[cut: only the first 33554432 bytes of this file were read]
[1096130:25:10] [DynDOLODInit] <Debug: Start DynDOLODInit>
[1096130:25:10] [dynCheckPath] <Debug: Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\>
[1096130:25:10] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_Summaries.txt>
DynDOLOD 3.0 Alpha-182 x64 - Skyrim Special Edition (SSE) (6C7B8D1C) starting session 2025-01-15 02:25:11

The Source Code Form of this program is subject to the terms of the Mozilla Public License, v. 2.0
If a copy of the MPL was not distributed with this file, You can obtain one at https://mozilla.org/MPL/2.0/.

The Source Code Form is available at https://github.com/TES5Edit/TES5Edit

[1096130:25:11] [OldChecks] <Debug: ) starting session 20 -> DynDOLOD 3.0 Alpha-182 x64 - Skyrim Special Edition (SSE) (6C7B8D1C) starting session 2024-12-14 05:11:06>
[1096130:25:11] [OldChecks] <Debug: ) starting session 20 -> DynDOLOD 3.0 Alpha-182 x64 - Skyrim Special Edition (SSE) (6C7B8D1C) starting session 2024-12-14 05:11:06>
Using Skyrim Special Edition Data Path: F:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\
Using Scripts Path: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\
Using Cache Path: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_
Using Temp Path: C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\
Using Output Path: F:\Games\Skyrim-Steam-Tools\DynDOLOD\DynDOLOD_Output\
Using ini: E:\Documents\My Games\Skyrim Special Edition\Skyrim.ini
Using custom ini: E:\Documents\My Games\Skyrim Special Edition\SkyrimCustom.ini
Using save path: E:\Documents\My Games\Skyrim Special Edition\__MO_Saves\
Using Creation Club Content list: F:\SteamLibrary\steamapps\common\Skyrim Special Edition\Skyrim.ccc
Using plugin list: C:\Users\Admin\AppData\Local\Skyrim Special Edition\Plugins.txt
Using settings file: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\DynDOLOD.ini
Using language: russian
Using general string encoding: 1252  (ANSI - латиница 1)
Using translatable string encoding: 65001 (UTF-8)
Using VMAD string encoding: 65001 (UTF-8)
Loading active plugin list: C:\Users\Admin\AppData\Local\Skyrim Special Edition\Plugins.txt
[00:00] xEdit Background Loader: starting...
[00:00] xEdit Background Loader: [Skyrim - Misc.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Shaders.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Interface.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Animations.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Meshes0.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Meshes1.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Sounds.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Voices_en0.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Voices_ru0.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures0.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures1.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures2.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures3.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures4.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures5.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures6.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures7.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures8.bsa] Loading Resources.
[00:00] xEdit Background Loader: [MarketplaceTextures.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccBGSSSE001-Fish.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccQDRSSE001-SurvivalMode.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccBGSSSE037-Curios.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccBGSSSE025-AdvDSGS.bsa] Loading Resources.
[00:00] xEdit Background Loader: [_ResourcePack.bsa] Loading Resources.
[00:00] xEdit Background Loader: [F:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\] Setting Resource Path.
[00:00] xEdit Background Loader: [Skyrim.esm] File loaded (CRC32:24BB49CD)
[00:04] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "HAZD"
[00:04] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "RGDL"
[00:04] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "CLDC"
[00:04] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "PWAT"
[00:04] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "SCOL"
[00:04] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "SCPT"
[00:04] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "HAIR"
[00:04] xEdit Background Loader: loading "SkyrimSE.exe"...
[00:04] xEdit Background Loader: [SkyrimSE.exe] File loaded (CRC32:221D7639)
[00:04] xEdit Background Loader: [Update.esm] File loaded (CRC32:E6BA88BB)
[00:05] xEdit Background Loader: [Dawnguard.esm] File loaded (CRC32:D399544A)
[00:05] xEdit Background Loader: [HearthFires.esm] File loaded (CRC32:A1EC149B)
[00:05] xEdit Background Loader: [Dragonborn.esm] File loaded (CRC32:1120165C)
[00:06] xEdit Background Loader: [Dragonborn.esm] Warning: File contains empty top level group: GRUP Top "AVIF"
[00:06] xEdit Background Loader: [ccBGSSSE001-Fish.esm] File loaded (CRC32:70E3300E)
[00:06] xEdit Background Loader: [ccQDRSSE001-SurvivalMode.esl] File loaded (CRC32:25BC177E)
[00:06] xEdit Background Loader: [ccBGSSSE037-Curios.esl] File loaded (CRC32:1BF81A3C)
[00:06] xEdit Background Loader: [ccBGSSSE025-AdvDSGS.esm] File loaded (CRC32:EBBC9DA9)
[00:06] xEdit Background Loader: [_ResourcePack.esl] File loaded (CRC32:7898501C)
[00:06] xEdit Background Loader: [unofficial skyrim special edition patch.esp] File loaded (CRC32:F8C87AFB)
[00:07] xEdit Background Loader: [Unofficial Skyrim Modders Patch.esp] File loaded (CRC32:EF2229A2)
[00:07] xEdit Background Loader: [Skyrim Project Optimization - Full ESL Version.esm] File loaded (CRC32:224E3781)
[00:07] xEdit Background Loader: [Campfire.esm] File loaded (CRC32:16E2A0FE)
[00:07] xEdit Background Loader: [Landscape and Water Fixes.esp] File loaded (CRC32:A7D53016)
[00:07] xEdit Background Loader: [Wyrmstooth.esp] File loaded (CRC32:3E010234)
[00:07] xEdit Background Loader: [FISS.esp] File loaded (CRC32:2406815F)
[00:07] xEdit Background Loader: [DAc0da.esm] File loaded (CRC32:264184BD)
[00:08] xEdit Background Loader: [Vigilant.esm] File loaded (CRC32:A01989DF)
[00:08] xEdit Background Loader: [Glenmoril.esm] File loaded (CRC32:2FDBF46F)
[00:09] xEdit Background Loader: [Unslaad.esm] File loaded (CRC32:EC9AC85D)
[00:09] xEdit Background Loader: [TheBawbsWardenOfTheCoast.esp] File loaded (CRC32:5F09F6DE)
[00:09] xEdit Background Loader: [Skyrim Extended Cut - Saints and Seducers.esp] File loaded (CRC32:315F2FC4)
[00:09] xEdit Background Loader: [Skyrim Extended Cut - Saints and Seducers - Localized.esp] File loaded (CRC32:870629BC)
[00:09] xEdit Background Loader: [AHZmoreHUD.esl] File loaded (CRC32:48C87166)
[00:09] xEdit Background Loader: [iWant Widgets.esl] File loaded (CRC32:A658AD75)
[00:10] xEdit Background Loader: [RSkyrimChildren.esm] File loaded (CRC32:90EFE872)
[00:10] xEdit Background Loader: [Expressive Facegen Morphs.esl] File loaded (CRC32:62D8C4B3)
[00:10] xEdit Background Loader: [DynamicCollisionAdjustment.esl] File loaded (CRC32:E7652BE3)
[00:10] xEdit Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] File loaded (CRC32:268FA37C)
[00:10] xEdit Background Loader: [BetterDynamicAsh-DisableRefs.esm] File loaded (CRC32:FD6C486D)
[00:10] xEdit Background Loader: [SkyTEST-RealisticAnimals&Predators.esp] File loaded (CRC32:FF77F980)
[00:10] xEdit Background Loader: [Skytest Creature Extension.esp] File loaded (CRC32:BA97F583)
[00:10] xEdit Background Loader: [Animallica.esp] File loaded (CRC32:E3DC9C6B)
[00:10] xEdit Background Loader: [Skytest Animallica.esp] File loaded (CRC32:12A4A145)
[00:10] xEdit Background Loader: [cutting room floor.esp] File loaded (CRC32:D5B37570)
[00:10] xEdit Background Loader: [UIExtensions.esp] File loaded (CRC32:FF385919)
[00:10] xEdit Background Loader: [SkyUI_SE.esp] File loaded (CRC32:79ACE179)
[00:10] xEdit Background Loader: [Free Campfire Recipes.esp] File loaded (CRC32:1180E7CE)
[00:10] xEdit Background Loader: [AcquisitiveSoulGemMultithreaded.esp] File loaded (CRC32:2DCA0969)
[00:10] xEdit Background Loader: [ASGM-Tweaks.esp] File loaded (CRC32:1ECBEF0A)
[00:10] xEdit Background Loader: [Vigilant Voiced.esp] File loaded (CRC32:017A9044)
[00:10] xEdit Background Loader: [JaxonzRenamer.esp] File loaded (CRC32:FF39754D)
[00:10] xEdit Background Loader: [AMatterOfTime.esp] File loaded (CRC32:A471B2D1)
[00:10] xEdit Background Loader: [SoulGemReforged.esp] File loaded (CRC32:549F9D2F)
[00:10] xEdit Background Loader: [UniversalAutoSort.esp] File loaded (CRC32:1ABE85C3)
[00:10] xEdit Background Loader: [SimpleBarenziah.esp] File loaded (CRC32:616C116B)
[00:10] xEdit Background Loader: [SimpleJiub.esp] File loaded (CRC32:04AB57E9)
[00:10] xEdit Background Loader: [MyOwnBag.esp] File loaded (CRC32:0A5031C7)
[00:10] xEdit Background Loader: [DoomEnchantment.esp] File loaded (CRC32:47241742)
[00:10] xEdit Background Loader: [AlwaysPickUpBooks.esp] File loaded (CRC32:7DBD68B9)
[00:10] xEdit Background Loader: [DisableFastTravel.esp] File loaded (CRC32:F9FE5FE9)
[00:10] xEdit Background Loader: [Free-BYOH-Recipes.esp] File loaded (CRC32:0A865BE3)
[00:10] xEdit Background Loader: [Ice-Wraith-Teeth-Fix.esp] File loaded (CRC32:1A902CD4)
[00:10] xEdit Background Loader: [RSChildren.esp] File loaded (CRC32:292DDD31)
[00:10] xEdit Background Loader: [CRF_RSChildrenPatch.esp] File loaded (CRC32:D01DFEAB)
[00:10] xEdit Background Loader: [Glenmoril-RSChildren-Patch.esp] File loaded (CRC32:ABCA3663)
[00:10] xEdit Background Loader: [HMB TCC.esp] File loaded (CRC32:FB5469C5)
[00:10] xEdit Background Loader: [Survival Mode Patches - Campfire.esp] File loaded (CRC32:CA4450A3)
[00:10] xEdit Background Loader: [Weapons Armor Clothing & Clutter Fixes.esp] File loaded (CRC32:436AC091)
[00:10] xEdit Background Loader: [imp_helm_legend.esp] File loaded (CRC32:E776A085)
[00:10] xEdit Background Loader: [SMIM-SE-Merged-All.esp] File loaded (CRC32:FB71D7EA)
[00:10] xEdit Background Loader: [BlendedRoads.esp] File loaded (CRC32:8C9C032E)
[00:10] xEdit Background Loader: [Lit Road Signs.esp] File loaded (CRC32:848143AA)
[00:10] xEdit Background Loader: [CC-Enhanced-Ore-Veins.esp] File loaded (CRC32:9A9627ED)
[00:10] xEdit Background Loader: [Wyrmstooth-Custom-Patch.esp] File loaded (CRC32:15BF7719)
[00:10] xEdit Background Loader: [RelightingSkyrim_SSE.esp] File loaded (CRC32:546B0D5A)
[00:10] xEdit Background Loader: [Luminosity Lighting Overhaul.esp] File loaded (CRC32:B1B584E5)
[00:10] xEdit Background Loader: [Rustic Weathers And Lighting.esp] File loaded (CRC32:265533E2)
[00:10] xEdit Background Loader: [TrueStormsSE.esp] File loaded (CRC32:705AE7F9)
[00:10] xEdit Background Loader: [Rustic_TS_Patch_Nimbus.esp] File loaded (CRC32:93EB52AB)
[00:10] xEdit Background Loader: [Better Dynamic Snow SE.esp] File loaded (CRC32:6BC2157D)
[00:10] xEdit Background Loader: [Better Dynamic Ash.esp] File loaded (CRC32:DF905664)
[00:10] xEdit Background Loader: [Solitude Braziers.esp] File loaded (CRC32:4BA5B7F1)
[00:10] xEdit Background Loader: [shalidor's maze fixes.esp] File loaded (CRC32:F934C60A)
[00:10] xEdit Background Loader: [blendedshrooms.esp] File loaded (CRC32:40141540)
[00:10] xEdit Background Loader: [Stones of Solitude.esp] File loaded (CRC32:18123299)
[00:10] xEdit Background Loader: [ALT - The Snow Elves Throne - BOS.esp] File loaded (CRC32:2323D15F)
[00:10] xEdit Background Loader: [SkystoneCastle.esp] File loaded (CRC32:F7B401D3)
[00:10] xEdit Background Loader: [SkystoneCastle-Tweaks.esp] File loaded (CRC32:13D3F716)
[00:10] xEdit Background Loader: [Mannequins Behave.esp] File loaded (CRC32:B0202014)
[00:10] xEdit Background Loader: [FEC.esp] File loaded (CRC32:3BDA1466)
[00:10] xEdit Background Loader: [FEC-Pouch-Renamer.esp] File loaded (CRC32:B55AD7DD)
[00:10] xEdit Background Loader: [DeadlySpellImpacts.esp] File loaded (CRC32:759121EA)
[00:10] xEdit Background Loader: [CC Open Helmets.esp] File loaded (CRC32:EBE7DC3E)
[00:10] xEdit Background Loader: [DiverseDragonsCollectionSE.esp] File loaded (CRC32:D66AA883)
[00:10] xEdit Background Loader: [ogSplendorDragons.esp] File loaded (CRC32:AC9D36A3)
[00:10] xEdit Background Loader: [AutoHideAmmo.esp] File loaded (CRC32:5AE9502C)
[00:10] xEdit Background Loader: [No NPC Greetings.esp] File loaded (CRC32:BFBCD2DC)
[00:10] xEdit Background Loader: [WM Flora Fixes.esp] File loaded (CRC32:4C83CB3D)
[00:10] xEdit Background Loader: [BetterBlendedMushrooms-WMFloraFixes-Patch.esp] File loaded (CRC32:E8D1A17E)
[00:10] xEdit Background Loader: [Dlizzio's Mesh Fixes.esp] File loaded (CRC32:0B9B608D)
[00:10] xEdit Background Loader: [Immersive Patrols II.esp] File loaded (CRC32:4BC03FEB)
[00:10] xEdit Background Loader: [RaceMenu.esp] File loaded (CRC32:7A89300E)
[00:10] xEdit Background Loader: [RaceMenuPlugin.esp] File loaded (CRC32:8FF336FE)
[00:10] xEdit Background Loader: [Fixed body collision.esp] File loaded (CRC32:9DEAF928)
[00:10] xEdit Background Loader: [VioLens SE.esp] File loaded (CRC32:3751A15C)
[00:10] xEdit Background Loader: [dD - Enhanced Blood Main.esp] File loaded (CRC32:E3B9201C)
[00:10] xEdit Background Loader: [CommunityOverlays1_0T30.esp] File loaded (CRC32:47C8195C)
[00:10] xEdit Background Loader: [CommunityOverlays2_31T50.esp] File loaded (CRC32:4CE9442B)
[00:10] xEdit Background Loader: [CommunityOverlays3.esp] File loaded (CRC32:0280DC7A)
[00:10] xEdit Background Loader: [XPMSE.esp] File loaded (CRC32:65BFBDE2)
[00:10] xEdit Background Loader: [FNIS.esp] File loaded (CRC32:8699147D)
[00:10] xEdit Background Loader: [MCMHelper.esp] File loaded (CRC32:3421A4DF)
[00:10] xEdit Background Loader: [Disable Turn Animation.esp] File loaded (CRC32:AF8C7D63)
[00:10] xEdit Background Loader: [Guard Dialogue Overhaul.esp] File loaded (CRC32:DD4C85A5)
[00:10] xEdit Background Loader: [FCO - Follower Commentary Overhaul.esp] File loaded (CRC32:0FDB86EA)
[00:10] xEdit Background Loader: [Vokrii - Minimalistic Perks of Skyrim.esp] File loaded (CRC32:CCD31E7F)
[00:10] xEdit Background Loader: [Vokrii Rebalance + Apply Spell Conditions Fix Patch.esp] File loaded (CRC32:62C8B580)
[00:10] xEdit Background Loader: [OwnCivilWar.esp] File loaded (CRC32:5F080B48)
[00:10] xEdit Background Loader: [Open Civil War Tweaks.esp] File loaded (CRC32:4FADC39E)
[00:10] xEdit Background Loader: [AI Overhaul Lite.esp] File loaded (CRC32:12AF67C8)
[00:10] xEdit Background Loader: [Wildcat - Combat of Skyrim.esp] File loaded (CRC32:19F72D72)
[00:10] xEdit Background Loader: [Disable Wildcat Knockdown.esp] File loaded (CRC32:EFAADFE7)
[00:10] xEdit Background Loader: [Rebirth Monster.esp] File loaded (CRC32:1476FE23)
[00:10] xEdit Background Loader: [BlinkTeleport.esp] File loaded (CRC32:807DF7EC)
[00:10] xEdit Background Loader: [MarkRecallNPC.esp] File loaded (CRC32:7F07B237)
[00:10] xEdit Background Loader: [NewVision.esp] File loaded (CRC32:1C18FA9A)
[00:10] xEdit Background Loader: [UltimateSpells.esp] File loaded (CRC32:D5257E11)
[00:10] xEdit Background Loader: [ShieldSpells.esp] File loaded (CRC32:CC325122)
[00:10] xEdit Background Loader: [PortalsTriple.esp] File loaded (CRC32:1B17DADB)
[00:10] xEdit Background Loader: [PortalsTriple-Addon-Easy.esp] File loaded (CRC32:80663E19)
[00:10] xEdit Background Loader: [BeastTail.esp] File loaded (CRC32:B3758838)
[00:10] xEdit Background Loader: [FurMantle.esp] File loaded (CRC32:8D2F705F)
[00:10] xEdit Background Loader: [WarmAndCold.esp] File loaded (CRC32:45D00495)
[00:10] xEdit Background Loader: [ModernEbonyWeaponSet.esp] File loaded (CRC32:09C34127)
[00:10] xEdit Background Loader: [SkyEbonyWeaponSet.esp] File loaded (CRC32:929C745E)
[00:10] xEdit Background Loader: [Full-Crossbow-Pack.esp] File loaded (CRC32:6EA441C6)
[00:10] xEdit Background Loader: [SlowTimeHorn.esp] File loaded (CRC32:CD113819)
[00:10] xEdit Background Loader: [SuperMine.esp] File loaded (CRC32:4582429C)
[00:10] xEdit Background Loader: [CookingExpanded.esp] File loaded (CRC32:4D5F3835)
[00:10] xEdit Background Loader: [CookingExpanded - Hearthfire.esp] File loaded (CRC32:CB819D6F)
[00:10] xEdit Background Loader: [CookingExpanded - Dragonborn.esp] File loaded (CRC32:94E6051B)
[00:10] xEdit Background Loader: [SB_WindhelmEntrance.esp] File loaded (CRC32:7F147EE5)
[00:10] xEdit Background Loader: [RealisticRSChildren.esp] File loaded (CRC32:381E90D5)
[00:10] xEdit Background Loader: [RRSC-CRF-Patch.esp] File loaded (CRC32:9E583B94)
[00:10] xEdit Background Loader: [RSC WT Patch.esp] File loaded (CRC32:B6E391DF)
[00:10] xEdit Background Loader: [Wild World.esp] File loaded (CRC32:66867AE4)
[00:10] xEdit Background Loader: [Wild World - SkyTEST.esp] File loaded (CRC32:22143AAE)
[00:10] xEdit Background Loader: [Wild World - Animallica.esp] File loaded (CRC32:D7FA2390)
[00:10] xEdit Background Loader: [Wild World - Rebirth Monster.esp] File loaded (CRC32:EAE085A7)
[00:10] xEdit Background Loader: [CC-Fishing_WACCF_Patch.esp] File loaded (CRC32:D35EDC17)
[00:10] xEdit Background Loader: [WACCF_Survival Mode_Patch.esp] File loaded (CRC32:D7E5AA47)
[00:10] xEdit Background Loader: [Saints&SeducersExtendedCut_WACCF.esp] File loaded (CRC32:710032AE)
[00:10] xEdit Background Loader: [RSChildren_WACCF_Patch.esp] File loaded (CRC32:643F5DE4)
[00:10] xEdit Background Loader: [CuttingRoomFloor_WACCF_Patch.esp] File loaded (CRC32:7B16C6B1)
[00:10] xEdit Background Loader: [alternate start - live another life.esp] File loaded (CRC32:B60F99A8)
[00:10] xEdit Background Loader: [Alternate Start - Live Another Life_WACCF_Patch.esp] File loaded (CRC32:C9649C94)
[00:10] xEdit Background Loader: [AS-LAL-TulliusHorseFix.esp] File loaded (CRC32:1224BB8F)
[00:10] xEdit Background Loader: [Landscape Fixes For Grass Mods.esp] File loaded (CRC32:4BC46D4C)
[00:10] xEdit Background Loader: [Landscape For Grass Mods - Military Camps.esp] File loaded (CRC32:0F7DE7C6)
[00:10] xEdit Background Loader: [Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp] File loaded (CRC32:F3CDF156)
[00:10] xEdit Background Loader: [Landscape Fixes For Grass mods - Alternate start Locations.esp] File loaded (CRC32:B8A7B68D)
[00:10] xEdit Background Loader: [Landscape and Water Fixes - Patch - LFfGM.esp] File loaded (CRC32:A26DAE97)
[00:10] xEdit Background Loader: [Azurite Mists.esp] File loaded (CRC32:B8170ADD)
[00:10] xEdit Background Loader: [water mod.esp] File loaded (CRC32:AEAE05CA)
[00:10] xEdit Background Loader: [nchardak waterfall fix.esp] File loaded (CRC32:BBD3ED9B)
[00:10] xEdit Background Loader: [Enhanced Vanilla Trees SSE.esp] File loaded (CRC32:0592F289)
[00:10] xEdit Background Loader: [Verdant - A Skyrim Grass Plugin SSE Version.esp] File loaded (CRC32:B1850C3A)
[00:10] xEdit Background Loader: [Dual Wield Parrying_SKSE.esp] File loaded (CRC32:D89359B6)
[00:10] xEdit Background Loader: [Cold_Coldharbour_Weather.esp] File loaded (CRC32:00D5810E)
[00:10] xEdit Background Loader: [SimpleLight.esp] File loaded (CRC32:3DEB54EF)
[00:10] xEdit Background Loader: [RequiredKeyTweaks.esp] File loaded (CRC32:3DD02106)
[00:10] xEdit Background Loader: [Compact-Spatial-Rift.esp] File loaded (CRC32:BFE25FF6)
[00:10] xEdit Background Loader: [StrongBreath.esp] File loaded (CRC32:4A788557)
[00:10] xEdit Background Loader: [ConsoleNoFog.esp] File loaded (CRC32:5F2AD7A2)
[00:10] xEdit Background Loader: [SimpleEssential.esp] File loaded (CRC32:271EB933)
[00:10] xEdit Background Loader: [SaveHotKeyMCM.esp] File loaded (CRC32:F8DF026F)
[00:10] xEdit Background Loader: [DisableChildFlag.esp] File loaded (CRC32:CC9BFBA7)
[00:10] xEdit Background Loader: [GMST-Tweaks.esp] File loaded (CRC32:BD26E1BC)
[00:10] xEdit Background Loader: [PWER.esp] File loaded (CRC32:A3AF0E3C)
[00:10] xEdit Background Loader: [LockPro.esp] File loaded (CRC32:61BE6A00)
[00:10] xEdit Background Loader: [No-Death-Animations.esp] File loaded (CRC32:9E9F0031)
[00:10] xEdit Background Loader: [UnlimitedArrows.esp] File loaded (CRC32:4C5E657C)
[00:10] xEdit Background Loader: [No-Distant-Clouds.esp] File loaded (CRC32:43266EC0)
[00:10] xEdit Background Loader: [BarterFix-UnlimitedGold.esp] File loaded (CRC32:3ED09F90)
[00:10] xEdit Background Loader: [MapJournal.esp] File loaded (CRC32:DAE82B9E)
[00:10] xEdit Background Loader: [DoorMaster.esp] File loaded (CRC32:8A092B56)
[00:10] xEdit Background Loader: [MyOwnDraugr.esp] File loaded (CRC32:0FE5224C)
[00:10] xEdit Background Loader: [ApplyVisualEffect.esp] File loaded (CRC32:446721D8)
[00:10] xEdit Background Loader: [PickTheUnpickable.esp] File loaded (CRC32:FD9859B2)
[00:10] xEdit Background Loader: [SeparateHoodsLight.esp] File loaded (CRC32:AD9865E9)
[00:10] xEdit Background Loader: [EclipseSystem.esp] File loaded (CRC32:C42DDDCF)
[00:10] xEdit Background Loader: [GiveMeAll.esp] File loaded (CRC32:9189925B)
[00:10] xEdit Background Loader: [ccedhsse002-splkntset.esp] File loaded (CRC32:A13D4614)
[00:10] xEdit Background Loader: [BeardMaskFix.esp] File loaded (CRC32:7D1ACA8C)
[00:10] xEdit Background Loader: [BeardMaskFix_WACCF_Patch.esp] File loaded (CRC32:6CE8B34A)
[00:10] xEdit Background Loader: [imp_helm_legend_BMF_WACCF_Patch.esp] File loaded (CRC32:9B8EC35C)
[00:10] xEdit Background Loader: [I4IconAddon.esp] File loaded (CRC32:58B7C727)
[00:10] xEdit Background Loader: [Next-Gen Decapitations.esp] File loaded (CRC32:D7E903B5)
[00:10] xEdit Background Loader: [Dual-Wield-Addon.esp] File loaded (CRC32:81598DDE)
[00:10] xEdit Background Loader: [OAR-PCEA.esp] File loaded (CRC32:F97A35D3)
[00:10] xEdit Background Loader: [SellTorches.esp] File loaded (CRC32:58C1F268)
[00:10] xEdit Background Loader: [SkyrimConsole.esp] File loaded (CRC32:96549635)
[00:10] xEdit Background Loader: [ConsoleCommandsForEveryone.esp] File loaded (CRC32:CB00B245)
[00:10] xEdit Background Loader: [CCFE-Example-Addon.esp] File loaded (CRC32:44D1A671)
[00:10] xEdit Background Loader: [DCAU.esp] File loaded (CRC32:17379091)
[00:10] xEdit Background Loader: [Dragonbone Ebonsteel Rustic Death Hounds.esp] File loaded (CRC32:D5316788)
[00:10] xEdit Background Loader: [Complicated-Mod-Item-Spawner.esp] File loaded (CRC32:E541E47A)
[00:10] xEdit Background Loader: [Eat-Drink-Sleep Mod.esp] File loaded (CRC32:42901988)
[00:10] xEdit Background Loader: [EnchantCleaner.esp] File loaded (CRC32:6CB7E153)
[00:10] xEdit Background Loader: [Blended Shorelines Universal.esp] File loaded (CRC32:A0534D0D)
[00:10] xEdit Background Loader: [Postprocess-Disabler.esp] File loaded (CRC32:641FED5F)
[00:10] xEdit Background Loader: [NoSaltUniversal.esp] File loaded (CRC32:85C79578)
[00:10] xEdit Background Loader: [UltimateHeadparts.esp] File loaded (CRC32:56D03BA5)
[00:10] xEdit Background Loader: [NMGE-Universal.esp] File loaded (CRC32:ACBFB011)
[00:10] xEdit Background Loader: [A Clear Map of Skyrim.esp] File loaded (CRC32:DC04B3C2)
[00:10] xEdit Background Loader: [ACMOS - Wyrmstooth.esp] File loaded (CRC32:46E9305F)
[00:10] xEdit Background Loader: [World-Map-Weather.esp] File loaded (CRC32:3BAFB67C)
[00:10] xEdit Background Loader: finished
[00:11] [DynDOLODInit] <Debug: Start DynDOLODInit>
[00:11] [dynCheckPath] <Debug: Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\>
[00:12] [LoadSettings] <Debug: Loading E:\Documents\My Games\Skyrim Special Edition\SkyrimPrefs.ini>
[00:12] [LoadSettings] <Debug: Loading E:\Documents\My Games\Skyrim Special Edition\Skyrim.ini>
[00:12] [LoadSettings] <Debug: Loading E:\Documents\My Games\Skyrim Special Edition\SkyrimCustom.ini>
[00:12] [LoadSettings] <Debug: Loading SKSE\Plugins\SSEDisplayTweaks.ini>
[00:12] [LoadSettings] <Debug: 1920x1080>
[00:12] [LoadSettings] <Debug: 1080>
[00:12] [LoadSettings] <Debug: 1080>
[00:12] [LoadDynDOLODINI] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\DynDOLOD_SSE.ini>
[00:12] [LoadDynDOLODINI] <Debug: TreeBillboard1: internal>
[00:12] [LoadDynDOLODINI] <Debug: TreeBillboard2: f:\games\skyrim-steam-tools\dyndolod\edit scripts\dyndolod\dyndolod_flat_2x2_lod.nif>
[00:12] [LoadDynDOLODINI] <Debug: TreeBillboard3: f:\games\skyrim-steam-tools\dyndolod\edit scripts\dyndolod\dyndolod_flat_3x2_lod.nif>
[00:12] [LoadDynDOLODINI] <Debug: TreeBillboard4: f:\games\skyrim-steam-tools\dyndolod\edit scripts\dyndolod\dyndolod_flat_4x2_lod.nif>
[00:12] [LoadDynDOLODINI] <Debug: TreeBillboard5: internal>
[00:12] [LoadDynDOLODINI] <Debug: TreeBillboard6: f:\games\skyrim-steam-tools\dyndolod\edit scripts\dyndolod\lodgen_flat_lod.nif>
[00:12] [LoadDynDOLODINI] <Debug: GrassBillboard1: internal>
[00:12] [LoadDynDOLODINI] <Debug: GrassBillboard2: f:\games\skyrim-steam-tools\dyndolod\edit scripts\dyndolod\dyndolod_flat_2x2alt1_lod.nif>
[00:12] [LoadDynDOLODINI] <Debug: GrassBillboard3: f:\games\skyrim-steam-tools\dyndolod\edit scripts\dyndolod\dyndolod_flat_2x2alt2_lod.nif>
[00:12] [LoadDynDOLODINI] <Debug: GrassBillboard4: f:\games\skyrim-steam-tools\dyndolod\edit scripts\dyndolod\dyndolod_flat_4x2alt1_lod.nif>
[00:12] [LoadDynDOLODINI] <Debug: GrassBillboard5: f:\games\skyrim-steam-tools\dyndolod\edit scripts\dyndolod\dyndolod_flat_4x2alt2_lod.nif>
[00:12] [LoadDynDOLODINI] <Debug: GrassBillboard6: f:\games\skyrim-steam-tools\dyndolod\edit scripts\dyndolod\dyndolod_flat_4x2alt3_lod.nif>
[00:13] [LoadTexGenPreset] <Debug: Creating textures\DynDOLOD\lod\TexGen_SSE.ini>
[00:13] [dynCheckPath] <Debug: Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\DynDOLOD_Output\>
[00:13] [BuildFileList] <Debug: Skyrim.esm Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: SkyrimSE.exe Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: SkyrimSE.exe Masters: 1 SkyrimSE.exe>
[00:13] [BuildFileList] <Debug: Update.esm Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: Update.esm Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: Dawnguard.esm Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: Dawnguard.esm Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: Dawnguard.esm Masters: 2 Dawnguard.esm>
[00:13] [BuildFileList] <Debug: HearthFires.esm Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: HearthFires.esm Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: HearthFires.esm Masters: 2 HearthFires.esm>
[00:13] [BuildFileList] <Debug: Dragonborn.esm Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: Dragonborn.esm Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: Dragonborn.esm Masters: 2 Dragonborn.esm>
[00:13] [BuildFileList] <Debug: CcBGSSSE001-Fish.esm Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: CcBGSSSE001-Fish.esm Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: CcBGSSSE001-Fish.esm Masters: 2 Dawnguard.esm>
[00:13] [BuildFileList] <Debug: CcBGSSSE001-Fish.esm Masters: 3 HearthFires.esm>
[00:13] [BuildFileList] <Debug: CcBGSSSE001-Fish.esm Masters: 4 Dragonborn.esm>
[00:13] [BuildFileList] <Debug: CcBGSSSE001-Fish.esm Masters: 5 ccBGSSSE001-Fish.esm>
[00:13] [BuildFileList] <Debug: CcQDRSSE001-SurvivalMode.esl Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: CcQDRSSE001-SurvivalMode.esl Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: CcQDRSSE001-SurvivalMode.esl Masters: 2 Dawnguard.esm>
[00:13] [BuildFileList] <Debug: CcQDRSSE001-SurvivalMode.esl Masters: 3 HearthFires.esm>
[00:13] [BuildFileList] <Debug: CcQDRSSE001-SurvivalMode.esl Masters: 4 Dragonborn.esm>
[00:13] [BuildFileList] <Debug: CcQDRSSE001-SurvivalMode.esl Masters: 5 ccQDRSSE001-SurvivalMode.esl>
[00:13] [BuildFileList] <Debug: CcBGSSSE037-Curios.esl Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: CcBGSSSE037-Curios.esl Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: CcBGSSSE037-Curios.esl Masters: 2 Dawnguard.esm>
[00:13] [BuildFileList] <Debug: CcBGSSSE037-Curios.esl Masters: 3 HearthFires.esm>
[00:13] [BuildFileList] <Debug: CcBGSSSE037-Curios.esl Masters: 4 Dragonborn.esm>
[00:13] [BuildFileList] <Debug: CcBGSSSE037-Curios.esl Masters: 5 ccBGSSSE037-Curios.esl>
[00:13] [BuildFileList] <Debug: CcBGSSSE025-AdvDSGS.esm Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: CcBGSSSE025-AdvDSGS.esm Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: CcBGSSSE025-AdvDSGS.esm Masters: 2 Dawnguard.esm>
[00:13] [BuildFileList] <Debug: CcBGSSSE025-AdvDSGS.esm Masters: 3 HearthFires.esm>
[00:13] [BuildFileList] <Debug: CcBGSSSE025-AdvDSGS.esm Masters: 4 Dragonborn.esm>
[00:13] [BuildFileList] <Debug: CcBGSSSE025-AdvDSGS.esm Masters: 5 ccBGSSSE025-AdvDSGS.esm>
[00:13] [BuildFileList] <Debug: _ResourcePack.esl Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: _ResourcePack.esl Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: _ResourcePack.esl Masters: 2 HearthFires.esm>
[00:13] [BuildFileList] <Debug: _ResourcePack.esl Masters: 3 _ResourcePack.esl>
[00:13] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 2 Dawnguard.esm>
[00:13] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 3 HearthFires.esm>
[00:13] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 4 Dragonborn.esm>
[00:13] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 5 ccBGSSSE001-Fish.esm>
[00:13] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 6 ccQDRSSE001-SurvivalMode.esl>
[00:13] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 7 ccBGSSSE037-Curios.esl>
[00:13] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 8 ccBGSSSE025-AdvDSGS.esm>
[00:13] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 9 _ResourcePack.esl>
[00:13] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 10 unofficial skyrim special edition patch.esp>
[00:13] [BuildFileList] <Debug: Unofficial Skyrim Modders Patch.esp Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: Unofficial Skyrim Modders Patch.esp Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: Unofficial Skyrim Modders Patch.esp Masters: 2 Dawnguard.esm>
[00:13] [BuildFileList] <Debug: Unofficial Skyrim Modders Patch.esp Masters: 3 HearthFires.esm>
[00:13] [BuildFileList] <Debug: Unofficial Skyrim Modders Patch.esp Masters: 4 Dragonborn.esm>
[00:13] [BuildFileList] <Debug: Unofficial Skyrim Modders Patch.esp Masters: 5 unofficial skyrim special edition patch.esp>
[00:13] [BuildFileList] <Debug: Unofficial Skyrim Modders Patch.esp Masters: 6 Unofficial Skyrim Modders Patch.esp>
[00:13] [BuildFileList] <Debug: Skyrim Project Optimization - Full ESL Version.esm Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: Skyrim Project Optimization - Full ESL Version.esm Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: Skyrim Project Optimization - Full ESL Version.esm Masters: 2 Dawnguard.esm>
[00:13] [BuildFileList] <Debug: Skyrim Project Optimization - Full ESL Version.esm Masters: 3 Dragonborn.esm>
[00:13] [BuildFileList] <Debug: Skyrim Project Optimization - Full ESL Version.esm Masters: 4 Skyrim Project Optimization - Full ESL Version.esm>
[00:13] [BuildFileList] <Debug: Campfire.esm Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: Campfire.esm Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: Campfire.esm Masters: 2 Campfire.esm>
[00:13] [BuildFileList] <Debug: Landscape and Water Fixes.esp Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: Landscape and Water Fixes.esp Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: Landscape and Water Fixes.esp Masters: 2 Dawnguard.esm>
[00:13] [BuildFileList] <Debug: Landscape and Water Fixes.esp Masters: 3 HearthFires.esm>
[00:13] [BuildFileList] <Debug: Landscape and Water Fixes.esp Masters: 4 Dragonborn.esm>
[00:13] [BuildFileList] <Debug: Landscape and Water Fixes.esp Masters: 5 unofficial skyrim special edition patch.esp>
[00:13] [BuildFileList] <Debug: Landscape and Water Fixes.esp Masters: 6 Landscape and Water Fixes.esp>
[00:13] [BuildFileList] <Debug: Wyrmstooth.esp Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: Wyrmstooth.esp Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: Wyrmstooth.esp Masters: 2 Wyrmstooth.esp>
[00:13] [BuildFileList] <Debug: FISS.esp Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: FISS.esp Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: FISS.esp Masters: 2 FISS.esp>
[00:13] [BuildFileList] <Debug: DAc0da.esm Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: DAc0da.esm Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: DAc0da.esm Masters: 2 Dawnguard.esm>
[00:13] [BuildFileList] <Debug: DAc0da.esm Masters: 3 Dragonborn.esm>
[00:13] [BuildFileList] <Debug: DAc0da.esm Masters: 4 DAc0da.esm>
[00:13] [BuildFileList] <Debug: Vigilant.esm Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: Vigilant.esm Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: Vigilant.esm Masters: 2 Vigilant.esm>
[00:13] [BuildFileList] <Debug: Glenmoril.esm Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: Glenmoril.esm Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: Glenmoril.esm Masters: 2 Dawnguard.esm>
[00:13] [BuildFileList] <Debug: Glenmoril.esm Masters: 3 Dragonborn.esm>
[00:13] [BuildFileList] <Debug: Glenmoril.esm Masters: 4 Glenmoril.esm>
[00:13] [BuildFileList] <Debug: Unslaad.esm Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: Unslaad.esm Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: Unslaad.esm Masters: 2 Dawnguard.esm>
[00:13] [BuildFileList] <Debug: Unslaad.esm Masters: 3 Unslaad.esm>
[00:13] [BuildFileList] <Debug: TheBawbsWardenOfTheCoast.esp Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: TheBawbsWardenOfTheCoast.esp Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: TheBawbsWardenOfTheCoast.esp Masters: 2 Dawnguard.esm>
[00:13] [BuildFileList] <Debug: TheBawbsWardenOfTheCoast.esp Masters: 3 HearthFires.esm>
[00:13] [BuildFileList] <Debug: TheBawbsWardenOfTheCoast.esp Masters: 4 Dragonborn.esm>
[00:13] [BuildFileList] <Debug: TheBawbsWardenOfTheCoast.esp Masters: 5 TheBawbsWardenOfTheCoast.esp>
[00:13] [BuildFileList] <Debug: Skyrim Extended Cut - Saints and Seducers.esp Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: Skyrim Extended Cut - Saints and Seducers.esp Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: Skyrim Extended Cut - Saints and Seducers.esp Masters: 2 Dawnguard.esm>
[00:13] [BuildFileList] <Debug: Skyrim Extended Cut - Saints and Seducers.esp Masters: 3 HearthFires.esm>
[00:13] [BuildFileList] <Debug: Skyrim Extended Cut - Saints and Seducers.esp Masters: 4 Dragonborn.esm>
[00:13] [BuildFileList] <Debug: Skyrim Extended Cut - Saints and Seducers.esp Masters: 5 ccBGSSSE037-Curios.esl>
[00:13] [BuildFileList] <Debug: Skyrim Extended Cut - Saints and Seducers.esp Masters: 6 ccBGSSSE025-AdvDSGS.esm>
[00:13] [BuildFileList] <Debug: Skyrim Extended Cut - Saints and Seducers.esp Masters: 7 Skyrim Extended Cut - Saints and Seducers.esp>
[00:13] [BuildFileList] <Debug: Skyrim Extended Cut - Saints and Seducers - Localized.esp Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: Skyrim Extended Cut - Saints and Seducers - Localized.esp Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: Skyrim Extended Cut - Saints and Seducers - Localized.esp Masters: 2 Dawnguard.esm>
[00:13] [BuildFileList] <Debug: Skyrim Extended Cut - Saints and Seducers - Localized.esp Masters: 3 HearthFires.esm>
[00:13] [BuildFileList] <Debug: Skyrim Extended Cut - Saints and Seducers - Localized.esp Masters: 4 Dragonborn.esm>
[00:13] [BuildFileList] <Debug: Skyrim Extended Cut - Saints and Seducers - Localized.esp Masters: 5 ccBGSSSE037-Curios.esl>
[00:13] [BuildFileList] <Debug: Skyrim Extended Cut - Saints and Seducers - Localized.esp Masters: 6 ccBGSSSE025-AdvDSGS.esm>
[00:13] [BuildFileList] <Debug: Skyrim Extended Cut - Saints and Seducers - Localized.esp Masters: 7 Skyrim Extended Cut - Saints and Seducers.esp>
[00:13] [BuildFileList] <Debug: Skyrim Extended Cut - Saints and Seducers - Localized.esp Masters: 8 Skyrim Extended Cut - Saints and Seducers - Localized.esp>
[00:13] [BuildFileList] <Debug: AHZmoreHUD.esl Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: AHZmoreHUD.esl Masters: 1 AHZmoreHUD.esl>
[00:13] [BuildFileList] <Debug: IWant Widgets.esl Masters: 0 iWant Widgets.esl>
[00:13] [BuildFileList] <Debug: RSkyrimChildren.esm Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: RSkyrimChildren.esm Masters: 1 HearthFires.esm>
[00:13] [BuildFileList] <Debug: RSkyrimChildren.esm Masters: 2 Dragonborn.esm>
[00:13] [BuildFileList] <Debug: RSkyrimChildren.esm Masters: 3 RSkyrimChildren.esm>
[00:13] [BuildFileList] <Debug: Expressive Facegen Morphs.esl Masters: 0 Expressive Facegen Morphs.esl>
[00:13] [BuildFileList] <Debug: DynamicCollisionAdjustment.esl Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: DynamicCollisionAdjustment.esl Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: DynamicCollisionAdjustment.esl Masters: 2 DynamicCollisionAdjustment.esl>
[00:13] [BuildFileList] <Debug: Better Dynamic Snow SE - DisableRefs.esm Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: Better Dynamic Snow SE - DisableRefs.esm Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: Better Dynamic Snow SE - DisableRefs.esm Masters: 2 Dawnguard.esm>
[00:13] [BuildFileList] <Debug: Better Dynamic Snow SE - DisableRefs.esm Masters: 3 HearthFires.esm>
[00:13] [BuildFileList] <Debug: Better Dynamic Snow SE - DisableRefs.esm Masters: 4 Dragonborn.esm>
[00:13] [BuildFileList] <Debug: Better Dynamic Snow SE - DisableRefs.esm Masters: 5 Better Dynamic Snow SE - DisableRefs.esm>
[00:13] [BuildFileList] <Debug: BetterDynamicAsh-DisableRefs.esm Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: BetterDynamicAsh-DisableRefs.esm Masters: 1 Dragonborn.esm>
[00:13] [BuildFileList] <Debug: BetterDynamicAsh-DisableRefs.esm Masters: 2 BetterDynamicAsh-DisableRefs.esm>
[00:13] [BuildFileList] <Debug: SkyTEST-RealisticAnimals&Predators.esp Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: SkyTEST-RealisticAnimals&Predators.esp Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: SkyTEST-RealisticAnimals&Predators.esp Masters: 2 Dawnguard.esm>
[00:13] [BuildFileList] <Debug: SkyTEST-RealisticAnimals&Predators.esp Masters: 3 HearthFires.esm>
[00:13] [BuildFileList] <Debug: SkyTEST-RealisticAnimals&Predators.esp Masters: 4 Dragonborn.esm>
[00:13] [BuildFileList] <Debug: SkyTEST-RealisticAnimals&Predators.esp Masters: 5 ccQDRSSE001-SurvivalMode.esl>
[00:13] [BuildFileList] <Debug: SkyTEST-RealisticAnimals&Predators.esp Masters: 6 SkyTEST-RealisticAnimals&Predators.esp>
[00:13] [BuildFileList] <Debug: Skytest Creature Extension.esp Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: Skytest Creature Extension.esp Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: Skytest Creature Extension.esp Masters: 2 Dawnguard.esm>
[00:13] [BuildFileList] <Debug: Skytest Creature Extension.esp Masters: 3 HearthFires.esm>
[00:13] [BuildFileList] <Debug: Skytest Creature Extension.esp Masters: 4 Dragonborn.esm>
[00:13] [BuildFileList] <Debug: Skytest Creature Extension.esp Masters: 5 SkyTEST-RealisticAnimals&Predators.esp>
[00:13] [BuildFileList] <Debug: Skytest Creature Extension.esp Masters: 6 Skytest Creature Extension.esp>
[00:13] [BuildFileList] <Debug: Animallica.esp Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: Animallica.esp Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: Animallica.esp Masters: 2 Dawnguard.esm>
[00:13] [BuildFileList] <Debug: Animallica.esp Masters: 3 Dragonborn.esm>
[00:13] [BuildFileList] <Debug: Animallica.esp Masters: 4 Animallica.esp>
[00:13] [BuildFileList] <Debug: Skytest Animallica.esp Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: Skytest Animallica.esp Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: Skytest Animallica.esp Masters: 2 Dawnguard.esm>
[00:13] [BuildFileList] <Debug: Skytest Animallica.esp Masters: 3 HearthFires.esm>
[00:13] [BuildFileList] <Debug: Skytest Animallica.esp Masters: 4 Dragonborn.esm>
[00:13] [BuildFileList] <Debug: Skytest Animallica.esp Masters: 5 SkyTEST-RealisticAnimals&Predators.esp>
[00:13] [BuildFileList] <Debug: Skytest Animallica.esp Masters: 6 Animallica.esp>
[00:13] [BuildFileList] <Debug: Skytest Animallica.esp Masters: 7 Skytest Animallica.esp>
[00:13] [BuildFileList] <Debug: Cutting room floor.esp Masters: 0 Skyrim.esm>
[00:13] [BuildFileList] <Debug: Cutting room floor.esp Masters: 1 Update.esm>
[00:13] [BuildFileList] <Debug: Cutting room floor.esp Masters: 2 Dawnguard.esm>
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[00:13] [BuildFileList] <Debug: Cutting room floor.esp Masters: 4 Dragonborn.esm>
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[00:13] [BuildFileList] <Debug: Postprocess-Disabler.esp Masters: 7 Campfire.esm>
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[00:13] [BuildFileList] <Debug: Postprocess-Disabler.esp Masters: 13 Skyrim Extended Cut - Saints and Seducers.esp>
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[00:13] [BuildFileList] <Debug: Postprocess-Disabler.esp Masters: 15 DiverseDragonsCollectionSE.esp>
[00:13] [BuildFileList] <Debug: Postprocess-Disabler.esp Masters: 16 Vokrii - Minimalistic Perks of Skyrim.esp>
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[00:13] [BuildFileList] <Debug: Postprocess-Disabler.esp Masters: 18 Postprocess-Disabler.esp>
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[00:13] [BuildFileList] <Debug: NoSaltUniversal.esp Masters: 5 SkyTEST-RealisticAnimals&Predators.esp>
[00:13] [BuildFileList] <Debug: NoSaltUniversal.esp Masters: 6 CookingExpanded.esp>
[00:13] [BuildFileList] <Debug: NoSaltUniversal.esp Masters: 7 CookingExpanded - Dragonborn.esp>
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[00:13] [BuildFileList] <Debug: UltimateHeadparts.esp Masters: 0 Skyrim.esm>
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[00:13] [BuildFileList] <Debug: NMGE-Universal.esp Masters: 0 Skyrim.esm>
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[00:13] [BuildFileList] <Debug: NMGE-Universal.esp Masters: 9 Skyrim Extended Cut - Saints and Seducers.esp>
[00:13] [BuildFileList] <Debug: NMGE-Universal.esp Masters: 10 TheBawbsWardenOfTheCoast.esp>
[00:13] [BuildFileList] <Debug: NMGE-Universal.esp Masters: 11 DoomEnchantment.esp>
[00:13] [BuildFileList] <Debug: NMGE-Universal.esp Masters: 12 FEC.esp>
[00:13] [BuildFileList] <Debug: NMGE-Universal.esp Masters: 13 DiverseDragonsCollectionSE.esp>
[00:13] [BuildFileList] <Debug: NMGE-Universal.esp Masters: 14 Vokrii - Minimalistic Perks of Skyrim.esp>
[00:13] [BuildFileList] <Debug: NMGE-Universal.esp Masters: 15 Wildcat - Combat of Skyrim.esp>
[00:13] [BuildFileList] <Debug: NMGE-Universal.esp Masters: 16 Rebirth Monster.esp>
[00:13] [BuildFileList] <Debug: NMGE-Universal.esp Masters: 17 NewVision.esp>
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[00:13] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Mesh_LookUp.txt>
[00:13] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Mesh_Replace.txt>
[00:13] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Texture_Replace.txt>
[00:13] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Texture_Sets.txt>
[00:13] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Textures_Simplify.txt>
[00:13] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Mod_Default_LOD.txt>
[00:13] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Misnamed.txt>
[00:13] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Mod_World_Ignore.txt>
[00:13] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_mesh_crc32.txt>
[00:13] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Missing_Meshes.txt>
[00:13] [LoadRecordsString] <Debug: Processing meshes\effects\fxchickenfeeding.nif Skyrim.esm FXChickenFeeding [STAT:000FD920]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\clutter\deadanimals\_testdeadgoat01.nif Skyrim.esm _testDeadGoat01 [STAT:000F5E0B]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\dungeons\nordic\chambers\wordwallhighhrothgarfixed.nif Skyrim.esm WordWallHighHrothgarFixed [STAT:001007E6]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\clutter\silver\silverplatter01idle.nif Skyrim.esm SilverPlatter01Idle [STAT:000F5837]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\effects\testlightingspheres.nif Skyrim.esm TestLightingSpheres [STAT:000F3A86]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\mps\mpssmokeburningvol.nif Skyrim.esm MPSSmokeBurningVol [STAT:000CD4FF]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\effects\testteapot01.nif Skyrim.esm TestTeapot01 [STAT:000CC79E]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\architecture\solitude\sbluepalaceinner.nif Skyrim.esm SBluePalaceInner [STAT:00090E66]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\architecture\markarth\mrksigngeneralgoods.nif Skyrim.esm MrkSignGeneralGoods [STAT:000E9319]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\architecture\solitude\farms\sfarmhousewindmill.nif Skyrim.esm SFarmhouseWindMillDirtPath [STAT:000B70EF]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\architecture\solitude\farms\sfarmhousewindmill.nif Skyrim.esm SFarmhouseWindMillDirt02 [STAT:000A9EFC]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\clutter\chopping block\choppingblock02.nif Skyrim.esm ChoppingBlock02 [STAT:00075448]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\test\gianttest.nif Skyrim.esm GiantTest [STAT:000BB983]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\architecture\solitude\farms\sfarmhousewindmill.nif Skyrim.esm SFarmhouseWindMill [STAT:000B36DF]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\architecture\markarth\mrkkeepsteps01atemp.nif Skyrim.esm MrkKeepSteps01aTEMP [STAT:00025CE5]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\test\frozentest01.nif Skyrim.esm FrozenTest01 [STAT:00094183]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\architecture\whiterun\wrinteriors\wrdungeon\wrdunintcor32in.nif Skyrim.esm WRDunIntCor32in [STAT:000794EE]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\clutter\beehive01.nif Skyrim.esm BeeHive01 [STAT:0008AF3A]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\architecture\solitude\interiors\sninedivineshrine.nif Skyrim.esm SNineDivineShrine [STAT:00072178]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\clutter\books\testbook01highpoly.nif Skyrim.esm HighPolyBookTest01 [STAT:00076E8F]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\architecture\markarth\mrkhousingside02.nif Skyrim.esm MrkHousingSide02 [STAT:0006D2DD]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\architecture\markarth\mrkhousingside01.nif Skyrim.esm MrkHousingSide01 [STAT:0006D2DC]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\alphatest.nif Skyrim.esm AlphaTest [STAT:00058E92]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\effects\splashtextemp.nif Skyrim.esm splashTexTemp [STAT:0004C6D6]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\clutter\fireplace\fireplacewood01off.nif Skyrim.esm FireplaceWood01Off [STAT:00035F45]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\actors\frostbitespider\frostbitespiderstatic25.nif Skyrim.esm FrostbiteSpider25 [STAT:0003AFE4]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\actors\frostbitespider\frostbitespiderstatic.nif Skyrim.esm FrostbiteSpider100 [STAT:0003AFE2]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\architecture\farmhouse\farmwall01.nif Skyrim.esm FarmWall01 [STAT:0001C56E]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\architecture\farmhouse\farmwallentrance02.nif Skyrim.esm FarmWallEntrance02 [STAT:0001F21C]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\marker_radiation.nif Skyrim.esm RadiationMarker [STAT:00000033]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\marker_horse.nif Skyrim.esm HorseMarker [STAT:00000012]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\marker_temple.nif Skyrim.esm TempleMarker [STAT:00000006]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\marker_divine.nif Skyrim.esm DivineMarker [STAT:00000005]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\magic\fxfirepillar01.nif Skyrim.esm fireStormFXactivator [ACTI:000877F8]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\water\mrkwatersystemwarrens01.nif Skyrim.esm MarkarthLowerWater [ACTI:0007A5D8]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\actors\icewraith\icewraithhavokparts.nif Skyrim.esm IceWraithHavokParts [ACTI:0005E98D]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\architecture\whiterun\animated\wrdragondoor01\wrdragondoor01.nif Skyrim.esm WRDragonDoor01Test [ACTI:000252C9]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\effects\irkgnthandpipeexplosion.nif Skyrim.esm IrkgnthandPipeExplosion [MSTT:0010626F]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\effects\workingexamples\fxtesticemps.nif Skyrim.esm FXtestIceMPS [MSTT:000ED39D]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\magic\fxfirepillar01.nif Skyrim.esm FXFirePillar01 [MSTT:000877F3]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\clutter\stockade\stockadebarricade01.nif Skyrim.esm StockadeBarricade01DONOTUSE [MSTT:0003985D]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\effects\fxwaterfallthinsmall.nif Skyrim.esm FXWaterfallThinSmall0006 [MSTT:000A850D]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\magic\magspiderspitexample.nif Skyrim.esm MAGSpiderSpitExample [MSTT:000470C7]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\effects\workingexamples\fxlodexample.nif Skyrim.esm FXlodExample [MSTT:0002A48D]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\effects\fxfollowglows.nif Skyrim.esm FXFollowGlows [MSTT:0001CC76]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\actors\icewraith\icewraithalphatest.nif Skyrim.esm IceWraithAlphaTest [MSTT:0005B35E]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\magic\magdragonfire01test02.nif Skyrim.esm MAGdragonFire01test02 [MSTT:0005A0B3]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\clutter\woodfires\spitpotclosed02.nif Skyrim.esm SpitPotClosed02 "Горшок" [CONT:00056AD4]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\clutter\sack01.nif Skyrim.esm TreasBag "Мешок" [CONT:0000000E]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\dlc01\soulcairn\test\doortest.nif Dawnguard.esm doortest [STAT:02018EF6]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\dlc01\architecture\snowelfruins\testbossroom01.nif Dawnguard.esm TestBossRoom01 [STAT:020153BA]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\dlc01\dungeons\castle\exterior\casextmaintowermarker01.nif Dawnguard.esm CasExtMainTowerMarker01 [STAT:0200DD57]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\actors\dlc01\vampirebrute\vampirebrute.nif Dawnguard.esm TestVampireBrute [STAT:0200C1DD]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\dlc01\dungeons\darkfalmercaveg\caveglroomwall01_darkfalmer.nif Dawnguard.esm CaveGLRoomWall01_DarkFalmer [STAT:02002BF4]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\effects\testpuddle01.nif Dawnguard.esm testPuddle01 [STAT:020047E2]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\dlc01\effects\testdlcfxrapids.nif Dawnguard.esm testDLCFXRapids [MSTT:02006B33]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\dlc01\effects\testdlcfxrapidsfallsline01.nif Dawnguard.esm testDLCFXrapidsFallsLine01 [MSTT:02006B32]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\effects\testphosdrips01.nif Dawnguard.esm testPhosDrips01 [MSTT:020047E3]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\dlc02\architecture\thirsk Dragonborn.esm Thirsk [STAT:04026AC6]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\dlc02\testobjects\tempplatformgear.nif Dragonborn.esm DLC2dunFahlbtharzDweGearFloor [ACTI:0401AEB1]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\dlc02\dungeons\dwemer\animated\dwekagrumezgauntlet\dweptnwallhalfanim01.nif Dragonborn.esm DLC2DwePtnWallAnimHalf01 [ACTI:040251B2]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\dlc02\magic\dlc2summonapocryphatargetfx.nif Dragonborn.esm DLC2SummonApocryphaTargetFXActivator [ACTI:0403D3B9]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\dlc02\testobjects\testplatform01.nif Dragonborn.esm DLC2DBMiscBookAttachAct [ACTI:0401EA7A]>
[00:13] [LoadRecordsString] <Debug: Processing meshes\landscape\grass\dlc02volcanicashrocks01.nif Dragonborn.esm DLC02VolcanicAshRocks01 [GRAS:0401771E]>
[00:13] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Missing_Textures.txt>
[00:13] [LoadRecordsString] <Debug: Processing textures\architecture\windhelm\WHicedecal01.dds Skyrim.esm WHViolaGiordano [STAT:000C0C2E]>
[00:13] [LoadRecordsString] <Debug: Processing textures\architecture\windhelm\WHicedecal01.dds Skyrim.esm WHclancruelsea [STAT:000C0C2F]>
[00:13] [LoadRecordsString] <Debug: Processing textures\architecture\windhelm\WHicedecal01.dds Skyrim.esm WHclancruelseaDestroyed [STAT:00101FE4]>
[00:13] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineFloor02NoCol [TREE:02016598]>
[00:13] [LoadRecordsString] <Debug: Processing textures\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineFloor01NoCol1 [TREE:02016599]>
[00:13] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineFloor01 [TREE:0201659A]>
[00:13] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineCeiling01NoCol1 [TREE:0201659B]>
[00:13] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall01 [TREE:0201659C]>
[00:13] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall01NoCol [TREE:0201659D]>
[00:13] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall02 [TREE:0201659E]>
[00:13] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall02NoCol [TREE:0201659F]>
[00:13] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall03 [TREE:020165A0]>
[00:13] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall03NoCol [TREE:020165A1]>
[00:13] [LoadRecordsString] <Debug: Processing textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskBeam01_n .dds Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:13] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Missing_Scripts.txt>
[00:13] [LoadRecordsString] <Debug: Processing dlc1testphilvortextrigscript Dawnguard.esm dlc1testPhilVortexTRIG [ACTI:02010FF5]>
[00:13] [LoadRecordsString] <Debug: Processing myexplosion Dragonborn.esm DLC2ExpSpiderShockBombENEMY [ACTI:04028631]>
[00:13] [LoadRecordsString] <Debug: Processing myexplosion Dragonborn.esm DLC2ExpSpiderPoisonBombPlayer [ACTI:0401707E]>
[00:13] [LoadRecordsString] <Debug: Processing linkcustom01 Dawnguard.esm DLC1TempWaygate02 [ACTI:0200A4C2]>
[00:13] [LoadRecordsString] <Debug: Processing linkcustom01 Dawnguard.esm DLC1TempWaygate03 [ACTI:0200A4C3]>
[00:13] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Textures_Names.txt>
[00:13] [LoadRecordsString] <Debug: Processing alt SkyrimSE.exe NullTextureSet [TXST:00000028]>
[00:13] [LoadRecordsString] <Debug: Processing snow Skyrim.esm LandscapeSnow01 [TXST:00000891]>
[00:13] [LoadRecordsString] <Debug: Processing snow Skyrim.esm LandscapeSnow02 [TXST:0006A1B0]>
[00:13] [LoadRecordsString] <Debug: Processing snow Skyrim.esm LandscapeFrozenMarshIce01 [TXST:0007506D]>
[00:13] [LoadRecordsString] <Debug: Processing marsh Skyrim.esm LandscapeGrassSnow01 [TXST:00000889]>
[00:13] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeDirt01 [TXST:00000C0E]>
[00:13] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeDirt02 [TXST:00000C0F]>
[00:13] [LoadRecordsString] <Debug: Processing rocks Skyrim.esm LandscapeRiverbedEdge01 [TXST:0001301E]>
[00:13] [LoadRecordsString] <Debug: Processing green Skyrim.esm LandscapeRiverBottom01 [TXST:00013183]>
[00:13] [LoadRecordsString] <Debug: Processing mud Skyrim.esm LandscapeRiverMud01 [TXST:000132E8]>
[00:13] [LoadRecordsString] <Debug: Processing yellow Skyrim.esm LandscapeFieldGrass01 [TXST:00013427]>
[00:13] [LoadRecordsString] <Debug: Processing green Skyrim.esm LandscapeFieldGrass02 [TXST:00013429]>
[00:13] [LoadRecordsString] <Debug: Processing green Skyrim.esm LandscapeFieldDirtGrass01 [TXST:000134B6]>
[00:13] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapePineForest01 [TXST:000137C7]>
[00:13] [LoadRecordsString] <Debug: Processing green Skyrim.esm LandscapePineForest02 [TXST:000137CB]>
[00:13] [LoadRecordsString] <Debug: Processing green Skyrim.esm LandscapePineForest03 [TXST:00013875]>
[00:13] [LoadRecordsString] <Debug: Processing snow Skyrim.esm LandscapeDirtSnowPath01 [TXST:0001B081]>
[00:13] [LoadRecordsString] <Debug: Processing reach Skyrim.esm LandscapeReachMoss01 [TXST:0001CC3D]>
[00:13] [LoadRecordsString] <Debug: Processing reach Skyrim.esm LandscapeReachMossyRocks01 [TXST:0001CC44]>
[00:13] [LoadRecordsString] <Debug: Processing reach Skyrim.esm LandscapeReachGrass01 [TXST:0001CC46]>
[00:13] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeReachDirt01 [TXST:00021710]>
[00:13] [LoadRecordsString] <Debug: Processing tundra Skyrim.esm LandscapeTundra01 [TXST:00024E2F]>
[00:13] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeCaveDirt01 [TXST:00025413]>
[00:13] [LoadRecordsString] <Debug: Processing tundrarocks Skyrim.esm LandscapeTundraRocks01 [TXST:0002C6C5]>
[00:13] [LoadRecordsString] <Debug: Processing yellow Skyrim.esm LandscapeTundra02 [TXST:000300E3]>
[00:13] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeWRDirt [TXST:000462D3]>
[00:13] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeMineFloorDirt01 [TXST:0004C0F9]>
[00:13] [LoadRecordsString] <Debug: Processing fall Skyrim.esm LandscapeFallForestLeaves01 [TXST:00057DC6]>
[00:13] [LoadRecordsString] <Debug: Processing fall Skyrim.esm LandscapeFallForestDirt01 [TXST:00057DCE]>
[00:13] [LoadRecordsString] <Debug: Processing fall Skyrim.esm LandscapeFallForestRocks01 [TXST:00057DD0]>
[00:13] [LoadRecordsString] <Debug: Processing reach Skyrim.esm TextureSetReachMoss [TXST:00056AD1]>
[00:13] [LoadRecordsString] <Debug: Processing fall Skyrim.esm LandscapeFallForestGrass01 [TXST:00058605]>
[00:13] [LoadRecordsString] <Debug: Processing coast Skyrim.esm LandscapeCoastBeach01 [TXST:0006B3CE]>
[00:13] [LoadRecordsString] <Debug: Processing coast Skyrim.esm LandscapeCoastBeach02 [TXST:0006B3D0]>
[00:13] [LoadRecordsString] <Debug: Processing coast Skyrim.esm LandscapeCoastBeachGrass01 [TXST:0006DD54]>
[00:13] [LoadRecordsString] <Debug: Processing volcanic Skyrim.esm LandscapeVolcanicTundraDirt01 [TXST:0006EA7F]>
[00:13] [LoadRecordsString] <Debug: Processing volcanictundrarocks Skyrim.esm LandscapeVolcanicTundraRocks01 [TXST:0006EA82]>
[00:13] [LoadRecordsString] <Debug: Processing rocks Skyrim.esm LandscapeRocks01 [TXST:00000AE1]>
[00:13] [LoadRecordsString] <Debug: Processing cobble Skyrim.esm LandscapeSnowCobble01 [TXST:0006A1AE]>
[00:13] [LoadRecordsString] <Debug: Processing volcanic Skyrim.esm LandscapeVolcanicTundraDirt02 [TXST:0006EA87]>
[00:13] [LoadRecordsString] <Debug: Processing sulfur Skyrim.esm LandscapeVolcanicTundraGravel01 [TXST:0006EA89]>
[00:13] [LoadRecordsString] <Debug: Processing marsh Skyrim.esm LandscapeFrozenMarshGrass01 [TXST:00075066]>
[00:13] [LoadRecordsString] <Debug: Processing marsh Skyrim.esm LandscapeFrozenMarshLichen01 [TXST:00075068]>
[00:13] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeFrozenMarshDirtSlopes01 [TXST:0007506F]>
[00:13] [LoadRecordsString] <Debug: Processing volcanic Skyrim.esm LandscapeVolcanicTundraMineralPool01 [TXST:0008F999]>
[00:13] [LoadRecordsString] <Debug: Processing yellow Skyrim.esm LandscapeWRFieldGrass01 [TXST:000A3C4F]>
[00:13] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeDirtPath01 [TXST:000B424B]>
[00:13] [LoadRecordsString] <Debug: Processing riftenstonewall01 Skyrim.esm TextureSetRiftenStoneWall01 [TXST:000B8CBB]>
[00:13] [LoadRecordsString] <Debug: Processing caverocks01 Skyrim.esm LandscapeCaveRocks [TXST:000F3DFB]>
[00:13] [LoadRecordsString] <Debug: Processing snow Skyrim.esm TextureSetRoad01Snow01 [TXST:00100618]>
[00:13] [LoadRecordsString] <Debug: Processing whoutwall Skyrim.esm WHStoneTexture01 [TXST:00101F4C]>
[00:13] [LoadRecordsString] <Debug: Processing wrstoneblocks01 Skyrim.esm WRStone [TXST:001044CC]>
[00:13] [LoadRecordsString] <Debug: Processing cavebasewall01 Skyrim.esm LandscapeCaveWalls01 [TXST:0010D131]>
[00:13] [LoadRecordsString] <Debug: Processing ridgedstone06 Skyrim.esm TextureSetNorExtRubble [TXST:0010E9E4]>
[00:13] [LoadRecordsString] <Debug: Processing scdirt1 Dawnguard.esm LandscapeDLC01SoulCairnDirt01 [TXST:02004BCB]>
[00:13] [LoadRecordsString] <Debug: Processing scdirt2 Dawnguard.esm LandscapeDLC01SoulCairnDirt02 [TXST:02004BCD]>
[00:13] [LoadRecordsString] <Debug: Processing scdirt2 Dawnguard.esm LandscapeDLC01SoulCairnDirt03 [TXST:02004BCF]>
[00:13] [LoadRecordsString] <Debug: Processing scdirt5 Dawnguard.esm LandscapeDLC01SoulCairnDirt05 [TXST:02004BD3]>
[00:13] [LoadRecordsString] <Debug: Processing scdirt5 Dawnguard.esm LandscapeDLC01SoulCairnPath01 [TXST:02004F96]>
[00:13] [LoadRecordsString] <Debug: Processing scrock1 Dawnguard.esm LandscapeDLC01SoulCairnRock01 [TXST:0200CDE7]>
[00:13] [LoadRecordsString] <Debug: Processing castlewallstone01 Dawnguard.esm DLC1CastleWallStone01 [TXST:0200D11C]>
[00:13] [LoadRecordsString] <Debug: Processing castlewallstone05 Dawnguard.esm DLC1CastleWallStone05 [TXST:0200D120]>
[00:13] [LoadRecordsString] <Debug: Processing bwallbasegray Dawnguard.esm SoulCairn_AltTexture01 [TXST:020041DF]>
[00:13] [LoadRecordsString] <Debug: Processing reach Dragonborn.esm LandscapeVolcanicAshTundra04 [TXST:0401EECE]>
[00:13] [LoadRecordsString] <Debug: Processing reach Dragonborn.esm LandscapeVolcanicAshTundra02 [TXST:0401BD1D]>
[00:13] [LoadRecordsString] <Debug: Processing coast Dragonborn.esm LandscapeVolcanicAshTundra01 [TXST:0401BD1C]>
[00:13] [LoadRecordsString] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAshRocks01 [TXST:0401771C]>
[00:13] [LoadRecordsString] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAsh05 [TXST:04017EA5]>
[00:13] [LoadRecordsString] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAsh04 [TXST:0401771A]>
[00:13] [LoadRecordsString] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAsh03 [TXST:04016E07]>
[00:13] [LoadRecordsString] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAsh01 [TXST:04016E03]>
[00:13] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_XESPLOD.txt>
[00:13] [LoadRecordsString] <Debug: Processing dunCGOutsideClutterMarker Skyrim.esm dunCGOutsideClutterMarker [REFR:000C78EA] (places CW1MeleeCloseDefender [STAT:00030428] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 3,-21)>
[00:13] [LoadRecordsString] <Debug: Processing Rocks Skyrim.esm Rocks [REFR:000BBCF2] (places XMarker [STAT:0000003B] in GRUP Cell Persistent Children of [CELL:0001A270] (in WhiterunWorld "Вайтран" [WRLD:0001A26F]) at 5,-2)>
[00:13] [LoadRecordsString] <Debug: Processing CWSolClutterDisableForever Skyrim.esm CWSolClutterDisableForever [REFR:00100D97] (places XMarker [STAT:0000003B] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -15,25)>
[00:13] [LoadRecordsString] <Debug: Processing CWSolClutterEnableForever Skyrim.esm CWFortSiegeClutterEnableForever [LCRT:001035E9]>
[00:13] [LoadRecordsString] <Debug: Processing CWWhiterunIntEnableOnly Skyrim.esm CWWhiterunIntEnableOnly [REFR:000FC90B] (places XMarker [STAT:0000003B] in GRUP Cell Persistent Children of [CELL:0001A270] (in WhiterunWorld "Вайтран" [WRLD:0001A26F]) at 4,-2)>
[00:13] [LoadRecordsString] <Debug: Processing CWWhiterunIntDisableOnly Skyrim.esm CWWhiterunIntDisableOnly [REFR:000FC90C] (places XMarker [STAT:0000003B] in GRUP Cell Persistent Children of [CELL:0001A270] (in WhiterunWorld "Вайтран" [WRLD:0001A26F]) at 4,-2)>
[00:13] [LoadRecordsString] <Debug: Processing CWWHClutterDisableForever Skyrim.esm CWWHClutterDisableForever [REFR:00101FD2] (places XMarker [STAT:0000003B] in GRUP Cell Persistent Children of [CELL:0001691F] (in WindhelmWorld "Виндхельм" [WRLD:0001691D]) at 32,8)>
[00:13] [LoadRecordsString] <Debug: Processing CWWHClutterEnableForever Skyrim.esm CWWHClutterEnableForever [REFR:00101FDD] (places XMarker [STAT:0000003B] in GRUP Cell Persistent Children of [CELL:0001691F] (in WindhelmWorld "Виндхельм" [WRLD:0001691D]) at 32,8)>
[00:13] [LoadRecordsString] <Debug: Processing CWSiegeMarkarthSiegeEnabler Skyrim.esm CWSiegeMarkarthSiegeEnabler [REFR:000805E6] (places XMarker [STAT:0000003B] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -40,0)>
[00:13] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_XESPIgnore.txt>
[00:13] [LoadSomeData] <Debug: Player PlayerRef [PLYR:00000014]>
[00:13] [LoadSomeData] <Debug: Player XMarker [STAT:0000003B]>
[00:13] [LoadRecords] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Worldspace_Ignore.txt>
[00:13] [LoadRecords] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Worldspace_Ignore.txt>
[00:13] [LoadWorldSpaces] <Debug: Parent worldspace Skyrim.esm Tamriel "Скайрим" [WRLD:0000003C]>
[00:13] [NewWorldspace] <Debug: Child worldspace Skyrim.esm MarkarthWorld "Маркарт" [WRLD:00016D71]>
[00:13] [LoadChildWorldSettings] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_childworld_MarkarthWorld.ini>
[00:13] [LoadChildWorldSettings] <Debug: ScanChild True Skyrim.esm MarkarthWorld "Маркарт" [WRLD:00016D71]>
[00:13] [LoadChildWorldSettings] <Debug: ScanParent False Skyrim.esm MarkarthWorld "Маркарт" [WRLD:00016D71]>
[00:13] [LoadChildWorldSettings] <Debug: NoDynamicLOD False Skyrim.esm MarkarthWorld "Маркарт" [WRLD:00016D71]>
[00:13] [LoadChildWorldSettings] <Debug: NoCellsWithNAVM True Skyrim.esm MarkarthWorld "Маркарт" [WRLD:00016D71]>
[00:13] [LoadChildWorldSettings] <Debug: Bounds SW [-44,1] to NE [-40,2] Skyrim.esm MarkarthWorld "Маркарт" [WRLD:00016D71]>
[00:13] [NewWorldspace] <Debug: Bounds SW [-48,-3] to NE [-30,6] Skyrim.esm MarkarthWorld "Маркарт" [WRLD:00016D71]>
[00:13] [NewWorldspace] <Debug: Child worldspace Skyrim.esm DeepwoodRedoubtWorld "Лесная долина" [WRLD:00029AB7]>
[00:13] [NewWorldspace] <Debug: Bounds SW [-39,-1] to NE [1,25] Skyrim.esm DeepwoodRedoubtWorld "Лесная долина" [WRLD:00029AB7]>
[00:13] [NewWorldspace] <Debug: Child worldspace Skyrim.esm WhiterunWorld "Вайтран" [WRLD:0001A26F]>
[00:13] [LoadChildWorldSettings] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_childworld_WhiterunWorld.ini>
[00:13] [LoadChildWorldSettings] <Debug: ScanChild True Skyrim.esm WhiterunWorld "Вайтран" [WRLD:0001A26F]>
[00:13] [LoadChildWorldSettings] <Debug: ScanParent True Skyrim.esm WhiterunWorld "Вайтран" [WRLD:0001A26F]>
[00:13] [LoadChildWorldSettings] <Debug: NoDynamicLOD False Skyrim.esm WhiterunWorld "Вайтран" [WRLD:0001A26F]>
[00:13] [LoadChildWorldSettings] <Debug: NoCellsWithNAVM False Skyrim.esm WhiterunWorld "Вайтран" [WRLD:0001A26F]>
[00:13] [LoadChildWorldSettings] <Debug: Bounds SW [4,-3] to NE [7,1] Skyrim.esm WhiterunWorld "Вайтран" [WRLD:0001A26F]>
[00:13] [NewWorldspace] <Debug: Bounds SW [-3,-12] to NE [17,16] Skyrim.esm WhiterunWorld "Вайтран" [WRLD:0001A26F]>
[00:13] [NewWorldspace] <Debug: Child worldspace Skyrim.esm WindhelmWorld "Виндхельм" [WRLD:0001691D]>
[00:13] [LoadChildWorldSettings] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_childworld_WindhelmWorld.ini>
[00:13] [LoadChildWorldSettings] <Debug: ScanChild True Skyrim.esm WindhelmWorld "Виндхельм" [WRLD:0001691D]>
[00:13] [LoadChildWorldSettings] <Debug: ScanParent True Skyrim.esm WindhelmWorld "Виндхельм" [WRLD:0001691D]>
[00:13] [LoadChildWorldSettings] <Debug: NoDynamicLOD False Skyrim.esm WindhelmWorld "Виндхельм" [WRLD:0001691D]>
[00:13] [LoadChildWorldSettings] <Debug: NoCellsWithNAVM True Skyrim.esm WindhelmWorld "Виндхельм" [WRLD:0001691D]>
[00:13] [LoadChildWorldSettings] <Debug: Bounds SW [31,8] to NE [34,10] Skyrim.esm WindhelmWorld "Виндхельм" [WRLD:0001691D]>
[00:13] [NewWorldspace] <Debug: Bounds SW [-1,-1] to NE [37,27] Skyrim.esm WindhelmWorld "Виндхельм" [WRLD:0001691D]>
[00:13] [NewWorldspace] <Debug: Child worldspace Skyrim.esm RiftenWorld "Рифтен" [WRLD:00016BB4]>
[00:13] [LoadChildWorldSettings] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_childworld_RiftenWorld.ini>
[00:13] [LoadChildWorldSettings] <Debug: ScanChild True Skyrim.esm RiftenWorld "Рифтен" [WRLD:00016BB4]>
[00:13] [LoadChildWorldSettings] <Debug: ScanParent True Skyrim.esm RiftenWorld "Рифтен" [WRLD:00016BB4]>
[00:13] [LoadChildWorldSettings] <Debug: NoDynamicLOD False Skyrim.esm RiftenWorld "Рифтен" [WRLD:00016BB4]>
[00:13] [LoadChildWorldSettings] <Debug: NoCellsWithNAVM False Skyrim.esm RiftenWorld "Рифтен" [WRLD:00016BB4]>
[00:13] [LoadChildWorldSettings] <Debug: Bounds SW [41,-25] to NE [43,-23] Skyrim.esm RiftenWorld "Рифтен" [WRLD:00016BB4]>
[00:13] [NewWorldspace] <Debug: Bounds SW [-1,-27] to NE [45,1] Skyrim.esm RiftenWorld "Рифтен" [WRLD:00016BB4]>
[00:13] [NewWorldspace] <Debug: Child worldspace Skyrim.esm EastEmpireWarehouse "Склад Восточной имперской компании" [WRLD:0004F838]>
[00:13] [NewWorldspace] <Debug: Bounds SW [-1,-2] to NE [3,4] Skyrim.esm EastEmpireWarehouse "Склад Восточной имперской компании" [WRLD:0004F838]>
[00:13] [NewWorldspace] <Debug: Child worldspace Skyrim.esm WhiterunDragonsreachWorld "Драконий Предел, галерея" [WRLD:00046033]>
[00:13] [LoadChildWorldSettings] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_childworld_WhiterunDragonsreachWorld.ini>
[00:13] [LoadChildWorldSettings] <Debug: ScanChild False Skyrim.esm WhiterunDragonsreachWorld "Драконий Предел, галерея" [WRLD:00046033]>
[00:13] [LoadChildWorldSettings] <Debug: ScanParent True Skyrim.esm WhiterunDragonsreachWorld "Драконий Предел, галерея" [WRLD:00046033]>
[00:13] [LoadChildWorldSettings] <Debug: NoDynamicLOD False Skyrim.esm WhiterunDragonsreachWorld "Драконий Предел, галерея" [WRLD:00046033]>
[00:13] [LoadChildWorldSettings] <Debug: NoCellsWithNAVM True Skyrim.esm WhiterunDragonsreachWorld "Драконий Предел, галерея" [WRLD:00046033]>
[00:13] [LoadChildWorldSettings] <Debug: Bounds SW [-128,-128] to NE [7,1] Skyrim.esm WhiterunDragonsreachWorld "Драконий Предел, галерея" [WRLD:00046033]>
[00:13] [NewWorldspace] <Debug: Bounds SW [-1,-4] to NE [11,4] Skyrim.esm WhiterunDragonsreachWorld "Драконий Предел, галерея" [WRLD:00046033]>
[00:13] [NewWorldspace] <Debug: Child worldspace Skyrim.esm SolitudeWorld "Солитьюд" [WRLD:00037EDF]>
[00:13] [LoadChildWorldSettings] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_childworld_SolitudeWorld.ini>
[00:13] [LoadChildWorldSettings] <Debug: ScanChild True Skyrim.esm SolitudeWorld "Солитьюд" [WRLD:00037EDF]>
[00:13] [LoadChildWorldSettings] <Debug: ScanParent True Skyrim.esm SolitudeWorld "Солитьюд" [WRLD:00037EDF]>
[00:13] [LoadChildWorldSettings] <Debug: NoDynamicLOD False Skyrim.esm SolitudeWorld "Солитьюд" [WRLD:00037EDF]>
[00:13] [LoadChildWorldSettings] <Debug: NoCellsWithNAVM True Skyrim.esm SolitudeWorld "Солитьюд" [WRLD:00037EDF]>
[00:13] [LoadChildWorldSettings] <Debug: Bounds SW [-17,24] to NE [-11,27] Skyrim.esm SolitudeWorld "Солитьюд" [WRLD:00037EDF]>
[00:13] [NewWorldspace] <Debug: Bounds SW [-19,-3] to NE [4,30] Skyrim.esm SolitudeWorld "Солитьюд" [WRLD:00037EDF]>
[00:13] [NewWorldspace] <Debug: Child worldspace Skyrim.esm FallowstoneCaveWorldStart "Пещера Желтый Камень" [WRLD:000243DE]>
[00:13] [NewWorldspace] <Debug: Bounds SW [-3,-3] to NE [4,6] Skyrim.esm FallowstoneCaveWorldStart "Пещера Желтый Камень" [WRLD:000243DE]>
[00:13] [NewWorldspace] <Debug: Child worldspace Skyrim.esm FallowstoneCaveWorldEnd "Роща Великанов" [WRLD:000204C7]>
[00:13] [NewWorldspace] <Debug: Bounds SW [-1,-25] to NE [51,3] Skyrim.esm FallowstoneCaveWorldEnd "Роща Великанов" [WRLD:000204C7]>
[00:13] [NewWorldspace] <Debug: Child worldspace Skyrim.esm WindhelmPitWorldspace "Яма" [WRLD:000D45F0]>
[00:13] [LoadChildWorldSettings] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_childworld_WindhelmPitWorldspace.ini>
[00:13] [LoadChildWorldSettings] <Debug: ScanChild False Skyrim.esm WindhelmPitWorldspace "Яма" [WRLD:000D45F0]>
[00:13] [LoadChildWorldSettings] <Debug: ScanParent False Skyrim.esm WindhelmPitWorldspace "Яма" [WRLD:000D45F0]>
[00:13] [LoadChildWorldSettings] <Debug: NoDynamicLOD True Skyrim.esm WindhelmPitWorldspace "Яма" [WRLD:000D45F0]>
[00:13] [LoadChildWorldSettings] <Debug: NoCellsWithNAVM False Skyrim.esm WindhelmPitWorldspace "Яма" [WRLD:000D45F0]>
[00:13] [NewWorldspace] <Debug: Bounds SW [0,0] to NE [36,13] Skyrim.esm WindhelmPitWorldspace "Яма" [WRLD:000D45F0]>
[00:13] [NewWorldspace] <Debug: Child worldspace Skyrim.esm KatariahWorld "Покои императора" [WRLD:000C350D]>
[00:13] [NewWorldspace] <Debug: Bounds SW [-13,0] to NE [1,30] Skyrim.esm KatariahWorld "Покои императора" [WRLD:000C350D]>
[00:13] [NewWorldspace] <Debug: Child worldspace Skyrim Extended Cut - Saints and Seducers.esp ECSSzDummyMarkerWorld [WRLD:1155C4B3]>
[00:13] [NewWorldspace] <Debug: Bounds SW [0,0] to NE [0,0] Skyrim Extended Cut - Saints and Seducers.esp ECSSzDummyMarkerWorld [WRLD:1155C4B3]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-57,-43] to NE [62,51] Skyrim.esm Tamriel "Скайрим" [WRLD:0000003C]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace Dragonborn.esm DLC2SolstheimWorld "Солстейм" [WRLD:04000800]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-64,-64] to NE [128,128] Dragonborn.esm DLC2SolstheimWorld "Солстейм" [WRLD:04000800]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace Dawnguard.esm DLC01SoulCairn "Каирн Душ" [WRLD:02001408]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-52,-51] to NE [80,52] Dawnguard.esm DLC01SoulCairn "Каирн Душ" [WRLD:02001408]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace Dragonborn.esm DLC2ApocryphaWorld "Апокриф" [WRLD:0401C0B2]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-50,-50] to NE [55,51] Dragonborn.esm DLC2ApocryphaWorld "Апокриф" [WRLD:0401C0B2]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace Skyrim.esm SkuldafnWorld "Скулдафн" [WRLD:000278DD]>
[00:14] [NewWorldspace] <Debug: Bounds SW [0,-21] to NE [65,1] Skyrim.esm SkuldafnWorld "Скулдафн" [WRLD:000278DD]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace Glenmoril.esm zRevNamiraRealm "Свартибруннр" [WRLD:0E000D62]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-32,-32] to NE [33,33] Glenmoril.esm zRevNamiraRealm "Свартибруннр" [WRLD:0E000D62]>
[00:14] [LoadWorldSpaces] <Debug: Ignoring Worldspace_Ignore Vigilant.esm zCHMolagWorld "Хладная Гавань" [WRLD:0D06D275]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace DAc0da.esm zDcdBlindRealm "Сырное пространство-время" [WRLD:0C00B765]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-32,-32] to NE [33,33] DAc0da.esm zDcdBlindRealm "Сырное пространство-время" [WRLD:0C00B765]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace DAc0da.esm zDcdDwemereth "Двемерет" [WRLD:0C0097E3]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-32,-32] to NE [33,33] DAc0da.esm zDcdDwemereth "Двемерет" [WRLD:0C0097E3]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace DAc0da.esm zDcdGhostSea "Море причин и следствий" [WRLD:0C000DBB]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-32,-32] to NE [33,33] DAc0da.esm zDcdGhostSea "Море причин и следствий" [WRLD:0C000DBB]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace Wyrmstooth.esp Dimfrost "Димфрост" [WRLD:0A0825E1]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-32,-32] to NE [33,33] Wyrmstooth.esp Dimfrost "Димфрост" [WRLD:0A0825E1]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace Wyrmstooth.esp WyrmstoothWorld "Клык Вирма" [WRLD:0A000D62]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-32,-32] to NE [33,33] Wyrmstooth.esp WyrmstoothWorld "Клык Вирма" [WRLD:0A000D62]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace Skyrim.esm Sovngarde "Совнгард" [WRLD:0002EE41]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-24,-32] to NE [35,41] Skyrim.esm Sovngarde "Совнгард" [WRLD:0002EE41]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace Dawnguard.esm DLC1HunterHQWorld "Ущелье Утренней Зари" [WRLD:02001DB8]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-33,-9] to NE [5,10] Dawnguard.esm DLC1HunterHQWorld "Ущелье Утренней Зари" [WRLD:02001DB8]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace Skyrim Extended Cut - Saints and Seducers.esp ECSSShiveringIsles "Shivering Isles" [WRLD:11C2BFF8]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-32,-32] to NE [32,32] Skyrim Extended Cut - Saints and Seducers.esp ECSSShiveringIsles "Shivering Isles" [WRLD:11C2BFF8]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace TheBawbsWardenOfTheCoast.esp VolcanicIsland "Остров Тени-и-Пламени" [WRLD:10000D62]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-27,-19] to NE [23,20] TheBawbsWardenOfTheCoast.esp VolcanicIsland "Остров Тени-и-Пламени" [WRLD:10000D62]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace Unslaad.esm zzzCrbApoWorld "Ледяная бездна" [WRLD:0F42AF9C]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-12,-11] to NE [14,11] Unslaad.esm zzzCrbApoWorld "Ледяная бездна" [WRLD:0F42AF9C]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace Unslaad.esm zzzCrbWyrmWorld "Драконий Пик" [WRLD:0F32F628]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-5,-5] to NE [6,6] Unslaad.esm zzzCrbWyrmWorld "Драконий Пик" [WRLD:0F32F628]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace Unslaad.esm zzzCrbNorthernSanctuary "Северное святилище" [WRLD:0F0A750C]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-9,-8] to NE [9,12] Unslaad.esm zzzCrbNorthernSanctuary "Северное святилище" [WRLD:0F0A750C]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace Unslaad.esm zzzCrbSnowWorld "Затерянный Унслад" [WRLD:0F064266]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-8,-8] to NE [9,9] Unslaad.esm zzzCrbSnowWorld "Затерянный Унслад" [WRLD:0F064266]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace Unslaad.esm zzzCrbUllissWorld "Унслад" [WRLD:0F004E70]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-8,-8] to NE [9,11] Unslaad.esm zzzCrbUllissWorld "Унслад" [WRLD:0F004E70]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace Glenmoril.esm zGHTabooedLand "Северные запретные земли" [WRLD:0E01159E]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-5,-5] to NE [6,6] Glenmoril.esm zGHTabooedLand "Северные запретные земли" [WRLD:0E01159E]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace Glenmoril.esm zGHMilkySeaRealm "???" [WRLD:0E0109CC]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-4,-4] to NE [6,5] Glenmoril.esm zGHMilkySeaRealm "???" [WRLD:0E0109CC]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace Glenmoril.esm zGHVaerminaRealm "Трясина" [WRLD:0E00FDFA]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-10,-8] to NE [8,11] Glenmoril.esm zGHVaerminaRealm "Трясина" [WRLD:0E00FDFA]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace Glenmoril.esm zGHHinnomRealm "Великая Бездна Хиннома" [WRLD:0E00EF8C]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-6,-7] to NE [7,7] Glenmoril.esm zGHHinnomRealm "Великая Бездна Хиннома" [WRLD:0E00EF8C]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace Glenmoril.esm zGHWitchForestWorld "Вадин Холт" [WRLD:0E00DE4D]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-5,-8] to NE [6,8] Glenmoril.esm zGHWitchForestWorld "Вадин Холт" [WRLD:0E00DE4D]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace Glenmoril.esm zGHHolyWhistleWorld "Холм Трубача" [WRLD:0E00CA16]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-6,-6] to NE [5,6] Glenmoril.esm zGHHolyWhistleWorld "Холм Трубача" [WRLD:0E00CA16]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace Glenmoril.esm zGHTempleWardWorld "Вой Исмира" [WRLD:0E00BC78]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-4,-7] to NE [5,6] Glenmoril.esm zGHTempleWardWorld "Вой Исмира" [WRLD:0E00BC78]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace Glenmoril.esm zGHCradleWoodsWorld "Колыбельный лес" [WRLD:0E00AA1A]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-5,-3] to NE [5,11] Glenmoril.esm zGHCradleWoodsWorld "Колыбельный лес" [WRLD:0E00AA1A]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace Glenmoril.esm zGHDunmerCampWorld "Эбонвол Вулфхарта" [WRLD:0E009DE8]>
[00:14] [NewWorldspace] <Debug: Bounds SW [-3,-4] to NE [7,8] Glenmoril.esm zGHDunmerCampWorld "Эбонвол Вулфхарта" [WRLD:0E009DE8]>
[00:14] [LoadWorldSpaces] <Debug: Parent worldspace Glenmoril.esm zGHHunterRealm "Заброшенная часовня Джулианоса" [WRLD:0E00981E]>
[00:15] [NewWorldspace] <Debug: Bounds SW [-4,-3] to NE [4,4] Glenmoril.esm zGHHunterRealm "Заброшенная часовня Джулианоса" [WRLD:0E00981E]>
[00:15] [LoadWorldSpaces] <Debug: Parent worldspace Glenmoril.esm zGHFelixRealm "Святилище Намиры" [WRLD:0E009598]>
[00:15] [NewWorldspace] <Debug: Bounds SW [-3,-3] to NE [5,4] Glenmoril.esm zGHFelixRealm "Святилище Намиры" [WRLD:0E009598]>
[00:15] [LoadWorldSpaces] <Debug: Parent worldspace Glenmoril.esm zLrhLalanoaRealm "Благословенное ущелье" [WRLD:0E006F1A]>
[00:15] [NewWorldspace] <Debug: Bounds SW [-4,-5] to NE [7,7] Glenmoril.esm zLrhLalanoaRealm "Благословенное ущелье" [WRLD:0E006F1A]>
[00:15] [LoadWorldSpaces] <Debug: Ignoring Worldspace_Ignore Vigilant.esm zCHWhaleGraceyardWorld "Кладбище китов" [WRLD:0D2DA92A]>
[00:15] [LoadWorldSpaces] <Debug: Ignoring Worldspace_Ignore Vigilant.esm zCHOldForestWorld "Старый Лес" [WRLD:0D2C5DB1]>
[00:15] [LoadWorldSpaces] <Debug: Ignoring Worldspace_Ignore Vigilant.esm zAoMWitchWorld "Ведьмин пруд" [WRLD:0D166857]>
[00:15] [LoadWorldSpaces] <Debug: Ignoring Worldspace_Ignore Vigilant.esm zCHTrueEndWorld "Древнее поле" [WRLD:0D078779]>
[00:15] [LoadWorldSpaces] <Debug: Ignoring Worldspace_Ignore Vigilant.esm zCHWasteland "Белая пустошь" [WRLD:0D06C8A8]>
[00:15] [LoadWorldSpaces] <Debug: Ignoring Worldspace_Ignore Vigilant.esm zCOCursedWorld "Кровавое проклятие Ревности" [WRLD:0D0619A2]>
[00:15] [LoadWorldSpaces] <Debug: Ignoring Worldspace_Ignore Vigilant.esm zCOBruiantWorld "Поместье Брюантов" [WRLD:0D047CFA]>
[00:15] [LoadWorldSpaces] <Debug: Ignoring Worldspace_Ignore Vigilant.esm zBMLamaeWorld "Сон Лами" [WRLD:0D035457]>
[00:15] [LoadWorldSpaces] <Debug: Ignoring Worldspace_Ignore Vigilant.esm zAoMVigilantWorld "Ущелье Стуна" [WRLD:0D023E7E]>
[00:15] [LoadWorldSpaces] <Debug: Parent worldspace Dawnguard.esm DLC01FalmerValley "Забытая долина" [WRLD:02000BB5]>
[00:15] [NewWorldspace] <Debug: Bounds SW [-16,-13] to NE [12,15] Dawnguard.esm DLC01FalmerValley "Забытая долина" [WRLD:02000BB5]>
[00:15] [LoadWorldSpaces] <Debug: Ignoring Worldspace_Ignore Skyrim.esm LabyrinthianMazeWorld "Лабиринт Шалидора" [WRLD:00104217]>
[00:15] [LoadWorldSpaces] <Debug: Parent worldspace Skyrim.esm JaphetsFollyWorld "Каприз Иафета" [WRLD:00094B35]>
[00:15] [NewWorldspace] <Debug: Bounds SW [-9,-6] to NE [7,8] Skyrim.esm JaphetsFollyWorld "Каприз Иафета" [WRLD:00094B35]>
[00:15] [LoadWorldSpaces] <Debug: Parent worldspace Skyrim.esm Blackreach "Черный Предел" [WRLD:0001EE62]>
[00:15] [NewWorldspace] <Debug: Bounds SW [-23,-9] to NE [10,20] Skyrim.esm Blackreach "Черный Предел" [WRLD:0001EE62]>
[00:15] [ResourcesChecks] <Debug: 16 / 16 / 16>
[00:15] [WhatWindows] <Debug: Windows 10.0.26100>
[00:15] [ResourcesChecks] <Debug: 18490 MBytes>
[00:15] [ResourcesChecks] <Debug: SpeedOverMemory: False>
Game: F:\SteamLibrary\steamapps\common\Skyrim Special Edition\SkyrimSE.exe, Version: 1.6.1170, Date: 2024-06-07 03:21:32
[00:15] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\PapyrusUtil.txt>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: farmult>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: active>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: tree>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: level2>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: skycell>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: nevermult>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: splitmult>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: niover>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: level1>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: nearmult>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: reffix>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: fadein>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: ugrid>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: lastmessage>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: mydebug>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: checks>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: fargrid>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: ularge>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: neargrid>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: level0>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: sheson_dyndolod_quest,,getstate,gotostate,oninit,initialize,conditional,hidden,quest,::mydebug_var,string,false,::fadein_var,float,::active_var,int,::niover_var,bool,::tree_var,::farmult_var,::ularge_var,::skycell_var,::ugrid_var,::level2_var,::reffix_var,::lastmessage_var,initializing,::checks_var,::fargrid_var,::level1_var,::splitmult_var,::level0_var,::nevermult_var,::neargrid_var,::nearmult_var,farmult,active,tree,level2,skycell,nevermult,splitmult,niover,level1,nearmult,reffix,fadein,ugrid,lastmessage,mydebug,checks,fargrid,ularge,neargrid,level0,none,::nonevar,self,"function that switches this object to the specified state",newstate,onendstate,::state,onbeginstate,"function that returns the current state",::temp0,::temp1,::temp2,::temp3,::temp4,form,::temp5,keyword,::temp6,::temp7,::temp8,::temp9,::temp10,::temp11,::temp14,actor,::temp15,worldspace,::temp12,string[],index,::temp13,sheson_dyndolod_master,myworld,::temp16,::temp17,::temp18,skse,getversionrelease,getscriptversionrelease,sheson_dyndolod_plugin,getskseversion,game,getformfromfile,dyndolod.esp,getstring,getformid,math,rightshift,getversion,getscriptversion,getconfig,worlds,plugin,getmodbyname,getmoddescription,stringutil,find,2.45,bunchofnumbers,n/a,"dyndolod dyndolod_worlds.txt ",debug,trace,masters,split,",",myreset,getform,getworldspace,getworldspacelodname,utility,wait,"dyndolod dyndolod_",".txt ","_objects.txt ",_objects,"dyndolod assigning config and ini values",10240,14336,22528,43008,largereffix,0,nearmultiple,1.25,farmultiple,1.5,nevermultiple,1.75,fminsecondsforloadfadein,2.66,setinifloat,fminsecondsforloadfadein:interface,fskycellreffadedistance,fblocklevel0distance:terrainmanager,fblocklevel1distance:terrainmanager,fblockmaximumdistance:terrainmanager,fsplitdistancemult:terrainmanager,ftreeloaddistance:terrainmanager,"dyndolod ini values assigned",messagebox,"dyndolod could not read dyndolod_worlds","dyndolod papyrus error","dyndolod papyrus error myworld=","dyndolod.dll papyrus scripts are the wrong version","dyndolod requires dyndolod.dll","dyndolod requires dyndolod.dll "," ",notification,"dyndolod.esp not found or too high in the load order",getpluginversion,skee,nioverride,"dyndolod.dll and skse versions do not match","dyndolod.dll and skse versions do not match ","dyndolod requires skse","dyndolod requires skse ">
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_alias.pex: script>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_firstborn.pex: gridstate>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_firstborn.pex: loaded>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_firstborn.pex: playerref>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_firstborn.pex: cellstate>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_firstborn.pex: sheson_dyndolod_firstborn,,getstate,gotostate,ontriggerenter,ontriggerleave,oncellattach,oncelldetach,conditional,hidden,objectreference,mybrotherminion,mymasterenable,bool,mycelllist,int,::gridstate_var,myfirstbornlist,myworld,string,none,::cellstate_var,::loaded_var,myminionlist,::playerref_var,actor,mymaster,mygriddisable,myformid,mybrother,mycelldisable,currentref,gridstate,loaded,playerref,cellstate,"function that returns the current state",::state,triggerref,::temp23,::temp24,::temp25,::temp26,worldspace,::temp27,::temp28,::temp29,form,::temp30,int[],::temp31,list,index,::temp32,::temp33,::temp34,sheson_dyndolod_master,::temp35,::temp36,float,::nonevar,::temp37,cell,::temp38,getworldspace,self,sheson_dyndolod_plugin,getworldspacelodname,getconfig,master,0,game,getformfromfile,dyndolod.esp,getformid,math,logicaland,getintarray,myactivefirstborn,utility,wait,getparentcell,isattached,ibowtotheev2,::temp56,::temp57,::temp58,::temp59,playerworldspace,::temp60,::temp61,::temp62,::temp63,::temp64,quest,::temp65,sheson_dyndolod_quest,::temp66,::temp67,f1,f2,::mangled_f1_3,::mangled_f2_4,::mangled_f1_5,::mangled_f2_6,::mangled_f1_7,::mangled_f2_8,::temp68,::temp69,::temp70,::temp71,::temp72,::temp73,::temp74,::temp75,getbaseobject,getdistance,getpositionx,abs,getpositiony,neargrid,ugrid,activate,fargrid,reffix,largereffix,::temp39,::temp40,::temp41,::temp42,::temp43,::temp44,::temp45,::temp46,::temp47,::temp48,::temp49,::temp50,::temp51,::temp52,::temp53,::mangled_list_1,::mangled_index_2,::temp54,::temp55,getactorvalue,speedmult,active,getworldspaceeditorid,brothers,::temp0,::temp1,::temp2,::temp3,::temp4,::temp5,::temp6,::temp7,::temp8,::temp9,::temp10,::temp11,::temp12,::temp13,::temp19,::temp14,::temp15,keyword,::temp16,::temp17,::temp18,::temp20,::temp21,v1,v2,v3,v4,::mangled_index_0,::temp22,checks,worlds,bunchofnumbers,x,plugin,getstring,debug,notification,"dyndolod_worlds does not belong to these dyndolod plugins","dyndolod error: dyndolod_worlds="," ",=," dyndolod.esp=",trace,lastmessage,"dyndolod can not read bunchofnumbers from dyndolod_","can not read bunchofnumbers from dyndolod_",dyndolod_," does not belong to these dyndolod plugins","dyndolod error: dyndolod_"," dyndolod.esm=","dyndolod can not read index data from dyndolod_","can not read index data from dyndolod_","dyndolod can not find "," in dyndolod_worlds"," (",") in dyndolod_worlds","can not find ",mycurrentdistance,getinifloat,ftreeloaddistance:terrainmanager,setinifloat,fblocklevel0distance:terrainmanager,fblocklevel1distance:terrainmanager,fblockmaximumdistance:terrainmanager,getintarraycount,cells,getintarrayitem,missing,"dyndolod can not find master data in dyndolod_","can not find master data in dyndolod_","function that switches this object to the specified state",newstate,onendstate,onbeginstate>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_lodobject.pex: myworldspace>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_lodobject.pex: sheson_dyndolod_lodobject,,getstate,gotostate,onactivate,oncellattach,oncelldetach,conditional,hidden,objectreference,myenabled,bool,mymultiple,float,myattached,::myworldspace_var,worldspace,myformid,int,playerref,actor,mydebounce,myselfdisable,mymaster,properties,float[],myfirstbornstate,myworld,string,none,myworldspace,"function that switches this object to the specified state",newstate,::nonevar,onendstate,self,::state,onbeginstate,akactionref,::temp0,::temp11,sheson_dyndolod_firstborn,::temp1,form,::temp2,::temp3,quest,::temp4,sheson_dyndolod_quest,::temp5,::temp6,::temp8,::temp10,::temp7,::temp9,playerworldspace,akactionworldspace,::temp12,::temp15,sheson_dyndolod_master,::temp16,::temp17,::temp13,::temp14,::temp18,myenableparent,openstate,::temp19,myobject,::temp20,::temp21,::mangled_myobject_0,::temp22,index,::mangled_index_1,::temp23,string[],::mangled_index_2,::temp24,game,getform,getformfromfile,dyndolod.esp,active,utility,wait,getworldspace,sheson_dyndolod_plugin,getworldspacelodname,getconfig,master,0,getformid,math,logicaland,gridstate,isdisabled,cellstate,mydebug,true," "," enable #1 ",getbaseobject," using ",getworldmodelpath,debug,trace,enablenowait,mycurrentdistance,getstrarrayitem,objects,disablenowait,getstrarraycount,niover,nearmult,farmult,nevermult,isplugininstalled,gettype,getanglex,getangley,getanglez,setangle,getpositionx,getpositiony,getpositionz,setposition,getscale,setscale,getopenstate,getcurrentdestructionstage," enable #2 ",myactivefirstborn,disable,setopen,is3dloaded,stringutil,split,;,resizefloatarray,nioverride,getnodepropertyfloat,addnodeoverridefloat,"function that returns the current state",::temp45,::temp46,::temp47,::temp48,::temp49,::temp25,::temp26,::temp27,::temp28,::temp29,::temp30,::temp31,::temp32,::temp34,::temp36,::temp33,::temp35,::temp37,::temp38,::temp39,::temp40,::temp41,::temp42,::temp43,::temp44," enable #3 ",abs,fargrid,getnodepropertybool>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: mycurrentfirstborn>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: mycurrentdistance>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: myreset>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: myactivefirstborn>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: mycurrentminionlist>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: mycurrentfirstbornlist>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: sheson_dyndolod_master,,getstate,gotostate,ibowtotheev2,running,missing,updating,conditional,hidden,objectreference,myrun,bool,myoldminionlist,int,throttlecount,throttlethreshold,mycurrentattach,myoldfirstbornlist,myworld,string,none,mycurrent,::mycurrentminionlist_var,currentref,maxcurrent,::mycurrentfirstborn_var,maxold,::mycurrentfirstbornlist_var,::myreset_var,myoldfirstborn,index,::mycurrentdistance_var,::myactivefirstborn_var,mycurrentfirstborn,mycurrentdistance,myreset,myactivefirstborn,mycurrentminionlist,mycurrentfirstbornlist,myfirstborn,firstbornlist,minionlist,myattach,myactivateall,::nonevar,::temp0,form,::temp1,quest,::temp2,sheson_dyndolod_quest,::temp3,::temp4,::temp6,worldspace,::temp7,::temp5,float,::temp8,::temp9,::temp13,::temp10,::temp11,::temp12,::temp14,leveleditem,notes,mynote,self,game,getformfromfile,dyndolod.esp,active,utility,wait,getworldspace,sheson_dyndolod_plugin,getworldspacelodname,getconfig,bunchofnumbers,n/a,getintarraycount,firstborns,"dyndolod missing data for cell index ",debug,notification,"missing data for cell index ",lastmessage,emptystate,getstrarraycount,objects,getstrarrayitem,stringutil,find,;,substring,isdisabled,reset,tamriel,isplugininstalled,"notice board.esp",addform,"dyndolod successfully initialized","successfully initialized","function that returns the current state",::state,"function that switches this object to the specified state",newstate,onendstate,onbeginstate,::temp15,::temp16,::temp17,::temp20,::temp18,::temp19,::temp21,::temp23,sheson_dyndolod_firstborn,::temp24,::temp25,::temp22,::temp26,::temp27,::temp28,activate,minions,getintarrayitem,gridstate,getintarrayhas,cellstate,::temp29>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_mcm.pex: sheson_dyndolod_mcm,,getstate,gotostate,getversion,onconfiginit,onversionupdate,ongamereload,positiontocell,positiontosubblock,positiontoblock,cellquad,inttohex,format,pluginversion,onoptionslideropen,onoptionslideraccept,onpagereset,onoptionhighlight,onoptionselect,switchdyndolod,hidden,conditional,ski_configbase,fsplitdistancemult_s,int,myworld,string,none,mycurrentfirstborn,objectreference,myactiveid,mymaster,farmultiple_s,nioverridevalue,bool,nioverrideid,index,nearmultiple_s,ftreeloaddistance_s,myactivevalue,myactivefirstborn,myfirstbornlist,mylargerefid,currentref,flags,fblockmaximumdistance_s,fskycellreffadedistance_s,nevermultiple_s,myminionlist,fblocklevel1distance_s,mycurrent,myformid,fblocklevel0distance_s,fadeintime_s,page,::temp51,::temp52,::temp53,::temp54,::temp55,::temp56,form,::temp57,actor,::temp58,worldspace,::temp59,::temp60,::nonevar,::temp64,::temp61,sheson_dyndolod_master,::temp62,float,::temp63,::temp65,quest,::temp66,sheson_dyndolod_quest,::temp67,::temp68,::temp69,keyword,::temp70,x,y,a,b,x4,x8,x16,x32,y4,y8,y16,y32,lodworld,lastmessage,skse,getversionrelease,getscriptversionrelease,sheson_dyndolod_plugin,getskseversion,getscriptversion,game,getform,getworldspace,getworldspacelodname,getconfig,master,0,getformfromfile,dyndolod.esp,left_to_right,self,setcursorfillmode,loadcustomcontent,dyndolod\dyndolod.dds,information,unloadcustomcontent,setcursorposition,addheaderoption,"grid diameters",ugrid,math,floor,"grid: ",addtextoption,ularge,"large grid: ",neargrid,"near grid: ",fargrid,"far grid: ","current activator",getformid,"active activator","dyndolod plugins",worlds,plugin,dyndolod.esm,"esm version: ",", esp version: ",getstring,"esm: ","esp: ","esp version: ",dyndolod.dll,"dll version: ",", scripts version: ",dyndolod_worlds.txt,bunchofnumbers,n/a,dyndolod_,.txt,_objects.txt,_objects,settings,"time for fade-in from black",utility,getinifloat,fminsecondsforloadfadein:interface,addslideroption,fminsecondsforloadfadein,"{2} seconds","neverfade maximum",fskycellreffadedistance,{4},"window glow multipliers",getpluginversion,skee,nioverride,option_flag_none,addtoggleoption,"use racemenu nioverride",nearmult,"near grid multiple",{2},farmult,"far grid multiple",nevermult,"neverfade multiple",option_flag_disabled,"racemenu nioverride not installed","static object lod",fblocklevel0distance:terrainmanager,fblocklevel0distance,fblocklevel1distance:terrainmanager,fblocklevel1distance,fblockmaximumdistance:terrainmanager,fblockmaximumdistance,"terrain lod multiplier",fsplitdistancemult:terrainmanager,fsplitdistancemult,"tree lod",ftreeloaddistance:terrainmanager,ftreeloaddistance,"you are here",getpositionx,getpositiony,player,"x ",", y ",getpositionz,"z ","cell ",","," block "," subblock ",meshes\terrain\,\objects,.4.,.,.bto,.8.,.16.,\trees,.btt,.btr,.32.,textures\terrain\,.dds,main,options,"dyndolod is active",reffix,"large references fix","last message",important,"while dyndolod can be turned off here,","it is imperative to be in an interior space","before updating dyndolod plugins","updating dyndolod","before updating deactivate old dyndolod here.","close menu and wait for deactivated message.","go inside a house and check here","that old dyndolod is still not active.",save.,"start without old dyndolod plugins, load last save.","save again.","start with new dyndolod plugins, load last save.",setinfotext,requirements,"dyndolod requires dyndolod.dll",option,::temp71,::temp72,::temp73,::temp74,::temp75,::temp76,::temp77,::temp78,::temp79,"
dyndolod active world ","
no data for this location",::temp38,::temp41,::temp39,::temp40,::temp42,::temp43,::temp44,setsliderdialogstartvalue,2.66,setsliderdialogdefaultvalue,setsliderdialogrange,setsliderdialoginterval,nevermultiple,1.75,nearmultiple,1.25,farmultiple,1.5,::temp32,::temp33,::temp34,::temp35,::temp36,::temp37,getmodbyname,getmoddescription,stringutil,find,"version ",substring,pos,::temp7,::temp8,::temp9,num1,::temp14,::temp15,::temp16,::temp17,level,::temp27,::temp28,::temp29,::temp30,::temp31,::temp10,::temp11,::temp12,::temp13,::temp6,wait,"function that switches this object to the specified state",newstate,onendstate,::state,onbeginstate,::temp0,string[],::temp1,::pages_var,value,::temp45,::temp50,::temp46,::temp47,::temp48,::temp49,setinifloat,fadein,setslideroptionvalue,skycell,level0,level1,level2,splitmult,tree,newversion,::temp2,::temp3,::temp4,::temp5,::currentversion_var,origin,::temp18,::temp19,::temp20,::temp21,offset,"function that returns the current state",myattach,::temp91,::temp92,::temp93,::temp94,::temp95,::temp96,::temp98,::temp97,::temp99,int[],list,::temp100,::temp101,::temp102,::temp103,::temp104,::temp105,logicaland,getintarray,active,ibowtotheev2,getintarraycount,minions,getintarrayitem,reset,enablenowait,disablenowait,firstborns,getstrarraycount,objects,getstrarrayitem,;,isdisabled,debug,messagebox,"dyndolod activated","dyndolod deactivated",::temp80,::temp81,::temp82,::temp83,::temp84,::temp85,::temp86,::temp87,::temp88,::temp89,::temp90,settoggleoptionvalue,niover,dec,::temp22,hex,rest,::temp23,::temp24,::temp25,::temp26,m16,temp,1,2,3,4,5,6,7,8,9,c,d,e,f>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_objectactivator.pex: sheson_dyndolod_objectactivator,,getstate,gotostate,onload,onunload,conditional,hidden,objectreference,string,"function that returns the current state",::state,none,::temp9,form,::temp10,actor,::temp11,worldspace,::temp12,::temp13,int,::temp14,mymaster,::temp15,sheson_dyndolod_master,myactivefirstborn,::temp16,::temp17,::nonevar,game,getform,getworldspace,sheson_dyndolod_plugin,getworldspacelodnamestr,getconfig,master,0,getformfromfile,dyndolod.esp,mycurrentfirstbornlist,mycurrentminionlist,ibowtotheev2,::temp0,::temp1,::temp2,::temp3,::temp4,::temp5,::temp6,::temp7,::temp8,"function that switches this object to the specified state",newstate,onendstate,self,onbeginstate>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_objectenabler.pex: myworldspaces>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_plugin.pex: sheson_dyndolod_plugin,,getstate,gotostate,getversion,getscriptversion,getskseversion,isplugininstalled,getworldspaceeditoridstr,getworldspaceeditorid,getworldspacename,getworldspacelodnamestr,getworldspacelodname,getconfig,getintarray,getintarraycount,getintarrayitem,getintarrayhas,getstrarray,getstrarraycount,getstrarrayitem,onbeginstate,onendstate,conditional,hidden,string,akworld,worldspace,aktarget,objectreference,file,string[],section,key,int,index,bool,value,int[],default,"function that returns the current state",::state,none,"function that switches this object to the specified state",newstate,::nonevar,self,"event received when this state is switched to","event received when this state is switched away from">
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_worshipper.pex: playerref>
[00:15] [LoadPex] <Debug: Scripts\sheson_dyndolod_worshipper.pex: sheson_dyndolod_worshipper,,getstate,gotostate,oncellattach,onload,onunload,conditional,hidden,objectreference,mygriddisable,bool,::playerref_var,actor,myfirstborn,mybrother,mymaster,myworld,string,none,myformid,int,myfirstbornformid,mycelldisable,playerref,"function that switches this object to the specified state",newstate,::nonevar,onendstate,self,::state,onbeginstate,::temp16,form,::temp17,quest,::temp18,sheson_dyndolod_quest,::temp19,::temp20,::temp21,::temp28,float,::temp22,::temp24,worldspace,::temp25,::temp26,::temp27,int[],::temp23,list,index,::temp29,::mangled_list_2,::mangled_index_3,::temp30,sheson_dyndolod_firstborn,::temp31,game,getformfromfile,dyndolod.esp,reffix,active,utility,wait,getworldspace,sheson_dyndolod_plugin,getworldspacelodname,getconfig,master,0,getformid,math,logicaland,getintarray,worshippers,getactorvalue,speedmult,largereffix,getworldspaceeditorid,brothers,loaded,cellstate,gridstate,activate,"function that returns the current state",::temp0,::temp1,::temp2,::temp3,::temp4,::temp5,::temp12,::temp6,::temp8,::temp9,::temp10,::temp11,::temp7,::temp13,::mangled_list_0,::mangled_index_1,::temp14,::temp15,::temp32,::temp33,::temp34,::temp35,::temp36,::temp37,::temp38,::temp39,playerworldspace,::temp40,::temp41,::temp42,::temp43,::temp44,f1,f2,::mangled_f1_4,::mangled_f2_5,::temp45,::temp46,getdistance,fargrid,getpositionx,abs,getpositiony,ularge>
[00:15] [LODGenCheck] <Debug: External: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\LODGenx64Win.exe, Version: 3.0.31.0, Date: 2024-10-10 04:00:00>
[00:16] [LODGenCheck] <Debug: Deleting F:\Games\Skyrim-Steam-Tools\DynDOLOD\Logs\LODGenx64Win_SSE_Test_log.txt>
SKSE: F:\SteamLibrary\steamapps\common\Skyrim Special Edition\skse64_loader.exe, Version: 2.2.6, Date: 2024-01-17 23:11:36
PapyrusUtil DLL: F:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\PapyrusUtil.DLL, Version: 4.6, Game Version: 1.6.1170, Date: 2024-01-19 07:36:10
DynDOLOD DLL: F:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\DynDOLOD.DLL, Version: 2.45, Game Version: 1.6.1170, Date: 2024-01-17 04:45:00
Forcing IgnoreLargeReferences=0
Program: F:\Games\Skyrim-Steam-Tools\DynDOLOD\DynDOLODx64.exe, Version: 3.0.0.182, Date: 2024-10-10 14:47:00
Started by: D:\Programs\Mod-Organizer-2\ModOrganizer.exe, Version: 2.5.3, Date: 2024-10-02 18:56:44
External: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe, Version: 1.0.0.0, Date: 2024-09-04 04:00:00
External: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\LODGenx64Win.exe, Version: 3.0.31.0, Date: 2024-10-10 04:00:00
[00:16] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Required_Resources.txt>
[00:16] [_LoadList] <Debug: Loading textures\Terrain\LODGen\TexGen_SSE_Tree_Billboards.txt>
[00:16] [LoadRecordsString] <Debug: Processing DLC1TreeFloraMountainFlower01Yellow,False Dawnguard.esm DLC1TreeFloraMountainFlower01Yellow "Горноцвет" [TREE:02002A76]>
[00:16] [LoadRecordsString] <Debug: Processing DLC1TreeFloraMountainFlower02Yellow,False Dawnguard.esm DLC1TreeFloraMountainFlower02Yellow "Горноцвет" [TREE:02002A77]>
[00:16] [LoadRecordsString] <Debug: Processing TreeWinterAspen01 Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:16] [LoadRecordsString] <Debug: Processing SnowGrassMound01,False Dawnguard.esm SnowGrassMound01 [TREE:02003AC6]>
[00:16] [LoadRecordsString] <Debug: Processing SnowGrassMound02,False Dawnguard.esm SnowGrassMound02 [TREE:02003AC7]>
[00:16] [LoadRecordsString] <Debug: Processing SnowGrassMound03,False Dawnguard.esm SnowGrassMound03 [TREE:02003AC8]>
[00:16] [LoadRecordsString] <Debug: Processing TreeWinterAspen02 Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:16] [LoadRecordsString] <Debug: Processing TreeWinterAspen03 Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:16] [LoadRecordsString] <Debug: Processing TreeWinterAspen04,False Dawnguard.esm TreeWinterAspen04 [TREE:02003ACB]>
[00:16] [LoadRecordsString] <Debug: Processing TreeWinterAspen05 Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:16] [LoadRecordsString] <Debug: Processing TreeWinterAspen06 Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:16] [LoadRecordsString] <Debug: Processing TreeSoulCairnShrub01,False Dawnguard.esm TreeSoulCairnShrub01 "Высохший куст" [TREE:02003BD9]>
[00:16] [LoadRecordsString] <Debug: Processing TreeSoulCairnShrub02,False Dawnguard.esm TreeSoulCairnShrub02 "Высохший куст" [TREE:02003BDA]>
[00:16] [LoadRecordsString] <Debug: Processing TreeSoulCairnShrub03,False Dawnguard.esm TreeSoulCairnShrub03 "Высохший куст" [TREE:02003BDB]>
[00:16] [LoadRecordsString] <Debug: Processing TreeIceVineLong,False Dawnguard.esm TreeIceVineLong "Ледяная лоза" [TREE:020042E1]>
[00:16] [LoadRecordsString] <Debug: Processing TreeIceVinePatch,False Dawnguard.esm TreeIceVinePatch "Ледяная лоза" [TREE:020042E2]>
[00:16] [LoadRecordsString] <Debug: Processing TreeIceVineHallway,False Dawnguard.esm TreeIceVineHallway "Ледяная лоза" [TREE:020042E3]>
[00:16] [LoadRecordsString] <Debug: Processing TreeIceVineHallwaySnow,False Dawnguard.esm TreeIceVineHallwaySnow "Заснеженная ледяная лоза" [TREE:020042E8]>
[00:16] [LoadRecordsString] <Debug: Processing TreeIceVineLongSnow,False Dawnguard.esm TreeIceVineLongSnow "Заснеженная ледяная лоза" [TREE:020042E9]>
[00:16] [LoadRecordsString] <Debug: Processing TreeIceVinePatchSnow,False Dawnguard.esm TreeIceVinePatchSnow "Заснеженная ледяная лоза" [TREE:020042EA]>
[00:16] [LoadRecordsString] <Debug: Processing TreeDeadVineHallway,False Dawnguard.esm TreeDeadVineHallway "Мертвая лоза" [TREE:0200431D]>
[00:16] [LoadRecordsString] <Debug: Processing TreeDeadVineLong,False Dawnguard.esm TreeDeadVineLong "Мертвая лоза" [TREE:0200431E]>
[00:16] [LoadRecordsString] <Debug: Processing TreeDeadVinePatch,False Dawnguard.esm TreeDeadVinePatch "Мертвая лоза" [TREE:0200431F]>
[00:16] [LoadRecordsString] <Debug: Processing TreeDeadVinePatchAsh,False Dawnguard.esm TreeDeadVinePatchAsh "Пепельная лоза" [TREE:02004320]>
[00:16] [LoadRecordsString] <Debug: Processing TreeDeadVineHallwayAsh,False Dawnguard.esm TreeDeadVineHallwayAsh "Пепельная лоза" [TREE:02004321]>
[00:16] [LoadRecordsString] <Debug: Processing TreeDeadVineLongAsh,False Dawnguard.esm TreeDeadVineLongAsh "Пепельная лоза" [TREE:02004322]>
[00:16] [LoadRecordsString] <Debug: Processing TreeSoulCairnTree01 Dawnguard.esm TreeSoulCairnTree01 "Высохшее дерево" [TREE:02004332]>
[00:16] [LoadRecordsString] <Debug: Processing TreeSoulCairnTree02 Dawnguard.esm TreeSoulCairnTree02 "Высохшее дерево" [TREE:02004333]>
[00:16] [LoadRecordsString] <Debug: Processing TreeSoulCairnTree03 Dawnguard.esm TreeSoulCairnTree03 "Высохшее дерево" [TREE:02004334]>
[00:16] [LoadRecordsString] <Debug: Processing DLC1TreePineForestSnowHeavy01 Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:16] [LoadRecordsString] <Debug: Processing DLC01Gleamblossom01old,False Dawnguard.esm DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:16] [LoadRecordsString] <Debug: Processing DLC01AncestorsGladeTree,False Dawnguard.esm DLC01AncestorsGladeTree "This should not be visible" [TREE:0200B4EC]>
[00:16] [LoadRecordsString] <Debug: Processing DLC1BushDeadSnowH01,False Dawnguard.esm DLC1BushDeadSnowH01 [TREE:0200B55D]>
[00:16] [LoadRecordsString] <Debug: Processing DLC1FallenBranchSnowH01,False Dawnguard.esm DLC1FallenBranchSnowH01 [TREE:0200B55E]>
[00:16] [LoadRecordsString] <Debug: Processing DLC1TreePineForestSnowHeavy02 Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:16] [LoadRecordsString] <Debug: Processing DLC1TreeWinterAspenSnow03 Dawnguard.esm DLC1TreeWinterAspenSnow03 [STAT:0200CE11]>
[00:16] [LoadRecordsString] <Debug: Processing DLC1TreeWinterAspenSnow05 Dawnguard.esm DLC1TreeWinterAspenSnow05 [STAT:0200CE12]>
[00:16] [LoadRecordsString] <Debug: Processing DLC1TreeWinterAspenSnow01 Dawnguard.esm DLC1TreeWinterAspenSnow01 [STAT:0200CE13]>
[00:16] [LoadRecordsString] <Debug: Processing TreeSoulCairnTreeGroup Dawnguard.esm TreeSoulCairnTreeGroup "Высохшие деревья" [TREE:0200DDB5]>
[00:16] [LoadRecordsString] <Debug: Processing TreeSoulCairnShrubGroup01,False Dawnguard.esm TreeSoulCairnShrubGroup01 "Высохший куст" [TREE:02011D54]>
[00:16] [LoadRecordsString] <Debug: Processing TreeSoulCairnShrubGroup02,False Dawnguard.esm TreeSoulCairnShrubGroup02 "Высохший куст" [TREE:02011D55]>
[00:16] [LoadRecordsString] <Debug: Processing DLC1PPVineFloor02NoCol,False Dawnguard.esm DLC1PPVineFloor02NoCol [TREE:02016598]>
[00:16] [LoadRecordsString] <Debug: Processing DLC1PPVineFloor01NoCol1,False Dawnguard.esm DLC1PPVineFloor01NoCol1 [TREE:02016599]>
[00:16] [LoadRecordsString] <Debug: Processing DLC1PPVineFloor01,False Dawnguard.esm DLC1PPVineFloor01 [TREE:0201659A]>
[00:16] [LoadRecordsString] <Debug: Processing DLC1PPVineCeiling01NoCol1,False Dawnguard.esm DLC1PPVineCeiling01NoCol1 [TREE:0201659B]>
[00:16] [LoadRecordsString] <Debug: Processing DLC1PPVineWall01,False Dawnguard.esm DLC1PPVineWall01 [TREE:0201659C]>
[00:16] [LoadRecordsString] <Debug: Processing DLC1PPVineWall01NoCol,False Dawnguard.esm DLC1PPVineWall01NoCol [TREE:0201659D]>
[00:16] [LoadRecordsString] <Debug: Processing DLC1PPVineWall02,False Dawnguard.esm DLC1PPVineWall02 [TREE:0201659E]>
[00:16] [LoadRecordsString] <Debug: Processing DLC1PPVineWall02NoCol,False Dawnguard.esm DLC1PPVineWall02NoCol [TREE:0201659F]>
[00:16] [LoadRecordsString] <Debug: Processing DLC1PPVineWall03,False Dawnguard.esm DLC1PPVineWall03 [TREE:020165A0]>
[00:16] [LoadRecordsString] <Debug: Processing DLC1PPVineWall03NoCol,False Dawnguard.esm DLC1PPVineWall03NoCol [TREE:020165A1]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreeFloraSpikyGrassAsh01,False Dragonborn.esm DLC2TreeFloraSpikyGrassAsh01 "Колючая трава" [TREE:04016E24]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreeFloraSpikyGrassAsh02,False Dragonborn.esm DLC2TreeFloraSpikyGrassAsh02 "Колючая трава" [TREE:04016E25]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreeFloraScathecraw01,False Dragonborn.esm DLC2TreeFloraScathecraw01 "Вредозобник" [TREE:04017E93]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreeFloraScathecraw02,False Dragonborn.esm DLC2TreeFloraScathecraw02 "Вредозобник" [TREE:04017E94]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreePineForestDeadAshL01 Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreePineForestDeadAshL02 Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreePineForestDeadAshL03 Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreePineForestDeadAshL04 Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreePineForestDeadAshL05 Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAshL02 Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAshL01 Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAshL03 Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAshL04 Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAshL05 Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAsh01 Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAsh02 Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAsh03 Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAsh04 Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAsh05 Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreeDeadShrubAsh,False Dragonborn.esm DLC2TreeDeadShrubAsh [TREE:04019B16]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreeThicketAsh01,False Dragonborn.esm DLC2TreeThicketAsh01 [TREE:04019C5B]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreePineShrubAsh01,False Dragonborn.esm DLC2TreePineShrubAsh01 [TREE:04019C5E]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreePineShrubAsh03,False Dragonborn.esm DLC2TreePineShrubAsh03 [TREE:04019C5F]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreePineShrubAsh02,False Dragonborn.esm DLC2TreePineShrubAsh02 [TREE:04019C60]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreeFloraHangingMoss01,False Dragonborn.esm DLC2TreeFloraHangingMoss01 "Императорский зонтичный мох" [TREE:0401FF64]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreeFloraHangingMoss02,False Dragonborn.esm DLC2TreeFloraHangingMoss02 "Императорский зонтичный мох" [TREE:0401FF65]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreeFloraHangingMoss03,False Dragonborn.esm DLC2TreeFloraHangingMoss03 "Императорский зонтичный мох" [TREE:0401FF66]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreeFloraAshYam01,False Dragonborn.esm DLC2TreeFloraAshYam01 "Пепельный батат" [TREE:040206E8]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreePineShortHeavySnow01 Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:16] [LoadRecordsString] <Debug: Processing DLC2TreePineShortHeavySnow Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:16] [LoadRecordsString] <Debug: Processing zzzRevOrchandTree01 Glenmoril.esm zzzRevOrchandTree01 [TREE:0E001E28]>
[00:16] [LoadRecordsString] <Debug: Processing zzzRevOrchandTree02 Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:16] [LoadRecordsString] <Debug: Processing zzzRevOrchandTree03 Glenmoril.esm zzzRevOrchandTree03 [TREE:0E001E2A]>
[00:16] [LoadRecordsString] <Debug: Processing zzzRevOrchandTree04 Glenmoril.esm zzzRevOrchandTree04 [TREE:0E001E2B]>
[00:16] [LoadRecordsString] <Debug: Processing zzzRevOrchandTreeL01 Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:16] [LoadRecordsString] <Debug: Processing zzzRevOrchandTreeS01 Glenmoril.esm zzzRevOrchandTreeS01 [TREE:0E001E2D]>
[00:16] [LoadRecordsString] <Debug: Processing zzzRevOrchandTreeStump01,False Glenmoril.esm zzzRevOrchandTreeStump01 [TREE:0E001E2E]>
[00:16] [LoadRecordsString] <Debug: Processing zzzRevOrchandTreeL01_ls Glenmoril.esm zzzRevOrchandTreeL01_ls [TREE:0E0035C0]>
[00:16] [LoadRecordsString] <Debug: Processing zzzLrhTreeFloraWhiteShade01,False Glenmoril.esm zzzLrhTreeFloraWhiteShade01 "Белый цветок" [TREE:0E00728A]>
[00:16] [LoadRecordsString] <Debug: Processing zzzLrhTreeFloraWhiteShade02,False Glenmoril.esm zzzLrhTreeFloraWhiteShade02 "Белый цветок" [TREE:0E00728B]>
[00:16] [LoadRecordsString] <Debug: Processing zzzLrhTreeFloraWhiteShade01_up,False Glenmoril.esm zzzLrhTreeFloraWhiteShade01_up [TREE:0E00728C]>
[00:16] [LoadRecordsString] <Debug: Processing zzzLrhTreeFloraWhiteShade02_up,False Glenmoril.esm zzzLrhTreeFloraWhiteShade02_up [TREE:0E00728D]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseFloraCabbage01,False HearthFires.esm BYOHHouseFloraCabbage01 "Капуста" [TREE:0301045E]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseFloraGourd01,False HearthFires.esm BYOHHouseFloraGourd01 "Тыква-горлянка" [TREE:0301045F]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseFloraLeek01,False HearthFires.esm BYOHHouseFloraLeek01 "Лук-порей" [TREE:03010460]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdCanisRoot01,False HearthFires.esm BYOHHouseIngrdCanisRoot01 "Собачий корень" [TREE:03010461]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdDeathbell01,False HearthFires.esm BYOHHouseIngrdDeathbell01 "Ядовитый колокольчик" [TREE:03010462]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdDragonTongue01,False HearthFires.esm BYOHHouseIngrdDragonTongue01 "Язык дракона" [TREE:03010463]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdGiantLichen01,False HearthFires.esm BYOHHouseIngrdGiantLichen01 "Гигантский лишайник" [TREE:03010464]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdGlowMushrm01,False HearthFires.esm BYOHHouseIngrdGlowMushrm01 "Светящийся гриб" [TREE:03010465]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdJazbay01,False HearthFires.esm BYOHHouseIngrdJazbay01 "Джазби" [TREE:03010466]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdJuniper01,False HearthFires.esm BYOHHouseIngrdJuniper01 "Можжевельник" [TREE:03010467]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdLavender01,False HearthFires.esm BYOHHouseIngrdLavender01 "Лаванда" [TREE:03010468]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdNightshade01,False HearthFires.esm BYOHHouseIngrdNightshade01 "Паслен" [TREE:03010469]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseFloraCarrots01,False HearthFires.esm BYOHHouseFloraCarrots01 "Морковь" [TREE:030110B9]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseFloraPotato01,False HearthFires.esm BYOHHouseFloraPotato01 "Картофель" [TREE:030110BA]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdCotton01,False HearthFires.esm BYOHHouseIngrdCotton01 "Пушица" [TREE:030110BB]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdCreepCluster01,False HearthFires.esm BYOHHouseIngrdCreepCluster01 "Ползучая лоза" [TREE:030110BC]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdFungalPod01,False HearthFires.esm BYOHHouseIngrdFungalPod01 "Болотный стручок" [TREE:030110BD]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdMoraTap01,False HearthFires.esm BYOHHouseIngrdMoraTap01 "Мора тапинелла" [TREE:030110BE]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdMtFlBlue01,False HearthFires.esm BYOHHouseIngrdMtFlBlue01 "Голубой горноцвет" [TREE:030110BF]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdMtFlPurple01,False HearthFires.esm BYOHHouseIngrdMtFlPurple01 "Лиловый горноцвет" [TREE:030110C0]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdMtFlRed01,False HearthFires.esm BYOHHouseIngrdMtFlRed01 "Красный горноцвет" [TREE:030110C1]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdMushroom01,False HearthFires.esm BYOHHouseIngrdMushroom01 "Мухомор" [TREE:030110C2]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdMushroom02,False HearthFires.esm BYOHHouseIngrdMushroom02 "Кровавый венец" [TREE:030110C3]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdMushroom03,False HearthFires.esm BYOHHouseIngrdMushroom03 "Белянка" [TREE:030110C4]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdMushroom04,False HearthFires.esm BYOHHouseIngrdMushroom04 "Бесовский гриб" [TREE:030110C5]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdMushroom05,False HearthFires.esm BYOHHouseIngrdMushroom05 "Гниль Намиры" [TREE:030110C6]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdMushroom06,False HearthFires.esm BYOHHouseIngrdMushroom06 "Лютый гриб" [TREE:030110C7]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdNirnroot01,False HearthFires.esm BYOHHouseIngrdNirnroot01 "Корень Нирна" [TREE:030110C8]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdScalyPBits01,False HearthFires.esm BYOHHouseIngrdScalyPBits01 "Чешуйчатка" [TREE:030110C9]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdSnowberry01,False HearthFires.esm BYOHHouseIngrdSnowberry01 "Снежноягодник" [TREE:030110CA]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdSpikyGrass01,False HearthFires.esm BYOHHouseIngrdSpikyGrass01 "Колючая трава" [TREE:030110CB]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdThistle01,False HearthFires.esm BYOHHouseIngrdThistle01 "Чертополох" [TREE:030110CC]>
[00:16] [LoadRecordsString] <Debug: Processing BYOHHouseIngrdWheat01,False HearthFires.esm BYOHHouseIngrdWheat01 "Пшеница" [TREE:030110CD]>
[00:16] [LoadRecordsString] <Debug: Processing EC_SS_TreeWillow01 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow01 [TREE:1101A3A5]>
[00:16] [LoadRecordsString] <Debug: Processing EC_SS_TreeWillow02 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow02 [TREE:1101A3A6]>
[00:16] [LoadRecordsString] <Debug: Processing EC_SS_TreeWillow03 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow03 [TREE:1101A3A7]>
[00:16] [LoadRecordsString] <Debug: Processing EC_SS_TreeWillowDead01 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead01 [TREE:1101A3A8]>
[00:16] [LoadRecordsString] <Debug: Processing EC_SS_TreeMania01 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania01 [TREE:11033A7C]>
[00:16] [LoadRecordsString] <Debug: Processing EC_SS_TreeMania02 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania02 [TREE:11033A7D]>
[00:16] [LoadRecordsString] <Debug: Processing EC_SS_TreeManiaBush01 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush01 [TREE:11033A7E]>
[00:16] [LoadRecordsString] <Debug: Processing EC_SS_TreeManiaBush02 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush02 [TREE:11033A7F]>
[00:16] [LoadRecordsString] <Debug: Processing EC_SS_TreeDementia01 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia01 [TREE:11033A80]>
[00:16] [LoadRecordsString] <Debug: Processing EC_SS_TreeDementia02 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia02 [TREE:11033A81]>
[00:16] [LoadRecordsString] <Debug: Processing EC_SS_TreeDementiaDead01 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaDead01 [TREE:11033A82]>
[00:16] [LoadRecordsString] <Debug: Processing EC_SS_TreeAspen01Mania Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:11033A83]>
[00:16] [LoadRecordsString] <Debug: Processing EC_SS_TreeAspen02Mania Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:16] [LoadRecordsString] <Debug: Processing EC_SS_TreeAspen03Mania Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:16] [LoadRecordsString] <Debug: Processing EC_SS_TreeManiaBushRed01 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBushRed01 [TREE:11033BCC]>
[00:16] [LoadRecordsString] <Debug: Processing EC_SS_TreeMania03 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania03 [TREE:110617F3]>
[00:16] [LoadRecordsString] <Debug: Processing EC_SS_TreeDementiaBush01 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush01 [TREE:114B9E8A]>
[00:16] [LoadRecordsString] <Debug: Processing EC_SS_TreeDementiaBushDead01 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBushDead01 [TREE:114B9E8B]>
[00:16] [LoadRecordsString] <Debug: Processing EC_SS_TreeDementiaBush02 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush02 [TREE:114B9E8C]>
[00:16] [LoadRecordsString] <Debug: Processing EC_SS_TreeWillow04 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow04 [TREE:114B9ED6]>
[00:16] [LoadRecordsString] <Debug: Processing EC_SS_TreeWillow05 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow05 [TREE:114B9ED7]>
[00:16] [LoadRecordsString] <Debug: Processing EC_SS_TreeWillow06 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow06 [TREE:114B9ED8]>
[00:16] [LoadRecordsString] <Debug: Processing EC_SS_TreeWillowDead02 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead02 [TREE:114B9ED9]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForest01 Skyrim.esm TreePineForest01 [TREE:0001306D]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForest02 Skyrim.esm TreePineForest02 [TREE:00018A02]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraLavender01,False Skyrim.esm TreeFloraLavender01 "Лаванда" [TREE:0001BB3D]>
[00:16] [LoadRecordsString] <Debug: Processing TreeWRTemple01 Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:16] [LoadRecordsString] <Debug: Processing TreeWRTemple02 Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:16] [LoadRecordsString] <Debug: Processing TreeWRTempleSapling01 Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForest03 Skyrim.esm TreePineForest03 [TREE:0004B016]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForest04 Skyrim.esm TreePineForest04 [TREE:0004FBB0]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForest05 Skyrim.esm TreePineForest05 [TREE:00051126]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForestSnow05 Skyrim.esm TreePineForestSnow05 [TREE:0005C06E]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForestSnow04 Skyrim.esm TreePineForestSnow04 [TREE:0005C06F]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForestSnow03 Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForestSnow02 Skyrim.esm TreePineForestSnow02 [TREE:0005C071]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForestSnow01 Skyrim.esm TreePineForestSnow01 [TREE:0005C072]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForestSnowL05 Skyrim.esm TreePineForestSnowL05 [TREE:0005D2D7]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForestSnowL04 Skyrim.esm TreePineForestSnowL04 [TREE:0005D2D8]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForestSnowL03 Skyrim.esm TreePineForestSnowL03 [TREE:0005D2D9]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForestSnowL02 Skyrim.esm TreePineForestSnowL02 [TREE:0005D2DA]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForestSnowL01 Skyrim.esm TreePineForestSnowL01 [TREE:0005D2DB]>
[00:16] [LoadRecordsString] <Debug: Processing TreeAspen04,False Skyrim.esm TreeAspen04 [TREE:0005FADA]>
[00:16] [LoadRecordsString] <Debug: Processing TreeAspen01 Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:16] [LoadRecordsString] <Debug: Processing TreeReachTree01Snow Skyrim.esm TreeReachTree01Snow [TREE:0006B1B8]>
[00:16] [LoadRecordsString] <Debug: Processing TreeAspen03 Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:16] [LoadRecordsString] <Debug: Processing TreeAspen02 Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:16] [LoadRecordsString] <Debug: Processing TreeAspen06 Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:16] [LoadRecordsString] <Debug: Processing TreeAspen05 Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:16] [LoadRecordsString] <Debug: Processing TestTreeFloraMountainFlower01Blue,False Skyrim.esm TestTreeFloraMountainFlower01Blue "Горноцвет" [TREE:0008B5C4]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineShrub02,False Skyrim.esm TreePineShrub02 [TREE:0009DAA0]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineShrub02Snow,False Skyrim.esm TreePineShrub02Snow [TREE:0009DAA1]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineShrub01Snow,False Skyrim.esm TreePineShrub01Snow [TREE:0009DAA2]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineShrub01,False Skyrim.esm TreePineShrub01 [TREE:0009DAA3]>
[00:16] [LoadRecordsString] <Debug: Processing TreeVineMaple01,False Skyrim.esm TreeVineMaple01 [TREE:0009DAA4]>
[00:16] [LoadRecordsString] <Debug: Processing TreeVineMaple01Snow,False Skyrim.esm TreeVineMaple01Snow [TREE:0009DAA5]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineShrub03,False Skyrim.esm TreePineShrub03 [TREE:000A7312]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineShrub03Snow,False Skyrim.esm TreePineShrub03Snow [TREE:000A7313]>
[00:16] [LoadRecordsString] <Debug: Processing TreeDeadShrub,False Skyrim.esm TreeDeadShrub [TREE:000A731C]>
[00:16] [LoadRecordsString] <Debug: Processing TreeDeadShrubSnow,False Skyrim.esm TreeDeadShrubSnow [TREE:000A731D]>
[00:16] [LoadRecordsString] <Debug: Processing TreeThicket01,False Skyrim.esm TreeThicket01 [TREE:000A7329]>
[00:16] [LoadRecordsString] <Debug: Processing TreeYellowShrub01,False Skyrim.esm TreeYellowShrub01 [TREE:000AAE73]>
[00:16] [LoadRecordsString] <Debug: Processing TreeYellowShrub02,False Skyrim.esm TreeYellowShrub02 [TREE:000AAE74]>
[00:16] [LoadRecordsString] <Debug: Processing TreeYellowShrub03,False Skyrim.esm TreeYellowShrub03 [TREE:000AAE75]>
[00:16] [LoadRecordsString] <Debug: Processing TreeTundraShrub01,False Skyrim.esm TreeTundraShrub01 [TREE:000AAE79]>
[00:16] [LoadRecordsString] <Debug: Processing TreeTundraShrub02,False Skyrim.esm TreeTundraShrub02 [TREE:000AAE7A]>
[00:16] [LoadRecordsString] <Debug: Processing TreeTundraShrub03,False Skyrim.esm TreeTundraShrub03 [TREE:000AAE7B]>
[00:16] [LoadRecordsString] <Debug: Processing TreeTundraShrub04,False Skyrim.esm TreeTundraShrub04 [TREE:000AAE7F]>
[00:16] [LoadRecordsString] <Debug: Processing TreeTundraShrub05,False Skyrim.esm TreeTundraShrub05 [TREE:000AAE81]>
[00:16] [LoadRecordsString] <Debug: Processing TreeTundraShrub06,False Skyrim.esm TreeTundraShrub06 [TREE:000AAE83]>
[00:16] [LoadRecordsString] <Debug: Processing TreeTundraShrub07,False Skyrim.esm TreeTundraShrub07 [TREE:000AAE85]>
[00:16] [LoadRecordsString] <Debug: Processing TreeTundraShrub08,False Skyrim.esm TreeTundraShrub08 [TREE:000AAE87]>
[00:16] [LoadRecordsString] <Debug: Processing TreeTundraShrub09,False Skyrim.esm TreeTundraShrub09 [TREE:000AAE89]>
[00:16] [LoadRecordsString] <Debug: Processing TreeTundraShrub10,False Skyrim.esm TreeTundraShrub10 [TREE:000AAE8B]>
[00:16] [LoadRecordsString] <Debug: Processing TreeReachShrub01,False Skyrim.esm TreeReachShrub01 [TREE:000AAE8D]>
[00:16] [LoadRecordsString] <Debug: Processing TreeReachShrub02,False Skyrim.esm TreeReachShrub02 [TREE:000AAE8E]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFallForestShrub01,False Skyrim.esm TreeFallForestShrub01 [TREE:000AAE8F]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFallForestShrub02,False Skyrim.esm TreeFallForestShrub02 [TREE:000AAE90]>
[00:16] [LoadRecordsString] <Debug: Processing TreeThicket01Snow,False Skyrim.esm TreeThicket01Snow [TREE:000ABD65]>
[00:16] [LoadRecordsString] <Debug: Processing NightingaleBanner01,False Skyrim.esm NightingaleBanner01 [TREE:000B11D3]>
[00:16] [LoadRecordsString] <Debug: Processing NightingaleBanner02,False Skyrim.esm NightingaleBanner02 [TREE:000B11D4]>
[00:16] [LoadRecordsString] <Debug: Processing NightingaleBanner03,False Skyrim.esm NightingaleBanner03 [TREE:000B11D5]>
[00:16] [LoadRecordsString] <Debug: Processing NightingaleBanner04,False Skyrim.esm NightingaleBanner04 [TREE:000B11D6]>
[00:16] [LoadRecordsString] <Debug: Processing NightingaleBanner05,False Skyrim.esm NightingaleBanner05 [TREE:000B11D7]>
[00:16] [LoadRecordsString] <Debug: Processing NightingaleBanner06,False Skyrim.esm NightingaleBanner06 [TREE:000B11D8]>
[00:16] [LoadRecordsString] <Debug: Processing TreeSwordFern01,False Skyrim.esm TreeSwordFern01 [TREE:000B73B8]>
[00:16] [LoadRecordsString] <Debug: Processing TreeSwordFern02,False Skyrim.esm TreeSwordFern02 [TREE:000B73BA]>
[00:16] [LoadRecordsString] <Debug: Processing TreeSwordFern03,False Skyrim.esm TreeSwordFern03 [TREE:000B73BC]>
[00:16] [LoadRecordsString] <Debug: Processing TreeSwordFern04,False Skyrim.esm TreeSwordFern04 [TREE:000B73BE]>
[00:16] [LoadRecordsString] <Debug: Processing TreeSwordFern05,False Skyrim.esm TreeSwordFern05 [TREE:000B73C0]>
[00:16] [LoadRecordsString] <Debug: Processing TreeSwordFern06,False Skyrim.esm TreeSwordFern06 [TREE:000B73C2]>
[00:16] [LoadRecordsString] <Debug: Processing TreeReachBush01,False Skyrim.esm TreeReachBush01 [TREE:000B8A57]>
[00:16] [LoadRecordsString] <Debug: Processing TreeSwordFernCluster01,False Skyrim.esm TreeSwordFernCluster01 [TREE:000B8A59]>
[00:16] [LoadRecordsString] <Debug: Processing TreeClover01,False Skyrim.esm TreeClover01 [TREE:000B8A62]>
[00:16] [LoadRecordsString] <Debug: Processing TreeSwordFernCluster02,False Skyrim.esm TreeSwordFernCluster02 [TREE:000B8A64]>
[00:16] [LoadRecordsString] <Debug: Processing TreeSwordFernCluster03,False Skyrim.esm TreeSwordFernCluster03 [TREE:000B8A65]>
[00:16] [LoadRecordsString] <Debug: Processing TreeSwordFernCluster04,False Skyrim.esm TreeSwordFernCluster04 [TREE:000B8A66]>
[00:16] [LoadRecordsString] <Debug: Processing TreeSwordFernCluster05,False Skyrim.esm TreeSwordFernCluster05 [TREE:000B8A67]>
[00:16] [LoadRecordsString] <Debug: Processing TreeSwordFernCluster06,False Skyrim.esm TreeSwordFernCluster06 [TREE:000B8A68]>
[00:16] [LoadRecordsString] <Debug: Processing TreeReachBush02,False Skyrim.esm TreeReachBush02 [TREE:000B8A69]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFallForestFernCluster01,False Skyrim.esm TreeFallForestFernCluster01 [TREE:000B8A6A]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFallForestFernCluster02,False Skyrim.esm TreeFallForestFernCluster02 [TREE:000B8A6B]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFallForestFernCluster03,False Skyrim.esm TreeFallForestFernCluster03 [TREE:000B8A6C]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFallForestFernCluster04,False Skyrim.esm TreeFallForestFernCluster04 [TREE:000B8A6D]>
[00:16] [LoadRecordsString] <Debug: Processing TreeReachFern01,False Skyrim.esm TreeReachFern01 [TREE:000B8A6E]>
[00:16] [LoadRecordsString] <Debug: Processing TreeReachFern02,False Skyrim.esm TreeReachFern02 [TREE:000B8A6F]>
[00:16] [LoadRecordsString] <Debug: Processing TreeReachFern03,False Skyrim.esm TreeReachFern03 [TREE:000B8A70]>
[00:16] [LoadRecordsString] <Debug: Processing TreeKelpShortStatic01,False Skyrim.esm TreeKelpShortStatic01 [TREE:000B8A71]>
[00:16] [LoadRecordsString] <Debug: Processing TreeKelpTallStatic01,False Skyrim.esm TreeKelpTallStatic01 [TREE:000B8A72]>
[00:16] [LoadRecordsString] <Debug: Processing TreeReachTree01 Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:16] [LoadRecordsString] <Debug: Processing TreeReachTree02 Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:16] [LoadRecordsString] <Debug: Processing TreeReachTreeStump01,False Skyrim.esm TreeReachTreeStump01 [TREE:000B8A75]>
[00:16] [LoadRecordsString] <Debug: Processing TreeReachCliffTree01 Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:16] [LoadRecordsString] <Debug: Processing TreeReachCliffTree02 Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:16] [LoadRecordsString] <Debug: Processing TreeTundraDriftWoodTree01 Skyrim.esm TreeTundraDriftWoodTree01 [TREE:000B8F53]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraThistle01,False Skyrim.esm TreeFloraThistle01 "Чертополох" [TREE:000B91F0]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraMountainFlower02Purple,False Skyrim.esm TreeFloraMountainFlower02Purple "Горноцвет" [TREE:000B91F8]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForest01Dead Skyrim.esm TreePineForest01Dead [TREE:000B927A]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForest02Dead Skyrim.esm TreePineForest02Dead [TREE:000B927B]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForest03Dead Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForest04Dead Skyrim.esm TreePineForest04Dead [TREE:000B927D]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForest05Dead Skyrim.esm TreePineForest05Dead [TREE:000B927E]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraTundraCotton01,False Skyrim.esm TreeFloraTundraCotton01 "Пушица" [TREE:000BB947]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraJuniper01,False Skyrim.esm TreeFloraJuniper01 "Можжевельник" [TREE:000BB948]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraJazBay01,False Skyrim.esm TreeFloraJazBay01 "Джазби" [TREE:000BB949]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraCanisRoot01,False Skyrim.esm TreeFloraCanisRoot01 "Собачий корень" [TREE:000BB94A]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraDeathBell01,False Skyrim.esm TreeFloraDeathBell01 "Ядовитый колокольчик" [TREE:000BB94B]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraDeathBell02,False Skyrim.esm TreeFloraDeathBell02 "Ядовитый колокольчик" [TREE:000BB94C]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraDragonsTongue01,False Skyrim.esm TreeFloraDragonsTongue01 "Язык дракона" [TREE:000BB94D]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraDragonsTongue02,False Skyrim.esm TreeFloraDragonsTongue02 "Язык дракона" [TREE:000BB94E]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraHangingMoss01,False Skyrim.esm TreeFloraHangingMoss01 "Бородатый мох" [TREE:000BB94F]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraHangingMoss02,False Skyrim.esm TreeFloraHangingMoss02 "Бородатый мох" [TREE:000BB950]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraHangingMoss03,False Skyrim.esm TreeFloraHangingMoss03 "Бородатый мох" [TREE:000BB951]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraLeek01,False Skyrim.esm TreeFloraLeek01 "Лук-порей" [TREE:000BB952]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraWheat01,False Skyrim.esm TreeFloraWheat01 "Пшеница" [TREE:000BB953]>
[00:16] [LoadRecordsString] <Debug: Processing FalmerDripAnim01,False Skyrim.esm FalmerDripAnim01 [TREE:000BCCA1]>
[00:16] [LoadRecordsString] <Debug: Processing FalmerDripAnim02,False Skyrim.esm FalmerDripAnim02 [TREE:000BCCA3]>
[00:16] [LoadRecordsString] <Debug: Processing FalmerDripAnim03,False Skyrim.esm FalmerDripAnim03 [TREE:000BCCA4]>
[00:16] [LoadRecordsString] <Debug: Processing FalmerDripAnim04,False Skyrim.esm FalmerDripAnim04 [TREE:000BCCA5]>
[00:16] [LoadRecordsString] <Debug: Processing FalmerDripAnim05,False Skyrim.esm FalmerDripAnim05 [TREE:000BCCA6]>
[00:16] [LoadRecordsString] <Debug: Processing FalmerDripAnim06,False Skyrim.esm FalmerDripAnim06 [TREE:000BCCA7]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraSnowberry01,False Skyrim.esm TreeFloraSnowberry01 "Снежноягодник" [TREE:000BCF33]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraSnowberry01Snow,False Skyrim.esm TreeFloraSnowberry01Snow "Снежноягодник" [TREE:000BCF34]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraMountainFlower01Purple,False Skyrim.esm TreeFloraMountainFlower01Purple "Горноцвет" [TREE:000BCF3A]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraMountainFlower01Red,False Skyrim.esm TreeFloraMountainFlower01Red "Горноцвет" [TREE:000BCF3C]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraMountainFlower01Blue,False Skyrim.esm TreeFloraMountainFlower01Blue "Горноцвет" [TREE:000BCF3D]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraMountainFlower02Red,False Skyrim.esm TreeFloraMountainFlower02Red "Горноцвет" [TREE:000BCF3E]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraMountainFlower02Blue,False Skyrim.esm TreeFloraMountainFlower02Blue "Горноцвет" [TREE:000BCF3F]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraPotatoPlant01,False Skyrim.esm TreeFloraPotatoPlant01 "Картофель" [TREE:000BCF47]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraCabbage01,False Skyrim.esm TreeFloraCabbage01 "Капуста" [TREE:000BCF48]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraSpikyGrass01,False Skyrim.esm TreeFloraSpikyGrass01 "Колючая трава" [TREE:000BE3E0]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraSpikyGrass02,False Skyrim.esm TreeFloraSpikyGrass02 "Колючая трава" [TREE:000BE3E1]>
[00:16] [LoadRecordsString] <Debug: Processing TreeGourdCluster01,False Skyrim.esm TreeGourdCluster01 "Тыква-горлянка" [TREE:000BE3E6]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraNightshade01,False Skyrim.esm TreeFloraNightshade01 "Паслен" [TREE:000C43B0]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraNightshade02,False Skyrim.esm TreeFloraNightshade02 "Паслен" [TREE:000C43B6]>
[00:16] [LoadRecordsString] <Debug: Processing BlackreachBush01,False Skyrim.esm BlackreachBush01 [TREE:000CE101]>
[00:16] [LoadRecordsString] <Debug: Processing BlackreachBush02,False Skyrim.esm BlackreachBush02 [TREE:000CE102]>
[00:16] [LoadRecordsString] <Debug: Processing TreeFloraSnowberry02,False Skyrim.esm TreeFloraSnowberry02 "Снежноягодник" [TREE:000DF015]>
[00:16] [LoadRecordsString] <Debug: Processing TreeBlackReachFern01,False Skyrim.esm TreeBlackReachFern01 [TREE:000E1ECD]>
[00:16] [LoadRecordsString] <Debug: Processing TreeBlackReachFern02,False Skyrim.esm TreeBlackReachFern02 [TREE:000E1ECE]>
[00:16] [LoadRecordsString] <Debug: Processing TreeReachMntMossCover01,False Skyrim.esm TreeReachMntMossCover01 [TREE:000E9622]>
[00:16] [LoadRecordsString] <Debug: Processing TreeReachMntMossCover02,False Skyrim.esm TreeReachMntMossCover02 [TREE:000E9623]>
[00:16] [LoadRecordsString] <Debug: Processing TreeReachMntMossCover03,False Skyrim.esm TreeReachMntMossCover03 [TREE:000E9624]>
[00:16] [LoadRecordsString] <Debug: Processing TreeReachMntMossCover04,False Skyrim.esm TreeReachMntMossCover04 [TREE:000E9625]>
[00:16] [LoadRecordsString] <Debug: Processing TreeReachMntMossCover05,False Skyrim.esm TreeReachMntMossCover05 [TREE:000E9626]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForestSnowL05Dead Skyrim.esm TreePineForestSnowL05Dead [TREE:000EF59C]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForestSnowL04Dead Skyrim.esm TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForestSnowL03Dead Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForestSnowL02Dead Skyrim.esm TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForestSnowL01Dead Skyrim.esm TreePineForestSnowL01Dead [TREE:000EF5A0]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForestSnow05Dead Skyrim.esm TreePineForestSnow05Dead [TREE:000EF5A1]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForestSnow04Dead Skyrim.esm TreePineForestSnow04Dead [TREE:000EF5A2]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForestSnow03Dead Skyrim.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForestSnow02Dead Skyrim.esm TreePineForestSnow02Dead [TREE:000EF5A4]>
[00:16] [LoadRecordsString] <Debug: Processing TreePineForestSnow01Dead Skyrim.esm TreePineForestSnow01Dead [TREE:000EF5A5]>
[00:16] [LoadRecordsString] <Debug: Processing TreeReachTree01Magic Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:16] [LoadRecordsString] <Debug: Processing TreeReachTree01Winterhold Skyrim.esm TreeReachTree01Winterhold [TREE:00109716]>
[00:16] [LoadRecordsString] <Debug: Processing WCGUndeadTree01 TheBawbsWardenOfTheCoast.esp WCGUndeadTree01 [TREE:10015FDA]>
[00:16] [LoadRecordsString] <Debug: Processing WCPalmTree01 TheBawbsWardenOfTheCoast.esp WCPalmTree01 [TREE:10015FE1]>
[00:16] [LoadRecordsString] <Debug: Processing WCPalmTree02 TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:16] [LoadRecordsString] <Debug: Processing WCPalmTree03 TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:16] [LoadRecordsString] <Debug: Processing WCPalmTree04 TheBawbsWardenOfTheCoast.esp WCPalmTree04 [TREE:10015FE4]>
[00:16] [LoadRecordsString] <Debug: Processing WCPalmTree05 TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:16] [LoadRecordsString] <Debug: Processing WCBamboo03 TheBawbsWardenOfTheCoast.esp WCBamboo03 [TREE:10015FE8]>
[00:16] [LoadRecordsString] <Debug: Processing WCBamboo04 TheBawbsWardenOfTheCoast.esp WCBamboo04 [TREE:10015FE9]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree01 TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:16] [LoadRecordsString] <Debug: Processing WCPalmTree06 TheBawbsWardenOfTheCoast.esp WCPalmTree06 [TREE:10016007]>
[00:16] [LoadRecordsString] <Debug: Processing WCBamboo01 TheBawbsWardenOfTheCoast.esp WCBamboo01 [TREE:1001600F]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree02 TheBawbsWardenOfTheCoast.esp WCGJungleTree02 [TREE:10016016]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree03 TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree04 TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree05 TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree06 TheBawbsWardenOfTheCoast.esp WCGJungleTree06 [TREE:10016022]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree07 TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree08 TheBawbsWardenOfTheCoast.esp WCGJungleTree08 [TREE:10016026]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree09 TheBawbsWardenOfTheCoast.esp WCGJungleTree09 [TREE:10016028]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree10 TheBawbsWardenOfTheCoast.esp WCGJungleTree10 [TREE:1001602A]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree11 TheBawbsWardenOfTheCoast.esp WCGJungleTree11 [TREE:1001602C]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree12 TheBawbsWardenOfTheCoast.esp WCGJungleTree12 [TREE:1001602E]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree13 TheBawbsWardenOfTheCoast.esp WCGJungleTree13 [TREE:10016030]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree14 TheBawbsWardenOfTheCoast.esp WCGJungleTree14 [TREE:10016032]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree15 TheBawbsWardenOfTheCoast.esp WCGJungleTree15 [TREE:10016034]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree16 TheBawbsWardenOfTheCoast.esp WCGJungleTree16 [TREE:10016035]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree17 TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree18 TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree19 TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree20 TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree21 TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree22 TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree23 TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree26 TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree27 TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree28 TheBawbsWardenOfTheCoast.esp WCGJungleTree28 [TREE:10016051]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree30 TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:16] [LoadRecordsString] <Debug: Processing WCGJungleTree31 TheBawbsWardenOfTheCoast.esp WCGJungleTree31 [TREE:1001605A]>
[00:16] [LoadRecordsString] <Debug: Processing WCGUndeadTree02 TheBawbsWardenOfTheCoast.esp WCGUndeadTree02 [TREE:1001B165]>
[00:16] [LoadRecordsString] <Debug: Processing WCGUndeadTree03 TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:16] [LoadRecordsString] <Debug: Processing WCBamboo02 TheBawbsWardenOfTheCoast.esp WCBamboo02 [TREE:1001B171]>
[00:16] [LoadRecordsString] <Debug: Processing WCPlant02,False TheBawbsWardenOfTheCoast.esp WCPlant02 [TREE:1001B186]>
[00:16] [LoadRecordsString] <Debug: Processing WCPlant03,False TheBawbsWardenOfTheCoast.esp WCPlant03 [TREE:1001B187]>
[00:16] [LoadRecordsString] <Debug: Processing zzzCrbTreeFloraIceshade01,False Unslaad.esm zzzCrbTreeFloraIceshade01 [TREE:0F0D0E86]>
[00:16] [LoadRecordsString] <Debug: Processing zzzCrbTreeFloraIceshade02,False Unslaad.esm zzzCrbTreeFloraIceshade02 [TREE:0F0D0E87]>
[00:16] [LoadRecordsString] <Debug: Processing zzzCrbTreeElderIce Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:16] [LoadRecordsString] <Debug: Processing zzzCHDeadTree01 Vigilant.esm zzzCHDeadTree01 [TREE:0D071277]>
[00:16] [LoadRecordsString] <Debug: Processing zzzCHDeadTree02 Vigilant.esm zzzCHDeadTree02 [TREE:0D07127B]>
[00:16] [LoadRecordsString] <Debug: Processing zzzCHDeadTree03 Vigilant.esm zzzCHDeadTree03 [TREE:0D07127C]>
[00:16] [LoadRecordsString] <Debug: Processing zzzCHDeadTreeGroup01 Vigilant.esm zzzCHDeadTreeGroup01 [TREE:0D07127D]>
[00:16] [LoadRecordsString] <Debug: Processing zzzCHTreeDeadShrub01,False Vigilant.esm zzzCHTreeDeadShrub01 [TREE:0D071280]>
[00:16] [LoadRecordsString] <Debug: Processing zzzCHTreeDeadShrub02,False Vigilant.esm zzzCHTreeDeadShrub02 [TREE:0D071281]>
[00:16] [LoadRecordsString] <Debug: Processing zzzCHTreeDeadShrub03,False Vigilant.esm zzzCHTreeDeadShrub03 [TREE:0D071282]>
[00:16] [LoadRecordsString] <Debug: Processing zzzCHTreeDeadShrubGroup01,False Vigilant.esm zzzCHTreeDeadShrubGroup01 [TREE:0D071286]>
[00:16] [LoadRecordsString] <Debug: Processing zzzCHTreeDeadShrubGroup02,False Vigilant.esm zzzCHTreeDeadShrubGroup02 [TREE:0D071287]>
[00:16] [LoadRecordsString] <Debug: Processing zzzCHTreeEldergleamDead,False Vigilant.esm zzzCHTreeEldergleamDead [TREE:0D0772F7]>
[00:16] [LoadRecordsString] <Debug: Processing zzzCHTreeFloraWhiteFlowers,False Vigilant.esm zzzCHTreeFloraWhiteFlowers "Белый цветок" [TREE:0D220039]>
[00:16] [LoadRecordsString] <Debug: Processing RP_DesertGrassCluster01,False _ResourcePack.esl RP_DesertGrassCluster01 [TREE:FE00200E]>
[00:16] [LoadRecordsString] <Debug: Processing RP_IndianRiceGrass01,False _ResourcePack.esl RP_IndianRiceGrass01 [TREE:FE00200F]>
[00:16] [LoadRecordsString] <Debug: Processing RP_TreeSnowGum02,True _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[00:16] [LoadRecordsString] <Debug: Processing RP_TreeSnowGum01 _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:16] [LoadRecordsString] <Debug: Processing RP_Boxwood01,False _ResourcePack.esl RP_Boxwood01 [TREE:FE002012]>
[00:16] [LoadRecordsString] <Debug: Processing RP_TreeLatanPalm01,True _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[00:16] [LoadRecordsString] <Debug: Processing RP_MugoPine01,False _ResourcePack.esl RP_MugoPine01 [TREE:FE002014]>
[00:16] [LoadRecordsString] <Debug: Processing RP_TreeWeepingWillow01 _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:16] [LoadRecordsString] <Debug: Processing RP_IndianRiceGrass02,False _ResourcePack.esl RP_IndianRiceGrass02 [TREE:FE002016]>
[00:16] [LoadRecordsString] <Debug: Processing RP_TreeBaldCypress01,True _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:16] [LoadRecordsString] <Debug: Processing RP_TreeCoconutPalm01,True _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[00:16] [LoadRecordsString] <Debug: Processing RP_Agave01,False _ResourcePack.esl RP_Agave01 [TREE:FE002053]>
[00:16] [LoadRecordsString] <Debug: Processing RP_Agave02,False _ResourcePack.esl RP_Agave02 [TREE:FE002054]>
[00:16] [LoadRecordsString] <Debug: Processing RP_DesertGrassCluster03,False _ResourcePack.esl RP_DesertGrassCluster03 [TREE:FE0020C4]>
[00:16] [LoadRecordsString] <Debug: Processing RP_DesertGrassCluster02,False _ResourcePack.esl RP_DesertGrassCluster02 [TREE:FE0020C5]>
[00:16] [LoadRecordsString] <Debug: Processing RP_TreeBaldCypress02 _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[00:16] [LoadRecordsString] <Debug: Processing RP_TreeWhiteElephantPalm01 _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:16] [LoadRecordsString] <Debug: Processing RP_TreeWhiteElephantPalm02 _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:16] [LoadRecordsString] <Debug: Processing RP_TreeMadagascarPalm01 _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:16] [LoadRecordsString] <Debug: Processing RP_TreeMadagascarPalm02 _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[00:16] [LoadRecordsString] <Debug: Processing RP_TreeWeepingWillow02 _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:17] [ResourcesChecks] <Debug: Found 10374 .cgid grass cache files>
DynDOLOD Resources SE: 3.00 <= 3.00 <= 3.00
TexGen: 3.00 <= 3.00 <= 3.00
[00:17] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ChildWorldFull.txt>
[00:17] [LoadRecordsString] <Debug: Processing SBlackSmith Skyrim.esm [REFR:0008618E] (places SBlackSmith [STAT:0008618F] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:17] [LoadSeasons] <Debug: Loading seasons\Stones of Solitude_WIN.ini>
[00:17] [ProcessSeasonFile] <Debug: Season WIN, swapping record Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800] to (stones of solitude.esp;00000800) Stones of Solitude.esp Solitude_RockPileM02Snow [STAT:FE017802]>
[00:17] [ProcessSeasonFile] <Debug: Season WIN, swapping record Stones of Solitude.esp Solitude_RockPileL03 [STAT:FE017801] to (stones of solitude.esp;00000801) Stones of Solitude.esp Solitude_RockPileL03Snow [STAT:FE017803]>
[00:17] [ListMasters] <Debug: SkyrimSE.exe	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Update.esm	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Dawnguard.esm	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Dawnguard.esm	1	Update.esm>
[00:17] [ListMasters] <Debug: HearthFires.esm	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: HearthFires.esm	1	Update.esm>
[00:17] [ListMasters] <Debug: Dragonborn.esm	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Dragonborn.esm	1	Update.esm>
[00:17] [ListMasters] <Debug: CcBGSSSE001-Fish.esm	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: CcBGSSSE001-Fish.esm	1	Update.esm>
[00:17] [ListMasters] <Debug: CcBGSSSE001-Fish.esm	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: CcBGSSSE001-Fish.esm	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: CcBGSSSE001-Fish.esm	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: CcQDRSSE001-SurvivalMode.esl	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: CcQDRSSE001-SurvivalMode.esl	1	Update.esm>
[00:17] [ListMasters] <Debug: CcQDRSSE001-SurvivalMode.esl	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: CcQDRSSE001-SurvivalMode.esl	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: CcQDRSSE001-SurvivalMode.esl	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: CcBGSSSE037-Curios.esl	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: CcBGSSSE037-Curios.esl	1	Update.esm>
[00:17] [ListMasters] <Debug: CcBGSSSE037-Curios.esl	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: CcBGSSSE037-Curios.esl	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: CcBGSSSE037-Curios.esl	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: CcBGSSSE025-AdvDSGS.esm	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: CcBGSSSE025-AdvDSGS.esm	1	Update.esm>
[00:17] [ListMasters] <Debug: CcBGSSSE025-AdvDSGS.esm	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: CcBGSSSE025-AdvDSGS.esm	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: CcBGSSSE025-AdvDSGS.esm	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: _ResourcePack.esl	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: _ResourcePack.esl	1	Update.esm>
[00:17] [ListMasters] <Debug: _ResourcePack.esl	2	HearthFires.esm>
[00:17] [ListMasters] <Debug: Unofficial skyrim special edition patch.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Unofficial skyrim special edition patch.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Unofficial skyrim special edition patch.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Unofficial skyrim special edition patch.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Unofficial skyrim special edition patch.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Unofficial skyrim special edition patch.esp	5	ccBGSSSE001-Fish.esm>
[00:17] [ListMasters] <Debug: Unofficial skyrim special edition patch.esp	6	ccQDRSSE001-SurvivalMode.esl>
[00:17] [ListMasters] <Debug: Unofficial skyrim special edition patch.esp	7	ccBGSSSE037-Curios.esl>
[00:17] [ListMasters] <Debug: Unofficial skyrim special edition patch.esp	8	ccBGSSSE025-AdvDSGS.esm>
[00:17] [ListMasters] <Debug: Unofficial skyrim special edition patch.esp	9	_ResourcePack.esl>
[00:17] [ListMasters] <Debug: Unofficial Skyrim Modders Patch.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Unofficial Skyrim Modders Patch.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Unofficial Skyrim Modders Patch.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Unofficial Skyrim Modders Patch.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Unofficial Skyrim Modders Patch.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Unofficial Skyrim Modders Patch.esp	5	unofficial skyrim special edition patch.esp>
[00:17] [ListMasters] <Debug: Skyrim Project Optimization - Full ESL Version.esm	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Skyrim Project Optimization - Full ESL Version.esm	1	Update.esm>
[00:17] [ListMasters] <Debug: Skyrim Project Optimization - Full ESL Version.esm	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Skyrim Project Optimization - Full ESL Version.esm	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Campfire.esm	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Campfire.esm	1	Update.esm>
[00:17] [ListMasters] <Debug: Landscape and Water Fixes.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Landscape and Water Fixes.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Landscape and Water Fixes.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Landscape and Water Fixes.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Landscape and Water Fixes.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Landscape and Water Fixes.esp	5	unofficial skyrim special edition patch.esp>
[00:17] [ListMasters] <Debug: Wyrmstooth.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Wyrmstooth.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: FISS.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: FISS.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: DAc0da.esm	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: DAc0da.esm	1	Update.esm>
[00:17] [ListMasters] <Debug: DAc0da.esm	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: DAc0da.esm	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Vigilant.esm	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Vigilant.esm	1	Update.esm>
[00:17] [ListMasters] <Debug: Glenmoril.esm	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Glenmoril.esm	1	Update.esm>
[00:17] [ListMasters] <Debug: Glenmoril.esm	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Glenmoril.esm	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Unslaad.esm	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Unslaad.esm	1	Update.esm>
[00:17] [ListMasters] <Debug: Unslaad.esm	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: TheBawbsWardenOfTheCoast.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: TheBawbsWardenOfTheCoast.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: TheBawbsWardenOfTheCoast.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: TheBawbsWardenOfTheCoast.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: TheBawbsWardenOfTheCoast.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Skyrim Extended Cut - Saints and Seducers.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Skyrim Extended Cut - Saints and Seducers.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Skyrim Extended Cut - Saints and Seducers.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Skyrim Extended Cut - Saints and Seducers.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Skyrim Extended Cut - Saints and Seducers.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Skyrim Extended Cut - Saints and Seducers.esp	5	ccBGSSSE037-Curios.esl>
[00:17] [ListMasters] <Debug: Skyrim Extended Cut - Saints and Seducers.esp	6	ccBGSSSE025-AdvDSGS.esm>
[00:17] [ListMasters] <Debug: Skyrim Extended Cut - Saints and Seducers - Localized.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Skyrim Extended Cut - Saints and Seducers - Localized.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Skyrim Extended Cut - Saints and Seducers - Localized.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Skyrim Extended Cut - Saints and Seducers - Localized.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Skyrim Extended Cut - Saints and Seducers - Localized.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Skyrim Extended Cut - Saints and Seducers - Localized.esp	5	ccBGSSSE037-Curios.esl>
[00:17] [ListMasters] <Debug: Skyrim Extended Cut - Saints and Seducers - Localized.esp	6	ccBGSSSE025-AdvDSGS.esm>
[00:17] [ListMasters] <Debug: Skyrim Extended Cut - Saints and Seducers - Localized.esp	7	Skyrim Extended Cut - Saints and Seducers.esp>
[00:17] [ListMasters] <Debug: AHZmoreHUD.esl	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: RSkyrimChildren.esm	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: RSkyrimChildren.esm	1	HearthFires.esm>
[00:17] [ListMasters] <Debug: RSkyrimChildren.esm	2	Dragonborn.esm>
[00:17] [ListMasters] <Debug: DynamicCollisionAdjustment.esl	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: DynamicCollisionAdjustment.esl	1	Update.esm>
[00:17] [ListMasters] <Debug: Better Dynamic Snow SE - DisableRefs.esm	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Better Dynamic Snow SE - DisableRefs.esm	1	Update.esm>
[00:17] [ListMasters] <Debug: Better Dynamic Snow SE - DisableRefs.esm	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Better Dynamic Snow SE - DisableRefs.esm	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Better Dynamic Snow SE - DisableRefs.esm	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: BetterDynamicAsh-DisableRefs.esm	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: BetterDynamicAsh-DisableRefs.esm	1	Dragonborn.esm>
[00:17] [ListMasters] <Debug: SkyTEST-RealisticAnimals&Predators.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: SkyTEST-RealisticAnimals&Predators.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: SkyTEST-RealisticAnimals&Predators.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: SkyTEST-RealisticAnimals&Predators.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: SkyTEST-RealisticAnimals&Predators.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: SkyTEST-RealisticAnimals&Predators.esp	5	ccQDRSSE001-SurvivalMode.esl>
[00:17] [ListMasters] <Debug: Skytest Creature Extension.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Skytest Creature Extension.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Skytest Creature Extension.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Skytest Creature Extension.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Skytest Creature Extension.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Skytest Creature Extension.esp	5	SkyTEST-RealisticAnimals&Predators.esp>
[00:17] [ListMasters] <Debug: Animallica.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Animallica.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Animallica.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Animallica.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Skytest Animallica.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Skytest Animallica.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Skytest Animallica.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Skytest Animallica.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Skytest Animallica.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Skytest Animallica.esp	5	SkyTEST-RealisticAnimals&Predators.esp>
[00:17] [ListMasters] <Debug: Skytest Animallica.esp	6	Animallica.esp>
[00:17] [ListMasters] <Debug: Cutting room floor.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Cutting room floor.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Cutting room floor.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Cutting room floor.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Cutting room floor.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Cutting room floor.esp	5	ccBGSSSE001-Fish.esm>
[00:17] [ListMasters] <Debug: Cutting room floor.esp	6	ccQDRSSE001-SurvivalMode.esl>
[00:17] [ListMasters] <Debug: Cutting room floor.esp	7	ccBGSSSE037-Curios.esl>
[00:17] [ListMasters] <Debug: Cutting room floor.esp	8	ccBGSSSE025-AdvDSGS.esm>
[00:17] [ListMasters] <Debug: Cutting room floor.esp	9	unofficial skyrim special edition patch.esp>
[00:17] [ListMasters] <Debug: Free Campfire Recipes.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Free Campfire Recipes.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Free Campfire Recipes.esp	2	Campfire.esm>
[00:17] [ListMasters] <Debug: AcquisitiveSoulGemMultithreaded.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: AcquisitiveSoulGemMultithreaded.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: ASGM-Tweaks.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: ASGM-Tweaks.esp	1	AcquisitiveSoulGemMultithreaded.esp>
[00:17] [ListMasters] <Debug: Vigilant Voiced.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Vigilant Voiced.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Vigilant Voiced.esp	2	Vigilant.esm>
[00:17] [ListMasters] <Debug: AMatterOfTime.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: AMatterOfTime.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: SoulGemReforged.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: SoulGemReforged.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: UniversalAutoSort.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: UniversalAutoSort.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: SimpleBarenziah.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: SimpleBarenziah.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: SimpleJiub.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: SimpleJiub.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: SimpleJiub.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: MyOwnBag.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: MyOwnBag.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: DoomEnchantment.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: DoomEnchantment.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: DoomEnchantment.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: AlwaysPickUpBooks.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: AlwaysPickUpBooks.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: DisableFastTravel.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: DisableFastTravel.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Free-BYOH-Recipes.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Free-BYOH-Recipes.esp	1	HearthFires.esm>
[00:17] [ListMasters] <Debug: Free-BYOH-Recipes.esp	2	ccBGSSSE001-Fish.esm>
[00:17] [ListMasters] <Debug: Free-BYOH-Recipes.esp	3	unofficial skyrim special edition patch.esp>
[00:17] [ListMasters] <Debug: Ice-Wraith-Teeth-Fix.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Ice-Wraith-Teeth-Fix.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: RSChildren.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: RSChildren.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: RSChildren.esp	2	HearthFires.esm>
[00:17] [ListMasters] <Debug: RSChildren.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: RSChildren.esp	4	RSkyrimChildren.esm>
[00:17] [ListMasters] <Debug: RSChildren.esp	5	unofficial skyrim special edition patch.esp>
[00:17] [ListMasters] <Debug: CRF_RSChildrenPatch.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: CRF_RSChildrenPatch.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: CRF_RSChildrenPatch.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: CRF_RSChildrenPatch.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: CRF_RSChildrenPatch.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: CRF_RSChildrenPatch.esp	5	RSkyrimChildren.esm>
[00:17] [ListMasters] <Debug: CRF_RSChildrenPatch.esp	6	unofficial skyrim special edition patch.esp>
[00:17] [ListMasters] <Debug: CRF_RSChildrenPatch.esp	7	cutting room floor.esp>
[00:17] [ListMasters] <Debug: Glenmoril-RSChildren-Patch.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Glenmoril-RSChildren-Patch.esp	1	Glenmoril.esm>
[00:17] [ListMasters] <Debug: Glenmoril-RSChildren-Patch.esp	2	RSkyrimChildren.esm>
[00:17] [ListMasters] <Debug: HMB TCC.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: HMB TCC.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: HMB TCC.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: HMB TCC.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: HMB TCC.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Survival Mode Patches - Campfire.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Survival Mode Patches - Campfire.esp	1	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Survival Mode Patches - Campfire.esp	2	Campfire.esm>
[00:17] [ListMasters] <Debug: Survival Mode Patches - Campfire.esp	3	ccQDRSSE001-SurvivalMode.esl>
[00:17] [ListMasters] <Debug: Survival Mode Patches - Campfire.esp	4	Update.esm>
[00:17] [ListMasters] <Debug: Weapons Armor Clothing & Clutter Fixes.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Weapons Armor Clothing & Clutter Fixes.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Weapons Armor Clothing & Clutter Fixes.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Weapons Armor Clothing & Clutter Fixes.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Weapons Armor Clothing & Clutter Fixes.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Weapons Armor Clothing & Clutter Fixes.esp	5	unofficial skyrim special edition patch.esp>
[00:17] [ListMasters] <Debug: Imp_helm_legend.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Imp_helm_legend.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Imp_helm_legend.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Imp_helm_legend.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: SMIM-SE-Merged-All.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: SMIM-SE-Merged-All.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: SMIM-SE-Merged-All.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: SMIM-SE-Merged-All.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: BlendedRoads.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: BlendedRoads.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: BlendedRoads.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: BlendedRoads.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: BlendedRoads.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Lit Road Signs.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Lit Road Signs.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Lit Road Signs.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Lit Road Signs.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Lit Road Signs.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: CC-Enhanced-Ore-Veins.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: CC-Enhanced-Ore-Veins.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: CC-Enhanced-Ore-Veins.esp	2	HearthFires.esm>
[00:17] [ListMasters] <Debug: Wyrmstooth-Custom-Patch.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Wyrmstooth-Custom-Patch.esp	1	Wyrmstooth.esp>
[00:17] [ListMasters] <Debug: RelightingSkyrim_SSE.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: RelightingSkyrim_SSE.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: RelightingSkyrim_SSE.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: RelightingSkyrim_SSE.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: RelightingSkyrim_SSE.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Luminosity Lighting Overhaul.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Luminosity Lighting Overhaul.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Luminosity Lighting Overhaul.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Luminosity Lighting Overhaul.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Luminosity Lighting Overhaul.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Rustic Weathers And Lighting.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Rustic Weathers And Lighting.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Rustic Weathers And Lighting.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Rustic Weathers And Lighting.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: TrueStormsSE.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: TrueStormsSE.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: TrueStormsSE.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: TrueStormsSE.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Rustic_TS_Patch_Nimbus.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Rustic_TS_Patch_Nimbus.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Rustic_TS_Patch_Nimbus.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Rustic_TS_Patch_Nimbus.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Rustic_TS_Patch_Nimbus.esp	4	Rustic Weathers And Lighting.esp>
[00:17] [ListMasters] <Debug: Rustic_TS_Patch_Nimbus.esp	5	TrueStormsSE.esp>
[00:17] [ListMasters] <Debug: Better Dynamic Snow SE.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Better Dynamic Snow SE.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Better Dynamic Snow SE.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Better Dynamic Snow SE.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Better Dynamic Snow SE.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Better Dynamic Snow SE.esp	5	Better Dynamic Snow SE - DisableRefs.esm>
[00:17] [ListMasters] <Debug: Better Dynamic Ash.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Better Dynamic Ash.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Better Dynamic Ash.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Better Dynamic Ash.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Better Dynamic Ash.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Better Dynamic Ash.esp	5	BetterDynamicAsh-DisableRefs.esm>
[00:17] [ListMasters] <Debug: Solitude Braziers.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Shalidor's maze fixes.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Blendedshrooms.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Blendedshrooms.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Blendedshrooms.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Blendedshrooms.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Blendedshrooms.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Stones of Solitude.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: ALT - The Snow Elves Throne - BOS.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: ALT - The Snow Elves Throne - BOS.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: ALT - The Snow Elves Throne - BOS.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: ALT - The Snow Elves Throne - BOS.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: ALT - The Snow Elves Throne - BOS.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: SkystoneCastle.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: SkystoneCastle.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: SkystoneCastle.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: SkystoneCastle.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: SkystoneCastle.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: SkystoneCastle-Tweaks.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: SkystoneCastle-Tweaks.esp	1	SkystoneCastle.esp>
[00:17] [ListMasters] <Debug: Mannequins Behave.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Mannequins Behave.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Mannequins Behave.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Mannequins Behave.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Mannequins Behave.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: FEC.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: FEC.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: FEC.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: FEC.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: FEC-Pouch-Renamer.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: FEC-Pouch-Renamer.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: FEC-Pouch-Renamer.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: FEC-Pouch-Renamer.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: FEC-Pouch-Renamer.esp	4	FEC.esp>
[00:17] [ListMasters] <Debug: DeadlySpellImpacts.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: DeadlySpellImpacts.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: DeadlySpellImpacts.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: DeadlySpellImpacts.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: DeadlySpellImpacts.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: CC Open Helmets.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: CC Open Helmets.esp	1	Dawnguard.esm>
[00:17] [ListMasters] <Debug: CC Open Helmets.esp	2	Dragonborn.esm>
[00:17] [ListMasters] <Debug: DiverseDragonsCollectionSE.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: DiverseDragonsCollectionSE.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: DiverseDragonsCollectionSE.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: DiverseDragonsCollectionSE.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: OgSplendorDragons.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: OgSplendorDragons.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: OgSplendorDragons.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: OgSplendorDragons.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: AutoHideAmmo.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: No NPC Greetings.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: WM Flora Fixes.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: WM Flora Fixes.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: WM Flora Fixes.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: WM Flora Fixes.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: WM Flora Fixes.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: BetterBlendedMushrooms-WMFloraFixes-Patch.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: BetterBlendedMushrooms-WMFloraFixes-Patch.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: BetterBlendedMushrooms-WMFloraFixes-Patch.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: BetterBlendedMushrooms-WMFloraFixes-Patch.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: BetterBlendedMushrooms-WMFloraFixes-Patch.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: BetterBlendedMushrooms-WMFloraFixes-Patch.esp	5	blendedshrooms.esp>
[00:17] [ListMasters] <Debug: BetterBlendedMushrooms-WMFloraFixes-Patch.esp	6	WM Flora Fixes.esp>
[00:17] [ListMasters] <Debug: Dlizzio's Mesh Fixes.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Dlizzio's Mesh Fixes.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Dlizzio's Mesh Fixes.esp	2	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Immersive Patrols II.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Immersive Patrols II.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Immersive Patrols II.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Immersive Patrols II.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: RaceMenu.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: RaceMenuPlugin.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Fixed body collision.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: VioLens SE.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: VioLens SE.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: VioLens SE.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: VioLens SE.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: DD - Enhanced Blood Main.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: DD - Enhanced Blood Main.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: DD - Enhanced Blood Main.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: DD - Enhanced Blood Main.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: XPMSE.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: MCMHelper.esp	0	SkyUI_SE.esp>
[00:17] [ListMasters] <Debug: Disable Turn Animation.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Guard Dialogue Overhaul.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Guard Dialogue Overhaul.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: FCO - Follower Commentary Overhaul.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: FCO - Follower Commentary Overhaul.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Vokrii - Minimalistic Perks of Skyrim.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Vokrii - Minimalistic Perks of Skyrim.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Vokrii - Minimalistic Perks of Skyrim.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Vokrii - Minimalistic Perks of Skyrim.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Vokrii Rebalance + Apply Spell Conditions Fix Patch.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Vokrii Rebalance + Apply Spell Conditions Fix Patch.esp	1	Vokrii - Minimalistic Perks of Skyrim.esp>
[00:17] [ListMasters] <Debug: OwnCivilWar.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: OwnCivilWar.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Open Civil War Tweaks.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Open Civil War Tweaks.esp	1	OwnCivilWar.esp>
[00:17] [ListMasters] <Debug: AI Overhaul Lite.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: AI Overhaul Lite.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: AI Overhaul Lite.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: AI Overhaul Lite.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: AI Overhaul Lite.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Wildcat - Combat of Skyrim.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Wildcat - Combat of Skyrim.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Wildcat - Combat of Skyrim.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Wildcat - Combat of Skyrim.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Disable Wildcat Knockdown.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Disable Wildcat Knockdown.esp	1	Wildcat - Combat of Skyrim.esp>
[00:17] [ListMasters] <Debug: Rebirth Monster.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Rebirth Monster.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Rebirth Monster.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Rebirth Monster.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Rebirth Monster.esp	4	unofficial skyrim special edition patch.esp>
[00:17] [ListMasters] <Debug: BlinkTeleport.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: BlinkTeleport.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: MarkRecallNPC.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: MarkRecallNPC.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: NewVision.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: NewVision.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: UltimateSpells.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: UltimateSpells.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: UltimateSpells.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: ShieldSpells.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: ShieldSpells.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: ShieldSpells.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: ShieldSpells.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: PortalsTriple.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: PortalsTriple.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: PortalsTriple.esp	2	Dragonborn.esm>
[00:17] [ListMasters] <Debug: PortalsTriple-Addon-Easy.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: PortalsTriple-Addon-Easy.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: PortalsTriple-Addon-Easy.esp	2	Dragonborn.esm>
[00:17] [ListMasters] <Debug: PortalsTriple-Addon-Easy.esp	3	PortalsTriple.esp>
[00:17] [ListMasters] <Debug: BeastTail.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: BeastTail.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: FurMantle.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: FurMantle.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: WarmAndCold.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: ModernEbonyWeaponSet.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: SkyEbonyWeaponSet.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: SkyEbonyWeaponSet.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Full-Crossbow-Pack.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Full-Crossbow-Pack.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Full-Crossbow-Pack.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Full-Crossbow-Pack.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: SlowTimeHorn.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: SlowTimeHorn.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: SuperMine.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: SuperMine.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: SuperMine.esp	2	Dragonborn.esm>
[00:17] [ListMasters] <Debug: CookingExpanded.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: CookingExpanded.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: CookingExpanded - Hearthfire.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: CookingExpanded - Hearthfire.esp	1	HearthFires.esm>
[00:17] [ListMasters] <Debug: CookingExpanded - Hearthfire.esp	2	CookingExpanded.esp>
[00:17] [ListMasters] <Debug: CookingExpanded - Dragonborn.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: CookingExpanded - Dragonborn.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: CookingExpanded - Dragonborn.esp	2	Dragonborn.esm>
[00:17] [ListMasters] <Debug: SB_WindhelmEntrance.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: SB_WindhelmEntrance.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: RealisticRSChildren.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: RealisticRSChildren.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: RealisticRSChildren.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: RealisticRSChildren.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: RealisticRSChildren.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: RealisticRSChildren.esp	5	unofficial skyrim special edition patch.esp>
[00:17] [ListMasters] <Debug: RealisticRSChildren.esp	6	RSkyrimChildren.esm>
[00:17] [ListMasters] <Debug: RRSC-CRF-Patch.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: RRSC-CRF-Patch.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: RRSC-CRF-Patch.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: RRSC-CRF-Patch.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: RRSC-CRF-Patch.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: RRSC-CRF-Patch.esp	5	unofficial skyrim special edition patch.esp>
[00:17] [ListMasters] <Debug: RRSC-CRF-Patch.esp	6	RSkyrimChildren.esm>
[00:17] [ListMasters] <Debug: RRSC-CRF-Patch.esp	7	cutting room floor.esp>
[00:17] [ListMasters] <Debug: RRSC-CRF-Patch.esp	8	RealisticRSChildren.esp>
[00:17] [ListMasters] <Debug: RSC WT Patch.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: RSC WT Patch.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: RSC WT Patch.esp	2	RSkyrimChildren.esm>
[00:17] [ListMasters] <Debug: RSC WT Patch.esp	3	Wyrmstooth.esp>
[00:17] [ListMasters] <Debug: Wild World.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Wild World.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Wild World.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Wild World.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Wild World.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Wild World - SkyTEST.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Wild World - SkyTEST.esp	1	SkyTEST-RealisticAnimals&Predators.esp>
[00:17] [ListMasters] <Debug: Wild World - SkyTEST.esp	2	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Wild World - SkyTEST.esp	3	Wild World.esp>
[00:17] [ListMasters] <Debug: Wild World - Animallica.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Wild World - Animallica.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Wild World - Animallica.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Wild World - Animallica.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Wild World - Animallica.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Wild World - Animallica.esp	5	Wild World.esp>
[00:17] [ListMasters] <Debug: Wild World - Animallica.esp	6	Animallica.esp>
[00:17] [ListMasters] <Debug: Wild World - Rebirth Monster.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Wild World - Rebirth Monster.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Wild World - Rebirth Monster.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Wild World - Rebirth Monster.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Wild World - Rebirth Monster.esp	4	Wild World.esp>
[00:17] [ListMasters] <Debug: Wild World - Rebirth Monster.esp	5	Rebirth Monster.esp>
[00:17] [ListMasters] <Debug: CC-Fishing_WACCF_Patch.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: CC-Fishing_WACCF_Patch.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: CC-Fishing_WACCF_Patch.esp	2	HearthFires.esm>
[00:17] [ListMasters] <Debug: CC-Fishing_WACCF_Patch.esp	3	ccBGSSSE001-Fish.esm>
[00:17] [ListMasters] <Debug: CC-Fishing_WACCF_Patch.esp	4	Weapons Armor Clothing & Clutter Fixes.esp>
[00:17] [ListMasters] <Debug: WACCF_Survival Mode_Patch.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: WACCF_Survival Mode_Patch.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: WACCF_Survival Mode_Patch.esp	2	HearthFires.esm>
[00:17] [ListMasters] <Debug: WACCF_Survival Mode_Patch.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: WACCF_Survival Mode_Patch.esp	4	ccQDRSSE001-SurvivalMode.esl>
[00:17] [ListMasters] <Debug: WACCF_Survival Mode_Patch.esp	5	Weapons Armor Clothing & Clutter Fixes.esp>
[00:17] [ListMasters] <Debug: Saints&SeducersExtendedCut_WACCF.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Saints&SeducersExtendedCut_WACCF.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Saints&SeducersExtendedCut_WACCF.esp	2	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Saints&SeducersExtendedCut_WACCF.esp	3	ccBGSSSE025-AdvDSGS.esm>
[00:17] [ListMasters] <Debug: Saints&SeducersExtendedCut_WACCF.esp	4	Skyrim Extended Cut - Saints and Seducers.esp>
[00:17] [ListMasters] <Debug: Saints&SeducersExtendedCut_WACCF.esp	5	Weapons Armor Clothing & Clutter Fixes.esp>
[00:17] [ListMasters] <Debug: RSChildren_WACCF_Patch.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: RSChildren_WACCF_Patch.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: RSChildren_WACCF_Patch.esp	2	HearthFires.esm>
[00:17] [ListMasters] <Debug: RSChildren_WACCF_Patch.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: RSChildren_WACCF_Patch.esp	4	RSkyrimChildren.esm>
[00:17] [ListMasters] <Debug: RSChildren_WACCF_Patch.esp	5	Weapons Armor Clothing & Clutter Fixes.esp>
[00:17] [ListMasters] <Debug: CuttingRoomFloor_WACCF_Patch.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: CuttingRoomFloor_WACCF_Patch.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: CuttingRoomFloor_WACCF_Patch.esp	2	cutting room floor.esp>
[00:17] [ListMasters] <Debug: CuttingRoomFloor_WACCF_Patch.esp	3	Weapons Armor Clothing & Clutter Fixes.esp>
[00:17] [ListMasters] <Debug: Alternate start - live another life.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Alternate start - live another life.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Alternate start - live another life.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Alternate start - live another life.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Alternate start - live another life.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Alternate start - live another life.esp	5	ccBGSSSE001-Fish.esm>
[00:17] [ListMasters] <Debug: Alternate start - live another life.esp	6	ccQDRSSE001-SurvivalMode.esl>
[00:17] [ListMasters] <Debug: Alternate start - live another life.esp	7	ccBGSSSE037-Curios.esl>
[00:17] [ListMasters] <Debug: Alternate start - live another life.esp	8	ccBGSSSE025-AdvDSGS.esm>
[00:17] [ListMasters] <Debug: Alternate start - live another life.esp	9	unofficial skyrim special edition patch.esp>
[00:17] [ListMasters] <Debug: Alternate Start - Live Another Life_WACCF_Patch.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Alternate Start - Live Another Life_WACCF_Patch.esp	1	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Alternate Start - Live Another Life_WACCF_Patch.esp	2	HearthFires.esm>
[00:17] [ListMasters] <Debug: Alternate Start - Live Another Life_WACCF_Patch.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Alternate Start - Live Another Life_WACCF_Patch.esp	4	alternate start - live another life.esp>
[00:17] [ListMasters] <Debug: AS-LAL-TulliusHorseFix.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Landscape Fixes For Grass Mods.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Landscape Fixes For Grass Mods.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Landscape Fixes For Grass Mods.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Landscape Fixes For Grass Mods.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Landscape Fixes For Grass Mods.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Landscape For Grass Mods - Military Camps.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Landscape For Grass Mods - Military Camps.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Landscape For Grass Mods - Military Camps.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Landscape For Grass Mods - Military Camps.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Landscape For Grass Mods - Military Camps.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Landscape For Grass Mods - Military Camps.esp	5	Landscape Fixes For Grass Mods.esp>
[00:17] [ListMasters] <Debug: Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp	5	unofficial skyrim special edition patch.esp>
[00:17] [ListMasters] <Debug: Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp	6	Landscape Fixes For Grass Mods.esp>
[00:17] [ListMasters] <Debug: Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp	7	cutting room floor.esp>
[00:17] [ListMasters] <Debug: Landscape Fixes For Grass mods - Alternate start Locations.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Landscape Fixes For Grass mods - Alternate start Locations.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Landscape Fixes For Grass mods - Alternate start Locations.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Landscape Fixes For Grass mods - Alternate start Locations.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Landscape Fixes For Grass mods - Alternate start Locations.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Landscape Fixes For Grass mods - Alternate start Locations.esp	5	unofficial skyrim special edition patch.esp>
[00:17] [ListMasters] <Debug: Landscape Fixes For Grass mods - Alternate start Locations.esp	6	alternate start - live another life.esp>
[00:17] [ListMasters] <Debug: Landscape and Water Fixes - Patch - LFfGM.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Landscape and Water Fixes - Patch - LFfGM.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Landscape and Water Fixes - Patch - LFfGM.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Landscape and Water Fixes - Patch - LFfGM.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Landscape and Water Fixes - Patch - LFfGM.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Landscape and Water Fixes - Patch - LFfGM.esp	5	Landscape and Water Fixes.esp>
[00:17] [ListMasters] <Debug: Landscape and Water Fixes - Patch - LFfGM.esp	6	Landscape Fixes For Grass Mods.esp>
[00:17] [ListMasters] <Debug: Azurite Mists.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Azurite Mists.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Azurite Mists.esp	2	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Water mod.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Water mod.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Water mod.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Water mod.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Nchardak waterfall fix.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Nchardak waterfall fix.esp	1	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Enhanced Vanilla Trees SSE.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Enhanced Vanilla Trees SSE.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Enhanced Vanilla Trees SSE.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Enhanced Vanilla Trees SSE.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Enhanced Vanilla Trees SSE.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Verdant - A Skyrim Grass Plugin SSE Version.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Verdant - A Skyrim Grass Plugin SSE Version.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Verdant - A Skyrim Grass Plugin SSE Version.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Verdant - A Skyrim Grass Plugin SSE Version.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Verdant - A Skyrim Grass Plugin SSE Version.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Dual Wield Parrying_SKSE.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Dual Wield Parrying_SKSE.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Cold_Coldharbour_Weather.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Cold_Coldharbour_Weather.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Cold_Coldharbour_Weather.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Cold_Coldharbour_Weather.esp	3	Vigilant.esm>
[00:17] [ListMasters] <Debug: Compact-Spatial-Rift.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Compact-Spatial-Rift.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Compact-Spatial-Rift.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Compact-Spatial-Rift.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Compact-Spatial-Rift.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: StrongBreath.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: StrongBreath.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: ConsoleNoFog.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: DisableChildFlag.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: GMST-Tweaks.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: GMST-Tweaks.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: GMST-Tweaks.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: GMST-Tweaks.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: GMST-Tweaks.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: GMST-Tweaks.esp	5	ccBGSSSE001-Fish.esm>
[00:17] [ListMasters] <Debug: GMST-Tweaks.esp	6	ccQDRSSE001-SurvivalMode.esl>
[00:17] [ListMasters] <Debug: GMST-Tweaks.esp	7	ccBGSSSE037-Curios.esl>
[00:17] [ListMasters] <Debug: GMST-Tweaks.esp	8	ccBGSSSE025-AdvDSGS.esm>
[00:17] [ListMasters] <Debug: GMST-Tweaks.esp	9	unofficial skyrim special edition patch.esp>
[00:17] [ListMasters] <Debug: PWER.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: PWER.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: No-Death-Animations.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: No-Death-Animations.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: No-Death-Animations.esp	2	Dragonborn.esm>
[00:17] [ListMasters] <Debug: No-Distant-Clouds.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: MapJournal.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: MapJournal.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: DoorMaster.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: DoorMaster.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: MyOwnDraugr.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: MyOwnDraugr.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: MyOwnDraugr.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: ApplyVisualEffect.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: ApplyVisualEffect.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: PickTheUnpickable.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: SeparateHoodsLight.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: SeparateHoodsLight.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: SeparateHoodsLight.esp	2	Dragonborn.esm>
[00:17] [ListMasters] <Debug: EclipseSystem.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: EclipseSystem.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: EclipseSystem.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: GiveMeAll.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Ccedhsse002-splkntset.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Ccedhsse002-splkntset.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Ccedhsse002-splkntset.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Ccedhsse002-splkntset.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Ccedhsse002-splkntset.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: BeardMaskFix.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: BeardMaskFix.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: BeardMaskFix.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: BeardMaskFix.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: BeardMaskFix.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: BeardMaskFix_WACCF_Patch.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: BeardMaskFix_WACCF_Patch.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: BeardMaskFix_WACCF_Patch.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: BeardMaskFix_WACCF_Patch.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: BeardMaskFix_WACCF_Patch.esp	4	Weapons Armor Clothing & Clutter Fixes.esp>
[00:17] [ListMasters] <Debug: BeardMaskFix_WACCF_Patch.esp	5	BeardMaskFix.esp>
[00:17] [ListMasters] <Debug: Imp_helm_legend_BMF_WACCF_Patch.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Imp_helm_legend_BMF_WACCF_Patch.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Imp_helm_legend_BMF_WACCF_Patch.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Imp_helm_legend_BMF_WACCF_Patch.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Imp_helm_legend_BMF_WACCF_Patch.esp	4	Weapons Armor Clothing & Clutter Fixes.esp>
[00:17] [ListMasters] <Debug: Imp_helm_legend_BMF_WACCF_Patch.esp	5	imp_helm_legend.esp>
[00:17] [ListMasters] <Debug: Imp_helm_legend_BMF_WACCF_Patch.esp	6	BeardMaskFix.esp>
[00:17] [ListMasters] <Debug: I4IconAddon.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: I4IconAddon.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: I4IconAddon.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: I4IconAddon.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: I4IconAddon.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Next-Gen Decapitations.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Dual-Wield-Addon.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Dual-Wield-Addon.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Dual-Wield-Addon.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Dual-Wield-Addon.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: Dual-Wield-Addon.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: SellTorches.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: SkyrimConsole.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Dragonbone Ebonsteel Rustic Death Hounds.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Dragonbone Ebonsteel Rustic Death Hounds.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Dragonbone Ebonsteel Rustic Death Hounds.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Complicated-Mod-Item-Spawner.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Complicated-Mod-Item-Spawner.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Eat-Drink-Sleep Mod.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Eat-Drink-Sleep Mod.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Eat-Drink-Sleep Mod.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	3	HearthFires.esm>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	4	Dragonborn.esm>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	5	ccBGSSSE001-Fish.esm>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	6	ccBGSSSE025-AdvDSGS.esm>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	7	unofficial skyrim special edition patch.esp>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	8	Unofficial Skyrim Modders Patch.esp>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	9	Campfire.esm>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	10	Wyrmstooth.esp>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	11	DAc0da.esm>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	12	Vigilant.esm>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	13	Glenmoril.esm>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	14	Unslaad.esm>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	15	TheBawbsWardenOfTheCoast.esp>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	16	Skyrim Extended Cut - Saints and Seducers.esp>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	17	cutting room floor.esp>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	18	DoomEnchantment.esp>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	19	Weapons Armor Clothing & Clutter Fixes.esp>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	20	imp_helm_legend.esp>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	21	Vokrii - Minimalistic Perks of Skyrim.esp>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	22	Rebirth Monster.esp>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	23	NewVision.esp>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	24	PortalsTriple.esp>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	25	SlowTimeHorn.esp>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	26	GMST-Tweaks.esp>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	27	PWER.esp>
[00:17] [ListMasters] <Debug: EnchantCleaner.esp	28	MyOwnDraugr.esp>
[00:17] [ListMasters] <Debug: Blended Shorelines Universal.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Blended Shorelines Universal.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Blended Shorelines Universal.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Blended Shorelines Universal.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Blended Shorelines Universal.esp	4	ccBGSSSE025-AdvDSGS.esm>
[00:17] [ListMasters] <Debug: Blended Shorelines Universal.esp	5	Wyrmstooth.esp>
[00:17] [ListMasters] <Debug: Blended Shorelines Universal.esp	6	DAc0da.esm>
[00:17] [ListMasters] <Debug: Blended Shorelines Universal.esp	7	Vigilant.esm>
[00:17] [ListMasters] <Debug: Blended Shorelines Universal.esp	8	Glenmoril.esm>
[00:17] [ListMasters] <Debug: Blended Shorelines Universal.esp	9	TheBawbsWardenOfTheCoast.esp>
[00:17] [ListMasters] <Debug: Postprocess-Disabler.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: Postprocess-Disabler.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: Postprocess-Disabler.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: Postprocess-Disabler.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: Postprocess-Disabler.esp	4	ccBGSSSE001-Fish.esm>
[00:17] [ListMasters] <Debug: Postprocess-Disabler.esp	5	ccQDRSSE001-SurvivalMode.esl>
[00:17] [ListMasters] <Debug: Postprocess-Disabler.esp	6	ccBGSSSE025-AdvDSGS.esm>
[00:17] [ListMasters] <Debug: Postprocess-Disabler.esp	7	Campfire.esm>
[00:17] [ListMasters] <Debug: Postprocess-Disabler.esp	8	Wyrmstooth.esp>
[00:17] [ListMasters] <Debug: Postprocess-Disabler.esp	9	DAc0da.esm>
[00:17] [ListMasters] <Debug: Postprocess-Disabler.esp	10	Vigilant.esm>
[00:17] [ListMasters] <Debug: Postprocess-Disabler.esp	11	Glenmoril.esm>
[00:17] [ListMasters] <Debug: Postprocess-Disabler.esp	12	TheBawbsWardenOfTheCoast.esp>
[00:17] [ListMasters] <Debug: Postprocess-Disabler.esp	13	Skyrim Extended Cut - Saints and Seducers.esp>
[00:17] [ListMasters] <Debug: Postprocess-Disabler.esp	14	Rustic Weathers And Lighting.esp>
[00:17] [ListMasters] <Debug: Postprocess-Disabler.esp	15	DiverseDragonsCollectionSE.esp>
[00:17] [ListMasters] <Debug: Postprocess-Disabler.esp	16	Vokrii - Minimalistic Perks of Skyrim.esp>
[00:17] [ListMasters] <Debug: Postprocess-Disabler.esp	17	Cold_Coldharbour_Weather.esp>
[00:17] [ListMasters] <Debug: NoSaltUniversal.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: NoSaltUniversal.esp	1	HearthFires.esm>
[00:17] [ListMasters] <Debug: NoSaltUniversal.esp	2	Dragonborn.esm>
[00:17] [ListMasters] <Debug: NoSaltUniversal.esp	3	ccBGSSSE001-Fish.esm>
[00:17] [ListMasters] <Debug: NoSaltUniversal.esp	4	ccQDRSSE001-SurvivalMode.esl>
[00:17] [ListMasters] <Debug: NoSaltUniversal.esp	5	SkyTEST-RealisticAnimals&Predators.esp>
[00:17] [ListMasters] <Debug: NoSaltUniversal.esp	6	CookingExpanded.esp>
[00:17] [ListMasters] <Debug: NoSaltUniversal.esp	7	CookingExpanded - Dragonborn.esp>
[00:17] [ListMasters] <Debug: UltimateHeadparts.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: UltimateHeadparts.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: UltimateHeadparts.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: UltimateHeadparts.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: UltimateHeadparts.esp	4	ccBGSSSE001-Fish.esm>
[00:17] [ListMasters] <Debug: UltimateHeadparts.esp	5	ccBGSSSE025-AdvDSGS.esm>
[00:17] [ListMasters] <Debug: NMGE-Universal.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: NMGE-Universal.esp	1	Dawnguard.esm>
[00:17] [ListMasters] <Debug: NMGE-Universal.esp	2	Dragonborn.esm>
[00:17] [ListMasters] <Debug: NMGE-Universal.esp	3	ccBGSSSE001-Fish.esm>
[00:17] [ListMasters] <Debug: NMGE-Universal.esp	4	ccQDRSSE001-SurvivalMode.esl>
[00:17] [ListMasters] <Debug: NMGE-Universal.esp	5	ccBGSSSE025-AdvDSGS.esm>
[00:17] [ListMasters] <Debug: NMGE-Universal.esp	6	Campfire.esm>
[00:17] [ListMasters] <Debug: NMGE-Universal.esp	7	Wyrmstooth.esp>
[00:17] [ListMasters] <Debug: NMGE-Universal.esp	8	Vigilant.esm>
[00:17] [ListMasters] <Debug: NMGE-Universal.esp	9	Skyrim Extended Cut - Saints and Seducers.esp>
[00:17] [ListMasters] <Debug: NMGE-Universal.esp	10	TheBawbsWardenOfTheCoast.esp>
[00:17] [ListMasters] <Debug: NMGE-Universal.esp	11	DoomEnchantment.esp>
[00:17] [ListMasters] <Debug: NMGE-Universal.esp	12	FEC.esp>
[00:17] [ListMasters] <Debug: NMGE-Universal.esp	13	DiverseDragonsCollectionSE.esp>
[00:17] [ListMasters] <Debug: NMGE-Universal.esp	14	Vokrii - Minimalistic Perks of Skyrim.esp>
[00:17] [ListMasters] <Debug: NMGE-Universal.esp	15	Wildcat - Combat of Skyrim.esp>
[00:17] [ListMasters] <Debug: NMGE-Universal.esp	16	Rebirth Monster.esp>
[00:17] [ListMasters] <Debug: NMGE-Universal.esp	17	NewVision.esp>
[00:17] [ListMasters] <Debug: A Clear Map of Skyrim.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: A Clear Map of Skyrim.esp	1	Update.esm>
[00:17] [ListMasters] <Debug: A Clear Map of Skyrim.esp	2	Dawnguard.esm>
[00:17] [ListMasters] <Debug: A Clear Map of Skyrim.esp	3	Dragonborn.esm>
[00:17] [ListMasters] <Debug: ACMOS - Wyrmstooth.esp	0	Skyrim.esm>
[00:17] [ListMasters] <Debug: ACMOS - Wyrmstooth.esp	1	Wyrmstooth.esp>
[00:17] [ListMasters] <Debug: ACMOS - Wyrmstooth.esp	2	A Clear Map of Skyrim.esp>
[00:17] [ListMasters] <Debug: World-Map-Weather.esp	0	Skyrim.esm>
[00:17] [LoadPreset] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Presets\DynDOLOD_SSE_Default.ini>
[00:17] [dynCheckPath] <Debug: Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\DynDOLOD_Output\>
[00:17] [LoadRulesFile] <Notice: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Presets\DynDOLOD_SSE_Default.ini with 267 rules>
<Error: Deleted reference Update.esm [REFR:000C8701] (places TreeDeadShrub [TREE:000A731C] in GRUP Cell Temporary Children of FrostflowLighthouseExterior01 [CELL:00008F29] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,21))>
Large reference bugs workarounds: disabled (DynDOLOD.DLL: not NG, Scripts: not NG, Deleted references: yes)
<Warning: DynDOLOD.DLL from DynDOLOD DLL NG and Scripts not found. Dynamic LOD will use papyrus scripts. There will be large reference bugs.>
Loaded 2 base record swaps for season WIN
[01:14] [SavePreset] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Presets\DynDOLOD_SSE_Default.ini>
[01:14] [SavePreset] <Debug: TMemIniFile>
[01:14] [SaveRulesFile] <Debug: Saving 267 rules to F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Presets\DynDOLOD_SSE_Default.ini>
[01:14] [SaveRulesFile] <Debug: TMemIniFile>
[00:00] Loading High settings
[00:00] [AddOrGetPlugins] <Debug: BetterDynamicAsh-DisableRefs.esm>
[00:00] [AddNewPlugin] <Debug: Adding new DynDOLOD.esm>
[00:00] [AddNewPlugin] <Debug: Adding new DynDOLOD.esp>
[00:00] [AddNewPlugin] <Debug: Adding new Occlusion.esp>
[00:00] [AddOrGetPlugins] <Debug: Processing 1.71>
[00:00] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esp SkyrimSE.exe DynDOLOD_Quest "ThouShaltBowToQuest" [QUST:00000A11]>
[00:00] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esp SkyrimSE.exe DynDOLOD_MCM "ThouShaltBowToUser" [QUST:00000A0F]>
[00:00] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esp SkyrimSE.exe DynDOLOD_MasterActivator "ThouShaltBowToSheson" [ACTI:00000A01]>
[00:00] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esp SkyrimSE.exe DynDOLOD_MinionActivator "ThouShaltBowToFirstborn" [ACTI:00000A03]>
[00:00] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esp SkyrimSE.exe DynDOLOD_MasterActivator "ThouShaltBowToSheson" [ACTI:00000A01]>
[00:00] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esp SkyrimSE.exe 000000000000 [KYWD:00000A10]>
[00:00] [AddDynDOLODMainRecords] <Debug: 6N0O0S2E7H4S76O2T78T3I2M0B6U6S4>
[00:00] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esp SkyrimSE.exe 000000000000 [KYWD:00000A10]>
[00:00] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm SkyrimSE.exe 000000000000 [KYWD:00000A10]>
[00:00] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm SkyrimSE.exe 000000000000 [KYWD:00000A10]>
[00:00] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm fLargeRefMinSize [GMST:00000F92]>
[00:00] [CopyMainRecordToFile] <Debug: Upgrading form version 43 to 44 DynDOLOD.esm fLargeRefMinSize [GMST:00000F92]>
[00:00] [ReadPlugin] <Debug: Processing DynDOLOD.esp with 7 records>
[00:00] [ReadPlugin] <Debug: Processing DynDOLOD.esp DynDOLOD_MasterActivator "ThouShaltBowToSheson" [ACTI:7A000901]>
[00:00] [ReadPlugin] <Debug: Processing DynDOLOD.esp DynDOLOD_MinionActivator "ThouShaltBowToFirstborn" [ACTI:7A000903]>
[00:00] [ReadPlugin] <Debug: Processing DynDOLOD.esp DynDOLOD_ObjectActivator "ThouShaltBowToObject" [ACTI:7A000905]>
[00:00] [ReadPlugin] <Debug: Processing DynDOLOD.esp DynDOLOD_MCM "ThouShaltBowToUser" [QUST:7A00090F]>
[00:00] [ReadPlugin] <Debug: Processing DynDOLOD.esp DynDOLOD_Quest "ThouShaltBowToQuest" [QUST:7A000911]>
[00:00] [ReadPlugin] <Debug: Processing DynDOLOD.esm with 4 records>
[00:00] [ReadPlugin] <Debug: Processing DynDOLOD.esm DynDOLOD_WorshipperActivator [STAT:79000926]>
[00:00] [LoadObjectID] <Debug: Loading DynDOLOD.esp next object ID from C:\Users\Admin\AppData\Local\Skyrim Special Edition\DynDOLODesp.fid for rolling updates>
[00:00] [LoadObjectID] <Debug: Next object ID 25896 for DynDOLOD.esp>
[00:00] [LoadObjectID] <Debug: Loading DynDOLOD.esm next object ID from C:\Users\Admin\AppData\Local\Skyrim Special Edition\DynDOLODesm.fid for rolling updates>
[00:00] [LoadObjectID] <Debug: Next object ID F374 for DynDOLOD.esm>
[00:00] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm SkyrimSE.exe DynDOLOD_HolyCow [STAT:00000A20]>
[00:00] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm SkyrimSE.exe DynDOLOD_HolyCowScreen [LSCR:00000A40]>
[00:00] [AddModel] <Debug: Meshes\DynDOLOD\lod\clutter\holycow_dyndolod_load.nif Mesh01 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DynDOLOD.esm DynDOLOD_HolyCow1 [STAT:79000920]>
[00:00] [AddModel] <Debug: Meshes\DynDOLOD\lod\clutter\holycow_dyndolod_load.nif Mesh01 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade DynDOLOD.esm DynDOLOD_HolyCow1 [STAT:79000920]>
[00:00] [AddModel] <Debug: Meshes\DynDOLOD\lod\clutter\holycow_dyndolod_load.nif LoadScreenCow:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DynDOLOD.esm DynDOLOD_HolyCow1 [STAT:79000920]>
[00:00] [AddModel] <Debug: Meshes\DynDOLOD\lod\clutter\holycow_dyndolod_load.nif LoadScreenCow:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade DynDOLOD.esm DynDOLOD_HolyCow1 [STAT:79000920]>
[00:00] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm SkyrimSE.exe DynDOLOD_FirstbornGirl [STAT:00000A21]>
[00:00] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm SkyrimSE.exe DynDOLOD_FirstbornGirlScreen [LSCR:00000A41]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionGirl01.nif Girl01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DynDOLOD.esm DynDOLOD_FirstbornGirl1 [STAT:79000922]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionGirl01.nif Girl01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DynDOLOD.esm DynDOLOD_FirstbornGirl1 [STAT:79000922]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionGirl01.nif Girl01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DynDOLOD.esm DynDOLOD_FirstbornGirl1 [STAT:79000922]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionGirl01.nif Girl01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Soft_Lighting DynDOLOD.esm DynDOLOD_FirstbornGirl1 [STAT:79000922]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionGirl01.nif Girl01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DynDOLOD.esm DynDOLOD_FirstbornGirl1 [STAT:79000922]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionGirl01.nif Girl01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DynDOLOD.esm DynDOLOD_FirstbornGirl1 [STAT:79000922]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionGirl01.nif Girl01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DynDOLOD.esm DynDOLOD_FirstbornGirl1 [STAT:79000922]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionGirl01.nif Girl01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DynDOLOD.esm DynDOLOD_FirstbornGirl1 [STAT:79000922]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionGirl01.nif Girl01:4 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DynDOLOD.esm DynDOLOD_FirstbornGirl1 [STAT:79000922]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionGirl01.nif Girl01:4 Shader Flags 2: ZBuffer_Write DynDOLOD.esm DynDOLOD_FirstbornGirl1 [STAT:79000922]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionGirl01.nif Girl01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DynDOLOD.esm DynDOLOD_FirstbornGirl1 [STAT:79000922]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionGirl01.nif Girl01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DynDOLOD.esm DynDOLOD_FirstbornGirl1 [STAT:79000922]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionGirl01.nif Girl01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DynDOLOD.esm DynDOLOD_FirstbornGirl1 [STAT:79000922]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionGirl01.nif Girl01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Soft_Lighting DynDOLOD.esm DynDOLOD_FirstbornGirl1 [STAT:79000922]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionGirl01.nif Girl01:Feet Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DynDOLOD.esm DynDOLOD_FirstbornGirl1 [STAT:79000922]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionGirl01.nif Girl01:Feet Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Soft_Lighting DynDOLOD.esm DynDOLOD_FirstbornGirl1 [STAT:79000922]>
[00:00] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm SkyrimSE.exe DynDOLOD_FirstbornBoy [STAT:00000A22]>
[00:00] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm SkyrimSE.exe DynDOLOD_FirstbornBoyScreen [LSCR:00000A42]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionBoy01.nif Boy01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DynDOLOD.esm DynDOLOD_FirstbornBoy1 [STAT:79000924]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionBoy01.nif Boy01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DynDOLOD.esm DynDOLOD_FirstbornBoy1 [STAT:79000924]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionBoy01.nif Boy01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DynDOLOD.esm DynDOLOD_FirstbornBoy1 [STAT:79000924]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionBoy01.nif Boy01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Soft_Lighting DynDOLOD.esm DynDOLOD_FirstbornBoy1 [STAT:79000924]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionBoy01.nif Boy01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DynDOLOD.esm DynDOLOD_FirstbornBoy1 [STAT:79000924]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionBoy01.nif Boy01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DynDOLOD.esm DynDOLOD_FirstbornBoy1 [STAT:79000924]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionBoy01.nif Boy01:3 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DynDOLOD.esm DynDOLOD_FirstbornBoy1 [STAT:79000924]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionBoy01.nif Boy01:3 Shader Flags 2: ZBuffer_Write DynDOLOD.esm DynDOLOD_FirstbornBoy1 [STAT:79000924]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionBoy01.nif Boy01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DynDOLOD.esm DynDOLOD_FirstbornBoy1 [STAT:79000924]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionBoy01.nif Boy01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DynDOLOD.esm DynDOLOD_FirstbornBoy1 [STAT:79000924]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionBoy01.nif Boy01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DynDOLOD.esm DynDOLOD_FirstbornBoy1 [STAT:79000924]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionBoy01.nif Boy01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Soft_Lighting DynDOLOD.esm DynDOLOD_FirstbornBoy1 [STAT:79000924]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionBoy01.nif Boy01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DynDOLOD.esm DynDOLOD_FirstbornBoy1 [STAT:79000924]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionBoy01.nif Boy01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Soft_Lighting DynDOLOD.esm DynDOLOD_FirstbornBoy1 [STAT:79000924]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionBoy01.nif Boy01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DynDOLOD.esm DynDOLOD_FirstbornBoy1 [STAT:79000924]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionBoy01.nif Boy01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DynDOLOD.esm DynDOLOD_FirstbornBoy1 [STAT:79000924]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionBoy01.nif Boy01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DynDOLOD.esm DynDOLOD_FirstbornBoy1 [STAT:79000924]>
[00:00] [AddModel] <Debug: Meshes\_BYOH\LoadsScreens\LoadScreenAdoptionBoy01.nif Boy01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DynDOLOD.esm DynDOLOD_FirstbornBoy1 [STAT:79000924]>
[00:00] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esp SkyrimSE.exe DynDOLOD_HolyCow [STAT:00000A20]>
[00:00] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esp SkyrimSE.exe DynDOLOD_HolyCowScreen [LSCR:00000A40]>
[00:00] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esp SkyrimSE.exe DynDOLOD_FirstbornGirl [STAT:00000A21]>
[00:00] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esp SkyrimSE.exe DynDOLOD_FirstbornGirlScreen [LSCR:00000A41]>
[00:00] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esp SkyrimSE.exe DynDOLOD_FirstbornBoy [STAT:00000A22]>
[00:00] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esp SkyrimSE.exe DynDOLOD_FirstbornBoyScreen [LSCR:00000A42]>
[00:00] [AddOrGetPlugins] <Debug: DynDOLOD.esp=210 >= 208, DynDOLOD.esm=209 >= 30>
[00:00] [BuildLargeReferences] <Debug: Gathering large references Tamriel Skyrim.esm Tamriel "Скайрим" [WRLD:0000003C]>
[00:00] [LoadLargeReferences] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Skyrim.esm_24BB49CD_Tamriel.txt>
[00:00] [RNAMSub] <Debug: Large reference added by Dawnguard.esm not defined in master plugin Skyrim.esm [REFR:000E0C2E] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of ArcwindPointExterior09 [CELL:000098D8] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-26))>
[00:00] [RNAMSub] <Debug: Large reference added by Dawnguard.esm not defined in master plugin Skyrim.esm [REFR:000E0C2E] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of ArcwindPointExterior09 [CELL:000098D8] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-26))>
[00:00] 	0	0	00	ESM	24BB49CD	1.71	Skyrim.esm
[00:00] 	1	0	00		221D7639	1.7	SkyrimSE.exe
[00:00] 	2	1	01	ESM	E6BA88BB	1.71	Update.esm
[00:00] 	3	2	02	ESM	D399544A	1.71	Dawnguard.esm
[00:00] 	4	3	03	ESM	A1EC149B	1.71	HearthFires.esm
[00:00] 	5	4	04	ESM	1120165C	1.71	Dragonborn.esm
[00:00] 	6	5	05	ESM	70E3300E	1.71	ccBGSSSE001-Fish.esm
[00:00] 	7	6	FE 000	ESM ESL	25BC177E	1.7	ccQDRSSE001-SurvivalMode.esl
[00:00] 	8	7	FE 001	ESM ESL	1BF81A3C	1.7	ccBGSSSE037-Curios.esl
[00:00] 	9	8	06	ESM	EBBC9DA9	1.71	ccBGSSSE025-AdvDSGS.esm
[00:00] 	10	9	FE 002	ESM ESL	7898501C	1.71	_ResourcePack.esl
[00:00] 	11	10	07	ESM	F8C87AFB	1.71	unofficial skyrim special edition patch.esp
[00:00] 	12	11	08	ESM	EF2229A2	1.7	Unofficial Skyrim Modders Patch.esp
[00:00] 	13	12	FE 003	ESM ESL	224E3781	1.7	Skyrim Project Optimization - Full ESL Version.esm
[00:00] 	14	13	09	ESM	16E2A0FE	1.7	Campfire.esm
[00:00] 	15	14	FE 004	ESM ESL	A7D53016	1.7	Landscape and Water Fixes.esp
[00:00] 	16	15	0A	ESM	3E010234	1.7	Wyrmstooth.esp
[00:00] 	17	16	0B	ESM	2406815F	1.7	FISS.esp
[00:00] 	18	17	0C	ESM	264184BD	1.7	DAc0da.esm
[00:00] 	19	18	0D	ESM	A01989DF	1.7	Vigilant.esm
[00:00] 	20	19	0E	ESM	2FDBF46F	1.7	Glenmoril.esm
[00:00] 	21	20	0F	ESM	EC9AC85D	1.7	Unslaad.esm
[00:00] 	22	21	10	ESM	5F09F6DE	1.7	TheBawbsWardenOfTheCoast.esp
[00:00] 	23	22	11	ESM	315F2FC4	1.7	Skyrim Extended Cut - Saints and Seducers.esp
[00:00] 	24	23	FE 005	ESM ESL	870629BC	1.7	Skyrim Extended Cut - Saints and Seducers - Localized.esp
[00:00] 	25	24	FE 006	ESM ESL	48C87166	1.7	AHZmoreHUD.esl
[00:00] 	26	25	FE 007	ESM ESL	A658AD75	1.7	iWant Widgets.esl
[00:00] 	27	26	12	ESM	90EFE872	1.7	RSkyrimChildren.esm
[00:00] 	28	27	FE 008	ESM ESL	62D8C4B3	1.7	Expressive Facegen Morphs.esl
[00:00] 	29	28	FE 009	ESM ESL	E7652BE3	1.7	DynamicCollisionAdjustment.esl
[00:00] 	30	29	13	ESM	268FA37C	1.7	Better Dynamic Snow SE - DisableRefs.esm
[00:00] 	31	30	14	ESM	FD6C486D	1.7	BetterDynamicAsh-DisableRefs.esm
[00:00] 	32	31	15		FF77F980	1.7	SkyTEST-RealisticAnimals&Predators.esp
[00:00] 	33	32	16		BA97F583	1.7	Skytest Creature Extension.esp
[00:00] 	34	33	17		E3DC9C6B	1.7	Animallica.esp
[00:00] 	35	34	18		12A4A145	1.7	Skytest Animallica.esp
[00:00] 	36	35	19		D5B37570	1.71	cutting room floor.esp
[00:00] 	37	36	1A		FF385919	1.7	UIExtensions.esp
[00:00] 	38	37	1B		79ACE179	1.7	SkyUI_SE.esp
[00:00] 	39	38	FE 00A	ESL	1180E7CE	1.7	Free Campfire Recipes.esp
[00:00] 	40	39	1C		2DCA0969	1.7	AcquisitiveSoulGemMultithreaded.esp
[00:00] 	41	40	FE 00B	ESL	1ECBEF0A	1.7	ASGM-Tweaks.esp
[00:00] 	42	41	FE 00C	ESL	017A9044	1.7	Vigilant Voiced.esp
[00:00] 	43	42	1D		FF39754D	1.7	JaxonzRenamer.esp
[00:00] 	44	43	1E		A471B2D1	1.7	AMatterOfTime.esp
[00:00] 	45	44	1F		549F9D2F	1.7	SoulGemReforged.esp
[00:00] 	46	45	FE 00D	ESL	1ABE85C3	1.7	UniversalAutoSort.esp
[00:00] 	47	46	FE 00E	ESL	616C116B	1.7	SimpleBarenziah.esp
[00:00] 	48	47	FE 00F	ESL	04AB57E9	1.7	SimpleJiub.esp
[00:00] 	49	48	FE 010	ESL	0A5031C7	1.7	MyOwnBag.esp
[00:00] 	50	49	20		47241742	1.7	DoomEnchantment.esp
[00:00] 	51	50	21		7DBD68B9	1.7	AlwaysPickUpBooks.esp
[00:00] 	52	51	22		F9FE5FE9	1.7	DisableFastTravel.esp
[00:00] 	53	52	23		0A865BE3	1.7	Free-BYOH-Recipes.esp
[00:00] 	54	53	24		1A902CD4	1.7	Ice-Wraith-Teeth-Fix.esp
[00:00] 	55	54	25		292DDD31	1.7	RSChildren.esp
[00:00] 	56	55	26		D01DFEAB	1.7	CRF_RSChildrenPatch.esp
[00:00] 	57	56	FE 011	ESL	ABCA3663	1.7	Glenmoril-RSChildren-Patch.esp
[00:00] 	58	57	27		FB5469C5	1.7	HMB TCC.esp
[00:00] 	59	58	28		CA4450A3	1.7	Survival Mode Patches - Campfire.esp
[00:00] 	60	59	29		436AC091	1.7	Weapons Armor Clothing & Clutter Fixes.esp
[00:00] 	61	60	2A		E776A085	1.7	imp_helm_legend.esp
[00:00] 	62	61	2B		FB71D7EA	1.7	SMIM-SE-Merged-All.esp
[00:00] 	63	62	2C		8C9C032E	1.7	BlendedRoads.esp
[00:00] 	64	63	2D		848143AA	1.7	Lit Road Signs.esp
[00:00] 	65	64	FE 012	ESL	9A9627ED	1.7	CC-Enhanced-Ore-Veins.esp
[00:00] 	66	65	FE 013	ESL	15BF7719	1.7	Wyrmstooth-Custom-Patch.esp
[00:00] 	67	66	2E		546B0D5A	1.71	RelightingSkyrim_SSE.esp
[00:00] 	68	67	2F		B1B584E5	1.7	Luminosity Lighting Overhaul.esp
[00:00] 	69	68	30		265533E2	1.7	Rustic Weathers And Lighting.esp
[00:00] 	70	69	31		705AE7F9	1.7	TrueStormsSE.esp
[00:00] 	71	70	32		93EB52AB	1.7	Rustic_TS_Patch_Nimbus.esp
[00:00] 	72	71	33		6BC2157D	1.7	Better Dynamic Snow SE.esp
[00:00] 	73	72	34		DF905664	1.7	Better Dynamic Ash.esp
[00:00] 	74	73	FE 014	ESL	4BA5B7F1	1.7	Solitude Braziers.esp
[00:00] 	75	74	FE 015	ESL	F934C60A	1.7	shalidor's maze fixes.esp
[00:00] 	76	75	FE 016	ESL	40141540	1.7	blendedshrooms.esp
[00:00] 	77	76	FE 017	ESL	18123299	1.7	Stones of Solitude.esp
[00:00] 	78	77	FE 018	ESL	2323D15F	1.7	ALT - The Snow Elves Throne - BOS.esp
[00:00] 	79	78	35		F7B401D3	1.7	SkystoneCastle.esp
[00:00] 	80	79	36		13D3F716	1.7	SkystoneCastle-Tweaks.esp
[00:00] 	81	80	FE 019	ESL	B0202014	1.7	Mannequins Behave.esp
[00:00] 	82	81	FE 01A	ESL	3BDA1466	1.7	FEC.esp
[00:00] 	83	82	FE 01B	ESL	B55AD7DD	1.71	FEC-Pouch-Renamer.esp
[00:00] 	84	83	37		759121EA	1.7	DeadlySpellImpacts.esp
[00:00] 	85	84	FE 01C	ESL	EBE7DC3E	1.7	CC Open Helmets.esp
[00:00] 	86	85	38		D66AA883	1.7	DiverseDragonsCollectionSE.esp
[00:00] 	87	86	39		AC9D36A3	1.7	ogSplendorDragons.esp
[00:00] 	88	87	3A		5AE9502C	1.7	AutoHideAmmo.esp
[00:00] 	89	88	3B		BFBCD2DC	1.7	No NPC Greetings.esp
[00:00] 	90	89	3C		4C83CB3D	1.7	WM Flora Fixes.esp
[00:00] 	91	90	FE 01D	ESL	E8D1A17E	1.7	BetterBlendedMushrooms-WMFloraFixes-Patch.esp
[00:00] 	92	91	FE 01E	ESL	0B9B608D	1.7	Dlizzio's Mesh Fixes.esp
[00:00] 	93	92	3D		4BC03FEB	1.71	Immersive Patrols II.esp
[00:00] 	94	93	3E		7A89300E	1.7	RaceMenu.esp
[00:00] 	95	94	3F		8FF336FE	1.7	RaceMenuPlugin.esp
[00:00] 	96	95	40		9DEAF928	1.7	Fixed body collision.esp
[00:00] 	97	96	41		3751A15C	1.7	VioLens SE.esp
[00:00] 	98	97	42		E3B9201C	1.7	dD - Enhanced Blood Main.esp
[00:00] 	99	98	43		47C8195C	1.7	CommunityOverlays1_0T30.esp
[00:00] 	100	99	44		4CE9442B	1.7	CommunityOverlays2_31T50.esp
[00:00] 	101	100	45		0280DC7A	1.7	CommunityOverlays3.esp
[00:00] 	102	101	46		65BFBDE2	1.7	XPMSE.esp
[00:00] 	103	102	47		8699147D	1.7	FNIS.esp
[00:00] 	104	103	FE 01F	ESL	3421A4DF	1.7	MCMHelper.esp
[00:00] 	105	104	FE 020	ESL	AF8C7D63	1.7	Disable Turn Animation.esp
[00:00] 	106	105	48		DD4C85A5	1.7	Guard Dialogue Overhaul.esp
[00:00] 	107	106	49		0FDB86EA	1.7	FCO - Follower Commentary Overhaul.esp
[00:00] 	108	107	4A		CCD31E7F	1.7	Vokrii - Minimalistic Perks of Skyrim.esp
[00:00] 	109	108	FE 021	ESL	62C8B580	1.7	Vokrii Rebalance + Apply Spell Conditions Fix Patch.esp
[00:00] 	110	109	4B		5F080B48	1.7	OwnCivilWar.esp
[00:00] 	111	110	FE 022	ESL	4FADC39E	1.71	Open Civil War Tweaks.esp
[00:00] 	112	111	4C		12AF67C8	1.71	AI Overhaul Lite.esp
[00:00] 	113	112	4D		19F72D72	1.7	Wildcat - Combat of Skyrim.esp
[00:00] 	114	113	FE 023	ESL	EFAADFE7	1.7	Disable Wildcat Knockdown.esp
[00:00] 	115	114	4E		1476FE23	1.7	Rebirth Monster.esp
[00:00] 	116	115	4F		807DF7EC	1.7	BlinkTeleport.esp
[00:00] 	117	116	50		7F07B237	1.7	MarkRecallNPC.esp
[00:00] 	118	117	FE 024	ESL	1C18FA9A	1.7	NewVision.esp
[00:00] 	119	118	51		D5257E11	1.7	UltimateSpells.esp
[00:00] 	120	119	52		CC325122	1.7	ShieldSpells.esp
[00:00] 	121	120	53		1B17DADB	1.7	PortalsTriple.esp
[00:00] 	122	121	54		80663E19	1.7	PortalsTriple-Addon-Easy.esp
[00:00] 	123	122	55		B3758838	1.7	BeastTail.esp
[00:00] 	124	123	56		8D2F705F	1.7	FurMantle.esp
[00:00] 	125	124	57		45D00495	1.7	WarmAndCold.esp
[00:00] 	126	125	FE 025	ESL	09C34127	1.7	ModernEbonyWeaponSet.esp
[00:00] 	127	126	FE 026	ESL	929C745E	1.7	SkyEbonyWeaponSet.esp
[00:00] 	128	127	FE 027	ESL	6EA441C6	1.7	Full-Crossbow-Pack.esp
[00:00] 	129	128	58		CD113819	1.7	SlowTimeHorn.esp
[00:00] 	130	129	59		4582429C	1.7	SuperMine.esp
[00:00] 	131	130	5A		4D5F3835	1.7	CookingExpanded.esp
[00:00] 	132	131	5B		CB819D6F	1.7	CookingExpanded - Hearthfire.esp
[00:00] 	133	132	5C		94E6051B	1.7	CookingExpanded - Dragonborn.esp
[00:00] 	134	133	5D		7F147EE5	1.7	SB_WindhelmEntrance.esp
[00:00] 	135	134	FE 028	ESL	381E90D5	1.7	RealisticRSChildren.esp
[00:00] 	136	135	5E		9E583B94	1.7	RRSC-CRF-Patch.esp
[00:00] 	137	136	5F		B6E391DF	1.7	RSC WT Patch.esp
[00:00] 	138	137	60		66867AE4	1.7	Wild World.esp
[00:00] 	139	138	61		22143AAE	1.7	Wild World - SkyTEST.esp
[00:00] 	140	139	62		D7FA2390	1.7	Wild World - Animallica.esp
[00:00] 	141	140	63		EAE085A7	1.7	Wild World - Rebirth Monster.esp
[00:00] 	142	141	FE 029	ESL	D35EDC17	1.7	CC-Fishing_WACCF_Patch.esp
[00:00] 	143	142	FE 02A	ESL	D7E5AA47	1.7	WACCF_Survival Mode_Patch.esp
[00:00] 	144	143	FE 02B	ESL	710032AE	1.7	Saints&SeducersExtendedCut_WACCF.esp
[00:00] 	145	144	FE 02C	ESL	643F5DE4	1.7	RSChildren_WACCF_Patch.esp
[00:00] 	146	145	FE 02D	ESL	7B16C6B1	1.7	CuttingRoomFloor_WACCF_Patch.esp
[00:00] 	147	146	64		B60F99A8	1.71	alternate start - live another life.esp
[00:00] 	148	147	FE 02E	ESL	C9649C94	1.7	Alternate Start - Live Another Life_WACCF_Patch.esp
[00:00] 	149	148	FE 02F	ESL	1224BB8F	1.7	AS-LAL-TulliusHorseFix.esp
[00:00] 	150	149	65		4BC46D4C	1.7	Landscape Fixes For Grass Mods.esp
[00:00] 	151	150	FE 030	ESL	0F7DE7C6	1.7	Landscape For Grass Mods - Military Camps.esp
[00:00] 	152	151	FE 031	ESL	F3CDF156	1.7	Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp
[00:00] 	153	152	FE 032	ESL	B8A7B68D	1.7	Landscape Fixes For Grass mods - Alternate start Locations.esp
[00:00] 	154	153	FE 033	ESL	A26DAE97	1.7	Landscape and Water Fixes - Patch - LFfGM.esp
[00:00] 	155	154	66		B8170ADD	1.7	Azurite Mists.esp
[00:00] 	156	155	FE 034	ESL	AEAE05CA	1.7	water mod.esp
[00:00] 	157	156	FE 035	ESL	BBD3ED9B	1.7	nchardak waterfall fix.esp
[00:00] 	158	157	67		0592F289	1.7	Enhanced Vanilla Trees SSE.esp
[00:00] 	159	158	FE 036	ESL	B1850C3A	1.7	Verdant - A Skyrim Grass Plugin SSE Version.esp
[00:00] 	160	159	68		D89359B6	1.7	Dual Wield Parrying_SKSE.esp
[00:00] 	161	160	FE 037	ESL	00D5810E	1.7	Cold_Coldharbour_Weather.esp
[00:00] 	162	161	FE 038	ESL	3DEB54EF	1.7	SimpleLight.esp
[00:00] 	163	162	FE 039	ESL	3DD02106	1.7	RequiredKeyTweaks.esp
[00:00] 	164	163	FE 03A	ESL	BFE25FF6	1.7	Compact-Spatial-Rift.esp
[00:00] 	165	164	69		4A788557	1.7	StrongBreath.esp
[00:00] 	166	165	FE 03B	ESL	5F2AD7A2	1.7	ConsoleNoFog.esp
[00:00] 	167	166	6A		271EB933	1.7	SimpleEssential.esp
[00:00] 	168	167	6B		F8DF026F	1.7	SaveHotKeyMCM.esp
[00:00] 	169	168	FE 03C	ESL	CC9BFBA7	1.7	DisableChildFlag.esp
[00:00] 	170	169	6C		BD26E1BC	1.7	GMST-Tweaks.esp
[00:00] 	171	170	6D		A3AF0E3C	1.7	PWER.esp
[00:00] 	172	171	FE 03D	ESL	61BE6A00	1.7	LockPro.esp
[00:00] 	173	172	6E		9E9F0031	1.7	No-Death-Animations.esp
[00:00] 	174	173	6F		4C5E657C	1.7	UnlimitedArrows.esp
[00:00] 	175	174	70		43266EC0	1.7	No-Distant-Clouds.esp
[00:00] 	176	175	FE 03E	ESL	3ED09F90	1.7	BarterFix-UnlimitedGold.esp
[00:00] 	177	176	71		DAE82B9E	1.7	MapJournal.esp
[00:00] 	178	177	72		8A092B56	1.7	DoorMaster.esp
[00:00] 	179	178	73		0FE5224C	1.7	MyOwnDraugr.esp
[00:00] 	180	179	FE 03F	ESL	446721D8	1.7	ApplyVisualEffect.esp
[00:00] 	181	180	FE 040	ESL	FD9859B2	1.7	PickTheUnpickable.esp
[00:00] 	182	181	FE 041	ESL	AD9865E9	1.7	SeparateHoodsLight.esp
[00:00] 	183	182	74		C42DDDCF	1.7	EclipseSystem.esp
[00:00] 	184	183	FE 042	ESL	9189925B	1.7	GiveMeAll.esp
[00:00] 	185	184	FE 043	ESL	A13D4614	1.7	ccedhsse002-splkntset.esp
[00:00] 	186	185	FE 044	ESL	7D1ACA8C	1.7	BeardMaskFix.esp
[00:00] 	187	186	FE 045	ESL	6CE8B34A	1.7	BeardMaskFix_WACCF_Patch.esp
[00:00] 	188	187	FE 046	ESL	9B8EC35C	1.7	imp_helm_legend_BMF_WACCF_Patch.esp
[00:00] 	189	188	FE 047	ESL	58B7C727	1.7	I4IconAddon.esp
[00:00] 	190	189	FE 048	ESL	D7E903B5	1.7	Next-Gen Decapitations.esp
[00:00] 	191	190	FE 049	ESL	81598DDE	1.7	Dual-Wield-Addon.esp
[00:00] 	192	191	FE 04A	ESL	F97A35D3	1.7	OAR-PCEA.esp
[00:00] 	193	192	FE 04B	ESL	58C1F268	1.7	SellTorches.esp
[00:00] 	194	193	FE 04C	ESL	96549635	1.71	SkyrimConsole.esp
[00:00] 	195	194	FE 04D	ESL	CB00B245	1.7	ConsoleCommandsForEveryone.esp
[00:00] 	196	195	FE 04E	ESL	44D1A671	1.7	CCFE-Example-Addon.esp
[00:00] 	197	196	FE 04F	ESL	17379091	1.7	DCAU.esp
[00:00] 	198	197	75		D5316788	1.7	Dragonbone Ebonsteel Rustic Death Hounds.esp
[00:00] 	199	198	FE 050	ESL	E541E47A	1.71	Complicated-Mod-Item-Spawner.esp
[00:00] 	200	199	76		42901988	1.7	Eat-Drink-Sleep Mod.esp
[00:00] 	201	200	77		6CB7E153	1.7	EnchantCleaner.esp
[00:00] 	202	201	FE 051	ESL	A0534D0D	1.71	Blended Shorelines Universal.esp
[00:00] 	203	202	FE 052	ESL	641FED5F	1.71	Postprocess-Disabler.esp
[00:00] 	204	203	78		85C79578	1.7	NoSaltUniversal.esp
[00:00] 	205	204	FE 053	ESL	56D03BA5	1.7	UltimateHeadparts.esp
[00:00] 	206	205	FE 054	ESL	ACBFB011	1.7	NMGE-Universal.esp
[00:00] 	207	206	FE 055	ESL	DC04B3C2	1.7	A Clear Map of Skyrim.esp
[00:00] 	208	207	FE 056	ESL	46E9305F	1.7	ACMOS - Wyrmstooth.esp
[00:00] 	209	208	FE 057	ESL	3BAFB67C	1.7	World-Map-Weather.esp
[00:00] 	210	209	79	ESM	00000000	1.71	DynDOLOD.esm
[00:00] 	211	210	7A		00000000	1.71	DynDOLOD.esp
[00:00] 	212	211	FE 058	ESL	00000000	1.71	Occlusion.esp
[00:00] Gathering large references
[00:00] [BuildLargeReferences] <Debug: Found 34864 large references Skyrim.esm Tamriel "Скайрим" [WRLD:0000003C]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references DLC2SolstheimWorld Dragonborn.esm DLC2SolstheimWorld "Солстейм" [WRLD:04000800]>
[00:00] [LoadLargeReferences] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Dragonborn.esm_1120165C_DLC2SolstheimWorld.txt>
[00:00] [BuildLargeReferences] <Debug: Found 3085 large references Dragonborn.esm DLC2SolstheimWorld "Солстейм" [WRLD:04000800]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references MarkarthWorld Skyrim.esm MarkarthWorld "Маркарт" [WRLD:00016D71]>
[00:00] [LoadLargeReferences] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Skyrim.esm_24BB49CD_MarkarthWorld.txt>
[00:00] [BuildLargeReferences] <Debug: Found 242 large references Skyrim.esm MarkarthWorld "Маркарт" [WRLD:00016D71]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references DLC01SoulCairn Dawnguard.esm DLC01SoulCairn "Каирн Душ" [WRLD:02001408]>
[00:00] [LoadLargeReferences] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Dawnguard.esm_D399544A_DLC01SoulCairn.txt>
[00:00] [BuildLargeReferences] <Debug: Found 1851 large references Dawnguard.esm DLC01SoulCairn "Каирн Душ" [WRLD:02001408]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references DLC2ApocryphaWorld Dragonborn.esm DLC2ApocryphaWorld "Апокриф" [WRLD:0401C0B2]>
[00:00] [LoadLargeReferences] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Dragonborn.esm_1120165C_DLC2ApocryphaWorld.txt>
[00:00] [BuildLargeReferences] <Debug: Found 647 large references Dragonborn.esm DLC2ApocryphaWorld "Апокриф" [WRLD:0401C0B2]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references SkuldafnWorld Skyrim.esm SkuldafnWorld "Скулдафн" [WRLD:000278DD]>
[00:00] [LoadLargeReferences] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Skyrim.esm_24BB49CD_SkuldafnWorld.txt>
[00:00] [BuildLargeReferences] <Debug: Found 524 large references Skyrim.esm SkuldafnWorld "Скулдафн" [WRLD:000278DD]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references zRevNamiraRealm Glenmoril.esm zRevNamiraRealm "Свартибруннр" [WRLD:0E000D62]>
[00:00] [SaveLargeReferences] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Glenmoril.esm_2FDBF46F_zRevNamiraRealm.txt>
[00:00] [BuildLargeReferences] <Debug: Found 0 large references Glenmoril.esm zRevNamiraRealm "Свартибруннр" [WRLD:0E000D62]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references zDcdBlindRealm DAc0da.esm zDcdBlindRealm "Сырное пространство-время" [WRLD:0C00B765]>
[00:00] [SaveLargeReferences] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_DAc0da.esm_264184BD_zDcdBlindRealm.txt>
[00:00] [BuildLargeReferences] <Debug: Found 0 large references DAc0da.esm zDcdBlindRealm "Сырное пространство-время" [WRLD:0C00B765]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references zDcdDwemereth DAc0da.esm zDcdDwemereth "Двемерет" [WRLD:0C0097E3]>
[00:00] [SaveLargeReferences] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_DAc0da.esm_264184BD_zDcdDwemereth.txt>
[00:00] [BuildLargeReferences] <Debug: Found 0 large references DAc0da.esm zDcdDwemereth "Двемерет" [WRLD:0C0097E3]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references zDcdGhostSea DAc0da.esm zDcdGhostSea "Море причин и следствий" [WRLD:0C000DBB]>
[00:00] [SaveLargeReferences] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_DAc0da.esm_264184BD_zDcdGhostSea.txt>
[00:00] [BuildLargeReferences] <Debug: Found 0 large references DAc0da.esm zDcdGhostSea "Море причин и следствий" [WRLD:0C000DBB]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references Dimfrost Wyrmstooth.esp Dimfrost "Димфрост" [WRLD:0A0825E1]>
[00:00] [LoadLargeReferences] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Wyrmstooth.esp_3E010234_Dimfrost.txt>
[00:00] [SaveLargeReferences] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Wyrmstooth.esp_3E010234_Dimfrost.txt>
[00:00] [BuildLargeReferences] <Debug: Found 0 large references Wyrmstooth.esp Dimfrost "Димфрост" [WRLD:0A0825E1]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references WyrmstoothWorld Wyrmstooth.esp WyrmstoothWorld "Клык Вирма" [WRLD:0A000D62]>
[00:00] [LoadLargeReferences] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Wyrmstooth.esp_3E010234_WyrmstoothWorld.txt>
[00:00] [SaveLargeReferences] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Wyrmstooth.esp_3E010234_WyrmstoothWorld.txt>
[00:00] [BuildLargeReferences] <Debug: Found 0 large references Wyrmstooth.esp WyrmstoothWorld "Клык Вирма" [WRLD:0A000D62]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references Sovngarde Skyrim.esm Sovngarde "Совнгард" [WRLD:0002EE41]>
[00:00] [LoadLargeReferences] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Skyrim.esm_24BB49CD_Sovngarde.txt>
[00:00] [BuildLargeReferences] <Debug: Found 496 large references Skyrim.esm Sovngarde "Совнгард" [WRLD:0002EE41]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references DeepwoodRedoubtWorld Skyrim.esm DeepwoodRedoubtWorld "Лесная долина" [WRLD:00029AB7]>
[00:00] [LoadLargeReferences] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Skyrim.esm_24BB49CD_DeepwoodRedoubtWorld.txt>
[00:00] [BuildLargeReferences] <Debug: Found 284 large references Skyrim.esm DeepwoodRedoubtWorld "Лесная долина" [WRLD:00029AB7]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references WhiterunWorld Skyrim.esm WhiterunWorld "Вайтран" [WRLD:0001A26F]>
[00:00] [LoadLargeReferences] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Skyrim.esm_24BB49CD_WhiterunWorld.txt>
[00:00] [BuildLargeReferences] <Debug: Found 276 large references Skyrim.esm WhiterunWorld "Вайтран" [WRLD:0001A26F]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references WindhelmWorld Skyrim.esm WindhelmWorld "Виндхельм" [WRLD:0001691D]>
[00:00] [LoadLargeReferences] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Skyrim.esm_24BB49CD_WindhelmWorld.txt>
[00:00] [BuildLargeReferences] <Debug: Found 253 large references Skyrim.esm WindhelmWorld "Виндхельм" [WRLD:0001691D]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references DLC1HunterHQWorld Dawnguard.esm DLC1HunterHQWorld "Ущелье Утренней Зари" [WRLD:02001DB8]>
[00:00] [LoadLargeReferences] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Dawnguard.esm_D399544A_DLC1HunterHQWorld.txt>
[00:00] [BuildLargeReferences] <Debug: Found 144 large references Dawnguard.esm DLC1HunterHQWorld "Ущелье Утренней Зари" [WRLD:02001DB8]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references RiftenWorld Skyrim.esm RiftenWorld "Рифтен" [WRLD:00016BB4]>
[00:00] [LoadLargeReferences] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Skyrim.esm_24BB49CD_RiftenWorld.txt>
[00:00] [BuildLargeReferences] <Debug: Found 133 large references Skyrim.esm RiftenWorld "Рифтен" [WRLD:00016BB4]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references ECSSShiveringIsles Skyrim Extended Cut - Saints and Seducers.esp ECSSShiveringIsles "Shivering Isles" [WRLD:11C2BFF8]>
[00:00] [LoadLargeReferences] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Skyrim Extended Cut - Saints and Seducers.esp_315F2FC4_ECSSShiveringIsles.txt>
[00:00] [SaveLargeReferences] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Skyrim Extended Cut - Saints and Seducers.esp_315F2FC4_ECSSShiveringIsles.txt>
[00:00] [BuildLargeReferences] <Debug: Found 0 large references Skyrim Extended Cut - Saints and Seducers.esp ECSSShiveringIsles "Shivering Isles" [WRLD:11C2BFF8]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references VolcanicIsland TheBawbsWardenOfTheCoast.esp VolcanicIsland "Остров Тени-и-Пламени" [WRLD:10000D62]>
[00:00] [LoadLargeReferences] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_TheBawbsWardenOfTheCoast.esp_5F09F6DE_VolcanicIsland.txt>
[00:00] [SaveLargeReferences] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_TheBawbsWardenOfTheCoast.esp_5F09F6DE_VolcanicIsland.txt>
[00:00] [BuildLargeReferences] <Debug: Found 0 large references TheBawbsWardenOfTheCoast.esp VolcanicIsland "Остров Тени-и-Пламени" [WRLD:10000D62]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references zzzCrbApoWorld Unslaad.esm zzzCrbApoWorld "Ледяная бездна" [WRLD:0F42AF9C]>
[00:00] [SaveLargeReferences] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Unslaad.esm_EC9AC85D_zzzCrbApoWorld.txt>
[00:00] [BuildLargeReferences] <Debug: Found 0 large references Unslaad.esm zzzCrbApoWorld "Ледяная бездна" [WRLD:0F42AF9C]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references zzzCrbWyrmWorld Unslaad.esm zzzCrbWyrmWorld "Драконий Пик" [WRLD:0F32F628]>
[00:00] [SaveLargeReferences] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Unslaad.esm_EC9AC85D_zzzCrbWyrmWorld.txt>
[00:00] [BuildLargeReferences] <Debug: Found 0 large references Unslaad.esm zzzCrbWyrmWorld "Драконий Пик" [WRLD:0F32F628]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references zzzCrbNorthernSanctuary Unslaad.esm zzzCrbNorthernSanctuary "Северное святилище" [WRLD:0F0A750C]>
[00:00] [SaveLargeReferences] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Unslaad.esm_EC9AC85D_zzzCrbNorthernSanctuary.txt>
[00:00] [BuildLargeReferences] <Debug: Found 0 large references Unslaad.esm zzzCrbNorthernSanctuary "Северное святилище" [WRLD:0F0A750C]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references zzzCrbSnowWorld Unslaad.esm zzzCrbSnowWorld "Затерянный Унслад" [WRLD:0F064266]>
[00:00] [SaveLargeReferences] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Unslaad.esm_EC9AC85D_zzzCrbSnowWorld.txt>
[00:00] [BuildLargeReferences] <Debug: Found 0 large references Unslaad.esm zzzCrbSnowWorld "Затерянный Унслад" [WRLD:0F064266]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references zzzCrbUllissWorld Unslaad.esm zzzCrbUllissWorld "Унслад" [WRLD:0F004E70]>
[00:00] [SaveLargeReferences] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Unslaad.esm_EC9AC85D_zzzCrbUllissWorld.txt>
[00:00] [BuildLargeReferences] <Debug: Found 0 large references Unslaad.esm zzzCrbUllissWorld "Унслад" [WRLD:0F004E70]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references zGHTabooedLand Glenmoril.esm zGHTabooedLand "Северные запретные земли" [WRLD:0E01159E]>
[00:00] [SaveLargeReferences] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Glenmoril.esm_2FDBF46F_zGHTabooedLand.txt>
[00:00] [BuildLargeReferences] <Debug: Found 0 large references Glenmoril.esm zGHTabooedLand "Северные запретные земли" [WRLD:0E01159E]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references zGHMilkySeaRealm Glenmoril.esm zGHMilkySeaRealm "???" [WRLD:0E0109CC]>
[00:00] [SaveLargeReferences] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Glenmoril.esm_2FDBF46F_zGHMilkySeaRealm.txt>
[00:00] [BuildLargeReferences] <Debug: Found 0 large references Glenmoril.esm zGHMilkySeaRealm "???" [WRLD:0E0109CC]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references zGHVaerminaRealm Glenmoril.esm zGHVaerminaRealm "Трясина" [WRLD:0E00FDFA]>
[00:00] [SaveLargeReferences] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Glenmoril.esm_2FDBF46F_zGHVaerminaRealm.txt>
[00:00] [BuildLargeReferences] <Debug: Found 0 large references Glenmoril.esm zGHVaerminaRealm "Трясина" [WRLD:0E00FDFA]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references zGHHinnomRealm Glenmoril.esm zGHHinnomRealm "Великая Бездна Хиннома" [WRLD:0E00EF8C]>
[00:00] [SaveLargeReferences] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Glenmoril.esm_2FDBF46F_zGHHinnomRealm.txt>
[00:00] [BuildLargeReferences] <Debug: Found 0 large references Glenmoril.esm zGHHinnomRealm "Великая Бездна Хиннома" [WRLD:0E00EF8C]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references zGHWitchForestWorld Glenmoril.esm zGHWitchForestWorld "Вадин Холт" [WRLD:0E00DE4D]>
[00:00] [SaveLargeReferences] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Glenmoril.esm_2FDBF46F_zGHWitchForestWorld.txt>
[00:00] [BuildLargeReferences] <Debug: Found 0 large references Glenmoril.esm zGHWitchForestWorld "Вадин Холт" [WRLD:0E00DE4D]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references zGHHolyWhistleWorld Glenmoril.esm zGHHolyWhistleWorld "Холм Трубача" [WRLD:0E00CA16]>
[00:00] [SaveLargeReferences] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Glenmoril.esm_2FDBF46F_zGHHolyWhistleWorld.txt>
[00:00] [BuildLargeReferences] <Debug: Found 0 large references Glenmoril.esm zGHHolyWhistleWorld "Холм Трубача" [WRLD:0E00CA16]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references zGHTempleWardWorld Glenmoril.esm zGHTempleWardWorld "Вой Исмира" [WRLD:0E00BC78]>
[00:00] [SaveLargeReferences] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Glenmoril.esm_2FDBF46F_zGHTempleWardWorld.txt>
[00:00] [BuildLargeReferences] <Debug: Found 0 large references Glenmoril.esm zGHTempleWardWorld "Вой Исмира" [WRLD:0E00BC78]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references zGHCradleWoodsWorld Glenmoril.esm zGHCradleWoodsWorld "Колыбельный лес" [WRLD:0E00AA1A]>
[00:00] [SaveLargeReferences] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Glenmoril.esm_2FDBF46F_zGHCradleWoodsWorld.txt>
[00:00] [BuildLargeReferences] <Debug: Found 0 large references Glenmoril.esm zGHCradleWoodsWorld "Колыбельный лес" [WRLD:0E00AA1A]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references zGHDunmerCampWorld Glenmoril.esm zGHDunmerCampWorld "Эбонвол Вулфхарта" [WRLD:0E009DE8]>
[00:00] [SaveLargeReferences] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Glenmoril.esm_2FDBF46F_zGHDunmerCampWorld.txt>
[00:00] [BuildLargeReferences] <Debug: Found 0 large references Glenmoril.esm zGHDunmerCampWorld "Эбонвол Вулфхарта" [WRLD:0E009DE8]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references zGHHunterRealm Glenmoril.esm zGHHunterRealm "Заброшенная часовня Джулианоса" [WRLD:0E00981E]>
[00:00] [SaveLargeReferences] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Glenmoril.esm_2FDBF46F_zGHHunterRealm.txt>
[00:00] [BuildLargeReferences] <Debug: Found 0 large references Glenmoril.esm zGHHunterRealm "Заброшенная часовня Джулианоса" [WRLD:0E00981E]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references zGHFelixRealm Glenmoril.esm zGHFelixRealm "Святилище Намиры" [WRLD:0E009598]>
[00:00] [SaveLargeReferences] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Glenmoril.esm_2FDBF46F_zGHFelixRealm.txt>
[00:00] [BuildLargeReferences] <Debug: Found 0 large references Glenmoril.esm zGHFelixRealm "Святилище Намиры" [WRLD:0E009598]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references zLrhLalanoaRealm Glenmoril.esm zLrhLalanoaRealm "Благословенное ущелье" [WRLD:0E006F1A]>
[00:00] [SaveLargeReferences] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Glenmoril.esm_2FDBF46F_zLrhLalanoaRealm.txt>
[00:00] [BuildLargeReferences] <Debug: Found 0 large references Glenmoril.esm zLrhLalanoaRealm "Благословенное ущелье" [WRLD:0E006F1A]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references DLC01FalmerValley Dawnguard.esm DLC01FalmerValley "Забытая долина" [WRLD:02000BB5]>
[00:00] [LoadLargeReferences] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Dawnguard.esm_D399544A_DLC01FalmerValley.txt>
[00:00] [BuildLargeReferences] <Debug: Found 2055 large references Dawnguard.esm DLC01FalmerValley "Забытая долина" [WRLD:02000BB5]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references JaphetsFollyWorld Skyrim.esm JaphetsFollyWorld "Каприз Иафета" [WRLD:00094B35]>
[00:00] [LoadLargeReferences] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Skyrim.esm_24BB49CD_JaphetsFollyWorld.txt>
[00:00] [BuildLargeReferences] <Debug: Found 157 large references Skyrim.esm JaphetsFollyWorld "Каприз Иафета" [WRLD:00094B35]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references EastEmpireWarehouse Skyrim.esm EastEmpireWarehouse "Склад Восточной имперской компании" [WRLD:0004F838]>
[00:00] [LoadLargeReferences] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Skyrim.esm_24BB49CD_EastEmpireWarehouse.txt>
[00:00] [BuildLargeReferences] <Debug: Found 119 large references Skyrim.esm EastEmpireWarehouse "Склад Восточной имперской компании" [WRLD:0004F838]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references WhiterunDragonsreachWorld Skyrim.esm WhiterunDragonsreachWorld "Драконий Предел, галерея" [WRLD:00046033]>
[00:00] [LoadLargeReferences] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Skyrim.esm_24BB49CD_WhiterunDragonsreachWorld.txt>
[00:00] [BuildLargeReferences] <Debug: Found 104 large references Skyrim.esm WhiterunDragonsreachWorld "Драконий Предел, галерея" [WRLD:00046033]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references SolitudeWorld Skyrim.esm SolitudeWorld "Солитьюд" [WRLD:00037EDF]>
[00:00] [LoadLargeReferences] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Skyrim.esm_24BB49CD_SolitudeWorld.txt>
[00:00] [BuildLargeReferences] <Debug: Found 149 large references Skyrim.esm SolitudeWorld "Солитьюд" [WRLD:00037EDF]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references FallowstoneCaveWorldStart Skyrim.esm FallowstoneCaveWorldStart "Пещера Желтый Камень" [WRLD:000243DE]>
[00:00] [LoadLargeReferences] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Skyrim.esm_24BB49CD_FallowstoneCaveWorldStart.txt>
[00:00] [BuildLargeReferences] <Debug: Found 220 large references Skyrim.esm FallowstoneCaveWorldStart "Пещера Желтый Камень" [WRLD:000243DE]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references FallowstoneCaveWorldEnd Skyrim.esm FallowstoneCaveWorldEnd "Роща Великанов" [WRLD:000204C7]>
[00:00] [LoadLargeReferences] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Skyrim.esm_24BB49CD_FallowstoneCaveWorldEnd.txt>
[00:00] [BuildLargeReferences] <Debug: Found 49 large references Skyrim.esm FallowstoneCaveWorldEnd "Роща Великанов" [WRLD:000204C7]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references Blackreach Skyrim.esm Blackreach "Черный Предел" [WRLD:0001EE62]>
[00:00] [LoadLargeReferences] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Skyrim.esm_24BB49CD_Blackreach.txt>
[00:00] [BuildLargeReferences] <Debug: Found 837 large references Skyrim.esm Blackreach "Черный Предел" [WRLD:0001EE62]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references WindhelmPitWorldspace Skyrim.esm WindhelmPitWorldspace "Яма" [WRLD:000D45F0]>
[00:00] [LoadLargeReferences] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Skyrim.esm_24BB49CD_WindhelmPitWorldspace.txt>
[00:00] [BuildLargeReferences] <Debug: Found 18 large references Skyrim.esm WindhelmPitWorldspace "Яма" [WRLD:000D45F0]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references KatariahWorld Skyrim.esm KatariahWorld "Покои императора" [WRLD:000C350D]>
[00:00] [LoadLargeReferences] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Skyrim.esm_24BB49CD_KatariahWorld.txt>
[00:00] [BuildLargeReferences] <Debug: Found 4 large references Skyrim.esm KatariahWorld "Покои императора" [WRLD:000C350D]>
[00:00] [BuildLargeReferences] <Debug: Gathering large references ECSSzDummyMarkerWorld Skyrim Extended Cut - Saints and Seducers.esp ECSSzDummyMarkerWorld [WRLD:1155C4B3]>
[00:00] [LoadLargeReferences] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Skyrim Extended Cut - Saints and Seducers.esp_315F2FC4_ECSSzDummyMarkerWorld.txt>
[00:00] [SaveLargeReferences] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_Large_References_Skyrim Extended Cut - Saints and Seducers.esp_315F2FC4_ECSSzDummyMarkerWorld.txt>
[00:00] [BuildLargeReferences] <Debug: Found 0 large references Skyrim Extended Cut - Saints and Seducers.esp ECSSzDummyMarkerWorld [WRLD:1155C4B3]>
[00:00] [FindPatchFiles] <Debug: Looking for skyrimesm for>
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[00:00] [FindPatchFiles] <Debug: Looking for unofficialskyrimspecialeditionpatchesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for skyrimprojectoptimizationfulleslversionesm for>
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[00:00] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:00] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:00] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:00] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
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[00:00] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
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[00:00] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:00] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
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[00:00] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:00] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:00] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:00] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:00] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for myownbagesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for rschildrenesp for>
[00:00] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:00] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:00] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:00] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:00] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:00] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:00] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
[00:00] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:00] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:00] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:00] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:00] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:00] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:00] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:00] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:00] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:00] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
[00:00] [FindPatchFiles] <Debug: Looking for mannequinsbehaveesp for>
[00:00] [FindPatchFiles] <Debug: Looking for fecesp for>
[00:00] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:00] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:00] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
[00:00] [FindPatchFiles] <Debug: Looking for nonpcgreetingsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:00] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:00] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:00] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:00] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
[00:00] [FindPatchFiles] <Debug: Looking for fixedbodycollisionesp for>
[00:00] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:00] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:00] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:00] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
[00:00] [FindPatchFiles] <Debug: Looking for communityoverlays3esp for>
[00:00] [FindPatchFiles] <Debug: Looking for xpmseesp for>
[00:00] [FindPatchFiles] <Debug: Looking for fnisesp for>
[00:00] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:00] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:00] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:00] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:00] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for rebirthmonsteresp for>
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[00:00] [FindPatchFiles] <Debug: Looking for markrecallnpcesp for>
[00:00] [FindPatchFiles] <Debug: Looking for newvisionesp for>
[00:00] [FindPatchFiles] <Debug: Looking for ultimatespellsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for shieldspellsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for portalstripleesp for>
[00:00] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
[00:00] [FindPatchFiles] <Debug: Looking for beasttailesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for warmandcoldesp for>
[00:00] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
[00:00] [FindPatchFiles] <Debug: Looking for skyebonyweaponsetesp for>
[00:00] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:00] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:00] [FindPatchFiles] <Debug: Looking for supermineesp for>
[00:00] [FindPatchFiles] <Debug: Looking for cookingexpandedesp for>
[00:00] [FindPatchFiles] <Debug: Looking for cookingexpandedhearthfireesp for>
[00:00] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:00] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
[00:00] [FindPatchFiles] <Debug: Looking for realisticrschildrenesp for>
[00:00] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for rscwtpatchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for wildworldesp for>
[00:00] [FindPatchFiles] <Debug: Looking for wildworldskytestesp for>
[00:00] [FindPatchFiles] <Debug: Looking for wildworldanimallicaesp for>
[00:00] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:00] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:00] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:00] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:00] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:00] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:00] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:00] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:00] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:00] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:00] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:00] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:00] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:00] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:00] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:00] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:00] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:00] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:00] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:00] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
[00:00] [FindPatchFiles] <Debug: Looking for pweresp for>
[00:00] [FindPatchFiles] <Debug: Looking for lockproesp for>
[00:00] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:00] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
[00:00] [FindPatchFiles] <Debug: Looking for doormasteresp for>
[00:00] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:00] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:00] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:00] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:00] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:00] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:00] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:00] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:00] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:00] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:00] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:00] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:00] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:00] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:00] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
[00:00] [FindPatchFiles] <Debug: Looking for dcauesp for>
[00:00] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:00] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:00] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:00] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:00] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
[00:00] [FindPatchFiles] <Debug: Looking for nosaltuniversalesp for>
[00:00] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:00] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
[00:00] [FindPatchFiles] <Debug: Looking for acmoswyrmstoothesp for>
[00:00] [FindPatchFiles] <Debug: Looking for worldmapweatheresp for>
[00:00] [FindPatchFiles] <Debug: Looking for dyndolodesm for>
[00:00] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
[00:00] [FindPatchFiles] <Debug: Looking for skyrimesm for>
[00:00] [FindPatchFiles] <Debug: Looking for updateesm for>
[00:00] [FindPatchFiles] <Debug: Looking for dawnguardesm for>
[00:00] [FindPatchFiles] <Debug: Looking for hearthfiresesm for>
[00:00] [FindPatchFiles] <Debug: Looking for dragonbornesm for>
[00:00] [FindPatchFiles] <Debug: Looking for ccbgssse001fishesm for>
[00:00] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
[00:00] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
[00:00] [FindPatchFiles] <Debug: Looking for ccbgssse025advdsgsesm for>
[00:00] [FindPatchFiles] <Debug: Looking for _resourcepackesl for>
[00:00] [FindPatchFiles] <Debug: Looking for unofficialskyrimspecialeditionpatchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for skyrimprojectoptimizationfulleslversionesm for>
[00:00] [FindPatchFiles] <Debug: Looking for campfireesm for>
[00:00] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixesesp for>
[00:00] [FindPatchFiles] <Debug: Looking for wyrmstoothesp for>
[00:00] [FindPatchFiles] <Debug: Looking for fissesp for>
[00:00] [FindPatchFiles] <Debug: Looking for dac0daesm for>
[00:00] [FindPatchFiles] <Debug: Looking for vigilantesm for>
[00:00] [FindPatchFiles] <Debug: Looking for glenmorilesm for>
[00:00] [FindPatchFiles] <Debug: Looking for unslaadesm for>
[00:00] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:00] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:00] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:00] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
[00:00] [FindPatchFiles] <Debug: Looking for iwantwidgetsesl for>
[00:00] [FindPatchFiles] <Debug: Looking for rskyrimchildrenesm for>
[00:00] [FindPatchFiles] <Debug: Looking for expressivefacegenmorphsesl for>
[00:00] [FindPatchFiles] <Debug: Looking for dynamiccollisionadjustmentesl for>
[00:00] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:00] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
[00:00] [FindPatchFiles] <Debug: Looking for skytestrealisticanimals&predatorsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
[00:00] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:00] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:00] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:00] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for skyui_seesp for>
[00:00] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:00] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:00] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:00] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:00] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:00] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:00] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:00] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
[00:00] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
[00:00] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:00] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:00] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:00] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:00] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
[00:00] [FindPatchFiles] <Debug: Looking for freebyohrecipesesp for>
[00:00] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
[00:00] [FindPatchFiles] <Debug: Looking for rschildrenesp for>
[00:00] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for hmbtccesp for>
[00:00] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:00] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:00] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:00] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:00] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:00] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:00] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
[00:00] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:00] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:00] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:00] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:00] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:00] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:00] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:00] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:00] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:00] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
[00:00] [FindPatchFiles] <Debug: Looking for mannequinsbehaveesp for>
[00:00] [FindPatchFiles] <Debug: Looking for fecesp for>
[00:00] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:00] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:00] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
[00:00] [FindPatchFiles] <Debug: Looking for nonpcgreetingsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:00] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:00] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:00] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:00] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:00] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:00] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:00] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:00] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:00] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:00] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:00] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:00] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:00] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:00] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:00] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:00] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:00] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:00] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:00] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:00] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:00] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:00] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:00] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:00] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:00] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:00] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:00] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
[00:00] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:00] [ApplyPatches] <Notice: Processing 3 patches from F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Rules\DynDOLOD_SSE_dawnguardesm_all.patch>
[00:00] [ApplyPatches] <Debug: Overwrite2esp=dawnguard.esm;0000CE11>
[00:00] [ApplyPatches] <Debug: [1] Source Dawnguard.esm DLC1TreeWinterAspenSnow03 [STAT:0200CE11]>
[00:00] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esp Dawnguard.esm DLC1TreeWinterAspenSnow03 [STAT:0200CE11]>
[00:00] [CopyMainRecordToFile] <Debug: Upgrading form version 43 to 44 DynDOLOD.esp DLC1TreeWinterAspenSnow03 [STAT:0200CE11]>
[00:00] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esp DLC1TreeWinterAspenSnow03 [STAT:0200CE11]>
[00:00] [ApplyPatches] <Debug: Record Header\Record Flags=64>
[00:00] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp DLC1TreeWinterAspenSnow03 [STAT:0200CE11]>
[00:00] [ApplyPatches] <Debug: Processing Record Header\Record Flags DynDOLOD.esp DLC1TreeWinterAspenSnow03 [STAT:0200CE11]>
[00:00] [ApplyPatches] <Debug: Overwrite2esp=dawnguard.esm;0000CE12>
[00:00] [ApplyPatches] <Debug: [1] Source Dawnguard.esm DLC1TreeWinterAspenSnow05 [STAT:0200CE12]>
[00:00] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esp Dawnguard.esm DLC1TreeWinterAspenSnow05 [STAT:0200CE12]>
[00:00] [CopyMainRecordToFile] <Debug: Upgrading form version 43 to 44 DynDOLOD.esp DLC1TreeWinterAspenSnow05 [STAT:0200CE12]>
[00:00] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esp DLC1TreeWinterAspenSnow05 [STAT:0200CE12]>
[00:00] [ApplyPatches] <Debug: Record Header\Record Flags=64>
[00:00] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp DLC1TreeWinterAspenSnow05 [STAT:0200CE12]>
[00:00] [ApplyPatches] <Debug: Processing Record Header\Record Flags DynDOLOD.esp DLC1TreeWinterAspenSnow05 [STAT:0200CE12]>
[00:00] [ApplyPatches] <Debug: Overwrite2esp=dawnguard.esm;0000CE13>
[00:00] [ApplyPatches] <Debug: [1] Source Dawnguard.esm DLC1TreeWinterAspenSnow01 [STAT:0200CE13]>
[00:00] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esp Dawnguard.esm DLC1TreeWinterAspenSnow01 [STAT:0200CE13]>
[00:00] [CopyMainRecordToFile] <Debug: Upgrading form version 43 to 44 DynDOLOD.esp DLC1TreeWinterAspenSnow01 [STAT:0200CE13]>
[00:00] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esp DLC1TreeWinterAspenSnow01 [STAT:0200CE13]>
[00:00] [ApplyPatches] <Debug: Record Header\Record Flags=64>
[00:00] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp DLC1TreeWinterAspenSnow01 [STAT:0200CE13]>
[00:00] [ApplyPatches] <Debug: Processing Record Header\Record Flags DynDOLOD.esp DLC1TreeWinterAspenSnow01 [STAT:0200CE13]>
[00:00] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:00] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:00] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:00] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:00] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:00] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:00] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:00] [FindPatchFiles] <Debug: Looking for skyrimesm for>
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[00:00] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:00] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:00] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:00] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:00] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:00] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:00] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:00] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:00] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:00] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:00] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:00] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:00] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:00] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:00] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:00] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:00] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:00] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:00] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:00] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:00] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:00] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:00] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:00] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:00] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
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[00:00] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:00] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
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[00:00] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:00] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:00] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:00] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
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[00:00] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:00] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:00] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:00] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
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[00:00] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:00] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:00] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:00] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
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[00:00] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:00] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:00] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:00] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:00] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for skyui_seesp for>
[00:00] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:00] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:00] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:00] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:00] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:00] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:00] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
[00:00] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:00] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:00] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:00] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:00] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
[00:00] [FindPatchFiles] <Debug: Looking for freebyohrecipesesp for>
[00:00] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:00] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:00] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:00] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:00] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:00] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:00] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
[00:00] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:00] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:00] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:00] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:00] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:00] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:00] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:00] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:00] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:00] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for fecesp for>
[00:00] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:00] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:00] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
[00:00] [FindPatchFiles] <Debug: Looking for nonpcgreetingsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:00] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:00] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:00] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:00] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
[00:00] [FindPatchFiles] <Debug: Looking for fixedbodycollisionesp for>
[00:00] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:00] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:00] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:00] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:00] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
[00:00] [FindPatchFiles] <Debug: Looking for disableturnanimationesp for>
[00:00] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:00] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:00] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:00] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:00] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
[00:00] [FindPatchFiles] <Debug: Looking for disablewildcatknockdownesp for>
[00:00] [FindPatchFiles] <Debug: Looking for rebirthmonsteresp for>
[00:00] [FindPatchFiles] <Debug: Looking for blinkteleportesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:00] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:00] [FindPatchFiles] <Debug: Looking for supermineesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:00] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:00] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:00] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:00] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:00] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:00] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:00] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:00] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:00] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:00] [FindPatchFiles] <Debug: Looking for disableturnanimationesp for>
[00:00] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:00] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:00] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:00] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:00] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
[00:00] [FindPatchFiles] <Debug: Looking for disablewildcatknockdownesp for>
[00:00] [FindPatchFiles] <Debug: Looking for rebirthmonsteresp for>
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[00:00] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:00] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:00] [FindPatchFiles] <Debug: Looking for supermineesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:00] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:00] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:00] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:00] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:00] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:00] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:00] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:00] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:00] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:00] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:00] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:00] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:00] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:00] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:00] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:00] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
[00:00] [FindPatchFiles] <Debug: Looking for pweresp for>
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[00:00] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:00] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:00] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:00] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:00] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:00] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:00] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:00] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:00] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:00] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:00] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:00] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:00] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:00] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:00] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:00] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:00] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:00] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:00] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:00] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
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[00:00] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:00] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:00] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
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[00:00] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:00] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:00] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:00] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:00] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
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[00:00] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:00] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:00] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:00] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:00] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:00] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:00] [FindPatchFiles] <Debug: Looking for givemeallesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:00] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:00] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:00] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:00] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
[00:00] [FindPatchFiles] <Debug: Looking for dcauesp for>
[00:00] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:00] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
[00:00] [FindPatchFiles] <Debug: Looking for nosaltuniversalesp for>
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[00:00] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
[00:00] [FindPatchFiles] <Debug: Looking for acmoswyrmstoothesp for>
[00:00] [FindPatchFiles] <Debug: Looking for worldmapweatheresp for>
[00:00] [FindPatchFiles] <Debug: Looking for dyndolodesm for>
[00:00] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
[00:00] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:00] [ApplyPatches] <Notice: Processing 1 patches from dyndolod\highhrothgarwindowglow_tamriel.patch>
[00:00] [ApplyPatches] <Debug: Overwrite=skyrim.esm;0008118d>
[00:00] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:0008118D] (places HighHrothgarEntrance01 [STAT:0008118C] in GRUP Cell Temporary Children of HighHrothgarEntrance [CELL:000096CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-9))>
[00:00] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm HighHrothgarEntrance [CELL:000096CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-9) --> 14 Landscape and Water Fixes.esp HighHrothgarEntrance [CELL:000096CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-9)>
[00:00] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm Tamriel "Скайрим" [WRLD:0000003C] --> 29 Better Dynamic Snow SE - DisableRefs.esm Tamriel "Скайрим" [WRLD:0000003C]>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Better Dynamic Snow SE - DisableRefs.esm Tamriel "Скайрим" [WRLD:0000003C]>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Landscape and Water Fixes.esp HighHrothgarEntrance [CELL:000096CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-9)>
[00:00] Processing patches
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:0008118D] (places HighHrothgarEntrance01 [STAT:0008118C] in GRUP Cell Temporary Children of HighHrothgarEntrance [CELL:000096CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-9))>
[00:01] [CopyMainRecordToFile] <Debug: Upgrading form version 35 to 44 DynDOLOD.esm [REFR:0008118D] (places HighHrothgarEntrance01 [STAT:0008118C] in GRUP Cell Temporary Children of HighHrothgarEntrance [CELL:000096CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-9))>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [REFR:0008118D] (places HighHrothgarEntrance01 [STAT:0008118C] in GRUP Cell Temporary Children of HighHrothgarEntrance [CELL:000096CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-9))>
[00:01] [ApplyPatches] <Debug: XEMI=skyrim.esm;0008277b>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm FXLightRegionInvertWindowWhiterun [REGN:0008277B]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0008118D] (places HighHrothgarEntrance01 [STAT:0008118C] in GRUP Cell Temporary Children of HighHrothgarEntrance [CELL:000096CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-9))>
[00:01] [ApplyPatches] <Debug: Processing XEMI DynDOLOD.esm [REFR:0008118D] (places HighHrothgarEntrance01 [STAT:0008118C] in GRUP Cell Temporary Children of HighHrothgarEntrance [CELL:000096CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-9)) Skyrim.esm FXLightRegionInvertWindowWhiterun [REGN:0008277B]>
[00:01] [ApplyPatches] <Debug: XLRL=skyrim.esm;00018e34>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm HighHrothgarLocation "Высокий Хротгар" [LCTN:00018E34]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0008118D] (places HighHrothgarEntrance01 [STAT:0008118C] in GRUP Cell Temporary Children of HighHrothgarEntrance [CELL:000096CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-9))>
[00:01] [ApplyPatches] <Debug: Processing XLRL DynDOLOD.esm [REFR:0008118D] (places HighHrothgarEntrance01 [STAT:0008118C] in GRUP Cell Temporary Children of HighHrothgarEntrance [CELL:000096CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-9)) Skyrim.esm HighHrothgarLocation "Высокий Хротгар" [LCTN:00018E34]>
[00:01] [ApplyPatches] <Notice: Processing 35 patches from dyndolod\solitudeocclusionplanes_tamriel.patch>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;0010c31a>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:0010C31A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25) --> 14 Landscape and Water Fixes.esp SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)>
[00:01] [CopyMainRecordToFile] <Debug: 14 Landscape and Water Fixes.esp SolitudeWorld "Солитьюд" [WRLD:00037EDF] --> 17 DAc0da.esm SolitudeWorld "Солитьюд" [WRLD:00037EDF]>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm DAc0da.esm SolitudeWorld "Солитьюд" [WRLD:00037EDF]>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Landscape and Water Fixes.esp SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:0010C31A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [CopyMainRecordToFile] <Debug: Upgrading form version 40 to 44 DynDOLOD.esm [REFR:0010C31A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [REFR:0010C31A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XLRL=skyrim.esm;00018a5a>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C31A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XLRL DynDOLOD.esm [REFR:0010C31A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)) Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: DATA\Position\X=-58309>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C31A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm [REFR:0010C31A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Y=103577>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C31A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm [REFR:0010C31A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Z=-11435>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C31A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm [REFR:0010C31A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: DATA\Rotation\Z=195>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C31A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Rotation\Z DynDOLOD.esm [REFR:0010C31A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;000605cf>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:000605CF] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25) --> 14 Landscape and Water Fixes.esp SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25)>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Landscape and Water Fixes.esp SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25)>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:000605CF] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [CopyMainRecordToFile] <Debug: Upgrading form version 36 to 44 DynDOLOD.esm [REFR:000605CF] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [REFR:000605CF] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Y=328.7969>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000605CF] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Y DynDOLOD.esm [REFR:000605CF] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [ApplyPatches] <Debug: XLRL=skyrim.esm;00018a5a>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000605CF] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [ApplyPatches] <Debug: Processing XLRL DynDOLOD.esm [REFR:000605CF] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25)) Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: DATA\Position\X=-56427.652344>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000605CF] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm [REFR:000605CF] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Y=104706.984375>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000605CF] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm [REFR:000605CF] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;0010c31f>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:0010C31F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:0010C31F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [CopyMainRecordToFile] <Debug: Upgrading form version 39 to 44 DynDOLOD.esm [REFR:0010C31F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [REFR:0010C31F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\X=3555.0234>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C31F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\X DynDOLOD.esm [REFR:0010C31F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Z=11897.3613>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C31F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm [REFR:0010C31F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [ApplyPatches] <Debug: XLRL=skyrim.esm;00018a5a>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C31F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [ApplyPatches] <Debug: Processing XLRL DynDOLOD.esm [REFR:0010C31F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25)) Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: DATA\Position\X=-54715.621094>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C31F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm [REFR:0010C31F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Y=103855.843750>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C31F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm [REFR:0010C31F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Z=-9215.484375>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C31F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm [REFR:0010C31F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [ApplyPatches] <Debug: DATA\Rotation\Z=356.6535>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C31F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Rotation\Z DynDOLOD.esm [REFR:0010C31F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;0010c320>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:0010C320] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26))>
[00:01] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26) --> 10 unofficial skyrim special edition patch.esp SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26)>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm unofficial skyrim special edition patch.esp SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26)>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:0010C320] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26))>
[00:01] [CopyMainRecordToFile] <Debug: Upgrading form version 39 to 44 DynDOLOD.esm [REFR:0010C320] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26))>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [REFR:0010C320] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\X=4549.3672>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C320] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\X DynDOLOD.esm [REFR:0010C320] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Z=6172.8438>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C320] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm [REFR:0010C320] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26))>
[00:01] [ApplyPatches] <Debug: XLRL=skyrim.esm;00018a5a>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C320] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26))>
[00:01] [ApplyPatches] <Debug: Processing XLRL DynDOLOD.esm [REFR:0010C320] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26)) Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: DATA\Position\X=-56296.070312>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C320] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm [REFR:0010C320] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Y=107889.695312>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C320] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm [REFR:0010C320] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Z=-11496.209961>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C320] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm [REFR:0010C320] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;000b7365>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:000B7365] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25) --> 14 Landscape and Water Fixes.esp SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Landscape and Water Fixes.esp SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:000B7365] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [CopyMainRecordToFile] <Debug: Upgrading form version 37 to 44 DynDOLOD.esm [REFR:000B7365] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [REFR:000B7365] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Z=1434.3999>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000B7365] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm [REFR:000B7365] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XLRL=skyrim.esm;00018a5a>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000B7365] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XLRL DynDOLOD.esm [REFR:000B7365] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)) Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: DATA\Position\Z=-8209.058594>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000B7365] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm [REFR:000B7365] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;000b7366>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:000B7366] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:000B7366] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [CopyMainRecordToFile] <Debug: Upgrading form version 37 to 44 DynDOLOD.esm [REFR:000B7366] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [REFR:000B7366] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\X=970.1406>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000B7366] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\X DynDOLOD.esm [REFR:000B7366] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Y=682.5000>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000B7366] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Y DynDOLOD.esm [REFR:000B7366] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Z=1158.9448>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000B7366] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm [REFR:000B7366] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XLRL=skyrim.esm;00018a5a>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000B7366] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XLRL DynDOLOD.esm [REFR:000B7366] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)) Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: DATA\Position\X=-62937.589844>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000B7366] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm [REFR:000B7366] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Y=104846.515625>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000B7366] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm [REFR:000B7366] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Z=-8276.968750>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000B7366] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm [REFR:000B7366] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;0010c317>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:0010C317] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:0010C317] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [CopyMainRecordToFile] <Debug: Upgrading form version 39 to 44 DynDOLOD.esm [REFR:0010C317] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [REFR:0010C317] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\X=633.2266>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C317] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\X DynDOLOD.esm [REFR:0010C317] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XLRL=skyrim.esm;00018a5a>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C317] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XLRL DynDOLOD.esm [REFR:0010C317] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)) Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: DATA\Position\X=-63751.527344>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C317] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm [REFR:0010C317] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Y=103665.070312>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C317] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm [REFR:0010C317] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;0010c32a>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:0010C32A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:0010C32A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [CopyMainRecordToFile] <Debug: Upgrading form version 39 to 44 DynDOLOD.esm [REFR:0010C32A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [REFR:0010C32A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\X=4419.9375>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C32A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\X DynDOLOD.esm [REFR:0010C32A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XLRL=skyrim.esm;00018a5a>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C32A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XLRL DynDOLOD.esm [REFR:0010C32A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)) Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: DATA\Position\X=-63103.457031>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C32A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm [REFR:0010C32A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Y=105800.351562>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C32A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm [REFR:0010C32A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Z=-8967.807617>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C32A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm [REFR:0010C32A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;00037ee9>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)>
[00:01] [ApplyPatches] <Debug: REFR=new>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)>
[00:01] [ApplyPatches] <Debug: EDID=_DynDOLOD_NOLOD>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing EDID DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: NAME=skyrim.esm;00000017>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm PlaneMarker [STAT:00000017]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing NAME DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)) Skyrim.esm PlaneMarker [STAT:00000017]>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\X=772.3516>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\X DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Y=2.0000>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Y DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Z=1197.0957>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Red=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Red DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Green=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Green DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Blue=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Blue DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Unknown=0.150000>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Unknown DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Type=Portal Box (3)>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Type DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\X=-63530.351562>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Y=104072.125000>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Z=-8275.473633>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: DATA\Rotation\Z=308.4340>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Rotation\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;0010c316>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:0010C316] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:0010C316] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [CopyMainRecordToFile] <Debug: Upgrading form version 39 to 44 DynDOLOD.esm [REFR:0010C316] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [REFR:0010C316] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\X=1591.1719>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C316] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\X DynDOLOD.esm [REFR:0010C316] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Z=6488.5117>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C316] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm [REFR:0010C316] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XLRL=skyrim.esm;00018a5a>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C316] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XLRL DynDOLOD.esm [REFR:0010C316] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)) Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: DATA\Position\X=-64360.601562>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C316] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm [REFR:0010C316] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Y=103064.109375>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C316] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm [REFR:0010C316] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Z=-10820.824219>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C316] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm [REFR:0010C316] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: DATA\Rotation\X=0.0002>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C316] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Rotation\X DynDOLOD.esm [REFR:0010C316] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: DATA\Rotation\Z=335.4081>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C316] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Rotation\Z DynDOLOD.esm [REFR:0010C316] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;0010c315>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:0010C315] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:0010C315] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [CopyMainRecordToFile] <Debug: Upgrading form version 39 to 44 DynDOLOD.esm [REFR:0010C315] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [REFR:0010C315] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Z=7169.5195>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C315] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm [REFR:0010C315] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XLRL=skyrim.esm;00018a5a>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C315] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XLRL DynDOLOD.esm [REFR:0010C315] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)) Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: DATA\Position\X=-62810.210937>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C315] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm [REFR:0010C315] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Y=103568.218750>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C315] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm [REFR:0010C315] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Z=-12352.923828>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C315] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm [REFR:0010C315] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: DATA\Rotation\Z=341.3791>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C315] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Rotation\Z DynDOLOD.esm [REFR:0010C315] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;00037ee9>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)>
[00:01] [ApplyPatches] <Debug: REFR=new>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)>
[00:01] [ApplyPatches] <Debug: EDID=_DynDOLOD_NOLOD>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing EDID DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: NAME=skyrim.esm;00000017>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm PlaneMarker [STAT:00000017]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing NAME DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)) Skyrim.esm PlaneMarker [STAT:00000017]>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\X=1000.6797>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\X DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Y=2.0000>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Y DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Z=1184.5625>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Red=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Red DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Green=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Green DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Blue=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Blue DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Unknown=0.150000>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Unknown DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Type=Portal Box (3)>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Type DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\X=-62212.179687>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Y=104207.640625>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Z=-8281.526367>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: DATA\Rotation\Z=63.0255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Rotation\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;00060659>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:00060659] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26) --> 14 Landscape and Water Fixes.esp SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Landscape and Water Fixes.esp SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:00060659] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [CopyMainRecordToFile] <Debug: Upgrading form version 36 to 44 DynDOLOD.esm [REFR:00060659] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [REFR:00060659] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\X=3719.8281>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:00060659] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\X DynDOLOD.esm [REFR:00060659] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: XLRL=skyrim.esm;00018a5a>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:00060659] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing XLRL DynDOLOD.esm [REFR:00060659] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)) Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: DATA\Position\X=-62116.558594>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:00060659] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm [REFR:00060659] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Y=107533.828125>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:00060659] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm [REFR:00060659] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: DATA\Rotation\Z=18.5676>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:00060659] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Rotation\Z DynDOLOD.esm [REFR:00060659] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;0010e057>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:0010E057] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:0010E057] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [CopyMainRecordToFile] <Debug: Upgrading form version 39 to 44 DynDOLOD.esm [REFR:0010E057] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [REFR:0010E057] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Z=712.1953>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010E057] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm [REFR:0010E057] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: XLRL=skyrim.esm;00018a5a>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010E057] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing XLRL DynDOLOD.esm [REFR:0010E057] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)) Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: DATA\Position\Z=-7281.058594>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010E057] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm [REFR:0010E057] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;00037ee8>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)>
[00:01] [ApplyPatches] <Debug: REFR=new>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)>
[00:01] [ApplyPatches] <Debug: EDID=_DynDOLOD_NOLOD>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing EDID DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: NAME=skyrim.esm;00000017>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm PlaneMarker [STAT:00000017]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing NAME DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)) Skyrim.esm PlaneMarker [STAT:00000017]>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\X=754.6094>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\X DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Y=439.4219>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Y DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Z=1136.4844>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Red=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Red DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Green=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Green DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Blue=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Blue DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Unknown=0.150000>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Unknown DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Type=Box (1)>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Type DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: DATA\Position\X=-63520.406250>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Y=106607.562500>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Z=-8422.240234>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: DATA\Rotation\Z=345.6760>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Rotation\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;00018457>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:00018457] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:00018457] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [CopyMainRecordToFile] <Debug: Upgrading form version 36 to 44 DynDOLOD.esm [REFR:00018457] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [REFR:00018457] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Y=494.2500>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:00018457] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Y DynDOLOD.esm [REFR:00018457] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Z=671.3340>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:00018457] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm [REFR:00018457] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: XLRL=skyrim.esm;00018a5a>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:00018457] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing XLRL DynDOLOD.esm [REFR:00018457] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)) Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: DATA\Position\X=-62821.308594>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:00018457] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm [REFR:00018457] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Y=108138.406250>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:00018457] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm [REFR:00018457] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Z=-7608.038574>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:00018457] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm [REFR:00018457] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;00037ee7>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)>
[00:01] [ApplyPatches] <Debug: REFR=new>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)>
[00:01] [ApplyPatches] <Debug: EDID=_DynDOLOD_NOLOD>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing EDID DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: NAME=skyrim.esm;00000017>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm PlaneMarker [STAT:00000017]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing NAME DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)) Skyrim.esm PlaneMarker [STAT:00000017]>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\X=1611.3906>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\X DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Y=2.0000>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Y DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Z=561.3740>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Red=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Red DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Green=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Green DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Blue=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Blue DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Unknown=0.150000>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Unknown DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Type=Portal Box (3)>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Type DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\X=-60236.382812>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Y=105501.929687>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Z=-7397.794922>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: DATA\Rotation\X=348.5433>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Rotation\X DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: DATA\Rotation\Y=359.7633>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Rotation\Y DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: DATA\Rotation\Z=88.8322>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Rotation\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;00037ee7>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)>
[00:01] [ApplyPatches] <Debug: REFR=new>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)>
[00:01] [ApplyPatches] <Debug: EDID=_DynDOLOD_NOLOD>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000011_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37B] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing EDID DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000011_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37B] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: NAME=skyrim.esm;00000017>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm PlaneMarker [STAT:00000017]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000011_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37B] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing NAME DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000011_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37B] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)) Skyrim.esm PlaneMarker [STAT:00000017]>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\X=1945.6953>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000011_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\X DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000011_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Y=2.0000>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000011_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Y DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000011_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Z=1026.2402>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000011_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000011_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Red=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000011_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Red DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000011_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Green=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000011_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Green DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000011_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Blue=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000011_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Blue DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000011_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Unknown=0.150000>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000011_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Unknown DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000011_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Type=Portal Box (3)>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000011_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Type DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000011_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\X=-61098.195312>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000011_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000011_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Y=103800.750000>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000011_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000011_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Z=-8343.880859>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000011_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000011_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;00037ee7>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)>
[00:01] [ApplyPatches] <Debug: REFR=new>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)>
[00:01] [ApplyPatches] <Debug: EDID=_DynDOLOD_NOLOD>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing EDID DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: NAME=skyrim.esm;00000017>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm PlaneMarker [STAT:00000017]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing NAME DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)) Skyrim.esm PlaneMarker [STAT:00000017]>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\X=1279.7656>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\X DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Y=2.0000>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Y DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Z=6201.6191>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Red=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Red DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Green=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Green DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Blue=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Blue DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Unknown=0.150000>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Unknown DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Type=Portal Box (3)>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Type DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\X=-57866.035156>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Y=103628.234375>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Z=-11159.555664>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: DATA\Rotation\Z=45.8372>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Rotation\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;00037ee7>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)>
[00:01] [ApplyPatches] <Debug: REFR=new>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)>
[00:01] [ApplyPatches] <Debug: EDID=_DynDOLOD_NOLOD>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000013_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37D] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing EDID DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000013_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37D] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: NAME=skyrim.esm;00000017>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm PlaneMarker [STAT:00000017]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000013_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37D] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing NAME DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000013_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37D] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)) Skyrim.esm PlaneMarker [STAT:00000017]>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\X=1862.9609>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000013_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37D] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\X DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000013_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37D] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Y=2.0000>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000013_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37D] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Y DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000013_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37D] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Z=5967.5430>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000013_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37D] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000013_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37D] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Red=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000013_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37D] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Red DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000013_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37D] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Green=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000013_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37D] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Green DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000013_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37D] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Blue=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000013_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37D] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Blue DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000013_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37D] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Unknown=0.150000>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000013_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37D] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Unknown DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000013_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37D] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Type=Portal Box (3)>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000013_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37D] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Type DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000013_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37D] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\X=-59225.847656>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000013_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37D] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000013_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37D] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Y=104076.773437>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000013_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37D] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000013_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37D] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Z=-11015.794922>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000013_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37D] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000013_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37D] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;0010c319>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:0010C319] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:0010C319] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [CopyMainRecordToFile] <Debug: Upgrading form version 39 to 44 DynDOLOD.esm [REFR:0010C319] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [REFR:0010C319] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\X=1689.0703>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C319] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\X DynDOLOD.esm [REFR:0010C319] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Z=6533.2148>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C319] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm [REFR:0010C319] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XLRL=skyrim.esm;00018a5a>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C319] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XLRL DynDOLOD.esm [REFR:0010C319] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)) Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: DATA\Position\X=-60167.632812>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C319] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm [REFR:0010C319] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Y=104468.968750>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C319] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm [REFR:0010C319] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Z=-10581.351562>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C319] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm [REFR:0010C319] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;000605d4>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:000605D4] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:000605D4] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [CopyMainRecordToFile] <Debug: Upgrading form version 37 to 44 DynDOLOD.esm [REFR:000605D4] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [REFR:000605D4] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\X=438.5781>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000605D4] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\X DynDOLOD.esm [REFR:000605D4] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Y=791.4062>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000605D4] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Y DynDOLOD.esm [REFR:000605D4] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Z=1975.1401>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000605D4] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm [REFR:000605D4] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: XLRL=skyrim.esm;00018a5a>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000605D4] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing XLRL DynDOLOD.esm [REFR:000605D4] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)) Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: DATA\Position\X=-57889.914062>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000605D4] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm [REFR:000605D4] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Y=105426.062500>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000605D4] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm [REFR:000605D4] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Z=-8716.209961>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000605D4] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm [REFR:000605D4] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;00037ee5>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)>
[00:01] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26) --> 14 Landscape and Water Fixes.esp SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Landscape and Water Fixes.esp SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)>
[00:01] [ApplyPatches] <Debug: REFR=new>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)>
[00:01] [ApplyPatches] <Debug: EDID=_DynDOLOD_NOLOD>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000016_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37E] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing EDID DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000016_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37E] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: NAME=skyrim.esm;00000017>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm PlaneMarker [STAT:00000017]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000016_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37E] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing NAME DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000016_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37E] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) Skyrim.esm PlaneMarker [STAT:00000017]>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\X=1204.1250>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000016_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37E] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\X DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000016_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37E] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Y=672.4062>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000016_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37E] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Y DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000016_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37E] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Z=2277.0996>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000016_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37E] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000016_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37E] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Red=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000016_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37E] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Red DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000016_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37E] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Green=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000016_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37E] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Green DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000016_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37E] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Blue=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000016_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37E] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Blue DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000016_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37E] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Unknown=0.150000>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000016_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37E] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Unknown DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000016_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37E] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Type=Box (1)>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000016_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37E] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Type DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000016_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37E] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: DATA\Position\X=-60307.609375>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000016_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37E] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000016_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37E] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Y=107292.156250>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000016_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37E] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000016_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37E] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Z=-7260.036133>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000016_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37E] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000016_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37E] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;0010ff98>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:0010FF98] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:0010FF98] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [CopyMainRecordToFile] <Debug: Upgrading form version 40 to 44 DynDOLOD.esm [REFR:0010FF98] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [REFR:0010FF98] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Z=1078.9492>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010FF98] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm [REFR:0010FF98] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XLRL=skyrim.esm;00018a5a>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010FF98] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XLRL DynDOLOD.esm [REFR:0010FF98] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: DATA\Position\Z=-7885.491211>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010FF98] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm [REFR:0010FF98] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;00037ee5>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)>
[00:01] [ApplyPatches] <Debug: REFR=new>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)>
[00:01] [ApplyPatches] <Debug: EDID=_DynDOLOD_NOLOD>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing EDID DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: NAME=skyrim.esm;00000017>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm PlaneMarker [STAT:00000017]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing NAME DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) Skyrim.esm PlaneMarker [STAT:00000017]>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\X=291.1484>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\X DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Y=2.0000>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Y DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Z=466.0039>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Red=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Red DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Green=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Green DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Blue=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Blue DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Unknown=0.150000>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Unknown DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Type=Portal Box (3)>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Type DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: DATA\Position\X=-59113.898437>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Y=108271.914062>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Z=-7325.025391>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: DATA\Rotation\Z=134.6451>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Rotation\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;00037ee5>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)>
[00:01] [ApplyPatches] <Debug: REFR=new>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)>
[00:01] [ApplyPatches] <Debug: EDID=_DynDOLOD_NOLOD>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000019_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F380] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing EDID DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000019_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F380] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: NAME=skyrim.esm;00000017>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm PlaneMarker [STAT:00000017]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000019_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F380] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing NAME DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000019_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F380] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) Skyrim.esm PlaneMarker [STAT:00000017]>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\X=1348.0000>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000019_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F380] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\X DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000019_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F380] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Z=530.0000>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000019_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F380] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000019_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F380] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Red=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000019_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F380] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Red DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000019_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F380] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Green=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000019_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F380] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Green DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000019_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F380] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Color\Blue=255>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000019_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F380] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Color\Blue DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000019_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F380] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Unknown=0.150000>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000019_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F380] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Unknown DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000019_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F380] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Type=Box (1)>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000019_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F380] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Type DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000019_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F380] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: DATA\Position\X=-60314.148437>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000019_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F380] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000019_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F380] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Y=106579.617187>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000019_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F380] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000019_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F380] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Z=-8248.054687>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000019_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F380] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000019_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F380] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;000605d2>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:000605D2] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:000605D2] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [CopyMainRecordToFile] <Debug: Upgrading form version 40 to 44 DynDOLOD.esm [REFR:000605D2] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [REFR:000605D2] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Y=780.8906>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000605D2] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Y DynDOLOD.esm [REFR:000605D2] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Z=2199.6475>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000605D2] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm [REFR:000605D2] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XLRL=skyrim.esm;00018a5a>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000605D2] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XLRL DynDOLOD.esm [REFR:000605D2] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: DATA\Position\X=-60314.148437>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000605D2] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm [REFR:000605D2] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Y=106579.617187>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000605D2] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm [REFR:000605D2] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Z=-8075.192871>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000605D2] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm [REFR:000605D2] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;00017125>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:00017125] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:00017125] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [CopyMainRecordToFile] <Debug: Upgrading form version 40 to 44 DynDOLOD.esm [REFR:00017125] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [REFR:00017125] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\X=1432.6328>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:00017125] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\X DynDOLOD.esm [REFR:00017125] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Z=2320.2969>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:00017125] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm [REFR:00017125] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XLRL=skyrim.esm;00018a5a>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:00017125] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XLRL DynDOLOD.esm [REFR:00017125] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: DATA\Position\X=-58228.210937>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:00017125] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm [REFR:00017125] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Y=109926.945312>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:00017125] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm [REFR:00017125] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Z=-8326.580078>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:00017125] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm [REFR:00017125] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;000605e8>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:000605E8] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:000605E8] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [CopyMainRecordToFile] <Debug: Upgrading form version 40 to 44 DynDOLOD.esm [REFR:000605E8] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [REFR:000605E8] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\X=742.9766>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000605E8] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\X DynDOLOD.esm [REFR:000605E8] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Z=1240.0840>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000605E8] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm [REFR:000605E8] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XLRL=skyrim.esm;00018a5a>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000605E8] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XLRL DynDOLOD.esm [REFR:000605E8] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: DATA\Position\X=-59442.535156>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000605E8] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm [REFR:000605E8] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Y=107868.882812>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000605E8] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm [REFR:000605E8] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Z=-7768.351562>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:000605E8] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm [REFR:000605E8] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;0001845b>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:0001845B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:0001845B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [CopyMainRecordToFile] <Debug: Upgrading form version 40 to 44 DynDOLOD.esm [REFR:0001845B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [REFR:0001845B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\X=850.5156>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0001845B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\X DynDOLOD.esm [REFR:0001845B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Z=1237.8633>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0001845B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm [REFR:0001845B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XLRL=skyrim.esm;00018a5a>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0001845B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XLRL DynDOLOD.esm [REFR:0001845B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: DATA\Position\X=-58673.167969>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0001845B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm [REFR:0001845B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Y=108637.789062>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0001845B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm [REFR:0001845B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: DATA\Position\Z=-7767.470703>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0001845B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm [REFR:0001845B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Overwrite=skyrim.esm;0001845a>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:0001845A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:0001845A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [CopyMainRecordToFile] <Debug: Upgrading form version 40 to 44 DynDOLOD.esm [REFR:0001845A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [REFR:0001845A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\X=881.4062>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0001845A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\X DynDOLOD.esm [REFR:0001845A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Y=382.7188>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0001845A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Y DynDOLOD.esm [REFR:0001845A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XPRM\Bounds\Z=694.0898>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0001845A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm [REFR:0001845A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: XLRL=skyrim.esm;00018a5a>
[00:01] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:01] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0001845A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:01] [ApplyPatches] <Debug: Processing XLRL DynDOLOD.esm [REFR:0001845A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:02] [ApplyPatches] <Debug: DATA\Position\X=-61307.601562>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0001845A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm [REFR:0001845A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:02] [ApplyPatches] <Debug: DATA\Position\Y=107525.039062>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0001845A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm [REFR:0001845A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:02] [ApplyPatches] <Debug: DATA\Position\Z=-7604.799805>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0001845A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm [REFR:0001845A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[00:02] [ApplyPatches] <Debug: Overwrite=skyrim.esm;00037ee2>
[00:02] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24)>
[00:02] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24) --> 14 Landscape and Water Fixes.esp SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24)>
[00:02] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Landscape and Water Fixes.esp SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24)>
[00:02] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24)>
[00:02] [ApplyPatches] <Debug: REFR=new>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24)>
[00:02] [ApplyPatches] <Debug: EDID=_DynDOLOD_NOLOD>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing EDID DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: NAME=skyrim.esm;00000017>
[00:02] [ApplyPatches] <Debug: [1] Source Skyrim.esm PlaneMarker [STAT:00000017]>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing NAME DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24)) Skyrim.esm PlaneMarker [STAT:00000017]>
[00:02] [ApplyPatches] <Debug: XPRM\Bounds\X=1160.2734>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing XPRM\Bounds\X DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: XPRM\Bounds\Y=2.0000>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing XPRM\Bounds\Y DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: XPRM\Bounds\Z=1974.2734>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: XPRM\Color\Red=255>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing XPRM\Color\Red DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: XPRM\Color\Green=255>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing XPRM\Color\Green DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: XPRM\Color\Blue=255>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing XPRM\Color\Blue DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: XPRM\Unknown=0.150000>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing XPRM\Unknown DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: XPRM\Type=Portal Box (3)>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing XPRM\Type DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: DATA\Position\X=-51982.601562>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: DATA\Position\Y=102123.429688>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: DATA\Position\Z=-8797.916016>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: DATA\Rotation\Z=317.1281>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing DATA\Rotation\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Overwrite=skyrim.esm;00037ee2>
[00:02] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24)>
[00:02] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24)>
[00:02] [ApplyPatches] <Debug: REFR=new>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24)>
[00:02] [ApplyPatches] <Debug: EDID=_DynDOLOD_NOLOD>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing EDID DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: NAME=skyrim.esm;00000017>
[00:02] [ApplyPatches] <Debug: [1] Source Skyrim.esm PlaneMarker [STAT:00000017]>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing NAME DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places NULL - Null Reference [00000000] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24)) Skyrim.esm PlaneMarker [STAT:00000017]>
[00:02] [ApplyPatches] <Debug: XPRM\Bounds\X=1159.6250>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing XPRM\Bounds\X DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: XPRM\Bounds\Y=2.0000>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing XPRM\Bounds\Y DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: XPRM\Bounds\Z=1974.2734>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: XPRM\Color\Red=255>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing XPRM\Color\Red DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: XPRM\Color\Green=255>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing XPRM\Color\Green DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: XPRM\Color\Blue=255>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing XPRM\Color\Blue DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: XPRM\Unknown=0.150000>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing XPRM\Unknown DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: XPRM\Type=Portal Box (3)>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing XPRM\Type DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: DATA\Position\X=-53004.058594>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: DATA\Position\Y=101175.164062>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: DATA\Position\Z=-8797.916016>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: DATA\Rotation\Z=317.1281>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Processing DATA\Rotation\Z DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[00:02] [ApplyPatches] <Debug: Overwrite=skyrim.esm;0010e058>
[00:02] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:0010E058] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25))>
[00:02] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25) --> 14 Landscape and Water Fixes.esp SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25)>
[00:02] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Landscape and Water Fixes.esp SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25)>
[00:02] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:0010E058] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25))>
[00:02] [CopyMainRecordToFile] <Debug: Upgrading form version 39 to 44 DynDOLOD.esm [REFR:0010E058] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25))>
[00:02] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [REFR:0010E058] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25))>
[00:02] [ApplyPatches] <Debug: XPRM\Bounds\X=977.0000>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010E058] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25))>
[00:02] [ApplyPatches] <Debug: Processing XPRM\Bounds\X DynDOLOD.esm [REFR:0010E058] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25))>
[00:02] [ApplyPatches] <Debug: XPRM\Bounds\Z=2048.2000>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010E058] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25))>
[00:02] [ApplyPatches] <Debug: Processing XPRM\Bounds\Z DynDOLOD.esm [REFR:0010E058] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25))>
[00:02] [ApplyPatches] <Debug: XLRL=skyrim.esm;00018a5a>
[00:02] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010E058] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25))>
[00:02] [ApplyPatches] <Debug: Processing XLRL DynDOLOD.esm [REFR:0010E058] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25)) Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:02] [ApplyPatches] <Debug: DATA\Position\X=-53236.410156>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010E058] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25))>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm [REFR:0010E058] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25))>
[00:02] [ApplyPatches] <Debug: DATA\Position\Y=103642.273437>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010E058] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25))>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm [REFR:0010E058] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25))>
[00:02] [ApplyPatches] <Debug: DATA\Position\Z=-8760.959961>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010E058] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25))>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm [REFR:0010E058] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25))>
[00:02] [ApplyPatches] <Debug: DATA\Rotation\Z=134.0000>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010E058] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25))>
[00:02] [ApplyPatches] <Debug: Processing DATA\Rotation\Z DynDOLOD.esm [REFR:0010E058] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25))>
[00:02] [ApplyPatches] <Debug: Overwrite=skyrim.esm;0010c318>
[00:02] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:0010C318] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25))>
[00:02] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25) --> 1 Update.esm [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25)>
[00:02] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Update.esm [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25)>
[00:02] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:0010C318] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25))>
[00:02] [CopyMainRecordToFile] <Debug: Upgrading form version 39 to 44 DynDOLOD.esm [REFR:0010C318] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25))>
[00:02] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [REFR:0010C318] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25))>
[00:02] [ApplyPatches] <Debug: XPRM\Bounds\X=3176.1250>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C318] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25))>
[00:02] [ApplyPatches] <Debug: Processing XPRM\Bounds\X DynDOLOD.esm [REFR:0010C318] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25))>
[00:02] [ApplyPatches] <Debug: XLRL=skyrim.esm;00018a5a>
[00:02] [ApplyPatches] <Debug: [1] Source Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C318] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25))>
[00:02] [ApplyPatches] <Debug: Processing XLRL DynDOLOD.esm [REFR:0010C318] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25)) Skyrim.esm SolitudeLocation "Солитьюд" [LCTN:00018A5A]>
[00:02] [ApplyPatches] <Debug: DATA\Position\X=-65744.281250>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C318] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25))>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm [REFR:0010C318] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25))>
[00:02] [ApplyPatches] <Debug: DATA\Position\Y=104148.109375>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C318] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25))>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm [REFR:0010C318] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25))>
[00:02] [ApplyPatches] <Notice: Processing 1 patches from dyndolod\whiterunexteriorgrass_tamriel.patch>
[00:02] [ApplyPatches] <Debug: Overwrite2esp=skyrim.esm;0001A26F>
[00:02] [ApplyPatches] <Debug: [1] Source Skyrim.esm WhiterunWorld "Вайтран" [WRLD:0001A26F]>
[00:02] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm WhiterunWorld "Вайтран" [WRLD:0001A26F] --> 146 alternate start - live another life.esp WhiterunWorld "Вайтран" [WRLD:0001A26F]>
[00:02] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esp alternate start - live another life.esp WhiterunWorld "Вайтран" [WRLD:0001A26F]>
[00:02] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esp WhiterunWorld "Вайтран" [WRLD:0001A26F]>
[00:02] [ApplyPatches] <Debug: DATA\No Grass=0>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp WhiterunWorld "Вайтран" [WRLD:0001A26F]>
[00:02] [ApplyPatches] <Debug: Processing DATA\No Grass DynDOLOD.esp WhiterunWorld "Вайтран" [WRLD:0001A26F]>
[00:02] [ApplyPatches] <Notice: Processing 10 patches from F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Rules\DynDOLOD_SSE_skyrimesm_tamriel.patch>
[00:02] [ApplyPatches] <Debug: Overwrite=skyrim.esm;0003F61C>
[00:02] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:0003F61C] (places WRSkyForge01LOD [STAT:00099F23] in GRUP Cell Temporary Children of WhiterunExterior10 [CELL:000095DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-1))>
[00:02] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm WhiterunExterior10 [CELL:000095DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-1) --> 10 unofficial skyrim special edition patch.esp WhiterunExterior10 [CELL:000095DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-1)>
[00:02] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm unofficial skyrim special edition patch.esp WhiterunExterior10 [CELL:000095DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-1)>
[00:02] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:0003F61C] (places WRSkyForge01LOD [STAT:00099F23] in GRUP Cell Temporary Children of WhiterunExterior10 [CELL:000095DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-1))>
[00:02] [CopyMainRecordToFile] <Debug: Upgrading form version 34 to 44 DynDOLOD.esm [REFR:0003F61C] (places WRSkyForge01LOD [STAT:00099F23] in GRUP Cell Temporary Children of WhiterunExterior10 [CELL:000095DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-1))>
[00:02] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [REFR:0003F61C] (places WRSkyForge01LOD [STAT:00099F23] in GRUP Cell Temporary Children of WhiterunExterior10 [CELL:000095DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-1))>
[00:02] [ApplyPatches] <Debug: DATA\Position\X=29392>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0003F61C] (places WRSkyForge01LOD [STAT:00099F23] in GRUP Cell Temporary Children of WhiterunExterior10 [CELL:000095DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-1))>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esm [REFR:0003F61C] (places WRSkyForge01LOD [STAT:00099F23] in GRUP Cell Temporary Children of WhiterunExterior10 [CELL:000095DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-1))>
[00:02] [ApplyPatches] <Debug: DATA\Position\Y=-3408>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0003F61C] (places WRSkyForge01LOD [STAT:00099F23] in GRUP Cell Temporary Children of WhiterunExterior10 [CELL:000095DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-1))>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esm [REFR:0003F61C] (places WRSkyForge01LOD [STAT:00099F23] in GRUP Cell Temporary Children of WhiterunExterior10 [CELL:000095DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-1))>
[00:02] [ApplyPatches] <Debug: DATA\Position\Z=-3712>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0003F61C] (places WRSkyForge01LOD [STAT:00099F23] in GRUP Cell Temporary Children of WhiterunExterior10 [CELL:000095DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-1))>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esm [REFR:0003F61C] (places WRSkyForge01LOD [STAT:00099F23] in GRUP Cell Temporary Children of WhiterunExterior10 [CELL:000095DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-1))>
[00:02] [ApplyPatches] <Debug: DATA\Rotation\Z=317.8114>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0003F61C] (places WRSkyForge01LOD [STAT:00099F23] in GRUP Cell Temporary Children of WhiterunExterior10 [CELL:000095DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-1))>
[00:02] [ApplyPatches] <Debug: Processing DATA\Rotation\Z DynDOLOD.esm [REFR:0003F61C] (places WRSkyForge01LOD [STAT:00099F23] in GRUP Cell Temporary Children of WhiterunExterior10 [CELL:000095DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-1))>
[00:02] [ApplyPatches] <Debug: Copy2esp=skyrim.esm;0005c854>
[00:02] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:0005C854] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Temporary Children of KatlasFarmExterior [CELL:000092BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,23))>
[00:02] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm KatlasFarmExterior [CELL:000092BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,23) --> 158 Verdant - A Skyrim Grass Plugin SSE Version.esp KatlasFarmExterior [CELL:000092BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,23)>
[00:02] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm Tamriel "Скайрим" [WRLD:0000003C] --> 206 A Clear Map of Skyrim.esp Tamriel "Скайрим" [WRLD:0000003C]>
[00:02] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esp A Clear Map of Skyrim.esp Tamriel "Скайрим" [WRLD:0000003C]>
[00:02] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esp Verdant - A Skyrim Grass Plugin SSE Version.esp KatlasFarmExterior [CELL:000092BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,23)>
[00:02] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esp Skyrim.esm [REFR:0005C854] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Temporary Children of KatlasFarmExterior [CELL:000092BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,23))>
[00:02] [CopyMainRecordToFile] <Debug: Upgrading form version 37 to 44 DynDOLOD.esp [REFR:7A025899] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Temporary Children of KatlasFarmExterior [CELL:000092BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,23))>
[00:02] [ApplyPatches] <Debug: [8] Destination DynDOLOD.esp [REFR:7A025899] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Temporary Children of KatlasFarmExterior [CELL:000092BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,23))>
[00:02] [ApplyPatches] <Debug: [11] Destination DynDOLOD.esp skyrimesm_5c854_Tamriel_DynDOLOD_PATCH_DynDOLOD_OBJECT [REFR:7A025899] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Temporary Children of KatlasFarmExterior [CELL:000092BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,23))>
[00:02] [ApplyPatches] <Debug: EDID=skyrimesm_5c854_Tamriel_DynDOLOD_PATCH_DynDOLOD_OBJECT>
[00:02] [ApplyPatches] <Debug: [1] Source DynDOLOD.esp skyrimesm_5c854_Tamriel_DynDOLOD_PATCH_DynDOLOD_OBJECT [REFR:7A025899] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Temporary Children of KatlasFarmExterior [CELL:000092BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,23))>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp skyrimesm_5c854_Tamriel_DynDOLOD_PATCH_DynDOLOD_OBJECT [REFR:7A025899] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Temporary Children of KatlasFarmExterior [CELL:000092BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,23))>
[00:02] [ApplyPatches] <Debug: Processing EDID DynDOLOD.esp skyrimesm_5c854_Tamriel_DynDOLOD_PATCH_DynDOLOD_OBJECT [REFR:7A025899] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Temporary Children of KatlasFarmExterior [CELL:000092BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,23)) DynDOLOD.esp skyrimesm_5c854_Tamriel_DynDOLOD_PATCH_DynDOLOD_OBJECT [REFR:7A025899] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Temporary Children of KatlasFarmExterior [CELL:000092BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,23))>
[00:02] [ApplyPatches] <Debug: CELL=skyrim.esm;00000d74>
[00:02] [ApplyPatches] <Debug: [1] Source Skyrim.esm [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C])>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp skyrimesm_5c854_Tamriel_DynDOLOD_PATCH_DynDOLOD_OBJECT [REFR:7A025899] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Temporary Children of KatlasFarmExterior [CELL:000092BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,23))>
[00:02] [ApplyPatches] <Debug: Processing CELL DynDOLOD.esp skyrimesm_5c854_Tamriel_DynDOLOD_PATCH_DynDOLOD_OBJECT [REFR:7A025899] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Temporary Children of KatlasFarmExterior [CELL:000092BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,23)) Skyrim.esm [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C])>
[00:02] [ApplyPatches] <Debug: Record Header\Record Flags=1024>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp skyrimesm_5c854_Tamriel_DynDOLOD_PATCH_DynDOLOD_OBJECT [REFR:7A025899] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Temporary Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -19,23)>
[00:02] [ApplyPatches] <Debug: Processing Record Header\Record Flags DynDOLOD.esp skyrimesm_5c854_Tamriel_DynDOLOD_PATCH_DynDOLOD_OBJECT [REFR:7A025899] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Temporary Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -19,23)>
[00:02] [ApplyPatches] <Debug: DATA\Position\X=-74660.601562>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp skyrimesm_5c854_Tamriel_DynDOLOD_PATCH_DynDOLOD_OBJECT [REFR:7A025899] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -19,23)>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esp skyrimesm_5c854_Tamriel_DynDOLOD_PATCH_DynDOLOD_OBJECT [REFR:7A025899] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -19,23)>
[00:02] [ApplyPatches] <Debug: DATA\Position\Y=95454.710938>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp skyrimesm_5c854_Tamriel_DynDOLOD_PATCH_DynDOLOD_OBJECT [REFR:7A025899] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -19,23)>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esp skyrimesm_5c854_Tamriel_DynDOLOD_PATCH_DynDOLOD_OBJECT [REFR:7A025899] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -19,23)>
[00:02] [ApplyPatches] <Debug: DATA\Position\Z=-10773.659180>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp skyrimesm_5c854_Tamriel_DynDOLOD_PATCH_DynDOLOD_OBJECT [REFR:7A025899] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -19,23)>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esp skyrimesm_5c854_Tamriel_DynDOLOD_PATCH_DynDOLOD_OBJECT [REFR:7A025899] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -19,23)>
[00:02] [ApplyPatches] <Debug: DATA\Rotation\Z=57.2960>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp skyrimesm_5c854_Tamriel_DynDOLOD_PATCH_DynDOLOD_OBJECT [REFR:7A025899] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -19,23)>
[00:02] [ApplyPatches] <Debug: Processing DATA\Rotation\Z DynDOLOD.esp skyrimesm_5c854_Tamriel_DynDOLOD_PATCH_DynDOLOD_OBJECT [REFR:7A025899] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -19,23)>
[00:02] [ApplyPatches] <Debug: Rule=;;;Far LOD;Keep Both;0>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp skyrimesm_5c854_Tamriel_DynDOLOD_PATCH_DynDOLOD_OBJECT [REFR:7A025899] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -19,23)>
[00:02] [ApplyPatches] <Debug: Delete=skyrim.esm;0005c854>
[00:02] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:0005C854] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Temporary Children of KatlasFarmExterior [CELL:000092BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,23))>
[00:02] [DisableReference] <Notice: Disabled Skyrim.esm [REFR:0005C854] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Temporary Children of KatlasFarmExterior [CELL:000092BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,23))>
[00:02] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm KatlasFarmExterior [CELL:000092BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,23) --> 14 Landscape and Water Fixes.esp KatlasFarmExterior [CELL:000092BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,23)>
[00:02] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Landscape and Water Fixes.esp KatlasFarmExterior [CELL:000092BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,23)>
[00:02] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:0005C854] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Temporary Children of KatlasFarmExterior [CELL:000092BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,23))>
[00:02] [CopyMainRecordToFile] <Debug: Upgrading form version 37 to 44 DynDOLOD.esm [REFR:0005C854] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Temporary Children of KatlasFarmExterior [CELL:000092BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,23))>
[00:02] [ApplyPatches] <Debug: [2] Destination DynDOLOD.esm [REFR:0005C854] (places XMarker [STAT:0000003B] in GRUP Cell Temporary Children of KatlasFarmExterior [CELL:000092BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,23))>
[00:02] [ApplyPatches] <Debug: Copy=skyrim.esm;000fc611>
[00:02] [ApplyPatches] <Debug: [1] Source Skyrim.esm FarmhouseWindMillFan [MSTT:000FC611]>
[00:02] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm FarmhouseWindMillFan [MSTT:000FC611]>
[00:02] [ApplyPatches] <Debug: [9] Destination DynDOLOD.esm FarmhouseWindMillFan [MSTT:7900F383]>
[00:02] [ApplyPatches] <Debug: [11] Destination DynDOLOD.esm SolitudeRotor_DynDOLOD_BASE [MSTT:7900F383]>
[00:02] [ApplyPatches] <Debug: EDID=SolitudeRotor_DynDOLOD_BASE>
[00:02] [ApplyPatches] <Debug: [1] Source DynDOLOD.esm SolitudeRotor_DynDOLOD_BASE [MSTT:7900F383]>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm SolitudeRotor_DynDOLOD_BASE [MSTT:7900F383]>
[00:02] [ApplyPatches] <Debug: Processing EDID DynDOLOD.esm SolitudeRotor_DynDOLOD_BASE [MSTT:7900F383] DynDOLOD.esm SolitudeRotor_DynDOLOD_BASE [MSTT:7900F383]>
[00:02] [ApplyPatches] <Debug: Model\MODL=dyndolod\lod\architecture\solituderotor.nif>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm SolitudeRotor_DynDOLOD_BASE [MSTT:7900F383]>
[00:02] [ApplyPatches] <Debug: Processing Model\MODL DynDOLOD.esm SolitudeRotor_DynDOLOD_BASE [MSTT:7900F383]>
[00:02] [ApplyPatches] <Debug: Overwrite2esp=skyrim.esm;00000d74>
[00:02] [ApplyPatches] <Debug: [1] Source Skyrim.esm [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C])>
[00:02] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esp [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C])>
[00:02] [ApplyPatches] <Debug: REFR=new>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C])>
[00:02] [ApplyPatches] <Debug: EDID=SolitudeWindMillFan_Tamriel_DynDOLOD_OBJECT>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000004_DynDOLOD_PATCH_SolitudeWindMillFan_Tamriel_DynDOLOD_OBJECT [REFR:7A02589A] (places NULL - Null Reference [00000000] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 0,0)>
[00:02] [ApplyPatches] <Debug: Processing EDID DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000004_DynDOLOD_PATCH_SolitudeWindMillFan_Tamriel_DynDOLOD_OBJECT [REFR:7A02589A] (places NULL - Null Reference [00000000] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 0,0)>
[00:02] [ApplyPatches] <Debug: NAME=SolitudeRotor_DynDOLOD_BASE>
[00:02] [ApplyPatches] <Debug: [1] Source DynDOLOD.esm SolitudeRotor_DynDOLOD_BASE [MSTT:7900F383]>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000004_DynDOLOD_PATCH_SolitudeWindMillFan_Tamriel_DynDOLOD_OBJECT [REFR:7A02589A] (places NULL - Null Reference [00000000] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 0,0)>
[00:02] [ApplyPatches] <Debug: Processing NAME DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000004_DynDOLOD_PATCH_SolitudeWindMillFan_Tamriel_DynDOLOD_OBJECT [REFR:7A02589A] (places NULL - Null Reference [00000000] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 0,0) DynDOLOD.esm SolitudeRotor_DynDOLOD_BASE [MSTT:7900F383]>
[00:02] [ApplyPatches] <Debug: DATA\Position\X=-60312.8789>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000004_DynDOLOD_PATCH_SolitudeWindMillFan_Tamriel_DynDOLOD_OBJECT [REFR:7A02589A] (places SolitudeRotor_DynDOLOD_BASE [MSTT:7900F383] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 0,0)>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000004_DynDOLOD_PATCH_SolitudeWindMillFan_Tamriel_DynDOLOD_OBJECT [REFR:7A02589A] (places SolitudeRotor_DynDOLOD_BASE [MSTT:7900F383] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 0,0)>
[00:02] [ApplyPatches] <Debug: DATA\Position\Y=103539.5333>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000004_DynDOLOD_PATCH_SolitudeWindMillFan_Tamriel_DynDOLOD_OBJECT [REFR:7A02589A] (places SolitudeRotor_DynDOLOD_BASE [MSTT:7900F383] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -15,0)>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000004_DynDOLOD_PATCH_SolitudeWindMillFan_Tamriel_DynDOLOD_OBJECT [REFR:7A02589A] (places SolitudeRotor_DynDOLOD_BASE [MSTT:7900F383] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -15,0)>
[00:02] [ApplyPatches] <Debug: DATA\Position\Z=-6432.73>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000004_DynDOLOD_PATCH_SolitudeWindMillFan_Tamriel_DynDOLOD_OBJECT [REFR:7A02589A] (places SolitudeRotor_DynDOLOD_BASE [MSTT:7900F383] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -15,25)>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000004_DynDOLOD_PATCH_SolitudeWindMillFan_Tamriel_DynDOLOD_OBJECT [REFR:7A02589A] (places SolitudeRotor_DynDOLOD_BASE [MSTT:7900F383] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -15,25)>
[00:02] [ApplyPatches] <Debug: DATA\Rotation\Z=90.0>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000004_DynDOLOD_PATCH_SolitudeWindMillFan_Tamriel_DynDOLOD_OBJECT [REFR:7A02589A] (places SolitudeRotor_DynDOLOD_BASE [MSTT:7900F383] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -15,25)>
[00:02] [ApplyPatches] <Debug: Processing DATA\Rotation\Z DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000004_DynDOLOD_PATCH_SolitudeWindMillFan_Tamriel_DynDOLOD_OBJECT [REFR:7A02589A] (places SolitudeRotor_DynDOLOD_BASE [MSTT:7900F383] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -15,25)>
[00:02] [ApplyPatches] <Debug: Rule=;;;Far LOD;Keep Both;0>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000004_DynDOLOD_PATCH_SolitudeWindMillFan_Tamriel_DynDOLOD_OBJECT [REFR:7A02589A] (places SolitudeRotor_DynDOLOD_BASE [MSTT:7900F383] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -15,25)>
[00:02] [ApplyPatches] <Debug: Overwrite2esp=skyrim.esm;00000d74>
[00:02] [ApplyPatches] <Debug: [1] Source Skyrim.esm [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C])>
[00:02] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esp [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C])>
[00:02] [ApplyPatches] <Debug: REFR=new>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C])>
[00:02] [ApplyPatches] <Debug: EDID=WhiterunDragonsreachWorldFire01_Tamriel_DynDOLOD_OBJECT>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000005_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire01_Tamriel_DynDOLOD_OBJECT [REFR:7A02589B] (places NULL - Null Reference [00000000] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 0,0)>
[00:02] [ApplyPatches] <Debug: Processing EDID DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000005_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire01_Tamriel_DynDOLOD_OBJECT [REFR:7A02589B] (places NULL - Null Reference [00000000] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 0,0)>
[00:02] [ApplyPatches] <Debug: NAME=skyrim.esm;00033da4>
[00:02] [ApplyPatches] <Debug: [1] Source Skyrim.esm FXfireWithEmbersHeavy [MSTT:00033DA4]>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000005_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire01_Tamriel_DynDOLOD_OBJECT [REFR:7A02589B] (places NULL - Null Reference [00000000] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 0,0)>
[00:02] [ApplyPatches] <Debug: Processing NAME DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000005_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire01_Tamriel_DynDOLOD_OBJECT [REFR:7A02589B] (places NULL - Null Reference [00000000] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 0,0) Skyrim.esm FXfireWithEmbersHeavy [MSTT:00033DA4]>
[00:02] [ApplyPatches] <Debug: DATA\Position\X=30631.137>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000005_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire01_Tamriel_DynDOLOD_OBJECT [REFR:7A02589B] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 0,0)>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000005_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire01_Tamriel_DynDOLOD_OBJECT [REFR:7A02589B] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 0,0)>
[00:02] [ApplyPatches] <Debug: DATA\Position\Y=3455.358>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000005_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire01_Tamriel_DynDOLOD_OBJECT [REFR:7A02589B] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 7,0)>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000005_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire01_Tamriel_DynDOLOD_OBJECT [REFR:7A02589B] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 7,0)>
[00:02] [ApplyPatches] <Debug: DATA\Position\Z=60.0>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000005_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire01_Tamriel_DynDOLOD_OBJECT [REFR:7A02589B] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 7,0)>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000005_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire01_Tamriel_DynDOLOD_OBJECT [REFR:7A02589B] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 7,0)>
[00:02] [ApplyPatches] <Debug: XSCL=0.87>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000005_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire01_Tamriel_DynDOLOD_OBJECT [REFR:7A02589B] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 7,0)>
[00:02] [ApplyPatches] <Debug: Processing XSCL DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000005_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire01_Tamriel_DynDOLOD_OBJECT [REFR:7A02589B] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 7,0)>
[00:02] [ApplyPatches] <Debug: Rule=;;;Near LOD;Keep;0>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000005_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire01_Tamriel_DynDOLOD_OBJECT [REFR:7A02589B] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 7,0)>
[00:02] [ApplyPatches] <Debug: Overwrite2esp=skyrim.esm;00000d74>
[00:02] [ApplyPatches] <Debug: [1] Source Skyrim.esm [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C])>
[00:02] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esp [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C])>
[00:02] [ApplyPatches] <Debug: REFR=new>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C])>
[00:02] [ApplyPatches] <Debug: EDID=WhiterunDragonsreachWorldFire02_Tamriel_DynDOLOD_OBJECT>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000006_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire02_Tamriel_DynDOLOD_OBJECT [REFR:7A02589C] (places NULL - Null Reference [00000000] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 0,0)>
[00:02] [ApplyPatches] <Debug: Processing EDID DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000006_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire02_Tamriel_DynDOLOD_OBJECT [REFR:7A02589C] (places NULL - Null Reference [00000000] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 0,0)>
[00:02] [ApplyPatches] <Debug: NAME=skyrim.esm;00033da4>
[00:02] [ApplyPatches] <Debug: [1] Source Skyrim.esm FXfireWithEmbersHeavy [MSTT:00033DA4]>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000006_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire02_Tamriel_DynDOLOD_OBJECT [REFR:7A02589C] (places NULL - Null Reference [00000000] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 0,0)>
[00:02] [ApplyPatches] <Debug: Processing NAME DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000006_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire02_Tamriel_DynDOLOD_OBJECT [REFR:7A02589C] (places NULL - Null Reference [00000000] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 0,0) Skyrim.esm FXfireWithEmbersHeavy [MSTT:00033DA4]>
[00:02] [ApplyPatches] <Debug: DATA\Position\X=30093.105>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000006_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire02_Tamriel_DynDOLOD_OBJECT [REFR:7A02589C] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 0,0)>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\X DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000006_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire02_Tamriel_DynDOLOD_OBJECT [REFR:7A02589C] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 0,0)>
[00:02] [ApplyPatches] <Debug: DATA\Position\Y=4012.665>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000006_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire02_Tamriel_DynDOLOD_OBJECT [REFR:7A02589C] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 7,0)>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\Y DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000006_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire02_Tamriel_DynDOLOD_OBJECT [REFR:7A02589C] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 7,0)>
[00:02] [ApplyPatches] <Debug: DATA\Position\Z=60.0>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000006_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire02_Tamriel_DynDOLOD_OBJECT [REFR:7A02589C] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 7,0)>
[00:02] [ApplyPatches] <Debug: Processing DATA\Position\Z DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000006_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire02_Tamriel_DynDOLOD_OBJECT [REFR:7A02589C] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 7,0)>
[00:02] [ApplyPatches] <Debug: XSCL=0.87>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000006_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire02_Tamriel_DynDOLOD_OBJECT [REFR:7A02589C] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 7,0)>
[00:02] [ApplyPatches] <Debug: Processing XSCL DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000006_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire02_Tamriel_DynDOLOD_OBJECT [REFR:7A02589C] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 7,0)>
[00:02] [ApplyPatches] <Debug: Rule=;;;Near LOD;Keep;0>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000006_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire02_Tamriel_DynDOLOD_OBJECT [REFR:7A02589C] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 7,0)>
[00:02] [ApplyPatches] <Debug: Overwrite=skyrim.esm;0010C323>
[00:02] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:0010C323] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:02] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:0010C323] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:02] [CopyMainRecordToFile] <Debug: Upgrading form version 39 to 44 DynDOLOD.esm [REFR:0010C323] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:02] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [REFR:0010C323] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:02] [ApplyPatches] <Debug: DATA\Rotation\Y=38.8445>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [REFR:0010C323] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:02] [ApplyPatches] <Debug: Processing DATA\Rotation\Y DynDOLOD.esm [REFR:0010C323] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[00:02] [ApplyPatches] <Debug: Overwrite=skyrim.esm;00038380>
[00:02] [ApplyPatches] <Debug: [1] Source Skyrim.esm WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10)>
[00:02] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10) --> 10 unofficial skyrim special edition patch.esp WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10)>
[00:02] [CopyMainRecordToFile] <Debug: 10 unofficial skyrim special edition patch.esp WindhelmWorld "Виндхельм" [WRLD:0001691D] --> 14 Landscape and Water Fixes.esp WindhelmWorld "Виндхельм" [WRLD:0001691D]>
[00:02] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Landscape and Water Fixes.esp WindhelmWorld "Виндхельм" [WRLD:0001691D]>
[00:02] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm unofficial skyrim special edition patch.esp WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10)>
[00:02] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10)>
[00:02] [ApplyPatches] <Debug: XCLC\Land Flags=11>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10)>
[00:02] [ApplyPatches] <Debug: Processing XCLC\Land Flags DynDOLOD.esm WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10)>
[00:02] [ApplyPatches] <Debug: Overwrite=skyrim.esm;00038384>
[00:02] [ApplyPatches] <Debug: [1] Source Skyrim.esm [CELL:00038384] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,10)>
[00:02] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm [CELL:00038384] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,10) --> 10 unofficial skyrim special edition patch.esp [CELL:00038384] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,10)>
[00:02] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm unofficial skyrim special edition patch.esp [CELL:00038384] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,10)>
[00:02] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [CELL:00038384] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,10)>
[00:02] [ApplyPatches] <Debug: XCLC\Land Flags=2>
[00:02] [ApplyPatches] <Debug: [12] Destination DynDOLOD.esm [CELL:00038384] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,10)>
[00:02] [ApplyPatches] <Debug: Processing XCLC\Land Flags DynDOLOD.esm [CELL:00038384] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,10)>
[00:02] [ApplyPatches] <Notice: Processing 2 patches from F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Rules\DynDOLOD_SSE_skyrimesm_tamriel_largerefbugs.patch>
[00:02] [ApplyPatches] <Debug: Copy2esp=skyrim.esm;00106e5f>
[00:02] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:00106E5F] (places WinterholdExtBridge01 [STAT:00106E5C] in GRUP Cell Temporary Children of WinterholdExteriorBridge [CELL:00008E82] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,26))>
[00:02] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm WinterholdExteriorBridge [CELL:00008E82] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,26) --> 14 Landscape and Water Fixes.esp WinterholdExteriorBridge [CELL:00008E82] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,26)>
[00:02] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esp Landscape and Water Fixes.esp WinterholdExteriorBridge [CELL:00008E82] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,26)>
[00:02] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esp Skyrim.esm [REFR:00106E5F] (places WinterholdExtBridge01 [STAT:00106E5C] in GRUP Cell Temporary Children of WinterholdExteriorBridge [CELL:00008E82] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,26))>
[00:02] [CopyMainRecordToFile] <Debug: Upgrading form version 39 to 44 DynDOLOD.esp [REFR:7A02589D] (places WinterholdExtBridge01 [STAT:00106E5C] in GRUP Cell Temporary Children of WinterholdExteriorBridge [CELL:00008E82] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,26))>
[00:02] [ApplyPatches] <Debug: [8] Destination DynDOLOD.esp [REFR:7A02589D] (places WinterholdExtBridge01 [STAT:00106E5C] in GRUP Cell Temporary Children of WinterholdExteriorBridge [CELL:00008E82] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,26))>
[00:02] [ApplyPatches] <Debug: Delete=skyrim.esm;00106e5f>
[00:02] [ApplyPatches] <Debug: [1] Source Skyrim.esm [REFR:00106E5F] (places WinterholdExtBridge01 [STAT:00106E5C] in GRUP Cell Temporary Children of WinterholdExteriorBridge [CELL:00008E82] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,26))>
[00:02] [DisableReference] <Notice: Disabled Skyrim.esm [REFR:00106E5F] (places WinterholdExtBridge01 [STAT:00106E5C] in GRUP Cell Temporary Children of WinterholdExteriorBridge [CELL:00008E82] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,26))>
[00:02] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm WinterholdExteriorBridge [CELL:00008E82] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,26) --> 14 Landscape and Water Fixes.esp WinterholdExteriorBridge [CELL:00008E82] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,26)>
[00:02] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Landscape and Water Fixes.esp WinterholdExteriorBridge [CELL:00008E82] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,26)>
[00:02] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:00106E5F] (places WinterholdExtBridge01 [STAT:00106E5C] in GRUP Cell Temporary Children of WinterholdExteriorBridge [CELL:00008E82] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,26))>
[00:02] [CopyMainRecordToFile] <Debug: Upgrading form version 39 to 44 DynDOLOD.esm [REFR:00106E5F] (places WinterholdExtBridge01 [STAT:00106E5C] in GRUP Cell Temporary Children of WinterholdExteriorBridge [CELL:00008E82] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,26))>
[00:02] [ApplyPatches] <Debug: [2] Destination DynDOLOD.esm [REFR:00106E5F] (places XMarker [STAT:0000003B] in GRUP Cell Temporary Children of WinterholdExteriorBridge [CELL:00008E82] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,26))>
[00:02] [ApplyPatches] <Notice: Processing 2 patches from F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Rules\DynDOLOD_SSE_updateesm_tamriel.patch>
[00:02] [ApplyPatches] <Debug: OverwriteITM=skyrim.esm;0000A259>
[00:02] [ApplyPatches] <Debug: [1] Source Skyrim.esm [LAND:0000A259]>
[00:02] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm [CELL:00009259] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,26) --> 10 unofficial skyrim special edition patch.esp [CELL:00009259] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,26)>
[00:02] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm unofficial skyrim special edition patch.esp [CELL:00009259] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,26)>
[00:02] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [LAND:0000A259]>
[00:02] [CopyMainRecordToFile] <Debug: Upgrading form version 39 to 44 DynDOLOD.esm [LAND:0000A259]>
[00:02] [ApplyPatches] <Debug: [4] Destination DynDOLOD.esm [LAND:0000A259]>
[00:02] [ApplyPatches] <Debug: OverwriteITM=skyrim.esm;0000A27A>
[00:02] [ApplyPatches] <Debug: [1] Source Skyrim.esm [LAND:0000A27A]>
[00:02] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esm	1	Update.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esm	2	Dawnguard.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esm	3	HearthFires.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esm	4	unofficial skyrim special edition patch.esp>
[00:02] [ListMasters] <Debug: DynDOLOD.esm	5	Landscape and Water Fixes.esp>
[00:02] [ListMasters] <Debug: DynDOLOD.esm	6	DAc0da.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esm	7	Better Dynamic Snow SE - DisableRefs.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	2	Landscape and Water Fixes.esp>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	3	alternate start - live another life.esp>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	4	Azurite Mists.esp>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	5	Verdant - A Skyrim Grass Plugin SSE Version.esp>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	6	A Clear Map of Skyrim.esp>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	7	DynDOLOD.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimesm for>
[00:02] [FindPatchFiles] <Debug: Looking for updateesm for>
[00:02] [FindPatchFiles] <Debug: Looking for dawnguardesm for>
[00:02] [FindPatchFiles] <Debug: Looking for hearthfiresesm for>
[00:02] [FindPatchFiles] <Debug: Looking for dragonbornesm for>
[00:02] [FindPatchFiles] <Debug: Looking for ccbgssse001fishesm for>
[00:02] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
[00:02] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
[00:02] [FindPatchFiles] <Debug: Looking for ccbgssse025advdsgsesm for>
[00:02] [FindPatchFiles] <Debug: Looking for _resourcepackesl for>
[00:02] [FindPatchFiles] <Debug: Looking for unofficialskyrimspecialeditionpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimprojectoptimizationfulleslversionesm for>
[00:02] [FindPatchFiles] <Debug: Looking for campfireesm for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wyrmstoothesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fissesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dac0daesm for>
[00:02] [FindPatchFiles] <Debug: Looking for vigilantesm for>
[00:02] [FindPatchFiles] <Debug: Looking for glenmorilesm for>
[00:02] [FindPatchFiles] <Debug: Looking for unslaadesm for>
[00:02] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
[00:02] [FindPatchFiles] <Debug: Looking for iwantwidgetsesl for>
[00:02] [FindPatchFiles] <Debug: Looking for rskyrimchildrenesm for>
[00:02] [FindPatchFiles] <Debug: Looking for expressivefacegenmorphsesl for>
[00:02] [FindPatchFiles] <Debug: Looking for dynamiccollisionadjustmentesl for>
[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
[00:02] [FindPatchFiles] <Debug: Looking for skytestrealisticanimals&predatorsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
[00:02] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:02] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyui_seesp for>
[00:02] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:02] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
[00:02] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
[00:02] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:02] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:02] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:02] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
[00:02] [FindPatchFiles] <Debug: Looking for freebyohrecipesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rschildrenesp for>
[00:02] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for hmbtccesp for>
[00:02] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:02] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:02] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
[00:02] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:02] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:02] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for mannequinsbehaveesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fecesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:02] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nonpcgreetingsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:02] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:02] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fixedbodycollisionesp for>
[00:02] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:02] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:02] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
[00:02] [FindPatchFiles] <Debug: Looking for communityoverlays3esp for>
[00:02] [FindPatchFiles] <Debug: Looking for xpmseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fnisesp for>
[00:02] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
[00:02] [FindPatchFiles] <Debug: Looking for disableturnanimationesp for>
[00:02] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:02] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for aioverhaulliteesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
[00:02] [FindPatchFiles] <Debug: Looking for disablewildcatknockdownesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rebirthmonsteresp for>
[00:02] [FindPatchFiles] <Debug: Looking for blinkteleportesp for>
[00:02] [FindPatchFiles] <Debug: Looking for markrecallnpcesp for>
[00:02] [FindPatchFiles] <Debug: Looking for newvisionesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ultimatespellsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for shieldspellsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for portalstripleesp for>
[00:02] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beasttailesp for>
[00:02] [FindPatchFiles] <Debug: Looking for furmantleesp for>
[00:02] [FindPatchFiles] <Debug: Looking for warmandcoldesp for>
[00:02] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyebonyweaponsetesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:02] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:02] [FindPatchFiles] <Debug: Looking for supermineesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cookingexpandedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cookingexpandedhearthfireesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
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[00:02] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:02] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:02] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:02] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:02] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
[00:02] [FindPatchFiles] <Debug: Looking for disablewildcatknockdownesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rebirthmonsteresp for>
[00:02] [FindPatchFiles] <Debug: Looking for blinkteleportesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beasttailesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for supermineesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cookingexpandedesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:02] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for simplelightesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:02] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:02] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:02] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:02] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:02] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:02] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:02] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
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[00:02] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
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[00:02] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:02] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:02] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:02] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:02] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:02] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:02] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
[00:02] [FindPatchFiles] <Debug: Looking for freebyohrecipesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rschildrenesp for>
[00:02] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for hmbtccesp for>
[00:02] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:02] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:02] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
[00:02] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:02] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:02] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for mannequinsbehaveesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fecesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:02] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nonpcgreetingsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:02] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:02] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fixedbodycollisionesp for>
[00:02] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:02] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:02] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
[00:02] [FindPatchFiles] <Debug: Looking for communityoverlays3esp for>
[00:02] [FindPatchFiles] <Debug: Looking for xpmseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fnisesp for>
[00:02] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
[00:02] [FindPatchFiles] <Debug: Looking for disableturnanimationesp for>
[00:02] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:02] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for aioverhaulliteesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
[00:02] [FindPatchFiles] <Debug: Looking for disablewildcatknockdownesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rebirthmonsteresp for>
[00:02] [FindPatchFiles] <Debug: Looking for blinkteleportesp for>
[00:02] [FindPatchFiles] <Debug: Looking for markrecallnpcesp for>
[00:02] [FindPatchFiles] <Debug: Looking for newvisionesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ultimatespellsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for shieldspellsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for portalstripleesp for>
[00:02] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beasttailesp for>
[00:02] [FindPatchFiles] <Debug: Looking for furmantleesp for>
[00:02] [FindPatchFiles] <Debug: Looking for warmandcoldesp for>
[00:02] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyebonyweaponsetesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:02] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:02] [FindPatchFiles] <Debug: Looking for supermineesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cookingexpandedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cookingexpandedhearthfireesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:02] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
[00:02] [FindPatchFiles] <Debug: Looking for realisticrschildrenesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rscwtpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wildworldesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wildworldskytestesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wildworldanimallicaesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:02] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:02] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:02] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:02] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:02] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:02] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:02] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:02] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:02] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for pweresp for>
[00:02] [FindPatchFiles] <Debug: Looking for lockproesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:02] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
[00:02] [FindPatchFiles] <Debug: Looking for doormasteresp for>
[00:02] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:02] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:02] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:02] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:02] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:02] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:02] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:02] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:02] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dcauesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:02] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:02] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:02] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
[00:02] [FindPatchFiles] <Debug: Looking for nosaltuniversalesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:02] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
[00:02] [FindPatchFiles] <Debug: Looking for acmoswyrmstoothesp for>
[00:02] [FindPatchFiles] <Debug: Looking for worldmapweatheresp for>
[00:02] [FindPatchFiles] <Debug: Looking for dyndolodesm for>
[00:02] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
[00:02] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:02] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimesm for>
[00:02] [FindPatchFiles] <Debug: Looking for updateesm for>
[00:02] [FindPatchFiles] <Debug: Looking for dawnguardesm for>
[00:02] [FindPatchFiles] <Debug: Looking for hearthfiresesm for>
[00:02] [FindPatchFiles] <Debug: Looking for dragonbornesm for>
[00:02] [FindPatchFiles] <Debug: Looking for ccbgssse001fishesm for>
[00:02] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
[00:02] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
[00:02] [FindPatchFiles] <Debug: Looking for ccbgssse025advdsgsesm for>
[00:02] [FindPatchFiles] <Debug: Looking for _resourcepackesl for>
[00:02] [FindPatchFiles] <Debug: Looking for unofficialskyrimspecialeditionpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimprojectoptimizationfulleslversionesm for>
[00:02] [FindPatchFiles] <Debug: Looking for campfireesm for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wyrmstoothesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fissesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
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[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:02] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:02] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:02] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:02] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:02] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for mannequinsbehaveesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:02] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:02] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fixedbodycollisionesp for>
[00:02] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:02] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:02] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:02] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
[00:02] [FindPatchFiles] <Debug: Looking for disableturnanimationesp for>
[00:02] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:02] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for aioverhaulliteesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
[00:02] [FindPatchFiles] <Debug: Looking for disablewildcatknockdownesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rebirthmonsteresp for>
[00:02] [FindPatchFiles] <Debug: Looking for blinkteleportesp for>
[00:02] [FindPatchFiles] <Debug: Looking for markrecallnpcesp for>
[00:02] [FindPatchFiles] <Debug: Looking for newvisionesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ultimatespellsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beasttailesp for>
[00:02] [FindPatchFiles] <Debug: Looking for furmantleesp for>
[00:02] [FindPatchFiles] <Debug: Looking for warmandcoldesp for>
[00:02] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyebonyweaponsetesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:02] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:02] [FindPatchFiles] <Debug: Looking for supermineesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cookingexpandedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cookingexpandedhearthfireesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:02] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
[00:02] [FindPatchFiles] <Debug: Looking for realisticrschildrenesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rscwtpatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:02] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:02] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:02] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:02] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:02] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:02] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:02] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:02] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:02] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for pweresp for>
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[00:02] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:02] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:02] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:02] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:02] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:02] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:02] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:02] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:02] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:02] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:02] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:02] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
[00:02] [FindPatchFiles] <Debug: Looking for nosaltuniversalesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:02] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
[00:02] [FindPatchFiles] <Debug: Looking for acmoswyrmstoothesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
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[00:02] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:02] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:02] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
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[00:02] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:02] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
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[00:02] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:02] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:02] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fixedbodycollisionesp for>
[00:02] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:02] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:02] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
[00:02] [FindPatchFiles] <Debug: Looking for communityoverlays3esp for>
[00:02] [FindPatchFiles] <Debug: Looking for xpmseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fnisesp for>
[00:02] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
[00:02] [FindPatchFiles] <Debug: Looking for disableturnanimationesp for>
[00:02] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:02] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for aioverhaulliteesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
[00:02] [FindPatchFiles] <Debug: Looking for disablewildcatknockdownesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for markrecallnpcesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for ultimatespellsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beasttailesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyebonyweaponsetesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:02] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:02] [FindPatchFiles] <Debug: Looking for supermineesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cookingexpandedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cookingexpandedhearthfireesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:02] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
[00:02] [FindPatchFiles] <Debug: Looking for realisticrschildrenesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rscwtpatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for wildworldskytestesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wildworldanimallicaesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:02] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:02] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:02] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:02] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:02] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:02] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:02] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:02] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:02] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for pweresp for>
[00:02] [FindPatchFiles] <Debug: Looking for lockproesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:02] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
[00:02] [FindPatchFiles] <Debug: Looking for doormasteresp for>
[00:02] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:02] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:02] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:02] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:02] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:02] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:02] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:02] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:02] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dcauesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:02] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:02] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:02] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
[00:02] [FindPatchFiles] <Debug: Looking for nosaltuniversalesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:02] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
[00:02] [FindPatchFiles] <Debug: Looking for acmoswyrmstoothesp for>
[00:02] [FindPatchFiles] <Debug: Looking for worldmapweatheresp for>
[00:02] [FindPatchFiles] <Debug: Looking for dyndolodesm for>
[00:02] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for updateesm for>
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[00:02] [FindPatchFiles] <Debug: Looking for dragonbornesm for>
[00:02] [FindPatchFiles] <Debug: Looking for ccbgssse001fishesm for>
[00:02] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
[00:02] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
[00:02] [FindPatchFiles] <Debug: Looking for ccbgssse025advdsgsesm for>
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[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:02] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
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[00:02] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:02] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:02] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:02] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:02] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:02] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
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[00:02] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for pweresp for>
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[00:02] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:02] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:02] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:02] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:02] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
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[00:02] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:02] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for worldmapweatheresp for>
[00:02] [FindPatchFiles] <Debug: Looking for dyndolodesm for>
[00:02] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
[00:02] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:02] [ApplyPatches] <Notice: Processing 3 patches from F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Rules\DynDOLOD_SSE_dawnguardesm_dlc01soulcairn.patch>
[00:02] [ApplyPatches] <Debug: OverwriteMaster=dawnguard.esm;00015DC3>
[00:02] [ApplyPatches] <Debug: [1] Source Dawnguard.esm [REFR:02015DC3] (places sc_towerfloatingrocks02 [STAT:02010BAD] in GRUP Cell Temporary Children of DLC01SoulCairnCraterKeeper [CELL:02002C75] (in DLC01SoulCairn "Каирн Душ" [WRLD:02001408] at 6,3))>
[00:02] [ApplyPatches] <Debug: OverwriteMaster=dawnguard.esm;00015DC8>
[00:02] [ApplyPatches] <Debug: [1] Source Dawnguard.esm [REFR:02015DC8] (places FXSmokeWispsLg2x1Adjust [MSTT:0001643B] in GRUP Cell Temporary Children of DLC01SoulCairnCraterKeeper [CELL:02002C75] (in DLC01SoulCairn "Каирн Душ" [WRLD:02001408] at 6,3))>
[00:02] [ApplyPatches] <Debug: OverwriteMaster=dawnguard.esm;02015DCA>
[00:02] [ApplyPatches] <Debug: [1] Source Dawnguard.esm [REFR:02015DCA] (places sc_towerfloatingrocks03 [STAT:02010BAE] in GRUP Cell Temporary Children of DLC01SoulCairnCraterKeeper [CELL:02002C75] (in DLC01SoulCairn "Каирн Душ" [WRLD:02001408] at 6,3))>
[00:02] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimesm for>
[00:02] [FindPatchFiles] <Debug: Looking for updateesm for>
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[00:02] [FindPatchFiles] <Debug: Looking for hearthfiresesm for>
[00:02] [FindPatchFiles] <Debug: Looking for dragonbornesm for>
[00:02] [FindPatchFiles] <Debug: Looking for ccbgssse001fishesm for>
[00:02] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
[00:02] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
[00:02] [FindPatchFiles] <Debug: Looking for ccbgssse025advdsgsesm for>
[00:02] [FindPatchFiles] <Debug: Looking for _resourcepackesl for>
[00:02] [FindPatchFiles] <Debug: Looking for unofficialskyrimspecialeditionpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimprojectoptimizationfulleslversionesm for>
[00:02] [FindPatchFiles] <Debug: Looking for campfireesm for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wyrmstoothesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fissesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dac0daesm for>
[00:02] [FindPatchFiles] <Debug: Looking for vigilantesm for>
[00:02] [FindPatchFiles] <Debug: Looking for glenmorilesm for>
[00:02] [FindPatchFiles] <Debug: Looking for unslaadesm for>
[00:02] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
[00:02] [FindPatchFiles] <Debug: Looking for iwantwidgetsesl for>
[00:02] [FindPatchFiles] <Debug: Looking for rskyrimchildrenesm for>
[00:02] [FindPatchFiles] <Debug: Looking for expressivefacegenmorphsesl for>
[00:02] [FindPatchFiles] <Debug: Looking for dynamiccollisionadjustmentesl for>
[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
[00:02] [FindPatchFiles] <Debug: Looking for skytestrealisticanimals&predatorsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
[00:02] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:02] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyui_seesp for>
[00:02] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:02] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
[00:02] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
[00:02] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:02] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:02] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:02] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
[00:02] [FindPatchFiles] <Debug: Looking for freebyohrecipesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rschildrenesp for>
[00:02] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for hmbtccesp for>
[00:02] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:02] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:02] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
[00:02] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:02] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:02] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for mannequinsbehaveesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fecesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:02] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for racemenuesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:02] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:02] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:02] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
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[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:02] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:02] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:02] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:02] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:02] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:02] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:02] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:02] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:02] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
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[00:02] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:02] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:02] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:02] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:02] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:02] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:02] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
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[00:02] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:02] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
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[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for cookingexpandedhearthfireesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:02] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:02] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:02] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:02] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:02] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:02] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:02] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:02] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:02] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:02] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for pweresp for>
[00:02] [FindPatchFiles] <Debug: Looking for lockproesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:02] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
[00:02] [FindPatchFiles] <Debug: Looking for doormasteresp for>
[00:02] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:02] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:02] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:02] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:02] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:02] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:02] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:02] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:02] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dcauesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:02] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:02] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:02] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
[00:02] [FindPatchFiles] <Debug: Looking for nosaltuniversalesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:02] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
[00:02] [FindPatchFiles] <Debug: Looking for acmoswyrmstoothesp for>
[00:02] [FindPatchFiles] <Debug: Looking for worldmapweatheresp for>
[00:02] [FindPatchFiles] <Debug: Looking for dyndolodesm for>
[00:02] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimesm for>
[00:02] [FindPatchFiles] <Debug: Looking for updateesm for>
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[00:02] [FindPatchFiles] <Debug: Looking for hearthfiresesm for>
[00:02] [FindPatchFiles] <Debug: Looking for dragonbornesm for>
[00:02] [FindPatchFiles] <Debug: Looking for ccbgssse001fishesm for>
[00:02] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
[00:02] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
[00:02] [FindPatchFiles] <Debug: Looking for ccbgssse025advdsgsesm for>
[00:02] [FindPatchFiles] <Debug: Looking for _resourcepackesl for>
[00:02] [FindPatchFiles] <Debug: Looking for unofficialskyrimspecialeditionpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimprojectoptimizationfulleslversionesm for>
[00:02] [FindPatchFiles] <Debug: Looking for campfireesm for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wyrmstoothesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fissesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dac0daesm for>
[00:02] [FindPatchFiles] <Debug: Looking for vigilantesm for>
[00:02] [FindPatchFiles] <Debug: Looking for glenmorilesm for>
[00:02] [FindPatchFiles] <Debug: Looking for unslaadesm for>
[00:02] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
[00:02] [FindPatchFiles] <Debug: Looking for iwantwidgetsesl for>
[00:02] [FindPatchFiles] <Debug: Looking for rskyrimchildrenesm for>
[00:02] [FindPatchFiles] <Debug: Looking for expressivefacegenmorphsesl for>
[00:02] [FindPatchFiles] <Debug: Looking for dynamiccollisionadjustmentesl for>
[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
[00:02] [FindPatchFiles] <Debug: Looking for skytestrealisticanimals&predatorsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
[00:02] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:02] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyui_seesp for>
[00:02] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:02] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
[00:02] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
[00:02] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:02] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:02] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:02] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
[00:02] [FindPatchFiles] <Debug: Looking for freebyohrecipesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:02] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:02] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
[00:02] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:02] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:02] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for mannequinsbehaveesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
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[00:02] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
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[00:02] [FindPatchFiles] <Debug: Looking for expressivefacegenmorphsesl for>
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[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:02] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
[00:02] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:02] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:02] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:02] [FindPatchFiles] <Debug: Looking for myownbagesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
[00:02] [FindPatchFiles] <Debug: Looking for freebyohrecipesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:02] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:02] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
[00:02] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:02] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:02] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for mannequinsbehaveesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fecesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:02] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nonpcgreetingsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:02] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:02] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fixedbodycollisionesp for>
[00:02] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:02] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:02] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
[00:02] [FindPatchFiles] <Debug: Looking for communityoverlays3esp for>
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[00:02] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
[00:02] [FindPatchFiles] <Debug: Looking for disableturnanimationesp for>
[00:02] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:02] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
[00:02] [FindPatchFiles] <Debug: Looking for disablewildcatknockdownesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rebirthmonsteresp for>
[00:02] [FindPatchFiles] <Debug: Looking for blinkteleportesp for>
[00:02] [FindPatchFiles] <Debug: Looking for markrecallnpcesp for>
[00:02] [FindPatchFiles] <Debug: Looking for newvisionesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ultimatespellsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beasttailesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for warmandcoldesp for>
[00:02] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyebonyweaponsetesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:02] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:02] [FindPatchFiles] <Debug: Looking for supermineesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cookingexpandedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cookingexpandedhearthfireesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:02] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
[00:02] [FindPatchFiles] <Debug: Looking for realisticrschildrenesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:02] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:02] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:02] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:02] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:02] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:02] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:02] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:02] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:02] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:02] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:02] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:02] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:02] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
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[00:02] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:02] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:02] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:02] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:02] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:02] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:02] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
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[00:02] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:02] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for fecesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nonpcgreetingsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:02] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:02] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fixedbodycollisionesp for>
[00:02] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:02] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:02] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
[00:02] [FindPatchFiles] <Debug: Looking for communityoverlays3esp for>
[00:02] [FindPatchFiles] <Debug: Looking for xpmseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fnisesp for>
[00:02] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
[00:02] [FindPatchFiles] <Debug: Looking for disableturnanimationesp for>
[00:02] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:02] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for aioverhaulliteesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
[00:02] [FindPatchFiles] <Debug: Looking for disablewildcatknockdownesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rebirthmonsteresp for>
[00:02] [FindPatchFiles] <Debug: Looking for blinkteleportesp for>
[00:02] [FindPatchFiles] <Debug: Looking for markrecallnpcesp for>
[00:02] [FindPatchFiles] <Debug: Looking for newvisionesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ultimatespellsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beasttailesp for>
[00:02] [FindPatchFiles] <Debug: Looking for furmantleesp for>
[00:02] [FindPatchFiles] <Debug: Looking for warmandcoldesp for>
[00:02] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyebonyweaponsetesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:02] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:02] [FindPatchFiles] <Debug: Looking for supermineesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cookingexpandedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cookingexpandedhearthfireesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:02] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
[00:02] [FindPatchFiles] <Debug: Looking for realisticrschildrenesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rscwtpatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for wildworldskytestesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wildworldanimallicaesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:02] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:02] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:02] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:02] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:02] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:02] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:02] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:02] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:02] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for pweresp for>
[00:02] [FindPatchFiles] <Debug: Looking for lockproesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:02] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
[00:02] [FindPatchFiles] <Debug: Looking for doormasteresp for>
[00:02] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:02] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:02] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:02] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:02] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:02] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:02] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:02] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:02] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:02] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:02] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:02] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:02] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
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[00:02] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:02] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
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[00:02] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
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[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:02] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
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[00:02] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
[00:02] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for myownbagesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:02] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:02] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:02] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:02] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:02] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for fecesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:02] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:02] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:02] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fixedbodycollisionesp for>
[00:02] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:02] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:02] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:02] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:02] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for rebirthmonsteresp for>
[00:02] [FindPatchFiles] <Debug: Looking for blinkteleportesp for>
[00:02] [FindPatchFiles] <Debug: Looking for markrecallnpcesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for beasttailesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyebonyweaponsetesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:02] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:02] [FindPatchFiles] <Debug: Looking for supermineesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cookingexpandedesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cookingexpandedhearthfireesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:02] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
[00:02] [FindPatchFiles] <Debug: Looking for realisticrschildrenesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for wildworldskytestesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:02] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for simplelightesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:02] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:02] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:02] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:02] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:02] [FindPatchFiles] <Debug: Looking for givemeallesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:02] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:02] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
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[00:02] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
[00:02] [FindPatchFiles] <Debug: Looking for beasttailesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
[00:02] [FindPatchFiles] <Debug: Looking for skyebonyweaponsetesp for>
[00:02] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:02] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:02] [FindPatchFiles] <Debug: Looking for supermineesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:02] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rscwtpatchesp for>
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[00:02] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:02] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:02] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:02] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:02] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:02] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:02] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:02] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:02] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:02] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:02] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:02] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:02] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:02] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:02] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:02] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:02] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:02] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:02] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:03] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for pweresp for>
[00:03] [FindPatchFiles] <Debug: Looking for lockproesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for doormasteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:03] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:03] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:03] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:03] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dcauesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:03] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
[00:03] [FindPatchFiles] <Debug: Looking for nosaltuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acmoswyrmstoothesp for>
[00:03] [FindPatchFiles] <Debug: Looking for worldmapweatheresp for>
[00:03] [FindPatchFiles] <Debug: Looking for dyndolodesm for>
[00:03] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
[00:03] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:03] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimesm for>
[00:03] [FindPatchFiles] <Debug: Looking for updateesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for hearthfiresesm for>
[00:03] [FindPatchFiles] <Debug: Looking for dragonbornesm for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse001fishesm for>
[00:03] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse025advdsgsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for _resourcepackesl for>
[00:03] [FindPatchFiles] <Debug: Looking for unofficialskyrimspecialeditionpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimprojectoptimizationfulleslversionesm for>
[00:03] [FindPatchFiles] <Debug: Looking for campfireesm for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wyrmstoothesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fissesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dac0daesm for>
[00:03] [FindPatchFiles] <Debug: Looking for vigilantesm for>
[00:03] [FindPatchFiles] <Debug: Looking for glenmorilesm for>
[00:03] [FindPatchFiles] <Debug: Looking for unslaadesm for>
[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
[00:03] [FindPatchFiles] <Debug: Looking for iwantwidgetsesl for>
[00:03] [FindPatchFiles] <Debug: Looking for rskyrimchildrenesm for>
[00:03] [FindPatchFiles] <Debug: Looking for expressivefacegenmorphsesl for>
[00:03] [FindPatchFiles] <Debug: Looking for dynamiccollisionadjustmentesl for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestrealisticanimals&predatorsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:03] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyui_seesp for>
[00:03] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:03] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:03] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
[00:03] [FindPatchFiles] <Debug: Looking for freebyohrecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rschildrenesp for>
[00:03] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for hmbtccesp for>
[00:03] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:03] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:03] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:03] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:03] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:03] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:03] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for rebirthmonsteresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beasttailesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for warmandcoldesp for>
[00:03] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyebonyweaponsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:03] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for supermineesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:03] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:03] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:03] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:03] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for pweresp for>
[00:03] [FindPatchFiles] <Debug: Looking for lockproesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for doormasteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:03] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:03] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:03] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:03] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dcauesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:03] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
[00:03] [FindPatchFiles] <Debug: Looking for nosaltuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acmoswyrmstoothesp for>
[00:03] [FindPatchFiles] <Debug: Looking for worldmapweatheresp for>
[00:03] [FindPatchFiles] <Debug: Looking for dyndolodesm for>
[00:03] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for updateesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse001fishesm for>
[00:03] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
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[00:03] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
[00:03] [FindPatchFiles] <Debug: Looking for iwantwidgetsesl for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestrealisticanimals&predatorsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:03] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:03] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:03] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for myownbagesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
[00:03] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:03] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fixedbodycollisionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:03] [FindPatchFiles] <Debug: Looking for disableturnanimationesp for>
[00:03] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for blinkteleportesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
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[00:03] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:03] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
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[00:03] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
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[00:03] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:03] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:03] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:03] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for pweresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for doormasteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:03] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:03] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:03] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:03] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dcauesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:03] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
[00:03] [FindPatchFiles] <Debug: Looking for nosaltuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acmoswyrmstoothesp for>
[00:03] [FindPatchFiles] <Debug: Looking for worldmapweatheresp for>
[00:03] [FindPatchFiles] <Debug: Looking for dyndolodesm for>
[00:03] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for updateesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for dragonbornesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse025advdsgsesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for unofficialskyrimspecialeditionpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimprojectoptimizationfulleslversionesm for>
[00:03] [FindPatchFiles] <Debug: Looking for campfireesm for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wyrmstoothesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fissesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dac0daesm for>
[00:03] [FindPatchFiles] <Debug: Looking for vigilantesm for>
[00:03] [FindPatchFiles] <Debug: Looking for glenmorilesm for>
[00:03] [FindPatchFiles] <Debug: Looking for unslaadesm for>
[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
[00:03] [FindPatchFiles] <Debug: Looking for iwantwidgetsesl for>
[00:03] [FindPatchFiles] <Debug: Looking for rskyrimchildrenesm for>
[00:03] [FindPatchFiles] <Debug: Looking for expressivefacegenmorphsesl for>
[00:03] [FindPatchFiles] <Debug: Looking for dynamiccollisionadjustmentesl for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestrealisticanimals&predatorsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:03] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyui_seesp for>
[00:03] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:03] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:03] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
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[00:03] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for fissesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dac0daesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for glenmorilesm for>
[00:03] [FindPatchFiles] <Debug: Looking for unslaadesm for>
[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:03] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:03] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:03] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
[00:03] [FindPatchFiles] <Debug: Looking for freebyohrecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rschildrenesp for>
[00:03] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for hmbtccesp for>
[00:03] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:03] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:03] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
[00:03] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:03] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mannequinsbehaveesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fecesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nonpcgreetingsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fixedbodycollisionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:03] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disableturnanimationesp for>
[00:03] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:03] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablewildcatknockdownesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rebirthmonsteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for blinkteleportesp for>
[00:03] [FindPatchFiles] <Debug: Looking for markrecallnpcesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for warmandcoldesp for>
[00:03] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyebonyweaponsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:03] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for supermineesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:03] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for pweresp for>
[00:03] [FindPatchFiles] <Debug: Looking for lockproesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for doormasteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:03] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:03] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:03] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:03] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:03] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acmoswyrmstoothesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for dyndolodesm for>
[00:03] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
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[00:03] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestrealisticanimals&predatorsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:03] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:03] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
[00:03] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:03] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimesm for>
[00:03] [FindPatchFiles] <Debug: Looking for updateesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for dragonbornesm for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse001fishesm for>
[00:03] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse025advdsgsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for _resourcepackesl for>
[00:03] [FindPatchFiles] <Debug: Looking for unofficialskyrimspecialeditionpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimprojectoptimizationfulleslversionesm for>
[00:03] [FindPatchFiles] <Debug: Looking for campfireesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for dac0daesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
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[00:03] [FindPatchFiles] <Debug: Looking for rskyrimchildrenesm for>
[00:03] [FindPatchFiles] <Debug: Looking for expressivefacegenmorphsesl for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestrealisticanimals&predatorsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:03] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:03] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:03] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:03] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:03] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
[00:03] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:03] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mannequinsbehaveesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fecesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nonpcgreetingsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fixedbodycollisionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays3esp for>
[00:03] [FindPatchFiles] <Debug: Looking for xpmseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fnisesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disableturnanimationesp for>
[00:03] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:03] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aioverhaulliteesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablewildcatknockdownesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rebirthmonsteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for blinkteleportesp for>
[00:03] [FindPatchFiles] <Debug: Looking for markrecallnpcesp for>
[00:03] [FindPatchFiles] <Debug: Looking for newvisionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ultimatespellsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for shieldspellsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beasttailesp for>
[00:03] [FindPatchFiles] <Debug: Looking for furmantleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for warmandcoldesp for>
[00:03] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyebonyweaponsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:03] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for supermineesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandedhearthfireesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
[00:03] [FindPatchFiles] <Debug: Looking for realisticrschildrenesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rscwtpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wildworldskytestesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wildworldanimallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:03] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disableturnanimationesp for>
[00:03] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:03] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aioverhaulliteesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablewildcatknockdownesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rebirthmonsteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for blinkteleportesp for>
[00:03] [FindPatchFiles] <Debug: Looking for markrecallnpcesp for>
[00:03] [FindPatchFiles] <Debug: Looking for newvisionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ultimatespellsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beasttailesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:03] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for supermineesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandedhearthfireesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wildworldskytestesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:03] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:03] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:03] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:03] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for pweresp for>
[00:03] [FindPatchFiles] <Debug: Looking for lockproesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for doormasteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:03] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:03] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:03] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:03] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dcauesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:03] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
[00:03] [FindPatchFiles] <Debug: Looking for nosaltuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acmoswyrmstoothesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for updateesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse001fishesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse025advdsgsesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestrealisticanimals&predatorsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:03] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyui_seesp for>
[00:03] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:03] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:03] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:03] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:03] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
[00:03] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:03] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nonpcgreetingsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:03] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:03] [FindPatchFiles] <Debug: Looking for myownbagesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mannequinsbehaveesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fecesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fixedbodycollisionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays3esp for>
[00:03] [FindPatchFiles] <Debug: Looking for xpmseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fnisesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disableturnanimationesp for>
[00:03] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:03] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aioverhaulliteesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablewildcatknockdownesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rebirthmonsteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for blinkteleportesp for>
[00:03] [FindPatchFiles] <Debug: Looking for markrecallnpcesp for>
[00:03] [FindPatchFiles] <Debug: Looking for newvisionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ultimatespellsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for shieldspellsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for portalstripleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beasttailesp for>
[00:03] [FindPatchFiles] <Debug: Looking for furmantleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for warmandcoldesp for>
[00:03] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyebonyweaponsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:03] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for supermineesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandedhearthfireesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
[00:03] [FindPatchFiles] <Debug: Looking for realisticrschildrenesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rscwtpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wildworldesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wildworldskytestesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wildworldanimallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:03] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:03] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:03] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:03] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for pweresp for>
[00:03] [FindPatchFiles] <Debug: Looking for lockproesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for doormasteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:03] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:03] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:03] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:03] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dcauesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:03] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
[00:03] [FindPatchFiles] <Debug: Looking for nosaltuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acmoswyrmstoothesp for>
[00:03] [FindPatchFiles] <Debug: Looking for worldmapweatheresp for>
[00:03] [FindPatchFiles] <Debug: Looking for dyndolodesm for>
[00:03] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
[00:03] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:03] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimesm for>
[00:03] [FindPatchFiles] <Debug: Looking for updateesm for>
[00:03] [FindPatchFiles] <Debug: Looking for dawnguardesm for>
[00:03] [FindPatchFiles] <Debug: Looking for hearthfiresesm for>
[00:03] [FindPatchFiles] <Debug: Looking for dragonbornesm for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse001fishesm for>
[00:03] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse025advdsgsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for _resourcepackesl for>
[00:03] [FindPatchFiles] <Debug: Looking for unofficialskyrimspecialeditionpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimprojectoptimizationfulleslversionesm for>
[00:03] [FindPatchFiles] <Debug: Looking for campfireesm for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wyrmstoothesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fissesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dac0daesm for>
[00:03] [FindPatchFiles] <Debug: Looking for vigilantesm for>
[00:03] [FindPatchFiles] <Debug: Looking for glenmorilesm for>
[00:03] [FindPatchFiles] <Debug: Looking for unslaadesm for>
[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
[00:03] [FindPatchFiles] <Debug: Looking for iwantwidgetsesl for>
[00:03] [FindPatchFiles] <Debug: Looking for rskyrimchildrenesm for>
[00:03] [FindPatchFiles] <Debug: Looking for expressivefacegenmorphsesl for>
[00:03] [FindPatchFiles] <Debug: Looking for dynamiccollisionadjustmentesl for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestrealisticanimals&predatorsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:03] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyui_seesp for>
[00:03] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse001fishesm for>
[00:03] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
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[00:03] [FindPatchFiles] <Debug: Looking for unslaadesm for>
[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
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[00:03] [FindPatchFiles] <Debug: Looking for expressivefacegenmorphsesl for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:03] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:03] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:03] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
[00:03] [FindPatchFiles] <Debug: Looking for freebyohrecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rschildrenesp for>
[00:03] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for hmbtccesp for>
[00:03] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:03] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:03] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
[00:03] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:03] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mannequinsbehaveesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fecesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nonpcgreetingsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:03] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for fecesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fixedbodycollisionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays3esp for>
[00:03] [FindPatchFiles] <Debug: Looking for xpmseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fnisesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disableturnanimationesp for>
[00:03] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:03] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aioverhaulliteesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablewildcatknockdownesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rebirthmonsteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for blinkteleportesp for>
[00:03] [FindPatchFiles] <Debug: Looking for markrecallnpcesp for>
[00:03] [FindPatchFiles] <Debug: Looking for newvisionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ultimatespellsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for shieldspellsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for portalstripleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beasttailesp for>
[00:03] [FindPatchFiles] <Debug: Looking for furmantleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for warmandcoldesp for>
[00:03] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyebonyweaponsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:03] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for supermineesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandedhearthfireesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
[00:03] [FindPatchFiles] <Debug: Looking for realisticrschildrenesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rscwtpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wildworldskytestesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wildworldanimallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:03] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:03] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:03] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:03] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for pweresp for>
[00:03] [FindPatchFiles] <Debug: Looking for lockproesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for doormasteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:03] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:03] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:03] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:03] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dcauesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:03] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
[00:03] [FindPatchFiles] <Debug: Looking for nosaltuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acmoswyrmstoothesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for updateesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse025advdsgsesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimprojectoptimizationfulleslversionesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
[00:03] [FindPatchFiles] <Debug: Looking for iwantwidgetsesl for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestrealisticanimals&predatorsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for skyui_seesp for>
[00:03] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:03] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:03] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:03] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
[00:03] [FindPatchFiles] <Debug: Looking for freebyohrecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:03] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:03] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
[00:03] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:03] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mannequinsbehaveesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fecesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nonpcgreetingsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:03] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
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[00:03] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:03] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
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[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
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[00:03] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wildworldanimallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:03] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:03] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:03] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:03] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for pweresp for>
[00:03] [FindPatchFiles] <Debug: Looking for lockproesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for doormasteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:03] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:03] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:03] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:03] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:03] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
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[00:03] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for fissesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for vigilantesm for>
[00:03] [FindPatchFiles] <Debug: Looking for glenmorilesm for>
[00:03] [FindPatchFiles] <Debug: Looking for unslaadesm for>
[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
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[00:03] [FindPatchFiles] <Debug: Looking for rskyrimchildrenesm for>
[00:03] [FindPatchFiles] <Debug: Looking for expressivefacegenmorphsesl for>
[00:03] [FindPatchFiles] <Debug: Looking for dynamiccollisionadjustmentesl for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestrealisticanimals&predatorsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:03] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:03] [FindPatchFiles] <Debug: Looking for myownbagesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:03] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:03] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for racemenuesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
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[00:03] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fixedbodycollisionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:03] [FindPatchFiles] <Debug: Looking for fnisesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disableturnanimationesp for>
[00:03] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:03] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for blinkteleportesp for>
[00:03] [FindPatchFiles] <Debug: Looking for markrecallnpcesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ultimatespellsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for shieldspellsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for portalstripleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beasttailesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyebonyweaponsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:03] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for supermineesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandedhearthfireesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
[00:03] [FindPatchFiles] <Debug: Looking for realisticrschildrenesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rscwtpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wildworldskytestesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wildworldanimallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:03] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:03] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:03] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:03] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for pweresp for>
[00:03] [FindPatchFiles] <Debug: Looking for lockproesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for doormasteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:03] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:03] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:03] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:03] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dcauesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:03] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
[00:03] [FindPatchFiles] <Debug: Looking for nosaltuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acmoswyrmstoothesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse025advdsgsesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestrealisticanimals&predatorsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:03] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyui_seesp for>
[00:03] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:03] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:03] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
[00:03] [FindPatchFiles] <Debug: Looking for freebyohrecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:03] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:03] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
[00:03] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:03] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays3esp for>
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[00:03] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:03] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:03] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acmoswyrmstoothesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
[00:03] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:03] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimesm for>
[00:03] [FindPatchFiles] <Debug: Looking for updateesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for hearthfiresesm for>
[00:03] [FindPatchFiles] <Debug: Looking for dragonbornesm for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse001fishesm for>
[00:03] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse025advdsgsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for _resourcepackesl for>
[00:03] [FindPatchFiles] <Debug: Looking for unofficialskyrimspecialeditionpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimprojectoptimizationfulleslversionesm for>
[00:03] [FindPatchFiles] <Debug: Looking for campfireesm for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixesesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for fissesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dac0daesm for>
[00:03] [FindPatchFiles] <Debug: Looking for vigilantesm for>
[00:03] [FindPatchFiles] <Debug: Looking for glenmorilesm for>
[00:03] [FindPatchFiles] <Debug: Looking for unslaadesm for>
[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
[00:03] [FindPatchFiles] <Debug: Looking for iwantwidgetsesl for>
[00:03] [FindPatchFiles] <Debug: Looking for rskyrimchildrenesm for>
[00:03] [FindPatchFiles] <Debug: Looking for expressivefacegenmorphsesl for>
[00:03] [FindPatchFiles] <Debug: Looking for dynamiccollisionadjustmentesl for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestrealisticanimals&predatorsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:03] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyui_seesp for>
[00:03] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:03] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:03] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
[00:03] [FindPatchFiles] <Debug: Looking for freebyohrecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rschildrenesp for>
[00:03] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for hmbtccesp for>
[00:03] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:03] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:03] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
[00:03] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:03] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mannequinsbehaveesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fecesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nonpcgreetingsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fixedbodycollisionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays3esp for>
[00:03] [FindPatchFiles] <Debug: Looking for xpmseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fnisesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disableturnanimationesp for>
[00:03] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:03] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aioverhaulliteesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablewildcatknockdownesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rebirthmonsteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for blinkteleportesp for>
[00:03] [FindPatchFiles] <Debug: Looking for markrecallnpcesp for>
[00:03] [FindPatchFiles] <Debug: Looking for newvisionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ultimatespellsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for shieldspellsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for portalstripleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beasttailesp for>
[00:03] [FindPatchFiles] <Debug: Looking for furmantleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for warmandcoldesp for>
[00:03] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyebonyweaponsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:03] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for supermineesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandedhearthfireesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:03] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:03] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beasttailesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyebonyweaponsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:03] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for supermineesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:03] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:03] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:03] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:03] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
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[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:03] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:03] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:03] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:03] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dcauesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for updateesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for dragonbornesm for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse001fishesm for>
[00:03] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse025advdsgsesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimprojectoptimizationfulleslversionesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for fissesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dac0daesm for>
[00:03] [FindPatchFiles] <Debug: Looking for vigilantesm for>
[00:03] [FindPatchFiles] <Debug: Looking for glenmorilesm for>
[00:03] [FindPatchFiles] <Debug: Looking for unslaadesm for>
[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
[00:03] [FindPatchFiles] <Debug: Looking for iwantwidgetsesl for>
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[00:03] [FindPatchFiles] <Debug: Looking for expressivefacegenmorphsesl for>
[00:03] [FindPatchFiles] <Debug: Looking for dynamiccollisionadjustmentesl for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestrealisticanimals&predatorsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:03] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyui_seesp for>
[00:03] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:03] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:03] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
[00:03] [FindPatchFiles] <Debug: Looking for freebyohrecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rschildrenesp for>
[00:03] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for hmbtccesp for>
[00:03] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:03] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:03] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
[00:03] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:03] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mannequinsbehaveesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fecesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nonpcgreetingsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:03] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:03] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for blinkteleportesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:03] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for supermineesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:03] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for pweresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:03] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:03] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:03] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:03] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dcauesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:03] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
[00:03] [FindPatchFiles] <Debug: Looking for nosaltuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
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[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:03] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:03] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
[00:03] [FindPatchFiles] <Debug: Looking for freebyohrecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rschildrenesp for>
[00:03] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for hmbtccesp for>
[00:03] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:03] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:03] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
[00:03] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:03] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mannequinsbehaveesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fecesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nonpcgreetingsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fixedbodycollisionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays3esp for>
[00:03] [FindPatchFiles] <Debug: Looking for xpmseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fnisesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disableturnanimationesp for>
[00:03] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:03] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aioverhaulliteesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablewildcatknockdownesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rebirthmonsteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for blinkteleportesp for>
[00:03] [FindPatchFiles] <Debug: Looking for markrecallnpcesp for>
[00:03] [FindPatchFiles] <Debug: Looking for newvisionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ultimatespellsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for shieldspellsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for portalstripleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beasttailesp for>
[00:03] [FindPatchFiles] <Debug: Looking for furmantleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for warmandcoldesp for>
[00:03] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyebonyweaponsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:03] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for supermineesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandedhearthfireesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
[00:03] [FindPatchFiles] <Debug: Looking for realisticrschildrenesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rscwtpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wildworldesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wildworldskytestesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wildworldanimallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:03] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:03] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:03] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:03] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for pweresp for>
[00:03] [FindPatchFiles] <Debug: Looking for lockproesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for doormasteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:03] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:03] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:03] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:03] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dcauesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:03] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
[00:03] [FindPatchFiles] <Debug: Looking for nosaltuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acmoswyrmstoothesp for>
[00:03] [FindPatchFiles] <Debug: Looking for worldmapweatheresp for>
[00:03] [FindPatchFiles] <Debug: Looking for dyndolodesm for>
[00:03] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
[00:03] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:03] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimesm for>
[00:03] [FindPatchFiles] <Debug: Looking for updateesm for>
[00:03] [FindPatchFiles] <Debug: Looking for dawnguardesm for>
[00:03] [FindPatchFiles] <Debug: Looking for hearthfiresesm for>
[00:03] [FindPatchFiles] <Debug: Looking for dragonbornesm for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse001fishesm for>
[00:03] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse025advdsgsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for _resourcepackesl for>
[00:03] [FindPatchFiles] <Debug: Looking for unofficialskyrimspecialeditionpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimprojectoptimizationfulleslversionesm for>
[00:03] [FindPatchFiles] <Debug: Looking for campfireesm for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wyrmstoothesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fissesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dac0daesm for>
[00:03] [FindPatchFiles] <Debug: Looking for vigilantesm for>
[00:03] [FindPatchFiles] <Debug: Looking for glenmorilesm for>
[00:03] [FindPatchFiles] <Debug: Looking for unslaadesm for>
[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:03] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for racemenuesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
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[00:03] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:03] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for blinkteleportesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beasttailesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:03] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for supermineesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplelightesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:03] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:03] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:03] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:03] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:03] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
[00:03] [FindPatchFiles] <Debug: Looking for iwantwidgetsesl for>
[00:03] [FindPatchFiles] <Debug: Looking for rskyrimchildrenesm for>
[00:03] [FindPatchFiles] <Debug: Looking for expressivefacegenmorphsesl for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestrealisticanimals&predatorsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:03] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:03] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:03] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:03] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
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[00:03] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:03] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
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[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mannequinsbehaveesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fecesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fixedbodycollisionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays3esp for>
[00:03] [FindPatchFiles] <Debug: Looking for xpmseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fnisesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disableturnanimationesp for>
[00:03] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:03] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aioverhaulliteesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablewildcatknockdownesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rebirthmonsteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for blinkteleportesp for>
[00:03] [FindPatchFiles] <Debug: Looking for markrecallnpcesp for>
[00:03] [FindPatchFiles] <Debug: Looking for newvisionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ultimatespellsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for portalstripleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beasttailesp for>
[00:03] [FindPatchFiles] <Debug: Looking for furmantleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for warmandcoldesp for>
[00:03] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyebonyweaponsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:03] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for supermineesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandedhearthfireesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
[00:03] [FindPatchFiles] <Debug: Looking for realisticrschildrenesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rscwtpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wildworldesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wildworldskytestesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wildworldanimallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:03] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:03] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:03] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:03] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for pweresp for>
[00:03] [FindPatchFiles] <Debug: Looking for lockproesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for doormasteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:03] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:03] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:03] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:03] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dcauesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:03] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
[00:03] [FindPatchFiles] <Debug: Looking for nosaltuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acmoswyrmstoothesp for>
[00:03] [FindPatchFiles] <Debug: Looking for worldmapweatheresp for>
[00:03] [FindPatchFiles] <Debug: Looking for dyndolodesm for>
[00:03] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for updateesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for dragonbornesm for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse001fishesm for>
[00:03] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse025advdsgsesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for unofficialskyrimspecialeditionpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimprojectoptimizationfulleslversionesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
[00:03] [FindPatchFiles] <Debug: Looking for iwantwidgetsesl for>
[00:03] [FindPatchFiles] <Debug: Looking for rskyrimchildrenesm for>
[00:03] [FindPatchFiles] <Debug: Looking for expressivefacegenmorphsesl for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestrealisticanimals&predatorsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:03] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:03] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:03] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:03] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:03] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
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[00:03] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:03] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mannequinsbehaveesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fecesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:03] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fixedbodycollisionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays3esp for>
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[00:03] [FindPatchFiles] <Debug: Looking for fnisesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disableturnanimationesp for>
[00:03] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:03] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aioverhaulliteesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for disablewildcatknockdownesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rebirthmonsteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for blinkteleportesp for>
[00:03] [FindPatchFiles] <Debug: Looking for markrecallnpcesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ultimatespellsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for shieldspellsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for portalstripleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beasttailesp for>
[00:03] [FindPatchFiles] <Debug: Looking for furmantleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for warmandcoldesp for>
[00:03] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyebonyweaponsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:03] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for supermineesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandedhearthfireesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:03] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
[00:03] [FindPatchFiles] <Debug: Looking for realisticrschildrenesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rscwtpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wildworldskytestesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:03] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:03] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:03] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:03] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:03] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for pweresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for doormasteresp for>
[00:03] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:03] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:03] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:03] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:03] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:03] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
[00:03] [FindPatchFiles] <Debug: Looking for nosaltuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acmoswyrmstoothesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for dyndolodesm for>
[00:03] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse025advdsgsesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:03] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:03] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:03] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:03] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:03] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:03] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:03] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:03] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:03] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:03] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:03] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:03] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:03] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:03] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:03] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
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[00:03] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:03] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
[00:03] [FindPatchFiles] <Debug: Looking for acmoswyrmstoothesp for>
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[00:03] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
[00:03] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:03] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:03] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimesm for>
[00:03] [FindPatchFiles] <Debug: Looking for updateesm for>
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[00:03] [FindPatchFiles] <Debug: Looking for hearthfiresesm for>
[00:03] [FindPatchFiles] <Debug: Looking for dragonbornesm for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse001fishesm for>
[00:03] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
[00:03] [FindPatchFiles] <Debug: Looking for ccbgssse025advdsgsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for _resourcepackesl for>
[00:03] [FindPatchFiles] <Debug: Looking for unofficialskyrimspecialeditionpatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimprojectoptimizationfulleslversionesm for>
[00:03] [FindPatchFiles] <Debug: Looking for campfireesm for>
[00:03] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixesesp for>
[00:03] [FindPatchFiles] <Debug: Looking for wyrmstoothesp for>
[00:03] [FindPatchFiles] <Debug: Looking for fissesp for>
[00:03] [FindPatchFiles] <Debug: Looking for dac0daesm for>
[00:03] [FindPatchFiles] <Debug: Looking for vigilantesm for>
[00:03] [FindPatchFiles] <Debug: Looking for glenmorilesm for>
[00:03] [FindPatchFiles] <Debug: Looking for unslaadesm for>
[00:03] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:03] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
[00:03] [FindPatchFiles] <Debug: Looking for iwantwidgetsesl for>
[00:03] [FindPatchFiles] <Debug: Looking for rskyrimchildrenesm for>
[00:03] [FindPatchFiles] <Debug: Looking for expressivefacegenmorphsesl for>
[00:03] [FindPatchFiles] <Debug: Looking for dynamiccollisionadjustmentesl for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestrealisticanimals&predatorsesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
[00:03] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:03] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:04] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:04] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyui_seesp for>
[00:04] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:04] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:04] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:04] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:04] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:04] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
[00:04] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
[00:04] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:04] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:04] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:04] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
[00:04] [FindPatchFiles] <Debug: Looking for freebyohrecipesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
[00:04] [FindPatchFiles] <Debug: Looking for rschildrenesp for>
[00:04] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for hmbtccesp for>
[00:04] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:04] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:04] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:04] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
[00:04] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:04] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:04] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:04] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for mannequinsbehaveesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fecesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:04] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nonpcgreetingsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:04] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:04] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fixedbodycollisionesp for>
[00:04] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:04] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:04] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
[00:04] [FindPatchFiles] <Debug: Looking for communityoverlays3esp for>
[00:04] [FindPatchFiles] <Debug: Looking for xpmseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fnisesp for>
[00:04] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
[00:04] [FindPatchFiles] <Debug: Looking for disableturnanimationesp for>
[00:04] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
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[00:04] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
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[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:04] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for watermodesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:04] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:04] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:04] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:04] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:04] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:04] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:04] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:04] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:04] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
[00:04] [FindPatchFiles] <Debug: Looking for freebyohrecipesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for hmbtccesp for>
[00:04] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:04] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:04] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:04] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
[00:04] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:04] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:04] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for mannequinsbehaveesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fecesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:04] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:04] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:04] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fixedbodycollisionesp for>
[00:04] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:04] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:04] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
[00:04] [FindPatchFiles] <Debug: Looking for communityoverlays3esp for>
[00:04] [FindPatchFiles] <Debug: Looking for xpmseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fnisesp for>
[00:04] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
[00:04] [FindPatchFiles] <Debug: Looking for disableturnanimationesp for>
[00:04] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:04] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for aioverhaulliteesp for>
[00:04] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
[00:04] [FindPatchFiles] <Debug: Looking for disablewildcatknockdownesp for>
[00:04] [FindPatchFiles] <Debug: Looking for rebirthmonsteresp for>
[00:04] [FindPatchFiles] <Debug: Looking for blinkteleportesp for>
[00:04] [FindPatchFiles] <Debug: Looking for markrecallnpcesp for>
[00:04] [FindPatchFiles] <Debug: Looking for newvisionesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ultimatespellsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for shieldspellsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for portalstripleesp for>
[00:04] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
[00:04] [FindPatchFiles] <Debug: Looking for beasttailesp for>
[00:04] [FindPatchFiles] <Debug: Looking for furmantleesp for>
[00:04] [FindPatchFiles] <Debug: Looking for warmandcoldesp for>
[00:04] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyebonyweaponsetesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:04] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:04] [FindPatchFiles] <Debug: Looking for supermineesp for>
[00:04] [FindPatchFiles] <Debug: Looking for cookingexpandedesp for>
[00:04] [FindPatchFiles] <Debug: Looking for cookingexpandedhearthfireesp for>
[00:04] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:04] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
[00:04] [FindPatchFiles] <Debug: Looking for realisticrschildrenesp for>
[00:04] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for rscwtpatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for wildworldesp for>
[00:04] [FindPatchFiles] <Debug: Looking for wildworldskytestesp for>
[00:04] [FindPatchFiles] <Debug: Looking for wildworldanimallicaesp for>
[00:04] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:04] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:04] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:04] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:04] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:04] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:04] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:04] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:04] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:04] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:04] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:04] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:04] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for pweresp for>
[00:04] [FindPatchFiles] <Debug: Looking for lockproesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:04] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
[00:04] [FindPatchFiles] <Debug: Looking for doormasteresp for>
[00:04] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:04] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:04] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:04] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:04] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:04] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:04] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:04] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:04] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:04] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:04] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
[00:04] [FindPatchFiles] <Debug: Looking for dcauesp for>
[00:04] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:04] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:04] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:04] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
[00:04] [FindPatchFiles] <Debug: Looking for nosaltuniversalesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:04] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
[00:04] [FindPatchFiles] <Debug: Looking for acmoswyrmstoothesp for>
[00:04] [FindPatchFiles] <Debug: Looking for worldmapweatheresp for>
[00:04] [FindPatchFiles] <Debug: Looking for dyndolodesm for>
[00:04] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
[00:04] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:04] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimesm for>
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[00:04] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:04] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:04] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:04] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:04] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:04] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:04] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:04] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:04] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:04] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:04] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:04] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:04] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:04] [FindPatchFiles] <Debug: Looking for supermineesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for cookingexpandedhearthfireesp for>
[00:04] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:04] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
[00:04] [FindPatchFiles] <Debug: Looking for realisticrschildrenesp for>
[00:04] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for wildworldskytestesp for>
[00:04] [FindPatchFiles] <Debug: Looking for wildworldanimallicaesp for>
[00:04] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:04] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:04] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:04] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:04] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:04] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:04] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:04] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:04] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:04] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:04] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:04] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:04] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for pweresp for>
[00:04] [FindPatchFiles] <Debug: Looking for lockproesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:04] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
[00:04] [FindPatchFiles] <Debug: Looking for doormasteresp for>
[00:04] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:04] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:04] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:04] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:04] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:04] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:04] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:04] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:04] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:04] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:04] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
[00:04] [FindPatchFiles] <Debug: Looking for dcauesp for>
[00:04] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:04] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:04] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:04] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
[00:04] [FindPatchFiles] <Debug: Looking for nosaltuniversalesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:04] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
[00:04] [FindPatchFiles] <Debug: Looking for acmoswyrmstoothesp for>
[00:04] [FindPatchFiles] <Debug: Looking for worldmapweatheresp for>
[00:04] [FindPatchFiles] <Debug: Looking for dyndolodesm for>
[00:04] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimesm for>
[00:04] [FindPatchFiles] <Debug: Looking for updateesm for>
[00:04] [FindPatchFiles] <Debug: Looking for dawnguardesm for>
[00:04] [FindPatchFiles] <Debug: Looking for hearthfiresesm for>
[00:04] [FindPatchFiles] <Debug: Looking for dragonbornesm for>
[00:04] [FindPatchFiles] <Debug: Looking for ccbgssse001fishesm for>
[00:04] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
[00:04] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
[00:04] [FindPatchFiles] <Debug: Looking for ccbgssse025advdsgsesm for>
[00:04] [FindPatchFiles] <Debug: Looking for _resourcepackesl for>
[00:04] [FindPatchFiles] <Debug: Looking for unofficialskyrimspecialeditionpatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimprojectoptimizationfulleslversionesm for>
[00:04] [FindPatchFiles] <Debug: Looking for campfireesm for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for wyrmstoothesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fissesp for>
[00:04] [FindPatchFiles] <Debug: Looking for dac0daesm for>
[00:04] [FindPatchFiles] <Debug: Looking for vigilantesm for>
[00:04] [FindPatchFiles] <Debug: Looking for glenmorilesm for>
[00:04] [FindPatchFiles] <Debug: Looking for unslaadesm for>
[00:04] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
[00:04] [FindPatchFiles] <Debug: Looking for iwantwidgetsesl for>
[00:04] [FindPatchFiles] <Debug: Looking for rskyrimchildrenesm for>
[00:04] [FindPatchFiles] <Debug: Looking for expressivefacegenmorphsesl for>
[00:04] [FindPatchFiles] <Debug: Looking for dynamiccollisionadjustmentesl for>
[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
[00:04] [FindPatchFiles] <Debug: Looking for skytestrealisticanimals&predatorsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
[00:04] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:04] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:04] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyui_seesp for>
[00:04] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:04] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:04] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:04] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:04] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:04] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
[00:04] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
[00:04] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:04] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:04] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:04] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
[00:04] [FindPatchFiles] <Debug: Looking for freebyohrecipesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
[00:04] [FindPatchFiles] <Debug: Looking for rschildrenesp for>
[00:04] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for hmbtccesp for>
[00:04] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:04] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:04] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:04] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
[00:04] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:04] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:04] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:04] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for mannequinsbehaveesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fecesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:04] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nonpcgreetingsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:04] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:04] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fixedbodycollisionesp for>
[00:04] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:04] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:04] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
[00:04] [FindPatchFiles] <Debug: Looking for communityoverlays3esp for>
[00:04] [FindPatchFiles] <Debug: Looking for xpmseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fnisesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:04] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
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[00:04] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
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[00:04] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
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[00:04] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:04] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for markrecallnpcesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for beasttailesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:04] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for cookingexpandedesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:04] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
[00:04] [FindPatchFiles] <Debug: Looking for realisticrschildrenesp for>
[00:04] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:04] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:04] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:04] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:04] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:04] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:04] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:04] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:04] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:04] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:04] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:04] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:04] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:04] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:04] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:04] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:04] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:04] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:04] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:04] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:04] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:04] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:04] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:04] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:04] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:04] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:04] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:04] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:04] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:04] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:04] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:04] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:04] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:04] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:04] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for pweresp for>
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[00:04] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:04] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:04] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:04] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:04] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:04] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:04] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:04] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:04] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:04] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:04] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
[00:04] [FindPatchFiles] <Debug: Looking for dcauesp for>
[00:04] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:04] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:04] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:04] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
[00:04] [FindPatchFiles] <Debug: Looking for nosaltuniversalesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:04] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
[00:04] [FindPatchFiles] <Debug: Looking for acmoswyrmstoothesp for>
[00:04] [FindPatchFiles] <Debug: Looking for worldmapweatheresp for>
[00:04] [FindPatchFiles] <Debug: Looking for dyndolodesm for>
[00:04] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
[00:04] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:04] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimesm for>
[00:04] [FindPatchFiles] <Debug: Looking for updateesm for>
[00:04] [FindPatchFiles] <Debug: Looking for dawnguardesm for>
[00:04] [FindPatchFiles] <Debug: Looking for hearthfiresesm for>
[00:04] [FindPatchFiles] <Debug: Looking for dragonbornesm for>
[00:04] [FindPatchFiles] <Debug: Looking for ccbgssse001fishesm for>
[00:04] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
[00:04] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
[00:04] [FindPatchFiles] <Debug: Looking for ccbgssse025advdsgsesm for>
[00:04] [FindPatchFiles] <Debug: Looking for _resourcepackesl for>
[00:04] [FindPatchFiles] <Debug: Looking for unofficialskyrimspecialeditionpatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimprojectoptimizationfulleslversionesm for>
[00:04] [FindPatchFiles] <Debug: Looking for campfireesm for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for wyrmstoothesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fissesp for>
[00:04] [FindPatchFiles] <Debug: Looking for dac0daesm for>
[00:04] [FindPatchFiles] <Debug: Looking for vigilantesm for>
[00:04] [FindPatchFiles] <Debug: Looking for glenmorilesm for>
[00:04] [FindPatchFiles] <Debug: Looking for unslaadesm for>
[00:04] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
[00:04] [FindPatchFiles] <Debug: Looking for iwantwidgetsesl for>
[00:04] [FindPatchFiles] <Debug: Looking for rskyrimchildrenesm for>
[00:04] [FindPatchFiles] <Debug: Looking for expressivefacegenmorphsesl for>
[00:04] [FindPatchFiles] <Debug: Looking for dynamiccollisionadjustmentesl for>
[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
[00:04] [FindPatchFiles] <Debug: Looking for skytestrealisticanimals&predatorsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
[00:04] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:04] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:04] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyui_seesp for>
[00:04] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:04] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:04] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:04] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:04] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:04] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
[00:04] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
[00:04] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:04] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:04] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:04] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
[00:04] [FindPatchFiles] <Debug: Looking for freebyohrecipesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
[00:04] [FindPatchFiles] <Debug: Looking for rschildrenesp for>
[00:04] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for hmbtccesp for>
[00:04] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:04] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:04] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:04] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
[00:04] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:04] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:04] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:04] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for mannequinsbehaveesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fecesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:04] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
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[00:04] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:04] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:04] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:04] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
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[00:04] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:04] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:04] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:04] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:04] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:04] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:04] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:04] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:04] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:04] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:04] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for pweresp for>
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[00:04] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for doormasteresp for>
[00:04] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:04] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:04] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:04] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:04] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:04] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:04] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:04] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:04] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
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[00:04] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:04] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
[00:04] [FindPatchFiles] <Debug: Looking for nosaltuniversalesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:04] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
[00:04] [FindPatchFiles] <Debug: Looking for acmoswyrmstoothesp for>
[00:04] [FindPatchFiles] <Debug: Looking for worldmapweatheresp for>
[00:04] [FindPatchFiles] <Debug: Looking for dyndolodesm for>
[00:04] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for updateesm for>
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[00:04] [FindPatchFiles] <Debug: Looking for dragonbornesm for>
[00:04] [FindPatchFiles] <Debug: Looking for ccbgssse001fishesm for>
[00:04] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
[00:04] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
[00:04] [FindPatchFiles] <Debug: Looking for ccbgssse025advdsgsesm for>
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[00:04] [FindPatchFiles] <Debug: Looking for unofficialskyrimspecialeditionpatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimprojectoptimizationfulleslversionesm for>
[00:04] [FindPatchFiles] <Debug: Looking for campfireesm for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for wyrmstoothesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fissesp for>
[00:04] [FindPatchFiles] <Debug: Looking for dac0daesm for>
[00:04] [FindPatchFiles] <Debug: Looking for vigilantesm for>
[00:04] [FindPatchFiles] <Debug: Looking for glenmorilesm for>
[00:04] [FindPatchFiles] <Debug: Looking for unslaadesm for>
[00:04] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
[00:04] [FindPatchFiles] <Debug: Looking for iwantwidgetsesl for>
[00:04] [FindPatchFiles] <Debug: Looking for rskyrimchildrenesm for>
[00:04] [FindPatchFiles] <Debug: Looking for expressivefacegenmorphsesl for>
[00:04] [FindPatchFiles] <Debug: Looking for dynamiccollisionadjustmentesl for>
[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
[00:04] [FindPatchFiles] <Debug: Looking for skytestrealisticanimals&predatorsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
[00:04] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:04] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:04] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyui_seesp for>
[00:04] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:04] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:04] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:04] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:04] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:04] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
[00:04] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:04] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:04] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:04] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:04] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:04] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
[00:04] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:04] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:04] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:04] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for mannequinsbehaveesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:04] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
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[00:04] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
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[00:04] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:04] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
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[00:04] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:04] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:04] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:04] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:04] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimesm for>
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[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:04] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:04] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for fecesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nonpcgreetingsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:04] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:04] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fixedbodycollisionesp for>
[00:04] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:04] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:04] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
[00:04] [FindPatchFiles] <Debug: Looking for communityoverlays3esp for>
[00:04] [FindPatchFiles] <Debug: Looking for xpmseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fnisesp for>
[00:04] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
[00:04] [FindPatchFiles] <Debug: Looking for disableturnanimationesp for>
[00:04] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:04] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for aioverhaulliteesp for>
[00:04] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
[00:04] [FindPatchFiles] <Debug: Looking for disablewildcatknockdownesp for>
[00:04] [FindPatchFiles] <Debug: Looking for rebirthmonsteresp for>
[00:04] [FindPatchFiles] <Debug: Looking for blinkteleportesp for>
[00:04] [FindPatchFiles] <Debug: Looking for markrecallnpcesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for ultimatespellsesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
[00:04] [FindPatchFiles] <Debug: Looking for beasttailesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for warmandcoldesp for>
[00:04] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyebonyweaponsetesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:04] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:04] [FindPatchFiles] <Debug: Looking for supermineesp for>
[00:04] [FindPatchFiles] <Debug: Looking for cookingexpandedesp for>
[00:04] [FindPatchFiles] <Debug: Looking for cookingexpandedhearthfireesp for>
[00:04] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:04] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
[00:04] [FindPatchFiles] <Debug: Looking for realisticrschildrenesp for>
[00:04] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for wildworldskytestesp for>
[00:04] [FindPatchFiles] <Debug: Looking for wildworldanimallicaesp for>
[00:04] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:04] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:04] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:04] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:04] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:04] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:04] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:04] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:04] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:04] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:04] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:04] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:04] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for pweresp for>
[00:04] [FindPatchFiles] <Debug: Looking for lockproesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:04] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
[00:04] [FindPatchFiles] <Debug: Looking for doormasteresp for>
[00:04] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:04] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:04] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
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[00:04] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:04] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:04] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
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[00:04] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
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[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:04] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:04] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:04] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:04] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:04] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:04] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:04] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:04] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
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[00:04] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:04] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
[00:04] [FindPatchFiles] <Debug: Looking for acmoswyrmstoothesp for>
[00:04] [FindPatchFiles] <Debug: Looking for worldmapweatheresp for>
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[00:04] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
[00:04] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:04] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:04] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimesm for>
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[00:04] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
[00:04] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
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[00:04] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for fissesp for>
[00:04] [FindPatchFiles] <Debug: Looking for dac0daesm for>
[00:04] [FindPatchFiles] <Debug: Looking for vigilantesm for>
[00:04] [FindPatchFiles] <Debug: Looking for glenmorilesm for>
[00:04] [FindPatchFiles] <Debug: Looking for unslaadesm for>
[00:04] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
[00:04] [FindPatchFiles] <Debug: Looking for iwantwidgetsesl for>
[00:04] [FindPatchFiles] <Debug: Looking for rskyrimchildrenesm for>
[00:04] [FindPatchFiles] <Debug: Looking for expressivefacegenmorphsesl for>
[00:04] [FindPatchFiles] <Debug: Looking for dynamiccollisionadjustmentesl for>
[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
[00:04] [FindPatchFiles] <Debug: Looking for skytestrealisticanimals&predatorsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
[00:04] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:04] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:04] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyui_seesp for>
[00:04] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:04] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:04] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:04] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:04] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:04] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
[00:04] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
[00:04] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:04] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:04] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:04] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:04] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:04] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:04] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:04] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:04] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
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[00:04] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:04] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:04] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
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[00:04] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:04] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
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[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:04] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:04] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:04] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:04] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:04] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:04] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:04] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:04] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:04] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
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[00:04] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:04] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:04] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:04] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:04] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:04] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
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[00:04] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:04] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:04] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:04] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:04] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:04] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:04] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for racemenuesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:04] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
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[00:04] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:04] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:04] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:04] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:04] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:04] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:04] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:04] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:04] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
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[00:04] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
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[00:05] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:05] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
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[00:05] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
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[00:05] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:05] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:05] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:05] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:05] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:05] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:05] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
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[00:05] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:05] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:05] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:05] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:05] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:05] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:05] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:05] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:05] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:05] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:05] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:05] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:05] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for pweresp for>
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[00:05] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:05] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:05] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:05] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:05] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:05] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:05] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:05] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:05] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:05] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:05] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:05] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:05] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
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[00:05] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:05] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:05] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:05] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:05] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for myownbagesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:05] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:05] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:05] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:05] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:05] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:05] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
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[00:05] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:05] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:05] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for rebirthmonsteresp for>
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[00:05] [FindPatchFiles] <Debug: Looking for markrecallnpcesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:05] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:05] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:05] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:05] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:05] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:05] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:05] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:05] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:05] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:05] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:05] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
[00:05] [FindPatchFiles] <Debug: Looking for pweresp for>
[00:05] [FindPatchFiles] <Debug: Looking for lockproesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:05] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
[00:05] [FindPatchFiles] <Debug: Looking for doormasteresp for>
[00:05] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:05] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:05] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:05] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:05] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:05] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:05] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:05] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:05] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:05] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:05] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dcauesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:05] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:05] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:05] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:05] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
[00:05] [FindPatchFiles] <Debug: Looking for nosaltuniversalesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:05] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
[00:05] [FindPatchFiles] <Debug: Looking for acmoswyrmstoothesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
[00:05] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:05] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:05] [FindPatchFiles] <Debug: Looking for skyrimesm for>
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[00:05] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
[00:05] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
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[00:05] [FindPatchFiles] <Debug: Looking for _resourcepackesl for>
[00:05] [FindPatchFiles] <Debug: Looking for unofficialskyrimspecialeditionpatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skyrimprojectoptimizationfulleslversionesm for>
[00:05] [FindPatchFiles] <Debug: Looking for campfireesm for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for wyrmstoothesp for>
[00:05] [FindPatchFiles] <Debug: Looking for fissesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dac0daesm for>
[00:05] [FindPatchFiles] <Debug: Looking for vigilantesm for>
[00:05] [FindPatchFiles] <Debug: Looking for glenmorilesm for>
[00:05] [FindPatchFiles] <Debug: Looking for unslaadesm for>
[00:05] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
[00:05] [FindPatchFiles] <Debug: Looking for iwantwidgetsesl for>
[00:05] [FindPatchFiles] <Debug: Looking for rskyrimchildrenesm for>
[00:05] [FindPatchFiles] <Debug: Looking for expressivefacegenmorphsesl for>
[00:05] [FindPatchFiles] <Debug: Looking for dynamiccollisionadjustmentesl for>
[00:05] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:05] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
[00:05] [FindPatchFiles] <Debug: Looking for skytestrealisticanimals&predatorsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
[00:05] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:05] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:05] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skyui_seesp for>
[00:05] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:05] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:05] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:05] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:05] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:05] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
[00:05] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
[00:05] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:05] [FindPatchFiles] <Debug: Looking for myownbagesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:05] [FindPatchFiles] <Debug: Looking for myownbagesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:05] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:05] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:05] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:05] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:05] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:05] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:05] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
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[00:05] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:05] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
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[00:05] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:05] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:05] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for simplelightesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:05] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:05] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:05] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:05] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:05] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
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[00:05] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:05] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
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[00:05] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
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[00:05] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:05] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:05] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:05] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:05] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:05] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:05] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:05] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:05] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:05] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:05] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:05] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:05] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:05] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:05] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for supermineesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:05] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:05] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:05] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:05] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:05] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:05] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:05] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:05] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:05] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:05] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:05] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:05] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:05] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:05] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:05] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:05] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:05] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:05] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:05] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
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[00:05] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:05] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:05] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
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[00:05] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
[00:05] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:05] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:05] [FindPatchFiles] <Debug: Looking for skyrimesm for>
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[00:05] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:05] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:05] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:05] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:05] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:05] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:05] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:05] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:05] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:05] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
[00:05] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:05] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:05] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:05] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:05] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:05] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:05] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
[00:05] [FindPatchFiles] <Debug: Looking for fixedbodycollisionesp for>
[00:05] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:05] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:05] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:05] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:05] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:05] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:05] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
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[00:05] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:05] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:05] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:05] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for givemeallesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:05] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:05] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
[00:05] [FindPatchFiles] <Debug: Looking for fixedbodycollisionesp for>
[00:05] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:05] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:05] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
[00:05] [FindPatchFiles] <Debug: Looking for communityoverlays3esp for>
[00:05] [FindPatchFiles] <Debug: Looking for xpmseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for fnisesp for>
[00:05] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
[00:05] [FindPatchFiles] <Debug: Looking for disableturnanimationesp for>
[00:05] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:05] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:05] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
[00:05] [FindPatchFiles] <Debug: Looking for aioverhaulliteesp for>
[00:05] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
[00:05] [FindPatchFiles] <Debug: Looking for disablewildcatknockdownesp for>
[00:05] [FindPatchFiles] <Debug: Looking for rebirthmonsteresp for>
[00:05] [FindPatchFiles] <Debug: Looking for blinkteleportesp for>
[00:05] [FindPatchFiles] <Debug: Looking for markrecallnpcesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for ultimatespellsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for shieldspellsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for portalstripleesp for>
[00:05] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
[00:05] [FindPatchFiles] <Debug: Looking for beasttailesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for warmandcoldesp for>
[00:05] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skyebonyweaponsetesp for>
[00:05] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:05] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:05] [FindPatchFiles] <Debug: Looking for supermineesp for>
[00:05] [FindPatchFiles] <Debug: Looking for cookingexpandedesp for>
[00:05] [FindPatchFiles] <Debug: Looking for cookingexpandedhearthfireesp for>
[00:05] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:05] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
[00:05] [FindPatchFiles] <Debug: Looking for realisticrschildrenesp for>
[00:05] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for rscwtpatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for wildworldanimallicaesp for>
[00:05] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:05] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:05] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:05] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:05] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:05] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:05] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:05] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:05] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:05] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:05] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:05] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:05] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:05] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:05] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
[00:05] [FindPatchFiles] <Debug: Looking for pweresp for>
[00:05] [FindPatchFiles] <Debug: Looking for lockproesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:05] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
[00:05] [FindPatchFiles] <Debug: Looking for doormasteresp for>
[00:05] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:05] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:05] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:05] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:05] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:05] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:05] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:05] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:05] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:05] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:05] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dcauesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:05] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:05] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:05] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:05] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
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[00:05] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:05] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
[00:05] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:05] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:05] [FindPatchFiles] <Debug: Looking for skyrimesm for>
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[00:05] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
[00:05] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
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[00:05] [FindPatchFiles] <Debug: Looking for unofficialskyrimspecialeditionpatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skyrimprojectoptimizationfulleslversionesm for>
[00:05] [FindPatchFiles] <Debug: Looking for campfireesm for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for wyrmstoothesp for>
[00:05] [FindPatchFiles] <Debug: Looking for fissesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dac0daesm for>
[00:05] [FindPatchFiles] <Debug: Looking for vigilantesm for>
[00:05] [FindPatchFiles] <Debug: Looking for glenmorilesm for>
[00:05] [FindPatchFiles] <Debug: Looking for unslaadesm for>
[00:05] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
[00:05] [FindPatchFiles] <Debug: Looking for iwantwidgetsesl for>
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[00:05] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:05] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:05] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
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[00:05] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:05] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:05] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
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[00:05] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:05] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:05] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
[00:05] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
[00:05] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:05] [FindPatchFiles] <Debug: Looking for myownbagesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:05] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:05] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:05] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:05] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:05] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:05] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
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[00:05] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:05] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
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[00:05] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
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[00:05] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
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[00:05] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:05] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
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[00:05] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:05] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
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[00:05] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for markrecallnpcesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
[00:05] [FindPatchFiles] <Debug: Looking for beasttailesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skyebonyweaponsetesp for>
[00:05] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:05] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:05] [FindPatchFiles] <Debug: Looking for supermineesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for cookingexpandedhearthfireesp for>
[00:05] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:05] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:05] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:05] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:05] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:05] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:05] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:05] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:05] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:05] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:05] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:05] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:05] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:05] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:05] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:05] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
[00:05] [FindPatchFiles] <Debug: Looking for pweresp for>
[00:05] [FindPatchFiles] <Debug: Looking for lockproesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:05] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
[00:05] [FindPatchFiles] <Debug: Looking for doormasteresp for>
[00:05] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:05] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:05] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:05] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:05] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:05] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:05] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:05] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:05] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:05] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
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[00:05] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:05] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:05] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
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[00:05] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:05] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for dyndolodesm for>
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[00:05] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
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[00:05] [FindPatchFiles] <Debug: Looking for unofficialskyrimspecialeditionpatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:05] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
[00:05] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:05] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:05] [FindPatchFiles] <Debug: Looking for skyrimesm for>
[00:05] [FindPatchFiles] <Debug: Looking for updateesm for>
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[00:05] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
[00:05] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
[00:05] [FindPatchFiles] <Debug: Looking for ccbgssse025advdsgsesm for>
[00:05] [FindPatchFiles] <Debug: Looking for _resourcepackesl for>
[00:05] [FindPatchFiles] <Debug: Looking for unofficialskyrimspecialeditionpatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for dac0daesm for>
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[00:05] [FindPatchFiles] <Debug: Looking for unslaadesm for>
[00:05] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
[00:05] [FindPatchFiles] <Debug: Looking for iwantwidgetsesl for>
[00:05] [FindPatchFiles] <Debug: Looking for rskyrimchildrenesm for>
[00:05] [FindPatchFiles] <Debug: Looking for expressivefacegenmorphsesl for>
[00:05] [FindPatchFiles] <Debug: Looking for dynamiccollisionadjustmentesl for>
[00:05] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:05] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
[00:05] [FindPatchFiles] <Debug: Looking for skytestrealisticanimals&predatorsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
[00:05] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:05] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:05] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skyui_seesp for>
[00:05] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:05] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:05] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:05] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:05] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:05] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
[00:05] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
[00:05] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:05] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:05] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:05] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:05] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
[00:05] [FindPatchFiles] <Debug: Looking for freebyohrecipesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
[00:05] [FindPatchFiles] <Debug: Looking for rschildrenesp for>
[00:05] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for hmbtccesp for>
[00:05] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:05] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:05] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:05] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:05] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
[00:05] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:05] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:05] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:05] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:05] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
[00:05] [FindPatchFiles] <Debug: Looking for mannequinsbehaveesp for>
[00:05] [FindPatchFiles] <Debug: Looking for fecesp for>
[00:05] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:05] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nonpcgreetingsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:05] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:05] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
[00:05] [FindPatchFiles] <Debug: Looking for fixedbodycollisionesp for>
[00:05] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:05] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:05] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
[00:05] [FindPatchFiles] <Debug: Looking for communityoverlays3esp for>
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[00:05] [FindPatchFiles] <Debug: Looking for fnisesp for>
[00:05] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
[00:05] [FindPatchFiles] <Debug: Looking for disableturnanimationesp for>
[00:05] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:05] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:05] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
[00:05] [FindPatchFiles] <Debug: Looking for aioverhaulliteesp for>
[00:05] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
[00:05] [FindPatchFiles] <Debug: Looking for disablewildcatknockdownesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for blinkteleportesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:05] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:05] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:05] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:05] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:05] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
[00:05] [FindPatchFiles] <Debug: Looking for mannequinsbehaveesp for>
[00:05] [FindPatchFiles] <Debug: Looking for fecesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:05] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:05] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
[00:05] [FindPatchFiles] <Debug: Looking for fixedbodycollisionesp for>
[00:05] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:05] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:05] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
[00:05] [FindPatchFiles] <Debug: Looking for communityoverlays3esp for>
[00:05] [FindPatchFiles] <Debug: Looking for xpmseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for fnisesp for>
[00:05] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
[00:05] [FindPatchFiles] <Debug: Looking for disableturnanimationesp for>
[00:05] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:05] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:05] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:05] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
[00:05] [FindPatchFiles] <Debug: Looking for aioverhaulliteesp for>
[00:05] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
[00:05] [FindPatchFiles] <Debug: Looking for disablewildcatknockdownesp for>
[00:05] [FindPatchFiles] <Debug: Looking for rebirthmonsteresp for>
[00:05] [FindPatchFiles] <Debug: Looking for blinkteleportesp for>
[00:05] [FindPatchFiles] <Debug: Looking for markrecallnpcesp for>
[00:05] [FindPatchFiles] <Debug: Looking for newvisionesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ultimatespellsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for shieldspellsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for portalstripleesp for>
[00:05] [FindPatchFiles] <Debug: Looking for portalstripleaddoneasyesp for>
[00:05] [FindPatchFiles] <Debug: Looking for beasttailesp for>
[00:05] [FindPatchFiles] <Debug: Looking for furmantleesp for>
[00:05] [FindPatchFiles] <Debug: Looking for warmandcoldesp for>
[00:05] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skyebonyweaponsetesp for>
[00:05] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:05] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
[00:05] [FindPatchFiles] <Debug: Looking for supermineesp for>
[00:05] [FindPatchFiles] <Debug: Looking for cookingexpandedesp for>
[00:05] [FindPatchFiles] <Debug: Looking for cookingexpandedhearthfireesp for>
[00:05] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:05] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
[00:05] [FindPatchFiles] <Debug: Looking for realisticrschildrenesp for>
[00:05] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for rscwtpatchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for wildworldesp for>
[00:05] [FindPatchFiles] <Debug: Looking for wildworldskytestesp for>
[00:05] [FindPatchFiles] <Debug: Looking for wildworldanimallicaesp for>
[00:05] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
[00:05] [FindPatchFiles] <Debug: Looking for ccfishing_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:05] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:05] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:05] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:05] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:05] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:05] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:05] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:05] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:05] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:05] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:05] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:05] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:05] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:05] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
[00:05] [FindPatchFiles] <Debug: Looking for pweresp for>
[00:05] [FindPatchFiles] <Debug: Looking for lockproesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
[00:05] [FindPatchFiles] <Debug: Looking for mapjournalesp for>
[00:05] [FindPatchFiles] <Debug: Looking for doormasteresp for>
[00:05] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:05] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:05] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:05] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:05] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:05] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:05] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:05] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:05] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
[00:05] [FindPatchFiles] <Debug: Looking for oarpceaesp for>
[00:05] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:05] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dcauesp for>
[00:05] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:05] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:05] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:05] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:05] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
[00:05] [FindPatchFiles] <Debug: Looking for nosaltuniversalesp for>
[00:05] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:05] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:05] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
[00:05] [FindPatchFiles] <Debug: Looking for acmoswyrmstoothesp for>
[00:05] [FindPatchFiles] <Debug: Looking for worldmapweatheresp for>
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[00:05] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
[00:05] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:05] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:05] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:05] [FindPatchFiles] <Debug: Looking for skyrimesm for>
[00:05] [FindPatchFiles] <Debug: Looking for updateesm for>
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[00:05] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:05] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:05] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
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[00:06] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:06] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
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[00:06] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
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[00:06] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:06] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for beasttailesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:06] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for cookingexpandedesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:06] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
[00:06] [FindPatchFiles] <Debug: Looking for realisticrschildrenesp for>
[00:06] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for wildworldrebirthmonsteresp for>
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[00:06] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:06] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:06] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:06] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:06] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:06] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:06] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:06] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:06] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:06] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:06] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:06] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:06] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:06] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:06] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:06] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:06] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:06] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:06] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:06] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:06] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:06] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:06] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
[00:06] [FindPatchFiles] <Debug: Looking for pweresp for>
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[00:06] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:06] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:06] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:06] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:06] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:06] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:06] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:06] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
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[00:06] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:06] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:06] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:06] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:06] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:06] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:06] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
[00:06] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:06] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:06] [FindPatchFiles] <Debug: Looking for skyrimesm for>
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[00:06] [FindPatchFiles] <Debug: Looking for ccbgssse001fishesm for>
[00:06] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
[00:06] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
[00:06] [FindPatchFiles] <Debug: Looking for ccbgssse025advdsgsesm for>
[00:06] [FindPatchFiles] <Debug: Looking for _resourcepackesl for>
[00:06] [FindPatchFiles] <Debug: Looking for unofficialskyrimspecialeditionpatchesp for>
[00:06] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
[00:06] [FindPatchFiles] <Debug: Looking for skyrimprojectoptimizationfulleslversionesm for>
[00:06] [FindPatchFiles] <Debug: Looking for campfireesm for>
[00:06] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixesesp for>
[00:06] [FindPatchFiles] <Debug: Looking for wyrmstoothesp for>
[00:06] [FindPatchFiles] <Debug: Looking for fissesp for>
[00:06] [FindPatchFiles] <Debug: Looking for dac0daesm for>
[00:06] [FindPatchFiles] <Debug: Looking for vigilantesm for>
[00:06] [FindPatchFiles] <Debug: Looking for glenmorilesm for>
[00:06] [FindPatchFiles] <Debug: Looking for unslaadesm for>
[00:06] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:06] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:06] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:06] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
[00:06] [FindPatchFiles] <Debug: Looking for iwantwidgetsesl for>
[00:06] [FindPatchFiles] <Debug: Looking for rskyrimchildrenesm for>
[00:06] [FindPatchFiles] <Debug: Looking for expressivefacegenmorphsesl for>
[00:06] [FindPatchFiles] <Debug: Looking for dynamiccollisionadjustmentesl for>
[00:06] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:06] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
[00:06] [FindPatchFiles] <Debug: Looking for skytestrealisticanimals&predatorsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
[00:06] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:06] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:06] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:06] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for skyui_seesp for>
[00:06] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:06] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:06] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:06] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:06] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:06] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:06] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:06] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
[00:06] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
[00:06] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:06] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:06] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:06] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:06] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
[00:06] [FindPatchFiles] <Debug: Looking for freebyohrecipesesp for>
[00:06] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
[00:06] [FindPatchFiles] <Debug: Looking for rschildrenesp for>
[00:06] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:06] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:06] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:06] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:06] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:06] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:06] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:06] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:06] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
[00:06] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:06] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:06] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:06] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
[00:06] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:06] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:06] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:06] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
[00:06] [FindPatchFiles] <Debug: Looking for skystonecastleesp for>
[00:06] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
[00:06] [FindPatchFiles] <Debug: Looking for mannequinsbehaveesp for>
[00:06] [FindPatchFiles] <Debug: Looking for fecesp for>
[00:06] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
[00:06] [FindPatchFiles] <Debug: Looking for deadlyspellimpactsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for diversedragonscollectionseesp for>
[00:06] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
[00:06] [FindPatchFiles] <Debug: Looking for nonpcgreetingsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:06] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
[00:06] [FindPatchFiles] <Debug: Looking for dlizziosmeshfixesesp for>
[00:06] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:06] [FindPatchFiles] <Debug: Looking for racemenuesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:06] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:06] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:06] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:06] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:06] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:06] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
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[00:06] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:06] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:06] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:06] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:06] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:06] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:06] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:06] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:06] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
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[00:06] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:06] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
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[00:06] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
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[00:06] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
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[00:06] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for violensseesp for>
[00:06] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:06] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:06] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:06] [FindPatchFiles] <Debug: Looking for mcmhelperesp for>
[00:06] [FindPatchFiles] <Debug: Looking for disableturnanimationesp for>
[00:06] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
[00:06] [FindPatchFiles] <Debug: Looking for fcofollowercommentaryoverhaulesp for>
[00:06] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:06] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:06] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
[00:06] [FindPatchFiles] <Debug: Looking for opencivilwartweaksesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for wildcatcombatofskyrimesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for blinkteleportesp for>
[00:06] [FindPatchFiles] <Debug: Looking for markrecallnpcesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for modernebonyweaponsetesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for fullcrossbowpackesp for>
[00:06] [FindPatchFiles] <Debug: Looking for slowtimehornesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for cookingexpandedesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for cookingexpandeddragonbornesp for>
[00:06] [FindPatchFiles] <Debug: Looking for sb_windhelmentranceesp for>
[00:06] [FindPatchFiles] <Debug: Looking for realisticrschildrenesp for>
[00:06] [FindPatchFiles] <Debug: Looking for rrsccrfpatchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for waccf_survivalmode_patchesp for>
[00:06] [FindPatchFiles] <Debug: Looking for saints&seducersextendedcut_waccfesp for>
[00:06] [FindPatchFiles] <Debug: Looking for rschildren_waccf_patchesp for>
[00:06] [FindPatchFiles] <Debug: Looking for cuttingroomfloor_waccf_patchesp for>
[00:06] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlifeesp for>
[00:06] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
[00:06] [FindPatchFiles] <Debug: Looking for aslaltulliushorsefixesp for>
[00:06] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for landscapeforgrassmodsmilitarycampsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodsalternatestartlocationsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
[00:06] [FindPatchFiles] <Debug: Looking for azuritemistsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for watermodesp for>
[00:06] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:06] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
[00:06] [FindPatchFiles] <Debug: Looking for verdantaskyrimgrasspluginsseversionesp for>
[00:06] [FindPatchFiles] <Debug: Looking for dualwieldparrying_skseesp for>
[00:06] [FindPatchFiles] <Debug: Looking for cold_coldharbour_weatheresp for>
[00:06] [FindPatchFiles] <Debug: Looking for simplelightesp for>
[00:06] [FindPatchFiles] <Debug: Looking for requiredkeytweaksesp for>
[00:06] [FindPatchFiles] <Debug: Looking for compactspatialriftesp for>
[00:06] [FindPatchFiles] <Debug: Looking for strongbreathesp for>
[00:06] [FindPatchFiles] <Debug: Looking for consolenofogesp for>
[00:06] [FindPatchFiles] <Debug: Looking for simpleessentialesp for>
[00:06] [FindPatchFiles] <Debug: Looking for savehotkeymcmesp for>
[00:06] [FindPatchFiles] <Debug: Looking for disablechildflagesp for>
[00:06] [FindPatchFiles] <Debug: Looking for gmsttweaksesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for nodeathanimationsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for unlimitedarrowsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for nodistantcloudsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for barterfixunlimitedgoldesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
[00:06] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:06] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:06] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:06] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:06] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:06] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:06] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:06] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:06] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:06] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:06] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:06] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:06] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:06] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:06] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
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[00:06] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:06] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:06] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:06] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:06] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:06] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
[00:06] [FindPatchFiles] <Debug: Looking for nextgendecapitationsesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
[00:06] [FindPatchFiles] <Debug: Looking for skyrimconsoleesp for>
[00:06] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
[00:06] [FindPatchFiles] <Debug: Looking for ccfeexampleaddonesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:06] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:06] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:06] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:06] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
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[00:06] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:06] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
[00:06] [FindPatchFiles] <Debug: Looking for acmoswyrmstoothesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
[00:06] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:06] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:06] [FindPatchFiles] <Debug: Looking for skyrimesm for>
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[00:06] [FindPatchFiles] <Debug: Looking for ccqdrsse001survivalmodeesl for>
[00:06] [FindPatchFiles] <Debug: Looking for ccbgssse037curiosesl for>
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[00:06] [FindPatchFiles] <Debug: Looking for unofficialskyrimmodderspatchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for fissesp for>
[00:06] [FindPatchFiles] <Debug: Looking for dac0daesm for>
[00:06] [FindPatchFiles] <Debug: Looking for vigilantesm for>
[00:06] [FindPatchFiles] <Debug: Looking for glenmorilesm for>
[00:06] [FindPatchFiles] <Debug: Looking for unslaadesm for>
[00:06] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:06] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
[00:06] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
[00:06] [FindPatchFiles] <Debug: Looking for ahzmorehudesl for>
[00:06] [FindPatchFiles] <Debug: Looking for iwantwidgetsesl for>
[00:06] [FindPatchFiles] <Debug: Looking for rskyrimchildrenesm for>
[00:06] [FindPatchFiles] <Debug: Looking for expressivefacegenmorphsesl for>
[00:06] [FindPatchFiles] <Debug: Looking for dynamiccollisionadjustmentesl for>
[00:06] [FindPatchFiles] <Debug: Looking for betterdynamicsnowsedisablerefsesm for>
[00:06] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
[00:06] [FindPatchFiles] <Debug: Looking for skytestrealisticanimals&predatorsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for skytestcreatureextensionesp for>
[00:06] [FindPatchFiles] <Debug: Looking for animallicaesp for>
[00:06] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
[00:06] [FindPatchFiles] <Debug: Looking for cuttingroomflooresp for>
[00:06] [FindPatchFiles] <Debug: Looking for uiextensionsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for skyui_seesp for>
[00:06] [FindPatchFiles] <Debug: Looking for freecampfirerecipesesp for>
[00:06] [FindPatchFiles] <Debug: Looking for acquisitivesoulgemmultithreadedesp for>
[00:06] [FindPatchFiles] <Debug: Looking for asgmtweaksesp for>
[00:06] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
[00:06] [FindPatchFiles] <Debug: Looking for jaxonzrenameresp for>
[00:06] [FindPatchFiles] <Debug: Looking for amatteroftimeesp for>
[00:06] [FindPatchFiles] <Debug: Looking for soulgemreforgedesp for>
[00:06] [FindPatchFiles] <Debug: Looking for universalautosortesp for>
[00:06] [FindPatchFiles] <Debug: Looking for simplebarenziahesp for>
[00:06] [FindPatchFiles] <Debug: Looking for simplejiubesp for>
[00:06] [FindPatchFiles] <Debug: Looking for myownbagesp for>
[00:06] [FindPatchFiles] <Debug: Looking for doomenchantmentesp for>
[00:06] [FindPatchFiles] <Debug: Looking for alwayspickupbooksesp for>
[00:06] [FindPatchFiles] <Debug: Looking for disablefasttravelesp for>
[00:06] [FindPatchFiles] <Debug: Looking for freebyohrecipesesp for>
[00:06] [FindPatchFiles] <Debug: Looking for icewraithteethfixesp for>
[00:06] [FindPatchFiles] <Debug: Looking for rschildrenesp for>
[00:06] [FindPatchFiles] <Debug: Looking for crf_rschildrenpatchesp for>
[00:06] [FindPatchFiles] <Debug: Looking for glenmorilrschildrenpatchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for survivalmodepatchescampfireesp for>
[00:06] [FindPatchFiles] <Debug: Looking for weaponsarmorclothing&clutterfixesesp for>
[00:06] [FindPatchFiles] <Debug: Looking for imp_helm_legendesp for>
[00:06] [FindPatchFiles] <Debug: Looking for smimsemergedallesp for>
[00:06] [FindPatchFiles] <Debug: Looking for blendedroadsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for litroadsignsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for ccenhancedoreveinsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for wyrmstoothcustompatchesp for>
[00:06] [FindPatchFiles] <Debug: Looking for relightingskyrim_sseesp for>
[00:06] [FindPatchFiles] <Debug: Looking for luminositylightingoverhaulesp for>
[00:06] [FindPatchFiles] <Debug: Looking for rusticweathersandlightingesp for>
[00:06] [FindPatchFiles] <Debug: Looking for truestormsseesp for>
[00:06] [FindPatchFiles] <Debug: Looking for rustic_ts_patch_nimbusesp for>
[00:06] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
[00:06] [FindPatchFiles] <Debug: Looking for betterdynamicashesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducerslocalizedesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for solitudebraziersesp for>
[00:06] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:06] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:06] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for fecpouchrenameresp for>
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[00:06] [FindPatchFiles] <Debug: Looking for ccopenhelmetsesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for ogsplendordragonsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for autohideammoesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:06] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for immersivepatrolsiiesp for>
[00:06] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:06] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:06] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
[00:06] [FindPatchFiles] <Debug: Looking for communityoverlays2_31t50esp for>
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[00:06] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:06] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
[00:06] [FindPatchFiles] <Debug: Looking for owncivilwaresp for>
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[00:06] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for landscapefixesforgrassmodscuttingroomfloorlocationsesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for nchardakwaterfallfixesp for>
[00:06] [FindPatchFiles] <Debug: Looking for enhancedvanillatreessseesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for myowndraugresp for>
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[00:06] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:06] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
[00:06] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:06] [FindPatchFiles] <Debug: Looking for givemeallesp for>
[00:06] [FindPatchFiles] <Debug: Looking for ccedhsse002splkntsetesp for>
[00:06] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
[00:06] [FindPatchFiles] <Debug: Looking for beardmaskfix_waccf_patchesp for>
[00:06] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:06] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for dualwieldaddonesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for selltorchesesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for consolecommandsforeveryoneesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for dragonboneebonsteelrusticdeathhoundsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
[00:06] [FindPatchFiles] <Debug: Looking for eatdrinksleepmodesp for>
[00:06] [FindPatchFiles] <Debug: Looking for enchantcleaneresp for>
[00:06] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
[00:06] [FindPatchFiles] <Debug: Looking for postprocessdisableresp for>
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[00:06] [FindPatchFiles] <Debug: Looking for ultimateheadpartsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for nmgeuniversalesp for>
[00:06] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for betterdynamicashdisablerefsesm for>
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[00:06] [FindPatchFiles] <Debug: Looking for skytestanimallicaesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for vigilantvoicedesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:06] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:06] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for skystonecastletweaksesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for wmflorafixesesp for>
[00:06] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for racemenuesp for>
[00:06] [FindPatchFiles] <Debug: Looking for racemenupluginesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for ddenhancedbloodmainesp for>
[00:06] [FindPatchFiles] <Debug: Looking for communityoverlays1_0t30esp for>
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[00:06] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:06] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for landscapeandwaterfixespatchlffgmesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:06] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
[00:06] [FindPatchFiles] <Debug: Looking for separatehoodslightesp for>
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[00:06] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
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[00:06] [FindPatchFiles] <Debug: Looking for alternatestartliveanotherlife_waccf_patchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for thebawbswardenofthecoastesp for>
[00:06] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for shalidorsmazefixesesp for>
[00:06] [FindPatchFiles] <Debug: Looking for blendedshroomsesp for>
[00:06] [FindPatchFiles] <Debug: Looking for stonesofsolitudeesp for>
[00:06] [FindPatchFiles] <Debug: Looking for altthesnowelvesthronebosesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for betterblendedmushroomswmflorafixespatchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for guarddialogueoverhaulesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for vokriiminimalisticperksofskyrimesp for>
[00:06] [FindPatchFiles] <Debug: Looking for vokriirebalanceapplyspellconditionsfixpatchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for applyvisualeffectesp for>
[00:06] [FindPatchFiles] <Debug: Looking for picktheunpickableesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for eclipsesystemesp for>
[00:06] [FindPatchFiles] <Debug: Looking for givemeallesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for beardmaskfixesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
[00:06] [FindPatchFiles] <Debug: Looking for i4iconaddonesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for complicatedmoditemspawneresp for>
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[00:06] [FindPatchFiles] <Debug: Looking for blendedshorelinesuniversalesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for aclearmapofskyrimesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for skyrimextendedcutsaintsandseducersesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for betterdynamicsnowseesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for imp_helm_legend_bmf_waccf_patchesp for>
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[00:06] [FindPatchFiles] <Debug: Looking for dyndolodesm for>
[00:06] [FindPatchFiles] <Debug: Looking for dyndolodesp for>
[00:06] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ParentCopy_IgnorePatches.txt>
[00:06] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esm	0	Skyrim.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esp	0	Skyrim.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esp	1	Dawnguard.esm>
[00:06] [ListMasters] <Debug: DynDOLOD.esp	2	DynDOLOD.esm>
[00:06] [DynDOLODGenerate] <Debug: PartialWorldspace: False>
[00:06] [DynDOLODGenerate] <Debug: WorkaroundLargeReferencesBugs: False>
[00:06] [DynDOLODGenerate] <Debug: FakeLightsChildWorld: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_LabyrinthianWorld: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zzzCrbWyrmWorld: False>
[00:06] [DynDOLODGenerate] <Debug: SeasonsSnow: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_Sovngarde: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_BrinewaterGrottoWorld: False>
[00:06] [DynDOLODGenerate] <Debug: CreateMipMaps: True>
[00:06] [DynDOLODGenerate] <Debug: DoGrass: False>
[00:06] [DynDOLODGenerate] <Debug: SeparateAlphaAtlas: False>
[00:06] [DynDOLODGenerate] <Debug: OcclusionPlugin: True>
[00:06] [DynDOLODGenerate] <Debug: RealTimeLog: False>
[00:06] [DynDOLODGenerate] <Debug: TreeLODForceAverageColor: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_DLC01FalmerValley: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_FallowstoneCaveWorldStart: False>
[00:06] [DynDOLODGenerate] <Debug: StitchObjects: True>
[00:06] [DynDOLODGenerate] <Debug: DoTerrainUnderside: True>
[00:06] [DynDOLODGenerate] <Debug: SeasonsGRASAUT: True>
[00:06] [DynDOLODGenerate] <Debug: UseMipmaps: True>
[00:06] [DynDOLODGenerate] <Debug: CopyParent: True>
[00:06] [DynDOLODGenerate] <Debug: DoSeasons: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_DLC2SolstheimWorld: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zGHFelixRealm: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_CWSiegeTestWorld: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_Tamriel: True>
[00:06] [DynDOLODGenerate] <Debug: CreateTreeLODAtlasOnly: False>
[00:06] [DynDOLODGenerate] <Debug: BleedToTransparent: False>
[00:06] [DynDOLODGenerate] <Debug: SummaryOnly: False>
[00:06] [DynDOLODGenerate] <Debug: SeasonsACTISUM: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_ECSSShiveringIsles: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_DLC1AncestorsGladeWorld: False>
[00:06] [DynDOLODGenerate] <Debug: TreeLODComplexAtlas: False>
[00:06] [DynDOLODGenerate] <Debug: Swaps: True>
[00:06] [DynDOLODGenerate] <Debug: PortalBoxFix: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_ECSSzDummyMarkerWorld: False>
[00:06] [DynDOLODGenerate] <Debug: SSRenderAlpha: True>
[00:06] [DynDOLODGenerate] <Debug: SeasonsCombineAtlas: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_AlftandWorld: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zGHTabooedLand: False>
[00:06] [DynDOLODGenerate] <Debug: DynDOLODScripts: True>
[00:06] [DynDOLODGenerate] <Debug: ConvertEnabledReferences: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_LabyrinthianWorld04: False>
[00:06] [DynDOLODGenerate] <Debug: UltraTreeLOD: True>
[00:06] [DynDOLODGenerate] <Debug: GrassLODCreateAverageColor: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_WindhelmWorld: False>
[00:06] [DynDOLODGenerate] <Debug: GLAlphaCoverage: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zzzCrbSnowWorld: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_BlindCliffCaveWorld: False>
[00:06] [DynDOLODGenerate] <Debug: LockRecords: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_WCOblivionWS: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zCHOldForestWorld: False>
[00:06] [DynDOLODGenerate] <Debug: SeasonsTREESUM: True>
[00:06] [DynDOLODGenerate] <Debug: SeasonsGRASDefault: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_WhiterunDragonsreachWorld: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zCHWasteland: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_DLC1ForebearsHoldout: False>
[00:06] [DynDOLODGenerate] <Debug: SeasonsGRASWIN: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_DLC01Boneyard: True>
[00:06] [DynDOLODGenerate] <Debug: GrassHDBillboards: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_KarthspireRedoubtWorld: False>
[00:06] [DynDOLODGenerate] <Debug: GrassBillboards: False>
[00:06] [DynDOLODGenerate] <Debug: BillboardGlow: False>
[00:06] [DynDOLODGenerate] <Debug: UpgradeLargeReferences: False>
[00:06] [DynDOLODGenerate] <Debug: Info: True>
[00:06] [DynDOLODGenerate] <Debug: Verbose: False>
[00:06] [DynDOLODGenerate] <Debug: ExecuteLODGen: True>
[00:06] [DynDOLODGenerate] <Debug: DVLaSS: True>
[00:06] [DynDOLODGenerate] <Debug: SeasonsMSTTAUT: True>
[00:06] [DynDOLODGenerate] <Debug: SeasonsGRASSUM: True>
[00:06] [DynDOLODGenerate] <Debug: DynDOLODDLL: True>
[00:06] [DynDOLODGenerate] <Debug: DynDOLODNGDLL: False>
[00:06] [DynDOLODGenerate] <Debug: DoObjectHeightMap: False>
[00:06] [DynDOLODGenerate] <Debug: DoTerrainHeightMap: False>
[00:06] [DynDOLODGenerate] <Debug: BackportedESLSupport: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zGHTempleWardWorld: False>
[00:06] [DynDOLODGenerate] <Debug: Wizard: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_DLC1HunterHQWorld: False>
[00:06] [DynDOLODGenerate] <Debug: IgnoreLargeReferences: False>
[00:06] [DynDOLODGenerate] <Debug: DeleteFiles: False>
[00:06] [DynDOLODGenerate] <Debug: DisableParentChildMatches: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_EldergleamSanctuaryWorld: False>
[00:06] [DynDOLODGenerate] <Debug: 565: False>
[00:06] [DynDOLODGenerate] <Debug: TreeHDBillboards: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_BluePalaceWingWorld: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zzzCrbApoWorld: False>
[00:06] [DynDOLODGenerate] <Debug: DoObjectLOD: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zAoMWitchWorld: True>
[00:06] [DynDOLODGenerate] <Debug: Temporary: False>
[00:06] [DynDOLODGenerate] <Debug: Notice: False>
[00:06] [DynDOLODGenerate] <Debug: ObjectLODSpecular: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zDcdGhostSea: True>
[00:06] [DynDOLODGenerate] <Debug: SeasonsSTATWIN: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_WCRomanceGrove: False>
[00:06] [DynDOLODGenerate] <Debug: SeasonsACTIAUT: True>
[00:06] [DynDOLODGenerate] <Debug: DynDOLODNGScripts: False>
[00:06] [DynDOLODGenerate] <Debug: CreateEmptyBTT: False>
[00:06] [DynDOLODGenerate] <Debug: LoadFXGlow: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zzzCrbUllissWorld: True>
[00:06] [DynDOLODGenerate] <Debug: IgnoreComplexGrassPlacementBrightness: False>
[00:06] [DynDOLODGenerate] <Debug: DowngradeNormalReferences: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zDcdDwemereth: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_DeepwoodRedoubtWorld: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zCHColosseumWorld: False>
[00:06] [DynDOLODGenerate] <Debug: TreeLargeRef: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_RedEagleRedoubtWorld: False>
[00:06] [DynDOLODGenerate] <Debug: AddLoadScreens: True>
[00:06] [DynDOLODGenerate] <Debug: NormalMapSteepness: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zGHWitchForestWorld: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_FXLightWorldSpace: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_FrostmereCryptWorld: False>
[00:06] [DynDOLODGenerate] <Debug: CPUMipMaps: False>
[00:06] [DynDOLODGenerate] <Debug: Debug: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zCHTrueEndWorld: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_DynDOLOD_World: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_SkuldafnWorld: False>
[00:06] [DynDOLODGenerate] <Debug: PapyrusUtilScripts: False>
[00:06] [DynDOLODGenerate] <Debug: LockTexconv: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_DLC2ApocryphaWorld: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zRevNamiraRealm: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zzzCrbNorthernSanctuary: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_RiftenWorld: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_Blackreach: False>
[00:06] [DynDOLODGenerate] <Debug: Billboards: True>
[00:06] [DynDOLODGenerate] <Debug: Exception: True>
[00:06] [DynDOLODGenerate] <Debug: SeasonsMSTTSUM: True>
[00:06] [DynDOLODGenerate] <Debug: SeasonsTREEWIN: True>
[00:06] [DynDOLODGenerate] <Debug: TreeTests: False>
[00:06] [DynDOLODGenerate] <Debug: SSE: True>
[00:06] [DynDOLODGenerate] <Debug: CreateObjectLODAtlas: True>
[00:06] [DynDOLODGenerate] <Debug: Warning: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_SouthfringeWorld: False>
[00:06] [DynDOLODGenerate] <Debug: SeasonsFURNAUT: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_WyrmstoothWorld: True>
[00:06] [DynDOLODGenerate] <Debug: SeasonsSTATAUT: True>
[00:06] [DynDOLODGenerate] <Debug: LockResource: True>
[00:06] [DynDOLODGenerate] <Debug: UseDecalFlag: False>
[00:06] [DynDOLODGenerate] <Debug: TreeLODCreateAverageColor: True>
[00:06] [DynDOLODGenerate] <Debug: AlphaAdjustAfter: True>
[00:06] [DynDOLODGenerate] <Debug: SeasonsSTATDefault: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zLrhLalanoaRealm: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zCOBruiantWorld: False>
[00:06] [DynDOLODGenerate] <Debug: CreateMod: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zGHMilkySeaRealm: False>
[00:06] [DynDOLODGenerate] <Debug: SeasonsACTIDefault: True>
[00:06] [DynDOLODGenerate] <Debug: SeasonsSTATSUM: True>
[00:06] [DynDOLODGenerate] <Debug: Windows: True>
[00:06] [DynDOLODGenerate] <Debug: SeasonsACTIWIN: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zGHCradleWoodsWorld: False>
[00:06] [DynDOLODGenerate] <Debug: IgnoreUDRZValue: True>
[00:06] [DynDOLODGenerate] <Debug: DoTreeLOD: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zzzCrbAtmoraSkyWorld: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_CWTestHold: False>
[00:06] [DynDOLODGenerate] <Debug: RenderObjects: True>
[00:06] [DynDOLODGenerate] <Debug: Skymills: False>
[00:06] [DynDOLODGenerate] <Debug: Error: True>
[00:06] [DynDOLODGenerate] <Debug: LODGenHeightMap: True>
[00:06] [DynDOLODGenerate] <Debug: Enderal: False>
[00:06] [DynDOLODGenerate] <Debug: GrassLODForceAverageColor: False>
[00:06] [DynDOLODGenerate] <Debug: Seasons: True>
[00:06] [DynDOLODGenerate] <Debug: ObjectLODForceAverageColor: False>
[00:06] [DynDOLODGenerate] <Debug: GLListDebug: False>
[00:06] [DynDOLODGenerate] <Debug: LocationSwaps: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_LabyrinthianWorld03: False>
[00:06] [DynDOLODGenerate] <Debug: Expert: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_SolitudeWorld: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_WindhelmPitWorldspace: False>
[00:06] [DynDOLODGenerate] <Debug: RenderBillboards: True>
[00:06] [DynDOLODGenerate] <Debug: SeasonsTREEDefault: True>
[00:06] [DynDOLODGenerate] <Debug: LockContainerRef: False>
[00:06] [DynDOLODGenerate] <Debug: IgnoreXESP: False>
[00:06] [DynDOLODGenerate] <Debug: RenderSingle: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_KatariahWorld: False>
[00:06] [DynDOLODGenerate] <Debug: WorkaroundLargeReferencesBugsEnabled: False>
[00:06] [DynDOLODGenerate] <Debug: LIGH2JSON: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_LabyrinthianMazeWorld: False>
[00:06] [DynDOLODGenerate] <Debug: DontMergeShapes: False>
[00:06] [DynDOLODGenerate] <Debug: PapyrusUtilDLL: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_ShadowgreenCavernWorld: False>
[00:06] [DynDOLODGenerate] <Debug: SeasonsMSTTDefault: True>
[00:06] [DynDOLODGenerate] <Debug: SeasonsSTATSPR: True>
[00:06] [DynDOLODGenerate] <Debug: IgnoreGrassPlacementBrightness: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_MossMotherCavernWorld: False>
[00:06] [DynDOLODGenerate] <Debug: WindowsHigh: True>
[00:06] [DynDOLODGenerate] <Debug: WorshipperACTI: True>
[00:06] [DynDOLODGenerate] <Debug: SeasonsACTISPR: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_FallowstoneCaveWorldEnd: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zDcdBlindRealm: False>
[00:06] [DynDOLODGenerate] <Debug: BillboardRim: False>
[00:06] [DynDOLODGenerate] <Debug: CreateArchive: False>
[00:06] [DynDOLODGenerate] <Debug: PartialPersistentCell: True>
[00:06] [DynDOLODGenerate] <Debug: WorshipperLargeRef: True>
[00:06] [DynDOLODGenerate] <Debug: SeasonsMSTTWIN: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_DarkwaterWorld: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zCOCursedWorld: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_TestSnow: False>
[00:06] [DynDOLODGenerate] <Debug: Level32: False>
[00:06] [DynDOLODGenerate] <Debug: CreateObjectLODAtlasMap: True>
[00:06] [DynDOLODGenerate] <Debug: IgnoreLODModels: False>
[00:06] [DynDOLODGenerate] <Debug: SendBugReport: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_MarkarthWorld: False>
[00:06] [DynDOLODGenerate] <Debug: LoadCandles: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_BloatedMansGrottoWorld: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zGHVaerminaRealm: False>
[00:06] [DynDOLODGenerate] <Debug: BuildReverseList: False>
[00:06] [DynDOLODGenerate] <Debug: ObjectMipMaps: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zCHMolagWorld: True>
[00:06] [DynDOLODGenerate] <Debug: DoDynamicLOD: True>
[00:06] [DynDOLODGenerate] <Debug: DoOcclusion: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_VolcanicIsland: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zGHDunmerCampWorld: False>
[00:06] [DynDOLODGenerate] <Debug: UseOrgLOD: False>
[00:06] [DynDOLODGenerate] <Debug: ObjectLODCreateAverageColor: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zGHHunterRealm: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zCHWhaleGraceyardWorld: False>
[00:06] [DynDOLODGenerate] <Debug: SeasonsFURNSPR: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zAoMVigilantWorld: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_WhiterunWorld: False>
[00:06] [DynDOLODGenerate] <Debug: LoadGLCompressed: True>
[00:06] [DynDOLODGenerate] <Debug: FakeLights: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zGHHolyWhistleWorld: False>
[00:06] [DynDOLODGenerate] <Debug: SeasonsFURNWIN: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_DLC1DarkfallPassageWorld: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_DLC1VampireCastleCourtyard: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_JaphetsFollyWorld: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_DLC01SoulCairn: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_EastEmpireWarehouse: False>
[00:06] [DynDOLODGenerate] <Debug: Experimental: True>
[00:06] [DynDOLODGenerate] <Debug: AddEvilNote: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zLaMAirshipExtRealm: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zGHHinnomRealm: False>
[00:06] [DynDOLODGenerate] <Debug: SeasonsGRASSPR: True>
[00:06] [DynDOLODGenerate] <Debug: Summary: True>
[00:06] [DynDOLODGenerate] <Debug: SeasonsTREEAUT: True>
[00:06] [DynDOLODGenerate] <Debug: LargeReferences: True>
[00:06] [DynDOLODGenerate] <Debug: SSBlendAlpha: True>
[00:06] [DynDOLODGenerate] <Debug: CreateExportFile: True>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_Dimfrost: False>
[00:06] [DynDOLODGenerate] <Debug: SeasonsMSTTSPR: True>
[00:06] [DynDOLODGenerate] <Debug: SeasonsCopy: True>
[00:06] [DynDOLODGenerate] <Debug: SeasonsFURNDefault: True>
[00:06] [DynDOLODGenerate] <Debug: ComplexGrassUseMipmaps: False>
[00:06] [DynDOLODGenerate] <Debug: GLDebug: False>
[00:06] [DynDOLODGenerate] <Debug: SeasonsFURNSUM: True>
[00:06] [DynDOLODGenerate] <Debug: RegionSwaps: False>
[00:06] [DynDOLODGenerate] <Debug: Indent: True>
[00:06] [DynDOLODGenerate] <Debug: BillboardSoft: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_TestMeganWorld: False>
[00:06] [DynDOLODGenerate] <Debug: TreeBillboards: True>
[00:06] [DynDOLODGenerate] <Debug: RemoveUnseen: True>
[00:06] [DynDOLODGenerate] <Debug: SeasonsTREESPR: True>
[00:06] [DynDOLODGenerate] <Debug: FlagTrees: False>
[00:06] [DynDOLODGenerate] <Debug: Occlusion_zBMLamaeWorld: False>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_BloatedMansGrottoWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_FXLightWorldSpace: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: AppName: SSE>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_DLC01SoulCairn: -TVDT -Flat>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_WhiterunWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_BlindCliffCaveWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zDcdGhostSea: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_LabyrinthianWorld03: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_JaphetsFollyWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_RedEagleRedoubtWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: RenderPreviewModel:>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_EastEmpireWarehouse: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: GrassBillboard5: f:\games\skyrim-steam-tools\dyndolod\edit scripts\dyndolod\dyndolod_flat_4x2alt2_lod.nif>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zCHMolagWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: ComplexGrassBacklightMask: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zCHOldForestWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zCHTrueEndWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: TreeBillboard5: internal>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_ECSSShiveringIsles: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_DLC1HunterHQWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zCOBruiantWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_SolitudeWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zCHWhaleGraceyardWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zGHTempleWardWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zGHHunterRealm: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zGHHolyWhistleWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_AlftandWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zGHWitchForestWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: TreeBillboard2: f:\games\skyrim-steam-tools\dyndolod\edit scripts\dyndolod\dyndolod_flat_2x2_lod.nif>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zzzCrbAtmoraSkyWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: GrassBillboard3: f:\games\skyrim-steam-tools\dyndolod\edit scripts\dyndolod\dyndolod_flat_2x2alt2_lod.nif>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_FallowstoneCaveWorldStart: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zzzCrbNorthernSanctuary: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zGHFelixRealm: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zLrhLalanoaRealm: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_CWSiegeTestWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_SkuldafnWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: DirtyPlugins: Deleted reference Update.esm [REFR:000C8701] (places TreeDeadShrub [TREE:000A731C] in GRUP Cell Temporary Children of FrostflowLighthouseExterior01 [CELL:00008F29] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,21))>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zBMLamaeWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_Dimfrost: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zGHTabooedLand: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_WhiterunDragonsreachWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_DarkwaterWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zCHColosseumWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_DLC1AncestorsGladeWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_MarkarthWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_BluePalaceWingWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_DeepwoodRedoubtWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: PresetCopyChild: Medium>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_BrinewaterGrottoWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zzzCrbWyrmWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_LabyrinthianWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: PresetFilename: Default>
[00:06] [DynDOLODGenerate] <Debug: GrassBillboard1: internal>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_CWTestHold: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: LastError:>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_KarthspireRedoubtWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_WCRomanceGrove: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_EldergleamSanctuaryWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: TreeBillboard1: internal>
[00:06] [DynDOLODGenerate] <Debug: GrassBillboard6: f:\games\skyrim-steam-tools\dyndolod\edit scripts\dyndolod\dyndolod_flat_4x2alt3_lod.nif>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zGHDunmerCampWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: GrassGID: cgid>
[00:06] [DynDOLODGenerate] <Debug: GameName: Skyrim>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zGHCradleWoodsWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zDcdBlindRealm: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zCOCursedWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_TestSnow: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: FlatLODGlowMap: textures\white.dds>
[00:06] [DynDOLODGenerate] <Debug: GrassBacklightMask: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zzzCrbSnowWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_KatariahWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_LabyrinthianWorld04: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_WyrmstoothWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: ComplexGrassGlowMap: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zCHWasteland: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_MossMotherCavernWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_VolcanicIsland: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_DLC01FalmerValley: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zAoMWitchWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: TreeBillboard3: f:\games\skyrim-steam-tools\dyndolod\edit scripts\dyndolod\dyndolod_flat_3x2_lod.nif>
[00:06] [DynDOLODGenerate] <Debug: GrassBillboard4: f:\games\skyrim-steam-tools\dyndolod\edit scripts\dyndolod\dyndolod_flat_4x2alt1_lod.nif>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zRevNamiraRealm: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_SouthfringeWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: DotGrassGID: .cgid>
[00:06] [DynDOLODGenerate] <Debug: TreeBillboard4: f:\games\skyrim-steam-tools\dyndolod\edit scripts\dyndolod\dyndolod_flat_4x2_lod.nif>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_ShadowgreenCavernWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_FrostmereCryptWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_DLC01Boneyard: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_Blackreach: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_DLC2ApocryphaWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zDcdDwemereth: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zLaMAirshipExtRealm: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_ECSSzDummyMarkerWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: FlatLODBacklightMask:>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_DLC1VampireCastleCourtyard: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_TestMeganWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zzzCrbApoWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_WCOblivionWS: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: BillboardsPreviewModel: [0006A9E6] Meshes\Landscape\Trees\TreeAspen01.nif>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_LabyrinthianMazeWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zGHVaerminaRealm: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: GrassBillboard2: f:\games\skyrim-steam-tools\dyndolod\edit scripts\dyndolod\dyndolod_flat_2x2alt1_lod.nif>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zGHMilkySeaRealm: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: ArchiveType: .zip>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_WindhelmPitWorldspace: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: TreeBillboard6: f:\games\skyrim-steam-tools\dyndolod\edit scripts\dyndolod\lodgen_flat_lod.nif>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zGHHinnomRealm: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: GrassGlowMap: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_FallowstoneCaveWorldEnd: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_DynDOLOD_World: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zzzCrbUllissWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_Sovngarde: -TVDT -Flat>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_Tamriel: -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_WindhelmWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_DLC1ForebearsHoldout: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_DLC2SolstheimWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_zAoMVigilantWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: Preset: High>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_RiftenWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMode_DLC1DarkfallPassageWorld: -TVDT -Flat +Border>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zCHWhaleGraceyardWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_DarkwaterWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: CrownBrightnessB: 1>
[00:06] [DynDOLODGenerate] <Debug: TreeLargeRefSize: 400>
[00:06] [DynDOLODGenerate] <Debug: TrunkBrightnessB: 1>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_WCRomanceGrove: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_TestSnow: 0>
[00:06] [DynDOLODGenerate] <Debug: TrunkBrightnessG: 1>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_DLC01SoulCairn: 0>
[00:06] [DynDOLODGenerate] <Debug: ComplexGrassBrightnessBottomR: 0.7>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_FrostmereCryptWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zBMLamaeWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: TrunkBrightness: 1>
[00:06] [DynDOLODGenerate] <Debug: FlatTrunkBrightnessG: 1>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_DynDOLOD_World: 0>
[00:06] [DynDOLODGenerate] <Debug: FFarMultiple: 1.5>
[00:06] [DynDOLODGenerate] <Debug: FlatTrunkBrightnessB: 1>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_BrinewaterGrottoWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_DLC1ForebearsHoldout: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_DLC2ApocryphaWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zzzCrbUllissWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: GrassBrightnessTopB: 0.45>
[00:06] [DynDOLODGenerate] <Debug: GrassBrightnessBottomG: 0.223>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_EldergleamSanctuaryWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: GrassBrightnessBottomB: 0.225>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_DLC01Boneyard: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_DLC1AncestorsGladeWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_SolitudeWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zCOCursedWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zAoMVigilantWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zCHTrueEndWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_Dimfrost: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_RiftenWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zGHDunmerCampWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zzzCrbWyrmWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_AlftandWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: CrownBrightnessR: 1>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zCHMolagWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_CWTestHold: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_SkuldafnWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_LabyrinthianWorld04: 0>
[00:06] [DynDOLODGenerate] <Debug: ComplexGrassBrightnessBottomG: 0.75>
[00:06] [DynDOLODGenerate] <Debug: FMinSecondsForLoadFadeIn: 2.7>
[00:06] [DynDOLODGenerate] <Debug: ComplexGrassBrightnessBottomB: 0.75>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_FallowstoneCaveWorldEnd: 0>
[00:06] [DynDOLODGenerate] <Debug: FlatTrunkBrightnessR: 1>
[00:06] [DynDOLODGenerate] <Debug: FlatLODHeightVariance: 0>
[00:06] [DynDOLODGenerate] <Debug: GrassBrightnessTopR: 0.4>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_KatariahWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_DLC1VampireCastleCourtyard: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_ECSSzDummyMarkerWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zzzCrbNorthernSanctuary: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_WCOblivionWS: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_Tamriel: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zDcdDwemereth: 0>
[00:06] [DynDOLODGenerate] <Debug: TreeLODMaxTilt: 30>
[00:06] [DynDOLODGenerate] <Debug: GrassBrightnessBottomR: 0.2>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_WyrmstoothWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: FNeverMultiple: 1.75>
[00:06] [DynDOLODGenerate] <Debug: CrownBrightness: 1>
[00:06] [DynDOLODGenerate] <Debug: AlphaFactor: 0.25>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zGHMilkySeaRealm: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_EastEmpireWarehouse: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_ShadowgreenCavernWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: ComplexGrassBrightnessTopG: 0.75>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_DLC2SolstheimWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_WhiterunWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zzzCrbApoWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_FallowstoneCaveWorldStart: 0>
[00:06] [DynDOLODGenerate] <Debug: PluginVersion: 1.71>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zGHVaerminaRealm: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zCOBruiantWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: FlatLODColorVariance: 0.1>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zGHTabooedLand: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zGHHinnomRealm: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_JaphetsFollyWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: ComplexGrassBrightnessTopR: 0.7>
[00:06] [DynDOLODGenerate] <Debug: FNearMultiple: 1.25>
[00:06] [DynDOLODGenerate] <Debug: CrownBrightnessG: 1>
[00:06] [DynDOLODGenerate] <Debug: FlatTrunkBrightness: 1>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zGHWitchForestWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_BlindCliffCaveWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zGHTempleWardWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_SouthfringeWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_CWSiegeTestWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zzzCrbSnowWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: AlphaCoverage: 0.85>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_DLC1HunterHQWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_RedEagleRedoubtWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_BloatedMansGrottoWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_KarthspireRedoubtWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zLaMAirshipExtRealm: 0>
[00:06] [DynDOLODGenerate] <Debug: TrunkBrightnessR: 1>
[00:06] [DynDOLODGenerate] <Debug: GrassBrightnessTopG: 0.445>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zCHOldForestWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: FakeLightsMinScale: 1>
[00:06] [DynDOLODGenerate] <Debug: FlatLODLightingEffect: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zRevNamiraRealm: 0>
[00:06] [DynDOLODGenerate] <Debug: SRGBGamma: 2.2>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_VolcanicIsland: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zCHWasteland: 0>
[00:06] [DynDOLODGenerate] <Debug: TreeLODMinTilt: 330>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_DLC01FalmerValley: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_Sovngarde: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_Blackreach: 0>
[00:06] [DynDOLODGenerate] <Debug: FlatLODVertexColor: 0.55>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_DeepwoodRedoubtWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zAoMWitchWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_TestMeganWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_LabyrinthianMazeWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_BluePalaceWingWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: FakeLightsChildWorldMinScale: 1>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_MossMotherCavernWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zGHHolyWhistleWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_LabyrinthianWorld03: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_DLC1DarkfallPassageWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zGHCradleWoodsWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zLrhLalanoaRealm: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_WhiterunDragonsreachWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zzzCrbAtmoraSkyWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: ComplexGrassBrightnessTopB: 0.75>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_LabyrinthianWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zGHFelixRealm: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_WindhelmPitWorldspace: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_FXLightWorldSpace: 0>
[00:06] [DynDOLODGenerate] <Debug: RemoveUnseenZShift: 10>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zDcdBlindRealm: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_ECSSShiveringIsles: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_MarkarthWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zDcdGhostSea: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zGHHunterRealm: 0>
[00:06] [DynDOLODGenerate] <Debug: FlatLODWithNormalMapVertexColor: 0.5>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_zCHColosseumWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionHeight_WindhelmWorld: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_FXLightWorldSpace: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_MarkarthWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zDcdGhostSea: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: StitchObjectsSizeDefault: 256>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zRevNamiraRealm: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zGHHunterRealm: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zCHMolagWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zCHOldForestWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_TestMeganWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zBMLamaeWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_DLC1VampireCastleCourtyard: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zCOCursedWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: GrassBillboardsSmoothness: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_JaphetsFollyWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: GrassHDBillboardsGlow: 100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_DLC1DarkfallPassageWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: MaxTextureIndex: 10>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zRevNamiraRealm: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_FallowstoneCaveWorldEnd: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: GrassBillboardsDirectFB: 0>
[00:06] [DynDOLODGenerate] <Debug: GrassLODDensity: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_ECSSzDummyMarkerWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zGHCradleWoodsWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_LabyrinthianWorld03: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_KarthspireRedoubtWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_LabyrinthianMazeWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: FxGlow: 6>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_AlftandWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_FallowstoneCaveWorldStart: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_CWTestHold: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_VolcanicIsland: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_DLC2ApocryphaWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_MossMotherCavernWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zGHHolyWhistleWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_DLC1AncestorsGladeWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_LabyrinthianWorld04: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_MarkarthWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zDcdBlindRealm_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zDcdBlindRealm: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: RenderObjectsDirectLR: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_LabyrinthianMazeWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_RedEagleRedoubtWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_KatariahWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TreeLODMaxTileSize: 1024>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_BlindCliffCaveWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_FallowstoneCaveWorldEnd: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zzzCrbWyrmWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zGHMilkySeaRealm: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zDcdGhostSea: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zLrhLalanoaRealm: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_BloatedMansGrottoWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_DLC1ForebearsHoldout_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_DLC2SolstheimWorld: 63>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_Sovngarde_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zAoMVigilantWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_SolitudeWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: GrassBillboard: 1>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_WindhelmPitWorldspace_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zCHWhaleGraceyardWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: RenderObjectsGlowTB: 0>
[00:06] [DynDOLODGenerate] <Debug: AllHDLOD32: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_MarkarthWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zGHTabooedLand: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zGHMilkySeaRealm: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_Dimfrost: 100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_DLC01FalmerValley: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_FallowstoneCaveWorldStart: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_DLC1VampireCastleCourtyard: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_DLC1VampireCastleCourtyard: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: ArchiveThreads: 16>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_DLC2ApocryphaWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_MarkarthWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zzzCrbUllissWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zGHVaerminaRealm: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zGHWitchForestWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zGHFelixRealm: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zzzCrbAtmoraSkyWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_WhiterunDragonsreachWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: RenderObjectsGlowFB: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_KarthspireRedoubtWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_SouthfringeWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_WyrmstoothWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_WCOblivionWS: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_DynDOLOD_World_default: 0>
[00:06] [DynDOLODGenerate] <Debug: FullTextureBrightness: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_DLC01SoulCairn: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: GrassHDBillboardsGlowFB: -100>
[00:06] [DynDOLODGenerate] <Debug: ObjectLODMaxTileSize: 1024>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zAoMWitchWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zGHVaerminaRealm_default: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_LabyrinthianWorld04: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zCOCursedWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_KarthspireRedoubtWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TreeFullFallBack: 1>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zzzCrbApoWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_DLC1ForebearsHoldout: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_SkuldafnWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_RiftenWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zAoMVigilantWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_BlindCliffCaveWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_WhiterunWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: RenderBillboardsAmbient: 150>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zGHHinnomRealm_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_LabyrinthianWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_LabyrinthianWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zzzCrbWyrmWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_DLC01Boneyard: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zzzCrbSnowWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zGHTabooedLand: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_CWSiegeTestWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zGHCradleWoodsWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_CWSiegeTestWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: GrassBillboardsAmbient: 25>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zCOCursedWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_BrinewaterGrottoWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zLaMAirshipExtRealm: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_KarthspireRedoubtWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_WCOblivionWS: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_FXLightWorldSpace: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_Tamriel: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_DLC1AncestorsGladeWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zCHWhaleGraceyardWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_BlindCliffCaveWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zCHColosseumWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_DLC1DarkfallPassageWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_DLC01Boneyard_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zCHColosseumWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_DLC2SolstheimWorld: 26>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zGHVaerminaRealm: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zCHMolagWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_DLC1ForebearsHoldout: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_DynDOLOD_World: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zCHTrueEndWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zGHHunterRealm: 100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zCHWhaleGraceyardWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_CWTestHold: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: GrassGID: 10374>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_WCOblivionWS: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TreeHDBillboardsSmoothness: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_FrostmereCryptWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_SolitudeWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_ShadowgreenCavernWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: LODGenThreadSplit: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_SolitudeWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zDcdGhostSea: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zLrhLalanoaRealm: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zGHFelixRealm_default: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_ECSSzDummyMarkerWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_ECSSShiveringIsles: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: GrassLODMaxTileSizeDefault: 128>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_Blackreach: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_Dimfrost: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zGHHolyWhistleWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_AlftandWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_JaphetsFollyWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_LabyrinthianWorld03: 100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_DLC1AncestorsGladeWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: PrepareImageColorFixFine: 10>
[00:06] [DynDOLODGenerate] <Debug: FlatLODLevelLODFlag: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_EastEmpireWarehouse: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_DLC2ApocryphaWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: ObjectLODAlphaDiffuseFormat: 225>
[00:06] [DynDOLODGenerate] <Debug: ObjectMSAlphaThreshold: 96>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_WhiterunDragonsreachWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: GrassHDBillboardsGlowTB: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_BlindCliffCaveWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_RiftenWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_DLC01Boneyard: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zGHTabooedLand: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zzzCrbNorthernSanctuary: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_DLC01Boneyard: 100>
[00:06] [DynDOLODGenerate] <Debug: ComplexGrassBillboard: 4>
[00:06] [DynDOLODGenerate] <Debug: TreeHDBillboardsAmbient: 55>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_DeepwoodRedoubtWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TexconvAdapterIndex: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zGHHolyWhistleWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: RenderObjectsSizeDefault: 256>
[00:06] [DynDOLODGenerate] <Debug: RenderBillboardsGlowLR: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_BlindCliffCaveWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_LabyrinthianWorld04: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_SouthfringeWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zBMLamaeWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zAoMVigilantWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zGHFelixRealm: 100>
[00:06] [DynDOLODGenerate] <Debug: TreeLODGenerateMipMaps: 2>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zGHDunmerCampWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zCHColosseumWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_DLC01FalmerValley: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zCHWasteland: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_Dimfrost: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zCOCursedWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_JaphetsFollyWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zDcdDwemereth: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_Blackreach: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_KarthspireRedoubtWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zDcdBlindRealm: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zLaMAirshipExtRealm_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zGHWitchForestWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: LODLevel: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMaxThreadsTerrainLOD: -1>
[00:06] [DynDOLODGenerate] <Debug: GrassHDBillboardsGlowLR: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zGHHinnomRealm: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: FullTextureSizeDivider: 2>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zzzCrbApoWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zCHMolagWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_WhiterunDragonsreachWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_WCRomanceGrove: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zCHOldForestWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_LabyrinthianWorld04_default: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zDcdBlindRealm: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zGHDunmerCampWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zCHColosseumWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_WCRomanceGrove: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zCHColosseumWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_FrostmereCryptWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zzzCrbWyrmWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zCHWasteland: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_LabyrinthianMazeWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_RedEagleRedoubtWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zGHHinnomRealm: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zGHHunterRealm: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: MaxTextureSize: 16384>
[00:06] [DynDOLODGenerate] <Debug: FullTextureMaxTileSizeDefault: 256>
[00:06] [DynDOLODGenerate] <Debug: ObjectLODMaxTileSizeDefault: 1024>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_DLC2SolstheimWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zRevNamiraRealm_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zGHMilkySeaRealm: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_CWSiegeTestWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zzzCrbUllissWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zGHHinnomRealm: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_ShadowgreenCavernWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_CWSiegeTestWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zAoMWitchWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zGHTempleWardWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_JaphetsFollyWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zCHColosseumWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_DLC1HunterHQWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zLaMAirshipExtRealm: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_BrinewaterGrottoWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_Sovngarde: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: BillboardsMaxSizeDefault: 1024>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_TestSnow: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: DiffuseFormat: 225>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_FrostmereCryptWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zCHTrueEndWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zRevNamiraRealm: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zGHFelixRealm: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_FallowstoneCaveWorldStart: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_BloatedMansGrottoWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_FrostmereCryptWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zCHOldForestWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: RenderBillboardsGlow: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_BluePalaceWingWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_FallowstoneCaveWorldEnd_default: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_TestSnow_default: 0>
[00:06] [DynDOLODGenerate] <Debug: ObjectLODBrightness: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_WhiterunDragonsreachWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TreeLODMaxAtlasSize: 16384>
[00:06] [DynDOLODGenerate] <Debug: TreeHDBillboardsGlow: 100>
[00:06] [DynDOLODGenerate] <Debug: GrassHDBillboardsDirect: 0>
[00:06] [DynDOLODGenerate] <Debug: BillboardsUnitsPerPixel: 100>
[00:06] [DynDOLODGenerate] <Debug: TreeBillboardsAmbient: 55>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zGHVaerminaRealm: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_DeepwoodRedoubtWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_TestSnow: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TreeLODBrightness: 0>
[00:06] [DynDOLODGenerate] <Debug: BillboardsUnitsPerPixelDefault: 110>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_LabyrinthianWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_SkuldafnWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_BloatedMansGrottoWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zCHMolagWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TreeBillboardsDirectLR: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zDcdBlindRealm: 100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zCOBruiantWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_MossMotherCavernWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_WindhelmPitWorldspace: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: AtlasThreads: 16>
[00:06] [DynDOLODGenerate] <Debug: OcclusionMaxThreadsObjectLOD: 4>
[00:06] [DynDOLODGenerate] <Debug: NearGrid: 11>
[00:06] [DynDOLODGenerate] <Debug: TreeHDBillboardsDirectLR: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zGHTabooedLand: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zGHHunterRealm: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: GrassHDBillboardsDirectLR: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_DLC01SoulCairn: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zzzCrbWyrmWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_DLC01FalmerValley: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_WCOblivionWS: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zzzCrbSnowWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_DarkwaterWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_DLC1AncestorsGladeWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_DynDOLOD_World: 100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zzzCrbSnowWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_SouthfringeWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: SSAlphaThreshold: 128>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_BlindCliffCaveWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_ShadowgreenCavernWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_DLC1HunterHQWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_DLC2SolstheimWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zzzCrbApoWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_RedEagleRedoubtWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zGHVaerminaRealm: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TreeHDBillboardsDirectFB: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_MarkarthWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_LabyrinthianWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zCHOldForestWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_FallowstoneCaveWorldStart_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zLaMAirshipExtRealm: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_DarkwaterWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_DLC01FalmerValley: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_Tamriel: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_BrinewaterGrottoWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_KatariahWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: NormalSpecularFormat: 225>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_BluePalaceWingWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zzzCrbNorthernSanctuary: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_EastEmpireWarehouse: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_DLC2ApocryphaWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zBMLamaeWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zLaMAirshipExtRealm: 100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_DLC1VampireCastleCourtyard_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_Dimfrost: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zAoMWitchWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zzzCrbUllissWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zLrhLalanoaRealm: 100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zGHMilkySeaRealm: 100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zzzCrbAtmoraSkyWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_EastEmpireWarehouse: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_EldergleamSanctuaryWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_CWTestHold: 100>
[00:06] [DynDOLODGenerate] <Debug: ObjectMaxSuperSamples: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zGHDunmerCampWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zGHTempleWardWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_RedEagleRedoubtWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_WhiterunDragonsreachWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_EastEmpireWarehouse: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zDcdGhostSea: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_DLC01SoulCairn: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_DLC01Boneyard: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zGHTabooedLand_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_Sovngarde: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_CWTestHold: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_Sovngarde: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zGHTempleWardWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_BluePalaceWingWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_KatariahWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zzzCrbAtmoraSkyWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_AlftandWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_DLC01SoulCairn: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: ULargeRefLODGridSize: 5>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_FrostmereCryptWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_Tamriel_default: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_DLC1HunterHQWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zAoMVigilantWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zzzCrbApoWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zzzCrbUllissWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_DeepwoodRedoubtWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zGHHolyWhistleWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_DLC01FalmerValley_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_SkuldafnWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_BrinewaterGrottoWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_EastEmpireWarehouse: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_WindhelmWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_SolitudeWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_DLC2SolstheimWorld: -2>
[00:06] [DynDOLODGenerate] <Debug: StitchThreads: 4>
[00:06] [DynDOLODGenerate] <Debug: GrassBillboardsDirect: 150>
[00:06] [DynDOLODGenerate] <Debug: RenderContexts: 1>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zCHWhaleGraceyardWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zzzCrbSnowWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_TestMeganWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_DLC1ForebearsHoldout: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: AtlasSpacing: 16>
[00:06] [DynDOLODGenerate] <Debug: FormID: -1>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zGHHinnomRealm: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: SeasonsType: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_WindhelmWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: GrassBillboards: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_RiftenWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_FallowstoneCaveWorldEnd: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zAoMWitchWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_MarkarthWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_DLC1DarkfallPassageWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_DarkwaterWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zDcdGhostSea_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zGHHolyWhistleWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_AlftandWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: RenderBillboardsDirectFB: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zGHCradleWoodsWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: MaxLODGenThreads: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zGHFelixRealm: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: RenderThreads: 1>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_Tamriel: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_WCOblivionWS: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_EastEmpireWarehouse_default: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_Dimfrost_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_AlftandWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_WindhelmWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TreeHDBillboardsDirectTB: -100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_ECSSShiveringIsles_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zGHCradleWoodsWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_FrostmereCryptWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_DynDOLOD_World: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zGHMilkySeaRealm_default: 0>
[00:06] [DynDOLODGenerate] <Debug: ObjectLODGenerateMipMaps: 2>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_BloatedMansGrottoWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zGHHunterRealm: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_Tamriel: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TreeLODMaxTileSizeDefault: 1024>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_SkuldafnWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_VolcanicIsland_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zLrhLalanoaRealm: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_DLC2ApocryphaWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zCHWhaleGraceyardWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_DLC01Boneyard: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_WCRomanceGrove: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_LabyrinthianMazeWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zGHDunmerCampWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_SouthfringeWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_DLC1HunterHQWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TreeBillboardsDirect: 135>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_LabyrinthianWorld04: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zCHTrueEndWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_RedEagleRedoubtWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_ShadowgreenCavernWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zCHWasteland_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zzzCrbNorthernSanctuary: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zLaMAirshipExtRealm: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: PrepareImageColorFixCoarse: 30>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_BrinewaterGrottoWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zzzCrbAtmoraSkyWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_KatariahWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: GrassLODMode: 1>
[00:06] [DynDOLODGenerate] <Debug: MaxBoundsError: 512>
[00:06] [DynDOLODGenerate] <Debug: LODX: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zzzCrbAtmoraSkyWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_ECSSzDummyMarkerWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zGHTabooedLand: 100>
[00:06] [DynDOLODGenerate] <Debug: AllHDLOD8: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zCHTrueEndWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_FXLightWorldSpace: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_ShadowgreenCavernWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideHeight: 600>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_WindhelmWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zBMLamaeWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_CWTestHold_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zCOCursedWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_DeepwoodRedoubtWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_WCRomanceGrove: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_Dimfrost: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_Sovngarde: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zzzCrbWyrmWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_WCRomanceGrove_default: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zCOCursedWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TreeHDBillboardsGlowLR: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_BluePalaceWingWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_MossMotherCavernWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_TestSnow: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zGHDunmerCampWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zzzCrbSnowWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_WindhelmPitWorldspace: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_FallowstoneCaveWorldEnd: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_Sovngarde: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zRevNamiraRealm: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_DLC1HunterHQWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_VolcanicIsland: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TreeBillboardsDirectFB: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zDcdBlindRealm: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zCOBruiantWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_DeepwoodRedoubtWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zAoMWitchWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_BluePalaceWingWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_WhiterunWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: RenderBillboardsDirectTB: -100>
[00:06] [DynDOLODGenerate] <Debug: RenderObjectsSmoothness: 0>
[00:06] [DynDOLODGenerate] <Debug: GrassHDBillboardsDirectTB: -100>
[00:06] [DynDOLODGenerate] <Debug: ObjectLODMaxAtlasSize: 16384>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zCHWhaleGraceyardWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_EldergleamSanctuaryWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_DeepwoodRedoubtWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_LabyrinthianWorld04: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_TestMeganWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zCHTrueEndWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TreeBillboardsDirectTB: -100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_FallowstoneCaveWorldStart: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_AlftandWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: MaxLODGenThreadsPerWorldspace: 2>
[00:06] [DynDOLODGenerate] <Debug: ObjectLODNormalFormat: 225>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_DLC1ForebearsHoldout: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_WhiterunWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_LabyrinthianWorld03: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_BrinewaterGrottoWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_DLC1HunterHQWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zzzCrbAtmoraSkyWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zzzCrbWyrmWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zGHWitchForestWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zDcdGhostSea: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_SkuldafnWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_VolcanicIsland: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TextureCache: 50>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zCHWasteland: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zCHWasteland: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: GrassLODMaxTileSize: 128>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_DynDOLOD_World: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: GrassHDBillboardsDirectFB: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zCOBruiantWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zzzCrbApoWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: RenderObjectsDirect: 0>
[00:06] [DynDOLODGenerate] <Debug: FBlockLevel0Distance: 57000>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_WhiterunWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_Tamriel: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TreeHDBillboardsDirect: 135>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_LabyrinthianMazeWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_DLC1DarkfallPassageWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: MipMapTests: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_FXLightWorldSpace: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zCHMolagWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zGHTempleWardWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zCOBruiantWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_TestMeganWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TreeLODDiffuseFormat: 225>
[00:06] [DynDOLODGenerate] <Debug: RenderObjectsGlowLR: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_ECSSShiveringIsles: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zzzCrbNorthernSanctuary: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zGHHolyWhistleWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_TestMeganWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zzzCrbSnowWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_KarthspireRedoubtWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_WindhelmWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_RiftenWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_DarkwaterWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_LabyrinthianWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_TestSnow: 100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_WindhelmPitWorldspace: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zRevNamiraRealm: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: AllHDLOD16: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_LabyrinthianWorld03_default: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_FXLightWorldSpace_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zzzCrbUllissWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zDcdDwemereth: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_DynDOLOD_World: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: ArchiveLevel: 3>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_WCRomanceGrove: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_VolcanicIsland: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_SolitudeWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_FXLightWorldSpace: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_MossMotherCavernWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_FallowstoneCaveWorldEnd: 100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zGHTempleWardWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_ECSSShiveringIsles: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_EldergleamSanctuaryWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zGHMilkySeaRealm: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_WhiterunDragonsreachWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zGHCradleWoodsWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_WindhelmPitWorldspace: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zGHHinnomRealm: 100>
[00:06] [DynDOLODGenerate] <Debug: GrassBillboardsDirectLR: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zDcdDwemereth: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: GrassHDBillboardsSmoothness: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_KatariahWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_DLC1VampireCastleCourtyard: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zCHMolagWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_DarkwaterWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zLrhLalanoaRealm: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TreeHDBillboardsGlowTB: 0>
[00:06] [DynDOLODGenerate] <Debug: GrassLODBrightness: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_DLC1ForebearsHoldout: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_CWTestHold: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zLrhLalanoaRealm_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zBMLamaeWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: CellGrid: 5>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_SouthfringeWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: RenderObjectsDirectFB: -100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zAoMWitchWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: RenderBillboardsDirect: 50>
[00:06] [DynDOLODGenerate] <Debug: AllHDLOD4: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zGHDunmerCampWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zAoMVigilantWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_TestMeganWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: MaxMultiSamples: 16>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_ShadowgreenCavernWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_DLC2ApocryphaWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_RiftenWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_MossMotherCavernWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TreeHDBillboardsGlowFB: -100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zDcdDwemereth: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zCHTrueEndWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: ObjectLODDiffuseFormat: 225>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_DLC01FalmerValley: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_EldergleamSanctuaryWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_LabyrinthianWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zGHWitchForestWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: RenderObjectsAmbient: 100>
[00:06] [DynDOLODGenerate] <Debug: GrassBillboardsDirectTB: -100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_DLC1DarkfallPassageWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zzzCrbNorthernSanctuary: 100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_JaphetsFollyWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_RiftenWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality: 3>
[00:06] [DynDOLODGenerate] <Debug: ISize H: 1080>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_CWSiegeTestWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_Blackreach: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: GrassHDBillboardsAmbient: 135>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_SouthfringeWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_ECSSShiveringIsles: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zzzCrbUllissWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: RenderBillboardsSmoothness: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_WyrmstoothWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: SwapsChance: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_DLC1AncestorsGladeWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_BloatedMansGrottoWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_WindhelmPitWorldspace: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_Blackreach_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_DLC1VampireCastleCourtyard: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_CWSiegeTestWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_ECSSzDummyMarkerWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: MaxBoundsWarning: 257>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_EldergleamSanctuaryWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: DiffuseAlphaFormat: 225>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_RedEagleRedoubtWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_DarkwaterWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: RenderBillboardsDirectLR: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_BluePalaceWingWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zGHHunterRealm_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_WyrmstoothWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: BillboardsMinSize: 256>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_TestSnow: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: NormalFormat: 225>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_SolitudeWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_SkuldafnWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_ECSSzDummyMarkerWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_BloatedMansGrottoWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_Blackreach: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zCHOldForestWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_LabyrinthianMazeWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_WyrmstoothWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_WhiterunWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_DLC2SolstheimWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zGHFelixRealm: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: BillboardsMaxSize: 1024>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zDcdDwemereth_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_LabyrinthianWorld03: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_JaphetsFollyWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: LODY: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zBMLamaeWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zCOBruiantWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: StitchObjectsSize: 256>
[00:06] [DynDOLODGenerate] <Debug: FarGrid: 21>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zzzCrbApoWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: RenderObjectsSize: 256>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_zCHOldForestWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_DLC1AncestorsGladeWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideQuality: 10>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_DLC1DarkfallPassageWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_WyrmstoothWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: FullTextureMaxTileSize: 512>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_MossMotherCavernWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_WyrmstoothWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_KatariahWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zGHWitchForestWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_WindhelmWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zGHWitchForestWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_FallowstoneCaveWorldStart: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_DLC01SoulCairn: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_WhiterunWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zGHCradleWoodsWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: OcclusionRadius_zAoMVigilantWorld: 100>
[00:06] [DynDOLODGenerate] <Debug: UGridsToLoad: 5>
[00:06] [DynDOLODGenerate] <Debug: ACAlphaThreshold: 255>
[00:06] [DynDOLODGenerate] <Debug: RenderBillboardsGlowTB: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_EldergleamSanctuaryWorld: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinY_ECSSShiveringIsles: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_zCOBruiantWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_WCOblivionWS_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_LabyrinthianWorld03: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zzzCrbNorthernSanctuary_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zDcdDwemereth: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: RenderBillboardsGlowFB: -100>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_Blackreach: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: RenderObjectsDirectTB: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_zGHVaerminaRealm: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_DLC01SoulCairn_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxY_zCHWasteland: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMinX_VolcanicIsland: -2147483648>
[00:06] [DynDOLODGenerate] <Debug: OcclusionQuality_zGHTempleWardWorld_default: 0>
[00:06] [DynDOLODGenerate] <Debug: TerrainUndersideMaxX_ECSSzDummyMarkerWorld: 2147483647>
[00:06] [DynDOLODGenerate] <Debug: 0	sky\ None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 1	magic\ None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 2	furniture\dragonfurniture\ None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 3	swirl None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 4	windowglow None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 5	movlod None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 6	1stperson None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 7	loadscreen None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 8	holycow None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 9	mistsanimated\ None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 10	mistsvolumetric\ None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 11	vmistdrj None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 12	heb\ship\panksex.nif None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 13	effects\fxwaterfallthinsmall.nif None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 14	clutter\beehive01.nif None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 15	dlc01\effects\testdlcfxrapidsfallsline01.nif None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 16	dlc01\effects\testdlcfxrapids.nif None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 17	weatherstatics\ None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 18	skyrim.esm;00090790 None None None None FarLOD Unchanged Skyrim.esm [REFR:00090790] (places DragonMoundDirtCapPlaced [ACTI:000CAF74] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -13,-8)>
[00:06] [DynDOLODGenerate] <Debug: 19	skyrim.esm;000907B6 None None None None FarLOD Unchanged Skyrim.esm [REFR:000907B6] (places DragonMoundDirtCapPlaced [ACTI:000CAF74] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -23,1)>
[00:06] [DynDOLODGenerate] <Debug: 20	skyrim.esm;000E0FA4 None None None None FarLOD Unchanged Skyrim.esm [REFR:000E0FA4] (places DragonMoundDirtCapPlaced [ACTI:000CAF74] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 35,3)>
[00:06] [DynDOLODGenerate] <Debug: 21	skyrim.esm;000EE66D None None None None None Delete Skyrim.esm [REFR:000EE66D] (places SBardsCollegeTower_LOD [STAT:000EE66E] in GRUP Cell Temporary Children of [CELL:00009278] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,25))>
[00:06] [DynDOLODGenerate] <Debug: 22	skyrim.esm;0005D2BE None None None None None Delete Skyrim.esm [REFR:0005D2BE] (places WRCastleMainBuilding01LOD [STAT:0008FC40] in GRUP Cell Temporary Children of WhiterunExterior11 [CELL:000095BC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,0))>
[00:06] [DynDOLODGenerate] <Debug: 23	skyrim.esm;000B8E10 None None None None None Delete Skyrim.esm [REFR:000B8E10] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000090E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,7))>
[00:06] [DynDOLODGenerate] <Debug: 24	skyrim.esm;000B8E11 None None None None None Delete Skyrim.esm [REFR:000B8E11] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000090C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,8))>
[00:06] [DynDOLODGenerate] <Debug: 25	skyrim.esm;000B8E13 None None None None None Delete Skyrim.esm [REFR:000B8E13] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,8))>
[00:06] [DynDOLODGenerate] <Debug: 26	skyrim.esm;000B8E14 None None None None None Delete Skyrim.esm [REFR:000B8E14] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000090C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,8))>
[00:06] [DynDOLODGenerate] <Debug: 27	skyrim.esm;000B8E15 None None None None None Delete Skyrim.esm [REFR:000B8E15] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,8))>
[00:06] [DynDOLODGenerate] <Debug: 28	skyrim.esm;000B8E16 None None None None None Delete Skyrim.esm [REFR:000B8E16] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000090E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,7))>
[00:06] [DynDOLODGenerate] <Debug: 29	skyrim.esm;000B8E0F None None None None None Delete Skyrim.esm [REFR:000B8E0F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,7))>
[00:06] [DynDOLODGenerate] <Debug: 30	skyrim.esm;000B8E1F None None None None None Delete Skyrim.esm [REFR:000B8E1F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,9))>
[00:06] [DynDOLODGenerate] <Debug: 31	skyrim.esm;000B8E27 None None None None None Delete Skyrim.esm [REFR:000B8E27] (places RockL02SnowLight [STAT:0001EF56] in GRUP Cell Temporary Children of [CELL:000090A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,9))>
[00:06] [DynDOLODGenerate] <Debug: 32	skyrim.esm;000B8E7F None None None None None Delete Skyrim.esm [REFR:000B8E7F] (places TreeThicket01 [TREE:000A7329] in GRUP Cell Temporary Children of [CELL:000090C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,8))>
[00:06] [DynDOLODGenerate] <Debug: 33	skyrim.esm;000B8DC6 None None None None None Delete Skyrim.esm [REFR:000B8DC6] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000090A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,9))>
[00:06] [DynDOLODGenerate] <Debug: 34	skyrim.esm;000B8DC7 None None None None None Delete Skyrim.esm [REFR:000B8DC7] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000090A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,9))>
[00:06] [DynDOLODGenerate] <Debug: 35	skyrim.esm;000B5F00 None None None None None Delete Skyrim.esm [REFR:000B5F00] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:000090E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,7))>
[00:06] [DynDOLODGenerate] <Debug: 36	skyrim.esm;000B5EF5 None None None None None Delete Skyrim.esm [REFR:000B5EF5] (places MountainCliffSlopeFieldGrass01 [STAT:0006E06B] in GRUP Cell Temporary Children of [CELL:000090C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,8))>
[00:06] [DynDOLODGenerate] <Debug: 37	skyrim.esm;00046860 None None None None None Delete Skyrim.esm [REFR:00046860] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000090E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,7))>
[00:06] [DynDOLODGenerate] <Debug: 38	skyrim.esm;0008E2C5 None None None None None Delete Skyrim.esm [REFR:0008E2C5] (places SWell_LOD [STAT:0008E2D9] in GRUP Cell Temporary Children of SolitudeExterior02 [CELL:0000927A] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,25))>
[00:06] [DynDOLODGenerate] <Debug: 39	skyrim.esm;000E13AE None None None None None Delete Skyrim.esm [REFR:000E13AE] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009259] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,26))>
[00:06] [DynDOLODGenerate] <Debug: 40	dlc01\soulcairn\sc_towerfloatingrocks None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 41	dlc01\effects\fxsoulcairnbeam.nif None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 42	seruinswaygate01.nif None None None None FarLOD Original>
[00:06] [DynDOLODGenerate] <Debug: 43	_byoh\architecture\byohhouse\byohbyohwrhub1stflwallf01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 44	_byoh\architecture\byohhouse\byohbyohwrhub1stflwalll01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 45	_byoh\architecture\byohhouse\byohbyohwrhub1stflwalll02.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 46	_byoh\architecture\byohhouse\byohbyohwrhub1stflwallm01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 47	_byoh\architecture\byohhouse\byohbyohwrhub1stflwallm02.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 48	_byoh\architecture\byohhouse\byohbyohwrhub1stflwallr01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 49	_byoh\architecture\byohhouse\byohbyohwrhub1stflwallr02.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 50	_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallf01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 51	_byoh\architecture\byohhouse\byohbyohwrhub2ndflwalll01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 52	_byoh\architecture\byohhouse\byohbyohwrhub2ndflwalll02.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 53	_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallm01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 54	_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallmext01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 55	_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallmext02.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 56	_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallr01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 57	_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallr02.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 58	_byoh\architecture\byohhouse\byohbyohwrhubchimneyext01.nif Full None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 59	_byoh\architecture\byohhouse\byohbyohwrhubroof01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 60	_byoh\architecture\byohhouse\byohbyohwrhubext01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 61	_byoh\architecture\byohhouse\byohbyohwrlonghskext01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 62	_byoh\architecture\byohhouse\byohbyohwrlonghslext01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 63	_byoh\architecture\byohhouse\byohbyohwrlonghslroof01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 64	_byoh\architecture\byohhouse\byohbyohwrlonghsrext01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 65	_byoh\architecture\byohhouse\byohbyohwrlonghskroof01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 66	_byoh\architecture\byohhouse\byohbyohwrporchkext01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 67	_byoh\architecture\byohhouse\byohbyohwrporchlext01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 68	_byoh\architecture\byohhouse\byohbyohwrporchrext01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 69	_byoh\architecture\byohhouse\byohbyohwrshackext01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 70	_byoh\architecture\byohhouse\byohbyohwrshackext02.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 71	_byoh\architecture\byohhouse\byohbyohwrtowerkext01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 72	_byoh\architecture\byohhouse\byohbyohwrtowerlext01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 73	_byoh\architecture\byohhouse\byohbyohwrtowerrext01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 74	_byoh\architecture\byohhouse\byohbyohwrtowerroofk01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 75	_byoh\architecture\byohhouse\byohbyohwrtowerroofl01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 76	_byoh\architecture\byohhouse\byohbyohwrtowerroofr01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 77	_byoh\architecture\byohhouse\byohbyohwrshackwalls01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 78	_byoh\architecture\byohhouse\byohbyohwrshackroof01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 79	_byoh\architecture\byohhouse\byohbyohwrshackroof02.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 80	_byoh\architecture\byohhouse\byohfishdock01.nif Full None None None NearLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 81	_byoh\architecture\byohhouse\byohwrdoorload01.nif None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 82	dlc02\clutter\misc\siltstrider01.nif None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 83	dlc02\dungeons\apocrypha\clutter\dlc2apocenvtenticle01.nif None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 84	dlc02\dungeons\apocrypha\clutter\dlc2apocenvtenticlesky01.nif None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 85	dlc02\dungeons\apocrypha\exterior\apotempletowertop01.nif None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 86	dlc02\dungeons\apocrypha\animated\hermaeusmorasface01.nif None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 87	dlc02\dungeons\apocrypha\animated\hermaeusmorasface02.nif None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 88	dlc02\dungeons\apocrypha\animated\hermaeusmorasface03.nif None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 89	unofficial skyrim special edition patch.esp;0001E99B None None None None None Delete unofficial skyrim special edition patch.esp [REFR:0701E99B] (places MountainPeak01_LightSN [STAT:00045AB5] in GRUP Cell Temporary Children of [CELL:0004D0F0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,28))>
[00:06] [DynDOLODGenerate] <Debug: 90	unofficial skyrim special edition patch.esp;000358F7 None None None None None Delete unofficial skyrim special edition patch.esp [REFR:070358F7] (places MountainRidge03_Light_SN [STAT:00053908] in GRUP Cell Temporary Children of [CELL:0006FF56] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,28))>
[00:06] [DynDOLODGenerate] <Debug: 91	unofficial skyrim special edition patch.esp;000358F8 None None None None None Delete unofficial skyrim special edition patch.esp [REFR:070358F8] (places MountainPeak02_LightSN [STAT:00046032] in GRUP Cell Temporary Children of [CELL:0006FF56] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,28))>
[00:06] [DynDOLODGenerate] <Debug: 92	unofficial skyrim special edition patch.esp;0005D00B None None None None None Delete unofficial skyrim special edition patch.esp [REFR:0705D00B] (places MountainPeak02 [STAT:00043F55] in GRUP Cell Temporary Children of [CELL:000B248E] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,-2))>
[00:06] [DynDOLODGenerate] <Debug: 93	unofficial skyrim special edition patch.esp;0005D00C None None None None None Delete unofficial skyrim special edition patch.esp [REFR:0705D00C] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:0006D292] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,-2))>
[00:06] [DynDOLODGenerate] <Debug: 94	unofficial skyrim special edition patch.esp;0005D00F None None None None None Delete unofficial skyrim special edition patch.esp [REFR:0705D00F] (places MountainCliff03 [STAT:00027D1F] in GRUP Cell Temporary Children of [CELL:00020EE5] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,-1))>
[00:06] [DynDOLODGenerate] <Debug: 95	unofficial skyrim special edition patch.esp;0006313B None None None None None Delete unofficial skyrim special edition patch.esp [REFR:0706313B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -17,26)>
[00:06] [DynDOLODGenerate] <Debug: 96	unofficial skyrim special edition patch.esp;0006313F None None None None None Delete unofficial skyrim special edition patch.esp [REFR:0706313F] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -17,26)>
[00:06] [DynDOLODGenerate] <Debug: 97	unofficial skyrim special edition patch.esp;0007AB31 None None None None None Delete unofficial skyrim special edition patch.esp [REFR:0707AB31] (places MountainCliff03 [STAT:00027D1F] in GRUP Cell Temporary Children of [CELL:00020EE2] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,-1))>
[00:06] [DynDOLODGenerate] <Debug: 98	architecture\solitude\farms\sfarmhousesilo.nif Level0 Level1 Level2 None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 99	candlehornchandelier01off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 100	candlehornchandelier02off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 101	candlehornfloor01off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 102	candlehorntable01off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 103	candlehornwall01off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 104	candlelanternhandledownoff None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 105	candlelanternwithcandle01off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 106	candlelanternwithcandle01_movoff None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 107	glazedcandles01off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 108	glazedcandlesstatic02off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 109	impcandelabracandle01off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 110	impcandelabracandle02off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 111	impcandle01off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 112	impchandelliercandle01off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 113	impchandelliercandle02off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 114	impchandelliercandle03off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 115	impwallsconce02candleon01off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 116	impwallsconcecandle01off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 117	impwallsconcecandle02off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 118	nordiclantern01off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 119	nordiclantern01_mov_off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 120	nordiclantern02off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 121	paperlantern01_off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 122	paperlantern02_off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 123	paperlantern03_off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 124	potlampoff None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 125	ruinscandlesconceon01off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 126	ruinscandlesconceon02off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 127	ruinsfloorcandlelampmidon02off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 128	ruinsfloorcandlelampmidonoff None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 129	ruinsfloorcandlelampsmon02off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 130	ruinsfloorcandlelampsmonoff None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 131	shrinebaseoff None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 132	silvercandlestick01off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 133	silvercandlestick02off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 134	silvercandlestick03off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 135	smimlantern01off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 136	smimlantern01_mov_off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 137	smimlantern02off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 138	sovcandlestick01staticoff None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 139	sovcandlestick01off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 140	sovcandlestick02staticoff None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 141	sovcandlestick02off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 142	sovcandlestick03staticoff None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 143	sovcandlestick03off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 144	victorianlantern01off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 145	victorianlantern02off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 146	victorianlantern_mov_off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 147	vikinglantern01off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 148	vikinglantern01_mov_off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 149	vikinglantern02off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 150	vikinglantern02_mov_off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 151	vikinglanternhandle01off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 152	vikinglanternhandle02off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 153	dlc2darkelflantern01off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 154	dlc2darkelflantern02off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 155	dlc2darkelflantern03off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 156	dlc2darkelflantern04off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 157	dlc2darkelflantern05off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 158	dlc2darkelflantern06off None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 159	dlc2rieklingcandleoff None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 160	candlehornchandelier01 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 161	candlehornchandelier02 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 162	candlehornfloor01 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 163	candlehorntable01 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 164	candlehornwall01 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 165	candlelanternhandledown None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 166	candlelanternwithcandle01 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 167	glazedcandles01 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 168	glazedcandlesstatic02 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 169	impcandelabracandle01 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 170	impcandelabracandle02 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 171	impcandle01 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 172	impchandelliercandle01 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 173	impchandelliercandle02 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 174	impchandelliercandle03 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 175	impwallsconce02candleon01 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 176	impwallsconcecandle01 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 177	impwallsconcecandle02 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 178	ruinscandlesconceon01 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 179	ruinscandlesconceon02 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 180	ruinsfloorcandlelampmidon02 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 181	ruinsfloorcandlelampmidon None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 182	ruinsfloorcandlelampsmon02 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 183	ruinsfloorcandlelampsmon None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 184	silvercandlestick01 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 185	silvercandlestick02 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 186	silvercandlestick03 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 187	sovcandlestick01static None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 188	sovcandlestick01 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 189	sovcandlestick02static None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 190	sovcandlestick02 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 191	sovcandlestick03static None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 192	sovcandlestick03 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 193	dlc2darkelflantern01 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 194	dlc2darkelflantern02 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 195	dlc2darkelflantern03 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 196	dlc2darkelflantern04 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 197	dlc2darkelflantern05 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 198	dlc2darkelflantern06 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 199	ashlanderlight None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 200	metallantern None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 201	nordiclantern None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 202	paperlantern None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 203	smimlantern None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 204	victorianlantern None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 205	vikinglantern None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 206	winterholdmagiclantern None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 207	outside-platewithcandles None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 208	candle-in-glassjar-hangingrustic None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 209	mlos_lantern None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 210	mlos_light_post None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 211	fxglowfillrndlitbrt None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 212	fxglowfillrndlitmid None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 213	fxglowfillrndlitxbrt None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 214	fxglowfillroundbrt None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 215	fxglowfillroundmid None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 216	fxglowfillroundxbrt None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 217	fxglowflatrndbrt None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 218	fxglowflatrndmid None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 219	fxglowflatrndxbrt None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 220	fxwaterfallbody Level0 Level1 Level2 None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 221	dbm resources\landscape\slabpillar01.nif Full Full None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 222	roadchunk Level0 Level1 Level2 None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 223	rtfarmhouse Level0 Level1 Level1 None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 224	rtkeep Level0 Level1 Level1 None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 225	rtstables Level0 Level1 Level1 None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 226	01burning None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 227	01landburning None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 228	apocontrolring01water None None None None NearLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 229	farmhousewindmillfan None None None None FarLOD Replace>
[00:06] [DynDOLODGenerate] <Debug: 230	sfarmhousemillfan None None None None FarLOD Replace>
[00:06] [DynDOLODGenerate] <Debug: 231	c06fxfirebluewithembersheavy None None None None NearLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 232	fxfirewithembers None None None None NearLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 233	fxcreek None None None None NearLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 234	fxrapids None None None None NearLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 235	icefloes Level0 None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 236	dlc2cliffbasalt Level0 Level1 Level1 None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 237	dlc2dwecluttercolmlarge01 Full None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 238	dlc2dwe Level0 Level1 Level1 None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 239	redorantemple01 Level0 Level1 Level1 None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 240	windhelmbridge Level0 Level1 Level2 None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 241	fxwaterfallmist None None None None None Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 242	fxwaterfall None None None None NearLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 243	imperialship01 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 244	markarthwaterfallcliff None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 245	mineralpoolbigwater None None None None NearLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 246	mineralpoolsmwater None None None None NearLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 247	shiplargekatariah02 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 248	shipcaptainsbroken01 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 249	slighthousefire None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 250	solituderotor None None None None FarLOD Replace>
[00:06] [DynDOLODGenerate] <Debug: 251	sovngardestatue0 None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 252	tundrastreambend01water None None None None NearLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 253	tundrastreamstraight01water None None None None NearLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 254	tundrastreamtransition None None None None NearLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 255	waterwheel None None None None FarLOD Replace>
[00:06] [DynDOLODGenerate] <Debug: 256	water1024.nif None None None None NearLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 257	water2048 None None None None NearLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 258	wrhouseshack01destroyed.nif None None None None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 259	wrtempletree Level0 Billboard1 Billboard1 None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 260	mushroomtree Level0 Level1 Level2 None FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 261	skyrim.esm;00084ce1 Level0 Level1 Level2 None FarLOD Unchanged Skyrim.esm [REFR:00084CE1] (places FXWaterfallThin3096x256 [MSTT:00084CEB] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[00:06] [DynDOLODGenerate] <Debug: 262	skyrim.esm;00084ce2 Level0 Level1 Level2 None FarLOD Unchanged Skyrim.esm [REFR:00084CE2] (places FXWaterfallThin2048x128 [MSTT:0002BCC8] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[00:06] [DynDOLODGenerate] <Debug: 263	skyrim.esm;000eb82e None None None None NearLOD Unchanged Skyrim.esm [REFR:000EB82E] (places CivilWarBannerImp03 [MSTT:00097ED7] in GRUP Cell Temporary Children of WhiterunWatchtowerExterior [CELL:00009A26] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-4))>
[00:06] [DynDOLODGenerate] <Debug: 264	skyrim.esm;000fcc65 None None None None NearLOD Unchanged Skyrim.esm [REFR:000FCC65] (places CivilWarBannerStorm03 [MSTT:0002BEB9] in GRUP Cell Temporary Children of WhiterunWatchtowerExterior [CELL:00009A26] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-4))>
[00:06] [DynDOLODGenerate] <Debug: 265	tree Level0 Billboard4 Billboard1 Billboard1 FarLOD Unchanged>
[00:06] [DynDOLODGenerate] <Debug: 266	dyndolod.esp;00025899 None None None None FarLOD KeepBoth DynDOLOD.esp skyrimesm_5c854_Tamriel_DynDOLOD_PATCH_DynDOLOD_OBJECT [REFR:7A025899] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -19,23)>
[00:06] [DynDOLODGenerate] <Debug: 267	dyndolod.esp;0002589A None None None None FarLOD KeepBoth DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000004_DynDOLOD_PATCH_SolitudeWindMillFan_Tamriel_DynDOLOD_OBJECT [REFR:7A02589A] (places SolitudeRotor_DynDOLOD_BASE [MSTT:7900F383] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -15,25)>
[00:06] [DynDOLODGenerate] <Debug: 268	dyndolod.esp;0002589B None None None None NearLOD KeepParent DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000005_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire01_Tamriel_DynDOLOD_OBJECT [REFR:7A02589B] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 7,0)>
[00:06] [DynDOLODGenerate] <Debug: 269	dyndolod.esp;0002589C None None None None NearLOD KeepParent DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000006_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire02_Tamriel_DynDOLOD_OBJECT [REFR:7A02589C] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 7,0)>
[00:06] [DynDOLODGenerate] <Debug: 270	\ Level0 Level1 Level2 None FarLOD Unchanged>
[00:10] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Required_Resources.txt>
[00:10] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Default_lod.txt>
[00:10] Gathering LOD assets
[00:13] [SaveList] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Logs\DynDOLOD_SSE_Dynamic_LOD.txt>
[00:13] [SaveList] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Logs\DynDOLOD_SSE_Object_LOD.txt>
[00:13] [BuildScripts] <Debug: Gathering 37071 scripts>
[00:13] [LoadPex] <Debug: Scripts\abforswornbriarheartscript.pex: briarheart>
[00:13] [LoadPex] <Debug: Scripts\abforswornbriarheartscript.pex: armorbriarheart>
[00:13] [LoadPex] <Debug: Scripts\abforswornbriarheartscript.pex: armorbriarheartempty>
[00:13] [LoadPex] <Debug: Scripts\abforswornbriarheartscript.pex: myself>
[00:13] [LoadPex] <Debug: Scripts\accm_controlddc3script.pex: optionsinitialized>
[00:13] [LoadPex] <Debug: Scripts\accm_controlddc3script.pex: dontsplicenexttime>
[00:13] [LoadPex] <Debug: Scripts\accm_controlddc3script.pex: modname>
[00:13] [LoadPex] <Debug: Scripts\accm_controlddc3script.pex: resplicerequired>
[00:13] [LoadPex] <Debug: Scripts\accm_controlddc3script.pex: accm_alloptions>
[00:13] [LoadPex] <Debug: Scripts\accm_controlddc3script.pex: accm_spellmenu_running>
[00:13] [LoadPex] <Debug: Scripts\accm_controlddc3script.pex: accm_hasskse>
[00:13] [LoadPex] <Debug: Scripts\accm_controlddc3script.pex: accm_allsplicers>
[00:13] [LoadPex] <Debug: Scripts\accm_controlddc3script.pex: accm_injectedshort_amodissplicing>
[00:13] [LoadPex] <Debug: Scripts\accm_controlddc3script.pex: dontrevertnexttime>
[00:13] [LoadPex] <Debug: Scripts\accm_controlddc3script.pex: splicersrunning>
[00:13] [LoadPex] <Debug: Scripts\accm_creatureddc3script.pex: accm_control>
[00:13] [LoadPex] <Debug: Scripts\accm_creatureddc3script.pex: modname>
[00:13] [LoadPex] <Debug: Scripts\accm_creatureddc3script.pex: disabled>
[00:13] [LoadPex] <Debug: Scripts\accm_creatureddc3script.pex: myactor>
[00:13] [LoadPex] <Debug: Scripts\accm_creatureddc3script.pex: accm_currentlydisabledactors>
[00:13] [LoadPex] <Debug: Scripts\accm_creatureddc3script.pex: myreferences>
[00:13] [LoadPex] <Debug: Scripts\accm_mcmenuddc3script.pex: control>
[00:13] [LoadPex] <Debug: Scripts\accm_mcmenuddc3script.pex: accm_deleveled>
[00:13] [LoadPex] <Debug: Scripts\accm_mcmenuddc3script.pex: accm_alloptions>
[00:13] [LoadPex] <Debug: Scripts\accm_mcmenuddc3script.pex: ext>
[00:13] [LoadPex] <Debug: Scripts\accm_mcmenuddc3script.pex: accm_allsplicers>
[00:13] [LoadPex] <Debug: Scripts\accm_mcmenuddc3script.pex: spellmenu>
[00:13] [LoadPex] <Debug: Scripts\accm_mcmenuddc3script.pex: accm_menupages>
[00:13] [LoadPex] <Debug: Scripts\accm_menuitemddc3script_parent.pex: spellmenuwindow>
[00:13] [LoadPex] <Debug: Scripts\accm_menuitemddc3script_parent.pex: modname>
[00:13] [LoadPex] <Debug: Scripts\accm_menuitemddc3script_parent.pex: disableddefault>
[00:13] [LoadPex] <Debug: Scripts\accm_menuitemddc3script_parent.pex: subtext>
[00:13] [LoadPex] <Debug: Scripts\accm_menuitemddc3script_parent.pex: disabled>
[00:13] [LoadPex] <Debug: Scripts\accm_menuitemddc3script_parent.pex: name>
[00:13] [LoadPex] <Debug: Scripts\accm_mcmextensionddc3script.pex: wiwaitdragon>
[00:13] [LoadPex] <Debug: Scripts\accm_mcmextensionddc3script.pex: mcm>
[00:13] [LoadPex] <Debug: Scripts\accm_mcmextensionddc3script.pex: winextdragon>
[00:13] [LoadPex] <Debug: Scripts\accm_mcmextensionddc3script.pex: mq305>
[00:13] [LoadPex] <Debug: Scripts\accm_optionddc3script.pex: creaturelist>
[00:13] [LoadPex] <Debug: Scripts\accm_optionddc3script.pex: control>
[00:13] [LoadPex] <Debug: Scripts\accm_pageddc3script.pex: modname>
[00:13] [LoadPex] <Debug: Scripts\accm_pageddc3script.pex: spellmenuitems>
[00:13] [LoadPex] <Debug: Scripts\accm_pageddc3script.pex: name>
[00:13] [LoadPex] <Debug: Scripts\accm_pageddc3script.pex: pageitems>
[00:13] [LoadPex] <Debug: Scripts\accm_pageddc3script.pex: spellmenutabs>
[00:13] [LoadPex] <Debug: Scripts\accm_presetddc3script.pex: enableoptionslist>
[00:13] [LoadPex] <Debug: Scripts\accm_presetddc3script.pex: disableoptionslist>
[00:13] [LoadPex] <Debug: Scripts\accm_spellmenuddc3script.pex: control>
[00:13] [LoadPex] <Debug: Scripts\accm_spellmenuddc3script.pex: accm_spellmenu_running>
[00:13] [LoadPex] <Debug: Scripts\accm_spellmenuddc3script.pex: accm_alloptions>
[00:13] [LoadPex] <Debug: Scripts\accm_spellmenuddc3script.pex: accm_spellmenu_control>
[00:13] [LoadPex] <Debug: Scripts\accm_spellmenuddc3script.pex: accm_spellmenu_root>
[00:13] [LoadPex] <Debug: Scripts\accm_spellmenuddc3script.pex: accm_menupages>
[00:13] [LoadPex] <Debug: Scripts\accm_spellmenuddc3script.pex: modname>
[00:13] [LoadPex] <Debug: Scripts\accm_spellmenuddc3script.pex: accm_spellmenu_pageselecttabs>
[00:13] [LoadPex] <Debug: Scripts\accm_playeraliasddc3script.pex: accm_hasskse>
[00:13] [LoadPex] <Debug: Scripts\accm_spellmenuddc3script.pex: accm_spellmenu_confirmation>
[00:13] [LoadPex] <Debug: Scripts\accm_playeraliasddc3script.pex: control>
[00:13] [LoadPex] <Debug: Scripts\accm_spellmenuddc3script.pex: accm_deleveled>
[00:13] [LoadPex] <Debug: Scripts\abtgtrapsightscript.pex: ptsight>
[00:13] [LoadPex] <Debug: Scripts\accm_splicerddc3script.pex: accm_currentlydisabledactors>
[00:13] [LoadPex] <Debug: Scripts\accm_splicerddc3script.pex: accm_control>
[00:13] [LoadPex] <Debug: Scripts\accm_splicerddc3script.pex: lastresortactor>
[00:13] [LoadPex] <Debug: Scripts\accm_splicerddc3script.pex: accm_deleveled>
[00:13] [LoadPex] <Debug: Scripts\achievementsscript.pex: hardworkerchoppedwood>
[00:13] [LoadPex] <Debug: Scripts\accm_splicerddc3script.pex: backupla>
[00:13] [LoadPex] <Debug: Scripts\achievementsscript.pex: hardworkerminedore>
[00:13] [LoadPex] <Debug: Scripts\accm_splicerddc3script.pex: levelarray>
[00:13] [LoadPex] <Debug: Scripts\achievementsscript.pex: hardworkerdone>
[00:13] [LoadPex] <Debug: Scripts\accm_splicerddc3script.pex: accm_hasskse>
[00:13] [LoadPex] <Debug: Scripts\achievementsscript.pex: hardworkercookedfood>
[00:13] [LoadPex] <Debug: Scripts\accm_splicerddc3script.pex: destlaname>
[00:13] [LoadPex] <Debug: Scripts\accm_splicerddc3script.pex: destla>
[00:13] [LoadPex] <Debug: Scripts\accm_splicerddc3script.pex: creaturearray>
[00:13] [LoadPex] <Debug: Scripts\accm_splicerddc3script.pex: modname>
[00:13] [LoadPex] <Debug: Scripts\activateagainafterdelay.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\activateagainafterdelay.pex: linksisterswitch>
[00:13] [LoadPex] <Debug: Scripts\activateagainafterdelay.pex: blocker>
[00:13] [LoadPex] <Debug: Scripts\actor.pex: equipslot_lefthand>
[00:13] [LoadPex] <Debug: Scripts\actor.pex: critstage_goostart>
[00:13] [LoadPex] <Debug: Scripts\actor.pex: critstage_disintegrateend>
[00:13] [LoadPex] <Debug: Scripts\actor.pex: equipslot_righthand>
[00:13] [LoadPex] <Debug: Scripts\actor.pex: equipslot_default>
[00:13] [LoadPex] <Debug: Scripts\actor.pex: critstage_gooend>
[00:13] [LoadPex] <Debug: Scripts\actor.pex: critstage_disintegratestart>
[00:13] [LoadPex] <Debug: Scripts\actor.pex: critstage_none>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzsidewidgetypercent>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: widgetstyles2>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzshowbookskill>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzinventorywidgetrightaligned>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: defaultinventoryypercent>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: alignmentstyles>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: defultenemylevelmax>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzbottomwidgetscale>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: defaulteffectsstyle>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzeffectswidgetstyle>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzdisplaydelay>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzhotkeytoggles>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzsidewidgetscale>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: defultenemylevelmin>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzactivationmode>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzenemylevelmin>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahziconsize>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzsidewidgetxpercent>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzshowbottomwidgetalways>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzmainquestref>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzinventorywidgetxpercent>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzshowbooksread>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzshowenchantmentknown>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzshowenemysoullevel>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzingredientswidgetstyle>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzshowenemyhealthstats>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzshowingredientwidget>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzshowenemystaminameter>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: defaultsidescale>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzinventorywidgetscale>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzinventorywidgetypercent>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: defaultinventoryscale>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: defaultsideypercent>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: defaultbottomscale>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: defaultbottomxpercent>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzbottomwidgetypercent>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzshoweffectswidget>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzshowenemymagickastats>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: activationmodes>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: defaultinventoryxpercent>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: defaultsidexpercent>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: defaultbottomypercent>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzshowinventorycountwithzero>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: defaulticonsize>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzshowinventorycount>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzshowenemystaminastats>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzbottomwidgetrightaligned>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzshowtargetweight>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzshowenemymagickameter>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzbottomwidgetxpercent>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzenemylevelmax>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahztogglestate>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzshowbottomwidget>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzshowvw>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: defaultingredientsstyle>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzshowweightclass>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzhotkey>
[00:13] [LoadPex] <Debug: Scripts\ahzconfigmenu.pex: ahzshowenemylevel>
[00:13] [LoadPex] <Debug: Scripts\alftandblackreachlockscript.pex: isopen>
[00:13] [LoadPex] <Debug: Scripts\altarofdagonscript.pex: shrineofdagon>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzshowbottomwidgetalways>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: iversion>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzenemylevelmax>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzbottomwidgetypercent>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzinventorywidgetxpercent>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzshowingredientwidget>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahztogglestate>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzshowenemysoullevel>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzshowinventorycountwithzero>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzactivationmode>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzenemylevelmin>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzshoweffectswidget>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzingredientswidgetstyle>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzinventorywidgetscale>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzshowbottomwidget>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzshowinventorycount>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzsidewidgetxpercent>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzbottomwidgetrightaligned>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: i_this_version_build>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzshowenemystaminastats>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: widgetroot>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzshowbooksread>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzshowenemymagickameter>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzsidewidgetscale>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzbottomwidgetscale>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: itoggleon>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzsidewidgetypercent>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahziconsize>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzshowbookskill>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzshowenemyhealthstats>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: i_this_version_beta>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzshowenemymagickastats>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzbottomwidgetxpercent>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzshowenemystaminameter>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzinventorywidgetypercent>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: i_this_version_minor>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzinventorywidgetrightaligned>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzdisplaydelay>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzhotkeytoggles>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzshowtargetweight>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzshowenchantmentknown>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzeffectswidgetstyle>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzshowweightclass>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: i_this_version_major>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzhotkey>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzshowenemylevel>
[00:13] [LoadPex] <Debug: Scripts\ahzmainquest.pex: ahzshowvw>
[00:13] [LoadPex] <Debug: Scripts\amotingamedatequestscript.pex: gameyear>
[00:13] [LoadPex] <Debug: Scripts\altarofmolagbalscript.pex: da10>
[00:13] [LoadPex] <Debug: Scripts\amotingamedatequestscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\altarofmolagbalscript.pex: maceofmolagbal>
[00:13] [LoadPex] <Debug: Scripts\amotingamedatequestscript.pex: gameday>
[00:13] [LoadPex] <Debug: Scripts\altarofmolagbalscript.pex: talkingmace>
[00:13] [LoadPex] <Debug: Scripts\amotingamedatequestscript.pex: gamemonth>
[00:13] [LoadPex] <Debug: Scripts\altarofmolagbalscript.pex: disableonce>
[00:13] [LoadPex] <Debug: Scripts\altarofmolagbalscript.pex: talkingmacetriggerref>
[00:13] [LoadPex] <Debug: Scripts\altarofmolagbalscript.pex: rustymaceintref>
[00:13] [LoadPex] <Debug: Scripts\amotclockbase.pex: clocktype>
[00:13] [LoadPex] <Debug: Scripts\amotclockbase.pex: showseconds>
[00:13] [LoadPex] <Debug: Scripts\amotwidgetbase.pex: controlmode>
[00:13] [LoadPex] <Debug: Scripts\amotwidgetbase.pex: hotkey>
[00:13] [LoadPex] <Debug: Scripts\amotwidgetbase.pex: scale>
[00:13] [LoadPex] <Debug: Scripts\amotwidgetbase.pex: shown>
[00:13] [LoadPex] <Debug: Scripts\amotwidgetbase.pex: amotwidgetno>
[00:13] [LoadPex] <Debug: Scripts\amotwidgetbase.pex: timescale>
[00:13] [LoadPex] <Debug: Scripts\amotwidgetbase.pex: period>
[00:13] [LoadPex] <Debug: Scripts\amotwidgetbase.pex: displaytime>
[00:13] [LoadPex] <Debug: Scripts\amotwidgetbase.pex: widgetalpha>
[00:13] [LoadPex] <Debug: Scripts\amotmenuquestscript.pex: amotingameclockquest>
[00:13] [LoadPex] <Debug: Scripts\amotmenuquestscript.pex: amotsymbol2quest>
[00:13] [LoadPex] <Debug: Scripts\amotmenuquestscript.pex: amotsymbol1quest>
[00:13] [LoadPex] <Debug: Scripts\amotmenuquestscript.pex: amotreallifedatequest>
[00:13] [LoadPex] <Debug: Scripts\amotmenuquestscript.pex: amotingamedatequest>
[00:13] [LoadPex] <Debug: Scripts\amotmenuquestscript.pex: amotreallifeclockquest>
[00:13] [LoadPex] <Debug: Scripts\amotdatebase.pex: dateformat>
[00:13] [LoadPex] <Debug: Scripts\aliasadvancestage.pex: stagetolookfor>
[00:13] [LoadPex] <Debug: Scripts\aliasadvancestage.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\altarofazurascript.pex: shrineofazura>
[00:13] [LoadPex] <Debug: Scripts\amotsymbolquestscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\amotsymbolquestscript.pex: gamemonth>
[00:13] [LoadPex] <Debug: Scripts\amotsymbolquestscript.pex: gameday>
[00:13] [LoadPex] <Debug: Scripts\amotsymbolquestscript.pex: showmoonphases>
[00:13] [LoadPex] <Debug: Scripts\amotsymbolquestscript.pex: theme>
[00:13] [LoadPex] <Debug: Scripts\amotsymbolquestscript.pex: gameyear>
[00:13] [LoadPex] <Debug: Scripts\amotsymbolquestscript.pex: hasmoonphases>
[00:13] [LoadPex] <Debug: Scripts\amotsymbolquestscript.pex: showseasons>
[00:13] [LoadPex] <Debug: Scripts\amotsymbolquestscript.pex: hasseasons>
[00:13] [LoadPex] <Debug: Scripts\amotwidgetquestscript.pex: timescale>
[00:13] [LoadPex] <Debug: Scripts\amotwidgetquestscript.pex: showseconds>
[00:13] [LoadPex] <Debug: Scripts\amotwidgetquestscript.pex: showsymbol>
[00:13] [LoadPex] <Debug: Scripts\amotwidgetquestscript.pex: showclock>
[00:13] [LoadPex] <Debug: Scripts\amotwidgetquestscript.pex: displaytime>
[00:13] [LoadPex] <Debug: Scripts\amotwidgetquestscript.pex: scalesymbol>
[00:13] [LoadPex] <Debug: Scripts\amotwidgetquestscript.pex: hotkey>
[00:13] [LoadPex] <Debug: Scripts\amotwidgetquestscript.pex: controlmode>
[00:13] [LoadPex] <Debug: Scripts\amotwidgetquestscript.pex: show24hours>
[00:13] [LoadPex] <Debug: Scripts\amotwidgetquestscript.pex: widgetalpha>
[00:13] [LoadPex] <Debug: Scripts\amotwidgetquestscript.pex: theme>
[00:13] [LoadPex] <Debug: Scripts\amotwidgetquestscript.pex: scaleclock>
[00:13] [LoadPex] <Debug: Scripts\animaltrainersystemscript.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\animaltrainersystemscript.pex: animalgold>
[00:13] [LoadPex] <Debug: Scripts\animaltrainersystemscript.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\aomanatomancerdoorscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\aomanatomancerdoorscript.pex: unlockstage>
[00:13] [LoadPex] <Debug: Scripts\aomapconvertobjscript.pex: msgapshortage>
[00:13] [LoadPex] <Debug: Scripts\aomapconvertobjscript.pex: zzzaomgpious>
[00:13] [LoadPex] <Debug: Scripts\aomapconvertobjscript.pex: menuconvet>
[00:13] [LoadPex] <Debug: Scripts\aomapconvertobjscript.pex: skillupsound>
[00:13] [LoadPex] <Debug: Scripts\aomapconvertobjscript.pex: zzzaomgrate>
[00:13] [LoadPex] <Debug: Scripts\aommq06jovannionhitscript.pex: enchweak>
[00:13] [LoadPex] <Debug: Scripts\aomepisodeskiptabletscript.pex: skipmenu>
[00:13] [LoadPex] <Debug: Scripts\aommq06jovannionhitscript.pex: lightmoderate>
[00:13] [LoadPex] <Debug: Scripts\aomepisodeskiptabletscript.pex: vigilantenabler>
[00:13] [LoadPex] <Debug: Scripts\aommq06jovannionhitscript.pex: enchstrong>
[00:13] [LoadPex] <Debug: Scripts\aomepisodeskiptabletscript.pex: vigilantfaction>
[00:13] [LoadPex] <Debug: Scripts\aomepisodeskiptabletscript.pex: skipsuccess>
[00:13] [LoadPex] <Debug: Scripts\aomepisodeskiptabletscript.pex: aomq00>
[00:13] [LoadPex] <Debug: Scripts\aomepisodeskiptabletscript.pex: vigilantkeeper>
[00:13] [LoadPex] <Debug: Scripts\aomepisodeskiptabletscript.pex: stendarrprotect>
[00:13] [LoadPex] <Debug: Scripts\aomepisodeskiptabletscript.pex: coq01>
[00:13] [LoadPex] <Debug: Scripts\aomepisodeskiptabletscript.pex: aomq10>
[00:13] [LoadPex] <Debug: Scripts\aomepisodeskiptabletscript.pex: karmadown>
[00:13] [LoadPex] <Debug: Scripts\aomepisodeskiptabletscript.pex: lamaeblood>
[00:13] [LoadPex] <Debug: Scripts\aomepisodeskiptabletscript.pex: skipfailed>
[00:13] [LoadPex] <Debug: Scripts\aomepisodeskiptabletscript.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\aomepisodeskiptabletscript.pex: thiefhouse>
[00:13] [LoadPex] <Debug: Scripts\aomepisodeskiptabletscript.pex: molagcurse>
[00:13] [LoadPex] <Debug: Scripts\aomepisodeskiptabletscript.pex: bmq01>
[00:13] [LoadPex] <Debug: Scripts\aomepisodeskiptabletscript.pex: karmaup>
[00:13] [LoadPex] <Debug: Scripts\aomepisodeskiptabletscript.pex: stendarrdagger>
[00:13] [LoadPex] <Debug: Scripts\aomfiredamagetriggerscript.pex: duncgmagicheavyfire>
[00:13] [LoadPex] <Debug: Scripts\aomfiredamagetriggerscript.pex: exceptionalfaction>
[00:13] [LoadPex] <Debug: Scripts\aomfiredamagetriggerscript.pex: duncgtrapfiretriggerexplosion01>
[00:13] [LoadPex] <Debug: Scripts\aomfrogspawntriggerscript.pex: abbaliwog>
[00:13] [LoadPex] <Debug: Scripts\aomfrogspawntriggerscript.pex: abgrummite>
[00:13] [LoadPex] <Debug: Scripts\aomfrogspawntriggerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\aombq_tif__024e3745.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\aomdaedrabanishtriggerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\aomdaedrabanishtriggerscript.pex: msgbanishmenu>
[00:13] [LoadPex] <Debug: Scripts\aomdaedrabanishtriggerscript.pex: nextstage>
[00:13] [LoadPex] <Debug: Scripts\aomrqplayerbacktobasescript.pex: homelocation>
[00:13] [LoadPex] <Debug: Scripts\aomrqplayerbacktobasescript.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\aomrqplayerbacktobasescript.pex: reqstage>
[00:13] [LoadPex] <Debug: Scripts\aomrqsetstageoncelldetach.pex: reqstage>
[00:13] [LoadPex] <Debug: Scripts\aomrqsetstageoncelldetach.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\aomdebugroomtrgscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\aomdebugroomtrgscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\aomdebugroomtrgscript.pex: memory08>
[00:13] [LoadPex] <Debug: Scripts\aomdebugroomtrgscript.pex: chmq00>
[00:13] [LoadPex] <Debug: Scripts\aomrqtriggerscript.pex: msgrq>
[00:13] [LoadPex] <Debug: Scripts\aomrqtriggerscript.pex: qr>
[00:13] [LoadPex] <Debug: Scripts\aomep01skippaintingscript.pex: mq01>
[00:13] [LoadPex] <Debug: Scripts\aomep01skippaintingscript.pex: mqge>
[00:13] [LoadPex] <Debug: Scripts\aomep01skippaintingscript.pex: qowl>
[00:13] [LoadPex] <Debug: Scripts\aomep01skippaintingscript.pex: mq09>
[00:13] [LoadPex] <Debug: Scripts\aomep01skippaintingscript.pex: karmadown>
[00:13] [LoadPex] <Debug: Scripts\aomep01skippaintingscript.pex: mq03>
[00:13] [LoadPex] <Debug: Scripts\aomep01skippaintingscript.pex: mq07>
[00:13] [LoadPex] <Debug: Scripts\aomep01skippaintingscript.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\aomep01skippaintingscript.pex: qbm>
[00:13] [LoadPex] <Debug: Scripts\aomep01skippaintingscript.pex: msgskipfinished>
[00:13] [LoadPex] <Debug: Scripts\aomep01skippaintingscript.pex: mq05>
[00:13] [LoadPex] <Debug: Scripts\aomep01skippaintingscript.pex: mq10>
[00:13] [LoadPex] <Debug: Scripts\aomep01skippaintingscript.pex: mq00>
[00:13] [LoadPex] <Debug: Scripts\aomep01skippaintingscript.pex: mq06>
[00:13] [LoadPex] <Debug: Scripts\aomep01skippaintingscript.pex: msgdonothing>
[00:13] [LoadPex] <Debug: Scripts\aomep01skippaintingscript.pex: msgskipmenu>
[00:13] [LoadPex] <Debug: Scripts\aomep01skippaintingscript.pex: mq04>
[00:13] [LoadPex] <Debug: Scripts\aomep01skippaintingscript.pex: mq02>
[00:13] [LoadPex] <Debug: Scripts\aomep01skippaintingscript.pex: msgcleared>
[00:13] [LoadPex] <Debug: Scripts\aomep01skippaintingscript.pex: mq08>
[00:13] [LoadPex] <Debug: Scripts\aomstendarrhornscript.pex: qbm>
[00:13] [LoadPex] <Debug: Scripts\aomstendarrhornscript.pex: qbmguide>
[00:13] [LoadPex] <Debug: Scripts\aomstendarrhornscript.pex: qco>
[00:13] [LoadPex] <Debug: Scripts\aomstendarrhornscript.pex: msgsilent>
[00:13] [LoadPex] <Debug: Scripts\aomstendarrhornscript.pex: msgactive>
[00:13] [LoadPex] <Debug: Scripts\aomstendarrhornscript.pex: msgmenu>
[00:13] [LoadPex] <Debug: Scripts\aomstendarrhornscript.pex: qcoguide>
[00:13] [LoadPex] <Debug: Scripts\applymagicdamageonenter.pex: damagetoapply>
[00:13] [LoadPex] <Debug: Scripts\aomgdsa_tif__024ec7f2.pex: qsa>
[00:13] [LoadPex] <Debug: Scripts\aomep02skippaintingscript.pex: mq01>
[00:13] [LoadPex] <Debug: Scripts\aomep02skippaintingscript.pex: msgdonothing>
[00:13] [LoadPex] <Debug: Scripts\aomep02skippaintingscript.pex: qowl>
[00:13] [LoadPex] <Debug: Scripts\aomep02skippaintingscript.pex: msgnotstarted>
[00:13] [LoadPex] <Debug: Scripts\aomep02skippaintingscript.pex: msgcleared>
[00:13] [LoadPex] <Debug: Scripts\aomep02skippaintingscript.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\aomep02skippaintingscript.pex: karmadown>
[00:13] [LoadPex] <Debug: Scripts\aomep02skippaintingscript.pex: msgskipmenu>
[00:13] [LoadPex] <Debug: Scripts\aomep02skippaintingscript.pex: mq02>
[00:13] [LoadPex] <Debug: Scripts\aomep02skippaintingscript.pex: msgskipfinished>
[00:13] [LoadPex] <Debug: Scripts\aomep02skippaintingscript.pex: mq03>
[00:13] [LoadPex] <Debug: Scripts\aomep02skippaintingscript.pex: qco>
[00:13] [LoadPex] <Debug: Scripts\aomep02skippaintingscript.pex: qaomge>
[00:13] [LoadPex] <Debug: Scripts\aomep02skippaintingscript.pex: qaombe>
[00:13] [LoadPex] <Debug: Scripts\aomwitchenabletriggerscript.pex: keyquest>
[00:13] [LoadPex] <Debug: Scripts\aomwitchenabletriggerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\arth_crfobscurepassagescript.pex: jailquest>
[00:13] [LoadPex] <Debug: Scripts\arenatransitioncombatquest.pex: combatantspot>
[00:13] [LoadPex] <Debug: Scripts\arenatransitioncombatquest.pex: arenafaction>
[00:13] [LoadPex] <Debug: Scripts\arenatransitioncombatquest.pex: combatant>
[00:13] [LoadPex] <Debug: Scripts\arenatransitioncombatquest.pex: selfloathing>
[00:13] [LoadPex] <Debug: Scripts\aommq04baloronhitscript.pex: weaklight>
[00:13] [LoadPex] <Debug: Scripts\aommq04baloronhitscript.pex: stronglight>
[00:13] [LoadPex] <Debug: Scripts\aomep03skippaintingscript.pex: msgskipmenu>
[00:13] [LoadPex] <Debug: Scripts\aomep03skippaintingscript.pex: qbm>
[00:13] [LoadPex] <Debug: Scripts\aomep03skippaintingscript.pex: mq01>
[00:13] [LoadPex] <Debug: Scripts\aomep03skippaintingscript.pex: msgnotstarted>
[00:13] [LoadPex] <Debug: Scripts\aomep03skippaintingscript.pex: karmadown>
[00:13] [LoadPex] <Debug: Scripts\aomep03skippaintingscript.pex: msgdonothing>
[00:13] [LoadPex] <Debug: Scripts\aomep03skippaintingscript.pex: msgcleared>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_cheatdetectionscript.pex: arthlalralofhadvarbox>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_cheatdetectionscript.pex: arthlalnoconsolecommandsmessage>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_cheatdetectionscript.pex: chargenquest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_cheatdetectionscript.pex: mq102>
[00:13] [LoadPex] <Debug: Scripts\aomep03skippaintingscript.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_cheatdetectionscript.pex: arthlalstopcheatingmarker>
[00:13] [LoadPex] <Debug: Scripts\aomep03skippaintingscript.pex: qowl>
[00:13] [LoadPex] <Debug: Scripts\aomep03skippaintingscript.pex: msgskipfinished>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_celldoorscript.pex: doormessage>
[00:13] [LoadPex] <Debug: Scripts\aomwitchreydaaliasscript.pex: sc04>
[00:13] [LoadPex] <Debug: Scripts\aomwitchreydaaliasscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\aomwitchreydaaliasscript.pex: sc03>
[00:13] [LoadPex] <Debug: Scripts\aomwitchreydaaliasscript.pex: teleportmarker>
[00:13] [LoadPex] <Debug: Scripts\aomwitchreydaaliasscript.pex: sc02>
[00:13] [LoadPex] <Debug: Scripts\aomwitchreydaaliasscript.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\aomwitchreydaaliasscript.pex: summonexp>
[00:13] [LoadPex] <Debug: Scripts\arenacombatquest.pex: isbluntedquest>
[00:13] [LoadPex] <Debug: Scripts\arenacombatquest.pex: istransitionfight>
[00:13] [LoadPex] <Debug: Scripts\arenacombatquest.pex: totalopponents>
[00:13] [LoadPex] <Debug: Scripts\arenawagerdoorexteriorscript.pex: insidemarker>
[00:13] [LoadPex] <Debug: Scripts\arenawagerdoorexteriorscript.pex: arenawagerdoormessage>
[00:13] [LoadPex] <Debug: Scripts\arth_crf_cr03playeraliasscript.pex: cr03>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_journalscript.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\aomrumor_tif__024d952f.pex: sq02>
[00:13] [LoadPex] <Debug: Scripts\aomep04startpaintingscript.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\aomep04startpaintingscript.pex: msgstartmenu>
[00:13] [LoadPex] <Debug: Scripts\aomep04startpaintingscript.pex: msgep4running>
[00:13] [LoadPex] <Debug: Scripts\aomep04startpaintingscript.pex: msgep3notfinished>
[00:13] [LoadPex] <Debug: Scripts\aomep04startpaintingscript.pex: cosubq01>
[00:13] [LoadPex] <Debug: Scripts\aomep04startpaintingscript.pex: karmadown>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_cheskopolygonscript.pex: tamriel>
[00:13] [LoadPex] <Debug: Scripts\aomep04startpaintingscript.pex: mq00>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_cheskopolygonscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\aomep04startpaintingscript.pex: comq01>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_cheskopolygonscript.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arenawagerfighterquestscript.pex: fighter>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_prisonfailsafescript.pex: arthlalchargenquest>
[00:13] [LoadPex] <Debug: Scripts\arenacrowdquestscript.pex: spot08>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_prisonfailsafescript.pex: arthlalnewstartmarker>
[00:13] [LoadPex] <Debug: Scripts\arenacrowdquestscript.pex: spectator09>
[00:13] [LoadPex] <Debug: Scripts\arenacrowdquestscript.pex: spot10>
[00:13] [LoadPex] <Debug: Scripts\arenacrowdquestscript.pex: spectator10>
[00:13] [LoadPex] <Debug: Scripts\arenacrowdquestscript.pex: spot06>
[00:13] [LoadPex] <Debug: Scripts\arenacrowdquestscript.pex: spectator07>
[00:13] [LoadPex] <Debug: Scripts\arenacrowdquestscript.pex: spot05>
[00:13] [LoadPex] <Debug: Scripts\arenacrowdquestscript.pex: spectator06>
[00:13] [LoadPex] <Debug: Scripts\arenacrowdquestscript.pex: spectator03>
[00:13] [LoadPex] <Debug: Scripts\arenacrowdquestscript.pex: spot03>
[00:13] [LoadPex] <Debug: Scripts\arenacrowdquestscript.pex: spectator05>
[00:13] [LoadPex] <Debug: Scripts\arenacrowdquestscript.pex: spot07>
[00:13] [LoadPex] <Debug: Scripts\arenacrowdquestscript.pex: spectator08>
[00:13] [LoadPex] <Debug: Scripts\arenacrowdquestscript.pex: spot01>
[00:13] [LoadPex] <Debug: Scripts\arenacrowdquestscript.pex: spot02>
[00:13] [LoadPex] <Debug: Scripts\arenacrowdquestscript.pex: spectator02>
[00:13] [LoadPex] <Debug: Scripts\arenacrowdquestscript.pex: spot09>
[00:13] [LoadPex] <Debug: Scripts\arenacrowdquestscript.pex: spectator04>
[00:13] [LoadPex] <Debug: Scripts\arenacrowdquestscript.pex: spot04>
[00:13] [LoadPex] <Debug: Scripts\arenacrowdquestscript.pex: spectator01>
[00:13] [LoadPex] <Debug: Scripts\apb_aliasscript.pex: initdone>
[00:13] [LoadPex] <Debug: Scripts\apb_aliasscript.pex: waittimer>
[00:13] [LoadPex] <Debug: Scripts\apb_aliasscript.pex: apbperk>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: ghinstalled>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingaliasscript.pex: laltracking>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: thinstalled>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: chargenquest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: thkey>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: draugrfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: tgstartmarker>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: arthlalupgradenotice>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: mq101>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: ssinstalled>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: lastversion>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: kninstalled>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: thquest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: dlc1vampirecompanionfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: arthlalwhiterunguardconfrontationquest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: rthinstalled>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: ghstartmarker>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: skeletonfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: arthlalbanditvampirefaction>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: banditfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: ocsinstalled>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: tginstalled>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: arthkeldnarinnstartmarker>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: vampirefaction>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: oldhroldaninstalled>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: wolffaction>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: owstartmarker>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: owinstalled>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: arthlalpatch418quest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: ssstartmarker>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: arthlalpatch417quest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: snowberryextract>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: frostfallinstalled>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: ssquest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: dlc1radiantvampirebanditnecroallys>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: arthlalpatch402quest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_versiontrackingscript.pex: vampirethrallfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_crf_doomstonescript.pex: crfalreadyhavethispower>
[00:13] [LoadPex] <Debug: Scripts\arth_crf_doomstonescript.pex: crfpowertoadd>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_killhelgennpcsscript.pex: arthlalhelgennpckillerquest>
[00:13] [LoadPex] <Debug: Scripts\aomachievementpointquestscript.pex: zzzchkarma>
[00:13] [LoadPex] <Debug: Scripts\aomachievementpointquestscript.pex: zzzaomgradiance>
[00:13] [LoadPex] <Debug: Scripts\aomachievementpointquestscript.pex: zzzaomgpious>
[00:13] [LoadPex] <Debug: Scripts\aomsahacktriggerscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\aomsahacktriggerscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\aomsahacktriggerscript.pex: zzzaomgradiance>
[00:13] [LoadPex] <Debug: Scripts\aomsahacktriggerscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfchangelocation04_0302d6ba.pex: dunrannveigqst>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfchangelocation04_0302d6ba.pex: alias_sild>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfchangelocation04_0302d6ba.pex: alias_sildsstaff>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_dgchecktriggerscript.pex: chargenquest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_dgchecktriggerscript.pex: vigilantdgchest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_dgchecktriggerscript.pex: dlc1hallruinedstate>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_dgchecktriggerscript.pex: vigilantvanillachest>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalfarmhouseprofit_0201189b.pex: alias_geraldine>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalfarmhouseprofit_0201189b.pex: alias_foreman>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_rumorsofwarscript.pex: sventold>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_rumorsofwarscript.pex: alvortold>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_rumorsofwarscript.pex: polygontriggered>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_rumorsofwarscript.pex: shipwreckstart>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_rumorsofwarscript.pex: redguardstart>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_rumorsofwarscript.pex: hostileintent>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_rumorsofwarscript.pex: solitudecrownscene>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_rumorsofwarscript.pex: gerdurtold>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_rumorsofwarscript.pex: windhelmcrownscene>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_rumorsofwarscript.pex: dlc2rrasforce>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_rumorsofwarscript.pex: dlc2inittrigger>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_rumorsofwarscript.pex: rrshipride>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_rumorsofwarscript.pex: dlc2init>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_rumorsofwarscript.pex: dlc2rr03>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_rumorsofwarscript.pex: dlc2rr01>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_rumorsofwarscript.pex: toldbyguards>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_rumorsofwarscript.pex: dlc2rrarrivalscene>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_rumorsofwarscript.pex: guardshouldconfront>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_rumorsofwarscript.pex: dlc2rrgjalundinit>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_rumorsofwarscript.pex: imperiallegionquest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_rumorsofwarscript.pex: dlcsupport>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_rumorsofwarscript.pex: toldinrw>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_rumorsofwarscript.pex: chargenquest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_rumorsofwarscript.pex: stormcloakquest>
[00:13] [LoadPex] <Debug: Scripts\apb_effectscript.pex: voodoosound>
[00:13] [LoadPex] <Debug: Scripts\apb_effectscript.pex: bookalias>
[00:13] [LoadPex] <Debug: Scripts\arenaexitdoorscript.pex: pitlocation>
[00:13] [LoadPex] <Debug: Scripts\arenaexitdoorscript.pex: arenanobodyleavesmessage>
[00:13] [LoadPex] <Debug: Scripts\arenaexitdoorscript.pex: bloodworksdoormarker>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_whiterungatelockscript.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_crf_missingapprenticesnotescript.pex: freeformwinterholdcollegeb>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask36>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask42>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask50>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask61>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask45>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask43>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask51>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask53>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask58>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask44>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask37>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask56>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask40>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask59>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask49>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask35>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask46>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask57>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask55>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask54>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask38>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask31>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask39>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask30>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask48>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask47>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask52>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask33>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask60>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask41>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask34>
[00:13] [LoadPex] <Debug: Scripts\armor.pex: kslotmask32>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_marastatuescript.pex: chargenquest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_marastatuescript.pex: maragreetsound>
[00:13] [LoadPex] <Debug: Scripts\aomsetstageonbleedout.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\aomsetstageonbleedout.pex: reqstage>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfchangelocation05_03035660.pex: da05>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfchangelocation05_03035660.pex: da05_dunbloatedmansgrottoqst>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_farmhouseprofitsscript.pex: collecting>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_farmhouseprofitsscript.pex: savliandead>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_farmhouseprofitsscript.pex: geraldinedead>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_farmhouseprofitsscript.pex: farmgold>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_farmhouseprofitsscript.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalhelgennpckiller_02068ec0.pex: alias_poolroomstormcloak4>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalhelgennpckiller_02068ec0.pex: alias_poolroomimperial5>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalhelgennpckiller_02068ec0.pex: alias_tortureroomstormcloak3>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalhelgennpckiller_02068ec0.pex: alias_storeroomimperial2>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalhelgennpckiller_02068ec0.pex: alias_tortureroomimperialsoldier3>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalhelgennpckiller_02068ec0.pex: alias_poolroomstormcloak1>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalhelgennpckiller_02068ec0.pex: alias_tortureroomimperialsoldier1>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalhelgennpckiller_02068ec0.pex: alias_tortureroomimperialsoldier2>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalhelgennpckiller_02068ec0.pex: alias_tortureroomstormcloak2>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalhelgennpckiller_02068ec0.pex: alias_poolroomimperial3>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalhelgennpckiller_02068ec0.pex: alias_tortureroomstormcloak1>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalhelgennpckiller_02068ec0.pex: alias_torturer>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalhelgennpckiller_02068ec0.pex: alias_storeroomstormcloak1>
[00:13] [LoadPex] <Debug: Scripts\arenainteriordoorscript.pex: outsidemarker>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_savlianaliasscript.pex: savlianref>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_savlianaliasscript.pex: profitsquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c71d.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c71d.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\apb_perkscript.pex: bookalias>
[00:13] [LoadPex] <Debug: Scripts\apb_perkscript.pex: apbspell>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c71f.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c71f.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c73f.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c73f.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\aommq04_tif__024ca98d.pex: stronglight>
[00:13] [LoadPex] <Debug: Scripts\arth_crf_runiljournalscript.pex: runilquest>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: level1fights>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: loanershield>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: wave5keyword>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: pitdoor>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: pacifyfaction>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: gate1>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: numberofplayerfights>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: nextwagerfightisexotic>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: combatant09>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: specialfightdb>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: combatant02>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: transitioncombatant>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: fight09>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: combatongoing>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: playerchosethefield>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: nextwagerfightispeople>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: fight13>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: arrestoffset>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: arenawagerfighterquest>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: wave1keyword>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: specialfightjail>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: fight03>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: fight10>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: fight06>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: linkeddoorkeyword>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: combatant06>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: wave2keyword>
[00:13] [LoadPex] <Debug: Scripts\aomsetstageonhidaliasbynpc.pex: trg>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: playerwonwager>
[00:13] [LoadPex] <Debug: Scripts\aomsetstageonhidaliasbynpc.pex: prestage>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: fight04>
[00:13] [LoadPex] <Debug: Scripts\aomsetstageonhidaliasbynpc.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: fight11>
[00:13] [LoadPex] <Debug: Scripts\aomsetstageonhidaliasbynpc.pex: minhit>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: nextwagerfightiseasyanimals>
[00:13] [LoadPex] <Debug: Scripts\aomsetstageonhidaliasbynpc.pex: nextstage>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: pointerquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02016990.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: fight07>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02016990.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: selfloathing>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: combatpreset>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: wave4keyword>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: dbfightwentawry>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: wageramount>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfchangelocation06_03038186.pex: mg08>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: fight05>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfchangelocation06_03038186.pex: alias_orthorn>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: fight12>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfchangelocation06_03038186.pex: crforthornroommarker>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: combatant01>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfchangelocation06_03038186.pex: crimefactionwinterhold>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: rewarddue>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: fightstonextlevel>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: wagerongoing>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: db03>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: combatant04>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: playergottheskinny>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: loanersword>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: gate3>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: fight08>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: combatant08>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: transitionfight>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: level3fights>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: wave3keyword>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: wagerresolutionrequired>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: eastmarchcrimefaction>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: level2fights>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_mq102dragonsreachscript.pex: jarlthronewhiterun>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: level0fights>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02019f81.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: combatant05>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_mq102dragonsreachscript.pex: dialoguewhiterunguardgatestop>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02019f81.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_mq102dragonsreachscript.pex: cwsiege>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: arenafaction>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_mq102dragonsreachscript.pex: balgruuf>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: combatant10>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_mq102dragonsreachscript.pex: whiterundragonsreachmapmarker>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: combatant03>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_mq102dragonsreachscript.pex: whiterunmapmarker>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: currentfight>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_mq102dragonsreachscript.pex: cw03>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: nextwagerfight>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_mq102dragonsreachscript.pex: irileth>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: nextwagerfightistoughanimals>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_mq102dragonsreachscript.pex: mq102a>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: eastmarchjail>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_mq102dragonsreachscript.pex: mq102b>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: gate2>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_mq102dragonsreachscript.pex: proventus>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: fight01>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_mq102dragonsreachscript.pex: arthlalwhiterunguardconfrontationquest>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: combatant07>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_mq102dragonsreachscript.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arenascript.pex: fight02>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_mq102dragonsreachscript.pex: mq102>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_forswornlairmarkerscript.pex: druadachredoubtlocation>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_forswornlairmarkerscript.pex: friendlyfire>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02039c75.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02039c75.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: highelfrace>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: arthlalcheskopolygonquest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: mainmenuchoice>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: startchosen>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: nordrace>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: arthlalriftenhouseenablelist>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: banditrandom>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: propertymenuchoice>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: arthlalmarkarthhouseenablelist>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: arthlalkillthemalltrigger1>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: woodelfrace>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: dlcsupport>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: solstheimstart>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: escapeoptionused>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: idlewalkingcameraend>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: queststage>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: arthlalhfhousepartsmasterlist>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: orcrace>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: potentialmarriagefaction>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: darkelfrace>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: innmenuchoice>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: immigrationmenuchoice>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: arthlalsolitudehouseenablelist>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: startupquest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: byohhouseexteriorpart08mill>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: arthlalkillthemalltrigger2>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: housepurchasequest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: hadvar>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: deadrandom>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: bretonrace>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: housecarlwhiterunref>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: helgencaveobjective>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: offsetstop>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: vampirequest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: byohhouseexteriorpart07apiary>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: player>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: housebuilding>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: byohhouseexteriorpart09fishhatchery>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: exteriorpartsholdingchest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: relationshipadoptable>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: arthlalwhiterunhouseenablelist>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: exteriorhouseparts>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: arthlalhelgenenablelist>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: ralof>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: arthlalriftenhousedisablelist>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: argonianrace>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: arthlalwhiterunhousedisablelist>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: hostileintent>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: arthlalmarkarthhousedisablelist>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: vampirefeedready>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: utils>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: armymenuchoice>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: imperialrace>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: guildmenuchoice>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: arthlalhelgendisablelist>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: khajiitrace>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: mq101qscript>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_startquest.pex: redguardrace>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0208e146.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0208e146.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: vampirestartmarker>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_brandshei>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: caravanguard>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_orcstart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: caravanlocationa>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_vigilantstart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: mageboots>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_jarligmund>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dlc1harkonchill>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: necrocirclet>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: clothesmonkboots>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: cw01b>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_jarlelisif>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: steeldagger>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: magehood>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_farmhousemarker>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_gerdur>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_helgenobjective>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dbscript>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_solitudehousestart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: orcishwaraxe>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: vigilantrobes>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dlc2rrgjalundinit>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: thirdlight>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: armorpenitusboots>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: currenthireling>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_burnedcorpseobjective>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: arthlalralofcavemarker>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: whiterunmapmarker>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_ralof>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: clothesredguardboots>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_innwinterhold>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_innfalkreath>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: forswornboots>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: crimefactionreach>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: chargenquest>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: vigilantgauntlets>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_dbmapmarker>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: armorpenituscuirass>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_innmorthal>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: clothesfarmclothes03>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: vigilantplayerbed>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_oculatusstart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: armorbanditboots>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: riftenhousekey>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_falkreathhousestart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dimhollowvamp1>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_campsitestart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_hjaalmarchhousestart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_redguardstart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: mg01>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dlc1vq02harkonintro>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: magestaff>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_innkynesgrove>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: armororcishcuirass>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dialogueriftenmaul>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: solitudehousekey>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: farmhousefaction>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: necromancerfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: clothesthalmorgloves>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: armororcishgauntlets>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: steelarrow>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: tg00>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_forswornstart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: riftenguide>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dlc1vqcastleguard>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: arthlall4dstartcontroller>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_innsolitude>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: litembanditweapon1h>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: litemweaponany1htown>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: tg00mischandler>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_erik>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dimhollowvamp5>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dlc1vq02>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: offsetcarrymq201drinkr>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: farmhouseprofits>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_banditlairmarkerscript.pex: reachholdlocation>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: forswornhelmet>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_banditlairmarkerscript.pex: dlc2crimeravenrockfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_innivarstead>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_banditlairmarkerscript.pex: crimefactionhaafingar>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_sanctuarydoor1>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_banditlairmarkerscript.pex: crimefactionpale>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_ratwayscenetrigger>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_banditlairmarkerscript.pex: crimefactionhjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: vigilantfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_banditlairmarkerscript.pex: friendlyfire>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dlc1vq01>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_banditlairmarkerscript.pex: crimefactioneastmarch>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: clothesfarmgloves03>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_banditlairmarkerscript.pex: crimefactionrift>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_innnightgate>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_banditlairmarkerscript.pex: startloc>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: whiterunguide>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_banditlairmarkerscript.pex: winterholdholdlocation>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dbfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_banditlairmarkerscript.pex: falkreathholdlocation>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: arthlalbanditvampirefaction>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_banditlairmarkerscript.pex: haafingarholdlocation>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dlc1hunterbaseintro>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_banditlairmarkerscript.pex: crimefactionwhiterun>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_innravenrock>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_banditlairmarkerscript.pex: arthlalbanditvampirefaction>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: l4dstartmarker>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_banditlairmarkerscript.pex: eastmarchholdlocation>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_markarthhousestart>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_banditlairmarkerscript.pex: crimefactionfalkreath>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_collegestart>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_banditlairmarkerscript.pex: paleholdlocation>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: imperialsword>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_banditlairmarkerscript.pex: crimefactionwinterhold>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dialoguewhiterunguardgatestop>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_banditlairmarkerscript.pex: whiterunholdlocation>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: hadvarboulder>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_banditlairmarkerscript.pex: riftholdlocation>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: stafflightningbolt>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_banditlairmarkerscript.pex: crimefactionreach>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: arthlalwhiterunguardconfrontationquest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_banditlairmarkerscript.pex: banditlairlocation>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: mqquickstart>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_banditlairmarkerscript.pex: hjaalmarchholdlocation>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: tgaliasscript>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_banditlairmarkerscript.pex: dlc2solstheimlocation>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: ralofboulder>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_whiterunhousestart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_grelod>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dlc2solstheimlocation>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: banditstartalias>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: litembanditshield>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: favor151questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: armorpenitusgauntlets>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dbshackkey>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: armorsteelboots>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_eriktheslayer>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: secondlight>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: lootcitizenpocketscommon>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_inndragonbridge>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: vampstartalias>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: player>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_dbstartmarker>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_thrallstart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_innriverwood>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: magepotion>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: arthlalbanditstartcontroller>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_argonianstart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: wakeup>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_stormcloakstart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: ralofrockfall>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: huntingbow>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: armorbanditgauntlets>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: mmscript>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: armorleatherboots>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: thalmorfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: visitcollege>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_brandsheijailmark>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: armorimperialshield>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: clothesfinehat02>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: arthlaloldhroldanstart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dbwindhelmscript>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: clothesfarmhat03>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_astridmarker>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: offsetstop>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: imperialrace>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dimhollowvamp2>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: steelsword>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: imperialracevampire>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_bluepalaceaudiencemarker>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: solitudeguide>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: clothesfarmboots03>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dlcsupport>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_hadvar>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: tg00maulhandler>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_dunmerstart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dlc1armorvampiregauntlets>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_innrorikstead>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: litemforswornweapon1h>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_farmhousestart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: arththstartmarker>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: arthlaloldhroldanshezriestart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: armorbanditcuirass3>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: byohhousepale>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: byohhousehjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: byohhousefalkreath>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: arthlalvampirestartcontroller>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: mq102a>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: rrshipride>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: hadvarrockfall>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: healthpotion>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: whiterunhousekey>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: hashirelinggv>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: irondagger>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: ironsword>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: farmhousekey>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: armorirongauntlets>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_brelas>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: armorironcuirass>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: armorironboots>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: armorironshield>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_caravanstart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: clothesfarmclothes01>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: scimitar>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: stormcloakshield>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: frostfallchest>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: clothesredguardhood>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: companionsmiscobjective>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dialogueriftengateguards>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dlc1vq02seranameetharkon>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: fstartalias>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: arthlalargonianstorage>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: cw01a>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_sanctuarydoor2>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: argoniankey>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: argonianfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: clothesredguardclothes>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: arthlalforswornstartcontroller>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: forsworngauntlets>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_inndawnstar>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_windhelmdockstart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dimhollowvamp3>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: markarthhousekey>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: forsworncuirass>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: forswornfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: riftenratway>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: caravaniscampeda>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: caravanleadera>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: caravans>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: orcfriendfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dialogueorcs>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_astrid>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: vigilantboots>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: armorpenitushelmet>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: armororcishshield>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: penitusoculatusfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: clothesmonkrobescolorbrownhooded>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: favorrewardjewelry>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dlc1armorvampirearmorred>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: elenwensdoor>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: thalmorbarracksdoor>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: thalmorembassygate>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: clothesthalmorrobes>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: clothesthalmorboots>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: favor157questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: armororcishhelmet>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_innmarkarth>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: mq102>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: mq101>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: arthlalhelgennpckillerquest>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: armorleathercuirass>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: markarthguide>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: arthlalaltmertrigsparent>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dlc1vq03hunterstart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: clothesminerboots>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: arthlalhadvarcavemarker>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_shipwreckstart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: mq102b>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_alvor>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dialogueriftenratway>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: perksquest>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: lockpick>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_innwhiterun>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: castleexteriortrigger>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: cw02a>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_serana>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: litemvampireweaponbase>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: rnpcscript>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_innwindhelm>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_thiefstart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dimhollowvamp4>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: ebonydagger>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: banditstartmarker>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_imperiallegionstart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: arthlaldunmerrrstart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: firstlight>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: castlegatescript>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: db02>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: db01>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: whiterundragonsreachmapmarker>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_madesi>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_dawnstardockstart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: favorhealingpotions>
[00:13] [LoadPex] <Debug: Scripts\aomshowmessageonequip.pex: mymsg>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: clothesfineboots01>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_helgencaveobjective>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_balgruuf>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dlc1vq02harkonandseranascene>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_tgbridgeactivator>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_varnius>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: armororcishboots>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dbentrancequest>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: comphs>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: armorbandithelmet>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfchangelocation07_0305573f.pex: crfchangelocation06>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_ratwaylowlife>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfchangelocation07_0305573f.pex: crforthornroommarker>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dialoguemarkarth>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: woozy>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: favorrewardarmorbest>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: penitusgear>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: necrorobes>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: armorsteelcuirass>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_patch402retroscript.pex: laltracking>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: clothesminerclothes>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_patch402retroscript.pex: guard>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: clothesfineclothes01>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_patch402retroscript.pex: arthlalwhiterunguardconfrontationquest>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: armorsteelgauntlets>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_patch402retroscript.pex: arthlalpatch417quest>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_riftenhousestart>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0208e148.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: foodapple02>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0208e148.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: hirelingrecognizeerik>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: jobjarlfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_crfnarzulburwife_03015dee.pex: uglarzwoodsmarker>
[00:13] [LoadPex] <Debug: Scripts\aomsq02anatomancerscript.pex: msgbodycheck>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_crfnarzulburwife_03015dee.pex: uglarz>
[00:13] [LoadPex] <Debug: Scripts\aomsq02anatomancerscript.pex: stageanatomy>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_crfnarzulburwife_03015dee.pex: hunteroutfit04hooded>
[00:13] [LoadPex] <Debug: Scripts\aomsq02anatomancerscript.pex: stageburn>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: armorsteelhelmet>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_harkon>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: vigilanthood>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_necrostart>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_friendlyfirescript.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_companionsstart>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_friendlyfirescript.pex: penitusoculatusfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: companionquest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_friendlyfirescript.pex: loctypebanditcamp>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dlc1vq02harkongreet>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_friendlyfirescript.pex: druadachredoubtfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dlc1vq01miscobjective>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_friendlyfirescript.pex: arthfriendlies>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dlc1vampireturn>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_friendlyfirescript.pex: thalmorfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: magerobes>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_friendlyfirescript.pex: loctypevampirelair>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: enchringresistmagic06>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_friendlyfirescript.pex: vigilants>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_innriften>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_solitudedockstart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_thalmorstart>
[00:13] [LoadPex] <Debug: Scripts\auafollowerquestscript.pex: gameloaded>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: armorleathergauntlets>
[00:13] [LoadPex] <Debug: Scripts\auafollowerquestscript.pex: aua>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dlc1armorvampireboots>
[00:13] [LoadPex] <Debug: Scripts\auafollowerquestscript.pex: selffolloweraliasrefs>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: arthlalvigilantsstorage>
[00:13] [LoadPex] <Debug: Scripts\auafollowerquestscript.pex: actortypenpc>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: lootvampirerandom>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: alias_palehousestart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: necroboots>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: secondfrostfallchest>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: armorleatherhelmet>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: dlc1seranaref>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: cw02b>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: vigilantamulet>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalrumorsofwarquest_0207a334.pex: steelmace>
[00:13] [LoadPex] <Debug: Scripts\bfbpuzzle01pillar.pex: solvestate>
[00:13] [LoadPex] <Debug: Scripts\bfbpuzzle01pillar.pex: initialstate>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_thalmorpartytriggerfix.pex: thalmorbarracksdoor>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_thalmorpartytriggerfix.pex: thalmorembassygate>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_thalmorpartytriggerfix.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_thalmorpartytriggerfix.pex: thalmorfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_thalmorpartytriggerfix.pex: elenwensdoor>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_thalmorpartytriggerfix.pex: arthlalaltmertrigsparent>
[00:13] [LoadPex] <Debug: Scripts\bfxcontrolscript.pex: dbfireimod>
[00:13] [LoadPex] <Debug: Scripts\auaplayeraliasscript.pex: auaequipsetsenable>
[00:13] [LoadPex] <Debug: Scripts\auaplayeraliasscript.pex: aua>
[00:13] [LoadPex] <Debug: Scripts\auaplayeraliasscript.pex: auaboundweaponcheckeffect>
[00:13] [LoadPex] <Debug: Scripts\auaplayeraliasscript.pex: auaboundweaponcheckspell>
[00:13] [LoadPex] <Debug: Scripts\auaplayeraliasscript.pex: auafollower>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c721.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c721.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c741.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c741.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\aommq04_tif__024ca98f.pex: weaklight>
[00:13] [LoadPex] <Debug: Scripts\blackdoorscript.pex: darkbrotherhoodfaction>
[00:13] [LoadPex] <Debug: Scripts\bwcstatuepuzzle.pex: brightlightleft>
[00:13] [LoadPex] <Debug: Scripts\bwcstatuepuzzle.pex: rightflame>
[00:13] [LoadPex] <Debug: Scripts\bwcstatuepuzzle.pex: dimlight>
[00:13] [LoadPex] <Debug: Scripts\bwcstatuepuzzle.pex: leftlever>
[00:13] [LoadPex] <Debug: Scripts\bwcstatuepuzzle.pex: rightsound>
[00:13] [LoadPex] <Debug: Scripts\bwcstatuepuzzle.pex: brightlightback>
[00:13] [LoadPex] <Debug: Scripts\bwcstatuepuzzle.pex: leftsound>
[00:13] [LoadPex] <Debug: Scripts\bwcstatuepuzzle.pex: brightlightright>
[00:13] [LoadPex] <Debug: Scripts\bwcstatuepuzzle.pex: puzzdoor>
[00:13] [LoadPex] <Debug: Scripts\bwcstatuepuzzle.pex: rightlever>
[00:13] [LoadPex] <Debug: Scripts\bwcstatuepuzzle.pex: doormarker>
[00:13] [LoadPex] <Debug: Scripts\bwcstatuepuzzle.pex: leftflame>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_burnedcorpsescript.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_burnedcorpsescript.pex: cw02b>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_burnedcorpsescript.pex: cw02a>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_burnedcorpsescript.pex: mq102>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_burnedcorpsescript.pex: player>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_burnedcorpsescript.pex: altjournal>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_burnedcorpsescript.pex: journalmessage>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_burnedcorpsescript.pex: journal>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalwhiterunguard_05298496.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\blinkeffectscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\blinkeffectscript.pex: offsetz>
[00:13] [LoadPex] <Debug: Scripts\blinkeffectscript.pex: offsetx>
[00:13] [LoadPex] <Debug: Scripts\blinkeffectscript.pex: offsety>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfchangelocation09_06291b42.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfchangelocation09_06291b42.pex: alias_vignar>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfchangelocation09_06291b42.pex: alias_olfrid>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfchangelocation09_06291b42.pex: crfolfridfeudscene1waitmarkerocs>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfchangelocation09_06291b42.pex: crfvignarfeudscene1waitmarker>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfchangelocation09_06291b42.pex: crfolfridfeudscene1waitmarker>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfchangelocation09_06291b42.pex: crfolfridvignarscenetrigger>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfchangelocation09_06291b42.pex: crfvignarfeudscene1waitmarkerocs>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalwhiterunguard_05298497.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalwhiterunguard_05298497.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\bmlamaedoorscript.pex: badendstage>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_patch417retroscript.pex: geraldine>
[00:13] [LoadPex] <Debug: Scripts\bmlamaedoorscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_patch417retroscript.pex: arthlalpatch418quest>
[00:13] [LoadPex] <Debug: Scripts\bmlamaedoorscript.pex: blockmsg>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_patch417retroscript.pex: chargenquest>
[00:13] [LoadPex] <Debug: Scripts\arth_utils_lightswitchtoggle.pex: lightsofftime>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_patch417retroscript.pex: profitsquest>
[00:13] [LoadPex] <Debug: Scripts\arth_utils_lightswitchtoggle.pex: systemenabled>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_patch417retroscript.pex: geraldineref>
[00:13] [LoadPex] <Debug: Scripts\arth_utils_lightswitchtoggle.pex: lightsontime>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_patch417retroscript.pex: foreman>
[00:13] [LoadPex] <Debug: Scripts\arth_utils_lightswitchtoggle.pex: turnoffifdisabled>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_patch417retroscript.pex: laltracking>
[00:13] [LoadPex] <Debug: Scripts\aomsq02victimscript.pex: enchpiper>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_patch417retroscript.pex: savlianref>
[00:13] [LoadPex] <Debug: Scripts\aomsq02victimscript.pex: msgkidnap>
[00:13] [LoadPex] <Debug: Scripts\aomsq02victimscript.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02039c77.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02039c77.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_geraldinealiasscript.pex: profitsquest>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionpetscript.pex: byohrelationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalstartquest_02000daf.pex: player>
[00:13] [LoadPex] <Debug: Scripts\bwpmatchcardmasterscript.pex: flippedcard>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalstartquest_02000daf.pex: mq102a>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalstartquest_02000daf.pex: mq101>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalstartquest_02000daf.pex: mq102>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalstartquest_02000daf.pex: mqquickstart>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalstartquest_02000daf.pex: arthlalhelgennpckillerquest>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalstartquest_02000daf.pex: escapecelltrigger>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalstartquest_02000daf.pex: arthlalchoicebed>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalstartquest_02000daf.pex: arthlalprisonbreakmarker>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalstartquest_02000daf.pex: alduinref>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalstartquest_02000daf.pex: mq102b>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalstartquest_02000daf.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalstartquest_02000daf.pex: chargenmusic>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalstartquest_02000daf.pex: mq00>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalstartquest_02000daf.pex: newalduinstartmarker>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalstartquest_02000daf.pex: lockpick>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalstartquest_02000daf.pex: mq101collapse>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalstartquest_02000daf.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalstartquest_02000daf.pex: foodapple02>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalstartquest_02000daf.pex: vanillastartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalstartquest_02000daf.pex: arthlalmarastatue>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01004286.pex: alias_constance>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01004286.pex: alias_aventus>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01004286.pex: alias_orphan07>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01004286.pex: relationshipadoptablefaction>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01004286.pex: alias_francois>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01004286.pex: alias_orphan03>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01004286.pex: alias_samuel>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01004286.pex: alias_orphan02>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01004286.pex: alias_orphan06>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01004286.pex: alias_runa>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01004286.pex: alias_orphan05>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01004286.pex: alias_hroar>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01004286.pex: alloworphanageadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01004286.pex: alias_orphan04>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01004286.pex: alias_orphan01>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohhpamountclay>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohhouse1location>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: favor258falkreath>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: resourceobjectsawmill>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohrelationshipadoption_petallowedraceslist>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: activevariantid>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohmaterialstraw>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: bcraftingtriggerbusy>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohhpcostclay>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohhousebuildingtrophyplacelist>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: housestewards>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: sdlc01filename>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohhouseskeeverinfestationkeyword>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohhouselocationkeyword>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohhouse2lastvisit>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohlastattack>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: activehouselocation>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohmaterialclay>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: lumbermilloperator>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohhouse3locationinterior>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: childidsroom2count>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohmateriallog>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: logpiles>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: houselocations>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: jarlfalkreath>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: widragonstoggle>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: fnextattackdays>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: generaltulliusref>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: iskeeverinfestpercent>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: buildingmasterlist>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: ibanditattackpercent>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: playerhousecarlfalkreath>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohrelationshipadoptionplayergiftchildmale>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: jarlpale>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: favor256pale>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: housecarlfalkreath>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohhpcoststone>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohhousebuildingadditionlayouttokenlist>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: crimefactionslist>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: childidsroom3count>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: werewolfhatefactions>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohhouse2locationinterior>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohlumbervendorfaction>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: deerhide02>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: lumbermilllocation>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: playerhousecarlpale>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: relationshipadoptable>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: cwimperialfaction>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: cwsonsfaction>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohrelationshipadoptionplayergiftchildfemale>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: housecarlhjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: ifriendletterstage>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: iintroletterstage>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: lumbermillmarker>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: ihousestyles>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohhousebuildingadditionlayoutlist>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: roommasterlists>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohhousebanditattackkeyword>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: childidsroom3>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: ilumbermillsawnlogcount>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohhpcostlogs>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohhousebuildingroom01remodellist>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohhpamountlogs>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: lumbervendors>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: trophybase>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohhousebuildingtrophymasterlist>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: spouseidsroom2>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: deerhide>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: trophybuildmarker>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohhouse3location>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: iroom2styleid>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_thrallstarttriggerscript.pex: necromancerfaction>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: exteriormasterlist>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_thrallstarttriggerscript.pex: boulderfallcavelocation>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohhouselogcount>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: housecarlpale>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohhpamountstone>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: houseowned>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: lumbermills>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohrelationshipadoption_petdogslist>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: trophyidlemarker>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohmaterialglass>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: spouseidsroom2count>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: crimefactions>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohmaterialstoneblock>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: housequests>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: favor255hjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohhouse2location>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: spouseidsroom3>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: jarlhjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: bbuildingenabled>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: binitializedotherdlc>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: spouseidsroom3count>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohhouse1locationinterior>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohhouseroomcostlist>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: spouseidsroom1>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: playerhousecarlhjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: iminintroletterlevel>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohhouse1lastvisit>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: childidsroom2>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: activeroomid>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: ulfricref>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: spouseidsroom1count>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\byohhousebuildingscript.pex: byohhouse3lastvisit>
[00:13] [LoadPex] <Debug: Scripts\auaquestscript.pex: auacustomboltlist>
[00:13] [LoadPex] <Debug: Scripts\auaquestscript.pex: skyuiok>
[00:13] [LoadPex] <Debug: Scripts\auaquestscript.pex: dawnguardok>
[00:13] [LoadPex] <Debug: Scripts\auaquestscript.pex: auaboltlist>
[00:13] [LoadPex] <Debug: Scripts\auaquestscript.pex: auainvalidentrynotification>
[00:13] [LoadPex] <Debug: Scripts\auaquestscript.pex: auaarrowlist>
[00:13] [LoadPex] <Debug: Scripts\auaquestscript.pex: gameloaded>
[00:13] [LoadPex] <Debug: Scripts\auaquestscript.pex: auacustomotherlist>
[00:13] [LoadPex] <Debug: Scripts\auaquestscript.pex: auaequipsetpurgenotification>
[00:13] [LoadPex] <Debug: Scripts\auaquestscript.pex: alias_ammo>
[00:13] [LoadPex] <Debug: Scripts\auaquestscript.pex: auaammoclassificationmenu>
[00:13] [LoadPex] <Debug: Scripts\auaquestscript.pex: auaotherlist>
[00:13] [LoadPex] <Debug: Scripts\auaquestscript.pex: dragonbornok>
[00:13] [LoadPex] <Debug: Scripts\auaquestscript.pex: auaammopurgenotification>
[00:13] [LoadPex] <Debug: Scripts\auaquestscript.pex: auacustomarrowlist>
[00:13] [LoadPex] <Debug: Scripts\auaquestscript.pex: effok>
[00:13] [LoadPex] <Debug: Scripts\blackreachdoorscript.pex: isanimating>
[00:13] [LoadPex] <Debug: Scripts\auaquestscript.pex: fullammolist>
[00:13] [LoadPex] <Debug: Scripts\blackreachdoorscript.pex: isopen>
[00:13] [LoadPex] <Debug: Scripts\auaquestscript.pex: auacustomammoclear>
[00:13] [LoadPex] <Debug: Scripts\blackreachdoorscript.pex: openevent>
[00:13] [LoadPex] <Debug: Scripts\auaquestscript.pex: auaequipsetsclear>
[00:13] [LoadPex] <Debug: Scripts\blackreachdoorscript.pex: openanim>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_cellbedscript.pex: clothesprisoner>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_cellbedscript.pex: player>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_cellbedscript.pex: bedmessage>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_cellbedscript.pex: prisonercuffsplayer>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_cellbedscript.pex: clothesprisonershoes>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_cellbedscript.pex: chargenquest>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionplayerscript.pex: byohrelationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01004291.pex: alias_constancemichel>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_crfriftensegate_000e66cc.pex: crfriftensouthgateref>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfperkinvestorforms_0a32eac7.pex: crfperkinvestorheljarchenapothecary>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfperkinvestorforms_0a32eac7.pex: crfperkinvestorfrostriverblacksmith>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfperkinvestorforms_0a32eac7.pex: udbpperkinvestorglobals>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfperkinvestorforms_0a32eac7.pex: crfperkinvestorheljarchenblacksmith>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfperkinvestorforms_0a32eac7.pex: crfperkinvestorstonehillsblacksmith>
[00:13] [LoadPex] <Debug: Scripts\asgmoptions.pex: asgallowremovemesg>
[00:13] [LoadPex] <Debug: Scripts\asgmoptions.pex: asgonlyblackmesg>
[00:13] [LoadPex] <Debug: Scripts\asgmoptions.pex: asglossycapturemesg>
[00:13] [LoadPex] <Debug: Scripts\asgmoptions.pex: asgonlyfullmesg>
[00:13] [LoadPex] <Debug: Scripts\asgmoptions.pex: asgsilencesuccessmesg>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_patch418retroscript.pex: housecarlwhiterunref>
[00:13] [LoadPex] <Debug: Scripts\asgmoptions.pex: asgoptionsmesg>
[00:13] [LoadPex] <Debug: Scripts\asgmoptions.pex: asgsilencefailmesg>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_patch418retroscript.pex: laltracking>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_patch418retroscript.pex: chargenquest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_patch418retroscript.pex: potentialmarriagefaction>
[00:13] [LoadPex] <Debug: Scripts\bmlamaeimmortalcursescript.pex: resurercteffect>
[00:13] [LoadPex] <Debug: Scripts\bmlamaeimmortalcursescript.pex: batscloak>
[00:13] [LoadPex] <Debug: Scripts\bmlamaeimmortalcursescript.pex: standupspell>
[00:13] [LoadPex] <Debug: Scripts\bmlamaeimmortalcursescript.pex: stagedone>
[00:13] [LoadPex] <Debug: Scripts\bmlamaeimmortalcursescript.pex: invisiblespell>
[00:13] [LoadPex] <Debug: Scripts\bmlamaeimmortalcursescript.pex: markerlist>
[00:13] [LoadPex] <Debug: Scripts\bmlamaeimmortalcursescript.pex: master>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_050a815c.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_050a815c.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_helgencavetriggerscript.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_helgencavetriggerscript.pex: cw02a>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_helgencavetriggerscript.pex: cw02b>
[00:13] [LoadPex] <Debug: Scripts\byohkidsattendweddingmarker.pex: relationshipmarriagewedding>
[00:13] [LoadPex] <Debug: Scripts\byohkidsattendweddingmarker.pex: child1>
[00:13] [LoadPex] <Debug: Scripts\byohbreezehomenavcutmanager.pex: navcutchildroom1>
[00:13] [LoadPex] <Debug: Scripts\byohkidsattendweddingmarker.pex: playerwitnessmarker03>
[00:13] [LoadPex] <Debug: Scripts\byohbreezehomenavcutmanager.pex: navcutlab1>
[00:13] [LoadPex] <Debug: Scripts\byohkidsattendweddingmarker.pex: playerwitness02>
[00:13] [LoadPex] <Debug: Scripts\byohbreezehomenavcutmanager.pex: whiterunplayerhousechildbedroom>
[00:13] [LoadPex] <Debug: Scripts\byohkidsattendweddingmarker.pex: playerwitnessmarker02>
[00:13] [LoadPex] <Debug: Scripts\byohbreezehomenavcutmanager.pex: whiterunplayerhousealchemylaboratory>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalwhiterunguard_0529847f.pex: whiterundragonsreachmapmarker>
[00:13] [LoadPex] <Debug: Scripts\byohkidsattendweddingmarker.pex: playerwitness01>
[00:13] [LoadPex] <Debug: Scripts\byohbreezehomenavcutmanager.pex: navcutchildroom2>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalwhiterunguard_0529847f.pex: alias_whiterungateguard>
[00:13] [LoadPex] <Debug: Scripts\byohkidsattendweddingmarker.pex: byohrelationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalwhiterunguard_0529847f.pex: whiterunmapmarker>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalwhiterunguard_0529847f.pex: dlcsupport>
[00:13] [LoadPex] <Debug: Scripts\byohkidsattendweddingmarker.pex: child2>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalwhiterunguard_0529847f.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalwhiterunguard_0529847f.pex: whiterungate>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalwhiterunguard_0529847f.pex: alias_whiteruncitygate>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lalwhiterunguard_0529847f.pex: alias_gateguardmarker>
[00:13] [LoadPex] <Debug: Scripts\byohhousecarriagescript.pex: byohhousequest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c723.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c723.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_010042b4.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_010042b4.pex: alias_transientcritter>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_010042b4.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_010042b4.pex: playeradoptedfaction>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_010042b4.pex: testadoptiongirl>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_010042b4.pex: alias_spouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_010042b4.pex: alias_transientpet>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_010042b4.pex: alias_familypet>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_010042b4.pex: alias_currenthomehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_010042b4.pex: alias_familycritter>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_010042b4.pex: alias_child1>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_010042b4.pex: alias_currenthomehold>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_010042b4.pex: alias_child2>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_010042b4.pex: alias_currenthomeexterior>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_triggerscript.pex: banditcamp>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_triggerscript.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_triggerscript.pex: player>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_triggerscript.pex: arthlalbanditvampirefaction>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_triggerscript.pex: chargenquest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_triggerscript.pex: menuchoice>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c743.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c743.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfchangelocation02_0301a40c.pex: dlc1hallruinedstate>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfchangelocation02_0301a40c.pex: vigilantvanillavault>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfchangelocation02_0301a40c.pex: vigilantdgvault>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfchangelocation02_0301a40c.pex: crfvigilantdgtracking>
[00:13] [LoadPex] <Debug: Scripts\aua_qf_0100c6c2.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\aua_qf_0100c6c2.pex: alias_ammo>
[00:13] [LoadPex] <Debug: Scripts\aua_qf_0100c6c2.pex: auafollower>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionsc.pex: child2>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionsc.pex: byohrelationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionsc.pex: child1>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionsc.pex: childchest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalwhiterunguard_0529849a.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dea.pex: samuel>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dea.pex: relationshipadoptableorphanage>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dea.pex: hroar>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dea.pex: runa>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dea.pex: aventus>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dea.pex: francois>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crf_changelocation08_06139547.pex: crfstormcloakseguardref>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crf_changelocation08_06139547.pex: dialogueriftengateguards>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crf_changelocation08_06139547.pex: drgstormcloak>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crf_changelocation08_06139547.pex: crfimperialseguardref>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crf_changelocation08_06139547.pex: drgimperial>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100e29a.pex: byohrelationshipadoptableorphanage>
[00:13] [LoadPex] <Debug: Scripts\asgquest.pex: asgmsettings>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_posthelgenenablescript.pex: mydayspassed>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_posthelgenenablescript.pex: ggamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_posthelgenenablescript.pex: mq102>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02039c79.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_posthelgenenablescript.pex: mylocation>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02039c79.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_posthelgenenablescript.pex: mybridgedebris>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_posthelgenenablescript.pex: mybridge>
[00:13] [LoadPex] <Debug: Scripts\bmmolagbalcursedisenchantonhit.pex: nextstage>
[00:13] [LoadPex] <Debug: Scripts\bmmolagbalcursedisenchantonhit.pex: explosionspell>
[00:13] [LoadPex] <Debug: Scripts\bmmolagbalcursedisenchantonhit.pex: stendarrdagger>
[00:13] [LoadPex] <Debug: Scripts\bmmolagbalcursedisenchantonhit.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\byohplantercontainerscript.pex: plantedfloraref>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lal_factionassault_05284076.pex: friendlyfire>
[00:13] [LoadPex] <Debug: Scripts\byohplantercontainerscript.pex: planteditemref>
[00:13] [LoadPex] <Debug: Scripts\byohplantercontainerscript.pex: growdays>
[00:13] [LoadPex] <Debug: Scripts\byohplantercontainerscript.pex: planteditem>
[00:13] [LoadPex] <Debug: Scripts\byohplantercontainerscript.pex: planteditemindex>
[00:13] [LoadPex] <Debug: Scripts\byohplantercontainerscript.pex: containerproccessed>
[00:13] [LoadPex] <Debug: Scripts\byohplantercontainerscript.pex: planteritemplantedmessage>
[00:13] [LoadPex] <Debug: Scripts\byohplantercontainerscript.pex: resetdays>
[00:13] [LoadPex] <Debug: Scripts\byohplantercontainerscript.pex: mysoilref>
[00:13] [LoadPex] <Debug: Scripts\byohplantercontainerscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\byohhousechickenscript.pex: byohhousequest>
[00:13] [LoadPex] <Debug: Scripts\byohplantercontainerscript.pex: planterpreviousitemremovedmessage>
[00:13] [LoadPex] <Debug: Scripts\byohhousechickenscript.pex: id>
[00:13] [LoadPex] <Debug: Scripts\byohplantercontainerscript.pex: planteronlyoneitemmessage>
[00:13] [LoadPex] <Debug: Scripts\byohplantercontainerscript.pex: flplanterplantableitem>
[00:13] [LoadPex] <Debug: Scripts\byohplantercontainerscript.pex: planternotplantablemessage>
[00:13] [LoadPex] <Debug: Scripts\byohplantercontainerscript.pex: flplanterplantedflora>
[00:13] [LoadPex] <Debug: Scripts\byohplantercontainerscript.pex: plantedflorabase>
[00:13] [LoadPex] <Debug: Scripts\audiorepeateractivator01script.pex: sounddescriptor>
[00:13] [LoadPex] <Debug: Scripts\audiorepeateractivator01script.pex: delaymax>
[00:13] [LoadPex] <Debug: Scripts\audiorepeateractivator01script.pex: delaymin>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003deb.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2a.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2a.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2a.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2a.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2a.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d93.pex: samuel>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d93.pex: relationshipadoptableorphanage>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d93.pex: hroar>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d93.pex: runa>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d93.pex: aventus>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d93.pex: francois>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_vampirelairmarkerscript.pex: vampirelairlocation>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_vampirelairmarkerscript.pex: startloc>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_vampirelairmarkerscript.pex: arthlalbanditvampirefaction>
[00:13] [LoadPex] <Debug: Scripts\arth_lal_vampirelairmarkerscript.pex: friendlyfire>
[00:13] [LoadPex] <Debug: Scripts\blackreachelevatorbuttonscript.pex: gears05>
[00:13] [LoadPex] <Debug: Scripts\blackreachelevatorbuttonscript.pex: gears02>
[00:13] [LoadPex] <Debug: Scripts\blackreachelevatorbuttonscript.pex: lamplight>
[00:13] [LoadPex] <Debug: Scripts\blackreachelevatorbuttonscript.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\blackreachelevatorbuttonscript.pex: lampflame>
[00:13] [LoadPex] <Debug: Scripts\blackreachelevatorbuttonscript.pex: gears04>
[00:13] [LoadPex] <Debug: Scripts\blackreachelevatorbuttonscript.pex: elevatorpoweredvariable>
[00:13] [LoadPex] <Debug: Scripts\blackreachelevatorbuttonscript.pex: gatemarker>
[00:13] [LoadPex] <Debug: Scripts\blackreachelevatorbuttonscript.pex: gears06>
[00:13] [LoadPex] <Debug: Scripts\blackreachelevatorbuttonscript.pex: gears01>
[00:13] [LoadPex] <Debug: Scripts\blackreachelevatorbuttonscript.pex: gears03>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_dialoguedragonbridges_00052b90.pex: alias_actor02>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_dialoguedragonbridges_00052b90.pex: alias_actor01>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_dialoguedragonbridges_00052b90.pex: alias_horgeir>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_dialoguedragonbridges_00052b90.pex: alias_clinton>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_dialoguedragonbridges_00052b90.pex: byohrelationshipadoptionfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfchangelocation03_0302600a.pex: alias_crffarmmillimperials>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfchangelocation03_0302600a.pex: alias_crffarmmill>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crfchangelocation03_0302600a.pex: alias_crffarmmillsons>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2b.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2b.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2b.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2b.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2b.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: wigameshideandseek>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: currenthomehouse>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: allowspousetomove>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: relationshipmarriagefin>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: ordertoconfirm>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: spouse>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: hjaalmarchhouseinteriorlocation>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: byohrelationshipadoptionnewadoptionhandler>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: byohrelationshipadoptiongifts_1000>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: byohrelationshipadoptiongifts_0025>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: transientcritter>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: byohrelationshipadoption_petdogslist>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: housemarkarthmarker>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: movingtogglepackageon>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: currenthomeexterior>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: newhome>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: forcegreeteventready>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: falkreathhouselocation>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: numchildrenadopted>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: byohrelationshipadoptiongifts_junk>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: solitudelocation>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: housefalkreathmarker>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: newadoptionhandlerchild2>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: palehouseinteriorlocation>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: palehouselocation>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: byohrelationshipadoption_namecallingwinnerslist>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: byohrelationshipadoptionscheduler>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: windhelmlocation>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: byohrelationshipadoptableurchins>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: newadoptionhandlerspouse>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: byohrelationshipadoptableorphanage>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: giftstoredvaluechild2>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: househjaalmarchmarker>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: relationshipadoption_scenenamecalling01>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: byohrelationshipadoptiongifts_0500>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: byohrelationshipadoptiongifts_0250>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: byohrelationshipadoptioncwsiegehandler>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: wigameshideandseekstart>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: byohrelationshipadoptable>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: byohrelationshipadoptiongifts_0050>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: byohrelationshipadoptiongifts_0100>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: byohrelationshipadoptiongifts_poor>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: falkreathhouseinteriorlocation>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: riftenhoneysidelocation>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: housewhiterunmarker>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: cwsiegecity>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: wearepoorcount>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: housesolitudemarker>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: wikill05>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: currentfollowerfaction>
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[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: giftreaction>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: familycritter>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: solitudeproudspiremanorlocation>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: playerlastseen>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: welcomehomedelay>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_050a815e.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: hjaalmarchhouselocation>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: byohrelationshippotentialpetfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_050a815e.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: giftstoredvaluechild1>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: scheduler_familycritter>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: cwsiege>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: child2>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: byohrelationshipadoption_crittersmale>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: scheduler_transientcritter>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: byohrelationshipadoption_petallowedraceslist>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: whiterunbreezehomelocation>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: transientpet>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: cchouse>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: scheduler_familypet>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: houseriftenmarker>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: housepalemarker>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: newadoptionhandlerchild1>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: animalcompanion>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: wineverfillaliasesfaction>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: byohrelationshipadoptiongifts_0000>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: wigamestagstart>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: relationshipadoption_scenenamecalling02>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: firstmovewithspouse>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: byohrelationshipadoptionplayergiftchildmale>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: child1>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: housewindhelmmarker>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: player>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: whiterunlocation>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: byohrelationshipadoptablefaction>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: schedulerscenemarker1>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: currenthome>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: schedulercurrenthomehouse>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: schedulercurrenthomeexterior>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: markarthlocation>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: riftenlocation>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: lastchildadoptedtimestamp>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: wigamestag>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: windhelmhjerimlocation>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: byohrelationshipadoptionplayergiftchildfemale>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: byohrelationshipadoption_crittersfemale>
[00:13] [LoadPex] <Debug: Scripts\aventussacramenttriggerscript.pex: paventussacramentscene>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: markarthvlindrelhalllocation>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: schedulerscenemarker2>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionscript.pex: byohadoptionnewadoptionevent>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crf_runilretroscript_03043e3d.pex: runilquest>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crf_runilretroscript_03043e3d.pex: alias_runil>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_crf_runilretroscript_03043e3d.pex: favor205questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c725.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c725.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\asgstartup.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\bmvampiretranseffectscript.pex: vfxspell>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lal_factionkillevent_05284079.pex: penitusoculatusfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lal_factionkillevent_05284079.pex: thalmorfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_lal_factionkillevent_05284079.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\byohplantersoilscript.pex: plantercontainer>
[00:13] [LoadPex] <Debug: Scripts\byohplantersoilscript.pex: alreadyloaded>
[00:13] [LoadPex] <Debug: Scripts\byohhousecowscript.pex: byohhousequest>
[00:13] [LoadPex] <Debug: Scripts\byohplantersoilscript.pex: planterclearmessage>
[00:13] [LoadPex] <Debug: Scripts\byohhousecowscript.pex: maxmilk>
[00:13] [LoadPex] <Debug: Scripts\byohplantersoilscript.pex: flplanterplantableitem>
[00:13] [LoadPex] <Debug: Scripts\byohhousecowscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\byohhousecowscript.pex: byohfoodmilk>
[00:13] [LoadPex] <Debug: Scripts\byohplantersoilscript.pex: objself>
[00:13] [LoadPex] <Debug: Scripts\byohhousecowscript.pex: cowid>
[00:13] [LoadPex] <Debug: Scripts\byohplantersoilscript.pex: clearplanterchoice>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e6c.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2c.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2c.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2c.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2c.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2c.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c745.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c745.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\aomremovemusiclutescript.pex: mmq>
[00:13] [LoadPex] <Debug: Scripts\blackreachexitelevatorscript.pex: elevatorpoweredvariable>
[00:13] [LoadPex] <Debug: Scripts\byoh_sf_relationshipadoption__0101652d.pex: child1>
[00:13] [LoadPex] <Debug: Scripts\byoh_sf_relationshipadoption__0101652d.pex: child2>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0201fb20.pex: potionlist>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0203ed7b.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0203ed7b.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\ave_effectscript.pex: artholderspell>
[00:13] [LoadPex] <Debug: Scripts\ave_effectscript.pex: beginwork>
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[00:13] [LoadPex] <Debug: Scripts\ave_effectscript.pex: textperk>
[00:13] [LoadPex] <Debug: Scripts\ave_effectscript.pex: artslot>
[00:13] [LoadPex] <Debug: Scripts\ave_effectscript.pex: uilib>
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[00:13] [LoadPex] <Debug: Scripts\ave_effectscript.pex: visualpower>
[00:13] [LoadPex] <Debug: Scripts\ave_effectscript.pex: currentshaders>
[00:13] [LoadPex] <Debug: Scripts\byohrestedadoptioneffectscript.pex: pabilitytoremove1>
[00:13] [LoadPex] <Debug: Scripts\byohrestedadoptioneffectscript.pex: phourstowait>
[00:13] [LoadPex] <Debug: Scripts\byohrestedadoptioneffectscript.pex: pabilitytoremove2>
[00:13] [LoadPex] <Debug: Scripts\bmvampiretransformvisual.pex: vampskinfxarmor>
[00:13] [LoadPex] <Debug: Scripts\byohproudspirenavcutmanager.pex: solitudeplayerhousechildbedroom>
[00:13] [LoadPex] <Debug: Scripts\bmvampiretransformvisual.pex: dmcut>
[00:13] [LoadPex] <Debug: Scripts\byohproudspirenavcutmanager.pex: navcutchildroom1>
[00:13] [LoadPex] <Debug: Scripts\bmvampiretransformvisual.pex: idlewerewolftransformation>
[00:13] [LoadPex] <Debug: Scripts\bmvampiretransformvisual.pex: vamprace>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e6d.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byohbuildingobjectscript.pex: startroomid>
[00:13] [LoadPex] <Debug: Scripts\byohbuildingobjectscript.pex: byohhousebuilding>
[00:13] [LoadPex] <Debug: Scripts\byohbuildingobjectscript.pex: removeitemlist>
[00:13] [LoadPex] <Debug: Scripts\byohbuildingobjectscript.pex: finishroomid>
[00:13] [LoadPex] <Debug: Scripts\byohbuildingobjectscript.pex: id>
[00:13] [LoadPex] <Debug: Scripts\byohbuildingobjectscript.pex: removeitem2>
[00:13] [LoadPex] <Debug: Scripts\byohbuildingobjectscript.pex: removeitem>
[00:13] [LoadPex] <Debug: Scripts\byohbuildingobjectscript.pex: bdisableadditionlayouts>
[00:13] [LoadPex] <Debug: Scripts\byohbuildingobjectscript.pex: myself>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2d.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2d.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2d.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2d.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2d.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_sf_relationshipadoption__0101652e.pex: child2>
[00:13] [LoadPex] <Debug: Scripts\byoh_sf_relationshipadoption__0101652e.pex: child1>
[00:13] [LoadPex] <Debug: Scripts\byohhousecraftingtriggerscript.pex: byohhousebuilding>
[00:13] [LoadPex] <Debug: Scripts\byoh_sf_relationshipadoption__0101652e.pex: wigamestagstart>
[00:13] [LoadPex] <Debug: Scripts\byohhousecraftingtriggerscript.pex: itemlist>
[00:13] [LoadPex] <Debug: Scripts\byohhousecraftingtriggerscript.pex: itemlist4>
[00:13] [LoadPex] <Debug: Scripts\byohhousecraftingtriggerscript.pex: housequest>
[00:13] [LoadPex] <Debug: Scripts\byohhousecraftingtriggerscript.pex: holdingcontainer>
[00:13] [LoadPex] <Debug: Scripts\byohhousecraftingtriggerscript.pex: itemlist2>
[00:13] [LoadPex] <Debug: Scripts\byohhousecraftingtriggerscript.pex: itemlist3>
[00:13] [LoadPex] <Debug: Scripts\byohhousecraftingtriggerscript.pex: bplayerintrigger>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_narzulburfreeformwife_000e316e.pex: alias_bolar>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_narzulburfreeformwife_000e316e.pex: alias_uglarz>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_narzulburfreeformwife_000e316e.pex: alias_mauhulakh>
[00:13] [LoadPex] <Debug: Scripts\arth_qf_narzulburfreeformwife_000e316e.pex: alias_yatul>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d97.pex: goldamount>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d97.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d97.pex: decoratemarker>
[00:13] [LoadPex] <Debug: Scripts\aomrestoretempletriggerscript.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d97.pex: hdwindhelmarmory>
[00:13] [LoadPex] <Debug: Scripts\aomrestoretempletriggerscript.pex: exprestore>
[00:13] [LoadPex] <Debug: Scripts\aomrestoretempletriggerscript.pex: msgrestoretemple>
[00:13] [LoadPex] <Debug: Scripts\aomrestoretempletriggerscript.pex: qrt>
[00:13] [LoadPex] <Debug: Scripts\blackreachlockscript.pex: dwebrentrancestair>
[00:13] [LoadPex] <Debug: Scripts\blackreachlockscript.pex: openanim>
[00:13] [LoadPex] <Debug: Scripts\blackreachlockscript.pex: isanimating>
[00:13] [LoadPex] <Debug: Scripts\blackreachlockscript.pex: dwarvenkey>
[00:13] [LoadPex] <Debug: Scripts\blackreachlockscript.pex: lacktheitem>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_050a815f.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_050a815f.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableaccessor.pex: orphanablechildren>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c727.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif_byohrelationshipadop_01003dbf.pex: byohrelationshipadoptablefaction>
[00:13] [LoadPex] <Debug: Scripts\byohurchincarryscriptcheck.pex: carrypackage2>
[00:13] [LoadPex] <Debug: Scripts\byohurchincarryscriptcheck.pex: carrypackage>
[00:13] [LoadPex] <Debug: Scripts\byohurchincarryscriptcheck.pex: byohrelationshipadoptablefaction>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dee.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2e.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dee.pex: child>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2e.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2e.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2e.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2e.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\ave_questscript.pex: avespell>
[00:13] [LoadPex] <Debug: Scripts\ave_questscript.pex: alias_playerref>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d98.pex: byohrelationshipadoptablefaction>
[00:13] [LoadPex] <Debug: Scripts\bmvampoflamaeabilityscript.pex: transspell>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003eb9.pex: relationshipadoptableorphanage>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003eb9.pex: samuel>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003eb9.pex: aventus>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003eb9.pex: francois>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003eb9.pex: hroar>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003eb9.pex: runa>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c747.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_scrp_mgr21playeraliasscript.pex: mgr12>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c747.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_scrp_mgr21playeraliasscript.pex: soulgemgrandfilled>
[00:13] [LoadPex] <Debug: Scripts\byohhousefishhatcheryscript.pex: fishcontainer>
[00:13] [LoadPex] <Debug: Scripts\byohhousefishhatcheryscript.pex: ispawncount>
[00:13] [LoadPex] <Debug: Scripts\byohhousefishhatcheryscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\byohhousefishhatcheryscript.pex: byohhousefishcontainerlist>
[00:13] [LoadPex] <Debug: Scripts\byohhousefishhatcheryscript.pex: fishreferences>
[00:13] [LoadPex] <Debug: Scripts\byohhousefishhatcheryscript.pex: fspawndays>
[00:13] [LoadPex] <Debug: Scripts\blacksmithforge01.pex: flamedamage>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0201fb21.pex: potionlist>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003def.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003def.pex: child>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2f.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2f.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2f.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2f.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e2f.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003ec2.pex: palehouse>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_020515ac.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_020515ac.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\byohvampirecoffinscript.pex: byohvampiresleepmsg>
[00:13] [LoadPex] <Debug: Scripts\byohvampirecoffinscript.pex: vampire>
[00:13] [LoadPex] <Debug: Scripts\byohvampirecoffinscript.pex: byohvampiresleeprested>
[00:13] [LoadPex] <Debug: Scripts\banneredmarescenetriggerscript.pex: pmikaelscene>
[00:13] [LoadPex] <Debug: Scripts\banneredmarescenetriggerscript.pex: mikael>
[00:13] [LoadPex] <Debug: Scripts\banneredmarescenetriggerscript.pex: bardplayspot>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableletter.pex: byohrelationshipadoptable>
[00:13] [LoadPex] <Debug: Scripts\ashpileexpiration.pex: interval>
[00:13] [LoadPex] <Debug: Scripts\bladeofwoescript.pex: db10>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003df0.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003df0.pex: child>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01015d0e.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003ec3.pex: palehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d9a.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d9a.pex: favorjobsbeggarsability>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d9a.pex: favorjobsbeggarmessage>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d9a.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e30.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e30.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e30.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e30.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e30.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_crfvigilantsremove_000ccd41.pex: crfdaedricartifactslist>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_crfvigilantsremove_000ccd41.pex: crfvigilantsvaultref>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_050c676e.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_050c676e.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__000479f5.pex: jobmerchantfaction>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__000479f5.pex: storequest>
[00:13] [LoadPex] <Debug: Scripts\boundboweffectscript.pex: boundbowffself>
[00:13] [LoadPex] <Debug: Scripts\boundboweffectscript.pex: boundarrow>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01015d0f.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c729.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c729.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\byohworkbenchscript.pex: roomid>
[00:13] [LoadPex] <Debug: Scripts\byohworkbenchscript.pex: byohhousebuilding>
[00:13] [LoadPex] <Debug: Scripts\byohworkbenchscript.pex: variantid>
[00:13] [LoadPex] <Debug: Scripts\byohworkbenchscript.pex: houselocation>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: bardsongsinstrumentaldrum02>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: cwowner>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: lurbuk>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: bardsongsdrinkingsong02scene>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: whiterunholdlocation>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: bardsongsdrinkingsong03scene>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: haafingarholdlocation>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: paleholdlocation>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: femaleyoungeager>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: mustavernsilence>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableorphanagesc.pex: orphan07>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: bardsongsinstrumentalflute01>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableorphanagesc.pex: orphan02>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: bardsongs_bard2>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableorphanagesc.pex: favorjobsbeggarfaction>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: bardsongsinstrumental_bard2>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableorphanagesc.pex: honorhallorphanageextrabeds_enable>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: bardsongsdrinkingsong01scene>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableorphanagesc.pex: francoisref>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: bardsongsdrinkingsong03withintroscene>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableorphanagesc.pex: hroarref>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: bardsongsinstrumentalflute02>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableorphanagesc.pex: orphan01>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: hjaalmarchholdlocation>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableorphanagesc.pex: db01>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: winterholdholdlocation>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableorphanagesc.pex: byohrelationshipadoptable>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: bardsongsballad01withintroscene>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableorphanagesc.pex: orphan03>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: talsgarthewanderer>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableorphanagesc.pex: orphan05>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: bardsongsinstrumentalwedding02>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableorphanagesc.pex: byohorphanagemarker>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: bardsongsinstrumentallute02>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableorphanagesc.pex: orphanagehouseloc>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: bardsongsinstrumentaldrum01>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableorphanagesc.pex: runaref>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: sven>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableorphanagesc.pex: constancemichelref>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: mq203>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableorphanagesc.pex: orphanagefactionrank>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: bardsongsinstrumentalfluteonly01>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableorphanagesc.pex: samuelref>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: bardsongs_bard>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableorphanagesc.pex: orphan06>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: eastmarchholdlocation>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableorphanagesc.pex: honorhallorphanageextrabeds_disable>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003df1.pex: child>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableorphanagesc.pex: byohrelationshipadoptionfaction>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003df1.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableorphanagesc.pex: riftenhonorhallorphanagelocation>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableorphanagesc.pex: orphan04>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableorphanagesc.pex: byohrelationshipadoptablefaction>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: falkreathholdlocation>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: bardsongsdrinkingsong02withintroscene>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: loctypeinn>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: bardsongsinstrumentalbard2drum02>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: bardsongsinstrumentallute01>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: bardsongsdrinkingsong01withintroscene>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: morthallurbuksleep1x5>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: mq106>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: bardsongsinstrumentalbard2drum01>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: bardsongsinstrumentalwedding01>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: riftholdlocation>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: bardsongsballad01scene>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: currentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: maleyoungeager>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: mq306>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: bardsongsinstrumentalfluteonly02>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: reachholdlocation>
[00:13] [LoadPex] <Debug: Scripts\bardsongsscript.pex: bardsongsinstrumental_bard>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003ec4.pex: palehouse>
[00:13] [LoadPex] <Debug: Scripts\bladesalchpotionscript.pex: mqbladesdragonresearch>
[00:13] [LoadPex] <Debug: Scripts\arth_scrp_questinitalizerscript.pex: alias_borvirmarker>
[00:13] [LoadPex] <Debug: Scripts\arth_scrp_questinitalizerscript.pex: alias_yisrascenemarker1>
[00:13] [LoadPex] <Debug: Scripts\arth_scrp_questinitalizerscript.pex: cr03>
[00:13] [LoadPex] <Debug: Scripts\arth_scrp_questinitalizerscript.pex: freeformwinterholdcollegeb>
[00:13] [LoadPex] <Debug: Scripts\arth_scrp_questinitalizerscript.pex: mgr01>
[00:13] [LoadPex] <Debug: Scripts\arth_scrp_questinitalizerscript.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_scrp_questinitalizerscript.pex: riftenratwayfactionenemy>
[00:13] [LoadPex] <Debug: Scripts\arth_scrp_questinitalizerscript.pex: alias_ilasteimarker>
[00:13] [LoadPex] <Debug: Scripts\arth_scrp_questinitalizerscript.pex: alias_yisrascenemarker2>
[00:13] [LoadPex] <Debug: Scripts\arth_scrp_questinitalizerscript.pex: crfborvirmarkersecondary>
[00:13] [LoadPex] <Debug: Scripts\arth_scrp_questinitalizerscript.pex: alias_rundimarker>
[00:13] [LoadPex] <Debug: Scripts\arth_scrp_questinitalizerscript.pex: arthcrfmissingappnotesmarker>
[00:13] [LoadPex] <Debug: Scripts\arth_scrp_questinitalizerscript.pex: playeralias>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01018dc8.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01015d10.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c749.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\bpwmatchcardscript.pex: diamonds>
[00:13] [LoadPex] <Debug: Scripts\bpwmatchcardscript.pex: diamondsb>
[00:13] [LoadPex] <Debug: Scripts\bpwmatchcardscript.pex: hearts>
[00:13] [LoadPex] <Debug: Scripts\bpwmatchcardscript.pex: spades>
[00:13] [LoadPex] <Debug: Scripts\bpwmatchcardscript.pex: sheoa>
[00:13] [LoadPex] <Debug: Scripts\bpwmatchcardscript.pex: portdoor>
[00:13] [LoadPex] <Debug: Scripts\bpwmatchcardscript.pex: heartsb>
[00:13] [LoadPex] <Debug: Scripts\bpwmatchcardscript.pex: sheo>
[00:13] [LoadPex] <Debug: Scripts\bpwmatchcardscript.pex: diamondsa>
[00:13] [LoadPex] <Debug: Scripts\bpwmatchcardscript.pex: sheob>
[00:13] [LoadPex] <Debug: Scripts\bpwmatchcardscript.pex: skeevdoor>
[00:13] [LoadPex] <Debug: Scripts\bpwmatchcardscript.pex: spadesb>
[00:13] [LoadPex] <Debug: Scripts\bpwmatchcardscript.pex: clubs>
[00:13] [LoadPex] <Debug: Scripts\bpwmatchcardscript.pex: clubsb>
[00:13] [LoadPex] <Debug: Scripts\bpwmatchcardscript.pex: clubsa>
[00:13] [LoadPex] <Debug: Scripts\bpwmatchcardscript.pex: heartsa>
[00:13] [LoadPex] <Debug: Scripts\bpwmatchcardscript.pex: spadesa>
[00:13] [LoadPex] <Debug: Scripts\bpwmatchcardscript.pex: controllerscript>
[00:13] [LoadPex] <Debug: Scripts\byohhousehorkerscript.pex: weplayerfriend>
[00:13] [LoadPex] <Debug: Scripts\barreddoor.pex: busy>
[00:13] [LoadPex] <Debug: Scripts\barreddoor.pex: barredsfx>
[00:13] [LoadPex] <Debug: Scripts\barreddoor.pex: barred>
[00:13] [LoadPex] <Debug: Scripts\barreddoor.pex: unlockmemsg>
[00:13] [LoadPex] <Debug: Scripts\barreddoor.pex: barredmsg>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02052073.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02052073.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01002da0.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01002da0.pex: favorjobsbeggarsability>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01002da0.pex: favorjobsbeggarmessage>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01002da0.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003df2.pex: byohrelationshipadoptablefaction>
[00:13] [LoadPex] <Debug: Scripts\byohdivertprefabsscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\byohdivertprefabsscript.pex: wracktrigger>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003ec5.pex: palehouse>
[00:13] [LoadPex] <Debug: Scripts\astridendscript.pex: db10>
[00:13] [LoadPex] <Debug: Scripts\astridendscript.pex: astridendalias>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohhousehjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohadoption_haschildbedroom_byohpale>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohadoption_childbedroommarker_markarth>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohadoption_childbedroommarker_riften>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: litemmiscvendormiscitems75>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: clotheschild04female>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: courierquest>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohrelationshipadoptionlitemchildrensclothes01>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: solitudelocation>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohadoption_haschildbedroom_byohfalkreath>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: litemclothesall>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohrelationshipadoptionlitemchildrensclothes05>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohrelationshipadoptionlitemchildrensclothes04>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohadoption_playerownsanyhouse>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: housepurchase>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohrelationshipadoptionlitemchildrensclothes03>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohadoption_childbedroommarker_solitude>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohrelationshipadoptionlitemchildrensclothes02>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohadoption_haschildbedroom_any>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: riftenlocation>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: clotheschild05male>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: db02>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: clotheschild05female>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: clotheschild04male>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: clotheschild03male>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohadoption_playerowns_byohfalkreath>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: markarthlocation>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohadoption_haschildbedroom_windhelm>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohrelationshipadoptablestewardcourier>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: clotheschild01female>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: clotheschild01male>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohadoption_playerowns_byohhjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01018dc9.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: clotheschild02female>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohadoptionstewardcourierevent>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohrelationshipadoptableurchins>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohadoption_haschildbedroom_riften>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohadoption_haschildbedroom_multiple>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: wikill05>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohrelationshipadoptionfaction>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: constancemichelref>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohadoption_playerowns_byohpale>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohchildrensdoll>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohadoptionconstanceletter>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohwoodensword>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohadoption_haschildbedroom_byohhjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: relationshipmarriagefin>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003da1.pex: aventus>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohrelationshipadoptableorphanage>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003da1.pex: francois>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohhousefalkreath>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003da1.pex: hroar>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003da1.pex: samuel>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: clotheschild02male>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003da1.pex: relationshipadoptableorphanage>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohrelationshipadoptablefaction>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003da1.pex: runa>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohadoption_childbedroommarker_whiterun>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohadoption_haschildbedroom_solitude>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: wicourier>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohadoption_childbedroommarker_windhelm>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohadoption_haschildbedroom_whiterun>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohadoption_haschildbedroom_markarth>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: byohhousepale>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: clotheschild03female>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: windhelmlocation>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptablescript.pex: whiterunlocation>
[00:13] [LoadPex] <Debug: Scripts\byoh_pf_byohadoptionor_orders_01003f37.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01002da2.pex: favorjobsbeggarsability>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01002da2.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01002da2.pex: favorjobsbeggarmessage>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01002da2.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\byohfishhatcherycontainerscript.pex: byohfishhatcherysuccessmessage>
[00:13] [LoadPex] <Debug: Scripts\byohfishhatcherycontainerscript.pex: byohfishhatcheryonlyoneitemmessage>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003ec6.pex: palehouse>
[00:13] [LoadPex] <Debug: Scripts\byohhousehorsescript.pex: playershorse>
[00:13] [LoadPex] <Debug: Scripts\byohhousehorsescript.pex: byohhousequest>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01007a86.pex: chickenmarker>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_050d0973.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_050d0973.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__000ccd5a.pex: jobmerchantfaction>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__000ccd5a.pex: storequest>
[00:13] [LoadPex] <Debug: Scripts\barterfixscript01.pex: debugmode>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e51.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\barterfixscript01.pex: dialoguealias>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e51.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\barterfixscript01.pex: moneybase>
[00:13] [LoadPex] <Debug: Scripts\barterfixscript01.pex: globalcount02>
[00:13] [LoadPex] <Debug: Scripts\barterfixscript01.pex: globalcount01>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01002da3.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c72b.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c72b.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\atrfrgsigilstonescript.pex: sigilstone>
[00:13] [LoadPex] <Debug: Scripts\atrfrgsigilstonescript.pex: defaultlacktheitemmsg>
[00:13] [LoadPex] <Debug: Scripts\byoh_pf_byohadoptionor_orders_01003f38.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\atrfrgsigilstonescript.pex: sigilstoneref>
[00:13] [LoadPex] <Debug: Scripts\atrfrgsigilstonescript.pex: forge>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003ec7.pex: palehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e8a.pex: aventus>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e8a.pex: francois>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e8a.pex: hroar>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e8a.pex: samuel>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e8a.pex: relationshipadoptableorphanage>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e8a.pex: runa>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableurchinscript.pex: byohrelationshipadoptablefaction>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableurchinscript.pex: blaise>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableurchinscript.pex: alesan>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableurchinscript.pex: sofie>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptableurchinscript.pex: lucia>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e52.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e52.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\bladesblessingeffectscript.pex: bladesblessingtimer>
[00:13] [LoadPex] <Debug: Scripts\bladesblessingeffectscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\byohhiddenobjectscript.pex: itemtoaddpotion>
[00:13] [LoadPex] <Debug: Scripts\bladesblessingeffectscript.pex: ftimer>
[00:13] [LoadPex] <Debug: Scripts\byoh_pf_byohadoptionstd_child_01004005.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\byohhiddenobjectscript.pex: itemcount>
[00:13] [LoadPex] <Debug: Scripts\bladesblessingeffectscript.pex: bladesblessingability>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_crfapothecaryinvest_0302fa28.pex: crfperkinvestorheljarchenapothecary>
[00:13] [LoadPex] <Debug: Scripts\byohhiddenobjectscript.pex: mybase>
[00:13] [LoadPex] <Debug: Scripts\byohhiddenobjectscript.pex: itemtoaddingredient>
[00:13] [LoadPex] <Debug: Scripts\byohhouseinteriorswaptrigger.pex: movecontainer>
[00:13] [LoadPex] <Debug: Scripts\byohhouseinteriorswaptrigger.pex: movemarker>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c74b.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c74b.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003ec8.pex: palehouse>
[00:13] [LoadPex] <Debug: Scripts\bqscript.pex: bqactivequest>
[00:13] [LoadPex] <Debug: Scripts\bqscript.pex: rewardamount>
[00:13] [LoadPex] <Debug: Scripts\bqscript.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\bqscript.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\bqscript.pex: hold>
[00:13] [LoadPex] <Debug: Scripts\barterfixscript02.pex: dialoguealias>
[00:13] [LoadPex] <Debug: Scripts\barterfixscript02.pex: debugmode>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02052075.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02052075.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionchest.pex: byohrelationshipadoptionscheduler>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e53.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e53.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_pf_byohadoptionstd_child_010042a4.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\atronachforgescript.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\atronachforgescript.pex: recipelist>
[00:13] [LoadPex] <Debug: Scripts\atronachforgescript.pex: sigilstoneinstalled>
[00:13] [LoadPex] <Debug: Scripts\atronachforgescript.pex: dropbox>
[00:13] [LoadPex] <Debug: Scripts\atronachforgescript.pex: sigilresultlist>
[00:13] [LoadPex] <Debug: Scripts\atronachforgescript.pex: lastsummonedobject>
[00:13] [LoadPex] <Debug: Scripts\atronachforgescript.pex: createpoint>
[00:13] [LoadPex] <Debug: Scripts\atronachforgescript.pex: sigilrecipelist>
[00:13] [LoadPex] <Debug: Scripts\atronachforgescript.pex: resultlist>
[00:13] [LoadPex] <Debug: Scripts\atronachforgescript.pex: summonfxpoint>
[00:13] [LoadPex] <Debug: Scripts\byohhousemudcrabscript.pex: iminspawncount>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01015d53.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01015d53.pex: dismissedfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003ee6.pex: hjaalmarchhouse>
[00:13] [LoadPex] <Debug: Scripts\briarheartingredientscript.pex: dunreanimateself>
[00:13] [LoadPex] <Debug: Scripts\briarheartingredientscript.pex: armorbriarheartempty>
[00:13] [LoadPex] <Debug: Scripts\briarheartingredientscript.pex: armorbriarheart>
[00:13] [LoadPex] <Debug: Scripts\byohhousebanditattackpacifyonload.pex: disablestage>
[00:13] [LoadPex] <Debug: Scripts\byohhousebanditattackpacifyonload.pex: banditdungeonlocation>
[00:13] [LoadPex] <Debug: Scripts\byohhousebanditattackpacifyonload.pex: byohhousebanditpacifierkeyword>
[00:13] [LoadPex] <Debug: Scripts\byohhousebanditattackpacifyonload.pex: requiredstage>
[00:13] [LoadPex] <Debug: Scripts\batteringtrap.pex: initialdelay>
[00:13] [LoadPex] <Debug: Scripts\batteringtrap.pex: reseteventrecieved>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e54.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e54.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalfarmhouse_020118a2.pex: profits>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0524c542.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0524c542.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__000ccd5b.pex: jobmerchantfaction>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__000ccd5b.pex: storequest>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionchildscript.pex: currentchildschest>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionchildscript.pex: clotheschild05>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionchildscript.pex: childoutfit02>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionchildscript.pex: childoutfit03>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionchildscript.pex: byohadoptionclotheskeyword>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionchildscript.pex: childoutfit04>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionchildscript.pex: byohrelationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionchildscript.pex: clotheschild02male>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionchildscript.pex: clotheschild01>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionchildscript.pex: clotheschild03male>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionchildscript.pex: childoutfit05>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionchildscript.pex: clotheschild01female>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionchildscript.pex: clotheschild04>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionchildscript.pex: clotheschild04female>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionchildscript.pex: childoutfit01>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionchildscript.pex: clotheschild05male>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionchildscript.pex: clotheschild04male>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionchildscript.pex: clotheschild02female>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionchildscript.pex: clotheschild03>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionchildscript.pex: clotheschild05female>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionchildscript.pex: clotheschild03female>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionchildscript.pex: clotheschild02>
[00:13] [LoadPex] <Debug: Scripts\byohhouseplantenablerscript.pex: myplanters>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionchildscript.pex: clotheschild01male>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionchildscript.pex: byohadoptiontoykeyword>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c72d.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c72d.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003ee7.pex: hjaalmarchhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01015d54.pex: dismissedfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01015d54.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e55.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e55.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003da7.pex: oldmarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003da7.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003da7.pex: hdwhiterunbedroom>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003da7.pex: decoratemarker>
[00:13] [LoadPex] <Debug: Scripts\bwclightdamagescript.pex: maxdmg>
[00:13] [LoadPex] <Debug: Scripts\bwclightdamagescript.pex: effect>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptioncritteractorsc.pex: scale>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dfc.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dfc.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dfc.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dfc.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dfc.pex: hjaalmarchhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dfc.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01007b33.pex: favorjobsbeggarsability>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01007b33.pex: favorjobsbeggarmessage>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003ee8.pex: hjaalmarchhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01015d55.pex: dismissedfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01015d55.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e56.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e56.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c74d.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c74d.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_crfblacksmithinvest_0302fa29.pex: crfperkinvestorheljarchenblacksmith>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02021620.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02021620.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\bwcmuralscript.pex: mural>
[00:13] [LoadPex] <Debug: Scripts\bwcmuralscript.pex: glow>
[00:13] [LoadPex] <Debug: Scripts\bwcmuralscript.pex: glowtrig>
[00:13] [LoadPex] <Debug: Scripts\bwcmuralscript.pex: disabletrig>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: byohmateriallog>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: room11enablelist>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: exteriorenablelist>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: ihouseindex>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: bchildrenroom3>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: roomstartedflags>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: bboughtgarden>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: room01remodeldisablelist>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: byohhpcostcow>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: additionlayoutindexmax>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: housemapmarker>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: roomdisablelist>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: householdingchest>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: bboughthorse>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: disablelist>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: room6bridgeleftnavcut>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: showenablelist>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: room6bridgerightnavcut>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: room1workbenchindex>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: horsecost>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: room6bridgeright>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: ballowchildren>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: room1bworkbenchindex>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: ballowspouse>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: bhavesteward>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: room10enablelist>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: disablelist2>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: byohhpcostcarriage>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: enablelist2>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: room02enablelist>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: roomenablelist>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: room01benablelist>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: holdingchestroom1>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02052b3b.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: bownproperty>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02052b3b.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: room3rail>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: roomstartdisablelist>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: childchestroom2>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: broom1remodeled>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: enablelist>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: roomholdingchests>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: room03enablelist>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: bboughtbard>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: room06enablelist>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: room01aenablelist>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: room01remodelenablelist>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: childchestroom2replacement>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: interiorswaptriggers>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: siteenablemarker>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: room1maxindex>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: byohhpcostchicken>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: room6railright>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: numcowsmax>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: bhaveskeever>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: roomdoneflags>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: enablelist3>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: room04enablelist>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: numcows>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: byohhousebuildingroomworkbenches>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: numroomscompleted>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: byohhouselocation>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: housecraftingtrigger>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: byohhpcostgarden>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: stewardchest>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: istyleindex>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: room12enablelist>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: childbedrefsroom2>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: byohhpcostbard>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: room09enablelist>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: room07enablelist>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: numchickens>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: byohhousebuilding>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: additionlayoutindexmin>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: room6bridgeleft>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: room6railleft>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: bboughtcarriage>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: enablelist4>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: room05enablelist>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: byohhpcost>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: room08enablelist>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: room9rail>
[00:13] [LoadPex] <Debug: Scripts\byohhousescript.pex: houselocation>
[00:13] [LoadPex] <Debug: Scripts\bfbdragonflyoverscript.pex: dragon>
[00:13] [LoadPex] <Debug: Scripts\bfbdragonflyoverscript.pex: bfbquest>
[00:13] [LoadPex] <Debug: Scripts\bfbdragonflyoverscript.pex: initialposition>
[00:13] [LoadPex] <Debug: Scripts\bfbdragonflyoverscript.pex: dragonsenabled>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptioncritterscript.pex: byohrelationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dfd.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dfd.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dfd.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dfd.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dfd.pex: hjaalmarchhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dfd.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\c00jorrvaskrfightscenescript.pex: startphase>
[00:13] [LoadPex] <Debug: Scripts\c00jorrvaskrfightscenescript.pex: skjorstartpoint>
[00:13] [LoadPex] <Debug: Scripts\c00jorrvaskrfightscenescript.pex: ironsword>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01007b34.pex: favorjobsbeggarsability>
[00:13] [LoadPex] <Debug: Scripts\c00jorrvaskrfightscenescript.pex: tilmastartpoint>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01007b34.pex: favorjobsbeggarmessage>
[00:13] [LoadPex] <Debug: Scripts\atronachfrostactorscript.pex: frostspell>
[00:13] [LoadPex] <Debug: Scripts\c00jorrvaskrfightscenescript.pex: endvolley>
[00:13] [LoadPex] <Debug: Scripts\atronachfrostactorscript.pex: frostburst>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003ee9.pex: hjaalmarchhouse>
[00:13] [LoadPex] <Debug: Scripts\c00jorrvaskrfightscenescript.pex: njadastartpoint>
[00:13] [LoadPex] <Debug: Scripts\atronachfrostactorscript.pex: atronachfrostfxs>
[00:13] [LoadPex] <Debug: Scripts\c00jorrvaskrfightscenescript.pex: torvarstartpoint>
[00:13] [LoadPex] <Debug: Scripts\c00jorrvaskrfightscenescript.pex: njada>
[00:13] [LoadPex] <Debug: Scripts\c00jorrvaskrfightscenescript.pex: athisstartpoint>
[00:13] [LoadPex] <Debug: Scripts\c00jorrvaskrfightscenescript.pex: playerendedfight>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e8f.pex: child>
[00:13] [LoadPex] <Debug: Scripts\c00jorrvaskrfightscenescript.pex: unarmed>
[00:13] [LoadPex] <Debug: Scripts\c00jorrvaskrfightscenescript.pex: centerpoint>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e8f.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\c00jorrvaskrfightscenescript.pex: countingdown>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01015d56.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\c00jorrvaskrfightscenescript.pex: fightongoing>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01015d56.pex: dismissedfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\c00jorrvaskrfightscenescript.pex: torvar>
[00:13] [LoadPex] <Debug: Scripts\c00jorrvaskrfightscenescript.pex: crowdscenesetup>
[00:13] [LoadPex] <Debug: Scripts\c00jorrvaskrfightscenescript.pex: tilma>
[00:13] [LoadPex] <Debug: Scripts\c00jorrvaskrfightscenescript.pex: athis>
[00:13] [LoadPex] <Debug: Scripts\c00jorrvaskrfightscenescript.pex: brill>
[00:13] [LoadPex] <Debug: Scripts\c00jorrvaskrfightscenescript.pex: vignar>
[00:13] [LoadPex] <Debug: Scripts\c00jorrvaskrfightscenescript.pex: brillstartpoint>
[00:13] [LoadPex] <Debug: Scripts\c00jorrvaskrfightscenescript.pex: vignarstartpoint>
[00:13] [LoadPex] <Debug: Scripts\c00jorrvaskrfightscenescript.pex: clockwise>
[00:13] [LoadPex] <Debug: Scripts\c00jorrvaskrfightscenescript.pex: govruling>
[00:13] [LoadPex] <Debug: Scripts\c00jorrvaskrfightscenescript.pex: fightprepped>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e57.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\c00jorrvaskrfightscenescript.pex: skjor>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e57.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003daa.pex: favorjobsbeggarmessage>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003daa.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003daa.pex: favorjobsbeggarsability>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003daa.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\bladessparringscript.pex: opponent>
[00:13] [LoadPex] <Debug: Scripts\byohhousebardscript.pex: iplayonloadendhour>
[00:13] [LoadPex] <Debug: Scripts\byohhousebardscript.pex: sinstrument>
[00:13] [LoadPex] <Debug: Scripts\byohhousebardscript.pex: housequest>
[00:13] [LoadPex] <Debug: Scripts\byohhousebardscript.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\byohhousebardscript.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\byohhousebardscript.pex: iplayonloadstarthour>
[00:13] [LoadPex] <Debug: Scripts\byohhousebardscript.pex: iplayonloadpercent>
[00:13] [LoadPex] <Debug: Scripts\byohhouseskeevertamescript.pex: myhouse>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalfarmhouse_02012369.pex: profits>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__000ccd5c.pex: jobmerchantfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0531beaf.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__000ccd5c.pex: storequest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0531beaf.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dfe.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dfe.pex: hjaalmarchhouse>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionhousepurchase.pex: riftenplayerhousedecorateenchanting>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dfe.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionhousepurchase.pex: windhelmplayerhousedecoratechildroom>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dfe.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionhousepurchase.pex: hdwindhelmchildroom>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dfe.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionhousepurchase.pex: solitudeplayerhousedecoratelivingroomsupplemental>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dfe.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionhousepurchase.pex: markarthplayerhousedecoratealchemydisable>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionhousepurchase.pex: solitudeplayerhousedecoratelivingroom>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionhousepurchase.pex: relationshipadoptable>
[00:13] [LoadPex] <Debug: Scripts\bwcnightingaleghostscript.pex: shaderduration>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionhousepurchase.pex: hdwhiterunchildroom>
[00:13] [LoadPex] <Debug: Scripts\bwcnightingaleghostscript.pex: ghostcorpse>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionhousepurchase.pex: markarthplayerhousedecoratealchemy>
[00:13] [LoadPex] <Debug: Scripts\bwcnightingaleghostscript.pex: ghostalpha>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionhousepurchase.pex: solitudeplayerhousedecoratelivingroomsupplementaldisable>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01007b35.pex: favorjobsbeggarsability>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionhousepurchase.pex: whiterunplayerhousealchemylaboratorystart>
[00:13] [LoadPex] <Debug: Scripts\bwcnightingaleghostscript.pex: pghostdeathfxshader>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01007b35.pex: favorjobsbeggarmessage>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionhousepurchase.pex: hdmarkarthchildroom>
[00:13] [LoadPex] <Debug: Scripts\bwcnightingaleghostscript.pex: fdelayend>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionhousepurchase.pex: markarthplayerhousedecoratechildroom>
[00:13] [LoadPex] <Debug: Scripts\bwcnightingaleghostscript.pex: ghosteffect>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionhousepurchase.pex: hdsolitudechildroom>
[00:13] [LoadPex] <Debug: Scripts\bwcnightingaleghostscript.pex: bsetalphazero>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionhousepurchase.pex: riftenplayerhousedecorateenchantingdisable>
[00:13] [LoadPex] <Debug: Scripts\bwcnightingaleghostscript.pex: pdefaultashpileghost>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionhousepurchase.pex: windhelmplayerhousedecoratechildroomspecialdisable>
[00:13] [LoadPex] <Debug: Scripts\bwcnightingaleghostscript.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionhousepurchase.pex: solitudeplayerhousedecoratechilddisable>
[00:13] [LoadPex] <Debug: Scripts\bwcnightingaleghostscript.pex: pdisintegrationmainimmunitylist>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003eea.pex: hjaalmarchhouse>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c72f.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionhousepurchase.pex: whiterunplayerhousealchemylaboratory>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c72f.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e90.pex: child>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionhousepurchase.pex: solitudeplayerhousedecoratechildroom>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e90.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionhousepurchase.pex: riftenplayerhousedecoratechildroom>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionhousepurchase.pex: markarthplayerhousedecoratechildroomspecialdisable>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01015d57.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionhousepurchase.pex: hdriftenchildroom>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01015d57.pex: dismissedfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionhousepurchase.pex: whiterunplayerhousechildbedroom>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e58.pex: byohrelationshipadoptablefaction>
[00:13] [LoadPex] <Debug: Scripts\bfbpuzzle01control.pex: refactonsuccess01>
[00:13] [LoadPex] <Debug: Scripts\bfbpuzzle01control.pex: animaction>
[00:13] [LoadPex] <Debug: Scripts\bfbpuzzle01control.pex: refactonfailure04>
[00:13] [LoadPex] <Debug: Scripts\bfbpuzzle01control.pex: dooropened>
[00:13] [LoadPex] <Debug: Scripts\bfbpuzzle01control.pex: refactonfailure02>
[00:13] [LoadPex] <Debug: Scripts\bfbpuzzle01control.pex: pillarcount>
[00:13] [LoadPex] <Debug: Scripts\bfbpuzzle01control.pex: puzzledooractivator>
[00:13] [LoadPex] <Debug: Scripts\bfbpuzzle01control.pex: numpillarssolved>
[00:13] [LoadPex] <Debug: Scripts\bfbpuzzle01control.pex: refactonfailure03>
[00:13] [LoadPex] <Debug: Scripts\bfbpuzzle01control.pex: refactonfailure01>
[00:13] [LoadPex] <Debug: Scripts\bfbpuzzle01control.pex: puzzlesolved>
[00:13] [LoadPex] <Debug: Scripts\c00jorrvasrkstopfighttriggerscript.pex: c00jorrvaskrfight>
[00:13] [LoadPex] <Debug: Scripts\atronachfrostscript.pex: atronachfrostfxs>
[00:13] [LoadPex] <Debug: Scripts\atronachfrostscript.pex: atronachunsummondeathfxs>
[00:13] [LoadPex] <Debug: Scripts\atronachfrostscript.pex: deathexplosion>
[00:13] [LoadPex] <Debug: Scripts\bladetrap.pex: initialdelay>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01007b64.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01007b64.pex: child>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dff.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dff.pex: hjaalmarchhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dff.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dff.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dff.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dff.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003efc.pex: falkreathhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e91.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e91.pex: child>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01015d58.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01015d58.pex: dismissedfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionpetdoortrigger.pex: currentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionpetdoortrigger.pex: byohadoptionhousepetkeyword>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionpetdoortrigger.pex: sandboxhome>
[00:13] [LoadPex] <Debug: Scripts\byohrelationshipadoptionpetdoortrigger.pex: currenthomelocation>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e59.pex: relationshipadoptablefaction>
[00:13] [LoadPex] <Debug: Scripts\byohhousestewardscript.pex: houseindex>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_crfblacksmithinvest_030315ad.pex: crfperkinvestorstonehillsblacksmith>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c74f.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c74f.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\c00kodlakvilkasscenestarter.pex: companionsintro>
[00:13] [LoadPex] <Debug: Scripts\c00kodlakvilkasscenestarter.pex: scenetostart>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: fadetoblack>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: torvar>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: bleedoutidle>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: currenthowlword3>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: holdblack>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: farkas>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: aelaoutfit>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: currenthowlword1>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: ria>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: rampagestartmarker>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: werewolfcuredisease>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: currenthowlword2>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: vampirekeyword>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: postrampagescene>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: nordrace>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: njada>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: fadefromblack>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: werewolfrace>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: immunity>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: werewolfchange>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: currenthowl>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: feedbloodvfx>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: playervampirequest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0206a9b6.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: playerwerewolffaction>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0206a9b6.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: combatmusic>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: specialfeeding>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: beastform>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: playerwerewolfcurequest>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: rampageminutesgametime>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: feedboost>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: kodlak>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: athis>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: aelalycanstash>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01007b65.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: crimefactions>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01007b65.pex: child>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: vilkas>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: fadeseconds>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: aela>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003002.pex: lumber>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: werewolffaction>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003002.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: lycanstash>
[00:13] [LoadPex] <Debug: Scripts\c03rampagequest.pex: diseasesanguinarevampiris>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: currentdestination>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e00.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: darkwatercrossing>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e00.pex: hjaalmarchhouse>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: dialoguecarriagechattertopic>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e00.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\auaconfigquestscript.pex: auafollower>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e00.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003efd.pex: falkreathhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e00.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\auaconfigquestscript.pex: aua>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e00.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: idlecartplayerexit>
[00:13] [LoadPex] <Debug: Scripts\auaconfigquestscript.pex: auaequipsetsenable>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: rorikstead>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: cartrider1>
[00:13] [LoadPex] <Debug: Scripts\c00locationmonitorscript.pex: parentquest>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: byohcarriagedriverfaction>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: fadetoblackbackimod>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: cartrider2>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: fadetoblackholdimod>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: idlecartplayeridle>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: solitude>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: markarthdriver>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: kynesgrove>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: cartriderplayer>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e92.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: winterhold>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: fadetoblackimod>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e92.pex: child>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: playerrider>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__0101612c.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: testcartquickexit>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: idlecartdriveridle>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: idlecartpassenger3exit>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: whiterun>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: riverwood>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e5a.pex: relationshipadoptablefaction>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: idlecartexitinstant>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: offsetstop>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: exitcartend>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: currentdriver>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: idlecartdriverexit>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: whiterundriver>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: idlecartpassenger1exit>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: carriageallowcwdisable>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: windhelm>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: dragonbridge>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: linkcarriageseat>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: morthal>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: exitcartbegin>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: carriagecostsmall>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: bwaitforplayertosit>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: markarth>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: riftendriver>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: stonehills>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: idlecartpassenger3idle>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: windhelmdriver>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: granitehill>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: solitudedriver>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: oldhroldan>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: weenabled>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: cartrider3>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: dawnstar>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: follower>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: idlecartpassenger2exit>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: shorsstone>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: heljarchen>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: idlecartpassenger2idle>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: arrivaltopic>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: sittinganglelimit>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: carriagecost>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: riften>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: karthwasten>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: idlecartpassenger1idle>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: falkreath>
[00:13] [LoadPex] <Debug: Scripts\carriagesystemscript.pex: ivarstead>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_playerhitscript.pex: fishingsystem>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: alias_bandit1>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: alias_housefrontdoormarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: alias_banditdungeon>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: dunprisonerfaction>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: alias_banditdungeonmarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: alias_bandit2>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: alias_spouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: byohhousefalkreath>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: alias_houselocation>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: alias_banditboss>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: alias_banditdungeoncaptivefurniture>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: byohhouse1location>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: byohhousebanditpacifier>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\byohhousetrophybasescript.pex: byohhousebuildingtrophymasterlist>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: byohhba2ransom>
[00:13] [LoadPex] <Debug: Scripts\byohhousetrophybasescript.pex: byohhousebuilding>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: alias_locationcenter>
[00:13] [LoadPex] <Debug: Scripts\byohhousetrophybasescript.pex: byohbuildingtrophylink>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: alias_stewardhjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: alias_houseinteriorlocation>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: alias_ransomnote>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: byohhousestewardnoforcegreet>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: alias_banditdungeoncaptivemarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: alias_banditbossnew>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: alias_housecarl>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: byohhousebanditattackfriendfaction>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: alias_banditdungeonmapmarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: byohlastattack>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: alias_housesteward>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: alias_stewardpale>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: alias_bandit3>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: alias_stewardfalkreath>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: alias_interiorcentermarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_010008a8.pex: alias_houseedgemarker>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_000bcc9b.pex: mq102>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_000bcc9b.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__000ccd5d.pex: jobmerchantfaction>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__000ccd5d.pex: storequest>
[00:13] [LoadPex] <Debug: Scripts\blindclifftrap.pex: mylink>
[00:13] [LoadPex] <Debug: Scripts\blindclifftrap.pex: myweapon>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c731.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_playertrackedcatches.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_playertrackedcatches.pex: trackeditemobjective>
[00:13] [LoadPex] <Debug: Scripts\c03rampagestopscript.pex: c03rampage>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_playertrackedcatches.pex: alltrackeditemscaughtstage>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_playertrackedcatches.pex: alltrackeditemscaughtglobal>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_playertrackedcatches.pex: trackeditemcaughtstages>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_playertrackedcatches.pex: trackeditemscaughttotalglobal>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_playertrackedcatches.pex: trackeditemaliases>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_05320fb2.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_playertrackedcatches.pex: trackeditemscaughtcountglobal>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_05320fb2.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000e5b.pex: radiantquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000e5b.pex: idlegive>
[00:13] [LoadPex] <Debug: Scripts\auafolloweraliasscript.pex: aua>
[00:13] [LoadPex] <Debug: Scripts\auafolloweraliasscript.pex: vendoritemarrow>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_wikillscript.pex: thug3>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_wikillscript.pex: deletewhenablestage>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_wikillscript.pex: thug2>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_wikillscript.pex: thug1>
[00:13] [LoadPex] <Debug: Scripts\c00movekodlakandvilkasscript.pex: targetarea>
[00:13] [LoadPex] <Debug: Scripts\c00movekodlakandvilkasscript.pex: fightquest>
[00:13] [LoadPex] <Debug: Scripts\c00movekodlakandvilkasscript.pex: vilkasspot>
[00:13] [LoadPex] <Debug: Scripts\c00movekodlakandvilkasscript.pex: c00>
[00:13] [LoadPex] <Debug: Scripts\c00movekodlakandvilkasscript.pex: vilkas>
[00:13] [LoadPex] <Debug: Scripts\c00movekodlakandvilkasscript.pex: kodlakspot>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f04.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\c00movekodlakandvilkasscript.pex: kodlak>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f04.pex: palehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f04.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f04.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e01.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f04.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e01.pex: hjaalmarchhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f04.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e01.pex: hjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e01.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\carryactormanualscript.pex: startcarryingevent>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e01.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e01.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e01.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__0101612d.pex: byohhousefalkreath>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01007b38.pex: child>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01007b38.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e5b.pex: relationshipadoptablefaction>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_potspellhandler.pex: crabmq4>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_potspellhandler.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_potspellhandler.pex: nopotobjective>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_potspellhandler.pex: ccbgssse001_mudcrabraceflamingpot>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_potspellhandler.pex: ccbgssse001_crabflamingpotitemspell>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000e5c.pex: radiantquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000e5c.pex: idlegive>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_01005207.pex: alias_banditdungeon>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_01005207.pex: alias_bandit1>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_01005207.pex: alias_interiorcentermarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_01005207.pex: alias_stewardfalkreath>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_01005207.pex: alias_stewardhjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_01005207.pex: byohlastattack>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_01005207.pex: alias_banditboss>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_01005207.pex: byohhouse1location>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_01005207.pex: alias_banditdungeonmarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_01005207.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_01005207.pex: alias_housesteward>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_01005207.pex: byohhousestewardnoforcegreet>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_01005207.pex: alias_bandit2>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_01005207.pex: alias_houselocation>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_01005207.pex: alias_houseedgemarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_01005207.pex: byohhousefalkreath>
[00:13] [LoadPex] <Debug: Scripts\c03sacredfontscript.pex: aela>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_01005207.pex: alias_locationcenter>
[00:13] [LoadPex] <Debug: Scripts\c03sacredfontscript.pex: blockvamp>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_01005207.pex: alias_houseinteriorlocation>
[00:13] [LoadPex] <Debug: Scripts\c03sacredfontscript.pex: rampagequest>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditattack_01005207.pex: alias_stewardpale>
[00:13] [LoadPex] <Debug: Scripts\c03sacredfontscript.pex: inductionmessage>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_wikillthugscript.pex: killscript>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f05.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f05.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f05.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f05.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f05.pex: palehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f05.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e02.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e02.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e02.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e02.pex: hjaalmarchhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__0101612e.pex: byohhousefalkreath>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e02.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e02.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e5c.pex: relationshipadoptablefaction>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c751.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c751.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01007b39.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01007b39.pex: child>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_crffrblacksmith_061c21c6.pex: crfperkinvestorfrostriverblacksmith>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000e5e.pex: radiantquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000e5e.pex: idlegive>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02030894.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02030894.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\chdaggerreactiontriggerscript.pex: dagger>
[00:13] [LoadPex] <Debug: Scripts\chdaggerreactiontriggerscript.pex: msg>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lal_guardrumors_000ea261.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lal_guardrumors_000ea261.pex: mq102>
[00:13] [LoadPex] <Debug: Scripts\carryactorscript.pex: carryitempotioncount>
[00:13] [LoadPex] <Debug: Scripts\carryactorscript.pex: carryitemingredientcount>
[00:13] [LoadPex] <Debug: Scripts\carryactorscript.pex: stopcarryingevent>
[00:13] [LoadPex] <Debug: Scripts\carryactorscript.pex: carryitemmisccount>
[00:13] [LoadPex] <Debug: Scripts\carryactorscript.pex: carryitempotion>
[00:13] [LoadPex] <Debug: Scripts\carryactorscript.pex: carryitemingredient>
[00:13] [LoadPex] <Debug: Scripts\carryactorscript.pex: carryitemmisc>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02072c78.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditpacifi_010008c3.pex: alias_bandit07>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02072c78.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditpacifi_010008c3.pex: alias_bandit06>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditpacifi_010008c3.pex: alias_bandit09>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditpacifi_010008c3.pex: alias_bandit03>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditpacifi_010008c3.pex: originalaggression>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditpacifi_010008c3.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditpacifi_010008c3.pex: alias_bandit10>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditpacifi_010008c3.pex: banditaliases>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditpacifi_010008c3.pex: alias_banditlocation>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditpacifi_010008c3.pex: alias_bandit08>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditpacifi_010008c3.pex: alias_bandit05>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditpacifi_010008c3.pex: alias_bandit02>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditpacifi_010008c3.pex: alias_bandit01>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebanditpacifi_010008c3.pex: alias_bandit04>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000e6d.pex: goldfish>
[00:13] [LoadPex] <Debug: Scripts\chmeluscombatscript.pex: spellthunder01>
[00:13] [LoadPex] <Debug: Scripts\chmeluscombatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\chmeluscombatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\chmeluscombatscript.pex: spellthunder02>
[00:13] [LoadPex] <Debug: Scripts\chmeluscombatscript.pex: spellthunder03>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__000ccd5e.pex: storequest>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__000ccd5e.pex: jobmerchantfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c70f.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\c04backdoorscript.pex: vilkas>
[00:13] [LoadPex] <Debug: Scripts\c04backdoorscript.pex: vilkasfg2>
[00:13] [LoadPex] <Debug: Scripts\c04backdoorscript.pex: vilkasspot>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f06.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f06.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f06.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f06.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f06.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f06.pex: palehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__0101612f.pex: byohhousefalkreath>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e04.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e5d.pex: relationshipadoptablefaction>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantfisheventlistener.pex: fishingspot>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantfisheventlistener.pex: ccbgssse001_catchtypesmallfish>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantfisheventlistener.pex: ccbgssse001_catchtypeobject>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantfisheventlistener.pex: ccbgssse001_catchtypelargefish>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantfisheventlistener.pex: fishingsystem>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000e72.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c733.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c733.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: litemfoodinncommon>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: alias_miscvendorchest1>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: alias_house2logpileactivator>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: alias_house2steward>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: alias_house1lumbermill>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: byohhouse1faction>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: byohfoodmilk>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: byohhouse2faction>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: byohmaterialglass>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: litemfoodinncommon10>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: alias_house3lumbervendor>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: byohmaterialstraw>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: alias_house3lumbermill>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: litemmiscvendormiscitems75>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: byohmateriallog>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: litemfoodrawnomeat>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: alias_lumbermilllocation>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: byohlitemfoodfloursmall>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: alias_house1lumbervendor>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: alias_lumbermilloperator>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: byohfoodwinebottle03>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: jarlhjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: byohlumbervendorfaction>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: litembarrelfoodsamesmall>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: liteminnruraldrink>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: alias_miscvendorchest3>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: alias_house1steward>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: byohfoodwinebottle04>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: byohfoodbutter>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: alias_miscvendorchest2>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: alias_house3logpileactivator>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: byohfoodflour>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: alias_house2lumbermill>
[00:13] [LoadPex] <Debug: Scripts\chdarmasanscript.pex: cursedsound>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: wicourier>
[00:13] [LoadPex] <Debug: Scripts\chdarmasanscript.pex: speed>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: alias_house1logpileactivator>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: byohlitemfoodflour>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: litembarrelfoodsame70>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: alias_house2lumbervendor>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: jarlpale>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: byohliteminnruraldrinknewwines>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: jarlfalkreath>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: alias_lumbermillmarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: alias_house3steward>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousebuilding_0100305d.pex: byohhouse3faction>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0535dbbe.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0535dbbe.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgs_arbuttonscript.pex: activatesound>
[00:13] [LoadPex] <Debug: Scripts\ccbgs_arbuttonscript.pex: bplayeronly>
[00:13] [LoadPex] <Debug: Scripts\carryfurniturescript.pex: carryobject>
[00:13] [LoadPex] <Debug: Scripts\carryfurniturescript.pex: carryobjectcount>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f07.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f07.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f07.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f07.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f07.pex: palehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f07.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e5e.pex: relationshipadoptablefaction>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e05.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantfishquest.pex: ingredientstocollect>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantfishquest.pex: itemtocollect>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantfishquest.pex: potionstocollect>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantfishquest.pex: theplayer>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000e7b.pex: notealias>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000e7b.pex: mudcrabnote>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000e7b.pex: mq02quest>
[00:13] [LoadPex] <Debug: Scripts\c04glenmorilwitchheadscript.pex: head>
[00:13] [LoadPex] <Debug: Scripts\c04glenmorilwitchheadscript.pex: c04>
[00:13] [LoadPex] <Debug: Scripts\c04glenmorilwitchheadscript.pex: cr13>
[00:13] [LoadPex] <Debug: Scripts\c04glenmorilwitchheadscript.pex: c04glenmorilwitch>
[00:13] [LoadPex] <Debug: Scripts\ccbgs_arfloorsmasherscript.pex: ccbgs_trp_trparfloorsmasherdown01sd>
[00:13] [LoadPex] <Debug: Scripts\ccbgs_arfloorsmasherscript.pex: bplayeronly>
[00:13] [LoadPex] <Debug: Scripts\ccbgs_arfloorsmasherscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ccbgs_arfloorsmasherscript.pex: ccbgs_trp_trparfloorsmasherup01sd>
[00:13] [LoadPex] <Debug: Scripts\ccbgs_arfloorsmasherscript.pex: fdelayreturn>
[00:13] [LoadPex] <Debug: Scripts\ccbgs_arfloorsmasherscript.pex: fdelayreset>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantitemplayerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c753.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c753.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000e7e.pex: unplayablerod>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000e7e.pex: idlegive>
[00:13] [LoadPex] <Debug: Scripts\cartandhorsetether.pex: stopmotionflag>
[00:13] [LoadPex] <Debug: Scripts\cartandhorsetether.pex: thehorse>
[00:13] [LoadPex] <Debug: Scripts\cartandhorsetether.pex: testcarton>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_020308a3.pex: mq102friend>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_020308a3.pex: mq102>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_020308a3.pex: alvor>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f08.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_020308a3.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f08.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f08.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f08.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f08.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f08.pex: palehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousefalkreath_0100305e.pex: alias_intronote>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousefalkreath_0100305e.pex: alias_houseinteriormarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousefalkreath_0100305e.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousefalkreath_0100305e.pex: charter>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousefalkreath_0100305e.pex: byohhousejarlintroletter>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousefalkreath_0100305e.pex: byohhousejarlfriendletter>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousefalkreath_0100305e.pex: alias_charter>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousefalkreath_0100305e.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousefalkreath_0100305e.pex: alias_househorse>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousefalkreath_0100305e.pex: alias_housecarriagedriver>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousefalkreath_0100305e.pex: wicourier>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousefalkreath_0100305e.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousefalkreath_0100305e.pex: alias_houselocation>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousefalkreath_0100305e.pex: alias_carpentersworkbench>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousefalkreath_0100305e.pex: favor110questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousefalkreath_0100305e.pex: alias_holdcity>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousefalkreath_0100305e.pex: favor110>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousefalkreath_0100305e.pex: favor110questgiver>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousefalkreath_0100305e.pex: alias_couriernote>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousefalkreath_0100305e.pex: alias_draftingtable>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousefalkreath_0100305e.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_scrpdrahffattack_00095d2e.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\c00trainingareatriggerscript.pex: trainingquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_scrpdrahffattack_00095d2e.pex: riftenratwayfactionenemy>
[00:13] [LoadPex] <Debug: Scripts\c00trainingareatriggerscript.pex: vilkas>
[00:13] [LoadPex] <Debug: Scripts\c04jorrvaskrcommotionscript.pex: aela>
[00:13] [LoadPex] <Debug: Scripts\c04jorrvaskrcommotionscript.pex: athis>
[00:13] [LoadPex] <Debug: Scripts\c04jorrvaskrcommotionscript.pex: gawker4spot>
[00:13] [LoadPex] <Debug: Scripts\c04jorrvaskrcommotionscript.pex: vilkashelmet>
[00:13] [LoadPex] <Debug: Scripts\c04jorrvaskrcommotionscript.pex: fragmenttracking>
[00:13] [LoadPex] <Debug: Scripts\c04jorrvaskrcommotionscript.pex: vilkas>
[00:13] [LoadPex] <Debug: Scripts\c04jorrvaskrcommotionscript.pex: torvar>
[00:13] [LoadPex] <Debug: Scripts\c04jorrvaskrcommotionscript.pex: kodlakhammer>
[00:13] [LoadPex] <Debug: Scripts\c04jorrvaskrcommotionscript.pex: gawker3>
[00:13] [LoadPex] <Debug: Scripts\c04jorrvaskrcommotionscript.pex: gawker2spot>
[00:13] [LoadPex] <Debug: Scripts\ccbgs_arportcullisscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\c04jorrvaskrcommotionscript.pex: treespot>
[00:13] [LoadPex] <Debug: Scripts\ccbgs_arportcullisscript.pex: messagetoshow>
[00:13] [LoadPex] <Debug: Scripts\c04jorrvaskrcommotionscript.pex: gawker1>
[00:13] [LoadPex] <Debug: Scripts\ccbgs_arportcullisscript.pex: bdownbydefault>
[00:13] [LoadPex] <Debug: Scripts\c04jorrvaskrcommotionscript.pex: blockingscene>
[00:13] [LoadPex] <Debug: Scripts\ccbgs_arportcullisscript.pex: bdoonce>
[00:13] [LoadPex] <Debug: Scripts\c04jorrvaskrcommotionscript.pex: gawker2>
[00:13] [LoadPex] <Debug: Scripts\ccbgs_arportcullisscript.pex: soundopen>
[00:13] [LoadPex] <Debug: Scripts\ccbgs_arportcullisscript.pex: bcanactorsopen>
[00:13] [LoadPex] <Debug: Scripts\ccbgs_arportcullisscript.pex: soundclose>
[00:13] [LoadPex] <Debug: Scripts\c04jorrvaskrcommotionscript.pex: meleetreecompanion>
[00:13] [LoadPex] <Debug: Scripts\c04jorrvaskrcommotionscript.pex: rangedgatecompanion>
[00:13] [LoadPex] <Debug: Scripts\c04jorrvaskrcommotionscript.pex: gawker4>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000ea4.pex: idlegive>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantitemquest.pex: allcollectedobjective>
[00:13] [LoadPex] <Debug: Scripts\chmemquest09script.pex: molagrace>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantitemquest.pex: goldrewardamount03>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0207477e.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantitemquest.pex: bountyletteralias>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0207477e.pex: escapecelltrigger>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantitemquest.pex: goldrewardamount01>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0207477e.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000ea4.pex: ccbgssse001_itemsremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0207477e.pex: arthlalprisonbreakmarker>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantitemquest.pex: itemtotalglobal>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000ea4.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantitemquest.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000ea4.pex: anglerlarvae>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantitemquest.pex: currentobjective>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000ea4.pex: char>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantitemquest.pex: bountyletterobjectivebase>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000ea4.pex: questreward03large>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantitemquest.pex: goldrewardamount02>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000ea4.pex: grayling>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantitemquest.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000ea4.pex: cod>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantitemquest.pex: goldrewardamount05>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantitemquest.pex: goldrewardamount04>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantitemquest.pex: radiantquestrunning>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantitemquest.pex: minitemstocollect>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantitemquest.pex: bountyletters>
[00:13] [LoadPex] <Debug: Scripts\c04jorrvaskrcommotionscript.pex: gatespot>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantitemquest.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\c04jorrvaskrcommotionscript.pex: basementdoor>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantitemquest.pex: itemcountglobal>
[00:13] [LoadPex] <Debug: Scripts\c04jorrvaskrcommotionscript.pex: gawker1spot>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantitemquest.pex: maxitemstocollect>
[00:13] [LoadPex] <Debug: Scripts\c04jorrvaskrcommotionscript.pex: gawker3spot>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f09.pex: palehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f09.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f09.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f09.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f09.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f09.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c713.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__010192b9.pex: familypet>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__010192b9.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__000ccd5f.pex: jobmerchantfaction>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__000ccd5f.pex: storequest>
[00:13] [LoadPex] <Debug: Scripts\chdeatbringercombatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\chdeatbringercombatscript.pex: spellhorz>
[00:13] [LoadPex] <Debug: Scripts\cartdriverscript.pex: startinglocation>
[00:13] [LoadPex] <Debug: Scripts\chdeatbringercombatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\cartdriverscript.pex: myhorse>
[00:13] [LoadPex] <Debug: Scripts\chdeatbringercombatscript.pex: spellvert>
[00:13] [LoadPex] <Debug: Scripts\cartdriverscript.pex: idlecartplayerexit>
[00:13] [LoadPex] <Debug: Scripts\chdeatbringercombatscript.pex: spelllinear>
[00:13] [LoadPex] <Debug: Scripts\cartdriverscript.pex: currentlocation>
[00:13] [LoadPex] <Debug: Scripts\cartdriverscript.pex: mycart>
[00:13] [LoadPex] <Debug: Scripts\cartdriverscript.pex: chattertopic>
[00:13] [LoadPex] <Debug: Scripts\cartdriverscript.pex: idlecartdriveridle>
[00:13] [LoadPex] <Debug: Scripts\cartdriverscript.pex: testcarton>
[00:13] [LoadPex] <Debug: Scripts\cartdriverscript.pex: dialoguecarriagesystem>
[00:13] [LoadPex] <Debug: Scripts\cartdriverscript.pex: idlecartdriverexit>
[00:13] [LoadPex] <Debug: Scripts\cartdriverscript.pex: idlecartplayeridle>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000ea9.pex: ccbgssse001_itemsremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000ea9.pex: lyretail>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000ea9.pex: ccbgssse001_artifactargoniandagger>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000ea9.pex: angler>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000ea9.pex: scorpionfish>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000ea9.pex: angelfish>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000ea9.pex: idlegive>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c735.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c735.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantjunkquest.pex: allcollectedobjectivealt>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantjunkquest.pex: eventlistener>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantjunkquest.pex: theobjective>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantjunkquest.pex: aliastocheckforaltobjective>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantjunkquest.pex: allcollectedstagealt>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantjunkquest.pex: allcollectedstage>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0536cec0.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousegiantattack_01000c3e.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0536cec0.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousegiantattack_01000c3e.pex: byohhouse1location>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousegiantattack_01000c3e.pex: alias_housecow>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousegiantattack_01000c3e.pex: alias_locationcenter>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousegiantattack_01000c3e.pex: alias_stewardfalkreath>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousegiantattack_01000c3e.pex: byohlastattack>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e99.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousegiantattack_01000c3e.pex: byohhousestewardnoforcegreet>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e99.pex: child>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousegiantattack_01000c3e.pex: alias_housesteward>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousegiantattack_01000c3e.pex: alias_interiorcentermarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e64.pex: byohrelationshipadoptablefaction>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousegiantattack_01000c3e.pex: byohhousefalkreath>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousegiantattack_01000c3e.pex: alias_houselocation>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousegiantattack_01000c3e.pex: alias_houseinteriorlocation>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousegiantattack_01000c3e.pex: alias_giant>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousegiantattack_01000c3e.pex: alias_houseedgemarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousegiantattack_01000c3e.pex: alias_stewardpale>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousegiantattack_01000c3e.pex: alias_stewardhjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e06.pex: flowerbasketdrop>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e06.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\c04playersitscript.pex: kodlak>
[00:13] [LoadPex] <Debug: Scripts\c04playersitscript.pex: chair>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f0a.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f0a.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f0a.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f0a.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f0a.pex: palehouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003f0a.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000eac.pex: vampirefish>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000eac.pex: idlegive>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000eac.pex: tripodfish>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000eac.pex: glasscatfish>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000eac.pex: direfish>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000eac.pex: questreward04wow>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000eac.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000eac.pex: ccbgssse001_itemsremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_radiantquest3listener.pex: radiantjunk>
[00:13] [LoadPex] <Debug: Scripts\ccbgs_arspiketrapscript.pex: fhazardinterval>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousehjaalmarch_0100be09.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e9a.pex: child>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousehjaalmarch_0100be09.pex: alias_holdcity>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e9a.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousehjaalmarch_0100be09.pex: alias_intronote>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousehjaalmarch_0100be09.pex: alias_houseinteriormarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousehjaalmarch_0100be09.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousehjaalmarch_0100be09.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousehjaalmarch_0100be09.pex: charter>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousehjaalmarch_0100be09.pex: alias_housecarriagedriver>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousehjaalmarch_0100be09.pex: byohhousejarlfriendletter>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousehjaalmarch_0100be09.pex: alias_carpentersworkbench>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousehjaalmarch_0100be09.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousehjaalmarch_0100be09.pex: byohhousejarlintroletter>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousehjaalmarch_0100be09.pex: alias_charter>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousehjaalmarch_0100be09.pex: alias_draftingtable>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousehjaalmarch_0100be09.pex: wicourier>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousehjaalmarch_0100be09.pex: alias_househorse>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousehjaalmarch_0100be09.pex: alias_houselocation>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousehjaalmarch_0100be09.pex: alias_couriernote>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_020143bb.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_020143bb.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\chdeathexplosionscript.pex: deathexplosion>
[00:13] [LoadPex] <Debug: Scripts\bm02_tif__0203a0c2.pex: transslpell>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_020308a4.pex: mq102>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_020308a4.pex: mq102friend>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_020308a4.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_020308a4.pex: gerdur>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01000889.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_reellinescript.pex: fishingsystem>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dbb.pex: decoratemarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dbb.pex: goldamount>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dbb.pex: hdmarkarthalchemy>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dbb.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d87.pex: relationshipadoptableorphanage>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d87.pex: samuel>
[00:13] [LoadPex] <Debug: Scripts\c04questscript.pex: aela>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d87.pex: aventus>
[00:13] [LoadPex] <Debug: Scripts\c04questscript.pex: c03postquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d87.pex: francois>
[00:13] [LoadPex] <Debug: Scripts\c04questscript.pex: kodlakdeadmarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d87.pex: hroar>
[00:13] [LoadPex] <Debug: Scripts\c04questscript.pex: playersittingdown>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d87.pex: runa>
[00:13] [LoadPex] <Debug: Scripts\c04questscript.pex: jorrvaskrbadthingsquest>
[00:13] [LoadPex] <Debug: Scripts\c04questscript.pex: witcheskilled>
[00:13] [LoadPex] <Debug: Scripts\c04questscript.pex: da05witch>
[00:13] [LoadPex] <Debug: Scripts\c04questscript.pex: hagmarker>
[00:13] [LoadPex] <Debug: Scripts\c04questscript.pex: kodlak>
[00:13] [LoadPex] <Debug: Scripts\c04questscript.pex: vilkas>
[00:13] [LoadPex] <Debug: Scripts\c04questscript.pex: totalwitches>
[00:13] [LoadPex] <Debug: Scripts\c04questscript.pex: kodlakhastask>
[00:13] [LoadPex] <Debug: Scripts\c04questscript.pex: kodlaktoldaboutwitches>
[00:13] [LoadPex] <Debug: Scripts\c04questscript.pex: vilkaswaitspot>
[00:13] [LoadPex] <Debug: Scripts\c04questscript.pex: farkas>
[00:13] [LoadPex] <Debug: Scripts\c04questscript.pex: vilkasshouldforcegreet>
[00:13] [LoadPex] <Debug: Scripts\c04questscript.pex: witchmarker>
[00:13] [LoadPex] <Debug: Scripts\c04questscript.pex: deadkodlak>
[00:13] [LoadPex] <Debug: Scripts\c04questscript.pex: essentialkodlak>
[00:13] [LoadPex] <Debug: Scripts\c00vilkasentertrainingareatriggerscrip.pex: vilkas>
[00:13] [LoadPex] <Debug: Scripts\c00vilkasentertrainingareatriggerscrip.pex: c00>
[00:13] [LoadPex] <Debug: Scripts\ccbgs_arswitchscript.pex: activatesound>
[00:13] [LoadPex] <Debug: Scripts\ccbgs_arswitchscript.pex: bplayeronly>
[00:13] [LoadPex] <Debug: Scripts\ccbgs_arswitchscript.pex: bisindownstate>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_scrpdrahffattack_00095d30.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_scrpdrahffattack_00095d30.pex: riftenratwayfactionenemy>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000eb4.pex: idlegive>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_sandboxfollowerscript.pex: sandboxmarker>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02075d10.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02075d10.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousepale_01010bee.pex: byohhousejarlfriendletter>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousepale_01010bee.pex: alias_houseinteriormarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousepale_01010bee.pex: alias_houselocation>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousepale_01010bee.pex: byohhousejarlintroletter>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousepale_01010bee.pex: alias_househorse>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousepale_01010bee.pex: wicourier>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousepale_01010bee.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousepale_01010bee.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousepale_01010bee.pex: alias_holdcity>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousepale_01010bee.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousepale_01010bee.pex: charter>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousepale_01010bee.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e9b.pex: child>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousepale_01010bee.pex: alias_carpentersworkbench>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e9b.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousepale_01010bee.pex: alias_charter>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousepale_01010bee.pex: alias_housecarriagedriver>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousepale_01010bee.pex: alias_intronote>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousepale_01010bee.pex: alias_couriernote>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousepale_01010bee.pex: alias_draftingtable>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__0100088a.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c714.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\c04witchscript.pex: head>
[00:13] [LoadPex] <Debug: Scripts\c04witchscript.pex: c04>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dc1.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000ec3.pex: totalglobals>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dc1.pex: favorjobsbeggarmessage>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000ec3.pex: itemsremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dc1.pex: favorjobsbeggarsability>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000ec3.pex: questitems>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dc1.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_setstageonactivate.pex: stagetolookfor>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_setstageonactivate.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\carthorsescript.pex: mycart>
[00:13] [LoadPex] <Debug: Scripts\c00vilkasscript.pex: trainer>
[00:13] [LoadPex] <Debug: Scripts\c00vilkasscript.pex: trainingquest>
[00:13] [LoadPex] <Debug: Scripts\c00vilkasscript.pex: trainingmarker>
[00:13] [LoadPex] <Debug: Scripts\c00vilkasscript.pex: trainingfaction>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e67.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e9c.pex: child>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e9c.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c737.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c737.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e07.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e07.pex: flowerbasketdrop>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhouseskeeverinfes_01010a44.pex: byohhousestewardnoforcegreet>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhouseskeeverinfes_01010a44.pex: byohhouse1location>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhouseskeeverinfes_01010a44.pex: alias_housesteward>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhouseskeeverinfes_01010a44.pex: alias_interiorcentermarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhouseskeeverinfes_01010a44.pex: alias_skeever3>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhouseskeeverinfes_01010a44.pex: alias_stewardhjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhouseskeeverinfes_01010a44.pex: alias_houselocation>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhouseskeeverinfes_01010a44.pex: alias_stewardfalkreath>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhouseskeeverinfes_01010a44.pex: alias_basementmarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhouseskeeverinfes_01010a44.pex: alias_skeever1>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhouseskeeverinfes_01010a44.pex: byohhousefalkreath>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhouseskeeverinfes_01010a44.pex: alias_houseinteriorlocation>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhouseskeeverinfes_01010a44.pex: alias_skeever4>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhouseskeeverinfes_01010a44.pex: byohhousepale>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhouseskeeverinfes_01010a44.pex: alias_locationcenter>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhouseskeeverinfes_01010a44.pex: byohhouse3location>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhouseskeeverinfes_01010a44.pex: alias_child2>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0539f8cd.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhouseskeeverinfes_01010a44.pex: byohhousehjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0539f8cd.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhouseskeeverinfes_01010a44.pex: alias_skeever2>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhouseskeeverinfes_01010a44.pex: alias_child1>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhouseskeeverinfes_01010a44.pex: alias_stewardpale>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhouseskeeverinfes_01010a44.pex: byohhouse2location>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhouseskeeverinfes_01010a44.pex: alias_houseedgemarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhouseskeeverinfes_01010a44.pex: alias_skeevertame>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dcb.pex: relationshipadoptableorphanage>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dcb.pex: samuel>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dcb.pex: aventus>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dcb.pex: francois>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dcb.pex: hroar>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dcb.pex: runa>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01004cf8.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__010195d7.pex: housequest>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01004cf8.pex: hdwhiterunchildroom>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_setstageonitemadded.pex: requiredstage>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_setstageonitemadded.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_setstageonitemadded.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_setstageonitemadded.pex: questitems>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e68.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e0b.pex: byohrelationshipadoptablefaction>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000ece.pex: crabamulet>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02014922.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02014922.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\chdgd_tif__0214817a.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\chdgd_tif__0214817a.pex: karmaup>
[00:13] [LoadPex] <Debug: Scripts\chdgd_tif__0214817a.pex: doll>
[00:13] [LoadPex] <Debug: Scripts\chdgd_tif__0214817a.pex: karmadown>
[00:13] [LoadPex] <Debug: Scripts\chdgd_tif__0214817a.pex: pelt>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dcf.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dcf.pex: favorjobsbeggarmessage>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dcf.pex: favorjobsbeggarsability>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dcf.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__010195d8.pex: housequest>
[00:13] [LoadPex] <Debug: Scripts\c00vilkastrainingscript.pex: parentquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_setstageonpickup.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\c00vilkastrainingscript.pex: hatefaction>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_setstageonpickup.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\c00vilkastrainingscript.pex: sword>
[00:13] [LoadPex] <Debug: Scripts\c00vilkastrainingscript.pex: vilkasshouldforcegreet>
[00:13] [LoadPex] <Debug: Scripts\c00vilkastrainingscript.pex: questsword>
[00:13] [LoadPex] <Debug: Scripts\c00vilkastrainingscript.pex: vilkas>
[00:13] [LoadPex] <Debug: Scripts\c00vilkastrainingscript.pex: vilkasconfidence>
[00:13] [LoadPex] <Debug: Scripts\c00vilkastrainingscript.pex: combatfaction>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e69.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\ccf_hoodedrobeswapscript.pex: hoodedrobe>
[00:13] [LoadPex] <Debug: Scripts\ccf_hoodedrobeswapscript.pex: separatehood>
[00:13] [LoadPex] <Debug: Scripts\ccf_hoodedrobeswapscript.pex: separaterobe>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d8b.pex: decoratemarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d8b.pex: goldamount>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d8b.pex: hdriftenbedroom>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d8b.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e0c.pex: byohrelationshipadoptablefaction>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousestewardoffer_0100308b.pex: byohhouse1location>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousestewardoffer_0100308b.pex: alias_locationcenter>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousestewardoffer_0100308b.pex: alias_houselocation>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousestewardoffer_0100308b.pex: alias_followerathouse1>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousestewardoffer_0100308b.pex: alias_followerathouse2>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousestewardoffer_0100308b.pex: byohhouse3location>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousestewardoffer_0100308b.pex: alias_followerathouse3>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousestewardoffer_0100308b.pex: alias_follower>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousestewardoffer_0100308b.pex: byohhouse2location>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousestewardoffer_0100308b.pex: byohhousestewardnoforcegreet>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousestewardoffer_0100308b.pex: byohhousebuilding>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dd2.pex: aventus>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dd2.pex: francois>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dd2.pex: relationshipadoptableorphanage>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dd2.pex: hroar>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__010195d9.pex: housequest>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dd2.pex: runa>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dd2.pex: samuel>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02079849.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02079849.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\c05driftshadeentrancescript.pex: c05>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003ea6.pex: byohrelationshipadoptablefaction>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c717.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c717.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e6a.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e10.pex: child>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e10.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000ee5.pex: idlegive>
[00:13] [LoadPex] <Debug: Scripts\chdisablelinkedrefondeath.pex: bfade>
[00:13] [LoadPex] <Debug: Scripts\chdisablelinkedrefondeath.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c739.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c739.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dd3.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalwhiterunguard_05298484.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalwhiterunguard_05298484.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_startmq1playerscript.pex: ccbgssse001_fishingrods>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_startmq1playerscript.pex: startingqueststagefoundcamp>
[00:13] [LoadPex] <Debug: Scripts\ccf_hoodedrobeswapscript2.pex: separaterobe>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_startmq1playerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\ccf_hoodedrobeswapscript2.pex: hoodedrobe>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_startmq1playerscript.pex: startingqueststagerodequipped>
[00:13] [LoadPex] <Debug: Scripts\ccf_hoodedrobeswapscript2.pex: separatehood>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e6b.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d8d.pex: favorjobsbeggarmessage>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d8d.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d8d.pex: favorjobsbeggarsability>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003d8d.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e11.pex: child>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003e11.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01004cfe.pex: hdriftenenchanting>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01004cfe.pex: decoratemarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01004cfe.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01004cfe.pex: goldamount>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousewolfattack_01000c39.pex: alias_houselocation>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousewolfattack_01000c39.pex: alias_housechicken>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousewolfattack_01000c39.pex: alias_housesteward>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousewolfattack_01000c39.pex: alias_interiorcentermarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousewolfattack_01000c39.pex: byohlastattack>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousewolfattack_01000c39.pex: alias_stewardpale>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousewolfattack_01000c39.pex: byohhouse1location>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousewolfattack_01000c39.pex: alias_houseedgemarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousewolfattack_01000c39.pex: alias_wolf3>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousewolfattack_01000c39.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousewolfattack_01000c39.pex: alias_wolf2>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousewolfattack_01000c39.pex: alias_stewardfalkreath>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousewolfattack_01000c39.pex: byohhousestewardnoforcegreet>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousewolfattack_01000c39.pex: alias_houseinteriorlocation>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousewolfattack_01000c39.pex: byohhousefalkreath>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousewolfattack_01000c39.pex: alias_locationcenter>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousewolfattack_01000c39.pex: alias_stewardhjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohhousewolfattack_01000c39.pex: alias_wolf1>
[00:13] [LoadPex] <Debug: Scripts\c00closetovilkasscript.pex: vilkas>
[00:13] [LoadPex] <Debug: Scripts\c00closetovilkasscript.pex: c00>
[00:13] [LoadPex] <Debug: Scripts\c00closetovilkasscript.pex: vilkastrainingpackage>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_swapoutfitoncellattach.pex: imperialoutfit>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_swapoutfitoncellattach.pex: imperialweapon>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_swapoutfitoncellattach.pex: sonsjarl>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_swapoutfitoncellattach.pex: sonsweapon>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_swapoutfitoncellattach.pex: falkreathjarl>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_swapoutfitoncellattach.pex: sonsoutfit>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_swapoutfitoncellattach.pex: imperialjarl>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02014e8a.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02014e8a.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01007b49.pex: favorjobsbeggarsability>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01007b49.pex: favorjobsbeggarmessage>
[00:13] [LoadPex] <Debug: Scripts\cchorsearmorchangescript.pex: disallowedhorses>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02037103.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\cchorsearmorchangescript.pex: ccdisallowsaddleswap>
[00:13] [LoadPex] <Debug: Scripts\cchorsearmorchangescript.pex: arrayhorsearmorsmisc>
[00:13] [LoadPex] <Debug: Scripts\cchorsearmorchangescript.pex: cchorsearmorlist>
[00:13] [LoadPex] <Debug: Scripts\cchorsearmorchangescript.pex: cchorsearmormessagenotenoughgold>
[00:13] [LoadPex] <Debug: Scripts\cchorsearmorchangescript.pex: cchorsearmorcost>
[00:13] [LoadPex] <Debug: Scripts\cchorsearmorchangescript.pex: stables>
[00:13] [LoadPex] <Debug: Scripts\cchorsearmorchangescript.pex: cchorsearmormessagearmoralreadyequipped>
[00:13] [LoadPex] <Debug: Scripts\cchorsearmorchangescript.pex: playerhorsefaction>
[00:13] [LoadPex] <Debug: Scripts\cchorsearmorchangescript.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\cchorsearmorchangescript.pex: cchorsearmorcostswaponly>
[00:13] [LoadPex] <Debug: Scripts\cchorsearmorchangescript.pex: cchorsearmormessagearmorchanged>
[00:13] [LoadPex] <Debug: Scripts\cchorsearmorchangescript.pex: cchorsearmormessagearmorremoved>
[00:13] [LoadPex] <Debug: Scripts\cchorsearmorchangescript.pex: arrayhorsearmors>
[00:13] [LoadPex] <Debug: Scripts\cchorsearmorchangescript.pex: stablesplayershorse>
[00:13] [LoadPex] <Debug: Scripts\cchorsearmorchangescript.pex: arrayunicornarmors>
[00:13] [LoadPex] <Debug: Scripts\cchorsearmorchangescript.pex: cchorsearmormessagenohorsesowned>
[00:13] [LoadPex] <Debug: Scripts\cchorsearmorchangescript.pex: cchorsearmorabessentialflag>
[00:13] [LoadPex] <Debug: Scripts\cchorsearmorchangescript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\cchorsearmorchangescript.pex: cchorsearmormessagearmorcannotuse>
[00:13] [LoadPex] <Debug: Scripts\chdoornavcutscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__0101789a.pex: chickenmarker>
[00:13] [LoadPex] <Debug: Scripts\c05questscript.pex: fragmentsackquestitem>
[00:13] [LoadPex] <Debug: Scripts\c05questscript.pex: vilkas>
[00:13] [LoadPex] <Debug: Scripts\c05questscript.pex: fragmentsack>
[00:13] [LoadPex] <Debug: Scripts\c05questscript.pex: isguardfaction>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01000898.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\c05questscript.pex: gawkersquest>
[00:13] [LoadPex] <Debug: Scripts\c05questscript.pex: playeroncorrectsideofdoor>
[00:13] [LoadPex] <Debug: Scripts\c05questscript.pex: remainingsilverhand>
[00:13] [LoadPex] <Debug: Scripts\c05questscript.pex: beforepreviousquest>
[00:13] [LoadPex] <Debug: Scripts\c05questscript.pex: essentialskjor>
[00:13] [LoadPex] <Debug: Scripts\c05questscript.pex: fortenablemarker2>
[00:13] [LoadPex] <Debug: Scripts\c05questscript.pex: fortenablemarker1>
[00:13] [LoadPex] <Debug: Scripts\c05questscript.pex: essentialkodlak>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01003f6e.pex: alias_child1>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01003f6e.pex: alias_homelocation>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01003f6e.pex: alias_child2>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01003f6e.pex: alias_spouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01003f6e.pex: alias_citylocation>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01003f6e.pex: alias_traveltargetmarker>
[00:13] [LoadPex] <Debug: Scripts\c00farkasnarrationscript.pex: narration>
[00:13] [LoadPex] <Debug: Scripts\c00farkasnarrationscript.pex: c00>
[00:13] [LoadPex] <Debug: Scripts\c00farkasnarrationscript.pex: lastscenetrigger>
[00:13] [LoadPex] <Debug: Scripts\c00farkasnarrationscript.pex: narrationpackage>
[00:13] [LoadPex] <Debug: Scripts\c00farkasnarrationscript.pex: farkas>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__0500099d.pex: mq02quest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__0500099d.pex: idlegive>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01007b4a.pex: favorjobsbeggarmessage>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01007b4a.pex: favorjobsbeggarsability>
[00:13] [LoadPex] <Debug: Scripts\crbcalldragonscript.pex: fbaserandom>
[00:13] [LoadPex] <Debug: Scripts\crbcalldragonscript.pex: fbasetime>
[00:13] [LoadPex] <Debug: Scripts\crbcalldragonscript.pex: ishift>
[00:13] [LoadPex] <Debug: Scripts\crbcalldragonscript.pex: spellref>
[00:13] [LoadPex] <Debug: Scripts\crbcalldragonscript.pex: placedtargetactivator>
[00:13] [LoadPex] <Debug: Scripts\crbcalldragonscript.pex: placedgenerator>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05042df5.pex: stageonupdate>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_addingredientanddisable.pex: harvestsound>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_addingredientanddisable.pex: ingredienttoadd>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01000899.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_scrpmissingapp_000e353e.pex: poimageyisrasnecklace>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_scrpmissingapp_000e353e.pex: item>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_scrpmissingapp_000e353e.pex: questscript>
[00:13] [LoadPex] <Debug: Scripts\c05repaircheck.pex: c04>
[00:13] [LoadPex] <Debug: Scripts\c05repaircheck.pex: c05>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01003f7b.pex: alias_homecitysteward>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01003f7b.pex: alias_homecity>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01003f7b.pex: wicourier>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01003f7b.pex: alias_notemarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01003f7b.pex: alias_note>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01003f7b.pex: alias_home>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_01003f7b.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\c00fightstarterscript.pex: fightquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0208e13c.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0208e13c.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c719.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c719.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\c01ambushspaceentrancetrigger.pex: hintscene>
[00:13] [LoadPex] <Debug: Scripts\c01ambushspaceentrancetrigger.pex: c01>
[00:13] [LoadPex] <Debug: Scripts\chobeliskorderscript.pex: orderheart>
[00:13] [LoadPex] <Debug: Scripts\chobeliskorderscript.pex: rumblesound>
[00:13] [LoadPex] <Debug: Scripts\chobeliskorderscript.pex: expshock>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050009a7.pex: questreward>
[00:13] [LoadPex] <Debug: Scripts\chobeliskorderscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050009a7.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\chobeliskorderscript.pex: msgobelisk>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050009a7.pex: ccbgssse001_itemsremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\chobeliskorderscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050009a7.pex: glassfish>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050009a7.pex: riftenfisherykey>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05042dfc.pex: advancestageonupdate>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050009a7.pex: idlegive>
[00:13] [LoadPex] <Debug: Scripts\cchousequestscript.pex: cchousemaxid>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050009a7.pex: riftenfisheryfaction>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01007b4b.pex: favorjobsbeggarmessage>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050009a7.pex: pogfish>
[00:13] [LoadPex] <Debug: Scripts\cchousequestscript.pex: cchouseminid>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01007b4b.pex: favorjobsbeggarsability>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050009a7.pex: carp>
[00:13] [LoadPex] <Debug: Scripts\cchousequestscript.pex: cchousemarkers>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050009a7.pex: goldfish>
[00:13] [LoadPex] <Debug: Scripts\chdrawbridgescript.pex: collision>
[00:13] [LoadPex] <Debug: Scripts\chdrawbridgescript.pex: closeatfirst>
[00:13] [LoadPex] <Debug: Scripts\chdrawbridgescript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_advancestageonupdate.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalwhiterunguard_0529848a.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c73b.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalwhiterunguard_0529848a.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c73b.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_child1>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_familycritter>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_childchest>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_sandboxhome03>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_currenthomeexterior>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_dollmarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_bed1>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_familypet>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_currenthomestead>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_sandboxroom>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_sandboxhome>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_patrolchores2>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_currenthomecity>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_sandboxoutside>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_practicedummy>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_spouse>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_diningtable>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_transientcritter>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_patrolchores1>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_sandboxhome04>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_currenthomelocation>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_bed2>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_sandboxhome02>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_child2>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_petdoor>
[00:13] [LoadPex] <Debug: Scripts\byoh_qf_byohrelationshipadopt_0100401c.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\c00giantattackcanceltriggerscript.pex: c00giantattack>
[00:13] [LoadPex] <Debug: Scripts\crbcleandeadscript.pex: bquickclean>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01004d01.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01004d01.pex: goldamount>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01004d01.pex: hdwhiterunalchemy>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_applyspellonhit.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_applyspellonhit.pex: uniqueactor>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_applyspellonhit.pex: spelltocast>
[00:13] [LoadPex] <Debug: Scripts\c01ambushstartlever.pex: ambushscene>
[00:13] [LoadPex] <Debug: Scripts\c01ambushstartlever.pex: c01>
[00:13] [LoadPex] <Debug: Scripts\c01ambushstartlever.pex: observer>
[00:13] [LoadPex] <Debug: Scripts\c01ambushstartlever.pex: mycell>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dde.pex: goldamount>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dde.pex: hdsolitudebedroom>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dde.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003dde.pex: decoratemarker>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02015954.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\cwmission10script.pex: cwalliess>
[00:13] [LoadPex] <Debug: Scripts\cchousesetuphouseonstart.pex: startsowned>
[00:13] [LoadPex] <Debug: Scripts\cchousesetuphouseonstart.pex: houseexteriorlocation>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02039c71.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\cchousesetuphouseonstart.pex: startswithchildbedroom>
[00:13] [LoadPex] <Debug: Scripts\cchousesetuphouseonstart.pex: cchouse>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02039c71.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\cchousesetuphouseonstart.pex: housecentermarker>
[00:13] [LoadPex] <Debug: Scripts\cchousesetuphouseonstart.pex: houseinteriorlocation>
[00:13] [LoadPex] <Debug: Scripts\cchousesetuphouseonstart.pex: houseid>
[00:13] [LoadPex] <Debug: Scripts\chordersummontriggerscript.pex: summoncount>
[00:13] [LoadPex] <Debug: Scripts\chordersummontriggerscript.pex: summonsystem>
[00:13] [LoadPex] <Debug: Scripts\chordersummontriggerscript.pex: orderlist>
[00:13] [LoadPex] <Debug: Scripts\chordersummontriggerscript.pex: nosummonpercent>
[00:13] [LoadPex] <Debug: Scripts\chordersummontriggerscript.pex: summonexp>
[00:13] [LoadPex] <Debug: Scripts\chenablelinkedwithexplosionondeath.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\chenablelinkedwithexplosionondeath.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\chenablelinkedwithexplosionondeath.pex: exp>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__0101789d.pex: chickenmarker>
[00:13] [LoadPex] <Debug: Scripts\chenablelinkedwithexplosionondeath.pex: toggling>
[00:13] [LoadPex] <Debug: Scripts\da02boethiahsconduitscript.pex: da02imodconduita>
[00:13] [LoadPex] <Debug: Scripts\da02boethiahsconduitscript.pex: da02imodconduitb>
[00:13] [LoadPex] <Debug: Scripts\da02boethiahsconduitscript.pex: da02boethiahfxs>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050c1d0f.pex: unplayablerod>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050c1d0f.pex: pygmysunfish>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050c1d0f.pex: catfish>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050c1d0f.pex: pearlfish>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050c1d0f.pex: ccbgssse001_craftingunlockedargonian>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050c1d0f.pex: ccbgssse001_fishingrodargonianweap>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050c1d0f.pex: ccbgssse001_itemsremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050c1d0f.pex: spadefish>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050c1d0f.pex: ccbgssse001_craftingunlockedargonianrod>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050c1d0f.pex: idlegive>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_byohbuildingobject.pex: thisitem>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_byohbuildingobject.pex: dlcdetection>
[00:13] [LoadPex] <Debug: Scripts\cwfinaleplayerscript.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\cwfinaleplayerscript.pex: cwobj>
[00:13] [LoadPex] <Debug: Scripts\cwfinaleplayerscript.pex: cwpostwhiterunobj>
[00:13] [LoadPex] <Debug: Scripts\c05silverhandscript.pex: owningquest>
[00:13] [LoadPex] <Debug: Scripts\da11questscript.pex: iverulusatshrine>
[00:13] [LoadPex] <Debug: Scripts\da11questscript.pex: pda11draugrdeadcount>
[00:13] [LoadPex] <Debug: Scripts\da11questscript.pex: pda11draugrtotalcount>
[00:13] [LoadPex] <Debug: Scripts\crbcombatspawnpusscript.pex: summonworm>
[00:13] [LoadPex] <Debug: Scripts\crbcombatspawnpusscript.pex: summonseed>
[00:13] [LoadPex] <Debug: Scripts\c01checkobserverproximity.pex: c01observer>
[00:13] [LoadPex] <Debug: Scripts\c01checkobserverproximity.pex: c01>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003de3.pex: byohrelationshipadoptablefaction>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050009bc.pex: miscquests>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050009bc.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050009bc.pex: questreward01small>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050009bc.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050009bc.pex: riftenfisherykey>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_scrpmissingapp_000e3540.pex: item>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050009bc.pex: idlegive>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050009bc.pex: juvenilemudcrab>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_scrpmissingapp_000e3540.pex: questscript>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050009bc.pex: riftenfisheryfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_scrpmissingapp_000e3540.pex: ilasteiringbase>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catapultctrlscript.pex: anim_event_reloaded>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catapultctrlscript.pex: anim_event_fired>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catapultctrlscript.pex: anim_event_launch>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catapultctrlscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catapultctrlscript.pex: anim_fire>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catapultctrlscript.pex: catapultvolley>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catapultctrlscript.pex: firetriggers>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catapultctrlscript.pex: state_firing>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catapultctrlscript.pex: allow_interact_stage>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catapultctrlscript.pex: flamingpot>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catapultctrlscript.pex: reloadtriggers>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catapultctrlscript.pex: nopotobjective>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catapultctrlscript.pex: anim_start_fired>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catapultctrlscript.pex: catapultmonitor>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catapultctrlscript.pex: state_reloading>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catapultctrlscript.pex: state_loaded>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catapultctrlscript.pex: nopoterrormessage>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catapultctrlscript.pex: state_fired>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catapultctrlscript.pex: state_disabled>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catapultctrlscript.pex: anim_reload>
[00:13] [LoadPex] <Debug: Scripts\cclb_qf_ccinitiate_01002ed5.pex: vendormapmarker>
[00:13] [LoadPex] <Debug: Scripts\cclb_qf_ccinitiate_01002ed5.pex: ccvendormapmarker>
[00:13] [LoadPex] <Debug: Scripts\da02bookscript.pex: da02minlevel>
[00:13] [LoadPex] <Debug: Scripts\da02bookscript.pex: da02>
[00:13] [LoadPex] <Debug: Scripts\da02bookscript.pex: weda02>
[00:13] [LoadPex] <Debug: Scripts\crimeguardsscript.pex: cidhnaminedoora>
[00:13] [LoadPex] <Debug: Scripts\crimeguardsscript.pex: cidhnaminedoorleverb>
[00:13] [LoadPex] <Debug: Scripts\crimeguardsscript.pex: pcrimeeastmarch>
[00:13] [LoadPex] <Debug: Scripts\crimeguardsscript.pex: pcrimereach>
[00:13] [LoadPex] <Debug: Scripts\crimeguardsscript.pex: pcrimehaafingar>
[00:13] [LoadPex] <Debug: Scripts\crimeguardsscript.pex: pcrimeguilddisc>
[00:13] [LoadPex] <Debug: Scripts\crimeguardsscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\chpelanstaffscript.pex: poperef>
[00:13] [LoadPex] <Debug: Scripts\crimeguardsscript.pex: cidhnaminedoorb>
[00:13] [LoadPex] <Debug: Scripts\chpelanstaffscript.pex: popefaction>
[00:13] [LoadPex] <Debug: Scripts\crimeguardsscript.pex: pcrimerift>
[00:13] [LoadPex] <Debug: Scripts\crimeguardsscript.pex: cidhnaminejaileventscene>
[00:13] [LoadPex] <Debug: Scripts\crimeguardsscript.pex: cidhnaminedoorlevera>
[00:13] [LoadPex] <Debug: Scripts\crimeguardsscript.pex: pcrimewhiterun>
[00:13] [LoadPex] <Debug: Scripts\crimeguardsscript.pex: favorscript>
[00:13] [LoadPex] <Debug: Scripts\chenchextramoneydropeffectscript.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c71b.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c71b.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\c05watchedplayerscript.pex: whiterunlocation>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0208e142.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\c05watchedplayerscript.pex: gawkersquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0208e142.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmarker11>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050009c0.pex: goldfish>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: door1>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: cwfinalewindhelmscened>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: cwfinalewindhelmscenea>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: cwfinaletemporaryallies>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: door2>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: cwfinalefactionleaderswordlist>
[00:13] [LoadPex] <Debug: Scripts\da11ringofnamirascript.pex: da11cannibalism>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: door5>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: cwfinalesoldiersons>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: executeprompt>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: cwfinalewindhelmscenec>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crimefactioneastmarch>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmarker8>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crimefactionhaafingar>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmember8>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmarker7>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: cwfinalesoldierimperial>
[00:13] [LoadPex] <Debug: Scripts\c00giantattackscript.pex: playerattacked>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: pausebeforescene>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmarker3>
[00:13] [LoadPex] <Debug: Scripts\c00giantattackscript.pex: centralquest>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: windhelmlocation>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: cwfinalewindhelmsceneb>
[00:13] [LoadPex] <Debug: Scripts\c00giantattackscript.pex: aelashouldfg>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: cwfinalesolitudescened>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmarker2>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: cwfinalesolitudescenec>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: door3>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: cwfinalesolitudesceneb>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmember10>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c73d.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: cwfortsieges>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: cwfinalesolitudescenea>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0200c73d.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: enemyleader>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmember15>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmarker14>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: solitudelocation>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmarker9>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: aliaslocation>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmember4>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmarker6>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: leader>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmember13>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmember3>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmarker10>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: door4>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmarker13>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmember14>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: second>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: enemysecond>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmember7>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmember9>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmember5>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmarker5>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: cwsonsfactionnpc>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmember11>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmarker1>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmarker4>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: cwimperialfactionnpc>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catapultmonitor.pex: catapultobjective>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmember12>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catapultmonitor.pex: catapulthittotal>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmarker15>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catapultmonitor.pex: stagetosetondone>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catapultmonitor.pex: catapulthitcount>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmember1>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catapultmonitor.pex: time_to_hit>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmarker12>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmember2>
[00:13] [LoadPex] <Debug: Scripts\cwfinalescript.pex: crowdmember6>
[00:13] [LoadPex] <Debug: Scripts\bmcombatscript_lamaebal.pex: spmaster>
[00:13] [LoadPex] <Debug: Scripts\bmcombatscript_lamaebal.pex: vamplist>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalwhiterunguard_0529848b.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\bmcombatscript_lamaebal.pex: shotadeptmax>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalwhiterunguard_0529848b.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\bmcombatscript_lamaebal.pex: batseffect>
[00:13] [LoadPex] <Debug: Scripts\bmcombatscript_lamaebal.pex: invisibleeffect>
[00:13] [LoadPex] <Debug: Scripts\bmcombatscript_lamaebal.pex: shotnovicemax>
[00:13] [LoadPex] <Debug: Scripts\bmcombatscript_lamaebal.pex: summontargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\c01dustmanscairncollisionblockerscript.pex: mydisableref>
[00:13] [LoadPex] <Debug: Scripts\bmcombatscript_lamaebal.pex: markerlist>
[00:13] [LoadPex] <Debug: Scripts\c01dustmanscairncollisionblockerscript.pex: myenableref>
[00:13] [LoadPex] <Debug: Scripts\bmcombatscript_lamaebal.pex: spnovice>
[00:13] [LoadPex] <Debug: Scripts\bmcombatscript_lamaebal.pex: shotadeptmin>
[00:13] [LoadPex] <Debug: Scripts\bmcombatscript_lamaebal.pex: shotnovicemin>
[00:13] [LoadPex] <Debug: Scripts\bmcombatscript_lamaebal.pex: shotmastermin>
[00:13] [LoadPex] <Debug: Scripts\bmcombatscript_lamaebal.pex: shotmastermax>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003de4.pex: byohrelationshipadoptablefaction>
[00:13] [LoadPex] <Debug: Scripts\bmcombatscript_lamaebal.pex: spadept>
[00:13] [LoadPex] <Debug: Scripts\bmcombatscript_lamaebal.pex: spinvisible>
[00:13] [LoadPex] <Debug: Scripts\crbcreatesnowspiritscript.pex: snowspiritbase>
[00:13] [LoadPex] <Debug: Scripts\ccstartafterchargenscript.pex: mq101>
[00:13] [LoadPex] <Debug: Scripts\ccstartafterchargenscript.pex: chargenstagetowatch>
[00:13] [LoadPex] <Debug: Scripts\ccstartafterchargenscript.pex: secondsbetweenchecks>
[00:13] [LoadPex] <Debug: Scripts\ccstartafterchargenscript.pex: myqueststagetoset>
[00:13] [LoadPex] <Debug: Scripts\ccstartafterchargenscript.pex: optionalrequiredplayerlevel>
[00:13] [LoadPex] <Debug: Scripts\dbdawnstarciceronoattacktrigscript.pex: db07>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catchdata.pex: successnodename>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catchdata.pex: ccbgssse001_catchtypesmallfish>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catchdata.pex: ccbgssse001_catchtypeobject>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catchdata.pex: isonetimecatch>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catchdata.pex: ccbgssse001_catchtypelargefish>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_catchdata.pex: ccbgssse001_catchtypequestevent>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02015956.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\da02championscript.pex: knifepointridgelocation>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02015956.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\c06eternalflamescript.pex: extractionscene>
[00:13] [LoadPex] <Debug: Scripts\c06eternalflamescript.pex: witchhead>
[00:13] [LoadPex] <Debug: Scripts\chpelinalcomabatscript.pex: muspelinal>
[00:13] [LoadPex] <Debug: Scripts\chpelinalcomabatscript.pex: spellarea>
[00:13] [LoadPex] <Debug: Scripts\chpelinalcomabatscript.pex: spellcyclone>
[00:13] [LoadPex] <Debug: Scripts\chpelinalcomabatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\chpelinalcomabatscript.pex: spellcloak>
[00:13] [LoadPex] <Debug: Scripts\chpelinalcomabatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01004d04.pex: decoratemarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01004d04.pex: goldamount>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01004d04.pex: hdmarkarthchildroom>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01004d04.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\chepiloguelamaetombscript.pex: mustrue>
[00:13] [LoadPex] <Debug: Scripts\chepiloguelamaetombscript.pex: praise>
[00:13] [LoadPex] <Debug: Scripts\defaultaddtofactiononload.pex: newfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02039c73.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_02039c73.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: fpathcurvemean>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: fpathstartanimdelay>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: hunter>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: lootablecount>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: fmaxplayerdistance>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: fspawnerz>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: fpositionvariancex>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: fakecorpse>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: fheight>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: fpathcurvevariance>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: reserved>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: fbellshapedwaypointpercent>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: flandingspeedratio>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: fdepth>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: fspawnerx>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05131761.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: bcritterdebug>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05131761.pex: decorategoldglobal>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: pathstartgraphevent>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05131761.pex: decoratemarker>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: fpositionvariancezmax>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: spawner>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: fspawnery>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: noningredientlootable>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: bcalculating>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: fpositionvariancezmin>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: follower>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: landingmarkerform>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: fpathendanimdelay>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: fanglevariancez>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: fanglevariancex>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: bincrementswingpluckstat>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003de7.pex: relationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: approachnodename>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: lootable>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003de7.pex: favorjobsbeggarsability>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: deathpush>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003de7.pex: favorjobsbeggarmessage>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\da11shrineroomtriggerscript.pex: pda11questscript>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01003de7.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: fpositionvariancey>
[00:13] [LoadPex] <Debug: Scripts\da11shrineroomtriggerscript.pex: pverulus>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: pathendgraphevent>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: fleashlength>
[00:13] [LoadPex] <Debug: Scripts\critter.pex: bpushondeath>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabencmonitor.pex: stagetosetondone>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabencmonitor.pex: levelmod_easy>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabencmonitor.pex: killcrabsstage>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabencmonitor.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabencmonitor.pex: levelmod_hard>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabencmonitor.pex: lvlcrab>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050009d1.pex: idlegive>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabencmonitor.pex: crabobjective>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__050009d1.pex: glassfish>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabencmonitor.pex: ccbgssse001_mq2crabskilled>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabencmonitor.pex: spawners>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabencmonitor.pex: refaliases>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabencmonitor.pex: levelmod_medium>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabencmonitor.pex: ccbgssse001_mq2crabstotal>
[00:13] [LoadPex] <Debug: Scripts\cwmission11script.pex: cwalliess>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabencmonitor.pex: levelmod_boss>
[00:13] [LoadPex] <Debug: Scripts\cwmission11script.pex: allyblockingtopic>
[00:13] [LoadPex] <Debug: Scripts\crbdollullisstrgscript.pex: dragonscream>
[00:13] [LoadPex] <Debug: Scripts\crbdollullisstrgscript.pex: tearsound>
[00:13] [LoadPex] <Debug: Scripts\crbdollullisstrgscript.pex: actfireball>
[00:13] [LoadPex] <Debug: Scripts\crbdollullisstrgscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\crbdollullisstrgscript.pex: msgdoll>
[00:13] [LoadPex] <Debug: Scripts\crbdollullisstrgscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\crbdollullisstrgscript.pex: reqstage>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05131762.pex: decoratemarker>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05131762.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05131762.pex: decorationgoldglobal>
[00:13] [LoadPex] <Debug: Scripts\bmcombatscript_vampiricteleporter.pex: markerlist>
[00:13] [LoadPex] <Debug: Scripts\bmcombatscript_vampiricteleporter.pex: ftelepospeed>
[00:13] [LoadPex] <Debug: Scripts\bmcombatscript_vampiricteleporter.pex: magicinvisible>
[00:13] [LoadPex] <Debug: Scripts\ccw_toggleimod_script.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\ccw_toggleimod_script.pex: ccw_imagespacemod_power>
[00:13] [LoadPex] <Debug: Scripts\ccw_toggleimod_script.pex: ccw_imagespacemod>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonsummonscript.pex: dlc1vq08harkonalias>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_scrpmissingapp_000e3542.pex: questscript>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_scrpmissingapp_000e3542.pex: item>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_scrpmissingapp_000e3542.pex: poimagerundisdagger>
[00:13] [LoadPex] <Debug: Scripts\dbdestroyassassinkillscript.pex: passassinskilled>
[00:13] [LoadPex] <Debug: Scripts\dbdestroyassassinkillscript.pex: dbdestroyquest>
[00:13] [LoadPex] <Debug: Scripts\chpelinalmemorytriggerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\chpelinalmemorytriggerscript.pex: nextstage>
[00:13] [LoadPex] <Debug: Scripts\chpelinalmemorytriggerscript.pex: msgmenu>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageondeath.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageondeath.pex: myqst>
[00:13] [LoadPex] <Debug: Scripts\cheyeofmarukhscript.pex: dreamlist>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageondeath.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\cheyeofmarukhscript.pex: zzzaomgdreams>
[00:13] [LoadPex] <Debug: Scripts\cheyeofmarukhscript.pex: zzzaomgradiance>
[00:13] [LoadPex] <Debug: Scripts\cheyeofmarukhscript.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\cheyeofmarukhscript.pex: zzzaomgpious>
[00:13] [LoadPex] <Debug: Scripts\cheyeofmarukhscript.pex: qguide>
[00:13] [LoadPex] <Debug: Scripts\cheyeofmarukhscript.pex: msgkarmacheck>
[00:13] [LoadPex] <Debug: Scripts\crbrqmemoryaliasscript.pex: reqstage>
[00:13] [LoadPex] <Debug: Scripts\crbrqmemoryaliasscript.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq2encalias.pex: encounterquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_whiterunchestscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_whiterunchestscript.pex: donestage>
[00:13] [LoadPex] <Debug: Scripts\da02changelocscript.pex: da02guardd>
[00:13] [LoadPex] <Debug: Scripts\da02changelocscript.pex: da02guardc>
[00:13] [LoadPex] <Debug: Scripts\da02changelocscript.pex: da02guarda>
[00:13] [LoadPex] <Debug: Scripts\da02changelocscript.pex: da02guardb>
[00:13] [LoadPex] <Debug: Scripts\chsqb_tif__02127f59.pex: followerfaction>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0208e144.pex: newstartquest>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_lalnewstart_0208e144.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\c06funeralobserverquestscript.pex: balgruuf>
[00:13] [LoadPex] <Debug: Scripts\c06funeralobserverquestscript.pex: companionsobserver6>
[00:13] [LoadPex] <Debug: Scripts\c06funeralobserverquestscript.pex: movespot04>
[00:13] [LoadPex] <Debug: Scripts\c06funeralobserverquestscript.pex: companionsobserver4>
[00:13] [LoadPex] <Debug: Scripts\c06funeralobserverquestscript.pex: observer2>
[00:13] [LoadPex] <Debug: Scripts\c06funeralobserverquestscript.pex: observer1>
[00:13] [LoadPex] <Debug: Scripts\c06funeralobserverquestscript.pex: movespot08>
[00:13] [LoadPex] <Debug: Scripts\c06funeralobserverquestscript.pex: companionsobserver5>
[00:13] [LoadPex] <Debug: Scripts\c06funeralobserverquestscript.pex: mq104>
[00:13] [LoadPex] <Debug: Scripts\c06funeralobserverquestscript.pex: olfird>
[00:13] [LoadPex] <Debug: Scripts\c06funeralobserverquestscript.pex: companionsobserver3>
[00:13] [LoadPex] <Debug: Scripts\c06funeralobserverquestscript.pex: companionsobserver7>
[00:13] [LoadPex] <Debug: Scripts\c06funeralobserverquestscript.pex: severio>
[00:13] [LoadPex] <Debug: Scripts\c06funeralobserverquestscript.pex: movespot06>
[00:13] [LoadPex] <Debug: Scripts\c06funeralobserverquestscript.pex: movespot05>
[00:13] [LoadPex] <Debug: Scripts\c06funeralobserverquestscript.pex: movespot02>
[00:13] [LoadPex] <Debug: Scripts\c06funeralobserverquestscript.pex: movespot03>
[00:13] [LoadPex] <Debug: Scripts\c06funeralobserverquestscript.pex: movespot10>
[00:13] [LoadPex] <Debug: Scripts\c06funeralobserverquestscript.pex: movespot07>
[00:13] [LoadPex] <Debug: Scripts\c06funeralobserverquestscript.pex: observer3>
[00:13] [LoadPex] <Debug: Scripts\c06funeralobserverquestscript.pex: companionsobserver1>
[00:13] [LoadPex] <Debug: Scripts\c06funeralobserverquestscript.pex: companionsobserver2>
[00:13] [LoadPex] <Debug: Scripts\c06funeralobserverquestscript.pex: movespot09>
[00:13] [LoadPex] <Debug: Scripts\c06funeralobserverquestscript.pex: movespot01>
[00:13] [LoadPex] <Debug: Scripts\da11verulusscript.pex: eatmessage>
[00:13] [LoadPex] <Debug: Scripts\da11verulusscript.pex: pda11questscript>
[00:13] [LoadPex] <Debug: Scripts\da11verulusscript.pex: corpsemessage>
[00:13] [LoadPex] <Debug: Scripts\da11verulusscript.pex: idlecannibalfeedstanding>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiincombatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiincombatscript.pex: spellhorz>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiincombatscript.pex: spellvert>
[00:13] [LoadPex] <Debug: Scripts\defaultaddtolinkonloadscript.pex: forceequip>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiincombatscript.pex: vochaalviik>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiincombatscript.pex: vocrodah>
[00:13] [LoadPex] <Debug: Scripts\defaultaddtolinkonloadscript.pex: shouldequip>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiincombatscript.pex: spellarea01>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiincombatscript.pex: calldragon02>
[00:13] [LoadPex] <Debug: Scripts\defaultaddtolinkonloadscript.pex: alreadyloaded>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiincombatscript.pex: spellarea02>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiincombatscript.pex: voctorshul>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiincombatscript.pex: spellbite>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiincombatscript.pex: vocslennus>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiincombatscript.pex: spellcloak>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiincombatscript.pex: vocrumaar>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiincombatscript.pex: spelltyphoon>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiincombatscript.pex: zzzcrbsafety>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiincombatscript.pex: calldragon01>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000a68.pex: pygmysunfish>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000a68.pex: fishinghat>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq3_quest.pex: startcourierstage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06ancestortreeactivator.pex: mytree>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq3_quest.pex: timeforcourier>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06ancestortreeactivator.pex: exitevent>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq3_quest.pex: timetobuildstall>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06ancestortreeactivator.pex: myfurniture>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000a68.pex: idlegive>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq3_quest.pex: stallbuiltstage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06ancestortreeactivator.pex: pdlc1vq06haveknife>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000a68.pex: ccbgssse001_itemsremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06ancestortreeactivator.pex: dlc1vq06>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000a68.pex: ccbgssse001_fishingrodargonianweap>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06ancestortreeactivator.pex: myquestscript>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000a68.pex: spadefish>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06ancestortreeactivator.pex: pdlc1vq06knifemessage>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000a68.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06ancestortreeactivator.pex: treenumber>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000a68.pex: ccbgssse001_craftingunlockedargonian>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06ancestortreeactivator.pex: dlc1canticlebark>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000a68.pex: unplayablerod>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000a68.pex: ccbgssse001_craftingunlockedargonianrod>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000a68.pex: pearlfish>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000a68.pex: catfish>
[00:13] [LoadPex] <Debug: Scripts\cwfortgatescript.pex: isopen>
[00:13] [LoadPex] <Debug: Scripts\cwfortgatescript.pex: openme>
[00:13] [LoadPex] <Debug: Scripts\cwfortgatescript.pex: debugon>
[00:13] [LoadPex] <Debug: Scripts\cwfortgatescript.pex: updatefrequency>
[00:13] [LoadPex] <Debug: Scripts\cwfortgatescript.pex: closeme>
[00:13] [LoadPex] <Debug: Scripts\c01observerkeyhinttrigger.pex: cairnkey>
[00:13] [LoadPex] <Debug: Scripts\c01observerkeyhinttrigger.pex: c01>
[00:13] [LoadPex] <Debug: Scripts\c01observerkeyhinttrigger.pex: hintscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1rnpcondeathplaysceneafterdelay.pex: secondstowait>
[00:13] [LoadPex] <Debug: Scripts\dlc1rnpcondeathplaysceneafterdelay.pex: desiredscene>
[00:13] [LoadPex] <Debug: Scripts\c06funeraltriggerscript.pex: ownerquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunlevelcheck.pex: minlevel>
[00:13] [LoadPex] <Debug: Scripts\cheyeofmarukhtriggerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\cheyeofmarukhtriggerscript.pex: msg>
[00:13] [LoadPex] <Debug: Scripts\cheyeofmarukhtriggerscript.pex: eye>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageondeathrefalias.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageondeathrefalias.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageondeathrefalias.pex: myqst>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4battlezonescript.pex: battleweather>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4battlezonescript.pex: bossmusic>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4battlezonescript.pex: music_type_none>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000ad5.pex: idlegive>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4battlezonescript.pex: music_type_boss>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4battlezonescript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\dbdestroyquestscript.pex: passassinskilled>
[00:13] [LoadPex] <Debug: Scripts\cwfortgatetriggerscript.pex: cwfortgatefaction>
[00:13] [LoadPex] <Debug: Scripts\cwfortgatetriggerscript.pex: mygatekeeper>
[00:13] [LoadPex] <Debug: Scripts\cwfortgatetriggerscript.pex: debugon>
[00:13] [LoadPex] <Debug: Scripts\cwfortgatetriggerscript.pex: cwfortopengatestart>
[00:13] [LoadPex] <Debug: Scripts\cwfortgatetriggerscript.pex: mylever>
[00:13] [LoadPex] <Debug: Scripts\cwfortgatetriggerscript.pex: actionrefnpc>
[00:13] [LoadPex] <Debug: Scripts\cwfortgatetriggerscript.pex: actionrefplayer>
[00:13] [LoadPex] <Debug: Scripts\cwfortgatetriggerscript.pex: cwfortopengate>
[00:13] [LoadPex] <Debug: Scripts\cwfortgatetriggerscript.pex: mygate>
[00:13] [LoadPex] <Debug: Scripts\cwfortgatetriggerscript.pex: myfaction>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01004d07.pex: hdriftenchildroom>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01004d07.pex: goldamount>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01004d07.pex: uhfphoneysidechest>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01004d07.pex: decoratemarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01004d07.pex: uhfphoneysidemannequin2>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01004d07.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01004d07.pex: uhfphoneysidemannequin1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseenables_0101991f.pex: dlc1hunterhqalcinitenabled>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiininheritscript.pex: ashpileobject>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiininheritscript.pex: dragonabsorbmaneffect>
[00:13] [LoadPex] <Debug: Scripts\cemodsupportquestscript.pex: beggersstew>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiininheritscript.pex: dragonpowerabsorbfxs>
[00:13] [LoadPex] <Debug: Scripts\cemodsupportquestscript.pex: mushroomsoup>
[00:13] [LoadPex] <Debug: Scripts\cemodsupportquestscript.pex: goatstew>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiininheritscript.pex: dragonpowerabsorbism>
[00:13] [LoadPex] <Debug: Scripts\cemodsupportquestscript.pex: rabbitstew>
[00:13] [LoadPex] <Debug: Scripts\cemodsupportquestscript.pex: frostfallfoodlist15>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiininheritscript.pex: dragonholesfxs>
[00:13] [LoadPex] <Debug: Scripts\cemodsupportquestscript.pex: isfrostfallactive>
[00:13] [LoadPex] <Debug: Scripts\cemodsupportquestscript.pex: frostfallfoodlist5>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiininheritscript.pex: greatdragonsouls>
[00:13] [LoadPex] <Debug: Scripts\cemodsupportquestscript.pex: pheasantstew>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiininheritscript.pex: npcdragondeathsequenceexplosion>
[00:13] [LoadPex] <Debug: Scripts\cemodsupportquestscript.pex: seafoodsoup>
[00:13] [LoadPex] <Debug: Scripts\cemodsupportquestscript.pex: chickensoup>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiininheritscript.pex: npcdragondeathsequencewind>
[00:13] [LoadPex] <Debug: Scripts\cemodsupportquestscript.pex: frostfallfoodlist10>
[00:13] [LoadPex] <Debug: Scripts\cemodsupportquestscript.pex: mammothfondue>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiininheritscript.pex: dragonabsorbeffect>
[00:13] [LoadPex] <Debug: Scripts\cemodsupportquestscript.pex: breadsoup>
[00:13] [LoadPex] <Debug: Scripts\cemodsupportquestscript.pex: horsestew>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4bodycleanup.pex: ccbgssse001_crabmq4alloweddeadcrabs>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4bodycleanup.pex: ccbgssse001_crabmq4alloweddeadguards>
[00:13] [LoadPex] <Debug: Scripts\da13dremoraenablerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\da13dremoraenablerscript.pex: mystage>
[00:13] [LoadPex] <Debug: Scripts\da13dremoraenablerscript.pex: mylink>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000aef.pex: dwarvenfishingrod>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000aef.pex: craftingglobal>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000aef.pex: craftingmessage>
[00:13] [LoadPex] <Debug: Scripts\c01observerscript.pex: werewolfbeastrace>
[00:13] [LoadPex] <Debug: Scripts\critterbird.pex: leashlength>
[00:13] [LoadPex] <Debug: Scripts\critterbird.pex: fminscale>
[00:13] [LoadPex] <Debug: Scripts\critterbird.pex: ienergy>
[00:13] [LoadPex] <Debug: Scripts\critterbird.pex: fspeed>
[00:13] [LoadPex] <Debug: Scripts\critterbird.pex: fmaxscale>
[00:13] [LoadPex] <Debug: Scripts\critterbird.pex: goalperch>
[00:13] [LoadPex] <Debug: Scripts\critterbird.pex: fminhop>
[00:13] [LoadPex] <Debug: Scripts\critterbird.pex: fmaxhop>
[00:13] [LoadPex] <Debug: Scripts\critterbird.pex: perchtypelist>
[00:13] [LoadPex] <Debug: Scripts\critterbird.pex: sstate>
[00:13] [LoadPex] <Debug: Scripts\dlc1rnpcplaysceneafterinterval.pex: secondstowait>
[00:13] [LoadPex] <Debug: Scripts\dlc1rnpcplaysceneafterinterval.pex: desiredscene>
[00:13] [LoadPex] <Debug: Scripts\cheyeshithisreactiontriggerscript.pex: sithisring>
[00:13] [LoadPex] <Debug: Scripts\cheyeshithisreactiontriggerscript.pex: msg>
[00:13] [LoadPex] <Debug: Scripts\defaultaddworldspaceforarvakscript.pex: ridableworldspaces>
[00:13] [LoadPex] <Debug: Scripts\defaultaddworldspaceforarvakscript.pex: worldspacetoadd>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunpitcherpuzzlescript.pex: mydust>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunpitcherpuzzlescript.pex: mymessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunpitcherpuzzlescript.pex: pitcher>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_scrpmissingapp_000e3555.pex: item>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_scrpmissingapp_000e3555.pex: questscript>
[00:13] [LoadPex] <Debug: Scripts\arth_tif_scrpmissingapp_000e3555.pex: poimageborvirsdagger>
[00:13] [LoadPex] <Debug: Scripts\cwfortobserverscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06arrivaltriggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06arrivaltriggerscript.pex: pdlc1vq06locationtoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06arrivaltriggerscript.pex: pdlc1vq06>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000b1e.pex: aliasschematic>
[00:13] [LoadPex] <Debug: Scripts\cemodsupportquestscriptdb.pex: isfrostfallactive>
[00:13] [LoadPex] <Debug: Scripts\cwmissiongeneratortriggerscript.pex: cwlinkfieldcoenable>
[00:13] [LoadPex] <Debug: Scripts\cemodsupportquestscriptdb.pex: boarstew>
[00:13] [LoadPex] <Debug: Scripts\cwmissiongeneratortriggerscript.pex: cwcampimperial>
[00:13] [LoadPex] <Debug: Scripts\cemodsupportquestscriptdb.pex: yamsoup>
[00:13] [LoadPex] <Debug: Scripts\cwmissiongeneratortriggerscript.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\cemodsupportquestscriptdb.pex: frostfallfoodlist10>
[00:13] [LoadPex] <Debug: Scripts\cwmissiongeneratortriggerscript.pex: cwcampsons>
[00:13] [LoadPex] <Debug: Scripts\cemodsupportquestscriptdb.pex: ashhopperstew>
[00:13] [LoadPex] <Debug: Scripts\cwmissiongeneratortriggerscript.pex: galmarref>
[00:13] [LoadPex] <Debug: Scripts\cemodsupportquestscriptdb.pex: frostfallfoodlist5>
[00:13] [LoadPex] <Debug: Scripts\cwmissiongeneratortriggerscript.pex: rikkeref>
[00:13] [LoadPex] <Debug: Scripts\cwmissiongeneratortriggerscript.pex: myenablemarker>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiintriggerscript.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiintriggerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\crbdovahkiintriggerscript.pex: msgdovahkiin>
[00:13] [LoadPex] <Debug: Scripts\c06inburialchamberscript.pex: eorlund>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonenter.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonenter.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: skjorgavelowdown>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: dunprisonerfaction>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: ambushfighter1>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: aelabaserangedweapon>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: farkasoutfit>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: aela>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: ambushfighter2>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: aelaoutfit>
[00:13] [LoadPex] <Debug: Scripts\dbevictionquestscript.pex: dbevicted>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: weaptypebow>
[00:13] [LoadPex] <Debug: Scripts\chflamesprintshoutscript.pex: sprintexp>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: silverhandfactionpacified>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: observer>
[00:13] [LoadPex] <Debug: Scripts\chflamesprintshoutscript.pex: missilespell>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: wolfskinfxarmor>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: ambushfighter4>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: postambush>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: ambushscene>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: debugfollower>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: werewolfrace>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: ambushfighter3>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: playerwalkedawayfromfromoffer>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: werewolfchangefx>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: farkas>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: farkasbaserangedweapon>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: ambushfighter5>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: tempmessage>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: observerdismissed>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: fakefight>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: c02kicker>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: farkasbasemeleeweapon>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse018_doppelgangerscript.pex: armorwolfskinfx>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: aelabasemeleeweapon>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse018_doppelgangerscript.pex: shadowdeathsound>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: observerlycanstorage>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse018_doppelgangerscript.pex: triggerscript>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: ambushleverpulled>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse018_doppelgangerscript.pex: shadowrendquest>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: observercloseby>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse018_doppelgangerscript.pex: questscript>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: idlewerewolftransformation>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse018_doppelgangerscript.pex: ashpile>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: dorealtransform>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse018_doppelgangerscript.pex: shadowrendabscondspell>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: dogsoutofthebag>
[00:13] [LoadPex] <Debug: Scripts\da02cuirassscript.pex: da02>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse018_doppelgangerscript.pex: mgtimeteleportinspell>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse018_doppelgangerscript.pex: shadowexplosion>
[00:13] [LoadPex] <Debug: Scripts\da02cuirassscript.pex: da02armorability>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse018_doppelgangerscript.pex: doppelgangershadowrendalias>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse018_doppelgangerscript.pex: doppelgangerfightmarker>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: playerinambushspace>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse018_doppelgangerscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: observercompensationpoint>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse018_doppelgangerscript.pex: shadowrendsword>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: observertransform>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse018_doppelgangerscript.pex: doppelgangerspawnmarker>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: observerreadyforreveal>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: observergoesnuts>
[00:13] [LoadPex] <Debug: Scripts\critterdragonfly.pex: fminfleeheight>
[00:13] [LoadPex] <Debug: Scripts\c01questscript.pex: silverhandfaction>
[00:13] [LoadPex] <Debug: Scripts\critterdragonfly.pex: factordetectiondistance>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterdenaliasaggchange.pex: lowerstage>
[00:13] [LoadPex] <Debug: Scripts\critterdragonfly.pex: fmaxscale>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterdenaliasaggchange.pex: aggressionlevel>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterdenaliasaggchange.pex: upperstage>
[00:13] [LoadPex] <Debug: Scripts\critterdragonfly.pex: fmintimenotmoving>
[00:13] [LoadPex] <Debug: Scripts\critterdragonfly.pex: fsplinecurvature>
[00:13] [LoadPex] <Debug: Scripts\critterdragonfly.pex: ftranslationspeedmean>
[00:13] [LoadPex] <Debug: Scripts\critterdragonfly.pex: fminscale>
[00:13] [LoadPex] <Debug: Scripts\critterdragonfly.pex: fmaxrotationspeed>
[00:13] [LoadPex] <Debug: Scripts\critterdragonfly.pex: ffleetranslationspeed>
[00:13] [LoadPex] <Debug: Scripts\critterdragonfly.pex: ftranslationspeedvariance>
[00:13] [LoadPex] <Debug: Scripts\critterdragonfly.pex: fmaxfleeheight>
[00:13] [LoadPex] <Debug: Scripts\critterdragonfly.pex: fmaxtimenotmoving>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1ld_03b_katriacomm_0100d02f.pex: dlc1ld>
[00:13] [LoadPex] <Debug: Scripts\defaultaliaschangeoutfit.pex: changeoutfitlocation>
[00:13] [LoadPex] <Debug: Scripts\defaultaliaschangeoutfit.pex: newoutfit>
[00:13] [LoadPex] <Debug: Scripts\defaultaliaschangeoutfit.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\defaultaliaschangeoutfit.pex: bchangeonexit>
[00:13] [LoadPex] <Debug: Scripts\chplaysalutetriggerscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\chplaysalutetriggerscript.pex: idlesalute>
[00:13] [LoadPex] <Debug: Scripts\chplaysalutetriggerscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: attack_id_leftfar>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: catapultprojectile>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: anim_attackleftnear>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: anim_event_transitioncomplete>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: anim_attackleftfar>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: rightimpactmarker>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: death_state_dying>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: anim_event_clawimpact>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: attack_id_right>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: ccbgssse001_npcgiantmudcrabinjuredsm>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: death_state_dead>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: invulnerablemsg>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: anim_die>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: anim_attackrightfar>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: anim_attackright>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: anim_attackleft>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: attack_id_left>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: waterimpactexplosion>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: ghosteffect>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: attack_id_leftnear>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: leftfarimpactmarker>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: rightfarimpactmarker>
[00:13] [LoadPex] <Debug: Scripts\da13dremorafxwhenenabledscript.pex: fxmainmask>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: attack_time_offset>
[00:13] [LoadPex] <Debug: Scripts\da13dremorafxwhenenabledscript.pex: myfx>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: leftnearimpactmarker>
[00:13] [LoadPex] <Debug: Scripts\da13dremorafxwhenenabledscript.pex: fxfeet>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: leftimpactmarker>
[00:13] [LoadPex] <Debug: Scripts\da13dremorafxwhenenabledscript.pex: fxshader>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: groundimpactexplosion>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: anim_idle>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: attack_id_rightfar>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: death_failsafe_duration>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabctrlr.pex: attack_failsafe_duration>
[00:13] [LoadPex] <Debug: Scripts\dlc1ruunvaldbossscript.pex: vigilant08>
[00:13] [LoadPex] <Debug: Scripts\dlc1ruunvaldbossscript.pex: vigilant14>
[00:13] [LoadPex] <Debug: Scripts\dlc1ruunvaldbossscript.pex: vigilant05>
[00:13] [LoadPex] <Debug: Scripts\dlc1ruunvaldbossscript.pex: vigilant10>
[00:13] [LoadPex] <Debug: Scripts\dlc1ruunvaldbossscript.pex: dlc1ruunvaldkey01>
[00:13] [LoadPex] <Debug: Scripts\dlc1ruunvaldbossscript.pex: vigilant13>
[00:13] [LoadPex] <Debug: Scripts\dlc1ruunvaldbossscript.pex: vigilant11>
[00:13] [LoadPex] <Debug: Scripts\dlc1ruunvaldbossscript.pex: vigilant03>
[00:13] [LoadPex] <Debug: Scripts\dlc1ruunvaldbossscript.pex: vigilant04>
[00:13] [LoadPex] <Debug: Scripts\dlc1ruunvaldbossscript.pex: vigilant12>
[00:13] [LoadPex] <Debug: Scripts\dlc1ruunvaldbossscript.pex: vigilant15>
[00:13] [LoadPex] <Debug: Scripts\dlc1ruunvaldbossscript.pex: vigilant07>
[00:13] [LoadPex] <Debug: Scripts\dlc1ruunvaldbossscript.pex: vigilant06>
[00:13] [LoadPex] <Debug: Scripts\dlc1ruunvaldbossscript.pex: vigilant09>
[00:13] [LoadPex] <Debug: Scripts\dlc1ruunvaldbossscript.pex: vigilant01>
[00:13] [LoadPex] <Debug: Scripts\dlc1ruunvaldbossscript.pex: vigilant02>
[00:13] [LoadPex] <Debug: Scripts\cwfortopengatescript.pex: gatelever>
[00:13] [LoadPex] <Debug: Scripts\cwfortopengatescript.pex: debugon>
[00:13] [LoadPex] <Debug: Scripts\cwfortopengatescript.pex: cwfortopengatescene>
[00:13] [LoadPex] <Debug: Scripts\cwfortopengatescript.pex: triggerbox>
[00:13] [LoadPex] <Debug: Scripts\cwfortopengatescript.pex: gatekeeper>
[00:13] [LoadPex] <Debug: Scripts\cwfortopengatescript.pex: enteringorleaving>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_bosscontrollerscript.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_bosscontrollerscript.pex: trailfxabsorb>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_bosscontrollerscript.pex: teleport_summon_fx_duration>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_bosscontrollerscript.pex: summonedgoldensaintwarrior>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_bosscontrollerscript.pex: bosscenterteleportmarkerref>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_bosscontrollerscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_bosscontrollerscript.pex: teleport_trail_fx_duration>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_bosscontrollerscript.pex: max_boss_wander_distance>
[00:13] [LoadPex] <Debug: Scripts\ceplayeraliasscript.pex: questscript>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_bosscontrollerscript.pex: bossmainquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_bosscontrollerscript.pex: boss>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_bosscontrollerscript.pex: summonedgoldensaintarcher>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_bosscontrollerscript.pex: summonmarkerrefs>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_bosscontrollerscript.pex: battlefieldcenterref>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_bosscontrollerscript.pex: health_check_duration>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_bosscontrollerscript.pex: summoneddarkseducerwarrior>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_bosscontrollerscript.pex: summoneddarkseducerarcher>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_bosscontrollerscript.pex: fadeoutfx>
[00:13] [LoadPex] <Debug: Scripts\crbdovhakiinsongechotrigger.pex: spclearsky03>
[00:13] [LoadPex] <Debug: Scripts\crbdovhakiinsongechotrigger.pex: mussong>
[00:13] [LoadPex] <Debug: Scripts\crbdovhakiinsongechotrigger.pex: magicshout>
[00:13] [LoadPex] <Debug: Scripts\crbdovhakiinsongechotrigger.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\crbdovhakiinsongechotrigger.pex: spclearsky01>
[00:13] [LoadPex] <Debug: Scripts\crbdovhakiinsongechotrigger.pex: spclearsky02>
[00:13] [LoadPex] <Debug: Scripts\crbdovhakiinsongechotrigger.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonhitaliasscript.pex: playeronly>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonhitaliasscript.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonhitaliasscript.pex: triggertype>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonhitaliasscript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01004d0a.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01004d0a.pex: hdmarkarthalchemy>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01004d0a.pex: decoratemarker>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__01004d0a.pex: goldamount>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06barkscript.pex: myquestscript>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06barkscript.pex: dlc1vq06>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: objective_modulo_wave_1>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: levelmod_medium>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: flaming_pot_crabs_to_kill_wave_3>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: threshold_medium_wave_3>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: threshold_hard_wave_1>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: threshold_medium_wave_1>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: crabs_to_kill_wave_2>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: guards>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: max_crabs_wave_2>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: ccbgssse001_mq4crabskilledpct>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: lvlcrab>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: crab_count_normal_spawn>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: max_crabs_wave_1>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: wave2stagetosetondone>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: potcrab>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: levelmod_boss>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: ccbgssse001_mq4crabskilled>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: initial_crabs_wave_1>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: objective_modulo_wave_2>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: threshold_hard_wave_3>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: spawners>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: threshold_boss_wave_3>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: threshold_medium_wave_2>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: initial_crabs_wave_3>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: threshold_boss_wave_2>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: threshold_hard_wave_2>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: wave2midobjectivestagetoset>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: crabobjective>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: crabs_to_kill_wave_3>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: flamingpot>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: initial_crabs_wave_2>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: potcrabs>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: crabs_to_kill_wave_1>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: levelmod_hard>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: ccbgssse001_crabmq4catapulttotal>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: wave1stagetosetondone>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: ccbgssse001_crabmq4catapultcount>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: max_crabs_wave_3>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: levelmod_easy>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4crabspawner.pex: threshold_boss_wave_1>
[00:13] [LoadPex] <Debug: Scripts\chfloatingblocksemiautoscript.pex: speed>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseflorent_02011f0d.pex: dlc1florentiusoutfit>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseflorent_02011f0d.pex: alias_florentiusalias>
[00:13] [LoadPex] <Debug: Scripts\cwmissionpollforcampaignphasescript.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterdenbloodspringscript.pex: trapdiseaseataxia>
[00:13] [LoadPex] <Debug: Scripts\cwmissionpollforcampaignphasescript.pex: cwcampaign>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterdenbloodspringscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\cwmissionpollforcampaignphasescript.pex: mymissions>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterdenbloodspringscript.pex: diseasechance>
[00:13] [LoadPex] <Debug: Scripts\cwmissionpollforcampaignphasescript.pex: cwcampaigns>
[00:13] [LoadPex] <Debug: Scripts\cwmissionpollforcampaignphasescript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterdenbloodspringscript.pex: dlc1dunredwaterdentaintedbloodmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterdenbloodspringscript.pex: dlc1dunredwaterdenpower>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterdenbloodspringscript.pex: trapdiseasebonebreakfever>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterdenbloodspringscript.pex: trapdiseaserattles>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterdenbloodspringscript.pex: vampchance>
[00:13] [LoadPex] <Debug: Scripts\critterfish.pex: ffleetranslationspeed>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterdenbloodspringscript.pex: dlc1dunredwaterdenvhqbloodmessage>
[00:13] [LoadPex] <Debug: Scripts\critterfish.pex: bmoving>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterdenbloodspringscript.pex: dlc1vampirebaseintro>
[00:13] [LoadPex] <Debug: Scripts\critterfish.pex: fmaxrotationspeed>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterdenbloodspringscript.pex: playerisvampire>
[00:13] [LoadPex] <Debug: Scripts\critterfish.pex: fmaxscale>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterdenbloodspringscript.pex: dlc1dunredwaterdenpowerstopday>
[00:13] [LoadPex] <Debug: Scripts\critterfish.pex: fmintimenotmoving>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterdenbloodspringscript.pex: trapdiseasesanguinarevampiris>
[00:13] [LoadPex] <Debug: Scripts\critterfish.pex: fmindepth>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterdenbloodspringscript.pex: trapdiseasebrainrot>
[00:13] [LoadPex] <Debug: Scripts\critterfish.pex: fschoolingdistancex>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterdenbloodspringscript.pex: dlc1vampirechalicepower>
[00:13] [LoadPex] <Debug: Scripts\critterfish.pex: fmoving>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterdenbloodspringscript.pex: trapdiseasewitbane>
[00:13] [LoadPex] <Debug: Scripts\critterfish.pex: ipercentchanceschooling>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterdenbloodspringscript.pex: trapdiseaserockjoint>
[00:13] [LoadPex] <Debug: Scripts\critterfish.pex: factordetectiondistance>
[00:13] [LoadPex] <Debug: Scripts\critterfish.pex: fschoolingdistancey>
[00:13] [LoadPex] <Debug: Scripts\critterfish.pex: fsplinecurvature>
[00:13] [LoadPex] <Debug: Scripts\critterfish.pex: ftranslationspeedmean>
[00:13] [LoadPex] <Debug: Scripts\critterfish.pex: ipercentchancestopschooling>
[00:13] [LoadPex] <Debug: Scripts\critterfish.pex: fmaxtimenotmoving>
[00:13] [LoadPex] <Debug: Scripts\critterfish.pex: fminscale>
[00:13] [LoadPex] <Debug: Scripts\critterfish.pex: ftranslationspeedvariance>
[00:13] [LoadPex] <Debug: Scripts\defaultaliasmodaggression.pex: minaggression>
[00:13] [LoadPex] <Debug: Scripts\defaultaliasmodaggression.pex: maxaggression>
[00:13] [LoadPex] <Debug: Scripts\defaultaliasmodaggression.pex: modonlyonce>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_bosshitscript.pex: bossquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_bosshitscript.pex: bossscript>
[00:13] [LoadPex] <Debug: Scripts\chpushawayeffectscript.pex: currentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\chpushawayeffectscript.pex: pushforce>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000b79.pex: gaveplayerpoleglobal>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000b79.pex: fishingpole>
[00:13] [LoadPex] <Debug: Scripts\da02deadbodyscript.pex: da02>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4onkillcrab.pex: bodycleanup>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4onkillcrab.pex: mq4crabspawner>
[00:13] [LoadPex] <Debug: Scripts\ceplayeraliasscriptdb.pex: questscript>
[00:13] [LoadPex] <Debug: Scripts\c02ceremonytriggerscript.pex: ownerquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1ld_12b_katriacomm_0100582f.pex: katria>
[00:13] [LoadPex] <Debug: Scripts\crbdragonsoultriggerscript.pex: ids>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_courierscript.pex: timeuntilcourier>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_courierscript.pex: noteform>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_courierscript.pex: note>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_courierscript.pex: notegiver>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_courierscript.pex: courierscript>
[00:13] [LoadPex] <Debug: Scripts\da13emptyvesselscript.pex: deathbell>
[00:13] [LoadPex] <Debug: Scripts\da13emptyvesselscript.pex: vampiredust>
[00:13] [LoadPex] <Debug: Scripts\da13emptyvesselscript.pex: ingotsilver>
[00:13] [LoadPex] <Debug: Scripts\da13emptyvesselscript.pex: da13>
[00:13] [LoadPex] <Debug: Scripts\da13emptyvesselscript.pex: da13vesselclue>
[00:13] [LoadPex] <Debug: Scripts\da13emptyvesselscript.pex: gemrubyflawless>
[00:13] [LoadPex] <Debug: Scripts\chforbiddenhangmanscript.pex: speed>
[00:13] [LoadPex] <Debug: Scripts\chforbiddenhangmanscript.pex: cursedsound>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4onkillpotcrab.pex: mq4crabspawner>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterdenpatronsetstage.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterdenpatronsetstage.pex: triggertype>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterdenpatronsetstage.pex: maxstage>
[00:13] [LoadPex] <Debug: Scripts\defaultaliasondeathscript.pex: prerequisitestage>
[00:13] [LoadPex] <Debug: Scripts\defaultaliasondeathscript.pex: stagetosetondeath>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegebarricadescript.pex: cwfortbarricademutualdistructionlink>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_disableonresetafterdone.pex: queststage>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: fflockplayerzdistmax>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_disableonresetafterdone.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: fmaxwander>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: fmaxtravel>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: shortplants>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: fsearchincrease>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: tallplants>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: ignoreharvestedplants>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: fminscale>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: ftimeatplantmin>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: ftranslationspeedvariance>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: fsearchdistance>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1ld_bthalftprerisi_01014f20.pex: dlc1ld>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: factordetectiondistance>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: planttypes>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: fmaxrotationspeed>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: veryshortplants>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: fflockplayerzdistmin>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: groundplants>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: fminwander>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: fbellshapepathheight>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: fmintravel>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: ffleetranslationspeed>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: fmaxscale>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: fleashmultiplier>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__0100696b.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: ftimeatplantmax>
[00:13] [LoadPex] <Debug: Scripts\byoh_tif__0100696b.pex: lumber>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: fflocktranslationspeed>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: landingmarkerprefix>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: fflockplayerxydist>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: ftranslationspeedmean>
[00:13] [LoadPex] <Debug: Scripts\crittermoth.pex: verytallplants>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06diastriggerscript.pex: pdlc1vq6>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06diastriggerscript.pex: pdlc1vq06seranaalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06diastriggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06diastriggerscript.pex: pdlc1vq06arrivalscene>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4reinforcements.pex: reinforcementsspawnmarker>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4reinforcements.pex: usereinforcementspackages>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4reinforcements.pex: sonsguard>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_crabmq4reinforcements.pex: imperialguard>
[00:13] [LoadPex] <Debug: Scripts\cwmissionpollforfaildayscript.pex: cwcampaign>
[00:13] [LoadPex] <Debug: Scripts\cwmissionpollforfaildayscript.pex: mymissions>
[00:13] [LoadPex] <Debug: Scripts\cwmissionpollforfaildayscript.pex: cwcampaigns>
[00:13] [LoadPex] <Debug: Scripts\cwmissionpollforfaildayscript.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\cwmissionpollforfaildayscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\chabalessiascript.pex: neckcap>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintroam_01002b01.pex: dlc1hunterbaseintroambushmarker3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintroam_01002b01.pex: dlc1hunterbaseintro>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintroam_01002b01.pex: lvlvampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintroam_01002b01.pex: lvlvampireboss>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintroam_01002b01.pex: ambushcreature2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintroam_01002b01.pex: ambushcreature1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintroam_01002b01.pex: dlc1hunterbaseintroambushmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintroam_01002b01.pex: ambushcreature3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintroam_01002b01.pex: dlc1hunterbaseintroambushmarker2>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_elytracagescript.pex: mycagemarker>
[00:13] [LoadPex] <Debug: Scripts\da13gooactivatorscript.pex: da13hallucinatedskeever>
[00:13] [LoadPex] <Debug: Scripts\da13gooactivatorscript.pex: whiteout>
[00:13] [LoadPex] <Debug: Scripts\da13gooactivatorscript.pex: da13peryitevisionimod>
[00:13] [LoadPex] <Debug: Scripts\da13gooactivatorscript.pex: da13visionobjectsparent>
[00:13] [LoadPex] <Debug: Scripts\da13gooactivatorscript.pex: da13>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01008862.pex: dlc1vq03vampiredexionscrollreading>
[00:13] [LoadPex] <Debug: Scripts\chgaidencalltriggerscript.pex: winnerpoint>
[00:13] [LoadPex] <Debug: Scripts\chgaidencalltriggerscript.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06drawknifealiasscript.pex: pdlc1vq06>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06drawknifealiasscript.pex: pdlc1vq06haveknife>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterskoomaeffectscript.pex: dlc1dunredwaterdenqst>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterskoomaeffectscript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterskoomaeffectscript.pex: dlc1dunredwaterdenlocation>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonload.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterskoomaeffectscript.pex: timedelay>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonload.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunredwaterskoomaeffectscript.pex: maxstage>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonload.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonload.pex: disablewhendone>
[00:13] [LoadPex] <Debug: Scripts\defaultaliasonunload.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegecapitalplayerscript.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegecapitalplayerscript.pex: player>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegecapitalplayerscript.pex: cwsiege>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegecapitalplayerscript.pex: fort>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1ld_bthalftrisings_0100d030.pex: dlc1ld_bthalftexteriorinvisiblewallcollision>
[00:13] [LoadPex] <Debug: Scripts\chqsaexilequestscript.pex: maggotrace>
[00:13] [LoadPex] <Debug: Scripts\chqsaexilequestscript.pex: obradiance>
[00:13] [LoadPex] <Debug: Scripts\chqsaexilequestscript.pex: obnamemaggot>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_elytracollectitemscript.pex: pet>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_elytracollectitemscript.pex: petframework_petfollowingfaction>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_elytracollectitemscript.pex: itemtocollect>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_elytracollectitemscript.pex: collectionglobal>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_elytracollectitemscript.pex: readymessage>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_critterspawn.pex: aaa_config_spawnwhenrainweather>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_critterspawn.pex: leash_height_large_shallow>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_critterspawn.pex: leash_length_large_shallow>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_critterspawn.pex: aaa_config_spawnalways>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_critterspawn.pex: leash_length_small_deep>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_critterspawn.pex: leash_depth_large_shallow>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_critterspawn.pex: aaa_config_maxcrittercount>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_critterspawn.pex: leash_height_small_deep>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_critterspawn.pex: max_player_distance>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_critterspawn.pex: aaa_config_islargeshallowspawner>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_critterspawn.pex: leash_depth_small_deep>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_critterspawn.pex: aaa_config_spawnwhenclearorsnowweather>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_critterspawn.pex: aaa_config_crittertypes>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_critterspawn.pex: update_interval>
[00:13] [LoadPex] <Debug: Scripts\c06nearspiderareatriggerscript.pex: farkas>
[00:13] [LoadPex] <Debug: Scripts\critterperch.pex: incoming>
[00:13] [LoadPex] <Debug: Scripts\c06nearspiderareatriggerscript.pex: c06>
[00:13] [LoadPex] <Debug: Scripts\critterperch.pex: reserved>
[00:13] [LoadPex] <Debug: Scripts\chabbotcombatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\chabbotcombatscript.pex: spellarealv1>
[00:13] [LoadPex] <Debug: Scripts\chabbotcombatscript.pex: holyflamesword>
[00:13] [LoadPex] <Debug: Scripts\chabbotcombatscript.pex: spellrainvert>
[00:13] [LoadPex] <Debug: Scripts\chabbotcombatscript.pex: spellcloak>
[00:13] [LoadPex] <Debug: Scripts\chabbotcombatscript.pex: musabbot>
[00:13] [LoadPex] <Debug: Scripts\chabbotcombatscript.pex: spellarealv3>
[00:13] [LoadPex] <Debug: Scripts\chabbotcombatscript.pex: holyflameswordinv>
[00:13] [LoadPex] <Debug: Scripts\chabbotcombatscript.pex: spellrainhorz>
[00:13] [LoadPex] <Debug: Scripts\chabbotcombatscript.pex: spellarealv2>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_fakepickupactscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_fakepickupactscript.pex: mystagetoset>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_fakepickupactscript.pex: weapontopickup>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_fakepickupactscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\cwmissionpollforsoldiersscript.pex: stagetostoppolling>
[00:13] [LoadPex] <Debug: Scripts\cwmissionpollforsoldiersscript.pex: stagetostartpolling>
[00:13] [LoadPex] <Debug: Scripts\cwmissionpollforsoldiersscript.pex: additionalaliastocheck2>
[00:13] [LoadPex] <Debug: Scripts\cwmissionpollforsoldiersscript.pex: locationaliastopoll>
[00:13] [LoadPex] <Debug: Scripts\cwmissionpollforsoldiersscript.pex: additionalaliastocheck1>
[00:13] [LoadPex] <Debug: Scripts\cwmissionpollforsoldiersscript.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\cwmissionpollforsoldiersscript.pex: additionalaliastocheck3>
[00:13] [LoadPex] <Debug: Scripts\cwmissionpollforsoldiersscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\cwmissionpollforsoldiersscript.pex: stagetosetifalldead>
[00:13] [LoadPex] <Debug: Scripts\da13keshscript.pex: emptyvessel>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: alias_seranaalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: dlc1gunmarfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: dlc1hunterbaseintrobearfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: dlc1vq02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: alias_ambushcreature1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: vigilantintroscenemarker3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: alias_beaconvigilant3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: alias_forgottenfallsextdoor>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: vigilantintroscenemarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: alias_gunmardungeonbossmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: tolanintroscenemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: creaturefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: isranendmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: alias_ambushcreature2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: alias_durakalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: serana>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonopenscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: dlc1hallnormalstate>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonopenscript.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: alias_ambushcreature3>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonopenscript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: alias_gunmardungeonreference>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: tolanwandermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: isranintroscenemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: alias_florentiusalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: alias_beaconvigilant1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: vigilantintroscenemarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: alias_arielledwarvenruinalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: alias_tolanalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: dlc1vq03hunter>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: dlc1hunterbaseintroambushtriggerref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: elderscrollammo>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: alias_isranalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: dlc1hunterbaseintrocelannguardmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: dlc1hunterbaseintrodurakguardmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: dlc1hunterhqextrasinitenabled>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: alias_florentiusmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: alias_sorinealias>
[00:13] [LoadPex] <Debug: Scripts\defaultaliasrespawnscript.pex: brespawningon>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: alias_baseexteriordoor>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: alias_celannalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: alias_gunmardungeonlocationalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: alias_stendarrsbeaconlocalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: alias_beaconvigilant2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: alias_bearalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunstatuehitscript.pex: stagetosetoncomplete>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: alias_gunmaralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunstatuehitscript.pex: stagetosetonfirstfail>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: dlc1hunterintrosatchelref>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunstatuehitscript.pex: icurrentrotation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunstatuehitscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseintro_01004e24.pex: dlc1hunterhqextinitenabled02>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunstatuehitscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunstatuehitscript.pex: balreadyhitincorrectly>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunstatuehitscript.pex: weaptypestaff>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunstatuehitscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunstatuehitscript.pex: stagetosetonfirstcorrecthit>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunstatuehitscript.pex: ihittype>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunstatuehitscript.pex: istatuetype>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunstatuehitscript.pex: balreadyhitcorrectly>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunstatuehitscript.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunstatuehitscript.pex: linkcustom05>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunstatuehitscript.pex: bwascorrecthit>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunstatuehitscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\chralvascombatscript.pex: tboltlv03>
[00:13] [LoadPex] <Debug: Scripts\chralvascombatscript.pex: tcloak>
[00:13] [LoadPex] <Debug: Scripts\chralvascombatscript.pex: tboltarealv03>
[00:13] [LoadPex] <Debug: Scripts\chralvascombatscript.pex: tboltarealv02>
[00:13] [LoadPex] <Debug: Scripts\chralvascombatscript.pex: spellhorz>
[00:13] [LoadPex] <Debug: Scripts\chralvascombatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\chralvascombatscript.pex: tboltarealv01>
[00:13] [LoadPex] <Debug: Scripts\chralvascombatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\chralvascombatscript.pex: tboltlv02>
[00:13] [LoadPex] <Debug: Scripts\chralvascombatscript.pex: spellvert>
[00:13] [LoadPex] <Debug: Scripts\chralvascombatscript.pex: tboltlv01>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_harvestableactivator.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_harvestableactivator.pex: leveledrarecuriositem>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_harvestableactivator.pex: israrecuriosloaded>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_harvestableactivator.pex: itemtoharvest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_harvestableactivator.pex: harvestsound>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_harvestableactivator.pex: greenthumb>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_harvestableactivator.pex: userarecuriositem>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_harvestableactivator.pex: harvestfailedmsg>
[00:13] [LoadPex] <Debug: Scripts\cosq01_tif__023288ff.pex: stendarrhorn>
[00:13] [LoadPex] <Debug: Scripts\dlc1rv03killactormonitorscript.pex: dlc1rv03victim>
[00:13] [LoadPex] <Debug: Scripts\dlc1rv03killactormonitorscript.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\dlc1rv03killactormonitorscript.pex: dlc1rv03>
[00:13] [LoadPex] <Debug: Scripts\dlc1rv03killactormonitorscript.pex: dlc1rv03huntergarb>
[00:13] [LoadPex] <Debug: Scripts\c02questscript.pex: ceremony>
[00:13] [LoadPex] <Debug: Scripts\c02questscript.pex: skjorstart>
[00:13] [LoadPex] <Debug: Scripts\c02questscript.pex: aela>
[00:13] [LoadPex] <Debug: Scripts\c02questscript.pex: farkasstart>
[00:13] [LoadPex] <Debug: Scripts\c02questscript.pex: playerenteredceremonyroom>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_deleteonquestdone.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\c02questscript.pex: kodlak>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_deleteonquestdone.pex: stopquestondelete>
[00:13] [LoadPex] <Debug: Scripts\c02questscript.pex: farkas>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_deleteonquestdone.pex: stagetodelete>
[00:13] [LoadPex] <Debug: Scripts\c02questscript.pex: c02kickertrigger>
[00:13] [LoadPex] <Debug: Scripts\c02questscript.pex: kodlakpresentedconflict>
[00:13] [LoadPex] <Debug: Scripts\c02questscript.pex: observerwaitpoint>
[00:13] [LoadPex] <Debug: Scripts\c02questscript.pex: aelastart>
[00:13] [LoadPex] <Debug: Scripts\c02questscript.pex: vilkas>
[00:13] [LoadPex] <Debug: Scripts\c02questscript.pex: kodlakstart>
[00:13] [LoadPex] <Debug: Scripts\c02questscript.pex: c02postquest>
[00:13] [LoadPex] <Debug: Scripts\c02questscript.pex: playertalkedtoquestgiver>
[00:13] [LoadPex] <Debug: Scripts\c02questscript.pex: skjor>
[00:13] [LoadPex] <Debug: Scripts\c02questscript.pex: vilkasstart>
[00:13] [LoadPex] <Debug: Scripts\c02questscript.pex: questgiver>
[00:13] [LoadPex] <Debug: Scripts\c02questscript.pex: previousquestbuddylocal>
[00:13] [LoadPex] <Debug: Scripts\critterspawn.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\critterspawn.pex: icurrentcrittercount>
[00:13] [LoadPex] <Debug: Scripts\critterspawn.pex: breducedrespawn>
[00:13] [LoadPex] <Debug: Scripts\critterspawn.pex: bspawninprecipitation>
[00:13] [LoadPex] <Debug: Scripts\critterspawn.pex: imaxcrittercount>
[00:13] [LoadPex] <Debug: Scripts\critterspawn.pex: fcheckplayerdistancetime>
[00:13] [LoadPex] <Debug: Scripts\critterspawn.pex: fstartspawntime>
[00:13] [LoadPex] <Debug: Scripts\critterspawn.pex: fmaxplayerdistance>
[00:13] [LoadPex] <Debug: Scripts\critterspawn.pex: fleashdepth>
[00:13] [LoadPex] <Debug: Scripts\critterspawn.pex: fleashlength>
[00:13] [LoadPex] <Debug: Scripts\critterspawn.pex: fendspawntime>
[00:13] [LoadPex] <Debug: Scripts\critterspawn.pex: ballowrespawn>
[00:13] [LoadPex] <Debug: Scripts\critterspawn.pex: fleashheight>
[00:13] [LoadPex] <Debug: Scripts\critterspawn.pex: parentcell>
[00:13] [LoadPex] <Debug: Scripts\critterspawn.pex: fslowspawninterval>
[00:13] [LoadPex] <Debug: Scripts\critterspawn.pex: crittertypes>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06firstscenetriggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\critterspawn.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06firstscenetriggerscript.pex: pdlc1vq06seranaentrycavescene>
[00:13] [LoadPex] <Debug: Scripts\critterspawn.pex: shouldtryagain>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06firstscenetriggerscript.pex: pdlc1vq06rnpcalias>
[00:13] [LoadPex] <Debug: Scripts\critterspawn.pex: isspawning>
[00:13] [LoadPex] <Debug: Scripts\critterspawn.pex: irespawndelay>
[00:13] [LoadPex] <Debug: Scripts\critterspawn.pex: ispawnedcrittercount>
[00:13] [LoadPex] <Debug: Scripts\critterspawn.pex: ffastspawninterval>
[00:13] [LoadPex] <Debug: Scripts\critterspawn.pex: ideadcrittercount>
[00:13] [LoadPex] <Debug: Scripts\critterspawn.pex: fleashoverride>
[00:13] [LoadPex] <Debug: Scripts\chabilityautosummonscript.pex: summon01>
[00:13] [LoadPex] <Debug: Scripts\da13orchendorscript.pex: da13>
[00:13] [LoadPex] <Debug: Scripts\crbepiloguescenetriggerscript.pex: epiq>
[00:13] [LoadPex] <Debug: Scripts\crbepiloguescenetriggerscript.pex: mq05>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_manholecoversfxscript.pex: sfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01015fa1.pex: pdlc1vq06dlink01>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dialoguedetectscript.pex: playerdialoguetarget>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dialoguedetectscript.pex: dialoguedetectenabled>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dialoguedetectscript.pex: fishingsystem>
[00:13] [LoadPex] <Debug: Scripts\c06postquestscript.pex: trackingscript>
[00:13] [LoadPex] <Debug: Scripts\c06postquestscript.pex: aelashouldfg>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonplayeracquire.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonplayeracquire.pex: myqst>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonplayeracquire.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\cwmissionquickstartscript.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\cwmissionquickstartscript.pex: militarycamppaleimperialmapmarker>
[00:13] [LoadPex] <Debug: Scripts\cwmissionquickstartscript.pex: rikkeref>
[00:13] [LoadPex] <Debug: Scripts\cwmissionquickstartscript.pex: militarycampreachsonsmapmarker>
[00:13] [LoadPex] <Debug: Scripts\cwmissionquickstartscript.pex: militarycamphjaalmarchsonsmapmarker>
[00:13] [LoadPex] <Debug: Scripts\cwmissionquickstartscript.pex: militarycampriftimperialmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbasestage2_01013f1f.pex: alias_ruunvald01marker>
[00:13] [LoadPex] <Debug: Scripts\cwmissionquickstartscript.pex: galmarref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbasestage2_01013f1f.pex: udgpfortdawnguarddiningmarker>
[00:13] [LoadPex] <Debug: Scripts\cwmissionquickstartscript.pex: cwgarrisonenablemarkersonscampfalkreath>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbasestage2_01013f1f.pex: ruunvaldenablemarker>
[00:13] [LoadPex] <Debug: Scripts\cwmissionquickstartscript.pex: militarycampfalkreathsonsmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbasestage2_01013f1f.pex: alias_isranalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbasestage2_01013f1f.pex: alias_sorinealias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbasestage2_01013f1f.pex: dlc1hunterbaseintroflorentiusmarkerref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbasestage2_01013f1f.pex: alias_tolanalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbasestage2_01013f1f.pex: alias_ruunvald02marker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbasestage2_01013f1f.pex: alias_florentiusalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbasestage2_01013f1f.pex: alias_gunmaralias>
[00:13] [LoadPex] <Debug: Scripts\chgdamiel_tif__02161ae5.pex: potentialfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\chredeyeeffectscript.pex: eyering>
[00:13] [LoadPex] <Debug: Scripts\chredeyeeffectscript.pex: eyespell>
[00:13] [LoadPex] <Debug: Scripts\da02elisifdoorscript.pex: da02doorscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1rv03letterscript.pex: victim>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunwaygatedoorscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc1rv03letterscript.pex: dlc1rv03letterin>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunwaygatedoorscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunwaygatedoorscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunwaygatedoorscript.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\c03aelaunderforgetransformscript.pex: whiterununderforgelocation>
[00:13] [LoadPex] <Debug: Scripts\da13playerscript.pex: da13>
[00:13] [LoadPex] <Debug: Scripts\da13playerscript.pex: deathbell>
[00:13] [LoadPex] <Debug: Scripts\da13playerscript.pex: gemrubyflawless>
[00:13] [LoadPex] <Debug: Scripts\da13playerscript.pex: ingotsilver>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01015fa2.pex: pdlc1vq06dlink01>
[00:13] [LoadPex] <Debug: Scripts\da13playerscript.pex: vampiredust>
[00:13] [LoadPex] <Debug: Scripts\chstalkerabilityscript.pex: heartbeat>
[00:13] [LoadPex] <Debug: Scripts\chstalkerabilityscript.pex: dizzyism>
[00:13] [LoadPex] <Debug: Scripts\chstalkerabilityscript.pex: allowscream>
[00:13] [LoadPex] <Debug: Scripts\chstalkerabilityscript.pex: screamsound>
[00:13] [LoadPex] <Debug: Scripts\chstalkerabilityscript.pex: heartbeatrapid>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: safecorpse>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: deadthing5>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: c06postquest>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: eorlundfgatfuneralend>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: head3>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: ghostshader>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: essentialvilkas>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: funeralpoint4>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: eorlundforcegreetinchamber>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: skyforge>
[00:13] [LoadPex] <Debug: Scripts\chabmaraknightcombatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: essentialkodlak>
[00:13] [LoadPex] <Debug: Scripts\chabmaraknightcombatscript.pex: spellarealv3>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: vilkashelmet>
[00:13] [LoadPex] <Debug: Scripts\chabmaraknightcombatscript.pex: spellarealv1>
[00:13] [LoadPex] <Debug: Scripts\chabmaraknightcombatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: head2>
[00:13] [LoadPex] <Debug: Scripts\chabmaraknightcombatscript.pex: musmara>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: kodlakbody>
[00:13] [LoadPex] <Debug: Scripts\chabmaraknightcombatscript.pex: spellarealv2>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: deadthing1>
[00:13] [LoadPex] <Debug: Scripts\chabmaraknightcombatscript.pex: spellsplatterlv2>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: wolfspiritchill>
[00:13] [LoadPex] <Debug: Scripts\chabmaraknightcombatscript.pex: spellsplatterlv1>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: kodlak>
[00:13] [LoadPex] <Debug: Scripts\chabmaraknightcombatscript.pex: spellhorz>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: farkasleft>
[00:13] [LoadPex] <Debug: Scripts\chabmaraknightcombatscript.pex: spellsplatterlv3>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: essentialeorlund>
[00:13] [LoadPex] <Debug: Scripts\chabmaraknightcombatscript.pex: spellvert>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: deadthing7>
[00:13] [LoadPex] <Debug: Scripts\chabmaraknightcombatscript.pex: spellcloak>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: playerpresentatfuneral>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: eorlund>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: head1>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: kodlakout>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: funeralpoint3>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: vilkas>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: kodlaksfuneral>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: essentialaela>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: glenmorilhead>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: beforepreviousquest>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: kodlaksfragment>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: companions>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: farkas>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: deadthing2>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: ghostkodlak>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: aelaforcegreetattomb>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: waybackquest>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: deadthing6>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: kodlaksjournal>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: funeralenabler>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: deadthing4>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: deadthing3>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: head4>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: funeralobservers>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: head5>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: funeralpoint2>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: essentialskjor>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: aela>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: essentialfarkas>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: farkasfgbeforespiders>
[00:13] [LoadPex] <Debug: Scripts\crbepiscenequestscript.pex: sckdm>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: funeralpoint1>
[00:13] [LoadPex] <Debug: Scripts\crbepiscenequestscript.pex: sccat>
[00:13] [LoadPex] <Debug: Scripts\c06questscript.pex: skjor>
[00:13] [LoadPex] <Debug: Scripts\crbepiscenequestscript.pex: scmam>
[00:13] [LoadPex] <Debug: Scripts\defaultaoepushonactivatedoonce.pex: fakeforceballnudge>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000bbb.pex: zariapotion>
[00:13] [LoadPex] <Debug: Scripts\defaultaoepushonactivatedoonce.pex: enablepush>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000bbb.pex: potionalias>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegejarlshousedoorscript.pex: stagetobardoor>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegejarlshousedoorscript.pex: barreddoormsg>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegejarlshousedoorscript.pex: stagetounbardoor>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01015fa3.pex: pdlc1vq06dlink01>
[00:13] [LoadPex] <Debug: Scripts\cwmissionscript.pex: countmines>
[00:13] [LoadPex] <Debug: Scripts\cwmissionscript.pex: missionnumberref>
[00:13] [LoadPex] <Debug: Scripts\cwmissionscript.pex: acceptedmission>
[00:13] [LoadPex] <Debug: Scripts\cwmissionscript.pex: cwcampaignfieldco>
[00:13] [LoadPex] <Debug: Scripts\cwmissionscript.pex: missionnumber>
[00:13] [LoadPex] <Debug: Scripts\cwmissionscript.pex: countmills>
[00:13] [LoadPex] <Debug: Scripts\cwmissionscript.pex: objectivecompleted>
[00:13] [LoadPex] <Debug: Scripts\cwmissionscript.pex: countresources>
[00:13] [LoadPex] <Debug: Scripts\cwmissionscript.pex: cwcampaigns>
[00:13] [LoadPex] <Debug: Scripts\cwmissionscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\cwmissionscript.pex: cwcampaignobj>
[00:13] [LoadPex] <Debug: Scripts\cwmissionscript.pex: cwcampaign>
[00:13] [LoadPex] <Debug: Scripts\cwmissionscript.pex: foundrendezvous>
[00:13] [LoadPex] <Debug: Scripts\cwmissionscript.pex: countfarms>
[00:13] [LoadPex] <Debug: Scripts\cwmissionscript.pex: countcampaigns>
[00:13] [LoadPex] <Debug: Scripts\cwmissionscript.pex: fieldco>
[00:13] [LoadPex] <Debug: Scripts\cwmissionscript.pex: campaignphase>
[00:13] [LoadPex] <Debug: Scripts\cwmissionscript.pex: resource1type>
[00:13] [LoadPex] <Debug: Scripts\cwmissionscript.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\cwmissionscript.pex: failday>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: byohhouseinteriorpart185vampirecoffin01>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_mudcrabamuletunenchanted>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_clothesfishingboots>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: byohhouse3locationinterior>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: byohhouseinteriorpart021wallshelvesx2_02>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: loottoolrandom05>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: litemclotheswork>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: rawfish>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_viriya>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_clothesfishingclothes>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: fishathouse01plaques>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: litemfoodinncommon>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_versionlastknown>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_clothescollegerobesvagrantconjuration05>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_showedcatchpromptthissession>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: solitudeproudspiremanorlocation>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_fishingrodimperialweap>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_clothesfishinghat>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: helpmanualxbox>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_foodbucketfishcooked>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_draugrmace>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_helpfishinglong>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_draugrmacehoned>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_byohhouse2upgradelist>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_byohmiscobjectlist>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_lineandlure>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: litemdraugr02weapon2h>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_showedreelpromptthissession>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: byohhouse2holdingchestroom12>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_foodcrabmeat>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_clothescollegebootsvagrant>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: litemfoodfishlist>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: hatcheryfishfood>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: fishathouse03plaques>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: byohhouse3holdingchestroom12>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: hatcheryfishingredient>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_foodcuckoocatfishcooked>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_helpfishinglongxbox>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: deathitemmudcrab02>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_litemfoodfishcarp25>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: fishatproudspiremanorplaques>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_byohhouse1upgradelist>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: house03fishplaques>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: litemmiscvendormiscitems75>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_swimsindeepwaters>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_foodtunasalmoncooked>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: litemdraugr02weapon1h>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: litembookclutter>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: deathitemmudcrab01>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_clothescollegerobesvagrant>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_byohhouse3upgradelist>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: deathitemmudcrab03>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: litemrobesconjuration>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: fishathouse02plaques>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: litemfoodinncommon10>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: house02fishplaques>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_clothescollegerobesvagrantconjuration01>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_fishingmapsall>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_draugrdaggerhoned>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_clothescollegerobesvagrantconjuration03>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: byohhouse1locationinterior>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: house01fishplaques>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_clothescollegerobesvagrantconjuration04>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_draugrdagger>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: litembook0all>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_draugrwarhammer>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: litemclothesall>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: byohhousefishcontainerlist>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: byohhouse1holdingchestroom12>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_clothescollegehoodvagrant>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_byohallfishingspecificupgrademiscitems>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_clothescollegerobesvagrantconjuration02>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_litemfoodfishbucketfish25>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: byohhousebuildingroom12masterlist>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: helpmanualpc>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: byohlitemkhajiitcaravans>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_draugrwarhammerhoned>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: proudspiremanorfishplaques>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: ccbgssse001_versioncurrent>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: riftenfisherylocklist>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dlcdetectionscript.pex: byohhouse2locationinterior>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonplayeracquireitem.pex: myqst>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonplayeracquireitem.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonplayeracquireitem.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\c03gallowsrockentrancescript.pex: c03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1ld_d2_katriaintro_01004d72.pex: katria>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1init_01002c09.pex: dlc1ancestorsglade>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1init_01002c09.pex: litembookclutter>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1init_01002c09.pex: dlc1soulcairn>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1init_01002c09.pex: dlc1aurielsbowclearweather>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1init_01002c09.pex: dlc1boneyard>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1init_01002c09.pex: dlc1ld_aetheriumwars>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1init_01002c09.pex: dlc1huskybarerace>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1init_01002c09.pex: dlc1darkfallpassageworld>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1init_01002c09.pex: preventaurielsbow>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1init_01002c09.pex: preventdurnehviirsummoning>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1init_01002c09.pex: dlc1eclipse>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1init_01002c09.pex: weatherexceptionlist>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1init_01002c09.pex: dlc1dawnguarditemperk>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1init_01002c09.pex: dlc1magicaurielbowcloudyweather>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1init_01002c09.pex: sundamageexceptionworldspaces>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1init_01002c09.pex: dlc1forebearsholdout>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1init_01002c09.pex: dlc1huskyarmoredrace>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1init_01002c09.pex: mentalmodel>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1init_01002c09.pex: dlc1abcrossbowstagger>
[00:13] [LoadPex] <Debug: Scripts\chremovemustriggerscript.pex: music001>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunwaygatescript.pex: bloopingsoundenabled>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunwaygatescript.pex: myloopingsound>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunwaygatescript.pex: bisready>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunwaygatescript.pex: waiting>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunwaygatescript.pex: bmovemapmarker>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegemissionscript.pex: specialnonfortsiege>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegemissionscript.pex: cwfortsiegeminorcapitalstart>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegemissionscript.pex: specialcapitalresolutionfortsiege>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegemissionscript.pex: cwfortsiegespecialstart>
[00:13] [LoadPex] <Debug: Scripts\da13pustulescript.pex: da13pustulegascloud>
[00:13] [LoadPex] <Debug: Scripts\c06tempactivatorscript.pex: c06>
[00:13] [LoadPex] <Debug: Scripts\chstartsceneonactivatescript.pex: myscene>
[00:13] [LoadPex] <Debug: Scripts\defaultautosavescript.pex: done>
[00:13] [LoadPex] <Debug: Scripts\chstartsceneonactivatescript.pex: reqstage>
[00:13] [LoadPex] <Debug: Scripts\defaultautosavescript.pex: lazysave>
[00:13] [LoadPex] <Debug: Scripts\chstartsceneonactivatescript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dwarvencolumnscript.pex: myrealcolumn>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dwarvencolumnscript.pex: targetzpos>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dwarvencolumnscript.pex: rumble3>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dwarvencolumnscript.pex: rumble2>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dwarvencolumnscript.pex: mywaterchurn>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dwarvencolumnscript.pex: rumble>
[00:13] [LoadPex] <Debug: Scripts\crbfixtimeparadoxtriggerscript.pex: prereqquest>
[00:13] [LoadPex] <Debug: Scripts\chabmaramcombatscript.pex: spellhorz3>
[00:13] [LoadPex] <Debug: Scripts\crbfixtimeparadoxtriggerscript.pex: disallowactor>
[00:13] [LoadPex] <Debug: Scripts\chabmaramcombatscript.pex: spelllinear3>
[00:13] [LoadPex] <Debug: Scripts\crbfixtimeparadoxtriggerscript.pex: blockedmessage>
[00:13] [LoadPex] <Debug: Scripts\chabmaramcombatscript.pex: spelllinear1>
[00:13] [LoadPex] <Debug: Scripts\chabmaramcombatscript.pex: spellhorz2>
[00:13] [LoadPex] <Debug: Scripts\chabmaramcombatscript.pex: spelllinear2>
[00:13] [LoadPex] <Debug: Scripts\chabmaramcombatscript.pex: spellhorz>
[00:13] [LoadPex] <Debug: Scripts\chabmaramcombatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\chabmaramcombatscript.pex: musmaram>
[00:13] [LoadPex] <Debug: Scripts\chabmaramcombatscript.pex: spellvert3>
[00:13] [LoadPex] <Debug: Scripts\chabmaramcombatscript.pex: spellvert2>
[00:13] [LoadPex] <Debug: Scripts\chabmaramcombatscript.pex: spellvert>
[00:13] [LoadPex] <Debug: Scripts\chabmaramcombatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06lockinscript.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01008a5a.pex: pdlc1vq05qs>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06lockinscript.pex: vampireline>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06lockinscript.pex: serana>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06lockinscript.pex: dfscript>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06lockinscript.pex: dlc1vq06>
[00:13] [LoadPex] <Debug: Scripts\da02elisifwelcometriggerscript.pex: da02bodyguardscene>
[00:13] [LoadPex] <Debug: Scripts\cwmonitordeathquestscript.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dynamotriggerscript.pex: ison>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dynamotriggerscript.pex: startonanim>
[00:13] [LoadPex] <Debug: Scripts\costendarrhorntriggerscript.pex: stendarrhorn>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dynamotriggerscript.pex: itemneededmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldchangelocationq_01004d6c.pex: dlc1arkngthamzlocation>
[00:13] [LoadPex] <Debug: Scripts\costendarrhorntriggerscript.pex: ismdissy>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dynamotriggerscript.pex: onanim>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldchangelocationq_01004d6c.pex: bthalftlocation>
[00:13] [LoadPex] <Debug: Scripts\costendarrhorntriggerscript.pex: heartbeats>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dynamotriggerscript.pex: isanimating>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldchangelocationq_01004d6c.pex: mzulftlocation>
[00:13] [LoadPex] <Debug: Scripts\costendarrhorntriggerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dynamotriggerscript.pex: itemisnotremovable>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldchangelocationq_01004d6c.pex: dlc1ld>
[00:13] [LoadPex] <Debug: Scripts\costendarrhorntriggerscript.pex: nextstage>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dynamotriggerscript.pex: requireditem>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldchangelocationq_01004d6c.pex: raldbtharlocation>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dynamotriggerscript.pex: offanim>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldchangelocationq_01004d6c.pex: deepfolkcrossinglocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1durnehviir.pex: dlc1durnehvirstatsboost02>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_dynamotriggerscript.pex: doneevent>
[00:13] [LoadPex] <Debug: Scripts\dlc1durnehviir.pex: crdragonunarmeddamage03>
[00:13] [LoadPex] <Debug: Scripts\dlc1durnehviir.pex: dragonfrostbreathshout03>
[00:13] [LoadPex] <Debug: Scripts\dlc1durnehviir.pex: dlc1crdragonunarmeddamage07>
[00:13] [LoadPex] <Debug: Scripts\dlc1durnehviir.pex: dlc1durnehvirstatsboost04>
[00:13] [LoadPex] <Debug: Scripts\dlc1durnehviir.pex: crdragonunarmeddamage04>
[00:13] [LoadPex] <Debug: Scripts\dlc1durnehviir.pex: crdragonunarmeddamage02>
[00:13] [LoadPex] <Debug: Scripts\dlc1durnehviir.pex: dlc1dragondrainvitalityshout03>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegephasetriggerscript.pex: requirestage10>
[00:13] [LoadPex] <Debug: Scripts\dlc1durnehviir.pex: dlc1dragondrainvitalityshout07>
[00:13] [LoadPex] <Debug: Scripts\dlc1durnehviir.pex: dlc1dragondrainvitalityshout05>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000bda.pex: potionalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1durnehviir.pex: dlc1crdragonunarmeddamage06>
[00:13] [LoadPex] <Debug: Scripts\chrenaldcomatscript.pex: invisiblespell>
[00:13] [LoadPex] <Debug: Scripts\dlc1durnehviir.pex: dragonfrostbreathshout02>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000bda.pex: zariapotion>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_nerveshoffertrigscript.pex: amberore>
[00:13] [LoadPex] <Debug: Scripts\dlc1durnehviir.pex: dragonfrostbreathshout04>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_nerveshoffertrigscript.pex: nerveshatterquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1durnehviir.pex: dlc1durnehvirstatsboost03>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_nerveshoffertrigscript.pex: madnessore>
[00:13] [LoadPex] <Debug: Scripts\dlc1durnehviir.pex: dlc1durnehvirstatsboost05>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_nerveshoffertrigscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\dlc1durnehviir.pex: dlc1dragondrainvitalityshout06>
[00:13] [LoadPex] <Debug: Scripts\dlc1durnehviir.pex: dlc1durnehvirstatsboost07>
[00:13] [LoadPex] <Debug: Scripts\dlc1durnehviir.pex: dlc1durnehvirstatsboost06>
[00:13] [LoadPex] <Debug: Scripts\dlc1durnehviir.pex: dlc1dragonfrostbreathshout06>
[00:13] [LoadPex] <Debug: Scripts\dlc1durnehviir.pex: dlc1dragonfrostbreathshout07>
[00:13] [LoadPex] <Debug: Scripts\dlc1durnehviir.pex: dragonfrostbreathshout05>
[00:13] [LoadPex] <Debug: Scripts\dlc1durnehviir.pex: crdragonunarmeddamage05>
[00:13] [LoadPex] <Debug: Scripts\dlc1durnehviir.pex: dlc1dragondrainvitalityshout04>
[00:13] [LoadPex] <Debug: Scripts\chrenaldcomatscript.pex: musaredhel>
[00:13] [LoadPex] <Debug: Scripts\chrenaldcomatscript.pex: windcutterh>
[00:13] [LoadPex] <Debug: Scripts\chrenaldcomatscript.pex: actortypenpc>
[00:13] [LoadPex] <Debug: Scripts\chrenaldcomatscript.pex: windcutterv>
[00:13] [LoadPex] <Debug: Scripts\chrenaldcomatscript.pex: sprintexp>
[00:13] [LoadPex] <Debug: Scripts\chrenaldcomatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\chrenaldcomatscript.pex: actortypecreature>
[00:13] [LoadPex] <Debug: Scripts\chrenaldcomatscript.pex: invisibleeffect>
[00:13] [LoadPex] <Debug: Scripts\chrenaldcomatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\c03krevtheskinnerscript.pex: aela>
[00:13] [LoadPex] <Debug: Scripts\da13questscript.pex: invasionscene>
[00:13] [LoadPex] <Debug: Scripts\chgdberich_tif__02165528.pex: potentialfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\da13questscript.pex: heardofafflicted>
[00:13] [LoadPex] <Debug: Scripts\da13questscript.pex: scenemarker>
[00:13] [LoadPex] <Debug: Scripts\c06tombentrancecheatscript.pex: c06>
[00:13] [LoadPex] <Debug: Scripts\c06tombentrancecheatscript.pex: vilkas>
[00:13] [LoadPex] <Debug: Scripts\c06tombentrancecheatscript.pex: aelaspot>
[00:13] [LoadPex] <Debug: Scripts\c06tombentrancecheatscript.pex: tombloc>
[00:13] [LoadPex] <Debug: Scripts\c06tombentrancecheatscript.pex: farkas>
[00:13] [LoadPex] <Debug: Scripts\c06tombentrancecheatscript.pex: farkasspot>
[00:13] [LoadPex] <Debug: Scripts\c06tombentrancecheatscript.pex: vilkasspot>
[00:13] [LoadPex] <Debug: Scripts\c06tombentrancecheatscript.pex: aela>
[00:13] [LoadPex] <Debug: Scripts\defaultbipressureplate.pex: targetdelay>
[00:13] [LoadPex] <Debug: Scripts\chstendarrknightcombatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\chstendarrknightcombatscript.pex: mforcefar03>
[00:13] [LoadPex] <Debug: Scripts\chstendarrknightcombatscript.pex: mforce01>
[00:13] [LoadPex] <Debug: Scripts\chstendarrknightcombatscript.pex: mforcefar01>
[00:13] [LoadPex] <Debug: Scripts\chstendarrknightcombatscript.pex: mforce02>
[00:13] [LoadPex] <Debug: Scripts\chstendarrknightcombatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\chstendarrknightcombatscript.pex: spellhorz>
[00:13] [LoadPex] <Debug: Scripts\chstendarrknightcombatscript.pex: spellvert>
[00:13] [LoadPex] <Debug: Scripts\chstendarrknightcombatscript.pex: msupport01>
[00:13] [LoadPex] <Debug: Scripts\chstendarrknightcombatscript.pex: mforce03>
[00:13] [LoadPex] <Debug: Scripts\chstendarrknightcombatscript.pex: mforcefar02>
[00:13] [LoadPex] <Debug: Scripts\chmeq08_tif__02082203.pex: praise>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_nerveshplayerscript.pex: amberore>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_nerveshplayerscript.pex: nerveshatterquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_nerveshplayerscript.pex: madnessore>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_nerveshplayerscript.pex: nerveshatterquestscript>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishcatchdata.pex: fishfood>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishcatchdata.pex: fishingredient>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000bde.pex: idlegive>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishcatchdata.pex: catchsequence>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishcatchdata.pex: issmallfish>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishcatchdata.pex: fishmiscobject>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishcatchdata.pex: requiredrod>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06mothtriggerscript.pex: pdlc1vq06>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06mothtriggerscript.pex: pdlc1vq06qs>
[00:13] [LoadPex] <Debug: Scripts\dlc1durnehviirnoflyingtrigscript.pex: dlc1durnehviir1>
[00:13] [LoadPex] <Debug: Scripts\dlc1durnehviirnoflyingtrigscript.pex: triggerdragonref>
[00:13] [LoadPex] <Debug: Scripts\dlc1durnehviirnoflyingtrigscript.pex: dlc1durnehviirdisallowflying>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_nerveshquestscript.pex: ambercountglobal>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000c28.pex: smallreward>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_nerveshquestscript.pex: madnesscountglobal>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000c28.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_nerveshquestscript.pex: offertriggerref>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000c28.pex: giveidle>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_nerveshquestscript.pex: amberore>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_nerveshquestscript.pex: nerveshatterquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_nerveshquestscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_nerveshquestscript.pex: madnessore>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight0_01019dd2.pex: dlc1frozenlakecap02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight0_01019dd2.pex: dlc1frozenlakecap04>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight0_01019dd2.pex: dlc1frozenlaketrimstart02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight0_01019dd2.pex: dlc1frozenlakecap01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight0_01019dd2.pex: dlc1frozenlakeexplosion01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight0_01019dd2.pex: dlc1frozenlakecap03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight0_01019dd2.pex: dragondivemarker03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight0_01019dd2.pex: dlc1frozenlaketrimstart>
[00:13] [LoadPex] <Debug: Scripts\chrenaldteleporttriggerscript.pex: invisiblespell>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiordefender1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight0_01019dd2.pex: dlc1frozenlaketrim01>
[00:13] [LoadPex] <Debug: Scripts\chrenaldteleporttriggerscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiorspawner2>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingactmarkarth.pex: fishcountobjective>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight0_01019dd2.pex: dlc1dragondivetrigger03>
[00:13] [LoadPex] <Debug: Scripts\chrenaldteleporttriggerscript.pex: markerlist>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingactmarkarth.pex: caughtfishglobal>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight0_01019dd2.pex: dlc1dragondivetrigger02>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiorspawner10>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingactmarkarth.pex: markarthquest>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonreset.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingactmarkarth.pex: totalfishglobal>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight0_01019dd2.pex: dragondivemarker02>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonreset.pex: disablewhendone>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiordefender14>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight0_01019dd2.pex: dlc1frozenlaketrim02>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonreset.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: defender7>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight0_01019dd2.pex: dragondivescene04>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: triggerphase4b>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonreset.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight0_01019dd2.pex: alias_dragon02>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: cwfortsiegephase3trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight0_01019dd2.pex: dragondivescene03>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiorspawner3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight0_01019dd2.pex: dlc1frozenlakecapstart02>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: attacker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight0_01019dd2.pex: dlc1frozenlaketrim04>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: attacker8>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight0_01019dd2.pex: dragonemergemarker02>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiorspawner15>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight0_01019dd2.pex: dragondivemarker04>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiordefender8>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight0_01019dd2.pex: dragondivescene01>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiordefender4>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight0_01019dd2.pex: dragondivescene02>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: triggerphase2d>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight0_01019dd2.pex: dlc1frozenlakecapstart>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: triggerphase4a>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight0_01019dd2.pex: dragondivemarker01>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: defender6>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight0_01019dd2.pex: dlc1frozenlaketrim03>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: cwfortsiegephase5trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight0_01019dd2.pex: dragonemergemarker01>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: cwfortsiegeimperial>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: attacker5>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: defender10>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiorspawner11>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: triggerphase5c>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: defender2>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: triggerphase5e>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiordefender10>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiorspawner6>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: queststageforphase2>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiorspawner7>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiorspawner14>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: triggerphase2a>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiordefender11>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: defender1>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: barricade5>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: attacker6>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: attacker3>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: defender4>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: distancetoarmytocompleteobjective>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: triggerphase4c>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: barricade4>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiorspawner9>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: triggerphase2b>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiordefender2>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: defender9>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: attacker4>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: triggerphase2c>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: cwfortsiegecapitalsurrenderscene>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: triggerphase3b>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: triggerphase5b>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: triggerphase5a>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: triggerphase3e>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiorspawner5>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: triggerphase4e>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: triggerphase4d>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiorspawner4>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiordefender12>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: triggerphase3c>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: barricadedestructionstagetocheckfor>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: attacker9>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiorspawner12>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: triggerphase5d>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiordefender3>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiordefender6>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: triggerphase2e>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiorspawner16>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: barricade3>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: cwfortsiegephase1trigger>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiordefender13>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiordefender16>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: cwfortsiegesons>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiordefender7>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiorspawner1>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiordefender15>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: defender5>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiorspawner8>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: cwfortsiegephase2trigger>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: barricade2>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: attacker10>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: attacker7>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: queststagetocompleteorfailmeetarmyobjective>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiorspawner13>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: defender3>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: defender8>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: fort>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: triggerphase3d>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: attacker1>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiordefender5>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: triggerphase3a>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: cwfortsiegephase4trigger>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: interiordefender9>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegescript.pex: barricade1>
[00:13] [LoadPex] <Debug: Scripts\c03postquestscript.pex: companionsknowaboutskjor>
[00:13] [LoadPex] <Debug: Scripts\c03postquestscript.pex: trackingscript>
[00:13] [LoadPex] <Debug: Scripts\chsummonabbottriggerscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\chsummonabbottriggerscript.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\chsummonabbottriggerscript.pex: qabbot>
[00:13] [LoadPex] <Debug: Scripts\chsummonabbottriggerscript.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\chsummonabbottriggerscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\chsummonabbottriggerscript.pex: musabbot>
[00:13] [LoadPex] <Debug: Scripts\chsummonabbottriggerscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000c29.pex: giveidle>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000c29.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000c29.pex: smallreward>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06questscript.pex: pdlc1mothattachfx01effect>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06questscript.pex: dlc1canticlebarkfake>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06questscript.pex: pdlc1readelderscrolleffect>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06questscript.pex: dlc1vq06canticlebark4>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06questscript.pex: pdlc1vq06mothstotal>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06questscript.pex: barkgiven>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06questscript.pex: pdlc1readelderscrollblankeffect>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06questscript.pex: dlc1vq06canticlebark2>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06questscript.pex: dlc1vq06canticlebark3>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06questscript.pex: pdlc1vq06mothsfound>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06questscript.pex: dlc1vq06canticlebark1>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06questscript.pex: dlc1vq06canticlebark5>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06questscript.pex: pdlc01_scrollattunementeffect>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06questscript.pex: pfadetowhiteholdimod>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingactscript.pex: myquestallowcatchglobal>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingactscript.pex: myquestsetstagerequiredrodtype>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingactscript.pex: myquestcatchchance>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingactscript.pex: myquestrequiredstage>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingactscript.pex: biometype>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingactscript.pex: myoverridejunkcatchdatalist>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingactscript.pex: myquestrequiredstagemax>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingactscript.pex: myqueststagetoset>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingactscript.pex: myquestitemcaughtglobal>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingactscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingactscript.pex: myquestcatchdatalist>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingactscript.pex: fishingsystem>
[00:13] [LoadPex] <Debug: Scripts\crtwinspostquestscript.pex: sandboxplace>
[00:13] [LoadPex] <Debug: Scripts\crtwinspostquestscript.pex: jorrvaskr>
[00:13] [LoadPex] <Debug: Scripts\crtwinspostquestscript.pex: jorrvaskrbasement>
[00:13] [LoadPex] <Debug: Scripts\crtwinspostquestscript.pex: oldqg>
[00:13] [LoadPex] <Debug: Scripts\crbgenrq_tif__033441e7.pex: rqkanra>
[00:13] [LoadPex] <Debug: Scripts\dlc1eclipseattackplayerscript.pex: habitation>
[00:13] [LoadPex] <Debug: Scripts\chrepairtriggerscript.pex: repairsound>
[00:13] [LoadPex] <Debug: Scripts\chrepairtriggerscript.pex: repairmenu>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_rcintegrationscript.pex: ingredient_id_elytraichor>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_rcintegrationscript.pex: ingredientsshiveringcommon100>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_rcintegrationscript.pex: ingredient_id_gnarlbark>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_rcintegrationscript.pex: ingredient_id_hungertongue>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_rcintegrationscript.pex: rare_curios_plugin>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_rcintegrationscript.pex: ingredient_id_blindwatcherseye>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_rcintegrationscript.pex: ingredient_id_alocasiafruit>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_rcintegrationscript.pex: ingredient_id_hydnumspore>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_rcintegrationscript.pex: ingredient_id_asterbloomcore>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_rcintegrationscript.pex: ingredient_id_blisterpodcap>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_rcintegrationscript.pex: ingredient_id_scalonfin>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_rcintegrationscript.pex: ingredient_id_flamestalk>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_rcintegrationscript.pex: ingredientsshiveringrare100>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_rcintegrationscript.pex: ingredient_id_orderheart>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_rcintegrationscript.pex: ingredientsshiveringcommon50>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_rcintegrationscript.pex: ingredient_id_redkelpbladder>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_rcintegrationscript.pex: ingredient_id_wormsheadcap>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_rcintegrationscript.pex: ingredient_id_witheringmoon>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_rcintegrationscript.pex: ingredientsfirestalk100>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_rcintegrationscript.pex: ingredientsorderheart100>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_rcintegrationscript.pex: rarecuriosinstalled>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_rcintegrationscript.pex: ingredient_id_watcherseye>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_rcintegrationscript.pex: spriggandeathuniqueitemlist100>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_rcintegrationscript.pex: elytradeathitemlist>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_rcintegrationscript.pex: spriggandeathuniqueitemlist50>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_rcintegrationscript.pex: ingredient_id_voidessence>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingmapscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingmapscript.pex: ccbgssse001_fishingmapquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingmapscript.pex: objectiveid>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingmapscript.pex: thismap>
[00:13] [LoadPex] <Debug: Scripts\dcdsqabnur_tif__042863b0.pex: aeonstone>
[00:13] [LoadPex] <Debug: Scripts\c03questscript.pex: checkedinwithaela>
[00:13] [LoadPex] <Debug: Scripts\c03questscript.pex: daggerreward>
[00:13] [LoadPex] <Debug: Scripts\dbnightmotherdriveplayertrigscript.pex: db10>
[00:13] [LoadPex] <Debug: Scripts\c03questscript.pex: krev>
[00:13] [LoadPex] <Debug: Scripts\c03questscript.pex: c03postquest>
[00:13] [LoadPex] <Debug: Scripts\dbnightmotherdriveplayertrigscript.pex: pdb10drive>
[00:13] [LoadPex] <Debug: Scripts\c03questscript.pex: battleaxereward>
[00:13] [LoadPex] <Debug: Scripts\c03questscript.pex: swordreward>
[00:13] [LoadPex] <Debug: Scripts\dbnightmotherdriveplayertrigscript.pex: db04>
[00:13] [LoadPex] <Debug: Scripts\c03questscript.pex: transformedrecently>
[00:13] [LoadPex] <Debug: Scripts\c03questscript.pex: waraxereward>
[00:13] [LoadPex] <Debug: Scripts\dbnightmotherdriveplayertrigscript.pex: pdb04drive>
[00:13] [LoadPex] <Debug: Scripts\c03questscript.pex: aela>
[00:13] [LoadPex] <Debug: Scripts\c03questscript.pex: warhammerreward>
[00:13] [LoadPex] <Debug: Scripts\c03questscript.pex: silverhandenablemarker>
[00:13] [LoadPex] <Debug: Scripts\c03questscript.pex: skjor>
[00:13] [LoadPex] <Debug: Scripts\c03questscript.pex: debugfollower>
[00:13] [LoadPex] <Debug: Scripts\c03questscript.pex: aelashouldforcegreet>
[00:13] [LoadPex] <Debug: Scripts\c03questscript.pex: skjorofferingtransform>
[00:13] [LoadPex] <Debug: Scripts\c03questscript.pex: essentialskjor>
[00:13] [LoadPex] <Debug: Scripts\c03questscript.pex: playergotreward>
[00:13] [LoadPex] <Debug: Scripts\c03questscript.pex: c02postquest>
[00:13] [LoadPex] <Debug: Scripts\c03questscript.pex: macereward>
[00:13] [LoadPex] <Debug: Scripts\c03questscript.pex: aelagreetposttransform>
[00:13] [LoadPex] <Debug: Scripts\c03questscript.pex: greatswordreward>
[00:13] [LoadPex] <Debug: Scripts\cwplayerscript.pex: stagetosetwhenplayerleaves>
[00:13] [LoadPex] <Debug: Scripts\cwplayerscript.pex: setstagewhenplayerarrivesatthisotherlocationaliasalso>
[00:13] [LoadPex] <Debug: Scripts\cwplayerscript.pex: stageafterwhichshutdownquestwhenplayerleaves>
[00:13] [LoadPex] <Debug: Scripts\cwplayerscript.pex: stagetosetwhenplayerarrives>
[00:13] [LoadPex] <Debug: Scripts\cwplayerscript.pex: setstagewhenplayerarrivesatthislocationalias>
[00:13] [LoadPex] <Debug: Scripts\cwplayerscript.pex: shutdownquestwhenplayerleavesthislocationalias>
[00:13] [LoadPex] <Debug: Scripts\cwplayerscript.pex: setstagewhenplayerleavesthislocationalias>
[00:13] [LoadPex] <Debug: Scripts\chsummondeathbringertriggerscript.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\chsummondeathbringertriggerscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\chsummondeathbringertriggerscript.pex: qdeathbringer>
[00:13] [LoadPex] <Debug: Scripts\chsummondeathbringertriggerscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\chsummondeathbringertriggerscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\chsummondeathbringertriggerscript.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\chgdblackhand_tif__021ea21d.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\chgdblackhand_tif__021ea21d.pex: sp>
[00:13] [LoadPex] <Debug: Scripts\chgdblackhand_tif__021ea21d.pex: rumblesd>
[00:13] [LoadPex] <Debug: Scripts\chgdblackhand_tif__021ea21d.pex: necroeffect>
[00:13] [LoadPex] <Debug: Scripts\chgdblackhand_tif__021ea21d.pex: msgkarmadown>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_saintsseducersfx.pex: unsummondeathfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06readingtriggerscript.pex: elderscrollhandattacharmor>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06readingtriggerscript.pex: qstdlc01elderscrollfinalread2dlpm>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06readingtriggerscript.pex: qstmq206elderscrollread2dsound>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06readingtriggerscript.pex: dlc01_scrollattunementeffect>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06readingtriggerscript.pex: idlereadelderscroll>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06readingtriggerscript.pex: qstdlc01elderscrollread2dlpm>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06readingtriggerscript.pex: dlc1readelderscrolleffect>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06readingtriggerscript.pex: objelderscrollblindout2d>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06readingtriggerscript.pex: fxreadscrollsblindimod>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06readingtriggerscript.pex: dlc1readelderscrollblankeffect>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06readingtriggerscript.pex: fadetowhiteholdimod>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06readingtriggerscript.pex: dlc1readelderscrollpartbeffect>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06readingtriggerscript.pex: qstdlc01elderscrollread2d>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06readingtriggerscript.pex: qstdlc01elderscrollreadb2d>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06readingtriggerscript.pex: objelderscrollblindin2d>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06readingtriggerscript.pex: dlc1readelderscrollpartceffect>
[00:13] [LoadPex] <Debug: Scripts\da13spellbreakerstaticfx.pex: target>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06readingtriggerscript.pex: dlc1vq06>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06readingtriggerscript.pex: dlc1readelderscrollpartaeffect>
[00:13] [LoadPex] <Debug: Scripts\da13spellbreakerstaticfx.pex: myfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06readingtriggerscript.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06readingtriggerscript.pex: qstdlc01elderscrollread2dheavy>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq06readingtriggerscript.pex: fxreadelderscrolleffect>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010098b7.pex: dlc1vq03hunterstage17scene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight_010088e5.pex: dlc1frozenlakecap02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight_010088e5.pex: dlc1frozenlakecapstart>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight_010088e5.pex: dlc1frozenlakecap01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight_010088e5.pex: dragonemergemarker02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight_010088e5.pex: dlc1frozenlaketrimstart02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight_010088e5.pex: dlc1frozenlaketrim03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight_010088e5.pex: dlc1dragondivetrigger02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight_010088e5.pex: dlc1dragondivetrigger03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight_010088e5.pex: dragondivescene02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight_010088e5.pex: dragondivemarker04>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight_010088e5.pex: dragondivemarker03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight_010088e5.pex: dlc1frozenlaketrim02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight_010088e5.pex: dlc1frozenlaketrim01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight_010088e5.pex: dlc1frozenlaketrim04>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight_010088e5.pex: dlc1frozenlakecapstart02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight_010088e5.pex: dragondivescene03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight_010088e5.pex: dlc1frozenlakeexplosion01>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: duration_sheatheweapon>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight_010088e5.pex: dlc1frozenlakecap03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight_010088e5.pex: dragondivescene01>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: duration_cast>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight_010088e5.pex: dlc1frozenlakecap04>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight_010088e5.pex: alias_dragon>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_strength_failure_right>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight_010088e5.pex: dragondivescene04>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight_010088e5.pex: dragondivemarker01>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_catchsuccesslight>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight_010088e5.pex: dragondivemarker02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight_010088e5.pex: dragonemergemarker01>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_fishingtutorialdisplayed>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ldicedragonfight_010088e5.pex: dlc1frozenlaketrimstart>
[00:13] [LoadPex] <Debug: Scripts\chmeq08_tif__02082205.pex: praise>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: exit_anim>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: updatetype_setqueststage>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_fishcatchdatalisttemperatestreamclear>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_hascaughtfishatleastonce>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_strength_hookedobject_right>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: morningevening_bonus_min>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: biome_type_stream>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_duration_hooked>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: special_fish_rods_uncommonfish_threshold_adjust>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: followeralias>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: morning_evening_uncommonfish_threshold_adjust>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: base_catch_threshold_small>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_duration_success>
[00:13] [LoadPex] <Debug: Scripts\csr_groundactivatorscript.pex: stonemisc>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_strength_nibblelarge_left>
[00:13] [LoadPex] <Debug: Scripts\csr_groundactivatorscript.pex: heightoffset01>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_fishingearlyreelnibble>
[00:13] [LoadPex] <Debug: Scripts\csr_groundactivatorscript.pex: heightoffset02>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_duration_nibble>
[00:13] [LoadPex] <Debug: Scripts\csr_groundactivatorscript.pex: playeralias>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_fishinglostcatch>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rodtype_argonian>
[00:13] [LoadPex] <Debug: Scripts\csr_groundactivatorscript.pex: requiredstones>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: duration_initial_waiting_period>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: systemstate_fishing>
[00:13] [LoadPex] <Debug: Scripts\csr_groundactivatorscript.pex: objectactivator>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: special_junk_rods_commonjunk_threshold_adjust>
[00:13] [LoadPex] <Debug: Scripts\csr_groundactivatorscript.pex: objectstatic>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: catch_failure_anim>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_strength_hooked_leftconstant>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_catchtypelargefish>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_navblockerref>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: base_population>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: population_sparse_anim>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: systemstate_idle>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: gametime_lateevening>
[00:13] [LoadPex] <Debug: Scripts\chadabalsettrigscript.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\dlc1rv10script.pex: dlc1outfitsorine>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_strength_nibblelarge_right>
[00:13] [LoadPex] <Debug: Scripts\chadabalsettrigscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: base_catch_threshold_uncommonfish>
[00:13] [LoadPex] <Debug: Scripts\dlc1rv10script.pex: durak>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_strength_successobject_right>
[00:13] [LoadPex] <Debug: Scripts\chadabalsettrigscript.pex: adabal>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_strength_successsmallfish_left>
[00:13] [LoadPex] <Debug: Scripts\dlc1rv10script.pex: gunmar>
[00:13] [LoadPex] <Debug: Scripts\chadabalsettrigscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: size_list_largefish_index>
[00:13] [LoadPex] <Debug: Scripts\dlc1rv10script.pex: dlc1outfitgunmar>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rodtype_alikri>
[00:13] [LoadPex] <Debug: Scripts\dlc1rv10script.pex: sorine>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_fadetoblackbackimod>
[00:13] [LoadPex] <Debug: Scripts\dlc1rv10script.pex: agmaer>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_strength_hookedobject_left>
[00:13] [LoadPex] <Debug: Scripts\dlc1rv10script.pex: isran>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: special_junk_rods_uncommonjunk_bonus>
[00:13] [LoadPex] <Debug: Scripts\dlc1rv10script.pex: celann>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_catchtypeobject>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: base_catch_threshold_commonfish>
[00:13] [LoadPex] <Debug: Scripts\dlc1rv10script.pex: beleval>
[00:13] [LoadPex] <Debug: Scripts\da02fixstagescript.pex: da02>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: population_animvar>
[00:13] [LoadPex] <Debug: Scripts\dlc1rv10script.pex: florentius>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: linetug_type_nibble>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_showedcatchpromptthissession>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: population_full_anim>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_strength_nibblesmall_left>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: movedetectref>
[00:13] [LoadPex] <Debug: Scripts\cwfortsiegespecialcitydoorexterior.pex: cwsiege>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rodtype_standard>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_strength_successsmallfish_right>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_duration_cast>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: cast_anim>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rodtype_none>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: gametime_morning>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: gametime_latemorning>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: morningevening_bonus_max>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: size_list_smallfish_index>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_duration_hookedconstant>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_strength_hookedlargefish_leftconstant>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_fishcatchdatalisttemperatelakerain>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: linetug_object_anim>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: duration_fadetoblackcrossfade>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_fishingrodfxactivators>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_strength_hookedlargefish_left>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: linetug_type_none>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_strength_cast_right>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: duration_showpopulation>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: skyrimstormrain>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: reellineref>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_start_mq2>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_fishingtutorial>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: fastexit_anim>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: duration_junkitemcatchtime>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: dialoguequest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_strength_hookedsmallfish_left>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: torch01>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_fishingfolloweridlequest>
[00:13] [LoadPex] <Debug: Scripts\dlc1eclipseattackscript.pex: spawnpointaliases>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: linetug_type_tugobject>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: special_fish_rods_commonfish_threshold_adjust>
[00:13] [LoadPex] <Debug: Scripts\dlc1eclipseattackscript.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_strength_cast_left>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: dogalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1eclipseattackscript.pex: dlc1eclipseattackguardhellos>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_fadetoblackholdimod>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: systemstate_cleanup>
[00:13] [LoadPex] <Debug: Scripts\dlc1eclipseattackscript.pex: dlc1eclipseattacknextallowed>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_fishcatchdatalistarctic>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_catchsuccessdof>
[00:13] [LoadPex] <Debug: Scripts\dlc1eclipseattackscript.pex: dlc1eclipseattacknextmaxwait>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_catchsuccesssm>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_reellineprompt>
[00:13] [LoadPex] <Debug: Scripts\dlc1eclipseattackscript.pex: dlc1eclipseattacknextgauranteed>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: systemstate_nibble>
[00:13] [LoadPex] <Debug: Scripts\dlc1eclipseattackscript.pex: dlc1eclipseattacknextchanceeclipse>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_rarecatchsm>
[00:13] [LoadPex] <Debug: Scripts\dlc1eclipseattackscript.pex: attackeraliases>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rarity_list_uncommon_index>
[00:13] [LoadPex] <Debug: Scripts\dlc1eclipseattackscript.pex: dlc1vq01miscobjective>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_itmfishupsm>
[00:13] [LoadPex] <Debug: Scripts\dlc1eclipseattackscript.pex: dlc1eclipseattacknextchancenight>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_fishinghooked>
[00:13] [LoadPex] <Debug: Scripts\dlc1eclipseattackscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_fishingearlyreel>
[00:13] [LoadPex] <Debug: Scripts\dlc1eclipseattackscript.pex: dlc1eclipseattacknextwait>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_catchprompt>
[00:13] [LoadPex] <Debug: Scripts\dlc1eclipseattackscript.pex: dlc1eclipseactive>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_errorrodrequired>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_errornofishsitting>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_fishcatchdatalistcave>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_catchtypesmallfish>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: duration_successview>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_errornofishmounted>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_strength_hooked_rightconstant>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_strength_hookedsmallfish_right>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_fadetoblackimod>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: linetug_animvar>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_errornofishcombat>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_fishingdebugenabled>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rarity_list_common_index>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rarity_list_rare_index>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: nibble_anim>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_summonsrain>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000c5e.pex: idlegive>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: base_catch_threshold_is_fish>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000c5e.pex: fishingpole>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_errornofishjumping>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_tif__05000c5e.pex: gaveplayerpoleglobal>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: population_type_empty>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: timeout_anim>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: duration_catchtimeout>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_onetimecaughtlist>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: updatetype_start>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: duration_nibble>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: base_catch_threshold_uncommonjunk>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: duration_hooked_anim_wait>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: duration_catch>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: duration_initial_waiting_period_variance>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: linetug_type_tugfish>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: special_junk_rods_uncommonjunk_threshold_adjust>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_strength_nibblesmall_right>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_strength_failure_left>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: population_empty_anim>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: linetug_fish_anim>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_strength_hookedlargefish_right>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_junkcatchdatalistdefault>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: biome_type_arctic>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: population_type_full>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: population_type_sparse>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_strength_successobject_left>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: catch_success_anim>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: systemstate_hooked>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_showedreelpromptthissession>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_fishcatchdatalisttemperatelakeclear>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: duration_rodloadtime>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: biome_type_cave>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: biome_type_lake>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_strength_hookedlargefish_rightconstant>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: xmarker>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: special_junk_rods_commonjunk_bonus>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_fishcatchdatalisttemperatestreamrain>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_strength_successlargefish_right>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: base_bonus_max>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: duration_exit>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_duration_failure>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rain_bonus_max>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: updatetype_sequence>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rain_bonus_min>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: gametime_evening>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_setstageonpickup.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: updatetype_catchtimeout>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: morning_evening_commonfish_threshold_adjust>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_setstageonpickup.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: base_catch_threshold_commonjunk>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: base_bonus_min>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rodtype_dwarven>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: population_count_full>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: systemstate_settingup>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: systemstate_catch_resolve>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: duration_fastexit>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: rumble_strength_successlargefish_left>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: reset_anim>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishingsystemscript.pex: ccbgssse001_fishingrods>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonunload.pex: disablewhendone>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonunload.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonunload.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonunload.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\c06ysgramorstatuescript.pex: c06>
[00:13] [LoadPex] <Debug: Scripts\c06ysgramorstatuescript.pex: tombdoor>
[00:13] [LoadPex] <Debug: Scripts\c06ysgramorstatuescript.pex: bladeofysgramor>
[00:13] [LoadPex] <Debug: Scripts\c06ysgramorstatuescript.pex: bladeinstance>
[00:13] [LoadPex] <Debug: Scripts\dbnpcdialoguescript.pex: hadringtalk>
[00:13] [LoadPex] <Debug: Scripts\chtabletmessagescript.pex: msg>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior2>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior29>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior10>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior1a>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior19a>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior1>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardstart>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior14>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07arrivaltriggerscript.pex: pdlc1vq07>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior9c>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07arrivaltriggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior20>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior27c>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior28>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior29b>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior16a>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior20b>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior27>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior26>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior25>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior24>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior4>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior15c>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior24c>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_staadaquestscript.pex: staadaref>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior23>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_staadaquestscript.pex: fadeoutfx>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior9>
[00:13] [LoadPex] <Debug: Scripts\defaultbloodpoolscript.pex: startfull>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_staadaquestscript.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior12>
[00:13] [LoadPex] <Debug: Scripts\defaultbloodpoolscript.pex: fillanim>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior28a>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior3>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior10a>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior21>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior22>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior2b>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior19>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior14b>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior11>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior17>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior16>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior21c>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior30>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior12c>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior25a>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior13>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior18c>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior7a>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior18>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior8>
[00:13] [LoadPex] <Debug: Scripts\da14itemadd.pex: da14>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: cwsiegeweatherfogclose>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior22a>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior3c>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior7>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior30c>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior6>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior13a>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: maingate>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior11b>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior15>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior23b>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: cwcivilianfaction>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior8b>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior6c>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardinterior5>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior4a>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior5b>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior26b>
[00:13] [LoadPex] <Debug: Scripts\cwpreparecityscript.pex: guardexterior17b>
[00:13] [LoadPex] <Debug: Scripts\csr_playeraliasscript.pex: stonemisc>
[00:13] [LoadPex] <Debug: Scripts\csr_playeraliasscript.pex: highlevel>
[00:13] [LoadPex] <Debug: Scripts\csr_playeraliasscript.pex: soulgemsempty>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: katriamovetarget6>
[00:13] [LoadPex] <Debug: Scripts\csr_playeraliasscript.pex: lowlevel>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld_00katriapleading02>
[00:13] [LoadPex] <Debug: Scripts\csr_playeraliasscript.pex: soulgemsfull>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: alias_katriacorpse>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: katriamovetarget5>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: katriamovetarget3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: katriapuzzlechairmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld_15_katriacommenttreasure>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld_07_katriacommentsealeddoor>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: doorsuccesstrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld_03c_sketchbookreminder>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: alias_ghostlyvoice01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: alias_katria>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: alias_katriabow>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: katriamovetarget12>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: katriamovetarget11b>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: katriamovetarget11>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld_11b_katriacommentbowpickup>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: katriamovetarget10>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: katriastart>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld_05_katriacommentmorefalmer>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld_03d_sketchbooktaunt>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld_04_katriacommentpassage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld_04b_katriacommentresonator>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: katriamovetarget9>
[00:13] [LoadPex] <Debug: Scripts\chaddkeyondeath.pex: mykey>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: katriamovetarget8>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld_12a_katriacommentfinalchamber>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld_14_katriacommentgotit>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld_06_katriacommentquiteaplace>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld_02katriabackout>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld_03b_katriacommentbody>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: alias_shard>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld_11a_katriacommentbow>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld_13b_katriatip2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: katriamovetarget4>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld_10_katriacommentdrop>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld_12b_katriacommentimpressed>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: katriamovetarget3b>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: alias_dlc1ld_arkngthamzadventurer>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld_13c_katriatip3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: alias_ghostlyvoice02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: katriamovetarget4b>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: katriamovetarget7>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: alias_katriaheadtracktargetmainchamber>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld_03a_katriacommentbody>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld_01katriaintro>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld_03e_katriacommentbodystripped>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: alias_katriaheadtracktargetsidedoor>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: katriamovetarget13>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld_00katriapleading>
[00:13] [LoadPex] <Debug: Scripts\cwfortsoldierwoundedscript.pex: legate>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld_13d_katriatip4>
[00:13] [LoadPex] <Debug: Scripts\cwfortsoldierwoundedscript.pex: campenablemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: alias_katriaheadtracktargetpuzzlechamber>
[00:13] [LoadPex] <Debug: Scripts\cwfortsoldierwoundedscript.pex: percentchancetoappear>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld_13a_katriatip1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld_08_katriacommentsealeddoorsuccess>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: dlc1ld_09_katriacommentpods>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01004d6b.pex: alias_puzzlescrap>
[00:13] [LoadPex] <Debug: Scripts\chrqshoulshrivenquestscript.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\chrqshoulshrivenquestscript.pex: enemy>
[00:13] [LoadPex] <Debug: Scripts\da02killfriendscript.pex: da02deadfriend>
[00:13] [LoadPex] <Debug: Scripts\da02killfriendscript.pex: da02boethiahsconduit>
[00:13] [LoadPex] <Debug: Scripts\da02killfriendscript.pex: da02>
[00:13] [LoadPex] <Debug: Scripts\crbgenrq_tif__0334928e.pex: rqicetree>
[00:13] [LoadPex] <Debug: Scripts\dlc1elderscrollscript.pex: dlc1vq06readtriggerref>
[00:13] [LoadPex] <Debug: Scripts\dlc1elderscrollscript.pex: whichscroll>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_tif__02000981.pex: risaadnote>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vampirebaseintrog_0100594f.pex: garanalias>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_tif__02000981.pex: risaadnotealias>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagerefscript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagerefscript.pex: triggertype>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagerefscript.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\calldragoneffectscript.pex: mqcalldragonkeyword>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagerefscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringcontrolquestscript.pex: dbrecurring>
[00:13] [LoadPex] <Debug: Scripts\cwquartermasterscript.pex: merchantcontainer>
[00:13] [LoadPex] <Debug: Scripts\chtorolfcombatscript.pex: spellaround>
[00:13] [LoadPex] <Debug: Scripts\chtorolfcombatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\chtorolfcombatscript.pex: spelllinear>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01019f84.pex: pdlc1vq08dlink01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010098bc.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\cwfunctions.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\cwfunctions.pex: cocmarkerwhiterun>
[00:13] [LoadPex] <Debug: Scripts\cwfunctions.pex: cwsiegewhiterunattackstartmarker>
[00:13] [LoadPex] <Debug: Scripts\cwfunctions.pex: cwsiegeriftenattackqst>
[00:13] [LoadPex] <Debug: Scripts\cwfunctions.pex: cwfortsiegestart>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07aurielsbowaliasscript.pex: pdlc1vq07>
[00:13] [LoadPex] <Debug: Scripts\cwfunctions.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07aurielsbowaliasscript.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\cwfunctions.pex: fortlocationforattackforquickstart>
[00:13] [LoadPex] <Debug: Scripts\cwfunctions.pex: cwsiegemarkarthattackqst>
[00:13] [LoadPex] <Debug: Scripts\cwfunctions.pex: cwsiegewhiterundefensestartref>
[00:13] [LoadPex] <Debug: Scripts\cwfunctions.pex: markarthlocation>
[00:13] [LoadPex] <Debug: Scripts\cwfunctions.pex: cwdebugon>
[00:13] [LoadPex] <Debug: Scripts\cwfunctions.pex: ms08alikirwarrior1ref>
[00:13] [LoadPex] <Debug: Scripts\cwfunctions.pex: riftenlocation>
[00:13] [LoadPex] <Debug: Scripts\cwfunctions.pex: cwsiegewhiterundefendqst>
[00:13] [LoadPex] <Debug: Scripts\cwfunctions.pex: riftenattackstart>
[00:13] [LoadPex] <Debug: Scripts\cwfunctions.pex: cwfortsiege>
[00:13] [LoadPex] <Debug: Scripts\cwfunctions.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\cwfunctions.pex: cwcampaigns>
[00:13] [LoadPex] <Debug: Scripts\cwfunctions.pex: ms08alikirwarrior2ref>
[00:13] [LoadPex] <Debug: Scripts\cwfunctions.pex: cwsiegewhiterunattackqst>
[00:13] [LoadPex] <Debug: Scripts\cwfunctions.pex: cwpreparecity>
[00:13] [LoadPex] <Debug: Scripts\cwfunctions.pex: cwcampaign>
[00:13] [LoadPex] <Debug: Scripts\cwfunctions.pex: cwpreparecitystart>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_qt_d5_bthalftstandclearmarker>
[00:13] [LoadPex] <Debug: Scripts\cwfunctions.pex: whiterunlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: mapmarkermzulft>
[00:13] [LoadPex] <Debug: Scripts\cwfunctions.pex: cwsiegemarkarthattackstartmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_qt_d5_materialschest>
[00:13] [LoadPex] <Debug: Scripts\cwfunctions.pex: cwsiegestart>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: dlc1ld_mzulftscene1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_crestpedestal>
[00:13] [LoadPex] <Debug: Scripts\defaultbuttonscript.pex: useonce>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: mapmarkerraldbthar>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_qt_d5_valveright>
[00:13] [LoadPex] <Debug: Scripts\defaultbuttonscript.pex: triggertype>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_crest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: dlc1ld_raldbtharscene1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_katriajournal>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: katriadeepfolkendmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_qt_d1_summit>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: dlc1ld_aetherialcrown>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_shard1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: raldbtharenemiesenablemarker>
[00:13] [LoadPex] <Debug: Scripts\da14sammyscript.pex: da14giantalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: katriamzulftstartmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_shard4>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: katriamzulftendmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: katriaraldbtharendmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: katriaraldbtharstartmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_d3bookcorpse>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: dlc1ld_bthalft>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_qt_d5_aetheriumforge>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: dlc1ld_arkngthamz>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_qt_d5_valveleft>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_nameshard2>
[00:13] [LoadPex] <Debug: Scripts\csr_playerteleportscript.pex: teleportmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_qt_d4introbook>
[00:13] [LoadPex] <Debug: Scripts\csr_playerteleportscript.pex: playeralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_nameshard4>
[00:13] [LoadPex] <Debug: Scripts\csr_playerteleportscript.pex: objectactivator>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: dlc1ld_postquest>
[00:13] [LoadPex] <Debug: Scripts\csr_playerteleportscript.pex: objectstatic>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_nameshard3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_qt_d1katriaintrobook>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: dlc1ld_shardsfound>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: mapmarkerarkngthamz>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: explosionillusionlight01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: mapmarkerbthalft>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: mapmarkerdeepfolkcrossing>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: dlc1ld_questbook>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: dlc1ld1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_shard2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_d4bookcorpse>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: dlc1ld5>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: dlc1ld4>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: dlc1ld3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_qt_d3introbook>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_forgemaster>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_qt_doortoraldbthar01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_qt_doortoraldbthar02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_katria>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_tif__02000984.pex: rewardamount>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: dlc1ld_shardstotal>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_tif__02000984.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: dlc1ld2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: dlc1ld_misc>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_katriacorpse>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_nameshard1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: dlc1ld_aetheriumseal>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: bthalftwetrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_qt_d2introbook>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_crestnp>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: dlc1ld6>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: dlc1ld_aetheriumfragment>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_crestpedestaltrig>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: alias_shard3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_01005817.pex: dlc1ld_bookquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishplaquecontainerscript.pex: ccbgssse001_fishplaqueonlyoneitemmsg>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishplaquecontainerscript.pex: ccbgssse001_fishplaquesuccessmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc1schmquestscript.pex: pdlc1scmerch>
[00:13] [LoadPex] <Debug: Scripts\chmeq08_tif__02082207.pex: praise>
[00:13] [LoadPex] <Debug: Scripts\dlc1schmquestscript.pex: pdlc1foodsoulhusk>
[00:13] [LoadPex] <Debug: Scripts\dlc1schmquestscript.pex: plitemencharmorheavyallspecial>
[00:13] [LoadPex] <Debug: Scripts\dlc1schmquestscript.pex: plitemencharmorlightallspecial>
[00:13] [LoadPex] <Debug: Scripts\dlc1schmquestscript.pex: plitemenchweaponswordspecial>
[00:13] [LoadPex] <Debug: Scripts\dlc1schmquestscript.pex: plitemspelltomesspecial>
[00:13] [LoadPex] <Debug: Scripts\dlc1schmquestscript.pex: plitemenchweaponbattleaxespecial>
[00:13] [LoadPex] <Debug: Scripts\dlc1schmquestscript.pex: plitemenchweaponbowspecial>
[00:13] [LoadPex] <Debug: Scripts\chaddrelictriggerscript.pex: relicpotion>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vampirebaseintros_01005e36.pex: stalfmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vampirebaseintros_01005e36.pex: stalfalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vampirebaseintros_01005e36.pex: enemyintromarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vampirebaseintros_01005e36.pex: saloniaalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vampirebaseintros_01005e36.pex: saloniamarker>
[00:13] [LoadPex] <Debug: Scripts\chrqsoulshriventrgscript.pex: qsv>
[00:13] [LoadPex] <Debug: Scripts\chrqsoulshriventrgscript.pex: msgnoshriven>
[00:13] [LoadPex] <Debug: Scripts\chrqsoulshriventrgscript.pex: svbase>
[00:13] [LoadPex] <Debug: Scripts\chrqsoulshriventrgscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagetrigonleavescript.pex: disablewhendone>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringintromiscscript.pex: db07>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagetrigonleavescript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringintromiscscript.pex: db03>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagetrigonleavescript.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringintromiscscript.pex: db04a>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagetrigonleavescript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringintromiscscript.pex: db08>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagetrigonleavescript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringintromiscscript.pex: db06>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringintromiscscript.pex: nightmotheralias>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringintromiscscript.pex: db02>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringintromiscscript.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringintromiscscript.pex: pnazirdawnstarcoffinmarker>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringintromiscscript.pex: db05>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringintromiscscript.pex: pnightmothercoffindawnstar>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringintromiscscript.pex: db09>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringintromiscscript.pex: db11>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringintromiscscript.pex: db04>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringintromiscscript.pex: db01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01019f8a.pex: pdlc1vq08dlink01>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringintromiscscript.pex: db10>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringintromiscscript.pex: naziralias>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishplaquescript.pex: ccbgssse001_fishplaquesmallfishlist>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishplaquescript.pex: ccbgssse001_fishplaquesmallfishmarkerkw>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishplaquescript.pex: plaquecontainer>
[00:13] [LoadPex] <Debug: Scripts\dlc1scwispwallscript.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishplaquescript.pex: ccbgssse001_fishplaquexlargefishlist>
[00:13] [LoadPex] <Debug: Scripts\dlc1scwispwallscript.pex: questtosetonwalldown>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishplaquescript.pex: plaquefishalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1scwispwallscript.pex: dlc1wispwalleffect>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishplaquescript.pex: ccbgssse001_fishplaqueactivatorkw>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishplaquescript.pex: ccbgssse001_fishplaquegiftfilterlist>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishplaquescript.pex: ccbgssse001_fishplaquelargefishlist>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishplaquescript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishplaquescript.pex: ccbgssse001_fishplaquelargefishmarkerkw>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishplaquescript.pex: ccbgssse001_fishplaquexlargefishmarkerkw>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07balconytriggerscript.pex: pdlc1vq07balconytrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07balconytriggerscript.pex: pdlc1vq07>
[00:13] [LoadPex] <Debug: Scripts\chtranslatewaterscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\da14script.pex: itemspickedup>
[00:13] [LoadPex] <Debug: Scripts\chtranslatewaterscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\chtranslatewaterscript.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\chtranslatewaterscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\chtranslatewaterscript.pex: speed>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vampireturnharkon_0100e88e.pex: dlc1vampireturn>
[00:13] [LoadPex] <Debug: Scripts\csr_trackingeffectscript.pex: activated>
[00:13] [LoadPex] <Debug: Scripts\csr_trackingeffectscript.pex: mainspell>
[00:13] [LoadPex] <Debug: Scripts\csr_trackingeffectscript.pex: deactivated>
[00:13] [LoadPex] <Debug: Scripts\da02pillarscript.pex: da02>
[00:13] [LoadPex] <Debug: Scripts\chaddweaponskillscript.pex: weaponskill>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01019f8e.pex: pdlc1vq08dlink02>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_tif__05030938.pex: petframework_petfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1enabledisablelinktogglescript.pex: enabledisabletoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc1enabledisablelinktogglescript.pex: playeronly>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: reinforcementinterval>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: showattackerpoolobjective>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: spawnattacker1>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: postticketattackercountthreshold>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: poolremainingobjectivequest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_bthalftforgemasterbattleintro1>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: spawndefender3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: stagetosetifattackerwipedout>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_bthalftelevatormarker>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: poolattacker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: ambrumbleshakegreybeards>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: poolremainingattackerobjective>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: alias_forgemaster>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: spawndefender1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: musreward>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: spawnattacker3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_katria_bthalft05>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_bthalftforgemasterbattleend>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: spawndefender2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_katria_forge07>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: spawndefenderfailsafe>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: rumblemanager>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: infiniterespawndefender>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringquestscript.pex: db04>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: startingpoolattacker>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringquestscript.pex: db08>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_katria_forge01>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: stagetosetifdefenderwipedout>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringquestscript.pex: db01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_bthalftforgemasterapproach>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: cwcampaign>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringquestscript.pex: db11>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: bthalftpuzzledoor>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: pooldefender>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringquestscript.pex: nightmotheralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_bthalftforgemasterbattle0>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: thresholdcounterpoolattacker>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringquestscript.pex: db06>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: battlespider01>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: startingpooldefender>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringquestscript.pex: target>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: spheregatetrigger02>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: cwcampaigns>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringquestscript.pex: db04a>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_katria_forge04>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: spawndefender4>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringquestscript.pex: pnightmothercoffindawnstar>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_bthalftforgemasterbattle2>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: thresholdcounterpooldefender>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringquestscript.pex: havecontract>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_bthalftmaincavern>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: infiniterespawnattacker>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringquestscript.pex: dbrecurring>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: forgestairtopcollision>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: showdefenderpoolobjective>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringquestscript.pex: contact>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: movetarget1>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: spawnattacker4>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringquestscript.pex: pnazirdawnstarcoffinmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_katria_bthalft02>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: stagetosetifdefender25percentremainging>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringquestscript.pex: db02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: forgestaircollision>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: poolremainingdefenderobjective>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringquestscript.pex: db05>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_bthalftforgemasterbattle4>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01010678.pex: pdlc1vq05vlink01>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: postticketdefendercountthreshold>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringquestscript.pex: db03>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: spawnattackerfailsafe>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringquestscript.pex: naziralias>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: spawnattacker2>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringquestscript.pex: db09>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_katria_forge02>
[00:13] [LoadPex] <Debug: Scripts\cwreinforcementcontrollerscript.pex: stagetosetifattacker25percentremainging>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringquestscript.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: movetarget2>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringquestscript.pex: db10>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: valveleft>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringquestscript.pex: db07>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_aetheriumforgestairs>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: spheremanager>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_katria_forge03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_katria_forge06>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: katriabthalftexteriormarker>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishtankcontainerscript.pex: notallowedfishmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: currentfollower>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishtankcontainerscript.pex: ccbgssse001_fishtankmarkerkw02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_fxsteamforge>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishtankcontainerscript.pex: fishtankfirsttimemsg>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishtankcontainerscript.pex: placeablefishlist>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishtankcontainerscript.pex: ccbgssse001_fishtankmarkerkw03>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishtankcontainerscript.pex: ccbgssse001_fishtankhostilefishmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: spidermanager>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishtankcontainerscript.pex: maxfishallowed>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishtankcontainerscript.pex: ccbgssse001_fishtankmarkerkw01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: pipecapfx>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishtankcontainerscript.pex: fishtankactivated>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_fxsteamright>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishtankcontainerscript.pex: ccbgssse001_fishtankroomleftmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: alias_katria>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishtankcontainerscript.pex: ccbgssse001_fishtanknomoreroommsg>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_katria_bthalft01>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishtankcontainerscript.pex: placeablefishactivatorlist>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_katria_finale>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishtankcontainerscript.pex: hostilefishlist>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: spheregate1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: valveright>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: spheregatetrigger01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: aetheriumforgefurniture>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: aetheriumforge>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: movetarget4>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_fxsteamcenter>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_groundcutnm>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_katria_forge06b>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_fxsteamleft>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_bthalftprerising>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: movetarget5>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: alias_bthalftexteriorpedestal>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_bthalftforgemasterbattle3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: ambrumbleshake>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: movetarget3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_bthalftrisingscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_staircutnm>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: spidermanager2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: bthalftstandcleartrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: spheregate2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_bthalftexteriornavcutcollisionmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_katria_bthalft04>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: forgedustfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_katria_bthalft03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: spiderpipecaps>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: dlc1ld_katria_forge05>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: spheremanager2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_bthalft_0100cfff.pex: musdread>
[00:13] [LoadPex] <Debug: Scripts\chrunningstatuescript.pex: speed>
[00:13] [LoadPex] <Debug: Scripts\chrunningstatuescript.pex: fovfx>
[00:13] [LoadPex] <Debug: Scripts\chrunningstatuescript.pex: cursedsound>
[00:13] [LoadPex] <Debug: Scripts\da15script.pex: start>
[00:13] [LoadPex] <Debug: Scripts\da15script.pex: riddlefall>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010098c8.pex: dlc1vq03hunterstage10scene>
[00:13] [LoadPex] <Debug: Scripts\cwgarrisonobserverscript.pex: garrison>
[00:13] [LoadPex] <Debug: Scripts\cwgarrisonobserverscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\cwgarrisonobserverscript.pex: countsoldiers>
[00:13] [LoadPex] <Debug: Scripts\cwgarrisonobserverscript.pex: donesettinginitialcount>
[00:13] [LoadPex] <Debug: Scripts\cwgarrisonobserverscript.pex: maxcountsoldiers>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagetrigscript.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagetrigscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagetrigscript.pex: disablewhendone>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagetrigscript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagetrigscript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_tif__0503093a.pex: petframework_petfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vampiretutorialsc_010191e8.pex: dlc1playervampirequest>
[00:13] [LoadPex] <Debug: Scripts\crbgenrq_tif__0334bad9.pex: rqember>
[00:13] [LoadPex] <Debug: Scripts\co_tif__010669fa.pex: report>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07basindrawwaterscript.pex: pdlc1vq07basincombatmessage>
[00:13] [LoadPex] <Debug: Scripts\da02pillartriggerscript.pex: da02>
[00:13] [LoadPex] <Debug: Scripts\da02pillartriggerscript.pex: shrineofboethiahref>
[00:13] [LoadPex] <Debug: Scripts\da02pillartriggerscript.pex: da02pillarref>
[00:13] [LoadPex] <Debug: Scripts\da02pillartriggerscript.pex: boethiahbluepulselightref>
[00:13] [LoadPex] <Debug: Scripts\chtrapstonecubescript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\chtrapstonecubescript.pex: movingsound>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishtankcritterscript.pex: maxrotationspeed>
[00:13] [LoadPex] <Debug: Scripts\chtrapstonecubescript.pex: backspeed>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishtankcritterscript.pex: fishenergy>
[00:13] [LoadPex] <Debug: Scripts\chtrapstonecubescript.pex: finishsound>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishtankcritterscript.pex: translationspeedmean>
[00:13] [LoadPex] <Debug: Scripts\chtrapstonecubescript.pex: speed>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishtankcritterscript.pex: fleetranslationspeed>
[00:13] [LoadPex] <Debug: Scripts\chtrapstonecubescript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishtankcritterscript.pex: continuechance>
[00:13] [LoadPex] <Debug: Scripts\chtrapstonecubescript.pex: placedexplosion>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishtankcritterscript.pex: translationspeedvariance>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishtankcritterscript.pex: splinecurve>
[00:13] [LoadPex] <Debug: Scripts\dlc1enhancedcrossbowaddperkscript.pex: dlc1enchancedcrossbowarmorpiercingperk>
[00:13] [LoadPex] <Debug: Scripts\dbrecurringtargetscript.pex: dbrecurringquest>
[00:13] [LoadPex] <Debug: Scripts\dcdsqhesecretdoorscript.pex: myq>
[00:13] [LoadPex] <Debug: Scripts\dcdsqhesecretdoorscript.pex: ikidnapped>
[00:13] [LoadPex] <Debug: Scripts\dcdsqhesecretdoorscript.pex: chidalias>
[00:13] [LoadPex] <Debug: Scripts\chgdc_tif__02126e35.pex: followerfaction>
[00:13] [LoadPex] <Debug: Scripts\chaetheriusgatescript.pex: adabal>
[00:13] [LoadPex] <Debug: Scripts\chaetheriusgatescript.pex: isopen>
[00:13] [LoadPex] <Debug: Scripts\chaetheriusgatescript.pex: qstsovengardeportalfarlpmref>
[00:13] [LoadPex] <Debug: Scripts\chaetheriusgatescript.pex: qstsovengardeportalopenref>
[00:13] [LoadPex] <Debug: Scripts\chaetheriusgatescript.pex: qstsovengardeportalon2dlpmref>
[00:13] [LoadPex] <Debug: Scripts\chaetheriusgatescript.pex: seal>
[00:13] [LoadPex] <Debug: Scripts\chaetheriusgatescript.pex: mydoor>
[00:13] [LoadPex] <Debug: Scripts\chaetheriusgatescript.pex: qstsovengardeportalclosesdref>
[00:13] [LoadPex] <Debug: Scripts\chaetheriusgatescript.pex: qstsovengardeportalonmonolpmref>
[00:13] [LoadPex] <Debug: Scripts\chaetheriusgatescript.pex: mylight>
[00:13] [LoadPex] <Debug: Scripts\curediseasescript.pex: curediseasemsg>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier39>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier20>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier56>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier50>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: crimefactionreach>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier30>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier09>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier22>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier03>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: crimefactionwhiterun>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier42>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier06>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier64>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier12>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier13>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: crimefactionhjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier48>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: guardfactionsons>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: waitingforcallbackfromcwgovernment>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier10>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier60>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: crimefactionwinterhold>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier38>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier17>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier26>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier47>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier61>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier16>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier57>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: hjaalmarchholdlocation>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier04>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: paleholdlocation>
[00:13] [LoadPex] <Debug: Scripts\defaultcastatlinkontriggerscript.pex: playeronly>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier31>
[00:13] [LoadPex] <Debug: Scripts\defaultcastatlinkontriggerscript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier62>
[00:13] [LoadPex] <Debug: Scripts\defaultcastatlinkontriggerscript.pex: myspell>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier08>
[00:13] [LoadPex] <Debug: Scripts\defaultcastatlinkontriggerscript.pex: delaybetween>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier51>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: cwcampaigns>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier05>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: haafingarholdlocation>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier40>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: guardfactionimperial>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: falkreathholdlocation>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier43>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier28>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: crimefactionfalkreath>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier35>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier63>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: riftholdlocation>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier07>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: eastmarchholdlocation>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: winterholdholdlocation>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier54>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier41>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: crimefactionrift>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: whiterunholdlocation>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier49>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier23>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier18>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier27>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier52>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: reachholdlocation>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier02>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: cwcampaign>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_craftitemmanag_0100cffe.pex: dlc1ld>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier59>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier55>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier37>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier25>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier34>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier45>
[00:13] [LoadPex] <Debug: Scripts\chsaforcestartexiletriggerscript.pex: duzzleism>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier11>
[00:13] [LoadPex] <Debug: Scripts\chsaforcestartexiletriggerscript.pex: qsadelete>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier44>
[00:13] [LoadPex] <Debug: Scripts\chsaforcestartexiletriggerscript.pex: qsaexile>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier33>
[00:13] [LoadPex] <Debug: Scripts\chsaforcestartexiletriggerscript.pex: chmq00>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier14>
[00:13] [LoadPex] <Debug: Scripts\chsaforcestartexiletriggerscript.pex: chmq01>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier36>
[00:13] [LoadPex] <Debug: Scripts\chsaforcestartexiletriggerscript.pex: duzzlesound>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier01>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier19>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier58>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: crimefactionhaafingar>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier32>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier24>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: crimefactioneastmarch>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier29>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier15>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier21>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: garrison>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: crimefactionpale>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier53>
[00:13] [LoadPex] <Debug: Scripts\cwresetgarrisonscript.pex: soldier46>
[00:13] [LoadPex] <Debug: Scripts\chmeq08_tif__020875fc.pex: gem>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: skeever>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: wabbahiteffect>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: forceexplosion>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: madwoman>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: pghostdeathfxshader>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: shaderduration>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: bandit>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: mudcrab>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: stormspell>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: keywabbajackexcluded>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: chicken>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: draugr>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: frostspell>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: falmer>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: dremora>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: healspell>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: explosionmarker>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: rabbit>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: dragonpriest>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: pdisintegrationmainimmunitylist>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: bsetalphazero>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: pdefaultashpileghost>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: firespell>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: fdelayend>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: plate>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: ghostspell>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: wolf>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: sweetroll>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: visualexplosion>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: keydragon>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: atronach>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: invis>
[00:13] [LoadPex] <Debug: Scripts\da15wabbajackeffectscript.pex: keygiant>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07basinpouractscript.pex: pdlc1vq07basincombatmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07basinpouractscript.pex: pdlc1vq07>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagetrigspecificactor.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagetrigspecificactor.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagetrigspecificactor.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagetrigspecificactor.pex: onlyonce>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagetrigspecificactor.pex: triggeractor>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagetrigspecificactor.pex: disablewhendone>
[00:13] [LoadPex] <Debug: Scripts\dlc1seranacurequestscript.pex: seranaalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1seranacurequestscript.pex: prettyeyes>
[00:13] [LoadPex] <Debug: Scripts\dlc1seranacurequestscript.pex: factionstoremove>
[00:13] [LoadPex] <Debug: Scripts\dlc1seranacurequestscript.pex: aliastoclear>
[00:13] [LoadPex] <Debug: Scripts\dlc1seranacurequestscript.pex: dlc1nordrace>
[00:13] [LoadPex] <Debug: Scripts\dlc1seranacurequestscript.pex: spellstoremove>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishtanksmallcritterscript.pex: smallcrittersplinecurve>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_fishtanksmallcritterscript.pex: smallcrittertranslationspeedmean>
[00:13] [LoadPex] <Debug: Scripts\chtraslatewallonactivate.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\chtraslatewallonactivate.pex: speed>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\chtraslatewallonactivate.pex: finishsound>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: da02palaceattacktrigger>
[00:13] [LoadPex] <Debug: Scripts\chtraslatewallonactivate.pex: placedexplosion>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: da02boethiahscene2>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: champion>
[00:13] [LoadPex] <Debug: Scripts\chtraslatewallonactivate.pex: movingsound>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: da02soundalarmscene>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: da02pillartrapscene>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: winobodycleanupfaction>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: da02cuirass>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: da02elisifafraidofplayer>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: solitudebluepalaceservantskey>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: da02friendescortscene>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: da02boethiaharmorwornscene>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: boethiahsconduit>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: friendescort>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: da02guardwarn>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: da02boethiahscene1>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: deadfriend>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: da02boethiahshrinemapmarker>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: countcultists>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: cultist1>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: fighter2>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: infollowarea>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: countcontenders>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: da02summonvalortargetfx>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: da02boethiahelisifscene>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: cultist4>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: shrineofboethiahref>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: da02resurrectbluranimated>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: da02palacefollowtrigger>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: fighter1>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: cultist2>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: solitudebluepalacelocation>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: inofflimitsarea>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: cultist5>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: guardc>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: da02post>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: guardb>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: friendpresent>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: inwarnarea>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: da02fightscene2>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: da02resurrectblur>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: da02palacewarntrigger>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: championdead>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: guardforcegreet>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: da02culistsplayerenemy>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: da02book>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: guarda>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: reasongiven>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: da02pillarref>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: pillartrappedvictim>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: fxshrineofboethiaorbref>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: da02guardalostdetectionscene>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: cultist3>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: foundmail>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: da02guardsplayerenemy>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: da02cultistsareenemies>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: da02dagger>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: da02killobj>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: guardd>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: warnedchampion>
[00:13] [LoadPex] <Debug: Scripts\da02script.pex: nearescort>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: campingperkpointstotal>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_fuel_crackling_deadwoodlit>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_tutorial_firebuilding2_displayed>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: myclutterfurniture2future>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: fireasset_sitfurniture4>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: positionref_clutterstatic1>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_campfire_menu>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: mylight>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_campfire_refundfuelmsgspent>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: fireasset_clutteractivator1>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_campfire_skill_endurance>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_perkadvancement>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: myembersfuture>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: mysitfurniture2future>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: mysitfurniture4>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_campfire_ashes>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_cookingpot_misc>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_uiskillsperkenter>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_kindling>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: supplied_kindling>
[00:13] [LoadPex] <Debug: Scripts\dlc1fadingghostscript.pex: ghostresistsability>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_tutorial_firebuilding_3>
[00:13] [LoadPex] <Debug: Scripts\dlc1fadingghostscript.pex: dlc1ld_ghostability>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: fireasset_clutterfurniture2>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_campfirenofuelmsg>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: campfirecancookfood>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_perkrank_resourceful>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_campfire_literror>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_lastusedcampfirestage>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_wasfirstpersonbeforeuse>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_tutorial_firebuilding_1>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_campfire_embers>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_perknodecontroller_camping>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: myclutterstatic2>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_tutorial_firebuilding1_displayed>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_setting_campfiremode>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_campfire_refundfuelmsg>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_campfireitem_goodweather>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: myfuelunlit>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: supplied_firewood>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: mysitfurniture3future>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: positionref_clutterfurniture1>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_campfire_menunotime>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_campfire_skill_provisioning>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_setting_manualfirelighting>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_tutorial_skillsystem2_displayed>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_campfirecookpotsnapmarker>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_tutorial_firebuilding_4>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: fireasset_clutteractivator2>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_tutorial_skillsystem_2>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_deadwoodbranch>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: myclutterfurniture1future>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: setting_disableageout>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: myclutteractivator2>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: positionref_sitfurniture2>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: campingperkpoints>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: positionref_sitfurniture3>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: myembers>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: base_time_to_light>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: fireasset_sitfurniture2>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: supplied_books>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: myperknavcontroller>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_campfire_siterror>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_deadwoodlog>
[00:13] [LoadPex] <Debug: Scripts\chaetheriusportaltriggerscript.pex: destination>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: positionref_clutteractivator2>
[00:13] [LoadPex] <Debug: Scripts\chaetheriusportaltriggerscript.pex: blackout>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: requiredpositionref_campfirebase>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_campfire_skill_fishing>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_fuel_crackling_firewoodlit>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: campfire_stage>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: ruinedbook>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: fireasset_clutterfurniture1>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_campfireitem_destructionskill>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_tutorial_firebuilding_5>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_lastselectedskill>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: myclutteractivator1>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_perkearned>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: myclutterfurniture1>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: myclutteractivator2future>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_tutorial_skillsystem_3>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_perkrank_firecraft>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: firelightingreference>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_tutorial_skillsystem1_displayed>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_tutorial_skillsystem3_displayed>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_lastusedcampfiresize>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: campfire_size>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: campingperkpointsearned>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: supplied_branches>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_tutorial_firebuilding_2>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: myperknodecontroller>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: is_tinder_oil>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_cookingpot>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: campingperkpointprogress>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: mysitfurniture2>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: myupliftedtriggervolume>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: positionref_clutterstatic2>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_setting_enabletutorials>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_tutorial_firebuilding3_displayed>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: mysteam>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01010a73.pex: dlc1vq02harkonandseranascene>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: myupliftedtriggervolumefuture>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_campfire_steam>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: magflames01impactset>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: mycookpotsnapmarker>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: myclutterstatic2future>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: mycookpotsnapmarkerfuture>
[00:13] [LoadPex] <Debug: Scripts\defaultcastfromlinkonactivatescript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_tinderqualitytimerate>
[00:13] [LoadPex] <Debug: Scripts\defaultcastfromlinkonactivatescript.pex: playeronly>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_campfire_light_4>
[00:13] [LoadPex] <Debug: Scripts\defaultcastfromlinkonactivatescript.pex: delaybetween>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: fireasset_sitfurniture3>
[00:13] [LoadPex] <Debug: Scripts\defaultcastfromlinkonactivatescript.pex: myspell>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: myclutteractivator1future>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_perknodecontrollercount>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: myfuellitfuture>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: fxfireout>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: myclutterstatic1future>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_talkmenu>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: fireasset_clutterstatic1>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: myfuelunlitfuture>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: supplied_deadwood>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: positionref_clutterfurniture2>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_perksystementerexplosion01>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_campfire_lightfail>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_blankitem>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_fuel_crackling_firewoodunlit>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_tutorial_firebuilding5_displayed>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: fireasset_sitfurniture1>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: fireasset_upliftedtriggervolume>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: myashesfuture>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: myfuellit>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: myashes>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: mysitfurniture1future>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: positionref_sitfurniture1>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: positionref_clutteractivator1>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: myclutterfurniture2>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: myclutterstatic1>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: mysitfurniture3>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_perknavcontrolleract>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_campfire_skill_camping>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: mysteamfuture>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: mylightfuture>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: positionref_cookpotsnapmarker>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: positionref_sitfurniture4>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: firewood01>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: fireasset_clutterstatic2>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: mysitfurniture4future>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_fuel_crackling_deadwoodunlit>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: mysitfurniture1>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_tutorial_firebuilding4_displayed>
[00:13] [LoadPex] <Debug: Scripts\campcampfire.pex: _camp_tutorial_skillsystem_1>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_guardpanicscript.pex: invisibilityeffect>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_guardpanicscript.pex: flee>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_guardpanicscript.pex: whathappened>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_misc_0100b639.pex: alias_qt_katriaintrobook>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_misc_0100b639.pex: alias_qt_d4bookcorpse>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_misc_0100b639.pex: alias_qt_katria>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_misc_0100b639.pex: alias_qt_shard1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_misc_0100b639.pex: alias_qt_d3bookcorpse>
[00:13] [LoadPex] <Debug: Scripts\cwresetscript.pex: cwowner>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_misc_0100b639.pex: mapmarkerarkngthamz>
[00:13] [LoadPex] <Debug: Scripts\cwresetscript.pex: cwquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_misc_0100b639.pex: alias_qt_d1katriacorpse>
[00:13] [LoadPex] <Debug: Scripts\cwresetscript.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_misc_0100b639.pex: alias_qt_mzulftintrobook>
[00:13] [LoadPex] <Debug: Scripts\cwresetscript.pex: cwresetgarrison>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_misc_0100b639.pex: alias_qt_raldbtharintrobook>
[00:13] [LoadPex] <Debug: Scripts\cwresetscript.pex: locarray>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_misc_0100b639.pex: alias_qt_deepfolkintrobook>
[00:13] [LoadPex] <Debug: Scripts\cwresetscript.pex: loctoreset>
[00:13] [LoadPex] <Debug: Scripts\cwresetscript.pex: cwresetgarrisonstart>
[00:13] [LoadPex] <Debug: Scripts\cwgovernmentscript.pex: cwresetgarrison1>
[00:13] [LoadPex] <Debug: Scripts\cwgovernmentscript.pex: rulinghq>
[00:13] [LoadPex] <Debug: Scripts\cwgovernmentscript.pex: exiledimperialmarker>
[00:13] [LoadPex] <Debug: Scripts\cwgovernmentscript.pex: cwresetgarrison8>
[00:13] [LoadPex] <Debug: Scripts\cwgovernmentscript.pex: cwresetgarrison3>
[00:13] [LoadPex] <Debug: Scripts\cwgovernmentscript.pex: exiledsonsmarker>
[00:13] [LoadPex] <Debug: Scripts\cwgovernmentscript.pex: cwresetgarrison5>
[00:13] [LoadPex] <Debug: Scripts\cwgovernmentscript.pex: govexiled>
[00:13] [LoadPex] <Debug: Scripts\cwgovernmentscript.pex: cwresetgarrison2>
[00:13] [LoadPex] <Debug: Scripts\cwgovernmentscript.pex: rulingmarker>
[00:13] [LoadPex] <Debug: Scripts\cwgovernmentscript.pex: cwresetgarrison7>
[00:13] [LoadPex] <Debug: Scripts\cwgovernmentscript.pex: cwresetgarrison4>
[00:13] [LoadPex] <Debug: Scripts\cwgovernmentscript.pex: govsons>
[00:13] [LoadPex] <Debug: Scripts\cwgovernmentscript.pex: govruling>
[00:13] [LoadPex] <Debug: Scripts\cwgovernmentscript.pex: cwresetgarrison6>
[00:13] [LoadPex] <Debug: Scripts\cwgovernmentscript.pex: cwowner>
[00:13] [LoadPex] <Debug: Scripts\cwgovernmentscript.pex: govimperial>
[00:13] [LoadPex] <Debug: Scripts\chselectorcombatscript.pex: musselector>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07basinscript.pex: pdlc1vq07>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07basinscript.pex: pstagetoset>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagetrigspecificfaction.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagetrigspecificfaction.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagetrigspecificfaction.pex: disablewhendone>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagetrigspecificfaction.pex: onlyonce>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagetrigspecificfaction.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagetrigspecificfaction.pex: triggerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01019f96.pex: pdlc1vq08dlink02>
[00:13] [LoadPex] <Debug: Scripts\dbsanctuarydb10effecttoggletrig.pex: loadtrigger>
[00:13] [LoadPex] <Debug: Scripts\dbsanctuarydb10effecttoggletrig.pex: isenabletrigger>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_itemcatchdata.pex: item>
[00:13] [LoadPex] <Debug: Scripts\chumarilcombatscript.pex: spd>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmerstaffscript.pex: staff>
[00:13] [LoadPex] <Debug: Scripts\chumarilcombatscript.pex: spsplatt>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmerstaffscript.pex: healspell>
[00:13] [LoadPex] <Debug: Scripts\chumarilcombatscript.pex: spv>
[00:13] [LoadPex] <Debug: Scripts\chumarilcombatscript.pex: sph>
[00:13] [LoadPex] <Debug: Scripts\chumarilcombatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\chumarilcombatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\chumarilcombatscript.pex: spcloak>
[00:13] [LoadPex] <Debug: Scripts\chumarilcombatscript.pex: spc>
[00:13] [LoadPex] <Debug: Scripts\crbgenrq_tif__0334e33c.pex: rqdragon>
[00:13] [LoadPex] <Debug: Scripts\cw00ascript.pex: playerbravado>
[00:13] [LoadPex] <Debug: Scripts\cw00ascript.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\cw00ascript.pex: cw01a>
[00:13] [LoadPex] <Debug: Scripts\cw00ascript.pex: tullius>
[00:13] [LoadPex] <Debug: Scripts\cw00ascript.pex: cw00solitudemaptablescene>
[00:13] [LoadPex] <Debug: Scripts\da02shrineapproachtriggerscript.pex: fight2marker2ref>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardactivator.pex: controller>
[00:13] [LoadPex] <Debug: Scripts\da02shrineapproachtriggerscript.pex: fighter1>
[00:13] [LoadPex] <Debug: Scripts\da02shrineapproachtriggerscript.pex: fighter2>
[00:13] [LoadPex] <Debug: Scripts\da02shrineapproachtriggerscript.pex: fight2marker1ref>
[00:13] [LoadPex] <Debug: Scripts\chalchabilityupeffectscript.pex: ab02>
[00:13] [LoadPex] <Debug: Scripts\chalchabilityupeffectscript.pex: ab03>
[00:13] [LoadPex] <Debug: Scripts\chalchabilityupeffectscript.pex: ab01>
[00:13] [LoadPex] <Debug: Scripts\chalchabilityupeffectscript.pex: ab04>
[00:13] [LoadPex] <Debug: Scripts\chalchabilityupeffectscript.pex: ab05>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_postquest_0100cffd.pex: alias_aetherialcrown>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1ld_postquest_0100cffd.pex: dlc1ld_aetherialcrown>
[00:13] [LoadPex] <Debug: Scripts\cwguardofflimitsareatriggerscript.pex: cwplayeringuardofflimitsarea>
[00:13] [LoadPex] <Debug: Scripts\defaultcastfromlinkontriggerscript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\defaultcastfromlinkontriggerscript.pex: myspell>
[00:13] [LoadPex] <Debug: Scripts\defaultcastfromlinkontriggerscript.pex: delaybetween>
[00:13] [LoadPex] <Debug: Scripts\defaultcastfromlinkontriggerscript.pex: playeronly>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_tif__050b9584.pex: specialability>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07darkfallendtriggerscript.pex: pdlc1vq07>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07darkfallendtriggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\da16alchemytomescript.pex: pda16qs>
[00:13] [LoadPex] <Debug: Scripts\da16alchemytomescript.pex: pda16quest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_itemcollectobjectivescript.pex: optcountglobals>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_itemcollectobjectivescript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_itemcollectobjectivescript.pex: questitems>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_itemcollectobjectivescript.pex: givenitemsstage>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_itemcollectobjectivescript.pex: opttotalglobals>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_itemcollectobjectivescript.pex: auxobjective>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_itemcollectobjectivescript.pex: hasallitemsobjective>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_itemcollectobjectivescript.pex: readnotestage>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_itemcollectobjectivescript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\chsetgamehourtriggerscript.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\chsetgamehourtriggerscript.pex: ftime>
[00:13] [LoadPex] <Debug: Scripts\defaultsoundcontrolscript.pex: soundmarker3name>
[00:13] [LoadPex] <Debug: Scripts\defaultsoundcontrolscript.pex: soundmarker1>
[00:13] [LoadPex] <Debug: Scripts\defaultsoundcontrolscript.pex: soundmarker3>
[00:13] [LoadPex] <Debug: Scripts\defaultsoundcontrolscript.pex: soundmarker1name>
[00:13] [LoadPex] <Debug: Scripts\defaultsoundcontrolscript.pex: soundmarker2name>
[00:13] [LoadPex] <Debug: Scripts\defaultsoundcontrolscript.pex: soundmarker2>
[00:13] [LoadPex] <Debug: Scripts\chgdgaiden_tif__02317671.pex: potentialfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\dbsanctuarydb10exteriorloadcheck.pex: db10loadcheckmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1seranalevelingscript.pex: crvampiredrain02>
[00:13] [LoadPex] <Debug: Scripts\dlc1seranalevelingscript.pex: crvampiredrain04>
[00:13] [LoadPex] <Debug: Scripts\dlc1seranalevelingscript.pex: lightningboltlefthand>
[00:13] [LoadPex] <Debug: Scripts\dlc1seranalevelingscript.pex: stage4>
[00:13] [LoadPex] <Debug: Scripts\chmeq08_tif__02087600.pex: praise>
[00:13] [LoadPex] <Debug: Scripts\dlc1seranalevelingscript.pex: stage1>
[00:13] [LoadPex] <Debug: Scripts\dlc1seranalevelingscript.pex: raisezombielefthand>
[00:13] [LoadPex] <Debug: Scripts\dlc1seranalevelingscript.pex: stage3>
[00:13] [LoadPex] <Debug: Scripts\dlc1seranalevelingscript.pex: currenthealth>
[00:13] [LoadPex] <Debug: Scripts\dlc1seranalevelingscript.pex: crvampiredrain05>
[00:13] [LoadPex] <Debug: Scripts\dlc1seranalevelingscript.pex: lastlevel>
[00:13] [LoadPex] <Debug: Scripts\dlc1seranalevelingscript.pex: crvampiredrain03>
[00:13] [LoadPex] <Debug: Scripts\dlc1seranalevelingscript.pex: icespikelefthand>
[00:13] [LoadPex] <Debug: Scripts\dlc1seranalevelingscript.pex: stage2>
[00:13] [LoadPex] <Debug: Scripts\dlc1seranalevelingscript.pex: chainlightninglefthand>
[00:13] [LoadPex] <Debug: Scripts\dlc1seranalevelingscript.pex: icestormlefthand>
[00:13] [LoadPex] <Debug: Scripts\dlc1seranalevelingscript.pex: reanimatecorpselefthand>
[00:13] [LoadPex] <Debug: Scripts\dlc1seranalevelingscript.pex: revenantlefthand>
[00:13] [LoadPex] <Debug: Scripts\dlc1seranalevelingscript.pex: vampirekeyword>
[00:13] [LoadPex] <Debug: Scripts\dlc1seranalevelingscript.pex: currentlevel>
[00:13] [LoadPex] <Debug: Scripts\dlc1seranalevelingscript.pex: stage5>
[00:13] [LoadPex] <Debug: Scripts\dlc1seranalevelingscript.pex: crvampiredrain06>
[00:13] [LoadPex] <Debug: Scripts\chumarilswordgateeffectscript.pex: ishift>
[00:13] [LoadPex] <Debug: Scripts\chumarilswordgateeffectscript.pex: fbasetime>
[00:13] [LoadPex] <Debug: Scripts\chumarilswordgateeffectscript.pex: fbaserandom>
[00:13] [LoadPex] <Debug: Scripts\chumarilswordgateeffectscript.pex: placedtargetactivator>
[00:13] [LoadPex] <Debug: Scripts\chumarilswordgateeffectscript.pex: placedgenerator>
[00:13] [LoadPex] <Debug: Scripts\chumarilswordgateeffectscript.pex: spellref>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardascript.pex: dlc2apocryphabookreward_a1_prompt>
[00:13] [LoadPex] <Debug: Scripts\cw00bscript.pex: playerbravado>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardascript.pex: dlc2apocryphabookreward_a1_removed>
[00:13] [LoadPex] <Debug: Scripts\cw00bscript.pex: cw01b>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardascript.pex: dlc2apocryphabookreward_a3_prompt>
[00:13] [LoadPex] <Debug: Scripts\cw00bscript.pex: cw01bplayerlevelhelp>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardascript.pex: dlc2apocryphabookreward_a2_prompt>
[00:13] [LoadPex] <Debug: Scripts\cw00bscript.pex: cw00windhelmmaptablescene>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardascript.pex: dlc2apocryphabookreward_a3_removed>
[00:13] [LoadPex] <Debug: Scripts\cw00bscript.pex: cw01bplayerhelpitems>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardascript.pex: dlc2blackbookskillbookperk>
[00:13] [LoadPex] <Debug: Scripts\cw00bscript.pex: ulfric>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardascript.pex: dlc2blackbookhagglingspell>
[00:13] [LoadPex] <Debug: Scripts\cw00bscript.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardascript.pex: dlc2blackbookhagglingperk>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardascript.pex: dlc2blackbookreward1>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardascript.pex: dlc2blackbookcompanionssafeperk>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardascript.pex: dlc2apocryphabookreward_a2_removed>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardascript.pex: dlc2blackbookcompanionssafespell>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardascript.pex: dlc2blackbookskillbookspell>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_miscdwarplayscript.pex: dynamocore>
[00:13] [LoadPex] <Debug: Scripts\chalchinckarmaeffectscript.pex: msgkarmaup>
[00:13] [LoadPex] <Debug: Scripts\chalchinckarmaeffectscript.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07darkfallsetuptriggerscript.pex: pdlc1vq07>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07darkfallsetuptriggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_tif__050b9591.pex: specialability>
[00:13] [LoadPex] <Debug: Scripts\chsetscalelinktriggerscript.pex: delay>
[00:13] [LoadPex] <Debug: Scripts\chsetscalelinktriggerscript.pex: scalemult>
[00:13] [LoadPex] <Debug: Scripts\defaultstartsceneaterdelaytrigscript.pex: triggeractor>
[00:13] [LoadPex] <Debug: Scripts\defaultstartsceneaterdelaytrigscript.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\defaultstartsceneaterdelaytrigscript.pex: scenetostart>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_misckhajplayscript.pex: agedflin>
[00:13] [LoadPex] <Debug: Scripts\defaultstartsceneaterdelaytrigscript.pex: prereqquest>
[00:13] [LoadPex] <Debug: Scripts\defaultstartsceneaterdelaytrigscript.pex: secondstodelay>
[00:13] [LoadPex] <Debug: Scripts\defaultstartsceneaterdelaytrigscript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\campconjuredcontainer.pex: shockdisintegrate01fxs>
[00:13] [LoadPex] <Debug: Scripts\campconjuredcontainer.pex: mgteleportineffect>
[00:13] [LoadPex] <Debug: Scripts\cw00script.pex: playerbravado>
[00:13] [LoadPex] <Debug: Scripts\cw00script.pex: cw01>
[00:13] [LoadPex] <Debug: Scripts\cw00script.pex: tullius>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01019f9c.pex: pdlc1vq08fg00>
[00:13] [LoadPex] <Debug: Scripts\dlc1shellbugsounds.pex: mysoundlooper>
[00:13] [LoadPex] <Debug: Scripts\dlc1shellbugsounds.pex: npcshellbugdeath>
[00:13] [LoadPex] <Debug: Scripts\chumariltatriggerscript.pex: realactivator>
[00:13] [LoadPex] <Debug: Scripts\dbsanctuarydb10loadcheck.pex: cameraattachfx2>
[00:13] [LoadPex] <Debug: Scripts\dbsanctuarydb10loadcheck.pex: db10>
[00:13] [LoadPex] <Debug: Scripts\dbsanctuarydb10loadcheck.pex: dbsanctuaryinteriorcell>
[00:13] [LoadPex] <Debug: Scripts\dbsanctuarydb10loadcheck.pex: cameraattachfx>
[00:13] [LoadPex] <Debug: Scripts\dbsanctuarydb10loadcheck.pex: rumblesound>
[00:13] [LoadPex] <Debug: Scripts\dbsanctuarydb10loadcheck.pex: fireim>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_tif__051e9358.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_tif__051e9358.pex: rewardamount>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_miscmarkarthscript.pex: nibblecomment>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_miscmarkarthscript.pex: student>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_miscmarkarthscript.pex: myquestitemcaughtglobal>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_miscmarkarthscript.pex: awecomment>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_miscmarkarthscript.pex: allfishcaughtstage>
[00:13] [LoadPex] <Debug: Scripts\chalchstatusupeffectscript.pex: type>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmertempleiceposelootscript.pex: linkcustom10>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmertempleiceposelootscript.pex: linkcustom05>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmertempleiceposelootscript.pex: creaturetospawn10>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmertempleiceposelootscript.pex: dlc1_bf_lvlfrozenfalmershaman>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmertempleiceposelootscript.pex: dlc1bficeformfxs>
[00:13] [LoadPex] <Debug: Scripts\crbgenrq_tif__03350b8a.pex: rqlizz>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmertempleiceposelootscript.pex: dlc1_bf_lvlfrozenchaurus>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmertempleiceposelootscript.pex: linkcustom07>
[00:13] [LoadPex] <Debug: Scripts\defaultcastontriggerscript.pex: myspell>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmertempleiceposelootscript.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\defaultcastontriggerscript.pex: delaybetween>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmertempleiceposelootscript.pex: creaturetospawn05>
[00:13] [LoadPex] <Debug: Scripts\defaultcastontriggerscript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmertempleiceposelootscript.pex: creaturetospawn02>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmertempleiceposelootscript.pex: linkcustom09>
[00:13] [LoadPex] <Debug: Scripts\defaultcastontriggerscript.pex: playeronly>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmertempleiceposelootscript.pex: creaturetospawn09>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmertempleiceposelootscript.pex: creaturetospawn08>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmertempleiceposelootscript.pex: creaturetospawn01>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmertempleiceposelootscript.pex: creaturetospawn07>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmertempleiceposelootscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmertempleiceposelootscript.pex: actorlevel>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmertempleiceposelootscript.pex: creaturetospawn06>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmertempleiceposelootscript.pex: dlc1_bf_lvlfrozenfalmermelee>
[00:13] [LoadPex] <Debug: Scripts\chsetstageoncelldetach.pex: prestage>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmertempleiceposelootscript.pex: linkcustom08>
[00:13] [LoadPex] <Debug: Scripts\chsetstageoncelldetach.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmertempleiceposelootscript.pex: justbreak>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmertempleiceposelootscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmertempleiceposelootscript.pex: creaturetospawn03>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_unlockcraftingonread.pex: craftingflag2>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmertempleiceposelootscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_unlockcraftingonread.pex: craftingflag1>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmertempleiceposelootscript.pex: linkcustom06>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_unlockcraftingonread.pex: craftingunlockedmessage2>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmertempleiceposelootscript.pex: creaturetospawn04>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse025_unlockcraftingonread.pex: craftingunlockedmessage>
[00:13] [LoadPex] <Debug: Scripts\defaultstartsceneifnocombattrigscript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\defaultstartsceneifnocombattrigscript.pex: triggeractor>
[00:13] [LoadPex] <Debug: Scripts\defaultstartsceneifnocombattrigscript.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\defaultstartsceneifnocombattrigscript.pex: prereqquest>
[00:13] [LoadPex] <Debug: Scripts\defaultstartsceneifnocombattrigscript.pex: scenetostart>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_miscquestscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_miscquestscript.pex: askobjective>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1playervampireques_010071d0.pex: alias_playermistform>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_miscquestscript.pex: bountyletters>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1playervampireques_010071d0.pex: werewolffeedperk>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_miscquestscript.pex: miscquests>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1playervampireques_010071d0.pex: dlc1playerwerewolfsavagefeeding>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_miscquestscript.pex: activebountyletter>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1playervampireques_010071d0.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_miscquestscript.pex: donestage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1playervampireques_010071d0.pex: alias_playerreflexes>
[00:13] [LoadPex] <Debug: Scripts\campconjuredplaceableobject.pex: shockdisintegrate01fxs>
[00:13] [LoadPex] <Debug: Scripts\campconjuredplaceableobject.pex: mgteleportineffect>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardbscript.pex: dlc2apocryphabookreward_b1_removed>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardbscript.pex: dlc2blackbookreward2>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardbscript.pex: dlc2apocryphabookreward_b1_prompt>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardbscript.pex: dlc2conjuredremorabutler>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardbscript.pex: dlc2apocryphabookreward_b2_prompt>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardbscript.pex: dlc2conjuredremoramerchant>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardbscript.pex: dlc2apocryphabookreward_b2_removed>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardbscript.pex: dlc2conjurebardinstruments>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardbscript.pex: dlc2apocryphabookreward_b3_removed>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardbscript.pex: dlc2apocryphabookreward_b3_prompt>
[00:13] [LoadPex] <Debug: Scripts\dlc1skeletonambushscript.pex: sfx3>
[00:13] [LoadPex] <Debug: Scripts\dlc1skeletonambushscript.pex: faggressiononreset>
[00:13] [LoadPex] <Debug: Scripts\dlc1skeletonambushscript.pex: ambushontrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1skeletonambushscript.pex: sactorvariable>
[00:13] [LoadPex] <Debug: Scripts\dlc1skeletonambushscript.pex: linkkeyword>
[00:13] [LoadPex] <Debug: Scripts\dlc1skeletonambushscript.pex: sfx1>
[00:13] [LoadPex] <Debug: Scripts\dlc1skeletonambushscript.pex: sfx2>
[00:13] [LoadPex] <Debug: Scripts\dlc1skeletonambushscript.pex: factorvariable>
[00:13] [LoadPex] <Debug: Scripts\dlc1skeletonambushscript.pex: faggression>
[00:13] [LoadPex] <Debug: Scripts\dlc1skeletonambushscript.pex: sfx4>
[00:13] [LoadPex] <Debug: Scripts\dlc1skeletonambushscript.pex: factorvariableonreset>
[00:13] [LoadPex] <Debug: Scripts\chvarlacombatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\chgdhound_tif__021b7f03.pex: pelt>
[00:13] [LoadPex] <Debug: Scripts\chgdhound_tif__021b7f03.pex: peltarmor>
[00:13] [LoadPex] <Debug: Scripts\chalessiadeathscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\chalessiadeathscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_miscsolitude_trigscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_miscsolitude_trigscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_miscsolitude_trigscript.pex: myqueststagetoset>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_miscsolitude_trigscript.pex: foodlist>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_miscsolitude_trigscript.pex: missingitemsmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07finalbosstriggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07finalbosstriggerscript.pex: pdlc1vq07>
[00:13] [LoadPex] <Debug: Scripts\da16bosskillerscript.pex: pda16qs>
[00:13] [LoadPex] <Debug: Scripts\da16bosskillerscript.pex: pda16boss>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100a86c.pex: pgobletgiven>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100a86c.pex: pgoblet>
[00:13] [LoadPex] <Debug: Scripts\chsetstageoncombat.pex: reqstage>
[00:13] [LoadPex] <Debug: Scripts\chsetstageoncombat.pex: nextstage>
[00:13] [LoadPex] <Debug: Scripts\defaultcityendgatescenescript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\defaultcityendgatescenescript.pex: endstage>
[00:13] [LoadPex] <Debug: Scripts\chmeq08_tif__02087602.pex: praise>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmervalleyicedragonscript.pex: myicecapstart01>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmervalleyicedragonscript.pex: myicecapend02>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmervalleyicedragonscript.pex: myexplosionexit>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmervalleyicedragonscript.pex: myicecapstart02>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmervalleyicedragonscript.pex: myexplosionenter>
[00:13] [LoadPex] <Debug: Scripts\dlc2mhrieklinghandlerquestscript.pex: dlc2mh01>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmervalleyicedragonscript.pex: myicetrimstart02>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmervalleyicedragonscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2mhrieklinghandlerquestscript.pex: rieklings>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmervalleyicedragonscript.pex: myicecapend01>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmervalleyicedragonscript.pex: myicetrimstart01>
[00:13] [LoadPex] <Debug: Scripts\dlc2mhrieklinghandlerquestscript.pex: rieklingstotal>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmervalleyicedragonscript.pex: myicetrimend02>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmervalleyicedragonscript.pex: myicetrimend01>
[00:13] [LoadPex] <Debug: Scripts\dlc2mhrieklinghandlerquestscript.pex: rieklingsremote>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmervalleyicedragonscript.pex: mysetstage>
[00:13] [LoadPex] <Debug: Scripts\dlc1falmervalleyicedragonscript.pex: mystage>
[00:13] [LoadPex] <Debug: Scripts\dlc2mhrieklinghandlerquestscript.pex: rieklingsalive>
[00:13] [LoadPex] <Debug: Scripts\dlc2mhrieklinghandlerquestscript.pex: rieklingskilled>
[00:13] [LoadPex] <Debug: Scripts\cw01aoutfitimperialscript.pex: cwplayeruniformimperialmedium>
[00:13] [LoadPex] <Debug: Scripts\cw01aoutfitimperialscript.pex: cwplayeruniformimperiallight>
[00:13] [LoadPex] <Debug: Scripts\cw01aoutfitimperialscript.pex: cwplayeruniformimperialheavy>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01019f9d.pex: pdlc1vq08dlink01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1radiantdisguisedv_0100420e.pex: alias_guard>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1radiantdisguisedv_0100420e.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1radiantdisguisedv_0100420e.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1radiantdisguisedv_0100420e.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1radiantdisguisedv_0100420e.pex: alias_vampirelord>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vq02harkonandsera_010103a5.pex: offsetstop>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_miscsol_dinnerguestscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vq02harkonandsera_010103a5.pex: offsetcarrymq201drinkr>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_miscsol_dinnerguestscript.pex: stagetowatch>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vq02harkonandsera_010103a5.pex: alias_harkon>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_miscsol_dinnerguestscript.pex: stagetosetonsit>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vq02harkonandsera_010103a5.pex: idlemq201toaststart>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_miscsol_dinnerguestscript.pex: mydiningchair>
[00:13] [LoadPex] <Debug: Scripts\dlc1soulcairncreaturefx.pex: fxsccreaturemultieffect>
[00:13] [LoadPex] <Debug: Scripts\dlc1soulcairncreaturefx.pex: dlc01deathitemmistman>
[00:13] [LoadPex] <Debug: Scripts\dlc1soulcairncreaturefx.pex: sccreaturedeathfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc1soulcairncreaturefx.pex: ashpileobject>
[00:13] [LoadPex] <Debug: Scripts\dlc1soulcairncreaturefx.pex: issummonable>
[00:13] [LoadPex] <Debug: Scripts\dlc1soulcairncreaturefx.pex: fxsccreatureeyegloweffect>
[00:13] [LoadPex] <Debug: Scripts\dbsanctuaryfireshakerumble.pex: active>
[00:13] [LoadPex] <Debug: Scripts\dbsanctuaryfireshakerumble.pex: db10>
[00:13] [LoadPex] <Debug: Scripts\chwardenfallingscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\chwardenfallingscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\chwardenfallingscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\chwardenfallingscript.pex: molagexp>
[00:13] [LoadPex] <Debug: Scripts\chwardenfallingscript.pex: imod>
[00:13] [LoadPex] <Debug: Scripts\chwardenfallingscript.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\chalessiaheadtriggerscript.pex: alessiahead>
[00:13] [LoadPex] <Debug: Scripts\chwardenfallingscript.pex: fallexp02>
[00:13] [LoadPex] <Debug: Scripts\chwardenfallingscript.pex: fallexp01>
[00:13] [LoadPex] <Debug: Scripts\chwardenfallingscript.pex: qwarden>
[00:13] [LoadPex] <Debug: Scripts\da03ruefuldeath.pex: ruefulweapon>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_miscwhiteruncourier.pex: noteform>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_miscwhiteruncourier.pex: note>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_miscwhiteruncourier.pex: timeuntilcourier>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_miscwhiteruncourier.pex: notegiver>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_miscwhiteruncourier.pex: courierscript>
[00:13] [LoadPex] <Debug: Scripts\chsharedchestactscript.pex: targetchest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1radiant_01004c1c.pex: dlc1vampireturn>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_modglobalonequipalias.pex: myglobal>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1radiant_01004c1c.pex: alias_sorine>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1radiant_01004c1c.pex: alias_trollfollower>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1radiant_01004c1c.pex: testvampirefeedactor>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1radiant_01004c1c.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1radiant_01004c1c.pex: alias_currentquestgiver>
[00:13] [LoadPex] <Debug: Scripts\defaultstartsceneonaliasdeath.pex: scenetostart>
[00:13] [LoadPex] <Debug: Scripts\chaliasorderchampionescapescript.pex: muslaza>
[00:13] [LoadPex] <Debug: Scripts\chaliasorderchampionescapescript.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\chaliasorderchampionescapescript.pex: escapeexp>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardcscript.pex: dlc2blackbookreward3>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardcscript.pex: dlc2apocryphabookreward_c3_removed>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardcscript.pex: dlc2blackbookdragonbornforcespell>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardcscript.pex: dlc2apocryphabookreward_c2_removed>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardcscript.pex: dlc2apocryphabookreward_c1_prompt>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardcscript.pex: dlc2apocryphabookreward_c3_prompt>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardcscript.pex: dlc2blackbookdragonbornfrostspell>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardcscript.pex: dlc2apocryphabookreward_c2_prompt>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardcscript.pex: dlc2blackbookdragonbornflamespell>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardcscript.pex: dlc2apocryphabookreward_c1_removed>
[00:13] [LoadPex] <Debug: Scripts\chweathercontrolactivatorscript.pex: qweathercontrol>
[00:13] [LoadPex] <Debug: Scripts\chweathercontrolactivatorscript.pex: msgweathermenu>
[00:13] [LoadPex] <Debug: Scripts\crbgenrq_tif__03350b97.pex: rqcoin>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_movedetectscript.pex: fishingsystem>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07fscenetriggerscript.pex: pstagetoset>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07fscenetriggerscript.pex: prnpcalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07fscenetriggerscript.pex: pdlc1vq07>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07fscenetriggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\da16dreamguardianambush.pex: linkkeyword>
[00:13] [LoadPex] <Debug: Scripts\da16dreamguardianambush.pex: factorvariable>
[00:13] [LoadPex] <Debug: Scripts\da16dreamguardianambush.pex: trailfx>
[00:13] [LoadPex] <Debug: Scripts\da16dreamguardianambush.pex: faggression>
[00:13] [LoadPex] <Debug: Scripts\da16dreamguardianambush.pex: sactorvariable>
[00:13] [LoadPex] <Debug: Scripts\da16dreamguardianambush.pex: trailfx02>
[00:13] [LoadPex] <Debug: Scripts\da16dreamguardianambush.pex: ambushontrigger>
[00:13] [LoadPex] <Debug: Scripts\da16dreamguardianambush.pex: myscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100a871.pex: pdlc1vq07conv01>
[00:13] [LoadPex] <Debug: Scripts\da16dreamguardianambush.pex: objself>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh01_01005e4a.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\campconjuredscriptedactivator.pex: shockdisintegrate01fxs>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh01_01005e4a.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\campconjuredscriptedactivator.pex: mgteleportineffect>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh01_01005e4a.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_mudcraballyscript.pex: animalallyfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh01_01005e4a.pex: alias_habitationcentermarker>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_mudcraballyscript.pex: crabaliases>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh01_01005e4a.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh01_01005e4a.pex: alias_habitation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh01_01005e4a.pex: alias_inncentermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh01_01005e4a.pex: alias_inn>
[00:13] [LoadPex] <Debug: Scripts\dlc1ferrymanscript.pex: bsitting>
[00:13] [LoadPex] <Debug: Scripts\chspellsplatterscript.pex: placedtargetactivator>
[00:13] [LoadPex] <Debug: Scripts\chspellsplatterscript.pex: fbasetime>
[00:13] [LoadPex] <Debug: Scripts\chspellsplatterscript.pex: deletatend>
[00:13] [LoadPex] <Debug: Scripts\chspellsplatterscript.pex: fbaserandom>
[00:13] [LoadPex] <Debug: Scripts\chspellsplatterscript.pex: placedactivator>
[00:13] [LoadPex] <Debug: Scripts\chspellsplatterscript.pex: castheight>
[00:13] [LoadPex] <Debug: Scripts\chspellsplatterscript.pex: spellref>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_mudcrabcharmscript.pex: mudcraballyquest>
[00:13] [LoadPex] <Debug: Scripts\chgdhound_tif__021b7f06.pex: pelt>
[00:13] [LoadPex] <Debug: Scripts\chgdhound_tif__021b7f06.pex: peltarmor>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01019fa1.pex: pdlc1vq08dlink02>
[00:13] [LoadPex] <Debug: Scripts\dlc1soulcairnkeeperaliasscript.pex: pdlc1vq05keeperstotal>
[00:13] [LoadPex] <Debug: Scripts\dlc1soulcairnkeeperaliasscript.pex: pdlc1vq05keeperdead>
[00:13] [LoadPex] <Debug: Scripts\dlc1soulcairnkeeperaliasscript.pex: pdlc1vq05qs>
[00:13] [LoadPex] <Debug: Scripts\dlc1soulcairnkeeperaliasscript.pex: pdlc1vq05keeperskilled>
[00:13] [LoadPex] <Debug: Scripts\dlc1soulcairnkeeperaliasscript.pex: pdlc1vq05>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_ondeathcallreinforce.pex: bodycleanup>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_ondeathcallreinforce.pex: reinforcements>
[00:13] [LoadPex] <Debug: Scripts\dbsanctuaryfuseddoor.pex: fusedmessage>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: positionref_basestatic7>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: positionref_basestatic6>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: summontargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: myspherefuture>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: positionref_basestatic1>
[00:13] [LoadPex] <Debug: Scripts\da03script.pex: barbasfollow>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: positionref_cluttermisc3>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: tentasset_clutterstatic7>
[00:13] [LoadPex] <Debug: Scripts\da03script.pex: vileoffer>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: tentasset_cluttermisc4>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: positionref_sphere>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: positionref_clutterstatic7>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: tentasset_cluttermisc5>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: positionref_clutterfurniture6>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: positionref_basestatic5>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: positionref_clutterstatic6>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: tentasset_cluttermisc2>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: shockdisintegrate01fxs>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: setting_usesheltersphere>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: tentasset_cluttermisc1>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: tentasset_cluttermisc6>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: positionref_cluttermisc1>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: tentasset_basestatic4>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: tentasset_cluttermisc3>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: tentasset_cluttermisc7>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: positionref_basestatic2>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: tentasset_basestatic1>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: mgteleportineffect>
[00:13] [LoadPex] <Debug: Scripts\cr00questscript.pex: parentquest>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: mysoundid>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: shelterid>
[00:13] [LoadPex] <Debug: Scripts\dlc1fvbactivatorscript.pex: pdoonce>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: tentasset_basestatic7>
[00:13] [LoadPex] <Debug: Scripts\dlc1fvbactivatorscript.pex: pbookalias>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: mysphere>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: tentasset_basestatic3>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: setting_shelterspherescale>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: positionref_clutterfurniture7>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: positionref_cluttermisc2>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: setting_sparebedtype>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: positionref_cluttermisc6>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: tentasset_basestatic6>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: positionref_cluttermisc5>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: positionref_cluttermisc4>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: positionref_cluttermisc7>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: tentasset_clutterfurniture6>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: positionref_basestatic4>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: tentasset_basestatic5>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: tentasset_clutterfurniture7>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: positionref_basestatic3>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: tentasset_clutterstatic6>
[00:13] [LoadPex] <Debug: Scripts\campconjuredshelter.pex: tentasset_basestatic2>
[00:13] [LoadPex] <Debug: Scripts\chspmchargescript.pex: spell01>
[00:13] [LoadPex] <Debug: Scripts\chspmchargescript.pex: spmcost>
[00:13] [LoadPex] <Debug: Scripts\chspmchargescript.pex: zzzvigsafety>
[00:13] [LoadPex] <Debug: Scripts\chspmchargescript.pex: spell02>
[00:13] [LoadPex] <Debug: Scripts\chspmchargescript.pex: spell03>
[00:13] [LoadPex] <Debug: Scripts\chspmchargescript.pex: zzzchmsgnomagicka>
[00:13] [LoadPex] <Debug: Scripts\chspmchargescript.pex: keyws>
[00:13] [LoadPex] <Debug: Scripts\chmeq08_tif__02087604.pex: praise>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_onreadsetstage.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_onreadsetstage.pex: mystage>
[00:13] [LoadPex] <Debug: Scripts\ccbgssse001_onreadsetstage.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: dlc2altarperkpointsrefundedplural>
[00:13] [LoadPex] <Debug: Scripts\cwlockduringsiegescript.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: investor>
[00:13] [LoadPex] <Debug: Scripts\cwlockduringsiegescript.pex: alwaysunlockifnosiege>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: dlc2altarperkpointsrefundedsingular>
[00:13] [LoadPex] <Debug: Scripts\cwlockduringsiegescript.pex: requiresiegequesttobeacceptedtolock>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\cwlockduringsiegescript.pex: treatcwsiegestage255asstopped>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: mastertrader>
[00:13] [LoadPex] <Debug: Scripts\cwlockduringsiegescript.pex: locklevelpostsiege>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: udbpperkinvestorglobals>
[00:13] [LoadPex] <Debug: Scripts\cwlockduringsiegescript.pex: locklevelduringsiege>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: dlc2altarnotincombatmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: perkmastertrader>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: perkdaedricmind>
[00:13] [LoadPex] <Debug: Scripts\defaultstartscenescript.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: shieldchargespell>
[00:13] [LoadPex] <Debug: Scripts\defaultstartscenescript.pex: scenetostart>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: explosionillusionmassivelight01>
[00:13] [LoadPex] <Debug: Scripts\defaultstartscenescript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: dlc2altarskillmessagesplural>
[00:13] [LoadPex] <Debug: Scripts\defaultstartscenescript.pex: prereqquest>
[00:13] [LoadPex] <Debug: Scripts\crbrq_tif__033719cc.pex: rqmemory>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: dlc2altarnoperksinthisskillmsg>
[00:13] [LoadPex] <Debug: Scripts\defaultstartscenescript.pex: triggeractor>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: speechveryeasy>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: ranger>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: shieldcharge>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: speechaverage>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: goldentouch>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: perkarray>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: speecheasy>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: persuasion>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: perkgoldentouch>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: quickshot>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: speechveryhard>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: blockrunner>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: treasurehunter>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: speciallootchance>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: dlc2altarnosoulsmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: masterofthemind>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: perkinvestor>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: dlc2apocrypharewardspell>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: dlc2altarskillmessagessingular>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakaltarscript.pex: speechhard>
[00:13] [LoadPex] <Debug: Scripts\changefactionsonactivate.pex: factiontojoin>
[00:13] [LoadPex] <Debug: Scripts\changefactionsonactivate.pex: frenzyonactivate>
[00:13] [LoadPex] <Debug: Scripts\changefactionsonactivate.pex: beenactivated>
[00:13] [LoadPex] <Debug: Scripts\changefactionsonactivate.pex: factiontoleave>
[00:13] [LoadPex] <Debug: Scripts\changefactionsonactivate.pex: reftogovern>
[00:13] [LoadPex] <Debug: Scripts\dlc1fvbbookscript.pex: pdlc1vqfvbooks>
[00:13] [LoadPex] <Debug: Scripts\dlc1fvbbookscript.pex: pdlc1fvbgotabook>
[00:13] [LoadPex] <Debug: Scripts\cicerojournalscript.pex: pdb07>
[00:13] [LoadPex] <Debug: Scripts\chspmspinslashscript.pex: spell03>
[00:13] [LoadPex] <Debug: Scripts\chspmspinslashscript.pex: zzzvigsafety>
[00:13] [LoadPex] <Debug: Scripts\chspmspinslashscript.pex: spell01>
[00:13] [LoadPex] <Debug: Scripts\chspmspinslashscript.pex: keyws>
[00:13] [LoadPex] <Debug: Scripts\chspmspinslashscript.pex: zzzchmsgnomagicka>
[00:13] [LoadPex] <Debug: Scripts\chspmspinslashscript.pex: spell02>
[00:13] [LoadPex] <Debug: Scripts\chspmspinslashscript.pex: spmcost>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07geleborhellotriggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07geleborhellotriggerscript.pex: pdlc1vq07>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewarddscript.pex: dlc2apocryphabookreward_d1_prompt>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07geleborhellotriggerscript.pex: pdlc1vq07trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewarddscript.pex: dlc2apocryphabookreward_d3_prompt>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewarddscript.pex: dlc2blackbookseekermagicspell>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewarddscript.pex: dlc2blackbookseekercombatspell>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewarddscript.pex: dlc2apocryphabookreward_d2_prompt>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewarddscript.pex: dlc2apocryphabookreward_d1_removed>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewarddscript.pex: dlc2apocryphabookreward_d2_removed>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewarddscript.pex: dlc2blackbookseekerperks>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewarddscript.pex: dlc2apocryphabookreward_d3_removed>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewarddscript.pex: dlc2blackbookreward4>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewarddscript.pex: dlc2blackbookseekerstealthspell>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100b53d.pex: dlc1rv07thankfaction>
[00:13] [LoadPex] <Debug: Scripts\da16dreamwarptriggerscript.pex: pda16dreamwarpreturnmarker>
[00:13] [LoadPex] <Debug: Scripts\da16dreamwarptriggerscript.pex: pda16dreamwarpmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh02_01005e53.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh02_01005e53.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh02_01005e53.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh02_01005e53.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh02_01005e53.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\cr01playerwatchingscript.pex: victimhometown>
[00:13] [LoadPex] <Debug: Scripts\cr01playerwatchingscript.pex: victim>
[00:13] [LoadPex] <Debug: Scripts\cr01playerwatchingscript.pex: housedoor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_pf_dlc2mq06miraakfakesho_02034814.pex: miraak>
[00:13] [LoadPex] <Debug: Scripts\crbgenrq_tif__03350bb6.pex: rqunw>
[00:13] [LoadPex] <Debug: Scripts\dlc1fvbquestscript.pex: pdlc1fvbbook04>
[00:13] [LoadPex] <Debug: Scripts\dlc1fvbquestscript.pex: pdlc1vqfvbooks>
[00:13] [LoadPex] <Debug: Scripts\dlc1fvbquestscript.pex: pdlc1fvbbook03>
[00:13] [LoadPex] <Debug: Scripts\dlc1fvbquestscript.pex: pdlc1fvbbook04e>
[00:13] [LoadPex] <Debug: Scripts\dlc1fvbquestscript.pex: pdlc1fvbbook02>
[00:13] [LoadPex] <Debug: Scripts\dlc1fvbquestscript.pex: pdlc1fvbbook01>
[00:13] [LoadPex] <Debug: Scripts\dlc1fvbquestscript.pex: pdlc1fvbgotabook>
[00:13] [LoadPex] <Debug: Scripts\dlc1fvbquestscript.pex: pdlc1fvbbook03e>
[00:13] [LoadPex] <Debug: Scripts\dlc1fvbquestscript.pex: pdlc1fvbbook01e>
[00:13] [LoadPex] <Debug: Scripts\dlc1fvbquestscript.pex: pcountbooks>
[00:13] [LoadPex] <Debug: Scripts\dlc1fvbquestscript.pex: pdlc1fvbbook02e>
[00:13] [LoadPex] <Debug: Scripts\dlc1fvbquestscript.pex: pgold001>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vq02rnpconexit_02015ab7.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vq02rnpconexit_02015ab7.pex: rnpc>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01019fa3.pex: pdlc1vq08dlink01>
[00:13] [LoadPex] <Debug: Scripts\chspmstrikedownscript.pex: spell03>
[00:13] [LoadPex] <Debug: Scripts\chspmstrikedownscript.pex: zzzvigsafety>
[00:13] [LoadPex] <Debug: Scripts\chspmstrikedownscript.pex: spell01>
[00:13] [LoadPex] <Debug: Scripts\chspmstrikedownscript.pex: keyws>
[00:13] [LoadPex] <Debug: Scripts\chspmstrikedownscript.pex: zzzchmsgnomagicka>
[00:13] [LoadPex] <Debug: Scripts\chspmstrikedownscript.pex: spell02>
[00:13] [LoadPex] <Debug: Scripts\chspmstrikedownscript.pex: spmcost>
[00:13] [LoadPex] <Debug: Scripts\dlc1soulcairnkeeperscript.pex: soulenabler>
[00:13] [LoadPex] <Debug: Scripts\dlc1soulcairnkeeperscript.pex: keeperc>
[00:13] [LoadPex] <Debug: Scripts\dlc1soulcairnkeeperscript.pex: enablelink>
[00:13] [LoadPex] <Debug: Scripts\dlc1soulcairnkeeperscript.pex: keeperb>
[00:13] [LoadPex] <Debug: Scripts\chgdh_tif__021279a0.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\dbsanctuarysetupscript.pex: db07qst>
[00:13] [LoadPex] <Debug: Scripts\dbsanctuarysetupscript.pex: cicerocleansupmarker>
[00:13] [LoadPex] <Debug: Scripts\dbsanctuarysetupscript.pex: darkbrotherhoodqst>
[00:13] [LoadPex] <Debug: Scripts\dbsanctuarysetupscript.pex: enableciceroonnextentrymarker>
[00:13] [LoadPex] <Debug: Scripts\dbsanctuarysetupscript.pex: nightmothercleansupmarker>
[00:13] [LoadPex] <Debug: Scripts\dbsanctuarysetupscript.pex: nightmothermovesinmarker>
[00:13] [LoadPex] <Debug: Scripts\dbsanctuarysetupscript.pex: ciceromovesinmarker>
[00:13] [LoadPex] <Debug: Scripts\dbsanctuarysetupscript.pex: ciceromovesoutmarker>
[00:13] [LoadPex] <Debug: Scripts\cw01bscript.pex: cwplayeruniformsons>
[00:13] [LoadPex] <Debug: Scripts\cw01bscript.pex: cwfortmonster>
[00:13] [LoadPex] <Debug: Scripts\cw01bscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\cw01bscript.pex: cw02b>
[00:13] [LoadPex] <Debug: Scripts\cw01bscript.pex: cw01windhelmmaptablescene>
[00:13] [LoadPex] <Debug: Scripts\cw01bscript.pex: cw00b>
[00:13] [LoadPex] <Debug: Scripts\cw01bscript.pex: mylocation>
[00:13] [LoadPex] <Debug: Scripts\charkaycorpsescript.pex: anuielsword>
[00:13] [LoadPex] <Debug: Scripts\charkaycorpsescript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\charkaycorpsescript.pex: imod>
[00:13] [LoadPex] <Debug: Scripts\charkaycorpsescript.pex: exp>
[00:13] [LoadPex] <Debug: Scripts\dlc1fxdeathhoundscript.pex: fxdeathhoundeffect>
[00:13] [LoadPex] <Debug: Scripts\da04armillaryscript.pex: reverselever>
[00:13] [LoadPex] <Debug: Scripts\dlc1fxdeathhoundscript.pex: deathhounddeathfxshader>
[00:13] [LoadPex] <Debug: Scripts\da04armillaryscript.pex: currentpos>
[00:13] [LoadPex] <Debug: Scripts\da04armillaryscript.pex: lexiconstand>
[00:13] [LoadPex] <Debug: Scripts\da04armillaryscript.pex: lens>
[00:13] [LoadPex] <Debug: Scripts\da04armillaryscript.pex: forwardlever>
[00:13] [LoadPex] <Debug: Scripts\dlc1soulcairnprisoner.pex: prisoneridle>
[00:13] [LoadPex] <Debug: Scripts\campconjureobjecteffect.pex: required_furnituretospawn>
[00:13] [LoadPex] <Debug: Scripts\campconjureobjecteffect.pex: required_activatortospawn>
[00:13] [LoadPex] <Debug: Scripts\campconjureobjecteffect.pex: setting_spawndistancefromplayer>
[00:13] [LoadPex] <Debug: Scripts\campconjureobjecteffect.pex: setting_scrolltoreturn>
[00:13] [LoadPex] <Debug: Scripts\defaultstartscenetrigaliasscript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\defaultstartscenetrigaliasscript.pex: prereqquest>
[00:13] [LoadPex] <Debug: Scripts\defaultstartscenetrigaliasscript.pex: triggeractor>
[00:13] [LoadPex] <Debug: Scripts\defaultstartscenetrigaliasscript.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\defaultstartscenetrigaliasscript.pex: scenetostart>
[00:13] [LoadPex] <Debug: Scripts\chspmunleashpowerscript.pex: spell01>
[00:13] [LoadPex] <Debug: Scripts\chspmunleashpowerscript.pex: zzzvigsafety>
[00:13] [LoadPex] <Debug: Scripts\chspmunleashpowerscript.pex: keyws>
[00:13] [LoadPex] <Debug: Scripts\chspmunleashpowerscript.pex: spmcost>
[00:13] [LoadPex] <Debug: Scripts\chspmunleashpowerscript.pex: spell02>
[00:13] [LoadPex] <Debug: Scripts\chspmunleashpowerscript.pex: zzzchmsgnomagicka>
[00:13] [LoadPex] <Debug: Scripts\chspmunleashpowerscript.pex: spell03>
[00:13] [LoadPex] <Debug: Scripts\ciceroscript.pex: pdb07>
[00:13] [LoadPex] <Debug: Scripts\ciceroscript.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\ciceroscript.pex: dbattackplayerfaction>
[00:13] [LoadPex] <Debug: Scripts\ciceroscript.pex: ciceroalias>
[00:13] [LoadPex] <Debug: Scripts\dbsanctuaryskillbooksscript.pex: dunskillbooksqst>
[00:13] [LoadPex] <Debug: Scripts\dbsanctuaryskillbooksscript.pex: dawnstarsanctuarylocation>
[00:13] [LoadPex] <Debug: Scripts\dbsanctuaryskillbooksscript.pex: darkbrotherhoodsanctuarylocation>
[00:13] [LoadPex] <Debug: Scripts\dbsanctuaryskillbooksscript.pex: db10>
[00:13] [LoadPex] <Debug: Scripts\dbsanctuaryskillbooksscript.pex: db11>
[00:13] [LoadPex] <Debug: Scripts\crbrq_tif__033719dd.pex: rqpot>
[00:13] [LoadPex] <Debug: Scripts\dbsanctuaryskillbooksscript.pex: dunskillbooksqststage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07geleborhellotriggerscript02.pex: pdlc1vq07trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07geleborhellotriggerscript02.pex: pdlc1vq07>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07geleborhellotriggerscript02.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\cw01script.pex: cw00a>
[00:13] [LoadPex] <Debug: Scripts\cw01script.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\cw01script.pex: cw01aoutfitimperial>
[00:13] [LoadPex] <Debug: Scripts\cw01script.pex: fort>
[00:13] [LoadPex] <Debug: Scripts\cw01script.pex: cw02a>
[00:13] [LoadPex] <Debug: Scripts\cw01script.pex: cwfortmonster>
[00:13] [LoadPex] <Debug: Scripts\cw01script.pex: cw01solitudemaptablescene>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakcombatmagiclevelingscript.pex: dlc2mkmiraakfightstaff4>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakcombatmagiclevelingscript.pex: magearmor30>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakcombatmagiclevelingscript.pex: stage4>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakcombatmagiclevelingscript.pex: stage1>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakcombatmagiclevelingscript.pex: magicresistance30>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakcombatmagiclevelingscript.pex: magicresistance50>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakcombatmagiclevelingscript.pex: stage2>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakcombatmagiclevelingscript.pex: dlc2mkmiraakfightsword4>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakcombatmagiclevelingscript.pex: dlc2mkmiraakfightsword2>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakcombatmagiclevelingscript.pex: dlc2mkmiraakfightsword1>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakcombatmagiclevelingscript.pex: dlc2mkmiraakfightstaff5>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakcombatmagiclevelingscript.pex: dlc2mkmiraakfightstaff2>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakcombatmagiclevelingscript.pex: dlc2mkmiraakfightsword5>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakcombatmagiclevelingscript.pex: stage5>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakcombatmagiclevelingscript.pex: dlc2mkmiraakfightstaff6>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakcombatmagiclevelingscript.pex: dlc2mkmiraakfightstaff3>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardescript.pex: dlc2blackbookhealspell>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakcombatmagiclevelingscript.pex: dlc2mkmiraakfightstaff1>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardescript.pex: dlc2apocryphabookreward_e1_removed>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakcombatmagiclevelingscript.pex: dlc2mkmiraakfightsword3>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardescript.pex: dlc2apocryphabookreward_e2_removed>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakcombatmagiclevelingscript.pex: stage3>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardescript.pex: dlc2blackbookreward5>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakcombatmagiclevelingscript.pex: bladesman90>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardescript.pex: dlc2morasagony>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakcombatmagiclevelingscript.pex: magearmor50>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardescript.pex: dlc2apocryphabookreward_e3_removed>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakcombatmagiclevelingscript.pex: dlc2mkmiraakfightsword6>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardescript.pex: dlc2apocryphabookreward_e2_prompt>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakcombatmagiclevelingscript.pex: bladesman60>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardescript.pex: dlc2apocryphabookreward_e1_prompt>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardescript.pex: dlc2morasgrasp>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardescript.pex: dlc2apocryphabookreward_e3_prompt>
[00:13] [LoadPex] <Debug: Scripts\dlc1fxdwarvencenturionscript.pex: fxdwarvencenturion>
[00:13] [LoadPex] <Debug: Scripts\dlc1fxdwarvencenturionscript.pex: fxdwarvencenturionarm01>
[00:13] [LoadPex] <Debug: Scripts\chauroranbattlelordcombatscript.pex: spellhorz>
[00:13] [LoadPex] <Debug: Scripts\dlc1fxdwarvencenturionscript.pex: forgemasterfxs>
[00:13] [LoadPex] <Debug: Scripts\chauroranbattlelordcombatscript.pex: spellvert>
[00:13] [LoadPex] <Debug: Scripts\dlc1fxdwarvencenturionscript.pex: fxdwarvencenturionarm02>
[00:13] [LoadPex] <Debug: Scripts\chauroranbattlelordcombatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\chauroranbattlelordcombatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\campcookingpot.pex: _camp_cookingpoterror>
[00:13] [LoadPex] <Debug: Scripts\campcookingpot.pex: _camp_heatsources_fire>
[00:13] [LoadPex] <Debug: Scripts\campcookingpot.pex: _camp_heatsources_fire_small>
[00:13] [LoadPex] <Debug: Scripts\campcookingpot.pex: _camp_cookingpoterrornotification>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagredfortgreenwall>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagbluefalkreath>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagbluerorikstead>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh03_01005e58.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagdragonbridgeref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh03_01005e58.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagivarsteadref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh03_01005e58.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagredwinterhold>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagfortkastavref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh03_01005e58.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagredkarthwasten>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagsolituderef>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh03_01005e58.pex: alias_vampire>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: karthwastenlocation>
[00:13] [LoadPex] <Debug: Scripts\cr01questscript.pex: homeowner10>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh03_01005e58.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\cr01questscript.pex: homeowner02>
[00:13] [LoadPex] <Debug: Scripts\cr01questscript.pex: homeowner04>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagbluesolitude>
[00:13] [LoadPex] <Debug: Scripts\cr01questscript.pex: remotetarget>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagwindhelmref>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagreddragonbridge>
[00:13] [LoadPex] <Debug: Scripts\cr01questscript.pex: homeowner08>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagriverwoodref>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagredfortneugrad>
[00:13] [LoadPex] <Debug: Scripts\dlc2_pf_dlc2mq06miraakholdatf_020382fb.pex: dlc2mq06miraakkilldragonscene>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: falkreathlocation>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagredshorsstone>
[00:13] [LoadPex] <Debug: Scripts\cr01questscript.pex: minorfavorpoints>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagredwhiterun>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagoldhroldanref>
[00:13] [LoadPex] <Debug: Scripts\cr01questscript.pex: homeowner05>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagfalkreathref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01019fa5.pex: pdlc1vq08dlink01>
[00:13] [LoadPex] <Debug: Scripts\cr01questscript.pex: homeowner07>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagbluefortgreymoor>
[00:13] [LoadPex] <Debug: Scripts\cr01questscript.pex: housedoor>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: fortneugradlocation>
[00:13] [LoadPex] <Debug: Scripts\cr01questscript.pex: homeowner03>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagbluefortneugrad>
[00:13] [LoadPex] <Debug: Scripts\cr01questscript.pex: homeowner09>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagkarthwastenref>
[00:13] [LoadPex] <Debug: Scripts\cr01questscript.pex: homeowner06>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagredwindhelm>
[00:13] [LoadPex] <Debug: Scripts\cr01questscript.pex: homeowner01>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagfortsungardref>
[00:13] [LoadPex] <Debug: Scripts\cr01questscript.pex: beast>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagbluefortdunstad>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: forthraggstadlocation>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagblueriverwood>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagbrokentowerref>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: fortgreenwalllocation>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagwhiterunref>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagforthraggstadref>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagredfortkastav>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: dragonbridgelocation>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: solitudelocation>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagblueshorsstone>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagbluemorthal>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagfortamolref>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagforttrevaswatchref>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: fortamollocation>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagredhelgen>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagharmugstahlref>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: fortkastavlocation>
[00:13] [LoadPex] <Debug: Scripts\chmeq09moveplayertriggerscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: fortdunstadlocation>
[00:13] [LoadPex] <Debug: Scripts\chmeq09moveplayertriggerscript.pex: triggeractor>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwowner>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: fortsungardlocation>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: fortgreymoorlocation>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: riverwoodlocation>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagshorsstoneref>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagbluewinterhold>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: shorsstonelocation>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagredfortamol>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: ivarsteadlocation>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagredfalkreath>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: helgenlocation>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: roriksteadlocation>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagredriften>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagfortsnowhawkref>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagbluefortsungard>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagroriksteadref>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagbluehelgen>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagredfortsnowhawk>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: morthallocation>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: whiterunlocation>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagbluefortgreenwall>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagstonehillsref>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagbluekarthwasten>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: windhelmlocation>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: winterholdlocation>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagfortmistwatchref>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflaghelgenref>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagnightgateref>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagfortfellhammerref>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagbluemarkarth>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagredriverwood>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagblueivarstead>
[00:13] [LoadPex] <Debug: Scripts\defaultstartscenetrigscript.pex: prereqquest>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagkynesgroveref>
[00:13] [LoadPex] <Debug: Scripts\defaultstartscenetrigscript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagfortgreymoorref>
[00:13] [LoadPex] <Debug: Scripts\defaultstartscenetrigscript.pex: scenetostart>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagriftenref>
[00:13] [LoadPex] <Debug: Scripts\defaultstartscenetrigscript.pex: triggeractor>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagbluefortsnowhawk>
[00:13] [LoadPex] <Debug: Scripts\defaultstartscenetrigscript.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagfortneugradref>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: dawnstarlocation>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagfortgreenwallref>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagfortdunstadref>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagbluewindhelm>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagredforthraggstad>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagbluefortkastav>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagbluewhiterun>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagbluefortamol>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagbluedragonbridge>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: riftenlocation>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: fortsnowhawklocation>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagredfortsungard>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagdawnstarref>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagfortvaltheimref>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagredivarstead>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagredmorthal>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: markarthlocation>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagbluedawnstar>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagredfortgreymoor>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagmarkarthref>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagredsolitude>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagblueforthraggstad>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagblueriften>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagredfortdunstad>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagwinterholdref>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagreddawnstar>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagredrorikstead>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagredmarkarth>
[00:13] [LoadPex] <Debug: Scripts\cwmapactivatorscript.pex: cwmapflagmorthalref>
[00:13] [LoadPex] <Debug: Scripts\crbgenrq_tif__0335340a.pex: rqama>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vq02seranaleversc_010133af.pex: targetlever>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vq02seranaleversc_010133af.pex: serana>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01004a77.pex: vampturn>
[00:13] [LoadPex] <Debug: Scripts\chspriritcombatscript.pex: wallofmagic>
[00:13] [LoadPex] <Debug: Scripts\chspriritcombatscript.pex: deathexplosion>
[00:13] [LoadPex] <Debug: Scripts\chspriritcombatscript.pex: grounddiveicehazard>
[00:13] [LoadPex] <Debug: Scripts\crbsafetyplayerreload.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakfxactorscript.pex: dlc2miraakteleportfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakfxactorscript.pex: dlc2miraakselfattachvisualeffectmq01>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardfscript.pex: dlc2blackbookreward6>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardfscript.pex: dlc2apocryphabookreward_f1_removed>
[00:13] [LoadPex] <Debug: Scripts\da16erandurcheckpointtrigger.pex: pda16erandurcheckpoint>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardfscript.pex: dlc2blackbooknodamagespell>
[00:13] [LoadPex] <Debug: Scripts\da16erandurcheckpointtrigger.pex: peranduralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardfscript.pex: dlc2apocryphabookreward_f2_prompt>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardfscript.pex: dlc2apocryphabookreward_f2_removed>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardfscript.pex: dlc2apocryphabookreward_f1_prompt>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardfscript.pex: dlc2blackbooknostaminaspell>
[00:13] [LoadPex] <Debug: Scripts\dlc1soulcairnwispscript.pex: dlc1pcvampireabsorbhealthffaimed>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardfscript.pex: dlc2apocryphabookreward_f3_prompt>
[00:13] [LoadPex] <Debug: Scripts\dlc1soulcairnwispscript.pex: dlc1sundamageffaimedarea>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardfscript.pex: dlc2apocryphabookreward_f3_removed>
[00:13] [LoadPex] <Debug: Scripts\dlc1soulcairnwispscript.pex: dlc1sundamageffaimed>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardfscript.pex: dlc2blackbooknomagickaspell>
[00:13] [LoadPex] <Debug: Scripts\dlc1soulcairnwispscript.pex: dlc1pcvampireabsorbhealthconcaimed>
[00:13] [LoadPex] <Debug: Scripts\chauroranguardiancombatscript.pex: spv>
[00:13] [LoadPex] <Debug: Scripts\chauroranguardiancombatscript.pex: sph>
[00:13] [LoadPex] <Debug: Scripts\chauroranguardiancombatscript.pex: spc>
[00:13] [LoadPex] <Debug: Scripts\chauroranguardiancombatscript.pex: spcloak>
[00:13] [LoadPex] <Debug: Scripts\chauroranguardiancombatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\chauroranguardiancombatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\chauroranguardiancombatscript.pex: spsplatt>
[00:13] [LoadPex] <Debug: Scripts\chauroranguardiancombatscript.pex: allowsplatter>
[00:13] [LoadPex] <Debug: Scripts\dlc1gargoyleambushscript.pex: dlc1sgargoylehavokexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc1gargoyleambushscript.pex: linkkeyword>
[00:13] [LoadPex] <Debug: Scripts\dlc1gargoyleambushscript.pex: dunprisonerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1gargoyleambushscript.pex: sactorvariable>
[00:13] [LoadPex] <Debug: Scripts\dlc1gargoyleambushscript.pex: factorvariable>
[00:13] [LoadPex] <Debug: Scripts\dlc1gargoyleambushscript.pex: faggression>
[00:13] [LoadPex] <Debug: Scripts\dlc1gargoyleambushscript.pex: factorvariableonreset>
[00:13] [LoadPex] <Debug: Scripts\dlc1gargoyleambushscript.pex: faggressiononreset>
[00:13] [LoadPex] <Debug: Scripts\da04bloodharvestvictimscript.pex: parentquest>
[00:13] [LoadPex] <Debug: Scripts\da04bloodharvestvictimscript.pex: harvestmessage>
[00:13] [LoadPex] <Debug: Scripts\cwresolution02script.pex: soldierenemy3>
[00:13] [LoadPex] <Debug: Scripts\cwresolution02script.pex: soldierenemy2>
[00:13] [LoadPex] <Debug: Scripts\cwresolution02script.pex: soldierenemy6>
[00:13] [LoadPex] <Debug: Scripts\cwresolution02script.pex: soldierenemy8>
[00:13] [LoadPex] <Debug: Scripts\cwresolution02script.pex: soldierenemy9>
[00:13] [LoadPex] <Debug: Scripts\cwresolution02script.pex: soldierenemy1>
[00:13] [LoadPex] <Debug: Scripts\cwresolution02script.pex: soldierenemy7>
[00:13] [LoadPex] <Debug: Scripts\cwresolution02script.pex: soldierenemy4>
[00:13] [LoadPex] <Debug: Scripts\cwresolution02script.pex: soldierenemy10>
[00:13] [LoadPex] <Debug: Scripts\cwresolution02script.pex: soldierenemy5>
[00:13] [LoadPex] <Debug: Scripts\defaultcounter.pex: onlyonce>
[00:13] [LoadPex] <Debug: Scripts\defaultstopsceneonhit.pex: scenetostop>
[00:13] [LoadPex] <Debug: Scripts\defaultcounter.pex: targetvalue>
[00:13] [LoadPex] <Debug: Scripts\defaultstopsceneonhit.pex: playeronly>
[00:13] [LoadPex] <Debug: Scripts\defaultcounter.pex: onlytoggle>
[00:13] [LoadPex] <Debug: Scripts\defaultcounter.pex: mylinkedrefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01004a78.pex: vampturn>
[00:13] [LoadPex] <Debug: Scripts\defaultcounter.pex: mylinkedreftoacton>
[00:13] [LoadPex] <Debug: Scripts\defaultcounter.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\defaultcounter.pex: mystage>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_setting_advancedplacement>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: follower3>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_currentlyplacingobject>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: campdata>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: eventemitter_onconjuredobjectidupdated>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_setting_equipmentflammable>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: follower1>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: eventemitter_loaded>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_generalerror_sleeping>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: eventemitter_instinctsrunaliases>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_setting_maxthreads>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: eventemitter_ontentleave>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: legal>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: iscampfiretentwarm>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: iscampfireobjecttemporary>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_generalerror_swimming>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_generalerror_placement>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: currenttent>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: iscampfirecrimetoplaceintowns>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: animal>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: eventemitter_instinctsstopsearch>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_generalerror_transformed>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_setting_takeoff_helm>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: actortypeundead>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: follower2>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_generalerror_busy>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: lastusedcampfire>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: actortypenpc>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_setting_legality>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_warmbasetents>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: eventemitter_playerhit>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_setting_followersremovegearintents>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_setting_takeoff_weapons>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_setting_campingarmortakeoff>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh04_01006952.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_campfireversion>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh04_01006952.pex: alias_mapmarkerdungeon>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_setting_takeoff_backpack>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh04_01006952.pex: alias_habitationcentermarker>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_generalerror_mounted>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh04_01006952.pex: alias_mapmarkerhabitation>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: eventemitter_ontententer>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh04_01006952.pex: alias_habitation>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: eventemitter_onobjectremoved>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh04_01006952.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: eventemitter_instinctsstartsearch>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh04_01006952.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_apiversion>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh04_01006952.pex: alias_vampire>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_worldspacesinteriors>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh04_01006952.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: eventemitter_onobjectplaced>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh04_01006952.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: eventemitter_onbedrollsitlay>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh04_01006952.pex: alias_friend>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_setting_trackfollowers>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh04_01006952.pex: alias_housecontainer>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_setting_takeoff_gauntlets>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh04_01006952.pex: alias_dwelling>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: playervampirequest>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: eventemitter_campfireperkpurchased>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_setting_takeoff_boots>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: immuneparalysis>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: campfiretentsystem>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_setting_takeoff_shield>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: campfireobjectplacementsystem>
[00:13] [LoadPex] <Debug: Scripts\dlc2_pf_dlc2mq06miraakwhirlwi_0202a6c9.pex: waittime>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_setting_followersusecampsite>
[00:13] [LoadPex] <Debug: Scripts\dlc2_pf_dlc2mq06miraakwhirlwi_0202a6c9.pex: miraak>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: compatibility>
[00:13] [LoadPex] <Debug: Scripts\dlc2_pf_dlc2mq06miraakwhirlwi_0202a6c9.pex: translatespeed>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_setting_compatibilityeo>
[00:13] [LoadPex] <Debug: Scripts\dlc2_pf_dlc2mq06miraakwhirlwi_0202a6c9.pex: dlc2miraaksprintfxspell>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_setting_manualfirelighting>
[00:13] [LoadPex] <Debug: Scripts\dlc2_pf_dlc2mq06miraakwhirlwi_0202a6c9.pex: dlc2mq06miraaksprintscene>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: actortypecreature>
[00:13] [LoadPex] <Debug: Scripts\dlc2_pf_dlc2mq06miraakwhirlwi_0202a6c9.pex: sprinttarget>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: iscampfiretentnoshelter>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakfxtestscript.pex: dlc2miraakmagicfxs>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: iscampfiretentwaterproof>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakfxtestscript.pex: dlc2miraakabsorbe>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_mainquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakfxtestscript.pex: dlc2miraakbitslite2fxs>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_setting_takeoff_cuirass>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakfxtestscript.pex: dlc2miraakstreake>
[00:13] [LoadPex] <Debug: Scripts\campfireapi.pex: _camp_setting_takeoff_ammo>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakfxtestscript.pex: dlc2miraaksmokefxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakfxtestscript.pex: dlc2miraakskeleton>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakfxtestscript.pex: dlc2miraakbitsfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakfxtestscript.pex: dlc2miraakabsorbmane>
[00:13] [LoadPex] <Debug: Scripts\da16eranduroverridetriggerscript.pex: poverrideused>
[00:13] [LoadPex] <Debug: Scripts\da16eranduroverridetriggerscript.pex: peranduralias>
[00:13] [LoadPex] <Debug: Scripts\da16eranduroverridetriggerscript.pex: pda16eranduroverridemarker>
[00:13] [LoadPex] <Debug: Scripts\da16eranduroverridetriggerscript.pex: pda16erandurcheckpoint>
[00:13] [LoadPex] <Debug: Scripts\cwmapflagscript.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: spell01a>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100b669.pex: dlc1vq01>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: showrewardsonactivation>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: perk03c>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: spell01b>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: perk01a>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: spell02c>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01019fa7.pex: pdlc1vq08dlink01>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: player>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: spell02a>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: rewardactivator01>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: rewardactivator03>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: spell01c>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: spell03c>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: perk01b>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: spell02b>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: abilityremoved02>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: abilityprompt02>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: perk01c>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: abilityremoved03>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: rewardsshown>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: abilityprompt01>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: rewardactivator02>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: abilityremoved01>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: abilityglobal>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: spell03b>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: perk03b>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: perk02a>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: dlc2apocrypharewardspell>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: perk02c>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: spell03a>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: perk02b>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: abilityprompt03>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: perk03a>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookrewardscript.pex: requirerewardsshowntomove>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07lockinscript.pex: serana>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07lockinscript.pex: dlc1vq07>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07lockinscript.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07lockinscript.pex: vampireline>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07lockinscript.pex: dfscript>
[00:13] [LoadPex] <Debug: Scripts\cw03balgruufscript.pex: balgruufthegreaterref>
[00:13] [LoadPex] <Debug: Scripts\cw03balgruufscript.pex: hrongarref>
[00:13] [LoadPex] <Debug: Scripts\dlc1soulcairnwispwallchildscript.pex: dlc1sundamageffaimed>
[00:13] [LoadPex] <Debug: Scripts\dlc1soulcairnwispwallchildscript.pex: dlc1pcvampireabsorbhealthconcaimed>
[00:13] [LoadPex] <Debug: Scripts\dlc1soulcairnwispwallchildscript.pex: dlc1wispwall>
[00:13] [LoadPex] <Debug: Scripts\dlc1soulcairnwispwallchildscript.pex: dlc1sundamageffaimedarea>
[00:13] [LoadPex] <Debug: Scripts\dlc1soulcairnwispwallchildscript.pex: dlc1pcvampireabsorbhealthffaimed>
[00:13] [LoadPex] <Debug: Scripts\dlc1gargoylebossscript.pex: dlc1gargoylestonechipsfxs>
[00:13] [LoadPex] <Debug: Scripts\cr02questscript.pex: animalden>
[00:13] [LoadPex] <Debug: Scripts\chauroranvalkyriecombatscript.pex: spellcuttervert>
[00:13] [LoadPex] <Debug: Scripts\cr02questscript.pex: beastboss>
[00:13] [LoadPex] <Debug: Scripts\chauroranvalkyriecombatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\chauroranvalkyriecombatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\chauroranvalkyriecombatscript.pex: sprintexp>
[00:13] [LoadPex] <Debug: Scripts\chauroranvalkyriecombatscript.pex: spellpushlv01>
[00:13] [LoadPex] <Debug: Scripts\chauroranvalkyriecombatscript.pex: spellcutterhorz>
[00:13] [LoadPex] <Debug: Scripts\chauroranvalkyriecombatscript.pex: spellcloak>
[00:13] [LoadPex] <Debug: Scripts\defaultteleportability.pex: imintoteleport>
[00:13] [LoadPex] <Debug: Scripts\defaultcounterincrementonactivate.pex: toggle>
[00:13] [LoadPex] <Debug: Scripts\defaultteleportability.pex: imaxtoteleport>
[00:13] [LoadPex] <Debug: Scripts\defaultcounterincrementonactivate.pex: counterlinkedrefname>
[00:13] [LoadPex] <Debug: Scripts\defaultteleportability.pex: trailfx>
[00:13] [LoadPex] <Debug: Scripts\defaultteleportability.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\defaultteleportability.pex: fsearchradius>
[00:13] [LoadPex] <Debug: Scripts\defaultteleportability.pex: fadeinfx>
[00:13] [LoadPex] <Debug: Scripts\defaultteleportability.pex: fadeoutfx>
[00:13] [LoadPex] <Debug: Scripts\defaultteleportability.pex: teleportbase>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vq03hunterscrollr_01006dec.pex: elderscrollhandattacharmor3rdp>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vq03hunterscrollr_01006dec.pex: alias_dexion>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh05_01006bac.pex: alias_boltshock>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh05_01006bac.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh05_01006bac.pex: dlc1rh05runcount>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh05_01006bac.pex: alias_boltfire>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh05_01006bac.pex: alias_banditletter>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh05_01006bac.pex: alias_enhancedcrossbow>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh05_01006bac.pex: alias_banditscrap3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh05_01006bac.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh05_01006bac.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh05_01006bac.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh05_01006bac.pex: alias_banditscrap2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh05_01006bac.pex: alias_banditscrap5>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh05_01006bac.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh05_01006bac.pex: dlc1rh05finishedallquests>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh05_01006bac.pex: alias_item>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh05_01006bac.pex: alias_boltice>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh05_01006bac.pex: alias_banditscrap4>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh05_01006bac.pex: alias_dwarvencrossbow>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh05_01006bac.pex: alias_banditscrap1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh05_01006bac.pex: alias_enhanceddwarvencrossbow>
[00:13] [LoadPex] <Debug: Scripts\campfiredata.pex: currentammo>
[00:13] [LoadPex] <Debug: Scripts\campfiredata.pex: currentfeet>
[00:13] [LoadPex] <Debug: Scripts\campfiredata.pex: currenthead>
[00:13] [LoadPex] <Debug: Scripts\campfiredata.pex: currentbody>
[00:13] [LoadPex] <Debug: Scripts\campfiredata.pex: currenthands>
[00:13] [LoadPex] <Debug: Scripts\campfiredata.pex: currentbackpack>
[00:13] [LoadPex] <Debug: Scripts\dlc2_pf_dlc2pilarrrguardbuild_0201e2e8.pex: isguardfaction>
[00:13] [LoadPex] <Debug: Scripts\da16erandurscript.pex: pda16erandurdead>
[00:13] [LoadPex] <Debug: Scripts\da16erandurscript.pex: pda16quest>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakscript.pex: dlc2miraakteleportreturnfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakscript.pex: dlc2miraakteleportstartfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakscript.pex: dlc2miraakteleportimodstatic>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakscript.pex: appearonload>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakscript.pex: dlc2miraakteleportexp>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakscript.pex: disappeartoref>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakscript.pex: dlc2miraakteleportreturnexp>
[00:13] [LoadPex] <Debug: Scripts\dlc2miraakscript.pex: appearatref>
[00:13] [LoadPex] <Debug: Scripts\crbgenrq_tif__033676b0.pex: rqparasite>
[00:13] [LoadPex] <Debug: Scripts\crbscenemanagerquestscript.pex: msgskippable>
[00:13] [LoadPex] <Debug: Scripts\crbscenemanagerquestscript.pex: msgskipped>
[00:13] [LoadPex] <Debug: Scripts\crbscenemanagerquestscript.pex: zcrbkeysceneskip>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01011573.pex: pdlc1vqdragonfg01>
[00:13] [LoadPex] <Debug: Scripts\crbscenemanagerquestscript.pex: skipism>
[00:13] [LoadPex] <Debug: Scripts\crbscenemanagerquestscript.pex: skipsound>
[00:13] [LoadPex] <Debug: Scripts\dbshadowmeretriggerscript.pex: shadowmerealias>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07postquestscript.pex: pelvenarrow>
[00:13] [LoadPex] <Debug: Scripts\dbshadowmeretriggerscript.pex: shadowmeresound>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07postquestscript.pex: pdlc1elvenarrowblessed>
[00:13] [LoadPex] <Debug: Scripts\dbshadowmeretriggerscript.pex: horserearup>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07postquestscript.pex: parrowcount>
[00:13] [LoadPex] <Debug: Scripts\dbshadowmeretriggerscript.pex: shadowmereeffect>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07postquestscript.pex: pdlc1elvenarrowblood>
[00:13] [LoadPex] <Debug: Scripts\dbshadowmeretriggerscript.pex: pdb07>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookscript.pex: requirequeststagetomove>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookscript.pex: myqueststage>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookscript.pex: linkcustom06>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookscript.pex: dlc2bookdungeoncontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookscript.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookscript.pex: linkcustom05>
[00:13] [LoadPex] <Debug: Scripts\dcdsqprisonerquestscript.pex: boss>
[00:13] [LoadPex] <Debug: Scripts\dcdsqprisonerquestscript.pex: nymicobj>
[00:13] [LoadPex] <Debug: Scripts\defaultcounterincrementondeath.pex: counterlinkedrefname>
[00:13] [LoadPex] <Debug: Scripts\dlc2_pf_dlc2pilarrrguardbuild_0203ca57.pex: isguardfaction>
[00:13] [LoadPex] <Debug: Scripts\cw03script.pex: mq104outroscene>
[00:13] [LoadPex] <Debug: Scripts\cw03script.pex: cw03towarscene>
[00:13] [LoadPex] <Debug: Scripts\cw03script.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\cw03script.pex: balgruufthegreater>
[00:13] [LoadPex] <Debug: Scripts\cw03script.pex: cwfieldcosonswhiteruncamp>
[00:13] [LoadPex] <Debug: Scripts\cw03script.pex: cwdocumentsimperial>
[00:13] [LoadPex] <Debug: Scripts\cw03script.pex: messagefromtullius>
[00:13] [LoadPex] <Debug: Scripts\cw03script.pex: axebalgruufs>
[00:13] [LoadPex] <Debug: Scripts\cw03script.pex: axehrongars>
[00:13] [LoadPex] <Debug: Scripts\cw03script.pex: steelwaraxe>
[00:13] [LoadPex] <Debug: Scripts\cw03script.pex: cw03scene>
[00:13] [LoadPex] <Debug: Scripts\cw03script.pex: axeulfrics>
[00:13] [LoadPex] <Debug: Scripts\cw03script.pex: cw03siegescene>
[00:13] [LoadPex] <Debug: Scripts\cw03script.pex: messagealias>
[00:13] [LoadPex] <Debug: Scripts\chgdritho_tif__02234ddb.pex: rithospear>
[00:13] [LoadPex] <Debug: Scripts\cr03questscript.pex: bear>
[00:13] [LoadPex] <Debug: Scripts\cr03questscript.pex: totalneeded>
[00:13] [LoadPex] <Debug: Scripts\cr03questscript.pex: wolfice>
[00:13] [LoadPex] <Debug: Scripts\cr03questscript.pex: bearsnow>
[00:13] [LoadPex] <Debug: Scripts\cr03questscript.pex: samplepeltspawnpoint>
[00:13] [LoadPex] <Debug: Scripts\cr03questscript.pex: peltsgotten>
[00:13] [LoadPex] <Debug: Scripts\cr03questscript.pex: sabrecat>
[00:13] [LoadPex] <Debug: Scripts\cr03questscript.pex: wolf>
[00:13] [LoadPex] <Debug: Scripts\cr03questscript.pex: minskins>
[00:13] [LoadPex] <Debug: Scripts\cr03questscript.pex: playeralias>
[00:13] [LoadPex] <Debug: Scripts\cr03questscript.pex: targetskinsindex>
[00:13] [LoadPex] <Debug: Scripts\cr03questscript.pex: updateinterval>
[00:13] [LoadPex] <Debug: Scripts\cr03questscript.pex: peltstorage>
[00:13] [LoadPex] <Debug: Scripts\cr03questscript.pex: samplepelt>
[00:13] [LoadPex] <Debug: Scripts\cr03questscript.pex: bearcave>
[00:13] [LoadPex] <Debug: Scripts\cr03questscript.pex: targetskins>
[00:13] [LoadPex] <Debug: Scripts\cr03questscript.pex: maxskins>
[00:13] [LoadPex] <Debug: Scripts\cr03questscript.pex: sabrecatsnow>
[00:13] [LoadPex] <Debug: Scripts\chbelharzaquiztriggerscript.pex: msgtaboo>
[00:13] [LoadPex] <Debug: Scripts\chbelharzaquiztriggerscript.pex: nextstage>
[00:13] [LoadPex] <Debug: Scripts\chbelharzaquiztriggerscript.pex: quizmenu>
[00:13] [LoadPex] <Debug: Scripts\chbelharzaquiztriggerscript.pex: correctanswer>
[00:13] [LoadPex] <Debug: Scripts\chbelharzaquiztriggerscript.pex: myq>
[00:13] [LoadPex] <Debug: Scripts\chbelharzaquiztriggerscript.pex: reqstage>
[00:13] [LoadPex] <Debug: Scripts\cwresolutionscript.pex: playerfoundarmy>
[00:13] [LoadPex] <Debug: Scripts\cwresolutionscript.pex: holdinitialposition>
[00:13] [LoadPex] <Debug: Scripts\cwresolutionscript.pex: spawnbarricade>
[00:13] [LoadPex] <Debug: Scripts\cwresolutionscript.pex: questhooksaid>
[00:13] [LoadPex] <Debug: Scripts\cwresolutionscript.pex: jarlhassurrendered>
[00:13] [LoadPex] <Debug: Scripts\cwresolutionscript.pex: countbodyguards>
[00:13] [LoadPex] <Debug: Scripts\cwresolutionscript.pex: barricadedestroyed>
[00:13] [LoadPex] <Debug: Scripts\cwresolutionscript.pex: jarlwillsurrender>
[00:13] [LoadPex] <Debug: Scripts\cwresolutionscript.pex: distancefromspawnbarricadetocauseguardstoguarddoor>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh06_01007201.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh06_01007201.pex: alias_boundcaptivemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh06_01007201.pex: alias_vampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh06_01007201.pex: alias_friend>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh06_01007201.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh06_01007201.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\camplargetenttriggervolumescript.pex: parenttent>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh06_01007201.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh06_01007201.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh06_01007201.pex: alias_spouse>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh06_01007201.pex: alias_prisoner>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh06_01007201.pex: alias_captivemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1summonfromsoulcairnfxscript.pex: iamdragon>
[00:13] [LoadPex] <Debug: Scripts\dlc1summonfromsoulcairnfxscript.pex: dlc1deaddragonparticleseffect>
[00:13] [LoadPex] <Debug: Scripts\dlc1summonfromsoulcairnfxscript.pex: summonfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc1summonfromsoulcairnfxscript.pex: fxstime>
[00:13] [LoadPex] <Debug: Scripts\dlc1summonfromsoulcairnfxscript.pex: unsummonfxs>
[00:13] [LoadPex] <Debug: Scripts\da16finaltriggerscript.pex: pda16quest>
[00:13] [LoadPex] <Debug: Scripts\crbsetstageonbleedoutscript.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\crbsetstageonbleedoutscript.pex: reqstage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100b66c.pex: pdlc1vq08fg00>
[00:13] [LoadPex] <Debug: Scripts\cwmapquestscript.pex: whiterunmapmarker>
[00:13] [LoadPex] <Debug: Scripts\cwmapquestscript.pex: riverwoodflag>
[00:13] [LoadPex] <Debug: Scripts\cwmapquestscript.pex: riverwoodmapmarker>
[00:13] [LoadPex] <Debug: Scripts\cwmapquestscript.pex: whiterunflag>
[00:13] [LoadPex] <Debug: Scripts\cwmapquestscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\dcdsqsheogorathquestscript.pex: totemrefs>
[00:13] [LoadPex] <Debug: Scripts\dcdsqsheogorathquestscript.pex: rewardbook01>
[00:13] [LoadPex] <Debug: Scripts\dcdsqsheogorathquestscript.pex: rewardweap2h>
[00:13] [LoadPex] <Debug: Scripts\dcdsqsheogorathquestscript.pex: totemitems>
[00:13] [LoadPex] <Debug: Scripts\dcdsqsheogorathquestscript.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\dcdsqsheogorathquestscript.pex: gtotemcount>
[00:13] [LoadPex] <Debug: Scripts\dcdsqsheogorathquestscript.pex: rewardweap1h>
[00:13] [LoadPex] <Debug: Scripts\dlc2mkmiraakmaskscript.pex: tentshout>
[00:13] [LoadPex] <Debug: Scripts\dlc2mkmiraakmaskscript.pex: tentword>
[00:13] [LoadPex] <Debug: Scripts\dlc2mkmiraakmaskscript.pex: tentremovemsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2mkmiraakmaskscript.pex: tentmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01011575.pex: pdlc1vqdragondlink01>
[00:13] [LoadPex] <Debug: Scripts\cidhnaminedoorbscript.pex: cidhnaminejaileventscene>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: activeally10>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: potentialally6>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: cwalliessonsonlyfaction>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: phase3marker>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: cwalliesriftfaction>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: potentialally1>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: activeally1>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: haafingarholdlocation>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: riftholdlocation>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: cwalliesreachfaction>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: potentialally3>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: phase1marker>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: activeally3>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: potentialally4>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: phase0marker>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: activeally9>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: cwallieseastmarchfaction>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: cwalliesfalkreathfaction>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: activeally5>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: whiterunholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract01script.pex: pdb02a>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: potentialally10>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract01script.pex: pdarksidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: eastmarchholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract01script.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: winterholdholdlocation>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: falkreathholdlocation>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: paleholdlocation>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: hjaalmarchholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07rnpcoverridescript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: reachholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07rnpcoverridescript.pex: pdlc1vq07lasttriggerref>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: potentialally8>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07rnpcoverridescript.pex: pdlc1vq07rnpcalias>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: cwallieswhiterunfaction>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: cwalliespalefaction>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: cwallieswinterholdfaction>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: potentialally2>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: potentialally5>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: cwallieshaafingarfaction>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: activeally4>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: phase5marker>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: activeally6>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: cwalliesimperialsonlyfaction>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: phase4marker>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: potentialally9>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: activeally2>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: potentialally7>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: activeally7>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: activeally8>
[00:13] [LoadPex] <Debug: Scripts\chblackhandeffectscript.pex: fxskeletonnecroeyegloweffect>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: phase2marker>
[00:13] [LoadPex] <Debug: Scripts\chblackhandeffectscript.pex: fxnecroskeletonmultieffect>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: cwallieshjaalmarchfaction>
[00:13] [LoadPex] <Debug: Scripts\chblackhandeffectscript.pex: ashpileobject>
[00:13] [LoadPex] <Debug: Scripts\cwalliesscript.pex: phase6marker>
[00:13] [LoadPex] <Debug: Scripts\chblackhandeffectscript.pex: skeletonnecrodeathfxs>
[00:13] [LoadPex] <Debug: Scripts\campperknode.pex: required_perk_rank_global_max>
[00:13] [LoadPex] <Debug: Scripts\campperknode.pex: required_perk_description>
[00:13] [LoadPex] <Debug: Scripts\campperknode.pex: downstream_node_2>
[00:13] [LoadPex] <Debug: Scripts\campperknode.pex: downstream_line_2>
[00:13] [LoadPex] <Debug: Scripts\campperknode.pex: description_value_iterator>
[00:13] [LoadPex] <Debug: Scripts\campperknode.pex: downstream_node_1_ref>
[00:13] [LoadPex] <Debug: Scripts\campperknode.pex: downstream_line_1_ref>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphaconstellationactivator.pex: myid>
[00:13] [LoadPex] <Debug: Scripts\campperknode.pex: downstream_node_1>
[00:13] [LoadPex] <Debug: Scripts\campperknode.pex: required_description_value_count>
[00:13] [LoadPex] <Debug: Scripts\campperknode.pex: required_skill_description>
[00:13] [LoadPex] <Debug: Scripts\campperknode.pex: description_value_modifier>
[00:13] [LoadPex] <Debug: Scripts\campperknode.pex: current_rank>
[00:13] [LoadPex] <Debug: Scripts\campperknode.pex: controller>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh07_01007ec5.pex: alias_vampire>
[00:13] [LoadPex] <Debug: Scripts\campperknode.pex: secondary_description_value_iterator>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh07_01007ec5.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\campperknode.pex: downstream_line_2_ref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh07_01007ec5.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\campperknode.pex: secondary_description_value_modifier>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh07_01007ec5.pex: dlc1rh07nextallowed>
[00:13] [LoadPex] <Debug: Scripts\campperknode.pex: required_perk_rank_global>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh07_01007ec5.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh07_01007ec5.pex: alias_capital>
[00:13] [LoadPex] <Debug: Scripts\campperknode.pex: downstream_line_1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh07_01007ec5.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh07_01007ec5.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\campperknode.pex: downstream_node_2_ref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh07_01007ec5.pex: alias_capitalhq>
[00:13] [LoadPex] <Debug: Scripts\defaultdisableexitenableenter.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\defaultdisableexitenableenter.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\defaultdisableexitenableenter.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\defaultdisableexitenableenter.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\defaultdisableexitenableenter.pex: shouldfade>
[00:13] [LoadPex] <Debug: Scripts\dlc1surgeryscript.pex: movetomarkerdistance>
[00:13] [LoadPex] <Debug: Scripts\dlc1surgeryscript.pex: werewolfbeastrace>
[00:13] [LoadPex] <Debug: Scripts\dlc1surgeryscript.pex: werewolfchangefxeffect>
[00:13] [LoadPex] <Debug: Scripts\dlc1surgeryscript.pex: menulight>
[00:13] [LoadPex] <Debug: Scripts\dlc1surgeryscript.pex: werewolfchangeeffect>
[00:13] [LoadPex] <Debug: Scripts\dlc1surgeryscript.pex: playermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1surgeryscript.pex: dlc1surgerycost>
[00:13] [LoadPex] <Debug: Scripts\dlc1surgeryscript.pex: surgeon>
[00:13] [LoadPex] <Debug: Scripts\dlc1surgeryscript.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\dlc1surgeryscript.pex: vampire>
[00:13] [LoadPex] <Debug: Scripts\da04elderscrollactivatorscript.pex: contraption>
[00:13] [LoadPex] <Debug: Scripts\da04elderscrollactivatorscript.pex: elderscroll>
[00:13] [LoadPex] <Debug: Scripts\crbsetstageonhitspells.pex: reqspell2>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract02script.pex: pdb02a>
[00:13] [LoadPex] <Debug: Scripts\crbsetstageonhitspells.pex: allowallshouts>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract02script.pex: pdarksidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\crbsetstageonhitspells.pex: magicshout>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract02script.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\crbsetstageonhitspells.pex: reqspell3>
[00:13] [LoadPex] <Debug: Scripts\crbsetstageonhitspells.pex: reqspell>
[00:13] [LoadPex] <Debug: Scripts\crbsetstageonhitspells.pex: reqstage>
[00:13] [LoadPex] <Debug: Scripts\crbsetstageonhitspells.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\crbsetstageonhitspells.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\dlc1gargoylebrutehandfxscript.pex: targetvfx>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphakillplayertrigscript.pex: dlc2mq06miraakteleportexplosion>
[00:13] [LoadPex] <Debug: Scripts\crbgenrq_tif__033676bb.pex: rqbrandy>
[00:13] [LoadPex] <Debug: Scripts\defaultdisablehavokonload.pex: havokonhit>
[00:13] [LoadPex] <Debug: Scripts\defaultdisablehavokonload.pex: beensimmed>
[00:13] [LoadPex] <Debug: Scripts\defaultdisablehavokonload.pex: linkhavokpartner>
[00:13] [LoadPex] <Debug: Scripts\dlc1testphilatronach.pex: defaulteffect>
[00:13] [LoadPex] <Debug: Scripts\defaultdisablehavokonload.pex: havokonactivate>
[00:13] [LoadPex] <Debug: Scripts\dlc1testphilatronach.pex: neweffect>
[00:13] [LoadPex] <Debug: Scripts\defaultdisablehavokonload.pex: havokonzkey>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: myperkartplane>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode05>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode11_positionref>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode01future>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline08_positionref>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: myperknode11>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode00>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: myperknode04>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode08_positionref>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline07>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline09>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode00_positionref>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline06>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode02_positionref>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline03>
[00:13] [LoadPex] <Debug: Scripts\defaultunlockonload.pex: unlockstage>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline04_positionref>
[00:13] [LoadPex] <Debug: Scripts\defaultunlockonload.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline00_positionref>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: myperknode05>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline03_positionref>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline02>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline09future>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: myperknode08>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: interactionlocked>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: myperknode01>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode09future>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: myperknode07>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline06_positionref>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline01future>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: mycampfire>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: myperkline00>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode02>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline06future>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode04>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline02future>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode05_positionref>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline04>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: lineactmap>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode09_positionref>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: myperkline03>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode09>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: nodeactmap>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: linerefmap>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline00>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode07>
[00:13] [LoadPex] <Debug: Scripts\da16labtriggerscript.pex: pda16quest>
[00:13] [LoadPex] <Debug: Scripts\crbsharedchestactscript.pex: targetchest>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline03future>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: noderefmap>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline01>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline05_positionref>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode08future>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: myperknode10>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkartplane_positionref>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: myperkline07>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknodecontroller_positionref>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline10_positionref>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline01_positionref>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline09_positionref>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode11future>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: myperknode00>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode02future>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: myperknode02>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: myperkline10>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline02_positionref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0101157a.pex: pdlc1vqdragondlink01>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline10>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode10_positionref>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline05>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: myperknode09>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline04future>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode10future>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: myperkline08>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode05future>
[00:13] [LoadPex] <Debug: Scripts\cwmapscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline08future>
[00:13] [LoadPex] <Debug: Scripts\cwmapscript.pex: cwmapflagred>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode03_positionref>
[00:13] [LoadPex] <Debug: Scripts\cwmapscript.pex: cwmapflagblue>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode01_positionref>
[00:13] [LoadPex] <Debug: Scripts\cwmapscript.pex: cwmapquests>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode10>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode03future>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkartplanefuture>
[00:13] [LoadPex] <Debug: Scripts\dlc2mkmiraakmaskshoutscript.pex: plague>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline11_positionref>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: myperkline01>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: myperkline04>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: myperkline09>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode07_positionref>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: myperkline06>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkartplane>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: myperknode06>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: myperkline05>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode06_positionref>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: myperkline11>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode06>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode06future>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline07_positionref>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline05future>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline08>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode04future>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode04_positionref>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode03>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: myperkline02>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode01>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode07future>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline11>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline00future>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline11future>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline07future>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: myperknode03>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perkline10future>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode08>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode11>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontroller.pex: perknode00future>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07spelltargettriggerscript.pex: pdlc1vq07waygate01ref>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07spelltargettriggerscript.pex: pdlc1vq07geleborscenegate>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07spelltargettriggerscript.pex: pgeleboralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07spelltargettriggerscript.pex: pmagelight>
[00:13] [LoadPex] <Debug: Scripts\dlc2_pf_dlc2rr02tilisutombmov_0201f311.pex: pdlc2rr02tilisumove>
[00:13] [LoadPex] <Debug: Scripts\dlc2_pf_dlc2rr02tilisutombmov_0201f311.pex: ptilisu>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh08_01015017.pex: alias_axe>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh08_01015017.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\da04hmactivatorshuntscript.pex: realactivator>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh08_01015017.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\dlc2apoextendinghallscript.pex: startclosedanim>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh08_01015017.pex: alias_item>
[00:13] [LoadPex] <Debug: Scripts\dlc2apoextendinghallscript.pex: bypassloadsetdefaultstate>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh08_01015017.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2apoextendinghallscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh08_01015017.pex: alias_shield>
[00:13] [LoadPex] <Debug: Scripts\dlc2apoextendinghallscript.pex: fadeoutendcapanim>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh08_01015017.pex: dlc1rh08runcount>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh08_01015017.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh08_01015017.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rh08_01015017.pex: alias_hammer>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract03script.pex: pdarksidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract03script.pex: pdb02a>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract03script.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1gargoylestatuescript.pex: fallingdustexplosion01>
[00:13] [LoadPex] <Debug: Scripts\dlc1gargoylestatuescript.pex: camerashakeamount1>
[00:13] [LoadPex] <Debug: Scripts\dlc1gargoylestatuescript.pex: mylink>
[00:13] [LoadPex] <Debug: Scripts\dlc1gargoylestatuescript.pex: rumbleamount1>
[00:13] [LoadPex] <Debug: Scripts\dlc1gargoylestatuescript.pex: rumbleduration>
[00:13] [LoadPex] <Debug: Scripts\dlc1testphilrunehammerabilityscript.pex: runespell>
[00:13] [LoadPex] <Debug: Scripts\defaultwerewolfattachpointscript.pex: lhand>
[00:13] [LoadPex] <Debug: Scripts\defaultwerewolfattachpointscript.pex: rhand>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vq03vampiredexion_0100886f.pex: alias_dexion>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vq03vampiredexion_0100886f.pex: elderscrollhandattacharmor3rdp>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0101157b.pex: pdlc1vqdragondonetalking>
[00:13] [LoadPex] <Debug: Scripts\dlc2_pf_dlc2rr02tilisutombsta_0201f314.pex: pdlc2rr02tilisumove>
[00:13] [LoadPex] <Debug: Scripts\dlc2_pf_dlc2rr02tilisutombsta_0201f314.pex: ptilisu>
[00:13] [LoadPex] <Debug: Scripts\cwmaptablescenescript.pex: scenephase>
[00:13] [LoadPex] <Debug: Scripts\cwmaptablescenescript.pex: externalqueststagetosetwhensceneends>
[00:13] [LoadPex] <Debug: Scripts\cwmaptablescenescript.pex: myscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07spelltargettriggerscript02.pex: pmagelight>
[00:13] [LoadPex] <Debug: Scripts\cwmaptablescenescript.pex: shutdownquestonplayerlocationchange>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07spelltargettriggerscript02.pex: pgeleboralias>
[00:13] [LoadPex] <Debug: Scripts\cwmaptablescenescript.pex: externalquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07spelltargettriggerscript02.pex: pdlc1vq07>
[00:13] [LoadPex] <Debug: Scripts\da16librarycommentscenetrigger.pex: pdoonce>
[00:13] [LoadPex] <Debug: Scripts\dlc2mkmiraakrobeabilityeffectscript.pex: tentacleexplosion>
[00:13] [LoadPex] <Debug: Scripts\da16librarycommentscenetrigger.pex: perandur>
[00:13] [LoadPex] <Debug: Scripts\dlc2mkmiraakrobeabilityeffectscript.pex: waittimer>
[00:13] [LoadPex] <Debug: Scripts\da16librarycommentscenetrigger.pex: plibraryscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2apofontactscript.pex: myspell>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: stonehillslocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2apofontactscript.pex: mymessage>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: waitingforcwresetgarrisonquest3>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreatbridgesons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: strhjaalmarchsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcosonspalecamp>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfieldcopotentialmission2faction>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwresetgarrison8>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfortsiegecapital>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwrewardfactionwhiterun>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: strhjaalmarchimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: debugskipsetownercalls>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcosonspalehq>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreatcombatbarkss>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwresetgarrison7>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: defender>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreattowerimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: countholdssons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfieldcomaptablemarkerfalkreathcampimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreatwallsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwrikkeatcampreach>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: choosinghold>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: forthraggstadlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: ownerreach>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cw3priorityspawn>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: fortdunstadlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycamphjaalmarchsonsmapmarker>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwsiegerunning>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignwonreachimperials>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwresolutionjarlguardmarker>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwmiscobj>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfieldcomaptablemarkerhjaalmarchcampimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwprisonerimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: battlebornfarmlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycampeastmarchimperiallocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcoimperialwhiterunhq>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfieldcomaptablemarkerpalecampsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycampriftsonslocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwgalmaratcampreach>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwrewardfactionwinterhold>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: ownerwinterhold>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: strwhiterunimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwgalmaratcamphjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: tutorialmissioncomplete>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: ownerpale>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: debugallownonadjacentholds>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreatfencesons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfieldcomaptablemarkerpalecampimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreatstablesimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwmission07>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: playergotintro>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: lastlocattackedbyimperials>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwmissionsforrank3>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: playerallegiance>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwsoldierimperialsoldieroutfit>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: icostnoncontestable>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: iwhiterun>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfieldcomaptablemarkerhaafingarcampsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: katlasfarmlocation>
[00:13] [LoadPex] <Debug: Scripts\chblackhand_tif__021ea220.pex: msgkarmadown>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwstateattackerlowreinforcements>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwsoldierdefenderfaction>
[00:13] [LoadPex] <Debug: Scripts\chblackhand_tif__021ea220.pex: sp>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: aliasulfric>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: countwinhjaalmarchimperials>
[00:13] [LoadPex] <Debug: Scripts\chblackhand_tif__021ea220.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: halfmoonmilllocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwrikkeatcamprift>
[00:13] [LoadPex] <Debug: Scripts\chblackhand_tif__021ea220.pex: necroeffect>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcosonswhiteruncamp>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: playerjoinedcampaginrift>
[00:13] [LoadPex] <Debug: Scripts\chblackhand_tif__021ea220.pex: rumblesd>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwstateattackeroutofreinforcements>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: falkreathholdlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: debugtreatcitycapitalsastowns>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfinale>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: reachholdlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: enemyfortsaddedbacktowar>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: previouscontestedhold>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: ipale>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignoutcomewonattackmsgimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwrikkeatcampeastmarch>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignobj>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: winterholdlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreatrocksons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwobjpale>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwjobfortjailorfaction>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwreinforcementpooldefender>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfieldcopotentialmission1faction>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: countwinwhiterunsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: winningholdandsettingownerpleasewait>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: countholdsimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: darkwatercrossinglocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignstartmarkerwinterhold>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontrollerbehavior.pex: required_skill_description>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwprisonersonsa>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontrollerbehavior.pex: _camp_perkgeneral_upgradeverify>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwresetgarrisonstart5>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontrollerbehavior.pex: campfireisperkeligibletobuy>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwstateattackeratgate>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontrollerbehavior.pex: required_perk_points_available>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: debugstartingcampaignphase>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: streastmarchsons>
[00:13] [LoadPex] <Debug: Scripts\campperknodecontrollerbehavior.pex: required_perk_point_progress>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: fortsungardlocation>
[00:13] [LoadPex] <Debug: Scripts\cwarrowvolleyparentscript.pex: timetofiredeviance>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: heartwoodmilllocation>
[00:13] [LoadPex] <Debug: Scripts\cwarrowvolleyparentscript.pex: fireinphase1>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfortsiegefort>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwpercentpoolremainingattacker>
[00:13] [LoadPex] <Debug: Scripts\cwarrowvolleyparentscript.pex: waittimemin>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreatwallsonsmage>
[00:13] [LoadPex] <Debug: Scripts\cwarrowvolleyparentscript.pex: cwbattlephase>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreatwallimperialarcher>
[00:13] [LoadPex] <Debug: Scripts\cwarrowvolleyparentscript.pex: startfiringonload>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: icostpatrol>
[00:13] [LoadPex] <Debug: Scripts\cwarrowvolleyparentscript.pex: aimdeviancehorizontal>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwmissionfailday>
[00:13] [LoadPex] <Debug: Scripts\cwarrowvolleyparentscript.pex: aimdeviancevertical>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: whiterunholdlocation>
[00:13] [LoadPex] <Debug: Scripts\cwarrowvolleyparentscript.pex: waittimemax>
[00:13] [LoadPex] <Debug: Scripts\cwarrowvolleyparentscript.pex: fireinphase2>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfieldcomaptablemarkerriftcampsons>
[00:13] [LoadPex] <Debug: Scripts\cwarrowvolleyparentscript.pex: firing>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreattowersons>
[00:13] [LoadPex] <Debug: Scripts\cwarrowvolleyparentscript.pex: weapontofire>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: markarthlocation>
[00:13] [LoadPex] <Debug: Scripts\cwarrowvolleyparentscript.pex: initialanglex>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreatbridgeimperial>
[00:13] [LoadPex] <Debug: Scripts\da04hubscript.pex: da04>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycampfalkreathimperiallocation>
[00:13] [LoadPex] <Debug: Scripts\cwarrowvolleyparentscript.pex: initialanglez>
[00:13] [LoadPex] <Debug: Scripts\dlc1testphilrunehammerscript.pex: hammerglow>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: countwinhjaalmarchsons>
[00:13] [LoadPex] <Debug: Scripts\cwarrowvolleyparentscript.pex: fireinphase4>
[00:13] [LoadPex] <Debug: Scripts\dlc1testphilrunehammerscript.pex: runehammerspell>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwrank4rewardimperial>
[00:13] [LoadPex] <Debug: Scripts\cwarrowvolleyparentscript.pex: fireinphase3>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: ownercontestedhold>
[00:13] [LoadPex] <Debug: Scripts\cwarrowvolleyparentscript.pex: ammotofire>
[00:13] [LoadPex] <Debug: Scripts\defaultdisablelinkrefondestruction.pex: oldstage>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: countwinfalkreathimperials>
[00:13] [LoadPex] <Debug: Scripts\defaultdisablelinkrefondestruction.pex: newstage>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfieldcomaptablemarkerwhiteruncampsons>
[00:13] [LoadPex] <Debug: Scripts\crbmq07dragonfireprotectscript.pex: msgerosio>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwrikkeatcamphjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract04script.pex: pdb04>
[00:13] [LoadPex] <Debug: Scripts\crbmq07dragonfireprotectscript.pex: mq07>
[00:13] [LoadPex] <Debug: Scripts\cwarrowvolleyparentscript.pex: timestofiremin>
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[00:13] [LoadPex] <Debug: Scripts\cwarrowvolleyparentscript.pex: debugforcecwbattlephaseonload>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract04script.pex: pdarksidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\cwarrowvolleyparentscript.pex: timestofiremax>
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[00:13] [LoadPex] <Debug: Scripts\dbsidecontract04script.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\cwarrowvolleyparentscript.pex: fireinphase5>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract04script.pex: pdb02a>
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[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcosonshaafingarcamp>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwresetgarrisonstart2>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: countwinwinterholdimperials>
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[00:13] [LoadPex] <Debug: Scripts\da04hubscript.pex: openlever>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: waitingforcwresetgarrisonquest4>
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[00:13] [LoadPex] <Debug: Scripts\da04hubscript.pex: elderscroll>
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[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwgalmaratcampwinterhold>
[00:13] [LoadPex] <Debug: Scripts\da04hubscript.pex: armillary>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: waitingforcwresetgarrisonquest6>
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[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcosonseastmarchcamp>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwdisaffectedsoldierfaction>
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[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: tullius>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwprisonersonsc>
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[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: hollyfrostfarmlocation>
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[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: icostmedium>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwprisonerimperiald>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwsoldiersonssoldieroutfit>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: strattacker>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: kolskeggrminelocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcosonswinterholdhq>
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[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cw00b>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignoutcomewonattackmsgsons>
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[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: aliastullius>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcoimperialwinterholdhq>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreatwindowimperialarcher>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: merryfairfarmlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: aliasfactionleader>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwrikkeatcampfalkreath>
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[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwdialoguesoldierfaction>
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[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: windhelmlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwresolutionhousecarlmarker>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreatfencesonsmage>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfieldcohooksacceptedfaction>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: resolutiondieroll>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwrewardfactionhjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwreset>
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[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: loctypecity>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreattowerimperialmage>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwprisonerimperialb>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignstartmarkerhaafingar>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignwonpalesons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: fortgreenwalllocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: strhaafingarimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfieldcomaptablemarkerhjaalmarchcampsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwsiegecity>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: winterholdholdlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfieldcomaptablemarkerwhiteruncampimperial>
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[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cw01b>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcoimperialriftcamp>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcitizensflee>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: countwinfalkreathsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfieldcomaptablemarkerreachcampimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcosonshjaalmarchhq>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: ihaafingar>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycampwhiterunimperialmapmarker>
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[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cw4priorityspawn>
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[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcoimperialreachcamp>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcountholdssons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcosonsreachcamp>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: countwinpalesons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcoimperialhaafingarhq>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: init>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: isons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcosonswinterholdcamp>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwresetgarrison6>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwresetgarrison5>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycampfalkreathsonsmapmarker>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwsoldiersonsnotguard>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignwonriftimperials>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: strriftimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc2apokilltrigscript.pex: actortokill>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwprisonerimperiala>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: strvaluehjaalmarch>
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[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: ibothfactions>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreatwindowsonsarcher>
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[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: fortsnowhawklocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: lefthandminelocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: strwhiterunsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwreinforcementpoolattacker>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcoimperialwinterholdcamp>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwrank2rewardsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: fortkastavlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: salviusfarmlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: eastmarchholdlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcosonsreachhq>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: strhaafingarsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreatwallimperial>
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[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwgalmaratcamphaafingar>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: consecutiveattacks>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: strwinterholdsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignstartmarkerrift>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfieldcofailedmissionfaction>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwsurrendertemporaryallies>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycamphaafingarsonslocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: waitingforcwresetgarrisonquest8>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreatwindowimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreatfencesonsarcher>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwresetgarrison4>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwsoldierimperialnotguard>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: crimefactionhjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwdebugallowcampaignsinfinalholds>
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[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwresetgarrison3>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignwonwhiterunimperials>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: countwinriftsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwrewardfactionrift>
[00:13] [LoadPex] <Debug: Scripts\dlc2mkmiraakrobesscript.pex: tentaclespell>
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[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: wis>
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[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: ulfricref>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignoutcomelostattackmsgimperial>
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[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: strvaluerift>
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[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwobjhaafingar>
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[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwresetgarrison1>
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[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: fortgreymoorlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreattreeimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: haafingarfortbattlecomplete>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: debugon>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwsiegeobj>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: fortneugradlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwobjfalkreath>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: countwinwhiterunimperials>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwresolution02start>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfieldcomaptablemarkerwinterholdcampimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwbeararmorplayerreward>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwbuddies>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreatwallsonsarcher>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: govimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfieldcomaptablemarkerriftcampimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignstartmarkerpale>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwobjquestnamelocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: kynesgrovelocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: shorsstonelocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: imperialfactionhqmarker>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycampfalkreathimperialmapmarker>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfieldcomaptablemarkerwinterholdcampsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: riftholdlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwimperialfactionnpc>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwalliess>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcourierdocumentsimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: countcampaigns>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: crimefactionfalkreath>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignoutcomelostdefensemsgimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreattreesons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: strfalkreathimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcosonswhiterunhq>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignwonwinterholdsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: karthwastenlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreattowersonsarcher>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignstartmarkereastmarch>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: ralofref>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwescapecitystart>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreathouseimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcosonsfalkreathhq>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwsoldier>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwrikkeatcampwinterhold>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: mq302>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwimperialfaction>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: strpalesons>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: dlc1dunharkoncrvampiredrain07>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignstartmarkerwhiterun>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: bladesman90>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwsoldiersonsnotguardnonnpcfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: dlc1harkondrain04altnew>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwsoldiersonsnonnpcfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: crvampiredrain05>
[00:13] [LoadPex] <Debug: Scripts\crbgenrq_tif__03369f09.pex: rqrat>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: magearmor50>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwstatedefenderfallingback>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: revenantlefthand>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: buddydialogueallowed>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: dlc1vampirelordcape>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycampwhiterunsonsmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: windwalker>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: waitingforcwresetgarrisonquest5>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: magicresistance30>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwrank4rewardsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: stage4>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignstartmarkerreach>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: dlc1harkondrain02altnew>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: augmentedfrost>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwsoldiersons>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: dlc1harkondrain05altnew>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: strreachsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: strwinterholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: hackandslash90>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: generaltulliusref>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: salarymultrank2>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: dlc1dunharkoncrvampiredrain04>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfieldcomaptablemarkerfalkreathcampsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: dlc1harkondrain03altnew>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: strvaluereach>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: purchasedelta>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: stage5>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: crimefactionhaafingar>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: dlc1abvampirefloatbodyfx>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycampreachsonslocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: magicresistance50>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcoimperialrifthq>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: crvampiredrain02>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: exiledsonsmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: darksouls>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: debugdbtraces>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: stage1>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwprisonersonsd>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: necromancy>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwstatedefenderoutofreinforcements>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: crvampiredrain03>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: ihjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: dlc1vampirelordrace>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreatwallimperialmage>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: crvampiredrain06>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreatwindowsonsmage>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: dlc1dunharkoncrvampiredrain02>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwresetgarrisonstart8>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: dlc1dunharkonconjuregargoylelefthand>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: resolutionattackdeltamultiplier>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: dlc1abharkonfloatbodyfx>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: attackdelta>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: raisezombielefthand>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwobj>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: dlc1dunharkoncrvampiredrain06>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwobjhjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: dlc1harkondrain06altnew>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaigntruce>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: stage3>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwgarrisonenablemarkerimperialcampeastmarch>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: hackandslash60>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwrank1rewardsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: bladesman60>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignoutcomewondefensemsgsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: dlc1vampirelordroyalarmor>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwsoldierimperialgear>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: reanimatecorpselefthand>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignoutcomelostdefensemsgsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreatstablessons>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: crvampiredrain04>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignoutcomelostattackmsgsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: stage2>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcoimperialpalehq>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: magearmor30>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: hadvarref>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: dlc1dunharkoncrvampiredrain03>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcountholdsimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: dlc1dunharkoncrvampiredrain05>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcosonseastmarchhq>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmagiclevelingscript.pex: savagestrike>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: countwinsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwdefender>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignwonhjaalmarchimperials>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignwonwinterholdimperials>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwstatedefenderlowreinforcements>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignwonwhiterunsons>
[00:13] [LoadPex] <Debug: Scripts\cr04questscript.pex: favordialogueopponent_remote>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignwonriftsons>
[00:13] [LoadPex] <Debug: Scripts\cr04questscript.pex: bruteactivated>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: waitingforcwresetgarrisonquest1>
[00:13] [LoadPex] <Debug: Scripts\cr04questscript.pex: brute>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignwonreachsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwsoldiersonsgear>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignwonhjaalmarchsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1testphilruneshieldscript.pex: runeshieldspell>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwpercentpoolremainingdefender>
[00:13] [LoadPex] <Debug: Scripts\demogiantwalkbyscript.pex: giant01>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignwonfalkreathimperials>
[00:13] [LoadPex] <Debug: Scripts\demogiantwalkbyscript.pex: giant02>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwresolutionjarlmarker>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: galmar>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcitizensfleestart>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwresolution01start>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwprisonersons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcapital>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: loreiusfarmlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: playerjoinedcampaginwhiterun>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: crimefactionrift>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwresetgarrisonstart1>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfortsiegespecialstart>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwrank2rewardimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwgarrisonenablemarkersonscamphaafingar>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cw5forcedspawn>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cidhnaminelocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreatrockimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwsoldiermagefaction>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cw4forcedspawn>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cw3forcedspawn>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: riverwoodlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cw5priorityspawn>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cw2priorityspawn>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwpreparecitystart>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: strpaleimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwattackcitystart>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcoimperialpalecamp>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: ownerrift>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwresetgarrisonstart6>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfinalestart>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcoimperialreachhq>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: angasmilllocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignstart>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcosonshjaalmarchcamp>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwowner>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwdiplomaticvictory>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfort>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwgarrisondefenderonly>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwgarrison>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwmissionstart>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: whiterunsiegestarted>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycamphjaalmarchimperiallocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: fortamollocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwsiegestart>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycampwinterholdsonsmapmarker>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycampwinterholdimperialmapmarker>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycampriftsonsmapmarker>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: timescale>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwrewardfactionreach>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcoimperialfalkreathhq>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignstartmarkerhjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: fieldco>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: roriksteadlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycampreachimperialmapmarker>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: countwinwinterholdsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycamppalesonsmapmarker>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycamppaleimperialmapmarker>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: playerreport>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycamphaafingarsonsmapmarker>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: icurrentowner>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: resolutionresult>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwsonsfactionnpc>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cw00a>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycampeastmarchimperialmapmarker>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwgalmaratcamppale>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: countwinreachimperials>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreatfenceimperialmage>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcontestedhold>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreattowersonsmage>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: exiledimperialmarker>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycampreachimperiallocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwresetgarrison2>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreatfenceimperialarcher>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: countwinimperials>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: contestedholdwinner>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: hjaalmarchholdlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwgalmaratcamprift>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: lastlocattacked>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: hlaalufarmlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwplayerallegiance>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cw03>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwrank1rewardimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: falkreathlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwrank3rewardsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreatfenceimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwsiegeattackobj>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: strcontestedholdsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: strvaluefalkreath>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: strfalkreathsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwmaxconsecutiveattacks>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwmission04done>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfieldcomaptablemarkerreachcampsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: lastlocattackedbysons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: solitudelocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: basesalary>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: dragonbridgelocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcoimperialhjaalmarchcamp>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwmissionsforrank2>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: iimperials>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfieldcosuccessfulmissionfaction>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: ownerhjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: streastmarchimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: ownerwhiterun>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwmission03>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfieldcoactivemissionfaction>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: strvaluepale>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: salarymultrank4>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: waitingforcwresetgarrisonquest2>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: salary>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: warisactive>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwobjwhiterun>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignstartmarkerfalkreath>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreathousesons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: previousattacker>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: favorallowbribefaction>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwobjwinterhold>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: contestedhold>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: strdefender>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcosonsriftcamp>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0101157c.pex: pdlc1vqdragondlink01>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: crimefactioneastmarch>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycampriftimperiallocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: playerjoinedcampaginreach>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: countmissionsuccess>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: strvaluewinterhold>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwmission07done>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: iwinterhold>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwsiegedefendobj>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreattowerimperialarcher>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcoimperialhaafingarcamp>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: whiterunsiegefinished>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycamphjaalmarchsonslocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycamppalesonslocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2apowarpbookscript.pex: notincombat>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: countwinreachsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcoimperialeastmarchcamp>
[00:13] [LoadPex] <Debug: Scripts\dlc2apowarpbookscript.pex: invisibledoor>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: ownereastmarch>
[00:13] [LoadPex] <Debug: Scripts\chgdv_tif__02126854.pex: varlafaction>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwstatedefenderlaststand>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfin>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: strcontestedholdimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: maxattackdelta>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcoimperialwhiteruncamp>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: sonsfactionhqmarker>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: ulfric>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycampreachsonsmapmarker>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwsoldierattackerfaction>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcoimperialhjaalmarchhq>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreatwindowimperialmage>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwmissionsforrank1>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: helgenlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwobjeastmarch>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwresetgarrisonstart7>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: haafingarholdlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcosonshaafingarhq>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwgarrisonenablemarkersonscampfalkreath>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaigns>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: crimefactionimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: crimefactionwhiterun>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycampwinterholdsonslocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: attackercointoss>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: ieastmarch>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwdialoguesoldierwaitingtoattackfaction>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwjobfortgatekeeperfaction>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcountmissionsdone>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcosonsrifthq>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwsoldierarcherfaction>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: irift>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: govsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwsoldierimperialnotguardnonnpcfaction>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: attacker>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwthreatwindowsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: strvalueeastmarch>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: rikke>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwgalmaratcampfalkreath>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwdialoguesoldierwaitingtodefendfaction>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycampriftimperialmapmarker>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwjobfortpatrolexteriorfaction>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: strriftsons>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcosonsfalkreathcamp>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: ifalkreath>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwattacker>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwmissionsforrank4>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: oldhroldanlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwsonsfaction>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwobjrift>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: morthallocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: chillfurrowfarmlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwjobfortcommanderfaction>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwdebugforceattacker>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: waitingforcwresetgarrisonquest7>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: brandymugfarmlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: paleholdlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwmission03done>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycamppaleimperiallocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwrank3rewardimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: icostfort>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwobjreach>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycampwhiterunsonslocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07spelltriggerscript.pex: pmagelight>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07spelltriggerscript.pex: pactivatedshrine>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07spelltriggerscript.pex: pcasteralias>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: ownerhaafingar>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: countwinpaleimperials>
[00:13] [LoadPex] <Debug: Scripts\cwmission00enemysoldierscript.pex: enemysoldier1>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycampwhiterunimperiallocation>
[00:13] [LoadPex] <Debug: Scripts\cwmission00enemysoldierscript.pex: enemysoldier2>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwrewardfactionpale>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: snowshodfarmlocation>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwsoldierimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwsoldierimperialnonnpcfaction>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: contestedholdwintype>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: playerrank>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: ireach>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcoimperialfalkreathcamp>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcouriersons>
[00:13] [LoadPex] <Debug: Scripts\dlc1testphilvortexscript.pex: frange>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: icostsmall>
[00:13] [LoadPex] <Debug: Scripts\dlc1testphilvortexscript.pex: validobjects>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: dawnstarlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1testphilvortexscript.pex: fhurlforce>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwcampaignwonpaleimperials>
[00:13] [LoadPex] <Debug: Scripts\dlc1testphilvortexscript.pex: floatheight>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: crimefactionreach>
[00:13] [LoadPex] <Debug: Scripts\da16librarydoortiggerscript.pex: perandur>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: eastmarchfortbattlecomplete>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: alias_fieldcoimperialeastmarchhq>
[00:13] [LoadPex] <Debug: Scripts\da16librarydoortiggerscript.pex: plibrarydoorscene>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwrikkeatcamppale>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfieldcomaptablemarkereastmarchcampimperial>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: militarycamphjaalmarchimperialmapmarker>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfortsiegeminorcapitalstart>
[00:13] [LoadPex] <Debug: Scripts\cwscript.pex: cwfortsiegecapitalfort>
[00:13] [LoadPex] <Debug: Scripts\da16librarydoortiggerscript.pex: pdoonce>
[00:13] [LoadPex] <Debug: Scripts\derdh_activate.pex: derdh_global_0>
[00:13] [LoadPex] <Debug: Scripts\derdh_activate.pex: derdh_message>
[00:13] [LoadPex] <Debug: Scripts\derdh_activate.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\derdh_activate.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\derdh_activate.pex: derdh_global_1>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract05script.pex: pdarksidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract05script.pex: pdb02a>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract05script.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\defaultdisableoncellattachothercond.pex: otherreftochange01>
[00:13] [LoadPex] <Debug: Scripts\defaultdisableoncellattachothercond.pex: otherreftochange03>
[00:13] [LoadPex] <Debug: Scripts\defaultdisableoncellattachothercond.pex: enableotherrefsaswell>
[00:13] [LoadPex] <Debug: Scripts\defaultdisableoncellattachothercond.pex: otherreftochange05>
[00:13] [LoadPex] <Debug: Scripts\defaultdisableoncellattachothercond.pex: otherreftochange04>
[00:13] [LoadPex] <Debug: Scripts\defaultdisableoncellattachothercond.pex: otherreftochange02>
[00:13] [LoadPex] <Debug: Scripts\dlc2apowaterdamageamescript.pex: dlc2abapowaterdamageactual>
[00:13] [LoadPex] <Debug: Scripts\defaultdisableoncellattachothercond.pex: disableotherrefsaswell>
[00:13] [LoadPex] <Debug: Scripts\dlc2apowaterdamageamescript.pex: dlc2isinapocryphawater>
[00:13] [LoadPex] <Debug: Scripts\dlc2apowaterdamageamescript.pex: dlc2bookdungeoncontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc2apowaterdamageamescript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\cwartilleryaimingmenuscript.pex: buttonangleforward>
[00:13] [LoadPex] <Debug: Scripts\cwartilleryaimingmenuscript.pex: buttonanglenextmenu>
[00:13] [LoadPex] <Debug: Scripts\cwartilleryaimingmenuscript.pex: buttonpostionback>
[00:13] [LoadPex] <Debug: Scripts\cwartilleryaimingmenuscript.pex: buttonpostionright>
[00:13] [LoadPex] <Debug: Scripts\cwartilleryaimingmenuscript.pex: buttonangledone>
[00:13] [LoadPex] <Debug: Scripts\da04lexiconstand.pex: lens>
[00:13] [LoadPex] <Debug: Scripts\cwartilleryaimingmenuscript.pex: buttonangleright>
[00:13] [LoadPex] <Debug: Scripts\da04lexiconstand.pex: inscribedversion>
[00:13] [LoadPex] <Debug: Scripts\cwartilleryaimingmenuscript.pex: facetarget>
[00:13] [LoadPex] <Debug: Scripts\da04lexiconstand.pex: inscribedlexicon>
[00:13] [LoadPex] <Debug: Scripts\cwartilleryaimingmenuscript.pex: buttonangleface>
[00:13] [LoadPex] <Debug: Scripts\da04lexiconstand.pex: blanklexicon>
[00:13] [LoadPex] <Debug: Scripts\cwartilleryaimingmenuscript.pex: buttonpostionup>
[00:13] [LoadPex] <Debug: Scripts\da04lexiconstand.pex: storagechest>
[00:13] [LoadPex] <Debug: Scripts\cwartilleryaimingmenuscript.pex: buttonpostionforward>
[00:13] [LoadPex] <Debug: Scripts\da04lexiconstand.pex: button1>
[00:13] [LoadPex] <Debug: Scripts\cwartilleryaimingmenuscript.pex: aimingmessageposition>
[00:13] [LoadPex] <Debug: Scripts\da04lexiconstand.pex: button4>
[00:13] [LoadPex] <Debug: Scripts\cwartilleryaimingmenuscript.pex: buttonanglelog>
[00:13] [LoadPex] <Debug: Scripts\da04lexiconstand.pex: button2>
[00:13] [LoadPex] <Debug: Scripts\cwartilleryaimingmenuscript.pex: aim>
[00:13] [LoadPex] <Debug: Scripts\da04lexiconstand.pex: button3>
[00:13] [LoadPex] <Debug: Scripts\cwartilleryaimingmenuscript.pex: buttonpostiondone>
[00:13] [LoadPex] <Debug: Scripts\cwartilleryaimingmenuscript.pex: buttonpostionlog>
[00:13] [LoadPex] <Debug: Scripts\cwartilleryaimingmenuscript.pex: buttonpostionleft>
[00:13] [LoadPex] <Debug: Scripts\cwartilleryaimingmenuscript.pex: buttonpostionnextmenu>
[00:13] [LoadPex] <Debug: Scripts\cwartilleryaimingmenuscript.pex: buttonpostiondown>
[00:13] [LoadPex] <Debug: Scripts\cwartilleryaimingmenuscript.pex: buttonangleleft>
[00:13] [LoadPex] <Debug: Scripts\cwartilleryaimingmenuscript.pex: aimingmessageangle>
[00:13] [LoadPex] <Debug: Scripts\cwartilleryaimingmenuscript.pex: buttonangleback>
[00:13] [LoadPex] <Debug: Scripts\cidhnaminejaileventplayerscript.pex: cidhnaminelocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv01_01004c1b.pex: alias_inncentermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv01_01004c1b.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv01_01004c1b.pex: alias_habitationcentermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv01_01004c1b.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv01_01004c1b.pex: alias_habitation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv01_01004c1b.pex: alias_inn>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv01_01004c1b.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv01_01004c1b.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\dlc1testphilvortextrigscript.pex: vortexshader>
[00:13] [LoadPex] <Debug: Scripts\dlc1testphilvortextrigscript.pex: fhurlforce>
[00:13] [LoadPex] <Debug: Scripts\dlc1testphilvortextrigscript.pex: floatheight>
[00:13] [LoadPex] <Debug: Scripts\derdh_combat.pex: animalref>
[00:13] [LoadPex] <Debug: Scripts\derdh_combat.pex: effectactive>
[00:13] [LoadPex] <Debug: Scripts\derdh_combat.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmeleelevelingscript.pex: bladesman60>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmeleelevelingscript.pex: darksouls>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmeleelevelingscript.pex: dlc1abvampirefloatbodyfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmeleelevelingscript.pex: dlc1vampirelordroyalarmor>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmeleelevelingscript.pex: necromancy>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmeleelevelingscript.pex: stage1>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmeleelevelingscript.pex: dlc1vampirelordrace>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmeleelevelingscript.pex: dlc1vampirelordcape>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmeleelevelingscript.pex: windwalker>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmeleelevelingscript.pex: magicresistance30>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmeleelevelingscript.pex: stage3>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmeleelevelingscript.pex: dlc1abharkonfloatbodyfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmeleelevelingscript.pex: hackandslash60>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmeleelevelingscript.pex: magearmor50>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmeleelevelingscript.pex: magearmor30>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmeleelevelingscript.pex: augmentedfrost>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmeleelevelingscript.pex: stage4>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmeleelevelingscript.pex: stage5>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmeleelevelingscript.pex: savagestrike>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmeleelevelingscript.pex: bladesman90>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmeleelevelingscript.pex: hackandslash90>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmeleelevelingscript.pex: magicresistance50>
[00:13] [LoadPex] <Debug: Scripts\dlc1harkoncombatmeleelevelingscript.pex: stage2>
[00:13] [LoadPex] <Debug: Scripts\dlc2apowatersetglobalmescript.pex: dlc2isinapocryphawater>
[00:13] [LoadPex] <Debug: Scripts\chblackhand_tif__021ea223.pex: necroeffect>
[00:13] [LoadPex] <Debug: Scripts\campperksystemregister.pex: required_node_controller>
[00:13] [LoadPex] <Debug: Scripts\chblackhand_tif__021ea223.pex: rumblesd>
[00:13] [LoadPex] <Debug: Scripts\campperksystemregister.pex: mod_name>
[00:13] [LoadPex] <Debug: Scripts\chblackhand_tif__021ea223.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\chblackhand_tif__021ea223.pex: msgkarmadown>
[00:13] [LoadPex] <Debug: Scripts\chblackhand_tif__021ea223.pex: sp>
[00:13] [LoadPex] <Debug: Scripts\defaultdisableonloadaftertrig.pex: beentriggered>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0101157e.pex: pdlc1vqdragondonetalking>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07templebasinaliasscript.pex: pdlc1vq07>
[00:13] [LoadPex] <Debug: Scripts\dlc2mogrulscript.pex: dlc2tt1b>
[00:13] [LoadPex] <Debug: Scripts\cidhnamineplayerpickaxescript.pex: requiredweapon>
[00:13] [LoadPex] <Debug: Scripts\cidhnamineplayerpickaxescript.pex: dialoguecidhnamine>
[00:13] [LoadPex] <Debug: Scripts\cidhnamineplayerpickaxescript.pex: cidhnamineplayerbedref>
[00:13] [LoadPex] <Debug: Scripts\cidhnamineplayerpickaxescript.pex: ms02>
[00:13] [LoadPex] <Debug: Scripts\crbgen_tif__031fe352.pex: lsnowballs>
[00:13] [LoadPex] <Debug: Scripts\chsq08_tif__02130713.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapcrossbow.pex: initialdelay>
[00:13] [LoadPex] <Debug: Scripts\chsq08_tif__02130713.pex: zenitharhelm>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapcrossbow.pex: weaponresolved>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapcrossbow.pex: isfiring>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapcrossbow.pex: lvlthreshold2>
[00:13] [LoadPex] <Debug: Scripts\da16librarytriggerscript.pex: perandur>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapcrossbow.pex: lvlthreshold3>
[00:13] [LoadPex] <Debug: Scripts\da16librarytriggerscript.pex: pda16quest>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapcrossbow.pex: trapcrossbowammo>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapcrossbow.pex: dlc1trapcrossbowweapon05>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapcrossbow.pex: lvlthreshold1>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapcrossbow.pex: shotcount>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapcrossbow.pex: crossbow>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapcrossbow.pex: trapcrossbowweapon>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapcrossbow.pex: dlc1trapcrossbowweapon04>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapcrossbow.pex: dlc1trapcrossbowweapon06>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapcrossbow.pex: lvlthreshold5>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapcrossbow.pex: bolt>
[00:13] [LoadPex] <Debug: Scripts\des_fireyboi.pex: des_elementalskins>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapcrossbow.pex: isloaded>
[00:13] [LoadPex] <Debug: Scripts\des_fireyboi.pex: cloakspells>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapcrossbow.pex: dlc1trapcrossbowweapon02>
[00:13] [LoadPex] <Debug: Scripts\des_fireyboi.pex: elementalskins>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapcrossbow.pex: fireallshots>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapcrossbow.pex: dlc1trapcrossbowweapon01>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapcrossbow.pex: dlc1trapcrossbowweapon03>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapcrossbow.pex: hasloadedonce>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapcrossbow.pex: shotfired>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapcrossbow.pex: messagereturn>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapcrossbow.pex: dlc1trapcrossbowneededmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapcrossbow.pex: startdisarmed>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapcrossbow.pex: lvlthreshold4>
[00:13] [LoadPex] <Debug: Scripts\cr05questscript.pex: boss>
[00:13] [LoadPex] <Debug: Scripts\cwsiegeactivatorscript.pex: attackstage>
[00:13] [LoadPex] <Debug: Scripts\cwsiegeactivatorscript.pex: attackquest>
[00:13] [LoadPex] <Debug: Scripts\cwsiegeactivatorscript.pex: defendquest>
[00:13] [LoadPex] <Debug: Scripts\cwsiegeactivatorscript.pex: defendstage>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract06script.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract06script.pex: pdarksidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract06script.pex: pdb02a>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract06script.pex: pdb04a>
[00:13] [LoadPex] <Debug: Scripts\da04oghmainfiniumscript.pex: maxrotate>
[00:13] [LoadPex] <Debug: Scripts\da04oghmainfiniumscript.pex: maxmove>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv02_010050b9.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv02_010050b9.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv02_010050b9.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv02_010050b9.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv02_010050b9.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\crbmq08playeraliasscript.pex: apocheckpoint01>
[00:13] [LoadPex] <Debug: Scripts\crbmq08playeraliasscript.pex: apocheckpoint02>
[00:13] [LoadPex] <Debug: Scripts\crbmq08playeraliasscript.pex: apocheckpoint03>
[00:13] [LoadPex] <Debug: Scripts\crbmq08playeraliasscript.pex: apocheckpoint04>
[00:13] [LoadPex] <Debug: Scripts\cwattackcityconfrontationtriggerscript.pex: stagetocalltostartconfrontationscene>
[00:13] [LoadPex] <Debug: Scripts\cwattackcityconfrontationtriggerscript.pex: ralofref>
[00:13] [LoadPex] <Debug: Scripts\chgenmntr_tif__0251eb01.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\cwattackcityconfrontationtriggerscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\cwattackcityconfrontationtriggerscript.pex: cwimperialfaction>
[00:13] [LoadPex] <Debug: Scripts\cwattackcityconfrontationtriggerscript.pex: galmarref>
[00:13] [LoadPex] <Debug: Scripts\dlc1hireabledogsscript.pex: playerfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1hireabledogsscript.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\dlc1hireabledogsscript.pex: playeranimalcount>
[00:13] [LoadPex] <Debug: Scripts\dlc1hireabledogsscript.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\dlc2ashguardiannoheartstonescript.pex: dlc2ashguardiannoheartstonemsg>
[00:13] [LoadPex] <Debug: Scripts\de_damageeffectscript.pex: staminadamage>
[00:13] [LoadPex] <Debug: Scripts\de_damageeffectscript.pex: healthdamage>
[00:13] [LoadPex] <Debug: Scripts\de_damageeffectscript.pex: magickadamage>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: lvlthreshold3>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: trapdiseasesanguinarevampiris>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: triggereffectammo>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: trapdiseaseataxia>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: lvldamage2>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: afxvel>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: aematerial>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: havoknudge>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: candisease>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: staggeramount>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: lvlthreshold4>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: lvldamage5>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: afzpos>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: trapdiseasebrainrot>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: traplevel>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: damage>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: trapdiseasewitbane>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: lvldamage3>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: afypos>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: trapdiseaserattles>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: lvlthreshold5>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: lvldamage6>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: afyvel>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: lvldamage4>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: canvamp>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: lvlthreshold1>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: vampchance>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: triggereffect>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: trapdiseaserockjoint>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: lvldamage1>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: afzvel>
[00:13] [LoadPex] <Debug: Scripts\cwmission01script.pex: friendlyshouldattack>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: afxpos>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: trapdiseasebonebreakfever>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: trappushback>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: lvlthreshold2>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapinfectedbones.pex: diseasechance>
[00:13] [LoadPex] <Debug: Scripts\dlc2mogrulthugscript.pex: dlc2tt1b>
[00:13] [LoadPex] <Debug: Scripts\citylightscontrolscript.pex: lodlights>
[00:13] [LoadPex] <Debug: Scripts\citylightscontrolscript.pex: cityworldspace>
[00:13] [LoadPex] <Debug: Scripts\cwsiegebarricadescript.pex: cwpathclear1>
[00:13] [LoadPex] <Debug: Scripts\cwsiegebarricadescript.pex: setpathclear3>
[00:13] [LoadPex] <Debug: Scripts\cwsiegebarricadescript.pex: newstage>
[00:13] [LoadPex] <Debug: Scripts\cwsiegebarricadescript.pex: oldstage>
[00:13] [LoadPex] <Debug: Scripts\cwsiegebarricadescript.pex: cwpathclear3>
[00:13] [LoadPex] <Debug: Scripts\cwsiegebarricadescript.pex: stagetosetwhendestroyed>
[00:13] [LoadPex] <Debug: Scripts\cwsiegebarricadescript.pex: setpathclear2>
[00:13] [LoadPex] <Debug: Scripts\cwsiegebarricadescript.pex: cwpathclear2>
[00:13] [LoadPex] <Debug: Scripts\cwsiegebarricadescript.pex: setpathclear1>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: hermaeusmorafxalt>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: oghmainfinium>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: altmer>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: orsimervampire>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: extractor>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: septimusmentionedblackreach>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: hermaeusmoracollisionalt>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: bosmer>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: orsimer>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: septimusvanished>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: falmer>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: gotorsimerblood>
[00:13] [LoadPex] <Debug: Scripts\da16magicbarrier.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: septimussentforplayer>
[00:13] [LoadPex] <Debug: Scripts\da16magicbarrier.pex: da16barriercollisionmovetomarker>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: altmervampire>
[00:13] [LoadPex] <Debug: Scripts\da16magicbarrier.pex: factorvariable>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: septimusessential>
[00:13] [LoadPex] <Debug: Scripts\da16magicbarrier.pex: myscene>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: hermaeusmoracollision>
[00:13] [LoadPex] <Debug: Scripts\da16magicbarrier.pex: mysoundobject>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: hermaeusmoraactivator>
[00:13] [LoadPex] <Debug: Scripts\da16magicbarrier.pex: trailfx>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: hermaeusmoraendspot>
[00:13] [LoadPex] <Debug: Scripts\da16magicbarrier.pex: linkkeyword>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: bosmervampire>
[00:13] [LoadPex] <Debug: Scripts\da16magicbarrier.pex: ambushontrigger>
[00:13] [LoadPex] <Debug: Scripts\cr06questscript.pex: crvilkas>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: gotbosmerblood>
[00:13] [LoadPex] <Debug: Scripts\da16magicbarrier.pex: da16>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: gotfalmerblood>
[00:13] [LoadPex] <Debug: Scripts\cr06questscript.pex: vilkas>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: astrolabeopened>
[00:13] [LoadPex] <Debug: Scripts\da16magicbarrier.pex: trailfx02>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: hermaeusmorata>
[00:13] [LoadPex] <Debug: Scripts\cr06questscript.pex: crskjor>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: boxopened>
[00:13] [LoadPex] <Debug: Scripts\da16magicbarrier.pex: objself>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: septimusreadscroll>
[00:13] [LoadPex] <Debug: Scripts\cr06questscript.pex: spawnchest>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: dunmer>
[00:13] [LoadPex] <Debug: Scripts\da16magicbarrier.pex: isloaded>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: gotaltmerblood>
[00:13] [LoadPex] <Debug: Scripts\cr06questscript.pex: skjor>
[00:13] [LoadPex] <Debug: Scripts\da16magicbarrier.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: hermaeusmorafx>
[00:13] [LoadPex] <Debug: Scripts\cr06questscript.pex: gewgaw>
[00:13] [LoadPex] <Debug: Scripts\da16magicbarrier.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\da16magicbarrier.pex: sactorvariable>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: disappear>
[00:13] [LoadPex] <Debug: Scripts\da16magicbarrier.pex: soulgemcommonfilled>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: hermaeusmoraactivatoralt>
[00:13] [LoadPex] <Debug: Scripts\da16magicbarrier.pex: faggression>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: readcrazybook>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: defiedhermaeusmora>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: septimusstartascension>
[00:13] [LoadPex] <Debug: Scripts\cr06questscript.pex: bosschest>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: gotdunmerblood>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: septimus>
[00:13] [LoadPex] <Debug: Scripts\da04questscript.pex: dunmervampire>
[00:13] [LoadPex] <Debug: Scripts\crbmq08questscript.pex: flcloudr>
[00:13] [LoadPex] <Debug: Scripts\crbmq08questscript.pex: flcloudl>
[00:13] [LoadPex] <Debug: Scripts\cwattackcitydragonreachdoor.pex: ralofref>
[00:13] [LoadPex] <Debug: Scripts\cwattackcitydragonreachdoor.pex: cwimperialfaction>
[00:13] [LoadPex] <Debug: Scripts\cwattackcitydragonreachdoor.pex: galmarref>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract07script.pex: pdb02a>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract07script.pex: pdarksidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract07script.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\defaultdisableonloadafterwait.pex: willfade>
[00:13] [LoadPex] <Debug: Scripts\defaultdisableonloadafterwait.pex: timebeforedisable>
[00:13] [LoadPex] <Debug: Scripts\de_maineffectscript.pex: magickadamage>
[00:13] [LoadPex] <Debug: Scripts\de_maineffectscript.pex: trapspell>
[00:13] [LoadPex] <Debug: Scripts\de_maineffectscript.pex: staminadamage>
[00:13] [LoadPex] <Debug: Scripts\de_maineffectscript.pex: staminamult>
[00:13] [LoadPex] <Debug: Scripts\de_maineffectscript.pex: healthmult>
[00:13] [LoadPex] <Debug: Scripts\de_maineffectscript.pex: damagespell>
[00:13] [LoadPex] <Debug: Scripts\de_maineffectscript.pex: healthdamage>
[00:13] [LoadPex] <Debug: Scripts\dlc1trappoisonbloom.pex: mymiscobject>
[00:13] [LoadPex] <Debug: Scripts\de_maineffectscript.pex: magickamult>
[00:13] [LoadPex] <Debug: Scripts\dlc1trappoisonbloom.pex: mysoundinstance>
[00:13] [LoadPex] <Debug: Scripts\de_maineffectscript.pex: deadfools>
[00:13] [LoadPex] <Debug: Scripts\dlc1trappoisonbloom.pex: myingredient>
[00:13] [LoadPex] <Debug: Scripts\de_maineffectscript.pex: soulsactive>
[00:13] [LoadPex] <Debug: Scripts\dlc1trappoisonbloom.pex: openanim>
[00:13] [LoadPex] <Debug: Scripts\dlc1trappoisonbloom.pex: presseffect>
[00:13] [LoadPex] <Debug: Scripts\dlc1trappoisonbloom.pex: poisonreleasedelay>
[00:13] [LoadPex] <Debug: Scripts\dlc1trappoisonbloom.pex: waitingforwarnend>
[00:13] [LoadPex] <Debug: Scripts\dlc1trappoisonbloom.pex: presseffectammo>
[00:13] [LoadPex] <Debug: Scripts\dlc1trappoisonbloom.pex: closeanim>
[00:13] [LoadPex] <Debug: Scripts\dlc1trappoisonbloom.pex: mypotion>
[00:13] [LoadPex] <Debug: Scripts\dlc1trappoisonbloom.pex: releasesound>
[00:13] [LoadPex] <Debug: Scripts\dlc1trappoisonbloom.pex: warningsound>
[00:13] [LoadPex] <Debug: Scripts\cwsiegecitydoorscript.pex: cwsiegedoorattackmessage>
[00:13] [LoadPex] <Debug: Scripts\cwsiegecitydoorscript.pex: cwattackcityfriendalias>
[00:13] [LoadPex] <Debug: Scripts\cwsiegecitydoorscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\cwsiegecitydoorscript.pex: ralofref>
[00:13] [LoadPex] <Debug: Scripts\cwsiegecitydoorscript.pex: cwsiegedoordefendmessage>
[00:13] [LoadPex] <Debug: Scripts\cwsiegecitydoorscript.pex: hadvarref>
[00:13] [LoadPex] <Debug: Scripts\cwsiegecitydoorscript.pex: doorblockeduntilstageduringattack>
[00:13] [LoadPex] <Debug: Scripts\cwsiegecitydoorscript.pex: cwattackcity>
[00:13] [LoadPex] <Debug: Scripts\cwsiegecitydoorscript.pex: attackqueststagetosetonenter>
[00:13] [LoadPex] <Debug: Scripts\cwsiegecitydoorscript.pex: doorblockeduntilstageduringdefense>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextralight3future>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextraactivator2future>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextralight2>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextrafurniture2future>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextrafurniture3>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextrafurniture4>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextrastatic3future>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextralight2future>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextraactivator3future>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07templeentrytriggerscript.pex: pdlc1vq07doortotempleafterref>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextrafurniture4future>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07templeentrytriggerscript.pex: pdlc1vq07>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextrastatic2>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07templeentrytriggerscript.pex: pdlc1vq07rnpcalias>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextrastatic3>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07templeentrytriggerscript.pex: pdlc1vq07seranaoverridemarker>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextrafurniture3future>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07templeentrytriggerscript.pex: pdlc1vq07doortotempleref>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextrastatic4future>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07templeentrytriggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextrafurniture5>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextrastatic5future>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextrastatic5>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextraactivator4>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextrastatic1future>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextraactivator3>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: required_linkedcontainerref>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextrastatic1>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextralight1>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextralight1future>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextrafurniture1future>
[00:13] [LoadPex] <Debug: Scripts\chblackhand_tif__021ea226.pex: necroeffect>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextraactivator1>
[00:13] [LoadPex] <Debug: Scripts\chblackhand_tif__021ea226.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextralight3>
[00:13] [LoadPex] <Debug: Scripts\chblackhand_tif__021ea226.pex: rumblesd>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextraactivator1future>
[00:13] [LoadPex] <Debug: Scripts\chblackhand_tif__021ea226.pex: sp>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextrastatic4>
[00:13] [LoadPex] <Debug: Scripts\chblackhand_tif__021ea226.pex: msgkarmadown>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextraactivator2>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextrastatic2future>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextrafurniture2>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextraactivator5>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextrafurniture5future>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextrafurniture1>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextraactivator4future>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainer.pex: myextraactivator5future>
[00:13] [LoadPex] <Debug: Scripts\cr07questscript.pex: skjor>
[00:13] [LoadPex] <Debug: Scripts\cr07questscript.pex: crvilkas>
[00:13] [LoadPex] <Debug: Scripts\cr07questscript.pex: vilkas>
[00:13] [LoadPex] <Debug: Scripts\cr07questscript.pex: crskjor>
[00:13] [LoadPex] <Debug: Scripts\cr07questscript.pex: criminal>
[00:13] [LoadPex] <Debug: Scripts\dlc1horsequestgetskullscript.pex: dlchorsequestlightingsource01>
[00:13] [LoadPex] <Debug: Scripts\dlc1horsequestgetskullscript.pex: dlchorsequestnecro01>
[00:13] [LoadPex] <Debug: Scripts\dlc1horsequestgetskullscript.pex: dlc01soulcairnhorsequest2>
[00:13] [LoadPex] <Debug: Scripts\dlc1horsequestgetskullscript.pex: dlchorsequestlightingsource02>
[00:13] [LoadPex] <Debug: Scripts\dlc1horsequestgetskullscript.pex: dlchorsequestlightingstrike02>
[00:13] [LoadPex] <Debug: Scripts\dlc1horsequestgetskullscript.pex: dlchorsequestmistman04>
[00:13] [LoadPex] <Debug: Scripts\dlc1horsequestgetskullscript.pex: dlchorsequestlightingstrike01>
[00:13] [LoadPex] <Debug: Scripts\dlc1horsequestgetskullscript.pex: dlchorsequestnecro04>
[00:13] [LoadPex] <Debug: Scripts\dlc2ashhopperscript.pex: voiceunrelentingforce3>
[00:13] [LoadPex] <Debug: Scripts\dlc1horsequestgetskullscript.pex: dlchorsequestlightingstrike03>
[00:13] [LoadPex] <Debug: Scripts\dlc1horsequestgetskullscript.pex: dlchorsequestnecro02>
[00:13] [LoadPex] <Debug: Scripts\dlc1horsequestgetskullscript.pex: dlchorsequestmistman01>
[00:13] [LoadPex] <Debug: Scripts\dlc1horsequestgetskullscript.pex: dlchorsequestlightingsource03>
[00:13] [LoadPex] <Debug: Scripts\dlc1horsequestgetskullscript.pex: dlchorsequestmistman03>
[00:13] [LoadPex] <Debug: Scripts\dlc1horsequestgetskullscript.pex: dlc01sc_skylightningbolt01>
[00:13] [LoadPex] <Debug: Scripts\dlc1horsequestgetskullscript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\dlc1horsequestgetskullscript.pex: dlchorsequestnecro03>
[00:13] [LoadPex] <Debug: Scripts\dlc1horsequestgetskullscript.pex: dlchorsequestlightingsource04>
[00:13] [LoadPex] <Debug: Scripts\dlc1horsequestgetskullscript.pex: dlchorsequestlightingstrike04>
[00:13] [LoadPex] <Debug: Scripts\dlc1horsequestgetskullscript.pex: dlchorsequestmistman02>
[00:13] [LoadPex] <Debug: Scripts\crbgen_tif__031fe353.pex: lsnowballs>
[00:13] [LoadPex] <Debug: Scripts\chsq08_tif__02130718.pex: zenitharhelmnone>
[00:13] [LoadPex] <Debug: Scripts\chsq08_tif__02130718.pex: zenitharhelm>
[00:13] [LoadPex] <Debug: Scripts\chsq08_tif__02130718.pex: zenitharhelm180>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv03_010050bd.pex: alias_citycentermarker>
[00:13] [LoadPex] <Debug: Scripts\de_tokenaddingscript.pex: token>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv03_010050bd.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv03_010050bd.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv03_010050bd.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv03_010050bd.pex: alias_victim>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv03_010050bd.pex: dlc1rv03hunterarmor>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv03_010050bd.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv03_010050bd.pex: alias_udgpletterchest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv03_010050bd.pex: alias_city>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv03_010050bd.pex: dlc1rv03killlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq01stage20triggerscript.pex: dlc2mq01>
[00:13] [LoadPex] <Debug: Scripts\da16mistfill.pex: mist01a>
[00:13] [LoadPex] <Debug: Scripts\da16mistfill.pex: myactor04>
[00:13] [LoadPex] <Debug: Scripts\da16mistfill.pex: myactor01>
[00:13] [LoadPex] <Debug: Scripts\da16mistfill.pex: dostuffwithmist>
[00:13] [LoadPex] <Debug: Scripts\da16mistfill.pex: coughingactive>
[00:13] [LoadPex] <Debug: Scripts\da16mistfill.pex: da16orcdreamfaction>
[00:13] [LoadPex] <Debug: Scripts\da16mistfill.pex: mist05>
[00:13] [LoadPex] <Debug: Scripts\da16mistfill.pex: mist01>
[00:13] [LoadPex] <Debug: Scripts\da16mistfill.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\da16mistfill.pex: mysoundobject>
[00:13] [LoadPex] <Debug: Scripts\da16mistfill.pex: mist03>
[00:13] [LoadPex] <Debug: Scripts\da16mistfill.pex: da16vaerminadreamfaction>
[00:13] [LoadPex] <Debug: Scripts\da16mistfill.pex: myactor02>
[00:13] [LoadPex] <Debug: Scripts\da16mistfill.pex: idleuncontrollablecough>
[00:13] [LoadPex] <Debug: Scripts\da16mistfill.pex: dialoguegenericpoisoncoughbranchtopic>
[00:13] [LoadPex] <Debug: Scripts\da16mistfill.pex: mist02>
[00:13] [LoadPex] <Debug: Scripts\da16mistfill.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\da16mistfill.pex: mist04>
[00:13] [LoadPex] <Debug: Scripts\da16mistfill.pex: mistfeed01>
[00:13] [LoadPex] <Debug: Scripts\da16mistfill.pex: myactor03>
[00:13] [LoadPex] <Debug: Scripts\da16mistfill.pex: mistfeed02>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapspotlight.pex: forwardfiring>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapspotlight.pex: currenttime>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapspotlight.pex: firingspinup>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapspotlight.pex: castingaim>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapspotlight.pex: firingrateoverride>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapspotlight.pex: firingtime>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapspotlight.pex: dlc1trapspotlightspell06>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapspotlight.pex: dlc1trapspotlightspell01>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapspotlight.pex: aaspelltocast>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapspotlight.pex: verticalsweephalf>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapspotlight.pex: lvlthreshold4>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapspotlight.pex: lvlthreshold5>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapspotlight.pex: isloaded>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapspotlight.pex: dlc1trapspotlightspell04>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapspotlight.pex: firingrate>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapspotlight.pex: targetref>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapspotlight.pex: endtime>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapspotlight.pex: lvlthreshold2>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapspotlight.pex: dlc1trapspotlightspell05>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapspotlight.pex: isfiring>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapspotlight.pex: lvlthreshold3>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapspotlight.pex: initialdelay>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapspotlight.pex: lvlthreshold1>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapspotlight.pex: magicweapon>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapspotlight.pex: dlc1trapspotlightspell02>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapspotlight.pex: dlc1trapspotlightspell03>
[00:13] [LoadPex] <Debug: Scripts\dlc1trapspotlight.pex: horizontalsweephalf>
[00:13] [LoadPex] <Debug: Scripts\chblademastercombatscript.pex: spv>
[00:13] [LoadPex] <Debug: Scripts\chblademastercombatscript.pex: sph>
[00:13] [LoadPex] <Debug: Scripts\chblademastercombatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\chblademastercombatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07vyrthuraliasscript.pex: pdlc1vq07>
[00:13] [LoadPex] <Debug: Scripts\dlc1hunterbaseintrodooraliasscript.pex: dlc1vq03hunterseranastart>
[00:13] [LoadPex] <Debug: Scripts\dlc1hunterbaseintrodooraliasscript.pex: isranalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1hunterbaseintrodooraliasscript.pex: isranmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1hunterbaseintrodooraliasscript.pex: dlc1hunterbaseintro>
[00:13] [LoadPex] <Debug: Scripts\dlc1hunterbaseintrodooraliasscript.pex: florentiusalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1hunterbaseintrodooraliasscript.pex: gunmaralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1hunterbaseintrodooraliasscript.pex: ariellealias>
[00:13] [LoadPex] <Debug: Scripts\dlc1hunterbaseintrodooraliasscript.pex: florentiusmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1hunterbaseintrodooraliasscript.pex: dlc1hunterbaseintroendscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1hunterbaseintrodooraliasscript.pex: ariellemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1hunterbaseintrodooraliasscript.pex: gunmarmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1hunterbaseintrodooraliasscript.pex: serana>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq02bookupdatetriggerscript.pex: dlc2mq02freaprebookscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq02bookupdatetriggerscript.pex: idlestop_loose>
[00:13] [LoadPex] <Debug: Scripts\de_tokenusagescript.pex: informationdamage>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq02bookupdatetriggerscript.pex: dlc2mq02>
[00:13] [LoadPex] <Debug: Scripts\de_tokenusagescript.pex: soulsactive>
[00:13] [LoadPex] <Debug: Scripts\de_tokenusagescript.pex: setstaminamult>
[00:13] [LoadPex] <Debug: Scripts\de_tokenusagescript.pex: soulsactivator>
[00:13] [LoadPex] <Debug: Scripts\de_tokenusagescript.pex: notawakened>
[00:13] [LoadPex] <Debug: Scripts\de_tokenusagescript.pex: staminadamage>
[00:13] [LoadPex] <Debug: Scripts\de_tokenusagescript.pex: setmagickamult>
[00:13] [LoadPex] <Debug: Scripts\de_tokenusagescript.pex: sethealthmult>
[00:13] [LoadPex] <Debug: Scripts\de_tokenusagescript.pex: deadfools>
[00:13] [LoadPex] <Debug: Scripts\de_tokenusagescript.pex: magickadamage>
[00:13] [LoadPex] <Debug: Scripts\de_tokenusagescript.pex: healthdamage>
[00:13] [LoadPex] <Debug: Scripts\de_tokenusagescript.pex: healthmult>
[00:13] [LoadPex] <Debug: Scripts\de_tokenusagescript.pex: informationmult>
[00:13] [LoadPex] <Debug: Scripts\de_tokenusagescript.pex: staminamult>
[00:13] [LoadPex] <Debug: Scripts\de_tokenusagescript.pex: informationstart>
[00:13] [LoadPex] <Debug: Scripts\de_tokenusagescript.pex: magickamult>
[00:13] [LoadPex] <Debug: Scripts\clearskieseffectscript.pex: magprojectilestormvar>
[00:13] [LoadPex] <Debug: Scripts\clearskieseffectscript.pex: weatherexceptionlist>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract08script.pex: pdb02a>
[00:13] [LoadPex] <Debug: Scripts\clearskieseffectscript.pex: mqclearskyfogspell>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract08script.pex: pdarksidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\clearskieseffectscript.pex: newweathertype>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract08script.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\chbloodsuckerkingcombatscript.pex: sp01>
[00:13] [LoadPex] <Debug: Scripts\chbloodsuckerkingcombatscript.pex: sp02>
[00:13] [LoadPex] <Debug: Scripts\chbloodsuckerkingcombatscript.pex: musblood>
[00:13] [LoadPex] <Debug: Scripts\dft_mainscript.pex: fasttravelenabled>
[00:13] [LoadPex] <Debug: Scripts\clearskiesquestscript.pex: iclearskieslevel>
[00:13] [LoadPex] <Debug: Scripts\clearskiesquestscript.pex: idurationlevel3>
[00:13] [LoadPex] <Debug: Scripts\clearskiesquestscript.pex: idurationlevel2>
[00:13] [LoadPex] <Debug: Scripts\clearskiesquestscript.pex: idurationlevel1>
[00:13] [LoadPex] <Debug: Scripts\clearskiesquestscript.pex: clearweatheroverride>
[00:13] [LoadPex] <Debug: Scripts\clearskiesquestscript.pex: newweathertype>
[00:13] [LoadPex] <Debug: Scripts\chbourlorcombatscript.pex: defaultammo>
[00:13] [LoadPex] <Debug: Scripts\cmis_listmenu.pex: typearrayvalues>
[00:13] [LoadPex] <Debug: Scripts\cmis_listmenu.pex: playeralias>
[00:13] [LoadPex] <Debug: Scripts\cmis_listmenu.pex: typearrayinfos>
[00:13] [LoadPex] <Debug: Scripts\cmis_listmenu.pex: scriptlock>
[00:13] [LoadPex] <Debug: Scripts\cmis_listmenu.pex: typearraynames>
[00:13] [LoadPex] <Debug: Scripts\cmis_listmenu.pex: sackalias>
[00:13] [LoadPex] <Debug: Scripts\cmis_listmenu.pex: itemslist>
[00:13] [LoadPex] <Debug: Scripts\cmis_listmenu.pex: typecount>
[00:13] [LoadPex] <Debug: Scripts\chbreakabletentaclescript.pex: tentacleexp>
[00:13] [LoadPex] <Debug: Scripts\cmis_magiceffect.pex: listmenu>
[00:13] [LoadPex] <Debug: Scripts\chcallknightmaraactivatorscript.pex: qmaraknight>
[00:13] [LoadPex] <Debug: Scripts\chcallknightmaraactivatorscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\chcallknightmaraactivatorscript.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\chcallknightmaraactivatorscript.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\chcallknightmaraactivatorscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\chcallknightmaraactivatorscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\cmis_playeralias.pex: listmenu>
[00:13] [LoadPex] <Debug: Scripts\chcallminostriggerscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\chcallminostriggerscript.pex: imod>
[00:13] [LoadPex] <Debug: Scripts\chcallminostriggerscript.pex: linkcustom07>
[00:13] [LoadPex] <Debug: Scripts\chcallminostriggerscript.pex: qmorihaus>
[00:13] [LoadPex] <Debug: Scripts\chcallminostriggerscript.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\chcallminostriggerscript.pex: vsminos>
[00:13] [LoadPex] <Debug: Scripts\chcallminostriggerscript.pex: linkcustom05>
[00:13] [LoadPex] <Debug: Scripts\chcallminostriggerscript.pex: fus>
[00:13] [LoadPex] <Debug: Scripts\chcallminostriggerscript.pex: rodah>
[00:13] [LoadPex] <Debug: Scripts\chcallminostriggerscript.pex: exp02>
[00:13] [LoadPex] <Debug: Scripts\chcallminostriggerscript.pex: linkcustom08>
[00:13] [LoadPex] <Debug: Scripts\chcallminostriggerscript.pex: linkcustom06>
[00:13] [LoadPex] <Debug: Scripts\chcallminostriggerscript.pex: exp01>
[00:13] [LoadPex] <Debug: Scripts\chcallminostriggerscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\chcallminostriggerscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\cmis_sackalias.pex: listmenu>
[00:13] [LoadPex] <Debug: Scripts\chcastrainscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\chcastrainscript.pex: sp02>
[00:13] [LoadPex] <Debug: Scripts\chcastrainscript.pex: sp03>
[00:13] [LoadPex] <Debug: Scripts\chcastrainscript.pex: icount>
[00:13] [LoadPex] <Debug: Scripts\chcastrainscript.pex: fdelaytime>
[00:13] [LoadPex] <Debug: Scripts\chcastrainscript.pex: icasttype>
[00:13] [LoadPex] <Debug: Scripts\chcastrainscript.pex: blockon>
[00:13] [LoadPex] <Debug: Scripts\chcastrainscript.pex: sp01>
[00:13] [LoadPex] <Debug: Scripts\cnf_effectscript.pex: actorholder>
[00:13] [LoadPex] <Debug: Scripts\cnf_effectscript.pex: loadingmenu>
[00:13] [LoadPex] <Debug: Scripts\chcastspellaroundscript.pex: icasttype>
[00:13] [LoadPex] <Debug: Scripts\chcastspellaroundscript.pex: blockon>
[00:13] [LoadPex] <Debug: Scripts\chcastspellaroundscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\chcastspellaroundscript.pex: sp01>
[00:13] [LoadPex] <Debug: Scripts\chcastspellaroundscript.pex: icount>
[00:13] [LoadPex] <Debug: Scripts\chcolosseumenabletriggerscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\chcolosseumenabletriggerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\chcolosseumenabletriggerscript.pex: qgreyprince>
[00:13] [LoadPex] <Debug: Scripts\chcolosseummanagerscript.pex: currentphase>
[00:13] [LoadPex] <Debug: Scripts\chcolosseummanagerscript.pex: summonexp>
[00:13] [LoadPex] <Debug: Scripts\chcolosseummanagerscript.pex: abmorihaus>
[00:13] [LoadPex] <Debug: Scripts\chcolosseummanagerscript.pex: abgreyprince>
[00:13] [LoadPex] <Debug: Scripts\chcolosseummanagerscript.pex: respoint03>
[00:13] [LoadPex] <Debug: Scripts\chcolosseummanagerscript.pex: matchnumber>
[00:13] [LoadPex] <Debug: Scripts\chcolosseummanagerscript.pex: abpelinal>
[00:13] [LoadPex] <Debug: Scripts\chcolosseummanagerscript.pex: abjyggalag>
[00:13] [LoadPex] <Debug: Scripts\chcolosseummanagerscript.pex: abblademaster>
[00:13] [LoadPex] <Debug: Scripts\chcolosseummanagerscript.pex: abkynarethknight>
[00:13] [LoadPex] <Debug: Scripts\chcolosseummanagerscript.pex: respoint01>
[00:13] [LoadPex] <Debug: Scripts\chcolosseummanagerscript.pex: winnerpoint>
[00:13] [LoadPex] <Debug: Scripts\chcolosseummanagerscript.pex: colosseumenabler>
[00:13] [LoadPex] <Debug: Scripts\codispelactivatorscript.pex: exitmarker>
[00:13] [LoadPex] <Debug: Scripts\chcolosseummanagerscript.pex: gate>
[00:13] [LoadPex] <Debug: Scripts\codispelactivatorscript.pex: dispelspell>
[00:13] [LoadPex] <Debug: Scripts\chcolosseummanagerscript.pex: muscol>
[00:13] [LoadPex] <Debug: Scripts\codispelactivatorscript.pex: totem>
[00:13] [LoadPex] <Debug: Scripts\chcolosseummanagerscript.pex: colosseumtrigger>
[00:13] [LoadPex] <Debug: Scripts\codispelactivatorscript.pex: nextkey>
[00:13] [LoadPex] <Debug: Scripts\chcolosseummanagerscript.pex: abmaracultist>
[00:13] [LoadPex] <Debug: Scripts\chcolosseummanagerscript.pex: abmaraknight>
[00:13] [LoadPex] <Debug: Scripts\chcolosseummanagerscript.pex: respoint02>
[00:13] [LoadPex] <Debug: Scripts\chcolosseummanagerscript.pex: abumaril>
[00:13] [LoadPex] <Debug: Scripts\chcolosseummenutriggerscript.pex: vsmenu>
[00:13] [LoadPex] <Debug: Scripts\chcolosseummenutriggerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\chcursebarrierscript.pex: maxcount>
[00:13] [LoadPex] <Debug: Scripts\chcursebarrierscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\chcursebarrierscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\chmeq11burningsoldiereffectscript.pex: abghost>
[00:13] [LoadPex] <Debug: Scripts\chmeq11burningsoldiereffectscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\chmeq11burningsoldiereffectscript.pex: keystage>
[00:13] [LoadPex] <Debug: Scripts\cwmission02resourceobjectscript.pex: discoverdistance>
[00:13] [LoadPex] <Debug: Scripts\cwmission02resourceobjectscript.pex: primaryresourcetype>
[00:13] [LoadPex] <Debug: Scripts\cwmission02resourceobjectscript.pex: mytype>
[00:13] [LoadPex] <Debug: Scripts\cwmission02resourceobjectscript.pex: resourceobject1>
[00:13] [LoadPex] <Debug: Scripts\cwmission02resourceobjectscript.pex: cwmission02s>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv04_010056fd.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv04_010056fd.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv04_010056fd.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv04_010056fd.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv04_010056fd.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv04_010056fd.pex: alias_vampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vq04statuedonesce_0100d7f9.pex: prnpc>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: positionref_extraactivator3>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: asset_extraactivator1>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: asset_extrafurniture3>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: positionref_extrafurniture4>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: positionref_extraactivator2>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: asset_extrafurniture5>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: asset_extrastatic1>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: asset_extraactivator5>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: asset_extrastatic2>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: asset_extralight2>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: positionref_extrafurniture3>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: positionref_extrafurniture2>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: positionref_extralight1>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: asset_extrastatic4>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: asset_extraactivator3>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: asset_extrafurniture4>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: positionref_extralight3>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: asset_extrafurniture1>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: asset_extralight1>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: asset_extrafurniture2>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: positionref_extrastatic2>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: positionref_extraactivator4>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: asset_extrastatic5>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: positionref_extrafurniture1>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: requiredpositionref_centerobject>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: positionref_extralight2>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: positionref_extrafurniture5>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: positionref_extraactivator1>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: asset_extraactivator4>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: asset_extrastatic3>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: positionref_extrastatic5>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: asset_extralight3>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: positionref_extrastatic1>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: positionref_extrastatic3>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: positionref_extrastatic4>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: positionref_extraactivator5>
[00:13] [LoadPex] <Debug: Scripts\campplaceablecontainerex.pex: asset_extraactivator2>
[00:13] [LoadPex] <Debug: Scripts\chsq08_tif__0213071b.pex: helm90>
[00:13] [LoadPex] <Debug: Scripts\chsq08_tif__0213071b.pex: helm270>
[00:13] [LoadPex] <Debug: Scripts\chsq08_tif__0213071b.pex: helm180>
[00:13] [LoadPex] <Debug: Scripts\chgenmntr_tif__0251eb07.pex: dismissedfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\chgenmntr_tif__0251eb07.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\crbgen_tif__0332a4c9.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16playerenddream>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16ihavetome>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: da16dreamactorenablemarker>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pdadial>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16verenalias>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16firstscenebreak>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16erandurgreetfirstdone>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16moved>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16ritualscene>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16erandurmarker>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16dreamsetup>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: da16presentpostdreamactorenablemarker>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: da16presentactorenablemarker>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16erandurgreetfirstafterdone>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16erandur>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16playerstartdream>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16librarydone>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16erandurgreet01done>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16rude>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: da16prequestactorenablemarker>
[00:13] [LoadPex] <Debug: Scripts\dgfavorrelationsscript.pex: alias_speaker>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16verentoggle>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16initscene>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pdadial02>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16confrontscene>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16erandurgreetpostritualdone>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16erandurtoggle>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: da16dreamactorenablemarker02>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: dreamismd>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16libraryvar>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16eranduralias>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16bossvar>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16labvar>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16quest>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16thorekalias>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16scenestarter>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16ihavetorpor>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16labdone>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16thorektoggle>
[00:13] [LoadPex] <Debug: Scripts\da16questscript.pex: pda16orderscounter>
[00:13] [LoadPex] <Debug: Scripts\coinbagscript.pex: coinmin>
[00:13] [LoadPex] <Debug: Scripts\coinbagscript.pex: coinobj>
[00:13] [LoadPex] <Debug: Scripts\coinbagscript.pex: coinmax>
[00:13] [LoadPex] <Debug: Scripts\campplaceablemiscitem.pex: required_this_item>
[00:13] [LoadPex] <Debug: Scripts\campplaceablemiscitem.pex: consumable_misc_item>
[00:13] [LoadPex] <Debug: Scripts\campplaceablemiscitem.pex: consumable_cost>
[00:13] [LoadPex] <Debug: Scripts\campplaceablemiscitem.pex: consumable_ingredient>
[00:13] [LoadPex] <Debug: Scripts\campplaceablemiscitem.pex: necessary_perk_error>
[00:13] [LoadPex] <Debug: Scripts\campplaceablemiscitem.pex: consumable_miscitem_error>
[00:13] [LoadPex] <Debug: Scripts\campplaceablemiscitem.pex: required_placement_indicator>
[00:13] [LoadPex] <Debug: Scripts\campplaceablemiscitem.pex: necessary_perk>
[00:13] [LoadPex] <Debug: Scripts\campplaceablemiscitem.pex: consumable_ingredient_error>
[00:13] [LoadPex] <Debug: Scripts\cwattackcityscript.pex: skyrimovercastwar>
[00:13] [LoadPex] <Debug: Scripts\cwattackcityscript.pex: jarlhassurrendered>
[00:13] [LoadPex] <Debug: Scripts\cwattackcityscript.pex: cwsieges>
[00:13] [LoadPex] <Debug: Scripts\cwattackcityscript.pex: jarlclothesbalgruuf>
[00:13] [LoadPex] <Debug: Scripts\cwattackcityscript.pex: muscombatcivilwar>
[00:13] [LoadPex] <Debug: Scripts\cwattackcityscript.pex: armorbalgruufsteelplatenohelmetoutfit>
[00:13] [LoadPex] <Debug: Scripts\cwattackcityscript.pex: cwsiegesonssoldier>
[00:13] [LoadPex] <Debug: Scripts\cwattackcityscript.pex: cwattackcitysurrenderscene>
[00:13] [LoadPex] <Debug: Scripts\cwattackcityscript.pex: cwattackcityconfrontationscene>
[00:13] [LoadPex] <Debug: Scripts\cwattackcityscript.pex: cwsiegewhiterunimperialsoldier>
[00:13] [LoadPex] <Debug: Scripts\cwattackcityscript.pex: city>
[00:13] [LoadPex] <Debug: Scripts\cwattackcityscript.pex: cwattackcityjarlbleedingoutscene>
[00:13] [LoadPex] <Debug: Scripts\cwattackcityscript.pex: cwsiegeobjjarl>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07waterchannelsscript.pex: pdlc1templedoorlightlowerref>
[00:13] [LoadPex] <Debug: Scripts\cwattackcityscript.pex: jarlwillsurrender>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07waterchannelsscript.pex: pdlc1vq07>
[00:13] [LoadPex] <Debug: Scripts\cwattackcityscript.pex: cwsiegeobj>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07waterchannelsscript.pex: pdlc1templedoorlightupperref>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07waterchannelsscript.pex: pdlc1vq07doortotempleref>
[00:13] [LoadPex] <Debug: Scripts\dlc1hunterbaseintroquestscript.pex: speechchaldone>
[00:13] [LoadPex] <Debug: Scripts\dlc1hunterbaseintroquestscript.pex: isranintrodone>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100b678.pex: namecloaking>
[00:13] [LoadPex] <Debug: Scripts\dlc1hunterbaseintroquestscript.pex: ambushrun>
[00:13] [LoadPex] <Debug: Scripts\dlc1hunterbaseintroquestscript.pex: startscenedone>
[00:13] [LoadPex] <Debug: Scripts\dlc1hunterbaseintroquestscript.pex: gyrogiven>
[00:13] [LoadPex] <Debug: Scripts\dlc1hunterbaseintroquestscript.pex: vq02progress>
[00:13] [LoadPex] <Debug: Scripts\dlc1hunterbaseintroquestscript.pex: beardead>
[00:13] [LoadPex] <Debug: Scripts\dlc1hunterbaseintroquestscript.pex: isranendscenecure>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq02freafollowtriggerscript.pex: freafollowscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1hunterbaseintroquestscript.pex: sorineinfo>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq02freafollowtriggerscript.pex: frea>
[00:13] [LoadPex] <Debug: Scripts\dlc1hunterbaseintroquestscript.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq02freafollowtriggerscript.pex: dlc2mq02>
[00:13] [LoadPex] <Debug: Scripts\cwsiegeobjscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract09script.pex: pdb02a>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract09script.pex: pdarksidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract09script.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\defaultdisableonresetothercondition.pex: otherreftochange01>
[00:13] [LoadPex] <Debug: Scripts\dgintimidatealiasscript.pex: dgintimidatefaction>
[00:13] [LoadPex] <Debug: Scripts\defaultdisableonresetothercondition.pex: enableotherrefsaswell>
[00:13] [LoadPex] <Debug: Scripts\dgintimidatealiasscript.pex: unarmedweapon>
[00:13] [LoadPex] <Debug: Scripts\defaultdisableonresetothercondition.pex: otherreftochange03>
[00:13] [LoadPex] <Debug: Scripts\defaultdisableonresetothercondition.pex: otherreftochange05>
[00:13] [LoadPex] <Debug: Scripts\defaultdisableonresetothercondition.pex: otherreftochange04>
[00:13] [LoadPex] <Debug: Scripts\defaultdisableonresetothercondition.pex: disableotherrefsaswell>
[00:13] [LoadPex] <Debug: Scripts\defaultdisableonresetothercondition.pex: otherreftochange02>
[00:13] [LoadPex] <Debug: Scripts\cojuliuscombateffectscript.pex: fireexp>
[00:13] [LoadPex] <Debug: Scripts\cojuliuscombateffectscript.pex: markerlist>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextraactivator1>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextrafurniture5>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextrastatic5future>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextrastatic4>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextraactivator1future>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextrafurniture1>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextraactivator3>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextraactivator2future>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextrafurniture4future>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextraactivator3future>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextrastatic1>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextrastatic3future>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextraactivator2>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextralight3>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextrastatic2>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextrastatic1future>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextrafurniture1future>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextrafurniture3>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextrastatic4future>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextralight2>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextrastatic2future>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextralight3future>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextraactivator5future>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextralight2future>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv05_01005702.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextrafurniture2future>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv05_01005702.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextralight1future>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextrafurniture5future>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv05_01005702.pex: alias_remains>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextrastatic5>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv05_01005702.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextraactivator4>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextralight1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv05_01005702.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextrafurniture4>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextrafurniture3future>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv05_01005702.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextrafurniture2>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextraactivator4future>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextrastatic3>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobject.pex: myextraactivator5>
[00:13] [LoadPex] <Debug: Scripts\defaultdisableotherobjectonactivate.pex: reftodisable>
[00:13] [LoadPex] <Debug: Scripts\dgintimidateplayerscript.pex: unarmedweapon>
[00:13] [LoadPex] <Debug: Scripts\dgintimidateplayerscript.pex: opponentfriend>
[00:13] [LoadPex] <Debug: Scripts\dgintimidateplayerscript.pex: opponent>
[00:13] [LoadPex] <Debug: Scripts\cojuliuscorpsescript.pex: resurrectshader>
[00:13] [LoadPex] <Debug: Scripts\cojuliuscorpsescript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\cojuliuscorpsescript.pex: resurrecteffect>
[00:13] [LoadPex] <Debug: Scripts\cojuliuscorpsescript.pex: cursedfire>
[00:13] [LoadPex] <Debug: Scripts\cojuliuscorpsescript.pex: resurrectexplosion>
[00:13] [LoadPex] <Debug: Scripts\cojuliuscorpsescript.pex: truebody>
[00:13] [LoadPex] <Debug: Scripts\cojuliuscorpsescript.pex: nextstage>
[00:13] [LoadPex] <Debug: Scripts\cojuliuscorpsescript.pex: curseddagger>
[00:13] [LoadPex] <Debug: Scripts\cojuliuscorpsescript.pex: dispelmenu>
[00:13] [LoadPex] <Debug: Scripts\da16refkillcounterscript.pex: pda16qs>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirebaseintroquestscript.pex: garanstage15scenedone>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: asset_extrastatic3>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirebaseintroquestscript.pex: enemieskilled>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: positionref_extraactivator3>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirebaseintroquestscript.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: positionref_extraactivator2>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: asset_extraactivator5>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: positionref_extrafurniture5>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: positionref_extrastatic5>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: asset_extrastatic4>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: asset_extrastatic2>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: asset_extrafurniture1>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: positionref_extrafurniture2>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: asset_extrafurniture2>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: asset_extralight3>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: positionref_extrastatic4>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: asset_extrafurniture3>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: positionref_extralight1>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: positionref_extrastatic3>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: asset_extraactivator3>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: positionref_extrafurniture3>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: positionref_extraactivator5>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: positionref_extrastatic1>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: positionref_extralight3>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: asset_extralight1>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: positionref_extraactivator4>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: asset_extralight2>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: positionref_extrafurniture1>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: positionref_extrafurniture4>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: asset_extraactivator4>
[00:13] [LoadPex] <Debug: Scripts\defaultdisableotherobjectwhentaken.pex: reftodisable>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: asset_extrastatic5>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: requiredpositionref_centerobject>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: positionref_extralight2>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: asset_extrastatic1>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: asset_extraactivator1>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: asset_extrafurniture5>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: positionref_extrastatic2>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: asset_extraactivator2>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: asset_extrafurniture4>
[00:13] [LoadPex] <Debug: Scripts\campplaceableobjectex.pex: positionref_extraactivator1>
[00:13] [LoadPex] <Debug: Scripts\cokeygiventriggerscript.pex: mykey>
[00:13] [LoadPex] <Debug: Scripts\cr08monitoringscript.pex: parentquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq07wayshrineactscript.pex: pdlc1vq07>
[00:13] [LoadPex] <Debug: Scripts\dlc2ashshellscript.pex: dlc2ashshelldmgperk>
[00:13] [LoadPex] <Debug: Scripts\cwbattlecentermarkerscript.pex: cwsiege>
[00:13] [LoadPex] <Debug: Scripts\cwbattlecentermarkerscript.pex: skyrimovercastwar>
[00:13] [LoadPex] <Debug: Scripts\chsq08_tif__0213071e.pex: helm270>
[00:13] [LoadPex] <Debug: Scripts\cr08questscript.pex: crskjor>
[00:13] [LoadPex] <Debug: Scripts\chsq08_tif__0213071e.pex: helm90>
[00:13] [LoadPex] <Debug: Scripts\cr08questscript.pex: victim>
[00:13] [LoadPex] <Debug: Scripts\chgenmntr_tif__0251eb0a.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\cr08questscript.pex: crvilkas>
[00:13] [LoadPex] <Debug: Scripts\cr08questscript.pex: victimmarker>
[00:13] [LoadPex] <Debug: Scripts\cr08questscript.pex: protectedvictim>
[00:13] [LoadPex] <Debug: Scripts\cr08questscript.pex: vilkas>
[00:13] [LoadPex] <Debug: Scripts\cr08questscript.pex: victimhome>
[00:13] [LoadPex] <Debug: Scripts\cr08questscript.pex: skjor>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq02freaholdtriggerscript.pex: freaholdscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq02freaholdtriggerscript.pex: dlc2mq02>
[00:13] [LoadPex] <Debug: Scripts\dlc1huntercavemultiplatemasterscript.pex: plate2down>
[00:13] [LoadPex] <Debug: Scripts\dlc1huntercavemultiplatemasterscript.pex: portdoor>
[00:13] [LoadPex] <Debug: Scripts\dlc1huntercavemultiplatemasterscript.pex: plate1down>
[00:13] [LoadPex] <Debug: Scripts\dlc1huntercavemultiplatemasterscript.pex: plate4down>
[00:13] [LoadPex] <Debug: Scripts\dlc1huntercavemultiplatemasterscript.pex: plate3down>
[00:13] [LoadPex] <Debug: Scripts\cwsiegepollplayerlocation.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\cwsiegepollplayerlocation.pex: cwsiegeplayerranaway>
[00:13] [LoadPex] <Debug: Scripts\cwsiegepollplayerlocation.pex: battlecentermarker>
[00:13] [LoadPex] <Debug: Scripts\cwsiegepollplayerlocation.pex: playerhasrunaway>
[00:13] [LoadPex] <Debug: Scripts\cwsiegepollplayerlocation.pex: playerhasbeentolocationofbattle>
[00:13] [LoadPex] <Debug: Scripts\cwsiegepollplayerlocation.pex: locationofbattle>
[00:13] [LoadPex] <Debug: Scripts\cwsiegepollplayerlocation.pex: stagethatmeansplayerisconsiderednottohaverunawayfromattack>
[00:13] [LoadPex] <Debug: Scripts\cwsiegepollplayerlocation.pex: whiterunlocation>
[00:13] [LoadPex] <Debug: Scripts\cwsiegepollplayerlocation.pex: distanceatwhichplayerdistancefail>
[00:13] [LoadPex] <Debug: Scripts\cwsiegepollplayerlocation.pex: stagetosetifplayerisattackingdistancefail>
[00:13] [LoadPex] <Debug: Scripts\cwsiegepollplayerlocation.pex: stagethatmeansplayerhasenteredfinalcitybattle>
[00:13] [LoadPex] <Debug: Scripts\cwsiegepollplayerlocation.pex: windhelmlocation>
[00:13] [LoadPex] <Debug: Scripts\cwsiegepollplayerlocation.pex: stagetosetifplayerisdefendingdistancefail>
[00:13] [LoadPex] <Debug: Scripts\cwsiegepollplayerlocation.pex: stagethatmeansplayerisconsiderednottohaverunawayfromdefense>
[00:13] [LoadPex] <Debug: Scripts\cwsiegepollplayerlocation.pex: solitudelocation>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract10script.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract10script.pex: pdarksidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract10script.pex: pdb02a>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv06_010058ca.pex: alias_spouse>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv06_010058ca.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv06_010058ca.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv06_010058ca.pex: dlc1vampireseductionboostfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv06_010058ca.pex: dlc1rv06doonce>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv06_010058ca.pex: followeralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv06_010058ca.pex: dlc1vampireseductionboost>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv06_010058ca.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\dlc2ashspawnattackchancescript.pex: dlc2ashspawnattackchance>
[00:13] [LoadPex] <Debug: Scripts\dlc2ashspawnattackchancescript.pex: loctypedwelling>
[00:13] [LoadPex] <Debug: Scripts\dlc2ashspawnattackchancescript.pex: dlc2ravenrocklocation>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract11script.pex: pdb02a>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract11script.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract11script.pex: pdarksidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\dgintimidatequestscript.pex: wicrowd>
[00:13] [LoadPex] <Debug: Scripts\dgintimidatequestscript.pex: wicrowdstart>
[00:13] [LoadPex] <Debug: Scripts\dgintimidatequestscript.pex: cr04running>
[00:13] [LoadPex] <Debug: Scripts\dgintimidatequestscript.pex: opponentcon>
[00:13] [LoadPex] <Debug: Scripts\da04septimussignusletterscript.pex: da04>
[00:13] [LoadPex] <Debug: Scripts\da16refkilllabscript.pex: pda16qs>
[00:13] [LoadPex] <Debug: Scripts\dlc2ashspawnattackscript.pex: guardaliasarray>
[00:13] [LoadPex] <Debug: Scripts\dlc2ashspawnattackscript.pex: dlc2ashspawnattackchance>
[00:13] [LoadPex] <Debug: Scripts\dlc2ashspawnattackscript.pex: ashspawnaliasarray>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirebaseintrospringtriggerscrip.pex: dlc1vampirebaseintro>
[00:13] [LoadPex] <Debug: Scripts\dialoguefollowerscript.pex: hirelingrehirescript>
[00:13] [LoadPex] <Debug: Scripts\dialoguefollowerscript.pex: followerdismissmessagewedding>
[00:13] [LoadPex] <Debug: Scripts\dialoguefollowerscript.pex: followerdismissmessagecompanionsfemale>
[00:13] [LoadPex] <Debug: Scripts\dialoguefollowerscript.pex: ifollowerdismiss>
[00:13] [LoadPex] <Debug: Scripts\dialoguefollowerscript.pex: followerdismissmessagecompanionsmale>
[00:13] [LoadPex] <Debug: Scripts\dialoguefollowerscript.pex: followerhuntingbow>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08batseffectscript.pex: dlc1vampirelevitatestateglobal>
[00:13] [LoadPex] <Debug: Scripts\dialoguefollowerscript.pex: followerdismissmessagewait>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08batseffectscript.pex: dlc1vamplordbatsfxactivator>
[00:13] [LoadPex] <Debug: Scripts\dialoguefollowerscript.pex: pfolloweralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08batseffectscript.pex: magpowersbatsmarker>
[00:13] [LoadPex] <Debug: Scripts\dialoguefollowerscript.pex: pdismissedfollower>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08batseffectscript.pex: fspellenddelay>
[00:13] [LoadPex] <Debug: Scripts\dialoguefollowerscript.pex: animaldismissmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08batseffectscript.pex: freformdelay>
[00:13] [LoadPex] <Debug: Scripts\dialoguefollowerscript.pex: uskpmjollinwindhelm>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08batseffectscript.pex: dlc1vq08harkonalias>
[00:13] [LoadPex] <Debug: Scripts\dialoguefollowerscript.pex: followerironarrow>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08batseffectscript.pex: bat>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignfieldcoscript.pex: atdestination>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08batseffectscript.pex: dlc1playervampirequest>
[00:13] [LoadPex] <Debug: Scripts\dialoguefollowerscript.pex: pplayerfollowercount>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08batseffectscript.pex: dlc1vampirebatsreformfxs>
[00:13] [LoadPex] <Debug: Scripts\dialoguefollowerscript.pex: followerdismissmessagecompanions>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08batseffectscript.pex: batsprintstart>
[00:13] [LoadPex] <Debug: Scripts\dialoguefollowerscript.pex: pcurrenthireling>
[00:13] [LoadPex] <Debug: Scripts\cr08victimscript.pex: protectedvictim>
[00:13] [LoadPex] <Debug: Scripts\dialoguefollowerscript.pex: followerdismissmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08batseffectscript.pex: dlc1vq08bats>
[00:13] [LoadPex] <Debug: Scripts\dialoguefollowerscript.pex: pplayeranimalcount>
[00:13] [LoadPex] <Debug: Scripts\dialoguefollowerscript.pex: panimalalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08batseffectscript.pex: dlc1vampirebatsreformbatsfxs>
[00:13] [LoadPex] <Debug: Scripts\cwsiegequickstartscript.pex: farkasref>
[00:13] [LoadPex] <Debug: Scripts\cwsiegequickstartscript.pex: cwfortsiege>
[00:13] [LoadPex] <Debug: Scripts\cwsiegequickstartscript.pex: aelathehuntressref>
[00:13] [LoadPex] <Debug: Scripts\cwsiegequickstartscript.pex: runilref>
[00:13] [LoadPex] <Debug: Scripts\cwsiegequickstartscript.pex: athisref>
[00:13] [LoadPex] <Debug: Scripts\cwsiegequickstartscript.pex: mq103>
[00:13] [LoadPex] <Debug: Scripts\cwsiegequickstartscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\cwsiegequickstartscript.pex: cwsiege>
[00:13] [LoadPex] <Debug: Scripts\cwsiegequickstartscript.pex: cwfinale>
[00:13] [LoadPex] <Debug: Scripts\cwsiegequickstartscript.pex: c00giantref>
[00:13] [LoadPex] <Debug: Scripts\cwsiegequickstartscript.pex: cwsiegemaingateexterior>
[00:13] [LoadPex] <Debug: Scripts\dlc2ashspawnconstantfx.pex: dlc2ashspawnfx>
[00:13] [LoadPex] <Debug: Scripts\cwsiegequickstartscript.pex: riaref>
[00:13] [LoadPex] <Debug: Scripts\cwsiegequickstartscript.pex: c00giantattack>
[00:13] [LoadPex] <Debug: Scripts\dlc2ashspawnconstantfx.pex: dlc2ashspawnfxshader>
[00:13] [LoadPex] <Debug: Scripts\cwsiegequickstartscript.pex: cwfinaleleaderalias>
[00:13] [LoadPex] <Debug: Scripts\cwmission03script.pex: bribed>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100c616.pex: dlc1vq04rnpc>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: dlc1vq08cleanupchestref>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: dlc1vq08loaddoorenablemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: guildhallisattached>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: dlc1vampirecastleguildhalllocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: dlc1vcexttodungeon02>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: dlc1vcbossdoorgh>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: dlc_vcghtoext>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: dlc1vq08cleanupguildhallpor>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: dlc1vcseranaroom>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: valericasgardenenabled>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: dlc1vcbanquetlockdown>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: pdlc1vcmaingateref>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: movelistinuse>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: dlc1vcvalericasroom>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: nofaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: dlc1vq08>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: bossroomcleanupstarted>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: dlc1vqtutorialdoor>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: bossroomcleanupcomplete>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: dlc1vq08cleanupbossroompor>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: seranasroomenabled>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: dlc1vampirefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: dlc1vcbossroomgargoylesparent>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: dlc1vq08tutorialroomblackplanemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: bosscellisattached>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: dlc1vq08actorcleanupmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: dlc1vcvalericasgarden>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: dlc1vampirecastleguildhall>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: pmaingate>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: dlc1vcseranaroomdisused>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: dlc1vcvalericasgardenruined>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: dlc1vq08flbossroomtrackinglist>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: dlc1vcbossdoor>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: dlc1vq08bossroomcleanupref>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: dlc1vcrubbletocourtyardmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: dlc1vcbalconydoorenableparent>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirecastlecontrollerscript.pex: dlc1vq08tutorialroomenablemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv07_0100a29c.pex: alias_candidate>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv07_0100a29c.pex: alias_dwelling>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv07_0100a29c.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv07_0100a29c.pex: dlc1vampireseductionboostfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv07_0100a29c.pex: alias_coffin>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv07_0100a29c.pex: alias_maindoor>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv07_0100a29c.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv07_0100a29c.pex: alias_habitation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv07_0100a29c.pex: dlc1vampireseductionboost>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv07_0100a29c.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextrafurniture2>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextralight2>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08batsswapeffectscript.pex: dlc1vamplordbatsfxactivator>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextraactivator2future>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08batsswapeffectscript.pex: dlc1vampirebatsreformfxs>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextraactivator3>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08batsswapeffectscript.pex: dlc1vq08swapbats>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextrafurniture4future>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08batsswapeffectscript.pex: dlc1vampirebatsreformbatsfxs>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextrastatic2future>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08batsswapeffectscript.pex: dlc1playervampirequest>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextrastatic5>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08batsswapeffectscript.pex: batsprintstart>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextrastatic1>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08batsswapeffectscript.pex: freformdelay>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextralight3>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08batsswapeffectscript.pex: bat>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextrafurniture2future>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08batsswapeffectscript.pex: fspellenddelay>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextrafurniture5>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08batsswapeffectscript.pex: dlc1vq08harkonalias>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextraactivator4>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08batsswapeffectscript.pex: dlc1vampirelevitatestateglobal>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextraactivator1future>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08batsswapeffectscript.pex: magpowersbatsmarker>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextrafurniture3future>
[00:13] [LoadPex] <Debug: Scripts\da05conclusiontriggerscript.pex: questingbeastghost>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextrastatic3future>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextrastatic1future>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextrafurniture4>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextralight1>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextraactivator5>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextraactivator4future>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextrastatic2>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextraactivator2>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextrastatic4future>
[00:13] [LoadPex] <Debug: Scripts\da16scenetriggerscript.pex: pda16quest>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextraactivator3future>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextrafurniture1>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: required_linkedactivatorref>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextrafurniture3>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextralight3future>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextraactivator5future>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextrafurniture1future>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextrastatic4>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextralight2future>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignobjaliasactivatescript.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextralight1future>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextrafurniture5future>
[00:13] [LoadPex] <Debug: Scripts\dialoguegenericscript.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextrastatic5future>
[00:13] [LoadPex] <Debug: Scripts\dialoguegenericscript.pex: renthours>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextrastatic3>
[00:13] [LoadPex] <Debug: Scripts\dialoguegenericscript.pex: roomrentalcost>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivator.pex: myextraactivator1>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq02questscript.pex: freahold>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwdistantcatapultsamb>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: doneturningonaliases>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwsiegeobjobjective4a>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: whiterunambext03>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: ambclosebattlesoundinstance>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwstateattackeratgate>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: ambdistantbattlestartinstance>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: weatherwindhelm>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: textreplacedefense>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: ambdistantbattlesoundinstance>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: attackershavewon>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: whiterunambext02>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: whiterunambext01>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: defendershavewon>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwstateattackerlowreinforcements>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: da08>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwreservationsbalgruuf>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: donesettingupaliases>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: wasthisanattack>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: ms11>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: ambcivilwarbattledistantlp>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwpreparecity>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwsiegeobjobjective3b>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwstatedefenderlaststand>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwsiegedefenderstartingscene>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: solitudeopening>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwstateattackerbrokethrough>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwsiegeobjobjective2a>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: textreplaceattack>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: hold>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwcatapultexp>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwstatedefenderoutofreinforcements>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwattackerstartingscene>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwsiegeobjobjective2b>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwreservationsproventus>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwsiegeobj>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: ambcivilwarbattlestart>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: weathermarkarth>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwbattlephase>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwsiegeobjobjective1a>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwstateattackeroutofreinforcements>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwstateattackstarted>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwsiegeobjobjective4b>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwreservationsirileth>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwsiegeobjobjective1b>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwsiegeobjgeneral>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwsiegeobjobjective3a>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwsiegeobjjarl>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwsiegeobjcitygate>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwsiegewhiterundefendedscene>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: city>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwsiegeobjcity>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: weatherwhiterun>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: muscombatcivilwar>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: weatherriften>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: currentcity>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: weathersolitude>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: objaliastextreplaceattackdefend>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: ambcivilwarbattlestartdistant>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwstatedefenderfallingback>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwpostwhiterunobj>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: ambcombatsoundsloop>
[00:13] [LoadPex] <Debug: Scripts\cwsiegescript.pex: cwstatedefenderlowreinforcements>
[00:13] [LoadPex] <Debug: Scripts\chsq08_tif__02130721.pex: helm180>
[00:13] [LoadPex] <Debug: Scripts\chsq08_tif__02130721.pex: helm270>
[00:13] [LoadPex] <Debug: Scripts\dlc2ashspawndeathscript.pex: fdelayend>
[00:13] [LoadPex] <Debug: Scripts\dlc2ashspawndeathscript.pex: shaderduration>
[00:13] [LoadPex] <Debug: Scripts\dlc2ashspawndeathscript.pex: magiceffectshader>
[00:13] [LoadPex] <Debug: Scripts\dlc2ashspawndeathscript.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\dlc2ashspawndeathscript.pex: ashpileobject>
[00:13] [LoadPex] <Debug: Scripts\dlc2ashspawndeathscript.pex: bsetalphazero>
[00:13] [LoadPex] <Debug: Scripts\dlc1huntercavepressureplate.pex: plate3>
[00:13] [LoadPex] <Debug: Scripts\dlc1huntercavepressureplate.pex: plate1>
[00:13] [LoadPex] <Debug: Scripts\dlc1huntercavepressureplate.pex: plate2>
[00:13] [LoadPex] <Debug: Scripts\dlc1huntercavepressureplate.pex: plate4>
[00:13] [LoadPex] <Debug: Scripts\dlc1huntercavepressureplate.pex: soundhack>
[00:13] [LoadPex] <Debug: Scripts\dlc1huntercavepressureplate.pex: controllerscript>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirechangeeffectscript.pex: playervampirequest>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirechangeeffectscript.pex: dlc1vampireactivationblocker>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirechangeeffectscript.pex: vfxspell>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract12script.pex: pdb02a>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract12script.pex: pdarksidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontract12script.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vq07finalscenealt_0100d680.pex: pserana>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vq07finalscenealt_0100d680.pex: ppa_killmovedlc1seranaholdsvyrthur>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vq07finalscenealt_0100d680.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vq07finalscenealt_0100d680.pex: pvyrthur>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv08_0100ce06.pex: alias_mapmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv08_0100ce06.pex: alias_mapmarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv08_0100ce06.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv08_0100ce06.pex: alias_boss1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv08_0100ce06.pex: alias_location1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv08_0100ce06.pex: alias_bosscontainer2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv08_0100ce06.pex: alias_item2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv08_0100ce06.pex: alias_item1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv08_0100ce06.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv08_0100ce06.pex: dlc1rv08doonce>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv08_0100ce06.pex: alias_location2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010126d1.pex: pdlc1vqelderhandler>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010126d1.pex: pdlc1vqelderscrollcoin>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010126d1.pex: pdlc1vqelderhandlerglob>
[00:13] [LoadPex] <Debug: Scripts\defaultdisableselfonload.pex: bstagemustbedone>
[00:13] [LoadPex] <Debug: Scripts\defaultdisableselfonload.pex: disablestage>
[00:13] [LoadPex] <Debug: Scripts\defaultdisableselfonload.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08bossroomcleanupscript.pex: dlc1vq08flbossroomtrackinglist>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08bossroomcleanupscript.pex: bisactive>
[00:13] [LoadPex] <Debug: Scripts\da05funeraltriggerscript.pex: da05>
[00:13] [LoadPex] <Debug: Scripts\da05funeraltriggerscript.pex: funeral>
[00:13] [LoadPex] <Debug: Scripts\da16shquestscript.pex: pda16skullmessage>
[00:13] [LoadPex] <Debug: Scripts\da16shquestscript.pex: pda16count>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignobjscript.pex: cwcampaign>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignobjscript.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\comartydomtriggerscript.pex: nextstage>
[00:13] [LoadPex] <Debug: Scripts\comartydomtriggerscript.pex: msgmenu>
[00:13] [LoadPex] <Debug: Scripts\dialoguemorthalquestscript.pex: joricinfo>
[00:13] [LoadPex] <Debug: Scripts\comartydomtriggerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dialoguemorthalquestscript.pex: visioninfo>
[00:13] [LoadPex] <Debug: Scripts\dlc2ashspawndisintegratedeathfx.pex: dlc2ashspawnashpile>
[00:13] [LoadPex] <Debug: Scripts\cr09namechangerscript.pex: camp>
[00:13] [LoadPex] <Debug: Scripts\dlc2ashspawndisintegratedeathfx.pex: shaderduration>
[00:13] [LoadPex] <Debug: Scripts\cr09namechangerscript.pex: targetlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2ashspawndisintegratedeathfx.pex: bsetalphazero>
[00:13] [LoadPex] <Debug: Scripts\dlc2ashspawndisintegratedeathfx.pex: dlc2ashspawndisintegratefxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2ashspawndisintegratedeathfx.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq03lurkerscript.pex: dlc2mq03>
[00:13] [LoadPex] <Debug: Scripts\dlc2ashspawndisintegratedeathfx.pex: fdelayalpha>
[00:13] [LoadPex] <Debug: Scripts\dlc2ashspawndisintegratedeathfx.pex: dlc2ashspawndisintegratefxs02>
[00:13] [LoadPex] <Debug: Scripts\dlc2ashspawndisintegratedeathfx.pex: fdelayend>
[00:13] [LoadPex] <Debug: Scripts\dlc2ashspawndisintegratedeathfx.pex: bsetalphatozeroearly>
[00:13] [LoadPex] <Debug: Scripts\cwsiegewhiteruncitydoorscript.pex: cwsiegewhiterunattackqst>
[00:13] [LoadPex] <Debug: Scripts\cwsiegewhiteruncitydoorscript.pex: cwattackcity>
[00:13] [LoadPex] <Debug: Scripts\cwsiegewhiteruncitydoorscript.pex: cwdoormessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirefeedbystanderscript.pex: timescale>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirefeedbystanderscript.pex: dlc1vampirefeedstarttime>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirefeedbystanderscript.pex: victim>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirefeedbystanderscript.pex: bystanderaliasarray>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0101a33e.pex: pschmqs>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0101a33e.pex: pdlc1scmerch>
[00:13] [LoadPex] <Debug: Scripts\dlc1huntercavepressureplatetimed.pex: timed>
[00:13] [LoadPex] <Debug: Scripts\dlc1huntercavepressureplatetimed.pex: timer>
[00:13] [LoadPex] <Debug: Scripts\dbsidecontractscript.pex: dbsidecontract>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vq07geleborscene_0100a886.pex: pdlc1vq07fg01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv09_0100ce0b.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv09_0100ce0b.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv09_0100ce0b.pex: alias_boss1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv09_0100ce0b.pex: dlc1rv09doonce>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv09_0100ce0b.pex: alias_location3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv09_0100ce0b.pex: alias_item1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv09_0100ce0b.pex: alias_mapmarker3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv09_0100ce0b.pex: alias_deadvampire3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv09_0100ce0b.pex: alias_mapmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv09_0100ce0b.pex: alias_captivemarker3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv09_0100ce0b.pex: alias_location1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv09_0100ce0b.pex: alias_item3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010126d5.pex: pdlc1vqelderscrollcoin>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010126d5.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010126d5.pex: pdlc1vqelderhandler>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010126d5.pex: pdlc1vqelderhandlerglob>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08harkonhandlerscript.pex: pdlc1vq08>
[00:13] [LoadPex] <Debug: Scripts\da05hircinesringscript.pex: hircinesringpower>
[00:13] [LoadPex] <Debug: Scripts\da05hircinesringscript.pex: companionscentralquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_prkf_dlc2ttr3aashextract_0201cdf0.pex: dlc2ttr3aashsample>
[00:13] [LoadPex] <Debug: Scripts\dlc2_prkf_dlc2ttr3aashextract_0201cdf0.pex: dlc2ttr3a>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignpollformissionacceptscript.pex: cwcampaigns>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignpollformissionacceptscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignpollformissionacceptscript.pex: cwcampaign>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02019595.pex: skooma>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignpollformissionacceptscript.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\dlc1hunterintrobearscript.pex: dlc1hunterbaseintro>
[00:13] [LoadPex] <Debug: Scripts\dialogueorchuntersscript.pex: dialogueorchuntersconversationnum>
[00:13] [LoadPex] <Debug: Scripts\dialogueorchuntersscript.pex: maxglobalvalue>
[00:13] [LoadPex] <Debug: Scripts\dlc2attachashpileondeath25.pex: fdelayend>
[00:13] [LoadPex] <Debug: Scripts\dlc2attachashpileondeath25.pex: magiceffectshader>
[00:13] [LoadPex] <Debug: Scripts\dlc2attachashpileondeath25.pex: shaderduration>
[00:13] [LoadPex] <Debug: Scripts\dlc2attachashpileondeath25.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\dlc2attachashpileondeath25.pex: immunitylist>
[00:13] [LoadPex] <Debug: Scripts\dlc2attachashpileondeath25.pex: bsetalphazero>
[00:13] [LoadPex] <Debug: Scripts\dlc2attachashpileondeath25.pex: ashpileobject>
[00:13] [LoadPex] <Debug: Scripts\dlc2attachashpileondeath25.pex: bsetalphatozeroearly>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireintrobloodspringscript.pex: dlc1vampirebaseintro>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireintrobloodspringscript.pex: dlc1vampirebaseintrochalicealias>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireintrobloodspringscript.pex: filledchalicealias>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireintrobloodspringscript.pex: bloodspringscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireintrobloodspringscript.pex: redwaterdendoor02>
[00:13] [LoadPex] <Debug: Scripts\cwmission04prisonerdoorscript.pex: myprisoneralias>
[00:13] [LoadPex] <Debug: Scripts\da16skulllooktriggerscript.pex: pskullscene>
[00:13] [LoadPex] <Debug: Scripts\da16skulllooktriggerscript.pex: perandur>
[00:13] [LoadPex] <Debug: Scripts\da16skulllooktriggerscript.pex: pdoonce>
[00:13] [LoadPex] <Debug: Scripts\chgenmntr_tif__0251eb10.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: asset_extraactivator4>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: positionref_extrastatic2>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: asset_extralight3>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: asset_extrafurniture2>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: asset_extraactivator2>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: asset_extraactivator1>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: asset_extrafurniture3>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: positionref_extraactivator1>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: positionref_extrastatic3>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: positionref_extraactivator3>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: positionref_extrafurniture3>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: asset_extraactivator3>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: asset_extralight1>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: asset_extrastatic4>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: asset_extralight2>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: asset_extrafurniture4>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: asset_extrafurniture5>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: positionref_extrafurniture2>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: asset_extrafurniture1>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: asset_extrastatic5>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: positionref_extrastatic4>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: asset_extrastatic2>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: requiredpositionref_centerobject>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: positionref_extralight3>
[00:13] [LoadPex] <Debug: Scripts\chsq08_tif__02130724.pex: helm00>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: positionref_extralight2>
[00:13] [LoadPex] <Debug: Scripts\chsq08_tif__02130724.pex: helm270>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: asset_extraactivator5>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: positionref_extralight1>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: positionref_extrastatic1>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: positionref_extraactivator5>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: positionref_extraactivator4>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: asset_extrastatic1>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: positionref_extrafurniture5>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: positionref_extrafurniture4>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: positionref_extrastatic5>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: positionref_extraactivator2>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: positionref_extrafurniture1>
[00:13] [LoadPex] <Debug: Scripts\campplaceablescriptedactivatorex.pex: asset_extrastatic3>
[00:13] [LoadPex] <Debug: Scripts\cr09questscript.pex: camp>
[00:13] [LoadPex] <Debug: Scripts\cr09questscript.pex: childquest>
[00:13] [LoadPex] <Debug: Scripts\cr09questscript.pex: c03postquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq03questscript.pex: stornstonetalk>
[00:13] [LoadPex] <Debug: Scripts\cr09questscript.pex: campboss>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq03questscript.pex: freascenechatter>
[00:13] [LoadPex] <Debug: Scripts\cr09questscript.pex: aela>
[00:13] [LoadPex] <Debug: Scripts\cr09questscript.pex: silverhandtarget>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv10_01019938.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv10_01019938.pex: dlc1dawnguardgateref3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv10_01019938.pex: alias_celann>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv10_01019938.pex: dlc1dawnguardgateref1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv10_01019938.pex: alias_beleval>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv10_01019938.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv10_01019938.pex: dlc1dawnguardgateref2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv10_01019938.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv10_01019938.pex: dlc1rv10doonce>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv10_01019938.pex: alias_door>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv10_01019938.pex: alias_agmaer>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv10_01019938.pex: alias_sorine>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv10_01019938.pex: alias_isran>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv10_01019938.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv10_01019938.pex: alias_durak>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv10_01019938.pex: alias_florentius>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv10_01019938.pex: alias_gunmar>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1rv10_01019938.pex: dlc1florentiusoutfit>
[00:13] [LoadPex] <Debug: Scripts\cwsoldieraliasdialoguefactionscript.pex: addtowaitingtoattack>
[00:13] [LoadPex] <Debug: Scripts\cwsoldieraliasdialoguefactionscript.pex: addtowaitingtodefend>
[00:13] [LoadPex] <Debug: Scripts\cwsoldieraliasdialoguefactionscript.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\dlc2_prkf_dlc2ttr5briarhearth_0201c05b.pex: armorbriarheartempty>
[00:13] [LoadPex] <Debug: Scripts\dlc2_prkf_dlc2ttr5briarhearth_0201c05b.pex: dlc2ttr5>
[00:13] [LoadPex] <Debug: Scripts\dlc2_prkf_dlc2ttr5briarhearth_0201c05b.pex: armorbriarheart>
[00:13] [LoadPex] <Debug: Scripts\dlc2_prkf_dlc2ttr5briarhearth_0201c05b.pex: briarheart>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pffriften06quest>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pffriften09quest>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: usleeptoniliagreetingdone>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pffriften10quest>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: psamuelalias>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pdia12>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pdia14>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pconstancealias>
[00:13] [LoadPex] <Debug: Scripts\commentaryobjectscript.pex: commentaryquest>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pdia10>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pdia15>
[00:13] [LoadPex] <Debug: Scripts\commentaryobjectscript.pex: dispmsg>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: prunaalias>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pdia11>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pffriften03quest>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pdia17>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pdia21>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pmeadcount>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pffriften01quest>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pbbmead>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: phonorhallaventusknow>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pdia04>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pgrelodalias>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pfrancoisalias>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pdia01>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: phonorhallenterscene>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pdia13>
[00:13] [LoadPex] <Debug: Scripts\dlc1initscript.pex: vampirelordfaction>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pdia20>
[00:13] [LoadPex] <Debug: Scripts\dlc1initscript.pex: dlc1trapgasweapon>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pmjollopinion>
[00:13] [LoadPex] <Debug: Scripts\dlc1initscript.pex: trapgasweapon>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pffriften04quest>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pdia07>
[00:13] [LoadPex] <Debug: Scripts\dlc1initscript.pex: dlc1flexplodesgastraponenter>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pffriften08quest>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pdia24>
[00:13] [LoadPex] <Debug: Scripts\dlc1initscript.pex: flexplodesgastraponmagiceffectapply>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pdia18>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pdia03>
[00:13] [LoadPex] <Debug: Scripts\dlc1initscript.pex: dlc1seranafaction>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pffriften07quest>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pdia22>
[00:13] [LoadPex] <Debug: Scripts\dlc1initscript.pex: dlc1flexplodesgastraponmagiceffectapply>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pdia05>
[00:13] [LoadPex] <Debug: Scripts\dlc1initscript.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pdia02>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pffriften02quest>
[00:13] [LoadPex] <Debug: Scripts\dlc1initscript.pex: flexplodesgastraponenter>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pffriften05quest>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pfgdone>
[00:13] [LoadPex] <Debug: Scripts\dlc1initscript.pex: dlc1flexplodesgastrapequippedspell>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pdia16>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pdia09>
[00:13] [LoadPex] <Debug: Scripts\dlc1initscript.pex: dlc1vampirefaction>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: phroaralias>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pdia19>
[00:13] [LoadPex] <Debug: Scripts\dlc1initscript.pex: flexplodesgastraponhit>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pdia06>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pdia08>
[00:13] [LoadPex] <Debug: Scripts\dialogueriftenquestscript.pex: pdia23>
[00:13] [LoadPex] <Debug: Scripts\dlc1initscript.pex: flexplodesgastrapequippedspell>
[00:13] [LoadPex] <Debug: Scripts\dlc1initscript.pex: dlc1flexplodesgastraponhit>
[00:13] [LoadPex] <Debug: Scripts\dlc1initscript.pex: enemyfactions>
[00:13] [LoadPex] <Debug: Scripts\dlc1initscript.pex: werewolfhatefactions>
[00:13] [LoadPex] <Debug: Scripts\dlc2audiorepeateractivator01script.pex: delaymin>
[00:13] [LoadPex] <Debug: Scripts\dlc2audiorepeateractivator01script.pex: sounddescriptor>
[00:13] [LoadPex] <Debug: Scripts\dlc2audiorepeateractivator01script.pex: delaymax>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010126d7.pex: pdlc1vqelderhandlerglob>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010126d7.pex: pdlc1vqelderscrollcoin>
[00:13] [LoadPex] <Debug: Scripts\defaultdisplayiteminlistscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010126d7.pex: pdlc1vqelderhandler>
[00:13] [LoadPex] <Debug: Scripts\defaultdisplayiteminlistscript.pex: itemstodisplay>
[00:13] [LoadPex] <Debug: Scripts\defaultdisplayiteminlistscript.pex: itemnotininventorymessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08harkoninit.pex: dlc1crvampiredrain07>
[00:13] [LoadPex] <Debug: Scripts\defaultdisplayiteminlistscript.pex: linkedmarkerkeyword>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08harkoninit.pex: dlc1vampirelordrace>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08harkoninit.pex: dlc1abvampirefloatbodyfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08harkoninit.pex: dlc1vampirelordroyalarmor>
[00:13] [LoadPex] <Debug: Scripts\chgiantswordeffectscript.pex: keygiantsword>
[00:13] [LoadPex] <Debug: Scripts\chgiantswordeffectscript.pex: spellvert>
[00:13] [LoadPex] <Debug: Scripts\chgiantswordeffectscript.pex: spellhoriz>
[00:13] [LoadPex] <Debug: Scripts\campplacementindicator.pex: z_angle_adjustment>
[00:13] [LoadPex] <Debug: Scripts\campplacementindicator.pex: cost>
[00:13] [LoadPex] <Debug: Scripts\campplacementindicator.pex: indicator_distance>
[00:13] [LoadPex] <Debug: Scripts\campplacementindicator.pex: height_adjustment>
[00:13] [LoadPex] <Debug: Scripts\campplacementindicator.pex: placementsystem>
[00:13] [LoadPex] <Debug: Scripts\campplacementindicator.pex: required_inventory_item>
[00:13] [LoadPex] <Debug: Scripts\campplacementindicator.pex: snap_to_terrain>
[00:13] [LoadPex] <Debug: Scripts\campplacementindicator.pex: required_miscitem>
[00:13] [LoadPex] <Debug: Scripts\campplacementindicator.pex: required_ingredient>
[00:13] [LoadPex] <Debug: Scripts\campplacementindicator.pex: required_activator_to_place>
[00:13] [LoadPex] <Debug: Scripts\campplacementindicator.pex: required_furniture_to_place>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1scoutpatrol_010041cf.pex: alias_scoutmarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1scoutpatrol_010041cf.pex: alias_scoutvampire1>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireintroenemyscript.pex: dlc1vampirebaseintro>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1scoutpatrol_010041cf.pex: alias_scouthunter2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1scoutpatrol_010041cf.pex: dlc1scoutpatrolchance>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1scoutpatrol_010041cf.pex: alias_scout2>
[00:13] [LoadPex] <Debug: Scripts\dlc2bbstoprunescript.pex: timer>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1scoutpatrol_010041cf.pex: alias_scoutvampire2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1scoutpatrol_010041cf.pex: alias_scouthunter1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1scoutpatrol_010041cf.pex: alias_scoutmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1scoutpatrol_010041cf.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1scoutpatrol_010041cf.pex: alias_scout1>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: fieldco>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: attackdeltagarrisonvaluemodifierfordestroyingresource>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: garrison2resourceobject>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: completedmission>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: campaignstartmarker>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: ownerpatrol5>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: garrisondefenderonly4>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: acceptdays>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: garrisondefenderonly4resourceobject>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: campsons>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: campsonslocationcentermarker>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: campenableimperial>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: acceptedhooks>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: rikke>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: garrisondefenderonly2resourceobject>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: loctypehabitation>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: genericfieldcoimperial>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cwpatrol4>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: attackdeltabonusforkillingcapitalgarrison>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cwpatroldefault>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cwcampaignobjfieldco>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: ownerpatrol4>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: campimperiallocationcentermarker>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: garrisondefenderonly6>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: garrison3resourceobject>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: patrolsenableimperial1>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: resolutionphase>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: mission3type>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: garrison2>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cwcampaignobjfactionleader>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\crbgen_tif__03376bea.pex: sq05>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: resourceobjectmine>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: resourceobjectmill>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: resourceobjectfarm>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cwmission3ref>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: garrisondefenderonly1>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: ownerpatrol1>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cwmission2ref>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cwpatrol3>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cwmission1ref>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cwpatrol5>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: enemyfieldhq>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: enemyfieldco>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cwowner>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: patrolsdefaultenablesons>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cwsoldier>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: loctypecity>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: initcampaign>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: patrolsenableimperial2>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: nextphaseday>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cwsiegestart>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: patrolsenableimperial5>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: mission1type>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: garrisondefenderonly1resourceobject>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cwresolution02start>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: hold>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cwresolution01start>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cwmissionstart>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: garrison4resourceobject>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: garrisondefenderonly5>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cwpurchasedbyattacker>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: missionacceptancepollwait>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cwcampaignphase>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cwsiege>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: patrols>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: currentattackdelta>
[00:13] [LoadPex] <Debug: Scripts\da16skullmagiceffectscript.pex: pda16shqs>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cwdebugskippurchase>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: garrisondefenderonly3>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: patrolsenablesons3>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: galmar>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0101a3db.pex: pdlc1fvbquestscript>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: acceptedmission>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cwcampaignobjcampaignhold>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: mission2type>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cwcampaignobjcampaignstartmarker>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: garrisondefenderonly2>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: fieldhq>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: garrison3>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: patrolsenablesons4>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq04nchardakbookactivator.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: resourcedestroyedatstage>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq04nchardakbookactivator.pex: dlc2bookdungeoncontroller>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: missiondays>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: campimperial>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cwmission00>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: garrison1>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: debugon>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: campenablesons>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: patrolsenablesons2>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\cr10questscript.pex: aela>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: patrolsenablesons1>
[00:13] [LoadPex] <Debug: Scripts\cr10questscript.pex: plans>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cwmissiontutorialstart>
[00:13] [LoadPex] <Debug: Scripts\cr10questscript.pex: camp>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: garrison1resourceobject>
[00:13] [LoadPex] <Debug: Scripts\cwsoldiercombatstatescript.pex: stagetosetifincombatwithplayer>
[00:13] [LoadPex] <Debug: Scripts\cr10questscript.pex: silverhandtarget>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: ownerpatrol3>
[00:13] [LoadPex] <Debug: Scripts\cr10questscript.pex: childquest>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: patrolsenableimperial4>
[00:13] [LoadPex] <Debug: Scripts\cr10questscript.pex: camptreasuremarker>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: patrolsenablesons5>
[00:13] [LoadPex] <Debug: Scripts\cr10questscript.pex: c03postquest>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: costpatrol>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cwpatrol1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_prkf__0317ec43.pex: playervampirequest>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: patrolsdefaultenableimperial>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: capitalhqmarker>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cwcost>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: fort>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: resolveoffscreen>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: resolutionmissiontype>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: patrolsenableimperial3>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: capitalhq>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: garrisondefenderonly3resourceobject>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: acceptedtutorialhooks>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: garrison4>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: ownerpatrol2>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: failedmission>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: capital>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: genericfieldcosons>
[00:13] [LoadPex] <Debug: Scripts\cwcampaignscript.pex: cwpatrol2>
[00:13] [LoadPex] <Debug: Scripts\dialogueshorsstonequestscript.pex: pssddeliverydone>
[00:13] [LoadPex] <Debug: Scripts\dialogueshorsstonequestscript.pex: pssdspidersdead>
[00:13] [LoadPex] <Debug: Scripts\dialogueshorsstonequestscript.pex: pssdgold>
[00:13] [LoadPex] <Debug: Scripts\dialogueshorsstonequestscript.pex: pssdrocksplinter>
[00:13] [LoadPex] <Debug: Scripts\dialogueshorsstonequestscript.pex: pssddungeonreward>
[00:13] [LoadPex] <Debug: Scripts\dialogueshorsstonequestscript.pex: pssdmineclear>
[00:13] [LoadPex] <Debug: Scripts\dialogueshorsstonequestscript.pex: pssdpickaxereward>
[00:13] [LoadPex] <Debug: Scripts\dialogueshorsstonequestscript.pex: pssdpackagefromdarkwater>
[00:13] [LoadPex] <Debug: Scripts\dialogueshorsstonequestscript.pex: pssdquest>
[00:13] [LoadPex] <Debug: Scripts\dialogueshorsstonequestscript.pex: pssdpackagetodarkwater>
[00:13] [LoadPex] <Debug: Scripts\dialogueshorsstonequestscript.pex: pssddungeondone>
[00:13] [LoadPex] <Debug: Scripts\dialogueshorsstonequestscript.pex: pssdpickaxedone>
[00:13] [LoadPex] <Debug: Scripts\dialogueshorsstonequestscript.pex: pssddeliveryreward>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08hunterupdatetriggeraliasscript.pex: dlc1vq08>
[00:13] [LoadPex] <Debug: Scripts\dlc1jiublaunchtriggerscript.pex: pdlc1vqsaint>
[00:13] [LoadPex] <Debug: Scripts\chgiantweaponscript.pex: giantability>
[00:13] [LoadPex] <Debug: Scripts\campshelterspheretriggervolumescript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\campshelterspheretriggervolumescript.pex: ambrumblealp>
[00:13] [LoadPex] <Debug: Scripts\campshelterspheretriggervolumescript.pex: magwardtestdeflect>
[00:13] [LoadPex] <Debug: Scripts\campshelterspheretriggervolumescript.pex: fxcameraattachdustfineeffect>
[00:13] [LoadPex] <Debug: Scripts\campshelterspheretriggervolumescript.pex: _camp_entersphereeffect>
[00:13] [LoadPex] <Debug: Scripts\campshelterspheretriggervolumescript.pex: parenttent>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0101329e.pex: pdlc1vq04crests>
[00:13] [LoadPex] <Debug: Scripts\da05huntersscript.pex: da05>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirelordblockerscript.pex: collision>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampirelordblockerscript.pex: playerrace>
[00:13] [LoadPex] <Debug: Scripts\cr11questscript.pex: silverhandtarget>
[00:13] [LoadPex] <Debug: Scripts\cr11questscript.pex: childquest>
[00:13] [LoadPex] <Debug: Scripts\cr11questscript.pex: camptreasuremarker>
[00:13] [LoadPex] <Debug: Scripts\cr11questscript.pex: c03postquest>
[00:13] [LoadPex] <Debug: Scripts\cr11questscript.pex: aela>
[00:13] [LoadPex] <Debug: Scripts\cr11questscript.pex: fragment>
[00:13] [LoadPex] <Debug: Scripts\cr11questscript.pex: camp>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1scrollhandlingcha_02012f92.pex: mq206>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1scrollhandlingcha_02012f92.pex: da04elderscroll>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1scrollhandlingcha_02012f92.pex: dialoguewinterholdcollege>
[00:13] [LoadPex] <Debug: Scripts\da16skullpedestalscript.pex: pda16skull>
[00:13] [LoadPex] <Debug: Scripts\da16skullpedestalscript.pex: pda16quest>
[00:13] [LoadPex] <Debug: Scripts\chgorieuscombatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\chgorieuscombatscript.pex: myvfx>
[00:13] [LoadPex] <Debug: Scripts\chgorieuscombatscript.pex: spc>
[00:13] [LoadPex] <Debug: Scripts\chgorieuscombatscript.pex: musgorieus>
[00:13] [LoadPex] <Debug: Scripts\chgorieuscombatscript.pex: spv>
[00:13] [LoadPex] <Debug: Scripts\chgorieuscombatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\chgorieuscombatscript.pex: sph>
[00:13] [LoadPex] <Debug: Scripts\dlc1keepersoulscript.pex: castervfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1keepersoulscript.pex: keepersoulspell>
[00:13] [LoadPex] <Debug: Scripts\dlc1keepersoulscript.pex: linkkeyword>
[00:13] [LoadPex] <Debug: Scripts\dlc1keepersoulscript.pex: targetvfx>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq04nchardakreadingroombutton.pex: qstastrolabebuttonpressx>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq04nchardakreadingroombutton.pex: dlc2mq04>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq04nchardakreadingroombutton.pex: objself>
[00:13] [LoadPex] <Debug: Scripts\cwmission04script.pex: attackmarker>
[00:13] [LoadPex] <Debug: Scripts\cwmission04script.pex: prisoner4>
[00:13] [LoadPex] <Debug: Scripts\cwmission04script.pex: prisonerdoor1>
[00:13] [LoadPex] <Debug: Scripts\cwmission04script.pex: friend>
[00:13] [LoadPex] <Debug: Scripts\cwmission04script.pex: cwjobfortjailorfaction>
[00:13] [LoadPex] <Debug: Scripts\cwmission04script.pex: cwmission04outfitimperial>
[00:13] [LoadPex] <Debug: Scripts\cwmission04script.pex: prisoner2>
[00:13] [LoadPex] <Debug: Scripts\cwmission04script.pex: cwmission04prisonerfreedfaction>
[00:13] [LoadPex] <Debug: Scripts\cwmission04script.pex: attackpoint>
[00:13] [LoadPex] <Debug: Scripts\cwmission04script.pex: friendly3>
[00:13] [LoadPex] <Debug: Scripts\cwmission04script.pex: friendly2>
[00:13] [LoadPex] <Debug: Scripts\cwmission04script.pex: prisoner3>
[00:13] [LoadPex] <Debug: Scripts\cwmission04script.pex: cwmission04prisonerthankstopic>
[00:13] [LoadPex] <Debug: Scripts\cwmission04script.pex: prisoner1>
[00:13] [LoadPex] <Debug: Scripts\cwmission04script.pex: followstate>
[00:13] [LoadPex] <Debug: Scripts\cwmission04script.pex: cwmission04outfitsons>
[00:13] [LoadPex] <Debug: Scripts\cwmission04script.pex: friendly1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_damphallmine01scenequ_0311a8cd.pex: alias_bandit01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_damphallmine01scenequ_0311a8cd.pex: damphallmine01scenequestdialogue>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_damphallmine01scenequ_0311a8cd.pex: alias_bandit02>
[00:13] [LoadPex] <Debug: Scripts\cwsoldierdeathobserveractorscript.pex: myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\cwsoldierdeathobserveractorscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\dlc2blackbookfirecloakscript.pex: dlc2blackbookfirestorm>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08nofollowdooraliasscript.pex: interiordoor>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08nofollowdooraliasscript.pex: dcl1serana>
[00:13] [LoadPex] <Debug: Scripts\dialogueswapgovernmentaliasesscript.pex: psteward>
[00:13] [LoadPex] <Debug: Scripts\dialogueswapgovernmentaliasesscript.pex: pguardcaptainbackup>
[00:13] [LoadPex] <Debug: Scripts\dialogueswapgovernmentaliasesscript.pex: pgovexiled>
[00:13] [LoadPex] <Debug: Scripts\dialogueswapgovernmentaliasesscript.pex: pstewardbackup>
[00:13] [LoadPex] <Debug: Scripts\dialogueswapgovernmentaliasesscript.pex: phousecarl>
[00:13] [LoadPex] <Debug: Scripts\dialogueswapgovernmentaliasesscript.pex: pjarl>
[00:13] [LoadPex] <Debug: Scripts\dialogueswapgovernmentaliasesscript.pex: pguardcaptain>
[00:13] [LoadPex] <Debug: Scripts\dialogueswapgovernmentaliasesscript.pex: phousecarlbackup>
[00:13] [LoadPex] <Debug: Scripts\dialogueswapgovernmentaliasesscript.pex: pjarlbackup>
[00:13] [LoadPex] <Debug: Scripts\da05huntertriggerscript.pex: hunter1>
[00:13] [LoadPex] <Debug: Scripts\da05huntertriggerscript.pex: hunter2>
[00:13] [LoadPex] <Debug: Scripts\da05huntertriggerscript.pex: da05>
[00:13] [LoadPex] <Debug: Scripts\defaultdisplayuniqueitemscript.pex: linkedmarkerkeyword>
[00:13] [LoadPex] <Debug: Scripts\defaultdisplayuniqueitemscript.pex: optarmortodisplay>
[00:13] [LoadPex] <Debug: Scripts\defaultdisplayuniqueitemscript.pex: optbooktodisplay>
[00:13] [LoadPex] <Debug: Scripts\defaultdisplayuniqueitemscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\defaultdisplayuniqueitemscript.pex: optweapontodisplay>
[00:13] [LoadPex] <Debug: Scripts\defaultdisplayuniqueitemscript.pex: itemnotininventorymessage>
[00:13] [LoadPex] <Debug: Scripts\defaultdisplayuniqueitemscript.pex: optmiscobjecttodisplay>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mysparebedroll1future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mysheltercolliderfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfolloweramarker_mainweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mysparebedroll2>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mylanternunlitfuture>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampiremesmerizescript.pex: influenceaggdownffaimed>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mylanternunlit3future>
[00:13] [LoadPex] <Debug: Scripts\cr12postquestscript.pex: centralquest>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfolloweramarker_offhandweapon>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampiremesmerizescript.pex: dlc1vampirefeednocrimefaction>
[00:13] [LoadPex] <Debug: Scripts\cr12postquestscript.pex: kneelmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampiremesmerizescript.pex: perkmastermindaggdownffaimed>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowerabow>
[00:13] [LoadPex] <Debug: Scripts\cr12postquestscript.pex: kneelmarker3>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampiremesmerizescript.pex: dlc1vampiremesmerize>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mybow>
[00:13] [LoadPex] <Debug: Scripts\cr12postquestscript.pex: kneelmarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq04nchardakreadingroomscript.pex: dlc2mq04>
[00:13] [LoadPex] <Debug: Scripts\cr12postquestscript.pex: kneelmarker>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mydisplayfollowercbigweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mysparebedroll3sitmarker>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mylanternlit2>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterfurniture2future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowerbmarker_shieldfuture>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1scrollhandling_01011a83.pex: dialoguewinterholdcollege>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mysnowtent>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1scrollhandling_01011a83.pex: da04elderscroll>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mylanternunlit2future>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1scrollhandling_01011a83.pex: mq206>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mytentfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: positionref_clutterstatic4>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowerbmarker_mainweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mycluttermisc6>
[00:13] [LoadPex] <Debug: Scripts\da16skullscript.pex: pda16quest>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: tentasset_sheltermodelexterior>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: tentasset_largetenttriggervolume>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowercoffhandweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayermarker_cuirass>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterfurniture5future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mydisplayoffhandweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mycluttermisc7>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mydisplayfollowerboffhandweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myward>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mydisplayquiver>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowerbmainweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mydisplayfollowerabow>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: positionref_player_weapontwohand>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mywardfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mysheltercollider>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mylanternlit3future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: positionref_clutterstatic5>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowerbshield>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mycluttermisc1future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mysparebedroll3future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mylargetenttriggervolume>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mybasestatic5>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mydisplaygauntlets>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mysparebedroll1>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: positionref_shelter>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterfurniture1>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutteractivator2future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutteractivator4>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: requiredpositionref_playerbed>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfolloweramarker_bigweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mycuirass>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterstatic4>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: tentasset_clutterstatic2>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterstatic1future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayermarker_helm>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowercbigweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: tentasset_sheltermodelmaterialsnow>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowerboffhandweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mydisplayhelm>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mymainweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mydisplaybigweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayerwithspouselaydownmarker>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mybasestatic1future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterstatic7future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutteractivator4future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowerbmarker_bigweaponfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: positionref_animallaydownmarker>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mybasestatic6>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mysparebedroll3>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mycluttermisc2future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myboots>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mybasestatic1>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayermarker_backpackfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mybasestatic7>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mydisplayfolloweraoffhandweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mysparebedroll2sitmarker>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutteractivator5>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mylanternunlit2>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterstatic6future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: positionref_player_armorhelm>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mycluttermisc5future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayermarker_gauntletsfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mybasestatic3future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayermarker_shieldinteriorfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayermarker_backpack>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: positionref_centerobjectoverride>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mydisplayfollowercoffhandweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mysparebedroll3sitmarkerfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayermarker_boots>
[00:13] [LoadPex] <Debug: Scripts\dlc1keepersoulspellfxscript.pex: castervfx>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowercmarker_bigweaponfuture>
[00:13] [LoadPex] <Debug: Scripts\dlc1keepersoulspellfxscript.pex: targetvfx>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowerbmarker_bigweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myexitfrontfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mybasestatic7future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowercbow>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterfurniture3future>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0101a3de.pex: pdlc1fvbquestscript>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: setting_playersitangle>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myhelm>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayermarker_helmfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myashtent>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterstatic7>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myanimallaydownmarkerfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: positionref_player_backpack>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowercmarker_shieldfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mydisplayfollowerashield>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayerwithspouselaydownmarkerfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: positionref_player_armorcuirass>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mylanternlitfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowercmainweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayermarker_bigweaponfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mytentexterior>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowercmarker_offhandweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mycluttermisc4future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: positionref_player_weaponbow>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mygauntlets>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowerbmarker_bow>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: positionref_frontexitmarker>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayermarker_bowfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayermarker_gauntlets>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterstatic3>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mydisplayfollowerabigweapon>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ashspawnattack_02038423.pex: alias_wallguard1>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterfurniture1future>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ashspawnattack_02038423.pex: alias_ashspawn3>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowercmarker_shield>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ashspawnattack_02038423.pex: alias_holdpositionref>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mydisplaymainweapon>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ashspawnattack_02038423.pex: alias_ashspawn2>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mycluttermisc7future>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ashspawnattack_02038423.pex: alias_ashspawn1>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowercmarker_bowfuture>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ashspawnattack_02038423.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ashspawnattack_02038423.pex: alias_wallguard2>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mybasestatic5future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfolloweramainweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: positionref_clutterstatic2>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: positionref_player_weaponoffhand>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: tentasset_sheltermodelmaterialash>
[00:13] [LoadPex] <Debug: Scripts\cwsoldierdeathobserveraliasscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: tentasset_clutterstatic4>
[00:13] [LoadPex] <Debug: Scripts\cwsoldierdeathobserveraliasscript.pex: myholdlocationalias>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: positionref_player_armorboots>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayermarker_cuirassfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayermarker_mainweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowercmarker_bigweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutteractivator5future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayermarker_offhandweaponfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutteractivator3>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: setting_playerusesfullbed>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowerabigweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterfurniture4>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mylanternunlit>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowerbmarker_shield>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfolloweramarker_shield>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterstatic5future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myspouselaydownmarker>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myoffhandweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfolloweramarker_offhandweaponfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myanimallaydownmarker>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mydisplayshield>
[00:13] [LoadPex] <Debug: Scripts\dlc2blackbookgenericscript.pex: dlc2booksactive>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mybasestatic2>
[00:13] [LoadPex] <Debug: Scripts\dlc2blackbookgenericscript.pex: dlc2bookdungeoncontroller>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowerbmarker_offhandweapon>
[00:13] [LoadPex] <Debug: Scripts\dlc2blackbookgenericscript.pex: mybook>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfolloweramarker_bow>
[00:13] [LoadPex] <Debug: Scripts\dcdsqwormquestscript.pex: vanusarrowfx>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mycluttermisc4>
[00:13] [LoadPex] <Debug: Scripts\dcdsqwormquestscript.pex: floatermarker>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: blanternlit>
[00:13] [LoadPex] <Debug: Scripts\dcdsqwormquestscript.pex: skintransitionfx>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mydisplayfollowercbow>
[00:13] [LoadPex] <Debug: Scripts\chgorieussummontriggerscript.pex: qgorieus>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mydisplayfollowercmainweapon>
[00:13] [LoadPex] <Debug: Scripts\chgorieussummontriggerscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mydisplayfollowercshield>
[00:13] [LoadPex] <Debug: Scripts\chgorieussummontriggerscript.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mydisplayfollowerbbow>
[00:13] [LoadPex] <Debug: Scripts\chgorieussummontriggerscript.pex: dragonpowerabsorbfxs>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mylanternlight3>
[00:13] [LoadPex] <Debug: Scripts\chgorieussummontriggerscript.pex: musgorieus>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mydisplayfollowerbbigweapon>
[00:13] [LoadPex] <Debug: Scripts\chgorieussummontriggerscript.pex: cgdragonblurimod>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mydisplayfollowerbmainweapon>
[00:13] [LoadPex] <Debug: Scripts\chgorieussummontriggerscript.pex: npcdragondeathsequenceexplosion>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mydisplayfollowerbshield>
[00:13] [LoadPex] <Debug: Scripts\chgorieussummontriggerscript.pex: dragonabsorbeffect>
[00:13] [LoadPex] <Debug: Scripts\chgorieussummontriggerscript.pex: dsabsorbmsg>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfolloweramarker_mainweaponfuture>
[00:13] [LoadPex] <Debug: Scripts\chgorieussummontriggerscript.pex: npcdragondeathsequencewind>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: positionref_clutterstatic1>
[00:13] [LoadPex] <Debug: Scripts\chgorieussummontriggerscript.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowercmarker_offhandweaponfuture>
[00:13] [LoadPex] <Debug: Scripts\dcdsqwormquestscript.pex: mq03>
[00:13] [LoadPex] <Debug: Scripts\chgorieussummontriggerscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mycluttermisc6future>
[00:13] [LoadPex] <Debug: Scripts\chgorieussummontriggerscript.pex: summonexp>
[00:13] [LoadPex] <Debug: Scripts\dcdsqwormquestscript.pex: floaterexp>
[00:13] [LoadPex] <Debug: Scripts\chgorieussummontriggerscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mylanternunlit3>
[00:13] [LoadPex] <Debug: Scripts\dcdsqwormquestscript.pex: idlewerewolftransformation>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: bgettingup>
[00:13] [LoadPex] <Debug: Scripts\dcdsqwormquestscript.pex: floatersiren>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mytent>
[00:13] [LoadPex] <Debug: Scripts\dcdsqwormquestscript.pex: gkanishopadd>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: positionref_player_shieldinterior>
[00:13] [LoadPex] <Debug: Scripts\dcdsqwormquestscript.pex: gworm>
[00:13] [LoadPex] <Debug: Scripts\dcdsqwormquestscript.pex: transfx>
[00:13] [LoadPex] <Debug: Scripts\dcdsqwormquestscript.pex: transexp>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mysparebedroll2future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mydisplaybow>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterstatic4future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mydisplaybackpack>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mybigweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterfurniture5>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myexitfront>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mycluttermisc2>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterfurniture7>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: tentasset_clutterstatic5>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterstatic5>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterfurniture2>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterstatic3future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutteractivator2>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mylanternlight2future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterfurniture3>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayermarker_bow>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: positionref_ward>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: positionref_player_shield>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mybasestatic3>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mycluttermisc3future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myshield>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterstatic2>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mylanternlit3>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayermarker_offhandweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayermarker_mainweaponfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myspouselaydownmarkerfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowerbbow>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayermarker_bigweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowerbmarker_mainweaponfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mybedroll>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mybasestatic4>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mylanternlight3future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mysparebedroll2sitmarkerfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfolloweramarker_bowfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowercmarker_mainweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mylargetenttriggervolumefuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowerbmarker_bowfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: positionref_clutterstatic3>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: tentasset_sheltermodel>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mylanternlit>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutteractivator1>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mybackpack>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mynormaltent>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: positionref_player_armorgauntlets>
[00:13] [LoadPex] <Debug: Scripts\da05playercloseinjailscript.pex: da05>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: tentasset_shelterdestructioncollider>
[00:13] [LoadPex] <Debug: Scripts\da05playercloseinjailscript.pex: sinding>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mylanternlightfuture>
[00:13] [LoadPex] <Debug: Scripts\da05playercloseinjailscript.pex: sindingescape>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mycluttermisc3>
[00:13] [LoadPex] <Debug: Scripts\da05playercloseinjailscript.pex: sindingreplantspot>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowercmarker_mainweaponfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: tentasset_clutterstatic3>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myashtentfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mylanternlit2future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfolloweraoffhandweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mysparebedroll1sitmarker>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mysparebedroll1sitmarkerfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: positionref_player_weaponmainhand>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayermarker_bootsfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutteractivator3future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfolloweramarker_shieldfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mybasestatic6future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mycluttermisc1>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: positionref_lantern1>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterstatic2future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mycluttermisc5>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterfurniture6>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutteractivator1future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayermarker_shieldfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterstatic6>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayersitmarker>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myquiver>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfolloweramarker_bigweaponfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowercmarker_bow>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: setting_bedrollscale>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowerbmarker_offhandweaponfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: tentasset_clutterstatic1>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mybedrollfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowerbbigweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayermarker_shield>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mylanternlight>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayerlaydownmarkerfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mydisplayfolloweramainweapon>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mybasestatic2future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mynormaltentfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowerashield>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mydisplayboots>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterstatic1>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayersitmarkerfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterfurniture6future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterfurniture7future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myclutterfurniture4future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mylanternlight2>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mysnowtentfuture>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mybasestatic4future>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: mydisplaycuirass>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayerlaydownmarker>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: setting_usesilvercandlestick>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myplayermarker_shieldinterior>
[00:13] [LoadPex] <Debug: Scripts\camptent.pex: myfollowercshield>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1seranacureselfque_01005044.pex: alias_serana>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1seranacureselfque_01005044.pex: alias_homemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1seranacureselfque_01005044.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\da16skullspellsecondaryeffectscript.pex: pda16shqs>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1seranacureselfque_01005044.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08postquestscript.pex: udgpflorentiusgreet>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoommageability>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08postquestscript.pex: udgpsorinefgreet>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pmarriagerested>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08postquestscript.pex: garanpostfg>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoomatronachability>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08postquestscript.pex: repairsdone>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoomthiefability>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08postquestscript.pex: udgpgunmargreet>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoomloverability>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08postquestscript.pex: dexionscrollsell>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoomapprenticeability>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08postquestscript.pex: isranpostfg>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoomritualability>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoomserpentability>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoomshadowability>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoomritualperk>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoommageremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoomwarriorremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoomapprenticeremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoomritualremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoomserpentremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoomsteedability>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: prested>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoomthiefremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireshrinescript.pex: messageprompt>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoomapprenticenegativeability>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireshrinescript.pex: dlc1vampirechange>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: dlc1ld_aetherialcrownperk>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireshrinescript.pex: chosenpower>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoomwarriorability>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoomlordability>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoomtowerability>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoomloverremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: dlc1ld_postquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoomladyability>
[00:13] [LoadPex] <Debug: Scripts\cr12questscript.pex: totemtype2>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoomladyremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\cr12questscript.pex: cr12postquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoomlordremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\cr12questscript.pex: totemtype3>
[00:13] [LoadPex] <Debug: Scripts\cr12questscript.pex: potentialfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoomsteedremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\cr12questscript.pex: totem>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoomatronachremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\cr12questscript.pex: questgiveressentialized>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pwellrested>
[00:13] [LoadPex] <Debug: Scripts\cr12questscript.pex: spawnmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoomtowerremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\cr12questscript.pex: isguardfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialcrownscript.pex: pdoomshadowremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\cr12questscript.pex: totemtype1>
[00:13] [LoadPex] <Debug: Scripts\cr12questscript.pex: treasuremarker>
[00:13] [LoadPex] <Debug: Scripts\chsq11_tif__0222137e.pex: whiteflower>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2blackbook03quest_0203216c.pex: dlc2bookdungeoncontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2blackbook03quest_0203216c.pex: alias_book03target>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01014039.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\cwcatapultscript.pex: cw4>
[00:13] [LoadPex] <Debug: Scripts\cwcatapultscript.pex: weapontofire>
[00:13] [LoadPex] <Debug: Scripts\cwcatapultscript.pex: cw1>
[00:13] [LoadPex] <Debug: Scripts\cwcatapultscript.pex: ammotofire>
[00:13] [LoadPex] <Debug: Scripts\cwcatapultscript.pex: cwcatapultmsgposition>
[00:13] [LoadPex] <Debug: Scripts\cwcatapultscript.pex: minstrikespawnertime>
[00:13] [LoadPex] <Debug: Scripts\cwcatapultscript.pex: cw2>
[00:13] [LoadPex] <Debug: Scripts\cwcatapultscript.pex: aim>
[00:13] [LoadPex] <Debug: Scripts\cwcatapultscript.pex: turnedon>
[00:13] [LoadPex] <Debug: Scripts\cwcatapultscript.pex: usecwcatapultstrikespawners>
[00:13] [LoadPex] <Debug: Scripts\cwcatapultscript.pex: cw3>
[00:13] [LoadPex] <Debug: Scripts\cwcatapultscript.pex: cwbattlephase>
[00:13] [LoadPex] <Debug: Scripts\cwcatapultscript.pex: facetarget>
[00:13] [LoadPex] <Debug: Scripts\cwcatapultscript.pex: cwallphases>
[00:13] [LoadPex] <Debug: Scripts\cwcatapultscript.pex: cw5>
[00:13] [LoadPex] <Debug: Scripts\cwcatapultscript.pex: cwcatapultmsgangle>
[00:13] [LoadPex] <Debug: Scripts\cwcatapultscript.pex: maxstrikespawnertime>
[00:13] [LoadPex] <Debug: Scripts\da05questingbeastghostscript.pex: ghostxpos>
[00:13] [LoadPex] <Debug: Scripts\da05questingbeastghostscript.pex: ghostypos>
[00:13] [LoadPex] <Debug: Scripts\da05questingbeastghostscript.pex: questingbeastta>
[00:13] [LoadPex] <Debug: Scripts\da05questingbeastghostscript.pex: ghostzpos>
[00:13] [LoadPex] <Debug: Scripts\dialoguewhiterunarguescript.pex: streetargue>
[00:13] [LoadPex] <Debug: Scripts\dialoguewhiterunarguescript.pex: scenetrigger>
[00:13] [LoadPex] <Debug: Scripts\da16stonedoortriggerscript.pex: pdoorscene>
[00:13] [LoadPex] <Debug: Scripts\da16stonedoortriggerscript.pex: perandur>
[00:13] [LoadPex] <Debug: Scripts\da16stonedoortriggerscript.pex: pdoonce>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1soulcairnhuskmerc_01016352.pex: alias_morvenalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1soulcairnhuskmerc_01016352.pex: soulhusk>
[00:13] [LoadPex] <Debug: Scripts\dlc2blackbookscript.pex: dungeonlocation>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: cw2meleewide>
[00:13] [LoadPex] <Debug: Scripts\dlc2blackbookscript.pex: reenablecontrols>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: cw4missilewide>
[00:13] [LoadPex] <Debug: Scripts\dlc2blackbookscript.pex: bplayerhasread>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\dlc2blackbookscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: imperialfencemage>
[00:13] [LoadPex] <Debug: Scripts\dlc2blackbookscript.pex: disablelooking>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: sonsfencearcher>
[00:13] [LoadPex] <Debug: Scripts\dlc2blackbookscript.pex: dungeonmarker>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: cw1meleeclose>
[00:13] [LoadPex] <Debug: Scripts\dlc2blackbookscript.pex: myreference>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: cw5missileclose>
[00:13] [LoadPex] <Debug: Scripts\dlc2blackbookscript.pex: myqueststage>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: imperialhouse>
[00:13] [LoadPex] <Debug: Scripts\dlc2blackbookscript.pex: dlc2linkblackbookenabled>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: cw5meleewide>
[00:13] [LoadPex] <Debug: Scripts\dlc2blackbookscript.pex: dlc2bookdungeoncontroller>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: cw1missilewide>
[00:13] [LoadPex] <Debug: Scripts\dlc2blackbookscript.pex: dlc2booksactive>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: imperialfencearcher>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: cw5meleeclose>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: cw4meleewide>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: cw4meleeclose>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: sonsfencemage>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: sonsrock>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: sonsbridge>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: cw3meleewide>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: sonstowermage>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: imperialtree>
[00:13] [LoadPex] <Debug: Scripts\chgreymarchquestscript.pex: marchlist>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: imperialwindowmage>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: sonshouse>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: cw1missileclose>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: cw3meleeclose>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: cw1meleewide>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: imperialrock>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: cw2missilewide>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: imperialfence>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: cw2missileclose>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: sonswall>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: sonswindow>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: imperialtower>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: sonstree>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: imperialwindowarcher>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08questscript.pex: ingjardalias>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: imperialbridge>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08questscript.pex: belevalalias>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: cw2meleeclose>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08questscript.pex: florentiusalias>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: sonswindowarcher>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08questscript.pex: celannalias>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: imperialwall>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08questscript.pex: agmaeralias>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: sonsstables>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08questscript.pex: isranalias>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: cw4missileclose>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08questscript.pex: durakalias>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: imperialwallarcher>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08questscript.pex: gunmaralias>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: cw5missilewide>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08questscript.pex: sorinealias>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: sonswindowmage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08questscript.pex: hunterupdate>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: imperialwindow>
[00:13] [LoadPex] <Debug: Scripts\cr12totemscript.pex: questgiver>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: cw3missilewide>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: sonstowerarcher>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: sonswallmage>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: imperialtowermage>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: cw3missileclose>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: sonsfence>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: imperialwallmage>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: sonstower>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: imperialstables>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: sonswallarcher>
[00:13] [LoadPex] <Debug: Scripts\cwthreatcombatbarksscript.pex: imperialtowerarcher>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2blackbook04quest_0203216e.pex: dlc2bookdungeoncontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2blackbook04quest_0203216e.pex: alias_booktarget>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0101403a.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_clutteractivator5>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_lantern2>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_clutterfurniture3>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_follower2_shield>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: tentasset_clutteractivator3>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_clutterfurniture1>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: tentasset_clutteractivator5>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_follower3_bed>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_follower1_weapontwohand>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: tentasset_clutteractivator4>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: tentasset_clutterfurniture4>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_follower3_shield>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_clutteractivator3>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_follower2_weaponbow>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: tentasset_clutterfurniture5>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: tentasset_clutterfurniture1>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_follower1_weaponbow>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_follower2_weaponoffhand>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: tentasset_clutteractivator2>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_clutteractivator4>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_clutteractivator2>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_follower3_weaponbow>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_follower2_bed>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_clutterfurniture2>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_clutteractivator1>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_follower3_weaponoffhand>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_follower1_weaponmainhand>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_follower3_weaponmainhand>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_clutterfurniture5>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_follower1_weaponoffhand>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_follower2_weapontwohand>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: tentasset_clutteractivator1>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_follower3_weapontwohand>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_follower1_shield>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_follower2_weaponmainhand>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_clutterfurniture4>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: tentasset_clutterfurniture3>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_follower1_bed>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: tentasset_clutterfurniture2>
[00:13] [LoadPex] <Debug: Scripts\camptentex.pex: positionref_lantern3>
[00:13] [LoadPex] <Debug: Scripts\cwcatapultstrikescript.pex: explosionobject>
[00:13] [LoadPex] <Debug: Scripts\da16torporeffectscript.pex: pda16message>
[00:13] [LoadPex] <Debug: Scripts\da16torporeffectscript.pex: pnightcaller>
[00:13] [LoadPex] <Debug: Scripts\da16torporeffectscript.pex: pda16quest>
[00:13] [LoadPex] <Debug: Scripts\da16torporeffectscript.pex: pda16torpor>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampiresleepscript.pex: isbedcoffin>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq04script.pex: neloth>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampiresleepscript.pex: dlc1vampiresleepperk>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq04script.pex: nchardaktarget05>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampiresleepscript.pex: dlc1vampiresleeprested>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq04script.pex: nchardaktarget02>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampiresleepscript.pex: dlc1vampiresleepmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq04script.pex: binreadingroominterior>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq04script.pex: breadingroompowered>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq04script.pex: nchardaktargetnull>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq04script.pex: dlc2telmithryntowerlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq04script.pex: nchardaktarget01>
[00:13] [LoadPex] <Debug: Scripts\dialoguewhiteruncaptainguardscript.pex: psteelarmoroutfit>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq04script.pex: dlc2dunnchardaktracking>
[00:13] [LoadPex] <Debug: Scripts\dialoguewhiteruncaptainguardscript.pex: pstormcloakoutfit>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq04script.pex: dlc2nchardaklocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq04script.pex: nchardaktarget03>
[00:13] [LoadPex] <Debug: Scripts\crbsq01_tif__03022996.pex: powerupeffect>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq04script.pex: nchardaktarget04>
[00:13] [LoadPex] <Debug: Scripts\crbsq01_tif__03022996.pex: powerupsound>
[00:13] [LoadPex] <Debug: Scripts\dbtorturecontainerscript1.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\dbtorturecontainerscript1.pex: treasurequest1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1surgery_0100697c.pex: alias_surgeon>
[00:13] [LoadPex] <Debug: Scripts\defaultdragonsetlandingmarker.pex: linkdragonlandingmarker>
[00:13] [LoadPex] <Debug: Scripts\da05questingbeastscript.pex: questingbeastta>
[00:13] [LoadPex] <Debug: Scripts\da05questingbeastscript.pex: questingbeastghost>
[00:13] [LoadPex] <Debug: Scripts\cwthreattriggerscript.pex: stables>
[00:13] [LoadPex] <Debug: Scripts\cwthreattriggerscript.pex: wall>
[00:13] [LoadPex] <Debug: Scripts\cwthreattriggerscript.pex: bridge>
[00:13] [LoadPex] <Debug: Scripts\cwthreattriggerscript.pex: fence>
[00:13] [LoadPex] <Debug: Scripts\cwthreattriggerscript.pex: rock>
[00:13] [LoadPex] <Debug: Scripts\cwthreattriggerscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\cwthreattriggerscript.pex: house>
[00:13] [LoadPex] <Debug: Scripts\cwthreattriggerscript.pex: tower>
[00:13] [LoadPex] <Debug: Scripts\cwthreattriggerscript.pex: window>
[00:13] [LoadPex] <Debug: Scripts\cwthreattriggerscript.pex: tree>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08scenetriggerscript.pex: pdlc1vq08>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02019c13.pex: pdlc2telmithrynmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialshieldscript.pex: dlc1ld_aetherialshieldperk>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2blackbook05quest_0203216d.pex: dlc2bookdungeoncontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2blackbook05quest_0203216d.pex: alias_booktarget>
[00:13] [LoadPex] <Debug: Scripts\dlc2bloodskalbladescript.pex: selfweapon>
[00:13] [LoadPex] <Debug: Scripts\dlc2bloodskalbladescript.pex: dlc2bloodskalbladespellhoriz>
[00:13] [LoadPex] <Debug: Scripts\dlc2bloodskalbladescript.pex: dlc2bloodskalbladespellvert>
[00:13] [LoadPex] <Debug: Scripts\dlc2bloodskalbladescript.pex: bloodskalblade>
[00:13] [LoadPex] <Debug: Scripts\dlc2bloodskalbladescript.pex: selfref>
[00:13] [LoadPex] <Debug: Scripts\dlc2bloodskalbladescript.pex: dlc2bloodskalammo>
[00:13] [LoadPex] <Debug: Scripts\dlc2bloodskalbladescript.pex: objself>
[00:13] [LoadPex] <Debug: Scripts\chgreymarchtriggerscript.pex: summonexp>
[00:13] [LoadPex] <Debug: Scripts\chgreymarchtriggerscript.pex: orderlist>
[00:13] [LoadPex] <Debug: Scripts\cr12totemslotscript.pex: cr12>
[00:13] [LoadPex] <Debug: Scripts\cr12totemslotscript.pex: totemtarget>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0101414f.pex: pdlc1vqsaintdlink01>
[00:13] [LoadPex] <Debug: Scripts\da16torporscript.pex: pda16quest>
[00:13] [LoadPex] <Debug: Scripts\da16torporscript.pex: pda16qs>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampiretrackingquest.pex: playerrace>
[00:13] [LoadPex] <Debug: Scripts\camptentsheltercollider.pex: parenttent>
[00:13] [LoadPex] <Debug: Scripts\defaultdwebuttonscript.pex: qstastrolabebuttonpressx>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: alias_bloodspring>
[00:13] [LoadPex] <Debug: Scripts\defaultdwebuttonscript.pex: objself>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: alias_stalfalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: dlc1vampirefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: redwaterdenmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: alias_secretdoorparent>
[00:13] [LoadPex] <Debug: Scripts\dialoguewhiterunscript.pex: pamulet>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: dlc1vampirebasegaranchalicescene>
[00:13] [LoadPex] <Debug: Scripts\dialoguewhiterunscript.pex: pbrenuinale>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: tutorialthrall>
[00:13] [LoadPex] <Debug: Scripts\dialoguewhiterunscript.pex: pdragonconvo>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: dlc1vampireintroenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\dialoguewhiterunscript.pex: peorlundcompanions>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: dlc1vq03vampire>
[00:13] [LoadPex] <Debug: Scripts\dialoguewhiterunscript.pex: psword>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: castlecontroller>
[00:13] [LoadPex] <Debug: Scripts\dialoguewhiterunscript.pex: pamrenscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: alias_redwaterdendoor>
[00:13] [LoadPex] <Debug: Scripts\dialoguewhiterunscript.pex: pkidfight>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: elderscrollammo>
[00:13] [LoadPex] <Debug: Scripts\dialoguewhiterunscript.pex: pjonmikael>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: alias_garanalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: alias_stalfspringmarker>
[00:13] [LoadPex] <Debug: Scripts\dialoguewhiterunscript.pex: pirileththreats>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: serana>
[00:13] [LoadPex] <Debug: Scripts\dialoguewhiterunscript.pex: establishscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: alias_orthjolfalias>
[00:13] [LoadPex] <Debug: Scripts\dialoguewhiterunscript.pex: psoulgem>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: dlc1seranafaction>
[00:13] [LoadPex] <Debug: Scripts\dialoguewhiterunscript.pex: pstablesscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: orthjolfscenemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: vingalmoscenemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: alias_saloniaspringmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: alias_filledchalicealias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: alias_redwaterdendoor02>
[00:13] [LoadPex] <Debug: Scripts\dialoguewhiterunscript.pex: polavareading>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: alias_holdingchestref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: alias_saloniaalias>
[00:13] [LoadPex] <Debug: Scripts\dialoguewhiterunscript.pex: pmikaelsing>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: alias_dlc1vampirebaseintrochalicealias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: alias_vingalmoalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirebaseintro_0100594c.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2blackbook06quest_0203216f.pex: alias_booktarget>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vq08harkonbattles_0100d64f.pex: harkon>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2blackbook06quest_0203216f.pex: dlc2bookdungeoncontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq05hermaeusmorafxscript.pex: myhmface>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01014152.pex: pdlc1vqsaintdlinkend>
[00:13] [LoadPex] <Debug: Scripts\dbtorturecontainerscript2.pex: treasurequest2>
[00:13] [LoadPex] <Debug: Scripts\dbtorturecontainerscript2.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\cwcatapultstrikespawnerscript.pex: cwcatapultstrike>
[00:13] [LoadPex] <Debug: Scripts\cwmission06script.pex: cwmission06loyalistleadersons>
[00:13] [LoadPex] <Debug: Scripts\cwmission06script.pex: cwmission06dissaffectsoldiersons2>
[00:13] [LoadPex] <Debug: Scripts\cwmission06script.pex: killloyalists>
[00:13] [LoadPex] <Debug: Scripts\cwmission06script.pex: cwmission06dissaffectsoldiersons3>
[00:13] [LoadPex] <Debug: Scripts\cwmission06script.pex: cwmission06dissaffectsoldierimperial1>
[00:13] [LoadPex] <Debug: Scripts\cwmission06script.pex: cwmission06dissaffectsoldierimperial3>
[00:13] [LoadPex] <Debug: Scripts\cwmission06script.pex: loctypehabitation>
[00:13] [LoadPex] <Debug: Scripts\cwmission06script.pex: turncoatleader>
[00:13] [LoadPex] <Debug: Scripts\da16triggerscript.pex: pda16firstscenestarted>
[00:13] [LoadPex] <Debug: Scripts\cwmission06script.pex: cwmission06loyalistleaderimperial>
[00:13] [LoadPex] <Debug: Scripts\da16triggerscript.pex: pda16firstdreamstatescene>
[00:13] [LoadPex] <Debug: Scripts\cwmission06script.pex: cwmission06dissaffectsoldiersons1>
[00:13] [LoadPex] <Debug: Scripts\da16triggerscript.pex: pda16quest>
[00:13] [LoadPex] <Debug: Scripts\cwmission06script.pex: cwmission06scene>
[00:13] [LoadPex] <Debug: Scripts\cwmission06script.pex: cwmission06dissaffectsoldierimperial2>
[00:13] [LoadPex] <Debug: Scripts\cwmission06script.pex: turncoatalivecount>
[00:13] [LoadPex] <Debug: Scripts\cwmission06script.pex: loyalistalivecount>
[00:13] [LoadPex] <Debug: Scripts\commonmeterinterfacehandler.pex: contextual_display_thresholds>
[00:13] [LoadPex] <Debug: Scripts\commonmeterinterfacehandler.pex: attributevalue>
[00:13] [LoadPex] <Debug: Scripts\commonmeterinterfacehandler.pex: meter_inversion_value>
[00:13] [LoadPex] <Debug: Scripts\commonmeterinterfacehandler.pex: displaymode>
[00:13] [LoadPex] <Debug: Scripts\commonmeterinterfacehandler.pex: attributemax>
[00:13] [LoadPex] <Debug: Scripts\commonmeterinterfacehandler.pex: requiredsettingglobal>
[00:13] [LoadPex] <Debug: Scripts\commonmeterinterfacehandler.pex: requiredwornformlist>
[00:13] [LoadPex] <Debug: Scripts\commonmeterinterfacehandler.pex: mainprimarycolor>
[00:13] [LoadPex] <Debug: Scripts\commonmeterinterfacehandler.pex: meter>
[00:13] [LoadPex] <Debug: Scripts\commonmeterinterfacehandler.pex: improvement_display_delta_threshold>
[00:13] [LoadPex] <Debug: Scripts\commonmeterinterfacehandler.pex: threshold_should_flash>
[00:13] [LoadPex] <Debug: Scripts\commonmeterinterfacehandler.pex: threshold_should_stay_on>
[00:13] [LoadPex] <Debug: Scripts\commonmeterinterfacehandler.pex: debugglobal>
[00:13] [LoadPex] <Debug: Scripts\commonmeterinterfacehandler.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\commonmeterinterfacehandler.pex: displaytime>
[00:13] [LoadPex] <Debug: Scripts\commonmeterinterfacehandler.pex: opacity>
[00:13] [LoadPex] <Debug: Scripts\commonmeterinterfacehandler.pex: auxsecondarycolor>
[00:13] [LoadPex] <Debug: Scripts\commonmeterinterfacehandler.pex: auxprimarycolor>
[00:13] [LoadPex] <Debug: Scripts\commonmeterinterfacehandler.pex: lower_is_better>
[00:13] [LoadPex] <Debug: Scripts\commonmeterinterfacehandler.pex: mainsecondarycolor>
[00:13] [LoadPex] <Debug: Scripts\da05questscript.pex: cursedring>
[00:13] [LoadPex] <Debug: Scripts\da05questscript.pex: originalsinding>
[00:13] [LoadPex] <Debug: Scripts\da05questscript.pex: playersawfuneral>
[00:13] [LoadPex] <Debug: Scripts\da05questscript.pex: falkreath>
[00:13] [LoadPex] <Debug: Scripts\da05questscript.pex: werewolfchange>
[00:13] [LoadPex] <Debug: Scripts\da05questscript.pex: hunter7>
[00:13] [LoadPex] <Debug: Scripts\da05questscript.pex: hunter11>
[00:13] [LoadPex] <Debug: Scripts\da05questscript.pex: hunter12>
[00:13] [LoadPex] <Debug: Scripts\da05questscript.pex: funeralscene>
[00:13] [LoadPex] <Debug: Scripts\da05questscript.pex: bloatedmansgrotto>
[00:13] [LoadPex] <Debug: Scripts\da05questscript.pex: companionscentralquest>
[00:13] [LoadPex] <Debug: Scripts\da05questscript.pex: hunter10>
[00:13] [LoadPex] <Debug: Scripts\da05questscript.pex: hunter9>
[00:13] [LoadPex] <Debug: Scripts\da05questscript.pex: sinding>
[00:13] [LoadPex] <Debug: Scripts\defaultdwegearscript.pex: useoffanim>
[00:13] [LoadPex] <Debug: Scripts\da05questscript.pex: sindingtoldaboutwitches>
[00:13] [LoadPex] <Debug: Scripts\defaultdwegearscript.pex: off>
[00:13] [LoadPex] <Debug: Scripts\da05questscript.pex: playerclosetosinding>
[00:13] [LoadPex] <Debug: Scripts\da05questscript.pex: sindingclosetoplayer>
[00:13] [LoadPex] <Debug: Scripts\da05questscript.pex: huntersalive>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08vampaggressionscript.pex: dlc1vq08>
[00:13] [LoadPex] <Debug: Scripts\da05questscript.pex: playertalkedtohunter>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08vampaggressionscript.pex: dlc1playingvampireline>
[00:13] [LoadPex] <Debug: Scripts\da05questscript.pex: sindingtoldstory>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq08vampaggressionscript.pex: dlc1vq08vampiresiegefaction>
[00:13] [LoadPex] <Debug: Scripts\da05questscript.pex: hunter5>
[00:13] [LoadPex] <Debug: Scripts\da05questscript.pex: hunter6>
[00:13] [LoadPex] <Debug: Scripts\da05questscript.pex: sindingmentionedhircine>
[00:13] [LoadPex] <Debug: Scripts\da05questscript.pex: mathiestoldstory>
[00:13] [LoadPex] <Debug: Scripts\da05questscript.pex: werewolfbeastrace>
[00:13] [LoadPex] <Debug: Scripts\da05questscript.pex: hunter8>
[00:13] [LoadPex] <Debug: Scripts\da05questscript.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\da01araneascript.pex: pshrineofazuramarker>
[00:13] [LoadPex] <Debug: Scripts\da01araneascript.pex: pshrineofazura>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialstaffeffectscript.pex: dlc1ld_aetherialstaffsummondwarvensphere02spell>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialstaffeffectscript.pex: dlc1ld_aetherialstaffsummonmishapscrapspell>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialstaffeffectscript.pex: dlc1ld_aetherialstaffsummondwarvenspider01spell>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialstaffeffectscript.pex: dlc1ld_encdwarvenspheresummonmishap>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialstaffeffectscript.pex: dlc1ld_aetherialstaffbusyfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialstaffeffectscript.pex: dlc1ld_encdwarvenspidersummonmishap>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialstaffeffectscript.pex: dlc1ld_aetherialstaffscraplist>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialstaffeffectscript.pex: dlc1ld_aetherialtimewound>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialstaffeffectscript.pex: summonvalortargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialstaffeffectscript.pex: dlc1ld_aetherialstaffsummondwarvenspider02spell>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialstaffeffectscript.pex: dlc1ld_aetherialstaffsummonmishapspherespell>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialstaffeffectscript.pex: dlc1ld_aetherialstaffsummondwarvensphere01spell>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialstaffeffectscript.pex: dlc1ld_aetherialstaffsummonmishapspiderspell>
[00:13] [LoadPex] <Debug: Scripts\dlc2bloodskalbonusdamagevszahkriisos.pex: dlc2rr03apocryphapriestref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201a4e9.pex: dlc2mh02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201a4e9.pex: rallyscene>
[00:13] [LoadPex] <Debug: Scripts\chgreyprincecombatscript.pex: spelberserk>
[00:13] [LoadPex] <Debug: Scripts\chgreyprincecombatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\cr13questscript.pex: vilkas>
[00:13] [LoadPex] <Debug: Scripts\cr13questscript.pex: witch>
[00:13] [LoadPex] <Debug: Scripts\cr13questscript.pex: witchhead>
[00:13] [LoadPex] <Debug: Scripts\cr13questscript.pex: crvilkas>
[00:13] [LoadPex] <Debug: Scripts\cr13questscript.pex: head>
[00:13] [LoadPex] <Debug: Scripts\cr13questscript.pex: farkas>
[00:13] [LoadPex] <Debug: Scripts\cr13questscript.pex: crfarkas>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2blackbook07quest_02032170.pex: alias_booktarget>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2blackbook07quest_02032170.pex: dlc2bookdungeoncontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01014153.pex: pdlc1vqsaintdlinkend>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01004cfd.pex: dlc1ld>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampiretransformvisual.pex: dlc1trackingquest>
[00:13] [LoadPex] <Debug: Scripts\cwcatapultweaponfirescript.pex: catapultammo>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampiretransformvisual.pex: feedbloodvfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampiretransformvisual.pex: dlc1vampirelordrace>
[00:13] [LoadPex] <Debug: Scripts\cwcatapultweaponfirescript.pex: waittimer>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampiretransformvisual.pex: fxvampchangeexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampiretransformvisual.pex: dlc1vampirechangestagger>
[00:13] [LoadPex] <Debug: Scripts\cwcatapultweaponfirescript.pex: catapultweap>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampiretransformvisual.pex: npcvampiretransformation>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampiretransformvisual.pex: npcvampiretransformationb2d>
[00:13] [LoadPex] <Debug: Scripts\cwcatapultweaponfirescript.pex: looping>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampiretransformvisual.pex: dlc1playervampirequest>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampiretransformvisual.pex: idlevampiretransformation>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampiretransformvisual.pex: npcvampiretransformationb3d>
[00:13] [LoadPex] <Debug: Scripts\campusablemiscitem.pex: furniture_to_use>
[00:13] [LoadPex] <Debug: Scripts\campusablemiscitem.pex: consumable_misc_item>
[00:13] [LoadPex] <Debug: Scripts\campusablemiscitem.pex: consumable_miscitem_error>
[00:13] [LoadPex] <Debug: Scripts\campusablemiscitem.pex: activator_to_use>
[00:13] [LoadPex] <Debug: Scripts\campusablemiscitem.pex: consumable_ingredient>
[00:13] [LoadPex] <Debug: Scripts\campusablemiscitem.pex: consumable_ingredient_error>
[00:13] [LoadPex] <Debug: Scripts\campusablemiscitem.pex: necessary_perk_error>
[00:13] [LoadPex] <Debug: Scripts\campusablemiscitem.pex: necessary_perk>
[00:13] [LoadPex] <Debug: Scripts\campusablemiscitem.pex: consumable_cost>
[00:13] [LoadPex] <Debug: Scripts\crbgrayowlcombatscript.pex: spelldark>
[00:13] [LoadPex] <Debug: Scripts\crbgrayowlcombatscript.pex: spellsub02>
[00:13] [LoadPex] <Debug: Scripts\crbgrayowlcombatscript.pex: spellsub01>
[00:13] [LoadPex] <Debug: Scripts\crbgrayowlcombatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\crbgrayowlcombatscript.pex: spellblue>
[00:13] [LoadPex] <Debug: Scripts\crbgrayowlcombatscript.pex: spellgreen>
[00:13] [LoadPex] <Debug: Scripts\crbgrayowlcombatscript.pex: darkexp>
[00:13] [LoadPex] <Debug: Scripts\crbgrayowlcombatscript.pex: spellred>
[00:13] [LoadPex] <Debug: Scripts\crbgrayowlcombatscript.pex: spellcloak>
[00:13] [LoadPex] <Debug: Scripts\crbgrayowlcombatscript.pex: zzzcrbsafety>
[00:13] [LoadPex] <Debug: Scripts\dialoguewindhelmscript.pex: windhelmintrodone>
[00:13] [LoadPex] <Debug: Scripts\dialoguewindhelmscript.pex: suvarisfree>
[00:13] [LoadPex] <Debug: Scripts\dialoguewindhelmscript.pex: dbscene>
[00:13] [LoadPex] <Debug: Scripts\dialoguewindhelmscript.pex: windhelmbullydone>
[00:13] [LoadPex] <Debug: Scripts\dialoguewindhelmscript.pex: uskpbullyscenestarted>
[00:13] [LoadPex] <Debug: Scripts\dialoguewindhelmscript.pex: windhelmmainintrodone>
[00:13] [LoadPex] <Debug: Scripts\da16vaerminastatue.pex: fadetoalpha>
[00:13] [LoadPex] <Debug: Scripts\da16vaerminastatue.pex: myeffectshader>
[00:13] [LoadPex] <Debug: Scripts\da16vaerminastatue.pex: alphavalue>
[00:13] [LoadPex] <Debug: Scripts\da05sindingscript.pex: sindingskin>
[00:13] [LoadPex] <Debug: Scripts\da05sindingscript.pex: sindingghost>
[00:13] [LoadPex] <Debug: Scripts\da05sindingscript.pex: skinmessage>
[00:13] [LoadPex] <Debug: Scripts\da05sindingscript.pex: da05>
[00:13] [LoadPex] <Debug: Scripts\crbsq01_tif__03022998.pex: powerupeffect>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirefeedbystan_02014cb9.pex: alias_bystander2>
[00:13] [LoadPex] <Debug: Scripts\crbsq01_tif__03022998.pex: powerupsound>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirefeedbystan_02014cb9.pex: alias_victim>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirefeedbystan_02014cb9.pex: alias_bystander7>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirefeedbystan_02014cb9.pex: alias_bystander6>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq4entrytriggerscript.pex: pdlc1vq4hunter>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirefeedbystan_02014cb9.pex: alias_bystander3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirefeedbystan_02014cb9.pex: alias_bystander1>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq4entrytriggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirefeedbystan_02014cb9.pex: alias_bystander8>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirefeedbystan_02014cb9.pex: alias_bystander5>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirefeedbystan_02014cb9.pex: alias_bystander4>
[00:13] [LoadPex] <Debug: Scripts\da01bavynaschairscript.pex: da01bavynasoultrapsplayer>
[00:13] [LoadPex] <Debug: Scripts\da01bavynaschairscript.pex: da01>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialstaffsummonscript.pex: dlc1ld_aetherialstaffbusyfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialstaffsummonscript.pex: summonvalortargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialstaffsummonscript.pex: ismishapscrap>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialstaffsummonscript.pex: ismishapdead>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetherialstaffsummonscript.pex: dlc1ld_aetherialstaffscraplist>
[00:13] [LoadPex] <Debug: Scripts\cr13sconcescript.pex: farkasspirit>
[00:13] [LoadPex] <Debug: Scripts\cr13sconcescript.pex: vilkas>
[00:13] [LoadPex] <Debug: Scripts\cr13sconcescript.pex: questgiver>
[00:13] [LoadPex] <Debug: Scripts\cr13sconcescript.pex: vilkasspirit>
[00:13] [LoadPex] <Debug: Scripts\cr13sconcescript.pex: targetspirit>
[00:13] [LoadPex] <Debug: Scripts\cr13sconcescript.pex: farkas>
[00:13] [LoadPex] <Debug: Scripts\cr13sconcescript.pex: headobj>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01014154.pex: pdlc1vqsaintdlink02>
[00:13] [LoadPex] <Debug: Scripts\cr13sconcescript.pex: head>
[00:13] [LoadPex] <Debug: Scripts\dbtorturecontainerscript3.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\dbtorturecontainerscript3.pex: treasurequest3>
[00:13] [LoadPex] <Debug: Scripts\defaultenabledisablelinkedref.pex: triggertype>
[00:13] [LoadPex] <Debug: Scripts\defaultenabledisablelinkedref.pex: delay>
[00:13] [LoadPex] <Debug: Scripts\defaultenabledisablelinkedref.pex: playeronly>
[00:13] [LoadPex] <Debug: Scripts\defaultenabledisablelinkedref.pex: shoulddisable>
[00:13] [LoadPex] <Debug: Scripts\defaultenabledisablelinkedref.pex: fade>
[00:13] [LoadPex] <Debug: Scripts\cwdisableduringsiegealiasscript.pex: requiresiegequesttobeaccepted>
[00:13] [LoadPex] <Debug: Scripts\cwdisableduringsiegealiasscript.pex: controllingqueststagetostopallowingdisable>
[00:13] [LoadPex] <Debug: Scripts\cwdisableduringsiegealiasscript.pex: allowdisablingglobal>
[00:13] [LoadPex] <Debug: Scripts\cwdisableduringsiegealiasscript.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\cwdisableduringsiegealiasscript.pex: controllingquest>
[00:13] [LoadPex] <Debug: Scripts\cwdisableduringsiegealiasscript.pex: requirecontrollingquesttoberunning>
[00:13] [LoadPex] <Debug: Scripts\dialoguewinterholdcollegequestscript.pex: collapseinfo>
[00:13] [LoadPex] <Debug: Scripts\cwdisableduringsiegealiasscript.pex: requiresecondaryquesttoberunning>
[00:13] [LoadPex] <Debug: Scripts\dialoguewinterholdcollegequestscript.pex: tolfdirpostquestfg>
[00:13] [LoadPex] <Debug: Scripts\cwdisableduringsiegealiasscript.pex: myvirtuallocation>
[00:13] [LoadPex] <Debug: Scripts\daedricarmorattachfxscript.pex: dadricarmorfxeffect>
[00:13] [LoadPex] <Debug: Scripts\dialoguewinterholdcollegequestscript.pex: scrolldonated>
[00:13] [LoadPex] <Debug: Scripts\cwdisableduringsiegealiasscript.pex: secondaryquest>
[00:13] [LoadPex] <Debug: Scripts\dialoguewinterholdcollegequestscript.pex: gateopen>
[00:13] [LoadPex] <Debug: Scripts\cwdisableduringsiegealiasscript.pex: controllingqueststagetoallowdisable>
[00:13] [LoadPex] <Debug: Scripts\dialoguewinterholdcollegequestscript.pex: falioninfo>
[00:13] [LoadPex] <Debug: Scripts\dialoguewinterholdcollegequestscript.pex: savosintro>
[00:13] [LoadPex] <Debug: Scripts\dialoguewinterholdcollegequestscript.pex: enthirsell>
[00:13] [LoadPex] <Debug: Scripts\dialoguewinterholdcollegequestscript.pex: ancanoadviceinfo>
[00:13] [LoadPex] <Debug: Scripts\dialoguewinterholdcollegequestscript.pex: mg08>
[00:13] [LoadPex] <Debug: Scripts\dialoguewinterholdcollegequestscript.pex: collegeunsafe>
[00:13] [LoadPex] <Debug: Scripts\dialoguewinterholdcollegequestscript.pex: mgr30>
[00:13] [LoadPex] <Debug: Scripts\dlc2bloodskaldoorcontrollerscript.pex: dlc2bloodskaldoorhittriggerr003>
[00:13] [LoadPex] <Debug: Scripts\dlc2bloodskaldoorcontrollerscript.pex: dlc2bloodskaldoorhittriggerfinal>
[00:13] [LoadPex] <Debug: Scripts\dlc2bloodskaldoorcontrollerscript.pex: dlc2bloodskaldoorhittriggerl002>
[00:13] [LoadPex] <Debug: Scripts\dlc2bloodskaldoorcontrollerscript.pex: dlc2bloodskaldoorhittriggerl003>
[00:13] [LoadPex] <Debug: Scripts\dlc2bloodskaldoorcontrollerscript.pex: dlc2bloodskaldoorleftref>
[00:13] [LoadPex] <Debug: Scripts\dlc2bloodskaldoorcontrollerscript.pex: dlc2bloodskaldoorhittriggerl001>
[00:13] [LoadPex] <Debug: Scripts\dlc2bloodskaldoorcontrollerscript.pex: qstgreybeardrumble>
[00:13] [LoadPex] <Debug: Scripts\dlc2bloodskaldoorcontrollerscript.pex: leftsidestate>
[00:13] [LoadPex] <Debug: Scripts\dlc2bloodskaldoorcontrollerscript.pex: rightsidestate>
[00:13] [LoadPex] <Debug: Scripts\dlc2bloodskaldoorcontrollerscript.pex: dlc2bloodskaldoorrightref>
[00:13] [LoadPex] <Debug: Scripts\dlc2bloodskaldoorcontrollerscript.pex: dlc2bloodskaldoorhittriggerr002>
[00:13] [LoadPex] <Debug: Scripts\dlc2bloodskaldoorcontrollerscript.pex: dlc2bloodskaldoorhittriggerr001>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirelordtracki_010071d2.pex: playerwerewolffeed>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampirelordtracki_010071d2.pex: dlc1savagefeedingperk>
[00:13] [LoadPex] <Debug: Scripts\dlc1vqdoorblockerscript.pex: pdlc1vqdoorblockerfaction>
[00:13] [LoadPex] <Debug: Scripts\chhasaamacorpsescript.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\chhasaamacorpsescript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\da06atubaliasscript.pex: da06>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2cultistambush_0203546d.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2cultistambush_0203546d.pex: weplayerenemy>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2cultistambush_0203546d.pex: alias_cultist2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2cultistambush_0203546d.pex: alias_cultist1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2cultistambush_0203546d.pex: weplayerfriend>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2cultistambush_0203546d.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2cultistambush_0203546d.pex: alias_note>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2cultistambush_0203546d.pex: dlc2we09chance>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2cultistambush_0203546d.pex: dunprisonerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2cultistambush_0203546d.pex: dlc2mq01aliasforobjective>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2cultistambush_0203546d.pex: dlc2mq01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2cultistambush_0203546d.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\da01bavynascript.pex: da01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201aa7c.pex: dlc2sv01>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq05script.pex: hermaeusmoraactivator>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq05script.pex: stornhermaeusmorata>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq05script.pex: dlc2mq05hermaeusmorastornfxref>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq05script.pex: dlc2book02dungeonlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq05script.pex: dlc2nchardaklocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq05script.pex: dlc2mq05hermaeusmorafxref>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq05script.pex: hermaeusmorata>
[00:13] [LoadPex] <Debug: Scripts\crbgrayowlkinscript.pex: revealowl>
[00:13] [LoadPex] <Debug: Scripts\crbgrayowlkinscript.pex: mq07>
[00:13] [LoadPex] <Debug: Scripts\cwmission07script.pex: cwmission07soldierenemy>
[00:13] [LoadPex] <Debug: Scripts\cwmission07script.pex: cwmission07evidenceriften>
[00:13] [LoadPex] <Debug: Scripts\cwmission07script.pex: cwmission07evidencemarkarth>
[00:13] [LoadPex] <Debug: Scripts\cwmission07script.pex: persuaded>
[00:13] [LoadPex] <Debug: Scripts\cwmission07script.pex: cwmission07blackmailedfaction>
[00:13] [LoadPex] <Debug: Scripts\cwmission07script.pex: caravanlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01014157.pex: pdlc1vqsaintdlink01>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetheriumforge.pex: ingotmalachite>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetheriumforge.pex: ingotgold>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetheriumforge.pex: objdwemergearforge>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetheriumforge.pex: ingotebony>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetheriumforge.pex: gemsapphireflawless>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetheriumforge.pex: aetheriumforgeobject>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetheriumforge.pex: ingotdwarven>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetheriumforge.pex: dlc1ld_forgesteam>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetheriumforge.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetheriumforge.pex: dlc1ld_aetheriumcrest>
[00:13] [LoadPex] <Debug: Scripts\cwdisableduringsiegescript.pex: allowdisablingglobal>
[00:13] [LoadPex] <Debug: Scripts\cwdisableduringsiegescript.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\cwdisableduringsiegescript.pex: requiresecondaryquesttoberunning>
[00:13] [LoadPex] <Debug: Scripts\cwdisableduringsiegescript.pex: onlyenableifdisabledbythisscript>
[00:13] [LoadPex] <Debug: Scripts\cwdisableduringsiegescript.pex: requiresiegequesttobeaccepted>
[00:13] [LoadPex] <Debug: Scripts\cwdisableduringsiegescript.pex: controllingqueststagetoallowdisable>
[00:13] [LoadPex] <Debug: Scripts\cwdisableduringsiegescript.pex: myvirtuallocation>
[00:13] [LoadPex] <Debug: Scripts\cwdisableduringsiegescript.pex: secondaryquest>
[00:13] [LoadPex] <Debug: Scripts\cwdisableduringsiegescript.pex: requirecontrollingquesttoberunning>
[00:13] [LoadPex] <Debug: Scripts\cwdisableduringsiegescript.pex: controllingqueststagetostopallowingdisable>
[00:13] [LoadPex] <Debug: Scripts\dialoguewinterholdinitialsceneqscript.pex: scenerun>
[00:13] [LoadPex] <Debug: Scripts\cwdisableduringsiegescript.pex: controllingquest>
[00:13] [LoadPex] <Debug: Scripts\dialoguewinterholdinitialsceneqscript.pex: questrun>
[00:13] [LoadPex] <Debug: Scripts\cr14questscript.pex: dragon>
[00:13] [LoadPex] <Debug: Scripts\cr14questscript.pex: crfarkas>
[00:13] [LoadPex] <Debug: Scripts\cr14questscript.pex: vilkas>
[00:13] [LoadPex] <Debug: Scripts\cr14questscript.pex: farkas>
[00:13] [LoadPex] <Debug: Scripts\cr14questscript.pex: crvilkas>
[00:13] [LoadPex] <Debug: Scripts\dlc1vqdragonscript.pex: bdragonsummoned>
[00:13] [LoadPex] <Debug: Scripts\dlc1vqdragonscript.pex: isummoncount>
[00:13] [LoadPex] <Debug: Scripts\dlc1vqdragonscript.pex: dragon>
[00:13] [LoadPex] <Debug: Scripts\dlc1vqdragonscript.pex: fsummontime>
[00:13] [LoadPex] <Debug: Scripts\dlc1vqdragonscript.pex: dlc1vqdragonscene1>
[00:13] [LoadPex] <Debug: Scripts\dlc1vqdragonscript.pex: dlc1durnehviirdisallowflying>
[00:13] [LoadPex] <Debug: Scripts\dbtorturecontainerscript4.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\dlc1vqdragonscript.pex: soultearingwords>
[00:13] [LoadPex] <Debug: Scripts\dbtorturecontainerscript4.pex: treasurequest4>
[00:13] [LoadPex] <Debug: Scripts\da06cavetrigger.pex: da06cavescene>
[00:13] [LoadPex] <Debug: Scripts\da06cavetrigger.pex: da06>
[00:13] [LoadPex] <Debug: Scripts\da06cavetrigger.pex: da06yamarz>
[00:13] [LoadPex] <Debug: Scripts\common_ski_meterwidget.pex: primarycolor>
[00:13] [LoadPex] <Debug: Scripts\common_ski_meterwidget.pex: percent>
[00:13] [LoadPex] <Debug: Scripts\common_ski_meterwidget.pex: secondarycolor>
[00:13] [LoadPex] <Debug: Scripts\common_ski_meterwidget.pex: height>
[00:13] [LoadPex] <Debug: Scripts\common_ski_meterwidget.pex: flashcolor>
[00:13] [LoadPex] <Debug: Scripts\common_ski_meterwidget.pex: width>
[00:13] [LoadPex] <Debug: Scripts\common_ski_meterwidget.pex: filldirection>
[00:13] [LoadPex] <Debug: Scripts\damageonloadscript.pex: draugr>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: argonianrace>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1playerturnedvampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1pairend>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1vampirefeedbystanderstart>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: nordrace>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: elderrace>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2damphallmine01qst_0203533c.pex: alias_bandit02>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: orcrace>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2damphallmine01qst_0203533c.pex: alias_bandit01>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: redguardrace>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1harkondummyoutfit>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1harkonoutfit>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: khajiitracevampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: nordracevampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: highelfrace>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: disguisedvampirelordname>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: woodelfracevampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: c00>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1vampirebeastrace>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1rv07>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: elderracevampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: khajiitrace>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: newvampire1>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1vq02playerwakeupmarkerreject>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: newvampire5>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: imperialracevampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1vq03vampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1vampirelordcape>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vqcastleguardopen_0101a67d.pex: castlecontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1potentialvampirefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1vq02harkonwakeupmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: imperialrace>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: redguardracevampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: darkelfracevampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: woodelfrace>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: sleepytimefadein>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: newvampire4>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1vampirechange>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1rv06>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1rv07candidate>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: argonianracevampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: fadetoblackimod>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1vq02>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1vampireturnperk>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1vq03vampiredexion>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1harkonbitefadetoblackimod>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201aa92.pex: dlc2spellbookconjureashguardian>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1harknonactorref>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1clothesvampirelordroyalarmor>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: pa_vampirelordchangeplayer>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: idlevampirestandingfeedfront_loose>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1vq02playerwakeupmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1rv07thankfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: vampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: bretonrace>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: orcracevampire>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06dragondeathtracker.pex: miraak>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1rv07coffinownerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1vampirecalm>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06dragondeathtracker.pex: bossfightscript>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: playervampirequest>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1rv06spouse>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06dragondeathtracker.pex: dragonnumber>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1vampirechangefx>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: highelfracevampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: newvampire3>
[00:13] [LoadPex] <Debug: Scripts\cwmission07stewardscript.pex: cwimperialfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2bloodskalhittriggerscript.pex: triggeronvertprojectile>
[00:13] [LoadPex] <Debug: Scripts\cwmission07stewardscript.pex: cwsonsfaction>
[00:13] [LoadPex] <Debug: Scripts\cwmission07stewardscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\dlc2bloodskalhittriggerscript.pex: dlc2bloodskalareaprojectilehoriz>
[00:13] [LoadPex] <Debug: Scripts\cwmission07stewardscript.pex: govimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: dlc1vampirefeedstarttime>
[00:13] [LoadPex] <Debug: Scripts\cwmission07stewardscript.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\dlc2bloodskalhittriggerscript.pex: dlc2bloodskaldoorcontrollerref>
[00:13] [LoadPex] <Debug: Scripts\cwmission07stewardscript.pex: govsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: eyesmalehumanvampire01>
[00:13] [LoadPex] <Debug: Scripts\dlc2bloodskalhittriggerscript.pex: dlc2bloodskalareaprojectilevert>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: darkelfrace>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: newvampire2>
[00:13] [LoadPex] <Debug: Scripts\dlc2bloodskalhittriggerscript.pex: mycontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireturnscript.pex: bretonracevampire>
[00:13] [LoadPex] <Debug: Scripts\chhenrikcombatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\chhenrikcombatscript.pex: spellshieldlv01>
[00:13] [LoadPex] <Debug: Scripts\chhenrikcombatscript.pex: spellshieldlv03>
[00:13] [LoadPex] <Debug: Scripts\chhenrikcombatscript.pex: spellshieldlv02>
[00:13] [LoadPex] <Debug: Scripts\chhenrikcombatscript.pex: spellpushlv02>
[00:13] [LoadPex] <Debug: Scripts\chhenrikcombatscript.pex: spellpushlv03>
[00:13] [LoadPex] <Debug: Scripts\chhenrikcombatscript.pex: spellpushlv01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0101415b.pex: pdlc1vqsaintdlink03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01005042.pex: seranacurequest>
[00:13] [LoadPex] <Debug: Scripts\dialoguewinterholdinitialtriggerscript.pex: enableparentref>
[00:13] [LoadPex] <Debug: Scripts\dialoguewinterholdinitialtriggerscript.pex: initialscene>
[00:13] [LoadPex] <Debug: Scripts\dialoguewinterholdinitialtriggerscript.pex: dialoguequest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampireturn_0100588c.pex: alias_disguisedvampirelordname>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampireturn_0100588c.pex: alias_newvampire3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampireturn_0100588c.pex: alias_newvampire2>
[00:13] [LoadPex] <Debug: Scripts\dcdsqwormsub03questscript.pex: gcount>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampireturn_0100588c.pex: alias_givemeredeyes5>
[00:13] [LoadPex] <Debug: Scripts\dcdsqwormsub03questscript.pex: boss02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampireturn_0100588c.pex: alias_newvampire1>
[00:13] [LoadPex] <Debug: Scripts\dbwindhelmscenetriggerscript.pex: pdbwindhelmscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampireturn_0100588c.pex: alias_givemeredeyes2>
[00:13] [LoadPex] <Debug: Scripts\dbwindhelmscenetriggerscript.pex: pwindhelmdialogue>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampireturn_0100588c.pex: alias_givemeredeyes1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampireturn_0100588c.pex: alias_givemeredeyes4>
[00:13] [LoadPex] <Debug: Scripts\dlc1vqelderscrollaliasscript.pex: pdlc1vqelder>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampireturn_0100588c.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dlc1vqelderscrollaliasscript.pex: pstagetoset>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampireturn_0100588c.pex: alias_newvampire5>
[00:13] [LoadPex] <Debug: Scripts\dlc1vqelderscrollaliasscript.pex: pgotscroll>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampireturn_0100588c.pex: alias_newvampire4>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampireturn_0100588c.pex: alias_givemeredeyes3>
[00:13] [LoadPex] <Debug: Scripts\crbicebombplacescript.pex: deletatend>
[00:13] [LoadPex] <Debug: Scripts\crbicebombplacescript.pex: fbasetime>
[00:13] [LoadPex] <Debug: Scripts\crbicebombplacescript.pex: icebombact>
[00:13] [LoadPex] <Debug: Scripts\crbicebombplacescript.pex: fbaserandom>
[00:13] [LoadPex] <Debug: Scripts\crbicebombplacescript.pex: castheight>
[00:13] [LoadPex] <Debug: Scripts\crbicebombplacescript.pex: fxemptyactivator>
[00:13] [LoadPex] <Debug: Scripts\da06giantscript.pex: hammergrovescene>
[00:13] [LoadPex] <Debug: Scripts\da06giantscript.pex: yamarz>
[00:13] [LoadPex] <Debug: Scripts\da06giantscript.pex: da06>
[00:13] [LoadPex] <Debug: Scripts\companionsbladefragmenttracking.pex: fragmentmounted09>
[00:13] [LoadPex] <Debug: Scripts\companionsbladefragmenttracking.pex: fragmentmounted08>
[00:13] [LoadPex] <Debug: Scripts\companionsbladefragmenttracking.pex: otherwiseindisposed>
[00:13] [LoadPex] <Debug: Scripts\companionsbladefragmenttracking.pex: injorrvaskr>
[00:13] [LoadPex] <Debug: Scripts\companionsbladefragmenttracking.pex: fragmentmounted05>
[00:13] [LoadPex] <Debug: Scripts\companionsbladefragmenttracking.pex: fragmentmounted02>
[00:13] [LoadPex] <Debug: Scripts\companionsbladefragmenttracking.pex: fragmentmounted07>
[00:13] [LoadPex] <Debug: Scripts\companionsbladefragmenttracking.pex: fragmentmounted06>
[00:13] [LoadPex] <Debug: Scripts\companionsbladefragmenttracking.pex: fragmentmounted03>
[00:13] [LoadPex] <Debug: Scripts\companionsbladefragmenttracking.pex: fragmentsavailable>
[00:13] [LoadPex] <Debug: Scripts\companionsbladefragmenttracking.pex: fragmentmounted01>
[00:13] [LoadPex] <Debug: Scripts\companionsbladefragmenttracking.pex: fragmentmounted04>
[00:13] [LoadPex] <Debug: Scripts\companionsbladefragmenttracking.pex: fragmentmounted10>
[00:13] [LoadPex] <Debug: Scripts\companionsbladefragmenttracking.pex: fragmentmounted12>
[00:13] [LoadPex] <Debug: Scripts\companionsbladefragmenttracking.pex: fragmentmounted11>
[00:13] [LoadPex] <Debug: Scripts\defaultenableenclinkedref.pex: encounterglobal>
[00:13] [LoadPex] <Debug: Scripts\defaultenableenclinkedref.pex: fade>
[00:13] [LoadPex] <Debug: Scripts\defaultenableenclinkedref.pex: playeronly>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2damphallmine01sce_020383b3.pex: alias_bandit02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2damphallmine01sce_020383b3.pex: damphallmine01scenequestdialogue>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2damphallmine01sce_020383b3.pex: alias_bandit01>
[00:13] [LoadPex] <Debug: Scripts\da01grislygrimoirescript.pex: soultrap>
[00:13] [LoadPex] <Debug: Scripts\crbsq01_tif__0302299a.pex: powerupeffect>
[00:13] [LoadPex] <Debug: Scripts\crbsq01_tif__0302299a.pex: powerupsound>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetheriumpedestal.pex: shard1>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetheriumpedestal.pex: crestpedestal>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetheriumpedestal.pex: dlc1ld_aetheriumshard02>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetheriumpedestal.pex: katria>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetheriumpedestal.pex: shard4>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetheriumpedestal.pex: dlc1ld_pedestalfailcombatmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetheriumpedestal.pex: crest>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetheriumpedestal.pex: dlc1ld>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetheriumpedestal.pex: shard2>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetheriumpedestal.pex: dlc1ld_aetheriumshard04>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetheriumpedestal.pex: dlc1ld_aetheriumshard03>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetheriumpedestal.pex: dlc1ld_aetheriumshard01>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetheriumpedestal.pex: dlc1ld_pedestalfailmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetheriumpedestal.pex: shard3>
[00:13] [LoadPex] <Debug: Scripts\cwmission07triggerscript.pex: cwmission07waitforittopic>
[00:13] [LoadPex] <Debug: Scripts\cwmission07triggerscript.pex: caravansoldier3>
[00:13] [LoadPex] <Debug: Scripts\cwmission07triggerscript.pex: caravansoldier4>
[00:13] [LoadPex] <Debug: Scripts\cwmission07triggerscript.pex: friend>
[00:13] [LoadPex] <Debug: Scripts\cwmission07triggerscript.pex: caravansoldier2>
[00:13] [LoadPex] <Debug: Scripts\cwdisableholdpositionmarkertrigger.pex: holdposmarker3>
[00:13] [LoadPex] <Debug: Scripts\cwmission07triggerscript.pex: caravansoldier6>
[00:13] [LoadPex] <Debug: Scripts\cwdisableholdpositionmarkertrigger.pex: holdposmarker1>
[00:13] [LoadPex] <Debug: Scripts\cwmission07triggerscript.pex: caravansoldier5>
[00:13] [LoadPex] <Debug: Scripts\cwdisableholdpositionmarkertrigger.pex: holdposmarker2>
[00:13] [LoadPex] <Debug: Scripts\cwmission07triggerscript.pex: caravansoldier1>
[00:13] [LoadPex] <Debug: Scripts\cwdisableholdpositionmarkertrigger.pex: holdposmarker5>
[00:13] [LoadPex] <Debug: Scripts\cwdisableholdpositionmarkertrigger.pex: holdposmarker4>
[00:13] [LoadPex] <Debug: Scripts\cwdisableholdpositionmarkertrigger.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\craftingactivatelinker.pex: requirestool>
[00:13] [LoadPex] <Debug: Scripts\craftingactivatelinker.pex: failuremessage>
[00:13] [LoadPex] <Debug: Scripts\craftingactivatelinker.pex: objself>
[00:13] [LoadPex] <Debug: Scripts\craftingactivatelinker.pex: requiredweapon01>
[00:13] [LoadPex] <Debug: Scripts\craftingactivatelinker.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100ccc7.pex: pdlc1vq04bookalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01014160.pex: pdlc1vqsaintdlink01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01005043.pex: vc01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01005043.pex: seranacurequest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1vqdragonscene1_0100c73c.pex: dragon>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampiretutorial_0101909f.pex: dlc1vampcastleinteriorportcullis>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampiretutorial_0101909f.pex: dlc1vampiretutorialland>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampiretutorial_0101909f.pex: dlc1vq02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampiretutorial_0101909f.pex: dlc1vampiretutorialscene1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampiretutorial_0101909f.pex: dlc1vampiretutorialrevert>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampiretutorial_0101909f.pex: dlc1tutorialfaction>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: cicerodead>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampiretutorial_0101909f.pex: shrineroomdoor>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pveezaramarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampiretutorial_0101909f.pex: dlc1vampiretutorialtransform>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pdb01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampiretutorial_0101909f.pex: da08>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: initiate1follower>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vampiretutorial_0101909f.pex: alias_harkon>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: astridciceroopinion>
[00:13] [LoadPex] <Debug: Scripts\da06hammertriggerscript.pex: shagrolshammer>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: cicerotalk2>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pastridmarker>
[00:13] [LoadPex] <Debug: Scripts\da06hammertriggerscript.pex: da06shagrolshammeralias>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pfestusmarker>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: nextset>
[00:13] [LoadPex] <Debug: Scripts\da06hammertriggerscript.pex: volendrung>
[00:13] [LoadPex] <Debug: Scripts\defaultenablelinkedrefonactivate.pex: linkedrefkeyword>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pbabettemarker>
[00:13] [LoadPex] <Debug: Scripts\da06hammertriggerscript.pex: da06>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pfestus>
[00:13] [LoadPex] <Debug: Scripts\defaultenablelinkedrefonactivate.pex: benableonactivate>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: uskpcombatdetected>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: daggermarkarth>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: ptalkbabettebeforedb11>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pdbentrancequest>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pciceroguardscene>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: darkdialoguequest>
[00:13] [LoadPex] <Debug: Scripts\companionsdialoguescript.pex: centralscript>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pmarandrujoalreadydead>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: ciceroarrive>
[00:13] [LoadPex] <Debug: Scripts\companionsdialoguescript.pex: companionsfaction>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pfirstarrivescene>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: victim3secret>
[00:13] [LoadPex] <Debug: Scripts\companionsdialoguescript.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: ciceroguardresponse>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: cicerostate>
[00:13] [LoadPex] <Debug: Scripts\companionsdialoguescript.pex: playeraroundjorrvaskr>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pciceromarker>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pdeekusalreadydead>
[00:13] [LoadPex] <Debug: Scripts\companionsdialoguescript.pex: companionsthievingthreshold>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pbetildalreadydead>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pplayerinwindhelm>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: dbforever>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: cicerogonescenestart>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: moresides>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pnazirstartingout>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01bendyhallwayactivator.pex: activationsneeded>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: victim4secret>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01bendyhallwayactivator.pex: triggertype>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: phelvardalreadydead>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: listenertopic>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01bendyhallwayactivator.pex: doonlyonce>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pnazir>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01bendyhallwayactivator.pex: revertbendonsecondactivate>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: loreiusstate>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01bendyhallwayactivator.pex: bendtype>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: cicerosancmood>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01bendyhallwayactivator.pex: playeronly>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pastrid>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01bendyhallwayactivator.pex: secondbend>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: cicerotalklistener>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01bendyhallwayactivator.pex: currentactivations>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: blacksacrament>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01bendyhallwayactivator.pex: triggering>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: cicerotalk1>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: festusrespect>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: ciceroframed>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pveezara>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: astridcontractadvice>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: doordoonce>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: astridsanctuaryoutfit>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: uskpjarlrelationshiprank>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: ptalknazirbeforedb11>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: helvard>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pwindhelmlocation>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: uskpstopupdates>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: contractset>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: initiate2follower>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: courierdeliver>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: courierletter>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: victim1secret>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: initiate2state>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: psafiaalreadydead>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: initiate1state>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pdb02>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pennodiusalreadydead>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: parnbjorn>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: blackdoorpass>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: secret4found>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: secret3found>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pgabriellamarker>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: secret2found>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pagnisalreadydead>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: ptalknazirafterdb11>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pbabette>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: parnbjornmarker>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: secret1found>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: plurbukalreadydead>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: ciceroback>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: firstkill>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: victim2secret>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: cicerofollower>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampiretutorialnopickpocket.pex: mq101pickpocketmessage>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: astridsanctuarymove>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: cicerogone>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06dragonscript.pex: landingmarkerfar>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pastridciceromarker>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: solitudestormcloaks>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06dragonscript.pex: dlc2mq06>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pgiveolavatoken>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pfirstsceneover>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06dragonscript.pex: landingmarkernear>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: tovadead>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: dawnstardoorpass>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: phernalreadydead>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: astridnightmothertalk2>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pfirstscene>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: panoriathalreadydead>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: havepoison>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: db01miscresolved>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: psanctuaryastrid>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pnightmothercoffin>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: dbdestroy>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: firstset>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pnarfialreadydead>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: astridnightmothertalk1>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pgabriella>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: ptalkbabetteafterdb11>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pmalurilalreadydead>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhood.pex: pcicero>
[00:13] [LoadPex] <Debug: Scripts\da01malynvarenscript.pex: da01>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_aetheriumpedestalref.pex: pedestaltrigalias>
[00:13] [LoadPex] <Debug: Scripts\cwescapecity.pex: city>
[00:13] [LoadPex] <Debug: Scripts\dialoguewinterholdquestscript.pex: jarlcollapseinfo>
[00:13] [LoadPex] <Debug: Scripts\dialoguewinterholdquestscript.pex: ussepkidsscenesetupdone>
[00:13] [LoadPex] <Debug: Scripts\dialoguewinterholdquestscript.pex: jarlcrisisinfo>
[00:13] [LoadPex] <Debug: Scripts\dialoguewinterholdquestscript.pex: koririnit>
[00:13] [LoadPex] <Debug: Scripts\dialoguewinterholdquestscript.pex: jarlcollegeinfo>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: weaponmaterialelven>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: armormaterialstudded>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: armormaterialstormcloak>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: weaponmaterialebony>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100cd57.pex: alias_harkon>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: armormaterialdaedric>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: armormaterialdragonscale>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: armormaterialglass>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: armormaterialimperialreinforced>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: armormaterialdragonplate>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: weaponmaterialdwarven>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: armormaterialironbanded>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: armormaterialimperial>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: armormaterialfullleather>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: armormaterialelven>
[00:13] [LoadPex] <Debug: Scripts\caravanleaderscript.pex: leader>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: armormaterialelvensplinted>
[00:13] [LoadPex] <Debug: Scripts\caravanleaderscript.pex: caravannumber>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: armormaterialscaled>
[00:13] [LoadPex] <Debug: Scripts\caravanleaderscript.pex: follower1>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: weaponmaterialsteel>
[00:13] [LoadPex] <Debug: Scripts\caravanleaderscript.pex: follower4>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: weaponmaterialdaedric>
[00:13] [LoadPex] <Debug: Scripts\caravanleaderscript.pex: follower3>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: armormaterialsteel>
[00:13] [LoadPex] <Debug: Scripts\caravanleaderscript.pex: follower2>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: armormaterialsteelplate>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: weaponmaterialglass>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: armormaterialiron>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: armormaterialimperialheavy>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: armormaterialdwarven>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: armormaterialhide>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: armormaterialorcish>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: weaponmaterialiron>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: weaponmaterialorchish>
[00:13] [LoadPex] <Debug: Scripts\craftsmithing.pex: armormaterialebony>
[00:13] [LoadPex] <Debug: Scripts\dcdsqwormvigiltmpaliasscript.pex: magicrestorehealth>
[00:13] [LoadPex] <Debug: Scripts\dcdsqwormvigiltmpaliasscript.pex: msgfailed>
[00:13] [LoadPex] <Debug: Scripts\dcdsqwormvigiltmpaliasscript.pex: magicalchrestorehealth>
[00:13] [LoadPex] <Debug: Scripts\chsq11_tif__022c374a.pex: kynefeather>
[00:13] [LoadPex] <Debug: Scripts\dlc1vqfactionsquestscript.pex: pplayerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1vqfactionsquestscript.pex: pfactionb>
[00:13] [LoadPex] <Debug: Scripts\dlc1vqfactionsquestscript.pex: pfactiona>
[00:13] [LoadPex] <Debug: Scripts\dlc1vqfactionsquestscript.pex: pfactionc>
[00:13] [LoadPex] <Debug: Scripts\dlc1vqfactionsquestscript.pex: pfactiond>
[00:13] [LoadPex] <Debug: Scripts\crbicewallscript.pex: disablesound>
[00:13] [LoadPex] <Debug: Scripts\dcau_aliasscript.pex: dcau_perk>
[00:13] [LoadPex] <Debug: Scripts\crbicewallscript.pex: msgnoreact>
[00:13] [LoadPex] <Debug: Scripts\dcau_aliasscript.pex: dcau_formlist>
[00:13] [LoadPex] <Debug: Scripts\crbicewallscript.pex: fadeoutshader>
[00:13] [LoadPex] <Debug: Scripts\dcau_aliasscript.pex: selfactor>
[00:13] [LoadPex] <Debug: Scripts\crbicewallscript.pex: reqstage>
[00:13] [LoadPex] <Debug: Scripts\crbicewallscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dialoguetelmithry_02017e85.pex: alias_levitationtarget>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vccontroller_0101a428.pex: alias_dlc1vcbossdoorinside>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dialoguetelmithry_02017e85.pex: alias_ildariskeleton>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vccontroller_0101a428.pex: alias_dlc1vcbossdoor001>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dialoguetelmithry_02017e85.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vccontroller_0101a428.pex: alias_dlc1vqtutorialdoor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dialoguetelmithry_02017e85.pex: alias_varona>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vccontroller_0101a428.pex: alias_dlc1vqmaindoor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dialoguetelmithry_02017e85.pex: alias_neloth>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dialoguetelmithry_02017e85.pex: alias_sunstonemarker>
[00:13] [LoadPex] <Debug: Scripts\da06largashburgiantscript.pex: da06>
[00:13] [LoadPex] <Debug: Scripts\da06largashburgiantscript.pex: da06ugor>
[00:13] [LoadPex] <Debug: Scripts\da06largashburgiantscript.pex: da06openingscene>
[00:13] [LoadPex] <Debug: Scripts\defaultenablelinkedrefondeath.pex: benableonactivate>
[00:13] [LoadPex] <Debug: Scripts\defaultenablelinkedrefondeath.pex: linkedrefkeyword>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01bendyhallwaycontroller.pex: startingposition>
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[00:13] [LoadPex] <Debug: Scripts\dlc2book01bendyhallwaycontroller.pex: previousposition>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01bendyhallwaycontroller.pex: currentposition>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhoodsanctuaryrepairscript.pex: darksanctuaryrefitmarker4>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhoodsanctuaryrepairscript.pex: refittotal>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhoodsanctuaryrepairscript.pex: darksanctuaryrefitmarker1>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhoodsanctuaryrepairscript.pex: darksanctuaryrefitmarker5>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhoodsanctuaryrepairscript.pex: refitchoice3>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhoodsanctuaryrepairscript.pex: darksanctuaryrefitmarker3>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhoodsanctuaryrepairscript.pex: refitchoice4>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhoodsanctuaryrepairscript.pex: darksanctuaryrefitmarker2>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhoodsanctuaryrepairscript.pex: refitchoice1>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhoodsanctuaryrepairscript.pex: refitchoice5>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhoodsanctuaryrepairscript.pex: refitfirst>
[00:13] [LoadPex] <Debug: Scripts\darkbrotherhoodsanctuaryrepairscript.pex: refitchoice2>
[00:13] [LoadPex] <Debug: Scripts\cwescapecityescapedoorscript.pex: fieldco>
[00:13] [LoadPex] <Debug: Scripts\cwescapecityescapedoorscript.pex: housecarl>
[00:13] [LoadPex] <Debug: Scripts\cwescapecityescapedoorscript.pex: jarl>
[00:13] [LoadPex] <Debug: Scripts\cwescapecityescapedoorscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\cwmission08cowofferingscript.pex: cwmission08feedcowmsg>
[00:13] [LoadPex] <Debug: Scripts\cwmission08cowofferingscript.pex: apple01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01014165.pex: pdlc1vqsaintdlink01>
[00:13] [LoadPex] <Debug: Scripts\dlc1vampireunequipscript.pex: drainlife>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: radiantaelablock>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: aelainreconmode>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06fakedragonkilleffectscript.pex: miraak>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: playerthievingandnotpaying>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: trialobserver>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: radiantskjorblock>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: aelaquests>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: farkasscenego>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: eorlundvendorchest>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: imperialrace>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: cicerofollower>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: playerwalkedawayduringsascene>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: farkasisobserver>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: vilkasquestsword>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: dbinitiatefollower1>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: goldreward>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: trainerfaction>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: c02>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: woodelfracevampire>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: playermetcompanionsatgiant>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: favoritequestgiver>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: currentfollower>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: farkasnextquest>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: radiantquestaccepted>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: c04>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: orcracevampire>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: companionsfaction>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: goldrewardmajoramount>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: eorlundshouldforcegreet>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: playeroriginalrace>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: darkelfrace>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: currenthowlword2>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: radiantquestgiver>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: skjorcurrentquest>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: c01>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: redguardracevampire>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: highelfracevampire>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: questgiverstandmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunfrostmoonqstmi_02035e2f.pex: alias_qt_majni>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: cr10>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: vilkascurrentquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunfrostmoonqstmi_02035e2f.pex: dlc2frostmooncragmapmarker>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: playerthievingthreshold>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: c03>
[00:13] [LoadPex] <Debug: Scripts\da06largashburhostileresetscript.pex: townlargashburfaction>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: aelashouldforcegreet>
[00:13] [LoadPex] <Debug: Scripts\da06largashburhostileresetscript.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: skjor>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: farkashasbeastblood>
[00:13] [LoadPex] <Debug: Scripts\da06largashburhostileresetscript.pex: da06>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: cr11>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: cr08>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: playeriswerewolfvirgin>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: playerwalkedawayduringkvscene>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: companionsarmor>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: aelanextquest>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: gotweaponreward>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: cr05>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: playermetskjor>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: playerhelpedcompanionsatgiant>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: cr02>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: cr09>
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[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: werewolfimmunity>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: genericdialoguesuppressor2>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: argonianracevampire>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: lastradiantquestdoneindex>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: farkascurrentquest>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: aelacurrentquest>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: cr01>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: darkelfracevampire>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: aelaisconfused>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: radiantquestsuntilc04>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: playeriswerewolf>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: followerscript>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: kodlak>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: playerhasbeastblood>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: skyforgesteelweapons>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: imperialracevampire>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: playermeteorlund>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: skjorquests>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: radiantquestsuntilc03>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: nordrace>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: radiantquestsdone>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: cr12>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: radiantquestsdoneincurrentsegment>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: ysgramorstomb>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: playermetfarkas>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: gallowsrock>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: vilkasradiantkeyword>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: dustmanscairn>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: vilkasquests>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: cr14>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: nordracevampire>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: werewolfchangetrackingquest>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: radiantmiscobjquest>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: skjorradiantkeyword>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: aelaisobserver>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: vilkasnextquest>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: currentstoryquest>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: farkasquests>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: vilkashashisswordback>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: radiantquestsuntilc01>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: khajiitracevampire>
[00:13] [LoadPex] <Debug: Scripts\chimapaledmolagbalscript.pex: dreammenu>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: radiantfarkasblock>
[00:13] [LoadPex] <Debug: Scripts\chimapaledmolagbalscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: storyquestisrunning>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: donereconquestforaela>
[00:13] [LoadPex] <Debug: Scripts\chimapaledmolagbalscript.pex: msgreject>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: cr13>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: cr07>
[00:13] [LoadPex] <Debug: Scripts\chimapaledmolagbalscript.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: cr06>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: skjornextquest>
[00:13] [LoadPex] <Debug: Scripts\chimapaledmolagbalscript.pex: dreamlist>
[00:13] [LoadPex] <Debug: Scripts\chimapaledmolagbalscript.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: cr04>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: cr03>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: reconradiantkeyword>
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[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: athis>
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[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: radiantvilkasblock>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: tempunderforgeaccess>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: genericdialoguesuppressor4>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: playerignoredvilkasoutside>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: currentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: playermetkodlak>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: goldrewardminoramount>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: playermetaela>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_bthalftdustdropscript.pex: ambdustdropdebris>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: vilkasweapon>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: njada>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_bthalftdustdropscript.pex: fallingdustexplosion01>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: eorlund>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: gearchance>
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[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: farkas>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: genericdialoguesuppressor3>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: farkasradiantkeyword>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: radiantquestfinished>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: aela>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: torvar>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: playerfollowercount>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: highelfrace>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: goldrewardmoderateamount>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: dbinitiatefollower2>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: bretonrace>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: vilkas>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: currenthowl>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: orcrace>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: c06>
[00:13] [LoadPex] <Debug: Scripts\da01playerscript.pex: pda01introscene>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: iscurrentsilverhandtarget>
[00:13] [LoadPex] <Debug: Scripts\da01playerscript.pex: pwinterholdlocation>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: currenthowlword1>
[00:13] [LoadPex] <Debug: Scripts\da01playerscript.pex: pcollegeofwinterholdfaction>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: bretonracevampire>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: dbscript>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: argonianrace>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: khajiitrace>
[00:13] [LoadPex] <Debug: Scripts\darksanctuarydialoguescript.pex: babettefirstgreet>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: playermetvilkas>
[00:13] [LoadPex] <Debug: Scripts\darksanctuarydialoguescript.pex: festusfirstgreet>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: hircinesringpower>
[00:13] [LoadPex] <Debug: Scripts\darksanctuarydialoguescript.pex: nazirfirstgreet>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: trainingquest>
[00:13] [LoadPex] <Debug: Scripts\darksanctuarydialoguescript.pex: arnbjornfirstgreet>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: vilkashasbeastblood>
[00:13] [LoadPex] <Debug: Scripts\darksanctuarydialoguescript.pex: astridfirstgreet>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: currenthowlword3>
[00:13] [LoadPex] <Debug: Scripts\darksanctuarydialoguescript.pex: cicerofirstgreet>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: redguardrace>
[00:13] [LoadPex] <Debug: Scripts\darksanctuarydialoguescript.pex: gabriellafirstgreet>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: beastform>
[00:13] [LoadPex] <Debug: Scripts\darksanctuarydialoguescript.pex: veezarafirstgreet>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: genericdialoguesuppressor1>
[00:13] [LoadPex] <Debug: Scripts\darksanctuarydialoguescript.pex: firstscenecomplete>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: ria>
[00:13] [LoadPex] <Debug: Scripts\disablecf_aliasscript.pex: disablecf_pickpocketable>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: woodelfrace>
[00:13] [LoadPex] <Debug: Scripts\disablecf_aliasscript.pex: disablecf_quest>
[00:13] [LoadPex] <Debug: Scripts\companionshousekeepingscript.pex: eorlundtoldaboutskyforge>
[00:13] [LoadPex] <Debug: Scripts\disablecf_aliasscript.pex: disablecf_killable>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: caravanlocationc>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: leaderc>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: caravanbleader>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: campenablemarkerb2>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: caravanlocationa>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: caravancleader>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: campenablemarkerb1>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: followerc3>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: followerc2>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: jobmerchantfaction>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: followerb2>
[00:13] [LoadPex] <Debug: Scripts\crb2hswordwaveeffectscript.pex: spellhoriz>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: followerc1>
[00:13] [LoadPex] <Debug: Scripts\crb2hswordwaveeffectscript.pex: keygiantsword>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: caravaniscampedc>
[00:13] [LoadPex] <Debug: Scripts\crb2hswordwaveeffectscript.pex: spellvert>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: followerb1>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: followera2>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: followera3>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: followera1>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: numbersfixed>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: leaderb>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: caravanlocationb>
[00:13] [LoadPex] <Debug: Scripts\cwmission08fieldcoscript.pex: cowoffering>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: campenablemarkerc1>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: leadera>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: campenablemarkerc2>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: caravanmerchant>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: caravanaleader>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: campenablemarkera1>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: caravaniscampedb>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: caravaniscampeda>
[00:13] [LoadPex] <Debug: Scripts\caravanscript.pex: campenablemarkera2>
[00:13] [LoadPex] <Debug: Scripts\dcau_questscript.pex: threadc>
[00:13] [LoadPex] <Debug: Scripts\dlc1vqsaintpagealiasscript.pex: pdlc1vqsaint>
[00:13] [LoadPex] <Debug: Scripts\dcau_questscript.pex: threada>
[00:13] [LoadPex] <Debug: Scripts\dlc1vqsaintpagealiasscript.pex: pdlc1vqsaintcount>
[00:13] [LoadPex] <Debug: Scripts\dcau_questscript.pex: threadb>
[00:13] [LoadPex] <Debug: Scripts\dlc1vqsaintpagealiasscript.pex: pdlc1vqsainttotal>
[00:13] [LoadPex] <Debug: Scripts\cwfieldcocrimefactionscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\crbsq01_tif__0302299c.pex: powerupeffect>
[00:13] [LoadPex] <Debug: Scripts\crbsq01_tif__0302299c.pex: powerupsound>
[00:13] [LoadPex] <Debug: Scripts\crbiciclerainscript.pex: castheight>
[00:13] [LoadPex] <Debug: Scripts\crbiciclerainscript.pex: fbasetime>
[00:13] [LoadPex] <Debug: Scripts\crbiciclerainscript.pex: fbaserandom>
[00:13] [LoadPex] <Debug: Scripts\crbiciclerainscript.pex: deletatend>
[00:13] [LoadPex] <Debug: Scripts\crbiciclerainscript.pex: placedactivator>
[00:13] [LoadPex] <Debug: Scripts\crbiciclerainscript.pex: placedtargetactivator>
[00:13] [LoadPex] <Debug: Scripts\crbiciclerainscript.pex: spellref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq00changelocatio_0100d90b.pex: alias_locationcentermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq00changelocatio_0100d90b.pex: dlc1vq01miscobjective>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq00changelocatio_0100d90b.pex: dlc1vq00>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq00changelocatio_0100d90b.pex: vq00locationcenter>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq00changelocatio_0100d90b.pex: vq00messenger>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq00changelocatio_0100d90b.pex: alias_messenger>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq00changelocatio_0100d90b.pex: vq00location>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq00changelocatio_0100d90b.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\defaultenablelinkedrefonlostlos.pex: benableonlostlos>
[00:13] [LoadPex] <Debug: Scripts\defaultenablelinkedrefonlostlos.pex: linkedrefkeyword>
[00:13] [LoadPex] <Debug: Scripts\defaultenablelinkedrefonlostlos.pex: mylooktarget>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06fightfallingtriggerscript.pex: miraak>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06fightfallingtriggerscript.pex: fightscript>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06fightfallingtriggerscript.pex: dlc2miraakmq06>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06fightfallingtriggerscript.pex: dlc2mq06>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06fightfallingtriggerscript.pex: dlc2mq06fightfallteleportmarker>
[00:13] [LoadPex] <Debug: Scripts\da06largashburhostiletriggerscript.pex: da06>
[00:13] [LoadPex] <Debug: Scripts\da06largashburhostiletriggerscript.pex: townlargashburfaction>
[00:13] [LoadPex] <Debug: Scripts\da06largashburhostiletriggerscript.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\da01portalofsoulsscript.pex: da01portalofsoulsblackmessage>
[00:13] [LoadPex] <Debug: Scripts\da01portalofsoulsscript.pex: da01>
[00:13] [LoadPex] <Debug: Scripts\da01portalofsoulsscript.pex: da01portalofsoulsmessage>
[00:13] [LoadPex] <Debug: Scripts\da01portalofsoulsscript.pex: da01malynsblacksoul>
[00:13] [LoadPex] <Debug: Scripts\darksidecontractdialogue.pex: safiathreat>
[00:13] [LoadPex] <Debug: Scripts\darksidecontractdialogue.pex: anoriaththreat>
[00:13] [LoadPex] <Debug: Scripts\darksidecontractdialogue.pex: narfithreat>
[00:13] [LoadPex] <Debug: Scripts\darksidecontractdialogue.pex: deekusthreat>
[00:13] [LoadPex] <Debug: Scripts\darksidecontractdialogue.pex: helvardthreat>
[00:13] [LoadPex] <Debug: Scripts\darksidecontractdialogue.pex: ennodiusthreat>
[00:13] [LoadPex] <Debug: Scripts\darksidecontractdialogue.pex: malurilthreat>
[00:13] [LoadPex] <Debug: Scripts\darksidecontractdialogue.pex: beitildthreat>
[00:13] [LoadPex] <Debug: Scripts\darksidecontractdialogue.pex: narfifreaked>
[00:13] [LoadPex] <Debug: Scripts\darksidecontractdialogue.pex: lurbukthreat>
[00:13] [LoadPex] <Debug: Scripts\darksidecontractdialogue.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\darksidecontractdialogue.pex: db02>
[00:13] [LoadPex] <Debug: Scripts\darksidecontractdialogue.pex: ennodiusfreaked>
[00:13] [LoadPex] <Debug: Scripts\darksidecontractdialogue.pex: hernthreat>
[00:13] [LoadPex] <Debug: Scripts\darksidecontractdialogue.pex: marandrujothreat>
[00:13] [LoadPex] <Debug: Scripts\darksidecontractdialogue.pex: deekusfreaked>
[00:13] [LoadPex] <Debug: Scripts\darksidecontractdialogue.pex: agnisthreat>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcboatdoorscript.pex: mymapmarker>
[00:13] [LoadPex] <Debug: Scripts\cwfieldcoimperialwhiteruncapitalscript.pex: cwgarrisonenablemarkerimperialwhiterun>
[00:13] [LoadPex] <Debug: Scripts\cwfieldcoimperialwhiteruncapitalscript.pex: cw03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunfrostmoonqst_0201f9e6.pex: dlc2dunfrostmoonwerewolvesfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunfrostmoonqst_0201f9e6.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunfrostmoonqst_0201f9e6.pex: frostmooncamptrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunfrostmoonqst_0201f9e6.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunfrostmoonqst_0201f9e6.pex: frostmoonownershiplink>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunfrostmoonqst_0201f9e6.pex: alias_rakel>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunfrostmoonqst_0201f9e6.pex: alias_majni>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq00_0100d90e.pex: alias_messenger>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunfrostmoonqst_0201f9e6.pex: dlc2dunfrostmoonqstmisc>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq00_0100d90e.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunfrostmoonqst_0201f9e6.pex: alias_hjordis>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq00_0100d90e.pex: dlc1vq01miscobjective>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq00_0100d90e.pex: alias_locationcentermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunfrostmoonqst_0201f9e6.pex: alias_akar>
[00:13] [LoadPex] <Debug: Scripts\chjohantombscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\chjohantombscript.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_bthalftflameonscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_bthalftflameonscript.pex: linkcustom07>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_bthalftflameonscript.pex: linkcustom10>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_bthalftflameonscript.pex: linkcustom08>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_bthalftflameonscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_bthalftflameonscript.pex: linkcustom09>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_bthalftflameonscript.pex: linkcustom05>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_bthalftflameonscript.pex: fxfireflamestart>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_bthalftflameonscript.pex: dlc1bthalftsoundlink>
[00:13] [LoadPex] <Debug: Scripts\disablecf_effectscript.pex: disablecf_quest>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_bthalftflameonscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\disablecf_effectscript.pex: disablecf_killable>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_bthalftflameonscript.pex: linkcustom06>
[00:13] [LoadPex] <Debug: Scripts\disablecf_effectscript.pex: disablecf_pickpocketable_conditional>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_bthalftflameonscript.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\disablecf_effectscript.pex: disablecf_pickpocketable>
[00:13] [LoadPex] <Debug: Scripts\disablecf_effectscript.pex: disablecf_killable_conditional>
[00:13] [LoadPex] <Debug: Scripts\companionsradiantquest.pex: isaccepted>
[00:13] [LoadPex] <Debug: Scripts\crbacticibombscript.pex: exp01>
[00:13] [LoadPex] <Debug: Scripts\companionsradiantquest.pex: wasrejected>
[00:13] [LoadPex] <Debug: Scripts\crbacticibombscript.pex: icecharge>
[00:13] [LoadPex] <Debug: Scripts\companionsradiantquest.pex: isactive>
[00:13] [LoadPex] <Debug: Scripts\companionsradiantquest.pex: succeeded>
[00:13] [LoadPex] <Debug: Scripts\companionsradiantquest.pex: premature>
[00:13] [LoadPex] <Debug: Scripts\companionsradiantquest.pex: rewardamount>
[00:13] [LoadPex] <Debug: Scripts\companionsradiantquest.pex: parentquest>
[00:13] [LoadPex] <Debug: Scripts\carriagedriverscript.pex: myhorsekeyword>
[00:13] [LoadPex] <Debug: Scripts\companionsradiantquest.pex: questgiver>
[00:13] [LoadPex] <Debug: Scripts\carriagedriverscript.pex: bsitting>
[00:13] [LoadPex] <Debug: Scripts\companionsradiantquest.pex: isregistered>
[00:13] [LoadPex] <Debug: Scripts\da06largashburorcscript.pex: da06>
[00:13] [LoadPex] <Debug: Scripts\companionsradiantquest.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\companionsradiantquest.pex: questgivercomesalong>
[00:13] [LoadPex] <Debug: Scripts\dlc1vqsoultriggerscript.pex: pdlc1vqsouldamage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vqsoultriggerscript.pex: pdlc1vq04soultrapped>
[00:13] [LoadPex] <Debug: Scripts\dlc1vqsoultriggerscript.pex: pdlc1vqsouldamagetog>
[00:13] [LoadPex] <Debug: Scripts\crbkalpicshipcontrolunitscript.pex: msgdenied>
[00:13] [LoadPex] <Debug: Scripts\crbkalpicshipcontrolunitscript.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\crbkalpicshipcontrolunitscript.pex: reqquest>
[00:13] [LoadPex] <Debug: Scripts\crbkalpicshipcontrolunitscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\crbkalpicshipcontrolunitscript.pex: msgaccepted>
[00:13] [LoadPex] <Debug: Scripts\cwmission08script.pex: cwalliess>
[00:13] [LoadPex] <Debug: Scripts\cwmission08script.pex: playeratattackpoint>
[00:13] [LoadPex] <Debug: Scripts\cwmission08script.pex: attackpoint>
[00:13] [LoadPex] <Debug: Scripts\cwmission08script.pex: cwmission08allgiantsplayerfriendfaction>
[00:13] [LoadPex] <Debug: Scripts\cwmission08script.pex: cwmission08enemytogiant>
[00:13] [LoadPex] <Debug: Scripts\cwmission08script.pex: cwmission08scene2>
[00:13] [LoadPex] <Debug: Scripts\cwmission08script.pex: cwmission08scene1>
[00:13] [LoadPex] <Debug: Scripts\cwmission08script.pex: cwmission08giantplayeralliesfaction>
[00:13] [LoadPex] <Debug: Scripts\da01questscript.pex: starcorrupted>
[00:13] [LoadPex] <Debug: Scripts\da01questscript.pex: starcleansed>
[00:13] [LoadPex] <Debug: Scripts\da01questscript.pex: da01lightofazura>
[00:13] [LoadPex] <Debug: Scripts\da01questscript.pex: da01bavynaargueswithnelacarscene>
[00:13] [LoadPex] <Debug: Scripts\da01questscript.pex: bavynaarguesscene>
[00:13] [LoadPex] <Debug: Scripts\da01questscript.pex: da01azurasstar>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201aaa2.pex: dlc2ttf1tattled>
[00:13] [LoadPex] <Debug: Scripts\da01questscript.pex: da01nelacararguemarker>
[00:13] [LoadPex] <Debug: Scripts\da01questscript.pex: bavynaargued>
[00:13] [LoadPex] <Debug: Scripts\da01questscript.pex: da01bavynaarguemarker>
[00:13] [LoadPex] <Debug: Scripts\da01questscript.pex: iilinaltasdeeptriggers>
[00:13] [LoadPex] <Debug: Scripts\da01questscript.pex: bavynapayment>
[00:13] [LoadPex] <Debug: Scripts\da01questscript.pex: da01brokenazurasstar>
[00:13] [LoadPex] <Debug: Scripts\da01questscript.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\da01questscript.pex: nelacar>
[00:13] [LoadPex] <Debug: Scripts\da01questscript.pex: bavynaforcegreet>
[00:13] [LoadPex] <Debug: Scripts\da01questscript.pex: bavyna>
[00:13] [LoadPex] <Debug: Scripts\da01questscript.pex: nelacarinfo>
[00:13] [LoadPex] <Debug: Scripts\da01questscript.pex: winterholdlocation>
[00:13] [LoadPex] <Debug: Scripts\da01questscript.pex: da01nelacarsbook>
[00:13] [LoadPex] <Debug: Scripts\cwfieldcoscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\cwfieldcoscript.pex: startwhiterunsiege>
[00:13] [LoadPex] <Debug: Scripts\darkwatercavernderkeethusmovescript.pex: derkeethus>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01bendyhallwayreset.pex: dlc2book01ahall001>
[00:13] [LoadPex] <Debug: Scripts\darkwatercavernderkeethusmovescript.pex: rescuequest>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01bendyhallwayreset.pex: bendyhall>
[00:13] [LoadPex] <Debug: Scripts\darkwatercavernderkeethusmovescript.pex: derkeethusspot>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01bendyhallwayreset.pex: dlc2book01ahall001trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01bendyhallwayreset.pex: extendinghall001>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01bendyhallwayreset.pex: dlc2book01ahall002>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01bendyhallwayreset.pex: dlc2book01ahall002cap>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01bendyhallwayreset.pex: dlc2book01ahall003trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01bendyhallwayreset.pex: dlc2mq06hallstaticenableparent>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01bendyhallwayreset.pex: dlc2book01ahall003>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01bendyhallwayreset.pex: dlc2book01ahall002trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01bendyhallwayreset.pex: dlc2book01resethalls>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01bendyhallwayreset.pex: dlc2book01takenbookinparta>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01bendyhallwayreset.pex: extendinghall002>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: playeractor>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mkmiraakfightsword3>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dragon1isdead>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: tentacletimer>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2miraakfightteleportmarker06>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mqbosstentaclecontrollerref>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dragondrainthreshold3>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dragon1isflying>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mkmiraakfightstaff1>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: selfbase>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mkmiraakfightstaff6>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mq06miraakkilldragonscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mkmiraakfightsword6>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dragonbeingridden>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dotentacleattacks>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: minsprinthealththreshold>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mkmiraakfightsword4>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dragon2isdead>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcbossroomattachtrackerscript.pex: dlc1vccontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2miraakfightteleportmarker05>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mkmiraakfightstaff3>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: tamedragonalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dragontokillalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mq06miraakcombatstyle>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: playerposition>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: npcdragondeathsequenceexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: tentacletimedelayinit>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mkmiraakfightsword1>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: totaldragonskilled>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mq06dragonlandingmarkerfar>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2miraakfightteleportmarker04>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: currenttime>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dragondrainthreshold1>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: fightisover>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dragonabsorbeffect>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: npcdragondeathsequencewind>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mq06playerfallrecoveryscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: sprinttarget>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: stage1>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: finalkillthreshold>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: udbpstartinghealth>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2miraakfakeshoutspell>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2soulstealcount>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2miraaksmokefxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mq06miraakteleportexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: cansprintincombat>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mkmiraakfightstaff4>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: waitingforsprintscenetoend>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dragonriddenisflying>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2muscombatboss>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mq06miraakfallrecoveryscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010163fc.pex: dlc1ld>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dragonpowerabsorbfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mq06miraaksaferoom>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2miraakbitslite2fxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: waitingfordragonkillscenetoend>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mq06dragonkilllandingmarker002>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: stage3>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: ismounted>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2miraakbackexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: sword1>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2miraakskinhider>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dragonabsorbmaneffect>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2tamedragonfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: currentcombatstyle>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2miraakabsorbmane>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mq06centerpoolref>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2miraakfightteleportmarkermid>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: mq06miraakdeathmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mq06>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: qstmiraakdeathburnmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mq06masklightchance>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dragon1>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mkmiraakfightstaff5>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: tentacletimedelay>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: actordragon3>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: stage2>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dragon2isflying>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dragon2>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: mq06miraakdeathteleportmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mkmiraakfightstaff2>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2miraakskeleton>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mq06miraaksprintscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: firemiraakkill>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: stage4>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: idledlc02miraakdeathfinish>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2miraakstreake>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2killmiraakspell>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mq06killscenefallteleportmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: tamedragonshouldneverland>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mkmiraakfightsword5>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mq06maskheavychance>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: actordragon1>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dragonriddenwasflying>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: selfactor>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2lightningstormrighthand>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: actordragon2>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2miraakbitsfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: scriptvariablesinitialized>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dragon3isdead>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dragondrainthreshold2>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: runningdragonkillevent>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mq06centerpoolfakeref>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mq06dragonkilllandingmarker003>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: miraakstaff>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: runningmiraakdeathevent>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2tamedragon>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2tamedragonorbitmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2miraakabsorbe>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mq06fightfallteleportmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mq06sprinttargets>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2miraakdragonkillspell>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: initialized>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: staff>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2miraakawayexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: selfref>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2miraakfightteleportmarker01>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: stage5>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2miraakfightteleportmarker03>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2miraaketherealfxspell>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2miraakmagicfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dragon3isflying>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: tamedragon>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: prefertokillplayerdragon>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: miraaksword>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mq06teleporttargetfl>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: tentaclecontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2miraakfightteleportmarker02>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dlc2mkmiraakfightsword2>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dragontokill>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakbossbattle.pex: dragon3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: alias_maincastledoor>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: alias_agmaer>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: alias_spectatorvamp9>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: dlc1vampirecastleguard>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: alias_spectatorvamp8>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: dlc1vampirebaseintro>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: alias_tolan>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: werewolfquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: dlc1vctablethrallenableparent>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: hallruined>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: dlc1dawnguardaxe>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: alias_deathhound1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: offsetcarrymq201drinkr>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_bthalftsteammanagerscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: dlc1vq02feastenablemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_bthalftsteammanagerscript.pex: linkcustom10>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: dlc1hunterbaseintro>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_bthalftsteammanagerscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: castlemapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_bthalftsteammanagerscript.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: standmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_bthalftsteammanagerscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: dlc1vq02playerstart>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: castlecontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: dlc1vq02vingalmogreet>
[00:13] [LoadPex] <Debug: Scripts\chjuncancombatscript.pex: sprintexp>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: castlefrontdoor>
[00:13] [LoadPex] <Debug: Scripts\chjuncancombatscript.pex: spellpushlv03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: dlc1vq02harkonintrowaitingscene>
[00:13] [LoadPex] <Debug: Scripts\chjuncancombatscript.pex: spellcuttervert>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: alias_boat>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: alias_serana>
[00:13] [LoadPex] <Debug: Scripts\chjuncancombatscript.pex: spellcloak>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: alias_spectatorvamp1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: alias_gargoyleambush>
[00:13] [LoadPex] <Debug: Scripts\chjuncancombatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: alias_pulledlever>
[00:13] [LoadPex] <Debug: Scripts\chjuncancombatscript.pex: spellcutterhorz>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: dlc1outfitagmaer>
[00:13] [LoadPex] <Debug: Scripts\chjuncancombatscript.pex: spellpushlv01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: serana>
[00:13] [LoadPex] <Debug: Scripts\chjuncancombatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: alias_harkon>
[00:13] [LoadPex] <Debug: Scripts\chjuncancombatscript.pex: musjuncan>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: dlc1vampirecastleguardref>
[00:13] [LoadPex] <Debug: Scripts\chjuncancombatscript.pex: spellpushlv02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: alias_spectatorvamp7>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: followeranimal>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: dlc1vqcastleguard>
[00:13] [LoadPex] <Debug: Scripts\crbactlightbeamfallscript.pex: expblast>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: sarcophagus>
[00:13] [LoadPex] <Debug: Scripts\disablecf_questscript.pex: disablecf_formlist>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: follower>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: alias_spectatorvamp3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: dlc1vampiretutorial>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: vq02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: alias_dimhollowcryptlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: alias_spectatorvamp4>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: dlc1vq02harkonandseranascene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: dlc1vq02rnpc>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: dlc1vq04playerstart>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: alias_targetlever>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: alias_fortworld>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: alias_vingalmo>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: dlc1playingvampireline>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: dlc1vq02seranastart>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: dlc1vq04rnpctempstart>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: seranaref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: alias_spectatorvamp2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: alias_isran>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: dlc1hunterhqextinitenabled01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: hallnormal>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: alias_spectatorvamp5>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: alias_deathhound2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: alias_spectatorvamp6>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01copy0000_01002f65.pex: alias_dungeonexit>
[00:13] [LoadPex] <Debug: Scripts\dlc1vyrthurrefbossfightfxscript.pex: dlc1sebossblastbackvfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1vyrthurrefbossfightfxscript.pex: spellfireimod>
[00:13] [LoadPex] <Debug: Scripts\dlc1vyrthurrefbossfightfxscript.pex: dlc1vampirechangestagger>
[00:13] [LoadPex] <Debug: Scripts\dlc1vyrthurrefbossfightfxscript.pex: dlc1sebossglowingvfx>
[00:13] [LoadPex] <Debug: Scripts\crbkhev01combatscript.pex: spellcloak>
[00:13] [LoadPex] <Debug: Scripts\crbkhev01combatscript.pex: spellcutterhorz>
[00:13] [LoadPex] <Debug: Scripts\crbkhev01combatscript.pex: spellpushlv01>
[00:13] [LoadPex] <Debug: Scripts\crbkhev01combatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\crbkhev01combatscript.pex: sprintexp>
[00:13] [LoadPex] <Debug: Scripts\crbkhev01combatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\crbkhev01combatscript.pex: spellcuttervert>
[00:13] [LoadPex] <Debug: Scripts\da06preritualscenetriggerscript.pex: yamarz>
[00:13] [LoadPex] <Debug: Scripts\da06preritualscenetriggerscript.pex: atub>
[00:13] [LoadPex] <Debug: Scripts\da06preritualscenetriggerscript.pex: da06>
[00:13] [LoadPex] <Debug: Scripts\da06preritualscenetriggerscript.pex: da06preritualscene>
[00:13] [LoadPex] <Debug: Scripts\da06preritualscenetriggerscript.pex: newproperty>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01dungeongendeathtrackerparent.pex: bdisablelinkedrefchain>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01dungeongendeathtrackerparent.pex: waitbeforeenabledisable>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01dungeongendeathtrackerparent.pex: objecttoactivate>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01dungeongendeathtrackerparent.pex: fadeinorout>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01dungeongendeathtrackerparent.pex: currentdeaths>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01dungeongendeathtrackerparent.pex: totaldeathneeded>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01dungeongendeathtrackerparent.pex: benablelinkedrefchain>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_bthalftsteamscript.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_bthalftsteamscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_bthalftsteamscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_bthalftsteamscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\darkwaterderkeethuslocationcheckscript.pex: darkwatercavern>
[00:13] [LoadPex] <Debug: Scripts\darkwaterderkeethuslocationcheckscript.pex: parentquest>
[00:13] [LoadPex] <Debug: Scripts\darkwaterderkeethuslocationcheckscript.pex: leavingloc>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcembertogglescript.pex: islit>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcembertogglescript.pex: init>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcembertogglescript.pex: lightupsound>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraakdragononloadscript.pex: dlc2mq06dragonlandingmarkernear>
[00:13] [LoadPex] <Debug: Scripts\crbactsafetyfallingscript.pex: currentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\crbactsafetyfallingscript.pex: unslaadfaction>
[00:13] [LoadPex] <Debug: Scripts\chjyggalagcombatscript.pex: musjyggalag>
[00:13] [LoadPex] <Debug: Scripts\crbactsafetyfallingscript.pex: sdteleport>
[00:13] [LoadPex] <Debug: Scripts\chjyggalagcombatscript.pex: spellrainhorz>
[00:13] [LoadPex] <Debug: Scripts\crbactsafetyfallingscript.pex: teleportmarker>
[00:13] [LoadPex] <Debug: Scripts\chjyggalagcombatscript.pex: spellspear01>
[00:13] [LoadPex] <Debug: Scripts\crbactsafetyfallingscript.pex: vfxteleport>
[00:13] [LoadPex] <Debug: Scripts\chjyggalagcombatscript.pex: spellspear03>
[00:13] [LoadPex] <Debug: Scripts\chjyggalagcombatscript.pex: spellrainlinear>
[00:13] [LoadPex] <Debug: Scripts\chjyggalagcombatscript.pex: spellrainvert>
[00:13] [LoadPex] <Debug: Scripts\chjyggalagcombatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\chjyggalagcombatscript.pex: spellspear02>
[00:13] [LoadPex] <Debug: Scripts\chjyggalagcombatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\dlc1we02script.pex: werewolfchangefx>
[00:13] [LoadPex] <Debug: Scripts\dlc1we02script.pex: actor1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01miscobjective_0100d06c.pex: alias_durak>
[00:13] [LoadPex] <Debug: Scripts\dlc1we02script.pex: dlc1we02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01miscobjective_0100d06c.pex: dlc1vq01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01miscobjective_0100d06c.pex: alias_fortdawnguardworldspacedoor>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01miscobjective_0100d06c.pex: alias_isranlookupmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01miscobjective_0100d06c.pex: dlc1hallnormalstate>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01miscobjective_0100d06c.pex: alias_isran>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01miscobjective_0100d06c.pex: hallofvigilantbosschestmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01miscobjective_0100d06c.pex: dlc1vq00>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01miscobjective_0100d06c.pex: dlc1crossbow>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01miscobjective_0100d06c.pex: alias_agmaer>
[00:13] [LoadPex] <Debug: Scripts\da06questscript.pex: da06shagrolalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01miscobjective_0100d06c.pex: alias_fortdawnguardlocation>
[00:13] [LoadPex] <Debug: Scripts\da06questscript.pex: stage30atubgreet>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01miscobjective_0100d06c.pex: dlc1vq01agmaerscene>
[00:13] [LoadPex] <Debug: Scripts\da06questscript.pex: groveghostappear>
[00:13] [LoadPex] <Debug: Scripts\crbkhev02combatscript.pex: cutterh>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01miscobjective_0100d06c.pex: hallofvigilantbosschest>
[00:13] [LoadPex] <Debug: Scripts\da06questscript.pex: da06orckilledgreet>
[00:13] [LoadPex] <Debug: Scripts\crbkhev02combatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01miscobjective_0100d06c.pex: dlc1hunterbaseintroisranstartmarker>
[00:13] [LoadPex] <Debug: Scripts\da06questscript.pex: orcskilled>
[00:13] [LoadPex] <Debug: Scripts\crbkhev02combatscript.pex: sprintexp>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01miscobjective_0100d06c.pex: witchhunterlodgemarker>
[00:13] [LoadPex] <Debug: Scripts\da06questscript.pex: giantdead100>
[00:13] [LoadPex] <Debug: Scripts\crbkhev02combatscript.pex: cutterv>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01miscobjective_0100d06c.pex: durakmovemarker>
[00:13] [LoadPex] <Debug: Scripts\da06questscript.pex: daedraheart>
[00:13] [LoadPex] <Debug: Scripts\crbkhev02combatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01miscobjective_0100d06c.pex: dlc1boltsteel>
[00:13] [LoadPex] <Debug: Scripts\da06questscript.pex: openscenedone>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01miscobjective_0100d06c.pex: dlc1vq01isranagmaerscene>
[00:13] [LoadPex] <Debug: Scripts\da06questscript.pex: da06ugoralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01miscobjective_0100d06c.pex: alias_celann>
[00:13] [LoadPex] <Debug: Scripts\da06questscript.pex: da06yamarzalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01miscobjective_0100d06c.pex: dlc1vq01isranintroscene>
[00:13] [LoadPex] <Debug: Scripts\da06questscript.pex: da06yamarzcavewaitmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01miscobjective_0100d06c.pex: alias_tolan>
[00:13] [LoadPex] <Debug: Scripts\da06questscript.pex: openscenestarted>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01miscobjective_0100d06c.pex: dawnguardmapmarker>
[00:13] [LoadPex] <Debug: Scripts\da06questscript.pex: da06yamarzoutsidecavescene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq01miscobjective_0100d06c.pex: dlc1vq01israntolandimhollowscene>
[00:13] [LoadPex] <Debug: Scripts\da06questscript.pex: da06shrineref>
[00:13] [LoadPex] <Debug: Scripts\da06questscript.pex: da06atubalias>
[00:13] [LoadPex] <Debug: Scripts\defaultequipitemonload.pex: preventremoval>
[00:13] [LoadPex] <Debug: Scripts\da06questscript.pex: yamarzgrovemarker>
[00:13] [LoadPex] <Debug: Scripts\defaultequipitemonload.pex: weapontoequip>
[00:13] [LoadPex] <Debug: Scripts\da06questscript.pex: tempyamarzmove>
[00:13] [LoadPex] <Debug: Scripts\defaultequipitemonload.pex: armortoequip>
[00:13] [LoadPex] <Debug: Scripts\da06questscript.pex: ritualscenedone>
[00:13] [LoadPex] <Debug: Scripts\defaultequipitemonload.pex: silent>
[00:13] [LoadPex] <Debug: Scripts\da06questscript.pex: atubreject>
[00:13] [LoadPex] <Debug: Scripts\defaultequipitemonload.pex: torchtoequip>
[00:13] [LoadPex] <Debug: Scripts\da06questscript.pex: giantdead>
[00:13] [LoadPex] <Debug: Scripts\da01shrineofazurascript.pex: pazura>
[00:13] [LoadPex] <Debug: Scripts\da06questscript.pex: da06openingscene>
[00:13] [LoadPex] <Debug: Scripts\da06questscript.pex: shrinedoonce>
[00:13] [LoadPex] <Debug: Scripts\da06questscript.pex: da06ghostshrinemarker>
[00:13] [LoadPex] <Debug: Scripts\da06questscript.pex: da06ugorscenemarker>
[00:13] [LoadPex] <Debug: Scripts\da06questscript.pex: trollfat>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dungyldenhulqst_0201a374.pex: dlc2dunhaknirref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dungyldenhulqst_0201a374.pex: dlc2dunhaknirrotatingdoor>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01dungeongendeathtrackerscript.pex: controllerscript>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01dungeongendeathtrackerscript.pex: controllerref>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01dungeongendeathtrackerscript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_d2questscript.pex: dlc1ld_00katriapleading>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_d2questscript.pex: dlc1ld_03a_katriacommentbody>
[00:13] [LoadPex] <Debug: Scripts\darkwaterderkeethusrescuescript.pex: derkeethusspot>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_d2questscript.pex: dlc1ld_02katriabackout>
[00:13] [LoadPex] <Debug: Scripts\darkwaterderkeethusrescuescript.pex: derkeethusshouldforcegreet>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_d2questscript.pex: dlc1ld_08_katriacommentsealeddoorsuccess>
[00:13] [LoadPex] <Debug: Scripts\darkwaterderkeethusrescuescript.pex: derkeethusheadinghome>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_d2questscript.pex: dlc1ld_11a_katriacommentbow>
[00:13] [LoadPex] <Debug: Scripts\darkwaterderkeethusrescuescript.pex: derkeethus>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_d2questscript.pex: dlc1ld_15_katriacommenttreasure>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_d2questscript.pex: dlc1ld_04b_katriacommentresonator>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_d2questscript.pex: dlc1ld_14_katriacommentgotit>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_d2questscript.pex: dlc1ld_01katriaintro>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_d2questscript.pex: dlc1ld_13d_katriatip4>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_d2questscript.pex: dlc1ld_00katriapleading02>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_d2questscript.pex: dlc1ld_13c_katriatip3>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_d2questscript.pex: dlc1ld_04_katriacommentpassage>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_d2questscript.pex: dlc1ld_13b_katriatip2>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_d2questscript.pex: dlc1ld_13a_katriatip1>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_d2questscript.pex: dlc1ld_12b_katriacommentimpressed>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_d2questscript.pex: dlc1ld_12a_katriacommentfinalchamber>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_d2questscript.pex: dlc1ld_10_katriacommentdrop>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_d2questscript.pex: dlc1ld_03b_katriacommentbody>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_d2questscript.pex: dlc1ld_11b_katriacommentbowpickup>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_d2questscript.pex: dlc1ld_03d_sketchbooktaunt>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_d2questscript.pex: dlc1ld_03e_katriacommentbodystripped>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_d2questscript.pex: dlc1ld_03c_sketchbookreminder>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_d2questscript.pex: dlc1ld_09_katriacommentpods>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_d2questscript.pex: dlc1ld_07_katriacommentsealeddoor>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_d2questscript.pex: dlc1ld_06_katriacommentquiteaplace>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_d2questscript.pex: dlc1ld_05_katriacommentmorefalmer>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcgargoylekilledscript.pex: dlc1vcgargoyletrackerref>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcgargoylekilledscript.pex: done>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraaksetstagealiasscript.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06miraaksetstagealiasscript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\dlc1weatherchangetrigger.pex: weatherform>
[00:13] [LoadPex] <Debug: Scripts\crbactshorshadowscript.pex: imodextract>
[00:13] [LoadPex] <Debug: Scripts\crbactshorshadowscript.pex: dragonpowerabsorbfxs>
[00:13] [LoadPex] <Debug: Scripts\crbactshorshadowscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\crbactshorshadowscript.pex: musend>
[00:13] [LoadPex] <Debug: Scripts\crbactshorshadowscript.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\crbactshorshadowscript.pex: linkcustom10>
[00:13] [LoadPex] <Debug: Scripts\crbactshorshadowscript.pex: expsouls>
[00:13] [LoadPex] <Debug: Scripts\crbactshorshadowscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\crbactshorshadowscript.pex: npcdragondeathsequenceexplosion>
[00:13] [LoadPex] <Debug: Scripts\crbactshorshadowscript.pex: msgmenu>
[00:13] [LoadPex] <Debug: Scripts\crbactshorshadowscript.pex: npcdragondeathsequencewind>
[00:13] [LoadPex] <Debug: Scripts\crbactshorshadowscript.pex: ablostdragonborn>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq02rnpc_01015aa7.pex: helloquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq02rnpc_01015aa7.pex: alias_rnpc>
[00:13] [LoadPex] <Debug: Scripts\crbactshorshadowscript.pex: expdragonabsorb>
[00:13] [LoadPex] <Debug: Scripts\chkeepercombatscript.pex: muskeeper>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq02rnpc_01015aa7.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\crbactshorshadowscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\crbactshorshadowscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dcdab2hswordeffectscript.pex: keyeffect>
[00:13] [LoadPex] <Debug: Scripts\crbactshorshadowscript.pex: dragonabsorbeffect>
[00:13] [LoadPex] <Debug: Scripts\dcdab2hswordeffectscript.pex: spellhoriz>
[00:13] [LoadPex] <Debug: Scripts\dcdab2hswordeffectscript.pex: spellvert>
[00:13] [LoadPex] <Debug: Scripts\da01soulreliquaryscript.pex: da01cleansedstarexitscene>
[00:13] [LoadPex] <Debug: Scripts\da01soulreliquaryscript.pex: da01returnfromstar>
[00:13] [LoadPex] <Debug: Scripts\da01soulreliquaryscript.pex: da01>
[00:13] [LoadPex] <Debug: Scripts\da01soulreliquaryscript.pex: da01malynsblacksoul>
[00:13] [LoadPex] <Debug: Scripts\da01soulreliquaryscript.pex: da01blacksoulsuccess>
[00:13] [LoadPex] <Debug: Scripts\da01soulreliquaryscript.pex: da01blacksoulfail>
[00:13] [LoadPex] <Debug: Scripts\da01soulreliquaryscript.pex: da01reliquarymessage>
[00:13] [LoadPex] <Debug: Scripts\da01soulreliquaryscript.pex: da01lightofazura>
[00:13] [LoadPex] <Debug: Scripts\da01soulreliquaryscript.pex: da01lightmessagesuccess>
[00:13] [LoadPex] <Debug: Scripts\da01soulreliquaryscript.pex: bavyna>
[00:13] [LoadPex] <Debug: Scripts\da01soulreliquaryscript.pex: da01lightmessagefail>
[00:13] [LoadPex] <Debug: Scripts\da01soulreliquaryscript.pex: azuravoice>
[00:13] [LoadPex] <Debug: Scripts\crbmcmscript.pex: zcrbdifficulty>
[00:13] [LoadPex] <Debug: Scripts\crbmcmscript.pex: zcrbdifficultydamage>
[00:13] [LoadPex] <Debug: Scripts\crbmcmscript.pex: zcrbkeysceneskip>
[00:13] [LoadPex] <Debug: Scripts\da06shagrolhammerscript.pex: da06>
[00:13] [LoadPex] <Debug: Scripts\crbmcmscript.pex: zcrbtension>
[00:13] [LoadPex] <Debug: Scripts\crbmcmscript.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\defaultfakeharvestablescript.pex: deleteselfonharvest>
[00:13] [LoadPex] <Debug: Scripts\defaultfakeharvestablescript.pex: lastharvestedday>
[00:13] [LoadPex] <Debug: Scripts\defaultfakeharvestablescript.pex: failuremessage>
[00:13] [LoadPex] <Debug: Scripts\defaultfakeharvestablescript.pex: potionharvested>
[00:13] [LoadPex] <Debug: Scripts\defaultfakeharvestablescript.pex: daystoresetfakeharvest>
[00:13] [LoadPex] <Debug: Scripts\defaultfakeharvestablescript.pex: harvestsound>
[00:13] [LoadPex] <Debug: Scripts\defaultfakeharvestablescript.pex: harvestmessage>
[00:13] [LoadPex] <Debug: Scripts\defaultfakeharvestablescript.pex: ingredientharvested>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirqstincre_02038fb0.pex: dlc2dunhaknirtreasureqst>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201aaf0.pex: dlc2mq01nelothglobal>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzleactivator.pex: dlc2book01puzzleqst>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzleactivator.pex: dlc2book01puzzleactivatoremptymessage>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzleactivator.pex: dlc2mq06puzzlebook02>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzleactivator.pex: dlc2book01puzzleactivatorbook3message>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzleactivator.pex: dlc2mq06puzzlebook01>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzleactivator.pex: dlc2mq06puzzlebook03>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzleactivator.pex: mycontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzleactivator.pex: questscript>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzleactivator.pex: dlc2mq06puzzlebook04>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzleactivator.pex: dlc2book01puzzleactivatorbook1message>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzleactivator.pex: dlc2book01puzzleactivatorbook4message>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzleactivator.pex: booknumberplaced>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzleactivator.pex: dlc2book01puzzleactivatorbook2message>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzleactivator.pex: dlc2book01puzzlecontrollerref>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzleactivator.pex: correctbooknumber>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100cf45.pex: dlc1ld>
[00:13] [LoadPex] <Debug: Scripts\chkilltriggerboxscript.pex: currentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\dcdabbossdifficultyeffectscript.pex: gdifficulty>
[00:13] [LoadPex] <Debug: Scripts\chkilltriggerboxscript.pex: warpsound>
[00:13] [LoadPex] <Debug: Scripts\crbactstahlrimwallscript.pex: reqspell3>
[00:13] [LoadPex] <Debug: Scripts\crbactstahlrimwallscript.pex: bwallobject>
[00:13] [LoadPex] <Debug: Scripts\crbactstahlrimwallscript.pex: reqspell2>
[00:13] [LoadPex] <Debug: Scripts\crbactstahlrimwallscript.pex: expbroke>
[00:13] [LoadPex] <Debug: Scripts\crbactstahlrimwallscript.pex: msgactivated>
[00:13] [LoadPex] <Debug: Scripts\crbactstahlrimwallscript.pex: reqspell>
[00:13] [LoadPex] <Debug: Scripts\crbactstahlrimwallscript.pex: magicshout>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcgargoyletrackerscript.pex: gargoyleskilled>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcgargoyletrackerscript.pex: gargoylecount>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcgargoyletrackerscript.pex: reftoenable>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: standmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: alias_malkus>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03torturespectator4>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: alias_isran>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: alias_serana>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03seranatorturescenestand>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: alias_barriercontrol>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: hallruined>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03torturespectator7>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03dexiontortureread>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03enablevampireescort>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: alias_vampiresnote>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03roadsideintact>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1hunterfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: alias_sorexvinius>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03torturespectator1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03hunterstage90seranastand>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03camphunters>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: alias_urag>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03huntermothpriestscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: seranaref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03roadsidedestroyed>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1hunterbaseintrostage2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03hunterrecoveryscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03hunterstage90isranstand>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03vampireharkonspeechfindscroll>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: vardragonbridge>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03torturespectator8>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: elderscrollhandattacharmor3rdp>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: vq04>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: rnpcdialoguequest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03enablepriestandvigilants>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03stage20seranastandmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: serana>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03torturespectator5>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: alias_vampireleutenant>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq02harkonmeetserana>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03doorenablemarker>
[00:13] [LoadPex] <Debug: Scripts\crbmgeadddragonsoulsscript.pex: ids>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: alias_dexion>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1torturespectator2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: crimefactionhaafingar>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03campvampires>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03hunterstage90dexionstand>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: hallnormal>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: crimefactionrift>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: opendungeon>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03st90dexionmoveto>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: pdlc1vqelder>
[00:13] [LoadPex] <Debug: Scripts\defaultfakenpcloadtrig.pex: prerequisitestage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dragonbridgemapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1forbearsholdoutmapmarkerref>
[00:13] [LoadPex] <Debug: Scripts\defaultfakenpcloadtrig.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: elderscrollammo>
[00:13] [LoadPex] <Debug: Scripts\defaultfakenpcloadtrig.pex: npctodisable>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1hunterbaseintro>
[00:13] [LoadPex] <Debug: Scripts\defaultfakenpcloadtrig.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1hunterhqextinitenabled03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03stage90dexionstand>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1_vq03_draugrparent>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03torturespectator6>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03hunterisranstand>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: alias_dlc1forbearsholdoutlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1dialoguehunterbase>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: sarcophagus>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03hunterdominationscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: alias_hulda>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: alias_deadvampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03torturespectator3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq02harkonwaitmarker>
[00:13] [LoadPex] <Debug: Scripts\crbsq03trgopendragonpeakscript.pex: reqquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03st90seranamoveto>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: vq02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: alias_dragonbridge>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: dlc1vq03hunterseranastart>
[00:13] [LoadPex] <Debug: Scripts\crbsq03trgopendragonpeakscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: alias_barrierwidget>
[00:13] [LoadPex] <Debug: Scripts\crbsq03trgopendragonpeakscript.pex: tostage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: alias_innkeeper>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03hunter_010098cb.pex: alias_corpulusvinius>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02004a3d.pex: marriagequest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02004a3d.pex: spouse>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__031a84f0.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\da06startscenetriggerscript.pex: da06>
[00:13] [LoadPex] <Debug: Scripts\da06startscenetriggerscript.pex: da06startscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif_dlc1vq01tolandirecti_01019aab.pex: dlc1vq01stage10tolanscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirqstincre_031cbcb6.pex: dlc2dunhaknirtreasureqst>
[00:13] [LoadPex] <Debug: Scripts\darttrap.pex: isloaded>
[00:13] [LoadPex] <Debug: Scripts\darttrap.pex: numshots>
[00:13] [LoadPex] <Debug: Scripts\darttrap.pex: lvlthreshold1>
[00:13] [LoadPex] <Debug: Scripts\darttrap.pex: lvlthreshold3>
[00:13] [LoadPex] <Debug: Scripts\darttrap.pex: initialdelay>
[00:13] [LoadPex] <Debug: Scripts\darttrap.pex: lvlthreshold2>
[00:13] [LoadPex] <Debug: Scripts\darttrap.pex: lvlweapon6>
[00:13] [LoadPex] <Debug: Scripts\darttrap.pex: firingdelay>
[00:13] [LoadPex] <Debug: Scripts\darttrap.pex: lvlweapon3>
[00:13] [LoadPex] <Debug: Scripts\darttrap.pex: lvlweapon2>
[00:13] [LoadPex] <Debug: Scripts\darttrap.pex: isfiring>
[00:13] [LoadPex] <Debug: Scripts\darttrap.pex: lvlweapon4>
[00:13] [LoadPex] <Debug: Scripts\darttrap.pex: lvlthreshold5>
[00:13] [LoadPex] <Debug: Scripts\darttrap.pex: lvlweapon5>
[00:13] [LoadPex] <Debug: Scripts\darttrap.pex: lvlthreshold4>
[00:13] [LoadPex] <Debug: Scripts\darttrap.pex: lvlweapon1>
[00:13] [LoadPex] <Debug: Scripts\darttrap.pex: dartammo>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlebookholder.pex: questscript>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlebookholder.pex: islastbook>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlebookholder.pex: booknumber>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlebookholder.pex: dlc2book01puzzleqst>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlebookholder.pex: dlc2book01takenbookinparta>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcguildhallattachtrackerscript.pex: dlc1vccontroller>
[00:13] [LoadPex] <Debug: Scripts\disintegratewhenspellwearsoff.pex: ashpileobject>
[00:13] [LoadPex] <Debug: Scripts\disintegratewhenspellwearsoff.pex: magicnoreanimate>
[00:13] [LoadPex] <Debug: Scripts\disintegratewhenspellwearsoff.pex: deathfxexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc1werewolffeedpointsscript.pex: dlc1werewolfperkpoints>
[00:13] [LoadPex] <Debug: Scripts\chkynestepmagiceffectscript.pex: sprintexp>
[00:13] [LoadPex] <Debug: Scripts\dlc1werewolffeedpointsscript.pex: dlc1feedpointsmsg>
[00:13] [LoadPex] <Debug: Scripts\dcdabcallstandoeffectscript.pex: stand02>
[00:13] [LoadPex] <Debug: Scripts\dlc1werewolffeedpointsscript.pex: dlc1werewolftotalperksearned>
[00:13] [LoadPex] <Debug: Scripts\dcdabcallstandoeffectscript.pex: stand01>
[00:13] [LoadPex] <Debug: Scripts\dlc1werewolffeedpointsscript.pex: dlc1werewolfnextperk>
[00:13] [LoadPex] <Debug: Scripts\dlc1werewolffeedpointsscript.pex: dlc1werewolfmaxperks>
[00:13] [LoadPex] <Debug: Scripts\crbaddweaponartscript.pex: weaponart>
[00:13] [LoadPex] <Debug: Scripts\dlc1werewolffeedpointsscript.pex: dlc1werewolfperkearned>
[00:13] [LoadPex] <Debug: Scripts\dlc1werewolffeedpointsscript.pex: dlc1werewolffeedpoints>
[00:13] [LoadPex] <Debug: Scripts\defaultfakerezspell.pex: dunreanimateself>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_forgemasterbossbattle.pex: dlc1ld_bthalft>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_forgemasterbossbattle.pex: dlc1ld_forgemasterspawn1>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_forgemasterbossbattle.pex: dlc1ld_forgemasterspawn2>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_forgemasterbossbattle.pex: dlc1ld_forgemasterfireballshout03>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_forgemasterbossbattle.pex: dlc1ld_forgemasterfirebreathshout01>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_forgemasterbossbattle.pex: dlc1ld_forgemasterfirebreathshout03>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_forgemasterbossbattle.pex: dlc1ld_forgemasterfireball03>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_forgemasterbossbattle.pex: dlc1ld_forgemasterfireball02>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_forgemasterbossbattle.pex: dlc1ld_forgemasterfirebreath01>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_forgemasterbossbattle.pex: dlc1ld_forgemasterfirebreath02>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_forgemasterbossbattle.pex: dlc1ld_forgemasterfireballshout01>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_forgemasterbossbattle.pex: dlc1ld_forgemasterfireballshout02>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_forgemasterbossbattle.pex: dlc1ld_forgemasterfireball01>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_forgemasterbossbattle.pex: dlc1ld_forgemasterfirebreath03>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_forgemasterbossbattle.pex: dlc1ld_forgemasterfirebreathshout02>
[00:13] [LoadPex] <Debug: Scripts\companionsstoryquest.pex: nextquest>
[00:13] [LoadPex] <Debug: Scripts\companionsstoryquest.pex: previousquest>
[00:13] [LoadPex] <Debug: Scripts\companionsstoryquest.pex: centralquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03rnpc_0100f363.pex: dawnguardfortmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03rnpc_0100f363.pex: helloquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03rnpc_0100f363.pex: dawnguardvalleymapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03rnpc_0100f363.pex: alias_rnpc>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02004a42.pex: vc01>
[00:13] [LoadPex] <Debug: Scripts\dunpitanimationactivationscript.pex: animobject>
[00:13] [LoadPex] <Debug: Scripts\dunpitanimationactivationscript.pex: mymusic>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__031a84f1.pex: dismissedfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__031a84f1.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\da06ugorscript.pex: da06openingscene>
[00:13] [LoadPex] <Debug: Scripts\da06ugorscript.pex: da06ugorscenemarker>
[00:13] [LoadPex] <Debug: Scripts\da06ugorscript.pex: da06>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0101432f.pex: dlc1ld>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: dlc2dunhaknirshoalscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: alias_chest04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: alias_haknir>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: alias_shoalbanditboss>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: dlc2haknirsshoaltreasureenablemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: dlc2dunhaknirchest03enable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: dlc2haknirsshoaltreasuredisablemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: alias_poibandit02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: alias_haknirgauntlets>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: dlc2dungyldenhulbarrowkey>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: alias_haknirssword>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: alias_treasuremap>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: dlc2dunhaknirchest02disable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: dlc2book4raredeathbrand>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: alias_chest03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: alias_chest01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: alias_shoalbanditscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: dlc2gyldenhulbarrowlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: dlc2haknirsshoallocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: ussephaknirshoalreiklingmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: dlc2dunhaknirrotatingdoorcollision>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06script.pex: hermaeusmorata>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: alias_haknirsshoallocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06script.pex: dlc2pillarbuildsandboxmarkertogglewind>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: musdread>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06script.pex: dlc2bendtowillword3>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: dlc2gyldenhulbarrowmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06script.pex: dlc2mq06hermaeusmoraendfxref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: treasureroomportculliscollision>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06script.pex: dlc2apocrypamiraakstowerlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: dlc2dunhaknirchest03disable>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06script.pex: dlc2pillarbuildsandboxmarkertoggleearth>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcmoondialscript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06script.pex: dlc2mq06hermaeusmorabattlefxref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: dlc2dunhaknirpoi2scene>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06script.pex: dlc2bendtowillword2>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcmoondialscript.pex: openanim>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: ambrumbleshakegreybeards>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06script.pex: dlc2bendtowillword1>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcmoondialscript.pex: openevent>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06script.pex: dlc2pillarbuildsandboxmarkertogglebeast>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: alias_haknirhelm>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06script.pex: miraakdragonskilled>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcmoondialscript.pex: dlc1vq04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: dlc2dunhaknirchest04disable>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcmoondialscript.pex: minstage>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: dlc2dunhaknirtreasureqstmisc>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06script.pex: dlc2standingstonetreeref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: alias_poibandit01>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcmoondialscript.pex: tile1placed>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: alias_haknirarmor>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06script.pex: dlc2pillarbuildsandboxmarkertogglesun>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcmoondialscript.pex: tile2placed>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: haknirrotatingdoor>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06script.pex: dlc2book01dungeonlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: alias_gyldenhulbarrowlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcmoondialscript.pex: isopen>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__031fe974.pex: dismissedfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcmoondialscript.pex: isanimating>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: treasureroomportcullis>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__031fe974.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcmoondialscript.pex: tile3placed>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: chestcount>
[00:13] [LoadPex] <Debug: Scripts\dlc2mq06script.pex: dlc2pillarbuildsandboxmarkertogglewater>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: ambrumbleshake>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: dlc2dunhaknirrotatingdoorcollision2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: alias_chest02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: alias_shoalbanditother>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: dlc2dunhaknirchest04enable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: alias_haknirboots>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: alias_shoalbanditbossbook>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: alias_poibandit02book>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: alias_gyldenhulbarrowkey>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlecontroller.pex: book3placed>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_02024002.pex: dlc2dunhaknirchest02enable>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlecontroller.pex: book4>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlecontroller.pex: dlc2book01puzzleactivatorref001>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlecontroller.pex: book4placed>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlecontroller.pex: dlc2mqpuzzlestandteethref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100cf4f.pex: dlc1ld>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlecontroller.pex: book2placed>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlecontroller.pex: dlc2book01puzzleactivatorref002>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlecontroller.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlecontroller.pex: trailfx02>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlecontroller.pex: dlc2mqpuzzlestandclawsref>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlecontroller.pex: trailfx>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlecontroller.pex: book1placed>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlecontroller.pex: booksregistered>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlecontroller.pex: book1>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlecontroller.pex: book3>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlecontroller.pex: dlc2mq06puzzlestatueref>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlecontroller.pex: dlc2mqpuzzlestandtentaclesref>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlecontroller.pex: dlc2book01inttoend>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlecontroller.pex: dlc2mqpuzzlestandeyesref>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlecontroller.pex: dlc2book01puzzleqst>
[00:13] [LoadPex] <Debug: Scripts\dcdabdeathexpscript.pex: deathexp>
[00:13] [LoadPex] <Debug: Scripts\crbaltarskipactsscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlecontroller.pex: dlc2book01puzzleactivatorref003>
[00:13] [LoadPex] <Debug: Scripts\crbaltarskipactsscript.pex: skipmenu>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlecontroller.pex: book2>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: dlc1ld_13f_katriasuccess2>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlecontroller.pex: dlc2book01puzzleactivatorref004>
[00:13] [LoadPex] <Debug: Scripts\chlaza01combatscript.pex: spellarealv01>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: spider03>
[00:13] [LoadPex] <Debug: Scripts\chlaza01combatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: linkcustom09>
[00:13] [LoadPex] <Debug: Scripts\chlaza01combatscript.pex: spellarealv02>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: qstarkngthamzpuzzlesuccessb>
[00:13] [LoadPex] <Debug: Scripts\chlaza01combatscript.pex: spellcloak>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: linkcustom08>
[00:13] [LoadPex] <Debug: Scripts\chlaza01combatscript.pex: spellvert>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: qstarkngthamzpuzzlesuccessd>
[00:13] [LoadPex] <Debug: Scripts\chlaza01combatscript.pex: spellhorz>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\chlaza01combatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: chimecount>
[00:13] [LoadPex] <Debug: Scripts\chlaza01combatscript.pex: spellarealv03>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: spider01>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: nextcorrectchime>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: qstarkngthamzpuzzlefail>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\defaultfakesummonspell.pex: summoned>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: ballista02>
[00:13] [LoadPex] <Debug: Scripts\defaultfakesummonspell.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: sphere01>
[00:13] [LoadPex] <Debug: Scripts\defaultfakesummonspell.pex: banishfx>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: linkcustom05>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: sphere02>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: puzzlehinttrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: dlc1ld_13g_katriafail>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: evileyes>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: ballista01>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: dlc1arkgnthamzrumbleglobal>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: dlc1ld_13e_katriasuccess1>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: qstarkngthamzpuzzlesuccesse>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: spider04>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: spider02>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: linkcustom07>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: qstarkngthamzpuzzlesuccessc>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: qstarkngthamzpuzzlesuccessa>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: linkcustom06>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: chimefailcount>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: dlc1ld_arkngthamz>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimemasterscript.pex: wineyes>
[00:13] [LoadPex] <Debug: Scripts\dlc1werewolfperkexplanationquestscript.pex: playertoldaboutperks>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_forgesteamvalvescript.pex: objpipevalvewheelrotatemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_forgesteamvalvescript.pex: dlc1ld_fxsteamcenter>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_forgesteamvalvescript.pex: dlc1ld_fxsteamleft>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_forgesteamvalvescript.pex: dlc1ld_fxsteamforge>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_forgesteamvalvescript.pex: dlc1ld_bthalftvalvefailmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_forgesteamvalvescript.pex: dlc1ld_fxsteamright>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_forgesteamvalvescript.pex: isrightvalve>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_forgesteamvalvescript.pex: dlc1ld_bthalft>
[00:13] [LoadPex] <Debug: Scripts\dawnstararnbjorntriggerscript.pex: db07>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1vq03torturespectator8>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1vq03torturespectator1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: alias_harkon>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1_vq03_draugrparent>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: playervampirequest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: alias_spectator4>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: alias_vampiresnote>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1forbearsholdoutmapmarkerref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: alias_spectator7>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1vq02harkonwaitmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: alias_spectator8>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1vampirefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: alias_spectator1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: alias_dexion>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1vq03dexiontortureread>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1vq03enablepriestandvigilants>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1vq03torturespectator5>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: alias_spectator3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1dexionthrall>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1vq03vampirespeechreactionscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: standmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1vampirecrimefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: alias_barriercontrol>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1vq01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1vampirefeednocrimefaction>
[00:13] [LoadPex] <Debug: Scripts\da06yamarzaliasscript.pex: da06>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1vq03vampiredawnguardscene>
[00:13] [LoadPex] <Debug: Scripts\da06yamarzaliasscript.pex: da06hammergrovescene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: serana>
[00:13] [LoadPex] <Debug: Scripts\da06yamarzaliasscript.pex: giant>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1vq02harkonmeetserana>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1vq03torturespectator3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: alias_spectator2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: alias_serana>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: alias_dragonbridge>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1vq03vampiremothpriestscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: alias_forbearsholdout>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1vq03doorenablemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: vq04>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: sarcophagus>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: alias_vanik>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: crimefactionhaafingar>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1vq03camphunters>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: alias_dawnguardlieutenant>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: opendungeon>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1vq03roadsideintact>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: hallnormal>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: alias_malkuscorpse>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1vampirefeeddexionvampireseduction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: alias_spectator6>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: alias_corpulusvinius>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1vq03torturespectator7>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: alias_sorexvinius>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dragonbridgemapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: playerisvampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: alias_deadvampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1vq03stage20seranastandmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1vq03seranatorturescenestand>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1vq03torturespectator6>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: alias_innkeeper>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: alias_spectator5>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: alias_urag>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: hallruined>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1vq03roadsidedestroyed>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: seranaref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: alias_hulda>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1torturespectator2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1vq03torturespectator4>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1mothpriestfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: pdlc1vqelder>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: dlc1vq03vampireharkonspeechfindscroll>
[00:13] [LoadPex] <Debug: Scripts\defaultfireweaponscript.pex: waittimer>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: rnpcdialoguequest>
[00:13] [LoadPex] <Debug: Scripts\defaultfireweaponscript.pex: weapontype>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: vq02>
[00:13] [LoadPex] <Debug: Scripts\defaultfireweaponscript.pex: stagetostopfire>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq03vampire_01004c3d.pex: alias_barrierwidget>
[00:13] [LoadPex] <Debug: Scripts\defaultfireweaponscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\defaultfireweaponscript.pex: stagetostartfire>
[00:13] [LoadPex] <Debug: Scripts\defaultfireweaponscript.pex: timesfired>
[00:13] [LoadPex] <Debug: Scripts\defaultfireweaponscript.pex: maxwaittime>
[00:13] [LoadPex] <Debug: Scripts\defaultfireweaponscript.pex: minwaittime>
[00:13] [LoadPex] <Debug: Scripts\defaultfireweaponscript.pex: ammotype>
[00:13] [LoadPex] <Debug: Scripts\defaultfireweaponscript.pex: looping>
[00:13] [LoadPex] <Debug: Scripts\defaultfireweaponscript.pex: timestofire>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcmoondialtilescript.pex: dlc1vq04>
[00:13] [LoadPex] <Debug: Scripts\crbanimstabilityquestscript.pex: zcrbtension>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcmoondialtilescript.pex: tileplaced>
[00:13] [LoadPex] <Debug: Scripts\crbanimstabilityquestscript.pex: audiocategorynpckillmove>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcmoondialtilescript.pex: tilenumber>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02035533.pex: dlc2ttf1>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcmoondialtilescript.pex: dlc1vcmoondialnotilemessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcmoondialtilescript.pex: moondialscript>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcmoondialtilescript.pex: dlc1vcmoondial>
[00:13] [LoadPex] <Debug: Scripts\dlc1vcmoondialtilescript.pex: tile>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__031fe976.pex: dlc2telmithrynmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dcdabdualhitframeeffectscript.pex: cutterv>
[00:13] [LoadPex] <Debug: Scripts\dcdabdualhitframeeffectscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\dlc2mqbosstentaclecontroller.pex: attacktimer>
[00:13] [LoadPex] <Debug: Scripts\dcdabdualhitframeeffectscript.pex: bnovertanim>
[00:13] [LoadPex] <Debug: Scripts\dlc2mqbosstentaclecontroller.pex: dlc2mqbosstentaclechainstartcenter>
[00:13] [LoadPex] <Debug: Scripts\dcdabdualhitframeeffectscript.pex: cutterh>
[00:13] [LoadPex] <Debug: Scripts\dlc2mqbosstentaclecontroller.pex: dlc2mqbosstentaclechainstart006>
[00:13] [LoadPex] <Debug: Scripts\dlc2mqbosstentaclecontroller.pex: targetarea>
[00:13] [LoadPex] <Debug: Scripts\dlc2mqbosstentaclecontroller.pex: dlc2mqbosstentaclechainstart004>
[00:13] [LoadPex] <Debug: Scripts\dlc2mqbosstentaclecontroller.pex: fullsweep>
[00:13] [LoadPex] <Debug: Scripts\dlc2mqbosstentaclecontroller.pex: dlc2mqbosstentaclechainstart005>
[00:13] [LoadPex] <Debug: Scripts\dlc2mqbosstentaclecontroller.pex: dlc2mqbosstentaclechainend006>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_0203661b.pex: dlc2hankirsshoalmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2mqbosstentaclecontroller.pex: dlc2mqbosstentaclechainend005>
[00:13] [LoadPex] <Debug: Scripts\dlc2mqbosstentaclecontroller.pex: clockwise>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_0203661b.pex: alias_qt_haknirsshoalbanditboss>
[00:13] [LoadPex] <Debug: Scripts\dlc2mqbosstentaclecontroller.pex: dlc2mqbosstentaclechainstart001>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunhaknirtreasure_0203661b.pex: dlc2dunhaknirtreasureqst>
[00:13] [LoadPex] <Debug: Scripts\dlc2mqbosstentaclecontroller.pex: dlc2mqbosstentaclechainstart003>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100cf59.pex: dlc1ld>
[00:13] [LoadPex] <Debug: Scripts\dlc2mqbosstentaclecontroller.pex: dlc2mqbosstentaclechainend002>
[00:13] [LoadPex] <Debug: Scripts\dlc2mqbosstentaclecontroller.pex: dlc2mqbosstentaclechainend004>
[00:13] [LoadPex] <Debug: Scripts\dlc2mqbosstentaclecontroller.pex: dlc2mqbosstentaclechainend003>
[00:13] [LoadPex] <Debug: Scripts\dlc2mqbosstentaclecontroller.pex: dlc2mqbosstentaclechainstart002>
[00:13] [LoadPex] <Debug: Scripts\dlc2mqbosstentaclecontroller.pex: dlc2mqbosstentaclechainend001>
[00:13] [LoadPex] <Debug: Scripts\dlc2mqbosstentaclecontroller.pex: dlc2mqbosstentaclechainendcenter>
[00:13] [LoadPex] <Debug: Scripts\dlc1wispshieldscript.pex: dlc1sundamageffaimedarea>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlequestscript.pex: bookclaws>
[00:13] [LoadPex] <Debug: Scripts\dlc1wispshieldscript.pex: dlc1abkeeperwispcloak>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlequestscript.pex: bookcontainer>
[00:13] [LoadPex] <Debug: Scripts\dlc1wispshieldscript.pex: dlc1pcvampireabsorbhealthffaimed>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlequestscript.pex: bookeyes>
[00:13] [LoadPex] <Debug: Scripts\dlc1wispshieldscript.pex: fxdlc1sckeepereffect>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlequestscript.pex: bookteeth>
[00:13] [LoadPex] <Debug: Scripts\dlc1wispshieldscript.pex: dlc1pcvampireabsorbhealthconcaimed>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01puzzlequestscript.pex: booktentacles>
[00:13] [LoadPex] <Debug: Scripts\dlc1wispshieldscript.pex: dlc1sundamageffaimed>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01005747.pex: dlc1ld>
[00:13] [LoadPex] <Debug: Scripts\chlaza02combatscript.pex: spellrainvert>
[00:13] [LoadPex] <Debug: Scripts\chlaza02combatscript.pex: actortypenpc>
[00:13] [LoadPex] <Debug: Scripts\chlaza02combatscript.pex: muslaza>
[00:13] [LoadPex] <Debug: Scripts\chlaza02combatscript.pex: spellarealv03>
[00:13] [LoadPex] <Debug: Scripts\chlaza02combatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\chlaza02combatscript.pex: throwingsword>
[00:13] [LoadPex] <Debug: Scripts\chlaza02combatscript.pex: sprintexp>
[00:13] [LoadPex] <Debug: Scripts\chlaza02combatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\chlaza02combatscript.pex: actortypecreature>
[00:13] [LoadPex] <Debug: Scripts\chlaza02combatscript.pex: spellcloak>
[00:13] [LoadPex] <Debug: Scripts\chlaza02combatscript.pex: spellarealv01>
[00:13] [LoadPex] <Debug: Scripts\chlaza02combatscript.pex: spellarealv02>
[00:13] [LoadPex] <Debug: Scripts\chlaza02combatscript.pex: spellrainlinear>
[00:13] [LoadPex] <Debug: Scripts\chlaza02combatscript.pex: spellrainhorz>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimescript.pex: linkcustom07>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimescript.pex: chimenumber>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimescript.pex: alreadyhit>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimescript.pex: chimemaster>
[00:13] [LoadPex] <Debug: Scripts\dlc01dundbchimescript.pex: glowyeffect>
[00:13] [LoadPex] <Debug: Scripts\consolecommandsforeveryone.pex: eventnameprefix>
[00:13] [LoadPex] <Debug: Scripts\consolecommandsforeveryone.pex: consolelistpath>
[00:13] [LoadPex] <Debug: Scripts\consolecommandsforeveryone.pex: jsonfilesuffix>
[00:13] [LoadPex] <Debug: Scripts\consolecommandsforeveryone.pex: storagekeyname>
[00:13] [LoadPex] <Debug: Scripts\consolecommandsforeveryone.pex: jsonfileprefix>
[00:13] [LoadPex] <Debug: Scripts\consolecommandsforeveryone.pex: consolemenuname>
[00:13] [LoadPex] <Debug: Scripts\consolecommandsforeveryone.pex: addonpluginname>
[00:13] [LoadPex] <Debug: Scripts\consolecommandsforeveryone.pex: jsondatapath>
[00:13] [LoadPex] <Debug: Scripts\consolecommandsforeveryone.pex: consoletextpath>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_forgetransferactivatorscript.pex: dlc1ld_bthalftforgefailmessage02>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_forgetransferactivatorscript.pex: dlc1ld_bthalft>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_forgetransferactivatorscript.pex: dlc1ld_fxsteamforge01>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_forgetransferactivatorscript.pex: dlc1ld_bthalftforgefailmessage01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__020069e9.pex: alias_dexion>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__020069e9.pex: elderscrollhandattacharmor3rdp>
[00:13] [LoadPex] <Debug: Scripts\dawnstarsancoutsidedoortrigscript.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\dawnstarsancoutsidedoortrigscript.pex: pcicero>
[00:13] [LoadPex] <Debug: Scripts\dawnstarsancoutsidedoortrigscript.pex: db07>
[00:13] [LoadPex] <Debug: Scripts\da06yamarzgrovetriggerscript.pex: yamarz>
[00:13] [LoadPex] <Debug: Scripts\da06yamarzgrovetriggerscript.pex: da06>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq04rnpc_01016673.pex: helloquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq04rnpc_01016673.pex: alias_rnpc>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq04rnpc_01016673.pex: waitpoint>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201b62f.pex: dlc2nelothshealth>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201b62f.pex: castscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1vigcharmfxscript.pex: dlc1vigilantcharmedheadvisualeffect>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100cf5a.pex: dlc1ld>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2duninstrumentalqs_02029eff.pex: instrumental02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2duninstrumentalqs_02029eff.pex: alias_bard>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2duninstrumentalqs_02029eff.pex: bardactiveglobal>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2duninstrumentalqs_02029eff.pex: instrumental01>
[00:13] [LoadPex] <Debug: Scripts\defaultforceevaluatepackagetrigger.pex: actortoforce>
[00:13] [LoadPex] <Debug: Scripts\defaultforceevaluatepackagetrigger.pex: aliastoforce>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01005750.pex: dlc1ld>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01scaledambushtrigger.pex: actorthreshold5>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01scaledambushtrigger.pex: disablewhendone>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01scaledambushtrigger.pex: ambushactor03>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01scaledambushtrigger.pex: currentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01scaledambushtrigger.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01scaledambushtrigger.pex: controllerref>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01scaledambushtrigger.pex: minlevel>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01scaledambushtrigger.pex: ambushactor02>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01scaledambushtrigger.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01scaledambushtrigger.pex: actorthreshold4>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01scaledambushtrigger.pex: ambushactor05>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01scaledambushtrigger.pex: newtotaldeaths>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01scaledambushtrigger.pex: playeronly>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01scaledambushtrigger.pex: follow>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01scaledambushtrigger.pex: controllerscript>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01scaledambushtrigger.pex: actorthreshold3>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01scaledambushtrigger.pex: actorthreshold2>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01scaledambushtrigger.pex: ambushactor01>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01scaledambushtrigger.pex: ambushactor04>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01scaledambushtrigger.pex: playerandalliesonly>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01scaledambushtrigger.pex: followerpackagetemplate>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif_dlc1vq03innkeeper3_010098c4.pex: dlc1vq03roadsideintact>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__020069ee.pex: elderscrollhandattacharmor3rdp>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__020069ee.pex: pdexion>
[00:13] [LoadPex] <Debug: Scripts\dawnstarsanctrigger01script.pex: cicerotauntscene1>
[00:13] [LoadPex] <Debug: Scripts\dawnstarsanctrigger01script.pex: db07>
[00:13] [LoadPex] <Debug: Scripts\dawnstarsanctrigger01script.pex: dbsancrepair>
[00:13] [LoadPex] <Debug: Scripts\dawnstarsanctrigger01script.pex: db11>
[00:13] [LoadPex] <Debug: Scripts\dawnstarsanctrigger01script.pex: nightmotherscene>
[00:13] [LoadPex] <Debug: Scripts\dunpoiavalanche.pex: fxmarker>
[00:13] [LoadPex] <Debug: Scripts\dunpoiavalanche.pex: othersidemarker>
[00:13] [LoadPex] <Debug: Scripts\dunpoiavalanche.pex: shakesfx>
[00:13] [LoadPex] <Debug: Scripts\dunpoiavalanche.pex: avalanchemarker>
[00:13] [LoadPex] <Debug: Scripts\crbaustercombatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\crbaustercombatscript.pex: spcloak>
[00:13] [LoadPex] <Debug: Scripts\crbaustercombatscript.pex: zzzcrbsafety>
[00:13] [LoadPex] <Debug: Scripts\crbaustercombatscript.pex: spv>
[00:13] [LoadPex] <Debug: Scripts\crbaustercombatscript.pex: exp01>
[00:13] [LoadPex] <Debug: Scripts\crbaustercombatscript.pex: spd>
[00:13] [LoadPex] <Debug: Scripts\crbaustercombatscript.pex: sph>
[00:13] [LoadPex] <Debug: Scripts\crbaustercombatscript.pex: spsplatt02>
[00:13] [LoadPex] <Debug: Scripts\crbaustercombatscript.pex: spsplatt01>
[00:13] [LoadPex] <Debug: Scripts\dcdabstormatronachfxscript.pex: atronachstormcloak>
[00:13] [LoadPex] <Debug: Scripts\dcdabstormatronachfxscript.pex: atronachstormshockfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairncratterscript.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairncratterscript.pex: ffadespeed>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairncratterscript.pex: healfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairncratterscript.pex: healthregenamount>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairncratterscript.pex: funfadespeed>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairncratterscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\chlazaairstrike2ndscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05post_01015a16.pex: alias_dlc1vq05postvalericaalias>
[00:13] [LoadPex] <Debug: Scripts\chlazaairstrike2ndscript.pex: exp02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05post_01015a16.pex: pdlc1vq05postmove>
[00:13] [LoadPex] <Debug: Scripts\chlazaairstrike2ndscript.pex: explaunch>
[00:13] [LoadPex] <Debug: Scripts\chlazaairstrike2ndscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\chlazaairstrike2ndscript.pex: muslaza>
[00:13] [LoadPex] <Debug: Scripts\chlazaairstrike2ndscript.pex: qlaza02>
[00:13] [LoadPex] <Debug: Scripts\chlazaairstrike2ndscript.pex: exp01>
[00:13] [LoadPex] <Debug: Scripts\chlazaairstrike2ndscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\chlazaairstrike2ndscript.pex: slowtimespell>
[00:13] [LoadPex] <Debug: Scripts\chlazaairstrike2ndscript.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\chlazaairstrike2ndscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\favorjobschopwoodscript.pex: playergoldreward>
[00:13] [LoadPex] <Debug: Scripts\favorjobschopwoodscript.pex: playerfirewoodcount>
[00:13] [LoadPex] <Debug: Scripts\favorjobschopwoodscript.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\favorjobschopwoodscript.pex: pfirewood>
[00:13] [LoadPex] <Debug: Scripts\favorjobschopwoodscript.pex: jobswoodvalue>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203566b.pex: pdlc2rrmqnote>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100cf60.pex: dlc1ld>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_020247f8.pex: alias_karstaagskullactivator>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_020247f8.pex: dlc2dunkarstaagknockbackforcemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01005855.pex: pdlc1vq05dlink01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_020247f8.pex: dlc2conjurekarstaag>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_020247f8.pex: alias_castlekarstaaglocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_020247f8.pex: targetvfx>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_020247f8.pex: alias_conjuredkarstaag>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_020247f8.pex: alias_karstaagskullonthrone>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_020247f8.pex: alias_karstaagskullchest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_020247f8.pex: dlc2dunkarstaagblizzard>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_020247f8.pex: alias_karstaagskullitem>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_020247f8.pex: alias_karstaag>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_020247f8.pex: ambrumbleshakegreybeards>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_020247f8.pex: dlc2dunkarstaagthronefurniture>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_020247f8.pex: dlc2dunkarstaagthronetrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_020247f8.pex: karstaagbattletrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_020247f8.pex: dlc2karstaagskulltrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_020247f8.pex: ambrumbleshake>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_020247f8.pex: casterfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_020247f8.pex: castervfx>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_020247f8.pex: targetfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2book01setglobalscript.pex: dlc2book01resethalls>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_ghostscript.pex: dlc1ld_katriakilledbyplayer>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_ghostscript.pex: ghostresistsability>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_ghostscript.pex: dlc1ld_ghostability>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_ghostscript.pex: katriateleportingout>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif_dlc1vq03innkeepersha_010179fe.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\dunpoichickennecromancernest.pex: chicken02>
[00:13] [LoadPex] <Debug: Scripts\dunpoichickennecromancernest.pex: chicken04>
[00:13] [LoadPex] <Debug: Scripts\dunpoichickennecromancernest.pex: dunreanimateself>
[00:13] [LoadPex] <Debug: Scripts\dunpoichickennecromancernest.pex: necromancerfaction>
[00:13] [LoadPex] <Debug: Scripts\dunpoichickennecromancernest.pex: chicken01>
[00:13] [LoadPex] <Debug: Scripts\dunpoichickennecromancernest.pex: chicken03>
[00:13] [LoadPex] <Debug: Scripts\dunpoichickennecromancernest.pex: done>
[00:13] [LoadPex] <Debug: Scripts\db01questscript.pex: grelodalreadydead>
[00:13] [LoadPex] <Debug: Scripts\db01questscript.pex: childrencheer>
[00:13] [LoadPex] <Debug: Scripts\db01questscript.pex: greloddeadchoice>
[00:13] [LoadPex] <Debug: Scripts\db01questscript.pex: grelodthreatened>
[00:13] [LoadPex] <Debug: Scripts\db01questscript.pex: enterorphanage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vlcrimescript.pex: dlc1vampirebeastrace>
[00:13] [LoadPex] <Debug: Scripts\dlc1vlcrimescript.pex: dlc1vampirefaction>
[00:13] [LoadPex] <Debug: Scripts\da07daetrascript.pex: da07>
[00:13] [LoadPex] <Debug: Scripts\defaultghostscript.pex: fdelayend>
[00:13] [LoadPex] <Debug: Scripts\defaultghostscript.pex: pdisintegrationmainimmunitylist>
[00:13] [LoadPex] <Debug: Scripts\defaultghostscript.pex: bflicker>
[00:13] [LoadPex] <Debug: Scripts\dlc2nelothscript.pex: dlc2telmithryntowerdoorref>
[00:13] [LoadPex] <Debug: Scripts\defaultghostscript.pex: pdefaultghostweaponflickerlist>
[00:13] [LoadPex] <Debug: Scripts\dlc2nelothscript.pex: dlc2telmithryntowerlocation>
[00:13] [LoadPex] <Debug: Scripts\defaultghostscript.pex: pdefaultghostleveledlist>
[00:13] [LoadPex] <Debug: Scripts\defaultghostscript.pex: shaderduration>
[00:13] [LoadPex] <Debug: Scripts\defaultghostscript.pex: bfade>
[00:13] [LoadPex] <Debug: Scripts\defaultghostscript.pex: pdefaultashpileghost>
[00:13] [LoadPex] <Debug: Scripts\defaultghostscript.pex: pghostdeathfxshader>
[00:13] [LoadPex] <Debug: Scripts\chmeridiabattlefieldtriggerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\defaultghostscript.pex: bsetalphazero>
[00:13] [LoadPex] <Debug: Scripts\chmeridiabattlefieldtriggerscript.pex: tostage01>
[00:13] [LoadPex] <Debug: Scripts\defaultghostscript.pex: pghosthalfdamageperk>
[00:13] [LoadPex] <Debug: Scripts\chmeridiabattlefieldtriggerscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\defaultghostscript.pex: bdefaultloot>
[00:13] [LoadPex] <Debug: Scripts\chmeridiabattlefieldtriggerscript.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\defaultghostscript.pex: pdefaultghostcorpse>
[00:13] [LoadPex] <Debug: Scripts\chmeridiabattlefieldtriggerscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\defaultghostscript.pex: pghostfxshader>
[00:13] [LoadPex] <Debug: Scripts\chmeridiabattlefieldtriggerscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\defaultghostscript.pex: pghostabilitynew>
[00:13] [LoadPex] <Debug: Scripts\chmeridiabattlefieldtriggerscript.pex: tostage02>
[00:13] [LoadPex] <Debug: Scripts\defaultghostscript.pex: pghostresistsability>
[00:13] [LoadPex] <Debug: Scripts\defaultghostscript.pex: pdefaultghostdeathexplosion>
[00:13] [LoadPex] <Debug: Scripts\defaultghostscript.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnfissurescript.pex: soulgemsempty>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnfissurescript.pex: gemfilledmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnfissurescript.pex: nogemmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnfissurescript.pex: ballowblacksouls>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnfissurescript.pex: soulgemsfilled>
[00:13] [LoadPex] <Debug: Scripts\crbbearfallingtrgscript.pex: fallexp01>
[00:13] [LoadPex] <Debug: Scripts\crbbearfallingtrgscript.pex: fallexp02>
[00:13] [LoadPex] <Debug: Scripts\crbbearfallingtrgscript.pex: spslow>
[00:13] [LoadPex] <Debug: Scripts\crbbearfallingtrgscript.pex: myq>
[00:13] [LoadPex] <Debug: Scripts\crbbearfallingtrgscript.pex: imod>
[00:13] [LoadPex] <Debug: Scripts\crbbearfallingtrgscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dcdabstormhandscript.pex: spwall>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_lavaimodscript.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_lavaimodscript.pex: outrofx>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_lavaimodscript.pex: loopfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_lavaimodscript.pex: fimodstrength>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_lavaimodscript.pex: bplayeronly>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_lavaimodscript.pex: introfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: imodloop03>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: freeformhighhrothgara>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: wicastmagic04>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: myword>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: mylocrefmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: shoutglobal>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: outerradius>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: myword03>
[00:13] [LoadPex] <Debug: Scripts\chlazaairstrikescript.pex: muslaza>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: soundwallwhisper>
[00:13] [LoadPex] <Debug: Scripts\chlazaairstrikescript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: word03sound>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: middleradius>
[00:13] [LoadPex] <Debug: Scripts\chlazaairstrikescript.pex: qlaza01>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: innerradius>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: looktarget>
[00:13] [LoadPex] <Debug: Scripts\chlazaairstrikescript.pex: slowtimespell>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: wordwall03>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: myword01>
[00:13] [LoadPex] <Debug: Scripts\chlazaairstrikescript.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: looktargetword03>
[00:13] [LoadPex] <Debug: Scripts\chlazaairstrikescript.pex: explaunch>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\chlazaairstrikescript.pex: exp01>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: word02sound>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: wordimodwordlearned>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: wordwall02>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: mystage>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: looktargetword02>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: myword02>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: imodloop02>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: wordwall>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: wordlearned>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: wordwall01>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: myenabler>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: word01sound>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: looktargetword01>
[00:13] [LoadPex] <Debug: Scripts\dlc1wordwalltriggerscript.pex: wordsound>
[00:13] [LoadPex] <Debug: Scripts\favorjobsgatherwheatscript.pex: wheat>
[00:13] [LoadPex] <Debug: Scripts\favorjobsgatherwheatscript.pex: foodcabbage>
[00:13] [LoadPex] <Debug: Scripts\favorjobsgatherwheatscript.pex: playergoldreward>
[00:13] [LoadPex] <Debug: Scripts\favorjobsgatherwheatscript.pex: playercropcount>
[00:13] [LoadPex] <Debug: Scripts\favorjobsgatherwheatscript.pex: foodleek>
[00:13] [LoadPex] <Debug: Scripts\favorjobsgatherwheatscript.pex: foodpotato>
[00:13] [LoadPex] <Debug: Scripts\favorjobsgatherwheatscript.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\favorjobsgatherwheatscript.pex: gourd>
[00:13] [LoadPex] <Debug: Scripts\favorjobsgatherwheatscript.pex: nirnroot>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01005866.pex: pdlc1vq05fg00>
[00:13] [LoadPex] <Debug: Scripts\chmgeinfinitefoodscript.pex: myfood>
[00:13] [LoadPex] <Debug: Scripts\defaultghostscriptrefalias.pex: pghostfxshader>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_03026f83.pex: dlc2dunkarstaagblizzardtarget>
[00:13] [LoadPex] <Debug: Scripts\defaultghostscriptrefalias.pex: pghostabilitynew>
[00:13] [LoadPex] <Debug: Scripts\defaultghostscriptrefalias.pex: pghosthalfdamageperk>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_03026f83.pex: ambrumbleshake>
[00:13] [LoadPex] <Debug: Scripts\defaultghostscriptrefalias.pex: bfade>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_03026f83.pex: dlc2conjurekarstaag>
[00:13] [LoadPex] <Debug: Scripts\defaultghostscriptrefalias.pex: bflicker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_03026f83.pex: alias_karstaag>
[00:13] [LoadPex] <Debug: Scripts\defaultghostscriptrefalias.pex: pdefaultghostcorpse>
[00:13] [LoadPex] <Debug: Scripts\defaultghostscriptrefalias.pex: pdefaultghostweaponflickerlist>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_03026f83.pex: summontargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\defaultghostscriptrefalias.pex: pdefaultghostdeathexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_03026f83.pex: alias_karstaagskullitem>
[00:13] [LoadPex] <Debug: Scripts\dlc2book02dungeonbosstrigger.pex: extralurker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_03026f83.pex: alias_castlekarstaaglocation>
[00:13] [LoadPex] <Debug: Scripts\defaultghostscriptrefalias.pex: pghostresistsability>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_03026f83.pex: targetfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_03026f83.pex: dlc2dunkarstaagblizzard>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_03026f83.pex: dlc2dunkarstaagstartmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_03026f83.pex: ambrumbleshakegreybeards>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_03026f83.pex: casterfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_03026f83.pex: alias_karstaagskullstatic>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_03026f83.pex: dlc2dunkarstaagknockbackforcemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_03026f83.pex: alias_skullspawnpoint>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_03026f83.pex: targetvfx>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_03026f83.pex: castervfx>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkarstaagqst_03026f83.pex: dlc2dunkarstaagejectplayer>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0200e9dd.pex: pdlc1vq05soulgemhandler>
[00:13] [LoadPex] <Debug: Scripts\db02a.pex: db02>
[00:13] [LoadPex] <Debug: Scripts\db02a.pex: db01>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnlightningrodscript.pex: lightningspell>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnlightningrodscript.pex: ambusher02>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnlightningrodscript.pex: defaultlacktheitemmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnlightningrodscript.pex: prestrikesound>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnlightningrodscript.pex: dlc01soulcairnlrodgemlist>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnlightningrodscript.pex: lightningrod>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnlightningrodscript.pex: promptmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnlightningrodscript.pex: strikemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnlightningrodscript.pex: ambusher03>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnlightningrodscript.pex: ambusher01>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnlightningrodscript.pex: xmarkeractivator>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnlightningrodscript.pex: soulgemblack>
[00:13] [LoadPex] <Debug: Scripts\crbbellhelmsoundscript.pex: bellsound>
[00:13] [LoadPex] <Debug: Scripts\dcdabtraifxscript.pex: deathexp>
[00:13] [LoadPex] <Debug: Scripts\dcdabtraifxscript.pex: fxtrail>
[00:13] [LoadPex] <Debug: Scripts\dcdabtraifxscript.pex: deathfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_lavatriggerscript.pex: dlc1ld_lavakeyword>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_lavatriggerscript.pex: dlc1ld_lavaimagespacespell>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_lavatriggerscript.pex: dlc1ld_lavatriggerexplosion>
[00:13] [LoadPex] <Debug: Scripts\da07dagonaltarscript.pex: da07razortriggerref>
[00:13] [LoadPex] <Debug: Scripts\da07dagonaltarscript.pex: da07mehrunesrazor>
[00:13] [LoadPex] <Debug: Scripts\da07dagonaltarscript.pex: da07>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01014341.pex: dlc1rv07thankfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05rnpc_010176c2.pex: helloquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05rnpc_010176c2.pex: alias_rnpc>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif_dlc1vq03seranarejoin_02012194.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\dlc2norrotatingdoorscript.pex: startopen>
[00:13] [LoadPex] <Debug: Scripts\chlazasealingswordscript.pex: qjyggalag>
[00:13] [LoadPex] <Debug: Scripts\chlazasealingswordscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\chlazasealingswordscript.pex: swordoflaza>
[00:13] [LoadPex] <Debug: Scripts\chlazasealingswordscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\chlazasealingswordscript.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\chlazasealingswordscript.pex: heartbeats>
[00:13] [LoadPex] <Debug: Scripts\chlazasealingswordscript.pex: exp01>
[00:13] [LoadPex] <Debug: Scripts\chlazasealingswordscript.pex: exp02>
[00:13] [LoadPex] <Debug: Scripts\chlazasealingswordscript.pex: unsealmenu>
[00:13] [LoadPex] <Debug: Scripts\chlazasealingswordscript.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\chlazasealingswordscript.pex: ismflash>
[00:13] [LoadPex] <Debug: Scripts\chlazasealingswordscript.pex: linkcustom05>
[00:13] [LoadPex] <Debug: Scripts\chlazasealingswordscript.pex: summonexp>
[00:13] [LoadPex] <Debug: Scripts\chlazasealingswordscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02010a71.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: minerebony>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01005867.pex: pdlc1vq05fg00>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: oregold>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: oremalachite>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: jobsorequicksilvervalue>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: playergoldreward>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: orequicksilver>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: minersilver>
[00:13] [LoadPex] <Debug: Scripts\dlc2book02dungeonbridgetrigger.pex: bridge04>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: pgold001>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: minermalachite>
[00:13] [LoadPex] <Debug: Scripts\dlc2book02dungeonbridgetrigger.pex: bridge01>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: oreiron>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: minermoonstone>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: jobsoregoldvalue>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: minergold>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: jobsoreorichalcumvalue>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: oreorichalcum>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: jobsorecorundumvalue>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: jobsoremoonstonevalue>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: jobsoremalachitevalue>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: oresilver>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: playerorecount>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: oremoonstone>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: jobsoresilvervalue>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornmiscqs_0202667e.pex: dlc2dunkolbjornqst>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: minercorundum>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: jobsoreebonyvalue>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornmiscqs_0202667e.pex: dlc2dunkolbjornmapmarker>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: orecorundum>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornmiscqs_0202667e.pex: alias_ralis>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: jobsoreironvalue>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: minerquicksilver>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: mineriron>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: minerorichalcum>
[00:13] [LoadPex] <Debug: Scripts\favorjobsmineorescript.pex: oreebony>
[00:13] [LoadPex] <Debug: Scripts\chminoscombatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\chminoscombatscript.pex: voc03torshul>
[00:13] [LoadPex] <Debug: Scripts\chminoscombatscript.pex: spellhorz>
[00:13] [LoadPex] <Debug: Scripts\chminoscombatscript.pex: voc02slennus>
[00:13] [LoadPex] <Debug: Scripts\chminoscombatscript.pex: voc03>
[00:13] [LoadPex] <Debug: Scripts\chminoscombatscript.pex: voc02>
[00:13] [LoadPex] <Debug: Scripts\chminoscombatscript.pex: musminos>
[00:13] [LoadPex] <Debug: Scripts\defaultifaliveplaysoundscript.pex: mysound>
[00:13] [LoadPex] <Debug: Scripts\chminoscombatscript.pex: voc01>
[00:13] [LoadPex] <Debug: Scripts\defaultifaliveplaysoundscript.pex: myactor>
[00:13] [LoadPex] <Debug: Scripts\defaultifaliveplaysoundscript.pex: mysoundorigin>
[00:13] [LoadPex] <Debug: Scripts\chminoscombatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\chminoscombatscript.pex: voc01rodah>
[00:13] [LoadPex] <Debug: Scripts\chminoscombatscript.pex: voc03yol>
[00:13] [LoadPex] <Debug: Scripts\chminoscombatscript.pex: voc02iiz>
[00:13] [LoadPex] <Debug: Scripts\chminoscombatscript.pex: voc01fus>
[00:13] [LoadPex] <Debug: Scripts\chminoscombatscript.pex: spellvert>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01bookscript.pex: myqst>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01bookscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01bookscript.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01bookscript.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01bookscript.pex: mystage>
[00:13] [LoadPex] <Debug: Scripts\crbbossdifficultyeffectscript.pex: zcrbdifficulty>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnreapertrigscript.pex: shardstatic01>
[00:13] [LoadPex] <Debug: Scripts\dunpoichickennecromancerscript.pex: chicken3>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnreapertrigscript.pex: dlc01soulcairnreaperfragment03>
[00:13] [LoadPex] <Debug: Scripts\dunpoichickennecromancerscript.pex: thesacrednest>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnreapertrigscript.pex: xmarker02>
[00:13] [LoadPex] <Debug: Scripts\dunpoichickennecromancerscript.pex: chicken1>
[00:13] [LoadPex] <Debug: Scripts\dcdabvfxapplyscript.pex: myvfx>
[00:13] [LoadPex] <Debug: Scripts\dunpoichickennecromancerscript.pex: chicken4>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnreapertrigscript.pex: shardstatic03>
[00:13] [LoadPex] <Debug: Scripts\dunpoichickennecromancerscript.pex: chicken2>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnreapertrigscript.pex: dlc01sc_skylightningbolt01>
[00:13] [LoadPex] <Debug: Scripts\db02ascript.pex: db02>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnreapertrigscript.pex: dlc01soulcairnreaperfragment02>
[00:13] [LoadPex] <Debug: Scripts\db02ascript.pex: db01>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnreapertrigscript.pex: defaultlacktheitemmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02010f86.pex: dlc1harkontutorialforcegreet2>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnreapertrigscript.pex: xmarker03>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnreapertrigscript.pex: reaperref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_2stateactivatorwithglobal.pex: startopenanim>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnreapertrigscript.pex: dlc01soulcairnreaperfragment01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_2stateactivatorwithglobal.pex: closeanim>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnreapertrigscript.pex: shardstatic02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_2stateactivatorwithglobal.pex: zinvertcollision>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnreapertrigscript.pex: fxbeamref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_2stateactivatorwithglobal.pex: openevent>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairnreapertrigscript.pex: xmarker01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_2stateactivatorwithglobal.pex: myglobalvar>
[00:13] [LoadPex] <Debug: Scripts\dlc1_2stateactivatorwithglobal.pex: isopen>
[00:13] [LoadPex] <Debug: Scripts\dlc1_2stateactivatorwithglobal.pex: closeevent>
[00:13] [LoadPex] <Debug: Scripts\dlc1_2stateactivatorwithglobal.pex: twostatecollisionkeyword>
[00:13] [LoadPex] <Debug: Scripts\dlc1_2stateactivatorwithglobal.pex: openanim>
[00:13] [LoadPex] <Debug: Scripts\dlc1_2stateactivatorwithglobal.pex: ballowinterrupt>
[00:13] [LoadPex] <Debug: Scripts\dlc1_2stateactivatorwithglobal.pex: busy>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_puzzlehinttriggerscript.pex: dlc1ld_arkngthamz>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_puzzlehinttriggerscript.pex: katria>
[00:13] [LoadPex] <Debug: Scripts\crbsq05_tif__03376ba6.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01014342.pex: dlc1rv07thankfaction>
[00:13] [LoadPex] <Debug: Scripts\chmagicstonescript.pex: isrestoration>
[00:13] [LoadPex] <Debug: Scripts\chmagicstonescript.pex: isconjuration>
[00:13] [LoadPex] <Debug: Scripts\chmagicstonescript.pex: isalteration>
[00:13] [LoadPex] <Debug: Scripts\chmagicstonescript.pex: correctspellsfx>
[00:13] [LoadPex] <Debug: Scripts\chmagicstonescript.pex: isdestruction>
[00:13] [LoadPex] <Debug: Scripts\chmagicstonescript.pex: isillusion>
[00:13] [LoadPex] <Debug: Scripts\chmagicstonescript.pex: wrongspellsfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05soulgemhandle_0100ea41.pex: psoulgemblack>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05soulgemhandle_0100ea41.pex: alias_dlc1vq05gemalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05soulgemhandle_0100ea41.pex: pdlc1vqsouldamage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05soulgemhandle_0100ea41.pex: alias_dlc1vq05gemchestalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05soulgemhandle_0100ea41.pex: pdlc1vq04soultrapped>
[00:13] [LoadPex] <Debug: Scripts\dlchouseexteriorfinishroomscript.pex: disablelist>
[00:13] [LoadPex] <Debug: Scripts\chmodkarmaondeath.pex: msgkarmaup>
[00:13] [LoadPex] <Debug: Scripts\chmodkarmaondeath.pex: modkarma>
[00:13] [LoadPex] <Debug: Scripts\chmodkarmaondeath.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\chmodkarmaondeath.pex: playeronly>
[00:13] [LoadPex] <Debug: Scripts\chmodkarmaondeath.pex: msgkarmadown>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100cf66.pex: dlc1ld>
[00:13] [LoadPex] <Debug: Scripts\crbbqleopardcombatalaisscript.pex: ftelepospeed>
[00:13] [LoadPex] <Debug: Scripts\dlc2book02dungeonislandscript.pex: bridge02>
[00:13] [LoadPex] <Debug: Scripts\crbbqleopardcombatalaisscript.pex: markerlist>
[00:13] [LoadPex] <Debug: Scripts\dlc2book02dungeonislandscript.pex: bridge01>
[00:13] [LoadPex] <Debug: Scripts\crbbqleopardcombatalaisscript.pex: magicinvisible>
[00:13] [LoadPex] <Debug: Scripts\dlc2book02dungeonislandscript.pex: island>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase1_020277e8.pex: alias_dlc2kolbjornbarrow>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase1_020277e8.pex: alias_kolbjornenemy6>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase1_020277e8.pex: alias_kolbjornenemy5>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase1_020277e8.pex: alias_kolbjornenemy11>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase1_020277e8.pex: alias_kolbjornenemy8>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase1_020277e8.pex: alias_kolbjornenemy3>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase1_020277e8.pex: alias_kolbjornenemy2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase1_020277e8.pex: alias_kolbjornenemy4>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase1_020277e8.pex: alias_kolbjornenemy7>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase1_020277e8.pex: dlc2dunkolbjornqst>
[00:13] [LoadPex] <Debug: Scripts\dcdactaoespellscript.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase1_020277e8.pex: alias_kolbjornenemy15>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase1_020277e8.pex: alias_kolbjornenemy13>
[00:13] [LoadPex] <Debug: Scripts\dcdactaoespellscript.pex: bisplayer>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase1_020277e8.pex: alias_kolbjornenemy14>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase1_020277e8.pex: alias_kolbjornenemy10>
[00:13] [LoadPex] <Debug: Scripts\dcdactaoespellscript.pex: mysp>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase1_020277e8.pex: alias_kolbjornenemy12>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase1_020277e8.pex: alias_kolbjornenemy9>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201bcf4.pex: dlc2nelothshealthremoved>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase1_020277e8.pex: alias_kolbjornenemy1>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01gargoyletriggerscript.pex: dlc1vq02>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairntargetscript.pex: mytargetobject>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairntargetscript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\dunpoidragonnotescript.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulcairntargetscript.pex: sc_targetmote>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02010f87.pex: dlc1vampiretutorialfavorites>
[00:13] [LoadPex] <Debug: Scripts\db02friendquestscript.pex: db02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01016918.pex: pdlc1scmerch>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01016918.pex: pschmqs>
[00:13] [LoadPex] <Debug: Scripts\dlcmoteareascript.pex: dlc2moteimod>
[00:13] [LoadPex] <Debug: Scripts\dlcmoteareascript.pex: ghostcallvalorfxshader>
[00:13] [LoadPex] <Debug: Scripts\dlcmoteareascript.pex: fadetowhiteholdimod>
[00:13] [LoadPex] <Debug: Scripts\da07dremorascript.pex: magconjurefire>
[00:13] [LoadPex] <Debug: Scripts\da07dremorascript.pex: summontargetvisualfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_steamtriggerscript.pex: dlc1ld_steamkeyword>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_steamtriggerscript.pex: dlc1ld_steamtriggerexplosion>
[00:13] [LoadPex] <Debug: Scripts\chmaramfallingscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\chmaramfallingscript.pex: fallexp02>
[00:13] [LoadPex] <Debug: Scripts\chmaramfallingscript.pex: qmaram>
[00:13] [LoadPex] <Debug: Scripts\chmaramfallingscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\chmaramfallingscript.pex: fallexp01>
[00:13] [LoadPex] <Debug: Scripts\chmaramfallingscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\chmaramfallingscript.pex: imod>
[00:13] [LoadPex] <Debug: Scripts\favorondeathscript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\favorondeathscript.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: alias_dlc1vq05rnpcalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: alias_dlc1vq05elderscrollthreealias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: pdlc1vq05valericacombatmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: alias_dlc1vq05keeper01alias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: pdlc1vq06hunter>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase2_020277e9.pex: alias_kolbjornenemy11>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: dlc1hunterhqcampinitenabled>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: pdlc1vq05dragonattackscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase2_020277e9.pex: alias_kolbjornenemy3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: alias_dlc1vq05holdingsafealias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: alias_dlc1vq05esactivatoralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase2_020277e9.pex: alias_kolbjornenemy6>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: pdlc1vq05dragonfightshoutsscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: alias_dlc1vq05jumppadpointeralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase2_020277e9.pex: alias_kolbjornenemy2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: pdlc1vqelder>
[00:13] [LoadPex] <Debug: Scripts\dunpoienablerandomonload.pex: object5>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: pdlc1vq05meetscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase2_020277e9.pex: alias_kolbjornenemy17>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: alias_dlc1vq05keeper03alias>
[00:13] [LoadPex] <Debug: Scripts\dunpoienablerandomonload.pex: object2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: pdlc1vq05playertempstartmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase2_020277e9.pex: alias_kolbjornenemy16>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: pdlc1vq05post>
[00:13] [LoadPex] <Debug: Scripts\dunpoienablerandomonload.pex: object4>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase2_020277e9.pex: alias_kolbjornenemy5>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: pdlc1vqdragon>
[00:13] [LoadPex] <Debug: Scripts\dunpoienablerandomonload.pex: questtostart>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase2_020277e9.pex: alias_kolbjornenemy7>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: pelderscrollbloodqi>
[00:13] [LoadPex] <Debug: Scripts\dunpoienablerandomonload.pex: object3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: alias_dlc1vq05returnhomealias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase2_020277e9.pex: alias_kolbjornenemy10>
[00:13] [LoadPex] <Debug: Scripts\dunpoienablerandomonload.pex: object1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: pdlc1vq05boneyarddoorref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase2_020277e9.pex: alias_kolbjornenemy13>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: pdlc1valericaenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: pdlc1vq05travelmodeoff>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase2_020277e9.pex: dlc2dunkolbjornqst>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase2_020277e9.pex: alias_kolbjornenemy4>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: pdlc1playerisvampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: pdlc1durnehviir>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase2_020277e9.pex: alias_kolbjornenemy12>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: pdlc1vq05eschestref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase2_020277e9.pex: alias_kolbjornenemy1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: pdlc1vq05rnpctempstartmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase2_020277e9.pex: alias_kolbjornenemy8>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: durnehviirref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase2_020277e9.pex: alias_kolbjornenemy9>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: alias_dlc1vq05valericaalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase2_020277e9.pex: alias_kolbjornenemy14>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: pdlc1vqplayingvampireline>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase2_020277e9.pex: alias_dlc2kolbjornbarrow>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: pdlc1vq05qs>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase2_020277e9.pex: alias_kolbjornenemy15>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: pdlc1vq05dragonfight>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: alias_dlc1vq05keeper02alias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: pdlc1vq05barrierenablemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: pdlc1vq05meetscenesc>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: alias_dlc1vq05durnehviiralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: pdlc1vq05valericamovetomarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: pdlc1vq05keeperskilled>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: pdlc1vq05tempwallref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: dlc1vq05rnpc>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: pdlc1valericafaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq05_01002850.pex: alias_dlc1vq05soulcairn>
[00:13] [LoadPex] <Debug: Scripts\db02script.pex: killfriend>
[00:13] [LoadPex] <Debug: Scripts\db02script.pex: pastridalias>
[00:13] [LoadPex] <Debug: Scripts\db02script.pex: captive1dead>
[00:13] [LoadPex] <Debug: Scripts\db02script.pex: pcaptiveskilled>
[00:13] [LoadPex] <Debug: Scripts\db02script.pex: pmakefriend>
[00:13] [LoadPex] <Debug: Scripts\db02script.pex: captive3speech>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01016919.pex: pdlc1scmerch>
[00:13] [LoadPex] <Debug: Scripts\db02script.pex: pastridwalkaway1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01016919.pex: pschmqs>
[00:13] [LoadPex] <Debug: Scripts\db02script.pex: captive2speech>
[00:13] [LoadPex] <Debug: Scripts\db02script.pex: pcaptive1free>
[00:13] [LoadPex] <Debug: Scripts\db02script.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\db02script.pex: pastridsanctuarymarker>
[00:13] [LoadPex] <Debug: Scripts\db02script.pex: pdbentrancequest>
[00:13] [LoadPex] <Debug: Scripts\db02script.pex: captive2dead>
[00:13] [LoadPex] <Debug: Scripts\db02script.pex: unluckyfriendref>
[00:13] [LoadPex] <Debug: Scripts\db02script.pex: captive1speech>
[00:13] [LoadPex] <Debug: Scripts\db02script.pex: db01>
[00:13] [LoadPex] <Debug: Scripts\db02script.pex: wicourier>
[00:13] [LoadPex] <Debug: Scripts\db02script.pex: dbentranceletter>
[00:13] [LoadPex] <Debug: Scripts\db02script.pex: pastridwalkaway2>
[00:13] [LoadPex] <Debug: Scripts\db02script.pex: pcaptive3free>
[00:13] [LoadPex] <Debug: Scripts\db02script.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\db02script.pex: captive3dead>
[00:13] [LoadPex] <Debug: Scripts\db02script.pex: pdb02>
[00:13] [LoadPex] <Debug: Scripts\db02script.pex: pcaptive2free>
[00:13] [LoadPex] <Debug: Scripts\db02script.pex: friendthreaten>
[00:13] [LoadPex] <Debug: Scripts\chmolaganchorscript.pex: fallexp01>
[00:13] [LoadPex] <Debug: Scripts\chmolaganchorscript.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\chmolaganchorscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\chmolaganchorscript.pex: fallexp02>
[00:13] [LoadPex] <Debug: Scripts\dlcweatherswapzonescript.pex: weatherform>
[00:13] [LoadPex] <Debug: Scripts\dlcweatherswapzonescript.pex: timelimit>
[00:13] [LoadPex] <Debug: Scripts\dlc2omenofdangerscript.pex: dlc2omenofdangerfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2omenofdangerscript.pex: dlc2omenofdanger>
[00:13] [LoadPex] <Debug: Scripts\crbcalldarkbosstriggerscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\crbcalldarkbosstriggerscript.pex: birthexp>
[00:13] [LoadPex] <Debug: Scripts\crbcalldarkbosstriggerscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\crbcalldarkbosstriggerscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif_vq03vampirecarriaged_01017a01.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\dcdactfallingagentscript.pex: disableatend>
[00:13] [LoadPex] <Debug: Scripts\dcdactfallingagentscript.pex: fallexp02>
[00:13] [LoadPex] <Debug: Scripts\dcdactfallingagentscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dcdactfallingagentscript.pex: imod>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: hermaeusmorafx>
[00:13] [LoadPex] <Debug: Scripts\dcdactfallingagentscript.pex: myq>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: iblackbookfinishedforachievement>
[00:13] [LoadPex] <Debug: Scripts\dcdactfallingagentscript.pex: nextstage>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: dlc2bookfailuresolstheimmsg>
[00:13] [LoadPex] <Debug: Scripts\dcdactfallingagentscript.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: ambblackbookshakemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_duntempleqstscript.pex: playerwerewolfquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: dlc2apocrypharewardbookenter>
[00:13] [LoadPex] <Debug: Scripts\dcdactfallingagentscript.pex: fallexp01>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: dlc2apocryphabookexit>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_duntempleqstscript.pex: dlc1_bf_duntempleqstsceneknockdown>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: dungeonmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: dlc2apocryphalocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_duntempleqstscript.pex: ritualcharge>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: blackbooks>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_duntempleqstscript.pex: falmerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: playeralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: hermaeusmorata>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_duntempleqstscript.pex: dlc1vampirelorddisallow>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024f93.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_duntempleqstscript.pex: dlc01falmervalley>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_duntempleqstscript.pex: sundamageexceptionworldspaces>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_duntempleqstscript.pex: dunprisonerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: dlc2linkblackbooksound>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_duntempleqstscript.pex: dlc1_bf_duntempleqstsceneshiftback>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: dlc2bookfailuregenericmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_duntempleqstscript.pex: dlc1playervampirequest>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: tamrielmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_duntempleqstscript.pex: dlc1_bf_duntempleqstscene03>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: dlc2book01dungeonlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_duntempleqstscript.pex: fullwhite>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: dlc2bookdungeonhmintroscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_duntempleqstscript.pex: fxrumblefalmerboss2d>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: fadetoblackholdimod>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_duntempleqstscript.pex: shieldpowerglow>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: dlc2apocryphaworld>
[00:13] [LoadPex] <Debug: Scripts\defaultimodareatrig.pex: imod>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: idledlc2tentaclewarpbook>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulhorseencounter.pex: horseend>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: bookdungeonlocations>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulhorseencounter.pex: horse>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: dlc2apocryphabooklink>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulhorseencounter.pex: horseendkeyword>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: bhmintrosceneplayed>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulhorseencounter.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: fadetoblackbackimod>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulhorseencounter.pex: horsestartkeyword>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: fadetoblackimod>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulhorseencounter.pex: dlc01soulcairnhorsequest2>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: objapocryphabooktentaclestamriel>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulhorseencounter.pex: horsetrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlebrazierscript.pex: xmarkerouter>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: bplayerbleedingout>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulhorseencounter.pex: horseactivate>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlebrazierscript.pex: targvfx>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: dlc2apocrypharewardbookexit>
[00:13] [LoadPex] <Debug: Scripts\dlc01soulhorseencounter.pex: horsestart>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlebrazierscript.pex: wontbudge>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: dlc2bookreadscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlebrazierscript.pex: locked>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlebrazierscript.pex: flamesoundinstanceid>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: dlc2apocryphabookexitmq02>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlebrazierscript.pex: fxseranatombdrainlife2d>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: bookfolloweralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlebrazierscript.pex: castshader>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: follower>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201bfc6.pex: pdlc2rr01dia01>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlebrazierscript.pex: solved>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: hermaeusmoraintrofx>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlebrazierscript.pex: brazierid>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: dlc2bookfailurecombatmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlebrazierscript.pex: puzzlecontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: blackbookfinalaliases>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlebrazierscript.pex: isanimating>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: dlc2apocryphabookwarparmor>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlebrazierscript.pex: qstseranatombbrazierfirelpm>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: blackbookaliases>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlebrazierscript.pex: xmarkerinner>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: dungeonlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_duntempleqstscript.pex: idleritualspellstart>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: dlc2abapowaterdamage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_duntempleqstscript.pex: daedrafaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: dlc2solstheimlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_duntempleqstscript.pex: qstfalmerbossexplosionsettle2d>
[00:13] [LoadPex] <Debug: Scripts\dlc2bookdungeoncontrollerscript.pex: dlc2apocryphabookenter>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_duntempleqstscript.pex: forcegreetcomplete>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_duntempleqstscript.pex: tg05_knockout>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_duntempleqstscript.pex: dlc1_bf_duntempleqstscene02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_duntempleqstscript.pex: snowelfsit>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_duntempleqstscript.pex: idleritualspellrelease>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_duntempleqstscript.pex: tg05_getup>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_duntempleqstscript.pex: dlc1_bf_duntempleqstscene01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_duntempleqstscript.pex: muscombat>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_duntempleqstscript.pex: dlc1vq07>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_duntempleqstscript.pex: dlc1_bf_duntempleqststart>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02010f8a.pex: dlc1vampiretutorialfavorites>
[00:13] [LoadPex] <Debug: Scripts\db03getarrestedquestscript.pex: db03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase3_020277ea.pex: alias_kolbjornenemy11>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase3_020277ea.pex: alias_kolbjornenemy8>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase3_020277ea.pex: alias_kolbjornenemy6>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06rnpc_010176c3.pex: alias_rnpc>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase3_020277ea.pex: alias_dlc2kolbjornbarrow>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06rnpc_010176c3.pex: helloquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase3_020277ea.pex: alias_kolbjornenemy5>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase3_020277ea.pex: alias_kolbjornenemy14>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase3_020277ea.pex: alias_kolbjornenemy12>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase3_020277ea.pex: alias_kolbjornenemy15>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase3_020277ea.pex: alias_kolbjornenemy9>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase3_020277ea.pex: alias_kolbjornenemy3>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase3_020277ea.pex: dlc2dunkolbjornqst>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase3_020277ea.pex: alias_kolbjornenemy1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase3_020277ea.pex: alias_kolbjornenemy13>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase3_020277ea.pex: alias_kolbjornenemy2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase3_020277ea.pex: alias_kolbjornenemy4>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase3_020277ea.pex: alias_kolbjornenemy10>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornphase3_020277ea.pex: alias_kolbjornenemy7>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01016924.pex: pdlc1scmerch>
[00:13] [LoadPex] <Debug: Scripts\da07mehrunesrazormagiceffectscript.pex: pda07mehrunesrazorimmunefaction>
[00:13] [LoadPex] <Debug: Scripts\da07mehrunesrazormagiceffectscript.pex: da07mehrunesrazor>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01016924.pex: pschmqs>
[00:13] [LoadPex] <Debug: Scripts\dunpoilevelcheck.pex: minlevel>
[00:13] [LoadPex] <Debug: Scripts\dunpoilevelcheck.pex: maxlevel>
[00:13] [LoadPex] <Debug: Scripts\dunpoilevelcheck.pex: linkname>
[00:13] [LoadPex] <Debug: Scripts\dlc2onetomanyfactionrelationscript.pex: targetfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2onetomanyfactionrelationscript.pex: friendfactions>
[00:13] [LoadPex] <Debug: Scripts\dlc2onetomanyfactionrelationscript.pex: neutralfactions>
[00:13] [LoadPex] <Debug: Scripts\dlc2onetomanyfactionrelationscript.pex: allyfactions>
[00:13] [LoadPex] <Debug: Scripts\dlc2onetomanyfactionrelationscript.pex: enemyfactions>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_towerrumbleshakemanager.pex: ambrumbleshake>
[00:13] [LoadPex] <Debug: Scripts\dlc1ld_towerrumbleshakemanager.pex: ambrumbleshakegreybeards>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif_vq03vampirecarriaged_01017a02.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\chmarycombatscript.pex: musmary>
[00:13] [LoadPex] <Debug: Scripts\chmarycombatscript.pex: shoggothlist>
[00:13] [LoadPex] <Debug: Scripts\chmarycombatscript.pex: markerlist>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100cf7d.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\defaultinteriordoorshutscript.pex: skipbehaviorduringqueststages>
[00:13] [LoadPex] <Debug: Scripts\defaultinteriordoorshutscript.pex: resumebehavioratstage>
[00:13] [LoadPex] <Debug: Scripts\defaultinteriordoorshutscript.pex: questtowatch>
[00:13] [LoadPex] <Debug: Scripts\defaultinteriordoorshutscript.pex: skipbehavioratstage>
[00:13] [LoadPex] <Debug: Scripts\chmolagbalcombatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\chmolagbalcombatscript.pex: spbarrier>
[00:13] [LoadPex] <Debug: Scripts\chmolagbalcombatscript.pex: spspeartrg>
[00:13] [LoadPex] <Debug: Scripts\chmolagbalcombatscript.pex: rustoutfit>
[00:13] [LoadPex] <Debug: Scripts\chmolagbalcombatscript.pex: spsplat>
[00:13] [LoadPex] <Debug: Scripts\chmolagbalcombatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\chmolagbalcombatscript.pex: rustfxs>
[00:13] [LoadPex] <Debug: Scripts\chmolagbalcombatscript.pex: spspear>
[00:13] [LoadPex] <Debug: Scripts\chmolagbalcombatscript.pex: sph>
[00:13] [LoadPex] <Debug: Scripts\chmolagbalcombatscript.pex: spv>
[00:13] [LoadPex] <Debug: Scripts\chmolagbalcombatscript.pex: spball>
[00:13] [LoadPex] <Debug: Scripts\doma_addperk_script.pex: doma_perk>
[00:13] [LoadPex] <Debug: Scripts\dlc01teleportscript.pex: transitionfx>
[00:13] [LoadPex] <Debug: Scripts\dlc01teleportscript.pex: castpoint01>
[00:13] [LoadPex] <Debug: Scripts\dlc01teleportscript.pex: teleportgoalmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc01teleportscript.pex: castpoint02>
[00:13] [LoadPex] <Debug: Scripts\dlc01teleportscript.pex: lightningspell>
[00:13] [LoadPex] <Debug: Scripts\dlc01teleportscript.pex: castpoint03>
[00:13] [LoadPex] <Debug: Scripts\db03hagscuretriggerscript.pex: muirialias>
[00:13] [LoadPex] <Debug: Scripts\db03hagscuretriggerscript.pex: db03>
[00:13] [LoadPex] <Debug: Scripts\da07museumcasescript.pex: iscenestartstage>
[00:13] [LoadPex] <Debug: Scripts\da07museumcasescript.pex: iscenecompletedstage>
[00:13] [LoadPex] <Debug: Scripts\da07museumcasescript.pex: pda07museumscenes>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01016926.pex: pschmqs>
[00:13] [LoadPex] <Debug: Scripts\dcdactzurinmissilescript.pex: timeslowspell>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01016926.pex: pdlc1scmerch>
[00:13] [LoadPex] <Debug: Scripts\dcdactzurinmissilescript.pex: endstage>
[00:13] [LoadPex] <Debug: Scripts\dcdactzurinmissilescript.pex: slowmotionstage>
[00:13] [LoadPex] <Debug: Scripts\dcdactzurinmissilescript.pex: imodblack>
[00:13] [LoadPex] <Debug: Scripts\dcdactzurinmissilescript.pex: wardexp>
[00:13] [LoadPex] <Debug: Scripts\dcdactzurinmissilescript.pex: exp01>
[00:13] [LoadPex] <Debug: Scripts\dcdactzurinmissilescript.pex: myq>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlebuttonscript.pex: puzzlecontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlebuttonscript.pex: dlc1vq01>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlebuttonscript.pex: combatmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlebuttonscript.pex: playerhitsound>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebriscontrollerscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebriscontrollerscript.pex: linkcustom07>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebriscontrollerscript.pex: timebeforeeachplayercheck>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebriscontrollerscript.pex: alreadychangedweather>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebriscontrollerscript.pex: linkcustom05>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebriscontrollerscript.pex: linkcustom06>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebriscontrollerscript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebriscontrollerscript.pex: linkcustom10>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebriscontrollerscript.pex: linkcustom09>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebriscontrollerscript.pex: linkcustom08>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebriscontrollerscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebriscontrollerscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebriscontrollerscript.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\dlc1legendarydragonscript.pex: dlc1legendarydragon>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif_vq03vampirecarriaged_01017a03.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024f96.pex: pdlc2rrfavor05qs>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01014744.pex: pdlc1vq05qs>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: alias_dlc1vq06canticlebark1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201bfcf.pex: pdlc2rr01dia01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: alias_dlc1vq06canticlebark4>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: alias_dlc1vq06canticletreealias02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: alias_dlc1vq06playeralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: alias_dlc1vq06drawknifealias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: alias_dlc1vq06canticlebark3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: alias_dlc1vq06readingmarkeralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: pdlc1vq06arrivalscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: alias_dlc1vq06canticlebark5>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: alias_dlc1vq06drawknifeqtalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: alias_dlc1vq06canticletreealias03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: pdlc1vq06lastmothscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: alias_dlc1vq06holdingsafe>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: dlc1vq06vampireattackers>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: pdlc1vq06spriggantoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: alias_dlc1vq06diasmarkeralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: pdlc01drawkniferef>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: seranawaitpoint>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: pdlc1vq04portcullis>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: alias_dlc1vq06canticletreealias01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: alias_dlc1holdingcellsafe>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: pdlc1vq06rnpcstartmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: dlc1hunterfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: dlc1vampirefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: pdlc1elderscrollblood>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: pdlc1vq06qs>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: dlc1playingvampireline>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: dlc1vq06readtriggerref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: pdlc1readelderscrolleffect>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: pdlc1vq06seranamothcomment>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: pdlc1vq06seranaknifecomment>
[00:13] [LoadPex] <Debug: Scripts\dunpoiraiders.pex: raider1count>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: dlc1vq06rnpc>
[00:13] [LoadPex] <Debug: Scripts\dunpoiraiders.pex: raider1base>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: dlc1vq06dawnguardattackers>
[00:13] [LoadPex] <Debug: Scripts\dunpoiraiders.pex: firstspawnpoint>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: pdlc1mothattachfx01effect>
[00:13] [LoadPex] <Debug: Scripts\dunpoiraiders.pex: zone>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: pdlc1elderscrolldragon>
[00:13] [LoadPex] <Debug: Scripts\dunpoiraiders.pex: raider3base>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: pdlc1elderscrollsun>
[00:13] [LoadPex] <Debug: Scripts\dunpoiraiders.pex: raider3count>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: alias_dlc1vq06canticlebark2>
[00:13] [LoadPex] <Debug: Scripts\dunpoiraiders.pex: raider1difficulty>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: pdlc1vq06tempmessage>
[00:13] [LoadPex] <Debug: Scripts\dunpoiraiders.pex: distancetospawn>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: alias_dlc1vq06canticletreealias04>
[00:13] [LoadPex] <Debug: Scripts\dunpoiraiders.pex: raider2difficulty>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: alias_dlc1vq06rnpcalias>
[00:13] [LoadPex] <Debug: Scripts\dunpoiraiders.pex: raider3difficulty>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: pdlc1vq07>
[00:13] [LoadPex] <Debug: Scripts\dunpoiraiders.pex: raider2base>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: pdlc1vq06playerstartmarker>
[00:13] [LoadPex] <Debug: Scripts\dunpoiraiders.pex: raider2count>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: pdlc1readelderscrollblankeffect>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: alias_dlc1vq06canticletreealias05>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: pdlc1vq07mapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq06_01002852.pex: pdlc1vq06seranabarkcomment>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornjournal03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: alias_ahzidal>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornint_stage04_mainroomdebris>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornext_stage00_disable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: alias_qt_kolbjornbarrowexterior>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornext_stage01_ralissupplemental>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornprogressiveenabletrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: alias_qt_ralisjournal02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornext_stage04_miners>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornext_stage04_disable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: alias_qt_ralisjournal04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornint_stage02_mainroomdebris>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornint_stage01_disable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: alias_qt_draugrlefttokill01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornext_stage00_miners>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornext_stage04_ralistent>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornext_stage02_ralistent>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornint_stage03_draugrandminers>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornint_stage03_mainroomdebris>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornjournal05>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornext_stage03_minerswholive>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornqst_ahzidalresurrectionscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornext_stage02_miners>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornext_stage02_enable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornphase3trackingqst>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: alias_couriernote01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: cloakedspider>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornint_stage02_draugrandminers>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: wordwall>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornbossenemiesenablemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dais>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornint_stage03_enable>
[00:13] [LoadPex] <Debug: Scripts\dlc01vampirethrallactivatorscript.pex: thrallspeaker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornphase1trackingqst>
[00:13] [LoadPex] <Debug: Scripts\dlc01vampirethrallactivatorscript.pex: thrallhellos>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornprogressivedisabletrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: couriernote4>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornext_stage03_enable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornint_stage04_draugrandminers>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornint_stage01_enable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjorn_playeroutsidekolbjornmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: couriernote3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02011973.pex: dlc1vq01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: couriernote2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornext_stage02_disable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornint_stage02_enable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: couriernote1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: alias_qt_ralisjournal05>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornhideralisjournals>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornext_stage05_postquestenable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornralisjournal03movemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornjournal02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornphase2trackingqst>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornext_stage04_enable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: alias_qt_phase2miner02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjorn_ralisoutsidekolbjornmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: alias_qt_draugrlefttokill03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornint_stage02_disable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornext_stage04_chaosenable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornbossroomcollision>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: alias_qt_ralisjournal01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornqststage0marker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornralisjournal01movemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornralisjournal02movemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornint_stage03_disable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornbossroomexit>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornralisknockback>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornralisjournal1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornext_stage00_ralistent>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: alias_ralisknockbacksource>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornralisjournal01movemarker01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornext_stage03_ralistent>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornint_stage01_mainroomdebris>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornminerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornext_stage01_disable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornbossbattlemanager>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornext_stage03_disable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: alias_qt_draugrlefttokill05>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornint_stage01_draugrandminers>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornint_stage04_disable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornralisjournal04movemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornjournal01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornext_stage03_minerswhodie>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornralisjournal01movemarker02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: alias_qt_draugrlefttokill04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: courierscript>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: alias_qt_phase2miner01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: alias_ralis>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: alias_qt_phase1skull>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornext_stage00_enable>
[00:13] [LoadPex] <Debug: Scripts\chmaryrepositiontriggerscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornint_stage04_enable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornjournal04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: alias_qt_draugrlefttokill02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: alias_exteriorchest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornralisbossmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: alias_qt_ralisjournal03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: explosionillusiondark01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornext_stage01_enable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornbossrooment>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: dlc2dunkolbjornmiscqst>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_0201810b.pex: alias_kolbjornbarrowlocation>
[00:13] [LoadPex] <Debug: Scripts\db03poisonaliasscript.pex: db03>
[00:13] [LoadPex] <Debug: Scripts\db03poisonaliasscript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\db03poisonaliasscript.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010175d5.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\da07museumtriggerscript.pex: pda07museumscenes>
[00:13] [LoadPex] <Debug: Scripts\da07museumtriggerscript.pex: iscenestartstage>
[00:13] [LoadPex] <Debug: Scripts\da07museumtriggerscript.pex: pda07>
[00:13] [LoadPex] <Debug: Scripts\da07museumtriggerscript.pex: iscenecompletedstage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif_vq03vampirecarriaged_01017a04.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100d057.pex: dlc1vq01miscobjective>
[00:13] [LoadPex] <Debug: Scripts\doma_perkondoor_script.pex: currentdooralias>
[00:13] [LoadPex] <Debug: Scripts\doma_perkondoor_script.pex: masterspell>
[00:13] [LoadPex] <Debug: Scripts\chmolagbalsprintscript.pex: sprintexp>
[00:13] [LoadPex] <Debug: Scripts\chmolagbalsprintscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\chmolagbalsprintscript.pex: missilespell01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07post_01015a68.pex: alias_dlc1vq07postserana>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07post_01015a68.pex: alias_dlc1vq07postgeleboralias>
[00:13] [LoadPex] <Debug: Scripts\dunpoisnowyghostfreeformscript.pex: ghost>
[00:13] [LoadPex] <Debug: Scripts\dunpoisnowyghostfreeformscript.pex: graverobberenablemarker>
[00:13] [LoadPex] <Debug: Scripts\dunpoisnowyghostfreeformscript.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\dcdaddweapabilityscript.pex: abweap>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlecoffinscript.pex: puzzlecontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlecoffinscript.pex: coffin>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlecoffinscript.pex: dlc1vq01>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlecoffinscript.pex: serana>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_03009bc5.pex: dlc2dunkolbjornint_stage02_enable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_03009bc5.pex: dlc2dunkolbjornint_stage04_enable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_03009bc5.pex: dlc2dunkolbjornext_stage01_enable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_03009bc5.pex: dlc2dunkolbjornext_stage02_enable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_03009bc5.pex: alias_altris>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_03009bc5.pex: dlc2dunkolbjornext_stage00_disable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_03009bc5.pex: dlc2dunkolbjornint_stage02_disable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_03009bc5.pex: dlc2dunkolbjornint_stage03_enable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_03009bc5.pex: dlc2dunkolbjornint_stage03_disable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_03009bc5.pex: dlc2dunkolbjornint_stage01_enable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_03009bc5.pex: dlc2dunkolbjornext_stage04_disable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_03009bc5.pex: dlc2dunkolbjornext_stage02_disable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_03009bc5.pex: dlc2dunkolbjornaltrisbossmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_03009bc5.pex: dlc2dunkolbjornext_stage01_disable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_03009bc5.pex: dlc2dunkolbjornext_stage03_enable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_03009bc5.pex: dlc2dunkolbjornext_stage03_disable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_03009bc5.pex: dlc2dunkolbjornint_stage04_disable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_03009bc5.pex: dlc2dunkolbjornint_stage01_disable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_03009bc5.pex: dlc2dunkolbjornext_stage00_enable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunkolbjornqst_03009bc5.pex: dlc2dunkolbjornext_stage04_enable>
[00:13] [LoadPex] <Debug: Scripts\dlc2burntsprigganbleedoutscript.pex: dlc2sprigganburntfiredeath>
[00:13] [LoadPex] <Debug: Scripts\dlc1lycanthropyregiftquestscript.pex: werewolfcuredisease>
[00:13] [LoadPex] <Debug: Scripts\dlc1lycanthropyregiftquestscript.pex: companionscentral>
[00:13] [LoadPex] <Debug: Scripts\dlc1lycanthropyregiftquestscript.pex: beastform>
[00:13] [LoadPex] <Debug: Scripts\dlc1lycanthropyregiftquestscript.pex: diseasesanguinarevampiris>
[00:13] [LoadPex] <Debug: Scripts\dlc1lycanthropyregiftquestscript.pex: playervampirequest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebristrigscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1lycanthropyregiftquestscript.pex: immunity>
[00:13] [LoadPex] <Debug: Scripts\favorquestscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01005946.pex: dlc1vq02>
[00:13] [LoadPex] <Debug: Scripts\favorquestscript.pex: playerhasquestitem>
[00:13] [LoadPex] <Debug: Scripts\dlc1lycanthropyregiftquestscript.pex: fadeseconds>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebristrigscript.pex: linkcustom07>
[00:13] [LoadPex] <Debug: Scripts\favorquestscript.pex: favorspernpcperday>
[00:13] [LoadPex] <Debug: Scripts\dlc1lycanthropyregiftquestscript.pex: fadefromblack>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebristrigscript.pex: dlc1snowelfcolumnhavokexplosion>
[00:13] [LoadPex] <Debug: Scripts\favorquestscript.pex: questgiver>
[00:13] [LoadPex] <Debug: Scripts\dlc1lycanthropyregiftquestscript.pex: fadetoblack>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebristrigscript.pex: linkcustom06>
[00:13] [LoadPex] <Debug: Scripts\favorquestscript.pex: bdonotresetquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1lycanthropyregiftquestscript.pex: vampirekeyword>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebristrigscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\dlc1lycanthropyregiftquestscript.pex: holdblack>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebristrigscript.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\favorquestscript.pex: pfavortimeleft>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebristrigscript.pex: pillarposition>
[00:13] [LoadPex] <Debug: Scripts\favorquestscript.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\db03script.pex: db02>
[00:13] [LoadPex] <Debug: Scripts\favorquestscript.pex: bdisplayobjective>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebristrigscript.pex: dlc1snowelfflathavokexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebristrigscript.pex: dlc01_sunauracloakeffect>
[00:13] [LoadPex] <Debug: Scripts\db03script.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebristrigscript.pex: princebigcastend>
[00:13] [LoadPex] <Debug: Scripts\db03script.pex: dbnightmothercoffinref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebristrigscript.pex: dlc1falmervalley_bf>
[00:13] [LoadPex] <Debug: Scripts\db03script.pex: nilsinetaunt>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebristrigscript.pex: voiceunrelentingforce3>
[00:13] [LoadPex] <Debug: Scripts\db03script.pex: alainpitposition>
[00:13] [LoadPex] <Debug: Scripts\db03script.pex: nilsinedead>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebristrigscript.pex: princebigcast>
[00:13] [LoadPex] <Debug: Scripts\db03script.pex: nightmotheractivator>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebristrigscript.pex: debriscontroller>
[00:13] [LoadPex] <Debug: Scripts\db03script.pex: alainalreadydead>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebristrigscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\db03script.pex: nobonus>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebristrigscript.pex: fxrumblefalmerboss2d>
[00:13] [LoadPex] <Debug: Scripts\db03script.pex: familysuffer>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebristrigscript.pex: forcecollapse>
[00:13] [LoadPex] <Debug: Scripts\db03script.pex: pittaunt>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010175d6.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebristrigscript.pex: prince>
[00:13] [LoadPex] <Debug: Scripts\db03script.pex: alaintaunt>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebristrigscript.pex: stagetocheck>
[00:13] [LoadPex] <Debug: Scripts\db03script.pex: nmcoffin>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebristrigscript.pex: linkcustom05>
[00:13] [LoadPex] <Debug: Scripts\db03script.pex: talkedpoison>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebristrigscript.pex: qstfalmerbosscolumndestruction2d>
[00:13] [LoadPex] <Debug: Scripts\db03script.pex: muiriquestlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebristrigscript.pex: debriswastriggered>
[00:13] [LoadPex] <Debug: Scripts\db03script.pex: nightmothercoffin>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebristrigscript.pex: checkforplayer>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebristrigscript.pex: princecast>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_fallingdebristrigscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dlc2onhitactivatecustomlinkedref.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc2onhitactivatecustomlinkedref.pex: doonlyonce>
[00:13] [LoadPex] <Debug: Scripts\dlc01wesc03script.pex: bat08>
[00:13] [LoadPex] <Debug: Scripts\dlc01wesc03script.pex: bat04>
[00:13] [LoadPex] <Debug: Scripts\dlc01wesc03script.pex: bat02>
[00:13] [LoadPex] <Debug: Scripts\dlc01wesc03script.pex: bat03>
[00:13] [LoadPex] <Debug: Scripts\dlc01wesc03script.pex: scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc01wesc03script.pex: bat09>
[00:13] [LoadPex] <Debug: Scripts\dlc01wesc03script.pex: dlc01_wesc03>
[00:13] [LoadPex] <Debug: Scripts\dlc01wesc03script.pex: bat05>
[00:13] [LoadPex] <Debug: Scripts\dlc01wesc03script.pex: scenemarker4>
[00:13] [LoadPex] <Debug: Scripts\dlc01wesc03script.pex: bat10>
[00:13] [LoadPex] <Debug: Scripts\dlc01wesc03script.pex: scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc01wesc03script.pex: bat07>
[00:13] [LoadPex] <Debug: Scripts\dlc01wesc03script.pex: bat01>
[00:13] [LoadPex] <Debug: Scripts\dlc01wesc03script.pex: scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\dlc01wesc03script.pex: bat06>
[00:13] [LoadPex] <Debug: Scripts\dlc01wesc03script.pex: scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc01wesc03script.pex: dlc01_wesc03batfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0001c5fc.pex: pdlc1vqelderhandler>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0001c5fc.pex: pdlc1vqelderhandlerglob>
[00:13] [LoadPex] <Debug: Scripts\dunpoisnowyghostscript.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07rnpc_010176c4.pex: helloquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07rnpc_010176c4.pex: alias_rnpc>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02011992.pex: dlc1vq02harkonintro>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardakreset_0201d4cd.pex: alias_enemy04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardakreset_0201d4cd.pex: alias_enemy02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardakreset_0201d4cd.pex: alias_enemy07>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardakreset_0201d4cd.pex: alias_enemy01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardakreset_0201d4cd.pex: alias_nchardaklocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardakreset_0201d4cd.pex: alias_enemy03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardakreset_0201d4cd.pex: alias_enemy05>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardakreset_0201d4cd.pex: alias_enemy06>
[00:13] [LoadPex] <Debug: Scripts\defaultlearnwordonact.pex: myword>
[00:13] [LoadPex] <Debug: Scripts\favorscoutingscript.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\doma_processdoor_script.pex: currentdooralias>
[00:13] [LoadPex] <Debug: Scripts\doma_processdoor_script.pex: modquest>
[00:13] [LoadPex] <Debug: Scripts\doma_processdoor_script.pex: specialdooralias>
[00:13] [LoadPex] <Debug: Scripts\doma_processdoor_script.pex: todosomething>
[00:13] [LoadPex] <Debug: Scripts\doma_processdoor_script.pex: doormarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010175d7.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\da07questscript.pex: hiltscene>
[00:13] [LoadPex] <Debug: Scripts\da07questscript.pex: razor>
[00:13] [LoadPex] <Debug: Scripts\da07questscript.pex: pommelscene>
[00:13] [LoadPex] <Debug: Scripts\da07questscript.pex: knowslami>
[00:13] [LoadPex] <Debug: Scripts\da07questscript.pex: talkedtovalmir>
[00:13] [LoadPex] <Debug: Scripts\db04ascript.pex: db01>
[00:13] [LoadPex] <Debug: Scripts\da07questscript.pex: pommel>
[00:13] [LoadPex] <Debug: Scripts\db04ascript.pex: db03>
[00:13] [LoadPex] <Debug: Scripts\da07questscript.pex: valmirpraysscene>
[00:13] [LoadPex] <Debug: Scripts\db04ascript.pex: nightmotheractivator>
[00:13] [LoadPex] <Debug: Scripts\da07questscript.pex: shrineofmehrunesdagon>
[00:13] [LoadPex] <Debug: Scripts\db04ascript.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\da07questscript.pex: piecesincase>
[00:13] [LoadPex] <Debug: Scripts\db04ascript.pex: db02>
[00:13] [LoadPex] <Debug: Scripts\da07questscript.pex: hilt>
[00:13] [LoadPex] <Debug: Scripts\db04ascript.pex: db04>
[00:13] [LoadPex] <Debug: Scripts\da07questscript.pex: altar>
[00:13] [LoadPex] <Debug: Scripts\db04ascript.pex: dbnightmothercoffin>
[00:13] [LoadPex] <Debug: Scripts\da07questscript.pex: bladescene>
[00:13] [LoadPex] <Debug: Scripts\db04ascript.pex: nightmothercoffinchamber>
[00:13] [LoadPex] <Debug: Scripts\da07questscript.pex: ghunzultalked>
[00:13] [LoadPex] <Debug: Scripts\da07questscript.pex: da07>
[00:13] [LoadPex] <Debug: Scripts\da07questscript.pex: blade>
[00:13] [LoadPex] <Debug: Scripts\da07questscript.pex: razorownersdead>
[00:13] [LoadPex] <Debug: Scripts\da07questscript.pex: jorgen>
[00:13] [LoadPex] <Debug: Scripts\da07questscript.pex: razorpiecesowned>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02035bca.pex: dlc2mq03b>
[00:13] [LoadPex] <Debug: Scripts\chmolagbarrierscript.pex: playerbarriereffect>
[00:13] [LoadPex] <Debug: Scripts\chmolagbarrierscript.pex: barrier>
[00:13] [LoadPex] <Debug: Scripts\chmolagbarrierscript.pex: stendarrdagger>
[00:13] [LoadPex] <Debug: Scripts\chmolagbarrierscript.pex: playerbarrier>
[00:13] [LoadPex] <Debug: Scripts\chmolagbarrierscript.pex: barriereffect>
[00:13] [LoadPex] <Debug: Scripts\dlc2overwhelmeffectscript.pex: actortypecreature>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024f9e.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlecontrollerscript.pex: buttonfurniture>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlecontrollerscript.pex: brazier01>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlecontrollerscript.pex: qstseranatombmagicambience2d>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlecontrollerscript.pex: brazier03>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlecontrollerscript.pex: lightpoint>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlecontrollerscript.pex: seranaref>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlecontrollerscript.pex: puzzlebase>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlecontrollerscript.pex: brazier05>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlecontrollerscript.pex: brazier04>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlecontrollerscript.pex: gate>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlecontrollerscript.pex: combatmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlecontrollerscript.pex: coffinactivator>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlecontrollerscript.pex: brazier02>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlecontrollerscript.pex: dlc1vq01>
[00:13] [LoadPex] <Debug: Scripts\dlc2burtspigganfxscript.pex: baseglow>
[00:13] [LoadPex] <Debug: Scripts\dlc2burtspigganfxscript.pex: dlc2burntsprigganparticlese>
[00:13] [LoadPex] <Debug: Scripts\dlc1magiccastfromsunscript.pex: weatherform>
[00:13] [LoadPex] <Debug: Scripts\dlc1magiccastfromsunscript.pex: activatorref>
[00:13] [LoadPex] <Debug: Scripts\dlc1magiccastfromsunscript.pex: fwaitdelay>
[00:13] [LoadPex] <Debug: Scripts\dlc1magiccastfromsunscript.pex: placedxmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1magiccastfromsunscript.pex: fexplosionvectorscale>
[00:13] [LoadPex] <Debug: Scripts\dlc1magiccastfromsunscript.pex: spellref>
[00:13] [LoadPex] <Debug: Scripts\dlc1magiccastfromsunscript.pex: bholdweatheruntilend>
[00:13] [LoadPex] <Debug: Scripts\dlc1magiccastfromsunscript.pex: buselocalniceweather>
[00:13] [LoadPex] <Debug: Scripts\dlc1magiccastfromsunscript.pex: fheightfudge>
[00:13] [LoadPex] <Debug: Scripts\dlc1magiccastfromsunscript.pex: mymusic>
[00:13] [LoadPex] <Debug: Scripts\dlc1magiccastfromsunscript.pex: fsunvectorscale>
[00:13] [LoadPex] <Debug: Scripts\dlc1magiccastfromsunscript.pex: frecastrand>
[00:13] [LoadPex] <Debug: Scripts\dlc1magiccastfromsunscript.pex: explosionref>
[00:13] [LoadPex] <Debug: Scripts\dlc1magiccastfromsunscript.pex: fbeamdurationdelay>
[00:13] [LoadPex] <Debug: Scripts\dlc1magiccastfromsunscript.pex: factivatordeletedelay>
[00:13] [LoadPex] <Debug: Scripts\dlc1magiccastfromsunscript.pex: fxybaserandom>
[00:13] [LoadPex] <Debug: Scripts\dlc1magiccastfromsunscript.pex: frecast>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear19>
[00:13] [LoadPex] <Debug: Scripts\fcaddingrediantanddeletescript.pex: numberoffood>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear26>
[00:13] [LoadPex] <Debug: Scripts\fcaddingrediantanddeletescript.pex: numberofingredients>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear01>
[00:13] [LoadPex] <Debug: Scripts\fcaddingrediantanddeletescript.pex: myfood>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear16>
[00:13] [LoadPex] <Debug: Scripts\fcaddingrediantanddeletescript.pex: myingredient>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear22>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear05>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear25>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear18>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear33>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear21>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_centurionboss>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear27>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_exteriorbandit07>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear28>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear31>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear09>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_exteriorbandit06>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear00>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_falmerstatuescript.pex: iceformbreak01fxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear17>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_falmerstatuescript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear32>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_falmerstatuescript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_falmerstatuescript.pex: hiddenmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_falmerstatuescript.pex: onlydeathevent>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear07>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_falmerstatuescript.pex: alreadydied>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: dlc2dunnchardakfollowercommenttrig>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_falmerstatuescript.pex: frosticeformfxshader02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: dunnchardakwater01pedestal>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_falmerstatuescript.pex: cricewraithexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear29>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_falmerstatuescript.pex: wavecontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear10>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_falmerstatuescript.pex: frosticeformfxshader>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear06>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_falmerstatuescript.pex: dlc1bficeformfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: dunnchardakcube02pedestal>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_falmerstatuescript.pex: doonce2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear30>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_falmerstatuescript.pex: iceformbreak02fxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: dlc2dunnchardakreset>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_falmerstatuescript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: dlc2dunnchardakcenturionboss>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_exteriorbandit05>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: dlc2blackbook02playerstartmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear34>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_exteriorbandit03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear15>
[00:13] [LoadPex] <Debug: Scripts\dlc01wesc04script.pex: vampire>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear20>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_exteriorbandit02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear14>
[00:13] [LoadPex] <Debug: Scripts\dlc01wesc04script.pex: scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear12>
[00:13] [LoadPex] <Debug: Scripts\dlc01wesc04script.pex: dlc01wesc04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear08>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear11>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear23>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear13>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_exteriorbandit04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_mq05dragon>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_clear24>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_dlc2nchardaklocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_020173be.pex: alias_exteriorbandit01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010175d8.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\db04asealedletterscript.pex: db05>
[00:13] [LoadPex] <Debug: Scripts\dunpoisoldiersraidonstart.pex: forsworn1alias>
[00:13] [LoadPex] <Debug: Scripts\dunpoisoldiersraidonstart.pex: raidquest>
[00:13] [LoadPex] <Debug: Scripts\dunpoisoldiersraidonstart.pex: soldier1alias>
[00:13] [LoadPex] <Debug: Scripts\dunpoisoldiersraidonstart.pex: soldierbaseimp>
[00:13] [LoadPex] <Debug: Scripts\dunpoisoldiersraidonstart.pex: soldier2alias>
[00:13] [LoadPex] <Debug: Scripts\dunpoisoldiersraidonstart.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\dunpoisoldiersraidonstart.pex: soldierbasesons>
[00:13] [LoadPex] <Debug: Scripts\dunpoisoldiersraidonstart.pex: firstspawnpoint>
[00:13] [LoadPex] <Debug: Scripts\crbmq02_tif__030229d6.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\crbmq02_tif__030229d6.pex: castlekey>
[00:13] [LoadPex] <Debug: Scripts\da07razorownerscript.pex: da07>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: alias_dlc1vq07templebasinalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07wayshrine04ref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1lightbeam01ref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq08>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024fa1.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: seranawaitspot>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07finalscenealternate>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: alias_dlc1vq07basin04alias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: dlc1abaurielsbow>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: alias_dlc1vq07basin00alias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07doortotempleref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07geleborfinalmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07shrinedone03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07prelate02scene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: alias_dlc1vq07basin01alias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07shrinedone02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07wayshrine02ref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: alias_dlc1vq07aurielsbowalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07prequestdisabler>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07prelate00scene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1waterchannelsref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: alias_dlc1vq07initiateseweralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07rnpcstart>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1serana>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: dlc1vq07seranadfcoverridemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1lightbeam02ref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07ewertotal>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: alias_dlc1vq07prelate00alias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1althadanvyrthur>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: alias_dlc1vq07vyrthuralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: alias_dlc1vq07prelate03alias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07shrinedone04>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: alias_dlc1vq07basin02alias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07prelate04scene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: alias_dlc1vq07rnpcalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1templedoorlightlowerref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: alias_dlc1vq07prelate02alias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1lightbeam00ref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: alias_dlc1vq07holdingsafe>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07templebasinref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1lightbeam04ref>
[00:13] [LoadPex] <Debug: Scripts\defaultlinkrefstartcombatplayer.pex: makeaggressive>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1dexion>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: elvenarrow>
[00:13] [LoadPex] <Debug: Scripts\defaultlinkrefstartcombatplayer.pex: attacker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07wayshrine00ref>
[00:13] [LoadPex] <Debug: Scripts\defaultlinkrefstartcombatplayer.pex: victim>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07balconyscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07darkfallwayshrine01ref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: dlc1aurielsarrowblocker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: dlc1arrowsavailable>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: alias_dlc1vq07prelate01alias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: alias_dlc1vq07prelate04alias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1templedoorlightupperref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1wayshrinebeamdarkfallref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: dlc1elvenarrowblessed>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07wayshrine03ref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1lightbeam03ref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07ewerfills>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: alias_dlc1vq07bowtriggeralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07geleborcalloutscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07prelate03scene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07geleborscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07wayshrine01ref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07post>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: alias_dlc1vq07geleboralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: dlc1vq07rnpc>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07playerstart>
[00:13] [LoadPex] <Debug: Scripts\doma_toggleeffect_script.pex: doma_off>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07finalscene>
[00:13] [LoadPex] <Debug: Scripts\doma_toggleeffect_script.pex: doma_on>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: alias_dlc1vq07basin03alias>
[00:13] [LoadPex] <Debug: Scripts\doma_toggleeffect_script.pex: doma_isactive>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07finalprescene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: alias_dlc1vq07balconycollisionmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07balconywayshrineref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07prelate01scene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: pdlc1vq07shrinedone01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq07_01002853.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100d058.pex: dlc1vq01miscobjective>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100d058.pex: hallofvigilantmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillaractordisablerscript.pex: pillartogglemarkerref>
[00:13] [LoadPex] <Debug: Scripts\chmolagcutterabilityscript.pex: spellvert>
[00:13] [LoadPex] <Debug: Scripts\chmolagcutterabilityscript.pex: spellhoriz>
[00:13] [LoadPex] <Debug: Scripts\chmolagcutterabilityscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlemouthscript.pex: puzzlecontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlemouthscript.pex: solved>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlemouthscript.pex: solvedstate>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01puzzlemouthscript.pex: wontbudge>
[00:13] [LoadPex] <Debug: Scripts\dlc1magicdispelspellselfoneffectend.pex: nameofparentspell>
[00:13] [LoadPex] <Debug: Scripts\dlc01wesc08script.pex: dlc1_wesc08>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear15>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear14>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear25>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear21>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear19>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear16>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear26>
[00:13] [LoadPex] <Debug: Scripts\dunpoisummoning.pex: actor5>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear07>
[00:13] [LoadPex] <Debug: Scripts\dunpoisummoning.pex: actor4>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear08>
[00:13] [LoadPex] <Debug: Scripts\dunpoisummoning.pex: killondeath>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear13>
[00:13] [LoadPex] <Debug: Scripts\dunpoisummoning.pex: actor2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear03>
[00:13] [LoadPex] <Debug: Scripts\dunpoisummoning.pex: actor1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear23>
[00:13] [LoadPex] <Debug: Scripts\dunpoisummoning.pex: actor3>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear10>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear28>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear22>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear06>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear29>
[00:13] [LoadPex] <Debug: Scripts\db04script.pex: db01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear05>
[00:13] [LoadPex] <Debug: Scripts\db04script.pex: dbnightmothercoffin>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear11>
[00:13] [LoadPex] <Debug: Scripts\db04script.pex: nightmothernpcref>
[00:13] [LoadPex] <Debug: Scripts\db04script.pex: cicerogreetready>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear02>
[00:13] [LoadPex] <Debug: Scripts\db04script.pex: astridinvolved>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear12>
[00:13] [LoadPex] <Debug: Scripts\db04script.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear00>
[00:13] [LoadPex] <Debug: Scripts\db04script.pex: db03>
[00:13] [LoadPex] <Debug: Scripts\db04script.pex: eavesdrop>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear24>
[00:13] [LoadPex] <Debug: Scripts\db04script.pex: amaundgreet>
[00:13] [LoadPex] <Debug: Scripts\db04script.pex: listener>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear09>
[00:13] [LoadPex] <Debug: Scripts\db04script.pex: nightmotheractivatorref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear27>
[00:13] [LoadPex] <Debug: Scripts\db04script.pex: astridbargein>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear18>
[00:13] [LoadPex] <Debug: Scripts\db04script.pex: db02>
[00:13] [LoadPex] <Debug: Scripts\db04script.pex: nightmothercoffin>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear20>
[00:13] [LoadPex] <Debug: Scripts\db04script.pex: side>
[00:13] [LoadPex] <Debug: Scripts\db04script.pex: nmcoffin>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2dunnchardaktracki_030018f8.pex: alias_clear17>
[00:13] [LoadPex] <Debug: Scripts\dlc2crimeguardsscript.pex: favorscript>
[00:13] [LoadPex] <Debug: Scripts\dlc2crimeguardsscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\doomritualeffectscript.pex: playerally>
[00:13] [LoadPex] <Debug: Scripts\doomritualeffectscript.pex: reanimate>
[00:13] [LoadPex] <Debug: Scripts\fco_mcm_config.pex: malekhajiitval>
[00:13] [LoadPex] <Debug: Scripts\fco_mcm_config.pex: femalesultryval>
[00:13] [LoadPex] <Debug: Scripts\fco_mcm_config.pex: maleorcval>
[00:13] [LoadPex] <Debug: Scripts\fco_mcm_config.pex: femaledarkelfval>
[00:13] [LoadPex] <Debug: Scripts\fco_mcm_config.pex: malenordval>
[00:13] [LoadPex] <Debug: Scripts\fco_mcm_config.pex: maleeventonedaccentedval>
[00:13] [LoadPex] <Debug: Scripts\fco_mcm_config.pex: femalecommanderval>
[00:13] [LoadPex] <Debug: Scripts\fco_mcm_config.pex: maledarkelfval>
[00:13] [LoadPex] <Debug: Scripts\fco_mcm_config.pex: femalenordval>
[00:13] [LoadPex] <Debug: Scripts\fco_mcm_config.pex: femaleorcval>
[00:13] [LoadPex] <Debug: Scripts\fco_mcm_config.pex: maleyoungeagerval>
[00:13] [LoadPex] <Debug: Scripts\fco_mcm_config.pex: maleeventonedval>
[00:13] [LoadPex] <Debug: Scripts\fco_mcm_config.pex: fco_frequency_val>
[00:13] [LoadPex] <Debug: Scripts\fco_mcm_config.pex: femaleeventonedval>
[00:13] [LoadPex] <Debug: Scripts\fco_mcm_config.pex: femaleyoungeagerval>
[00:13] [LoadPex] <Debug: Scripts\fco_mcm_config.pex: maleargonianval>
[00:13] [LoadPex] <Debug: Scripts\fco_mcm_config.pex: malebruteval>
[00:13] [LoadPex] <Debug: Scripts\fco_mcm_config.pex: maledrunkval>
[00:13] [LoadPex] <Debug: Scripts\fco_mcm_config.pex: femalecondescendingval>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_frozenexplodeondying.pex: dlc1bficeformfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_frozenexplodeondying.pex: dlc1frozenfalmerexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_frozenexplodeondying.pex: delaybeforeexplode>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_frozenexplodeondying.pex: explosionondying>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201c04b.pex: dlc2memoryreturned>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201c04b.pex: dlc2ttr5castspellscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02011ec2.pex: dlc1vqcastleguard>
[00:13] [LoadPex] <Debug: Scripts\da07razorpiecescript.pex: istage>
[00:13] [LoadPex] <Debug: Scripts\da07razorpiecescript.pex: iobjective>
[00:13] [LoadPex] <Debug: Scripts\dunpoitoggleandimpulse.pex: objecttotoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2duntt2_0202a86c.pex: ildaricandlelight>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2duntt2_0202a86c.pex: alias_gate2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02035c1e.pex: pdlc2drrqs>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2duntt2_0202a86c.pex: ildariscene02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2duntt2_0202a86c.pex: alias_ildari>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2duntt2_0202a86c.pex: alias_gate1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2duntt2_0202a86c.pex: alias_bossmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2duntt2_0202a86c.pex: ildariscene01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2duntt2_0202a86c.pex: alias_ashguardianact>
[00:13] [LoadPex] <Debug: Scripts\defaultmasterpackageweapondrawnscript.pex: myself>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08huntermove_0101a8bb.pex: alias_agmaeralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08huntermove_0101a8bb.pex: alias_trollalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08huntermove_0101a8bb.pex: alias_agmaercastlemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08huntermove_0101a8bb.pex: alias_ingjardcastlemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08huntermove_0101a8bb.pex: alias_florentiuscastlemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08huntermove_0101a8bb.pex: alias_durakcastlemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08huntermove_0101a8bb.pex: currentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08huntermove_0101a8bb.pex: vq08trollalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08huntermove_0101a8bb.pex: alias_gunmarcastlemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08huntermove_0101a8bb.pex: alias_isranalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08huntermove_0101a8bb.pex: alias_israncastlemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08huntermove_0101a8bb.pex: alias_gunmaralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08huntermove_0101a8bb.pex: alias_ingjardalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08huntermove_0101a8bb.pex: alias_sorinealias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08huntermove_0101a8bb.pex: alias_florentiusalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08huntermove_0101a8bb.pex: alias_belevalcastlemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08huntermove_0101a8bb.pex: dlc1hunterbasestage2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08huntermove_0101a8bb.pex: dlc1vq08>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08huntermove_0101a8bb.pex: alias_durakalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08huntermove_0101a8bb.pex: alias_sorinecastlemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08huntermove_0101a8bb.pex: alias_celanncastlemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08huntermove_0101a8bb.pex: alias_celannalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08huntermove_0101a8bb.pex: alias_belevalalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarbuilderactorscript.pex: dlc2pillar>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01002b3a.pex: pdlc1vq07fg01>
[00:13] [LoadPex] <Debug: Scripts\doomtowerperkscript.pex: pdoomtowercountglobal>
[00:13] [LoadPex] <Debug: Scripts\doomtowerperkscript.pex: pgamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\chmolaghearteffectscript.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\chmolaghearteffectscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1magiceatenbybatsscript.pex: bloodspraybleedimpactsetred>
[00:13] [LoadPex] <Debug: Scripts\dlc1magiceatenbybatsscript.pex: dlc1batseatenbloodsplats>
[00:13] [LoadPex] <Debug: Scripts\dlc1magiceatenbybatsscript.pex: dlc1vampirebatsvfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1magiceatenbybatsscript.pex: dlc1vampbatseatenbybatsskinfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_icechunkscript.pex: timebeforedisable>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_icechunkscript.pex: monstertype>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201c04c.pex: dlc2nelothintrosaid>
[00:13] [LoadPex] <Debug: Scripts\dcddsabsorbtriggerscript.pex: myq>
[00:13] [LoadPex] <Debug: Scripts\dcddsabsorbtriggerscript.pex: ids>
[00:13] [LoadPex] <Debug: Scripts\dcddsabsorbtriggerscript.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\dcddsabsorbtriggerscript.pex: msgmenu>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01rnpcquestscript.pex: mentionedtolan>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01rnpcquestscript.pex: namedtolan>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01rnpcquestscript.pex: badmouthedtolan>
[00:13] [LoadPex] <Debug: Scripts\db05fallingstatueactivate.pex: movespeed>
[00:13] [LoadPex] <Debug: Scripts\db05fallingstatueactivate.pex: hitfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02011eda.pex: dlc1vamptutorialrecapperks>
[00:13] [LoadPex] <Debug: Scripts\db05fallingstatueactivate.pex: damagevelocitythreshold>
[00:13] [LoadPex] <Debug: Scripts\db05fallingstatueactivate.pex: damage>
[00:13] [LoadPex] <Debug: Scripts\db05fallingstatueactivate.pex: causecrimegold>
[00:13] [LoadPex] <Debug: Scripts\db05fallingstatueactivate.pex: camerashake>
[00:13] [LoadPex] <Debug: Scripts\db05fallingstatueactivate.pex: hitfxammo>
[00:13] [LoadPex] <Debug: Scripts\db05fallingstatueactivate.pex: placedexplosion>
[00:13] [LoadPex] <Debug: Scripts\db05fallingstatueactivate.pex: traphitsound>
[00:13] [LoadPex] <Debug: Scripts\db05fallingstatueactivate.pex: trapcausesstagger>
[00:13] [LoadPex] <Debug: Scripts\db05fallingstatueactivate.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\db05fallingstatueactivate.pex: staggeramount>
[00:13] [LoadPex] <Debug: Scripts\db05fallingstatueactivate.pex: triggeronhit>
[00:13] [LoadPex] <Debug: Scripts\db05fallingstatueactivate.pex: rumbleduration>
[00:13] [LoadPex] <Debug: Scripts\dlc2cultistordersscript.pex: dlc2mq01>
[00:13] [LoadPex] <Debug: Scripts\db05fallingstatueactivate.pex: soundlevel>
[00:13] [LoadPex] <Debug: Scripts\db05fallingstatueactivate.pex: fallingmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2cultistordersscript.pex: dlc2cultistordersquestobjecthandlernote>
[00:13] [LoadPex] <Debug: Scripts\db05fallingstatueactivate.pex: mytargetref>
[00:13] [LoadPex] <Debug: Scripts\db05fallingstatueactivate.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\db05fallingstatueactivate.pex: rumble>
[00:13] [LoadPex] <Debug: Scripts\db05fallingstatueactivate.pex: rumbleamount>
[00:13] [LoadPex] <Debug: Scripts\db05fallingstatueactivate.pex: pushbackexplosion>
[00:13] [LoadPex] <Debug: Scripts\db05fallingstatueactivate.pex: camerashakeamount>
[00:13] [LoadPex] <Debug: Scripts\db05fallingstatueactivate.pex: trappushback>
[00:13] [LoadPex] <Debug: Scripts\da07silusscript.pex: silusmarker>
[00:13] [LoadPex] <Debug: Scripts\dunpoitrollbattleonstart.pex: troll2>
[00:13] [LoadPex] <Debug: Scripts\dunpoitrollbattleonstart.pex: troll1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02035c1f.pex: pdlc2rrgjalundinit>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02035c1f.pex: pdlc2drrqs>
[00:13] [LoadPex] <Debug: Scripts\fec_bloodsprayapply.pex: bloodspray>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ebonywarriorquest_0202c49e.pex: alias_ebonywarrior>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ebonywarriorquest_0202c49e.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ebonywarriorquest_0202c49e.pex: dlc2ebrun>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ebonywarriorquest_0202c49e.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ebonywarriorquest_0202c49e.pex: alias_lastvigil>
[00:13] [LoadPex] <Debug: Scripts\defaultmoveactortriggerscript.pex: ignoreme1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ebonywarriorquest_0202c49e.pex: alias_shadowmere>
[00:13] [LoadPex] <Debug: Scripts\defaultmoveactortriggerscript.pex: setstageactor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ebonywarriorquest_0202c49e.pex: alias_citycenter>
[00:13] [LoadPex] <Debug: Scripts\defaultmoveactortriggerscript.pex: setstagequest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ebonywarriorquest_0202c49e.pex: dlc2ebonywarriorpickpocketmod>
[00:13] [LoadPex] <Debug: Scripts\defaultmoveactortriggerscript.pex: movetomarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ebonywarriorquest_0202c49e.pex: alias_startcity>
[00:13] [LoadPex] <Debug: Scripts\defaultmoveactortriggerscript.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\defaultmoveactortriggerscript.pex: bdispelallspells>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01002b3f.pex: serana>
[00:13] [LoadPex] <Debug: Scripts\lrhmq06_tif__044c81d1.pex: escortfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc02sv01playeratpuzzle02trigscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1magiceclipsecontroleffectscript.pex: dlc1eclipseactive>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201c04e.pex: dlc2tt2outtogetmehello>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100d3d9.pex: pdlc1vq04dlink03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02011edb.pex: dlc1vamptutorialrecapland>
[00:13] [LoadPex] <Debug: Scripts\db05guestscript.pex: pdb05>
[00:13] [LoadPex] <Debug: Scripts\da07valmirscript.pex: da07>
[00:13] [LoadPex] <Debug: Scripts\dunpoitundramarshdogscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dunpoitundramarshdogscript.pex: mystage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: alias_durakalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: alias_feranalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: alias_florentiusalias>
[00:13] [LoadPex] <Debug: Scripts\chmorihausmemorytriggerscript.pex: nextstage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: dlc1playingvampireline>
[00:13] [LoadPex] <Debug: Scripts\chmorihausmemorytriggerscript.pex: prequest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: alias_isranalias>
[00:13] [LoadPex] <Debug: Scripts\chmorihausmemorytriggerscript.pex: msgfail>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: alias_bossroommarkeralias>
[00:13] [LoadPex] <Debug: Scripts\chmorihausmemorytriggerscript.pex: msgmenu>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: dlc1harkoncoffinref>
[00:13] [LoadPex] <Debug: Scripts\chmorihausmemorytriggerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: pdlc1playingvampireline>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: alias_ronthilalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: dlc1vq08postgaranscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: alias_harkondeathmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: dlc1hunterhqplayerroominitenabled>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: alias_furaalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: alias_gunmaralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: dlc1vq08postisranscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: alias_seranaalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: alias_vingalmoalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: alias_hestlaalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: alias_celannalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: alias_dexionalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: alias_orthjolfalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: alias_sorinealias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: alias_garanalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: alias_trollalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: alias_rargalalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: alias_agmaeralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: alias_belevalalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08post_0101a1c1.pex: alias_ingjardalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2expspiderquest_02017962.pex: alias_spiderspawncontrol05>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2expspiderquest_02017962.pex: alias_glowspiderspawncontrol01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2expspiderquest_02017962.pex: alias_spidercontrolledactor03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2expspiderquest_02017962.pex: alias_spiderspawncontrol02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2expspiderquest_02017962.pex: dlc2expspiderquestmerilarintro>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2expspiderquest_02017962.pex: alias_merilar>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2expspiderquest_02017962.pex: alias_spiderspawncontrol04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2expspiderquest_02017962.pex: alias_spiderspawncontrol01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2expspiderquest_02017962.pex: alias_spiderspawncontrol06>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2expspiderquest_02017962.pex: alias_packspiderspawncontrol01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2expspiderquest_02017962.pex: alias_spidercontrolledactor02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2expspiderquest_02017962.pex: alias_spiderspawncontrol03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2expspiderquest_02017962.pex: alias_spidercontrolledactor01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_iceshieldtrigscript.pex: cooldowncount>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_iceshieldtrigscript.pex: maxblend>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_iceshieldtrigscript.pex: cooldownblendrate>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_iceshieldtrigscript.pex: cooldowncountmax>
[00:13] [LoadPex] <Debug: Scripts\defaultnoenemiesfollowdoorscript.pex: allowdoorfaction01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_iceshieldtrigscript.pex: hitblendrate>
[00:13] [LoadPex] <Debug: Scripts\defaultnoenemiesfollowdoorscript.pex: allowdoorfaction03>
[00:13] [LoadPex] <Debug: Scripts\defaultnoenemiesfollowdoorscript.pex: currentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\defaultnoenemiesfollowdoorscript.pex: allowdoorfaction02>
[00:13] [LoadPex] <Debug: Scripts\defaultnoenemiesfollowdoorscript.pex: playerfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq01seranascript.pex: elderscrollammo>
[00:13] [LoadPex] <Debug: Scripts\dcddwebatterycasescript.pex: deathexp>
[00:13] [LoadPex] <Debug: Scripts\dlc2cycloneeffectscript.pex: force>
[00:13] [LoadPex] <Debug: Scripts\dlc2cycloneeffectscript.pex: immuneparalysis>
[00:13] [LoadPex] <Debug: Scripts\dlc1magicharkondeathfxscript.pex: dlc1vampirebleedharkondeathfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc1magicharkondeathfxscript.pex: dlc1vampireskeletonfxarmor>
[00:13] [LoadPex] <Debug: Scripts\dlc1magicharkondeathfxscript.pex: dlc1vampirebleedharkonfirefxs>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100d3db.pex: pdlc1vq04dlink03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201c04f.pex: dlc2tt2outtogetmehello>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillardestroyedspectatorsscript.pex: spectatoraliasarray>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillardestroyedspectatorsscript.pex: dlc2pillarbuilderfaction>
[00:13] [LoadPex] <Debug: Scripts\doorbar.pex: startopen>
[00:13] [LoadPex] <Debug: Scripts\doorbar.pex: barredmsg>
[00:13] [LoadPex] <Debug: Scripts\doorbar.pex: barreddoornavcutkeyword>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02011ede.pex: dlc1vampiretutorialperks>
[00:13] [LoadPex] <Debug: Scripts\db05moverefonlostlos.pex: mylooktarget>
[00:13] [LoadPex] <Debug: Scripts\db05moverefonlostlos.pex: myrefalias>
[00:13] [LoadPex] <Debug: Scripts\db05moverefonlostlos.pex: mymovetotarget>
[00:13] [LoadPex] <Debug: Scripts\db05moverefonlostlos.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\db05moverefonlostlos.pex: pdb05>
[00:13] [LoadPex] <Debug: Scripts\dunpoiwarlockcaptivescript.pex: mystage>
[00:13] [LoadPex] <Debug: Scripts\dunpoiwarlockcaptivescript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dunpoiwarlockcaptivescript.pex: mystageattacked>
[00:13] [LoadPex] <Debug: Scripts\dunpoiwarlockcaptivescript.pex: mystagereleased>
[00:13] [LoadPex] <Debug: Scripts\chmovableflooronactivatescript.pex: speed>
[00:13] [LoadPex] <Debug: Scripts\chmovableflooronactivatescript.pex: finishsound>
[00:13] [LoadPex] <Debug: Scripts\da08balgruufscript.pex: balgruufessential>
[00:13] [LoadPex] <Debug: Scripts\da08balgruufscript.pex: ebonyblade>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08rnpc_01004bbf.pex: alias_rnpc>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08rnpc_01004bbf.pex: helloquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2hirelingquest_02038566.pex: alias_dlc2followeralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_wavecontrollerscript.pex: linkcustom08>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_wavecontrollerscript.pex: linkcustom06>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_wavecontrollerscript.pex: princecast>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_wavecontrollerscript.pex: prince>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_wavecontrollerscript.pex: linkcustom05>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_wavecontrollerscript.pex: delaybeforespawningnextwave>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_wavecontrollerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_wavecontrollerscript.pex: shouldstartcombatwithplayer>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_wavecontrollerscript.pex: nextwaveinstant>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_wavecontrollerscript.pex: factiontoaddto>
[00:13] [LoadPex] <Debug: Scripts\dcddweliftscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_wavecontrollerscript.pex: hiddenmarker>
[00:13] [LoadPex] <Debug: Scripts\dcddweliftscript.pex: fanimationtime>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_wavecontrollerscript.pex: linkcustom07>
[00:13] [LoadPex] <Debug: Scripts\dcddweliftscript.pex: dweliftlp>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_wavecontrollerscript.pex: currentdead>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_wavecontrollerscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_wavecontrollerscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_wavecontrollerscript.pex: spawntimemax>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_wavecontrollerscript.pex: additionaldeathsrequired>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_wavecontrollerscript.pex: delaybeforesettingstage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_wavecontrollerscript.pex: maxdead>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_wavecontrollerscript.pex: spawntimemin>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_wavecontrollerscript.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_wavecontrollerscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_wavecontrollerscript.pex: myqueststage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_wavecontrollerscript.pex: removefromfactiononspawn>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_wavecontrollerscript.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\dlc1_bf_wavecontrollerscript.pex: minusdeathsrequired>
[00:13] [LoadPex] <Debug: Scripts\dlc2da04propertiesscript.pex: dlc2da04hermaeusmorafxref002>
[00:13] [LoadPex] <Debug: Scripts\dlc2da04propertiesscript.pex: dlc2da04hermaeusmorafxref001>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100d3dd.pex: pdlc1vq04dlink03>
[00:13] [LoadPex] <Debug: Scripts\crbowleroisoeffectscript.pex: erosioskin>
[00:13] [LoadPex] <Debug: Scripts\crbowleroisoeffectscript.pex: erosioexp>
[00:13] [LoadPex] <Debug: Scripts\dlc1magicmistformfxscript.pex: dlc1mistformwaitmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1magicmistformfxscript.pex: dlc1vampirelevitatestateglobal>
[00:13] [LoadPex] <Debug: Scripts\dlc1magicmistformfxscript.pex: dlc1vampiremistform>
[00:13] [LoadPex] <Debug: Scripts\fec_celldetachdelete.pex: loadsound>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: nightmothercoffinchamber>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: vittoriakilledbystatue>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: onbalcony>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: pweddingmarkerrorlund>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: pweddingmarkerporlof>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: pweddingscene01>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: db04a>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: pweddingmarkeralexia>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: pweddingmarkerjarl>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: nightmotheractivator>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: pweddingmarkerveezara>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: pweddingmarkerkayd>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: asgeirweddingmarker>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: weddingkilled>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: pweddingmarkernoster>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02035e1f.pex: dlc2dunfrostmoonqstmisc>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: bonus>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: pweddingmarkervivienne>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: ceremony>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: veezarareturnmarker>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: vittoriaweddingmarker>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: veezarashowed>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: db03>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: vittoriaspeech>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: dbnightmothercoffin>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: db02>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: db04>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: emperorquestion>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: veezaragreet>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: db01>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: vittoriagreet>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: pweddingmarkerpantea>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: unsealed>
[00:13] [LoadPex] <Debug: Scripts\db05script.pex: pweddingmarkervulwulf>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarmonsterscript.pex: mytrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2kagrumezqst_0203166d.pex: alias_spiderfriend>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2kagrumezqst_0203166d.pex: alias_banditboss>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2kagrumezqst_0203166d.pex: alias_scenebanditspot>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2kagrumezqst_0203166d.pex: alias_kagrumezgem05>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2kagrumezqst_0203166d.pex: alias_kagrumezgem03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2kagrumezqst_0203166d.pex: alias_kagrumezgem01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2kagrumezqst_0203166d.pex: alias_kagrumezgem04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2kagrumezqst_0203166d.pex: alias_kagrumezgem02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2kagrumezqst_0203166d.pex: alias_bossspot>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2kagrumezqst_0203166d.pex: alias_scenebandit>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2kagrumezqst_0203166d.pex: alias_spiderspot>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2kagrumezqst_0203166d.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2kagrumezqst_0203166d.pex: alias_spherespot>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2kagrumezqst_0203166d.pex: alias_spherefriend>
[00:13] [LoadPex] <Debug: Scripts\dragonactorscript.pex: mqkilldragon>
[00:13] [LoadPex] <Debug: Scripts\dragonactorscript.pex: dlc2apocryphaworld>
[00:13] [LoadPex] <Debug: Scripts\dragonactorscript.pex: fxdragontailstompimpactset>
[00:13] [LoadPex] <Debug: Scripts\dragonactorscript.pex: npcdragonflyby>
[00:13] [LoadPex] <Debug: Scripts\dragonactorscript.pex: deathfxrange>
[00:13] [LoadPex] <Debug: Scripts\dragonactorscript.pex: dlc2apocryphalocation>
[00:13] [LoadPex] <Debug: Scripts\dragonactorscript.pex: fovfalloff>
[00:13] [LoadPex] <Debug: Scripts\dragonactorscript.pex: fxdragonlandingimpactset>
[00:13] [LoadPex] <Debug: Scripts\dragonactorscript.pex: wi>
[00:13] [LoadPex] <Debug: Scripts\dragonactorscript.pex: knockbackexplosion>
[00:13] [LoadPex] <Debug: Scripts\dragonactorscript.pex: player>
[00:13] [LoadPex] <Debug: Scripts\dragonactorscript.pex: dragonbreed>
[00:13] [LoadPex] <Debug: Scripts\dragonactorscript.pex: forestdragonskin>
[00:13] [LoadPex] <Debug: Scripts\dragonactorscript.pex: dragonfovfx>
[00:13] [LoadPex] <Debug: Scripts\dragonactorscript.pex: snowdragonskin>
[00:13] [LoadPex] <Debug: Scripts\dragonactorscript.pex: tundradragonskin>
[00:13] [LoadPex] <Debug: Scripts\dragonactorscript.pex: fxdragontakeoffimpactset>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq02harkonscript.pex: dlc1vampireturn>
[00:13] [LoadPex] <Debug: Scripts\dlc2damgeexpspiderbuttscript.pex: dlc2expspideralbinobuttdamaged>
[00:13] [LoadPex] <Debug: Scripts\dlc1magicplaysoundoneffectstart.pex: soundfx03>
[00:13] [LoadPex] <Debug: Scripts\dlc1magicplaysoundoneffectstart.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\dlc1magicplaysoundoneffectstart.pex: soundfx02>
[00:13] [LoadPex] <Debug: Scripts\dlc1magicplaysoundoneffectstart.pex: soundfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1magicplaysoundoneffectstart.pex: bcasteronly>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01006535.pex: dlc1vq02harkongreet>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01006535.pex: dlc1harkontransforming>
[00:13] [LoadPex] <Debug: Scripts\dunposthelgenenablescript.pex: mylocation>
[00:13] [LoadPex] <Debug: Scripts\dunposthelgenenablescript.pex: mq102>
[00:13] [LoadPex] <Debug: Scripts\dunposthelgenenablescript.pex: mydayspassed>
[00:13] [LoadPex] <Debug: Scripts\dunposthelgenenablescript.pex: mybridgedebris>
[00:13] [LoadPex] <Debug: Scripts\dunposthelgenenablescript.pex: ggamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\dunposthelgenenablescript.pex: mybridge>
[00:13] [LoadPex] <Debug: Scripts\lrhmq06_tif__044c81d4.pex: escortfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02036122.pex: dlc2metnelothattelmithryn>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_ronthilalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: pdlc1vq08harkonconfrontscene>
[00:13] [LoadPex] <Debug: Scripts\db05vittoriaspeechtrigscript.pex: db05>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: paurielbow>
[00:13] [LoadPex] <Debug: Scripts\db05vittoriaspeechtrigscript.pex: pvittoriaspeechscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: dlc1vq08rnpc>
[00:13] [LoadPex] <Debug: Scripts\db05vittoriaspeechtrigscript.pex: pvittoriaalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: rnpcstart>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_modhnaalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_trollalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1activatelinksonhitorcombat.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: mmquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1activatelinksonhitorcombat.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_dlc1vq08durakalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: dlc1vampirefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_harkonbosschamberdoor>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: creaturefriendfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_harkonbattlemeleeform>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: dlc1volkiharferryref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_deathhound2alias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: dlc1dialoguevampirecuredblock>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01postquest_0201d98f.pex: alias_nord3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: vampirebeastrace>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01postquest_0201d98f.pex: alias_nord4>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: dlc1vq08post>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01postquest_0201d98f.pex: alias_nord5>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: dlc1dunharkonbattleallyfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01postquest_0201d98f.pex: alias_kuvar>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_dlc1vq08belevalalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01postquest_0201d98f.pex: alias_bujold>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_hunterupdatetriggeralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01postquest_0201d98f.pex: alias_nord1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_dlc1vq08sorinealias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01postquest_0201d98f.pex: alias_nord2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_dlc1vq08celannalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_garanalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: dlc1abvampirefloatbodyfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: dlc1vq08harkonstartmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_harkonbattleholdpositionmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_harkonbattlenonamealias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: pdlc1harkon>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_vingalmoalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: dlc1vq08huntersiegefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: pdlc1harkondead>
[00:13] [LoadPex] <Debug: Scripts\defaultnofollowdoorscript.pex: allowdoorfaction01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_hestlaalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: pdlc1vq08dawnguardcelebrate>
[00:13] [LoadPex] <Debug: Scripts\defaultnofollowdoorscript.pex: myqueststage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_harkonbosschamberdoorguildside>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: playerstart>
[00:13] [LoadPex] <Debug: Scripts\defaultnofollowdoorscript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: pdlc1vq08loaddoorenablemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: dlc1vampirelordrace>
[00:13] [LoadPex] <Debug: Scripts\defaultnofollowdoorscript.pex: allowdoorfaction02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_harkonbattlerealharkon>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_dlc1vq08playeralias>
[00:13] [LoadPex] <Debug: Scripts\defaultnofollowdoorscript.pex: followerblockedmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_feranalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: dlc1aurielsbow>
[00:13] [LoadPex] <Debug: Scripts\defaultnofollowdoorscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: dlc1dialoguevampirebase>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_dlc1vq08harkonalias>
[00:13] [LoadPex] <Debug: Scripts\defaultnofollowdoorscript.pex: allowdoorfaction03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: dlc1vq08dawnguardpresceneidle2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: tutorialthrall>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: pvq08extgargoyleparent>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: pdlc1vctablethrallenableparent>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_dlc1vq08isranalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: dlc1seranafaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_furaalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: harkonminions>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: pdlc1playingvampireline>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_dlc1vq08aurielsbowalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_dlc1vq08gunmaralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_dlc1vq08agmaeralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_stalfalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_dlc1vq08rnpcalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100d3e2.pex: pdlc1vq04dlink02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: dlc1vampirelordroyalarmor>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: dlc1vampirecrimefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: castlecontroller>
[00:13] [LoadPex] <Debug: Scripts\crbpourdragonsoulstriggerscript.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: dlc1elvenarrowblood>
[00:13] [LoadPex] <Debug: Scripts\crbpourdragonsoulstriggerscript.pex: msgsoulshortage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_harkonbattlemagicform>
[00:13] [LoadPex] <Debug: Scripts\crbpourdragonsoulstriggerscript.pex: absorbsound>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_saloniaalias>
[00:13] [LoadPex] <Debug: Scripts\crbpourdragonsoulstriggerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_dlc1vq08ingjardalias>
[00:13] [LoadPex] <Debug: Scripts\crbpourdragonsoulstriggerscript.pex: absorbfinishsound>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_deathhound1alias>
[00:13] [LoadPex] <Debug: Scripts\crbpourdragonsoulstriggerscript.pex: absorbeffect>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: dlc1elvenarrowblessed>
[00:13] [LoadPex] <Debug: Scripts\crbpourdragonsoulstriggerscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_dlc1vq08florentiusalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_rargalalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_orthjolfalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: alias_namasuralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: dlc1dunharkonbattleenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vq08_01007c25.pex: pdlc1vq08seranastartroommarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: vq02playfulguarded>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: vq04lonely>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: serana>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: rf_moodchangeopen>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: vq04guardeda>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: canfollow>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: rf_moodchangeguarded>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: rf_moodchangeplayful>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: turnoffcomewithme>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: talkedaboutkillingharkon>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: helloslonely>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: questlinecompleted>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: believesplayerismarried>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: spouseismale>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: mentionedloneliness>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: playerassessmentintelligence>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: likesplayerpostquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: iswaiting>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: vq03open>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: followdistanceclose>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: debugguardedtoopen>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: cutoffcurediscussion>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: vq04open>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: playersettled>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: talkedpostquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: prechoicemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: playerparentsalive>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: rf_moodchangeserious>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: centralfolloweralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: happyhomelife>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: axisserioustoplayful>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: playernaive>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: vq04guardedc>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: homemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: followercount>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: playerinsultedfamily>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: monitoringquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: unhappyhomelife>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: hoodie>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: hadmarriagetalk>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: hunterhomemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: dtr>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: vq02open>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: rnpc_essential>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: playerorphan>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: followdistancemedium>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: vq03guardedserious>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: talkedaboutkillingharkonforreal>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: vq04guardedb>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: mmorphaned>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: isdismissed>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: vq03playful>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: isfollowing>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: secondsbetweenperiodicupdates>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: iswillingtowait>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: vamphomemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: debugserioustoplayful>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: rnpc_keywords>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: rnpc>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq02nofollowdooraliasscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: followdistancefar>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: simplefollow>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq02nofollowdooraliasscript.pex: allowdoorfaction02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: sundamageexceptionlist>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: axisguardedtoopen>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq02nofollowdooraliasscript.pex: ismaindoor>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: playerlikedparents>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq02nofollowdooraliasscript.pex: werewolfchangeeffect>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: wifollowercommentfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: toldplayershedidntwantcure>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq02nofollowdooraliasscript.pex: allowdoorfaction03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: playerassessmentindependence>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq02nofollowdooraliasscript.pex: myqueststage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: vq02playful>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq02nofollowdooraliasscript.pex: blockwerewolves>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: playertalkedaboutparents>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: canbedismissed>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq02nofollowdooraliasscript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: vamparmor>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: willingtotradeitemswithplayer>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq02nofollowdooraliasscript.pex: followerblockedmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_npcmentalmodelscript.pex: lockedin>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq02nofollowdooraliasscript.pex: allowdoorfaction01>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq02nofollowdooraliasscript.pex: playerwerewolfquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010066f4.pex: dlc1ld>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_generictriggereffect>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_aciddisintegratefxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: magicdamagefrost>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_frostexplosion>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_defaultdraugrmaletxst>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_waterimpactset>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_acidashpile>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_shockfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_frostcontainerpouch>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_smokefxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_collisionscaletoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_defaultskeletxst>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_frosticeformfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_frostcontainercorpsecr>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_firecharfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_shockimpactset>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_shockdamagetoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_listkeywordmagic>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_fireheavyfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarplayerscript.pex: dlc2loctypepillar>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_firedamagetoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarplayerscript.pex: dlc2pillarbuilderfaction>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_shockcorpsespell>
[00:13] [LoadPex] <Debug: Scripts\dunposthelgenfxdisablescript.pex: mydayspassed>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_listkeywordweapon>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02036123.pex: dlc2metnelothattelmithryn>
[00:13] [LoadPex] <Debug: Scripts\dunposthelgenfxdisablescript.pex: ggamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_shockrandomchancecr>
[00:13] [LoadPex] <Debug: Scripts\dunposthelgenfxdisablescript.pex: myfx>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_firesmokefxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_frostmodescr>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_listfoodcooked>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_defaultdraugrfemaletxst>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_ashpile>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_sundisintegratefxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_postdeatheffectscrtoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: bipedalcreaturefactions>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_flyingbitslitefxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_frostfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_firecorpsespell>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_sunrandomchancecr>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: isbeastrace>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarplayerscript.pex: dlc2pillarblockingtopic>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_firecharfemaletxst>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_fireskelebeasttxst>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_fireimpactset>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_flyingbitsfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_firecharcrfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: disintegrationmainimmunitylist>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_firefxs>
[00:13] [LoadPex] <Debug: Scripts\db05vittoriastandtrigger.pex: pvittoriaalias>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_fireheatrefractioneffectcrquad>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_fireheatrefractioneffectcr>
[00:13] [LoadPex] <Debug: Scripts\db05vittoriastandtrigger.pex: db05>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_generictriggereffectcr>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_firecharmaletxst>
[00:13] [LoadPex] <Debug: Scripts\db05vittoriastandtrigger.pex: pvittoriaspeechscene>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_sootfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_listkeywordmagicfrozen>
[00:13] [LoadPex] <Debug: Scripts\db05vittoriastandtrigger.pex: bridescene>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_firemodescr>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_steamfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_listfoodraw>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_defaultskelebeasttxst>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_cookedfoodtoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_frostrandomchancecr>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_poisonrandomchancecr>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_frostcontainercorpsecrquad>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_frostshadercrtoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_firedisintegratefxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_frostimpactset>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: magicdamageshock>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: magicdamagefire>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_frosticeshaderobject>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_firecharskeletxst>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_acidrandomchancecr>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscr.pex: fec_firerandomchancecr>
[00:13] [LoadPex] <Debug: Scripts\da08ebonyblademagiceffectscript.pex: pacifyspell>
[00:13] [LoadPex] <Debug: Scripts\da08ebonyblademagiceffectscript.pex: alertspell>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100d3e3.pex: pdlc1vq04dlink04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_altar>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_rielking018>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq02rnpcquestscript.pex: longtimeago>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_rielking019>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_rielking007>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_rielking004>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_rielking014>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_sirkjorg>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_bujoldessential>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201c056.pex: dlc2memorystored>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_herkja>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: barrowrefilltrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: introscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: rieklingcluttermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_rielking020>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: barrowmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: dlc2mhblockpillarwork>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: postquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: dlc2thirskffhalbarn>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: nordcluttermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_hrothmundinyourhead>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_rielking006>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_barrowmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: ashfirechancenone>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_rielking016>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_thirsk>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: dlc2thirskffhilund>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: dlc2thirskffelmusback>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_elmus>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbancientdragonbornscript.pex: dragonarmor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: thirskmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbancientdragonbornscript.pex: dragonarmsfx>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_rielking017>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbancientdragonbornscript.pex: timer>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100671a.pex: dlc1ld>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbancientdragonbornscript.pex: dbancientmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: rieklingfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100671a.pex: katria>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0201218a.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_rielking010>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0201218a.pex: waitpoint>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: dlc2mh02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_rielking003>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: dlc2thirskrieklingowned>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_thirskcentermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_rielking015>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: thirskfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: hatefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_rielking011>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: dlc2thirskffelmus>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_rielking012>
[00:13] [LoadPex] <Debug: Scripts\dlc1magicsoulrendscript.pex: spellref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_rielking001>
[00:13] [LoadPex] <Debug: Scripts\dlc1magicsoulrendscript.pex: reanimateeffect>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_rielking013>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_rielking002>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_bujold>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_rielking008>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_kuvar>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_halbarn>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_hilund>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_rielking005>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: alias_rielking009>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: wifunctions>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh01_0201a50b.pex: jobtrainerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__020362c4.pex: dlc2mq03b>
[00:13] [LoadPex] <Debug: Scripts\dlc1activatorflameonscript.pex: flamesource>
[00:13] [LoadPex] <Debug: Scripts\dlc1activatorflameonscript.pex: fxfireflamestart>
[00:13] [LoadPex] <Debug: Scripts\defaultnpcruntotrig.pex: runtopatrol>
[00:13] [LoadPex] <Debug: Scripts\defaultnpcruntotrig.pex: walktopatrol>
[00:13] [LoadPex] <Debug: Scripts\db05weddingtriggerscript.pex: pweddingscene01>
[00:13] [LoadPex] <Debug: Scripts\db05weddingtriggerscript.pex: musicscene>
[00:13] [LoadPex] <Debug: Scripts\db05weddingtriggerscript.pex: pdb05>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqcastleguard_0101a415.pex: dlc1vampirecastleguardref>
[00:13] [LoadPex] <Debug: Scripts\da08ebonybladescript.pex: da08>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqcastleguard_0101a415.pex: castlecontroller>
[00:13] [LoadPex] <Debug: Scripts\da08ebonybladescript.pex: initialpickup>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqcastleguard_0101a415.pex: da08>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqcastleguard_0101a415.pex: alias_guard>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqcastleguard_0101a415.pex: dlc1vqcastleguardopengate>
[00:13] [LoadPex] <Debug: Scripts\crbpusdragoncombatscript.pex: summon02>
[00:13] [LoadPex] <Debug: Scripts\crbpusdragoncombatscript.pex: hpwingless>
[00:13] [LoadPex] <Debug: Scripts\crbpusdragoncombatscript.pex: summon03>
[00:13] [LoadPex] <Debug: Scripts\crbpusdragoncombatscript.pex: summon01>
[00:13] [LoadPex] <Debug: Scripts\crbpusdragoncombatscript.pex: abnoflight>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100d3e5.pex: pdlc1vq04dlink02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01006946.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\dunpotemasms06bossfightdummy.pex: defeatsfxmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarscript.pex: dlc2pillarbuilderfaction>
[00:13] [LoadPex] <Debug: Scripts\dunpotemasms06bossfightdummy.pex: waveb02>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarscript.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarscript.pex: chancetoworkonpillar>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarscript.pex: dlc2solstheimworld>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarscript.pex: standingstones>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarscript.pex: dlc2mq03b>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscrtemp.pex: fec_listhaircolor>
[00:13] [LoadPex] <Debug: Scripts\dunpotemasms06bossfightdummy.pex: wavec02>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscrtemp.pex: fec_soultrapfxs>
[00:13] [LoadPex] <Debug: Scripts\dunpotemasms06bossfightdummy.pex: phase>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscrtemp.pex: fec_poisonopacityautocalc>
[00:13] [LoadPex] <Debug: Scripts\dunpotemasms06bossfightdummy.pex: beamattack>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscrtemp.pex: bipedalcreaturefactions>
[00:13] [LoadPex] <Debug: Scripts\dunpotemasms06bossfightdummy.pex: sfxidle02>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscrtemp.pex: fec_poisonwispsfxs>
[00:13] [LoadPex] <Debug: Scripts\dunpotemasms06bossfightdummy.pex: wavec03>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscrtemp.pex: fec_poisonveinfxs>
[00:13] [LoadPex] <Debug: Scripts\dunpotemasms06bossfightdummy.pex: potema>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscrtemp.pex: fec_fearrandomchancecr>
[00:13] [LoadPex] <Debug: Scripts\dunpotemasms06bossfightdummy.pex: magicattack>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscrtemp.pex: fec_soultraprandomchancecr>
[00:13] [LoadPex] <Debug: Scripts\dunpotemasms06bossfightdummy.pex: waveb01>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscrtemp.pex: fec_soultrapskinfxs>
[00:13] [LoadPex] <Debug: Scripts\dunpotemasms06bossfightdummy.pex: qstms06potemabanishexplosion>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscrtemp.pex: fec_listskincolor>
[00:13] [LoadPex] <Debug: Scripts\dunpotemasms06bossfightdummy.pex: fxtodisableatend>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0201218b.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscrtemp.pex: fec_poisonopacitycolor>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarscript.pex: dlc2linkpillartoggle>
[00:13] [LoadPex] <Debug: Scripts\dunpotemasms06bossfightdummy.pex: raise>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscrtemp.pex: fec_poisonmode>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarscript.pex: loctypedwelling>
[00:13] [LoadPex] <Debug: Scripts\dunpotemasms06bossfightdummy.pex: ms06>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectscrtemp.pex: fec_poisonrandomchancecr>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarscript.pex: dunprisonerfaction>
[00:13] [LoadPex] <Debug: Scripts\dunpotemasms06bossfightdummy.pex: wavec01>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarscript.pex: dbentrancequest>
[00:13] [LoadPex] <Debug: Scripts\dunpotemasms06bossfightdummy.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarscript.pex: dlc2solstheimlocation>
[00:13] [LoadPex] <Debug: Scripts\dunpotemasms06bossfightdummy.pex: tombdoor>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarscript.pex: chancenormal>
[00:13] [LoadPex] <Debug: Scripts\dunpotemasms06bossfightdummy.pex: potemaskeleton>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarscript.pex: dlc2sleepbuild>
[00:13] [LoadPex] <Debug: Scripts\dunpotemasms06bossfightdummy.pex: fxemptyactivator>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarscript.pex: player>
[00:13] [LoadPex] <Debug: Scripts\dunpotemasms06bossfightdummy.pex: waveb03>
[00:13] [LoadPex] <Debug: Scripts\dunpotemasms06bossfightdummy.pex: wavea01>
[00:13] [LoadPex] <Debug: Scripts\dunpotemasms06bossfightdummy.pex: wavea02>
[00:13] [LoadPex] <Debug: Scripts\dunpotemasms06bossfightdummy.pex: sfxidle01>
[00:13] [LoadPex] <Debug: Scripts\dragondeathscript.pex: triggerdistance>
[00:13] [LoadPex] <Debug: Scripts\dragondeathscript.pex: mqkilldragon>
[00:13] [LoadPex] <Debug: Scripts\dlc1addremovewspacefromflistscript.pex: bshouldadd>
[00:13] [LoadPex] <Debug: Scripts\dlc1addremovewspacefromflistscript.pex: myformlist>
[00:13] [LoadPex] <Debug: Scripts\dlc1addremovewspacefromflistscript.pex: myworldspace>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__020365de.pex: dlc2_da04rejecthm>
[00:13] [LoadPex] <Debug: Scripts\dlc1magicvampdrainfxrangescript.pex: fmaxfxrangevalue>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03barrierpylonscript.pex: camerashakeamount1>
[00:13] [LoadPex] <Debug: Scripts\dlc1magicvampdrainfxrangescript.pex: fupdatetime>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03barrierpylonscript.pex: dlc1vq03barrierlight>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03barrierpylonscript.pex: vampireobjectivestage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03barrierpylonscript.pex: dlc1vq03barrierstone02>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03barrierpylonscript.pex: dlc1vq03vampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03barrierpylonscript.pex: dlc1vq03barrierstone01>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03barrierpylonscript.pex: dlc1vq03lightactivateparent>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03barrierpylonscript.pex: dlc1vq03hunter>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03barrierpylonscript.pex: vampirestage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03barrierpylonscript.pex: barriersoundinstance>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03barrierpylonscript.pex: qstwaystonemagicbarrierlpm>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03barrierpylonscript.pex: stagedelay>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03barrierpylonscript.pex: rumbleduration>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03barrierpylonscript.pex: hunterobjectivestage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03barrierpylonscript.pex: dlc1vq03magicwidget>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03barrierpylonscript.pex: hunterstage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03barrierpylonscript.pex: ambevernightcryptrumblesd>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03barrierpylonscript.pex: dlc1vq03barriermessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03barrierpylonscript.pex: rumbleamount1>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03barrierpylonscript.pex: dlc1vq03barrierstone03>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03barrierpylonscript.pex: dlc1vq03barrierstone04>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03barrierpylonscript.pex: dlc1vq03barrier>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbbloodofthedragonscript.pex: dbdragonweapons>
[00:13] [LoadPex] <Debug: Scripts\db06incriminatingletterscript.pex: pdb06>
[00:13] [LoadPex] <Debug: Scripts\db06incriminatingletterscript.pex: pgaiusmaro>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqdragonmisc_0101119f.pex: alias_dlc1vqdragonmiscalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqdragonmisc_0101119f.pex: alias_dlc1vqdragonmiscscalias>
[00:13] [LoadPex] <Debug: Scripts\da08ebonybladetrackingscript.pex: friendskilled>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: alias_chiefessential>
[00:13] [LoadPex] <Debug: Scripts\da08ebonybladetrackingscript.pex: gratsscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: alias_nord4>
[00:13] [LoadPex] <Debug: Scripts\da08ebonybladetrackingscript.pex: maxfriendskilled>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: dlc2mh01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: alias_rieklingally07>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: alias_rieklingally01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: alias_nord6>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: danceenabler>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: alias_exilecamp>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: alias_rieklingally09>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: alias_rieklingally05>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: alias_bilgemuck>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: alias_chief>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: alias_rieklingally04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: alias_nord7>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: specialcombat>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: rieklingfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: alias_rieklingally02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: worshipscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: thirskfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100d3e6.pex: pdlc1vq04dlink04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: alias_rieklingally03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: alias_rieklingally08>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: alias_bristlebackpen>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: dlc2mq06>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: alias_rieklingally06>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01006948.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: dlc2mhblockpillarwork>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: alias_thirsk>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: alias_nord5>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: alias_nord2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: alias_nord1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010179e9.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: alias_nord3>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: postquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: campmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mh02_0201a50c.pex: alias_bilgemuckspawnpoint>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1castlethrallmesme_01018069.pex: idlemesmerize>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1castlethrallmesme_01018069.pex: idlemesmerizestop>
[00:13] [LoadPex] <Debug: Scripts\crbreopengatetriggerscript.pex: eggsign>
[00:13] [LoadPex] <Debug: Scripts\crbreopengatetriggerscript.pex: loveletter>
[00:13] [LoadPex] <Debug: Scripts\crbreopengatetriggerscript.pex: prequest>
[00:13] [LoadPex] <Debug: Scripts\crbreopengatetriggerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dunprisonerscript.pex: prisonerfaction>
[00:13] [LoadPex] <Debug: Scripts\dunprisonerscript.pex: prisoner>
[00:13] [LoadPex] <Debug: Scripts\dragonhearscalescript.pex: mgritual05>
[00:13] [LoadPex] <Debug: Scripts\dlc1magieffectshaderdistancescript.pex: fspellmaxrange>
[00:13] [LoadPex] <Debug: Scripts\dlc1magieffectshaderdistancescript.pex: ffullwaittime>
[00:13] [LoadPex] <Debug: Scripts\dlc1magieffectshaderdistancescript.pex: dlc1detectallactive>
[00:13] [LoadPex] <Debug: Scripts\dlc1magieffectshaderdistancescript.pex: feffectshaderduration>
[00:13] [LoadPex] <Debug: Scripts\dlc1magieffectshaderdistancescript.pex: effectshaderfx01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02036897.pex: dlc2scathecraw01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02036897.pex: dlc2tramaroot01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02036897.pex: dlc2hangingmoss>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03hunternotescript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03hunternotescript.pex: mystage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03hunternotescript.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03hunternotescript.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03hunternotescript.pex: myqst>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarshouttriggerscript.pex: dlc2pillardestroyed>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarshouttriggerscript.pex: queststagetosetwhenpillarisdestroyed>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarshouttriggerscript.pex: questmonsteralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarshouttriggerscript.pex: refstodisablearray>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarshouttriggerscript.pex: dlc2linkpillartoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarshouttriggerscript.pex: dlc2pillardestroyedstart>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarshouttriggerscript.pex: dlc2voicebendtowill2>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarshouttriggerscript.pex: dlc2voicebendtowill1>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarshouttriggerscript.pex: dlc2linkpillarstandingstone>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarshouttriggerscript.pex: dlc2pillarmonster>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarshouttriggerscript.pex: tempexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarshouttriggerscript.pex: dlc2voicebendtowill3>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarshouttriggerscript.pex: queststagetosetwhenlurkerdies>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarshouttriggerscript.pex: queststagetosetwhenlurkerspawned>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarshouttriggerscript.pex: refstoenableandactivatearray>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_collisionscaletoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarshouttriggerscript.pex: questtosetstagesin>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_acidashpile>
[00:13] [LoadPex] <Debug: Scripts\dlc2pillarshouttriggerscript.pex: dlc2linkpillarmonster>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_shockmodes>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_flyingbitsfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_firecharinstantfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_sunrandomchance>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_listkeywordweapon>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_firefxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_cookedfoodtoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: skinheadfemalekhajiitold>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_ashpile>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_firecharbody00>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_firedisintegrateskinlongfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_listhaircolor>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_firerandomchance>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_firedisintegratefxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_firecharfxs>
[00:13] [LoadPex] <Debug: Scripts\db06script.pex: pbonus>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_frostcontainersatchel>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_shockfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_listfoodcooked>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: frostbodyparts>
[00:13] [LoadPex] <Debug: Scripts\db06script.pex: nightmotheractivator>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: skinhandmaleold>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_firecharfeet>
[00:13] [LoadPex] <Debug: Scripts\db06script.pex: db07cicerositmarker>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_frostcontainerpouch>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_bloodimpactset>
[00:13] [LoadPex] <Debug: Scripts\db06script.pex: db04>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: disintegrationmainimmunitylist>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_drainmodes>
[00:13] [LoadPex] <Debug: Scripts\db06script.pex: dbnightmothercoffin>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_draindisintegrateskinfxs>
[00:13] [LoadPex] <Debug: Scripts\db06script.pex: db03>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_drainfeet>
[00:13] [LoadPex] <Debug: Scripts\db06script.pex: db04a>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_fireheatrefractioneffect>
[00:13] [LoadPex] <Debug: Scripts\db06script.pex: arnbjorndawnstarmarker>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_generictriggereffect>
[00:13] [LoadPex] <Debug: Scripts\db06script.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_shockimpactset>
[00:13] [LoadPex] <Debug: Scripts\db06script.pex: pscene01>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: skinbodyfemaleold>
[00:13] [LoadPex] <Debug: Scripts\db06script.pex: db01>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_fireremoveclothingtoggle>
[00:13] [LoadPex] <Debug: Scripts\db06script.pex: pplantedletter>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_steamfxs>
[00:13] [LoadPex] <Debug: Scripts\db06script.pex: db05>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: skinheadmaleold>
[00:13] [LoadPex] <Debug: Scripts\db06script.pex: pgaiusdead>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: skinheadmalekhajiitold>
[00:13] [LoadPex] <Debug: Scripts\db06script.pex: db02>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: magicdamagefire>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqdragon_0100c73a.pex: pdlc1summondragonshout>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_sundisintegratefxs>
[00:13] [LoadPex] <Debug: Scripts\db06script.pex: ptookschedule>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_aciddisintegratefxs>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqdragon_0100c73a.pex: pdlc1vqdragonperchref>
[00:13] [LoadPex] <Debug: Scripts\db06script.pex: threaten>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_shockcontainerpouch>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqdragon_0100c73a.pex: pdlc1dragonsummon1dur>
[00:13] [LoadPex] <Debug: Scripts\db06script.pex: nightmothercoffin>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: elderrace>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqdragon_0100c73a.pex: pdlc1durnehviirfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzballista.pex: shotcount>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqdragon_0100c73a.pex: alias_dlc1vqdragonalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzballista.pex: shotfired>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqdragon_0100c73a.pex: alias_dlc1vqdragonsoulcairn>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzballista.pex: initialdelay>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqdragon_0100c73a.pex: pdlc1dragonsummon3viir>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzballista.pex: trapdweballistaboltammo03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqdragon_0100c73a.pex: pdlc1dragonsummon2neh>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzballista.pex: trapdweballistaboltammo04>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqdragon_0100c73a.pex: alias_dragon>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzballista.pex: ballistaweaponl>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqdragon_0100c73a.pex: pdlc1durnehviirenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzballista.pex: lvlthreshold2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqdragon_0100c73a.pex: pdlc1vq05>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzballista.pex: trapdweballistaboltammo05>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqdragon_0100c73a.pex: pdlc1vqdragonmisc>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzballista.pex: weaponresolved>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100d3e8.pex: pdlc1vq04dlink04>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzballista.pex: ballistaweaponm>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzballista.pex: lvlthreshold4>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: skinheadmaleargonianold>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzballista.pex: ballistaammo>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: skinheadfemaleold>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzballista.pex: ballistaweaponr>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_drainhands>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzballista.pex: isloaded>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01006949.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzballista.pex: trapdweballistaboltammo06>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzballista.pex: isfiring>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_fireskelebody01>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzballista.pex: trapdweballistaboltammo02>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_shockcorpsespell>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzballista.pex: lvlthreshold3>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_firecorpsespell>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzballista.pex: lvlthreshold5>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010179ea.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_shockexplosion>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_acidrandomchance>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_sootinstantfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: slotstoskip>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_firedamagetoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: skinheadfemaleargonianold>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: khajiitrace>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_flyingbitslitefxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_fireundeadtoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_firecharhead>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_frostrandomchance>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_shockdamagetoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_drainrandomchance>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: argonianrace>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: khajiitracevampire>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_fireskelebody00>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzballista.pex: trapdweballistaboltammo01>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_listfoodraw>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_listkeywordmagicfrozen>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzballista.pex: lvlthreshold1>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: shockbodyparts>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_fireburnclothingtoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzballista.pex: fireallshots>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_sootfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_drainbody00>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_shockxraybody>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_fireimpactset>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_firecharbody01>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: skinbodymaleold>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: actortypeundead>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_postdeatheffectsnpctoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_listkeywordmagic>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_frostfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_drainsmokefxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_waterimpactset>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_frostimpactset>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_dizonainstalled>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_fireskelehead>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_shockxrayhead>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_frostexplosion>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_frostshattertoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_fireheavyfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_frostmodes>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: magicdamagefrost>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_firecharhands>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: magicdamageshock>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_firemodes>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_shockexpfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbbooklevelenabledisablescript.pex: shoulddisable>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_firesmokefxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbbooklevelenabledisablescript.pex: playeronly>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: armorbriarheart>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbbooklevelenabledisablescript.pex: shouldactivate>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: skinhandfemaleold>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbbooklevelenabledisablescript.pex: triggertype>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_drainbody01>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbbooklevelenabledisablescript.pex: delay>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_drainhead>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbbooklevelenabledisablescript.pex: fade>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_drainheaddecap>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: argonianracevampire>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_shockcontainersatchel>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_fireskelehands>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_shockweapondroptoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_frostcontainercorpse>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_frosticeformfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_fireskelefeet>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_smokefxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_firecharheaddecap>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_firedisintegrateskinfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpcperm.pex: fec_shockrandomchance>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02012191.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1defaultsandbox_10_02011e5c.pex: offsetstop>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1defaultsandbox_10_02011e5c.pex: offsetcarrymq201drinkr>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mhrieklinghandler_0201a523.pex: alias_riekling001>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mhrieklinghandler_0201a523.pex: alias_riekling007>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mhrieklinghandler_0201a523.pex: alias_riekling017>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mhrieklinghandler_0201a523.pex: alias_riekling011>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mhrieklinghandler_0201a523.pex: alias_spawnpoint>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mhrieklinghandler_0201a523.pex: alias_riekling010>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mhrieklinghandler_0201a523.pex: alias_riekling018>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mhrieklinghandler_0201a523.pex: alias_riekling004>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mhrieklinghandler_0201a523.pex: alias_riekling015>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mhrieklinghandler_0201a523.pex: alias_riekling009>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mhrieklinghandler_0201a523.pex: alias_riekling002>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mhrieklinghandler_0201a523.pex: alias_riekling019>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mhrieklinghandler_0201a523.pex: alias_riekling003>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mhrieklinghandler_0201a523.pex: alias_riekling008>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mhrieklinghandler_0201a523.pex: alias_riekling005>
[00:13] [LoadPex] <Debug: Scripts\dragonperchscript.pex: wi>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mhrieklinghandler_0201a523.pex: alias_riekling013>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mhrieklinghandler_0201a523.pex: alias_riekling016>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mhrieklinghandler_0201a523.pex: alias_riekling012>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mhrieklinghandler_0201a523.pex: alias_thirsk>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mhrieklinghandler_0201a523.pex: alias_riekling020>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mhrieklinghandler_0201a523.pex: alias_riekling014>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mhrieklinghandler_0201a523.pex: alias_riekling006>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03hunterupdateobjectivescript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03hunterupdateobjectivescript.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03hunterupdateobjectivescript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03hunterupdateobjectivescript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03hunterupdateobjectivescript.pex: disablewhendone>
[00:13] [LoadPex] <Debug: Scripts\crbrevealowleffectscript.pex: owl>
[00:13] [LoadPex] <Debug: Scripts\crbrevealowleffectscript.pex: kinshadow>
[00:13] [LoadPex] <Debug: Scripts\dunprogressivecombatscript.pex: simultaneousenemies>
[00:13] [LoadPex] <Debug: Scripts\dunprogressivecombatscript.pex: totalenemies>
[00:13] [LoadPex] <Debug: Scripts\dunprogressivecombatscript.pex: breakloop>
[00:13] [LoadPex] <Debug: Scripts\dunprogressivecombatscript.pex: updatetime>
[00:13] [LoadPex] <Debug: Scripts\dunprogressivecombatscript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\dunprogressivecombatscript.pex: isactive>
[00:13] [LoadPex] <Debug: Scripts\dunprogressivecombatscript.pex: busy>
[00:13] [LoadPex] <Debug: Scripts\dunprogressivecombatscript.pex: enemylinkkeyword>
[00:13] [LoadPex] <Debug: Scripts\dunprogressivecombatscript.pex: startsactive>
[00:13] [LoadPex] <Debug: Scripts\dunprogressivecombatscript.pex: usesmallrandomdelay>
[00:13] [LoadPex] <Debug: Scripts\da08friendshipeffect.pex: friendshipfaction>
[00:13] [LoadPex] <Debug: Scripts\dunprogressivecombatscript.pex: delay>
[00:13] [LoadPex] <Debug: Scripts\dunprogressivecombatscript.pex: refactivateoncomplete>
[00:13] [LoadPex] <Debug: Scripts\dunprogressivecombatscript.pex: battlemanager>
[00:13] [LoadPex] <Debug: Scripts\dlc1mistformmanagerscript.pex: currentequippedpower>
[00:13] [LoadPex] <Debug: Scripts\dlc1mistformmanagerscript.pex: mistformcooldown>
[00:13] [LoadPex] <Debug: Scripts\dlc1mistformmanagerscript.pex: vampirelordrace>
[00:13] [LoadPex] <Debug: Scripts\dlc1mistformmanagerscript.pex: dlc1mistformwaitmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1mistformmanagerscript.pex: mistformmaxuses>
[00:13] [LoadPex] <Debug: Scripts\dlc1mistformmanagerscript.pex: dlc1mistformreadymessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1mistformmanagerscript.pex: dlc1mistformcount>
[00:13] [LoadPex] <Debug: Scripts\dlc1mistformmanagerscript.pex: dlc1mistform>
[00:13] [LoadPex] <Debug: Scripts\mgrjzargoflameeffectscript.pex: fireballexplosion>
[00:13] [LoadPex] <Debug: Scripts\mgrjzargoflameeffectscript.pex: jzargo01>
[00:13] [LoadPex] <Debug: Scripts\mgrjzargoflameeffectscript.pex: testcast>
[00:13] [LoadPex] <Debug: Scripts\dlc2planttaprootscript.pex: dlc2ttf2>
[00:13] [LoadPex] <Debug: Scripts\mgrjzargoflameeffectscript.pex: undeadkeyword>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1defaultsandbox_12_02011e5b.pex: offsetcarrymq201drinkr>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1defaultsandbox_12_02011e5b.pex: offsetstop>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelderhandler_010181bf.pex: alias_dlc1vqelderrnpcalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelderhandler_010181bf.pex: alias_dlc1vqelderhandleruragalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100694b.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010179ec.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02012192.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\db07ciceromocktrigger1script.pex: ciceromockscene1>
[00:13] [LoadPex] <Debug: Scripts\db07ciceromocktrigger1script.pex: db07>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzdestructionscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzdestructionscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzdestructionscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbbooklevellighttranslationscript.pex: imovementtype>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbbooklevellighttranslationscript.pex: fmovementspeed>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbbooklevellighttranslationscript.pex: bshowdebugtraces>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03huntervariables.pex: varwagon>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03huntervariables.pex: vardragonbridge>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03huntervariables.pex: varbook>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpctemp.pex: fec_soultrapskinfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpctemp.pex: orcracevampire>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpctemp.pex: fec_poisonwispsfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpctemp.pex: fec_airabsorbfxnowindeffect>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpctemp.pex: fec_airabsorbfxeffect>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpctemp.pex: isbeastrace>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpctemp.pex: eyesmalehumanbrownbloodshot>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpctemp.pex: orcrace>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpctemp.pex: skineyesmaleargonianblind>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpctemp.pex: fec_listhaircolor>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpctemp.pex: fec_poisonopacitycolor>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpctemp.pex: fec_poisonmode>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpctemp.pex: skineyesfemaleargonianblind>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpctemp.pex: eyesmaleorcblind>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpctemp.pex: fec_fearrandomchance>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpctemp.pex: fec_airrandomchance>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpctemp.pex: eyesmalehumanblind>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq00_02026242.pex: dlc2dragonaspectword2>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpctemp.pex: fec_poisonrandomchance>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq00_02026242.pex: blackbook02final>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpctemp.pex: fec_poisonopacityautocalc>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpctemp.pex: actortypeghost>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq00_02026242.pex: dlc2dragonaspectword1>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpctemp.pex: fec_soultraprandomchance>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpctemp.pex: fec_listskincolor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq00_02026242.pex: dlc2dragonaspectword3>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectsnpctemp.pex: fec_poisonveinfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq00_02026242.pex: dlc2wwdragonaspect>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq00_02026242.pex: dlc2mq06>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq00_02026242.pex: dlc2blackbook02reffrea>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq00_02026242.pex: waterstonemapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq00_02026242.pex: beaststonemapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq00_02026242.pex: sunstonemapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq00_02026242.pex: earthstonemapmarker>
[00:13] [LoadPex] <Debug: Scripts\dragonpriestactorscript.pex: dragonpriestarmor01>
[00:13] [LoadPex] <Debug: Scripts\dragonpriestactorscript.pex: ashpileobject>
[00:13] [LoadPex] <Debug: Scripts\dragonpriestactorscript.pex: dragonpriestparticlesfx>
[00:13] [LoadPex] <Debug: Scripts\dragonpriestactorscript.pex: fxdragonpriestlargeexplosion>
[00:13] [LoadPex] <Debug: Scripts\dragonpriestactorscript.pex: fxdragonpriestsmallexplosion>
[00:13] [LoadPex] <Debug: Scripts\dragonpriestactorscript.pex: dragonpriesteyeglowfx>
[00:13] [LoadPex] <Debug: Scripts\dragonpriestactorscript.pex: fxfallingsanddragonpriesteffect>
[00:13] [LoadPex] <Debug: Scripts\dlc2qalearnshouts.pex: wordlist>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1defaultsandbox_25_02011e59.pex: offsetcarrymq201drinkr>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1defaultsandbox_25_02011e59.pex: offsetstop>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelderquestitemh_01019db9.pex: alias_dlc1vqesbloodalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelderquestitemh_01019db9.pex: alias_dlc1vqessunalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelderquestitemh_01019db9.pex: alias_dlc1vqesdragonalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100d889.pex: pdlc1vq04tl01>
[00:13] [LoadPex] <Debug: Scripts\dunprogressivecombatscriptrefalias.pex: refactivateoncomplete>
[00:13] [LoadPex] <Debug: Scripts\dunprogressivecombatscriptrefalias.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010179ee.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\dunprogressivecombatscriptrefalias.pex: totalenemies>
[00:13] [LoadPex] <Debug: Scripts\dunprogressivecombatscriptrefalias.pex: simultaneousenemies>
[00:13] [LoadPex] <Debug: Scripts\dlc1npcgeneralchattyscript.pex: secondstospeakagain>
[00:13] [LoadPex] <Debug: Scripts\dunprogressivecombatscriptrefalias.pex: breakloop>
[00:13] [LoadPex] <Debug: Scripts\dlc1npcgeneralchattyscript.pex: timescale>
[00:13] [LoadPex] <Debug: Scripts\defaultonactivatedisablelinkedref.pex: linkedrefkeyword>
[00:13] [LoadPex] <Debug: Scripts\dunprogressivecombatscriptrefalias.pex: startsactive>
[00:13] [LoadPex] <Debug: Scripts\dlc1npcgeneralchattyscript.pex: dlc1rnpcgeneralhellotime>
[00:13] [LoadPex] <Debug: Scripts\dunprogressivecombatscriptrefalias.pex: busy>
[00:13] [LoadPex] <Debug: Scripts\dlc1npcgeneralchattyscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\dunprogressivecombatscriptrefalias.pex: battlemanager>
[00:13] [LoadPex] <Debug: Scripts\dunprogressivecombatscriptrefalias.pex: isactive>
[00:13] [LoadPex] <Debug: Scripts\dunprogressivecombatscriptrefalias.pex: delay>
[00:13] [LoadPex] <Debug: Scripts\dunprogressivecombatscriptrefalias.pex: usesmallrandomdelay>
[00:13] [LoadPex] <Debug: Scripts\lrhmq06_tif__044cd32f.pex: applepie>
[00:13] [LoadPex] <Debug: Scripts\dunprogressivecombatscriptrefalias.pex: updatetime>
[00:13] [LoadPex] <Debug: Scripts\dunprogressivecombatscriptrefalias.pex: enemylinkkeyword>
[00:13] [LoadPex] <Debug: Scripts\mgrjzargospell01questscript.pex: helpasked>
[00:13] [LoadPex] <Debug: Scripts\mgrjzargospell01questscript.pex: mgrj1total>
[00:13] [LoadPex] <Debug: Scripts\mgrjzargospell01questscript.pex: effecttriggered>
[00:13] [LoadPex] <Debug: Scripts\mgrjzargospell01questscript.pex: mgrj1test>
[00:13] [LoadPex] <Debug: Scripts\db07ciceromocktrigger2script.pex: db07>
[00:13] [LoadPex] <Debug: Scripts\db07ciceromocktrigger2script.pex: ciceromockscene2>
[00:13] [LoadPex] <Debug: Scripts\da08outsidejarlsquarterstriggerscript.pex: frothar>
[00:13] [LoadPex] <Debug: Scripts\dragonpriestambushscript.pex: myskin>
[00:13] [LoadPex] <Debug: Scripts\dragonpriestambushscript.pex: dragonpriestparticlesfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1defaultsandbox_51_02011e56.pex: offsetcarrymq201drinkr>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1defaultsandbox_51_02011e56.pex: offsetstop>
[00:13] [LoadPex] <Debug: Scripts\dlc2qalearnspells.pex: spelllist>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzrumbletrigscript.pex: waitforrumblemax>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbbooklevellighttrigscript.pex: imoddamgefromdarkimagespacemodifier>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzrumbletrigscript.pex: ambrumbleshake>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbbooklevellighttrigscript.pex: bshowdebugtraces>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbbooklevellighttrigscript.pex: sdamagefromdarksound>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzrumbletrigscript.pex: dlc1arkgnthamzrumbleglobal>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbbooklevellighttrigscript.pex: bisplaytesting>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzrumbletrigscript.pex: distancefromtrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzrumbletrigscript.pex: checkdistance>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzrumbletrigscript.pex: fallingdustexplosion01>
[00:13] [LoadPex] <Debug: Scripts\dlc1arkngthamzrumbletrigscript.pex: waitforrumblemin>
[00:13] [LoadPex] <Debug: Scripts\defaultonactivateenablescript.pex: reftobeenabled>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010179f1.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03managefactions.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03managefactions.pex: dlc1priestescortvampires>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: pdlc1elderscrollcount>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03managefactions.pex: dlc1mothpriestfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: pelderscrolldragonexternalqa>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0201219b.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: alias_dlc1vqelderuragalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: alias_serana>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: pelderscrollsunqi>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: alias_dlc1vqelderscrollone>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: pda04>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: pdlc1ancestorglademapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: pdlc1vqelderhandler>
[00:13] [LoadPex] <Debug: Scripts\mgrkeeningscript.pex: mgrarniel04>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: pdlc1elderscrollsun>
[00:13] [LoadPex] <Debug: Scripts\mgrkeeningscript.pex: abmortalwound>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: prnpc>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: pdialoguewinterholdcollege>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: pcollegeelderscrollref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: alias_dlc1holdingcellsafe>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: alias_dlc1vqelderdexionalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: pdlc1vqelderscrollcoin>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: pdlc1vq06>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: pdlc1mothpriestblindfoldedoutfit>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: pdlc1playerstartxmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: pdlc1elderscrolldragon>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: alias_dlc1vqelderscrolltwo>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: alias_dlc1vqelderrnpcalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq01_02017f8e.pex: alias_wizardalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: seranascene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq01_02017f8e.pex: alias_dlc2mq01miraaktalkingmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: pdlc1vq04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq01_02017f8e.pex: miraaktemplemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: alias_dlc1vqelderscrolltwocreated>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq01_02017f8e.pex: dlc2mq02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: prnpctempstartxmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq01_02017f8e.pex: visionscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq01_02017f8e.pex: alias_templemapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: alias_dlc1vqelderscrolltwomaster>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq01_02017f8e.pex: alias_mq01miraak>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqelder_01005da9.pex: alias_dlc1vqelderscrollthree>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq01_02017f8e.pex: alias_mq01pillarmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq01_02017f8e.pex: alias_villager1alias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq01_02017f8e.pex: dlc2cultistambush>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq01_02017f8e.pex: dlc2solstheimlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq01_02017f8e.pex: alias_gjalundalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq01_02017f8e.pex: dlc2mq01nelothmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq01_02017f8e.pex: alias_villager2alias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq01_02017f8e.pex: dlc2cultistordersquestobjecthandlernote>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq01_02017f8e.pex: dlc2solstheimworldspace>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq01_02017f8e.pex: alias_playeralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq01_02017f8e.pex: dlc2mq02freatemplescenequest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq01_02017f8e.pex: alias_ravenrockmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq01_02017f8e.pex: dlc2we09>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_defaultskelehands>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq01_02017f8e.pex: alias_searchcultistambushobjective>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_firecharhands>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq01_02017f8e.pex: alias_stage20trigger>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_drainbody01>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_frosticeformfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_defaultskelebody00>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_poisonveinfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_blankfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_firedisintegratefxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_shockfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_fireheatrefractioneffect>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: slotstoskip>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: skinbodyfemaleold>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_sootfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_smokefxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: skinbodymaleold>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: skinhandfemaleold>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: dlc1vampireskeletonfxarmor>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_firecharbody00>
[00:13] [LoadPex] <Debug: Scripts\dunquestutilityscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: argonianracevampire>
[00:13] [LoadPex] <Debug: Scripts\dunquestutilityscript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_sunpctoggle>
[00:13] [LoadPex] <Debug: Scripts\dunquestutilityscript.pex: complete>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: dlc1dunharkondeathfxact>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: skinheadmalekhajiitold>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: skinheadfemaleargonianold>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_poisonopacitycolor>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: argonianrace>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_frostexplosion>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_shockmodes>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_frostimpactset>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_firecharfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_firepctoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_blanktxst>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: skinheadmaleold>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: magicdamageshock>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_poisonwispsfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_poisonmode>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_deathcameraextendtoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_firecharinstantfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: dlc1vampirebleedharkondeathfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_drainhead>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: npcdragondeathsequencewind>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: dlc1vampirebeastrace>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: skinhandmaleold>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: khajiitracevampire>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: khajiitrace>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: shockbodyparts>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: magicdamagefire>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_fireskelebody00>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_bloodimpactset>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fdefaultdeathcamduration>
[00:13] [LoadPex] <Debug: Scripts\db07ciceromocktrigger3script.pex: db07>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_drainmodes>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: frostbodyparts>
[00:13] [LoadPex] <Debug: Scripts\db07ciceromocktrigger3script.pex: ciceromockscene3>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: actortypedragon>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: dlc1sunfirefxshader>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: actortypecreature>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_fireskelehands>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: dlc1dunharkonashpile>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_dragonsoulabsorbpceffect>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_waterimpactset>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_deathcameraduration>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_listhaircolor>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_fireimpactset>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_dizonainstalled>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_sootinstantfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_flyingbitslitefxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_vampirelordpctoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_listskincolor>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_firefxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_soulabsorbpctoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_drainhands>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_firecharfeet>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: harkondeathexplosion>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_firesmokefxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_defaultskelefeet>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: skinheadmaleargonianold>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_aciddisintegratefxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_defaultskelebody01>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_flyingbitsfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_defaultskelehead>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_frostfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: skinheadfemaleold>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_firecharbody01>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_shockpctoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_drainsmokefxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_fireskelebody01>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_firedisintegrateskinfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_firecharhead>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_frostmodes>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_drainfeet>
[00:13] [LoadPex] <Debug: Scripts\dragonpriestultramaskeffect.pex: grandhealing>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_frostpctoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1defaultsandbox_76_02011e58.pex: offsetstop>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_fireburnclothingtoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1defaultsandbox_76_02011e58.pex: offsetcarrymq201drinkr>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_shockexpfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: skinheadfemalekhajiitold>
[00:13] [LoadPex] <Debug: Scripts\dragonpriestultramaskeffect.pex: dragonpriestmaskfirecloakffself>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_steamfxs>
[00:13] [LoadPex] <Debug: Scripts\dragonpriestultramaskeffect.pex: rarespell>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_poisonopacityautocalc>
[00:13] [LoadPex] <Debug: Scripts\dragonpriestultramaskeffect.pex: rareeffect>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_ashpile>
[00:13] [LoadPex] <Debug: Scripts\dragonpriestultramaskeffect.pex: effectchance>
[00:13] [LoadPex] <Debug: Scripts\dragonpriestultramaskeffect.pex: selfref>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: magicdamagefrost>
[00:13] [LoadPex] <Debug: Scripts\dragonpriestultramaskeffect.pex: hpthreshold>
[00:13] [LoadPex] <Debug: Scripts\dragonpriestultramaskeffect.pex: fakeforceball1024>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_drainbody00>
[00:13] [LoadPex] <Debug: Scripts\dragonpriestultramaskeffect.pex: flamecloak>
[00:13] [LoadPex] <Debug: Scripts\dragonpriestultramaskeffect.pex: rareeffectchance>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_fireskelehead>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_firecharheaddecap>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_drainheaddecap>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_shockexplosion>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_shockxraybody>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_acidpctoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_acidashpile>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_fireskelefeet>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_soulpowerabsorbfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_fireheavyfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_sundisintegratefxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_draindisintegrateskinfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_drainpctoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc1npcmonitoringplayerscript.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: npcdragondeathsequenceexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc1npcmonitoringplayerscript.pex: updateinterval>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_shockxrayhead>
[00:13] [LoadPex] <Debug: Scripts\dlc1npcmonitoringplayerscript.pex: settleradius>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_firedisintegrateskinlongfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc1npcmonitoringplayerscript.pex: rnpc>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_soulabsorbfirefxs>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_poisonpctoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: fec_firemodes>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: dlc1sunfireimpactfxshader>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: actortypeanimal>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: dlc1sunfirecloakfxshader>
[00:13] [LoadPex] <Debug: Scripts\fec_deatheffectspc.pex: dlc1vampirebleedharkonfirefxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2qaspawnnpclist.pex: npclist>
[00:13] [LoadPex] <Debug: Scripts\dlc2qaspawnnpclist.pex: npcoptions>
[00:13] [LoadPex] <Debug: Scripts\dlc2qaspawnnpclist.pex: spawnlocation>
[00:13] [LoadPex] <Debug: Scripts\ghmq06breakbarriereffectscript.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\ghmq06breakbarriereffectscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\defaultonactivateevaluatepackage.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\db07ciceromocktrigger4script.pex: db07>
[00:13] [LoadPex] <Debug: Scripts\db07ciceromocktrigger4script.pex: ciceromockscene4>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0201219c.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\mgrshellquestscript.pex: tolfdirquest>
[00:13] [LoadPex] <Debug: Scripts\mgrshellquestscript.pex: sergiusquest>
[00:13] [LoadPex] <Debug: Scripts\mgrshellquestscript.pex: uragquest>
[00:13] [LoadPex] <Debug: Scripts\mgrshellquestscript.pex: drevisquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqfvbooks_0101a3e4.pex: alias_dlc1fvbactivatorbook03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqfvbooks_0101a3e4.pex: alias_dlc1fvbbook03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqfvbooks_0101a3e4.pex: alias_dlc1fvburagalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqfvbooks_0101a3e4.pex: alias_dlc1fvbbookenglish04>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqfvbooks_0101a3e4.pex: alias_dlc1fvbactivatorbook01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqfvbooks_0101a3e4.pex: alias_dlc1fvbbookenglish01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqfvbooks_0101a3e4.pex: alias_dlc1fvbholdingsafe>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqfvbooks_0101a3e4.pex: alias_dlc1fvbactivatorbook02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02freatemplesce_020327ad.pex: freainitialmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02freatemplesce_020327ad.pex: oslafinitialmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqfvbooks_0101a3e4.pex: alias_dlc1fvbactivatorbook04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02freatemplesce_020327ad.pex: ysrainitialmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqfvbooks_0101a3e4.pex: alias_dlc1fvbbook04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02freatemplesce_020327ad.pex: alias_frea>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqfvbooks_0101a3e4.pex: alias_dlc1fvbbookenglish02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02freatemplesce_020327ad.pex: alias_oslaf>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqfvbooks_0101a3e4.pex: alias_dlc1fvbbookenglish03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02freatemplesce_020327ad.pex: alias_ysra>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqfvbooks_0101a3e4.pex: alias_dlc1fvbbook01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqfvbooks_0101a3e4.pex: alias_dlc1fvbbook02>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbconjureancientsscript.pex: ancientguy>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbconjureancientsscript.pex: ancientexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc1aurielblessexplosionplacescript.pex: dlc1auriellastarrowfiredbyplayer>
[00:13] [LoadPex] <Debug: Scripts\dlc1aurielblessexplosionplacescript.pex: explosionref>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03mothpriestbleedoutscript.pex: fightcontroller>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: dagny>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: playergotrumor>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: altproventusspot>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01017fea.pex: dlc1vq02>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: karindaessential>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: frothar>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: frotharshouldforcegreet>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: turnedfrothar>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: deposedfaction>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: playeroutsidejarlsquarters>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: childrenexiled>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: turneddagny>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: frotharoutsidejarlsquarters>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: nelkirshouldforcegreet>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: altfrotharspot>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: turnednelkir>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: nelkir>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: ebonyblade>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: altproventussealeddoor>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: learnedaboutdagny>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: altbalgruufspot>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: learnedaboutfrothar>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: altdagnyspot>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: learnedaboutnelkir>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: karinda>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: balgruuf>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: realebonyblade>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: altnelkirspot>
[00:13] [LoadPex] <Debug: Scripts\dragonrendeffectscript.pex: alduinfaction>
[00:13] [LoadPex] <Debug: Scripts\da08questscript.pex: dragonsreachoccupants>
[00:13] [LoadPex] <Debug: Scripts\dragonrendeffectscript.pex: alduinminhealthforinvulnerable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201c0a6.pex: dlc2_da04rejecthm>
[00:13] [LoadPex] <Debug: Scripts\defaultonactivatenonplayerenablescript.pex: reftobeenabled>
[00:13] [LoadPex] <Debug: Scripts\db07ciceromocktrigger5script.pex: db07>
[00:13] [LoadPex] <Debug: Scripts\db07ciceromocktrigger5script.pex: ciceromockscene5>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0201219d.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqsaintpost_0101400d.pex: alias_dlc1vqsaintjiubpostalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: alias_frea>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: dlc2dragonaspectmiraak>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: dlc2init>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: alias_dlc2mq02freafollowtrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: alias_seeker4>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: alias_book01dungeonlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: alias_dlc2mq02dragonheadtrackmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: alias_ysra>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: alias_seeker4scenemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: miraakapocryphascenemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: dlc2apocryphafaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: alias_dlc2mq02extramp>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: alias_mq02book01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: alias_mq06miraakdragon>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: alias_seeker3scenemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: alias_mq02miraak>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: dlc2mq03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: alias_dlc2mq02templeexteriormarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: dlc2blackbook01refdata>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: alias_seeker1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: dlc2mq01miraaktemplemarkerref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: dlc2mq02allyfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: dlc2bookdungeoncontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: dlc2dragonaspectheadspell>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: dlc2mq02miraakdefeatscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: dlc2mq02miraakprefightscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: dlc2blackbook01playerstartmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: alias_seeker3>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: alias_mq02miraakapocrypha>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: alias_oslaf>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: alias_seeker2scenemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: alias_seeker2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: miraakapocryphascene>
[00:13] [LoadPex] <Debug: Scripts\fec_frozencollisioncreaturetrigger.pex: voicepushprojectile03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: alias_dlc2mq02freaholdtrigger>
[00:13] [LoadPex] <Debug: Scripts\fec_frozencollisioncreaturetrigger.pex: fec_frostfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_frozencollisioncreaturetrigger.pex: magicdamagefire>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: alias_seeker1scenemarker>
[00:13] [LoadPex] <Debug: Scripts\fec_frozencollisioncreaturetrigger.pex: magicsummonundead>
[00:13] [LoadPex] <Debug: Scripts\fec_frozencollisioncreaturetrigger.pex: voicepushprojectile02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: alias_mq02bookupdatetrigger>
[00:13] [LoadPex] <Debug: Scripts\fec_frozencollisioncreaturetrigger.pex: fec_collisionscaletoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: dlc2mq02miraakenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: alias_mq02miraakdragon>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: alias_dlc2mq02cultistextmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: dlc2mq02freainitialmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq02_02017f8f.pex: dlc2mq01>
[00:13] [LoadPex] <Debug: Scripts\dlc2ravenrockdragonscript.pex: loctypedwelling>
[00:13] [LoadPex] <Debug: Scripts\dlc2ravenrockdragonscript.pex: widragonstoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc2ravenrockdragonscript.pex: dlc2ravenrocklocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2ravenrockdragonscript.pex: wi>
[00:13] [LoadPex] <Debug: Scripts\ghmq06questscript.pex: csw02>
[00:13] [LoadPex] <Debug: Scripts\ghmq06questscript.pex: chaplaugh>
[00:13] [LoadPex] <Debug: Scripts\ghmq06questscript.pex: chapsuzu>
[00:13] [LoadPex] <Debug: Scripts\ghmq06questscript.pex: spheartstone>
[00:13] [LoadPex] <Debug: Scripts\ghmq06questscript.pex: csw01>
[00:13] [LoadPex] <Debug: Scripts\ghmq06questscript.pex: cannonmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1nvampirebloodplaguescript.pex: pghostdeathfxshader>
[00:13] [LoadPex] <Debug: Scripts\dlc1nvampirebloodplaguescript.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\dlc1nvampirebloodplaguescript.pex: pdisintegrationmainimmunitylist>
[00:13] [LoadPex] <Debug: Scripts\dlc1nvampirebloodplaguescript.pex: shaderduration>
[00:13] [LoadPex] <Debug: Scripts\dlc1nvampirebloodplaguescript.pex: fdelayend>
[00:13] [LoadPex] <Debug: Scripts\dlc1nvampirebloodplaguescript.pex: corpseexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc1nvampirebloodplaguescript.pex: pdefaultashpileghost>
[00:13] [LoadPex] <Debug: Scripts\dragontowerwallscript.pex: myspell>
[00:13] [LoadPex] <Debug: Scripts\dlc1nvampirebloodplaguescript.pex: bsetalphazero>
[00:13] [LoadPex] <Debug: Scripts\dragontowerwallscript.pex: myevent>
[00:13] [LoadPex] <Debug: Scripts\dragontowerwallscript.pex: qste3towerholemono>
[00:13] [LoadPex] <Debug: Scripts\mgrshellscript.pex: mgrdrevis>
[00:13] [LoadPex] <Debug: Scripts\dragontowerwallscript.pex: qste3towerholestereo>
[00:13] [LoadPex] <Debug: Scripts\mgrshellscript.pex: mgruragday>
[00:13] [LoadPex] <Debug: Scripts\dragontowerwallscript.pex: myspellorigin>
[00:13] [LoadPex] <Debug: Scripts\mgrshellscript.pex: pmgr02done>
[00:13] [LoadPex] <Debug: Scripts\dragontowerwallscript.pex: myspelltarget01>
[00:13] [LoadPex] <Debug: Scripts\mgrshellscript.pex: pmgr11done>
[00:13] [LoadPex] <Debug: Scripts\dragontowerwallscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\da08realbladescript.pex: da08>
[00:13] [LoadPex] <Debug: Scripts\dragontowerwallscript.pex: myqueststage>
[00:13] [LoadPex] <Debug: Scripts\mgrshellscript.pex: mgrdrevisday>
[00:13] [LoadPex] <Debug: Scripts\mgrshellscript.pex: mgrsergiusday>
[00:13] [LoadPex] <Debug: Scripts\mgrshellscript.pex: pmgr01done>
[00:13] [LoadPex] <Debug: Scripts\mgrshellscript.pex: mgrtolfdir>
[00:13] [LoadPex] <Debug: Scripts\mgrshellscript.pex: pmgr20done>
[00:13] [LoadPex] <Debug: Scripts\mgrshellscript.pex: mgr21firsttime>
[00:13] [LoadPex] <Debug: Scripts\mgrshellscript.pex: pmgr12done>
[00:13] [LoadPex] <Debug: Scripts\mgrshellscript.pex: pmgr10done>
[00:13] [LoadPex] <Debug: Scripts\mgrshellscript.pex: mgrsergius>
[00:13] [LoadPex] <Debug: Scripts\mgrshellscript.pex: mgrurag>
[00:13] [LoadPex] <Debug: Scripts\mgrshellscript.pex: mgrtolfdirday>
[00:13] [LoadPex] <Debug: Scripts\db07ciceromocktrigger6script.pex: db07>
[00:13] [LoadPex] <Debug: Scripts\db07ciceromocktrigger6script.pex: ciceromockscene6>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqsaint_0101400b.pex: alias_dlc1vqsaintpage06alias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqsaint_0101400b.pex: alias_dlc1vqsaintpage02alias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqsaint_0101400b.pex: alias_dlc1vqsaintpage08alias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqsaint_0101400b.pex: pdlc1vqsaintfinalbook>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqsaint_0101400b.pex: pdlc1vqsaintpost>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqsaint_0101400b.pex: alias_dlc1vqsaintpage03alias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqsaint_0101400b.pex: pdlc1jiubnecklace>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqsaint_0101400b.pex: alias_dlc1vqsaintpage09alias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqsaint_0101400b.pex: pdlc1vqsaintpacingscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqsaint_0101400b.pex: alias_dlc1vqsaintpage01alias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqsaint_0101400b.pex: alias_dlc1vqsaintjiubalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqsaint_0101400b.pex: alias_dlc1vqsaintpage05alias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqsaint_0101400b.pex: alias_dlc1vqsaintpage10alias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqsaint_0101400b.pex: alias_dlc1vqsaintpage07alias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqsaint_0101400b.pex: pdlc1vqsaintcount>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1vqsaint_0101400b.pex: alias_dlc1vqsaintpage04alias>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbdragonsbreatheffectscript.pex: dragonexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbdragonsbreatheffectscript.pex: dragonarms>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbdragonsbreatheffectscript.pex: specdragon>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbdragonsbreatheffectscript.pex: dragonarmsfx>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbdragonsbreatheffectscript.pex: bspawndragons>
[00:13] [LoadPex] <Debug: Scripts\dlc1aurielsbowactivatetrigscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dlc1aurielsbowactivatetrigscript.pex: dlc1vq07>
[00:13] [LoadPex] <Debug: Scripts\dlc1aurielsbowactivatetrigscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc1aurielsbowactivatetrigscript.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\dlc1aurielsbowactivatetrigscript.pex: dlc1aurielsbow>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03b_02035440.pex: alias_storn>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03b_02035440.pex: dlc2mq04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03b_02035440.pex: alias_sunstonealias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03b_02035440.pex: alias_beaststonealias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03b_02035440.pex: alias_lurkerwater>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03b_02035440.pex: dlc2blackbook01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03b_02035440.pex: alias_lurkerbeast>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03b_02035440.pex: dlc2mq02>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03mothpriestfightscript.pex: fightstarted>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03b_02035440.pex: freastornscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03mothpriestfightscript.pex: dlc1vq03fightfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03b_02035440.pex: alias_lurkersun>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03mothpriestfightscript.pex: dlc1abmothpriestthrallfx1>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03mothpriestfightscript.pex: dexion>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03b_02035440.pex: alias_earthstonealias>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03mothpriestfightscript.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03mothpriestfightscript.pex: ishunterside>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03b_02035440.pex: dlc2mq03skaalvillagebarrier>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03mothpriestfightscript.pex: fightended>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03mothpriestfightscript.pex: bfightloop>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03b_02035440.pex: alias_lurkerearth>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03mothpriestfightscript.pex: dunprisonerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03b_02035440.pex: dlc2mq00>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03mothpriestfightscript.pex: fightstartscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03mothpriestfightscript.pex: currentfollower>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03b_02035440.pex: dlc2voicebendtowill1>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03mothpriestfightscript.pex: currentanimalfollower>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03b_02035440.pex: alias_waterstonealias>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03mothpriestfightscript.pex: dlc1abmothpriestthrallfx2>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03mothpriestfightscript.pex: fighttimer>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03b_02035440.pex: dlc2pillarbuildsandboxmarkertogglewind>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03mothpriestfightscript.pex: vq03fightoverridevariable>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03mothpriestfightscript.pex: fightmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03mothpriestfightscript.pex: bleedoutstage>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202577d.pex: dlc2mh01kuvarlike>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010034b1.pex: dlc01_wesc02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010069af.pex: dlcvq03stage10scene>
[00:13] [LoadPex] <Debug: Scripts\dlc1nvampirebloodygripcloakdmgscript.pex: gripidle>
[00:13] [LoadPex] <Debug: Scripts\fec_frozencollisiontrigger.pex: voicepushprojectile03>
[00:13] [LoadPex] <Debug: Scripts\fec_frozencollisiontrigger.pex: magicsummonundead>
[00:13] [LoadPex] <Debug: Scripts\fec_frozencollisiontrigger.pex: fec_collisionscaletoggle>
[00:13] [LoadPex] <Debug: Scripts\dunragnlockedcoffinscript.pex: dunragnqst>
[00:13] [LoadPex] <Debug: Scripts\fec_frozencollisiontrigger.pex: voicepushprojectile02>
[00:13] [LoadPex] <Debug: Scripts\fec_frozencollisiontrigger.pex: fec_frostfxs>
[00:13] [LoadPex] <Debug: Scripts\dunragnlockedcoffinscript.pex: dunragntorstenskey>
[00:13] [LoadPex] <Debug: Scripts\fec_frozencollisiontrigger.pex: fec_frostshattertoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_frozencollisiontrigger.pex: magicdamagefire>
[00:13] [LoadPex] <Debug: Scripts\dunragnlockedcoffinscript.pex: lockedmessage>
[00:13] [LoadPex] <Debug: Scripts\fec_frozencollisiontrigger.pex: magicdamagefrost>
[00:13] [LoadPex] <Debug: Scripts\dunragnlockedcoffinscript.pex: dunragnsaerekskey>
[00:13] [LoadPex] <Debug: Scripts\dlc2referencealiasarrayscript.pex: aliasarray>
[00:13] [LoadPex] <Debug: Scripts\dlc2referencealiasarrayscript.pex: refarray>
[00:13] [LoadPex] <Debug: Scripts\dlc2referencealiasarrayscript.pex: tracealiasrefs>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03_02017f90.pex: alias_saeringswatchmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03_02017f90.pex: alias_finna>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03_02017f90.pex: dlc2voicebendtowill1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03_02017f90.pex: alias_fanari>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03_02017f90.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03_02017f90.pex: freastornscene>
[00:13] [LoadPex] <Debug: Scripts\middenenchantedskull.pex: illusionfearfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03_02017f90.pex: dlc2pillarbuildsandboxmarkertogglewind>
[00:13] [LoadPex] <Debug: Scripts\middenenchantedskull.pex: maxmove>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03_02017f90.pex: alias_nikulas>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03_02017f90.pex: alias_lurkermarker>
[00:13] [LoadPex] <Debug: Scripts\middenenchantedskull.pex: maxrotate>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03_02017f90.pex: alias_wordwalltargetmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03_02017f90.pex: alias_lurker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03_02017f90.pex: dlc2mq03skaalvillagebarrier>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03_02017f90.pex: alias_windstonemapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03_02017f90.pex: alias_aeta>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03_02017f90.pex: alias_frea>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03_02017f90.pex: dlc2blackbook01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03_02017f90.pex: dlc2mq04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03_02017f90.pex: alias_windstonealias>
[00:13] [LoadPex] <Debug: Scripts\db07ciceromocktrigger7script.pex: ciceromockscene7>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03_02017f90.pex: dlc2skaalfaction>
[00:13] [LoadPex] <Debug: Scripts\db07ciceromocktrigger7script.pex: db07>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03_02017f90.pex: alias_storn>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq03_02017f90.pex: dlc2mq02>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03rnpcquestscript.pex: lookingformothpriest>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03rnpcquestscript.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03rnpcquestscript.pex: madeinnuendochoice>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02025782.pex: dlc2mh01kuvarlike>
[00:13] [LoadPex] <Debug: Scripts\draugrfxscript.pex: draugrmaleeyeglowfx>
[00:13] [LoadPex] <Debug: Scripts\draugrfxscript.pex: draugrfemaleeyeglowfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1nvampirecorruptedshadescript.pex: shaderduration>
[00:13] [LoadPex] <Debug: Scripts\dlc1nvampirecorruptedshadescript.pex: pdefaultashpileghost>
[00:13] [LoadPex] <Debug: Scripts\dlc1nvampirecorruptedshadescript.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\dlc1nvampirecorruptedshadescript.pex: pdisintegrationmainimmunitylist>
[00:13] [LoadPex] <Debug: Scripts\dlc1nvampirecorruptedshadescript.pex: bsetalphazero>
[00:13] [LoadPex] <Debug: Scripts\dlc1nvampirecorruptedshadescript.pex: pghostdeathfxshader>
[00:13] [LoadPex] <Debug: Scripts\dlc1nvampirecorruptedshadescript.pex: fdelayend>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we00_0100876d.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we00_0100876d.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we00_0100876d.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we00_0100876d.pex: alias_actor3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we00_0100876d.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we00_0100876d.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we00_0100876d.pex: alias_postencountersandboxref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we00_0100876d.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we00_0100876d.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we00_0100876d.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we00_0100876d.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we00_0100876d.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we00_0100876d.pex: alias_actor2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we00_0100876d.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we00_0100876d.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbmiscbookleve1lightscript.pex: mycell>
[00:13] [LoadPex] <Debug: Scripts\dlc1aurielsbowplayerscript.pex: bloodarrowequipped>
[00:13] [LoadPex] <Debug: Scripts\dlc1aurielsbowplayerscript.pex: dlc1eclipseactive>
[00:13] [LoadPex] <Debug: Scripts\dunraldbtharpuzzlebuttonscript.pex: dunraldbtharbuttonmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc1aurielsbowplayerscript.pex: dlc1aurielsbow>
[00:13] [LoadPex] <Debug: Scripts\dunraldbtharpuzzlebuttonscript.pex: blockactivate>
[00:13] [LoadPex] <Debug: Scripts\dlc1aurielsbowplayerscript.pex: darkimodfx>
[00:13] [LoadPex] <Debug: Scripts\dunraldbtharpuzzlebuttonscript.pex: pillarslit>
[00:13] [LoadPex] <Debug: Scripts\dlc1aurielsbowplayerscript.pex: dlc1aurielsboweclipsespell>
[00:13] [LoadPex] <Debug: Scripts\dlc1aurielsbowplayerscript.pex: lightimodfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1aurielsbowplayerscript.pex: dlc1elvenarrowblood>
[00:13] [LoadPex] <Debug: Scripts\dlc1aurielsbowplayerscript.pex: blessedarrowequipped>
[00:13] [LoadPex] <Debug: Scripts\dlc1aurielsbowplayerscript.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\dlc1aurielsbowplayerscript.pex: dlc1aurielsbowsunattackspell>
[00:13] [LoadPex] <Debug: Scripts\dlc1aurielsbowplayerscript.pex: sunaffectingworldspaces>
[00:13] [LoadPex] <Debug: Scripts\dlc1aurielsbowplayerscript.pex: dlc1elvenarrowblessed>
[00:13] [LoadPex] <Debug: Scripts\db07ciceromocktrigger8script.pex: db07>
[00:13] [LoadPex] <Debug: Scripts\db07ciceromocktrigger8script.pex: ciceromockscene8>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03setstagedoortrigscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03setstagedoortrigscript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03setstagedoortrigscript.pex: disablewhendone>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03setstagedoortrigscript.pex: dlc1vq03vampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03setstagedoortrigscript.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03setstagedoortrigscript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03setstagedoortrigscript.pex: dlc1vq03hunter>
[00:13] [LoadPex] <Debug: Scripts\da08whisperingdoorkeyscript.pex: da08>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010034b5.pex: dlc01_wesc02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010069e8.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\drgguardswapscript.pex: cwsiege>
[00:13] [LoadPex] <Debug: Scripts\drgguardswapscript.pex: allegience>
[00:13] [LoadPex] <Debug: Scripts\drgguardswapscript.pex: cwowner>
[00:13] [LoadPex] <Debug: Scripts\drgguardswapscript.pex: riftenlocation>
[00:13] [LoadPex] <Debug: Scripts\drgguardswapscript.pex: cwsiegecity>
[00:13] [LoadPex] <Debug: Scripts\dlc1nvampiredrainshadescript.pex: necroexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc1nvampiredrainshadescript.pex: necrolord>
[00:13] [LoadPex] <Debug: Scripts\dlc1nvampiredrainshadescript.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\dlc1nvampiredrainshadescript.pex: shaderduration>
[00:13] [LoadPex] <Debug: Scripts\dlc1nvampiredrainshadescript.pex: pghostdeathfxshader>
[00:13] [LoadPex] <Debug: Scripts\dlc1nvampiredrainshadescript.pex: pdisintegrationmainimmunitylist>
[00:13] [LoadPex] <Debug: Scripts\dlc1nvampiredrainshadescript.pex: fdelayend>
[00:13] [LoadPex] <Debug: Scripts\dlc1nvampiredrainshadescript.pex: bsetalphazero>
[00:13] [LoadPex] <Debug: Scripts\dlc1nvampiredrainshadescript.pex: pdefaultashpileghost>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingambushfx.pex: ambushontrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingambushfx.pex: attacksound>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingambushfx.pex: rieklingambushfxs1>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingambushfx.pex: factorvariableonreset>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_acidrandomchancecr>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingambushfx.pex: rieklingambushfxs>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_frostmodescr>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingambushfx.pex: rieklingambushfxs2>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_deathcameraduration>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingambushfx.pex: rieklingambushfxs3>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_fearrandomchance>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingambushfx.pex: faggressiononreset>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_cookedfoodtoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingambushfx.pex: faggression>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_postdeatheffectsnpctoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingambushfx.pex: linkkeyword>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_soulabsorbpctoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingambushfx.pex: sactorvariable>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_globalrandomchance>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingambushfx.pex: factorvariable>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_fireremoveclothingtoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_firerandomchance>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbperkactivatorscript.pex: perk3msg>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_airrandomchance>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbperkactivatorscript.pex: perk4orb>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_frostmodes>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbperkactivatorscript.pex: perk7act>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_firepctoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbperkactivatorscript.pex: perk2msg>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_poisonmode>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbperkactivatorscript.pex: perk6act>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_vampirelordpctoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbperkactivatorscript.pex: perk1msg>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_acidpctoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbperkactivatorscript.pex: perk5act>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_firedamagetoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbperkactivatorscript.pex: perk6orb>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_sunfxparticlecount>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbperkactivatorscript.pex: rejectmsg>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_deathcameraextendtoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbperkactivatorscript.pex: perk4msg>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_deatheffectsnpcab>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbperkactivatorscript.pex: perk2orb>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_soultraprandomchancecr>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbperkactivatorscript.pex: perk8orb>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_sunpctoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbperkactivatorscript.pex: perk6msg>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_postdeatheffectscrtoggle>
[00:13] [LoadPex] <Debug: Scripts\defaultonenter.pex: triggeractor2>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_soultraprandomchance>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbperkactivatorscript.pex: perk8act>
[00:13] [LoadPex] <Debug: Scripts\defaultonenter.pex: triggeractor1>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbperkactivatorscript.pex: perk1orb>
[00:13] [LoadPex] <Debug: Scripts\defaultonenter.pex: triggeractor3>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbperkactivatorscript.pex: perk8msg>
[00:13] [LoadPex] <Debug: Scripts\defaultonenter.pex: disablewhendone>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbperkactivatorscript.pex: perk7orb>
[00:13] [LoadPex] <Debug: Scripts\defaultonenter.pex: triggeralias1>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbperkactivatorscript.pex: perk7msg>
[00:13] [LoadPex] <Debug: Scripts\defaultonenter.pex: triggeractor4>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbperkactivatorscript.pex: perk3act>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_fearrandomchancecr>
[00:13] [LoadPex] <Debug: Scripts\defaultonenter.pex: balltargetsintrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbperkactivatorscript.pex: perk5msg>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_fireundeadtoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbperkactivatorscript.pex: perk2act>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_sunrandomchancecr>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbperkactivatorscript.pex: perk3orb>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_poisonopacityautocalc>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbperkactivatorscript.pex: perk1act>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_shockmodes>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbperkactivatorscript.pex: perk4act>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_frostshadercrtoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbperkactivatorscript.pex: perk5orb>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_firemodes>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_drainpctoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_firerandomchancecr>
[00:13] [LoadPex] <Debug: Scripts\mineorefurniturescript.pex: objself>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_acidrandomchance>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: actortypenpc>
[00:13] [LoadPex] <Debug: Scripts\mineorefurniturescript.pex: lastactivateref>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_collisionscaletoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_sundisintegratefxs>
[00:13] [LoadPex] <Debug: Scripts\mineorefurniturescript.pex: currentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_frostrandomchance>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_drainrandomchance>
[00:13] [LoadPex] <Debug: Scripts\mineorefurniturescript.pex: canbeactivated>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_shockpctoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_shockrandomchance>
[00:13] [LoadPex] <Debug: Scripts\mineorefurniturescript.pex: isregisteredforevents>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_sunrandomchance>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_poisonpctoggle>
[00:13] [LoadPex] <Debug: Scripts\mineorefurniturescript.pex: pickaxeexit>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_frostshattertoggle>
[00:13] [LoadPex] <Debug: Scripts\dunraldbtharpuzzlegearblockerscript.pex: havoknudge>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: firefxs>
[00:13] [LoadPex] <Debug: Scripts\mineorefurniturescript.pex: playerisinfurniture>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_poisonopacitycolor>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_poisonrandomchancecr>
[00:13] [LoadPex] <Debug: Scripts\mineorefurniturescript.pex: playerisleavingfurniture>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_poisonrandomchance>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_firemodescr>
[00:13] [LoadPex] <Debug: Scripts\mineorefurniturescript.pex: miningskillincrement>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_drainmodes>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_shockweapondroptoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_fireburnclothingtoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_shockdamagetoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_listskincolor>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_frostpctoggle>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_shockrandomchancecr>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_firefxparticlecount>
[00:13] [LoadPex] <Debug: Scripts\fec_mcm.pex: fec_frostrandomchancecr>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: alias_skaalcitizenfanari>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: dlc2wordburnedinchest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: alias_skaalcitizenaeta>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: dlc2bendtowillword1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: dlc2mq05skaalscenefiller>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: alias_skaalcitizenbaldor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: dlc2bookdungeoncontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: alias_book2apocrypha>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: idledlc02tentaclewordburnbegin>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: alias_skaalcitizenoslaf>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: alias_skaalcitizendeor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: alias_hermaeusmoraskaal>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: alias_skaalcitizenedla>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: alias_skaalcitizenyrsa>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: dlc2mq06>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: alias_frea>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: alias_skaalcitizenfinna>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: alias_skaalcitizenmorwen>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: alias_nchardak>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: dlc2apocryphalocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: dlc2bendtowillword2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: dlc2mq05nchardakreadbookscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: dlc2bendtowillword3>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: currentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: dlc2mq05hermaeusmorascene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: idlefreareactionstart>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: alias_storn>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: dlc2mq04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: dlc2mq05>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: dlc2mq05storntentaclemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: idledlc02tentaclewordburnexit>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: dlc2mq05skaalsceneintro>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: alias_hermaeusmora>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: dlc2mq05skaalscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: dlc2mq03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: alias_dragon>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: alias_skaalcitizennikulas>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: alias_skaalcitizenwulf>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02012e82.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: alias_book2tamriel>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: alias_neloth>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: dlc2dunnchardak>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: alias_skaalcitizentharstan>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_020179de.pex: dlc2mq04nchardakendscene>
[00:13] [LoadPex] <Debug: Scripts\db07ciceromocktrigger9script.pex: ciceromockscene9>
[00:13] [LoadPex] <Debug: Scripts\db07ciceromocktrigger9script.pex: db07>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03vampiredisplayobjectivescript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02037b92.pex: dlc2nelothintrosaid>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03vampiredisplayobjectivescript.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03vampiredisplayobjectivescript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03vampiredisplayobjectivescript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03vampiredisplayobjectivescript.pex: disablewhendone>
[00:13] [LoadPex] <Debug: Scripts\da08whisperingdoorscript.pex: whisperingname>
[00:13] [LoadPex] <Debug: Scripts\da08whisperingdoorscript.pex: mysteriousname>
[00:13] [LoadPex] <Debug: Scripts\da08whisperingdoorscript.pex: da08whisperingdoortalkingactivator>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01014f7b.pex: pdlc1vq05tlgo01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__020257a1.pex: dlc2mh01kuvarlike>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we01_0100876e.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we01_0100876e.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we01_0100876e.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we01_0100876e.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we01_0100876e.pex: dlc1we01attackplayerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we01_0100876e.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we01_0100876e.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we01_0100876e.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we01_0100876e.pex: alias_actor2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we01_0100876e.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\dlc1aurielsshieldscript.pex: timeshit>
[00:13] [LoadPex] <Debug: Scripts\dlc1aurielsshieldscript.pex: currentstage>
[00:13] [LoadPex] <Debug: Scripts\drgnorthguardscript.pex: pdrgquest>
[00:13] [LoadPex] <Debug: Scripts\drgnorthguardscript.pex: ptg00qs>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatboosterscript.pex: perkmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatboosterscript.pex: staminastone>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatboosterscript.pex: magickamessage>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatboosterscript.pex: healthstone>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatboosterscript.pex: healthmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatboosterscript.pex: staminamessage>
[00:13] [LoadPex] <Debug: Scripts\dunraldbtharpuzzlegearscript.pex: jammed>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatboosterscript.pex: perkstone>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatboosterscript.pex: magickastone>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201cdc9.pex: qstgrotesttransformationoneshot>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_030092be.pex: alias_dwemercubetarget04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_030092be.pex: alias_dwemercubetarget01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_030092be.pex: dlc2mq04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_030092be.pex: dlc2mq06>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_030092be.pex: dlc2dunnchardak_rubbleenable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_030092be.pex: alias_nchardakreadingroomtarget>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_030092be.pex: alias_dwemercubetarget02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_030092be.pex: alias_boilertarget1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_030092be.pex: alias_boilertarget4>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_030092be.pex: alias_miraak>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_030092be.pex: alias_nchardak>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_030092be.pex: alias_neloth>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_030092be.pex: dlc2mq03>
[00:13] [LoadPex] <Debug: Scripts\db07sanctuaryguardianenablescript.pex: db07>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_030092be.pex: alias_frea>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_030092be.pex: dlc2mq05>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_030092be.pex: alias_boilertarget3>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_030092be.pex: alias_storn>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_030092be.pex: alias_dwemercubetarget03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_030092be.pex: alias_boilertarget2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq04_030092be.pex: alias_dwemercubetarget05>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02037b93.pex: dlc2nelothintrosaid>
[00:13] [LoadPex] <Debug: Scripts\dlc1nvampirenecklacegargoylescript.pex: gargoylenecklace>
[00:13] [LoadPex] <Debug: Scripts\dlc1nvampirenecklacegargoylescript.pex: gargoyle>
[00:13] [LoadPex] <Debug: Scripts\defaultonhitactivatelinkedref.pex: linkkeyword>
[00:13] [LoadPex] <Debug: Scripts\defaultonhitactivatelinkedref.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingbarrelambushscript.pex: faggressiononreset>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingbarrelambushscript.pex: linkkeyword>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingbarrelambushscript.pex: factorvariableonreset>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingbarrelambushscript.pex: factorvariable>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingbarrelambushscript.pex: dlc2srieklinghavokexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingbarrelambushscript.pex: dunprisonerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingbarrelambushscript.pex: faggression>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingbarrelambushscript.pex: sactorvariable>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03vampirevariables.pex: varwagon>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03vampirevariables.pex: varbook>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03vampirevariables.pex: vardragonbridge>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01006a79.pex: dlc1vq03hunterscrollreading>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__020257ae.pex: exilescene>
[00:13] [LoadPex] <Debug: Scripts\fec_pouchrenamer.pex: targetstring>
[00:13] [LoadPex] <Debug: Scripts\fec_pouchrenamer.pex: targetlength>
[00:13] [LoadPex] <Debug: Scripts\fec_pouchrenamer.pex: selfbase>
[00:13] [LoadPex] <Debug: Scripts\fec_pouchrenamer.pex: editorid>
[00:13] [LoadPex] <Debug: Scripts\dlc1baseintroambushtriggerscript.pex: dlc1hunterbaseintroambush>
[00:13] [LoadPex] <Debug: Scripts\dlc1baseintroambushtriggerscript.pex: dlc1hunterbaseintro>
[00:13] [LoadPex] <Debug: Scripts\mineorescript.pex: drscoreopen>
[00:13] [LoadPex] <Debug: Scripts\mineorescript.pex: failuremessage>
[00:13] [LoadPex] <Debug: Scripts\mineorescript.pex: strikesbeforecollection>
[00:13] [LoadPex] <Debug: Scripts\mineorescript.pex: strikescurrent>
[00:13] [LoadPex] <Debug: Scripts\mineorescript.pex: resourcecountcurrent>
[00:13] [LoadPex] <Debug: Scripts\mineorescript.pex: mineoretoolslist>
[00:13] [LoadPex] <Debug: Scripts\mineorescript.pex: depletedmessage>
[00:13] [LoadPex] <Debug: Scripts\mineorescript.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\mineorescript.pex: resourcecounttotal>
[00:13] [LoadPex] <Debug: Scripts\mineorescript.pex: objself>
[00:13] [LoadPex] <Debug: Scripts\mineorescript.pex: dialoguecidhnamine>
[00:13] [LoadPex] <Debug: Scripts\mineorescript.pex: attackstrikesbeforecollection>
[00:13] [LoadPex] <Debug: Scripts\mineorescript.pex: myfurniture>
[00:13] [LoadPex] <Debug: Scripts\mineorescript.pex: ms02>
[00:13] [LoadPex] <Debug: Scripts\mineorescript.pex: cidhnaminelocation>
[00:13] [LoadPex] <Debug: Scripts\dunraldbtharpuzzlepillarscript.pex: mytorch>
[00:13] [LoadPex] <Debug: Scripts\mineorescript.pex: ore>
[00:13] [LoadPex] <Debug: Scripts\dunraldbtharpuzzlepillarscript.pex: mybutton>
[00:13] [LoadPex] <Debug: Scripts\mineorescript.pex: resourcecount>
[00:13] [LoadPex] <Debug: Scripts\dunraldbtharpuzzlepillarscript.pex: gearsmoving>
[00:13] [LoadPex] <Debug: Scripts\mineorescript.pex: attackstrikescurrent>
[00:13] [LoadPex] <Debug: Scripts\drgwestsouthguardsscript.pex: pdrgquest>
[00:13] [LoadPex] <Debug: Scripts\mineorescript.pex: litemgems10>
[00:13] [LoadPex] <Debug: Scripts\mineorescript.pex: cidhnamineplayerbedref>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatueperkactivatorscript.pex: perk6msg>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatueperkactivatorscript.pex: perk1orb>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatueperkactivatorscript.pex: perk2orb>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatueperkactivatorscript.pex: perk2act>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatueperkactivatorscript.pex: perk7act>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatueperkactivatorscript.pex: perk6act>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201cdcc.pex: qstgrotesttransformationoneshot>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatueperkactivatorscript.pex: perk8orb>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatueperkactivatorscript.pex: perk5msg>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatueperkactivatorscript.pex: perk8act>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatueperkactivatorscript.pex: perk5orb>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatueperkactivatorscript.pex: perk2msg>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatueperkactivatorscript.pex: perk8msg>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatueperkactivatorscript.pex: perk3orb>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatueperkactivatorscript.pex: rejectmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatueperkactivatorscript.pex: perk3msg>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatueperkactivatorscript.pex: perk7msg>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatueperkactivatorscript.pex: perk4msg>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatueperkactivatorscript.pex: perk1msg>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatueperkactivatorscript.pex: perk7orb>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatueperkactivatorscript.pex: perk1act>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatueperkactivatorscript.pex: perk4orb>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatueperkactivatorscript.pex: perk3act>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatueperkactivatorscript.pex: perk6orb>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatueperkactivatorscript.pex: perk4act>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbstatueperkactivatorscript.pex: perk5act>
[00:13] [LoadPex] <Debug: Scripts\db07script.pex: db04>
[00:13] [LoadPex] <Debug: Scripts\db07script.pex: db03>
[00:13] [LoadPex] <Debug: Scripts\db07script.pex: pcicerojournal>
[00:13] [LoadPex] <Debug: Scripts\db07script.pex: cicerothreatened>
[00:13] [LoadPex] <Debug: Scripts\db07script.pex: arnbjorntalked>
[00:13] [LoadPex] <Debug: Scripts\db07script.pex: arnbjorndawnstarmarker>
[00:13] [LoadPex] <Debug: Scripts\db07script.pex: ciceroconfronted>
[00:13] [LoadPex] <Debug: Scripts\db07script.pex: db02>
[00:13] [LoadPex] <Debug: Scripts\db07script.pex: nightmotheractivator>
[00:13] [LoadPex] <Debug: Scripts\db07script.pex: db05>
[00:13] [LoadPex] <Debug: Scripts\db07script.pex: db04a>
[00:13] [LoadPex] <Debug: Scripts\db07script.pex: nightmothercoffin>
[00:13] [LoadPex] <Debug: Scripts\db07script.pex: db06>
[00:13] [LoadPex] <Debug: Scripts\db07script.pex: lastscene>
[00:13] [LoadPex] <Debug: Scripts\db07script.pex: sanctuaryentermarker>
[00:13] [LoadPex] <Debug: Scripts\db07script.pex: dbnightmothercoffin>
[00:13] [LoadPex] <Debug: Scripts\db07script.pex: db07cicerositmarker>
[00:13] [LoadPex] <Debug: Scripts\db07script.pex: db01>
[00:13] [LoadPex] <Debug: Scripts\db07script.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we02_01008771.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we02_01008771.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we02_01008771.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we02_01008771.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we02_01008771.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we02_01008771.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we02_01008771.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we02_01008771.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02037b97.pex: dlc2nelothintrosaid>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingbarrelscript.pex: rumbleamount1>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingbarrelscript.pex: mylink>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingbarrelscript.pex: camerashakeamount1>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingbarrelscript.pex: rumbleduration>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingbarrelscript.pex: fallingdustexplosion01>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq03vampriecharmdexion.pex: vampiremesmerize>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010038f6.pex: namecloaking>
[00:13] [LoadPex] <Debug: Scripts\da09changelocationscript.pex: da09gemmapmarker>
[00:13] [LoadPex] <Debug: Scripts\da09changelocationscript.pex: da09gemcontainerlocation>
[00:13] [LoadPex] <Debug: Scripts\da09changelocationscript.pex: da09gemcontainer>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02026548.pex: journal>
[00:13] [LoadPex] <Debug: Scripts\dlc1batseffectscript.pex: batsprintstart>
[00:13] [LoadPex] <Debug: Scripts\dlc1batseffectscript.pex: dlc1vampirelevitatestateglobal>
[00:13] [LoadPex] <Debug: Scripts\dlc1batseffectscript.pex: amuletspell>
[00:13] [LoadPex] <Debug: Scripts\dlc1batseffectscript.pex: batamulet>
[00:13] [LoadPex] <Debug: Scripts\dlc1batseffectscript.pex: dlc1playervampirequest>
[00:13] [LoadPex] <Debug: Scripts\dlc1batseffectscript.pex: dlc1vampirebatsreformbatsfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc1batseffectscript.pex: dlc1vampirebats>
[00:13] [LoadPex] <Debug: Scripts\dlc1batseffectscript.pex: dlc1vamplordbatsfxactivator>
[00:13] [LoadPex] <Debug: Scripts\dlc1batseffectscript.pex: fspellenddelay>
[00:13] [LoadPex] <Debug: Scripts\dlc1batseffectscript.pex: dlc1vampirebatsreformfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc1batseffectscript.pex: freformdelay>
[00:13] [LoadPex] <Debug: Scripts\dlc1batseffectscript.pex: castingimod>
[00:13] [LoadPex] <Debug: Scripts\drmsplayerscript.pex: pdrmsquest>
[00:13] [LoadPex] <Debug: Scripts\drmsplayerscript.pex: pdrmsqs>
[00:13] [LoadPex] <Debug: Scripts\dunraldbtharwebtriggerscript.pex: dunraldbtharwebtodestroy01>
[00:13] [LoadPex] <Debug: Scripts\dunraldbtharwebtriggerscript.pex: dunraldbtharwebtodestroy02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01018b1c.pex: dlc1armordawnguardgloves>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01018b1c.pex: dlc1armordawnguardboots>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01018b1c.pex: dlc1armordawnguardbody1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05skaalscenefil_0202871f.pex: alias_skaalcitizenbaldor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05skaalscenefil_0202871f.pex: dlc2skaalvillagelocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05skaalscenefil_0202871f.pex: alias_skaalcitizendeor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05skaalscenefil_0202871f.pex: alias_skaalcitizenedla>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05skaalscenefil_0202871f.pex: alias_skaalcitizentharstan>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05skaalscenefil_0202871f.pex: alias_skaalcitizenyrsa>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05skaalscenefil_0202871f.pex: dlc2mq05>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05skaalscenefil_0202871f.pex: mq05skaalcitizenaliases>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05skaalscenefil_0202871f.pex: alias_skaalcitizenwulf>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05skaalscenefil_0202871f.pex: myaliases>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05skaalscenefil_0202871f.pex: alias_skaalcitizennikulas>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05skaalscenefil_0202871f.pex: alias_skaalcitizenmorwen>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05skaalscenefil_0202871f.pex: alias_skaalcitizenfanari>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05skaalscenefil_0202871f.pex: alias_skaalcitizenoslaf>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05skaalscenefil_0202871f.pex: alias_skaalcitizenaeta>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05skaalscenefil_0202871f.pex: alias_skaalcitizenfinna>
[00:13] [LoadPex] <Debug: Scripts\defaultonhitchangeaggression.pex: faggression>
[00:13] [LoadPex] <Debug: Scripts\defaultonhitchangeaggression.pex: linkkeyword>
[00:13] [LoadPex] <Debug: Scripts\dlc1onaddhorseskull.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\db09bridgedoorcrimestopscript.pex: haafingarfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02037b98.pex: dlc2nelothintrosaid>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01003984.pex: dlc1techxbowsteelchancenone>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01015066.pex: pdlc1vq07tlgo01>
[00:13] [LoadPex] <Debug: Scripts\da09closelockdoor.pex: door01>
[00:13] [LoadPex] <Debug: Scripts\ghmq06s01_tif__0402c2a5.pex: bento>
[00:13] [LoadPex] <Debug: Scripts\dlc1bloodchaliceactivatorscript.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: harmlesscorpse>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: originalbody>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: uskpsecondaltbodycreated>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: calixtokillkillkillscene>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: shadowquest>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: getinhjerimulfricpointer>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: siegeofwindhelmtakingplace>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: calixtodead>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: playerhasfoundhorridroom>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: potentialthirdvictim>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: ms11questlogged>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: wuunfertharrested>
[00:13] [LoadPex] <Debug: Scripts\drmsquestscript.pex: pgoend>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: secondvictimessential>
[00:13] [LoadPex] <Debug: Scripts\drmsquestscript.pex: pgo>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: innocuousamulet>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: getinhjerimtovapointer>
[00:13] [LoadPex] <Debug: Scripts\drmsquestscript.pex: pscriptgo>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: uskpstrangeamuletseen>
[00:13] [LoadPex] <Debug: Scripts\drmsquestscript.pex: pdialogue01>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: finalvictim>
[00:13] [LoadPex] <Debug: Scripts\drmsquestscript.pex: pended>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: usleepsoldamulet>
[00:13] [LoadPex] <Debug: Scripts\drmsquestscript.pex: pfg>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: investigatecalixtopointer>
[00:13] [LoadPex] <Debug: Scripts\drmsquestscript.pex: pdirge>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: talkedtohelgird>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: hjerimdoor>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: uskpbutcherflyerseen>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: uskpaltbodycreated>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: violaconversationshunt>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: bodyinhallofdead>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: investigateviolapointer>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: bodyisinhallofdead>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: investigator>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: crimescene>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: uskpsecondalternatebody>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: hallofdeadbrowsemarker>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: playerreadjournal2>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: helgird>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: victimwanderpackage>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: guardgaveplayerstory>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: playerinstonequarter>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: getinhjerimhousepointer>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: questionedwitness2>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: necromancersamulet>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: arivanya>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: playerinmurderzone>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: initialvictimbody>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbsummonancientscript.pex: healthpct>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: questionedwitness1>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbsummonancientscript.pex: waittimer>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: calixto>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbsummonancientscript.pex: ancientdb>
[00:13] [LoadPex] <Debug: Scripts\dlc2dbsummonancientscript.pex: ancientdbmarker>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: questionedwitness3>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: gotredherringfromcalixto>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: playertalkedtoviolaaboutbutcher>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: sentviolatohjerim>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: playerhasauthority>
[00:13] [LoadPex] <Debug: Scripts\ms11questscript.pex: alternatebody>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we03_01017861.pex: alias_actor2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we03_01017861.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we03_01017861.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we03_01017861.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we03_01017861.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we03_01017861.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we03_01017861.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we03_01017861.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we03_01017861.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04bloodbowlfurniturescript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04bloodbowlfurniturescript.pex: dlc1vq04>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04bloodbowlfurniturescript.pex: camerashakeamount1>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04bloodbowlfurniturescript.pex: dlc1seranaref>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04bloodbowlfurniturescript.pex: rumbleamount1>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04bloodbowlfurniturescript.pex: rumbleduration>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingrescueplayerscript.pex: weaptypebow>
[00:13] [LoadPex] <Debug: Scripts\dlc1onetomanyfactionrelationscript.pex: enemyfactions>
[00:13] [LoadPex] <Debug: Scripts\dlc1onetomanyfactionrelationscript.pex: friendfactions>
[00:13] [LoadPex] <Debug: Scripts\dlc1onetomanyfactionrelationscript.pex: targetfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1onetomanyfactionrelationscript.pex: neutralfactions>
[00:13] [LoadPex] <Debug: Scripts\dlc1onetomanyfactionrelationscript.pex: allyfactions>
[00:13] [LoadPex] <Debug: Scripts\db09dinnerenterscript.pex: db09>
[00:13] [LoadPex] <Debug: Scripts\db09dinnerenterscript.pex: pgiannaalias>
[00:13] [LoadPex] <Debug: Scripts\db09dinnerenterscript.pex: pgiannaenterroomscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01006b84.pex: dlc1spellbooksunfire>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01006b84.pex: dlc1sunfire>
[00:13] [LoadPex] <Debug: Scripts\ms11secondmurderactivator.pex: shadowquest>
[00:13] [LoadPex] <Debug: Scripts\ms11secondmurderactivator.pex: kickoffscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: dlc2dunnchardakaqueductpuzzlecontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: alias_nchardaktarget02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: alias_nchardakcube04_asquestitem>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: alias_readingroombutton>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: alias_nchardakreadingroomdoor>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02012f4f.pex: dlc1elderscrollblood>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: alias_miraak>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02012f4f.pex: dlc1elderscrollsun>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: alias_bosscenturion>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: dlc2levitationtriggerref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: dlc2mq04nchardakarrival>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: alias_nchardaktarget01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: alias_nchardaktargetnull>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: dlc2dunnchardak03pumpingpedestal>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: dlc2mq04nchardakworkshopscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: alias_nchardakcube03_asquestitem>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: dlc2mq04nchardakboilerroomstart>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: telmithrynmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: dlc2mq04telmithrynexit>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: dlc2mq04nchardakaqueductscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: nchardakmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: alias_nchardaktarget05>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: alias_storn>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: dlc2mq03b>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: dlc2mq04nchardakaqueductscene2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: dlc2telmithrynintroscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: dlc2mq03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: dlc2mq04nchardakworkshopscene2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: alias_frea>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: alias_nchardaktarget03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: dlc2dunnchardakboilerroompedestal>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: alias_cube4centurion>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: dlc2nchardaklocationalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: dlc2dunnchardakelevatorpedestal>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: dlc2dunnchardaktracking>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: dlc2mq04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: alias_nchardaktarget04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: dlc2mq04nchardakendscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: readingroomdoortrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: alias_neloth>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: alias_nchardakcube05_asquestitem>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: alias_nchardakcube02_asquestitem>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: alias_nchardak>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: dlc2dunnchardakcube02pedestal>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: alias_book2tamriel>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: alias_nchardakcube01_asquestitem>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: dlc2mq06>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: dlc2mq05>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq05_02016e1f.pex: dlc2dunnchardakexteriorpedestal>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: playerrider2>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: solitude>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: idlecartexitinstant>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: solitudeferryman>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: fadetoblackholdimod>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: bwaitforplayertosit>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: fadetoblackimod>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: fadetoblackbackimod>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: dlc1ferrycostsmall>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: castlevolkihar>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: cartriderplayer>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: playerrider>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: carriageallowcwdisable>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: exitcartend>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: testcartquickexit>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: dlc1linkferryseat1>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: windhelm>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: currentdestination>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: arrivaltopic>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: exitcartbegin>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: windhelmferryman>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: dawnstarferryman>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: dlc1ferrycostlarge>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: sittinganglelimit>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: dlc1linkferryseat2>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: dialoguecarriagechattertopic>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: dawnstar>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\ferrysystemscript.pex: currentdriver>
[00:13] [LoadPex] <Debug: Scripts\dlc1playerbanished.pex: dlc1harkonref>
[00:13] [LoadPex] <Debug: Scripts\dlc1playerbanished.pex: banishffactor50>
[00:13] [LoadPex] <Debug: Scripts\dlc1playerbanished.pex: dlc1vq02playerwakeupmarkerreject>
[00:13] [LoadPex] <Debug: Scripts\db09giannaservescript.pex: pemperorpotagescene>
[00:13] [LoadPex] <Debug: Scripts\db09giannaservescript.pex: pgiannaalias>
[00:13] [LoadPex] <Debug: Scripts\db09giannaservescript.pex: db09>
[00:13] [LoadPex] <Debug: Scripts\dlc1bloodpotioneffectscript.pex: playervampirequest>
[00:13] [LoadPex] <Debug: Scripts\drmstrigger01script.pex: pdone>
[00:13] [LoadPex] <Debug: Scripts\drmstrigger01script.pex: pdrmsquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2defaultaddperkonequipscript.pex: perktoadd>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02026550.pex: journal>
[00:13] [LoadPex] <Debug: Scripts\dunravenscarqst.pex: alias_boss01>
[00:13] [LoadPex] <Debug: Scripts\dunravenscarqst.pex: dunravenscarsetstagetrigref>
[00:13] [LoadPex] <Debug: Scripts\dunravenscarqst.pex: dunravenscarfaction>
[00:13] [LoadPex] <Debug: Scripts\dunravenscarqst.pex: alias_boss02>
[00:13] [LoadPex] <Debug: Scripts\dunravenscarqst.pex: deadmax>
[00:13] [LoadPex] <Debug: Scripts\dunravenscarqst.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\dunravenscarqst.pex: deadcurrent>
[00:13] [LoadPex] <Debug: Scripts\dunravenscarqst.pex: alias_boss03>
[00:13] [LoadPex] <Debug: Scripts\dunravenscarqst.pex: alias_trappedbandit>
[00:13] [LoadPex] <Debug: Scripts\dunravenscarqst.pex: alias_cagedoor>
[00:13] [LoadPex] <Debug: Scripts\dunravenscarqst.pex: alias_boss04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq06_02016e20.pex: alias_llunela>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq06_02016e20.pex: alias_book3apocryphatarget>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq06_02016e20.pex: dlc2mq05>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq06_02016e20.pex: dlc2mq07>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we04_01017863.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq06_02016e20.pex: alias_book3dungeontarget>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we04_01017863.pex: alias_actor3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we04_01017863.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we04_01017863.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we04_01017863.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we04_01017863.pex: alias_actor2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we04_01017863.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we04_01017863.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we04_01017863.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we04_01017863.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02012f50.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02012f50.pex: dlc1elderscrollsun>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02012f50.pex: dlc1elderscrollblood>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04bloodbowlscript.pex: dlc1vq04ingredsoulgemshard>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04bloodbowlscript.pex: dlc1vq04ingredvoidsalt>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04bloodbowlscript.pex: dlc1vq04bloodbowlfurniture>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04bloodbowlscript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04bloodbowlscript.pex: voidsaltsplaced>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04bloodbowlscript.pex: dlc1vq04>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04bloodbowlscript.pex: bonemealplaced>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04bloodbowlscript.pex: soulgemsplaced>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04bloodbowlscript.pex: dlc1vq04ingredbonemeal>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0101907a.pex: dlc1vampireturn>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0101907a.pex: werewolfchange>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingrescuescript.pex: dlc2solstheimworld>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingrescuescript.pex: dlc2rieklingnextallowedday>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingrescuescript.pex: rieklingaliasarray>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingrescuescript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingrescuescript.pex: dlc2rieklingrescuechance>
[00:13] [LoadPex] <Debug: Scripts\dlc2rieklingrescuescript.pex: dlc2mh02>
[00:13] [LoadPex] <Debug: Scripts\dlc1playerfactionrelationscript.pex: enemyfactions>
[00:13] [LoadPex] <Debug: Scripts\dlc1playerfactionrelationscript.pex: allyfactions>
[00:13] [LoadPex] <Debug: Scripts\dlc1playerfactionrelationscript.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1playerfactionrelationscript.pex: friendfactions>
[00:13] [LoadPex] <Debug: Scripts\dlc1playerfactionrelationscript.pex: neutralfactions>
[00:13] [LoadPex] <Debug: Scripts\mj_addtokenscript.pex: mj_token>
[00:13] [LoadPex] <Debug: Scripts\mj_addtokenscript.pex: waittimersmall>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01003ba0.pex: dlc1vq02harkonintro>
[00:13] [LoadPex] <Debug: Scripts\db09marodisabletriggerscript.pex: pmaroalias>
[00:13] [LoadPex] <Debug: Scripts\db09marodisabletriggerscript.pex: pdb09>
[00:13] [LoadPex] <Debug: Scripts\ms11secretdooractivatorscript.pex: violayak>
[00:13] [LoadPex] <Debug: Scripts\ms11secretdooractivatorscript.pex: viola>
[00:13] [LoadPex] <Debug: Scripts\drrquestscript.pex: pdrrdone>
[00:13] [LoadPex] <Debug: Scripts\ms11secretdooractivatorscript.pex: ms11>
[00:13] [LoadPex] <Debug: Scripts\drrquestscript.pex: pfriend>
[00:13] [LoadPex] <Debug: Scripts\drrquestscript.pex: pdrahffalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1bthalftsteamtrigger.pex: linkkeyword>
[00:13] [LoadPex] <Debug: Scripts\drrquestscript.pex: pdrrquest>
[00:13] [LoadPex] <Debug: Scripts\drrquestscript.pex: penemy>
[00:13] [LoadPex] <Debug: Scripts\drrquestscript.pex: phewnonalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2defaultaddspell.pex: myspell>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02026598.pex: blackbook02alias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02026598.pex: dlc2blackbook02>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockenabledelegate.pex: ghosttoenable>
[00:13] [LoadPex] <Debug: Scripts\defaultonhitsetav.pex: actorvariable>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockenabledelegate.pex: dungauldursonqst>
[00:13] [LoadPex] <Debug: Scripts\defaultonhitsetav.pex: playeronly>
[00:13] [LoadPex] <Debug: Scripts\defaultonhitsetav.pex: value>
[00:13] [LoadPex] <Debug: Scripts\da09encdawnbreakerscript.pex: da09dawnbreakerbaneofundeadspell>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201cdd5.pex: qstgrotesttransformationoneshot>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04bookaliasscript.pex: pdlc1vq04>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04bookaliasscript.pex: pbeenread>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04bookaliasscript.pex: pdlc1vq04bookpre>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010191e1.pex: dlc1vampiretutorialtransform>
[00:13] [LoadPex] <Debug: Scripts\crbmq05bossrushaliasscript.pex: phasex>
[00:13] [LoadPex] <Debug: Scripts\festivalendscript.pex: ms05kingolafsfestival>
[00:13] [LoadPex] <Debug: Scripts\festivalendscript.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\festivalendscript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\festivalendscript.pex: minbreakdowntimer>
[00:13] [LoadPex] <Debug: Scripts\dlc2rocksecentrance01doorscript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\db09playerbridgeexittrigscript.pex: ptowerbridgedoor>
[00:13] [LoadPex] <Debug: Scripts\db09playerbridgeexittrigscript.pex: pnoble3>
[00:13] [LoadPex] <Debug: Scripts\db09playerbridgeexittrigscript.pex: pemperordecoy>
[00:13] [LoadPex] <Debug: Scripts\db09playerbridgeexittrigscript.pex: pgianna>
[00:13] [LoadPex] <Debug: Scripts\db09playerbridgeexittrigscript.pex: pagent2>
[00:13] [LoadPex] <Debug: Scripts\db09playerbridgeexittrigscript.pex: pagent1>
[00:13] [LoadPex] <Debug: Scripts\db09playerbridgeexittrigscript.pex: pnoble1>
[00:13] [LoadPex] <Debug: Scripts\db09playerbridgeexittrigscript.pex: db09>
[00:13] [LoadPex] <Debug: Scripts\db09playerbridgeexittrigscript.pex: pnoble2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we05_01017865.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we05_01017865.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we05_01017865.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we05_01017865.pex: alias_actor2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we05_01017865.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we05_01017865.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we05_01017865.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we05_01017865.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we05_01017865.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\ms11sqboundariestriggerscript.pex: ms11>
[00:13] [LoadPex] <Debug: Scripts\drrtriggerscript.pex: pdrrquest>
[00:13] [LoadPex] <Debug: Scripts\drrtriggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: dlc2mq06nonhostilefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: dlc2mq07>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: dlc2bookdungeoncontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: alias_dragon2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: dlc2mh02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: alias_miraak>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: dlc2mq06doortodungeonparentref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: alias_dragontokill>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: alias_sprinttarget>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: dlc2apocryphabook01ref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: alias_thirskworker1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: dlc2dragonlandingrequested>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: alias_dragon3>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: alias_wordwalltarget>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: alias_frea>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: miraakbattlealias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: dlc2ysrabase>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: templelandingmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2defaultaddspellsonequipscript.pex: spelltoadd03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: alias_thirskworker2>
[00:13] [LoadPex] <Debug: Scripts\dlc2defaultaddspellsonequipscript.pex: spelltoadd01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: dlc2templeworkerenablemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2defaultaddspellsonequipscript.pex: spelltoadd02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: dlc2tamedragon>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: alias_loadbooktarget>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: dlc2we09>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: alias_book1target>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: dlc2mq06miraakfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: alias_book01location>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: bookdungeonplayeralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: dlc2hmkillsmiraak>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: dlc2mq05>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: nearlandingmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: dlc2mq06hostilefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: dlc2mq00>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01006fa7.pex: dlc1vq03roadsideintact>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: dlc2blackbook01playertemplemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01006fa7.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: dlc2helpdragonlandmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: dlc2tamedragonbadlocations>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: dlc2book01dungeonlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: dlc2oslafbase>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: alias_hermausmorata>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: dlc2mq03b>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: dlc2apocryphabook01activatorref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: dlc2apocryphafaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: dlc2tamedragonorbitmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: dlc2mq06dragonfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: alias_tamedragon>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: dlc2mq06miraakdeathscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: alias_lurker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_020179d7.pex: alias_ferrydragon>
[00:13] [LoadPex] <Debug: Scripts\da09gemcontainerscript.pex: da09changelocchance>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010191e2.pex: dlc1vampiretutorialland>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04castlecourtyardtriggerscript.pex: pdlc1vq04>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04castlecourtyardtriggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100e875.pex: pdlc1vq04dlink05>
[00:13] [LoadPex] <Debug: Scripts\ffhm01corpsescript.pex: pffhm01quest>
[00:13] [LoadPex] <Debug: Scripts\ffhm01corpsescript.pex: pffhm01found>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr00questscript.pex: pdlc2rrquestchain>
[00:13] [LoadPex] <Debug: Scripts\mj_emptybookscript.pex: emptybookspell>
[00:13] [LoadPex] <Debug: Scripts\mj_emptybookscript.pex: mj_journal>
[00:13] [LoadPex] <Debug: Scripts\mj_emptybookscript.pex: playeralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02038556.pex: pdlc2hirelingquestscript>
[00:13] [LoadPex] <Debug: Scripts\db09sanctuaryexteriortrigscript.pex: psoldierscene>
[00:13] [LoadPex] <Debug: Scripts\db09sanctuaryexteriortrigscript.pex: db09>
[00:13] [LoadPex] <Debug: Scripts\db09sanctuaryexteriortrigscript.pex: maroalias>
[00:13] [LoadPex] <Debug: Scripts\db09sanctuaryexteriortrigscript.pex: pdb06>
[00:13] [LoadPex] <Debug: Scripts\db09sanctuaryexteriortrigscript.pex: db10>
[00:13] [LoadPex] <Debug: Scripts\dlc1cavewormtriggercontrolscript.pex: bishit>
[00:13] [LoadPex] <Debug: Scripts\dlc1cavewormtriggercontrolscript.pex: ihitcounter>
[00:13] [LoadPex] <Debug: Scripts\dlc1cavewormtriggercontrolscript.pex: itriggernumber>
[00:13] [LoadPex] <Debug: Scripts\ms12bbhwscript.pex: heartobj>
[00:13] [LoadPex] <Debug: Scripts\defaultonhitsetavrefalias.pex: value>
[00:13] [LoadPex] <Debug: Scripts\defaultonhitsetavrefalias.pex: actorvariable>
[00:13] [LoadPex] <Debug: Scripts\defaultonhitsetavrefalias.pex: playeronly>
[00:13] [LoadPex] <Debug: Scripts\dlc2defaultshowmessageonactivate.pex: mymessage>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_0203854c.pex: alias_neloth>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2mq07_0203854c.pex: alias_frea>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dialoguegenericvampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1playervampirelvl15andbelowability>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: playervampirefeedmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: leveledraisedeadspell>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampirelordsundamage>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampiredetectlife>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: playervampireshiftbacktime>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: abvampire02b>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1playervampirelvl40andbelowability>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: vampireraisethrall04>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampireraisedeadlefthand01>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: pdlc1nvampirenecklacebats>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: lightfoot>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1nightcloakperk>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1nightcloak>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: vampirelordrace>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1playervampirelvl25andbelowability>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampireraisedeadlefthand04>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampiremistform>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1bloodpointsmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: hunterfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampireraisedeadlefthand05>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: ground>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: abvampire03b>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1haslightfoot>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1playervampirelvl35andbelowability>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: bleedingfxspell>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1nightpower>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1playervampirelvl10andbelowability>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampirechangebackfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampirenextperk>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1gargoyleperk>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: vampirewarn>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: vampiresundamage03>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: currentequippedleftspell>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampiresgrip>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampiricgrip>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: abvampire01b>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1supernaturalreflexesperk>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1mistformperk>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampiredrain06>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: playervampireexpirationwarning>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1detectlifeperk>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampirelordarmor>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1revert>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1playervampirelordfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: vampiresundamage02>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampirechange>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: eruditering>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampiremaxperks>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: timescale>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1abvampirefloatbodyfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1playervampirelvl45andbelowability>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we06_01017867.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: vampirehunterssight>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we06_01017867.pex: alias_actor3>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: crimefactions>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we06_01017867.pex: alias_actor4>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we06_01017867.pex: alias_actor5>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: vampirecharm>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we06_01017867.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampiredrain07>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we06_01017867.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: vampireinvisibilitypc>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we06_01017867.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: vampirechange>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we06_01017867.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we06_01017867.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: leveledability>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we06_01017867.pex: alias_actor2>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: vampireraisethrall03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we06_01017867.pex: alias_actor6>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: standarddurationseconds>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we06_01017867.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: beastring>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we06_01017867.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: vampireraisethrall02>
[00:13] [LoadPex] <Debug: Scripts\dualwieldaddonscript.pex: dualwieldaddonglobal>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: landstart>
[00:13] [LoadPex] <Debug: Scripts\dualwieldaddonscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1corpsecurse>
[00:13] [LoadPex] <Debug: Scripts\dualwieldaddonscript.pex: eventname>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: vampireraisethrall01>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampireraisedeadlefthand02>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: vampiredrain04>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: vampiredrain03>
[00:13] [LoadPex] <Debug: Scripts\da09gemscript.pex: xmarkervoice>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: vampiredrain02>
[00:13] [LoadPex] <Debug: Scripts\da09gemscript.pex: da09gemscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: unearthlywillextensiontimeseconds>
[00:13] [LoadPex] <Debug: Scripts\da09gemscript.pex: kilkreathmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: untimed>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: levitate>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: vampiredrain01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010191e4.pex: dlc1vampiretutorialtransform>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: vampirefeedready>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: vampiresundamage04>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1playervampirelvl50andoverability>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: pdlc1nvampireringerudite>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampirechangeback02fxs>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: feedboost>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: bitestart>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100e87d.pex: pdlc1vq04dlink05>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1corpsecurseperk>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: abvampire04b>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: pdlc1nvampirenecklacegargoyle>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: abvampire03>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampireraisedeadlefthand03>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: abvampire02>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: playervampirefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: leveleddrainspell>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampirebats>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: gargnecklace>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: abvampire01>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: vampiretrackingquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: playervampirequest>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: vampireimodsound>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1bitehealthrecover>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampiredrain09>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: batnecklace>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampireactivationblocker>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1unearthlywill>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: npcvampiretransformation>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampiretotalperksearned>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1bloodmagic>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampireperkpoints>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampirebloodpoints>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1supernaturalreflexes>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: vampiredispellist>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1reverteffect>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: feedbloodvfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: transformtohuman>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: durationwarningtimeseconds>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1conjuregargoylelefthand>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampirebite>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: liftoffstart>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1playervampirelvl20andbelowability>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampiredrain08>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: abvampire04>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dcl1vampirelevitatestateglobal>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1playervampirelvl30andbelowability>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: specialfeeding>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampiredrain05>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: vampiresundamage01>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: dlc1vampireperkearned>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirechangescript.pex: pdlc1nvampireringbeast>
[00:13] [LoadPex] <Debug: Scripts\mj_equiptokenscript.pex: waitmessage>
[00:13] [LoadPex] <Debug: Scripts\mj_equiptokenscript.pex: questscript>
[00:13] [LoadPex] <Debug: Scripts\mj_equiptokenscript.pex: setupdone>
[00:13] [LoadPex] <Debug: Scripts\mj_equiptokenscript.pex: playeralias>
[00:13] [LoadPex] <Debug: Scripts\mj_equiptokenscript.pex: startquestions>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01003ba1.pex: dlc1vampireturnharkonhack>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01003ba1.pex: dlc1vampireturn>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01003ba1.pex: dlc1harkonnoactivation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01003ba1.pex: dlc1vq02harkongreet>
[00:13] [LoadPex] <Debug: Scripts\ffi01journalscript.pex: pffi01quest>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr01altletterscript.pex: pdlc2rr01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02038559.pex: dialoguefollowerqscript>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02038559.pex: pdlc2hirelingquestscript>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02038559.pex: pdlc2hirelingrecognizeteldryn>
[00:13] [LoadPex] <Debug: Scripts\ms12bplayerscript.pex: ms12b>
[00:13] [LoadPex] <Debug: Scripts\ms12bplayerscript.pex: ingredient3>
[00:13] [LoadPex] <Debug: Scripts\ms12bplayerscript.pex: briarheart>
[00:13] [LoadPex] <Debug: Scripts\ms12bplayerscript.pex: __done>
[00:13] [LoadPex] <Debug: Scripts\dlc2defaultslotteditemactivatorscript.pex: waittime>
[00:13] [LoadPex] <Debug: Scripts\dlc2defaultslotteditemactivatorscript.pex: requireditem>
[00:13] [LoadPex] <Debug: Scripts\dlc2defaultslotteditemactivatorscript.pex: offanim>
[00:13] [LoadPex] <Debug: Scripts\dlc2defaultslotteditemactivatorscript.pex: noitemrequired>
[00:13] [LoadPex] <Debug: Scripts\dlc2defaultslotteditemactivatorscript.pex: itemneededmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc2defaultslotteditemactivatorscript.pex: isanimating>
[00:13] [LoadPex] <Debug: Scripts\dlc2defaultslotteditemactivatorscript.pex: itemisnotremovable>
[00:13] [LoadPex] <Debug: Scripts\dlc2defaultslotteditemactivatorscript.pex: playeronly>
[00:13] [LoadPex] <Debug: Scripts\dlc2defaultslotteditemactivatorscript.pex: doesnotremoveitem>
[00:13] [LoadPex] <Debug: Scripts\dlc2defaultslotteditemactivatorscript.pex: silencecontainermessage>
[00:13] [LoadPex] <Debug: Scripts\dlc2defaultslotteditemactivatorscript.pex: doneevent>
[00:13] [LoadPex] <Debug: Scripts\dlc2defaultslotteditemactivatorscript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\dlc2defaultslotteditemactivatorscript.pex: onanim>
[00:13] [LoadPex] <Debug: Scripts\dlc2defaultslotteditemactivatorscript.pex: ison>
[00:13] [LoadPex] <Debug: Scripts\dlc2defaultslotteditemactivatorscript.pex: busymessage>
[00:13] [LoadPex] <Debug: Scripts\dlc2defaultslotteditemactivatorscript.pex: startonanim>
[00:13] [LoadPex] <Debug: Scripts\dlc2defaultslotteditemactivatorscript.pex: mystate>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillardestroyed_02028664.pex: alias_spectator11>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillardestroyed_02028664.pex: alias_spectator19>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillardestroyed_02028664.pex: alias_spectator20>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillardestroyed_02028664.pex: alias_spectator18>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillardestroyed_02028664.pex: alias_spectator5>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillardestroyed_02028664.pex: alias_monster>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillardestroyed_02028664.pex: alias_spectator13>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillardestroyed_02028664.pex: alias_spectator9>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillardestroyed_02028664.pex: alias_spectator6>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillardestroyed_02028664.pex: alias_spectator3>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillardestroyed_02028664.pex: alias_spectator15>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillardestroyed_02028664.pex: alias_spectator4>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillardestroyed_02028664.pex: alias_spectator1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillardestroyed_02028664.pex: alias_spectator7>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillardestroyed_02028664.pex: alias_spectator8>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillardestroyed_02028664.pex: alias_spectator16>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillardestroyed_02028664.pex: alias_spectator17>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillardestroyed_02028664.pex: alias_spectator14>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillardestroyed_02028664.pex: alias_pillarshouttrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillardestroyed_02028664.pex: alias_spectator2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillardestroyed_02028664.pex: alias_spectator10>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillardestroyed_02028664.pex: alias_spectator12>
[00:13] [LoadPex] <Debug: Scripts\db09towerenterdoorlocktrigscript.pex: psolitudetowerinteriordoor>
[00:13] [LoadPex] <Debug: Scripts\db09towerenterdoorlocktrigscript.pex: db09>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we07_010041fe.pex: alias_actor3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we07_010041fe.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we07_010041fe.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we07_010041fe.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we07_010041fe.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove11>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we07_010041fe.pex: alias_actor2>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove18>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we07_010041fe.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we07_010041fe.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove30>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we07_010041fe.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we07_010041fe.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove29>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we07_010041fe.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove19>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove6>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove7>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockjyrikbossbattle.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove27>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockjyrikbossbattle.pex: position5>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove26>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockjyrikbossbattle.pex: position4>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove12>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockjyrikbossbattle.pex: position2>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove10>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockjyrikbossbattle.pex: position6>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove5>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockjyrikbossbattle.pex: dungauldursonqst>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove9>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockjyrikbossbattle.pex: position3>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove24>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockjyrikbossbattle.pex: position1>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove8>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove23>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockjyrikbossbattle.pex: banishfx>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove14>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove16>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockjyrikbossbattle.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove3>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove22>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove17>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove25>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove28>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove21>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove2>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove1>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove15>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove20>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove4>
[00:13] [LoadPex] <Debug: Scripts\defaultonloadremoveweapons.pex: weapontoremove13>
[00:13] [LoadPex] <Debug: Scripts\dlc2defaulttrackingintscript.pex: trackingnumber>
[00:13] [LoadPex] <Debug: Scripts\mj_journalprocscript.pex: mj_journal>
[00:13] [LoadPex] <Debug: Scripts\mj_journalprocscript.pex: firstjournal>
[00:13] [LoadPex] <Debug: Scripts\mj_journalprocscript.pex: lastjournal>
[00:13] [LoadPex] <Debug: Scripts\mj_journalprocscript.pex: updatetime>
[00:13] [LoadPex] <Debug: Scripts\mj_journalprocscript.pex: playeralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201d929.pex: dlc2sv02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010191e5.pex: dlc1vampiretutorialtransform>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirescript.pex: dlc1batscount>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirescript.pex: batscooldown>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirescript.pex: batsindoormaxuses>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirescript.pex: dlc1batswaitmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirescript.pex: currentequippedpower>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirescript.pex: dlc1vampirebats>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirescript.pex: batsoutdoormaxuses>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirescript.pex: dlc1mistform>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirescript.pex: dlc1batsreadymessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1playervampirescript.pex: vampirelordrace>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100e87f.pex: pdlc1vq04dlink05>
[00:13] [LoadPex] <Debug: Scripts\ffi02necklacescript.pex: pffi02quest>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr01cariusaliasscript.pex: pdlc2rr01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010191f9.pex: pdlc1vq04dlink01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillar_0201c4e4.pex: alias_builder7>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillar_0201c4e4.pex: alias_builder2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillar_0201c4e4.pex: alias_testalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillar_0201c4e4.pex: alias_builder10>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillar_0201c4e4.pex: alias_builder8>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillar_0201c4e4.pex: alias_followeratpillar>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillar_0201c4e4.pex: alias_builder5>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillar_0201c4e4.pex: alias_frea>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillar_0201c4e4.pex: alias_miraakvoicemarker>
[00:13] [LoadPex] <Debug: Scripts\db10entrancescript.pex: pagenttalkscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillar_0201c4e4.pex: dlc2pillarnelothreaction>
[00:13] [LoadPex] <Debug: Scripts\db10entrancescript.pex: db02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillar_0201c4e4.pex: alias_builder3>
[00:13] [LoadPex] <Debug: Scripts\db10entrancescript.pex: dbdestroy>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillar_0201c4e4.pex: alias_builder1>
[00:13] [LoadPex] <Debug: Scripts\db10entrancescript.pex: db10>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillar_0201c4e4.pex: alias_builder9>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillar_0201c4e4.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillar_0201c4e4.pex: alias_builder4>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillar_0201c4e4.pex: alias_neloth>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2pillar_0201c4e4.pex: alias_builder6>
[00:13] [LoadPex] <Debug: Scripts\pf_da04septimusgotomakeblood_001051a5.pex: inject>
[00:13] [LoadPex] <Debug: Scripts\dlc1chattertriggerscript.pex: chattervalue>
[00:13] [LoadPex] <Debug: Scripts\dlc1chattertriggerscript.pex: friendtravelchatter>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1vampiremesmerizet_0100bf74.pex: idlemesmerizestop>
[00:13] [LoadPex] <Debug: Scripts\dlc1chattertriggerscript.pex: triggerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1vampiremesmerizet_0100bf74.pex: idlemesmerize>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockmikrulbossbattle.pex: mikrulstartpoint>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockmikrulbossbattle.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockmikrulbossbattle.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockmikrulbossbattle.pex: dungauldursonqst>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockmikrulbossbattle.pex: banishfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we08_01004201.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we08_01004201.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04enterundercrofttriggerscript.pex: vq04>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we08_01004201.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04enterundercrofttriggerscript.pex: serana>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we08_01004201.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\ms12bquestscript.pex: courierletteralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2detectashsourcescript.pex: dlc2detectashsourcespell>
[00:13] [LoadPex] <Debug: Scripts\ms12bquestscript.pex: courierdelayindays>
[00:13] [LoadPex] <Debug: Scripts\dlc2detectashsourcescript.pex: dlc2tt2>
[00:13] [LoadPex] <Debug: Scripts\ms12bquestscript.pex: tuskpowder>
[00:13] [LoadPex] <Debug: Scripts\dlc2detectashsourcescript.pex: dlc2solstheimworld>
[00:13] [LoadPex] <Debug: Scripts\dlc1prisoneraliasscript.pex: stagetosetwhenfreed>
[00:13] [LoadPex] <Debug: Scripts\ms12bquestscript.pex: unmeltingsnow>
[00:13] [LoadPex] <Debug: Scripts\ms12bquestscript.pex: briarheart>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we08_01004201.pex: alias_actor2>
[00:13] [LoadPex] <Debug: Scripts\ms12bquestscript.pex: player>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we08_01004201.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\ms12bquestscript.pex: courierquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we08_01004201.pex: alias_actor3>
[00:13] [LoadPex] <Debug: Scripts\ms12bquestscript.pex: realquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we08_01004201.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\ms12bquestscript.pex: quintusletter>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we08_01004201.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we08_01004201.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1we08_01004201.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\defaultonreadsetqueststage.pex: mystage>
[00:13] [LoadPex] <Debug: Scripts\defaultonreadsetqueststage.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\mj_loseprocscript.pex: uniquemap>
[00:13] [LoadPex] <Debug: Scripts\mj_loseprocscript.pex: mj_map>
[00:13] [LoadPex] <Debug: Scripts\mj_loseprocscript.pex: uniquejournal>
[00:13] [LoadPex] <Debug: Scripts\mj_loseprocscript.pex: playeralias>
[00:13] [LoadPex] <Debug: Scripts\mj_loseprocscript.pex: percenttolose>
[00:13] [LoadPex] <Debug: Scripts\mj_loseprocscript.pex: mj_journal>
[00:13] [LoadPex] <Debug: Scripts\mj_loseprocscript.pex: somethinglost>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010159fa.pex: pdlc1vq05postgo01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01003ba3.pex: dlc1vampireturn>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01003ba3.pex: dlc1harkonnoactivation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01003ba3.pex: dlc1vq02harkonbanish>
[00:13] [LoadPex] <Debug: Scripts\ffi03playerscript.pex: pffi03quest>
[00:13] [LoadPex] <Debug: Scripts\ffi03playerscript.pex: pffi03qs>
[00:13] [LoadPex] <Debug: Scripts\ffi03playerscript.pex: pffi03formlist>
[00:13] [LoadPex] <Debug: Scripts\db10firetrigger.pex: db10trapfiretriggerexplosion01>
[00:13] [LoadPex] <Debug: Scripts\db10firetrigger.pex: db10magicheavyfire>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr01cariusfightscript.pex: bossfightscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr01cariusfightscript.pex: ashspawn02>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr01cariusfightscript.pex: ashspawn01>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr01cariusfightscript.pex: ashspawn03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rieklingrescue_02038c07.pex: alias_riekling1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rieklingrescue_02038c07.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rieklingrescue_02038c07.pex: alias_riekling3>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rieklingrescue_02038c07.pex: alias_riekling2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1vampiremesmerizet_01014741.pex: idlemesmerize>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1vampiremesmerizet_01014741.pex: idlemesmerizestop>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockpedestalmanager.pex: geirmundpedestalbeam>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockpedestalmanager.pex: geirmundpedestalact>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockpedestalmanager.pex: folgunthuramulet>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockpedestalmanager.pex: saarthalpedestalbeam02>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockpedestalmanager.pex: folgunthurpedestalbeam>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockpedestalmanager.pex: gaulduramuletbeam1>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockpedestalmanager.pex: saarthalamulet>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockpedestalmanager.pex: folgunthurpedestal>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockpedestalmanager.pex: geirmundamulet>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockpedestalmanager.pex: vfxremovefragment>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockpedestalmanager.pex: dungauldursonqst>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockpedestalmanager.pex: folgunthurpedestalact>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockpedestalmanager.pex: failmessage>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockpedestalmanager.pex: amuletfx>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockpedestalmanager.pex: geirmundpedestalbeam02>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockpedestalmanager.pex: geirmundamuletact>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockpedestalmanager.pex: gaulduramuletbeam2>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockpedestalmanager.pex: saarthalamuletact>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockpedestalmanager.pex: folgunthuramuletact>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockpedestalmanager.pex: saarthalpedestalbeam>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockpedestalmanager.pex: saarthalpedestalact>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockpedestalmanager.pex: folgunthurpedestalbeam02>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockpedestalmanager.pex: gaulduramulet>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockpedestalmanager.pex: geirmundpedestal>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrockpedestalmanager.pex: saarthalpedestal>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010159fd.pex: pdlc1vq05postmove>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01003ba4.pex: dlc1vampireturn>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09skymarker>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09fxbeamskyref>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: xmarkervoice>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09vision>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: dungeonblockertoggle>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09changelocchance>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09statuemarker>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: questhook>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: beamspell>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09skybeam2>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: playerinqthelpertrigger>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: qstbeammeridiastatuelpref>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09meridiastatuefxref>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09statuegemreference>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09gemscene>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: fxnecrotendrilringref>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09skyfadeinout>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09whiteimod>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: follower>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09floatmarker1>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: beamtarget>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09skyscene>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: animalfollower>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: winextdragon>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09pedestalemptyref>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09temporarydragonfriendfaction>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09caveinscene>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09statuebeamtarget2>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09meridiastartmarker>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09pedestalref>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09statuegemmarker>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09statuebeamtarget>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09bloomimod>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09statuegemreturnmarker>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09meridiaref>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09skymarkerb>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09dawnbreakerlist>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09skyplanecollision>
[00:13] [LoadPex] <Debug: Scripts\db10guardscript.pex: pdb10>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: gemscenestage>
[00:13] [LoadPex] <Debug: Scripts\da09script.pex: da09floatmarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr01enabletriggerscript.pex: pdlc2rr01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02012f5c.pex: pharkonreal>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02012f5c.pex: paurielbow>
[00:13] [LoadPex] <Debug: Scripts\dlc1chauruscocoonscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc1chauruscocoonscript.pex: dlc1chaurushunterrace>
[00:13] [LoadPex] <Debug: Scripts\dlc1chauruscocoonscript.pex: unspecifieddamageffaimed>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02038a70.pex: hermaeusmorarename>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr00_0201bfe9.pex: pdlc2rr03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr00_0201bfe9.pex: pdlc2rr02velethcentermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr00_0201bfe9.pex: pdlc2rr01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr00_0201bfe9.pex: pdlc2rr02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr00_0201bfe9.pex: pdlc2modynref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010071bb.pex: pdlc1vq05dlink01>
[00:13] [LoadPex] <Debug: Scripts\crbstartscenetriggeronactivate.pex: myscene>
[00:13] [LoadPex] <Debug: Scripts\crbstartscenetriggeronactivate.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1vq02feastgaransta_02011bb4.pex: offsetcarrymq201drinkr>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1vq02feastgaransta_02011bb4.pex: offsetstop>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04ingredientaliasscript.pex: pdlc1vq04ingredient>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04ingredientaliasscript.pex: pbowlempty>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04ingredientaliasscript.pex: pdlc1vq04>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04ingredientaliasscript.pex: pingredientreference>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantcrimemonitorscript.pex: dlc1vampirebeastrace>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04ingredientaliasscript.pex: pobjective>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantcrimemonitorscript.pex: shutdownimmediately>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04ingredientaliasscript.pex: pfoundglobal>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantcrimemonitorscript.pex: stageassaultcrime>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04ingredientaliasscript.pex: pbowlfull>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantcrimemonitorscript.pex: stagekillcrime>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04ingredientaliasscript.pex: pdlc1vq04qs>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantcrimemonitorscript.pex: stageassaultnocrime>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantcrimemonitorscript.pex: parentquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantcrimemonitorscript.pex: stagekillnocrime>
[00:13] [LoadPex] <Debug: Scripts\mj_mapprocscript.pex: firstmap>
[00:13] [LoadPex] <Debug: Scripts\mj_mapprocscript.pex: mj_map>
[00:13] [LoadPex] <Debug: Scripts\mj_mapprocscript.pex: lastmap>
[00:13] [LoadPex] <Debug: Scripts\mj_mapprocscript.pex: nomap>
[00:13] [LoadPex] <Debug: Scripts\mj_mapprocscript.pex: playeralias>
[00:13] [LoadPex] <Debug: Scripts\defaultonreadsetqueststagenotalias.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb01_0101420c.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\defaultonreadsetqueststagenotalias.pex: mystage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb01_0101420c.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb01_0101420c.pex: alias_actor4>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb01_0101420c.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb01_0101420c.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb01_0101420c.pex: alias_postencountersandboxref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb01_0101420c.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb01_0101420c.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb01_0101420c.pex: alias_actor2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb01_0101420c.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb01_0101420c.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb01_0101420c.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb01_0101420c.pex: alias_actor3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb01_0101420c.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb01_0101420c.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb01_0101420c.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: mq203esbernfollowplayertoskyhaven>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: tg05mercerfollowsplayerinruins>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: duplicatelevelmod>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: tg08bbrynjolf>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: dungauldursonqst>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: boatridetarget>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: duplicate2actor>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: da03barbas>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: position1>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: pgold001>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: duplicate1alias>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: c03aelafollowsplayertocamp>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: ghosteffect>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: boatrideanim>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: duplicate3actor>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: properfolloweranimal>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: position2>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: da11verulus>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: ghostabilitysigdis>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: fadefromblack>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01015a12.pex: pdlc1vq05pqs>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: da14sammyfollow>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: ghostabilitynew>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: cr12aelafollowplayer>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01003c19.pex: pdlc1vq04fg01>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: duplicate3alias>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: ms14thonnirfollowpc>
[00:13] [LoadPex] <Debug: Scripts\ffi03questscript.pex: pffi03beartotal>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: arrivalmusic>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: dlc2boatridedispellist>
[00:13] [LoadPex] <Debug: Scripts\ffi03questscript.pex: pffi03axe>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: dbcicerostatefollowpackage>
[00:13] [LoadPex] <Debug: Scripts\ffi03questscript.pex: pffi03quest>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: ms14thonnir>
[00:13] [LoadPex] <Debug: Scripts\ffi03questscript.pex: bearpelt>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: disablelist>
[00:13] [LoadPex] <Debug: Scripts\ffi03questscript.pex: bearcavepelt>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: cr13questgiverfollowplayer>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: banishfxmanager>
[00:13] [LoadPex] <Debug: Scripts\ffi03questscript.pex: pffi03bearcount>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: tg08bkarliahfollowsplayer>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: duplicateactorbase>
[00:13] [LoadPex] <Debug: Scripts\ffi03questscript.pex: bearsnowpelt>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: duplicate3setuppoint>
[00:13] [LoadPex] <Debug: Scripts\ffi03questscript.pex: pffi03formlist>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: tg08abrynjolffollowsplayer>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: position4>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: mq203delphinefollowplayertoskyhaven>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: duplicate1setuppoint>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: shrinetrigger>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: gauldurblackbow>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: followpackagetemplate>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: firsttimetosolstheim>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: duplicate2setuppoint>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: t03mauricefollowplayer>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: duplicate2alias>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: fadetoblack>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: duplicateenczone>
[00:13] [LoadPex] <Debug: Scripts\dunalftandflamedoorcontroller.pex: dunalftandflamedoortrapscript01>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: position6>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: dbfollower1>
[00:13] [LoadPex] <Debug: Scripts\dunalftandflamedoorcontroller.pex: dunalftandflamedoortrap01>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: position3>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: c03aela>
[00:13] [LoadPex] <Debug: Scripts\dunalftandflamedoorcontroller.pex: dunalftandflamedoortrap03>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: position5>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: cr13questgiver>
[00:13] [LoadPex] <Debug: Scripts\dunalftandflamedoorcontroller.pex: dunalftandflamedoortrap04>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: t01enmon>
[00:13] [LoadPex] <Debug: Scripts\dunalftandflamedoorcontroller.pex: dunalftandflamedoortrapscript02>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: dispel>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: cr12aela>
[00:13] [LoadPex] <Debug: Scripts\dunalftandflamedoorcontroller.pex: objself>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: banishfx>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: followerreturnpoint>
[00:13] [LoadPex] <Debug: Scripts\dunalftandflamedoorcontroller.pex: dunalftandflamedoortrap02>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: summonfxmanager>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: tg05mercerfollowsplayerinruinspostdoor>
[00:13] [LoadPex] <Debug: Scripts\dunalftandflamedoorcontroller.pex: dunalftandflamedoortrapscript03>
[00:13] [LoadPex] <Debug: Scripts\dunreachwaterrocksigdisbossbattle.pex: duplicate1actor>
[00:13] [LoadPex] <Debug: Scripts\dunalftandflamedoorcontroller.pex: dunalftandflamedoortrapscript04>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: da14gleda>
[00:13] [LoadPex] <Debug: Scripts\dunalftandflamedoorcontroller.pex: dunalftandflamedoor>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: gjalundoutofsightmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: da11verulusfollowplayerpackage>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: tg05mercer>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: dlc2rrasgjalundalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: gjalundshouldtalk>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: da03barbasfollowplayer>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: cr08victimfollowplayerpackage>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: dlc2costtosail>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: c05vilkasfollowplayer>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: mq203esbern>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: properfollower>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: mq203delphine>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: c01observerfollowpackage>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: cicero>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: dbinitiate2statefollowpackage>
[00:13] [LoadPex] <Debug: Scripts\da09shadeuniquescript.pex: da09>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: dbfollower2>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: dbinitiate1statefollowpackage>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: tg08bkarliah>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: ridingtheboat>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: ravenrockboat>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: pdlc2rrsolstheimlandingmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: c01farkas>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: dlc2solstheimworld>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: holdblack>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: mq203esbernfollowplayertoriverwood>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: t03maurice>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: cr14questgiver>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: t01enmonfollowplayer>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: playerplatforminsolstheim>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: wifollowercommentfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: cr08victim>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: tg08bbrynjolffollowsplayer>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: dlc2costtosailx2>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: stowpoint>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: t01fjotrafollowplayer>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: cr14questgiverfollowplayer>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: t01fjotra>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: boatnavmeshcutter>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: pdlc2rrwindhelmlandingmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: c05vilkas>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: followplayerpackagetemplate>
[00:13] [LoadPex] <Debug: Scripts\db10nazirsearchscript.pex: db10>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguerrquestscript.pex: tg08abrynjolf>
[00:13] [LoadPex] <Debug: Scripts\db10nazirsearchscript.pex: naziralias>
[00:13] [LoadPex] <Debug: Scripts\db10nazirsearchscript.pex: nazirsearchscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr01ghoulaliasscript.pex: pdlc2rr01qs>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr01ghoulaliasscript.pex: pdlc2rr01invtoggled>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02038a71.pex: hermaeusmorarename>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1vq02feastronthils_02011cf1.pex: offsetcarrymq201drinkr>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1vq02feastronthils_02011cf1.pex: offsetstop>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantdisguisedscript.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantdisguisedscript.pex: dlc1radiantdisguisedfollowplayerfaction>
[00:13] [LoadPex] <Debug: Scripts\crbteleporttoendacttrgscript.pex: teleportmarker>
[00:13] [LoadPex] <Debug: Scripts\crbteleporttoendacttrgscript.pex: msgreqloveletter>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr01_02018b13.pex: alias_dlc2rr01modynalias>
[00:13] [LoadPex] <Debug: Scripts\crbteleporttoendacttrgscript.pex: qloveletter>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr01_02018b13.pex: pdlc2rr01qs>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr01_02018b13.pex: alias_dlc2rr01ghoul02alias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr01_02018b13.pex: pdlc2rr01startmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr01_02018b13.pex: pdlc2rr01attackingashghouls>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr01_02018b13.pex: pdlc2rr00qs>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr01_02018b13.pex: alias_dlc2rr01altletteralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr01_02018b13.pex: alias_dlc2rr01plans>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr01_02018b13.pex: pdlc2rr01plansghoulref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr01_02018b13.pex: alias_dlc2rr01player>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr01_02018b13.pex: alias_dlc2rr01ghoul01alias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr01_02018b13.pex: pdlc2rr01ghoultoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr01_02018b13.pex: alias_dlc2rr01holdingsafealias>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04labtriggerscript.pex: pdlc1vq04soultrapped>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr01_02018b13.pex: pdlc2rr01velethallyfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04labtriggerscript.pex: pdlc1vq04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr01_02018b13.pex: dlc2rr01disablewemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04labtriggerscript.pex: pdlc1vq04rnpcalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr01_02018b13.pex: pdlc2frostmothmapmarkerref>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04labtriggerscript.pex: pvampire>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr01_02018b13.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04labtriggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr01_02018b13.pex: alias_dlc2rr01ghoul03alias>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04labtriggerscript.pex: pdlc1vq04qs>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr01_02018b13.pex: pdlc2rr01goldaward>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr01_02018b13.pex: alias_dlc2rr01attiusfarmcellalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr01_02018b13.pex: alias_dlc2rr01cariusalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr01_02018b13.pex: alias_dlc2rr01ambushcellalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr01_02018b13.pex: pdlc2rr01velethstartmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr01_02018b13.pex: pdlc2rrmodynveleth>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02038a73.pex: dlc2ttr1>
[00:13] [LoadPex] <Debug: Scripts\mj_messageboxscript.pex: messagetoshow>
[00:13] [LoadPex] <Debug: Scripts\mj_messageboxscript.pex: playeralias>
[00:13] [LoadPex] <Debug: Scripts\crbtrainingmodequestscript.pex: summonexp>
[00:13] [LoadPex] <Debug: Scripts\crbtrainingmodequestscript.pex: abwarrior01>
[00:13] [LoadPex] <Debug: Scripts\crbtrainingmodequestscript.pex: respoint>
[00:13] [LoadPex] <Debug: Scripts\crbtrainingmodequestscript.pex: abwarrior02>
[00:13] [LoadPex] <Debug: Scripts\crbtrainingmodequestscript.pex: abwarrior04>
[00:13] [LoadPex] <Debug: Scripts\crbtrainingmodequestscript.pex: abwarrior05>
[00:13] [LoadPex] <Debug: Scripts\crbtrainingmodequestscript.pex: trainingtrigger>
[00:13] [LoadPex] <Debug: Scripts\crbtrainingmodequestscript.pex: abwarrior03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2rrseverinmanorfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2rr02goldaward>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: alias_dlc2rr02morvaynalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2rr02tilisuenablemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: alias_dlc2rr02severinhousemarkeralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: alias_dlc2rr02tilisualias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2crimeravenrockfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2vendilseverinbattleoutfit>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2rr02deadguard01ref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2rr02mirrienablemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: alias_dlc2rr02guardqt>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: alias_dlc2rr02vendilalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2rrseverinmanorkey>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2rr02mirriendmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: alias_dlc2rr02geldisalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2rr02doorenablemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: alias_dlc2rrholdingsafealias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2rrmirriseverin>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2rr02qs>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2rrvendilseverin>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: alias_dlc2rr02velethalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: alias_dlc2rr02adrilalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2ashfallowmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pplayerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2rrseverinhouse>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: alias_dlc2rr02playeralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2rrseverinspousefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2rr02guardsenabler>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2severinhousedoorref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2moragtongfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2moragtongoutfit>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1vq02feaststalfsta_02011b3e.pex: offsetstop>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: alias_dlc2rr02tombqtalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1vq02feaststalfsta_02011b3e.pex: offsetcarrymq201drinkr>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2rr02deadguard02ref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: alias_dlc2rr02safealias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2rr02tilisuendmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: alias_dlc2rr02evidencealias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2rr02tombmovemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2rrtilisuseverin>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2rr02endmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2rr00qs>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2rr02scene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: alias_dlc2rr02mirrialias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr02_02018b14.pex: pdlc2severinplayerhouseenablemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04portalareaeffecttriggerscript.pex: effect>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04portalareaeffecttriggerscript.pex: pdlc1vq04>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04portalareaeffecttriggerscript.pex: maxdmg>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantdisguisedvampirelordscript.pex: dlc1vampireturn>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantdisguisedvampirelordscript.pex: dlc1radiantdisguisedvampirelordspawnertaunttopic>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1vq02feastvingalmo_02011ceb.pex: offsetstop>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1vq02feastvingalmo_02011ceb.pex: offsetcarrymq201drinkr>
[00:13] [LoadPex] <Debug: Scripts\mj_questionsscript.pex: playeralias>
[00:13] [LoadPex] <Debug: Scripts\mj_questionsscript.pex: mapcanbecrafted>
[00:13] [LoadPex] <Debug: Scripts\mj_questionsscript.pex: journalprocab>
[00:13] [LoadPex] <Debug: Scripts\crbtrainingtriggerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\mj_questionsscript.pex: mj_journal>
[00:13] [LoadPex] <Debug: Scripts\mj_questionsscript.pex: booklist1>
[00:13] [LoadPex] <Debug: Scripts\crbtrainingtriggerscript.pex: trainingmenu>
[00:13] [LoadPex] <Debug: Scripts\mj_questionsscript.pex: uniquemap>
[00:13] [LoadPex] <Debug: Scripts\mj_questionsscript.pex: mapprocab>
[00:13] [LoadPex] <Debug: Scripts\mj_questionsscript.pex: setupdone>
[00:13] [LoadPex] <Debug: Scripts\mj_questionsscript.pex: uniquejournal>
[00:13] [LoadPex] <Debug: Scripts\mj_questionsscript.pex: booklist0>
[00:13] [LoadPex] <Debug: Scripts\mj_questionsscript.pex: emptybook>
[00:13] [LoadPex] <Debug: Scripts\mj_questionsscript.pex: waittimerbig>
[00:13] [LoadPex] <Debug: Scripts\mj_questionsscript.pex: loseprocab>
[00:13] [LoadPex] <Debug: Scripts\mj_questionsscript.pex: booklist3>
[00:13] [LoadPex] <Debug: Scripts\mj_questionsscript.pex: canbelost>
[00:13] [LoadPex] <Debug: Scripts\mj_questionsscript.pex: mj_map>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03intro_02020a1c.pex: pdlc2rr03intro01>
[00:13] [LoadPex] <Debug: Scripts\mj_questionsscript.pex: additemstoplayer>
[00:13] [LoadPex] <Debug: Scripts\mj_questionsscript.pex: booklist4>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03intro_02020a1c.pex: alias_dlc2rr03safealias>
[00:13] [LoadPex] <Debug: Scripts\mj_questionsscript.pex: journalcanbecrafted>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04questscript.pex: pdlc1vq04rnpcalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03intro_02020a1c.pex: alias_dlc2rr03introaxealias>
[00:13] [LoadPex] <Debug: Scripts\mj_questionsscript.pex: mapoptions>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04questscript.pex: pdlc1vampireturn>
[00:13] [LoadPex] <Debug: Scripts\mj_questionsscript.pex: waittimermedium>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04questscript.pex: pdlc1vq04safetoenter>
[00:13] [LoadPex] <Debug: Scripts\mj_questionsscript.pex: booklist2>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04questscript.pex: pdlc1vq04becamevamp>
[00:13] [LoadPex] <Debug: Scripts\mj_questionsscript.pex: percenttolose>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04questscript.pex: vampire>
[00:13] [LoadPex] <Debug: Scripts\mj_questionsscript.pex: journaloptions>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04questscript.pex: pdlc1vq04vampiretoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03intro_02020a1c.pex: alias_dlc2rr03introcresciusalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04questscript.pex: pdlc1vq04vampiresolution>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04questscript.pex: pdlc1vq05soulgemhandler>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03intro_02020a1c.pex: alias_dlc2rr03introgloveralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04questscript.pex: pdlc1vqsouldamage>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03intro_02020a1c.pex: pdlc2rr03cresciusstartmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04questscript.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03intro_02020a1c.pex: pfavorrewardgoldsmall>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04questscript.pex: pdlc1vq04portalareaeffecttriggerref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03intro_02020a1c.pex: alias_dlc2rr03introplayer>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04questscript.pex: pdlc1vq04ingredient>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04questscript.pex: pdlc1vq04soultrapped>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1vq02feastvingalmo_02011e57.pex: offsetstop>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1vq02feastvingalmo_02011e57.pex: offsetcarrymq201drinkr>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02038b45.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\pf_da16erandurritualtravel_00035069.pex: pda16fix>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantmakeaggressivescript.pex: aliasestomakeaggressive>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantmakeaggressivescript.pex: aggressionlevel>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantmakeaggressivescript.pex: aggressiveonhit>
[00:13] [LoadPex] <Debug: Scripts\crbtrapharpoontriggerscript.pex: spharpoon>
[00:13] [LoadPex] <Debug: Scripts\crbtrapharpoontriggerscript.pex: castpoint>
[00:13] [LoadPex] <Debug: Scripts\mob_bagscript.pex: youhavenokey>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04rnpccandleplay.pex: openscene>
[00:13] [LoadPex] <Debug: Scripts\mob_bagscript.pex: maincontainer>
[00:13] [LoadPex] <Debug: Scripts\mob_bagscript.pex: bagkey>
[00:13] [LoadPex] <Debug: Scripts\mob_bagscript.pex: closemenu>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03minecl_0203332c.pex: pdlc2rr03mine>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02038b46.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1vq02harkonbanishs_0101a420.pex: dlc1vampireturn>
[00:13] [LoadPex] <Debug: Scripts\pf_dawnstarda16karitatopstack_00090e3a.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantondeathscript.pex: aliasestocheck>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantondeathscript.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\crbtrgbardstartscript.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03mine_0203332b.pex: pdlc2mineopenworkerenabler>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03mine_0203332b.pex: pdlc2bloodskalbarrow01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03mine_0203332b.pex: pdlc2rrmine>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03mine_0203332b.pex: pdlc2rr03mineenabler>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02038b47.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02038b47.pex: followeralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02038b47.pex: dlc2hirelingquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02038b47.pex: dismissedfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1vq03hunterisranst_01007f4f.pex: dlc1vq03hunterstage5isranscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04rnpcquestscript.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04rnpcquestscript.pex: lonelyweirddecision>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04rnpcquestscript.pex: gavepitchaboutsecret>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04rnpcquestscript.pex: encounteredgargoyle>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04rnpcquestscript.pex: vampireline>
[00:13] [LoadPex] <Debug: Scripts\mob_containerscript.pex: bagkey>
[00:13] [LoadPex] <Debug: Scripts\mob_containerscript.pex: bagcube>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantplayerleavescript.pex: loc>
[00:13] [LoadPex] <Debug: Scripts\crbtrgrqstarterscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\crbtrgrqstarterscript.pex: mymenu>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03priest_0203332a.pex: alias_dlc2rr03bloodskallocalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03priest_0203332a.pex: alias_dlc2rr03priest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1vq03vampirereacti_020132a8.pex: dlc1vq03vampiremoveto>
[00:13] [LoadPex] <Debug: Scripts\crbtrgsetstageonact.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\crbtrgsetstageonact.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04seranasoultrapfx.pex: trapimod>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04seranasoultrapfx.pex: castervfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04seranasoultrapfx.pex: casterfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04seranasoultrapfx.pex: trapsoundfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantplayerscript.pex: dlc1radiant>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04seranasoultrapfx.pex: targetfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04seranasoultrapfx.pex: targetvfx>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03_02018b15.pex: pdlc2rr03gohomemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03_02018b15.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03_02018b15.pex: alias_dlc2rr03questtargetalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03_02018b15.pex: alias_dlc2rr03exteriorquesttargetalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03_02018b15.pex: alias_dlc2rr03cresciusalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03_02018b15.pex: alias_dlc2rr03gratianskeletonalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03_02018b15.pex: alias_dlc2rr03minekeyalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03_02018b15.pex: alias_dlc2rr03aphiaalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1vq04rnpcopenporta_01003c5b.pex: pdlc1vq04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03_02018b15.pex: pdlc2rr03cresciusstartmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03_02018b15.pex: alias_dlc2rr03letteralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03_02018b15.pex: alias_dlc2rr03gratianjournalalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03_02018b15.pex: pdlcrr00qs>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03_02018b15.pex: alias_dlc2rr03seekeralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03_02018b15.pex: pdlc2rr03alreadyread>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03_02018b15.pex: pfavorrewardgoldsmall>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03_02018b15.pex: pdlc2rr03mine>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03_02018b15.pex: pdlc2rr03aphiastartmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03_02018b15.pex: alias_dlc2rr03bloodskalbladealias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03_02018b15.pex: alias_dlc2rr03playeralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03_02018b15.pex: alias_dlc2rr03bloodskallocalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03_02018b15.pex: pdlc2bloodskalbladeqst>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rr03_02018b15.pex: alias_dlc2rr03safealias>
[00:13] [LoadPex] <Debug: Scripts\mod_dialoguefollowerscript.pex: followerboundarrow>
[00:13] [LoadPex] <Debug: Scripts\mod_dialoguefollowerscript.pex: followeralias>
[00:13] [LoadPex] <Debug: Scripts\mod_dialoguefollowerscript.pex: followerstartmessage>
[00:13] [LoadPex] <Debug: Scripts\mod_dialoguefollowerscript.pex: dismissedfollower>
[00:13] [LoadPex] <Debug: Scripts\mod_dialoguefollowerscript.pex: followerboundbow>
[00:13] [LoadPex] <Debug: Scripts\mod_dialoguefollowerscript.pex: followerfinishmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04setgargoyleflagscript.pex: dlc1vq04rnpc>
[00:13] [LoadPex] <Debug: Scripts\crbtriggerroadatmorascript.pex: menulit>
[00:13] [LoadPex] <Debug: Scripts\crbtriggerroadatmorascript.pex: sqatmora>
[00:13] [LoadPex] <Debug: Scripts\crbtriggerroadatmorascript.pex: tostage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1vq05valericafinal_010083a0.pex: pdlc1vq05>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrarrivalscene_0202adda.pex: pdlc2rrarrivalgoscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrarrivalscene_0202adda.pex: alias_dlc2rrasadrilalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrarrivalscene_0202adda.pex: alias_dlc2rrasgjalundalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrarrivalscene_0202adda.pex: alias_dlc2rrasguardalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrarrivalscene_0202adda.pex: pdlc2rrasgo>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrarrivalscene_0202adda.pex: alias_dlc2rrasravenrocklocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrarrivalscene_0202adda.pex: alias_gjalundmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1hunterfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: currentquestgiver>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: usleepdlc1rv03initialhighprofiletargets>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1dunredwaterdenpower>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1vq03hunter>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: haafingarholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: queststate>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: vampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: crimefactionrift>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: crimefactionfalkreath>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: riftholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: necromancerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: crimefactioneastmarch>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1vq03vampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1bloodchaliceactivatoremptyref>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1vampirechalicelevel>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1dunredwaterdenpowerstopday>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: reachholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1dawnguardarmoredtrollspawnmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: crimefactionreach>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1radiantreward>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1introcompletedvampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1vampireturnperk>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: eastmarchholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1wenextspecialattackday>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: loctypehold>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1dunredwaterdenwithdrawl>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: falkreathholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1bloodchaliceactivatorfullref>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1introcompletedhunter>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1vq02>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: trollfollower>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1radianthunterstart>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1vampirefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1vendorchestsorinejurardref>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1vampirechalicepower>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: crimefactionhjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1trollcost>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: playerhastroll>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: crimefactionpale>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1bloodpotion>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: paleholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1radiantvampirestart>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1radianthighprofilefactions>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: disguisedhunteractorbases>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: winterholdholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1vq01>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1vq08>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: whiterunholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1vq07>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1vampirechalicestopday>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1vq06>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: banditfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1vq05>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1vq04>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: crimefactionwinterhold>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1trollfollowerdismissedmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1hunterhqlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: disguisedvampireactorbases>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: lvlvampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1lvltrollarmoredplayerfollower>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1dunredwaterdenwithdrawalstopday>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1vampirecastlelocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1radiantvampirebanditnecroallys>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1vampireturn>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: crimefactionhaafingar>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: hjaalmarchholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: crimefactionwhiterun>
[00:13] [LoadPex] <Debug: Scripts\dlc1radiantscript.pex: dlc1radianthuntertechstart>
[00:13] [LoadPex] <Debug: Scripts\mod_draugrscript.pex: gooditems>
[00:13] [LoadPex] <Debug: Scripts\mod_draugrscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\mod_draugrscript.pex: blockmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1vq05valericaleave_01008394.pex: pvalericaalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrestablishingsce_0202581b.pex: pdlc2rresgo>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrestablishingsce_0202581b.pex: alias_dlc2rreselderalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrestablishingsce_0202581b.pex: alias_actor_2>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04starttriggerscript.pex: pdlc1vq04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrestablishingsce_0202581b.pex: alias_actor_1>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04starttriggerscript.pex: pdlc1vq04rnpcalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrestablishingsce_0202581b.pex: alias_dlc2rresadrilalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04starttriggerscript.pex: pdlc1vq04tripfg>
[00:13] [LoadPex] <Debug: Scripts\pf_db09giannapostsoupstandpa_001058ac.pex: pdb09>
[00:13] [LoadPex] <Debug: Scripts\pf_db09giannapostsoupstandpa_001058ac.pex: gianna>
[00:13] [LoadPex] <Debug: Scripts\crbtwinklestarttriggerscript.pex: mq02>
[00:13] [LoadPex] <Debug: Scripts\crbtwinklestarttriggerscript.pex: msgtimewarp>
[00:13] [LoadPex] <Debug: Scripts\crbtwinklestarttriggerscript.pex: msgdragonring>
[00:13] [LoadPex] <Debug: Scripts\crbtwinklestarttriggerscript.pex: warpism>
[00:13] [LoadPex] <Debug: Scripts\crbtwinklestarttriggerscript.pex: warpin>
[00:13] [LoadPex] <Debug: Scripts\crbtwinklestarttriggerscript.pex: resurrectsound>
[00:13] [LoadPex] <Debug: Scripts\crbtwinklestarttriggerscript.pex: mq03>
[00:13] [LoadPex] <Debug: Scripts\crbtwinklestarttriggerscript.pex: msgresurrect>
[00:13] [LoadPex] <Debug: Scripts\crbtwinklestarttriggerscript.pex: dragonring>
[00:13] [LoadPex] <Debug: Scripts\crbtwinklestarttriggerscript.pex: resurrectquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04unlockundercrofttriggerscript.pex: vq04>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04unlockundercrofttriggerscript.pex: undercroftdoor>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq04unlockundercrofttriggerscript.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1_bf_princeuseidle_01006d1a.pex: pdlc1vq07>
[00:13] [LoadPex] <Debug: Scripts\dlc1_pf_dlc1_bf_princeuseidle_01006d1a.pex: pdlc1vq07fg02>
[00:13] [LoadPex] <Debug: Scripts\mod_effectscript.pex: statsmessage>
[00:13] [LoadPex] <Debug: Scripts\mod_effectscript.pex: startmessage>
[00:13] [LoadPex] <Debug: Scripts\mod_effectscript.pex: actionmessage>
[00:13] [LoadPex] <Debug: Scripts\mod_effectscript.pex: controlarmor>
[00:13] [LoadPex] <Debug: Scripts\mod_effectscript.pex: prisonmarkerplayer>
[00:13] [LoadPex] <Debug: Scripts\mod_effectscript.pex: prisoncell>
[00:13] [LoadPex] <Debug: Scripts\mod_effectscript.pex: inventorymessage>
[00:13] [LoadPex] <Debug: Scripts\mod_effectscript.pex: mod_staminarate>
[00:13] [LoadPex] <Debug: Scripts\mod_effectscript.pex: mod_reflectdamage>
[00:13] [LoadPex] <Debug: Scripts\mod_effectscript.pex: worldmarker>
[00:13] [LoadPex] <Debug: Scripts\mod_effectscript.pex: controlmessage>
[00:13] [LoadPex] <Debug: Scripts\mod_effectscript.pex: followeractor>
[00:13] [LoadPex] <Debug: Scripts\mod_effectscript.pex: currentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\mod_effectscript.pex: mod_healrate>
[00:13] [LoadPex] <Debug: Scripts\mod_effectscript.pex: mod_attackdamagemult>
[00:13] [LoadPex] <Debug: Scripts\mod_effectscript.pex: prisonmarkerfollower>
[00:13] [LoadPex] <Debug: Scripts\mod_effectscript.pex: prisonexplosion>
[00:13] [LoadPex] <Debug: Scripts\mod_effectscript.pex: followerquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor01_02024dde.pex: pdlc2rrfavorgoldaward>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor01_02024dde.pex: alias_dlc2rrf01barrelalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05arrivaltriggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor01_02024dde.pex: alias_dlc2rrfvelethalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05arrivaltriggerscript.pex: pdlc1vq04>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05arrivaltriggerscript.pex: pdlc1vq04soultrapped>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05arrivaltriggerscript.pex: pdlc1vqsouldamagetog>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05arrivaltriggerscript.pex: pdlc1vqsouldamage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_prkf_dlc1ld_aetherialcro_0100d00a.pex: aetherialcrown>
[00:13] [LoadPex] <Debug: Scripts\crbullissdeadafterscript.pex: reqstage>
[00:13] [LoadPex] <Debug: Scripts\crbullissdeadafterscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\crbullissdeadafterscript.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\dlc1randomlightningstriketrigscript.pex: prestrikedelay>
[00:13] [LoadPex] <Debug: Scripts\dlc1randomlightningstriketrigscript.pex: closeimpactsound>
[00:13] [LoadPex] <Debug: Scripts\dlc1randomlightningstriketrigscript.pex: timebeforeinterruptingconcentratedspell>
[00:13] [LoadPex] <Debug: Scripts\dlc1randomlightningstriketrigscript.pex: distantimpactsound>
[00:13] [LoadPex] <Debug: Scripts\dlc1randomlightningstriketrigscript.pex: waitforcastmin>
[00:13] [LoadPex] <Debug: Scripts\dlc1randomlightningstriketrigscript.pex: lightningspell>
[00:13] [LoadPex] <Debug: Scripts\dlc1randomlightningstriketrigscript.pex: prestrikesound>
[00:13] [LoadPex] <Debug: Scripts\dlc1randomlightningstriketrigscript.pex: waitforcastmax>
[00:13] [LoadPex] <Debug: Scripts\dlc1randomlightningstriketrigscript.pex: isconcentratedspell>
[00:13] [LoadPex] <Debug: Scripts\dlc1randomlightningstriketrigscript.pex: forcequiet>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05boneyardtraptriggerscript.pex: pdlc1vq05>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05boneyardtraptriggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\dlc1_prkf_dlc1playerwerewolfs_01008a6e.pex: playerwerewolfquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor02_02024de7.pex: alias_dlc2rrf02milorealias>
[00:13] [LoadPex] <Debug: Scripts\crbultraswordscript.pex: abult>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor02_02024de7.pex: pdlc2netchjelly>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor02_02024de7.pex: alias_dlc2rrf02playeralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor02_02024de7.pex: prestoreall06>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor02_02024de7.pex: pdlc2rrf02qs>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05dragondeathscript.pex: skeleton06>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05dragondeathscript.pex: skeleton09>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05dragondeathscript.pex: dlc1dragonunsummonfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05dragondeathscript.pex: skeleton01>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05dragondeathscript.pex: skeleton14>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05dragondeathscript.pex: dlc1deaddragonparticleseffect>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05dragondeathscript.pex: skeleton17>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05dragondeathscript.pex: skeleton02>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05dragondeathscript.pex: skeleton18>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05dragondeathscript.pex: deathsound>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05dragondeathscript.pex: skeleton07>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05dragondeathscript.pex: dlc1vqdragon>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05dragondeathscript.pex: skeleton03>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05dragondeathscript.pex: skeleton20>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05dragondeathscript.pex: skeleton15>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05dragondeathscript.pex: skeleton11>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05dragondeathscript.pex: skeleton13>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05dragondeathscript.pex: skeleton19>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05dragondeathscript.pex: skeleton10>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05dragondeathscript.pex: skeleton16>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05dragondeathscript.pex: dlc1dragonsummonfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05dragondeathscript.pex: skeleton04>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05dragondeathscript.pex: skeleton12>
[00:13] [LoadPex] <Debug: Scripts\monitoralivecountscript.pex: locationaliastomonitor>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05dragondeathscript.pex: skeleton05>
[00:13] [LoadPex] <Debug: Scripts\monitoralivecountscript.pex: counttarget>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05dragondeathscript.pex: skeleton08>
[00:13] [LoadPex] <Debug: Scripts\monitoralivecountscript.pex: locationreftypetomonitor>
[00:13] [LoadPex] <Debug: Scripts\monitoralivecountscript.pex: stagetosetalso>
[00:13] [LoadPex] <Debug: Scripts\monitoralivecountscript.pex: checkspecificactor>
[00:13] [LoadPex] <Debug: Scripts\monitoralivecountscript.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\dlc1_prkf_dlc1vampiresleepper_01008e3f.pex: dlc1vampiresleep>
[00:13] [LoadPex] <Debug: Scripts\pf_dlc2thirskextrassandboxat_031943cd.pex: mh02>
[00:13] [LoadPex] <Debug: Scripts\dlc1redwaterdensetstagealiasscript.pex: triggertype>
[00:13] [LoadPex] <Debug: Scripts\dlc1redwaterdensetstagealiasscript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\dlc1redwaterdensetstagealiasscript.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05durnehviiraliasscript.pex: pdlc1vq05>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05durnehviiraliasscript.pex: pdlc1vq05durnehviirdeath>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor03_02024dfc.pex: alias_dlc2rrf03spawn07alias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor03_02024dfc.pex: alias_dlc2rrf03spawn03alias>
[00:13] [LoadPex] <Debug: Scripts\crbweaponartsscythescript.pex: zzzcrbsafety>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor03_02024dfc.pex: pdlc2rrtempletombkey>
[00:13] [LoadPex] <Debug: Scripts\crbweaponartsscythescript.pex: spellvert>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor03_02024dfc.pex: alias_dlc2rrf03spawn01alias>
[00:13] [LoadPex] <Debug: Scripts\crbweaponartsscythescript.pex: msgnomagicka>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor03_02024dfc.pex: alias_dlc2rrf03elderalias>
[00:13] [LoadPex] <Debug: Scripts\crbweaponartsscythescript.pex: spellhorz>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor03_02024dfc.pex: alias_dlc2rrf03spawn09alias>
[00:13] [LoadPex] <Debug: Scripts\crbweaponartsscythescript.pex: spmcost>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor03_02024dfc.pex: alias_dlc2rrf03spawn06alias>
[00:13] [LoadPex] <Debug: Scripts\crbweaponartsscythescript.pex: keyws>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor03_02024dfc.pex: alias_dlc2rrf03spawn05alias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor03_02024dfc.pex: alias_dlc2rrf03spawn04alias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor03_02024dfc.pex: alias_dlc2rrf03spawn11alias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor03_02024dfc.pex: alias_dlc2rrf03spawn10alias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor03_02024dfc.pex: pdlc2rrfavorgoldaward>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor03_02024dfc.pex: alias_dlc2rrf03spawn08alias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor03_02024dfc.pex: alias_qttomb>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor03_02024dfc.pex: alias_dlc2rrf03tomblocalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor03_02024dfc.pex: alias_dlc2rrf03spawn02alias>
[00:13] [LoadPex] <Debug: Scripts\dlc1refaliasdisabletriggerscript.pex: mystage>
[00:13] [LoadPex] <Debug: Scripts\dlc1refaliasdisabletriggerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1refaliasdisabletriggerscript.pex: myrefalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05elderscrollthreealiasscript.pex: pdlc1vq05>
[00:13] [LoadPex] <Debug: Scripts\dlc1_prkf_dlc1vampireturnperk_0100588b.pex: dlc1vampireturn>
[00:13] [LoadPex] <Debug: Scripts\crbweaponartswordscript.pex: zzzchmsgnomagicka>
[00:13] [LoadPex] <Debug: Scripts\crbweaponartswordscript.pex: spellcloak>
[00:13] [LoadPex] <Debug: Scripts\crbweaponartswordscript.pex: spell01>
[00:13] [LoadPex] <Debug: Scripts\crbweaponartswordscript.pex: spmcost>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor04_02024e04.pex: alias_dlc2rrf03geldisalias>
[00:13] [LoadPex] <Debug: Scripts\crbweaponartswordscript.pex: spell02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor04_02024e04.pex: pdlc2rrtempletombkey>
[00:13] [LoadPex] <Debug: Scripts\crbweaponartswordscript.pex: keyws>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor04_02024e04.pex: pdlc2rrf04sujamma>
[00:13] [LoadPex] <Debug: Scripts\crbweaponartswordscript.pex: zzzcrbsafety>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor04_02024e04.pex: pdlc2rrfavorgoldaward>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor04_02024e04.pex: pdlc2rrf04qs>
[00:13] [LoadPex] <Debug: Scripts\dlc1_prkf_dlc1vampiricgrip_0100599a.pex: dlcplayervampirefeedmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc1_prkf_dlc1vampiricgrip_0100599a.pex: vampiretransformdecreaseismd>
[00:13] [LoadPex] <Debug: Scripts\dlc1refaliasmovetriggerscript.pex: myrefalias>
[00:13] [LoadPex] <Debug: Scripts\movingtrap.pex: lvlthreshold2>
[00:13] [LoadPex] <Debug: Scripts\dlc1refaliasmovetriggerscript.pex: othertrigger02>
[00:13] [LoadPex] <Debug: Scripts\movingtrap.pex: lvlthreshold1>
[00:13] [LoadPex] <Debug: Scripts\dlc1refaliasmovetriggerscript.pex: othertrigger03>
[00:13] [LoadPex] <Debug: Scripts\movingtrap.pex: lvlthreshold4>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05esbloodactivatorscript.pex: pdlc1vq05>
[00:13] [LoadPex] <Debug: Scripts\dlc1refaliasmovetriggerscript.pex: othertrigger01>
[00:13] [LoadPex] <Debug: Scripts\movingtrap.pex: lvldamage2>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05esbloodactivatorscript.pex: pdlc1vq05esthreealias>
[00:13] [LoadPex] <Debug: Scripts\movingtrap.pex: isloaded>
[00:13] [LoadPex] <Debug: Scripts\dlc1refaliasmovetriggerscript.pex: mystage>
[00:13] [LoadPex] <Debug: Scripts\movingtrap.pex: lvldamage1>
[00:13] [LoadPex] <Debug: Scripts\movingtrap.pex: lvlthreshold3>
[00:13] [LoadPex] <Debug: Scripts\dlc1refaliasmovetriggerscript.pex: mymarker>
[00:13] [LoadPex] <Debug: Scripts\movingtrap.pex: lvldamage6>
[00:13] [LoadPex] <Debug: Scripts\movingtrap.pex: lvldamage5>
[00:13] [LoadPex] <Debug: Scripts\dlc1refaliasmovetriggerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\movingtrap.pex: lvlthreshold5>
[00:13] [LoadPex] <Debug: Scripts\movingtrap.pex: lvldamage4>
[00:13] [LoadPex] <Debug: Scripts\movingtrap.pex: isfiring>
[00:13] [LoadPex] <Debug: Scripts\movingtrap.pex: lvldamage3>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor05_02024fa8.pex: pdlc2rrfavor05qs>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor05_02024fa8.pex: alias_dlc2rrf05fethisalias>
[00:13] [LoadPex] <Debug: Scripts\crbysgramor02comabatscript.pex: sp01>
[00:13] [LoadPex] <Debug: Scripts\crbysgramor02comabatscript.pex: sp03>
[00:13] [LoadPex] <Debug: Scripts\crbysgramor02comabatscript.pex: spv>
[00:13] [LoadPex] <Debug: Scripts\crbysgramor02comabatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\crbysgramor02comabatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\crbysgramor02comabatscript.pex: spcloak>
[00:13] [LoadPex] <Debug: Scripts\crbysgramor02comabatscript.pex: expshock>
[00:13] [LoadPex] <Debug: Scripts\crbysgramor02comabatscript.pex: sp02>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05gemscript.pex: pgemdone>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05gemscript.pex: pdlc1vq05gemhandler>
[00:13] [LoadPex] <Debug: Scripts\dlc1referencealiasarrayscript.pex: refarray>
[00:13] [LoadPex] <Debug: Scripts\dlc1referencealiasarrayscript.pex: tracealiasrefs>
[00:13] [LoadPex] <Debug: Scripts\dlc1referencealiasarrayscript.pex: aliasarray>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor06_02024fad.pex: pdlc2litemenchweaponanybest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor06_02024fad.pex: alias_dlc2rrf06bralsaalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor06_02024fad.pex: alias_dlc2rrf06geldisalias>
[00:13] [LoadPex] <Debug: Scripts\mq00questscript.pex: mqarngeirnospeakflag>
[00:13] [LoadPex] <Debug: Scripts\mq00questscript.pex: ulfricgreybeardflag>
[00:13] [LoadPex] <Debug: Scripts\mq00questscript.pex: dragonwarflag>
[00:13] [LoadPex] <Debug: Scripts\mq00questscript.pex: paarthurnaxflag>
[00:13] [LoadPex] <Debug: Scripts\mq00questscript.pex: thalmordialogueflag>
[00:13] [LoadPex] <Debug: Scripts\mq00questscript.pex: arngeirref>
[00:13] [LoadPex] <Debug: Scripts\mq00questscript.pex: dragonflag>
[00:13] [LoadPex] <Debug: Scripts\mq00questscript.pex: mqarngeirnospeaktopic>
[00:13] [LoadPex] <Debug: Scripts\mq00questscript.pex: elisifflag>
[00:13] [LoadPex] <Debug: Scripts\crdebugquestscript.pex: centralquest>
[00:13] [LoadPex] <Debug: Scripts\mq00questscript.pex: esbernpaarthurnaxflag>
[00:13] [LoadPex] <Debug: Scripts\mq00questscript.pex: paarthurnaxconversationchoice>
[00:13] [LoadPex] <Debug: Scripts\mq00questscript.pex: talosflag>
[00:13] [LoadPex] <Debug: Scripts\mq00questscript.pex: wayofthevoiceflag>
[00:13] [LoadPex] <Debug: Scripts\mq00questscript.pex: ulfriccaptureflag>
[00:13] [LoadPex] <Debug: Scripts\mq00questscript.pex: jurgenwindcallerflag>
[00:13] [LoadPex] <Debug: Scripts\mq00questscript.pex: mq106>
[00:13] [LoadPex] <Debug: Scripts\mq00questscript.pex: stormcloaksflag>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05jumppadtrigger.pex: pdlc1vq05jumppad>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc01soulcairnhorsequ_0100bdd1.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc01soulcairnhorsequ_0100bdd1.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc01soulcairnhorsequ_0100bdd1.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc01soulcairnhorsequ_0100bdd1.pex: alias_horse>
[00:13] [LoadPex] <Debug: Scripts\dlc1reflexesmanagerscript.pex: reflexescooldown>
[00:13] [LoadPex] <Debug: Scripts\dlc1reflexesmanagerscript.pex: dlc1reflexesreadymessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1reflexesmanagerscript.pex: vampirelordrace>
[00:13] [LoadPex] <Debug: Scripts\dlc1reflexesmanagerscript.pex: currentequippedpower>
[00:13] [LoadPex] <Debug: Scripts\dlc1reflexesmanagerscript.pex: dlc1reflexeswaitmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1reflexesmanagerscript.pex: reflexesmaxuses>
[00:13] [LoadPex] <Debug: Scripts\dlc1reflexesmanagerscript.pex: dlc1reflexescount>
[00:13] [LoadPex] <Debug: Scripts\dlc1reflexesmanagerscript.pex: dlc1supernaturalreflexes>
[00:13] [LoadPex] <Debug: Scripts\crfolfridvignarscenetriggerscript.pex: whiterunfeudscene1>
[00:13] [LoadPex] <Debug: Scripts\mq101alduinscript.pex: perchtowerattacksmashbite>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor07_0202bac6.pex: alias_dlc2rrf07cindirialias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor07_0202bac6.pex: alias_dlc2rrf07playeralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor07_0202bac6.pex: plitemenchjewelryall>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor07_0202bac6.pex: alias_dlc2rrf07chestalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2rrfavor07_0202bac6.pex: alias_dlc2rrf07bookalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05meetscenetriggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05meetscenetriggerscript.pex: pdlc1vq05>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05meetscenetriggerscript.pex: prnpcalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05meetscenetriggerscript.pex: ptoggleplayer>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05meetscenetriggerscript.pex: ptoggleserana>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc01soulcairnhorsequ_010163cd.pex: alias_ridersoul>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc01soulcairnhorsequ_010163cd.pex: introscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc01soulcairnhorsequ_010163cd.pex: alias_horseskull>
[00:13] [LoadPex] <Debug: Scripts\dlc1reflexesrechargingscript.pex: dlc1reflexeswaitmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc01soulcairnhorsequ_010163cd.pex: summonavrak>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc01soulcairnhorsequ_010163cd.pex: alias_horse>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc01soulcairnhorsequ_010163cd.pex: alias_ridersoul2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc01soulcairnhorsequ_010163cd.pex: alias_trigger1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc01soulcairnhorsequ_010163cd.pex: alias_horseappearmarker>
[00:13] [LoadPex] <Debug: Scripts\crf_sf_whiterunfeudscene1_000e3de3.pex: crfchangelocation09>
[00:13] [LoadPex] <Debug: Scripts\mq101bearscript.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\mq101bearscript.pex: deathstage>
[00:13] [LoadPex] <Debug: Scripts\mq101bearscript.pex: combatstage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05postleavetriggerscript.pex: pdlc1vq05post>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05postleavetriggerscript.pex: pdlc1vq05postmove>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05postleavetriggerscript.pex: pdlc1vq05pqs>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05postleavetriggerscript.pex: pdlc1vqdragon>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2skaalvillagefreef_0202c8aa.pex: alias_gotosolstheim>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2skaalvillagefreef_0202c8aa.pex: dlc2armornordicheavyhelmet>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2skaalvillagefreef_0202c8aa.pex: alias_morwen>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2skaalvillagefreef_0202c8aa.pex: alias_gotoskyrim>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2skaalvillagefreef_0202c8aa.pex: alias_necklace>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01019941.pex: dlc1vampireturn>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2skaalvillagefreef_0202c8aa.pex: dlc2svfreeform1necklace>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01019941.pex: dlc1harkonchill>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2skaalvillagefreef_0202c8aa.pex: alias_runil>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01019941.pex: dlc1harkontransforming>
[00:13] [LoadPex] <Debug: Scripts\pf_dunblackreachdragonstayong_00080b3a.pex: abdragonflightless>
[00:13] [LoadPex] <Debug: Scripts\dlc1reverteffectscript.pex: pdlc1nvampirenecklacebats>
[00:13] [LoadPex] <Debug: Scripts\dlc1reverteffectscript.pex: dlc1playervampirequest>
[00:13] [LoadPex] <Debug: Scripts\dlc1reverteffectscript.pex: dlc1revertform>
[00:13] [LoadPex] <Debug: Scripts\dlc1reverteffectscript.pex: pdlc1nvampireringerudite>
[00:13] [LoadPex] <Debug: Scripts\dlc1reverteffectscript.pex: pdlc1nvampireringbeast>
[00:13] [LoadPex] <Debug: Scripts\dlc1reverteffectscript.pex: pdlc1nvampirenecklacegargoyle>
[00:13] [LoadPex] <Debug: Scripts\pgrelodscript.pex: pdb01>
[00:13] [LoadPex] <Debug: Scripts\pgrelodscript.pex: pgreloddie>
[00:13] [LoadPex] <Debug: Scripts\pgrelodscript.pex: pchildrenscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dialoguehunterbas_01004e0d.pex: alias_celannalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01019d8b.pex: dlc1vampiretutorialland>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dialoguehunterbas_01004e0d.pex: alias_ariellealias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dialoguehunterbas_01004e0d.pex: alias_tolanalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dialoguehunterbas_01004e0d.pex: alias_durakalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dialoguehunterbas_01004e0d.pex: alias_gunmaralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dialoguehunterbas_01004e0d.pex: alias_isranalias>
[00:13] [LoadPex] <Debug: Scripts\mq101cartriderscript.pex: stageonexit>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dialoguehunterbas_01004e0d.pex: alias_florentiusalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dialoguehunterbas_01004e0d.pex: alias_ingjardalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dialoguehunterbas_01004e0d.pex: alias_belevalalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dialoguehunterbas_01004e0d.pex: alias_agmaeralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05postquestscript.pex: pdlc1foodsoulhusk>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05postquestscript.pex: pcastlecontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05postquestscript.pex: pdlc1vq05postvalericaalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05postquestscript.pex: pdlc1foodsoulhuskextract>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05postquestscript.pex: pdlc1valericapqsandbox>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2skaalvillagefreef_02031787.pex: alias_nikulas>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2skaalvillagefreef_02031787.pex: dlc2spikyashplant>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2skaalvillagefreef_02031787.pex: dlc2emperorparasolmoss>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2skaalvillagefreef_02031787.pex: alias_edla>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2skaalvillagefreef_02031787.pex: dlc2scathecraw>
[00:13] [LoadPex] <Debug: Scripts\pheimskrscript.pex: pheimskrpreach>
[00:13] [LoadPex] <Debug: Scripts\pheimskrscript.pex: pheimskrmarker>
[00:13] [LoadPex] <Debug: Scripts\pheimskrscript.pex: pheimskrscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01019d8c.pex: dlc1vampiretutorialland>
[00:13] [LoadPex] <Debug: Scripts\crbrqicetreeonhitscript.pex: expice>
[00:13] [LoadPex] <Debug: Scripts\crbrqicetreeonhitscript.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\crbrqicetreeonhitscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dialoguevampire_0101964a.pex: dlc1conjuregargoylelefthand>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dialoguevampire_0101964a.pex: dlc1detectlife>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dialoguevampire_0101964a.pex: dlc1vampirelevitatestateglobal>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dialoguevampire_0101964a.pex: dlc1vampirebats>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dialoguevampire_0101964a.pex: dlc1vampiremistform>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dialoguevampire_0101964a.pex: dlc1corpsecurse>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dialoguevampire_0101964a.pex: dlc1nightcloak>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dialoguevampire_0101964a.pex: dlc1vampiresgrip>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dialoguevampire_0101964a.pex: dlc1supernaturalreflexes>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05questscript.pex: pdlc1vq05keepersalldeadfirst>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05questscript.pex: pdlc1vq05keysfound>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05questscript.pex: pdlc1vq05speech01>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05questscript.pex: pdlc1vq05sc>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05questscript.pex: pdlc1vq05>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05questscript.pex: pdlc1vq05valericafg01>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05questscript.pex: pdlc1vq05barrierenablemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05questscript.pex: pkeysdone>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05questscript.pex: pdlc1vq05rnpcfg01>
[00:13] [LoadPex] <Debug: Scripts\mq101dragonattackquestscript.pex: mydustorigin02>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05questscript.pex: pdlc1vq05keystotal>
[00:13] [LoadPex] <Debug: Scripts\mq101dragonattackquestscript.pex: alduinsmashdone>
[00:13] [LoadPex] <Debug: Scripts\phelvardscript.pex: phelvarddie>
[00:13] [LoadPex] <Debug: Scripts\phelvardscript.pex: jarloffalkreath>
[00:13] [LoadPex] <Debug: Scripts\mq101dragonattackquestscript.pex: flintensity02>
[00:13] [LoadPex] <Debug: Scripts\phelvardscript.pex: pdbsidecontract11>
[00:13] [LoadPex] <Debug: Scripts\mq101dragonattackquestscript.pex: mydustorigin01>
[00:13] [LoadPex] <Debug: Scripts\phelvardscript.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\mq101dragonattackquestscript.pex: frintensity01>
[00:13] [LoadPex] <Debug: Scripts\mq101dragonattackquestscript.pex: mydustfx>
[00:13] [LoadPex] <Debug: Scripts\mq101dragonattackquestscript.pex: playerinsquare>
[00:13] [LoadPex] <Debug: Scripts\mq101dragonattackquestscript.pex: dragoninscene1ready>
[00:13] [LoadPex] <Debug: Scripts\mq101dragonattackquestscript.pex: flintensity01>
[00:13] [LoadPex] <Debug: Scripts\mq101dragonattackquestscript.pex: staggerorigin>
[00:13] [LoadPex] <Debug: Scripts\mq101dragonattackquestscript.pex: frintensity02>
[00:13] [LoadPex] <Debug: Scripts\mq101dragonattackquestscript.pex: fcamerashake02>
[00:13] [LoadPex] <Debug: Scripts\mq101dragonattackquestscript.pex: playerintower>
[00:13] [LoadPex] <Debug: Scripts\mq101dragonattackquestscript.pex: mysound01>
[00:13] [LoadPex] <Debug: Scripts\mq101dragonattackquestscript.pex: fduration01>
[00:13] [LoadPex] <Debug: Scripts\mq101dragonattackquestscript.pex: fduration02>
[00:13] [LoadPex] <Debug: Scripts\mq101dragonattackquestscript.pex: mysoundorigin01>
[00:13] [LoadPex] <Debug: Scripts\mq101dragonattackquestscript.pex: fcamerashake01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2skaalvillagefreef_0310d651.pex: dlc2armornordicheavyhelmet>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2skaalvillagefreef_0310d651.pex: alias_necklace>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2skaalvillagefreef_0310d651.pex: alias_gotosolstheim>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2skaalvillagefreef_0310d651.pex: dlc2svfreeform1necklace>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2skaalvillagefreef_0310d651.pex: alias_morwen>
[00:13] [LoadPex] <Debug: Scripts\pf_dunboulderfallselvenifleeb_0006f129.pex: myqst>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01019f12.pex: getscroll>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01019f12.pex: dlc1vq01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2skaalvillagefreef_0310d651.pex: alias_gotoskyrim>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2skaalvillagefreef_0310d651.pex: alias_runil>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05returnhometriggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05returnhometriggerscript.pex: pdlc1vq05>
[00:13] [LoadPex] <Debug: Scripts\phernscript.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: vampirefaction>
[00:13] [LoadPex] <Debug: Scripts\phernscript.pex: pherndie>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: alias_chatteractor2>
[00:13] [LoadPex] <Debug: Scripts\phernscript.pex: pdb04>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\phernscript.pex: pdbsidecontract04>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: dlc1redwaterdisableonresetmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: alias_chatteractor1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: alias_patron2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: dlc1redwaterdenlocationreservation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: alias_attendant1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: alias_redwaterfactionmember04>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: alias_dlc1redwaterdenlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: redwaterdencagescenevampiremarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: alias_exteriorthug2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: alias_cagevampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: playeranimalfollower>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: alias_exteriorthug1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: playerhorsefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: alias_bouncer>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: fadetoblackholdimod>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: alias_cagedeadbody1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: playerfollower>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: dunprisonerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: alias_patron3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: playerwerewolffaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: playerfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: alias_redwaterfactionmember01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: dlc1dunredwaterdencagescene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: fadetoblackbackimod>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01019f7a.pex: pdlc1vq08dlink02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: fadetoblackimod>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: alias_captivemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: alias_redwaterfactionmember03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: alias_redwaterfactionmember02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: dlc1redwaterdenskooma>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: alias_patron1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: alias_prisonercagedoor>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: redwaterdencagesceneattendantmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: alias_bouncerdoor>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: alias_dencagedoor>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: dlc1dunredwaterdenfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: alias_redwaterfactionmember05>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: knockoutdelay>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: dlc1playervampirelordfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1dunredwaterdenqst_01007c4f.pex: alias_attendant2>
[00:13] [LoadPex] <Debug: Scripts\pf_dunboulderfallselveniwebsi_0006f124.pex: myqst>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2soulsteal_020200d8.pex: alias_dragon>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2soulsteal_020200d8.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2soulsteal_020200d8.pex: alias_miraakspawnmarker>
[00:13] [LoadPex] <Debug: Scripts\mq101enemyscript.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2soulsteal_020200d8.pex: alias_miraak>
[00:13] [LoadPex] <Debug: Scripts\mq101enemyscript.pex: onhitstage>
[00:13] [LoadPex] <Debug: Scripts\mq101enemyscript.pex: oncombatstage>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05rnpcquestscript.pex: postmotherchoice>
[00:13] [LoadPex] <Debug: Scripts\mq101enemyscript.pex: myfactionpath>
[00:13] [LoadPex] <Debug: Scripts\mq101enemyscript.pex: ondeathstage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01019f7f.pex: pdlc1vq08dlink02>
[00:13] [LoadPex] <Debug: Scripts\physicstrap.pex: lvlthreshold1>
[00:13] [LoadPex] <Debug: Scripts\physicstrap.pex: lvlthreshold4>
[00:13] [LoadPex] <Debug: Scripts\physicstrap.pex: lvldamage1>
[00:13] [LoadPex] <Debug: Scripts\physicstrap.pex: lvldamage3>
[00:13] [LoadPex] <Debug: Scripts\physicstrap.pex: lvldamage5>
[00:13] [LoadPex] <Debug: Scripts\physicstrap.pex: lvldamage2>
[00:13] [LoadPex] <Debug: Scripts\physicstrap.pex: lvlthreshold2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01post_020337f5.pex: alias_tharstan>
[00:13] [LoadPex] <Debug: Scripts\physicstrap.pex: lvldamage6>
[00:13] [LoadPex] <Debug: Scripts\physicstrap.pex: lvldamage4>
[00:13] [LoadPex] <Debug: Scripts\physicstrap.pex: lvlthreshold5>
[00:13] [LoadPex] <Debug: Scripts\physicstrap.pex: lvlthreshold3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01019f82.pex: pdlc1vq08dlink02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack1_0101629f.pex: alias_habitation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack1_0101629f.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack1_0101629f.pex: alias_edgemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack1_0101629f.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack1_0101629f.pex: alias_wemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack1_0101629f.pex: alias_attacker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack1_0101629f.pex: alias_guard>
[00:13] [LoadPex] <Debug: Scripts\mq101friendscript.pex: mq101pickpocketmessage>
[00:13] [LoadPex] <Debug: Scripts\mq101friendscript.pex: mq101friendpickpocketsaytopic>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05shoutscript.pex: gravesmarker03>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05shoutscript.pex: gravesmarker02>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05shoutscript.pex: gravesmarker01>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05shoutscript.pex: castertarget04>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05shoutscript.pex: spellfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05shoutscript.pex: castertarget02>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05shoutscript.pex: castertarget01>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05shoutscript.pex: castermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05shoutscript.pex: raiseexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05shoutscript.pex: shoutfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05shoutscript.pex: castertarget05>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05shoutscript.pex: gravesmarker04>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05shoutscript.pex: castertarget03>
[00:13] [LoadPex] <Debug: Scripts\physicstraphit.pex: damagevelocitythreshold>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01post_03148700.pex: alias_tharstan>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack2_01017648.pex: alias_guard>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack2_01017648.pex: alias_attacker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack2_01017648.pex: alias_habitation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack2_01017648.pex: alias_attacker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack2_01017648.pex: alias_wemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack2_01017648.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack2_01017648.pex: alias_attacker3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack2_01017648.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack2_01017648.pex: alias_edgemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_sonsfactionhqmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcosonsreachhq>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcoimperialwinterholdcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcosonsreachcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcoimperialfalkreathhq>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcoimperialwinterholdhq>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcosonspalehq>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcoimperialpalehq>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcoimperialwhiterunhq>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcoimperialfalkreathcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcoimperialrifthq>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcosonsfalkreathhq>
[00:13] [LoadPex] <Debug: Scripts\mq101helgenroomcommentaryscript.pex: mq101>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcosonshaafingarhq>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcoimperialhjaalmarchhq>
[00:13] [LoadPex] <Debug: Scripts\mq101helgenroomcommentaryscript.pex: ralofref>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcosonswinterholdcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcoimperialeastmarchhq>
[00:13] [LoadPex] <Debug: Scripts\mq101helgenroomcommentaryscript.pex: hadvarref>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_exiledsonshq>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_factionleader>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcoimperialreachcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcosonseastmarchhq>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcosonsriftcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcoimperialpalecamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_questnamelocationsons>
[00:13] [LoadPex] <Debug: Scripts\pidentitypapersscript.pex: pdb08>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcoimperialhaafingarhq>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcoimperialriftcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcoimperialhjaalmarchcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_questnamelocationimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcosonseastmarchcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_galmar>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_ulfric>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcoimperialreachhq>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_exiledimperialmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcosonsrifthq>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcosonsfalkreathcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_exiledsonsmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcoimperialwhiteruncamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_exiledimperialhq>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05tempmoverscript.pex: prnpcmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcosonswhiterunhq>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcosonshjaalmarchcamp>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05tempmoverscript.pex: prnpc>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcosonspalecamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcosonswhiteruncamp>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05tempmoverscript.pex: pplayermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcosonshaafingarcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcosonshjaalmarchhq>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcosonswinterholdhq>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_imperialfactionhqmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcoimperialeastmarchcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldco>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_fieldcoimperialhaafingarcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_rikke>
[00:13] [LoadPex] <Debug: Scripts\qf_cw_00019e53.pex: alias_tullius>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2sv01hoscomplete>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: alias_miniboss2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2sv01secondpuzzlecomplete>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: alias_tomblocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2sv01fourthpuzzleintro>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: alias_solstheim>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2sv01placefirsthalfclaw>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2sv01secondpuzzlesuccess>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2sv01fourthpuzzlecomplete>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2sv01fourthpuzzlehalfway>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: alias_halfclaw1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2sv01secondpuzzleintro>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2sv01finalpuzzlethirdbuttonintro>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2sv01firstpuzzlecomplete>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: alias_dungeonblocker>
[00:13] [LoadPex] <Debug: Scripts\dlc1rh05dwarventechscript.pex: myglobal>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2sv01thirdpuzzlehalfway>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2vahlokstombmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2sv01tharstantombintro>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2sv01post>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: alias_fourthpuzzlesolvetriggers>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2sv01thirdpuzzlemistake>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2sv01finalpuzzleafterplayerfall>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2sv01thirdpuzzlecomplete>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2svtharstanref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2sv01tharstanmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2sv01finalpuzzlefirstbuttonintro>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2sv01hosintro>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: alias_tombdoor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: alias_tharstan>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2sv01thirdpuzzleintro>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: alias_halfclaw2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2sv01finalpuzzlesecondbuttonintro>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: alias_keyhole>
[00:13] [LoadPex] <Debug: Scripts\mq101insidehelgensetstagescript.pex: ifactionstage>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2sv01secondpuzzlemistake>
[00:13] [LoadPex] <Debug: Scripts\mq101insidehelgensetstagescript.pex: mq101>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: alias_vahlok>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2sv01firstpuzzleintro>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: alias_miniboss1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2sv01finalpuzzlesecondbuttonpress>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2sv01fourthpuzzleswitch>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv01_02019b4a.pex: dlc2sv01finalpuzzlefirstbuttonpress>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack3_01017649.pex: alias_habitation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack3_01017649.pex: alias_edgemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack3_01017649.pex: alias_wemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack3_01017649.pex: alias_attacker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack3_01017649.pex: alias_attacker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack3_01017649.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack3_01017649.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack3_01017649.pex: alias_guard>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02ancarionmerch_02027e15.pex: dlc2sv02misc>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02ancarionmerch_02027e15.pex: dlc2poi01enabled>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02ancarionmerch_02027e15.pex: dlc2sv02thalmorleave>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02ancarionmerch_02027e15.pex: dlc2poi8crabmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05wallexittriggerscript.pex: pdlc1vq05>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02ancarionmerch_02027e15.pex: dlc2svtharstanref>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05wallexittriggerscript.pex: pdlc1vq05rnpcalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02ancarionmerch_02027e15.pex: dlc2sv01tharstanmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02ancarionmerch_02027e15.pex: alias_northshorelanding>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02ancarionmerch_02027e15.pex: dlc2poi01disabled>
[00:13] [LoadPex] <Debug: Scripts\pf_duncgalduincshoutstrafe01p_0010158d.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02ancarionmerch_02027e15.pex: alias_ancarion>
[00:13] [LoadPex] <Debug: Scripts\qf_da01intro_00092e25.pex: alias_aranea>
[00:13] [LoadPex] <Debug: Scripts\placehazardonactivate.pex: hazardtoplace>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack4_0101764a.pex: alias_guard>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack4_0101764a.pex: alias_wemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack4_0101764a.pex: alias_attacker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack4_0101764a.pex: alias_habitation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack4_0101764a.pex: alias_attacker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack4_0101764a.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack4_0101764a.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack4_0101764a.pex: alias_attacker3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack4_0101764a.pex: alias_edgemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02misc_0201e169.pex: alias_baldor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02misc_0201e169.pex: dlc2sv02miscscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02misc_0201e169.pex: dlc2sv02baldorkidnappedmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02misc_0201e169.pex: dlc2sv02miscdeorstand>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02misc_0201e169.pex: alias_deor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02misc_0201e169.pex: dlc2sv02miscfanaristand>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02misc_0201e169.pex: dlc2sv02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02misc_0201e169.pex: alias_fanari>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05wallscenetriggerscript.pex: pdlc1vq05rnpcalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1vq05wallscenetriggerscript.pex: pdlc1vq05>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: alias_ilinaltasdeepdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: starplayermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: collegeofwinterholdfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: alias_malynsjournal>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: azuraplayermovemarkerref>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: araneafollowerplayerstarscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: da01araneagivestarscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: da01fin>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: pnelacaractorbase>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: da01playerenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: alias_azurasstarbroken>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: da01soulgemazurasstar>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: alias_voiceofazura>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: corruptedstarscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: alias_nelacarstar>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: da01>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: da01soulgemblackstar>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: paraneaforcegreetfrozenhearthscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: alias_nirya>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: malynvarenscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: paraneaescortscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: azurashrinebrokenstarref>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: da01azurasstar>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: pnelacarfinalscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: mg01>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: paraneareturnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: bavynasoultrapscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: pnelacarenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: paraneafollowscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: bavynaexaminesstar>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: alias_malynvarenscorpse>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: returnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: paraneaallyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: pnelacarsoultrapscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: alias_azurasstarinterior>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: da01lightofazura>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: pnelacarreturnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: pazurafinalscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: pvalasvarenscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: pazurastarmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: bavynaarguesscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: pshrineofazuramarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: alias_shrineofazura>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: pwaterbreathingpotion>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: alias_azuraspeakstrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: pshrinereturnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: pilinaltasdeepmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: paraneaforcegreetilinaltascene>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: alias_malynvaren>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: alias_ilinaltasdeeplocation>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: cleansedstarscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: alias_aranea>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: alias_winterholdmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: magesguild>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: pnelacarexaminestarscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: alias_nelacarvoicemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: pnelacarforcegreetscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: da01enablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: paraneastarmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: da01intro>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: alias_nelacar>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: blackstar>
[00:13] [LoadPex] <Debug: Scripts\qf_da01_00028ad6.pex: winterholdcenter>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfclicktriggerscript.pex: bookshelfcontainer>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfclicktriggerscript.pex: shelfcontainer>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfclicktriggerscript.pex: alreadyloaded>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack5_0101764b.pex: alias_habitation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack5_0101764b.pex: alias_wemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack5_0101764b.pex: alias_attacker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack5_0101764b.pex: alias_attacker3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack5_0101764b.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack5_0101764b.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack5_0101764b.pex: alias_guard>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack5_0101764b.pex: alias_attacker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack5_0101764b.pex: alias_edgemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_favor109_000940e0.pex: favor109questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: alias_lodge>
[00:13] [LoadPex] <Debug: Scripts\qf_favor109_000940e0.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: dlc2poi8crabmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_favor109_000940e0.pex: favor104questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: alias_lodgethalmor2>
[00:13] [LoadPex] <Debug: Scripts\qf_favor109_000940e0.pex: favor154questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: usleepdlc2sv02preessentials>
[00:13] [LoadPex] <Debug: Scripts\qf_favor109_000940e0.pex: favorrewardencharmor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: dlc2sv02map>
[00:13] [LoadPex] <Debug: Scripts\qf_favor109_000940e0.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: alias_ancarion>
[00:13] [LoadPex] <Debug: Scripts\qf_favor109_000940e0.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: alias_baldor>
[00:13] [LoadPex] <Debug: Scripts\qf_favor109_000940e0.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: alias_lodgethalmor4>
[00:13] [LoadPex] <Debug: Scripts\qf_favor109_000940e0.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_da02changeloc_000b18e1.pex: alias_markerc>
[00:13] [LoadPex] <Debug: Scripts\qf_favor109_000940e0.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_favor109_000940e0.pex: favorrewardenchweapon>
[00:13] [LoadPex] <Debug: Scripts\qf_da02changeloc_000b18e1.pex: alias_markera>
[00:13] [LoadPex] <Debug: Scripts\qf_favor109_000940e0.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: alias_northshorelanding>
[00:13] [LoadPex] <Debug: Scripts\qf_da02changeloc_000b18e1.pex: alias_markerb>
[00:13] [LoadPex] <Debug: Scripts\qf_favor109_000940e0.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: alias_lodgethalmor3>
[00:13] [LoadPex] <Debug: Scripts\qf_da02changeloc_000b18e1.pex: alias_markerd>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: alias_note>
[00:13] [LoadPex] <Debug: Scripts\qf_da02changeloc_000b18e1.pex: alias_guardd>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: alias_lodgekey>
[00:13] [LoadPex] <Debug: Scripts\qf_da02changeloc_000b18e1.pex: alias_guardb>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: dlc2sv01>
[00:13] [LoadPex] <Debug: Scripts\qf_da02changeloc_000b18e1.pex: alias_guarda>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: dlc2svtharstanref>
[00:13] [LoadPex] <Debug: Scripts\qf_da02changeloc_000b18e1.pex: alias_guardc>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: dlc2sv01post>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: alias_lodgethalmor1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: alias_northshorethalmor2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: dlc2stalhrimsourcemapmarkerref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: dlc2sv02ancarionmerchant>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: dlc2poi01enabled>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: alias_northshorethalmor3>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: alias_map>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: alias_deor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: dlc2sv02misc>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: alias_northshorethalmor1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: dlc2sv01tharstanmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: dlc2sv02thalmorleave>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: dlc2poi01disabled>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2sv02_0201caf1.pex: dlc2svpatrolmarkera3>
[00:13] [LoadPex] <Debug: Scripts\dlc1rh07jarlscript.pex: jobjarlfaction>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook05ref>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook02>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookmarker04>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelftrigger03>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookmarker14>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook07>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook03ref>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook14ref>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: emptyref>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookmarker01>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelftrigger02>
[00:13] [LoadPex] <Debug: Scripts\qf_favor110_000ca439.pex: favor110giftlist>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelfnotabookmessage>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook15>
[00:13] [LoadPex] <Debug: Scripts\qf_favor110_000ca439.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookmarker13>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack6_0101764c.pex: alias_habitation>
[00:13] [LoadPex] <Debug: Scripts\qf_favor110_000ca439.pex: favor108questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack6_0101764c.pex: alias_wemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_favor110_000ca439.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack6_0101764c.pex: alias_attacker1>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookmarker08>
[00:13] [LoadPex] <Debug: Scripts\qf_favor110_000ca439.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack6_0101764c.pex: alias_attacker3>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: litembookclutter>
[00:13] [LoadPex] <Debug: Scripts\qf_favor110_000ca439.pex: alias_onehandbook>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack6_0101764c.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook13ref>
[00:13] [LoadPex] <Debug: Scripts\qf_favor110_000ca439.pex: alias_alchemybook>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelfbook16>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack6_0101764c.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_favor110_000ca439.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: emptyform>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack6_0101764c.pex: alias_guard>
[00:13] [LoadPex] <Debug: Scripts\qf_favor110_000ca439.pex: alias_house>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelftrigger04ref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack6_0101764c.pex: alias_attacker2>
[00:13] [LoadPex] <Debug: Scripts\qf_favor110_000ca439.pex: alias_questitem>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook11>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1eclipseattack6_0101764c.pex: alias_edgemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_favor110_000ca439.pex: alias_blockbook>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookmarker17>
[00:13] [LoadPex] <Debug: Scripts\qf_favor110_000ca439.pex: favor110questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\pf_duncgcarryitem_000d95fa.pex: carryitem>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook08>
[00:13] [LoadPex] <Debug: Scripts\qf_favor110_000ca439.pex: favorcompletedfaction>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: alreadyloaded>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook01>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelfbook09>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook04>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: maxbooksallowed>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook11ref>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook14>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelfbook17>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookmarker09>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookmarker18>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelfbook07>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook18>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelfbook12>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookmarker10>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookmarker15>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: currentbookform>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelfbook18>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: currentbookamount>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelfbook11>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelftrigger02ref>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelfglobal>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelfroomleftmessage>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook15ref>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook09>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelfbook01>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook06ref>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelfnomoreroommessage>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookmarker12>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook17>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelftrigger01ref>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelftrigger01>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: blockbooks>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook18ref>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook16ref>
[00:13] [LoadPex] <Debug: Scripts\qf_da02deadbody_000b48fb.pex: alias_deadactor>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelffirstactivatemessage>
[00:13] [LoadPex] <Debug: Scripts\qf_da02deadbody_000b48fb.pex: alias_actor>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookmarker02>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook04ref>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelftrigger03ref>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelfbook10>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelfbook08>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelfbook14>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook05>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelfbook05>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tgquest_0202ad26.pex: pdlc2tgglobal01>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook10ref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tgquest_0202ad26.pex: pdlc2rrgloverhousekey>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook09ref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tgquest_0202ad26.pex: alias_dlc2rrformulaalias>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook08ref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tgquest_0202ad26.pex: alias_dlc2tggloveralias>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook07ref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tgquest_0202ad26.pex: alias_dlc2tgesmondalias>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook02ref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tgquest_0202ad26.pex: alias_dlc2tgplayeralias>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook01ref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tgquest_0202ad26.pex: pdlc2improvedbonemold>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookmarker16>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tgquest_0202ad26.pex: pdlc2rrglovermalloryhouse>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook12>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tgquest_0202ad26.pex: pdlc2tggloverkey>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelfbook15>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook16>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookmarker11>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelfbook13>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookmarker05>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookmarker03>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookmarker06>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelfbook06>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelfbook04>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook03>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelftrigger04>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook12ref>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook17ref>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: currentbookref>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelfbook02>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook13>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook06>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookmarker07>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: placedbook10>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelfcontainerscript.pex: bookshelfbook03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02012f8b.pex: dlc1vccontroller>
[00:13] [LoadPex] <Debug: Scripts\da09statuescript.pex: da09gem>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseenables_010198b2.pex: dlc1outfitsorine>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseenables_010198b2.pex: dlc1hunterhqtrollinitenabled>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseenables_010198b2.pex: dlc1outfitgunmar>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseenables_010198b2.pex: gunmaralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseenables_010198b2.pex: dlc1hunterhqbarracksinitenabled>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseenables_010198b2.pex: sorinealias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseenables_010198b2.pex: dlc1hunterhqbsmithinitenabled>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1hunterbaseenables_010198b2.pex: dlc1hunterhqencinitenabled>
[00:13] [LoadPex] <Debug: Scripts\qf_favor151_0006c824.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_favor151_0006c824.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr01plansscript.pex: pdlc2rr01>
[00:13] [LoadPex] <Debug: Scripts\qf_favor151_0006c824.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\qf_favor151_0006c824.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_favor151_0006c824.pex: favor154questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor151_0006c824.pex: favorrewardenchweapon>
[00:13] [LoadPex] <Debug: Scripts\qf_favor151_0006c824.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_favor151_0006c824.pex: favorrewardencharmor>
[00:13] [LoadPex] <Debug: Scripts\qf_favor151_0006c824.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_favor151_0006c824.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_favor151_0006c824.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_favor151_0006c824.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\db10nazirtriggerscript.pex: db10>
[00:13] [LoadPex] <Debug: Scripts\qf_favor151_0006c824.pex: favor151questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\ffi04sackscript.pex: pffi04chest>
[00:13] [LoadPex] <Debug: Scripts\ffi04sackscript.pex: pffi04planted>
[00:13] [LoadPex] <Debug: Scripts\ffi04sackscript.pex: pffi04quest>
[00:13] [LoadPex] <Debug: Scripts\qf_da02killfriend_0004d917.pex: alias_deadfriend>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02026ae2.pex: pletteralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2dialoguetelmithrynscript.pex: dlc2currentsummonedashguardian>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2thirskrieklingspa_020208cc.pex: alias_riekling05>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2thirskrieklingspa_020208cc.pex: alias_riekling01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2thirskrieklingspa_020208cc.pex: alias_riekling07>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2thirskrieklingspa_020208cc.pex: alias_riekling03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2thirskrieklingspa_020208cc.pex: alias_riekling08>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2thirskrieklingspa_020208cc.pex: alias_thirsk>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2thirskrieklingspa_020208cc.pex: alias_riekling04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2thirskrieklingspa_020208cc.pex: alias_riekling02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2thirskrieklingspa_020208cc.pex: alias_riekling06>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2thirskrieklingspa_020208cc.pex: alias_riekling09>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01015a13.pex: pdlc1vq05pqs>
[00:13] [LoadPex] <Debug: Scripts\dlc1chaurushunterambushfxscript.pex: chauruscocoon>
[00:13] [LoadPex] <Debug: Scripts\dlc1chaurushunterambushfxscript.pex: dlc1crchaurushunterambushfx>
[00:13] [LoadPex] <Debug: Scripts\ms12nurelionscript.pex: nureliondying>
[00:13] [LoadPex] <Debug: Scripts\ms12nurelionscript.pex: convalescent>
[00:13] [LoadPex] <Debug: Scripts\ms12nurelionscript.pex: nurelionbed>
[00:13] [LoadPex] <Debug: Scripts\dunalftandlighttrigger.pex: windgustsound>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02012f8c.pex: dlc1vccontroller>
[00:13] [LoadPex] <Debug: Scripts\db10nmotherembracetrigscript.pex: pnazir>
[00:13] [LoadPex] <Debug: Scripts\db10nmotherembracetrigscript.pex: pbabette>
[00:13] [LoadPex] <Debug: Scripts\db10nmotherembracetrigscript.pex: db11>
[00:13] [LoadPex] <Debug: Scripts\db10nmotherembracetrigscript.pex: pnightmothercontractscene>
[00:13] [LoadPex] <Debug: Scripts\db10nmotherembracetrigscript.pex: db10>
[00:13] [LoadPex] <Debug: Scripts\dunrebelscairnbossbattle.pex: skeleton1>
[00:13] [LoadPex] <Debug: Scripts\dunrebelscairnbossbattle.pex: skeleton2>
[00:13] [LoadPex] <Debug: Scripts\dunrebelscairnbossbattle.pex: swordinstonemanager>
[00:13] [LoadPex] <Debug: Scripts\dunrebelscairnbossbattle.pex: skeleton4>
[00:13] [LoadPex] <Debug: Scripts\dunrebelscairnbossbattle.pex: skeleton3>
[00:13] [LoadPex] <Debug: Scripts\qf_favor153_00090e36.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_favor153_00090e36.pex: favor153questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor153_00090e36.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\qf_favor153_00090e36.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_favor153_00090e36.pex: favorrewardencharmor>
[00:13] [LoadPex] <Debug: Scripts\qf_favor153_00090e36.pex: favor154questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor153_00090e36.pex: favorrewardenchweapon>
[00:13] [LoadPex] <Debug: Scripts\qf_favor153_00090e36.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_favor153_00090e36.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_favor153_00090e36.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_favor153_00090e36.pex: alias_giantcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_favor153_00090e36.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_favor153_00090e36.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\defaultonresettestanddisable.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\defaultonresettestanddisable.pex: myalias>
[00:13] [LoadPex] <Debug: Scripts\defaultonresettestanddisable.pex: mystage>
[00:13] [LoadPex] <Debug: Scripts\ffmf01bowscript.pex: pffmf01quest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb02_0101420f.pex: alias_postencountersandboxref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb02_0101420f.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb02_0101420f.pex: werewolfchangefx>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb02_0101420f.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb02_0101420f.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb02_0101420f.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelftriggerscript.pex: shelfcontainer>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb02_0101420f.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelftriggerscript.pex: testint>
[00:13] [LoadPex] <Debug: Scripts\playerbookshelftriggerscript.pex: alreadyloaded>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb02_0101420f.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb02_0101420f.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb02_0101420f.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb02_0101420f.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb02_0101420f.pex: dlc1wedb02scene01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb02_0101420f.pex: alias_actor2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb02_0101420f.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb02_0101420f.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb02_0101420f.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_da02killobj_00052795.pex: alias_elisif>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01015a14.pex: pdlc1vq05pqs>
[00:13] [LoadPex] <Debug: Scripts\da09statuetriggerscript.pex: da09statuescenea>
[00:13] [LoadPex] <Debug: Scripts\da09statuetriggerscript.pex: gem>
[00:13] [LoadPex] <Debug: Scripts\da09statuetriggerscript.pex: da09exteriortemplescene>
[00:13] [LoadPex] <Debug: Scripts\da09statuetriggerscript.pex: xmarkervoice>
[00:13] [LoadPex] <Debug: Scripts\da09statuetriggerscript.pex: da09statuesceneb>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr01playerscript.pex: pdlc2rr01alternatemessage>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr01playerscript.pex: pdlc2rr01surrendermessage>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr01playerscript.pex: pdlc2rr01>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: t01degainefavor>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: alias_fjotraspot>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: alias_anwen>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: alias_brokentowerredoubt>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: t01conclusionscene>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: alias_temple>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: enmonlovesplayer>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: reunionscene>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: alias_hometown>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: trainerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: alias_hamalessential>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: perkability>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: dibellaperk>
[00:13] [LoadPex] <Debug: Scripts\dlc1clearaliasoncontainerchange.pex: aliastoclear02>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: t01intro>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: reunionredoubtscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1clearaliasoncontainerchange.pex: aliastoclear01>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: redoubtmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: karthwastenmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: alias_enmonessential>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: alias_chalice>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: alias_innersanctum>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: alias_altar>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: alias_enmonreserved>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: alias_senna>
[00:13] [LoadPex] <Debug: Scripts\ms12postquestscript.pex: replicated>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: alias_degaine>
[00:13] [LoadPex] <Debug: Scripts\ms12postquestscript.pex: phialalias>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: alias_orla>
[00:13] [LoadPex] <Debug: Scripts\ms12postquestscript.pex: healpotion>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: alias_hamal>
[00:13] [LoadPex] <Debug: Scripts\ms12postquestscript.pex: resistdamagepotion>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: alias_fjotra>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01003c23.pex: pdlc1vq04fg02>
[00:13] [LoadPex] <Debug: Scripts\ms12postquestscript.pex: improvesneakpotion>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: alias_hometownloc>
[00:13] [LoadPex] <Debug: Scripts\ms12postquestscript.pex: resistmagicpotion>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: alias_innersanctumdoor>
[00:13] [LoadPex] <Debug: Scripts\ms12postquestscript.pex: improvemagicpotion>
[00:13] [LoadPex] <Debug: Scripts\qf_t01_00023b6c.pex: alias_enmon>
[00:13] [LoadPex] <Debug: Scripts\ms12postquestscript.pex: improvedamagepotion>
[00:13] [LoadPex] <Debug: Scripts\ms12postquestscript.pex: ms12refillmessage>
[00:13] [LoadPex] <Debug: Scripts\ms12postquestscript.pex: emptyphial>
[00:13] [LoadPex] <Debug: Scripts\db10nmotherspeaktrigscript.pex: pnightmothercall>
[00:13] [LoadPex] <Debug: Scripts\db10nmotherspeaktrigscript.pex: pnaziralias>
[00:13] [LoadPex] <Debug: Scripts\db10nmotherspeaktrigscript.pex: pattacker2>
[00:13] [LoadPex] <Debug: Scripts\db10nmotherspeaktrigscript.pex: db10>
[00:13] [LoadPex] <Debug: Scripts\db10nmotherspeaktrigscript.pex: pattacker1>
[00:13] [LoadPex] <Debug: Scripts\db10nmotherspeaktrigscript.pex: pnazirfightscene>
[00:13] [LoadPex] <Debug: Scripts\qf_favor157_000a3504.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_favor157_000a3504.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_favor157_000a3504.pex: favorcost>
[00:13] [LoadPex] <Debug: Scripts\qf_favor157_000a3504.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_favor157_000a3504.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\ffr04playerscript.pex: pnirn>
[00:13] [LoadPex] <Debug: Scripts\qf_favor157_000a3504.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\ffr04playerscript.pex: pnightshade>
[00:13] [LoadPex] <Debug: Scripts\qf_favor157_000a3504.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\ffr04playerscript.pex: pffr04quest>
[00:13] [LoadPex] <Debug: Scripts\qf_favor157_000a3504.pex: favor157questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\ffr04playerscript.pex: pffr04qs>
[00:13] [LoadPex] <Debug: Scripts\qf_favor157_000a3504.pex: alias_questitem>
[00:13] [LoadPex] <Debug: Scripts\ffr04playerscript.pex: pdeathbell>
[00:13] [LoadPex] <Debug: Scripts\qf_favor157_000a3504.pex: favor204questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor157_000a3504.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_favor157_000a3504.pex: favorcompletedfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1b_0201844e.pex: alias_mogrul>
[00:13] [LoadPex] <Debug: Scripts\qf_favor157_000a3504.pex: alias_house>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1b_0201844e.pex: dlc2mogrul>
[00:13] [LoadPex] <Debug: Scripts\qf_favor157_000a3504.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1b_0201844e.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1b_0201844e.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1b_0201844e.pex: dlc2we11>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1b_0201844e.pex: dlc2mogrulnote>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1b_0201844e.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1b_0201844e.pex: dlc2mogrulthugref>
[00:13] [LoadPex] <Debug: Scripts\dcdsqyngolquestscript.pex: abdragonaspect>
[00:13] [LoadPex] <Debug: Scripts\dcdsqyngolquestscript.pex: transexp>
[00:13] [LoadPex] <Debug: Scripts\dcdsqyngolquestscript.pex: dragonboneref>
[00:13] [LoadPex] <Debug: Scripts\dcdsqyngolquestscript.pex: mq03>
[00:13] [LoadPex] <Debug: Scripts\dcdsqyngolquestscript.pex: idlewerewolftransformation>
[00:13] [LoadPex] <Debug: Scripts\dcdsqyngolquestscript.pex: sdabsorbexp>
[00:13] [LoadPex] <Debug: Scripts\dcdsqyngolquestscript.pex: gyngol>
[00:13] [LoadPex] <Debug: Scripts\dcdsqyngolquestscript.pex: wintercallerfx>
[00:13] [LoadPex] <Debug: Scripts\dcdsqyngolquestscript.pex: dragonref>
[00:13] [LoadPex] <Debug: Scripts\dcdsqyngolquestscript.pex: transfx>
[00:13] [LoadPex] <Debug: Scripts\dcdsqyngolquestscript.pex: dragonpowerexp>
[00:13] [LoadPex] <Debug: Scripts\dcdsqyngolquestscript.pex: listelf>
[00:13] [LoadPex] <Debug: Scripts\dcdsqyngolquestscript.pex: gplayerrace>
[00:13] [LoadPex] <Debug: Scripts\dcdsqyngolquestscript.pex: ashpileobjectyngol>
[00:13] [LoadPex] <Debug: Scripts\dcdsqyngolquestscript.pex: sdwintercallerfleet>
[00:13] [LoadPex] <Debug: Scripts\dcdsqyngolquestscript.pex: listman>
[00:13] [LoadPex] <Debug: Scripts\dcdsqyngolquestscript.pex: fxabsorbsoulsorigin>
[00:13] [LoadPex] <Debug: Scripts\playerhorsescript.pex: stablesposition>
[00:13] [LoadPex] <Debug: Scripts\dcdsqyngolquestscript.pex: ismyngolsuper>
[00:13] [LoadPex] <Debug: Scripts\playerhorsescript.pex: alias_horseref>
[00:13] [LoadPex] <Debug: Scripts\dcdsqyngolquestscript.pex: sdabsorbwind>
[00:13] [LoadPex] <Debug: Scripts\playerhorsescript.pex: lvlhorsesaddled>
[00:13] [LoadPex] <Debug: Scripts\dcdsqyngolquestscript.pex: absorbmanshader>
[00:13] [LoadPex] <Debug: Scripts\playerhorsescript.pex: myself>
[00:13] [LoadPex] <Debug: Scripts\dcdsqyngolquestscript.pex: skintransitionfx>
[00:13] [LoadPex] <Debug: Scripts\playerhorsescript.pex: stablesfaction>
[00:13] [LoadPex] <Debug: Scripts\dcdsqyngolquestscript.pex: dragonburnshader>
[00:13] [LoadPex] <Debug: Scripts\dcdsqyngolquestscript.pex: fxabsorbsouls>
[00:13] [LoadPex] <Debug: Scripts\qf_da02post_0001a4ea.pex: alias_newjarl>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01015a15.pex: pdlc1vq05pqs>
[00:13] [LoadPex] <Debug: Scripts\da09templeexteriortriggerscript.pex: da09exteriortemplescene>
[00:13] [LoadPex] <Debug: Scripts\da09templeexteriortriggerscript.pex: xmarkervoice>
[00:13] [LoadPex] <Debug: Scripts\da09templeexteriortriggerscript.pex: gem>
[00:13] [LoadPex] <Debug: Scripts\dunrebelscairnswordinstonemanager.pex: rumblesfx>
[00:13] [LoadPex] <Debug: Scripts\dunrebelscairnswordinstonemanager.pex: secretdoor>
[00:13] [LoadPex] <Debug: Scripts\dunrebelscairnswordinstonemanager.pex: rebelscairnupgradedsword>
[00:13] [LoadPex] <Debug: Scripts\dunrebelscairnswordinstonemanager.pex: doorcollision>
[00:13] [LoadPex] <Debug: Scripts\dunrebelscairnswordinstonemanager.pex: dunrebelscairnqst>
[00:13] [LoadPex] <Debug: Scripts\dunrebelscairnswordinstonemanager.pex: rebelscairnbasesword>
[00:13] [LoadPex] <Debug: Scripts\dunrebelscairnswordinstonemanager.pex: rebelscairnupgradedswordactivator>
[00:13] [LoadPex] <Debug: Scripts\dunrebelscairnswordinstonemanager.pex: noswordmessage>
[00:13] [LoadPex] <Debug: Scripts\dunrebelscairnswordinstonemanager.pex: rebelscairninvisibleactivator>
[00:13] [LoadPex] <Debug: Scripts\dunrebelscairnswordinstonemanager.pex: glowvfx>
[00:13] [LoadPex] <Debug: Scripts\dunrebelscairnswordinstonemanager.pex: rebelscairnbaseswordactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_t02postquest_000cc794.pex: townivarsteadfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_t02postquest_000cc794.pex: alias_fastred>
[00:13] [LoadPex] <Debug: Scripts\qf_t02postquest_000cc794.pex: alias_bassianus>
[00:13] [LoadPex] <Debug: Scripts\qf_t02postquest_000cc794.pex: townriftenfaction>
[00:13] [LoadPex] <Debug: Scripts\ms12questscript.pex: quintuslookfortonic>
[00:13] [LoadPex] <Debug: Scripts\qf_t02postquest_000cc794.pex: bunkhousemarker>
[00:13] [LoadPex] <Debug: Scripts\ms12questscript.pex: givenbrokenphialtonurelion>
[00:13] [LoadPex] <Debug: Scripts\ms12questscript.pex: prereq>
[00:13] [LoadPex] <Debug: Scripts\ms12questscript.pex: rewardobject>
[00:13] [LoadPex] <Debug: Scripts\ms12questscript.pex: shadowquest>
[00:13] [LoadPex] <Debug: Scripts\ms12questscript.pex: heardaboutphial>
[00:13] [LoadPex] <Debug: Scripts\ms12questscript.pex: startingposition>
[00:13] [LoadPex] <Debug: Scripts\ms12questscript.pex: rewardamount>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb03_01014215.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb03_01014215.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb03_01014215.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb03_01014215.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb03_01014215.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb03_01014215.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb03_01014215.pex: alias_actor3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb03_01014215.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb03_01014215.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb03_01014215.pex: alias_postencountersandboxref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb03_01014215.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb03_01014215.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb03_01014215.pex: alias_actor2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb03_01014215.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wedb03_01014215.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\mq101lokirscript.pex: helgenarcher01>
[00:13] [LoadPex] <Debug: Scripts\mq101lokirscript.pex: helgenarcher03>
[00:13] [LoadPex] <Debug: Scripts\mq101lokirscript.pex: helgenarcher04>
[00:13] [LoadPex] <Debug: Scripts\mq101lokirscript.pex: helgenarcher02>
[00:13] [LoadPex] <Debug: Scripts\mq101lokirscript.pex: prisonercuffs>
[00:13] [LoadPex] <Debug: Scripts\ffr04questscript.pex: pffr04nightshadecount>
[00:13] [LoadPex] <Debug: Scripts\ffr04questscript.pex: pffr04nirncount>
[00:13] [LoadPex] <Debug: Scripts\ffr04questscript.pex: pnightshade>
[00:13] [LoadPex] <Debug: Scripts\ffr04questscript.pex: pdeathbell>
[00:13] [LoadPex] <Debug: Scripts\ffr04questscript.pex: pffr04quest>
[00:13] [LoadPex] <Debug: Scripts\ffr04questscript.pex: pnirnroot>
[00:13] [LoadPex] <Debug: Scripts\ffr04questscript.pex: pffr04deathbellcount>
[00:13] [LoadPex] <Debug: Scripts\db10playerpinnedtriggerscript.pex: db10>
[00:13] [LoadPex] <Debug: Scripts\qf_favor158_000940d0.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_favor158_000940d0.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_favor158_000940d0.pex: favor158questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr01questscript.pex: pdlc2rr01startghoul01ref>
[00:13] [LoadPex] <Debug: Scripts\qf_favor158_000940d0.pex: favor205questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr01questscript.pex: pdlc2rr01startghoul02ref>
[00:13] [LoadPex] <Debug: Scripts\qf_favor158_000940d0.pex: favor204questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\dunalftandsteampuzzlecontroller.pex: enablemarkercircuit01>
[00:13] [LoadPex] <Debug: Scripts\qf_favor158_000940d0.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr01questscript.pex: pdlc2rr01ghoulskilled>
[00:13] [LoadPex] <Debug: Scripts\qf_favor158_000940d0.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr01questscript.pex: pdlc2rr01startghoul03ref>
[00:13] [LoadPex] <Debug: Scripts\dunalftandsteampuzzlecontroller.pex: lever05>
[00:13] [LoadPex] <Debug: Scripts\qf_favor158_000940d0.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr01questscript.pex: pdlc2rr01invtoggled>
[00:13] [LoadPex] <Debug: Scripts\dunalftandsteampuzzlecontroller.pex: enablemarkercircuit08>
[00:13] [LoadPex] <Debug: Scripts\qf_favor158_000940d0.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\dunalftandsteampuzzlecontroller.pex: lever07>
[00:13] [LoadPex] <Debug: Scripts\qf_favor158_000940d0.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\dunalftandsteampuzzlecontroller.pex: enablemarkercircuit13>
[00:13] [LoadPex] <Debug: Scripts\qf_favor158_000940d0.pex: alias_questitem>
[00:13] [LoadPex] <Debug: Scripts\dunalftandsteampuzzlecontroller.pex: enablemarkercircuit14>
[00:13] [LoadPex] <Debug: Scripts\qf_favor158_000940d0.pex: favorcost>
[00:13] [LoadPex] <Debug: Scripts\dunalftandsteampuzzlecontroller.pex: enablemarkercircuit07>
[00:13] [LoadPex] <Debug: Scripts\qf_favor158_000940d0.pex: favorcompletedfaction>
[00:13] [LoadPex] <Debug: Scripts\dunalftandsteampuzzlecontroller.pex: enablemarkercircuit03>
[00:13] [LoadPex] <Debug: Scripts\dunalftandsteampuzzlecontroller.pex: enablemarkercircuit09>
[00:13] [LoadPex] <Debug: Scripts\dunalftandsteampuzzlecontroller.pex: lever01>
[00:13] [LoadPex] <Debug: Scripts\dunalftandsteampuzzlecontroller.pex: lever04>
[00:13] [LoadPex] <Debug: Scripts\dlc1cleardrinkingoncombat.pex: offsetstop>
[00:13] [LoadPex] <Debug: Scripts\dunalftandsteampuzzlecontroller.pex: lever06>
[00:13] [LoadPex] <Debug: Scripts\dunalftandsteampuzzlecontroller.pex: lever03>
[00:13] [LoadPex] <Debug: Scripts\dunalftandsteampuzzlecontroller.pex: lever02>
[00:13] [LoadPex] <Debug: Scripts\dunalftandsteampuzzlecontroller.pex: enablemarkerdoor>
[00:13] [LoadPex] <Debug: Scripts\dunalftandsteampuzzlecontroller.pex: enablemarkercircuit04>
[00:13] [LoadPex] <Debug: Scripts\dunalftandsteampuzzlecontroller.pex: enablemarkercircuit02>
[00:13] [LoadPex] <Debug: Scripts\dunalftandsteampuzzlecontroller.pex: enablemarkercircuit11>
[00:13] [LoadPex] <Debug: Scripts\dunalftandsteampuzzlecontroller.pex: enablemarkercircuit06>
[00:13] [LoadPex] <Debug: Scripts\dunalftandsteampuzzlecontroller.pex: enablemarkercircuit10>
[00:13] [LoadPex] <Debug: Scripts\dunalftandsteampuzzlecontroller.pex: enablemarkercircuit05>
[00:13] [LoadPex] <Debug: Scripts\dunalftandsteampuzzlecontroller.pex: enablemarkercircuit12>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01015a55.pex: pdlc1vq07posttlgo1>
[00:13] [LoadPex] <Debug: Scripts\da10abandonedhousetriggerscript.pex: runonce>
[00:13] [LoadPex] <Debug: Scripts\dunriftenjailescape.pex: secretexitlightsenablemarker>
[00:13] [LoadPex] <Debug: Scripts\dunriftenjailescape.pex: secretexitenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_faleen>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_botibound>
[00:13] [LoadPex] <Debug: Scripts\ms12tuskgrinderscript.pex: tuskpowder>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_boti>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_faleenbound>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_lovepoem>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_fastred>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_bassianusbound>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_jofthorbound>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_monumentamulet>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_ruki>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_dinya>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: t02perkmessage>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_fastredsboy>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_bassianus>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_jofthor>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_klimmekbound>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_yngvarbound>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: majorfavor>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_klimmek>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__010076f1.pex: pdlc1vq05fg01>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: maraperk>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_loverepo>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: pffriften05>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_calcelmo>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_monumentamuletquestitem>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_yngvar>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_maramal>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_markarthmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_ivarsteadmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_fastredbound>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_fenrig>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_templechest>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_loveletter>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: bunkhousemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: t02postquest>
[00:13] [LoadPex] <Debug: Scripts\qf_t02_000211d5.pex: alias_calcelmobound>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1_02017e8d.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1_02017e8d.pex: alias_ashspawn2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1_02017e8d.pex: dlc2staffmakerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1_02017e8d.pex: alias_drovas>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1_02017e8d.pex: dlc2init>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1_02017e8d.pex: alias_enchanterdoor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1_02017e8d.pex: dlc2telmithrynstewardkey>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1_02017e8d.pex: alias_neloth>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1_02017e8d.pex: alias_varonadeadmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1_02017e8d.pex: alias_ashspawn3>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1_02017e8d.pex: alias_varona>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1_02017e8d.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1_02017e8d.pex: dlc2staffenchanternavmeshcontrol>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1_02017e8d.pex: dlc2telmithrynstaffenchanterkey>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1_02017e8d.pex: alias_talvas>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1_02017e8d.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\mq101playerscript.pex: playeralduinimod>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1_02017e8d.pex: dlc2mq01>
[00:13] [LoadPex] <Debug: Scripts\mq101playerscript.pex: mq101keepdoorkey>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1_02017e8d.pex: alias_ashspawn1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1_02017e8d.pex: dlc2ttr5>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt1_02017e8d.pex: dlc2tt1b>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackclicktriggerscript.pex: alreadyloaded>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackclicktriggerscript.pex: bookshelfcontainer>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackclicktriggerscript.pex: shelfcontainer>
[00:13] [LoadPex] <Debug: Scripts\dlc2dragonbornaspectartscript.pex: dlc2dragonbornaspectarmor01>
[00:13] [LoadPex] <Debug: Scripts\ffr06questscript.pex: pffr06count>
[00:13] [LoadPex] <Debug: Scripts\ffr06questscript.pex: pffr06quest>
[00:13] [LoadPex] <Debug: Scripts\ffr06questscript.pex: pgem>
[00:13] [LoadPex] <Debug: Scripts\ffr06questscript.pex: pffr06total>
[00:13] [LoadPex] <Debug: Scripts\db11emperorshiptriggerscript.pex: pemperorgreetscene>
[00:13] [LoadPex] <Debug: Scripts\db11emperorshiptriggerscript.pex: db11>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201dea9.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_friendescort>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_cultist1spawnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_elisifafraidtrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_palaceattacktrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_enemy5>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_cultist5spawnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_enemy8>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_enemy12>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_guardcimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_boethiahsconduit>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_guardcsons>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_guardmarkerd>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_bluepalace>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_pillarlookupmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_guardbimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_cultist1>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_guardmarkerc>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_enemy13>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_fighter2>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_enemy7>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_elisifwelcometrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_enemy10>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_guardmarkerb>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_enemy4>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_boethiahsvoicexmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_dungeonmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_deadfriend>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_guardasons>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_fighter1>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_enemy2>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_enemy6>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_guarddimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_enemy1>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_cultist3>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_enemy11>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_fighter1spawn>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_dungeontoggle>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_elisifdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_enemy9>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_cultist2spawnmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr01toggletriggerscript.pex: pdlc2rr01>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_cultist4>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_cultist4spawnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_guardaimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_palacefollowtriggera>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_fighter2spawn>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_enemy14>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_cultist2>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_shrineapproachtrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_palacefollowtriggerb>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_bolgeirbearclaw>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_guarddsons>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_elisifisessential>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_palacefollowtriggerc>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_champion>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_elisifmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_elisif>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_guardmarkera>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_cultist5>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_palacewarntrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_pillar>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_cultist3spawnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_enemy3>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_guardbsons>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_shrinecentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da02_0004d8d6.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill01_000289e2.pex: alias_relative7>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill01_000289e2.pex: alias_relative8>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill01_000289e2.pex: alias_friend2>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill01_000289e2.pex: alias_friend4>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill01_000289e2.pex: alias_relative9>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill01_000289e2.pex: alias_relative2>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill01_000289e2.pex: alias_friend3>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill01_000289e2.pex: alias_friend10>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill01_000289e2.pex: alias_relative10>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill01_000289e2.pex: alias_relative6>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill01_000289e2.pex: alias_victim>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill01_000289e2.pex: alias_friend5>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill01_000289e2.pex: alias_relationintofaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill01_000289e2.pex: alias_friend8>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill01_000289e2.pex: alias_relative5>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill01_000289e2.pex: alias_friend6>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill01_000289e2.pex: alias_boyfriendgirlfriend>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill01_000289e2.pex: alias_friend1>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill01_000289e2.pex: alias_friend7>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill01_000289e2.pex: alias_relative4>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill01_000289e2.pex: alias_friend9>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill01_000289e2.pex: alias_relative1>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill01_000289e2.pex: alias_relative3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01015a65.pex: pdlc1vq07pqs>
[00:13] [LoadPex] <Debug: Scripts\da10deadbodyscript.pex: markarthabandonedhouselocation>
[00:13] [LoadPex] <Debug: Scripts\da10deadbodyscript.pex: markarthabandonedhouse>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01003fcc.pex: vc01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs01_0100f7f0.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs01_0100f7f0.pex: alias_postencountersandboxref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs01_0100f7f0.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs01_0100f7f0.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs01_0100f7f0.pex: alias_deadvigilant>
[00:13] [LoadPex] <Debug: Scripts\qf_t03intro_0006a3d5.pex: alias_danica>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs01_0100f7f0.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs01_0100f7f0.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs01_0100f7f0.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs01_0100f7f0.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs01_0100f7f0.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs01_0100f7f0.pex: alias_vampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs01_0100f7f0.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs01_0100f7f0.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs01_0100f7f0.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs01_0100f7f0.pex: alias_vampire02>
[00:13] [LoadPex] <Debug: Scripts\ms12unmeltingsnowactivator.pex: snow>
[00:13] [LoadPex] <Debug: Scripts\qf_favor205_0006fe37.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_favor205_0006fe37.pex: alias_questitem>
[00:13] [LoadPex] <Debug: Scripts\qf_favor205_0006fe37.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_favor205_0006fe37.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_favor205_0006fe37.pex: favor205questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor205_0006fe37.pex: favorcost>
[00:13] [LoadPex] <Debug: Scripts\dunriftenjailloadcheck.pex: jail04guarddaysons>
[00:13] [LoadPex] <Debug: Scripts\qf_favor205_0006fe37.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_favor205_0006fe37.pex: favor204questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\dunriftenjailloadcheck.pex: jailentranceguarddaysons>
[00:13] [LoadPex] <Debug: Scripts\qf_favor205_0006fe37.pex: alias_house>
[00:13] [LoadPex] <Debug: Scripts\dunriftenjailloadcheck.pex: jail03guarddaysons>
[00:13] [LoadPex] <Debug: Scripts\qf_favor205_0006fe37.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\dunriftenjailloadcheck.pex: jail03guarddayimp>
[00:13] [LoadPex] <Debug: Scripts\qf_favor205_0006fe37.pex: favorcompletedfaction>
[00:13] [LoadPex] <Debug: Scripts\ffr07questscript.pex: pffr07quest>
[00:13] [LoadPex] <Debug: Scripts\qf_favor205_0006fe37.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\dunriftenjailloadcheck.pex: jailentranceguardaltmarker>
[00:13] [LoadPex] <Debug: Scripts\ffr07questscript.pex: pffr07teethcount>
[00:13] [LoadPex] <Debug: Scripts\qf_favor205_0006fe37.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\dunriftenjailloadcheck.pex: jailentranceguarddayimp>
[00:13] [LoadPex] <Debug: Scripts\ffr07questscript.pex: pteeth>
[00:13] [LoadPex] <Debug: Scripts\dunriftenjailloadcheck.pex: entrancemarker>
[00:13] [LoadPex] <Debug: Scripts\dunriftenjailloadcheck.pex: hasmoved>
[00:13] [LoadPex] <Debug: Scripts\db11katariahentertriggerscript.pex: db11>
[00:13] [LoadPex] <Debug: Scripts\dunriftenjailloadcheck.pex: jail04guarddayimp>
[00:13] [LoadPex] <Debug: Scripts\dunriftenjailloadcheck.pex: jaildoor>
[00:13] [LoadPex] <Debug: Scripts\dunriftenjailloadcheck.pex: cellmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201deaa.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02ambushtriggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02ambushtriggerscript.pex: pdlc2rr02>
[00:13] [LoadPex] <Debug: Scripts\qf_da03start_000d7939.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\dlc1critterfollowscript.pex: fmaxscale>
[00:13] [LoadPex] <Debug: Scripts\qf_da03start_000d7939.pex: alias_da03startbarbasmeetmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1critterfollowscript.pex: fmintravel>
[00:13] [LoadPex] <Debug: Scripts\qf_da03start_000d7939.pex: alias_sonsgateguard2>
[00:13] [LoadPex] <Debug: Scripts\dlc1critterfollowscript.pex: fmaxrotationspeed>
[00:13] [LoadPex] <Debug: Scripts\qf_da03start_000d7939.pex: alias_lod>
[00:13] [LoadPex] <Debug: Scripts\dlc1critterfollowscript.pex: ffleetranslationspeed>
[00:13] [LoadPex] <Debug: Scripts\qf_da03start_000d7939.pex: alias_sonsgateguard1>
[00:13] [LoadPex] <Debug: Scripts\dlc1critterfollowscript.pex: fflockplayerxydist>
[00:13] [LoadPex] <Debug: Scripts\qf_da03start_000d7939.pex: alias_da03meat>
[00:13] [LoadPex] <Debug: Scripts\dlc1critterfollowscript.pex: landingmarkerprefix>
[00:13] [LoadPex] <Debug: Scripts\qf_da03start_000d7939.pex: da03>
[00:13] [LoadPex] <Debug: Scripts\dlc1critterfollowscript.pex: fmaxtravel>
[00:13] [LoadPex] <Debug: Scripts\qf_da03start_000d7939.pex: alias_imperialgateguard1>
[00:13] [LoadPex] <Debug: Scripts\dlc1critterfollowscript.pex: ftranslationspeedmean>
[00:13] [LoadPex] <Debug: Scripts\qf_da03start_000d7939.pex: alias_imperialgateguard2>
[00:13] [LoadPex] <Debug: Scripts\dlc1critterfollowscript.pex: fbellshapepathheight>
[00:13] [LoadPex] <Debug: Scripts\dlc1critterfollowscript.pex: ftimeatplantmax>
[00:13] [LoadPex] <Debug: Scripts\dlc1critterfollowscript.pex: fflockplayerzdistmax>
[00:13] [LoadPex] <Debug: Scripts\dlc1critterfollowscript.pex: bark>
[00:13] [LoadPex] <Debug: Scripts\dlc1critterfollowscript.pex: ftimeatplantmin>
[00:13] [LoadPex] <Debug: Scripts\dlc1critterfollowscript.pex: fflockplayerzdistmin>
[00:13] [LoadPex] <Debug: Scripts\dlc1critterfollowscript.pex: factordetectiondistance>
[00:13] [LoadPex] <Debug: Scripts\dlc1critterfollowscript.pex: fminscale>
[00:13] [LoadPex] <Debug: Scripts\dlc1critterfollowscript.pex: planttypes>
[00:13] [LoadPex] <Debug: Scripts\dlc1critterfollowscript.pex: fflocktranslationspeed>
[00:13] [LoadPex] <Debug: Scripts\dlc1critterfollowscript.pex: ftranslationspeedvariance>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill02_0002694b.pex: alias_relative>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill02_0002694b.pex: alias_victim>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01015a66.pex: pdlc1vq07pqs>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt2_020195a1.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt2_020195a1.pex: dlc2tt1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt2_020195a1.pex: dlc2mq01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt2_020195a1.pex: alias_dungeonlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt2_020195a1.pex: alias_niyya>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt2_020195a1.pex: dlc2ttr5>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt2_020195a1.pex: lootstaffsall>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt2_020195a1.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt2_020195a1.pex: alias_nelothsring>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt2_020195a1.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt2_020195a1.pex: alias_heartstone>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt2_020195a1.pex: alias_neloth>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt2_020195a1.pex: alias_ildari>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt2_020195a1.pex: dlc2enchllunelasring>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt2_020195a1.pex: dlc2init>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt2_020195a1.pex: alias_highpointtowerexteriormarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt2_020195a1.pex: dlc2fling>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2tt2_020195a1.pex: dlc2tt2castdivination>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: idlecartdriverexit>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: idlewalkingcameraend>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunaliasmovetrigger.pex: myalias>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: stage64total>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: stage46total>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunaliasmovetrigger.pex: myprevioustrigger>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: stage380target>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: khajiitrace>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunaliasmovetrigger.pex: myaliashasentered>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: idlecartpassengerdexit>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook06>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: idlecartpassengeraexit>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelftrigger04>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: stage52total>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelfbook06>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: riverwood>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01004231.pex: seranaarrowavail>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: idlecartpassengercidle>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: fury>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelfbook15>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: stage56total>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook13>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: stage280target>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelfbook01>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: idlecartpassengerbexit>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelfbook18>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: stage60total>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookmarker07>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: nordrace>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: blockbooks>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: stage340target>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelfbook14>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: redguardrace>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelfnomoreroommessage>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: argonianrace>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook17>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: imperialrace>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook01ref>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: headsman>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelftrigger01>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: cartsoundinstanceid>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookmarker16>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: alduin>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook09>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: helgencrowdwallamarker2>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookmarker11>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: stormcloakprisoner01>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelftrigger01ref>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: helgencrowdwallamarker1>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookmarker06>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: conjurefamiliar>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook02ref>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: cgdragonattackblurlong>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelftrigger03ref>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: highelfrace>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelfbook05>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: playeralduinimod>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook04ref>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: idlecartpassengerbidle>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookmarker10>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: woodelfrace>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook12>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: orcrace>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookmarker15>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: nextclip>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelfbook02>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: darkelfrace>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelfbook11>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: bretonrace>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook03>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: sparks>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookmarker03>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: idlecartpassengercexit>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: litembookclutter>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: stage470target>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelfglobal>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelfbook17>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: keepdoormessage>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelfroomleftmessage>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelfnotabookmessage>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: idlecartdriveridle>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook14>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: stage630target>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelffirstactivatemessage>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: idlewalkingcamerastart>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookmarker18>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: idlecartpassengeraidle>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelftrigger03>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelfbook07>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: factionpath>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook13ref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100f7c8.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: stage45total>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelfbook12>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: idlecartpassengerdidle>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookmarker04>
[00:13] [LoadPex] <Debug: Scripts\mq101questscript.pex: stage440target>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook12ref>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook02>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookmarker01>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookmarker12>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook07ref>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelftrigger02>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: emptyform>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook17ref>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook15ref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0201300d.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: currentbookamount>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook06ref>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelfbook13>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: alreadyloaded>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: emptyref>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook11ref>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelfbook08>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook10ref>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook11>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelfbook10>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: maxbooksallowed>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook16ref>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook14ref>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook05ref>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook04>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelftrigger02ref>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook16>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookmarker05>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook15>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelfbook04>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookmarker09>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelfbook09>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookmarker17>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook18ref>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook08>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelftrigger04ref>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook08ref>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelfbook03>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: currentbookform>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookshelfbook16>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookmarker02>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookmarker13>
[00:13] [LoadPex] <Debug: Scripts\qf_favor250_000a2c86.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookmarker08>
[00:13] [LoadPex] <Debug: Scripts\qf_favor250_000a2c86.pex: favor250questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201deab.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook18>
[00:13] [LoadPex] <Debug: Scripts\qf_favor250_000a2c86.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook01>
[00:13] [LoadPex] <Debug: Scripts\qf_favor250_000a2c86.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: bookmarker14>
[00:13] [LoadPex] <Debug: Scripts\qf_favor250_000a2c86.pex: favorrewardarmor>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook03ref>
[00:13] [LoadPex] <Debug: Scripts\qf_favor250_000a2c86.pex: alias_jarlweapon>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook05>
[00:13] [LoadPex] <Debug: Scripts\qf_favor250_000a2c86.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook10>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: currentbookref>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook07>
[00:13] [LoadPex] <Debug: Scripts\qf_favor250_000a2c86.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\playerpotionrackcontainerscript.pex: placedbook09ref>
[00:13] [LoadPex] <Debug: Scripts\qf_favor250_000a2c86.pex: favor050questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor250_000a2c86.pex: housepurchase>
[00:13] [LoadPex] <Debug: Scripts\qf_favor250_000a2c86.pex: guestbedroom>
[00:13] [LoadPex] <Debug: Scripts\qf_favor250_000a2c86.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\dunriftenjailopencelldoor.pex: escapetriggerdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_favor250_000a2c86.pex: alias_playerhousecarl>
[00:13] [LoadPex] <Debug: Scripts\qf_favor250_000a2c86.pex: favorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\qf_favor250_000a2c86.pex: pfavorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\qf_favor250_000a2c86.pex: favorrewardgold>
[00:13] [LoadPex] <Debug: Scripts\qf_favor250_000a2c86.pex: favorgoldreward>
[00:13] [LoadPex] <Debug: Scripts\qf_favor250_000a2c86.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\db11marodocktriggerscript.pex: db11>
[00:13] [LoadPex] <Debug: Scripts\db11marodocktriggerscript.pex: pmarodocksscene>
[00:13] [LoadPex] <Debug: Scripts\ffr10questscript.pex: pff10saltcount>
[00:13] [LoadPex] <Debug: Scripts\ffr10questscript.pex: psalt>
[00:13] [LoadPex] <Debug: Scripts\ffr10questscript.pex: pffr10quest>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02deadguardstriggerscript.pex: pdlc2rr02>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02deadguardstriggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\defaultownzombie.pex: hasbeenloaded>
[00:13] [LoadPex] <Debug: Scripts\defaultownzombie.pex: addzombiestothisfaction>
[00:13] [LoadPex] <Debug: Scripts\defaultownzombie.pex: zombieref04>
[00:13] [LoadPex] <Debug: Scripts\defaultownzombie.pex: zombieref03>
[00:13] [LoadPex] <Debug: Scripts\defaultownzombie.pex: zombieref01>
[00:13] [LoadPex] <Debug: Scripts\defaultownzombie.pex: zombieref05>
[00:13] [LoadPex] <Debug: Scripts\defaultownzombie.pex: reanimatefxshader>
[00:13] [LoadPex] <Debug: Scripts\defaultownzombie.pex: zombieref02>
[00:13] [LoadPex] <Debug: Scripts\defaultownzombie.pex: zombieref06>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill03_0001bff2.pex: alias_killer>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill03_0001bff2.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill03_0001bff2.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill03_0001bff2.pex: alias_deadfriend>
[00:13] [LoadPex] <Debug: Scripts\dlc1crystalcasterscript.pex: crystaldrain>
[00:13] [LoadPex] <Debug: Scripts\da10ghosttrap.pex: witchhunter>
[00:13] [LoadPex] <Debug: Scripts\da10ghosttrap.pex: qstda10itemlevitate>
[00:13] [LoadPex] <Debug: Scripts\da10ghosttrap.pex: lvldamage1>
[00:13] [LoadPex] <Debug: Scripts\da10ghosttrap.pex: qstda10itemshoot>
[00:13] [LoadPex] <Debug: Scripts\da10ghosttrap.pex: lvldamage4>
[00:13] [LoadPex] <Debug: Scripts\da10ghosttrap.pex: hauntingover>
[00:13] [LoadPex] <Debug: Scripts\da10ghosttrap.pex: lvlthreshold5>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf1_0201aab0.pex: alias_varona>
[00:13] [LoadPex] <Debug: Scripts\da10ghosttrap.pex: lvldamage6>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf1_0201aab0.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\da10ghosttrap.pex: lvlthreshold1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf1_0201aab0.pex: alias_drovas>
[00:13] [LoadPex] <Debug: Scripts\da10ghosttrap.pex: lvldamage2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf1_0201aab0.pex: dlc2talvaswaitforintromarker>
[00:13] [LoadPex] <Debug: Scripts\da10ghosttrap.pex: lvldamage3>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf1_0201aab0.pex: dlc2ashguardianspellforsale>
[00:13] [LoadPex] <Debug: Scripts\da10ghosttrap.pex: testlvlencvalue>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01004232.pex: seranaarrowavail>
[00:13] [LoadPex] <Debug: Scripts\da10ghosttrap.pex: lvlthreshold4>
[00:13] [LoadPex] <Debug: Scripts\da10ghosttrap.pex: damage>
[00:13] [LoadPex] <Debug: Scripts\qf_t03postquest_000fe479.pex: templetreedead>
[00:13] [LoadPex] <Debug: Scripts\da10ghosttrap.pex: objself>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf1_0201aab0.pex: dlc2ttf1ashguardianfriendfaction>
[00:13] [LoadPex] <Debug: Scripts\da10ghosttrap.pex: windupsound>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunbloodskalbossscript.pex: exitdoor>
[00:13] [LoadPex] <Debug: Scripts\da10ghosttrap.pex: lvlthreshold2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs02_01010ae7.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\da10ghosttrap.pex: lvlthreshold3>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunbloodskalbossscript.pex: entrancedoor>
[00:13] [LoadPex] <Debug: Scripts\da10ghosttrap.pex: ghostshader>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs02_01010ae7.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunbloodskalbossscript.pex: dlc2bloodskalbossentranceportcullis>
[00:13] [LoadPex] <Debug: Scripts\da10ghosttrap.pex: lvldamage5>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs02_01010ae7.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunbloodskalbossscript.pex: dlc2bloodskalbossexitportullis>
[00:13] [LoadPex] <Debug: Scripts\da10ghosttrap.pex: traplevel>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs02_01010ae7.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunbloodskalbossscript.pex: killedonce>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs02_01010ae7.pex: alias_dungeoninsideentrance>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs02_01010ae7.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs02_01010ae7.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs02_01010ae7.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs02_01010ae7.pex: alias_vampire>
[00:13] [LoadPex] <Debug: Scripts\qf_t03postquest_000fe479.pex: templetreealive>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf1_0201aab0.pex: staffreward>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs02_01010ae7.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf1_0201aab0.pex: alias_neloth>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf1_0201aab0.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_t03postquest_000fe479.pex: bigtreeclutter>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf1_0201aab0.pex: alias_talvas>
[00:13] [LoadPex] <Debug: Scripts\qf_t03postquest_000fe479.pex: t03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf1_0201aab0.pex: dlc2telmithryndoorref>
[00:13] [LoadPex] <Debug: Scripts\qf_t03postquest_000fe479.pex: saplingandclutter>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf1_0201aab0.pex: dlc2spellbookconjureashguardian>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf1_0201aab0.pex: alias_ulves>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf1_0201aab0.pex: dlc2tt2nelothcastmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf1_0201aab0.pex: potentialfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf1_0201aab0.pex: dlc2ttf1introscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf1_0201aab0.pex: currentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf1_0201aab0.pex: dlc2spelltomeconjureashguardian>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf1_0201aab0.pex: alias_ashguardian>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf1_0201aab0.pex: alias_elynea>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf1_0201aab0.pex: dlc2heartstone>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf1_0201aab0.pex: dlc2ashguardian>
[00:13] [LoadPex] <Debug: Scripts\ms12whitephialeffectscript.pex: whitephial>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0201300e.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201deac.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\db11urnscript.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\db11urnscript.pex: db11>
[00:13] [LoadPex] <Debug: Scripts\dunriftenjailsetstageonopen.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\qf_da03_0001bfc4.pex: alias_ruefulaxeenabler>
[00:13] [LoadPex] <Debug: Scripts\dunriftenjailsetstageonopen.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\qf_da03_0001bfc4.pex: da03tempmovemarker>
[00:13] [LoadPex] <Debug: Scripts\dunriftenjailsetstageonopen.pex: dunriftenjailkey>
[00:13] [LoadPex] <Debug: Scripts\qf_da03_0001bfc4.pex: alias_da03barbasmeettrigger>
[00:13] [LoadPex] <Debug: Scripts\dunriftenjailsetstageonopen.pex: fgguard02>
[00:13] [LoadPex] <Debug: Scripts\qf_da03_0001bfc4.pex: alias_haemarsshamemarker>
[00:13] [LoadPex] <Debug: Scripts\dunriftenjailsetstageonopen.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\qf_da03_0001bfc4.pex: barbasappearmarker>
[00:13] [LoadPex] <Debug: Scripts\dunriftenjailsetstageonopen.pex: fgguard04>
[00:13] [LoadPex] <Debug: Scripts\qf_da03_0001bfc4.pex: da03start>
[00:13] [LoadPex] <Debug: Scripts\qf_da03_0001bfc4.pex: alias_clavicusvilewithbarbas>
[00:13] [LoadPex] <Debug: Scripts\qf_da03_0001bfc4.pex: alias_clavicusvileprequeststatue>
[00:13] [LoadPex] <Debug: Scripts\qf_da03_0001bfc4.pex: alias_barbas>
[00:13] [LoadPex] <Debug: Scripts\qf_da03_0001bfc4.pex: barbasmovetomarker>
[00:13] [LoadPex] <Debug: Scripts\ffr12questscript.pex: pwujeetaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_da03_0001bfc4.pex: alias_rimerockburrowmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da03_0001bfc4.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\ffr12questscript.pex: pheal02>
[00:13] [LoadPex] <Debug: Scripts\qf_da03_0001bfc4.pex: alias_rimerockburrowmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da03_0001bfc4.pex: barbasvilereunited>
[00:13] [LoadPex] <Debug: Scripts\ffr12questscript.pex: pheal05>
[00:13] [LoadPex] <Debug: Scripts\qf_da03_0001bfc4.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_da03_0001bfc4.pex: alias_haemarsshamequickexit>
[00:13] [LoadPex] <Debug: Scripts\ffr12questscript.pex: pheal03>
[00:13] [LoadPex] <Debug: Scripts\qf_da03_0001bfc4.pex: alias_wizardleader>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02evidencescript.pex: pdlc2rr02>
[00:13] [LoadPex] <Debug: Scripts\qf_da03_0001bfc4.pex: alias_clavicusvile>
[00:13] [LoadPex] <Debug: Scripts\ffr12questscript.pex: pheal01>
[00:13] [LoadPex] <Debug: Scripts\qf_da03_0001bfc4.pex: alias_da03barbasmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da03_0001bfc4.pex: endtopic>
[00:13] [LoadPex] <Debug: Scripts\ffr12questscript.pex: pheal04>
[00:13] [LoadPex] <Debug: Scripts\qf_da03_0001bfc4.pex: ruefulaxe>
[00:13] [LoadPex] <Debug: Scripts\ffr12questscript.pex: pheal06>
[00:13] [LoadPex] <Debug: Scripts\qf_da03_0001bfc4.pex: masque>
[00:13] [LoadPex] <Debug: Scripts\qf_da03_0001bfc4.pex: alias_haemarsshamemapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da03_0001bfc4.pex: alias_ruefulaxe>
[00:13] [LoadPex] <Debug: Scripts\qf_da03_0001bfc4.pex: alias_barbasmovetospot>
[00:13] [LoadPex] <Debug: Scripts\mq101setstage270script.pex: mq101>
[00:13] [LoadPex] <Debug: Scripts\mq101setstage270script.pex: barracksroomsoldier02>
[00:13] [LoadPex] <Debug: Scripts\mq101setstage270script.pex: barracksroomsoldier01>
[00:13] [LoadPex] <Debug: Scripts\qf_t03_0001c48e.pex: alias_orphanrockloc>
[00:13] [LoadPex] <Debug: Scripts\qf_t03_0001c48e.pex: majorfavorpoints>
[00:13] [LoadPex] <Debug: Scripts\qf_t03_0001c48e.pex: alias_nettlebane>
[00:13] [LoadPex] <Debug: Scripts\qf_t03_0001c48e.pex: alias_eldergleam>
[00:13] [LoadPex] <Debug: Scripts\qf_t03_0001c48e.pex: trainerfaction>
[00:13] [LoadPex] <Debug: Scripts\da10ghosttraphit.pex: hitfx>
[00:13] [LoadPex] <Debug: Scripts\qf_t03_0001c48e.pex: alias_eldergleamcollisionmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_t03_0001c48e.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\da10ghosttraphit.pex: damage>
[00:13] [LoadPex] <Debug: Scripts\qf_t03_0001c48e.pex: alias_orphanrockenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_t03_0001c48e.pex: alias_eldergleamsapling>
[00:13] [LoadPex] <Debug: Scripts\da10ghosttraphit.pex: traphitsound>
[00:13] [LoadPex] <Debug: Scripts\qf_t03_0001c48e.pex: alias_eldergleamsap>
[00:13] [LoadPex] <Debug: Scripts\qf_t03_0001c48e.pex: alias_eldergleammapmarker>
[00:13] [LoadPex] <Debug: Scripts\da10ghosttraphit.pex: soundlevel>
[00:13] [LoadPex] <Debug: Scripts\qf_t03_0001c48e.pex: alias_maurice>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunbloodskaldisabledraugrscript.pex: dlc2rr03>
[00:13] [LoadPex] <Debug: Scripts\qf_t03_0001c48e.pex: alias_danicaessential>
[00:13] [LoadPex] <Debug: Scripts\da10ghosttraphit.pex: trappushback>
[00:13] [LoadPex] <Debug: Scripts\qf_t03_0001c48e.pex: alias_sprigganenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_t03_0001c48e.pex: minorfavorpoints>
[00:13] [LoadPex] <Debug: Scripts\da10ghosttraphit.pex: hitfxammo>
[00:13] [LoadPex] <Debug: Scripts\qf_t03_0001c48e.pex: alias_sanctuaryentrancemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_t03_0001c48e.pex: alias_hagraven>
[00:13] [LoadPex] <Debug: Scripts\qf_t03_0001c48e.pex: alias_danica>
[00:13] [LoadPex] <Debug: Scripts\qf_t03_0001c48e.pex: arguescene>
[00:13] [LoadPex] <Debug: Scripts\qf_t03_0001c48e.pex: t03intro>
[00:13] [LoadPex] <Debug: Scripts\qf_t03_0001c48e.pex: alias_orphanrockmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_t03_0001c48e.pex: alias_sapbox>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf2_0201aac8.pex: alias_xmarker01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf2_0201aac8.pex: dlc2planttaprootref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf2_0201aac8.pex: alias_soakedtaproot1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf2_0201aac8.pex: alias_water>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf2_0201aac8.pex: alias_harstradmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf2_0201aac8.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf2_0201aac8.pex: alias_planttaproot>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf2_0201aac8.pex: alias_spriggan01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf2_0201aac8.pex: alias_spriggan02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf2_0201aac8.pex: alias_witheredwall>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf2_0201aac8.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf2_0201aac8.pex: dlc2litempotionsrestoreallbest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf2_0201aac8.pex: dlc2taprootsacquired>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf2_0201aac8.pex: dlc2taprootsoaked>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf2_0201aac8.pex: taproot>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf2_0201aac8.pex: alias_sprigganboss>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf2_0201aac8.pex: dlc2ttf2potionsavailable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf2_0201aac8.pex: alias_elynea>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf2_0201aac8.pex: alias_xmarker02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf2_0201aac8.pex: alias_soakedtaproot2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf2_0201aac8.pex: alias_xmarkerboss>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf2_0201aac8.pex: alias_soakedtaproot3>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttf2_0201aac8.pex: alias_harstrad>
[00:13] [LoadPex] <Debug: Scripts\dcdmagciashpileandexpondeath.pex: magiceffectshader>
[00:13] [LoadPex] <Debug: Scripts\dcdmagciashpileandexpondeath.pex: deathexp>
[00:13] [LoadPex] <Debug: Scripts\dcdmagciashpileandexpondeath.pex: ashpileobject>
[00:13] [LoadPex] <Debug: Scripts\dcdmagciashpileandexpondeath.pex: fdelayend>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0201300f.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\qf_favor252_000a2c9b.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\playerpotionracktriggerscript.pex: shelfcontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_favor252_000a2c9b.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\playerpotionracktriggerscript.pex: alreadyloaded>
[00:13] [LoadPex] <Debug: Scripts\qf_favor252_000a2c9b.pex: guestbedroom>
[00:13] [LoadPex] <Debug: Scripts\dunangarvundemedresiscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\qf_favor252_000a2c9b.pex: favorrewardarmor>
[00:13] [LoadPex] <Debug: Scripts\qf_favor252_000a2c9b.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\dunangarvundemedresiscript.pex: trapstarter>
[00:13] [LoadPex] <Debug: Scripts\qf_favor252_000a2c9b.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_favor252_000a2c9b.pex: alias_jarlweapon>
[00:13] [LoadPex] <Debug: Scripts\dunangarvundemedresiscript.pex: dungeonkey>
[00:13] [LoadPex] <Debug: Scripts\qf_favor252_000a2c9b.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201dead.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\qf_favor252_000a2c9b.pex: favor050questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor252_000a2c9b.pex: favorgoldreward>
[00:13] [LoadPex] <Debug: Scripts\qf_favor252_000a2c9b.pex: favor252questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlelever.pex: puzzlesolved>
[00:13] [LoadPex] <Debug: Scripts\qf_favor252_000a2c9b.pex: favorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlelever.pex: numpillarssolved>
[00:13] [LoadPex] <Debug: Scripts\qf_favor252_000a2c9b.pex: alias_playerhousecarl>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlelever.pex: refactonsuccess01>
[00:13] [LoadPex] <Debug: Scripts\qf_favor252_000a2c9b.pex: uskp_housecarlbedroomenable>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlelever.pex: refactonfailure04>
[00:13] [LoadPex] <Debug: Scripts\qf_favor252_000a2c9b.pex: housepurchase>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlelever.pex: puzzledooractivator>
[00:13] [LoadPex] <Debug: Scripts\qf_favor252_000a2c9b.pex: pfavorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlelever.pex: refactonfailure03>
[00:13] [LoadPex] <Debug: Scripts\qf_favor252_000a2c9b.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlelever.pex: pillarcount>
[00:13] [LoadPex] <Debug: Scripts\qf_favor252_000a2c9b.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlelever.pex: dooropened>
[00:13] [LoadPex] <Debug: Scripts\qf_favor252_000a2c9b.pex: favorrewardgold>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlelever.pex: refactonfailure01>
[00:13] [LoadPex] <Debug: Scripts\qf_favor252_000a2c9b.pex: favor250questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlelever.pex: refactonfailure02>
[00:13] [LoadPex] <Debug: Scripts\dunrobbersgorgereset.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill04_00071441.pex: alias_victim>
[00:13] [LoadPex] <Debug: Scripts\dunrobbersgorgereset.pex: levertriggereast2>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill04_00071441.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\dunrobbersgorgereset.pex: dunrobbersgorgeqst>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill04_00071441.pex: alias_killer>
[00:13] [LoadPex] <Debug: Scripts\dunrobbersgorgereset.pex: levertriggerwest>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill04_00071441.pex: alias_enemy>
[00:13] [LoadPex] <Debug: Scripts\dunrobbersgorgereset.pex: sentry>
[00:13] [LoadPex] <Debug: Scripts\dunrobbersgorgereset.pex: levertriggereast>
[00:13] [LoadPex] <Debug: Scripts\dlc1crystaldrainhealthcheckscript.pex: huskeffect>
[00:13] [LoadPex] <Debug: Scripts\qf_da04septimussendforplayer_0010481c.pex: courierquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1crystaldrainhealthcheckscript.pex: healthstop>
[00:13] [LoadPex] <Debug: Scripts\qf_da04septimussendforplayer_0010481c.pex: septimusletter>
[00:13] [LoadPex] <Debug: Scripts\dlc1crystaldrainhealthcheckscript.pex: bleedoutstop>
[00:13] [LoadPex] <Debug: Scripts\ffr18playeraliasscript.pex: pffr18quest>
[00:13] [LoadPex] <Debug: Scripts\ffr18playeraliasscript.pex: pgem>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02mirritilisuscript.pex: pdlc2rr02deathcount>
[00:13] [LoadPex] <Debug: Scripts\ffr18playeraliasscript.pex: pffr18qs>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02mirritilisuscript.pex: pdlc2rr02>
[00:13] [LoadPex] <Debug: Scripts\ffr18playeraliasscript.pex: pore>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02mirritilisuscript.pex: pdead>
[00:13] [LoadPex] <Debug: Scripts\ffr18playeraliasscript.pex: ptusk>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs04_01010aeb.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs04_01010aeb.pex: alias_babette>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs04_01010aeb.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs04_01010aeb.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs04_01010aeb.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs04_01010aeb.pex: alias_deadbody>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs04_01010aeb.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs04_01010aeb.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs04_01010aeb.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs04_01010aeb.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs04_01010aeb.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\ms12whitephialscript.pex: emptyphial>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunbook02tunnelscriptenabledisable.pex: mypapers01>
[00:13] [LoadPex] <Debug: Scripts\ms12whitephialscript.pex: spawnmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunbook02tunnelscriptenabledisable.pex: mypapers02>
[00:13] [LoadPex] <Debug: Scripts\ms12whitephialscript.pex: whitephialbaseobject>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunbook02tunnelscriptenabledisable.pex: mytimer02>
[00:13] [LoadPex] <Debug: Scripts\ms12whitephialscript.pex: refilltime>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunbook02tunnelscriptenabledisable.pex: mymover>
[00:13] [LoadPex] <Debug: Scripts\ms12whitephialscript.pex: currentcontainer>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunbook02tunnelscriptenabledisable.pex: mytimer01>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00arrestmonitor_000b882d.pex: ptg00quest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr1_0201b65f.pex: alias_neloth>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: lvldamage3>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr1_0201b65f.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr1_0201b65f.pex: alias_apocryphabook>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: normallights>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr1_0201b65f.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr1_0201b65f.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: lvldamage1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr1_0201b65f.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: doortoslamdone>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02013010.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: ghosttimermax>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: item15>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: basementitem05>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: lvlthreshold3>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: da10spookysoundmarker06>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: da10spookysoundmarker02>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: ghosttimer02>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: normallightson>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: randompick>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: da10hauntingismdloop>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: item11>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: da10spookysoundmarker05>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: ghosttimermin>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: secondismddone>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: da10spookysoundmarker08>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: item4>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: item1>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: da10hauntingismdout>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: lightsbackontime>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: hauntedsound>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: item14>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: chairenablemarker>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: da10spookysoundmarker01>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: shaketimer>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: doortoslam>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: lvlthreshold2>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: item6>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: item13>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: da10spookysoundmarker03>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: lvldamage4>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: currentsoundtimer>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: lvlthreshold4>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: basementitem02>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: alias_witchhunter>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: phasetwolights>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: item9>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: qstda10spookydistant>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: da10spookysoundmarker09>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: looptimer>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: basementitem04>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: basementitem01>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: lvlthreshold5>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: randomizerforstage3>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: da10spookysoundmarker10>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: bedroomitem>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: da10>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: lvldamage6>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: da10spookysoundmarker07>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: da10spookysoundmarker04>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: lvlthreshold1>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: basementitem03>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: lvldamage5>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: hauntactive>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: ghostsstopped>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: randomsoundpick>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: logrolfshouseloc>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: item5>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: item2>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: item12>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: item7>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: item8>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: da10hauntingismdin>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: hauntingstage>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: ghosttimer01>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: ghosttimer03>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: item3>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: lvldamage2>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: hauntedsoundid>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: phaseonelights>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: phasetwolightson>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: qstda10rumble>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: item10>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: triggersounddone>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: phaseonelightson>
[00:13] [LoadPex] <Debug: Scripts\da10hauntingcontrollerscript.pex: singlerumbledone>
[00:13] [LoadPex] <Debug: Scripts\qf_favor253_000a2c9e.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\qf_favor253_000a2c9e.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_favor253_000a2c9e.pex: favor050questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor253_000a2c9e.pex: favorgoldreward>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00maulhandler_00064a14.pex: alias_tg00mischandlerbrynjolfalias>
[00:13] [LoadPex] <Debug: Scripts\qf_favor253_000a2c9e.pex: favorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\qf_favor253_000a2c9e.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_favor253_000a2c9e.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_favor253_000a2c9e.pex: favorrewardarmor>
[00:13] [LoadPex] <Debug: Scripts\qf_favor253_000a2c9e.pex: favor253questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor253_000a2c9e.pex: alias_jarlweapon>
[00:13] [LoadPex] <Debug: Scripts\qf_favor253_000a2c9e.pex: pfavorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\qf_favor253_000a2c9e.pex: newproperty>
[00:13] [LoadPex] <Debug: Scripts\qf_favor253_000a2c9e.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\qf_favor253_000a2c9e.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_favor253_000a2c9e.pex: alias_playerhousecarl>
[00:13] [LoadPex] <Debug: Scripts\qf_favor253_000a2c9e.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\qf_favor253_000a2c9e.pex: housepurchase>
[00:13] [LoadPex] <Debug: Scripts\qf_favor253_000a2c9e.pex: favorrewardgold>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill05_000adc8c.pex: alias_relative9>
[00:13] [LoadPex] <Debug: Scripts\qf_favor253_000a2c9e.pex: guestbedroom>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill05_000adc8c.pex: alias_victim>
[00:13] [LoadPex] <Debug: Scripts\qf_favor253_000a2c9e.pex: favor250questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill05_000adc8c.pex: alias_friend4>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill05_000adc8c.pex: alias_friend5>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill05_000adc8c.pex: alias_relative7>
[00:13] [LoadPex] <Debug: Scripts\dunrobbersgorge_movesentryonload.pex: sentrypoint1>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill05_000adc8c.pex: alias_habitationcentermarker>
[00:13] [LoadPex] <Debug: Scripts\dunrobbersgorge_movesentryonload.pex: sentry>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill05_000adc8c.pex: alias_friend8>
[00:13] [LoadPex] <Debug: Scripts\dunrobbersgorge_movesentryonload.pex: sentrypoint2>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill05_000adc8c.pex: alias_relative4>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill05_000adc8c.pex: alias_relative3>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill05_000adc8c.pex: alias_friend1>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill05_000adc8c.pex: alias_boyfriendgirlfriend>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill05_000adc8c.pex: alias_relative5>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill05_000adc8c.pex: alias_habitation>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill05_000adc8c.pex: alias_friend3>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill05_000adc8c.pex: alias_relative8>
[00:13] [LoadPex] <Debug: Scripts\dcdmgeabsummonreveantscript.pex: mysummon>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill05_000adc8c.pex: alias_friend6>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill05_000adc8c.pex: alias_friend7>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill05_000adc8c.pex: alias_friend9>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill05_000adc8c.pex: alias_relative10>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill05_000adc8c.pex: alias_relative6>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill05_000adc8c.pex: alias_relative1>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill05_000adc8c.pex: alias_friend2>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill05_000adc8c.pex: alias_friend10>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill05_000adc8c.pex: alias_relative2>
[00:13] [LoadPex] <Debug: Scripts\dunangarvundeqstdraugradies.pex: dunangarvundedraugrkilledcount>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlelevernofurn.pex: numpillarssolved>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlelevernofurn.pex: puzzlesolved>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlelevernofurn.pex: refactonfailure04>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlelevernofurn.pex: pillarcount>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlelevernofurn.pex: refactonfailure01>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlelevernofurn.pex: refactonfailure03>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlelevernofurn.pex: dooropened>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlelevernofurn.pex: puzzledooractivator>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlelevernofurn.pex: refactonsuccess01>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlelevernofurn.pex: refactonfailure02>
[00:13] [LoadPex] <Debug: Scripts\dlc1crystaldrainscript.pex: soundloop>
[00:13] [LoadPex] <Debug: Scripts\dlc1crystaldrainscript.pex: targetvfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1crystaldrainscript.pex: trapimod>
[00:13] [LoadPex] <Debug: Scripts\dlc1crystaldrainscript.pex: castervfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1crystaldrainscript.pex: crystallight>
[00:13] [LoadPex] <Debug: Scripts\dlc1crystaldrainscript.pex: fadeimod>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: alias_ruminationsquestitem>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: alias_atunementsphere>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: pdlc1vqelderhandler>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: alias_elderscroll>
[00:13] [LoadPex] <Debug: Scripts\ffr18questscript.pex: pffr18quest>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: harvester>
[00:13] [LoadPex] <Debug: Scripts\ffr18questscript.pex: pffr18orecount>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: alias_uragessential>
[00:13] [LoadPex] <Debug: Scripts\ffr18questscript.pex: pore>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: alias_hermaeusmorarename>
[00:13] [LoadPex] <Debug: Scripts\ffr18questscript.pex: pgem>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\ffr18questscript.pex: pffr18gemcount>
[00:13] [LoadPex] <Debug: Scripts\ffr18questscript.pex: pffr18tuskcount>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: alias_extractor>
[00:13] [LoadPex] <Debug: Scripts\ffr18questscript.pex: ptusk>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: alias_septimusessential>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: alias_alftandzcellintdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: alias_alftandworlddoor>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: alias_alftandsecondcelldoor>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: alias_oghmainfinium>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: alias_lexiconstand>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: alias_tamrieltoalftand>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: alftandmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: bloodharvest>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: hmendmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: alias_ruminationsbook>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: sphere>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02overridetriggerscript.pex: pdlc2rr02>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: alias_towerofmzarkdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: mzarkmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: alias_septimus>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: alias_actualblackreachdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: lexicon>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: alias_extractorquestitem>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: mq205>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: alias_lexiconcubeblank>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: alias_hermaeusmora>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: alias_blackreachlock>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01004237.pex: seranaarrowavail>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: alias_lexiconcubeinscribed>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: alias_urag>
[00:13] [LoadPex] <Debug: Scripts\qf_da04_0002d512.pex: alias_cubestoragechest>
[00:13] [LoadPex] <Debug: Scripts\mq101voicepusheffectscript.pex: pushforce>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunbook3hallmoveleft.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201deae.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs05_010127ee.pex: alias_spiderdinner02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs05_010127ee.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs05_010127ee.pex: alias_spiderdinner03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs05_010127ee.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs05_010127ee.pex: thepalehold>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs05_010127ee.pex: alias_spiderdinner01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs05_010127ee.pex: alias_giantspider>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs05_010127ee.pex: winterholdhold>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs05_010127ee.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs05_010127ee.pex: alias_giantspidersnow>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs05_010127ee.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs05_010127ee.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs05_010127ee.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs05_010127ee.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100f818.pex: dwarvengyro>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs05_010127ee.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs05_010127ee.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs05_010127ee.pex: haafingerhold>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs05_010127ee.pex: alias_postencountersandboxref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02013011.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\qf_favor254_000a2ca6.pex: favorgoldreward>
[00:13] [LoadPex] <Debug: Scripts\da10logrolfscript.pex: da10logrolfwaitmarkerref>
[00:13] [LoadPex] <Debug: Scripts\qf_favor254_000a2ca6.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_favor254_000a2ca6.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_favor254_000a2ca6.pex: favorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203921d.pex: staffreward>
[00:13] [LoadPex] <Debug: Scripts\qf_favor254_000a2ca6.pex: alias_jarlweapon>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203921d.pex: dlc2heartstonetopic>
[00:13] [LoadPex] <Debug: Scripts\qf_favor254_000a2ca6.pex: favor250questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor254_000a2ca6.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_favor254_000a2ca6.pex: alias_playerhousecarl>
[00:13] [LoadPex] <Debug: Scripts\qf_favor254_000a2ca6.pex: guestbedroom>
[00:13] [LoadPex] <Debug: Scripts\qf_favor254_000a2ca6.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00mischandler_000c99ef.pex: alias_tg00mischandlerbrynjolfalias>
[00:13] [LoadPex] <Debug: Scripts\qf_favor254_000a2ca6.pex: housepurchase>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00mischandler_000c99ef.pex: ptg00maulhandler>
[00:13] [LoadPex] <Debug: Scripts\qf_favor254_000a2ca6.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\qf_favor254_000a2ca6.pex: pfavorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\qf_favor254_000a2ca6.pex: favor253questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor254_000a2ca6.pex: newproperty>
[00:13] [LoadPex] <Debug: Scripts\qf_favor254_000a2ca6.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr2_0201c06e.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_favor254_000a2ca6.pex: favor254questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr2_0201c06e.pex: alias_heartstonemine>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr2_0201c06e.pex: alias_heartstonevein>
[00:13] [LoadPex] <Debug: Scripts\qf_favor254_000a2ca6.pex: favorrewardarmor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr2_0201c06e.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_favor254_000a2ca6.pex: favor050questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr2_0201c06e.pex: alias_minemapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_favor254_000a2ca6.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr2_0201c06e.pex: alias_neloth>
[00:13] [LoadPex] <Debug: Scripts\qf_favor254_000a2ca6.pex: favorrewardgold>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr2_0201c06e.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr2_0201c06e.pex: dlc2heartstone>
[00:13] [LoadPex] <Debug: Scripts\dunangarvundeqstscript.pex: lever02>
[00:13] [LoadPex] <Debug: Scripts\dunangarvundeqstscript.pex: medresi>
[00:13] [LoadPex] <Debug: Scripts\dunangarvundeqstscript.pex: dunangarvundegotogate>
[00:13] [LoadPex] <Debug: Scripts\dunangarvundeqstscript.pex: draugra>
[00:13] [LoadPex] <Debug: Scripts\dunangarvundeqstscript.pex: angkey>
[00:13] [LoadPex] <Debug: Scripts\dunangarvundeqstscript.pex: draugrb>
[00:13] [LoadPex] <Debug: Scripts\dunangarvundeqstscript.pex: dunangarvundeprequest>
[00:13] [LoadPex] <Debug: Scripts\dunangarvundeqstscript.pex: dunangarvundemedresideath>
[00:13] [LoadPex] <Debug: Scripts\dunangarvundeqstscript.pex: draugrc>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq01_0430e092.pex: foodbread01a>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq01_0430e092.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq01_0430e092.pex: alias_troll>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq01_0430e092.pex: sc03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq01_0430e092.pex: alias_chick02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq01_0430e092.pex: blesseddoor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq01_0430e092.pex: alias_brandt>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill06_0004eef5.pex: alias_letter2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq01_0430e092.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq01_0430e092.pex: startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill06_0004eef5.pex: alias_thug3>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq01_0430e092.pex: sc04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq01_0430e092.pex: alias_chick01>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill06_0004eef5.pex: alias_victim>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq01_0430e092.pex: entravinemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq01_0430e092.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill06_0004eef5.pex: alias_thug1>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq01_0430e092.pex: sc02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq01_0430e092.pex: snailmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill06_0004eef5.pex: alias_letter3>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq01_0430e092.pex: brandtmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq01_0430e092.pex: falkreathmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill06_0004eef5.pex: alias_relative>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq01_0430e092.pex: idlekillmove>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill06_0004eef5.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq01_0430e092.pex: lalanoahkey>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill06_0004eef5.pex: alias_thug2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq01_0430e092.pex: mq02>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill06_0004eef5.pex: alias_letter1>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq01_0430e092.pex: alias_chick05>
[00:13] [LoadPex] <Debug: Scripts\qf_wikill06_0004eef5.pex: alias_attacker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq01_0430e092.pex: alias_chick03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq01_0430e092.pex: alias_skoll>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq01_0430e092.pex: alias_chick04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq01_0430e092.pex: alias_lalanoah>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq01_0430e092.pex: keytrg>
[00:13] [LoadPex] <Debug: Scripts\ffriften01cragslanescript.pex: pffr01qs>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02playeraliasscript.pex: pdlc2rr02evidencenote>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02playeraliasscript.pex: pdlc2rr02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01015cf0.pex: vc01>
[00:13] [LoadPex] <Debug: Scripts\qf_da05locationcheck_0005d330.pex: alias_newlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_da05locationcheck_0005d330.pex: da05>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01004238.pex: seranaarrowavail>
[00:13] [LoadPex] <Debug: Scripts\playersleepquestscript.pex: byohrelationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\playersleepquestscript.pex: loctypeplayerhouse>
[00:13] [LoadPex] <Debug: Scripts\playersleepquestscript.pex: wellrestedmessage>
[00:13] [LoadPex] <Debug: Scripts\playersleepquestscript.pex: byohadoptionrestedmessagemale>
[00:13] [LoadPex] <Debug: Scripts\playersleepquestscript.pex: marriagesleepability>
[00:13] [LoadPex] <Debug: Scripts\playersleepquestscript.pex: restedmessage>
[00:13] [LoadPex] <Debug: Scripts\playersleepquestscript.pex: byohadoptionsleepabilityfemale>
[00:13] [LoadPex] <Debug: Scripts\playersleepquestscript.pex: rested>
[00:13] [LoadPex] <Debug: Scripts\playersleepquestscript.pex: currenthomelocation>
[00:13] [LoadPex] <Debug: Scripts\playersleepquestscript.pex: relationshipmarriagefin>
[00:13] [LoadPex] <Debug: Scripts\playersleepquestscript.pex: marriagerestedmessage>
[00:13] [LoadPex] <Debug: Scripts\playersleepquestscript.pex: loveinterest>
[00:13] [LoadPex] <Debug: Scripts\playersleepquestscript.pex: byohadoptionrestedmessagefemale>
[00:13] [LoadPex] <Debug: Scripts\playersleepquestscript.pex: pdoomloverability>
[00:13] [LoadPex] <Debug: Scripts\playersleepquestscript.pex: chscript>
[00:13] [LoadPex] <Debug: Scripts\playersleepquestscript.pex: wellrested>
[00:13] [LoadPex] <Debug: Scripts\playersleepquestscript.pex: beastbloodmessage>
[00:13] [LoadPex] <Debug: Scripts\playersleepquestscript.pex: loctypeinn>
[00:13] [LoadPex] <Debug: Scripts\ms13arveltriggerscript.pex: arvelshout>
[00:13] [LoadPex] <Debug: Scripts\playersleepquestscript.pex: byohadoptionsleepabilitymale>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunbook3hallmovereturn02.pex: doorclose>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunbook3hallmovereturn02.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201deaf.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\dcdmgearcanistfestivalscript.pex: laserref02>
[00:13] [LoadPex] <Debug: Scripts\dcdmgearcanistfestivalscript.pex: laserref01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__020132ab.pex: dlc1eclipseattackguardhellos>
[00:13] [LoadPex] <Debug: Scripts\da10macetriggerscript.pex: altarofmolagbal>
[00:13] [LoadPex] <Debug: Scripts\da10macetriggerscript.pex: pmace>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203921f.pex: dlc2heartstonetopic>
[00:13] [LoadPex] <Debug: Scripts\qf_favor255_000a34ce.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\qf_favor255_000a34ce.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_favor255_000a34ce.pex: pfavorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\qf_favor255_000a34ce.pex: newproperty>
[00:13] [LoadPex] <Debug: Scripts\qf_favor255_000a34ce.pex: housepurchase>
[00:13] [LoadPex] <Debug: Scripts\qf_favor255_000a34ce.pex: favorgoldreward>
[00:13] [LoadPex] <Debug: Scripts\qf_favor255_000a34ce.pex: alias_jarlweapon>
[00:13] [LoadPex] <Debug: Scripts\qf_favor255_000a34ce.pex: favor255questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor255_000a34ce.pex: favor254questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor255_000a34ce.pex: favor250questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor255_000a34ce.pex: favor253questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor255_000a34ce.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_favor255_000a34ce.pex: favorrewardgold>
[00:13] [LoadPex] <Debug: Scripts\qf_favor255_000a34ce.pex: alias_playerhousecarl>
[00:13] [LoadPex] <Debug: Scripts\qf_favor255_000a34ce.pex: favorrewardarmor>
[00:13] [LoadPex] <Debug: Scripts\qf_favor255_000a34ce.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_favor255_000a34ce.pex: favorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\qf_favor255_000a34ce.pex: favor050questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr3a_0201b65d.pex: dlc2tt3arun>
[00:13] [LoadPex] <Debug: Scripts\qf_favor255_000a34ce.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr3a_0201b65d.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_favor255_000a34ce.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr3a_0201b65d.pex: dlc2ttr3aashextractionperk>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr3a_0201b65d.pex: alias_ashextractor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr3a_0201b65d.pex: alias_ashsample>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr3a_0201b65d.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlepullbarnofurn.pex: pillarcount>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr3a_0201b65d.pex: dlc2conjureashspawnforsale>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlepullbarnofurn.pex: numpillarssolved>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr3a_0201b65d.pex: alias_neloth>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlepullbarnofurn.pex: refactonsuccess01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr3a_0201b65d.pex: dlc2ttr3aashsample>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlepullbarnofurn.pex: refactonfailure03>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlepullbarnofurn.pex: puzzledooractivator>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlepullbarnofurn.pex: refactonfailure04>
[00:13] [LoadPex] <Debug: Scripts\dunrobbersgorge_timedleverpull.pex: triggerquest>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlepullbarnofurn.pex: refactonfailure02>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlepullbarnofurn.pex: dooropened>
[00:13] [LoadPex] <Debug: Scripts\dunrobbersgorge_timedleverpull.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlepullbarnofurn.pex: puzzlesolved>
[00:13] [LoadPex] <Debug: Scripts\defaultpillarpuzzlepullbarnofurn.pex: refactonfailure01>
[00:13] [LoadPex] <Debug: Scripts\dunansilvunddraugrdeathscript.pex: blacksoulgem>
[00:13] [LoadPex] <Debug: Scripts\dunansilvunddraugrdeathscript.pex: whitesoulgem>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__020271e0.pex: pdlc2mhmisc>
[00:13] [LoadPex] <Debug: Scripts\dlc1darkfallpassagecatscript.pex: mymarker>
[00:13] [LoadPex] <Debug: Scripts\mq102chattertrigger.pex: chattervalue>
[00:13] [LoadPex] <Debug: Scripts\mq102chattertrigger.pex: triggerfaction>
[00:13] [LoadPex] <Debug: Scripts\mq102chattertrigger.pex: mq102a>
[00:13] [LoadPex] <Debug: Scripts\mq102chattertrigger.pex: mq102b>
[00:13] [LoadPex] <Debug: Scripts\ffriften01notescript.pex: pffriften01quest>
[00:13] [LoadPex] <Debug: Scripts\ffriften01notescript.pex: pgotnote>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02questscript.pex: pdlc2rr02tilisuendmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02questscript.pex: pdlc2rr02mirriendmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02questscript.pex: pdonemovecheck>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02questscript.pex: ptilisurecog>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02questscript.pex: pdlc2rrtilisuseverin>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02questscript.pex: pmirrialias>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02questscript.pex: pdlc2moragtongoutfit>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01015cf1.pex: vc01>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02questscript.pex: pdlc2rr02tombmovemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02questscript.pex: ptilisudone>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02questscript.pex: pdlc2rrulentomb>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs06_010127f0.pex: haafingerhold>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02questscript.pex: pdlc2rrtilisugo>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02questscript.pex: pdlc2rrmirriseverin>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs06_010127f0.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs06_010127f0.pex: alias_giantspidersnow02>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02questscript.pex: ptilisualias>
[00:13] [LoadPex] <Debug: Scripts\dbaliasscript.pex: questtoupdate>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs06_010127f0.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\dbaliasscript.pex: pactordead>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs06_010127f0.pex: alias_giantspidersnow>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs06_010127f0.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs06_010127f0.pex: alias_giantspider02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs06_010127f0.pex: thepalehold>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs06_010127f0.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs06_010127f0.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs06_010127f0.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01004258.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs06_010127f0.pex: alias_spiderdinner01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs06_010127f0.pex: winterholdhold>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs06_010127f0.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs06_010127f0.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs06_010127f0.pex: alias_giantspider>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs06_010127f0.pex: alias_postencountersandboxref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1wejs06_010127f0.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\ms13camillascript.pex: plucan>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunbook3hallmoveright.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201deb0.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00sparrest_0004ef25.pex: alias_tg00sparrestcity>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00sparrest_0004ef25.pex: ptg00brandsheijail>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00sparrest_0004ef25.pex: alias_tg00sparrestguardalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00sparrest_0004ef25.pex: alias_tg00sparrestguardimpalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00sparrest_0004ef25.pex: alias_tg00sparrestbrandsheialias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02039223.pex: dlc2spelltomeconjureashguardian>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00sparrest_0004ef25.pex: alias_tg00sparrestguardsclkalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00sparrest_0004ef25.pex: ptg00brandsheijailmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00sparrest_0004ef25.pex: pmerchantclothesoutfit01nohat>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__020132ac.pex: dlc1eclipseattackguardhellos>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00sparrest_0004ef25.pex: ptg00brandsheimarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00sparrest_0004ef25.pex: pprisoneroutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_favor256_000a34d4.pex: favor250questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor256_000a34d4.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_favor256_000a34d4.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_favor256_000a34d4.pex: favor255questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor256_000a34d4.pex: alias_jarlweapon>
[00:13] [LoadPex] <Debug: Scripts\qf_favor256_000a34d4.pex: favorgoldreward>
[00:13] [LoadPex] <Debug: Scripts\dunrobbersgorge_triggerleverpull.pex: trigger02>
[00:13] [LoadPex] <Debug: Scripts\qf_favor256_000a34d4.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\dunrobbersgorge_triggerleverpull.pex: trigger01>
[00:13] [LoadPex] <Debug: Scripts\qf_favor256_000a34d4.pex: newproperty>
[00:13] [LoadPex] <Debug: Scripts\dunrobbersgorge_triggerleverpull.pex: lever01>
[00:13] [LoadPex] <Debug: Scripts\dunrobbersgorge_triggerleverpull.pex: lever02>
[00:13] [LoadPex] <Debug: Scripts\qf_favor256_000a34d4.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_favor256_000a34d4.pex: favor256questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor256_000a34d4.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_favor256_000a34d4.pex: favorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\qf_favor256_000a34d4.pex: alias_playerhousecarl>
[00:13] [LoadPex] <Debug: Scripts\qf_favor256_000a34d4.pex: pfavorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\qf_favor256_000a34d4.pex: favor254questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor256_000a34d4.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__020271f2.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_favor256_000a34d4.pex: favor050questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__020271f2.pex: favorscript>
[00:13] [LoadPex] <Debug: Scripts\qf_favor256_000a34d4.pex: favorrewardgold>
[00:13] [LoadPex] <Debug: Scripts\qf_favor256_000a34d4.pex: housepurchase>
[00:13] [LoadPex] <Debug: Scripts\dunansilvunddraugrpossessedalias.pex: possessionfx>
[00:13] [LoadPex] <Debug: Scripts\qf_favor256_000a34d4.pex: favorrewardarmor>
[00:13] [LoadPex] <Debug: Scripts\qf_favor256_000a34d4.pex: favor253questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wiremoveitem01_0002c6ab.pex: alias_guard>
[00:13] [LoadPex] <Debug: Scripts\qf_wiremoveitem01_0002c6ab.pex: alias_owner>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq02_0432c862.pex: alias_chick04>
[00:13] [LoadPex] <Debug: Scripts\qf_wiremoveitem01_0002c6ab.pex: alias_item>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq02_0432c862.pex: applebig>
[00:13] [LoadPex] <Debug: Scripts\qf_wiremoveitem01_0002c6ab.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq02_0432c862.pex: applemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq02_0432c862.pex: alias_foodbag>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq02_0432c862.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq02_0432c862.pex: alias_chick03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq02_0432c862.pex: alias_chick05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq02_0432c862.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq02_0432c862.pex: alias_chick02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq02_0432c862.pex: lalanoahfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq02_0432c862.pex: alias_brandt>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq02_0432c862.pex: mq03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq02_0432c862.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq02_0432c862.pex: alias_lalanoah>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq02_0432c862.pex: alias_chick01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq02_0432c862.pex: alias_jazel>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq02_0432c862.pex: startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq02_0432c862.pex: chickcartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq02_0432c862.pex: bigapple>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq02_0432c862.pex: alias_goron>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: alias_hunter5>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: outsidetrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: alias_questingbeastta>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: alias_sindingghost>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: aspirantmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: saviorshide>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: alias_sindingskin>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: majorfavorpoints>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: alias_hircinesringquestitem>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: alias_hunter_4>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: alias_victimmother>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: wolfsinding>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: dunda05poimarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: alias_hunter9>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: dunbloatedmansgrottoqst>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: alias_sinding>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: alias_victimfather>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: alias_hunter6>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: da05witchmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: alias_questingbeastghost>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: alias_funeralizer>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: glenmorilmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: nordrace>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: da05funeralscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: cr08exclusionfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: alias_glenmorilleader>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: outsidehircinemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: alias_hircinesring>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: alias_hunter_3>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: alias_hunter_1>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: alias_hunter10>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: alias_hunter7>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampirechangefx>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: trapdiseasewitbane>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: bloatedmansgrottomapmarker>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: curerace>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: alias_hunter_2>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: argonianrace>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: alias_hunter8>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampiredrain03>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: alias_skinbox>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: bretonrace>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: sindingskin>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampiretransformdecreaseismd>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: spidermarker>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: abvampire01b>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: alias_greathuntstart>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: playerisvampire>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: c04witchmarker>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampirefeedingbedright>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: alias_questingbeast>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: nordracevampire>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: alias_hunter11>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: khajiitrace>
[00:13] [LoadPex] <Debug: Scripts\qf_da05_0002a49a.pex: alias_hunter12>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: diseaserockjoint>
[00:13] [LoadPex] <Debug: Scripts\dcdmgedashspellscript.pex: missilespell>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: imperialracevampire>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: orcrace>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampiresundamage03>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampiresundamage04>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: redguardracevampire>
[00:13] [LoadPex] <Debug: Scripts\ffriften01questscript.pex: pffr01count>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: abvampire04b>
[00:13] [LoadPex] <Debug: Scripts\ffriften01questscript.pex: pffr01quest>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampirefeedingbedrollright>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: abvampire02>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampirecloak>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: diseasebrainrot>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: lastfeedtime>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampireinvisibilitypc>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampirestatus>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: woodelfracevampire>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampirestrength03>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02tilisutriggerscript.pex: ptilisualias>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: argonianracevampire>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02tilisutriggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampireraisethrall02>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02tilisutriggerscript.pex: pdlc2rr02>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampirestrength04>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01015cf2.pex: vc01>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: magvampiretransform01>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: darkelfracevampire>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: abvampire01>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vc01>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: abvampire04>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampiredrain04>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: woodelfrace>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: xmarker>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: darkelfrace>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampirefeedready>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: redguardrace>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: abvampire03>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: crimefactions>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: orcracevampire>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: trapdiseasebonebreakfever>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: trapdiseaserockjoint>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampirestageprogressionmessage>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: dlc1vampirechangeeffect>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampirestrength02>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: dlc1crimefactions>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: dlc1vampirechange>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampirecharm>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampirestage4message>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampirecuredisease>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: trapdiseaseporphyrichemophelia>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: trapdiseaserattles>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampirepcfaction>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: trapdiseasebrainrot>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: nordrace>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: bretonracevampire>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: diseasewitbane>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: dlc1vampirechangefxeffect>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: trapdiseaseataxia>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampiredrain01>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampireraisethrall01>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: diseaserattles>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampirestrength01>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: abvampire03b>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: diseasebonebreakfever>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampireraisethrall03>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: khajiitracevampire>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampiresundamage02>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampirehunterssight>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: diseaseataxia>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampiredrain02>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampiresundamage01>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: abvampireskills02>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: imperialrace>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: abvampireskills>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampireraisethrall04>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampiretransformincreaseismd>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: feedtimer>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: abvampire02b>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: highelfrace>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: vampirefeedmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunbook3hallreturn01.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: diseaseporphyrichemophelia>
[00:13] [LoadPex] <Debug: Scripts\playervampirequestscript.pex: highelfracevampire>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunbook3hallreturn01.pex: doorclose>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02039235.pex: dlc2we12scene>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunbook3hallreturn01.pex: secondtrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_prince>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_zombiedragonnoflytrig>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_minibossmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_seranaknockdownmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_frostminiboss03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_frostminiboss02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_tempfinale2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_wavemarker03a>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: dlc01_sunauracloakeffect>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_bossicespikes>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_tempfinale>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: dunrannsneakyscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: dlc1snowelftelekinesishandreffect>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_fakeinteriorweathertrig>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_frostminiboss01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_debriscontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_frostminiboss05>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_frostminiboss04>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: dunranntrappedscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_bossiceshield>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: pdlc1vq07>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_vampiredamagetriggersmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_visblockers>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_playerknockdownmarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_bowpedestal>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_wavemarker01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: dlc1snowelftelekinesishandleffect>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_bossfightlights>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_wavemarker03b>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_playerknockdownmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_serana>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_wavemarker03c>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr3b_0201d8d1.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_wavemarker02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_bf_duntempleqst_01006bda.pex: alias_disablefasttraveltrig>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr3b_0201d8d1.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr3b_0201d8d1.pex: dlc2tt3brun>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr3b_0201d8d1.pex: dlc2whirlwindspellforsale>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr3b_0201d8d1.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr3b_0201d8d1.pex: alias_book>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr3b_0201d8d1.pex: alias_bosschest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr3b_0201d8d1.pex: alias_neloth>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr3b_0201d8d1.pex: alias_skyrimmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr3b_0201d8d1.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr3b_0201d8d1.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201deb1.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00spectatorquest_00020be7.pex: alias_tg00grelkaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00spectatorquest_00020be7.pex: ptg00scene>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00spectatorquest_00020be7.pex: alias_tg00spectator04>
[00:13] [LoadPex] <Debug: Scripts\ms13goldenclawscript.pex: ms13>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00spectatorquest_00020be7.pex: alias_tg00spectator02>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00spectatorquest_00020be7.pex: ptg00quest>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00spectatorquest_00020be7.pex: ptg00ss>
[00:13] [LoadPex] <Debug: Scripts\dlc1dawnguarditemscript.pex: dlc1dawnguarditemperk>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00spectatorquest_00020be7.pex: alias_tg00spbrandsheialias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__020132ad.pex: dlc1eclipseattackguardhellos>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00spectatorquest_00020be7.pex: alias_tg00spbrynjolfalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00spectatorquest_00020be7.pex: alias_tg00spectator05>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00spectatorquest_00020be7.pex: alias_tg00spmadesialias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00spectatorquest_00020be7.pex: alias_tg00spectator03>
[00:13] [LoadPex] <Debug: Scripts\qf_wiremoveitem02_00018965.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_wiremoveitem02_00018965.pex: alias_item>
[00:13] [LoadPex] <Debug: Scripts\qf_wiremoveitem02_00018965.pex: alias_bystander>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__020271f4.pex: intimidate>
[00:13] [LoadPex] <Debug: Scripts\mq102friendscript.pex: traveltoriverwoodscene>
[00:13] [LoadPex] <Debug: Scripts\dunansilvundkeyaliasscript.pex: myquestscript>
[00:13] [LoadPex] <Debug: Scripts\dunansilvundkeyaliasscript.pex: dunansilvundqst>
[00:13] [LoadPex] <Debug: Scripts\qf_favor257_000a34d7.pex: favor257questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor257_000a34d7.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_favor257_000a34d7.pex: favor050questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor257_000a34d7.pex: favorrewardgold>
[00:13] [LoadPex] <Debug: Scripts\qf_favor257_000a34d7.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_favor257_000a34d7.pex: favorgoldreward>
[00:13] [LoadPex] <Debug: Scripts\qf_favor257_000a34d7.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_favor257_000a34d7.pex: favor254questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor257_000a34d7.pex: newproperty>
[00:13] [LoadPex] <Debug: Scripts\qf_favor257_000a34d7.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_favor257_000a34d7.pex: favor250questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor257_000a34d7.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\qf_favor257_000a34d7.pex: favor256questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor257_000a34d7.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\qf_favor257_000a34d7.pex: favorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\qf_favor257_000a34d7.pex: alias_jarlweapon>
[00:13] [LoadPex] <Debug: Scripts\ffriften01triggerscript.pex: pfreeformriften01>
[00:13] [LoadPex] <Debug: Scripts\qf_favor257_000a34d7.pex: pfavorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\qf_favor257_000a34d7.pex: favor255questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor257_000a34d7.pex: favorrewardarmor>
[00:13] [LoadPex] <Debug: Scripts\qf_favor257_000a34d7.pex: housepurchase>
[00:13] [LoadPex] <Debug: Scripts\qf_favor257_000a34d7.pex: favor253questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02tombtriggerscript.pex: pdlc2rr02>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02tombtriggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01015cf3.pex: vc01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02039254.pex: pdlc2rrasforce>
[00:13] [LoadPex] <Debug: Scripts\playerweddingscript.pex: riftentempleofmaralocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunbook3seekerscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_npcmentalmodel_01002b6e.pex: alias_responsivenpc_essential>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_npcmentalmodel_01002b6e.pex: alias_responsivenpcvampirekeywords>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_npcmentalmodel_01002b6e.pex: alias_responsivenpc>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_npcmentalmodel_01002b6e.pex: alias_homemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr4a_0201b664.pex: dlc2checkwater>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr4a_0201b664.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr4a_0201b664.pex: dlc2tt4arun>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr4a_0201b664.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr4a_0201b664.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dunsaarthalmasterscript.pex: damagereduc>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr4a_0201b664.pex: alias_neloth>
[00:13] [LoadPex] <Debug: Scripts\dunsaarthalmasterscript.pex: stormability>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr4a_0201b664.pex: dlc2ttr4afortifyhealth>
[00:13] [LoadPex] <Debug: Scripts\dunsaarthalmasterscript.pex: barrierdisablesound>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201deb2.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\dunsaarthalmasterscript.pex: saarthallocation>
[00:13] [LoadPex] <Debug: Scripts\dunsaarthalmasterscript.pex: barriercage>
[00:13] [LoadPex] <Debug: Scripts\dunsaarthalmasterscript.pex: barriercollision>
[00:13] [LoadPex] <Debug: Scripts\dunsaarthalmasterscript.pex: flameability>
[00:13] [LoadPex] <Debug: Scripts\dunsaarthalmasterscript.pex: barriereffect>
[00:13] [LoadPex] <Debug: Scripts\dunsaarthalmasterscript.pex: frostability>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq03_04355248.pex: alias_goron>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq03_04355248.pex: idlekillmove>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq03_04355248.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq03_04355248.pex: kanramarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq03_04355248.pex: alias_kanra>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq03_04355248.pex: lalanoahmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq03_04355248.pex: alias_skoll>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq03_04355248.pex: alias_lalanoah>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq03_04355248.pex: scheal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq03_04355248.pex: healeffecttrg>
[00:13] [LoadPex] <Debug: Scripts\lrhmq07_tif__044e6993.pex: stew>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq03_04355248.pex: lrhmq04>
[00:13] [LoadPex] <Debug: Scripts\ms13lucanscript.pex: pcamilla>
[00:13] [LoadPex] <Debug: Scripts\dcdmgeplaceaoeattargetscript.pex: actaoe>
[00:13] [LoadPex] <Debug: Scripts\dcdmgeplaceaoeattargetscript.pex: fbaserandom>
[00:13] [LoadPex] <Debug: Scripts\dcdmgeplaceaoeattargetscript.pex: fbasetime>
[00:13] [LoadPex] <Debug: Scripts\dcdmgeplaceaoeattargetscript.pex: fxempty>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__020132c4.pex: dlc1eclipseattackguardhellos>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00_00021556.pex: pbrynjolf>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00_00021556.pex: ptg00pickpockethelper>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00_00021556.pex: alias_brandsheialias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00_00021556.pex: alias_brynjolfalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00_00021556.pex: alias_tg00city>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00_00021556.pex: pring>
[00:13] [LoadPex] <Debug: Scripts\dlc1dawnguardruneaxedamageeffectscript.pex: undeadkilled>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00_00021556.pex: ptg00spquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1dawnguardruneaxedamageeffectscript.pex: undeadtype>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00_00021556.pex: alias_tg00playeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00_00021556.pex: alias_tg00madesichest>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00_00021556.pex: ptg00madesi>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00_00021556.pex: ptg00brandshei>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00_00021556.pex: alias_madesialias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00_00021556.pex: ptg00maulhandler>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00_00021556.pex: alias_tg00holdingsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00_00021556.pex: ptg00qs>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: alias_startscenetrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_tg00_00021556.pex: alias_tg00ringalias>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: usleepda06essentialslotforgularzob>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: da06giantfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: preyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: dunfallowstoneresetmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: doorenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: alias_garakhalias>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: da06enableparent>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: alias_ogolalias>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: alias_genorcwarrior03>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: alias_da06yamarzalias>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: da06yamarzritualmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: alias_da06gularzobalias>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: orcfriendfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: da06giantenableparent>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: fallowstonecavealias>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: alias_da06atubalias>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: townlargashburfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: da06atubritualmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: da06doorenableparent>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: chickenfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: da06failmessage>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: alias_gularzobalias>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: largashburhorse>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: alias_da06statuealias>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: alias_genorcwarrior01>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: da06hammertriggerref>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: volendrung>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: guardfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: exteriorclutterenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: largashburorcs>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: alias_da06shagrolalias>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: alias_dungeonmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: alias_da06gate>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: alias_giant01>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: alias_da06shagrolhammeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: alias_da06ugoralias>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: da06preritualscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: alias_lobalias>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: alias_da06largashburshrine>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: alias_da06giantalias>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: da06ugorscenemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: alias_genorcwarrior02>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: da06ghostritualmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: da06atubwaitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: alias_da06malacathspeakeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_da06_0003b681.pex: da06ritualscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc01_010034de.pex: alias_vampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc01_010034de.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc01_010034de.pex: alias_vampirelairdestination>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc01_010034de.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc01_010034de.pex: alias_locationcentermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc01_010034de.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wiremoveitem03_0001be4d.pex: alias_bystander2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc01_010034de.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_wiremoveitem03_0001be4d.pex: alias_bystander1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc01_010034de.pex: alias_vigilant02>
[00:13] [LoadPex] <Debug: Scripts\qf_wiremoveitem03_0001be4d.pex: alias_item>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc01_010034de.pex: alias_vigilanthunter>
[00:13] [LoadPex] <Debug: Scripts\qf_wiremoveitem03_0001be4d.pex: alias_guard>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc01_010034de.pex: alias_vigilant01>
[00:13] [LoadPex] <Debug: Scripts\qf_wiremoveitem03_0001be4d.pex: alias_bystander3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc01_010034de.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wiremoveitem03_0001be4d.pex: alias_bystander5>
[00:13] [LoadPex] <Debug: Scripts\qf_wiremoveitem03_0001be4d.pex: alias_bystander4>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201deb3.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\qf_favor258_000a34de.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\qf_favor258_000a34de.pex: favor255questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\ffriften02lynlyscript.pex: pffriften02quest>
[00:13] [LoadPex] <Debug: Scripts\qf_favor258_000a34de.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_favor258_000a34de.pex: favorrewardarmor>
[00:13] [LoadPex] <Debug: Scripts\ffriften02lynlyscript.pex: plynlydead>
[00:13] [LoadPex] <Debug: Scripts\qf_favor258_000a34de.pex: favorrewardgold>
[00:13] [LoadPex] <Debug: Scripts\qf_favor258_000a34de.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\qf_favor258_000a34de.pex: alias_playerhousecarl>
[00:13] [LoadPex] <Debug: Scripts\qf_favor258_000a34de.pex: pfavorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\qf_favor258_000a34de.pex: favor250questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor258_000a34de.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100425d.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\qf_favor258_000a34de.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\defaultplaceatmeonactivate.pex: placedobjectref>
[00:13] [LoadPex] <Debug: Scripts\qf_favor258_000a34de.pex: favor258questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\defaultplaceatmeonactivate.pex: placeall>
[00:13] [LoadPex] <Debug: Scripts\qf_favor258_000a34de.pex: housepurchase>
[00:13] [LoadPex] <Debug: Scripts\qf_favor258_000a34de.pex: alias_jarlweapon>
[00:13] [LoadPex] <Debug: Scripts\defaultplaceatmeonactivate.pex: placedexplosion>
[00:13] [LoadPex] <Debug: Scripts\qf_favor258_000a34de.pex: favor256questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor258_000a34de.pex: favorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\defaultplaceatmeonactivate.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\qf_favor258_000a34de.pex: newproperty>
[00:13] [LoadPex] <Debug: Scripts\qf_favor258_000a34de.pex: favor254questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor258_000a34de.pex: favorgoldreward>
[00:13] [LoadPex] <Debug: Scripts\qf_favor258_000a34de.pex: favor050questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor258_000a34de.pex: favor253questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor258_000a34de.pex: favor257questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor258_000a34de.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr02vendilscript.pex: pdlc2rr02>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunbooklevel4bend.pex: bendtype>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunbooklevel4bend.pex: triggertype>
[00:13] [LoadPex] <Debug: Scripts\da10molagbalmaceeffectsscript.pex: gloweffect>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: timescale>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: playerwerewolflvl45andbelowability>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: currenthowlword1>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: feedboost>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: currenthowl>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: playerwerewolffeedmessage>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: npcwerewolftransformation>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: companionstrackingquest>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: werewolfbeastrace>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: actortypenpc>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: werewolfchange>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: lycanstash>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: feedextensiontimeseconds>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: currenthowlword2>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: standarddurationseconds>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: playerwerewolffaction>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: werewolftransformback>
[00:13] [LoadPex] <Debug: Scripts\dunansilvundscript.pex: ansilvunddelosifaction>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: wolfskinfxarmor>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: playerwerewolflvl30andbelowability>
[00:13] [LoadPex] <Debug: Scripts\dunansilvundscript.pex: whitesoulgem>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: werewolfimodsound>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: feedbloodvfx>
[00:13] [LoadPex] <Debug: Scripts\dunansilvundscript.pex: soulgemplaced>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: playerwerewolfexpirationwarning>
[00:13] [LoadPex] <Debug: Scripts\dunansilvundscript.pex: ansilvundbanditfaction>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: c03rampage>
[00:13] [LoadPex] <Debug: Scripts\dunsaarthalstaffjyrikscript.pex: regenspell>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: durationwarningtimeseconds>
[00:13] [LoadPex] <Debug: Scripts\dunansilvundscript.pex: maledraugralias>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: crimefactions>
[00:13] [LoadPex] <Debug: Scripts\dunansilvundscript.pex: femaledraugralias>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: playerwerewolflvl25andbelowability>
[00:13] [LoadPex] <Debug: Scripts\dunansilvundscript.pex: ansilvunddraugrfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201deb4.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: playerwerewolflvl10andbelowability>
[00:13] [LoadPex] <Debug: Scripts\dunansilvundscript.pex: questcomplete>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: werewolfwarn>
[00:13] [LoadPex] <Debug: Scripts\dunansilvundscript.pex: delosikilled>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: werewolfdispellist>
[00:13] [LoadPex] <Debug: Scripts\dunansilvundscript.pex: delosialias>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: dlc1werewolfmaxperks>
[00:13] [LoadPex] <Debug: Scripts\dunansilvundscript.pex: redsoulgem>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: dlc1werewolftotalperksearned>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__020132cb.pex: dlc1eclipseattackguardhellos>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: playerwerewolflvl20andbelowability>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: playerwerewolfshiftbacktime>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: dlc1gorgingperk>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: dlc1gorgingdurationseconds>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: werewolffaction>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: untimed>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: playerwerewolflvl35andbelowability>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: bleedingfxspell>
[00:13] [LoadPex] <Debug: Scripts\qf_tg01assaultmonitor_000b882f.pex: ptg01questscript>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: playerwerewolflvl50andoverability>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: playerwerewolffeed>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: dlc1savagefeedingperk>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: specialfeeding>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: playerwerewolflvl40andbelowability>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: werewolfrace>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: currenthowlword3>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: playerwerewolflvl15andbelowability>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfchangescript.pex: dlc1animalvigor>
[00:13] [LoadPex] <Debug: Scripts\dlc1dawnguardruneaxescript.pex: undeadkilled>
[00:13] [LoadPex] <Debug: Scripts\dlc1dawnguardruneaxescript.pex: gameday>
[00:13] [LoadPex] <Debug: Scripts\dlc1dawnguardruneaxescript.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq04_0445d4a7.pex: dungeonmap>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq04_0445d4a7.pex: findcorpsemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq04_0445d4a7.pex: startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq04_0445d4a7.pex: escortfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq04_0445d4a7.pex: alias_brandt>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq04_0445d4a7.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq04_0445d4a7.pex: sc2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq04_0445d4a7.pex: accidentsitemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq04_0445d4a7.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq04_0445d4a7.pex: accidentsignmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq04_0445d4a7.pex: deadmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq04_0445d4a7.pex: guardmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq04_0445d4a7.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq04_0445d4a7.pex: mq05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq04_0445d4a7.pex: dungeonent>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq04_0445d4a7.pex: sc3>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq04_0445d4a7.pex: sc1>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq04_0445d4a7.pex: alias_carriagemapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr4b_0201cde1.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr4b_0201cde1.pex: dlc2ttr4bscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr4b_0201cde1.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr4b_0201cde1.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr4b_0201cde1.pex: dlc2tt4brun>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr4b_0201cde1.pex: alias_talvas>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr4b_0201cde1.pex: alias_neloth>
[00:13] [LoadPex] <Debug: Scripts\ms13questscript.pex: camillaforcegreet>
[00:13] [LoadPex] <Debug: Scripts\ms13questscript.pex: scenetriggers>
[00:13] [LoadPex] <Debug: Scripts\ms13questscript.pex: ms13>
[00:13] [LoadPex] <Debug: Scripts\ms13questscript.pex: arvelshouted>
[00:13] [LoadPex] <Debug: Scripts\ms13questscript.pex: priverwoodlocation>
[00:13] [LoadPex] <Debug: Scripts\ms13questscript.pex: lucanforcegreet>
[00:13] [LoadPex] <Debug: Scripts\ms13questscript.pex: ms13intro>
[00:13] [LoadPex] <Debug: Scripts\ms13questscript.pex: favorrewardlarge>
[00:13] [LoadPex] <Debug: Scripts\ms13questscript.pex: arvelcombat>
[00:13] [LoadPex] <Debug: Scripts\ms13questscript.pex: priverwoodriverwoodtraderlocation>
[00:13] [LoadPex] <Debug: Scripts\ms13questscript.pex: arvelgreet>
[00:13] [LoadPex] <Debug: Scripts\ms13questscript.pex: camillaescortscene>
[00:13] [LoadPex] <Debug: Scripts\ms13questscript.pex: arvel>
[00:13] [LoadPex] <Debug: Scripts\ms13questscript.pex: ms13fin>
[00:13] [LoadPex] <Debug: Scripts\ms13questscript.pex: camillaescort>
[00:13] [LoadPex] <Debug: Scripts\ms13questscript.pex: goldenclaw>
[00:13] [LoadPex] <Debug: Scripts\ms13questscript.pex: ms13arvelstuck>
[00:13] [LoadPex] <Debug: Scripts\qf_wiremoveitem04_00034dab.pex: alias_spectator>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100425e.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc02_010034ea.pex: alias_namealias_vampire03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc02_010034ea.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc02_010034ea.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc02_010034ea.pex: alias_vampire02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc02_010034ea.pex: alias_vigilant01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201deb5.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc02_010034ea.pex: alias_namealias_vampire01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc02_010034ea.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc02_010034ea.pex: alias_vigilant02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc02_010034ea.pex: alias_vampireleader>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc02_010034ea.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc02_010034ea.pex: alias_namealias_vampire02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc02_010034ea.pex: alias_vampire03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc02_010034ea.pex: dlc01_wesc02_vampiredlg>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc02_010034ea.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc02_010034ea.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc02_010034ea.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc02_010034ea.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc02_010034ea.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc02_010034ea.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\mq102questscript.pex: cwimperialfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc02_010034ea.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\mq102questscript.pex: cwbuddies>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc02_010034ea.pex: alias_scenemarker4>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc02_010034ea.pex: alias_vigilant03>
[00:13] [LoadPex] <Debug: Scripts\mq102questscript.pex: solitudelocation>
[00:13] [LoadPex] <Debug: Scripts\mq102questscript.pex: dragonsreach>
[00:13] [LoadPex] <Debug: Scripts\mq102questscript.pex: mq102>
[00:13] [LoadPex] <Debug: Scripts\mq102questscript.pex: riverwood>
[00:13] [LoadPex] <Debug: Scripts\mq102questscript.pex: riverwoodfriendhouse>
[00:13] [LoadPex] <Debug: Scripts\mq102questscript.pex: mqdebug>
[00:13] [LoadPex] <Debug: Scripts\ffriften03questscript.pex: pffr03gold>
[00:13] [LoadPex] <Debug: Scripts\mq102questscript.pex: windhelmlocation>
[00:13] [LoadPex] <Debug: Scripts\ffriften03questscript.pex: pffr03keg>
[00:13] [LoadPex] <Debug: Scripts\mq102questscript.pex: mq101>
[00:13] [LoadPex] <Debug: Scripts\mq102questscript.pex: mq103>
[00:13] [LoadPex] <Debug: Scripts\mq102questscript.pex: friendtravelchatter>
[00:13] [LoadPex] <Debug: Scripts\mq102questscript.pex: cwsonsfaction>
[00:13] [LoadPex] <Debug: Scripts\defaultplayeffectonactivate.pex: animendevent>
[00:13] [LoadPex] <Debug: Scripts\mq102questscript.pex: mq00>
[00:13] [LoadPex] <Debug: Scripts\defaultplayeffectonactivate.pex: anim01>
[00:13] [LoadPex] <Debug: Scripts\mq102questscript.pex: helgen>
[00:13] [LoadPex] <Debug: Scripts\defaultplayeffectonactivate.pex: waitforendevent>
[00:13] [LoadPex] <Debug: Scripts\qf_favorjarlsmakefriendstrack_00087e28.pex: alias_npc2>
[00:13] [LoadPex] <Debug: Scripts\qf_favorjarlsmakefriendstrack_00087e28.pex: favorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\qf_favorjarlsmakefriendstrack_00087e28.pex: alias_npc1>
[00:13] [LoadPex] <Debug: Scripts\dunansilvundshrinescript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dunansilvundshrinescript.pex: whitesoulgem>
[00:13] [LoadPex] <Debug: Scripts\dunansilvundshrinescript.pex: shrinemessage2>
[00:13] [LoadPex] <Debug: Scripts\dunansilvundshrinescript.pex: shrinemessage1>
[00:13] [LoadPex] <Debug: Scripts\dbancientassassintriggerscript.pex: findassassinquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1dbdunnorpullbarsacrificescript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__020398d2.pex: dlc2bookreadingcommentfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_da07intro_00094d89.pex: alias_pamphlet>
[00:13] [LoadPex] <Debug: Scripts\qf_da07intro_00094d89.pex: psilusmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da07intro_00094d89.pex: alias_madena>
[00:13] [LoadPex] <Debug: Scripts\qf_da07intro_00094d89.pex: pda07introscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da07intro_00094d89.pex: alias_container>
[00:13] [LoadPex] <Debug: Scripts\qf_da07intro_00094d89.pex: alias_housedoor>
[00:13] [LoadPex] <Debug: Scripts\qf_da07intro_00094d89.pex: alias_silus>
[00:13] [LoadPex] <Debug: Scripts\qf_da07intro_00094d89.pex: pwicourier>
[00:13] [LoadPex] <Debug: Scripts\qf_da07intro_00094d89.pex: da07tapestryenableparent>
[00:13] [LoadPex] <Debug: Scripts\qf_da07intro_00094d89.pex: pserenmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr03exittriggerscript.pex: pdlc2rr03>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr03exittriggerscript.pex: pseeker>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr03exittriggerscript.pex: pdlc2rr03priest>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr03exittriggerscript.pex: pauxqueststarted>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr5_0201c05c.pex: alias_neloth>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr5_0201c05c.pex: dlc2ttr5castspellscene>
[00:13] [LoadPex] <Debug: Scripts\ms13riverwoodtraderexitscript.pex: ms13>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr5_0201c05c.pex: dlc2ttr5briarheartharvestperk>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr5_0201c05c.pex: alias_ashspawnmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr5_0201c05c.pex: dlc2tt2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr5_0201c05c.pex: alias_ashspawn1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr5_0201c05c.pex: alias_ashspawn2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr5_0201c05c.pex: dlc2ttr5memorystored>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr5_0201c05c.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr5_0201c05c.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr5_0201c05c.pex: alias_ashspawn3>
[00:13] [LoadPex] <Debug: Scripts\pf_e3demoarvelstopignorecomba_0009994e.pex: banditfaction>
[00:13] [LoadPex] <Debug: Scripts\pf_e3demoarvelstopignorecomba_0009994e.pex: spiderfaction>
[00:13] [LoadPex] <Debug: Scripts\dunserpentsbluffpressureplate.pex: portcullis>
[00:13] [LoadPex] <Debug: Scripts\qf_wiremoveitem05_00035b67.pex: alias_item>
[00:13] [LoadPex] <Debug: Scripts\qf_wiremoveitem05_00035b67.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfcuresconcescript.pex: wolfspirit>
[00:13] [LoadPex] <Debug: Scripts\qf_wiremoveitem05_00035b67.pex: alias_bystander>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfcuresconcescript.pex: cr13>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfcuresconcescript.pex: curemessage>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfcuresconcescript.pex: c06>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfcuresconcescript.pex: c00>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfcuresconcescript.pex: cr12>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfcuresconcescript.pex: witchhead>
[00:13] [LoadPex] <Debug: Scripts\qf_tg01_0001f326.pex: pbersi>
[00:13] [LoadPex] <Debug: Scripts\qf_tg01_0001f326.pex: pdrifa>
[00:13] [LoadPex] <Debug: Scripts\qf_tg01_0001f326.pex: alias_tg01talenjeialias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg01_0001f326.pex: alias_drifaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg01_0001f326.pex: ptg01haelgastatuepostref>
[00:13] [LoadPex] <Debug: Scripts\qf_tg01_0001f326.pex: tg00sp>
[00:13] [LoadPex] <Debug: Scripts\qf_tg01_0001f326.pex: alias_tg01playeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg01_0001f326.pex: priftenpawnedprawn>
[00:13] [LoadPex] <Debug: Scripts\qf_tg01_0001f326.pex: alias_tg01urnalias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq05_04485e79.pex: gorolloutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_tg01_0001f326.pex: alias_haelgaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq05_04485e79.pex: monocle>
[00:13] [LoadPex] <Debug: Scripts\qf_tg01_0001f326.pex: pkeerava>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq05_04485e79.pex: alias_lalanoah>
[00:13] [LoadPex] <Debug: Scripts\qf_tg01_0001f326.pex: ptg01qs>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq05_04485e79.pex: alias_skoll>
[00:13] [LoadPex] <Debug: Scripts\qf_tg01_0001f326.pex: ptgdoorcloser>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq05_04485e79.pex: applepiebrandt>
[00:13] [LoadPex] <Debug: Scripts\qf_tg01_0001f326.pex: alias_vekelalias>
[00:13] [LoadPex] <Debug: Scripts\dcdmgespellspamscript.pex: fbasetime>
[00:13] [LoadPex] <Debug: Scripts\qf_tg01_0001f326.pex: ptg01urnref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq05_04485e79.pex: alias_monocle>
[00:13] [LoadPex] <Debug: Scripts\qf_tg01_0001f326.pex: alias_svanaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq05_04485e79.pex: sc2>
[00:13] [LoadPex] <Debug: Scripts\dcdmgespellspamscript.pex: placedtargetactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq05_04485e79.pex: alias_kanra>
[00:13] [LoadPex] <Debug: Scripts\qf_tg01_0001f326.pex: alias_tg01haelgastatuealias>
[00:13] [LoadPex] <Debug: Scripts\dcdmgespellspamscript.pex: deletatend>
[00:13] [LoadPex] <Debug: Scripts\qf_tg01_0001f326.pex: alias_brynjolfmarkeralias>
[00:13] [LoadPex] <Debug: Scripts\dcdmgespellspamscript.pex: placedactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_tg01_0001f326.pex: pbuttontrigger>
[00:13] [LoadPex] <Debug: Scripts\dcdmgespellspamscript.pex: fbaserandom>
[00:13] [LoadPex] <Debug: Scripts\qf_tg01_0001f326.pex: phaelga>
[00:13] [LoadPex] <Debug: Scripts\dcdmgespellspamscript.pex: spellref>
[00:13] [LoadPex] <Debug: Scripts\qf_tg01_0001f326.pex: alias_keeravaalias>
[00:13] [LoadPex] <Debug: Scripts\dcdmgespellspamscript.pex: castheight>
[00:13] [LoadPex] <Debug: Scripts\qf_tg01_0001f326.pex: ptg01haelgastatueref>
[00:13] [LoadPex] <Debug: Scripts\qf_tg01_0001f326.pex: alias_dirgealias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg01_0001f326.pex: alias_brynjolfalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg01_0001f326.pex: ptg00quest>
[00:13] [LoadPex] <Debug: Scripts\qf_tg01_0001f326.pex: alias_bersialias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq05_04485e79.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq05_04485e79.pex: sc1>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq05_04485e79.pex: mq06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq05_04485e79.pex: foodmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq05_04485e79.pex: mq04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq05_04485e79.pex: alias_cube>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq05_04485e79.pex: alias_goroll>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq05_04485e79.pex: julianosbless>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq05_04485e79.pex: startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq05_04485e79.pex: gorolloutfit2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq05_04485e79.pex: applepiemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq05_04485e79.pex: idlekillmove>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201deb6.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\ffriften06playerscript.pex: pffr06qs>
[00:13] [LoadPex] <Debug: Scripts\ffriften06playerscript.pex: pffr06quest>
[00:13] [LoadPex] <Debug: Scripts\ffriften06playerscript.pex: pgem>
[00:13] [LoadPex] <Debug: Scripts\mq103akorvanjundscript.pex: mq103ainteriorattack>
[00:13] [LoadPex] <Debug: Scripts\mq103akorvanjundscript.pex: friendly01>
[00:13] [LoadPex] <Debug: Scripts\mq103akorvanjundscript.pex: mq103ainteriorattack02>
[00:13] [LoadPex] <Debug: Scripts\mq103akorvanjundscript.pex: rikke>
[00:13] [LoadPex] <Debug: Scripts\mq103akorvanjundscript.pex: friendly02>
[00:13] [LoadPex] <Debug: Scripts\mq103akorvanjundscript.pex: mq103aexteriorattack>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr03introplayerscript.pex: pdlc2rr03nordpickaxe>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr03introplayerscript.pex: pdlc2rr03intro>
[00:13] [LoadPex] <Debug: Scripts\da10reanimatecaster.pex: da10reanimateexplosion>
[00:13] [LoadPex] <Debug: Scripts\da10reanimatecaster.pex: reanimate>
[00:13] [LoadPex] <Debug: Scripts\da10reanimatecaster.pex: mytarget>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202757e.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__020398d3.pex: dlc2bookreadingcommentfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc03_010034d0.pex: fxbatgroupact>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc03_010034d0.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc03_010034d0.pex: alias_bat01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc03_010034d0.pex: alias_bat06>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc03_010034d0.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\dbastridshackleavetriggerscript.pex: db02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc03_010034d0.pex: dlc01wesc03>
[00:13] [LoadPex] <Debug: Scripts\dbastridshackleavetriggerscript.pex: astrid>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc03_010034d0.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\dbastridshackleavetriggerscript.pex: dbentrancequest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc03_010034d0.pex: alias_bat04>
[00:13] [LoadPex] <Debug: Scripts\dbastridshackleavetriggerscript.pex: astridmovemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc03_010034d0.pex: alias_scenemarker4>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc03_010034d0.pex: alias_scriptmanager>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc03_010034d0.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc03_010034d0.pex: alias_bat10>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc03_010034d0.pex: alias_bat05>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc03_010034d0.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc03_010034d0.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc03_010034d0.pex: alias_bat07>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc03_010034d0.pex: alias_bat08>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc03_010034d0.pex: alias_bat09>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc03_010034d0.pex: alias_bat03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc03_010034d0.pex: alias_bat02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc03_010034d0.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc03_010034d0.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc03_010034d0.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\defaultplayerenabledisablelinkedref.pex: triggertype>
[00:13] [LoadPex] <Debug: Scripts\dunarcherpressureplatescript.pex: myactor>
[00:13] [LoadPex] <Debug: Scripts\dunarcherpressureplatescript.pex: fartarget>
[00:13] [LoadPex] <Debug: Scripts\dunarcherpressureplatescript.pex: targetnumber>
[00:13] [LoadPex] <Debug: Scripts\dunarcherpressureplatescript.pex: dunarcherqst>
[00:13] [LoadPex] <Debug: Scripts\dunarcherpressureplatescript.pex: middletarget>
[00:13] [LoadPex] <Debug: Scripts\dunarcherpressureplatescript.pex: flarrows>
[00:13] [LoadPex] <Debug: Scripts\dunarcherpressureplatescript.pex: lefttarget>
[00:13] [LoadPex] <Debug: Scripts\dunarcherpressureplatescript.pex: righttarget>
[00:13] [LoadPex] <Debug: Scripts\qf_da07museumscenes_00096fd7.pex: alias_silus>
[00:13] [LoadPex] <Debug: Scripts\dunarcherpressureplatescript.pex: myactortarget>
[00:13] [LoadPex] <Debug: Scripts\qf_da07museumscenes_00096fd7.pex: pscabbardscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da07museumscenes_00096fd7.pex: pda07intro>
[00:13] [LoadPex] <Debug: Scripts\qf_da07museumscenes_00096fd7.pex: pxarxesscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da07museumscenes_00096fd7.pex: pcommentariesscene>
[00:13] [LoadPex] <Debug: Scripts\ms13spidertriggerscript.pex: pms13>
[00:13] [LoadPex] <Debug: Scripts\qf_da07museumscenes_00096fd7.pex: ptapestriesscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da07museumscenes_00096fd7.pex: probesscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr5_0300f844.pex: alias_neloth>
[00:13] [LoadPex] <Debug: Scripts\dlc2dundbdeadactortrig.pex: stagetosetoncomplete>
[00:13] [LoadPex] <Debug: Scripts\dlc2dundbdeadactortrig.pex: linkcustom05>
[00:13] [LoadPex] <Debug: Scripts\dlc2dundbdeadactortrig.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2dundbdeadactortrig.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dlc2dundbdeadactortrig.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\dlc2dundbdeadactortrig.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\dlc2dundbdeadactortrig.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\qf_favorjarlsmakefriends_00087e24.pex: favor253>
[00:13] [LoadPex] <Debug: Scripts\qf_favorjarlsmakefriends_00087e24.pex: favor258>
[00:13] [LoadPex] <Debug: Scripts\qf_favorjarlsmakefriends_00087e24.pex: favor250>
[00:13] [LoadPex] <Debug: Scripts\qf_favorjarlsmakefriends_00087e24.pex: friendscountreach>
[00:13] [LoadPex] <Debug: Scripts\dunsetfortownership.pex: fortinteriorcell01>
[00:13] [LoadPex] <Debug: Scripts\qf_favorjarlsmakefriends_00087e24.pex: favor254>
[00:13] [LoadPex] <Debug: Scripts\dunsetfortownership.pex: fortinteriorcell02>
[00:13] [LoadPex] <Debug: Scripts\qf_favorjarlsmakefriends_00087e24.pex: favor256>
[00:13] [LoadPex] <Debug: Scripts\dunsetfortownership.pex: fortinteriorcell05>
[00:13] [LoadPex] <Debug: Scripts\qf_favorjarlsmakefriends_00087e24.pex: favor252>
[00:13] [LoadPex] <Debug: Scripts\dunsetfortownership.pex: cwfortfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favorjarlsmakefriends_00087e24.pex: housepurchase>
[00:13] [LoadPex] <Debug: Scripts\dunsetfortownership.pex: fortinteriorcell04>
[00:13] [LoadPex] <Debug: Scripts\qf_favorjarlsmakefriends_00087e24.pex: favor257>
[00:13] [LoadPex] <Debug: Scripts\dunsetfortownership.pex: fortinteriorcell03>
[00:13] [LoadPex] <Debug: Scripts\qf_favorjarlsmakefriends_00087e24.pex: favor251>
[00:13] [LoadPex] <Debug: Scripts\qf_favorjarlsmakefriends_00087e24.pex: favor255>
[00:13] [LoadPex] <Debug: Scripts\playerwerewolfscript.pex: werewolfbeastrace>
[00:13] [LoadPex] <Debug: Scripts\qf_wirentroomwalkto_000a3c4b.pex: alias_bed>
[00:13] [LoadPex] <Debug: Scripts\qf_wirentroomwalkto_000a3c4b.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_wirentroomwalkto_000a3c4b.pex: alias_innkeeper>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201deb7.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr03journalaliasscript.pex: pdlc2rr03>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr03journalaliasscript.pex: pdlc2rr03alreadyread>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__020398d4.pex: dlc2bookreadingcommentfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1defaultdetectpresencetriggerscript.pex: presencedetected>
[00:13] [LoadPex] <Debug: Scripts\dlc1defaultdetectpresencetriggerscript.pex: aliastosense>
[00:13] [LoadPex] <Debug: Scripts\dlc1defaultdetectpresencetriggerscript.pex: actortosense>
[00:13] [LoadPex] <Debug: Scripts\dunarcherquestscript.pex: angishootsthirdtime>
[00:13] [LoadPex] <Debug: Scripts\dunarcherquestscript.pex: myammo>
[00:13] [LoadPex] <Debug: Scripts\dunarcherquestscript.pex: playerinbox>
[00:13] [LoadPex] <Debug: Scripts\dunarcherquestscript.pex: playerhittargetleft>
[00:13] [LoadPex] <Debug: Scripts\dunarcherquestscript.pex: playerchallengecomplete01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc04_010034d4.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\dunarcherquestscript.pex: angishootsfirsttime>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc04_010034d4.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dunarcherquestscript.pex: playerhittargetfar>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc04_010034d4.pex: alias_scenemarker02>
[00:13] [LoadPex] <Debug: Scripts\dunarcherquestscript.pex: angishootsfinaltime>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc04_010034d4.pex: alias_skeleton01>
[00:13] [LoadPex] <Debug: Scripts\dunarcherquestscript.pex: count>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc04_010034d4.pex: alias_scriptmanager>
[00:13] [LoadPex] <Debug: Scripts\dunarcherquestscript.pex: angishootssecondtime>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc04_010034d4.pex: alias_assassinationwrit>
[00:13] [LoadPex] <Debug: Scripts\dunarcherquestscript.pex: familystory>
[00:13] [LoadPex] <Debug: Scripts\dunarcherquestscript.pex: playertookbow>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc04_010034d4.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dunarcherquestscript.pex: playerhittargetmiddle>
[00:13] [LoadPex] <Debug: Scripts\dunarcherquestscript.pex: feedbackflag>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc04_010034d4.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dunarcherquestscript.pex: playerhittargetright>
[00:13] [LoadPex] <Debug: Scripts\dunarcherquestscript.pex: playerusingpracticearrow>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc04_010034d4.pex: alias_skeleton02>
[00:13] [LoadPex] <Debug: Scripts\dunarcherquestscript.pex: angisbow>
[00:13] [LoadPex] <Debug: Scripts\dunarcherquestscript.pex: playershootsalltargets>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc04_010034d4.pex: alias_targetdungeonmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dunarcherquestscript.pex: playershootsthreetargets>
[00:13] [LoadPex] <Debug: Scripts\dunarcherquestscript.pex: playershootsfartarget>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc04_010034d4.pex: fxbatgroupact>
[00:13] [LoadPex] <Debug: Scripts\dunarcherquestscript.pex: playerhitmidtarget>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc04_010034d4.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc04_010034d4.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc04_010034d4.pex: alias_scenemarker01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc04_010034d4.pex: alias_targetdungeon>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc04_010034d4.pex: alias_vampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc04_010034d4.pex: dlc01wesc03>
[00:13] [LoadPex] <Debug: Scripts\ms13triggerarvelrunscenescript.pex: arvel>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_silusdoor>
[00:13] [LoadPex] <Debug: Scripts\ms13triggerarvelrunscenescript.pex: pms13questscript>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_jorgen>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_razorpommel>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_jorgenchest>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: da07playerenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: da07silusshrinescene>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: museumhiltref>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: pkeepersnote>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: da07altarhiltref>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: pgularzmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: da07razortrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: prayerscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: da07summondremora>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_silus>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: da07altarbladeref>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: pdeadcronerockmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_hagrockredoubt>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_robescase>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_shrinemapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: valmirhouseexterior>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: museumpommelref>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunenabledisablelinkrefonacttimer.pex: mytimer>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_mehrunesrazor>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunenabledisablelinkrefonacttimer.pex: benableonactivate>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: da07altarscabbardref>
[00:13] [LoadPex] <Debug: Scripts\qf_favorjobsdrunksscene_000b0270.pex: alias_drunk>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunenabledisablelinkrefonacttimer.pex: linkedrefkeyword>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_razorcase>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02b_00084abd.pex: alias_tg02btoniliaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_razorhilt>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02b_00084abd.pex: alias_tg02bvexalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02b_00084abd.pex: alias_tg02bdelvinalias>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_dremora02>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02b_00084abd.pex: ptgcrown>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02b_00084abd.pex: ptgtalkgate>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_dagonvoicemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02b_00084abd.pex: ptgcrowngemcount>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_commentariescase>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: pda07testscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\dcdmgewormteleportscript.pex: markerlist>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_razorblade>
[00:13] [LoadPex] <Debug: Scripts\dcdmgewormteleportscript.pex: banishfx>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: pmorthalmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dcdmgewormteleportscript.pex: imodwarp>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_dremora1marker>
[00:13] [LoadPex] <Debug: Scripts\dcdmgewormteleportscript.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: morthaljorganandlamishouse>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: museumscabbardref>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: summontargetvisualfx>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: magconjurefire>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: da07altarpommelref>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: razor>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: da07dagonrejectedscene>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: escortfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_dagondoor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: museumbladeref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: alias_helper02>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: valmirschest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: alias_helper01>
[00:13] [LoadPex] <Debug: Scripts\plurbukscript.pex: plurbukdie>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: alias_lalanoah>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: sc5>
[00:13] [LoadPex] <Debug: Scripts\plurbukscript.pex: pdb04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: beastfallact>
[00:13] [LoadPex] <Debug: Scripts\plurbukscript.pex: pdbsidecontract05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: beastfirstmarker>
[00:13] [LoadPex] <Debug: Scripts\plurbukscript.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: owlmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: alias_boss03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: beastvictimmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_dremora2marker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: sc6>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: da07dagonendscene>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: mq07>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_xarxescase>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: musbeast>
[00:13] [LoadPex] <Debug: Scripts\qf_wisabotage_0006d1e1.pex: alias_guard2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: secondbeastmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: beastholedoor>
[00:13] [LoadPex] <Debug: Scripts\qf_wisabotage_0006d1e1.pex: alias_guard1>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: alias_goalmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wisabotage_0006d1e1.pex: alias_citizen6>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: sc2>
[00:13] [LoadPex] <Debug: Scripts\qf_wisabotage_0006d1e1.pex: alias_citizen4>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: alias_brandt>
[00:13] [LoadPex] <Debug: Scripts\qf_wisabotage_0006d1e1.pex: alias_guard6>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: alias_beastmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_deadcronerock>
[00:13] [LoadPex] <Debug: Scripts\qf_wisabotage_0006d1e1.pex: alias_citizen7>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: alias_boss01>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_ghunzul>
[00:13] [LoadPex] <Debug: Scripts\qf_wisabotage_0006d1e1.pex: alias_citizen11>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: guardmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_silushouse>
[00:13] [LoadPex] <Debug: Scripts\qf_wisabotage_0006d1e1.pex: alias_citizen2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: ghoulholedoor>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_reforgetrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wisabotage_0006d1e1.pex: alias_citizen8>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: alias_boss02>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: siluschest>
[00:13] [LoadPex] <Debug: Scripts\qf_wisabotage_0006d1e1.pex: alias_guard5>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: ghoulmap>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: trapscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wisabotage_0006d1e1.pex: alias_guard4>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: sc4>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_dagonspeakstrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wisabotage_0006d1e1.pex: alias_citizen1>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: playersacrificemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wisabotage_0006d1e1.pex: alias_settlement>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: sc1>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: scabbardscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wisabotage_0006d1e1.pex: alias_citizen5>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: sc3>
[00:13] [LoadPex] <Debug: Scripts\ffriften07playerscript.pex: pteeth>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: mq05>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201deb8.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\ffriften07playerscript.pex: pffr07qs>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\ffriften07playerscript.pex: pffr07quest>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: da07intro>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq06_044c81a8.pex: beastmap>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_crackedtuskkeep>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: jorgenhousekey>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: silusprayermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_altar>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: psilusfinalscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_voiceofdagon>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_drascua>
[00:13] [LoadPex] <Debug: Scripts\qf_wisabotage_0006d1e1.pex: alias_citizen10>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: da07fin>
[00:13] [LoadPex] <Debug: Scripts\qf_wisabotage_0006d1e1.pex: alias_guard3>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: alias_dremora01>
[00:13] [LoadPex] <Debug: Scripts\qf_wisabotage_0006d1e1.pex: alias_resourceobject>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: da07jorgenkey>
[00:13] [LoadPex] <Debug: Scripts\qf_wisabotage_0006d1e1.pex: alias_citizen12>
[00:13] [LoadPex] <Debug: Scripts\qf_da07_000240b8.pex: scabbardref>
[00:13] [LoadPex] <Debug: Scripts\qf_wisabotage_0006d1e1.pex: alias_citizen3>
[00:13] [LoadPex] <Debug: Scripts\qf_wisabotage_0006d1e1.pex: alias_citizen9>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr03movetriggerscript.pex: pdlc2rr03>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr03movetriggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\riftencasketdoorscript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\riftencasketdoorscript.pex: startopenanim>
[00:13] [LoadPex] <Debug: Scripts\riftencasketdoorscript.pex: openanim>
[00:13] [LoadPex] <Debug: Scripts\riftencasketdoorscript.pex: openevent>
[00:13] [LoadPex] <Debug: Scripts\riftencasketdoorscript.pex: isopen>
[00:13] [LoadPex] <Debug: Scripts\riftencasketdoorscript.pex: snapcloseanim>
[00:13] [LoadPex] <Debug: Scripts\riftencasketdoorscript.pex: ballowinterrupt>
[00:13] [LoadPex] <Debug: Scripts\riftencasketdoorscript.pex: closeanim>
[00:13] [LoadPex] <Debug: Scripts\riftencasketdoorscript.pex: isanimating>
[00:13] [LoadPex] <Debug: Scripts\riftencasketdoorscript.pex: closeevent>
[00:13] [LoadPex] <Debug: Scripts\defaultplaysoundatlinkscript.pex: volume>
[00:13] [LoadPex] <Debug: Scripts\defaultplaysoundatlinkscript.pex: selectedsound>
[00:13] [LoadPex] <Debug: Scripts\defaultplaysoundatlinkscript.pex: playeronly>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr7_0201bd18.pex: dlc2lootstaffallbest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr7_0201bd18.pex: alias_neloth>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr7_0201bd18.pex: alias_bosschest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr7_0201bd18.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr7_0201bd18.pex: dlc2ttr7doneonce>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr7_0201bd18.pex: alias_dungeonmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr7_0201bd18.pex: alias_skyrimmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr7_0201bd18.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr7_0201bd18.pex: alias_staff>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr7_0201bd18.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dunarchershootingboxtriggerscript.pex: dunarcherqst>
[00:13] [LoadPex] <Debug: Scripts\ms13webdestructiblescript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\ms13webdestructiblescript.pex: myscene02>
[00:13] [LoadPex] <Debug: Scripts\ms13webdestructiblescript.pex: myqueststageondestroyed>
[00:13] [LoadPex] <Debug: Scripts\ms13webdestructiblescript.pex: myqueststageonfirststage>
[00:13] [LoadPex] <Debug: Scripts\ms13webdestructiblescript.pex: animaction>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02sp_0007eb37.pex: alias_tg02aringothalias>
[00:13] [LoadPex] <Debug: Scripts\ms13webdestructiblescript.pex: myscene01>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02sp_0007eb37.pex: alias_tg02merc01alias>
[00:13] [LoadPex] <Debug: Scripts\ms13webdestructiblescript.pex: webtrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02sp_0007eb37.pex: alias_tg02merc02alias>
[00:13] [LoadPex] <Debug: Scripts\ms13webdestructiblescript.pex: webactor>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunenableonstagedone.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunenableonstagedone.pex: mystage>
[00:13] [LoadPex] <Debug: Scripts\dunshafttrapscript.pex: myfxlight>
[00:13] [LoadPex] <Debug: Scripts\dunshafttrapscript.pex: mysoundloop>
[00:13] [LoadPex] <Debug: Scripts\dunshafttrapscript.pex: myfxstartmarker01>
[00:13] [LoadPex] <Debug: Scripts\dunshafttrapscript.pex: mysoundspin>
[00:13] [LoadPex] <Debug: Scripts\pmalurilscript.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\dunshafttrapscript.pex: intrigger>
[00:13] [LoadPex] <Debug: Scripts\pmalurilscript.pex: pmalurildie>
[00:13] [LoadPex] <Debug: Scripts\dunshafttrapscript.pex: myfx>
[00:13] [LoadPex] <Debug: Scripts\pmalurilscript.pex: pdbsidecontract10>
[00:13] [LoadPex] <Debug: Scripts\dunshafttrapscript.pex: inprogress>
[00:13] [LoadPex] <Debug: Scripts\dunshafttrapscript.pex: myfxactivator>
[00:13] [LoadPex] <Debug: Scripts\dunshafttrapscript.pex: mysounddoppler>
[00:13] [LoadPex] <Debug: Scripts\ffriften08bookscript.pex: pffr08>
[00:13] [LoadPex] <Debug: Scripts\qf_witavern_000dee92.pex: alias_patron2>
[00:13] [LoadPex] <Debug: Scripts\qf_witavern_000dee92.pex: alias_patron1>
[00:13] [LoadPex] <Debug: Scripts\qf_witavern_000dee92.pex: alias_bard>
[00:13] [LoadPex] <Debug: Scripts\qf_witavern_000dee92.pex: alias_server1>
[00:13] [LoadPex] <Debug: Scripts\qf_witavern_000dee92.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_witavern_000dee92.pex: alias_server2>
[00:13] [LoadPex] <Debug: Scripts\qf_witavern_000dee92.pex: alias_patron4>
[00:13] [LoadPex] <Debug: Scripts\qf_witavern_000dee92.pex: alias_patron5>
[00:13] [LoadPex] <Debug: Scripts\qf_da08friendkill_0010faee.pex: tracker>
[00:13] [LoadPex] <Debug: Scripts\qf_witavern_000dee92.pex: alias_innkeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_witavern_000dee92.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_witavern_000dee92.pex: alias_patron3>
[00:13] [LoadPex] <Debug: Scripts\qf_witavern_000dee92.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc05_010034da.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc05_010034da.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc05_010034da.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc05_010034da.pex: alias_writ>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr03playeraliasscript.pex: pdlc2rr03gratiansjournal>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc05_010034da.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc05_010034da.pex: alias_dawnguard03>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr03playeraliasscript.pex: pdlc2rr03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc05_010034da.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc05_010034da.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc05_010034da.pex: alias_dawnguard01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc05_010034da.pex: alias_dawnguard02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc05_010034da.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc05_010034da.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\da10torturedevicescript.pex: painextensor>
[00:13] [LoadPex] <Debug: Scripts\riftendoorscript.pex: housepurchase>
[00:13] [LoadPex] <Debug: Scripts\qf_favororcsintro_00076335.pex: orcfriendfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favororcsintro_00076335.pex: relationshiporcs>
[00:13] [LoadPex] <Debug: Scripts\qf_favororcsintro_00076335.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_favororcsintro_00076335.pex: alias_questitem>
[00:13] [LoadPex] <Debug: Scripts\qf_favororcsintro_00076335.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_favororcsintro_00076335.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\dcdmq01questscript.pex: enemylistb>
[00:13] [LoadPex] <Debug: Scripts\qf_favororcsintro_00076335.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_favororcsintro_00076335.pex: alias_chief>
[00:13] [LoadPex] <Debug: Scripts\dcdmq01questscript.pex: gseed>
[00:13] [LoadPex] <Debug: Scripts\qf_favororcsintro_00076335.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\dcdmq01questscript.pex: agentfallref>
[00:13] [LoadPex] <Debug: Scripts\dcdmq01questscript.pex: enemylistc>
[00:13] [LoadPex] <Debug: Scripts\dcdmq01questscript.pex: enemylista>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr8_0201f13b.pex: alias_elynea>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr8_0201f13b.pex: dlc2ttr8ingredient>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2ttr8_0201f13b.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100f854.pex: pdlc1vq05tl01>
[00:13] [LoadPex] <Debug: Scripts\dunarcherskilluptriggerscript.pex: dunarcherqst>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq07_044dc6ea.pex: lalanoahbless>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq07_044dc6ea.pex: alias_chairmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq07_044dc6ea.pex: alias_jazel>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq07_044dc6ea.pex: sleepmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq07_044dc6ea.pex: roomdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq07_044dc6ea.pex: huntermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq07_044dc6ea.pex: alias_owlwhite>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq07_044dc6ea.pex: teleporteffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq07_044dc6ea.pex: sc2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq07_044dc6ea.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq07_044dc6ea.pex: alias_ozwald>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq07_044dc6ea.pex: mq08>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq07_044dc6ea.pex: alias_brandt>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq07_044dc6ea.pex: sc3>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq07_044dc6ea.pex: gorollwaitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq07_044dc6ea.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq07_044dc6ea.pex: mq06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq07_044dc6ea.pex: owlmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq07_044dc6ea.pex: alias_goroll>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq07_044dc6ea.pex: alias_skoll>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02_0002154e.pex: alias_tg02aringoth>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq07_044dc6ea.pex: alias_kanra>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02_0002154e.pex: alias_tg02aringothssafealias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq07_044dc6ea.pex: sc1>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: ms14mobscared>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq07_044dc6ea.pex: musicboxlp>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: alias_lurbuk>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq07_044dc6ea.pex: healeffect>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02_0002154e.pex: alias_tg02vextunnelmarkeralias>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: lurbukarrived>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq07_044dc6ea.pex: alias_lalanoah>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharzhelmeffectscript.pex: recasttime>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02_0002154e.pex: alias_tg02mercerfrey>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharzhelmeffectscript.pex: minstamina>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02_0002154e.pex: pinsideflagondoorswapper>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharzhelmeffectscript.pex: duration>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02_0002154e.pex: ptgmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharzhelmeffectscript.pex: breakout>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02_0002154e.pex: alias_tg02billofsalealias>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: alias_laelette>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02_0002154e.pex: priftencacheenabler>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: pcfoundalvascoffin>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02_0002154e.pex: alias_tg02goldenglowestateenabler>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: jorgenarrived>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02_0002154e.pex: ptg02brynjolfstartmarker>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: thonnirarrived>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02_0002154e.pex: alias_tg02aringothsafekeyalias>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: alias_jorgen>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02_0002154e.pex: ptgstatusquest>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: pcknowsthonnir>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02_0002154e.pex: poutsideflagondoorswapper>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02_0002154e.pex: alias_tg02apiarymarker>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: movarthslair>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02_0002154e.pex: ptg02mercerstartmarker>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: alias_thonnir>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02_0002154e.pex: alias_tg02brynjolf>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: laeletteenabled>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02_0002154e.pex: pgoldenglowmapmarkerref>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: mobmarch>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02_0002154e.pex: alias_tg02vex>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: playerarrived>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02_0002154e.pex: alias_tg02beehivereinforcementsenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02_0002154e.pex: ptg01quest>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: ms14thonnirarrivedmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tg02_0002154e.pex: ptg00quest>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: alias_coffindirt>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: thonnirfollow>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: lamiarrived>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: alias_lami>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: alias_benor>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharzhelmeffectscript.pex: dlc2dunfahlbtharzsteambreath>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: ms14laelettestart>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: stophouserumor>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: mobarrived>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: coffinclue>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: benorarrived>
[00:13] [LoadPex] <Debug: Scripts\sf_da07museumintroscene_00096fdb.pex: pda07intro>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\sf_da07museumintroscene_00096fdb.pex: da07museumtapestriesscene>
[00:13] [LoadPex] <Debug: Scripts\ms14.pex: alias_helgicoffin>
[00:13] [LoadPex] <Debug: Scripts\sf_da07museumintroscene_00096fdb.pex: pda07>
[00:13] [LoadPex] <Debug: Scripts\pmarandrujoscript.pex: pmarandrujodie>
[00:13] [LoadPex] <Debug: Scripts\pmarandrujoscript.pex: pdbsidecontract07>
[00:13] [LoadPex] <Debug: Scripts\pmarandrujoscript.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\defaultprisonerdoorscript.pex: prisoner02>
[00:13] [LoadPex] <Debug: Scripts\defaultprisonerdoorscript.pex: prisonerlink>
[00:13] [LoadPex] <Debug: Scripts\defaultprisonerdoorscript.pex: prisoner05>
[00:13] [LoadPex] <Debug: Scripts\defaultprisonerdoorscript.pex: prisoner03>
[00:13] [LoadPex] <Debug: Scripts\defaultprisonerdoorscript.pex: prisoner04>
[00:13] [LoadPex] <Debug: Scripts\defaultprisonerdoorscript.pex: dunprisonerfaction>
[00:13] [LoadPex] <Debug: Scripts\defaultprisonerdoorscript.pex: prisoner01>
[00:13] [LoadPex] <Debug: Scripts\defaultprisonerdoorscript.pex: alreadyloaded>
[00:13] [LoadPex] <Debug: Scripts\defaultprisonerdoorscript.pex: prisoner06>
[00:13] [LoadPex] <Debug: Scripts\dunshimmermistbossscript.pex: wakingspell>
[00:13] [LoadPex] <Debug: Scripts\dunshimmermistbossscript.pex: centurion>
[00:13] [LoadPex] <Debug: Scripts\dunshimmermistbossscript.pex: caster01>
[00:13] [LoadPex] <Debug: Scripts\ffriften10playerscript.pex: pffr10quest>
[00:13] [LoadPex] <Debug: Scripts\ffriften10playerscript.pex: psalt>
[00:13] [LoadPex] <Debug: Scripts\ffriften10playerscript.pex: pffr10qs>
[00:13] [LoadPex] <Debug: Scripts\qf_da08rumorpointer_000dc9e0.pex: alias_balgruuf>
[00:13] [LoadPex] <Debug: Scripts\qf_da08rumorpointer_000dc9e0.pex: da08>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array48>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array100>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array64>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array53>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array17>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array40>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array56>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array109>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array58>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array67>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr03priestscript.pex: pdlc2rr03priest>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array104>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr03priestscript.pex: pdoonce>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: actorarrays>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array47>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array0>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array25>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array74>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array97>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array92>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: maxnumberofarrays>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array107>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array101>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array110>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array118>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array94>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array91>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array26>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array79>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array86>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array33>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array126>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array121>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array115>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array11>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array61>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array35>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array30>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array20>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array120>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array42>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array5>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array77>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array123>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array89>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array10>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array41>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: maxsize>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc06_01003511.pex: replacementclothes>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array112>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array70>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc06_01003511.pex: dlc1_wesc06orders>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array15>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array32>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc06_01003511.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array14>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array69>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc06_01003511.pex: alias_dawnguard>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array2>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array85>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc06_01003511.pex: dawnguardamulet>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array127>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array44>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc06_01003511.pex: dlc1armordawnguardbody1>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array6>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc06_01003511.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array122>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc06_01003511.pex: cachekey>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array125>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc06_01003511.pex: dlc1dawnguardfaction>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array12>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc06_01003511.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array22>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc06_01003511.pex: alias_locationcentermarker>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array28>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc06_01003511.pex: alias_dawnguarddestination>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array9>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc06_01003511.pex: alias_vampire02>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array113>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc06_01003511.pex: alias_vampire01>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array78>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc06_01003511.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc06_01003511.pex: alias_appropriatelocation>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array124>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc06_01003511.pex: alias_dawnguardnamereplacement>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array72>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc06_01003511.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array81>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array21>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array88>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array16>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array62>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array52>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array119>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array36>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array80>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array87>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array3>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array96>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array68>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array13>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array18>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array54>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: iterating>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: numberofarrays>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: size>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array1>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array43>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array19>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array23>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array102>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array114>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array103>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array50>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array59>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array37>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array29>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array95>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array7>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array45>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array84>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array24>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array38>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array71>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array57>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array93>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array98>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array73>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array46>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array39>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array55>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array116>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array51>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array31>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdepiqabnur_04014727.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array108>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdepiqabnur_04014727.pex: alias_letterb>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array63>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdepiqabnur_04014727.pex: alias_solitude>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array105>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdepiqabnur_04014727.pex: alias_lettera>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array66>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdepiqabnur_04014727.pex: rewardshield>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array75>
[00:13] [LoadPex] <Debug: Scripts\dlc1dragonsummonscript.pex: dlc1vqdragon>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array8>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array82>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdepiqabnur_04014727.pex: alias_courier>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array111>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdepiqabnur_04014727.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array99>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array76>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array90>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array27>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array60>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array117>
[00:13] [LoadPex] <Debug: Scripts\riftenjaildoorscript.pex: pjailpass>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array4>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array34>
[00:13] [LoadPex] <Debug: Scripts\riftenjaildoorscript.pex: pdoor>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array65>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array106>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array83>
[00:13] [LoadPex] <Debug: Scripts\dbbigactorarray.pex: array49>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2wb01_020209ae.pex: alias_journal>
[00:13] [LoadPex] <Debug: Scripts\dcdmq03questscript.pex: gyngol>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2wb01_020209ae.pex: dlc2wesl01>
[00:13] [LoadPex] <Debug: Scripts\dcdmq03questscript.pex: gworm>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2wb01_020209ae.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2wb01_020209ae.pex: shrinemapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2wb01_020209ae.pex: alias_journalchest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2wb01_020209ae.pex: alias_wulf>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2wb01_020209ae.pex: skills>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2wb01_020209ae.pex: alias_torkild>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100f855.pex: pdlc1vq05dlink01>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformcaravansa_000d9393.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformcaravansa_000d9393.pex: alias_questitem>
[00:13] [LoadPex] <Debug: Scripts\dunarchertakebowscript.pex: dunarcherqst>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformcaravansa_000d9393.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformcaravansa_000d9393.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformcaravansa_000d9393.pex: favorcost>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformcaravansa_000d9393.pex: favor204questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformcaravansa_000d9393.pex: favorcompletedfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformcaravansa_000d9393.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformcaravansa_000d9393.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformcaravansa_000d9393.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr03scenetriggerscript.pex: pdlc2rr03optionalscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr03scenetriggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq08_044f5d09.pex: alias_brandt>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq08_044f5d09.pex: corpselandmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq08_044f5d09.pex: sc1>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq08_044f5d09.pex: brandtstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03assaultmonitor_000b8830.pex: ptg03questscript>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq08_044f5d09.pex: sc3>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq08_044f5d09.pex: accidentmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq08_044f5d09.pex: alias_jazel>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq08_044f5d09.pex: oldaxe>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq08_044f5d09.pex: irondagger365>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq08_044f5d09.pex: jazelstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq08_044f5d09.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq08_044f5d09.pex: coprseact>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq08_044f5d09.pex: brandaxe>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq08_044f5d09.pex: mq09>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq08_044f5d09.pex: accidentsignmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq08_044f5d09.pex: sc2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq08_044f5d09.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq08_044f5d09.pex: mq07>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq08_044f5d09.pex: alias_axe>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq08_044f5d09.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharzresonatorscript.pex: steamcharge>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq08_044f5d09.pex: birdspawnpoint>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharzresonatorscript.pex: dlc2dunfahlbtharzsteampuzzlecontrollerref>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharzresonatorscript.pex: wasreset>
[00:13] [LoadPex] <Debug: Scripts\ms14alvascoffinscript.pex: alias_alva>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharzresonatorscript.pex: steamreleasetime>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharzresonatorscript.pex: steamcontroller>
[00:13] [LoadPex] <Debug: Scripts\pmuiriscript.pex: pmuirimarker>
[00:13] [LoadPex] <Debug: Scripts\pmuiriscript.pex: pdb03>
[00:13] [LoadPex] <Debug: Scripts\pmuiriscript.pex: pmuiristand>
[00:13] [LoadPex] <Debug: Scripts\pmuiriscript.pex: muirialias>
[00:13] [LoadPex] <Debug: Scripts\defaultpuzzlepillarnofurn.pex: initialstate>
[00:13] [LoadPex] <Debug: Scripts\defaultpuzzlepillarnofurn.pex: solvestate>
[00:13] [LoadPex] <Debug: Scripts\dunshimmermistfalmerbossscript.pex: centurion>
[00:13] [LoadPex] <Debug: Scripts\ffriften11markscript.pex: pffriften11quest>
[00:13] [LoadPex] <Debug: Scripts\ffriften11markscript.pex: pobtain>
[00:13] [LoadPex] <Debug: Scripts\ffriften11markscript.pex: pstage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc06_cachetrac_010034f8.pex: alias_dlc01cache02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc06_cachetrac_010034f8.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc06_cachetrac_010034f8.pex: alias_dlc01cache03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc06_cachetrac_010034f8.pex: rewardcount>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc06_cachetrac_010034f8.pex: alias_dlc01cache01>
[00:13] [LoadPex] <Debug: Scripts\riverwooddrygoodsscene1script.pex: sale>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0100f898.pex: dlc1vampirechange>
[00:13] [LoadPex] <Debug: Scripts\qf_da08_0004a37b.pex: alias_karinda>
[00:13] [LoadPex] <Debug: Scripts\qf_da08_0004a37b.pex: alias_karindaessential>
[00:13] [LoadPex] <Debug: Scripts\qf_da08_0004a37b.pex: whiterungatequest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we00_02020fbe.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da08_0004a37b.pex: alias_whisperingdoorname>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we00_02020fbe.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we00_02020fbe.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_da08_0004a37b.pex: alias_ebonyblade>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we00_02020fbe.pex: alias_actor5>
[00:13] [LoadPex] <Debug: Scripts\qf_da08_0004a37b.pex: alias_dagny>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we00_02020fbe.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we00_02020fbe.pex: alias_actor4>
[00:13] [LoadPex] <Debug: Scripts\qf_da08_0004a37b.pex: mq105>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we00_02020fbe.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_da08_0004a37b.pex: alias_farengar>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we00_02020fbe.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_da08_0004a37b.pex: alias_whisperingdoor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we00_02020fbe.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_da08_0004a37b.pex: alias_frothar>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we00_02020fbe.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we00_02020fbe.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_da08_0004a37b.pex: alias_mysteriousdoorname>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we00_02020fbe.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformcidhnaminea_000db851.pex: alias_duach>
[00:13] [LoadPex] <Debug: Scripts\qf_da08_0004a37b.pex: whiterungate>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformcidhnaminea_000db851.pex: ms02shiv>
[00:13] [LoadPex] <Debug: Scripts\qf_da08_0004a37b.pex: alias_balgruufessential>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformcidhnaminea_000db851.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_da08_0004a37b.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformcidhnaminea_000db851.pex: skooma>
[00:13] [LoadPex] <Debug: Scripts\qf_da08_0004a37b.pex: alias_whisperingdoorta>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformcidhnaminea_000db851.pex: alias_grisvar>
[00:13] [LoadPex] <Debug: Scripts\qf_da08_0004a37b.pex: whisperingdoorkey>
[00:13] [LoadPex] <Debug: Scripts\dunazurasmalyndeatheffect.pex: geme>
[00:13] [LoadPex] <Debug: Scripts\qf_da08_0004a37b.pex: da08rumorpointer>
[00:13] [LoadPex] <Debug: Scripts\dunazurasmalyndeatheffect.pex: gemh>
[00:13] [LoadPex] <Debug: Scripts\qf_da08_0004a37b.pex: startmarker>
[00:13] [LoadPex] <Debug: Scripts\dunazurasmalyndeatheffect.pex: shaderwhitefx>
[00:13] [LoadPex] <Debug: Scripts\qf_da08_0004a37b.pex: alias_ebonybladequestitem>
[00:13] [LoadPex] <Debug: Scripts\dunazurasmalyndeatheffect.pex: blackportal>
[00:13] [LoadPex] <Debug: Scripts\qf_da08_0004a37b.pex: bladetracker>
[00:13] [LoadPex] <Debug: Scripts\dunazurasmalyndeatheffect.pex: portalblackfx>
[00:13] [LoadPex] <Debug: Scripts\qf_da08_0004a37b.pex: alias_mephalainyourhead>
[00:13] [LoadPex] <Debug: Scripts\dunazurasmalyndeatheffect.pex: marker>
[00:13] [LoadPex] <Debug: Scripts\qf_da08_0004a37b.pex: alias_balgruuf>
[00:13] [LoadPex] <Debug: Scripts\dunazurasmalyndeatheffect.pex: fadetowhiteifx>
[00:13] [LoadPex] <Debug: Scripts\qf_da08_0004a37b.pex: alias_nelkir>
[00:13] [LoadPex] <Debug: Scripts\dunazurasmalyndeatheffect.pex: da01whitefxscene>
[00:13] [LoadPex] <Debug: Scripts\dunazurasmalyndeatheffect.pex: fadetoblackifx>
[00:13] [LoadPex] <Debug: Scripts\dunazurasmalyndeatheffect.pex: gemg>
[00:13] [LoadPex] <Debug: Scripts\dunazurasmalyndeatheffect.pex: whiteportal>
[00:13] [LoadPex] <Debug: Scripts\dunazurasmalyndeatheffect.pex: gemi>
[00:13] [LoadPex] <Debug: Scripts\dunazurasmalyndeatheffect.pex: badsound>
[00:13] [LoadPex] <Debug: Scripts\dunazurasmalyndeatheffect.pex: goodsound>
[00:13] [LoadPex] <Debug: Scripts\dunazurasmalyndeatheffect.pex: da01blackfxscene>
[00:13] [LoadPex] <Debug: Scripts\dunazurasmalyndeatheffect.pex: da01>
[00:13] [LoadPex] <Debug: Scripts\dunazurasmalyndeatheffect.pex: shaderblackfx>
[00:13] [LoadPex] <Debug: Scripts\dunazurasmalyndeatheffect.pex: gemd>
[00:13] [LoadPex] <Debug: Scripts\dunazurasmalyndeatheffect.pex: gemk>
[00:13] [LoadPex] <Debug: Scripts\dunazurasmalyndeatheffect.pex: gemc>
[00:13] [LoadPex] <Debug: Scripts\dunazurasmalyndeatheffect.pex: portalwhitefx>
[00:13] [LoadPex] <Debug: Scripts\dunazurasmalyndeatheffect.pex: gemb>
[00:13] [LoadPex] <Debug: Scripts\dunazurasmalyndeatheffect.pex: gema>
[00:13] [LoadPex] <Debug: Scripts\dunazurasmalyndeatheffect.pex: gemf>
[00:13] [LoadPex] <Debug: Scripts\dunazurasmalyndeatheffect.pex: gemj>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we00_02020fbe.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we00_02020fbe.pex: alias_actor2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we00_02020fbe.pex: alias_actor3>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we00_02020fbe.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\da11glooredhelscript.pex: preachcliffcaveinsideentrancemarker>
[00:13] [LoadPex] <Debug: Scripts\da11glooredhelscript.pex: preachcliffstate1marker>
[00:13] [LoadPex] <Debug: Scripts\da11glooredhelscript.pex: preachcliffcavelocation>
[00:13] [LoadPex] <Debug: Scripts\da11glooredhelscript.pex: preachcliffstate2marker>
[00:13] [LoadPex] <Debug: Scripts\da11glooredhelscript.pex: pglooredheltravelmarker>
[00:13] [LoadPex] <Debug: Scripts\da11glooredhelscript.pex: pglooredhelforcegreetreachcliff>
[00:13] [LoadPex] <Debug: Scripts\da11glooredhelscript.pex: pmarkarthhallofthedead>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03sp_000549f3.pex: alias_tg03spcaptainalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr03swordtriggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03sp_000549f3.pex: alias_tg03spmallusalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2rr03swordtriggerscript.pex: pdlc2rr03>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03sp_000549f3.pex: alias_tg03spsabjornalias>
[00:13] [LoadPex] <Debug: Scripts\pnarfiscript.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\pnarfiscript.pex: pdbsidecontract01>
[00:13] [LoadPex] <Debug: Scripts\pnarfiscript.pex: pnarfidie>
[00:13] [LoadPex] <Debug: Scripts\pnarfiscript.pex: pdb04>
[00:13] [LoadPex] <Debug: Scripts\defaultpuzzlepillarpullbarnofurn.pex: initialstate>
[00:13] [LoadPex] <Debug: Scripts\defaultpuzzlepillarpullbarnofurn.pex: solvestate>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthcataleverpuzzle.pex: puzzlelevernumber>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthcataleverpuzzle.pex: inpushedposition>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthcataleverpuzzle.pex: lever3>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthcataleverpuzzle.pex: gate2>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthcataleverpuzzle.pex: lever2>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthcataleverpuzzle.pex: singleuse>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthcataleverpuzzle.pex: gate3>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthcataleverpuzzle.pex: gate1>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthcataleverpuzzle.pex: dunshroudhearthqst>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthcataleverpuzzle.pex: lever1>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthcataleverpuzzle.pex: animaction>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthcataleverpuzzle.pex: hasbeenused>
[00:13] [LoadPex] <Debug: Scripts\dlc1drainbloodpointscript.pex: prohibitedcreatures>
[00:13] [LoadPex] <Debug: Scripts\dlc1drainbloodpointscript.pex: dlc1vampirenextperk>
[00:13] [LoadPex] <Debug: Scripts\ffriften14itemscript.pex: pffriften14quest>
[00:13] [LoadPex] <Debug: Scripts\dlc1drainbloodpointscript.pex: dlc1vampirebloodpoints>
[00:13] [LoadPex] <Debug: Scripts\ffriften14itemscript.pex: pobtain>
[00:13] [LoadPex] <Debug: Scripts\dlc1drainbloodpointscript.pex: dlc1bloodpointsmsg>
[00:13] [LoadPex] <Debug: Scripts\ffriften14itemscript.pex: pstage>
[00:13] [LoadPex] <Debug: Scripts\dlc1drainbloodpointscript.pex: dlc1vampireperkpoints>
[00:13] [LoadPex] <Debug: Scripts\dlc1drainbloodpointscript.pex: ghostabilitynew>
[00:13] [LoadPex] <Debug: Scripts\dlc1drainbloodpointscript.pex: dlc1vampiretotalperksearned>
[00:13] [LoadPex] <Debug: Scripts\dlc1drainbloodpointscript.pex: dlc1vampireperkearned>
[00:13] [LoadPex] <Debug: Scripts\dlc1drainbloodpointscript.pex: dlc1vampiremaxperks>
[00:13] [LoadPex] <Debug: Scripts\dlc1drainbloodpointscript.pex: reanimatesecondaryffaimed>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdepiqsamon_040671db.pex: samonmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdepiqsamon_040671db.pex: alias_samon>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdepiqsamon_040671db.pex: qepigen>
[00:13] [LoadPex] <Debug: Scripts\dcdmq04questscript.pex: monk>
[00:13] [LoadPex] <Debug: Scripts\dcdmq04questscript.pex: nmdata01trg>
[00:13] [LoadPex] <Debug: Scripts\dcdmq04questscript.pex: nmdata03trg>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02039dcd.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\dcdmq04questscript.pex: nmdata02ref>
[00:13] [LoadPex] <Debug: Scripts\dcdmq04questscript.pex: sdpsijicalarm>
[00:13] [LoadPex] <Debug: Scripts\dcdmq04questscript.pex: nmdata01ref>
[00:13] [LoadPex] <Debug: Scripts\dcdmq04questscript.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\dcdmq04questscript.pex: gwarpcount>
[00:13] [LoadPex] <Debug: Scripts\dcdmq04questscript.pex: sddataopen01>
[00:13] [LoadPex] <Debug: Scripts\dcdmq04questscript.pex: breachcloseexp>
[00:13] [LoadPex] <Debug: Scripts\dcdmq04questscript.pex: nmdata02trg>
[00:13] [LoadPex] <Debug: Scripts\dcdmq04questscript.pex: exptimefix>
[00:13] [LoadPex] <Debug: Scripts\dcdmq04questscript.pex: sdtimebreachclosed>
[00:13] [LoadPex] <Debug: Scripts\dcdmq04questscript.pex: nmdata03ref>
[00:13] [LoadPex] <Debug: Scripts\dcdmq04questscript.pex: cockpitdoorref>
[00:13] [LoadPex] <Debug: Scripts\riverwoodkidsplayscript.pex: riverwoodplay>
[00:13] [LoadPex] <Debug: Scripts\dcdmq04questscript.pex: psibeaconref>
[00:13] [LoadPex] <Debug: Scripts\riverwoodkidsplayscript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\dcdmq04questscript.pex: nmdata00ref>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformdragonbridge01_000555dd.pex: alias_horgeir>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformdragonbridge01_000555dd.pex: alias_olda>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformdragonbridge01_000555dd.pex: alias_questitem>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01015e16.pex: questgiverref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: alias_goroll>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: sc2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: alias_kanra>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: alias_playermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: alias_sheo>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: signmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: recoverymarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: foodmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: alias_kalka>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: sheoeffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: lalamarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: caveentmarker>
[00:13] [LoadPex] <Debug: Scripts\ms14alvascript.pex: crimefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: alias_jazel>
[00:13] [LoadPex] <Debug: Scripts\ms14alvascript.pex: alvashouse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: sheostart>
[00:13] [LoadPex] <Debug: Scripts\ms14alvascript.pex: movarthslairlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: vinedoor>
[00:13] [LoadPex] <Debug: Scripts\ms14alvascript.pex: alva>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\ms14alvascript.pex: hroggar>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: knockout>
[00:13] [LoadPex] <Debug: Scripts\dunbardsleapsetstageoncelldetach.pex: dunbardsleapsummitqst>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: mq08>
[00:13] [LoadPex] <Debug: Scripts\dunbardsleapsetstageoncelldetach.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: getup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: alias_lalanoah>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: sc4>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: jazelstart>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: sc3>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: sweetrollman>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we01_0201f980.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: sc5>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we01_0201f980.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: dirtmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we01_0201f980.pex: alias_hunter2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: mushexp>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we01_0201f980.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: mq10>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we01_0201f980.pex: alias_hunter1>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: alias_skoll>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharzsteampuzzlecontroller.pex: isbusy>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq09_0451e7e0.pex: kanrastart>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we01_0201f980.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharzsteampuzzlecontroller.pex: dlc2dunfahlbtharzpuzzledoor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we01_0201f980.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we01_0201f980.pex: alias_deer>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharzsteampuzzlecontroller.pex: objfahlbtharzfail>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we01_0201f980.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we01_0201f980.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharzsteampuzzlecontroller.pex: objfahlbtharzsuccess>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharzsteampuzzlecontroller.pex: failuretotal>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharzsteampuzzlecontroller.pex: dlc2dunfahlbtharzpuzzlefaillinker003>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharzsteampuzzlecontroller.pex: dlc2dunfahlbtharzpuzzlefaillinker002>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharzsteampuzzlecontroller.pex: dlc2dunfahlbtharzpuzzlefaillinker001>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharzsteampuzzlecontroller.pex: currentsteamcharge>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharzsteampuzzlecontroller.pex: sucessfulsteamcharge>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharzsteampuzzlecontroller.pex: steamfail>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharzsteampuzzlecontroller.pex: dlc2dunfahlbtharzresonatorarray>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharzsteampuzzlecontroller.pex: lightchangerate>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharzsteampuzzlecontroller.pex: startingsteamcharge>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharzsteampuzzlecontroller.pex: lightchain>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharzsteampuzzlecontroller.pex: steamsuccess>
[00:13] [LoadPex] <Debug: Scripts\da11introplayerscript.pex: markarthhallofthedeadlocation>
[00:13] [LoadPex] <Debug: Scripts\da11introplayerscript.pex: da11hallofthedeadscene>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: alias_tg03deadskeever01alias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: phonningbrewmeadery01>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: ptg00quest>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: ptg03externalenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: ptg03doormarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: ptg03gold>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: alias_tg03honningbrewdooralias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: alias_tg03boilerydooralias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: alias_tg03deadskeever02alias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: alias_tg03sabjornchest>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: ptgfencesquest>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: ptg03sabjornjailmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: alias_tg03mavenalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: alias_tg03mallusalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: alias_tg03sabjornletteralias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: alias_tg03nestalias>
[00:13] [LoadPex] <Debug: Scripts\pnightmotherdawnstartriggerscript.pex: pnightmotherdawnstarscene>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: ptg03messenabler>
[00:13] [LoadPex] <Debug: Scripts\pnightmotherdawnstartriggerscript.pex: pnightmotherrecurringscene1>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: ptg03bed>
[00:13] [LoadPex] <Debug: Scripts\pnightmotherdawnstartriggerscript.pex: dbrecurring>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: alias_tg03poisonalias>
[00:13] [LoadPex] <Debug: Scripts\pnightmotherdawnstartriggerscript.pex: db11>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: alias_tg03eimaralias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: ptg03boardeddoor>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: alias_tg03captainalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: ptg03internalenabler03>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: ptg03internalenabler02>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: alias_tg03sabjornalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: pphonningbrewfrontdoorref>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: ptg03qs>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: phonningbrewmeaderyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: alias_tg03brynjolfalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: phonningbrewlevellistchanger>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: ptg03reward>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: phonningbrewmeaderymapmarker>
[00:13] [LoadPex] <Debug: Scripts\defaultpuzzlepillarscript.pex: solvestate>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: alias_tg03holdingsafe>
[00:13] [LoadPex] <Debug: Scripts\defaultpuzzlepillarscript.pex: initialstate>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: ptg03sabjornexilemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: alias_tg03brewingvatalias>
[00:13] [LoadPex] <Debug: Scripts\ffriften20questscript.pex: pffr20dia>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: ptg03workertavernmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tg03_0002154f.pex: ptg03internalenabler>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc07_01003508.pex: alias_appropriatelocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc07_01003508.pex: alias_centermarkermorthal>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc07_01003508.pex: alias_centermarkerwinterhold>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc07_01003508.pex: dlc1dawnguardfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc07_01003508.pex: alias_outriderhorse>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc07_01003508.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc07_01003508.pex: alias_travelmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc07_01003508.pex: alias_outrider>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc07_01003508.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc07_01003508.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc07_01003508.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc07_01003508.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02039dd2.pex: pdlc2rrgjalundinit>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02039dd2.pex: pdlc2drrqs>
[00:13] [LoadPex] <Debug: Scripts\riverwoodmillactivate.pex: logpiletoactivate>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01015e1a.pex: questgiverref>
[00:13] [LoadPex] <Debug: Scripts\qf_da09changelocation_00081c59.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da09changelocation_00081c59.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_da09changelocation_00081c59.pex: alias_gem>
[00:13] [LoadPex] <Debug: Scripts\qf_da09changelocation_00081c59.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\dlc2rreskickoffscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\dlc2rreskickoffscript.pex: pdlc2rr01>
[00:13] [LoadPex] <Debug: Scripts\dlc2rreskickoffscript.pex: pdlc2rrestablishingscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2rreskickoffscript.pex: pdlc2rrarrivalscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2rreskickoffscript.pex: pdlc2rr03>
[00:13] [LoadPex] <Debug: Scripts\dunblackreachdragonshouttriggerscript.pex: triggerspell1>
[00:13] [LoadPex] <Debug: Scripts\dunblackreachdragonshouttriggerscript.pex: triggerspell2>
[00:13] [LoadPex] <Debug: Scripts\dunblackreachdragonshouttriggerscript.pex: triggerspell3>
[00:13] [LoadPex] <Debug: Scripts\dunblackreachdragonshouttriggerscript.pex: dunblackreachdragonqst>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we02_0201f981.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we02_0201f981.pex: alias_predator2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we02_0201f981.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we02_0201f981.pex: alias_bandit>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we02_0201f981.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we02_0201f981.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we02_0201f981.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthcloseanddisablerefs.pex: door2b>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we02_0201f981.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthcloseanddisablerefs.pex: door2a>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we02_0201f981.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthcloseanddisablerefs.pex: door1a>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we02_0201f981.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthcloseanddisablerefs.pex: door1b>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we02_0201f981.pex: alias_predator1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we02_0201f981.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we02_0201f981.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1drawknifescript.pex: pdlc1vq06drawknifealias>
[00:13] [LoadPex] <Debug: Scripts\dlc1drawknifescript.pex: pdlc1vq06>
[00:13] [LoadPex] <Debug: Scripts\ffriften20sarthisscript.pex: pffr20>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdepiqyngol_04067217.pex: yngolbodyref>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04assaultmonitor_000b8831.pex: ptg04questscript>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc07_cachetrac_010034ff.pex: alias_dlc01cache05>
[00:13] [LoadPex] <Debug: Scripts\dcdmq04sspellcasteractscript.pex: spelllist>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc07_cachetrac_010034ff.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\dcdmq04sspellcasteractscript.pex: endstage>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc07_cachetrac_010034ff.pex: alias_dlc01cache06>
[00:13] [LoadPex] <Debug: Scripts\dcdmq04sspellcasteractscript.pex: myq>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc07_cachetrac_010034ff.pex: rewardcount>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc07_cachetrac_010034ff.pex: alias_dlc01cache04>
[00:13] [LoadPex] <Debug: Scripts\mq103newscript.pex: mq00>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02039dd6.pex: pdlc2rrgjalundinit>
[00:13] [LoadPex] <Debug: Scripts\riverwoodscript.pex: scenetriggerbox>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01015e1d.pex: questgiverref>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array83>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: iterating>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array2>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array5>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array62>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array93>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array25>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array4>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array107>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array127>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array65>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array34>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array60>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array98>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array24>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array53>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array74>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array28>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array33>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array59>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array68>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array16>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array90>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array84>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array52>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array101>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array44>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array31>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array47>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array104>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array13>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array116>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array69>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array121>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array7>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array45>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array106>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array72>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array113>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array122>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array119>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array39>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array112>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array103>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array77>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array95>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array30>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array54>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array42>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array10>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array75>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array109>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array120>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array48>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array115>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array55>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array110>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array64>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array12>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array43>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array49>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: maxnumberofarrays>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array38>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array29>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array11>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array123>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array71>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array46>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array111>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array40>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array56>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array79>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array9>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: size>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: stringarrays>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: maxsize>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array125>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array6>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: mariabase>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: numberofarrays>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: alias_orland>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array1>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: capstartmarker>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array124>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharztowercomplexscript.pex: rumble>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array58>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharztowercomplexscript.pex: objrotatingstonepillarrelease>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array118>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharztowercomplexscript.pex: dlc2dunfahlbtharzcomplextowermarkerw>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array36>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: owlstatue>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharztowercomplexscript.pex: waittimer>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array37>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: cartmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharztowercomplexscript.pex: objrotatingstonepillarlpm>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array63>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharztowercomplexscript.pex: floor2>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array97>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharztowercomplexscript.pex: floor1>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array15>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: brandtstartmarker>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array23>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: gorollstunnmarker>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array91>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharztowercomplexscript.pex: dlc2dunfahlbtharzcomplextowermarkere>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array108>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: mq09>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array70>
[00:13] [LoadPex] <Debug: Scripts\da11opendoorondeath.pex: startopenanim>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: sc5>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: nohelmoutfit>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array14>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharztowercomplexscript.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: alias_brandt>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharztowercomplexscript.pex: soundinstanceid>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: sc3>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharztowercomplexscript.pex: dlc2dunfahlbtharzcomplextowermarkers>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: ghmq01>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharztowercomplexscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: mariadollact>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharztowercomplexscript.pex: dlc2dunfahlbtharzcomplextowermarkern>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: scrolldog>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array96>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharztowercomplexscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: lalamap>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array3>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharztowercomplexscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array87>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharztowercomplexscript.pex: traplink>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array0>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: teleporteffect>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array81>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: clearweather>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array86>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: sc6>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array26>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: beastexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: alias_kanra>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array80>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: sc4>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: alias_doll>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array35>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: foodmarker>
[00:13] [LoadPex] <Debug: Scripts\da11opendoorondeath.pex: door01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: lalanoahhousemarker>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array18>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: beastlairmarker>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array99>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: alias_skoll>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array50>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array117>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array41>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: beastholedoor>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array19>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array88>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: alias_kalka>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array32>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array57>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: gvskystorm>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array67>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array61>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: sc1>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array76>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: alias_playerwaimarker>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array78>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: alias_lalanoah>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array126>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: sc8>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array66>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: sc2>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array82>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: alias_maria>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array51>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: alias_owl>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array100>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: owlstart>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: dirtrunemarker>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array92>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: sc7>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: stormweather>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array22>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: beastmap>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: alias_goroll>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array21>
[00:13] [LoadPex] <Debug: Scripts\dlc2rrf01barrelscript.pex: pdlc2rrfavor01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: sclalablock>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array85>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: alias_jazel>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: gvskyclear>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array20>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: skollwarpmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: alias_beast>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array17>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: mariahouse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhmq10_0453cf66.pex: mariadoll>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array102>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array8>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array105>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array94>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array114>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array89>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array73>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarray.pex: array27>
[00:13] [LoadPex] <Debug: Scripts\dunblindcliffgoaheadscript.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\dunblindcliffgoaheadscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dunblindcliffgoaheadscript.pex: mynpc>
[00:13] [LoadPex] <Debug: Scripts\dunblindcliffgoaheadscript.pex: goallink>
[00:13] [LoadPex] <Debug: Scripts\sf_da07silusshrinescene_000ba182.pex: silus>
[00:13] [LoadPex] <Debug: Scripts\dunblindcliffgoaheadscript.pex: goalmarker>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthphantom.pex: ghostshader>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthphantom.pex: ghostalpha>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthphantom.pex: deathexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we03_0201f989.pex: alias_scene_marker2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we03_0201f989.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we03_0201f989.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we03_0201f989.pex: alias_scene_marker1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we03_0201f989.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we03_0201f989.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we03_0201f989.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we03_0201f989.pex: alias_dog>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we03_0201f989.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we03_0201f989.pex: alias_hunter>
[00:13] [LoadPex] <Debug: Scripts\defaultquestrespawnscript.pex: respawnmarkerfailsafe>
[00:13] [LoadPex] <Debug: Scripts\defaultquestrespawnscript.pex: respawnpool>
[00:13] [LoadPex] <Debug: Scripts\defaultquestrespawnscript.pex: respawnmarker3>
[00:13] [LoadPex] <Debug: Scripts\ffriften20sourcenotescript.pex: pffr20>
[00:13] [LoadPex] <Debug: Scripts\defaultquestrespawnscript.pex: debugflag>
[00:13] [LoadPex] <Debug: Scripts\defaultquestrespawnscript.pex: respawntimemin>
[00:13] [LoadPex] <Debug: Scripts\defaultquestrespawnscript.pex: respawnmarker1>
[00:13] [LoadPex] <Debug: Scripts\defaultquestrespawnscript.pex: startstage>
[00:13] [LoadPex] <Debug: Scripts\defaultquestrespawnscript.pex: respawntimemax>
[00:13] [LoadPex] <Debug: Scripts\defaultquestrespawnscript.pex: donestage>
[00:13] [LoadPex] <Debug: Scripts\defaultquestrespawnscript.pex: respawnmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04brinewater_0007a282.pex: alias_swimmingbanditwater>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04brinewater_0007a282.pex: alias_dockbanditorc>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04brinewater_0007a282.pex: alias_swimmingbanditshore>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04brinewater_0007a282.pex: alias_dockbanditarcher>
[00:13] [LoadPex] <Debug: Scripts\qf_da09_0004e4e1.pex: alias_templeexteriortrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_da09_0004e4e1.pex: alias_gemmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01015e24.pex: questgiverref>
[00:13] [LoadPex] <Debug: Scripts\qf_da09_0004e4e1.pex: alias_statuetrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_da09_0004e4e1.pex: alias_gem>
[00:13] [LoadPex] <Debug: Scripts\qf_da09_0004e4e1.pex: alias_xmarkervoice>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: friendly02>
[00:13] [LoadPex] <Debug: Scripts\qf_da09_0004e4e1.pex: alias_falkreathmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02039dd9.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: respawnmoveto10>
[00:13] [LoadPex] <Debug: Scripts\qf_da09_0004e4e1.pex: alias_skyscenestartmarker>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: draugrcount>
[00:13] [LoadPex] <Debug: Scripts\qf_da09_0004e4e1.pex: alias_dragonpriest>
[00:13] [LoadPex] <Debug: Scripts\riverwoodsigriddorthescenescript.pex: father>
[00:13] [LoadPex] <Debug: Scripts\qf_da09_0004e4e1.pex: alias_meridia>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: respawnmoveto50>
[00:13] [LoadPex] <Debug: Scripts\qf_da09_0004e4e1.pex: alias_beamsky>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: korvanjundlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_da09_0004e4e1.pex: alias_questtargethelpertrigger>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: friendly01>
[00:13] [LoadPex] <Debug: Scripts\qf_da09_0004e4e1.pex: alias_gemcontainerlocation>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: draugrobjamount>
[00:13] [LoadPex] <Debug: Scripts\qf_da09_0004e4e1.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: leadergatemoveto>
[00:13] [LoadPex] <Debug: Scripts\qf_da09_0004e4e1.pex: alias_pedestal>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: exteriordefenderdeadcount>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc08_0100351e.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: friendly01gatemoveto>
[00:13] [LoadPex] <Debug: Scripts\qf_da09_0004e4e1.pex: alias_dawnsbreaker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc08_0100351e.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: cw03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc08_0100351e.pex: alias_dawnguardlynoit>
[00:13] [LoadPex] <Debug: Scripts\qf_da09_0004e4e1.pex: alias_statue>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: leader>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc08_0100351e.pex: fxbatgroupact>
[00:13] [LoadPex] <Debug: Scripts\qf_da09_0004e4e1.pex: alias_gemstatic>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: respawnmoveto20>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc08_0100351e.pex: alias_vampireremains2>
[00:13] [LoadPex] <Debug: Scripts\qf_da09_0004e4e1.pex: alias_gemcontainer>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: korvanjundmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc08_0100351e.pex: alias_scenemarker03>
[00:13] [LoadPex] <Debug: Scripts\qf_da09_0004e4e1.pex: alias_bosstrigger>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: mq102a>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc08_0100351e.pex: alias_appropriatelocation>
[00:13] [LoadPex] <Debug: Scripts\qf_da09_0004e4e1.pex: alias_frontdoor>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: lockeddoor01>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc08_0100351e.pex: dlc01wesc03>
[00:13] [LoadPex] <Debug: Scripts\qf_da09_0004e4e1.pex: alias_cell1exit>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: mq103abookroom>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc08_0100351e.pex: alias_vampireremains3>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: exteriorattack>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc08_0100351e.pex: alias_scenemarker02>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: dunprisonerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc08_0100351e.pex: dlc1_wesc08>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: mq103ainteriorattack03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc08_0100351e.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: exteriorintro>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc08_0100351e.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: draugrtotal>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc08_0100351e.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: respawnmoveto30>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc08_0100351e.pex: dlc1_wesc08orders>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: exteriordefendertotal>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc08_0100351e.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: mq102b>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc08_0100351e.pex: alias_scenemarker01>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: respawnpoint>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc08_0100351e.pex: alias_vampireremains1>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: interiorattack>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: cw01solitudemaptablescene>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: cwbuddies>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: interiorattack02>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformfalkreathquest02_0009375a.pex: crfruniljournalread>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: respawnmoveto40>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: hqcitylocation>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: draugrdeadcount>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: friendly02gatemoveto>
[00:13] [LoadPex] <Debug: Scripts\mq103questscript.pex: warhammer>
[00:13] [LoadPex] <Debug: Scripts\sf_mq103ainteriorattack_00039678.pex: friendly02gatemoveto>
[00:13] [LoadPex] <Debug: Scripts\sf_mq103ainteriorattack_00039678.pex: friendly01gatemoveto>
[00:13] [LoadPex] <Debug: Scripts\sf_mq103ainteriorattack_00039678.pex: rikkegatemoveto>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharztowersimplescript.pex: rumble>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharztowersimplescript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharztowersimplescript.pex: objrotatingstonepillarlpm>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharztowersimplescript.pex: soundinstanceid>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharztowersimplescript.pex: objrotatingstonepillarrelease>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharztowersimplescript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharztowersimplescript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfahlbtharztowersimplescript.pex: waittimer>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbatteleport.pex: dlc1vq08bats>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbatteleport.pex: harkonbattlemainform>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbatteleport.pex: harkonbattlemagicformactor>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00citizenpanic_04152cc4.pex: alias_citizen05>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbatteleport.pex: newharkon>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00citizenpanic_04152cc4.pex: alias_citizen01>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbatteleport.pex: swappingharkons>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00citizenpanic_04152cc4.pex: alias_citizen07>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbatteleport.pex: vq08harkonwarpmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00citizenpanic_04152cc4.pex: alias_createmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbatteleport.pex: harkonbattlemeleeform>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00citizenpanic_04152cc4.pex: alias_citizen03>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbatteleport.pex: dlc1vq08swapbats>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00citizenpanic_04152cc4.pex: alias_citizen02>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbatteleport.pex: vq08harkonwarpmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00citizenpanic_04152cc4.pex: alias_citizen04>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbatteleport.pex: vq08harkonswapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00citizenpanic_04152cc4.pex: alias_citizen06>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbatteleport.pex: harkonbattlemeleeformactor>
[00:13] [LoadPex] <Debug: Scripts\dlc2rrf01playeraliasscript.pex: pdlc2rrfavor01>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbatteleport.pex: teleportobject>
[00:13] [LoadPex] <Debug: Scripts\dlc2rrf01playeraliasscript.pex: pdlc2rrf01recipe>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbatteleport.pex: oldactor>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbatteleport.pex: harkonbattlerealharkonactor>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbatteleport.pex: selfactor>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbatteleport.pex: harkonbattlemagicform>
[00:13] [LoadPex] <Debug: Scripts\sf_da08childrenkillthejarlsce_00023a94.pex: nelkirmark>
[00:13] [LoadPex] <Debug: Scripts\sf_da08childrenkillthejarlsce_00023a94.pex: kidsroomdoor>
[00:13] [LoadPex] <Debug: Scripts\sf_da08childrenkillthejarlsce_00023a94.pex: nelkir>
[00:13] [LoadPex] <Debug: Scripts\sf_da08childrenkillthejarlsce_00023a94.pex: frotharmark>
[00:13] [LoadPex] <Debug: Scripts\sf_da08childrenkillthejarlsce_00023a94.pex: basementdoor>
[00:13] [LoadPex] <Debug: Scripts\sf_da08childrenkillthejarlsce_00023a94.pex: frothar>
[00:13] [LoadPex] <Debug: Scripts\sf_da08childrenkillthejarlsce_00023a94.pex: dagny>
[00:13] [LoadPex] <Debug: Scripts\sf_da08childrenkillthejarlsce_00023a94.pex: ebonyblade>
[00:13] [LoadPex] <Debug: Scripts\sf_da08childrenkillthejarlsce_00023a94.pex: proventus>
[00:13] [LoadPex] <Debug: Scripts\sf_da08childrenkillthejarlsce_00023a94.pex: balgruufmark>
[00:13] [LoadPex] <Debug: Scripts\sf_da08childrenkillthejarlsce_00023a94.pex: outsidequarterstrigger>
[00:13] [LoadPex] <Debug: Scripts\sf_da08childrenkillthejarlsce_00023a94.pex: proventusspot>
[00:13] [LoadPex] <Debug: Scripts\sf_da08childrenkillthejarlsce_00023a94.pex: balgruuf>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthspinner.pex: initialstate>
[00:13] [LoadPex] <Debug: Scripts\sf_da08childrenkillthejarlsce_00023a94.pex: dagnymark>
[00:13] [LoadPex] <Debug: Scripts\dunblindcliffkickoffscript.pex: malkaref>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthspinner.pex: solvestate>
[00:13] [LoadPex] <Debug: Scripts\dunblindcliffkickoffscript.pex: myqst>
[00:13] [LoadPex] <Debug: Scripts\dunblindcliffkickoffscript.pex: dunblindcliffmelkabarksscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we04_0201f98c.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we04_0201f98c.pex: alias_bandit3>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we04_0201f98c.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we04_0201f98c.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we04_0201f98c.pex: alias_bandit2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we04_0201f98c.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we04_0201f98c.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we04_0201f98c.pex: alias_bandit1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we04_0201f98c.pex: alias_icewraith2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we04_0201f98c.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we04_0201f98c.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we04_0201f98c.pex: alias_icewraith>
[00:13] [LoadPex] <Debug: Scripts\ffriften20triggerscript.pex: pffriften20quest>
[00:13] [LoadPex] <Debug: Scripts\defaultragdollattachpointscript.pex: lfoot>
[00:13] [LoadPex] <Debug: Scripts\defaultragdollattachpointscript.pex: lhand>
[00:13] [LoadPex] <Debug: Scripts\defaultragdollattachpointscript.pex: rfoot>
[00:13] [LoadPex] <Debug: Scripts\defaultragdollattachpointscript.pex: rhand>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201eea7.pex: dlc2dremoraforcegreet>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04eechandler_001007fc.pex: psonsenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04eechandler_001007fc.pex: alias_tg04eecorthas>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04eechandler_001007fc.pex: pquestenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04eechandler_001007fc.pex: pimperialenabler>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02015a94.pex: dlc1vqcastleguard>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01015e25.pex: questgiverref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02039e4c.pex: pdlc2tgletter>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02039e4c.pex: pdlc2tggemsapphire>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhqchicktraderrevenge_04574d1f.pex: alias_jazel>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhqchicktraderrevenge_04574d1f.pex: palesound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhqchicktraderrevenge_04574d1f.pex: alias_palechick>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhqchicktraderrevenge_04574d1f.pex: idlekillmove>
[00:13] [LoadPex] <Debug: Scripts\rjornsdrumscript.pex: bardscollegedrum>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_basementitem01>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_item05>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_basementitem03>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_item03>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_item08>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_item04>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_item11>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_item01>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_item07>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_basementitem05>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_item06>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_item09>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_logrolfshouseloc>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_item02>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_doortoslam>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_item12>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_basementlightparent>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_item13>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_basementitem04>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_item14>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_witchhunter>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_chairenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_nonquestlightparent>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_questlightparent>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_item10>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_bedroomitem01>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_basementitem02>
[00:13] [LoadPex] <Debug: Scripts\qf_da10hauntingcontroller_0002bb38.pex: alias_item15>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc08_cachetrac_01003500.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc08_cachetrac_01003500.pex: alias_dlc01cache09>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc08_cachetrac_01003500.pex: rewardcount>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc08_cachetrac_01003500.pex: alias_dlc01cache07>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc08_cachetrac_01003500.pex: alias_dlc01cache08>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02027595.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\ms14burnedhousescript.pex: morthallocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2rrf02playeraliasscript.pex: pdlc2rrfavor02>
[00:13] [LoadPex] <Debug: Scripts\dlc2rrf02playeraliasscript.pex: dlc2netchjelly>
[00:13] [LoadPex] <Debug: Scripts\sf_da08frotharkillshorsescene_00062d87.pex: karindaessential>
[00:13] [LoadPex] <Debug: Scripts\dlc2rrf02playeraliasscript.pex: pdlc2rrf02qs>
[00:13] [LoadPex] <Debug: Scripts\sf_da08frotharkillshorsescene_00062d87.pex: frothar>
[00:13] [LoadPex] <Debug: Scripts\sf_da08frotharkillshorsescene_00062d87.pex: dagny>
[00:13] [LoadPex] <Debug: Scripts\sf_da08frotharkillshorsescene_00062d87.pex: nelkir>
[00:13] [LoadPex] <Debug: Scripts\sf_da08frotharkillshorsescene_00062d87.pex: nelkirmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_da08frotharkillshorsescene_00062d87.pex: insidestables>
[00:13] [LoadPex] <Debug: Scripts\sf_da08frotharkillshorsescene_00062d87.pex: dagnymarker>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformfalkreathquest03b_000d6986.pex: alias_vighar>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformfalkreathquest03b_000d6986.pex: dengeirquest>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformfalkreathquest03b_000d6986.pex: dungeoncell>
[00:13] [LoadPex] <Debug: Scripts\pf_gerdurcarrywaterbucket7x12_000aaa0f.pex: carryitem>
[00:13] [LoadPex] <Debug: Scripts\mq104dragoncrashscript.pex: mq104>
[00:13] [LoadPex] <Debug: Scripts\mq104dragoncrashscript.pex: triggeractor>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04post_000d3ac6.pex: alias_tg04posttonilia>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfloorpathpuzzlescript.pex: floorappearsound>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04post_000d3ac6.pex: ptg04pqs>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfloorpathpuzzlescript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfloorpathpuzzlescript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfloorpathpuzzlescript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfloorpathpuzzlescript.pex: timetoresetactivation>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfloorpathpuzzlescript.pex: timetoactivatenextblock>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfloorpathpuzzlescript.pex: timetodisableself>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfloorpathpuzzlescript.pex: floorhidesound>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we05_02020fc0.pex: alias_actor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we05_02020fc0.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we05_02020fc0.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we05_02020fc0.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\ffriften21journalscript.pex: pffr21qs>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we05_02020fc0.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\ffriften21journalscript.pex: pcount>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we05_02020fc0.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we05_02020fc0.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\defaultresetreferenceonunload.pex: referencetoreset>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00citizen_04000840.pex: alias_khajiit>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00citizen_04000840.pex: alias_createmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00citizen_04000840.pex: alias_citizenf>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00citizen_04000840.pex: alias_guard>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00citizen_04000840.pex: alias_redguard>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00citizen_04000840.pex: alias_nordm>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00citizen_04000840.pex: alias_thalmor>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00citizen_04000840.pex: alias_dunmerf>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00citizen_04000840.pex: alias_citizenm>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201eea8.pex: dlc2dremoraforcegreet>
[00:13] [LoadPex] <Debug: Scripts\dunblindcliffqstscript.pex: gotreward>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01015e2d.pex: questgiverref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02015a97.pex: dlc1vqcastleguard>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203a141.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\qf_da10miscobjective_000dc53c.pex: alias_tyranus>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: dlc1abharkonfloatbodyfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: vq08mistformeventmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: vq08shrineeventmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: dlc1aurielsbow>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthspinnerpuzzlecontroller.pex: refactonsuccess01delay>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: vq08harkongroundmarker>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthspinnerpuzzlecontroller.pex: refactonsuccess01>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: harkonbattlemagicformactor>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthspinnerpuzzlecontroller.pex: refactonfailure04>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: harkonbattlemeleeformactor>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthspinnerpuzzlecontroller.pex: numpillarssolved>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: dlc1fxcastvampirebleedspell>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthspinnerpuzzlecontroller.pex: refactonsuccess02delay>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: harkonminions>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthspinnerpuzzlecontroller.pex: pillarcount>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: harkonbattleholdpositionmarkerobj>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthspinnerpuzzlecontroller.pex: refactonfailure02>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: playerhasaurielsbow>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthspinnerpuzzlecontroller.pex: refactonfailure03>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: harkonbossbattlestate>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthspinnerpuzzlecontroller.pex: refactonfailure01>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: dlc1dunharkonconjuregargoylelefthand>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthspinnerpuzzlecontroller.pex: refactonsuccess02>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: vq08enemytrigger3>
[00:13] [LoadPex] <Debug: Scripts\dunshroudhearthspinnerpuzzlecontroller.pex: puzzlesolved>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc09_01014bf1.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: dlc1vq08>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc09_01014bf1.pex: alias_guard01>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: vampirebeastrace>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc09_01014bf1.pex: alias_guard02>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: harkonbattlemagicform>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc09_01014bf1.pex: dlc1_wesc09faction>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: shielddestroyed>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc09_01014bf1.pex: alias_taron>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: deadharkonwarpmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc09_01014bf1.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: vq08shrineeventcollision>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc09_01014bf1.pex: alias_scenemarker02>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: harkonbattlerealharkonactor>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc09_01014bf1.pex: alias_guard03>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: dlc1dunharkondeathspell>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc09_01014bf1.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: dlc1vampireskeletonfxarmor>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc09_01014bf1.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: vq08explosionsourcemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc09_01014bf1.pex: alias_scenemarker01>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: dlc1harkonmistform>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc09_01014bf1.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: dlc1harkondrain02alt>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: harkonbattlenonamealias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc09_01014bf1.pex: alias_scenemarker03>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc09_01014bf1.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc1_wesc09_01014bf1.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: vq08enemytrigger2>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: vq08enemytrigger1>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: dlc1dunharkonashpile>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: harkonteleportmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: dlc1aurielsbowexp01>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: shrineeventscenetimer>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: dlc1elvenarrowblessed>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: lastshrineevent>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: harkondeathexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: explosionillusiondark01>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: dlc1vampiresbaneexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: muscombatboss>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: ambrumbleshake>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: dlc1sunfireimpactfxshader>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: dlc1dunharkondeathfxact>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: selfactor>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: werewolfbeastrace>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: dlc1dunharkoninvulnerabilityshield>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: dlc1vq08harkonbattlescene>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: harkonbattlerealharkon>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: harkonbattleholdpositionmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: dlc1elvenarrowblood>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: dlc1vampirelordcape>
[00:13] [LoadPex] <Debug: Scripts\dlc2rrf03questscript.pex: pdlc2rrf03spawnkilled>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: harkonteleportpoints>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonbossbattle.pex: harkonbattlemeleeform>
[00:13] [LoadPex] <Debug: Scripts\rkt_lockperkscript.pex: rkt>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04sp_00050763.pex: alias_gulum_eialias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04sp_00050763.pex: ptg04gulumeifaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqchicken_04092ba7.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqchicken_04092ba7.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqchicken_04092ba7.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqchicken_04092ba7.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoonplayerscript.pex: werewolfchange>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqchicken_04092ba7.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoonplayerscript.pex: dlc2dunfrostmooncurrentring>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoonplayerscript.pex: dlc2dunfrostmoonringmoonmagnifyhowls>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqchicken_04092ba7.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoonplayerscript.pex: dlc2dunfrostmoonringhunt>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoonplayerscript.pex: werewolfbeastrace>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoonplayerscript.pex: dlc2dunfrostmoonringhuntregen>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoonplayerscript.pex: werewolfchangeringofhircine>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoonplayerscript.pex: dlc2dunfrostmoonringbloodlustbloodlust>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoonplayerscript.pex: dlc2dunfrostmoonringmoon>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoonplayerscript.pex: dlc2dunfrostmoonringinstinct>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoonplayerscript.pex: dlc2dunfrostmoonringbloodlust>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoonplayerscript.pex: dlc2dunfrostmoonringinstinctslowtime>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoonplayerscript.pex: dlc2dunfrostmoonqst>
[00:13] [LoadPex] <Debug: Scripts\defaultrumbleonactivate.pex: shakeright>
[00:13] [LoadPex] <Debug: Scripts\defaultrumbleonactivate.pex: cameraintensity>
[00:13] [LoadPex] <Debug: Scripts\defaultrumbleonactivate.pex: repeatable>
[00:13] [LoadPex] <Debug: Scripts\defaultrumbleonactivate.pex: duration>
[00:13] [LoadPex] <Debug: Scripts\defaultrumbleonactivate.pex: shakeleft>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201eea9.pex: dlc2dremoraforcegreet>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01015e31.pex: questgiverref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203a142.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\dunsightlesspitbossscript.pex: chaurusa>
[00:13] [LoadPex] <Debug: Scripts\dunsightlesspitbossscript.pex: rezfx>
[00:13] [LoadPex] <Debug: Scripts\dunsightlesspitbossscript.pex: rezspell>
[00:13] [LoadPex] <Debug: Scripts\dunsightlesspitbossscript.pex: chaurusb>
[00:13] [LoadPex] <Debug: Scripts\dunsightlesspitbossscript.pex: deadchecker>
[00:13] [LoadPex] <Debug: Scripts\dunsightlesspitbossscript.pex: rezexpl>
[00:13] [LoadPex] <Debug: Scripts\dbbigstringarrayexample.pex: dbbigstringarraymisc>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02027597.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\ms14ghoruunentrance.pex: lamiarrived>
[00:13] [LoadPex] <Debug: Scripts\ms14ghoruunentrance.pex: ms14script>
[00:13] [LoadPex] <Debug: Scripts\ms14ghoruunentrance.pex: lurbukarrived>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc2mq01_02017f8e.pex: alias_stage20trigger>
[00:13] [LoadPex] <Debug: Scripts\ms14ghoruunentrance.pex: benorarrived>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc2mq01_02017f8e.pex: alias_playeralias>
[00:13] [LoadPex] <Debug: Scripts\ms14ghoruunentrance.pex: jorgenarrived>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc2mq01_02017f8e.pex: visionscene>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformfalkreathquest03_000b83c3.pex: vigharquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc2mq01_02017f8e.pex: alias_mq01miraak>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformfalkreathquest03_000b83c3.pex: alias_dengeir>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc2mq01_02017f8e.pex: alias_mq01pillarmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_dlc2mq01_02017f8e.pex: alias_gjalundalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2rrf03spawnscript.pex: pdlc2rrf03qs>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we06_02027a14.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\ffriften21questscript.pex: pffriften21quest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we06_02027a14.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we06_02027a14.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\ffriften21questscript.pex: pffr21count>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we06_02027a14.pex: weplayerenemy>
[00:13] [LoadPex] <Debug: Scripts\ffriften21questscript.pex: pffr21entered>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we06_02027a14.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we06_02027a14.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we06_02027a14.pex: alias_note>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we06_02027a14.pex: alias_blackbook>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we06_02027a14.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we06_02027a14.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoonqstringscript.pex: playeralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we06_02027a14.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoonqstringscript.pex: dlc2dunfrostmoonringbloodlust>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoonqstringscript.pex: dlc2dunfrostmoonringmoon>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoonqstringscript.pex: dlc2dunfrostmoonringhunt>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoonqstringscript.pex: dlc2dunfrostmoonringinstinct>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoonqstringscript.pex: dlc2dunfrostmooncurrentring>
[00:13] [LoadPex] <Debug: Scripts\defaultsealeddoor.pex: doorvfx>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201eeaa.pex: dlc2dremoraforcegreet>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00_0400aa0c.pex: portalexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00_0400aa0c.pex: socmarkerref>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00_0400aa0c.pex: mq01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00_0400aa0c.pex: alias_portalmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00_0400aa0c.pex: factionally>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00_0400aa0c.pex: alias_monk>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00_0400aa0c.pex: portaltrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00_0400aa0c.pex: monkmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00_0400aa0c.pex: mmtoseaofcausality>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00_0400aa0c.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00_0400aa0c.pex: qcitizenpanic>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00_0400aa0c.pex: alias_lokir>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00_0400aa0c.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00_0400aa0c.pex: alias_lokirmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00_0400aa0c.pex: sc02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00_0400aa0c.pex: portalfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq00_0400aa0c.pex: alias_lhmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01015e3a.pex: questgiverref>
[00:13] [LoadPex] <Debug: Scripts\dunbloatedmanhuntersdieonhit.pex: sinding>
[00:13] [LoadPex] <Debug: Scripts\dunbloatedmanhuntersdieonhit.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\dunbloatedmanhuntersdieonhit.pex: da05huntersofhircinefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203a143.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: markarthcenter>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: alias_abandonedhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: ptyranusfollowplayer>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: alias_altarofmolagbal>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: alias_playerrustymace>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: pplayerenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: molagbalscene02>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: alias_molagbalvoicemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: alias_yngvar>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: alias_rustymacestatic>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: da10logrolfmolagbalscene01>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: phauntingquest>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: da10yngvarmarkerref>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: alias_tyranus>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: da10ressurectbluranimated>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: da10logrolfmolagbalscene02>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: rustymace>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: pbasementkey>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: da10maceofmolagbal>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: pda10fin>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: alias_rustymaceintref>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: logrolfmolagscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: da10reanimatetargetfx>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: alias_rustymacetriggerref>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: da10logrolfmolagbalscene03>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: crimefactionreach>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: plogrolfforcegreetscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: housetyranusscene02>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: da10hauntingcontroller>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: idleexitfurniture>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: tortureplans>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: alias_captivemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: alias_maceofmolagbal>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: da10tyranusmarkerref>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: attachmachinescene>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: boundcaptivemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: alias_markarthlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: da10nonstaticbedenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: da10resurrectbluranimated>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: ppainextensor>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: da10summonvalortargetfx>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: idlecowerexit>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: da10endscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: alias_maindoor>
[00:13] [LoadPex] <Debug: Scripts\dbciceroarrivetrigscript.pex: pdb06>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: alias_da10reanimatecasterref>
[00:13] [LoadPex] <Debug: Scripts\dbciceroarrivetrigscript.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: plogrolfhitscene>
[00:13] [LoadPex] <Debug: Scripts\dbciceroarrivetrigscript.pex: pdb03>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: ptyranushousescene01>
[00:13] [LoadPex] <Debug: Scripts\dbciceroarrivetrigscript.pex: pfirstarrivescene>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: alias_basementdoor>
[00:13] [LoadPex] <Debug: Scripts\dbciceroarrivetrigscript.pex: pdb07>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: pmaindoorscene>
[00:13] [LoadPex] <Debug: Scripts\dbciceroarrivetrigscript.pex: lvlquestreward03large>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: alias_playerrustymacechest>
[00:13] [LoadPex] <Debug: Scripts\dbciceroarrivetrigscript.pex: ptoken>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: plogrolfhouse>
[00:13] [LoadPex] <Debug: Scripts\dbciceroarrivetrigscript.pex: olavareadingquest>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: phouseentryscene>
[00:13] [LoadPex] <Debug: Scripts\dbciceroarrivetrigscript.pex: pcicerogonescene>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: ptyranusforcegreetscene>
[00:13] [LoadPex] <Debug: Scripts\dbciceroarrivetrigscript.pex: dbdestroy>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: phousehauntingscene>
[00:13] [LoadPex] <Debug: Scripts\dbciceroarrivetrigscript.pex: pciceroarrivescene>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: alias_rustymace>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: pbasementdoorscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: pmolagbalstatuescene01>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: alias_logrolf>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: pcrimefactionreach>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: pboethiahdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: alias_molagbalfinaltalking>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: alias_altar>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: alias_markarthcentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: da10startscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: phauntingkeyword>
[00:13] [LoadPex] <Debug: Scripts\qf_da10_00022f08.pex: da10rustymace>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonenableandactivatelinks.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonenableandactivatelinks.pex: linkcustom08>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonenableandactivatelinks.pex: linkcustom05>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonenableandactivatelinks.pex: linkcustom06>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonenableandactivatelinks.pex: linkcustom10>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonenableandactivatelinks.pex: linkcustom09>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonenableandactivatelinks.pex: linkcustom07>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonenableandactivatelinks.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonenableandactivatelinks.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonenableandactivatelinks.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\ms14helgicoffinscript.pex: ms14helgilaelettenotdead>
[00:13] [LoadPex] <Debug: Scripts\ms14helgicoffinscript.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\ms14helgicoffinscript.pex: ms14helgicoffinscene>
[00:13] [LoadPex] <Debug: Scripts\ms14helgicoffinscript.pex: helgi>
[00:13] [LoadPex] <Debug: Scripts\ms14helgicoffinscript.pex: newproperty>
[00:13] [LoadPex] <Debug: Scripts\rkt_magiceffectscript.pex: lockpick>
[00:13] [LoadPex] <Debug: Scripts\rkt_magiceffectscript.pex: messagemode>
[00:13] [LoadPex] <Debug: Scripts\rkt_magiceffectscript.pex: optionsmessage>
[00:13] [LoadPex] <Debug: Scripts\rkt_magiceffectscript.pex: processmode>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_patch1_6_updatequest_0100097f.pex: c00>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_patch1_6_updatequest_0100097f.pex: hircinesringpower>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04_00021550.pex: peec>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04_00021550.pex: pfbwinecase>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04_00021550.pex: alias_tg04deedalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04_00021550.pex: pwinereward>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04_00021550.pex: ptg04banditenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04_00021550.pex: ptg04spquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2rrf05playerscript.pex: pdlc2rrfavor05>
[00:13] [LoadPex] <Debug: Scripts\dlc2rrf05playerscript.pex: pdlc2rrf05eecnecklace>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqcookingrecipe_04092b9c.pex: alias_container>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqcookingrecipe_04092b9c.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqcookingrecipe_04092b9c.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04_00021550.pex: alias_tg04killchestalias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqcookingrecipe_04092b9c.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04_00021550.pex: peecwarehouse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqcookingrecipe_04092b9c.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04_00021550.pex: alias_mercer>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqcookingrecipe_04092b9c.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04_00021550.pex: ptg04disableonreset>
[00:13] [LoadPex] <Debug: Scripts\ffriften21triggerscript.pex: pffr21qs>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04_00021550.pex: ptg04brinewater>
[00:13] [LoadPex] <Debug: Scripts\ffriften21triggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04_00021550.pex: ptgfencesquest>
[00:13] [LoadPex] <Debug: Scripts\ffriften21triggerscript.pex: pffr21quest>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04_00021550.pex: alias_tg04deathnote>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04_00021550.pex: alias_gulum_ei>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04_00021550.pex: alias_brynjolf>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04_00021550.pex: ptg00quest>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04_00021550.pex: ptg04postquest>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04_00021550.pex: alias_tg04firebrandwine>
[00:13] [LoadPex] <Debug: Scripts\qf_tg04_00021550.pex: pgulum>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01015e47.pex: questgiverref>
[00:13] [LoadPex] <Debug: Scripts\dunbloatedmanresetmanager.pex: da05>
[00:13] [LoadPex] <Debug: Scripts\dunbloatedmanresetmanager.pex: queststartedenablemarker>
[00:13] [LoadPex] <Debug: Scripts\dunbloatedmanresetmanager.pex: bloatedmanenablemarker>
[00:13] [LoadPex] <Debug: Scripts\dunbloatedmanresetmanager.pex: preda05enablemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203a144.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\dunskuldafnpuzzlecontrolscript.pex: pillarcount>
[00:13] [LoadPex] <Debug: Scripts\dunskuldafnpuzzlecontrolscript.pex: animaction>
[00:13] [LoadPex] <Debug: Scripts\dunskuldafnpuzzlecontrolscript.pex: puzzledooractivator>
[00:13] [LoadPex] <Debug: Scripts\dunskuldafnpuzzlecontrolscript.pex: puzzlesolved>
[00:13] [LoadPex] <Debug: Scripts\dunskuldafnpuzzlecontrolscript.pex: refactonsuccess01>
[00:13] [LoadPex] <Debug: Scripts\dunskuldafnpuzzlecontrolscript.pex: dooropened>
[00:13] [LoadPex] <Debug: Scripts\dunskuldafnpuzzlecontrolscript.pex: refactonfailure02>
[00:13] [LoadPex] <Debug: Scripts\dunskuldafnpuzzlecontrolscript.pex: refactonfailure01>
[00:13] [LoadPex] <Debug: Scripts\dunskuldafnpuzzlecontrolscript.pex: altsolution>
[00:13] [LoadPex] <Debug: Scripts\dunskuldafnpuzzlecontrolscript.pex: refactonfailure03>
[00:13] [LoadPex] <Debug: Scripts\dunskuldafnpuzzlecontrolscript.pex: numpillarssolved>
[00:13] [LoadPex] <Debug: Scripts\dunskuldafnpuzzlecontrolscript.pex: refactonfailure04>
[00:13] [LoadPex] <Debug: Scripts\dunskuldafnpuzzlecontrolscript.pex: refactonsuccess02>
[00:13] [LoadPex] <Debug: Scripts\qf_da11favor_0007d949.pex: favorcompletedfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformfrostriver_000681d4.pex: alias_borvir>
[00:13] [LoadPex] <Debug: Scripts\qf_da11favor_0007d949.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_da11favor_0007d949.pex: favorrewardgold>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformfrostriver_000681d4.pex: alias_innkeeperwhiterun>
[00:13] [LoadPex] <Debug: Scripts\qf_da11favor_0007d949.pex: pda11>
[00:13] [LoadPex] <Debug: Scripts\qf_da11favor_0007d949.pex: alias_hallofthedead>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformfrostriver_000681d4.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_da11favor_0007d949.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_da11favor_0007d949.pex: phallofthedeadkey>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformfrostriver_000681d4.pex: reset>
[00:13] [LoadPex] <Debug: Scripts\qf_da11favor_0007d949.pex: alias_glooredhel>
[00:13] [LoadPex] <Debug: Scripts\qf_da11favor_0007d949.pex: religiousarkaylifedeath>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformfrostriver_000681d4.pex: alias_innkeeperwinterhold>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformfrostriver_000681d4.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformfrostriver_000681d4.pex: alias_innkeeperwindhelm>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformfrostriver_000681d4.pex: alias_rundi>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonfontactormovescript.pex: fontactorlocation>
[00:13] [LoadPex] <Debug: Scripts\pf_gerdure3carrywaterbucket7x_000eb384.pex: carryitem>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoontransformscript.pex: dlc2dunfrostmoonwerewolfchangefx>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1vq04cresttoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoontransformscript.pex: allowwerewolftransform>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1playerstartxmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoontransformscript.pex: dlc2dunfrostmoonqst>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1vq04portalareaeffecttriggerref>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoontransformscript.pex: nordrace>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we07_02027e92.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: alias_dlc1vq04bonemealingredalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we07_02027e92.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1vq04watchportalscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we07_02027e92.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1vq04rnpcsoultrapscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we07_02027e92.pex: nordrace>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: castlecontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we07_02027e92.pex: alias_actor2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: alias_dlc1vq04voidsaltbowlalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we07_02027e92.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: alias_dlc1vq04moondialmarkeralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we07_02027e92.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdcl1vq04portalclosedlight01>
[00:13] [LoadPex] <Debug: Scripts\dlc2rrf07playerscript.pex: pdlc2rrf07book>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1init>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we07_02027e92.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: alias_dlc1vq04bowlactivator>
[00:13] [LoadPex] <Debug: Scripts\dlc2rrf07playerscript.pex: pdlc2rrfavor07>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1vq04soultrapped>
[00:13] [LoadPex] <Debug: Scripts\dlc2rrf07playerscript.pex: pdlc2rrf07bookfound>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1vq04courtyardscene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: alias_dlc1vq04labalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: prnpctempstartxmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1vq04labarrival>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1vq04qs>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we07_02027e92.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: alias_dlc1vq04portalactivatoralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we07_02027e92.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: seranawaitpoint>
[00:13] [LoadPex] <Debug: Scripts\ffriftenthanequestscript.pex: pffriftenhouse>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1vq04dead>
[00:13] [LoadPex] <Debug: Scripts\ffriftenthanequestscript.pex: pthanecount>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1vq04vampireplayerstart>
[00:13] [LoadPex] <Debug: Scripts\ffriftenthanequestscript.pex: pffriftenthanequest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1vq05soulgemhandler>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we07_02027e92.pex: alias_actor3>
[00:13] [LoadPex] <Debug: Scripts\ffriftenthanequestscript.pex: pffdia>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1vq04foundvoidsalt>
[00:13] [LoadPex] <Debug: Scripts\ffriftenthanequestscript.pex: pthaneqldone>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1vampireturn>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: alias_dlc1vq04voidsaltingredalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pvampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pvcdungeon02tosoulcairn>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1vq04vampiretoggle>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1vqsouldamage>
[00:13] [LoadPex] <Debug: Scripts\defaultsetavonactivate.pex: sactorvariable>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: alias_dlc1vq04bonemealbowlalias>
[00:13] [LoadPex] <Debug: Scripts\defaultsetavonactivate.pex: factorvariable>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1vq04becamevamp>
[00:13] [LoadPex] <Debug: Scripts\defaultsetavonactivate.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: alias_dlc1vq04sealone>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1vq04foundsoulshards>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1vq04foundbonemeal>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: psoulgemblackfilled>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1vqdoorblockerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1vq04portalopenlight01>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05sp_0002c367.pex: pqsttg05arrowknockout2d>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1playerisonvampireline>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: dlc1vq04rnpc>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05sp_0002c367.pex: alias_tg05spmerceralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1vq04vampirernpcstart>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: alias_dlc1vq04rnpc>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05sp_0002c367.pex: dlc1playervampirequest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1vq04labscene>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05sp_0002c367.pex: pknockdown>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: alias_dlc1vq04bookalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1vq04safetoenter>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05sp_0002c367.pex: tg05unconsciousaudioref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: alias_dlc1vq04holdingsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05sp_0002c367.pex: ptg05arrowhitref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: alias_dlc1vq04soulgemshardsalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05sp_0002c367.pex: ptg05transitionaudio>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: alias_dlc1vq04portaldooralias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05sp_0002c367.pex: alias_tg05spkarliahalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1vq04ingredient>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05sp_0002c367.pex: werewolfquest>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1vq05>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05sp_0002c367.pex: pstrikeandfall>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: alias_dlc1vq04sealthree>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pdlc1vq04statuedonescene>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: alias_dlc1vq04moondialalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: prnpc>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: alias_dlc1vq04sealtwo>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: pbslever>
[00:13] [LoadPex] <Debug: Scripts\dlc1_qf_vq04hunter_0100284f.pex: alias_dlc1vq04soulgembowlalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01015e51.pex: questgiverref>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: sqworm>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: charmfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: scsload04>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: sload2ndmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: soundsoulsrelease>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: mq02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203a145.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: charmbreakexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: abcharmfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: scsamon02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: scsload03>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: alias_yhagra03>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: agentdeathexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: sloaddeathexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: agentashchest>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: bossbarrier3rd>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: followfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: scsload01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: alias_yhagra01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: qsloadradio>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: alias_enemy03>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: alias_sload>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: musagent>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: qagent>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: alias_victim>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: qdragon>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: alias_enemy01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: alias_createmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: scsload02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: bossbarrier>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: bossendmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: scsload05>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: peacefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: bossbarrier2nd>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: undeadbanefx>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: alias_enemy02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: sloadendmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: samonmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: alias_yhagra02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: alias_agent>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: alias_samon>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: yaghrabirthexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: banishfx>
[00:13] [LoadPex] <Debug: Scripts\dunbloatedmansetstageonactivate.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: bosssafe>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: musbrainwashed>
[00:13] [LoadPex] <Debug: Scripts\dunbloatedmansetstageonactivate.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq01_0416eaab.pex: allyfaction>
[00:13] [LoadPex] <Debug: Scripts\dunbloatedmansetstageonactivate.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\dunskuldafnpuzzlepillar01script.pex: initialstate>
[00:13] [LoadPex] <Debug: Scripts\dunskuldafnpuzzlepillar01script.pex: solvestate>
[00:13] [LoadPex] <Debug: Scripts\qf_da11fin_0004d217.pex: alias_verulus>
[00:13] [LoadPex] <Debug: Scripts\qf_da11fin_0004d217.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\qf_da11fin_0004d217.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\rkt_mainquestscript.pex: breaklevelmin>
[00:13] [LoadPex] <Debug: Scripts\rkt_mainquestscript.pex: textperk>
[00:13] [LoadPex] <Debug: Scripts\rkt_mainquestscript.pex: messagemode>
[00:13] [LoadPex] <Debug: Scripts\rkt_mainquestscript.pex: breaklevelmax>
[00:13] [LoadPex] <Debug: Scripts\rkt_mainquestscript.pex: messagetext>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformheartwoodmill_000e3ea5.pex: alias_ffhm01leifnarralias>
[00:13] [LoadPex] <Debug: Scripts\mq104playerscript.pex: unrelentingforceshout>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformheartwoodmill_000e3ea5.pex: alias_ffhm01grostaalias>
[00:13] [LoadPex] <Debug: Scripts\mq104playerscript.pex: forcepushspell>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformheartwoodmill_000e3ea5.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\pf_guardsolitudeimperialnight_0006b341.pex: torch01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqkanrarescue_04092bbc.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqkanrarescue_04092bbc.pex: alias_goalmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqkanrarescue_04092bbc.pex: sc02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqkanrarescue_04092bbc.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqkanrarescue_04092bbc.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqkanrarescue_04092bbc.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqkanrarescue_04092bbc.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqkanrarescue_04092bbc.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqkanrarescue_04092bbc.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\dlc2rrfavor02questscript.pex: pdlc2rrf02jellycount>
[00:13] [LoadPex] <Debug: Scripts\dlc2rrfavor02questscript.pex: pdlc2netchjelly>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__02019076.pex: dlc1harkontutorialforcegreet1>
[00:13] [LoadPex] <Debug: Scripts\ffs01playerscript.pex: pffs01qs>
[00:13] [LoadPex] <Debug: Scripts\ffs01playerscript.pex: pffs01quest>
[00:13] [LoadPex] <Debug: Scripts\ffs01playerscript.pex: pffs01jazbay>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we08_02027e9d.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we08_02027e9d.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we08_02027e9d.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we08_02027e9d.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we08_02027e9d.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we08_02027e9d.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we08_02027e9d.pex: alias_actor2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we08_02027e9d.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we08_02027e9d.pex: alias_actor3>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we08_02027e9d.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01015e55.pex: questgiverref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we08_02027e9d.pex: alias_note>
[00:13] [LoadPex] <Debug: Scripts\dunbloatedmansetstageonload.pex: dundeadmensrespiteqst>
[00:13] [LoadPex] <Debug: Scripts\dunbloatedmansetstageonload.pex: da05>
[00:13] [LoadPex] <Debug: Scripts\dunskuldafnpuzzlepillartwostage.pex: initialstate>
[00:13] [LoadPex] <Debug: Scripts\dunskuldafnpuzzlepillartwostage.pex: solvestate2>
[00:13] [LoadPex] <Debug: Scripts\dunskuldafnpuzzlepillartwostage.pex: localstate>
[00:13] [LoadPex] <Debug: Scripts\dunskuldafnpuzzlepillartwostage.pex: solvestate1>
[00:13] [LoadPex] <Debug: Scripts\qf_da11hallofthedeadsceneques_0007d950.pex: pda11>
[00:13] [LoadPex] <Debug: Scripts\qf_da11hallofthedeadsceneques_0007d950.pex: alias_glooredhel>
[00:13] [LoadPex] <Debug: Scripts\qf_da11hallofthedeadsceneques_0007d950.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_da11hallofthedeadsceneques_0007d950.pex: alias_shrineofarkay>
[00:13] [LoadPex] <Debug: Scripts\qf_da11hallofthedeadsceneques_0007d950.pex: alias_losmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_da11hallofthedeadsceneques_0007d950.pex: alias_talkmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da11hallofthedeadsceneques_0007d950.pex: alias_losmarker02>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0101038b.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0101038b.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonreanimatedminions.pex: dlc1dunharkonbattlereanimate>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__0101038b.pex: seranaref>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonreanimatedminions.pex: disintegrateonspecialdeath>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonreanimatedminions.pex: turnundisintegrate01fxs>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonreanimatedminions.pex: isspecialdeath>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonreanimatedminions.pex: defaultashpile1>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_addplantableflora.pex: flplanterplantedflora>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_addplantableflora.pex: plantableflora>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_addplantableflora.pex: flplanterplantableitem>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_addplantableflora.pex: plantableingredient>
[00:13] [LoadPex] <Debug: Scripts\mq104script.pex: greybeardsummonstimer>
[00:13] [LoadPex] <Debug: Scripts\mq104script.pex: hqlocation>
[00:13] [LoadPex] <Debug: Scripts\mq104script.pex: mqkilldragonfaction>
[00:13] [LoadPex] <Debug: Scripts\mq104script.pex: alias_dragon>
[00:13] [LoadPex] <Debug: Scripts\mq104script.pex: highhrothgarlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformhighhrothgara_000e76de.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\mq104script.pex: factionleaderalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoontriggerscript.pex: werewolfchange>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformhighhrothgara_000e76de.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\mq104script.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoontriggerscript.pex: alias_akar>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformhighhrothgara_000e76de.pex: alias_wordwall>
[00:13] [LoadPex] <Debug: Scripts\mq104script.pex: dragonsceneloop>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoontriggerscript.pex: dlc2dunfrostmoonqst>
[00:13] [LoadPex] <Debug: Scripts\mq104script.pex: mqdebug>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoontriggerscript.pex: alias_majni>
[00:13] [LoadPex] <Debug: Scripts\mq104script.pex: fortlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoontriggerscript.pex: dlc2dunfrostmoonqst_rakelwarning3>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoontriggerscript.pex: alias_rakel>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoontriggerscript.pex: alias_hjordis>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoontriggerscript.pex: dlc2dunfrostmoonqst_rakelwarning2>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunfrostmoontriggerscript.pex: dlc2dunfrostmoonqst_rakelwarning1>
[00:13] [LoadPex] <Debug: Scripts\dlc2rrfavor05questscript.pex: pgold001>
[00:13] [LoadPex] <Debug: Scripts\dlc2rrfavor05questscript.pex: pdlc2rrf05eecnecklace>
[00:13] [LoadPex] <Debug: Scripts\dlc2rrfavor05questscript.pex: psellprice>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05_00021551.pex: alias_tg05merceralias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05_00021551.pex: ptg05transitionaudio>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05_00021551.pex: ptg05karliahvanishaudio>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05_00021551.pex: ptg00quest>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05_00021551.pex: ptg05qs>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05_00021551.pex: alias_snowveilwetrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05_00021551.pex: ptg05arrowhitref>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05_00021551.pex: alias_tg05dooralias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05_00021551.pex: pgetup>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05_00021551.pex: ptg05mercerstabaudio>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05_00021551.pex: ptg05lasttrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05_00021551.pex: psnowveilsanctummapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05_00021551.pex: ptg05campenablemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_reflectshieldscript.pex: chargespell2>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05_00021551.pex: pdlc1vampirelorddisallow>
[00:13] [LoadPex] <Debug: Scripts\dlc1_reflectshieldscript.pex: hitsuntilfirstcharge>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05_00021551.pex: alias_tg05karliahalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_reflectshieldscript.pex: chargeimod>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05_00021551.pex: ptg05karliahinvisibilityspell>
[00:13] [LoadPex] <Debug: Scripts\dlc1_reflectshieldscript.pex: hitsuntilthirdcharge>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05_00021551.pex: alias_tg05brynjolfalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_reflectshieldscript.pex: chargsound>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05_00021551.pex: pimodwakeup>
[00:13] [LoadPex] <Debug: Scripts\dlc1_reflectshieldscript.pex: timeshit>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05_00021551.pex: ptg05lockeddoorpiece>
[00:13] [LoadPex] <Debug: Scripts\dlc1_reflectshieldscript.pex: currentstage>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05_00021551.pex: ptg05reward>
[00:13] [LoadPex] <Debug: Scripts\dlc1_reflectshieldscript.pex: chargespell1>
[00:13] [LoadPex] <Debug: Scripts\qf_tg05_00021551.pex: pmercerbase>
[00:13] [LoadPex] <Debug: Scripts\dlc1_reflectshieldscript.pex: hitsuntilsecondcharge>
[00:13] [LoadPex] <Debug: Scripts\dlc1_reflectshieldscript.pex: blastimod>
[00:13] [LoadPex] <Debug: Scripts\dlc1_reflectshieldscript.pex: chargespell3>
[00:13] [LoadPex] <Debug: Scripts\ffsareth01questscript.pex: pffs01count>
[00:13] [LoadPex] <Debug: Scripts\ffsareth01questscript.pex: pffs01jazbay>
[00:13] [LoadPex] <Debug: Scripts\ffsareth01questscript.pex: pffs01total>
[00:13] [LoadPex] <Debug: Scripts\ffsareth01questscript.pex: pffs01quest>
[00:13] [LoadPex] <Debug: Scripts\ffsareth01questscript.pex: pffs01potions>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__01015e56.pex: questgiverref>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: mq03>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: alias_crab>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: alias_sub01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: alias_zurin>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: scmemo>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: augurmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: alias_zurinta>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: zurinmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: musstorm>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: sczurinend>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: zurinforceexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: fxsummonundead>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: alias_playermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we09_020331c0.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: alias_sub02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we09_020331c0.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: alias_monkholo>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203a29b.pex: pdlc2mhmisc>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: musunderking>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we09_020331c0.pex: weplayerenemy>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: alias_boss01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we09_020331c0.pex: dunprisonerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: fxsummonmemoin>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we09_020331c0.pex: alias_noteinitial>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: sczurin01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we09_020331c0.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: gcrabspirit>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we09_020331c0.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: bossbarrier>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we09_020331c0.pex: dlc2mq01aliasforobjective>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: fxsummonvalor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we09_020331c0.pex: alias_actor3>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: alias_augur>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we09_020331c0.pex: alias_actor2>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: mq01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we09_020331c0.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: memomarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we09_020331c0.pex: dlc2mq01>
[00:13] [LoadPex] <Debug: Scripts\dunsleepingtreecampqstscript.pex: noteobtained>
[00:13] [LoadPex] <Debug: Scripts\dunbloatedmansindingscript.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: pknockout>
[00:13] [LoadPex] <Debug: Scripts\dunsleepingtreecampqstscript.pex: buyerdead>
[00:13] [LoadPex] <Debug: Scripts\dunbloatedmansindingscript.pex: dunbloatedmansgrottoqst>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: fxsummonmemoout>
[00:13] [LoadPex] <Debug: Scripts\dunbloatedmansindingscript.pex: da05>
[00:13] [LoadPex] <Debug: Scripts\dunsleepingtreecampqstscript.pex: sleepingtreesapbase>
[00:13] [LoadPex] <Debug: Scripts\dunbloatedmansindingscript.pex: sindingfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq02_041cdb73.pex: teleporttin>
[00:13] [LoadPex] <Debug: Scripts\dunsleepingtreecampqstscript.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\dunbloatedmansindingscript.pex: istryingtosavesinding>
[00:13] [LoadPex] <Debug: Scripts\dunbloatedmansindingscript.pex: failsafestage>
[00:13] [LoadPex] <Debug: Scripts\dunsleepingtreecampqstscript.pex: buyerapproached>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we09_020331c0.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dunsleepingtreecampqstscript.pex: goldpersap>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we09_020331c0.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we09_020331c0.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we09_020331c0.pex: weplayerfriend>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we09_020331c0.pex: dlc2we09chance>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonshadowshield.pex: dlc1vq08harkonalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonshadowshield.pex: dlc1enchsundamage>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonshadowshield.pex: player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqmushroom_04092bac.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonshadowshield.pex: dlc1enchsundamagearrow>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqmushroom_04092bac.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_addspellonactivate.pex: spelltoadd>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqmushroom_04092bac.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_addspellonactivate.pex: bplayeronly>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqmushroom_04092bac.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_addspellonactivate.pex: bdoonce>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqmushroom_04092bac.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqmushroom_04092bac.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\mq105greybeardoutroscript.pex: mq105playeroutrotrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2dungyldenhulfurniturescript.pex: playerisinfurniture>
[00:13] [LoadPex] <Debug: Scripts\dlc2dungyldenhulfurniturescript.pex: lastactivateref>
[00:13] [LoadPex] <Debug: Scripts\dlc2dungyldenhulfurniturescript.pex: isregisteredforevents>
[00:13] [LoadPex] <Debug: Scripts\dlc2dungyldenhulfurniturescript.pex: pickaxeexit>
[00:13] [LoadPex] <Debug: Scripts\dlc2dungyldenhulfurniturescript.pex: playerisleavingfurniture>
[00:13] [LoadPex] <Debug: Scripts\dlc2dungyldenhulfurniturescript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc2dungyldenhulfurniturescript.pex: canbeactivated>
[00:13] [LoadPex] <Debug: Scripts\dlc2rrjailgateswapscript.pex: pdlc2rrjailgrateswap>
[00:13] [LoadPex] <Debug: Scripts\dlc2rrjailgateswapscript.pex: pswapdone>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201f12c.pex: daedraheart>
[00:13] [LoadPex] <Debug: Scripts\ffwcletterscript.pex: ffwc>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__020275a1.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_da11introscene_000aec22.pex: alias_thongvor>
[00:13] [LoadPex] <Debug: Scripts\qf_da11introscene_000aec22.pex: govexiled>
[00:13] [LoadPex] <Debug: Scripts\qf_da11introscene_000aec22.pex: alias_verulus>
[00:13] [LoadPex] <Debug: Scripts\dunsleepingtreesapdruggedeffect.pex: dunsleepingtreecampismd>
[00:13] [LoadPex] <Debug: Scripts\qf_da11introscene_000aec22.pex: da11introscenestart>
[00:13] [LoadPex] <Debug: Scripts\qf_da11introscene_000aec22.pex: govruling>
[00:13] [LoadPex] <Debug: Scripts\dunbloatedmantogglebloodmoon.pex: bloodmoon>
[00:13] [LoadPex] <Debug: Scripts\dunbloatedmantogglebloodmoon.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we10_020362b9.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we10_020362b9.pex: alias_dragon>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we10_020362b9.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we10_020362b9.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we10_020362b9.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we10_020362b9.pex: alias_distantoutsideentrancemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we10_020362b9.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we10_020362b9.pex: alias_playerpositionmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we10_020362b9.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonshieldeffectscript.pex: dlc1dunharkonshadowshieldref>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonshieldeffectscript.pex: dlc1dunharkondraincloak>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonshieldeffectscript.pex: dlc1dunharkonejectplayer>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonshieldeffectscript.pex: dlc1harkonshieldaurielsbowexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonshieldeffectscript.pex: harkonalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonshieldeffectscript.pex: dlc1harkonfontref>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonshieldeffectscript.pex: dlc1dunharkonabsorbfx>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonshieldeffectscript.pex: dlc1dunharkonshrinelight>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonshieldeffectscript.pex: vq08shrineeventmarker>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_addspellonactivatealias.pex: spelltoadd>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_addspellonactivatealias.pex: bplayeronly>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_addspellonactivatealias.pex: bdoonce>
[00:13] [LoadPex] <Debug: Scripts\ms14thonnirscript.pex: ms14mobscenetown>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformivarstead01_000d9b63.pex: dunshroudhearthbarrowqst>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformivarstead01_000d9b63.pex: dunshroudhearth_sapphireclawalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformivarstead01_000d9b63.pex: pffi01quest>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformivarstead01_000d9b63.pex: alias_ffi01journalalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformivarstead01_000d9b63.pex: alias_ffi01wilhelmalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformivarstead01_000d9b63.pex: pwilhelm>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformivarstead01_000d9b63.pex: pffi01claw>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformivarstead01_000d9b63.pex: pshroudhearthmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tg06_00021552.pex: alias_calcelmoalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg06_00021552.pex: pjournalalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg06_00021552.pex: alias_brynjolfalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg06_00021552.pex: alias_karliahalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg06_00021552.pex: alias_tg06breadcrumb01alias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg06_00021552.pex: alias_enthiralias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg06_00021552.pex: ptg00quest>
[00:13] [LoadPex] <Debug: Scripts\qf_tg06_00021552.pex: ptg06reward>
[00:13] [LoadPex] <Debug: Scripts\qf_tg06_00021552.pex: alias_translationstonealias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg06_00021552.pex: tg05karliahinvisibilityspell>
[00:13] [LoadPex] <Debug: Scripts\qf_tg06_00021552.pex: alias_tg06museumkey>
[00:13] [LoadPex] <Debug: Scripts\defaultsetavonload.pex: factorvariable>
[00:13] [LoadPex] <Debug: Scripts\qf_tg06_00021552.pex: ptgkarliah>
[00:13] [LoadPex] <Debug: Scripts\defaultsetavonload.pex: sactorvariable>
[00:13] [LoadPex] <Debug: Scripts\qf_tg06_00021552.pex: alias_tg06breadcrumb03alias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg06_00021552.pex: alias_tg06rubbingalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg06_00021552.pex: ptgfencesquest>
[00:13] [LoadPex] <Debug: Scripts\qf_tg06_00021552.pex: alias_tg06waterfallbreadcrumb>
[00:13] [LoadPex] <Debug: Scripts\qf_tg06_00021552.pex: dunmwqqst>
[00:13] [LoadPex] <Debug: Scripts\qf_tg06_00021552.pex: alias_tg06breadcrumb02alias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg06_00021552.pex: pwinterholdenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_tg06_00021552.pex: museumkey>
[00:13] [LoadPex] <Debug: Scripts\dlc2rrshrinetriggerscript.pex: dlc2dialogueravenrock>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq05endchamberscene_04271106.pex: wclq05sebrinatauntscene>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq03_041d34e8.pex: abantizerosum>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq03_041d34e8.pex: mq01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq03_041d34e8.pex: monkmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq03_041d34e8.pex: alias_tbwormmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201f12d.pex: gianttoe>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq03_041d34e8.pex: mq04>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq03_041d34e8.pex: mq02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq03_041d34e8.pex: portaldoor>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq03_041d34e8.pex: scportal>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq03_041d34e8.pex: alias_monk>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq03_041d34e8.pex: alias_tbyngolmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq03_041d34e8.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq03_041d34e8.pex: alias_portalmarker>
[00:13] [LoadPex] <Debug: Scripts\ffwinterholdcquestscript.pex: questinit>
[00:13] [LoadPex] <Debug: Scripts\ffwinterholdcquestscript.pex: questrejected>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqnutrient_04092ba1.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqnutrient_04092ba1.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqnutrient_04092ba1.pex: alias_container>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__020275a3.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqnutrient_04092ba1.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqnutrient_04092ba1.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqnutrient_04092ba1.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\dlc2dungyldenhulminescript.pex: mineoretoolslist>
[00:13] [LoadPex] <Debug: Scripts\dlc2dungyldenhulminescript.pex: failuremessage>
[00:13] [LoadPex] <Debug: Scripts\dunbloodletscenescript.pex: dunbloodletqst>
[00:13] [LoadPex] <Debug: Scripts\dunbloodletscenescript.pex: wolflever>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonshrinesliptrigger.pex: harkonalias>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_addspelltomes_lootandvendor.pex: injectatlevel>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_addspelltomes_lootandvendor.pex: spellschool>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_addspelltomes_lootandvendor.pex: rpdefaultspelltomeinjector>
[00:13] [LoadPex] <Debug: Scripts\dunsolitudejailescape.pex: torchsconce>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_addspelltomes_lootandvendor.pex: spelltomestoinject>
[00:13] [LoadPex] <Debug: Scripts\dunsolitudejailescape.pex: secretexitenablemarker>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_addspelltomes_lootandvendor.pex: spelllevel>
[00:13] [LoadPex] <Debug: Scripts\dunsolitudejailescape.pex: lightenablemarker>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_addspelltomes_lootandvendor.pex: injectcount>
[00:13] [LoadPex] <Debug: Scripts\dlc1_tif__020190af.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\defaultsetenablestateonreset.pex: enableonreset>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07sp_00055aa4.pex: ptg07lockaudio>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07sp_00055aa4.pex: ptg07lockaudio02>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07sp_00055aa4.pex: alias_brynjolfalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07sp_00055aa4.pex: alias_karliahalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07sp_00055aa4.pex: alias_vexalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07sp_00055aa4.pex: alias_delvinalias>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: alias_hogni>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: pglooredhelfollowplayerscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: verulusdeadscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: pda11fin>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: alias_markarthdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: dunreachcliffsecexitdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: reachcliffcave01>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: alias_shrineofnamira>
[00:13] [LoadPex] <Debug: Scripts\dlc2scribbasescript.pex: dlc2encscribextra>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: alias_namirashrineroomtrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: preachcliffprequestmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: pverulusallyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: feasthallmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: dunreachcliffda11>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: pglooredhelallyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: pda11favor>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: pglooredhelhallforcegreetscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: alias_banning>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: dunreachcliffblockermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: crimefactionreach>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: alias_lisbet>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: pverulusglooredhelscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: pringofnamira>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: alias_reachcliffcave>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: alias_hallofthedeadcentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: alias_cultist01>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: pverulusdeadscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: da11cannibalattackfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: invisibility>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: pfavorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: glooredhelverulusscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: pverulusactorbase>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: newproperty>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201f12e.pex: hagravenclaw>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: markarthkeepdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: preachcliffnormalmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: pglooredhelverulusattackfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: pglooredhelactorbase>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: markarthcentermarkerref>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: alias_voiceofnamira>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: pverulusforcegreetscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: alias_shrinedoor>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: alias_reachcliffentrance>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: alias_reachcliffcavecenter>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: pda11namirascene>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: alias_draugrboss>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: centermarkarthmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: alias_glooredhel>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: pverulusfollowplayerscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: preachcliffmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: alias_cultist02>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: preachcliffcleansedscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: da11cannibalfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: pattackplayerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: alias_secretexit>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: dunreachcliffexitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: alias_hallofthedead>
[00:13] [LoadPex] <Debug: Scripts\qf_da11_0002c358.pex: alias_brotherverulus>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we11_0203724a.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we11_0203724a.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we11_0203724a.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we11_0203724a.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we11_0203724a.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we11_0203724a.pex: alias_actor3>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we11_0203724a.pex: alias_note>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we11_0203724a.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\finnslutescript.pex: bardscollegelute>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we11_0203724a.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we11_0203724a.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we11_0203724a.pex: alias_actor2>
[00:13] [LoadPex] <Debug: Scripts\dlc2dungyldenhulstahlrimscript.pex: mymusic>
[00:13] [LoadPex] <Debug: Scripts\dlc2dungyldenhulstahlrimscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\poivolcanichuntercamppropertyscript.pex: poivolcanichunterfaction>
[00:13] [LoadPex] <Debug: Scripts\poivolcanichuntercamppropertyscript.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc1dunharkonstartdeferredkill.pex: harkonalias>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_addtocontaineraliasonload.pex: containeralias>
[00:13] [LoadPex] <Debug: Scripts\dunsolitudejailopencelldoor.pex: lightenablemarker>
[00:13] [LoadPex] <Debug: Scripts\dunsolitudejailopencelldoor.pex: escapemanagermarker>
[00:13] [LoadPex] <Debug: Scripts\dunsolitudejailopencelldoor.pex: escapetriggerdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformivarstead02_000d9b64.pex: alias_ffi02wilhelmalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformivarstead02_000d9b64.pex: pnecklacealias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformivarstead02_000d9b64.pex: alias_ffi02necklacealias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformivarstead02_000d9b64.pex: alias_ffi02narfialias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformivarstead02_000d9b64.pex: alias_ffi02satchelalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformivarstead02_000d9b64.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1hunterbaseintroen_01008a8c.pex: dlc1dawnguardgateref1>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1hunterbaseintroen_01008a8c.pex: dlc1dawnguardlightbeamlightref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1hunterbaseintroen_01008a8c.pex: vampire>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1hunterbaseintroen_01008a8c.pex: dlc1dawnguardlightbeamref>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1hunterbaseintroen_01008a8c.pex: dlc1dawnguardgateref2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1hunterbaseintroen_01008a8c.pex: dlc1dawnguardgateref3>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201f12f.pex: vampiredust>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqroguehunt_04092bb4.pex: playerfriend>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqroguehunt_04092bb4.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqroguehunt_04092bb4.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqroguehunt_04092bb4.pex: alias_rogue>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqroguehunt_04092bb4.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqroguehunt_04092bb4.pex: playerenemy>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqroguehunt_04092bb4.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqroguehunt_04092bb4.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: mqboss05>
[00:13] [LoadPex] <Debug: Scripts\mq105hornactivatorscript.pex: mq105horn>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: alias_monk>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: alias_monkai04>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: sqworm>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: alias_timebreach>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: listmonkmarkera>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: listmonkmarkere>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: alias_monkai06>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: imodwhiteout>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: mqboss01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: alias_monkai01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: scpsijic>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: alias_nmdata01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: qprisoner>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: alias_nmdata02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: qcitizen>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: alias_nmdata03>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: dwemerthmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: listmonkmarkerb>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: alias_monkai02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: alias_monkai05>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: gwarpcount>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we12_0203923b.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: qgc9sc>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: gworm>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we12_0203923b.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: alias_monkai07>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: gyngol>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we12_0203923b.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: mq05>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: gmonkswap>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we12_0203923b.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: backmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbookscript.pex: myprereqstage>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we12_0203923b.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacearenascript.pex: pelagiusthrallfire>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we12_0203923b.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacearenascript.pex: activeatr>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we12_0203923b.pex: weplayerenemy>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacearenascript.pex: playeractive>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbookscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we12_0203923b.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbookscript.pex: mystage>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacearenascript.pex: da15>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we12_0203923b.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: listmonkmarkerc>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacearenascript.pex: pelagiusthrallfrost>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we12_0203923b.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: alias_psibeacon>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacearenascript.pex: pelagiusthrallstorm>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we12_0203923b.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: qnm>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacearenascript.pex: pelagiusarena>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: qcheese>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we12_0203923b.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: alias_mantellaexit>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacearenascript.pex: healspell>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we12_0203923b.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: mqboss04>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacearenascript.pex: pelagiusactive>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: sqyngol>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: listmonkmarkerf>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacearenascript.pex: bodyguarda>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: listmonkmarkerg>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacearenascript.pex: bodyguardb>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: alias_monkai03>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacearenascript.pex: bodyguardawolf>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: doorto1starea>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: listmonkmarkerd>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: breachtrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: mqboss03>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacearenascript.pex: bodyguardbwolf>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: mantellaportaltrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: portalsummonfx>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacearenascript.pex: playerthrallfrost>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq04_0448bd68.pex: mqboss02>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_addtocontaineronload.pex: containerref>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacearenascript.pex: playerthrallfire>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacearenascript.pex: playerthrallstorm>
[00:13] [LoadPex] <Debug: Scripts\dunsoljundsbossscript.pex: fxstatueb>
[00:13] [LoadPex] <Debug: Scripts\dunsoljundsbossscript.pex: mobb>
[00:13] [LoadPex] <Debug: Scripts\dunsoljundsbossscript.pex: statuea>
[00:13] [LoadPex] <Debug: Scripts\dunsoljundsbossscript.pex: healspell>
[00:13] [LoadPex] <Debug: Scripts\dunsoljundsbossscript.pex: fpstatueb>
[00:13] [LoadPex] <Debug: Scripts\dunsoljundsbossscript.pex: statueb>
[00:13] [LoadPex] <Debug: Scripts\dunsoljundsbossscript.pex: fpstatuea>
[00:13] [LoadPex] <Debug: Scripts\dunsoljundsbossscript.pex: firespell>
[00:13] [LoadPex] <Debug: Scripts\dunsoljundsbossscript.pex: bossmob>
[00:13] [LoadPex] <Debug: Scripts\dunsoljundsbossscript.pex: mobc>
[00:13] [LoadPex] <Debug: Scripts\dunsoljundsbossscript.pex: fxstatuea>
[00:13] [LoadPex] <Debug: Scripts\dunsoljundsbossscript.pex: moba>
[00:13] [LoadPex] <Debug: Scripts\defaultsetenablestateonresetlinkedref.pex: oppositeofparent>
[00:13] [LoadPex] <Debug: Scripts\defaultsetenablestateonresetlinkedref.pex: linkedrefkeyword>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformivarstead03_000d9b65.pex: alias_ffi03playeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformivarstead03_000d9b65.pex: pffi03qs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformivarstead03_000d9b65.pex: alias_ffi03tembaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: alias_delvinalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: pdebt>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: alias_tg07cynricalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: ptg07quest>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: alias_tg07niruinalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: alias_vexalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: alias_tg07vipiralias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: alias_tg07karliahmarkeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: alias_tg07ravynalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: alias_tg07rampmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: alias_falmerplansalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: pinteriorratwaydoor>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: ptg00quest>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: pwinterholdenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: ptg07idleswapper>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: pfvdquest>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: alias_tg07runealias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: alias_tg07gartharalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: pexteriorratwaydoor>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: alias_tg07sapphirealias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: alias_tg07backdooralias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: ptg07trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: pfvddebt>
[00:13] [LoadPex] <Debug: Scripts\dlc2seekermirrorscript.pex: mirrorcount>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: alias_karliahalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2seekermirrorscript.pex: dlc2encseekermirror>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: alias_valdalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: alias_merceralias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1hunterbaseintrost_0100bdf7.pex: isranalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: alias_brynjolfalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1hunterbaseintrost_0100bdf7.pex: beaconvigilant3>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1hunterbaseintrost_0100bdf7.pex: isranscenemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: alias_tg07thrynnalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1hunterbaseintrost_0100bdf7.pex: beaconvigilant1>
[00:13] [LoadPex] <Debug: Scripts\qf_tg07_00021553.pex: alias_tg07mavenalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1hunterbaseintrost_0100bdf7.pex: vigilant2scenemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1hunterbaseintrost_0100bdf7.pex: vigilant1scenemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1hunterbaseintrost_0100bdf7.pex: beaconvigilant2>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1hunterbaseintrost_0100bdf7.pex: tolanalias>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1hunterbaseintrost_0100bdf7.pex: vigilant3scenemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1hunterbaseintrost_0100bdf7.pex: tolanscenemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da13intro_000bedec.pex: alias_kesh>
[00:13] [LoadPex] <Debug: Scripts\qf_da13intro_000bedec.pex: da13introcompletescene>
[00:13] [LoadPex] <Debug: Scripts\qf_da13intro_000bedec.pex: da13>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201f130.pex: briarheart>
[00:13] [LoadPex] <Debug: Scripts\firefly.pex: fmaxrotationspeed>
[00:13] [LoadPex] <Debug: Scripts\nealiassetstagegetdeadcountscript.pex: deadnpccount>
[00:13] [LoadPex] <Debug: Scripts\firefly.pex: ftranslationspeedmean>
[00:13] [LoadPex] <Debug: Scripts\nealiassetstagegetdeadcountscript.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\firefly.pex: fflockplayerzdistmax>
[00:13] [LoadPex] <Debug: Scripts\firefly.pex: fminscale>
[00:13] [LoadPex] <Debug: Scripts\firefly.pex: fflockplayerzdistmin>
[00:13] [LoadPex] <Debug: Scripts\firefly.pex: fmintravel>
[00:13] [LoadPex] <Debug: Scripts\firefly.pex: ffleetranslationspeed>
[00:13] [LoadPex] <Debug: Scripts\firefly.pex: ftimeatplantmax>
[00:13] [LoadPex] <Debug: Scripts\firefly.pex: fmaxtravel>
[00:13] [LoadPex] <Debug: Scripts\firefly.pex: fflockplayerxydist>
[00:13] [LoadPex] <Debug: Scripts\firefly.pex: factordetectiondistance>
[00:13] [LoadPex] <Debug: Scripts\firefly.pex: ftranslationspeedvariance>
[00:13] [LoadPex] <Debug: Scripts\firefly.pex: fflocktranslationspeed>
[00:13] [LoadPex] <Debug: Scripts\firefly.pex: ftimeatplantmin>
[00:13] [LoadPex] <Debug: Scripts\firefly.pex: fmaxscale>
[00:13] [LoadPex] <Debug: Scripts\firefly.pex: planttypes>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we13_0203971f.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we13_0203971f.pex: alias_actor2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we13_0203971f.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we13_0203971f.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we13_0203971f.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_addtoinstalledcontentmenu.pex: themessage>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we13_0203971f.pex: dlc2dunhaknirtreasureqstmisc>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we13_0203971f.pex: weenemiesfactionb>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_addtoinstalledcontentmenu.pex: helpmanualinstalledcontentae>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we13_0203971f.pex: weenemiesfactiona>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we13_0203971f.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_addtoinstalledcontentmenu.pex: helpmanualinstalledcontent>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we13_0203971f.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we13_0203971f.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we13_0203971f.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\polfridscript.pex: pwhiterunarguescene>
[00:13] [LoadPex] <Debug: Scripts\polfridscript.pex: pdoonce>
[00:13] [LoadPex] <Debug: Scripts\polfridscript.pex: pwhiterunscenequest>
[00:13] [LoadPex] <Debug: Scripts\dunsoljundsoulgemholderscript.pex: gem>
[00:13] [LoadPex] <Debug: Scripts\dunsoljundsoulgemholderscript.pex: statue>
[00:13] [LoadPex] <Debug: Scripts\dunsoljundsoulgemholderscript.pex: marker>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacefearscript.pex: pelagcounter>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacefearscript.pex: pelagiusfear2>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacefearscript.pex: pelagiusfear1>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacefearscript.pex: pelagsize>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacefearscript.pex: taunter1>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacefearscript.pex: bullysize>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacefearscript.pex: sizestate>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacefearscript.pex: invisattacker1>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacefearscript.pex: taunter2>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacefearscript.pex: taunter3>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacefearscript.pex: pelagiusfear3>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacefearscript.pex: invisattacker2>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacefearscript.pex: pelagiusfaction>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacefearscript.pex: enemyfaction>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacefearscript.pex: invisattacker3>
[00:13] [LoadPex] <Debug: Scripts\dlc2setvalueondeath.pex: dlc2sv01wallstranslated>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201f131.pex: voidsalts>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq05endofchamberscene_0426bf63.pex: sebrinataref>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq05endofchamberscene_0426bf63.pex: wclq05sebrinamovemarker005>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__020275ae.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqsweetroll_04092b8c.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqsweetroll_04092b8c.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\mq105phantomformscript.pex: mq105>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqsweetroll_04092b8c.pex: alias_container>
[00:13] [LoadPex] <Debug: Scripts\mq105phantomformscript.pex: voicepusheffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqsweetroll_04092b8c.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\mq105phantomformscript.pex: voicepusheffect3>
[00:13] [LoadPex] <Debug: Scripts\mq105phantomformscript.pex: voicepusheffect2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqsweetroll_04092b8c.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhrqsweetroll_04092b8c.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\nealiassetstageonactivatescript.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\nealiassetstageonactivatescript.pex: stagetolookfor>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq05_0450e81f.pex: monkmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq05_0450e81f.pex: sctrgref>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq05_0450e81f.pex: alias_monk>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq05_0450e81f.pex: alias_monkalt>
[00:13] [LoadPex] <Debug: Scripts\fishspawn.pex: fishtype>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq05_0450e81f.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmq05_0450e81f.pex: sc01alt>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: dlc2dungyldenhulritual02>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: pdefaultghostleveledlist>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: dlc2dungyldenhulbattlemanager03>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: dlc2dunhaknirbuff>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: dlc2dunhaknirtreasureqst>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: shaderduration>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: pdefaultghostcorpse>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: bsetalphazero>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: pdisintegrationmainimmunitylist>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: dlc2dungyldenhulcomplete02>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: dlc2dungyldenhulhaknirspawn04>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: pghostresistsability>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: pdefaultashpileghost>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: pghostfxshader>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: dlc2dungyldenhulhaknirspawn01>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_calendardayenablerscript.pex: gameday>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: player>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: dlc2dungyldenhulcomplete01>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_calendardayenablerscript.pex: enablemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: pghostdeathfxshader>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: pghostabilitynew>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_calendardayenablerscript.pex: gamemonth>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: dlc2dunhaknirscimitar02>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: defaultghostdeathexplosion>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_calendardayenablerscript.pex: enablemonth>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: dlc2dungyldenhulhaknirsafety>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_calendardayenablerscript.pex: enableday>
[00:13] [LoadPex] <Debug: Scripts\defaultsetlinkavvar.pex: factorvariable>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: dlc2dungyldenhulritual03>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: dlc2dungyldenhulritual01>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: dlc2dungyldenhulcomplete03>
[00:13] [LoadPex] <Debug: Scripts\defaultsetlinkavvar.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: summonvalortargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\defaultsetlinkavvar.pex: sactorvariable>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: fdelayend>
[00:13] [LoadPex] <Debug: Scripts\defaultsetlinkavvar.pex: onlyactor>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: dlc2dungyldenhulbattlemanager02>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: magflamesimpact>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: dlc2dungyldenhulhaknirspawn02>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: dlc2dungyldenhulhaknirspawn03>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: dlc2dungyldenhulbattlemanager01>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: pdefaultghostdeathexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirbossbattlescript.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformivarstead04_000d9b66.pex: alias_ffi04sackalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we14_020398a3.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformivarstead04_000d9b66.pex: alias_ffi04klimmekalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we14_020398a3.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we14_020398a3.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformivarstead04_000d9b66.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we14_020398a3.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dunsouthfringefoxcage.pex: dunplayerallyfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we14_020398a3.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dunsouthfringefoxcage.pex: myfox>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we14_020398a3.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we14_020398a3.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we14_020398a3.pex: dlc2dunfrostmoonqstmisc>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we14_020398a3.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformivarstead04_000d9b66.pex: alias_ffi04chestalias>
[00:13] [LoadPex] <Debug: Scripts\sf_da10startscene_00023c43.pex: ptyranus>
[00:13] [LoadPex] <Debug: Scripts\sf_da10startscene_00023c43.pex: ptyranusmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_da10startscene_00023c43.pex: pogmund>
[00:13] [LoadPex] <Debug: Scripts\sf_da10startscene_00023c43.pex: pogmundmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2snowcladwerebearscript.pex: nordrace>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08a_00057f99.pex: alias_karliahalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08a_00057f99.pex: alias_tg08adooralias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08a_00057f99.pex: ptg08mercerfrey>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08a_00057f99.pex: alias_markerstonealias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08a_00057f99.pex: alias_playerfloorglyphalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08a_00057f99.pex: alias_tg08aarmorstonealias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08a_00057f99.pex: ptgkeyquest>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08a_00057f99.pex: alias_ngarmorhelmetalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08a_00057f99.pex: alias_tg08aholdingsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08a_00057f99.pex: alias_brynjolfalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08a_00057f99.pex: alias_nocturnalalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08a_00057f99.pex: alias_nocturnaloriginalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08a_00057f99.pex: ptg08abrynjolfguildstart>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08a_00057f99.pex: ptg00quest>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08a_00057f99.pex: alias_ngarmorsuitalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08a_00057f99.pex: alias_secretdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08a_00057f99.pex: ptg08aqs>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08a_00057f99.pex: uskptg08amapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08a_00057f99.pex: ptg08akarliahguildstart>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08a_00057f99.pex: alias_ngarmorglovesalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08a_00057f99.pex: alias_ngarmorbootsalias>
[00:13] [LoadPex] <Debug: Scripts\qf_da13_0008998d.pex: alias_kesh>
[00:13] [LoadPex] <Debug: Scripts\qf_da13_0008998d.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_da13_0008998d.pex: alias_hallucinatedskeevermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da13_0008998d.pex: keshritualscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da13_0008998d.pex: alias_peryite>
[00:13] [LoadPex] <Debug: Scripts\qf_da13_0008998d.pex: alias_orchendor>
[00:13] [LoadPex] <Debug: Scripts\qf_da13_0008998d.pex: alias_skeever03>
[00:13] [LoadPex] <Debug: Scripts\qf_da13_0008998d.pex: alias_inhalant>
[00:13] [LoadPex] <Debug: Scripts\qf_da13_0008998d.pex: dunbthardamzqst>
[00:13] [LoadPex] <Debug: Scripts\qf_da13_0008998d.pex: bthardamzmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da13_0008998d.pex: alias_skeever01>
[00:13] [LoadPex] <Debug: Scripts\qf_da13_0008998d.pex: alias_keshritualmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da13_0008998d.pex: da13s14marker>
[00:13] [LoadPex] <Debug: Scripts\qf_da13_0008998d.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_da13_0008998d.pex: spellbreaker>
[00:13] [LoadPex] <Debug: Scripts\qf_da13_0008998d.pex: da13peryitevisionimod>
[00:13] [LoadPex] <Debug: Scripts\qf_da13_0008998d.pex: alias_skeever02>
[00:13] [LoadPex] <Debug: Scripts\qf_da13_0008998d.pex: alias_bthardamzblockingvines>
[00:13] [LoadPex] <Debug: Scripts\qf_da13_0008998d.pex: whiteout>
[00:13] [LoadPex] <Debug: Scripts\mq105playeroutroscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\mq105playeroutroscript.pex: greybeardtrigger>
[00:13] [LoadPex] <Debug: Scripts\mq105playeroutroscript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\nealiassetstagetriggerscript.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\nealiassetstagetriggerscript.pex: checkforstage>
[00:13] [LoadPex] <Debug: Scripts\ski_qf_configmanagerinstance.pex: alias_playerref>
[00:13] [LoadPex] <Debug: Scripts\portalgemsocket01script.pex: linkcustom10>
[00:13] [LoadPex] <Debug: Scripts\portalgemsocket01script.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\portalgemsocket01script.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\portalgemsocket01script.pex: portalgemorangekey>
[00:13] [LoadPex] <Debug: Scripts\portalgemsocket01script.pex: linkcustom05>
[00:13] [LoadPex] <Debug: Scripts\dlc2acolytemaskeffectscript.pex: elementboostperk>
[00:13] [LoadPex] <Debug: Scripts\portalgemsocket01script.pex: portalgemplacemessagedenied>
[00:13] [LoadPex] <Debug: Scripts\portalgemsocket01script.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\portalgemsocket01script.pex: portalgemwhitekey>
[00:13] [LoadPex] <Debug: Scripts\portalgemsocket01script.pex: objparagonambiencelpmsd>
[00:13] [LoadPex] <Debug: Scripts\portalgemsocket01script.pex: portalgempurplekey>
[00:13] [LoadPex] <Debug: Scripts\portalgemsocket01script.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\portalgemsocket01script.pex: portalgemplacemessage>
[00:13] [LoadPex] <Debug: Scripts\portalgemsocket01script.pex: portalgemgreenkey>
[00:13] [LoadPex] <Debug: Scripts\portalgemsocket01script.pex: portalgembluekey>
[00:13] [LoadPex] <Debug: Scripts\portalgemsocket01script.pex: portalloopinstance>
[00:13] [LoadPex] <Debug: Scripts\portalgemsocket01script.pex: portalgemkeylist>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalaceloathingcounter.pex: bwploathingcontroller>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalaceloathingcounter.pex: pda15loathing>
[00:13] [LoadPex] <Debug: Scripts\dunstonefoundscript.pex: guardstone>
[00:13] [LoadPex] <Debug: Scripts\sf_da11hallofthedeadscene_0007d951.pex: pglooredhelmarkerref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we15_02039a77.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we15_02039a77.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we15_02039a77.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we15_02039a77.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we15_02039a77.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we15_02039a77.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we15_02039a77.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we15_02039a77.pex: alias_actor3>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we15_02039a77.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we15_02039a77.pex: weenemiesfactionb>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we15_02039a77.pex: alias_actor2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we15_02039a77.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we15_02039a77.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we15_02039a77.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we15_02039a77.pex: alias_actor4>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we15_02039a77.pex: dunprisonerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we15_02039a77.pex: weenemiesfactiona>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we15_02039a77.pex: alias_actor5>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2we15_02039a77.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq05entercavescene_04266bf3.pex: wclq05boulderref001>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq05entercavescene_04266bf3.pex: wclq05secretdoorlever>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhsubquest01_044202fc.pex: alias_blackowl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhsubquest01_044202fc.pex: foulkey>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqagent_04190276.pex: sdcall>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqagent_04190276.pex: banishfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqagent_04190276.pex: alias_agent>
[00:13] [LoadPex] <Debug: Scripts\defaultsetmultiavtriggerscript.pex: onlyplayer>
[00:13] [LoadPex] <Debug: Scripts\defaultsetmultiavtriggerscript.pex: actor4>
[00:13] [LoadPex] <Debug: Scripts\defaultsetmultiavtriggerscript.pex: actor3>
[00:13] [LoadPex] <Debug: Scripts\defaultsetmultiavtriggerscript.pex: actorvaluename>
[00:13] [LoadPex] <Debug: Scripts\defaultsetmultiavtriggerscript.pex: actor2>
[00:13] [LoadPex] <Debug: Scripts\nesetstageonaddscript.pex: stagetolookfor>
[00:13] [LoadPex] <Debug: Scripts\defaultsetmultiavtriggerscript.pex: actor1>
[00:13] [LoadPex] <Debug: Scripts\nesetstageonaddscript.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\defaultsetmultiavtriggerscript.pex: actor5>
[00:13] [LoadPex] <Debug: Scripts\defaultsetmultiavtriggerscript.pex: evalpackageafterwards>
[00:13] [LoadPex] <Debug: Scripts\defaultsetmultiavtriggerscript.pex: actorvaluevalue>
[00:13] [LoadPex] <Debug: Scripts\defaultsetmultiavtriggerscript.pex: onlyonce>
[00:13] [LoadPex] <Debug: Scripts\dlc2addingredientonactivate.pex: numbertogive>
[00:13] [LoadPex] <Debug: Scripts\dlc2addingredientonactivate.pex: nirnroot>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_carriagesystem.pex: bcarriageservicescostgold>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_carriagesystem.pex: sinventoryweightav>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_carriagesystem.pex: itravelresult_success>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_carriagesystem.pex: kcurrentdriver>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_carriagesystem.pex: bpreventplayertravelingoverencumbered>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_carriagesystem.pex: scarryweightav>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_carriagesystem.pex: linkcarriageseat>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_carriagesystem.pex: fadetoblackimod>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_carriagesystem.pex: dialoguecarriagechattertopic>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_carriagesystem.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_carriagesystem.pex: gallowcarriagedriverchattertime>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_carriagesystem.pex: sdriverchattercontrolav>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_carriagesystem.pex: carriagecost>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_carriagesystem.pex: ktargetdestination>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_carriagesystem.pex: itravelresult_failed>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_carriagesystem.pex: itravelresult_waitingforsit>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_carriagesystem.pex: fadetoblackbackimod>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_carriagesystem.pex: playercarraigeseat>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_carriagesystem.pex: fadetoblackholdimod>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_carriagesystem.pex: idlecartdriveridle>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkarthwastena_000622e8.pex: favorjobsmineorefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkarthwastena_000622e8.pex: alias_mercenary03>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkarthwastena_000622e8.pex: alias_ragnar>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkarthwastena_000622e8.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkarthwastena_000622e8.pex: karthwastenlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkarthwastena_000622e8.pex: freeformkarthwastenascene>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacenightmarescript.pex: nightmare5>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkarthwastena_000622e8.pex: alias_mercenary02>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacenightmarescript.pex: dream3>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkarthwastena_000622e8.pex: cwquest>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacenightmarescript.pex: xspawn3>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkarthwastena_000622e8.pex: favorcostlarge>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacenightmarescript.pex: nightmare1>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkarthwastena_000622e8.pex: karthwastenplayerenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkarthwastena_000622e8.pex: alias_atar>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacenightmarescript.pex: xspawn2>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkarthwastena_000622e8.pex: alias_sanuarachmine>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacenightmarescript.pex: dream1>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkarthwastena_000622e8.pex: alias_ainethach>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacenightmarescript.pex: xspawn4>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkarthwastena_000622e8.pex: alias_lash>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkarthwastena_000622e8.pex: alias_mercenary01>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacenightmarescript.pex: dream5>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacenightmarescript.pex: dream2>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacenightmarescript.pex: dreamfixed>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacenightmarescript.pex: nightmare3>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacenightmarescript.pex: dream4>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacenightmarescript.pex: xspawn1>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacenightmarescript.pex: nightmare2>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacenightmarescript.pex: xspawn5>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacenightmarescript.pex: pelagiusmare>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacenightmarescript.pex: nightmare4>
[00:13] [LoadPex] <Debug: Scripts\dunstonehilllairdelayedlever.pex: delay>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_dunmq02_02027ec7.pex: freascene21>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_dunmq02_02027ec7.pex: alias_freaheadtrackdragon01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_dunmq02_02027ec7.pex: freascene23>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_dunmq02_02027ec7.pex: freascene06>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_dunmq02_02027ec7.pex: freascene03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_dunmq02_02027ec7.pex: freascene26>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_dunmq02_02027ec7.pex: alias_frea>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_dunmq02_02027ec7.pex: freascene02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_dunmq02_02027ec7.pex: alias_freaheadtrackcatacombs02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_dunmq02_02027ec7.pex: freascene22>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_dunmq02_02027ec7.pex: secfound>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_dunmq02_02027ec7.pex: alias_templeofmiraakloc>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_dunmq02_02027ec7.pex: dlc2mq00>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_dunmq02_02027ec7.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_dunmq02_02027ec7.pex: alias_gatekeeper>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_dunmq02_02027ec7.pex: freascene01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_dunmq02_02027ec7.pex: freascene05>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_dunmq02_02027ec7.pex: alias_follower>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_dunmq02_02027ec7.pex: freascene20>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_dunmq02_02027ec7.pex: freascene04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_dunmq02_02027ec7.pex: freascene24>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_dunmq02_02027ec7.pex: alias_freaheadtrackstatue01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_dunmq02_02027ec7.pex: freascene25>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_dunmq02_02027ec7.pex: freascene22b>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_dunmq02_02027ec7.pex: chattycultists01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_dunmq02_02027ec7.pex: alias_freaheadtrackcatacombs01>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: alias_mercerspeakeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: pskeletonkeyperk>
[00:13] [LoadPex] <Debug: Scripts\qf_da14start_0003fa17.pex: da14>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: ptg08mercerfrey>
[00:13] [LoadPex] <Debug: Scripts\qf_da14start_0003fa17.pex: alias_innlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_da14start_0003fa17.pex: da14startsamsfirstdrink>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: alias_tg08meetmarkeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_da14start_0003fa17.pex: alias_innmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: pnightingalebownpc>
[00:13] [LoadPex] <Debug: Scripts\qf_da14start_0003fa17.pex: alias_da14startsamwellpackagemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: ptg08bbronzewaterresetmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da14start_0003fa17.pex: alias_da14startsamwell>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: ptg08brynjolfstart>
[00:13] [LoadPex] <Debug: Scripts\qf_da14start_0003fa17.pex: alias_eventlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: pbronzewaterlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_da14start_0003fa17.pex: da14startsamsseconddrink>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: ptglarcenyeye>
[00:13] [LoadPex] <Debug: Scripts\qf_da14start_0003fa17.pex: alias_towncentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: alias_karliahalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: pmercerfreykilloutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: ptg08mercerstart>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: ptg08bbrynjolfdebugfinalstart>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: alias_tg08birkdooralias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: pkeyquest>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: ptg08beye>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: ptglarceny>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: ptg08reward>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: ptg08bmercerdebugfinalstart>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: alias_skeletonkeyalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: ptg08bkarliahdebugfinalstart>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: ptg08karliahstart>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: ptg00quest>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: pirkngthandmapmarkerref>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: alias_merceralias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: alias_brynjolfalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: alias_tg08bexitmarkeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg08_00021554.pex: ptg08bplayerdebugfinalstart>
[00:13] [LoadPex] <Debug: Scripts\mq105playerscript.pex: unrelentingforceshout>
[00:13] [LoadPex] <Debug: Scripts\ski_questbase.pex: currentversion>
[00:13] [LoadPex] <Debug: Scripts\nesetstagetrigaliasscript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_castspellonactivate.pex: bplayeronly>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_castspellonactivate.pex: bblameactivatorforcast>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_castspellonactivate.pex: buseactivatorassource>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_castspellonactivate.pex: bdoonce>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_castspellonactivate.pex: spelltocast>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_castspellonactivate.pex: spelltarget>
[00:13] [LoadPex] <Debug: Scripts\sf_da11verulusglooredhel_0002c373.pex: glooredhel>
[00:13] [LoadPex] <Debug: Scripts\sf_da11verulusglooredhel_0002c373.pex: movehack>
[00:13] [LoadPex] <Debug: Scripts\sf_da11verulusglooredhel_0002c373.pex: verulusmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_da11verulusglooredhel_0002c373.pex: da11>
[00:13] [LoadPex] <Debug: Scripts\sf_da11verulusglooredhel_0002c373.pex: glooredhelmarker>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacesabercataliasscript.pex: dooropen>
[00:13] [LoadPex] <Debug: Scripts\sf_da11verulusglooredhel_0002c373.pex: verulus>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacesabercataliasscript.pex: skeeverdoor>
[00:13] [LoadPex] <Debug: Scripts\sf_da11verulusglooredhel_0002c373.pex: playermarker>
[00:13] [LoadPex] <Debug: Scripts\dunstonehill_setstageifbridgedown.pex: bridge>
[00:13] [LoadPex] <Debug: Scripts\dlc1_sf_dlc1ld_02katriabackou_0100d02c.pex: katria>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq05familiarfacesscene_0426be97.pex: wclq05sebrinamovemarker004>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq05familiarfacesscene_0426be97.pex: sebrinataref>
[00:13] [LoadPex] <Debug: Scripts\sf_mq105borriteachscene_0002f7af.pex: sprinttrialgate>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhsubquest02_04fa039a.pex: alias_nostos>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhsubquest02_04fa039a.pex: alias_algos>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhsubquest02_04fa039a.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhsubquest02_04fa039a.pex: teleportmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhsubquest02_04fa039a.pex: alias_locroadside>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhsubquest02_04fa039a.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqargoend_0450e85c.pex: alias_histmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqargoend_0450e85c.pex: argoweap>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqargoend_0450e85c.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqargoend_0450e85c.pex: ismwhiteout>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqargoend_0450e85c.pex: fxsightjack>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqargoend_0450e85c.pex: alias_monk>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqargoend_0450e85c.pex: downmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqargoend_0450e85c.pex: ismstab>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqargoend_0450e85c.pex: sdmantellaexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqargoend_0450e85c.pex: sdstab>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqargoend_0450e85c.pex: pstab>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqargoend_0450e85c.pex: msgend>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqargoend_0450e85c.pex: monkmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqargoend_0450e85c.pex: sdmantellatouch>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqargoend_0450e85c.pex: pknockout>
[00:13] [LoadPex] <Debug: Scripts\dlc2soulstealscript.pex: testmiraak>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirpoirieklingscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc2soulstealscript.pex: fxgreybeardabsorbeffect>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirpoirieklingscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dlc2soulstealscript.pex: dlc2mq02>
[00:13] [LoadPex] <Debug: Scripts\dlc2soulstealscript.pex: dlc2soulstealmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2soulstealscript.pex: dlc2soulstealcount>
[00:13] [LoadPex] <Debug: Scripts\dlc2soulstealscript.pex: player>
[00:13] [LoadPex] <Debug: Scripts\dlc2soulstealscript.pex: dlc2mq01>
[00:13] [LoadPex] <Debug: Scripts\dlc2soulstealscript.pex: mqnodragonabsorb>
[00:13] [LoadPex] <Debug: Scripts\dlc2soulstealscript.pex: dlc2soulstealscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2soulstealscript.pex: mqkilldragon>
[00:13] [LoadPex] <Debug: Scripts\dlc2soulstealscript.pex: mq105>
[00:13] [LoadPex] <Debug: Scripts\dlc2soulstealscript.pex: miraak>
[00:13] [LoadPex] <Debug: Scripts\dlc2soulstealscript.pex: greybeardpowerabsorbfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2soulstealscript.pex: npcdragondeathsequencewind>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_castspellonactivatealias.pex: spelltargetalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkolskeggra_0001fd72.pex: cwquest>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_castspellonactivatealias.pex: bdoonce>
[00:13] [LoadPex] <Debug: Scripts\dlc2soulstealscript.pex: dragon>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkolskeggra_0001fd72.pex: alias_kolskeggrmine>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_castspellonactivatealias.pex: buseactivatorassource>
[00:13] [LoadPex] <Debug: Scripts\dlc2soulstealscript.pex: dlc2bendtowillword1>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkolskeggra_0001fd72.pex: kolskeggrlocation>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_castspellonactivatealias.pex: bplayeronly>
[00:13] [LoadPex] <Debug: Scripts\dlc2soulstealscript.pex: greybeardplayerpowerabsorbfxs>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_castspellonactivatealias.pex: bblameactivatorforcast>
[00:13] [LoadPex] <Debug: Scripts\dlc2soulstealscript.pex: mq104>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_castspellonactivatealias.pex: spelltocast>
[00:13] [LoadPex] <Debug: Scripts\dlc2soulstealscript.pex: npcdragondeathsequenceexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc2soulstealscript.pex: dlc2mq06>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkolskeggra_0001fd72.pex: alias_gat>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkolskeggra_0001fd72.pex: favorjobsmineorefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkolskeggra_0001fd72.pex: usleepforsworntoggle>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkolskeggra_0001fd72.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkolskeggra_0001fd72.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkolskeggra_0001fd72.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkolskeggra_0001fd72.pex: alias_pavo>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkolskeggra_0001fd72.pex: kolskeggrminemapmarker>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalaceskeeveraliasscript.pex: sabercat>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203a43b.pex: dlc2telmithrynmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_dlc2kolbjornbarrowlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2dunhaknirtreasureqst>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: slaughterfishfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_blackbook03final>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_dlc2highpointtowerlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: litembanditbossshield>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2bendwillimmunefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: litembanditbosswaraxe>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2apocryphaweathernew>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2helpdragonridingpc>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_blackbook02final>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2rrfavor01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2ttf2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2armornordicheavygauntlets>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: litembanditbossgreatsword>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_dlc2frossellocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2dialoguegenericrieklings>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_blackbook04final>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2smithing>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2bbreward3exclude>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_dlc2saeringswatchlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2dialogueskaalvillagegeneric>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2bendwillfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: litembanditweaponbow>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2merchquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2expspiderbaserace>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_dlc2dwarvenruin2location>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: litembanditbossgauntlets50>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2armornordicheavyhelmet>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2dremorapcally>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: pcrimefactionslist>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: da14transformfx>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2rrfavor03>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: alias_da14sanguinesrealmenabler>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: pwerewolfhatefactions>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: alias_da14giantalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2helpdragonridingconsole>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: alias_da14brokenstaff>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2mh02>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: alias_da14weddingring>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: oversizedsummoningexceptionworldspaces>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: alias_da14ysoldaalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_dlc2castlekarstaagruinslocation>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: da14goatlead>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2dialoguethirskmeadhallafterrieklings>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: alias_da14morvunskarquesttarget>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_blackbook07>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: staggeridle>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2dialoguewaterstone>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09post_000e1782.pex: alias_tg09postbrynjolfalias>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: sprinttrialplayerready>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09post_000e1782.pex: ptg09galluseffectref>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: outrodust3>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09post_000e1782.pex: ptgunlockbrynjolf>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: bracedpainidle>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09post_000e1782.pex: ptgpost>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: paarthurnaxref>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: isprintwordtounlock>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09post_000e1782.pex: ptgrshell>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2rrfavor04>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: ambrumbleshakegreybeards>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09post_000e1782.pex: ptg09postkarliahmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: banditfaction>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: pushtrialweakhit>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09post_000e1782.pex: alias_tg09postgallusalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2dialoguegenerichunter>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09post_000e1782.pex: alias_tg09postkarliahalias>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: sprinttrialscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: helpmanualxbox>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: pushtrialscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2nordicwaraxe>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: outrotrigger>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomtowerability>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: scenecount>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: alias_da14sanguine>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pwellrested>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: tombtrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: alias_da14hagravenalias>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomthiefremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: mq00>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: litembanditbosswarhammer>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomlordmsg>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: sprinttrialgate>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2dialogueravenrock>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomladyability>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: alias_borri>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: litembanditboots>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomladymsg>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: sprintword>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2mh01>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomtowerremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: outrodust2>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2armornordicshield>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: outrodust4>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: alias_da14innmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_dlc2northshorelandinglocation>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: mq105targetshit>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoommageremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: alias_da14witchmistgrovemapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2ravenrocklocation>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: bthief>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: cameraattachfx2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: litembanditshield>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: britual>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: alias_da14playerawakenmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2rrfavor06>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: mq105test>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: alias_sanguinerose>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2tamedragonactivateperk>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: mq105targetstotal>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: lchardraugrmelee1hmale>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: mq106>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2staffenchantingmult>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: highhrothgarlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_dlc2hrothmundsbarrowlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: alias_da14holywater>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: outrodust1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_dremorabutler>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: tomb>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomalreadyhavemsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: trollfaction>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: greybeardoutroimod>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: cameraattachfx>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_dlc2nchardaklocation>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomritualperk>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: pushtrialgoodhit>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: litembanditbossbattleaxe>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: prested>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: alias_da14ennis>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2ashspawnattackchance>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: alias_da14roricksteadmapmarker>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomshadowmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: litembanditbossmace>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: alias_da14sammyalias>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pmarriagerested>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: alias_da14morvunskarmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: litembandithelmet50>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: alias_da14morvunskarentrance>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomlordability>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: draugrfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: alias_da14wine>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: alias_da14notefromsam>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomwarriorremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: einarthteachscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: alias_da14priestess2awakenmarker>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomapprenticemsg>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: alias_da14senna>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: sprinttrialsuccesstrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: alias_da14samendmarker>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: pushtrialwaiting>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2ttf1>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: alias_da14priestessawakenmarker>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: blady>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2dremoraprices>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: alias_da14giantsclub>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomshadowremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_blackbook07final>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: alias_da14samwell>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomatronachmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2dialoguecrimeguards>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: blord>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2tt1>
[00:13] [LoadPex] <Debug: Scripts\qf_da14_0001bb9b.pex: da14sanguinerose>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomwarriormsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2thirskffelmus>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomsteedability>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: helpmanualpc>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: btower>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2nordicbow>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: bserpent>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: litembanditbossboots>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomserpentability>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_dlc2fortfrostmothlocation>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomsteedremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2rrguarddialogue>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoommageability>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2rrfavor05>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomritualremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_dlc2patchworkairshiplocation>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomapprenticenegativeability>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_dlc2brodirgrovelocation>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomlordremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: litembanditcuirass>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomatronachability>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2pillar>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: bwarrior>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2netchfaction>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: graphvariable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2dialoguethirskmeadhall>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomladyremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: horkerfaction>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomatronachremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2tgquest>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomapprenticeremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2nordicbattleaxe>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: alias_arngeir>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomlovermsg>
[00:13] [LoadPex] <Debug: Scripts\sf_zzzcrbmq05sc01grave_0317ada4.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: bshadow>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookmarkertriggerscript.pex: mymarker>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomritualability>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookmarkertriggerscript.pex: mybook>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomwarriorability>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: blover>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: predatorfaction>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomapprenticeability>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: litembanditwaraxe>
[00:13] [LoadPex] <Debug: Scripts\mq105questscript.pex: targetshit>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomserpentremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2apocryphaweather>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomthiefability>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: mineoretoolslist>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomtowermsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dragonfaction>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: bapprentice>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_blackbook06final>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomsteedmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: icewraithfaction>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomthiefmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: sprigganfaction>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomserpentmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2subchardraugrhulkingmeleem>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomritualmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2rrfavor02>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoommagemsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2dunnchardaktracking>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomloverability>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2rrfavor07>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: batronach>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_dlc2telmithrynlocation>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: bsteed>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2skaalvillagelocation>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomloverremovedmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2stalhrimmineoretoolslist>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: pdoomshadowability>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: disintegrationmainimmunitylist>
[00:13] [LoadPex] <Debug: Scripts\powershrinescript.pex: bmage>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: pdlc2crimeravenrockfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: pdlc2hirelingteldryncrimefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_blackbook06>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: litembanditsword>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2summoner>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2rr03intro>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2bookdungeoncontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: mq306>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2skaalvillagecitizenfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: litembanditwarhammer>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2dunhaknirtreasureqstminlevel>
[00:13] [LoadPex] <Debug: Scripts\dlc2spectraldragondeathscript.pex: fireexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2dialoguetelmithryn>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkynesgrovea_00069043.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_dlc2whiteridgebarrowlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkynesgrovea_00069043.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_dlc2templeofmiraaklocation>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkynesgrovea_00069043.pex: favorcompletedfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkynesgrovea_00069043.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2moragtongfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkynesgrovea_00069043.pex: favor108questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2dialogueravenrockrumors>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkynesgrovea_00069043.pex: favor110giftlist>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformkynesgrovea_00069043.pex: favor110questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2creaturedialoguewerebear>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: litembanditbosssword>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2apocryphaworld>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2wyrmfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2rr01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_dlc2frostmooncraglocation>
[00:13] [LoadPex] <Debug: Scripts\ski_settingsmanager.pex: crafting_menu>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2mapmarkertosolstheim>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_blackbook01>
[00:13] [LoadPex] <Debug: Scripts\ski_settingsmanager.pex: gift_menu>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: litembanditgreatsword>
[00:13] [LoadPex] <Debug: Scripts\ski_settingsmanager.pex: magic_menu>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: litembanditgauntlets50>
[00:13] [LoadPex] <Debug: Scripts\ski_settingsmanager.pex: menu_root>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: wi>
[00:13] [LoadPex] <Debug: Scripts\ski_settingsmanager.pex: container_menu>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\ski_settingsmanager.pex: inventory_menu>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_dlc2haknirsshoallocation>
[00:13] [LoadPex] <Debug: Scripts\ski_settingsmanager.pex: barter_menu>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2stalhrimenchanting>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: litembanditmace>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_blackbook01final>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_dlc2kagrumezlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2nordicmace>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: odahviingref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2wb01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: litembanditbosshelmet50>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2nordicsword>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2matchingset>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2dialogueskaalvillage>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_dlc2vahlokstomblocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_blackbook04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_dremoramerchant>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2armornordicheavycuirass>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_blackbook05>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_dlc2bujoldsretreatlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2nordicgreatsword>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2matchingsetheavy>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: litembanditbattleaxe>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2crimeravenrockfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_dlc2benkongerikelocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: litembanditbosscuirass>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_dlc2gyldenhulbarrowlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2nordicwarhammer>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_blackbook03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_blackbook02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: mq106dragonref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2summonedashguardianfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_blackbook05final>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2armornordicheavyboots>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: weatherexceptionlist>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: pdlc2services>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2rr03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_dlc2horkerislandlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: dlc2dialogueskaalvillage2>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq05katrikillsebrinasce_0427112e.pex: katri>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf_dlc2_mq04_02016e02.pex: alias_dlc2bloodskalbarrowlocation>
[00:13] [LoadPex] <Debug: Scripts\defaultsetmultistagealiasscript.pex: resultstage1>
[00:13] [LoadPex] <Debug: Scripts\defaultsetmultistagealiasscript.pex: triggertype>
[00:13] [LoadPex] <Debug: Scripts\defaultsetmultistagealiasscript.pex: prereqstage1>
[00:13] [LoadPex] <Debug: Scripts\defaultsetmultistagealiasscript.pex: resultstage2>
[00:13] [LoadPex] <Debug: Scripts\defaultsetmultistagealiasscript.pex: prereqstage2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhsubquest03_04fd3a5e.pex: alias_owl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhsubquest03_04fd3a5e.pex: sq01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss01_04492658.pex: summonexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss01_04492658.pex: sensorref>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss01_04492658.pex: sdalarm>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss01_04492658.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss01_04492658.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss01_04492658.pex: mq04>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss01_04492658.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss01_04492658.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss01_04492658.pex: bossmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirprogressivecombat.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirprogressivecombat.pex: battlemanager>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirprogressivecombat.pex: breakloop>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirprogressivecombat.pex: isactive>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirprogressivecombat.pex: enemylinkkeyword>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirprogressivecombat.pex: totalenemies>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirprogressivecombat.pex: startsactive>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirprogressivecombat.pex: usesmallrandomdelay>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirprogressivecombat.pex: delay>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirprogressivecombat.pex: simultaneousenemies>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirprogressivecombat.pex: updatetime>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirprogressivecombat.pex: busy>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirprogressivecombat.pex: refactivateoncomplete>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalaceskeevergatescript.pex: finalgate>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalaceskeevergatescript.pex: portfirst>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalaceskeevergatescript.pex: firstgate>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalaceskeevergatescript.pex: dooropen>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalaceskeevergatescript.pex: portsecond>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalaceskeevergatescript.pex: portfinal>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalaceskeevergatescript.pex: secondgate>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203a475.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\qf_da15loathing_000b3b44.pex: alias_sheogorath>
[00:13] [LoadPex] <Debug: Scripts\qf_da15loathing_000b3b44.pex: da15loathingintro>
[00:13] [LoadPex] <Debug: Scripts\qf_da15loathing_000b3b44.pex: da15loathinghint>
[00:13] [LoadPex] <Debug: Scripts\qf_da15loathing_000b3b44.pex: da15loathingcongrats>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: alias_tg09circle01alias>
[00:13] [LoadPex] <Debug: Scripts\qf_da15loathing_000b3b44.pex: da15paranoiaexplain>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: alias_nocturnalalias>
[00:13] [LoadPex] <Debug: Scripts\qf_da15loathing_000b3b44.pex: da15terrorexplain>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: pblockerdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_da15loathing_000b3b44.pex: da15loathingexplain>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: ppool>
[00:13] [LoadPex] <Debug: Scripts\qf_da15loathing_000b3b44.pex: alias_blocker>
[00:13] [LoadPex] <Debug: Scripts\dlc2apocryphabookportalactivator.pex: controller>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: alias_tg09circle03alias>
[00:13] [LoadPex] <Debug: Scripts\qf_da15loathing_000b3b44.pex: alias_loathingexplaintrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: ptgskeletonkeyperk>
[00:13] [LoadPex] <Debug: Scripts\qf_da15loathing_000b3b44.pex: alias_loathingintrotrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: alias_brynjolfalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: ptgrshellscript>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: ptg09birdsup>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: alias_namealias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: alias_gallusalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: alias_tg09karliahalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: alias_tg09nystromscorpsealias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: ptg09shrineenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: pnocturnalbirdright>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: alias_tg09skeletonkeyalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: ptg09nocturnal>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: ptg09exitenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: pexit>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: alias_tg09nystromsjournalalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: tgnightingaleshadowperk>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ferrysystem.pex: dlc1linkferryseat2>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: ptg00quest>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ferrysystem.pex: kcurrentdriver>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: ptwilightsepulchermapmarker>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ferrysystem.pex: bwaitforplayertosit>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: pkeyquest>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: alias_tg09ebonmerelockalias>
[00:13] [LoadPex] <Debug: Scripts\pressureplate.pex: presseffectammo>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: ptgnightingalebeds>
[00:13] [LoadPex] <Debug: Scripts\pressureplate.pex: presseffect>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: pnocturnalbirdleft>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ferrysystem.pex: sdriverchattercontrolav>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: alias_tg09circle02alias>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: ptgkeyquest>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ferrysystem.pex: playerseat>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: ptg09birdsdown>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: alias_tg09gallusstartmarkeralias>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ferrysystem.pex: itravelresult_success>
[00:13] [LoadPex] <Debug: Scripts\dlc2spectraldragonsummonscript.pex: timer>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: prise>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ferrysystem.pex: scarryweightav>
[00:13] [LoadPex] <Debug: Scripts\qf_tg09_00021555.pex: ptg09imod>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ferrysystem.pex: fadetoblackimod>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ferrysystem.pex: itravelresult_waitingforsit>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ferrysystem.pex: dialoguecarriagechattertopic>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ferrysystem.pex: ferrycost>
[00:13] [LoadPex] <Debug: Scripts\sf_da14startsamsfirstdrink_000a967b.pex: idledrink>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ferrysystem.pex: dlc1linkferryseat1>
[00:13] [LoadPex] <Debug: Scripts\sf_da14startsamsfirstdrink_000a967b.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ferrysystem.pex: fadetoblackbackimod>
[00:13] [LoadPex] <Debug: Scripts\sf_da14startsamsfirstdrink_000a967b.pex: da14startsamwell>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ferrysystem.pex: ktargetdestination>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ferrysystem.pex: playerseat2>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ferrysystem.pex: btravelservicescostgold>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__030074a9.pex: alias_map>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ferrysystem.pex: bpreventplayertravelingoverencumbered>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__030074a9.pex: dlc2svtharstanref>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ferrysystem.pex: sinventoryweightav>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__030074a9.pex: dlc2sv01tharstanmarker>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ferrysystem.pex: idlecartdriveridle>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__030074a9.pex: alias_deor>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ferrysystem.pex: fadetoblackholdimod>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ferrysystem.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__030074a9.pex: alias_baldor>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ferrysystem.pex: gallowcarriagedriverchattertime>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ferrysystem.pex: itravelresult_failed>
[00:13] [LoadPex] <Debug: Scripts\sf_zzzcrbmq05sc02guide_0317adc5.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\mq105shouttargetscript.pex: pusheffect>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkarthd_00075399.pex: favorrewardgoldsmall>
[00:13] [LoadPex] <Debug: Scripts\mq105shouttargetscript.pex: sprinteffect>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkarthd_00075399.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\mq105shouttargetscript.pex: sprintactor>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkarthd_00075399.pex: alias_ring>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkarthd_00075399.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkarthd_00075399.pex: alias_kerah>
[00:13] [LoadPex] <Debug: Scripts\duntolvaldscavescript.pex: trapevaded>
[00:13] [LoadPex] <Debug: Scripts\duntolvaldscavescript.pex: hiddendoortrigger>
[00:13] [LoadPex] <Debug: Scripts\duntolvaldscavescript.pex: trapsprung>
[00:13] [LoadPex] <Debug: Scripts\duntolvaldscavescript.pex: trapevadedgroup>
[00:13] [LoadPex] <Debug: Scripts\duntolvaldscavescript.pex: trapsprunggroup>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhaknirscimitarproceffectscript.pex: procexplosion>
[00:13] [LoadPex] <Debug: Scripts\ski_widgetbase.pex: hanchor>
[00:13] [LoadPex] <Debug: Scripts\ski_widgetbase.pex: widgetname>
[00:13] [LoadPex] <Debug: Scripts\ski_widgetbase.pex: y>
[00:13] [LoadPex] <Debug: Scripts\ski_widgetbase.pex: x>
[00:13] [LoadPex] <Debug: Scripts\ski_widgetbase.pex: hud_menu>
[00:13] [LoadPex] <Debug: Scripts\fissscript.pex: savecobject>
[00:13] [LoadPex] <Debug: Scripts\ski_widgetbase.pex: requireextend>
[00:13] [LoadPex] <Debug: Scripts\fissscript.pex: loadcobject>
[00:13] [LoadPex] <Debug: Scripts\ski_widgetbase.pex: vanchor>
[00:13] [LoadPex] <Debug: Scripts\ski_widgetbase.pex: alpha>
[00:13] [LoadPex] <Debug: Scripts\ski_widgetbase.pex: widgetid>
[00:13] [LoadPex] <Debug: Scripts\ski_widgetbase.pex: ready>
[00:13] [LoadPex] <Debug: Scripts\ski_widgetbase.pex: widgetroot>
[00:13] [LoadPex] <Debug: Scripts\ski_widgetbase.pex: modes>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq05katrireturntocavesc_0426be67.pex: wclq05katrifinaldoor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203a47e.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203a47e.pex: jobmerchantfaction>
[00:13] [LoadPex] <Debug: Scripts\sf_mq105pushtrialscene_0002f2d4.pex: unrelentingforceshout>
[00:13] [LoadPex] <Debug: Scripts\qf_da15paranoia_000b3b1c.pex: da15paranoiacongrats>
[00:13] [LoadPex] <Debug: Scripts\qf_da15paranoia_000b3b1c.pex: da15paranoiaexplain>
[00:13] [LoadPex] <Debug: Scripts\qf_da15paranoia_000b3b1c.pex: alias_paranoiaexplaintrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_da15paranoia_000b3b1c.pex: alias_paranoiaintrotrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_da15paranoia_000b3b1c.pex: alias_sheogorath>
[00:13] [LoadPex] <Debug: Scripts\qf_da15paranoia_000b3b1c.pex: da15paranoiaintro>
[00:13] [LoadPex] <Debug: Scripts\qf_da15paranoia_000b3b1c.pex: da15loathingexplain>
[00:13] [LoadPex] <Debug: Scripts\dlc2standingstonefirescript.pex: dlc2standingstonefirestorm>
[00:13] [LoadPex] <Debug: Scripts\qf_da15paranoia_000b3b1c.pex: da15terrorexplain>
[00:13] [LoadPex] <Debug: Scripts\qf_da15paranoia_000b3b1c.pex: alias_blocker>
[00:13] [LoadPex] <Debug: Scripts\qf_da15paranoia_000b3b1c.pex: da15paranoiahint>
[00:13] [LoadPex] <Debug: Scripts\qf_tgban_000b03a2.pex: alias_tgbandirgealias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgban_000b03a2.pex: alias_tgbansapphirealias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgban_000b03a2.pex: alias_tgbancynricalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgban_000b03a2.pex: alias_tgbanvanrythalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgban_000b03a2.pex: alias_tgbanniruin>
[00:13] [LoadPex] <Debug: Scripts\qf_tgban_000b03a2.pex: alias_tgbanvekelalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgban_000b03a2.pex: alias_tgbandelvin>
[00:13] [LoadPex] <Debug: Scripts\sf_da14startsamsseconddrink_000a9691.pex: da14startsamwell>
[00:13] [LoadPex] <Debug: Scripts\qf_tgban_000b03a2.pex: alias_tgbansyndusalias>
[00:13] [LoadPex] <Debug: Scripts\sf_da14startsamsseconddrink_000a9691.pex: idledrink>
[00:13] [LoadPex] <Debug: Scripts\qf_tgban_000b03a2.pex: alias_tgbanherluinalias>
[00:13] [LoadPex] <Debug: Scripts\sf_da14startsamsseconddrink_000a9691.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\qf_tgban_000b03a2.pex: alias_tgtoniliaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgban_000b03a2.pex: alias_tgbanmercer>
[00:13] [LoadPex] <Debug: Scripts\qf_tgban_000b03a2.pex: alias_tgbanravyn>
[00:13] [LoadPex] <Debug: Scripts\qf_tgban_000b03a2.pex: alias_tgbanbrynjolf>
[00:13] [LoadPex] <Debug: Scripts\qf_tgban_000b03a2.pex: alias_tgbangarthar>
[00:13] [LoadPex] <Debug: Scripts\qf_tgban_000b03a2.pex: alias_tgbanrunealias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgban_000b03a2.pex: alias_tgbanvex>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest01_041f73cc.pex: fxbirdrise>
[00:13] [LoadPex] <Debug: Scripts\qf_tgban_000b03a2.pex: alias_tgbanvipir>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest01_041f73cc.pex: alias_boss01>
[00:13] [LoadPex] <Debug: Scripts\qf_tgban_000b03a2.pex: alias_tgbanarnskaralias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest01_041f73cc.pex: alias_shaman>
[00:13] [LoadPex] <Debug: Scripts\qf_tgban_000b03a2.pex: alias_tgbanthrynnalias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest01_041f73cc.pex: spwolfchange01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest01_041f73cc.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_llinjection.pex: injecttolists>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest01_041f73cc.pex: bq02>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_llinjection.pex: injectatlevel>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest01_041f73cc.pex: musboss01>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_llinjection.pex: injectcount>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__0300b8ca.pex: alias_fanari>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__0300b8ca.pex: dlc2sv02miscfanaristand>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__0300b8ca.pex: dlc2sv02miscscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__0300b8ca.pex: dlc2sv02baldorkidnappedmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__0300b8ca.pex: alias_deor>
[00:13] [LoadPex] <Debug: Scripts\pf_lefthandminesosiacarrybask_000661b2.pex: carryitem>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__0300b8ca.pex: dlc2sv02miscdeorstand>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__0300b8ca.pex: alias_baldor>
[00:13] [LoadPex] <Debug: Scripts\sovngardestatuescript.pex: fmaxchange>
[00:13] [LoadPex] <Debug: Scripts\sovngardestatuescript.pex: fmaxdelta>
[00:13] [LoadPex] <Debug: Scripts\sovngardestatuescript.pex: fminchange>
[00:13] [LoadPex] <Debug: Scripts\sovngardestatuescript.pex: mq305>
[00:13] [LoadPex] <Debug: Scripts\sovngardestatuescript.pex: bdebug>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss02_0449904e.pex: alias_gcbase2>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss02_0449904e.pex: alias_oyarsa>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss02_0449904e.pex: alias_gcname01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss02_0449904e.pex: alias_gcname02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss02_0449904e.pex: gcexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss02_0449904e.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss02_0449904e.pex: alias_gcname05>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss02_0449904e.pex: alias_gcname08>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss02_0449904e.pex: alias_gcname04>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss02_0449904e.pex: sdalarm>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss02_0449904e.pex: alias_gcbase>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss02_0449904e.pex: nymycvfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss02_0449904e.pex: mq04>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss02_0449904e.pex: sc02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss02_0449904e.pex: alias_gcname06>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss02_0449904e.pex: musgc02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss02_0449904e.pex: sensorref>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss02_0449904e.pex: musgc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss02_0449904e.pex: alias_gcname03>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss02_0449904e.pex: swapfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss02_0449904e.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss02_0449904e.pex: alias_gcname07>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss02_0449904e.pex: alias_gcname09>
[00:13] [LoadPex] <Debug: Scripts\tg00playerscript.pex: priften>
[00:13] [LoadPex] <Debug: Scripts\tg00playerscript.pex: ptg00quest>
[00:13] [LoadPex] <Debug: Scripts\mq105sprinttriggerscript.pex: mq105>
[00:13] [LoadPex] <Debug: Scripts\mq105sprinttriggerscript.pex: sprinttrialscene>
[00:13] [LoadPex] <Debug: Scripts\duntolvaldscavetrap.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhighpointcasttrigscript.pex: mymarker3>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhighpointcasttrigscript.pex: mycentermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhighpointcasttrigscript.pex: mymarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhighpointcasttrigscript.pex: mytrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201f2bd.pex: pevidencealias>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacewabbajackscript.pex: pda15paranoia>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhighpointcasttrigscript.pex: myspell>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacewabbajackscript.pex: pda15terror>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhighpointcasttrigscript.pex: mybase>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacewabbajackscript.pex: pda15loathing>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhighpointcasttrigscript.pex: myfxshader>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacewabbajackscript.pex: bwpmarecontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhighpointcasttrigscript.pex: mycenterspell>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacewabbajackscript.pex: visualexplosion>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacewabbajackscript.pex: bwpfearcontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunhighpointcasttrigscript.pex: mymarker1>
[00:13] [LoadPex] <Debug: Scripts\dunbluepalacewabbajackscript.pex: bwparenacontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203c0da.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203c0da.pex: dismissedfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\newvisiontogglescript.pex: newvision_efsh_dwarvenneutral>
[00:13] [LoadPex] <Debug: Scripts\newvisiontogglescript.pex: newvision_efsh_regularenemy>
[00:13] [LoadPex] <Debug: Scripts\newvisiontogglescript.pex: togglemode>
[00:13] [LoadPex] <Debug: Scripts\newvisiontogglescript.pex: newvision_flst_singleglobals>
[00:13] [LoadPex] <Debug: Scripts\newvisiontogglescript.pex: storedkeycode>
[00:13] [LoadPex] <Debug: Scripts\newvisiontogglescript.pex: newvision_efsh_undeadneutral>
[00:13] [LoadPex] <Debug: Scripts\newvisiontogglescript.pex: newvision_glob_dwarvenactive>
[00:13] [LoadPex] <Debug: Scripts\newvisiontogglescript.pex: newvision_mesg_toggle>
[00:13] [LoadPex] <Debug: Scripts\newvisiontogglescript.pex: configfile>
[00:13] [LoadPex] <Debug: Scripts\newvisiontogglescript.pex: newvision_efsh_regularneutral>
[00:13] [LoadPex] <Debug: Scripts\newvisiontogglescript.pex: newvision_efsh_dwarvenenemy>
[00:13] [LoadPex] <Debug: Scripts\newvisiontogglescript.pex: newvision_mesg_disabled>
[00:13] [LoadPex] <Debug: Scripts\pressurereleaseplate.pex: donotallowactors>
[00:13] [LoadPex] <Debug: Scripts\newvisiontogglescript.pex: newvision_glob_deadactive>
[00:13] [LoadPex] <Debug: Scripts\newvisiontogglescript.pex: newvision_flst_singleeffects>
[00:13] [LoadPex] <Debug: Scripts\sf_mq105sprinttrialscene_0002f7b7.pex: sprinttrialgate>
[00:13] [LoadPex] <Debug: Scripts\newvisiontogglescript.pex: newvision_glob_regularactive>
[00:13] [LoadPex] <Debug: Scripts\sf_mq105sprinttrialscene_0002f7b7.pex: sprinttrialtrigger>
[00:13] [LoadPex] <Debug: Scripts\newvisiontogglescript.pex: newvision_efsh_undeadenemy>
[00:13] [LoadPex] <Debug: Scripts\sf_mq105sprinttrialscene_0002f7b7.pex: sprinttrialsuccesstrigger>
[00:13] [LoadPex] <Debug: Scripts\newvisiontogglescript.pex: newvision_efsh_dead>
[00:13] [LoadPex] <Debug: Scripts\pressurereleaseplate.pex: selfref>
[00:13] [LoadPex] <Debug: Scripts\newvisiontogglescript.pex: newvision_mesg_enabled>
[00:13] [LoadPex] <Debug: Scripts\pressurereleaseplate.pex: presseffect>
[00:13] [LoadPex] <Debug: Scripts\newvisiontogglescript.pex: newvision_glob_registeredkeycode>
[00:13] [LoadPex] <Debug: Scripts\pressurereleaseplate.pex: bdown>
[00:13] [LoadPex] <Debug: Scripts\newvisiontogglescript.pex: newvision_glob_distance>
[00:13] [LoadPex] <Debug: Scripts\pressurereleaseplate.pex: presseffectammo>
[00:13] [LoadPex] <Debug: Scripts\newvisiontogglescript.pex: newvision_glob_undeadactive>
[00:13] [LoadPex] <Debug: Scripts\newvisiontogglescript.pex: newvision_mesg_keycodechanged>
[00:13] [LoadPex] <Debug: Scripts\qf_da15return_0010ff8f.pex: realwabbajack>
[00:13] [LoadPex] <Debug: Scripts\qf_da15return_0010ff8f.pex: da15container>
[00:13] [LoadPex] <Debug: Scripts\qf_da15return_0010ff8f.pex: wabbajack>
[00:13] [LoadPex] <Debug: Scripts\qf_da15return_0010ff8f.pex: alias_da15bluepalacereturnmarker>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_llinjectionadvanced.pex: injecttolists>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_llinjectionadvanced.pex: injectcount>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_llinjectionadvanced.pex: injectatlevel>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrownmisc_0006d585.pex: ptgcrownquest>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrownmisc_0006d585.pex: alias_tgcrownmiscmaulalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__0300b8cb.pex: alias_ancarion>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__0300b8cb.pex: dlc2svtharstanref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__0300b8cb.pex: alias_baldor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__0300b8cb.pex: alias_map>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__0300b8cb.pex: alias_deor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__0300b8cb.pex: dlc2sv01tharstanmarker>
[00:13] [LoadPex] <Debug: Scripts\sovngardewatcherscript.pex: bob>
[00:13] [LoadPex] <Debug: Scripts\sovngardewatcherscript.pex: maxspeed>
[00:13] [LoadPex] <Debug: Scripts\sovngardewatcherscript.pex: minspeed>
[00:13] [LoadPex] <Debug: Scripts\sf_zzzcrbmq05sc03jacobee_0317d62e.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkarthe_000753a1.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkarthe_000753a1.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkarthe_000753a1.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkarthe_000753a1.pex: alias_forsworncamp>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkarthe_000753a1.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkarthe_000753a1.pex: alias_statue>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkarthe_000753a1.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\tg00questscript.pex: ptg00mischandler>
[00:13] [LoadPex] <Debug: Scripts\tg00questscript.pex: ptg00toomuchtime>
[00:13] [LoadPex] <Debug: Scripts\tg00questscript.pex: ptg00fgdone01>
[00:13] [LoadPex] <Debug: Scripts\tg00questscript.pex: ptg00blood>
[00:13] [LoadPex] <Debug: Scripts\tg00questscript.pex: ptg00gold>
[00:13] [LoadPex] <Debug: Scripts\tg00questscript.pex: ptg00help>
[00:13] [LoadPex] <Debug: Scripts\tg00questscript.pex: ptg00sp>
[00:13] [LoadPex] <Debug: Scripts\tg00questscript.pex: ptg00killer>
[00:13] [LoadPex] <Debug: Scripts\tg00questscript.pex: ptg00guardstormcloak>
[00:13] [LoadPex] <Debug: Scripts\tg00questscript.pex: ptg00>
[00:13] [LoadPex] <Debug: Scripts\tg00questscript.pex: ptg00cwowner>
[00:13] [LoadPex] <Debug: Scripts\tg00questscript.pex: ptg00mover>
[00:13] [LoadPex] <Debug: Scripts\tg00questscript.pex: ptg00reward>
[00:13] [LoadPex] <Debug: Scripts\flameatronacheffectscript.pex: atronachflametrail>
[00:13] [LoadPex] <Debug: Scripts\tg00questscript.pex: ptg00brynjolfalias>
[00:13] [LoadPex] <Debug: Scripts\flameatronacheffectscript.pex: atronachflamedeadskin>
[00:13] [LoadPex] <Debug: Scripts\tg00questscript.pex: ptg00guardimperial>
[00:13] [LoadPex] <Debug: Scripts\flameatronacheffectscript.pex: atronachflamedeathfxs>
[00:13] [LoadPex] <Debug: Scripts\tg00questscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\flameatronacheffectscript.pex: atronachflamedeathexplosion>
[00:13] [LoadPex] <Debug: Scripts\tg00questscript.pex: ptgfailure>
[00:13] [LoadPex] <Debug: Scripts\flameatronacheffectscript.pex: atronachunsummondeathfxs>
[00:13] [LoadPex] <Debug: Scripts\tg00questscript.pex: ptg00arreststopper>
[00:13] [LoadPex] <Debug: Scripts\tg00questscript.pex: ptg00mdesiring>
[00:13] [LoadPex] <Debug: Scripts\tg00questscript.pex: ptg00sceneboot>
[00:13] [LoadPex] <Debug: Scripts\ski_widgetmanager.pex: hud_menu>
[00:13] [LoadPex] <Debug: Scripts\tg00questscript.pex: ptg00brynpass>
[00:13] [LoadPex] <Debug: Scripts\tg00questscript.pex: ptg01>
[00:13] [LoadPex] <Debug: Scripts\tg00questscript.pex: ptg00dialogue01>
[00:13] [LoadPex] <Debug: Scripts\tg00questscript.pex: ptg00havering>
[00:13] [LoadPex] <Debug: Scripts\tg00questscript.pex: ptg00gateguardkilled>
[00:13] [LoadPex] <Debug: Scripts\tg00questscript.pex: ptg00sparrest>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageactorrefscript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageactorrefscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageactorrefscript.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageactorrefscript.pex: triggertype>
[00:13] [LoadPex] <Debug: Scripts\duntolvaldscavetrapevade.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq05katriseegravescene_04266c25.pex: wclq05ambushtrigger01>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq05katriseegravescene_04266c25.pex: wclq05katridraugract>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq05katriseegravescene_04266c25.pex: wclq05katridraugrwavetwo>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201f2bf.pex: pdlc2rr02tilisumove>
[00:13] [LoadPex] <Debug: Scripts\dunborderwallnocturnaltrapdoorscript.pex: trapdoor>
[00:13] [LoadPex] <Debug: Scripts\dunborderwallnocturnaltrapdoorscript.pex: waittimeforfall>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunildariscript.pex: myheartstone>
[00:13] [LoadPex] <Debug: Scripts\dunborderwallnocturnaltrapdoorscript.pex: trapdoorcap>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunildariscript.pex: myarmor>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunildariscript.pex: myidle>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunildariscript.pex: myperk>
[00:13] [LoadPex] <Debug: Scripts\dunborderwallnocturnaltrapdoorscript.pex: pidlepresentskeletonkey>
[00:13] [LoadPex] <Debug: Scripts\dunborderwallnocturnaltrapdoorscript.pex: waittimebeforestart>
[00:13] [LoadPex] <Debug: Scripts\dunborderwallnocturnaltrapdoorscript.pex: close>
[00:13] [LoadPex] <Debug: Scripts\dunborderwallnocturnaltrapdoorscript.pex: anders>
[00:13] [LoadPex] <Debug: Scripts\dunborderwallnocturnaltrapdoorscript.pex: waittimeforfloor>
[00:13] [LoadPex] <Debug: Scripts\dunborderwallnocturnaltrapdoorscript.pex: open>
[00:13] [LoadPex] <Debug: Scripts\dunborderwallnocturnaltrapdoorscript.pex: startup>
[00:13] [LoadPex] <Debug: Scripts\dlc2standingstonefx.pex: dlc2standingstonecracksfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2standingstonefx.pex: objstandingstoneexplode>
[00:13] [LoadPex] <Debug: Scripts\dlc2standingstonefx.pex: ringtop>
[00:13] [LoadPex] <Debug: Scripts\dlc2standingstonefx.pex: dlc2standingstonecorruptedfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2standingstonefx.pex: dlc2standingstonefxlink>
[00:13] [LoadPex] <Debug: Scripts\dlc2standingstonefx.pex: objstandingstoneexplode2d>
[00:13] [LoadPex] <Debug: Scripts\prkf_da04bloodharvestperk_00079af5.pex: da04>
[00:13] [LoadPex] <Debug: Scripts\qf_da15rumor_000d7897.pex: alias_dervenin>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_llinjectionadv_ammo.pex: injectforms>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest02_041f73e6.pex: shamanmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest02_041f73e6.pex: alias_boss01>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrownperk_000fff50.pex: pglobal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest02_041f73e6.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest02_041f73e6.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest02_041f73e6.pex: lever01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest02_041f73e6.pex: bq03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest02_041f73e6.pex: fxbird01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest02_041f73e6.pex: alias_shaman>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest02_041f73e6.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest02_041f73e6.pex: lever02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest02_041f73e6.pex: alias_horse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest02_041f73e6.pex: expshock>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__0307567e.pex: dlc2poi01enabled>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__0307567e.pex: dlc2poi01disabled>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__0307567e.pex: dlc2svtharstanref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__0307567e.pex: dlc2sv02misc>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__0307567e.pex: alias_northshorelanding>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__0307567e.pex: alias_ancarion>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__0307567e.pex: dlc2sv02thalmorleave>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__0307567e.pex: dlc2sv01tharstanmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__0307567e.pex: dlc2poi8crabmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss03_044b9ce7.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss03_044b9ce7.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss03_044b9ce7.pex: mq04>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss03_044b9ce7.pex: sdalarm>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss03_044b9ce7.pex: sensorref>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss03_044b9ce7.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkarthj_000790e1.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkarthj_000790e1.pex: favorrewardgoldsmall>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkarthj_000790e1.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkarthj_000790e1.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkarthj_000790e1.pex: alias_potion>
[00:13] [LoadPex] <Debug: Scripts\mq105tombscript.pex: dragonabsorbmaneffect>
[00:13] [LoadPex] <Debug: Scripts\mq105tombscript.pex: horn>
[00:13] [LoadPex] <Debug: Scripts\mq105tombscript.pex: mq105>
[00:13] [LoadPex] <Debug: Scripts\mq105tombscript.pex: dragonabsorbeffect>
[00:13] [LoadPex] <Debug: Scripts\mq105tombscript.pex: dragonpowerabsorbfxs>
[00:13] [LoadPex] <Debug: Scripts\mq105tombscript.pex: npcdragondeathsequencewind>
[00:13] [LoadPex] <Debug: Scripts\mq105tombscript.pex: npcdragondeathsequenceexplosion>
[00:13] [LoadPex] <Debug: Scripts\duntransmogrifyanimal.pex: shader>
[00:13] [LoadPex] <Debug: Scripts\duntransmogrifyanimal.pex: appearexplosion>
[00:13] [LoadPex] <Debug: Scripts\duntransmogrifyanimal.pex: storedactor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203d039.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\dunboulderfallselvaniscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\prkf_da11cannibalism_000ee5c3.pex: da11cannibalismability02>
[00:13] [LoadPex] <Debug: Scripts\prkf_da11cannibalism_000ee5c3.pex: playervampirequest>
[00:13] [LoadPex] <Debug: Scripts\prkf_da11cannibalism_000ee5c3.pex: da11cannibalismability>
[00:13] [LoadPex] <Debug: Scripts\qf_da15terror_000b3b1d.pex: alias_blocker>
[00:13] [LoadPex] <Debug: Scripts\qf_da15terror_000b3b1d.pex: alias_terrorexplaintrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_da15terror_000b3b1d.pex: da15terrorcongrats>
[00:13] [LoadPex] <Debug: Scripts\qf_da15terror_000b3b1d.pex: alias_nightmarepelagius>
[00:13] [LoadPex] <Debug: Scripts\qf_da15terror_000b3b1d.pex: da15terrorexplain>
[00:13] [LoadPex] <Debug: Scripts\qf_da15terror_000b3b1d.pex: da15loathingexplain>
[00:13] [LoadPex] <Debug: Scripts\qf_da15terror_000b3b1d.pex: alias_terrorintrotrigger>
[00:13] [LoadPex] <Debug: Scripts\sf_da15pelagiusend_0002ac6e.pex: dervenin>
[00:13] [LoadPex] <Debug: Scripts\qf_da15terror_000b3b1d.pex: da15terrorintro>
[00:13] [LoadPex] <Debug: Scripts\qf_da15terror_000b3b1d.pex: alias_sheogorath>
[00:13] [LoadPex] <Debug: Scripts\sf_da15pelagiusend_0002ac6e.pex: da15pelagiuswaitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da15terror_000b3b1d.pex: da15paranoiaexplain>
[00:13] [LoadPex] <Debug: Scripts\sf_da15pelagiusend_0002ac6e.pex: summontargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_llinjectionadv_armor.pex: injectforms>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__030e0cf4.pex: dlc2expspiderquestmerilarintro>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkarthl_0006099c.pex: alias_ghorza>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkarthl_0006099c.pex: alias_book>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkarthl_0006099c.pex: alias_tacitus>
[00:13] [LoadPex] <Debug: Scripts\tg00ringscript.pex: ptg00brandish>
[00:13] [LoadPex] <Debug: Scripts\tg00ringscript.pex: ptg00questscript>
[00:13] [LoadPex] <Debug: Scripts\tg00ringscript.pex: ptg00quest>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageactrefaliasscript.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageactrefaliasscript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq05sebrinatauntscene_0426be70.pex: wclq05katrifinaldoor>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageactrefaliasscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq05sebrinatauntscene_0426be70.pex: sebrinataref>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageactrefaliasscript.pex: requireplayeractivation>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq05sebrinatauntscene_0426be70.pex: wclq05katrireturntocavescene>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageactrefaliasscript.pex: delay>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq05sebrinatauntscene_0426be70.pex: wclq05sebrinamovemarker003>
[00:13] [LoadPex] <Debug: Scripts\duntransmogrifyscript.pex: rabbit>
[00:13] [LoadPex] <Debug: Scripts\duntransmogrifyscript.pex: chicken>
[00:13] [LoadPex] <Debug: Scripts\duntransmogrifyscript.pex: mudcrab>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203d03a.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\dlc2standingstonescript.pex: dlc2voicepushprojectile03>
[00:13] [LoadPex] <Debug: Scripts\dlc2standingstonescript.pex: fadetoblackimod>
[00:13] [LoadPex] <Debug: Scripts\dlc2standingstonescript.pex: dlc2pillarblockingtopic>
[00:13] [LoadPex] <Debug: Scripts\dlc2standingstonescript.pex: dlc2pillarfollowerscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2standingstonescript.pex: dlc2pillar>
[00:13] [LoadPex] <Debug: Scripts\dlc2standingstonescript.pex: dlc2spelllearned>
[00:13] [LoadPex] <Debug: Scripts\dlc2standingstonescript.pex: dlc2voicepushprojectile01>
[00:13] [LoadPex] <Debug: Scripts\dlc2standingstonescript.pex: magstandingstoneactivatea>
[00:13] [LoadPex] <Debug: Scripts\dlc2standingstonescript.pex: dlc2stoneactivatesound>
[00:13] [LoadPex] <Debug: Scripts\dlc2standingstonescript.pex: fadetoblackbackimod>
[00:13] [LoadPex] <Debug: Scripts\dlc2standingstonescript.pex: dlc2sacredstonespell>
[00:13] [LoadPex] <Debug: Scripts\dlc2standingstonescript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\dlc2standingstonescript.pex: fadetoblackholdimod>
[00:13] [LoadPex] <Debug: Scripts\dlc2standingstonescript.pex: followeratpillar>
[00:13] [LoadPex] <Debug: Scripts\dunbrinehammerjournal.pex: dunbrinehammerqst>
[00:13] [LoadPex] <Debug: Scripts\dlc2standingstonescript.pex: dlc2pillarmiraakvoice>
[00:13] [LoadPex] <Debug: Scripts\dunbrinehammerjournal.pex: mystage>
[00:13] [LoadPex] <Debug: Scripts\dlc2standingstonescript.pex: dlc2standingstonenotreadymsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2standingstonescript.pex: freed>
[00:13] [LoadPex] <Debug: Scripts\dlc2standingstonescript.pex: magstandingstoneactivateb>
[00:13] [LoadPex] <Debug: Scripts\sf_da15pelagiusmeet_0002ac6d.pex: pelagius>
[00:13] [LoadPex] <Debug: Scripts\sf_da15pelagiusmeet_0002ac6d.pex: templeavingmessage>
[00:13] [LoadPex] <Debug: Scripts\sf_da15pelagiusmeet_0002ac6d.pex: summontargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_llinjectionadv_book.pex: injectforms>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest03_0430ef7d.pex: bossbarrier>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest03_0430ef7d.pex: pailunekey>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest03_0430ef7d.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest03_0430ef7d.pex: actbeast>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest03_0430ef7d.pex: alias_shaman>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest03_0430ef7d.pex: alias_lever>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest03_0430ef7d.pex: alias_boss01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest03_0430ef7d.pex: sc02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest03_0430ef7d.pex: alias_chaplain>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest03_0430ef7d.pex: fxbirds>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest03_0430ef7d.pex: bossmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest03_0430ef7d.pex: chickkey>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnamealias17>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest03_0430ef7d.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemactivatoralias20>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemalias20>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemalias19>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemactivatoralias09>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: ptgcrownnamealias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnameactivatoralias22>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemalias17>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnameactivatoralias16>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemalias16>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnameactivatoralias07>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemalias23>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemalias03>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnamealias08>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnamealias22>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnameactivatoralias02>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemalias01>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemalias12>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemalias08>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemactivatoralias12>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnamealias05>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemactivatoralias22>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnameactivatoralias08>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnamealias04>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnameactivatoralias09>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnameactivatoralias05>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnamealias23>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemalias22>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemactivatoralias02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__031133e3.pex: alias_nikulas>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnameactivatoralias15>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__031133e3.pex: alias_edla>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemalias21>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemalias09>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: ptgcrownperk>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: ptgcrowndungeondisabler>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemactivatoralias11>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnameactivatoralias01>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnamealias09>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: ptolvaldscavemapmarkerref>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: pprowlersprofit>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemactivatoralias13>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnameactivatoralias24>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnameactivatoralias19>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnamealias01>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnameactivatoralias17>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: ptgcrownstand>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnamealias07>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss04_044cd7dd.pex: sc03>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnameactivatoralias18>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: ptgcrownmiscquest>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss04_044cd7dd.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnameactivatoralias12>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemalias07>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss04_044cd7dd.pex: lifcellmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemalias02>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnameactivatoralias20>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss04_044cd7dd.pex: sc02>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnamealias12>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnamealias14>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss04_044cd7dd.pex: mq04>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownvexalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemalias11>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss04_044cd7dd.pex: zurincastref>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnamealias16>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemalias24>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss04_044cd7dd.pex: liftfxref>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnameactivatoralias14>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnamealias19>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss04_044cd7dd.pex: imodblackout>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnameactivatoralias06>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemactivatoralias18>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss04_044cd7dd.pex: alias_monk>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnamealias15>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: pgemglobal>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss04_044cd7dd.pex: imodwhiteout>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemalias14>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemalias10>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss04_044cd7dd.pex: pknockout>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnameactivatoralias11>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemactivatoralias05>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss04_044cd7dd.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemactivatoralias10>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemalias06>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss04_044cd7dd.pex: sdalarm>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnamealias06>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnameactivatoralias23>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss04_044cd7dd.pex: zurinmissileref>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemactivatoralias24>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemactivatoralias17>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss04_044cd7dd.pex: wardref>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnamealias24>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemactivatoralias15>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss04_044cd7dd.pex: liftbarrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemactivatoralias19>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnamealias20>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss04_044cd7dd.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnameactivatoralias10>
[00:13] [LoadPex] <Debug: Scripts\tg00scenescript.pex: ptg00spendscene>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemactivatoralias16>
[00:13] [LoadPex] <Debug: Scripts\tg00scenescript.pex: ptg00spcount>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnamealias03>
[00:13] [LoadPex] <Debug: Scripts\tg00scenescript.pex: ptg00quest>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnameactivatoralias03>
[00:13] [LoadPex] <Debug: Scripts\tg00scenescript.pex: ptg00spextendscene>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnamealias18>
[00:13] [LoadPex] <Debug: Scripts\tg00scenescript.pex: ptg00spmainscene>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemactivatoralias01>
[00:13] [LoadPex] <Debug: Scripts\tg00scenescript.pex: ptg00spextenderscenestarter>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnameactivatoralias04>
[00:13] [LoadPex] <Debug: Scripts\mq106burialmoundscript.pex: mq106playervisitsdragonmound>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemactivatoralias03>
[00:13] [LoadPex] <Debug: Scripts\tg00scenescript.pex: ptg00spsetupscenestarter>
[00:13] [LoadPex] <Debug: Scripts\mq106burialmoundscript.pex: kynesgroveburialmoundlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemactivatoralias21>
[00:13] [LoadPex] <Debug: Scripts\tg00scenescript.pex: ptg00spsetupscene>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemactivatoralias14>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: ptgcqs>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemactivatoralias08>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemactivatoralias04>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnamealias02>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemactivatoralias06>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnamealias10>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnamealias21>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemalias05>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnameactivatoralias21>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnameactivatoralias13>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemactivatoralias07>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemalias04>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemalias18>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnamealias11>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrownnamealias13>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemalias15>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemactivatoralias23>
[00:13] [LoadPex] <Debug: Scripts\qf_tgcrown_0009dd77.pex: alias_tgcrowngemalias13>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagbattlescript.pex: dlc2dunkarstaagfrostcloak>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagbattlescript.pex: counticewraiththreshold>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagbattlescript.pex: dlc2dunkarstaagqst_blizzard>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagbattlescript.pex: dlc2dunkarstaagicewraithsummonpoint2>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagbattlescript.pex: dlc2dunkarstaagicewraithsummonpoint3>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagbattlescript.pex: dlc2dunkarstaagqst_icewraiths>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagbattlescript.pex: dlc2dunkarstaagconjureicewraith>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagbattlescript.pex: dlc2dunkarstaagicewraithsummonpoint1>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagbattlescript.pex: dlc2dunkarstaagqst>
[00:13] [LoadPex] <Debug: Scripts\duntreasmapdragonbridgescript.pex: mykeyword>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagbattlescript.pex: dlc2dunkarstaagblizzard>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203d03b.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\prkf_dcau_perk_00000802.pex: questscript>
[00:13] [LoadPex] <Debug: Scripts\dunbrokenoarmakeenemyscript.pex: ms07banditfaction>
[00:13] [LoadPex] <Debug: Scripts\dunbrokenoarmakeenemyscript.pex: ms07_dunicerunnerqst>
[00:13] [LoadPex] <Debug: Scripts\dunbrokenoarmakeenemyscript.pex: settoenemy>
[00:13] [LoadPex] <Debug: Scripts\dunbrokenoarmakeenemyscript.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2startsvquests.pex: dlc2sv01post>
[00:13] [LoadPex] <Debug: Scripts\dlc2startsvquests.pex: dlc2mq03>
[00:13] [LoadPex] <Debug: Scripts\dlc2startsvquests.pex: dlc2skaalvillagelocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2startsvquests.pex: dlc2sv01>
[00:13] [LoadPex] <Debug: Scripts\dlc2startsvquests.pex: dlc2skaalvillagefreeform2>
[00:13] [LoadPex] <Debug: Scripts\dlc2startsvquests.pex: dlc2mq05>
[00:13] [LoadPex] <Debug: Scripts\dlc2startsvquests.pex: dlc2skaalvillagefreeform1>
[00:13] [LoadPex] <Debug: Scripts\dlc2startsvquests.pex: dlc2sv02misc>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: da15return>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: pelagiusend>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: pelagiusmeet>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: da15rumor>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: realwabbajack>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: clothesfineboots02>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: da15loathing>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: da15exitdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: da15paranoia>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: alias_hipbone>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_llinjectionadv_ingredient.pex: injectforms>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: alias_pelagius>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: alias_da15paranoiaqt>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: alias_doorway>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: alias_erdi>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: da15terror>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: alias_da15bluepalawingstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: alias_sheogorath>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: clothesfinehat02>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: da15pelagiusreappearmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: clothesfineclothes02variant>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: da15container>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: pelagiusstart>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: alias_da15bluepalacworldtrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: wabbajack>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: pelagiuskey>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: temp155message>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: alias_una>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: alias_pelagiuskey>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: alias_da15terrorqt>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: alias_dervenin>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: alias_falk>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: alias_da15loathingqt>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: alias_wabbajack>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: tempexitmessage>
[00:13] [LoadPex] <Debug: Scripts\qf_da15_0002ac68.pex: alias_da15bluepalacereturnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkarthmpostquest_000647a6.pex: stocksmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkarthmpostquest_000647a6.pex: alias_ogmund>
[00:13] [LoadPex] <Debug: Scripts\floraharvestscript.pex: wmffcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\floraharvestscript.pex: shoulddisable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__031937e5.pex: alias_qt_haknirsshoalbanditboss>
[00:13] [LoadPex] <Debug: Scripts\dlc2_qf__031937e5.pex: dlc2hankirsshoalmapmarker>
[00:13] [LoadPex] <Debug: Scripts\tg00sparrestquestscript.pex: ptg00sparrestcwowner>
[00:13] [LoadPex] <Debug: Scripts\tg00sparrestquestscript.pex: ptg00sparrestprisonmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq06murphintroscene_0427633b.pex: wclq06rolandtomurphmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq06murphintroscene_0427633b.pex: murph>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq06murphintroscene_0427633b.pex: roland>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageactscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageactscript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageactscript.pex: requireplayeractivation>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageactscript.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageactscript.pex: delay>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203d03c.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\prkf_doomtowerperk_000e7326.pex: pgamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\prkf_doomtowerperk_000e7326.pex: pdoomtowercountglobal>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02027e3c.pex: dlc2niyyagreeted>
[00:13] [LoadPex] <Debug: Scripts\speartrap.pex: resetanim>
[00:13] [LoadPex] <Debug: Scripts\speartrap.pex: fireanim>
[00:13] [LoadPex] <Debug: Scripts\speartrap.pex: fireevent>
[00:13] [LoadPex] <Debug: Scripts\speartrap.pex: resetevent>
[00:13] [LoadPex] <Debug: Scripts\speartrap.pex: startresetanim>
[00:13] [LoadPex] <Debug: Scripts\speartrap.pex: initialdelay>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest04_0433dee3.pex: alias_hircine>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest04_0433dee3.pex: alias_boss01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest04_0433dee3.pex: mus01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest04_0433dee3.pex: seakkey>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest04_0433dee3.pex: sc02>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_llinjectionadv_leveleditem.pex: injectforms>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest04_0433dee3.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest04_0433dee3.pex: fxsummon>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest04_0433dee3.pex: mus02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest04_0433dee3.pex: alias_marker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest04_0433dee3.pex: alias_boss02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest04_0433dee3.pex: alias_boss03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest04_0433dee3.pex: expdust2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest04_0433dee3.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest04_0433dee3.pex: expdust>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest04_0433dee3.pex: arrowimpact>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest04_0433dee3.pex: alias_victim>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest04_0433dee3.pex: alias_ta01>
[00:13] [LoadPex] <Debug: Scripts\mq106delphinescript.pex: chattertopic>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201f2c3.pex: pdlc2rr02tilisudone>
[00:13] [LoadPex] <Debug: Scripts\followeraliasscript.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\followeraliasscript.pex: playerfollowercount>
[00:13] [LoadPex] <Debug: Scripts\followeraliasscript.pex: currenthirelingfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss05_044daa1a.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss05_044daa1a.pex: portalref>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkarthm_00064798.pex: alias_questitem>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss05_044daa1a.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkarthm_00064798.pex: alias_ogmund>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss05_044daa1a.pex: sensorref>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkarthm_00064798.pex: alias_ondolemar>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss05_044daa1a.pex: summonmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkarthm_00064798.pex: alias_questcontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss05_044daa1a.pex: bossfloorref>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss05_044daa1a.pex: ismwhiteout>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss05_044daa1a.pex: sdalarm>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss05_044daa1a.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss05_044daa1a.pex: collisionref>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss05_044daa1a.pex: portaltrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss05_044daa1a.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqboss05_044daa1a.pex: mq04>
[00:13] [LoadPex] <Debug: Scripts\qf_tgfencecaravan_000d8e40.pex: alias_tgfctoniliaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgfencecaravan_000d8e40.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\qf_tgfencecaravan_000d8e40.pex: ptgfencesquest>
[00:13] [LoadPex] <Debug: Scripts\qf_tgfencecaravan_000d8e40.pex: alias_tgfcsatchelalias>
[00:13] [LoadPex] <Debug: Scripts\ngdecapitationsrefscript.pex: ngd_head_keyword>
[00:13] [LoadPex] <Debug: Scripts\qf_tgfencecaravan_000d8e40.pex: alias_tgfcrisaadalias>
[00:13] [LoadPex] <Debug: Scripts\ngdecapitationsrefscript.pex: ngd_droppeditem_keyword>
[00:13] [LoadPex] <Debug: Scripts\ngdecapitationsrefscript.pex: ngd_actor_keyword>
[00:13] [LoadPex] <Debug: Scripts\duntreasmapscript.pex: mykeyword>
[00:13] [LoadPex] <Debug: Scripts\duntreasmapscript.pex: mytreaschest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203d03d.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagbattletriggerscript.pex: karstaag>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagbattletriggerscript.pex: dlc2muscombatkarstaag>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02027e8e.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\duncgdefault2stateactivator.pex: isanimating>
[00:13] [LoadPex] <Debug: Scripts\sf_mq201escapescene_000683a4.pex: malborn>
[00:13] [LoadPex] <Debug: Scripts\duncgdefault2stateactivator.pex: isopen>
[00:13] [LoadPex] <Debug: Scripts\duncgdefault2stateactivator.pex: startopenanim>
[00:13] [LoadPex] <Debug: Scripts\sf_mq201escapescene_000683a4.pex: offsetboundstandingstart>
[00:13] [LoadPex] <Debug: Scripts\duncgdefault2stateactivator.pex: closeanim>
[00:13] [LoadPex] <Debug: Scripts\duncgdefault2stateactivator.pex: zinvertcollision>
[00:13] [LoadPex] <Debug: Scripts\duncgdefault2stateactivator.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\duncgdefault2stateactivator.pex: openanim>
[00:13] [LoadPex] <Debug: Scripts\duncgdefault2stateactivator.pex: openevent>
[00:13] [LoadPex] <Debug: Scripts\duncgdefault2stateactivator.pex: ballowinterrupt>
[00:13] [LoadPex] <Debug: Scripts\duncgdefault2stateactivator.pex: mystate>
[00:13] [LoadPex] <Debug: Scripts\duncgdefault2stateactivator.pex: myotherbridge>
[00:13] [LoadPex] <Debug: Scripts\dlc2summonashguardianactorscript.pex: dlc2dialoguetelmithryn>
[00:13] [LoadPex] <Debug: Scripts\duncgdefault2stateactivator.pex: twostatecollisionkeyword>
[00:13] [LoadPex] <Debug: Scripts\dlc2summonashguardianactorscript.pex: dlc2noheartstonemsg>
[00:13] [LoadPex] <Debug: Scripts\duncgdefault2stateactivator.pex: closeevent>
[00:13] [LoadPex] <Debug: Scripts\dlc2summonashguardianactorscript.pex: dlc2heartstone>
[00:13] [LoadPex] <Debug: Scripts\dlc2summonashguardianactorscript.pex: dlc2summonedashguardianfaction>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_llinjectionadv_miscobject.pex: injectforms>
[00:13] [LoadPex] <Debug: Scripts\qf_da16walkscenemonitor_000e16c6.pex: pda16walkscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201f2c5.pex: pdlc2rr02adrildia01>
[00:13] [LoadPex] <Debug: Scripts\followerdeathscript.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkarthn_000647b3.pex: alias_moth>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq06rolanddiscoveryscen_0427b56e.pex: roland>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq06rolanddiscoveryscen_0427b56e.pex: killmove>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq06rolanddiscoveryscen_0427b56e.pex: murph>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagealiasscript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagealiasscript.pex: triggertype>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstagealiasscript.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\tg01bersidwemerurnscript.pex: ptg01quest>
[00:13] [LoadPex] <Debug: Scripts\tg01bersidwemerurnscript.pex: ptg01urnsmashscene>
[00:13] [LoadPex] <Debug: Scripts\tg01bersidwemerurnscript.pex: ptg01qs>
[00:13] [LoadPex] <Debug: Scripts\tg01bersidwemerurnscript.pex: ptg01urnshattersmessage>
[00:13] [LoadPex] <Debug: Scripts\qf_tgfences_000d8828.pex: alias_tgfenthiralias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgfences_000d8828.pex: alias_tgfendonalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgfences_000d8828.pex: alias_tgfgulumeialias>
[00:13] [LoadPex] <Debug: Scripts\duntwilightsepulcher02portalscript.pex: portaldoor>
[00:13] [LoadPex] <Debug: Scripts\qf_tgfences_000d8828.pex: ptgfqs>
[00:13] [LoadPex] <Debug: Scripts\qf_tgfences_000d8828.pex: alias_tgfzaynabialias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgfences_000d8828.pex: alias_tgfmallusalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgfences_000d8828.pex: alias_tgfatahbaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgfences_000d8828.pex: alias_tgfniranyealias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgfences_000d8828.pex: alias_tgfmajhadalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203d03e.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagbonefxscript.pex: enchfrostfxshader>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest05_0436c620.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest05_0436c620.pex: alias_beastess>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquest05_0436c620.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02027e8f.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\mq106dragonscript.pex: magicshout>
[00:13] [LoadPex] <Debug: Scripts\duncgenabledisablescript.pex: fx>
[00:13] [LoadPex] <Debug: Scripts\duncgenabledisablescript.pex: structure>
[00:13] [LoadPex] <Debug: Scripts\duncgenabledisablescript.pex: clutter>
[00:13] [LoadPex] <Debug: Scripts\duncgenabledisablescript.pex: triggertype>
[00:13] [LoadPex] <Debug: Scripts\dlc2summonashguardianscript.pex: dlc2heartstone>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: alias_da16librarymarkeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: alias_da16thorekambushalias>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: alias_frukialias>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: pda16erandurdead>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: pda16skulldestroyed>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: pda16skullhandler>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: alias_da16erandurmarkeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: alias_da16spectator02alias>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: pda16qs>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: alias_barriergemalias>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: alias_thorekalias>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: pritualscene02>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: pthorek_ambush>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: pda16foefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: perandur>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: alias_da16spectator01alias>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_llinjectionadv_potion.pex: injectforms>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: pdlc1vampirelorddisallow>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: pverenduleri_ambush>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: alias_skullalias>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: pldt>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: pda16erandurfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: alias_da16thoringalias>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: alias_da16labmarkeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: alias_da16spectator04alias>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: pskullpedestal>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: pda16inheadscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: alias_da16nightcallerlocationalias>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqcheeseend_04506fad.pex: alias_monk>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: alias_irgniralias>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqcheeseend_04506fad.pex: teleportmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: pda16walk>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqcheeseend_04506fad.pex: alias_exitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: alias_da16skullpedestal>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqcheeseend_04506fad.pex: fxmarkerref>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: perandurbase>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqcheeseend_04506fad.pex: exitref>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: alias_da16spectator03alias>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqcheeseend_04506fad.pex: mq04>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: alias_eranduralias>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqcheeseend_04506fad.pex: alias_sheogorath>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: alias_miasmaleveralias>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqcheeseend_04506fad.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: alias_da16alchemytomealias>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: alias_da16torporquestitemalias>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: pskullshield>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: pda16erandurmeetingmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: alias_da16verenambushalias>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: alias_da16pointeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: alias_da16torporalias>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: pconfrontenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: pritualscene>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: alias_verenalias>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: pda16friend>
[00:13] [LoadPex] <Debug: Scripts\qf_da16_000242af.pex: pskullcollision>
[00:13] [LoadPex] <Debug: Scripts\skuldafntopexteriorsetupscript.pex: dragonright>
[00:13] [LoadPex] <Debug: Scripts\skuldafntopexteriorsetupscript.pex: dragonleft>
[00:13] [LoadPex] <Debug: Scripts\skuldafntopexteriorsetupscript.pex: controllerscript>
[00:13] [LoadPex] <Debug: Scripts\skuldafntopexteriorsetupscript.pex: dragonpriest>
[00:13] [LoadPex] <Debug: Scripts\tif__00016ca5.pex: db01objective>
[00:13] [LoadPex] <Debug: Scripts\tif__00016ca5.pex: pdb01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2dunfrostmoonqst_r_02035b3b.pex: rakel>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonattacked.pex: playeronly>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonattacked.pex: minnumberhits>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonattacked.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonattacked.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonattacked.pex: myqst>
[00:13] [LoadPex] <Debug: Scripts\tg01deathcoveragescript.pex: pstage>
[00:13] [LoadPex] <Debug: Scripts\sf_zzzcrbmq05scfarewell_031afd61.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_tgjarl_0010e3e9.pex: alias_tgjarlbalgruufalias>
[00:13] [LoadPex] <Debug: Scripts\dunustengravrumblescript.pex: qstustengravrumble2dlpm>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203d03f.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagghostscript.pex: shaderduration>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagghostscript.pex: pghostresistsability>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagghostscript.pex: pghostfxshader>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagghostscript.pex: pghostabilitynew>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagghostscript.pex: pdefaultghostdeathexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagghostscript.pex: pdefaultghostleveledlist>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagghostscript.pex: pdisintegrationmainimmunitylist>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagghostscript.pex: pghostdeathfxshader>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagghostscript.pex: fdelayend>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagghostscript.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagghostscript.pex: bsetalphazero>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagghostscript.pex: pdefaultghostcorpse>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagghostscript.pex: pdefaultashpileghost>
[00:13] [LoadPex] <Debug: Scripts\duncgfakeexplosiontriggerscript.pex: myexplosionmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkartho_00053804.pex: alias_nimhe>
[00:13] [LoadPex] <Debug: Scripts\duncgfakeexplosiontriggerscript.pex: mydragon>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkartho_00053804.pex: alias_calcelmo>
[00:13] [LoadPex] <Debug: Scripts\duncgfakeexplosiontriggerscript.pex: myexplosion>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkartho_00053804.pex: dialoguemarkarth>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmarkartho_00053804.pex: markarthwizardsquarter01>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_llinjectionadv_scroll.pex: injectforms>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhoodsanctuaryre_00087ba2.pex: alias_delvinmalloryalias>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhoodsanctuaryre_00087ba2.pex: alias_dbcaptive4>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhoodsanctuaryre_00087ba2.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhoodsanctuaryre_00087ba2.pex: alias_dbcaptive3>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhoodsanctuaryre_00087ba2.pex: alias_dbcaptive1>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhoodsanctuaryre_00087ba2.pex: alias_ciceroalias>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhoodsanctuaryre_00087ba2.pex: alias_dbcaptive2>
[00:13] [LoadPex] <Debug: Scripts\sf_mq201leavepartyscene_000361f2.pex: malborngoodbyescene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201f2e2.pex: pdlc2rr02dia02>
[00:13] [LoadPex] <Debug: Scripts\spellsummondraugrbomb.pex: atronachunsummondeathfxs>
[00:13] [LoadPex] <Debug: Scripts\spellsummondraugrbomb.pex: fireballexplosion>
[00:13] [LoadPex] <Debug: Scripts\skybreakerscript.pex: prain>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2dunfrostmoonqst_r_02035b3c.pex: rakel>
[00:13] [LoadPex] <Debug: Scripts\tif__00016ca6.pex: pdb01>
[00:13] [LoadPex] <Debug: Scripts\tif__00016ca6.pex: db01objective>
[00:13] [LoadPex] <Debug: Scripts\tg01haelgastatuescript.pex: ptg01statuegrabbed>
[00:13] [LoadPex] <Debug: Scripts\tg01haelgastatuescript.pex: ptg01>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: pastridnmchambermarker>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: pastridnmenterscene>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: werewolfbeastrace>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: pciceroalias>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: uskpnaziraliasdb04>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: pnmothercofchambmarker>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: pincoffin>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: playercoffinmarker>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: nazirbabettescene>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: pastridalias>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: nightmothercoffinwater>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: headalias>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: db10>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: pnaziralias>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: nazirlakemarker>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: pciceronmothertalkmarker>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: nmcoffinblackis>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: pcoffinescape>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: nmcoffinfullblackis>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: translatemarker>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: head>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: pciceronightmotherscene>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: coffinclosesound>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: db04>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: chamberdoor>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: body>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: nightmothercorpsewater>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: dbsanc_nmcoffinlighttoggle>
[00:13] [LoadPex] <Debug: Scripts\qf_tgkeyhandler_000c72eb.pex: alias_tgkeyalias>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: coffincrashsound>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: pastridoutsidechambmarker>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: babettelakemarker>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: pbabettealias>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: pcicerooutchambermarker>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: dlc1vampirebeastrace>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: coffin>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: playerlakemarker>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: pnightmother>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: pnightmothermovemarker>
[00:13] [LoadPex] <Debug: Scripts\nightmothercoffinscript.pex: nightmothersleepscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203d040.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestahzidal_0438f141.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestahzidal_0438f141.pex: alias_boss03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestahzidal_0438f141.pex: positionmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestahzidal_0438f141.pex: alias_boss02alt>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestahzidal_0438f141.pex: chaosfog>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestahzidal_0438f141.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestahzidal_0438f141.pex: mus02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestahzidal_0438f141.pex: fxcameraember>
[00:13] [LoadPex] <Debug: Scripts\dunustengravstatuescript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestahzidal_0438f141.pex: alias_sub01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestahzidal_0438f141.pex: mus01>
[00:13] [LoadPex] <Debug: Scripts\dunustengravstatuescript.pex: hasbeenloaded>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestahzidal_0438f141.pex: mus03>
[00:13] [LoadPex] <Debug: Scripts\dunustengravstatuescript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestahzidal_0438f141.pex: expchaos>
[00:13] [LoadPex] <Debug: Scripts\dunustengravstatuescript.pex: endanglez>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestahzidal_0438f141.pex: alias_boss02>
[00:13] [LoadPex] <Debug: Scripts\dunustengravstatuescript.pex: rumblesound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestahzidal_0438f141.pex: expphase1to2>
[00:13] [LoadPex] <Debug: Scripts\dunustengravstatuescript.pex: endangley>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestahzidal_0438f141.pex: alias_boss01>
[00:13] [LoadPex] <Debug: Scripts\dunustengravstatuescript.pex: watersplash>
[00:13] [LoadPex] <Debug: Scripts\dunustengravstatuescript.pex: endanglex>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestahzidal_0438f141.pex: cqah>
[00:13] [LoadPex] <Debug: Scripts\dunustengravstatuescript.pex: endposx>
[00:13] [LoadPex] <Debug: Scripts\dunustengravstatuescript.pex: endposy>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestahzidal_0438f141.pex: alias_sub02>
[00:13] [LoadPex] <Debug: Scripts\dunustengravstatuescript.pex: endposz>
[00:13] [LoadPex] <Debug: Scripts\ghosttrap.pex: lvldamage1>
[00:13] [LoadPex] <Debug: Scripts\dunustengravstatuescript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dunustengravstatuescript.pex: startingref>
[00:13] [LoadPex] <Debug: Scripts\ghosttrap.pex: ghostshader>
[00:13] [LoadPex] <Debug: Scripts\dunustengravstatuescript.pex: waterrings>
[00:13] [LoadPex] <Debug: Scripts\dunustengravstatuescript.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\ghosttrap.pex: lvldamage4>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagicewraithparticles.pex: scalerangemax>
[00:13] [LoadPex] <Debug: Scripts\ghosttrap.pex: lvlthreshold3>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagicewraithparticles.pex: changeforms>
[00:13] [LoadPex] <Debug: Scripts\ghosttrap.pex: lvldamage6>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02028207.pex: karstaag>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagicewraithparticles.pex: scalerangemin>
[00:13] [LoadPex] <Debug: Scripts\ghosttrap.pex: testlvlencvalue>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagicewraithparticles.pex: walloffrosticewraith>
[00:13] [LoadPex] <Debug: Scripts\ghosttrap.pex: lvldamage5>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagicewraithparticles.pex: deathexplosion>
[00:13] [LoadPex] <Debug: Scripts\ghosttrap.pex: lvldamage2>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagicewraithparticles.pex: ashpileobject>
[00:13] [LoadPex] <Debug: Scripts\ghosttrap.pex: lvlthreshold5>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagicewraithparticles.pex: skinicewraithsmokefins>
[00:13] [LoadPex] <Debug: Scripts\ghosttrap.pex: lvlthreshold4>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagicewraithparticles.pex: icewraithparticles01>
[00:13] [LoadPex] <Debug: Scripts\ghosttrap.pex: lvldamage3>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagicewraithparticles.pex: fxicewraith2ndformeffect>
[00:13] [LoadPex] <Debug: Scripts\ghosttrap.pex: lvlthreshold2>
[00:13] [LoadPex] <Debug: Scripts\dlc2summondremoramerchantscript.pex: conjureeffect>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagicewraithparticles.pex: grounddiveicehazard>
[00:13] [LoadPex] <Debug: Scripts\dlc2summondremoramerchantscript.pex: dlc2dremorascene>
[00:13] [LoadPex] <Debug: Scripts\ghosttrap.pex: lvlthreshold1>
[00:13] [LoadPex] <Debug: Scripts\dlc2summondremoramerchantscript.pex: conjureimagespace>
[00:13] [LoadPex] <Debug: Scripts\dlc2summondremoramerchantscript.pex: conjureeffectactivator>
[00:13] [LoadPex] <Debug: Scripts\dlc2summondremoramerchantscript.pex: dlc2dremoraforcegreet>
[00:13] [LoadPex] <Debug: Scripts\dlc2summondremoramerchantscript.pex: dlc2dremoramerchantmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2summondremoramerchantscript.pex: conjureffectref>
[00:13] [LoadPex] <Debug: Scripts\dlc2summondremoramerchantscript.pex: dlc2dremoraref>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqdragon_04190274.pex: sddragonfall>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqdragon_04190274.pex: sddragondeath>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdmqdragon_04190274.pex: alias_dragon>
[00:13] [LoadPex] <Debug: Scripts\sf_da16librarydoorscene_00078657.pex: pda16librarydoorref>
[00:13] [LoadPex] <Debug: Scripts\sf_da16librarydoorscene_00078657.pex: peranduralias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmerryfairfarm_000e3e9b.pex: alias_ffmf01bowalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmerryfairfarm_000e3e9b.pex: pgems>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmerryfairfarm_000e3e9b.pex: alias_ffmf01dravinalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmerryfairfarm_000e3e9b.pex: alias_ffmf01chestalias>
[00:13] [LoadPex] <Debug: Scripts\duncgfiretriggerscript.pex: duncgmagicheavyfire>
[00:13] [LoadPex] <Debug: Scripts\duncgfiretriggerscript.pex: duncgtrapfiretriggerexplosion01>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_llinjectionadv_weapon.pex: injectforms>
[00:13] [LoadPex] <Debug: Scripts\spelltomefirebolt.pex: spelllearned>
[00:13] [LoadPex] <Debug: Scripts\prkf_playerwerewolffeed_0002ba1d.pex: playerwerewolfquest>
[00:13] [LoadPex] <Debug: Scripts\skyhavensconcescript.pex: sconcekeyword>
[00:13] [LoadPex] <Debug: Scripts\skyhavensconcescript.pex: enableonloadmarker>
[00:13] [LoadPex] <Debug: Scripts\skyhavensconcescript.pex: lightkeyword>
[00:13] [LoadPex] <Debug: Scripts\tif__00016ca7.pex: pdb01>
[00:13] [LoadPex] <Debug: Scripts\tif__00016ca7.pex: db01objective>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2dunfrostmoonqst_r_02035b3d.pex: rakel>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonattackedrefalias.pex: myqst>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonattackedrefalias.pex: minnumberhits>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonattackedrefalias.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonattackedrefalias.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonattackedrefalias.pex: playeronly>
[00:13] [LoadPex] <Debug: Scripts\tg01playeraliasscript.pex: ptg01brynjolfarmor>
[00:13] [LoadPex] <Debug: Scripts\tg01playeraliasscript.pex: ptg01brynjolfalias>
[00:13] [LoadPex] <Debug: Scripts\tg01playeraliasscript.pex: ptg01brynjolfstartmarker>
[00:13] [LoadPex] <Debug: Scripts\tg01playeraliasscript.pex: ptg01go>
[00:13] [LoadPex] <Debug: Scripts\tg01playeraliasscript.pex: pcrimefactionthievesguild>
[00:13] [LoadPex] <Debug: Scripts\tg01playeraliasscript.pex: ptg01stallmarker>
[00:13] [LoadPex] <Debug: Scripts\tg01playeraliasscript.pex: ptg01quest>
[00:13] [LoadPex] <Debug: Scripts\tg01playeraliasscript.pex: ptg00quest>
[00:13] [LoadPex] <Debug: Scripts\tg01playeraliasscript.pex: ptg01qs>
[00:13] [LoadPex] <Debug: Scripts\tg01playeraliasscript.pex: pcrimefactionrift>
[00:13] [LoadPex] <Debug: Scripts\tg01playeraliasscript.pex: ptg00spquest>
[00:13] [LoadPex] <Debug: Scripts\tg01playeraliasscript.pex: priftenratway>
[00:13] [LoadPex] <Debug: Scripts\qf_tglarceny_0004c6c2.pex: ptg02quest>
[00:13] [LoadPex] <Debug: Scripts\qf_tglarceny_0004c6c2.pex: alias_tglt05alias>
[00:13] [LoadPex] <Debug: Scripts\qf_tglarceny_0004c6c2.pex: alias_tglt04alias>
[00:13] [LoadPex] <Debug: Scripts\qf_tglarceny_0004c6c2.pex: alias_tglt03alias>
[00:13] [LoadPex] <Debug: Scripts\qf_tglarceny_0004c6c2.pex: ptgrewardgold>
[00:13] [LoadPex] <Debug: Scripts\qf_tglarceny_0004c6c2.pex: ptg02bquest>
[00:13] [LoadPex] <Debug: Scripts\qf_tglarceny_0004c6c2.pex: ptglarcenyscript>
[00:13] [LoadPex] <Debug: Scripts\qf_tglarceny_0004c6c2.pex: alias_tglvex>
[00:13] [LoadPex] <Debug: Scripts\qf_tglarceny_0004c6c2.pex: alias_tglt07alias>
[00:13] [LoadPex] <Debug: Scripts\qf_tglarceny_0004c6c2.pex: alias_tglt08alias>
[00:13] [LoadPex] <Debug: Scripts\qf_tglarceny_0004c6c2.pex: alias_tglt02alias>
[00:13] [LoadPex] <Debug: Scripts\qf_tglarceny_0004c6c2.pex: alias_tgldelvin>
[00:13] [LoadPex] <Debug: Scripts\qf_tglarceny_0004c6c2.pex: alias_tglt06alias>
[00:13] [LoadPex] <Debug: Scripts\mq106innroomtriggerscript.pex: mq106>
[00:13] [LoadPex] <Debug: Scripts\mq106innroomtriggerscript.pex: alias_delphine>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203d041.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01clawpickupscript.pex: dlc2toldarstombhalfclaw01>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01clawpickupscript.pex: dlc2toldarstombhalfclaw02>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagicewraithscript.pex: karstaagalias>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq06slaverleavescene_042858af.pex: roland>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq06slaverleavescene_042858af.pex: slaver01>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhood_0001ea5c.pex: alias_barrelalias>
[00:13] [LoadPex] <Debug: Scripts\sf_da16msvaerminaview_000e16cf.pex: pritualscene>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhood_0001ea5c.pex: alias_blackdooralias>
[00:13] [LoadPex] <Debug: Scripts\sf_da16msvaerminaview_000e16cf.pex: pda16quest>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhood_0001ea5c.pex: alias_antonalias>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhood_0001ea5c.pex: alias_samuelalias>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhood_0001ea5c.pex: alias_initiate2alias>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhood_0001ea5c.pex: alias_poisonalias>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhood_0001ea5c.pex: alias_aventusalias>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhood_0001ea5c.pex: alias_arnbjornalias>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhood_0001ea5c.pex: alias_festuskrexalias>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhood_0001ea5c.pex: alias_vittoriavicialias>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhood_0001ea5c.pex: alias_ciceroendgamealias>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhood_0001ea5c.pex: alias_initiate1alias>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhood_0001ea5c.pex: alias_ciceroalias>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhood_0001ea5c.pex: alias_gabriellaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhood_0001ea5c.pex: alias_muirialias>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhood_0001ea5c.pex: alias_amaundalias>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhood_0001ea5c.pex: alias_nilsinealias>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhood_0001ea5c.pex: alias_naziralias>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhood_0001ea5c.pex: alias_sancsoldieralias>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhood_0001ea5c.pex: alias_alainalias>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhood_0001ea5c.pex: alias_helvardalias>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhood_0001ea5c.pex: alias_astridref>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhood_0001ea5c.pex: alias_asgeiralias>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhood_0001ea5c.pex: alias_olfridalias>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhood_0001ea5c.pex: alias_tovaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhood_0001ea5c.pex: alias_babettealias>
[00:13] [LoadPex] <Debug: Scripts\qf_darkbrotherhood_0001ea5c.pex: alias_veezaraalias>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_llinjection_ammo.pex: injectforms>
[00:13] [LoadPex] <Debug: Scripts\spelltomeremovescript.pex: spelltome>
[00:13] [LoadPex] <Debug: Scripts\prkf_playerwerewolffirsttrans_000ecb53.pex: c03rampage>
[00:13] [LoadPex] <Debug: Scripts\sf_mq201partydistractioneriku_00069f3e.pex: alias_brelas>
[00:13] [LoadPex] <Debug: Scripts\nilsnekillscript.pex: pdb03>
[00:13] [LoadPex] <Debug: Scripts\nilsnekillscript.pex: favor110>
[00:13] [LoadPex] <Debug: Scripts\nilsnekillscript.pex: favor110questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\nilsnekillscript.pex: torbjornref>
[00:13] [LoadPex] <Debug: Scripts\tif__00016ca8.pex: pdb01>
[00:13] [LoadPex] <Debug: Scripts\tif__00016ca8.pex: db01objective>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01brynjolfstartmarker>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01bersihandled>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01drifawarned>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01keeravapaid>
[00:13] [LoadPex] <Debug: Scripts\dunustenpuzgatescript.pex: isopen>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: pdrqs>
[00:13] [LoadPex] <Debug: Scripts\dunustenpuzgatescript.pex: resetsshoutonclose>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01bersipaid>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01doorbeforeoutside>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01haelgastatue>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01questfail>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01loverfound>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01reward>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01dia01>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01kfirst>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01brynfg01>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01brynmoved>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01dialogue01>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01gotstatue>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01doorbeforeinside>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01drifadone>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01keeravagold>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01haelgagold>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01doorafteroutside>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestaradia_04343ba7.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01gold>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestaradia_04343ba7.pex: mus01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestaradia_04343ba7.pex: mus02>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01gotcash>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestaradia_04343ba7.pex: alias_aradia01>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01haelgapaid>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestaradia_04343ba7.pex: sealref>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestaradia_04343ba7.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01bersiwarned>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestaradia_04343ba7.pex: alias_aradia02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestaradia_04343ba7.pex: alias_aradia03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203d042.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestaradia_04343ba7.pex: lifebarriecol>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagicewraithsummonedscript.pex: conjuredkarstaagalias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestaradia_04343ba7.pex: lifebarrier>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01introgiven>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestaradia_04343ba7.pex: expillusion>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01brynjolfmove>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestaradia_04343ba7.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01failure>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestaradia_04343ba7.pex: expradblast>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01smashurn>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01keeravawarned>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01bersigold>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01doorafterinside>
[00:13] [LoadPex] <Debug: Scripts\tg01questscript.pex: ptg01haelgawarned>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01conditionsscript.pex: bplayeratpuzzle03>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01conditionsscript.pex: bplayeratpuzzle01>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01conditionsscript.pex: bplayerathos>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01conditionsscript.pex: bplayeratpuzzle02>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01conditionsscript.pex: btharstanignorecombat>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01conditionsscript.pex: bplayeratpuzzle04>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: alias_tgleadershipgarthar>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: alias_tgleadershipcynricalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: pthievesguild>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: alias_tgleadershipdelvin>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: alias_tgleadershiprunealias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: alias_tgleadershipsapphirealias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: ptglmarkvex>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: alias_tgleadershipkarliah>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: ptglmarkbryn>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: ptglmarkkarliah>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: pdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: alias_tgleadershipvex>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: alias_tgleadershipplayermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: ptgfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: alias_tgleadershipbrynjolf>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: alias_tgleadershipmaven>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: ptglmarkdelv>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: parmorleadhands>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: alias_tgleadershipetienne>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: alias_tgleadershiptonilia>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: parmorleadfeet>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: ptributekey>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: pamuletofarticulation>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: ptg02quest>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: alias_tgleadershipravyn>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: alias_tgleadershipniruin>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: ptg01quest>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: ptglscene>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: ptglmarkmaven>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: alias_tgleadershipvipir>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: parmorleadhead>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: alias_tgleadershipthrynnalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: pmercer>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: ptglquest>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: parmorleadbody>
[00:13] [LoadPex] <Debug: Scripts\qf_tgleadership_000d7d69.pex: ptg00quest>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdqinit_0400083e.pex: gseed>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdqinit_0400083e.pex: qgen>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdqinit_0400083e.pex: mq00>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdqinit_0400083e.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdqinit_0400083e.pex: qcitizen>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdqinit_0400083e.pex: qcitizenpanic>
[00:13] [LoadPex] <Debug: Scripts\sf_da16onthewayscene_000e16c5.pex: pda16ontheway>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdqinit_0400083e.pex: qnumidium>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmorthala_00021891.pex: alias_falion>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmorthala_00021891.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmorthala_00021891.pex: alias_jarlloc>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_llinjection_armor.pex: injectforms>
[00:13] [LoadPex] <Debug: Scripts\prkf_survival_templeblessing_050009ee.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\prkf_survival_templeblessing_050009ee.pex: survival_shrinenotenoughgoldmessage>
[00:13] [LoadPex] <Debug: Scripts\prkf_survival_templeblessing_050009ee.pex: survival_shrinegoldofferingamount>
[00:13] [LoadPex] <Debug: Scripts\prkf_survival_templeblessing_050009ee.pex: survival_shrinegoldofferingmessage>
[00:13] [LoadPex] <Debug: Scripts\spelltomescript.pex: spelllearned>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonclosebook.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonclosebook.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\sf_zzzcrbmq05schappyend_031b4e36.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagresettriggerscript.pex: karstaagbattletrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203d043.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq06slaverwithaldusscen_04280720.pex: slaver01>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq06slaverwithaldusscen_04280720.pex: aldus>
[00:13] [LoadPex] <Debug: Scripts\tg01ratwaysceneoverridescript.pex: pdrrquest>
[00:13] [LoadPex] <Debug: Scripts\tg01ratwaysceneoverridescript.pex: pratwayscene>
[00:13] [LoadPex] <Debug: Scripts\tg01ratwaysceneoverridescript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01halfclawkeyholescript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01halfclawkeyholescript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01halfclawkeyholescript.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01halfclawkeyholescript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01halfclawkeyholescript.pex: activatewithoutobjmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01halfclawkeyholescript.pex: stagetosetonsecondkey>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01halfclawkeyholescript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01halfclawkeyholescript.pex: stagetosetonfirstkey>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01halfclawkeyholescript.pex: mymiscobject>
[00:13] [LoadPex] <Debug: Scripts\qf_tgnightingalepowerhandler_0010b0e0.pex: ptgntoggle>
[00:13] [LoadPex] <Debug: Scripts\qf_tgnightingalepowerhandler_0010b0e0.pex: ptgnqs>
[00:13] [LoadPex] <Debug: Scripts\sf_da16ritualscene02_0007ea29.pex: pda16eranduralias>
[00:13] [LoadPex] <Debug: Scripts\qf_darkwatercrossingderkeethu_00076b4a.pex: alias_derkeethus>
[00:13] [LoadPex] <Debug: Scripts\qf_darkwatercrossingderkeethu_00076b4a.pex: alias_derkeethusspot>
[00:13] [LoadPex] <Debug: Scripts\qf_darkwatercrossingderkeethu_00076b4a.pex: alias_darkwaterexit>
[00:13] [LoadPex] <Debug: Scripts\qf_darkwatercrossingderkeethu_00076b4a.pex: alias_darkwaterexittrigger2>
[00:13] [LoadPex] <Debug: Scripts\qf_darkwatercrossingderkeethu_00076b4a.pex: alias_darkwatercavern>
[00:13] [LoadPex] <Debug: Scripts\qf_darkwatercrossingderkeethu_00076b4a.pex: alias_darkwaterexittrigger>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_llinjection_book.pex: injectforms>
[00:13] [LoadPex] <Debug: Scripts\prkf_vampirefeedbedrolls_000eafd4.pex: playervampirequest>
[00:13] [LoadPex] <Debug: Scripts\spiderwebactorfxscript.pex: webactor>
[00:13] [LoadPex] <Debug: Scripts\spiderwebactorfxscript.pex: webbedfxs>
[00:13] [LoadPex] <Debug: Scripts\dunustenpuztrigscript.pex: dragonstone01>
[00:13] [LoadPex] <Debug: Scripts\dunustenpuztrigscript.pex: dunustengravqst>
[00:13] [LoadPex] <Debug: Scripts\dunustenpuztrigscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dunustenpuztrigscript.pex: dragonstonelight01>
[00:13] [LoadPex] <Debug: Scripts\dunustenpuztrigscript.pex: isloaded>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagspellfailscript.pex: dlc2dunkarstaagspellfailedmessage>
[00:13] [LoadPex] <Debug: Scripts\dunustenpuztrigscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dunustenpuztrigscript.pex: activatedbylever>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestassassin_04360bc6.pex: alias_boss01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestassassin_04360bc6.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestassassin_04360bc6.pex: cqrobin>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestassassin_04360bc6.pex: mus01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestassassin_04360bc6.pex: esinvisible>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203d044.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\tg01scenetrigscript.pex: ptavernintroscene>
[00:13] [LoadPex] <Debug: Scripts\tg01scenetrigscript.pex: ptg01>
[00:13] [LoadPex] <Debug: Scripts\tg01scenetrigscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\duncgfxbirdfleescript.pex: birdflockfleesound>
[00:13] [LoadPex] <Debug: Scripts\duncgfxbirdfleescript.pex: myactor>
[00:13] [LoadPex] <Debug: Scripts\duncgfxbirdfleescript.pex: birdflocksound>
[00:13] [LoadPex] <Debug: Scripts\ghpoisontriggerscript.pex: poisonkeyword>
[00:13] [LoadPex] <Debug: Scripts\ghpoisontriggerscript.pex: poisonexp>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01playerahostrigscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmorthalb_00021896.pex: alias_note>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmorthalb_00021896.pex: alias_gorm>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmorthalb_00021896.pex: alias_aldis>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformmorthalb_00021896.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_llinjection_ingredient.pex: injectforms>
[00:13] [LoadPex] <Debug: Scripts\qf_db01miscobjective_000bc8b6.pex: alias_ciceroroadalias>
[00:13] [LoadPex] <Debug: Scripts\slawfnirnrootflorascript.pex: nirnrootglowreference>
[00:13] [LoadPex] <Debug: Scripts\prkf_vampirefeedbeds01_000eb500.pex: playervampirequest>
[00:13] [LoadPex] <Debug: Scripts\slawfnirnrootflorascript.pex: nirnrootemptyactivator>
[00:13] [LoadPex] <Debug: Scripts\slawfnirnrootflorascript.pex: slawfnirnrootglowactivator>
[00:13] [LoadPex] <Debug: Scripts\slawfnirnrootflorascript.pex: nirnrootemptyreference>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonclosebooknotalias.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201f2ef.pex: pdlc2rr02dia02>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonclosebooknotalias.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\defaultsetstageonclosebooknotalias.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\sf_zzzcrbmq05scprepare2_031afd5a.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2dunkarstaagqst_bl_0202823f.pex: karstaag>
[00:13] [LoadPex] <Debug: Scripts\mq106script.pex: dragonhitbyshout>
[00:13] [LoadPex] <Debug: Scripts\mq106script.pex: mqkilldragonfaction>
[00:13] [LoadPex] <Debug: Scripts\mq106script.pex: alias_delphine>
[00:13] [LoadPex] <Debug: Scripts\mq106script.pex: dragonresurrectmarker>
[00:13] [LoadPex] <Debug: Scripts\mq106script.pex: roommarker>
[00:13] [LoadPex] <Debug: Scripts\mq106script.pex: mq00>
[00:13] [LoadPex] <Debug: Scripts\mq106script.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\mq106script.pex: kynesgroveburialmoundlocation>
[00:13] [LoadPex] <Debug: Scripts\mq106script.pex: playerinroom>
[00:13] [LoadPex] <Debug: Scripts\mq106script.pex: alias_dragon>
[00:13] [LoadPex] <Debug: Scripts\mq106script.pex: kynesgrovelocation>
[00:13] [LoadPex] <Debug: Scripts\mq106script.pex: roomcost>
[00:13] [LoadPex] <Debug: Scripts\mq106script.pex: riverwoodlocation>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq07barbaerusindreamsce_0441d027.pex: wcmusambientemotional>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq07barbaerusindreamsce_0441d027.pex: wclq07lightningmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203d045.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\tg02apiaryscript.pex: ptg02boom>
[00:13] [LoadPex] <Debug: Scripts\tg02apiaryscript.pex: ptg02hivemessage01>
[00:13] [LoadPex] <Debug: Scripts\tg02apiaryscript.pex: ptg02quest>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01playeratpuzzle03trigscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformoldhroldanb_0006819a.pex: alias_tiberseptimbed>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformoldhroldanb_0006819a.pex: eydisscene>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformoldhroldanb_0006819a.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformoldhroldanb_0006819a.pex: alias_hjaltisword>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformoldhroldanb_0006819a.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformoldhroldanb_0006819a.pex: cwallies>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformoldhroldanb_0006819a.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformoldhroldanb_0006819a.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformoldhroldanb_0006819a.pex: alias_eydis>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformoldhroldanb_0006819a.pex: alias_ghost>
[00:13] [LoadPex] <Debug: Scripts\sf_da16skulllookscene_00078652.pex: peranduralias>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_llinjection_leveleditem.pex: injectforms>
[00:13] [LoadPex] <Debug: Scripts\spiderwebanimationsscript.pex: stopcondition>
[00:13] [LoadPex] <Debug: Scripts\spiderwebanimationsscript.pex: webactor>
[00:13] [LoadPex] <Debug: Scripts\spiderwebanimationsscript.pex: myweb>
[00:13] [LoadPex] <Debug: Scripts\spiderwebanimationsscript.pex: idlewebthrashshort>
[00:13] [LoadPex] <Debug: Scripts\spiderwebanimationsscript.pex: idlewebthrashshort2>
[00:13] [LoadPex] <Debug: Scripts\spiderwebanimationsscript.pex: webbedfxs>
[00:13] [LoadPex] <Debug: Scripts\nirnrootactivatorscript.pex: nirnroot>
[00:13] [LoadPex] <Debug: Scripts\nirnrootactivatorscript.pex: hasbeenloaded>
[00:13] [LoadPex] <Debug: Scripts\nirnrootactivatorscript.pex: emptyref>
[00:13] [LoadPex] <Debug: Scripts\nirnrootactivatorscript.pex: nirnrootemptyreference>
[00:13] [LoadPex] <Debug: Scripts\nirnrootactivatorscript.pex: nirnrootglowreference>
[00:13] [LoadPex] <Debug: Scripts\nirnrootactivatorscript.pex: harvestnirnrootmessage>
[00:13] [LoadPex] <Debug: Scripts\nirnrootactivatorscript.pex: nirnrootglowactivator>
[00:13] [LoadPex] <Debug: Scripts\nirnrootactivatorscript.pex: nirnrootemptyactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestdagoth_043ce9e4.pex: idlewerewolftransformation>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagsummonscript.pex: dlc2dunkarstaagqst_icewraiths>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestdagoth_043ce9e4.pex: alias_boss01>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagsummonscript.pex: dlc2dunkarstaagqst_blizzard>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestdagoth_043ce9e4.pex: fxsummonbase>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagsummonscript.pex: conjuredkarstaag>
[00:13] [LoadPex] <Debug: Scripts\tif__000217e2.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestdagoth_043ce9e4.pex: mus01>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagsummonscript.pex: icewraith02>
[00:13] [LoadPex] <Debug: Scripts\ghradiantstarttriggerscript.pex: qr>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagsummonscript.pex: dlc2dunkarstaagfrostcloak>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestdagoth_043ce9e4.pex: fxsummon02>
[00:13] [LoadPex] <Debug: Scripts\ghradiantstarttriggerscript.pex: msgrq>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagsummonscript.pex: icewraith01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestdagoth_043ce9e4.pex: fxsummon01>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagsummonscript.pex: dlc2dunkarstaagblizzard>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestdagoth_043ce9e4.pex: alias_boss02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqabnur_0427b113.pex: abnurmarker03>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagsummonscript.pex: dlc2dunkarstaagconjureicewraith>
[00:13] [LoadPex] <Debug: Scripts\prkf_vampirefeedbeds_000cf02c.pex: playervampirequest>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagsummonscript.pex: dlc2dunkarstaagqst>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqabnur_0427b113.pex: abnurmarker02>
[00:13] [LoadPex] <Debug: Scripts\prkf_vampirefeedbeds_000cf02c.pex: dlc1vampireturn>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqabnur_0427b113.pex: abnurmarker04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestdagoth_043ce9e4.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqabnur_0427b113.pex: alias_abnur>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqabnur_0427b113.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqabnur_0427b113.pex: gknowldb>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqabnur_0427b113.pex: sc02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203d046.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201f2f1.pex: pdlc2rr02dia01>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrbe_0002893b.pex: ptgrshellscript>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrbe_0002893b.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrbe_0002893b.pex: ptgrehqs>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrbe_0002893b.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrbe_0002893b.pex: alias_lootpitcher>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2dunkarstaagqst_bl_03069dfb.pex: karstaag>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrbe_0002893b.pex: alias_looturn>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrbe_0002893b.pex: alias_lootgoblet>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrbe_0002893b.pex: alias_itemmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrbe_0002893b.pex: tgwealthyhome>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrbe_0002893b.pex: alias_itemtoget>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrbe_0002893b.pex: ptgrmastertotal>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrbe_0002893b.pex: alias_vex>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrbe_0002893b.pex: alias_wealthyhome>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrbe_0002893b.pex: alias_lootshipmodel>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrbe_0002893b.pex: ptgrbeqs>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrbe_0002893b.pex: alias_loothorn>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrbe_0002893b.pex: alias_city>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrbe_0002893b.pex: alias_lootholder>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrbe_0002893b.pex: alias_lootflagon>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrbe_0002893b.pex: alias_lootcandlestick>
[00:13] [LoadPex] <Debug: Scripts\dunvaltheimsetstageonunload.pex: dunvaltheimkeepqst>
[00:13] [LoadPex] <Debug: Scripts\dunvaltheimsetstageonunload.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\qf_db01misc_0001ea4f.pex: alias_curwealias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften01_00053305.pex: pcragslane>
[00:13] [LoadPex] <Debug: Scripts\qf_db01misc_0001ea4f.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften01_00053305.pex: pthaneqldone>
[00:13] [LoadPex] <Debug: Scripts\qf_db01misc_0001ea4f.pex: alias_db01miscguardsons>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften01_00053305.pex: pmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db01misc_0001ea4f.pex: pdb01guardscene>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften01_00053305.pex: alias_ffriften01cragslanemarkeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_db01misc_0001ea4f.pex: alias_db01miscguardimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften01_00053305.pex: alias_ffriften01lailajarlalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db01misc_0001ea4f.pex: alias_ciceroroadalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften01_00053305.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\qf_db01misc_0001ea4f.pex: alias_loreiusalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften01_00053305.pex: pduncragslaneenablemarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften01_00053305.pex: alias_ffriften01mavenjarlalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__020295db.pex: pdlc2rr02velethfg>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften01_00053305.pex: pffrtqs>
[00:13] [LoadPex] <Debug: Scripts\tg02aringothsafekeyscript.pex: ptg02quest>
[00:13] [LoadPex] <Debug: Scripts\tg02aringothsafekeyscript.pex: pdone>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01st10doorscript.pex: dlc2sv01>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01st10doorscript.pex: dlc2svtharstanref>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01st10doorscript.pex: dlc2sv01tharstanmarker>
[00:13] [LoadPex] <Debug: Scripts\pf_markarthnpcruntoweylinpack_000ab728.pex: weylin>
[00:13] [LoadPex] <Debug: Scripts\slawfsarethifarmrednirnrootscript.pex: nirnrootemptyredactivator>
[00:13] [LoadPex] <Debug: Scripts\slawfsarethifarmrednirnrootscript.pex: slawfnirnrootglowactivator>
[00:13] [LoadPex] <Debug: Scripts\sf_da16stonedoorscene_00077594.pex: peranduralias>
[00:13] [LoadPex] <Debug: Scripts\slawfsarethifarmrednirnrootscript.pex: nirnrootglowreference>
[00:13] [LoadPex] <Debug: Scripts\sf_da16stonedoorscene_00077594.pex: pstonedoor>
[00:13] [LoadPex] <Debug: Scripts\slawfsarethifarmrednirnrootscript.pex: nn01>
[00:13] [LoadPex] <Debug: Scripts\sf_da16stonedoorscene_00077594.pex: pda16stonedooropen>
[00:13] [LoadPex] <Debug: Scripts\slawfsarethifarmrednirnrootscript.pex: nirnrootemptyreference>
[00:13] [LoadPex] <Debug: Scripts\sf_da16stonedoorscene_00077594.pex: perandur>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_llinjection_miscobject.pex: injectforms>
[00:13] [LoadPex] <Debug: Scripts\spiritwolfscript.pex: qstwolfchest>
[00:13] [LoadPex] <Debug: Scripts\spiritwolfscript.pex: ghostshader>
[00:13] [LoadPex] <Debug: Scripts\spiritwolfscript.pex: donewithextraction>
[00:13] [LoadPex] <Debug: Scripts\spiritwolfscript.pex: pa_extractwerewolfspirit>
[00:13] [LoadPex] <Debug: Scripts\spiritwolfscript.pex: werewolfextractvfx>
[00:13] [LoadPex] <Debug: Scripts\sf_zzzcrbmq05scprepare_031afd36.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\tif__000217e3.pex: idgrodravencroneref>
[00:13] [LoadPex] <Debug: Scripts\tif__000217e3.pex: jarlalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagthronescript.pex: dlc2dunkarstaagthroneneedsskullmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagthronescript.pex: dlc2dunkarstaagqst>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203d047.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2dunkarstaagqst_ic_02028240.pex: dlc2dunkarstaagicewraithcount>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2dunkarstaagqst_ic_02028240.pex: karstaag>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrdu_00015d24.pex: alias_wealthyhome>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrdu_00015d24.pex: alias_weathyhomechest>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrdu_00015d24.pex: alias_vexalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrdu_00015d24.pex: ptgrehqs>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrdu_00015d24.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrdu_00015d24.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrdu_00015d24.pex: ptgrmastertotal>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrdu_00015d24.pex: alias_evidence>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrdu_00015d24.pex: alias_city>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrdu_00015d24.pex: ptgrshellscript>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrdu_00015d24.pex: tgwealthyhome>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumebloodbowl.pex: controllerscript>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumebloodbowl.pex: fxbloodbowl>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumebloodbowl.pex: itemplaced>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften02_00053306.pex: pffriften02lynlyfriend>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften02_00053306.pex: alias_ffriften02lynlyalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften02_00053306.pex: pffrtqs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften02_00053306.pex: pkey>
[00:13] [LoadPex] <Debug: Scripts\qf_db01objective_000bc8b7.pex: alias_aventusaretinoalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften02_00053306.pex: pthanecount>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften02_00053306.pex: alias_ffriften02sibbialias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02029707.pex: dlc2dunkarstaagblizzard>
[00:13] [LoadPex] <Debug: Scripts\tg02beehive.pex: mysmoke>
[00:13] [LoadPex] <Debug: Scripts\tg02beehive.pex: ptg02quest>
[00:13] [LoadPex] <Debug: Scripts\sf_db01miscciceroguardscene_000870cc.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01unreadableplaquescript.pex: puzzle03riddlestage>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01unreadableplaquescript.pex: dlc2sv01puzzle02riddle>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01unreadableplaquescript.pex: dlc2sv01>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01unreadableplaquescript.pex: puzzle01riddlestage>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01unreadableplaquescript.pex: dlc2sv01unreadableplaquemessage>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01unreadableplaquescript.pex: puzzle02riddlestage>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01unreadableplaquescript.pex: dlc2sv01puzzle04riddle>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01unreadableplaquescript.pex: puzzle04riddlestage>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01unreadableplaquescript.pex: dlc2sv01puzzle01riddle>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01unreadableplaquescript.pex: dlc2sv01puzzle03riddle>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv01unreadableplaquescript.pex: thisriddlenumber>
[00:13] [LoadPex] <Debug: Scripts\nn01crimsonnirnrootscript.pex: nn01quest>
[00:13] [LoadPex] <Debug: Scripts\nn01crimsonnirnrootscript.pex: pnn01qs>
[00:13] [LoadPex] <Debug: Scripts\nn01crimsonnirnrootscript.pex: pnirnrootred>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_llinjection_potion.pex: injectforms>
[00:13] [LoadPex] <Debug: Scripts\spriggancallanimalsaoe.pex: sprigganfaction>
[00:13] [LoadPex] <Debug: Scripts\spriggancallanimalsaoe.pex: creaturefaction>
[00:13] [LoadPex] <Debug: Scripts\spriggancallanimalsaoe.pex: bdebug>
[00:13] [LoadPex] <Debug: Scripts\ghreplaychalicescript.pex: replaymenu>
[00:13] [LoadPex] <Debug: Scripts\ghreplaychalicescript.pex: replaydenied>
[00:13] [LoadPex] <Debug: Scripts\ghreplaychalicescript.pex: replayquest>
[00:13] [LoadPex] <Debug: Scripts\ghreplaychalicescript.pex: reqquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000217e4.pex: jarl>
[00:13] [LoadPex] <Debug: Scripts\tif__000217e4.pex: sorliref>
[00:13] [LoadPex] <Debug: Scripts\prkf_vkr_ill_100_dreamthrall_042750d5.pex: vkr_skilltype>
[00:13] [LoadPex] <Debug: Scripts\prkf_vkr_ill_100_dreamthrall_042750d5.pex: vkr_shared_quest>
[00:13] [LoadPex] <Debug: Scripts\prkf_vkr_ill_100_dreamthrall_042750d5.pex: vkr_kill>
[00:13] [LoadPex] <Debug: Scripts\prkf_vkr_ill_100_dreamthrall_042750d5.pex: vkr_followerid>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestlyg_0437dba1.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestlyg_0437dba1.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestlyg_0437dba1.pex: fxstreamref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestlyg_0437dba1.pex: mus01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqaugur_041b756c.pex: alias_augur>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqaugur_041b756c.pex: breachfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqaugur_041b756c.pex: alias_augurta>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqaugur_041b756c.pex: summonmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqaugur_041b756c.pex: qgenaugur>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqaugur_041b756c.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqaugur_041b756c.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkarstaagtriggerejectscript.pex: dlc2dunkarstaagqst>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203d048.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2dunkarstaagqst_ic_02034b59.pex: conjuredkarstaag>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2dunkarstaagqst_ic_02034b59.pex: dlc2dunkarstaagicewraithcount>
[00:13] [LoadPex] <Debug: Scripts\duncgonhitactorscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\duncgonhitactorscript.pex: mydragon>
[00:13] [LoadPex] <Debug: Scripts\duncgonhitactorscript.pex: mydragonprojectile>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kwordofpower>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: khazard>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kimpactdataset>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kmusictrack>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: keyes>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kwater>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: karrow>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kgrass>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: koutfit>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kscript>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kscene>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kshaderparticlegeometrydata>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kactivator>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: knpc>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kenchantment>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kgmst>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: ksoundcategory>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kcombatstyle>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kragdoll>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kspell>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kweapon>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: ktlod>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kmovablestatic>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kclimate>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kdebris>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kstorybranchnode>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kexplosion>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kimagespace>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kacousticspace>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kfaction>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kmissile>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kdoor>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kpackage>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: klandtexture>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kfootstepset>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kscrollitem>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kloadscreen>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: ksoundoutput>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kdefaultobject>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kapparatus>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kkeyword>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kassociationtype>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kcolorform>
[00:13] [LoadPex] <Debug: Scripts\mq201embassyfrontdoorscript.pex: mq201partyguestfaction>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: knone>
[00:13] [LoadPex] <Debug: Scripts\mq201embassyfrontdoorscript.pex: mqmalbornfaction>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: klightingtemplate>
[00:13] [LoadPex] <Debug: Scripts\mq201embassyfrontdoorscript.pex: mq201>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kgrenade>
[00:13] [LoadPex] <Debug: Scripts\mq201embassyfrontdoorscript.pex: thalmorfaction>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kdialoguebranch>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kheadpart>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kflameprojectile>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kdlvw>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kperk>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kshout>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kkey>
[00:13] [LoadPex] <Debug: Scripts\tg02bquestscript.pex: ptg02barmor>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kgroup>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: knote>
[00:13] [LoadPex] <Debug: Scripts\tg02bquestscript.pex: ptgradiantgovex>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kclass>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: ktree>
[00:13] [LoadPex] <Debug: Scripts\tg02bquestscript.pex: ptg02bgauntlets>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02029dac.pex: pdlc2rr03dia02>
[00:13] [LoadPex] <Debug: Scripts\tg02bquestscript.pex: ptgrshellquest>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kaddonnode>
[00:13] [LoadPex] <Debug: Scripts\tg02bquestscript.pex: ptg02bdiavex>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: ksounddescriptor>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kleveledcharacter>
[00:13] [LoadPex] <Debug: Scripts\tg02bquestscript.pex: ptglarcenyquest>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kfurniture>
[00:13] [LoadPex] <Debug: Scripts\tg02bquestscript.pex: ptg02bunlock>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kcell>
[00:13] [LoadPex] <Debug: Scripts\tg02bquestscript.pex: ptgradiantgodelvin>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kidle>
[00:13] [LoadPex] <Debug: Scripts\tg02bquestscript.pex: ptg02bhelmet>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: ksoulgem>
[00:13] [LoadPex] <Debug: Scripts\tg02bquestscript.pex: ptg02quest>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: ktalkingactivator>
[00:13] [LoadPex] <Debug: Scripts\tg02bquestscript.pex: ptg02barmorchoice>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kcharacter>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: ktopicinfo>
[00:13] [LoadPex] <Debug: Scripts\tg02bquestscript.pex: ptg02bcuirass>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: klist>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kreferenceeffect>
[00:13] [LoadPex] <Debug: Scripts\tg02bquestscript.pex: ptgdoor>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kstoryeventnode>
[00:13] [LoadPex] <Debug: Scripts\qf_db01_0001ea50.pex: alias_aventusaretinoalias>
[00:13] [LoadPex] <Debug: Scripts\tg02bquestscript.pex: ptg00quest>
[00:13] [LoadPex] <Debug: Scripts\qf_db01_0001ea50.pex: alias_samuelalias>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumecontrollerscript.pex: firelight02>
[00:13] [LoadPex] <Debug: Scripts\tg02bquestscript.pex: ptg01quest>
[00:13] [LoadPex] <Debug: Scripts\qf_db01_0001ea50.pex: windhelmaretinoresidencekey>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumecontrollerscript.pex: heart>
[00:13] [LoadPex] <Debug: Scripts\tg02bquestscript.pex: ptg02bdiadelvin>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumecontrollerscript.pex: brain>
[00:13] [LoadPex] <Debug: Scripts\qf_db01_0001ea50.pex: pfavorreward>
[00:13] [LoadPex] <Debug: Scripts\tg02bquestscript.pex: ptg02bboots>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumecontrollerscript.pex: caster02>
[00:13] [LoadPex] <Debug: Scripts\qf_db01_0001ea50.pex: alias_francoisalias>
[00:13] [LoadPex] <Debug: Scripts\tg02bquestscript.pex: ptg02ballclear>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumecontrollerscript.pex: fire02>
[00:13] [LoadPex] <Debug: Scripts\qf_db01_0001ea50.pex: windhelmaretinoresidencelocklist>
[00:13] [LoadPex] <Debug: Scripts\tg02bquestscript.pex: ptgfaction>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumecontrollerscript.pex: caster03>
[00:13] [LoadPex] <Debug: Scripts\qf_db01_0001ea50.pex: alias_runaalias>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumecontrollerscript.pex: eyes>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumecontrollerscript.pex: gorvaal>
[00:13] [LoadPex] <Debug: Scripts\qf_db01_0001ea50.pex: angrenor>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumecontrollerscript.pex: fire03>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumecontrollerscript.pex: dunvalthumeqst>
[00:13] [LoadPex] <Debug: Scripts\qf_db01_0001ea50.pex: alias_grelodthekindalias>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumecontrollerscript.pex: firelight01>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumecontrollerscript.pex: fire04>
[00:13] [LoadPex] <Debug: Scripts\qf_db01_0001ea50.pex: alias_hroaralias>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kart>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumecontrollerscript.pex: fire05>
[00:13] [LoadPex] <Debug: Scripts\qf_db01_0001ea50.pex: alias_astridalias>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: ktextureset>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumecontrollerscript.pex: lightningspell>
[00:13] [LoadPex] <Debug: Scripts\sf_db05vittoriadeathscene_000a403b.pex: pveezaramarker>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumecontrollerscript.pex: fire01>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumecontrollerscript.pex: caster01>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: karmor>
[00:13] [LoadPex] <Debug: Scripts\sf_db05vittoriadeathscene_000a403b.pex: pveezaraalias>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kbarrierprojectile>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kactorvalueinfo>
[00:13] [LoadPex] <Debug: Scripts\sf_db05vittoriadeathscene_000a403b.pex: pdb05movedummymarker>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: klight>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv02mapscript.pex: dlc2stalhrimsourcemapmarkerref>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kfootstep>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kimpactdata>
[00:13] [LoadPex] <Debug: Scripts\dlc2sv02mapscript.pex: dlc2sv02>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kdualcastdata>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kmisc>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kequipslot>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kmusictype>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kphzd>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kmaterialtype>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kaction>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kstaticcollection>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kcamerashot>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kbook>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kleveleditem>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: ksound>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kencounterzone>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kreverbparam>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kcollisionlayer>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: keffectsetting>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kanio>
[00:13] [LoadPex] <Debug: Scripts\nn01journalscript.pex: pnn01quest>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kglobal>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kmessage>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kregion>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: krelationship>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kreference>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kstatic>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kimagespacemodifier>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kconstructibleobject>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: ktes4>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: keffectshader>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: knavi>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kleveledspell>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: krace>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kpotion>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kprojectile>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kcontainer>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kquest>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kflora>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kconeprojectile>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: knavmesh>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: ktopic>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_llinjection_scroll.pex: injectforms>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kammo>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kstoryquestnode>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kbeamprojectile>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kmenuicon>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kworldspace>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kland>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kmovementtype>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kcamerapath>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kvoicetype>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: ktoft>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kbodypartdata>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: klocationref>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kmaterial>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kingredient>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kskill>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kidlemarker>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: klocation>
[00:13] [LoadPex] <Debug: Scripts\formtype.pex: kweather>
[00:13] [LoadPex] <Debug: Scripts\spriggancallanimalsscript.pex: spelltocast>
[00:13] [LoadPex] <Debug: Scripts\spriggancallanimalsscript.pex: sprigganfaction>
[00:13] [LoadPex] <Debug: Scripts\spriggancallanimalsscript.pex: creaturefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkillonplayerentertrig.pex: mydragonmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203d049.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201fe0a.pex: campmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201fe0a.pex: rallyscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2dunkarstaagqst_ic_03069dfe.pex: karstaag>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrenablerhandler_00103395.pex: alias_tgrendsafealias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrenablerhandler_00103395.pex: pgoblet>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrenablerhandler_00103395.pex: alias_tgreflagonalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrenablerhandler_00103395.pex: alias_uskputteringhillsreservation>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrenablerhandler_00103395.pex: pcandles>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrenablerhandler_00103395.pex: alias_tgrehornalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrenablerhandler_00103395.pex: phorn>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrenablerhandler_00103395.pex: alias_tgregobletalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrenablerhandler_00103395.pex: alias_tgremodelalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrenablerhandler_00103395.pex: purn>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrenablerhandler_00103395.pex: alias_tgrepitcheralias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrenablerhandler_00103395.pex: psafe>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrenablerhandler_00103395.pex: alias_tgreurnalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrenablerhandler_00103395.pex: pflagon>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrenablerhandler_00103395.pex: ppitcher>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrenablerhandler_00103395.pex: alias_tgrrecandlealias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrenablerhandler_00103395.pex: pmodel>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften03_00053307.pex: pffrtqs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften03_00053307.pex: alias_ffriften03wilhelmalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften03_00053307.pex: pffr03bbkeg>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften03_00053307.pex: alias_ffriften03romlynalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften03_00053307.pex: pffriften03arrested>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften03_00053307.pex: alias_ffriften03indarynalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften03_00053307.pex: alias_ffriften03kegalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften03_00053307.pex: pthanecount>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften03_00053307.pex: pivarsteadmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften03_00053307.pex: pffr03gold>
[00:13] [LoadPex] <Debug: Scripts\mq201esbernsdoorscript.pex: esbernlockeddoorscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202a578.pex: dlc2mq02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202a578.pex: dlc2mq02freatemplescenequest>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumeentrance.pex: fire02>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumeentrance.pex: fire01>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumeentrance.pex: firelight>
[00:13] [LoadPex] <Debug: Scripts\tg02draintriggerscript.pex: ptg02quest>
[00:13] [LoadPex] <Debug: Scripts\tg02draintriggerscript.pex: ptg02drainentered>
[00:13] [LoadPex] <Debug: Scripts\dlc2talvasscript.pex: dlc2ashguardianforsale>
[00:13] [LoadPex] <Debug: Scripts\dlc2talvasscript.pex: pcconjurationadept>
[00:13] [LoadPex] <Debug: Scripts\dlc2talvasscript.pex: dlc2ttr3b>
[00:13] [LoadPex] <Debug: Scripts\sf_db05vittoriaspeech_000a4038.pex: db05>
[00:13] [LoadPex] <Debug: Scripts\dlc2talvasscript.pex: dlc2whirlwindcloakforsale>
[00:13] [LoadPex] <Debug: Scripts\dlc2talvasscript.pex: dlc2ttr3a>
[00:13] [LoadPex] <Debug: Scripts\dlc2talvasscript.pex: pcdestructionadept>
[00:13] [LoadPex] <Debug: Scripts\qf_db02a_00022f47.pex: armordbgauntlets>
[00:13] [LoadPex] <Debug: Scripts\qf_db02a_00022f47.pex: psanctuarydoor2>
[00:13] [LoadPex] <Debug: Scripts\qf_db02a_00022f47.pex: armordbboots>
[00:13] [LoadPex] <Debug: Scripts\qf_db02a_00022f47.pex: pdbentrancequest>
[00:13] [LoadPex] <Debug: Scripts\qf_db02a_00022f47.pex: darkbrotherhoodfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_db02a_00022f47.pex: pastridsanctuarymarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db02a_00022f47.pex: armordbhelmet>
[00:13] [LoadPex] <Debug: Scripts\qf_db02a_00022f47.pex: alias_astridalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db02a_00022f47.pex: alias_naziralias>
[00:13] [LoadPex] <Debug: Scripts\qf_db02a_00022f47.pex: psanctuarydoor1>
[00:13] [LoadPex] <Debug: Scripts\qf_db02a_00022f47.pex: armordbcuirass>
[00:13] [LoadPex] <Debug: Scripts\ghreplaymissionscript.pex: trgreplay>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_llinjection_weapon.pex: injectforms>
[00:13] [LoadPex] <Debug: Scripts\prkf_vkr_loc_060_hotwire_per_04265d9b.pex: vkr_skilltype>
[00:13] [LoadPex] <Debug: Scripts\prkf_vkr_loc_060_hotwire_per_04265d9b.pex: vkr_shared_quest>
[00:13] [LoadPex] <Debug: Scripts\prkf_vkr_loc_060_hotwire_per_04265d9b.pex: vkr_kill>
[00:13] [LoadPex] <Debug: Scripts\prkf_vkr_loc_060_hotwire_per_04265d9b.pex: vkr_followerid>
[00:13] [LoadPex] <Debug: Scripts\tif__00021a6a.pex: wardscene>
[00:13] [LoadPex] <Debug: Scripts\tif__00021a6a.pex: newproperty>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqghostchoir_044a6226.pex: sctrigger04>
[00:13] [LoadPex] <Debug: Scripts\tif__00021a6a.pex: wardlesser>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqghostchoir_044a6226.pex: alias_oyarsa03>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqghostchoir_044a6226.pex: sctrigger03>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqghostchoir_044a6226.pex: alias_locnumidiumanus>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqghostchoir_044a6226.pex: sctrigger02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqghostchoir_044a6226.pex: sctrigger01>
[00:13] [LoadPex] <Debug: Scripts\freeformainethachscript.pex: atar>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqghostchoir_044a6226.pex: alias_locnumidium01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqghostchoir_044a6226.pex: alias_gc02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqghostchoir_044a6226.pex: alias_gc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqghostchoir_044a6226.pex: alias_locnumidium02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqghostchoir_044a6226.pex: alias_oyarsa02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqghostchoir_044a6226.pex: alias_gc03>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqghostchoir_044a6226.pex: alias_gc04>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqghostchoir_044a6226.pex: alias_oyarsa01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqghostchoir_044a6226.pex: alias_locnumidium03>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqghostchoir_044a6226.pex: alias_oyarsa04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestpuppet_04366989.pex: expflesh>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestpuppet_04366989.pex: alias_boss02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestpuppet_04366989.pex: puppetfxref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestpuppet_04366989.pex: mapref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestpuppet_04366989.pex: mus01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestpuppet_04366989.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestpuppet_04366989.pex: expteleport>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestpuppet_04366989.pex: mus02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestpuppet_04366989.pex: alias_boss03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestpuppet_04366989.pex: alias_boss01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevbossquestpuppet_04366989.pex: puppetfx02ref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203d04a.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\duncgonhittriggerscript.pex: mydragonprojectile>
[00:13] [LoadPex] <Debug: Scripts\duncgonhittriggerscript.pex: myexplosionmarker>
[00:13] [LoadPex] <Debug: Scripts\duncgonhittriggerscript.pex: mydragon>
[00:13] [LoadPex] <Debug: Scripts\duncgonhittriggerscript.pex: myexplosion>
[00:13] [LoadPex] <Debug: Scripts\sf_mq201torturechamberscene_0003a1d8.pex: celldoor>
[00:13] [LoadPex] <Debug: Scripts\sf_mq201torturechamberscene_0003a1d8.pex: alias_prisoner>
[00:13] [LoadPex] <Debug: Scripts\sf_mq201torturechamberscene_0003a1d8.pex: alias_torturechamberguard>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2dunkarstaagqst_ic_03161271.pex: dlc2dunkarstaagicewraithcount>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2dunkarstaagqst_ic_03161271.pex: conjuredkarstaag>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrfo_0006098e.pex: alias_city>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrfo_0006098e.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrfo_0006098e.pex: alias_delvin>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrfo_0006098e.pex: alias_business>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrfo_0006098e.pex: alias_ledger>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrfo_0006098e.pex: ptgrshellscript>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrfo_0006098e.pex: ptgrmastertotal>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrfo_0006098e.pex: ptgrehqs>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrfo_0006098e.pex: tgbusiness>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrfo_0006098e.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften04_00053308.pex: pffr04nirnroot>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften04_00053308.pex: pffrtqs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften04_00053308.pex: alias_ffr04playeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften04_00053308.pex: alias_ffr04ingunalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften04_00053308.pex: pffr04qs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften04_00053308.pex: pthanecount>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften04_00053308.pex: pffr04done>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften04_00053308.pex: pff04gold>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften04_00053308.pex: pffr04nightshade>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften04_00053308.pex: pffr04deathbell>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften04_00053308.pex: pkey>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202a70a.pex: pdlc2rrcresciusdia02>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumegorvaaldeath.pex: dunvalthumeqst>
[00:13] [LoadPex] <Debug: Scripts\sprigganfxscript.pex: sprigganfxattacheffect>
[00:13] [LoadPex] <Debug: Scripts\freeformcidhnamineaonitemadded.pex: skooma>
[00:13] [LoadPex] <Debug: Scripts\sprigganfxscript.pex: crsprigganheal01>
[00:13] [LoadPex] <Debug: Scripts\freeformcidhnamineaonitemadded.pex: ms02shiv>
[00:13] [LoadPex] <Debug: Scripts\sprigganfxscript.pex: ffselfidle>
[00:13] [LoadPex] <Debug: Scripts\sprigganfxscript.pex: crspriggancallcreatures>
[00:13] [LoadPex] <Debug: Scripts\tg02housetriggerscript.pex: ptg02quest>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq07tasiusdreamstridesc_04411d81.pex: isabella>
[00:13] [LoadPex] <Debug: Scripts\tg02housetriggerscript.pex: ptg02qs>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq07tasiusdreamstridesc_04411d81.pex: potema>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq07tasiusdreamstridesc_04411d81.pex: wclq07barberus001>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq07tasiusdreamstridesc_04411d81.pex: tasiuspast>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq07tasiusdreamstridesc_04411d81.pex: wcmusambientemotional>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq07tasiusdreamstridesc_04411d81.pex: wclq07daedraattackmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq07tasiusdreamstridesc_04411d81.pex: explosionsound>
[00:13] [LoadPex] <Debug: Scripts\sf_db06gaiusleavescene_0004405c.pex: gaiusmaroalias>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq07tasiusdreamstridesc_04411d81.pex: wclq07firetree>
[00:13] [LoadPex] <Debug: Scripts\sf_db06gaiusleavescene_0004405c.pex: commandermaroalias>
[00:13] [LoadPex] <Debug: Scripts\sf_db06gaiusleavescene_0004405c.pex: faidaalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203d04b.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornarmoreffectscript.pex: magparalysisenchantment>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornarmoreffectscript.pex: dlc2dunkolbjornarmorparalyze>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornarmoreffectscript.pex: weaptypebow>
[00:13] [LoadPex] <Debug: Scripts\duncgplayerinsquaretriggerscript.pex: mydragon>
[00:13] [LoadPex] <Debug: Scripts\duncgplayerinsquaretriggerscript.pex: duncgqst>
[00:13] [LoadPex] <Debug: Scripts\sf_mq202esbernexplainscene_0118f2ac.pex: skyhavenbook>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2dunkolbjornqst_ah_0201dbdd.pex: dais>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2dunkolbjornqst_ah_0201dbdd.pex: ralis>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften05_00053309.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften05_00053309.pex: pffriften05quest>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften05_00053309.pex: pffrtqs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften05_00053309.pex: pff05global>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften05_00053309.pex: alias_ffr05dinya>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften05_00053309.pex: pff05pamphlet>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften05_00053309.pex: pthanecount>
[00:13] [LoadPex] <Debug: Scripts\mq201exitpartytrigger.pex: mq201>
[00:13] [LoadPex] <Debug: Scripts\slowdownstrikescript.pex: slowtime>
[00:13] [LoadPex] <Debug: Scripts\dlc2tamedragonaliasscript.pex: dlc2tamedragon>
[00:13] [LoadPex] <Debug: Scripts\qf_db02_0001ea51.pex: astridsanctuaryoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_db02_0001ea51.pex: ploreius>
[00:13] [LoadPex] <Debug: Scripts\qf_db02_0001ea51.pex: alias_blackdooralias>
[00:13] [LoadPex] <Debug: Scripts\nn01questscript.pex: pnirnrootred>
[00:13] [LoadPex] <Debug: Scripts\qf_db02_0001ea51.pex: alias_db02captive3alias>
[00:13] [LoadPex] <Debug: Scripts\nn01questscript.pex: pnn01count>
[00:13] [LoadPex] <Debug: Scripts\qf_db02_0001ea51.pex: pcart>
[00:13] [LoadPex] <Debug: Scripts\nn01questscript.pex: pnntold01>
[00:13] [LoadPex] <Debug: Scripts\qf_db02_0001ea51.pex: pcurwedead>
[00:13] [LoadPex] <Debug: Scripts\nn01questscript.pex: psarethifarmmapmarker>
[00:13] [LoadPex] <Debug: Scripts\ghreplaysetstagescript.pex: triggertype>
[00:13] [LoadPex] <Debug: Scripts\qf_db02_0001ea51.pex: pcurwe>
[00:13] [LoadPex] <Debug: Scripts\ghreplaysetstagescript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\qf_db02_0001ea51.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\ghreplaysetstagescript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\qf_db02_0001ea51.pex: astridmovemarkerref>
[00:13] [LoadPex] <Debug: Scripts\qf_db02_0001ea51.pex: alias_db02captive1alias>
[00:13] [LoadPex] <Debug: Scripts\qf_db02_0001ea51.pex: pcoffin>
[00:13] [LoadPex] <Debug: Scripts\qf_db02_0001ea51.pex: db01misc>
[00:13] [LoadPex] <Debug: Scripts\qf_db02_0001ea51.pex: pfavorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_db02_0001ea51.pex: alias_unluckyfriend>
[00:13] [LoadPex] <Debug: Scripts\qf_db02_0001ea51.pex: dbentrancequest>
[00:13] [LoadPex] <Debug: Scripts\qf_db02_0001ea51.pex: alias_db02captive2alias>
[00:13] [LoadPex] <Debug: Scripts\qf_db02_0001ea51.pex: darkbrotherhoodfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_db02_0001ea51.pex: phorse>
[00:13] [LoadPex] <Debug: Scripts\qf_db02_0001ea51.pex: pciceroroad>
[00:13] [LoadPex] <Debug: Scripts\qf_db02_0001ea51.pex: pwheel>
[00:13] [LoadPex] <Debug: Scripts\qf_db02_0001ea51.pex: alias_astrid>
[00:13] [LoadPex] <Debug: Scripts\qf_db02_0001ea51.pex: ploreiusdead>
[00:13] [LoadPex] <Debug: Scripts\prkf_vkr_spe_040_speakwithan_042750d4.pex: vkr_skilltype>
[00:13] [LoadPex] <Debug: Scripts\prkf_vkr_spe_040_speakwithan_042750d4.pex: vkr_shared_quest>
[00:13] [LoadPex] <Debug: Scripts\prkf_vkr_spe_040_speakwithan_042750d4.pex: vkr_kill>
[00:13] [LoadPex] <Debug: Scripts\prkf_vkr_spe_040_speakwithan_042750d4.pex: vkr_followerid>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcircusintro_0433df1a.pex: alias_cat01>
[00:13] [LoadPex] <Debug: Scripts\tif__00021a6c.pex: wardspell>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcircusintro_0433df1a.pex: banishfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcircusintro_0433df1a.pex: alias_cat02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqhalfelf_042433f5.pex: flowertrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcircusintro_0433df1a.pex: circuskey>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqhalfelf_042433f5.pex: doorref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcircusintro_0433df1a.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqhalfelf_042433f5.pex: alias_priest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcircusintro_0433df1a.pex: qcircusgen>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqhalfelf_042433f5.pex: alias_flower>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqhalfelf_042433f5.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqhalfelf_042433f5.pex: alias_childmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqhalfelf_042433f5.pex: dpdeadref>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqhalfelf_042433f5.pex: sc02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqhalfelf_042433f5.pex: sc03>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqhalfelf_042433f5.pex: alias_child>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumeresurrection.pex: onlyactor>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqhalfelf_042433f5.pex: alias_flowermarker>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumeresurrection.pex: itemplaced>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumeresurrection.pex: controllerscript>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumeresurrection.pex: bossscene>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onactivate.pex: bonlytriggeronce>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onactivate.pex: bplayeronly>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornarmortriggerscript.pex: dlc2dunkolbjorncuirass>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02hivedestroy>
[00:13] [LoadPex] <Debug: Scripts\sf_db07cicerotauntscene9_000870fb.pex: pdb07>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: priften>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02billofsale>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02hivemercs>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02tgfaction>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02brynjolfmove>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02mavendialogue>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02aringothdone>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02questfailure>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02dia01>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02introscene02>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02playerpathdone>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02introscene>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02housetriggerdone>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02brynjolfreaction>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02introdone>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\dunclearpinepondeventmanager.pex: spriggan01>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02jobdone>
[00:13] [LoadPex] <Debug: Scripts\dunclearpinepondeventmanager.pex: spriggan03>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02safecontentsalias>
[00:13] [LoadPex] <Debug: Scripts\dunclearpinepondeventmanager.pex: spriggan02>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02bquest>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02guilddoor>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02hivecount>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg03quest>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02brynpathdone>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02dia02>
[00:13] [LoadPex] <Debug: Scripts\sf_mq202esbernopendoorscene_0003bca9.pex: alias_esbern>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02forcegreet>
[00:13] [LoadPex] <Debug: Scripts\sf_mq202esbernopendoorscene_0003bca9.pex: qstesbernlocks01>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02tunneltriggerdone>
[00:13] [LoadPex] <Debug: Scripts\sf_mq202esbernopendoorscene_0003bca9.pex: qstesbernlocks03>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02safecracked>
[00:13] [LoadPex] <Debug: Scripts\sf_mq202esbernopendoorscene_0003bca9.pex: qstesbernlocks02>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02dia>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02failure>
[00:13] [LoadPex] <Debug: Scripts\tg02questscript.pex: ptg02scenestart>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrgf_00028922.pex: ptgrmastertotal>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrgf_00028922.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrgf_00028922.pex: alias_itemtoget>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrgf_00028922.pex: alias_delvin>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrgf_00028922.pex: ptgrshellscript>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrgf_00028922.pex: alias_mark>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrgf_00028922.pex: ptgrehqs>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrgf_00028922.pex: alias_city>
[00:13] [LoadPex] <Debug: Scripts\sprigganswarmactorscript.pex: sprigganswarmbase>
[00:13] [LoadPex] <Debug: Scripts\sprigganswarmactorscript.pex: mysprigganswarm>
[00:13] [LoadPex] <Debug: Scripts\sprigganswarmactorscript.pex: sprigganswarmfxattacheffect>
[00:13] [LoadPex] <Debug: Scripts\freeformcollegeanotesscript.pex: researchnote>
[00:13] [LoadPex] <Debug: Scripts\freeformcollegeanotesscript.pex: notethief>
[00:13] [LoadPex] <Debug: Scripts\freeformcollegeanotesscript.pex: notemarker>
[00:13] [LoadPex] <Debug: Scripts\prkf__01269a6e.pex: playervampirequest>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumevesselcollectionscript.pex: dunvalthumeqst>
[00:13] [LoadPex] <Debug: Scripts\dunvalthumevesselcollectionscript.pex: dunvalthumevesselcollectedcount>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onactivatealias.pex: bonlytriggeronce>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onactivatealias.pex: bplayeronly>
[00:13] [LoadPex] <Debug: Scripts\duncrystaldriftstaffeffectscript.pex: duncrystaldriftcavefaction>
[00:13] [LoadPex] <Debug: Scripts\sf_db09firstpotagescene_00064360.pex: ppotageeatpoisonscene>
[00:13] [LoadPex] <Debug: Scripts\sf_db09firstpotagescene_00064360.pex: db09>
[00:13] [LoadPex] <Debug: Scripts\sf_db09firstpotagescene_00064360.pex: ppotageeatscene>
[00:13] [LoadPex] <Debug: Scripts\sf_db09firstpotagescene_00064360.pex: emperordecoyalias>
[00:13] [LoadPex] <Debug: Scripts\sf_db09firstpotagescene_00064360.pex: idleeatsoup>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften06_00053318.pex: pffrtqs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften06_00053318.pex: pffriften06amethyst>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften06_00053318.pex: alias_ffriften06playeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften06_00053318.pex: pffr06qs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften06_00053318.pex: alias_ffriften06talenalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften06_00053318.pex: ploot>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften06_00053318.pex: pthanecount>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften06_00053318.pex: alias_ffriften06keerava>
[00:13] [LoadPex] <Debug: Scripts\mq201inpartytrigger.pex: mq201>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrhc_00028936.pex: alias_city>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrhc_00028936.pex: alias_wealthitem03>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrhc_00028936.pex: alias_vex>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrhc_00028936.pex: ptgrshellscript>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrhc_00028936.pex: ptgrehqs>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrhc_00028936.pex: alias_wealthitem02marker>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrhc_00028936.pex: tgwealthyhome>
[00:13] [LoadPex] <Debug: Scripts\sl_aliasscript.pex: questscript>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrhc_00028936.pex: alias_lootgoblet>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrhc_00028936.pex: alias_wealthitem01marker>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrhc_00028936.pex: ptgrmastertotal>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrhc_00028936.pex: alias_wealthyhome>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrhc_00028936.pex: ptgrhcqs>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrhc_00028936.pex: alias_wealthitem03marker>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrhc_00028936.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrhc_00028936.pex: alias_lootcandlestick>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrhc_00028936.pex: alias_lootholder>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrhc_00028936.pex: alias_wealthitem01>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrhc_00028936.pex: pcount>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrhc_00028936.pex: alias_lootpitcher>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrhc_00028936.pex: alias_lootshipmodel>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrhc_00028936.pex: alias_looturn>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrhc_00028936.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrhc_00028936.pex: alias_lootflagon>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrhc_00028936.pex: alias_wealthitem02>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrhc_00028936.pex: alias_loothorn>
[00:13] [LoadPex] <Debug: Scripts\dlc2tamedragoneffectscript.pex: mq06ferrydragon>
[00:13] [LoadPex] <Debug: Scripts\dlc2tamedragoneffectscript.pex: dlc2tamedragon>
[00:13] [LoadPex] <Debug: Scripts\ghrqsetstageonplayerbackbase.pex: reqstage>
[00:13] [LoadPex] <Debug: Scripts\ghrqsetstageonplayerbackbase.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\ghrqsetstageonplayerbackbase.pex: homelocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqahzidal_0438f17d.pex: alias_ahzidal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqahzidal_0438f17d.pex: kynestatue>
[00:13] [LoadPex] <Debug: Scripts\freeformfalkreathquest03script.pex: lairmapmarker>
[00:13] [LoadPex] <Debug: Scripts\freeformfalkreathquest03script.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqnumshotcut_0448546e.pex: liftportal01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqnumshotcut_0448546e.pex: shortcut02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqnumshotcut_0448546e.pex: shortcut06>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqnumshotcut_0448546e.pex: liftportal02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqnumshotcut_0448546e.pex: shortcut05>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqnumshotcut_0448546e.pex: shortcut04>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqnumshotcut_0448546e.pex: shortcut01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqnumshotcut_0448546e.pex: shortcut03>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlebutton.pex: button01>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlebutton.pex: myenablemarker>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlebutton.pex: buttonnumber>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlebutton.pex: mysoundmarker>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlebutton.pex: button03>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlebutton.pex: button02>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onaggro.pex: bonlytriggeronce>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onaggro.pex: bplayeronly>
[00:13] [LoadPex] <Debug: Scripts\dunda14portaldisablescript.pex: myfx>
[00:13] [LoadPex] <Debug: Scripts\dunda14portaldisablescript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\tg02reinforcementscript.pex: reinforcement4>
[00:13] [LoadPex] <Debug: Scripts\dunda14portaldisablescript.pex: mydoor>
[00:13] [LoadPex] <Debug: Scripts\tg02reinforcementscript.pex: merc1>
[00:13] [LoadPex] <Debug: Scripts\dunda14portaldisablescript.pex: myenabler>
[00:13] [LoadPex] <Debug: Scripts\tg02reinforcementscript.pex: merc5>
[00:13] [LoadPex] <Debug: Scripts\dunda14portaldisablescript.pex: myfxlight>
[00:13] [LoadPex] <Debug: Scripts\tg02reinforcementscript.pex: merc3>
[00:13] [LoadPex] <Debug: Scripts\tg02reinforcementscript.pex: reinforcement2>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorncataleverpuzzle.pex: bar2>
[00:13] [LoadPex] <Debug: Scripts\tg02reinforcementscript.pex: merc2>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorncataleverpuzzle.pex: chain2>
[00:13] [LoadPex] <Debug: Scripts\tg02reinforcementscript.pex: reinforcement3>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorncataleverpuzzle.pex: gate1>
[00:13] [LoadPex] <Debug: Scripts\tg02reinforcementscript.pex: reinforcement1>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorncataleverpuzzle.pex: gate3>
[00:13] [LoadPex] <Debug: Scripts\tg02reinforcementscript.pex: merc4>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorncataleverpuzzle.pex: bar3>
[00:13] [LoadPex] <Debug: Scripts\tg02reinforcementscript.pex: reinforcement5>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorncataleverpuzzle.pex: gate1open>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorncataleverpuzzle.pex: gate2>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorncataleverpuzzle.pex: gate2open>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorncataleverpuzzle.pex: done>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorncataleverpuzzle.pex: chain1>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorncataleverpuzzle.pex: gate3collision>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorncataleverpuzzle.pex: gate1collision>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorncataleverpuzzle.pex: gate3open>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorncataleverpuzzle.pex: gate2collision>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorncataleverpuzzle.pex: endtrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorncataleverpuzzle.pex: bar1>
[00:13] [LoadPex] <Debug: Scripts\sf_db09giannaenterdininghalls_0006435f.pex: db09>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrnt_00060990.pex: ptgrmastertotal>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrnt_00060990.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrnt_00060990.pex: alias_delvin>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrnt_00060990.pex: ptgrshellscript>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrnt_00060990.pex: ptgrehqs>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrnt_00060990.pex: ptgrntqs>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrnt_00060990.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrnt_00060990.pex: alias_city>
[00:13] [LoadPex] <Debug: Scripts\norlever01script.pex: isinpullposition>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201fe0d.pex: scathecraw>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: pdbentrancequest>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: pplayerpitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: pdb04>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: dbsanc_nmmovesin_disable>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: cicerojournal4>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: alias_ciceroalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: pdb02a>
[00:13] [LoadPex] <Debug: Scripts\freeformfalkreathquest03vigharscript.pex: dengeirquest>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: pastridsanctuarymarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: nmbodychamberref>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: psanctuarydoor1>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: pciceroendarrivescene>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: cicerojournal2>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: dbsanc_cicerocleansup_enable>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: cicerojournal1>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: alias_nilsinealias>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: ciceroroadalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202adce.pex: pdlc2rrgjalundinit>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: palainpitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: alias_alaindufontalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: dbsanc_nmcleansup_enable>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: dbsanc_ciceromovesin_enable>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: pciceroroommarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: cicerojournal3>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: dbsanc_nmmovesin_enable>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: dbsanc_cicerocleansup_disable>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: psanctuarydoor2>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: alias_ciceroroadalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: alias_muirialias>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: dbsanc_ciceromovesin_disable>
[00:13] [LoadPex] <Debug: Scripts\psafiascript.pex: psafiadie>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: pdb03>
[00:13] [LoadPex] <Debug: Scripts\psafiascript.pex: pdbsidecontract12>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: psanctuarydialogue>
[00:13] [LoadPex] <Debug: Scripts\psafiascript.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: dbsanc_nmcleansup_disable>
[00:13] [LoadPex] <Debug: Scripts\qf_db03_0001ea52.pex: alias_astridalias>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlebuttoncontrol.pex: mysoundmarker01>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlebuttoncontrol.pex: numpuzzlebuttonssolved>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlebuttoncontrol.pex: myfailsoundnolight>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlebuttoncontrol.pex: refactonfailure02>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlebuttoncontrol.pex: puzzlesolved>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlebuttoncontrol.pex: refactonfailure04>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlebuttoncontrol.pex: mymessage>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlebuttoncontrol.pex: mysuccesssound>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlebuttoncontrol.pex: mylightmarker>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlebuttoncontrol.pex: mydoor02>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlebuttoncontrol.pex: numofpuzzlebuttons>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlebuttoncontrol.pex: refactonfailure01>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlebuttoncontrol.pex: mymusicmarker>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlebuttoncontrol.pex: refactonfailure03>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlebuttoncontrol.pex: myfailsound>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlebuttoncontrol.pex: refactonfailurecounter>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlebuttoncontrol.pex: mydoor01>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onaggroalias.pex: bplayeronly>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onaggroalias.pex: bonlytriggeronce>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften07_0005331a.pex: alias_ffriften07marisealias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften07_0005331a.pex: pffr07qs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften07_0005331a.pex: pthanecount>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03002e41.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften07_0005331a.pex: pffrtqs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften07_0005331a.pex: ppheasantraw>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften07_0005331a.pex: alias_ffriften07player>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften07_0005331a.pex: pspelltomelist>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften07_0005331a.pex: player>
[00:13] [LoadPex] <Debug: Scripts\sf_db09giannascreamscene_0006b544.pex: pdb09>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften07_0005331a.pex: pteeth>
[00:13] [LoadPex] <Debug: Scripts\tg02safecontentsscript.pex: ptg02taken>
[00:13] [LoadPex] <Debug: Scripts\tg02safecontentsscript.pex: ptg02quest>
[00:13] [LoadPex] <Debug: Scripts\dunda14portalscript.pex: mydoor>
[00:13] [LoadPex] <Debug: Scripts\dunda14portalscript.pex: myfxlight>
[00:13] [LoadPex] <Debug: Scripts\dunda14portalscript.pex: myfx>
[00:13] [LoadPex] <Debug: Scripts\sl_menuscript.pex: posx>
[00:13] [LoadPex] <Debug: Scripts\sl_menuscript.pex: moddeleted>
[00:13] [LoadPex] <Debug: Scripts\dlc2tamedragonscript.pex: dlc2mq06dragonfaction>
[00:13] [LoadPex] <Debug: Scripts\sl_menuscript.pex: radius>
[00:13] [LoadPex] <Debug: Scripts\dlc2tamedragonscript.pex: dlc2tamedragonallowedworldspaces>
[00:13] [LoadPex] <Debug: Scripts\sl_menuscript.pex: slcolorform>
[00:13] [LoadPex] <Debug: Scripts\dlc2tamedragonscript.pex: dlc2mq06tamedragonscene>
[00:13] [LoadPex] <Debug: Scripts\sl_menuscript.pex: selfquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2tamedragonscript.pex: dlc2tamedragonorbitmarker>
[00:13] [LoadPex] <Debug: Scripts\sl_menuscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ghsetstageonbleedoutscript.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\dlc2tamedragonscript.pex: dragonreleasedalias>
[00:13] [LoadPex] <Debug: Scripts\sl_menuscript.pex: modactive>
[00:13] [LoadPex] <Debug: Scripts\ghsetstageonbleedoutscript.pex: reqstage>
[00:13] [LoadPex] <Debug: Scripts\dlc2tamedragonscript.pex: dragonalias>
[00:13] [LoadPex] <Debug: Scripts\sl_menuscript.pex: textperk>
[00:13] [LoadPex] <Debug: Scripts\dlc2tamedragonscript.pex: dlc2tamedragonscene2>
[00:13] [LoadPex] <Debug: Scripts\sf_mq203karthspirescene_000a8d56.pex: mq203platetrapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2tamedragonscript.pex: dlc2tamedragonscene1>
[00:13] [LoadPex] <Debug: Scripts\dlc2tamedragonscript.pex: ftamehours>
[00:13] [LoadPex] <Debug: Scripts\dlc2tamedragonscript.pex: dlc2tamedragonresistmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2tamedragonscript.pex: dlc2tameddragontrackingfaction>
[00:13] [LoadPex] <Debug: Scripts\sl_menuscript.pex: keytime>
[00:13] [LoadPex] <Debug: Scripts\dlc2tamedragonscript.pex: dlc2tamedragonfaction>
[00:13] [LoadPex] <Debug: Scripts\sl_menuscript.pex: lightspell>
[00:13] [LoadPex] <Debug: Scripts\dlc2tamedragonscript.pex: dlc2tamedragonreleasescene>
[00:13] [LoadPex] <Debug: Scripts\sl_menuscript.pex: fade>
[00:13] [LoadPex] <Debug: Scripts\dlc2tamedragonscript.pex: dlc2abcalmdragon>
[00:13] [LoadPex] <Debug: Scripts\sl_menuscript.pex: bluepart>
[00:13] [LoadPex] <Debug: Scripts\dlc2tamedragonscript.pex: dlc2tamedragonnoflyability>
[00:13] [LoadPex] <Debug: Scripts\sl_menuscript.pex: mainlight>
[00:13] [LoadPex] <Debug: Scripts\dlc2tamedragonscript.pex: dlc2mq06>
[00:13] [LoadPex] <Debug: Scripts\sl_menuscript.pex: shadow>
[00:13] [LoadPex] <Debug: Scripts\dlc2tamedragonscript.pex: dlc2learndragonridingmsg>
[00:13] [LoadPex] <Debug: Scripts\sl_menuscript.pex: posy>
[00:13] [LoadPex] <Debug: Scripts\dlc2tamedragonscript.pex: idragonsriddenachievementcount>
[00:13] [LoadPex] <Debug: Scripts\sl_menuscript.pex: redpart>
[00:13] [LoadPex] <Debug: Scripts\sl_menuscript.pex: posz>
[00:13] [LoadPex] <Debug: Scripts\sl_menuscript.pex: greenpart>
[00:13] [LoadPex] <Debug: Scripts\norportcullisscript.pex: isclosing>
[00:13] [LoadPex] <Debug: Scripts\norportcullisscript.pex: isalreadyopen>
[00:13] [LoadPex] <Debug: Scripts\norportcullisscript.pex: isopening>
[00:13] [LoadPex] <Debug: Scripts\freeformfrostriverquestscript.pex: destinationvar>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqaisha_04360bd2.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqaisha_04360bd2.pex: vfxvanish>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqaisha_04360bd2.pex: containeraisya>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqaisha_04360bd2.pex: sc03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqaisha_04360bd2.pex: alias_aisya>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqaisha_04360bd2.pex: sq02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqaisha_04360bd2.pex: banishsound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqaisha_04360bd2.pex: markerkanra>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqaisha_04360bd2.pex: markeryelem>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqaisha_04360bd2.pex: markerlv>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqaisha_04360bd2.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqaisha_04360bd2.pex: markertower>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqaisha_04360bd2.pex: markerjacobee>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqaisha_04360bd2.pex: bloodfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqaisha_04360bd2.pex: sc02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqaisha_04360bd2.pex: markerchurch>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqaisha_04360bd2.pex: zrevcqaishatalkcount>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqprisoner_0400cefe.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqprisoner_0400cefe.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqprisoner_0400cefe.pex: alias_targetloc>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqprisoner_0400cefe.pex: alias_kye>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202adcf.pex: pdlc2rrgjalundinit>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202adcf.pex: pdlc2drrqs>
[00:13] [LoadPex] <Debug: Scripts\psamuelscript.pex: pdb01>
[00:13] [LoadPex] <Debug: Scripts\psamuelscript.pex: pchildrenscene>
[00:13] [LoadPex] <Debug: Scripts\psamuelscript.pex: phonorhalllocation>
[00:13] [LoadPex] <Debug: Scripts\qf_db04a_0002ad16.pex: psanctuarydoor1>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlecontrol.pex: puzzlesolved>
[00:13] [LoadPex] <Debug: Scripts\qf_db04a_0002ad16.pex: alias_amuletalias>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlecontrol.pex: refactonsuccess01>
[00:13] [LoadPex] <Debug: Scripts\qf_db04a_0002ad16.pex: pdb04>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlecontrol.pex: puzzleholdercount>
[00:13] [LoadPex] <Debug: Scripts\qf_db04a_0002ad16.pex: daggervolunruud>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlecontrol.pex: puzzledooractivator>
[00:13] [LoadPex] <Debug: Scripts\qf_db04a_0002ad16.pex: pdbentrancequest>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlecontrol.pex: numpuzzleholderssolved>
[00:13] [LoadPex] <Debug: Scripts\qf_db04a_0002ad16.pex: alias_creditalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db04a_0002ad16.pex: alias_amaundmotierrealias>
[00:13] [LoadPex] <Debug: Scripts\qf_db04a_0002ad16.pex: psanctuarydoor2>
[00:13] [LoadPex] <Debug: Scripts\qf_db04a_0002ad16.pex: alias_nightmotheralias>
[00:13] [LoadPex] <Debug: Scripts\qf_db04a_0002ad16.pex: alias_letteralias>
[00:13] [LoadPex] <Debug: Scripts\qf_db04a_0002ad16.pex: pcreditletter>
[00:13] [LoadPex] <Debug: Scripts\qf_db04a_0002ad16.pex: alias_delvinmalloryalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db04a_0002ad16.pex: psanctuarydialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_db04a_0002ad16.pex: alias_arnbjornalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db04a_0002ad16.pex: db04a>
[00:13] [LoadPex] <Debug: Scripts\qf_db04a_0002ad16.pex: daggersolitude>
[00:13] [LoadPex] <Debug: Scripts\qf_db04a_0002ad16.pex: pastridsanctuarymarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db04a_0002ad16.pex: alias_naziralias>
[00:13] [LoadPex] <Debug: Scripts\qf_db04a_0002ad16.pex: alias_rexusalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db04a_0002ad16.pex: alias_astridalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db04a_0002ad16.pex: alias_ciceroalias>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_oncombatstate.pex: icombatstate>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_oncombatstate.pex: bplayeronly>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_oncombatstate.pex: bonlytriggeronce>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorndeathtrackingscript.pex: kolbjornenemy9>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorndeathtrackingscript.pex: kolbjornenemy12>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorndeathtrackingscript.pex: kolbjornenemy16>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorndeathtrackingscript.pex: kolbjornenemy10>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorndeathtrackingscript.pex: kolbjornenemy17>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorndeathtrackingscript.pex: kolbjornenemy8>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorndeathtrackingscript.pex: kolbjornenemy13>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorndeathtrackingscript.pex: dlc2dunkolbjornqst>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorndeathtrackingscript.pex: kolbjornenemy11>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorndeathtrackingscript.pex: kolbjornenemy1>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorndeathtrackingscript.pex: qt_draugrlefttokill01>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorndeathtrackingscript.pex: dlc2dunkolbjornqststagetosetonobjectives>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorndeathtrackingscript.pex: qt_draugrlefttokill05>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorndeathtrackingscript.pex: kolbjornenemy6>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorndeathtrackingscript.pex: qt_draugrlefttokill04>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorndeathtrackingscript.pex: qt_draugrlefttokill03>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorndeathtrackingscript.pex: qt_draugrlefttokill02>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorndeathtrackingscript.pex: kolbjornenemy15>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorndeathtrackingscript.pex: kolbjornenemy14>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorndeathtrackingscript.pex: kolbjornenemy4>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorndeathtrackingscript.pex: kolbjornenemy7>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorndeathtrackingscript.pex: kolbjornenemy2>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorndeathtrackingscript.pex: dlc2dunkolbjornqststagetosetoncomplete>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorndeathtrackingscript.pex: kolbjornenemy5>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorndeathtrackingscript.pex: kolbjornenemy3>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03002e42.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften08_0005331b.pex: alias_ffriften08brandsheialias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften08_0005331b.pex: pbook>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften08_0005331b.pex: alias_ffriften08bookalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften08_0005331b.pex: pthanecount>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften08_0005331b.pex: pffrtqs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften08_0005331b.pex: pkey>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften08_0005331b.pex: alias_ffriften08chestalias>
[00:13] [LoadPex] <Debug: Scripts\pf_mg07estormoambushplayer_00035e14.pex: mg07estormoalias>
[00:13] [LoadPex] <Debug: Scripts\pf_mg07estormoambushplayer_00035e14.pex: lightningbolt>
[00:13] [LoadPex] <Debug: Scripts\springtrap.pex: presseffect>
[00:13] [LoadPex] <Debug: Scripts\dcdmqboss02questscript.pex: gcname07>
[00:13] [LoadPex] <Debug: Scripts\dcdmqboss02questscript.pex: gcname05>
[00:13] [LoadPex] <Debug: Scripts\dcdmqboss02questscript.pex: gcname08>
[00:13] [LoadPex] <Debug: Scripts\dcdmqboss02questscript.pex: ggcindex>
[00:13] [LoadPex] <Debug: Scripts\dcdmqboss02questscript.pex: gcname01>
[00:13] [LoadPex] <Debug: Scripts\dcdmqboss02questscript.pex: gcname09>
[00:13] [LoadPex] <Debug: Scripts\dcdmqboss02questscript.pex: gcname02>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrshell_00028923.pex: pfailvex>
[00:13] [LoadPex] <Debug: Scripts\dcdmqboss02questscript.pex: gseed>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrshell_00028923.pex: pmarkarthcache>
[00:13] [LoadPex] <Debug: Scripts\dcdmqboss02questscript.pex: gcname06>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrshell_00028923.pex: alias_vexalias>
[00:13] [LoadPex] <Debug: Scripts\dcdmqboss02questscript.pex: gcname04>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrshell_00028923.pex: pwhiteruncache>
[00:13] [LoadPex] <Debug: Scripts\dcdmqboss02questscript.pex: gcname03>
[00:13] [LoadPex] <Debug: Scripts\dcdmqboss02questscript.pex: gcbase>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrshell_00028923.pex: psolitudecache>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrshell_00028923.pex: pfaildelv>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrshell_00028923.pex: alias_delvinmalloryalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrshell_00028923.pex: pwindhelmcache>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrshell_00028923.pex: ptglquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00021d28.pex: eldergleammapmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__00021d28.pex: maurice>
[00:13] [LoadPex] <Debug: Scripts\mq201malbornscript.pex: mq201escapescene>
[00:13] [LoadPex] <Debug: Scripts\mq201malbornscript.pex: offsetboundstandingstart>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq09arinikirdefeatedsce_042b8a5d.pex: zavok>
[00:13] [LoadPex] <Debug: Scripts\dlc2telmithrynplayerscript.pex: dlc2talvasref>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq09arinikirdefeatedsce_042b8a5d.pex: ppa_killmovedlc1seranaholdsvyrthur>
[00:13] [LoadPex] <Debug: Scripts\dlc2telmithrynplayerscript.pex: dlc2telmithrynlocation>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq09arinikirdefeatedsce_042b8a5d.pex: arinkir>
[00:13] [LoadPex] <Debug: Scripts\dlc2telmithrynplayerscript.pex: jobmerchantfaction>
[00:13] [LoadPex] <Debug: Scripts\freeformhighhrothgarbscript.pex: greybeardsabfeim>
[00:13] [LoadPex] <Debug: Scripts\freeformhighhrothgarbscript.pex: greybeardsfeimability>
[00:13] [LoadPex] <Debug: Scripts\freeformhighhrothgarbscript.pex: greybeardsabyol>
[00:13] [LoadPex] <Debug: Scripts\freeformhighhrothgarbscript.pex: greybeardsyolability>
[00:13] [LoadPex] <Debug: Scripts\freeformhighhrothgarbscript.pex: greybeardsfusability>
[00:13] [LoadPex] <Debug: Scripts\freeformhighhrothgarbscript.pex: greybeardsabfus>
[00:13] [LoadPex] <Debug: Scripts\psancsoldierscript.pex: pdb10>
[00:13] [LoadPex] <Debug: Scripts\psancsoldierscript.pex: psanctuaryreturn>
[00:13] [LoadPex] <Debug: Scripts\psancsoldierscript.pex: pdb09>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzledoorcontrol.pex: mycontrol>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzledoorcontrol.pex: mydoor02>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzledoorcontrol.pex: mydoor01>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: alias_playeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: pciceroroommarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: alias_astridalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: alias_ciceroalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: psanctuarydoor2>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: pchamberdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: nmbodychamberref>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: alias_rexusalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: psanctuarydoor1>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: alias_arnbjornalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: cicerojournal2>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: alias_naziralias>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: astriddoor>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: pastridsanctuarymarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: alias_nightmotheralias>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: pastridwaitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: alias_headalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: alias_db04playeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: dbsanc_notastriddoor>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: alias_coffinalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: pdbentrancequest>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: cicerojournal1>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: cicerojournal3>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: alias_amaundmotierrealias>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: cicerojournal4>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: psanctuarydialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: dbsanc_astriddoor>
[00:13] [LoadPex] <Debug: Scripts\qf_db04_0001ea53.pex: db04a>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_oncombatstatealias.pex: bplayeronly>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_oncombatstatealias.pex: bonlytriggeronce>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_oncombatstatealias.pex: icombatstate>
[00:13] [LoadPex] <Debug: Scripts\sf_db09guardyellscene_00064374.pex: dbattackplayerfaction>
[00:13] [LoadPex] <Debug: Scripts\sf_db09guardyellscene_00064374.pex: dbattackgiannafaction>
[00:13] [LoadPex] <Debug: Scripts\sf_db09guardyellscene_00064374.pex: pempguard2alias>
[00:13] [LoadPex] <Debug: Scripts\sf_db09guardyellscene_00064374.pex: decoyalias>
[00:13] [LoadPex] <Debug: Scripts\sf_db09guardyellscene_00064374.pex: pempguard1alias>
[00:13] [LoadPex] <Debug: Scripts\sf_db09guardyellscene_00064374.pex: pgiannaalias>
[00:13] [LoadPex] <Debug: Scripts\sf_db09guardyellscene_00064374.pex: giannascreamscene>
[00:13] [LoadPex] <Debug: Scripts\sf_db09guardyellscene_00064374.pex: db09>
[00:13] [LoadPex] <Debug: Scripts\dundarklightilliadeath.pex: dundarklightqst>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03002e43.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\ghsetstageonhithealthbelow.pex: reqstage>
[00:13] [LoadPex] <Debug: Scripts\tif__00017dff.pex: ms13>
[00:13] [LoadPex] <Debug: Scripts\ghsetstageonhithealthbelow.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\tif__00017dff.pex: camilla>
[00:13] [LoadPex] <Debug: Scripts\tif__00017dff.pex: ms13camillaescortplayerscene>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften09_0005331c.pex: alias_ffriften09grimsever>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften09_0005331c.pex: pffr09grimseverref>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften09_0005331c.pex: alias_ffriften09mjoll>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften09_0005331c.pex: pthanecount>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften09_0005331c.pex: pffrtqs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften09_0005331c.pex: pffgs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften09_0005331c.pex: pmap>
[00:13] [LoadPex] <Debug: Scripts\tg02scenestartertriggerscript.pex: ptg02quest>
[00:13] [LoadPex] <Debug: Scripts\tg02scenestartertriggerscript.pex: pplayerdone>
[00:13] [LoadPex] <Debug: Scripts\tg02scenestartertriggerscript.pex: ptg02qs>
[00:13] [LoadPex] <Debug: Scripts\sr01questscript.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tg02scenestartertriggerscript.pex: pbryndone>
[00:13] [LoadPex] <Debug: Scripts\sr01questscript.pex: sr01akey>
[00:13] [LoadPex] <Debug: Scripts\tg02scenestartertriggerscript.pex: ptg02brynjolfalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrsl_0002893e.pex: tgbusiness>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrsl_0002893e.pex: alias_itemtoget>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrsl_0002893e.pex: alias_strongbox>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrsl_0002893e.pex: ptgrmastertotal>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrsl_0002893e.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\sm_effectscript.pex: oreingot>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrsl_0002893e.pex: ptgrehqs>
[00:13] [LoadPex] <Debug: Scripts\sm_effectscript.pex: defaultorecount>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrsl_0002893e.pex: alias_business>
[00:13] [LoadPex] <Debug: Scripts\sm_effectscript.pex: oresmultmessage>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrsl_0002893e.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\sm_effectscript.pex: sm_orechest>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrsl_0002893e.pex: alias_vex>
[00:13] [LoadPex] <Debug: Scripts\sm_effectscript.pex: gemsmultmessage>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrsl_0002893e.pex: alias_city>
[00:13] [LoadPex] <Debug: Scripts\sm_effectscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_tgrsl_0002893e.pex: ptgrshellscript>
[00:13] [LoadPex] <Debug: Scripts\sm_effectscript.pex: openchestmessage>
[00:13] [LoadPex] <Debug: Scripts\sm_effectscript.pex: sm_gemsmult>
[00:13] [LoadPex] <Debug: Scripts\sm_effectscript.pex: orechestref>
[00:13] [LoadPex] <Debug: Scripts\sm_effectscript.pex: sm_toggle>
[00:13] [LoadPex] <Debug: Scripts\sm_effectscript.pex: startmessage>
[00:13] [LoadPex] <Debug: Scripts\sm_effectscript.pex: sm_oresmult>
[00:13] [LoadPex] <Debug: Scripts\pf_mg08tolfdirfollowplayer_000596fa.pex: mg08tolfdir>
[00:13] [LoadPex] <Debug: Scripts\pf_mg08tolfdirfollowplayer_000596fa.pex: wallofflames>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2mh01postquestbujo_020257c1.pex: thirskdoor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2mh01postquestbujo_020257c1.pex: nord4>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqcitizen02_04e3d82e.pex: alias_alchemist>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2mh01postquestbujo_020257c1.pex: nord5>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqcitizen02_04e3d82e.pex: cqmarker>
[00:13] [LoadPex] <Debug: Scripts\norretractablebridgescript.pex: isalreadylowered>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2mh01postquestbujo_020257c1.pex: bujold>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2mh01postquestbujo_020257c1.pex: dlc2mq06>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2mh01postquestbujo_020257c1.pex: dlc2mh01kuvarlike>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqsheogorath_045707f3.pex: alias_sheogorath>
[00:13] [LoadPex] <Debug: Scripts\dlc2templeshrinescript.pex: altarremovemsg>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqsheogorath_045707f3.pex: banishfx>
[00:13] [LoadPex] <Debug: Scripts\dlc2templeshrinescript.pex: blessingmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc2templeshrinescript.pex: templeblessing>
[00:13] [LoadPex] <Debug: Scripts\freeformkarthwastenaquestscript.pex: freeformkarthwastenadeadcount>
[00:13] [LoadPex] <Debug: Scripts\freeformkarthwastenaquestscript.pex: freeformkarthwastenatotalcount>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlelever01.pex: isalreadypulled>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlelever01.pex: isonwall>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlelever01.pex: puzzleencounter>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlelever01.pex: puzzleencounterenabled>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_oncontainerchanged.pex: specificoldcontainer>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_oncontainerchanged.pex: specificnewcontainer>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_oncontainerchanged.pex: bonlytriggeronce>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornphase1progressivescript.pex: isactive>
[00:13] [LoadPex] <Debug: Scripts\sf_db09maroambushscene_00064269.pex: dlc1playervampirequest>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornphase1progressivescript.pex: startsactive>
[00:13] [LoadPex] <Debug: Scripts\sf_db09maroambushscene_00064269.pex: haafingarfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornphase1progressivescript.pex: updatetime>
[00:13] [LoadPex] <Debug: Scripts\sf_db09maroambushscene_00064269.pex: dlc1revertform>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornphase1progressivescript.pex: busy>
[00:13] [LoadPex] <Debug: Scripts\sf_db09maroambushscene_00064269.pex: pambushguard2alias>
[00:13] [LoadPex] <Debug: Scripts\sf_db09maroambushscene_00064269.pex: dbattackplayerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornphase1progressivescript.pex: usesmallrandomdelay>
[00:13] [LoadPex] <Debug: Scripts\sf_db09maroambushscene_00064269.pex: playerwerewolfquest>
[00:13] [LoadPex] <Debug: Scripts\sf_db09maroambushscene_00064269.pex: pambushguard3alias>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornphase1progressivescript.pex: simultaneousenemies>
[00:13] [LoadPex] <Debug: Scripts\sf_db09maroambushscene_00064269.pex: pambushguard1alias>
[00:13] [LoadPex] <Debug: Scripts\sf_db09maroambushscene_00064269.pex: pmaroalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornphase1progressivescript.pex: breakloop>
[00:13] [LoadPex] <Debug: Scripts\sf_db09maroambushscene_00064269.pex: db09>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornphase1progressivescript.pex: battlemanager>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornphase1progressivescript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornphase1progressivescript.pex: totalenemies>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornphase1progressivescript.pex: currentenemylink>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornphase1progressivescript.pex: enemylinkkeyword>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornphase1progressivescript.pex: refactivateoncomplete>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornphase1progressivescript.pex: delay>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201fe0f.pex: redgrass>
[00:13] [LoadPex] <Debug: Scripts\tif__00017e06.pex: ms13camillastage10scene>
[00:13] [LoadPex] <Debug: Scripts\tif__00017e06.pex: ms13>
[00:13] [LoadPex] <Debug: Scripts\tif__00017e06.pex: camilla>
[00:13] [LoadPex] <Debug: Scripts\tif__00017e06.pex: ms13camillaescortplayerscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03002e44.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\dcdmqboss03questscript.pex: hmfacelist>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften10_0005331d.pex: pffrtqs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften10_0005331d.pex: alias_ffriften10balimund>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften10_0005331d.pex: alias_ffriften10playeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften10_0005331d.pex: pthanecount>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften10_0005331d.pex: pffr10qs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften10_0005331d.pex: pffriften10gold>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften10_0005331d.pex: pffriften10firesalt>
[00:13] [LoadPex] <Debug: Scripts\sr02questscript.pex: talkedtob>
[00:13] [LoadPex] <Debug: Scripts\sr02questscript.pex: talkedtoa>
[00:13] [LoadPex] <Debug: Scripts\sf_mq203riverwoodscene_01197739.pex: mq201>
[00:13] [LoadPex] <Debug: Scripts\tg02tunneltriggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\tg02tunneltriggerscript.pex: ptg02qs>
[00:13] [LoadPex] <Debug: Scripts\tg02tunneltriggerscript.pex: ptg02quest>
[00:13] [LoadPex] <Debug: Scripts\ps_pf_wcollegeenthirtraveltor_000e953b.pex: pdialoguewinterholdcollege>
[00:13] [LoadPex] <Debug: Scripts\qf_tgstatus_000ac9d1.pex: alias_tgstatussyndusalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgstatus_000ac9d1.pex: ptgfencecaravan>
[00:13] [LoadPex] <Debug: Scripts\qf_tgstatus_000ac9d1.pex: ptgsqs>
[00:13] [LoadPex] <Debug: Scripts\qf_tgstatus_000ac9d1.pex: alias_tgstatusvexalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgstatus_000ac9d1.pex: alias_tgstatusarnskaralias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgstatus_000ac9d1.pex: alias_tgstatusvanrythalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgstatus_000ac9d1.pex: alias_tgstatusherluinalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgstatus_000ac9d1.pex: alias_tgstatusdelvinalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2tgformulascript.pex: dlc2improvedbonemold>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2mq01vision_020186af.pex: miraak>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2mq01vision_020186af.pex: solstheimlocation>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggepuzzlepiecescript.pex: puzzlepiece>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_oncontainerchangedalias.pex: specificoldcontainer>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_oncontainerchangedalias.pex: specificnewcontainer>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_oncontainerchangedalias.pex: bonlytriggeronce>
[00:13] [LoadPex] <Debug: Scripts\sf_db09penitusoutsideguardsce_0005a926.pex: pdb09>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: alias_lodialias>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: alias_vulwulfalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: alias_elisifalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: cicerojournal4>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: alias_veezaraalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: psanctuarydoor1>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: alias_erikuralias>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: alias_rorlundalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: weddingoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: pdbentrancequest>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: cicerojournal2>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: alias_porlofalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: psanctuarydoor2>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: alias_amaundmotierrealias>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: alias_ring2alias>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: daggerdragonbridge>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: crimefactionhaafingar>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: cicerojournal1>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: crimefactionrift>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: tgtq02>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: bardnorequestfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: alias_nosteralias>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: darkbrotherhoodfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: alias_statuealias>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: alias_penitusalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: alias_panteaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: alias_asgeiralias>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: alias_ring1alias>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: alias_astridalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: alias_ciceroalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: alias_brylingalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: alias_statueenablemarkeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: alias_vittoriavicialias>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: alias_vivienneonisalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: pastridsanctuarymarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: cicerojournal3>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: alias_alexiavicialias>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: pdarksanctuarydialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: alias_kaydalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db05_0001ea54.pex: db05stuffmarker>
[00:13] [LoadPex] <Debug: Scripts\dundarklightilliaunlockscript.pex: illiaref>
[00:13] [LoadPex] <Debug: Scripts\dundarklightilliaunlockscript.pex: darklightqst>
[00:13] [LoadPex] <Debug: Scripts\dundarklightilliaunlockscript.pex: unlockscene>
[00:13] [LoadPex] <Debug: Scripts\dundarklightilliaunlockscript.pex: dundarklightclosetkey>
[00:13] [LoadPex] <Debug: Scripts\tif__00017e07.pex: camilla>
[00:13] [LoadPex] <Debug: Scripts\tif__00017e07.pex: ms13>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03002e45.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\ghspawnparasitescript.pex: spawncount>
[00:13] [LoadPex] <Debug: Scripts\ghspawnparasitescript.pex: parasitebase>
[00:13] [LoadPex] <Debug: Scripts\sr03questscript.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\sr03questscript.pex: sr03maps>
[00:13] [LoadPex] <Debug: Scripts\sr03questscript.pex: sr03>
[00:13] [LoadPex] <Debug: Scripts\sm_perkscript.pex: gemsmult>
[00:13] [LoadPex] <Debug: Scripts\sm_perkscript.pex: orechestref>
[00:13] [LoadPex] <Debug: Scripts\sm_perkscript.pex: oresmult>
[00:13] [LoadPex] <Debug: Scripts\sm_perkscript.pex: orechest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqcitizen03_04e42a41.pex: cqmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqcitizen03_04e42a41.pex: alias_bartender>
[00:13] [LoadPex] <Debug: Scripts\mq201partyscript.pex: mq201frienddistractiondonefaction>
[00:13] [LoadPex] <Debug: Scripts\mq201partyscript.pex: exiledjarlmovetomarker>
[00:13] [LoadPex] <Debug: Scripts\mq201partyscript.pex: frandomizehellotimer>
[00:13] [LoadPex] <Debug: Scripts\mq201partyscript.pex: balljarls>
[00:13] [LoadPex] <Debug: Scripts\mq201partyscript.pex: ondolemar>
[00:13] [LoadPex] <Debug: Scripts\mq201partyscript.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\mq201partyscript.pex: mq201>
[00:13] [LoadPex] <Debug: Scripts\mq201partyscript.pex: favorcost>
[00:13] [LoadPex] <Debug: Scripts\mq201partyscript.pex: hidetulliuscwobjectives>
[00:13] [LoadPex] <Debug: Scripts\mq201partyscript.pex: orthusintroducedvittoria>
[00:13] [LoadPex] <Debug: Scripts\mq201partyscript.pex: imaxguesthellos>
[00:13] [LoadPex] <Debug: Scripts\mq201partyscript.pex: alias_friend>
[00:13] [LoadPex] <Debug: Scripts\mq201partyscript.pex: guestlist>
[00:13] [LoadPex] <Debug: Scripts\mq201partyscript.pex: frienddistractionscene>
[00:13] [LoadPex] <Debug: Scripts\mq201partyscript.pex: alias_erikur>
[00:13] [LoadPex] <Debug: Scripts\mq201partyscript.pex: govexiled>
[00:13] [LoadPex] <Debug: Scripts\freeformkarthwastennpc.pex: ainethach>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqsloadradio_045780a5.pex: alias_ta03>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqsloadradio_045780a5.pex: alias_ta02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqsloadradio_045780a5.pex: alias_ta04>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqsloadradio_045780a5.pex: alias_ta01>
[00:13] [LoadPex] <Debug: Scripts\ptg03boardeddoorscript.pex: ptg03quest>
[00:13] [LoadPex] <Debug: Scripts\ptg03boardeddoorscript.pex: ptg03boardsshutmessage>
[00:13] [LoadPex] <Debug: Scripts\ptg03boardeddoorscript.pex: pboardsopen>
[00:13] [LoadPex] <Debug: Scripts\ptg03boardeddoorscript.pex: ptg03boardsopenmessage>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq01handler_001093e4.pex: alias_tghandlersilvermoldalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2tgplayerscript.pex: pdlc2tgglobal01>
[00:13] [LoadPex] <Debug: Scripts\dlc2tgplayerscript.pex: pdlc2tgformula>
[00:13] [LoadPex] <Debug: Scripts\dlc2tgplayerscript.pex: ptg02b>
[00:13] [LoadPex] <Debug: Scripts\dlc2tgplayerscript.pex: pdlc2tgquest>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggeqstscript.pex: puzzlesolved>
[00:13] [LoadPex] <Debug: Scripts\dunvolskyggeqstscript.pex: astadefeated>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ondeath.pex: bonlytriggeronce>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ondeath.pex: bkilledbyplayeronly>
[00:13] [LoadPex] <Debug: Scripts\sf_db09potageeatscenepoison_0001bcbb.pex: db09>
[00:13] [LoadPex] <Debug: Scripts\sf_db09potageeatscenepoison_0001bcbb.pex: emperoralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201fef3.pex: dlc2dremoraforcegreet>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: veezarablood>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornpillarpuzzlelever.pex: pillarcount>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: cicerojournal3>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornpillarpuzzlelever.pex: refactonfailure02>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: pfestusscenemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornpillarpuzzlelever.pex: refactregardless>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: pastridscenemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornpillarpuzzlelever.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: alias_commandermaroalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornpillarpuzzlelever.pex: refactonsuccess02>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: alias_gaiusmaroalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornpillarpuzzlelever.pex: refactonsuccess01b>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: cicerojournal2>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornpillarpuzzlelever.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: psanctuarydoor1>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornpillarpuzzlelever.pex: refactonfailure01>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: psanctuarydoor2>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornpillarpuzzlelever.pex: refdisableonsuccess01b>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: psanctuarydialogue>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornpillarpuzzlelever.pex: refactonfailure04>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: cicerojournal1>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornpillarpuzzlelever.pex: refactonfailure03>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: pveezarascenemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornpillarpuzzlelever.pex: refactonsuccess01>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: pbabettescenemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornpillarpuzzlelever.pex: refdisableonsuccess02>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: db05>
[00:13] [LoadPex] <Debug: Scripts\dcdmqboss05questscript.pex: markerlist>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: dbsanc_ciceromovesin_enable>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: pcommandermarostandmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: pnazirscenemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: pgabriellagreetmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: db06>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: alias_gabriellaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: cicerojournal4>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: veezarawoundedfurniture>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: dbsanc_ciceromovesout_disable>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: pastridsanctuarymarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: pdbentrancequest>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: pfaidastandmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: alias_faidaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: alias_ciceroalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: dbsanc_ciceromovesin_disable>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: dbsanc_ciceromovesout_enable>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: alias_festusalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: alias_incriminatingletteralias>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: alias_maroschedulealias>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: alias_naziralias>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: alias_arnbjornalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: alias_veezaraalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: alias_babettealias>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: pgaiusstandmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db06_0001ea55.pex: alias_astridalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03002e46.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften11_00041f91.pex: alias_ffriften11haelgaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften11_00041f91.pex: alias_ffriften11markalias02>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften11_00041f91.pex: alias_ffriften11markalias03>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften11_00041f91.pex: pthanecount>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften11_00041f91.pex: alias_ffriften11markalias01>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften11_00041f91.pex: psreward>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften11_00041f91.pex: alias_ffriften11hofgriralias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften11_00041f91.pex: pffrtqs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften11_00041f91.pex: pmarkcount>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften11_00041f91.pex: phreward>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften11_00041f91.pex: alias_ffriften11svanaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften11_00041f91.pex: alias_ffriften11bollialias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften11_00041f91.pex: alias_ffriften11indarynalias>
[00:13] [LoadPex] <Debug: Scripts\dundarklightkillthewitchscript.pex: killer>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften11_00041f91.pex: alias_uskpmarkscontainer>
[00:13] [LoadPex] <Debug: Scripts\dundarklightkillthewitchscript.pex: witch>
[00:13] [LoadPex] <Debug: Scripts\sr06victimscript.pex: boss>
[00:13] [LoadPex] <Debug: Scripts\sr06victimscript.pex: sr06victimsleepingmessage>
[00:13] [LoadPex] <Debug: Scripts\sf_mq203skyhavenentryscene_00071c2e.pex: delphine>
[00:13] [LoadPex] <Debug: Scripts\sf_mq203skyhavenentryscene_00071c2e.pex: torch01>
[00:13] [LoadPex] <Debug: Scripts\tif__00021e7a.pex: ptg01qs>
[00:13] [LoadPex] <Debug: Scripts\tg03boardeddoorscript.pex: ptg03opened>
[00:13] [LoadPex] <Debug: Scripts\tg03boardeddoorscript.pex: ptg03boardsdonemessage>
[00:13] [LoadPex] <Debug: Scripts\tg03boardeddoorscript.pex: ptg03quest>
[00:13] [LoadPex] <Debug: Scripts\tg03boardeddoorscript.pex: ptg03boardsstartmessage>
[00:13] [LoadPex] <Debug: Scripts\ptg04stealthtriggerscript.pex: ptg04quest>
[00:13] [LoadPex] <Debug: Scripts\ptg04stealthtriggerscript.pex: ptg04spquest>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq01_000799df.pex: alias_tgtq01arrivalmarkeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq01_000799df.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq01_000799df.pex: alias_tgtq01endonalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq01_000799df.pex: ptgfences>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq01_000799df.pex: alias_tgtq01rhorlakalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq01_000799df.pex: alias_tgtq01silvermoldalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq01_000799df.pex: ptgtq01silvermold>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq01_000799df.pex: ptgtq01chairswitcher>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq01_000799df.pex: ptgtq01handler>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq01_000799df.pex: ptgtq01rhorlakenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq01_000799df.pex: alias_tgtq01dooractalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq01_000799df.pex: ppinewatchmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq01_000799df.pex: alias_tgtq01silvermoldnamealias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2mq02frealeavetemp_02027897.pex: dlc2mq02frea>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ondeathalias.pex: bkilledbyplayeronly>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ondeathalias.pex: bonlytriggeronce>
[00:13] [LoadPex] <Debug: Scripts\sf_db09potageeatscene_0001bcba.pex: db09>
[00:13] [LoadPex] <Debug: Scripts\sf_db09potageeatscene_0001bcba.pex: idleeatsoup>
[00:13] [LoadPex] <Debug: Scripts\sf_db09potageeatscene_0001bcba.pex: noble2alias>
[00:13] [LoadPex] <Debug: Scripts\sf_db09potageeatscene_0001bcba.pex: noble1alias>
[00:13] [LoadPex] <Debug: Scripts\dunvolunrrudswitchpiggybackscript.pex: hasbeenactivated>
[00:13] [LoadPex] <Debug: Scripts\sf_db09potageeatscene_0001bcba.pex: noble3alias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201fef4.pex: dlc2dremoraforcegreet>
[00:13] [LoadPex] <Debug: Scripts\ghsprintspellscript.pex: missilespell>
[00:13] [LoadPex] <Debug: Scripts\ghsprintspellscript.pex: sprintexp>
[00:13] [LoadPex] <Debug: Scripts\sm_updaterscript.pex: superminespell>
[00:13] [LoadPex] <Debug: Scripts\sm_updaterscript.pex: modversion>
[00:13] [LoadPex] <Debug: Scripts\sm_updaterscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03002e47.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\pf_morthalhroggarcarrylumber1_000ad94f.pex: carryitem>
[00:13] [LoadPex] <Debug: Scripts\dundarklightleverscript.pex: dundarklightqst>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqcitizen04_04e47c59.pex: alias_doctor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqcitizen04_04e47c59.pex: cqmarker>
[00:13] [LoadPex] <Debug: Scripts\norrotatingdoorleverscript.pex: door05>
[00:13] [LoadPex] <Debug: Scripts\norrotatingdoorleverscript.pex: door04>
[00:13] [LoadPex] <Debug: Scripts\norrotatingdoorleverscript.pex: door02>
[00:13] [LoadPex] <Debug: Scripts\norrotatingdoorleverscript.pex: door01>
[00:13] [LoadPex] <Debug: Scripts\norrotatingdoorleverscript.pex: startactive>
[00:13] [LoadPex] <Debug: Scripts\norrotatingdoorleverscript.pex: drsstonerotatingdisclpm>
[00:13] [LoadPex] <Debug: Scripts\norrotatingdoorleverscript.pex: door03>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub01_04291654.pex: alias_dreugh>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub01_04291654.pex: allyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub01_04291654.pex: enemyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub01_04291654.pex: yahgrabase01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub01_04291654.pex: alias_enemy05>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub01_04291654.pex: gyaghracount>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub01_04291654.pex: alias_createmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub01_04291654.pex: scdeathcheck>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub01_04291654.pex: alias_enemy02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub01_04291654.pex: gdreughdeath>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub01_04291654.pex: alias_enemy04>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub01_04291654.pex: yahgrabase02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub01_04291654.pex: peacefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub01_04291654.pex: alias_enemy01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub01_04291654.pex: sqworm>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub01_04291654.pex: alias_enemy03>
[00:13] [LoadPex] <Debug: Scripts\sr08banditscript.pex: sr08>
[00:13] [LoadPex] <Debug: Scripts\freeformkolskeggraquestscript.pex: freeformkolskeggratotalcount>
[00:13] [LoadPex] <Debug: Scripts\freeformkolskeggraquestscript.pex: freeformkolskeggradeadcount>
[00:13] [LoadPex] <Debug: Scripts\tg03breadcrumbtriggerscript.pex: pbreadnumber>
[00:13] [LoadPex] <Debug: Scripts\tg03breadcrumbtriggerscript.pex: pnewbreadnumber>
[00:13] [LoadPex] <Debug: Scripts\tg03breadcrumbtriggerscript.pex: ptg03quest>
[00:13] [LoadPex] <Debug: Scripts\tg03breadcrumbtriggerscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\tg03breadcrumbtriggerscript.pex: ptg03bc>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften12_00041fd2.pex: alias_ffriften12wujeetaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften12_00041fd2.pex: pthanecount>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften12_00041fd2.pex: pffrtqs>
[00:13] [LoadPex] <Debug: Scripts\sf_mq204greybeardsintroscene_000b3a40.pex: ambrumbleshakegreybeards>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften12_00041fd2.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften12_00041fd2.pex: pffr12qs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften12_00041fd2.pex: pffriften20quest>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onhit.pex: bonlycountbashattacks>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onhit.pex: bonlycountsneakattacks>
[00:13] [LoadPex] <Debug: Scripts\dunvolunruudaltarscript.pex: reliqlh>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onhit.pex: source_specificspells>
[00:13] [LoadPex] <Debug: Scripts\dunvolunruudaltarscript.pex: reliqrh>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onhit.pex: bonlytriggeronce>
[00:13] [LoadPex] <Debug: Scripts\dunvolunruudaltarscript.pex: reliqrf>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onhit.pex: source_specificingredients>
[00:13] [LoadPex] <Debug: Scripts\dunvolunruudaltarscript.pex: reliqlf>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onhit.pex: bplayeronly>
[00:13] [LoadPex] <Debug: Scripts\dunvolunruudaltarscript.pex: cairndoor>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onhit.pex: bignoreblockedhits>
[00:13] [LoadPex] <Debug: Scripts\dunvolunruudaltarscript.pex: altarmsg>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onhit.pex: bonlycountpowerattacks>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onhit.pex: source_specificexplosions>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onhit.pex: specificprojectile>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onhit.pex: source_specificweapons>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onhit.pex: source_specificpotions>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onhit.pex: source_specificenchantment>
[00:13] [LoadPex] <Debug: Scripts\sf_db10agentsancscene_0005100c.pex: db10>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201fef5.pex: dlc2dremoraforcegreet>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornpressuretilescript.pex: triggersound>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornpressuretilescript.pex: enchfrostfxshader>
[00:13] [LoadPex] <Debug: Scripts\snowveilkeyholescript.pex: backdooractivator>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: veezarawoundedfurniture>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03002e48.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: blood>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: cicerojournal3>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: alias_arnbjornalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: pastridscenemarker>
[00:13] [LoadPex] <Debug: Scripts\snowveilkeyholescript.pex: refactonfailure02>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: cicerojournal4>
[00:13] [LoadPex] <Debug: Scripts\snowveilkeyholescript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: pdbentrancequest>
[00:13] [LoadPex] <Debug: Scripts\snowveilkeyholescript.pex: puzzlesolved>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: cicerojournal2>
[00:13] [LoadPex] <Debug: Scripts\snowveilkeyholescript.pex: refactonfailure01>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: pveezarascenemarker>
[00:13] [LoadPex] <Debug: Scripts\snowveilkeyholescript.pex: mediumring>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: psanctuarydialogue>
[00:13] [LoadPex] <Debug: Scripts\snowveilkeyholescript.pex: mymiscobject>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\snowveilkeyholescript.pex: doorbase>
[00:13] [LoadPex] <Debug: Scripts\dundarklightlockeddoorsetstagescript.pex: dundarklightqst>
[00:13] [LoadPex] <Debug: Scripts\snowveilkeyholescript.pex: myqueststagesuccess>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: alias_shadowmeretargetmarkeralias>
[00:13] [LoadPex] <Debug: Scripts\snowveilkeyholescript.pex: doorfx>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: psanctuarydoor2>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: darkbrotherhoodfaction>
[00:13] [LoadPex] <Debug: Scripts\snowveilkeyholescript.pex: myaltqueststagesuccess>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: alias_journalalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: cicerojournal1>
[00:13] [LoadPex] <Debug: Scripts\snowveilkeyholescript.pex: dooropened>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: db06>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: db05>
[00:13] [LoadPex] <Debug: Scripts\snowveilkeyholescript.pex: altquest>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: alias_astridalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: pnazirscenemarker>
[00:13] [LoadPex] <Debug: Scripts\snowveilkeyholescript.pex: largering>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: alias_dooralias>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: alias_naziralias>
[00:13] [LoadPex] <Debug: Scripts\snowveilkeyholescript.pex: refactonfailure04>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: alias_festusalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: pcicerojournal>
[00:13] [LoadPex] <Debug: Scripts\snowveilkeyholescript.pex: numringssolved>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: pbabettescenemarker>
[00:13] [LoadPex] <Debug: Scripts\snowveilkeyholescript.pex: smallring>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: alias_babettealias>
[00:13] [LoadPex] <Debug: Scripts\snowveilkeyholescript.pex: refactonfailure03>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: alias_ciceroalias>
[00:13] [LoadPex] <Debug: Scripts\snowveilkeyholescript.pex: ringcount>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: pfestusscenemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: alias_gaiusmaroalias>
[00:13] [LoadPex] <Debug: Scripts\snowveilkeyholescript.pex: activatewithoutobjmessage>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: psanctuarydoor1>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: alias_veezaraalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db07_0001ea56.pex: alias_shadowmerealias>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01boardboatscene_041b74e1.pex: roland>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: drink2>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01boardboatscene_041b74e1.pex: myboat>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: partydistractionstate>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01boardboatscene_041b74e1.pex: wcmq01katriforcegreetmarker002>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: playerinexitpartytrigger>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01boardboatscene_041b74e1.pex: wcmq01hadenmarker>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: playerliesaboutbrelas>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01boardboatscene_041b74e1.pex: haden>
[00:13] [LoadPex] <Debug: Scripts\norrotatingdoorscript.pex: stoppingsound>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: delphineintroalduinathelgen>
[00:13] [LoadPex] <Debug: Scripts\norrotatingdoorscript.pex: startopen>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01boardboatscene_041b74e1.pex: iriel>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: drink3>
[00:13] [LoadPex] <Debug: Scripts\norrotatingdoorscript.pex: startingsound>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: brelasreleased>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: drink4>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: partydistractionfriendscene>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: drink1>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: returntopartyscene>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: partydrinkmarker>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: colovianbrandy>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: riverwoodinnlocation>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: partyvittoriaintroscene>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: mq201malborninkitchentrigger>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: partydistractionerikurbrelasscene>
[00:13] [LoadPex] <Debug: Scripts\ptu_exchangescript.pex: workingrange>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: mq201drink>
[00:13] [LoadPex] <Debug: Scripts\sr08questscript.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: mq201playerinkitchentrigger>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: thalmordungeoncell>
[00:13] [LoadPex] <Debug: Scripts\sr08questscript.pex: deadbandits>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: thalmorembassylocation>
[00:13] [LoadPex] <Debug: Scripts\sr08questscript.pex: totalbandits>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: ondolemardistractionflag>
[00:13] [LoadPex] <Debug: Scripts\ptu_exchangescript.pex: textperk>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: partydistractiondrunkscenedone>
[00:13] [LoadPex] <Debug: Scripts\ptu_exchangescript.pex: bad_list>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: partydistractiondrunkscene>
[00:13] [LoadPex] <Debug: Scripts\ptu_exchangescript.pex: trashcellmarker>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: prisonerreleased>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202bac2.pex: dlc2dunfrostmoonqstmisc>
[00:13] [LoadPex] <Debug: Scripts\ptu_exchangescript.pex: exchangedialogue>
[00:13] [LoadPex] <Debug: Scripts\ptu_exchangescript.pex: good_list>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: leavepartyscene>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: nopartyconversationflag>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: playerinpartytrigger>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: partydistractiondrunkstate>
[00:13] [LoadPex] <Debug: Scripts\freeformmarkarthascript.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: alias_partyexitdoor>
[00:13] [LoadPex] <Debug: Scripts\mq201questscript.pex: partyerikurintroscene>
[00:13] [LoadPex] <Debug: Scripts\freeformmarkarthascript.pex: pdwemerparts>
[00:13] [LoadPex] <Debug: Scripts\freeformmarkarthascript.pex: playerpartscount>
[00:13] [LoadPex] <Debug: Scripts\freeformmarkarthascript.pex: playergoldreward>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq02_000799e0.pex: alias_tgtq02keyalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq02_000799e0.pex: alias_tgtq02notealias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq02_000799e0.pex: alias_tgtq02erikuralias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq02_000799e0.pex: alias_tgtq02sabinealias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq02_000799e0.pex: alias_tgtq02safe>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq02_000799e0.pex: db05>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq02_000799e0.pex: psafe>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq02_000799e0.pex: alias_tgtq02sabinechestalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq02_000799e0.pex: pdaintysloadmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq02_000799e0.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq02_000799e0.pex: alias_tgtq02balmorabluealias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq02_000799e0.pex: alias_tgtq02chestalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq02_000799e0.pex: ptgtq02chest>
[00:13] [LoadPex] <Debug: Scripts\tg03brewingvatscript.pex: ptg03poison>
[00:13] [LoadPex] <Debug: Scripts\tg03brewingvatscript.pex: ptg03vataftermessage>
[00:13] [LoadPex] <Debug: Scripts\tg03brewingvatscript.pex: ptg03quest>
[00:13] [LoadPex] <Debug: Scripts\tg03brewingvatscript.pex: ptg03poisoned>
[00:13] [LoadPex] <Debug: Scripts\tg03brewingvatscript.pex: ptg03vatbeforemessage>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2mq02miraakapocryp_0201cb66.pex: dlc2fallonknees>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2mq02miraakapocryp_0201cb66.pex: dlc2bookdungeoncontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2mq02miraakapocryp_0201cb66.pex: dlc2dragonbornaspectarmor3>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2mq02miraakapocryp_0201cb66.pex: offsetstop>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften13_00043e1a.pex: alias_ffriften13andurs>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2mq02miraakapocryp_0201cb66.pex: mq02miraak>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften13_00043e1a.pex: alias_ffriften13alessandraalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2mq02miraakapocryp_0201cb66.pex: dragonalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften13_00043e1a.pex: pffrtqs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften13_00043e1a.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften13_00043e1a.pex: alias_ffriften13daggeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften13_00043e1a.pex: pthanecount>
[00:13] [LoadPex] <Debug: Scripts\dunvolunruuddoorscript.pex: door02>
[00:13] [LoadPex] <Debug: Scripts\dunvolunruuddoorscript.pex: relic02base>
[00:13] [LoadPex] <Debug: Scripts\dunvolunruuddoorscript.pex: door01>
[00:13] [LoadPex] <Debug: Scripts\dunvolunruuddoorscript.pex: defaultlacktheitemmsg>
[00:13] [LoadPex] <Debug: Scripts\dunvolunruuddoorscript.pex: relic01base>
[00:13] [LoadPex] <Debug: Scripts\dunvolunruuddoorscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dunvolunruuddoorscript.pex: relic01static>
[00:13] [LoadPex] <Debug: Scripts\dunvolunruuddoorscript.pex: relic02static>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onhitalias.pex: bplayeronly>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onhitalias.pex: bonlycountpowerattacks>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onhitalias.pex: bonlycountbashattacks>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onhitalias.pex: source_specificpotions>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onhitalias.pex: source_specificexplosions>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onhitalias.pex: specificprojectile>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onhitalias.pex: bignoreblockedhits>
[00:13] [LoadPex] <Debug: Scripts\sf_db10nazirbabettescene_0004016b.pex: pnightmotherastridscene>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onhitalias.pex: source_specificenchantment>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onhitalias.pex: source_specificingredients>
[00:13] [LoadPex] <Debug: Scripts\sf_db10nazirbabettescene_0004016b.pex: nmcoffinfadeis>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onhitalias.pex: source_specificweapons>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onhitalias.pex: bonlycountsneakattacks>
[00:13] [LoadPex] <Debug: Scripts\sf_db10nazirbabettescene_0004016b.pex: nmcoffinblackis>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onhitalias.pex: source_specificspells>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201fef6.pex: dlc2dremoraforcegreet>
[00:13] [LoadPex] <Debug: Scripts\sf_db10nazirbabettescene_0004016b.pex: db10>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onhitalias.pex: bonlytriggeronce>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornpuzzlepillarscript.pex: pillarstate>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornpuzzlepillarscript.pex: initialstate>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornpuzzlepillarscript.pex: solution1>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornpuzzlepillarscript.pex: solution2>
[00:13] [LoadPex] <Debug: Scripts\ghstartnextscenestagetriggerscript.pex: addstage>
[00:13] [LoadPex] <Debug: Scripts\ghstartnextscenestagetriggerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\pf_morthaljorgencarrylumber_000e7f44.pex: carryitem>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03002e49.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\dundarklightsilviadeath.pex: dundarklightqst>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqcitizen05_04e4ce6e.pex: alias_blacksmith>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqcitizen05_04e4ce6e.pex: cqmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: pcookbook>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: alias_papersalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: dawnstarguardian11>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: dawnstarguardian06>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: pdbentrancequest>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: alias_indoorhidingplace2>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: dawnstarguardian02>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: dawnstarguardian08>
[00:13] [LoadPex] <Debug: Scripts\norrotatingdoorsetupscript.pex: desiredangle>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: alias_outdoorhidingplace1>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: alias_festuskrexalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: alias_indoorhidingplace3>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: alias_astridalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: psanctuarydoor1>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: alias_enemy01d>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: dawnstarguardian10>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: dawnstarguardian05>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: alias_add02b>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: dawnstarguardian04>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: alias_battlefieldlocaiton>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: dawnstarguardian03>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: alias_add01a>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: psanctuarydialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: abblackworm2h>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: alias_antonviranealias>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: alias_balagoggronolobalias>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: alias_add03a>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: dawnstarguardian01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: abblackworm1hshield>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: pastridsanctuarymarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: alias_add00a>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: dawnstarguardian07>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: glegionactive>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: dawnstarguardian09>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: alias_bomb01a>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: alias_nightgatedooralias>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: alias_enemy01a>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: alias_papersbarrelalias>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: qworm>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: alias_indoorhidingplace5>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: gcount>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: psanctuarydoor2>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: abblackworm1hmagic>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: db05>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: musmob>
[00:13] [LoadPex] <Debug: Scripts\qf_db08_0001ea57.pex: alias_indoorhidingplace4>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: alias_add00b>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: alias_add01c>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: abblackwormdual>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: absacrifice>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: alias_bomb01b>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: absloadzombie>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202bac3.pex: dlc2dunhaknirtreasurequest>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: alias_enemy01c>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: alias_add02c>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: alias_add02a>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: alias_add03b>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: alias_enemy01b>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: alias_add01b>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub02_042b8af8.pex: alias_enemy01e>
[00:13] [LoadPex] <Debug: Scripts\freeformmarkarthcquestscript.pex: talosworshipplaying>
[00:13] [LoadPex] <Debug: Scripts\tg03doorunlockscript.pex: doorref>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2mq02miraakdefeats_02027a28.pex: miraak>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften14_00043e25.pex: alias_ffriften14satchel02alias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften14_00043e25.pex: alias_ffriften14spoonalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften14_00043e25.pex: alias_ffriften14ingotalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften14_00043e25.pex: pthanecount>
[00:13] [LoadPex] <Debug: Scripts\dunwefxbatactivator.pex: mysfx>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften14_00043e25.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften14_00043e25.pex: alias_ffriften14satchel03alias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften14_00043e25.pex: pffrtqs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften14_00043e25.pex: alias_ffriften14wylandriahalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2thirskassaulttriggerscript.pex: dlc2mh01>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften14_00043e25.pex: pcount>
[00:13] [LoadPex] <Debug: Scripts\dlc2thirskassaulttriggerscript.pex: bujoldrallyscene>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften14_00043e25.pex: alias_ffriften14soulgemalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2thirskassaulttriggerscript.pex: dlc2mhrieklinghandler>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften14_00043e25.pex: alias_ffriften14satchel01alias>
[00:13] [LoadPex] <Debug: Scripts\dlc2thirskassaulttriggerscript.pex: dlc2mhmisc>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onlocationchange.pex: bonlytriggeronce>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onlocationchange.pex: blocationenter>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onlocationchange.pex: locationtowatch>
[00:13] [LoadPex] <Debug: Scripts\sf_db10nightmotherastridscene_0004016a.pex: nmcoffinblackis>
[00:13] [LoadPex] <Debug: Scripts\sf_db10nightmotherastridscene_0004016a.pex: coffinopensound>
[00:13] [LoadPex] <Debug: Scripts\sf_db10nightmotherastridscene_0004016a.pex: db10>
[00:13] [LoadPex] <Debug: Scripts\sf_db10nightmotherastridscene_0004016a.pex: naziralias>
[00:13] [LoadPex] <Debug: Scripts\sf_db10nightmotherastridscene_0004016a.pex: coffin>
[00:13] [LoadPex] <Debug: Scripts\sf_db10nightmotherastridscene_0004016a.pex: astridendalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03002e4a.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\soilmoundscript.pex: justplantedbase>
[00:13] [LoadPex] <Debug: Scripts\soilmoundscript.pex: justplantedref>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01cultistdiesscene_0416a494.pex: irielalias>
[00:13] [LoadPex] <Debug: Scripts\sr12questscript.pex: sr12>
[00:13] [LoadPex] <Debug: Scripts\sr12questscript.pex: spriggansap>
[00:13] [LoadPex] <Debug: Scripts\pt_addingoptionalscript.pex: spelltome>
[00:13] [LoadPex] <Debug: Scripts\pt_addingoptionalscript.pex: closeportalspell>
[00:13] [LoadPex] <Debug: Scripts\pt_addingoptionalscript.pex: optionalspell02>
[00:13] [LoadPex] <Debug: Scripts\pt_addingoptionalscript.pex: optionalspell01>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq03_000799e1.pex: alias_tgtq03olfridalias>
[00:13] [LoadPex] <Debug: Scripts\mq201thalmorembassydisguisescript.pex: khajiitrace>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq03_000799e1.pex: alias_tgtq03letter>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq03_000799e1.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\mq201thalmorembassydisguisescript.pex: nordrace>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq03_000799e1.pex: alias_tgtq03registry>
[00:13] [LoadPex] <Debug: Scripts\mq201thalmorembassydisguisescript.pex: darkelfrace>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq03_000799e1.pex: polfrid>
[00:13] [LoadPex] <Debug: Scripts\mq201thalmorembassydisguisescript.pex: issolarguard>
[00:13] [LoadPex] <Debug: Scripts\mq201thalmorembassydisguisescript.pex: bretonrace>
[00:13] [LoadPex] <Debug: Scripts\mq201thalmorembassydisguisescript.pex: frangeelf>
[00:13] [LoadPex] <Debug: Scripts\mq201thalmorembassydisguisescript.pex: frangehuman>
[00:13] [LoadPex] <Debug: Scripts\mq201thalmorembassydisguisescript.pex: frangebeast>
[00:13] [LoadPex] <Debug: Scripts\mq201thalmorembassydisguisescript.pex: argonianrace>
[00:13] [LoadPex] <Debug: Scripts\mq201thalmorembassydisguisescript.pex: highelfrace>
[00:13] [LoadPex] <Debug: Scripts\mq201thalmorembassydisguisescript.pex: mq201thalmordisguiseheaditems>
[00:13] [LoadPex] <Debug: Scripts\mq201thalmorembassydisguisescript.pex: orcrace>
[00:13] [LoadPex] <Debug: Scripts\mq201thalmorembassydisguisescript.pex: mq201thalmorenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\mq201thalmorembassydisguisescript.pex: bdebug>
[00:13] [LoadPex] <Debug: Scripts\mq201thalmorembassydisguisescript.pex: mq201thalmorfooledfaction>
[00:13] [LoadPex] <Debug: Scripts\mq201thalmorembassydisguisescript.pex: woodelfrace>
[00:13] [LoadPex] <Debug: Scripts\mq201thalmorembassydisguisescript.pex: mq201thalmordisguisebodyitems>
[00:13] [LoadPex] <Debug: Scripts\mq201thalmorembassydisguisescript.pex: redguardrace>
[00:13] [LoadPex] <Debug: Scripts\mq201thalmorembassydisguisescript.pex: imperialrace>
[00:13] [LoadPex] <Debug: Scripts\dlc2thirskdoorscript.pex: outsidemarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2thirskdoorscript.pex: exilescene>
[00:13] [LoadPex] <Debug: Scripts\dlc2thirskdoorscript.pex: bujold>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onlocationchangealias.pex: blocationenter>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onlocationchangealias.pex: bonlytriggeronce>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onlocationchangealias.pex: locationtowatch>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften15_000557e9.pex: pthanecount>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften15_000557e9.pex: pffrtqs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften15_000557e9.pex: alias_ffriften15agreementalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften15_000557e9.pex: alias_ffriften15holding>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften15_000557e9.pex: pcount>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften15_000557e9.pex: alias_ffriften15kleppr>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften15_000557e9.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften15_000557e9.pex: alias_ffriften15bollialias>
[00:13] [LoadPex] <Debug: Scripts\sf_db10nightmothercallscene_0003f40a.pex: db10>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornralisaliasscript.pex: dlc2kolbjornbarrowlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornralisaliasscript.pex: dlc2dunkolbjornqst>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornralisaliasscript.pex: dlc2dunkolbjorn_playeroutsidekolbjornmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqdragon01_04343b60.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqdragon01_04343b60.pex: rqtrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqdragon01_04343b60.pex: alias_marker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqdragon01_04343b60.pex: taketrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqdragon01_04343b60.pex: alias_dragon01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqdragon01_04343b60.pex: dragonsword>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03002e4b.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\dundeadmensbardghostscript.pex: ghostshader>
[00:13] [LoadPex] <Debug: Scripts\dundeadmensbardghostscript.pex: ghostalpha>
[00:13] [LoadPex] <Debug: Scripts\solitudedoorscript.pex: housepurchase>
[00:13] [LoadPex] <Debug: Scripts\ssdspiderscript.pex: pssdqs>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: alias_emperordecoyalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: alias_jarrinalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: pdb10>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: alias_db09bridgedooralias>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: alias_dbsancsoldier3alias>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: alias_solpenitusoutside2alias>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: alias_dbsancsoldieralias>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: alias_giannaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: alias_solpenitusempguard1alias>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: psanctuarydoor2>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: haafingarfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: dbmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: pastridsanctuarymarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: alias_dbsancsoldier4alias>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: alias_solpenitusoutside1alias>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: alias_db09ambushguard3alias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202bad4.pex: dismissedfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: torch>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202bad4.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: pdb09>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: trapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: ptowerbridgedoor>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: chaireatingsoupstart>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: alias_astridalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: alias_noble1alias>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: alias_towertopdooralias>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: alias_marobridgemarkeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: alias_db09ambushguard1alias>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: psolitudetowerinteriordoor>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: pdbentrancequest>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: alias_blackdooralias>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: pdiningroomdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: alias_solpenitusempguard2alias>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: daggeremperor>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: psolitudetowerdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: pmarotowermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: festuskrexmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: pdb08>
[00:13] [LoadPex] <Debug: Scripts\freeformmarkarthfscript.pex: playerreadletter>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: alias_commandermaroalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: festusbody>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: alias_noble3alias>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: alias_escapemarkeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: festusblood>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: db05>
[00:13] [LoadPex] <Debug: Scripts\mq201trapdoorscript.pex: stagetocheck>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: alias_db09ambushguard2alias>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: alias_dbsancsoldier2alias>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: abgoldbonespider>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: psanctuarydialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: psanctuarydoor1>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: alias_enemy07>
[00:13] [LoadPex] <Debug: Scripts\qf_db09_0001ea58.pex: alias_noble2alias>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: wormbarrier>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: alias_add01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: telportinvfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: abgoldbonefalmer>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: alias_enemy03>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: gcount>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: alias_boss02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: expwormholesmall>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: alias_ghostvigil>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: alias_enemy01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: alias_enemy02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: abgoldbone>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: alias_worm>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: pknockout>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: moonfieldfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: castwall>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: abwormfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: friendfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: alias_boss01a>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: musphase01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: abgoldbonestorm>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: alias_boss01b>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: expflesh>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: qworm>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: moonfxarmor>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: alias_vigil>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: alias_abnur>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: expwormhole>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: whiteoutimod>
[00:13] [LoadPex] <Debug: Scripts\tg03meadreservebarrelscript.pex: ptg03quest>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: musmoon>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: enemyfaction>
[00:13] [LoadPex] <Debug: Scripts\tg03meadreservebarrelscript.pex: ptg03barrelmessage>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: wormholeclosed>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: vswormmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: wormhole>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: musphase02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: portalcastref>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: alias_revenantlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: alias_enemy08>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: scinterval>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: alias_ghostdreugh>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: alias_enemy06>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onlockstatechange.pex: bonlytriggeronce>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: alias_vanus>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onlockstatechange.pex: bonlock>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: alias_enemy04>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: alias_wormm>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: alias_add02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: alias_enemy05>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: glegionactive>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: musworm>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub03_04323314.pex: alias_dreugh>
[00:13] [LoadPex] <Debug: Scripts\sf_db10nightmothersleepscene_000b83a7.pex: nmcoffinfadeis>
[00:13] [LoadPex] <Debug: Scripts\sf_db10nightmothersleepscene_000b83a7.pex: nmcoffinblackis>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornringsilvereffectscript.pex: explosionrunefrost01>
[00:13] [LoadPex] <Debug: Scripts\pf_mq101hadvaruseidlemarker5_000f42fe.pex: idlewriteledgerenter>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03002e4c.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package00>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package21>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package18>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package1d>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package3b>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package05>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package0f>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package17>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package0e>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package39>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package13>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package23>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package2d>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package32>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package02>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package0c>
[00:13] [LoadPex] <Debug: Scripts\pt_addingspellsscript.pex: summonportalspell>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package36>
[00:13] [LoadPex] <Debug: Scripts\pt_addingspellsscript.pex: closeportalspell>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package31>
[00:13] [LoadPex] <Debug: Scripts\pt_addingspellsscript.pex: spelltome>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package07>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package37>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package35>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package0a>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package10>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package33>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package27>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package30>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package16>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package2f>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package1a>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package2e>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package0d>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package03>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package2c>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package1b>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package26>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package06>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package0b>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package19>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package1c>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package12>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package15>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package11>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package14>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package20>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package01>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package28>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package2b>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package34>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package24>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package1e>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package38>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package2a>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package04>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package09>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package3a>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package25>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package22>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package08>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package29>
[00:13] [LoadPex] <Debug: Scripts\oarpcea_questscript.pex: oarpcea_package1f>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq04_000799e2.pex: ptgtq04quest>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq04_000799e2.pex: alias_tgtq04note01alias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq04_000799e2.pex: putteringhillscavemapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq04_000799e2.pex: ptgfences>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq04_000799e2.pex: pniranye>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq04_000799e2.pex: ptgtq04enemyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq04_000799e2.pex: alias_tgtq04notealias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq04_000799e2.pex: alias_tgtq04utteringhillscampmarkeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq04_000799e2.pex: alias_tgtq04niranyealias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq04_000799e2.pex: ptorsten>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq04_000799e2.pex: alias_tgtq04linwealias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq04_000799e2.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq04_000799e2.pex: alias_tgtq04torstenalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq04_000799e2.pex: alias_tgtq04holding>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq04_000799e2.pex: alias_tgtq04banneralias>
[00:13] [LoadPex] <Debug: Scripts\freeformmarkarthm2triggerscript.pex: pbothela>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq04_000799e2.pex: pcrimefactionwindhelm>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq04_000799e2.pex: alias_tgtq04niranyessafe>
[00:13] [LoadPex] <Debug: Scripts\freeformmarkarthm2triggerscript.pex: pbothelascene>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq04_000799e2.pex: alias_dunutteringhillsenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tgtq04_000799e2.pex: alias_tgtq04locketalias>
[00:13] [LoadPex] <Debug: Scripts\freeformmarkarthm2triggerscript.pex: pfreeformmarkarthm2>
[00:13] [LoadPex] <Debug: Scripts\freeformmarkarthm2triggerscript.pex: pildene>
[00:13] [LoadPex] <Debug: Scripts\dunwhiteriverwatchsetstageonunload.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\dunwhiteriverwatchsetstageonunload.pex: whiteriverwatchlocation>
[00:13] [LoadPex] <Debug: Scripts\dunwhiteriverwatchsetstageonunload.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\dunwhiteriverwatchsetstageonunload.pex: disablewhendone>
[00:13] [LoadPex] <Debug: Scripts\dunwhiteriverwatchsetstageonunload.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\sse_ccbgssse037_rarecurios_0100084d.pex: litemmoonsugar75>
[00:13] [LoadPex] <Debug: Scripts\sse_ccbgssse037_rarecurios_0100084d.pex: ccbgssse037_litem_varlastone>
[00:13] [LoadPex] <Debug: Scripts\sse_ccbgssse037_rarecurios_0100084d.pex: ccbgssse037_litem_welkyndstone>
[00:13] [LoadPex] <Debug: Scripts\sse_ccbgssse037_rarecurios_0100084d.pex: ccbgssse037_litem_rarecurios>
[00:13] [LoadPex] <Debug: Scripts\sse_ccbgssse037_rarecurios_0100084d.pex: litemspecialloot100>
[00:13] [LoadPex] <Debug: Scripts\sse_ccbgssse037_rarecurios_0100084d.pex: dlc1vendorgadgetssorinejurardbolts75>
[00:13] [LoadPex] <Debug: Scripts\sse_ccbgssse037_rarecurios_0100084d.pex: ccbgssse037_litem_bolts>
[00:13] [LoadPex] <Debug: Scripts\sse_ccbgssse037_rarecurios_0100084d.pex: ccbgssse037_litem_corkbulbitems>
[00:13] [LoadPex] <Debug: Scripts\sse_ccbgssse037_rarecurios_0100084d.pex: ccbgssse037_silverboltperk>
[00:13] [LoadPex] <Debug: Scripts\sse_ccbgssse037_rarecurios_0100084d.pex: lli_vendor_specialitems>
[00:13] [LoadPex] <Debug: Scripts\sse_ccbgssse037_rarecurios_0100084d.pex: ccbgssse037_litem_chokeberries>
[00:13] [LoadPex] <Debug: Scripts\sse_ccbgssse037_rarecurios_0100084d.pex: ccbgssse037_poisonedperk>
[00:13] [LoadPex] <Debug: Scripts\sse_ccbgssse037_rarecurios_0100084d.pex: byohlitemkhajiitcaravans>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onlockstatechangealias.pex: bonlytriggeronce>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onlockstatechangealias.pex: bonlock>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften16_000557f3.pex: pthanecount>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften16_000557f3.pex: alias_ffriften16sword>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften16_000557f3.pex: pffrtqs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften16_000557f3.pex: alias_ffriften16harraldalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften16_000557f3.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften16_000557f3.pex: alias_ffriften16holding>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften16_000557f3.pex: alias_ffriften16balimundalias>
[00:13] [LoadPex] <Debug: Scripts\ghwarponfalltriggerscritp.pex: currentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften16_000557f3.pex: pcount>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornrotdoorchainscript.pex: drsstonerotatingdisclpm>
[00:13] [LoadPex] <Debug: Scripts\ghwarponfalltriggerscritp.pex: witchhunterfaction>
[00:13] [LoadPex] <Debug: Scripts\ghwarponfalltriggerscritp.pex: warpeffect>
[00:13] [LoadPex] <Debug: Scripts\ghwarponfalltriggerscritp.pex: warpsound>
[00:13] [LoadPex] <Debug: Scripts\sf_db11emperorgreetscene_00072776.pex: db11>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqpedlar_043d45de.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqpedlar_043d45de.pex: markerforest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqpedlar_043d45de.pex: alias_c01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqpedlar_043d45de.pex: moonmoth>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqpedlar_043d45de.pex: objectkynefort>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqpedlar_043d45de.pex: sc02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqpedlar_043d45de.pex: alias_pedlar>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqpedlar_043d45de.pex: objectchurch>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqpedlar_043d45de.pex: markeryschool>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqpedlar_043d45de.pex: markernorthbed>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqpedlar_043d45de.pex: markerkanra>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqpedlar_043d45de.pex: zrevcqpedlartalkcount>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqpedlar_043d45de.pex: alias_mutant>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03002e4d.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqpedlar_043d45de.pex: alias_c01marker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqpedlar_043d45de.pex: markerchurch>
[00:13] [LoadPex] <Debug: Scripts\dundeadmensrespiteresealdooronload.pex: ms05_dundeadmensrespiteqst>
[00:13] [LoadPex] <Debug: Scripts\dundeadmensrespiteresealdooronload.pex: sealeddoorref>
[00:13] [LoadPex] <Debug: Scripts\mq202esbernsdoorscript.pex: esbern>
[00:13] [LoadPex] <Debug: Scripts\mq202esbernsdoorscript.pex: mq202>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: psanctuarydoor2>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: dbattackplayerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: alias_penitussoldierarnbjorn1alias>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: alias_astridendalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: psanctuarydoor1>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: alias_outdoorsoldier4alias>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: db10>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: alias_nightmotheralias>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: alias_blackdooralias>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: dbsanc_db10_fireshakerumble>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: dbsanc_db10duringandpostfire_disable>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub04_04339933.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: nightmotherbodyref>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub04_04339933.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: alias_penitussoldier7alias>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub04_04339933.pex: alias_child>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: alias_penitussoldier6alias>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub04_04339933.pex: alias_revenantgate>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: dbsanc_db10postfire_disable>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub04_04339933.pex: alias_vigil>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: dbsanc_prefirelighting>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqwormsub04_04339933.pex: alias_container>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: alias_nmcoffinlakealias>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: fireballexplosionpoint>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: dbsanc_nmroombeam>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: alias_arnbjornwerewolfalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: fireballexplosion>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: dbsanc_notastriddoor>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: dbsanc_nmmovesin_enable>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: alias_bladeofwoealias>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: dbsanc_dininghallbeam>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: dbsanc_sealdiningroomcollision>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: dbsanc_sealdiningroom_disable>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: fuseddoor>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: dbsanc_astriddoor>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: alias_naziralias>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: dbsanc_dbx_disable>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: alias_babettealias>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: alias_penitusboss>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: dbsanc_db10duringandpostfire_enable>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: pchamberdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: dbsanc_sealdiningroom_enable>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: alias_nmcoffinalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: alias_penitussoldierarnbjorn2alias>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: db05>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: dbsanc_db10fire_enable>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: dbsanc_nmmovesin_disable>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: dbsanc_db10postfire_enable>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: alias_penitussoldier5alias>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: alias_penitussoldier4alias>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: dbsanc_nmmovesout_disable>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: alias_outdoorsoldier1alias>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: alias_penitussoldier1alias>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: alias_outdoorsoldier3alias>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: psanctuarydialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: alias_penitussoldier2alias>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: alias_outdoorsoldier2alias>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: dbsanc_db10corpsepile_toggle>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: dbsanc_nmmovesout_enable>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: dbsanc_db10fire_disable>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: dbsanc_db10_sanctuaryloadmanager>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: fireim>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: alias_penitussoldier3alias>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: pnazirsancfightmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db10_0003ceda.pex: dbmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialalchemyhealpotion_00105585.pex: tutorialalchemy>
[00:13] [LoadPex] <Debug: Scripts\sse_qf_ccbgssse025_miscquest__05000c4d.pex: litemlootimineralsprocessed>
[00:13] [LoadPex] <Debug: Scripts\sse_qf_ccbgssse025_miscquest__05000c4d.pex: alias_amber>
[00:13] [LoadPex] <Debug: Scripts\sse_qf_ccbgssse025_miscquest__05000c4d.pex: litemspecialloot100>
[00:13] [LoadPex] <Debug: Scripts\sse_qf_ccbgssse025_miscquest__05000c4d.pex: ccbgssse025_litemambermadnessore>
[00:13] [LoadPex] <Debug: Scripts\sse_qf_ccbgssse025_miscquest__05000c4d.pex: alias_arcaneblacksmith>
[00:13] [LoadPex] <Debug: Scripts\sse_qf_ccbgssse025_miscquest__05000c4d.pex: alias_journal>
[00:13] [LoadPex] <Debug: Scripts\sse_qf_ccbgssse025_miscquest__05000c4d.pex: enablemarker>
[00:13] [LoadPex] <Debug: Scripts\sse_qf_ccbgssse025_miscquest__05000c4d.pex: alias_madness>
[00:13] [LoadPex] <Debug: Scripts\freeformmorkhazguraquestgiverscript.pex: morkhazgurlocation>
[00:13] [LoadPex] <Debug: Scripts\tg03posionscript.pex: ptg03quest>
[00:13] [LoadPex] <Debug: Scripts\tg03posionscript.pex: ptg03pickedup>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onread.pex: bonlytriggeronce>
[00:13] [LoadPex] <Debug: Scripts\pf_mq101playermovelinemarker_000f46e4.pex: offsetboundstandingstart>
[00:13] [LoadPex] <Debug: Scripts\sf_db11marodocksscene_00072777.pex: db11>
[00:13] [LoadPex] <Debug: Scripts\pt_closeportalsscript.pex: portallight02>
[00:13] [LoadPex] <Debug: Scripts\pt_closeportalsscript.pex: portalms03>
[00:13] [LoadPex] <Debug: Scripts\pt_closeportalsscript.pex: portallight01>
[00:13] [LoadPex] <Debug: Scripts\pt_closeportalsscript.pex: portalactivator02>
[00:13] [LoadPex] <Debug: Scripts\pt_closeportalsscript.pex: portalquest03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03002e4e.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\pt_closeportalsscript.pex: portalquest01>
[00:13] [LoadPex] <Debug: Scripts\pt_closeportalsscript.pex: portalactivator01>
[00:13] [LoadPex] <Debug: Scripts\pt_closeportalsscript.pex: portalactivator03>
[00:13] [LoadPex] <Debug: Scripts\pt_closeportalsscript.pex: closemenu>
[00:13] [LoadPex] <Debug: Scripts\pt_closeportalsscript.pex: portalquest02>
[00:13] [LoadPex] <Debug: Scripts\pt_closeportalsscript.pex: portallight03>
[00:13] [LoadPex] <Debug: Scripts\pt_closeportalsscript.pex: portalroommarker>
[00:13] [LoadPex] <Debug: Scripts\pt_closeportalsscript.pex: portalms02>
[00:13] [LoadPex] <Debug: Scripts\pt_closeportalsscript.pex: portalms01>
[00:13] [LoadPex] <Debug: Scripts\solitudeopeningprisonerscript.pex: offsetboundstandingstart>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202bad8.pex: potentialfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202bad8.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202bad8.pex: dlc2frea>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202bad8.pex: currentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\mq202makeaggressiveinlocation.pex: mq202shavaritrigger>
[00:13] [LoadPex] <Debug: Scripts\mq202makeaggressiveinlocation.pex: aggressionlocation>
[00:13] [LoadPex] <Debug: Scripts\mq202makeaggressiveinlocation.pex: aggressionlocation2>
[00:13] [LoadPex] <Debug: Scripts\mq202makeaggressiveinlocation.pex: aggressionlocation3>
[00:13] [LoadPex] <Debug: Scripts\objectreference.pex: motion_dynamic>
[00:13] [LoadPex] <Debug: Scripts\objectreference.pex: z>
[00:13] [LoadPex] <Debug: Scripts\objectreference.pex: x>
[00:13] [LoadPex] <Debug: Scripts\objectreference.pex: motion_fixed>
[00:13] [LoadPex] <Debug: Scripts\objectreference.pex: motion_character>
[00:13] [LoadPex] <Debug: Scripts\objectreference.pex: motion_thinboxintertia>
[00:13] [LoadPex] <Debug: Scripts\objectreference.pex: motion_sphereintertia>
[00:13] [LoadPex] <Debug: Scripts\objectreference.pex: motion_boxintertia>
[00:13] [LoadPex] <Debug: Scripts\objectreference.pex: motion_keyframed>
[00:13] [LoadPex] <Debug: Scripts\objectreference.pex: y>
[00:13] [LoadPex] <Debug: Scripts\dunyngolbarrowbossscript.pex: boneburnfx>
[00:13] [LoadPex] <Debug: Scripts\dunyngolbarrowbossscript.pex: bigburnfx>
[00:13] [LoadPex] <Debug: Scripts\dunyngolbarrowbossscript.pex: bones>
[00:13] [LoadPex] <Debug: Scripts\dunyngolbarrowbossscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dunyngolbarrowbossscript.pex: yngol>
[00:13] [LoadPex] <Debug: Scripts\dlc2thirskffhilundplayerscript.pex: excludedlocations>
[00:13] [LoadPex] <Debug: Scripts\dlc2thirskffhilundplayerscript.pex: fenceenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften17_0005b2de.pex: pshorsstonemapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften17_0005b2de.pex: alias_ffriften17hafjorgalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften17_0005b2de.pex: alias_ffriften17filnjaralias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften17_0005b2de.pex: pffrtqs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften17_0005b2de.pex: alias_ffriften17holdingalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften17_0005b2de.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften17_0005b2de.pex: alias_ffriften17orealias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften17_0005b2de.pex: pthanecount>
[00:13] [LoadPex] <Debug: Scripts\ghweaponlightwaveeffectscript.pex: spellhoriz>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01familytiesirielbrea_042acacb.pex: wcmq01icexmarker>
[00:13] [LoadPex] <Debug: Scripts\ghweaponlightwaveeffectscript.pex: keygiantsword>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01familytiesirielbrea_042acacb.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\ghweaponlightwaveeffectscript.pex: spellvert>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornsetavsonload.pex: factorvariable2>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornsetavsonload.pex: factorvariable1>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornsetavsonload.pex: sactorvariable2>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornsetavsonload.pex: sactorvariable1>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialalchemy_0010557c.pex: alias_zaria>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialalchemy_0010557c.pex: alias_arcadia>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialalchemy_0010557c.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialalchemy_0010557c.pex: dragonflyblue>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialalchemy_0010557c.pex: mushroom06>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialalchemy_0010557c.pex: alias_arcadiamarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqrobin_043b7828.pex: alias_thief>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialalchemy_0010557c.pex: alias_orgnarmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqrobin_043b7828.pex: alias_castlelocation>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialalchemy_0010557c.pex: alias_zariamarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqrobin_043b7828.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqrobin_043b7828.pex: alias_deadcontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialalchemy_0010557c.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqrobin_043b7828.pex: alias_keydoor>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialalchemy_0010557c.pex: alias_orgnar>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqrobin_043b7828.pex: zrevcqrobintalkcount>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqrobin_043b7828.pex: alias_yliblocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqrobin_043b7828.pex: alias_secretkey>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqrobin_043b7828.pex: markercastle>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqrobin_043b7828.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqrobin_043b7828.pex: markerchuch>
[00:13] [LoadPex] <Debug: Scripts\freeformmorthalbaldisscript.pex: freeformmorthalb>
[00:13] [LoadPex] <Debug: Scripts\tg03postquestscript.pex: ptg03postpicked>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_onreadalias.pex: bonlytriggeronce>
[00:13] [LoadPex] <Debug: Scripts\dundeadmensrespitesealeddoor.pex: bard>
[00:13] [LoadPex] <Debug: Scripts\dundeadmensrespitesealeddoor.pex: sealedmsg>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0201ff51.pex: dlc2mq01nelothglobal>
[00:13] [LoadPex] <Debug: Scripts\dundeadmensrespitesealeddoor.pex: dundeadmensrespiteqst>
[00:13] [LoadPex] <Debug: Scripts\dundeadmensrespitesealeddoor.pex: rumblesfx>
[00:13] [LoadPex] <Debug: Scripts\dundeadmensrespitesealeddoor.pex: doorvfx>
[00:13] [LoadPex] <Debug: Scripts\pf_mq101playertochoppingblock_00065c94.pex: idlewalkingcameraend>
[00:13] [LoadPex] <Debug: Scripts\sf_db11nightmotherendscene_0004ff0b.pex: dbrecurring>
[00:13] [LoadPex] <Debug: Scripts\sf_db11nightmotherendscene_0004ff0b.pex: db11>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03002e4f.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\tif__0002238f.pex: da06>
[00:13] [LoadPex] <Debug: Scripts\tif__0002238f.pex: da06yamarzalias>
[00:13] [LoadPex] <Debug: Scripts\solitudeopeningscript.pex: solitudeopening>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202bada.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: suncloakvfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: scvigilthx>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: boss01barrier>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: alias_sloadcityendmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: musvanusend>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: sdtimebreachclosed>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: subq01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: alias_worm>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: sloadkey>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: dreughmarkercave>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: vanusfloatermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: allyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: sdtimebreachin>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: scsloadcity>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: breakbarrierexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: ws2ally>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: pascend>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: subq03>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: alias_wormm>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: grescuevigil>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: scabnurend>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: battlefieldmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: alias_eggmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: scgathermember>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: sddreughportalopen>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: scvanusheala>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: ritualsitemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: cagetrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: alias_dreugh>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: qepitharn>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: alias_abnur>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: scdreughmono>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: whiteoutism>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: alias_vanus>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: scprison>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: breachclosedexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: scvanusattack>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: alias_mnemolimarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: battlefieldbarrier>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: sloadcityentmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: scdreughend>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: peacefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: scvanusend>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: cageref>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften18_0005b3a5.pex: pnecklace>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: alias_vanusghost>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften18_0005b3a5.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: scvanusfall>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften18_0005b3a5.pex: pthanecount>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: gvigildeath>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften18_0005b3a5.pex: pffr18qs>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: subq02>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften18_0005b3a5.pex: psapphire>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: sddreughportalenter>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften18_0005b3a5.pex: ptusk>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: subq04>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften18_0005b3a5.pex: alias_ffr18playeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: skyrimcloud>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften18_0005b3a5.pex: alias_ffriften18madesialias>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: battlefieldbarrier2>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften18_0005b3a5.pex: pgoldore>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: eggexp>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften18_0005b3a5.pex: pcount>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: grescuevanus>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften18_0005b3a5.pex: pffrtqs>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: ascendvfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: alias_vigiltmp>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: alias_vigil>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: musboss01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: alias_boss01m>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: sceggbreak>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: cageexp>
[00:13] [LoadPex] <Debug: Scripts\ss_damagescript.pex: pushpower>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: aballybuff>
[00:13] [LoadPex] <Debug: Scripts\ss_damagescript.pex: pushdamage>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: alias_cagemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: alias_boss01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: scvanushealb>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: coralroadmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: scvanustalk01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: qabnur>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: teleportvfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: dreughascendvfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: spheal>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqworm_0429160b.pex: musboss01m>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornskullscript.pex: pedestal>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornskullscript.pex: dlc2dunkolbjornqst>
[00:13] [LoadPex] <Debug: Scripts\freeformmorthalbgormscript.pex: freeformmorthalb>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: prexusmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: alias_emperoralias>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: alias_targetmarker2alias>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: pnightmotherdawnstarscene>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: alias_penitusdocksalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: pbabettestartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: dbrepairquest>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: nightmotherdawnstarmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: pnightmothercoffin>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: alias_emperorexitdooralias>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithingamor_00105397.pex: tutorialblacksmithing>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: dbsanc_nmmovesin_enable>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithingamor_00105397.pex: tutorialsmithing>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: pamaundmotierreref>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: pdarkgabriella>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: pnazirstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: alias_paymentalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: nmbodydawnstarref>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: pdarkfestus>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: pdawnstardoor2>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: pdb11>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: alias_katariahchainalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: pnightmothermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: nightmotherlakecorpse>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: alias_rexusalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: alias_amaundmotierrealias>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: db11_dunkatariahqst>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: pdarkarnbjorn>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: dbsanc_nmmovesout_enable>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: pmarodocksmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: dbsanc_db10duringandpostfire_disable>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptg03sabjornjobs>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: dbsanc_db10duringandpostfire_enable>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptg03failure>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: dbsanc_db10corpsepile_toggle>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptg03mallusalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: katariahunsealeddoor>
[00:13] [LoadPex] <Debug: Scripts\dundeadmensrespiteunsealdoorscript.pex: dmrqst>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptgpostquest>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptg03>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: pnazirdawnstarcoffinmarker>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptg03honningbrewloc>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: dbsanc_nmmovesout_disable>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: peimaralias>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: dbsanc_db10fire_enable>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptg03eimarmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: dbsanc_db10fire_disable>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptg03brynjolfalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: psanctuarydoor1>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptg03skeeverenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: alias_babettealias>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptg03tgfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: katariahenablemarker>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptg03brewingvat>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: psanctuarydialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: katariahsealeddoor>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptg03captainmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: pdawnstardoor1>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: dawnstarenablemarker>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: pdia03>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: alias_nightmotheralias>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ontriggerenter.pex: bplayeronly>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: phonningbrewfrontdoorref>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ontriggerenter.pex: bonlytriggeronce>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptghonningbrewpackages>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptg03sabjornalias>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptg03mallusinfo>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptg03sabjornmarker>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: pdia02>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptg03meaderykey>
[00:13] [LoadPex] <Debug: Scripts\pt_handcastscript.pex: portalspell01>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptg03mallusmarker>
[00:13] [LoadPex] <Debug: Scripts\pt_handcastscript.pex: portalspell02>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptg03payme>
[00:13] [LoadPex] <Debug: Scripts\sf_dbfirstarrivescene_0006e26d.pex: psanctuarydialogue>
[00:13] [LoadPex] <Debug: Scripts\pt_handcastscript.pex: summonmenu>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: dbsanc_db10postfire_disable>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: phonningbrewmeadery01>
[00:13] [LoadPex] <Debug: Scripts\sf_dbfirstarrivescene_0006e26d.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: db05>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptg03cellcleared>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: dbrecurring>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptg03sabjornnote>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: dbsanc_nmmovesin_disable>
[00:13] [LoadPex] <Debug: Scripts\pt_handcastscript.pex: portalspell03>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: dbsanc_db10postfire_enable>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: pmallusalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: alias_naziralias>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: psabjornalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: alias_commandermaroalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: alias_targetmarker1alias>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: nightmothercoffinlake>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptg03poison>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: psanctuarydoor2>
[00:13] [LoadPex] <Debug: Scripts\tif__00022395.pex: da06shagrolalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: alias_volunruudurnalias>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: pdarkastrid>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptg03exilemode>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_0001ea59.pex: pdarkveezara>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: pdia01>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptg03questfailure>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptg03spquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03002e50.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptg03meaderyofficekey>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptg04>
[00:13] [LoadPex] <Debug: Scripts\tg03questscript.pex: ptg03innmarker>
[00:13] [LoadPex] <Debug: Scripts\mq202questscript.pex: alias_gissur>
[00:13] [LoadPex] <Debug: Scripts\mq202questscript.pex: alias_dirge>
[00:13] [LoadPex] <Debug: Scripts\mq202questscript.pex: vekeltoldaboutthalmor>
[00:13] [LoadPex] <Debug: Scripts\mq202questscript.pex: tg01>
[00:13] [LoadPex] <Debug: Scripts\mq202questscript.pex: alias_flagonbartender>
[00:13] [LoadPex] <Debug: Scripts\mq202questscript.pex: alias_vekel>
[00:13] [LoadPex] <Debug: Scripts\mq202questscript.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\dunyngolglow.pex: qstyngollightmotessd>
[00:13] [LoadPex] <Debug: Scripts\dunyngolglow.pex: myhomecell>
[00:13] [LoadPex] <Debug: Scripts\dunyngolglow.pex: mytarget>
[00:13] [LoadPex] <Debug: Scripts\dunyngolglow.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01familytiesirielgrab_0429d6e8.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01familytiesirielgrab_0429d6e8.pex: irielalias>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01familytiesirielgrab_0429d6e8.pex: mychest>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01familytiesirielgrab_0429d6e8.pex: wccurrentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01familytiesirielgrab_0429d6e8.pex: idletake>
[00:13] [LoadPex] <Debug: Scripts\dlc2thirskrieklingspawnerscript.pex: rieklingaliases>
[00:13] [LoadPex] <Debug: Scripts\ghweaponlightwavescript.pex: waveability>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften19_00065c30.pex: pffrtqs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften19_00065c30.pex: psapphire>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften19_00065c30.pex: ptusk>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften19_00065c30.pex: pthanecount>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften19_00065c30.pex: pnecklace>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften19_00065c30.pex: alias_ffriften19hofgriralias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften19_00065c30.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften19_00065c30.pex: pcount>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften19_00065c30.pex: pgoldore>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqruddyman_043b1b6d.pex: sc02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqruddyman_043b1b6d.pex: expparasite>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2mq04nchardakmiraa_02019cc7.pex: miraakalias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqruddyman_043b1b6d.pex: markerlib02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqruddyman_043b1b6d.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqruddyman_043b1b6d.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornstairleverscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqruddyman_043b1b6d.pex: markerlib01>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjornstairleverscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqruddyman_043b1b6d.pex: alias_ruddyman>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqruddyman_043b1b6d.pex: alias_parasite>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqruddyman_043b1b6d.pex: zrevcqruddytalkcount>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqruddyman_043b1b6d.pex: markerchuch>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithingarmo_0010539a.pex: tutorialsmithing>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqruddyman_043b1b6d.pex: markerdf>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqruddyman_043b1b6d.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithingarmo_0010539a.pex: tutorialblacksmithing>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqruddyman_043b1b6d.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\freeformmorthalbquestscript.pex: rejectvar>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ontriggerenteralias.pex: bonlytriggeronce>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ontriggerenteralias.pex: bplayeronly>
[00:13] [LoadPex] <Debug: Scripts\solitudeopeningsetstagescript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\solitudeopeningsetstagescript.pex: prereqstageminopt>
[00:13] [LoadPex] <Debug: Scripts\solitudeopeningsetstagescript.pex: triggertype>
[00:13] [LoadPex] <Debug: Scripts\solitudeopeningsetstagescript.pex: prereqstagemaxopt>
[00:13] [LoadPex] <Debug: Scripts\tif__000223ba.pex: da06yamarzalias>
[00:13] [LoadPex] <Debug: Scripts\dundeadmensrotatingdoor.pex: startopen>
[00:13] [LoadPex] <Debug: Scripts\sf_dbrecurringnightmotherscen_00097260.pex: dbrecurring>
[00:13] [LoadPex] <Debug: Scripts\sf_dbrecurringnightmotherscen_00097260.pex: pnightmotherrecurringscene2>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_dunkatariahqst_000c6020.pex: alias_holdsailorfriend>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_dunkatariahqst_000c6020.pex: alias_holdsailor>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_dunkatariahqst_000c6020.pex: alias_guard02>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_dunkatariahqst_000c6020.pex: alias_guard01>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_dunkatariahqst_000c6020.pex: middeckscene>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_dunkatariahqst_000c6020.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_db11_dunkatariahqst_000c6020.pex: dunkatariahcrewfaction>
[00:13] [LoadPex] <Debug: Scripts\tg03sabjornletterscript.pex: ptg03quest>
[00:13] [LoadPex] <Debug: Scripts\tg03sabjornletterscript.pex: ptg03once>
[00:13] [LoadPex] <Debug: Scripts\mq202shavaritriggerscript.pex: shavariref>
[00:13] [LoadPex] <Debug: Scripts\ss_knockscript.pex: unarmed>
[00:13] [LoadPex] <Debug: Scripts\ss_knockscript.pex: knockdamage>
[00:13] [LoadPex] <Debug: Scripts\ss_knockscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ss_knockscript.pex: knockpower>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatescript.pex: showdebugmessages>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatescript.pex: triggersound>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: scduelgood>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: fireseedtrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: timebreach>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: gsamonknowldb>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunkolbjorntrackaliasdeath.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: scboss02a>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: musyngolend>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: alias_yngol3>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: scboss01b>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: alias_boss01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: abfireseed>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: musboss03>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: alias_samon>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: scdragonend>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: boss02barrier>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: alias_boss02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: alias_yngoldragon>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: boss03weap>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: boss01barrier>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: musboss04>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: breachclosedexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: scboss03a>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: alias_fireseedmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: scboss04a>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: scduelbadend>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: gyngoldeath>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithingdagg_00105389.pex: tutorialblacksmithing>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: harrakmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: breakableicefloe>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: samonmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: gsamondeath>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: scboss02b>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: musvsyngol>
[00:13] [LoadPex] <Debug: Scripts\freeformoldhroldanbquestscript.pex: ghost>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: mq01>
[00:13] [LoadPex] <Debug: Scripts\freeformoldhroldanbquestscript.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: alias_dragonmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: peacefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: fireplacetrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: boss03barrier>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: scdrago>
[00:13] [LoadPex] <Debug: Scripts\pt_portalquest01script.pex: alias_portalactivator01alias>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: samonmarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: absorbtrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: yngolmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: musboss01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: alias_boss04>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: qepiyngol>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: qepisamon>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: alias_duelmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: scboss01a>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: aballybuff>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: teleportfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: sdduelhorn>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: musboss02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: musboss03m>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ontriggerleave.pex: bplayeronly>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: alias_fireplacemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: teleportinfx>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ontriggerleave.pex: bonlytriggeronce>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: scsamon01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: sdtimebreachclosed>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: sdtimebreachin>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: idolyngol>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: alias_yngol2>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: alias_outcast>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: msgyngoldeath>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: alias_yngol4>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: boss04barrier>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: reward01>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: scsamonend>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: duelbanner>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: alias_boss03>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: yngolember>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: alias_yngol>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: yngolmarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: alias_boss03m>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: enemyfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__000223c8.pex: trollfat>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: scboss03b>
[00:13] [LoadPex] <Debug: Scripts\tif__000223c8.pex: daedraheart>
[00:13] [LoadPex] <Debug: Scripts\qf_zdcdsqyngol_041e9b2f.pex: allyfaction>
[00:13] [LoadPex] <Debug: Scripts\soljundmasterscript.pex: portdoor>
[00:13] [LoadPex] <Debug: Scripts\soljundmasterscript.pex: levermarkera>
[00:13] [LoadPex] <Debug: Scripts\soljundmasterscript.pex: levermarkerb>
[00:13] [LoadPex] <Debug: Scripts\soljundmasterscript.pex: portmarker>
[00:13] [LoadPex] <Debug: Scripts\soljundmasterscript.pex: leverb>
[00:13] [LoadPex] <Debug: Scripts\soljundmasterscript.pex: levera>
[00:13] [LoadPex] <Debug: Scripts\sf_dbwindhelmoutsidescene_0008af55.pex: pdb01>
[00:13] [LoadPex] <Debug: Scripts\sf_dbwindhelmoutsidescene_0008af55.pex: pwindhelmdialogue>
[00:13] [LoadPex] <Debug: Scripts\sf_dbwindhelmoutsidescene_0008af55.pex: db01objective>
[00:13] [LoadPex] <Debug: Scripts\pf_mq101raloftomarker8_000cd691.pex: offsetstop>
[00:13] [LoadPex] <Debug: Scripts\tg03scenetriggerscript.pex: ptg03quest>
[00:13] [LoadPex] <Debug: Scripts\tg03scenetriggerscript.pex: ptg03scenedone>
[00:13] [LoadPex] <Debug: Scripts\tg03scenetriggerscript.pex: ptg03spquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202bbb9.pex: dlc2dunkolbjornqst>
[00:13] [LoadPex] <Debug: Scripts\mq203delphinescript.pex: imaxdistancetofollow>
[00:13] [LoadPex] <Debug: Scripts\mq203delphinescript.pex: mq203meetatkarthspiretopic>
[00:13] [LoadPex] <Debug: Scripts\dunyngolglowattracttrig.pex: motelist>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften20_00085d40.pex: alias_ffriften20notealias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften20_00085d40.pex: pcount>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften20_00085d40.pex: alias_ffriften20mavenjarlalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften20_00085d40.pex: pnecklace>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften20_00085d40.pex: ptusk>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften20_00085d40.pex: pgoldore>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften20_00085d40.pex: alias_ffriften20sarthisspawnmarkeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften20_00085d40.pex: pkey>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften20_00085d40.pex: riftenwarehouse>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften20_00085d40.pex: alias_ffriften20sourcenotealias>
[00:13] [LoadPex] <Debug: Scripts\globalvariable.pex: value>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften20_00085d40.pex: alias_ffriften20lailajarlalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften20_00085d40.pex: alias_ffriften20wujeeta>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften20_00085d40.pex: alias_ffriften20satchelalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften20_00085d40.pex: alias_ffriften20sarthisalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften20_00085d40.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften20_00085d40.pex: pffrtqs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften20_00085d40.pex: pthanecount>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften20_00085d40.pex: alias_ffriften20orinialias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften20_00085d40.pex: alias_ffriften20orinispawnmarkeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften20_00085d40.pex: pffr01>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften20_00085d40.pex: psapphire>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqscab_0435af3d.pex: markerport>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqscab_0435af3d.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqscab_0435af3d.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqscab_0435af3d.pex: alias_scabta>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqscab_0435af3d.pex: markerluluby>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqscab_0435af3d.pex: rqtrig>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqscab_0435af3d.pex: markerchurch>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqscab_0435af3d.pex: trgtalking>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqscab_0435af3d.pex: zrevcqscabtalkcount>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqscab_0435af3d.pex: scabremain>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevcqscab_0435af3d.pex: alias_scab>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithingdagg_00105392.pex: tutorialsmithing>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithingdagg_00105392.pex: tutorialblacksmithing>
[00:13] [LoadPex] <Debug: Scripts\dundeadmensrotatingdoormanager.pex: doorkeyword>
[00:13] [LoadPex] <Debug: Scripts\dundeadmensrotatingdoormanager.pex: pullbar>
[00:13] [LoadPex] <Debug: Scripts\dundeadmensrotatingdoormanager.pex: pullbar2>
[00:13] [LoadPex] <Debug: Scripts\dundeadmensrotatingdoormanager.pex: collisionkeyword>
[00:13] [LoadPex] <Debug: Scripts\tif__000223d2.pex: da06yamarzalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbdestroy_000934fb.pex: lvlquestreward04wow>
[00:13] [LoadPex] <Debug: Scripts\qf_dbdestroy_000934fb.pex: alias_veezaraalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbdestroy_000934fb.pex: dbsanc_dbx_enable>
[00:13] [LoadPex] <Debug: Scripts\qf_dbdestroy_000934fb.pex: dbmapmarker>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ontriggerleavealias.pex: bplayeronly>
[00:13] [LoadPex] <Debug: Scripts\qf_dbdestroy_000934fb.pex: captive1>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_ontriggerleavealias.pex: bonlytriggeronce>
[00:13] [LoadPex] <Debug: Scripts\qf_dbdestroy_000934fb.pex: captive3>
[00:13] [LoadPex] <Debug: Scripts\qf_dbdestroy_000934fb.pex: dbattackplayerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dbdestroy_000934fb.pex: alias_blackdooralias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbdestroy_000934fb.pex: darkbrotherhoodfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dbdestroy_000934fb.pex: dunskillbooksqst>
[00:13] [LoadPex] <Debug: Scripts\qf_dbdestroy_000934fb.pex: captive2>
[00:13] [LoadPex] <Debug: Scripts\qf_dbdestroy_000934fb.pex: alias_festuskrexalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbdestroy_000934fb.pex: alias_lisalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbdestroy_000934fb.pex: dbsanc_dbx_disable>
[00:13] [LoadPex] <Debug: Scripts\qf_dbdestroy_000934fb.pex: pdb02>
[00:13] [LoadPex] <Debug: Scripts\qf_dbdestroy_000934fb.pex: alias_arnbjornalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbdestroy_000934fb.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\qf_dbdestroy_000934fb.pex: alias_babettealias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbdestroy_000934fb.pex: alias_gabriellaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbdestroy_000934fb.pex: alias_commandermaroalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbdestroy_000934fb.pex: alias_naziralias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbdestroy_000934fb.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tg03skeevernestscript.pex: ptg03nestpoisoned>
[00:13] [LoadPex] <Debug: Scripts\tg03skeevernestscript.pex: ptg03skeevernestbeforemessage>
[00:13] [LoadPex] <Debug: Scripts\tg03skeevernestscript.pex: ptg03skeevernestaftermessage>
[00:13] [LoadPex] <Debug: Scripts\tg03skeevernestscript.pex: ptg03quest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202bc59.pex: dlc2dragonlandingrequested>
[00:13] [LoadPex] <Debug: Scripts\tif__00019513.pex: pdawnstardoor1>
[00:13] [LoadPex] <Debug: Scripts\tif__00019513.pex: pdawnstardoor2>
[00:13] [LoadPex] <Debug: Scripts\tif__00019513.pex: pdawnstarmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__00019513.pex: pdb07>
[00:13] [LoadPex] <Debug: Scripts\tif__00019513.pex: blackdooropensound>
[00:13] [LoadPex] <Debug: Scripts\tif__00019513.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\dunyngolglowvortex.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dunyngolglowvortex.pex: motebaseid>
[00:13] [LoadPex] <Debug: Scripts\dunyngolglowvortex.pex: blackout>
[00:13] [LoadPex] <Debug: Scripts\ss_pushscript.pex: pushexplosion>
[00:13] [LoadPex] <Debug: Scripts\ss_pushscript.pex: hitspell>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: linkcustom05>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: hazard03>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: showdebugmessages>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: stagetosetonfirsthalfwaypoint>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: hazard04>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: stagetosetoncomplete>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: lvlthreshold03>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: lvlthreshold01>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: linkcustom06>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: hazard02>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: balreadyhithalfwaypoint>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: lvlthreshold05>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: stagetosetonfirstfail>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: balreadyfailedonce>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: hazard05>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: icountsafehits>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: linkcustom08>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: lvlthreshold04>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: bpuzzlesolved>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: hazard06>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: lvlthreshold02>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: linkcustom09>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: hazard01>
[00:13] [LoadPex] <Debug: Scripts\dlc2toldarstombpuzzleplatmasterscript.pex: linkcustom07>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakaqueductcontroller.pex: bridgepedestal2>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakaqueductcontroller.pex: bridge2navcutcollision>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakaqueductcontroller.pex: bridge1navcutcollision>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakaqueductcontroller.pex: bridgepedestal1>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakaqueductcontroller.pex: bridge3navcutcollision>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakaqueductcontroller.pex: bridge3>
[00:13] [LoadPex] <Debug: Scripts\pt_portalquest02script.pex: alias_portalactivator02alias>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakaqueductcontroller.pex: bridgepedestal3>
[00:13] [LoadPex] <Debug: Scripts\freeformskyhaventempleascript.pex: blade02>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakaqueductcontroller.pex: bridge2>
[00:13] [LoadPex] <Debug: Scripts\freeformskyhaventempleascript.pex: bladescount>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakaqueductcontroller.pex: bridge1>
[00:13] [LoadPex] <Debug: Scripts\freeformskyhaventempleascript.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\freeformskyhaventempleascript.pex: akavirikatana>
[00:13] [LoadPex] <Debug: Scripts\freeformskyhaventempleascript.pex: litembanditweaponmissile>
[00:13] [LoadPex] <Debug: Scripts\freeformskyhaventempleascript.pex: potentialfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\freeformskyhaventempleascript.pex: blade03>
[00:13] [LoadPex] <Debug: Scripts\freeformskyhaventempleascript.pex: blade01>
[00:13] [LoadPex] <Debug: Scripts\freeformskyhaventempleascript.pex: armorbladesoutfit>
[00:13] [LoadPex] <Debug: Scripts\freeformskyhaventempleascript.pex: bladesfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq00_01005ce2.pex: qowl>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithingtann_00105395.pex: tutorialsmithing>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq00_01005ce2.pex: qgatewr>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithingtann_00105395.pex: tutorialblacksmithing>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq00_01005ce2.pex: thiefhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq00_01005ce2.pex: protectab>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq00_01005ce2.pex: altanomarkerref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq00_01005ce2.pex: vigilantfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq00_01005ce2.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq00_01005ce2.pex: aommq01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq00_01005ce2.pex: msginstalled>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq00_01005ce2.pex: alias_dawnstarlocation>
[00:13] [LoadPex] <Debug: Scripts\tif__000223d4.pex: da06yamarzalias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq00_01005ce2.pex: qgaterif>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq00_01005ce2.pex: dawnstarmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq00_01005ce2.pex: histbin>
[00:13] [LoadPex] <Debug: Scripts\sf_dgintimidatescene_0002c5b1.pex: opponent>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq00_01005ce2.pex: alias_keeper>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq00_01005ce2.pex: qrifss01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq00_01005ce2.pex: stendarramulet>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq00_01005ce2.pex: gcurrentact>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq00_01005ce2.pex: alias_altano>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__020200b1.pex: dlc2tt1bmogrulconv>
[00:13] [LoadPex] <Debug: Scripts\dundruadachredoubtmap.pex: druadachredoubtmapmarker>
[00:13] [LoadPex] <Debug: Scripts\ocwfortsiegecapitalscript.pex: ocwspecial>
[00:13] [LoadPex] <Debug: Scripts\dundruadachredoubtmap.pex: deepwoodredoubtmapmarker>
[00:13] [LoadPex] <Debug: Scripts\ocwfortsiegecapitalscript.pex: rcs>
[00:13] [LoadPex] <Debug: Scripts\dundruadachredoubtmap.pex: brucasleapredoubtmapmarker>
[00:13] [LoadPex] <Debug: Scripts\ocwfortsiegecapitalscript.pex: ocwenablewizardcwthreats>
[00:13] [LoadPex] <Debug: Scripts\dundruadachredoubtmap.pex: lostvalleyredoubtmapmarker>
[00:13] [LoadPex] <Debug: Scripts\ocwfortsiegecapitalscript.pex: ocws>
[00:13] [LoadPex] <Debug: Scripts\dundruadachredoubtmap.pex: dragonbridgeoverlookmapmarker>
[00:13] [LoadPex] <Debug: Scripts\ocwfortsiegecapitalscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\dundruadachredoubtmap.pex: hagrockredoubtmapmarker>
[00:13] [LoadPex] <Debug: Scripts\ocwfortsiegecapitalscript.pex: ocwfortsiegecapitalattackersfleescene>
[00:13] [LoadPex] <Debug: Scripts\dundruadachredoubtmap.pex: redeagleredoubtmapmarker>
[00:13] [LoadPex] <Debug: Scripts\ocwfortsiegecapitalscript.pex: cwpercentpoolremainingdefender>
[00:13] [LoadPex] <Debug: Scripts\dundruadachredoubtmap.pex: rebelscairnmapmarker>
[00:13] [LoadPex] <Debug: Scripts\ocwfortsiegecapitalscript.pex: cwpercentpoolremainingattacker>
[00:13] [LoadPex] <Debug: Scripts\dundruadachredoubtmap.pex: brokentowerredoubtmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dundruadachredoubtmap.pex: sunderedtowersmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dundruadachredoubtmap.pex: serpentsbluffredoubtmapmarker>
[00:13] [LoadPex] <Debug: Scripts\dundruadachredoubtmap.pex: karthspiremapmarker>
[00:13] [LoadPex] <Debug: Scripts\tg03spquestscript.pex: ptg03spmeadscene>
[00:13] [LoadPex] <Debug: Scripts\tg03spquestscript.pex: ptg03quest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202bc5a.pex: dlc2dragonlandingrequested>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalcontainerchange.pex: valuetoset>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalcontainerchange.pex: targetglobal>
[00:13] [LoadPex] <Debug: Scripts\dunyngolhelmetscript.pex: portlever>
[00:13] [LoadPex] <Debug: Scripts\dunyngolhelmetscript.pex: bones>
[00:13] [LoadPex] <Debug: Scripts\dunyngolhelmetscript.pex: entrymarker>
[00:13] [LoadPex] <Debug: Scripts\dunyngolhelmetscript.pex: yngol>
[00:13] [LoadPex] <Debug: Scripts\dunyngolhelmetscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dunyngolhelmetscript.pex: motelist>
[00:13] [LoadPex] <Debug: Scripts\dunyngolhelmetscript.pex: hostilestuffmarker>
[00:13] [LoadPex] <Debug: Scripts\dunyngolhelmetscript.pex: motestuffmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01hadenfightinigforli_04165127.pex: haden>
[00:13] [LoadPex] <Debug: Scripts\gma_mcmscript.pex: gma_messagethree>
[00:13] [LoadPex] <Debug: Scripts\gma_mcmscript.pex: gma_messagedone>
[00:13] [LoadPex] <Debug: Scripts\gma_mcmscript.pex: currentrefalias>
[00:13] [LoadPex] <Debug: Scripts\gma_mcmscript.pex: gma_messageone>
[00:13] [LoadPex] <Debug: Scripts\gma_mcmscript.pex: gma_messagetwo>
[00:13] [LoadPex] <Debug: Scripts\gma_mcmscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften21_0009f179.pex: pffrtqs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften21_0009f179.pex: pthanecount>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften21_0009f179.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften21_0009f179.pex: alias_ffriften21journal01alias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften21_0009f179.pex: alias_ffriften21journal04alias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften21_0009f179.pex: alias_ffriften21vekel>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften21_0009f179.pex: alias_ffriften21journal03alias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften21_0009f179.pex: pmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften21_0009f179.pex: alias_ffriften21journal02alias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften21_0009f179.pex: alias_ffriften21markeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften21_0009f179.pex: pjournalsglobal>
[00:13] [LoadPex] <Debug: Scripts\freeformskyhaventemplecscript.pex: ftimer>
[00:13] [LoadPex] <Debug: Scripts\freeformskyhaventemplecscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\freeformskyhaventemplecscript.pex: bladesblessingability>
[00:13] [LoadPex] <Debug: Scripts\freeformskyhaventemplecscript.pex: bladesblessing>
[00:13] [LoadPex] <Debug: Scripts\freeformskyhaventemplecscript.pex: bladesblessingtimer>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevda01_04176373.pex: alias_vile>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevda01_04176373.pex: fxbanish>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevda01_04176373.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevda01_04176373.pex: alias_barbas>
[00:13] [LoadPex] <Debug: Scripts\tif__00022437.pex: pastridnmenterscene>
[00:13] [LoadPex] <Debug: Scripts\tif__00022437.pex: pastridalias>
[00:13] [LoadPex] <Debug: Scripts\tif__00022437.pex: pdb04>
[00:13] [LoadPex] <Debug: Scripts\tif__00022437.pex: pastridnmchambermarker>
[00:13] [LoadPex] <Debug: Scripts\tif__00022437.pex: coffin>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithing_00105385.pex: alias_lodforgemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dbentrancequest_00050f2e.pex: alias_courierletter>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithing_00105385.pex: alias_alvorwheelmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dbentrancequest_00050f2e.pex: alias_captive1>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithing_00105385.pex: alias_adrianneforgemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dbentrancequest_00050f2e.pex: alias_captive3>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithing_00105385.pex: alias_lodtanningmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dbentrancequest_00050f2e.pex: alias_astridalias>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithing_00105385.pex: alias_adrianneworkbench>
[00:13] [LoadPex] <Debug: Scripts\qf_dbentrancequest_00050f2e.pex: pshackmarkerref>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithing_00105385.pex: alias_adriannewheelmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dbentrancequest_00050f2e.pex: alias_captive2>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithing_00105385.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithing_00105385.pex: alias_alvor>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithing_00105385.pex: ironingot>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithing_00105385.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithing_00105385.pex: leatherstrips>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithing_00105385.pex: alias_alvorworkbench>
[00:13] [LoadPex] <Debug: Scripts\sf_dialoguelefthandmineintros_000987a6.pex: freeformkolskeggra>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithing_00105385.pex: irondagger>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithing_00105385.pex: alias_adriannetanningmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithing_00105385.pex: alias_alvortanning>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithing_00105385.pex: leather>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithing_00105385.pex: armorhidehelmet>
[00:13] [LoadPex] <Debug: Scripts\soulswordquestscript.pex: power>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithing_00105385.pex: alias_lod>
[00:13] [LoadPex] <Debug: Scripts\soulswordquestscript.pex: soulsword>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithing_00105385.pex: alias_lodworkbench>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithing_00105385.pex: alias_lodwheelmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithing_00105385.pex: leatherstraps>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithing_00105385.pex: alias_adrianne>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithing_00105385.pex: alias_alvorforgemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialblacksmithing_00105385.pex: deerhide>
[00:13] [LoadPex] <Debug: Scripts\dcdsafetyquestscript.pex: msginstallation>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairndraugrdeath.pex: linkrefkeyword>
[00:13] [LoadPex] <Debug: Scripts\mq203playerscript.pex: alias_delphine>
[00:13] [LoadPex] <Debug: Scripts\mq203playerscript.pex: mq203meetatkarthspiretopic>
[00:13] [LoadPex] <Debug: Scripts\mq203playerscript.pex: loctypedungeon>
[00:13] [LoadPex] <Debug: Scripts\pf_mq102alvorwork8x12_0008b81f.pex: equipmentmarker>
[00:13] [LoadPex] <Debug: Scripts\tg04bwgscript.pex: ptg04quest>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalcontainerchangeali.pex: targetglobal>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalcontainerchangeali.pex: valuetoset>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202bc5b.pex: dlc2dragonlandingrequested>
[00:13] [LoadPex] <Debug: Scripts\dunyngollightsoutscript.pex: fire04>
[00:13] [LoadPex] <Debug: Scripts\dunyngollightsoutscript.pex: fire06>
[00:13] [LoadPex] <Debug: Scripts\dunyngollightsoutscript.pex: light01>
[00:13] [LoadPex] <Debug: Scripts\dunyngollightsoutscript.pex: light03>
[00:13] [LoadPex] <Debug: Scripts\dunyngollightsoutscript.pex: fire01>
[00:13] [LoadPex] <Debug: Scripts\dunyngollightsoutscript.pex: fire03>
[00:13] [LoadPex] <Debug: Scripts\dunyngollightsoutscript.pex: fire05>
[00:13] [LoadPex] <Debug: Scripts\dunyngollightsoutscript.pex: light02>
[00:13] [LoadPex] <Debug: Scripts\dunyngollightsoutscript.pex: fire02>
[00:13] [LoadPex] <Debug: Scripts\startscenetriggerspecifictime.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\startscenetriggerspecifictime.pex: noearlierthan>
[00:13] [LoadPex] <Debug: Scripts\startscenetriggerspecifictime.pex: nolaterthan>
[00:13] [LoadPex] <Debug: Scripts\startscenetriggerspecifictime.pex: triggeractor>
[00:13] [LoadPex] <Debug: Scripts\startscenetriggerspecifictime.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\startscenetriggerspecifictime.pex: scenetostart>
[00:13] [LoadPex] <Debug: Scripts\startscenetriggerspecifictime.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\startscenetriggerspecifictime.pex: prereqquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2trapapotentacle.pex: playeronlytrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2trapapotentacle.pex: stopdamage>
[00:13] [LoadPex] <Debug: Scripts\dlc2trapapotentacle.pex: initialdelay>
[00:13] [LoadPex] <Debug: Scripts\dlc2trapapotentacle.pex: checkforlightfootperk>
[00:13] [LoadPex] <Debug: Scripts\dlc2trapapotentacle.pex: lighthandsperk>
[00:13] [LoadPex] <Debug: Scripts\dlc2trapapotentacle.pex: lighthandsglobalvar>
[00:13] [LoadPex] <Debug: Scripts\dlc2trapapotentacle.pex: lightfootglobalvar>
[00:13] [LoadPex] <Debug: Scripts\dlc2trapapotentacle.pex: owningactorbase>
[00:13] [LoadPex] <Debug: Scripts\dlc2trapapotentacle.pex: owningfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2trapapotentacle.pex: checkforlighthandsperk>
[00:13] [LoadPex] <Debug: Scripts\dlc2trapapotentacle.pex: selftrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2trapapotentacle.pex: startdamage>
[00:13] [LoadPex] <Debug: Scripts\dlc2trapapotentacle.pex: lightfootperk>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften22_000c1e07.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften22_000c1e07.pex: alias_ffriften22sapphirealias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften22_000c1e07.pex: pthanecount>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften22_000c1e07.pex: pffrtqs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften22_000c1e07.pex: pglobal>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften22_000c1e07.pex: alias_ffriften22shadr>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriften22_000c1e07.pex: ppayoff>
[00:13] [LoadPex] <Debug: Scripts\pt_portalquest03script.pex: alias_portalactivator03alias>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakboilerfx.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakboilerfx.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakboilerfx.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakboilerfx.pex: linkcustom06>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakboilerfx.pex: linkcustom05>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakboilerfx.pex: qstnchardakboilerlpm>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakboilerfx.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\freeformstonehillsaquestscript.pex: reject>
[00:13] [LoadPex] <Debug: Scripts\tif__0002243a.pex: pdb04>
[00:13] [LoadPex] <Debug: Scripts\tif__0002243a.pex: pastridnmenterscene>
[00:13] [LoadPex] <Debug: Scripts\tif__0002243a.pex: pfavorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_dbeviction_0006f9a5.pex: evictionquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dbeviction_0006f9a5.pex: dbinitiate1alias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbeviction_0006f9a5.pex: ciceroalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbeviction_0006f9a5.pex: playerfollowercount>
[00:13] [LoadPex] <Debug: Scripts\qf_dbeviction_0006f9a5.pex: dbinitiate2alias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbeviction_0006f9a5.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dbeviction_0006f9a5.pex: suspensionquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dbeviction_0006f9a5.pex: dbinitiate1>
[00:13] [LoadPex] <Debug: Scripts\qf_dbeviction_0006f9a5.pex: alias_naziralias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq01_01005ce3.pex: whiterunmap>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq01_01005ce3.pex: whiteruncrimefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq01_01005ce3.pex: alias_bal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq01_01005ce3.pex: aommq01scene>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq01_01005ce3.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq01_01005ce3.pex: hallofdeadmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq01_01005ce3.pex: transspell>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq01_01005ce3.pex: stendarrenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq01_01005ce3.pex: alias_altano>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq01_01005ce3.pex: alias_cat>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq01_01005ce3.pex: alias_priest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq01_01005ce3.pex: alias_vampire>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq01_01005ce3.pex: aommq02>
[00:13] [LoadPex] <Debug: Scripts\dcdstartscenetriggerscript.pex: bstartreqquest>
[00:13] [LoadPex] <Debug: Scripts\dcdstartscenetriggerscript.pex: itriggertype>
[00:13] [LoadPex] <Debug: Scripts\dcdstartscenetriggerscript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\dcdstartscenetriggerscript.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\dcdstartscenetriggerscript.pex: scenetostart>
[00:13] [LoadPex] <Debug: Scripts\dcdstartscenetriggerscript.pex: reqquest>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialenchanting_00105a60.pex: alias_farengarmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialenchanting_00105a60.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialenchanting_00105a60.pex: alias_farengarenchanter>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialenchanting_00105a60.pex: alias_farengar>
[00:13] [LoadPex] <Debug: Scripts\qf_tutorialenchanting_00105a60.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02020679.pex: staffreward>
[00:13] [LoadPex] <Debug: Scripts\ocwholdsscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\ocwholdsscript.pex: cwobjindex>
[00:13] [LoadPex] <Debug: Scripts\ocwholdsscript.pex: ocwfieldgeneralhold>
[00:13] [LoadPex] <Debug: Scripts\ocwholdsscript.pex: ocwfieldcohold>
[00:13] [LoadPex] <Debug: Scripts\ocwholdsscript.pex: locales>
[00:13] [LoadPex] <Debug: Scripts\ocwholdsscript.pex: backup_holdowners>
[00:13] [LoadPex] <Debug: Scripts\ocwholdsscript.pex: cwowner>
[00:13] [LoadPex] <Debug: Scripts\ocwholdsscript.pex: cwobj>
[00:13] [LoadPex] <Debug: Scripts\ocwholdsscript.pex: backup_winterholdowner>
[00:13] [LoadPex] <Debug: Scripts\ocwholdsscript.pex: holdlocations>
[00:13] [LoadPex] <Debug: Scripts\ocwholdsscript.pex: winterholdlocation>
[00:13] [LoadPex] <Debug: Scripts\tif__0001a0b3.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\mq203puzzleactivatorscript.pex: puzzleactivatormessage>
[00:13] [LoadPex] <Debug: Scripts\mq203puzzleactivatorscript.pex: mq203>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setgloballocationchange.pex: valuetoset>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setgloballocationchange.pex: targetglobal>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01hadenrevivedscene_0416512f.pex: hadenalias>
[00:13] [LoadPex] <Debug: Scripts\dunyngvildqstscript.pex: dunyngvildfaction>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01hadenrevivedscene_0416512f.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01hadenrevivedscene_0416512f.pex: haden>
[00:13] [LoadPex] <Debug: Scripts\gnarlydude.pex: magicdamageshock>
[00:13] [LoadPex] <Debug: Scripts\gnarlydude.pex: gnarlbuff>
[00:13] [LoadPex] <Debug: Scripts\gnarlydude.pex: gnarlshockbuff>
[00:13] [LoadPex] <Debug: Scripts\gnarlydude.pex: magicdamagefire>
[00:13] [LoadPex] <Debug: Scripts\gnarlydude.pex: gnarlfrostbuff>
[00:13] [LoadPex] <Debug: Scripts\gnarlydude.pex: magicdamagefrost>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnendcontroller.pex: draugr17>
[00:13] [LoadPex] <Debug: Scripts\gnarlydude.pex: gnarlfirebuff>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnendcontroller.pex: lastdraugr>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnendcontroller.pex: lockeddoor>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnendcontroller.pex: draugrkilled>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnendcontroller.pex: draugr01>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnendcontroller.pex: draugr04>
[00:13] [LoadPex] <Debug: Scripts\tg04deathnotescript.pex: preadit>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnendcontroller.pex: draugr06>
[00:13] [LoadPex] <Debug: Scripts\tg04deathnotescript.pex: ptg04quest>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnendcontroller.pex: draugr05>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnendcontroller.pex: totaldraugr>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnendcontroller.pex: draugr11>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnendcontroller.pex: draugr08>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnendcontroller.pex: c01script>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnendcontroller.pex: opendoor>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnendcontroller.pex: draugr13>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnendcontroller.pex: draugr15>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnendcontroller.pex: isloaded>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnendcontroller.pex: draugr16>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnendcontroller.pex: draugr10>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnendcontroller.pex: bossdraugr>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnendcontroller.pex: draugr09>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnendcontroller.pex: draugr12>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnendcontroller.pex: draugr14>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnendcontroller.pex: draugr03>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnendcontroller.pex: draugr07>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnendcontroller.pex: draugr02>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnendcontroller.pex: c01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2mq06miraakdeathsc_02029a5e.pex: mq06miraakdeathmarker>
[00:13] [LoadPex] <Debug: Scripts\freeformwhiterunquest02script.pex: pale>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevdaazura_04355287.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\freeformwhiterunquest02script.pex: pdoonce>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevdaazura_04355287.pex: alias_azura>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevdaazura_04355287.pex: azuraweap>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakdestroycolumnscript.pex: destructiblecolumncollision>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakdestroycolumnscript.pex: objnchardakcolumncrumble>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakdestroycolumnscript.pex: destructiblecolumn>
[00:13] [LoadPex] <Debug: Scripts\qf_vc01_0005c625.pex: dlc1vampirelorddisallow>
[00:13] [LoadPex] <Debug: Scripts\qf_vc01_0005c625.pex: alias_ms05summoningcirclemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_vc01_0005c625.pex: alias_ms05falionssoulgem>
[00:13] [LoadPex] <Debug: Scripts\qf_vc01_0005c625.pex: vc01ritualcompletedialoguetopic>
[00:13] [LoadPex] <Debug: Scripts\qf_vc01_0005c625.pex: scene_vc01vampirismcureritual>
[00:13] [LoadPex] <Debug: Scripts\qf_vc01_0005c625.pex: playervampirequest>
[00:13] [LoadPex] <Debug: Scripts\qf_vc01_0005c625.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_vc01_0005c625.pex: blacksoulgem>
[00:13] [LoadPex] <Debug: Scripts\qf_vc01_0005c625.pex: alias_ms05falion>
[00:13] [LoadPex] <Debug: Scripts\qf_vc01_0005c625.pex: dlc1vampirechange>
[00:13] [LoadPex] <Debug: Scripts\qf_vc01_0005c625.pex: alias_vc01startmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__0001a1cd.pex: hashirelinggv>
[00:13] [LoadPex] <Debug: Scripts\tif__0001a1cd.pex: hirelingrecognizejenassa>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setgloballocationchangeali.pex: valuetoset>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setgloballocationchangeali.pex: targetglobal>
[00:13] [LoadPex] <Debug: Scripts\dunyngvildsoulgemscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\hallofstoriesdiskscript.pex: solvestate>
[00:13] [LoadPex] <Debug: Scripts\hallofstoriesdiskscript.pex: initialstate>
[00:13] [LoadPex] <Debug: Scripts\tg04eecdoorscript.pex: ptg04quest>
[00:13] [LoadPex] <Debug: Scripts\tg04eecdoorscript.pex: ptg04eecquest>
[00:13] [LoadPex] <Debug: Scripts\tg04eecdoorscript.pex: pimperialhascity>
[00:13] [LoadPex] <Debug: Scripts\dlc2tribalwerebearscript.pex: transformdistancefloat>
[00:13] [LoadPex] <Debug: Scripts\dlc2tribalwerebearscript.pex: werebearchange>
[00:13] [LoadPex] <Debug: Scripts\dlc2tribalwerebearscript.pex: transformdistance>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnlever.pex: triggerlock>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnlever.pex: dlc1playervampirequest>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriftenthane_00065bdf.pex: alias_ffriftenthanelailajarlalias>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnlever.pex: c01companiontriggerbox>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriftenthane_00065bdf.pex: alias_ffriftenthaneanurielstewardalias>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnlever.pex: dundustmanscairnlevercollmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriftenthane_00065bdf.pex: alias_ffriftenthanehemmingstewardalias>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnlever.pex: observer>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriftenthane_00065bdf.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnlever.pex: c01>
[00:13] [LoadPex] <Debug: Scripts\pt_summonportalscript.pex: portalquest>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriftenthane_00065bdf.pex: alias_ffriftenthanejarlweaponalias>
[00:13] [LoadPex] <Debug: Scripts\pt_summonportalscript.pex: portalms>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriftenthane_00065bdf.pex: pjobjarlfaction>
[00:13] [LoadPex] <Debug: Scripts\pt_summonportalscript.pex: portalactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriftenthane_00065bdf.pex: alias_ffriftenthanemavenjarlalias>
[00:13] [LoadPex] <Debug: Scripts\pt_summonportalscript.pex: portallight>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriftenthane_00065bdf.pex: housecarl>
[00:13] [LoadPex] <Debug: Scripts\pt_summonportalscript.pex: portalheight>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriftenthane_00065bdf.pex: favorrewardenchsword>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriftenthane_00065bdf.pex: pfavorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriftenthane_00065bdf.pex: guestbedroom>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnlever.pex: ambushscene>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnlever.pex: secondlever>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnlever.pex: dundustmanscairntrapsceneprimmarker>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnlever.pex: cannotbeactivatedmessage>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnlever.pex: mycollbox2>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnlever.pex: dundustmanscairntrapsceneprim2marker>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnlever.pex: mycell>
[00:13] [LoadPex] <Debug: Scripts\dundustmanscairnlever.pex: mycollbox>
[00:13] [LoadPex] <Debug: Scripts\freeformwinterholdatriggerscript.pex: freeformwinterholda>
[00:13] [LoadPex] <Debug: Scripts\freeformwinterholdatriggerscript.pex: jar>
[00:13] [LoadPex] <Debug: Scripts\qf_dbolavareadingmiscobjectiv_0002e655.pex: alias_olavaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq02_01006271.pex: firesummonfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq02_01006271.pex: alias_daedra>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq02_01006271.pex: aommq03>
[00:13] [LoadPex] <Debug: Scripts\dcdteleporttriggerscript.pex: currentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq02_01006271.pex: alias_windhelm>
[00:13] [LoadPex] <Debug: Scripts\dcdteleporttriggerscript.pex: playerallyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq02_01006271.pex: alias_daedramarker>
[00:13] [LoadPex] <Debug: Scripts\dcdteleporttriggerscript.pex: teleprotvfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq02_01006271.pex: alias_bal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq02_01006271.pex: uwaaa>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq02_01006271.pex: stendarrenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq02_01006271.pex: alias_cat>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq02_01006271.pex: banishtrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq02_01006271.pex: alias_balmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq02_01006271.pex: fireexp02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq02_01006271.pex: banishjumpexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq02_01006271.pex: fireexp01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq02_01006271.pex: alias_altano>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq02_01006271.pex: banishspell>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq02_01006271.pex: thiefhouse>
[00:13] [LoadPex] <Debug: Scripts\sf_dialoguemarkarthpostattack_00055a77.pex: markarthsceneadaramarker>
[00:13] [LoadPex] <Debug: Scripts\sf_dialoguemarkarthpostattack_00055a77.pex: endon>
[00:13] [LoadPex] <Debug: Scripts\sf_dialoguemarkarthpostattack_00055a77.pex: kerah>
[00:13] [LoadPex] <Debug: Scripts\sf_dialoguemarkarthpostattack_00055a77.pex: markarthscenekerahmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_dialoguemarkarthpostattack_00055a77.pex: adara>
[00:13] [LoadPex] <Debug: Scripts\sf_dialoguemarkarthpostattack_00055a77.pex: markarthsceneendonmarker>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: notificationcwmissioncancelledforttext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: notificationgeneralunconvincedtext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: troopsgarrisontext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: notificationholdnotinvadedtext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: messageboxbadversioncwmapactivatorscripttext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: notificationlocationclearedtext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: notificationenemyretreatedfromholdtext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: notificationgeneralconvincedtext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: notificationenemyinvadedholdtext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: notificationenemyconqueredholdtext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: notificationbattleadvantagetext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: notificationupdate2_3text>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: notificationulfricremembertext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: notinaholdtext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: notificationmusteredforraidtext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: messageboxcwodefensetracktext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: troopsraidingtext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: notificationraidtargettext>
[00:13] [LoadPex] <Debug: Scripts\tif__0001a1cf.pex: hashirelinggv>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: notificationtulliusremembertext>
[00:13] [LoadPex] <Debug: Scripts\tif__0001a1cf.pex: hirelingrecognizebelrand>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: notificationcwmissioncancelledholdtext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: notificationinitializedtext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: fmtupheavalstext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: factiontext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: notificationseasonunendingtext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: notificationsiegereliefwontext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: fmtwithdrewtext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: fmtattacktext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: notificationholdoverruntext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: notificationautoplaytext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: fmtpasstext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: fmtstatustext>
[00:13] [LoadPex] <Debug: Scripts\ocwlocalestrings.pex: fmtbattletext>
[00:13] [LoadPex] <Debug: Scripts\mq203puzzleringscript.pex: activatorflag>
[00:13] [LoadPex] <Debug: Scripts\mq203puzzleringscript.pex: mq203>
[00:13] [LoadPex] <Debug: Scripts\mq203puzzleringscript.pex: bpuzzring1>
[00:13] [LoadPex] <Debug: Scripts\mq203puzzleringscript.pex: bpuzzring2>
[00:13] [LoadPex] <Debug: Scripts\mq203puzzleringscript.pex: bloodsealeffect>
[00:13] [LoadPex] <Debug: Scripts\mq203puzzleringscript.pex: bpuzzring3>
[00:13] [LoadPex] <Debug: Scripts\mq203puzzleringscript.pex: bpuzzring4>
[00:13] [LoadPex] <Debug: Scripts\mq203puzzleringscript.pex: lightenabler>
[00:13] [LoadPex] <Debug: Scripts\mq203puzzleringscript.pex: controllerscript>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setgloballockstatechange.pex: valuetoset>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setgloballockstatechange.pex: targetglobal>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2mq06miraakkilldra_0202a908.pex: miraak>
[00:13] [LoadPex] <Debug: Scripts\tg04firebrandcasescript.pex: ptg04quest>
[00:13] [LoadPex] <Debug: Scripts\qf_dbolavareadingtreasureobje_0002e656.pex: alias_deadassassinalias>
[00:13] [LoadPex] <Debug: Scripts\sf_dialoguemarkarthworldintro_000af760.pex: marker2>
[00:13] [LoadPex] <Debug: Scripts\sf_dialoguemarkarthworldintro_000af760.pex: weylin>
[00:13] [LoadPex] <Debug: Scripts\sf_dialoguemarkarthworldintro_000af760.pex: mulush>
[00:13] [LoadPex] <Debug: Scripts\sf_dialoguemarkarthworldintro_000af760.pex: marker1>
[00:13] [LoadPex] <Debug: Scripts\sf_dialoguemarkarthworldintro_000af760.pex: thonar>
[00:13] [LoadPex] <Debug: Scripts\sf_dialoguemarkarthworldintro_000af760.pex: margret>
[00:13] [LoadPex] <Debug: Scripts\sf_dialoguemarkarthworldintro_000af760.pex: sneakkillmove>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: pwakeup>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: follower3>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wclq09teleportzavokspell>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcmusambientemotional>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcmqalphagateportal>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcregardkatri>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: alias_katri>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: alias_dremora01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcae01companionsfaction>
[00:13] [LoadPex] <Debug: Scripts\dwepipevalve01script.pex: bidirectional>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: myredguard>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcmq09finalletter>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: pknockdown>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__030105ac.pex: dlc2ttr4bnelothsspell>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: storagechest>
[00:13] [LoadPex] <Debug: Scripts\sthorn_encheffect.pex: slowtimepower>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcae01othersmarker>
[00:13] [LoadPex] <Debug: Scripts\sthorn_encheffect.pex: slowtimespell>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: alias_roland>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcae01dreammarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcae01jadehaden>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcae01iriellaststandmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcrq00dateitemchest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcregardroland>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcae01bloodmarker>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setgloballockstatechangealia.pex: valuetoset>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcae01rpboatmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setgloballockstatechangealia.pex: targetglobal>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcae01playerstoragechest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcregardtia>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcvaerminascloak>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcae01playersnowdriftmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcae01rolanddeathmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\hallofstorieskeyholescript.pex: smallring>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wccraftingbench>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcae01rowboatmarker>
[00:13] [LoadPex] <Debug: Scripts\hallofstorieskeyholescript.pex: activationalwayssucceeds>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcae01tiadeathmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcregardtasius>
[00:13] [LoadPex] <Debug: Scripts\hallofstorieskeyholescript.pex: mymiscobject>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: follower1>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcregardjade>
[00:13] [LoadPex] <Debug: Scripts\hallofstorieskeyholescript.pex: puzzlesolved>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcae01tasiusafteririelleavesscene>
[00:13] [LoadPex] <Debug: Scripts\hallofstorieskeyholescript.pex: backdooractivator>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcmq08handofdestiny>
[00:13] [LoadPex] <Debug: Scripts\hallofstorieskeyholescript.pex: doorfx>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcconjurecompanions>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: alias_iriel>
[00:13] [LoadPex] <Debug: Scripts\hallofstorieskeyholescript.pex: dooropened>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcae01rpsnowdriftmarker>
[00:13] [LoadPex] <Debug: Scripts\hallofstorieskeyholescript.pex: refactonsuccess>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcregardhaden>
[00:13] [LoadPex] <Debug: Scripts\hallofstorieskeyholescript.pex: mediumring>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: follower2>
[00:13] [LoadPex] <Debug: Scripts\hallofstorieskeyholescript.pex: allownonplayeractivation>
[00:13] [LoadPex] <Debug: Scripts\hallofstorieskeyholescript.pex: myqueststagesuccess>
[00:13] [LoadPex] <Debug: Scripts\hallofstorieskeyholescript.pex: largering>
[00:13] [LoadPex] <Debug: Scripts\pt_surfacecastscript.pex: portalms03>
[00:13] [LoadPex] <Debug: Scripts\hallofstorieskeyholescript.pex: doorbase>
[00:13] [LoadPex] <Debug: Scripts\pt_surfacecastscript.pex: summonmenu>
[00:13] [LoadPex] <Debug: Scripts\hallofstorieskeyholescript.pex: myaltqueststagesuccess>
[00:13] [LoadPex] <Debug: Scripts\pt_surfacecastscript.pex: portallight03>
[00:13] [LoadPex] <Debug: Scripts\hallofstorieskeyholescript.pex: refactonfailure02>
[00:13] [LoadPex] <Debug: Scripts\pt_surfacecastscript.pex: portalms01>
[00:13] [LoadPex] <Debug: Scripts\hallofstorieskeyholescript.pex: altquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wccurrentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\hallofstorieskeyholescript.pex: numringssolved>
[00:13] [LoadPex] <Debug: Scripts\pf_mq104bsoldier1blowhorn_0010e055.pex: idleblowhornstormcloak>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcae01bryyntasiusdremora>
[00:13] [LoadPex] <Debug: Scripts\hallofstorieskeyholescript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcae01katrizavokmarker>
[00:13] [LoadPex] <Debug: Scripts\hallofstorieskeyholescript.pex: refactonfailure03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2mq06miraaksprints_020382fa.pex: miraak>
[00:13] [LoadPex] <Debug: Scripts\hallofstorieskeyholescript.pex: ringcount>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: alias_jade>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2mq06miraaksprints_020382fa.pex: dlc2miraaksprintfxspell>
[00:13] [LoadPex] <Debug: Scripts\hallofstorieskeyholescript.pex: activatewithoutobjmessage>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: alias_tasius>
[00:13] [LoadPex] <Debug: Scripts\hallofstorieskeyholescript.pex: refactonfailure04>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcae01irielinjuredidle>
[00:13] [LoadPex] <Debug: Scripts\hallofstorieskeyholescript.pex: refactonfailure01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: dreamismd>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcae01playerboatmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: alias_bryyn>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: alias_haden>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: alias_tialookmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: alias_zavok>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: alias_rp>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcregardbryyn>
[00:13] [LoadPex] <Debug: Scripts\dunexplorecompletescript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: alias_tia>
[00:13] [LoadPex] <Debug: Scripts\pt_surfacecastscript.pex: portallight01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae01_0442c4cb.pex: wcae01katrizavokdeathmarker>
[00:13] [LoadPex] <Debug: Scripts\pt_surfacecastscript.pex: portalms02>
[00:13] [LoadPex] <Debug: Scripts\pt_surfacecastscript.pex: portalactivator02>
[00:13] [LoadPex] <Debug: Scripts\pt_surfacecastscript.pex: portalquest03>
[00:13] [LoadPex] <Debug: Scripts\pt_surfacecastscript.pex: portalheight>
[00:13] [LoadPex] <Debug: Scripts\pt_surfacecastscript.pex: portalquest01>
[00:13] [LoadPex] <Debug: Scripts\pt_surfacecastscript.pex: portalactivator03>
[00:13] [LoadPex] <Debug: Scripts\pt_surfacecastscript.pex: portalactivator01>
[00:13] [LoadPex] <Debug: Scripts\pt_surfacecastscript.pex: portallight02>
[00:13] [LoadPex] <Debug: Scripts\pt_surfacecastscript.pex: portalquest02>
[00:13] [LoadPex] <Debug: Scripts\dcdtemirnalchestscript.pex: binitstate>
[00:13] [LoadPex] <Debug: Scripts\dcdtemirnalchestscript.pex: bhascontroller>
[00:13] [LoadPex] <Debug: Scripts\dcdtemirnalchestscript.pex: dwecore>
[00:13] [LoadPex] <Debug: Scripts\dcdtemirnalchestscript.pex: linkcontroller>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq03_0100627f.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq03_0100627f.pex: alias_daedra>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq03_0100627f.pex: alias_daedramarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq03_0100627f.pex: alias_altano>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq03_0100627f.pex: banishscream>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq03_0100627f.pex: banishfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq03_0100627f.pex: alias_innkeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq03_0100627f.pex: alias_trgmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq03_0100627f.pex: alias_bal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq03_0100627f.pex: alias_trgloc>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq03_0100627f.pex: rugref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq03_0100627f.pex: banishtrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq03_0100627f.pex: candlehearthmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq03_0100627f.pex: aommq04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq03_0100627f.pex: stendarrenemy>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq03_0100627f.pex: aommq03scene>
[00:13] [LoadPex] <Debug: Scripts\ocwmapflagscript.pex: basemapflagoverride>
[00:13] [LoadPex] <Debug: Scripts\mq203questscript.pex: skyhaventemple>
[00:13] [LoadPex] <Debug: Scripts\mq203questscript.pex: besbernescortratway>
[00:13] [LoadPex] <Debug: Scripts\mq203questscript.pex: tamriel>
[00:13] [LoadPex] <Debug: Scripts\mq203questscript.pex: bmeetatkarthspire>
[00:13] [LoadPex] <Debug: Scripts\mq203questscript.pex: imaxdistancetofollow>
[00:13] [LoadPex] <Debug: Scripts\mq203questscript.pex: riverwood>
[00:13] [LoadPex] <Debug: Scripts\mq203questscript.pex: loctypedungeon>
[00:13] [LoadPex] <Debug: Scripts\mq203questscript.pex: alias_delphine>
[00:13] [LoadPex] <Debug: Scripts\mq203questscript.pex: mq203meetatkarthspiretopic>
[00:13] [LoadPex] <Debug: Scripts\mq203questscript.pex: karthspirelocation>
[00:13] [LoadPex] <Debug: Scripts\mq203questscript.pex: skyhavenmarker>
[00:13] [LoadPex] <Debug: Scripts\mq203questscript.pex: alias_esbern>
[00:13] [LoadPex] <Debug: Scripts\mq203questscript.pex: innlocation>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01irielbreakicescene_042b1bef.pex: myexplosion>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01irielbreakicescene_042b1bef.pex: firebreathshout>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01irielbreakicescene_042b1bef.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\tg04gulumeiscript.pex: pgulumdeathsetup>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01irielbreakicescene_042b1bef.pex: wcmq01iceexplosionxmarker>
[00:13] [LoadPex] <Debug: Scripts\tg04gulumeiscript.pex: pdoortobrinewater>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01irielbreakicescene_042b1bef.pex: wcmq01icexmarker>
[00:13] [LoadPex] <Debug: Scripts\tg04gulumeiscript.pex: pkillnotealias>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01irielbreakicescene_042b1bef.pex: firebreathspell>
[00:13] [LoadPex] <Debug: Scripts\tg04gulumeiscript.pex: ptg04alertscene>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01irielbreakicescene_042b1bef.pex: iriel>
[00:13] [LoadPex] <Debug: Scripts\tg04gulumeiscript.pex: ptg04quest>
[00:13] [LoadPex] <Debug: Scripts\tg04gulumeiscript.pex: ptg04qs>
[00:13] [LoadPex] <Debug: Scripts\tg04gulumeiscript.pex: pdeedalias>
[00:13] [LoadPex] <Debug: Scripts\tg04gulumeiscript.pex: pkillchest>
[00:13] [LoadPex] <Debug: Scripts\tg04gulumeiscript.pex: ptg04scene>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurringcontrolquest_00097256.pex: dbrecurring>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurringcontrolquest_00097256.pex: pcontractstage>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalonactivate.pex: targetglobal>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalonactivate.pex: valuetoset>
[00:13] [LoadPex] <Debug: Scripts\dcdsearchlightsafezonetriggerscript.pex: safezonefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2mq06tamedragonsce_0201fb96.pex: dlc2tamedragon>
[00:13] [LoadPex] <Debug: Scripts\dcdsearchlightsafezonetriggerscript.pex: iscripttype>
[00:13] [LoadPex] <Debug: Scripts\dcdsearchlightsafezonetriggerscript.pex: bsafezone>
[00:13] [LoadPex] <Debug: Scripts\hangedmanscript.pex: noosedummy>
[00:13] [LoadPex] <Debug: Scripts\hangedmanscript.pex: fakeforceballnudge>
[00:13] [LoadPex] <Debug: Scripts\hangedmanscript.pex: corpse>
[00:13] [LoadPex] <Debug: Scripts\dunfaldarstoothcagedwolfscript.pex: factiontoremove>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202067b.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\stockadebarricade01activatorscript.pex: objcwbarricadedestroyed>
[00:13] [LoadPex] <Debug: Scripts\stockadebarricade01activatorscript.pex: objcwbarricadedamage>
[00:13] [LoadPex] <Debug: Scripts\stockadebarricade01activatorscript.pex: oldstage>
[00:13] [LoadPex] <Debug: Scripts\stockadebarricade01activatorscript.pex: newstage>
[00:13] [LoadPex] <Debug: Scripts\tg04lockeddoor.pex: barred>
[00:13] [LoadPex] <Debug: Scripts\tg04lockeddoor.pex: accessible>
[00:13] [LoadPex] <Debug: Scripts\soundtrap.pex: triggereffectammo>
[00:13] [LoadPex] <Debug: Scripts\tg04lockeddoor.pex: barredsfx>
[00:13] [LoadPex] <Debug: Scripts\soundtrap.pex: triggereffect>
[00:13] [LoadPex] <Debug: Scripts\tg04lockeddoor.pex: gulumei>
[00:13] [LoadPex] <Debug: Scripts\soundtrap.pex: havoknudge>
[00:13] [LoadPex] <Debug: Scripts\tg04lockeddoor.pex: unlockmemsg>
[00:13] [LoadPex] <Debug: Scripts\soundtrap.pex: parentmarker>
[00:13] [LoadPex] <Debug: Scripts\tg04lockeddoor.pex: barredmsg>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurringintromisc_00097255.pex: alias_naziralias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurringintromisc_00097255.pex: pcontractstage>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurringintromisc_00097255.pex: alias_nightmotheralias>
[00:13] [LoadPex] <Debug: Scripts\pt_teleportscript.pex: teleportmenu>
[00:13] [LoadPex] <Debug: Scripts\pt_teleportscript.pex: portalactivator01>
[00:13] [LoadPex] <Debug: Scripts\pt_teleportscript.pex: portalactivator03>
[00:13] [LoadPex] <Debug: Scripts\pt_teleportscript.pex: portalactivator02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcae03extensionblockermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: alias_rc>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: alias_supportivedaeda>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcgatexmarker06>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcae03damarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcae03gateshortcut>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: alias_jade>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcdagonsfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcae03dagongatemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcaereduceassetsagain>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcae03playerdremora>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: alias_dc>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: alias_haden>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: alias_dagon>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: follower3>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: bodyguard02>
[00:13] [LoadPex] <Debug: Scripts\dcdterminalenergycounterscript.pex: binitstate>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcae03wardenboundmarker>
[00:13] [LoadPex] <Debug: Scripts\dcdterminalenergycounterscript.pex: terminalmax>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: bodyguard01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcaedfcgroupmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: alias_witch>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcmq09reduceassets>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcavailablecompanions>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: alias_warden>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcmqplayerhatefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: alias_cavevillager>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcae03andorportal>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: follower2>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcae03zavokobservearmyscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: alias_zavok>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: alias_dremoraarmy>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: alias_katri>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcoblivionreduceassetsmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: follower1>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalonactivatealias.pex: valuetoset>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcae03daedraforspeech>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalonactivatealias.pex: targetglobal>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wclq02caveent>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: alias_rp>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcae03unconscioousmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: alias_dfc>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcaedrawbridgebroken>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcaereturnhome>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wccurrentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcae03cavegate>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: summontargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcae03bloodtrailmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: pwakeup>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcae3companionsbetrayalmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: alias_betrayalleader>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: alias_bryyn>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcdagonfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: alias_tasius>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: alias_da>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcae03daedraforassaultmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: alias_tia>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: alias_combativedaeda>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: alias_roland>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcae03afterdfcdeath>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: alias_iriel>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: pimodwakeup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq04_010082ea.pex: alias_bal>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: wcae03playerreapingmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq04_010082ea.pex: alias_balor>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae03_044317a6.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq04_010082ea.pex: madeyesound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq04_010082ea.pex: mead>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq04_010082ea.pex: alias_kynesgrove>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq04_010082ea.pex: alias_altano>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq04_010082ea.pex: alias_balormarker>
[00:13] [LoadPex] <Debug: Scripts\ocwmapmarkscript.pex: parentmapflag>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq04_010082ea.pex: madeyespell>
[00:13] [LoadPex] <Debug: Scripts\ocwmapmarkscript.pex: updatedelay>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq04_010082ea.pex: alias_balmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq04_010082ea.pex: alias_cultist>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq04_010082ea.pex: alias_riften>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq04_010082ea.pex: aommq05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq04_010082ea.pex: madeyevisual>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq04_010082ea.pex: stendarrenemy>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq04_010082ea.pex: expthunder>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq04_010082ea.pex: alias_iddra>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq04_010082ea.pex: madeyeeffect>
[00:13] [LoadPex] <Debug: Scripts\mq204hrothgarpushbackscript.pex: voicelv01>
[00:13] [LoadPex] <Debug: Scripts\mq204hrothgarpushbackscript.pex: bdebug>
[00:13] [LoadPex] <Debug: Scripts\mq204hrothgarpushbackscript.pex: voicelv03>
[00:13] [LoadPex] <Debug: Scripts\mq204hrothgarpushbackscript.pex: windsfx>
[00:13] [LoadPex] <Debug: Scripts\mq204hrothgarpushbackscript.pex: loosefullbodystagger>
[00:13] [LoadPex] <Debug: Scripts\mq204hrothgarpushbackscript.pex: collbox>
[00:13] [LoadPex] <Debug: Scripts\hangingkeyattachonload.pex: fakeforceballnudge>
[00:13] [LoadPex] <Debug: Scripts\mq204hrothgarpushbackscript.pex: voicelv02>
[00:13] [LoadPex] <Debug: Scripts\hangingkeyattachonload.pex: pegdummy>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202067e.pex: dlc2wherenelothavailable>
[00:13] [LoadPex] <Debug: Scripts\tif__0001a304.pex: ascension>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202bf03.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\stopbardsongonlocchange.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\tg04postquestscript.pex: ptgarmorcuirassnew>
[00:13] [LoadPex] <Debug: Scripts\tg04postquestscript.pex: ptgarmorhoodold>
[00:13] [LoadPex] <Debug: Scripts\tg04postquestscript.pex: ptgarmorcuirassold>
[00:13] [LoadPex] <Debug: Scripts\tg04postquestscript.pex: ptgarmorbootsnew>
[00:13] [LoadPex] <Debug: Scripts\tg04postquestscript.pex: ptg04postchoice>
[00:13] [LoadPex] <Debug: Scripts\tg04postquestscript.pex: ptgarmorgauntletsnew>
[00:13] [LoadPex] <Debug: Scripts\tg04postquestscript.pex: ptgarmorhoodnew>
[00:13] [LoadPex] <Debug: Scripts\tg04postquestscript.pex: ptgarmorgauntletsold>
[00:13] [LoadPex] <Debug: Scripts\tg04postquestscript.pex: ptgarmorbootsold>
[00:13] [LoadPex] <Debug: Scripts\lrhmq10_tif__045514ae.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: pdawnstardoor1>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: alias_contact6alias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: targetfaction5>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: contactfaction6>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: contactfaction4>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: alias_target7alias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: nightmotherdawnstarmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: alias_target1alias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: alias_contact5alias>
[00:13] [LoadPex] <Debug: Scripts\dcdsetobjectiveontriggerenter.pex: iobjectives02>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: targetfaction2>
[00:13] [LoadPex] <Debug: Scripts\dcdsetobjectiveontriggerenter.pex: myq>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: targetfaction4>
[00:13] [LoadPex] <Debug: Scripts\dcdsetobjectiveontriggerenter.pex: ireqstage>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: alias_contact9alias>
[00:13] [LoadPex] <Debug: Scripts\dcdsetobjectiveontriggerenter.pex: iobjectives01>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: targetfaction9>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: pdawnstardoor2>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: alias_target5alias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: targetfaction8>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: corpse>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: coffin>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: pcontractstage>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: contactfaction10>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: alias_contact7alias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: alias_target9alias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: targetfaction3>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: contactfaction9>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: alias_contact1alias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: dawnstarenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: contactfaction8>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: alias_target6alias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: alias_naziralias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: alias_contact8alias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: alias_target4alias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: contactfaction7>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: contactfaction5>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: contactfaction3>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: contactfaction2>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: contactfaction1>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: alias_target3alias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: alias_target10alias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: alias_contact10alias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: alias_target8alias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: dbrecurringcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: targetfaction10>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: targetfaction7>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: targetfaction6>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: targetfaction1>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: alias_target2alias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: pnightmotherrecurringscene1>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: alias_contact3alias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: db05>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: alias_contact2alias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: alias_nightmotheralias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: alias_nmcoffinalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: psanctuarydialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: nightmotherdawnstartrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_dbrecurring_0001ea5a.pex: alias_contact4alias>
[00:13] [LoadPex] <Debug: Scripts\puzlevers03.pex: leverstate>
[00:13] [LoadPex] <Debug: Scripts\puzlevers03.pex: controllerscript>
[00:13] [LoadPex] <Debug: Scripts\puzlevers03.pex: levernumber>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalonaggro.pex: targetglobal>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalonaggro.pex: valuetoset>
[00:13] [LoadPex] <Debug: Scripts\dcdtrapenterscript.pex: hitshader>
[00:13] [LoadPex] <Debug: Scripts\dcdtrapenterscript.pex: bplayeronly>
[00:13] [LoadPex] <Debug: Scripts\dcdtrapenterscript.pex: fdamagebase>
[00:13] [LoadPex] <Debug: Scripts\pf_mq106alduinescape_0003581d.pex: mq106>
[00:13] [LoadPex] <Debug: Scripts\hardworkerwoodscript.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\ocwmission11script.pex: ocwmission11campaignwonreach>
[00:13] [LoadPex] <Debug: Scripts\ocwmission11script.pex: cwmapflagredsolitude>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_tia>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_alchemist>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: wcae04playermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq05_010098c9.pex: aommq06>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: wcdagonsfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq05_010098c9.pex: alias_altano>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: wcmqplayerhatefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq05_010098c9.pex: banishtrg>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: wcaedrawbridgebroken>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq05_010098c9.pex: alias_jacob>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: wcae04playermarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq05_010098c9.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_haden>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq05_010098c9.pex: stendarrenemy>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_bodyguard01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq05_010098c9.pex: alias_jacobmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_andorentrance>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq05_010098c9.pex: beeandbarbmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__00022e83.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq05_010098c9.pex: leftoverref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevdanamira_04355274.pex: alias_namira>
[00:13] [LoadPex] <Debug: Scripts\tif__00022e83.pex: kematufaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq05_010098c9.pex: alias_trgloc02>
[00:13] [LoadPex] <Debug: Scripts\mq204paarthurnaxscript.pex: firebreatheffect3>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevdanamira_04355274.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\mq204paarthurnaxscript.pex: firebreatheffect2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevdanamira_04355274.pex: expbarrier>
[00:13] [LoadPex] <Debug: Scripts\mq204paarthurnaxscript.pex: firebreatheffect1>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq05_010098c9.pex: banishsound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq05_010098c9.pex: aommq05scene03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq05_010098c9.pex: alias_trgmarkrer01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq05_010098c9.pex: aommq05scene01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq05_010098c9.pex: aommq05scene2>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: bridgeeyeslever>
[00:13] [LoadPex] <Debug: Scripts\dlc2tt1bplayerscript.pex: dlc2tt1bmogrulnote>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_friendlydremora05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq05_010098c9.pex: alias_trgmarkrer02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: wcaereduceassetsagain>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_bridgetrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq05_010098c9.pex: alias_bal>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: wccurrentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2tt1bplayerscript.pex: dlc2tt1b>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: wcae04hostiledaedra>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq05_010098c9.pex: alias_daedra>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_iriel>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq05_010098c9.pex: alias_trgloc01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: wclq02caveent>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq05_010098c9.pex: alias_umbra>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_beveragesupply>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq05_010098c9.pex: alias_keerava>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_friendlydremora01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq05_010098c9.pex: alias_daedramarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: wcdaedricwaraxeunplayable>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq05_010098c9.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_witch>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq05_010098c9.pex: banishfx>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_friendlydremora03>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_friendlydremora06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq05_010098c9.pex: alias_balmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_roland>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_wccraftingbench>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: wcaereturnhome>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: follower3>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: wcmqalphagateportal>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: wccurentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_scroll>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_warden>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: wclq02mainwitch>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_friendlydremora02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: wcae04playerdremoraref>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: wcae03extensionblockermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_jade>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_dremora01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: wcae04dagonbeforeattackscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: wcae04companioncommentsassault>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: armordaedricoutfitnohelmet>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_bodyguard02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__030117bc.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_dagon>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: follower1>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: wcae03dagonmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_friendlydremora04>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: wcae04finalassaultgate>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_dremora02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: summontargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: follower2>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_dfc>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_bryyn>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_katri>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_zavok>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: alias_tasius>
[00:13] [LoadPex] <Debug: Scripts\qf_wcae04_04436b47.pex: wcae03andorportal>
[00:13] [LoadPex] <Debug: Scripts\tg04questscript.pex: pdia>
[00:13] [LoadPex] <Debug: Scripts\tg04questscript.pex: ptg04gulumeiinitmarker>
[00:13] [LoadPex] <Debug: Scripts\tg04questscript.pex: ptg04tempmove>
[00:13] [LoadPex] <Debug: Scripts\tg04questscript.pex: ptg04scenebreak>
[00:13] [LoadPex] <Debug: Scripts\tg04questscript.pex: ptg04moveme>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract01_0001ea5b.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tg04questscript.pex: ptg04fbcase>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract01_0001ea5b.pex: alias_dbsidecontract01naziralias>
[00:13] [LoadPex] <Debug: Scripts\tg04questscript.pex: ptg04time>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract01_0001ea5b.pex: psanctuarydoor2>
[00:13] [LoadPex] <Debug: Scripts\tg04questscript.pex: pwinetog>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract01_0001ea5b.pex: alias_dbsidecontract01narfialias>
[00:13] [LoadPex] <Debug: Scripts\tg04questscript.pex: dunbrinewaterblackplaneparent>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract01_0001ea5b.pex: psanctuarydoor1>
[00:13] [LoadPex] <Debug: Scripts\tg04questscript.pex: ptg04stealthon>
[00:13] [LoadPex] <Debug: Scripts\tg04questscript.pex: ptg04door>
[00:13] [LoadPex] <Debug: Scripts\tg04questscript.pex: ptg04waypoint>
[00:13] [LoadPex] <Debug: Scripts\tg04questscript.pex: ptg04hiddenpathenableref>
[00:13] [LoadPex] <Debug: Scripts\tg04questscript.pex: ptg04drunkbuff>
[00:13] [LoadPex] <Debug: Scripts\tg04questscript.pex: ptg04tgfaction>
[00:13] [LoadPex] <Debug: Scripts\tg04questscript.pex: ptg04gulumeiendmarker>
[00:13] [LoadPex] <Debug: Scripts\tg04questscript.pex: ptg04questfailure>
[00:13] [LoadPex] <Debug: Scripts\tg04questscript.pex: ptg04sneaktime>
[00:13] [LoadPex] <Debug: Scripts\tg04questscript.pex: ptg05quest>
[00:13] [LoadPex] <Debug: Scripts\tg04questscript.pex: ptg04spquest>
[00:13] [LoadPex] <Debug: Scripts\tg04questscript.pex: pinfotog>
[00:13] [LoadPex] <Debug: Scripts\tg04questscript.pex: ptg04gulumeistartmarker>
[00:13] [LoadPex] <Debug: Scripts\tg04questscript.pex: ptg04deed>
[00:13] [LoadPex] <Debug: Scripts\puzleverscontrol.pex: gleverc>
[00:13] [LoadPex] <Debug: Scripts\puzleverscontrol.pex: lever02solution>
[00:13] [LoadPex] <Debug: Scripts\puzleverscontrol.pex: lever05solution>
[00:13] [LoadPex] <Debug: Scripts\puzleverscontrol.pex: glevere>
[00:13] [LoadPex] <Debug: Scripts\puzleverscontrol.pex: lever01solution>
[00:13] [LoadPex] <Debug: Scripts\puzleverscontrol.pex: glevera>
[00:13] [LoadPex] <Debug: Scripts\puzleverscontrol.pex: gleverd>
[00:13] [LoadPex] <Debug: Scripts\puzleverscontrol.pex: gleverb>
[00:13] [LoadPex] <Debug: Scripts\puzleverscontrol.pex: lever04solution>
[00:13] [LoadPex] <Debug: Scripts\puzleverscontrol.pex: lever03solution>
[00:13] [LoadPex] <Debug: Scripts\dcdsetstageonbleedout.pex: nextstage>
[00:13] [LoadPex] <Debug: Scripts\dcdsetstageonbleedout.pex: reqstage>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalonaggroalias.pex: valuetoset>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalonaggroalias.pex: targetglobal>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2pillarfollowersce_0203d04c.pex: followeratpillar>
[00:13] [LoadPex] <Debug: Scripts\dlc2tt1bquestscript.pex: mogrultopic>
[00:13] [LoadPex] <Debug: Scripts\mq204questscript.pex: hatebladesflag>
[00:13] [LoadPex] <Debug: Scripts\mq204questscript.pex: firebreathword>
[00:13] [LoadPex] <Debug: Scripts\mq204questscript.pex: ifirewordtounlock>
[00:13] [LoadPex] <Debug: Scripts\mq204questscript.pex: mq00>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__030148cb.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__030148cb.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\dwesteamtrigger01script.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dwesteamtrigger01script.pex: fdelaybeforeloopingback>
[00:13] [LoadPex] <Debug: Scripts\dwesteamtrigger01script.pex: fdelaybeforelooping>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract02_0001ea5e.pex: alias_dbennodiusalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract02_0001ea5e.pex: alias_dbnaziralias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract02_0001ea5e.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract02_0001ea5e.pex: psanctuarydoor2>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract02_0001ea5e.pex: psanctuarydoor1>
[00:13] [LoadPex] <Debug: Scripts\tg04scenebreakerscript.pex: ptg04scene>
[00:13] [LoadPex] <Debug: Scripts\tg04scenebreakerscript.pex: ptg04alertedscene>
[00:13] [LoadPex] <Debug: Scripts\tg04scenebreakerscript.pex: ptg04quest>
[00:13] [LoadPex] <Debug: Scripts\tg04scenebreakerscript.pex: ptg04gulumei>
[00:13] [LoadPex] <Debug: Scripts\tg04scenebreakerscript.pex: ptg04questscript>
[00:13] [LoadPex] <Debug: Scripts\dunfaldarstoothdogscript.pex: flameresistanceability>
[00:13] [LoadPex] <Debug: Scripts\dunfaldarstoothdogscript.pex: flamecloakspell>
[00:13] [LoadPex] <Debug: Scripts\dunfaldarstoothdogscript.pex: dispelleffect>
[00:13] [LoadPex] <Debug: Scripts\dunfaldarstoothdogscript.pex: faldardogenableobject>
[00:13] [LoadPex] <Debug: Scripts\dcdtraphitscript.pex: hitshader>
[00:13] [LoadPex] <Debug: Scripts\dcdtraphitscript.pex: fdamagebase>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobaloncombatstate.pex: targetglobal>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobaloncombatstate.pex: valuetoset>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2rr01cariusexterio_0202bbcc.pex: carius>
[00:13] [LoadPex] <Debug: Scripts\ocwmissiondefensescript.pex: orig_mission2>
[00:13] [LoadPex] <Debug: Scripts\ocwmissiondefensescript.pex: defensemissions>
[00:13] [LoadPex] <Debug: Scripts\ocwmissiondefensescript.pex: cwfieldcopotentialmission2faction>
[00:13] [LoadPex] <Debug: Scripts\ocwmissiondefensescript.pex: active>
[00:13] [LoadPex] <Debug: Scripts\ocwmissiondefensescript.pex: fooalias>
[00:13] [LoadPex] <Debug: Scripts\ocwmissiondefensescript.pex: orig_akspeaker>
[00:13] [LoadPex] <Debug: Scripts\ocwmissiondefensescript.pex: fieldcotempvalue>
[00:13] [LoadPex] <Debug: Scripts\ocwmissiondefensescript.pex: orig_mission1>
[00:13] [LoadPex] <Debug: Scripts\ocwmissiondefensescript.pex: cwfieldcopotentialmission1faction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmisc01_04e2e1b6.pex: warpmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__00022f32.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmisc01_04e2e1b6.pex: alias_zealot>
[00:13] [LoadPex] <Debug: Scripts\hazardbase.pex: staggeramount>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmisc01_04e2e1b6.pex: meridiastatueref>
[00:13] [LoadPex] <Debug: Scripts\hazardbase.pex: checkangle>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmisc01_04e2e1b6.pex: sunlightref>
[00:13] [LoadPex] <Debug: Scripts\hazardbase.pex: lvlthreshold5>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmisc01_04e2e1b6.pex: sunlightsword>
[00:13] [LoadPex] <Debug: Scripts\hazardbase.pex: traphitsound>
[00:13] [LoadPex] <Debug: Scripts\hazardbase.pex: lvlthreshold3>
[00:13] [LoadPex] <Debug: Scripts\hazardbase.pex: trappushback>
[00:13] [LoadPex] <Debug: Scripts\hazardbase.pex: soundlevel>
[00:13] [LoadPex] <Debug: Scripts\hazardbase.pex: lvlthreshold4>
[00:13] [LoadPex] <Debug: Scripts\hazardbase.pex: lvldamage3>
[00:13] [LoadPex] <Debug: Scripts\hazardbase.pex: lvldamage4>
[00:13] [LoadPex] <Debug: Scripts\hazardbase.pex: damage>
[00:13] [LoadPex] <Debug: Scripts\hazardbase.pex: lvlthreshold2>
[00:13] [LoadPex] <Debug: Scripts\hazardbase.pex: lvldamage5>
[00:13] [LoadPex] <Debug: Scripts\hazardbase.pex: lvldamage2>
[00:13] [LoadPex] <Debug: Scripts\hazardbase.pex: hitfx>
[00:13] [LoadPex] <Debug: Scripts\hazardbase.pex: lvlthreshold1>
[00:13] [LoadPex] <Debug: Scripts\hazardbase.pex: lvldamage6>
[00:13] [LoadPex] <Debug: Scripts\hazardbase.pex: lvldamage1>
[00:13] [LoadPex] <Debug: Scripts\hazardbase.pex: hitfxammo>
[00:13] [LoadPex] <Debug: Scripts\hazardbase.pex: traplevel>
[00:13] [LoadPex] <Debug: Scripts\mq204shouttrigger.pex: mq204>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq06_01009e68.pex: expthunder>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq06_01009e68.pex: alias_jacob>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq06_01009e68.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq06_01009e68.pex: alias_umbra>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq06_01009e68.pex: pknockdown>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq06_01009e68.pex: alias_altano>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq06_01009e68.pex: badend>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq06_01009e68.pex: alias_ivarsted>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq06_01009e68.pex: rfmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq06_01009e68.pex: getup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq06_01009e68.pex: staffmeridia>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq06_01009e68.pex: nopickpocket>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq06_01009e68.pex: alias_pelt>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq06_01009e68.pex: marso>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq06_01009e68.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01rolandirielconversa_042c615f.pex: irielalias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq06_01009e68.pex: alias_dreammarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq06_01009e68.pex: alias_balmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01rolandirielconversa_042c615f.pex: wcmq01katriforcegreetmarker001>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq06_01009e68.pex: alias_catmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq01rolandirielconversa_042c615f.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq06_01009e68.pex: aommq07>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq06_01009e68.pex: alias_bal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq06_01009e68.pex: alias_cultist>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq06_01009e68.pex: alias_daedra>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq06_01009e68.pex: alias_wife>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq06_01009e68.pex: alias_marso>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq06_01009e68.pex: stendarrenemy>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq06_01009e68.pex: alias_jovanni>
[00:13] [LoadPex] <Debug: Scripts\dwhiterunheimskrscript.pex: priverwoodscenea>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: wcmq09finalletter>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: alias_katri>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: wcregardhaden>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: alias_bed>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: wcmq09boatsnowdrift>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: boatdooract>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: alias_roland>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: wcmq08repairedshipmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: follower3>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: alias_zavok>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: wcgroupstoragechest01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: boatdoorsnowdrift>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: wcregardroland>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: wcregardbryyn>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: wccraftingbench>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract03_0001ea5f.pex: alias_dbbeitildalias>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: alias_craftingbench>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract03_0001ea5f.pex: alias_dbnaziralias>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: wcae03dagongatemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract03_0001ea5f.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: alias_tia>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract03_0001ea5f.pex: psanctuarydoor1>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract03_0001ea5f.pex: psanctuarydoor2>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: follower2>
[00:13] [LoadPex] <Debug: Scripts\sf_dialoguewinterholdinitscen_000b2175.pex: scenequest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: wcmq09bedactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: wcboatbedreg>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: wcvaerminascloak>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: wclq09teleportzavokspell>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: wcconjurecompanions>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: wcae03gateshortcut>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: wcregardzavok>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: wcaereturnshortcut>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: wcdynamicgatexmarker05>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: wccurrentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: wcregardjade>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: alias_jade>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: alias_tasius>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: wcregardtasius>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: follower1>
[00:13] [LoadPex] <Debug: Scripts\tg04spquestscript.pex: ptg04stealthtriggerdone>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: boatdoorisle>
[00:13] [LoadPex] <Debug: Scripts\tg04spquestscript.pex: ptg04spquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: wcregardkatri>
[00:13] [LoadPex] <Debug: Scripts\tg04spquestscript.pex: ptg04scene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: wcregardtia>
[00:13] [LoadPex] <Debug: Scripts\tg04spquestscript.pex: ptg04quest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: alias_haden>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: wcmq01bedactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: wcmq09companionsreturnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: wcrq00dateitemchest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcaereturnhome_047381ba.pex: alias_bryyn>
[00:13] [LoadPex] <Debug: Scripts\pvittoriascript.pex: pvittoriadie>
[00:13] [LoadPex] <Debug: Scripts\pvittoriascript.pex: pveezaramarker>
[00:13] [LoadPex] <Debug: Scripts\pvittoriascript.pex: pasgeir>
[00:13] [LoadPex] <Debug: Scripts\pvittoriascript.pex: pdb05>
[00:13] [LoadPex] <Debug: Scripts\pvittoriascript.pex: pveezaraalias>
[00:13] [LoadPex] <Debug: Scripts\pvittoriascript.pex: pvulwulf>
[00:13] [LoadPex] <Debug: Scripts\pvittoriascript.pex: deathscene>
[00:13] [LoadPex] <Debug: Scripts\pvittoriascript.pex: ppenitus>
[00:13] [LoadPex] <Debug: Scripts\dunfaldarstoothprisonerdoorscript.pex: prisonerlink>
[00:13] [LoadPex] <Debug: Scripts\dunfaldarstoothprisonerdoorscript.pex: prisoner05>
[00:13] [LoadPex] <Debug: Scripts\dunfaldarstoothprisonerdoorscript.pex: prisoner01>
[00:13] [LoadPex] <Debug: Scripts\dunfaldarstoothprisonerdoorscript.pex: alreadyloaded>
[00:13] [LoadPex] <Debug: Scripts\dunfaldarstoothprisonerdoorscript.pex: dunprisonerfaction>
[00:13] [LoadPex] <Debug: Scripts\dunfaldarstoothprisonerdoorscript.pex: prisoner03>
[00:13] [LoadPex] <Debug: Scripts\dunfaldarstoothprisonerdoorscript.pex: prisoner02>
[00:13] [LoadPex] <Debug: Scripts\dunfaldarstoothprisonerdoorscript.pex: prisoner06>
[00:13] [LoadPex] <Debug: Scripts\dunfaldarstoothprisonerdoorscript.pex: prisoner04>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobaloncombatstatealias.pex: valuetoset>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobaloncombatstatealias.pex: targetglobal>
[00:13] [LoadPex] <Debug: Scripts\dcdsetstageoncelldetach.pex: reqstage>
[00:13] [LoadPex] <Debug: Scripts\dcdsetstageoncelldetach.pex: nextstage>
[00:13] [LoadPex] <Debug: Scripts\dlc2tt1playerscript.pex: dlc2telmithrynlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2tt1playerscript.pex: dlc2telmithryntowerlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2tt1playerscript.pex: dlc2telmithrynkitchenlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2tt1playerscript.pex: dlc2tt1>
[00:13] [LoadPex] <Debug: Scripts\dlc2tt1playerscript.pex: dlc2telmithryapothecarylocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2tt1playerscript.pex: dlc2telmithrynstewardlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2tt1playerscript.pex: dlc2ravenrocklocation>
[00:13] [LoadPex] <Debug: Scripts\tif__00022f34.pex: pdb02>
[00:13] [LoadPex] <Debug: Scripts\tif__00022f34.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00022f34.pex: pshackkey>
[00:13] [LoadPex] <Debug: Scripts\tif__00022f34.pex: pastridalias>
[00:13] [LoadPex] <Debug: Scripts\tif__00022f34.pex: dbmapmarker>
[00:13] [LoadPex] <Debug: Scripts\headchopblock2manhookupscript.pex: animidle>
[00:13] [LoadPex] <Debug: Scripts\headchopblock2manhookupscript.pex: executionerkeyword>
[00:13] [LoadPex] <Debug: Scripts\mq205script.pex: elderscroll>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__030148cf.pex: favor017>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__030148cf.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\dcdtraprollingstonescript.pex: fdamagebase>
[00:13] [LoadPex] <Debug: Scripts\dcdtraprollingstonescript.pex: hitfx>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract04_0001ea60.pex: alias_dbhernalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract04_0001ea60.pex: psanctuarydoor2>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract04_0001ea60.pex: psanctuarydoor1>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract04_0001ea60.pex: alias_dbnaziralias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract04_0001ea60.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tg04stealthtrigger.pex: ptg04quest>
[00:13] [LoadPex] <Debug: Scripts\tg04stealthtrigger.pex: pgulum>
[00:13] [LoadPex] <Debug: Scripts\pvoltusscript.pex: pvoltusdie>
[00:13] [LoadPex] <Debug: Scripts\pvoltusscript.pex: pdb06>
[00:13] [LoadPex] <Debug: Scripts\dunfaldarstoothscript.pex: dogflameresistanceability>
[00:13] [LoadPex] <Debug: Scripts\dunfaldarstoothscript.pex: dogflamecloakspell>
[00:13] [LoadPex] <Debug: Scripts\dunfaldarstoothscript.pex: extdogactivate01>
[00:13] [LoadPex] <Debug: Scripts\dunfaldarstoothscript.pex: dogdispelleffect>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalondeath.pex: targetglobal>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalondeath.pex: valuetoset>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2rrarrivalgoscene_0202addb.pex: dlc2init>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmisc02_04e38614.pex: cq04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmisc02_04e38614.pex: cq01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmisc02_04e38614.pex: cq03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmisc02_04e38614.pex: cq05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmisc02_04e38614.pex: cq02>
[00:13] [LoadPex] <Debug: Scripts\ocwordersscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\dlc2tt1script.pex: junk>
[00:13] [LoadPex] <Debug: Scripts\ocwordersscript.pex: selectedorders>
[00:13] [LoadPex] <Debug: Scripts\ocwordersscript.pex: objecttomovebacktooldcontainer>
[00:13] [LoadPex] <Debug: Scripts\tif__00022f35.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\headchopblockhookupscript.pex: executionguardkeyword>
[00:13] [LoadPex] <Debug: Scripts\headchopblockhookupscript.pex: playeranimidle>
[00:13] [LoadPex] <Debug: Scripts\headchopblockhookupscript.pex: animidle>
[00:13] [LoadPex] <Debug: Scripts\headchopblockhookupscript.pex: executionerkeyword>
[00:13] [LoadPex] <Debug: Scripts\headchopblockhookupscript.pex: mq101>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: aommq07scene02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: alias_mace>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: altanoscmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: alias_umbra>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: aommq08>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: jacobscmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: banishsound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: banishfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: banishtrg02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: banishtrg01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: alias_altano>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: stendarrenemy>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: deadmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: alias_stendarrbeaconlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: teleporteffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: umbaradeatheffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: alias_victim1>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: jacobbase>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: aommq07scene03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: keybeacon>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: alias_daedra2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: alias_victim2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: alias_umbrasitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: alias_balmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: alias_balghost>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: alias_jacob>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: alias_daedra1>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: alias_victim3>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: alias_bal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: alias_jacobmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq07_0100a3fe.pex: alias_halldoor>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__020208c4.pex: dismissedfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__020208c4.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202bf31.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\dwrcgscript.pex: psinmir>
[00:13] [LoadPex] <Debug: Scripts\dwrcgscript.pex: pcaptainguardfaction>
[00:13] [LoadPex] <Debug: Scripts\dwrcgscript.pex: pstormcloakoutfit>
[00:13] [LoadPex] <Debug: Scripts\dwrcgscript.pex: guardcaptainbackup>
[00:13] [LoadPex] <Debug: Scripts\dwrcgscript.pex: tg03captain>
[00:13] [LoadPex] <Debug: Scripts\dwrcgscript.pex: tg03>
[00:13] [LoadPex] <Debug: Scripts\dwrcgscript.pex: tg03sp>
[00:13] [LoadPex] <Debug: Scripts\dwrcgscript.pex: pcaius>
[00:13] [LoadPex] <Debug: Scripts\dwrcgscript.pex: psteelarmoroutfit>
[00:13] [LoadPex] <Debug: Scripts\dwrcgscript.pex: guardcaptain>
[00:13] [LoadPex] <Debug: Scripts\sf_dlc2mh02rieklingsworshipp_0203572c.pex: rieklings>
[00:13] [LoadPex] <Debug: Scripts\sf_dlc2mh02rieklingsworshipp_0203572c.pex: dlc2mh02playerworshipmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_dlc2mh02rieklingsworshipp_0203572c.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\qf_wcexplorationquest_0408daaf.pex: alias_bryynalias>
[00:13] [LoadPex] <Debug: Scripts\qf_wcexplorationquest_0408daaf.pex: wcgenericdialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_wcexplorationquest_0408daaf.pex: alias_commentalias>
[00:13] [LoadPex] <Debug: Scripts\qf_wcexplorationquest_0408daaf.pex: alias_irielalias>
[00:13] [LoadPex] <Debug: Scripts\qf_wcexplorationquest_0408daaf.pex: alias_jademeditiatemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcexplorationquest_0408daaf.pex: alias_follower2>
[00:13] [LoadPex] <Debug: Scripts\qf_wcexplorationquest_0408daaf.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_wcexplorationquest_0408daaf.pex: wcconjurecompanions>
[00:13] [LoadPex] <Debug: Scripts\qf_wcexplorationquest_0408daaf.pex: alias_rolandmeditiatemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcexplorationquest_0408daaf.pex: alias_follower1>
[00:13] [LoadPex] <Debug: Scripts\qf_wcexplorationquest_0408daaf.pex: alias_tiaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_wcexplorationquest_0408daaf.pex: alias_katrialias>
[00:13] [LoadPex] <Debug: Scripts\qf_wcexplorationquest_0408daaf.pex: alias_follower3>
[00:13] [LoadPex] <Debug: Scripts\qf_wcexplorationquest_0408daaf.pex: alias_tasiusalias>
[00:13] [LoadPex] <Debug: Scripts\qf_wcexplorationquest_0408daaf.pex: alias_rolandalias>
[00:13] [LoadPex] <Debug: Scripts\qf_wcexplorationquest_0408daaf.pex: alias_hadenalias>
[00:13] [LoadPex] <Debug: Scripts\qf_wcexplorationquest_0408daaf.pex: alias_zavokalias>
[00:13] [LoadPex] <Debug: Scripts\qf_wcexplorationquest_0408daaf.pex: alias_jadealias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract05_0001ea61.pex: alias_dblurbukalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract05_0001ea61.pex: alias_dbnaziralias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract05_0001ea61.pex: psanctuarydoor2>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract05_0001ea61.pex: psanctuarydoor1>
[00:13] [LoadPex] <Debug: Scripts\tg04tempmoverscript.pex: ptg04gulumei>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract05_0001ea61.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tg04tempmoverscript.pex: ptg04gulummarker>
[00:13] [LoadPex] <Debug: Scripts\tg04tempmoverscript.pex: ptg04quest>
[00:13] [LoadPex] <Debug: Scripts\dunfaldarstrigscript.pex: mylever>
[00:13] [LoadPex] <Debug: Scripts\dunfaldarstrigscript.pex: queststage>
[00:13] [LoadPex] <Debug: Scripts\dunfaldarstrigscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dcdsetstageshowmenutriggerscript.pex: msgmenu>
[00:13] [LoadPex] <Debug: Scripts\dcdsetstageshowmenutriggerscript.pex: nextstage>
[00:13] [LoadPex] <Debug: Scripts\dcdsetstageshowmenutriggerscript.pex: myq>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalondeathalias.pex: valuetoset>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalondeathalias.pex: targetglobal>
[00:13] [LoadPex] <Debug: Scripts\dlc2tt1varonascript.pex: dlc2tt1>
[00:13] [LoadPex] <Debug: Scripts\mq206alduinscript.pex: dragonrend3effect>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__030148d5.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\sf_dlc2ttr4anelothspellscene_02029a2b.pex: dlc2nelothshealth>
[00:13] [LoadPex] <Debug: Scripts\sf_dlc2ttr4anelothspellscene_02029a2b.pex: neloth>
[00:13] [LoadPex] <Debug: Scripts\dcdtrapsearchlightscript_activate.pex: hidefaction>
[00:13] [LoadPex] <Debug: Scripts\dcdtrapsearchlightscript_activate.pex: hitshader>
[00:13] [LoadPex] <Debug: Scripts\dcdtrapsearchlightscript_activate.pex: sdalarm>
[00:13] [LoadPex] <Debug: Scripts\pwer_rechargeeffect.pex: timeinterval>
[00:13] [LoadPex] <Debug: Scripts\pwer_rechargeeffect.pex: chargetoadd>
[00:13] [LoadPex] <Debug: Scripts\pwer_rechargeeffect.pex: maxchargetoset>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract06_0001ea62.pex: alias_dbnaziralias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract06_0001ea62.pex: psanctuarydoor2>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract06_0001ea62.pex: alias_dbdeekusalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract06_0001ea62.pex: psanctuarydoor1>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract06_0001ea62.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\pf_mq201brelasfollowmalbornto_00054302.pex: mq201malborn>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: animalskilled7>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: marker08>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: animalskilled2>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: animalstotal2>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: animalskilled3>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: marker04>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: animalfaction4>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: marker06>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: animalskilled9>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: marker05>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: animalfaction3>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: animalfaction7>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: marker09>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmisc03_04e57290.pex: alias_slug05>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: animalfaction2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmisc03_04e57290.pex: alias_slug02>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: animalstotal5>
[00:13] [LoadPex] <Debug: Scripts\ocwsetstageactscript.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: yamarzref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmisc03_04e57290.pex: weapslug>
[00:13] [LoadPex] <Debug: Scripts\ocwsetstageactscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: animalskilled4>
[00:13] [LoadPex] <Debug: Scripts\ocwsetstageactscript.pex: requireplayeractivation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmisc03_04e57290.pex: alias_slug04>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: marker03>
[00:13] [LoadPex] <Debug: Scripts\ocwsetstageactscript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmisc03_04e57290.pex: alias_slug01>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalonhit.pex: targetglobal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmisc03_04e57290.pex: alias_slug03>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: marker02>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalonhit.pex: valuetoset>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: marker07>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: animalfaction6>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: animalskilled1>
[00:13] [LoadPex] <Debug: Scripts\dlc2tt2heartstonescript.pex: dlc2tt2>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: animalskilled6>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: animalfaction9>
[00:13] [LoadPex] <Debug: Scripts\ocwsetstageactscript.pex: delay>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: animalfaction5>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: animalskilled5>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: marker01>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: animalstotal1>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: animalstotal3>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: animalfaction1>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: animalstotal6>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: animalstotal7>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: animalstotal8>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: animalstotal9>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: animalfaction8>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: animalskilled8>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavescript.pex: animalstotal4>
[00:13] [LoadPex] <Debug: Scripts\headpart.pex: type_eyes>
[00:13] [LoadPex] <Debug: Scripts\headpart.pex: type_facialhair>
[00:13] [LoadPex] <Debug: Scripts\headpart.pex: type_face>
[00:13] [LoadPex] <Debug: Scripts\headpart.pex: type_brows>
[00:13] [LoadPex] <Debug: Scripts\headpart.pex: type_scar>
[00:13] [LoadPex] <Debug: Scripts\headpart.pex: type_misc>
[00:13] [LoadPex] <Debug: Scripts\headpart.pex: type_hair>
[00:13] [LoadPex] <Debug: Scripts\mq206gormlaithscript.pex: alias_alduin>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: alias_bal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: enemyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: hallmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: cursedarm>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: pknockdown>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: cursedsound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: beaconkey>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: alias_jacob>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: alias_altano>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: stendarrfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: karmadown>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: karmaup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: qgoodend>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: alias_mom>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: scene01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: witchfog>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: pgetup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: abmolagcurse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: alias_ivarstedmap>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: ritualmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: halldoor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: curseeffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: stormweather>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: pnopickpocket>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: alias_daughter>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: aommq09>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: stendarrprotect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: alias_ivarsted>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq08_0100ea8a.pex: enabledead>
[00:13] [LoadPex] <Debug: Scripts\summonskeletonlegionscript.pex: summonportal>
[00:13] [LoadPex] <Debug: Scripts\summonskeletonlegionscript.pex: skeletontype>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: wclq01trapscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: alias_tasius>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: alias_follower3>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: alias_tia>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: alias_zavok>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: alias_chieftainchampion>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: wclq01championscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: alias_scaffoldmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: alias_arenamarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: wclq01arenalever>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: wclq01duelplayerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: wclq01bryynintimidategatekeeperscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: wclq01bryynmeetwithchoeftainscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: alias_roland>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: alias_chieftain>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: alias_jade>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: wclq01arenaoutcastsmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: follower03>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: follower02>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: wccurrentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: follower01>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: wcmqplayerhatefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\dcdsharedchestactivatorscript.pex: targetchest>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: wclq01bryynseefatherscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: alias_bryyn>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: wclq01chieftaindefeatedscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: wclq01playeroutscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: alias_hideoutexitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: wclq01dueloutcastfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2soulstealscene_020200da.pex: dlc2soulsteal>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: alias_bryynschampion>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: alias_haden>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: alias_follower2>
[00:13] [LoadPex] <Debug: Scripts\pf_mq201brelasfollowmalborn_00053c96.pex: mq201malborn>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: alias_kazokstatue>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: alias_gatekeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: wclq01outcastfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: alias_katri>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: wclq01bryynconfrontchieftainscene>
[00:13] [LoadPex] <Debug: Scripts\sf_drgscene_000e670a.pex: pnorthgate>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: alias_iriel>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq01bryyn_04237f39.pex: alias_follower1>
[00:13] [LoadPex] <Debug: Scripts\qf_achievementshardworkerfood_000fde7d.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\tg05escorttriggerscript.pex: ptg05quest>
[00:13] [LoadPex] <Debug: Scripts\tif__0002371a.pex: pda16firstsceneoutro>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalonhitalias.pex: valuetoset>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalonhitalias.pex: targetglobal>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavetrig01.pex: yamarzref>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavetrig01.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\dunfallowstonecavetrig01.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\mq206hakonscript.pex: alias_ancientalduin>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract07_0001ea63.pex: alias_dbnaziralias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract07_0001ea63.pex: psanctuarydoor1>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract07_0001ea63.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract07_0001ea63.pex: alias_dbmarandrujoalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract07_0001ea63.pex: psanctuarydoor2>
[00:13] [LoadPex] <Debug: Scripts\dcdtrapsearchlightscript_damage.pex: hidefaction>
[00:13] [LoadPex] <Debug: Scripts\dcdtrapsearchlightscript_damage.pex: friendlyfaction>
[00:13] [LoadPex] <Debug: Scripts\dcdtrapsearchlightscript_damage.pex: hitshader>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__020208c8.pex: followerscript>
[00:13] [LoadPex] <Debug: Scripts\ocwsetstageonloadrefalias.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\ocwsetstageonloadrefalias.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\ocwsetstageonloadrefalias.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmisc04_0437226b.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmisc04_0437226b.pex: alias_client>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmisc04_0437226b.pex: alias_owner>
[00:13] [LoadPex] <Debug: Scripts\pf_mq201brelastowindhelm_0005450d.pex: mq201malborn>
[00:13] [LoadPex] <Debug: Scripts\heartwoodmilldialoguequestscript.pex: uskphusbandmentioned>
[00:13] [LoadPex] <Debug: Scripts\heartwoodmilldialoguequestscript.pex: phmdnecklace>
[00:13] [LoadPex] <Debug: Scripts\heartwoodmilldialoguequestscript.pex: phmdhusbandfound>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest00dbspecia_00097594.pex: alias_combatantspot1>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest00dbspecia_00097594.pex: alias_combatant1>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest00dbspecia_00097594.pex: huki>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest00dbspecia_00097594.pex: arenaselfloathingfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest00dbspecia_00097594.pex: windhelmbloodworks>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest00dbspecia_00097594.pex: alias_pitlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: altanobase>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: subq01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: alias_gmarso>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: musmolag>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: aommq10>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: pieceofbal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: maceofmolagbal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: betrayermarkerref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: alias_gjovanni>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: alias_keeper>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: teleporteffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: alias_gbalor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: halldoorref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: stendarrvigilant>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: stendarrenemy>
[00:13] [LoadPex] <Debug: Scripts\dlc2tt2ildariscript.pex: dlc2tt2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: altanoritualmarkerref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: alias_gjacob>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: qmq06be>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: maceobject>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: stendarrcurse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: firesummonswitchmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: msgfailedkillmove>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: alias_molagbal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: beacondeadmarker>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalonread.pex: valuetoset>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: badendmarker>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalonread.pex: targetglobal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: alias_daedra>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: aommq09scene01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: fireswitchmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: alias_gdaughter>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: karmadown>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: templecollapseenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: alias_librarian>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: karmaup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: unsummoneffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: alias_altano>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: chmq00>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: mobvigilantenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: alias_gumbra>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: summoneffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq09_0100eff7.pex: alias_gmom>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract08_0001ea64.pex: alias_dbnaziralias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract08_0001ea64.pex: alias_dbanoriathalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract08_0001ea64.pex: psanctuarydoor2>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract08_0001ea64.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract08_0001ea64.pex: psanctuarydoor1>
[00:13] [LoadPex] <Debug: Scripts\pf_mq201brelaswalkawayfromer_00069f40.pex: offsetstop>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: wclq02postsmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: alias_iriel>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: alias_tia>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: alias_outcast>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: wclq02outsidecavescene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: alias_haden>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: wclq02witchdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: wclq02hammersouth>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: alias_roland>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: follower2>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: alias_post04>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: follower3>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: alias_villagehag>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: alias_follower01>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: wclq02hammerwest>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: alias_cavemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: alias_zavok>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: wclq02hadencommentpostscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: alias_tasius>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: alias_post03>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: alias_follower03>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: wclq02hammereast>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: alias_witch03>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: alias_jade>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: alias_post02>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: follower1>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: wclq02caveent>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: wclq02failceremonyscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: wclq02hammernorth>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: alias_witchop02>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: wclq02ceremonyscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: alias_bryyn>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: alias_witch01>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: alias_katri>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: alias_follower02>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq02haden_0423d43f.pex: alias_post01>
[00:13] [LoadPex] <Debug: Scripts\mq206paarthurnaxscript.pex: alias_alduin>
[00:13] [LoadPex] <Debug: Scripts\helgenhallcollapsescript.pex: staggerorigin>
[00:13] [LoadPex] <Debug: Scripts\helgenhallcollapsescript.pex: mydustorigin02>
[00:13] [LoadPex] <Debug: Scripts\helgenhallcollapsescript.pex: fcamerashake01>
[00:13] [LoadPex] <Debug: Scripts\helgenhallcollapsescript.pex: hallwaystormcloak03>
[00:13] [LoadPex] <Debug: Scripts\helgenhallcollapsescript.pex: fduration02>
[00:13] [LoadPex] <Debug: Scripts\helgenhallcollapsescript.pex: mysoundorigin01>
[00:13] [LoadPex] <Debug: Scripts\helgenhallcollapsescript.pex: hallwaystormcloak02>
[00:13] [LoadPex] <Debug: Scripts\helgenhallcollapsescript.pex: mydustfx>
[00:13] [LoadPex] <Debug: Scripts\helgenhallcollapsescript.pex: frintensity01>
[00:13] [LoadPex] <Debug: Scripts\helgenhallcollapsescript.pex: fcamerashake02>
[00:13] [LoadPex] <Debug: Scripts\helgenhallcollapsescript.pex: flintensity01>
[00:13] [LoadPex] <Debug: Scripts\helgenhallcollapsescript.pex: frintensity02>
[00:13] [LoadPex] <Debug: Scripts\helgenhallcollapsescript.pex: flintensity02>
[00:13] [LoadPex] <Debug: Scripts\helgenhallcollapsescript.pex: mydustorigin01>
[00:13] [LoadPex] <Debug: Scripts\helgenhallcollapsescript.pex: hallwaystormcloak01>
[00:13] [LoadPex] <Debug: Scripts\helgenhallcollapsescript.pex: fduration01>
[00:13] [LoadPex] <Debug: Scripts\helgenhallcollapsescript.pex: mysound01>
[00:13] [LoadPex] <Debug: Scripts\helgenhallcollapsescript.pex: impforthallcollapsefx01>
[00:13] [LoadPex] <Debug: Scripts\surfsup.pex: actorvalue>
[00:13] [LoadPex] <Debug: Scripts\surfsup.pex: rawpower>
[00:13] [LoadPex] <Debug: Scripts\tif__0001bbe6.pex: pdb09>
[00:13] [LoadPex] <Debug: Scripts\tg05mercertriggerscript.pex: ptg05scene>
[00:13] [LoadPex] <Debug: Scripts\tg05mercertriggerscript.pex: ptg05triggered>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegemonitorscript.pex: catapultimperialsoldier>
[00:13] [LoadPex] <Debug: Scripts\tg05mercertriggerscript.pex: ptg05mercerref>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegemonitorscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\tg05mercertriggerscript.pex: ptg05quest>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegemonitorscript.pex: break_loop>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest00jailfigh_000967dd.pex: alias_combatant1>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmisc05_04383800.pex: alias_marker02>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest00jailfigh_000967dd.pex: alias_combatantspot1>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmisc05_04383800.pex: zrevqmisc05count>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmisc05_04383800.pex: alias_marker01>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest00jailfigh_000967dd.pex: alias_pitlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmisc05_04383800.pex: alias_marker03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmisc05_04383800.pex: ladderref>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegemonitorscript.pex: ocws>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegemonitorscript.pex: markarthgate>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegemonitorscript.pex: ocwsiegedup>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegemonitorscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegemonitorscript.pex: ocwenablewizardcwthreats>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegemonitorscript.pex: ocwspecial>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttf1ashguardianscript.pex: dlc2ttf1>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegemonitorscript.pex: alias_fieldco>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegemonitorscript.pex: alias_attacker1general>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegemonitorscript.pex: ocwsiegeattackersfleescene>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegemonitorscript.pex: catapulttargetref>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegemonitorscript.pex: cwattackcity>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq02crashscene_0416f6b5.pex: tia>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegemonitorscript.pex: catapultsonssoldier>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq02crashscene_0416f6b5.pex: coweridle>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegemonitorscript.pex: alias_friend>
[00:13] [LoadPex] <Debug: Scripts\pf_mq201guestpartysandboxhel_000feaa4.pex: offsetcarrymq201drinkr>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq02crashscene_0416f6b5.pex: wcmq02shipcrashexplosion>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegemonitorscript.pex: last_percent>
[00:13] [LoadPex] <Debug: Scripts\pf_mq201guestpartysandboxhel_000feaa4.pex: offsetstop>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq02crashscene_0416f6b5.pex: wcmq02crashaftermathscene>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq02crashscene_0416f6b5.pex: wcmq02hadenlookmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq02crashscene_0416f6b5.pex: haden>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq02crashscene_0416f6b5.pex: explosiondestination>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract09_0001ea65.pex: alias_dbnaziralias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract09_0001ea65.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract09_0001ea65.pex: psanctuarydoor2>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract09_0001ea65.pex: psanctuarydoor1>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract09_0001ea65.pex: alias_dbagnisalias>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalonreadalias.pex: valuetoset>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalonreadalias.pex: targetglobal>
[00:13] [LoadPex] <Debug: Scripts\tif__00023732.pex: pda16torporpotion>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq10_01011b75.pex: stendarrhorn>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq10_01011b75.pex: qbm>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq10_01011b75.pex: alias_librarian>
[00:13] [LoadPex] <Debug: Scripts\mq206script.pex: fxtimewarpcamattacheffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq10_01011b75.pex: firesummmonswitchmarker>
[00:13] [LoadPex] <Debug: Scripts\mq206script.pex: elderscroll>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq10_01011b75.pex: scwaitact2>
[00:13] [LoadPex] <Debug: Scripts\mq206script.pex: qstmq206timetravel2dsound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq10_01011b75.pex: woundmarkerref>
[00:13] [LoadPex] <Debug: Scripts\mq206script.pex: fxtimetravelcamattacheffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq10_01011b75.pex: halldoorref>
[00:13] [LoadPex] <Debug: Scripts\mq206script.pex: timewound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq10_01011b75.pex: curseeffect>
[00:13] [LoadPex] <Debug: Scripts\mq206script.pex: fadetowhiteinoutimod>
[00:13] [LoadPex] <Debug: Scripts\mq206script.pex: throatoftheworld>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq10_01011b75.pex: badendmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq10_01011b75.pex: hiteffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq10_01011b75.pex: alias_altano>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq10_01011b75.pex: molagbalcurse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq10_01011b75.pex: alias_mace>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq10_01011b75.pex: alias_molagbalvoicemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq10_01011b75.pex: aommq10scene01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq10_01011b75.pex: breakeffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq10_01011b75.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq10_01011b75.pex: fireswitchmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzaommq10_01011b75.pex: cursesound>
[00:13] [LoadPex] <Debug: Scripts\survival_alchemyfoodreducecold.pex: amount>
[00:13] [LoadPex] <Debug: Scripts\survival_alchemyfoodreducecold.pex: cold>
[00:13] [LoadPex] <Debug: Scripts\helgenrandomsoundscript.pex: mintimer>
[00:13] [LoadPex] <Debug: Scripts\helgenrandomsoundscript.pex: frintensity01>
[00:13] [LoadPex] <Debug: Scripts\helgenrandomsoundscript.pex: mysound01>
[00:13] [LoadPex] <Debug: Scripts\helgenrandomsoundscript.pex: mysoundorigin01>
[00:13] [LoadPex] <Debug: Scripts\helgenrandomsoundscript.pex: fduration01>
[00:13] [LoadPex] <Debug: Scripts\helgenrandomsoundscript.pex: flintensity02>
[00:13] [LoadPex] <Debug: Scripts\helgenrandomsoundscript.pex: fcamerashake01>
[00:13] [LoadPex] <Debug: Scripts\helgenrandomsoundscript.pex: mysoundorigin02>
[00:13] [LoadPex] <Debug: Scripts\helgenrandomsoundscript.pex: maxtimer>
[00:13] [LoadPex] <Debug: Scripts\helgenrandomsoundscript.pex: fduration02>
[00:13] [LoadPex] <Debug: Scripts\helgenrandomsoundscript.pex: mysound02>
[00:13] [LoadPex] <Debug: Scripts\helgenrandomsoundscript.pex: frintensity02>
[00:13] [LoadPex] <Debug: Scripts\helgenrandomsoundscript.pex: flintensity01>
[00:13] [LoadPex] <Debug: Scripts\helgenrandomsoundscript.pex: mysoundorigin03>
[00:13] [LoadPex] <Debug: Scripts\helgenrandomsoundscript.pex: fcamerashake02>
[00:13] [LoadPex] <Debug: Scripts\tif__0001bbe7.pex: psolitudetowerdoor>
[00:13] [LoadPex] <Debug: Scripts\tif__0001bbe7.pex: pdb09>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest00leveltra_000935f4.pex: alias_combatant1>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest00leveltra_000935f4.pex: alias_combatantspot1>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest00leveltra_000935f4.pex: alias_pitlocation>
[00:13] [LoadPex] <Debug: Scripts\tg05mercertriggerscript02.pex: ptg05scene>
[00:13] [LoadPex] <Debug: Scripts\tg05mercertriggerscript02.pex: ptg05mercerref>
[00:13] [LoadPex] <Debug: Scripts\tg05mercertriggerscript02.pex: ptg05triggered>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03014f91.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\pf_mq201malborntomorrowind_0004d5bd.pex: mq201malborn>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: wclq03krolonaakpatrolmarker020>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: wclq03shoutmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: wcmqplayerhatefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: alias_zavok>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: wclq03krolonaakleaveanddisable>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: wclq03sitmarker002>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: wclq03irielattemptshoutagainscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: wclq02krolonaakpatrolstart>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: wclq03irielfirstarriveandormarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: alias_iriel>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: follower2>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: alias_mountandormarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: follower3>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: wclq03dragonsightingscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: wclq03krolonaakfinalscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: alias_jade>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: wclq03krolonaakshoutandleavescene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: alias_sitmarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: alias_tasius>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: alias_haden>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: wclq03irielshoutatskyscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: alias_wordofpower>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: voicedragonrend3>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: alias_sitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: voicedragonrend2>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: voicedragonrend1>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: wcmusirielstheme>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: wclq03irielspeakaboutdragonscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: alias_katri>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: alias_roland>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: alias_bryyn>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: wclq03irieldemoshoutscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: wclq03travelblockermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: alias_krolonaak>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: follower1>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: alias_tia>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: wclq03sitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: stargazinglaydowntrigger003>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq03iriel_042427f6.pex: wclq03irielcommentaboutkrolonaakalive>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract10_0001ea66.pex: psanctuarydoor1>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract10_0001ea66.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract10_0001ea66.pex: psanctuarydoor2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02020945.pex: favor017>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract10_0001ea66.pex: alias_dbmalurilalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02020945.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract10_0001ea66.pex: alias_dbnaziralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02020945.pex: restorestamina04>
[00:13] [LoadPex] <Debug: Scripts\dcdtrialstatuetriggerscript.pex: msgmenu>
[00:13] [LoadPex] <Debug: Scripts\dcdtrialstatuetriggerscript.pex: gdifficulty>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalontopicspoken.pex: targetglobal>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalontopicspoken.pex: valuetoset>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalontopicspoken.pex: bonlysetonce>
[00:13] [LoadPex] <Debug: Scripts\survival_attributediseaseapplicator.pex: diseasetoapply>
[00:13] [LoadPex] <Debug: Scripts\survival_attributediseaseapplicator.pex: thisdiseasespell>
[00:13] [LoadPex] <Debug: Scripts\survival_attributediseaseapplicator.pex: needalias>
[00:13] [LoadPex] <Debug: Scripts\hhpilgrim02script.pex: mq105>
[00:13] [LoadPex] <Debug: Scripts\tif__0001bc0a.pex: emperoralias>
[00:13] [LoadPex] <Debug: Scripts\tif__0001bc0a.pex: db09>
[00:13] [LoadPex] <Debug: Scripts\tif__0001bc0a.pex: idlesoupdeath>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest02wolves_00092a49.pex: alias_pitlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest02wolves_00092a49.pex: alias_combatant2>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest02wolves_00092a49.pex: alias_combatant4>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest02wolves_00092a49.pex: alias_combatantspot3>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest02wolves_00092a49.pex: alias_combatant1>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest02wolves_00092a49.pex: alias_combatantspot1>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest02wolves_00092a49.pex: alias_combatant5>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest02wolves_00092a49.pex: alias_combatant6>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest02wolves_00092a49.pex: alias_combatant3>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest02wolves_00092a49.pex: alias_combatantspot2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmq00_04171135.pex: alias_bota>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmq00_04171135.pex: boatref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmq00_04171135.pex: lammq05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmq00_04171135.pex: safewarp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmq00_04171135.pex: alias_bo>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmq00_04171135.pex: revbarrier>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmq00_04171135.pex: bomarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmq00_04171135.pex: alias_boat>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmq00_04171135.pex: scsail>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevmq00_04171135.pex: musicboxkey>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttf1leavetelmithrynscript.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttf1leavetelmithrynscript.pex: stagemax>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttf1leavetelmithrynscript.pex: dlc2mq04>
[00:13] [LoadPex] <Debug: Scripts\pf_mq201malborntowindhelm_000e40dc.pex: mq201malborn>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttf1leavetelmithrynscript.pex: stagemin>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttf1leavetelmithrynscript.pex: dlc2tt2nelothcastmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttf1leavetelmithrynscript.pex: dlc2telmithryntowerlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttf1leavetelmithrynscript.pex: dlc2mq01>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttf1leavetelmithrynscript.pex: dlc2nelothref>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttf1leavetelmithrynscript.pex: dlc2telmithryntowerdoorref>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttf1leavetelmithrynscript.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttf1leavetelmithrynscript.pex: dlc2ttf1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03014f94.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegequickstartscript.pex: cwfinaleleaderalias>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegequickstartscript.pex: cwfinale>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegequickstartscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegequickstartscript.pex: ocwsiegesolitudesonsgeneral>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegequickstartscript.pex: ocwsiegedup>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegequickstartscript.pex: cwsiegemaingateexterior>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegequickstartscript.pex: ocwsiegedup_ai>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegequickstartscript.pex: c00giantattack>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegequickstartscript.pex: ocwattackercheersscene>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegequickstartscript.pex: cwsiege>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegequickstartscript.pex: ocwthankyoumarioglitchchance>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegequickstartscript.pex: runilref>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegequickstartscript.pex: athisref>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegequickstartscript.pex: ocwsiegedupstart>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegequickstartscript.pex: cwfortsiege>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegequickstartscript.pex: mq103>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegequickstartscript.pex: c00giantref>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegequickstartscript.pex: riaref>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegequickstartscript.pex: aelathehuntressref>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegequickstartscript.pex: ocwsiegewindhelmimperialgeneral>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegequickstartscript.pex: farkasref>
[00:13] [LoadPex] <Debug: Scripts\ocwsiegequickstartscript.pex: cwattackcity>
[00:13] [LoadPex] <Debug: Scripts\dunfellglowbossbattle.pex: atronach1>
[00:13] [LoadPex] <Debug: Scripts\dunfellglowbossbattle.pex: mg03>
[00:13] [LoadPex] <Debug: Scripts\dunfellglowbossbattle.pex: callerskey>
[00:13] [LoadPex] <Debug: Scripts\dunfellglowbossbattle.pex: summonpad1>
[00:13] [LoadPex] <Debug: Scripts\dunfellglowbossbattle.pex: entrydoor>
[00:13] [LoadPex] <Debug: Scripts\tg05mercertriggerscript03.pex: ptg05scene>
[00:13] [LoadPex] <Debug: Scripts\dunfellglowbossbattle.pex: frontdoor>
[00:13] [LoadPex] <Debug: Scripts\tg05mercertriggerscript03.pex: ptg05triggered>
[00:13] [LoadPex] <Debug: Scripts\dunfellglowbossbattle.pex: banishactivator>
[00:13] [LoadPex] <Debug: Scripts\tg05mercertriggerscript03.pex: ptg05mercerref>
[00:13] [LoadPex] <Debug: Scripts\dunfellglowbossbattle.pex: orthornref>
[00:13] [LoadPex] <Debug: Scripts\dunfellglowbossbattle.pex: bar>
[00:13] [LoadPex] <Debug: Scripts\dunfellglowbossbattle.pex: summonpad2>
[00:13] [LoadPex] <Debug: Scripts\dunfellglowbossbattle.pex: summonpad3>
[00:13] [LoadPex] <Debug: Scripts\dunfellglowbossbattle.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\dunfellglowbossbattle.pex: atronachlist>
[00:13] [LoadPex] <Debug: Scripts\dunfellglowbossbattle.pex: atronach2>
[00:13] [LoadPex] <Debug: Scripts\mq206throatoftheworldtriggerscript.pex: disablelist>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountychicktrader_024e372e.pex: alias_chicktrader>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountychicktrader_024e372e.pex: alias_townlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountychicktrader_024e372e.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountychicktrader_024e372e.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountychicktrader_024e372e.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountychicktrader_024e372e.pex: alias_templemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountychicktrader_024e372e.pex: vigilfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountychicktrader_024e372e.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountychicktrader_024e372e.pex: alias_holdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountychicktrader_024e372e.pex: alias_orphan>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountychicktrader_024e372e.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\survival_attributeeffectwatchscript.pex: attributeavname>
[00:13] [LoadPex] <Debug: Scripts\survival_attributeeffectwatchscript.pex: penaltyavname>
[00:13] [LoadPex] <Debug: Scripts\survival_attributeeffectwatchscript.pex: need>
[00:13] [LoadPex] <Debug: Scripts\survival_attributeeffectwatchscript.pex: survival_modeenabled>
[00:13] [LoadPex] <Debug: Scripts\survival_attributeeffectwatchscript.pex: locked>
[00:13] [LoadPex] <Debug: Scripts\survival_attributeeffectwatchscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest03frostbit_00092a4a.pex: alias_pitlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest03frostbit_00092a4a.pex: alias_combatantspot1>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest03frostbit_00092a4a.pex: alias_combatant1>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalontriggerenter.pex: targetglobal>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalontriggerenter.pex: valuetoset>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttf1nelothscript.pex: dlc2telmithryntowerdoorref>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttf1nelothscript.pex: dlc2telmithryntowerlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03014f95.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: wcmqplayerhatefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: wclq04hadenspot>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_follower02>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_vantagepoint>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: wclq04jadephase5marker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: mydoor>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_jade>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_hadensnote>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: wcjadecaveextensionblocker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: wclq04jadekillmonelfailsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_zavok>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract11_0001ea67.pex: alias_dbhelvardalias>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_ad03>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract11_0001ea67.pex: alias_dbnaziralias>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_ad04>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract11_0001ea67.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: wclq04caveblocker>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract11_0001ea67.pex: psanctuarydoor1>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: wclq04monelgreetingscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract11_0001ea67.pex: psanctuarydoor2>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_monel>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_katri>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_follower03>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: follower1>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: wclq04daedramarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: ad02beforescenemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: wclq04katriledgerref>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_ad01>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_chest>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: follower2>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: wclq04aftermathscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: stargazinglaydowntrigger002>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: wclq04jadehighgroundmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_ad02>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: adobref>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: wclq04hadenandadscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_tia>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: wclq04outsidehideoutscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: wclq04hadenaftertalktoplayerscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: wclq04jadeexpressdisappointment>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_haden>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: follower3>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_bryyn>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_daedraservant02>
[00:13] [LoadPex] <Debug: Scripts\tg05puzzledoortrigger.pex: ptg05mercer>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_jadesnote>
[00:13] [LoadPex] <Debug: Scripts\tg05puzzledoortrigger.pex: ptg05quest>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: wclq04skoomadenrefs>
[00:13] [LoadPex] <Debug: Scripts\tg05puzzledoortrigger.pex: ptg05triggered>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_cavemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_tasius>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_daedraservant>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_iriel>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_daedraservant03>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_chair>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_follower01>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_roland>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_distributor01>
[00:13] [LoadPex] <Debug: Scripts\mq206timewoundtriggerscript.pex: timewound>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq04jade_0425c4ff.pex: alias_distributor02>
[00:13] [LoadPex] <Debug: Scripts\mq206timewoundtriggerscript.pex: da04elderscroll>
[00:13] [LoadPex] <Debug: Scripts\dunfellglowdeletefleeingwerewolves.pex: werewolffaction>
[00:13] [LoadPex] <Debug: Scripts\survival_beasttransformwatcherscript.pex: cold>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsanskascript.pex: trig60>
[00:13] [LoadPex] <Debug: Scripts\survival_beasttransformwatcherscript.pex: conditions>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsanskascript.pex: trig30>
[00:13] [LoadPex] <Debug: Scripts\survival_beasttransformwatcherscript.pex: survival_beastraces>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsanskascript.pex: trig50>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsanskascript.pex: trig40>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsanskascript.pex: aanska>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsanskascript.pex: trig00>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsanskascript.pex: trig20>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsanskascript.pex: trig10>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsanskascript.pex: highgatequest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevqcitizen01_04e38615.pex: cq01marker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevqcitizen01_04e38615.pex: alias_pawnbroker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202094d.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest04npcsplus_00092a4b.pex: alias_combatant1>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest04npcsplus_00092a4b.pex: alias_combatantspot1>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest04npcsplus_00092a4b.pex: alias_pitlocation>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq02jadewakescene_0416f6ae.pex: wcmq02playerwakeupmarker001>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq02jadewakescene_0416f6ae.pex: jade>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalontriggerenteralias.pex: valuetoset>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalontriggerenteralias.pex: targetglobal>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0301db8b.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0301db8b.pex: alias_ancarion>
[00:13] [LoadPex] <Debug: Scripts\ocwtakeoverscript.pex: ocws>
[00:13] [LoadPex] <Debug: Scripts\ocwtakeoverscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract12_0001ea68.pex: alias_dbsafiaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract12_0001ea68.pex: alias_dbnaziralias>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract12_0001ea68.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract12_0001ea68.pex: psanctuarydoor2>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsidecontract12_0001ea68.pex: psanctuarydoor1>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountypiper_024e0116.pex: alias_piperlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountypiper_024e0116.pex: alias_bandit>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountypiper_024e0116.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountypiper_024e0116.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountypiper_024e0116.pex: alias_piper>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountypiper_024e0116.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dunfellglowonloadupdatedoor.pex: lockdoor>
[00:13] [LoadPex] <Debug: Scripts\tg05questscript.pex: pdia03>
[00:13] [LoadPex] <Debug: Scripts\tg05questscript.pex: pdia01>
[00:13] [LoadPex] <Debug: Scripts\tg05questscript.pex: ptg05mercermoved>
[00:13] [LoadPex] <Debug: Scripts\tg05questscript.pex: ptg05doorscenedone>
[00:13] [LoadPex] <Debug: Scripts\tg05questscript.pex: ptg05puzzlescene>
[00:13] [LoadPex] <Debug: Scripts\tg05questscript.pex: ptg05lockpicks>
[00:13] [LoadPex] <Debug: Scripts\tg05questscript.pex: ptg05tgfaction>
[00:13] [LoadPex] <Debug: Scripts\tg05questscript.pex: ptg05unlockscene>
[00:13] [LoadPex] <Debug: Scripts\tg05questscript.pex: ptgfavorlarge>
[00:13] [LoadPex] <Debug: Scripts\tg05questscript.pex: ptgkdquest>
[00:13] [LoadPex] <Debug: Scripts\tg05questscript.pex: ptg05mercerfg02>
[00:13] [LoadPex] <Debug: Scripts\tg05questscript.pex: ptg06quest>
[00:13] [LoadPex] <Debug: Scripts\tg05questscript.pex: ptg05mercerfg>
[00:13] [LoadPex] <Debug: Scripts\tg05questscript.pex: pdia02>
[00:13] [LoadPex] <Debug: Scripts\tg05questscript.pex: ptg05mercerwaitmarker>
[00:13] [LoadPex] <Debug: Scripts\tg05questscript.pex: ptg05spquest>
[00:13] [LoadPex] <Debug: Scripts\tg05questscript.pex: ptg00quest>
[00:13] [LoadPex] <Debug: Scripts\tg05questscript.pex: ptg05playerawakenmarker>
[00:13] [LoadPex] <Debug: Scripts\tg05questscript.pex: ptg05scene>
[00:13] [LoadPex] <Debug: Scripts\tg05questscript.pex: ptg05karliahfinalmarker>
[00:13] [LoadPex] <Debug: Scripts\tg05questscript.pex: ptg05karliahfg01>
[00:13] [LoadPex] <Debug: Scripts\tg05questscript.pex: ptg05galluscorpse>
[00:13] [LoadPex] <Debug: Scripts\tg05questscript.pex: ptg05mercerfg03>
[00:13] [LoadPex] <Debug: Scripts\tg05questscript.pex: ptg05externaldoor>
[00:13] [LoadPex] <Debug: Scripts\tg05questscript.pex: ptg05merceralias>
[00:13] [LoadPex] <Debug: Scripts\tg05questscript.pex: ptg05gallusjournal>
[00:13] [LoadPex] <Debug: Scripts\survival_coldeatingdetection.pex: survival_foodrestorecold>
[00:13] [LoadPex] <Debug: Scripts\survival_coldeatingdetection.pex: survival_warmfoodmessage>
[00:13] [LoadPex] <Debug: Scripts\survival_coldeatingdetection.pex: survival_coldrestoremediumamount>
[00:13] [LoadPex] <Debug: Scripts\survival_coldeatingdetection.pex: survival_needcoldquest>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsianususcript.pex: deathscene>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsianususcript.pex: opener>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsianususcript.pex: bstatc>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsianususcript.pex: statuebref>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsianususcript.pex: bstatd>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsianususcript.pex: bstatb>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsianususcript.pex: statuedref>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsianususcript.pex: statuecref>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsianususcript.pex: statuearef>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsianususcript.pex: hgruinsquest>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsianususcript.pex: aianusu>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsianususcript.pex: healcounter>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsianususcript.pex: gatea>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsianususcript.pex: bstata>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsianususcript.pex: gateb>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttf1playerscript.pex: dlc2ttf1>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttf1playerscript.pex: levellimit>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttf1playerscript.pex: dlc2telmithrynlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest05bear_00092a4c.pex: alias_pitlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest05bear_00092a4c.pex: alias_combatantspot1>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest05bear_00092a4c.pex: alias_combatant1>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: alias_caveinteriormarkeralternate>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: wclq05katrireturntocavescene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: alias_rs02>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: wcavailablecompanions>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: alias_katri>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: alias_sebrinata>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: wclq05dragrduringescapemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: alias_rs06>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: wclq05sebrinamovemarker002>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: alias_sebrina>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: draugrfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: wclq05finaleambush>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: wclq04fxmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: wclq05sebrinamovemarker001>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: wclq05dungeonstageblocker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: wcmqplayerhatefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: wclq05katrikillsebrinascene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: wclq05entercavescene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: alias_rs04>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: alias_rs03>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: wclq05bouldermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: alias_rs08>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: alias_caveinteriormarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: alias_rs05>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: wclq05boulderref>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: alias_rs10>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: alias_rs01>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: alias_rs07>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq05katri_042618da.pex: alias_rs09>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalontriggerleave.pex: valuetoset>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalontriggerleave.pex: targetglobal>
[00:13] [LoadPex] <Debug: Scripts\survival_conditionsscript.pex: lastheatsourcetrigger>
[00:13] [LoadPex] <Debug: Scripts\survival_conditionsscript.pex: isfasttravelcontrolsenabled>
[00:13] [LoadPex] <Debug: Scripts\survival_conditionsscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\survival_conditionsscript.pex: isholdingtorch>
[00:13] [LoadPex] <Debug: Scripts\survival_conditionsscript.pex: isswimminginfreezingwater>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0301db8e.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\survival_conditionsscript.pex: isbeastrace>
[00:13] [LoadPex] <Debug: Scripts\survival_conditionsscript.pex: isridingdragon>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0301db8e.pex: alias_ancarion>
[00:13] [LoadPex] <Debug: Scripts\survival_conditionsscript.pex: ismoving>
[00:13] [LoadPex] <Debug: Scripts\survival_conditionsscript.pex: isinplaneofoblivion>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevqkeyitem_04123349.pex: alias_actorroom>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevqkeyitem_04123349.pex: alias_container>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevqkeyitem_04123349.pex: alias_elderseed>
[00:13] [LoadPex] <Debug: Scripts\qf_dbsuspensionquest_000a2490.pex: dbeviction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevqkeyitem_04123349.pex: alias_fetus>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevqkeyitem_04123349.pex: alias_reddrop>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevqkeyitem_04123349.pex: alias_lalanoahremain>
[00:13] [LoadPex] <Debug: Scripts\dunfellglowopenbarreddoor.pex: exitdoor>
[00:13] [LoadPex] <Debug: Scripts\mq301script.pex: dragonattackscene>
[00:13] [LoadPex] <Debug: Scripts\dunfellglowopenbarreddoor.pex: orthornref>
[00:13] [LoadPex] <Debug: Scripts\mq301script.pex: mqcalldragon>
[00:13] [LoadPex] <Debug: Scripts\dunfellglowopenbarreddoor.pex: bar>
[00:13] [LoadPex] <Debug: Scripts\mq301script.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\mq301script.pex: alias_odahviing>
[00:13] [LoadPex] <Debug: Scripts\mq301script.pex: mq301startdragonattacktrig>
[00:13] [LoadPex] <Debug: Scripts\mq301script.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\mq301script.pex: alias_soldier3>
[00:13] [LoadPex] <Debug: Scripts\tg05ruinsdoorscript.pex: ptg05lockpicks>
[00:13] [LoadPex] <Debug: Scripts\mq301script.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tg05ruinsdoorscript.pex: ptg05quest>
[00:13] [LoadPex] <Debug: Scripts\mq301script.pex: soldierfaction>
[00:13] [LoadPex] <Debug: Scripts\mq301script.pex: alias_soldier1>
[00:13] [LoadPex] <Debug: Scripts\mq301script.pex: dragonsreachlocation>
[00:13] [LoadPex] <Debug: Scripts\mq301script.pex: odahviingstartmarker>
[00:13] [LoadPex] <Debug: Scripts\mq301script.pex: dragonfaction>
[00:13] [LoadPex] <Debug: Scripts\mq301script.pex: dragonattackstage>
[00:13] [LoadPex] <Debug: Scripts\mq301script.pex: alias_soldier2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02020950.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02020950.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq02playerreturnfromdre_04183e3b.pex: wcnorthgateportal01>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq02playerreturnfromdre_04183e3b.pex: wcmq02daedraattackmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq02playerreturnfromdre_04183e3b.pex: wcgatexmarker10>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttf1talvasref.pex: dlc2telmithryntowerdoorref>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttf1talvasref.pex: dlc2nelothref>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttf1talvasref.pex: dlc2telmithryntowerlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2sv01translateword_02025c8e.pex: dlc2sv01wallstranslated>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest06sabrecat_00092a4d.pex: alias_pitlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest06sabrecat_00092a4d.pex: alias_combatantspot1>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest06sabrecat_00092a4d.pex: alias_combatant1>
[00:13] [LoadPex] <Debug: Scripts\ocwupdate257onloadscript.pex: ocwwargames>
[00:13] [LoadPex] <Debug: Scripts\dcl1vq03vampseductionsetstagescript.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\dcl1vq03vampseductionsetstagescript.pex: dlc1vq03vampire>
[00:13] [LoadPex] <Debug: Scripts\dcl1vq03vampseductionsetstagescript.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountyrelichorn_024e0121.pex: alias_horn>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountyrelichorn_024e0121.pex: alias_hornlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountyrelichorn_024e0121.pex: alias_collectbox>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountyrelichorn_024e0121.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountyrelichorn_024e0121.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountyrelichorn_024e0121.pex: alias_mapmaker>
[00:13] [LoadPex] <Debug: Scripts\tif__0002392f.pex: pdb06>
[00:13] [LoadPex] <Debug: Scripts\tif__0002392f.pex: pincriminatingletter>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalontriggerleavealias.pex: valuetoset>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setglobalontriggerleavealias.pex: targetglobal>
[00:13] [LoadPex] <Debug: Scripts\tif__00028a03.pex: mgr11amount>
[00:13] [LoadPex] <Debug: Scripts\survival_dialoguedetectquestscript.pex: survival_modeenabled>
[00:13] [LoadPex] <Debug: Scripts\tif__00028a03.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tif__00028a03.pex: soulgemtype>
[00:13] [LoadPex] <Debug: Scripts\tif__00028a03.pex: mgr11reward>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsleverpuzzle.pex: levereaglea>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsleverpuzzle.pex: puzzdoor>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsleverpuzzle.pex: lquest>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsleverpuzzle.pex: openmarker>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsleverpuzzle.pex: flamesnake>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsleverpuzzle.pex: flamewhale>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0301db8f.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsleverpuzzle.pex: flameeaglea>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsleverpuzzle.pex: leverfox>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsleverpuzzle.pex: leverd>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsleverpuzzle.pex: flamefox>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsleverpuzzle.pex: leversnake>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsleverpuzzle.pex: leverc>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsleverpuzzle.pex: leverb>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsleverpuzzle.pex: leverwhale>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsleverpuzzle.pex: levera>
[00:13] [LoadPex] <Debug: Scripts\tg05ruinsdoorstriggerscript.pex: ptg05quest>
[00:13] [LoadPex] <Debug: Scripts\tg05ruinsdoorstriggerscript.pex: ptg05mercerref>
[00:13] [LoadPex] <Debug: Scripts\tg05ruinsdoorstriggerscript.pex: ptg05triggered>
[00:13] [LoadPex] <Debug: Scripts\qf_dbtorturetreasuremiscobjec_00037a2d.pex: alias_treasure>
[00:13] [LoadPex] <Debug: Scripts\tif__000340b9.pex: pkidsscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__020209f6.pex: pdlc2skaalvillagemapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttf2elyneascript.pex: dlc2ttf2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2sv01translateword_02025c90.pex: dlc2sv01wallstranslated>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest07chaurus_00092a4e.pex: alias_combatant3>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest07chaurus_00092a4e.pex: alias_combatantspot1>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest07chaurus_00092a4e.pex: alias_combatantspot2>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest07chaurus_00092a4e.pex: alias_combatant4>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest07chaurus_00092a4e.pex: alias_combatantspot3>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest07chaurus_00092a4e.pex: alias_pitlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest07chaurus_00092a4e.pex: alias_combatant2>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest07chaurus_00092a4e.pex: alias_combatant1>
[00:13] [LoadPex] <Debug: Scripts\tif__0002393c.pex: pdb06>
[00:13] [LoadPex] <Debug: Scripts\tif__0002393c.pex: pletter>
[00:13] [LoadPex] <Debug: Scripts\tif__0002393c.pex: pincriminatingletter>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_nagaleader>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_nagacoward>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_nagahideoutmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: banditfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_naga01>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_slaver06>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_slaver08>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_naga06>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstagecontainerchange.pex: targetquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_slaver07>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstagecontainerchange.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: wclq06rolanddiscoveryscene>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstagecontainerchange.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_naga05>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_slaver09>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_slaver03>
[00:13] [LoadPex] <Debug: Scripts\tif__00028a05.pex: mgr11amount>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_murphshousemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_naga03>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_slaverden>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_naga02>
[00:13] [LoadPex] <Debug: Scripts\survival_diseasecontractmessagescript.pex: progressibledisease>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: wclq06slaverleavescene>
[00:13] [LoadPex] <Debug: Scripts\survival_diseasecontractmessagescript.pex: needalias>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: wclq06aftercowardscene>
[00:13] [LoadPex] <Debug: Scripts\survival_diseasecontractmessagescript.pex: affectsattribute>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_slaver01>
[00:13] [LoadPex] <Debug: Scripts\survival_diseasecontractmessagescript.pex: survival_diseaseprogressionspeed>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_slaver11>
[00:13] [LoadPex] <Debug: Scripts\survival_diseasecontractmessagescript.pex: diseasespell>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: wclq06leadersupport>
[00:13] [LoadPex] <Debug: Scripts\survival_diseasecontractmessagescript.pex: diseasetoprogressinto>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_naga07>
[00:13] [LoadPex] <Debug: Scripts\survival_diseasecontractmessagescript.pex: diseasemessage>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_naga04>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: wclq06cluesmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: wcmqplayerhatefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_slaver04>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: wclq06deadnagamarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: follower1>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_slaver02>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_murph>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_deadnaga>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: wclq06slaverdenentrance>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: wclq06rolandislandmovemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: wchostilenagamarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: follower2>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: wclq06rolandoutsidedenmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_roland>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01a_043da23b.pex: alias_c01>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: follower3>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_slaver12>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01a_043da23b.pex: alias_c03>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_aldus>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01a_043da23b.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_slaver05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01a_043da23b.pex: alias_cmarkerb01>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: wclq06cowardmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01a_043da23b.pex: alias_targetlocb>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_slaver10>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01a_043da23b.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq06roland_0427114c.pex: alias_slaver13>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01a_043da23b.pex: zrevgvrq01a>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01a_043da23b.pex: alias_cmarkera01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01a_043da23b.pex: alias_c02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01a_043da23b.pex: alias_cmarkera02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01a_043da23b.pex: alias_targetloca>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0301db95.pex: alias_ancarion>
[00:13] [LoadPex] <Debug: Scripts\dunfellglow_prisonerfactionmanager.pex: prisonerfaction>
[00:13] [LoadPex] <Debug: Scripts\dunfellglow_prisonerfactionmanager.pex: actor02>
[00:13] [LoadPex] <Debug: Scripts\dunfellglow_prisonerfactionmanager.pex: actor01>
[00:13] [LoadPex] <Debug: Scripts\dunfellglow_prisonerfactionmanager.pex: actor03>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsobjectpuzzle.pex: flamed>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsobjectpuzzle.pex: flamea>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsobjectpuzzle.pex: objecta>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsobjectpuzzle.pex: puzzdoor>
[00:13] [LoadPex] <Debug: Scripts\tg05scenemodtriggerscript.pex: ptg05spquest>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsobjectpuzzle.pex: containerc>
[00:13] [LoadPex] <Debug: Scripts\tg05scenemodtriggerscript.pex: ptg05karliahref>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsobjectpuzzle.pex: marker>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsobjectpuzzle.pex: objectd>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsobjectpuzzle.pex: containerd>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsobjectpuzzle.pex: objectc>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsobjectpuzzle.pex: objectb>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsobjectpuzzle.pex: containera>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsobjectpuzzle.pex: containerb>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsobjectpuzzle.pex: flameb>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsobjectpuzzle.pex: flamec>
[00:13] [LoadPex] <Debug: Scripts\mq301startdragonattacktrigscript.pex: mq301>
[00:13] [LoadPex] <Debug: Scripts\mq301startdragonattacktrigscript.pex: triggeractor>
[00:13] [LoadPex] <Debug: Scripts\tif__000340ba.pex: pkidsscene>
[00:13] [LoadPex] <Debug: Scripts\mq301startdragonattacktrigscript.pex: dragonattackstage>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq03approachlairscene_0418903c.pex: wcmq02taasiusmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq03approachlairscene_0418903c.pex: follower1>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq03approachlairscene_0418903c.pex: wcmq02taasiusmarker001>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq03approachlairscene_0418903c.pex: wcmq02entrancetrigger>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq03approachlairscene_0418903c.pex: follower3>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__020209f7.pex: pjournalalias>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq03approachlairscene_0418903c.pex: follower2>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttf2playerscript.pex: taprootsacquired>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttf2playerscript.pex: taproot>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttf2playerscript.pex: dlc2ttf2>
[00:13] [LoadPex] <Debug: Scripts\ocwversionupdate.pex: castleholds>
[00:13] [LoadPex] <Debug: Scripts\ocwversionupdate.pex: castlelocations>
[00:13] [LoadPex] <Debug: Scripts\ocwversionupdate.pex: locationsbyflagix>
[00:13] [LoadPex] <Debug: Scripts\ocwversionupdate.pex: cwmapflags>
[00:13] [LoadPex] <Debug: Scripts\ocwversionupdate.pex: castlenames>
[00:13] [LoadPex] <Debug: Scripts\ocwversionupdate.pex: flagnodenames>
[00:13] [LoadPex] <Debug: Scripts\qf_dbtorturetreasuremiscobjec_00037a51.pex: alias_treasure>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest08troll_00092a4f.pex: alias_pitlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest08troll_00092a4f.pex: alias_combatant1>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest08troll_00092a4f.pex: alias_combatantspot1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2sv01translateword_02025c94.pex: dlc2sv01wallstranslated>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountyrelic_024e011b.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountyrelic_024e011b.pex: alias_collectbox>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountyrelic_024e011b.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountyrelic_024e011b.pex: alias_reliclocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountyrelic_024e011b.pex: alias_relic>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountyrelic_024e011b.pex: alias_container>
[00:13] [LoadPex] <Debug: Scripts\tif__000240ae.pex: mg04augurflame>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstagecontainerchangealias.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstagecontainerchangealias.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0301db96.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tg05scenestarttriggerscript.pex: ptg05quest>
[00:13] [LoadPex] <Debug: Scripts\tg05scenestarttriggerscript.pex: ptg05trigdone>
[00:13] [LoadPex] <Debug: Scripts\highgateruinsscrollscript.pex: highgatequest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__020209f8.pex: pdlc2rr03dia01>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttf2sprigganbossscript.pex: harstrad>
[00:13] [LoadPex] <Debug: Scripts\sf_mq304tsunbridgeshoutscene_0004fa26.pex: pushmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_mq304tsunbridgeshoutscene_0004fa26.pex: invisibleexplosion>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest09npcsplus_00092a50.pex: alias_combatantspot1>
[00:13] [LoadPex] <Debug: Scripts\qf_dbtorturetreasuremiscobjec_00037a53.pex: alias_treasure>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest09npcsplus_00092a50.pex: alias_combatant2>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest09npcsplus_00092a50.pex: alias_pitlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest09npcsplus_00092a50.pex: alias_combatant1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2sv01translateword_0304c7ac.pex: dlc2sv01wallstranslated>
[00:13] [LoadPex] <Debug: Scripts\tif__000240b0.pex: mg04augurflame>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstagelocationchange.pex: targetquest>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstagelocationchange.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstagelocationchange.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: wclq07tasiusscenefinal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01b_043da244.pex: alias_targetlocationb>
[00:13] [LoadPex] <Debug: Scripts\dunfellglow_prisonerscenetrigger.pex: prisonerscene>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01b_043da244.pex: alias_c02>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: wclq07tasiusdreamstridescene>
[00:13] [LoadPex] <Debug: Scripts\dunfellglow_prisonerscenetrigger.pex: prisonerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01b_043da244.pex: alias_cmaker02>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: alias_peakmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01b_043da244.pex: alias_c03>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: wclq07barberusdreammarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01b_043da244.pex: alias_cmaker03>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: alias_isabella>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01b_043da244.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: wclq07playerdreamstridemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01b_043da244.pex: zrevgvrq01b>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: wclq07dreamstridemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01b_043da244.pex: alias_c01>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01b_043da244.pex: alias_cmaker01>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: wclq07dreamstridereturnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01b_043da244.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: alias_follower03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01b_043da244.pex: alias_targetlocationa>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: wclq07firetree>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: pknockdown>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: da16dreamstate>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: wclq07irielrunscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: summontargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: wclq07daedraattackmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: rain>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: wclq07lavascene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: alias_barberus>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: alias_innerdemon04>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: wclq07playeersit>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: wclq07shipdoor01>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: wcrq00dinnerdatetrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: wclq07tasiusdreammarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: alias_sitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: sun>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: alias_innerdemon02>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: wclq07boatmarker001>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: alias_follower01>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: wclq07boatmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: alias_innerdemon03>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: follower3>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: follower2>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: follower1>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: alias_iriel>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: alias_tasiuspast>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: wclq07playerdreammarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: alias_follower02>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: pgetup>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: wcmusambientemotional>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: alias_innerdemon05>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: wclq07shipdoor02>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: alias_innerthoughts>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: wcmq05neglectednorthvillage>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: alias_innerdemon01>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: alias_innerdemon06>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: alias_tasius>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq07tasius_0440cb4e.pex: wclq07torporpotion>
[00:13] [LoadPex] <Debug: Scripts\tg05spquestscript.pex: ptg05scene>
[00:13] [LoadPex] <Debug: Scripts\tg05spquestscript.pex: ptg05scenemover>
[00:13] [LoadPex] <Debug: Scripts\tg05spquestscript.pex: ptg05quest>
[00:13] [LoadPex] <Debug: Scripts\tg05spquestscript.pex: ptg05playerdownmarker>
[00:13] [LoadPex] <Debug: Scripts\mq302councilchairscript.pex: mq302>
[00:13] [LoadPex] <Debug: Scripts\tg05spquestscript.pex: ptg05tempscenemessage>
[00:13] [LoadPex] <Debug: Scripts\tg05spquestscript.pex: ptg05killscene>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagredstonehills>
[00:13] [LoadPex] <Debug: Scripts\hildesoldierscript.pex: dialoguequest>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflaggreenforttrevaswatch>
[00:13] [LoadPex] <Debug: Scripts\hildesoldierscript.pex: mq103>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: eastmarchholdlocation>
[00:13] [LoadPex] <Debug: Scripts\hildesoldierscript.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: cwgarrisonenablemarkermonsterfortsnowhawk>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflaggreenfortmistwatch>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflaggreenharmugstahl>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagindigoriverwood>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: cwgarrisonenablemarkermonsterfortamol>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflaggreenfortkastav>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagredkynesgrove>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagredbluesolitude>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: cwgarrisonenablemarkermonsterfortneugrad>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflaggreenfortgreenwall>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: whiterunholdlocation>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagblueredmorthal>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagblueoldhroldan>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflaggreenforthraggstad>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagbluekynesgrove>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflaggreenforthelgen>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagredbluefalkreath>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagredbluewhiterun>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagindigofortvaltheim>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: falkreathholdlocation>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: falkreathjarlslonghouselocation>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagblueredfalkreath>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: cwgarrisonenablemarkermonsterfortgreenwall>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflaggreenfortvaltheim>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagindigororikstead>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagbluefortvaltheim>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagbluenightgate>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagredblueriften>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflaggreenfortgreymoor>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagindigowhiterun>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflaggreenfortamol>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflaggreenfortsungard>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: hjaalmarchholdlocation>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagblueredwhiterun>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: holddefensecommanderlocations>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwtweakenodocscwd>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: winterholdjarlslonghouselocation>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: reachholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2sv01translateword_0304c7b4.pex: dlc2sv01wallstranslated>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagbluestonehills>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflaggreenbrokentower>
[00:13] [LoadPex] <Debug: Scripts\qf_dbtorturetreasuremiscobjec_00037ae3.pex: alias_treasure>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: dawnstarthewhitehalllocation>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: morthalhighmoonhalllocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountysummoner_024e0102.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: loadscreenwhiterunshield>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountysummoner_024e0102.pex: alias_mapmaker>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagindigofortgreymoor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountysummoner_024e0102.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagredbluewinterhold>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountysummoner_024e0102.pex: alias_daedra>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagblueredriften>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountysummoner_024e0102.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: haafingarholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountysummoner_024e0102.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagbluereddawnstar>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: cwgarrisonenablemarkermonsterfortsungard>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: winterholdholdlocation>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: cwgarrisonenablemarkermonsterforthraggstad>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagredfortvaltheim>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagblueredmarkarth>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflaggreenfortfellhammer>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagredbluewindhelm>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflaggreenfortdunstad>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: cwgarrisonenablemarkermonsterfortgreymoor>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagredbluemorthal>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagredbluemarkarth>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: riftholdlocation>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagredoldhroldan>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflaggreenfortsnowhawk>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: posthelgenencountersmarker>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: paleholdlocation>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagredbluedawnstar>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagrednightgate>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflaggreenfortneugrad>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagblueredwindhelm>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest10giant_000967d9.pex: alias_combatant1>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: cwgarrisonenablemarkermonsterfortdunstad>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagblueredwinterhold>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest10giant_000967d9.pex: alias_pitlocation>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: cwgarrisonenablemarkermonsterfortkastav>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest10giant_000967d9.pex: alias_combatantspot1>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameprops.pex: ocwmapflagblueredsolitude>
[00:13] [LoadPex] <Debug: Scripts\survival_exhaustionsleepdetection.pex: survival_modeenabled>
[00:13] [LoadPex] <Debug: Scripts\survival_exhaustionsleepdetection.pex: survival_interiorareas>
[00:13] [LoadPex] <Debug: Scripts\survival_exhaustionsleepdetection.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\survival_exhaustionsleepdetection.pex: survival_exhaustionrestoreperhour>
[00:13] [LoadPex] <Debug: Scripts\tif__000240b1.pex: mg04augurflame>
[00:13] [LoadPex] <Debug: Scripts\defaulforcetowardlinkrefonenable.pex: mytarget>
[00:13] [LoadPex] <Debug: Scripts\defaulforcetowardlinkrefonenable.pex: physforce>
[00:13] [LoadPex] <Debug: Scripts\e3arveltrapscript.pex: mytrigger>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstagelocationchangealias.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstagelocationchangealias.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03032318.pex: dlc2dunkolbjornqst>
[00:13] [LoadPex] <Debug: Scripts\tg06breadscriptcell01.pex: tg06>
[00:13] [LoadPex] <Debug: Scripts\tg06breadscriptcell01.pex: ptg06quest>
[00:13] [LoadPex] <Debug: Scripts\hirelingcommentscript.pex: hirelingcommentnextallowed>
[00:13] [LoadPex] <Debug: Scripts\hirelingcommentscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurbossbattle.pex: thrallfaction>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurbossbattle.pex: mikrulfaction>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurbossbattle.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurbossbattle.pex: mikrul>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurbossbattle.pex: ally2alias>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurbossbattle.pex: ally3alias>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurbossbattle.pex: ally1alias>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq04freehostagescene_0419363e.pex: southernsacrifice>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01c_043da258.pex: alias_c01b>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01c_043da258.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01c_043da258.pex: alias_cmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01c_043da258.pex: alias_cmarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01c_043da258.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01c_043da258.pex: alias_c01a>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01c_043da258.pex: zrevgvrq01c>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01c_043da258.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01c_043da258.pex: alias_c02b>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01c_043da258.pex: alias_c02a>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01c_043da258.pex: alias_c01c>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01c_043da258.pex: alias_c02c>
[00:13] [LoadPex] <Debug: Scripts\qf_dgarrestquest_0006b94b.pex: alias_criminal>
[00:13] [LoadPex] <Debug: Scripts\qf_dgarrestquest_0006b94b.pex: alias_arrestingguard>
[00:13] [LoadPex] <Debug: Scripts\tif__00024124.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest11npcsplus_000967da.pex: alias_combatantspot1>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest11npcsplus_000967da.pex: alias_pitlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest11npcsplus_000967da.pex: alias_combatant1>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest11npcsplus_000967da.pex: alias_combatant2>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq08tia_0428fc34.pex: wcglobaloutfittracker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq08tia_0428fc34.pex: follower3>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq08tia_0428fc34.pex: alias_follower02>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq08tia_0428fc34.pex: alias_follower03>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq08tia_0428fc34.pex: wctiaoufit>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq08tia_0428fc34.pex: alias_exitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq08tia_0428fc34.pex: follower2>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq08tia_0428fc34.pex: alias_tia>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq08tia_0428fc34.pex: wccurrentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq08tia_0428fc34.pex: steeldagger>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq08tia_0428fc34.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq08tia_0428fc34.pex: wclq08outcastunlocksdoorscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq08tia_0428fc34.pex: wclq08cavedoor>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq08tia_0428fc34.pex: alias_gatekeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq08tia_0428fc34.pex: alias_cavemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq08tia_0428fc34.pex: alias_follower01>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstagelockstatechange.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq08tia_0428fc34.pex: alias_jewels>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq08tia_0428fc34.pex: banditarmormissileoutfit>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstagelockstatechange.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq08tia_0428fc34.pex: wcmqplayerhatefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq08tia_0428fc34.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstagelockstatechange.pex: targetquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq08tia_0428fc34.pex: follower1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03069dfd.pex: karstaag>
[00:13] [LoadPex] <Debug: Scripts\tg06breadscriptcell02.pex: tg06>
[00:13] [LoadPex] <Debug: Scripts\tg06breadscriptcell02.pex: ptg06quest>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttr1playerscript.pex: apocryphabook>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttr1playerscript.pex: dlc2ttr1>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountyvampire_024e0108.pex: alias_dummy03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountyvampire_024e0108.pex: alias_mapmaker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountyvampire_024e0108.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountyvampire_024e0108.pex: alias_holdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountyvampire_024e0108.pex: alias_vampire>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountyvampire_024e0108.pex: alias_dummy02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountyvampire_024e0108.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountyvampire_024e0108.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountyvampire_024e0108.pex: detectundead>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountyvampire_024e0108.pex: alias_dummy01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountyvampire_024e0108.pex: alias_townlocation>
[00:13] [LoadPex] <Debug: Scripts\hirelingquest.pex: canrehiregv>
[00:13] [LoadPex] <Debug: Scripts\hirelingquest.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\hirelingquest.pex: hirelinggold>
[00:13] [LoadPex] <Debug: Scripts\hirelingquest.pex: hashirelinggv>
[00:13] [LoadPex] <Debug: Scripts\hirelingquest.pex: currenthireling>
[00:13] [LoadPex] <Debug: Scripts\hirelingquest.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02020a03.pex: pdlc2rr03dia01>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurbossbattlespell.pex: targetfxs>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurbossbattlespell.pex: targetvfx>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurbossbattlespell.pex: trapimod>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurbossbattlespell.pex: casterfxs>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurbossbattlespell.pex: castervfx>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurbossbattlespell.pex: trapsoundfx>
[00:13] [LoadPex] <Debug: Scripts\survival_foodcoldrestoreeffectscript.pex: amounttorestore>
[00:13] [LoadPex] <Debug: Scripts\survival_foodcoldrestoreeffectscript.pex: cold>
[00:13] [LoadPex] <Debug: Scripts\default2stateactivator.pex: closeevent>
[00:13] [LoadPex] <Debug: Scripts\default2stateactivator.pex: isanimating>
[00:13] [LoadPex] <Debug: Scripts\tif__00024125.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\default2stateactivator.pex: twostatecollisionkeyword>
[00:13] [LoadPex] <Debug: Scripts\default2stateactivator.pex: openanim>
[00:13] [LoadPex] <Debug: Scripts\default2stateactivator.pex: isopen>
[00:13] [LoadPex] <Debug: Scripts\default2stateactivator.pex: openevent>
[00:13] [LoadPex] <Debug: Scripts\default2stateactivator.pex: startopenanim>
[00:13] [LoadPex] <Debug: Scripts\default2stateactivator.pex: mystate>
[00:13] [LoadPex] <Debug: Scripts\default2stateactivator.pex: closeanim>
[00:13] [LoadPex] <Debug: Scripts\default2stateactivator.pex: ballowinterrupt>
[00:13] [LoadPex] <Debug: Scripts\default2stateactivator.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\default2stateactivator.pex: zinvertcollision>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03069e00.pex: karstaag>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwwargamecommand2message>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwquicklootdetected>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocworderselectimperials>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwupheavalsinstandardmodebeforewhiterun>
[00:13] [LoadPex] <Debug: Scripts\qf_dgintimidatequest_00047ae6.pex: alias_bystander1>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: cwobj>
[00:13] [LoadPex] <Debug: Scripts\qf_dgintimidatequest_00047ae6.pex: alias_opponent>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwu>
[00:13] [LoadPex] <Debug: Scripts\qf_dgintimidatequest_00047ae6.pex: alias_friend1>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwwargamestartmessage>
[00:13] [LoadPex] <Debug: Scripts\qf_dgintimidatequest_00047ae6.pex: cr04opponent_remote>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwwargamewhiterunvulnerable>
[00:13] [LoadPex] <Debug: Scripts\qf_dgintimidatequest_00047ae6.pex: dialoguegeneric>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: cwowner>
[00:13] [LoadPex] <Debug: Scripts\qf_dgintimidatequest_00047ae6.pex: unarmed>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: cwocurrenthold>
[00:13] [LoadPex] <Debug: Scripts\qf_dgintimidatequest_00047ae6.pex: alias_bystander4>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: imperialmajorholdid>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwwargamemarkarthvulnerable>
[00:13] [LoadPex] <Debug: Scripts\qf_dgintimidatequest_00047ae6.pex: alias_bystander3>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwholds>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: bstormcloakcouncilblocked>
[00:13] [LoadPex] <Debug: Scripts\qf_dgintimidatequest_00047ae6.pex: intimidatefaction>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwupdate2_3>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: negotiationdelta>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: flagnodenames>
[00:13] [LoadPex] <Debug: Scripts\qf_dgintimidatequest_00047ae6.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: _vx_qf_ocwmission04fix_0201c33b_script>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\qf_dgintimidatequest_00047ae6.pex: dgintimidatefaction>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwwargameempirebias>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: alias_sonsminorhold2>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: da07>
[00:13] [LoadPex] <Debug: Scripts\qf_dgintimidatequest_00047ae6.pex: weaptypebattleaxe>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwcontested>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: imperialtownraided>
[00:13] [LoadPex] <Debug: Scripts\qf_dgintimidatequest_00047ae6.pex: alias_opponentfriend>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwfieldcohold>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: alias_imperialmajorhold>
[00:13] [LoadPex] <Debug: Scripts\qf_dgintimidatequest_00047ae6.pex: weaptypewarhammer>
[00:13] [LoadPex] <Debug: Scripts\e3demodragonfinalescript.pex: firestorm>
[00:13] [LoadPex] <Debug: Scripts\qf_dgintimidatequest_00047ae6.pex: alias_bystander5>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: alias_sonsminorhold>
[00:13] [LoadPex] <Debug: Scripts\qf_dgintimidatequest_00047ae6.pex: fightscene>
[00:13] [LoadPex] <Debug: Scripts\e3demodragonfinalescript.pex: fadeoutfx>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: alias_playerchair>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest12icewrait_000967dc.pex: alias_pitlocation>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\e3demodragonfinalescript.pex: qstdemofinalshout>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest12icewrait_000967dc.pex: alias_combatantspot1>
[00:13] [LoadPex] <Debug: Scripts\e3demodragonfinalescript.pex: blackoutfx>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: kickoutflag>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest12icewrait_000967dc.pex: alias_combatant1>
[00:13] [LoadPex] <Debug: Scripts\e3demodragonfinalescript.pex: dragon>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: cwsonsfaction>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstagelockstatechangealias.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\qf_dgintimidatequest_00047ae6.pex: alias_cr04opponent>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstagelockstatechangealias.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: hidecwmiscobjectives>
[00:13] [LoadPex] <Debug: Scripts\qf_dgintimidatequest_00047ae6.pex: weaptypegreatsword>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: alias_sonsmajorhold>
[00:13] [LoadPex] <Debug: Scripts\tg06breadtriggerscript.pex: tg06>
[00:13] [LoadPex] <Debug: Scripts\qf_dgintimidatequest_00047ae6.pex: weaptypebow>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: imperialminorhold2id>
[00:13] [LoadPex] <Debug: Scripts\tg06breadtriggerscript.pex: ptg06quest>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: sonsmajorholdid>
[00:13] [LoadPex] <Debug: Scripts\qf_dgintimidatequest_00047ae6.pex: alias_bystander2>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: sonstownraided>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: sidefavored>
[00:13] [LoadPex] <Debug: Scripts\qf_dgintimidatequest_00047ae6.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: councilscene5_i>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: sonsminorhold2id>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: alias_imperialminorhold>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: highhrothgarlocation>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: citytoswitch>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: councilscene5_s>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: imperialminorholdid>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: bimperialcouncilblocked>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: sonsminorholdid>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: alias_imperialminorhold2>
[00:13] [LoadPex] <Debug: Scripts\mq302script.pex: startingnegotiationdelta>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: cwsiegeplayerranaway>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwwargamecommand1message>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: oldcwmap>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: holdlocations>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwmapmarksonscontainer>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwwargamedefensesenabled>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: markowner>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: imperialmark>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwthankyoumariochance>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwwargamedifficulty>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwordersselect>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: markshader>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwthankyoumarioglitchchance>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwfortsiegecapitals>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwtakeovers>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwordersendturn>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwmapmarkred>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: castleholds>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwwargameshowstatsinnotifications>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwupheavalsinstandardmodeafterwhiterun>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: versioncwmapactivatorscript>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwwargamestartmessage01>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttr2playerscript.pex: heartstoneacquired>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: currentcwmapscript>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttr2playerscript.pex: dlc2ttr2>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: mq302>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttr2playerscript.pex: dlc2heartstone>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwmapmarkimperialcontainer>
[00:13] [LoadPex] <Debug: Scripts\tif__00028a0c.pex: filledgem>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwmapmarkblue>
[00:13] [LoadPex] <Debug: Scripts\tif__00028a0c.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: stormcloackmark>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwfieldgeneralhold>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: tacticalvaltheimglobal>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwwargamepenaltycounter>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwthankyoumarioambushchance>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: cwodefendingactive>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: locales>
[00:13] [LoadPex] <Debug: Scripts\tif__0001c488.pex: sap>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwenemyinvasiondowntimeturns>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: currentcwmap>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwmission11>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwwargamefortunamodemessage>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: castlelocations>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: tacticalvaltheimglobalinitialized>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwwargamehandicap>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwthankyoumariochancewalledcities>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwsiegedup>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwupheavalsinwargamermode>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwwargameriftenvulnerable>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwwargamestandardmodemessage>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocworderselectsons>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: holdnames>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: castlenames>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: cwmapflags>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwwargamepenaltyenabled>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: locationsbyflagix>
[00:13] [LoadPex] <Debug: Scripts\hitwithaxe.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\hitwithaxe.pex: da03ruefelaxe>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: holdcapitals>
[00:13] [LoadPex] <Debug: Scripts\hitwithaxe.pex: alias_barbas>
[00:13] [LoadPex] <Debug: Scripts\ocwwargamescript.pex: ocwp>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02020a04.pex: pdlc2rr03introdia01>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq04northrallyscene_04193710.pex: wcmq02theisleofshadowandflame>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq04northrallyscene_04193710.pex: northelder>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq04northrallyscene_04193710.pex: wcvillagerfaction>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq04northrallyscene_04193710.pex: wcvillagernorthfaction>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurbosstrigger.pex: mikrul>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurbosstrigger.pex: rumblesfx>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurbosstrigger.pex: staggermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01d_043da260.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01d_043da260.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01d_043da260.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01d_043da260.pex: alias_cmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01d_043da260.pex: alias_c01>
[00:13] [LoadPex] <Debug: Scripts\pf_mqcalldragontomountain_00046b91.pex: mqcalldragon>
[00:13] [LoadPex] <Debug: Scripts\tif__00024128.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\defaultactivateactivatelinkedrefonce.pex: linkedrefkeyword>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq09zavok_04294edd.pex: alias_zavok>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq09zavok_04294edd.pex: summontargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq09zavok_04294edd.pex: alias_katri>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq09zavok_04294edd.pex: wcdagonsfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq09zavok_04294edd.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq09zavok_04294edd.pex: wclq09zavokreturnspawn>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq09zavok_04294edd.pex: wclq09teleportzavokspellselfapply>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq09zavok_04294edd.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq09zavok_04294edd.pex: alias_arinkir>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq09zavok_04294edd.pex: wcavailablecompanions>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq09zavok_04294edd.pex: wclq09zavokcomebackscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq09zavok_04294edd.pex: wclq09daedramarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03069e02.pex: karstaag>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq09zavok_04294edd.pex: wclqarinkibodyguard02>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq09zavok_04294edd.pex: wclq09zavokspawn>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq09zavok_04294edd.pex: wclq09arinikirdefeatedscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq09zavok_04294edd.pex: wclqdagonsfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq09zavok_04294edd.pex: alias_dremorabodyguard>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq09zavok_04294edd.pex: wclq09teleportzavokspell>
[00:13] [LoadPex] <Debug: Scripts\qf_wclq09zavok_04294edd.pex: wclqarinkibodyguard>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest13npcsplus_000967db.pex: alias_combatantspot2>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest13npcsplus_000967db.pex: alias_combatantspot1>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest13npcsplus_000967db.pex: alias_combatant3>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest13npcsplus_000967db.pex: alias_combatant2>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest13npcsplus_000967db.pex: alias_pitlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest13npcsplus_000967db.pex: alias_combatant1>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguecidhnamine_000362ac.pex: cidhnamineprisonareacollision>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountywitch_024e010e.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguecidhnamine_000362ac.pex: alias_prisoneruraccen>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountywitch_024e010e.pex: alias_witch>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguecidhnamine_000362ac.pex: cidhnamineguardareacollision>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountywitch_024e010e.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguecidhnamine_000362ac.pex: cidhnaminedoorlevera>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountywitch_024e010e.pex: alias_mapmaker>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguecidhnamine_000362ac.pex: cidhnaminedoorleverb>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountywitch_024e010e.pex: alias_witchlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguecidhnamine_000362ac.pex: alias_prisonerduach>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaombountywitch_024e010e.pex: alias_forsworn>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguecidhnamine_000362ac.pex: alias_prisonerblathloc>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguecidhnamine_000362ac.pex: alias_prisonergrisvar>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstageonactivate.pex: targetquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguecidhnamine_000362ac.pex: cidhnaminedoorb>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstageonactivate.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguecidhnamine_000362ac.pex: alias_urzoga>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstageonactivate.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguecidhnamine_000362ac.pex: cidhnaminedoora>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguecidhnamine_000362ac.pex: alias_prisonerborkul>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguecidhnamine_000362ac.pex: alias_silverore>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguecidhnamine_000362ac.pex: alias_prisonermadanach>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguecidhnamine_000362ac.pex: alias_pickaxe>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguecidhnamine_000362ac.pex: alias_prisonerodvan>
[00:13] [LoadPex] <Debug: Scripts\tg06calcelmosstonescript.pex: pqsttg06charcoalrub>
[00:13] [LoadPex] <Debug: Scripts\tg06calcelmosstonescript.pex: ptg06havestuff>
[00:13] [LoadPex] <Debug: Scripts\tg06calcelmosstonescript.pex: ptg06stoneheavymessage>
[00:13] [LoadPex] <Debug: Scripts\tg06calcelmosstonescript.pex: ptg06stonerubmessage>
[00:13] [LoadPex] <Debug: Scripts\tg06calcelmosstonescript.pex: ptg06charcoal>
[00:13] [LoadPex] <Debug: Scripts\tg06calcelmosstonescript.pex: ptg06quest>
[00:13] [LoadPex] <Debug: Scripts\tg06calcelmosstonescript.pex: ptg06paperroll>
[00:13] [LoadPex] <Debug: Scripts\tg06calcelmosstonescript.pex: ptg06stonerubfailmessage>
[00:13] [LoadPex] <Debug: Scripts\tif__00028a0e.pex: soulgemgrand>
[00:13] [LoadPex] <Debug: Scripts\honorhallinitialscenetriggerscript.pex: priftendialogue>
[00:13] [LoadPex] <Debug: Scripts\honorhallinitialscenetriggerscript.pex: phonorhallscene>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurcataleverpuzzle.pex: lever1>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurcataleverpuzzle.pex: hasbeenused>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurcataleverpuzzle.pex: lever3>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurcataleverpuzzle.pex: animaction>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurcataleverpuzzle.pex: gate3>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurcataleverpuzzle.pex: gate1>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurcataleverpuzzle.pex: gate4>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurcataleverpuzzle.pex: singleuse>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurcataleverpuzzle.pex: lever4>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurcataleverpuzzle.pex: puzzlelevernumber>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurcataleverpuzzle.pex: gate2>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurcataleverpuzzle.pex: inpushedposition>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurcataleverpuzzle.pex: lever2>
[00:13] [LoadPex] <Debug: Scripts\tif__00024129.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\dlc2_sf_dlc2tamedragonrelease_0201bd7e.pex: dlc2tamedragon>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03069e04.pex: karstaag>
[00:13] [LoadPex] <Debug: Scripts\e3demojumpaheadscript.pex: floaddelay>
[00:13] [LoadPex] <Debug: Scripts\e3demojumpaheadscript.pex: goal>
[00:13] [LoadPex] <Debug: Scripts\e3demojumpaheadscript.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\e3demojumpaheadscript.pex: e3demo>
[00:13] [LoadPex] <Debug: Scripts\e3demojumpaheadscript.pex: e3demofadetoblack>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest_00040b56.pex: alias_combatantspot1>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest_00040b56.pex: alias_combatant4>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest_00040b56.pex: alias_combatant2>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest_00040b56.pex: alias_combatantspot2>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest_00040b56.pex: alias_combatant3>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstageonactivatealias.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest_00040b56.pex: alias_combatant6>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstageonactivatealias.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest_00040b56.pex: alias_combatant7>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest_00040b56.pex: alias_combatant1>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest_00040b56.pex: alias_combatant5>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacombatquest_00040b56.pex: alias_pitlocation>
[00:13] [LoadPex] <Debug: Scripts\tif__00028a10.pex: enchantingitem>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameutils.pex: ocws>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameutils.pex: ocwbattlemaxpoolmultiplier>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameutils.pex: ocwp>
[00:13] [LoadPex] <Debug: Scripts\survival_freezingwatercheck.pex: cold>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameutils.pex: ocwwargamedifficulty>
[00:13] [LoadPex] <Debug: Scripts\survival_freezingwatercheck.pex: fxfreezingwaterrumblesmallmotorstrength>
[00:13] [LoadPex] <Debug: Scripts\ocwwargameutils.pex: bordercastles>
[00:13] [LoadPex] <Debug: Scripts\survival_freezingwatercheck.pex: playerinfo>
[00:13] [LoadPex] <Debug: Scripts\survival_freezingwatercheck.pex: dlc1hunterhqworld>
[00:13] [LoadPex] <Debug: Scripts\survival_freezingwatercheck.pex: survival_freezingwaterdamage>
[00:13] [LoadPex] <Debug: Scripts\survival_freezingwatercheck.pex: fxfreezingwatersoundfxfemale>
[00:13] [LoadPex] <Debug: Scripts\survival_freezingwatercheck.pex: fxfreezingwatersoundfx>
[00:13] [LoadPex] <Debug: Scripts\survival_freezingwatercheck.pex: fxfreezingwaterism>
[00:13] [LoadPex] <Debug: Scripts\survival_freezingwatercheck.pex: conditions>
[00:13] [LoadPex] <Debug: Scripts\survival_freezingwatercheck.pex: firecloakffself>
[00:13] [LoadPex] <Debug: Scripts\survival_freezingwatercheck.pex: survival_firecloakfreezingwaterdesc>
[00:13] [LoadPex] <Debug: Scripts\survival_freezingwatercheck.pex: fxfreezingwaterrumblebigmotorstrength>
[00:13] [LoadPex] <Debug: Scripts\survival_freezingwatercheck.pex: powerdarkelffirecloakffself>
[00:13] [LoadPex] <Debug: Scripts\survival_freezingwatercheck.pex: survival_lastwaterfreezingmsgtime>
[00:13] [LoadPex] <Debug: Scripts\survival_freezingwatercheck.pex: fxfreezingwaterrumbleduration>
[00:13] [LoadPex] <Debug: Scripts\survival_freezingwatercheck.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\survival_freezingwatercheck.pex: survival_waterfreezingmessage>
[00:13] [LoadPex] <Debug: Scripts\survival_freezingwatercheck.pex: mgrjzargofirecloakffself>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq04southernscene_0418e40e.pex: summontargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\tg06questscript.pex: ptg06rubbing>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq04southernscene_0418e40e.pex: wcmq04daedra02>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguedawnstarintrobrina_00031893.pex: dawnstarintrobrinascene>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq04southernscene_0418e40e.pex: wcmq04daedra01>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguedawnstarintrobrina_00031893.pex: alias_brina>
[00:13] [LoadPex] <Debug: Scripts\tg06questscript.pex: ptg06bread>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq04southernscene_0418e40e.pex: wcgatexmarker08>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguedawnstarintrobrina_00031893.pex: alias_skald>
[00:13] [LoadPex] <Debug: Scripts\tg06questscript.pex: ptg06breadcrumb02>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq04southernscene_0418e40e.pex: villagesacrifice>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguedawnstarintrobrina_00031893.pex: alias_horik>
[00:13] [LoadPex] <Debug: Scripts\tg06questscript.pex: ptg06breadcrumb01>
[00:13] [LoadPex] <Debug: Scripts\tg06questscript.pex: ptg06enthirtransmarker>
[00:13] [LoadPex] <Debug: Scripts\tg06questscript.pex: ptg06fg01>
[00:13] [LoadPex] <Debug: Scripts\tg06questscript.pex: ptgkdquest>
[00:13] [LoadPex] <Debug: Scripts\tg06questscript.pex: ptg06keygot>
[00:13] [LoadPex] <Debug: Scripts\housepurchasescript.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tg06questscript.pex: pbookgo02>
[00:13] [LoadPex] <Debug: Scripts\tg06questscript.pex: ptg06>
[00:13] [LoadPex] <Debug: Scripts\tg06questscript.pex: ptg06waterfall>
[00:13] [LoadPex] <Debug: Scripts\housepurchasescript.pex: whiterunhousecarlgreet>
[00:13] [LoadPex] <Debug: Scripts\tg06questscript.pex: ptg06tgfaction>
[00:13] [LoadPex] <Debug: Scripts\housepurchasescript.pex: whiterunhousevar>
[00:13] [LoadPex] <Debug: Scripts\housepurchasescript.pex: hpmarkarth>
[00:13] [LoadPex] <Debug: Scripts\housepurchasescript.pex: hpriften>
[00:13] [LoadPex] <Debug: Scripts\tg06questscript.pex: ptg06key>
[00:13] [LoadPex] <Debug: Scripts\housepurchasescript.pex: windhelmhousevar>
[00:13] [LoadPex] <Debug: Scripts\housepurchasescript.pex: riftenhousevar>
[00:13] [LoadPex] <Debug: Scripts\tg06questscript.pex: ptg06karliahwhmarker>
[00:13] [LoadPex] <Debug: Scripts\housepurchasescript.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\tg06questscript.pex: ptg06breadcrumb03>
[00:13] [LoadPex] <Debug: Scripts\housepurchasescript.pex: hpsolitude>
[00:13] [LoadPex] <Debug: Scripts\tg06questscript.pex: ptg06karliahstartmarker>
[00:13] [LoadPex] <Debug: Scripts\housepurchasescript.pex: hpwindhelm>
[00:13] [LoadPex] <Debug: Scripts\tg06questscript.pex: ptg06enthirarrivalmarker>
[00:13] [LoadPex] <Debug: Scripts\housepurchasescript.pex: hpwhiterun>
[00:13] [LoadPex] <Debug: Scripts\tg06questscript.pex: ptg06scenedone>
[00:13] [LoadPex] <Debug: Scripts\housepurchasescript.pex: solitudehousevar>
[00:13] [LoadPex] <Debug: Scripts\tg06questscript.pex: ptg06snowveilsanctum>
[00:13] [LoadPex] <Debug: Scripts\housepurchasescript.pex: markarthhousevar>
[00:13] [LoadPex] <Debug: Scripts\tg06questscript.pex: ptg07>
[00:13] [LoadPex] <Debug: Scripts\tg06questscript.pex: ptg06transscene>
[00:13] [LoadPex] <Debug: Scripts\tg06questscript.pex: ptg06enthiroutromarker>
[00:13] [LoadPex] <Debug: Scripts\tg06questscript.pex: pbookgo>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01e_043dfe17.pex: alias_sack01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01e_043dfe17.pex: alias_targetlocationb>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01e_043dfe17.pex: alias_sack03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01e_043dfe17.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01e_043dfe17.pex: alias_sack02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01e_043dfe17.pex: alias_c02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01e_043dfe17.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01e_043dfe17.pex: zrevgvrq01e>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01e_043dfe17.pex: alias_c01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01e_043dfe17.pex: alias_c03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01e_043dfe17.pex: alias_targetlocationa>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmiscyngvarquest_04431752.pex: alias_book>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmiscyngvarquest_04431752.pex: wccraftingbench>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmiscyngvarquest_04431752.pex: alias_yngvar>
[00:13] [LoadPex] <Debug: Scripts\tif__0002412d.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\sf_mqhighhrothgartraining3sc_0010c056.pex: sprintgate>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomboutybook_024e1318.pex: alias_booklocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomboutybook_024e1318.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomboutybook_024e1318.pex: alias_pornbook>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomboutybook_024e1318.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomboutybook_024e1318.pex: alias_collectbox>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacrowdquest_000d7b12.pex: alias_spot04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomboutybook_024e1318.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacrowdquest_000d7b12.pex: alias_spectator07>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacrowdquest_000d7b12.pex: alias_spot02>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacrowdquest_000d7b12.pex: alias_spot01>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacrowdquest_000d7b12.pex: alias_spectator02>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacrowdquest_000d7b12.pex: alias_spectator09>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03069e06.pex: karstaag>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacrowdquest_000d7b12.pex: alias_spot05>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacrowdquest_000d7b12.pex: alias_spot09>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacrowdquest_000d7b12.pex: alias_spectator05>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacrowdquest_000d7b12.pex: alias_spot03>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacrowdquest_000d7b12.pex: alias_spectator10>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacrowdquest_000d7b12.pex: alias_spectator06>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacrowdquest_000d7b12.pex: alias_spectator04>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacrowdquest_000d7b12.pex: alias_spot08>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacrowdquest_000d7b12.pex: alias_spectator03>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacrowdquest_000d7b12.pex: alias_spectator08>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacrowdquest_000d7b12.pex: alias_spectator01>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacrowdquest_000d7b12.pex: alias_pitlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacrowdquest_000d7b12.pex: alias_spot06>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacrowdquest_000d7b12.pex: alias_spot10>
[00:13] [LoadPex] <Debug: Scripts\qf_arenacrowdquest_000d7b12.pex: alias_spot07>
[00:13] [LoadPex] <Debug: Scripts\sf_dunblackreachdragonscene_00080b7c.pex: landingmarker1>
[00:13] [LoadPex] <Debug: Scripts\sf_dunblackreachdragonscene_00080b7c.pex: landingmarker2>
[00:13] [LoadPex] <Debug: Scripts\sf_dunblackreachdragonscene_00080b7c.pex: alias_blackreachdragon>
[00:13] [LoadPex] <Debug: Scripts\sf_dunblackreachdragonscene_00080b7c.pex: currentlandingmarker>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstageonaggro.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstageonaggro.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstageonaggro.pex: targetquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttr3bplayerscript.pex: windandsand>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttr3bplayerscript.pex: dlc2ttr3b>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguedawnstar_0003829f.pex: alias_blacksmith>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguedawnstar_0003829f.pex: alias_innkeeperbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguedawnstar_0003829f.pex: alias_innkeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguedawnstar_0003829f.pex: alias_housecarlbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguedawnstar_0003829f.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguedawnstar_0003829f.pex: alias_housecarl>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguedawnstar_0003829f.pex: alias_blacksmithbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguedawnstar_0003829f.pex: alias_jarlbackup>
[00:13] [LoadPex] <Debug: Scripts\tg07bardoorscript.pex: pmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02020a0b.pex: paxe>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurdragonkeyholeactivator.pex: mainactivationlink>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurdragonkeyholeactivator.pex: myclawobject>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurdragonkeyholeactivator.pex: initialactivationlink>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurdragonkeyholeactivator.pex: activateduringcombatmessage>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurdragonkeyholeactivator.pex: activatewithoutobjmessage>
[00:13] [LoadPex] <Debug: Scripts\tif__0002412f.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\sf_mqresurrectdragonscene_000b399b.pex: alduinweather>
[00:13] [LoadPex] <Debug: Scripts\sf_mqresurrectdragonscene_000b399b.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\sf_mqresurrectdragonscene_000b399b.pex: dragon>
[00:13] [LoadPex] <Debug: Scripts\pf_mqcalldragontoskuldafn_000d2e74.pex: mqcalldragon>
[00:13] [LoadPex] <Debug: Scripts\sf_mqresurrectdragonscene_000b399b.pex: dragonmound>
[00:13] [LoadPex] <Debug: Scripts\sf_mqresurrectdragonscene_000b399b.pex: alduin>
[00:13] [LoadPex] <Debug: Scripts\tif__0001c4d2.pex: barbasalias>
[00:13] [LoadPex] <Debug: Scripts\sf_dunbleakfallsdragonflyover_011a732c.pex: dragon>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq05arriveatbridgescene_04213f95.pex: wcoblivionportref>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq05arriveatbridgescene_04213f95.pex: bridgeeyeslever>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq05arriveatbridgescene_04213f95.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\howlsummonwolffxsscript.pex: ghostalpha>
[00:13] [LoadPex] <Debug: Scripts\howlsummonwolffxsscript.pex: ghosteffect>
[00:13] [LoadPex] <Debug: Scripts\survival_heatcheck.pex: conditions>
[00:13] [LoadPex] <Debug: Scripts\survival_heatcheck.pex: lastknownheatrefs>
[00:13] [LoadPex] <Debug: Scripts\survival_heatcheck.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\survival_heatcheck.pex: survival_coldrestoresmallamount>
[00:13] [LoadPex] <Debug: Scripts\qf_arenawagerfighterquest_000dc9df.pex: alias_fighter>
[00:13] [LoadPex] <Debug: Scripts\survival_heatcheck.pex: survival_heatsourcelocatorquest>
[00:13] [LoadPex] <Debug: Scripts\qf_arenawagerfighterquest_000dc9df.pex: alias_fighterspawn>
[00:13] [LoadPex] <Debug: Scripts\survival_heatcheck.pex: cold>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstageonaggroalias.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstageonaggroalias.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01f_043e59b9.pex: alias_cmarker03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01f_043e59b9.pex: fxtransform>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01f_043e59b9.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01f_043e59b9.pex: alias_c02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01f_043e59b9.pex: idlewerewolftransformation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01f_043e59b9.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01f_043e59b9.pex: alias_c01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01f_043e59b9.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttr4adamagehealthscript.pex: dlc2ttr4awet>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01f_043e59b9.pex: alias_cmarker01>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttr4adamagehealthscript.pex: dlc2ttr4a>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01f_043e59b9.pex: alias_cmarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01f_043e59b9.pex: alias_c03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq01f_043e59b9.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\tg07barscript.pex: pmessage>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurrotatingdoorpuzzle.pex: invisiblecollision>
[00:13] [LoadPex] <Debug: Scripts\defaultactivatedelayedtogglelinkedref.pex: enabledelay>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurrotatingdoorpuzzle.pex: lever01>
[00:13] [LoadPex] <Debug: Scripts\defaultactivatedelayedtogglelinkedref.pex: linkkeyword>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurrotatingdoorpuzzle.pex: lever02>
[00:13] [LoadPex] <Debug: Scripts\defaultactivatedelayedtogglelinkedref.pex: fade>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurrotatingdoorpuzzle.pex: door01>
[00:13] [LoadPex] <Debug: Scripts\defaultactivatedelayedtogglelinkedref.pex: disabledelay>
[00:13] [LoadPex] <Debug: Scripts\dunfolgunthurrotatingdoorpuzzle.pex: door02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: alias_cultist01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: solitudeworld>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: solitudemarker>
[00:13] [LoadPex] <Debug: Scripts\tif__00024130.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: alias_cultleader>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: cultist08>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: mq105>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomdeletesa_024efdfb.pex: alias_satam>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: whiterunmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomdeletesa_024efdfb.pex: qsaexile>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcmq01boardboatscene>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomdeletesa_024efdfb.pex: alias_sach>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: armorgag>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomdeletesa_024efdfb.pex: qsa>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcmq01irielreuinitedscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: alias_thug02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: windhelmworld>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcmq01beginmessage01alt>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: alias_thugorders>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcmq01rolandirielconversation>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: alias_katriforcegreetmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcmqplayerhatefriendfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcmq01hadenrevivedscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: alias_roland>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcmq01hadenrolandplansscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcmq01irielcapturedxmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: alias_playerbed>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: cultist07>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: draugrallyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcmq01irielbreakicescene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcmq01katriforcegreetmarker002>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: alias_tia>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: winterholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcmq01familytiesirielgrabarmamentscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: cultist06>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcrqvariiableholder>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: markarthlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcmq01hadengetmirkedscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcmq02theisleofshadowandflame>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wccurrentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcmq01devoteeshoutmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: alias_haden>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: exitdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: alias_thug03>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcrq00>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: playerhatefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: note>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wclevelprogressionrateiriel>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: alias_katri>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcmq01cultistdiesscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: whiterunworld>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: mq01housegate>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: markarthworld>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: riftenworld>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: windhelmmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcmq01familytiesirielbreakicescene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: alias_cultiist02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcmq01solitudeboatmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcmq01hadenmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: markarthmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: alias_cultist3>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: alias_thug01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: alias_snowdriftfrontdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcmq01bedactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: windhelmlocation>
[00:13] [LoadPex] <Debug: Scripts\pf_mqetiennereturntoriften_000e40da.pex: thievesguildstandardoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: solitudelocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: riftenlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: whiterunlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: alias_snowdriftloc>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wicourier>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcmq01nordicclutter>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: alias_iriel>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcmq01icexmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: alias_icedirectionalias>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: cultist09>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: riftenmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcmq01vaerminadevoteesxmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: alias_playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: cultist05>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcmq01mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: mq01lever>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcmq01cultistshoutscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wchadentrggermovemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: cultist04>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: beggaroutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcmq01boundmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq01familyties_0427eda4.pex: wcmq01iriellevelupmessage>
[00:13] [LoadPex] <Debug: Scripts\e3demowolfencounterscript.pex: wolfanim>
[00:13] [LoadPex] <Debug: Scripts\e3demowolfencounterscript.pex: wolf02>
[00:13] [LoadPex] <Debug: Scripts\e3demowolfencounterscript.pex: wolf01>
[00:13] [LoadPex] <Debug: Scripts\e3demowolfencounterscript.pex: npcwolfhowl>
[00:13] [LoadPex] <Debug: Scripts\e3demowolfencounterscript.pex: wolf03>
[00:13] [LoadPex] <Debug: Scripts\e3demowolfencounterscript.pex: alphawolf>
[00:13] [LoadPex] <Debug: Scripts\tif__00028c5f.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstageoncombatstate.pex: targetquest>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstageoncombatstate.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstageoncombatstate.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\survival_heatsourcealias.pex: survival_heatsourcereturnref>
[00:13] [LoadPex] <Debug: Scripts\survival_heatsourcealias.pex: heatsourcetrigger>
[00:13] [LoadPex] <Debug: Scripts\survival_heatsourcealias.pex: heat>
[00:13] [LoadPex] <Debug: Scripts\survival_heatsourcealias.pex: heataliasindex>
[00:13] [LoadPex] <Debug: Scripts\tg07mercerhousetriggerscript.pex: ptg07quest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0307e745.pex: dlc2dunkarstaagblizzard>
[00:13] [LoadPex] <Debug: Scripts\tif__00024131.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\odn_slow_script.pex: odn_weightdelta>
[00:13] [LoadPex] <Debug: Scripts\odn_slow_script.pex: odn_speeddelta>
[00:13] [LoadPex] <Debug: Scripts\howlwerewolfsummonwolvesscript.pex: numtoplace>
[00:13] [LoadPex] <Debug: Scripts\howlwerewolfsummonwolvesscript.pex: wolf>
[00:13] [LoadPex] <Debug: Scripts\tif__00028c80.pex: pdb07>
[00:13] [LoadPex] <Debug: Scripts\qf_asgmstartup_02007920.pex: alias_playeralias>
[00:13] [LoadPex] <Debug: Scripts\tif__00028c80.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00028c80.pex: pcicerogonescene3>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstageoncombatstatealias.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstageoncombatstatealias.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguefalkreath_0004d78e.pex: alias_stewerdbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguefalkreath_0004d78e.pex: alias_jarlbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguefalkreath_0004d78e.pex: alias_innkeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguefalkreath_0004d78e.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguefalkreath_0004d78e.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguefalkreath_0004d78e.pex: alias_innkeeperbackup>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttr4aplayerscript.pex: dlc2ttr4a>
[00:13] [LoadPex] <Debug: Scripts\survival_heatsourcetriggerscript.pex: conditions>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguefalkreath_0004d78e.pex: alias_housecarl>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguefalkreath_0004d78e.pex: alias_housecarlbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguefalkreath_0004d78e.pex: alias_merchant>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02a_043e59d4.pex: alias_c06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02a_043e59d4.pex: alias_c01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02a_043e59d4.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02a_043e59d4.pex: alias_c03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02a_043e59d4.pex: alias_c02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02a_043e59d4.pex: alias_cmarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02a_043e59d4.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02a_043e59d4.pex: alias_c05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02a_043e59d4.pex: zrevgvrq02a>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02a_043e59d4.pex: alias_cmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02a_043e59d4.pex: alias_c04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02a_043e59d4.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\tg07mercersplansscript.pex: ptg07obtained>
[00:13] [LoadPex] <Debug: Scripts\tg07mercersplansscript.pex: ptg07quest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0307e748.pex: dlc2dunkarstaagblizzard>
[00:13] [LoadPex] <Debug: Scripts\dunforelhostequipmaskscript.pex: dragonpriestmaskgreenstone01>
[00:13] [LoadPex] <Debug: Scripts\tif__00024132.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaommq06badend_024cdf8d.pex: alias_cultist>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaommq06badend_024cdf8d.pex: alias_marso>
[00:13] [LoadPex] <Debug: Scripts\sf_mqsovngardeconv2scenestar_015a89d9.pex: mqsovngardesparringkeyword>
[00:13] [LoadPex] <Debug: Scripts\mq304lostsoulscript.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\mq304lostsoulscript.pex: alduinfaction>
[00:13] [LoadPex] <Debug: Scripts\mq304lostsoulscript.pex: mq304>
[00:13] [LoadPex] <Debug: Scripts\ecrootcanaltriggerscript.pex: phasetodisable>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02020a0d.pex: dlc2rr03optionalscene>
[00:13] [LoadPex] <Debug: Scripts\ecrootcanaltriggerscript.pex: ec_rootcanalchange>
[00:13] [LoadPex] <Debug: Scripts\ecrootcanaltriggerscript.pex: phasetoenable>
[00:13] [LoadPex] <Debug: Scripts\ecrootcanaltriggerscript.pex: encountertoenable01>
[00:13] [LoadPex] <Debug: Scripts\ecrootcanaltriggerscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ecrootcanaltriggerscript.pex: encountertoenable02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: tg05unconsciousaudioref>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: boatdooract>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: alias_dagonvoice>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: alias_northvillager03>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wcnorthgateportal01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wcmq02dreamxmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: alias_haden>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wclq05katri>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: follower3>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wcmq01solitudeboatmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wclq03jade>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wcmq02tasiushutmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wcmq02deadvillagersmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_bardaudiencequest_001062a7.pex: alias_audiencelocation1>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wcmq08repairedshipmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_bardaudiencequest_001062a7.pex: alias_audiencelocation5>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wcmq02playerreturnfromdreamscene>
[00:13] [LoadPex] <Debug: Scripts\qf_bardaudiencequest_001062a7.pex: alias_bystander4>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttr4bplayerscript.pex: dlc2telmithrynlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_bardaudiencequest_001062a7.pex: alias_bystander5>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wcconjurecompanions>
[00:13] [LoadPex] <Debug: Scripts\qf_bardaudiencequest_001062a7.pex: alias_bystander2>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: pgetup>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttr4bplayerscript.pex: dlc2ttr4b>
[00:13] [LoadPex] <Debug: Scripts\qf_bardaudiencequest_001062a7.pex: bardaudiencequestscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wcmq02cleanupaftercrashmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_bardaudiencequest_001062a7.pex: alias_bard>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\qf_bardaudiencequest_001062a7.pex: alias_audiencelocation3>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: yngvarbase>
[00:13] [LoadPex] <Debug: Scripts\qf_bardaudiencequest_001062a7.pex: alias_audiencelocation4>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wccraftingbench>
[00:13] [LoadPex] <Debug: Scripts\qf_bardaudiencequest_001062a7.pex: alias_bystander3>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: alias_follower03>
[00:13] [LoadPex] <Debug: Scripts\qf_bardaudiencequest_001062a7.pex: alias_audiencelocation2>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wcmq02playerwakeupmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_bardaudiencequest_001062a7.pex: alias_bystander1>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wcmq02tasiusmovemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_bardaudiencequest_001062a7.pex: alias_bardlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wcmq02boatladder>
[00:13] [LoadPex] <Debug: Scripts\qf_bardaudiencequest_001062a7.pex: alias_player_follower>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: alias_playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: boatdoorskyrim>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wcmq02outcastsxmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wclq09zavok>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: follower2>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: alias_follower01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: mygateexplosion>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wclq08tia>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wcmq02daedraattackmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wcmq02dagonvoicescene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wclq01bryyn>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wcgatexmarker10>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: alias_iriel>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: alias_northvillager01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wcmq02crashmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wclq03iriel>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: follower1>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: boatdoorisle>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstageonhit.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wcmq02playerteleportmarker>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstageonhit.pex: targetquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wcmq03thewarden>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstageonhit.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wcmq01bedactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wclq06>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: alias_bryyn>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wcboatbedreg>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wcgatexmarker05>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wclq07tasius>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: alias_roland>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: alias_tasiushutmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: alias_daedracommander>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: alias_follower02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: boatdoorinaccessible>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: alias_tia>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wcmq02bryynwaitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wccurrentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: alias_boathole>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: pstrikeandfall>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: playerbase>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: dreamismd>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: alias_jade>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: rain>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: pimodwakeup>
[00:13] [LoadPex] <Debug: Scripts\tg07plansscript.pex: ptgr07quest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: pknockdown>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: alias_northvillager02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: alias_northvillagemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wcmq02dagonvisionmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: alias_katri>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wclq02haden>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wcmq02tasiusgetawayfromgatescene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: alias_tasius>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq02theisleofshadowandf_0416f697.pex: wcmq02jadewakescene>
[00:13] [LoadPex] <Debug: Scripts\dunforelhostfactionenable.pex: valmirisimperial>
[00:13] [LoadPex] <Debug: Scripts\dunforelhostfactionenable.pex: sonsenablemarker>
[00:13] [LoadPex] <Debug: Scripts\dunforelhostfactionenable.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\dunforelhostfactionenable.pex: impenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriverwood01_00074a83.pex: alias_faendal>
[00:13] [LoadPex] <Debug: Scripts\freeformwinterholdbscript.pex: bookcount>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakdoorseal.pex: isloaddoor>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriverwood01_00074a83.pex: alias_camilla>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakdoorseal.pex: issealed>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriverwood01_00074a83.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakdoorseal.pex: permittedactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriverwood01_00074a83.pex: pfavorscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakdoorseal.pex: linkedpedestal>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriverwood01_00074a83.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakdoorseal.pex: linkeddoor>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriverwood01_00074a83.pex: alias_riverwoodquestitemholdingchest>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakdoorseal.pex: sealeddoormessage>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriverwood01_00074a83.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakdoorseal.pex: activationshouldtoggle>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriverwood01_00074a83.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakdoorseal.pex: noreallythisshouldbesubmersible>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriverwood01_00074a83.pex: favorcompletedfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriverwood01_00074a83.pex: alias_svensletter>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriverwood01_00074a83.pex: alias_sven>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformriverwood01_00074a83.pex: alias_faendalsletter>
[00:13] [LoadPex] <Debug: Scripts\ogdd_contractrandomdiseasescript.pex: diseasebrainrot>
[00:13] [LoadPex] <Debug: Scripts\ogdd_contractrandomdiseasescript.pex: diseaserattles>
[00:13] [LoadPex] <Debug: Scripts\ogdd_contractrandomdiseasescript.pex: diseaserockjoint>
[00:13] [LoadPex] <Debug: Scripts\ogdd_contractrandomdiseasescript.pex: diseasebonebreakfever>
[00:13] [LoadPex] <Debug: Scripts\tif__00024133.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq05removestonescene_04213fcd.pex: wcsigilstonepedastal>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq05removestonescene_04213fcd.pex: wcmq05daedramarker>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq05removestonescene_04213fcd.pex: wcoblivionreduceassetsmarker>
[00:13] [LoadPex] <Debug: Scripts\icewraithparticlesscript.pex: grounddiveicehazard>
[00:13] [LoadPex] <Debug: Scripts\icewraithparticlesscript.pex: fxicewraith2ndformeffect>
[00:13] [LoadPex] <Debug: Scripts\icewraithparticlesscript.pex: skinicewraithsmokefins>
[00:13] [LoadPex] <Debug: Scripts\icewraithparticlesscript.pex: ashpileobject>
[00:13] [LoadPex] <Debug: Scripts\icewraithparticlesscript.pex: walloffrosticewraith>
[00:13] [LoadPex] <Debug: Scripts\icewraithparticlesscript.pex: deathexplosion>
[00:13] [LoadPex] <Debug: Scripts\icewraithparticlesscript.pex: changeforms>
[00:13] [LoadPex] <Debug: Scripts\icewraithparticlesscript.pex: icewraithparticles01>
[00:13] [LoadPex] <Debug: Scripts\icewraithparticlesscript.pex: scalerangemin>
[00:13] [LoadPex] <Debug: Scripts\icewraithparticlesscript.pex: scalerangemax>
[00:13] [LoadPex] <Debug: Scripts\tif__00028e27.pex: pdb07>
[00:13] [LoadPex] <Debug: Scripts\tif__00028e27.pex: pfavorreward>
[00:13] [LoadPex] <Debug: Scripts\survival_hungereatingdetection.pex: survival_foodpoisoningimmuneraces>
[00:13] [LoadPex] <Debug: Scripts\survival_hungereatingdetection.pex: survival_foodpoisoningmsg>
[00:13] [LoadPex] <Debug: Scripts\survival_hungereatingdetection.pex: survival_diseasefoodpoisoning>
[00:13] [LoadPex] <Debug: Scripts\survival_hungereatingdetection.pex: survival_foodrawmeat>
[00:13] [LoadPex] <Debug: Scripts\survival_hungereatingdetection.pex: playerrace>
[00:13] [LoadPex] <Debug: Scripts\survival_hungereatingdetection.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\survival_hungereatingdetection.pex: da11abfortifyhealth>
[00:13] [LoadPex] <Debug: Scripts\survival_hungereatingdetection.pex: survival_diseasefoodpoisoningkeyword>
[00:13] [LoadPex] <Debug: Scripts\survival_hungereatingdetection.pex: werewolffeedrestorehealth>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttr4bspelleffectscript.pex: fadeimod>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttr4bspelleffectscript.pex: dlc2nelothspellexpire>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttr4bspelleffectscript.pex: fadetonormal>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttr4bspelleffectscript.pex: delay>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttr4bspelleffectscript.pex: dlc2ttr4b>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttr4bspelleffectscript.pex: fadetoblacktransition>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02b_043e59ec.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\pf_ms01eltrysforcegreetshrine_000fcc4b.pex: ms01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02b_043e59ec.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02b_043e59ec.pex: alias_cmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02b_043e59ec.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02b_043e59ec.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstageonhitalias.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstageonhitalias.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguefollower_000750ba.pex: alias_follower>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguefollower_000750ba.pex: alias_animal>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguefollower_000750ba.pex: freeformskyhaventemplea>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaommqgoodend_024d0376.pex: stendarrhorn>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaommqgoodend_024d0376.pex: qwitch>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaommqgoodend_024d0376.pex: badendmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaommqgoodend_024d0376.pex: altardestoryed>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaommqgoodend_024d0376.pex: halldoor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaommqgoodend_024d0376.pex: vigilintmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaommqgoodend_024d0376.pex: pknockout>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaommqgoodend_024d0376.pex: qch>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaommqgoodend_024d0376.pex: alias_mother>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaommqgoodend_024d0376.pex: abmolagcurse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaommqgoodend_024d0376.pex: alias_owl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaommqgoodend_024d0376.pex: trgleave>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaommqgoodend_024d0376.pex: backstabsound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaommqgoodend_024d0376.pex: scleave>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaommqgoodend_024d0376.pex: dreammarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaommqgoodend_024d0376.pex: qact2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaommqgoodend_024d0376.pex: ablamaecurse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaommqgoodend_024d0376.pex: hallentmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaommqgoodend_024d0376.pex: scbad>
[00:13] [LoadPex] <Debug: Scripts\tg07questscript.pex: ptg07karliahmoved>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaommqgoodend_024d0376.pex: pgetup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaommqgoodend_024d0376.pex: alias_daughter>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaommqgoodend_024d0376.pex: alias_keeper>
[00:13] [LoadPex] <Debug: Scripts\tg07questscript.pex: ptg07key>
[00:13] [LoadPex] <Debug: Scripts\tg07questscript.pex: ptg07mustsaytotal>
[00:13] [LoadPex] <Debug: Scripts\tg07questscript.pex: ptg07vexstartmarker>
[00:13] [LoadPex] <Debug: Scripts\tg07questscript.pex: ptg07spquest>
[00:13] [LoadPex] <Debug: Scripts\tg07questscript.pex: ptg07scenemover>
[00:13] [LoadPex] <Debug: Scripts\tg07questscript.pex: ptg07plans>
[00:13] [LoadPex] <Debug: Scripts\tg07questscript.pex: ptg07karliahfg01>
[00:13] [LoadPex] <Debug: Scripts\tg07questscript.pex: ptg07brynjolfstartmarker>
[00:13] [LoadPex] <Debug: Scripts\tg07questscript.pex: ptg07mustsay01>
[00:13] [LoadPex] <Debug: Scripts\tg07questscript.pex: ptg07karliahalias>
[00:13] [LoadPex] <Debug: Scripts\dunforelhostghostambushscript.pex: ghostalpha>
[00:13] [LoadPex] <Debug: Scripts\tg07questscript.pex: ptg07mercerhouse>
[00:13] [LoadPex] <Debug: Scripts\dunforelhostghostambushscript.pex: factorvariable>
[00:13] [LoadPex] <Debug: Scripts\tg07questscript.pex: ptg07dia>
[00:13] [LoadPex] <Debug: Scripts\dunforelhostghostambushscript.pex: ambushontrigger>
[00:13] [LoadPex] <Debug: Scripts\tg07questscript.pex: ptg07tgfaction>
[00:13] [LoadPex] <Debug: Scripts\dunforelhostghostambushscript.pex: faggression>
[00:13] [LoadPex] <Debug: Scripts\tg07questscript.pex: ptg07mustsay03>
[00:13] [LoadPex] <Debug: Scripts\dunforelhostghostambushscript.pex: ghostshader>
[00:13] [LoadPex] <Debug: Scripts\tg07questscript.pex: ptg07valdspeechgate>
[00:13] [LoadPex] <Debug: Scripts\dunforelhostghostambushscript.pex: sactorvariable>
[00:13] [LoadPex] <Debug: Scripts\tg07questscript.pex: ptg07karliahstartmarker>
[00:13] [LoadPex] <Debug: Scripts\dunforelhostghostambushscript.pex: samplepatrolidlemarker>
[00:13] [LoadPex] <Debug: Scripts\tg07questscript.pex: ptg07dia01>
[00:13] [LoadPex] <Debug: Scripts\dunforelhostghostambushscript.pex: linkkeyword>
[00:13] [LoadPex] <Debug: Scripts\tg07questscript.pex: ptg07mustsay02>
[00:13] [LoadPex] <Debug: Scripts\freeformwinterholdcfinquestscript.pex: ranmirgone>
[00:13] [LoadPex] <Debug: Scripts\tg07questscript.pex: ptgfavorlarge>
[00:13] [LoadPex] <Debug: Scripts\tg07questscript.pex: ptg07brynjolffg01>
[00:13] [LoadPex] <Debug: Scripts\tg07questscript.pex: ptg07valdenabler>
[00:13] [LoadPex] <Debug: Scripts\tg07questscript.pex: ptg07delvinstartmarker>
[00:13] [LoadPex] <Debug: Scripts\tg07questscript.pex: ptg08aquest>
[00:13] [LoadPex] <Debug: Scripts\ecsetglobonacqscript.pex: myglobal>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformsalviusfarma_000931bf.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformsalviusfarma_000931bf.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformsalviusfarma_000931bf.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformsalviusfarma_000931bf.pex: oldhroldanmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformsalviusfarma_000931bf.pex: alias_leonitus>
[00:13] [LoadPex] <Debug: Scripts\mq304script.pex: lostsoulfollowflag>
[00:13] [LoadPex] <Debug: Scripts\mq304script.pex: lightningmarker5>
[00:13] [LoadPex] <Debug: Scripts\mq304script.pex: spellref>
[00:13] [LoadPex] <Debug: Scripts\mq304script.pex: lightningmarker2>
[00:13] [LoadPex] <Debug: Scripts\survival_hungerrestoreeffectscript.pex: hunger>
[00:13] [LoadPex] <Debug: Scripts\mq304script.pex: hallofheroescombatflag>
[00:13] [LoadPex] <Debug: Scripts\mq304script.pex: lightningmarker1>
[00:13] [LoadPex] <Debug: Scripts\survival_hungerrestoreeffectscript.pex: amounttorestore>
[00:13] [LoadPex] <Debug: Scripts\mq304script.pex: sovngardehallofheroeslocation>
[00:13] [LoadPex] <Debug: Scripts\mq304script.pex: bridgetrigger>
[00:13] [LoadPex] <Debug: Scripts\mq304script.pex: lightningmarker4>
[00:13] [LoadPex] <Debug: Scripts\mq304script.pex: lightningmarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegedrum_000d944f.pex: smithing>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegedrum_000d944f.pex: heavyarmor>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegedrum_000d944f.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegedrum_000d944f.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegedrum_000d944f.pex: onehanded>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegedrum_000d944f.pex: alias_rjornsdrum>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegedrum_000d944f.pex: marksman>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegedrum_000d944f.pex: twohanded>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegedrum_000d944f.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegedrum_000d944f.pex: block>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegedrum_000d944f.pex: alias_giraud>
[00:13] [LoadPex] <Debug: Scripts\tif__00024135.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstageontopicspoken.pex: targetquest>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstageontopicspoken.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_setstageontopicspoken.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq03thewarden_0418903a.pex: alias_bryyn>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq03thewarden_0418903a.pex: alias_mountainref>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq03thewarden_0418903a.pex: alias_roland>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq03thewarden_0418903a.pex: wcavailablecompanions>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq03thewarden_0418903a.pex: alias_iriel>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq03thewarden_0418903a.pex: wcradiantquestsouth>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq03thewarden_0418903a.pex: alias_katri>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq03thewarden_0418903a.pex: wcradiantquesteast>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq03thewarden_0418903a.pex: alias_yngvar>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq03thewarden_0418903a.pex: alias_tia>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq03thewarden_0418903a.pex: wcradiantquestnorth>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq03thewarden_0418903a.pex: wcradiantquestwest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq03thewarden_0418903a.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq03thewarden_0418903a.pex: alias_warden>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq03thewarden_0418903a.pex: wcwardenentblocker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq03thewarden_0418903a.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq03thewarden_0418903a.pex: wccurrentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq03thewarden_0418903a.pex: wccompanionmiscdialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq03thewarden_0418903a.pex: wccompanionquarterstasiusxmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq03thewarden_0418903a.pex: alias_follower03>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq03thewarden_0418903a.pex: alias_jade>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq03thewarden_0418903a.pex: alias_follower01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq03thewarden_0418903a.pex: wcmq04heroofthepeople>
[00:13] [LoadPex] <Debug: Scripts\ogdd_lavadragonabilityscript.pex: fxdragondeathrhandfireeffect>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq03thewarden_0418903a.pex: alias_follower02>
[00:13] [LoadPex] <Debug: Scripts\ogdd_lavadragonabilityscript.pex: fxdragondeathlhandfireeffect>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq03thewarden_0418903a.pex: alias_haden>
[00:13] [LoadPex] <Debug: Scripts\ogdd_lavadragonabilityscript.pex: dragonholesmagicfxs>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq03thewarden_0418903a.pex: alias_tasius>
[00:13] [LoadPex] <Debug: Scripts\ogdd_lavadragonabilityscript.pex: dragonholessmokefxs>
[00:13] [LoadPex] <Debug: Scripts\dunforelhostgrifterjournalstart.pex: myjournal>
[00:13] [LoadPex] <Debug: Scripts\dunforelhostgrifterjournalstart.pex: myscene>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq05returnstonescene_04213fe6.pex: follower2>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq05returnstonescene_04213fe6.pex: follower1>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq05returnstonescene_04213fe6.pex: follower03>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq05returnstonescene_04213fe6.pex: wcmq05chasemarker>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq05returnstonescene_04213fe6.pex: wcmusmq05oblivionescape>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq05returnstonescene_04213fe6.pex: follower3>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq05returnstonescene_04213fe6.pex: follower02>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq05returnstonescene_04213fe6.pex: follower01>
[00:13] [LoadPex] <Debug: Scripts\tg07rampscript.pex: ptg07quest>
[00:13] [LoadPex] <Debug: Scripts\tg07rampscript.pex: ptg07done>
[00:13] [LoadPex] <Debug: Scripts\tg07rampscript.pex: ptg07valdfaction>
[00:13] [LoadPex] <Debug: Scripts\tg07rampscript.pex: ptg07vald>
[00:13] [LoadPex] <Debug: Scripts\lrhrqnoteenablescript.pex: req>
[00:13] [LoadPex] <Debug: Scripts\lrhrqnoteenablescript.pex: endq>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttr7playerscript.pex: staff>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttr7playerscript.pex: dlc2ttr7>
[00:13] [LoadPex] <Debug: Scripts\survival_magicimodbeginloopend.pex: fimodstrength>
[00:13] [LoadPex] <Debug: Scripts\survival_magicimodbeginloopend.pex: introfx>
[00:13] [LoadPex] <Debug: Scripts\survival_magicimodbeginloopend.pex: loopfx>
[00:13] [LoadPex] <Debug: Scripts\survival_magicimodbeginloopend.pex: delay>
[00:13] [LoadPex] <Debug: Scripts\survival_magicimodbeginloopend.pex: outrofx>
[00:13] [LoadPex] <Debug: Scripts\pf_ms05firefestivalcrowd09_000c4e1f.pex: torch01>
[00:13] [LoadPex] <Debug: Scripts\pf_ms05firefestivalcrowd09_000c4e1f.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02c_043e59fe.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02c_043e59fe.pex: alias_c05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02c_043e59fe.pex: alias_c06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02c_043e59fe.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02c_043e59fe.pex: zrevgvrq02c>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02c_043e59fe.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\tif__00024136.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02c_043e59fe.pex: alias_c04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02c_043e59fe.pex: alias_c03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02c_043e59fe.pex: alias_c02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02c_043e59fe.pex: alias_cmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02c_043e59fe.pex: alias_c01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02c_043e59fe.pex: alias_cmarker02>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes00allspells>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: ispellschool_restoration>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes75alldestruction>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes00destruction>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes25spells>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes50allalteration>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes100conjuration>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes00alldestruction>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes75alteration>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: mgritualillusionbooks>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes25alteration>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes00alteration>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes25conjuration>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes75restoration>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes100destruction>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: ispellschool_alteration>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes50spells>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes75spells>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: mgritualalterationbooks>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes50allillusion>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: ispellschool_conjuration>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes50restoration>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes00spells>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: ispellschool_illusion>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes75allalteration>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes00allillusion>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes50alldestruction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqowl_024419e5.pex: needle>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes75destruction>
[00:13] [LoadPex] <Debug: Scripts\oghmainfiniumscript.pex: advancement>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqowl_024419e5.pex: alias_altano>
[00:13] [LoadPex] <Debug: Scripts\oghmainfiniumscript.pex: da04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqowl_024419e5.pex: ablamaecurse>
[00:13] [LoadPex] <Debug: Scripts\oghmainfiniumscript.pex: myself>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqowl_024419e5.pex: abmolagcurse>
[00:13] [LoadPex] <Debug: Scripts\oghmainfiniumscript.pex: hasbeenread>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqowl_024419e5.pex: dawnstarmarker>
[00:13] [LoadPex] <Debug: Scripts\oghmainfiniumscript.pex: choicemessage>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes00conjuration>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqowl_024419e5.pex: qch>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes100illusion>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqowl_024419e5.pex: qaom00>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes50allrestoration>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqowl_024419e5.pex: alias_goal>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes00allrestoration>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqowl_024419e5.pex: alias_owl>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: ispellschool_destruction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqowl_024419e5.pex: darkholemarker>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes25alldestruction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqowl_024419e5.pex: dreamexp>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: ispelllevel_adept>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes50alteration>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes75allrestoration>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes00illusion>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: mgritualconjurationbooks>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: mgritualrestorationbooks>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes50destruction>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: ispelllevel_expert>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes25illusion>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes25allconjuration>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes50illusion>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes25allalteration>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes100restoration>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes50conjuration>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes25allrestoration>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes00allalteration>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes00restoration>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes75conjuration>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes25destruction>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes50allconjuration>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes100alteration>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: ispelllevel_apprentice>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes25allillusion>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: ispelllevel_master>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: ispelllevel_novice>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes00allconjuration>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes25allspells>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes25restoration>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes75allconjuration>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes75allillusion>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: litemspelltomes75illusion>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_spelltomeinjector.pex: mgritualdestructionbooks>
[00:13] [LoadPex] <Debug: Scripts\defaultactivatelinkdooncescript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\defaultactivatelinkdooncescript.pex: onlyactor>
[00:13] [LoadPex] <Debug: Scripts\freeformwinterholdcollegebscript.pex: borvirdaggertracker>
[00:13] [LoadPex] <Debug: Scripts\freeformwinterholdcollegebscript.pex: yisranecklacetracker>
[00:13] [LoadPex] <Debug: Scripts\freeformwinterholdcollegebscript.pex: ilasteiringtracker>
[00:13] [LoadPex] <Debug: Scripts\freeformwinterholdcollegebscript.pex: rundidaggertracker>
[00:13] [LoadPex] <Debug: Scripts\dunforelhostinitloadmarker.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\dunforelhostinitloadmarker.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dunforelhostinitloadmarker.pex: sonsenablemarker>
[00:13] [LoadPex] <Debug: Scripts\dunforelhostinitloadmarker.pex: impenablemarker>
[00:13] [LoadPex] <Debug: Scripts\ec_activatorscript.pex: choicemessage>
[00:13] [LoadPex] <Debug: Scripts\ec_activatorscript.pex: inputref>
[00:13] [LoadPex] <Debug: Scripts\ec_activatorscript.pex: outputref>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformsarethifarm_000e3308.pex: pffs01qs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformsarethifarm_000e3308.pex: alias_ffsarethiplayeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformsarethifarm_000e3308.pex: alias_ffsarethiavrusaalias>
[00:13] [LoadPex] <Debug: Scripts\survival_mainquestplayeralias.pex: cold>
[00:13] [LoadPex] <Debug: Scripts\survival_mainquestplayeralias.pex: survival_versionlastknown>
[00:13] [LoadPex] <Debug: Scripts\survival_mainquestplayeralias.pex: helpmanualxbox>
[00:13] [LoadPex] <Debug: Scripts\survival_mainquestplayeralias.pex: survival_versioncurrent>
[00:13] [LoadPex] <Debug: Scripts\survival_mainquestplayeralias.pex: survival_modeenabled>
[00:13] [LoadPex] <Debug: Scripts\survival_mainquestplayeralias.pex: dialoguedetect>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegeflute_000d9431.pex: enchanting>
[00:13] [LoadPex] <Debug: Scripts\survival_mainquestplayeralias.pex: helpmanualpc>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegeflute_000d9431.pex: alias_panteasflute>
[00:13] [LoadPex] <Debug: Scripts\survival_mainquestplayeralias.pex: survival_helpsurvivalmodelong>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegeflute_000d9431.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\survival_mainquestplayeralias.pex: exhaustion>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegeflute_000d9431.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\survival_mainquestplayeralias.pex: survival_helpsurvivalmodelongxbox>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegeflute_000d9431.pex: conjuration>
[00:13] [LoadPex] <Debug: Scripts\survival_mainquestplayeralias.pex: survival_needsdamageattributes>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegeflute_000d9431.pex: alteration>
[00:13] [LoadPex] <Debug: Scripts\tg07ramptriggerscript.pex: ptg07quest>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegeflute_000d9431.pex: alias_pantea>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegeflute_000d9431.pex: restoration>
[00:13] [LoadPex] <Debug: Scripts\tg07ramptriggerscript.pex: fldoesnottrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegeflute_000d9431.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegeflute_000d9431.pex: destruction>
[00:13] [LoadPex] <Debug: Scripts\survival_mainquestplayeralias.pex: hunger>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegeflute_000d9431.pex: illusion>
[00:13] [LoadPex] <Debug: Scripts\survival_mainquestplayeralias.pex: survival_modeenabledshared>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttr8elyneascript.pex: dlc2ttr8>
[00:13] [LoadPex] <Debug: Scripts\tif__0002953e.pex: thonnirfindlaelette>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakexteriordoormover.pex: playeranimalcompanion>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakexteriordoormover.pex: dlc2mq04neloth>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakexteriordoormover.pex: warpdestination>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakexteriordoormover.pex: playerfollower>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakexteriordoormover.pex: dlc2mq04>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04easterndetectionque_041d0c42.pex: wcvillagereastfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04easterndetectionque_041d0c42.pex: wcvillagersouthfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04easterndetectionque_041d0c42.pex: alias_villager>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04easterndetectionque_041d0c42.pex: northernvillager>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04easterndetectionque_041d0c42.pex: southernvillager>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04easterndetectionque_041d0c42.pex: easternvillager>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04easterndetectionque_041d0c42.pex: wcmq04heroofthepeople>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04easterndetectionque_041d0c42.pex: wcvillagernorthfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04easterndetectionque_041d0c42.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueivarsteadscripteds_000dd5fa.pex: alias_ivarsteadssgwilinalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueivarsteadscripteds_000dd5fa.pex: alias_ivarsteadssklimmekalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueivarsteadscripteds_000dd5fa.pex: pmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__00024137.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_teleportonactivate.pex: bplayeronly>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_teleportonactivate.pex: teleporttotarget>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__030f3165.pex: dlc2frea>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__030f3165.pex: currentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__030f3165.pex: potentialfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__030f3165.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq05xivambushscene_0420eddb.pex: wcmq05markerforlod>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq05xivambushscene_0420eddb.pex: summontargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq05xivambushscene_0420eddb.pex: wcmq05xiv04>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq05xivambushscene_0420eddb.pex: wcmq05xiv02>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq05xivambushscene_0420eddb.pex: wcmq05xiv03>
[00:13] [LoadPex] <Debug: Scripts\dunforelhostloadmarker.pex: stagemax>
[00:13] [LoadPex] <Debug: Scripts\tg07scenetriggerscript.pex: ptg07quest>
[00:13] [LoadPex] <Debug: Scripts\tg07scenetriggerscript.pex: ptg07scenestart>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: helpmanualxbox>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: hunger>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: cold>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: survival_survivalafflictions>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: heatsourcetriggerrefs>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: survival_heatsourcereturnref>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: litemfoodsalt75>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: exhaustion>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: survival_helpsurvivalmodelongxbox>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: litemfoodsalt>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: survival_modecanbeenabled>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: survival_playerhasbeenprompted>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: playerinfo>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: survival_helpsurvivalmodelong>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: updates>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: survival_needsdamageattributes>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: helpmanualpc>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: survival_exhuastionreduceconsumables>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: survival_templeblessingcostperk>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: survival_modeenabled>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: survival_survivaldiseases>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: survival_startprompt>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: dialoguedetect>
[00:13] [LoadPex] <Debug: Scripts\pf_ms05viarmofestivallightsc_0010c069.pex: torch01>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: survival_freezingwaterdamage>
[00:13] [LoadPex] <Debug: Scripts\pf_ms05viarmofestivallightsc_0010c069.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: survival_modeenabledshared>
[00:13] [LoadPex] <Debug: Scripts\dlc2ttr8script.pex: dlc2ttr8ingredient>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: litemfoodsaltsmall>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: mq101>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: survival_modetoggle>
[00:13] [LoadPex] <Debug: Scripts\survival_mainscript.pex: heatcheck>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigildawnstar_024e2521.pex: alias_dawnstar>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02d_043e5a03.pex: alias_c01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigildawnstar_024e2521.pex: alias_vigil01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02d_043e5a03.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigildawnstar_024e2521.pex: alias_vigil02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02d_043e5a03.pex: zrevgvrq02d>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigildawnstar_024e2521.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02d_043e5a03.pex: alias_cmarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigildawnstar_024e2521.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02d_043e5a03.pex: alias_cmarker03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigildawnstar_024e2521.pex: alias_holdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02d_043e5a03.pex: alias_c03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02d_043e5a03.pex: alias_cmarker01>
[00:13] [LoadPex] <Debug: Scripts\defaultactivatelinkedrefonattacked.pex: onlyonce>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02d_043e5a03.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\defaultactivatelinkedrefonattacked.pex: minnumberhits>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02d_043e5a03.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\defaultactivatelinkedrefonattacked.pex: linkkeyword>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrq02d_043e5a03.pex: alias_c02>
[00:13] [LoadPex] <Debug: Scripts\defaultactivatelinkedrefonattacked.pex: onlyplayer>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakfxdustscript.pex: fallingdustexplosion01>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakfxdustscript.pex: ambdustdropdebris>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueivarstead_00021236.pex: alias_innkeeperbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueivarstead_00021236.pex: plynly>
[00:13] [LoadPex] <Debug: Scripts\tif__00024138.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueivarstead_00021236.pex: alias_innkeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueivarstead_00021236.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueivarstead_00021236.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_teleportonactivatealias.pex: bplayeronly>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_teleportonactivatealias.pex: teleporttotargetalias>
[00:13] [LoadPex] <Debug: Scripts\fvdquillscript.pex: pfvdquest>
[00:13] [LoadPex] <Debug: Scripts\dunforelhostqst.pex: unlockdoorscene>
[00:13] [LoadPex] <Debug: Scripts\dunforelhostqst.pex: grifterescort>
[00:13] [LoadPex] <Debug: Scripts\ec_disenchantscript.pex: weaponlist>
[00:13] [LoadPex] <Debug: Scripts\ec_disenchantscript.pex: armorlist>
[00:13] [LoadPex] <Debug: Scripts\ec_disenchantscript.pex: weaponlistnoench>
[00:13] [LoadPex] <Debug: Scripts\ec_disenchantscript.pex: formlisterror>
[00:13] [LoadPex] <Debug: Scripts\ec_disenchantscript.pex: armorlistnoench>
[00:13] [LoadPex] <Debug: Scripts\ec_disenchantscript.pex: outputref>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshipsdawnstar_00094152.pex: alias_cave>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshipsdawnstar_00094152.pex: alias_questitem>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshipsdawnstar_00094152.pex: alias_container>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshipsdawnstar_00094152.pex: favorrewardenchweapon>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshipsdawnstar_00094152.pex: favorrewardencharmor>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshipsdawnstar_00094152.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshipsdawnstar_00094152.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshipsdawnstar_00094152.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshipsdawnstar_00094152.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshipsdawnstar_00094152.pex: favor154questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshipsdawnstar_00094152.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02023fc0.pex: pdlc2rrcindiridia02>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegelute_000d93fa.pex: sneak>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegelute_000d93fa.pex: alias_finnslute>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegelute_000d93fa.pex: pickpocket>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegelute_000d93fa.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegelute_000d93fa.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegelute_000d93fa.pex: alias_inge>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegelute_000d93fa.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegelute_000d93fa.pex: speechcraft>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegelute_000d93fa.pex: alchemy>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegelute_000d93fa.pex: lockpicking>
[00:13] [LoadPex] <Debug: Scripts\tg07spquestscript.pex: ptg07spguildscene03>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegelute_000d93fa.pex: lightarmor>
[00:13] [LoadPex] <Debug: Scripts\tg07spquestscript.pex: ptg07quest>
[00:13] [LoadPex] <Debug: Scripts\tg07spquestscript.pex: ptg07spguildscene02>
[00:13] [LoadPex] <Debug: Scripts\tg07spquestscript.pex: ptg07vaultdoor>
[00:13] [LoadPex] <Debug: Scripts\tg07spquestscript.pex: ptg07spguildscene01>
[00:13] [LoadPex] <Debug: Scripts\sf_ms02escapescene01scene_00054886.pex: puraccenmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_ms02escapescene01scene_00054886.pex: puraccen>
[00:13] [LoadPex] <Debug: Scripts\sf_ms02escapescene01scene_00054886.pex: pduachmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_ms02escapescene01scene_00054886.pex: pplayermarker>
[00:13] [LoadPex] <Debug: Scripts\sf_ms02escapescene01scene_00054886.pex: podvan>
[00:13] [LoadPex] <Debug: Scripts\sf_ms02escapescene01scene_00054886.pex: pmadanachmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_ms02escapescene01scene_00054886.pex: pmadanach>
[00:13] [LoadPex] <Debug: Scripts\sf_ms02escapescene01scene_00054886.pex: pborkul>
[00:13] [LoadPex] <Debug: Scripts\sf_ms02escapescene01scene_00054886.pex: pborkulmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_ms02escapescene01scene_00054886.pex: podvanmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_ms02escapescene01scene_00054886.pex: kaie>
[00:13] [LoadPex] <Debug: Scripts\sf_ms02escapescene01scene_00054886.pex: pduach>
[00:13] [LoadPex] <Debug: Scripts\survival_movementuiupdatescript.pex: cold>
[00:13] [LoadPex] <Debug: Scripts\survival_movementuiupdatescript.pex: conditions>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: wcvillagerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: wcmq04hiddenvillagemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_eastwallmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_northvillager09>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_southernvillager04>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_southernvillager02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: wcavailablecompanions>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: wclq07tasius>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_fov01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: wcgatexmarker011>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_eldersouthern>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_southerndaedra02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: wclq09zavok>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_northvillager02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_westelder>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_fov03>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_westvillager10>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_easternworker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_westvillager08>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_easternelder>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_westsubordinate>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: wcnorthvillagemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_westvillager04>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_northvillager01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: wcmq04southerndaedramarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: wcmq04southerndaedramarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_southerndaedra01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: wcmq05jawsofoblivion>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_northvillager03>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: wcgatexmarker08>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_southernvillager03>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_northvillager07>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_follower01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_westvillager05>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: wcmq02theisleofshadowandflame>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: wcrq00dinnerdatetrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_southernvillager01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_westvillager01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: wcvillagernorthfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_follower03>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_zavok>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: wcmq04wallstatics>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_northvillager06>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_eastwallmarker05>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_southernsacrifice>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_fov02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_northvillager08>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_northvillager05>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_northelder>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_eastwallmarker04>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_eastwallmarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_eastwallmarker03>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: wcvillagersouthfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_southernvillager05>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_northvillager10>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_northvillager11>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_follower02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_westvillager06>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_northdaedracommander>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_westvillager09>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: wcmq04wallactivators>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_westvillager07>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_northvillager04>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: alias_westvillager03>
[00:13] [LoadPex] <Debug: Scripts\mq305bard1script.pex: sinstrument>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq04heroofthepeople_0418e40d.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\mq305bard1script.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\tif__00024139.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguelefthandmineintros_000987a4.pex: alias_skaggi>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguelefthandmineintros_000987a4.pex: alias_gat>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguelefthandmineintros_000987a4.pex: alias_pavoattius>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguelefthandmineintros_000987a4.pex: dialoguelefthandmineintrosceneview>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02023fcc.pex: pdlc2rrcindiridia01>
[00:13] [LoadPex] <Debug: Scripts\defaultactivatelinkedrefonceondeath.pex: linkedrefkeyword>
[00:13] [LoadPex] <Debug: Scripts\dunforsakencavems12script.pex: liquid>
[00:13] [LoadPex] <Debug: Scripts\dunforsakencavems12script.pex: secretdoor>
[00:13] [LoadPex] <Debug: Scripts\dunforsakencavems12script.pex: ms12potion>
[00:13] [LoadPex] <Debug: Scripts\dunforsakencavems12script.pex: glow>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: alduinunderskin>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: crumblingstatue4>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: magalduinfinalexplosionimod>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: alduincracksfxs>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: mqkilldragonfaction>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: alduindeathfxs>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: qstalduindeathsoulsb>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: havokrocksexplosion>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: qstalduindeathsoulsa>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: rockfallmarkerbig1>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: alduindeathbloom>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: havokrocksexplosionbig>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: alduindeathexplosion>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: explosionshoutareaalduindeathbig>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: rockfallmarkerbig3>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: qstalduindeathexplosionb>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: alduinfadefxs>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: weatherform>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: qstalduindeathexplosiona>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: sovngardeclear>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: crumblingstatue3>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: crumblingstatue2>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: rockfallmarker2>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: rockfallmarkerbig2>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: qstalduindeathexplosionc>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: rockfallmarker1>
[00:13] [LoadPex] <Debug: Scripts\tg07valddebtscript.pex: ptg07quest>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: crumblingstatue1>
[00:13] [LoadPex] <Debug: Scripts\tg07valddebtscript.pex: ptg07taken>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: rockfallmarker3>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: stormspell>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: fxalduinsoulescapeeffect>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: alduinholesfxs>
[00:13] [LoadPex] <Debug: Scripts\fxalduinscript.pex: shoutalduindeathexplosion>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegepoeticedda_000e7814.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegepoeticedda_000e7814.pex: lockpicking>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegepoeticedda_000e7814.pex: alchemy>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegepoeticedda_000e7814.pex: alias_giraud>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegepoeticedda_000e7814.pex: lightarmor>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegepoeticedda_000e7814.pex: sneak>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegepoeticedda_000e7814.pex: pickpocket>
[00:13] [LoadPex] <Debug: Scripts\qf_bardscollegepoeticedda_000e7814.pex: speechcraft>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilfalkreath_024e2530.pex: alias_falkreath>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrqatatami_043f1171.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\ord_carryweight_script.pex: ord_carryweight>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrqatatami_043f1171.pex: expteleport>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilfalkreath_024e2530.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrqatatami_043f1171.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilfalkreath_024e2530.pex: alias_vigil02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrqatatami_043f1171.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilfalkreath_024e2530.pex: alias_vigil01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrqatatami_043f1171.pex: alias_cmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilfalkreath_024e2530.pex: alias_holdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilfalkreath_024e2530.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\pf_ms08kematustaywithsaadia_00109490.pex: ms08kematu>
[00:13] [LoadPex] <Debug: Scripts\pf_ms08kematustaywithsaadia_00109490.pex: saadiaref>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: act_objecttoactivate01>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: shouldextrude>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: act_objecttodisable>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: act_objecttoactivate03>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: nexteventisbackward>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: needstage4value>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: startsfilled>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: needmaxvalue>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: act_stagetoset>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: lasttimeingamehours>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: dlc2dunnchardakcube>
[00:13] [LoadPex] <Debug: Scripts\ec_harvesttreeofshades.pex: ccbgssse019_branchoftreeofshades>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: act_piston>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: needupdategametimeinterval>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: ambrumbleshakegreybeards>
[00:13] [LoadPex] <Debug: Scripts\ec_harvesttreeofshades.pex: ec_treeofshadesharvestsound>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: survival_exhaustionoverencumberedmult>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: act_dust>
[00:13] [LoadPex] <Debug: Scripts\ec_harvesttreeofshades.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: survival_waslastnearbytravelref>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: act_objecttoactivate02>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: playerdialoguetarget>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: ifextrudeuseonlyonce>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: needmessageswhendecreasing>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: act_boiler>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: conditions>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: act_objecttoactivateonremoveonly01>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: needvalue>
[00:13] [LoadPex] <Debug: Scripts\tif__0001c5fb.pex: lexiconcubeinscribed>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: needrumblebigmotorstrengths>
[00:13] [LoadPex] <Debug: Scripts\tif__0001c5fb.pex: extractor>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: lastvalue>
[00:13] [LoadPex] <Debug: Scripts\tif__0001c5fb.pex: elderscroll>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: needrumbledurations>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: attributepenaltyeffect>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: act_sealeddoor>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: needrumblesmallmotorstrengths>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: act_objecttoenable>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: detectedsleepevent>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: failuremessagenocube>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: needspells>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: isboilerpedestal>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: needplayrumblesonimprove>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: failuremessagealreadyopen>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: survival_needsleepreducedmetabolismmult>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshipswindhelm_00094158.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: needsoundfxsfemale>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: act_waterplanetomodify01>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshipswindhelm_00094158.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: needstage1value>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshipswindhelm_00094158.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: firstupdate>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshipswindhelm_00094158.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: detectedfasttravelevent>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshipswindhelm_00094158.pex: favorrewardenchweapon>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: oldstage>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshipswindhelm_00094158.pex: favor154questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: survival_playerlastknowndaysjailed>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: ambrumbleshake>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshipswindhelm_00094158.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: locked>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: act_questtoset>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshipswindhelm_00094158.pex: favorrewardencharmor>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: additionalreturndelay>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshipswindhelm_00094158.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: needmessageswhenincreasing>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: rumbleshakeintensity>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshipswindhelm_00094158.pex: alias_banditcamp>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: needplaysoundfxsonimprove>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: isboilerwaterpedestal>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: penaltypercentglobal>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: suppressactivation>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: hasbonus>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakpedestalscript.pex: act_waterplane01shouldincrement>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: attributepenaltyspell>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: needstage3value>
[00:13] [LoadPex] <Debug: Scripts\lumbermill01.pex: log>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: needsoundfxs>
[00:13] [LoadPex] <Debug: Scripts\lumbermill01.pex: saw>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: needrate>
[00:13] [LoadPex] <Debug: Scripts\lumbermill01.pex: sash>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: wasincreasing>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: needstage2value>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: needstage5value>
[00:13] [LoadPex] <Debug: Scripts\survival_needbase.pex: needminvalue>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_versionedquest.pex: gcurrentversion>
[00:13] [LoadPex] <Debug: Scripts\rpdefault_versionedquest.pex: ilastinstalledversion>
[00:13] [LoadPex] <Debug: Scripts\mq305bardscript.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\mq305bardscript.pex: sinstrument>
[00:13] [LoadPex] <Debug: Scripts\tif__0002413a.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkartharnleifand_00017ca5.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkartharnleifand_00017ca5.pex: alias_actor2>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkartharnleifand_00017ca5.pex: alias_lisbet>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkartharnleifand_00017ca5.pex: alias_imedhnain>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02023fd5.pex: pdlc2llerilsays>
[00:13] [LoadPex] <Debug: Scripts\dunforsakencavephialscript.pex: curalmil>
[00:13] [LoadPex] <Debug: Scripts\dlc2voicebattlefuryscript.pex: dlc2voiceelementalfury>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__00024aa1.pex: dlc2_da04rejecthm>
[00:13] [LoadPex] <Debug: Scripts\qf_bardsongsballad01_00074a55.pex: alias_bard>
[00:13] [LoadPex] <Debug: Scripts\sf_ms04vision10scene_000565a6.pex: drennen>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq05yngvarrevealvaermin_04219283.pex: vaerminacavedoorslever>
[00:13] [LoadPex] <Debug: Scripts\pf_ms08saadiaambushscenedraw_000d8723.pex: ms08saadia>
[00:13] [LoadPex] <Debug: Scripts\tif__0001c677.pex: book1>
[00:13] [LoadPex] <Debug: Scripts\tif__0001c677.pex: pdlc1vqelderhandlerglob>
[00:13] [LoadPex] <Debug: Scripts\tif__0001c677.pex: book2>
[00:13] [LoadPex] <Debug: Scripts\tif__0001c677.pex: pdlc1vqelderhandler>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakreadingroompiston.pex: dlc2mq04>
[00:13] [LoadPex] <Debug: Scripts\tif__0001c677.pex: getbooks>
[00:13] [LoadPex] <Debug: Scripts\lumbermillsabotage01.pex: log>
[00:13] [LoadPex] <Debug: Scripts\lumbermillsabotage01.pex: sash>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_jade>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_follower01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_eastdaedracommander01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmq05returnstonescene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_altpartmem02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: pwakeup>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: catapultref3>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_northcommanderfinal>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_iriel>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcgatexmarker10>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmq05northportal>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: follower1>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_katri>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_sigilstonestatic>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: pimodwakeup>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: survival_coldconditionstage4>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmq05volcanogatelinked>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: survival_lastwarmingupmsgtime>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: catapultref2>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: heatcheck>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: survival_coldresistmaxvalue>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmq05chasemarker>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: coldlevelwarmarea>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_warden>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: playeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_roland>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: coldstage5coldlevelmin>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_altpartmem03>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: cachedneedupdategametimeinterval>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_haden>
[00:13] [LoadPex] <Debug: Scripts\tif__0002413b.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: survival_coldlevelinfreezingwater>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: coldstage3coldlevelmin>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: coldlevelwarmareanightmod>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: survival_coldwarmingupmessage>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wccurrentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: survival_coldconditionstage1>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_follower02>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: cachedcoldresistmaxvalue>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: vaerminacavedoorslever>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: cachedcoldtargetgamehourstonumb>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: pknockdown>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: coldstage1coldlevelmin>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcvampiremobmarker>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: survival_ashweather>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmq05ambushmarker>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: cachedtimescale>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_northdaedracommander01>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: coldstage4coldlevelmin>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcgatexmarker09>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: coldstage2coldlevelmin>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_yngvar>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: survival_coldconditionstage5>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_bryyn>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: survival_coldweakracesmajor>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcwardenentblocker>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: survival_helpshown_cold>
[00:13] [LoadPex] <Debug: Scripts\mq305script.pex: introscene>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: currentcoldlevel>
[00:13] [LoadPex] <Debug: Scripts\mq305script.pex: loopingdialoguecount>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: survival_coldtargetgamehourstonumb>
[00:13] [LoadPex] <Debug: Scripts\mq305script.pex: mistclearcount>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: survival_afflictioncoldchance>
[00:13] [LoadPex] <Debug: Scripts\mq305script.pex: fogactivateparent3>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: isbeastrace>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmq05dreamarrivalmarker>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: survival_temperaturelevel>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmq05dreamreturnmarker>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: coldlevelblizzardmod>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_northgate>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: coldlevelsnowmod>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: katriwaitmarker>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: survival_playerinfoquest>
[00:13] [LoadPex] <Debug: Scripts\mq305script.pex: shoutbattlemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_vaerminashrine>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: coldlevelfreezingareanightmod>
[00:13] [LoadPex] <Debug: Scripts\mq305script.pex: fogactivateparent2>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmq05arriveatbridgescene>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: survival_blizzardweather>
[00:13] [LoadPex] <Debug: Scripts\mq305script.pex: fogactivateparent>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmq05drawbridgefordisabling>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: coldlevelcoolareanightmod>
[00:13] [LoadPex] <Debug: Scripts\mq305script.pex: mistcleared>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_dagonvoice>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthblacksmith_00025f00.pex: pintroscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: catapultref>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthblacksmith_00025f00.pex: alias_ghorza>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmq06thecryptsofold>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthblacksmith_00025f00.pex: alias_tacitus>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmq05xiv04>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmq05markerforlod>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: survival_helpcoldhigh>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmq05yngvarcowersscene>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: coldlevelfreezingarea>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_eastportal>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: cachedcoldlevelmult>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmq05xiv02>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: survival_afflictionfrostbitten>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: fov02>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: survival_coldlevelmult>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmq05xiv03>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: playerinfoalias>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmq05additionaldaedra>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: timescale>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_northportal>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmq05daedramarker>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: survival_interiorareas>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmustransitiontype>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: survival_coldconditionstage3>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: survival_racialbonusmajor>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmq05enteroblivionscene>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: survival_coldconditionstage0>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcrq00dinnerdatetrigger>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: survival_afflictionfrostbittenmsg>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcoblivionreduceassetsmarker>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: coldlevelrainmod>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_tia>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: lastcoldlevel>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmq04vaerminadevoteeunique01base>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: survival_coldconditionstage2>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmq05yngvarrevealvaerminascene>
[00:13] [LoadPex] <Debug: Scripts\survival_needcold.pex: coldlevelcoolarea>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmq05xivambushscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: bridgeeyeslever>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmq05deadvaerminafollowersmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_altpartmem01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmq05drawbridgelever>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_dremoraservant>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_eastcommanderfinal>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_zavok>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_follower03>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: fov03>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: fov01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_tasius>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_oblivionentrancemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_datealias>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_eastgate>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmountandorgate>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmq05vaerminadoormarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: dreamismd>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmq05eastportal>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: alias_dremoraballistaoperator>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmussinglescene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcmq05playerfalldownscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: wcvaerminascloak>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: follower2>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq05jawsofoblivion_04198898.pex: follower3>
[00:13] [LoadPex] <Debug: Scripts\defaultactivateonload.pex: linkedrefkeyword>
[00:13] [LoadPex] <Debug: Scripts\defaultactivateonload.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02023fd6.pex: pdlc2rrfavor01global>
[00:13] [LoadPex] <Debug: Scripts\tg07valdtriggerscript.pex: ptg07valdtriggered>
[00:13] [LoadPex] <Debug: Scripts\tg07valdtriggerscript.pex: ptg07quest>
[00:13] [LoadPex] <Debug: Scripts\tg07valdtriggerscript.pex: ptg07done>
[00:13] [LoadPex] <Debug: Scripts\tg07valdtriggerscript.pex: ptg07vald>
[00:13] [LoadPex] <Debug: Scripts\tg07valdtriggerscript.pex: ptg07valdfaction>
[00:13] [LoadPex] <Debug: Scripts\fxatronachstormscript.pex: fxatronachstormarmor>
[00:13] [LoadPex] <Debug: Scripts\fxatronachstormscript.pex: atronachstormshockfxs>
[00:13] [LoadPex] <Debug: Scripts\fxatronachstormscript.pex: atronachstormcloak>
[00:13] [LoadPex] <Debug: Scripts\fxatronachstormscript.pex: atronachunsummondeathfxs>
[00:13] [LoadPex] <Debug: Scripts\ord_dispelafterdelay_script.pex: ord_delayuntildispel>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilmarkarth_024e252b.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilmarkarth_024e252b.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilmarkarth_024e252b.pex: alias_vigil02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilmarkarth_024e252b.pex: alias_markarth>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilmarkarth_024e252b.pex: alias_vigil01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilmarkarth_024e252b.pex: alias_holdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrqdragon_043eb5e6.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrqdragon_043eb5e6.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrqdragon_043eb5e6.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrqdragon_043eb5e6.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrqdragon_043eb5e6.pex: alias_cmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_bardsongsdrinkingsong01_000be159.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\qf_bardsongsdrinkingsong01_000be159.pex: alias_karita>
[00:13] [LoadPex] <Debug: Scripts\qf_bardsongsdrinkingsong01_000be159.pex: alias_bard>
[00:13] [LoadPex] <Debug: Scripts\qf_bardsongsdrinkingsong01_000be159.pex: bardsingerinstrumentalonly>
[00:13] [LoadPex] <Debug: Scripts\qf_bardsongsdrinkingsong01_000be159.pex: alias_lurbuk>
[00:13] [LoadPex] <Debug: Scripts\qf_bardsongsdrinkingsong01_000be159.pex: bardsongskeyword>
[00:13] [LoadPex] <Debug: Scripts\qf_bardsongsdrinkingsong01_000be159.pex: da16>
[00:13] [LoadPex] <Debug: Scripts\qf_bardsongsdrinkingsong01_000be159.pex: bardsongs_bard>
[00:13] [LoadPex] <Debug: Scripts\qf_bardsongsdrinkingsong01_000be159.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_bardsongsdrinkingsong01_000be159.pex: bardsingernoautostart>
[00:13] [LoadPex] <Debug: Scripts\qf_bardsongsdrinkingsong01_000be159.pex: morthallurbuksleep1x5>
[00:13] [LoadPex] <Debug: Scripts\pf_ms08saadiaconfideplayer_00070378.pex: ms08>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshorsstone01_000e49e7.pex: alias_ffss01filnjaralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakreadingroomsteam.pex: dlc2mq04>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshorsstone01_000e49e7.pex: pshorsstonemineopen>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshorsstone01_000e49e7.pex: alias_ffss01markeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshorsstone01_000e49e7.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshorsstone01_000e49e7.pex: uskp_redbellyspiderswap>
[00:13] [LoadPex] <Debug: Scripts\tif__0002413d.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthintroarnle_000cd15a.pex: alias_imedhnain>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthintroarnle_000cd15a.pex: alias_lisbet>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: survival_diseasebrownrot2>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: wellrested>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: chscript>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: byohadoptionrestedmessagefemale>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: loveinterest>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: marriagesleepability>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: wellrestedmessage>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: survival_racialbonusminor>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: byohadoptionsleepabilityfemale>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: currenthomelocation>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: survival_helpshown_exhaustion>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: survival_exhaustionresistracesmajor>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: rested>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: byohadoptionsleepabilitymale>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: survival_racialbonusmajor>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: playeralias>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: relationshipmarriagefin>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: playersleepquest>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: pdoomloverability>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: marriagerestedmessage>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: beastbloodmessage>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: survival_afflictionaddled>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: survival_diseasebrownrot>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: survival_afflictionaddledmsg>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: needspellsnodisease>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: byohrelationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: survival_afflictionexhaustionchance>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02023fd8.pex: pdlc2rradrildia01>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: loctypeinn>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: vampirevampirism>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: werewolfimmunity>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: byohadoptionrestedmessagemale>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: survival_exhaustionresistracesminor>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: survival_helpexhaustionhigh>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: restedmessage>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: survival_diseasebrownrot3>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: playersleeping>
[00:13] [LoadPex] <Debug: Scripts\survival_needexhaustion.pex: loctypeplayerhouse>
[00:13] [LoadPex] <Debug: Scripts\dunfortsnowhawkdisableonactivate.pex: object1>
[00:13] [LoadPex] <Debug: Scripts\dunfortsnowhawkdisableonactivate.pex: object4>
[00:13] [LoadPex] <Debug: Scripts\dunfortsnowhawkdisableonactivate.pex: object2>
[00:13] [LoadPex] <Debug: Scripts\dunfortsnowhawkdisableonactivate.pex: object3>
[00:13] [LoadPex] <Debug: Scripts\dunfortsnowhawkdisableonactivate.pex: fade>
[00:13] [LoadPex] <Debug: Scripts\dunfortsnowhawkdisableonactivate.pex: object5>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__030f316b.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__030f316b.pex: dismissedfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\rp_trapcactusscript.pex: damage>
[00:13] [LoadPex] <Debug: Scripts\rp_trapcactusscript.pex: ghostability>
[00:13] [LoadPex] <Debug: Scripts\tg07vaultdoorscript.pex: ptg07tempvaultdoor>
[00:13] [LoadPex] <Debug: Scripts\tg07vaultdoorscript.pex: ptg07open>
[00:13] [LoadPex] <Debug: Scripts\tg07vaultdoorscript.pex: ptg07lock>
[00:13] [LoadPex] <Debug: Scripts\tg07vaultdoorscript.pex: ptg07vaultdoormessage>
[00:13] [LoadPex] <Debug: Scripts\tg07vaultdoorscript.pex: ptg07quest>
[00:13] [LoadPex] <Debug: Scripts\sf_dunfellglow_releasedogs_0008a372.pex: wolf1>
[00:13] [LoadPex] <Debug: Scripts\sf_dunfellglow_releasedogs_0008a372.pex: wolf2>
[00:13] [LoadPex] <Debug: Scripts\sf_dunfellglow_releasedogs_0008a372.pex: jailguard>
[00:13] [LoadPex] <Debug: Scripts\sf_dunfellglow_releasedogs_0008a372.pex: lever>
[00:13] [LoadPex] <Debug: Scripts\fxbatscaredscript.pex: weaplg>
[00:13] [LoadPex] <Debug: Scripts\fxbatscaredscript.pex: mysfx>
[00:13] [LoadPex] <Debug: Scripts\fxbatscaredscript.pex: myammo>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq06dremoraintroscene_042192d0.pex: follower03>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq06dremoraintroscene_042192d0.pex: follower3>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq06dremoraintroscene_042192d0.pex: follower02>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq06dremoraintroscene_042192d0.pex: follower2>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq06dremoraintroscene_042192d0.pex: follower01>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq06dremoraintroscene_042192d0.pex: follower1>
[00:13] [LoadPex] <Debug: Scripts\sf_ms04vision12scene_000565a8.pex: ms04wtr>
[00:13] [LoadPex] <Debug: Scripts\qf_bq01_00095125.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_bq01_00095125.pex: alias_bounty>
[00:13] [LoadPex] <Debug: Scripts\qf_bq01_00095125.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_bq01_00095125.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_bq01_00095125.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\qf_bq01_00095125.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\qf_bq01_00095125.pex: alias_locationcentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_bq01_00095125.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\qf_bq01_00095125.pex: alias_bountylocation>
[00:13] [LoadPex] <Debug: Scripts\qf_bq01_00095125.pex: alias_innkeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_bq01_00095125.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaksubmersible.pex: issubmerged>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaksubmersible.pex: failsafedontsubmerge>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaksubmersible.pex: myindex>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaksubmersible.pex: mywaterplane>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaksubmersible.pex: usestagedwaterheight>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaksubmersible.pex: dlc2dunnchardaktracking>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaksubmersible.pex: mywaterstage>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaksubmersible.pex: isactuallysubmersible>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshorsstone02_000e49e8.pex: pdarkwatercrossingmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshorsstone02_000e49e8.pex: alias_ffss02sylgjasatchelalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshorsstone02_000e49e8.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshorsstone02_000e49e8.pex: alias_ffss02sylgjaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshorsstone02_000e49e8.pex: alias_ffss02verneralias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshorsstone02_000e49e8.pex: alias_ffss02vernersatchelalias>
[00:13] [LoadPex] <Debug: Scripts\tif__0002413e.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthintroblack_00025f00.pex: alias_tacitus>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthintroblack_00025f00.pex: alias_ghorza>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02023fdc.pex: pdlc2rradrildia02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: wclq09zavok>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: alias_playerschair>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: wcmq07liveandletdie>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: datealias>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: alias_follower02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: wcrq00>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: bryyn>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: alias_follower01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: wclq06>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: wclq08tia>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: wclq03iriel>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: jade>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: wclq02haden>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: alias_tableref>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: alias_follower03>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: haden>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: wclq07tasius>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: wcmq06wardensitdownscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: wcboattrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: wclq01bryyn>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: alias_dremoraservant>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: wcmq06dremoraservecompanionsscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: alias_wardenghost>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: wclq05katri>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: summontargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: wclq04jade>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq06thecryptsofold_042192bc.pex: alias_iriel>
[00:13] [LoadPex] <Debug: Scripts\rustymaceinttriggerscript.pex: talkingmace>
[00:13] [LoadPex] <Debug: Scripts\ord_imodspan_script.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ord_imodspan_script.pex: ord_imod>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilmorthal_024e2535.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilmorthal_024e2535.pex: alias_vigil02>
[00:13] [LoadPex] <Debug: Scripts\dlc2voicefirebreathscript.pex: dlc2blackbookreward3>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilmorthal_024e2535.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2voicefirebreathscript.pex: wyrm>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilmorthal_024e2535.pex: alias_vigil01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilmorthal_024e2535.pex: alias_holdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilmorthal_024e2535.pex: alias_morthal>
[00:13] [LoadPex] <Debug: Scripts\survival_needhunger.pex: playeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrqscab_043eb596.pex: alias_cmarker>
[00:13] [LoadPex] <Debug: Scripts\survival_needhunger.pex: eating>
[00:13] [LoadPex] <Debug: Scripts\survival_needhunger.pex: survival_afflictionweakened>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrqscab_043eb596.pex: alias_c03>
[00:13] [LoadPex] <Debug: Scripts\survival_needhunger.pex: survival_diseasegutworm>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrqscab_043eb596.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\survival_needhunger.pex: survival_hungerrestoreverysmallamount>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrqscab_043eb596.pex: zrevgvrqscab>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrqscab_043eb596.pex: alias_c02>
[00:13] [LoadPex] <Debug: Scripts\survival_needhunger.pex: survival_helphungerhigh>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrqscab_043eb596.pex: alias_c01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrqscab_043eb596.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\survival_needhunger.pex: survival_afflictionweakenedmsg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevrqscab_043eb596.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\survival_needhunger.pex: survival_afflictionhungerchance>
[00:13] [LoadPex] <Debug: Scripts\survival_needhunger.pex: eatingqueue>
[00:13] [LoadPex] <Debug: Scripts\survival_needhunger.pex: survival_hungerrestoremediumamount>
[00:13] [LoadPex] <Debug: Scripts\survival_needhunger.pex: survival_diseasegutworm2>
[00:13] [LoadPex] <Debug: Scripts\survival_needhunger.pex: survival_helpshown_hunger>
[00:13] [LoadPex] <Debug: Scripts\survival_needhunger.pex: survival_racialbonusminor>
[00:13] [LoadPex] <Debug: Scripts\survival_needhunger.pex: survival_diseasefoodpoisoning>
[00:13] [LoadPex] <Debug: Scripts\survival_needhunger.pex: survival_hungerrestorelargeamount>
[00:13] [LoadPex] <Debug: Scripts\survival_needhunger.pex: survival_hungerresistracesminor>
[00:13] [LoadPex] <Debug: Scripts\survival_needhunger.pex: survival_hungerrestoresmallamount>
[00:13] [LoadPex] <Debug: Scripts\survival_needhunger.pex: survival_diseasegutworm3>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_amberappear.pex: platform>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_amberappear.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_amberappear.pex: wall>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_amberappear.pex: disintegrate>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_amberappear.pex: ec_ss_amberroomkey>
[00:13] [LoadPex] <Debug: Scripts\fxbirdfleeonactivatescript.pex: birdflockfleesound>
[00:13] [LoadPex] <Debug: Scripts\fxbirdfleeonactivatescript.pex: giantrace>
[00:13] [LoadPex] <Debug: Scripts\fxbirdfleeonactivatescript.pex: birdflocksound>
[00:13] [LoadPex] <Debug: Scripts\mqdelphinescript.pex: mq106>
[00:13] [LoadPex] <Debug: Scripts\mqdelphinescript.pex: normaloutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_bq02_000bd77f.pex: alias_bountylocation>
[00:13] [LoadPex] <Debug: Scripts\qf_bq02_000bd77f.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\qf_bq02_000bd77f.pex: alias_locationcentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_bq02_000bd77f.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\qf_bq02_000bd77f.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\pf_ms13arvelstopignorecombat_000561b7.pex: banditfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_bq02_000bd77f.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\pf_ms13arvelstopignorecombat_000561b7.pex: spiderfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_bq02_000bd77f.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_bq02_000bd77f.pex: alias_bounty>
[00:13] [LoadPex] <Debug: Scripts\qf_bq02_000bd77f.pex: alias_innkeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_bq02_000bd77f.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_bq02_000bd77f.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\tif__00024142.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshugurzbura_0009976e.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshugurzbura_0009976e.pex: favorrewardgoldsmall>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshugurzbura_0009976e.pex: alias_lash>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshugurzbura_0009976e.pex: karthwastenmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshugurzbura_0009976e.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformshugurzbura_0009976e.pex: alias_sword>
[00:13] [LoadPex] <Debug: Scripts\lumbermillsawscript.pex: sabatogemessage>
[00:13] [LoadPex] <Debug: Scripts\lumbermillsawscript.pex: sash>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaktrackingscript.pex: waterpedestal02>
[00:13] [LoadPex] <Debug: Scripts\lumbermillsawscript.pex: repairmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaktrackingscript.pex: dlc2mq04>
[00:13] [LoadPex] <Debug: Scripts\lumbermillsawscript.pex: log>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaktrackingscript.pex: cubesinotherpedestals>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaktrackingscript.pex: dlc2dunnchardakcuberemovedmessagemanyleft>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaktrackingscript.pex: waterpedestal03>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaktrackingscript.pex: boilerpedestal03>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaktrackingscript.pex: cubesinboilerpedestals>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaktrackingscript.pex: dlc2dunnchardakcuberemovedmessagemanyadded>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaktrackingscript.pex: cubecontainers>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaktrackingscript.pex: boilerpedestal01>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaktrackingscript.pex: dlc2dunnchardakcube>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaktrackingscript.pex: dlc2dunnchardakcuberemovedmessageoneleft>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaktrackingscript.pex: cubesinwaterpedestals>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaktrackingscript.pex: dlc2dunnchardakcubecount>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaktrackingscript.pex: dlc2dunnchardakcuberemovedmessagenoneleft>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaktrackingscript.pex: waterpedestal01>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaktrackingscript.pex: cubes>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaktrackingscript.pex: dlc2dunnchardakcuberemovedmessageoneadded>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptfakesummon.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaktrackingscript.pex: boilerpedestal02>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptfakesummon.pex: banishfx>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaktrackingscript.pex: boilerpedestal04>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptfakesummon.pex: shouldfadeout>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaktrackingscript.pex: registry>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptfakesummon.pex: summoned>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaktrackingscript.pex: cubesinneloth>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__030f3170.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaktrackingscript.pex: nameclearingaliases>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaktrackingscript.pex: dlc2nchardaklocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardaktrackingscript.pex: areboilersready>
[00:13] [LoadPex] <Debug: Scripts\oredepositscript.pex: pickax>
[00:13] [LoadPex] <Debug: Scripts\oredepositscript.pex: oreobject>
[00:13] [LoadPex] <Debug: Scripts\oredepositscript.pex: minyeald>
[00:13] [LoadPex] <Debug: Scripts\oredepositscript.pex: maxyeald>
[00:13] [LoadPex] <Debug: Scripts\oredepositscript.pex: hptotal>
[00:13] [LoadPex] <Debug: Scripts\tg08aarmorstonescript.pex: tgnightingaleboots>
[00:13] [LoadPex] <Debug: Scripts\tg08aarmorstonescript.pex: ptg08aqs>
[00:13] [LoadPex] <Debug: Scripts\tg08aarmorstonescript.pex: ptg08aactivated>
[00:13] [LoadPex] <Debug: Scripts\tg08aarmorstonescript.pex: tgnightingalegloves>
[00:13] [LoadPex] <Debug: Scripts\tg08aarmorstonescript.pex: tgnightingalehelmet>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthintrosmelt_000af772.pex: alias_hathrasil>
[00:13] [LoadPex] <Debug: Scripts\tg08aarmorstonescript.pex: ptg08aquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthintrosmelt_000af772.pex: alias_omluag>
[00:13] [LoadPex] <Debug: Scripts\tg08aarmorstonescript.pex: tgnightingalecuirass>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthintrosmelt_000af772.pex: pintroscene>
[00:13] [LoadPex] <Debug: Scripts\rustymacetriggerscript.pex: rustymaceintref>
[00:13] [LoadPex] <Debug: Scripts\rustymacetriggerscript.pex: altar>
[00:13] [LoadPex] <Debug: Scripts\rustymacetriggerscript.pex: talkingmace>
[00:13] [LoadPex] <Debug: Scripts\mqetiennescript.pex: thievesguildstandardoutfit>
[00:13] [LoadPex] <Debug: Scripts\mqetiennescript.pex: steelsword>
[00:13] [LoadPex] <Debug: Scripts\mqetiennescript.pex: mq201>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: boatdooract>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: wcmq07companiondeath01marker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: alias_bryyn>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: alias_tasius>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: alias_suthersidegatemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: alias_iriel>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: alias_tia>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: alias_zavok>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: southvillager>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: wccurrentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: alias_ub01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: follower2>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: alias_jade>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: alias_speechvoice>
[00:13] [LoadPex] <Debug: Scripts\pf_ms13arveltravelafterbeingc_0002ad42.pex: banditfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: alias_southcommander01>
[00:13] [LoadPex] <Debug: Scripts\pf_ms13arveltravelafterbeingc_0002ad42.pex: spiderfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: wcmq07wardenmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: alias_roland>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: wcboatmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: alias_deficitcommander02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: ubplatform02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: wcmq08handofdestiny>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: follower3>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: wcrq00>
[00:13] [LoadPex] <Debug: Scripts\qf_bq03_000bd78c.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: wcmq07wardenfreecompanionsscene>
[00:13] [LoadPex] <Debug: Scripts\qf_bq03_000bd78c.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: boatdoorisle>
[00:13] [LoadPex] <Debug: Scripts\qf_bq03_000bd78c.pex: alias_bounty>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: wcmq07companiongatemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_bq03_000bd78c.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: summontargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_bq03_000bd78c.pex: alias_innkeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: wcavailablecompanions>
[00:13] [LoadPex] <Debug: Scripts\qf_bq03_000bd78c.pex: alias_bountylocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: ubplatform01>
[00:13] [LoadPex] <Debug: Scripts\qf_bq03_000bd78c.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: wcavailablecompanionsforrc>
[00:13] [LoadPex] <Debug: Scripts\qf_bq03_000bd78c.pex: alias_locationcentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: wcgatexmarker07>
[00:13] [LoadPex] <Debug: Scripts\qf_bq03_000bd78c.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: wcmq07companionfallscene>
[00:13] [LoadPex] <Debug: Scripts\qf_bq03_000bd78c.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: wcae04>
[00:13] [LoadPex] <Debug: Scripts\qf_bq03_000bd78c.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: alias_ub02>
[00:13] [LoadPex] <Debug: Scripts\dlc2waterscript.pex: soakedtaproot1>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: wcarmorgag>
[00:13] [LoadPex] <Debug: Scripts\dlc2waterscript.pex: soakedtaproot3>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: alias_southcommander02>
[00:13] [LoadPex] <Debug: Scripts\dlc2waterscript.pex: dlc2taprootsoaked>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: wcmq07deadcompanionsmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2waterscript.pex: dlc2ttf2>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: wcmq07companiondeath02marker>
[00:13] [LoadPex] <Debug: Scripts\dlc2waterscript.pex: soakedtaproot2>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: alias_haden>
[00:13] [LoadPex] <Debug: Scripts\dlc2waterscript.pex: taproot>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: alias_deficitgatemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: alias_warden>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: alias_katri>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: alias_savior>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: alias_rp>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: alias_deficitcommander01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq07liveandletdie_0421e684.pex: follower1>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilriften_024e2517.pex: alias_riften>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilriften_024e2517.pex: alias_holdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilriften_024e2517.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilriften_024e2517.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilriften_024e2517.pex: alias_vigil01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilriften_024e2517.pex: alias_vigil02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq01_043f6d3a.pex: alias_c01a>
[00:13] [LoadPex] <Debug: Scripts\tif__00024143.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq01_043f6d3a.pex: alias_cma>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq01_043f6d3a.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq01_043f6d3a.pex: alias_c02b>
[00:13] [LoadPex] <Debug: Scripts\survival_playerhitinfo.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq01_043f6d3a.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\survival_playerhitinfo.pex: survival_diseasegutworm>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq01_043f6d3a.pex: alias_c04b>
[00:13] [LoadPex] <Debug: Scripts\survival_playerhitinfo.pex: survival_greensporecarryingraces>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq01_043f6d3a.pex: alias_cmboss>
[00:13] [LoadPex] <Debug: Scripts\survival_playerhitinfo.pex: survival_diseasebrownrot>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq01_043f6d3a.pex: alias_c04a>
[00:13] [LoadPex] <Debug: Scripts\survival_playerhitinfo.pex: survival_gutwormcarryingraces>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq01_043f6d3a.pex: alias_c02c>
[00:13] [LoadPex] <Debug: Scripts\survival_playerhitinfo.pex: survival_brownrotcarryingraces>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq01_043f6d3a.pex: alias_cmb>
[00:13] [LoadPex] <Debug: Scripts\survival_playerhitinfo.pex: survival_diseasegreenspore>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq01_043f6d3a.pex: alias_c01c>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq01_043f6d3a.pex: alias_c02a>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_amberwall.pex: reactspell>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq01_043f6d3a.pex: scqmain>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_amberwall.pex: ccbgssse025_nerveshatter>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq01_043f6d3a.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_amberwall.pex: ec_ss_ambersmash>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq01_043f6d3a.pex: alias_c05>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_amberwall.pex: amberbreakeritems>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq01_043f6d3a.pex: alias_c03c>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_amberwall.pex: shockshader>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq01_043f6d3a.pex: mus01>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_amberwall.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq01_043f6d3a.pex: fxsummon>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_amberwall.pex: da15staffenchwabbajack>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq01_043f6d3a.pex: zrevscqcounter>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq01_043f6d3a.pex: alias_c03b>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq01_043f6d3a.pex: alias_c04c>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq01_043f6d3a.pex: alias_c03a>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq01_043f6d3a.pex: alias_c01b>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq01_043f6d3a.pex: alias_cmc>
[00:13] [LoadPex] <Debug: Scripts\fxbirdfleescript.pex: birdflocksound>
[00:13] [LoadPex] <Debug: Scripts\fxbirdfleescript.pex: birdflockfleesound>
[00:13] [LoadPex] <Debug: Scripts\fxbirdfleescript.pex: playertriggered>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventemplea_000e38c9.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__030fec71.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventemplea_000e38c9.pex: potentialhireling>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventemplea_000e38c9.pex: alias_blade02>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventemplea_000e38c9.pex: armorbladesoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventemplea_000e38c9.pex: alias_esbern>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventemplea_000e38c9.pex: bladesoathscene01>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventemplea_000e38c9.pex: alias_delphine>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventemplea_000e38c9.pex: alias_blade03>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventemplea_000e38c9.pex: alias_blade01>
[00:13] [LoadPex] <Debug: Scripts\itemwithsoudscript.pex: mysoundloop>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakwaterfallscript.pex: disablestage>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptswordholdermanager.pex: paleblade04>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptswordholdermanager.pex: dunfrostmerecryptqst>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptswordholdermanager.pex: palelady>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptswordholdermanager.pex: dunfrostmerebanishtoggleqst>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptswordholdermanager.pex: swordvfxshader>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptswordholdermanager.pex: wisp03>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptswordholdermanager.pex: wisp1respawnpoint>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptswordholdermanager.pex: invisibleactivator>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptswordholdermanager.pex: paleblade05>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptswordholdermanager.pex: rumblesound>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptswordholdermanager.pex: paleblade01>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptswordholdermanager.pex: paleladyfurniture>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptswordholdermanager.pex: palebladelist>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptswordholdermanager.pex: paleladyrespawnpoint>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptswordholdermanager.pex: noswordmessage>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptswordholdermanager.pex: paleblade03>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptswordholdermanager.pex: wisp01>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptswordholdermanager.pex: wisp3respawnpoint>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptswordholdermanager.pex: togglestagetosetonunbanish>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptswordholdermanager.pex: paleblade02>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptswordholdermanager.pex: wisp02>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptswordholdermanager.pex: togglestagetosetonbanish>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptswordholdermanager.pex: swordactivator>
[00:13] [LoadPex] <Debug: Scripts\sabotageresourceactivatorscript.pex: resourceobject>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptswordholdermanager.pex: wisp2respawnpoint>
[00:13] [LoadPex] <Debug: Scripts\dunfrostmerecryptswordholdermanager.pex: frostmerestagetosetonbanish>
[00:13] [LoadPex] <Debug: Scripts\qf_bq04_000cba9a.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\qf_bq04_000cba9a.pex: alias_locationcentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_bq04_000cba9a.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\qf_bq04_000cba9a.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\qf_bq04_000cba9a.pex: alias_bountylocation>
[00:13] [LoadPex] <Debug: Scripts\qf_bq04_000cba9a.pex: alias_bounty>
[00:13] [LoadPex] <Debug: Scripts\qf_bq04_000cba9a.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_bq04_000cba9a.pex: alias_innkeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_bq04_000cba9a.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_bq04_000cba9a.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_bq04_000cba9a.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq06irielconfrontwarden_0421937f.pex: wardenghost>
[00:13] [LoadPex] <Debug: Scripts\survival_playerinfo.pex: playeralias>
[00:13] [LoadPex] <Debug: Scripts\lvlpredatorscript.pex: linkcustom10>
[00:13] [LoadPex] <Debug: Scripts\survival_playerinfo.pex: hunger>
[00:13] [LoadPex] <Debug: Scripts\lvlpredatorscript.pex: solofaction3>
[00:13] [LoadPex] <Debug: Scripts\survival_playerinfo.pex: survival_oblivionareamessage>
[00:13] [LoadPex] <Debug: Scripts\lvlpredatorscript.pex: solofaction2>
[00:13] [LoadPex] <Debug: Scripts\survival_playerinfo.pex: survival_travelobjects>
[00:13] [LoadPex] <Debug: Scripts\lvlpredatorscript.pex: solokeyword>
[00:13] [LoadPex] <Debug: Scripts\survival_playerinfo.pex: da16>
[00:13] [LoadPex] <Debug: Scripts\lvlpredatorscript.pex: linkcustom09>
[00:13] [LoadPex] <Debug: Scripts\survival_playerinfo.pex: survival_waslastnearbytravelref>
[00:13] [LoadPex] <Debug: Scripts\lvlpredatorscript.pex: solofaction1>
[00:13] [LoadPex] <Debug: Scripts\survival_playerinfo.pex: survival_oblivioncells>
[00:13] [LoadPex] <Debug: Scripts\survival_playerinfo.pex: survival_fasttraveldragonbornblackbooks>
[00:13] [LoadPex] <Debug: Scripts\survival_playerinfo.pex: conditions>
[00:13] [LoadPex] <Debug: Scripts\survival_playerinfo.pex: cold>
[00:13] [LoadPex] <Debug: Scripts\survival_playerinfo.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\survival_playerinfo.pex: survival_playerlastknowndaysjailed>
[00:13] [LoadPex] <Debug: Scripts\survival_playerinfo.pex: survival_oblivionlocations>
[00:13] [LoadPex] <Debug: Scripts\survival_playerinfo.pex: survival_oblivionareas>
[00:13] [LoadPex] <Debug: Scripts\survival_playerinfo.pex: exhaustion>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthintroworld_000af75f.pex: markarthintroendcombatscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthintroworld_000af75f.pex: townmarkarthfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthintroworld_000af75f.pex: killmove>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthintroworld_000af75f.pex: alias_kerah>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthintroworld_000af75f.pex: crimefactionreach>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthintroworld_000af75f.pex: pintroscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthintroworld_000af75f.pex: ms01weylinkillmargretfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthintroworld_000af75f.pex: alias_guard>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthintroworld_000af75f.pex: alias_weylin>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventempleb_000e3e67.pex: alias_dragonlair>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthintroworld_000af75f.pex: alias_eltrys>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventempleb_000e3e67.pex: alias_skyhavencenter>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthintroworld_000af75f.pex: ms01>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventempleb_000e3e67.pex: blade03a>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthintroworld_000af75f.pex: alias_margret>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventempleb_000e3e67.pex: blade02a>
[00:13] [LoadPex] <Debug: Scripts\ivarsteaddialoguequestscript.pex: pivdbears>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventempleb_000e3e67.pex: blade01a>
[00:13] [LoadPex] <Debug: Scripts\ivarsteaddialoguequestscript.pex: pivdsister>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventempleb_000e3e67.pex: alias_blade01>
[00:13] [LoadPex] <Debug: Scripts\ivarsteaddialoguequestscript.pex: pivdfishdone>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventempleb_000e3e67.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\mqgreybeardabsorbscript.pex: dragonabsorbmaneffect>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventempleb_000e3e67.pex: alias_locationedgemarker>
[00:13] [LoadPex] <Debug: Scripts\ivarsteaddialoguequestscript.pex: pivdbearreward>
[00:13] [LoadPex] <Debug: Scripts\mqgreybeardabsorbscript.pex: npcdragondeathsequencewind>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventempleb_000e3e67.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\ivarsteaddialoguequestscript.pex: pivdnarfinecklacefound>
[00:13] [LoadPex] <Debug: Scripts\mqgreybeardabsorbscript.pex: npcdragondeathsequenceexplosion>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventempleb_000e3e67.pex: freeformskyhaventemplea>
[00:13] [LoadPex] <Debug: Scripts\ivarsteaddialoguequestscript.pex: pivdhighhmentioned>
[00:13] [LoadPex] <Debug: Scripts\mqgreybeardabsorbscript.pex: fxgreybeardabsorbeffect>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventempleb_000e3e67.pex: currentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\mqgreybeardabsorbscript.pex: bracedpainidle>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventempleb_000e3e67.pex: armorbladesoutfit>
[00:13] [LoadPex] <Debug: Scripts\mqgreybeardabsorbscript.pex: greybeardpowerabsorbfxs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventempleb_000e3e67.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\mqgreybeardabsorbscript.pex: dragonpowerabsorbfxs>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventempleb_000e3e67.pex: alias_blade03>
[00:13] [LoadPex] <Debug: Scripts\mqgreybeardabsorbscript.pex: knockareaeffectmarker>
[00:13] [LoadPex] <Debug: Scripts\ivarsteaddialoguequestscript.pex: pivdgold>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventempleb_000e3e67.pex: alias_esbern>
[00:13] [LoadPex] <Debug: Scripts\mqgreybeardabsorbscript.pex: greybeardplayerpowerabsorbfxs>
[00:13] [LoadPex] <Debug: Scripts\ivarsteaddialoguequestscript.pex: pivdfish>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventempleb_000e3e67.pex: alias_blade02>
[00:13] [LoadPex] <Debug: Scripts\mqgreybeardabsorbscript.pex: dragonabsorbeffect>
[00:13] [LoadPex] <Debug: Scripts\tg08abodyarmorscript.pex: ptg08aquest>
[00:13] [LoadPex] <Debug: Scripts\ivarsteaddialoguequestscript.pex: pivdfishreward>
[00:13] [LoadPex] <Debug: Scripts\ivarsteaddialoguequestscript.pex: pivdcatacombs>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthintroworld_000af75f.pex: ms01script>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthintroworld_000af75f.pex: alias_hogni>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthintroworld_000af75f.pex: alias_guard02>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthintroworld_000af75f.pex: alias_guard03>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthintroworld_000af75f.pex: ms01enemyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthintroworld_000af75f.pex: guardfactionmarkarth>
[00:13] [LoadPex] <Debug: Scripts\defaultactivateself.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\defaultactivateself.pex: playeronly>
[00:13] [LoadPex] <Debug: Scripts\defaultactivateself.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\defaultactivateself.pex: followerpackagetemplate>
[00:13] [LoadPex] <Debug: Scripts\defaultactivateself.pex: follow>
[00:13] [LoadPex] <Debug: Scripts\defaultactivateself.pex: currentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\defaultactivateself.pex: disablewhendone>
[00:13] [LoadPex] <Debug: Scripts\defaultactivateself.pex: minlevel>
[00:13] [LoadPex] <Debug: Scripts\defaultactivateself.pex: playerandalliesonly>
[00:13] [LoadPex] <Debug: Scripts\sarcophagusskulllock01script.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\sarcophagusskulllock01script.pex: mypartnerslot>
[00:13] [LoadPex] <Debug: Scripts\sarcophagusskulllock01script.pex: mylock>
[00:13] [LoadPex] <Debug: Scripts\sarcophagusskulllock01script.pex: stagesetonfirstactivate>
[00:13] [LoadPex] <Debug: Scripts\sarcophagusskulllock01script.pex: emptyslotmessage>
[00:13] [LoadPex] <Debug: Scripts\sarcophagusskulllock01script.pex: stagesetonunlock>
[00:13] [LoadPex] <Debug: Scripts\sarcophagusskulllock01script.pex: lastunlocked>
[00:13] [LoadPex] <Debug: Scripts\sarcophagusskulllock01script.pex: mykey02>
[00:13] [LoadPex] <Debug: Scripts\sarcophagusskulllock01script.pex: alreadyloaded>
[00:13] [LoadPex] <Debug: Scripts\sarcophagusskulllock01script.pex: mykey01>
[00:13] [LoadPex] <Debug: Scripts\sarcophagusskulllock01script.pex: itemthatunlockedme>
[00:13] [LoadPex] <Debug: Scripts\sarcophagusskulllock01script.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\qf_c00debugfollowercomehere_000a81fe.pex: alias_follower>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilsolitude_024e2526.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilsolitude_024e2526.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilsolitude_024e2526.pex: alias_vigil02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilsolitude_024e2526.pex: alias_vigil01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilsolitude_024e2526.pex: alias_solitude>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilsolitude_024e2526.pex: alias_holdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_eldernorth>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_jade>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: ubplatformhavok02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq08problemchild06>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq08laydownmarkerahhhh>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_laydownmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq08gravemarkerhaden>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmountandorgate>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wccraftingbench>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: follower1>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq08problemchild09>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: follower3>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq08repairedshipmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: eldernorthalt>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq08problemchild01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: dreamismd>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_rp>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_eldernaga>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: yngvar>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_eldersouth>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq02outcastsxmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq08ransackmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq08dockscenemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_irielpainting>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_bed>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_katri>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_zavok>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq08bedmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq06thecryptsofold>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq08problemchild05>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq08problemchild03>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_tia>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: boatdoorisle>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmusromancerelaxed>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_funeralmarkerifskipped>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq08wardenfinalescene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq08problemchild02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: ubplatform01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmustransitiontype>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_craftingwb>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_amberwallalias.pex: amberbreakeritems>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq05dreamreturnmarker>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_amberwallalias.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq08irielleavescene>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_amberwallalias.pex: ccbgssse025_nerveshatter>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmusdock>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_amberwallalias.pex: da15staffenchwabbajack>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: eldersouthalt>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_amberwallalias.pex: ec_ss_mq102wallbreaker02c>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq08whyyy>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_amberwallalias.pex: ec_ss_mq102wallbreaker02b>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq08wardenfinalemarker>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_amberwallalias.pex: mq102>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq08wardenfinaleplayermarker>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_amberwallalias.pex: ec_ss_mq102wallbreaker02a>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq200assignmenttracker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_eldereast>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_starleft>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcrq00>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_haden>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq08deadwarden>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: boatdooract>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcavailablecompanions>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: pimodwakeup>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: ubplatform002>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_starright>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: ubplatformhavok01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq02_043f6da7.pex: alias_c01a>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_funeralmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq02_043f6da7.pex: alias_c04a>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq08problemchild11>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq02_043f6da7.pex: alias_c02b>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_bryyn>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq02_043f6da7.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq08problemchild10>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq02_043f6da7.pex: alias_cmc>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq08problemchild08>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq02_043f6da7.pex: alias_c03b>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq08problemchild07>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq02_043f6da7.pex: fxsummon>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_roland>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq02_043f6da7.pex: scqmainscript>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq08companionfuneralmovetomarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq02_043f6da7.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq08problemchild04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq02_043f6da7.pex: alias_cmb>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq04eldermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq02_043f6da7.pex: alias_cma>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_daedraservant>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq02_043f6da7.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_vaermina>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq02_043f6da7.pex: zrevscqcounter>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_tasius>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq02_043f6da7.pex: alias_c05b>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_romancecaveentrance>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq02_043f6da7.pex: alias_c02a>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq08funeralscene>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq02_043f6da7.pex: alias_c05a>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_wardenfinale>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq02_043f6da7.pex: alias_c04c>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_iriel>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq02_043f6da7.pex: alias_c04b>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmusambientemotional>
[00:13] [LoadPex] <Debug: Scripts\fxcameraattachscript.pex: cameraattachfx2>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq200battlequest>
[00:13] [LoadPex] <Debug: Scripts\fxcameraattachscript.pex: cameraattachfx>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wccurrentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\fxcameraattachscript.pex: loopsound>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq08flickermarker>
[00:13] [LoadPex] <Debug: Scripts\fxcameraattachscript.pex: timelimit>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: pwakeup>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wccameratarget>
[00:13] [LoadPex] <Debug: Scripts\survival_playerlocationinfo.pex: survival_interiorareas>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq08oblivionmarker>
[00:13] [LoadPex] <Debug: Scripts\survival_playerlocationinfo.pex: infreezingarea>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\survival_playerlocationinfo.pex: infallforestmountainsfreezingarea>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_elderwest>
[00:13] [LoadPex] <Debug: Scripts\survival_playerlocationinfo.pex: survival_coldinteriorlocations>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq09anendonceandforall>
[00:13] [LoadPex] <Debug: Scripts\survival_playerlocationinfo.pex: survival_coldinteriorcells>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_startop>
[00:13] [LoadPex] <Debug: Scripts\survival_playerlocationinfo.pex: insouthforestmountainsfreezingarea>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: wcmq02outcastsxmarker001>
[00:13] [LoadPex] <Debug: Scripts\survival_playerlocationinfo.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: follower2>
[00:13] [LoadPex] <Debug: Scripts\survival_playerlocationinfo.pex: incoolarea>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq08handofdestiny_042bdc76.pex: alias_dremora>
[00:13] [LoadPex] <Debug: Scripts\survival_playerlocationinfo.pex: inwarmarea>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq02_043f6da7.pex: alias_c02c>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq02_043f6da7.pex: alias_c01b>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq02_043f6da7.pex: alias_c03a>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq02_043f6da7.pex: mus01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq02_043f6da7.pex: alias_c01c>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq02_043f6da7.pex: alias_cmboss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq02_043f6da7.pex: alias_c03c>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakwaterplane.pex: waterstages>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakwaterplane.pex: watertranslationspeed>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakwaterplane.pex: waterobjectsregistry>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakwaterplane.pex: mywaterstage>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakwaterplane.pex: startingwaterstage>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakwaterplane.pex: qstnchardakwaterdrain2dlpm>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakwaterplane.pex: qstnchardakwaterrise2dlpm>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakwaterplane.pex: dlc2dunnchardaktracking>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthkeepintroc_00064b72.pex: alias_housecarl>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthkeepintroc_00064b72.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthkeepintroc_00064b72.pex: dialoguemarkarthkeepintrocourtsceneview>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarthkeepintroc_00064b72.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\mqhrothgarpilgrimmagetabletscript.pex: mqshrineindex>
[00:13] [LoadPex] <Debug: Scripts\mqhrothgarpilgrimmagetabletscript.pex: dunmasterqst>
[00:13] [LoadPex] <Debug: Scripts\mqhrothgarpilgrimmagetabletscript.pex: mqpathtohhshrineblessing>
[00:13] [LoadPex] <Debug: Scripts\mqhrothgarpilgrimmagetabletscript.pex: mytext>
[00:13] [LoadPex] <Debug: Scripts\ivarsteadsstriggerscript.pex: pdone>
[00:13] [LoadPex] <Debug: Scripts\ivarsteadsstriggerscript.pex: pivssquest>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq06irielthrowdustscene_0421e611.pex: wcmq06firemarker>
[00:13] [LoadPex] <Debug: Scripts\sarethifarmdialoguequestscript.pex: psfdgold>
[00:13] [LoadPex] <Debug: Scripts\sarethifarmdialoguequestscript.pex: psfdberry>
[00:13] [LoadPex] <Debug: Scripts\sf_dungauldursonqst_finale_000ecee0.pex: mikrul>
[00:13] [LoadPex] <Debug: Scripts\sarethifarmdialoguequestscript.pex: psfdsinderion>
[00:13] [LoadPex] <Debug: Scripts\sf_dungauldursonqst_finale_000ecee0.pex: gauldur>
[00:13] [LoadPex] <Debug: Scripts\sarethifarmdialoguequestscript.pex: psfdberriesreward>
[00:13] [LoadPex] <Debug: Scripts\sf_dungauldursonqst_finale_000ecee0.pex: gauldurdelegate>
[00:13] [LoadPex] <Debug: Scripts\sarethifarmdialoguequestscript.pex: psfdberriesdone>
[00:13] [LoadPex] <Debug: Scripts\sf_dungauldursonqst_finale_000ecee0.pex: jyrik>
[00:13] [LoadPex] <Debug: Scripts\sf_dungauldursonqst_finale_000ecee0.pex: jyrikdelegate>
[00:13] [LoadPex] <Debug: Scripts\sf_dungauldursonqst_finale_000ecee0.pex: musicactivator2>
[00:13] [LoadPex] <Debug: Scripts\sf_dungauldursonqst_finale_000ecee0.pex: dunreachwaterrockgauldurspell>
[00:13] [LoadPex] <Debug: Scripts\sf_dungauldursonqst_finale_000ecee0.pex: pedestalmanager>
[00:13] [LoadPex] <Debug: Scripts\sf_dungauldursonqst_finale_000ecee0.pex: sigdis>
[00:13] [LoadPex] <Debug: Scripts\sf_dungauldursonqst_finale_000ecee0.pex: sigdisdelegate>
[00:13] [LoadPex] <Debug: Scripts\qf_c00giantattack_000c97d9.pex: whiterun>
[00:13] [LoadPex] <Debug: Scripts\sf_dungauldursonqst_finale_000ecee0.pex: mikruldelegate>
[00:13] [LoadPex] <Debug: Scripts\qf_c00giantattack_000c97d9.pex: alias_giant>
[00:13] [LoadPex] <Debug: Scripts\sf_dungauldursonqst_finale_000ecee0.pex: sarcophaguslid>
[00:13] [LoadPex] <Debug: Scripts\qf_c00giantattack_000c97d9.pex: farkasspot>
[00:13] [LoadPex] <Debug: Scripts\sf_dungauldursonqst_finale_000ecee0.pex: rumblesfx>
[00:13] [LoadPex] <Debug: Scripts\qf_c00giantattack_000c97d9.pex: alias_aela>
[00:13] [LoadPex] <Debug: Scripts\qf_c00giantattack_000c97d9.pex: aelaspot>
[00:13] [LoadPex] <Debug: Scripts\qf_c00giantattack_000c97d9.pex: alias_farkas>
[00:13] [LoadPex] <Debug: Scripts\qf_c00giantattack_000c97d9.pex: alias_ria>
[00:13] [LoadPex] <Debug: Scripts\qf_c00giantattack_000c97d9.pex: riaspot>
[00:13] [LoadPex] <Debug: Scripts\qf_c00giantattack_000c97d9.pex: healthregen>
[00:13] [LoadPex] <Debug: Scripts\fxchangetonecropriestscript.pex: encskeletonnecropriest>
[00:13] [LoadPex] <Debug: Scripts\fxchangetonecropriestscript.pex: skeletonnecrobirthfxs>
[00:13] [LoadPex] <Debug: Scripts\pagnisscript.pex: agnisdie>
[00:13] [LoadPex] <Debug: Scripts\pagnisscript.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\pagnisscript.pex: pdbsidecontract09>
[00:13] [LoadPex] <Debug: Scripts\tg08acustompullbarscript.pex: pgate>
[00:13] [LoadPex] <Debug: Scripts\tg08acustompullbarscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\tg08acustompullbarscript.pex: ptg08amessage>
[00:13] [LoadPex] <Debug: Scripts\tg08acustompullbarscript.pex: mystage>
[00:13] [LoadPex] <Debug: Scripts\tg08acustompullbarscript.pex: ptg08akarliah>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakwaterregisteredscript.pex: linkcustom10>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakwaterregisteredscript.pex: submergeheight>
[00:13] [LoadPex] <Debug: Scripts\defaultactivatetogglelinkedref.pex: fade>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventempled_000e6df1.pex: alias_esbern>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventempled_000e6df1.pex: dragonbone>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventempled_000e6df1.pex: dragonscales>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformskyhaventempled_000e6df1.pex: bladespotion>
[00:13] [LoadPex] <Debug: Scripts\dlc2wb01questscript.pex: journal>
[00:13] [LoadPex] <Debug: Scripts\dlc2wb01questscript.pex: torkild>
[00:13] [LoadPex] <Debug: Scripts\dlc2wb01questscript.pex: journalchest>
[00:13] [LoadPex] <Debug: Scripts\dlc2wb01questscript.pex: torkildtransformed>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilwhiterun_024e250c.pex: alias_vigil02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilwhiterun_024e250c.pex: alias_vigil01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilwhiterun_024e250c.pex: alias_whiterun>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilwhiterun_024e250c.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilwhiterun_024e250c.pex: alias_holdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilwhiterun_024e250c.pex: alias_centermaker>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarth_00017f05.pex: alias_jewleryvendor>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarth_00017f05.pex: alias_jarlbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarth_00017f05.pex: alias_pawnshopowner>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarth_00017f05.pex: alias_castlewizard>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarth_00017f05.pex: alias_hostlerbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarth_00017f05.pex: alias_apothecary>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarth_00017f05.pex: alias_stewardbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarth_00017f05.pex: alias_innkeeperbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarth_00017f05.pex: alias_housecarl>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarth_00017f05.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarth_00017f05.pex: alias_pawnshopownerbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarth_00017f05.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarth_00017f05.pex: alias_blacksmithbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarth_00017f05.pex: alias_blacksmith>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarth_00017f05.pex: alias_housecarlbackup>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonaliasscript.pex: dragonabsorbeffect>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarth_00017f05.pex: alias_hostler>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonaliasscript.pex: playerabsorbeffect>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarth_00017f05.pex: alias_innkeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarth_00017f05.pex: alias_castlewizardbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarth_00017f05.pex: alias_apothecarybackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemarkarth_00017f05.pex: alias_jewleryvendorbackup>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_asylumdialoguequestscript.pex: metlizard>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_asylumdialoguequestscript.pex: mettheo>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_asylumdialoguequestscript.pex: askedroot>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_asylumdialoguequestscript.pex: askedbugs>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_asylumdialoguequestscript.pex: askedcorgi>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_asylumdialoguequestscript.pex: askedsi>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_asylumdialoguequestscript.pex: boughtpet>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_asylumdialoguequestscript.pex: askedtomato>
[00:13] [LoadPex] <Debug: Scripts\macetrap.pex: initialdelay>
[00:13] [LoadPex] <Debug: Scripts\macetrap.pex: hittime>
[00:13] [LoadPex] <Debug: Scripts\survival_playermagichitinfo.pex: survival_coldneedvalue>
[00:13] [LoadPex] <Debug: Scripts\survival_playermagichitinfo.pex: magicdamagefrost>
[00:13] [LoadPex] <Debug: Scripts\survival_playermagichitinfo.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\survival_playermagichitinfo.pex: cold>
[00:13] [LoadPex] <Debug: Scripts\survival_playermagichitinfo.pex: survival_frostbitepoisoneffects>
[00:13] [LoadPex] <Debug: Scripts\survival_playermagichitinfo.pex: magicdamagefire>
[00:13] [LoadPex] <Debug: Scripts\palainscript.pex: pdb03>
[00:13] [LoadPex] <Debug: Scripts\palainscript.pex: palainalias>
[00:13] [LoadPex] <Debug: Scripts\palainscript.pex: pwindhelmbloodworkslocation>
[00:13] [LoadPex] <Debug: Scripts\sf_dungauldursonqst_jyrik_000ecf43.pex: dungauldursonqst>
[00:13] [LoadPex] <Debug: Scripts\qf_c00jorrvaskrfight_000bc0bd.pex: alias_tilma>
[00:13] [LoadPex] <Debug: Scripts\qf_c00jorrvaskrfight_000bc0bd.pex: alias_skjor>
[00:13] [LoadPex] <Debug: Scripts\qf_c00jorrvaskrfight_000bc0bd.pex: spectatorscene>
[00:13] [LoadPex] <Debug: Scripts\qf_c00jorrvaskrfight_000bc0bd.pex: alias_athis>
[00:13] [LoadPex] <Debug: Scripts\qf_c00jorrvaskrfight_000bc0bd.pex: alias_njada>
[00:13] [LoadPex] <Debug: Scripts\qf_c00jorrvaskrfight_000bc0bd.pex: fightscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmussuicidemission>
[00:13] [LoadPex] <Debug: Scripts\qf_c00jorrvaskrfight_000bc0bd.pex: northpoint>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09seesigilstonescene>
[00:13] [LoadPex] <Debug: Scripts\qf_c00jorrvaskrfight_000bc0bd.pex: alias_torvar>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcoblivionreduceassetsmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_c00jorrvaskrfight_000bc0bd.pex: southpoint>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_escapemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_c00jorrvaskrfight_000bc0bd.pex: alias_vignar>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcregardtasius>
[00:13] [LoadPex] <Debug: Scripts\qf_c00jorrvaskrfight_000bc0bd.pex: alias_brill>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09rolandscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_watchislandmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09dagonstartpoint>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcoblivionportref>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09bodyguardscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmussinglescene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: follower2>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09playermarker>
[00:13] [LoadPex] <Debug: Scripts\fxchargenfxscript.pex: weatherform1>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcdagonsfaction>
[00:13] [LoadPex] <Debug: Scripts\fxchargenfxscript.pex: cameraattachfx>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq05daedramarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq03_043f6db2.pex: alias_c02b>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcarchertowerreaping01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq03_043f6db2.pex: alias_cmc>
[00:13] [LoadPex] <Debug: Scripts\fxchargenfxscript.pex: cameraattachfx2>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcgenericdialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq03_043f6db2.pex: zrevscqcounter>
[00:13] [LoadPex] <Debug: Scripts\fxchargenfxscript.pex: weatherform>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_roland>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq03_043f6db2.pex: alias_c03c>
[00:13] [LoadPex] <Debug: Scripts\fxchargenfxscript.pex: chargenimod>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq03_043f6db2.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09mountandordremora>
[00:13] [LoadPex] <Debug: Scripts\fxchargenfxscript.pex: cameraattachfx3>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq03_043f6db2.pex: alias_c02a>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcfirestormexplosion>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq03_043f6db2.pex: alias_cmboss>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09zavokafteririeldeath>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq03_043f6db2.pex: alias_c02c>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_bodyguard01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq03_043f6db2.pex: alias_c01a>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02017e75.pex: dlc2tt2outtogetmehello>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq03_043f6db2.pex: fxsummon>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_dagonvoice>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq03_043f6db2.pex: mus01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09boatsnowdrift>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq03_043f6db2.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcvaerminascloak>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09finalletter>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq03_043f6db2.pex: alias_c05a>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09rocksmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq03_043f6db2.pex: alias_c03a>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmqalphagateportal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq03_043f6db2.pex: scqmain>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: follower1>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq03_043f6db2.pex: alias_c04a>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09leavemessage>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq03_043f6db2.pex: alias_c01c>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09gaplinker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq03_043f6db2.pex: alias_c04c>
[00:13] [LoadPex] <Debug: Scripts\tg08afeetarmorscript.pex: ptg08aquest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq03_043f6db2.pex: alias_c04b>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq03_043f6db2.pex: alias_c01b>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_northflankmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq03_043f6db2.pex: alias_cma>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wccurrentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq03_043f6db2.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcoblivionentranceportal001>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq03_043f6db2.pex: alias_c03b>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcae02dagonmarkerfight>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevscq03_043f6db2.pex: alias_cmb>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcregardhaden>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09fallingstones>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: krolonaak>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09irielsaveplayersceneae02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcaedrawbridgebroken>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: boatdooract>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_follower03>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmusirielstheme>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmqae02irielmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09lavarocksact>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: bridgeeyeslever>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_katri>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcregardroland>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_sebrina>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcregardzavok>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_zavokscommander>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09beforeassaultscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_armyta>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: boatdoorsnowdrift>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_alphagate>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: fortifystaminarate05>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_follower02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09irielsaveplayerscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcavailablecompanions>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq200battlequest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_follower01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcae01iriellaststandmarker001>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_escapeshipmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: sigilstonestatic>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: pgetup>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq05drawbridgelever>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09watchislandburnscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcregardkatri>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_oblivionobjmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09tasiusxiv>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_shipdoorleave>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09bodyguard02alt>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcregardbryyn>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09survivingcompanionsmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcassaultcovermarker13>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_sacrifice>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09firestormexplosion>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_haden>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: mq05catapulttrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: abfxsovengardeglow>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09catapult>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcdefenselongboatref>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcregardjade>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09reduceassets>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_zavok>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcunlimitedstaminaspell>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcbattlesoundsecondflank>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcaereduceassetsagain>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09zavokmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_bawb>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: summontargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09companionsreturnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_iriel>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcregardtia>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09survivingcompanionsmarker001>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundduplicatespellmanager.pex: ghostfx>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcrq00dateitemchest>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundduplicatespellmanager.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcae01irielinjuredidle001>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundduplicatespellmanager.pex: isreachwaterrockbattle>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcgroupstoragechest01>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundduplicatespellmanager.pex: target>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09rolandsdaedrafaction>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundduplicatespellmanager.pex: banishfx>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wccraftingbench>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundduplicatespellmanager.pex: issummonactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09tasiussceneblockermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: boatdoorisle>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09catapultstestmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09otherdremoraservant>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09boatleft>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcconjurecompanions>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq200peoplerecruited>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcboatbedreg>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmusreaping>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmqafteririelsovmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09bridgechangemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: boatdoorescapeisland>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wccatapultreaping04>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcarcherbarricadereaping01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcarcherbarricadereaping02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcassaultcovermarker14>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09boatmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09katriscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09bodyguard01alt>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq07afterspeechscene_04228a6f.pex: speechvoice>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09jadescene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09dremorainoblivionmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09irielmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wclq05katri>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq02taasiusmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09zavokscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_bodyguard02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09tasiusscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: follower3>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_dagon>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09rolandsdaedra>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_jade>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_bryyn>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmountandorgate>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wclq09teleportzavokspell>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmustransitiontype>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: pknockdown>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_bedactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09survivecompanionsmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_tia>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: firestorm>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09bryynhadenscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09daedraifrolandmissing>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09playermarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq08handofdestiny>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcae02dagonstartpoint>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09zavokdialoguealt>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_tasius>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09bawbshoutscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcsigilstonepedastal>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: alias_ae02destroysigilstonemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq09anendonceandforall_042e6bdc.pex: wcmq09companionsonboatscene>
[00:13] [LoadPex] <Debug: Scripts\sasimilararrows.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\sasimilararrows.pex: saboltsgroup1>
[00:13] [LoadPex] <Debug: Scripts\sasimilararrows.pex: saboltlist>
[00:13] [LoadPex] <Debug: Scripts\sasimilararrows.pex: saarrowlist>
[00:13] [LoadPex] <Debug: Scripts\sasimilararrows.pex: saboltsgroup3>
[00:13] [LoadPex] <Debug: Scripts\sasimilararrows.pex: saboltsgroup4>
[00:13] [LoadPex] <Debug: Scripts\sasimilararrows.pex: saboltsgroup2>
[00:13] [LoadPex] <Debug: Scripts\sasimilararrows.pex: saboltsgroups>
[00:13] [LoadPex] <Debug: Scripts\survival_regionchangescript.pex: regionname>
[00:13] [LoadPex] <Debug: Scripts\survival_regionchangescript.pex: locationinfo>
[00:13] [LoadPex] <Debug: Scripts\pamaundscript.pex: pdb04>
[00:13] [LoadPex] <Debug: Scripts\pamaundscript.pex: pamaundalias>
[00:13] [LoadPex] <Debug: Scripts\tif__0001cd16.pex: sapling>
[00:13] [LoadPex] <Debug: Scripts\qf_c00locationmonitoring1_000a3ec5.pex: alias_newlocation>
[00:13] [LoadPex] <Debug: Scripts\fxchaurusscript.pex: chaurusspitskin>
[00:13] [LoadPex] <Debug: Scripts\tg08ahandarmorscript.pex: ptg08aquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02017e7f.pex: dlc2tt1>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakwaterstageeffectscript.pex: disableifbelowthisstage>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakwaterstageeffectscript.pex: disableifabovethisstage>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunnchardakwaterstageeffectscript.pex: activateatthisstage>
[00:13] [LoadPex] <Debug: Scripts\defaultactivatetogglelinkedrefonce.pex: reset>
[00:13] [LoadPex] <Debug: Scripts\defaultactivatetogglelinkedrefonce.pex: requirenotplayer>
[00:13] [LoadPex] <Debug: Scripts\defaultactivatetogglelinkedrefonce.pex: requireplayer>
[00:13] [LoadPex] <Debug: Scripts\defaultactivatetogglelinkedrefonce.pex: fade>
[00:13] [LoadPex] <Debug: Scripts\defaultactivatetogglelinkedrefonce.pex: linkkeyword>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformsoljundssinkholea_0006136b.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformsoljundssinkholea_0006136b.pex: usleepdraugrenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformsoljundssinkholea_0006136b.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformsoljundssinkholea_0006136b.pex: alias_perth>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformsoljundssinkholea_0006136b.pex: alias_tuthul>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformsoljundssinkholea_0006136b.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformsoljundssinkholea_0006136b.pex: alias_soljundssinkholemine>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformsoljundssinkholea_0006136b.pex: favorjobsmineorefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2wb01torkildscript.pex: remoteself>
[00:13] [LoadPex] <Debug: Scripts\dlc2wb01torkildscript.pex: journal>
[00:13] [LoadPex] <Debug: Scripts\dlc2wb01torkildscript.pex: dlc2werebearbeastrace>
[00:13] [LoadPex] <Debug: Scripts\dlc2wb01torkildscript.pex: werebearchange>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilwindhelm_024e2512.pex: alias_vigil02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilwindhelm_024e2512.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilwindhelm_024e2512.pex: alias_vigil01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilwindhelm_024e2512.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilwindhelm_024e2512.pex: alias_windhelm>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilwindhelm_024e2512.pex: alias_holdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemorthalinitialscen_000414ff.pex: jorgenmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemorthalinitialscen_000414ff.pex: benormarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemorthalinitialscen_000414ff.pex: aslfurmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemorthalinitialscen_000414ff.pex: thonnirmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemorthalinitialscen_000414ff.pex: alias_jorgenalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemorthalinitialscen_000414ff.pex: alias_benoralias>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: dragonbloodwingrfxarmor>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemorthalinitialscen_000414ff.pex: alias_thonniralias>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: fxdragondeathrhandfire>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemorthalinitialscen_000414ff.pex: alias_aslfuralias>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: dlc2apocryphalocation>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: dragonpowerabsorbism>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: fxdragondeathrhandbits>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: dragonsabsorbed>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: skindragonhider>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: fxdragondeathlhandfire>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: wi>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: mqkilldragonfaction>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: npcdragondeathsequencefirelpm>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: dragonholesbitslitefxs>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: dlc2miraakmq06ref>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: dragonbloodwinglfxarmor>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: npcdragondeathsequencesmolderlpm>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: dragonholessmokefxs>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_asylumintscript.pex: ec_ss_mq101>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: dragonbloodheadfxarmor>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_asylumintscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: dragonabsorbeffect>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_asylumintscript.pex: asylumdummymapmarker>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: npcdragondeathsequencewind>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: voicepointsreward>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: dragonpowerabsorbfxs>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: dragonholesbitsfxs>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: dlc2bossbattlescript>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: bisabsorbing>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: dlc2mq06miraakalias>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: dlc2apocryphaworld>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: npcdragondeathsequenceexplosion>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: dlc2soulsteal>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: fxdragondeathlhandbits>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: dragonholesfxs>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: dragonabsorbmaneffect>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: dragonholesmagicfxs>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: dragonholeslightfxs>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: dragonunderskin>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: dragonbloodtailfxarmor>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: magdragonpowerabsorbexplosion>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: nodragonabsorb>
[00:13] [LoadPex] <Debug: Scripts\mqkilldragonscript.pex: mq104>
[00:13] [LoadPex] <Debug: Scripts\magicabsorbfxscript.pex: trapimod>
[00:13] [LoadPex] <Debug: Scripts\magicabsorbfxscript.pex: targetvfx>
[00:13] [LoadPex] <Debug: Scripts\magicabsorbfxscript.pex: feffectdurationmax>
[00:13] [LoadPex] <Debug: Scripts\magicabsorbfxscript.pex: castervfx>
[00:13] [LoadPex] <Debug: Scripts\magicabsorbfxscript.pex: fimodfadedistance>
[00:13] [LoadPex] <Debug: Scripts\tif__000243bc.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_c00locationmonitoring2_000a3ee4.pex: alias_newlocation>
[00:13] [LoadPex] <Debug: Scripts\tg08aheadarmorscript.pex: ptg08aquest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub01_04de60d9.pex: bossbarrier02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub01_04de60d9.pex: alias_boss03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub01_04de60d9.pex: musboss02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub01_04de60d9.pex: kingsc>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub01_04de60d9.pex: augurexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub01_04de60d9.pex: moonlightmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub01_04de60d9.pex: alias_boss01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub01_04de60d9.pex: moonlightsword>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub01_04de60d9.pex: alias_prince>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub01_04de60d9.pex: bloodcurse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub01_04de60d9.pex: monnlightexpsmall>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub01_04de60d9.pex: dollmeridnunda>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub01_04de60d9.pex: beacon>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub01_04de60d9.pex: mobmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub01_04de60d9.pex: alias_jai>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub01_04de60d9.pex: alias_jabal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub01_04de60d9.pex: bossbarrier>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub01_04de60d9.pex: moonlightexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub01_04de60d9.pex: alias_boss02>
[00:13] [LoadPex] <Debug: Scripts\sf_ms04vision8scene_000565a4.pex: alias_ms04guardian>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundsbossbattle.pex: duplicate2setuppoint>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundsbossbattle.pex: position3>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundsbossbattle.pex: secretdoor>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundsbossbattle.pex: duplicate2alias>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundsbossbattle.pex: dungeirmundsqst>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundsbossbattle.pex: banishfxmanager>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundsbossbattle.pex: dispel>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundsbossbattle.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundsbossbattle.pex: summonfxmanager>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundsbossbattle.pex: duplicatelevelmod>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundsbossbattle.pex: position4>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundsbossbattle.pex: position2>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundsbossbattle.pex: duplicate2actor>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundsbossbattle.pex: banishfx>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundsbossbattle.pex: duplicate1alias>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundsbossbattle.pex: holdinglinker>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundsbossbattle.pex: duplicate1actor>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundsbossbattle.pex: duplicateenczone>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundsbossbattle.pex: geirmundshalllocation>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundsbossbattle.pex: duplicateactorbase>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundsbossbattle.pex: position1>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundsbossbattle.pex: duplicate1setuppoint>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemorthal_0002e0ee.pex: alias_spellvendor>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemorthal_0002e0ee.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemorthal_0002e0ee.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemorthal_0002e0ee.pex: alias_jarlbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemorthal_0002e0ee.pex: alias_innkeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_art02>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemorthal_0002e0ee.pex: alias_apothecary>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_hi03>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemorthal_0002e0ee.pex: alias_stewardbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_ar02>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemorthal_0002e0ee.pex: alias_housecarl>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_art07>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguemorthal_0002e0ee.pex: alias_housecarlbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_hi06>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_art05>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_ar04>
[00:13] [LoadPex] <Debug: Scripts\savehotkey_aliasscript.pex: savehotkeymcm>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_art03>
[00:13] [LoadPex] <Debug: Scripts\savehotkey_aliasscript.pex: onloadmessage>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_ma07>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_art06>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_li01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_li06>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_ma02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_hi02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_li03>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_ar07>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_li02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_ar03>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: wcmq200peoplerecruited>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: huntingbow>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: wcgatexmarker05>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: wcmq09waveone>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: wcgatexmarker11>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_art01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_battlebook>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: wcgatexmarker006>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_ma01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_hi01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_hi07>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_ma04>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_ma06>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_hi05>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_li04>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_ma03>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_ar05>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_ar06>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_hi04>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_ma05>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_art04>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_li05>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: wcgatexmarker06>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_ar01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcmq200battlequest_042d767e.pex: alias_li07>
[00:13] [LoadPex] <Debug: Scripts\survival_resistdiseasewatchscript.pex: abresistdisease>
[00:13] [LoadPex] <Debug: Scripts\mqpathtohhshrineeffectscript.pex: dunmasterqst>
[00:13] [LoadPex] <Debug: Scripts\mqpathtohhshrineeffectscript.pex: kynespeacefaction>
[00:13] [LoadPex] <Debug: Scripts\mqpathtohhshrineeffectscript.pex: mqpathtohhshrineblessingtext>
[00:13] [LoadPex] <Debug: Scripts\tif__0002450e.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\magicanomalyspawnerscript.pex: encmagicanomaly>
[00:13] [LoadPex] <Debug: Scripts\magicanomalyspawnerscript.pex: explosionillusionlight01>
[00:13] [LoadPex] <Debug: Scripts\magicanomalyspawnerscript.pex: explosionillusionmassivelight01>
[00:13] [LoadPex] <Debug: Scripts\magicanomalyspawnerscript.pex: mgr30>
[00:13] [LoadPex] <Debug: Scripts\panoriathscript.pex: panoriathdie>
[00:13] [LoadPex] <Debug: Scripts\panoriathscript.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\panoriathscript.pex: pdbsidecontract08>
[00:13] [LoadPex] <Debug: Scripts\sf_dunhighgateruinsintro_0103c241.pex: questname>
[00:13] [LoadPex] <Debug: Scripts\defaultactorenabledisablelinkedref.pex: myactor>
[00:13] [LoadPex] <Debug: Scripts\defaultactorenabledisablelinkedref.pex: triggertype>
[00:13] [LoadPex] <Debug: Scripts\qf_c00locationmonitoring3_000a3ee5.pex: alias_oldlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformstonehillsa_00064958.pex: favorrewardgoldsmall>
[00:13] [LoadPex] <Debug: Scripts\qf_c00locationmonitoring3_000a3ee5.pex: alias_newlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformstonehillsa_00064958.pex: alias_bryling>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformstonehillsa_00064958.pex: alias_pactur>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformstonehillsa_00064958.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\dlc2wb01wulfscript.pex: letter>
[00:13] [LoadPex] <Debug: Scripts\tg08apreoathtriggerscript.pex: ptg08apreoathscene>
[00:13] [LoadPex] <Debug: Scripts\tg08apreoathtriggerscript.pex: ptg08aquest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilwinterhold_024e251c.pex: alias_vigil02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilwinterhold_024e251c.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilwinterhold_024e251c.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilwinterhold_024e251c.pex: alias_winterhold>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilwinterhold_024e251c.pex: alias_holdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomqvigilwinterhold_024e251c.pex: alias_vigil01>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_burngrove.pex: evidencetrigger>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_burngrove.pex: ec_ss_mq102>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_burngrove.pex: fullyburntmushroom>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_burngrove.pex: ec_ss_firegrovehazard>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_burngrove.pex: ec_ss_burnshaderlong>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_burngrove.pex: farmingapostle>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02031de4.pex: pdlc2rr03intro01>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueorchunters_000ba53c.pex: alias_orchunter1>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueorchunters_000ba53c.pex: alias_orchunter2>
[00:13] [LoadPex] <Debug: Scripts\survival_ridingdragondetectorscript.pex: conditions>
[00:13] [LoadPex] <Debug: Scripts\tif__00024528.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\mqresurrectdragontracking.pex: mqresurrectdragon>
[00:13] [LoadPex] <Debug: Scripts\mqresurrectdragontracking.pex: mqresurrectdragonscene>
[00:13] [LoadPex] <Debug: Scripts\magicattachashpile.pex: ashpileobject>
[00:13] [LoadPex] <Debug: Scripts\magicattachashpile.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\fxdragonblooddamagescript.pex: hppctt4>
[00:13] [LoadPex] <Debug: Scripts\fxdragonblooddamagescript.pex: hppctt3>
[00:13] [LoadPex] <Debug: Scripts\fxdragonblooddamagescript.pex: hppctt2>
[00:13] [LoadPex] <Debug: Scripts\fxdragonblooddamagescript.pex: dragonbloodwingrfxarmor>
[00:13] [LoadPex] <Debug: Scripts\panteasflutescript.pex: bardscollegeflute>
[00:13] [LoadPex] <Debug: Scripts\fxdragonblooddamagescript.pex: hppctt1>
[00:13] [LoadPex] <Debug: Scripts\fxdragonblooddamagescript.pex: dragonbloodwinglfxarmor>
[00:13] [LoadPex] <Debug: Scripts\fxdragonblooddamagescript.pex: dragonbloodtailfxarmor>
[00:13] [LoadPex] <Debug: Scripts\fxdragonblooddamagescript.pex: dragonbloodheadfxarmor>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunseekerinvisscript.pex: myspell>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunseekerinvisscript.pex: mydistance>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunseekerinvisscript.pex: myspeednormal>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunseekerinvisscript.pex: myspeedmult>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunseekerinvisscript.pex: startivis>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub02_04f1abb4.pex: alias_hamahmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub02_04f1abb4.pex: alias_shadow01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub02_04f1abb4.pex: alias_shadow03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub02_04f1abb4.pex: getup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub02_04f1abb4.pex: alias_shadow02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub02_04f1abb4.pex: qgenhamah>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub02_04f1abb4.pex: bloodcurse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub02_04f1abb4.pex: alias_hamahbase>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub02_04f1abb4.pex: alias_shadow04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub02_04f1abb4.pex: knockdown>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub02_04f1abb4.pex: alias_shadow05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub02_04f1abb4.pex: bloodfaction>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq07playerstartedevilen_044317a7.pex: wcae03>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundsbossduplicates.pex: shader>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08aready>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundsbossduplicates.pex: illusionfx>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08akarliahmeetmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_c00swapvignarandbrillonasc_000ff235.pex: alias_vignar>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08ahandequip>
[00:13] [LoadPex] <Debug: Scripts\iwant_widgets_beginner.pex: iwidgets>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08angaleoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_c00swapvignarandbrillonasc_000ff235.pex: alias_brill>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08adia>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08adooralias>
[00:13] [LoadPex] <Debug: Scripts\qf_c00swapvignarandbrillonasc_000ff235.pex: companionsfaction>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08aheadequip>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08adlg01>
[00:13] [LoadPex] <Debug: Scripts\qf_c00swapvignarandbrillonasc_000ff235.pex: crimefactionwhiterun>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08abodyequip>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08akarliahfg02>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08aquest>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08afeetequip>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08ahallscene>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08aguildscene>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08abrynjolfalias>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08aseq>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08akarliahfg01>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08akarliahalias>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08abrynjolfmeetmarker>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08abrynjolffg01>
[00:13] [LoadPex] <Debug: Scripts\savehotkey_questscript.pex: forcefpview>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08akarliahmoved>
[00:13] [LoadPex] <Debug: Scripts\savehotkey_questscript.pex: autosave>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08atgfaction>
[00:13] [LoadPex] <Debug: Scripts\savehotkey_questscript.pex: gameyear>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08bquest>
[00:13] [LoadPex] <Debug: Scripts\savehotkey_questscript.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08astonedone>
[00:13] [LoadPex] <Debug: Scripts\savehotkey_questscript.pex: gameday>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08anpccircle>
[00:13] [LoadPex] <Debug: Scripts\savehotkey_questscript.pex: loadmessage>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08aoathscene>
[00:13] [LoadPex] <Debug: Scripts\savehotkey_questscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08adonemoving>
[00:13] [LoadPex] <Debug: Scripts\savehotkey_questscript.pex: gamemonth>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08akarliahfg03>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquesteast_045a0acd.pex: eastvillager>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08ainplace>
[00:13] [LoadPex] <Debug: Scripts\savehotkey_questscript.pex: savekey>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08amasterequip>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquesteast_045a0acd.pex: wcquestrewardseashell>
[00:13] [LoadPex] <Debug: Scripts\tg08aquestscript.pex: ptg08abrynjolfmoved>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__020320dc.pex: pdlc2rrdreyladia02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquesteast_045a0acd.pex: alias_rewardchest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquesteast_045a0acd.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquesteast_045a0acd.pex: alias_underling04>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquesteast_045a0acd.pex: alias_underling02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquesteast_045a0acd.pex: alias_underling03>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquesteast_045a0acd.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquesteast_045a0acd.pex: alias_underling01>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueorcs_0003907c.pex: orcfriendfaction>
[00:13] [LoadPex] <Debug: Scripts\survival_vampirismlycanthropy.pex: hunger>
[00:13] [LoadPex] <Debug: Scripts\survival_vampirismlycanthropy.pex: survival_survivaldiseases>
[00:13] [LoadPex] <Debug: Scripts\survival_vampirismlycanthropy.pex: exhaustion>
[00:13] [LoadPex] <Debug: Scripts\mqresurrectloadtracker.pex: mqresurrectdragonalduin>
[00:13] [LoadPex] <Debug: Scripts\pantonscript.pex: pdb08>
[00:13] [LoadPex] <Debug: Scripts\defaultactselfonenteronleave.pex: onlyactor>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformvalddebt_000c04ba.pex: pfvdquest>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformvalddebt_000c04ba.pex: alias_fvdenableralias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformvalddebt_000c04ba.pex: alias_fvdquillalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformvalddebt_000c04ba.pex: alias_vald>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformvalddebt_000c04ba.pex: alias_fvdholdingsafealias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformvalddebt_000c04ba.pex: alias_fvddebtalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformvalddebt_000c04ba.pex: alias_fvdmavenalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformvalddebt_000c04ba.pex: alias_fvdstrongboxalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunstandingstonetreefx.pex: dlc2standingstonecorruptedfxs>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomraddead_024ea3a8.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunstandingstonetreefx.pex: dlc2treestoneenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomraddead_024ea3a8.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomraddead_024ea3a8.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomraddead_024ea3a8.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundsbosstrigger.pex: sigdis>
[00:13] [LoadPex] <Debug: Scripts\dungeirmundsbosstrigger.pex: rumblesfx>
[00:13] [LoadPex] <Debug: Scripts\qf_c00vilkastrainingquest_000a3ebc.pex: alias_vilkas>
[00:13] [LoadPex] <Debug: Scripts\qf_c00vilkastrainingquest_000a3ebc.pex: c00>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_burnlab.pex: ec_ss_mq102>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02032147.pex: pdlc2rrasforce>
[00:13] [LoadPex] <Debug: Scripts\survival_warmupwhenstandingscript.pex: movement>
[00:13] [LoadPex] <Debug: Scripts\tg08ascenesequencetriggerscript.pex: ptg08adone>
[00:13] [LoadPex] <Debug: Scripts\tg08ascenesequencetriggerscript.pex: ptg08aquest>
[00:13] [LoadPex] <Debug: Scripts\tg08ascenesequencetriggerscript.pex: ptg08akarliah>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05kingolafsfestivalscene_0006c0eb.pex: ms05>
[00:13] [LoadPex] <Debug: Scripts\magicattachashpileondeath.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\magicattachashpileondeath.pex: ashpileobject>
[00:13] [LoadPex] <Debug: Scripts\magicattachashpileondeath.pex: bsetalphazero>
[00:13] [LoadPex] <Debug: Scripts\magicattachashpileondeath.pex: shaderduration>
[00:13] [LoadPex] <Debug: Scripts\magicattachashpileondeath.pex: bsetalphatozeroearly>
[00:13] [LoadPex] <Debug: Scripts\magicattachashpileondeath.pex: immunitylist>
[00:13] [LoadPex] <Debug: Scripts\magicattachashpileondeath.pex: magiceffectshader>
[00:13] [LoadPex] <Debug: Scripts\magicattachashpileondeath.pex: fdelayend>
[00:13] [LoadPex] <Debug: Scripts\fxdragonmoundscript.pex: fxdragonmoundprefx>
[00:13] [LoadPex] <Debug: Scripts\fxdragonmoundscript.pex: dragonunderskin>
[00:13] [LoadPex] <Debug: Scripts\fxdragonmoundscript.pex: npcdragonskeletalresurrectionrumble>
[00:13] [LoadPex] <Debug: Scripts\fxdragonmoundscript.pex: dragonmoundfakeexplosion>
[00:13] [LoadPex] <Debug: Scripts\fxdragonmoundscript.pex: mq106>
[00:13] [LoadPex] <Debug: Scripts\fxdragonmoundscript.pex: isdragonhome>
[00:13] [LoadPex] <Debug: Scripts\fxdragonmoundscript.pex: dragonresstreakseffects>
[00:13] [LoadPex] <Debug: Scripts\fxdragonmoundscript.pex: dragonmounddirtexplosion>
[00:13] [LoadPex] <Debug: Scripts\fxdragonmoundscript.pex: dragonholesresbitsfxs>
[00:13] [LoadPex] <Debug: Scripts\fxdragonmoundscript.pex: dragonresdirtfxs>
[00:13] [LoadPex] <Debug: Scripts\fxdragonmoundscript.pex: dragonref>
[00:13] [LoadPex] <Debug: Scripts\fxdragonmoundscript.pex: donestage>
[00:13] [LoadPex] <Debug: Scripts\fxdragonmoundscript.pex: mydirtcap>
[00:13] [LoadPex] <Debug: Scripts\fxdragonmoundscript.pex: noweatherreleaselocation>
[00:13] [LoadPex] <Debug: Scripts\fxdragonmoundscript.pex: weatherform>
[00:13] [LoadPex] <Debug: Scripts\fxdragonmoundscript.pex: dragonholesresfxs>
[00:13] [LoadPex] <Debug: Scripts\fxdragonmoundscript.pex: dragonmoundfakeexplosionheavy>
[00:13] [LoadPex] <Debug: Scripts\fxdragonmoundscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\defaultaddbookscript.pex: count>
[00:13] [LoadPex] <Debug: Scripts\defaultaddbookscript.pex: itemtoadd>
[00:13] [LoadPex] <Debug: Scripts\dlc2we05script.pex: dlc2we05doonce>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq07wardenfreecompanion_046d7588.pex: ub02>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwhiterunquest01_000934f9.pex: alias_larsalias>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq07wardenfreecompanion_046d7588.pex: wcmq07playerstartedevilendingscene>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwhiterunquest01_000934f9.pex: alias_braithalias>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq07wardenfreecompanion_046d7588.pex: ub01>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq07wardenfreecompanion_046d7588.pex: freeeffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: musb>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: alias_sc03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: musa>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: alias_sc02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: alias_b01a>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: fxbirds>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: alias_sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: alias_b04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: alias_b05a>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: fxazura>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: sdblindend>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: subq03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: alias_c02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: alias_canniballocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: alias_b03a>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: fxbirdsreturn>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: babylp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: alias_b02b>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: alias_b03b>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: expboss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: alias_b04alt>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: musc>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: alias_c01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: alias_createmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: idlewerewolftransformation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: alias_c05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: alias_c03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: alias_b02a>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: alias_c04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: alias_b01b>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03rush_043abf2b.pex: alias_b05b>
[00:13] [LoadPex] <Debug: Scripts\dunghoruunbossbattle.pex: selfinvisible>
[00:13] [LoadPex] <Debug: Scripts\dunghoruunbossbattle.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\dunghoruunbossbattle.pex: player>
[00:13] [LoadPex] <Debug: Scripts\dunghoruunbossbattle.pex: dunghoruunrunpackage>
[00:13] [LoadPex] <Debug: Scripts\dunghoruunbossbattle.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\sayonhitbymagiceffectscript.pex: topictosay>
[00:13] [LoadPex] <Debug: Scripts\sayonhitbymagiceffectscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\sayonhitbymagiceffectscript.pex: combattopictosay>
[00:13] [LoadPex] <Debug: Scripts\sayonhitbymagiceffectscript.pex: wicastnonhostiletimer>
[00:13] [LoadPex] <Debug: Scripts\sayonhitbymagiceffectscript.pex: allowforteammate>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: companionsfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: aelaspot>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_glenmorilhead2>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_radiantquestgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_trialobserver>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_eorlund>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: c00jorrvaskrfight>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_athis>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_ria>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_playerwatched>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_vilkas>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_skjoressential>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_deadsilverhand5>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_kodlakessential>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_currentfollower>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_eorlundessential>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_deadkodlak2>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: kvarguescene>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_deadsilverhand1>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: hatefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: asscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftengateguards_000e66fc.pex: pjaildoor>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_glenmorilhead4>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftengateguards_000e66fc.pex: alias_drggsouthguardalias>
[00:13] [LoadPex] <Debug: Scripts\sv01tharstanignorecombattriggerscript.pex: dlc2sv01>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: companionsmiscobjective>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftengateguards_000e66fc.pex: psouthguard>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: fighttrigger1>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftengateguards_000e66fc.pex: pnorthgate>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: fighttrigger2>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_njada>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftengateguards_000e66fc.pex: pplayerhousedoor>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: lastfarkastourscene>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: trainingfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftengateguards_000e66fc.pex: alias_drggnorthguardimperialalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203231a.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftengateguards_000e66fc.pex: alias_drggnorthguardalias>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_dustmanscairnreservation>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftengateguards_000e66fc.pex: alias_crfdrggsoutheastguardalias>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_glenmorilhead5>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_torvar>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftengateguards_000e66fc.pex: alias_crfdrggsoutheastguardimperialalias>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: eorlundspot>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftengateguards_000e66fc.pex: pnorthguard>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_ysgramorstombreservation>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftengateguards_000e66fc.pex: alias_drggwestguardalias>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_skjor>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_aelaessential>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftengateguards_000e66fc.pex: pmeaderydoor>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_deadsilverhand2>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: c00giantattack>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftengateguards_000e66fc.pex: punlockscene>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_aela>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_vilkasessential>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftengateguards_000e66fc.pex: alias_drggwestguardimperialalias>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_vilkassword>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_farkasessential>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftengateguards_000e66fc.pex: pwestgate>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_kodlak>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_glenmorilhead1>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftengateguards_000e66fc.pex: psouthgate>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: skjorspot>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_aelashield>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftengateguards_000e66fc.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_farkas>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_aelashieldquestitem>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftengateguards_000e66fc.pex: alias_drggsouthguardimperialalias>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_deadsilverhand4>
[00:13] [LoadPex] <Debug: Scripts\tg08bcenturionambush.pex: dunprisonerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_gallowsrockreservation>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftengateguards_000e66fc.pex: pwestguard>
[00:13] [LoadPex] <Debug: Scripts\tg08bcenturionambush.pex: ambushontrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_glenmorilhead3>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_deadsilverhand3>
[00:13] [LoadPex] <Debug: Scripts\tg08bcenturionambush.pex: sactorvariable>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_deadkodlak1>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_vilkasswordquestitem>
[00:13] [LoadPex] <Debug: Scripts\tg08bcenturionambush.pex: faggression>
[00:13] [LoadPex] <Debug: Scripts\qf_c00_0004b2d9.pex: alias_fragmentsofwuuthrad>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghost01_00016c90.pex: bardscene01mistmarker>
[00:13] [LoadPex] <Debug: Scripts\tg08bcenturionambush.pex: factorvariableonreset>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghost01_00016c90.pex: etherialshader>
[00:13] [LoadPex] <Debug: Scripts\tg08bcenturionambush.pex: factorvariable>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghost01_00016c90.pex: bard>
[00:13] [LoadPex] <Debug: Scripts\tg08bcenturionambush.pex: faggressiononreset>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghost01_00016c90.pex: ghostshader>
[00:13] [LoadPex] <Debug: Scripts\tg08bcenturionambush.pex: linkkeyword>
[00:13] [LoadPex] <Debug: Scripts\mqshouttrigger.pex: bisfogon>
[00:13] [LoadPex] <Debug: Scripts\mqshouttrigger.pex: allowenableflag>
[00:13] [LoadPex] <Debug: Scripts\mqshouttrigger.pex: cleartimemed>
[00:13] [LoadPex] <Debug: Scripts\mqshouttrigger.pex: bdebug>
[00:13] [LoadPex] <Debug: Scripts\mqshouttrigger.pex: voiceclearskies1>
[00:13] [LoadPex] <Debug: Scripts\mqshouttrigger.pex: voiceclearskies2>
[00:13] [LoadPex] <Debug: Scripts\mqshouttrigger.pex: mqclearskyfogglobal>
[00:13] [LoadPex] <Debug: Scripts\mqshouttrigger.pex: mqclearskyfogspell>
[00:13] [LoadPex] <Debug: Scripts\mqshouttrigger.pex: cleartimestrong>
[00:13] [LoadPex] <Debug: Scripts\mqshouttrigger.pex: cleartimeweak>
[00:13] [LoadPex] <Debug: Scripts\mqshouttrigger.pex: voiceclearskies3>
[00:13] [LoadPex] <Debug: Scripts\defaultaddeffectshaderscript.pex: gloweffect>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwhiterunquest02_0009380b.pex: alias_argonianalealias>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunstonedragonmarker.pex: mydragonmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwhiterunquest02_0009380b.pex: alias_brenuinalias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomraddoppler_024ea3d1.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomraddoppler_024ea3d1.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomraddoppler_024ea3d1.pex: alias_target2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomraddoppler_024ea3d1.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomraddoppler_024ea3d1.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomraddoppler_024ea3d1.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomraddoppler_024ea3d1.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dunglenmorilweather.pex: turnon>
[00:13] [LoadPex] <Debug: Scripts\dunglenmorilweather.pex: gmweather>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203231b.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftenmaulhandler_000ec199.pex: pdrmquest>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghost02_00016e5f.pex: bardscene02mistmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghost02_00016e5f.pex: bard>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0001cef4.pex: alias_font>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0001cef4.pex: alias_farkas>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0001cef4.pex: commentaryenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0001cef4.pex: gallowsrockmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0001cef4.pex: alias_skjor>
[00:13] [LoadPex] <Debug: Scripts\tg08bencountertrigger01script.pex: ptg08btriggerdone>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0001cef4.pex: alias_aela>
[00:13] [LoadPex] <Debug: Scripts\tg08bencountertrigger01script.pex: ptg08bquest>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0001cef4.pex: alias_kodlakwhitemane>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0001cef4.pex: isguardfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0001cef4.pex: beastform>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0001cef4.pex: aelaposttransformscene>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0001cef4.pex: werewolfrace>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0001cef4.pex: alias_eorlund>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0001cef4.pex: gwentrytrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0001cef4.pex: spielscene>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0001cef4.pex: crreconkicker>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0001cef4.pex: lycanstash>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0001cef4.pex: alias_sidekick>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0001cef4.pex: alias_krevtheskinner>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0001cef4.pex: aelastandspot>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0001cef4.pex: alias_gallowsrock>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0001cef4.pex: alias_vilkas>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0001cef4.pex: alias_underforgedoor>
[00:13] [LoadPex] <Debug: Scripts\magicbanishscript.pex: imodfx>
[00:13] [LoadPex] <Debug: Scripts\magicbanishscript.pex: secondsbeforedelete>
[00:13] [LoadPex] <Debug: Scripts\magicbanishscript.pex: thingtoplace>
[00:13] [LoadPex] <Debug: Scripts\mqskyhavensparringtriggerscript.pex: mqskyhavensparringkeyword>
[00:13] [LoadPex] <Debug: Scripts\fxdraugrmagicscript.pex: draugrmaleeyeglowfx>
[00:13] [LoadPex] <Debug: Scripts\fxdraugrmagicscript.pex: draugrfemaleeyeglowfx>
[00:13] [LoadPex] <Debug: Scripts\fxdraugrmagicscript.pex: fxmagicdraugrdarkeningeffect>
[00:13] [LoadPex] <Debug: Scripts\fxdraugrmagicscript.pex: axe2h>
[00:13] [LoadPex] <Debug: Scripts\fxdraugrmagicscript.pex: sword1h>
[00:13] [LoadPex] <Debug: Scripts\fxdraugrmagicscript.pex: bow>
[00:13] [LoadPex] <Debug: Scripts\iwant_widgets_demo.pex: iwidgets>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunsummonkarstaagcounterscript.pex: displaymessage>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunsummonkarstaagcounterscript.pex: nextspell>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunsummonkarstaagcounterscript.pex: myspell>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunsummonkarstaagcounterscript.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\dlc2dunsummonkarstaagcounterscript.pex: dlc2dunkarstaagqst>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03_0434980c.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03_0434980c.pex: qkeyitem>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03_0434980c.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03_0434980c.pex: alias_marker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03_0434980c.pex: trgritual>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03_0434980c.pex: alias_vigilant>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzrevsub03_0434980c.pex: subq03rush>
[00:13] [LoadPex] <Debug: Scripts\sb_tablescript.pex: tableiswaiting>
[00:13] [LoadPex] <Debug: Scripts\dunhagsendhagravenbattlemanager.pex: stage1activatemarker>
[00:13] [LoadPex] <Debug: Scripts\sb_tablescript.pex: nomoremagic>
[00:13] [LoadPex] <Debug: Scripts\dunhagsendhagravenbattlemanager.pex: stage2activatemarker>
[00:13] [LoadPex] <Debug: Scripts\sb_tablescript.pex: crownquest>
[00:13] [LoadPex] <Debug: Scripts\dunhagsendhagravenbattlemanager.pex: stage0teleportpoint>
[00:13] [LoadPex] <Debug: Scripts\sb_tablescript.pex: tableishappy>
[00:13] [LoadPex] <Debug: Scripts\dunhagsendhagravenbattlemanager.pex: stage1teleportpoint>
[00:13] [LoadPex] <Debug: Scripts\sb_tablescript.pex: crownalias>
[00:13] [LoadPex] <Debug: Scripts\dunhagsendhagravenbattlemanager.pex: stage3activatemarker>
[00:13] [LoadPex] <Debug: Scripts\sb_tablescript.pex: scriptstage>
[00:13] [LoadPex] <Debug: Scripts\dunhagsendhagravenbattlemanager.pex: safepoint>
[00:13] [LoadPex] <Debug: Scripts\sb_tablescript.pex: markerlist>
[00:13] [LoadPex] <Debug: Scripts\dunhagsendhagravenbattlemanager.pex: teleportfx>
[00:13] [LoadPex] <Debug: Scripts\sb_tablescript.pex: stonelist>
[00:13] [LoadPex] <Debug: Scripts\dunhagsendhagravenbattlemanager.pex: stage2teleportpoint>
[00:13] [LoadPex] <Debug: Scripts\sb_tablescript.pex: magicsound>
[00:13] [LoadPex] <Debug: Scripts\dunhagsendhagravenbattlemanager.pex: stage3teleportpoint>
[00:13] [LoadPex] <Debug: Scripts\svenscript.pex: sleepinggiantinn>
[00:13] [LoadPex] <Debug: Scripts\svenscript.pex: bardsingerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquesteast_045a0ad1.pex: eastvillager>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquesteast_045a0ad1.pex: wcquestrewardseashell>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquesteast_045a0ad1.pex: alias_underling01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquesteast_045a0ad1.pex: alias_rewardchest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquesteast_045a0ad1.pex: alias_underling02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquesteast_045a0ad1.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquesteast_045a0ad1.pex: alias_underling03>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquesteast_045a0ad1.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquesteast_045a0ad1.pex: alias_underling04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203231c.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftenmaulscene_000649fc.pex: alias_drmsmaulalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftenmaulscene_000649fc.pex: ptgcrownmisc>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftenmaulscene_000649fc.pex: pdrmsqs>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghost03_00016e6c.pex: bardscene03mistmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftenmaulscene_000649fc.pex: ptgcrown>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghost03_00016e6c.pex: bard>
[00:13] [LoadPex] <Debug: Scripts\tg08bescapedtrigger.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\tg08bescapedtrigger.pex: ptg08bquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03133be4.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0006e803.pex: alias_observer>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0006e803.pex: alias_ambushsh2>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0006e803.pex: alias_vilkas>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0006e803.pex: alias_dungeonmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0006e803.pex: alias_jorrvaskrtarget>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0006e803.pex: c02kicker>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0006e803.pex: alias_ambushsh1>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0006e803.pex: alias_key>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0006e803.pex: alias_macguffin>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0006e803.pex: alias_observerwerewolfstorage>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0006e803.pex: alias_skjor>
[00:13] [LoadPex] <Debug: Scripts\magiccastanotherspellscript.pex: aimattargets>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0006e803.pex: alias_ambushsh4>
[00:13] [LoadPex] <Debug: Scripts\magiccastanotherspellscript.pex: castspellname>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0006e803.pex: isguardfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0006e803.pex: fragmenttracking>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0006e803.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0006e803.pex: alias_ambushsh3>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0006e803.pex: alias_keycontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0006e803.pex: alias_ambushsh5>
[00:13] [LoadPex] <Debug: Scripts\qf_c01_0006e803.pex: togglemarker>
[00:13] [LoadPex] <Debug: Scripts\defaultadditemaliasscript.pex: maxstagetocheck>
[00:13] [LoadPex] <Debug: Scripts\fxdraugrmagicwepsscript.pex: fxdraugrmagicswordstreakeffect>
[00:13] [LoadPex] <Debug: Scripts\defaultadditemaliasscript.pex: checkthisinventory>
[00:13] [LoadPex] <Debug: Scripts\fxdraugrmagicwepsscript.pex: mg07draugrmagicsword>
[00:13] [LoadPex] <Debug: Scripts\defaultadditemaliasscript.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\defaultadditemaliasscript.pex: checkplayerinventory>
[00:13] [LoadPex] <Debug: Scripts\defaultadditemaliasscript.pex: minstagetocheck>
[00:13] [LoadPex] <Debug: Scripts\defaultadditemaliasscript.pex: traceevent>
[00:13] [LoadPex] <Debug: Scripts\defaultadditemaliasscript.pex: checkthisaliasinventory>
[00:13] [LoadPex] <Debug: Scripts\dlc2we09actorscript.pex: dlc2mq01>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwhiterunquest03_000946fd.pex: alias_proventusalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwhiterunquest03_000946fd.pex: alias_pswordalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwhiterunquest03_000946fd.pex: usleepbalgruufsworddisplay>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwhiterunquest03_000946fd.pex: alias_adriannealias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomradmolag_024ea3ac.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomradmolag_024ea3ac.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomradmolag_024ea3ac.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomradmolag_024ea3ac.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomradmolag_024ea3ac.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomradmolag_024ea3ac.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\dlc2duntemofmiraakbuttonscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2duntemofmiraakbuttonscript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_burnup.pex: ec_ss_burnshader>
[00:13] [LoadPex] <Debug: Scripts\sf_dunkatariahqst_cargoholdsc_000c6022.pex: holdsailorfriend>
[00:13] [LoadPex] <Debug: Scripts\sf_dunkatariahqst_cargoholdsc_000c6022.pex: holdsailor>
[00:13] [LoadPex] <Debug: Scripts\dunhagsendhagravenbattletrigger.pex: hagraven>
[00:13] [LoadPex] <Debug: Scripts\dunhagsendhagravenbattletrigger.pex: isbypasstrigger>
[00:13] [LoadPex] <Debug: Scripts\swapaliasondeath.pex: backupalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203231d.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\tg08bexittriggerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\tg08bexittriggerscript.pex: brynjolf>
[00:13] [LoadPex] <Debug: Scripts\tg08bexittriggerscript.pex: karliah>
[00:13] [LoadPex] <Debug: Scripts\tg08bexittriggerscript.pex: tg08b>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftenratway_00095f4f.pex: alias_drrdrahffalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftenratway_00095f4f.pex: alias_drrhewnonalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftenratway_00095f4f.pex: pscene>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghost04_00016e6e.pex: bardscene04collision>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghost04_00016e6e.pex: bardscene04mistmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghost04_00016e6e.pex: bardscene04position>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghost04_00016e6e.pex: bard>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03133be7.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\magicdisguisefxscript.pex: targetvfx>
[00:13] [LoadPex] <Debug: Scripts\magicdisguisefxscript.pex: fximod>
[00:13] [LoadPex] <Debug: Scripts\magicdisguisefxscript.pex: castervfx>
[00:13] [LoadPex] <Debug: Scripts\qf_c02kicker_000a3ef8.pex: c02>
[00:13] [LoadPex] <Debug: Scripts\defaultadditemarmorscript.pex: _armortoadd>
[00:13] [LoadPex] <Debug: Scripts\defaultadditemarmorscript.pex: unique>
[00:13] [LoadPex] <Debug: Scripts\dlc2we09notescript.pex: dlc2mq01>
[00:13] [LoadPex] <Debug: Scripts\fxdustdroponactivatescript.pex: fallingdustexplosion01>
[00:13] [LoadPex] <Debug: Scripts\fxdustdroponactivatescript.pex: mysfx>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq08dockscene_042dc889.pex: bryyn>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq08dockscene_042dc889.pex: katri>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq08dockscene_042dc889.pex: zavok>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq08dockscene_042dc889.pex: tia>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq08dockscene_042dc889.pex: haden>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq08dockscene_042dc889.pex: wcmq08dockscenemarker>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq08dockscene_042dc889.pex: roland>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq08dockscene_042dc889.pex: wcmq08dockscenemarker003>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq08dockscene_042dc889.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq08dockscene_042dc889.pex: iriel>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq08dockscene_042dc889.pex: wcmq08dockscenemarker002>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq08dockscene_042dc889.pex: tasius>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq08dockscene_042dc889.pex: jade>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwhiterunquest04_00094e3c.pex: alias_andursalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwhiterunquest04_00094e3c.pex: alias_amuletmarkeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwhiterunquest04_00094e3c.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwhiterunquest04_00094e3c.pex: pfavorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwhiterunquest04_00094e3c.pex: alias_amuletalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2duntempleofmiraakrumblescript.pex: mydustmarker1>
[00:13] [LoadPex] <Debug: Scripts\dlc2duntempleofmiraakrumblescript.pex: mydustmarker2>
[00:13] [LoadPex] <Debug: Scripts\dlc2duntempleofmiraakrumblescript.pex: mydustmarker3>
[00:13] [LoadPex] <Debug: Scripts\dlc2duntempleofmiraakrumblescript.pex: qstustengravrumble2dlpm>
[00:13] [LoadPex] <Debug: Scripts\qf__0114a0ef.pex: globalperkgoldentouch>
[00:13] [LoadPex] <Debug: Scripts\qf__0114a0ef.pex: globalperkdaedricmind>
[00:13] [LoadPex] <Debug: Scripts\qf__0114a0ef.pex: globalimperialluck>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquestnorth_044ee6b1.pex: wcquestrewardseashell>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquestnorth_044ee6b1.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquestnorth_044ee6b1.pex: alias_rewardchest>
[00:13] [LoadPex] <Debug: Scripts\sceneaudiobugtriggerscript.pex: pnightmothercall>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquestnorth_044ee6b1.pex: alias_underling04>
[00:13] [LoadPex] <Debug: Scripts\sceneaudiobugtriggerscript.pex: db10>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquestnorth_044ee6b1.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquestnorth_044ee6b1.pex: alias_underling01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquestnorth_044ee6b1.pex: alias_underling02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquestnorth_044ee6b1.pex: northvillager>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquestnorth_044ee6b1.pex: alias_underling03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203231e.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\pargonianalescript.pex: whiterunalequest>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghost05_00016e96.pex: bardscene05mistmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghost05_00016e96.pex: bard>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftenss01_000aa0b3.pex: alias_mjollalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftenss01_000aa0b3.pex: alias_aerinalias>
[00:13] [LoadPex] <Debug: Scripts\tg08bexploretriggerscript01.pex: ptg08bexplorescene01>
[00:13] [LoadPex] <Debug: Scripts\tg08bexploretriggerscript01.pex: ptg08btriggered>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03133bec.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\defaultadditemkeyscript.pex: _keytoadd>
[00:13] [LoadPex] <Debug: Scripts\defaultadditemkeyscript.pex: unique>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomradvampire_024e91b0.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomradvampire_024e91b0.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomradvampire_024e91b0.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomradvampire_024e91b0.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_drownedruinslightfires.pex: fires>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_drownedruinslightfires.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_drownedruinslightfires.pex: fxfireflamestart>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_drownedruinslightfires.pex: othertrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwhiterunquest05_00094e3f.pex: frostsaltsalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwhiterunquest05_00094e3f.pex: ppotion3>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwhiterunquest05_00094e3f.pex: ppotion2>
[00:13] [LoadPex] <Debug: Scripts\dlc2dwarvenballistafx.pex: dlc2ballistacenturionparticlese>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwhiterunquest05_00094e3f.pex: pfavorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwhiterunquest05_00094e3f.pex: alias_farengaralias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwhiterunquest05_00094e3f.pex: ppotion1>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwhiterunquest05_00094e3f.pex: alias_frostsaltsalias>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwhiterunquest05_00094e3f.pex: alias_arcadiaalias>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattle2.pex: halldirmovetopoint>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattle2.pex: castervfx>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattle2.pex: halldirstorm>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattle2.pex: targetvfx>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattle2.pex: halldirfire>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattle2.pex: halldirsstaff>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattle2.pex: stagetosetondeath>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattle2.pex: dunhalldirscairnqst>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattle2.pex: alpha>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattle2.pex: hassplit>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattle2.pex: casterfxs>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattle2.pex: halldir>
[00:13] [LoadPex] <Debug: Scripts\qf__0116e8f8.pex: dundarklightilliafollow>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattle2.pex: trapsoundfx>
[00:13] [LoadPex] <Debug: Scripts\qf__0116e8f8.pex: dundarklightilliaintro>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattle2.pex: explosionfx>
[00:13] [LoadPex] <Debug: Scripts\qf__0116e8f8.pex: alias_silvia>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattle2.pex: targetfxs>
[00:13] [LoadPex] <Debug: Scripts\qf__0116e8f8.pex: dundarklightilliarejectfollow>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattle2.pex: halldirfrost>
[00:13] [LoadPex] <Debug: Scripts\qf__0116e8f8.pex: alias_illia>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattle2.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattle2.pex: trapimod>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattle2.pex: vfxshader>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203231f.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\parnbjornscript.pex: pdb07>
[00:13] [LoadPex] <Debug: Scripts\parnbjornscript.pex: pdawnstarfind>
[00:13] [LoadPex] <Debug: Scripts\magicdispelspellonhitscript.pex: spell01>
[00:13] [LoadPex] <Debug: Scripts\magicdispelspellonhitscript.pex: spell03>
[00:13] [LoadPex] <Debug: Scripts\magicdispelspellonhitscript.pex: spell02>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghost06_00016e97.pex: bard>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghost06_00016e97.pex: bardscene06mistmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0001cef5.pex: c03>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0001cef5.pex: companions>
[00:13] [LoadPex] <Debug: Scripts\mqsovngardeshouttrigger.pex: dragonkeyword>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0001cef5.pex: alias_backdoor1>
[00:13] [LoadPex] <Debug: Scripts\mqsovngardeshouttrigger.pex: lostsoulkeyword>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0001cef5.pex: alias_hagraven5>
[00:13] [LoadPex] <Debug: Scripts\mqsovngardeshouttrigger.pex: mq305>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0001cef5.pex: alias_hagraven1>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0001cef5.pex: alias_hagraven4>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0001cef5.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0001cef5.pex: alias_da05hagraven>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0001cef5.pex: alias_vilkasspot>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0001cef5.pex: alias_farkas>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0001cef5.pex: alias_glenmorilcoven>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0001cef5.pex: alias_hagraven2>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0001cef5.pex: driftshadesanctuarylocation>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0001cef5.pex: driftshadesanctuary01>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0001cef5.pex: driftshadesanctuary02>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0001cef5.pex: alias_kodlak>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0001cef5.pex: alias_glenmorilcovenmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0001cef5.pex: alias_playerchair>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0001cef5.pex: alias_backdoor2>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0001cef5.pex: alias_aela>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0001cef5.pex: alias_hagraven3>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0001cef5.pex: alias_vilkas>
[00:13] [LoadPex] <Debug: Scripts\dlc2wecultistambushplayerscript.pex: plocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2wecultistambushplayerscript.pex: stagetostoppollingplayerlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2wecultistambushplayerscript.pex: cultist1>
[00:13] [LoadPex] <Debug: Scripts\dlc2wecultistambushplayerscript.pex: cultist2>
[00:13] [LoadPex] <Debug: Scripts\tg08bfightcontroller.pex: watercontroller>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftenss02_000c19a8.pex: alias_sapphirealias>
[00:13] [LoadPex] <Debug: Scripts\tg08bfightcontroller.pex: tg08bmercerwithdrawmarker06>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftenss02_000c19a8.pex: alias_shadralias>
[00:13] [LoadPex] <Debug: Scripts\tg08bfightcontroller.pex: tg08bmercerwithdrawmarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftenss02_000c19a8.pex: pmarker>
[00:13] [LoadPex] <Debug: Scripts\tg08bfightcontroller.pex: fightactive>
[00:13] [LoadPex] <Debug: Scripts\fxdustdroprandomscript.pex: mysfx>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftenss02_000c19a8.pex: pffr22quest>
[00:13] [LoadPex] <Debug: Scripts\tg08bfightcontroller.pex: mercerfreyref>
[00:13] [LoadPex] <Debug: Scripts\fxdustdroprandomscript.pex: fallingdustexplosion01>
[00:13] [LoadPex] <Debug: Scripts\tg08bfightcontroller.pex: mercerwithdrawtimer>
[00:13] [LoadPex] <Debug: Scripts\iwant_widgets_dev_test_template.pex: iwidgets>
[00:13] [LoadPex] <Debug: Scripts\tg08bfightcontroller.pex: tg08bmercerwithdrawmarker05>
[00:13] [LoadPex] <Debug: Scripts\tg08bfightcontroller.pex: tg08risingwatercontrollerref>
[00:13] [LoadPex] <Debug: Scripts\tg08bfightcontroller.pex: mercerdrainspell>
[00:13] [LoadPex] <Debug: Scripts\tg08bfightcontroller.pex: quaketimer>
[00:13] [LoadPex] <Debug: Scripts\tg08bfightcontroller.pex: mercerwithdrawready>
[00:13] [LoadPex] <Debug: Scripts\tg08bfightcontroller.pex: mercerclearwithdrawtimer>
[00:13] [LoadPex] <Debug: Scripts\tg08bfightcontroller.pex: tg08b>
[00:13] [LoadPex] <Debug: Scripts\tg08bfightcontroller.pex: tgnightingalestrifemercer>
[00:13] [LoadPex] <Debug: Scripts\tg08bfightcontroller.pex: updatetimer>
[00:13] [LoadPex] <Debug: Scripts\tg08bfightcontroller.pex: tg08bmercerwithdrawmarker03>
[00:13] [LoadPex] <Debug: Scripts\tg08bfightcontroller.pex: quaketimermax>
[00:13] [LoadPex] <Debug: Scripts\tg08bfightcontroller.pex: tg08bmercerinvis>
[00:13] [LoadPex] <Debug: Scripts\tg08bfightcontroller.pex: tg08bmercerwithdrawmarker01>
[00:13] [LoadPex] <Debug: Scripts\tg08bfightcontroller.pex: mindistancefrommarker>
[00:13] [LoadPex] <Debug: Scripts\tg08bfightcontroller.pex: tg08bmercerwithdrawmarker04>
[00:13] [LoadPex] <Debug: Scripts\tg08bfightcontroller.pex: mercerclearwithdrawtimerlength>
[00:13] [LoadPex] <Debug: Scripts\tg08bfightcontroller.pex: mercerwithdrawtimermax>
[00:13] [LoadPex] <Debug: Scripts\tg08bfightcontroller.pex: mercerwithdrawtimermin>
[00:13] [LoadPex] <Debug: Scripts\tg08bfightcontroller.pex: quaketimermin>
[00:13] [LoadPex] <Debug: Scripts\dlc2dwekineticresonatorscript.pex: startinactivestate>
[00:13] [LoadPex] <Debug: Scripts\dlc2dwekineticresonatorscript.pex: linkkeyword>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwindhelma_000cd882.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwindhelma_000cd882.pex: alias_questitem>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwindhelma_000cd882.pex: favorcost>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwindhelma_000cd882.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwindhelma_000cd882.pex: favor011questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwindhelma_000cd882.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwindhelma_000cd882.pex: favorcompletedfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwindhelma_000cd882.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwindhelma_000cd882.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquestsouth_045a5c44.pex: alias_underling01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquestsouth_045a5c44.pex: alias_underling02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquestsouth_045a5c44.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquestsouth_045a5c44.pex: southvillager>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquestsouth_045a5c44.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquestsouth_045a5c44.pex: alias_underling04>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquestsouth_045a5c44.pex: alias_underling03>
[00:13] [LoadPex] <Debug: Scripts\qf__02004aba.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquestsouth_045a5c44.pex: alias_rewardchest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquestsouth_045a5c44.pex: wcquestrewardseashell>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattleforms.pex: halldir>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattleforms.pex: alpha>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattleforms.pex: summonspotlink>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattleforms.pex: trapimod>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattleforms.pex: targetfxs>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattleforms.pex: casterfxs>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattleforms.pex: vfxshader>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattleforms.pex: ghostshader>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattleforms.pex: targetvfx>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattleforms.pex: trapsoundfx>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattleforms.pex: explosionfx>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirbossbattleforms.pex: castervfx>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02032320.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\pastridendscript.pex: pastridenddie>
[00:13] [LoadPex] <Debug: Scripts\pastridendscript.pex: pdb10>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghost07_00016e98.pex: bardscene07mistmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghost07_00016e98.pex: bard>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghost07_00016e98.pex: ms05_dundeadmensrespiteqst>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0006e804.pex: alias_skjor>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0006e804.pex: vilkas>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0006e804.pex: alias_lastquestobserver>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0006e804.pex: alias_ria>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0006e804.pex: alias_torvar>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0006e804.pex: alias_vignar>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0006e804.pex: alias_njada>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0006e804.pex: c01>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0006e804.pex: alias_athis>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0006e804.pex: alias_aela>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0006e804.pex: alias_farkas>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0006e804.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0006e804.pex: skjor>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0006e804.pex: alias_tilma>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0006e804.pex: alias_vilkas>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0006e804.pex: alias_kodlak>
[00:13] [LoadPex] <Debug: Scripts\qf_c02_0006e804.pex: alias_brill>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomradwitchhunter_024ea3c8.pex: alias_sub01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomradwitchhunter_024ea3c8.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomradwitchhunter_024ea3c8.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomradwitchhunter_024ea3c8.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomradwitchhunter_024ea3c8.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomradwitchhunter_024ea3c8.pex: alias_sub02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomradwitchhunter_024ea3c8.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomradwitchhunter_024ea3c8.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_dylorasceneelinetrigger.pex: ec_ss_mq102wallbreaker01>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_dylorasceneelinetrigger.pex: ec_ss_dylora>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftenss04_000b668c.pex: alias_jarlalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftenss04_000b668c.pex: alias_stewardalias>
[00:13] [LoadPex] <Debug: Scripts\defaultadditempotionscript.pex: unique>
[00:13] [LoadPex] <Debug: Scripts\defaultadditempotionscript.pex: _potiontoadd>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03139a8c.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__03139a8c.pex: dlc2sv02thalmorcrimefaction>
[00:13] [LoadPex] <Debug: Scripts\fxdustdroptrigscript.pex: mysfx>
[00:13] [LoadPex] <Debug: Scripts\fxdustdroptrigscript.pex: fallingdustexplosion01>
[00:13] [LoadPex] <Debug: Scripts\tg08bfinalcavesetupscript.pex: ptg08b>
[00:13] [LoadPex] <Debug: Scripts\dlc2dwepistonscript.pex: isactive>
[00:13] [LoadPex] <Debug: Scripts\dlc2dwepistonscript.pex: startsactive>
[00:13] [LoadPex] <Debug: Scripts\dlc2dwepistonscript.pex: initialized>
[00:13] [LoadPex] <Debug: Scripts\swapjarlscript.pex: pjarlbackup>
[00:13] [LoadPex] <Debug: Scripts\swapjarlscript.pex: pjarlkeyword>
[00:13] [LoadPex] <Debug: Scripts\sf_dunmarkarthwizardsquarters_00087106.pex: post4>
[00:13] [LoadPex] <Debug: Scripts\sf_dunmarkarthwizardsquarters_00087106.pex: aicantar>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02032321.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\pastridscript.pex: dbdestroyquest>
[00:13] [LoadPex] <Debug: Scripts\pastridscript.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\pastridscript.pex: pdb02>
[00:13] [LoadPex] <Debug: Scripts\dlc2wescript.pex: aggressionsetinitialvalue>
[00:13] [LoadPex] <Debug: Scripts\dlc2wescript.pex: aggressionsetaddtoplayerenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2wescript.pex: aggressionsetaliasarray>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghost08_000182cc.pex: bard>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghost08_000182cc.pex: bard08mistmarker>
[00:13] [LoadPex] <Debug: Scripts\mqtotwhazardscript.pex: voiceclearskiesprojectile03>
[00:13] [LoadPex] <Debug: Scripts\mqtotwhazardscript.pex: voiceclearskiesprojectile01>
[00:13] [LoadPex] <Debug: Scripts\mqtotwhazardscript.pex: loosefullbodystagger>
[00:13] [LoadPex] <Debug: Scripts\qf_c03aelaradiantkicker_000aef91.pex: c00>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftenss05_0005ce25.pex: alias_keeravaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftenss05_0005ce25.pex: alias_maramalalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriftenss05_0005ce25.pex: alias_talenjeialias>
[00:13] [LoadPex] <Debug: Scripts\dlc2dweretractablestairscript.pex: startdown>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholda_00062f54.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholda_00062f54.pex: alias_birna>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholda_00062f54.pex: dungeonclawref>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquestwest_045a5c45.pex: westvillager>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquestwest_045a5c45.pex: wcquestrewardseashell>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquestwest_045a5c45.pex: alias_underling03>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquestwest_045a5c45.pex: alias_underling04>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquestwest_045a5c45.pex: alias_rewardchest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquestwest_045a5c45.pex: alias_underling01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquestwest_045a5c45.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquestwest_045a5c45.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_wcradiantquestwest_045a5c45.pex: alias_underling02>
[00:13] [LoadPex] <Debug: Scripts\sf_dunmarkarthwizardsquarters_0008714c.pex: galleryguard01>
[00:13] [LoadPex] <Debug: Scripts\sf_dunmarkarthwizardsquarters_0008714c.pex: galleryguard02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02032322.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\magiceffectshaderapply.pex: bremove>
[00:13] [LoadPex] <Debug: Scripts\magiceffectshaderapply.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\magiceffectshaderapply.pex: effectshaderfx02>
[00:13] [LoadPex] <Debug: Scripts\magiceffectshaderapply.pex: buseduration>
[00:13] [LoadPex] <Debug: Scripts\magiceffectshaderapply.pex: fduration>
[00:13] [LoadPex] <Debug: Scripts\magiceffectshaderapply.pex: effectshaderfx>
[00:13] [LoadPex] <Debug: Scripts\magiceffectshaderapply.pex: effectshaderfx03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomrestoretemple_024e00ff.pex: alias_libra>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghostfinale_000182f6.pex: bardscene10mistoffmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomrestoretemple_024e00ff.pex: alias_keeper>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomrestoretemple_024e00ff.pex: vigilint>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghostfinale_000182f6.pex: bard>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomrestoretemple_024e00ff.pex: vigildead>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghostfinale_000182f6.pex: bardscene10beamoffmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomrestoretemple_024e00ff.pex: badendmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghostfinale_000182f6.pex: bardscene09bmistmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghostfinale_000182f6.pex: bardscene10mistonmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2wewerewolftransformaliasscript.pex: werewolfchangefx>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghostfinale_000182f6.pex: bardscene10beamonmarker>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_earthquakealias.pex: delay>
[00:13] [LoadPex] <Debug: Scripts\defaultadditemscript.pex: itemtoadd>
[00:13] [LoadPex] <Debug: Scripts\defaultadditemscript.pex: forceequip>
[00:13] [LoadPex] <Debug: Scripts\defaultadditemscript.pex: count>
[00:13] [LoadPex] <Debug: Scripts\defaultadditemscript.pex: parentunique>
[00:13] [LoadPex] <Debug: Scripts\defaultadditemscript.pex: shouldequip>
[00:13] [LoadPex] <Debug: Scripts\ms01ambushquestscript.pex: guardmarker05>
[00:13] [LoadPex] <Debug: Scripts\ms01ambushquestscript.pex: guardmarker01>
[00:13] [LoadPex] <Debug: Scripts\ms01ambushquestscript.pex: neposmarker01>
[00:13] [LoadPex] <Debug: Scripts\ms01ambushquestscript.pex: guardmarker03>
[00:13] [LoadPex] <Debug: Scripts\ms01ambushquestscript.pex: guardmarker06>
[00:13] [LoadPex] <Debug: Scripts\ms01ambushquestscript.pex: guardmarker02>
[00:13] [LoadPex] <Debug: Scripts\ms01ambushquestscript.pex: guardmarker04>
[00:13] [LoadPex] <Debug: Scripts\qf_c03postquest_000b3e08.pex: c00radiantquestgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_c03postquest_000b3e08.pex: alias_aela>
[00:13] [LoadPex] <Debug: Scripts\qf_c03postquest_000b3e08.pex: alias_deadskjor>
[00:13] [LoadPex] <Debug: Scripts\fxdwarvencenturionscript.pex: fxdwarvencenturion>
[00:13] [LoadPex] <Debug: Scripts\fxdwarvencenturionscript.pex: fxdwarvencenturionarm01>
[00:13] [LoadPex] <Debug: Scripts\fxdwarvencenturionscript.pex: fxdwarvencenturionarm02>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: alias_courtwizard>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: alias_blacksmithbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: alias_templepriest>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: pjailpass>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: alias_tavernkeeperbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: alias_hroaralias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: alias_innkeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: alias_innkeeperbackupbeeandbarb>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: alias_templepriestbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: alias_drdooralias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: alias_tavernkeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: alias_housecarl>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: alias_grelodalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: alias_stewardbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: alias_pawnshopownerbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: alias_jarlbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: alias_constancealias>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: afspeed>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: pjaildoor>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: submergedeffect>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: alias_hostler>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: sourcepipe>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: alias_runaalias>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: splashzoffsetbig>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: statestring>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: tg08enablewaterstreamtimer>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: splashzoffset>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: alias_samuelalias>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: tg08matchwaterstreamtimer>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: alias_housecarlbackup>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: tg08matchtranslatelinkchaintimer>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: alias_francoisalias>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: tg08enablelinkchaintimer>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: alias_pawnshopowner>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: intactpipe>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: alias_hostlerbackup>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: waterstreamstartingheightoffset>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: initialtranslationcomplete>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriften_000368d8.pex: alias_blacksmith>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: leakson>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: waterstreamzoffset>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: sourcepipeon>
[00:13] [LoadPex] <Debug: Scripts\swapjobaliasscript.pex: objectivetoredisplay>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: intactpipeon>
[00:13] [LoadPex] <Debug: Scripts\swapjobaliasscript.pex: jobfaction>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: tg08pipeexplosion>
[00:13] [LoadPex] <Debug: Scripts\swapjobaliasscript.pex: masterjobalias>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: waterstreamzoffsetbig>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: leaks>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: pipebig>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: waterplane>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: heighttarget>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: waterstream>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: afmaxrotationspeed>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: waterstreamon>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: splash>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: submergedeffecton>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: waterfallspeed>
[00:13] [LoadPex] <Debug: Scripts\tg08bfloodpipecontroller.pex: splashon>
[00:13] [LoadPex] <Debug: Scripts\selltorchesaliasscript.pex: torchlight>
[00:13] [LoadPex] <Debug: Scripts\selltorchesaliasscript.pex: torchmisc>
[00:13] [LoadPex] <Debug: Scripts\questaliasutilityscript.pex: questcomplete>
[00:13] [LoadPex] <Debug: Scripts\questaliasutilityscript.pex: questname>
[00:13] [LoadPex] <Debug: Scripts\questaliasutilityscript.pex: prereqqueststage>
[00:13] [LoadPex] <Debug: Scripts\questaliasutilityscript.pex: queststage>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirghostambushscript.pex: ghostshader>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirghostambushscript.pex: ghostalpha>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02018fdb.pex: pdlc2drrqs>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02032323.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\sf_dunmarkarthwizardsquarters_00087151.pex: labguard01>
[00:13] [LoadPex] <Debug: Scripts\sf_dunmarkarthwizardsquarters_00087151.pex: aicantarref>
[00:13] [LoadPex] <Debug: Scripts\sf_dunmarkarthwizardsquarters_00087151.pex: labguard02>
[00:13] [LoadPex] <Debug: Scripts\iwant_widgets_intermediate.pex: iwidgets>
[00:13] [LoadPex] <Debug: Scripts\dlc2whirlwinddamagescript.pex: force>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq08wardenfinalescene_0480e146.pex: wcmq08wardenfinaleplayermarker001>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq08wardenfinalescene_0480e146.pex: dremora>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq08wardenfinalescene_0480e146.pex: summontargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq08wardenfinalescene_0480e146.pex: wardenfinale>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq08wardenfinalescene_0480e146.pex: wcmq08wardenbloodmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq08wardenfinalescene_0480e146.pex: wcmountandorgate>
[00:13] [LoadPex] <Debug: Scripts\defaultadditemweaponscript.pex: unique>
[00:13] [LoadPex] <Debug: Scripts\defaultadditemweaponscript.pex: _weapontoadd>
[00:13] [LoadPex] <Debug: Scripts\qf_c03rampage_000aebfe.pex: alias_farkas>
[00:13] [LoadPex] <Debug: Scripts\qf_c03rampage_000aebfe.pex: alias_vilkas>
[00:13] [LoadPex] <Debug: Scripts\qf_c03rampage_000aebfe.pex: whiterunmaindoor>
[00:13] [LoadPex] <Debug: Scripts\ms01aquestscript.pex: omluagscene>
[00:13] [LoadPex] <Debug: Scripts\qf_c03rampage_000aebfe.pex: alias_njada>
[00:13] [LoadPex] <Debug: Scripts\ms01aquestscript.pex: ms01>
[00:13] [LoadPex] <Debug: Scripts\qf_c03rampage_000aebfe.pex: alias_kodlak>
[00:13] [LoadPex] <Debug: Scripts\ms01aquestscript.pex: eltrystalked>
[00:13] [LoadPex] <Debug: Scripts\qf_c03rampage_000aebfe.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\ms01aquestscript.pex: sluicekey>
[00:13] [LoadPex] <Debug: Scripts\qf_c03rampage_000aebfe.pex: alias_athis>
[00:13] [LoadPex] <Debug: Scripts\ms01aquestscript.pex: ms01a>
[00:13] [LoadPex] <Debug: Scripts\qf_c03rampage_000aebfe.pex: blockvamp>
[00:13] [LoadPex] <Debug: Scripts\qf_c03rampage_000aebfe.pex: alias_aela>
[00:13] [LoadPex] <Debug: Scripts\qf_c03rampage_000aebfe.pex: rampageendtrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_c03rampage_000aebfe.pex: underforgedoor>
[00:13] [LoadPex] <Debug: Scripts\qf_c03rampage_000aebfe.pex: alias_torvar>
[00:13] [LoadPex] <Debug: Scripts\qf_c03rampage_000aebfe.pex: alias_ria>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcfin_0006531d.pex: alias_birna>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcfin_0006531d.pex: alias_dagur>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcfin_0006531d.pex: alias_ranmir>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcfin_0006531d.pex: freeformwinterholdc>
[00:13] [LoadPex] <Debug: Scripts\dlc2dwewallanimscript.pex: isup>
[00:13] [LoadPex] <Debug: Scripts\dlc2dwewallanimscript.pex: startsup>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcrolandoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcmq02theisleofshadowandflame>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcmusromanceupbeat>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: alias_katri>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: hotspringslaydowntrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcdateloc01marker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: alias_tasius>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: alias_zavok>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: alias_winetastingloc>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: alias_partner02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: alias_follower02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcdateloc02marker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: alias_dinnerloc>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcdateloc04marker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcmq05jawsofoblivion>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcrqphase7playersitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcrq00gardensmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcrq00winekeg003>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcrq00dinnerdatemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriverwoodintroscen_000954d9.pex: alias_sven>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcrq00dinnerscene02>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriverwoodintroscen_000954d9.pex: alias_hilde>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcrq00waiterinitialentrancescene>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriverwoodintroscen_000954d9.pex: hildescene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: armorhidesimpleoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: alias_stargazingloc>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcrq00dinedashscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: alias_groveexterior>
[00:13] [LoadPex] <Debug: Scripts\magiceffectshadersonendscript.pex: effectshaderfx02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcrq00winetastingmarker>
[00:13] [LoadPex] <Debug: Scripts\magiceffectshadersonendscript.pex: effectshaderfx01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcrq00winekeg002>
[00:13] [LoadPex] <Debug: Scripts\magiceffectshadersonendscript.pex: fduration>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: alias_gardensloc>
[00:13] [LoadPex] <Debug: Scripts\magiceffectshadersonendscript.pex: effectshaderfx03>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wctiaoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcrq00hotspringsmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: alias_partner01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: alias_merchante>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wckatrioutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: alias_merchantw>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcrq00datehotsrpingschangescene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: alias_tia>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wctasiusoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: alias_boatromancee>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: alias_jade>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcrq00stargazingmarker>
[00:13] [LoadPex] <Debug: Scripts\tg08binvisibilityexplosioneffectscript.pex: tg08b>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcledgegardens>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcbryynoutfit>
[00:13] [LoadPex] <Debug: Scripts\tg08binvisibilityexplosioneffectscript.pex: mercerfrey>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: alias_haden>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: stargazinglaydowntrigger>
[00:13] [LoadPex] <Debug: Scripts\tg08binvisibilityexplosioneffectscript.pex: looptime>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: alias_follower03>
[00:13] [LoadPex] <Debug: Scripts\sethirelingrehire.pex: canrehirebelrand>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcrq00dinnerdategreeting>
[00:13] [LoadPex] <Debug: Scripts\sethirelingrehire.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcrq00winekeg004>
[00:13] [LoadPex] <Debug: Scripts\sethirelingrehire.pex: belrand>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: alias_phase07ledgemarker>
[00:13] [LoadPex] <Debug: Scripts\sethirelingrehire.pex: canrehire>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: follower1>
[00:13] [LoadPex] <Debug: Scripts\quest_cw.pex: playerallegiance>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcrq00dateitemchest>
[00:13] [LoadPex] <Debug: Scripts\sethirelingrehire.pex: canrehiremarcurio>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcdatelocchosen>
[00:13] [LoadPex] <Debug: Scripts\sethirelingrehire.pex: canrehireerik>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: alias_follower01>
[00:13] [LoadPex] <Debug: Scripts\sethirelingrehire.pex: jenassa>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: alias_datealias>
[00:13] [LoadPex] <Debug: Scripts\sethirelingrehire.pex: canrehirestenvar>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: follower3>
[00:13] [LoadPex] <Debug: Scripts\sethirelingrehire.pex: stenvar>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\sethirelingrehire.pex: marcurio>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: mq05datealias>
[00:13] [LoadPex] <Debug: Scripts\sethirelingrehire.pex: canrehirejenassa>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: alias_hotspringsloc>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202455f.pex: alias_map>
[00:13] [LoadPex] <Debug: Scripts\sethirelingrehire.pex: canrehirevorstag>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202455f.pex: alias_ancarion>
[00:13] [LoadPex] <Debug: Scripts\sethirelingrehire.pex: rehirewindow>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202455f.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\sethirelingrehire.pex: erik>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202455f.pex: dlc2sv02map>
[00:13] [LoadPex] <Debug: Scripts\sethirelingrehire.pex: vorstag>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcmusromancerelaxed>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcdateloc03marker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: alias_merchants>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcrq00winekeg001>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcrq00waiterpreparefoodscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcrqwinestasted>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: follower2>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcromanticaf>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: alias_bryyn>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcrqvariiableholder>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcmq08laydownmarkerahhhh002>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: alias_boatromancesupporter>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcrqledgebeach>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: dbarmornohood>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: wcmq08laydownmarkerahhhh001>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: alias_roland>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrq00_042d766b.pex: alias_waiter>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02018fdc.pex: pdlc2drrqs>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02032324.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomrumor_024d952b.pex: alias_libra>
[00:13] [LoadPex] <Debug: Scripts\paventusscript.pex: pdb01>
[00:13] [LoadPex] <Debug: Scripts\paventusscript.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\paventusscript.pex: pwindhelmaretinoresidence>
[00:13] [LoadPex] <Debug: Scripts\paventusscript.pex: paventussacramentscene>
[00:13] [LoadPex] <Debug: Scripts\sf_dunmarkarthwizardsquarters_00087152.pex: labguard_04>
[00:13] [LoadPex] <Debug: Scripts\sf_dunmarkarthwizardsquarters_00087152.pex: labguard_05>
[00:13] [LoadPex] <Debug: Scripts\ms01bquestscript.pex: uaileneposscene>
[00:13] [LoadPex] <Debug: Scripts\ms01bquestscript.pex: poison>
[00:13] [LoadPex] <Debug: Scripts\ms01bquestscript.pex: uailescene>
[00:13] [LoadPex] <Debug: Scripts\ms01bquestscript.pex: degainefollow>
[00:13] [LoadPex] <Debug: Scripts\ms01bquestscript.pex: ms01b>
[00:13] [LoadPex] <Debug: Scripts\ms01bquestscript.pex: uraccenfree>
[00:13] [LoadPex] <Debug: Scripts\ms01bquestscript.pex: degainetold>
[00:13] [LoadPex] <Debug: Scripts\ms01bquestscript.pex: markarthlocation>
[00:13] [LoadPex] <Debug: Scripts\ms01bquestscript.pex: ms01>
[00:13] [LoadPex] <Debug: Scripts\fxdwarvenspherescript.pex: fxdwarvensphereeffect>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: alias_kodlak>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: alias_ysgramorsblade>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: vilkasspot>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: alias_wolfspirit>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: alias_bosschest>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: pyreburnfinish>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: ghostshader>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: alias_kodlakbodymarker>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: alias_ghostkodlak>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: alias_aela>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: alias_skyforge>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: alias_kodlaksjournal>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: alias_kodlaksfragment>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: pyreburnstart>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: alias_farkas>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: alias_ysgramorstomb>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: observerquest>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: alias_sarcophagus>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: alias_ysgramorstatue>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: ysgramorsblade>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: alias_skjor>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: alias_font>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: farkasspot>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: alias_eorlund>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: alias_vilkas>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: alias_ysgramorstombmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: statueactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: alias_funerallocationmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: aelaspot>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: alias_shield>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: fragments>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: alias_kodlaksendtable>
[00:13] [LoadPex] <Debug: Scripts\qf_c03_0001cef6.pex: harbingerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0316edf0.pex: dlc2scathecraw01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0316edf0.pex: dlc2tramaroot01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0316edf0.pex: dlc2hangingmoss>
[00:13] [LoadPex] <Debug: Scripts\t01chalicescript.pex: parentquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2ebonywarrioraliasscript.pex: dlc2ebonywarriorquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriverwood_revised_00045486.pex: alias_delphine>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriverwood_revised_00045486.pex: alias_alvor>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriverwood_revised_00045486.pex: alias_sven>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriverwood_revised_00045486.pex: alias_generalstoreownerbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriverwood_revised_00045486.pex: alias_orgnar>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueriverwood_revised_00045486.pex: alias_generalstoreowner>
[00:13] [LoadPex] <Debug: Scripts\tg08blastdoorscript.pex: tg08bplayerfallmarker>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirmistclearing.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024560.pex: dlc2sv02thalmorcrimefaction>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirmistclearing.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024560.pex: alias_ancarion>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirmistclearing.pex: linkcustom05>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024560.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirmistclearing.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirmistclearing.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02018fdd.pex: pdlc2drrqs>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02032325.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\tif__00029f0b.pex: da01bavynaargues>
[00:13] [LoadPex] <Debug: Scripts\tif__00029f0b.pex: araneaarguescene>
[00:13] [LoadPex] <Debug: Scripts\pbalagogscript.pex: papersalias>
[00:13] [LoadPex] <Debug: Scripts\pbalagogscript.pex: balagogalias>
[00:13] [LoadPex] <Debug: Scripts\pbalagogscript.pex: pdb08>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghostolaf_000182d2.pex: bard>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghostolaf_000182d2.pex: olaf>
[00:13] [LoadPex] <Debug: Scripts\sf_ms05_bardghostolaf_000182d2.pex: bardscene9amistmarker>
[00:13] [LoadPex] <Debug: Scripts\defaultaddmapmarkeronclosebooknotalias.pex: allowfasttravel>
[00:13] [LoadPex] <Debug: Scripts\defaultaddmapmarkeronclosebooknotalias.pex: mapmarker5>
[00:13] [LoadPex] <Debug: Scripts\defaultaddmapmarkeronclosebooknotalias.pex: mapmarker4>
[00:13] [LoadPex] <Debug: Scripts\defaultaddmapmarkeronclosebooknotalias.pex: mapmarker2>
[00:13] [LoadPex] <Debug: Scripts\defaultaddmapmarkeronclosebooknotalias.pex: mapmarker1>
[00:13] [LoadPex] <Debug: Scripts\defaultaddmapmarkeronclosebooknotalias.pex: mapmarker3>
[00:13] [LoadPex] <Debug: Scripts\ms01cquestscript.pex: ms01>
[00:13] [LoadPex] <Debug: Scripts\ms01cquestscript.pex: ms01c>
[00:13] [LoadPex] <Debug: Scripts\ms01cquestscript.pex: ildenescene>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcollegea_0005d2e9.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcollegea_0005d2e9.pex: alias_notes>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcollegea_0005d2e9.pex: alias_faralda>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcollegea_0005d2e9.pex: reset>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcollegea_0005d2e9.pex: alias_notesmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcollegea_0005d2e9.pex: alias_nirya>
[00:13] [LoadPex] <Debug: Scripts\magicimodbasicscript.pex: bplayeronly>
[00:13] [LoadPex] <Debug: Scripts\magicimodbasicscript.pex: imodfx>
[00:13] [LoadPex] <Debug: Scripts\magicimodbasicscript.pex: fimodstrength>
[00:13] [LoadPex] <Debug: Scripts\qf_dialogueshorsstone_0002e11b.pex: alias_blacksmith>
[00:13] [LoadPex] <Debug: Scripts\race.pex: krace_flies>
[00:13] [LoadPex] <Debug: Scripts\race.pex: krace_alwaysuseproxycontroller>
[00:13] [LoadPex] <Debug: Scripts\race.pex: krace_noshadow>
[00:13] [LoadPex] <Debug: Scripts\race.pex: krace_playable>
[00:13] [LoadPex] <Debug: Scripts\race.pex: krace_useworldraycasts>
[00:13] [LoadPex] <Debug: Scripts\race.pex: krace_tiltleftright>
[00:13] [LoadPex] <Debug: Scripts\race.pex: krace_nocombatinwater>
[00:13] [LoadPex] <Debug: Scripts\race.pex: krace_allowmultiplemembraneshaders>
[00:13] [LoadPex] <Debug: Scripts\race.pex: krace_facegenhead>
[00:13] [LoadPex] <Debug: Scripts\race.pex: krace_noknockdowns>
[00:13] [LoadPex] <Debug: Scripts\race.pex: krace_notpushable>
[00:13] [LoadPex] <Debug: Scripts\race.pex: krace_swims>
[00:13] [LoadPex] <Debug: Scripts\race.pex: krace_useheadtrackanim>
[00:13] [LoadPex] <Debug: Scripts\race.pex: krace_walks>
[00:13] [LoadPex] <Debug: Scripts\race.pex: krace_tiltfrontback>
[00:13] [LoadPex] <Debug: Scripts\sf4_bowcoststamina_script.pex: sfl_swingcostsstamina_global>
[00:13] [LoadPex] <Debug: Scripts\race.pex: krace_child>
[00:13] [LoadPex] <Debug: Scripts\race.pex: krace_allowpcdialogue>
[00:13] [LoadPex] <Debug: Scripts\race.pex: krace_cantopendoors>
[00:13] [LoadPex] <Debug: Scripts\race.pex: krace_allowragdollcollision>
[00:13] [LoadPex] <Debug: Scripts\race.pex: krace_avoidsroads>
[00:13] [LoadPex] <Debug: Scripts\race.pex: krace_immobile>
[00:13] [LoadPex] <Debug: Scripts\race.pex: krace_norotatingtoheadtrack>
[00:13] [LoadPex] <Debug: Scripts\race.pex: krace_allowpickpocket>
[00:13] [LoadPex] <Debug: Scripts\race.pex: krace_spellsalignwithmagicnode>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024566.pex: alias_ancarion>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024566.pex: alias_map>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024566.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024566.pex: dlc2sv02map>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024566.pex: dlc2sv02thalmorleave>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrqvariiableholder_043d8c4e.pex: alias_partner01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcrqvariiableholder_043d8c4e.pex: alias_partner02>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02018fde.pex: pdlc2drrqs>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirpuzzlepillar.pex: solvestate>
[00:13] [LoadPex] <Debug: Scripts\tg08bmercerfighttravelcompletescript.pex: mercerfreyref>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirpuzzlepillar.pex: initialstate>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02032326.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq01_0217576e.pex: alias_witch>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq01_0217576e.pex: alias_victim02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq01_0217576e.pex: victimdeadmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq01_0217576e.pex: abgrummite>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq01_0217576e.pex: witchfog02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq01_0217576e.pex: witchfog01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq01_0217576e.pex: karmaup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq01_0217576e.pex: badendmarkerref>
[00:13] [LoadPex] <Debug: Scripts\pbd08pondtriggerscript.pex: db08>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq01_0217576e.pex: alias_ivarsteadvictim02>
[00:13] [LoadPex] <Debug: Scripts\pbd08pondtriggerscript.pex: pbalagogalias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq01_0217576e.pex: alias_ivarsteadvictim05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq01_0217576e.pex: alias_ivarsteadvictim04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq01_0217576e.pex: musreyda>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq01_0217576e.pex: karmadown>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq01_0217576e.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq01_0217576e.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq01_0217576e.pex: alias_victim03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq01_0217576e.pex: alias_ivarsteadvictim03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq01_0217576e.pex: spawntrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq01_0217576e.pex: alias_witchta01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq01_0217576e.pex: alias_ivarsteadvictim01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq01_0217576e.pex: alias_victim01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq01_0217576e.pex: molagbalfaction>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_evacwell.pex: alias_thoron>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_evacwell.pex: alias_inversestaada>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_evacwell.pex: alias_inversedylora>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_evacwell.pex: wellfailsafemarker>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_evacwell.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\fxdwarvenspiderscript.pex: dlc1ldaetherialsummon>
[00:13] [LoadPex] <Debug: Scripts\fxdwarvenspiderscript.pex: fxdwarvenspidereffect>
[00:13] [LoadPex] <Debug: Scripts\fxdwarvenspiderscript.pex: explosiondwarvenspider>
[00:13] [LoadPex] <Debug: Scripts\defaultaddmessagetohelpmenuscript.pex: themessage>
[00:13] [LoadPex] <Debug: Scripts\defaultaddmessagetohelpmenuscript.pex: helpmanualxbox>
[00:13] [LoadPex] <Debug: Scripts\defaultaddmessagetohelpmenuscript.pex: helpmanualpc>
[00:13] [LoadPex] <Debug: Scripts\qf_c04jorrvaskrcommotion_000ad39d.pex: alias_gawker1>
[00:13] [LoadPex] <Debug: Scripts\qf_c04jorrvaskrcommotion_000ad39d.pex: outsidetoggler>
[00:13] [LoadPex] <Debug: Scripts\qf_c04jorrvaskrcommotion_000ad39d.pex: alias_farkas>
[00:13] [LoadPex] <Debug: Scripts\qf_c04jorrvaskrcommotion_000ad39d.pex: alias_meleetreecompanion>
[00:13] [LoadPex] <Debug: Scripts\qf_c04jorrvaskrcommotion_000ad39d.pex: commotiontrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_c04jorrvaskrcommotion_000ad39d.pex: alias_gawker2>
[00:13] [LoadPex] <Debug: Scripts\qf_c04jorrvaskrcommotion_000ad39d.pex: alias_rangedgatecompanion>
[00:13] [LoadPex] <Debug: Scripts\qf_c04jorrvaskrcommotion_000ad39d.pex: alias_gawker4>
[00:13] [LoadPex] <Debug: Scripts\qf_c04jorrvaskrcommotion_000ad39d.pex: alias_ria>
[00:13] [LoadPex] <Debug: Scripts\qf_c04jorrvaskrcommotion_000ad39d.pex: insidetoggler>
[00:13] [LoadPex] <Debug: Scripts\ms01deadbodyscript.pex: ms01introworldscene>
[00:13] [LoadPex] <Debug: Scripts\qf_c04jorrvaskrcommotion_000ad39d.pex: alias_gawker3>
[00:13] [LoadPex] <Debug: Scripts\qf_c04jorrvaskrcommotion_000ad39d.pex: alias_njada>
[00:13] [LoadPex] <Debug: Scripts\qf_c04jorrvaskrcommotion_000ad39d.pex: alias_athis>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__031826ad.pex: pdlc2hirelingquestscript>
[00:13] [LoadPex] <Debug: Scripts\dlc2ebonywarriorplayerscript.pex: dlc2ebonywarriorquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2ebonywarriorplayerscript.pex: lastvigil>
[00:13] [LoadPex] <Debug: Scripts\dlc2ebonywarriorplayerscript.pex: ebonywarrior>
[00:13] [LoadPex] <Debug: Scripts\dlc2ebonywarriorplayerscript.pex: dlc2lastvigillocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2ebonywarriorplayerscript.pex: crimefactionwhiterun>
[00:13] [LoadPex] <Debug: Scripts\t01dibellasaltarscript.pex: t01>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000d6a1a.pex: alias_aia>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000d6a1a.pex: alias_giraud>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000d6a1a.pex: alias_illdi>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000d6a1a.pex: alias_scenetrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000d6a1a.pex: solitudebardscollegeclassgiraudscene1>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000d6a1a.pex: alias_jorn>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024567.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000d6a1a.pex: dialoguesolitudebardscollegeclassgiraudscene2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024567.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000d6a1a.pex: alias_inge>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024567.pex: dlc2sv02thalmorcrimefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000d6a1a.pex: alias_atafalan>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024567.pex: alias_ancarion>
[00:13] [LoadPex] <Debug: Scripts\iwant_widgets_loadtest1.pex: iwidgets>
[00:13] [LoadPex] <Debug: Scripts\tif__0002a37c.pex: crimebountymsg>
[00:13] [LoadPex] <Debug: Scripts\tif__0002a37c.pex: pcgs>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09beforeassaultscene_042e6cdc.pex: wcmussuicidemission>
[00:13] [LoadPex] <Debug: Scripts\pbeitildscript.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\pbeitildscript.pex: pdb04>
[00:13] [LoadPex] <Debug: Scripts\pbeitildscript.pex: pbeitilddie>
[00:13] [LoadPex] <Debug: Scripts\pbeitildscript.pex: pdbsidecontract03>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02032327.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\tg08bmercerinvisibilityeffectscript.pex: tg08b>
[00:13] [LoadPex] <Debug: Scripts\tg08bmercerinvisibilityeffectscript.pex: looptime>
[00:13] [LoadPex] <Debug: Scripts\tg08bmercerinvisibilityeffectscript.pex: tg08binvisibilityexplosion>
[00:13] [LoadPex] <Debug: Scripts\tg08bmercerinvisibilityeffectscript.pex: magicinvisibility>
[00:13] [LoadPex] <Debug: Scripts\tif__0001d63d.pex: mauriceisahippie>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcollegeb_000e357d.pex: alias_rundimarker>
[00:13] [LoadPex] <Debug: Scripts\sf_ms06startpotemaescapesscen_0009da27.pex: sfxobject02>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcollegeb_000e357d.pex: arthcrfmissingappnotesmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_ms06startpotemaescapesscen_0009da27.pex: alias_ms06potema>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcollegeb_000e357d.pex: alias_yisranecklace>
[00:13] [LoadPex] <Debug: Scripts\sf_ms06startpotemaescapesscen_0009da27.pex: sfxobject01>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcollegeb_000e357d.pex: ilasteiringbase>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcollegeb_000e357d.pex: alias_ilasteiring>
[00:13] [LoadPex] <Debug: Scripts\defaultaddmiscitemscript.pex: count>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcollegeb_000e357d.pex: litemstaffsall>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcollegeb_000e357d.pex: alias_borvirdagger>
[00:13] [LoadPex] <Debug: Scripts\defaultaddmiscitemscript.pex: itemtoadd>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcollegeb_000e357d.pex: alias_yisraburnedcorpse>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcollegeb_000e357d.pex: alias_ilasteimarker>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcollegeb_000e357d.pex: yisranecklacebase>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcollegeb_000e357d.pex: alias_rundidagger>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcollegeb_000e357d.pex: alias_yisrascenemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcollegeb_000e357d.pex: alias_borvirmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcollegeb_000e357d.pex: crfrundidaggerreplacemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcollegeb_000e357d.pex: borvirdaggerbase>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcollegeb_000e357d.pex: rundidaggerbase>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcollegeb_000e357d.pex: crfborvirdaggerreplacemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcollegeb_000e357d.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdcollegeb_000e357d.pex: alias_yisrascenemarker2>
[00:13] [LoadPex] <Debug: Scripts\sf_dunmosswoundedscene_000411bc.pex: grard>
[00:13] [LoadPex] <Debug: Scripts\ms01donnelscript.pex: ildene>
[00:13] [LoadPex] <Debug: Scripts\qf_c05_0006e805.pex: alias_fragmentsack>
[00:13] [LoadPex] <Debug: Scripts\qf_c05_0006e805.pex: alias_fragmentsackbox>
[00:13] [LoadPex] <Debug: Scripts\qf_c05_0006e805.pex: alias_jorrvaskrinterior>
[00:13] [LoadPex] <Debug: Scripts\qf_c05_0006e805.pex: alias_driftshadeinteriordoor2reverse>
[00:13] [LoadPex] <Debug: Scripts\qf_c05_0006e805.pex: alias_driftshadeinteriordoor>
[00:13] [LoadPex] <Debug: Scripts\qf_c05_0006e805.pex: alias_playerwatched>
[00:13] [LoadPex] <Debug: Scripts\qf_c05_0006e805.pex: alias_silverhandhq>
[00:13] [LoadPex] <Debug: Scripts\qf_c05_0006e805.pex: fragmentsmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_c05_0006e805.pex: alias_fragments>
[00:13] [LoadPex] <Debug: Scripts\qf_c05_0006e805.pex: alias_vilkas>
[00:13] [LoadPex] <Debug: Scripts\qf_c05_0006e805.pex: alias_hqmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_c05_0006e805.pex: alias_silverhandboss>
[00:13] [LoadPex] <Debug: Scripts\qf_c05_0006e805.pex: alias_driftshadeinteriordoor2>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__031826b3.pex: pdlc2hirelingquestscript>
[00:13] [LoadPex] <Debug: Scripts\magicimodbeginloopend.pex: introfx>
[00:13] [LoadPex] <Debug: Scripts\magicimodbeginloopend.pex: bplayeronly>
[00:13] [LoadPex] <Debug: Scripts\magicimodbeginloopend.pex: fimodstrength>
[00:13] [LoadPex] <Debug: Scripts\magicimodbeginloopend.pex: outrofx>
[00:13] [LoadPex] <Debug: Scripts\magicimodbeginloopend.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\magicimodbeginloopend.pex: loopfx>
[00:13] [LoadPex] <Debug: Scripts\sfl4_addability_script.pex: sfl4_combatcloak_spell_ability_npc_ab>
[00:13] [LoadPex] <Debug: Scripts\t01innersanctumtriggerscript.pex: t01>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000d6a1c.pex: dialoguesolitudebardscollegeclassingescene2>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: alias_tia>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirrotatingdoorpuzzle.pex: pillarcount>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: dbweddingoutfit>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirrotatingdoorpuzzle.pex: refactonfailure01>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000d6a1c.pex: alias_scenetrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: wcmusromancerelaxed>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirrotatingdoorpuzzle.pex: refactonfailure02>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000d6a1c.pex: alias_inge>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: alias_roland>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirrotatingdoorpuzzle.pex: refactonfailure03>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000d6a1c.pex: alias_illdi>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: wctasiusoutfit>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirrotatingdoorpuzzle.pex: numpillarssolved>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000d6a1c.pex: solitudebardscollegeclassingescene1>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: wctiaoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000d6a1c.pex: alias_jorn>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: alias_katri>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirrotatingdoorpuzzle.pex: failsfx>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: playermarriedfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000d6a1c.pex: alias_aia>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirrotatingdoorpuzzle.pex: refactonfailure04>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000d6a1c.pex: alias_atafalan>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: wcweddingmarker>
[00:13] [LoadPex] <Debug: Scripts\dunhalldirrotatingdoorpuzzle.pex: door01>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: relloveinterest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: marriageringbondsofmatrimony>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: alias_tasius>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: alias_priest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: dbarmornohood>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024568.pex: alias_map>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: potentialmarriagefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024568.pex: alias_ancarion>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: relationshipmarriagefinkw>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024568.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: alias_haden>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024568.pex: dlc2sv02map>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: wcbryynoutfit>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024568.pex: dlc2sv02thalmorleave>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: alias_loveinterest>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: armorhidesimpleoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: relationshipmarriagefin>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: relationshipmarriage>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: wcsnowdrifthomemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: currentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: myword02>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: wcmarriagesetxmarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: wordsound>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: alias_jade>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: wicastmagic04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq02_024d4c3d.pex: alias_anatomancer>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: wordlearned>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: relationshipcourtingfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq02_024d4c3d.pex: alias_sata>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: freeformhighhrothgara>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: alias_zavok>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq02_024d4c3d.pex: scbadend>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: mylocrefmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: alias_bryyn>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: outerradius>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: wcrolandoutfit>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: wordwall>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq02_024d4c3d.pex: alias_victim>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: wckatrioutfit>
[00:13] [LoadPex] <Debug: Scripts\racemenu.pex: tint_type_hair>
[00:13] [LoadPex] <Debug: Scripts\qf_wcweddingquest_05a39132.pex: wcweddingscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: looktargetword03>
[00:13] [LoadPex] <Debug: Scripts\racemenu.pex: racemenubase_script_version>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: word03sound>
[00:13] [LoadPex] <Debug: Scripts\racemenu.pex: default_overlay>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: innerradius>
[00:13] [LoadPex] <Debug: Scripts\racemenu.pex: skse_beta_version>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: myenabler>
[00:13] [LoadPex] <Debug: Scripts\racemenu.pex: max_presets>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: soundwallwhisper>
[00:13] [LoadPex] <Debug: Scripts\racemenu.pex: nioverride_script_version>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: wordwall03>
[00:13] [LoadPex] <Debug: Scripts\racemenu.pex: max_morphs>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: myword01>
[00:13] [LoadPex] <Debug: Scripts\racemenu.pex: skee_version>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: looktarget>
[00:13] [LoadPex] <Debug: Scripts\racemenu.pex: chargen_script_version>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: word02sound>
[00:13] [LoadPex] <Debug: Scripts\racemenu.pex: tint_type_bodypaint>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: mystage>
[00:13] [LoadPex] <Debug: Scripts\racemenu.pex: skse_major_version>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: looktargetword02>
[00:13] [LoadPex] <Debug: Scripts\racemenu.pex: tint_type_handpaint>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: wordwall02>
[00:13] [LoadPex] <Debug: Scripts\racemenu.pex: skse_minor_version>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: middleradius>
[00:13] [LoadPex] <Debug: Scripts\racemenu.pex: skse_release_version>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: myword03>
[00:13] [LoadPex] <Debug: Scripts\racemenu.pex: tint_type_facepaint>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\racemenu.pex: tint_type_feetpaint>
[00:13] [LoadPex] <Debug: Scripts\fxfakecritterscript.pex: myexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: shoutglobal>
[00:13] [LoadPex] <Debug: Scripts\fxfakecritterscript.pex: myfakeforceexplosionoffset>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: myword>
[00:13] [LoadPex] <Debug: Scripts\fxfakecritterscript.pex: hoursbeforereset>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: wordwall01>
[00:13] [LoadPex] <Debug: Scripts\fxfakecritterscript.pex: mycontainer>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: wordimodwordlearned>
[00:13] [LoadPex] <Debug: Scripts\fxfakecritterscript.pex: myingredient>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: imodloop03>
[00:13] [LoadPex] <Debug: Scripts\fxfakecritterscript.pex: myflora>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: word01sound>
[00:13] [LoadPex] <Debug: Scripts\fxfakecritterscript.pex: numberofingredientsoncatch>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: imodloop02>
[00:13] [LoadPex] <Debug: Scripts\fxfakecritterscript.pex: myfood>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq02_024d4c3d.pex: screamsound>
[00:13] [LoadPex] <Debug: Scripts\fxfakecritterscript.pex: mylocationoffset>
[00:13] [LoadPex] <Debug: Scripts\dlc2wordwalltriggerscript.pex: looktargetword01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq02_024d4c3d.pex: alias_sackp>
[00:13] [LoadPex] <Debug: Scripts\fxfakecritterscript.pex: myfakeforceexplosion>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq02_024d4c3d.pex: alias_valvemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq02_024d4c3d.pex: alias_ta01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq02_024d4c3d.pex: alias_songmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq02_024d4c3d.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq02_024d4c3d.pex: anatomancemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq02_024d4c3d.pex: anatomancetrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq02_024d4c3d.pex: pipermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq02_024d4c3d.pex: alias_riften>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq02_024d4c3d.pex: msgbadend>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq02_024d4c3d.pex: crushsound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq02_024d4c3d.pex: songtrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq02_024d4c3d.pex: doorref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq02_024d4c3d.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq02_024d4c3d.pex: alias_entmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq02_024d4c3d.pex: msgkarmadown>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq02_024d4c3d.pex: piperstaff>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq02_024d4c3d.pex: alias_sackv>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq02_024d4c3d.pex: alias_ammarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq02_024d4c3d.pex: victimgutref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq02_024d4c3d.pex: burneffect>
[00:13] [LoadPex] <Debug: Scripts\tif__0002a37d.pex: crimebountymsg>
[00:13] [LoadPex] <Debug: Scripts\tif__0002a37d.pex: pcgs>
[00:13] [LoadPex] <Debug: Scripts\tif__0002a5e2.pex: da06yamarz>
[00:13] [LoadPex] <Debug: Scripts\tif__0002a5e4.pex: da06yamarzalias>
[00:13] [LoadPex] <Debug: Scripts\tif__0002a5e4.pex: da06>
[00:13] [LoadPex] <Debug: Scripts\tif__0002a5e4.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__0002a5e4.pex: townlargashburfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__0002a5e4.pex: da06yamarzcombatfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__0002a5e5.pex: da06shagrolalias>
[00:13] [LoadPex] <Debug: Scripts\tif__0002a5e5.pex: da06>
[00:13] [LoadPex] <Debug: Scripts\tif__0002a5e6.pex: da06>
[00:13] [LoadPex] <Debug: Scripts\tif__0002a5e6.pex: da06shagrolalias>
[00:13] [LoadPex] <Debug: Scripts\tif__0002a5e8.pex: da06giantref>
[00:13] [LoadPex] <Debug: Scripts\tif__0002a5e8.pex: da06yamarzalias>
[00:13] [LoadPex] <Debug: Scripts\tif__0002a5e8.pex: da06giantalias>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_executeifstealstaff.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_executeifstealstaff.pex: ec_ss_realstaffofsheogorath>
[00:13] [LoadPex] <Debug: Scripts\iwant_widgets_loadtest2.pex: iwidgets>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_explosivebarrel.pex: fireballexp01>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_flammable.pex: cookingtime>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_flammable.pex: magicdamagefire>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_flammable.pex: trapgasonmagiceffectapply>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_flammable.pex: trapgasweapon>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_flammable.pex: trapgasonhit>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_flammable.pex: magicdamageshock>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_horripilateeffect.pex: ec_ss_fork_charginglowthreshold>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_horripilateeffect.pex: disintegrationmainimmunitylist>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_horripilateeffect.pex: fdelayend>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_horripilateeffect.pex: keygiant>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_horripilateeffect.pex: keywabbajackexcluded>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_horripilateeffect.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_horripilateeffect.pex: bsetalphazero>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_horripilateeffect.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_horripilateeffect.pex: ec_ss_fork_charginghighthreshold>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_horripilateeffect.pex: ec_ss_fork_dormantthreshold>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_horripilateeffect.pex: keydragon>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_horripilateeffect.pex: visualexplosion>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_horripilateeffect.pex: shaderduration>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_horripilateeffect.pex: droppableitems>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_horripilateeffect.pex: sanitydamage>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_horripilateeffect.pex: ec_ss_fork_horripilatingthreshold>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_horripilateeffect.pex: forceexplosion>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_horripilateeffect.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_horripilateeffect.pex: ec_horripilatedremains>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_horripilateeffect.pex: explosionmarker>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_horripilateeffect.pex: ec_horripilatefxs>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: ec_ss_decrepithouselocation>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: ec_ss_goldchancenone>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: ec_ss_amberpickaxe>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: trapgasweapon>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: ec_ss_siclear>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: ec_ss_shiveringisleslocation>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: modname>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: ec_ss_gibberchancenone>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: ec_ss_sifog>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: ec_ss_rootcanallocation>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: ec_ss_fireballexplosion>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: ecssshiveringisles>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: ec_ss_roottonirnlocation>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: ec_ss_madnesspickaxe>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: mineoretoolslist>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: weatherexceptionlist>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: ec_ss_xedexlocation>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: ec_ss_glimmeringhollowlocation>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: shouldstartecss>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: ec_ss_thenearcorgistorelocation>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: ec_ss_borogovelocation>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: sewerdoor>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: ec_ss_lizardquest>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: ec_ss_theodorquest>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: ec_ss_groveofreflection>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: ec_ss_stopgaplocation>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: fasttravelmarker>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: ec_ss_asylumdialoguequest>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: debugmode>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: ec_ss_rootnexuslocation>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_initializer.pex: daedricsmithing>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_mq101freedyloratrig.pex: nocombat>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_mq101freedyloratrig.pex: ec_ss_mq101>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_mq102_playeritemmonitor.pex: mq102>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_onactivategivesheoamber.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_onactivategivesheoamber.pex: amberoddity>
[00:13] [LoadPex] <Debug: Scripts\iwant_widgets_loadtest3.pex: iwidgets>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_plantevidence.pex: apostlemode>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_plantevidence.pex: noevidence>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_plantevidence.pex: priestmode>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_plantevidence.pex: ec_ss_mq102>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_plantevidence.pex: evidence>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_plantevidence.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_setstageonbleedout.pex: myqst>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_setstageonbleedout.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_setstageonbleedout.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_staffenchanterscrip.pex: ec_ss_lizardquest>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_staffenchanterscrip.pex: alias_heartofdisorder>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_staffenchanterscrip.pex: ec_ss_staffenchantercreate>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_staffenchanterscrip.pex: defaultlacktheitemmsg>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_staffenchanterscrip.pex: ec_ss_heartofdisorder>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_staffenchanterscrip.pex: sistaffworkbenchref>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_staffenchanterscrip.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_startupalias.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_startupalias.pex: owningquest>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_startupalias.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_startupalias.pex: ec_ss_startlevel>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_startupalias.pex: solitudelocation>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_startupalias.pex: loctypecity>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_startupalias.pex: longsleeptime>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_startupalias.pex: da15>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_startupalias.pex: delaystartdays>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_stealfromtheoquestscript.pex: dooralias>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_summonactor.pex: ec_ss_shiveringisleslocation>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_summonactor.pex: summontargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_summonactor.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_summonactor.pex: banishtargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_summonactor.pex: summon>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_summonactor.pex: ecssshiveringisles>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_summonactor.pex: ec_ss_loctypeshiveringisles>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_thoronequipbacksword.pex: ec_ss_jygswordback>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_thoronminion.pex: mq102>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_thoronminion.pex: phase>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_thoronmq102bossfightalias.pex: mq102>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_thoronspellscalingscript.pex: thunderboltrighthand>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_thoronspellscalingscript.pex: lastlevel>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_thoronspellscalingscript.pex: closewoundslefthand>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_thoronspellscalingscript.pex: lightningboltrighthand>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_thoronspellscalingscript.pex: chainlightningrighthand>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_thoronspellscalingscript.pex: stage1>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_thoronspellscalingscript.pex: stage3>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_thoronspellscalingscript.pex: stage2>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_thoronspellscalingscript.pex: currentlevel>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_thoronspellscalingscript.pex: stage4>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_thoronspellscalingscript.pex: fasthealinglefthand>
[00:13] [LoadPex] <Debug: Scripts\iwant_widgets_loadtest4.pex: iwidgets>
[00:13] [LoadPex] <Debug: Scripts\jailbedscript.pex: jailbedmsg>
[00:13] [LoadPex] <Debug: Scripts\jailbedscript.pex: crimefaction>
[00:13] [LoadPex] <Debug: Scripts\jaildoorscript.pex: soundlevel>
[00:13] [LoadPex] <Debug: Scripts\jailquestplayerscript.pex: escapehold>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_unlockgrove.pex: root02>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_unlockgrove.pex: collision02>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_unlockgrove.pex: root01>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_unlockgrove.pex: collision01>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_unlockgrove.pex: root03>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_updater.pex: runningversion>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_updater.pex: currentversion>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_updater.pex: fileecss>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_updater.pex: filesns>
[00:13] [LoadPex] <Debug: Scripts\ec_ss_updateralias.pex: ecss>
[00:13] [LoadPex] <Debug: Scripts\edsm_alcoholscript.pex: edsmutil>
[00:13] [LoadPex] <Debug: Scripts\edsm_alcoholscript.pex: edsm_alcoholdecrement>
[00:13] [LoadPex] <Debug: Scripts\edsm_alcoholscript.pex: edsm_currentalcohol>
[00:13] [LoadPex] <Debug: Scripts\edsm_aliasscript.pex: edsm_hungerincrement>
[00:13] [LoadPex] <Debug: Scripts\edsm_aliasscript.pex: edsmfatigue>
[00:13] [LoadPex] <Debug: Scripts\edsm_aliasscript.pex: edsmthirst>
[00:13] [LoadPex] <Debug: Scripts\edsm_aliasscript.pex: edsm_timedelta>
[00:13] [LoadPex] <Debug: Scripts\edsm_aliasscript.pex: edsmhunger>
[00:13] [LoadPex] <Debug: Scripts\edsm_aliasscript.pex: gametimelastpoint>
[00:13] [LoadPex] <Debug: Scripts\edsm_aliasscript.pex: edsmutil>
[00:13] [LoadPex] <Debug: Scripts\edsm_aliasscript.pex: needsmults>
[00:13] [LoadPex] <Debug: Scripts\edsm_aliasscript.pex: gametimelastdelta>
[00:13] [LoadPex] <Debug: Scripts\edsm_aliasscript.pex: jailstate>
[00:13] [LoadPex] <Debug: Scripts\edsm_aliasscript.pex: sleeptimelastpoint>
[00:13] [LoadPex] <Debug: Scripts\edsm_aliasscript.pex: edsm_fatigueincrement>
[00:13] [LoadPex] <Debug: Scripts\edsm_aliasscript.pex: edsm_thirstincrement>
[00:13] [LoadPex] <Debug: Scripts\edsm_bonusscript_cannibal.pex: edsmutil>
[00:13] [LoadPex] <Debug: Scripts\edsm_bonusscript_cannibal.pex: da11abfortifyhealrate>
[00:13] [LoadPex] <Debug: Scripts\edsm_bonusscript_cannibal.pex: edsmhunger>
[00:13] [LoadPex] <Debug: Scripts\edsm_bonusscript_cannibal.pex: da11abfortifyhealth>
[00:13] [LoadPex] <Debug: Scripts\edsm_bonusscript_vampirea.pex: edsmthirst>
[00:13] [LoadPex] <Debug: Scripts\edsm_bonusscript_vampirea.pex: edsmhunger>
[00:13] [LoadPex] <Debug: Scripts\edsm_bonusscript_vampirea.pex: edsmfatigue>
[00:13] [LoadPex] <Debug: Scripts\edsm_bonusscript_vampirea.pex: edsmutil>
[00:13] [LoadPex] <Debug: Scripts\edsm_bonusscript_vampireb.pex: edsmthirst>
[00:13] [LoadPex] <Debug: Scripts\edsm_bonusscript_vampireb.pex: edsmhunger>
[00:13] [LoadPex] <Debug: Scripts\edsm_bonusscript_vampireb.pex: edsmfatigue>
[00:13] [LoadPex] <Debug: Scripts\edsm_bonusscript_vampireb.pex: dlc1vampirebloodpoints>
[00:13] [LoadPex] <Debug: Scripts\edsm_bonusscript_vampireb.pex: edsm_dlc1vampirebloodpoints>
[00:13] [LoadPex] <Debug: Scripts\edsm_bonusscript_vampireb.pex: edsmutil>
[00:13] [LoadPex] <Debug: Scripts\edsm_bonusscript_werewolf.pex: dlc1werewolffeedpoints>
[00:13] [LoadPex] <Debug: Scripts\edsm_bonusscript_werewolf.pex: edsmutil>
[00:13] [LoadPex] <Debug: Scripts\edsm_bonusscript_werewolf.pex: edsm_dlc1werewolffeedpoints>
[00:13] [LoadPex] <Debug: Scripts\edsm_bonusscript_werewolf.pex: edsmhunger>
[00:13] [LoadPex] <Debug: Scripts\tif__0002a7d3.pex: andursamuletquest>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: fatiguemetercolor>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: fatiguemeterposx>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: playeralias>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsmwidgeth>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: fatiguemeterdefaults>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsm_itemvalue_sleepfull>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: fatiguemeterangle>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsm_itemvalue_foodtierm>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: hungermeterposy>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: hungermeterdefaults>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: forminfo_cutformid>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsm_itemvalue_vampirefeed>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsm_hungerincrement>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: currentpagenum>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsm_werewolvesignorecannibal>
[00:13] [LoadPex] <Debug: Scripts\tif__0002a7d8.pex: ppotion>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: thirstmeterscalex>
[00:13] [LoadPex] <Debug: Scripts\tif__0002a7d8.pex: pale>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsm_werewolvesignoreraw>
[00:13] [LoadPex] <Debug: Scripts\tif__0002a7d8.pex: pbrenuinalias>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: fatiguemeterscalex>
[00:13] [LoadPex] <Debug: Scripts\tif__0002a7d8.pex: pfavorreward>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: hungermeterangle>
[00:13] [LoadPex] <Debug: Scripts\tif__0002a7d8.pex: palequest>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsm_itemvalue_alcoholtierl>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsm_itemvalue_foodraw>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsm_timedelta>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsm_itemvalue_werewolffeed>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsm_vampiresdecreasefatigueonfeed>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: fatiguemeterposy>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: forminfo_pluginname>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: wildraceslist>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsm_itemvalue_alcoholtierh>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsm_itemvalue_foodtierl>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: fatiguemeterscaley>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: thirstmetercolor>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsmwidgetf>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsm_alcoholdecrement>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsm_itemvalue_alcoholtierm>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: hungermeterscaley>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: thirstmeterposy>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsm_needsborder_penalty>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: thirstmeterdefaults>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsm_widgetsactive>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsm_itemvalue_watertierh>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsmwidgett>
[00:13] [LoadPex] <Debug: Scripts\tif__0002a9a1.pex: bavynaexaminesstar>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsm_itemvalue_foodcannibal>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsm_needsborder_bonus>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsm_itemvalue_foodtierh>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: hungermetercolor>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsm_itemvalue_watertierl>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsmutil>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsm_thirstincrement>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsm_fatigueincrement>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: thirstmeterscaley>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: hungermeterscalex>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsm_itemvalue_watertierm>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: thirstmeterangle>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: edsm_itemvalue_sleephour>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: thirstmeterposx>
[00:13] [LoadPex] <Debug: Scripts\edsm_mcmscript.pex: hungermeterposx>
[00:13] [LoadPex] <Debug: Scripts\tif__0002acc3.pex: da06shagrolalias>
[00:13] [LoadPex] <Debug: Scripts\tif__0002acc3.pex: da06hammerscene>
[00:13] [LoadPex] <Debug: Scripts\tif__0002acc3.pex: da06ghosthammerscenemarker>
[00:13] [LoadPex] <Debug: Scripts\tif__0002acc5.pex: da06shagrolalias>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_f.pex: edsm_currentfatigue>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_f.pex: edsm_deathmessage>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_f.pex: edsm_itemvalue_vampirefeed>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_f.pex: edsm_vampiresdecreasefatigueonfeed>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_f.pex: edsmutil>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_f.pex: edsm_itemvalue_sleephour>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_f.pex: edsm_itemvalue_sleepfull>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_f.pex: edsm_currentalcohol>
[00:13] [LoadPex] <Debug: Scripts\tif__0002acc6.pex: da06ghosthammerscenemarker>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_f.pex: edsmwidgetf>
[00:13] [LoadPex] <Debug: Scripts\tif__0002acc6.pex: da06hammerscene>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_f.pex: edsm_itemvalue_alcoholtierl>
[00:13] [LoadPex] <Debug: Scripts\tif__0002acc6.pex: da06shagrolalias>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_f.pex: edsm_itemvalue_alcoholtierm>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_f.pex: edsm_itemvalue_alcoholtierh>
[00:13] [LoadPex] <Debug: Scripts\tif__0002acff.pex: rexus>
[00:13] [LoadPex] <Debug: Scripts\tif__0002acff.pex: pdb04>
[00:13] [LoadPex] <Debug: Scripts\tif__0002ad00.pex: pdbsidecontract08>
[00:13] [LoadPex] <Debug: Scripts\tif__0002ad00.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__0002ad00.pex: pdbsidecontract07>
[00:13] [LoadPex] <Debug: Scripts\tif__0002ad00.pex: pdbsidecontract06>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_h.pex: edsm_itemvalue_vampirefeed>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_h.pex: edsmwidgeth>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_h.pex: edsm_spell_rawpenalty>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_h.pex: edsm_currenthunger>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_h.pex: edsmutil>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_h.pex: edsm_itemvalue_foodcannibal>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_h.pex: edsm_itemvalue_foodtierl>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_h.pex: edsm_spell_werewolfbonus>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_h.pex: edsm_spell_cannibalpenalty>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_h.pex: edsm_itemvalue_foodtierh>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_h.pex: edsm_itemvalue_foodtierm>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_h.pex: edsm_werewolvesignore_cannibal>
[00:13] [LoadPex] <Debug: Scripts\tif__0002ad02.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_h.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\tif__0002ad02.pex: pdb04a>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_h.pex: edsm_itemvalue_foodraw>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_h.pex: edsm_werewolvesignore_raw>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_h.pex: edsm_itemvalue_werewolffeed>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_h.pex: edsm_deathmessage>
[00:13] [LoadPex] <Debug: Scripts\tif__0002ad03.pex: pdb04a>
[00:13] [LoadPex] <Debug: Scripts\tif__0002ad03.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\jaxonzrenamer.pex: girenamehotkey>
[00:13] [LoadPex] <Debug: Scripts\jaxonzrenamer.pex: flstrenamertokens>
[00:13] [LoadPex] <Debug: Scripts\jaxonzrenamer.pex: frmrenamertoken>
[00:13] [LoadPex] <Debug: Scripts\jaxonzrenamer.pex: bundoingall>
[00:13] [LoadPex] <Debug: Scripts\jaxonzrenamer.pex: flstrenamedforms>
[00:13] [LoadPex] <Debug: Scripts\jaxonzrenamer.pex: frmrenamerlocation>
[00:13] [LoadPex] <Debug: Scripts\jaxonzrenamer.pex: gienforcerenaming>
[00:13] [LoadPex] <Debug: Scripts\tif__0002ad04.pex: pdb04>
[00:13] [LoadPex] <Debug: Scripts\tif__0002ad05.pex: pdb04>
[00:13] [LoadPex] <Debug: Scripts\tif__0002ad05.pex: db04a>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_t.pex: edsm_currentalcohol>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_t.pex: edsmwidgett>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_t.pex: edsm_itemvalue_watertierl>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_t.pex: edsm_itemvalue_watertierm>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_t.pex: edsm_itemvalue_vampirefeed>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_t.pex: edsm_itemvalue_alcoholtierm>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_t.pex: edsm_itemvalue_alcoholtierh>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_t.pex: edsm_itemvalue_alcoholtierl>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_t.pex: edsm_currentthirst>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_t.pex: edsm_itemvalue_watertierh>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_t.pex: edsm_deathmessage>
[00:13] [LoadPex] <Debug: Scripts\edsm_procthread_t.pex: edsmutil>
[00:13] [LoadPex] <Debug: Scripts\tif__0002ad06.pex: db04a>
[00:13] [LoadPex] <Debug: Scripts\jaxonzrenamerlocationobject.pex: loclocation>
[00:13] [LoadPex] <Debug: Scripts\jaxonzrenamerlocationobject.pex: celcelllist>
[00:13] [LoadPex] <Debug: Scripts\tif__0002ad07.pex: db04a>
[00:13] [LoadPex] <Debug: Scripts\tif__0002ad0f.pex: db04a>
[00:13] [LoadPex] <Debug: Scripts\tif__0002ad12.pex: pdbsidecontract05>
[00:13] [LoadPex] <Debug: Scripts\edsm_utilityscript.pex: jailkeyword>
[00:13] [LoadPex] <Debug: Scripts\tif__0002ad12.pex: pdbsidecontract04>
[00:13] [LoadPex] <Debug: Scripts\edsm_utilityscript.pex: edsm_modactive>
[00:13] [LoadPex] <Debug: Scripts\tif__0002ad12.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\edsm_utilityscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\edsm_utilityscript.pex: wildraceslist>
[00:13] [LoadPex] <Debug: Scripts\edsm_utilityscript.pex: validfoodkeys>
[00:13] [LoadPex] <Debug: Scripts\edsm_utilityscript.pex: modactive>
[00:13] [LoadPex] <Debug: Scripts\edsm_utilityscript.pex: cannibalring>
[00:13] [LoadPex] <Debug: Scripts\edsm_utilityscript.pex: playeriswerewolfvariable>
[00:13] [LoadPex] <Debug: Scripts\edsm_utilityscript.pex: playerisvampirevariable>
[00:13] [LoadPex] <Debug: Scripts\edsm_utilityscript.pex: defaultobjects>
[00:13] [LoadPex] <Debug: Scripts\tif__0002ad13.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\jaxonzrenamermcm.pex: girenamehotkey>
[00:13] [LoadPex] <Debug: Scripts\jaxonzrenamermcm.pex: gienforcerenaming>
[00:13] [LoadPex] <Debug: Scripts\jaxonzrenamermcm.pex: scrrenamer>
[00:13] [LoadPex] <Debug: Scripts\tif__0002ad14.pex: pdb04>
[00:13] [LoadPex] <Debug: Scripts\tif__0002ad15.pex: pdb04>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_f.pex: meterscaley>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_f.pex: edsmutil>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_f.pex: meterangle>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_f.pex: defaultvalues>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_f.pex: edsm_currentfatigue>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_f.pex: edsm_widgetsactive>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_f.pex: meterposx>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_f.pex: meterposy>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_f.pex: meterscalex>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_f.pex: metercolor>
[00:13] [LoadPex] <Debug: Scripts\jaxonzrenamerobject.pex: strnewname>
[00:13] [LoadPex] <Debug: Scripts\jaxonzrenamerobject.pex: stroriginalname>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_h.pex: metercolor>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_h.pex: meterposx>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_h.pex: meterscaley>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_h.pex: meterangle>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_h.pex: defaultvalues>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_h.pex: meterposy>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_h.pex: meterscalex>
[00:13] [LoadPex] <Debug: Scripts\tif__0002b38c.pex: dunbloatedmanqst>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_h.pex: edsmutil>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_h.pex: edsm_currenthunger>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_h.pex: edsm_widgetsactive>
[00:13] [LoadPex] <Debug: Scripts\tif__0002b38e.pex: dunbloatedmanqst>
[00:13] [LoadPex] <Debug: Scripts\jaxonzrenamerobjecttoken.pex: frmbase>
[00:13] [LoadPex] <Debug: Scripts\jaxonzrenamerobjecttoken.pex: objref>
[00:13] [LoadPex] <Debug: Scripts\tif__0002b836.pex: psanctuarydoor1>
[00:13] [LoadPex] <Debug: Scripts\tif__0002b836.pex: blackdooropensound>
[00:13] [LoadPex] <Debug: Scripts\tif__0002b836.pex: psanctuarydoor2>
[00:13] [LoadPex] <Debug: Scripts\tif__0002b836.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__0002b836.pex: psanctuarymarker>
[00:13] [LoadPex] <Debug: Scripts\tif__0002b8b2.pex: da15>
[00:13] [LoadPex] <Debug: Scripts\tif__0002b8b2.pex: hipbone>
[00:13] [LoadPex] <Debug: Scripts\tif__0002b8b2.pex: aliashipbone>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_t.pex: metercolor>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_t.pex: meterposx>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_t.pex: meterscaley>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_t.pex: meterangle>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_t.pex: defaultvalues>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_t.pex: meterposy>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_t.pex: meterscalex>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_t.pex: edsmutil>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_t.pex: edsm_currentthirst>
[00:13] [LoadPex] <Debug: Scripts\edsm_widgetscript_t.pex: edsm_widgetsactive>
[00:13] [LoadPex] <Debug: Scripts\tif__0002b8bd.pex: wingkey>
[00:13] [LoadPex] <Debug: Scripts\jaxonzskseversioncheckscript.pex: iminversionrelease>
[00:13] [LoadPex] <Debug: Scripts\jaxonzskseversioncheckscript.pex: suserwarningmessage>
[00:13] [LoadPex] <Debug: Scripts\jaxonzskseversioncheckscript.pex: iwarnuser>
[00:13] [LoadPex] <Debug: Scripts\jaxonzskseversioncheckscript.pex: iskyuirequired>
[00:13] [LoadPex] <Debug: Scripts\jaxonzskseversioncheckscript.pex: srequiredesps>
[00:13] [LoadPex] <Debug: Scripts\jaxonzskseversioncheckscript.pex: strmodname>
[00:13] [LoadPex] <Debug: Scripts\jaxonzskseversioncheckscript.pex: sskseversionrequired>
[00:13] [LoadPex] <Debug: Scripts\elderscrollscript.pex: objelderscrollblindin2d>
[00:13] [LoadPex] <Debug: Scripts\elderscrollscript.pex: fxtimewarpcamattacheffect>
[00:13] [LoadPex] <Debug: Scripts\elderscrollscript.pex: idlereadelderscroll>
[00:13] [LoadPex] <Debug: Scripts\elderscrollscript.pex: fxtimetravelimodstatic>
[00:13] [LoadPex] <Debug: Scripts\elderscrollscript.pex: qstmq206elderscrollread2dsound>
[00:13] [LoadPex] <Debug: Scripts\elderscrollscript.pex: objelderscrollblindout2d>
[00:13] [LoadPex] <Debug: Scripts\elderscrollscript.pex: idlereadelderscrolllonger>
[00:13] [LoadPex] <Debug: Scripts\elderscrollscript.pex: elderscrollhandattacharmor>
[00:13] [LoadPex] <Debug: Scripts\elderscrollscript.pex: fxtimetravelimodstatic01>
[00:13] [LoadPex] <Debug: Scripts\elderscrollscript.pex: fxtimetravelimodstatic04>
[00:13] [LoadPex] <Debug: Scripts\elderscrollscript.pex: fxtimetravelcamattacheffect>
[00:13] [LoadPex] <Debug: Scripts\elderscrollscript.pex: fxreadscrollsblindimod>
[00:13] [LoadPex] <Debug: Scripts\elderscrollscript.pex: qstmq206timetravel2dsound>
[00:13] [LoadPex] <Debug: Scripts\elderscrollscript.pex: fxreadscrollsimod>
[00:13] [LoadPex] <Debug: Scripts\elderscrollscript.pex: musspecialelderscrollsquence>
[00:13] [LoadPex] <Debug: Scripts\elderscrollscript.pex: mq206>
[00:13] [LoadPex] <Debug: Scripts\elderscrollscript.pex: fxtimetravelimodstatic03>
[00:13] [LoadPex] <Debug: Scripts\elderscrollscript.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\elderscrollscript.pex: timewoundtrigger>
[00:13] [LoadPex] <Debug: Scripts\elderscrollscript.pex: fxreadelderscrolleffect>
[00:13] [LoadPex] <Debug: Scripts\elderscrollscript.pex: skyrimmq206weather>
[00:13] [LoadPex] <Debug: Scripts\elderscrollscript.pex: fadetowhiteinoutimod>
[00:13] [LoadPex] <Debug: Scripts\elderscrollscript.pex: fxtimetravelimodstatic02>
[00:13] [LoadPex] <Debug: Scripts\erikbecomesslayer.pex: slayer>
[00:13] [LoadPex] <Debug: Scripts\erikbecomesslayer.pex: erikquest>
[00:13] [LoadPex] <Debug: Scripts\erikbecomesslayer.pex: farmer>
[00:13] [LoadPex] <Debug: Scripts\es_maineffectscript.pex: dlc1eclipsespell>
[00:13] [LoadPex] <Debug: Scripts\es_maineffectscript.pex: dlc1eclipseactive>
[00:13] [LoadPex] <Debug: Scripts\es_showeffectscript.pex: eclipsesystemon>
[00:13] [LoadPex] <Debug: Scripts\es_showeffectscript.pex: eclipsesystemoff>
[00:13] [LoadPex] <Debug: Scripts\es_toggleeffectscript.pex: eclipsesystemactive>
[00:13] [LoadPex] <Debug: Scripts\tif__0002b8be.pex: wingkey>
[00:13] [LoadPex] <Debug: Scripts\es_weathereffectscript.pex: dlc1eclipseweather>
[00:13] [LoadPex] <Debug: Scripts\tif__0002b8be.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\executioninterrupttriggerscript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\executioninterrupttriggerscript.pex: triggertype>
[00:13] [LoadPex] <Debug: Scripts\executioninterrupttriggerscript.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\executioninterrupttriggerscript.pex: currentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__0002b8bf.pex: wingkey>
[00:13] [LoadPex] <Debug: Scripts\tif__0002b8bf.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__0002b99e.pex: alias_ms04eggalias>
[00:13] [LoadPex] <Debug: Scripts\tif__0002ba71.pex: ptg03qs>
[00:13] [LoadPex] <Debug: Scripts\tif__0002bd01.pex: hipbone>
[00:13] [LoadPex] <Debug: Scripts\tif__0002be54.pex: sindingescape>
[00:13] [LoadPex] <Debug: Scripts\tif__0002be54.pex: hircinesring>
[00:13] [LoadPex] <Debug: Scripts\pblackdoorscript.pex: pdb09>
[00:13] [LoadPex] <Debug: Scripts\pblackdoorscript.pex: pemperorkilled>
[00:13] [LoadPex] <Debug: Scripts\sf_dunms06potemamuralintro_00096d8c.pex: trailfx>
[00:13] [LoadPex] <Debug: Scripts\sf_dunms06potemamuralintro_00096d8c.pex: ismod>
[00:13] [LoadPex] <Debug: Scripts\sf_dunms06potemamuralintro_00096d8c.pex: gateref>
[00:13] [LoadPex] <Debug: Scripts\sf_dunms06potemamuralintro_00096d8c.pex: gate>
[00:13] [LoadPex] <Debug: Scripts\sf_dunms06potemamuralintro_00096d8c.pex: muraleye>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdc_00064ea8.pex: alias_vex>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdc_00064ea8.pex: alias_ranmir>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdc_00064ea8.pex: alias_dagur>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdc_00064ea8.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdc_00064ea8.pex: alias_birna>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdc_00064ea8.pex: ranmirscene>
[00:13] [LoadPex] <Debug: Scripts\qf_freeformwinterholdc_00064ea8.pex: alias_isabelle>
[00:13] [LoadPex] <Debug: Scripts\qf_c06funeralobserversquest_000e30e7.pex: alias_observer3>
[00:13] [LoadPex] <Debug: Scripts\qf_c06funeralobserversquest_000e30e7.pex: alias_companionsobserver4>
[00:13] [LoadPex] <Debug: Scripts\qf_c06funeralobserversquest_000e30e7.pex: alias_observer1>
[00:13] [LoadPex] <Debug: Scripts\qf_c06funeralobserversquest_000e30e7.pex: alias_companionsobserver3>
[00:13] [LoadPex] <Debug: Scripts\qf_c06funeralobserversquest_000e30e7.pex: alias_observer2>
[00:13] [LoadPex] <Debug: Scripts\qf_c06funeralobserversquest_000e30e7.pex: spot03>
[00:13] [LoadPex] <Debug: Scripts\qf_c06funeralobserversquest_000e30e7.pex: alias_companionsobserver6>
[00:13] [LoadPex] <Debug: Scripts\qf_c06funeralobserversquest_000e30e7.pex: alias_companionsobserver5>
[00:13] [LoadPex] <Debug: Scripts\qf_c06funeralobserversquest_000e30e7.pex: alias_lookattarget>
[00:13] [LoadPex] <Debug: Scripts\qf_c06funeralobserversquest_000e30e7.pex: spot10>
[00:13] [LoadPex] <Debug: Scripts\tg08bmercerscript.pex: ptg08bquest>
[00:13] [LoadPex] <Debug: Scripts\qf_c06funeralobserversquest_000e30e7.pex: spot08>
[00:13] [LoadPex] <Debug: Scripts\qf_c06funeralobserversquest_000e30e7.pex: spot09>
[00:13] [LoadPex] <Debug: Scripts\qf_c06funeralobserversquest_000e30e7.pex: spot05>
[00:13] [LoadPex] <Debug: Scripts\qf_c06funeralobserversquest_000e30e7.pex: spot07>
[00:13] [LoadPex] <Debug: Scripts\qf_c06funeralobserversquest_000e30e7.pex: spot06>
[00:13] [LoadPex] <Debug: Scripts\qf_c06funeralobserversquest_000e30e7.pex: alias_companionsobserver2>
[00:13] [LoadPex] <Debug: Scripts\qf_c06funeralobserversquest_000e30e7.pex: spot04>
[00:13] [LoadPex] <Debug: Scripts\qf_c06funeralobserversquest_000e30e7.pex: alias_companionsobserver1>
[00:13] [LoadPex] <Debug: Scripts\qf_c06funeralobserversquest_000e30e7.pex: spot01>
[00:13] [LoadPex] <Debug: Scripts\qf_c06funeralobserversquest_000e30e7.pex: alias_companionsobserver7>
[00:13] [LoadPex] <Debug: Scripts\qf_c06funeralobserversquest_000e30e7.pex: spot02>
[00:13] [LoadPex] <Debug: Scripts\sfl4_addremovespell_script.pex: sfl_spelltoadd>
[00:13] [LoadPex] <Debug: Scripts\defaultaddmusiconactivate.pex: mymusic>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000d6a1d.pex: alias_jorn>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000d6a1d.pex: solitudebardscollegeclasspanteascene1>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000d6a1d.pex: alias_scenetrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000d6a1d.pex: alias_atafalan>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000d6a1d.pex: dialoguesolitudebardscollegeclasspanteascene2>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000d6a1d.pex: alias_illdi>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000d6a1d.pex: alias_pantea>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000d6a1d.pex: alias_aia>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000d6a1d.pex: alias_inge>
[00:13] [LoadPex] <Debug: Scripts\t01questscript.pex: hamalessential>
[00:13] [LoadPex] <Debug: Scripts\t01questscript.pex: orla>
[00:13] [LoadPex] <Debug: Scripts\t01questscript.pex: innersanctumdoor>
[00:13] [LoadPex] <Debug: Scripts\t01questscript.pex: playerininnersanctum>
[00:13] [LoadPex] <Debug: Scripts\t01questscript.pex: degainedenlisted>
[00:13] [LoadPex] <Debug: Scripts\t01questscript.pex: playerjusthadtokeepgoing>
[00:13] [LoadPex] <Debug: Scripts\t01questscript.pex: playergotpointertoenmon>
[00:13] [LoadPex] <Debug: Scripts\t01questscript.pex: senna>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02032328.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\t01questscript.pex: protocolsceneended>
[00:13] [LoadPex] <Debug: Scripts\t01questscript.pex: markarthcrime>
[00:13] [LoadPex] <Debug: Scripts\t01questscript.pex: enmonshouldfollow>
[00:13] [LoadPex] <Debug: Scripts\t01questscript.pex: hamalshouldconfront>
[00:13] [LoadPex] <Debug: Scripts\t01questscript.pex: hamal>
[00:13] [LoadPex] <Debug: Scripts\t01questscript.pex: hamaldefinedsybil>
[00:13] [LoadPex] <Debug: Scripts\t01questscript.pex: amountofcrimegold>
[00:13] [LoadPex] <Debug: Scripts\t01questscript.pex: protocolscene>
[00:13] [LoadPex] <Debug: Scripts\t01questscript.pex: anwen>
[00:13] [LoadPex] <Debug: Scripts\pdb02captive1script.pex: pdb02>
[00:13] [LoadPex] <Debug: Scripts\sf_dunms06potemascorpseroom_0009d5fb.pex: dunreanimateself>
[00:13] [LoadPex] <Debug: Scripts\sf_dunms06potemascorpseroom_0009d5fb.pex: draugrcorpse01>
[00:13] [LoadPex] <Debug: Scripts\sf_dunms06potemascorpseroom_0009d5fb.pex: draugrcorpse03>
[00:13] [LoadPex] <Debug: Scripts\magicimodonplayerhitscript.pex: onstartimodfx>
[00:13] [LoadPex] <Debug: Scripts\sf_dunms06potemascorpseroom_0009d5fb.pex: mural>
[00:13] [LoadPex] <Debug: Scripts\magicimodonplayerhitscript.pex: fimodstrength>
[00:13] [LoadPex] <Debug: Scripts\sf_dunms06potemascorpseroom_0009d5fb.pex: soultrappvfx02>
[00:13] [LoadPex] <Debug: Scripts\magicimodonplayerhitscript.pex: onfinishimodfx>
[00:13] [LoadPex] <Debug: Scripts\sf_dunms06potemascorpseroom_0009d5fb.pex: draugrcorpse02>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09bodyguardscene_042f102b.pex: bodyguard1>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09bodyguardscene_042f102b.pex: bodyguard02>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09bodyguardscene_042f102b.pex: wcmq09trapdoor01>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09bodyguardscene_042f102b.pex: wcmq09trapdoor02>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09bodyguardscene_042f102b.pex: wctiascenebeginmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09bodyguardscene_042f102b.pex: tia>
[00:13] [LoadPex] <Debug: Scripts\fxgreybeardshoutscript.pex: learnwordfadeloop02>
[00:13] [LoadPex] <Debug: Scripts\fxgreybeardshoutscript.pex: soundenablemarker>
[00:13] [LoadPex] <Debug: Scripts\fxgreybeardshoutscript.pex: wordtrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2ebonywarriorscript.pex: dlc2ebonywarriorequipment>
[00:13] [LoadPex] <Debug: Scripts\dlc2ebonywarriorscript.pex: ironarrow>
[00:13] [LoadPex] <Debug: Scripts\tg08bmercersubterfugespelleffectscript.pex: illusionnegativefxs>
[00:13] [LoadPex] <Debug: Scripts\tg08bmercersubterfugespelleffectscript.pex: tg08b>
[00:13] [LoadPex] <Debug: Scripts\tg08bmercersubterfugespelleffectscript.pex: brynjolf>
[00:13] [LoadPex] <Debug: Scripts\tg08bmercersubterfugespelleffectscript.pex: myquestscript>
[00:13] [LoadPex] <Debug: Scripts\qf_we00_0004a602.pex: alias_cultist>
[00:13] [LoadPex] <Debug: Scripts\qf_we00_0004a602.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_we00_0004a602.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_we00_0004a602.pex: weda02>
[00:13] [LoadPex] <Debug: Scripts\qf_we00_0004a602.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_we00_0004a602.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_we00_0004a602.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_we00_0004a602.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000e780c.pex: alias_illdi>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000e780c.pex: alias_aia>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000e780c.pex: alias_giraud>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000e780c.pex: alias_atafalan>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000e780c.pex: dialoguesolitudebardscollegeclassgiraudscene1>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000e780c.pex: alias_scenetrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000e780c.pex: alias_jorn>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000e780c.pex: alias_inge>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000e780c.pex: solitudebardscollegeclassgiraudscene1>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02019571.pex: dlc2tt1bmogrulconv>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02032329.pex: dlc2pillarchantnum>
[00:13] [LoadPex] <Debug: Scripts\t02amuletscript.pex: ruki>
[00:13] [LoadPex] <Debug: Scripts\t02amuletscript.pex: fenrig>
[00:13] [LoadPex] <Debug: Scripts\sfl4_applyinjuriousblow_script.pex: wct_injuriousblow_spell>
[00:13] [LoadPex] <Debug: Scripts\sfl4_applyinjuriousblow_script.pex: wct_ability_global_injurychance_threshold>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: favor250>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: alias_riftentamrieldoor>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: alias_markarthdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: alias_whiterundoor>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: alias_whiterunsonsjarl>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: alias_markarthjarl>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: relationshipadoptable>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: riftenguide>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: riftenhousekey>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: alias_riftenjarl>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: favor251>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: alias_markarthsonsjarl>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: alias_solitudesidedoor>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: alias_solitudebackdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: alias_riftencitydoor>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: alias_solitudejarl>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: favor252>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: alias_windhelmjarl>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: alias_whiterunjarl>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: alias_solitudefrontdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: alias_windhelmdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: solitudeguide>
[00:13] [LoadPex] <Debug: Scripts\pdb02captive2script.pex: pdb02>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: markarthguide>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: favor254>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: windhelmguide>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: windhelmhousekey>
[00:13] [LoadPex] <Debug: Scripts\qf_c06postquest_000b627d.pex: alias_farkas>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_c06postquest_000b627d.pex: alias_vilkas>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: favor253>
[00:13] [LoadPex] <Debug: Scripts\qf_c06postquest_000b627d.pex: alias_aela>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: whiterunguide>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: solitudehousekey>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: whiterunhousekey>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: alias_riftenempirejarl>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: alias_windhelmempirejarl>
[00:13] [LoadPex] <Debug: Scripts\qf_housepurchase_000a7b33.pex: markarthhousekey>
[00:13] [LoadPex] <Debug: Scripts\sf_dunms06thrallbanter_0001e99f.pex: draugrminiboss>
[00:13] [LoadPex] <Debug: Scripts\fxmagicanomalyscript.pex: deathexplosion>
[00:13] [LoadPex] <Debug: Scripts\fxmagicanomalyscript.pex: ashpileobject>
[00:13] [LoadPex] <Debug: Scripts\tg08bnochecktogglescript.pex: ptg08bqs>
[00:13] [LoadPex] <Debug: Scripts\defaultaddmusicscript.pex: mymusic>
[00:13] [LoadPex] <Debug: Scripts\qf_we01_0001dd08.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_we01_0001dd08.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_we01_0001dd08.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_we01_0001dd08.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_we01_0001dd08.pex: alias_bandit1>
[00:13] [LoadPex] <Debug: Scripts\qf_we01_0001dd08.pex: alias_postencountersandboxref>
[00:13] [LoadPex] <Debug: Scripts\qf_we01_0001dd08.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_we01_0001dd08.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_we01_0001dd08.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_we01_0001dd08.pex: alias_bandit2>
[00:13] [LoadPex] <Debug: Scripts\qf_we01_0001dd08.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_we01_0001dd08.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_we01_0001dd08.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_we01_0001dd08.pex: alias_banditvictim>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000e780e.pex: solitudebardscollegeclassingescene1>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000e780e.pex: alias_jorn>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000e780e.pex: alias_aia>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000e780e.pex: dialoguesolitudebardscollegeclassingescene1>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000e780e.pex: alias_illdi>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000e780e.pex: alias_scenetrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000e780e.pex: alias_inge>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000e780e.pex: alias_atafalan>
[00:13] [LoadPex] <Debug: Scripts\magicimodscript.pex: staticfx>
[00:13] [LoadPex] <Debug: Scripts\magicimodscript.pex: fstaticdelay>
[00:13] [LoadPex] <Debug: Scripts\magicimodscript.pex: outrofx>
[00:13] [LoadPex] <Debug: Scripts\magicimodscript.pex: introfx>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09dagonintimidatescen_042f100e.pex: dagonvoice>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09dagonintimidatescen_042f100e.pex: wcmq09dagonvoiceloc0001>
[00:13] [LoadPex] <Debug: Scripts\dlc2encexplodingspiderscript.pex: magicdamagefrost>
[00:13] [LoadPex] <Debug: Scripts\dlc2encexplodingspiderscript.pex: spiderexplosion3>
[00:13] [LoadPex] <Debug: Scripts\dlc2encexplodingspiderscript.pex: spiderexplosionhazard>
[00:13] [LoadPex] <Debug: Scripts\dlc2encexplodingspiderscript.pex: spiderexplosion2>
[00:13] [LoadPex] <Debug: Scripts\dlc2encexplodingspiderscript.pex: magicdamagefire>
[00:13] [LoadPex] <Debug: Scripts\dlc2encexplodingspiderscript.pex: spiderexplosion6>
[00:13] [LoadPex] <Debug: Scripts\dlc2encexplodingspiderscript.pex: bshouldexplode>
[00:13] [LoadPex] <Debug: Scripts\dlc2encexplodingspiderscript.pex: spidercrumbleexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc2encexplodingspiderscript.pex: magicdamageshock>
[00:13] [LoadPex] <Debug: Scripts\dlc2encexplodingspiderscript.pex: bshouldhandleonhit>
[00:13] [LoadPex] <Debug: Scripts\dlc2encexplodingspiderscript.pex: spiderexplosion1>
[00:13] [LoadPex] <Debug: Scripts\dlc2encexplodingspiderscript.pex: ielementalresist>
[00:13] [LoadPex] <Debug: Scripts\dlc2encexplodingspiderscript.pex: spiderexplosion5>
[00:13] [LoadPex] <Debug: Scripts\dlc2encexplodingspiderscript.pex: spiderexplosion4>
[00:13] [LoadPex] <Debug: Scripts\pdb02captive3script.pex: pdb02>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq1_050009d4.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq1_050009d4.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq1_050009d4.pex: alias_deadadventurernote>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq1_050009d4.pex: alias_crabcritter>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq1_050009d4.pex: alias_viriya>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq1_050009d4.pex: alias_note>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq1_050009d4.pex: juvenilemudcrab>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq1_050009d4.pex: alias_deadadventurer>
[00:13] [LoadPex] <Debug: Scripts\fxmg07dogscript.pex: fxmg07dogeyegloweffect>
[00:13] [LoadPex] <Debug: Scripts\fxmg07dogscript.pex: fxmg07dogdarkeningeffect>
[00:13] [LoadPex] <Debug: Scripts\tg08bnofollowtrigger.pex: ptg08bquest>
[00:13] [LoadPex] <Debug: Scripts\tg08bnofollowtrigger.pex: ptg08bqs>
[00:13] [LoadPex] <Debug: Scripts\qf_we02_0004e4b5.pex: alias_hunter1>
[00:13] [LoadPex] <Debug: Scripts\qf_we02_0004e4b5.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_we02_0004e4b5.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_we02_0004e4b5.pex: alias_deer>
[00:13] [LoadPex] <Debug: Scripts\qf_we02_0004e4b5.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_we02_0004e4b5.pex: alias_hunter2>
[00:13] [LoadPex] <Debug: Scripts\qf_we02_0004e4b5.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_we02_0004e4b5.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_we02_0004e4b5.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000e780f.pex: alias_jorn>
[00:13] [LoadPex] <Debug: Scripts\qf_we02_0004e4b5.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000e780f.pex: alias_scenetrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000e780f.pex: solitudebardscollegeclasspanteascene1>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000e780f.pex: alias_atafalan>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000e780f.pex: dialoguesolitudebardscollegeclasspanteascene1>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000e780f.pex: alias_illdi>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000e780f.pex: alias_aia>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000e780f.pex: alias_pantea>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudebardscolle_000e780f.pex: alias_inge>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02019576.pex: mogrulref>
[00:13] [LoadPex] <Debug: Scripts\extendedvanillamenus_listener.pex: snaptosearchmenutarget>
[00:13] [LoadPex] <Debug: Scripts\extendedvanillamenus_listener.pex: keycodecharacters>
[00:13] [LoadPex] <Debug: Scripts\sfl4_applyinjury_script.pex: sfl4_injury_global_chance_pc>
[00:13] [LoadPex] <Debug: Scripts\sfl4_applyinjury_script.pex: sfl_injury_spell>
[00:13] [LoadPex] <Debug: Scripts\sfl4_applyinjury_script.pex: sfl4_injury_marker>
[00:13] [LoadPex] <Debug: Scripts\sfl4_applyinjury_script.pex: sfl4_injury_global_chance_npc>
[00:13] [LoadPex] <Debug: Scripts\sfl4_applyinjury_script.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_kingolafsfestivalstarter_0001703c.pex: alias_karita>
[00:13] [LoadPex] <Debug: Scripts\qf_kingolafsfestivalstarter_0001703c.pex: morthallurbuksleep1x5>
[00:13] [LoadPex] <Debug: Scripts\qf_kingolafsfestivalstarter_0001703c.pex: bardsingernoautostart>
[00:13] [LoadPex] <Debug: Scripts\qf_kingolafsfestivalstarter_0001703c.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_kingolafsfestivalstarter_0001703c.pex: ms05kingolafsfestival>
[00:13] [LoadPex] <Debug: Scripts\qf_kingolafsfestivalstarter_0001703c.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\qf_kingolafsfestivalstarter_0001703c.pex: bardsingerinstrumentalonly>
[00:13] [LoadPex] <Debug: Scripts\qf_kingolafsfestivalstarter_0001703c.pex: da16>
[00:13] [LoadPex] <Debug: Scripts\qf_kingolafsfestivalstarter_0001703c.pex: bardsongs_bard>
[00:13] [LoadPex] <Debug: Scripts\qf_kingolafsfestivalstarter_0001703c.pex: bardsongskeyword>
[00:13] [LoadPex] <Debug: Scripts\qf_kingolafsfestivalstarter_0001703c.pex: alias_bard>
[00:13] [LoadPex] <Debug: Scripts\qf_kingolafsfestivalstarter_0001703c.pex: alias_lurbuk>
[00:13] [LoadPex] <Debug: Scripts\qf_kingolafsfestivalstarter_0001703c.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: alikrifishingrodcrafting>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: alias_viriya>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: wicourier>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: alias_crab5>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: alias_battlelocation>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: miscquests>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: alias_crab3>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: mediumpetmudcrab>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: alias_necromancerclutterenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: courieralias>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: alias_crab10>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: alias_crab1>
[00:13] [LoadPex] <Debug: Scripts\magicnighteyescript.pex: introfx>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: alias_crab8>
[00:13] [LoadPex] <Debug: Scripts\magicnighteyescript.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: ccbgssse001_swimsnote2>
[00:13] [LoadPex] <Debug: Scripts\magicnighteyescript.pex: mainfx>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: alias_crab2>
[00:13] [LoadPex] <Debug: Scripts\magicnighteyescript.pex: fimodstrength>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: craftingunlockmessage>
[00:13] [LoadPex] <Debug: Scripts\magicnighteyescript.pex: nighteyetransitionglobal>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: ccbgssse001_fish_mq2>
[00:13] [LoadPex] <Debug: Scripts\pdb06gaiusscenetriggerscript.pex: db06>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: alikrifishingrod>
[00:13] [LoadPex] <Debug: Scripts\pdb06gaiusscenetriggerscript.pex: pgaiusscene>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: note>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: alias_crab12>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: alias_crab11>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: alias_crab4>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: alias_crab9>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: alias_necromancer>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: alias_crab7>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: alias_crab6>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: shackfisherman>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: alias_note>
[00:13] [LoadPex] <Debug: Scripts\magicnighteyescript.pex: outrosoundfx>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: smallpetmudcrab>
[00:13] [LoadPex] <Debug: Scripts\magicnighteyescript.pex: outrofx>
[00:13] [LoadPex] <Debug: Scripts\magicnighteyescript.pex: introsoundfx>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq2_050009da.pex: alias_necromancerjournal>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptgfavorlarge>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bkarliahfightmarker>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bmercerfg01>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bmonsterdisablerref>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg09quest>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bkarliahaccompany>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08birkngthandlockeddoorref>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bridgeenableref>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bscene02done>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bcreaturefaction>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bngaleoutfit>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bexittriggeredbrynjolf>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: dlc1vampirelorddisallow>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: tg08bfight>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08btgfaction>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bquest>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bfloodscene01>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bfalmerfaction>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08brisingwaterref>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bnocheck>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bbrynjolffinal>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bkarliahfg02>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bkarliahfinal>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bkarliahref>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: vampbeast>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bfinalscene01>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: vampchangetracker>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: tg08bshockwaveexplosion>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bbrynjolfstartermarker>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bbrynjolfischarmed>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bskeletonkey>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bexittriggeredplayer>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bexittriggeredkarliah>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bstatuedoorreached>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bkarliahstartermarker>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bmercer>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bkarliahfg01>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08irkngthand>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: tg08bfightcontrollerref>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: ptg08bbrynjolffightmarker>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: tgnightingaleshadowmercer>
[00:13] [LoadPex] <Debug: Scripts\tg08bquestscript.pex: tg08bsubterfugeexplosioneffect>
[00:13] [LoadPex] <Debug: Scripts\sf_ms08ambushscene_00057fac.pex: kematu>
[00:13] [LoadPex] <Debug: Scripts\sf_ms08ambushscene_00057fac.pex: ms08saadia>
[00:13] [LoadPex] <Debug: Scripts\sf_ms08ambushscene_00057fac.pex: failsafecastmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_ms08ambushscene_00057fac.pex: ms08kematuparalyze>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: ar01>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: art05>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: art01>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: art04>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: li05>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: ar05>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: art02>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: wcmq09talkingactivator>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: ma06>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: art03>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: ar06>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: li04>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: ma01>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: li03>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: ma02>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_we03_0009a9c9.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: art07>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: art06>
[00:13] [LoadPex] <Debug: Scripts\qf_we03_0009a9c9.pex: alias_giant>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: hi04>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: hi03>
[00:13] [LoadPex] <Debug: Scripts\qf_we03_0009a9c9.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: hi07>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: ma04>
[00:13] [LoadPex] <Debug: Scripts\qf_we03_0009a9c9.pex: alias_dragon>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: hi01>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: hi02>
[00:13] [LoadPex] <Debug: Scripts\qf_we03_0009a9c9.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: ma07>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: li07>
[00:13] [LoadPex] <Debug: Scripts\qf_we03_0009a9c9.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: ar07>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: li02>
[00:13] [LoadPex] <Debug: Scripts\qf_we03_0009a9c9.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: li01>
[00:13] [LoadPex] <Debug: Scripts\qf_we03_0009a9c9.pex: alias_appropriatelocation>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: ma05>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: ar04>
[00:13] [LoadPex] <Debug: Scripts\qf_we03_0009a9c9.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: ar02>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: li06>
[00:13] [LoadPex] <Debug: Scripts\qf_we03_0009a9c9.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: ma03>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: ar03>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: hi05>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09fleescene_04582227.pex: hi06>
[00:13] [LoadPex] <Debug: Scripts\dlc2encexpspidergenericcontrolscript.pex: spidercrumbleexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc2encexpspidergenericcontrolscript.pex: bdisableondeath>
[00:13] [LoadPex] <Debug: Scripts\dlc2encexpspidergenericcontrolscript.pex: dlc2expspiderfriendfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2encexpspidergenericcontrolscript.pex: dlc2expspiderquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2encexpspidergenericcontrolscript.pex: balreadyforcedref>
[00:13] [LoadPex] <Debug: Scripts\pdb06schedulescript.pex: pdb06>
[00:13] [LoadPex] <Debug: Scripts\pdb06schedulescript.pex: ptookschedule>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01pointer_00054d0a.pex: alias_nirya>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01pointer_00054d0a.pex: mg01>
[00:13] [LoadPex] <Debug: Scripts\sf_dunshroudhearthbarrow_phan_00072210.pex: dunplayerenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\sf_dunshroudhearthbarrow_phan_00072210.pex: wyndelius>
[00:13] [LoadPex] <Debug: Scripts\sf_dunshroudhearthbarrow_phan_00072210.pex: wyndstartpoint>
[00:13] [LoadPex] <Debug: Scripts\sf_dunshroudhearthbarrow_phan_00072210.pex: dunplayerallyfaction>
[00:13] [LoadPex] <Debug: Scripts\sf_dunshroudhearthbarrow_phan_00072210.pex: wyndteleportpoint>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq3_050009d6.pex: viriyaletter>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq3_050009d6.pex: stallkey>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq3_050009d6.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq3_050009d6.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq3_050009d6.pex: jobmerchantfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq3_050009d6.pex: alias_viriya>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq3_050009d6.pex: itemcollectscript>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq3_050009d6.pex: courierscript>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq3_050009d6.pex: petcrab>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq3_050009d6.pex: ccbgssse001_servicesriftenplazaviriya>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq3_050009d6.pex: alias_stallenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_lisette>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_prisonercuffs>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_addvar>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_solitudegateexteriorforopening>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: executioneraxe>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_evette>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_solitudeshopsbits>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_openingsceneinterrupttrigger>
[00:13] [LoadPex] <Debug: Scripts\faction.pex: kfaction_ignoretrespass>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_vivienne>
[00:13] [LoadPex] <Debug: Scripts\faction.pex: kfaction_ignorepickpocket>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_ahtar>
[00:13] [LoadPex] <Debug: Scripts\faction.pex: kfaction_ignorewerewolf>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_silana>
[00:13] [LoadPex] <Debug: Scripts\faction.pex: kfaction_ignorestealing>
[00:13] [LoadPex] <Debug: Scripts\faction.pex: kfaction_noreportcrime>
[00:13] [LoadPex] <Debug: Scripts\faction.pex: kfaction_ignoreassault>
[00:13] [LoadPex] <Debug: Scripts\faction.pex: kfaction_vendor>
[00:13] [LoadPex] <Debug: Scripts\faction.pex: kfaction_crimegolddefaults>
[00:13] [LoadPex] <Debug: Scripts\faction.pex: kfaction_specialcombat>
[00:13] [LoadPex] <Debug: Scripts\faction.pex: kfaction_ignoremurder>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_openingsceneexittrigger2>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_openningscenestarttrigger2>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_openingsceneexittrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: solitudeopeningprisonerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_solitudegatepostopening>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_jala>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_solitudeshopsskeever>
[00:13] [LoadPex] <Debug: Scripts\fxreadelderscrollscript.pex: fxreadscrollsblindimod>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_sorex>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_beirand>
[00:13] [LoadPex] <Debug: Scripts\fxreadelderscrollscript.pex: ismdwhiteout200>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_svari>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene02endtriggerscript.pex: ptg08bscene>
[00:13] [LoadPex] <Debug: Scripts\fxreadelderscrollscript.pex: fxalduintimewarpexplosion>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene02endtriggerscript.pex: ptg08btriggered>
[00:13] [LoadPex] <Debug: Scripts\fxreadelderscrollscript.pex: fxtimetravelimodstatic>
[00:13] [LoadPex] <Debug: Scripts\faction.pex: kfaction_canbeowner>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene02endtriggerscript.pex: ptg08bmerceralias>
[00:13] [LoadPex] <Debug: Scripts\fxreadelderscrollscript.pex: fxreadscrollimod>
[00:13] [LoadPex] <Debug: Scripts\faction.pex: kfaction_hiddenfromnpc>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene02endtriggerscript.pex: ptg08btoggle>
[00:13] [LoadPex] <Debug: Scripts\fxreadelderscrollscript.pex: fxtimetravelcamattacheffect>
[00:13] [LoadPex] <Debug: Scripts\faction.pex: kfaction_trackcrime>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene02endtriggerscript.pex: ptg08bquest>
[00:13] [LoadPex] <Debug: Scripts\sf_ms08arguescene_00055fb4.pex: warrior1>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene02endtriggerscript.pex: ptg08bmercerendmarker>
[00:13] [LoadPex] <Debug: Scripts\fxreadelderscrollscript.pex: fxancienttimewound>
[00:13] [LoadPex] <Debug: Scripts\sf_ms08arguescene_00055fb4.pex: ms08>
[00:13] [LoadPex] <Debug: Scripts\fxreadelderscrollscript.pex: fxreadelderscrolleffect>
[00:13] [LoadPex] <Debug: Scripts\sf_ms08arguescene_00055fb4.pex: warrior2>
[00:13] [LoadPex] <Debug: Scripts\fxreadelderscrollscript.pex: fxalduintimefadefxs>
[00:13] [LoadPex] <Debug: Scripts\fxreadelderscrollscript.pex: ancientalduinreference>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: executionscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: townsolitudefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_platformguard>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_noster>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: executionsceneleadin>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: ms07>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: crimefactionhaafingar>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_solitudegateforopening>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_greta>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_solitudeshopsangelines>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_openningscenestarttrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_prisonerheadtrackmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_solitudeshopsraiment>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_solitudegateexteriorpostopening>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_prisoner>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_taarie>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_captainaldis>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_openningscenestarttrigger3>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguesolitudeopeningsce_000b2fd9.pex: alias_openningscenestarttrigger4>
[00:13] [LoadPex] <Debug: Scripts\sfl4_arminjury_script.pex: sfl_spell>
[00:13] [LoadPex] <Debug: Scripts\t02dinyastopprayingscript.pex: dinya>
[00:13] [LoadPex] <Debug: Scripts\magicplaceactivatorscript.pex: explosionref>
[00:13] [LoadPex] <Debug: Scripts\magicplaceactivatorscript.pex: placedactivator>
[00:13] [LoadPex] <Debug: Scripts\magicplaceactivatorscript.pex: deletatend>
[00:13] [LoadPex] <Debug: Scripts\qf_we04_0009c1b8.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_we04_0009c1b8.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_we04_0009c1b8.pex: alias_dragon>
[00:13] [LoadPex] <Debug: Scripts\qf_we04_0009c1b8.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_we04_0009c1b8.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_we04_0009c1b8.pex: alias_distantoutsideentrancemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_we04_0009c1b8.pex: alias_playerpositionmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_we04_0009c1b8.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_we04_0009c1b8.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc2enchreflectattackscript.pex: dlc2reflectattackstagger>
[00:13] [LoadPex] <Debug: Scripts\pdb08script.pex: db04a>
[00:13] [LoadPex] <Debug: Scripts\pdb08script.pex: phaspapers>
[00:13] [LoadPex] <Debug: Scripts\pdb08script.pex: db01>
[00:13] [LoadPex] <Debug: Scripts\pdb08script.pex: db05>
[00:13] [LoadPex] <Debug: Scripts\pdb08script.pex: db04>
[00:13] [LoadPex] <Debug: Scripts\pdb08script.pex: ppapers>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01shoutupdate_000b812e.pex: mg01faraldaalias>
[00:13] [LoadPex] <Debug: Scripts\pdb08script.pex: db02>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01shoutupdate_000b812e.pex: mg01>
[00:13] [LoadPex] <Debug: Scripts\pdb08script.pex: pantondead>
[00:13] [LoadPex] <Debug: Scripts\pdb08script.pex: pgourmetscared>
[00:13] [LoadPex] <Debug: Scripts\pdb08script.pex: pfestusfirsttalk>
[00:13] [LoadPex] <Debug: Scripts\pdb08script.pex: bodytriggercount>
[00:13] [LoadPex] <Debug: Scripts\pdb08script.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\pdb08script.pex: pgourmetthreatened>
[00:13] [LoadPex] <Debug: Scripts\pdb08script.pex: db07>
[00:13] [LoadPex] <Debug: Scripts\pdb08script.pex: db06>
[00:13] [LoadPex] <Debug: Scripts\pdb08script.pex: pdoonce>
[00:13] [LoadPex] <Debug: Scripts\pdb08script.pex: pbodyhidden>
[00:13] [LoadPex] <Debug: Scripts\pdb08script.pex: pgourmetdead>
[00:13] [LoadPex] <Debug: Scripts\pdb08script.pex: db03>
[00:13] [LoadPex] <Debug: Scripts\pdb08script.pex: pantonflee>
[00:13] [LoadPex] <Debug: Scripts\pdb08script.pex: pcomplete>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_regroupmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_catapultcontroller2>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_setdressingenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_guardenablemarkersons>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_flamingpotcrab1>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_battleapproachtrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: shackcrabmeatbarrelref>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: petcrab>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_guard4>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_flamingpotcrab3>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: crabmq4guardfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_guard6>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: viriyacombatoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: sonsguards>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: shakesound>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: flamingpot>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: imperialwoundedguard>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: steelarrow>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: holdthelinetopic>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_guard3>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: reinforcements>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: skaldtheelderref>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_guard1>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_catapulttrigger4>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: guardaliases>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: viriyaletter>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: shackdustdrop>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_guard2>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_woundedguard>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: regrouptopic>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_ghostemperorcrabguardtarget>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_phase2trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: brinamerilisref>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: crabmq3>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_localfisherman>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: pushbacktopic>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_viriya>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: sonswoundedguard>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_battlesitemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_catapulttrigger1>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: oilwagon>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: imperialbow>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_catapultcontroller1>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: viriyanormaloutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: heretheycometopic>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_catapulttrigger3>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_flamingpotcrab4>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: imperialguards>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: staggeridle>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: battlezone>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: viriyamarkerbattlestart>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_flamingpotcrab2>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: takethemtopic>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: questrewardglobal>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: woundedfishermanmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: regrouptrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_guardenablemarkerimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: courierscript>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_catapulttrigger2>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: viriyasurprisetopic>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_ghostemperorcrab>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: steelsword>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: crabmq4flamingpotcrabfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_guard5>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_setdressingenablemarkerphase2>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: tankcrabref>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_crab_mq4_050009e9.pex: alias_flamingpotcrab5>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene02setuptriggerscript.pex: ptg08btriggered>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene02setuptriggerscript.pex: ptg08bmerceralias>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielinjuredscene_04431713.pex: dagon>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielinjuredscene_04431713.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielinjuredscene_04431713.pex: wcmqplayerhatefaction>
[00:13] [LoadPex] <Debug: Scripts\sf_ms10adelaisaandorthusargue_00052282.pex: adelaisa>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguetutorial_000dba41.pex: twohanded>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguetutorial_000dba41.pex: block>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguetutorial_000dba41.pex: marksman>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguetutorial_000dba41.pex: onehanded>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguetutorial_000dba41.pex: smithing>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguetutorial_000dba41.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguetutorial_000dba41.pex: heavyarmor>
[00:13] [LoadPex] <Debug: Scripts\sf_dunstonehillbarrowqst_clos_000d07b5.pex: bridgelever>
[00:13] [LoadPex] <Debug: Scripts\sf_dunstonehillbarrowqst_clos_000d07b5.pex: bridgeleverguard>
[00:13] [LoadPex] <Debug: Scripts\dlc2enchstaggerballistascript.pex: dlc2ballistamsg>
[00:13] [LoadPex] <Debug: Scripts\magicplaceexplosionscript.pex: explosionref>
[00:13] [LoadPex] <Debug: Scripts\pdb09bridgetriggerscript.pex: pmarobridgescene>
[00:13] [LoadPex] <Debug: Scripts\pdb09bridgetriggerscript.pex: db09>
[00:13] [LoadPex] <Debug: Scripts\tif__00024663.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\fallbackeventemitter.pex: usesksemodevents>
[00:13] [LoadPex] <Debug: Scripts\fallbackeventemitter.pex: fallbackeventhandlemarker>
[00:13] [LoadPex] <Debug: Scripts\fallbackeventemitter.pex: skse_min_version>
[00:13] [LoadPex] <Debug: Scripts\fallbackeventemitter.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\fallbackeventemitter.pex: usestaticeventhandler>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fishingfollow_050d1017.pex: alias_followermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fishingfollow_050d1017.pex: alias_follower>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fishingfollow_050d1017.pex: alias_dogmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fishingfollow_050d1017.pex: dog>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fishingfollow_050d1017.pex: follower>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fishingfollow_050d1017.pex: alias_dog>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene02triggerscript.pex: ptg08bexplorescene02>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene02triggerscript.pex: ptg08btriggered>
[00:13] [LoadPex] <Debug: Scripts\sf_ms10piratesceneexclamation_0005226d.pex: pirate3spot>
[00:13] [LoadPex] <Debug: Scripts\sf_ms10piratesceneexclamation_0005226d.pex: waitress>
[00:13] [LoadPex] <Debug: Scripts\sf_ms10piratesceneexclamation_0005226d.pex: pirate2>
[00:13] [LoadPex] <Debug: Scripts\fxsetblendvariablescript.pex: waittimemax>
[00:13] [LoadPex] <Debug: Scripts\sf_ms10piratesceneexclamation_0005226d.pex: pirate2spot>
[00:13] [LoadPex] <Debug: Scripts\fxsetblendvariablescript.pex: makerandom>
[00:13] [LoadPex] <Debug: Scripts\sf_ms10piratesceneexclamation_0005226d.pex: pirate1spot>
[00:13] [LoadPex] <Debug: Scripts\fxsetblendvariablescript.pex: myftoggleblend>
[00:13] [LoadPex] <Debug: Scripts\sf_ms10piratesceneexclamation_0005226d.pex: stigspot>
[00:13] [LoadPex] <Debug: Scripts\sf_ms10piratesceneexclamation_0005226d.pex: pirate3>
[00:13] [LoadPex] <Debug: Scripts\fxsetblendvariablescript.pex: myftoggleblendragemin>
[00:13] [LoadPex] <Debug: Scripts\sf_ms10piratesceneexclamation_0005226d.pex: pirate1>
[00:13] [LoadPex] <Debug: Scripts\fxsetblendvariablescript.pex: updaterandomovertime>
[00:13] [LoadPex] <Debug: Scripts\sf_ms10piratesceneexclamation_0005226d.pex: waitressspot>
[00:13] [LoadPex] <Debug: Scripts\fxsetblendvariablescript.pex: myftoggleblendragemax>
[00:13] [LoadPex] <Debug: Scripts\sf_ms10piratesceneexclamation_0005226d.pex: stig>
[00:13] [LoadPex] <Debug: Scripts\fxsetblendvariablescript.pex: waittimemin>
[00:13] [LoadPex] <Debug: Scripts\sfl4_attackscoststamina_script.pex: sfl_swingcostsstamina_global>
[00:13] [LoadPex] <Debug: Scripts\t02postquestscript.pex: fastredmovetoriften>
[00:13] [LoadPex] <Debug: Scripts\qf_we05_00098b52.pex: alias_orc1>
[00:13] [LoadPex] <Debug: Scripts\qf_we05_00098b52.pex: alias_orc2>
[00:13] [LoadPex] <Debug: Scripts\qf_we05_00098b52.pex: alias_forsworn4>
[00:13] [LoadPex] <Debug: Scripts\qf_we05_00098b52.pex: alias_forsworn2>
[00:13] [LoadPex] <Debug: Scripts\qf_we05_00098b52.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_we05_00098b52.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_we05_00098b52.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_we05_00098b52.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_we05_00098b52.pex: alias_forsworn3>
[00:13] [LoadPex] <Debug: Scripts\qf_we05_00098b52.pex: alias_orc3>
[00:13] [LoadPex] <Debug: Scripts\qf_we05_00098b52.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_we05_00098b52.pex: alias_forsworn1>
[00:13] [LoadPex] <Debug: Scripts\qf_we05_00098b52.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_we05_00098b52.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_we05_00098b52.pex: alias_appropriatelocation>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: alias_mg01faraldaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: pointerquest>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: alias_mg01brelynaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: alias_castmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: mgr21>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: alias_mg01niryaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: mg01onmundclassmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: mg01mirabellescenemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: alias_mg01classroomintdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: mg01tourscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: mg01ancanoscenemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: niryawaitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: alias_mg01gatealias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: alias_mg01tolfdiralias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: alias_mg01jzargoalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: mg01testcastmessage>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: mg01wellcollisionref>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: alias_mg01ancanoalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: alias_mg01stonealias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: mgcollegelectures>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: tempgateref>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: collegefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: mg01brelynaclassmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: alias_mg01mirabellealias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: mgdialoguequest>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: mg01jzargoclassmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: alias_mg01classroomextdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: alias_mg01onmundalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg01_0001f251.pex: mg02>
[00:13] [LoadPex] <Debug: Scripts\pdb09script.pex: marosolitudemarker>
[00:13] [LoadPex] <Debug: Scripts\pdb09script.pex: db01>
[00:13] [LoadPex] <Debug: Scripts\pdb09script.pex: db06>
[00:13] [LoadPex] <Debug: Scripts\pdb09script.pex: db08>
[00:13] [LoadPex] <Debug: Scripts\pdb09script.pex: db04>
[00:13] [LoadPex] <Debug: Scripts\pdb09script.pex: pgiannaserve>
[00:13] [LoadPex] <Debug: Scripts\pdb09script.pex: pgiannamet>
[00:13] [LoadPex] <Debug: Scripts\pdb09script.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\magicplacehazard.pex: guardiancirclehazard>
[00:13] [LoadPex] <Debug: Scripts\pdb09script.pex: db09>
[00:13] [LoadPex] <Debug: Scripts\pdb09script.pex: deadpoison>
[00:13] [LoadPex] <Debug: Scripts\magicplacehazard.pex: hazardref>
[00:13] [LoadPex] <Debug: Scripts\pdb09script.pex: poutsideguardposts>
[00:13] [LoadPex] <Debug: Scripts\pdb09script.pex: db05>
[00:13] [LoadPex] <Debug: Scripts\pdb09script.pex: db07>
[00:13] [LoadPex] <Debug: Scripts\pdb09script.pex: db04a>
[00:13] [LoadPex] <Debug: Scripts\pdb09script.pex: db03>
[00:13] [LoadPex] <Debug: Scripts\pdb09script.pex: pgianna>
[00:13] [LoadPex] <Debug: Scripts\pdb09script.pex: pgiannaflee>
[00:13] [LoadPex] <Debug: Scripts\pdb09script.pex: pgiannastand>
[00:13] [LoadPex] <Debug: Scripts\pdb09script.pex: pdecoydeadpoison>
[00:13] [LoadPex] <Debug: Scripts\pdb09script.pex: pmaroposition>
[00:13] [LoadPex] <Debug: Scripts\pdb09script.pex: ppotagepoisoned>
[00:13] [LoadPex] <Debug: Scripts\pdb09script.pex: db02>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_043005c2.pex: pgetup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterunarguescene_00037cc2.pex: alias_scenetrigger>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_043005c2.pex: dagonvoice>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterunarguescene_00037cc2.pex: alias_jon>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterunarguescene_00037cc2.pex: banneredmare>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_043005c2.pex: wcmq09catapult>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq1_050009de.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_043005c2.pex: summontargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq1_050009de.pex: alias_guide>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_043005c2.pex: force>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq1_050009de.pex: alias_swimsindeepwaters>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_043005c2.pex: wcmq09irielmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq1_050009de.pex: nextquest>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_043005c2.pex: wcmq09dagonvoiceloc005>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene03triggerscript.pex: ptg08bexplorescene03>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq1_050009de.pex: bookblocker>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_043005c2.pex: dagon>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene03triggerscript.pex: ptg08btriggered>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_043005c2.pex: unrelentingforceshout>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq1_050009de.pex: fishlist>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_043005c2.pex: wcmussinglescene>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq1_050009de.pex: goldfish>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_043005c2.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq1_050009de.pex: fishtank>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_043005c2.pex: wcmq09playermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq1_050009de.pex: alias_list>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterunarguescene_00037cc2.pex: alias_idolaf>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_043005c2.pex: iriel>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterunarguescene_00037cc2.pex: idolafmarker>
[00:13] [LoadPex] <Debug: Scripts\fxshadowmereemergescript.pex: shadowmerelightref>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_043005c2.pex: wcoblivionentranceportal001>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterunarguescene_00037cc2.pex: alias_commander_caius>
[00:13] [LoadPex] <Debug: Scripts\fxshadowmereemergescript.pex: shadowmerepoolmistblack>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterunarguescene_00037cc2.pex: alias_olfina>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_043005c2.pex: wcmq09playermarker001>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterunarguescene_00037cc2.pex: olfridmarker>
[00:13] [LoadPex] <Debug: Scripts\fxshadowmereemergescript.pex: horsesaddleshadowmere>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_043005c2.pex: pknockdown>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterunarguescene_00037cc2.pex: fraliamarker>
[00:13] [LoadPex] <Debug: Scripts\fxshadowmereemergescript.pex: shadowmerepoolmistwhite>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterunarguescene_00037cc2.pex: alias_fralia>
[00:13] [LoadPex] <Debug: Scripts\tif__0001e1b0.pex: orthus>
[00:13] [LoadPex] <Debug: Scripts\fxshadowmereemergescript.pex: myshadowmereref>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterunarguescene_00037cc2.pex: alias_olfrid>
[00:13] [LoadPex] <Debug: Scripts\fxshadowmereemergescript.pex: weatherform>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: jofthor>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: ivarstead>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: yngvarofferedpoem>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: seekingruki>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: playertoldyngvaraboutcalcelmo>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: calcelmoscene>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: checkforfastredscene>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: fastredscene2>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: gotpitchfromboti>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: seekingfenrig>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: loveletter>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: dinyareadytooffer>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: fastredmovetoriften>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: yngvarpoemcostamount>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: yngvarpoemcostitem>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: gotpitchfromjofthor>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: talkingtofastredsparents>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: fenrig>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: markarth>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: talkedtofaleen>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: talkingtofastredsboys>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: lovepoem>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: fastredscene>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: checkforcalcelmoscene>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: boti>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: bassianusmovetoriften>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: persuadedbassianus>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: rukimessage>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: ruki>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: ascensionmessage>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: persuadedklimmek>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: checkfordeadloversscene>
[00:13] [LoadPex] <Debug: Scripts\t02questscript.pex: deadloversscene>
[00:13] [LoadPex] <Debug: Scripts\qf_we06_0009cabf.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_we06_0009cabf.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_we06_0009cabf.pex: alias_predator2>
[00:13] [LoadPex] <Debug: Scripts\qf_we06_0009cabf.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_we06_0009cabf.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_we06_0009cabf.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_we06_0009cabf.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_we06_0009cabf.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_we06_0009cabf.pex: alias_postencountersandboxref>
[00:13] [LoadPex] <Debug: Scripts\qf_we06_0009cabf.pex: alias_predator1>
[00:13] [LoadPex] <Debug: Scripts\qf_we06_0009cabf.pex: alias_bandit>
[00:13] [LoadPex] <Debug: Scripts\qf_we06_0009cabf.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_we06_0009cabf.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_we06_0009cabf.pex: alias_scenemarker4>
[00:13] [LoadPex] <Debug: Scripts\qf_we06_0009cabf.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_we06_0009cabf.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02monkscenequest_000fbfdd.pex: alias_actor15>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02monkscenequest_000fbfdd.pex: alias_actor08>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02monkscenequest_000fbfdd.pex: collisionplane>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02monkscenequest_000fbfdd.pex: alias_actor03>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02monkscenequest_000fbfdd.pex: alias_actor10>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02monkscenequest_000fbfdd.pex: alias_actor16>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02monkscenequest_000fbfdd.pex: alias_actor07>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02monkscenequest_000fbfdd.pex: alias_actor13>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02monkscenequest_000fbfdd.pex: alias_actor05>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02monkscenequest_000fbfdd.pex: alias_actor06>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02monkscenequest_000fbfdd.pex: alias_actor17>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02monkscenequest_000fbfdd.pex: alias_actor04>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02monkscenequest_000fbfdd.pex: alias_actor18>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02monkscenequest_000fbfdd.pex: alias_actor14>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02monkscenequest_000fbfdd.pex: alias_actor20>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02monkscenequest_000fbfdd.pex: alias_actor09>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02monkscenequest_000fbfdd.pex: alias_actor01>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02monkscenequest_000fbfdd.pex: alias_actor23>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02monkscenequest_000fbfdd.pex: alias_actor22>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02monkscenequest_000fbfdd.pex: alias_actor11>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02monkscenequest_000fbfdd.pex: alias_actor21>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02monkscenequest_000fbfdd.pex: alias_actor02>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02monkscenequest_000fbfdd.pex: alias_actor19>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02monkscenequest_000fbfdd.pex: alias_actor12>
[00:13] [LoadPex] <Debug: Scripts\fallbackeventhandler.pex: eventname>
[00:13] [LoadPex] <Debug: Scripts\pdb10nazirriggerscript.pex: db10>
[00:13] [LoadPex] <Debug: Scripts\fallbackeventhandler.pex: sender>
[00:13] [LoadPex] <Debug: Scripts\fallbackeventhandler.pex: handleid>
[00:13] [LoadPex] <Debug: Scripts\fallbackeventhandler.pex: isstatichandler>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11calixtoattacklastvicti_0002b09b.pex: canceltrigger>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11calixtoattacklastvicti_0002b09b.pex: calixto>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11calixtoattacklastvicti_0002b09b.pex: crimefactioneastmarch>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11calixtoattacklastvicti_0002b09b.pex: townwindhelmfaction>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11calixtoattacklastvicti_0002b09b.pex: finalvictim>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11calixtoattacklastvicti_0002b09b.pex: sneakkillmove>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11calixtoattacklastvicti_0002b09b.pex: calixtoessential>
[00:13] [LoadPex] <Debug: Scripts\sfl4_carryweight_script.pex: sfl_carryweight>
[00:13] [LoadPex] <Debug: Scripts\tif__0003aa74.pex: ciceroalias>
[00:13] [LoadPex] <Debug: Scripts\tif__0003aa74.pex: playerfollowercount>
[00:13] [LoadPex] <Debug: Scripts\dlc2explodingspidereggscript.pex: amounttospawn>
[00:13] [LoadPex] <Debug: Scripts\dlc2explodingspidereggscript.pex: myexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc2explodingspidereggscript.pex: dlc2expspiderenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2explodingspidereggscript.pex: spidetospawn>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene04triggerscript.pex: ptg08bexplorescene04>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene04triggerscript.pex: ptg08btriggered>
[00:13] [LoadPex] <Debug: Scripts\magicplayeffectshaderonhitscript.pex: magiceffectshader>
[00:13] [LoadPex] <Debug: Scripts\magicplayeffectshaderonhitscript.pex: shaderduration>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiteruncaptainoft_000f517a.pex: alias_wrcgcaiusalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiteruncaptainoft_000f517a.pex: alias_wrcgsinmiralias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiteruncaptainoft_000f517a.pex: pdwrcgs>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq2_050009eb.pex: fishtank>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq2_050009eb.pex: spadefish>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq2_050009eb.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\sf_dunstonehillbarrowqst_raji_000d3805.pex: palelady>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq2_050009eb.pex: fishinghatoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq2_050009eb.pex: alias_hatfishingspot>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq2_050009eb.pex: fishinghat>
[00:13] [LoadPex] <Debug: Scripts\fxskeletonnecroscript.pex: fxnecroskeletonmultieffect>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq2_050009eb.pex: pearlfish>
[00:13] [LoadPex] <Debug: Scripts\fxskeletonnecroscript.pex: fxskeletonnecroeyegloweffect>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq2_050009eb.pex: alias_hat>
[00:13] [LoadPex] <Debug: Scripts\fxskeletonnecroscript.pex: ashpileobject>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq2_050009eb.pex: fishlist>
[00:13] [LoadPex] <Debug: Scripts\fxskeletonnecroscript.pex: skeletonnecrodeathfxs>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq2_050009eb.pex: alias_swimsindeepwaters>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq2_050009eb.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq2_050009eb.pex: nextquest>
[00:13] [LoadPex] <Debug: Scripts\t02rukitriggerscript.pex: fenrig>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq2_050009eb.pex: alias_guide>
[00:13] [LoadPex] <Debug: Scripts\t02rukitriggerscript.pex: loversscene>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq2_050009eb.pex: alias_list>
[00:13] [LoadPex] <Debug: Scripts\t02rukitriggerscript.pex: t02>
[00:13] [LoadPex] <Debug: Scripts\tif__0004bc9f.pex: pdb09>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_044316f8.pex: pknockdown>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_044316f8.pex: pgetup>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_044316f8.pex: unrelentingforceshout>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_044316f8.pex: force>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_044316f8.pex: wcmqae02irielmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_044316f8.pex: iriel>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_044316f8.pex: wcae02collisionforcollapse>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_044316f8.pex: wcae02playermarker>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_044316f8.pex: wcae02dagonstartpoint>
[00:13] [LoadPex] <Debug: Scripts\qf_we07_0009cac2.pex: alias_bandit3>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_044316f8.pex: dagon>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_044316f8.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_we07_0009cac2.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_044316f8.pex: wwcae02playermarker001>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09irielsaveplayerscen_044316f8.pex: wcae02dagonmarkerfight>
[00:13] [LoadPex] <Debug: Scripts\qf_we07_0009cac2.pex: alias_bandit1>
[00:13] [LoadPex] <Debug: Scripts\qf_we07_0009cac2.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_we07_0009cac2.pex: alias_giant2>
[00:13] [LoadPex] <Debug: Scripts\qf_we07_0009cac2.pex: alias_bandit2>
[00:13] [LoadPex] <Debug: Scripts\qf_we07_0009cac2.pex: alias_mammoth1>
[00:13] [LoadPex] <Debug: Scripts\qf_we07_0009cac2.pex: alias_appropriatelocation>
[00:13] [LoadPex] <Debug: Scripts\qf_we07_0009cac2.pex: alias_giant1>
[00:13] [LoadPex] <Debug: Scripts\qf_we07_0009cac2.pex: alias_banditboss>
[00:13] [LoadPex] <Debug: Scripts\qf_we07_0009cac2.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_we07_0009cac2.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_we07_0009cac2.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_we07_0009cac2.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_we07_0009cac2.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\pdb10penitusoutsidescenescript.pex: ppenitusoutsidescene>
[00:13] [LoadPex] <Debug: Scripts\pdb10penitusoutsidescenescript.pex: db09>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11openingcrimescene_000206ae.pex: crimescene>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11openingcrimescene_000206ae.pex: harmlesscorpse>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11openingcrimescene_000206ae.pex: witness2>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11openingcrimescene_000206ae.pex: witness3pos>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11openingcrimescene_000206ae.pex: bloodtrailenabler>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11openingcrimescene_000206ae.pex: witness3>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11openingcrimescene_000206ae.pex: witness1>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11openingcrimescene_000206ae.pex: victimbody>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11openingcrimescene_000206ae.pex: witness1pos>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11openingcrimescene_000206ae.pex: witness2pos>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11openingcrimescene_000206ae.pex: guardpos>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11openingcrimescene_000206ae.pex: victim>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11openingcrimescene_000206ae.pex: investigator>
[00:13] [LoadPex] <Debug: Scripts\tif__0005352d.pex: pdb04>
[00:13] [LoadPex] <Debug: Scripts\tif__0005352d.pex: rexusalias>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene05setuptrigger.pex: tg08btowerfallactivator>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene05setuptrigger.pex: ptg08btriggered>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_mg02tolfdirlecturetrigger3>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_mg02enchanteditemlocation03>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_mg02tolfdirlecturetrigger1>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_mg02amuletalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_mg02transitiondoortrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: archmagedoor2>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_holdingchest>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: saarthallocation>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: tolfdirlecturescene>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: mgteleportouteffect>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: archmagedoor1>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_mg02jzargoalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: outrofx>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: mg02tolfdiramuletmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: collisionwall01>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: introfx>
[00:13] [LoadPex] <Debug: Scripts\tif__0001e3c1.pex: packagealias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_mg02nerienalias>
[00:13] [LoadPex] <Debug: Scripts\tif__0001e3c1.pex: fieldcoalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: mgrappjzargo01>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: staffmagelight>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_mg02tolfdirstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: mg02monkscenequest>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: loopfx>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: pmg02visionscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_mg02tolfdirtunnelscenetrigger2>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_mg02enchanteditem01>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: mgrappbrelyna01>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_mg02tolfdirlecturetrigger2>
[00:13] [LoadPex] <Debug: Scripts\magicprojectilestormscript.pex: castingimod>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: mg01>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: fimodstrength>
[00:13] [LoadPex] <Debug: Scripts\magicprojectilestormscript.pex: fxybaserandom>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: saarthalmapmarker>
[00:13] [LoadPex] <Debug: Scripts\magicprojectilestormscript.pex: bdonthitcaster>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_mg02saarthaldoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: pmg02jzargostartmark>
[00:13] [LoadPex] <Debug: Scripts\magicprojectilestormscript.pex: placedactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: mgrapponmund01>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: tolfdirtunnelscene>
[00:13] [LoadPex] <Debug: Scripts\magicprojectilestormscript.pex: bworksondead>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_mg02amulettriggeralias>
[00:13] [LoadPex] <Debug: Scripts\magicprojectilestormscript.pex: deletatend>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: mg02saarthalarnielmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: psgd>
[00:13] [LoadPex] <Debug: Scripts\magicprojectilestormscript.pex: magprojectilestormvar>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_mg02brelynaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_mg02savosarenalias>
[00:13] [LoadPex] <Debug: Scripts\magicprojectilestormscript.pex: bsupermiss>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_mg02onmundalias>
[00:13] [LoadPex] <Debug: Scripts\magicprojectilestormscript.pex: skyartspell>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_mg02arnielalias>
[00:13] [LoadPex] <Debug: Scripts\magicprojectilestormscript.pex: frecastrand>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: collegefaction>
[00:13] [LoadPex] <Debug: Scripts\magicprojectilestormscript.pex: fposrandom>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: pmg02brelynastartmark>
[00:13] [LoadPex] <Debug: Scripts\sfl4_chestinjury_impact_script.pex: sfl_string>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_saarthal02exitdoor>
[00:13] [LoadPex] <Debug: Scripts\magicprojectilestormscript.pex: fimodfadedistance>
[00:13] [LoadPex] <Debug: Scripts\sfl4_chestinjury_impact_script.pex: sfl_fraction>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: mgdialoguequest>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: pmg02tolfdirstartmark>
[00:13] [LoadPex] <Debug: Scripts\magicprojectilestormscript.pex: bcastfromcenter>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: arnielalias>
[00:13] [LoadPex] <Debug: Scripts\magicprojectilestormscript.pex: fstartdelayrand>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: pmg02tolfdirinstructionscene>
[00:13] [LoadPex] <Debug: Scripts\magicprojectilestormscript.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_mg02eyealias>
[00:13] [LoadPex] <Debug: Scripts\magicprojectilestormscript.pex: soundfx>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: pmg02onmundstartmark>
[00:13] [LoadPex] <Debug: Scripts\magicprojectilestormscript.pex: frecast>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: mg03>
[00:13] [LoadPex] <Debug: Scripts\magicprojectilestormscript.pex: spellref>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_mg02tolfdirtunnelscenetrigger1>
[00:13] [LoadPex] <Debug: Scripts\magicprojectilestormscript.pex: fheight>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_mg02stage20fgtrigger>
[00:13] [LoadPex] <Debug: Scripts\magicprojectilestormscript.pex: placedtargetactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_mg02player>
[00:13] [LoadPex] <Debug: Scripts\magicprojectilestormscript.pex: bmissonpurpose>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_mg02enchanteditem02>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_mg02tolfdiralias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_mg02enchanteditem03>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_mg02enchanteditemlocation01>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_mg02wallalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: alias_mg02enchanteditemlocation02>
[00:13] [LoadPex] <Debug: Scripts\qf_mg02_0001f252.pex: pmg02testorbmessage>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq3_050009e8.pex: anglerlarvae>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq3_050009e8.pex: fishtank>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq3_050009e8.pex: wicourier>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq3_050009e8.pex: alias_guide>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq3_050009e8.pex: nextquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq3_050009e8.pex: alias_swimsindeepwaters>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq3_050009e8.pex: alias_couriernote>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq3_050009e8.pex: alias_list>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq3_050009e8.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq3_050009e8.pex: fishlist>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterunguardgates_000d1984.pex: whiterungate>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterunguardgates_000d1984.pex: alias_interiorgate>
[00:13] [LoadPex] <Debug: Scripts\tif__0004bca8.pex: pdb09>
[00:13] [LoadPex] <Debug: Scripts\magicsetactoralphascript.pex: fadetoalpha>
[00:13] [LoadPex] <Debug: Scripts\magicsetactoralphascript.pex: dontfadeback>
[00:13] [LoadPex] <Debug: Scripts\magicsetactoralphascript.pex: alphavalue>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09jadescene_042f1051.pex: wcmq09jadeexplosionmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09jadescene_042f1051.pex: wcmq09dremoraarcher07>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09jadescene_042f1051.pex: wcmq09dremoraarcher04>
[00:13] [LoadPex] <Debug: Scripts\t03eldergleamentrancescript.pex: maurice>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09jadescene_042f1051.pex: bridge>
[00:13] [LoadPex] <Debug: Scripts\t03eldergleamentrancescript.pex: t03>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09jadescene_042f1051.pex: wcmq09firestormexplosion>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09jadescene_042f1051.pex: wcmq09bouldermarker>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09jadescene_042f1051.pex: wcmq09dremoraarcher03>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09jadescene_042f1051.pex: jade>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09jadescene_042f1051.pex: wcmq09dremoraarcher02>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09jadescene_042f1051.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09jadescene_042f1051.pex: wcmq09dremoraarcher06>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09jadescene_042f1051.pex: wcmq09dremoraarcher01>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09jadescene_042f1051.pex: wcmq09boulderact>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09jadescene_042f1051.pex: wcmq09dremoraarcher05>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09jadescene_042f1051.pex: wcmq09overhangmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq4_050009dd.pex: alias_guide>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq4_050009dd.pex: alias_list>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq4_050009dd.pex: nextquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq4_050009dd.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq4_050009dd.pex: fishlist>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq4_050009dd.pex: alias_swimsindeepwaters>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11secondmurdercrimescene_0002422c.pex: crimescene>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11secondmurdercrimescene_0002422c.pex: ms11arivanyadeadoutfit>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11secondmurdercrimescene_0002422c.pex: victim>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11secondmurdercrimescene_0002422c.pex: guard>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11secondmurdercrimescene_0002422c.pex: harmlesscorpse>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11secondmurdercrimescene_0002422c.pex: guardpos>
[00:13] [LoadPex] <Debug: Scripts\qf_we08_0009cb5b.pex: alias_dragon1>
[00:13] [LoadPex] <Debug: Scripts\qf_we08_0009cb5b.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_we08_0009cb5b.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_we08_0009cb5b.pex: alias_distantoutsideentrancemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_we08_0009cb5b.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_we08_0009cb5b.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_we08_0009cb5b.pex: alias_playerpositionmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_we08_0009cb5b.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_we08_0009cb5b.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: db02>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: pnightmother>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: db05>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: pdarkfestus>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: pdarkbabette>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: psancofficer3>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: pentersanctuary>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: psancofficer2>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: haveblade>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: pdarkastridend>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: pnightmothercoffin>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: psancofficer4>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: pdarkveezara>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: pdarkarnbjorn>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: psancofficer6>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: pdarkarnbjorndead>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: pdarknazir>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: pguardskilled>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: psancofficer5>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: db04>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: db07>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: nazirlakegreet>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: psancofficer7>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: db04a>
[00:13] [LoadPex] <Debug: Scripts\tif__0005352e.pex: pdb04>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: db08>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: pdarkgabrielladead>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: nazirstand>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: db01>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: plis>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: pimperialofficerref>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: db06>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: pdarkgabriella>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: ppenituskilled>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: pplayerwait>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: plisdead>
[00:13] [LoadPex] <Debug: Scripts\tif__0004bcaf.pex: poison>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: agenttalk>
[00:13] [LoadPex] <Debug: Scripts\tif__0004bcaf.pex: pdb09>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: pdarkveezaradead>
[00:13] [LoadPex] <Debug: Scripts\tif__0004bcaf.pex: pjarrin>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: pguardglobal>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: db09>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: nmcoffin>
[00:13] [LoadPex] <Debug: Scripts\tif__0001e3c6.pex: favorcostsmall>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: pdarkcicero>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: db03>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: pblackdoorref>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: alias_mg03savosalias>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq5_050009dc.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: pdarknazirsancattack>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq5_050009dc.pex: alias_list>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: alias_mg03mirabelleervine>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: pdarkastrid>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq5_050009dc.pex: angelfish>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: mg03>
[00:13] [LoadPex] <Debug: Scripts\pdb10script.pex: psancofficer1>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: fellglowkeeplocation>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq5_050009dc.pex: alias_swimsindeepwaters>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: mgdialoguequest>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene05triggerscript.pex: ptg08bexplorescene05>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: alias_mg03summonmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq5_050009dc.pex: fishtank>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: alias_mg03callertriggeralias>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene05triggerscript.pex: ptg08btriggered>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: alias_collegeeye>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq5_050009dc.pex: alias_guide>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: alias_mg03faralda>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq5_050009dc.pex: lyretailanthias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: cell_fellglowkeep02>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_fish_mq5_050009dc.pex: fishlist>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: endmarkersavos>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: alias_mg03orthorn>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: alias_fellglowkeepinteriordoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: mg03orthornfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: alias_mg03tolfdir>
[00:13] [LoadPex] <Debug: Scripts\fxskuldafnportal.pex: qstsovengardeportalfarlpmref>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: mg03ancanomovemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: endmarkermirabelle>
[00:13] [LoadPex] <Debug: Scripts\fxskuldafnportal.pex: mystaff>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: cell_fellglowkeep01>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: skillrestoration01>
[00:13] [LoadPex] <Debug: Scripts\fxskuldafnportal.pex: qstsovengardeportalon2dlpmref>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: alias_mg03tolfdirhallmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: skillillusion1>
[00:13] [LoadPex] <Debug: Scripts\fxskuldafnportal.pex: qstsovengardeportalonmonolpmref>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: skillenchanting1>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: skillconjuration1>
[00:13] [LoadPex] <Debug: Scripts\fxskuldafnportal.pex: qstsovengardeportalclosesdref>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: skilldestruction1>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: skillalteration1>
[00:13] [LoadPex] <Debug: Scripts\fxskuldafnportal.pex: qstsovengardeportalopenref>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: mg03faraldaforcegreetmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: endmarkerancano>
[00:13] [LoadPex] <Debug: Scripts\fxskuldafnportal.pex: mq303dragonprieststaff>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: alias_fellglowritualroomdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: alias_fellglowdungeondoor>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_larsalias>
[00:13] [LoadPex] <Debug: Scripts\fxskuldafnportal.pex: seal>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: alias_mg03orthornguard>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_blacksmithbackup>
[00:13] [LoadPex] <Debug: Scripts\fxskuldafnportal.pex: isopen>
[00:13] [LoadPex] <Debug: Scripts\sf_duntalkingstoneqst_attack_000b5f85.pex: mammoth02>
[00:13] [LoadPex] <Debug: Scripts\fxskuldafnportal.pex: mylight>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: mg04>
[00:13] [LoadPex] <Debug: Scripts\fxskuldafnportal.pex: mydoor>
[00:13] [LoadPex] <Debug: Scripts\sf_duntalkingstoneqst_attack_000b5f85.pex: duntalkingstonefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: fellglowkeepmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: alias_mg03callersummon01>
[00:13] [LoadPex] <Debug: Scripts\sf_duntalkingstoneqst_attack_000b5f85.pex: talkingstoneherdergiant>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: alias_mg03uraggroshub>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: alias_mg03niryaalias>
[00:13] [LoadPex] <Debug: Scripts\sf_duntalkingstoneqst_attack_000b5f85.pex: werewolffaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: mg02>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_blacksmith>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: endmarkerurag>
[00:13] [LoadPex] <Debug: Scripts\sf_duntalkingstoneqst_attack_000b5f85.pex: mammoth01>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: mg03endscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_skulvaralias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: mg01>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: alias_mg03ancanoalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_adriannealias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: fellglowquest>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: endmarkerjzargo>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_housecarl>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: alias_mg03jzargoalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: collegefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_guardcaptain>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: alias_mg03calleralias>
[00:13] [LoadPex] <Debug: Scripts\t03eldergleamrootscript.pex: sap>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: alias_mg03book2>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_stewardbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: alias_mg03summonmarker1>
[00:13] [LoadPex] <Debug: Scripts\t03eldergleamrootscript.pex: t03>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: alias_saarthaleye>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_pawnshopownerbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: alias_mg03callersummon02>
[00:13] [LoadPex] <Debug: Scripts\t03eldergleamrootscript.pex: itemneededtocut>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: alias_mg03archmagedoor>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_hostlerbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: alias_mg03book01>
[00:13] [LoadPex] <Debug: Scripts\t03eldergleamrootscript.pex: cutchoicemessage>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: endmarkernirya>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_stallownermeat>
[00:13] [LoadPex] <Debug: Scripts\t03eldergleamrootscript.pex: cantcutmessage>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_balgruufalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_innkeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: alias_mg03book3>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_housecarlbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: cell_fellglowkeep03>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_innkeeperbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_mg03_0001f253.pex: alias_mg03fellglowenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_amrenalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_pawnshopowner>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_stallownerfruits>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_irilethalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_apothecary>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_uthgerdalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_apothecarybackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_priestess>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_jarlbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_drunkenhuntsmanowner>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_guardcaptainbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_idolafalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_vignaralias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_priestessbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_braithalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_saffiralias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_stallownerjewelry>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_mikaelalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_olfridalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewhiterun_000270a4.pex: alias_hostler>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11wuunfertharrestscene_000d2cb0.pex: ms11>
[00:13] [LoadPex] <Debug: Scripts\sf_ms11wuunfertharrestscene_000d2cb0.pex: celldoor>
[00:13] [LoadPex] <Debug: Scripts\qf_we09_0009d5a0.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_we09_0009d5a0.pex: alias_soldier1>
[00:13] [LoadPex] <Debug: Scripts\qf_we09_0009d5a0.pex: alias_prisoner>
[00:13] [LoadPex] <Debug: Scripts\qf_we09_0009d5a0.pex: playerallyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_we09_0009d5a0.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_we09_0009d5a0.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_we09_0009d5a0.pex: alias_soldier3>
[00:13] [LoadPex] <Debug: Scripts\qf_we09_0009d5a0.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_we09_0009d5a0.pex: crimefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_we09_0009d5a0.pex: alias_soldier2>
[00:13] [LoadPex] <Debug: Scripts\qf_we09_0009d5a0.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_we09_0009d5a0.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_we09_0009d5a0.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\magicsetweatherscript.pex: weatherform>
[00:13] [LoadPex] <Debug: Scripts\magicsetweatherscript.pex: buseendweatherifnooption>
[00:13] [LoadPex] <Debug: Scripts\magicsetweatherscript.pex: bholdweatheruntilend>
[00:13] [LoadPex] <Debug: Scripts\magicsetweatherscript.pex: localweatherb>
[00:13] [LoadPex] <Debug: Scripts\magicsetweatherscript.pex: localweathera>
[00:13] [LoadPex] <Debug: Scripts\magicsetweatherscript.pex: weatherafterform>
[00:13] [LoadPex] <Debug: Scripts\magicsetweatherscript.pex: weatherexceptionlist>
[00:13] [LoadPex] <Debug: Scripts\tif__0001e3c7.pex: favorcostsmall>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09katriscene_04300567.pex: katri>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09katriscene_04300567.pex: sebrina>
[00:13] [LoadPex] <Debug: Scripts\tif__0004bcb0.pex: pjarrin>
[00:13] [LoadPex] <Debug: Scripts\tif__0004bcb0.pex: pdb09>
[00:13] [LoadPex] <Debug: Scripts\tif__0004bcb0.pex: pdb08>
[00:13] [LoadPex] <Debug: Scripts\tif__0004bcb0.pex: poison>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene06triggerscript.pex: ptg08bexplorescene06>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene06triggerscript.pex: ptg08btriggered>
[00:13] [LoadPex] <Debug: Scripts\pdb11amaundmotierrescript.pex: db11>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_miscquests_050009e6.pex: morthalquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_miscquests_050009e6.pex: windhelmbountyletter>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_miscquests_050009e6.pex: khajiitworldobjectsenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_miscquests_050009e6.pex: whiterunquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_miscquests_050009e6.pex: markarthquest>
[00:13] [LoadPex] <Debug: Scripts\pf_solitudebardplayflutepacka_00085475.pex: bardsongsinstrumentalflute01>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_miscquests_050009e6.pex: khajiitquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_miscquests_050009e6.pex: windhelmquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_miscquests_050009e6.pex: solitudequest>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_miscquests_050009e6.pex: alias_bountyletter>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_miscquests_050009e6.pex: dwarvenquest>
[00:13] [LoadPex] <Debug: Scripts\fxsnowblowingfogattachscript.pex: fogeffectart>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_miscquests_050009e6.pex: alias_viriya>
[00:13] [LoadPex] <Debug: Scripts\fxsnowblowingfogattachscript.pex: testcrossfadeism>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_miscquests_050009e6.pex: crabmq2>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_miscquests_050009e6.pex: falkreathquest>
[00:13] [LoadPex] <Debug: Scripts\sf_duntalkingstoneqst_herding_0004bb77.pex: orotheimraidersspawnpoint3>
[00:13] [LoadPex] <Debug: Scripts\sf_duntalkingstoneqst_herding_0004bb77.pex: werewolfbase>
[00:13] [LoadPex] <Debug: Scripts\sf_duntalkingstoneqst_herding_0004bb77.pex: werewolf04>
[00:13] [LoadPex] <Debug: Scripts\sf_duntalkingstoneqst_herding_0004bb77.pex: orotheimraidersspawnpoint4>
[00:13] [LoadPex] <Debug: Scripts\sf_duntalkingstoneqst_herding_0004bb77.pex: orotheimraidersspawnpoint>
[00:13] [LoadPex] <Debug: Scripts\sf_duntalkingstoneqst_herding_0004bb77.pex: werewolf01>
[00:13] [LoadPex] <Debug: Scripts\sf_duntalkingstoneqst_herding_0004bb77.pex: werewolf>
[00:13] [LoadPex] <Debug: Scripts\sf_duntalkingstoneqst_herding_0004bb77.pex: raidleader>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: alias_actor19>
[00:13] [LoadPex] <Debug: Scripts\sf_duntalkingstoneqst_herding_0004bb77.pex: orotheimraidersspawnpoint2>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: outrofx>
[00:13] [LoadPex] <Debug: Scripts\sf_duntalkingstoneqst_herding_0004bb77.pex: werewolf02>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: alias_actor20>
[00:13] [LoadPex] <Debug: Scripts\sf_duntalkingstoneqst_herding_0004bb77.pex: werewolf03>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: alias_actor11>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: alias_actor08>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: loopfx>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: alias_actor10>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: alias_actor17>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: alias_actor07>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: fadeintime>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: alias_actor16>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: alias_actor15>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: introfx>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: alias_actor14>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: alias_actor01>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: alias_actor12>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: psgd>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: alias_actor03>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: alias_actor13>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: alias_actor05>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: alias_actor22>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: collisionplane>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: alias_actor09>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: alias_actor23>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: alias_actor06>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: fimodstrength>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: alias_actor21>
[00:13] [LoadPex] <Debug: Scripts\sfl4_fullbodystagger_script.pex: forcefullbodystagger>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: collisionplanemovemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_candlehearthinnkeeperbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: alias_actor18>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_priestess>
[00:13] [LoadPex] <Debug: Scripts\sfl4_fullbodystagger_script.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: alias_playerpositionmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_blacksmithbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: alias_actor04>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_grimvaralias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04monkscenequest_00076f39.pex: alias_actor02>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_candlehearthinnkeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_cornerclubinnkeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_angrenor>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_jarlbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_apothecary>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_singsofdreamsalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_malthyr>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_cornerclubinnkeeperbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_courtmage>
[00:13] [LoadPex] <Debug: Scripts\tif__0003aa76.pex: playerfollowercount>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_hostlerbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_suvaris>
[00:13] [LoadPex] <Debug: Scripts\tif__0003aa76.pex: initiate1alias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_priest>
[00:13] [LoadPex] <Debug: Scripts\sf_ms12nureliondiesscene_0002c267.pex: nurelionessential>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_hostler>
[00:13] [LoadPex] <Debug: Scripts\sf_ms12nureliondiesscene_0002c267.pex: harmlesscorpse>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_tinkerstallowner>
[00:13] [LoadPex] <Debug: Scripts\sf_ms12nureliondiesscene_0002c267.pex: nurelion>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_pawnshopowner>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_pawnshopownerbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_standsinshallows>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_lonelygale>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_apothecarybackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_stewardbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_blacksmith>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_ambarys>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_housecarl>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_calixto>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_rolff>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_courtmagebackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_tova>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewindhelm_0003502e.pex: alias_brunwulf>
[00:13] [LoadPex] <Debug: Scripts\qf_we100obja_000a17ad.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_we100obja_000a17ad.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_we100obja_000a17ad.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\qf_we100obja_000a17ad.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_we100obja_000a17ad.pex: alias_item>
[00:13] [LoadPex] <Debug: Scripts\tif__0001e497.pex: ptg04qs>
[00:13] [LoadPex] <Debug: Scripts\tif__0004bcbc.pex: pdb09>
[00:13] [LoadPex] <Debug: Scripts\tif__0004bcbc.pex: psolitudetowerdoor>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene07triggerscript.pex: ptg08bexplorescene07>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene07triggerscript.pex: ptg08btriggered>
[00:13] [LoadPex] <Debug: Scripts\pdb11maroscript.pex: db11>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspidercraftingscript.pex: recipelist>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspidercraftingscript.pex: sigilstoneinstalled>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspidercraftingscript.pex: sigilresultlist>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspidercraftingscript.pex: bhasloaded>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspidercraftingscript.pex: resultlist>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspidercraftingscript.pex: lastsummonedobject>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspidercraftingscript.pex: dropbox>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspidercraftingscript.pex: summonfxpoint>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspidercraftingscript.pex: sigilrecipelist>
[00:13] [LoadPex] <Debug: Scripts\pf_solitudebardplaysflutepack_00095842.pex: bardsongsinstrumentalflute01>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspidercraftingscript.pex: recipebookliststatic>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspidercraftingscript.pex: createpoint>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspidercraftingscript.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\falmershamanscript.pex: boundweaponsword>
[00:13] [LoadPex] <Debug: Scripts\falmershamanscript.pex: boundweaponswordmystic>
[00:13] [LoadPex] <Debug: Scripts\t03mauricescript.pex: eldergleam>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02032c95.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\sf_ms12nurelionquintusarguesc_0002d51a.pex: quintus>
[00:13] [LoadPex] <Debug: Scripts\sf_ms12nurelionquintusarguesc_0002d51a.pex: nurelion>
[00:13] [LoadPex] <Debug: Scripts\sf_ms12nurelionquintusarguesc_0002d51a.pex: nurelionspot>
[00:13] [LoadPex] <Debug: Scripts\sf_ms12nurelionquintusarguesc_0002d51a.pex: quintusspot>
[00:13] [LoadPex] <Debug: Scripts\sf_ms12nurelionquintusarguesc_0002d51a.pex: cough>
[00:13] [LoadPex] <Debug: Scripts\sf_ms12nurelionquintusarguesc_0002d51a.pex: winogreeting>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewinterholdcollege_0003618f.pex: alias_onmund>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewinterholdcollege_0003618f.pex: alias_fellglowkeeplocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewinterholdcollege_0003618f.pex: alias_jzargo>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewinterholdcollege_0003618f.pex: mgenthirvendorperk>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewinterholdcollege_0003618f.pex: alias_saarthallocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewinterholdcollege_0003618f.pex: alias_savosarenalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewinterholdcollege_0003618f.pex: alias_mgstaffofmagnus>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewinterholdcollege_0003618f.pex: alias_enthiralias>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objb_000a17b4.pex: alias_item>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewinterholdcollege_0003618f.pex: alias_tolfdir>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objb_000a17b4.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewinterholdcollege_0003618f.pex: alias_mgtorcalias>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objb_000a17b4.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objb_000a17b4.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objb_000a17b4.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\magicsoultrapfxscript.pex: targetfxs>
[00:13] [LoadPex] <Debug: Scripts\magicsoultrapfxscript.pex: bisenchantmenteffect>
[00:13] [LoadPex] <Debug: Scripts\magicsoultrapfxscript.pex: trapimod>
[00:13] [LoadPex] <Debug: Scripts\magicsoultrapfxscript.pex: casterfxs>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09playerreachboatscen_04305787.pex: wcmq09companionsonboatscene>
[00:13] [LoadPex] <Debug: Scripts\magicsoultrapfxscript.pex: trapsoundfx>
[00:13] [LoadPex] <Debug: Scripts\magicsoultrapfxscript.pex: castervfx>
[00:13] [LoadPex] <Debug: Scripts\magicsoultrapfxscript.pex: targetvfx>
[00:13] [LoadPex] <Debug: Scripts\fxsovengardescript.pex: sovengardefxs>
[00:13] [LoadPex] <Debug: Scripts\fxsovengardescript.pex: fxsovengardegloweffect>
[00:13] [LoadPex] <Debug: Scripts\tif__0004bcc0.pex: poison>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene08triggerscript.pex: ptg08bexplorescene08>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: alias_schematic>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene08triggerscript.pex: ptg08btriggered>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: alias_calcelmo>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: coresleftglobal>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: alias_axe02>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: dynamocore>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: alias_axe>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: corestotalglobal>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: ccbgssse001_mddleft>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: cavequesttrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: miscquests>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: alias_chest>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: alias_spider1ambush1>
[00:13] [LoadPex] <Debug: Scripts\jitr_lightcontroller.pex: jitr_lights>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: corescaughtglobal>
[00:13] [LoadPex] <Debug: Scripts\jitr_lightcontroller.pex: advanceddebug>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: alias_core1>
[00:13] [LoadPex] <Debug: Scripts\jitr_lightcontroller.pex: preventenable>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: alias_fishingspot1>
[00:13] [LoadPex] <Debug: Scripts\jitr_lightcontroller.pex: preventdisable>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: alias_dynamoholder2>
[00:13] [LoadPex] <Debug: Scripts\jitr_lightcontroller.pex: debugmode>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: craftingunlockmessage>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: core2setglobal>
[00:13] [LoadPex] <Debug: Scripts\pf_solitudebardplaysflutepack_00095883.pex: bardsongsinstrumentalflute01>
[00:13] [LoadPex] <Debug: Scripts\sf_duntolvaldscavecrownscene_000f6788.pex: ghostcrown03>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: alias_stairs>
[00:13] [LoadPex] <Debug: Scripts\sf_duntolvaldscavecrownscene_000f6788.pex: ghostcrown01>
[00:13] [LoadPex] <Debug: Scripts\sf_duntolvaldscavecrownscene_000f6788.pex: cavequest>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: alias_steam>
[00:13] [LoadPex] <Debug: Scripts\sf_duntolvaldscavecrownscene_000f6788.pex: ghostcrown02>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pguardskilled>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: spiderambushref>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pamaundmotierre>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: craftingunlockglobal>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pkatariahdoorunsealed>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: crabmq4>
[00:13] [LoadPex] <Debug: Scripts\sfl4_init600_script.pex: wct_ability_spell_ab>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: db07>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\sfl4_init600_script.pex: wct_ability_spell_ab_player>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: alias_core2>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pdarkastrid>
[00:13] [LoadPex] <Debug: Scripts\sfl4_init600_script.pex: forcefullbodystagger>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: alias_columnchest>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pdb11urn>
[00:13] [LoadPex] <Debug: Scripts\sfl4_init600_script.pex: wct_legacyplayerab_spell_ab>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: alias_caveinvestigatemarker>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pblackdoorref>
[00:13] [LoadPex] <Debug: Scripts\sfl4_init600_script.pex: wct_init_message>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: revealmusic>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: psancofficer5>
[00:13] [LoadPex] <Debug: Scripts\sfl4_init600_script.pex: wct_configurationpower_spell>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: ccbgssse001_mddtotal>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: psancofficer1>
[00:13] [LoadPex] <Debug: Scripts\sfl4_init600_script.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: alias_fishermanjournal>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: db05>
[00:13] [LoadPex] <Debug: Scripts\sfl4_init600_script.pex: wct_delay>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: alias_dynamoholder1>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: db08>
[00:13] [LoadPex] <Debug: Scripts\sfl4_init600_script.pex: wct_allowconfigspell>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: alias_fishingspot2>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: psancofficer3>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: alias_mg04eyealias>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: alias_spider1ambush2>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: db06>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: archmagedoortwo>
[00:13] [LoadPex] <Debug: Scripts\favor001questscript.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: alias_mg04augurspeaker1>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: alias_schematicmarker>
[00:13] [LoadPex] <Debug: Scripts\favor001questscript.pex: ale01>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: mg01>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pdarknazirsancattack>
[00:13] [LoadPex] <Debug: Scripts\favor001questscript.pex: favorrewardsmall>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: alias_mg04augurspeaker4>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: db02>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: mg04uragscene>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pnightmothercoffin>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: alias_mg04augurspeaker2>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: db01>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: mg02>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: db04a>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: mg04quaranirscene>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: db09>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: alias_trigger1>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: ppenitusdocksstand>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: alias_mg04augurflame>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: psancofficer4>
[00:13] [LoadPex] <Debug: Scripts\t03questscript.pex: playerheardabouteldergleam>
[00:13] [LoadPex] <Debug: Scripts\sfl4_init600_script.pex: wct_ability_spell_ab_legacy>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pkatariahdoorsealed>
[00:13] [LoadPex] <Debug: Scripts\t03questscript.pex: t03hateplayerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: mgdialoguequest>
[00:13] [LoadPex] <Debug: Scripts\t03questscript.pex: playerheardaboutgildergreen>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pnightmother>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: mg04rewardlvl>
[00:13] [LoadPex] <Debug: Scripts\t03questscript.pex: playertooksap>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: ptitusmedeii>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: alias_mg04savosarenalias>
[00:13] [LoadPex] <Debug: Scripts\sf_ms13arvelrunsscene_0003a1e4.pex: arvel>
[00:13] [LoadPex] <Debug: Scripts\t03questscript.pex: mauriceshouldfollow>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: alias_mg04quaraniralias>
[00:13] [LoadPex] <Debug: Scripts\t03questscript.pex: sprigganfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: alias_mg04auguralias>
[00:13] [LoadPex] <Debug: Scripts\t03questscript.pex: sprigganmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: mg04ancanostartmark>
[00:13] [LoadPex] <Debug: Scripts\t03questscript.pex: rootopened>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: mg04ancanoarchmagemarker>
[00:13] [LoadPex] <Debug: Scripts\t03questscript.pex: maurice>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: atrfrgrecipechestchance>
[00:13] [LoadPex] <Debug: Scripts\t03questscript.pex: mauriceshouldintro>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02032c97.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\t03questscript.pex: playerheardaboutnettlebane>
[00:13] [LoadPex] <Debug: Scripts\t03questscript.pex: playeraskedabouttree>
[00:13] [LoadPex] <Debug: Scripts\t03questscript.pex: mauriceshouldtalkatend>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: alias_mg04ancanoalias>
[00:13] [LoadPex] <Debug: Scripts\t03questscript.pex: playershowednettlebane>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: archmagedoor>
[00:13] [LoadPex] <Debug: Scripts\t03questscript.pex: mauriceshouldadmonish>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: alias_fishermanjournalmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: alias_mg04quaranirscenetrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_dwarven_05000ad6.pex: core1setglobal>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: alias_mg04uragalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: mg04augurspeakscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: mgritual04>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: alias_mg04archmagedoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: mg04classroomscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: mg04monkscenequest>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: mg04tolfdirteachmark>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: mg03>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: alias_mg04augurdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: alias_mg04augurspeaker3>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: alias_mg04mirabellealias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: collegefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: alias_trigger3>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: mg06>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: atrfrgrecipechance>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: alias_trigger2>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: mg04testmonkscenemessage>
[00:13] [LoadPex] <Debug: Scripts\qf_mg04_0001f254.pex: alias_mg04tolfdiralias>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: emperorstand>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pdarkarnbjorn>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pdarkgabriella>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pcommandermaro>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pimperialofficerref>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: marodead>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pkatariah>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pdarkfestus>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pnazirdawnstarcoffinmarker>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pnightmothercoffindawnstar>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pdarkveezara>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: psancofficer2>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: db10>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pemperorwish>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pvolunruudurn>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pemperortalked>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: db04>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pdarkastridend>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: newnightmothercoffin>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: db03>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pdarkcicero>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pdarkbabette>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pdarknazir>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pemperorrequest>
[00:13] [LoadPex] <Debug: Scripts\pdb11script.pex: pentersanctuary>
[00:13] [LoadPex] <Debug: Scripts\sf_duntolvaldscavecrownscene_000f6788.pex: tgcrownghostfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewinterhold_0002430e.pex: alias_housecarlbackup>
[00:13] [LoadPex] <Debug: Scripts\sf_duntolvaldscavecrownscene_000f6788.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewinterhold_0002430e.pex: alias_housecarl>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewinterhold_0002430e.pex: alias_jarlbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewinterhold_0002430e.pex: alias_spellvendorrestoration>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewinterhold_0002430e.pex: alias_innkeeperbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewinterhold_0002430e.pex: alias_spellvendordestruction>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewinterhold_0002430e.pex: alias_vendor>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewinterhold_0002430e.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewinterhold_0002430e.pex: alias_spellvendorconjuration>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewinterhold_0002430e.pex: alias_assuralias>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewinterhold_0002430e.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewinterhold_0002430e.pex: alias_spellvendoralteration>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewinterhold_0002430e.pex: alias_innkeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewinterhold_0002430e.pex: alias_korir>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewinterhold_0002430e.pex: alias_spellvendorillusion>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewinterhold_0002430e.pex: alias_kraldar>
[00:13] [LoadPex] <Debug: Scripts\qf_dialoguewinterhold_0002430e.pex: alias_eiridalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderdeadspiderscript.pex: spiderexplosion1>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderdeadspiderscript.pex: spiderexplosion3>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderdeadspiderscript.pex: bfriendlybomb>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderdeadspiderscript.pex: dlc2expspiderenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderdeadspiderscript.pex: spiderexplosion6>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderdeadspiderscript.pex: spiderexplosion5>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderdeadspiderscript.pex: spiderexplosion4>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderdeadspiderscript.pex: spiderexplosion2>
[00:13] [LoadPex] <Debug: Scripts\tif__00024e56.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\tif__0001e99a.pex: thrallref>
[00:13] [LoadPex] <Debug: Scripts\tif__0001e99a.pex: vampref>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objc_000a17b5.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objc_000a17b5.pex: alias_item>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objc_000a17b5.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02032c99.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objc_000a17b5.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objc_000a17b5.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene09triggerscript.pex: ptg08btriggered>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene09triggerscript.pex: ptg08bexplorescene09>
[00:13] [LoadPex] <Debug: Scripts\pf_solitudebardplaysflutepack_00095884.pex: bardsongsinstrumentalflute01>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_falkreat_050009ec.pex: smallpetmudcrab>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_falkreat_050009ec.pex: alias_potion>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_falkreat_050009ec.pex: alias_note>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_falkreat_050009ec.pex: miscquests>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_falkreat_050009ec.pex: drinkpotion>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_falkreat_050009ec.pex: invisibility>
[00:13] [LoadPex] <Debug: Scripts\favor001script.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_falkreat_050009ec.pex: zarianote>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_falkreat_050009ec.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_falkreat_050009ec.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_falkreat_050009ec.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_falkreat_050009ec.pex: zariapotion>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09rolandscene_0430053a.pex: wcmq09rolandsdaedrafaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_falkreat_050009ec.pex: addictline>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09rolandscene_0430053a.pex: wcmq09rolandfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_falkreat_050009ec.pex: alias_zaria>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09rolandscene_0430053a.pex: wcoblivionportlever>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_falkreat_050009ec.pex: alias_guard>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09rolandscene_0430053a.pex: roland>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_falkreat_050009ec.pex: alias_guardscenetrigger>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09rolandscene_0430053a.pex: mydaedra>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_falkreat_050009ec.pex: artifactring>
[00:13] [LoadPex] <Debug: Scripts\t03rootblockeractivatorscript.pex: tempactivator>
[00:13] [LoadPex] <Debug: Scripts\t03rootblockeractivatorscript.pex: maurice>
[00:13] [LoadPex] <Debug: Scripts\t03rootblockeractivatorscript.pex: t03>
[00:13] [LoadPex] <Debug: Scripts\t03rootblockeractivatorscript.pex: cantcutmessage>
[00:13] [LoadPex] <Debug: Scripts\t03rootblockeractivatorscript.pex: nettlebane>
[00:13] [LoadPex] <Debug: Scripts\t03rootblockeractivatorscript.pex: cancutmessage>
[00:13] [LoadPex] <Debug: Scripts\t03rootblockeractivatorscript.pex: mauricegetmad>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: mg05ancanoholdmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_winterhold>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05creaturealias09>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05creaturealias02>
[00:13] [LoadPex] <Debug: Scripts\magicsoundplayintrooutro.pex: introsoundfx>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mggate>
[00:13] [LoadPex] <Debug: Scripts\magicsoundplayintrooutro.pex: outrosoundfx>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05creaturealias06>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05assuralias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05creaturealias01>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: mg05savosmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: mg05creatureenableparentref>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05creaturealias08>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05creaturealias05>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: mgtorcalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: mgdialoguequest>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: mg05rewardamulet>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05faraldagatemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05kraldaralias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: tolfdircrouchmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05haranalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05birnaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05guardmarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05ancanoalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05guardmarker03>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mggatealias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05arnielgatemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: keystone>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: mg07>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: mg05tolfdirmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05drevisalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05creaturealias010>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05torcalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05tolfdiralias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: mg05faraldatownscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05nelacaralias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_winterholdguard1>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05niryaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_winterholdguard2>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05guardmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05creaturealias03>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_winterholdguard3>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05koriralias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: collegefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05eiridalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: mg05smallbarrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05sergiusalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05maluralias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05faraldaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05creaturealias04>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05daguralias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05creaturealias07>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05ranmiralias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05thaenaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05arnielganealias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05savosarenalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05phinisalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg05_0001f255.pex: alias_mg05mirabellealias>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: dlc1vq01st20seranagetscroll>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: dlc1vq01rnpc>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: alias_tolan>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: tolandimhollowmovemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: alias_adalvald>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspidereggtestspawnerscript.pex: actortospawn>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: alias_dimhollowentrance>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspidereggtestspawnerscript.pex: bnospawnoncellattach>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: stage15vampirescene>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspidereggtestspawnerscript.pex: activatortospawn>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: dlc1vq01miscobjective>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: alias_puzzleroomvampireboss>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: alias_dimhollowcrypt>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: dlc1vq01puzzleroomscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: dlc1vq01stage15vampirescene1>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: alias_book>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: opendungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: sarcophagus>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: vampirefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: hallnormal>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: dlc1vq01captivefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: dimhollowmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: alias_serana>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: vq02>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: dlc1eclipseattacknextchance>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: alias_seranacloaking>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: alias_puzzleroomvampire1>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: serana>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: alias_vampire1>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: standmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: hallruined>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: alias_sarcophagus>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: mm>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: alias_puzzleroomvampirethrall>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: seranaexitscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: alias_vampire2>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc01vq01_0100352a.pex: alias_agmaer>
[00:13] [LoadPex] <Debug: Scripts\jitr_lightcontrollertimer.pex: debugmode>
[00:13] [LoadPex] <Debug: Scripts\jitr_lightcontrollertimer.pex: alllightson>
[00:13] [LoadPex] <Debug: Scripts\jitr_lightcontrollertimer.pex: ontimerendtime>
[00:13] [LoadPex] <Debug: Scripts\jitr_lightcontrollertimer.pex: fade>
[00:13] [LoadPex] <Debug: Scripts\jitr_lightcontrollertimer.pex: jitr_timerlights>
[00:13] [LoadPex] <Debug: Scripts\jitr_lightcontrollertimer.pex: ontimerupdatetime>
[00:13] [LoadPex] <Debug: Scripts\jitr_lightcontrollertimer.pex: ontimerbegintime>
[00:13] [LoadPex] <Debug: Scripts\sfl4_injureself_script.pex: sfl_spelltoinflict>
[00:13] [LoadPex] <Debug: Scripts\sfl4_injureself_script.pex: sfl_damageself>
[00:13] [LoadPex] <Debug: Scripts\sfl4_injureself_script.pex: sfl_spell_sound_spectralslash>
[00:13] [LoadPex] <Debug: Scripts\tif__00024e57.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objd_000a17b6.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objd_000a17b6.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objd_000a17b6.pex: alias_item>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objd_000a17b6.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objd_000a17b6.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\pdbentrancequestscript.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203314d.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\pdbentrancequestscript.pex: dbentranceletter>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0203314d.pex: dlc2sv02thalmorcrimefaction>
[00:13] [LoadPex] <Debug: Scripts\pdbentrancequestscript.pex: pastridalias>
[00:13] [LoadPex] <Debug: Scripts\pdbentrancequestscript.pex: wicourier>
[00:13] [LoadPex] <Debug: Scripts\pdbentrancequestscript.pex: pplayershackmarker>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene10triggerscript.pex: ptg08bexplorescene10>
[00:13] [LoadPex] <Debug: Scripts\pdbentrancequestscript.pex: windhelmaretinoresidencefaction>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene10triggerscript.pex: ptg08btriggered>
[00:13] [LoadPex] <Debug: Scripts\pdbentrancequestscript.pex: astridsleepgreet>
[00:13] [LoadPex] <Debug: Scripts\pdbentrancequestscript.pex: woozy>
[00:13] [LoadPex] <Debug: Scripts\pdbentrancequestscript.pex: crimefactioneastmarch>
[00:13] [LoadPex] <Debug: Scripts\pdbentrancequestscript.pex: honorhallgrelodscenemarker>
[00:13] [LoadPex] <Debug: Scripts\pdbentrancequestscript.pex: psleepytime>
[00:13] [LoadPex] <Debug: Scripts\pdbentrancequestscript.pex: captive1alias>
[00:13] [LoadPex] <Debug: Scripts\pdbentrancequestscript.pex: pplayersecondsleep>
[00:13] [LoadPex] <Debug: Scripts\pdbentrancequestscript.pex: aventusaretinoref>
[00:13] [LoadPex] <Debug: Scripts\pdbentrancequestscript.pex: angrenorref>
[00:13] [LoadPex] <Debug: Scripts\pdbentrancequestscript.pex: crimefactionrift>
[00:13] [LoadPex] <Debug: Scripts\sf_duntolvaldscaveghostscene0_000f6778.pex: ghost01>
[00:13] [LoadPex] <Debug: Scripts\pdbentrancequestscript.pex: townwindhelmfaction>
[00:13] [LoadPex] <Debug: Scripts\sf_duntolvaldscaveghostscene0_000f6778.pex: cavequest>
[00:13] [LoadPex] <Debug: Scripts\pdbentrancequestscript.pex: wakeup>
[00:13] [LoadPex] <Debug: Scripts\pdbentrancequestscript.pex: townriftenfaction>
[00:13] [LoadPex] <Debug: Scripts\pdbentrancequestscript.pex: captive3alias>
[00:13] [LoadPex] <Debug: Scripts\pdbentrancequestscript.pex: captive2alias>
[00:13] [LoadPex] <Debug: Scripts\pdbentrancequestscript.pex: astridmove>
[00:13] [LoadPex] <Debug: Scripts\tif__0003aa77.pex: initiate2alias>
[00:13] [LoadPex] <Debug: Scripts\tif__0003aa77.pex: playerfollowercount>
[00:13] [LoadPex] <Debug: Scripts\sf_ms13arvelshouts3_00049410.pex: ms13>
[00:13] [LoadPex] <Debug: Scripts\sf_ms13arvelshouts3_00049410.pex: arvel>
[00:13] [LoadPex] <Debug: Scripts\fxtriggerambfx.pex: triggerplacedfx>
[00:13] [LoadPex] <Debug: Scripts\fxtriggerambfx.pex: triggeredsound>
[00:13] [LoadPex] <Debug: Scripts\fxtriggerambfx.pex: onetimetrigger>
[00:13] [LoadPex] <Debug: Scripts\t03treeactivatorscript.pex: t03>
[00:13] [LoadPex] <Debug: Scripts\t03treeactivatorscript.pex: sap>
[00:13] [LoadPex] <Debug: Scripts\favor002questscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\favor002questscript.pex: favorgamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\favor002questscript.pex: food>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2mhmisc_0202bab0.pex: alias_retreatcenter>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2mhmisc_0202bab0.pex: alias_thirskcenter>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_khajiit_050009e2.pex: petmudcrablarge>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_khajiit_050009e2.pex: ringofkhajiit>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_khajiit_050009e2.pex: alias_risaad>
[00:13] [LoadPex] <Debug: Scripts\tif__00024e58.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_khajiit_050009e2.pex: alias_fishingspot>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_khajiit_050009e2.pex: alias_bottle2>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_khajiit_050009e2.pex: miscquests>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_khajiit_050009e2.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_khajiit_050009e2.pex: alias_bottle1>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_khajiit_050009e2.pex: petmudcrabmedium>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_khajiit_050009e2.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_khajiit_050009e2.pex: alias_bottle3>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_khajiit_050009e2.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\tif__0001f339.pex: pdb01objective>
[00:13] [LoadPex] <Debug: Scripts\tif__0001f339.pex: pdb01>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09seesigilstonescene_0430058a.pex: follower02>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09seesigilstonescene_0430058a.pex: bridgeeyeslever>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09seesigilstonescene_0430058a.pex: follower03>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09seesigilstonescene_0430058a.pex: follower01>
[00:13] [LoadPex] <Debug: Scripts\qf_we100obje_000a17b7.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_we100obje_000a17b7.pex: alias_item>
[00:13] [LoadPex] <Debug: Scripts\qf_we100obje_000a17b7.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_we100obje_000a17b7.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_we100obje_000a17b7.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene11triggerscript.pex: ptg08bexplorescene11>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene11triggerscript.pex: ptg08btriggered>
[00:13] [LoadPex] <Debug: Scripts\pdbsancsoldier1script.pex: pdb10>
[00:13] [LoadPex] <Debug: Scripts\pdbsancsoldier1script.pex: psoldier1die>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: alias_mg06gavrosalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: mg05smallbarrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: alias_mg06crystaltarget>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: mg06arenfinalmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: alias_stage30targetmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: alias_mg06nerienalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: alias_mg06startingkey>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: alias_mg06journal>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: alias_observatorykeycontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: alias_observatorykey>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: mg05playerstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: dialoguewinterholdcollege>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: mg05>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: mgenthirvendorperk>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: alias_mg06mirabellealias>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderglowingscript.pex: balreadyforcedref>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: mg02>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderglowingscript.pex: secondsalive>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: animalfollower>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderglowingscript.pex: bisfriendly>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: alias_mg06telescopeactivator>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderglowingscript.pex: balreadyloaded>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: mg05followermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderglowingscript.pex: dlc2expspiderquest>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: alias_armillarybutton02>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderglowingscript.pex: dlc2glowingspideralias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: mg06gavrosscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderglowingscript.pex: spelltocast>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: follower>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderglowingscript.pex: spidercrumbleexplosion>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: alias_mg06sergius>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: paratusdecimius>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: alias_mg06tandilalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: mg06mirabellefinalmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: alias_mzulftloc>
[00:13] [LoadPex] <Debug: Scripts\sfl4_injuriousblow_script.pex: wct_injury_marker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: mg06mapbeamref>
[00:13] [LoadPex] <Debug: Scripts\sf_ms13banditcampfirescene_0003a17d.pex: dartvictim>
[00:13] [LoadPex] <Debug: Scripts\sfl4_injuriousblow_script.pex: wct_injuries>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: mzulftmapmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_ms13banditcampfirescene_0003a17d.pex: ms13>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: mg01>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: mg04>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: mg06oculoryfinalscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: alias_mg06savosarenalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: mg05mirabellewoundedmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: mg03>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: mg06stage60ancanomarker>
[00:13] [LoadPex] <Debug: Scripts\fxunsommonscript.pex: atronachunsummondeathfxs>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: collegefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: mg06paratustravelscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: mg06doorbarrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: alias_stage30targetmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: mg06stage60mirabellemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: alias_mg06crystal>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: alias_mg06ancanoalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: mg06stage60arenmarker>
[00:13] [LoadPex] <Debug: Scripts\jitr_lightcontrollertrigger.pex: jitr_doortrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: mg06doorscene>
[00:13] [LoadPex] <Debug: Scripts\jitr_lightcontrollertrigger.pex: jitrplayer>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: alias_mg06falmerboss>
[00:13] [LoadPex] <Debug: Scripts\jitr_lightcontrollertrigger.pex: fade>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: mgdialoguequest>
[00:13] [LoadPex] <Debug: Scripts\jitr_lightcontrollertrigger.pex: jitr_controllers>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: alias_mg06paratusalias>
[00:13] [LoadPex] <Debug: Scripts\jitr_lightcontrollertrigger.pex: advanceddebug>
[00:13] [LoadPex] <Debug: Scripts\qf_mg06_0001f256.pex: ancano>
[00:13] [LoadPex] <Debug: Scripts\jitr_lightcontrollertrigger.pex: debugmode>
[00:13] [LoadPex] <Debug: Scripts\favor003questscript.pex: relativegohome>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2thirskffelmusback_02038ec4.pex: ashfiremead>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2thirskffelmusback_02038ec4.pex: done>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2thirskffelmusback_02038ec4.pex: meadamount>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2thirskffelmusback_02038ec4.pex: lvlquestreward01small>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2thirskffelmusback_02038ec4.pex: alias_thirskdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2thirskffelmusback_02038ec4.pex: alias_elmus>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_markarth_050009df.pex: alias_student>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_markarth_050009df.pex: steeldagger>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_markarth_050009df.pex: alias_fishingspot>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_markarth_050009df.pex: alias_fishinglocationtrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_markarth_050009df.pex: noamuletoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_markarth_050009df.pex: alias_fishinglocation>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_markarth_050009df.pex: potentialmarriagefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_markarth_050009df.pex: comment1>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_markarth_050009df.pex: amulet>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_markarth_050009df.pex: miscquests>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_markarth_050009df.pex: practicerod>
[00:13] [LoadPex] <Debug: Scripts\tif__00024e59.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\tif__0001f33a.pex: pdb01>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objf_000a17b8.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\sf_duntolvaldscaveghostscene0_000f6786.pex: ghost02>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objf_000a17b8.pex: alias_item>
[00:13] [LoadPex] <Debug: Scripts\sf_duntolvaldscaveghostscene0_000f6786.pex: cavequest>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objf_000a17b8.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objf_000a17b8.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objf_000a17b8.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02033c5f.pex: qstgrotesttransformationoneshot>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02033c5f.pex: qstgrotesttransformationvomit>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene13triggerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene13triggerscript.pex: ptg08bmerceralias>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlfirebolt4>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene13triggerscript.pex: ptg08btriggered>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: clearref>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene13triggerscript.pex: tg08b>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: firingrate>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene13triggerscript.pex: ptg08bexplorescene13>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlfireball3>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlflames4>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: lvlweapon4>
[00:13] [LoadPex] <Debug: Scripts\pdeekusscript.pex: pdbsidecontract06>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: initialdelay>
[00:13] [LoadPex] <Debug: Scripts\pdeekusscript.pex: pdeekusdie>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlfirebolt6>
[00:13] [LoadPex] <Debug: Scripts\pdeekusscript.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlfirebolt3>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlicespike5>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlchainlightning2>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlchainlightning5>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: lvlweapon5>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvllightningbolt1>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvllightningbolt4>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: forwardfiring>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlfireball6>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlicespike1>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlchainlightning3>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: lvlweapon1>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: gemtested>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspideroilpoolscript.pex: flifetime>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: castingaim>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspideroilpoolscript.pex: decaltoplace>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: lvlweapon6>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspideroilpoolscript.pex: decalreference>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvllightningbolt2>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvllightningbolt5>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlicespike6>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: testlvlencvalue>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: traplink>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: lvlthreshold3>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: mysoulgem>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlsparks3>
[00:13] [LoadPex] <Debug: Scripts\fxwispattachscript.pex: wispfxattacheffect>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlflames5>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlicestorm2>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlchainlightning4>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: currentfiringtimer>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: verticalsweephalf>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: trapself>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlsparks4>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlfirebolt5>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2thirskffelmus_02038ebf.pex: alias_thirskdoor>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlflames2>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2thirskffelmus_02038ebf.pex: alias_elmus>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlicestorm6>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2thirskffelmus_02038ebf.pex: ashfirechancenone>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlicestorm5>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2thirskffelmus_02038ebf.pex: lvlquestreward02medium>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlfrostbite4>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2thirskffelmus_02038ebf.pex: done>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: targetref>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlicestorm3>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlicestorm1>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvllightningbolt3>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlfrostbite6>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlfireball5>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlicespike4>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlfirebolt2>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlfrostbite5>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlicestorm4>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: lvlthreshold4>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlfrostbite3>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: firingspinup>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlfrostbite2>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlfrostbite1>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlsparks1>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: myspelllevel>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlfireball4>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlicespike2>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlfireball1>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlsparks6>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: lvlthreshold5>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: magicweapon>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlsparks5>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlsparks2>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: isfiring>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: lvlweapon3>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: lvlweapon2>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlfirebolt1>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlicespike3>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: aaspelltocast>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlchainlightning6>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: isloaded>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlchainlightning1>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: horizontalsweephalf>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: lvlthreshold2>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: lvlthreshold1>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_morthal_050009e4.pex: alias_oldman>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: flsoulgemtest>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_morthal_050009e4.pex: alias_fishingspot>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlfireball2>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_morthal_050009e4.pex: alias_ambushwizard2>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlflames3>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_morthal_050009e4.pex: playerenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: attachsetupcomplete>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_morthal_050009e4.pex: alias_ambushwizard1>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlflames1>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_morthal_050009e4.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvlflames6>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_morthal_050009e4.pex: miscquests>
[00:13] [LoadPex] <Debug: Scripts\magictrap.pex: slvllightningbolt6>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_morthal_050009e4.pex: invisibility>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_morthal_050009e4.pex: alias_contestlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_morthal_050009e4.pex: alias_contestlocationtrigger>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09tasiusscene_04300553.pex: xiv05>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_morthal_050009e4.pex: journal>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09tasiusscene_04300553.pex: wcmq09firestormexplosion>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_morthal_050009e4.pex: alias_journal>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09tasiusscene_04300553.pex: xiv06>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09tasiusscene_04300553.pex: wcmq09tasiusgatemarker02>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09tasiusscene_04300553.pex: wcmq09tasiusscenemarker>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09tasiusscene_04300553.pex: tasiuspulse>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09tasiusscene_04300553.pex: wcmq09tasiusgatemarker01>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09tasiusscene_04300553.pex: xiv02>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09tasiusscene_04300553.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09tasiusscene_04300553.pex: xiv01>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09tasiusscene_04300553.pex: tasius>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09tasiusscene_04300553.pex: xiv03>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09tasiusscene_04300553.pex: xiv04>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09tasiusscene_04300553.pex: wcmq09tasiusplayerblockeract>
[00:13] [LoadPex] <Debug: Scripts\tif__0001f33d.pex: pdb01>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objg_000a17b9.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objg_000a17b9.pex: alias_item>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objg_000a17b9.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objg_000a17b9.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objg_000a17b9.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02033c63.pex: dlc2nelothspellexpire>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene14triggerscript.pex: ptg08bexplorescene14>
[00:13] [LoadPex] <Debug: Scripts\tg08bscene14triggerscript.pex: ptg08btriggered>
[00:13] [LoadPex] <Debug: Scripts\sfl4_injuryapplied_script.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\sfl4_injuryapplied_script.pex: sfl4_injury_global_squelchmessage_toggle>
[00:13] [LoadPex] <Debug: Scripts\sfl4_injuryapplied_script.pex: sfl_injury_message_dealt>
[00:13] [LoadPex] <Debug: Scripts\sfl4_injuryapplied_script.pex: sfl_injury_spell>
[00:13] [LoadPex] <Debug: Scripts\sfl4_injuryapplied_script.pex: gethit>
[00:13] [LoadPex] <Debug: Scripts\sfl4_injuryapplied_script.pex: sfl_injury_message_taken>
[00:13] [LoadPex] <Debug: Scripts\pdorthescript.pex: priverwoodkidsscene>
[00:13] [LoadPex] <Debug: Scripts\pdorthescript.pex: pdorthetagmarker>
[00:13] [LoadPex] <Debug: Scripts\pdorthescript.pex: priverwoodkidsquest>
[00:13] [LoadPex] <Debug: Scripts\pdorthescript.pex: pfrodnar>
[00:13] [LoadPex] <Debug: Scripts\pdorthescript.pex: pfrodnarplaymarker>
[00:13] [LoadPex] <Debug: Scripts\pdorthescript.pex: pdortheplaymarker>
[00:13] [LoadPex] <Debug: Scripts\pdorthescript.pex: pdoonce>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: alias_mg07priesttauntvoice>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: alias_mg07hafnarghostalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: alias_mg07portcullis>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: alias_mg07labyrinthianextdooralias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: mg08>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: alias_mg07dragonpriest>
[00:13] [LoadPex] <Debug: Scripts\sf_ms13camillastage10scene_000383a3.pex: ms13>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: alias_mg07takesghostalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: alias_mg07elvalighostalias>
[00:13] [LoadPex] <Debug: Scripts\sf_ms13camillastage10scene_000383a3.pex: camilla>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: mg07creature>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: alias_mg07ancanoalias>
[00:13] [LoadPex] <Debug: Scripts\sf_ms13camillastage10scene_000383a3.pex: ms13camillaescortplayerscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: alias_mg07faraldaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: collegefaction>
[00:13] [LoadPex] <Debug: Scripts\sf_ms13camillastage10scene_000383a3.pex: bleakfallsmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: alias_thrall01>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: staffdialoguealias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: alias_mg07mirabellealias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: alias_mg07estormoalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: alias_mg07arnielalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: alias_crfcollegeguard>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: creaturemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: mg03>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: alias_mg07tolfdiralias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: mg07dragonpriestscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: mg05smallbarrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: alias_mg07girduinghostalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: mg07savosplayerscene1>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: mg06>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: creaturealias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: alias_mg07staffalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: labyrinthianmapmarkerref>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: mg07estormowaitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: mg07tolfdirmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: alias_mg07murilalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: alias_mg07atmahghostalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: thalmorfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: mg01>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: alias_worldspace02qtmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: mgdialoguequest>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: winterholdcollegemapmarkerref>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: barriercollisionref>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: mg07tolfdirbridgemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: mg05>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: alias_thrall02>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: savosarenref>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: alias_mg07savosghostalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: alias_mg07creaturespawner>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: alias_mg07ghostenableparentalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: mg02>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: mg04>
[00:13] [LoadPex] <Debug: Scripts\qf_mg07_0001f257.pex: alias_mg07creaturealias01>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2thirskffhalbarn_02038fbc.pex: alias_halbarn>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2thirskffhalbarn_02038fbc.pex: lvlquestreward02medium>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2thirskffhalbarn_02038fbc.pex: dlc2thirskhalbarnlootchancenone>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_solitude_050009e3.pex: foodlist>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_solitude_050009e3.pex: alias_chairdinnerguest>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_solitude_050009e3.pex: alias_reward>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_solitude_050009e3.pex: alias_feasttrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_solitude_050009e3.pex: alias_plate>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_solitude_050009e3.pex: alias_courierletter>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_solitude_050009e3.pex: fishingsongfemale>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_solitude_050009e3.pex: alias_mealletter>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_solitude_050009e3.pex: fishingsongmale>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_solitude_050009e3.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_solitude_050009e3.pex: alias_dinnerguest>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_solitude_050009e3.pex: courierscript>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_solitude_050009e3.pex: warpmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_solitude_050009e3.pex: miscquests>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_solitude_050009e3.pex: alias_feastenablemarker>
[00:13] [LoadPex] <Debug: Scripts\sf_duntolvaldscaveghostscene0_000f6787.pex: ghost03>
[00:13] [LoadPex] <Debug: Scripts\sf_duntolvaldscaveghostscene0_000f6787.pex: cavequest>
[00:13] [LoadPex] <Debug: Scripts\tif__0001f33f.pex: pdb01>
[00:13] [LoadPex] <Debug: Scripts\tif__0003aa78.pex: playerfollowercount>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objh_000a17ba.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objh_000a17ba.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objh_000a17ba.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objh_000a17ba.pex: alias_item>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objh_000a17ba.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspideroilscript.pex: spiderexplosion4>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspideroilscript.pex: dlc2expspideroilcrumbleexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspideroilscript.pex: oilpool>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspideroilscript.pex: spiderexplosion6>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspideroilscript.pex: magicdamagefire>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspideroilscript.pex: ftimebetweenplacement>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspideroilscript.pex: trapoilexplosion01>
[00:13] [LoadPex] <Debug: Scripts\tg08bshockwaveeffectscript.pex: tg08bshockwaveexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspideroilscript.pex: spiderexplosion1>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspideroilscript.pex: spiderexplosion5>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspideroilscript.pex: spiderexplosion2>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspideroilscript.pex: spiderexplosion3>
[00:13] [LoadPex] <Debug: Scripts\fxwitchlightattachscript.pex: mywisp>
[00:13] [LoadPex] <Debug: Scripts\fxwitchlightattachscript.pex: witchlightfxattacheffect>
[00:13] [LoadPex] <Debug: Scripts\fxwitchlightattachscript.pex: wispbase>
[00:13] [LoadPex] <Debug: Scripts\pemperordecoyscript.pex: pdecoydie>
[00:13] [LoadPex] <Debug: Scripts\pemperordecoyscript.pex: pguardreactscene>
[00:13] [LoadPex] <Debug: Scripts\pemperordecoyscript.pex: pdb09>
[00:13] [LoadPex] <Debug: Scripts\pemperordecoyscript.pex: decoyalias>
[00:13] [LoadPex] <Debug: Scripts\mannequinactivatorscript.pex: mannequinarmorweaponsmessage>
[00:13] [LoadPex] <Debug: Scripts\mannequinactivatorscript.pex: bresetonload>
[00:13] [LoadPex] <Debug: Scripts\mannequinactivatorscript.pex: armorslot08>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09watchislandburnscen_043057a3.pex: jade>
[00:13] [LoadPex] <Debug: Scripts\taif_showroomdialoguetopicscript.pex: wi>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09watchislandburnscen_043057a3.pex: tia>
[00:13] [LoadPex] <Debug: Scripts\mannequinactivatorscript.pex: currentpose>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09watchislandburnscen_043057a3.pex: roland>
[00:13] [LoadPex] <Debug: Scripts\mannequinactivatorscript.pex: armorslot06>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09watchislandburnscen_043057a3.pex: zavok>
[00:13] [LoadPex] <Debug: Scripts\mannequinactivatorscript.pex: armorslot07>
[00:13] [LoadPex] <Debug: Scripts\mannequinactivatorscript.pex: mannequinactivatemessage>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09watchislandburnscen_043057a3.pex: bryyn>
[00:13] [LoadPex] <Debug: Scripts\mannequinactivatorscript.pex: pose03>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09watchislandburnscen_043057a3.pex: tasius>
[00:13] [LoadPex] <Debug: Scripts\mannequinactivatorscript.pex: armorslot09>
[00:13] [LoadPex] <Debug: Scripts\mannequinactivatorscript.pex: armorslot04>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09watchislandburnscen_043057a3.pex: katri>
[00:13] [LoadPex] <Debug: Scripts\mannequinactivatorscript.pex: armorslot02>
[00:13] [LoadPex] <Debug: Scripts\mannequinactivatorscript.pex: armorslot10>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq09watchislandburnscen_043057a3.pex: haden>
[00:13] [LoadPex] <Debug: Scripts\mannequinactivatorscript.pex: emptyslot>
[00:13] [LoadPex] <Debug: Scripts\mannequinactivatorscript.pex: armorslot05>
[00:13] [LoadPex] <Debug: Scripts\mannequinactivatorscript.pex: armorslot01>
[00:13] [LoadPex] <Debug: Scripts\mannequinactivatorscript.pex: pose02>
[00:13] [LoadPex] <Debug: Scripts\mannequinactivatorscript.pex: pose01>
[00:13] [LoadPex] <Debug: Scripts\mannequinactivatorscript.pex: armorslot03>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_whiterun_050009d7.pex: alias_courierletter>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_whiterun_050009d7.pex: goldfish>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_whiterun_050009d7.pex: alias_chest>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_whiterun_050009d7.pex: miscquests>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_whiterun_050009d7.pex: milakey>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_whiterun_050009d7.pex: alias_note>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_whiterun_050009d7.pex: petreactiontopic>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_whiterun_050009d7.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_whiterun_050009d7.pex: fishscene>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_whiterun_050009d7.pex: milanote>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_whiterun_050009d7.pex: alias_followtrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_whiterun_050009d7.pex: alias_petfishmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_whiterun_050009d7.pex: alias_child>
[00:13] [LoadPex] <Debug: Scripts\tif__0001f342.pex: paventusscene>
[00:13] [LoadPex] <Debug: Scripts\tif__0001f342.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2thirskffhilund_02038fbb.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2thirskffhilund_02038fbb.pex: alias_hilund>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2thirskffhilund_02038fbb.pex: lvlquestreward02medium>
[00:13] [LoadPex] <Debug: Scripts\sfl4_interruptspells_script.pex: sfl_stagger>
[00:13] [LoadPex] <Debug: Scripts\qf_we100obji_000a17bb.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_we100obji_000a17bb.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\tg08bstartoverridetriggerscript.pex: ptg08bquest>
[00:13] [LoadPex] <Debug: Scripts\qf_we100obji_000a17bb.pex: alias_item>
[00:13] [LoadPex] <Debug: Scripts\qf_we100obji_000a17bb.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\qf_we100obji_000a17bb.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\sf_ms13lucancamillasceneview_0003839b.pex: ms13>
[00:13] [LoadPex] <Debug: Scripts\pemperordinnerscenescript.pex: pemperordinnerscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: alias_crfcollegeguard>
[00:13] [LoadPex] <Debug: Scripts\pemperordinnerscenescript.pex: noble2alias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: mg01>
[00:13] [LoadPex] <Debug: Scripts\pemperordinnerscenescript.pex: db09>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: mgdialoguequest>
[00:13] [LoadPex] <Debug: Scripts\pemperordinnerscenescript.pex: noble3alias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: alias_mg08rubbleenablemarker>
[00:13] [LoadPex] <Debug: Scripts\pemperordinnerscenescript.pex: emperordecoyalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: alias_mg08arnielalias>
[00:13] [LoadPex] <Debug: Scripts\pemperordinnerscenescript.pex: chaireatingsoupstart>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: mg08ancanohallscene>
[00:13] [LoadPex] <Debug: Scripts\pemperordinnerscenescript.pex: noble1alias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: alias_mg08tolfdiralias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: thalmorfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: mg02>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: alias_mg08quaraniralias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: alias_mg08tandilalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: mgstaffalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: alias_mg08gatealias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: alias_mg08ancanoalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: mg08rubbleenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: abmg08ancanomagicka>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: mg03>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: mgarchmagevendorperk>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: archmagebed>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: winterholdcollegemapmarkerref>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: mgteleportineffect>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: collegeofwinterholdarchmagefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: alias_mg08sergiusalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: ancano>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: mgrarniel03>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: alias_mg08gelebrosalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: mgrarniel02>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: alias_mg08eyealias>
[00:13] [LoadPex] <Debug: Scripts\markarthdoorscript.pex: housepurchase>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: dialoguewinterholdcollege>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: mirabelleervine>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: mgeyecollegeref>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: collegefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: quaranirstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: mg06>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: savosarenref>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: mg05>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: mg04>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: mgthalmorfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: mg07>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: mg07tolfdirbridgemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: alias_mggate>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: alias_mg08faralda>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: tolfdirapproachscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: staff>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: savosaren>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: mgfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mg08_0001f258.pex: barriercollisionref>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_whiterun_05000e5d.pex: alias_petfishmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_whiterun_05000e5d.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_whiterun_05000e5d.pex: alias_followtrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_whiterun_05000e5d.pex: nextquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_whiterun_05000e5d.pex: alias_child>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_whiterun_05000e5d.pex: miscquests>
[00:13] [LoadPex] <Debug: Scripts\tif__00024e5a.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\sf_ms13spiderscene_0003a17b.pex: ms13>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objj_000a17bc.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objj_000a17bc.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objj_000a17bc.pex: alias_item>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objj_000a17bc.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\qf_we100objj_000a17bc.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\tg08bstatuedoortriggerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderpackmulescript.pex: balreadyforcedref>
[00:13] [LoadPex] <Debug: Scripts\tg08bstatuedoortriggerscript.pex: brynjolf>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderpackmulescript.pex: dlc2packspideralias>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderpackmulescript.pex: dlc2expspiderquest>
[00:13] [LoadPex] <Debug: Scripts\tg08bstatuedoortriggerscript.pex: tg08b>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderpackmulescript.pex: bisfriendly>
[00:13] [LoadPex] <Debug: Scripts\tg08bstatuedoortriggerscript.pex: karliah>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq200afterspeechscene_044a71e8.pex: wcmq09anendonceandforall>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq200afterspeechscene_044a71e8.pex: wcbattlesound>
[00:13] [LoadPex] <Debug: Scripts\favor008questgiverscript.pex: favor008>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq200afterspeechscene_044a71e8.pex: wcmq09talkingactivator>
[00:13] [LoadPex] <Debug: Scripts\favor008questgiverscript.pex: pmagicrestorehealth>
[00:13] [LoadPex] <Debug: Scripts\favor008questgiverscript.pex: restorehealtheffect>
[00:13] [LoadPex] <Debug: Scripts\pemperorscript.pex: pdb11>
[00:13] [LoadPex] <Debug: Scripts\tif__0001f37c.pex: da14sanguinerose>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_windhelm_050009d5.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_windhelm_050009d5.pex: alias_offeringspot>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_windhelm_050009d5.pex: alias_bountyletter>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_windhelm_050009d5.pex: alias_fangtusk>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_windhelm_050009d5.pex: fishcollider>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_windhelm_050009d5.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_windhelm_050009d5.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_windhelm_050009d5.pex: miscquests>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_windhelm_050009d5.pex: alias_ring>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_windhelm_050009d5.pex: arcticgrayling>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_windhelm_050009d5.pex: placefishactref>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_misc_windhelm_050009d5.pex: alias_fishoffering>
[00:13] [LoadPex] <Debug: Scripts\sfl4_leginjury_knockdown_script.pex: sfl_updateratemin>
[00:13] [LoadPex] <Debug: Scripts\sfl4_leginjury_knockdown_script.pex: sfl_updateratemax>
[00:13] [LoadPex] <Debug: Scripts\tif__00024e5b.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\sfl4_leginjury_knockdown_script.pex: sfl_pushforce>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2waterstonesailawayque_02027826.pex: disablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_we100_000a17ae.pex: alias_lowleveldungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_we100_000a17ae.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_we100_000a17ae.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\qf_we100_000a17ae.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_we100_000a17ae.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_we100_000a17ae.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_we100_000a17ae.pex: alias_item>
[00:13] [LoadPex] <Debug: Scripts\qf_we100_000a17ae.pex: alias_anyleveldungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_we100_000a17ae.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_we100_000a17ae.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\tg08btowerfallscript.pex: rumbleamount>
[00:13] [LoadPex] <Debug: Scripts\qf_we100_000a17ae.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\tg08btowerfallscript.pex: camerashakeamount>
[00:13] [LoadPex] <Debug: Scripts\qf_we100_000a17ae.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\tg08btowerfallscript.pex: rumbleduration>
[00:13] [LoadPex] <Debug: Scripts\telravmasterscript.pex: aliasbandita>
[00:13] [LoadPex] <Debug: Scripts\tg08btowerfallscript.pex: tg08towerfxref>
[00:13] [LoadPex] <Debug: Scripts\telravmasterscript.pex: aliasbanditd>
[00:13] [LoadPex] <Debug: Scripts\tg08btowerfallscript.pex: tg08towersoundref>
[00:13] [LoadPex] <Debug: Scripts\telravmasterscript.pex: nilheimquest>
[00:13] [LoadPex] <Debug: Scripts\tg08btowerfallscript.pex: earthquakesound>
[00:13] [LoadPex] <Debug: Scripts\telravmasterscript.pex: banditfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_we100_000a17ae.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\telravmasterscript.pex: aliasbanditb>
[00:13] [LoadPex] <Debug: Scripts\qf_we100_000a17ae.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\telravmasterscript.pex: banditd>
[00:13] [LoadPex] <Debug: Scripts\qf_we100_000a17ae.pex: alias_treasurehunter>
[00:13] [LoadPex] <Debug: Scripts\markarthintroscenetriggerscript.pex: pactor1>
[00:13] [LoadPex] <Debug: Scripts\telravmasterscript.pex: aliasbanditc>
[00:13] [LoadPex] <Debug: Scripts\markarthintroscenetriggerscript.pex: itriggercount>
[00:13] [LoadPex] <Debug: Scripts\telravmasterscript.pex: banditb>
[00:13] [LoadPex] <Debug: Scripts\markarthintroscenetriggerscript.pex: pmyquest>
[00:13] [LoadPex] <Debug: Scripts\telravmasterscript.pex: banditc>
[00:13] [LoadPex] <Debug: Scripts\markarthintroscenetriggerscript.pex: pactor2>
[00:13] [LoadPex] <Debug: Scripts\telravmasterscript.pex: oldfaction>
[00:13] [LoadPex] <Debug: Scripts\telravmasterscript.pex: aliasbandite>
[00:13] [LoadPex] <Debug: Scripts\telravmasterscript.pex: bandita>
[00:13] [LoadPex] <Debug: Scripts\telravmasterscript.pex: bandite>
[00:13] [LoadPex] <Debug: Scripts\sf_zzzghmq05chschangedman_04f4e109.pex: mq05>
[00:13] [LoadPex] <Debug: Scripts\favor008questscript.pex: questgiverhealed>
[00:13] [LoadPex] <Debug: Scripts\pennodiusscript.pex: pdbsidecontract02>
[00:13] [LoadPex] <Debug: Scripts\pennodiusscript.pex: pdb04>
[00:13] [LoadPex] <Debug: Scripts\pennodiusscript.pex: pennodiusdie>
[00:13] [LoadPex] <Debug: Scripts\qf_mgcollegelectures_000e0c67.pex: alias_tolfdir>
[00:13] [LoadPex] <Debug: Scripts\pennodiusscript.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_mgcollegelectures_000e0c67.pex: alias_ancano>
[00:13] [LoadPex] <Debug: Scripts\qf_mgcollegelectures_000e0c67.pex: alias_enthir>
[00:13] [LoadPex] <Debug: Scripts\qf_mgcollegelectures_000e0c67.pex: alias_drevis>
[00:13] [LoadPex] <Debug: Scripts\qf_mgcollegelectures_000e0c67.pex: alias_arniel>
[00:13] [LoadPex] <Debug: Scripts\qf_mgcollegelectures_000e0c67.pex: alias_nirya>
[00:13] [LoadPex] <Debug: Scripts\qf_mgcollegelectures_000e0c67.pex: alias_mirabelle>
[00:13] [LoadPex] <Debug: Scripts\qf_mgcollegelectures_000e0c67.pex: alias_faralda>
[00:13] [LoadPex] <Debug: Scripts\qf_mgcollegelectures_000e0c67.pex: alias_urag>
[00:13] [LoadPex] <Debug: Scripts\qf_mgcollegelectures_000e0c67.pex: alias_phinis>
[00:13] [LoadPex] <Debug: Scripts\qf_mgcollegelectures_000e0c67.pex: alias_colette>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_radiant_1_05000b98.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_radiant_1_05000b98.pex: alias_bountyletter>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_radiant_1_05000b98.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_radiant_1_05000b98.pex: alias_innkeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_radiant_1_05000b98.pex: alias_town>
[00:13] [LoadPex] <Debug: Scripts\tif__00024e5c.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\tif__0003aa79.pex: playerfollowercount>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderquestconditional.pex: blightspiderspawned>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderquestconditional.pex: boilspiderspawned>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2wesl01_02034025.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderquestconditional.pex: crfpackspiderspawned>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2wesl01_02034025.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2wesl01_02034025.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2wesl01_02034025.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2wesl01_02034025.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2wesl01_02034025.pex: dlc2wb01>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2wesl01_02034025.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2wesl01_02034025.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2wesl01_02034025.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2wesl01_02034025.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2wesl01_02034025.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2wesl01_02034025.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_dlc2wesl01_02034025.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\sf_wcmq200soldierdoubtscene_042e6bf1.pex: wcmq09anendonceandforall>
[00:13] [LoadPex] <Debug: Scripts\sf_e3demoarvelrunsscene_000998f5.pex: arvel>
[00:13] [LoadPex] <Debug: Scripts\qf_we11_0009f329.pex: alias_sabrecat1>
[00:13] [LoadPex] <Debug: Scripts\qf_we11_0009f329.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_we11_0009f329.pex: alias_appropriatelocation>
[00:13] [LoadPex] <Debug: Scripts\qf_we11_0009f329.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\tg08circletriggerscript.pex: ptg08ascenestarted>
[00:13] [LoadPex] <Debug: Scripts\qf_we11_0009f329.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\tg08circletriggerscript.pex: ptg08aqs>
[00:13] [LoadPex] <Debug: Scripts\qf_we11_0009f329.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\tg08circletriggerscript.pex: ptg08oathscene>
[00:13] [LoadPex] <Debug: Scripts\qf_we11_0009f329.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\tg08circletriggerscript.pex: ptg08aquest>
[00:13] [LoadPex] <Debug: Scripts\qf_we11_0009f329.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_we11_0009f329.pex: alias_sabrecat2>
[00:13] [LoadPex] <Debug: Scripts\qf_we11_0009f329.pex: alias_mammoth1>
[00:13] [LoadPex] <Debug: Scripts\qf_we11_0009f329.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_radiant_2_05000c2f.pex: alias_bountyletter>
[00:13] [LoadPex] <Debug: Scripts\templeblessingscript.pex: altarremovemsg>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_radiant_2_05000c2f.pex: alias_alchemist>
[00:13] [LoadPex] <Debug: Scripts\sfl4_maintenance_quest.pex: wct_updaterateinit>
[00:13] [LoadPex] <Debug: Scripts\templeblessingscript.pex: templeblessing>
[00:13] [LoadPex] <Debug: Scripts\sfl4_maintenance_quest.pex: wct_e_global_by>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_radiant_2_05000c2f.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\sfl4_maintenance_quest.pex: wct_e_global_to>
[00:13] [LoadPex] <Debug: Scripts\templeblessingscript.pex: blessingmessage>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_radiant_2_05000c2f.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\sfl4_maintenance_quest.pex: wct_ve_global_by>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_radiant_2_05000c2f.pex: alias_town>
[00:13] [LoadPex] <Debug: Scripts\sfl4_maintenance_quest.pex: wct_vh_global_to>
[00:13] [LoadPex] <Debug: Scripts\sfl4_maintenance_quest.pex: wct_updaterate>
[00:13] [LoadPex] <Debug: Scripts\sfl4_maintenance_quest.pex: wct_quest_global_difficultywatchdog>
[00:13] [LoadPex] <Debug: Scripts\sfl4_maintenance_quest.pex: wct_l_global_to>
[00:13] [LoadPex] <Debug: Scripts\sfl4_maintenance_quest.pex: wct_vh_global_by>
[00:13] [LoadPex] <Debug: Scripts\sfl4_maintenance_quest.pex: wct_h_global_by>
[00:13] [LoadPex] <Debug: Scripts\sfl4_maintenance_quest.pex: wct_l_global_by>
[00:13] [LoadPex] <Debug: Scripts\sfl4_maintenance_quest.pex: wct_ve_global_to>
[00:13] [LoadPex] <Debug: Scripts\sfl4_maintenance_quest.pex: wct_h_global_to>
[00:13] [LoadPex] <Debug: Scripts\sfl4_maintenance_quest.pex: wct_n_global_by>
[00:13] [LoadPex] <Debug: Scripts\sfl4_maintenance_quest.pex: wct_n_global_to>
[00:13] [LoadPex] <Debug: Scripts\tif__0001f386.pex: da14sanguinerose>
[00:13] [LoadPex] <Debug: Scripts\qf_mgmainquestbridge_000c9f08.pex: gateref>
[00:13] [LoadPex] <Debug: Scripts\qf_mgmainquestbridge_000c9f08.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_mgmainquestbridge_000c9f08.pex: dorm2doorref>
[00:13] [LoadPex] <Debug: Scripts\qf_mgmainquestbridge_000c9f08.pex: dorm1doorref>
[00:13] [LoadPex] <Debug: Scripts\qf_mgmainquestbridge_000c9f08.pex: archmagedoorref>
[00:13] [LoadPex] <Debug: Scripts\qf_mgmainquestbridge_000c9f08.pex: arcanaeumdoorref>
[00:13] [LoadPex] <Debug: Scripts\qf_mgmainquestbridge_000c9f08.pex: alias_nirya>
[00:13] [LoadPex] <Debug: Scripts\qf_mgmainquestbridge_000c9f08.pex: collegefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mgmainquestbridge_000c9f08.pex: scrollinfo>
[00:13] [LoadPex] <Debug: Scripts\qf_mgmainquestbridge_000c9f08.pex: gatetriggerref>
[00:13] [LoadPex] <Debug: Scripts\tif__00024e5d.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\tif__000546cd.pex: coffin>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderzombieabselfscript.pex: dlc2expspiderenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderzombieabselfscript.pex: dlc2expspiderfacegrabeffect>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderzombieabselfscript.pex: banditfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunalftandqst_0003b0fb.pex: cannibalscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunalftandqst_0003b0fb.pex: jdarrkilled>
[00:13] [LoadPex] <Debug: Scripts\qf_dunalftandqst_0003b0fb.pex: dunalftandumanahostilefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunalftandqst_0003b0fb.pex: alias_yag>
[00:13] [LoadPex] <Debug: Scripts\qf_dunalftandqst_0003b0fb.pex: alias_sulla>
[00:13] [LoadPex] <Debug: Scripts\qf_dunalftandqst_0003b0fb.pex: secondjdarrsceneended>
[00:13] [LoadPex] <Debug: Scripts\qf_dunalftandqst_0003b0fb.pex: alias_alftandlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dunalftandqst_0003b0fb.pex: alias_jzhar>
[00:13] [LoadPex] <Debug: Scripts\qf_dunalftandqst_0003b0fb.pex: dunprisonerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunalftandqst_0003b0fb.pex: dunalftandsullahostilefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunalftandqst_0003b0fb.pex: sullakilled>
[00:13] [LoadPex] <Debug: Scripts\qf_dunalftandqst_0003b0fb.pex: banditfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunalftandqst_0003b0fb.pex: enteredfromblackreach>
[00:13] [LoadPex] <Debug: Scripts\qf_dunalftandqst_0003b0fb.pex: alftandlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dunalftandqst_0003b0fb.pex: alias_exitkey>
[00:13] [LoadPex] <Debug: Scripts\qf_dunalftandqst_0003b0fb.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunalftandqst_0003b0fb.pex: endwaitscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunalftandqst_0003b0fb.pex: umanakilled>
[00:13] [LoadPex] <Debug: Scripts\qf_dunalftandqst_0003b0fb.pex: endscenebr>
[00:13] [LoadPex] <Debug: Scripts\qf_dunalftandqst_0003b0fb.pex: alias_endrast>
[00:13] [LoadPex] <Debug: Scripts\qf_dunalftandqst_0003b0fb.pex: endscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunalftandqst_0003b0fb.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_dunalftandqst_0003b0fb.pex: firstjdarrsceneended>
[00:13] [LoadPex] <Debug: Scripts\qf_dunalftandqst_0003b0fb.pex: alias_jdarr>
[00:13] [LoadPex] <Debug: Scripts\qf_dunalftandqst_0003b0fb.pex: alias_umana>
[00:13] [LoadPex] <Debug: Scripts\qf_we12_0009f32c.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_we12_0009f32c.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_we12_0009f32c.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_we12_0009f32c.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\tg08earthquakedusteffects.pex: cannedhallwaydust>
[00:13] [LoadPex] <Debug: Scripts\qf_we12_0009f32c.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\tg08earthquakedusteffects.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\qf_we12_0009f32c.pex: alias_deer1>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_radiant_3_05000c8c.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\qf_we12_0009f32c.pex: alias_wolf1>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_radiant_3_05000c8c.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\tg08earthquakedusteffects.pex: rockfallsound>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_radiant_3_05000c8c.pex: alias_bountyletter>
[00:13] [LoadPex] <Debug: Scripts\tg08earthquakedusteffects.pex: placedobjectref>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_radiant_3_05000c8c.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\tg08earthquakedusteffects.pex: placedexplosion>
[00:13] [LoadPex] <Debug: Scripts\qf_we12_0009f32c.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\tg08earthquakedusteffects.pex: placeall>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_radiant_3_05000c8c.pex: alias_fishingspot>
[00:13] [LoadPex] <Debug: Scripts\qf_we12_0009f32c.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_radiant_3_05000c8c.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_radiant_3_05000c8c.pex: alias_town>
[00:13] [LoadPex] <Debug: Scripts\qf_we12_0009f32c.pex: alias_deer2>
[00:13] [LoadPex] <Debug: Scripts\qf_we12_0009f32c.pex: alias_wolf2>
[00:13] [LoadPex] <Debug: Scripts\favor010debtorscript.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tif__00024e5e.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr01trigger_000e8b50.pex: gameday>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr01trigger_000e8b50.pex: mgrshell>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderzombieonhumanscript.pex: dlc2expspiderzombiefxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderzombieonhumanscript.pex: dlc2expspiderenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderzombieonhumanscript.pex: dlc2expspiderfacegrabeffect>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderzombieonhumanscript.pex: factiontoremove>
[00:13] [LoadPex] <Debug: Scripts\sf_playerkillcommentscene_04108640.pex: commentalias>
[00:13] [LoadPex] <Debug: Scripts\marriagefinplayerscript.pex: housecenter>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_start_mq1_050009d3.pex: alias_campmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_start_mq1_050009d3.pex: alias_fishingrod>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_start_mq1_050009d3.pex: alias_book>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_start_mq1_050009d3.pex: nextquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_start_mq1_050009d3.pex: alias_fishingsupplies>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_start_mq1_050009d3.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\gamedata.pex: weapontypetwohandsword>
[00:13] [LoadPex] <Debug: Scripts\gamedata.pex: weapontypehandtohand>
[00:13] [LoadPex] <Debug: Scripts\gamedata.pex: weapontypeonehandsword>
[00:13] [LoadPex] <Debug: Scripts\gamedata.pex: weapontypecrossbow>
[00:13] [LoadPex] <Debug: Scripts\gamedata.pex: weapontypestaff>
[00:13] [LoadPex] <Debug: Scripts\perkavoiddeathscript.pex: perkavoiddeathtimer>
[00:13] [LoadPex] <Debug: Scripts\gamedata.pex: weapontypebow>
[00:13] [LoadPex] <Debug: Scripts\sfl4_periodiccastrandom_script.pex: sfl_updateratemax>
[00:13] [LoadPex] <Debug: Scripts\gamedata.pex: weapontypetwohandaxe>
[00:13] [LoadPex] <Debug: Scripts\perkavoiddeathscript.pex: healspell>
[00:13] [LoadPex] <Debug: Scripts\sfl4_periodiccastrandom_script.pex: sfl_spelltocast>
[00:13] [LoadPex] <Debug: Scripts\gamedata.pex: weapontypeonehandmace>
[00:13] [LoadPex] <Debug: Scripts\perkavoiddeathscript.pex: percenthealth>
[00:13] [LoadPex] <Debug: Scripts\sfl4_periodiccastrandom_script.pex: sfl_updateratemin>
[00:13] [LoadPex] <Debug: Scripts\gamedata.pex: weapontypeonehanddagger>
[00:13] [LoadPex] <Debug: Scripts\perkavoiddeathscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\gamedata.pex: weapontypeonehandaxe>
[00:13] [LoadPex] <Debug: Scripts\tg08genquestscript.pex: ptg08gbquest>
[00:13] [LoadPex] <Debug: Scripts\tg08genquestscript.pex: ptg08genquest>
[00:13] [LoadPex] <Debug: Scripts\tg08genquestscript.pex: ptg08aquest>
[00:13] [LoadPex] <Debug: Scripts\qf_we13_0009f32f.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_we13_0009f32f.pex: alias_spriggan2>
[00:13] [LoadPex] <Debug: Scripts\qf_we13_0009f32f.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_we13_0009f32f.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_we13_0009f32f.pex: alias_myappropriatelocation>
[00:13] [LoadPex] <Debug: Scripts\qf_we13_0009f32f.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\tif__0004be88.pex: ptg02qs>
[00:13] [LoadPex] <Debug: Scripts\qf_we13_0009f32f.pex: alias_spriggan1>
[00:13] [LoadPex] <Debug: Scripts\qf_we13_0009f32f.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_we13_0009f32f.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_we13_0009f32f.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_we13_0009f32f.pex: alias_troll1>
[00:13] [LoadPex] <Debug: Scripts\qf_dunangarvundeqst_0007ede5.pex: trapstarter>
[00:13] [LoadPex] <Debug: Scripts\qf_dunangarvundeqst_0007ede5.pex: alias_door03>
[00:13] [LoadPex] <Debug: Scripts\qf_dunangarvundeqst_0007ede5.pex: alias_trigger55>
[00:13] [LoadPex] <Debug: Scripts\qf_dunangarvundeqst_0007ede5.pex: dunangarvundeintothetomb>
[00:13] [LoadPex] <Debug: Scripts\qf_dunangarvundeqst_0007ede5.pex: alias_trigger56>
[00:13] [LoadPex] <Debug: Scripts\qf_dunangarvundeqst_0007ede5.pex: alias_draugrb>
[00:13] [LoadPex] <Debug: Scripts\qf_dunangarvundeqst_0007ede5.pex: alias_door03b>
[00:13] [LoadPex] <Debug: Scripts\qf_dunangarvundeqst_0007ede5.pex: alias_wordwall>
[00:13] [LoadPex] <Debug: Scripts\qf_dunangarvundeqst_0007ede5.pex: alias_trigger66>
[00:13] [LoadPex] <Debug: Scripts\qf_dunangarvundeqst_0007ede5.pex: alias_door02b>
[00:13] [LoadPex] <Debug: Scripts\qf_dunangarvundeqst_0007ede5.pex: alias_door02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunangarvundeqst_0007ede5.pex: alias_draugra>
[00:13] [LoadPex] <Debug: Scripts\qf_dunangarvundeqst_0007ede5.pex: alias_key>
[00:13] [LoadPex] <Debug: Scripts\qf_dunangarvundeqst_0007ede5.pex: trapstarter2>
[00:13] [LoadPex] <Debug: Scripts\qf_dunangarvundeqst_0007ede5.pex: alias_draugrc>
[00:13] [LoadPex] <Debug: Scripts\qf_dunangarvundeqst_0007ede5.pex: angarvundelocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dunangarvundeqst_0007ede5.pex: alias_medresi>
[00:13] [LoadPex] <Debug: Scripts\qf_dunangarvundeqst_0007ede5.pex: alias_lever03>
[00:13] [LoadPex] <Debug: Scripts\qf_dunangarvundeqst_0007ede5.pex: alias_lever02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunangarvundeqst_0007ede5.pex: alias_trigger65>
[00:13] [LoadPex] <Debug: Scripts\sf_pnightmothercontractscene_0004f7dd.pex: pdb10>
[00:13] [LoadPex] <Debug: Scripts\sf_pnightmothercontractscene_0004f7dd.pex: pdb11>
[00:13] [LoadPex] <Debug: Scripts\dlc2expspiderzombiescrollscript.pex: dlc2expspiderquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_start_mq2_050009db.pex: alias_viriya>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_start_mq2_050009db.pex: alias_swimsindeepwaters>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_start_mq2_050009db.pex: alias_fishery>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse001_start_mq2_050009db.pex: miscquesthandler>
[00:13] [LoadPex] <Debug: Scripts\perkdarkpotencyscript.pex: healthbonus>
[00:13] [LoadPex] <Debug: Scripts\tg08guildscenetriggerscript.pex: ptg08aquestscript>
[00:13] [LoadPex] <Debug: Scripts\tg08guildscenetriggerscript.pex: ptg08ascenestart>
[00:13] [LoadPex] <Debug: Scripts\tg08guildscenetriggerscript.pex: ptg08aquest>
[00:13] [LoadPex] <Debug: Scripts\pf_stonehillssirgarcarrylumbe_00064962.pex: carryitem>
[00:13] [LoadPex] <Debug: Scripts\tif__0004be8a.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__0004be8a.pex: psafestuff>
[00:13] [LoadPex] <Debug: Scripts\tif__0003aa7a.pex: playerfollowercount>
[00:13] [LoadPex] <Debug: Scripts\sf_wcrq00boatromancescene_0439add3.pex: bryyn>
[00:13] [LoadPex] <Debug: Scripts\sf_wcrq00boatromancescene_0439add3.pex: katri>
[00:13] [LoadPex] <Debug: Scripts\qf_we14_0009f332.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\sf_wcrq00boatromancescene_0439add3.pex: boatromanceesupporter>
[00:13] [LoadPex] <Debug: Scripts\qf_we14_0009f332.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\sf_wcrq00boatromancescene_0439add3.pex: wcromancesupporterxmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_we14_0009f332.pex: alias_dog1>
[00:13] [LoadPex] <Debug: Scripts\sf_wcrq00boatromancescene_0439add3.pex: haden>
[00:13] [LoadPex] <Debug: Scripts\qf_we14_0009f332.pex: alias_skeever1>
[00:13] [LoadPex] <Debug: Scripts\sf_wcrq00boatromancescene_0439add3.pex: jade>
[00:13] [LoadPex] <Debug: Scripts\qf_we14_0009f332.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\sf_wcrq00boatromancescene_0439add3.pex: tia>
[00:13] [LoadPex] <Debug: Scripts\qf_we14_0009f332.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\sf_wcrq00boatromancescene_0439add3.pex: wcrqvariiableholder>
[00:13] [LoadPex] <Debug: Scripts\qf_we14_0009f332.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\sf_wcrq00boatromancescene_0439add3.pex: tasius>
[00:13] [LoadPex] <Debug: Scripts\qf_we14_0009f332.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\sf_wcrq00boatromancescene_0439add3.pex: wcromanceexmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_we14_0009f332.pex: alias_skeever2>
[00:13] [LoadPex] <Debug: Scripts\sf_wcrq00boatromancescene_0439add3.pex: roland>
[00:13] [LoadPex] <Debug: Scripts\qf_we14_0009f332.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\sf_wcrq00boatromancescene_0439add3.pex: boatromancee>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr01_000266f1.pex: favorrewardsmall>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr01_000266f1.pex: alias_mgr01item>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr01_000266f1.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr01_000266f1.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr01_000266f1.pex: alias_itemmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr01_000266f1.pex: pmgrshell>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr01_000266f1.pex: litemsoulgemfulltown>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr01_000266f1.pex: gameday>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_darkrevfrag.pex: alias_victim>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_darkrevfrag.pex: alias_thug1>
[00:13] [LoadPex] <Debug: Scripts\genericloccrimefactionobjref.pex: paleholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_darkrevfrag.pex: alias_attacker>
[00:13] [LoadPex] <Debug: Scripts\genericloccrimefactionobjref.pex: whiterunholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_darkrevfrag.pex: alias_thug2>
[00:13] [LoadPex] <Debug: Scripts\genericloccrimefactionobjref.pex: falkreathholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_darkrevfrag.pex: alias_letter1>
[00:13] [LoadPex] <Debug: Scripts\genericloccrimefactionobjref.pex: riftholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_darkrevfrag.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\genericloccrimefactionobjref.pex: crimefactioneastmarch>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_darkrevfrag.pex: alias_thug3>
[00:13] [LoadPex] <Debug: Scripts\genericloccrimefactionobjref.pex: crimefactionhjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\genericloccrimefactionobjref.pex: winterholdholdlocation>
[00:13] [LoadPex] <Debug: Scripts\genericloccrimefactionobjref.pex: crimefactionpale>
[00:13] [LoadPex] <Debug: Scripts\genericloccrimefactionobjref.pex: crimefactionrift>
[00:13] [LoadPex] <Debug: Scripts\genericloccrimefactionobjref.pex: crimefactionwinterhold>
[00:13] [LoadPex] <Debug: Scripts\marriagesleepabscript.pex: marriageperktimer>
[00:13] [LoadPex] <Debug: Scripts\genericloccrimefactionobjref.pex: haafingarholdlocation>
[00:13] [LoadPex] <Debug: Scripts\marriagesleepabscript.pex: marriagesleepability>
[00:13] [LoadPex] <Debug: Scripts\genericloccrimefactionobjref.pex: reachholdlocation>
[00:13] [LoadPex] <Debug: Scripts\marriagesleepabscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\genericloccrimefactionobjref.pex: crimefactionwhiterun>
[00:13] [LoadPex] <Debug: Scripts\marriagesleepabscript.pex: ftimer>
[00:13] [LoadPex] <Debug: Scripts\genericloccrimefactionobjref.pex: crimefactionreach>
[00:13] [LoadPex] <Debug: Scripts\genericloccrimefactionobjref.pex: crimefactionhaafingar>
[00:13] [LoadPex] <Debug: Scripts\genericloccrimefactionobjref.pex: hjaalmarchholdlocation>
[00:13] [LoadPex] <Debug: Scripts\genericloccrimefactionobjref.pex: myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\genericloccrimefactionobjref.pex: eastmarchholdlocation>
[00:13] [LoadPex] <Debug: Scripts\genericloccrimefactionobjref.pex: crimefactionfalkreath>
[00:13] [LoadPex] <Debug: Scripts\dlc2ffr04questscript.pex: pdlc2rrf04sujamma>
[00:13] [LoadPex] <Debug: Scripts\dlc2ffr04questscript.pex: pdlc2rrf04drinkcount>
[00:13] [LoadPex] <Debug: Scripts\sfl4_player_script.pex: wct>
[00:13] [LoadPex] <Debug: Scripts\sfl4_player_script.pex: wct_quest_global_difficultywatchdog>
[00:13] [LoadPex] <Debug: Scripts\perkinvestorquestscript.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\perkinvestorquestscript.pex: goldamount>
[00:13] [LoadPex] <Debug: Scripts\perkinvestorquestscript.pex: perkinvestorfavorreward>
[00:13] [LoadPex] <Debug: Scripts\perkinvestorquestscript.pex: investamount>
[00:13] [LoadPex] <Debug: Scripts\tg08karliahsaytriggerscript.pex: ptg08astartscene>
[00:13] [LoadPex] <Debug: Scripts\tg08karliahsaytriggerscript.pex: ptg08aquest>
[00:13] [LoadPex] <Debug: Scripts\tif__0004be8b.pex: ptg02qs>
[00:13] [LoadPex] <Debug: Scripts\qf_we15_0009f337.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_we15_0009f337.pex: alias_witch>
[00:13] [LoadPex] <Debug: Scripts\qf_we15_0009f337.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_we15_0009f337.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_we15_0009f337.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_we15_0009f337.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_we15_0009f337.pex: alias_fireatronach1>
[00:13] [LoadPex] <Debug: Scripts\qf_we15_0009f337.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_we15_0009f337.pex: alias_scenemarkercenter>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: bossintroscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_diggingdraugr02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summondraugr104>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summondraugr202>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summonlightenable304>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_warlock04>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_warlock08>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_sword>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_ghostfemale>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: trailfx02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summonlightenable205>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_warlock02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_warlocklever01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_warlock01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summondraugr301>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summonspeaker01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summonlightenable101>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_genericdiggingdraugr01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: controllershakel03>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summondraugr307>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summondraugr303>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_endkey>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_bossdraugractivateref>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: controllershakeduration02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summonlightenable305>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summonspeaker03>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summonlightenable301>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_diggingforeman>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summondraugr103>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summonlightenable102>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summonlightenable204>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: trailfx>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: controllershakel02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_warlock03>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_warlock06>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: controllershakeduration01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_delosialias>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summondraugr101>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summondraugr204>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: bossdebugstart>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summonlightenable306>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: dunansilvundbossreservation>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: dunansilvundresetmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: ghostsceneover>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: warlockfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summonlightenable302>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: possessionshader>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_genericdiggingdraugr03>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: dunansilvundsummonismd>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_ghostmale>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summonlightenable202>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: dunansilvunddraugrawaken02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: keyobtained>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: ghostscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summondraugr201>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: specialdraugrfaction>
[00:13] [LoadPex] <Debug: Scripts\sf_potemabossfightscene_00098894.pex: scriptdummy>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summondraugr302>
[00:13] [LoadPex] <Debug: Scripts\sf_potemabossfightscene_00098894.pex: quest_ms06>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: controllershaker01>
[00:13] [LoadPex] <Debug: Scripts\sf_potemabossfightscene_00098894.pex: scriptactual>
[00:13] [LoadPex] <Debug: Scripts\sf_ec_ss_mqscenea_08014c00.pex: ec_ss_mq101>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_genericdraugr02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summonspeaker02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: controllershakeduration03>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summonlightenable201>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: controllershaker03>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: controllershaker02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: summonsound>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: controllershakel01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summonlightenable104>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_genericdraugr01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_warlock05>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_maledraugr>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summonlightenable307>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summonlightenable103>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_diggingdraugr01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_playerspeakingposition>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_genericdiggingdraugr02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summondraugr102>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summondraugr304>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summonlightenable203>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_femaledraugr>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: delosifaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: soulgemplaced>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summondraugr203>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summondraugr305>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summondraugr306>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_swordmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summonlightenable303>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_warlocklever03>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_key>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summonspeaker00>
[00:13] [LoadPex] <Debug: Scripts\qf_dunansilvundqst_0003d721.pex: alias_summondraugr205>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_darkrevwifrg.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_darkrevwifrg.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_darkrevwifrg.pex: alias_thug2>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_darkrevwifrg.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_darkrevwifrg.pex: alias_thug1>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_darkrevwifrg.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_darkrevwifrg.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_darkrevwifrg.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_darkrevwifrg.pex: alias_thug3>
[00:13] [LoadPex] <Debug: Scripts\pf_stonehillsswanhvircarrylum_0006495f.pex: carryitem>
[00:13] [LoadPex] <Debug: Scripts\marriageweddingnpcscript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\marriageweddingnpcscript.pex: loveinterest>
[00:13] [LoadPex] <Debug: Scripts\petframework_parentquestscript.pex: homemarkerdlc2severinmanor>
[00:13] [LoadPex] <Debug: Scripts\petframework_parentquestscript.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\petframework_parentquestscript.pex: cwimperialfaction>
[00:13] [LoadPex] <Debug: Scripts\petframework_parentquestscript.pex: homemarkerheljarchenhall>
[00:13] [LoadPex] <Debug: Scripts\petframework_parentquestscript.pex: petframework_petfaction>
[00:13] [LoadPex] <Debug: Scripts\petframework_parentquestscript.pex: currentpetcount>
[00:13] [LoadPex] <Debug: Scripts\petframework_parentquestscript.pex: dlc2severinmanorenablemarker>
[00:13] [LoadPex] <Debug: Scripts\petframework_parentquestscript.pex: byoh03doorheljarchenhall>
[00:13] [LoadPex] <Debug: Scripts\petframework_parentquestscript.pex: byoh02doorwindstadmanor>
[00:13] [LoadPex] <Debug: Scripts\petframework_parentquestscript.pex: cwsonsfaction>
[00:13] [LoadPex] <Debug: Scripts\petframework_parentquestscript.pex: petframework_maxpets>
[00:13] [LoadPex] <Debug: Scripts\petframework_parentquestscript.pex: homemarkerlakeviewmanor>
[00:13] [LoadPex] <Debug: Scripts\petframework_parentquestscript.pex: homemarkerwindstadmanor>
[00:13] [LoadPex] <Debug: Scripts\petframework_parentquestscript.pex: byoh01doorlakeviewmanor>
[00:13] [LoadPex] <Debug: Scripts\tg08leverpuzzle.pex: isloaded>
[00:13] [LoadPex] <Debug: Scripts\tg08leverpuzzle.pex: isinpullposition>
[00:13] [LoadPex] <Debug: Scripts\tg08leverpuzzle.pex: puzzlesolved>
[00:13] [LoadPex] <Debug: Scripts\tg08leverpuzzle.pex: pairedlever>
[00:13] [LoadPex] <Debug: Scripts\tg08leverpuzzle.pex: leveractivated>
[00:13] [LoadPex] <Debug: Scripts\tg08leverpuzzle.pex: tg08bpuzzlegateenableparent>
[00:13] [LoadPex] <Debug: Scripts\tg08leverpuzzle.pex: glow>
[00:13] [LoadPex] <Debug: Scripts\tg08leverpuzzle.pex: parentlever>
[00:13] [LoadPex] <Debug: Scripts\tg08leverpuzzle.pex: currentpulledtimer>
[00:13] [LoadPex] <Debug: Scripts\tg08leverpuzzle.pex: torchoff>
[00:13] [LoadPex] <Debug: Scripts\tg08leverpuzzle.pex: polelinker>
[00:13] [LoadPex] <Debug: Scripts\tg08leverpuzzle.pex: gears2>
[00:13] [LoadPex] <Debug: Scripts\tg08leverpuzzle.pex: gears>
[00:13] [LoadPex] <Debug: Scripts\tg08leverpuzzle.pex: torchon>
[00:13] [LoadPex] <Debug: Scripts\tg08leverpuzzle.pex: pulledtimerduration>
[00:13] [LoadPex] <Debug: Scripts\sf_wcrq00datehotsrpingschang_0439ffc1.pex: datealias>
[00:13] [LoadPex] <Debug: Scripts\sf_wcrq00datehotsrpingschang_0439ffc1.pex: wchotspringsoutfit>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02034f75.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\tif__0004be8e.pex: ptg02qs>
[00:13] [LoadPex] <Debug: Scripts\tif__00024e5f.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\testfish.pex: spawner>
[00:13] [LoadPex] <Debug: Scripts\qf_we16_0009f801.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_we16_0009f801.pex: alias_postencountersandboxref>
[00:13] [LoadPex] <Debug: Scripts\qf_we16_0009f801.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_we16_0009f801.pex: alias_hunter2>
[00:13] [LoadPex] <Debug: Scripts\qf_we16_0009f801.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_we16_0009f801.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_we16_0009f801.pex: alias_deer>
[00:13] [LoadPex] <Debug: Scripts\qf_we16_0009f801.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_we16_0009f801.pex: alias_hunter1>
[00:13] [LoadPex] <Debug: Scripts\qf_we16_0009f801.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_we16_0009f801.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampdeathscript.pex: ismammoth>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampdeathscript.pex: isghostgiant>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampdeathscript.pex: iscentaur>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampdeathscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\ms01eltrysnotescript.pex: ms01miscobjectives>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr02_000266f2.pex: alias_focuspoint1>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr02_000266f2.pex: alias_focuspoint2>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr02_000266f2.pex: pmgrshell>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr02_000266f2.pex: alias_focuspoint3>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr02_000266f2.pex: alias_gloves>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr02_000266f2.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr02_000266f2.pex: gameday>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr02_000266f2.pex: alias_focuspoint4>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr02_000266f2.pex: pmgr02gloves>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr02_000266f2.pex: alias_focuspoint5>
[00:13] [LoadPex] <Debug: Scripts\qf_dunarcherqst_000cab3c.pex: alias_middletarget>
[00:13] [LoadPex] <Debug: Scripts\qf_dunarcherqst_000cab3c.pex: alias_righttarget>
[00:13] [LoadPex] <Debug: Scripts\qf_dunarcherqst_000cab3c.pex: alias_angitargetlookmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunarcherqst_000cab3c.pex: alias_fartarget>
[00:13] [LoadPex] <Debug: Scripts\qf_dunarcherqst_000cab3c.pex: alias_angistargetmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__0001f3a3.pex: da14ring>
[00:13] [LoadPex] <Debug: Scripts\qf_dunarcherqst_000cab3c.pex: alias_lefttarget>
[00:13] [LoadPex] <Debug: Scripts\dlc2fishmanscript.pex: dlc2benthictenticlehandlefte>
[00:13] [LoadPex] <Debug: Scripts\qf_dunarcherqst_000cab3c.pex: alias_angialias>
[00:13] [LoadPex] <Debug: Scripts\dlc2fishmanscript.pex: isinsnow>
[00:13] [LoadPex] <Debug: Scripts\qf_dunarcherqst_000cab3c.pex: alias_weaponrackweapon>
[00:13] [LoadPex] <Debug: Scripts\dlc2fishmanscript.pex: dlc2benthictenticlestompe>
[00:13] [LoadPex] <Debug: Scripts\dlc2fishmanscript.pex: dlc2benthiclurkerwhipduste>
[00:13] [LoadPex] <Debug: Scripts\dlc2fishmanscript.pex: dlc2benthiclurkertenticlemouthe>
[00:13] [LoadPex] <Debug: Scripts\dlc2fishmanscript.pex: dlc2benthiclurkerwhipdustsnowe>
[00:13] [LoadPex] <Debug: Scripts\dlc2fishmanscript.pex: dlc2lurkeremerge>
[00:13] [LoadPex] <Debug: Scripts\dlc2fishmanscript.pex: dlc2benthictenticlehandrighte>
[00:13] [LoadPex] <Debug: Scripts\dlc2fishmanscript.pex: dlc2lurkerstompartexplosion>
[00:13] [LoadPex] <Debug: Scripts\pf_t01fjotraheadtochamber_000b7871.pex: parentscene>
[00:13] [LoadPex] <Debug: Scripts\sfl4_rektometer_script.pex: wct_injuriousblow_spell>
[00:13] [LoadPex] <Debug: Scripts\sfl4_rektometer_script.pex: wct_ability_global_injuryrektometer_chance>
[00:13] [LoadPex] <Debug: Scripts\sfl4_rektometer_script.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\sfl4_rektometer_script.pex: wct_ability_global_injuryhealthpct_rektometer>
[00:13] [LoadPex] <Debug: Scripts\sfl4_rektometer_script.pex: wct_updaterate>
[00:13] [LoadPex] <Debug: Scripts\petframework_petquest.pex: petframework_petfaction>
[00:13] [LoadPex] <Debug: Scripts\petframework_petquest.pex: petrefalias>
[00:13] [LoadPex] <Debug: Scripts\petframework_petquest.pex: petdynamichomemarker>
[00:13] [LoadPex] <Debug: Scripts\petframework_petquest.pex: pethomemarker>
[00:13] [LoadPex] <Debug: Scripts\petframework_petquest.pex: petframework_parentquest>
[00:13] [LoadPex] <Debug: Scripts\petframework_petquest.pex: petframework_petfollowingfaction>
[00:13] [LoadPex] <Debug: Scripts\petframework_petquest.pex: petframework_petmaxreachedmessage>
[00:13] [LoadPex] <Debug: Scripts\petframework_petquest.pex: movingtogglepackageon>
[00:13] [LoadPex] <Debug: Scripts\petframework_petquest.pex: petframework_petdismissmessage>
[00:13] [LoadPex] <Debug: Scripts\petframework_petquest.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02034f80.pex: favorjobsbeggarmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02034f80.pex: favorjobsbeggarsability>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02034f80.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tif__00024e60.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: afy>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: crumblebalconyref>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: tg08watersplashb02>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: pipecontrollerbig01>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: afyangle>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: waterplaneheight01ref>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: tg08b>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: watersplashheights03>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: watersplashheightb02>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: effectlinker2>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: watersplashheights01>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: pipecontrollerbig01done>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: camerashakeamount1>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: watersplashheightb03>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: pipecontrollersmall04done>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: tg08watersplashs02>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: pipecontrollerbig04done>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: afspeed2>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: pipecontrollersmall01>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: waterplaneheight>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: tg08bsmokel>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: pipecontrollerbig02height>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: exitrocks>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: waterfinishedheight>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: tg08watersplashb01>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: rumbleduration1>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: pipecontrollerbig04>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: currenttranslatespeed>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: sidewalltorchheight>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: tg08watersplashs03>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: statuetorchdisabled>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: tg08bescapeheightref>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: watersplashheights04>
[00:13] [LoadPex] <Debug: Scripts\qf_we17_0009f7e9.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: waterplaneheight00ref>
[00:13] [LoadPex] <Debug: Scripts\qf_we17_0009f7e9.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: pipecontrollersmall03>
[00:13] [LoadPex] <Debug: Scripts\qf_we17_0009f7e9.pex: alias_bandit1>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: tg08navcutparent>
[00:13] [LoadPex] <Debug: Scripts\qf_we17_0009f7e9.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: statuetorchheight>
[00:13] [LoadPex] <Debug: Scripts\qf_we17_0009f7e9.pex: alias_bandit3>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: statuetorch>
[00:13] [LoadPex] <Debug: Scripts\qf_we17_0009f7e9.pex: alias_postencountersandboxref>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: watersynccheck>
[00:13] [LoadPex] <Debug: Scripts\qf_we17_0009f7e9.pex: alias_soldier1>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: watersynctimer>
[00:13] [LoadPex] <Debug: Scripts\qf_we17_0009f7e9.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: waterisdone>
[00:13] [LoadPex] <Debug: Scripts\qf_we17_0009f7e9.pex: alias_bandit2>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: waterheightfinished>
[00:13] [LoadPex] <Debug: Scripts\qf_we17_0009f7e9.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: watersplashstarteds04>
[00:13] [LoadPex] <Debug: Scripts\qf_we17_0009f7e9.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: rumbleamount1>
[00:13] [LoadPex] <Debug: Scripts\qf_we17_0009f7e9.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: afzangle>
[00:13] [LoadPex] <Debug: Scripts\qf_we17_0009f7e9.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: sidewalltorchdisabled>
[00:13] [LoadPex] <Debug: Scripts\qf_we17_0009f7e9.pex: alias_soldier3>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: rumbleduration2>
[00:13] [LoadPex] <Debug: Scripts\qf_we17_0009f7e9.pex: alias_soldier2>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: exitrocksfinished>
[00:13] [LoadPex] <Debug: Scripts\qf_we17_0009f7e9.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: exitrocksheight>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: pipecontrollerbig04height>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: karliahref>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: pipecontrollerbig03height>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: waterplaneheight02ref>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: pipecontrollerbig03done>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: pipecontrollerbig02done>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: tg08rockfallcollisionparent>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampdoorscript.pex: ismammoth>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: pipecontrollerbig01height>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampdoorscript.pex: isghostgiant>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: pipecontrollersmall04>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampdoorscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: watersplashheights02>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampdoorscript.pex: iscentaur>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: pipecontrollersmall04height>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: watersplashheightb04>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: pipecontrollersmall03height>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: pipecontrollersmall03done>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: brynjolfref>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: irkngthandexitenableref>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: pipecontrollerbig02>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: currenttranslatetarget>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: waterplaneheight01>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: pipecontrollersmall02height>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: pipecontrollersmall02done>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: pipecontrollerbig03>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: pipecontrollersmall01height>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: watersplashheightb01>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: pipecontrollersmall01done>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: tg08watersplashb04>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: tg08watersplashs01>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: sunlight>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: watersplashstartedb04>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: earthquakesound>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: tg08watersplashb03>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: watersplashstarteds03>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: watersplashstartedb03>
[00:13] [LoadPex] <Debug: Scripts\racemenubase.pex: buffer_textures>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: watersplashstarteds01>
[00:13] [LoadPex] <Debug: Scripts\racemenubase.pex: category_eyes>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: watersplashstartedb02>
[00:13] [LoadPex] <Debug: Scripts\racemenubase.pex: racesex_menu>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: effectlinker1>
[00:13] [LoadPex] <Debug: Scripts\racemenubase.pex: category_mouth>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: watersplashstartedb01>
[00:13] [LoadPex] <Debug: Scripts\racemenubase.pex: category_extra>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: tg08watersplashs04>
[00:13] [LoadPex] <Debug: Scripts\racemenubase.pex: category_brow>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: tg08bsmoker>
[00:13] [LoadPex] <Debug: Scripts\racemenubase.pex: _targetroot>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: afz>
[00:13] [LoadPex] <Debug: Scripts\racemenubase.pex: buffer_categories>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: sidewalltorch>
[00:13] [LoadPex] <Debug: Scripts\racemenubase.pex: _targetactorbase>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: afxangle>
[00:13] [LoadPex] <Debug: Scripts\racemenubase.pex: _playeractorbase>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: afmaxrotationspeed>
[00:13] [LoadPex] <Debug: Scripts\racemenubase.pex: category_hair>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: phase1>
[00:13] [LoadPex] <Debug: Scripts\racemenubase.pex: category_face>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: afspeed1>
[00:13] [LoadPex] <Debug: Scripts\racemenubase.pex: _targetmenu>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: tg08bactorbarrier>
[00:13] [LoadPex] <Debug: Scripts\racemenubase.pex: _playeractor>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: camerashakeamount2>
[00:13] [LoadPex] <Debug: Scripts\racemenubase.pex: category_race>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: waterplaneref>
[00:13] [LoadPex] <Debug: Scripts\racemenubase.pex: buffer_sliders>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: afx>
[00:13] [LoadPex] <Debug: Scripts\racemenubase.pex: category_head>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: pipecontrollersmall02>
[00:13] [LoadPex] <Debug: Scripts\racemenubase.pex: menu_root>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: rumbleamount2>
[00:13] [LoadPex] <Debug: Scripts\racemenubase.pex: _targetactor>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: aftangentmagnitude>
[00:13] [LoadPex] <Debug: Scripts\racemenubase.pex: category_body>
[00:13] [LoadPex] <Debug: Scripts\tg08risingwaterscript.pex: watersplashstarteds02>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr10_00028a13.pex: mgrshell>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr10_00028a13.pex: lvlquestreward01small>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr10_00028a13.pex: favorrewardsmall>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr10_00028a13.pex: alias_holdingcontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr10_00028a13.pex: alias_clientlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr10_00028a13.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr10_00028a13.pex: alias_client>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr10_00028a13.pex: alias_enchatingitem>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_elytrapetacqu_050010c0.pex: alias_elytradementia>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_elytrapetacqu_050010c0.pex: alias_seducerbandit>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_elytrapetacqu_050010c0.pex: alias_seducercagedoor>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_elytrapetacqu_050010c0.pex: alias_dementiakey>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbardsleapsummitqst_000ae014.pex: ghostscenedone>
[00:13] [LoadPex] <Debug: Scripts\dlc2flingstonetriggerscript.pex: dlc2flingquest_flingrune>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbardsleapsummitqst_000ae014.pex: bardscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbardsleapsummitqst_000ae014.pex: rewardlist>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbardsleapsummitqst_000ae014.pex: alias_starterobject>
[00:13] [LoadPex] <Debug: Scripts\masterambushscript.pex: faggressiononreset>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbardsleapsummitqst_000ae014.pex: alias_ghostbard>
[00:13] [LoadPex] <Debug: Scripts\masterambushscript.pex: sactorvariable>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbardsleapsummitqst_000ae014.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage10_0001bb17.pex: nilheimquest>
[00:13] [LoadPex] <Debug: Scripts\masterambushscript.pex: ambushontrigger>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage10_0001bb17.pex: telravref>
[00:13] [LoadPex] <Debug: Scripts\masterambushscript.pex: faggression>
[00:13] [LoadPex] <Debug: Scripts\masterambushscript.pex: linkkeyword>
[00:13] [LoadPex] <Debug: Scripts\masterambushscript.pex: factorvariable>
[00:13] [LoadPex] <Debug: Scripts\masterambushscript.pex: factorvariableonreset>
[00:13] [LoadPex] <Debug: Scripts\tif__0003aa7b.pex: playerfollowercount>
[00:13] [LoadPex] <Debug: Scripts\petframework_petscript.pex: petquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02034f81.pex: favorjobsbeggarmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02034f81.pex: favorjobsbeggarsability>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02034f81.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tif__00024e63.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\testmoth.pex: fbellshapepathheight>
[00:13] [LoadPex] <Debug: Scripts\testmoth.pex: fflocktranslationspeed>
[00:13] [LoadPex] <Debug: Scripts\testmoth.pex: fflockplayerzdistmin>
[00:13] [LoadPex] <Debug: Scripts\testmoth.pex: fmaxrotationspeed>
[00:13] [LoadPex] <Debug: Scripts\testmoth.pex: planttypes>
[00:13] [LoadPex] <Debug: Scripts\testmoth.pex: landingmarkerprefix>
[00:13] [LoadPex] <Debug: Scripts\testmoth.pex: ftranslationspeedmean>
[00:13] [LoadPex] <Debug: Scripts\testmoth.pex: ftranslationspeedvariance>
[00:13] [LoadPex] <Debug: Scripts\testmoth.pex: fmaxscale>
[00:13] [LoadPex] <Debug: Scripts\testmoth.pex: fminscale>
[00:13] [LoadPex] <Debug: Scripts\testmoth.pex: ftimeatplantmax>
[00:13] [LoadPex] <Debug: Scripts\testmoth.pex: fflockplayerzdistmax>
[00:13] [LoadPex] <Debug: Scripts\testmoth.pex: factordetectiondistance>
[00:13] [LoadPex] <Debug: Scripts\testmoth.pex: ftimeatplantmin>
[00:13] [LoadPex] <Debug: Scripts\testmoth.pex: ffleetranslationspeed>
[00:13] [LoadPex] <Debug: Scripts\testmoth.pex: fmaxtravel>
[00:13] [LoadPex] <Debug: Scripts\testmoth.pex: fflockplayerxydist>
[00:13] [LoadPex] <Debug: Scripts\testmoth.pex: fmintravel>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampghostdebris.pex: lvldamage6>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampghostdebris.pex: lvldamage3>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampghostdebris.pex: testlvlencvalue>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampghostdebris.pex: lvldamage4>
[00:13] [LoadPex] <Debug: Scripts\qf_we18_0009f80a.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampghostdebris.pex: lvlthreshold5>
[00:13] [LoadPex] <Debug: Scripts\ghaddabilityplayertrgscript.pex: tempability>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampghostdebris.pex: lvldamage1>
[00:13] [LoadPex] <Debug: Scripts\qf_we18_0009f80a.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampghostdebris.pex: lvlthreshold4>
[00:13] [LoadPex] <Debug: Scripts\qf_we18_0009f80a.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampghostdebris.pex: ghostshader>
[00:13] [LoadPex] <Debug: Scripts\qf_we18_0009f80a.pex: alias_scenemarkercenter>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampghostdebris.pex: lvlthreshold3>
[00:13] [LoadPex] <Debug: Scripts\qf_we18_0009f80a.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampghostdebris.pex: lvlthreshold2>
[00:13] [LoadPex] <Debug: Scripts\qf_we18_0009f80a.pex: alias_atronach1>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampghostdebris.pex: lvlthreshold1>
[00:13] [LoadPex] <Debug: Scripts\qf_we18_0009f80a.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampghostdebris.pex: damage>
[00:13] [LoadPex] <Debug: Scripts\qf_we18_0009f80a.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampghostdebris.pex: lvldamage5>
[00:13] [LoadPex] <Debug: Scripts\qf_we18_0009f80a.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampghostdebris.pex: lvldamage2>
[00:13] [LoadPex] <Debug: Scripts\qf_we18_0009f80a.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampghostdebris.pex: windupsound>
[00:13] [LoadPex] <Debug: Scripts\qf_we18_0009f80a.pex: alias_witch>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampghostdebris.pex: traplevel>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_dynamicoptions>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_global_injuryrektometer>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_l_text_to>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_desc_fbs>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_modifier_desc_disablemassive>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_text_injurythreshold_chance>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_modifier_desc_disabledirectionaldamage>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_staminaoptions>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_modifier_text_disableaao>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_text_fbs>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_global_injuryrektometer_threshold>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_modifier_global_disabledirectionaldamage>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_desc_injurythreshold_hp2>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_global_injurythreshold_hp2>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_quest_desc_difficultywatchdog>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_text_injurythreshold_hp2>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_vh_text_by>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_vh_global_by>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02034f82.pex: favorjobsbeggarsability>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_modifier_text_disabledirectionaldamage>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02034f82.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02034f82.pex: favorjobsbeggarmessage>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_n_text_to>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_desc_disabledynamiccombat>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ve_text_to>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_text_injuryrektometer_threshold>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_stagger_text_disablestagger>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_desc_disabletimedblock>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ve_global_to>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_global_injuries>
[00:13] [LoadPex] <Debug: Scripts\tif__0001f6cb.pex: pdb01plate>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_parse_stamcost>
[00:13] [LoadPex] <Debug: Scripts\tif__0001f6cb.pex: pdb01>
[00:13] [LoadPex] <Debug: Scripts\tif__0001f6cb.pex: pastridmovemarkerref>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_parse_percenthealth>
[00:13] [LoadPex] <Debug: Scripts\tif__0001f6cb.pex: pastrid>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_text_injuries>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_n_global_to>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_n_text_by>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_text_disablebowstaminadrain>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_desc_attackscoststamina_bow>
[00:13] [LoadPex] <Debug: Scripts\ms01guardtriggerscript.pex: ms01>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_desc_to>
[00:13] [LoadPex] <Debug: Scripts\ms01guardtriggerscript.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_e_global_by>
[00:13] [LoadPex] <Debug: Scripts\ms01guardtriggerscript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_timedblock_desc_squelchtimedblockmessage>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_text_injurythreshold_hp1>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_injuryoptions>
[00:13] [LoadPex] <Debug: Scripts\qf_dunblackreachdragonqst_00080b66.pex: alias_currentlandingmarker>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_modifier_global_disableaao>
[00:13] [LoadPex] <Debug: Scripts\qf_dunblackreachdragonqst_00080b66.pex: gongref>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_stagger_desc_disablestagger>
[00:13] [LoadPex] <Debug: Scripts\tg09blackpooltriggerscript.pex: ptg09quest>
[00:13] [LoadPex] <Debug: Scripts\qf_dunblackreachdragonqst_00080b66.pex: dunblackreachdragonscene>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_desc_disableregenflux>
[00:13] [LoadPex] <Debug: Scripts\qf_dunblackreachdragonqst_00080b66.pex: qstdwemergong>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_text_disableregenflux>
[00:13] [LoadPex] <Debug: Scripts\qf_dunblackreachdragonqst_00080b66.pex: alias_blackreachdragon>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_l_global_by>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_l_global_to>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_modifier_desc_disablemelee>
[00:13] [LoadPex] <Debug: Scripts\dlc2foxblessingscript.pex: searchpackage>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_e_text_by>
[00:13] [LoadPex] <Debug: Scripts\dlc2foxblessingscript.pex: invisspell>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_stagger_global_disablestagger>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_modifier_desc_disableaao>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ve_global_by>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_desc_injurythreshold_hp1>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_desc_injurythreshold_chance>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_text_disablebowinterrupt>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_global_injurythreshold_hp1>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_e_global_to>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_desc_injuryrektometer_threshold>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_global_disableregenflux>
[00:13] [LoadPex] <Debug: Scripts\sf_ec_ss_thoronfight02scenea_0800fb3e.pex: mq102>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_text_injuryrektometer_chance>
[00:13] [LoadPex] <Debug: Scripts\petframework_summonpetscript.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_global_disabletimedblock>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_h_text_to>
[00:13] [LoadPex] <Debug: Scripts\petframework_summonpetscript.pex: petrefalias>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_text_disableswimstaminadrain>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_desc_injuryrektometer>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_parse_byto>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_modifier_text_disablemassive>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_quest_global_difficultywatchdog>
[00:13] [LoadPex] <Debug: Scripts\tif__00024e64.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_h_global_to>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_desc_disableswimstaminadrain>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_desc_disablespeedpenaltyatlowstamina>
[00:13] [LoadPex] <Debug: Scripts\favor015questscript.pex: heardfavor>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_global_attackscoststamina_2h>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_text_disablespeedpenaltyatlowstamina>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_desc_injuries>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_vh_text_to>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_difficultyoptions>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_global_disablebowinterrupt>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_parse_chance>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_global_injurythreshold_chance>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_desc_attackscoststamina_2h>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_text_disabletimedblock>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_global_disableswimstaminadrain>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_modifier_global_disabledynamicdamage>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_text_attackscoststamina_1h>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_modifier_text_disablemelee>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_l_text_by>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr11_00028a19.pex: alias_mgr11gemtype>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_vh_global_to>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr11_00028a19.pex: favorrewardsmall>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr11_00028a19.pex: mgrshell>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_global_disabledynamiccombat>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr11_00028a19.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_desc_injuryrektometer_chance>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_h_text_by>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_global_disablespeedpenaltyatlowstamina>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_parse_percent>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgeinputboxscript.pex: controllerscript>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_e_text_to>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_modifier_desc_disabledynamicdamage>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ve_text_by>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_quest_text_difficultywatchdog>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_timedblock_text_squelchtimedblockmessage>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_global_disablebowstaminadrain>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_text_attackscoststamina_bow>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_global_injuryrektometer_chance>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampghostdebrishit.pex: trappushback>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_modifier_global_disablemelee>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampghostdebrishit.pex: damage>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_global_attackscoststamina_bow>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampghostdebrishit.pex: hitfx>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_modifier_global_disablemassive>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampghostdebrishit.pex: hitfxammo>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_elytrapetacqu_050010c3.pex: alias_elytramania>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampghostdebrishit.pex: soundlevel>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_elytrapetacqu_050010c3.pex: collisionmarker>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampghostdebrishit.pex: traphitsound>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_elytrapetacqu_050010c3.pex: alias_maniakey>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_elytrapetacqu_050010c3.pex: alias_saintcontainer>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_text_injuryrektometer>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_elytrapetacqu_050010c3.pex: alias_cagedoor>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_desc_by>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_elytrapetacqu_050010c3.pex: petsummonspell>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_text_disabledynamiccombat>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_desc_disablebowinterrupt>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_timedblock_global_squelchtimedblockmessage>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_modifier_text_disabledynamicdamage>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_global_fbs>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_global_attackscoststamina_1h>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_h_global_by>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_desc_attackscoststamina_1h>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_timedblockoptions>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_text_attackscoststamina_2h>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_modifieroptions>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20dead_00072a92.pex: aliasbanditc>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20dead_00072a92.pex: banditb>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_n_global_by>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20dead_00072a92.pex: aliasbandite>
[00:13] [LoadPex] <Debug: Scripts\sfl4_skse_quest.pex: wct_ability_desc_disablebowstaminadrain>
[00:13] [LoadPex] <Debug: Scripts\qf_we20_0009f813.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20dead_00072a92.pex: bandit>
[00:13] [LoadPex] <Debug: Scripts\qf_we20_0009f813.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20dead_00072a92.pex: oldfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_we20_0009f813.pex: alias_bandit3>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20dead_00072a92.pex: bandite>
[00:13] [LoadPex] <Debug: Scripts\qf_we20_0009f813.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20dead_00072a92.pex: aliasbandita>
[00:13] [LoadPex] <Debug: Scripts\qf_we20_0009f813.pex: alias_warlocksummoner>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20dead_00072a92.pex: nilheimquest>
[00:13] [LoadPex] <Debug: Scripts\qf_we20_0009f813.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20dead_00072a92.pex: banditd>
[00:13] [LoadPex] <Debug: Scripts\qf_we20_0009f813.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20dead_00072a92.pex: aliasbanditd>
[00:13] [LoadPex] <Debug: Scripts\qf_we20_0009f813.pex: alias_bandit1>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20dead_00072a92.pex: telravref>
[00:13] [LoadPex] <Debug: Scripts\qf_we20_0009f813.pex: alias_bandit2>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20dead_00072a92.pex: bandita>
[00:13] [LoadPex] <Debug: Scripts\qf_we20_0009f813.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20dead_00072a92.pex: banditc>
[00:13] [LoadPex] <Debug: Scripts\qf_we20_0009f813.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20dead_00072a92.pex: aliasbanditb>
[00:13] [LoadPex] <Debug: Scripts\tif__0001f7a2.pex: favorallowintimidatefaction>
[00:13] [LoadPex] <Debug: Scripts\tif__0001f7a2.pex: favorallowbribefaction>
[00:13] [LoadPex] <Debug: Scripts\tg09circletrigger.pex: ptg09quest>
[00:13] [LoadPex] <Debug: Scripts\dlc2frostmoonwerewolfitemmanager.pex: dlc2dunfrostmoonringhowls>
[00:13] [LoadPex] <Debug: Scripts\dlc2frostmoonwerewolfitemmanager.pex: dlc2dunfrostmoonringslowtime>
[00:13] [LoadPex] <Debug: Scripts\dlc2frostmoonwerewolfitemmanager.pex: dlc2dunfrostmoonringregenerate>
[00:13] [LoadPex] <Debug: Scripts\dlc2frostmoonwerewolfitemmanager.pex: dlc2dunfrostmoonringinvulnerability>
[00:13] [LoadPex] <Debug: Scripts\tif__00024e65.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_goldenrevfrag.pex: alias_thug2>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_goldenrevfrag.pex: alias_thug1>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_goldenrevfrag.pex: alias_victim>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_goldenrevfrag.pex: alias_attacker>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_goldenrevfrag.pex: alias_letter1>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_goldenrevfrag.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_goldenrevfrag.pex: alias_thug3>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgeleverscript.pex: controllerscript>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampscript.pex: ghostgiantkilled>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampscript.pex: centaurskilled>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampscript.pex: mammothsfreed>
[00:13] [LoadPex] <Debug: Scripts\dunhaltedstreamcampscript.pex: mammothskilled>
[00:13] [LoadPex] <Debug: Scripts\qf_we22_0005e93e.pex: alias_soldiersons2>
[00:13] [LoadPex] <Debug: Scripts\qf_we22_0005e93e.pex: alias_soldierimperial3>
[00:13] [LoadPex] <Debug: Scripts\qf_we22_0005e93e.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_we22_0005e93e.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_we22_0005e93e.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_we22_0005e93e.pex: alias_soldierimperial1>
[00:13] [LoadPex] <Debug: Scripts\qf_we22_0005e93e.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_we22_0005e93e.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_we22_0005e93e.pex: alias_soldiersons1>
[00:13] [LoadPex] <Debug: Scripts\qf_we22_0005e93e.pex: alias_soldiersons3>
[00:13] [LoadPex] <Debug: Scripts\qf_we22_0005e93e.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_we22_0005e93e.pex: alias_soldierimperial2>
[00:13] [LoadPex] <Debug: Scripts\qf_we22_0005e93e.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbleakfallsbarrowqst_000354cc.pex: flyoverscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbleakfallsbarrowqst_000354cc.pex: alias_bleakfallsdragon>
[00:13] [LoadPex] <Debug: Scripts\tg09circletriggerscript.pex: ptgnmessage>
[00:13] [LoadPex] <Debug: Scripts\tg09circletriggerscript.pex: ptg09spell>
[00:13] [LoadPex] <Debug: Scripts\tg09circletriggerscript.pex: ptgnquestscript>
[00:13] [LoadPex] <Debug: Scripts\tg09circletriggerscript.pex: ptg09quest>
[00:13] [LoadPex] <Debug: Scripts\dlc2fxinsturmentsattachscript.pex: myfx>
[00:13] [LoadPex] <Debug: Scripts\sf_ec_ss_thoronfight02scenec_075a957b.pex: mq102>
[00:13] [LoadPex] <Debug: Scripts\racemenuplugin.pex: ninode_left_breast>
[00:13] [LoadPex] <Debug: Scripts\racemenuplugin.pex: ninode_left_bicep>
[00:13] [LoadPex] <Debug: Scripts\racemenuplugin.pex: nioverride_script_version>
[00:13] [LoadPex] <Debug: Scripts\racemenuplugin.pex: ninode_mace>
[00:13] [LoadPex] <Debug: Scripts\racemenuplugin.pex: ninode_right_bicep>
[00:13] [LoadPex] <Debug: Scripts\racemenuplugin.pex: skee_version>
[00:13] [LoadPex] <Debug: Scripts\racemenuplugin.pex: ninode_quiver>
[00:13] [LoadPex] <Debug: Scripts\racemenuplugin.pex: height_enabled>
[00:13] [LoadPex] <Debug: Scripts\racemenuplugin.pex: ninode_bow>
[00:13] [LoadPex] <Debug: Scripts\racemenuplugin.pex: ninode_right_breast_forward>
[00:13] [LoadPex] <Debug: Scripts\racemenuplugin.pex: category_key>
[00:13] [LoadPex] <Debug: Scripts\racemenuplugin.pex: weapons_enabled>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr12_00028a1e.pex: soulgemgrandfilled>
[00:13] [LoadPex] <Debug: Scripts\racemenuplugin.pex: ninode_weapon>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr12_00028a1e.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\racemenuplugin.pex: ninode_npc>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr12_00028a1e.pex: mgrshell>
[00:13] [LoadPex] <Debug: Scripts\racemenuplugin.pex: mod_override_key>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr12_00028a1e.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\racemenuplugin.pex: ninode_sword>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr12_00028a1e.pex: favorrewardsmall>
[00:13] [LoadPex] <Debug: Scripts\racemenuplugin.pex: ninode_head>
[00:13] [LoadPex] <Debug: Scripts\racemenuplugin.pex: ninode_right_breast>
[00:13] [LoadPex] <Debug: Scripts\racemenuplugin.pex: ninode_left_breast_forward>
[00:13] [LoadPex] <Debug: Scripts\racemenuplugin.pex: ninode_weapon_back>
[00:13] [LoadPex] <Debug: Scripts\racemenuplugin.pex: ninode_left_bicep_2>
[00:13] [LoadPex] <Debug: Scripts\racemenuplugin.pex: ninode_right_bicep_2>
[00:13] [LoadPex] <Debug: Scripts\racemenuplugin.pex: ninode_left_butt>
[00:13] [LoadPex] <Debug: Scripts\racemenuplugin.pex: ninode_shield>
[00:13] [LoadPex] <Debug: Scripts\racemenuplugin.pex: ninode_axe>
[00:13] [LoadPex] <Debug: Scripts\tif__00024e66.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\racemenuplugin.pex: ninode_right_butt>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_goldenrevwifrg.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_goldenrevwifrg.pex: alias_thug1>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_goldenrevwifrg.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_goldenrevwifrg.pex: alias_thug3>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_goldenrevwifrg.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_goldenrevwifrg.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_goldenrevwifrg.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_goldenrevwifrg.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_goldenrevwifrg.pex: alias_thug2>
[00:13] [LoadPex] <Debug: Scripts\favor017questscript.pex: traveltomill>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20_0001bb1d.pex: aliasbanditd>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20_0001bb1d.pex: aliasbandite>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20_0001bb1d.pex: nilheimquest>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20_0001bb1d.pex: bandite>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20_0001bb1d.pex: oldfaction>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20_0001bb1d.pex: telravref>
[00:13] [LoadPex] <Debug: Scripts\sfl4_spineinjury_script.pex: wct_stagger>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20_0001bb1d.pex: aliasbandita>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20_0001bb1d.pex: aliasbanditc>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20_0001bb1d.pex: bandit>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20_0001bb1d.pex: aliasbanditb>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20_0001bb1d.pex: banditd>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20_0001bb1d.pex: banditb>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20_0001bb1d.pex: bandita>
[00:13] [LoadPex] <Debug: Scripts\pf_telravtravelstage20_0001bb1d.pex: banditc>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlcagespiders.pex: dunharmwarlock>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: leverref>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlcagespiders.pex: warlockfaction02>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: pingotdraugr>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlcagespiders.pex: spidersdocile>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: pweapmaterialdaedric>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlcagespiders.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: pingotdaedric>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlcagespiders.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\tif__0003aa7c.pex: playerfollowercount>
[00:13] [LoadPex] <Debug: Scripts\qf_we23_00062103.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlcagespiders.pex: spidercage03>
[00:13] [LoadPex] <Debug: Scripts\qf_we23_00062103.pex: alias_soldiersons3>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlcagespiders.pex: spidercage01>
[00:13] [LoadPex] <Debug: Scripts\qf_we23_00062103.pex: alias_soldiersons2>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlcagespiders.pex: spidercage02>
[00:13] [LoadPex] <Debug: Scripts\qf_we23_00062103.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlcagespiders.pex: warlockfaction01>
[00:13] [LoadPex] <Debug: Scripts\qf_we23_00062103.pex: alias_scavenger>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlcagespiders.pex: spidersmad>
[00:13] [LoadPex] <Debug: Scripts\qf_we23_00062103.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_we23_00062103.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_we23_00062103.pex: alias_soldierimperial1>
[00:13] [LoadPex] <Debug: Scripts\qf_we23_00062103.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: pingotiron>
[00:13] [LoadPex] <Debug: Scripts\qf_we23_00062103.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_we23_00062103.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: pweapmaterialglass>
[00:13] [LoadPex] <Debug: Scripts\qf_we23_00062103.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: pweapmaterialiron>
[00:13] [LoadPex] <Debug: Scripts\qf_we23_00062103.pex: alias_scenemarker4>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: parmormaterialfalmer>
[00:13] [LoadPex] <Debug: Scripts\qf_we23_00062103.pex: alias_soldiersons1>
[00:13] [LoadPex] <Debug: Scripts\qf_we23_00062103.pex: alias_soldierimperial2>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: parmorcuirass>
[00:13] [LoadPex] <Debug: Scripts\qf_we23_00062103.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: pweapmaterialorcish>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: pweapmaterialdraugr>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: ironcount>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: pingotfalmer>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: parmormaterialiron>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: orcishcount>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: outputboxref>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: steelcount>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: draugrcount>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: inputboxref>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: ebonycount>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: daedriccount>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: parmormaterialelven>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: pweaptypegreatsword>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: parmormaterialdwarven>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: parmormaterialsteel>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: pweaptypewarhammer>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: pingotorcish>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: pdragonscales>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: pingotglass>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: heartscount>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: parmormaterialdraugr>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: pweapmaterialelven>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: pweaptypebattleaxe>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: parmormaterialebony>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: pweapmaterialebony>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: parmormaterialdaedric>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: pingotebony>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: pweapmaterialsteel>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: pdaedraheart>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: glasscount>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: pweapmaterialdwarven>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: pdragonbone>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: parmormaterialglass>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: elvencount>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: falmercount>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: pingotdwarven>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: pweapmaterialfalmer>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: parmormaterialorcish>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: dwarvencount>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: pingotsteel>
[00:13] [LoadPex] <Debug: Scripts\testphildwarvenforgemasterscript.pex: pingotelven>
[00:13] [LoadPex] <Debug: Scripts\tif__0001f814.pex: magelight>
[00:13] [LoadPex] <Debug: Scripts\tif__0001f814.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tg09dooroverridefixscript.pex: ptg09>
[00:13] [LoadPex] <Debug: Scripts\tg09dooroverridefixscript.pex: pblockerdoor>
[00:13] [LoadPex] <Debug: Scripts\tg09dooroverridefixscript.pex: ptriggered>
[00:13] [LoadPex] <Debug: Scripts\ghchaplainquestscript.pex: chaplaugh>
[00:13] [LoadPex] <Debug: Scripts\ghchaplainquestscript.pex: diginsound>
[00:13] [LoadPex] <Debug: Scripts\ghchaplainquestscript.pex: chapsuzu>
[00:13] [LoadPex] <Debug: Scripts\ghchaplainquestscript.pex: hopperfx02>
[00:13] [LoadPex] <Debug: Scripts\ghchaplainquestscript.pex: hopperfx01>
[00:13] [LoadPex] <Debug: Scripts\tif__00024e6a.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_miscquest_gsd_02000c4b.pex: alias_book>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_miscquest_gsd_02000c4b.pex: alias_banditnote>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_miscquest_gsd_02000c4b.pex: alias_chest>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_miscquest_gsd_02000c4b.pex: alias_banditwithnote>
[00:13] [LoadPex] <Debug: Scripts\raevildfaendalarguescript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\raevildfaendalarguescript.pex: streetargue>
[00:13] [LoadPex] <Debug: Scripts\qf_dunblindcliffqst_00039b3b.pex: alias_melkagoalmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunblindcliffqst_00039b3b.pex: alias_melka>
[00:13] [LoadPex] <Debug: Scripts\qf_dunblindcliffqst_00039b3b.pex: alias_petra>
[00:13] [LoadPex] <Debug: Scripts\qf_dunblindcliffqst_00039b3b.pex: alias_melkaprisonmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunblindcliffqst_00039b3b.pex: alias_melkareleasebutton>
[00:13] [LoadPex] <Debug: Scripts\qf_dunblindcliffqst_00039b3b.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dunblindcliffqst_00039b3b.pex: dunblindcliffqst>
[00:13] [LoadPex] <Debug: Scripts\qf_dunblindcliffqst_00039b3b.pex: malkabarks>
[00:13] [LoadPex] <Debug: Scripts\qf_dunblindcliffqst_00039b3b.pex: rewardstaff>
[00:13] [LoadPex] <Debug: Scripts\pf_tg01drifaconversationpacka_00013699.pex: ptg01qs>
[00:13] [LoadPex] <Debug: Scripts\ms01ildenedropdropscript.pex: pfreeformmarkarthm2>
[00:13] [LoadPex] <Debug: Scripts\qf_we24_00062119.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\ms01ildenedropdropscript.pex: pgamehour>
[00:13] [LoadPex] <Debug: Scripts\qf_we24_00062119.pex: alias_sabrecat>
[00:13] [LoadPex] <Debug: Scripts\ms01ildenedropdropscript.pex: pildenenote>
[00:13] [LoadPex] <Debug: Scripts\qf_we24_00062119.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\ms01ildenedropdropscript.pex: pildene>
[00:13] [LoadPex] <Debug: Scripts\qf_we24_00062119.pex: alias_orc>
[00:13] [LoadPex] <Debug: Scripts\qf_we24_00062119.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_we24_00062119.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_we24_00062119.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_we24_00062119.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\tif__0001f815.pex: summonfaspell>
[00:13] [LoadPex] <Debug: Scripts\qf_we24_00062119.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\tif__0001f815.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_we24_00062119.pex: alias_sabrecat02>
[00:13] [LoadPex] <Debug: Scripts\qf_we24_00062119.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2fxinsturmentssummonscript.pex: outrosoundfx>
[00:13] [LoadPex] <Debug: Scripts\qf_we24_00062119.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dlc2fxinsturmentssummonscript.pex: introsoundfx>
[00:13] [LoadPex] <Debug: Scripts\dlc2fxinsturmentssummonscript.pex: mymarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2fxinsturmentssummonscript.pex: myfx>
[00:13] [LoadPex] <Debug: Scripts\dlc2fxinsturmentssummonscript.pex: mymagiceffect>
[00:13] [LoadPex] <Debug: Scripts\dlc2fxinsturmentssummonscript.pex: mybardspell>
[00:13] [LoadPex] <Debug: Scripts\dlc2fxinsturmentssummonscript.pex: mybard>
[00:13] [LoadPex] <Debug: Scripts\dlc2fxinsturmentssummonscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\testphilhealerhealcheckeffectscript.pex: healspell>
[00:13] [LoadPex] <Debug: Scripts\tg09journalscript.pex: preadbook>
[00:13] [LoadPex] <Debug: Scripts\tg09journalscript.pex: ptg09quest>
[00:13] [LoadPex] <Debug: Scripts\sf_ec_ss_thoronfight02scened_075a957c.pex: mq102>
[00:13] [LoadPex] <Debug: Scripts\sf_riftenhonorhallenterscene_0008bae3.pex: priftendialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr20b_000bc096.pex: alias_note>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr20b_000bc096.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr20b_000bc096.pex: mgr20book>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr20b_000bc096.pex: goldreward>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr20b_000bc096.pex: alias_bookcontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr20b_000bc096.pex: favorrewardsmall>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr20b_000bc096.pex: alias_book>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr20b_000bc096.pex: alias_locationmapmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__00024e6b.pex: psidecontractdialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr20b_000bc096.pex: alias_holdingchest>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr20b_000bc096.pex: pmgr20note>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr20b_000bc096.pex: mgrshell>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr20b_000bc096.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr20b_000bc096.pex: alias_booklocation>
[00:13] [LoadPex] <Debug: Scripts\razortriggerscript.pex: razorstatic>
[00:13] [LoadPex] <Debug: Scripts\razortriggerscript.pex: da07>
[00:13] [LoadPex] <Debug: Scripts\razortriggerscript.pex: da07mehrunesrazor>
[00:13] [LoadPex] <Debug: Scripts\razortriggerscript.pex: altar>
[00:13] [LoadPex] <Debug: Scripts\sfl4_timedblockr_script.pex: sfl_timedblock_effect_lockout>
[00:13] [LoadPex] <Debug: Scripts\sfl4_timedblockr_script.pex: sfl_timedblock_spell_proc>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlleverscript.pex: lever04>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlleverscript.pex: door01>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlleverscript.pex: door05>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlleverscript.pex: lever03>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlleverscript.pex: lever02>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlleverscript.pex: collision>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlleverscript.pex: door02>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlleverscript.pex: door04>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlleverscript.pex: door03>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlleverscript.pex: lever01>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlleverscript.pex: doorstart>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlleverscript.pex: starttrigger>
[00:13] [LoadPex] <Debug: Scripts\tif__0001f816.pex: flamesspell>
[00:13] [LoadPex] <Debug: Scripts\tif__0001f816.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\ms01ildenescript.pex: donnel>
[00:13] [LoadPex] <Debug: Scripts\qf_we25_00062131.pex: alias_fugitive>
[00:13] [LoadPex] <Debug: Scripts\qf_we25_00062131.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_we25_00062131.pex: alias_hunter1>
[00:13] [LoadPex] <Debug: Scripts\qf_we25_00062131.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_we25_00062131.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_we25_00062131.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_we25_00062131.pex: alias_reward>
[00:13] [LoadPex] <Debug: Scripts\qf_we25_00062131.pex: alias_loot>
[00:13] [LoadPex] <Debug: Scripts\qf_we25_00062131.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_we25_00062131.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_we25_00062131.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\testphilslotmachinecoinslotscript.pex: depositmsg>
[00:13] [LoadPex] <Debug: Scripts\testphilslotmachinecoinslotscript.pex: controllerscript>
[00:13] [LoadPex] <Debug: Scripts\dlc2fxscrib.pex: dlc2scribdeathfxs>
[00:13] [LoadPex] <Debug: Scripts\ghcombatashkhandualscript.pex: windcutterv>
[00:13] [LoadPex] <Debug: Scripts\ghcombatashkhandualscript.pex: sprintexp>
[00:13] [LoadPex] <Debug: Scripts\ghcombatashkhandualscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\ghcombatashkhandualscript.pex: windcutterh>
[00:13] [LoadPex] <Debug: Scripts\ghcombatashkhandualscript.pex: shockbolt>
[00:13] [LoadPex] <Debug: Scripts\ghcombatashkhandualscript.pex: boethiastormeffect>
[00:13] [LoadPex] <Debug: Scripts\ghcombatashkhandualscript.pex: boethiastorm>
[00:13] [LoadPex] <Debug: Scripts\ghcombatashkhandualscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_miscquest_ner_050010bf.pex: alias_banditwithnote>
[00:13] [LoadPex] <Debug: Scripts\tif__0002513f.pex: mg02lecturescene>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_miscquest_ner_050010bf.pex: placedamber>
[00:13] [LoadPex] <Debug: Scripts\tif__0002513f.pex: mg02tolfidr>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_miscquest_ner_050010bf.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_miscquest_ner_050010bf.pex: madnessore>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_miscquest_ner_050010bf.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_miscquest_ner_050010bf.pex: alias_nerveshatter>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_miscquest_ner_050010bf.pex: alias_bandit2>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_miscquest_ner_050010bf.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_miscquest_ner_050010bf.pex: alias_journal>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_miscquest_ner_050010bf.pex: revealfx>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_miscquest_ner_050010bf.pex: shakesound>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_miscquest_ner_050010bf.pex: dustdropref>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_miscquest_ner_050010bf.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_miscquest_ner_050010bf.pex: alias_bandit1>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_miscquest_ner_050010bf.pex: amberore>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_miscquest_ner_050010bf.pex: alias_offertrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_miscquest_ner_050010bf.pex: alias_banditnote>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_miscquest_ner_050010bf.pex: placedmadness>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_miscquest_ner_050010bf.pex: mgteleportineffect>
[00:13] [LoadPex] <Debug: Scripts\rdsquestscript.pex: prdsglobal>
[00:13] [LoadPex] <Debug: Scripts\rdsquestscript.pex: prdsscene>
[00:13] [LoadPex] <Debug: Scripts\rdsquestscript.pex: pgo>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlpressureplatecontrol.pex: pplated>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlpressureplatecontrol.pex: pplatea>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlpressureplatecontrol.pex: pplatec>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlpressureplatecontrol.pex: topdart>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlpressureplatecontrol.pex: puzdoor>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlpressureplatecontrol.pex: pplateb>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlpressureplatecontrol.pex: puzdoorcontrol>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: alias_sindingstartposition>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: alias_hunter02_viding>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: greetscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: alias_startenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: hunters3>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: ideascene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: alias_hunter03_thjollod>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: sindingfinalscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: alias_hunter03_heratar>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: alias_da05collisionenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: hunters2>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: alias_hunter01_mazgak>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: hunters1>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: rissingweakened>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: alias_hunter01_tsrasuna>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: alias_hunter01_rissing>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: bloodmoonweathermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: alias_hunter02_eriana>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: alias_sindingmakefriendstrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: da05>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: da05sindinghuman>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: erianaweakened>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: alias_mainenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: alias_hunter03_ahjisi>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: alias_sinding>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: hunterstallfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: sindingbetrayedscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: sindingpreattack>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: killsindingcombat1counter>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: alias_hunter02_torkild>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: hunterfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: alias_hunter03_jsava>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: alias_hunter02_yar>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: alias_sindingwontleavetrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: sindingfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: alias_endenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloatedmansgrottoqst_000955cf.pex: alias_hunter00_jkier>
[00:13] [LoadPex] <Debug: Scripts\sf_zzzghmq05scfather_047b8ab8.pex: tentdoor>
[00:13] [LoadPex] <Debug: Scripts\tif__0001f817.pex: fear>
[00:13] [LoadPex] <Debug: Scripts\tif__0001f817.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_we27_00074928.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_we27_00074928.pex: alias_imperialscout2>
[00:13] [LoadPex] <Debug: Scripts\qf_we27_00074928.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\sf_ec_ss_thoronfight02scenee_075a957d.pex: mq102>
[00:13] [LoadPex] <Debug: Scripts\qf_we27_00074928.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_we27_00074928.pex: alias_campcentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_we27_00074928.pex: alias_imperialscout1>
[00:13] [LoadPex] <Debug: Scripts\qf_we27_00074928.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_we27_00074928.pex: alias_imperialscout3>
[00:13] [LoadPex] <Debug: Scripts\qf_we27_00074928.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_we27_00074928.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_we27_00074928.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\tg09pedestalscript.pex: ptg08skeletonkey>
[00:13] [LoadPex] <Debug: Scripts\tg09pedestalscript.pex: ptg09quest>
[00:13] [LoadPex] <Debug: Scripts\testphilslotmachineleverscript.pex: goata>
[00:13] [LoadPex] <Debug: Scripts\testphilslotmachineleverscript.pex: wolfc>
[00:13] [LoadPex] <Debug: Scripts\testphilslotmachineleverscript.pex: beara>
[00:13] [LoadPex] <Debug: Scripts\testphilslotmachineleverscript.pex: wolfa>
[00:13] [LoadPex] <Debug: Scripts\testphilslotmachineleverscript.pex: deposit>
[00:13] [LoadPex] <Debug: Scripts\testphilslotmachineleverscript.pex: bearb>
[00:13] [LoadPex] <Debug: Scripts\karthspireredoubtcagedoorscript.pex: dragon>
[00:13] [LoadPex] <Debug: Scripts\testphilslotmachineleverscript.pex: moneyslot>
[00:13] [LoadPex] <Debug: Scripts\karthspireredoubtcagedoorscript.pex: cagec>
[00:13] [LoadPex] <Debug: Scripts\testphilslotmachineleverscript.pex: horkerc>
[00:13] [LoadPex] <Debug: Scripts\karthspireredoubtcagedoorscript.pex: cageb>
[00:13] [LoadPex] <Debug: Scripts\testphilslotmachineleverscript.pex: wolfb>
[00:13] [LoadPex] <Debug: Scripts\dlc2fxscribscript.pex: fxscribeffect>
[00:13] [LoadPex] <Debug: Scripts\testphilslotmachineleverscript.pex: goatb>
[00:13] [LoadPex] <Debug: Scripts\karthspireredoubtcagedoorscript.pex: karthquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2fxscribscript.pex: fxscribdeathfxshader>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr20_00028a24.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\testphilslotmachineleverscript.pex: pgold001>
[00:13] [LoadPex] <Debug: Scripts\karthspireredoubtcagedoorscript.pex: dragonplaced>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr20_00028a24.pex: alias_booklocation>
[00:13] [LoadPex] <Debug: Scripts\testphilslotmachineleverscript.pex: horkera>
[00:13] [LoadPex] <Debug: Scripts\karthspireredoubtcagedoorscript.pex: cagea>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr20_00028a24.pex: alias_holdingchest>
[00:13] [LoadPex] <Debug: Scripts\testphilslotmachineleverscript.pex: bearc>
[00:13] [LoadPex] <Debug: Scripts\karthspireredoubtcagedoorscript.pex: caged>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr20_00028a24.pex: favorrewardsmall>
[00:13] [LoadPex] <Debug: Scripts\testphilslotmachineleverscript.pex: horkerb>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr20_00028a24.pex: alias_note>
[00:13] [LoadPex] <Debug: Scripts\testphilslotmachineleverscript.pex: moneyshooter>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr20_00028a24.pex: alias_book>
[00:13] [LoadPex] <Debug: Scripts\testphilslotmachineleverscript.pex: goatc>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr20_00028a24.pex: mgrshell>
[00:13] [LoadPex] <Debug: Scripts\testphilslotmachineleverscript.pex: addgold>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr20_00028a24.pex: alias_locationmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr20_00028a24.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr20_00028a24.pex: mgr20book>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr20_00028a24.pex: pmgr20note>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr20_00028a24.pex: alias_bookcontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr20_00028a24.pex: lvlquestreward02medium>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_postquestcour_050819b5.pex: alias_notegiver>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_postquestcour_050819b5.pex: alias_note>
[00:13] [LoadPex] <Debug: Scripts\sfl4_timedblock_lockout_script.pex: sfl_timedblock_sound>
[00:13] [LoadPex] <Debug: Scripts\sfl4_timedblock_lockout_script.pex: sfl_squelchtimedblockmessages_global>
[00:13] [LoadPex] <Debug: Scripts\sfl4_timedblock_lockout_script.pex: sfl_distancelimit>
[00:13] [LoadPex] <Debug: Scripts\sfl4_timedblock_lockout_script.pex: sfl_timedblock_message>
[00:13] [LoadPex] <Debug: Scripts\sfl4_timedblock_lockout_script.pex: sfl_hit_spell_staggerself_025>
[00:13] [LoadPex] <Debug: Scripts\sfl4_timedblock_lockout_script.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\sfl4_timedblock_lockout_script.pex: sfl_timedblock_spell_proc>
[00:13] [LoadPex] <Debug: Scripts\rdstrigger02script.pex: prdsquest>
[00:13] [LoadPex] <Debug: Scripts\rdstrigger02script.pex: pdone>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlpuzatrigger01.pex: flame01>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlpuzatrigger01.pex: flame04>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlpuzatrigger01.pex: door02>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlpuzatrigger01.pex: door04>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlpuzatrigger01.pex: doorcontroller>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlpuzatrigger01.pex: door03>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlpuzatrigger01.pex: door01>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlpuzatrigger01.pex: flame05>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlpuzatrigger01.pex: flame02>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlpuzatrigger01.pex: flame03>
[00:13] [LoadPex] <Debug: Scripts\tif__0001f818.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tif__0001f818.pex: healotherspell>
[00:13] [LoadPex] <Debug: Scripts\sf_exectionscene_000a3be5.pex: prisoner>
[00:13] [LoadPex] <Debug: Scripts\qf_we28_0007492b.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_we28_0007492b.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_we28_0007492b.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_we28_0007492b.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_we28_0007492b.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_we28_0007492b.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_we28_0007492b.pex: alias_sonsscout3>
[00:13] [LoadPex] <Debug: Scripts\qf_we28_0007492b.pex: alias_sonsscout2>
[00:13] [LoadPex] <Debug: Scripts\tg09postexittriggerscript.pex: pfinished>
[00:13] [LoadPex] <Debug: Scripts\ghcombatashkhanscript.pex: spv>
[00:13] [LoadPex] <Debug: Scripts\qf_we28_0007492b.pex: alias_sonsscout1>
[00:13] [LoadPex] <Debug: Scripts\tg09postexittriggerscript.pex: ptg09post>
[00:13] [LoadPex] <Debug: Scripts\ghcombatashkhanscript.pex: summonsouls>
[00:13] [LoadPex] <Debug: Scripts\qf_we28_0007492b.pex: alias_campcentermarker>
[00:13] [LoadPex] <Debug: Scripts\ghcombatashkhanscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_we28_0007492b.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\ghcombatashkhanscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\ghcombatashkhanscript.pex: sph>
[00:13] [LoadPex] <Debug: Scripts\testpolymorpheffectscript.pex: polymorphrace>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: gstome>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: saintshuntplayerquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: staadaatrforgerecipehostile>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: staadascroll>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: ccbgssse025_playerknowssewerlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: staadaatrforgerecipescroll>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: alias_saintscampbandit04>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: ccbgssse025_smithing>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: hostilegs>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: gsatrforgerecipehostile>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: ccbgssse025_litemallbooks>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: seducerscampcampfire>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: dsscroll>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: playertalkedtorisaad>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: alias_saintsbanditcamp2objectivemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: alias_seducerscampbandit03>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: seducershuntplayerquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: ccbgssse040_matchingsetheavy>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: alias_risaad>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: seducerscamp2enablemarker>
[00:13] [LoadPex] <Debug: Scripts\tif__0002515d.pex: frontdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: byohlitemkhajiitcaravans>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: dstome>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: hostileds>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: litembook4all>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: gsscroll>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: alias_seducersbanditcamp2objectivemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: hostilestaada>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: alias_seducersbanditcampchest1>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: alias_saintsbanditleader>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: dsatrforgerecipescroll>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: alias_seducersbanditcamp1objectivemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: dsatrforgerecipetome>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: gsatrforgerecipescroll>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: alias_seducerscampbandit02>
[00:13] [LoadPex] <Debug: Scripts\favor034chestscript.pex: lockme>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: atrfrgrecipes>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: alias_seducerscampbanditwithnote>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: alias_risaadnote>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: gsatrforgerecipetome>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: staadatome>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: alias_saintscampbanditwithnote>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: alias_saintsbanditcamp1objectivemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: staadaatrfrgrecipe>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: saintscamp2enablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: alias_seducersbanditleader>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: atrfrgresults>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: alias_saintsbanditcampchest1>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: alias_saintsbanditleadernote>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: ccbgssse025_questb>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: dsatrforgerecipehostile>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: ccbgssse025_playerknowsaboutbandits>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: alias_seducerscampbandit04>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloodletthroneqst_000c19f8.pex: alias_vampireboss>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: alias_seducerscampbanditnote>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloodletthroneqst_000c19f8.pex: alias_wolf2>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: alias_seducersbanditleadernote>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloodletthroneqst_000c19f8.pex: alias_vampire01>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: alias_saintscampbandit02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloodletthroneqst_000c19f8.pex: alias_wolf1>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: ccbgssse025_playerknowssolitudelocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloodletthroneqst_000c19f8.pex: dunbloodletthroneqstview>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: alias_saintscampbanditnote>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloodletthroneqst_000c19f8.pex: alias_wolflever>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: saintscampcampfire>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloodletthroneqst_000c19f8.pex: vampirefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: ccbgssse040_matchingset>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbloodletthroneqst_000c19f8.pex: alias_wolf3>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questa_02000912.pex: alias_saintscampbandit03>
[00:13] [LoadPex] <Debug: Scripts\rdstriggerscript.pex: pdone>
[00:13] [LoadPex] <Debug: Scripts\rdstriggerscript.pex: prdsquest>
[00:13] [LoadPex] <Debug: Scripts\rdstriggerscript.pex: pdrggquest>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlqstscript.pex: dunharmugtahltalktoplayer>
[00:13] [LoadPex] <Debug: Scripts\tif__0001f81a.pex: mg01>
[00:13] [LoadPex] <Debug: Scripts\qf_we29_0007492e.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_we29_0007492e.pex: alias_couriersons>
[00:13] [LoadPex] <Debug: Scripts\qf_we29_0007492e.pex: alias_centermarkerrandomsonscamp>
[00:13] [LoadPex] <Debug: Scripts\qf_we29_0007492e.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_we29_0007492e.pex: alias_courierimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_we29_0007492e.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_we29_0007492e.pex: alias_courier>
[00:13] [LoadPex] <Debug: Scripts\qf_we29_0007492e.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr21_000e0e04.pex: mgrshell>
[00:13] [LoadPex] <Debug: Scripts\qf_we29_0007492e.pex: alias_centermarkerrandomimperialcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr21_000e0e04.pex: mgr22>
[00:13] [LoadPex] <Debug: Scripts\qf_we29_0007492e.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr21_000e0e04.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\sf_solitudebardscollegeclassi_000d6a67.pex: atafalanref>
[00:13] [LoadPex] <Debug: Scripts\sfl4_timedblock_script.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr21_000e0e04.pex: alias_booklocation>
[00:13] [LoadPex] <Debug: Scripts\sfl4_timedblock_script.pex: sfl_timedblock_spell_proc>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr21_000e0e04.pex: alias_book>
[00:13] [LoadPex] <Debug: Scripts\qf_we29_0007492e.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\sfl4_timedblock_script.pex: sfl_timedblock_effect_lockout>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr21_000e0e04.pex: alias_holdingchest>
[00:13] [LoadPex] <Debug: Scripts\qf_we29_0007492e.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\merryfairfarmdialoguequestscript.pex: pmfdbowreward>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr21_000e0e04.pex: alias_bookcontainer>
[00:13] [LoadPex] <Debug: Scripts\merryfairfarmdialoguequestscript.pex: pmfddravinbow>
[00:13] [LoadPex] <Debug: Scripts\merryfairfarmdialoguequestscript.pex: pmfdbowfound>
[00:13] [LoadPex] <Debug: Scripts\merryfairfarmdialoguequestscript.pex: pmfdgold>
[00:13] [LoadPex] <Debug: Scripts\sf_solitudebardscollegeclassi_000d6a67.pex: ingesixfingersref>
[00:13] [LoadPex] <Debug: Scripts\tg09postquestscript.pex: ptg09postscene>
[00:13] [LoadPex] <Debug: Scripts\sf_solitudebardscollegeclassi_000d6a67.pex: idlelutestart>
[00:13] [LoadPex] <Debug: Scripts\tg09postquestscript.pex: ptg09postbrynfg01>
[00:13] [LoadPex] <Debug: Scripts\sf_solitudebardscollegeclassi_000d6a67.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\tg09postquestscript.pex: ptg09poststartmarker>
[00:13] [LoadPex] <Debug: Scripts\testsetavleverscript.pex: sactorvariable>
[00:13] [LoadPex] <Debug: Scripts\testsetavleverscript.pex: factorvariablereset>
[00:13] [LoadPex] <Debug: Scripts\testsetavleverscript.pex: factorvariable>
[00:13] [LoadPex] <Debug: Scripts\testsetavleverscript.pex: onlyactor>
[00:13] [LoadPex] <Debug: Scripts\tif__0002515e.pex: frontdoor>
[00:13] [LoadPex] <Debug: Scripts\favor034questscript.pex: pfavor034>
[00:13] [LoadPex] <Debug: Scripts\favor034questscript.pex: pfavor034chest>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlspider.pex: selfspiderspell>
[00:13] [LoadPex] <Debug: Scripts\ms01onitemaddedscript.pex: ms01weylinnote>
[00:13] [LoadPex] <Debug: Scripts\ms01onitemaddedscript.pex: ms01margretkey>
[00:13] [LoadPex] <Debug: Scripts\ms01onitemaddedscript.pex: ms01thonarjournal>
[00:13] [LoadPex] <Debug: Scripts\ms01onitemaddedscript.pex: ms01margretjournal>
[00:13] [LoadPex] <Debug: Scripts\ms01onitemaddedscript.pex: ms01weylinkey>
[00:13] [LoadPex] <Debug: Scripts\ms01onitemaddedscript.pex: ms01neposjournal>
[00:13] [LoadPex] <Debug: Scripts\ghcombatgulakhanscript.pex: spellcloak>
[00:13] [LoadPex] <Debug: Scripts\karthwastenmercenaryscript.pex: freeformkarthwastena>
[00:13] [LoadPex] <Debug: Scripts\ghcombatgulakhanscript.pex: spellcutterhorz>
[00:13] [LoadPex] <Debug: Scripts\ghcombatgulakhanscript.pex: spellpushlv01>
[00:13] [LoadPex] <Debug: Scripts\ghcombatgulakhanscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\ghcombatgulakhanscript.pex: sprintexp>
[00:13] [LoadPex] <Debug: Scripts\ghcombatgulakhanscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\ghcombatgulakhanscript.pex: spellcuttervert>
[00:13] [LoadPex] <Debug: Scripts\qf_dunboulderfallqst_0003a74a.pex: alias_selveni>
[00:13] [LoadPex] <Debug: Scripts\qf_dunboulderfallqst_0003a74a.pex: alias_bashnag>
[00:13] [LoadPex] <Debug: Scripts\qf_dunboulderfallqst_0003a74a.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dunboulderfallqst_0003a74a.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\sf_solitudebardscollegeclassp_000d6a36.pex: atafalan>
[00:13] [LoadPex] <Debug: Scripts\sf_solitudebardscollegeclassp_000d6a36.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\sf_solitudebardscollegeclassp_000d6a36.pex: idlelutestart>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questb_02000913.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questb_02000913.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questb_02000913.pex: alias_explorerootcavemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questb_02000913.pex: staadaquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questb_02000913.pex: shakesound>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questb_02000913.pex: ccbgssse025_litemoremadness>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questb_02000913.pex: alias_jyggalag>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questb_02000913.pex: ccbgssse025_litemoreamber>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questb_02000913.pex: dustdropref>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questb_02000913.pex: alias_bossbarrier>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questb_02000913.pex: alias_exploresewersmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questb_02000913.pex: byohlitemkhajiitcaravans>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questb_02000913.pex: dungeonentrance>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questb_02000913.pex: courierquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_questb_02000913.pex: ccbgssse025_litemgsdsequipment>
[00:13] [LoadPex] <Debug: Scripts\reanimateashpile.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\reanimateashpile.pex: immunitylist>
[00:13] [LoadPex] <Debug: Scripts\reanimateashpile.pex: shaderduration>
[00:13] [LoadPex] <Debug: Scripts\reanimateashpile.pex: bsetalphazero>
[00:13] [LoadPex] <Debug: Scripts\reanimateashpile.pex: ashpilecreated>
[00:13] [LoadPex] <Debug: Scripts\reanimateashpile.pex: actortypedaedra>
[00:13] [LoadPex] <Debug: Scripts\reanimateashpile.pex: actortypefamiliar>
[00:13] [LoadPex] <Debug: Scripts\reanimateashpile.pex: bsetalphatozeroearly>
[00:13] [LoadPex] <Debug: Scripts\reanimateashpile.pex: ashpileobject>
[00:13] [LoadPex] <Debug: Scripts\tif__0002515f.pex: frontdoor>
[00:13] [LoadPex] <Debug: Scripts\reanimateashpile.pex: magiceffectshader>
[00:13] [LoadPex] <Debug: Scripts\reanimateashpile.pex: fdelayend>
[00:13] [LoadPex] <Debug: Scripts\tg09questscript.pex: ptg09door>
[00:13] [LoadPex] <Debug: Scripts\tg09questscript.pex: ptgrshellscript>
[00:13] [LoadPex] <Debug: Scripts\tg09questscript.pex: ptg09postquest>
[00:13] [LoadPex] <Debug: Scripts\tg09questscript.pex: ptg09karliahoutfit>
[00:13] [LoadPex] <Debug: Scripts\tg09questscript.pex: ptg09karliahstartmarker>
[00:13] [LoadPex] <Debug: Scripts\tg09questscript.pex: ptg09brynoutfit>
[00:13] [LoadPex] <Debug: Scripts\tg09questscript.pex: ptg09cont04>
[00:13] [LoadPex] <Debug: Scripts\tg09questscript.pex: ptg09zone>
[00:13] [LoadPex] <Debug: Scripts\tg09questscript.pex: ptg09cont01>
[00:13] [LoadPex] <Debug: Scripts\tg09questscript.pex: ptg08skeletonkey>
[00:13] [LoadPex] <Debug: Scripts\tg09questscript.pex: ptg09ngoutfit>
[00:13] [LoadPex] <Debug: Scripts\tg09questscript.pex: ptg09bryntgmarker>
[00:13] [LoadPex] <Debug: Scripts\tg09questscript.pex: ptg09brynjolfbronzewatermarker>
[00:13] [LoadPex] <Debug: Scripts\tg09questscript.pex: ptg09karliahbronzewatermarker>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlspiderdead.pex: selfspiderspell>
[00:13] [LoadPex] <Debug: Scripts\tg09questscript.pex: ptg09gallusfg01>
[00:13] [LoadPex] <Debug: Scripts\tg09questscript.pex: ptg09cont03>
[00:13] [LoadPex] <Debug: Scripts\tg09questscript.pex: ptg09nocturnalscene>
[00:13] [LoadPex] <Debug: Scripts\tg09questscript.pex: ptg09cont02>
[00:13] [LoadPex] <Debug: Scripts\tg09questscript.pex: ptg09tgfaction>
[00:13] [LoadPex] <Debug: Scripts\tg09questscript.pex: ptg09borderwallcavern>
[00:13] [LoadPex] <Debug: Scripts\pf_tg04gulumeirunawaypackage_000cae12.pex: ptg04qs>
[00:13] [LoadPex] <Debug: Scripts\pf_tg04gulumeirunawaypackage_000cae12.pex: ptg04gulumei>
[00:13] [LoadPex] <Debug: Scripts\pf_tg04gulumeirunawaypackage_000cae12.pex: ptg04marker>
[00:13] [LoadPex] <Debug: Scripts\qf_we31_000753ca.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_we31_000753ca.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_we31_000753ca.pex: alias_necromanticstaff>
[00:13] [LoadPex] <Debug: Scripts\qf_we31_000753ca.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_we31_000753ca.pex: alias_corpse>
[00:13] [LoadPex] <Debug: Scripts\qf_we31_000753ca.pex: usleepwe31completed>
[00:13] [LoadPex] <Debug: Scripts\qf_we31_000753ca.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_we31_000753ca.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_we31_000753ca.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_we31_000753ca.pex: alias_scenemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_we31_000753ca.pex: alias_mage>
[00:13] [LoadPex] <Debug: Scripts\dlc2genericholdpositionrandomscript.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dlc2genericholdpositionrandomscript.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\dlc2genericholdpositionrandomscript.pex: haslink01>
[00:13] [LoadPex] <Debug: Scripts\dlc2genericholdpositionrandomscript.pex: timebeforenextpos>
[00:13] [LoadPex] <Debug: Scripts\dlc2genericholdpositionrandomscript.pex: actorisdead>
[00:13] [LoadPex] <Debug: Scripts\dlc2genericholdpositionrandomscript.pex: haslink02>
[00:13] [LoadPex] <Debug: Scripts\dlc2genericholdpositionrandomscript.pex: linkcustom05>
[00:13] [LoadPex] <Debug: Scripts\dlc2genericholdpositionrandomscript.pex: totalholdmarkers>
[00:13] [LoadPex] <Debug: Scripts\dlc2genericholdpositionrandomscript.pex: changeholdpostime>
[00:13] [LoadPex] <Debug: Scripts\dlc2genericholdpositionrandomscript.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr22_000e0e0c.pex: mgr21scrolldestruction>
[00:13] [LoadPex] <Debug: Scripts\dlc2genericholdpositionrandomscript.pex: breakout>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr22_000e0e0c.pex: rewardsuggested>
[00:13] [LoadPex] <Debug: Scripts\dlc2genericholdpositionrandomscript.pex: haslink06>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr22_000e0e0c.pex: lastreward>
[00:13] [LoadPex] <Debug: Scripts\dlc2genericholdpositionrandomscript.pex: combatstate>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr22_000e0e0c.pex: lastreward2>
[00:13] [LoadPex] <Debug: Scripts\dlc2genericholdpositionrandomscript.pex: haslink04>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr22_000e0e0c.pex: mgr21>
[00:13] [LoadPex] <Debug: Scripts\dlc2genericholdpositionrandomscript.pex: haslink03>
[00:13] [LoadPex] <Debug: Scripts\sfl_healinjuries_script.pex: wct_spell_message_treatinjuries>
[00:13] [LoadPex] <Debug: Scripts\dlc2genericholdpositionrandomscript.pex: linkcustom04>
[00:13] [LoadPex] <Debug: Scripts\sfl_healinjuries_script.pex: sfl_spelltodispel>
[00:13] [LoadPex] <Debug: Scripts\dlc2genericholdpositionrandomscript.pex: linkcustom06>
[00:13] [LoadPex] <Debug: Scripts\dlc2genericholdpositionrandomscript.pex: haslink05>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr22_000e0e0c.pex: mgr21scrollmagicka>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr22_000e0e0c.pex: skillsuggested>
[00:13] [LoadPex] <Debug: Scripts\mer_markrecallbookscript.pex: selfbook>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr22_000e0e0c.pex: mgr21scrollalteration>
[00:13] [LoadPex] <Debug: Scripts\mer_markrecallbookscript.pex: recallspell>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr22_000e0e0c.pex: alias_urag>
[00:13] [LoadPex] <Debug: Scripts\mer_markrecallbookscript.pex: markspell>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr22_000e0e0c.pex: rewardpicked>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr22_000e0e0c.pex: skillpicked>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr22_000e0e0c.pex: mgr21scrollconjuration>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr22_000e0e0c.pex: mgr21scrollrestoration>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr22_000e0e0c.pex: mgr21scrollillusion>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr22_000e0e0c.pex: maxrewardint>
[00:13] [LoadPex] <Debug: Scripts\tif__0002c18c.pex: ms06potemacatacombskey>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_rarecuriosint_050010c1.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\sf_wcrq00winetastescene_043af53a.pex: wcrqwinestasted>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbrokenoarqst_0001e437.pex: alias_duringquestnpc1>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbrokenoarqst_0001e437.pex: alias_chattynpc1start>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbrokenoarqst_0001e437.pex: dunbrokenoarlootenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbrokenoarqst_0001e437.pex: alias_duringquestnpc2>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbrokenoarqst_0001e437.pex: alias_chattynpc2start>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbrokenoarqst_0001e437.pex: alias_chattynpc1>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbrokenoarqst_0001e437.pex: dunquestscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbrokenoarqst_0001e437.pex: alias_captainhargar>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbrokenoarqst_0001e437.pex: dunbrokenoartalky01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbrokenoarqst_0001e437.pex: dunbrokenoarrespawnenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbrokenoarqst_0001e437.pex: alias_chattynpc2>
[00:13] [LoadPex] <Debug: Scripts\redwaterdendoorscript.pex: dlc1vampirebaseintro>
[00:13] [LoadPex] <Debug: Scripts\tif__0002523f.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\ms01questscript.pex: markarthmarket>
[00:13] [LoadPex] <Debug: Scripts\ms01questscript.pex: ms01scenedone>
[00:13] [LoadPex] <Debug: Scripts\ms01questscript.pex: eltrysdayspassed>
[00:13] [LoadPex] <Debug: Scripts\ms01questscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\ms01questscript.pex: eltrysatshrine>
[00:13] [LoadPex] <Debug: Scripts\tg09triggershadowscript.pex: ptg09shadowspell>
[00:13] [LoadPex] <Debug: Scripts\ms01questscript.pex: ms01guardambush>
[00:13] [LoadPex] <Debug: Scripts\tg09triggershadowscript.pex: ptg09quest>
[00:13] [LoadPex] <Debug: Scripts\ms01questscript.pex: guardambush>
[00:13] [LoadPex] <Debug: Scripts\ms01questscript.pex: pomluagroomkey>
[00:13] [LoadPex] <Debug: Scripts\ms01questscript.pex: shrineoftalos>
[00:13] [LoadPex] <Debug: Scripts\ms01questscript.pex: eltrys>
[00:13] [LoadPex] <Debug: Scripts\ms01questscript.pex: conspiratorcount>
[00:13] [LoadPex] <Debug: Scripts\favor054bandtscript.pex: favor054>
[00:13] [LoadPex] <Debug: Scripts\ms01questscript.pex: markarthwanted>
[00:13] [LoadPex] <Debug: Scripts\ms01questscript.pex: ms01>
[00:13] [LoadPex] <Debug: Scripts\pf_alvasleep8x12_00041fbf.pex: alvasjournal>
[00:13] [LoadPex] <Debug: Scripts\ghcombatthalmorofficerscript.pex: summon01>
[00:13] [LoadPex] <Debug: Scripts\ghcombatthalmorofficerscript.pex: ftelepospeed>
[00:13] [LoadPex] <Debug: Scripts\ghcombatthalmorofficerscript.pex: markerlist>
[00:13] [LoadPex] <Debug: Scripts\ghcombatthalmorofficerscript.pex: magicinvisible>
[00:13] [LoadPex] <Debug: Scripts\ghcombatthalmorofficerscript.pex: summon02>
[00:13] [LoadPex] <Debug: Scripts\qf_we32_000b80f3.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_we32_000b80f3.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_we32_000b80f3.pex: alias_captor1>
[00:13] [LoadPex] <Debug: Scripts\qf_we32_000b80f3.pex: crimefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_we32_000b80f3.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_we32_000b80f3.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_we32_000b80f3.pex: alias_prisoner>
[00:13] [LoadPex] <Debug: Scripts\qf_we32_000b80f3.pex: alias_captor3>
[00:13] [LoadPex] <Debug: Scripts\qf_we32_000b80f3.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_we32_000b80f3.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_we32_000b80f3.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_we32_000b80f3.pex: alias_captor2>
[00:13] [LoadPex] <Debug: Scripts\dlc2goldpilescript.pex: imperialluck>
[00:13] [LoadPex] <Debug: Scripts\dlc2goldpilescript.pex: maxvalue>
[00:13] [LoadPex] <Debug: Scripts\dlc2goldpilescript.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\dlc2goldpilescript.pex: minvalue>
[00:13] [LoadPex] <Debug: Scripts\tif__0002c250.pex: damagedphial>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr30_000c1e72.pex: alias_anomaly>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr30_000c1e72.pex: alias_tolfdir>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr30_000c1e72.pex: lvlquestreward03large>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr30_000c1e72.pex: dialoguewinterholdcollege>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr30_000c1e72.pex: alias_anomaly_marker>
[00:13] [LoadPex] <Debug: Scripts\qf_mgr30_000c1e72.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_staadacourierfrag.pex: alias_notegiver>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_staadacourierfrag.pex: alias_note>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbthardamzqst_00064701.pex: alias_warnafflicted01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbthardamzqst_00064701.pex: morebarrelsscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbthardamzqst_00064701.pex: afflictedsickscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbthardamzqst_00064701.pex: alias_afflictedsick02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbthardamzqst_00064701.pex: alias_afflictedmorebarrels02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbthardamzqst_00064701.pex: alias_afflictedmorebarrels01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbthardamzqst_00064701.pex: alias_prayingfemale>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbthardamzqst_00064701.pex: afflictedwarn01scene>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlwarlockscene.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbthardamzqst_00064701.pex: alias_afflictedsick01target>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlwarlockscene.pex: player>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbthardamzqst_00064701.pex: alias_afflictedsick01>
[00:13] [LoadPex] <Debug: Scripts\dunharmugstahlwarlockscene.pex: harmkey>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbthardamzqst_00064701.pex: prayingscene01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunbthardamzqst_00064701.pex: alias_prayingmale>
[00:13] [LoadPex] <Debug: Scripts\ms01readbookscript.pex: minstagetocheck>
[00:13] [LoadPex] <Debug: Scripts\ms01readbookscript.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\tif__0002525c.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\sfl_transferinjuries_script.pex: sfl_spell_sound_spectralslash>
[00:13] [LoadPex] <Debug: Scripts\sfl_transferinjuries_script.pex: sfl_magiceffect>
[00:13] [LoadPex] <Debug: Scripts\favor055prisonerscript.pex: favor055>
[00:13] [LoadPex] <Debug: Scripts\sfl_transferinjuries_script.pex: sfl_spelltoinflict>
[00:13] [LoadPex] <Debug: Scripts\tg09triggerstrifescript.pex: ptg09quest>
[00:13] [LoadPex] <Debug: Scripts\tg09triggerstrifescript.pex: ptg09strifespell>
[00:13] [LoadPex] <Debug: Scripts\qf_we33_000ba0b4.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\mer_markrecallquestscript.pex: actorlist>
[00:13] [LoadPex] <Debug: Scripts\qf_we33_000ba0b4.pex: alias_soldiersons1>
[00:13] [LoadPex] <Debug: Scripts\qf_we33_000ba0b4.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_we33_000ba0b4.pex: alias_soldiersons3>
[00:13] [LoadPex] <Debug: Scripts\qf_we33_000ba0b4.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_we33_000ba0b4.pex: alias_soldierimperial3>
[00:13] [LoadPex] <Debug: Scripts\qf_we33_000ba0b4.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_we33_000ba0b4.pex: alias_soldiersons2>
[00:13] [LoadPex] <Debug: Scripts\qf_we33_000ba0b4.pex: alias_soldierimperial2>
[00:13] [LoadPex] <Debug: Scripts\qf_we33_000ba0b4.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_we33_000ba0b4.pex: alias_soldierimperial1>
[00:13] [LoadPex] <Debug: Scripts\qf_we33_000ba0b4.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_we33_000ba0b4.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\sf_wcrq01bryyntrickplayersce_0439ada0.pex: wcromanticaf>
[00:13] [LoadPex] <Debug: Scripts\sf_wcrq01bryyntrickplayersce_0439ada0.pex: wcrqstage01>
[00:13] [LoadPex] <Debug: Scripts\sf_wcrq01bryyntrickplayersce_0439ada0.pex: tg05imodstabbed>
[00:13] [LoadPex] <Debug: Scripts\sf_wcrq01bryyntrickplayersce_0439ada0.pex: bryyn>
[00:13] [LoadPex] <Debug: Scripts\sf_wcrq01bryyntrickplayersce_0439ada0.pex: wcglobaloutfittracker>
[00:13] [LoadPex] <Debug: Scripts\sf_wcrq01bryyntrickplayersce_0439ada0.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_staadaquest_05198277.pex: questb>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_staadaquest_05198277.pex: alias_staada>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_staadaquest_05198277.pex: ccbgssse025_amberoddity>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_staadaquest_05198277.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_staadaquest_05198277.pex: courierquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_staadaquest_05198277.pex: alias_oddamber>
[00:13] [LoadPex] <Debug: Scripts\pf_alvorwork7x14_0001cb07.pex: equipmentmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ccbgssse025_staadaquest_05198277.pex: playerreadnoteglobal>
[00:13] [LoadPex] <Debug: Scripts\dunhighgatecorpsefirescript.pex: flamecloak>
[00:13] [LoadPex] <Debug: Scripts\sf_solitudebardscollegeclass_000e7811.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\sf_solitudebardscollegeclass_000e7811.pex: aiaarriaref>
[00:13] [LoadPex] <Debug: Scripts\sf_solitudebardscollegeclass_000e7811.pex: ingesixfingersref>
[00:13] [LoadPex] <Debug: Scripts\sf_solitudebardscollegeclass_000e7811.pex: idlelutestart>
[00:13] [LoadPex] <Debug: Scripts\tg00brandishscript.pex: ptg00quest>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrappbrelyna01_000c0416.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrappbrelyna01_000c0416.pex: alias_creature2>
[00:13] [LoadPex] <Debug: Scripts\sf_highmoonhallscene07_000aeeb3.pex: dialoguemorthal>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrappbrelyna01_000c0416.pex: skeletonrace>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrappbrelyna01_000c0416.pex: litemenchnecklace>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrappbrelyna01_000c0416.pex: scene01>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrappbrelyna01_000c0416.pex: scene02>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrappbrelyna01_000c0416.pex: alias_creature1>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrappbrelyna01_000c0416.pex: alias_creature3>
[00:13] [LoadPex] <Debug: Scripts\qf_dunda14morvunskarqst_000427a0.pex: alias_naris>
[00:13] [LoadPex] <Debug: Scripts\qf_dunda14morvunskarqst_000427a0.pex: alias_blacksmithhelper>
[00:13] [LoadPex] <Debug: Scripts\qf_dunda14morvunskarqst_000427a0.pex: alias_blacksmithwarlock>
[00:13] [LoadPex] <Debug: Scripts\ms01weylinscript.pex: eltrys>
[00:13] [LoadPex] <Debug: Scripts\ms01weylinscript.pex: ms01introworldscene>
[00:13] [LoadPex] <Debug: Scripts\ms01weylinscript.pex: guardfactionmarkarth>
[00:13] [LoadPex] <Debug: Scripts\ghcombatvesselscript.pex: spcloak>
[00:13] [LoadPex] <Debug: Scripts\ghcombatvesselscript.pex: spsummon>
[00:13] [LoadPex] <Debug: Scripts\ghcombatvesselscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagequestscript.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagequestscript.pex: marriageday>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagequestscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagequestscript.pex: weddingset>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagequestscript.pex: relationshipmarriagequest>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagequestscript.pex: objectionday>
[00:13] [LoadPex] <Debug: Scripts\tif__00025348.pex: packagealias>
[00:13] [LoadPex] <Debug: Scripts\tif__00025348.pex: fieldcoalias>
[00:13] [LoadPex] <Debug: Scripts\sf_astridnightmotherenterscen_00022443.pex: db04>
[00:13] [LoadPex] <Debug: Scripts\dlc2hermaeusmorafacefxscript.pex: myhmface08>
[00:13] [LoadPex] <Debug: Scripts\dlc2hermaeusmorafacefxscript.pex: myhmface07>
[00:13] [LoadPex] <Debug: Scripts\dlc2hermaeusmorafacefxscript.pex: myhmface01>
[00:13] [LoadPex] <Debug: Scripts\dlc2hermaeusmorafacefxscript.pex: myhmface06>
[00:13] [LoadPex] <Debug: Scripts\dlc2hermaeusmorafacefxscript.pex: myhmface05>
[00:13] [LoadPex] <Debug: Scripts\dlc2hermaeusmorafacefxscript.pex: myhmface03>
[00:13] [LoadPex] <Debug: Scripts\dlc2hermaeusmorafacefxscript.pex: myhmface02>
[00:13] [LoadPex] <Debug: Scripts\dlc2hermaeusmorafacefxscript.pex: myhmface04>
[00:13] [LoadPex] <Debug: Scripts\tg09triggersubterfugescript.pex: ptg09subterfugespell>
[00:13] [LoadPex] <Debug: Scripts\tg09triggersubterfugescript.pex: ptg09quest>
[00:13] [LoadPex] <Debug: Scripts\qf_we34_000ba0bc.pex: alias_thalmor1>
[00:13] [LoadPex] <Debug: Scripts\qf_we34_000ba0bc.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_we34_000ba0bc.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_we34_000ba0bc.pex: alias_thalmor2>
[00:13] [LoadPex] <Debug: Scripts\qf_we34_000ba0bc.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\qf_we34_000ba0bc.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\tif__0003af55.pex: ms09avulsteinalias>
[00:13] [LoadPex] <Debug: Scripts\qf_we34_000ba0bc.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\tif__0003af55.pex: ms09>
[00:13] [LoadPex] <Debug: Scripts\qf_we34_000ba0bc.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_we34_000ba0bc.pex: alias_thalmor3>
[00:13] [LoadPex] <Debug: Scripts\qf_we34_000ba0bc.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_we34_000ba0bc.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_we34_000ba0bc.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dunhighgateruinsqstscript.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\sf_solitudebardscollegeclass_000e7813.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\sf_solitudebardscollegeclass_000e7813.pex: pantearef>
[00:13] [LoadPex] <Debug: Scripts\sf_solitudebardscollegeclass_000e7813.pex: idlelutestart>
[00:13] [LoadPex] <Debug: Scripts\tg00brandsheiscript.pex: ptg00quest>
[00:13] [LoadPex] <Debug: Scripts\sf_honorhallchildrencheerscen_000214d9.pex: pdb01>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrapponmund01_0006bc33.pex: alias_stafflocation>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrapponmund01_0006bc33.pex: alias_holdingchest>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrapponmund01_0006bc33.pex: alias_locationmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrapponmund01_0006bc33.pex: alias_onmund>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrapponmund01_0006bc33.pex: alias_amulet>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrapponmund01_0006bc33.pex: alias_staffcontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrapponmund01_0006bc33.pex: alias_staff>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrapponmund01_0006bc33.pex: alias_enthir>
[00:13] [LoadPex] <Debug: Scripts\ms02blathlocscript.pex: purzoga>
[00:13] [LoadPex] <Debug: Scripts\sf_aventussacramentscene_0002160d.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\mer_markscript.pex: markmessage>
[00:13] [LoadPex] <Debug: Scripts\mer_markscript.pex: listsize>
[00:13] [LoadPex] <Debug: Scripts\mer_markscript.pex: uilib>
[00:13] [LoadPex] <Debug: Scripts\mer_markscript.pex: textperktwo>
[00:13] [LoadPex] <Debug: Scripts\mer_markscript.pex: questscript>
[00:13] [LoadPex] <Debug: Scripts\dlc2hermaeusmoraintrocheckscript.pex: dlc2bookdungeoncontroller>
[00:13] [LoadPex] <Debug: Scripts\lambluepotionscript.pex: reqstage>
[00:13] [LoadPex] <Debug: Scripts\lambluepotionscript.pex: tostage>
[00:13] [LoadPex] <Debug: Scripts\lambluepotionscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\tgassaultfencescript.pex: thievesguildfaction>
[00:13] [LoadPex] <Debug: Scripts\tgassaultfencescript.pex: tgban>
[00:13] [LoadPex] <Debug: Scripts\tif__00054874.pex: ms02>
[00:13] [LoadPex] <Debug: Scripts\qf_we35_000ba0c0.pex: maiqdialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_we35_000ba0c0.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_we35_000ba0c0.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_we35_000ba0c0.pex: alias_maiq>
[00:13] [LoadPex] <Debug: Scripts\qf_we35_000ba0c0.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_we35_000ba0c0.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_cidhnaminejaileventscene_000cd13f.pex: cidhnamineurzogainitial>
[00:13] [LoadPex] <Debug: Scripts\qf_we35_000ba0c0.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_cidhnaminejaileventscene_000cd13f.pex: cidhnaminedoorb>
[00:13] [LoadPex] <Debug: Scripts\qf_we35_000ba0c0.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cidhnaminejaileventscene_000cd13f.pex: guardmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cidhnaminejaileventscene_000cd13f.pex: alias_cidhnamine>
[00:13] [LoadPex] <Debug: Scripts\qf_cidhnaminejaileventscene_000cd13f.pex: cidhnaminedoora>
[00:13] [LoadPex] <Debug: Scripts\qf_cidhnaminejaileventscene_000cd13f.pex: alias_lookmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cidhnaminejaileventscene_000cd13f.pex: cidhnamineguardareacollision>
[00:13] [LoadPex] <Debug: Scripts\qf_cidhnaminejaileventscene_000cd13f.pex: alias_silverore>
[00:13] [LoadPex] <Debug: Scripts\qf_cidhnaminejaileventscene_000cd13f.pex: cidhnamineprisonareacollision>
[00:13] [LoadPex] <Debug: Scripts\pf_astridburnedritualpackage_000ed052.pex: astridendalias>
[00:13] [LoadPex] <Debug: Scripts\qf_cidhnaminejaileventscene_000cd13f.pex: ms02>
[00:13] [LoadPex] <Debug: Scripts\qf_cidhnaminejaileventscene_000cd13f.pex: cidhnamineopengatescene>
[00:13] [LoadPex] <Debug: Scripts\qf_cidhnaminejaileventscene_000cd13f.pex: alias_guard>
[00:13] [LoadPex] <Debug: Scripts\qf_cidhnaminejaileventscene_000cd13f.pex: alias_urzoga>
[00:13] [LoadPex] <Debug: Scripts\qf_cidhnaminejaileventscene_000cd13f.pex: dialoguecidhnamine>
[00:13] [LoadPex] <Debug: Scripts\qf_cidhnaminejaileventscene_000cd13f.pex: urzogamarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cidhnaminejaileventscene_000cd13f.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\dunhighgateruinsquestscript.pex: hgrquest>
[00:13] [LoadPex] <Debug: Scripts\pf_tg05karliahscenepackageaft_00032e61.pex: pkarliah>
[00:13] [LoadPex] <Debug: Scripts\qf_dundarklightqst_0003fa89.pex: alias_bosswitch>
[00:13] [LoadPex] <Debug: Scripts\sf_t01conclusionscene_000b786e.pex: chamberdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_dundarklightqst_0003fa89.pex: alias_deadwitch>
[00:13] [LoadPex] <Debug: Scripts\qf_dundarklightqst_0003fa89.pex: alias_dundarklighthagravenkey>
[00:13] [LoadPex] <Debug: Scripts\qf_dundarklightqst_0003fa89.pex: alias_illia>
[00:13] [LoadPex] <Debug: Scripts\tg00mdesiscript.pex: ptg00quest>
[00:13] [LoadPex] <Debug: Scripts\qf_dundarklightqst_0003fa89.pex: dundarklightilliarejectfollow>
[00:13] [LoadPex] <Debug: Scripts\qf_dundarklightqst_0003fa89.pex: alias_dundarklightbosschair>
[00:13] [LoadPex] <Debug: Scripts\qf_dundarklightqst_0003fa89.pex: alias_dundarklightdoortoconfrontation>
[00:13] [LoadPex] <Debug: Scripts\qf_dundarklightqst_0003fa89.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dundarklightqst_0003fa89.pex: alias_silvia>
[00:13] [LoadPex] <Debug: Scripts\qf_dundarklightqst_0003fa89.pex: dundarklightconfrontationscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dundarklightqst_0003fa89.pex: alias_bosshag>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel01_0006a086.pex: dwecog>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel01_0006a086.pex: favorrewardsmall>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel01_0006a086.pex: alias_arnielgane>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel01_0006a086.pex: favorrewardgoldsmall>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel01_0006a086.pex: mgrarniel02>
[00:13] [LoadPex] <Debug: Scripts\ghdeathexpandremainscript.pex: ashpileobject>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: hjaalmarchhouse>
[00:13] [LoadPex] <Debug: Scripts\ghdeathexpandremainscript.pex: deathexplosion>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: cchouse01>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: cchouse09>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: jobblacksmithfaction>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: cchouse18>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: cchouse08>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: jobmerchantfaction>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: palehouse>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: jobspellfaction>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: cchouse04>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: uskpstoredialoguedelivered>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: cchouse19>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: cchouse11>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: cchouse14>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: jobapothecaryfaction>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: cchouse20>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: cchouse10>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: spousecurrenthome>
[00:13] [LoadPex] <Debug: Scripts\tif__00025d60.pex: freeformcidhnaminea>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: falkreathhouse>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: cchouse05>
[00:13] [LoadPex] <Debug: Scripts\tif__00025d60.pex: skooma>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: jobmiscfaction>
[00:13] [LoadPex] <Debug: Scripts\favor105npcscript.pex: favorlocation>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: jobinnkeeperfaction>
[00:13] [LoadPex] <Debug: Scripts\favor105npcscript.pex: edgemarker>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: cchouse13>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: cchouse16>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: cchouse02>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: spousehouse>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: byohrelationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: cchouse17>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: cchouse12>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: cchouse07>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: cchouse06>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: cchouse15>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriagespousehousescript.pex: cchouse03>
[00:13] [LoadPex] <Debug: Scripts\dlc2hirelingquestscript.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\dlc2hirelingquestscript.pex: dlc2canrehireteldryn>
[00:13] [LoadPex] <Debug: Scripts\dlc2hirelingquestscript.pex: currenthireling>
[00:13] [LoadPex] <Debug: Scripts\dlc2hirelingquestscript.pex: canrehire>
[00:13] [LoadPex] <Debug: Scripts\tif__0003af59.pex: ms09>
[00:13] [LoadPex] <Debug: Scripts\dlc2hirelingquestscript.pex: rehirewindow>
[00:13] [LoadPex] <Debug: Scripts\dlc2hirelingquestscript.pex: hirelinggold>
[00:13] [LoadPex] <Debug: Scripts\dlc2hirelingquestscript.pex: playerfollowercount>
[00:13] [LoadPex] <Debug: Scripts\dlc2hirelingquestscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\dlc2hirelingquestscript.pex: hirelingcommentnextallowed>
[00:13] [LoadPex] <Debug: Scripts\dlc2hirelingquestscript.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\dlc2hirelingquestscript.pex: followeralias>
[00:13] [LoadPex] <Debug: Scripts\sf_we01scenea_0001dd0a.pex: banditvictim>
[00:13] [LoadPex] <Debug: Scripts\sf_we01scenea_0001dd0a.pex: bandit2>
[00:13] [LoadPex] <Debug: Scripts\sf_we01scenea_0001dd0a.pex: boss>
[00:13] [LoadPex] <Debug: Scripts\sf_we01scenea_0001dd0a.pex: bandit1>
[00:13] [LoadPex] <Debug: Scripts\qf_we36_000bc09d.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_we36_000bc09d.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_we36_000bc09d.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_we36_000bc09d.pex: alias_bountyhunter1>
[00:13] [LoadPex] <Debug: Scripts\qf_we36_000bc09d.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_we36_000bc09d.pex: alias_bountyhunter2>
[00:13] [LoadPex] <Debug: Scripts\qf_we36_000bc09d.pex: alias_bountyhunter3>
[00:13] [LoadPex] <Debug: Scripts\qf_we36_000bc09d.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_we36_000bc09d.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\qf_we36_000bc09d.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_we36_000bc09d.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_we36_000bc09d.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_we36_000bc09d.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\qf_we36_000bc09d.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombboss.pex: safeposition>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombboss.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombboss.pex: position4>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombboss.pex: bosscontroller>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombboss.pex: position3>
[00:13] [LoadPex] <Debug: Scripts\qf_clearskieschangelocationqu_0001e3c8.pex: clearskiesquest>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombboss.pex: endteleporttimer>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombboss.pex: finalteleport>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombboss.pex: position2>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombboss.pex: position5>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombboss.pex: position1>
[00:13] [LoadPex] <Debug: Scripts\mer_recallscript.pex: listsize>
[00:13] [LoadPex] <Debug: Scripts\tgassaultscript.pex: thievesguildfaction>
[00:13] [LoadPex] <Debug: Scripts\mer_recallscript.pex: recallmessagestart>
[00:13] [LoadPex] <Debug: Scripts\tgassaultscript.pex: tgban>
[00:13] [LoadPex] <Debug: Scripts\mer_recallscript.pex: questscript>
[00:13] [LoadPex] <Debug: Scripts\mer_recallscript.pex: uilib>
[00:13] [LoadPex] <Debug: Scripts\mer_recallscript.pex: recallmessagegetoverhere>
[00:13] [LoadPex] <Debug: Scripts\mer_recallscript.pex: textperkone>
[00:13] [LoadPex] <Debug: Scripts\mer_recallscript.pex: recallmessageclear>
[00:13] [LoadPex] <Debug: Scripts\sf_logrolfmolagbalscene01_00022f1b.pex: plogrolf>
[00:13] [LoadPex] <Debug: Scripts\sf_logrolfmolagbalscene01_00022f1b.pex: da10>
[00:13] [LoadPex] <Debug: Scripts\tif__0002c255.pex: briarheart>
[00:13] [LoadPex] <Debug: Scripts\tif__0002c255.pex: ingredient3>
[00:13] [LoadPex] <Debug: Scripts\qf_dundragonmoundqst_000fdba2.pex: alias_dragonmoundfallforest03marker>
[00:13] [LoadPex] <Debug: Scripts\ms02escapeneposendingscript.pex: iforsworndead>
[00:13] [LoadPex] <Debug: Scripts\qf_dundragonmoundqst_000fdba2.pex: alias_dragonmoundvolcanictundra02marker>
[00:13] [LoadPex] <Debug: Scripts\tif__0002c255.pex: deathscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dundragonmoundqst_000fdba2.pex: alias_dragonmoundtundramarsh01marker>
[00:13] [LoadPex] <Debug: Scripts\tif__0002c255.pex: ingredient2>
[00:13] [LoadPex] <Debug: Scripts\qf_dundragonmoundqst_000fdba2.pex: alias_dragonmoundtundra03marker>
[00:13] [LoadPex] <Debug: Scripts\favor112questscript.pex: pdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_dundragonmoundqst_000fdba2.pex: alias_dragonmoundtundramarsh02marker>
[00:13] [LoadPex] <Debug: Scripts\favor112questscript.pex: pquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dundragonmoundqst_000fdba2.pex: mqresurrectdragon>
[00:13] [LoadPex] <Debug: Scripts\qf_dundragonmoundqst_000fdba2.pex: alias_dragonmoundfallforest01marker>
[00:13] [LoadPex] <Debug: Scripts\qf_dundragonmoundqst_000fdba2.pex: alias_dragonmoundreach01marker>
[00:13] [LoadPex] <Debug: Scripts\qf_dundragonmoundqst_000fdba2.pex: alias_dragonmoundtundra02marker>
[00:13] [LoadPex] <Debug: Scripts\qf_dundragonmoundqst_000fdba2.pex: alias_dragonmoundpineforest03marker>
[00:13] [LoadPex] <Debug: Scripts\qf_dundragonmoundqst_000fdba2.pex: alias_dragonmoundtundra01marker>
[00:13] [LoadPex] <Debug: Scripts\qf_dundragonmoundqst_000fdba2.pex: alias_dragonmoundfallforest02marker>
[00:13] [LoadPex] <Debug: Scripts\qf_dundragonmoundqst_000fdba2.pex: alias_dragonmoundvolcanictundra01marker>
[00:13] [LoadPex] <Debug: Scripts\qf_dundragonmoundqst_000fdba2.pex: alias_dragonmoundsnowy02marker>
[00:13] [LoadPex] <Debug: Scripts\qf_dundragonmoundqst_000fdba2.pex: alias_dragonmoundpineforest01marker>
[00:13] [LoadPex] <Debug: Scripts\qf_dundragonmoundqst_000fdba2.pex: alias_dragonmoundtundra04marker>
[00:13] [LoadPex] <Debug: Scripts\qf_dundragonmoundqst_000fdba2.pex: alias_dragonmoundsnowy01marker>
[00:13] [LoadPex] <Debug: Scripts\qf_dundragonmoundqst_000fdba2.pex: alias_dragonmoundtundramarsh03marker>
[00:13] [LoadPex] <Debug: Scripts\qf_dundragonmoundqst_000fdba2.pex: alias_dragonmoundvolcanictundra03marker>
[00:13] [LoadPex] <Debug: Scripts\qf_dundragonmoundqst_000fdba2.pex: alias_dragonmoundreach02marker>
[00:13] [LoadPex] <Debug: Scripts\qf_dundragonmoundqst_000fdba2.pex: alias_dragonmoundreach03marker>
[00:13] [LoadPex] <Debug: Scripts\qf_dundragonmoundqst_000fdba2.pex: alias_dragonmoundpineforest02marker>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriageweddingscript.pex: marriageday>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriageweddingscript.pex: gameday>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel02_0006a08d.pex: favorrewardsmall>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriageweddingscript.pex: templeofmara>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriageweddingscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel02_0006a08d.pex: alias_staff>
[00:13] [LoadPex] <Debug: Scripts\relationshipmarriageweddingscript.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel02_0006a08d.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel02_0006a08d.pex: mgrarniel03>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel02_0006a08d.pex: alias_enthir>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsballad01scene_00083da2.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel02_0006a08d.pex: alias_arniel>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsballad01scene_00083da2.pex: bard>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel02_0006a08d.pex: mg08>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsballad01scene_00083da2.pex: mustavernsilence>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel02_0006a08d.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsballad01scene_00083da2.pex: idlelutestart>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel02_0006a08d.pex: alias_gem>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsballad01scene_00083da2.pex: bardaudiencequest>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel02_0006a08d.pex: alias_holdingchest>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel02_0006a08d.pex: alias_dungeonboss>
[00:13] [LoadPex] <Debug: Scripts\dlc2hmdaedradeathscript.pex: dlc2abfxhmdaedraspell>
[00:13] [LoadPex] <Debug: Scripts\dlc2hmdaedradeathscript.pex: fdelayend>
[00:13] [LoadPex] <Debug: Scripts\dlc2hmdaedradeathscript.pex: shaderduration>
[00:13] [LoadPex] <Debug: Scripts\dlc2hmdaedradeathscript.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\dlc2hmdaedradeathscript.pex: dlc2hmdaedraashpile>
[00:13] [LoadPex] <Debug: Scripts\dlc2hmdaedradeathscript.pex: pghostdeathfxshader>
[00:13] [LoadPex] <Debug: Scripts\qf_webountycollectorduplicate_000f8a80.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_webountycollectorduplicate_000f8a80.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_webountycollectorduplicate_000f8a80.pex: alias_castlecentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_webountycollectorduplicate_000f8a80.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_webountycollectorduplicate_000f8a80.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_webountycollectorduplicate_000f8a80.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_webountycollectorduplicate_000f8a80.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_webountycollectorduplicate_000f8a80.pex: alias_bountycollector>
[00:13] [LoadPex] <Debug: Scripts\qf_webountycollectorduplicate_000f8a80.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_webountycollectorduplicate_000f8a80.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_webountycollectorduplicate_000f8a80.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_clearskiesquest_0001e3b1.pex: mq301>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombdraugrdeath.pex: linkrefkeyword>
[00:13] [LoadPex] <Debug: Scripts\tif__0005ca16.pex: rejoinquest>
[00:13] [LoadPex] <Debug: Scripts\sf_weddingscene01_0001bb69.pex: musicscene>
[00:13] [LoadPex] <Debug: Scripts\sf_weddingscene01_0001bb69.pex: bridescene>
[00:13] [LoadPex] <Debug: Scripts\sf_t02bassianusfastred_00026f0a.pex: bassianus>
[00:13] [LoadPex] <Debug: Scripts\sf_t02bassianusfastred_00026f0a.pex: fastredsboy>
[00:13] [LoadPex] <Debug: Scripts\sf_t02bassianusfastred_00026f0a.pex: fellstar>
[00:13] [LoadPex] <Debug: Scripts\sf_logrolfmolagbalscene02_00022f1c.pex: da10>
[00:13] [LoadPex] <Debug: Scripts\sf_logrolfmolagbalscene02_00022f1c.pex: logrolf>
[00:13] [LoadPex] <Debug: Scripts\tgassaultspecialscript.pex: thievesguildfaction>
[00:13] [LoadPex] <Debug: Scripts\tgassaultspecialscript.pex: tgban>
[00:13] [LoadPex] <Debug: Scripts\tgassaultspecialscript.pex: tg05>
[00:13] [LoadPex] <Debug: Scripts\tgassaultspecialscript.pex: tg08bmercer>
[00:13] [LoadPex] <Debug: Scripts\qf_dunduskglowqst_0005b0ea.pex: alias_dunduskglowbanditboss>
[00:13] [LoadPex] <Debug: Scripts\qf_dunduskglowqst_0005b0ea.pex: alias_dunduskglowfalmerboss>
[00:13] [LoadPex] <Debug: Scripts\qf_dunduskglowqst_0005b0ea.pex: alias_banditcoward01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunduskglowqst_0005b0ea.pex: cowardbandits>
[00:13] [LoadPex] <Debug: Scripts\qf_dunduskglowqst_0005b0ea.pex: fightingbandit>
[00:13] [LoadPex] <Debug: Scripts\qf_dunduskglowqst_0005b0ea.pex: alias_banditcoward02>
[00:13] [LoadPex] <Debug: Scripts\tif__00054a13.pex: klepprfrabbiscene>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsballad01withintro_000cf8fb.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsballad01withintro_000cf8fb.pex: bardaudiencequest>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsballad01withintro_000cf8fb.pex: mustavernsilence>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsballad01withintro_000cf8fb.pex: bard>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsballad01withintro_000cf8fb.pex: idlelutestart>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombendcontroller.pex: bossdraugr>
[00:13] [LoadPex] <Debug: Scripts\favorchangelocationquestscript.pex: pfavorlocation>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombendcontroller.pex: draugr02>
[00:13] [LoadPex] <Debug: Scripts\favorchangelocationquestscript.pex: bdisplayobjective>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombendcontroller.pex: invisibility>
[00:13] [LoadPex] <Debug: Scripts\favorchangelocationquestscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombendcontroller.pex: draugrkilled>
[00:13] [LoadPex] <Debug: Scripts\favorchangelocationquestscript.pex: favorquestgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombendcontroller.pex: draugr09>
[00:13] [LoadPex] <Debug: Scripts\favorchangelocationquestscript.pex: pfavortimeleft>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombendcontroller.pex: draugr05>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombendcontroller.pex: draugr01>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombendcontroller.pex: draugr10>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombendcontroller.pex: draugrfaction>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombendcontroller.pex: draugr07>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombendcontroller.pex: valsveran>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombendcontroller.pex: warlockfaction>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombendcontroller.pex: totaldraugr>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombendcontroller.pex: draugr04>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombendcontroller.pex: draugr06>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombendcontroller.pex: faggression>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombendcontroller.pex: draugr03>
[00:13] [LoadPex] <Debug: Scripts\dunhillgrundstombendcontroller.pex: draugr08>
[00:13] [LoadPex] <Debug: Scripts\mg01apprenticescript.pex: mg01>
[00:13] [LoadPex] <Debug: Scripts\sf_t02brecafastred_00026f07.pex: fellstar>
[00:13] [LoadPex] <Debug: Scripts\sf_t02brecafastred_00026f07.pex: fastredsboy>
[00:13] [LoadPex] <Debug: Scripts\sf_t02brecafastred_00026f07.pex: breca>
[00:13] [LoadPex] <Debug: Scripts\sf_markartharnleifandsonsscen_00017e08.pex: marker1>
[00:13] [LoadPex] <Debug: Scripts\sf_markartharnleifandsonsscen_00017e08.pex: marker2>
[00:13] [LoadPex] <Debug: Scripts\sf_markartharnleifandsonsscen_00017e08.pex: lisbet>
[00:13] [LoadPex] <Debug: Scripts\sf_markartharnleifandsonsscen_00017e08.pex: imedhnain>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel03_0006a097.pex: alias_convector2>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel03_0006a097.pex: mgrarniel04>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel03_0006a097.pex: favorrewardsmall>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel03_0006a097.pex: alias_convector3>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel03_0006a097.pex: alias_soulgemstage1>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel03_0006a097.pex: arnielspell>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel03_0006a097.pex: alias_arniel>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel03_0006a097.pex: alias_soulgemstage2>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel03_0006a097.pex: alias_convector7>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel03_0006a097.pex: alias_convector6>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel03_0006a097.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel03_0006a097.pex: alias_soulgemstage3>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel03_0006a097.pex: alias_convector4>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel03_0006a097.pex: alias_soulgemstage4>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel03_0006a097.pex: alias_convector5>
[00:13] [LoadPex] <Debug: Scripts\tgbanquestscript.pex: ptgbangoldtotal>
[00:13] [LoadPex] <Debug: Scripts\tgbanquestscript.pex: ptgbantoggle>
[00:13] [LoadPex] <Debug: Scripts\tgbanquestscript.pex: ptggold>
[00:13] [LoadPex] <Debug: Scripts\tgbanquestscript.pex: ptgbanfirsttime>
[00:13] [LoadPex] <Debug: Scripts\tgbanquestscript.pex: ptgbanmessage>
[00:13] [LoadPex] <Debug: Scripts\tif__00025d6d.pex: skooma>
[00:13] [LoadPex] <Debug: Scripts\dlc2hmdaedraeffectscript.pex: dlc2hmdaedraunsummondeathfxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2hmdaedraeffectscript.pex: dlc2hmdaedrafxs>
[00:13] [LoadPex] <Debug: Scripts\dlc2hmdaedraeffectscript.pex: dlc2hmdaedradeathexplosion>
[00:13] [LoadPex] <Debug: Scripts\dlc2hmdaedraeffectscript.pex: dlc2hmdaedradeathfxs>
[00:13] [LoadPex] <Debug: Scripts\tif__00054ca6.pex: pdrqs>
[00:13] [LoadPex] <Debug: Scripts\tif__0003af5f.pex: ms09missive>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong01sce_000cf8fa.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong01sce_000cf8fa.pex: mustavernsilence>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong01sce_000cf8fa.pex: bardaudiencequest>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong01sce_000cf8fa.pex: idlelutestart>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong01sce_000cf8fa.pex: bard>
[00:13] [LoadPex] <Debug: Scripts\pf_c00jorrvaskrfighterstaunt_000bc0c9.pex: taunt>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl01b_000bfb61.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl01b_000bfb61.pex: alias_markerincurrenthold>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl01b_000bfb61.pex: alias_bandit1>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl01b_000bfb61.pex: alias_playlutemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl01b_000bfb61.pex: alias_bandit2>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl01b_000bfb61.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl01b_000bfb61.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl01b_000bfb61.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl01b_000bfb61.pex: alias_bard>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl01b_000bfb61.pex: alias_inncentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl01b_000bfb61.pex: alias_scenemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_companionsmiscobjective_000d19b9.pex: alias_kodlakalias>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl01b_000bfb61.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl01b_000bfb61.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\favorcontrolquestscript.pex: favorstopwarning>
[00:13] [LoadPex] <Debug: Scripts\favorcontrolquestscript.pex: favorsacceptedcount>
[00:13] [LoadPex] <Debug: Scripts\dunhunterguardians.pex: crabmote01>
[00:13] [LoadPex] <Debug: Scripts\dunhunterguardians.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\dunhunterguardians.pex: dunhunterqst>
[00:13] [LoadPex] <Debug: Scripts\dunhunterguardians.pex: iscrab>
[00:13] [LoadPex] <Debug: Scripts\dunhunterguardians.pex: moteburst>
[00:13] [LoadPex] <Debug: Scripts\dunhunterguardians.pex: crabmote02>
[00:13] [LoadPex] <Debug: Scripts\dunhunterguardians.pex: summonlight>
[00:13] [LoadPex] <Debug: Scripts\pf_tg05spkarliahinvisibletau_001016af.pex: tg05karliahvanishaudio>
[00:13] [LoadPex] <Debug: Scripts\pf_tg05spkarliahinvisibletau_001016af.pex: pkarliah>
[00:13] [LoadPex] <Debug: Scripts\pf_tg05spkarliahinvisibletau_001016af.pex: pqsttg05karliahvanish>
[00:13] [LoadPex] <Debug: Scripts\pf_tg05spkarliahinvisibletau_001016af.pex: ptg05invisibility>
[00:13] [LoadPex] <Debug: Scripts\mg01atronachtriggerscript.pex: flamethrall>
[00:13] [LoadPex] <Debug: Scripts\mg01atronachtriggerscript.pex: flameatronach>
[00:13] [LoadPex] <Debug: Scripts\mg01atronachtriggerscript.pex: mg01>
[00:13] [LoadPex] <Debug: Scripts\mg01atronachtriggerscript.pex: potentflameatronach>
[00:13] [LoadPex] <Debug: Scripts\mg01atronachtriggerscript.pex: mg01nirya>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel04_0006a119.pex: alias_enthir>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel04_0006a119.pex: mgrkeeningnonplayable>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel04_0006a119.pex: alias_arniel>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel04_0006a119.pex: gemref>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel04_0006a119.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel04_0006a119.pex: alias_mgrarniel04lookalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel04_0006a119.pex: alias_captivemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel04_0006a119.pex: arnielspell>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel04_0006a119.pex: alias_keening>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel04_0006a119.pex: keening>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel04_0006a119.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel04_0006a119.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrarniel04_0006a119.pex: alias_courier>
[00:13] [LoadPex] <Debug: Scripts\tgbowscript.pex: pbow>
[00:13] [LoadPex] <Debug: Scripts\tgbowscript.pex: pequippedbow>
[00:13] [LoadPex] <Debug: Scripts\tgbowscript.pex: parrows>
[00:13] [LoadPex] <Debug: Scripts\qf_duneldergleamt03_00015cc2.pex: alias_eldergleamsond>
[00:13] [LoadPex] <Debug: Scripts\qf_duneldergleamt03_00015cc2.pex: bridgescene01>
[00:13] [LoadPex] <Debug: Scripts\qf_duneldergleamt03_00015cc2.pex: alias_eldergleamasta>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong01wit_000cf8fc.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong01wit_000cf8fc.pex: mustavernsilence>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong01wit_000cf8fc.pex: bardaudiencequest>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong01wit_000cf8fc.pex: idlelutestart>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong01wit_000cf8fc.pex: bard>
[00:13] [LoadPex] <Debug: Scripts\qf_companionsradiantmiscobje_00109aaa.pex: alias_skjor>
[00:13] [LoadPex] <Debug: Scripts\qf_companionsradiantmiscobje_00109aaa.pex: alias_farkas>
[00:13] [LoadPex] <Debug: Scripts\qf_companionsradiantmiscobje_00109aaa.pex: alias_aela>
[00:13] [LoadPex] <Debug: Scripts\qf_companionsradiantmiscobje_00109aaa.pex: alias_vilkas>
[00:13] [LoadPex] <Debug: Scripts\dunilinaltasfirstbossscript.pex: drawbridge>
[00:13] [LoadPex] <Debug: Scripts\sf_t02fenrigruki_00038295.pex: ascendmale>
[00:13] [LoadPex] <Debug: Scripts\sf_t02fenrigruki_00038295.pex: fenrig>
[00:13] [LoadPex] <Debug: Scripts\sf_t02fenrigruki_00038295.pex: ghostfxshader>
[00:13] [LoadPex] <Debug: Scripts\mg01classroomdoorextscript.pex: mg01>
[00:13] [LoadPex] <Debug: Scripts\sf_t02fenrigruki_00038295.pex: ruki>
[00:13] [LoadPex] <Debug: Scripts\sf_t02fenrigruki_00038295.pex: ascensionmessage>
[00:13] [LoadPex] <Debug: Scripts\sf_t02fenrigruki_00038295.pex: ascendfemale>
[00:13] [LoadPex] <Debug: Scripts\tif__00025d72.pex: ms02shiv>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrejoinquest_000c9a0e.pex: rejoincount>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrejoinquest_000c9a0e.pex: alias_mgrejointolfdir>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrejoinquest_000c9a0e.pex: suspensionquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2hrothmundsbarrowwaterscript.pex: waterfallringend02>
[00:13] [LoadPex] <Debug: Scripts\dlc2hrothmundsbarrowwaterscript.pex: waterfallringstart03>
[00:13] [LoadPex] <Debug: Scripts\dlc2hrothmundsbarrowwaterscript.pex: waterfallringend04>
[00:13] [LoadPex] <Debug: Scripts\dlc2hrothmundsbarrowwaterscript.pex: lightmarker03>
[00:13] [LoadPex] <Debug: Scripts\dlc2hrothmundsbarrowwaterscript.pex: waterdynamic>
[00:13] [LoadPex] <Debug: Scripts\dlc2hrothmundsbarrowwaterscript.pex: waterlower>
[00:13] [LoadPex] <Debug: Scripts\dlc2hrothmundsbarrowwaterscript.pex: waterfallringend01>
[00:13] [LoadPex] <Debug: Scripts\dlc2hrothmundsbarrowwaterscript.pex: lightmarker04>
[00:13] [LoadPex] <Debug: Scripts\dlc2hrothmundsbarrowwaterscript.pex: bcurrentlyup>
[00:13] [LoadPex] <Debug: Scripts\dlc2hrothmundsbarrowwaterscript.pex: bcurrentlymoving>
[00:13] [LoadPex] <Debug: Scripts\dlc2hrothmundsbarrowwaterscript.pex: bmovewaterdown>
[00:13] [LoadPex] <Debug: Scripts\dlc2hrothmundsbarrowwaterscript.pex: waterfallmarker01>
[00:13] [LoadPex] <Debug: Scripts\dlc2hrothmundsbarrowwaterscript.pex: lightmarker01>
[00:13] [LoadPex] <Debug: Scripts\dlc2hrothmundsbarrowwaterscript.pex: waterfallringend03>
[00:13] [LoadPex] <Debug: Scripts\dlc2hrothmundsbarrowwaterscript.pex: qstustengravrumble2dlpm>
[00:13] [LoadPex] <Debug: Scripts\dlc2hrothmundsbarrowwaterscript.pex: waterfallring03>
[00:13] [LoadPex] <Debug: Scripts\dlc2hrothmundsbarrowwaterscript.pex: lightmarker02>
[00:13] [LoadPex] <Debug: Scripts\dlc2hrothmundsbarrowwaterscript.pex: waterfallring02>
[00:13] [LoadPex] <Debug: Scripts\dlc2hrothmundsbarrowwaterscript.pex: waterfallringstart01>
[00:13] [LoadPex] <Debug: Scripts\dlc2hrothmundsbarrowwaterscript.pex: bstopmovingwaterup>
[00:13] [LoadPex] <Debug: Scripts\dlc2hrothmundsbarrowwaterscript.pex: waterupper>
[00:13] [LoadPex] <Debug: Scripts\dlc2hrothmundsbarrowwaterscript.pex: waterfallringstart04>
[00:13] [LoadPex] <Debug: Scripts\dlc2hrothmundsbarrowwaterscript.pex: waterfallring01>
[00:13] [LoadPex] <Debug: Scripts\dlc2hrothmundsbarrowwaterscript.pex: waterfallringstart02>
[00:13] [LoadPex] <Debug: Scripts\dlc2hrothmundsbarrowwaterscript.pex: waterfallring04>
[00:13] [LoadPex] <Debug: Scripts\tgcasketexteriortrigger.pex: pcasket>
[00:13] [LoadPex] <Debug: Scripts\tgcasketexteriortrigger.pex: plever>
[00:13] [LoadPex] <Debug: Scripts\qf_dunembershardqst_000b6fef.pex: alias_lootroomguard>
[00:13] [LoadPex] <Debug: Scripts\qf_dunembershardqst_000b6fef.pex: alias_bridgebandit01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunembershardqst_000b6fef.pex: alertbanditsscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunembershardqst_000b6fef.pex: alias_bridgeslever01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunembershardqst_000b6fef.pex: alias_alertbandit01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunembershardqst_000b6fef.pex: alias_alertbandit02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunembershardqst_000b6fef.pex: alias_bridgebandit02>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong02sce_000d0843.pex: bard>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong02sce_000d0843.pex: mustavernsilence>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong02sce_000d0843.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong02sce_000d0843.pex: idlelutestart>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong02sce_000d0843.pex: bardaudiencequest>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl01_000b8141.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl01_000b8141.pex: alias_playlutemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl01_000b8141.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl01_000b8141.pex: alias_markerincurrenthold>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl01_000b8141.pex: alias_scenemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl01_000b8141.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\favordialoguescript.pex: skillusemultiplier>
[00:13] [LoadPex] <Debug: Scripts\qf_companionssinglecombatques_000880eb.pex: alias_bystander1>
[00:13] [LoadPex] <Debug: Scripts\favordialoguescript.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl01_000b8141.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_companionssinglecombatques_000880eb.pex: alias_bystander2>
[00:13] [LoadPex] <Debug: Scripts\favordialoguescript.pex: brawlkeyword>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl01_000b8141.pex: alias_bard>
[00:13] [LoadPex] <Debug: Scripts\qf_companionssinglecombatques_000880eb.pex: alias_opponent>
[00:13] [LoadPex] <Debug: Scripts\favordialoguescript.pex: intimidatecost>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl01_000b8141.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_companionssinglecombatques_000880eb.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\favordialoguescript.pex: skilluseintimidate>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl01_000b8141.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_companionssinglecombatques_000880eb.pex: singlecombatfaction>
[00:13] [LoadPex] <Debug: Scripts\favordialoguescript.pex: flatterreward>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl01_000b8141.pex: alias_inncentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_companionssinglecombatques_000880eb.pex: alias_bystander3>
[00:13] [LoadPex] <Debug: Scripts\favordialoguescript.pex: intimidatereward>
[00:13] [LoadPex] <Debug: Scripts\favordialoguescript.pex: skillusegivegiftmult>
[00:13] [LoadPex] <Debug: Scripts\favordialoguescript.pex: dgintimidatequest>
[00:13] [LoadPex] <Debug: Scripts\favordialoguescript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\favordialoguescript.pex: intimidatebribedelaydays>
[00:13] [LoadPex] <Debug: Scripts\favordialoguescript.pex: skillusebribe>
[00:13] [LoadPex] <Debug: Scripts\dunilinaltassecondbossscript.pex: caster01>
[00:13] [LoadPex] <Debug: Scripts\favordialoguescript.pex: speechskillmult>
[00:13] [LoadPex] <Debug: Scripts\dunilinaltassecondbossscript.pex: skeleton02>
[00:13] [LoadPex] <Debug: Scripts\favordialoguescript.pex: flatterdelaydays>
[00:13] [LoadPex] <Debug: Scripts\dunilinaltassecondbossscript.pex: skeleton03>
[00:13] [LoadPex] <Debug: Scripts\favordialoguescript.pex: bribereward>
[00:13] [LoadPex] <Debug: Scripts\dunilinaltassecondbossscript.pex: reanimateself>
[00:13] [LoadPex] <Debug: Scripts\favordialoguescript.pex: ms10stig>
[00:13] [LoadPex] <Debug: Scripts\dunilinaltassecondbossscript.pex: resurrection>
[00:13] [LoadPex] <Debug: Scripts\favordialoguescript.pex: skillusepersuade>
[00:13] [LoadPex] <Debug: Scripts\dunilinaltassecondbossscript.pex: skeleton01>
[00:13] [LoadPex] <Debug: Scripts\favordialoguescript.pex: cr04>
[00:13] [LoadPex] <Debug: Scripts\dunilinaltassecondbossscript.pex: bossfightscene>
[00:13] [LoadPex] <Debug: Scripts\ms02madanachnotescript.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\sf_markarthkeepscene07_0002627d.pex: tacitus>
[00:13] [LoadPex] <Debug: Scripts\sf_markarthkeepscene07_0002627d.pex: marker2>
[00:13] [LoadPex] <Debug: Scripts\sf_markarthkeepscene07_0002627d.pex: ghorza>
[00:13] [LoadPex] <Debug: Scripts\sf_markarthkeepscene07_0002627d.pex: marker1>
[00:13] [LoadPex] <Debug: Scripts\removabletorchsconce01script.pex: torchinsconce>
[00:13] [LoadPex] <Debug: Scripts\removabletorchsconce01script.pex: itmgenericup>
[00:13] [LoadPex] <Debug: Scripts\removabletorchsconce01script.pex: startsempty>
[00:13] [LoadPex] <Debug: Scripts\removabletorchsconce01script.pex: itmgenericdown>
[00:13] [LoadPex] <Debug: Scripts\removabletorchsconce01script.pex: torch01>
[00:13] [LoadPex] <Debug: Scripts\removabletorchsconce01script.pex: removabletorch01>
[00:13] [LoadPex] <Debug: Scripts\removabletorchsconce01script.pex: placedtorch>
[00:13] [LoadPex] <Debug: Scripts\mg01classroomintdoorscript.pex: mg01>
[00:13] [LoadPex] <Debug: Scripts\tif__0001fe8c.pex: mgr11amount>
[00:13] [LoadPex] <Debug: Scripts\sf_t03mauriceisahippie_0004151a.pex: eldergleam>
[00:13] [LoadPex] <Debug: Scripts\sf_t03mauriceisahippie_0004151a.pex: sapling>
[00:13] [LoadPex] <Debug: Scripts\sf_t03mauriceisahippie_0004151a.pex: maurice>
[00:13] [LoadPex] <Debug: Scripts\pf_tg08abrynjolfcirclepackage_00058eec.pex: ptg08aqs>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong02wit_000d0845.pex: bard>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong02wit_000d0845.pex: mustavernsilence>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong02wit_000d0845.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong02wit_000d0845.pex: idlelutestart>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong02wit_000d0845.pex: bardaudiencequest>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrejoin_0005a609.pex: alias_dungeonmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrejoin_0005a609.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrejoin_0005a609.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl02_000b813f.pex: alias_inncentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrejoin_0005a609.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl02_000b813f.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrejoin_0005a609.pex: litemsoulgemfulltown>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl02_000b813f.pex: alias_bard>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrejoin_0005a609.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl02_000b813f.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrejoin_0005a609.pex: favorrewardgoldsmall>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl02_000b813f.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrejoin_0005a609.pex: pmgrshell>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl02_000b813f.pex: alias_markerincurrenthold>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrejoin_0005a609.pex: gameday>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl02_000b813f.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrejoin_0005a609.pex: alias_tolfdir>
[00:13] [LoadPex] <Debug: Scripts\favorfollowercontrolquestscript.pex: followerquits>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl02_000b813f.pex: alias_settlement>
[00:13] [LoadPex] <Debug: Scripts\favorfollowercontrolquestscript.pex: followertimer>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl02_000b813f.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\favorfollowercontrolquestscript.pex: fired>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl02_000b813f.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\favorfollowercontrolquestscript.pex: followplayer>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl02_000b813f.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2hrothmundsbarrowwatertrigscript.pex: btellcontrollertomovewaterdown>
[00:13] [LoadPex] <Debug: Scripts\dunironbindbeemjascript.pex: salmaalias>
[00:13] [LoadPex] <Debug: Scripts\dunironbindbeemjascript.pex: gathrikalias>
[00:13] [LoadPex] <Debug: Scripts\dunironbindbeemjascript.pex: dunironbindqst>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfaldarstoothqst_0004e667.pex: alias_fightingpitdog>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfaldarstoothqst_0004e667.pex: alias_introdog02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfaldarstoothqst_0004e667.pex: dunfaldarstoothdogattackfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfaldarstoothqst_0004e667.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfaldarstoothqst_0004e667.pex: introfarmerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfaldarstoothqst_0004e667.pex: alias_fightingpitbandit02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfaldarstoothqst_0004e667.pex: alias_cardgamebandit02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfaldarstoothqst_0004e667.pex: alias_cardgamebandit01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfaldarstoothqst_0004e667.pex: alias_fightingpitwolf>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfaldarstoothqst_0004e667.pex: alias_fightingpitbandit03>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfaldarstoothqst_0004e667.pex: scene1complete>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfaldarstoothqst_0004e667.pex: dunfaldarstoothbossreserve>
[00:13] [LoadPex] <Debug: Scripts\tgcoinpursescript.pex: tgcoinpurse>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfaldarstoothqst_0004e667.pex: alias_introbandit>
[00:13] [LoadPex] <Debug: Scripts\tgcoinpursescript.pex: coinmax>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfaldarstoothqst_0004e667.pex: postquestdisablemarker>
[00:13] [LoadPex] <Debug: Scripts\tgcoinpursescript.pex: coinmin>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfaldarstoothqst_0004e667.pex: alias_extdoorlever>
[00:13] [LoadPex] <Debug: Scripts\qf_cr01_0001ceee.pex: alias_homeowner08>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfaldarstoothqst_0004e667.pex: scene3complete>
[00:13] [LoadPex] <Debug: Scripts\tgcoinpursescript.pex: coinobj>
[00:13] [LoadPex] <Debug: Scripts\qf_cr01_0001ceee.pex: alias_homeowner03>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfaldarstoothqst_0004e667.pex: scene2complete>
[00:13] [LoadPex] <Debug: Scripts\qf_cr01_0001ceee.pex: alias_beasthouse>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfaldarstoothqst_0004e667.pex: dunfaldarstoothlocreserve>
[00:13] [LoadPex] <Debug: Scripts\qf_cr01_0001ceee.pex: alias_victimhometown>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfaldarstoothqst_0004e667.pex: dunfaldarstoothcagefight>
[00:13] [LoadPex] <Debug: Scripts\qf_cr01_0001ceee.pex: alias_homeowner02>
[00:13] [LoadPex] <Debug: Scripts\qf_cr01_0001ceee.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfaldarstoothqst_0004e667.pex: alias_fightingpitbandit01>
[00:13] [LoadPex] <Debug: Scripts\qf_cr01_0001ceee.pex: alias_beast>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfaldarstoothqst_0004e667.pex: dunprisonerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_cr01_0001ceee.pex: alias_homeowner10>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfaldarstoothqst_0004e667.pex: alias_introdog01>
[00:13] [LoadPex] <Debug: Scripts\qf_cr01_0001ceee.pex: alias_playerwatching>
[00:13] [LoadPex] <Debug: Scripts\sf_mg01classroomscene_000206c5.pex: deadend>
[00:13] [LoadPex] <Debug: Scripts\qf_cr01_0001ceee.pex: alias_beastvictim>
[00:13] [LoadPex] <Debug: Scripts\sf_mg01classroomscene_000206c5.pex: wardscene>
[00:13] [LoadPex] <Debug: Scripts\qf_cr01_0001ceee.pex: alias_homeowner09>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfaldarstoothqst_0004e667.pex: alias_cagedoor>
[00:13] [LoadPex] <Debug: Scripts\sf_mg01classroomscene_000206c5.pex: mg01jzargoalias>
[00:13] [LoadPex] <Debug: Scripts\qf_cr01_0001ceee.pex: alias_beasthousemaindoor>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfaldarstoothqst_0004e667.pex: alias_faldarstoothlocation>
[00:13] [LoadPex] <Debug: Scripts\sf_mg01classroomscene_000206c5.pex: mg01brelynaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_cr01_0001ceee.pex: alias_beastmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_mg01classroomscene_000206c5.pex: mg01onmundalias>
[00:13] [LoadPex] <Debug: Scripts\qf_cr01_0001ceee.pex: alias_homeowner07>
[00:13] [LoadPex] <Debug: Scripts\qf_cr01_0001ceee.pex: alias_homeowner04>
[00:13] [LoadPex] <Debug: Scripts\qf_cr01_0001ceee.pex: alias_homeowner05>
[00:13] [LoadPex] <Debug: Scripts\qf_cr01_0001ceee.pex: alias_spawnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cr01_0001ceee.pex: alias_homeowner01>
[00:13] [LoadPex] <Debug: Scripts\qf_cr01_0001ceee.pex: alias_homeowner06>
[00:13] [LoadPex] <Debug: Scripts\qf_cr01_0001ceee.pex: alias_victimmapmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__0003b66e.pex: pdb04>
[00:13] [LoadPex] <Debug: Scripts\tif__0003b66e.pex: pdb03>
[00:13] [LoadPex] <Debug: Scripts\removesilencemus.pex: mustavernsilence>
[00:13] [LoadPex] <Debug: Scripts\mg01fireeffectscript.pex: mg01>
[00:13] [LoadPex] <Debug: Scripts\tif__0004cdb2.pex: rewardspell>
[00:13] [LoadPex] <Debug: Scripts\tif__0004cdb2.pex: rewardbook>
[00:13] [LoadPex] <Debug: Scripts\tif__0001fe8d.pex: mgr11amount>
[00:13] [LoadPex] <Debug: Scripts\sf_tavernintroscene_000361c6.pex: ptg01brynjolfalias>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong03sce_000d0842.pex: bardaudiencequest>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong03sce_000d0842.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong03sce_000d0842.pex: bard>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong03sce_000d0842.pex: mustavernsilence>
[00:13] [LoadPex] <Debug: Scripts\favorfollowercontrolscript.pex: favorfollowercontrol>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong03sce_000d0842.pex: idlelutestart>
[00:13] [LoadPex] <Debug: Scripts\favorfollowercontrolscript.pex: follower>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual01_000a4e82.pex: vendorchest>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual01_000a4e82.pex: alias_book02activator>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual01_000a4e82.pex: alias_book03>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual01_000a4e82.pex: alias_book04>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual01_000a4e82.pex: spelltomelightningstorm>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual01_000a4e82.pex: alias_book01activator>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual01_000a4e82.pex: alias_mgholdingchest>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual01_000a4e82.pex: alias_book02>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual01_000a4e82.pex: blizzard>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual01_000a4e82.pex: alias_book03activator>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual01_000a4e82.pex: mgritualdestbook>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual01_000a4e82.pex: alias_book01>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual01_000a4e82.pex: alias_pedestal03>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual01_000a4e82.pex: alias_faralda>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual01_000a4e82.pex: alias_pedestal02>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual01_000a4e82.pex: alias_pedestal01>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl03_000b8143.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl03_000b8143.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl03_000b8143.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl03_000b8143.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl03_000b8143.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl03_000b8143.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl03_000b8143.pex: wedl03faction>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl03_000b8143.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl03_000b8143.pex: alias_husband>
[00:13] [LoadPex] <Debug: Scripts\ms02playerscript.pex: markarthruinslocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl03_000b8143.pex: alias_solitude>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl03_000b8143.pex: alias_bodyguard>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl03_000b8143.pex: alias_wife>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl03_000b8143.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfellglowkeepqst_00076c30.pex: prisonerfactionmanager>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfellglowkeepqst_00076c30.pex: alias_cagedprisoner>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfellglowkeepqst_00076c30.pex: alias_jailwolf2>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfellglowkeepqst_00076c30.pex: alias_prisoner01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfellglowkeepqst_00076c30.pex: alias_necromancerleader>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfellglowkeepqst_00076c30.pex: alias_jailwolf1>
[00:13] [LoadPex] <Debug: Scripts\qf_cr02_00025185.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfellglowkeepqst_00076c30.pex: alias_petscene_pet2>
[00:13] [LoadPex] <Debug: Scripts\qf_cr02_00025185.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfellglowkeepqst_00076c30.pex: scenemanager>
[00:13] [LoadPex] <Debug: Scripts\qf_cr02_00025185.pex: alias_animalden>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfellglowkeepqst_00076c30.pex: alias_prisoner03>
[00:13] [LoadPex] <Debug: Scripts\qf_cr02_00025185.pex: alias_beastboss>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfellglowkeepqst_00076c30.pex: prisonerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_cr02_00025185.pex: alias_denhold>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfellglowkeepqst_00076c30.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfellglowkeepqst_00076c30.pex: alias_jailguard>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfellglowkeepqst_00076c30.pex: alias_prisoner02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfellglowkeepqst_00076c30.pex: entrydoor>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfellglowkeepqst_00076c30.pex: doorsupplementalcollision>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfellglowkeepqst_00076c30.pex: petscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfellglowkeepqst_00076c30.pex: alias_petscene_pet1>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfellglowkeepqst_00076c30.pex: alias_petscenewarlock>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfellglowkeepqst_00076c30.pex: alias_firingrangemaster>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfellglowkeepqst_00076c30.pex: alias_prisonerscenewarlock>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfellglowkeepqst_00076c30.pex: alias_firingrangemage2>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfellglowkeepqst_00076c30.pex: alias_firingrangemage3>
[00:13] [LoadPex] <Debug: Scripts\tif__000550e0.pex: pdb01misc>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfellglowkeepqst_00076c30.pex: prisonerscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfellglowkeepqst_00076c30.pex: alias_necromancerassistant>
[00:13] [LoadPex] <Debug: Scripts\tif__000550e0.pex: pdb01miscobjective>
[00:13] [LoadPex] <Debug: Scripts\sf_tg00distractionsceneend_00020e13.pex: ptg00sp>
[00:13] [LoadPex] <Debug: Scripts\tif__0001fe8e.pex: mgr11amount>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong03wit_000d0844.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong03wit_000d0844.pex: mustavernsilence>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong03wit_000d0844.pex: bardaudiencequest>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong03wit_000d0844.pex: idlelutestart>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsdrinkingsong03wit_000d0844.pex: bard>
[00:13] [LoadPex] <Debug: Scripts\dlc2initcrossdlcscript.pex: dlc1initialized>
[00:13] [LoadPex] <Debug: Scripts\dlc2initcrossdlcscript.pex: dlc2solstheimlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2initcrossdlcscript.pex: dlc2boartusk>
[00:13] [LoadPex] <Debug: Scripts\dlc2initcrossdlcscript.pex: dlc2bendwillimmunefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2initcrossdlcscript.pex: dlc2nordicdagger>
[00:13] [LoadPex] <Debug: Scripts\dlc2initcrossdlcscript.pex: dlc2scathecraw01>
[00:13] [LoadPex] <Debug: Scripts\dlc2initcrossdlcscript.pex: dlc2svaetaref>
[00:13] [LoadPex] <Debug: Scripts\dlc2initcrossdlcscript.pex: odahviingref>
[00:13] [LoadPex] <Debug: Scripts\dlc2initcrossdlcscript.pex: byohinitialized>
[00:13] [LoadPex] <Debug: Scripts\dlc2initcrossdlcscript.pex: dlc2dunbloodskalpotionofwaterwalking>
[00:13] [LoadPex] <Debug: Scripts\dlc2initcrossdlcscript.pex: dlc2arrowsmithing>
[00:13] [LoadPex] <Debug: Scripts\dlc2initcrossdlcscript.pex: dwarvenspiderrace>
[00:13] [LoadPex] <Debug: Scripts\dlc2initcrossdlcscript.pex: dlc2apocryphaworld>
[00:13] [LoadPex] <Debug: Scripts\dlc2initcrossdlcscript.pex: dlc2crimefactionravenrock>
[00:13] [LoadPex] <Debug: Scripts\dlc2initcrossdlcscript.pex: mq306>
[00:13] [LoadPex] <Debug: Scripts\dlc2initcrossdlcscript.pex: ridableworldspaces>
[00:13] [LoadPex] <Debug: Scripts\dlc2initcrossdlcscript.pex: dlc2morasgraspexcludedfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2initcrossdlcscript.pex: dlc2thirsknordcrimefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2initcrossdlcscript.pex: dlc2spikygrassash01>
[00:13] [LoadPex] <Debug: Scripts\dlc2initcrossdlcscript.pex: sundamageexceptionworldspaces>
[00:13] [LoadPex] <Debug: Scripts\dlc2initcrossdlcscript.pex: dlc1andbyohinitialized>
[00:13] [LoadPex] <Debug: Scripts\dlc2initcrossdlcscript.pex: dlc2skaalvillagecitizenfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2initcrossdlcscript.pex: dlc2tramaroot01>
[00:13] [LoadPex] <Debug: Scripts\dlc2initcrossdlcscript.pex: dlc2hangingmoss>
[00:13] [LoadPex] <Debug: Scripts\dlc2initcrossdlcscript.pex: dlc2stalhrimdagger>
[00:13] [LoadPex] <Debug: Scripts\dlc2initcrossdlcscript.pex: dwarvensphererace>
[00:13] [LoadPex] <Debug: Scripts\dlc2initcrossdlcscript.pex: dlc2karstaagsummonworldspaces>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual02_000b3233.pex: spelltomehysteria>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual02_000b3233.pex: mgritualillbook>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual02_000b3233.pex: vendorchest>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual02_000b3233.pex: alias_book1>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual02_000b3233.pex: alias_drevis>
[00:13] [LoadPex] <Debug: Scripts\dunironbindgoaheadscript.pex: salmalink>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual02_000b3233.pex: spelltomecalltoarms>
[00:13] [LoadPex] <Debug: Scripts\dunironbindgoaheadscript.pex: beemjalink>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual02_000b3233.pex: alias_book2>
[00:13] [LoadPex] <Debug: Scripts\dunironbindgoaheadscript.pex: beemjagoalmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual02_000b3233.pex: alias_book4>
[00:13] [LoadPex] <Debug: Scripts\dunironbindgoaheadscript.pex: dunironbindqst>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual02_000b3233.pex: spelltomeharmony>
[00:13] [LoadPex] <Debug: Scripts\dunironbindgoaheadscript.pex: salmagoalmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual02_000b3233.pex: spelltomemayhem>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual02_000b3233.pex: ritual02spell>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual02_000b3233.pex: alias_book3>
[00:13] [LoadPex] <Debug: Scripts\tif__0002c34e.pex: ptg05qs>
[00:13] [LoadPex] <Debug: Scripts\tgcrownactivatorscript.pex: pdoonce>
[00:13] [LoadPex] <Debug: Scripts\tgcrownactivatorscript.pex: ptgcqs>
[00:13] [LoadPex] <Debug: Scripts\tgcrownactivatorscript.pex: pgemtoadd>
[00:13] [LoadPex] <Debug: Scripts\rentroomscript.pex: wi>
[00:13] [LoadPex] <Debug: Scripts\rentroomscript.pex: bed>
[00:13] [LoadPex] <Debug: Scripts\mg01niryascript.pex: fire>
[00:13] [LoadPex] <Debug: Scripts\mg01niryascript.pex: wardbreaker>
[00:13] [LoadPex] <Debug: Scripts\mg01niryascript.pex: mg01>
[00:13] [LoadPex] <Debug: Scripts\mg01niryascript.pex: mg01nirya>
[00:13] [LoadPex] <Debug: Scripts\mg01niryascript.pex: heal>
[00:13] [LoadPex] <Debug: Scripts\mg01niryascript.pex: magelight>
[00:13] [LoadPex] <Debug: Scripts\tif__000550e6.pex: pdb01misc>
[00:13] [LoadPex] <Debug: Scripts\tif__000550e6.pex: pdb01miscobjective>
[00:13] [LoadPex] <Debug: Scripts\sf_mg01wardscene_0009152b.pex: teachingspell>
[00:13] [LoadPex] <Debug: Scripts\sf_mg01wardscene_0009152b.pex: mg01tolfdir>
[00:13] [LoadPex] <Debug: Scripts\sf_mg01wardscene_0009152b.pex: wardpostscene>
[00:13] [LoadPex] <Debug: Scripts\sf_tg00distractionscene_00020df4.pex: ptg00quest>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfolgunthurqst_0004cede.pex: dunfolgunthurintroscn>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfolgunthurqst_0004cede.pex: alias_mikrul>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfolgunthurqst_0004cede.pex: dunfolgunthurattackedscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfolgunthurqst_0004cede.pex: banditfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfolgunthurqst_0004cede.pex: alias_mikrulally1>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfolgunthurqst_0004cede.pex: dunragnqst>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfolgunthurqst_0004cede.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__0001fe8f.pex: soulgemtype>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfolgunthurqst_0004cede.pex: dunragnquest>
[00:13] [LoadPex] <Debug: Scripts\tif__0001fe8f.pex: mgr11reward>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfolgunthurqst_0004cede.pex: dunfolgunthurleavescene>
[00:13] [LoadPex] <Debug: Scripts\tif__0001fe8f.pex: mgr11amount>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfolgunthurqst_0004cede.pex: dunfolgunthurdisagreescn>
[00:13] [LoadPex] <Debug: Scripts\tif__0001fe8f.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfolgunthurqst_0004cede.pex: alias_mikrulally3>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfolgunthurqst_0004cede.pex: hunterfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfolgunthurqst_0004cede.pex: alias_mikrulally2>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfolgunthurqst_0004cede.pex: dunfolgunthurdisagreeleftscn>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfolgunthurqst_0004cede.pex: dunfolgunthurambushscn>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfolgunthurqst_0004cede.pex: dunfolgunthuragreescn>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfolgunthurqst_0004cede.pex: dunfolgunthurforcegettingscn>
[00:13] [LoadPex] <Debug: Scripts\pf_tg08abrynjolfsuituppackage_0005a143.pex: ptg08aqs>
[00:13] [LoadPex] <Debug: Scripts\sf_whiterunamrenscene2_0009e0e1.pex: whiterundialogue>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalbard_00109c6a.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalbard_00109c6a.pex: bard2>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalbard_00109c6a.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: winterholdsonsgetoutofjail>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalbard_00109c6a.pex: idledrumstart>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: eastmarchsonsgetoutofjail>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: haafingarsonsgetoutofjail>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: crimefactionfalkreath>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: friendscounthjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: crimefactionhaafingar>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: friendscountfalkreath>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: haafingarimpgetoutofjail>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: crimefactionwhiterun>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: winterholdimpgetoutofjail>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: crimefactionreach>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: falkreathsonsgetoutofjail>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: friendscountreach>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: eastmarchimpgetoutofjail>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: palesonsgetoutofjail>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: crimefactioneastmarch>
[00:13] [LoadPex] <Debug: Scripts\dlc2inittriggerscript.pex: dlc2init>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: friendstotalmajorhold>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: reachimpgetoutofjail>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: friendscountrift>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: govimperial>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: whiterunsonsgetoutofjail>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: hjaalmarchimpgetoutofjail>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: friendscountpale>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: crimefactionpale>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: riftsonsgetoutofjail>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: reachsonsgetoutofjail>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: falkreathimpgetoutofjail>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: paleimpgetoutofjail>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: friendscounthaafingar>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: govsons>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: hjaalmarchsonsgetoutofjail>
[00:13] [LoadPex] <Debug: Scripts\dunironbindkillminionsondeath.pex: minionlink01>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: crimefactionhjaalmarch>
[00:13] [LoadPex] <Debug: Scripts\dunironbindkillminionsondeath.pex: minionlink02>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: crimefactionrift>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: friendscounteastmarch>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: crimefactionwinterhold>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: friendscountwhiterun>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: whiterunimpgetoutofjail>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: friendstotalminorhold>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: friendscountwinterhold>
[00:13] [LoadPex] <Debug: Scripts\favorjarlsmakefriendsscript.pex: riftimpgetoutofjail>
[00:13] [LoadPex] <Debug: Scripts\ms02questscript.pex: pskooma>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl04_000b91d8.pex: wedl03faction>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl04_000b91d8.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl04_000b91d8.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl04_000b91d8.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl04_000b91d8.pex: wecarvainskilled>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl04_000b91d8.pex: alias_wife>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl04_000b91d8.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl04_000b91d8.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl04_000b91d8.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl04_000b91d8.pex: alias_husband>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl04_000b91d8.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl04_000b91d8.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\tgcrowngemscript.pex: ptgcrownquest>
[00:13] [LoadPex] <Debug: Scripts\tgcrowngemscript.pex: ptggemcountfound>
[00:13] [LoadPex] <Debug: Scripts\qf_cr03_00025230.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\tif__0003bb7c.pex: chamberdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_cr03_00025230.pex: alias_samplepeltspawnpoint>
[00:13] [LoadPex] <Debug: Scripts\qf_cr03_00025230.pex: alias_samplepelt>
[00:13] [LoadPex] <Debug: Scripts\qf_cr03_00025230.pex: alias_peltstoragecontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_cr03_00025230.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\resourcefurniturescript.pex: requireditemlist>
[00:13] [LoadPex] <Debug: Scripts\mg01playerscript.pex: mg01tolfdirspell>
[00:13] [LoadPex] <Debug: Scripts\resourcefurniturescript.pex: currentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\mg01playerscript.pex: mg01>
[00:13] [LoadPex] <Debug: Scripts\mg01playerscript.pex: mg01tolfdiralias>
[00:13] [LoadPex] <Debug: Scripts\resourcefurniturescript.pex: npcfollower>
[00:13] [LoadPex] <Debug: Scripts\resourcefurniturescript.pex: failuremessage>
[00:13] [LoadPex] <Debug: Scripts\resourcefurniturescript.pex: idlewoodchopexit>
[00:13] [LoadPex] <Debug: Scripts\resourcefurniturescript.pex: resource>
[00:13] [LoadPex] <Debug: Scripts\resourcefurniturescript.pex: maxresourceperactivation>
[00:13] [LoadPex] <Debug: Scripts\resourcefurniturescript.pex: resourcecount>
[00:13] [LoadPex] <Debug: Scripts\tif__000550e8.pex: db01misc>
[00:13] [LoadPex] <Debug: Scripts\sf_mg02saarthal02scene01_0004e85d.pex: mg02tolfdir>
[00:13] [LoadPex] <Debug: Scripts\sf_tg00distractionsetupscene_00020e0a.pex: ptg00quest>
[00:13] [LoadPex] <Debug: Scripts\tif__0001fe90.pex: mgr11amount>
[00:13] [LoadPex] <Debug: Scripts\tif__0001fe90.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tif__0001fe90.pex: soulgemtype>
[00:13] [LoadPex] <Debug: Scripts\tif__0001fe90.pex: mgr11reward>
[00:13] [LoadPex] <Debug: Scripts\pf_tg08akarliahcircleceremony_000fa71a.pex: ptg08aqs>
[00:13] [LoadPex] <Debug: Scripts\sf_whiterunamrenscene_0009e0b4.pex: whiterundialogue>
[00:13] [LoadPex] <Debug: Scripts\sf_whiterunamrenscene_0009e0b4.pex: amrensaffirscene2>
[00:13] [LoadPex] <Debug: Scripts\dlc2instrumentactivatorscript.pex: myspell>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalbard_00109c6b.pex: bard2>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual03_00099f27.pex: summontargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalbard_00109c6b.pex: idledrumstart>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual03_00099f27.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalbard_00109c6b.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual03_00099f27.pex: mgritualdremorafaction>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalbard_00109c6b.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual03_00099f27.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual03_00099f27.pex: atrfrgdaedricrecipechance>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual03_00099f27.pex: spelltomedeadthrall>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual03_00099f27.pex: spelltomestormthrall>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual03_00099f27.pex: collegeofwinterholdfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual03_00099f27.pex: alias_mgholdingchest>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual03_00099f27.pex: da03barbasfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual03_00099f27.pex: mgritualconjbook>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual03_00099f27.pex: bladesfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual03_00099f27.pex: alias_sigilstonealias>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual03_00099f27.pex: spelltomeflamethrall>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual03_00099f27.pex: alias_summonlocationmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual03_00099f27.pex: mgritual03lightref>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual03_00099f27.pex: sigilstone>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual03_00099f27.pex: spelltomefrostthrall>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual03_00099f27.pex: ritual03spell>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual03_00099f27.pex: alias_dremoraalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual03_00099f27.pex: atrfrgdaedricrecipechestchance>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual03_00099f27.pex: alias_phinis>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual03_00099f27.pex: conjurationvendorchest>
[00:13] [LoadPex] <Debug: Scripts\tif__0005d2e6.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\dunironbindsalmascript.pex: beemjaalias>
[00:13] [LoadPex] <Debug: Scripts\dunironbindsalmascript.pex: dunironbindqst>
[00:13] [LoadPex] <Debug: Scripts\tgcrownmiscjewelscript.pex: ptgcrowngemonce>
[00:13] [LoadPex] <Debug: Scripts\tgcrownmiscjewelscript.pex: ptgcrownmiscquest>
[00:13] [LoadPex] <Debug: Scripts\tgcrownmiscjewelscript.pex: ptg02quest>
[00:13] [LoadPex] <Debug: Scripts\tgcrownmiscjewelscript.pex: ptggemcountfound>
[00:13] [LoadPex] <Debug: Scripts\ms02skoomascript.pex: pms02>
[00:13] [LoadPex] <Debug: Scripts\qf_cr04_00025231.pex: alias_brute>
[00:13] [LoadPex] <Debug: Scripts\qf_cr04_00025231.pex: alias_bruteactivated>
[00:13] [LoadPex] <Debug: Scripts\qf_cr04_00025231.pex: alias_brutetownmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cr04_00025231.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_cr04_00025231.pex: alias_brutetown>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl05_000b91ae.pex: alias_thug>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl05_000b91ae.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl05_000b91ae.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl05_000b91ae.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl05_000b91ae.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\tif__0003bc61.pex: ms13>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl05_000b91ae.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\tif__0003bc61.pex: ms13lucancamillascene>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl05_000b91ae.pex: wedl05faction>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl05_000b91ae.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl05_000b91ae.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl05_000b91ae.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\mg01questscript.pex: niryaskillvar>
[00:13] [LoadPex] <Debug: Scripts\mg01questscript.pex: playerhit>
[00:13] [LoadPex] <Debug: Scripts\mg01questscript.pex: complaininfo>
[00:13] [LoadPex] <Debug: Scripts\mg01questscript.pex: shouttrigger>
[00:13] [LoadPex] <Debug: Scripts\mg01questscript.pex: timercounter>
[00:13] [LoadPex] <Debug: Scripts\mg01questscript.pex: wardsceneloop>
[00:13] [LoadPex] <Debug: Scripts\mg01questscript.pex: niryarejection>
[00:13] [LoadPex] <Debug: Scripts\mg01questscript.pex: niryaspellsuccess>
[00:13] [LoadPex] <Debug: Scripts\mg01questscript.pex: apprenticekilled>
[00:13] [LoadPex] <Debug: Scripts\mg01questscript.pex: niryainit>
[00:13] [LoadPex] <Debug: Scripts\mg01questscript.pex: testrandomvar>
[00:13] [LoadPex] <Debug: Scripts\mg01questscript.pex: tolfdirresponsevar>
[00:13] [LoadPex] <Debug: Scripts\mg01questscript.pex: ancanoscenedone>
[00:13] [LoadPex] <Debug: Scripts\mg01questscript.pex: faraldaprogress>
[00:13] [LoadPex] <Debug: Scripts\mg01questscript.pex: waitingforshout>
[00:13] [LoadPex] <Debug: Scripts\mg01questscript.pex: pointerquest>
[00:13] [LoadPex] <Debug: Scripts\sf_mg02tolfdircombatscene_000ea5e8.pex: mg02tolfdireyeapproachscene>
[00:13] [LoadPex] <Debug: Scripts\sf_mg02tolfdircombatscene_000ea5e8.pex: boss>
[00:13] [LoadPex] <Debug: Scripts\mg01questscript.pex: wardscene>
[00:13] [LoadPex] <Debug: Scripts\mg01questscript.pex: faraldacomplaininfo>
[00:13] [LoadPex] <Debug: Scripts\mg01questscript.pex: timerinit>
[00:13] [LoadPex] <Debug: Scripts\mg01questscript.pex: favorrewardsmall>
[00:13] [LoadPex] <Debug: Scripts\tif__000550e9.pex: pdb01misc>
[00:13] [LoadPex] <Debug: Scripts\mg01questscript.pex: niryaspellsold>
[00:13] [LoadPex] <Debug: Scripts\mg01questscript.pex: wardgiven>
[00:13] [LoadPex] <Debug: Scripts\tif__000550e9.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000550e9.pex: lvlquestreward01small>
[00:13] [LoadPex] <Debug: Scripts\tif__000550e9.pex: pgoldreward>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: alias_extloadmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000550e9.pex: pfavorreward>
[00:13] [LoadPex] <Debug: Scripts\tif__0001fe91.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: unlockdoorscene>
[00:13] [LoadPex] <Debug: Scripts\tif__0001fe91.pex: mgr11amount>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: alias_cryptchest>
[00:13] [LoadPex] <Debug: Scripts\tif__0001fe91.pex: mgr11reward>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: alias_grifter>
[00:13] [LoadPex] <Debug: Scripts\tif__0001fe91.pex: soulgemtype>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: alias_forelhostlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: alias_dragonpriest01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: soldierfightfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: alias_wellkey>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: alias_draugrwarlord>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: grifterturnscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: grifterfriendlyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: alias_endsoldierimp>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: alias_glassclaw>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: betrayalscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: alias_well>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: alias_endsoldieractual>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: dunforelhostresetmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: valmirimpbase>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: alias_dragonpriestmask>
[00:13] [LoadPex] <Debug: Scripts\pf_tg08akarliahcirclepackage_00058eea.pex: ptg08aqs>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: impoutfit>
[00:13] [LoadPex] <Debug: Scripts\tif__0004d1f6.pex: pda11intro>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: alias_journal>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: grifterfightfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: alias_refectorymarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezelectrifiedwaterscript.pex: shockdamageeffect>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: alias_debugmarker03>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezelectrifiedwaterscript.pex: shockimagespace>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezelectrifiedwaterscript.pex: shockdamageexplosion>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: soldierfriendlyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: grifterturnmarkersoldier>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: grifterturnmarkervalmir>
[00:13] [LoadPex] <Debug: Scripts\sf_whiteruncivilwararguescene_00037cc4.pex: dialoguequest>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: impenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: alias_endsoldiersons>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: alias_insideforelhostmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: playerhasjournalscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: staffobtained>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: sonsenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: forelhostlocationreservation>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: alias_griftersons>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: valmirisimp>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: alias_grifterimp>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: sonsoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: valmirkilled>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: alias_exteriordoor>
[00:13] [LoadPex] <Debug: Scripts\qf_dunforelhostqst_00035354.pex: valmirsonsbase>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentaldrum_00107511.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentaldrum_00107511.pex: bard>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentaldrum_00107511.pex: idledrumstart>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentaldrum_00107511.pex: mustavernsilence>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentaldrum_00107511.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\dunironbindscript.pex: dunironbindbeemjamourningscene>
[00:13] [LoadPex] <Debug: Scripts\dunironbindscript.pex: interiorscene>
[00:13] [LoadPex] <Debug: Scripts\dunironbindscript.pex: beemjadead>
[00:13] [LoadPex] <Debug: Scripts\ms03activatecellactivatesibbi.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\ms03activatecellactivatesibbi.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\ms03activatecellactivatesibbi.pex: linkedrefkeyword>
[00:13] [LoadPex] <Debug: Scripts\qf_cr05_0002522f.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_cr05_0002522f.pex: alias_locationhold>
[00:13] [LoadPex] <Debug: Scripts\qf_cr05_0002522f.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_cr05_0002522f.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cr05_0002522f.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl06_000b91c1.pex: wedl06lutreshfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl06_000b91c1.pex: wedl06thugfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl06_000b91c1.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl06_000b91c1.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl06_000b91c1.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl06_000b91c1.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl06_000b91c1.pex: letrushattackscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl06_000b91c1.pex: alias_thug>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl06_000b91c1.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl06_000b91c1.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl06_000b91c1.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl06_000b91c1.pex: alias_louisletrush>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl06_000b91c1.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\tif__0003bc6f.pex: ms13intro>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual04_000cd987.pex: alias_augurflame>
[00:13] [LoadPex] <Debug: Scripts\sf_mg02tolfdirinstructionscen_0002514f.pex: mg02>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual04_000cd987.pex: alias_augurdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual04_000cd987.pex: summonfxactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual04_000cd987.pex: currentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual04_000cd987.pex: mgritualaltbook>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual04_000cd987.pex: crfspelltomecircleofvitality>
[00:13] [LoadPex] <Debug: Scripts\mg01stonescript.pex: faralda>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual04_000cd987.pex: fxmarker>
[00:13] [LoadPex] <Debug: Scripts\mg01stonescript.pex: firebolt>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual04_000cd987.pex: alias_colette>
[00:13] [LoadPex] <Debug: Scripts\mg01stonescript.pex: nirya>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual04_000cd987.pex: restorationvendorchest>
[00:13] [LoadPex] <Debug: Scripts\mg01stonescript.pex: mg01>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual04_000cd987.pex: alias_augur>
[00:13] [LoadPex] <Debug: Scripts\mg01stonescript.pex: fear>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual04_000cd987.pex: alias_ghost02>
[00:13] [LoadPex] <Debug: Scripts\mg01stonescript.pex: magelight>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual04_000cd987.pex: alias_ghost01>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual04_000cd987.pex: baneoftheundead>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual04_000cd987.pex: spelltomeguardiancircle>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual04_000cd987.pex: alias_ghost03>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual04_000cd987.pex: mgritual04augurendscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual04_000cd987.pex: alias_itemtrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual04_000cd987.pex: mgritual04ghostfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual04_000cd987.pex: ritual02spell>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual04_000cd987.pex: alias_itemcontainer>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrowngem07>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrowngem23>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptg02bquest>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrowngem14>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrown>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrownquest>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrownfound>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrowngem09>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrowngem08>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgstand>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrowngem03>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrowngem24>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrownmiscquest>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrowngem15>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrowngem22>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrowngem19>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrowngem21>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrowngem06>
[00:13] [LoadPex] <Debug: Scripts\tif__000550ec.pex: pdb01miscobjective>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrowngem20>
[00:13] [LoadPex] <Debug: Scripts\tif__000550ec.pex: pdb01misc>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrowngem11>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrowngem13>
[00:13] [LoadPex] <Debug: Scripts\tif__0001fe92.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrowngem05>
[00:13] [LoadPex] <Debug: Scripts\tif__0001fe92.pex: mgr11amount>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrowngem17>
[00:13] [LoadPex] <Debug: Scripts\tif__0001fe92.pex: mgr11reward>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrowngem18>
[00:13] [LoadPex] <Debug: Scripts\tif__0001fe92.pex: soulgemtype>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrowngem16>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrowngem10>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrowngem04>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrowngem01>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: dialogueriftenmaul>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl07_000b91e3.pex: alias_madman>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrowngem02>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl07_000b91e3.pex: alias_scenemarker>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrowntotal>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl07_000b91e3.pex: wedl07postda15scene>
[00:13] [LoadPex] <Debug: Scripts\tgcrownquestscript.pex: ptgcrowngem12>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl07_000b91e3.pex: da15>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl07_000b91e3.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl07_000b91e3.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl07_000b91e3.pex: wedl07scene>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl07_000b91e3.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl07_000b91e3.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl07_000b91e3.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezencounterfight1script.pex: fight1global>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl07_000b91e3.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezencounterfight1script.pex: consolemaster>
[00:13] [LoadPex] <Debug: Scripts\sf_whiterundragonsreachdragon_0009dcd5.pex: whiterundialoguequest>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentaldrum_00107512.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentaldrum_00107512.pex: idledrumstart>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentaldrum_00107512.pex: mustavernsilence>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentaldrum_00107512.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentaldrum_00107512.pex: bard>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfrostflowabyssqst_00048121.pex: frostflowlocationreservation>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfrostflowabyssqst_00048121.pex: dunfrostflowabyssboon>
[00:13] [LoadPex] <Debug: Scripts\sf_mg02visionscene_00025147.pex: mg02visioncollisionplane>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfrostflowabyssqst_00048121.pex: habdfound>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfrostflowabyssqst_00048121.pex: boonexplosion>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfrostflowabyssqst_00048121.pex: alias_backpack>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfrostflowabyssqst_00048121.pex: sudifound>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfrostflowabyssqst_00048121.pex: alias_ramati>
[00:13] [LoadPex] <Debug: Scripts\tif__0005d471.pex: ms13camillastage10scene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfrostflowabyssqst_00048121.pex: alias_urn>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfrostflowabyssqst_00048121.pex: alias_lighthouseactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfrostflowabyssqst_00048121.pex: alias_key>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfrostflowabyssqst_00048121.pex: dunfrostflowresetmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfrostflowabyssqst_00048121.pex: dunfrostflowabyssperk>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfrostflowabyssqst_00048121.pex: alias_habdsskull>
[00:13] [LoadPex] <Debug: Scripts\tif__00070394.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfrostflowabyssqst_00048121.pex: alias_frostflowabysslocation>
[00:13] [LoadPex] <Debug: Scripts\tif__00070394.pex: rewardamount>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfrostflowabyssqst_00048121.pex: alias_sudi>
[00:13] [LoadPex] <Debug: Scripts\tif__00070394.pex: chalice>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfrostflowabyssqst_00048121.pex: alias_bosschaurus>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfrostflowabyssqst_00048121.pex: sabdfound>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfrostflowabyssqst_00048121.pex: alias_mani>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024569.pex: dlc2sv02thalmorcrimefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfrostflowabyssqst_00048121.pex: boon>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024569.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024569.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024569.pex: alias_ancarion>
[00:13] [LoadPex] <Debug: Scripts\dunjaphetbossopendoorscript.pex: portpole1>
[00:13] [LoadPex] <Debug: Scripts\dunjaphetbossopendoorscript.pex: portpole2>
[00:13] [LoadPex] <Debug: Scripts\dunjaphetbossopendoorscript.pex: portpole4>
[00:13] [LoadPex] <Debug: Scripts\dunjaphetbossopendoorscript.pex: portpole6>
[00:13] [LoadPex] <Debug: Scripts\dunjaphetbossopendoorscript.pex: portpole3>
[00:13] [LoadPex] <Debug: Scripts\dunjaphetbossopendoorscript.pex: portpole5>
[00:13] [LoadPex] <Debug: Scripts\tif__0003bca2.pex: favormedium>
[00:13] [LoadPex] <Debug: Scripts\mg01testcasttriggerscript.pex: fireball>
[00:13] [LoadPex] <Debug: Scripts\mg01testcasttriggerscript.pex: mg01>
[00:13] [LoadPex] <Debug: Scripts\mg01testcasttriggerscript.pex: mg01tolfdir>
[00:13] [LoadPex] <Debug: Scripts\ms03onunloadscript.pex: ms03>
[00:13] [LoadPex] <Debug: Scripts\ms03onunloadscript.pex: stageneeded>
[00:13] [LoadPex] <Debug: Scripts\ms03onunloadscript.pex: frost>
[00:13] [LoadPex] <Debug: Scripts\qf_cr06_000c18e1.pex: alias_locationhold>
[00:13] [LoadPex] <Debug: Scripts\resourceobjectscript.pex: wisabotagestart>
[00:13] [LoadPex] <Debug: Scripts\qf_cr06_000c18e1.pex: alias_bosschest>
[00:13] [LoadPex] <Debug: Scripts\qf_cr06_000c18e1.pex: alias_spawnchest>
[00:13] [LoadPex] <Debug: Scripts\resourceobjectscript.pex: strdestroyed>
[00:13] [LoadPex] <Debug: Scripts\qf_cr06_000c18e1.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\resourceobjectscript.pex: resourcetype>
[00:13] [LoadPex] <Debug: Scripts\qf_cr06_000c18e1.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\resourceobjectscript.pex: repairmessage>
[00:13] [LoadPex] <Debug: Scripts\qf_cr06_000c18e1.pex: alias_gewgaw>
[00:13] [LoadPex] <Debug: Scripts\qf_cr06_000c18e1.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\resourceobjectscript.pex: readymessage>
[00:13] [LoadPex] <Debug: Scripts\resourceobjectscript.pex: cws>
[00:13] [LoadPex] <Debug: Scripts\resourceobjectscript.pex: busy>
[00:13] [LoadPex] <Debug: Scripts\resourceobjectscript.pex: worker>
[00:13] [LoadPex] <Debug: Scripts\resourceobjectscript.pex: strready>
[00:13] [LoadPex] <Debug: Scripts\resourceobjectscript.pex: strbusy>
[00:13] [LoadPex] <Debug: Scripts\resourceobjectscript.pex: sabotagereadymessage>
[00:13] [LoadPex] <Debug: Scripts\resourceobjectscript.pex: destroyed>
[00:13] [LoadPex] <Debug: Scripts\resourceobjectscript.pex: sabotagemessage>
[00:13] [LoadPex] <Debug: Scripts\resourceobjectscript.pex: ready>
[00:13] [LoadPex] <Debug: Scripts\resourceobjectscript.pex: strwaiting>
[00:13] [LoadPex] <Debug: Scripts\resourceobjectscript.pex: busymessage>
[00:13] [LoadPex] <Debug: Scripts\resourceobjectscript.pex: readyforsabotage>
[00:13] [LoadPex] <Debug: Scripts\resourceobjectscript.pex: resourcestate>
[00:13] [LoadPex] <Debug: Scripts\resourceobjectscript.pex: sabotaged>
[00:13] [LoadPex] <Debug: Scripts\resourceobjectscript.pex: waiting>
[00:13] [LoadPex] <Debug: Scripts\tif__000550f6.pex: questitem>
[00:13] [LoadPex] <Debug: Scripts\tif__000550f6.pex: favorrewardgold>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual05_000d0755.pex: spelltomemassparalysis>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual05_000d0755.pex: spelltomedragonskin>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual05_000d0755.pex: mgritual04augurendscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual05_000d0755.pex: mgritualaltbook>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual05_000d0755.pex: alterationvendorchest>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual05_000d0755.pex: alias_tolfdir>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual05_000d0755.pex: alias_daggercontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual05_000d0755.pex: heartscales>
[00:13] [LoadPex] <Debug: Scripts\tif__0004d546.pex: mg03>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual05_000d0755.pex: fxmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__0004d546.pex: mg03callerscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual05_000d0755.pex: alias_dagger>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual05_000d0755.pex: baneoftheundead>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual05_000d0755.pex: ritual02spell>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual05_000d0755.pex: alias_daggerdungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_mgritual05_000d0755.pex: summonfxactivator>
[00:13] [LoadPex] <Debug: Scripts\pf_tg08akarliahopengatepackag_000dcae5.pex: ptg08adone>
[00:13] [LoadPex] <Debug: Scripts\pf_tg08akarliahopengatepackag_000dcae5.pex: ptg08aquest>
[00:13] [LoadPex] <Debug: Scripts\tgcrownscript.pex: ptgcrownonce>
[00:13] [LoadPex] <Debug: Scripts\tgcrownscript.pex: ptgcrownquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezencounterscript.pex: consolemaster>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezencounterscript.pex: fightcountglobal>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl08_000bbd9d.pex: alias_scenemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl08_000bbd9d.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl08_000bbd9d.pex: wedl08forcegreetscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl08_000bbd9d.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\sf_whiterunkidfightscene_00092a67.pex: whiterundialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl08_000bbd9d.pex: wedl08faction>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl08_000bbd9d.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl08_000bbd9d.pex: alias_deepinhiscups>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl08_000bbd9d.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl08_000bbd9d.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl08_000bbd9d.pex: clothesfarmhat03>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl08_000bbd9d.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq03_0251eac1.pex: potentialfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq03_0251eac1.pex: templemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq03_0251eac1.pex: alias_mntrchief>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq03_0251eac1.pex: alias_mntr>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq03_0251eac1.pex: cavemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq03_0251eac1.pex: mntrportal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq03_0251eac1.pex: starttrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq03_0251eac1.pex: mordogwarpmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzaomsubq03_0251eac1.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfrostmeretoggleqst_0002aa57.pex: alias_altar>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfrostmeretoggleqst_0002aa57.pex: alias_palelady>
[00:13] [LoadPex] <Debug: Scripts\qf_dunfrostmeretoggleqst_0002aa57.pex: dunfrostmerecryptqst>
[00:13] [LoadPex] <Debug: Scripts\mg01tolfdirscript.pex: mg01>
[00:13] [LoadPex] <Debug: Scripts\mg01tolfdirscript.pex: mg01teachfirebolt>
[00:13] [LoadPex] <Debug: Scripts\ms03script.pex: alarm>
[00:13] [LoadPex] <Debug: Scripts\ms03script.pex: workingwithmaven>
[00:13] [LoadPex] <Debug: Scripts\ms03script.pex: letrushhideoutmarker>
[00:13] [LoadPex] <Debug: Scripts\ms03script.pex: alias_louisletrush>
[00:13] [LoadPex] <Debug: Scripts\pf_tg08akarliahsuituppackage_0005a147.pex: ptg08aqs>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalflute_0006e5ae.pex: bard>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalflute_0006e5ae.pex: mustavernsilence>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalflute_0006e5ae.pex: idleflutestart>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalflute_0006e5ae.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalflute_0006e5ae.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\tgdialoguescript.pex: ptgdvextg06done>
[00:13] [LoadPex] <Debug: Scripts\tgdialoguescript.pex: ptgdvextg02done>
[00:13] [LoadPex] <Debug: Scripts\tgdialoguescript.pex: ptgddelvinintrodone>
[00:13] [LoadPex] <Debug: Scripts\tgdialoguescript.pex: ptgddelvintg02done>
[00:13] [LoadPex] <Debug: Scripts\tgdialoguescript.pex: ptgdvextg04done>
[00:13] [LoadPex] <Debug: Scripts\tgdialoguescript.pex: ptgddelvintg07done>
[00:13] [LoadPex] <Debug: Scripts\tgdialoguescript.pex: ptgddelvintg08done>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezfight3sparks.pex: target02>
[00:13] [LoadPex] <Debug: Scripts\tgdialoguescript.pex: ptgdvextg07done>
[00:13] [LoadPex] <Debug: Scripts\tgdialoguescript.pex: ptgdvexintrodone>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezfight3sparks.pex: sparks>
[00:13] [LoadPex] <Debug: Scripts\tgdialoguescript.pex: ptgddelvintg05done>
[00:13] [LoadPex] <Debug: Scripts\tgdialoguescript.pex: ptgddelvintg04done>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezfight3sparks.pex: target01>
[00:13] [LoadPex] <Debug: Scripts\tgdialoguescript.pex: ptgdvextg03done>
[00:13] [LoadPex] <Debug: Scripts\tgdialoguescript.pex: ptgdvextg08done>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezfight3sparks.pex: caster01>
[00:13] [LoadPex] <Debug: Scripts\tgdialoguescript.pex: ptgddelvintg03done>
[00:13] [LoadPex] <Debug: Scripts\tgdialoguescript.pex: ptgdvextg05done>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezfight3sparks.pex: toggler>
[00:13] [LoadPex] <Debug: Scripts\tgdialoguescript.pex: ptgddelvintg06done>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezfight3sparks.pex: caster02>
[00:13] [LoadPex] <Debug: Scripts\sf_whiterunmikaelsongscene_00092a31.pex: whiterundialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl10_000bd750.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl10_000bd750.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl10_000bd750.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl10_000bd750.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl10_000bd750.pex: alias_hunter2>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl10_000bd750.pex: alias_hunter1>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl10_000bd750.pex: alias_spriggan>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl10_000bd750.pex: alias_scenemarker01>
[00:13] [LoadPex] <Debug: Scripts\dunjaphetsbombareascript.pex: pquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonchangelocatio_000eceb7.pex: dungauldursonqst>
[00:13] [LoadPex] <Debug: Scripts\dunjaphetsbombareascript.pex: bomber03>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl10_000bd750.pex: alias_spriggancompanion>
[00:13] [LoadPex] <Debug: Scripts\dunjaphetsbombareascript.pex: bomber01>
[00:13] [LoadPex] <Debug: Scripts\dunjaphetsbombareascript.pex: bomber02>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl10_000bd750.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl10_000bd750.pex: alias_appropriatelocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl10_000bd750.pex: alias_scenemarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl10_000bd750.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl10_000bd750.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl10_000bd750.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_cr07_00025250.pex: alias_endinglocation>
[00:13] [LoadPex] <Debug: Scripts\qf_cr07_00025250.pex: alias_locationend>
[00:13] [LoadPex] <Debug: Scripts\qf_cr07_00025250.pex: alias_locationstart>
[00:13] [LoadPex] <Debug: Scripts\qf_cr07_00025250.pex: alias_locationhold>
[00:13] [LoadPex] <Debug: Scripts\qf_cr07_00025250.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_cr07_00025250.pex: alias_criminal>
[00:13] [LoadPex] <Debug: Scripts\qf_cr07_00025250.pex: alias_startinglocation>
[00:13] [LoadPex] <Debug: Scripts\revabahzidal03combatscript.pex: spellarea01>
[00:13] [LoadPex] <Debug: Scripts\revabahzidal03combatscript.pex: spellcloak>
[00:13] [LoadPex] <Debug: Scripts\revabahzidal03combatscript.pex: spv>
[00:13] [LoadPex] <Debug: Scripts\revabahzidal03combatscript.pex: sph>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202477f.pex: pdlc2rrcresciusdia02>
[00:13] [LoadPex] <Debug: Scripts\revabahzidal03combatscript.pex: spellsplatter01>
[00:13] [LoadPex] <Debug: Scripts\revabahzidal03combatscript.pex: spellarea02>
[00:13] [LoadPex] <Debug: Scripts\revabahzidal03combatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\revabahzidal03combatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrjzargospell01_000958b3.pex: scroll01>
[00:13] [LoadPex] <Debug: Scripts\qf_mgrjzargospell01_000958b3.pex: alias_jzargo>
[00:13] [LoadPex] <Debug: Scripts\tif__0003bce9.pex: amulet>
[00:13] [LoadPex] <Debug: Scripts\tif__0003bce9.pex: db04a>
[00:13] [LoadPex] <Debug: Scripts\tif__0003bce9.pex: letter>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmguide_0243b81f.pex: alias_guidethingol>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmguide_0243b81f.pex: mq02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmguide_0243b81f.pex: alias_guidelamae>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmguide_0243b81f.pex: mq03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmguide_0243b81f.pex: mq01>
[00:13] [LoadPex] <Debug: Scripts\mg01wellcollisionscript.pex: magelight>
[00:13] [LoadPex] <Debug: Scripts\mg01wellcollisionscript.pex: mg01faraldaalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezfollowerresetscript.pex: spherefriend>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezfollowerresetscript.pex: spiderfriend>
[00:13] [LoadPex] <Debug: Scripts\ms03setobjectivecompleted.pex: triggertype>
[00:13] [LoadPex] <Debug: Scripts\ms03setobjectivecompleted.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\ms03setobjectivecompleted.pex: objective>
[00:13] [LoadPex] <Debug: Scripts\tif__00070490.pex: favorrewardgold>
[00:13] [LoadPex] <Debug: Scripts\tif__00070490.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\tif__00070490.pex: favorrewardfood>
[00:13] [LoadPex] <Debug: Scripts\tif__0004d6bf.pex: pdb10>
[00:13] [LoadPex] <Debug: Scripts\pf_tg08bmercercombatoverridec_000fdbc3.pex: mercerfreyref>
[00:13] [LoadPex] <Debug: Scripts\pf_tg08bmercercombatoverridec_000fdbc3.pex: tg08bfightcontrollerref>
[00:13] [LoadPex] <Debug: Scripts\pf_tg08bmercercombatoverridec_000fdbc3.pex: tgnightingalestrifemercer>
[00:13] [LoadPex] <Debug: Scripts\pf_tg08bmercercombatoverridec_000fdbc3.pex: fightcontroller>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024786.pex: pdlc2rrdreyladia01>
[00:13] [LoadPex] <Debug: Scripts\sf_whiterunstablesscene2_0007ec66.pex: scenequest>
[00:13] [LoadPex] <Debug: Scripts\tif__000551ab.pex: questitem>
[00:13] [LoadPex] <Debug: Scripts\sf_mg04augurspeakscene_0004fbf4.pex: mg04augurflame>
[00:13] [LoadPex] <Debug: Scripts\sf_mg04augurspeakscene_0004fbf4.pex: augurdoor>
[00:13] [LoadPex] <Debug: Scripts\sf_mg04augurspeakscene_0004fbf4.pex: mg04auguralias>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl12_000bd753.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl12_000bd753.pex: alias_templecentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl12_000bd753.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl12_000bd753.pex: alias_vampirevictim>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl12_000bd753.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl12_000bd753.pex: mapmarkeradded>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl12_000bd753.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl12_000bd753.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl12_000bd753.pex: alias_vampirelairlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl12_000bd753.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl12_000bd753.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl12_000bd753.pex: wedl05faction>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl12_000bd753.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_cr08editormonitoring_0005478c.pex: alias_newlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl12_000bd753.pex: alias_markerincurrenthold>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl12_000bd753.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\ghmq01_tif__0406edb2.pex: qbm>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalflute_00095889.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalflute_00095889.pex: bard>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalflute_00095889.pex: idlelutestart>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalflute_00095889.pex: mustavernsilence>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalflute_00095889.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\tif__0005db9c.pex: falionssoulgem>
[00:13] [LoadPex] <Debug: Scripts\sf_tg04altertedscene_000cb1a8.pex: ptg04sceneenddetected>
[00:13] [LoadPex] <Debug: Scripts\tgdoorclosertriggerscript.pex: pswitch>
[00:13] [LoadPex] <Debug: Scripts\tgdoorclosertriggerscript.pex: pcasket>
[00:13] [LoadPex] <Debug: Scripts\tif__0003bced.pex: letter>
[00:13] [LoadPex] <Debug: Scripts\tif__0003bced.pex: amulet>
[00:13] [LoadPex] <Debug: Scripts\tif__0002c4a3.pex: whitephial>
[00:13] [LoadPex] <Debug: Scripts\dunjaphetsfollyenableexplosionscript.pex: explosion01>
[00:13] [LoadPex] <Debug: Scripts\dunjaphetsfollyenableexplosionscript.pex: explosion02>
[00:13] [LoadPex] <Debug: Scripts\dunjaphetsfollyenableexplosionscript.pex: explosion03>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezgemaliasscript.pex: gemalias03>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezgemaliasscript.pex: gem03>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezgemaliasscript.pex: gem04>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezgemaliasscript.pex: gemalias04>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezgemaliasscript.pex: dlc2kagrumezqst>
[00:13] [LoadPex] <Debug: Scripts\ms04agentfactionswitcher.pex: factiontoadd>
[00:13] [LoadPex] <Debug: Scripts\ms04agentfactionswitcher.pex: agentfaction>
[00:13] [LoadPex] <Debug: Scripts\mg02amuletscript.pex: pmg02testwallmessage>
[00:13] [LoadPex] <Debug: Scripts\mg02amuletscript.pex: mg02tolfdiramuletscene>
[00:13] [LoadPex] <Debug: Scripts\mg02amuletscript.pex: amuletspell>
[00:13] [LoadPex] <Debug: Scripts\mg02amuletscript.pex: mg02wallalias>
[00:13] [LoadPex] <Debug: Scripts\mg02amuletscript.pex: pmg02questscript>
[00:13] [LoadPex] <Debug: Scripts\mg02amuletscript.pex: mg02amuletresonanceref>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_mikrulally03>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_geirmundshalladventurer>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_summonactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_exitportcullis>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_map_folgunthur>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: scene_jyrikstepforward>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_musicactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_jyrikfinal>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: amuletfragmentgeirmund>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_reachwaterrockadventurer>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_sarcophaguslid>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_dragonclawivory>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_qt_sigdisingeirmunds>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_jyrikcombat>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: jyrikstepforward>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_qt_gaulduramulet>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_sigdisduplicate01>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: emeralddragonclaw>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_map_reachwater>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_qt_reachwaterrockedict>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_gauldur>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: scene_sigdisstepforward>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: rumblesfx>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_qt_geirmundwrit>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_sigdisduplicate03>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_qt_folgunthurfragment>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_mikrulally01>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_qt_mikrulinfolgunthur>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_sigdiscombat>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: ivorydragonclaw>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_mikrulfinal>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_qt_bookreachwaterrock>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_qt_daynasjournal02>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_qt_saarthalwrit>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_qt_bookfolgunthur>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_map_saarthal>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_sigdisduplicate02>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_mikrulally02>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_dragonclawemerald>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_banishactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_qt_geirmundfragment>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_map_geirmunds>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: pedestalmanager>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_qt_saarthalfragment>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_qt_jyrikinsaarthal>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: reachwaterrocklocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_qt_bookgeirmundshall>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_qt_daynasjournal01>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_gauldursonenablerfinal>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_sealeddoor2>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_secretdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: scene_mikrulstepforward>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_sealeddoor3>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_mikrulcombat>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_sealeddoor1>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_daynasvaleninfolgunthur>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_sigdisfinal>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_musicactivator2>
[00:13] [LoadPex] <Debug: Scripts\pf_tg08bmercerstatuescenecast_000fdbb6.pex: tg08bshockwaveexplosion>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_qt_folgunthurwrit>
[00:13] [LoadPex] <Debug: Scripts\pf_tg08bmercerstatuescenecast_000fdbb6.pex: tg08bshockwave>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_qt_gaulduraltar>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_invisiblewall>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: grandfinale>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: amuletfragmentfolgunthur>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024788.pex: pdlc2rraphiadia01>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: amuletfragmentsaarthal>
[00:13] [LoadPex] <Debug: Scripts\qf_dungauldursonqst_000e4d31.pex: alias_qt_booksaarthal>
[00:13] [LoadPex] <Debug: Scripts\revabahzidalswordwraithscript.pex: sp01>
[00:13] [LoadPex] <Debug: Scripts\sf_whiterunstablesscene3_0007ec68.pex: scenequest>
[00:13] [LoadPex] <Debug: Scripts\sf_mg04classroomscene_0002bced.pex: mg04>
[00:13] [LoadPex] <Debug: Scripts\sf_mg04classroomscene_0002bced.pex: mg04ancanostartmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_mg04classroomscene_0002bced.pex: mg04ancanoalias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq01_01038524.pex: alias_merchant>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq01_01038524.pex: windhelmmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq01_01038524.pex: vigilantenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq01_01038524.pex: alias_bookcase>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq01_01038524.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq01_01038524.pex: alias_jailmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq01_01038524.pex: alias_couriermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq01_01038524.pex: alias_report>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq01_01038524.pex: qact3>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq01_01038524.pex: gcurrentact>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq01_01038524.pex: jacobnote>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq01_01038524.pex: alias_libra>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq01_01038524.pex: alias_courier>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq01_01038524.pex: bmq02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq01_01038524.pex: dugeonkey>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq01_01038524.pex: stonefacekey>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq01_01038524.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl13_000bd757.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl13_000bd757.pex: da01intro>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl13_000bd757.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl13_000bd757.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl13_000bd757.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl13_000bd757.pex: alias_bodryn>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl13_000bd757.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl13_000bd757.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl13_000bd757.pex: cw00a>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalflut_00106007.pex: bard>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalflut_00106007.pex: idleflutestart>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalflut_00106007.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalflut_00106007.pex: mustavernsilence>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalflut_00106007.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\sf_tg04spshadowingscene_0006f7af.pex: ptg04sceneendnormal>
[00:13] [LoadPex] <Debug: Scripts\sf_tg04spshadowingscene_0006f7af.pex: ptg04quest>
[00:13] [LoadPex] <Debug: Scripts\sf_tg04spshadowingscene_0006f7af.pex: pgulumei>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pmajhadservicefaction>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__0202478f.pex: pdlc2rrmiloredia01>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pendon>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pkhajiitenabler>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pendonready>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pniranye>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: ptgfaction>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pjobfencefaction>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pendonservicefaction>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pmallus>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pzaynabiservicefaction>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pendonenabler>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pmajhad>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: patahba>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pjobmiscfaction>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: penthir>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pniranyeenabler>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pgulumready>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pgulumei>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pgulumeimarker>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: phonningmarker>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pendonmarker>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: penthirenabler>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pniranyeoldservicefaction>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pzaynabi>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pgulumservicefaction>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pkhajiitready>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pniranyeservicefaction>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: penthirready>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pgulumenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_mgscrollswap_0010f4ac.pex: collegeelderscrollref>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: patahbaservicefaction>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: penthirservicefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mgscrollswap_0010f4ac.pex: dialoguewinterholdcollege>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pjobmerchantfaction>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pmallusready>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pmallusservicefaction>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pmallusenabler>
[00:13] [LoadPex] <Debug: Scripts\tgfencesquestscript.pex: pniranyeready>
[00:13] [LoadPex] <Debug: Scripts\qf_cr08_00025251.pex: alias_victim>
[00:13] [LoadPex] <Debug: Scripts\qf_cr08_00025251.pex: alias_victimhomemapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cr08_00025251.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_cr08_00025251.pex: alias_victimhome>
[00:13] [LoadPex] <Debug: Scripts\qf_cr08_00025251.pex: alias_victimmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cr08_00025251.pex: alias_lairmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cr08_00025251.pex: alias_lair>
[00:13] [LoadPex] <Debug: Scripts\qf_cr08_00025251.pex: alias_protectedvictim>
[00:13] [LoadPex] <Debug: Scripts\qf_cr08_00025251.pex: alias_victimhomecenter>
[00:13] [LoadPex] <Debug: Scripts\qf_cr08_00025251.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\dunkagrenzelanimationactivationscript.pex: myfxtarget01>
[00:13] [LoadPex] <Debug: Scripts\dunkagrenzelanimationactivationscript.pex: fxtrigger>
[00:13] [LoadPex] <Debug: Scripts\dunkagrenzelanimationactivationscript.pex: myfxshader>
[00:13] [LoadPex] <Debug: Scripts\dunkagrenzelanimationactivationscript.pex: myfxfinaldest02>
[00:13] [LoadPex] <Debug: Scripts\dunkagrenzelanimationactivationscript.pex: myfxtarget04>
[00:13] [LoadPex] <Debug: Scripts\dunkagrenzelanimationactivationscript.pex: mymusic>
[00:13] [LoadPex] <Debug: Scripts\dunkagrenzelanimationactivationscript.pex: myfxfinaldest01>
[00:13] [LoadPex] <Debug: Scripts\dunkagrenzelanimationactivationscript.pex: animobject>
[00:13] [LoadPex] <Debug: Scripts\dunkagrenzelanimationactivationscript.pex: myfxtarget02>
[00:13] [LoadPex] <Debug: Scripts\dunkagrenzelanimationactivationscript.pex: myfxtarget03>
[00:13] [LoadPex] <Debug: Scripts\mg02amulettriggerscript.pex: mg02amuletalias>
[00:13] [LoadPex] <Debug: Scripts\mg02amulettriggerscript.pex: spiketrigger>
[00:13] [LoadPex] <Debug: Scripts\mg02amulettriggerscript.pex: mg02amulet>
[00:13] [LoadPex] <Debug: Scripts\mg02amulettriggerscript.pex: mg02trapcollision01ref>
[00:13] [LoadPex] <Debug: Scripts\tif__0001fed8.pex: pdb03>
[00:13] [LoadPex] <Debug: Scripts\mg02amulettriggerscript.pex: mg02wallalias>
[00:13] [LoadPex] <Debug: Scripts\mg02amulettriggerscript.pex: mg02>
[00:13] [LoadPex] <Debug: Scripts\pf_tg08bmercerwithdrawcombato_00095114.pex: myscript>
[00:13] [LoadPex] <Debug: Scripts\pf_tg08bmercerwithdrawcombato_00095114.pex: tg08bfightcontrollerref>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezgemscript.pex: lackitemmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezgemscript.pex: playergemcount>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezgemscript.pex: consolemaster>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezgemscript.pex: gemplacedcount>
[00:13] [LoadPex] <Debug: Scripts\tif__0003bcf2.pex: pdb04a>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezgemscript.pex: combatmessage>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezgemscript.pex: isbusy>
[00:13] [LoadPex] <Debug: Scripts\tif__0003bcf2.pex: pamaunditemsscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezgemscript.pex: gemposition>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezgemscript.pex: kagrumezgem01>
[00:13] [LoadPex] <Debug: Scripts\tif__0003bcf2.pex: pletter>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezgemscript.pex: hasgem>
[00:13] [LoadPex] <Debug: Scripts\tif__0003bcf2.pex: pamulet>
[00:13] [LoadPex] <Debug: Scripts\qf_dungeirmundqst_000e738f.pex: alias_summonactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_dungeirmundqst_000e738f.pex: alias_sigdis>
[00:13] [LoadPex] <Debug: Scripts\qf_dungeirmundqst_000e738f.pex: alias_duplicate2>
[00:13] [LoadPex] <Debug: Scripts\qf_dungeirmundqst_000e738f.pex: alias_banishactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_dungeirmundqst_000e738f.pex: alias_duplicate1>
[00:13] [LoadPex] <Debug: Scripts\sf_whiterunstablesscene_00092a64.pex: pdb01miscobjective>
[00:13] [LoadPex] <Debug: Scripts\sf_whiterunstablesscene_00092a64.pex: whiterundialogue>
[00:13] [LoadPex] <Debug: Scripts\sf_whiterunstablesscene_00092a64.pex: pdb01misc>
[00:13] [LoadPex] <Debug: Scripts\tif__0005dba0.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\revabfxattachscript.pex: fxtrail>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__020247a4.pex: pdlc2rrdreyladia02>
[00:13] [LoadPex] <Debug: Scripts\sf_tg05mercerunlockscene02_000ced9f.pex: pmercer>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalflut_00108ed2.pex: bard>
[00:13] [LoadPex] <Debug: Scripts\sf_tg05mercerunlockscene02_000ced9f.pex: ptg05puzzledoor>
[00:13] [LoadPex] <Debug: Scripts\sf_tg05mercerunlockscene02_000ced9f.pex: ptg05door>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalflut_00108ed2.pex: idleflutestart>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalflut_00108ed2.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalflut_00108ed2.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl14_000bd758.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalflut_00108ed2.pex: mustavernsilence>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl14_000bd758.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl14_000bd758.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl14_000bd758.pex: cw00b>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl14_000bd758.pex: alias_sylvian>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl14_000bd758.pex: da01intro>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl14_000bd758.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl14_000bd758.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl14_000bd758.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\tgkarliahdialoguescript.pex: ptgkdnocturnal>
[00:13] [LoadPex] <Debug: Scripts\tgkarliahdialoguescript.pex: ptgkdcount>
[00:13] [LoadPex] <Debug: Scripts\qf_mgsuspensionquest_0005b5dc.pex: mgrejoin>
[00:13] [LoadPex] <Debug: Scripts\qf_mgsuspensionquest_0005b5dc.pex: alias_victim>
[00:13] [LoadPex] <Debug: Scripts\qf_mgsuspensionquest_0005b5dc.pex: alias_criminal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq02_01038525.pex: invisiblespell>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq02_01038525.pex: alias_vamp05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq02_01038525.pex: alias_vamp02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq02_01038525.pex: bmq03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq02_01038525.pex: molagfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq02_01038525.pex: qguide>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq02_01038525.pex: alias_vamp04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq02_01038525.pex: alias_vamp01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq02_01038525.pex: passageenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq02_01038525.pex: alias_vamp04ess>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq02_01038525.pex: alias_vamp03>
[00:13] [LoadPex] <Debug: Scripts\qf_cr09_00025252.pex: alias_campboss>
[00:13] [LoadPex] <Debug: Scripts\qf_cr09_00025252.pex: alias_camp>
[00:13] [LoadPex] <Debug: Scripts\qf_cr09_00025252.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cr09_00025252.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\dunkagrenzelanimationresetscript.pex: animobject>
[00:13] [LoadPex] <Debug: Scripts\tif__00020015.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00020015.pex: pdarksidedialogue>
[00:13] [LoadPex] <Debug: Scripts\tif__00020015.pex: pdb02a>
[00:13] [LoadPex] <Debug: Scripts\mg02bossscript.pex: mg02tolfdir>
[00:13] [LoadPex] <Debug: Scripts\mg02bossscript.pex: mg02bossscene>
[00:13] [LoadPex] <Debug: Scripts\pf_tg08bmercerwithdrawcombato_000c27c1.pex: myscript>
[00:13] [LoadPex] <Debug: Scripts\pf_tg08bmercerwithdrawcombato_000c27c1.pex: tg08bfightcontrollerref>
[00:13] [LoadPex] <Debug: Scripts\tif__000554d9.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhalldirscairnqst_0003ad4a.pex: alias_halldirsbeam>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhalldirscairnqst_0003ad4a.pex: alias_sfxbeamfade>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhalldirscairnqst_0003ad4a.pex: alias_halldirfrost>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhalldirscairnqst_0003ad4a.pex: alias_halldirsoulstandin>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhalldirscairnqst_0003ad4a.pex: alias_halldirdeathactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhalldirscairnqst_0003ad4a.pex: alias_halldirstorm>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhalldirscairnqst_0003ad4a.pex: alias_halldir>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhalldirscairnqst_0003ad4a.pex: alias_cairnenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhalldirscairnqst_0003ad4a.pex: alias_sfxbeammain>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhalldirscairnqst_0003ad4a.pex: alias_halldirfire>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhalldirscairnqst_0003ad4a.pex: alias_sfxbeamlow>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhalldirscairnqst_0003ad4a.pex: sealeddoorobj>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhalldirscairnqst_0003ad4a.pex: alias_trapdooractivator>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhalldirscairnqst_0003ad4a.pex: alias_trapdoorstatic>
[00:13] [LoadPex] <Debug: Scripts\qf_mq00_0001c5d9.pex: alias_esbern>
[00:13] [LoadPex] <Debug: Scripts\qf_mq00_0001c5d9.pex: alias_delphine>
[00:13] [LoadPex] <Debug: Scripts\qf_mq00_0001c5d9.pex: alias_esberndreamlooktarget>
[00:13] [LoadPex] <Debug: Scripts\sf_mg05faraldabridgescene_000c9a14.pex: mg05arnielalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mq00_0001c5d9.pex: housepurchase>
[00:13] [LoadPex] <Debug: Scripts\qf_mq00_0001c5d9.pex: mqesberndreamscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq00_0001c5d9.pex: alias_elderscroll>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__020247a5.pex: pdlc2rrfethisdia01>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalflut_00108ed3.pex: mustavernsilence>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalflut_00108ed3.pex: idleflutestart>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalflut_00108ed3.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalflut_00108ed3.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalflut_00108ed3.pex: bard>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl15_000f2198.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl15_000f2198.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl15_000f2198.pex: alias_chicken1>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl15_000f2198.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl15_000f2198.pex: alias_fox1>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl15_000f2198.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl15_000f2198.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl15_000f2198.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl15_000f2198.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezlightningscript.pex: caster04>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezlightningscript.pex: caster03>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezlightningscript.pex: lightningspell>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezlightningscript.pex: target02>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezlightningscript.pex: target01>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezlightningscript.pex: caster02>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezlightningscript.pex: target03>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezlightningscript.pex: casterid>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezlightningscript.pex: target04>
[00:13] [LoadPex] <Debug: Scripts\tif__0003bcf5.pex: pdb04a>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezlightningscript.pex: caster01>
[00:13] [LoadPex] <Debug: Scripts\tif__0003bcf5.pex: pamulet>
[00:13] [LoadPex] <Debug: Scripts\tif__0003bcf5.pex: pletter>
[00:13] [LoadPex] <Debug: Scripts\tif__0003bcf5.pex: pamaunditemsscene>
[00:13] [LoadPex] <Debug: Scripts\tglarcenyitemscript.pex: ptgldone>
[00:13] [LoadPex] <Debug: Scripts\tglarcenyitemscript.pex: ptglquest>
[00:13] [LoadPex] <Debug: Scripts\tglarcenyitemscript.pex: ptglstageset>
[00:13] [LoadPex] <Debug: Scripts\dunkarthshamanscript.pex: caster>
[00:13] [LoadPex] <Debug: Scripts\dunkarthshamanscript.pex: totemb>
[00:13] [LoadPex] <Debug: Scripts\dunkarthshamanscript.pex: giant>
[00:13] [LoadPex] <Debug: Scripts\dunkarthshamanscript.pex: rezeffect>
[00:13] [LoadPex] <Debug: Scripts\dunkarthshamanscript.pex: gianteffect>
[00:13] [LoadPex] <Debug: Scripts\dunkarthshamanscript.pex: totema>
[00:13] [LoadPex] <Debug: Scripts\dunkarthshamanscript.pex: rezspell>
[00:13] [LoadPex] <Debug: Scripts\tif__00020017.pex: pdbsidecontract01>
[00:13] [LoadPex] <Debug: Scripts\tif__00020017.pex: pdb02a>
[00:13] [LoadPex] <Debug: Scripts\tif__00020017.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00020017.pex: pdbsidecontract03>
[00:13] [LoadPex] <Debug: Scripts\mg02cell02tolfdirmovetriggerscript.pex: movescene>
[00:13] [LoadPex] <Debug: Scripts\tif__00020017.pex: pdbsidecontract02>
[00:13] [LoadPex] <Debug: Scripts\mg02cell02tolfdirmovetriggerscript.pex: mg02tolfdiralias>
[00:13] [LoadPex] <Debug: Scripts\mg02cell02tolfdirmovetriggerscript.pex: marker>
[00:13] [LoadPex] <Debug: Scripts\mg02cell02tolfdirmovetriggerscript.pex: mg02>
[00:13] [LoadPex] <Debug: Scripts\pf_tg08bmercerwithdrawcombato_000d95a0.pex: myscript>
[00:13] [LoadPex] <Debug: Scripts\pf_tg08bmercerwithdrawcombato_000d95a0.pex: tg08bfightcontrollerref>
[00:13] [LoadPex] <Debug: Scripts\sf_tg05spinitscene_0002c368.pex: ptg05spinvis>
[00:13] [LoadPex] <Debug: Scripts\sf_tg05spinitscene_0002c368.pex: tg05karliahvanishaudio>
[00:13] [LoadPex] <Debug: Scripts\sf_tg05spinitscene_0002c368.pex: pkarliah>
[00:13] [LoadPex] <Debug: Scripts\tif__000554db.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: knockdown>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: alias_tamolag>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: resurrecteffect2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: standup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: disenchantsound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: alias_lamaebal>
[00:13] [LoadPex] <Debug: Scripts\qf_cr10_0009d6fc.pex: alias_camp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: alias_curse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: slaugterroomkey>
[00:13] [LoadPex] <Debug: Scripts\qf_cr10_0009d6fc.pex: alias_camptreasuremarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: vanisheffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: resurrecteffect>
[00:13] [LoadPex] <Debug: Scripts\qf_cr10_0009d6fc.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: absorbeffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: scene01>
[00:13] [LoadPex] <Debug: Scripts\qf_cr10_0009d6fc.pex: alias_plans>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: dreammarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cr10_0009d6fc.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: lamaeoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_cr10_0009d6fc.pex: alias_spawnchest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: dreamlamaemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: alias_dagger>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: alias_molagbal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: abbloodoflamae>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: mq01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: alias_lamaezombie>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: qguide>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: karmadown>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhaltedstreamcampqst_000a409d.pex: alias_guard>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: karmaup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: musmolag>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhaltedstreamcampqst_000a409d.pex: alias_banditwizard>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: chmq00>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhaltedstreamcampqst_000a409d.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: cursesound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: landingmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhaltedstreamcampqst_000a409d.pex: alias_banditaxesharpener>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: castlemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: standupspell>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: boundeffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: lamaetrap>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: pcbloodmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: molagbalfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: boundmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: muslamae>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: fireenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: disenchanteffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzbmmq03_01038526.pex: alias_lamaehum>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentallute_001069c2.pex: bard>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentallute_001069c2.pex: idlelutestart>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentallute_001069c2.pex: mustavernsilence>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentallute_001069c2.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl16_000f219b.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentallute_001069c2.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl16_000f219b.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl16_000f219b.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl16_000f219b.pex: alias_chicken3>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl16_000f219b.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\tif__0003bcf7.pex: pamulet>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl16_000f219b.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\tif__0003bcf7.pex: pletter>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl16_000f219b.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\tif__0003bcf7.pex: pamaunditemsscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl16_000f219b.pex: alias_fox1>
[00:13] [LoadPex] <Debug: Scripts\tif__0003bcf7.pex: pdb04a>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl16_000f219b.pex: alias_chicken2>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl16_000f219b.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wedl16_000f219b.pex: alias_chicken1>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: fight2wallactivator>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: kagrumezgem01>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: lightenablerfight01>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: kagrumezgem05>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: gate02>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: fight3sparkstrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: gem07>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: fight3water>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: kagrumezgem04>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: encounterenablemarkerfight03>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: stonewallslowloop>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: lightenablerfight02>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: kagrumezgem03>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: waterrisedrainloop>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: gem08>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: fight3done>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: fight3platforms>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: enemieskilled>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: fight2done>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: kagrumezgem02>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: encounterenablemarkerfight01>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: kagrumezlocation>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: fight1done>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: stonewallfast>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: gem09>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: gem06>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: gem05>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: gem01>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: ambushtriggerfight01>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: watersoundmarker01>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: fight1platformr>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: collisionenablerfight03>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: gate01>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: gem03>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: ambushtriggerfight03>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: gem02>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: gem04>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: prizegate03>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: prizegate02>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: exitgate01>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: prizegate01>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: fightcountglobal>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: watersoundmarker02>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: exitgate02>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: ambushtriggerfight02>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: console>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: lightenablerfight03>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: dlc2kagrumezqst>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: fight1platforml>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: collisionenablerfight02>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: encounterenablemarkerfight02>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: collisionenablerexitgates>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: gate03>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezmasterscript.pex: fight2trapdisabler>
[00:13] [LoadPex] <Debug: Scripts\tglarcenyscript.pex: ptgl07fox>
[00:13] [LoadPex] <Debug: Scripts\tif__00020029.pex: apprenticeboots>
[00:13] [LoadPex] <Debug: Scripts\tglarcenyscript.pex: ptgl02bee>
[00:13] [LoadPex] <Debug: Scripts\tif__00020029.pex: apprenticehood>
[00:13] [LoadPex] <Debug: Scripts\tglarcenyscript.pex: ptgl03decanter>
[00:13] [LoadPex] <Debug: Scripts\tglarcenyscript.pex: ptgl05model>
[00:13] [LoadPex] <Debug: Scripts\tif__00020029.pex: apprenticerobe>
[00:13] [LoadPex] <Debug: Scripts\tglarcenyscript.pex: ptglquest>
[00:13] [LoadPex] <Debug: Scripts\tglarcenyscript.pex: ptgl04map>
[00:13] [LoadPex] <Debug: Scripts\tglarcenyscript.pex: ptglsay>
[00:13] [LoadPex] <Debug: Scripts\tglarcenyscript.pex: ptgl08eye>
[00:13] [LoadPex] <Debug: Scripts\tglarcenyscript.pex: ptgl06cube>
[00:13] [LoadPex] <Debug: Scripts\tglarcenyscript.pex: ptglcount>
[00:13] [LoadPex] <Debug: Scripts\mg02draugrtolfdirfgscript.pex: mg02>
[00:13] [LoadPex] <Debug: Scripts\mg02draugrtolfdirfgscript.pex: mg02tolfdiralias>
[00:13] [LoadPex] <Debug: Scripts\sf_mg06doorscene_0004d8d0.pex: savosspell>
[00:13] [LoadPex] <Debug: Scripts\sf_mg06doorscene_0004d8d0.pex: mg06savos>
[00:13] [LoadPex] <Debug: Scripts\sf_mg06doorscene_0004d8d0.pex: mgeyeopenexplosion>
[00:13] [LoadPex] <Debug: Scripts\sf_mg06doorscene_0004d8d0.pex: mgeyewhiteoutimod>
[00:13] [LoadPex] <Debug: Scripts\sf_mg06doorscene_0004d8d0.pex: mg06doorbarrierdisablesound>
[00:13] [LoadPex] <Debug: Scripts\sf_mg06doorscene_0004d8d0.pex: mg06endscenemessage>
[00:13] [LoadPex] <Debug: Scripts\sf_mg06doorscene_0004d8d0.pex: mg06mirabellealias>
[00:13] [LoadPex] <Debug: Scripts\sf_mg06doorscene_0004d8d0.pex: mg08eyemarker>
[00:13] [LoadPex] <Debug: Scripts\sf_mg06doorscene_0004d8d0.pex: mg06doormessage>
[00:13] [LoadPex] <Debug: Scripts\pf_tg08bmercerwithdrawcombato_000d95a1.pex: myscript>
[00:13] [LoadPex] <Debug: Scripts\sf_mg06doorscene_0004d8d0.pex: mg06doorbarrierref>
[00:13] [LoadPex] <Debug: Scripts\pf_tg08bmercerwithdrawcombato_000d95a1.pex: tg08bfightcontrollerref>
[00:13] [LoadPex] <Debug: Scripts\sf_mg06doorscene_0004d8d0.pex: mg06door>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_civiliangunnar>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: postcgareaeclutter>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: postcgmajorclutter>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_elenwenshorse>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_imperialsoldierhelgen02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: fortguard1marker5>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_civiliantorri>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: playerinkeepareatrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_imperialarcherc01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: stormcloakprisoner1marker8>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_ralof>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: smokefxe>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: smokefxb>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: postcgareab>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_alduin>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: collisionamarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: torolfwoundedmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_stormcloakprisoner04>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_towerdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: smokefxd>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: playerinsquaretrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: hadvarmarker8>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_imperialarchera02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: dragontowerhole>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_raloflookinnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: playerinnmovemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: matlarawoundedmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_imperialsoldierhelgen01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: ralofheadtrackarubble>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_alduinlooktargettowera>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: collisioncmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: rubbleemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: dragonattackdalduinflightgrab>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: blackoutimod>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_dragonbaitatower>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: postcgareabclutter>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalwedd_0010c67a.pex: bard2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_generaltullius>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: collisionbmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalwedd_0010c67a.pex: idleflutestart>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: playermarker8>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalwedd_0010c67a.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: generaltulliusdmarker1>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalwedd_0010c67a.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: collisioninnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: perchtowerattacksmashbite>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_imperialarchera01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_imperialsoldierfodderd01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_stormcloakprisoner01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: stormcloakprisoner2marker8>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: hadvardmarkermoveto>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_raloftowerlookmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs01_000b1179.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_imperialarcherd01>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs01_000b1179.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_dragonbaitbtower>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: dragonattackscenedalduinstrafe>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_civilianingrid>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs01_000b1179.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_stormcloakprisoner02>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs01_000b1179.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: fortguard1marker8>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs01_000b1179.pex: alias_bandit02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_civilianvilod>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs01_000b1179.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: postcgareac>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs01_000b1179.pex: alias_corpse>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: dragonattackscenecalduin>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs01_000b1179.pex: alias_scenemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: dragonattackscenedtokeep>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs01_000b1179.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: hadvarcmarkermoveto>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs01_000b1179.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: rubblecmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs01_000b1179.pex: alias_bandit01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alduinpatrolbtowerexplosiontrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: explosiontriggerc01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: rubbledmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_imperialsoldier01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: torolfmarker8>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_civilianmatlara>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: stormcloakprisoner3marker8>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_civiliantorolf>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_imperialmaged01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_hadvar>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: playerininntrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: postcgoutsideclutter>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: ulfricmarker8>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: guard2marker8>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: ralofmarker8>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: torrimarker8>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_stormcloakprisoner03>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_stormcloaktowera>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: houseblockermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_alduinshouttargetd01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: collisioninnbackside>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: duncghadvarfailsafemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: mq101ralofmarker9>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: mq101dragonattackscenerubble>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: chargenmove>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: chargenjump>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: duncghelgengatesmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_imperialarcherd03>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: duncgresistfire>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: tulliusmarker8>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: postcgmajorfx>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_imperialarcherd04>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: dragonattackscenedalduinblocktravel>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_dragonbaitdbridge>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: dragonattacksceneralofoutsidekeep>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_towercollision>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_imperialsoldierfodderc01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: postcgaread>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_imperialsoldier02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: playerininnroadtrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: rubblebmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: blockerbmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: playerinctrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_tower01rubblelookmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_imperialarcherd02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_imperialarchera03>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: mq101>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: dragonattackscene1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: rubbleamarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_archerbtower>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alduinattackweather>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_imperialarcherc02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alduinattackenablemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: setstagetriggerpreledge>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: dragonattackscenecperchwall>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: dragonattackscenebstrafetower>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: postcgareaaclutter>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_imperialmagec01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: postcgareaa>
[00:13] [LoadPex] <Debug: Scripts\dlc2kagrumezstartuptrigger.pex: dlc2kagrumezqst>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: smokefxa>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: dragonattacksceneroadinn>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: smokefxc>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: gunnarmarker8>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_helgen>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: guard1marker8>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: dragonattackscenebperchtower>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: postcgareae>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: explosiontriggera01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: imperialsoldier01dmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: alias_ulfric>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: explosiontriggerb02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: ralofoutsidekeepmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: vilodwoundedmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: towerarockdebrismarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: blockercmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101dragonattack_000d0593.pex: postcgtriggermarker>
[00:13] [LoadPex] <Debug: Scripts\revact4startuptrgscript.pex: questlist>
[00:13] [LoadPex] <Debug: Scripts\ms04egginforgescript.pex: eggtoohotmessage>
[00:13] [LoadPex] <Debug: Scripts\ms04egginforgescript.pex: eggchoicemessage>
[00:13] [LoadPex] <Debug: Scripts\sf_tg05spkillscene_00032e64.pex: tg05>
[00:13] [LoadPex] <Debug: Scripts\sf_tg05spkillscene_00032e64.pex: pmercer>
[00:13] [LoadPex] <Debug: Scripts\sf_tg05spkillscene_00032e64.pex: pstabism>
[00:13] [LoadPex] <Debug: Scripts\sf_tg05spkillscene_00032e64.pex: ptg05blackframe>
[00:13] [LoadPex] <Debug: Scripts\sf_tg05spkillscene_00032e64.pex: ptg05mercerstabaudio>
[00:13] [LoadPex] <Debug: Scripts\sf_tg05spkillscene_00032e64.pex: pstab>
[00:13] [LoadPex] <Debug: Scripts\qf_cr11_0009d700.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cr11_0009d700.pex: alias_fragment>
[00:13] [LoadPex] <Debug: Scripts\qf_cr11_0009d700.pex: alias_camptreasuremarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cr11_0009d700.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_cr11_0009d700.pex: alias_camp>
[00:13] [LoadPex] <Debug: Scripts\qf_cr11_0009d700.pex: alias_spawnchest>
[00:13] [LoadPex] <Debug: Scripts\qf_dunharmugstahlqst_00039bb5.pex: harmugstahllocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dunharmugstahlqst_00039bb5.pex: alias_advspider>
[00:13] [LoadPex] <Debug: Scripts\qf_dunharmugstahlqst_00039bb5.pex: alias_warlock>
[00:13] [LoadPex] <Debug: Scripts\qf_dunharmugstahlqst_00039bb5.pex: alias_spidercage02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunharmugstahlqst_00039bb5.pex: alias_spidercage03>
[00:13] [LoadPex] <Debug: Scripts\qf_dunharmugstahlqst_00039bb5.pex: alias_lever>
[00:13] [LoadPex] <Debug: Scripts\qf_dunharmugstahlqst_00039bb5.pex: alias_adventurer>
[00:13] [LoadPex] <Debug: Scripts\qf_dunharmugstahlqst_00039bb5.pex: alias_spidercage01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestabbot_024f57b8.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestabbot_024f57b8.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\tif__00055511.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tif__00055511.pex: favorrewardpotion>
[00:13] [LoadPex] <Debug: Scripts\tif__00055511.pex: favorrewardgold>
[00:13] [LoadPex] <Debug: Scripts\mg02item01script.pex: itemsfound>
[00:13] [LoadPex] <Debug: Scripts\mg02item01script.pex: mg02>
[00:13] [LoadPex] <Debug: Scripts\pf_tg08bmercerwithdrawcombato_000d95a2.pex: myscript>
[00:13] [LoadPex] <Debug: Scripts\pf_tg08bmercerwithdrawcombato_000d95a2.pex: tg08bfightcontrollerref>
[00:13] [LoadPex] <Debug: Scripts\sf_mg06paratusexplanationscen_000b5fb6.pex: mg06paratusalias>
[00:13] [LoadPex] <Debug: Scripts\tif__00025e60.pex: purchaseamount>
[00:13] [LoadPex] <Debug: Scripts\tif__00025e60.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tif__00025e60.pex: amulet>
[00:13] [LoadPex] <Debug: Scripts\tif__0002c6a7.pex: pgold001>
[00:13] [LoadPex] <Debug: Scripts\tgleadershipquestscript.pex: pmavenmarker>
[00:13] [LoadPex] <Debug: Scripts\tgleadershipquestscript.pex: ptgleadershipquest>
[00:13] [LoadPex] <Debug: Scripts\tgleadershipquestscript.pex: pkarliahmarker>
[00:13] [LoadPex] <Debug: Scripts\tgleadershipquestscript.pex: ptgcell>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalwedd_0010c67b.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalwedd_0010c67b.pex: bard2>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalwedd_0010c67b.pex: idleflutestart>
[00:13] [LoadPex] <Debug: Scripts\sf_bardsongsinstrumentalwedd_0010c67b.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\ms04evpscript.pex: ms04queststartfdf>
[00:13] [LoadPex] <Debug: Scripts\tif__00020121.pex: boundstandingcut>
[00:13] [LoadPex] <Debug: Scripts\sf_tg06enthirtranslatescene_00089ba8.pex: prubbing>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs02_000b5d41.pex: alias_balbus>
[00:13] [LoadPex] <Debug: Scripts\tif__00055512.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs02_000b5d41.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs02_000b5d41.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs02_000b5d41.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs02_000b5d41.pex: usleepwejs02isdone>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs02_000b5d41.pex: alias_spideregg>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs02_000b5d41.pex: alias_appropriatelocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs02_000b5d41.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs02_000b5d41.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\tif__0003bdbc.pex: da06>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs02_000b5d41.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs02_000b5d41.pex: alias_trollfat>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs02_000b5d41.pex: alias_balbusfork>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs02_000b5d41.pex: alias_heart>
[00:13] [LoadPex] <Debug: Scripts\qf_cr12postquest_0010b10f.pex: alias_aela>
[00:13] [LoadPex] <Debug: Scripts\qf_cr12postquest_0010b10f.pex: alias_kneelmarker>
[00:13] [LoadPex] <Debug: Scripts\revactbombtrapscript.pex: exp01>
[00:13] [LoadPex] <Debug: Scripts\revactbombtrapscript.pex: chargesound>
[00:13] [LoadPex] <Debug: Scripts\mg02item02script.pex: itemsfound>
[00:13] [LoadPex] <Debug: Scripts\mg02item02script.pex: mg02>
[00:13] [LoadPex] <Debug: Scripts\pf_carryfirewood_000d97fa.pex: carryitem>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: boundstandingcut>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: helgenendmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: towerdoorexterior>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_soldiermarkerfort1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: carthorse1marker4>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_dragonlookmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_poolroomimperial5>
[00:13] [LoadPex] <Debug: Scripts\pf_tg08bmercerwithdrawcombato_000d95a3.pex: myscript>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_objectivekeepdoorimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_objectiveinn01>
[00:13] [LoadPex] <Debug: Scripts\pf_tg08bmercerwithdrawcombato_000d95a3.pex: tg08bfightcontrollerref>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: clothesprisoner>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: mq102>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_stormcloakprisoner1startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: bridgeoriginal>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: keepscene4b>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_hallwaystormcloak01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_civilianvilod>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: civiliansoutsidehelgenmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_poolroomimperial1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_justiciar02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_keepdoorinteriorstormcloaks>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_stormcloakprisoner2startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_tortureroomstormcloak1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: son1marker5>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: ulfrickeepmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: intromusic>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: torolfmarker8>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_hallwaystormcloakstartmarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: clothesprisonershoes>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_poolroomimperial2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_torturer>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: ralofkeepexteriormarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: tempchoosesidesmessage>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_helgenarcher01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_helgenarcher03>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_stormcloakprisoner03>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: dragonroardistant01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_tortureroomstormcloak1startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: fadeupfromblack>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: cart2marker4>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_objectivekeepdoorstormcloaks>
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[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_civilianingrid>
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[00:13] [LoadPex] <Debug: Scripts\tgleadershiptriggerscript.pex: ptgleadquest>
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[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: mq101alduintowerattacktowerref>
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[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_tortureroomimperialsoldier3>
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[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: idlecaryprisonerdsway>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_civilianmatlara>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: exitmusic>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: tulliusmarker5>
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[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: keepscene2a>
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[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: playerimperialkeepmarker1>
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[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_soldiermarkerhelgen2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: dragonroardistant02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_civiliangunnar>
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[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: imperialbow>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: stormcloakprisoner2marker8>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: offsetboundstandingstart>
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[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: postmq101keepmarker>
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[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_civiliantorolf>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: guard2marker4>
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[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: fortneugradenablemarker>
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[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: prisonercuffs>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhighgateruinsqst_000443f4.pex: alias_introdraugra>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_poolroomstormcloak5>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhighgateruinsqst_000443f4.pex: alias_scroll>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: exthelgenattackasref>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhighgateruinsqst_000443f4.pex: alias_pressuretrapheadtrack>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: skyrimclear>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhighgateruinsqst_000443f4.pex: alias_ianusu>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_tortureroomimperialmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhighgateruinsqst_000443f4.pex: achievementsquest>
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[00:13] [LoadPex] <Debug: Scripts\qf_dunhighgateruinsqst_000443f4.pex: alias_puzzle01headtrack>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: keepscene5a>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhighgateruinsqst_000443f4.pex: alias_anska>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: chargensneak>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhighgateruinsqst_000443f4.pex: alias_carvingheadtrack>
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[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: fortguard1marker5>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestbloodsucker_024f57b9.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_objectivealleyway01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_spider3>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestbloodsucker_024f57b9.pex: barrierref>
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[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: lockpick>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestbloodsucker_024f57b9.pex: alias_boss>
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[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: stormcloakprisoner3marker8>
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[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: carthorse2marker4>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: imperialsword>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: idlecartprisonerbsway>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirelighttunnelscript.pex: lightd1>
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[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_tulliushorse>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirelighttunnelscript.pex: lightc1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: chargenblock02>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirelighttunnelscript.pex: lightb2>
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[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_trophyroomprisoner02>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirelighttunnelscript.pex: lighte1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_dragonlookmarker3>
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[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_objectivekeepescapeexit>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirelighttunnelscript.pex: lighta2>
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[00:13] [LoadPex] <Debug: Scripts\dunkarthspirelighttunnelscript.pex: lighta1>
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[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: ulfricmarker4>
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[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: idlecartprisonercidle>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: muscombatbosschargen>
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[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: carthorse2marker5>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: tempmessage2>
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[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: chargenmove>
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[00:13] [LoadPex] <Debug: Scripts\sf_bladesoathscene01_000e67f7.pex: freeformskyhaventemplea>
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[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_tortureroomimperialmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: ralofmarker4>
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[00:13] [LoadPex] <Debug: Scripts\dlc2levitatescript.pex: force>
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[00:13] [LoadPex] <Debug: Scripts\dlc2levitatescript.pex: dlc2flingquest_flingrune>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: helgenfriendmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_cart2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: torrimarker8>
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[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: longbow>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs03_000b5d46.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: chargenactivateopen>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs03_000b5d46.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: musdungeonchargen>
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[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: playerstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs03_000b5d46.pex: alias_forsworn2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: mq101dragonshoutsmarkerref>
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[00:13] [LoadPex] <Debug: Scripts\qf_wejs03_000b5d46.pex: alias_appropriatelocation>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: idlecartprisonerasway>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs03_000b5d46.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: idleexecutioneralduinreactiondeath>
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[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_hallwaystormcloak03>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs03_000b5d46.pex: alias_inncenter>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_tortureroomimperialsoldier2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: ulfricoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs03_000b5d46.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs03_000b5d46.pex: alias_merchant>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: scene2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: collapsingbridge>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_poolroomenemy2startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_hallwaystormcloakstartmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: hadvarhorsemarker4>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_stormcloakprisoner01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: chargenopeninventory>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_stormcloakprisoner02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_hadvarstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: mq101outsidecluttermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: mq101stormcloakfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: armorgag>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_helgenarcher02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: mq101keepenemyscene2a>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: playermarker8>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: torturerspelltome>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alduinattackenablemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_stormcloakprisoner4startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: sittinganglelimit>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: npcdragonflightroarobstructed>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_cart1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: chargenlook>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: phase4respawnmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: idlecartdriversway>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: cartpathambientmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: playerkeepstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: son1keepmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: phase3respawnmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: steeldagger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: mq101keepenemyscene2b>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alduinattackscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: ralofmarker8>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_poolroomenemy1startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: hadvarmarker4>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: playerinnmovemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_barracksroomsoldier02startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_storeroomimperial2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_imperialsoldierfort01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_alduin>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: mq102a>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alduinattackweather>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: phase2respawnmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: keepintroscenea>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_keeplockedcagedoor1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_civiliantorri>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_playerstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_soldiermarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_poolroomstormcloak4>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: idlecartprisonerdsway>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: son1marker4>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: playermarker4>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_tulliusstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_ulfricstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: son3marker5>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_imperialsoldierhelgen02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: guard2keepmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_priest>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: playersonkeepmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: ulfricmarker5>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: bridgecollapsetrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_elenwen>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: guard1marker4>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_objectivekeepescape4>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: prisonermarker4>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_tortureroomstormcloak2startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_storeroomimperial1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_spider2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: guard1keepmarker1>
[00:13] [LoadPex] <Debug: Scripts\tif__0005551d.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_tortureroomimperialsoldier1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_poolroomenemy3startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_generaltullius>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: keepscene5b>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_bear>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_playerfriend>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: chargenlockpick>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_hallwaystormcloakstartmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: hadvarriverwoodmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_justiciarmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_headsmanstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: northgate>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_objectivekeepescape5>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: prisoneroutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_trophyroomprisoner02startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_keeplever1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_stormcloakprisoner3startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: blackoutimod>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: hadvarmarker5>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_poolroomenemy5startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_imperialsoldier02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_wardencontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: mq101dragonstormcallmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_tortureroomstormcloak3>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: guard2marker5>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: newstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_hadvarhorse>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: prisonermarker5>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: tempchoosesidesmessage2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_trophyroomprisoner01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_keeplockeddoor1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_poolroomstormcloak1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: mq102chargenfriendexitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: ralofkeepmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: keepintrosceneb>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: keepscene2b>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_ralof>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_justiciarmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: wordfus>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: stormcloakprisoner1marker8>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: wordro>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_helgenarcher04>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: guard1marker8>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: chargenpowerattack>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_spider4>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: hadvarkeepmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq101_0003372b.pex: alias_barracksroomsoldier01startmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__0003bdbe.pex: da06>
[00:13] [LoadPex] <Debug: Scripts\ms04ghostshaderobject.pex: ghostshader2>
[00:13] [LoadPex] <Debug: Scripts\ms04ghostshaderobject.pex: ghostshader>
[00:13] [LoadPex] <Debug: Scripts\ms04ghostshaderobject.pex: ghostalpha>
[00:13] [LoadPex] <Debug: Scripts\qf_cr12_000e3145.pex: alias_questgiveressentialized>
[00:13] [LoadPex] <Debug: Scripts\mg02item03script.pex: itemsfound>
[00:13] [LoadPex] <Debug: Scripts\qf_cr12_000e3145.pex: alias_totemmarker3>
[00:13] [LoadPex] <Debug: Scripts\mg02item03script.pex: mg02>
[00:13] [LoadPex] <Debug: Scripts\qf_cr12_000e3145.pex: alias_dungeontreasuremarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cr12_000e3145.pex: alias_totemmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_cr12_000e3145.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cr12_000e3145.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_cr12_000e3145.pex: alias_totem>
[00:13] [LoadPex] <Debug: Scripts\qf_cr12_000e3145.pex: alias_totemmarker2>
[00:13] [LoadPex] <Debug: Scripts\tif__0004da18.pex: mg03>
[00:13] [LoadPex] <Debug: Scripts\sf_wideadbody01scenea_00038774.pex: pwideadbody01sceneb>
[00:13] [LoadPex] <Debug: Scripts\qf_cr12_000e3145.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\sf_wideadbody01scenea_00038774.pex: pguard1>
[00:13] [LoadPex] <Debug: Scripts\pf_tg08bscene02mercertofirstk_00094c92.pex: ptg08bfalmer01>
[00:13] [LoadPex] <Debug: Scripts\revactinsightmessagescript.pex: msginsightshortage>
[00:13] [LoadPex] <Debug: Scripts\revactinsightmessagescript.pex: mymsg>
[00:13] [LoadPex] <Debug: Scripts\revactinsightmessagescript.pex: zzzrevgdetachment>
[00:13] [LoadPex] <Debug: Scripts\revactinsightmessagescript.pex: reqinsight>
[00:13] [LoadPex] <Debug: Scripts\tglplayerscript.pex: pflagon>
[00:13] [LoadPex] <Debug: Scripts\tglplayerscript.pex: pgamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\tglplayerscript.pex: ptglucrequest>
[00:13] [LoadPex] <Debug: Scripts\tglplayerscript.pex: pstart>
[00:13] [LoadPex] <Debug: Scripts\tglplayerscript.pex: pdaystored>
[00:13] [LoadPex] <Debug: Scripts\tglplayerscript.pex: ptick>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqstfin_000d7370.pex: alias_golldir>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqstfin_000d7370.pex: alias_door>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqstfin_000d7370.pex: alias_extclutterenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqstfin_000d7370.pex: alias_agna>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqstfin_000d7370.pex: alias_longexittrigger>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirepillarpuzzle.pex: pillarb>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqstfin_000d7370.pex: potentialfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirepillarpuzzle.pex: initialstate>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirepillarpuzzle.pex: drawbridge>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirepillarpuzzle.pex: pillara>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirepillarpuzzle.pex: controllerscript>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirepillarpuzzle.pex: mq203>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirepillarpuzzle.pex: pillarc>
[00:13] [LoadPex] <Debug: Scripts\sf_c00aelaskjorfarkasscene_000a3ed3.pex: farkasstartspot>
[00:13] [LoadPex] <Debug: Scripts\sf_c00aelaskjorfarkasscene_000a3ed3.pex: farkas>
[00:13] [LoadPex] <Debug: Scripts\sf_mg06patarusdoorscene_0007d41a.pex: observdoor>
[00:13] [LoadPex] <Debug: Scripts\sf_mg06patarusdoorscene_0007d41a.pex: observatorydoor>
[00:13] [LoadPex] <Debug: Scripts\sf_mg06patarusdoorscene_0007d41a.pex: flames>
[00:13] [LoadPex] <Debug: Scripts\sf_mg06patarusdoorscene_0007d41a.pex: mg06paratus>
[00:13] [LoadPex] <Debug: Scripts\sf_mg06patarusdoorscene_0007d41a.pex: mg06>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs04_000b5d5e.pex: alias_forsworn3>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs04_000b5d5e.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs04_000b5d5e.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs04_000b5d5e.pex: alias_appropriatelocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs04_000b5d5e.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\tif__00020428.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs04_000b5d5e.pex: alias_forsworn2>
[00:13] [LoadPex] <Debug: Scripts\tif__00020428.pex: lvlquestreward01small>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs04_000b5d5e.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\tif__00020428.pex: pdbsidecontract08>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs04_000b5d5e.pex: alias_soldierimperial1>
[00:13] [LoadPex] <Debug: Scripts\tif__00020428.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs04_000b5d5e.pex: alias_forsworn1>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs04_000b5d5e.pex: alias_soldierimperial2>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs04_000b5d5e.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs04_000b5d5e.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs04_000b5d5e.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\lammq03questscript.pex: airship03>
[00:13] [LoadPex] <Debug: Scripts\lammq03questscript.pex: airshipdestroylp>
[00:13] [LoadPex] <Debug: Scripts\lammq03questscript.pex: ismwhiteout>
[00:13] [LoadPex] <Debug: Scripts\lammq03questscript.pex: expairship>
[00:13] [LoadPex] <Debug: Scripts\lammq03questscript.pex: fire02>
[00:13] [LoadPex] <Debug: Scripts\lammq03questscript.pex: marker01>
[00:13] [LoadPex] <Debug: Scripts\lammq03questscript.pex: spshock>
[00:13] [LoadPex] <Debug: Scripts\lammq03questscript.pex: pstagger>
[00:13] [LoadPex] <Debug: Scripts\lammq03questscript.pex: airshipdam02>
[00:13] [LoadPex] <Debug: Scripts\lammq03questscript.pex: spfire02>
[00:13] [LoadPex] <Debug: Scripts\lammq03questscript.pex: airship02>
[00:13] [LoadPex] <Debug: Scripts\lammq03questscript.pex: beammarker>
[00:13] [LoadPex] <Debug: Scripts\lammq03questscript.pex: spfire01>
[00:13] [LoadPex] <Debug: Scripts\lammq03questscript.pex: airship01>
[00:13] [LoadPex] <Debug: Scripts\lammq03questscript.pex: fire01>
[00:13] [LoadPex] <Debug: Scripts\lammq03questscript.pex: marker02>
[00:13] [LoadPex] <Debug: Scripts\lammq03questscript.pex: airshipdam01>
[00:13] [LoadPex] <Debug: Scripts\lammq03questscript.pex: expbridge>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestdeathbringe_024f57bd.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: gerdurskey>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: ralofstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: alias_ralof>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: mq102riverwoodfriend>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: cw00b>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: raloftoriverwoodscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: alias_gerdur>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: delphinewaitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: mq102factionfriend>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: gerdurshousekey>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: alias_stump>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: alias_alduin>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: cwallies>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: delphinespyoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: timerscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: mq102a>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: alias_dummytimer>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: alias_riverwood>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: alias_sven>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: gerdursdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: mq101>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: alias_hod>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: friendtutorial>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: alias_frodnar>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: mq102>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102b_010a4c68.pex: ralofgerdurscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2levitationtriggerscript.pex: levitationactor>
[00:13] [LoadPex] <Debug: Scripts\dlc2levitationtriggerscript.pex: dlc2telmithrynlevitationscene>
[00:13] [LoadPex] <Debug: Scripts\dlc2levitationtriggerscript.pex: actortypenpc>
[00:13] [LoadPex] <Debug: Scripts\tif__0004ddaa.pex: mg03>
[00:13] [LoadPex] <Debug: Scripts\tif__0007de91.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__0007de91.pex: db01misc>
[00:13] [LoadPex] <Debug: Scripts\qf_cr13_000e3163.pex: alias_farkasspirit>
[00:13] [LoadPex] <Debug: Scripts\qf_cr13_000e3163.pex: potentialfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_cr13_000e3163.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_cr13_000e3163.pex: alias_eternalflame>
[00:13] [LoadPex] <Debug: Scripts\qf_cr13_000e3163.pex: alias_vilkasspirit>
[00:13] [LoadPex] <Debug: Scripts\qf_cr13_000e3163.pex: alias_head>
[00:13] [LoadPex] <Debug: Scripts\qf_cr13_000e3163.pex: followup>
[00:13] [LoadPex] <Debug: Scripts\qf_cr13_000e3163.pex: isguardfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_cr13_000e3163.pex: alias_coven>
[00:13] [LoadPex] <Debug: Scripts\qf_cr13_000e3163.pex: alias_targetspirit>
[00:13] [LoadPex] <Debug: Scripts\qf_cr13_000e3163.pex: alias_witch>
[00:13] [LoadPex] <Debug: Scripts\qf_cr13_000e3163.pex: alias_covenmapmarker>
[00:13] [LoadPex] <Debug: Scripts\pf_tg08bscene02mercertosecond_00094c94.pex: ptg08bfalmer02>
[00:13] [LoadPex] <Debug: Scripts\tglucrecashoutscript.pex: plucre>
[00:13] [LoadPex] <Debug: Scripts\tglucrecashoutscript.pex: pcashed>
[00:13] [LoadPex] <Debug: Scripts\tglucrecashoutscript.pex: pamount>
[00:13] [LoadPex] <Debug: Scripts\sf_tg07spguildscene02_00055aaa.pex: ptg07lockaudio02>
[00:13] [LoadPex] <Debug: Scripts\sf_tg07spguildscene02_00055aaa.pex: ptg07lockaudio>
[00:13] [LoadPex] <Debug: Scripts\sf_tg07spguildscene02_00055aaa.pex: ptg07brynjolfalias>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024c36.pex: dlc2mq01nelothglobal>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspireplatepuzzleleverscript.pex: flamee>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspireplatepuzzleleverscript.pex: flamed>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspireplatepuzzleleverscript.pex: flameb>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspireplatepuzzleleverscript.pex: castsource>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspireplatepuzzleleverscript.pex: flamec>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspireplatepuzzleleverscript.pex: flamea>
[00:13] [LoadPex] <Debug: Scripts\sf_c00aelaskjorscene_000a3ecd.pex: playerwatched>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: foundsecretdoorscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: dunhillgrundstombendforcegreetscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: lootscenecomplete>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: rewardlist>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: alias_endfightcontroller>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: alias_chest04>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: draugrfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: golldirkilled>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: alias_chest05>
[00:13] [LoadPex] <Debug: Scripts\tif__00020429.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: warlockfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__00020429.pex: pdbsidecontract10>
[00:13] [LoadPex] <Debug: Scripts\tif__00020429.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: alias_valsveranstandinmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__00020429.pex: lvlquestreward01small>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: alias_chest02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: dunhillgrundstombenddoorscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: alias_exteriordoor>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: alias_valsveran>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: alias_interiormarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: alias_golldir>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: alias_chest03>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: doorunlockscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: valsfightstartscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: dunhillgrundstombqstfin>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: agnacorpsescene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: dunplayerallyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: alias_secretpassagemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: testmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: alias_chest01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: hillgrundschestkey>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: dunhillgrundstombchestopenscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: dunhillgrundstombpressureplatescene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: alias_aunt>
[00:13] [LoadPex] <Debug: Scripts\sf_mg06visionscene_00034ccd.pex: mg06>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: alias_hiddendooractivator>
[00:13] [LoadPex] <Debug: Scripts\sf_mg06visionscene_00034ccd.pex: mgteleportouteffect>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhillgrundstombqst_0003e897.pex: findhiddenpassagescene>
[00:13] [LoadPex] <Debug: Scripts\sf_mg06visionscene_00034ccd.pex: psgd>
[00:13] [LoadPex] <Debug: Scripts\sf_mg06visionscene_00034ccd.pex: mg06psijic>
[00:13] [LoadPex] <Debug: Scripts\sf_mg06visionscene_00034ccd.pex: fimodstrength>
[00:13] [LoadPex] <Debug: Scripts\sf_mg06visionscene_00034ccd.pex: outrofx>
[00:13] [LoadPex] <Debug: Scripts\sf_mg06visionscene_00034ccd.pex: loopfx>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs09_000b5d5f.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs09_000b5d5f.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs09_000b5d5f.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs09_000b5d5f.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs09_000b5d5f.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs09_000b5d5f.pex: alias_merchant>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs09_000b5d5f.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\tif__0002c6aa.pex: wiremoveitem01bountymessage>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs09_000b5d5f.pex: alias_horse>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs09_000b5d5f.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs09_000b5d5f.pex: alias_bandit01>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs09_000b5d5f.pex: alias_bandit02>
[00:13] [LoadPex] <Debug: Scripts\mg02orbtriggerscript.pex: mg02>
[00:13] [LoadPex] <Debug: Scripts\mg02orbtriggerscript.pex: mg02tolfdireyescene>
[00:13] [LoadPex] <Debug: Scripts\ms04ghostshaderscript.pex: ghostalpha>
[00:13] [LoadPex] <Debug: Scripts\ms04ghostshaderscript.pex: ghostshader>
[00:13] [LoadPex] <Debug: Scripts\ms04ghostshaderscript.pex: ghostshader2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0002bf9c.pex: mq102riverwoodfriend>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0002bf9c.pex: hadvaralvorscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0002bf9c.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0002bf9c.pex: mq101>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0002bf9c.pex: mq102factionfriend>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0002bf9c.pex: alduinstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0002bf9c.pex: alvorshousekey>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0002bf9c.pex: cw00a>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0002bf9c.pex: alias_dorthe>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0002bf9c.pex: alias_hadvar>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0002bf9c.pex: alias_dummytimer>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0002bf9c.pex: hadvarstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0002bf9c.pex: hadvartoriverwoodscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0002bf9c.pex: cwallies>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0002bf9c.pex: alias_guardianstonetarget>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0002bf9c.pex: alias_alvor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0002bf9c.pex: mq00>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0002bf9c.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0002bf9c.pex: mq102>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0002bf9c.pex: mq102b>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0002bf9c.pex: alias_alduin>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0002bf9c.pex: alias_sigrid>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0002bf9c.pex: timerscene>
[00:13] [LoadPex] <Debug: Scripts\revaddweaponskillscript.pex: weaponskill>
[00:13] [LoadPex] <Debug: Scripts\qf_cr14_000e3156.pex: alias_dragon>
[00:13] [LoadPex] <Debug: Scripts\qf_cr14_000e3156.pex: potentialfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_cr14_000e3156.pex: alias_den>
[00:13] [LoadPex] <Debug: Scripts\qf_cr14_000e3156.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cr14_000e3156.pex: isguardfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_cr14_000e3156.pex: alias_denhold>
[00:13] [LoadPex] <Debug: Scripts\qf_cr14_000e3156.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_cr14_000e3156.pex: followup>
[00:13] [LoadPex] <Debug: Scripts\pf_tgtrq1rhorlakleaveshouse_000da695.pex: prhorlakalias>
[00:13] [LoadPex] <Debug: Scripts\tglucrequestscript.pex: parmor01sold>
[00:13] [LoadPex] <Debug: Scripts\tglucrequestscript.pex: ppotion05sold>
[00:13] [LoadPex] <Debug: Scripts\tglucrequestscript.pex: pweapon01sold>
[00:13] [LoadPex] <Debug: Scripts\tglucrequestscript.pex: parmor02sold>
[00:13] [LoadPex] <Debug: Scripts\tglucrequestscript.pex: ppotion02sold>
[00:13] [LoadPex] <Debug: Scripts\tglucrequestscript.pex: parmor04sold>
[00:13] [LoadPex] <Debug: Scripts\tglucrequestscript.pex: ppotion01sold>
[00:13] [LoadPex] <Debug: Scripts\tglucrequestscript.pex: pweapon03sold>
[00:13] [LoadPex] <Debug: Scripts\tglucrequestscript.pex: pweapon02sold>
[00:13] [LoadPex] <Debug: Scripts\tglucrequestscript.pex: ppotion06sold>
[00:13] [LoadPex] <Debug: Scripts\tglucrequestscript.pex: ppotion04sold>
[00:13] [LoadPex] <Debug: Scripts\tglucrequestscript.pex: ppotion03sold>
[00:13] [LoadPex] <Debug: Scripts\tglucrequestscript.pex: parmor03sold>
[00:13] [LoadPex] <Debug: Scripts\tif__0002042a.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__0002042a.pex: lvlquestreward01small>
[00:13] [LoadPex] <Debug: Scripts\tif__0002042a.pex: pdbsidecontract04>
[00:13] [LoadPex] <Debug: Scripts\tif__0002042a.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestgorieus_024f57c0.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestgorieus_024f57c0.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestgorieus_024f57c0.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\dlc2lvlseekermirrorscript.pex: dlc2seeker02righthandspell>
[00:13] [LoadPex] <Debug: Scripts\dlc2lvlseekermirrorscript.pex: dlc2seeker01righthandspell>
[00:13] [LoadPex] <Debug: Scripts\dlc2lvlseekermirrorscript.pex: dlc2seeker03righthandspell>
[00:13] [LoadPex] <Debug: Scripts\dlc2lvlseekermirrorscript.pex: dlc2encseeker01mirror>
[00:13] [LoadPex] <Debug: Scripts\dlc2lvlseekermirrorscript.pex: dlc2encseeker02mirror>
[00:13] [LoadPex] <Debug: Scripts\dlc2lvlseekermirrorscript.pex: dlc2encseeker03mirror>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosghostscene01_000d07e0.pex: mg07savosghost>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhobsfallqst_00082fbb.pex: alias_ritualobserver02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhobsfallqst_00082fbb.pex: alias_deadprisoner>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhobsfallqst_00082fbb.pex: alias_guildmaster>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhobsfallqst_00082fbb.pex: alias_ritualobserver01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhobsfallqst_00082fbb.pex: alias_almostdeadprisoner>
[00:13] [LoadPex] <Debug: Scripts\tif__0005eb13.pex: ms13>
[00:13] [LoadPex] <Debug: Scripts\tif__0002c8d3.pex: mg04ancanoalias>
[00:13] [LoadPex] <Debug: Scripts\mg02playerscript.pex: mg02>
[00:13] [LoadPex] <Debug: Scripts\mg02playerscript.pex: winterholdcollegelocation>
[00:13] [LoadPex] <Debug: Scripts\tgnquestscript.pex: pnightingalesubterfuge>
[00:13] [LoadPex] <Debug: Scripts\tgnquestscript.pex: pnightingaleshadowperkspell>
[00:13] [LoadPex] <Debug: Scripts\tgnquestscript.pex: pnightingalestrife>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspireplatepuzzlescript.pex: spelldmg>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspireplatepuzzlescript.pex: karthlightfoot>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspireplatepuzzlescript.pex: bsafe>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspireplatepuzzlescript.pex: castsource>
[00:13] [LoadPex] <Debug: Scripts\qf_crholdexpansion_000f9075.pex: alias_newloc>
[00:13] [LoadPex] <Debug: Scripts\qf_crholdexpansion_000f9075.pex: allowedholds>
[00:13] [LoadPex] <Debug: Scripts\qf_crholdexpansion_000f9075.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\qf_crholdexpansion_000f9075.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\pf_thievesguildtrainingarche_00103291.pex: phuntingbow>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs10_000b85b8.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs10_000b85b8.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs10_000b85b8.pex: da01intro>
[00:13] [LoadPex] <Debug: Scripts\ms04hearthscript.pex: ms04lexicon>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs10_000b85b8.pex: alias_faldrus>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs10_000b85b8.pex: shrineofazuramapmarkerref>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs10_000b85b8.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs10_000b85b8.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs10_000b85b8.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs10_000b85b8.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: dialogueriverwoodintroscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: jarlrewardheavyarmor>
[00:13] [LoadPex] <Debug: Scripts\revahzidal02combatscript.pex: cloakfrost>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: chargenexitmarker>
[00:13] [LoadPex] <Debug: Scripts\revahzidal02combatscript.pex: myq>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: riverwoodmapmarker>
[00:13] [LoadPex] <Debug: Scripts\revahzidal02combatscript.pex: expteleportalt>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: whiterunmapmarker>
[00:13] [LoadPex] <Debug: Scripts\revahzidal02combatscript.pex: cloakfire>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: riverwoodguardsenablemarker>
[00:13] [LoadPex] <Debug: Scripts\tif__0002042c.pex: pdbsidecontract12>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: alias_proventus>
[00:13] [LoadPex] <Debug: Scripts\tif__0002042c.pex: pfavorreward>
[00:13] [LoadPex] <Debug: Scripts\revahzidal02combatscript.pex: markerlist>
[00:13] [LoadPex] <Debug: Scripts\tif__0002042c.pex: lvlquestreward01small>
[00:13] [LoadPex] <Debug: Scripts\revahzidal02combatscript.pex: expteleport>
[00:13] [LoadPex] <Debug: Scripts\tif__0002042c.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__0002042c.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: dragonsreachscene2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: mq102b>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: alias_balgruuf>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: jarlrewardlightarmor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: mq103>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: helgenkeep>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: riverwoodguardcampenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: alias_nelkir>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: riverwoodlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: cwgarrisonenablemarkersonscampfalkreath>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: imperialrace>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: alduinstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: alias_frothar>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: dragonsreachscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: alias_hrongar>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: skyrimcloudy>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: mq102a>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: mq00>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: perksquest>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: wifunctions>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: alias_irileth>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: alias_factionfriend>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: alias_dagny>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: alias_farengar>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: alias_alduin>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: alias_riverwoodfriend>
[00:13] [LoadPex] <Debug: Scripts\qf_mq102_0004e50d.pex: mq101>
[00:13] [LoadPex] <Debug: Scripts\sf_windhelmbullyscene_000cd91f.pex: windhelmbullydone>
[00:13] [LoadPex] <Debug: Scripts\sf_windhelmbullyscene_000cd91f.pex: angrenor>
[00:13] [LoadPex] <Debug: Scripts\sf_windhelmbullyscene_000cd91f.pex: rolff>
[00:13] [LoadPex] <Debug: Scripts\sf_windhelmbullyscene_000cd91f.pex: suvaris>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestgreyprince_024f57c1.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\tif__00025e67.pex: hjerimkey>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosghostscene02_000d07e5.pex: mg07savosghost>
[00:13] [LoadPex] <Debug: Scripts\dlc2manytomanyfactionrelationscript.pex: friendfactions>
[00:13] [LoadPex] <Debug: Scripts\dlc2manytomanyfactionrelationscript.pex: allyfactions>
[00:13] [LoadPex] <Debug: Scripts\dlc2manytomanyfactionrelationscript.pex: neutralfactions>
[00:13] [LoadPex] <Debug: Scripts\dlc2manytomanyfactionrelationscript.pex: enemyfactions>
[00:13] [LoadPex] <Debug: Scripts\sf_windhelmintroscene_000a195c.pex: ambarys>
[00:13] [LoadPex] <Debug: Scripts\sf_windhelmintroscene_000a195c.pex: lonelygale>
[00:13] [LoadPex] <Debug: Scripts\tif__0007ea23.pex: pda16qs>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirepuzzlemaster.pex: flamea>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirepuzzlemaster.pex: pillarcstate>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirepuzzlemaster.pex: flamec>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirepuzzlemaster.pex: platetriggered>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirepuzzlemaster.pex: pillarsolved>
[00:13] [LoadPex] <Debug: Scripts\tgpostscript.pex: ptgpostmallus>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: onmundtravelupdate>
[00:13] [LoadPex] <Debug: Scripts\tgpostscript.pex: ptgposthb>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: mg02item2found>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: pmg02tolfdiralias>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: tolfdirupdate>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: mg02itemsfound>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: amuletinfo>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: orbfound>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirepuzzlemaster.pex: platesolved>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: tolfdirfollow>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirepuzzlemaster.pex: puzzring3>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: walltrigger>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: mg02item1found>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirepuzzlemaster.pex: pillarbstate>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: jzargotravelupdate>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: brelynatravelupdate>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirepuzzlemaster.pex: ring3state>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: mgteleportineffect>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: mg02itemstotal>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirepuzzlemaster.pex: questdone>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: pmg03>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirepuzzlemaster.pex: flameb>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: mg02draugrtolfdircount>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirepuzzlemaster.pex: ring2state>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: pmg02tolfdirstage40marker>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirepuzzlemaster.pex: ring4state>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: trapcollisiontoggle>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirepuzzlemaster.pex: ring1state>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: pmg02testscenemessage>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirepuzzlemaster.pex: puzzring2>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: favorrewardmedium>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirepuzzlemaster.pex: flamed>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: cell02tolfdirmove>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirepuzzlemaster.pex: pillarastate>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: winterholdcollegelocation>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirepuzzlemaster.pex: puzzring1>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: stage60targetflag>
[00:13] [LoadPex] <Debug: Scripts\dunkarthspirepuzzlemaster.pex: puzzring4>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: playervisionready>
[00:13] [LoadPex] <Debug: Scripts\pf_thievesguildtrainingarche_00103298.pex: phuntingbow>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: psgd>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: fadeintime>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: outrofx>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: mg02stage20fg>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: loopfx>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: teleportoutspell>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: introfx>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: teleportinspell>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: mg02monkscenequest>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: collisionwall01>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: mg02nerienalias>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit22>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: mg02saarthal01levercount>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit18>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: winterholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit16>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: mg02transitiondoorvar>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit12>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: mg02tolfdirlecture>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit21>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: mg02tolfdirstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit20>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: mg02item3found>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit6>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: mg02instructscenedone>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit30>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: mg02visionplayertrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit3>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit5>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: pmg02visionscene>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit23>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: mg02tolfdirtunnelscenevar>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit29>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: mg02visionlight>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit28>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs11_000b85bd.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit19>
[00:13] [LoadPex] <Debug: Scripts\mg02questscript.pex: mg02visioncollisionplane>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs11_000b85bd.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit11>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs11_000b85bd.pex: alias_sigar>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit8>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs11_000b85bd.pex: alias_corpse>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit25>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs11_000b85bd.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit1>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs11_000b85bd.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit2>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs11_000b85bd.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_camp>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs11_000b85bd.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit13>
[00:13] [LoadPex] <Debug: Scripts\tif__0002042d.pex: pdbsidecontract01>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit9>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs11_000b85bd.pex: alias_scenemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit17>
[00:13] [LoadPex] <Debug: Scripts\tif__0002042d.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit24>
[00:13] [LoadPex] <Debug: Scripts\tif__0002042d.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit7>
[00:13] [LoadPex] <Debug: Scripts\tif__0002042d.pex: lvlquestreward01small>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit26>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit14>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit4>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit15>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit10>
[00:13] [LoadPex] <Debug: Scripts\qf_crsilverhandnamechangerque_0009d6f6.pex: alias_bandit27>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhunterqst_00018601.pex: alias_guardiantroll>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhunterqst_00018601.pex: alias_guardianwolf>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhunterqst_00018601.pex: alias_guardiansabrecat>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhunterqst_00018601.pex: alias_guardianbear>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhunterqst_00018601.pex: alias_froki>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhunterqst_00018601.pex: alias_guardianmammoth>
[00:13] [LoadPex] <Debug: Scripts\ms04memmoryeffectscript.pex: ms04memoryfxbody01vfx>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhunterqst_00018601.pex: alias_guardianskeever>
[00:13] [LoadPex] <Debug: Scripts\ms04memmoryeffectscript.pex: ghostalpha>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhunterqst_00018601.pex: dunhunterrewardamulet>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhunterqst_00018601.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhunterqst_00018601.pex: alias_guardianmudcrab>
[00:13] [LoadPex] <Debug: Scripts\qf_dunhunterqst_00018601.pex: alias_disablestuffmarker>
[00:13] [LoadPex] <Debug: Scripts\revanimstabilityquestscript.pex: zrevtension>
[00:13] [LoadPex] <Debug: Scripts\revanimstabilityquestscript.pex: audiocategorynpckillmove>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene1_000b8799.pex: savosghost>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene1_000b8799.pex: takesghost>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene1_000b8799.pex: mg07ghostenableparentalias>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene1_000b8799.pex: atmahghost>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene1_000b8799.pex: elvalighost>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene1_000b8799.pex: girduinghost>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene1_000b8799.pex: hafnarghost>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_objdraugr04>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_hallofstoriesdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_objdraugr05>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_friendlyfollower02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: mq103aexteriorattack>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_exteriordefender4>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_draugrbossminion02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_enemyeavesdrop01a>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_objdraugr06>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: ralofoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_korvanjund>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_hadvar>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_sifnar>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_ambushtarget>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_exteriordefender3>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_exteriordefender2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: cw01aoutfitimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_cell01exitdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: tempfriendsfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: mq103defenderfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_objdraugr02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: hadvaroutfit>
[00:13] [LoadPex] <Debug: Scripts\dlc2merchbowofstagprinceincscript.pex: animaltype>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_cell02friendlymovetopoint>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: korvanjundreserved>
[00:13] [LoadPex] <Debug: Scripts\dlc2merchbowofstagprinceincscript.pex: animalskilled>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: lockedgate01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_captainmetilius>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_ulfric>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: mq103b>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: mq104b>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_prequestdungeondisabler>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_friendlyfollower03>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_friendlyfollower04>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: mq104a>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_objdraugr03>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_exteriordefender1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: mq103ainteriorattack02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: korvanjundmeetingpoint>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_enemyeavesdrop01b>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_legaterikke>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: cwimperialfactionnpc>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_03warpmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_cell02exitdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_deaddraugrheadtarget>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_bookmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: mq102a>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_draugrboss>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: imperialattackenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_stage61entrancemarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_stage61entrancemarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_lockedgatelever02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_draugrbossminion01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_book>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_objdraugr01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_exteriordefender5>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_generaltullius>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_friendlyfollower01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: ralofref>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_ebonyclaw>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: ralofwarhammer>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: alias_korvanjundmeetingpoint>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103a_0002d75c.pex: cwstartobj>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestjyggalag_024f69b3.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestjyggalag_024f69b3.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\tif__0002c8da.pex: mg04augurflame>
[00:13] [LoadPex] <Debug: Scripts\sf_windhelmmaingateintroscene_000e73bd.pex: brunwulf>
[00:13] [LoadPex] <Debug: Scripts\sf_windhelmmaingateintroscene_000e73bd.pex: malthyr>
[00:13] [LoadPex] <Debug: Scripts\sf_windhelmmaingateintroscene_000e73bd.pex: standsinshallows>
[00:13] [LoadPex] <Debug: Scripts\tif__0007ea24.pex: pda16qs>
[00:13] [LoadPex] <Debug: Scripts\tif__0002042e.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__0002042e.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__0002042e.pex: pdbsidecontract05>
[00:13] [LoadPex] <Debug: Scripts\tif__0002042e.pex: lvlquestreward01small>
[00:13] [LoadPex] <Debug: Scripts\dunkatariahscimitarscript.pex: pushforce>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024dba.pex: pdlc2rrothrelothdia01>
[00:13] [LoadPex] <Debug: Scripts\pf_thievesguildtrainingarche_00103299.pex: phuntingbow>
[00:13] [LoadPex] <Debug: Scripts\sf_tg08aoathscene_00058eed.pex: pcolumnfx>
[00:13] [LoadPex] <Debug: Scripts\sf_tg08aoathscene_00058eed.pex: ptg08imod>
[00:13] [LoadPex] <Debug: Scripts\sf_tg08aoathscene_00058eed.pex: pmainfx>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs12_000ba2ff.pex: alias_scenemarker03>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs12_000ba2ff.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs12_000ba2ff.pex: alias_note>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs12_000ba2ff.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs12_000ba2ff.pex: alias_scenemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs12_000ba2ff.pex: da01>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs12_000ba2ff.pex: alias_scenemarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs12_000ba2ff.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs12_000ba2ff.pex: alias_necromancer02>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs12_000ba2ff.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs12_000ba2ff.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs12_000ba2ff.pex: da01intro>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs12_000ba2ff.pex: alias_necromancermaledarkelf>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs12_000ba2ff.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_crtwinspostquest_0010fe25.pex: potentialfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_crtwinspostquest_0010fe25.pex: alias_sandboxplace>
[00:13] [LoadPex] <Debug: Scripts\qf_crtwinspostquest_0010fe25.pex: vilkas>
[00:13] [LoadPex] <Debug: Scripts\qf_crtwinspostquest_0010fe25.pex: alias_oldqg>
[00:13] [LoadPex] <Debug: Scripts\qf_crtwinspostquest_0010fe25.pex: parentquest>
[00:13] [LoadPex] <Debug: Scripts\tgradiantbossslainscript.pex: ptgrfailglobal>
[00:13] [LoadPex] <Debug: Scripts\qf_crtwinspostquest_0010fe25.pex: isguardfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_crtwinspostquest_0010fe25.pex: farkas>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene2_000b879a.pex: hafnarghost>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene2_000b879a.pex: atmahghost>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene2_000b879a.pex: elvalighost>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene2_000b879a.pex: savosghost>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene2_000b879a.pex: girduinghost>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene2_000b879a.pex: takesghost>
[00:13] [LoadPex] <Debug: Scripts\mg02saarthal01leverscript.pex: mg02>
[00:13] [LoadPex] <Debug: Scripts\tif__0002c8dc.pex: mg04>
[00:13] [LoadPex] <Debug: Scripts\mg02saarthal01leverscript.pex: gatemarker>
[00:13] [LoadPex] <Debug: Scripts\mg02saarthal01leverscript.pex: spikemarker>
[00:13] [LoadPex] <Debug: Scripts\mg02saarthal01leverscript.pex: spikechain>
[00:13] [LoadPex] <Debug: Scripts\mg02saarthal01leverscript.pex: collisionvolume>
[00:13] [LoadPex] <Debug: Scripts\mg02saarthal01leverscript.pex: mg02tolfdiralias>
[00:13] [LoadPex] <Debug: Scripts\mg02saarthal01leverscript.pex: gatechain>
[00:13] [LoadPex] <Debug: Scripts\tif__0007ea25.pex: pda16qs>
[00:13] [LoadPex] <Debug: Scripts\ms04script.pex: ms04avanchnzelmarker>
[00:13] [LoadPex] <Debug: Scripts\ms04script.pex: fdffollow>
[00:13] [LoadPex] <Debug: Scripts\qf_dunicerunnerqst_000906d4.pex: alias_bandit01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunicerunnerqst_000906d4.pex: alias_ambushbanditdisablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunicerunnerqst_000906d4.pex: alias_icerunnerenablemarker>
[00:13] [LoadPex] <Debug: Scripts\tif__0002042f.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\qf_dunicerunnerqst_000906d4.pex: alias_bandit10>
[00:13] [LoadPex] <Debug: Scripts\tif__0002042f.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dunicerunnerqst_000906d4.pex: alias_bandit12>
[00:13] [LoadPex] <Debug: Scripts\tif__0002042f.pex: pdbsidecontract06>
[00:13] [LoadPex] <Debug: Scripts\qf_dunicerunnerqst_000906d4.pex: alias_bandit13>
[00:13] [LoadPex] <Debug: Scripts\tif__0002042f.pex: lvlquestreward01small>
[00:13] [LoadPex] <Debug: Scripts\qf_dunicerunnerqst_000906d4.pex: alias_bandit08>
[00:13] [LoadPex] <Debug: Scripts\qf_dunicerunnerqst_000906d4.pex: alias_rowboatenablemarker>
[00:13] [LoadPex] <Debug: Scripts\sf_wiremoveitem03scenea_0001be4e.pex: pbystander1>
[00:13] [LoadPex] <Debug: Scripts\qf_dunicerunnerqst_000906d4.pex: alias_bandit05>
[00:13] [LoadPex] <Debug: Scripts\sf_wiremoveitem03scenea_0001be4e.pex: pbystander2>
[00:13] [LoadPex] <Debug: Scripts\qf_dunicerunnerqst_000906d4.pex: banditfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunicerunnerqst_000906d4.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunicerunnerqst_000906d4.pex: alias_bandit07>
[00:13] [LoadPex] <Debug: Scripts\qf_dunicerunnerqst_000906d4.pex: alias_bandit09>
[00:13] [LoadPex] <Debug: Scripts\qf_dunicerunnerqst_000906d4.pex: alias_bandit02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunicerunnerqst_000906d4.pex: alias_ambushbanditenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunicerunnerqst_000906d4.pex: alias_bandit03>
[00:13] [LoadPex] <Debug: Scripts\qf_dunicerunnerqst_000906d4.pex: alias_bandit04>
[00:13] [LoadPex] <Debug: Scripts\qf_dunicerunnerqst_000906d4.pex: alias_bandit11>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathbeamshooterscript.pex: flip>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathbeamshooterscript.pex: waittimedoor>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathbeamshooterscript.pex: translatespeed>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathbeamshooterscript.pex: istriggered>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathbeamshooterscript.pex: beam>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathbeamshooterscript.pex: door01>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathbeamshooterscript.pex: startstage>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathbeamshooterscript.pex: beamtarget>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathbeamshooterscript.pex: waittimebeam>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathbeamshooterscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathbeamshooterscript.pex: door02>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathbeamshooterscript.pex: nexttoactivate>
[00:13] [LoadPex] <Debug: Scripts\revapchalicescript.pex: chalicetype>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathbeamshooterscript.pex: starton>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathbeamshooterscript.pex: waittimenextbeam>
[00:13] [LoadPex] <Debug: Scripts\revapchalicescript.pex: msgapshortage>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathbeamshooterscript.pex: triggerref>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathbeamshooterscript.pex: loaddoor>
[00:13] [LoadPex] <Debug: Scripts\revapchalicescript.pex: skillupsound>
[00:13] [LoadPex] <Debug: Scripts\revapchalicescript.pex: zzzrevghumanhood>
[00:13] [LoadPex] <Debug: Scripts\revapchalicescript.pex: zzzrevgaprate>
[00:13] [LoadPex] <Debug: Scripts\revapchalicescript.pex: zzzrevgbeasthood>
[00:13] [LoadPex] <Debug: Scripts\revapchalicescript.pex: zzzrevgdetachment>
[00:13] [LoadPex] <Debug: Scripts\revapchalicescript.pex: msgchalice>
[00:13] [LoadPex] <Debug: Scripts\pf_thievesguildtrainingarche_0010329a.pex: phuntingbow>
[00:13] [LoadPex] <Debug: Scripts\ghmq01_tif__046a72e4.pex: ale>
[00:13] [LoadPex] <Debug: Scripts\tif__000556db.pex: mq00script>
[00:13] [LoadPex] <Debug: Scripts\dlc2merchbowofthestagequipscript.pex: blessing>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs13_000bc037.pex: alias_ardwen>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs13_000bc037.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs13_000bc037.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs13_000bc037.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs13_000bc037.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs13_000bc037.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\sf_c00kodlakdismissvilkas_000bd697.pex: vilkas>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs13_000bc037.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\sf_c00kodlakdismissvilkas_000bd697.pex: kodlak>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs13_000bc037.pex: da01intro>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs13_000bc037.pex: alias_dog>
[00:13] [LoadPex] <Debug: Scripts\tgrbeitemtogetscript.pex: pshipmodel>
[00:13] [LoadPex] <Debug: Scripts\tgrbeitemtogetscript.pex: phorn>
[00:13] [LoadPex] <Debug: Scripts\tgrbeitemtogetscript.pex: pitemmarker>
[00:13] [LoadPex] <Debug: Scripts\tgrbeitemtogetscript.pex: purn>
[00:13] [LoadPex] <Debug: Scripts\tgrbeitemtogetscript.pex: ptgrbequest>
[00:13] [LoadPex] <Debug: Scripts\tgrbeitemtogetscript.pex: pgoblet>
[00:13] [LoadPex] <Debug: Scripts\tgrbeitemtogetscript.pex: pflagon>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00b_000e1b5a.pex: alias_galmar>
[00:13] [LoadPex] <Debug: Scripts\tgrbeitemtogetscript.pex: ppitcher>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00b_000e1b5a.pex: alias_ulfric>
[00:13] [LoadPex] <Debug: Scripts\tgrbeitemtogetscript.pex: pitemtoget>
[00:13] [LoadPex] <Debug: Scripts\tgrbeitemtogetscript.pex: pcandlestick>
[00:13] [LoadPex] <Debug: Scripts\tgrbeitemtogetscript.pex: ptgrbeqs>
[00:13] [LoadPex] <Debug: Scripts\tif__0003c39c.pex: freeformdawnstara>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_friendlyfollower02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_draugrbossminion01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_exteriordefender2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_03warpmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestlaza01_024f69b4.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_friendlyfollower04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestlaza01_024f69b4.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_friendlyfollower01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_bookmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: hadvaroutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_sifnar>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_galmar>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: mq104a>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_korvanjund>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_torsten>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_exteriordefender1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: hadvarref>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_objdraugr04>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene3_000b879b.pex: elvalighost>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_enemyeavesdrop01b>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene3_000b879b.pex: savosghost>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: cwsonsfactionnpc>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene3_000b879b.pex: takesghost>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_captainmetilius>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene3_000b879b.pex: girduinghost>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_stage61entrancemarker02>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene3_000b879b.pex: hafnarghost>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_ebonyclaw>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene3_000b879b.pex: atmahghost>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_cell02exitdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_ulfric>
[00:13] [LoadPex] <Debug: Scripts\mg02saarthal02scenetriggerscript.pex: mg02tolfdir>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_prequestdungeondisabler>
[00:13] [LoadPex] <Debug: Scripts\mg02saarthal02scenetriggerscript.pex: mg02scene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_friendlyfollower03>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_exteriordefender5>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: tempfriendsfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_exteriordefender4>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: cwstartobj>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: mq103defenderfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: mq103a>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: galmarscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_objdraugr06>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_enemyeavesdrop01a>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_objdraugr02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: mq104b>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: lockedgate01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_objdraugr03>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: mq102b>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_stage61entrancemarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_korvanjundmeetingpoint>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: korvanjundmeetingpoint>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: sonsattackenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_draugrbossminion02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: cw01aoutfitimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_cell02friendlymovetopoint>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_cell01exitdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: ralofoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_draugrboss>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_lockedgatelever02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_objdraugr01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: korvanjundreserved>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_deaddraugrheadtarget>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_generaltullius>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_exteriordefender3>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_scoutsmanymarshes>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_ralof>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_objdraugr05>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103b_0002610b.pex: alias_book>
[00:13] [LoadPex] <Debug: Scripts\tif__0002c8e0.pex: ancano>
[00:13] [LoadPex] <Debug: Scripts\ms04startquesttriggerscript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\pf_thievesguildtrainingarche_001032a3.pex: phuntingbow>
[00:13] [LoadPex] <Debug: Scripts\qf_dunilinaltasdeepqst_00089cd1.pex: alias_varensfollower01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunilinaltasdeepqst_00089cd1.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\qf_dunilinaltasdeepqst_00089cd1.pex: alias_varensfollower02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunilinaltasdeepqst_00089cd1.pex: alias_ilinaltaboss>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathbeamstart.pex: startstage>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathbeamstart.pex: istriggered>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathbeamstart.pex: beamtarget>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathbeamstart.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathbeamstart.pex: beamspell>
[00:13] [LoadPex] <Debug: Scripts\tif__00020430.pex: pdbsidecontract07>
[00:13] [LoadPex] <Debug: Scripts\tif__00020430.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00020430.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__00020430.pex: lvlquestreward01small>
[00:13] [LoadPex] <Debug: Scripts\sf_tg08bexplorescene02_00094c80.pex: ptg08bmerceralias>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene4_000b879c.pex: atmahghost>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene4_000b879c.pex: hafnarghost>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene4_000b879c.pex: takesghost>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene4_000b879c.pex: girduinghost>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene4_000b879c.pex: savosghost>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene4_000b879c.pex: elvalighost>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs14_000bed92.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs14_000bed92.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs14_000bed92.pex: alias_afflictedrefugee>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs14_000bed92.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs14_000bed92.pex: da13intro>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs14_000bed92.pex: newproperty>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs14_000bed92.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\sf_c00kodlakvilkasargueaboutp_000a3eb7.pex: playerwatched>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs14_000bed92.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\sf_c00kodlakvilkasargueaboutp_000a3eb7.pex: kodlak>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs14_000bed92.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs14_000bed92.pex: da01intro>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00solitudemaptablescene_000d5165.pex: alias_tablepositiond>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00solitudemaptablescene_000d5165.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00solitudemaptablescene_000d5165.pex: alias_tablepacepatrola>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00solitudemaptablescene_000d5165.pex: alias_tableleand>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00solitudemaptablescene_000d5165.pex: alias_tableleanb>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00solitudemaptablescene_000d5165.pex: alias_tablepositionc>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00solitudemaptablescene_000d5165.pex: alias_actor2>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00solitudemaptablescene_000d5165.pex: alias_tablepacepatrolb>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00solitudemaptablescene_000d5165.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00solitudemaptablescene_000d5165.pex: alias_tableleana>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00solitudemaptablescene_000d5165.pex: alias_tablepositionb>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00solitudemaptablescene_000d5165.pex: alias_tablepositiona>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00solitudemaptablescene_000d5165.pex: alias_tableleanc>
[00:13] [LoadPex] <Debug: Scripts\tif__000556f7.pex: pdb01misc>
[00:13] [LoadPex] <Debug: Scripts\tif__000556f7.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000556f7.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\mg02saarthalexteriordoorscript.pex: mg02tolfdirdoormarker>
[00:13] [LoadPex] <Debug: Scripts\mg02saarthalexteriordoorscript.pex: mg02jzargodoormarker>
[00:13] [LoadPex] <Debug: Scripts\mg02saarthalexteriordoorscript.pex: mg02tolfdiralias>
[00:13] [LoadPex] <Debug: Scripts\mg02saarthalexteriordoorscript.pex: mg02jzargoalias>
[00:13] [LoadPex] <Debug: Scripts\mg02saarthalexteriordoorscript.pex: mg02brelynaalias>
[00:13] [LoadPex] <Debug: Scripts\mg02saarthalexteriordoorscript.pex: mg02onmundalias>
[00:13] [LoadPex] <Debug: Scripts\mg02saarthalexteriordoorscript.pex: mg02onmunddoormarker>
[00:13] [LoadPex] <Debug: Scripts\mg02saarthalexteriordoorscript.pex: mg02>
[00:13] [LoadPex] <Debug: Scripts\mg02saarthalexteriordoorscript.pex: mg02brelynadoormarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: alias_riverwoodguard01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: mqreserved>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: alias_delphine>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: riverwoodguardsenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: farengarlabtrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: introscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: riverwoodguardmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: delphinespyoutfit>
[00:13] [LoadPex] <Debug: Scripts\dlc2merchmerchantschedule.pex: gametime>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: alias_frothar>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: alias_riverwoodguard02>
[00:13] [LoadPex] <Debug: Scripts\tif__0002cc3d.pex: pdeed>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: outrotrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: alias_dagny>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: alias_hrongar>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: sleepinggiantintrotrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: alias_irileth>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: outroscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: mq102>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: riverwoodguardcampenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: irilethscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: dundragonmoundqst>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: alias_bleakfallslocation>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: farengarbook>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: alias_bleakfallsboss>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: alias_dragonstone>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: alias_riverwood>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: alias_riverwoodguard03>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: alias_balgruuf>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: mq104>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: alias_nelkir>
[00:13] [LoadPex] <Debug: Scripts\ms05bardluteplay.pex: musbardflute01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: alias_farengar>
[00:13] [LoadPex] <Debug: Scripts\ms05bardluteplay.pex: idleflutestart>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: delphinemovemarker>
[00:13] [LoadPex] <Debug: Scripts\ms05bardluteplay.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\ms05bardluteplay.pex: activatorparent>
[00:13] [LoadPex] <Debug: Scripts\qf_mq103_000d0800.pex: bleakfallsmapmarker>
[00:13] [LoadPex] <Debug: Scripts\tgrbequestscript.pex: ptgrbefail>
[00:13] [LoadPex] <Debug: Scripts\tgrbequestscript.pex: phorn>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestlaza02_024f69b5.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\tgrbequestscript.pex: purn>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestlaza02_024f69b5.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\tgrbequestscript.pex: ptgrshellquest>
[00:13] [LoadPex] <Debug: Scripts\tgrbequestscript.pex: ptgrbetold>
[00:13] [LoadPex] <Debug: Scripts\tgrbequestscript.pex: alias_itemmarker>
[00:13] [LoadPex] <Debug: Scripts\pf_thievesguildtrainingarche_0010384c.pex: phuntingbow>
[00:13] [LoadPex] <Debug: Scripts\tgrbequestscript.pex: pgoblet>
[00:13] [LoadPex] <Debug: Scripts\tgrbequestscript.pex: pcandle>
[00:13] [LoadPex] <Debug: Scripts\tgrbequestscript.pex: ptgrbequest>
[00:13] [LoadPex] <Debug: Scripts\tgrbequestscript.pex: pflagon>
[00:13] [LoadPex] <Debug: Scripts\tgrbequestscript.pex: pflagonm>
[00:13] [LoadPex] <Debug: Scripts\tgrbequestscript.pex: ptgrqueuequestscript>
[00:13] [LoadPex] <Debug: Scripts\tgrbequestscript.pex: pmodel>
[00:13] [LoadPex] <Debug: Scripts\tgrbequestscript.pex: alias_itemtoget>
[00:13] [LoadPex] <Debug: Scripts\tgrbequestscript.pex: ptgrloot01>
[00:13] [LoadPex] <Debug: Scripts\tgrbequestscript.pex: boss>
[00:13] [LoadPex] <Debug: Scripts\tgrbequestscript.pex: ptgrquitvex>
[00:13] [LoadPex] <Debug: Scripts\tgrbequestscript.pex: pcandlem>
[00:13] [LoadPex] <Debug: Scripts\tgrbequestscript.pex: ppitcher>
[00:13] [LoadPex] <Debug: Scripts\tgrbequestscript.pex: purnm>
[00:13] [LoadPex] <Debug: Scripts\qf_dunironbindqst_0006cd54.pex: alias_insidemarker01>
[00:13] [LoadPex] <Debug: Scripts\tgrbequestscript.pex: pmodelm>
[00:13] [LoadPex] <Debug: Scripts\qf_dunironbindqst_0006cd54.pex: alias_salmagoalalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dunironbindqst_0006cd54.pex: dunplayerallyfaction>
[00:13] [LoadPex] <Debug: Scripts\tgrbequestscript.pex: ppitcherm>
[00:13] [LoadPex] <Debug: Scripts\qf_dunironbindqst_0006cd54.pex: alias_beemjagoalalias>
[00:13] [LoadPex] <Debug: Scripts\tgrbequestscript.pex: pgobletm>
[00:13] [LoadPex] <Debug: Scripts\qf_dunironbindqst_0006cd54.pex: dunreanimateself>
[00:13] [LoadPex] <Debug: Scripts\tgrbequestscript.pex: phornm>
[00:13] [LoadPex] <Debug: Scripts\qf_dunironbindqst_0006cd54.pex: draugrfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunironbindqst_0006cd54.pex: introscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunironbindqst_0006cd54.pex: interiorscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunironbindqst_0006cd54.pex: alias_draugrboss>
[00:13] [LoadPex] <Debug: Scripts\qf_dunironbindqst_0006cd54.pex: alias_salma>
[00:13] [LoadPex] <Debug: Scripts\qf_dunironbindqst_0006cd54.pex: alias_beem_ja>
[00:13] [LoadPex] <Debug: Scripts\qf_dunironbindqst_0006cd54.pex: alias_insidemarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunironbindqst_0006cd54.pex: alias_campfire>
[00:13] [LoadPex] <Debug: Scripts\sf_tg08bfight_000e6c27.pex: tg08b>
[00:13] [LoadPex] <Debug: Scripts\sf_tg08bfight_000e6c27.pex: karliahref>
[00:13] [LoadPex] <Debug: Scripts\sf_tg08bfight_000e6c27.pex: brynjolfref>
[00:13] [LoadPex] <Debug: Scripts\sf_tg08bfight_000e6c27.pex: tgnightingalesubterfugemercer>
[00:13] [LoadPex] <Debug: Scripts\sf_tg08bfight_000e6c27.pex: mercerfreyref>
[00:13] [LoadPex] <Debug: Scripts\sf_tg08bfight_000e6c27.pex: tg08bsubterfugeexplosion>
[00:13] [LoadPex] <Debug: Scripts\sf_tg08bfight_000e6c27.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00020432.pex: pdbsidecontract02>
[00:13] [LoadPex] <Debug: Scripts\tif__00020432.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene5_000bbc9f.pex: atmahghost>
[00:13] [LoadPex] <Debug: Scripts\tif__00020432.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene5_000bbc9f.pex: hafnarghost>
[00:13] [LoadPex] <Debug: Scripts\tif__00020432.pex: lvlquestreward01small>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene5_000bbc9f.pex: takesghost>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene5_000bbc9f.pex: girduinghost>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene5_000bbc9f.pex: savosghost>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene5_000bbc9f.pex: elvalighost>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs15_000bedaf.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs15_000bedaf.pex: alias_scene_marker>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs15_000bedaf.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs15_000bedaf.pex: alias_afflicted2>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs15_000bedaf.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs15_000bedaf.pex: alias_afflicted01>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs15_000bedaf.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs15_000bedaf.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs15_000bedaf.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00windhelmmaptablescene_000e1b36.pex: alias_tablepositiona>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00windhelmmaptablescene_000e1b36.pex: alias_tableleand>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00windhelmmaptablescene_000e1b36.pex: alias_actor2>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00windhelmmaptablescene_000e1b36.pex: alias_tablepacepatrolb>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00windhelmmaptablescene_000e1b36.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00windhelmmaptablescene_000e1b36.pex: alias_tablepacepatrola>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00windhelmmaptablescene_000e1b36.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00windhelmmaptablescene_000e1b36.pex: alias_tableleanc>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00windhelmmaptablescene_000e1b36.pex: alias_tablefloormarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00windhelmmaptablescene_000e1b36.pex: alias_tablepositionc>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00windhelmmaptablescene_000e1b36.pex: alias_tableleana>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00windhelmmaptablescene_000e1b36.pex: alias_tableleanb>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00windhelmmaptablescene_000e1b36.pex: alias_tablepositiond>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00windhelmmaptablescene_000e1b36.pex: alias_tablepositionb>
[00:13] [LoadPex] <Debug: Scripts\tif__000556f8.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000556f8.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__000556f8.pex: pdb01misc>
[00:13] [LoadPex] <Debug: Scripts\ms05kingolafsfestivalscript.pex: wine>
[00:13] [LoadPex] <Debug: Scripts\ms05kingolafsfestivalscript.pex: pie>
[00:13] [LoadPex] <Debug: Scripts\ms05kingolafsfestivalscript.pex: candy>
[00:13] [LoadPex] <Debug: Scripts\mg02saarthaltraveltrigger1script.pex: mg02brelyna>
[00:13] [LoadPex] <Debug: Scripts\mg02saarthaltraveltrigger1script.pex: mg02jzargo>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalnodescript.pex: loaddoor>
[00:13] [LoadPex] <Debug: Scripts\mg02saarthaltraveltrigger1script.pex: mg02>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalnodescript.pex: nexttoactivate>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalnodescript.pex: startsound>
[00:13] [LoadPex] <Debug: Scripts\mg02saarthaltraveltrigger1script.pex: mg02onmund>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalnodescript.pex: beamspell>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalnodescript.pex: istriggered>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalnodescript.pex: waittimedoor>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalnodescript.pex: waittimenextbeam>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalnodescript.pex: waittimebeam>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalnodescript.pex: door01>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalnodescript.pex: startstage>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalnodescript.pex: door02>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalnodescript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalnodescript.pex: beamtarget>
[00:13] [LoadPex] <Debug: Scripts\pf_thievesguildtrainingarche_0010384d.pex: phuntingbow>
[00:13] [LoadPex] <Debug: Scripts\tif__0002cc45.pex: ptg04qs>
[00:13] [LoadPex] <Debug: Scripts\tif__0004e1a2.pex: boundstandingcut>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestmaraknight_024f57b7.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestmaraknight_024f57b7.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestmaraknight_024f57b7.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\tif__00020433.pex: pdbsidecontract11>
[00:13] [LoadPex] <Debug: Scripts\tif__00020433.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00020433.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: introscene>
[00:13] [LoadPex] <Debug: Scripts\tif__00020433.pex: lvlquestreward01small>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_frothar>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_messengerstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_soldier1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: outrotrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_forttarget>
[00:13] [LoadPex] <Debug: Scripts\sf_mg07savosvisionscene6_000bbca0.pex: savosghost>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_nelkir>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_fortcentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: mq103>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: cw03>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: sifnarcourtyardscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_survivor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_dragon>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_jarlweapon>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: mq104dragonfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: mq104shout>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_survivormarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: mq105>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: fortattackfxenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_soldier3>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_proventus>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: fortattackenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: mqgreybeardcallkeyword>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_castlecourtyardmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_castlecourtyardmarker6>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: dragonlandingmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_playerhousecarl>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_castlecourtyardmarker4>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: dragondeathscene>
[00:13] [LoadPex] <Debug: Scripts\sf_c01ambushscene_000a6f59.pex: ambushpoint>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: greybeardsummonssound>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_irileth>
[00:13] [LoadPex] <Debug: Scripts\sf_c01ambushscene_000a6f59.pex: observer>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: captainstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlabyrinthian_00091f1a.pex: alias_thrall01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: favorrewardencharmor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlabyrinthian_00091f1a.pex: mg07staffofmagnus>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: fortattackscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: fortmovetomarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlabyrinthian_00091f1a.pex: alias_morokei>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: fortsoldiersenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlabyrinthian_00091f1a.pex: alias_magicbarrier>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_soldier4>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: dundragonmoundqst>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlabyrinthian_00091f1a.pex: barrierdownanim>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_farengar>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_castlecourtyardmarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlabyrinthian_00091f1a.pex: alias_thrall02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_soldier2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: mq103b>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlabyrinthian_00091f1a.pex: ghostability>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_soldier5>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlabyrinthian_00091f1a.pex: skeletonchargers>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_dagny>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs16_000e8921.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlabyrinthian_00091f1a.pex: alias_skeletaldragon>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_delphine>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs16_000e8921.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlabyrinthian_00091f1a.pex: alias_mg07staff>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_hrongar>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs16_000e8921.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: fortattacknearbyspawnsmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: whiterundragonsreachmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs16_000e8921.pex: alias_hunter>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_messenger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: wi>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs16_000e8921.pex: alias_scene_marker1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: wordfus>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs16_000e8921.pex: alias_spriggan>
[00:13] [LoadPex] <Debug: Scripts\tgrduevidencescript.pex: pevidencechest>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: whiterunplayerhousepackagehousecarl>
[00:13] [LoadPex] <Debug: Scripts\tgrduevidencescript.pex: ptgrduqs>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: housecarlenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs16_000e8921.pex: alias_scene_marker2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: fortattackintroscene>
[00:13] [LoadPex] <Debug: Scripts\tgrduevidencescript.pex: ptgrdu>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: pfavorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs16_000e8921.pex: alias_appropriatelocation>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_castlecourtyardmarker5>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs16_000e8921.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs16_000e8921.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_castlecourtyardmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs16_000e8921.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: mq103a>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs16_000e8921.pex: alias_animalcorpse>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: favorrewardencharmorlight>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: outroscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: learnshoutmsg>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: fortmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: allowplayershout>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_soldier6>
[00:13] [LoadPex] <Debug: Scripts\tif__000556f9.pex: pdb01misc>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: dragoncrashdisablemarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000556f9.pex: pfavorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: dragonbattlescene>
[00:13] [LoadPex] <Debug: Scripts\tif__000556f9.pex: lvlquestreward01small>
[00:13] [LoadPex] <Debug: Scripts\qf_mq104b_0002610c.pex: alias_balgruuf>
[00:13] [LoadPex] <Debug: Scripts\tif__000556f9.pex: pgoldreward>
[00:13] [LoadPex] <Debug: Scripts\tif__000556f9.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\ms05questscript.pex: verse2choice>
[00:13] [LoadPex] <Debug: Scripts\ms05questscript.pex: verse4choice>
[00:13] [LoadPex] <Debug: Scripts\ms05questscript.pex: patronage>
[00:13] [LoadPex] <Debug: Scripts\mg02stage20fgtriggerscript.pex: mg02>
[00:13] [LoadPex] <Debug: Scripts\mg02stage20fgtriggerscript.pex: mg02tolfdir>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh01enterthirsktrigger.pex: bujold>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh01enterthirsktrigger.pex: thirskcenter>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh01enterthirsktrigger.pex: dlc2mh01postquest>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh01enterthirsktrigger.pex: thirsk>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh01enterthirsktrigger.pex: dlc2mh01>
[00:13] [LoadPex] <Debug: Scripts\tif__0007eade.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tif__00020434.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__00020434.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00020434.pex: pdbsidecontract09>
[00:13] [LoadPex] <Debug: Scripts\tif__00020434.pex: lvlquestreward01small>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00_000d3c5f.pex: alias_tullius>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00_000d3c5f.pex: alias_rikke>
[00:13] [LoadPex] <Debug: Scripts\qf_cw00_000d3c5f.pex: alias_galmar>
[00:13] [LoadPex] <Debug: Scripts\pf_thievesguildtrainingarche_0010384e.pex: phuntingbow>
[00:13] [LoadPex] <Debug: Scripts\sf_mg08ancanotauntscene_000596f9.pex: mg08ancanoalias>
[00:13] [LoadPex] <Debug: Scripts\sf_mg08ancanotauntscene_000596f9.pex: ancano>
[00:13] [LoadPex] <Debug: Scripts\sf_mg08ancanotauntscene_000596f9.pex: mgeyeopenexplosion>
[00:13] [LoadPex] <Debug: Scripts\sf_mg08ancanotauntscene_000596f9.pex: mg08eyemarker>
[00:13] [LoadPex] <Debug: Scripts\sf_mg08ancanotauntscene_000596f9.pex: collegefaction>
[00:13] [LoadPex] <Debug: Scripts\sf_mg08ancanotauntscene_000596f9.pex: mg08eyealias>
[00:13] [LoadPex] <Debug: Scripts\sf_mg08ancanotauntscene_000596f9.pex: mgthalmorfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__0004e3a1.pex: ptg03qs>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalpedastalscript.pex: door02>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalpedastalscript.pex: door01>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalpedastalscript.pex: crystal>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalpedastalscript.pex: waittimedoor>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalpedastalscript.pex: soundstart>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalpedastalscript.pex: istriggered>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalpedastalscript.pex: waittimebeam>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalpedastalscript.pex: translatespeed>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalpedastalscript.pex: beamsource>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalpedastalscript.pex: nexttoactivate>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalpedastalscript.pex: loaddoor>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalpedastalscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalpedastalscript.pex: beamtarget>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalpedastalscript.pex: enablemarker>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalpedastalscript.pex: startstage>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalpedastalscript.pex: waittimenextbeam>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalpedastalscript.pex: beamspell>
[00:13] [LoadPex] <Debug: Scripts\dunkilkreathcrystalpedastalscript.pex: zdistance>
[00:13] [LoadPex] <Debug: Scripts\sf_c01postambush_000a6f8d.pex: c01postwolfsceneenablemarker>
[00:13] [LoadPex] <Debug: Scripts\sf_c01postambush_000a6f8d.pex: releaseswitch>
[00:13] [LoadPex] <Debug: Scripts\sf_c01postambush_000a6f8d.pex: observer>
[00:13] [LoadPex] <Debug: Scripts\qf_dunliarsretreatqst_000aa5d6.pex: alias_exitbandit02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunliarsretreatqst_000aa5d6.pex: alias_peekthroughbandit02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunliarsretreatqst_000aa5d6.pex: alias_liarsretreatlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dunliarsretreatqst_000aa5d6.pex: peekthroughunlockscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunliarsretreatqst_000aa5d6.pex: lockedroomscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunliarsretreatqst_000aa5d6.pex: alias_exitbandit03>
[00:13] [LoadPex] <Debug: Scripts\tgrduquestscript.pex: ptgrshellquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dunliarsretreatqst_000aa5d6.pex: alias_roombandit>
[00:13] [LoadPex] <Debug: Scripts\tgrduquestscript.pex: ptgrdufail>
[00:13] [LoadPex] <Debug: Scripts\qf_dunliarsretreatqst_000aa5d6.pex: alias_exitspider01>
[00:13] [LoadPex] <Debug: Scripts\tgrduquestscript.pex: ptgrqueuequestscript>
[00:13] [LoadPex] <Debug: Scripts\qf_dunliarsretreatqst_000aa5d6.pex: dunliarsretreatquestclearedmarker>
[00:13] [LoadPex] <Debug: Scripts\tgrduquestscript.pex: ptgrduplanted>
[00:13] [LoadPex] <Debug: Scripts\qf_dunliarsretreatqst_000aa5d6.pex: alias_rahdlonghammer>
[00:13] [LoadPex] <Debug: Scripts\tgrduquestscript.pex: ptgrdutold>
[00:13] [LoadPex] <Debug: Scripts\qf_dunliarsretreatqst_000aa5d6.pex: dunliarsretreatboss>
[00:13] [LoadPex] <Debug: Scripts\qf_dunliarsretreatqst_000aa5d6.pex: alias_exitbandit01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunliarsretreatqst_000aa5d6.pex: dunliarsretreatlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dunliarsretreatqst_000aa5d6.pex: exitbanditsscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunliarsretreatqst_000aa5d6.pex: alias_peekthroughfalmer>
[00:13] [LoadPex] <Debug: Scripts\qf_dunliarsretreatqst_000aa5d6.pex: alias_exitspidertrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_dunliarsretreatqst_000aa5d6.pex: peekthroughscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunliarsretreatqst_000aa5d6.pex: alias_peekthroughbandit01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunliarsretreatqst_000aa5d6.pex: alias_lockeddoor>
[00:13] [LoadPex] <Debug: Scripts\qf_dunliarsretreatqst_000aa5d6.pex: alias_exitspider02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunliarsretreatqst_000aa5d6.pex: alias_exitbandittrigger>
[00:13] [LoadPex] <Debug: Scripts\tif__000556fa.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dunliarsretreatqst_000aa5d6.pex: alias_peekthroughlockeddoor>
[00:13] [LoadPex] <Debug: Scripts\tif__000556fa.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\qf_dunliarsretreatqst_000aa5d6.pex: alias_bossfalmer>
[00:13] [LoadPex] <Debug: Scripts\tif__000556fa.pex: pdb01misc>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105ustengrav_000713dc.pex: alias_arngeir>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105ustengrav_000713dc.pex: alias_outromarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105ustengrav_000713dc.pex: alias_sleepinggiantroommarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105ustengrav_000713dc.pex: alias_hornactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105ustengrav_000713dc.pex: alias_wulfgar>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105ustengrav_000713dc.pex: alias_delphine>
[00:13] [LoadPex] <Debug: Scripts\ms05script.pex: apply>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105ustengrav_000713dc.pex: alias_wulfgarword>
[00:13] [LoadPex] <Debug: Scripts\ms05script.pex: trap1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105ustengrav_000713dc.pex: alias_mysteriousnote>
[00:13] [LoadPex] <Debug: Scripts\ms05script.pex: verse1>
[00:13] [LoadPex] <Debug: Scripts\ms05script.pex: style>
[00:13] [LoadPex] <Debug: Scripts\ms05script.pex: verse2>
[00:13] [LoadPex] <Debug: Scripts\ms05script.pex: verse3>
[00:13] [LoadPex] <Debug: Scripts\ms05script.pex: trap2>
[00:13] [LoadPex] <Debug: Scripts\ms05script.pex: name>
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[00:13] [LoadPex] <Debug: Scripts\mg02stage60tolfdirtriggerscript.pex: draugrtrigger>
[00:13] [LoadPex] <Debug: Scripts\mg02stage60tolfdirtriggerscript.pex: tolfdir>
[00:13] [LoadPex] <Debug: Scripts\mg02stage60tolfdirtriggerscript.pex: mg02>
[00:13] [LoadPex] <Debug: Scripts\mg02stage60tolfdirtriggerscript.pex: doonce>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestmaram_024f45c6.pex: rubbleref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestmaram_024f45c6.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestmaram_024f45c6.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestmaram_024f45c6.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh01outsidebarrowtrigger.pex: bujold>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh01outsidebarrowtrigger.pex: dlc2mh01>
[00:13] [LoadPex] <Debug: Scripts\tif__00020435.pex: pshroudedarmor>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01aoutfitimperial_000c349b.pex: alias_beirand>
[00:13] [LoadPex] <Debug: Scripts\revbossdifficultyeffectscript.pex: zrevdifficultylevel>
[00:13] [LoadPex] <Debug: Scripts\dlc2_tif__02024dc4.pex: pdlc2rrf04qs>
[00:13] [LoadPex] <Debug: Scripts\sf_tg09nocturnalintroscene_0001a2ef.pex: pbirdsdown>
[00:13] [LoadPex] <Debug: Scripts\tif__0004e3b0.pex: ptg03qs>
[00:13] [LoadPex] <Debug: Scripts\sf_mg08monkscene_0005a413.pex: mg08endmessage>
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[00:13] [LoadPex] <Debug: Scripts\sf_mg08monkscene_0005a413.pex: mgeyeremoveexplosion>
[00:13] [LoadPex] <Debug: Scripts\sf_mg08monkscene_0005a413.pex: mgteleportouteffect>
[00:13] [LoadPex] <Debug: Scripts\sf_mg08monkscene_0005a413.pex: quaranir>
[00:13] [LoadPex] <Debug: Scripts\sf_mg08monkscene_0005a413.pex: tandil>
[00:13] [LoadPex] <Debug: Scripts\sf_mg08monkscene_0005a413.pex: gelebros>
[00:13] [LoadPex] <Debug: Scripts\dunknifepointridgepollpulllever.pex: lever>
[00:13] [LoadPex] <Debug: Scripts\sf_c02inductionscene_0007165f.pex: c01>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs18_000e8929.pex: alias_dog>
[00:13] [LoadPex] <Debug: Scripts\tgrenablerhandlerquestscript.pex: ptgrmastertotal>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs18_000e8929.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs18_000e8929.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs18_000e8929.pex: animalfollower>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs18_000e8929.pex: alias_smoke2>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs18_000e8929.pex: alias_scene_marker>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs18_000e8929.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs18_000e8929.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs18_000e8929.pex: alias_fire3>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs18_000e8929.pex: alias_dragon>
[00:13] [LoadPex] <Debug: Scripts\tif__0002cc48.pex: ptg04qs>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs18_000e8929.pex: alias_fire>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs18_000e8929.pex: alias_smoke3>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs18_000e8929.pex: alias_cart>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs18_000e8929.pex: alias_smoke>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs18_000e8929.pex: alias_scene_marker2>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs18_000e8929.pex: alias_fire2>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs18_000e8929.pex: alias_burntcorpse2>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs18_000e8929.pex: alias_scene_marker3>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs18_000e8929.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs18_000e8929.pex: alias_burntcorpse>
[00:13] [LoadPex] <Debug: Scripts\tif__00055771.pex: mq00script>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs18_000e8929.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs18_000e8929.pex: alias_burntcorpse3>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlostknifeqst_00034c90.pex: alias_chattynpc1>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlostknifeqst_00034c90.pex: dunlostknifecatfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlostknifeqst_00034c90.pex: alias_chattynpc2>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlostknifeqst_00034c90.pex: alias_sabrecat>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlostknifeqst_00034c90.pex: alias_chattynpc4>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlostknifeqst_00034c90.pex: alias_sabrecatstart>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlostknifeqst_00034c90.pex: alias_drunkboss>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlostknifeqst_00034c90.pex: alias_chattynpc3>
[00:13] [LoadPex] <Debug: Scripts\ms06aliassetstagetriggerplus.pex: ms05donotstartrangeloweststage>
[00:13] [LoadPex] <Debug: Scripts\ms06aliassetstagetriggerplus.pex: ms05>
[00:13] [LoadPex] <Debug: Scripts\ms06aliassetstagetriggerplus.pex: ms06stagetoset>
[00:13] [LoadPex] <Debug: Scripts\ms06aliassetstagetriggerplus.pex: mq302>
[00:13] [LoadPex] <Debug: Scripts\ms06aliassetstagetriggerplus.pex: ms05donotstartrangehigheststage>
[00:13] [LoadPex] <Debug: Scripts\mg02tolfdiraliasscript.pex: pmg02>
[00:13] [LoadPex] <Debug: Scripts\mg02tolfdiraliasscript.pex: mg02visionscene>
[00:13] [LoadPex] <Debug: Scripts\mg02tolfdiraliasscript.pex: jyrik>
[00:13] [LoadPex] <Debug: Scripts\mg02tolfdiraliasscript.pex: mg02nerien>
[00:13] [LoadPex] <Debug: Scripts\mg02tolfdiraliasscript.pex: mg02testscenemessage>
[00:13] [LoadPex] <Debug: Scripts\mg02tolfdiraliasscript.pex: mg02tolfdircombatscene>
[00:13] [LoadPex] <Debug: Scripts\mg02tolfdiraliasscript.pex: boss>
[00:13] [LoadPex] <Debug: Scripts\mg02tolfdiraliasscript.pex: mg02bossnoncombatfaction>
[00:13] [LoadPex] <Debug: Scripts\mg02tolfdiraliasscript.pex: mg02tolfdirupdate>
[00:13] [LoadPex] <Debug: Scripts\mg02tolfdiraliasscript.pex: pmg02tolfdirstage40marker>
[00:13] [LoadPex] <Debug: Scripts\tif__00020436.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__00020436.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00020436.pex: pdbsidecontract03>
[00:13] [LoadPex] <Debug: Scripts\tif__00020436.pex: lvlquestreward01small>
[00:13] [LoadPex] <Debug: Scripts\dunkorvanjundstorydoorfailscript.pex: stage1>
[00:13] [LoadPex] <Debug: Scripts\dunkorvanjundstorydoorfailscript.pex: myquest1>
[00:13] [LoadPex] <Debug: Scripts\dunkorvanjundstorydoorfailscript.pex: myquest2>
[00:13] [LoadPex] <Debug: Scripts\dunkorvanjundstorydoorfailscript.pex: stage2>
[00:13] [LoadPex] <Debug: Scripts\sf_c03bloodritual_000aec42.pex: dagger>
[00:13] [LoadPex] <Debug: Scripts\sf_c03bloodritual_000aec42.pex: wwceremony>
[00:13] [LoadPex] <Debug: Scripts\sf_c03bloodritual_000aec42.pex: skjor>
[00:13] [LoadPex] <Debug: Scripts\sf_c03bloodritual_000aec42.pex: aela>
[00:13] [LoadPex] <Debug: Scripts\sf_c03bloodritual_000aec42.pex: bloodplane>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: whirlwindsprint>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: alias_arngeir>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: sprinttrialscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: alias_ivarsteadmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: ustengravreserved>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: mq106>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: einarthteachscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: favorrewardlarge>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: alias_sleepinggiantroommarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: wordfaas>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: alias_wulfgarword>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: alias_outrotrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: ustengravmq105enablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: wordnah>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: dundragonmoundqst>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: graybeardteachfx>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: highhrothgarexteriordoor1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: dragonenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: wordwuld>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: whirlwindword3>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: idlesilentbow>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: unrelentingforceshout>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: alias_hornmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: mq105shoutmsg>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: alias_sprinttrialgate>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: alias_wulfgar>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: wordro>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: alias_borriword>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: whirlwindword2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: highhrothgarexteriordoor2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: mq105hornactivatorref>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: outrotrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: dragonsenabled>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: alias_horn>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: wordfeim>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: alias_borriwordtarget>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: outroscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: sprinttrialgate>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: wordsu>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: mq105ustengrav>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: borriteachscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: alias_highhrothgarmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: greybeardfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: alias_mysteriousnote>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: alias_wulfgarwordtarget>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: farengarreserved>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: playeroutroidle>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: alias_borri>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: alias_delphine>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: pushtrialscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: alias_einarth>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: wordkest>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: alias_enarthwordtarget>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: whirlwindword1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: worddah>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: sprinttrialtrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs19_000e892b.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: ustengravmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs19_000e892b.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: alias_sprinttrialstart>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs19_000e892b.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs19_000e892b.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: wwwhirlwind>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs19_000e892b.pex: alias_icewraith>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: pathpilgrim02>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs19_000e892b.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: alias_einarthword>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs19_000e892b.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: mq104>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs19_000e892b.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestmentana_024f69b6.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs19_000e892b.pex: alias_icewraith2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: mq103>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs19_000e892b.pex: alias_appropriatelocation>
[00:13] [LoadPex] <Debug: Scripts\qf_mq105_000242ba.pex: tombactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01b_000e2d29.pex: alias_ulfric>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01b_000e2d29.pex: alias_icewraith>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01b_000e2d29.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01b_000e2d29.pex: alias_galmar>
[00:13] [LoadPex] <Debug: Scripts\tif__00020537.pex: ptg01questscript>
[00:13] [LoadPex] <Debug: Scripts\dunlabyanimateontrig.pex: animonenter>
[00:13] [LoadPex] <Debug: Scripts\dunlabyanimateontrig.pex: parenttrig>
[00:13] [LoadPex] <Debug: Scripts\dunlabyanimateontrig.pex: isstairup>
[00:13] [LoadPex] <Debug: Scripts\dunlabyanimateontrig.pex: isparenttrig>
[00:13] [LoadPex] <Debug: Scripts\dunlabyanimateontrig.pex: animonexit>
[00:13] [LoadPex] <Debug: Scripts\dunlabyanimateontrig.pex: objecttoanimate>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlostvalleyredoubtqst_000b0f5b.pex: alias_briarheartchatterguy02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlostvalleyredoubtqst_000b0f5b.pex: sharpeningscenecomplete>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlostvalleyredoubtqst_000b0f5b.pex: alias_briarheart>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlostvalleyredoubtqst_000b0f5b.pex: alias_hagraven01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlostvalleyredoubtqst_000b0f5b.pex: ritualcomplete>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlostvalleyredoubtqst_000b0f5b.pex: uskphagravensdead>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlostvalleyredoubtqst_000b0f5b.pex: briarheartscenecomplete>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlostvalleyredoubtqst_000b0f5b.pex: hagravensattacked>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlostvalleyredoubtqst_000b0f5b.pex: chatterscenecomplete>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlostvalleyredoubtqst_000b0f5b.pex: alias_sharpeningwheelguy>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlostvalleyredoubtqst_000b0f5b.pex: alias_briarheartchatterguy>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlostvalleyredoubtqst_000b0f5b.pex: bosstrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_dunlostvalleyredoubtqst_000b0f5b.pex: alias_hagraven02>
[00:13] [LoadPex] <Debug: Scripts\tif__00060022.pex: favorjobsbeggarsability>
[00:13] [LoadPex] <Debug: Scripts\tif__00060022.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tif__00060022.pex: favorjobsbeggarsmessage>
[00:13] [LoadPex] <Debug: Scripts\sf_c03postrampage_000aec02.pex: c03rampage>
[00:13] [LoadPex] <Debug: Scripts\sf_c03postrampage_000aec02.pex: holdblack>
[00:13] [LoadPex] <Debug: Scripts\sf_c03postrampage_000aec02.pex: playerspot>
[00:13] [LoadPex] <Debug: Scripts\sf_c03postrampage_000aec02.pex: aela>
[00:13] [LoadPex] <Debug: Scripts\sf_c03postrampage_000aec02.pex: fadefromblack>
[00:13] [LoadPex] <Debug: Scripts\sf_c03postrampage_000aec02.pex: aelaspot>
[00:13] [LoadPex] <Debug: Scripts\tgrfoledgerbasescript.pex: ptgrfoquest>
[00:13] [LoadPex] <Debug: Scripts\tgrfoledgerbasescript.pex: ptgrfomessage>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs20_000e892d.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs20_000e892d.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs20_000e892d.pex: alias_hagraven>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs20_000e892d.pex: alias_spriggan>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs20_000e892d.pex: alias_appropriatelocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs20_000e892d.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\ms06introtrigscript.pex: ms05>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs20_000e892d.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\ms06introtrigscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs20_000e892d.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\ms06introtrigscript.pex: ms05prereqstageopt2>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs20_000e892d.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\ms06introtrigscript.pex: ms05prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs20_000e892d.pex: alias_scene_marker1>
[00:13] [LoadPex] <Debug: Scripts\ms06introtrigscript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs20_000e892d.pex: alias_scene_marker2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestmorihaus_024f69b7.pex: bossbarrier>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestmorihaus_024f69b7.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestmorihaus_024f69b7.pex: sq13>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestmorihaus_024f69b7.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: mq106delphinebedroomtrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: alias_kynesgrovetargetmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: kynesgrovemapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: innroomdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: mq201>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: delphineoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: alias_orgnar>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01solitudemaptablescene_000d5f0a.pex: alias_tablepositiond>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: alias_ganna>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01solitudemaptablescene_000d5f0a.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: dragondeathscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01solitudemaptablescene_000d5f0a.pex: alias_tablepacepatrola>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: rentroomfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: alduinloopingscene>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01solitudemaptablescene_000d5f0a.pex: alias_tableleand>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: alias_dravynea>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: bladesfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01solitudemaptablescene_000d5f0a.pex: alias_tableleanb>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: dragonmound>
[00:13] [LoadPex] <Debug: Scripts\tif__0002053b.pex: ptg01qs>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: alias_kynesgrovecivilian2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: dragonmap>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: delphinesecretdoor2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: torch01>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01solitudemaptablescene_000d5f0a.pex: alias_tablepositionc>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: alias_kynesgrovelocation>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: alduinscene>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01solitudemaptablescene_000d5f0a.pex: alias_actor2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: delphinesecretdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: bow>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01solitudemaptablescene_000d5f0a.pex: alias_tablepacepatrolb>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: alias_kynesgroveguard2disabled>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: alias_delphine>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01solitudemaptablescene_000d5f0a.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: kynesgrovemovemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: leaveriverwoodscene>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01solitudemaptablescene_000d5f0a.pex: alias_tableleana>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: alduinweather>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: alias_kjeld>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01solitudemaptablescene_000d5f0a.pex: alias_tablepositionb>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: guarddeadmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01solitudemaptablescene_000d5f0a.pex: alias_tablepositiona>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: mq106turnoffrandomdragons>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianelementaldoor.pex: frosticeformfxshader02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: alias_kynesgrovecivilian1>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01solitudemaptablescene_000d5f0a.pex: alias_tableleanc>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianelementaldoor.pex: magicdamagefire>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: dialogueriverwood>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianelementaldoor.pex: crexplosionfrostsm>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: arrows>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: dragonlandingmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: mq00>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: dragonfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: kynesgrovescene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: mq106delphineinroomtrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh01playerentercamp.pex: dlc2mh01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: innroomtrigger>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh01playerentercamp.pex: dlc2mhmisc>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: alias_alduin>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: mq105ustengrav>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: alias_kynesgroveguard>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: introscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: alias_iddra>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: mqdelphinesecretdoorkey>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: alias_kynesgroveguard2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: alias_kynesgroveguard1disabled>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: alias_kynesgroveguard3disabled>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: alias_kynesgroveguard3>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: mq105>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: alias_dragon>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: alias_roggi>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: delpinesword>
[00:13] [LoadPex] <Debug: Scripts\qf_mq106_00032926.pex: alias_kjeldtheyounger>
[00:13] [LoadPex] <Debug: Scripts\sf_c03skjoraelagivespielscene_0006767d.pex: skjor>
[00:13] [LoadPex] <Debug: Scripts\sf_c03skjoraelagivespielscene_0006767d.pex: wwceremony>
[00:13] [LoadPex] <Debug: Scripts\sf_c03skjoraelagivespielscene_0006767d.pex: aela>
[00:13] [LoadPex] <Debug: Scripts\sf_vc01vampirismcureritual_0005dba7.pex: imod_vc01ritualblackout>
[00:13] [LoadPex] <Debug: Scripts\tgrfoledgerscript.pex: ptgrfoquest>
[00:13] [LoadPex] <Debug: Scripts\tgrfoledgerscript.pex: npchumanwritingtg>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs21_000e892e.pex: alias_scene_marker1>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_callerforhelp>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs21_000e892e.pex: alias_dog>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: scene_aicantar1>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs21_000e892e.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: markarthwizardsquarters03>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_tower_guard01>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs21_000e892e.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: spiderwarpposition>
[00:13] [LoadPex] <Debug: Scripts\tif__00020542.pex: ptg01>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs21_000e892e.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_spiderbeacon>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs21_000e892e.pex: alias_hunter>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_spiderdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_tower_ambush04>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs21_000e892e.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: post2>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs21_000e892e.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_gallery_guard03_imp>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: scene_labamb1>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs21_000e892e.pex: alias_scene_marker2>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_gallery_guard03>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs21_000e892e.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_tower_door>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_lab_guard03>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_tower_guard03>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_qstenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: quarters02inchaos>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: markarthwizardsquarters01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_lab_reinforcement1>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_gallery_guard02_sons>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_gallery_guard02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_spiderjournal>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_lab_reinforcement7>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_lab_guard06>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: spider>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_gallery_guard01_sons>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_lab_guard04>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: secureareaguardfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_tower_ambush02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_tower_ambush01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_lab_guard01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_tower_ambush03>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_lab_reinforcement5>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: branstage10setup>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: markarthwizardsfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_gallery_guard01_imp>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_aicantar>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_lab_guard02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: markarthkeepfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: scene_galleryamb01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_lab_reinforcement6>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: reachcrimefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_gallery_guard01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: post1>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_lab_guardnormal_imp>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: servicesmarkarthcastlewizardfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: townmarkarthfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: tg06>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: scene_aicantar2>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_tower_guard02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: markarthwizardsquarters02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: playerallyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_lab_reinforcement8>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_spider>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_calcelmo>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_lab_reinforcement4>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: ambush93>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: ambush91>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_balconydoor02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_spiderstaff>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_tower_guardcaptain>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_lab_guard05>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_lab_guardnormal>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_gallery_guard02_imp>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_lab_reinforcement2>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_lab_reinforcement3>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: myself>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: lablockeddoor>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_mwq01aliasfilltrig>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_lab_guardnormal_sons>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_balconydoor01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_gallery_guard03_sons>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_doortoquarters>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: alias_lab_guard07>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmarkarthwizardsquarters_00087105.pex: bolteddoor>
[00:13] [LoadPex] <Debug: Scripts\lammq04questscript.pex: rqlist>
[00:13] [LoadPex] <Debug: Scripts\lammq04questscript.pex: disablelist>
[00:13] [LoadPex] <Debug: Scripts\sf_zzzlammq01scbriefing_040b1759.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01solitudemaptablescene_0128bc0c.pex: alias_tablepacepatrola>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01solitudemaptablescene_0128bc0c.pex: alias_tableleand>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01solitudemaptablescene_0128bc0c.pex: alias_tableleanb>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01solitudemaptablescene_0128bc0c.pex: alias_tablepositiond>
[00:13] [LoadPex] <Debug: Scripts\mg02tolfdirevptriggerscript.pex: mg02tolfdir>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01solitudemaptablescene_0128bc0c.pex: alias_tablepacepatrolb>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01solitudemaptablescene_0128bc0c.pex: alias_tableleana>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01solitudemaptablescene_0128bc0c.pex: alias_actor2>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01solitudemaptablescene_0128bc0c.pex: alias_tablepositionb>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01solitudemaptablescene_0128bc0c.pex: alias_tablepositiona>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01solitudemaptablescene_0128bc0c.pex: alias_tableleanc>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01solitudemaptablescene_0128bc0c.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01solitudemaptablescene_0128bc0c.pex: alias_tablepositionc>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01solitudemaptablescene_0128bc0c.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh01postquestscript.pex: kuvarfg>
[00:13] [LoadPex] <Debug: Scripts\pf_websitlinkedref_0004a608.pex: myqst>
[00:13] [LoadPex] <Debug: Scripts\ms06rotatingdoorscript.pex: drsstonerotatingdisclpm>
[00:13] [LoadPex] <Debug: Scripts\ms06rotatingdoorscript.pex: startactive>
[00:13] [LoadPex] <Debug: Scripts\ms06rotatingdoorscript.pex: mydoor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestpelinal_024f69b8.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestpelinal_024f69b8.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestpelinal_024f69b8.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\sf_c06extraction_001090d1.pex: kodlak>
[00:13] [LoadPex] <Debug: Scripts\sf_c06extraction_001090d1.pex: wolfspirit>
[00:13] [LoadPex] <Debug: Scripts\tgrfoquestscript.pex: ptgrfofail>
[00:13] [LoadPex] <Debug: Scripts\tgrfoquestscript.pex: ptgrshellquest>
[00:13] [LoadPex] <Debug: Scripts\tgrfoquestscript.pex: ptgrqueuequestscript>
[00:13] [LoadPex] <Debug: Scripts\tgrfoquestscript.pex: ptgrfotold>
[00:13] [LoadPex] <Debug: Scripts\tif__0003c4da.pex: pff02gv>
[00:13] [LoadPex] <Debug: Scripts\tif__0003c4da.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmaskbustscript.pex: finalmaskrevealmusic>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmaskbustscript.pex: master>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmaskbustscript.pex: myindex>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmaskbustscript.pex: mymask>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmaskbustscript.pex: uskpmaskstoragechest>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmaskbustscript.pex: defaultlacktheitemmsg>
[00:13] [LoadPex] <Debug: Scripts\tif__000205bd.pex: pdbsidecontract12>
[00:13] [LoadPex] <Debug: Scripts\tif__000205bd.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs22_000e8931.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs22_000e8931.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs22_000e8931.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs22_000e8931.pex: alias_bandit3>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs22_000e8931.pex: alias_appropriatelocation>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201malborn_0004cece.pex: alias_caravanleaderb>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs22_000e8931.pex: alias_icewraith2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201malborn_0004cece.pex: alias_assassinwaitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs22_000e8931.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201malborn_0004cece.pex: mqmalbornfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs22_000e8931.pex: alias_bandit2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201malborn_0004cece.pex: alias_brelas>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs22_000e8931.pex: alias_bandit1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201malborn_0004cece.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs22_000e8931.pex: alias_icewraith>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201malborn_0004cece.pex: alias_malborn>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs22_000e8931.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201malborn_0004cece.pex: mq201malbornassassinfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs22_000e8931.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201malborn_0004cece.pex: alias_assassin>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs22_000e8931.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201malborn_0004cece.pex: reward>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_dundragonbridgechest>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_duntreasuremapsollighthouse>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_duntreasuremapilinaltasdeep>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_dungeirmundssigdis>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_duntreasuremapdragonbridge>
[00:13] [LoadPex] <Debug: Scripts\tif__00068197.pex: dushnikhyalmapmarkerref>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_dunorotheimjournal>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_dunpoitundra07note>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_dunpoifallforestryantrollnote>
[00:13] [LoadPex] <Debug: Scripts\sf_wcae01hadenjadedeathscene_0442c4db.pex: wcae01jadehadendremora01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_dunfaldarstoothlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_dunwhiteriverwatch_captive>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_dunpoipineforest21note>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_dunfaldarstoothboss>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_dunforelhostlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_duntreasuremaplostvalleyredoubt>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_dundragonbridgesatchel>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_dunliarsretreatlocation>
[00:13] [LoadPex] <Debug: Scripts\mg02tolfdirlecturetriggerscript.pex: mg02tolfdir>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_duntreasuremapwhiterun>
[00:13] [LoadPex] <Debug: Scripts\mg02tolfdirlecturetriggerscript.pex: mg02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_dunhillgrundstomblocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_dunfortneugradbanditjournal>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_dunreachwaterrocklocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_dunansilvundquestboss>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_dunliarsretreatboss>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_duntreasuremapriverwood>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_notechillwinddepths>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_duntreasuremapkorvanjund>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_duntreasuremapvaltheim>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_duntreasuremapfortneugrad>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_duntreasuremapgallowsrock>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_testwarehousetrapsnote>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_dunpoitundra22note>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_dunfrostflowabysslocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_dunalftandlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_dunfolgunthurmikrul>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_dunwhiteriverwatch_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmasterqst_000d8e56.pex: alias_duntreasuremapbrokenhelm>
[00:13] [LoadPex] <Debug: Scripts\ghmq01_tif__046ac456.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01windhelmmaptablescene_000e2d3a.pex: alias_tableleana>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01windhelmmaptablescene_000e2d3a.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01windhelmmaptablescene_000e2d3a.pex: alias_tablepacepatrolb>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01windhelmmaptablescene_000e2d3a.pex: alias_actor2>
[00:13] [LoadPex] <Debug: Scripts\tif__000266ed.pex: mgr01item>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01windhelmmaptablescene_000e2d3a.pex: alias_tableleanc>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01windhelmmaptablescene_000e2d3a.pex: alias_tableleanb>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01windhelmmaptablescene_000e2d3a.pex: alias_tableleand>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01windhelmmaptablescene_000e2d3a.pex: alias_tablepositionb>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01windhelmmaptablescene_000e2d3a.pex: alias_tablepacepatrola>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01windhelmmaptablescene_000e2d3a.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01windhelmmaptablescene_000e2d3a.pex: alias_tablepositiona>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01windhelmmaptablescene_000e2d3a.pex: alias_tablepositionc>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01windhelmmaptablescene_000e2d3a.pex: alias_tablepositiond>
[00:13] [LoadPex] <Debug: Scripts\ms06script.pex: totalcultists>
[00:13] [LoadPex] <Debug: Scripts\ms06script.pex: maidscream>
[00:13] [LoadPex] <Debug: Scripts\ms06script.pex: introscene>
[00:13] [LoadPex] <Debug: Scripts\ms06script.pex: deadcultists>
[00:13] [LoadPex] <Debug: Scripts\tif__0002d89a.pex: pdb05>
[00:13] [LoadPex] <Debug: Scripts\sf_c06funeralforafriendscene_000582f9.pex: pyrestage1>
[00:13] [LoadPex] <Debug: Scripts\sf_c06funeralforafriendscene_000582f9.pex: torch01>
[00:13] [LoadPex] <Debug: Scripts\sf_c06funeralforafriendscene_000582f9.pex: observerquest>
[00:13] [LoadPex] <Debug: Scripts\sf_c06funeralforafriendscene_000582f9.pex: pyrestage2>
[00:13] [LoadPex] <Debug: Scripts\sf_c06funeralforafriendscene_000582f9.pex: aela>
[00:13] [LoadPex] <Debug: Scripts\tgrgfitemtogetscript.pex: ptgrgf>
[00:13] [LoadPex] <Debug: Scripts\tgrgfitemtogetscript.pex: ptgrgfmarkalias>
[00:13] [LoadPex] <Debug: Scripts\tif__000205be.pex: pdbsidecontract05>
[00:13] [LoadPex] <Debug: Scripts\tif__000205be.pex: pdbsidecontract04>
[00:13] [LoadPex] <Debug: Scripts\tif__000205be.pex: pdb04>
[00:13] [LoadPex] <Debug: Scripts\tif__000205be.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201partyscene1elenwenan_000bc3e0.pex: alias_elenwen>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201partyscene1elenwenan_000bc3e0.pex: alias_guest>
[00:13] [LoadPex] <Debug: Scripts\tif__0007eb2c.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__0007eb2c.pex: ptg02aringoth>
[00:13] [LoadPex] <Debug: Scripts\tif__0007eb2c.pex: ptg02qs>
[00:13] [LoadPex] <Debug: Scripts\tif__0007eb2c.pex: pkey>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh01questscript.pex: demrieklings>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh01questscript.pex: playerenteredcamp>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh01questscript.pex: campabandoned>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh01questscript.pex: campinhabited>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh01questscript.pex: rieklingchief>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh01questscript.pex: playeroutsidebarrow>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh01questscript.pex: rieklingskilled>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh01questscript.pex: rieklingminion>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh01questscript.pex: rieklingclutterenabler>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh01questscript.pex: bujoldfgpostcommune>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh01questscript.pex: nordclutterenabler>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh01questscript.pex: rieklingsalive>
[00:13] [LoadPex] <Debug: Scripts\mg02tolfdirtunnelscenetriggerscript.pex: mg02tolfdir>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestritho_024f69bc.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestritho_024f69bc.pex: bridgekey>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmidden01qst_00055977.pex: pithifreed>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmidden01qst_00055977.pex: alias_velehksain>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmidden01qst_00055977.pex: balwenfreed>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmidden01qst_00055977.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmidden01qst_00055977.pex: alias_rewardchest>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmidden01qst_00055977.pex: idlelookfar>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmidden01qst_00055977.pex: treoyfreed>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmidden01qst_00055977.pex: summontargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmidden01qst_00055977.pex: dunmiddentreasuremap>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmidden01qst_00055977.pex: katarinafreed>
[00:13] [LoadPex] <Debug: Scripts\tif__0002d8a2.pex: pcreditletter>
[00:13] [LoadPex] <Debug: Scripts\tgrgfquest.pex: ptgrgffail>
[00:13] [LoadPex] <Debug: Scripts\tgrgfquest.pex: ptgrgftold>
[00:13] [LoadPex] <Debug: Scripts\tgrgfquest.pex: ptgrshellquest>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazecontrolscript.pex: balterationclear>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazecontrolscript.pex: dunlabyrinthianmazefadeimod>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazecontrolscript.pex: myportal>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazecontrolscript.pex: brestorationclear>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazecontrolscript.pex: atronach02summonpoint>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazecontrolscript.pex: dunlabyrinthianmazecircletreward>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazecontrolscript.pex: bdestructionclear>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazecontrolscript.pex: atronach01summonpoint>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazecontrolscript.pex: summonpoint>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazecontrolscript.pex: lvldremoramelee>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazecontrolscript.pex: dremorapoint>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazecontrolscript.pex: reappearplayerpoint>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazecontrolscript.pex: lvlatronachany>
[00:13] [LoadPex] <Debug: Scripts\tif__0003c6f9.pex: ptg01qs>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazecontrolscript.pex: billusionclear>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazecontrolscript.pex: reappeardremorapoint>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazecontrolscript.pex: summontargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\tif__000681b5.pex: pdb08>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs23_000e8933.pex: alias_wolf>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs23_000e8933.pex: animalfollower>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs23_000e8933.pex: alias_wolf2>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs23_000e8933.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs23_000e8933.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs23_000e8933.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs23_000e8933.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs23_000e8933.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs23_000e8933.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs23_000e8933.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs23_000e8933.pex: alias_dog>
[00:13] [LoadPex] <Debug: Scripts\sf_wcae01katrizavokdeathscen_0442c4f8.pex: wcaekatrizavokdremora01>
[00:13] [LoadPex] <Debug: Scripts\sf_wcae01katrizavokdeathscen_0442c4f8.pex: wcaekatrizavokdremora02>
[00:13] [LoadPex] <Debug: Scripts\sf_wcae01katrizavokdeathscen_0442c4f8.pex: wcaekatrizavokdremora05>
[00:13] [LoadPex] <Debug: Scripts\sf_wcae01katrizavokdeathscen_0442c4f8.pex: wcaekatrizavokdremora03>
[00:13] [LoadPex] <Debug: Scripts\sf_wcae01katrizavokdeathscen_0442c4f8.pex: wcae01daedrafaction>
[00:13] [LoadPex] <Debug: Scripts\sf_wcae01katrizavokdeathscen_0442c4f8.pex: wcaekatrizavokdremora07>
[00:13] [LoadPex] <Debug: Scripts\sf_wcae01katrizavokdeathscen_0442c4f8.pex: wcaekatrizavokdremora08>
[00:13] [LoadPex] <Debug: Scripts\sf_wcae01katrizavokdeathscen_0442c4f8.pex: wcaekatrizavokdremora06>
[00:13] [LoadPex] <Debug: Scripts\sf_wcae01katrizavokdeathscen_0442c4f8.pex: wcaekatrizavokdremora04>
[00:13] [LoadPex] <Debug: Scripts\revbq04_tif__0436c5de.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_bandit19>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_bandit7>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_bandit17>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_bandit18>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_bandit11>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_bandit1>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_bandit10>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_bandit6>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_rikke>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_bandit25>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_bandit8>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_bandit16>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_bandit4>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_bandit22>
[00:13] [LoadPex] <Debug: Scripts\ms06stagesetter.pex: questtoset>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_bandit24>
[00:13] [LoadPex] <Debug: Scripts\ms06stagesetter.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_tullius>
[00:13] [LoadPex] <Debug: Scripts\ms06stagesetter.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_bandit12>
[00:13] [LoadPex] <Debug: Scripts\ms06stagesetter.pex: triggertype>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_bandit9>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_bandit13>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_bandit23>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_bandit3>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_bandit2>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_bandit5>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_bandit15>
[00:13] [LoadPex] <Debug: Scripts\tif__000205c0.pex: pdbsidecontract10>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_bandit20>
[00:13] [LoadPex] <Debug: Scripts\tif__000205c0.pex: pdbsidecontract11>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_fort>
[00:13] [LoadPex] <Debug: Scripts\tif__000205c0.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_bandit21>
[00:13] [LoadPex] <Debug: Scripts\qf_cw01_000d517a.pex: alias_bandit14>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201partyscene2jarlandja_000bc3fd.pex: alias_jarl1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201partyscene2jarlandja_000bc3fd.pex: alias_jarl2>
[00:13] [LoadPex] <Debug: Scripts\tif__0007eb32.pex: ptg02qs>
[00:13] [LoadPex] <Debug: Scripts\mg02transitiondoortriggerscript.pex: mg02tolfdir>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquest.pex: ptgrhctold>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquest.pex: ptgrhcfail>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquest.pex: ptgrhcreward>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquest.pex: ptgrshellquest>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquest.pex: ptgrhcgold>
[00:13] [LoadPex] <Debug: Scripts\tif__00026732.pex: mq302>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs24_000e8924.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs24_000e8924.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs24_000e8924.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs24_000e8924.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs24_000e8924.pex: alias_horse>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs24_000e8924.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs24_000e8924.pex: alias_scene_marker>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs24_000e8924.pex: alias_bandit>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs24_000e8924.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\sf_c06underforgeargument_000e4cd7.pex: ysgramorsblade>
[00:13] [LoadPex] <Debug: Scripts\sf_c06underforgeargument_000e4cd7.pex: entrancemarker>
[00:13] [LoadPex] <Debug: Scripts\sf_c06underforgeargument_000e4cd7.pex: eorlund>
[00:13] [LoadPex] <Debug: Scripts\sf_c06underforgeargument_000e4cd7.pex: bladealias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestselector_024f69be.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestselector_024f69be.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmistwatchqst_00030b36.pex: mistwatchlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmistwatchqst_00030b36.pex: alias_mistwatchkey01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmistwatchqst_00030b36.pex: alias_christer>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmistwatchqst_00030b36.pex: alias_guardbandit02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmistwatchqst_00030b36.pex: alias_guardbandit01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmistwatchqst_00030b36.pex: alias_fjola>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmistwatchqst_00030b36.pex: alias_ring>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmistwatchqst_00030b36.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmistwatchqst_00030b36.pex: alias_fjolamovetomarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmistwatchqst_00030b36.pex: dunmistwatchfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmistwatchqst_00030b36.pex: alias_ring2>
[00:13] [LoadPex] <Debug: Scripts\tif__00060647.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__0003c6fb.pex: ptg01qs>
[00:13] [LoadPex] <Debug: Scripts\tif__000681b6.pex: pdb08>
[00:13] [LoadPex] <Debug: Scripts\tif__0002d8a3.pex: pcreditletter>
[00:13] [LoadPex] <Debug: Scripts\tif__000205c1.pex: pdbsidecontract09>
[00:13] [LoadPex] <Debug: Scripts\tif__000205c1.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_cw03_000d661c.pex: alias_imperialscoutensmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cw03_000d661c.pex: alias_galmar>
[00:13] [LoadPex] <Debug: Scripts\qf_cw03_000d661c.pex: alias_imperialscoutstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cw03_000d661c.pex: alias_messagefromtullius>
[00:13] [LoadPex] <Debug: Scripts\qf_cw03_000d661c.pex: alias_proventus>
[00:13] [LoadPex] <Debug: Scripts\qf_cw03_000d661c.pex: alias_axehrongars>
[00:13] [LoadPex] <Debug: Scripts\qf_cw03_000d661c.pex: alias_message>
[00:13] [LoadPex] <Debug: Scripts\qf_cw03_000d661c.pex: alias_balgruufdead>
[00:13] [LoadPex] <Debug: Scripts\qf_cw03_000d661c.pex: alias_imperialfieldco>
[00:13] [LoadPex] <Debug: Scripts\qf_cw03_000d661c.pex: alias_balgruufalive>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201partyscene3guestandg_000bf25b.pex: alias_guest_2>
[00:13] [LoadPex] <Debug: Scripts\qf_cw03_000d661c.pex: alias_irileth>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201partyscene3guestandg_000bf25b.pex: alias_guest_1>
[00:13] [LoadPex] <Debug: Scripts\qf_cw03_000d661c.pex: alias_balgruuf>
[00:13] [LoadPex] <Debug: Scripts\qf_cw03_000d661c.pex: alias_axeulfrics>
[00:13] [LoadPex] <Debug: Scripts\qf_cw03_000d661c.pex: alias_imperialscout>
[00:13] [LoadPex] <Debug: Scripts\qf_cw03_000d661c.pex: alias_whiterundragonsreach>
[00:13] [LoadPex] <Debug: Scripts\qf_cw03_000d661c.pex: alias_ulfric>
[00:13] [LoadPex] <Debug: Scripts\qf_cw03_000d661c.pex: alias_axebalgruufs>
[00:13] [LoadPex] <Debug: Scripts\qf_cw03_000d661c.pex: alias_maptablefloormarker>
[00:13] [LoadPex] <Debug: Scripts\tif__0008cbe3.pex: pdb02>
[00:13] [LoadPex] <Debug: Scripts\tif__0008cbe3.pex: db02captive1alias>
[00:13] [LoadPex] <Debug: Scripts\tif__0008cbe3.pex: armorscalednohelmetoutfit>
[00:13] [LoadPex] <Debug: Scripts\tif__0008cbe3.pex: db02captive2alias>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh02approachbilgemucktriggerscr.pex: dlc2mh02>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh02approachbilgemucktriggerscr.pex: bilgemuck>
[00:13] [LoadPex] <Debug: Scripts\mg02visionplayertriggerscript.pex: loopfx>
[00:13] [LoadPex] <Debug: Scripts\mg02visionplayertriggerscript.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\mg02visionplayertriggerscript.pex: mg02>
[00:13] [LoadPex] <Debug: Scripts\mg02visionplayertriggerscript.pex: fadeintime>
[00:13] [LoadPex] <Debug: Scripts\mg02visionplayertriggerscript.pex: mg02visioncollisionplane>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazestaffaltarscript.pex: illusionstaff>
[00:13] [LoadPex] <Debug: Scripts\mg02visionplayertriggerscript.pex: mgteleportineffect>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazestaffaltarscript.pex: restorationstaff>
[00:13] [LoadPex] <Debug: Scripts\mg02visionplayertriggerscript.pex: outrofx>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazestaffaltarscript.pex: alterationstaff>
[00:13] [LoadPex] <Debug: Scripts\mg02visionplayertriggerscript.pex: teleportoutspell>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazestaffaltarscript.pex: ghostfxshader>
[00:13] [LoadPex] <Debug: Scripts\mg02visionplayertriggerscript.pex: teleportinspell>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazestaffaltarscript.pex: destructionstaff>
[00:13] [LoadPex] <Debug: Scripts\mg02visionplayertriggerscript.pex: introfx>
[00:13] [LoadPex] <Debug: Scripts\mg02visionplayertriggerscript.pex: mg02tolfdiralias>
[00:13] [LoadPex] <Debug: Scripts\mg02visionplayertriggerscript.pex: mg02monkscenequest>
[00:13] [LoadPex] <Debug: Scripts\mg02visionplayertriggerscript.pex: psgd>
[00:13] [LoadPex] <Debug: Scripts\mg02visionplayertriggerscript.pex: mg02visionscene>
[00:13] [LoadPex] <Debug: Scripts\mg02visionplayertriggerscript.pex: mg02nerienalias>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: ppitcherm>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: ptgrhcfail>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: ptgrqueuequestscript>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: pcandle>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: pgoblet>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: pweathitem02>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: purn>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: ptgrhcvaluablesstolen>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: pmodelm>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: boss>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: ptgrlooted03>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: pcandlem>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: pgobletm>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: ptgrhcvaluablestotal>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: ptgrhcquest>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: pweathmarker03>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: pweathitem01>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: ptgrshellquest>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: pmodel>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: phorn>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: pflagonm>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: ptgrloot01>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: ptgrhctold>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: ptgrlooted01>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: pweathitem03>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: ptgrloot02>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: ptgrlooted02>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: ptgrloot03>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: ppitcher>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: pflagon>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: pweathmarker01>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: pweathmarker02>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: phornm>
[00:13] [LoadPex] <Debug: Scripts\tgrhcquestscript.pex: purnm>
[00:13] [LoadPex] <Debug: Scripts\ghmq01_tif__046ac457.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs25_000e8941.pex: alias_scene_marker2>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs25_000e8941.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs25_000e8941.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs25_000e8941.pex: alias_warlock1>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs25_000e8941.pex: alias_scene_marker1>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs25_000e8941.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs25_000e8941.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs25_000e8941.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs25_000e8941.pex: alias_warlock2>
[00:13] [LoadPex] <Debug: Scripts\tif__0006064d.pex: freeformmarkarthl>
[00:13] [LoadPex] <Debug: Scripts\tif__000206a7.pex: ptg01>
[00:13] [LoadPex] <Debug: Scripts\sf_mgrappbrelyna01castscene1_000c050b.pex: brelyna>
[00:13] [LoadPex] <Debug: Scripts\tif__000681b7.pex: pdb08>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestshoggothmam_024f69c0.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestshoggothmam_024f69c0.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\tif__0008cbe9.pex: pdb02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestshoggothmam_024f69c0.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\tif__0008cbe9.pex: farmclothesoutfit01>
[00:13] [LoadPex] <Debug: Scripts\tif__0008cbe9.pex: db02captive2alias>
[00:13] [LoadPex] <Debug: Scripts\sf_ciceroangryscene_000547f8.pex: astriddoor>
[00:13] [LoadPex] <Debug: Scripts\sf_ciceroangryscene_000547f8.pex: pdb04>
[00:13] [LoadPex] <Debug: Scripts\mg02visiontolfdirtriggerscript.pex: mg02>
[00:13] [LoadPex] <Debug: Scripts\mg02visiontolfdirtriggerscript.pex: mg02tolfdir>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmossmotherqst_000376ee.pex: maxenemycount>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmossmotherqst_000376ee.pex: alias_narri>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmossmotherqst_000376ee.pex: alias_valga>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmossmotherqst_000376ee.pex: alias_bear01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmossmotherqst_000376ee.pex: alias_spriggan01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmossmotherqst_000376ee.pex: fullfavorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmossmotherqst_000376ee.pex: playerhelped>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmossmotherqst_000376ee.pex: dunmosswoundedscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmossmotherqst_000376ee.pex: dunmosshelpingscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmossmotherqst_000376ee.pex: alias_spriggan03>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmossmotherqst_000376ee.pex: alias_valdr>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmossmotherqst_000376ee.pex: initialfavorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmossmotherqst_000376ee.pex: dunmossreturnscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmossmotherqst_000376ee.pex: grarddonewithquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmossmotherqst_000376ee.pex: maxenemy>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmossmotherqst_000376ee.pex: dunmossaskscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmossmotherqst_000376ee.pex: alias_graveenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmossmotherqst_000376ee.pex: alias_spriggan02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunmossmotherqst_000376ee.pex: dunmossnoscene>
[00:13] [LoadPex] <Debug: Scripts\tgrhcwealthitemscript.pex: ptgrhcqs>
[00:13] [LoadPex] <Debug: Scripts\tgrhcwealthitemscript.pex: pwealthmarker>
[00:13] [LoadPex] <Debug: Scripts\tgrhcwealthitemscript.pex: pweathitem>
[00:13] [LoadPex] <Debug: Scripts\tgrhcwealthitemscript.pex: pflagon>
[00:13] [LoadPex] <Debug: Scripts\tgrhcwealthitemscript.pex: phorn>
[00:13] [LoadPex] <Debug: Scripts\tgrhcwealthitemscript.pex: ptgrhcquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs26_00105d12.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs26_00105d12.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs26_00105d12.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs26_00105d12.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs26_00105d12.pex: alias_scene_marker2>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs26_00105d12.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs26_00105d12.pex: alias_adventurer>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs26_00105d12.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs26_00105d12.pex: alias_scene_marker1>
[00:13] [LoadPex] <Debug: Scripts\sf_wcae01tasiusafteririellea_044316ab.pex: tasius>
[00:13] [LoadPex] <Debug: Scripts\sf_wcae01tasiusafteririellea_044316ab.pex: bryyn>
[00:13] [LoadPex] <Debug: Scripts\tif__000206a8.pex: ptg01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: alias_brelas>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: alias_razelan>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: distractiondrunkscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: alias_elenwen>
[00:13] [LoadPex] <Debug: Scripts\pf_whiterundragonsreachporch_00108d88.pex: phuntingbow>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: alias_jarligmund>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: illdi>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: favorrewardsmall>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: alias_proventusavenicci>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: alias_partyexitdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: distractionfriendscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: alias_jarlbalgruuf>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: alias_jarlelisif>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: mq201bard>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: vittoriaintroscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: distractionerikurbrelasscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: alias_generaltullius>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: alias_maven>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: alias_orthusendario>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: alias_malborn>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: idlemq201holdingdrinktray>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: erikurintroscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: alias_partycentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: prisonmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: alias_erikur>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: alias_frienddistraction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: alias_vittoriavici>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: mq201partymalbornintroscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: alias_partyguard2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: alias_ondolemar>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: alias_bard>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: alias_jarlsiddgeir>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh02bilgemuckscript.pex: meat>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: alias_jarlidgrod>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201party_00063b57.pex: alias_partyguard1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_bodyguard5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen66>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen62>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazetabletscript.pex: linktoactivate>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_enemysoldier4>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazetabletscript.pex: wrongspellsfx>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_housecarl>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazetabletscript.pex: isdestruction>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazetabletscript.pex: fxon>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen24>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazetabletscript.pex: isalteration>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen56>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazetabletscript.pex: isillusion>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_castlenpc5>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazetabletscript.pex: done>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_resolutiondefendermarker7>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazetabletscript.pex: mazecontrol>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_resolutiondefendermarker1>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazetabletscript.pex: correctspellsfx>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_soldier5>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianmazetabletscript.pex: isrestoration>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_backupjarlriften>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen49>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_castlenpc7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_resolutiondefendermarker11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen21>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen19>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_soldier4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_confrontationtriggerbox>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_bodyguard3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_backupjarlmarkarth>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen65>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_spawnattacker1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen50>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_resolutionjarlguardmarker6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_castlenpc4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen16>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_enemysoldier11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_soldier1>
[00:13] [LoadPex] <Debug: Scripts\ms06switchtosserscript.pex: switch2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_resolutionhousecarlmarker>
[00:13] [LoadPex] <Debug: Scripts\ms06switchtosserscript.pex: switch1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_city>
[00:13] [LoadPex] <Debug: Scripts\ms06switchtosserscript.pex: switch3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_soldier2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_enemysoldier6>
[00:13] [LoadPex] <Debug: Scripts\sf_mgrappbrelyna01castscene2_000c050c.pex: creature3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_jarlsurrenderfieldcomarker>
[00:13] [LoadPex] <Debug: Scripts\sf_mgrappbrelyna01castscene2_000c050c.pex: creature1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen29>
[00:13] [LoadPex] <Debug: Scripts\sf_mgrappbrelyna01castscene2_000c050c.pex: brelyna>
[00:13] [LoadPex] <Debug: Scripts\sf_mgrappbrelyna01castscene2_000c050c.pex: creature2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_resolutiondefendermarker8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_dragonreachdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen15>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_resolutiondefendermarker10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen58>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen23>
[00:13] [LoadPex] <Debug: Scripts\mg02wallaliasscript.pex: spiketrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_bodyguard2>
[00:13] [LoadPex] <Debug: Scripts\mg02wallaliasscript.pex: tolfdirtunnelscene>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_castlenpc2>
[00:13] [LoadPex] <Debug: Scripts\mg02wallaliasscript.pex: mg02amulet>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_resolutiondefendermarker12>
[00:13] [LoadPex] <Debug: Scripts\mg02wallaliasscript.pex: amulettaken>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_resolutiondefendermarker9>
[00:13] [LoadPex] <Debug: Scripts\mg02wallaliasscript.pex: amuletspell>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen55>
[00:13] [LoadPex] <Debug: Scripts\mg02wallaliasscript.pex: mg02trapcollision01ref>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_patrolstartb>
[00:13] [LoadPex] <Debug: Scripts\mg02wallaliasscript.pex: mg02tolfdiramuletscene>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_jarlsurrenderfriendmarker>
[00:13] [LoadPex] <Debug: Scripts\mg02wallaliasscript.pex: mg02amuletresonanceref>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen52>
[00:13] [LoadPex] <Debug: Scripts\mg02wallaliasscript.pex: mg02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_capitalhq>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen59>
[00:13] [LoadPex] <Debug: Scripts\tgrhcwealthitemscript02.pex: ptgrhcqs>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_jarlsurrenderhousecarlmarker>
[00:13] [LoadPex] <Debug: Scripts\tgrhcwealthitemscript02.pex: ptgrhcquest>
[00:13] [LoadPex] <Debug: Scripts\tgrhcwealthitemscript02.pex: purn>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_clutterenabletoggle>
[00:13] [LoadPex] <Debug: Scripts\tgrhcwealthitemscript02.pex: pweathitem>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen63>
[00:13] [LoadPex] <Debug: Scripts\tgrhcwealthitemscript02.pex: pgoblet>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen18>
[00:13] [LoadPex] <Debug: Scripts\tgrhcwealthitemscript02.pex: pwealthitemmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_imperialenable>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_confrontationtriggerbox2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_resolutionjarlguardmarker4>
[00:13] [LoadPex] <Debug: Scripts\sf_ciceroarrivalscene_00023df3.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_bodyguard1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_resolutiondefendermarker5>
[00:13] [LoadPex] <Debug: Scripts\sf_ciceroarrivalscene_00023df3.pex: pciceroendarrivescene>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen42>
[00:13] [LoadPex] <Debug: Scripts\sf_ciceroarrivalscene_00023df3.pex: astridalias>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen17>
[00:13] [LoadPex] <Debug: Scripts\sf_ciceroarrivalscene_00023df3.pex: dbsanctuary_enableciceroonnextentry>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_resolutionjarlguardmarker5>
[00:13] [LoadPex] <Debug: Scripts\sf_ciceroarrivalscene_00023df3.pex: pciceroarrivalscene>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_enemysoldier10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen46>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_resolutiondefendermarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_cityfieldcoimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_battlecentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_resolutionfieldcomarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen1>
[00:13] [LoadPex] <Debug: Scripts\tif__0008cbeb.pex: pdb02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen47>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen64>
[00:13] [LoadPex] <Debug: Scripts\tif__0008cbeb.pex: fineclothesoutfit02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen27>
[00:13] [LoadPex] <Debug: Scripts\tif__0008cbeb.pex: db02captive3alias>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen51>
[00:13] [LoadPex] <Debug: Scripts\tif__000681bb.pex: pcookbook>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen69>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_enemysoldier2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen61>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen30>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen60>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen22>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen44>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen57>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen40>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen28>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_enemysoldier12>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen25>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen45>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen20>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_enemysoldier3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen12>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_enemysoldier5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_castlenpc10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_enemysoldier9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_resolutionnewjarlmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_resolutionjarlmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_jarlsurrendernewjarlmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen43>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_newjarl>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_soldier3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_resolutiondefendermarker6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_castlenpc6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_bodyguard6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_enemysoldier1>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs28_00105d19.pex: alias_scene_marker1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen67>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs28_00105d19.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen48>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs28_00105d19.pex: alias_markerincurrenthold>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_castlenpc3>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs28_00105d19.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_fieldco>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs28_00105d19.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen14>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs28_00105d19.pex: alias_note>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen6>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs28_00105d19.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen13>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs28_00105d19.pex: alias_assassin>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_backupjarlwhiterun>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs28_00105d19.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen4>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs28_00105d19.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_castlenpc8>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs28_00105d19.pex: alias_scene_marker2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_resolutionjarlguardmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs28_00105d19.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_jarlthrone>
[00:13] [LoadPex] <Debug: Scripts\qf_wejs28_00105d19.pex: alias_inncentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen54>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen70>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_bodyguard4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_resolutionjarlguardmarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen68>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen53>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_patrolstarta>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_castlenpc9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_soldier6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_sonsenable>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_jarlsurrendermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_resolutiondefendermarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_resolutiondefendermarker4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_spawnattacker2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen26>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_resolutionjarlguardmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_friend>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_castlehidemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_citizen41>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_castlenpc1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_enemysoldier7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_enemysoldier8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_justiciar>
[00:13] [LoadPex] <Debug: Scripts\qf_cwattackcity_0004f8bf.pex: alias_cityfieldcosons>
[00:13] [LoadPex] <Debug: Scripts\pf_whiterundragonsreachporch_00108d8c.pex: phuntingbow>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201recovergearmisc_000a7921.pex: alias_playergearcontainer>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh02bristlebackpenapproach.pex: bilgemuck>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestvarla_024f69c2.pex: alias_sub01>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh02bristlebackpenapproach.pex: dlc2mh02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestvarla_024f69c2.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestvarla_024f69c2.pex: alias_sub02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestvarla_024f69c2.pex: memq>
[00:13] [LoadPex] <Debug: Scripts\ms07lampscript.pex: cannotmessage>
[00:13] [LoadPex] <Debug: Scripts\ms07lampscript.pex: lightoutmessage>
[00:13] [LoadPex] <Debug: Scripts\ms07lampscript.pex: ms07>
[00:13] [LoadPex] <Debug: Scripts\ms07lampscript.pex: lightalreadyoutmessage>
[00:13] [LoadPex] <Debug: Scripts\qf_dunms06_0001f142.pex: alias_bosschest>
[00:13] [LoadPex] <Debug: Scripts\qf_dunms06_0001f142.pex: corpseroom>
[00:13] [LoadPex] <Debug: Scripts\sf_mgrarniel04finalscene_000e0d0b.pex: keening>
[00:13] [LoadPex] <Debug: Scripts\qf_dunms06_0001f142.pex: alias_waveb_enemy02>
[00:13] [LoadPex] <Debug: Scripts\sf_mgrarniel04finalscene_000e0d0b.pex: mgeyeexplosion>
[00:13] [LoadPex] <Debug: Scripts\qf_dunms06_0001f142.pex: alias_potemabossentity>
[00:13] [LoadPex] <Debug: Scripts\sf_mgrarniel04finalscene_000e0d0b.pex: keeningrewardref>
[00:13] [LoadPex] <Debug: Scripts\qf_dunms06_0001f142.pex: alias_bantervampiremarker>
[00:13] [LoadPex] <Debug: Scripts\sf_mgrarniel04finalscene_000e0d0b.pex: arniel>
[00:13] [LoadPex] <Debug: Scripts\qf_dunms06_0001f142.pex: alias_entrygate>
[00:13] [LoadPex] <Debug: Scripts\sf_mgrarniel04finalscene_000e0d0b.pex: mgarniel04lookmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunms06_0001f142.pex: alias_potemamural>
[00:13] [LoadPex] <Debug: Scripts\qf_dunms06_0001f142.pex: alias_wavec_enemy03>
[00:13] [LoadPex] <Debug: Scripts\qf_dunms06_0001f142.pex: alias_waveb_enemy01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunms06_0001f142.pex: bossbattle>
[00:13] [LoadPex] <Debug: Scripts\qf_dunms06_0001f142.pex: dunms06thrallbanter>
[00:13] [LoadPex] <Debug: Scripts\qf_dunms06_0001f142.pex: alias_wavea_enemy02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunms06_0001f142.pex: muralscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunms06_0001f142.pex: alias_potemathrallvampire>
[00:13] [LoadPex] <Debug: Scripts\qf_dunms06_0001f142.pex: alias_waveb_enemy03>
[00:13] [LoadPex] <Debug: Scripts\qf_dunms06_0001f142.pex: alias_wavec_enemy01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunms06_0001f142.pex: alias_wavea_enemy01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunms06_0001f142.pex: alias_potemaskeleton>
[00:13] [LoadPex] <Debug: Scripts\qf_dunms06_0001f142.pex: alias_wavec_enemy02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunms06_0001f142.pex: alias_potemamural02>
[00:13] [LoadPex] <Debug: Scripts\tgrhcwealthitemscript03.pex: ppitcher>
[00:13] [LoadPex] <Debug: Scripts\tgrhcwealthitemscript03.pex: pwealthitemmarker>
[00:13] [LoadPex] <Debug: Scripts\tgrhcwealthitemscript03.pex: pshipmodel>
[00:13] [LoadPex] <Debug: Scripts\tgrhcwealthitemscript03.pex: ptgrhcquest>
[00:13] [LoadPex] <Debug: Scripts\tgrhcwealthitemscript03.pex: pweathitem>
[00:13] [LoadPex] <Debug: Scripts\tgrhcwealthitemscript03.pex: pcandlestick>
[00:13] [LoadPex] <Debug: Scripts\tgrhcwealthitemscript03.pex: ptgrhcqs>
[00:13] [LoadPex] <Debug: Scripts\sf_cicerogonescene1_00028c83.pex: astridalias>
[00:13] [LoadPex] <Debug: Scripts\sf_cicerogonescene1_00028c83.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000681bd.pex: pcookbook>
[00:13] [LoadPex] <Debug: Scripts\sf_wcae01tiadeathscene_0442c4eb.pex: wcae01tiadremora>
[00:13] [LoadPex] <Debug: Scripts\revbqahzidalquestscript.pex: fxbanish>
[00:13] [LoadPex] <Debug: Scripts\revbqahzidalquestscript.pex: alias_boss02alt>
[00:13] [LoadPex] <Debug: Scripts\revbqahzidalquestscript.pex: maxphase>
[00:13] [LoadPex] <Debug: Scripts\revbqahzidalquestscript.pex: alias_boss02>
[00:13] [LoadPex] <Debug: Scripts\revbqahzidalquestscript.pex: soullist>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh02campdetectplayerpresence.pex: playerpresent>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh02campdetectplayerpresence.pex: dlc2mh02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201thalmorembassy_00030b15.pex: alias_insidesolarguard>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201thalmorembassy_00030b15.pex: alias_innercourtyardguard02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201thalmorembassy_00030b15.pex: alias_innercourtyardguard01>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201thalmorembassy_00030b15.pex: alias_solarguard>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201thalmorembassy_00030b15.pex: alias_chattyguard1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201thalmorembassy_00030b15.pex: alias_mq201backupenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201thalmorembassy_00030b15.pex: alias_thalmorembassylocation>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201thalmorembassy_00030b15.pex: alias_chattyguard2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaignobj_00026f45.pex: alias_campaignhold>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaignobj_00026f45.pex: alias_fieldco>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaignobj_00026f45.pex: alias_campaignstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaignobj_00026f45.pex: alias_factionleader>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaignobj_00026f45.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianultramaskbustscript.pex: mask08placed>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianultramaskbustscript.pex: defaultlacktheitemmsg>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianultramaskbustscript.pex: mask02placed>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianultramaskbustscript.pex: mybustactivator>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianultramaskbustscript.pex: armordragonpriestmaskultrahelmet>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianultramaskbustscript.pex: uskpmaskstoragechest>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianultramaskbustscript.pex: mask03placed>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianultramaskbustscript.pex: mask01placed>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianultramaskbustscript.pex: placed>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianultramaskbustscript.pex: mask05placed>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianultramaskbustscript.pex: mask04placed>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianultramaskbustscript.pex: mask06placed>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianultramaskbustscript.pex: hasbeenunlocked>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianultramaskbustscript.pex: mask07placed>
[00:13] [LoadPex] <Debug: Scripts\ms07script.pex: guards>
[00:13] [LoadPex] <Debug: Scripts\ghmq01_tif__046ac458.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\mg03bookscript.pex: mg03callerhostilefaction>
[00:13] [LoadPex] <Debug: Scripts\mg03bookscript.pex: mg03>
[00:13] [LoadPex] <Debug: Scripts\mg03bookscript.pex: mg03caller>
[00:13] [LoadPex] <Debug: Scripts\tgriftengateunlockerscript.pex: punlocked>
[00:13] [LoadPex] <Debug: Scripts\tgriftengateunlockerscript.pex: priftenalleygate01ref>
[00:13] [LoadPex] <Debug: Scripts\tgriftengateunlockerscript.pex: priftenalleygate02ref>
[00:13] [LoadPex] <Debug: Scripts\sf_cicerogonescene2_00028c9a.pex: astridalias>
[00:13] [LoadPex] <Debug: Scripts\sf_cicerogonescene2_00028c9a.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__0008d2af.pex: da14sanguinerose>
[00:13] [LoadPex] <Debug: Scripts\tif__000681be.pex: pcookbook>
[00:13] [LoadPex] <Debug: Scripts\qf_werj01_000b1c79.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\tif__00060652.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_werj01_000b1c79.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_werj01_000b1c79.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_werj01_000b1c79.pex: usleepwerj01isdone>
[00:13] [LoadPex] <Debug: Scripts\qf_werj01_000b1c79.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_werj01_000b1c79.pex: alias_mistwatchescapee>
[00:13] [LoadPex] <Debug: Scripts\qf_werj01_000b1c79.pex: alias_postencountersandboxref>
[00:13] [LoadPex] <Debug: Scripts\qf_werj01_000b1c79.pex: alias_mistwatchmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_werj01_000b1c79.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_werj01_000b1c79.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_werj01_000b1c79.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_werj01_000b1c79.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_werj01_000b1c79.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestwarden_024f7bb7.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchbossquestwarden_024f7bb7.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrisondefenderonly3resourceobject>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_capitalhq>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_rikke>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrison1resourceobject>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_enemyfieldhq>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrisondefenderonly2enableimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrisondefenderonly4resourceobject>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrison2enableimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrisondefenderonly6resourceobject>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_campsons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrisondefenderonly4enableimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrisondefenderonly1resourceobject>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_enemyfieldco>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrison3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_campenableimperial>
[00:13] [LoadPex] <Debug: Scripts\ms07setstageonhitaliasscript.pex: playeronly>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrisondefenderonly3>
[00:13] [LoadPex] <Debug: Scripts\ms07setstageonhitaliasscript.pex: stage>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrisondefenderonly5enableimperial>
[00:13] [LoadPex] <Debug: Scripts\ms07setstageonhitaliasscript.pex: prereqstageopt>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrison2enablesons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_fieldhq>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrisondefenderonly6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrisondefenderonly5enablesons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrisondefenderonly3enableimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrisondefenderonly2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrisondefenderonly4>
[00:13] [LoadPex] <Debug: Scripts\qf_dunnchuandzelqst_000c3709.pex: alias_alethiusnote>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_fort>
[00:13] [LoadPex] <Debug: Scripts\qf_dunnchuandzelqst_000c3709.pex: alias_strommbook>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrisondefenderonly6enableimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_dunnchuandzelqst_000c3709.pex: alias_finallever>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrisondefenderonly1enablesons>
[00:13] [LoadPex] <Debug: Scripts\qf_dunnchuandzelqst_000c3709.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_fieldco>
[00:13] [LoadPex] <Debug: Scripts\qf_dunnchuandzelqst_000c3709.pex: alias_erjbook>
[00:13] [LoadPex] <Debug: Scripts\qf_dunnchuandzelqst_000c3709.pex: alias_calcelmoalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dunnchuandzelqst_000c3709.pex: alias_kragbook>
[00:13] [LoadPex] <Debug: Scripts\qf_dunnchuandzelqst_000c3709.pex: alias_staubsbook>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrison2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_campenablesons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrison4resourceobject>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_campsonslocationcentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_capitalhqmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_genericfieldcosons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrison4enableimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_galmar>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_fortenablesons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrisondefenderonly4enablesons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_capital>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrisondefenderonly2resourceobject>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_genericfieldcoimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrisondefenderonly5resourceobject>
[00:13] [LoadPex] <Debug: Scripts\tgrloothandlerquestscript.pex: ploot01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_fortenableimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrison2resourceobject>
[00:13] [LoadPex] <Debug: Scripts\tgrloothandlerquestscript.pex: ploot02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrison1enablesons>
[00:13] [LoadPex] <Debug: Scripts\tgrloothandlerquestscript.pex: ptgrloothandlerquest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrison3resourceobject>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrison4enablesons>
[00:13] [LoadPex] <Debug: Scripts\tgrloothandlerquestscript.pex: ploot03>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrison1enableimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrisondefenderonly1enableimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_campimperiallocationcentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_capitalenableimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrison4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrison3enableimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_campimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrisondefenderonly3enablesons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrison1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrisondefenderonly2enablesons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrison3enablesons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrisondefenderonly5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_capitalenablesons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrisondefenderonly1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_campaignstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcampaign_0001c4a1.pex: alias_garrisondefenderonly6enablesons>
[00:13] [LoadPex] <Debug: Scripts\mg03callertriggerscript.pex: dunfellglowkeepqst>
[00:13] [LoadPex] <Debug: Scripts\mg03callertriggerscript.pex: mg03calleralias>
[00:13] [LoadPex] <Debug: Scripts\sf_cicerogonescene2_0006a3de.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\mg03callertriggerscript.pex: mg03orthornalias>
[00:13] [LoadPex] <Debug: Scripts\sf_cicerogonescene2_0006a3de.pex: astridalias>
[00:13] [LoadPex] <Debug: Scripts\mg03callertriggerscript.pex: closeddoorstage>
[00:13] [LoadPex] <Debug: Scripts\mg03callertriggerscript.pex: incombatwithcallerstage>
[00:13] [LoadPex] <Debug: Scripts\mg03callertriggerscript.pex: mg03>
[00:13] [LoadPex] <Debug: Scripts\tif__0008d2c1.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\sf_wcae03afterdfcdeath_04431824.pex: combativedaedra>
[00:13] [LoadPex] <Debug: Scripts\tif__0003d1ef.pex: ms13>
[00:13] [LoadPex] <Debug: Scripts\revbqahzsoultriggerscript.pex: myq>
[00:13] [LoadPex] <Debug: Scripts\tif__0003d1ef.pex: camilla>
[00:13] [LoadPex] <Debug: Scripts\revbqahzsoultriggerscript.pex: expsoul>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianwoodenmaskscript.pex: maskactual>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianwoodenmaskscript.pex: transitionsfx>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianwoodenmaskscript.pex: fadetoblackbackimod>
[00:13] [LoadPex] <Debug: Scripts\tif__0004f7db.pex: pdb10>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianwoodenmaskscript.pex: dragonpriestsanctuarylocation>
[00:13] [LoadPex] <Debug: Scripts\tif__0004f7db.pex: pdb11>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianwoodenmaskscript.pex: sanctuarymarker>
[00:13] [LoadPex] <Debug: Scripts\tif__0004f7db.pex: coffin>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianwoodenmaskscript.pex: azurafadetoblack>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianwoodenmaskscript.pex: areamarker>
[00:13] [LoadPex] <Debug: Scripts\dunlabyrinthianwoodenmaskscript.pex: maskrange>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh02enterthirsktriggerscript.pex: chief>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh02enterthirsktriggerscript.pex: dlc2mh02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: dundragonmoundqst>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_malbornmeet>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_escapesceneguard2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: mq201party>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: partysoundmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: mq201thalmorembassy>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_exteriorguardday3>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_delphinestablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_playercarriagedriver>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_playergearcontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_partyguard1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: partyfinaldoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: mq201recovergear>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_partyguard2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: exitpartytrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_torturechambermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: thalmorcombatfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: mq106>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_exteriorguardnight3>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: fadetoblackimod>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_dungeonescapetrapdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: escapescene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_elenwen>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_partyinvitation>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_partycentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: embassyfrontgate>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: mq201thalmorenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: thalmorfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: carriagescene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: partyarrivalmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: embassydoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_partyexitdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: mq106delphineinroomtrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: elenwenofficescene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: idlecartdriveridle>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_exteriorguardday1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_embassyfrontdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: mq202>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: fadetoblackholdimod>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: offsetstop>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: partysoundsafterescapemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: dialoguefollowerquest>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: embassyfrontdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: mq201razelanexteriorholdposition>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: mq201thalmorembassynofasttraveltrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_elenwenofficenote>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: partytrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: mq201malborn>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: partyfinaldoorlocked>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_exteriorguardnight2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: malbornfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_razelan>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: mq201partyintroscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: kitchendoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_escapesceneguard1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: barracksdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: introscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_cook>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: delphineriverwoodstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: mq201partycarriageembassy>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_partyoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_rulindil>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_colovianbrandy>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: leavepartyscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: thievesguildstandardoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_delphine>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_torturechamberguard>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_playergearcontainerdelphine>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_gissur>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_riverwoodtargetmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_malborn>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_exteriorguardday2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: enablecombatguardsmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: returntopartyscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_partyboots>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_elenwenofficecontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_escapekey2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_playergearcontainerhidden>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_exteriorguardnight4>
[00:13] [LoadPex] <Debug: Scripts\tif__000267df.pex: crimebountymsg>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_thalmorembassy>
[00:13] [LoadPex] <Debug: Scripts\tif__000267df.pex: pcgs>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: delphinestablemarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000267df.pex: ptg00quest>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_torturechambercontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: mq105>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_exteriorguardnight1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: doortodungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_torturechamberguardmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_exteriorguardday4>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: mq201partycarriagesolitude>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_brelas>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: kitchenscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_playercarriagemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_partydrinkmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_escapekey1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_torturechambernote>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: prisoneroutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: favorpointslarge>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: fadetoblackbackimod>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: torturechamberscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_prisoner>
[00:13] [LoadPex] <Debug: Scripts\tgrntplayer.pex: ptgrntqs>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_orgnar>
[00:13] [LoadPex] <Debug: Scripts\qf_mq201_00035d5f.pex: alias_elenwenofficemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen19>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen15>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen57>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen54>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen21>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen47>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen64>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen16>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen52>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen31>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen62>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen29>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen69>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen44>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen28>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen35>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen74>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen56>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen50>
[00:13] [LoadPex] <Debug: Scripts\sf_ciceronightmothertalkscene_0003bb83.pex: pciceroangryscene>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen53>
[00:13] [LoadPex] <Debug: Scripts\sf_ciceronightmothertalkscene_0003bb83.pex: nmcoffinblackis>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen39>
[00:13] [LoadPex] <Debug: Scripts\sf_ciceronightmothertalkscene_0003bb83.pex: coffin>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen43>
[00:13] [LoadPex] <Debug: Scripts\sf_ciceronightmothertalkscene_0003bb83.pex: astriddoor>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen63>
[00:13] [LoadPex] <Debug: Scripts\sf_ciceronightmothertalkscene_0003bb83.pex: pastridalias>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen1>
[00:13] [LoadPex] <Debug: Scripts\qf_werj02_000b8169.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen73>
[00:13] [LoadPex] <Debug: Scripts\sf_ciceronightmothertalkscene_0003bb83.pex: pastridnmenterscene>
[00:13] [LoadPex] <Debug: Scripts\qf_werj02_000b8169.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\sf_ciceronightmothertalkscene_0003bb83.pex: pastridnmchambermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_werj02_000b8169.pex: lockpick>
[00:13] [LoadPex] <Debug: Scripts\sf_ciceronightmothertalkscene_0003bb83.pex: nmcoffinfadeis>
[00:13] [LoadPex] <Debug: Scripts\qf_werj02_000b8169.pex: alias_thief>
[00:13] [LoadPex] <Debug: Scripts\sf_ciceronightmothertalkscene_0003bb83.pex: dbsanc_nmlighttoggle>
[00:13] [LoadPex] <Debug: Scripts\qf_werj02_000b8169.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\sf_ciceronightmothertalkscene_0003bb83.pex: pdb04>
[00:13] [LoadPex] <Debug: Scripts\qf_werj02_000b8169.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen7>
[00:13] [LoadPex] <Debug: Scripts\sf_ciceronightmothertalkscene_0003bb83.pex: coffinopensound>
[00:13] [LoadPex] <Debug: Scripts\qf_werj02_000b8169.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen17>
[00:13] [LoadPex] <Debug: Scripts\qf_werj02_000b8169.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\mg03freeorothorn.pex: mg03>
[00:13] [LoadPex] <Debug: Scripts\qf_werj02_000b8169.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\mg03freeorothorn.pex: mg03orthorn>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen9>
[00:13] [LoadPex] <Debug: Scripts\qf_werj02_000b8169.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen33>
[00:13] [LoadPex] <Debug: Scripts\qf_werj02_000b8169.pex: alias_postencountersandboxref>
[00:13] [LoadPex] <Debug: Scripts\qf_werj02_000b8169.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen75>
[00:13] [LoadPex] <Debug: Scripts\qf_werj02_000b8169.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen13>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen32>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen58>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen68>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen27>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen46>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen67>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen38>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen30>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen20>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen45>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen37>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen14>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen60>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen34>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen65>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen42>
[00:13] [LoadPex] <Debug: Scripts\pf_whiterunsigurdcarryfirewoo_000cde5d.pex: firewood>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen25>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen26>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen41>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen70>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen51>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen71>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen36>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen55>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen18>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen40>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen72>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen12>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen66>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen22>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen61>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen23>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen59>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen48>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen49>
[00:13] [LoadPex] <Debug: Scripts\qf_cwcitizensflee_0006434a.pex: alias_citizen24>
[00:13] [LoadPex] <Debug: Scripts\tif__00060679.pex: sklxsmithing2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchepiloguequest01_022d35ce.pex: catmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchepiloguequest01_022d35ce.pex: alias_cat01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchepiloguequest01_022d35ce.pex: alias_jovanni>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchepiloguequest01_022d35ce.pex: alias_cat02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchepiloguequest01_022d35ce.pex: alias_jazhan>
[00:13] [LoadPex] <Debug: Scripts\qf_dunnilheimqst_0001baec.pex: alias_banditd>
[00:13] [LoadPex] <Debug: Scripts\dunlostechocaveburnmushrooms.pex: flameoff>
[00:13] [LoadPex] <Debug: Scripts\qf_dunnilheimqst_0001baec.pex: alias_banditb>
[00:13] [LoadPex] <Debug: Scripts\dunlostechocaveburnmushrooms.pex: message01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunnilheimqst_0001baec.pex: alias_banditc>
[00:13] [LoadPex] <Debug: Scripts\dunlostechocaveburnmushrooms.pex: message02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunnilheimqst_0001baec.pex: alias_bandita>
[00:13] [LoadPex] <Debug: Scripts\dunlostechocaveburnmushrooms.pex: mushroom>
[00:13] [LoadPex] <Debug: Scripts\qf_dunnilheimqst_0001baec.pex: alias_nilheim_camp>
[00:13] [LoadPex] <Debug: Scripts\dunlostechocaveburnmushrooms.pex: secretdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_dunnilheimqst_0001baec.pex: nilheimlocation>
[00:13] [LoadPex] <Debug: Scripts\dunlostechocaveburnmushrooms.pex: mushroomburn>
[00:13] [LoadPex] <Debug: Scripts\qf_dunnilheimqst_0001baec.pex: alias_telrav>
[00:13] [LoadPex] <Debug: Scripts\dunlostechocaveburnmushrooms.pex: flameon>
[00:13] [LoadPex] <Debug: Scripts\qf_dunnilheimqst_0001baec.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dunnilheimqst_0001baec.pex: alias_bandite>
[00:13] [LoadPex] <Debug: Scripts\qf_dunnilheimqst_0001baec.pex: nilheimreservation>
[00:13] [LoadPex] <Debug: Scripts\tgrntquestscript.pex: pcurrentitemvalue>
[00:13] [LoadPex] <Debug: Scripts\tgrntquestscript.pex: pcrimewindhelm>
[00:13] [LoadPex] <Debug: Scripts\tgrntquestscript.pex: priftenlocation>
[00:13] [LoadPex] <Debug: Scripts\tgrntquestscript.pex: ptgrnstoredsolitude>
[00:13] [LoadPex] <Debug: Scripts\tgrntquestscript.pex: ptgrnwin>
[00:13] [LoadPex] <Debug: Scripts\tgrntquestscript.pex: pcrimewhiterun>
[00:13] [LoadPex] <Debug: Scripts\tgrntquestscript.pex: pcrimeriften>
[00:13] [LoadPex] <Debug: Scripts\tgrntquestscript.pex: ptotalstolen>
[00:13] [LoadPex] <Debug: Scripts\tgrntquestscript.pex: pmarkarthlocation>
[00:13] [LoadPex] <Debug: Scripts\tgrntquestscript.pex: pwhiterunlocation>
[00:13] [LoadPex] <Debug: Scripts\tgrntquestscript.pex: pcrimesolitude>
[00:13] [LoadPex] <Debug: Scripts\tgrntquestscript.pex: ptgrntfail>
[00:13] [LoadPex] <Debug: Scripts\tgrntquestscript.pex: ptgrngold>
[00:13] [LoadPex] <Debug: Scripts\tgrntquestscript.pex: ptgrntquest>
[00:13] [LoadPex] <Debug: Scripts\tgrntquestscript.pex: psolitudelocation>
[00:13] [LoadPex] <Debug: Scripts\tgrntquestscript.pex: ptgrnstoredwindhelm>
[00:13] [LoadPex] <Debug: Scripts\tgrntquestscript.pex: ptgrnstoredwhiterun>
[00:13] [LoadPex] <Debug: Scripts\tgrntquestscript.pex: ptgrnstoredmarkarth>
[00:13] [LoadPex] <Debug: Scripts\tgrntquestscript.pex: ptgrncityalias>
[00:13] [LoadPex] <Debug: Scripts\tgrntquestscript.pex: pwindhelmlocation>
[00:13] [LoadPex] <Debug: Scripts\tgrntquestscript.pex: ptgrnttold>
[00:13] [LoadPex] <Debug: Scripts\tgrntquestscript.pex: ptgrshellquest>
[00:13] [LoadPex] <Debug: Scripts\tgrntquestscript.pex: pcrimemarkarth>
[00:13] [LoadPex] <Debug: Scripts\tgrntquestscript.pex: ptgrnstoredriften>
[00:13] [LoadPex] <Debug: Scripts\mg03orthorncagedoorscript.pex: mg03>
[00:13] [LoadPex] <Debug: Scripts\sf_cidhnamineopengatescene_000cd143.pex: cidhnaminedoorb>
[00:13] [LoadPex] <Debug: Scripts\sf_cidhnamineopengatescene_000cd143.pex: cidhnaminedoora>
[00:13] [LoadPex] <Debug: Scripts\sf_cidhnamineopengatescene_000cd143.pex: cidhnaminedoorleverb>
[00:13] [LoadPex] <Debug: Scripts\sf_cidhnamineopengatescene_000cd143.pex: cidhnamineleverb>
[00:13] [LoadPex] <Debug: Scripts\qf_werj03_000b85aa.pex: alias_warrior01>
[00:13] [LoadPex] <Debug: Scripts\qf_werj03_000b85aa.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_werj03_000b85aa.pex: alias_warrior02>
[00:13] [LoadPex] <Debug: Scripts\qf_werj03_000b85aa.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_werj03_000b85aa.pex: alias_postencountersandboxref>
[00:13] [LoadPex] <Debug: Scripts\qf_werj03_000b85aa.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_werj03_000b85aa.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_werj03_000b85aa.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_werj03_000b85aa.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_werj03_000b85aa.pex: alias_redguardwoman>
[00:13] [LoadPex] <Debug: Scripts\qf_werj03_000b85aa.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_werj03_000b85aa.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_werj03_000b85aa.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\revbqassassincombatscript.pex: markerlist>
[00:13] [LoadPex] <Debug: Scripts\revbqassassincombatscript.pex: magicinvisible>
[00:13] [LoadPex] <Debug: Scripts\qf_cwdialoguesoldiers01_0006a270.pex: alias_soldier2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwdialoguesoldiers01_0006a270.pex: alias_soldier1>
[00:13] [LoadPex] <Debug: Scripts\tif__00020bdd.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00020bdd.pex: pdb02>
[00:13] [LoadPex] <Debug: Scripts\tif__00020bdd.pex: pdb02a>
[00:13] [LoadPex] <Debug: Scripts\tif__00055a0b.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tif__00055a0b.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh02questscript.pex: rieklingfg>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh02questscript.pex: rieklings>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh02questscript.pex: nordskilled>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh02questscript.pex: stage30resumeshunt>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh02questscript.pex: nordstotal>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh02questscript.pex: nordsalive>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh02questscript.pex: bilgemuckfollow>
[00:13] [LoadPex] <Debug: Scripts\dlc2mh02questscript.pex: chieffgatstart>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: mq00>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: alias_esbernsdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: alias_mainambush3>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: alias_shavarinote>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: enemyofplayerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: alias_esbern>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: mq202shavaritrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: alias_brynjolf>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: raggedflagonmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: mq201>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: alias_gissur>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: gissursummonthalmorstartscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: alias_finalambush1>
[00:13] [LoadPex] <Debug: Scripts\ms08ambushtriggerscript.pex: ambushscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: finalambushenablemarker>
[00:13] [LoadPex] <Debug: Scripts\ms08ambushtriggerscript.pex: saadia>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: esbernopendoorscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: gissursummonthalmorscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: flagonambushmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: alias_flagonambush3>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: esbernvaultmovemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: thalmorambushenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: alias_gissurnote>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: mq203>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: alias_flagonbartender>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: alias_dirge>
[00:13] [LoadPex] <Debug: Scripts\mg03orthornguardscript.pex: mg03orthornscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: esbernexplainscene>
[00:13] [LoadPex] <Debug: Scripts\mg03orthornguardscript.pex: mg03>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: alias_finalambush2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: ratway02enablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: alias_flagonambush2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: alias_vekel>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: alias_shavari>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: alias_flagonambush1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: alias_mainambush4>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: alias_mainambush1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq202_00036191.pex: alias_delphine>
[00:13] [LoadPex] <Debug: Scripts\qf_werj04_000b94ab.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_werj04_000b94ab.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_werj04_000b94ab.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_werj04_000b94ab.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_werj04_000b94ab.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_werj04_000b94ab.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_werj04_000b94ab.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_werj04_000b94ab.pex: alias_myspecifichold>
[00:13] [LoadPex] <Debug: Scripts\qf_werj04_000b94ab.pex: alias_kid01>
[00:13] [LoadPex] <Debug: Scripts\qf_werj04_000b94ab.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_werj04_000b94ab.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_werj04_000b94ab.pex: alias_kid02>
[00:13] [LoadPex] <Debug: Scripts\qf_werj04_000b94ab.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_werj04_000b94ab.pex: alias_dwebridgemapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_werj04_000b94ab.pex: alias_postencountersandboxref>
[00:13] [LoadPex] <Debug: Scripts\qf_cwdialoguesoldiers02_000fc076.pex: alias_soldier2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwdialoguesoldiers02_000fc076.pex: alias_soldier1>
[00:13] [LoadPex] <Debug: Scripts\tif__0004fa11.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__000607d4.pex: freeformmarkarthd>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchgenericbelharza_0251d642.pex: scenemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchgenericbelharza_0251d642.pex: alias_belharza>
[00:13] [LoadPex] <Debug: Scripts\tif__00020bde.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00020bde.pex: pdb02a>
[00:13] [LoadPex] <Debug: Scripts\tif__00020bde.pex: pdb02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunpinewatchqst_000786b9.pex: alias_pinewatchlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dunpinewatchqst_000786b9.pex: alias_pinewatchbanditchatter103>
[00:13] [LoadPex] <Debug: Scripts\qf_dunpinewatchqst_000786b9.pex: alias_pinewatchbanditchatter102>
[00:13] [LoadPex] <Debug: Scripts\qf_dunpinewatchqst_000786b9.pex: alias_pinewatchbanditchatter101>
[00:13] [LoadPex] <Debug: Scripts\qf_dunpinewatchqst_000786b9.pex: alias_pinewatchboss_alias>
[00:13] [LoadPex] <Debug: Scripts\tif__00055a0e.pex: favor013>
[00:13] [LoadPex] <Debug: Scripts\dunlostvalleyhagravenhitscript.pex: myquestscript>
[00:13] [LoadPex] <Debug: Scripts\tif__00055a0e.pex: freeformmarkarthg>
[00:13] [LoadPex] <Debug: Scripts\dunlostvalleyhagravenhitscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00055a0e.pex: favor017>
[00:13] [LoadPex] <Debug: Scripts\tif__00055a0e.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tgrqueuequestscript.pex: tgbusiness>
[00:13] [LoadPex] <Debug: Scripts\tgrqueuequestscript.pex: ptgrqhouse05>
[00:13] [LoadPex] <Debug: Scripts\tgrqueuequestscript.pex: ptgrqhouse03>
[00:13] [LoadPex] <Debug: Scripts\tgrqueuequestscript.pex: ptgrqbusiness05>
[00:13] [LoadPex] <Debug: Scripts\tgrqueuequestscript.pex: ptgrqhouse01>
[00:13] [LoadPex] <Debug: Scripts\tgrqueuequestscript.pex: tgwealthyhome>
[00:13] [LoadPex] <Debug: Scripts\tgrqueuequestscript.pex: ptgrqhouse02>
[00:13] [LoadPex] <Debug: Scripts\tgrqueuequestscript.pex: ptgrqbusiness02>
[00:13] [LoadPex] <Debug: Scripts\tgrqueuequestscript.pex: ptgrqbusiness04>
[00:13] [LoadPex] <Debug: Scripts\tgrqueuequestscript.pex: ptgrqhouse04>
[00:13] [LoadPex] <Debug: Scripts\tgrqueuequestscript.pex: ptgrqbusiness01>
[00:13] [LoadPex] <Debug: Scripts\sf_wcae03irielambushscene_04436a95.pex: wcae03dartact>
[00:13] [LoadPex] <Debug: Scripts\tgrqueuequestscript.pex: ptgrqbusiness03>
[00:13] [LoadPex] <Debug: Scripts\sf_wcae03irielambushscene_04436a95.pex: damagepotion>
[00:13] [LoadPex] <Debug: Scripts\sf_wcae03irielambushscene_04436a95.pex: wcae03playerlaymarker001>
[00:13] [LoadPex] <Debug: Scripts\sf_wcae03irielambushscene_04436a95.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\sf_wcae03irielambushscene_04436a95.pex: pknockdown>
[00:13] [LoadPex] <Debug: Scripts\sf_wcae03irielambushscene_04436a95.pex: wcae03playerlaymarker>
[00:13] [LoadPex] <Debug: Scripts\sf_wcae03irielambushscene_04436a95.pex: witch>
[00:13] [LoadPex] <Debug: Scripts\sf_wcae03irielambushscene_04436a95.pex: crchauruspoisonbite01>
[00:13] [LoadPex] <Debug: Scripts\sf_wcae03irielambushscene_04436a95.pex: wcae03unconscioousmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__0009b799.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tif__0009b799.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__0009b799.pex: alias_horse>
[00:13] [LoadPex] <Debug: Scripts\tif__0009b799.pex: playerhorsefaction>
[00:13] [LoadPex] <Debug: Scripts\tif__0009b799.pex: playershorse>
[00:13] [LoadPex] <Debug: Scripts\tif__0009b799.pex: horsecost>
[00:13] [LoadPex] <Debug: Scripts\revcannonshotonactivate.pex: spellcannon>
[00:13] [LoadPex] <Debug: Scripts\ms08arguequestscript.pex: sceneupdate>
[00:13] [LoadPex] <Debug: Scripts\mg03orthornlocationscenetriggerscript.pex: mg03orthorn>
[00:13] [LoadPex] <Debug: Scripts\mg03orthornlocationscenetriggerscript.pex: mg03locationscene>
[00:13] [LoadPex] <Debug: Scripts\qf_werj05_000bc5aa.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_werj05_000bc5aa.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_werj05_000bc5aa.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_werj05_000bc5aa.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_werj05_000bc5aa.pex: alias_postencountersandboxref>
[00:13] [LoadPex] <Debug: Scripts\qf_werj05_000bc5aa.pex: alias_bloodhorker02>
[00:13] [LoadPex] <Debug: Scripts\qf_werj05_000bc5aa.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_werj05_000bc5aa.pex: alias_bloodhorker01>
[00:13] [LoadPex] <Debug: Scripts\qf_werj05_000bc5aa.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_werj05_000bc5aa.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwdialoguesoldiershellos_0006b190.pex: alias_soldier2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwdialoguesoldiershellos_0006b190.pex: alias_soldier1>
[00:13] [LoadPex] <Debug: Scripts\tif__00020bdf.pex: pdb02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: alias_remanswalltarget3>
[00:13] [LoadPex] <Debug: Scripts\tif__00020bdf.pex: pdb02a>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: alias_skyhavenentrytarget2>
[00:13] [LoadPex] <Debug: Scripts\tif__00020bdf.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: mq00>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: puzzlering3>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: alias_skyhavenbook>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: alias_remanswalltarget5>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: alias_secretdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: alias_karthspireplatetraptarget>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: mq202>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: puzzlering2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: alias_karthspiremapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: alias_karthspirebridgetarget>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: alias_skyhavenbookmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: remanswallscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: bladesfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: alias_skyhavenentrytarget1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: favorrewardlarge>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: dundragonmoundqst>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: handcut>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: karthspirescene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: torch>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: alias_remanswalltarget2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: alias_remanswalltarget1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: playerfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: skyhavenexteriorcollision>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: alias_puzzleactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: karthspirereserved>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: skyhavenentryscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: riverwoodscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: karthspiremapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: alias_delphine>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: alias_orgnar>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: alias_karthspirepillarstarget>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: alias_skyhaventemplemapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: alias_karthspireloaddoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: alias_remanswalltarget4>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: puzzlescene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: delphinearmor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: mq204>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: alias_esbern>
[00:13] [LoadPex] <Debug: Scripts\qf_mq203_00036192.pex: puzzlering1>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardbipressureplate.pex: failmessage>
[00:13] [LoadPex] <Debug: Scripts\tif__0009b7a0.pex: playerhorsefaction>
[00:13] [LoadPex] <Debug: Scripts\tif__0009b7a0.pex: playershorse>
[00:13] [LoadPex] <Debug: Scripts\tif__0009b7a0.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__0009b7a0.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\pf_whiterunysoldacarrybasketp_000ce32e.pex: carryitem>
[00:13] [LoadPex] <Debug: Scripts\tif__0009b7a0.pex: horsecost>
[00:13] [LoadPex] <Debug: Scripts\tif__0009b7a0.pex: alias_horse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchgreymarchquest_0213aee3.pex: alias_jyggalag>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchgreymarchquest_0213aee3.pex: qweatherchange>
[00:13] [LoadPex] <Debug: Scripts\mg03orthornscript.pex: mg03>
[00:13] [LoadPex] <Debug: Scripts\qf_dunpoireachforswornraidqst_000317d1.pex: alias_forsworn1>
[00:13] [LoadPex] <Debug: Scripts\qf_dunpoireachforswornraidqst_000317d1.pex: alias_forsworn3>
[00:13] [LoadPex] <Debug: Scripts\qf_dunpoireachforswornraidqst_000317d1.pex: alias_forsworn2>
[00:13] [LoadPex] <Debug: Scripts\qf_dunpoireachforswornraidqst_000317d1.pex: alias_soldier01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunpoireachforswornraidqst_000317d1.pex: alias_soldier02>
[00:13] [LoadPex] <Debug: Scripts\ms08arguetriggerscript.pex: ms08arguequest>
[00:13] [LoadPex] <Debug: Scripts\ms08arguetriggerscript.pex: ms08arguekeyword>
[00:13] [LoadPex] <Debug: Scripts\tif__000267e1.pex: ptgrss>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen27>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_resolutiondefendermarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_resolutiondefendermarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_resolutiondefendermarker7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_clutterenabletoggle>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen47>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen53>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen28>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_friendlysoldier1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen56>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen50>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen19>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_sonsenable>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen61>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_enemysoldier2>
[00:13] [LoadPex] <Debug: Scripts\tif__00020be0.pex: pdb02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_friendlysoldier11>
[00:13] [LoadPex] <Debug: Scripts\tif__00020be0.pex: pnewdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen62>
[00:13] [LoadPex] <Debug: Scripts\tif__00020be0.pex: pabandonedshackdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen29>
[00:13] [LoadPex] <Debug: Scripts\tif__00020be0.pex: pdbentrancequest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen52>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen15>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_resolutiondefendermarker11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_escapedoor>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_resolutiondefendermarker4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_resolutionescapehousecarlmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_resolutiondefendermarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_friendlysoldier5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen40>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen45>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_friendlysoldier3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen65>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen57>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen59>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen54>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_imperialenable>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen70>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen25>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgstatusquest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen55>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: uskpnumbersjobsintro>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_fieldco>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrriftencount>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen26>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgradiantstartsl>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_housecarl>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrwindhelm>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_resolutiondefendermarker10>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrslrun>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_city>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgradiantstartnt>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_friendlysoldier9>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrfirstcap>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_spawnattacker1>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrslquest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen69>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrsolitudecount>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_friendlysoldier6>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrsolitude>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_enemysoldier4>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgtq03quest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen18>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrquitdelvin>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen8>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: pwhiterun>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen42>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrslsaid>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_resolutionescapefieldcomarker>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrarrestvex>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen66>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrntquest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen67>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrwhiterun>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_resolutiondefendermarker6>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: pmarkarth>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen14>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: uskpshilljobsintro>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen1>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrvexrunning>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen64>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptg09quest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen20>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrberun>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen41>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: pwindhelm>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen44>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrwhsaid>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_resolutionescapejarlmarker>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrarrestdelvin>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: uskpbedlamjobsintro>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen23>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrdelvinrunning>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrgfrun>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrntrun>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgtq04quest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen22>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrcapcount>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgradiantstartdu>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_patrolstarta>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrwhiteruncount>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: uskpheistjobsintro>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_friendlysoldier7>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgradiantstartgf>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen68>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrhcrun>
[00:13] [LoadPex] <Debug: Scripts\sf_wcae04companioncommentsas_04436bbd.pex: bridgeeyeslever>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrmarkarth>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_resolutiondefendermarker5>
[00:13] [LoadPex] <Debug: Scripts\sf_wcae04companioncommentsas_04436bbd.pex: wcae04summonfog>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrvexdone>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen60>
[00:13] [LoadPex] <Debug: Scripts\sf_wcae04companioncommentsas_04436bbd.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrhcquest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_enemysoldier6>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: uskpsweepjobsintro>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_friendlysoldier8>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgradiantstarthc>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_resolutionescapetoggle>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: uskpfishingjobsintro>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_enemysoldier1>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrforun>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen21>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrduquest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_resolutiondefendermarker12>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrriften>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen16>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrwrsaid>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_enemysoldier5>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: uskpwhiterunturnedin>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_friendlysoldier2>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgradiantstartfo>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen30>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrquitvex>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen17>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: uskpsolitudeturnedin>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen12>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgstatuscount>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen10>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrgfquest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen11>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgradiantstartbe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_friendlysoldier10>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrdurun>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen9>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: uskpwindhelmturnedin>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_enemysoldier3>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrfoquest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen51>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgtq01quest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen46>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgtq02quest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen43>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrwindhelmcount>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen7>
[00:13] [LoadPex] <Debug: Scripts\revchampionhcombatscript.pex: spv>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrbequest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_capitalhq>
[00:13] [LoadPex] <Debug: Scripts\revchampionhcombatscript.pex: sph>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen63>
[00:13] [LoadPex] <Debug: Scripts\revchampionhcombatscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen49>
[00:13] [LoadPex] <Debug: Scripts\revchampionhcombatscript.pex: spellcloak>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_friendlysoldier4>
[00:13] [LoadPex] <Debug: Scripts\revchampionhcombatscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_battlecentermarker>
[00:13] [LoadPex] <Debug: Scripts\revchampionhcombatscript.pex: spellarea01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_friendlysoldier12>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen58>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen13>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen48>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrshellscript>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_resolutiondefendermarker9>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: uskpburglaryjobsintro>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen6>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrdelvindone>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_resolutiondefendermarker8>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrmksaid>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_spawnattacker2>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: psolitude>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_citizen24>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptglead>
[00:13] [LoadPex] <Debug: Scripts\qf_cwescapecity_0007ea5d.pex: alias_patrolstartb>
[00:13] [LoadPex] <Debug: Scripts\tgrshellscript.pex: ptgrmarkarthcount>
[00:13] [LoadPex] <Debug: Scripts\qf_werj06_000bc5bd.pex: alias_drunk03>
[00:13] [LoadPex] <Debug: Scripts\qf_werj06_000bc5bd.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_werj06_000bc5bd.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_werj06_000bc5bd.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_werj06_000bc5bd.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_werj06_000bc5bd.pex: necklace>
[00:13] [LoadPex] <Debug: Scripts\qf_werj06_000bc5bd.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_werj06_000bc5bd.pex: foodhonningbrewmead>
[00:13] [LoadPex] <Debug: Scripts\qf_werj06_000bc5bd.pex: alias_postencountersandboxref>
[00:13] [LoadPex] <Debug: Scripts\qf_werj06_000bc5bd.pex: alias_honningbrew>
[00:13] [LoadPex] <Debug: Scripts\qf_werj06_000bc5bd.pex: necklace01>
[00:13] [LoadPex] <Debug: Scripts\qf_werj06_000bc5bd.pex: alias_drunk01>
[00:13] [LoadPex] <Debug: Scripts\qf_werj06_000bc5bd.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_werj06_000bc5bd.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_werj06_000bc5bd.pex: alias_drunk02>
[00:13] [LoadPex] <Debug: Scripts\qf_werj06_000bc5bd.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_werj06_000bc5bd.pex: alias_necklace>
[00:13] [LoadPex] <Debug: Scripts\qf_werj06_000bc5bd.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\tif__0004fbf3.pex: augurdoor>
[00:13] [LoadPex] <Debug: Scripts\tif__00020be1.pex: pdb02>
[00:13] [LoadPex] <Debug: Scripts\tif__00020be1.pex: pdbentrancequest>
[00:13] [LoadPex] <Debug: Scripts\tif__00020be1.pex: pabandonedshackdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: introscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: breathtarget>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: wordshul>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: alias_wordclearskies2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: skyhaventemplemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: esbern>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: firebreathword2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: firebreathword1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: delphine>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: wordvah>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: firebreathword3>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: esbernnewoutfit>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardcallreinforcements.pex: reinforcementmanager>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: alias_borri>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: mq203>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: alias_stormtarget>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: alias_lorekeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: wordkoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: paarthurnaxscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: skyhavencluttermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: graybeardteachfx>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: alias_wulfgar>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: alias_paarthurnax>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: akavirikatana>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: bladesarmornohelmet>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: alias_wordfirebreath>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: alias_wordclearskies3>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: mq105>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: alias_breathtarget>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: ebonydagger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: wordyol>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: alias_wordclearskies>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: alias_einarth>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: mq205>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: wordtor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: clearskiesscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: firebreathwordcount>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: alias_arngeir>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: mq00>
[00:13] [LoadPex] <Debug: Scripts\qf_mq204_0002d515.pex: wordlok>
[00:13] [LoadPex] <Debug: Scripts\tgrslitemtogetscript.pex: ptgrslquest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryguide_0242e0b1.pex: dream13>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryguide_0242e0b1.pex: dream10>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryguide_0242e0b1.pex: dream06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryguide_0242e0b1.pex: alias_dreampelinal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryguide_0242e0b1.pex: dream08>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryguide_0242e0b1.pex: dream11>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryguide_0242e0b1.pex: dream02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryguide_0242e0b1.pex: dream07>
[00:13] [LoadPex] <Debug: Scripts\mg03orthorntriggerscript.pex: orthornscene>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryguide_0242e0b1.pex: dream12>
[00:13] [LoadPex] <Debug: Scripts\mg03orthorntriggerscript.pex: mg03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryguide_0242e0b1.pex: alias_dreamalessia>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryguide_0242e0b1.pex: dream01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryguide_0242e0b1.pex: dream03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryguide_0242e0b1.pex: alias_dreambull>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryguide_0242e0b1.pex: dream09>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryguide_0242e0b1.pex: dream05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryguide_0242e0b1.pex: dream04>
[00:13] [LoadPex] <Debug: Scripts\qf_dunpoireachshrinetheftqst_0003aa66.pex: alias_dagger>
[00:13] [LoadPex] <Debug: Scripts\qf_dunpoireachshrinetheftqst_0003aa66.pex: alias_locket>
[00:13] [LoadPex] <Debug: Scripts\qf_dunpoireachshrinetheftqst_0003aa66.pex: alias_hunter01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunpoireachshrinetheftqst_0003aa66.pex: alias_hunter02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunpoireachshrinetheftqst_0003aa66.pex: alias_gold>
[00:13] [LoadPex] <Debug: Scripts\ms08interiorbasetriggerscript.pex: ms08>
[00:13] [LoadPex] <Debug: Scripts\sf_mq101dragonattackscene1_000d0594.pex: ralof>
[00:13] [LoadPex] <Debug: Scripts\sf_mq101dragonattackscene1_000d0594.pex: pa_offsetboundstandingcut>
[00:13] [LoadPex] <Debug: Scripts\sf_mq101dragonattackscene1_000d0594.pex: ulfric>
[00:13] [LoadPex] <Debug: Scripts\qf_werj07_000bf31c.pex: alias_postencountersandboxref>
[00:13] [LoadPex] <Debug: Scripts\qf_werj07_000bf31c.pex: alias_thrall>
[00:13] [LoadPex] <Debug: Scripts\qf_werj07_000bf31c.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_werj07_000bf31c.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_werj07_000bf31c.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_werj07_000bf31c.pex: alias_vamp>
[00:13] [LoadPex] <Debug: Scripts\qf_werj07_000bf31c.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_werj07_000bf31c.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_werj07_000bf31c.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_werj07_000bf31c.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_werj07_000bf31c.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_werj07_000bf31c.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\tif__00070ebf.pex: db11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_castlenpc5>
[00:13] [LoadPex] <Debug: Scripts\mg03orthornwrongwaytriggerscript.pex: mg03>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmember7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_leadermarker5>
[00:13] [LoadPex] <Debug: Scripts\mg03orthornwrongwaytriggerscript.pex: wrongwayscene>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmember10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_tulliuslookmaker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmarker4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_leader>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_galmarenemysecond>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmarker6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_speechsecondmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_tulliusleader>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_capitalhq>
[00:13] [LoadPex] <Debug: Scripts\pf_wiadditem03huntplayer_00035b62.pex: pscene>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_castleexilenpc2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_leadermarker4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_disablefasttraveltrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_enemyleadermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_leadermarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_galmarsecond>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_speechleadermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmarker14>
[00:13] [LoadPex] <Debug: Scripts\tif__0009bca1.pex: pfavorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmarker13>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmarker15>
[00:13] [LoadPex] <Debug: Scripts\tif__0009bca1.pex: ciceroalias>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_newjarlwindhelm>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_defeatedjarlmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmember13>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmember15>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_castleexilenpc3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_locationcentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmember2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_rikkeenemysecond>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_garrisonenablemarkersons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_enemyleaderthrone>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: brunwulf>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmember4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_enemysecond>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_castleexilenpc6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_castlenpc1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_maingateinterior>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: favor104>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_enemysecondstandguardmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_castleexilenpc7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: favor104questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_castleexilenpc8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmarker7>
[00:13] [LoadPex] <Debug: Scripts\tif__00020be2.pex: pdb02>
[00:13] [LoadPex] <Debug: Scripts\tif__00020be2.pex: pdbentrancequest>
[00:13] [LoadPex] <Debug: Scripts\tif__00020be2.pex: pabandonedshackdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmember3>
[00:13] [LoadPex] <Debug: Scripts\qf_dunpoitundramarshdogqst_000d980b.pex: alias_dog>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_ulfricenemyleader>
[00:13] [LoadPex] <Debug: Scripts\qf_dunpoitundramarshdogqst_000d980b.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_dunpoitundramarshdogqst_000d980b.pex: playerfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmember6>
[00:13] [LoadPex] <Debug: Scripts\qf_dunpoitundramarshdogqst_000d980b.pex: meekoresetmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_castleexilenpc12>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_castleexilenpc4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_castleexilenpc14>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_door3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_castlenpc2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_leadermarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_castlehidemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_door4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_castleexilenpc15>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_enemyleaderchair>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_elisif>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmember8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmember14>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmarker5>
[00:13] [LoadPex] <Debug: Scripts\tgrslquestscript.pex: ptgrsltold>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_jarlsolitude>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_door2>
[00:13] [LoadPex] <Debug: Scripts\tgrslquestscript.pex: ptgrshellquest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmember9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_castleexilenpc1>
[00:13] [LoadPex] <Debug: Scripts\tgrslquestscript.pex: ptgrslfail>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_castleexilenpc5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_rikkesecond>
[00:13] [LoadPex] <Debug: Scripts\tgrslquestscript.pex: ptgrqueuequestscript>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_castlenpc4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_castleexilenpc16>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmember12>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_door5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmarker9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmarker10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_erikur>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_ulfricleader>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_castlenpc3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmarker11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmarker12>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_garrisonenablemarkerimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_second>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_castleexilenpc13>
[00:13] [LoadPex] <Debug: Scripts\ms08kematuscript.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_enemyleader>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_tulliusenemyleader>
[00:13] [LoadPex] <Debug: Scripts\ms08kematuscript.pex: kematufaction>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_castleexilenpc9>
[00:13] [LoadPex] <Debug: Scripts\ms08kematuscript.pex: ms08>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmarker8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmember1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_castleexilenpc10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_enemysecondmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmember11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_leadermarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_crowdmember5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_door1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfinale_000d1444.pex: alias_castleexilenpc11>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizarddisablefasttravel.pex: ptg06qs>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizarddisablefasttravel.pex: ptg06>
[00:13] [LoadPex] <Debug: Scripts\qf_werj09_000c1a1d.pex: alias_postencountersandboxref>
[00:13] [LoadPex] <Debug: Scripts\qf_werj09_000c1a1d.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_werj09_000c1a1d.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_werj09_000c1a1d.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_werj09_000c1a1d.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_werj09_000c1a1d.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_werj09_000c1a1d.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_werj09_000c1a1d.pex: alias_vamp01>
[00:13] [LoadPex] <Debug: Scripts\qf_werj09_000c1a1d.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_werj09_000c1a1d.pex: alias_vamp02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq205_0002d516.pex: mqpaarthurnax>
[00:13] [LoadPex] <Debug: Scripts\qf_mq205_0002d516.pex: alias_urag>
[00:13] [LoadPex] <Debug: Scripts\qf_mq205_0002d516.pex: collegefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq205_0002d516.pex: alias_elderscrollmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq205_0002d516.pex: alias_arngeir>
[00:13] [LoadPex] <Debug: Scripts\qf_mq205_0002d516.pex: dundragonmoundqst>
[00:13] [LoadPex] <Debug: Scripts\qf_mq205_0002d516.pex: alias_alftandzcellintdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq205_0002d516.pex: mq204>
[00:13] [LoadPex] <Debug: Scripts\qf_mq205_0002d516.pex: alias_septimus>
[00:13] [LoadPex] <Debug: Scripts\qf_mq205_0002d516.pex: alias_tamrieltoalftand>
[00:13] [LoadPex] <Debug: Scripts\qf_mq205_0002d516.pex: mq206>
[00:13] [LoadPex] <Debug: Scripts\qf_mq205_0002d516.pex: alias_paarthurnax>
[00:13] [LoadPex] <Debug: Scripts\qf_mq205_0002d516.pex: alias_elderscrollactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_mq205_0002d516.pex: alias_alftandworlddoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq205_0002d516.pex: mgmqbridge>
[00:13] [LoadPex] <Debug: Scripts\qf_mq205_0002d516.pex: alias_esbern>
[00:13] [LoadPex] <Debug: Scripts\qf_mq205_0002d516.pex: alias_blackreachlock>
[00:13] [LoadPex] <Debug: Scripts\qf_mq205_0002d516.pex: alias_actualblackreachdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq205_0002d516.pex: alias_alftandsecondcelldoor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest01_0212c4f4.pex: alias_mara>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest01_0212c4f4.pex: alias_door>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest01_0212c4f4.pex: soulsound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest01_0212c4f4.pex: souleffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest01_0212c4f4.pex: returnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest01_0212c4f4.pex: alias_maramemory>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest01_0212c4f4.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest01_0212c4f4.pex: karmaup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest01_0212c4f4.pex: alias_travelmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest01_0212c4f4.pex: badscene>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest01_0212c4f4.pex: alias_molag>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest01_0212c4f4.pex: qboss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest01_0212c4f4.pex: karmadown>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest01_0212c4f4.pex: teleporteffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest01_0212c4f4.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest01_0212c4f4.pex: alias_inquisitor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest01_0212c4f4.pex: qguide>
[00:13] [LoadPex] <Debug: Scripts\mg03questscript.pex: mg03orthornintro>
[00:13] [LoadPex] <Debug: Scripts\mg03questscript.pex: mg03booksfound>
[00:13] [LoadPex] <Debug: Scripts\mg03questscript.pex: mg03guardscenerun>
[00:13] [LoadPex] <Debug: Scripts\tif__0009bca6.pex: ciceroalias>
[00:13] [LoadPex] <Debug: Scripts\mg03questscript.pex: mg03orthornfree>
[00:13] [LoadPex] <Debug: Scripts\tif__0009bca6.pex: pfavorreward>
[00:13] [LoadPex] <Debug: Scripts\mg03questscript.pex: mg03ancanoconvo>
[00:13] [LoadPex] <Debug: Scripts\mg03questscript.pex: favorrewardsmall>
[00:13] [LoadPex] <Debug: Scripts\mg03questscript.pex: endscenedone>
[00:13] [LoadPex] <Debug: Scripts\mg03questscript.pex: mg03orthorncaller>
[00:13] [LoadPex] <Debug: Scripts\mg03questscript.pex: orthornreject>
[00:13] [LoadPex] <Debug: Scripts\mg03questscript.pex: mg03caller>
[00:13] [LoadPex] <Debug: Scripts\mg03questscript.pex: faraldagreet>
[00:13] [LoadPex] <Debug: Scripts\mg03questscript.pex: mg03callerfactionswap>
[00:13] [LoadPex] <Debug: Scripts\mg03questscript.pex: mg03callerinit>
[00:13] [LoadPex] <Debug: Scripts\mg03questscript.pex: mg03callerpermission>
[00:13] [LoadPex] <Debug: Scripts\mg03questscript.pex: orthornfg>
[00:13] [LoadPex] <Debug: Scripts\mg03questscript.pex: guardscene>
[00:13] [LoadPex] <Debug: Scripts\mg03questscript.pex: mg03bookstotal>
[00:13] [LoadPex] <Debug: Scripts\mg03questscript.pex: mg03callerhostilefaction>
[00:13] [LoadPex] <Debug: Scripts\tif__00034b35.pex: cw00a>
[00:13] [LoadPex] <Debug: Scripts\ms08kematutriggerscript.pex: kematuscene>
[00:13] [LoadPex] <Debug: Scripts\tif__0004fd3c.pex: mg04augurflame>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardfadesteam.pex: steam4>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardfadesteam.pex: fade>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardfadesteam.pex: steam3>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardfadesteam.pex: steam6>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardfadesteam.pex: steam5>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardfadesteam.pex: isenabled>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardfadesteam.pex: steam1>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardfadesteam.pex: steam2>
[00:13] [LoadPex] <Debug: Scripts\tif__0007143e.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_werj10_000c1a1f.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_werj10_000c1a1f.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_werj10_000c1a1f.pex: alias_sabrecat>
[00:13] [LoadPex] <Debug: Scripts\qf_werj10_000c1a1f.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_werj10_000c1a1f.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_werj10_000c1a1f.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_werj10_000c1a1f.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_werj10_000c1a1f.pex: hjaalmarchhold>
[00:13] [LoadPex] <Debug: Scripts\qf_werj10_000c1a1f.pex: alias_sabrecatsnow>
[00:13] [LoadPex] <Debug: Scripts\qf_werj10_000c1a1f.pex: whiterunhold>
[00:13] [LoadPex] <Debug: Scripts\qf_werj10_000c1a1f.pex: falkreathhold>
[00:13] [LoadPex] <Debug: Scripts\qf_werj10_000c1a1f.pex: eastmarchhold>
[00:13] [LoadPex] <Debug: Scripts\qf_werj10_000c1a1f.pex: alias_myspecifichold>
[00:13] [LoadPex] <Debug: Scripts\qf_werj10_000c1a1f.pex: thepalehold>
[00:13] [LoadPex] <Debug: Scripts\qf_werj10_000c1a1f.pex: alias_vilkas>
[00:13] [LoadPex] <Debug: Scripts\qf_werj10_000c1a1f.pex: haafingerhold>
[00:13] [LoadPex] <Debug: Scripts\qf_werj10_000c1a1f.pex: rifthold>
[00:13] [LoadPex] <Debug: Scripts\qf_werj10_000c1a1f.pex: winterholdhold>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: alias_alduin>
[00:13] [LoadPex] <Debug: Scripts\qf_werj10_000c1a1f.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: presentdayscene>
[00:13] [LoadPex] <Debug: Scripts\qf_werj10_000c1a1f.pex: reachhold>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: herofaction>
[00:13] [LoadPex] <Debug: Scripts\qf_werj10_000c1a1f.pex: alias_ria>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: fxfootstepsattachsnoweffect>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: fxtimetravelimodstatic04>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: mq301>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: wordfrul>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: alduinfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: alias_paarthurnax>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: timewoundtrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: alias_sceneattackdragon3>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: wordjoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: alduindefeatidle>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: alias_ancientalduinlandingmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: qstmq206alduintimetravel2d>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: mq206manreadsscrollfxs>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: paarthurnaxlandingmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: wordzah>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: alias_alduinbattlelocation>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: dragonrendattackimod>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: paarthurnaxfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: mq205>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: alias_backgrounddragon1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: mq204>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: fxtimetravelimodstatic>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: alias_timewoundtarget>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: alias_sceneattackdragon1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: fxtimetravelimodstatic01>
[00:13] [LoadPex] <Debug: Scripts\tif__0009bca9.pex: pfavorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: dundragonmoundqst>
[00:13] [LoadPex] <Debug: Scripts\tif__0009bca9.pex: ciceroalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: alduinkillmove>
[00:13] [LoadPex] <Debug: Scripts\tif__0009bca9.pex: ciceroref>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: alias_hakon>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: mqalduinignoredragonrend>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: gormlaithdragonkillmove>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: fxalduintimefadefxs>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: fxalduintimrifteffect>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: alias_playerteleportmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: alias_felldir>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: alias_statepresent>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: pastweather>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: alias_alduinlandingmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: fxtimetravelimodstatic03>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: alias_ancientalduin>
[00:13] [LoadPex] <Debug: Scripts\mg04archmagedoorscript.pex: mg04>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: battlescene>
[00:13] [LoadPex] <Debug: Scripts\mg04archmagedoorscript.pex: mg04ancanoalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: alias_timewound>
[00:13] [LoadPex] <Debug: Scripts\mg04archmagedoorscript.pex: archmagequarters>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: alias_sceneattackdragon2>
[00:13] [LoadPex] <Debug: Scripts\mg04archmagedoorscript.pex: winterholdcollegearchmagesquarterslocation>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: alias_dragon1>
[00:13] [LoadPex] <Debug: Scripts\mg04archmagedoorscript.pex: ancanomovemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: disableobjecttrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: alias_gormlaith>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: ancientalduinfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: alias_statepast>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: pastfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq206_00036193.pex: fxtimetravelimodstatic02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunpoitundrawitchshackqst_000ddf8d.pex: alias_witch>
[00:13] [LoadPex] <Debug: Scripts\qf_dunpoitundrawitchshackqst_000ddf8d.pex: alias_bed>
[00:13] [LoadPex] <Debug: Scripts\qf_dunpoitundrawitchshackqst_000ddf8d.pex: alias_witchattackposition>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortobserver_000d5f08.pex: alias_fort>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortobserver_000d5f08.pex: alias_fortisempty>
[00:13] [LoadPex] <Debug: Scripts\tif__00034b36.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\ms08paralysisspellscript.pex: saadia>
[00:13] [LoadPex] <Debug: Scripts\ms08paralysisspellscript.pex: ms08paralysisability>
[00:13] [LoadPex] <Debug: Scripts\tif__0004fd3e.pex: mg04augurflame>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: wizardsquartersstartupstage>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: aicantarsafetyposition>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: aicantar>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: labpost4>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: lab_guard03>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: markarthwizardspiderstaffdud>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: gallery_guard01>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: gallery_guard01_imp>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: aicantarlabposition>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: lab_guard07>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: gallery_guard03>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: markarthwizardspiderstaff>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: labpost7>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: labpost8>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: lab_guard_normal>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: museumlockeddoor>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: labpost2>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: torch>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: lab_guard01>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: lab_guard06>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: gallery_guard02_imp>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: labpost6>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: towerpost1>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: quarters02>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: normalguardposition>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest02_0213712b.pex: alias_drozelmemory>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: towerpost2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest02_0213712b.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest02_0213712b.pex: alias_door>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: gallery_guard03_sons>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest02_0213712b.pex: qguide>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: lablockeddoor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest02_0213712b.pex: badscene>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: gallery_guard02_sons>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest02_0213712b.pex: summonexp>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: lab_guard05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest02_0213712b.pex: alias_memorymarker>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: dunmarkarthwizardqst>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest02_0213712b.pex: alias_guidemarker>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: gallery_guard02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest02_0213712b.pex: scene01>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: labpost1>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest02_0213712b.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: markarthwizardsfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest02_0213712b.pex: karmadown>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: labpost5>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest02_0213712b.pex: alias_king>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest02_0213712b.pex: karmaup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest02_0213712b.pex: alias_returnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest02_0213712b.pex: alias_molag>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: lab_guard_imp>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: lab_guard02>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: labambushmarker1>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: towerpost3>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: lab_guard04>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: gallery_guard01_sons>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: tg06>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: towerpost4>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: markarthwizardsquarters02cell>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: lab_guard_sons>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: gallery_guard03_imp>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardforcereferences.pex: labpost3>
[00:13] [LoadPex] <Debug: Scripts\pf_windhelmnilsinebasketpatro_000235b3.pex: carryitem>
[00:13] [LoadPex] <Debug: Scripts\qf_dunragnqst_0003763c.pex: alias_torstenskey>
[00:13] [LoadPex] <Debug: Scripts\qf_dunragnqst_0003763c.pex: alias_ottarthemad>
[00:13] [LoadPex] <Debug: Scripts\qf_dunragnqst_0003763c.pex: alias_objtocrypts>
[00:13] [LoadPex] <Debug: Scripts\qf_dunragnqst_0003763c.pex: alias_objfromcanals>
[00:13] [LoadPex] <Debug: Scripts\qf_dunragnqst_0003763c.pex: stage20alreadyrun>
[00:13] [LoadPex] <Debug: Scripts\qf_dunragnqst_0003763c.pex: alias_saerekskey>
[00:13] [LoadPex] <Debug: Scripts\qf_dunragnqst_0003763c.pex: alias_wordwallactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_dunragnqst_0003763c.pex: dunragnqst>
[00:13] [LoadPex] <Debug: Scripts\qf_dunragnqst_0003763c.pex: alias_objtocanals>
[00:13] [LoadPex] <Debug: Scripts\qf_dunragnqst_0003763c.pex: alias_objfromcrypts>
[00:13] [LoadPex] <Debug: Scripts\qf_dunragnqst_0003763c.pex: alias_ottarslid>
[00:13] [LoadPex] <Debug: Scripts\qf_dunragnqst_0003763c.pex: alias_lockedcoffin>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: parnskar>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: ptggoldstage03>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: pfencechestcaravan01>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: pfencegoldstage02>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: pjobmerchant>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: pfencegoldstage01>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: ptgrdone>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: pfencechestmallus>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: ptggoldstage02>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: pherluin>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: pvanryth>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: pfencechestcaravan03>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: ptggoldstage01>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: pfencegoldstage03>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: ptggoldstage04>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: ptgstagetwoguildmarker>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: pjobsmith>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: ptgstagetwomarker>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: pfencechesttonilia>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: pfencegoldstage04>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: ptgstagethreemarker>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: pjobapoth>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: pfencechestendon>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: ptgstagefourmarker>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: psyndus>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: pfencechestgulumei>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: ptgstageonemarker>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: ptgstatuscount>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: ptgstageoneguildmarker>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: ptgfavorlarge>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: ptgstagefourguildmarker>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: pfencechestenthir>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: ptgstagethreeguildmarker>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: pfencechestniranye>
[00:13] [LoadPex] <Debug: Scripts\tgstatusquestscript.pex: pfencechestcaravan02>
[00:13] [LoadPex] <Debug: Scripts\ms08questscript.pex: dungeonfound>
[00:13] [LoadPex] <Debug: Scripts\ms08questscript.pex: cleanupcheckvar>
[00:13] [LoadPex] <Debug: Scripts\ms08questscript.pex: saadiacaptured>
[00:13] [LoadPex] <Debug: Scripts\ms08questscript.pex: ms08alikrprisoner>
[00:13] [LoadPex] <Debug: Scripts\ms08questscript.pex: initialforcegreet>
[00:13] [LoadPex] <Debug: Scripts\ms08questscript.pex: saadiaconfide>
[00:13] [LoadPex] <Debug: Scripts\ms08questscript.pex: kematuangry>
[00:13] [LoadPex] <Debug: Scripts\ms08questscript.pex: whiterundragonsreachbasement>
[00:13] [LoadPex] <Debug: Scripts\ms08questscript.pex: saadiaambushfg>
[00:13] [LoadPex] <Debug: Scripts\ms08questscript.pex: finevar>
[00:13] [LoadPex] <Debug: Scripts\ms08questscript.pex: favorrewardlarge>
[00:13] [LoadPex] <Debug: Scripts\ms08questscript.pex: saadiafollow>
[00:13] [LoadPex] <Debug: Scripts\tif__0004fd56.pex: pdb11>
[00:13] [LoadPex] <Debug: Scripts\revcombatholykingscript.pex: sph>
[00:13] [LoadPex] <Debug: Scripts\revcombatholykingscript.pex: spv>
[00:13] [LoadPex] <Debug: Scripts\revcombatholykingscript.pex: animstab>
[00:13] [LoadPex] <Debug: Scripts\revcombatholykingscript.pex: targetactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_werj11_000f5185.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_werj11_000f5185.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_werj11_000f5185.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\tif__00068516.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\qf_werj11_000f5185.pex: haafingerhold>
[00:13] [LoadPex] <Debug: Scripts\qf_werj11_000f5185.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_werj11_000f5185.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_werj11_000f5185.pex: hjaalmarchhold>
[00:13] [LoadPex] <Debug: Scripts\qf_werj11_000f5185.pex: falkreathhold>
[00:13] [LoadPex] <Debug: Scripts\qf_werj11_000f5185.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_werj11_000f5185.pex: whiterunhold>
[00:13] [LoadPex] <Debug: Scripts\qf_werj11_000f5185.pex: alias_skjor>
[00:13] [LoadPex] <Debug: Scripts\qf_werj11_000f5185.pex: alias_mammoth>
[00:13] [LoadPex] <Debug: Scripts\qf_werj11_000f5185.pex: rifthold>
[00:13] [LoadPex] <Debug: Scripts\qf_werj11_000f5185.pex: alias_myspecifichold>
[00:13] [LoadPex] <Debug: Scripts\qf_werj11_000f5185.pex: eastmarchhold>
[00:13] [LoadPex] <Debug: Scripts\qf_werj11_000f5185.pex: reachhold>
[00:13] [LoadPex] <Debug: Scripts\qf_werj11_000f5185.pex: winterholdhold>
[00:13] [LoadPex] <Debug: Scripts\qf_werj11_000f5185.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_werj11_000f5185.pex: thepalehold>
[00:13] [LoadPex] <Debug: Scripts\qf_werj11_000f5185.pex: alias_aela>
[00:13] [LoadPex] <Debug: Scripts\qf_werj11_000f5185.pex: alias_njada>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardmovespiderbeacon.pex: failmessage>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardmovespiderbeacon.pex: mwqquest>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardmovespiderbeacon.pex: tg06_wq_spiderbeacon>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardmovespiderbeacon.pex: spider>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardmovespiderbeacon.pex: wq02location>
[00:13] [LoadPex] <Debug: Scripts\mg04augurspeakertriggerscript.pex: mg04>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: odahviingfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: alias_arngeir>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: mq206>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: alias_soldier1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: sonssoldier>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: elenwen>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: trapcollisionenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: mqpaarthurnax>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: imperialsoldier>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: alias_soldier3>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: mq302>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: alias_odahviing>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: alias_jarlstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: wordod>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: jarlbow>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: mqdisableclutter>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: mq203>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: whiterundragonsreachlandingmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: dragonattackscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: mqcalldragon>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: alias_soldier3startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: alias_paarthurnax>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: mq202>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: soldierfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: alias_housecarl>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: govimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: alias_soldier1startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: alias_follower>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: mq301odahviingcasualtysons>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: wordah>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: jarlarrow>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_garrisonenablemarkermonster>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: mq301odahviingcasualty>
[00:13] [LoadPex] <Debug: Scripts\tgtq01moldscript.pex: ptgtq01quest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attackersons2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: mq303>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attackerimperial8>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: wordviing>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_fort>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\tgtq01moldscript.pex: ptgtq01once>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_triggerphase4d>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: alias_soldier2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_triggerphase5e>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: alias_esbern>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defendersons9>
[00:13] [LoadPex] <Debug: Scripts\qf_mq301_00044c56.pex: alias_soldier2startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_barricadenormal10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawndefenderphase2failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawnattackerphase2c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defendersons8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defendersons4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawnattackerphase4a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_triggerphase2c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attackerimperial7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawnattackerphase1failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_triggerphase2d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_barricadenormal16>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawndefenderphase1failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_barricadenormal9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defendersons1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_fieldco>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_barricadenormal13>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_triggerphase3b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiorspawner15>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiorspawner7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attackerimperial3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_barricadenormal6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defendersons3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_edgemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawnattackerphase3a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defenderimperial4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiorspawner4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attacker2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_reservationmarkerdawnstar>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defender9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawnattackerphase2failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawndefenderphase1a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_barricade3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_triggerphase3e>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defenderimperial10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_triggerphase5c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_barricadenormal14>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiorspawner16>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiordefender14>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawnattackerphase1c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawnattackerphase4failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawnattackerphase1d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attackerimperial9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defenderimperial7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defendersons5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawndefenderphase2b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiorspawner6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_fortsolitude>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiordefender4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attacker10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attacker5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attackersons4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_triggerphase5d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_housecarl>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiorspawner12>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawndefenderphase3failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attacker3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiorspawner13>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attacker4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_barricade1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiorspawner9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defender3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defender7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_barricadenormal11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiordefender10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_triggerphase3c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attackersons8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attacker1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_triggerphase4c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawndefenderphase3a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attackersons7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defendersons2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiordefender11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attackersons1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_barricadenormal1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawndefenderphase1d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiordefender6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawnattackerphase5failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defenderimperial5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attackersons6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defenderimperial9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_fortdawnstar>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawnattackerphase5d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawndefenderphase2d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defender10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawnattackerphase3failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawnattackerphase4d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defendersons6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attacker9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawndefenderphase4d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawnattackerphase4c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attackerimperial5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_triggerphase2b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defenderimperial3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiordefender13>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawnattackerphase5a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawnattackerphase3c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attackerimperial10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_specialcitydoorexterior>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_fortwindhelm>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawnattackerphase2d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawndefenderphase5c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawnattackerphase3b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawndefenderphase1b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_reservationmarkersolitude>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawndefenderphase4c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiordefender3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawndefenderphase2a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_reservationmarkerfalkreath>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_campaignstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiordefender2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiordefender16>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawndefenderphase5b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiordefender15>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawndefenderphase4failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_triggerphase4e>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defender6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_triggerphase3a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiorspawner3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_barricade5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_triggerphase4b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_jarlmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attackerimperial4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_barricadenormal2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiorspawner11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiorspawner14>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawndefenderphase4b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawndefenderphase3d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiordefender1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_barricadenormal3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_fortfalkreath>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defender5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiorspawner8>
[00:13] [LoadPex] <Debug: Scripts\ms08saadiaambushtriggerscript.pex: playerin>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\ms08saadiaambushtriggerscript.pex: ms08>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiorspawner2>
[00:13] [LoadPex] <Debug: Scripts\ms08saadiaambushtriggerscript.pex: ms08saadia>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_barricade4>
[00:13] [LoadPex] <Debug: Scripts\ms08saadiaambushtriggerscript.pex: ms08saadiaambushscene>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiorspawner10>
[00:13] [LoadPex] <Debug: Scripts\ms08saadiaambushtriggerscript.pex: saadiain>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiorspawner1>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest03_0213965a.pex: alias_bard>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_barricadenormal4>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest03_0213965a.pex: alias_valramemory>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiordefender12>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest03_0213965a.pex: alias_memorymarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_triggerphase4a>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest03_0213965a.pex: alias_enolaskull>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attackersons10>
[00:13] [LoadPex] <Debug: Scripts\tif__0004fd58.pex: pdb11>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest03_0213965a.pex: alias_enola>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attacker7>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest03_0213965a.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_barricadenormal8>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest03_0213965a.pex: alias_memorymarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_barricadenormal12>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest03_0213965a.pex: karmadown>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawnattackerphase5b>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest03_0213965a.pex: karmaup>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_barricadenormal7>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest03_0213965a.pex: qguide>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawndefenderphase5d>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest03_0213965a.pex: alias_emperor>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawnattackerphase2a>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest03_0213965a.pex: alias_enolatravelmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_fortfort>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest03_0213965a.pex: alias_knight>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawndefenderphase5failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defendersons7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawndefenderphase3c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_fortmorthal>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defenderimperial8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defender4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiordefender5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawndefenderphase3b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawnattackerphase1a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawnattackerphase5c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_triggerphase2a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_triggerphase5a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attackersons5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_missionnumberref>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defenderimperial6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_barricade2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawndefenderphase4a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiordefender7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defender2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_reservationmarkerwinterhold>
[00:13] [LoadPex] <Debug: Scripts\sf_mq101keepintrosceneanew_00020167.pex: pa_offsetcut>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_barricadenormal5>
[00:13] [LoadPex] <Debug: Scripts\sf_mq101keepintrosceneanew_00020167.pex: hadvar>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_triggerphase5b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_triggerphase2e>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawndefenderphase1c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawnattackerphase4b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_jarlshousedoor>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiordefender9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defenderimperial1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defendersons10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attackerimperial6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunrannveigqst_0005160c.pex: alias_warlock>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_reservationmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_werj12_000f5186.pex: alias_farkas>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attackersons3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defender8>
[00:13] [LoadPex] <Debug: Scripts\qf_werj12_000f5186.pex: alias_torvar>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_garrisonenablemarkerimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_werj12_000f5186.pex: hjaalmarchhold>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawndefenderphase2c>
[00:13] [LoadPex] <Debug: Scripts\qf_werj12_000f5186.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attackersons9>
[00:13] [LoadPex] <Debug: Scripts\qf_werj12_000f5186.pex: alias_bearcave>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiorspawner5>
[00:13] [LoadPex] <Debug: Scripts\qf_werj12_000f5186.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_reservationmarkerwindhelm>
[00:13] [LoadPex] <Debug: Scripts\qf_dunrannveigqst_0005160c.pex: alias_assistant>
[00:13] [LoadPex] <Debug: Scripts\qf_werj12_000f5186.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dunrannveigqst_0005160c.pex: alias_talkingtopreymarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_triggerphase3d>
[00:13] [LoadPex] <Debug: Scripts\qf_werj12_000f5186.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_dunrannveigqst_0005160c.pex: alias_cagedoor>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_reservationmarkermorthal>
[00:13] [LoadPex] <Debug: Scripts\qf_werj12_000f5186.pex: rifthold>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawnattackerphase2b>
[00:13] [LoadPex] <Debug: Scripts\qf_dunrannveigqst_0005160c.pex: alias_sneaktrigger01>
[00:13] [LoadPex] <Debug: Scripts\qf_werj12_000f5186.pex: eastmarchhold>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attacker8>
[00:13] [LoadPex] <Debug: Scripts\qf_dunrannveigqst_0005160c.pex: dunrannsneakyscene>
[00:13] [LoadPex] <Debug: Scripts\qf_werj12_000f5186.pex: winterholdhold>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawnattackerphase1b>
[00:13] [LoadPex] <Debug: Scripts\qf_dunrannveigqst_0005160c.pex: alias_fallingcorpse>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attacker6>
[00:13] [LoadPex] <Debug: Scripts\qf_dunrannveigqst_0005160c.pex: dunranntrappedscene>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_fortwinterhold>
[00:13] [LoadPex] <Debug: Scripts\qf_werj12_000f5186.pex: reachhold>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attackerimperial2>
[00:13] [LoadPex] <Debug: Scripts\qf_dunrannveigqst_0005160c.pex: alias_corpse>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_attackerimperial1>
[00:13] [LoadPex] <Debug: Scripts\qf_werj12_000f5186.pex: alias_bearsnow>
[00:13] [LoadPex] <Debug: Scripts\qf_dunrannveigqst_0005160c.pex: alias_sneaktrigger02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawndefenderphase5a>
[00:13] [LoadPex] <Debug: Scripts\qf_werj12_000f5186.pex: alias_myspecifichold>
[00:13] [LoadPex] <Debug: Scripts\qf_dunrannveigqst_0005160c.pex: alias_movesildondropmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_respawnattackerphase3d>
[00:13] [LoadPex] <Debug: Scripts\qf_dunrannveigqst_0005160c.pex: alias_waitingforplayerheadtrack>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defender1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_interiordefender8>
[00:13] [LoadPex] <Debug: Scripts\qf_werj12_000f5186.pex: alias_athis>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_garrisonenablemarkersons>
[00:13] [LoadPex] <Debug: Scripts\qf_werj12_000f5186.pex: falkreathhold>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_defenderimperial2>
[00:13] [LoadPex] <Debug: Scripts\qf_werj12_000f5186.pex: whiterunhold>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_barricadenormal15>
[00:13] [LoadPex] <Debug: Scripts\qf_werj12_000f5186.pex: thepalehold>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiegefort_00083042.pex: alias_reservationmarkerfort>
[00:13] [LoadPex] <Debug: Scripts\qf_werj12_000f5186.pex: alias_bear>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardmuseumkeyscript.pex: prereqstage>
[00:13] [LoadPex] <Debug: Scripts\qf_werj12_000f5186.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_werj12_000f5186.pex: haafingerhold>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardmuseumkeyscript.pex: stagetoset>
[00:13] [LoadPex] <Debug: Scripts\qf_werj12_000f5186.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_werj12_000f5186.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardmuseumkeyscript.pex: myqst>
[00:13] [LoadPex] <Debug: Scripts\tif__00034b3e.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tgtq01questscript.pex: ptgtq01pinewatch>
[00:13] [LoadPex] <Debug: Scripts\tgtq01questscript.pex: ptgtq01doorhostilityobject>
[00:13] [LoadPex] <Debug: Scripts\tgtq01questscript.pex: ptgtq01enabler>
[00:13] [LoadPex] <Debug: Scripts\tgtq01questscript.pex: ptgtq01rhorlakdone>
[00:13] [LoadPex] <Debug: Scripts\tgtq01questscript.pex: ptgtq01rhorlaksolved>
[00:13] [LoadPex] <Debug: Scripts\tgtq01questscript.pex: ptgrshellquest>
[00:13] [LoadPex] <Debug: Scripts\tgtq01questscript.pex: ptgtq01mold>
[00:13] [LoadPex] <Debug: Scripts\tgtq01questscript.pex: ptgtq01pwdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: alias_sonsminorhold>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: sonsminorhold2capital>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: alias_imperialminorholdmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: imperialminorholdcapital>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: alias_imperialminorhold2capital>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: alias_sonsmajorhold>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: imperialminorhold2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: alias_imperialminorholdmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: imperialmajorholdcapital>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: alias_imperialmajorholdcapital>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: alias_sonsminorholdmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: alias_imperialminorhold>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: alias_imperialminorhold2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: sonsmajorhold>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: imperialmajorhold>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: sonsminorholdcapital>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: alias_imperialmajorhold>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: imperialminorhold2capital>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: alias_sonsmajorholdmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: sonsmajorholdcapital>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: alias_sonsminorhold2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: sonsminorhold>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: alias_sonsminorholdmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: alias_imperialtownraided>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: alias_sonsminorholdcapital>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: alias_sonsmajorholdcapital>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: sonsminorhold2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: alias_sonsminorhold2capital>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: alias_imperialmajorholdmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: alias_sonstownraided>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: alias_imperialminorholdcapital>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302fillaliases_000876e6.pex: imperialminorhold>
[00:13] [LoadPex] <Debug: Scripts\tif__00071440.pex: enemythankyounote>
[00:13] [LoadPex] <Debug: Scripts\tif__00071440.pex: wikill04>
[00:13] [LoadPex] <Debug: Scripts\tif__00020f99.pex: winterholdjailfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__00020f99.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__00020f99.pex: jailmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__00020f99.pex: ptgrss>
[00:13] [LoadPex] <Debug: Scripts\tif__0009be4a.pex: ciceroalias>
[00:13] [LoadPex] <Debug: Scripts\tif__0004fd59.pex: pdb11>
[00:13] [LoadPex] <Debug: Scripts\mg04quaranirscenetriggerscript.pex: quaraniropeninglinescene>
[00:13] [LoadPex] <Debug: Scripts\mg04quaranirscenetriggerscript.pex: quaraniralias>
[00:13] [LoadPex] <Debug: Scripts\mg04quaranirscenetriggerscript.pex: mg04monkscenequest>
[00:13] [LoadPex] <Debug: Scripts\mg04quaranirscenetriggerscript.pex: mg04>
[00:13] [LoadPex] <Debug: Scripts\sf_mq101keepintrosceneb_0004e1e2.pex: ralof>
[00:13] [LoadPex] <Debug: Scripts\sf_mq101keepintrosceneb_0004e1e2.pex: pa_offsetcut>
[00:13] [LoadPex] <Debug: Scripts\sf_mq101keepintrosceneb_0004e1e2.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\tgtq01rhorlakscript.pex: ptgtq01qs>
[00:13] [LoadPex] <Debug: Scripts\tif__0003505f.pex: pda16eranduralias>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardplatesystemmanager.pex: pressureplate4>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardplatesystemmanager.pex: pressureplate3>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardplatesystemmanager.pex: pressureplate6>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302test_0004ba68.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302test_0004ba68.pex: owner>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302test_0004ba68.pex: sonstownraided>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302test_0004ba68.pex: mq302>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302test_0004ba68.pex: imperialtownraided>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardplatesystemmanager.pex: pressureplate5>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardplatesystemmanager.pex: pressureplate1>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardplatesystemmanager.pex: pressureplate2>
[00:13] [LoadPex] <Debug: Scripts\qf_werj13_000f5bc1.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_werj13_000f5bc1.pex: alias_cragslanemm>
[00:13] [LoadPex] <Debug: Scripts\qf_werj13_000f5bc1.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_werj13_000f5bc1.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_werj13_000f5bc1.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_werj13_000f5bc1.pex: alias_scenecentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_werj13_000f5bc1.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_werj13_000f5bc1.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_werj13_000f5bc1.pex: alias_pitwolf01>
[00:13] [LoadPex] <Debug: Scripts\qf_werj13_000f5bc1.pex: alias_pitwolf02>
[00:13] [LoadPex] <Debug: Scripts\qf_werj13_000f5bc1.pex: alias_note>
[00:13] [LoadPex] <Debug: Scripts\qf_werj13_000f5bc1.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_werj13_000f5bc1.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_werj13_000f5bc1.pex: alias_pitwolf03>
[00:13] [LoadPex] <Debug: Scripts\qf_werj13_000f5bc1.pex: alias_postencountersandboxref>
[00:13] [LoadPex] <Debug: Scripts\qf_werj13_000f5bc1.pex: alias_deadnpc>
[00:13] [LoadPex] <Debug: Scripts\qf_werj13_000f5bc1.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\ms08saadiascript.pex: ms08kematu>
[00:13] [LoadPex] <Debug: Scripts\ms08saadiascript.pex: ms08>
[00:13] [LoadPex] <Debug: Scripts\ms08saadiascript.pex: ms08paralysis>
[00:13] [LoadPex] <Debug: Scripts\ms08saadiascript.pex: witavern>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: alias_attendant01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: getup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: alias_attendant06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: karmadown>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: alias_bard>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: alias_attendant02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: qguide>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: heartbeat>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: molagscene>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: alias_attendant03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: badscene>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: alias_molag>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: alias_simon>
[00:13] [LoadPex] <Debug: Scripts\tif__0004fd5b.pex: pdb11>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: teleportout>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: alias_martha>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: karmaup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: knockdown>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: alias_badendmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: alias_attendant04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: teleportin>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: alias_priest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: alias_firemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: alias_guidemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: alias_returnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: alias_tlass>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: funeralscene>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: alias_memorymarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunravenscarqst_0003d26c.pex: alias_trappedbandit>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: alias_slavermemory>
[00:13] [LoadPex] <Debug: Scripts\qf_dunravenscarqst_0003d26c.pex: alias_boss03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: alias_brothermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunravenscarqst_0003d26c.pex: alias_boss01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest04_02140225.pex: alias_attendant05>
[00:13] [LoadPex] <Debug: Scripts\qf_dunravenscarqst_0003d26c.pex: alias_boss04>
[00:13] [LoadPex] <Debug: Scripts\qf_dunravenscarqst_0003d26c.pex: alias_boss02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunravenscarqst_0003d26c.pex: alias_movebanditmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunravenscarqst_0003d26c.pex: alias_cagedoor>
[00:13] [LoadPex] <Debug: Scripts\pf_windhelmnilsinecarrybasket_000e8255.pex: carryitem>
[00:13] [LoadPex] <Debug: Scripts\mg04quaranirscript.pex: mg04>
[00:13] [LoadPex] <Debug: Scripts\tif__000350e0.pex: pdb07>
[00:13] [LoadPex] <Debug: Scripts\tgtq02balmorabluescript.pex: ptgtq02captainchest>
[00:13] [LoadPex] <Debug: Scripts\tgtq02balmorabluescript.pex: ptgtq02quest>
[00:13] [LoadPex] <Debug: Scripts\tgtq02balmorabluescript.pex: ptgtq02qs>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defendersons5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiordefender8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawndefenderphase2failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defenderimperial7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_reservationmarkersolitude>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_reservationmarkerfort>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attackersons5>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardplatesystemplate.pex: failmessage>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiordefender14>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardplatesystemplate.pex: systemmanager>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_barricadenormal3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_triggerphase2d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attacker6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_barricadenormal5>
[00:13] [LoadPex] <Debug: Scripts\tif__00071de3.pex: centralquest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawndefenderphase3d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawnattackerphase5b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiorspawner5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attackersons10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attacker1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiordefender2>
[00:13] [LoadPex] <Debug: Scripts\tif__00026b5c.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attackerimperial3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defendersons1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defender9>
[00:13] [LoadPex] <Debug: Scripts\tif__00026b5c.pex: religiousmaralove>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawndefenderphase5failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiorspawner11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defenderimperial1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_barricadenormal12>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawndefenderphase3failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_barricadenormal4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawndefenderphase1c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiordefender16>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawndefenderphase2a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawndefenderphase3a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defenderimperial10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiordefender5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawnattackerphase1failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_triggerphase3c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawnattackerphase2failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawndefenderphase5d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiordefender9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_barricade3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_triggerphase4a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiordefender7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_triggerphase5d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawnattackerphase3failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defender10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_cwfortsiegecluttertoggle>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_barricadenormal9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawndefenderphase4a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_fortsolitude>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: freeformmorthalb>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: favor110>
[00:13] [LoadPex] <Debug: Scripts\sf_zzzlammq02scozlast_040f42d1.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawnattackerphase4c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defendersons3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiordefender11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attackersons8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_jarlmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_barricadenormal11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_reservationmarkermorthal>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_housecarl>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defenderimperial3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_triggerphase3a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_barricadenormal8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_barricadenormal16>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_triggerphase2b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawnattackerphase5a>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad01_001034df.pex: alias_markerincurrenthold>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiorspawner9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_triggerphase2c>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad01_001034df.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_cwfortsiegeclutterenableforever>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad01_001034df.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_fortmorthal>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad01_001034df.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiordefender6>
[00:13] [LoadPex] <Debug: Scripts\ms09avulsteinscript.pex: ms09>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawndefenderphase4b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_garrisonenablemarkerimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad01_001034df.pex: alias_inncentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defender5>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad01_001034df.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawndefenderphase4c>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad01_001034df.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawnattackerphase4d>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad01_001034df.pex: goldgivenf1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_triggerphase2a>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad01_001034df.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_mapmarkerlocation1>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad01_001034df.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_fortwinterhold>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad01_001034df.pex: alias_farmer01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defendersons7>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad01_001034df.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad01_001034df.pex: alias_farmer02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawndefenderphase2b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawndefenderphase5a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawnattackerphase3b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defender6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawnattackerphase2d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attackersons3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_reservationmarkerdawnstar>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawndefenderphase2d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawnattackerphase1b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attackerimperial7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawndefenderphase5b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attackerimperial8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_fortdawnstar>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attackersons1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_triggerphase2e>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawndefenderphase3b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawnattackerphase4a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attackerimperial1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_barricadenormal6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_missionnumberref>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_triggerphase3d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiordefender3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attackersons6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defender4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_triggerphase4e>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_barricade1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attackerimperial5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attacker10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiordefender12>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiorspawner1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawnattackerphase2b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_barricade2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_edgemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defendersons9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defendersons8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attacker7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_fieldco>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiordefender13>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawndefenderphase2c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_barricadenormal14>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defender2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_garrisonenablemarkersons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiordefender15>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiorspawner14>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_triggerphase4c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_garrisonenablemarkermonster>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defenderimperial9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_triggerphase5a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_triggerphase5e>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_fortfort>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defenderimperial2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawnattackerphase3d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_fort>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawndefenderphase1failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_barricadenormal10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attacker8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attackerimperial6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attackersons7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attackersons4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_barricadenormal15>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_barricade5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attacker3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defenderimperial5>
[00:13] [LoadPex] <Debug: Scripts\tif__0004fd5f.pex: pdb11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawndefenderphase1b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_jarlshousedoor>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defender7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiorspawner13>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_barricadenormal2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiordefender1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defendersons6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_specialcitydoorexterior>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_barricadenormal7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defendersons2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_reservationmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawndefenderphase1a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defenderimperial6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defendersons10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawnattackerphase2a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: cwgarrisonenablemarkerimperialsolitude>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiorspawner3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_barricadenormal1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiorspawner12>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_triggerphase3b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_triggerphase4d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_reservationmarkerwindhelm>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_cwfortsiegeclutterdisableforever>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiorspawner2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_reservationmarkerwinterhold>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_campaignstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attacker2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_triggerphase5c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiordefender10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attackerimperial4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attackerimperial2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defender3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_barricadenormal13>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawnattackerphase4b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_triggerphase3e>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawnattackerphase3a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: windhelmpalaceofthekingslocation>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawnattackerphase1a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawnattackerphase5failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawnattackerphase3c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defender8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiorspawner8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attackersons2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defenderimperial4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defendersons4>
[00:13] [LoadPex] <Debug: Scripts\tif__00068517.pex: pdb08>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawndefenderphase3c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiorspawner4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiorspawner7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_triggerphase5b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_fortfalkreath>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiorspawner16>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defenderimperial8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiorspawner15>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_fortwindhelm>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawnattackerphase4failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawndefenderphase5c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiorspawner6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attackerimperial10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attackerimperial9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawndefenderphase4failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawndefenderphase4d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_reservationmarkerfalkreath>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawnattackerphase1d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawnattackerphase5d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawnattackerphase2c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_defender1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attacker4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawnattackerphase1c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawndefenderphase1d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: solitudefreeform01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiordefender4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_triggerphase4b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attacker5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_barricade4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attacker9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_interiorspawner10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_respawnattackerphase5c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsiege_00087c21.pex: alias_attackersons9>
[00:13] [LoadPex] <Debug: Scripts\mg04questscript.pex: tolfdirtarget>
[00:13] [LoadPex] <Debug: Scripts\mg04questscript.pex: quaranirscenesdone>
[00:13] [LoadPex] <Debug: Scripts\mg04questscript.pex: quaraniropeninglinescene>
[00:13] [LoadPex] <Debug: Scripts\mg04questscript.pex: mg04quaranir>
[00:13] [LoadPex] <Debug: Scripts\mg04questscript.pex: monksceneconvostep>
[00:13] [LoadPex] <Debug: Scripts\mg04questscript.pex: favorrewardsmall>
[00:13] [LoadPex] <Debug: Scripts\mg04questscript.pex: mg04monkscene>
[00:13] [LoadPex] <Debug: Scripts\mg04questscript.pex: mg04augurinfo>
[00:13] [LoadPex] <Debug: Scripts\mg04questscript.pex: mg04classscene>
[00:13] [LoadPex] <Debug: Scripts\mg04questscript.pex: mg04testritualmessage>
[00:13] [LoadPex] <Debug: Scripts\mg04questscript.pex: mg04monkscenequest>
[00:13] [LoadPex] <Debug: Scripts\mg04questscript.pex: mg04augurspeak>
[00:13] [LoadPex] <Debug: Scripts\mg04questscript.pex: mg04ritualscene>
[00:13] [LoadPex] <Debug: Scripts\mg04questscript.pex: mg04mirabelleaugurinfo>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: mq301>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: mq302councilfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_ulfric>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_delphine>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: councilscene2a>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_playerchair>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_sonsminorhold>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_sonsminorhold2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_vignar>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_sonsminorhold2capital>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: councilscene2b>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: councilscenerewards>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: councilsceneswitchsidesi>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: councilscene1_i>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_sonsminorholdcapital>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_einarth>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_delphinestartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_imperialminorholdcapital>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: councilscene5_s>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: councilscene5_minorhold_s>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_arngeirstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: councilscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_imperialmajorhold>
[00:13] [LoadPex] <Debug: Scripts\tif__000350e3.pex: pdb07>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_elenwen>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: councilsceneend>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: councilsceneelenwenstays>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_arngeir>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: cwrankrewardimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: mq302fillaliases>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: councilscene5_i>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: delphinenearcouncilmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: councilscene3ws_ulfricmad>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_imperialmajorholdcapital>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: councilscenecluttermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: councilscene1_s>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_imperialminorhold2capital>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_galmarstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_balgruuf>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: imperialtownraided>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: crimefactiongreybeard>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_rikke>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: cwimperialfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: councilscenerewardi>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_sonsmajorholdcapital>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: councilscene3wi_ulfricmad>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: cwrankrewardsons>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_sonsmajorhold>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_imperialminorhold>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: govruling>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: councilscenebegin>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: cwsonsfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: mq202>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_tullius>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_imperialtownraided>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: councilsceneelenwenleaves>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: councilscene5_townraided_i>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: councilsceneswitchsidess>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_wulfgar>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_galmar>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: mq203>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_vignarstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: councilsceneoutroa>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: councilscene4>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: councilsceneoutrob>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: highhrothgar>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: mq00esberndreamscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_paarthurnax>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: councilscene3ws_tulliusmad>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_tulliusstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_hrongar>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: sonstownraided>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_balgruufalive>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_borri>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_elenwenstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_elisif>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_esbern>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: councilscene5_townraided_s>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_sonstownraided>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_imperialminorhold2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_rikkestartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_jarlstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_esbernstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: councilscene5_minorhold_i>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: alias_ulfricstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq302_00045923.pex: councilscene3wi_tulliusmad>
[00:13] [LoadPex] <Debug: Scripts\qf_dunrebelscairnchangelocati_000eb9e2.pex: dunrebelscairnqst>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest05_0205ae03.pex: invisiblespell>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest05_0205ae03.pex: torch01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest05_0205ae03.pex: qguide>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest05_0205ae03.pex: karmadown>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest05_0205ae03.pex: alias_endmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest05_0205ae03.pex: alias_adabal>
[00:13] [LoadPex] <Debug: Scripts\tif__00071de4.pex: centralquest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest05_0205ae03.pex: alias_memorydulsa>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest05_0205ae03.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest05_0205ae03.pex: getup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest05_0205ae03.pex: karmaup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest05_0205ae03.pex: alias_marukh>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest05_0205ae03.pex: badscene>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest05_0205ae03.pex: alias_pepe>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest05_0205ae03.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest05_0205ae03.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest05_0205ae03.pex: knockout>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardreinforcemanager.pex: reinforcementslot2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest05_0205ae03.pex: alias_startmarker>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardreinforcemanager.pex: secureareafaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest05_0205ae03.pex: alias_guidemarker>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardreinforcemanager.pex: reinforcementslot1>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardreinforcemanager.pex: reinforcementlevelmod>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardreinforcemanager.pex: markarthwizardsquest>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardreinforcemanager.pex: reinforcementtype1>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardreinforcemanager.pex: reinforcementsenabledmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__00026b75.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardreinforcemanager.pex: reinforcementenczone>
[00:13] [LoadPex] <Debug: Scripts\tif__00026b75.pex: religiousmaralove>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardreinforcemanager.pex: callerforhelp>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardreinforcemanager.pex: reinforcementtype2>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardreinforcemanager.pex: spawnpoint2>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardreinforcemanager.pex: spawnpoint1>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardreinforcemanager.pex: doorforkey>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardreinforcemanager.pex: callerforhelpmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000562f1.pex: ptg02qs>
[00:13] [LoadPex] <Debug: Scripts\tgtq02keyscript.pex: ptgtq02quest>
[00:13] [LoadPex] <Debug: Scripts\ms09fraliascript.pex: ms09argue>
[00:13] [LoadPex] <Debug: Scripts\ms09fraliascript.pex: ms09>
[00:13] [LoadPex] <Debug: Scripts\tif__0004fd6a.pex: ptg04qs>
[00:13] [LoadPex] <Debug: Scripts\tif__0004fd6a.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__0009be4b.pex: playerfollowercount>
[00:13] [LoadPex] <Debug: Scripts\tif__000350e6.pex: pdb07>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_imperial06>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_imperial01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_imperial05>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_sons10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_attacker07>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_attackerspawn02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_sons01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_sons04>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_createatme>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_sons08>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_defender04>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_attacker09>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_imperial09>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_attackerspawn05>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_imperial03>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_defenderspawn01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_sons06>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_defender06>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_attacker04>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_defender10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_defender01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_imperial08>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_defender09>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_attacker08>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_defender05>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_imperial04>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_defenderspawn02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_defenderspawn05>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_defenderspawn04>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_attacker01>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad02_001027a5.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_imperial02>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad02_001027a5.pex: weroad02noblefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_attackerspawn04>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad02_001027a5.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_sons05>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad02_001027a5.pex: alias_noble02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_attackerspawn01>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad02_001027a5.pex: alias_bodyguard01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_attacker05>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad02_001027a5.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_attacker06>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad02_001027a5.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_defender03>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_attacker02>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad02_001027a5.pex: alias_noble01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_attacker03>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_sons09>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad02_001027a5.pex: alias_inncentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_defender02>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad02_001027a5.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_defender08>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad02_001027a5.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_imperial07>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad02_001027a5.pex: alias_horse02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_attacker10>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad02_001027a5.pex: alias_horse01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_sons02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_defenderspawn03>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad02_001027a5.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_imperial10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_defender07>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_sons03>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_attackerspawn03>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfortsungardqst_0005222d.pex: alias_sons07>
[00:13] [LoadPex] <Debug: Scripts\tif__000350e7.pex: parnbjorn>
[00:13] [LoadPex] <Debug: Scripts\tif__000350e7.pex: parnbjornmarker>
[00:13] [LoadPex] <Debug: Scripts\ms09graymanehousetriggerscript.pex: ms09>
[00:13] [LoadPex] <Debug: Scripts\ms09graymanehousetriggerscript.pex: ms09avulstein>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: portaltosovngarde>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: alias_draugrwithclaw>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: alias_dragonwatcher2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: alias_diamondclaw>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: skuldafnodahviingstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: grounddismountdragonnpc>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: trapcollisionenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: alias_staffmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: alias_dragonwatcher1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: alias_skuldafnodahviing>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: odahviingscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: alias_farengar>
[00:13] [LoadPex] <Debug: Scripts\tif__0004fda2.pex: pdb11>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: alias_odahviing>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: opengatescene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: alias_housecarl>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: grounddismountdragon>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: mq301>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: groundmountdragonidle>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: mq304>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: musodahviingriding>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: odahviingfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: alias_portalactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: alias_skuldafn>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: alias_portal>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: alias_portalstaff>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: mq303portalscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: alias_gatekeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: alias_bossdragonpriest>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: farengarodahviingscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunrebelscairnqst_000c1acc.pex: alias_redeagleredoubtentrance>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: draugrfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: mq301soldier2>
[00:13] [LoadPex] <Debug: Scripts\qf_dunrebelscairnqst_000c1acc.pex: rebelscairnmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: skuldafnstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunrebelscairnqst_000c1acc.pex: alias_redeagleredoubtnote>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: introscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunrebelscairnqst_000c1acc.pex: alias_redeagleboss>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: odahviingstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunrebelscairnqst_000c1acc.pex: alias_redeaglesword>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: mq301gatekeeper>
[00:13] [LoadPex] <Debug: Scripts\mg05questscript.pex: mg05creatureskilled>
[00:13] [LoadPex] <Debug: Scripts\qf_mq303_00046ef0.pex: alias_gateguard2>
[00:13] [LoadPex] <Debug: Scripts\qf_dunrebelscairnqst_000c1acc.pex: alias_rebelscairnswordslot>
[00:13] [LoadPex] <Debug: Scripts\mg05questscript.pex: mg05initialscene>
[00:13] [LoadPex] <Debug: Scripts\mg05questscript.pex: mg05creaturestotal>
[00:13] [LoadPex] <Debug: Scripts\mg05questscript.pex: mg05dremorascenevar>
[00:13] [LoadPex] <Debug: Scripts\mg05questscript.pex: favorrewardmedium>
[00:13] [LoadPex] <Debug: Scripts\mg05questscript.pex: mg05rubblecleared>
[00:13] [LoadPex] <Debug: Scripts\mg05questscript.pex: mg05aid>
[00:13] [LoadPex] <Debug: Scripts\mg05questscript.pex: mg05creaturecount>
[00:13] [LoadPex] <Debug: Scripts\tgtq02notescript.pex: ptgtq02qs>
[00:13] [LoadPex] <Debug: Scripts\tif__000819dd.pex: favorrewardgold>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest06_0206a23b.pex: alias_endmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest06_0206a23b.pex: alias_memorypepe>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest06_0206a23b.pex: alias_guidemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest06_0206a23b.pex: alias_startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest06_0206a23b.pex: qguide>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest06_0206a23b.pex: triggerref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest06_0206a23b.pex: cursemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest06_0206a23b.pex: alias_pepe>
[00:13] [LoadPex] <Debug: Scripts\tif__000212d1.pex: pdb03>
[00:13] [LoadPex] <Debug: Scripts\tif__000212d1.pex: ppendant>
[00:13] [LoadPex] <Debug: Scripts\tif__000212d1.pex: pfavorreward>
[00:13] [LoadPex] <Debug: Scripts\tif__000212d1.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__000212d1.pex: lvlquestreward02medium>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfunctions_0002bfae.pex: alias_locationa>
[00:13] [LoadPex] <Debug: Scripts\qf_cwfunctions_0002bfae.pex: alias_referencea>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad03_00105170.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad03_00105170.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad03_00105170.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad03_00105170.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad03_00105170.pex: alias_captor2>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad03_00105170.pex: alias_captor1>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad03_00105170.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad03_00105170.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad03_00105170.pex: alias_captor3>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad03_00105170.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\tif__00026c2a.pex: pmgr02gloves>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardspiderstaffeffect.pex: spider>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardspiderstaffeffect.pex: wq02location>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardspiderstaffeffect.pex: failmessage>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizardspiderstaffeffect.pex: mwqquest>
[00:13] [LoadPex] <Debug: Scripts\ms09missivescript.pex: ms09>
[00:13] [LoadPex] <Debug: Scripts\tif__000562fd.pex: ptg02anp>
[00:13] [LoadPex] <Debug: Scripts\tif__000562fd.pex: ptg02aep>
[00:13] [LoadPex] <Debug: Scripts\tif__000562fd.pex: ptg02aringothalias>
[00:13] [LoadPex] <Debug: Scripts\tif__0004fda3.pex: pdb11>
[00:13] [LoadPex] <Debug: Scripts\tif__0004fda3.pex: pfavorreward>
[00:13] [LoadPex] <Debug: Scripts\tgtq02questscript.pex: ptgtq02noteread>
[00:13] [LoadPex] <Debug: Scripts\tgtq02questscript.pex: ptgrshellquest>
[00:13] [LoadPex] <Debug: Scripts\tgtq02questscript.pex: ptgtq02skooma>
[00:13] [LoadPex] <Debug: Scripts\tgtq02questscript.pex: ptgtq02planted>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: mqalduinignoredragonrend>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: mq304galmarref>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: alias_felldir>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: alias_temptriggerboxtomakeitpersistent>
[00:13] [LoadPex] <Debug: Scripts\mg05savosarenscript.pex: mg05>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: alias_tsun>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: lostsoul3trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: mq305>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: tsunfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: hallofheroesmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: mq304rikkeref>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: lostsoulscene1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: mq303>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: tsundefeatscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: mq304frokiref>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: companionsenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: alias_sovngarde>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: alias_gormlaith>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: mq304svaknirref>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: hallofheroesscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: mq304ulfricref>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: alias_alduin1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: bridgeblocktrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: alias_lostsoul3>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: alias_ysgramor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: alias_lostsoul>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: lostsoul4trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: alias_lostsoul4>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: alias_lostsoulmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: alias_lostsoul1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: alias_lostsoul2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq304_00046ef1.pex: alias_hakon>
[00:13] [LoadPex] <Debug: Scripts\tif__00068518.pex: pdb08>
[00:13] [LoadPex] <Debug: Scripts\tif__000212d2.pex: tovaref>
[00:13] [LoadPex] <Debug: Scripts\tif__000212d2.pex: pring>
[00:13] [LoadPex] <Debug: Scripts\tif__000212d2.pex: lvlquestreward02medium>
[00:13] [LoadPex] <Debug: Scripts\tif__000212d2.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__0007283c.pex: mg03orthornalias>
[00:13] [LoadPex] <Debug: Scripts\tif__000212d2.pex: pfavorreward>
[00:13] [LoadPex] <Debug: Scripts\tif__000212d2.pex: pdb03>
[00:13] [LoadPex] <Debug: Scripts\tif__000212d2.pex: deadtovamarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000212d2.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__000212d2.pex: tovaalias>
[00:13] [LoadPex] <Debug: Scripts\tif__00026c2f.pex: pmgr02gloves>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier48>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier59>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier26>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_garrison>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier31>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier35>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier37>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier43>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad04_00105172.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier8>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad04_00105172.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier25>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad04_00105172.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier42>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad04_00105172.pex: alias_soldiersons3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier29>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad04_00105172.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier38>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad04_00105172.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier7>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad04_00105172.pex: alias_citycentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier28>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad04_00105172.pex: alias_soldiersons2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier1>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad04_00105172.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier30>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad04_00105172.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier21>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad04_00105172.pex: alias_soldiersons1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier19>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier12>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier56>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier55>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier53>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier52>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier15>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier50>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier36>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier24>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier16>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier57>
[00:13] [LoadPex] <Debug: Scripts\tif__0003ed51.pex: cwquest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier20>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier54>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier23>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier46>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier58>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier40>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier60>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier39>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier17>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier34>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier51>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier14>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier44>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier47>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier32>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier45>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier27>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier33>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier13>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier49>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier41>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier22>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver2_0002e8f0.pex: alias_soldier18>
[00:13] [LoadPex] <Debug: Scripts\tif__000562fe.pex: ptg02aep>
[00:13] [LoadPex] <Debug: Scripts\tif__000562fe.pex: ptg02aringothalias>
[00:13] [LoadPex] <Debug: Scripts\tif__000562fe.pex: ptg02anp>
[00:13] [LoadPex] <Debug: Scripts\tif__0004fda5.pex: pdb11>
[00:13] [LoadPex] <Debug: Scripts\qf_dunrobbersgorgeqst_000b8c9f.pex: playerhorsefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunrobbersgorgeqst_000b8c9f.pex: alias_eastleverpuller>
[00:13] [LoadPex] <Debug: Scripts\qf_dunrobbersgorgeqst_000b8c9f.pex: alias_levertriggereast2>
[00:13] [LoadPex] <Debug: Scripts\qf_dunrobbersgorgeqst_000b8c9f.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunrobbersgorgeqst_000b8c9f.pex: alias_levertriggereast>
[00:13] [LoadPex] <Debug: Scripts\qf_dunrobbersgorgeqst_000b8c9f.pex: banditfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunrobbersgorgeqst_000b8c9f.pex: alias_sentry>
[00:13] [LoadPex] <Debug: Scripts\qf_dunrobbersgorgeqst_000b8c9f.pex: alias_levertriggerwest>
[00:13] [LoadPex] <Debug: Scripts\mg05winterholdupdatetriggerscript.pex: bridgewarning>
[00:13] [LoadPex] <Debug: Scripts\mg05winterholdupdatetriggerscript.pex: mg01>
[00:13] [LoadPex] <Debug: Scripts\mg05winterholdupdatetriggerscript.pex: mg05winterholdtriggerref>
[00:13] [LoadPex] <Debug: Scripts\mg05winterholdupdatetriggerscript.pex: mg05>
[00:13] [LoadPex] <Debug: Scripts\mg05winterholdupdatetriggerscript.pex: mg01faraldaalias>
[00:13] [LoadPex] <Debug: Scripts\mg05winterholdupdatetriggerscript.pex: bridgewarningscene>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest07_0206f53c.pex: alias_endmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest07_0206f53c.pex: alias_guidemarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest07_0206f53c.pex: alias_bard>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest07_0206f53c.pex: sc02b>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest07_0206f53c.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest07_0206f53c.pex: cursemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest07_0206f53c.pex: alias_stone>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest07_0206f53c.pex: alias_guidekey>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest07_0206f53c.pex: alias_startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest07_0206f53c.pex: dizzyism>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest07_0206f53c.pex: qguide>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest07_0206f53c.pex: alias_molagbal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest07_0206f53c.pex: sc03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest07_0206f53c.pex: summon>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest07_0206f53c.pex: alias_ta01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest07_0206f53c.pex: karmaup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest07_0206f53c.pex: alias_ta02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest07_0206f53c.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest07_0206f53c.pex: karmadown>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest07_0206f53c.pex: heartbeat>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest07_0206f53c.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest07_0206f53c.pex: alias_alessia>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest07_0206f53c.pex: alias_guidemarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest07_0206f53c.pex: sc02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest07_0206f53c.pex: teleportout>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: hallofheroesdoor1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: alias_lostsoul6>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: alias_lostsoul5>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: alias_lostsoul4>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: wordkaal>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: wordhun>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: alias_gormlaith>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: mqkilldragonfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: alias_lostsoul7>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: alias_alduin>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: alias_sovngarde>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: mqalduinignoredragonrend>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: tamrielmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: alias_felldir>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: returnfromsovengardeimod>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: wordlok>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: musalduindeath>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: alduinlandingmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: alduinstartbattlemarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: hallofheroesdoor3>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: dragonsceneweather>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: introscene>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq01bryynseefatherscene_0423d39c.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: lostsoulfaction>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq01bryynseefatherscene_0423d39c.pex: wclq01secretroomlever>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: alias_hakon>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: hallofheroesdoor2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: mqpaarthurnax>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: alias_lostsoul3>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: alduinstartbattlemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: alias_shouttarget>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: hallofheroesdoor4>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: wordzoor>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: alias_tsun>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: alias_lostsoul1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: mq306>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: mq303>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: alias_lostsoul8>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: alias_lostsoul2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: mq304>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: outroscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: skuldafnreserved>
[00:13] [LoadPex] <Debug: Scripts\qf_mq305_00046ef2.pex: alduinfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__0002144d.pex: db03>
[00:13] [LoadPex] <Debug: Scripts\pgaiusmaroscript.pex: pgaiusmaroalias>
[00:13] [LoadPex] <Debug: Scripts\pgaiusmaroscript.pex: pdb06>
[00:13] [LoadPex] <Debug: Scripts\pgaiusmaroscript.pex: pmarkarthlocation>
[00:13] [LoadPex] <Debug: Scripts\pgaiusmaroscript.pex: pbonus>
[00:13] [LoadPex] <Debug: Scripts\pgaiusmaroscript.pex: pwindhelmlocation>
[00:13] [LoadPex] <Debug: Scripts\pgaiusmaroscript.pex: db06incriminatingletter>
[00:13] [LoadPex] <Debug: Scripts\pgaiusmaroscript.pex: pwhiterunlocation>
[00:13] [LoadPex] <Debug: Scripts\pgaiusmaroscript.pex: pdragonbridgelocation>
[00:13] [LoadPex] <Debug: Scripts\pgaiusmaroscript.pex: priftenlocation>
[00:13] [LoadPex] <Debug: Scripts\pgaiusmaroscript.pex: psolitudelocation>
[00:13] [LoadPex] <Debug: Scripts\tif__0009be4c.pex: playerfollowercount>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad05_00105173.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\tif__0009be4c.pex: ciceroalias>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad05_00105173.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad05_00105173.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad05_00105173.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad05_00105173.pex: alias_soldierimperial2>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad05_00105173.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad05_00105173.pex: alias_citycentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad05_00105173.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad05_00105173.pex: alias_soldierimperial3>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad05_00105173.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad05_00105173.pex: alias_soldierimperial1>
[00:13] [LoadPex] <Debug: Scripts\tif__0003f05d.pex: freeformmarkarthg>
[00:13] [LoadPex] <Debug: Scripts\tif__0003f05d.pex: favor013>
[00:13] [LoadPex] <Debug: Scripts\ms09noncombattrigger1script.pex: ms09>
[00:13] [LoadPex] <Debug: Scripts\ms09noncombattrigger1script.pex: ms09playerallyfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__0003510d.pex: loversscene>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier43>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier51>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier41>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier20>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier33>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier37>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier35>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier34>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier13>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier26>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier55>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier59>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier30>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier24>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier38>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier52>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier58>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier15>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier45>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier42>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier19>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier12>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier27>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier40>
[00:13] [LoadPex] <Debug: Scripts\tif__0004fda8.pex: pdb11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier28>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier50>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier21>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier54>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier23>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier60>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier48>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier44>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier25>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier14>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier46>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier22>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier57>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier16>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier29>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier49>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier47>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier53>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier7>
[00:13] [LoadPex] <Debug: Scripts\tgtq03letterscript.pex: ptgtq03quest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier39>
[00:13] [LoadPex] <Debug: Scripts\tgtq03letterscript.pex: ptgtq03once>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier32>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier31>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_garrison>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier36>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier56>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier17>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver3_0002e8f1.pex: alias_soldier18>
[00:13] [LoadPex] <Debug: Scripts\mg06armillaryscript.pex: frosteffect>
[00:13] [LoadPex] <Debug: Scripts\mg06armillaryscript.pex: positionvar>
[00:13] [LoadPex] <Debug: Scripts\mg06armillaryscript.pex: mg06crystal>
[00:13] [LoadPex] <Debug: Scripts\mg06armillaryscript.pex: dome01ref>
[00:13] [LoadPex] <Debug: Scripts\mg06armillaryscript.pex: dome03ref>
[00:13] [LoadPex] <Debug: Scripts\mg06armillaryscript.pex: magicdamagefrost>
[00:13] [LoadPex] <Debug: Scripts\mg06armillaryscript.pex: magicdamagefire>
[00:13] [LoadPex] <Debug: Scripts\mg06armillaryscript.pex: button03>
[00:13] [LoadPex] <Debug: Scripts\mg06armillaryscript.pex: button02>
[00:13] [LoadPex] <Debug: Scripts\mg06armillaryscript.pex: button01>
[00:13] [LoadPex] <Debug: Scripts\mg06armillaryscript.pex: flameeffect>
[00:13] [LoadPex] <Debug: Scripts\mg06armillaryscript.pex: readyforspells>
[00:13] [LoadPex] <Debug: Scripts\mg06armillaryscript.pex: mg06>
[00:13] [LoadPex] <Debug: Scripts\mg06armillaryscript.pex: dome02ref>
[00:13] [LoadPex] <Debug: Scripts\tif__00021452.pex: ppoison>
[00:13] [LoadPex] <Debug: Scripts\tif__00021452.pex: pdb03>
[00:13] [LoadPex] <Debug: Scripts\qf_mq306_00046ef3.pex: alias_dragon3>
[00:13] [LoadPex] <Debug: Scripts\qf_mq306_00046ef3.pex: alias_dragon6>
[00:13] [LoadPex] <Debug: Scripts\qf_mq306_00046ef3.pex: alias_borri>
[00:13] [LoadPex] <Debug: Scripts\qf_mq306_00046ef3.pex: arngeirscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq306_00046ef3.pex: alias_dragon1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq306_00046ef3.pex: alias_einarth>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizard_updatefactions.pex: stagemustbeabove>
[00:13] [LoadPex] <Debug: Scripts\qf_mq306_00046ef3.pex: delphineesbernscene>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizard_updatefactions.pex: actor2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq306_00046ef3.pex: alias_delphine>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizard_updatefactions.pex: linkcustom02>
[00:13] [LoadPex] <Debug: Scripts\qf_mq306_00046ef3.pex: alias_esbern>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizard_updatefactions.pex: secureareafaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq306_00046ef3.pex: alias_dragon8>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizard_updatefactions.pex: linkcustom03>
[00:13] [LoadPex] <Debug: Scripts\qf_mq306_00046ef3.pex: alias_dragon4>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizard_updatefactions.pex: actor1>
[00:13] [LoadPex] <Debug: Scripts\qf_mq306_00046ef3.pex: alias_dragon5>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizard_updatefactions.pex: stagemustbebelow>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizard_updatefactions.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq306_00046ef3.pex: mqdisableclutter>
[00:13] [LoadPex] <Debug: Scripts\dunmarkarthwizard_updatefactions.pex: tg06>
[00:13] [LoadPex] <Debug: Scripts\qf_mq306_00046ef3.pex: dragonsleavescene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq306_00046ef3.pex: alias_tsun>
[00:13] [LoadPex] <Debug: Scripts\qf_mq306_00046ef3.pex: odahviingscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq306_00046ef3.pex: alias_arngeir>
[00:13] [LoadPex] <Debug: Scripts\qf_mq306_00046ef3.pex: dragonenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mq306_00046ef3.pex: dragonscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mq306_00046ef3.pex: alias_dragon2>
[00:13] [LoadPex] <Debug: Scripts\qf_mq306_00046ef3.pex: cw>
[00:13] [LoadPex] <Debug: Scripts\qf_mq306_00046ef3.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq306_00046ef3.pex: odahviingfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mq306_00046ef3.pex: alias_paarthurnax>
[00:13] [LoadPex] <Debug: Scripts\qf_mq306_00046ef3.pex: alias_wulfgar>
[00:13] [LoadPex] <Debug: Scripts\qf_mq306_00046ef3.pex: alias_odahviing>
[00:13] [LoadPex] <Debug: Scripts\qf_mq306_00046ef3.pex: alias_dragon7>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: sctrue>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: alias_guidebard>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: qguide>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: alias_ta05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: qmem09>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: sc02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: alias_lamae>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: alias_molagte>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: lamaeblood>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: alias_startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: qweatherchange>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: alias_wemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: sitllbornkingref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: lamaetomb>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad06_00105d1d.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: scw02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: alias_guidestatue>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad06_00105d1d.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: gemada>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad06_00105d1d.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: karmaup>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad06_00105d1d.pex: alias_travelmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: adabal2>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad06_00105d1d.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: alias_ta01>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad06_00105d1d.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: alias_volar>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad06_00105d1d.pex: alias_dungeonedgemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: lute>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad06_00105d1d.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: musworst>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad06_00105d1d.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: epibitter>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad06_00105d1d.pex: alias_adventurer>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: alias_facis>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: epitrue>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: scbitter>
[00:13] [LoadPex] <Debug: Scripts\tif__00026e17.pex: pdialoguelucans>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: molagstatue02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: cursemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: scw01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: musbitter>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: karmadown>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: alias_laza>
[00:13] [LoadPex] <Debug: Scripts\dunmasterqstscript.pex: hhshrine03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: molagstatue01>
[00:13] [LoadPex] <Debug: Scripts\dunmasterqstscript.pex: hhshrine08>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: alias_guidetower>
[00:13] [LoadPex] <Debug: Scripts\dunmasterqstscript.pex: hhshrine01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: repeater>
[00:13] [LoadPex] <Debug: Scripts\dunmasterqstscript.pex: hhshrine09>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\dunmasterqstscript.pex: hhshrine07>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: mustrue>
[00:13] [LoadPex] <Debug: Scripts\dunmasterqstscript.pex: hhshrine10>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: alias_temarker>
[00:13] [LoadPex] <Debug: Scripts\dunmasterqstscript.pex: hhshrine06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: epiworst>
[00:13] [LoadPex] <Debug: Scripts\dunmasterqstscript.pex: hhshrine04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: alias_ta02>
[00:13] [LoadPex] <Debug: Scripts\dunmasterqstscript.pex: hhshrine02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: alias_ta03>
[00:13] [LoadPex] <Debug: Scripts\dunmasterqstscript.pex: hhshrine05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: alias_endmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: teleportout>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: gemmolag>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: adabal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: alias_bemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: alias_ta04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest08_02080e91.pex: alias_molagbe>
[00:13] [LoadPex] <Debug: Scripts\qf_dunshroudhearthbarrow_00072206.pex: alias_sapphiredragonclaw>
[00:13] [LoadPex] <Debug: Scripts\qf_dunshroudhearthbarrow_00072206.pex: phantomscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunshroudhearthbarrow_00072206.pex: alias_wyndelius>
[00:13] [LoadPex] <Debug: Scripts\qf_dunshroudhearthbarrow_00072206.pex: link01>
[00:13] [LoadPex] <Debug: Scripts\tgtq03questscript.pex: ptgtq03letter>
[00:13] [LoadPex] <Debug: Scripts\tgtq03questscript.pex: ptgtq03registry>
[00:13] [LoadPex] <Debug: Scripts\tgtq03questscript.pex: ptgrshellquest>
[00:13] [LoadPex] <Debug: Scripts\tgtq03questscript.pex: ptgtq03count>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier15>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier54>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier35>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier19>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier21>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier56>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier38>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier60>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier39>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier30>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier55>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier45>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier40>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier50>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier25>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier33>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier34>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier32>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier43>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier44>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier26>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier46>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier58>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier42>
[00:13] [LoadPex] <Debug: Scripts\tif__00021455.pex: pdb03>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier41>
[00:13] [LoadPex] <Debug: Scripts\tif__0006851a.pex: pdb08>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier20>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier53>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_garrison>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier24>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier31>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier48>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier36>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier27>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad07_00105d15.pex: alias_markerincurrenthold>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier51>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad07_00105d15.pex: alias_inncentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier17>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad07_00105d15.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier59>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad07_00105d15.pex: alias_adventurer>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier18>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad07_00105d15.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier12>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad07_00105d15.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier49>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad07_00105d15.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad07_00105d15.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad07_00105d15.pex: alias_travelmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mqcalldragon_00046b8e.pex: alias_summonlocation2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier13>
[00:13] [LoadPex] <Debug: Scripts\qf_mqcalldragon_00046b8e.pex: alias_summonmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier3>
[00:13] [LoadPex] <Debug: Scripts\qf_mqcalldragon_00046b8e.pex: alias_dragon>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier57>
[00:13] [LoadPex] <Debug: Scripts\qf_mqcalldragon_00046b8e.pex: mq301>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier28>
[00:13] [LoadPex] <Debug: Scripts\qf_mqcalldragon_00046b8e.pex: alias_summonlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier47>
[00:13] [LoadPex] <Debug: Scripts\qf_mqcalldragon_00046b8e.pex: alias_summonmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier23>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier52>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier22>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier14>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier37>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier29>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgarrisonobserver_0002994c.pex: alias_soldier16>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenatronachforgescript.pex: flameatronach>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenatronachforgescript.pex: frostatronach>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenatronachforgescript.pex: masterspear>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenatronachforgescript.pex: frostsalts>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenatronachforgescript.pex: fireactor>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenatronachforgescript.pex: firesalts>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenatronachforgescript.pex: debugspell>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenatronachforgescript.pex: stormatronach>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenatronachforgescript.pex: frostactor>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenatronachforgescript.pex: voidactor>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenatronachforgescript.pex: castingnpc>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenatronachforgescript.pex: conjurelocation>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenatronachforgescript.pex: deadskeever>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenatronachforgescript.pex: failureexplosion>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenatronachforgescript.pex: offeringbox>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenatronachforgescript.pex: voidsalts>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq01chieftaindefeatedsc_0423d392.pex: chieftain>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: returnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: stillbornref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: burnedbook01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: molagskin>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: teleportout>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: alias_sheota02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: alias_jacob>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: alias_molagbal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: bardscene01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: whalegravemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: ismdissy>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: heartbeats>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: stendarrshrine>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: playersummonmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: stormweather>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: alias_sheota03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: alias_sheota01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: alias_bardta01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: alias_bardta02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: alias_lamae>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: lute>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: qguide>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: alias_wgbardta02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: alias_tsun>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: cherrytrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: wgsc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: molagbalstatue>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: getup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: wgsc02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: knockdown>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: knockdownmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: alias_fox>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: alias_wgbardta01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: bardquest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: teleportineffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: alias_sheogorath>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: bardscene02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: musstillborn>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest09_022cae30.pex: alias_guidemarker>
[00:13] [LoadPex] <Debug: Scripts\ms09questscript.pex: ms09thoraldtosafepoint>
[00:13] [LoadPex] <Debug: Scripts\ms09questscript.pex: ms09homescenedone>
[00:13] [LoadPex] <Debug: Scripts\ms09questscript.pex: proofdelivered>
[00:13] [LoadPex] <Debug: Scripts\ms09questscript.pex: ms09noncombat>
[00:13] [LoadPex] <Debug: Scripts\ms09questscript.pex: ms09avulsteinalias>
[00:13] [LoadPex] <Debug: Scripts\ms09questscript.pex: ms09sonssoldier2>
[00:13] [LoadPex] <Debug: Scripts\ms09questscript.pex: ms09avulmovetokeep>
[00:13] [LoadPex] <Debug: Scripts\ms09questscript.pex: ms09fraliaalias>
[00:13] [LoadPex] <Debug: Scripts\ms09questscript.pex: ms09avulsteinscenetrigger>
[00:13] [LoadPex] <Debug: Scripts\ms09questscript.pex: northwatchkeep>
[00:13] [LoadPex] <Debug: Scripts\ms09questscript.pex: ms09scenerun>
[00:13] [LoadPex] <Debug: Scripts\ms09questscript.pex: avulsteinwait>
[00:13] [LoadPex] <Debug: Scripts\ms09questscript.pex: favorrewardlarge>
[00:13] [LoadPex] <Debug: Scripts\ms09questscript.pex: ms09homescenestart>
[00:13] [LoadPex] <Debug: Scripts\ms09questscript.pex: ms09sonssoldier1>
[00:13] [LoadPex] <Debug: Scripts\ms09questscript.pex: ms09avulsteinkeepmarker>
[00:13] [LoadPex] <Debug: Scripts\ms09questscript.pex: whiterun>
[00:13] [LoadPex] <Debug: Scripts\tif__00026e3d.pex: pdialoguelucans>
[00:13] [LoadPex] <Debug: Scripts\ms09questscript.pex: ms09thoraldalias>
[00:13] [LoadPex] <Debug: Scripts\ms09questscript.pex: graymanehouse>
[00:13] [LoadPex] <Debug: Scripts\ms09questscript.pex: ms09graymanehousescene>
[00:13] [LoadPex] <Debug: Scripts\tif__00072af8.pex: ptg07quest>
[00:13] [LoadPex] <Debug: Scripts\sf_mq101scene4_000cd68e.pex: killmovea>
[00:13] [LoadPex] <Debug: Scripts\sf_mq101scene4_000cd68e.pex: imperialsoldierfort01>
[00:13] [LoadPex] <Debug: Scripts\sf_mq101scene4_000cd68e.pex: prisoner01>
[00:13] [LoadPex] <Debug: Scripts\pf_ccbgssse025_staadareturnp_0519d38a.pex: staadaquest>
[00:13] [LoadPex] <Debug: Scripts\tif__0004ff04.pex: pdb11>
[00:13] [LoadPex] <Debug: Scripts\tif__0004ff04.pex: coffin>
[00:13] [LoadPex] <Debug: Scripts\tgtq03registryscript.pex: npchumanwritingtg>
[00:13] [LoadPex] <Debug: Scripts\tgtq03registryscript.pex: ptgtq03quest>
[00:13] [LoadPex] <Debug: Scripts\mg06crystalscript.pex: mg06>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq01trapscene_0423d3ee.pex: wclq01chieftainmovemarker>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq01trapscene_0423d3ee.pex: wclq01bryynmovemarker>
[00:13] [LoadPex] <Debug: Scripts\ms09thoraldprisontriggerscript.pex: ms09avulstein>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq01trapscene_0423d3ee.pex: chieftain>
[00:13] [LoadPex] <Debug: Scripts\ms09thoraldprisontriggerscript.pex: ms09thoraldprisonscene>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq01trapscene_0423d3ee.pex: bryyn>
[00:13] [LoadPex] <Debug: Scripts\ms09thoraldprisontriggerscript.pex: ms09>
[00:13] [LoadPex] <Debug: Scripts\qf_mqgreybeardcall_0010ec61.pex: alias_bystander5>
[00:13] [LoadPex] <Debug: Scripts\qf_mqgreybeardcall_0010ec61.pex: alias_bystander8>
[00:13] [LoadPex] <Debug: Scripts\qf_mqgreybeardcall_0010ec61.pex: alias_bystander6>
[00:13] [LoadPex] <Debug: Scripts\qf_mqgreybeardcall_0010ec61.pex: alias_looktarget2>
[00:13] [LoadPex] <Debug: Scripts\qf_mqgreybeardcall_0010ec61.pex: alias_bystander2>
[00:13] [LoadPex] <Debug: Scripts\qf_mqgreybeardcall_0010ec61.pex: alias_bystander4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgovernment_00036626.pex: alias_npc5>
[00:13] [LoadPex] <Debug: Scripts\qf_mqgreybeardcall_0010ec61.pex: alias_bystanderanimal3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgovernment_00036626.pex: alias_npc20>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgovernment_00036626.pex: alias_rulinghq>
[00:13] [LoadPex] <Debug: Scripts\qf_mqgreybeardcall_0010ec61.pex: alias_bystanderanimal2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgovernment_00036626.pex: alias_npc7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgovernment_00036626.pex: alias_npc9>
[00:13] [LoadPex] <Debug: Scripts\qf_mqgreybeardcall_0010ec61.pex: alias_looktarget3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgovernment_00036626.pex: alias_npc13>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgovernment_00036626.pex: alias_npc12>
[00:13] [LoadPex] <Debug: Scripts\qf_mqgreybeardcall_0010ec61.pex: alias_bystander3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgovernment_00036626.pex: alias_npc17>
[00:13] [LoadPex] <Debug: Scripts\qf_mqgreybeardcall_0010ec61.pex: qstgreybeardcall>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgovernment_00036626.pex: alias_exiledsonshq>
[00:13] [LoadPex] <Debug: Scripts\qf_mqgreybeardcall_0010ec61.pex: alias_bystander9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgovernment_00036626.pex: alias_npc4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgovernment_00036626.pex: alias_exiledsonsmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mqgreybeardcall_0010ec61.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgovernment_00036626.pex: alias_npc6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgovernment_00036626.pex: alias_npc10>
[00:13] [LoadPex] <Debug: Scripts\qf_mqgreybeardcall_0010ec61.pex: alias_bystander7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgovernment_00036626.pex: alias_rulingmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgovernment_00036626.pex: alias_npc18>
[00:13] [LoadPex] <Debug: Scripts\qf_mqgreybeardcall_0010ec61.pex: alias_bystander10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgovernment_00036626.pex: alias_npc3>
[00:13] [LoadPex] <Debug: Scripts\qf_mqgreybeardcall_0010ec61.pex: alias_looktarget1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgovernment_00036626.pex: alias_exiledimperialhq>
[00:13] [LoadPex] <Debug: Scripts\qf_mqgreybeardcall_0010ec61.pex: alias_bystanderanimal1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgovernment_00036626.pex: alias_npc14>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenhandsculpturescript.pex: palmmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mqgreybeardcall_0010ec61.pex: alias_bystander1>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenhandsculpturescript.pex: myring>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenhandsculpturescript.pex: fingernumber>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgovernment_00036626.pex: alias_npc15>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenhandsculpturescript.pex: dunmidden01qst>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgovernment_00036626.pex: alias_npc11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgovernment_00036626.pex: alias_npc2>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenhandsculpturescript.pex: ghostfxshader>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgovernment_00036626.pex: alias_npc16>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgovernment_00036626.pex: alias_npc19>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenhandsculpturescript.pex: bonehumanskullstatic>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgovernment_00036626.pex: alias_exiledimperialmarker>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenhandsculpturescript.pex: myringitem>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgovernment_00036626.pex: alias_npc8>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenhandsculpturescript.pex: relic>
[00:13] [LoadPex] <Debug: Scripts\qf_cwgovernment_00036626.pex: alias_npc1>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenhandsculpturescript.pex: dunmiddennamesmenumsg>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenhandsculpturescript.pex: otherringa>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenhandsculpturescript.pex: otherringb>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenhandsculpturescript.pex: summonmarker>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenhandsculpturescript.pex: summontargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenhandsculpturescript.pex: otherringc>
[00:13] [LoadPex] <Debug: Scripts\qf_dunskillbooksqst_000fee11.pex: dunpenitusaltskillbook>
[00:13] [LoadPex] <Debug: Scripts\tif__0003f067.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad08_001065f4.pex: alias_travelmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad08_001065f4.pex: alias_inncentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad08_001065f4.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad08_001065f4.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad08_001065f4.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad08_001065f4.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad08_001065f4.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad08_001065f4.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad08_001065f4.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad08_001065f4.pex: alias_courier>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad08_001065f4.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: summonvalorfxbig>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: alias_pelinalmemory>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: alias_mary>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: brokensword>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: umariltatrigref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: goodscene>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: summonmolagfxsm>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: feathertrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: badendmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: alias_pelinalta>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: musumaril>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: alias_umaril>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: alias_umarilta>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: adablood>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: musbloodwork>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: summonvalorfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: alias_prey02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: qguide>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: memorytrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: umarilfeathertrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: badscene>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: tower01marker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: korntower02marker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: slaveroomdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: timewound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: alias_prey01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: getup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: umarillightref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: returnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: tower02marker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: musgood>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: alias_molagbal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: alias_korn>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: alias_pelinal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: impaleactref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: summonmolagfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: musbad>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: soulstreamref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: teleportineffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: teleporteffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: knockout>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: pelinalbase>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: kynefeather>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: unlocktrigerref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: bardmarkerref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest10_022a532e.pex: alias_bal>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq02ceremonyscene_04242779.pex: wclq02witchdoor>
[00:13] [LoadPex] <Debug: Scripts\tif__0009cc9b.pex: dgscript>
[00:13] [LoadPex] <Debug: Scripts\mg06crystaltriggerscript.pex: mg06>
[00:13] [LoadPex] <Debug: Scripts\mg06crystaltriggerscript.pex: mg06crystal>
[00:13] [LoadPex] <Debug: Scripts\mg06crystaltriggerscript.pex: button03>
[00:13] [LoadPex] <Debug: Scripts\mg06crystaltriggerscript.pex: button01>
[00:13] [LoadPex] <Debug: Scripts\mg06crystaltriggerscript.pex: button02>
[00:13] [LoadPex] <Debug: Scripts\mg06crystaltriggerscript.pex: armillaryref>
[00:13] [LoadPex] <Debug: Scripts\ms09thoraldsafetriggerscript.pex: ms09thoraldalias>
[00:13] [LoadPex] <Debug: Scripts\ms09thoraldsafetriggerscript.pex: ms09>
[00:13] [LoadPex] <Debug: Scripts\qf_mqhighhrothgartraining1_0010c045.pex: alias_greybeard>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: qguide>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: musbad>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: alias_gatemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: pelinaldead>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: alias_akatosh>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: akatoshquest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: teleportouteffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: soulsstream>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: posmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: alias_priest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: feathereffecttrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: alias_gardener>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: priestbloodmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: alias_pelinalmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: badscene>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: heartbeat>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: ismdizzy>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: timewound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: muswar>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: oblivionref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: alias_bull>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: teleportineffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: returnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: goodscene>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: posmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest11_022b9bab.pex: pelinalquest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmaptablescenes_01283e1b.pex: alias_tableleand>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmaptablescenes_01283e1b.pex: alias_tablepositionc>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmaptablescenes_01283e1b.pex: alias_actor2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmaptablescenes_01283e1b.pex: alias_tablepositiond>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmaptablescenes_01283e1b.pex: alias_tablepacepatrolb>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmaptablescenes_01283e1b.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmaptablescenes_01283e1b.pex: alias_tablepositionb>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmaptablescenes_01283e1b.pex: alias_tableleana>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmaptablescenes_01283e1b.pex: alias_tablepositiona>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmaptablescenes_01283e1b.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmaptablescenes_01283e1b.pex: alias_tableleanb>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenrewardchestscript.pex: chest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmaptablescenes_01283e1b.pex: alias_tablepacepatrola>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenrewardchestscript.pex: dunmidden01qst>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmaptablescenes_01283e1b.pex: alias_tableleanc>
[00:13] [LoadPex] <Debug: Scripts\dunmiddenrewardchestscript.pex: summontargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\tif__0003f069.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_mqhighhrothgartraining2_0010c052.pex: alias_greybeard>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad09_001065fa.pex: alias_inncentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad09_001065fa.pex: alias_dealer>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad09_001065fa.pex: alias_travelmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad09_001065fa.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad09_001065fa.pex: alias_skooma>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad09_001065fa.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad09_001065fa.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad09_001065fa.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad09_001065fa.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\tgtq04bannerburnscript.pex: tgtq04>
[00:13] [LoadPex] <Debug: Scripts\tif__0009cccb.pex: olavareadingquest>
[00:13] [LoadPex] <Debug: Scripts\tif__0009cccb.pex: deepwoodmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__0009cccb.pex: ptoken>
[00:13] [LoadPex] <Debug: Scripts\tif__0009cccb.pex: deepwoodredoubtmarker>
[00:13] [LoadPex] <Debug: Scripts\mg06dome01script.pex: button01>
[00:13] [LoadPex] <Debug: Scripts\tif__0009cccb.pex: polava>
[00:13] [LoadPex] <Debug: Scripts\mg06dome01script.pex: mg06>
[00:13] [LoadPex] <Debug: Scripts\tif__0009cccb.pex: olavatreasurequest>
[00:13] [LoadPex] <Debug: Scripts\mg06dome01script.pex: button02>
[00:13] [LoadPex] <Debug: Scripts\tif__0009cccb.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\mg06dome01script.pex: domenumber>
[00:13] [LoadPex] <Debug: Scripts\mg06dome01script.pex: solvestate>
[00:13] [LoadPex] <Debug: Scripts\mg06dome01script.pex: button03>
[00:13] [LoadPex] <Debug: Scripts\ms09thoraldscript.pex: northwatchkeep>
[00:13] [LoadPex] <Debug: Scripts\ms09thoraldscript.pex: ms09>
[00:13] [LoadPex] <Debug: Scripts\tif__00056ab1.pex: cw00b>
[00:13] [LoadPex] <Debug: Scripts\dunmiddentorchscript.pex: delaybetween>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmiscobj_00064f6c.pex: alias_factionleader>
[00:13] [LoadPex] <Debug: Scripts\qf_dunsleepingtreecampqst_000e1a9d.pex: alias_buyer>
[00:13] [LoadPex] <Debug: Scripts\qf_dunsleepingtreecampqst_000e1a9d.pex: alias_deadthief>
[00:13] [LoadPex] <Debug: Scripts\qf_mqhighhrothgartraining3_0010c055.pex: alias_greybeard>
[00:13] [LoadPex] <Debug: Scripts\qf_dunsleepingtreecampqst_000e1a9d.pex: alias_note>
[00:13] [LoadPex] <Debug: Scripts\qf_dunsleepingtreecampqst_000e1a9d.pex: alias_bosschest>
[00:13] [LoadPex] <Debug: Scripts\qf_dunsleepingtreecampqst_000e1a9d.pex: alias_sleepingtreecamplocation>
[00:13] [LoadPex] <Debug: Scripts\tif__0008f17a.pex: mg06gavrosalias>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad10_00106a59.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad10_00106a59.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad10_00106a59.pex: alias_giant>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad10_00106a59.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad10_00106a59.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad10_00106a59.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad10_00106a59.pex: alias_appropriatelocation>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad10_00106a59.pex: alias_paintedcow>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad10_00106a59.pex: alias_markerincurrenthold>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad10_00106a59.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad10_00106a59.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad10_00106a59.pex: alias_giantcampcentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest12_022bc395.pex: teleportineffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest12_022bc395.pex: wallmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest12_022bc395.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest12_022bc395.pex: alias_akatosh>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest12_022bc395.pex: teleportouteffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest12_022bc395.pex: timewarpsound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest12_022bc395.pex: memorytrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest12_022bc395.pex: alias_alessia>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest12_022bc395.pex: timewound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest12_022bc395.pex: qguide>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest12_022bc395.pex: startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest12_022bc395.pex: alias_pelinal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest12_022bc395.pex: returnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest12_022bc395.pex: pelinalquest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest12_022bc395.pex: alias_bull>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest12_022bc395.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest12_022bc395.pex: traveleffect01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest12_022bc395.pex: badscene>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest12_022bc395.pex: soulstream>
[00:13] [LoadPex] <Debug: Scripts\tgtq04bannerscript.pex: ptgtq04destroyed>
[00:13] [LoadPex] <Debug: Scripts\tgtq04bannerscript.pex: ptgtq04quest>
[00:13] [LoadPex] <Debug: Scripts\mg06doorscenetriggerref.pex: mg08>
[00:13] [LoadPex] <Debug: Scripts\mg06doorscenetriggerref.pex: mg06sergius>
[00:13] [LoadPex] <Debug: Scripts\mg06doorscenetriggerref.pex: uragref>
[00:13] [LoadPex] <Debug: Scripts\mg06doorscenetriggerref.pex: mg06>
[00:13] [LoadPex] <Debug: Scripts\sf_zzzlammq04scjazel3_04123327.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_mqkilldragon_00035d56.pex: mq304alduin>
[00:13] [LoadPex] <Debug: Scripts\qf_mqkilldragon_00035d56.pex: dragonunderskin>
[00:13] [LoadPex] <Debug: Scripts\qf_mqkilldragon_00035d56.pex: dragondeadswap>
[00:13] [LoadPex] <Debug: Scripts\qf_mqkilldragon_00035d56.pex: voicepointsreward>
[00:13] [LoadPex] <Debug: Scripts\qf_mqkilldragon_00035d56.pex: mqkilldragonscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mqkilldragon_00035d56.pex: mqkilldragonfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mqkilldragon_00035d56.pex: dragonsabsorbed>
[00:13] [LoadPex] <Debug: Scripts\dunmistwatchchristerscript.pex: fjolafaction>
[00:13] [LoadPex] <Debug: Scripts\dunmistwatchchristerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_innkeepera>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_mapmarkercapital>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_towna>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_innkeeperaimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_innb>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_packagesons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_innmarkera>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_beda>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_enemyfieldco>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\tif__0002ec3c.pex: freeformkolskeggra>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_bedb>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_mapmarkerb>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_courierspawnmarkersons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_innkeeperbsons>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: alias_dininghallbandit1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_innmarkeraimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: alias_pursuer3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_campaignstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: alias_pursuer1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_forgeddocuments>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: alias_bridgelever>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_mapmarkera>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: alias_rajirr>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_innkeeperb>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: alias_rajirrsoulwitchlight>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_packageimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: dininghallscene>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_courierspawnmarkerimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest13_0251c038.pex: memtrg>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_innkeeperbimperial1>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest13_0251c038.pex: streammarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_innmarkerb>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest13_0251c038.pex: alias_paravania>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_enemycapital>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest13_0251c038.pex: sq13>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_townb>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest13_0251c038.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_innmarkerbimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest13_0251c038.pex: startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_innmarkerbsons>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmemoryquest13_0251c038.pex: returnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_fieldcomorthal>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_innkeeperbimperial2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_courierspawnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_fieldcodawnstar>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_innmarkerasons>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad11_00106a5e.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_fieldco>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad11_00106a5e.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_missionnumberref>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad11_00106a5e.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_inna>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad11_00106a5e.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_horse>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad11_00106a5e.pex: alias_inncentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad11_00106a5e.pex: alias_markerincurrenthold>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b6c.pex: pfavorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad11_00106a5e.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_innkeeperasons>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b6c.pex: pring>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad11_00106a5e.pex: alias_giantcampcentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission03_0003bcc4.pex: alias_courier>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b6c.pex: lvlquestreward03large>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad11_00106a5e.pex: alias_farmer>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b6c.pex: pdb08>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad11_00106a5e.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\tgtq04locketscript.pex: ptgtq04quest>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad11_00106a5e.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\tgtq04locketscript.pex: ptgtq04once>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad11_00106a5e.pex: alias_myappropriatelocation>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad11_00106a5e.pex: alias_paintedcow>
[00:13] [LoadPex] <Debug: Scripts\tif__0009ccd0.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b6c.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b6c.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b6c.pex: pdb09>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: alias_pursuerenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: alias_bridgebandit1>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: alias_storeroombandit2>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: fleescene2>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: eisajournalbase>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: alias_kyrjournal>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: alias_dininghallbandit2>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: alias_eisajournalfallbackspawnpoint>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: alias_altar>
[00:13] [LoadPex] <Debug: Scripts\ms10fallingoffboat.pex: ms10>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: alias_palelady>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: bridgescene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: combatantsfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: alias_tunnelsbandit2>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: uskpdummyactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: alias_bridgedownbandit01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: alias_bridgebandit2>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: eisajournal>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: alias_kyrsoulwitchlight>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: paleladyappearsscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: alias_eisajournal>
[00:13] [LoadPex] <Debug: Scripts\mg06gavrosscenetriggerscript.pex: mg06>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: rajirrfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: rajiirscene>
[00:13] [LoadPex] <Debug: Scripts\mg06gavrosscenetriggerscript.pex: gavrossceneupdate>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: alias_paleblade>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: coughingscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: fleescene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: alias_lowerbanditenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: banishfx>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: pursuerscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: bridgedownscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: alias_pursuer2>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: eisafaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: draugrscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: alias_kyr>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: alias_tunnelsbandit1>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: alias_eisa>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: alias_storeroombandit1>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: alias_frostmeredepthsdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: paleladyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunstonehillbarrowqst_000cf915.pex: pursuerfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__00072afd.pex: pfvdquest>
[00:13] [LoadPex] <Debug: Scripts\sf_da01araneagivestarscene_0004c441.pex: paraneastar>
[00:13] [LoadPex] <Debug: Scripts\tif__00026ec7.pex: lovepoem>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq02hadenmeetwitchessce_0424274f.pex: wclq02witchdoor>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq02hadenmeetwitchessce_0424274f.pex: follower3>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq02hadenmeetwitchessce_0424274f.pex: follower1>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq02hadenmeetwitchessce_0424274f.pex: follower02>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq02hadenmeetwitchessce_0424274f.pex: follower2>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq02hadenmeetwitchessce_0424274f.pex: follower01>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq02hadenmeetwitchessce_0424274f.pex: follower03>
[00:13] [LoadPex] <Debug: Scripts\dunmistwatchfjolascript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\sf_zzzlammq04scjazel_0411e09a.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\dunmistwatchfjolascript.pex: mistwatchloc>
[00:13] [LoadPex] <Debug: Scripts\qf_mqpaarthurnax_0003fa16.pex: alias_delphine>
[00:13] [LoadPex] <Debug: Scripts\qf_mqpaarthurnax_0003fa16.pex: mqpaarthurnaxbookref>
[00:13] [LoadPex] <Debug: Scripts\qf_mqpaarthurnax_0003fa16.pex: alias_esbern>
[00:13] [LoadPex] <Debug: Scripts\qf_mqpaarthurnax_0003fa16.pex: greybeardfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mqpaarthurnax_0003fa16.pex: favorrewardlarge>
[00:13] [LoadPex] <Debug: Scripts\qf_mqpaarthurnax_0003fa16.pex: bladesfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_mqpaarthurnax_0003fa16.pex: alias_paarthurnax>
[00:13] [LoadPex] <Debug: Scripts\qf_mqpaarthurnax_0003fa16.pex: introscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mqpaarthurnax_0003fa16.pex: alias_arngeir>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad12_0010bf8e.pex: alias_horseman>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad12_0010bf8e.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad12_0010bf8e.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad12_0010bf8e.pex: alias_horse>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad12_0010bf8e.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad12_0010bf8e.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad12_0010bf8e.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad12_0010bf8e.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\tif__0002ec55.pex: freeformsalviusfarma>
[00:13] [LoadPex] <Debug: Scripts\qf_weroad12_0010bf8e.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b6d.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b6d.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b6d.pex: pdb09>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b6d.pex: pfavorreward>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b6d.pex: pring>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b6d.pex: lvlquestreward03large>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b6d.pex: pdb08>
[00:13] [LoadPex] <Debug: Scripts\tgtq04niranyescript.pex: ptgtq04note>
[00:13] [LoadPex] <Debug: Scripts\mg06journalscript.pex: mg06>
[00:13] [LoadPex] <Debug: Scripts\sf_da01azurafinalscene_0004f7f0.pex: da01shrineofazuraref>
[00:13] [LoadPex] <Debug: Scripts\tif__00026eca.pex: loversscene>
[00:13] [LoadPex] <Debug: Scripts\tif__00072bda.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: alias_markermalada>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: alias_markerslumn>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: alias_imga>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: qm>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: moraeye>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: alias_pepe>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: alias_mentana>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: obelisk>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: alias_travelmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: alias_markercourt>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: stendarrhornrust>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: teleporteffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: qmentana>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: lazacloak>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: alias_markergate>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: alias_ordermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: stendarrhorn>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: collision>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: lazameltdownref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: lazaexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: alias_abbot>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: lazaairstrike>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: alias_order>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: greymarch>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: extbarrier>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: alias_markerportal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: scene90>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: gcurrentact>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: orderexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq00_0212f24e.pex: exptrg>
[00:13] [LoadPex] <Debug: Scripts\dunmistwatchqstscript.pex: christer>
[00:13] [LoadPex] <Debug: Scripts\dunmistwatchqstscript.pex: dunmistwatchfaction>
[00:13] [LoadPex] <Debug: Scripts\dunmistwatchqstscript.pex: christerforcegreet>
[00:13] [LoadPex] <Debug: Scripts\dunmistwatchqstscript.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\dunmistwatchqstscript.pex: christerleavesworld>
[00:13] [LoadPex] <Debug: Scripts\dunmistwatchqstscript.pex: christerintro>
[00:13] [LoadPex] <Debug: Scripts\dunmistwatchqstscript.pex: fjola>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_prisonermarker4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_campaignstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier20>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier12>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_prisoner4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier14>
[00:13] [LoadPex] <Debug: Scripts\qf_mqreserved_0001bc95.pex: alias_sigrid>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\qf_mqreserved_0001bc95.pex: alias_gerdur>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier30>
[00:13] [LoadPex] <Debug: Scripts\qf_mqreserved_0001bc95.pex: alias_esbernsvault>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier2>
[00:13] [LoadPex] <Debug: Scripts\qf_mqreserved_0001bc95.pex: alias_ustengrav>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier26>
[00:13] [LoadPex] <Debug: Scripts\qf_mqreserved_0001bc95.pex: alias_skuldafn>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_attackmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mqreserved_0001bc95.pex: alias_karthspireredoubt>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_friendly3>
[00:13] [LoadPex] <Debug: Scripts\qf_mqreserved_0001bc95.pex: alias_korvanjund>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_prisonerdoor1>
[00:13] [LoadPex] <Debug: Scripts\qf_mqreserved_0001bc95.pex: alias_hod>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier32>
[00:13] [LoadPex] <Debug: Scripts\qf_mqreserved_0001bc95.pex: alias_alvor>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier25>
[00:13] [LoadPex] <Debug: Scripts\qf_mqreserved_0001bc95.pex: alias_farengar>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_gatekeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_mqreserved_0001bc95.pex: alias_helgen>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier15>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_prisonermarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier35>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier38>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_prisonermarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier21>
[00:13] [LoadPex] <Debug: Scripts\tif__0009028c.pex: pdrqs>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_friendhadvar>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_friendralof>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier27>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_friendlystartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_friendly2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier29>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier40>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_prisoner1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_attackpoint>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_attackpointcentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_prisoner3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_missionnumberref>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier28>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_friendmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier19>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_attackpointedgemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_attackpointreservationmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier16>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier39>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_secretentrance>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_prisonerdoor4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier23>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_friendlystartmarkersons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier22>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier18>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier36>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_prisonerdoor3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier37>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_friendlystartmarkerimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier13>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_chest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_friendly1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier33>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier31>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier24>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier17>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_jailor>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_fieldco>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_prisonerdoor2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_prisonermarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_exteriorpatroller>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_friend>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_prisoner2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier34>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission04_00035a23.pex: alias_soldier4>
[00:13] [LoadPex] <Debug: Scripts\qf_duntalkingstoneqst_0004ba6c.pex: werewolfbase>
[00:13] [LoadPex] <Debug: Scripts\qf_duntalkingstoneqst_0004ba6c.pex: orotheimraiderspawnpoint>
[00:13] [LoadPex] <Debug: Scripts\ms10inndoorscript.pex: piratescene>
[00:13] [LoadPex] <Debug: Scripts\qf_duntalkingstoneqst_0004ba6c.pex: raider>
[00:13] [LoadPex] <Debug: Scripts\qf_duntalkingstoneqst_0004ba6c.pex: spawnpoint4>
[00:13] [LoadPex] <Debug: Scripts\qf_duntalkingstoneqst_0004ba6c.pex: herdingscene>
[00:13] [LoadPex] <Debug: Scripts\qf_duntalkingstoneqst_0004ba6c.pex: alias_mammoth01>
[00:13] [LoadPex] <Debug: Scripts\qf_duntalkingstoneqst_0004ba6c.pex: alias_raider01>
[00:13] [LoadPex] <Debug: Scripts\qf_duntalkingstoneqst_0004ba6c.pex: alias_mammoth02>
[00:13] [LoadPex] <Debug: Scripts\qf_duntalkingstoneqst_0004ba6c.pex: alias_orotheimlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_duntalkingstoneqst_0004ba6c.pex: alias_raider03>
[00:13] [LoadPex] <Debug: Scripts\qf_duntalkingstoneqst_0004ba6c.pex: duntalkingstonefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_duntalkingstoneqst_0004ba6c.pex: spawnpoint2>
[00:13] [LoadPex] <Debug: Scripts\qf_duntalkingstoneqst_0004ba6c.pex: noresetzone>
[00:13] [LoadPex] <Debug: Scripts\qf_duntalkingstoneqst_0004ba6c.pex: delayactivation>
[00:13] [LoadPex] <Debug: Scripts\qf_duntalkingstoneqst_0004ba6c.pex: banditfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_duntalkingstoneqst_0004ba6c.pex: raiderleader>
[00:13] [LoadPex] <Debug: Scripts\qf_duntalkingstoneqst_0004ba6c.pex: alias_raider04>
[00:13] [LoadPex] <Debug: Scripts\qf_duntalkingstoneqst_0004ba6c.pex: spawnpoint3>
[00:13] [LoadPex] <Debug: Scripts\qf_duntalkingstoneqst_0004ba6c.pex: alias_raider02>
[00:13] [LoadPex] <Debug: Scripts\qf_duntalkingstoneqst_0004ba6c.pex: alias_talking_stone_herder_giant>
[00:13] [LoadPex] <Debug: Scripts\qf_duntalkingstoneqst_0004ba6c.pex: attackscene>
[00:13] [LoadPex] <Debug: Scripts\qf_duntalkingstoneqst_0004ba6c.pex: spawnpoint1>
[00:13] [LoadPex] <Debug: Scripts\tif__0003f15a.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b75.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b75.pex: pdb09>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b75.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b75.pex: pring>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b75.pex: pfavorreward>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b75.pex: pdb08>
[00:13] [LoadPex] <Debug: Scripts\mg06observatorydoorscript.pex: mg06paratusscene>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b75.pex: lvlquestreward03large>
[00:13] [LoadPex] <Debug: Scripts\sf_da01nelacarexaminesstarsce_00091ae9.pex: pstarplacemarker>
[00:13] [LoadPex] <Debug: Scripts\sf_da01nelacarexaminesstarsce_00091ae9.pex: pnelacar>
[00:13] [LoadPex] <Debug: Scripts\sf_da01nelacarexaminesstarsce_00091ae9.pex: pbrokenstar>
[00:13] [LoadPex] <Debug: Scripts\tgtq04notescript.pex: ptgtq04once>
[00:13] [LoadPex] <Debug: Scripts\tgtq04notescript.pex: ptgtq04quest>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq02outsidecavescene_0424261a.pex: wclq02caveent>
[00:13] [LoadPex] <Debug: Scripts\dunmossmotheractivatelinkondeath.pex: linkname>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_alduinposition02c>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_alduinpositionc>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_alduinposition03c>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_alduinposition01d>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_alduin>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_dragonemergeposition03>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_dragon01>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_dragonemergeposition01>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_alduinposition01b>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_alduinposition01c>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_alduinposition02>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_alduinposition03d>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_alduinposition02d>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_dragonemergeposition>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_alduinposition>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_dragonmound01>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_dragon02>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_alduinposition01>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_dragonmoundtundra01disablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_dragonmound03>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_alduinpositiond>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_tracker02>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_alduinpositionb>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_dragon>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_alduinposition02b>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_dragonmoundtundra02disablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_tracker01>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_tracker03>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_dragon03>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_alduinposition03>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_dragonemergeposition02>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_dragonmound>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: mqresurrectdragonscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_alduinposition03b>
[00:13] [LoadPex] <Debug: Scripts\qf_mqresurrectdragon_000b3991.pex: alias_dragonmound02>
[00:13] [LoadPex] <Debug: Scripts\tif__0009028f.pex: pdrqs>
[00:13] [LoadPex] <Debug: Scripts\sf_mq102hadvaralvorscene_0002bfac.pex: alias_hadvar>
[00:13] [LoadPex] <Debug: Scripts\sf_mq102hadvaralvorscene_0002bfac.pex: riverwoodintroscenequest>
[00:13] [LoadPex] <Debug: Scripts\sf_mq102hadvaralvorscene_0002bfac.pex: hadvarriverwoodmarker>
[00:13] [LoadPex] <Debug: Scripts\ms10moveadelaisaontrigger.pex: targetspot>
[00:13] [LoadPex] <Debug: Scripts\ms10moveadelaisaontrigger.pex: adelaisa>
[00:13] [LoadPex] <Debug: Scripts\tif__0008306f.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__0003f15e.pex: favorrewardpotion>
[00:13] [LoadPex] <Debug: Scripts\tif__0003f15e.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_dunthrowvoiceqst_001075b1.pex: wordmey>
[00:13] [LoadPex] <Debug: Scripts\qf_dunthrowvoiceqst_001075b1.pex: wordgut>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b76.pex: pdb08>
[00:13] [LoadPex] <Debug: Scripts\tif__000504c4.pex: informantletter>
[00:13] [LoadPex] <Debug: Scripts\tif__000504c4.pex: cwmission07informantletterimperial>
[00:13] [LoadPex] <Debug: Scripts\tif__000215b1.pex: saadia>
[00:13] [LoadPex] <Debug: Scripts\tif__000215b1.pex: jobinnserver>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: badscene>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: alias_deathbringer>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: embereffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: alias_stendarr>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: badweather>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: alias_gatebreakmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: lazaairstrike>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: alias_alessia>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: alias_molagtrue>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: pknockdown>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: teleporteffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: alias_molagwarpmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: clearweather>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: molagfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: alias_pepe02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: alias_returnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: alias_badendmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: getup>
[00:13] [LoadPex] <Debug: Scripts\mg06paratusfgtriggerscript.pex: mg06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: embershader>
[00:13] [LoadPex] <Debug: Scripts\mg06paratusfgtriggerscript.pex: mg06paratus>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: appearsound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: epiquest01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: alias_molag>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: alias_pepe>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: alias_pepe01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: alias_anchor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: gcurrentact>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq01_021363db.pex: alias_afterep4marker>
[00:13] [LoadPex] <Debug: Scripts\dunmossmotherquestmanager.pex: mossmothercavern>
[00:13] [LoadPex] <Debug: Scripts\tif__00072cfd.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\dunmossmotherquestmanager.pex: completionstage>
[00:13] [LoadPex] <Debug: Scripts\dunmossmotherquestmanager.pex: clearedstage>
[00:13] [LoadPex] <Debug: Scripts\dunmossmotherquestmanager.pex: dunmossmotherqst>
[00:13] [LoadPex] <Debug: Scripts\dunmossmotherquestmanager.pex: readyforcompletionstage>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_caravansoldier6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_caravantogglesons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_friendhadvar>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_informantletter>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_attackpointedgemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_fieldco>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_attackpoint>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_stewardscontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_caravansoldier2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_attackpointreservationmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_caravansoldierfriendly2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_campaignstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_missionnumberref>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_caravantoggleimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_steward>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_stewardsdwelling>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_jarlimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_ambushmarkerfriend>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_stewardimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_caravantoggle>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_attackpointcentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_caravansoldier3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_ambushmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_caravansoldier1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_caravansoldier4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_ambushtrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_privacymarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_ambushmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_caravanlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_friend>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_ambushcovermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_caravanfriendmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_caravansoldierfriendly1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_evidence>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_friendralof>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_jarlsons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_stewardsons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmission07_000504f0.pex: alias_caravansoldier5>
[00:13] [LoadPex] <Debug: Scripts\tif__0003f160.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tgtq04questscript.pex: ptgtq04banner>
[00:13] [LoadPex] <Debug: Scripts\tif__00083071.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tgtq04questscript.pex: ptgrshellquest>
[00:13] [LoadPex] <Debug: Scripts\tgtq04questscript.pex: ptgtq04campmarker>
[00:13] [LoadPex] <Debug: Scripts\tgtq04questscript.pex: ptgtq04niranyeshouse>
[00:13] [LoadPex] <Debug: Scripts\tgtq04questscript.pex: ptgtq04locket>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b78.pex: lvlquestreward02medium>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b78.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b78.pex: db08>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b78.pex: lvlquestreward01small>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b78.pex: db09>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b78.pex: lvlquestreward03large>
[00:13] [LoadPex] <Debug: Scripts\tif__00026ed7.pex: loversscene>
[00:13] [LoadPex] <Debug: Scripts\qf_mqskyhavensparring_001092d3.pex: wi>
[00:13] [LoadPex] <Debug: Scripts\qf_mqskyhavensparring_001092d3.pex: alias_hero2>
[00:13] [LoadPex] <Debug: Scripts\qf_mqskyhavensparring_001092d3.pex: wicrowdstart>
[00:13] [LoadPex] <Debug: Scripts\qf_mqskyhavensparring_001092d3.pex: alias_hero1>
[00:13] [LoadPex] <Debug: Scripts\qf_mqskyhavensparring_001092d3.pex: wicrowd>
[00:13] [LoadPex] <Debug: Scripts\tif__000504c5.pex: cwmission07informantlettersons>
[00:13] [LoadPex] <Debug: Scripts\tif__000504c5.pex: informantletter>
[00:13] [LoadPex] <Debug: Scripts\ms10questscript.pex: remoteadelaisatarget>
[00:13] [LoadPex] <Debug: Scripts\ms10questscript.pex: shipatisland>
[00:13] [LoadPex] <Debug: Scripts\ms10questscript.pex: animalfollowertarget>
[00:13] [LoadPex] <Debug: Scripts\ms10questscript.pex: fightingstig>
[00:13] [LoadPex] <Debug: Scripts\ms10questscript.pex: shipdoorinwindhelm>
[00:13] [LoadPex] <Debug: Scripts\ms10questscript.pex: adelaisa>
[00:13] [LoadPex] <Debug: Scripts\ms10questscript.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\ms10questscript.pex: haldyn>
[00:13] [LoadPex] <Debug: Scripts\ms10questscript.pex: localanimalfollowertarget>
[00:13] [LoadPex] <Debug: Scripts\ms10questscript.pex: localplayertarget>
[00:13] [LoadPex] <Debug: Scripts\ms10questscript.pex: journal>
[00:13] [LoadPex] <Debug: Scripts\ms10questscript.pex: stigintroduced>
[00:13] [LoadPex] <Debug: Scripts\ms10questscript.pex: localadelaisatarget>
[00:13] [LoadPex] <Debug: Scripts\ms10questscript.pex: remoteplayertarget>
[00:13] [LoadPex] <Debug: Scripts\ms10questscript.pex: localfollowertarget>
[00:13] [LoadPex] <Debug: Scripts\ms10questscript.pex: follower>
[00:13] [LoadPex] <Debug: Scripts\ms10questscript.pex: bribeamount>
[00:13] [LoadPex] <Debug: Scripts\ms10questscript.pex: animalfollower>
[00:13] [LoadPex] <Debug: Scripts\ms10questscript.pex: followertarget>
[00:13] [LoadPex] <Debug: Scripts\ms10questscript.pex: adelaisafginoffice>
[00:13] [LoadPex] <Debug: Scripts\ms10questscript.pex: knowsnameofpirates>
[00:13] [LoadPex] <Debug: Scripts\ms10questscript.pex: stigpersuaded>
[00:13] [LoadPex] <Debug: Scripts\qf_wewikill06_0004eef6.pex: alias_thug2>
[00:13] [LoadPex] <Debug: Scripts\ms10questscript.pex: rewardamount>
[00:13] [LoadPex] <Debug: Scripts\qf_wewikill06_0004eef6.pex: alias_thug1>
[00:13] [LoadPex] <Debug: Scripts\ms10questscript.pex: playerknowsabouthaldyn>
[00:13] [LoadPex] <Debug: Scripts\qf_wewikill06_0004eef6.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\ms10questscript.pex: shipinwindhelm>
[00:13] [LoadPex] <Debug: Scripts\qf_wewikill06_0004eef6.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\ms10questscript.pex: bribeitem>
[00:13] [LoadPex] <Debug: Scripts\qf_wewikill06_0004eef6.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_wewikill06_0004eef6.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_wewikill06_0004eef6.pex: alias_thug3>
[00:13] [LoadPex] <Debug: Scripts\qf_wewikill06_0004eef6.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_wewikill06_0004eef6.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_duntolvaldscaveqst_0003cd36.pex: duntolvaldscavecrownscene>
[00:13] [LoadPex] <Debug: Scripts\qf_duntolvaldscaveqst_0003cd36.pex: alias_ghost01>
[00:13] [LoadPex] <Debug: Scripts\qf_duntolvaldscaveqst_0003cd36.pex: alias_ghost02>
[00:13] [LoadPex] <Debug: Scripts\qf_duntolvaldscaveqst_0003cd36.pex: crownscenecomplete>
[00:13] [LoadPex] <Debug: Scripts\qf_duntolvaldscaveqst_0003cd36.pex: duntolvaldscaveghostscene01>
[00:13] [LoadPex] <Debug: Scripts\qf_duntolvaldscaveqst_0003cd36.pex: ghostscene2complete>
[00:13] [LoadPex] <Debug: Scripts\qf_duntolvaldscaveqst_0003cd36.pex: alias_ghostcrown01>
[00:13] [LoadPex] <Debug: Scripts\qf_duntolvaldscaveqst_0003cd36.pex: ghostscene3complete>
[00:13] [LoadPex] <Debug: Scripts\qf_duntolvaldscaveqst_0003cd36.pex: alias_ghost03>
[00:13] [LoadPex] <Debug: Scripts\qf_duntolvaldscaveqst_0003cd36.pex: duntolvaldscaveghostscene03>
[00:13] [LoadPex] <Debug: Scripts\qf_duntolvaldscaveqst_0003cd36.pex: duntolvaldscaveghostscene02>
[00:13] [LoadPex] <Debug: Scripts\qf_duntolvaldscaveqst_0003cd36.pex: ghostscene1complete>
[00:13] [LoadPex] <Debug: Scripts\qf_duntolvaldscaveqst_0003cd36.pex: alias_ghostcrown02>
[00:13] [LoadPex] <Debug: Scripts\qf_duntolvaldscaveqst_0003cd36.pex: alias_ghostcrown03>
[00:13] [LoadPex] <Debug: Scripts\tif__00072da2.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\mg06questscript.pex: mg06nerienalias>
[00:13] [LoadPex] <Debug: Scripts\mg06questscript.pex: mg06>
[00:13] [LoadPex] <Debug: Scripts\mg06questscript.pex: buttonsready>
[00:13] [LoadPex] <Debug: Scripts\mg06questscript.pex: mg06doorsceneflag>
[00:13] [LoadPex] <Debug: Scripts\mg06questscript.pex: favorrewardmedium>
[00:13] [LoadPex] <Debug: Scripts\mg06questscript.pex: mg06synodjournal>
[00:13] [LoadPex] <Debug: Scripts\mg06questscript.pex: mg06synodinfo>
[00:13] [LoadPex] <Debug: Scripts\mg06questscript.pex: stage55progress>
[00:13] [LoadPex] <Debug: Scripts\mg06questscript.pex: mg06visiontrigger>
[00:13] [LoadPex] <Debug: Scripts\mg06questscript.pex: dome02ready>
[00:13] [LoadPex] <Debug: Scripts\mg06questscript.pex: crystallocked>
[00:13] [LoadPex] <Debug: Scripts\mg06questscript.pex: mg06gavrosalias>
[00:13] [LoadPex] <Debug: Scripts\mg06questscript.pex: beamsready>
[00:13] [LoadPex] <Debug: Scripts\mg06questscript.pex: favorrewardsmall>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmissioncatcheventbottoma_0005a82d.pex: alias_ref1>
[00:13] [LoadPex] <Debug: Scripts\mg06questscript.pex: mg06crystalinfo>
[00:13] [LoadPex] <Debug: Scripts\mg06questscript.pex: dome2locked>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmissioncatcheventbottoma_0005a82d.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\mg06questscript.pex: dome03ready>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmissioncatcheventbottoma_0005a82d.pex: alias_ref2>
[00:13] [LoadPex] <Debug: Scripts\mg06questscript.pex: mg06paratustracker>
[00:13] [LoadPex] <Debug: Scripts\mg06questscript.pex: dome1locked>
[00:13] [LoadPex] <Debug: Scripts\mg06questscript.pex: dome3locked>
[00:13] [LoadPex] <Debug: Scripts\mg06questscript.pex: dome01ready>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq02_0208f2f4.pex: alias_abyssmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq02_0208f2f4.pex: safezone>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq02_0208f2f4.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq02_0208f2f4.pex: dissyism>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq02_0208f2f4.pex: alias_molag>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq02_0208f2f4.pex: heartbeat>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq02_0208f2f4.pex: musmolag>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq02_0208f2f4.pex: mistwall>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchmq02_0208f2f4.pex: signmolag>
[00:13] [LoadPex] <Debug: Scripts\dunmossmothervaldrinjured.pex: dunmossmotherqst>
[00:13] [LoadPex] <Debug: Scripts\dunmossmothervaldrinjured.pex: healedstage>
[00:13] [LoadPex] <Debug: Scripts\dunmossmothervaldrinjured.pex: woundingstage>
[00:13] [LoadPex] <Debug: Scripts\tif__00035e12.pex: mg07estormoalias>
[00:13] [LoadPex] <Debug: Scripts\qf_mqsovngardeconv2actordial_00017042.pex: mqsovngardesparringkeyword>
[00:13] [LoadPex] <Debug: Scripts\qf_mqsovngardeconv2actordial_00017042.pex: alias_hero1>
[00:13] [LoadPex] <Debug: Scripts\qf_mqsovngardeconv2actordial_00017042.pex: alias_hero2>
[00:13] [LoadPex] <Debug: Scripts\tif__00056b24.pex: cw00a>
[00:13] [LoadPex] <Debug: Scripts\tharstancomment.pex: dlc2tharstancommentnextallowed>
[00:13] [LoadPex] <Debug: Scripts\tharstancomment.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\ms10shipdestructorscript.pex: ms10shipdestructionmessage>
[00:13] [LoadPex] <Debug: Scripts\tif__0003f161.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b79.pex: db08>
[00:13] [LoadPex] <Debug: Scripts\tif__00090dea.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter01_000b328f.pex: alias_scenemarkercenter>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter01_000b328f.pex: alias_atronach1>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter01_000b328f.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\tif__0002f396.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter01_000b328f.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter01_000b328f.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter01_000b328f.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter01_000b328f.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter01_000b328f.pex: alias_witchhunter1>
[00:13] [LoadPex] <Debug: Scripts\mg06scopeactivatorscript.pex: flames>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter01_000b328f.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\mg06scopeactivatorscript.pex: telescoperef>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter01_000b328f.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\mg06scopeactivatorscript.pex: frost>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter01_000b328f.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmissioncatcheventbottomb_0005a830.pex: alias_ref1>
[00:13] [LoadPex] <Debug: Scripts\mg06scopeactivatorscript.pex: mg06>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmissioncatcheventbottomb_0005a830.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmissioncatcheventbottomb_0005a830.pex: alias_ref2>
[00:13] [LoadPex] <Debug: Scripts\tif__00083076.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\qf_mqsovngardeconv2_000f0a10.pex: alias_hero2>
[00:13] [LoadPex] <Debug: Scripts\qf_mqsovngardeconv2_000f0a10.pex: wicrowd>
[00:13] [LoadPex] <Debug: Scripts\qf_mqsovngardeconv2_000f0a10.pex: mq304>
[00:13] [LoadPex] <Debug: Scripts\qf_mqsovngardeconv2_000f0a10.pex: alias_hero1>
[00:13] [LoadPex] <Debug: Scripts\qf_mqsovngardeconv2_000f0a10.pex: wi>
[00:13] [LoadPex] <Debug: Scripts\qf_mqsovngardeconv2_000f0a10.pex: wicrowdstart>
[00:13] [LoadPex] <Debug: Scripts\qf_duntrevaswatchqst_0004b2a1.pex: alias_diningwizard>
[00:13] [LoadPex] <Debug: Scripts\qf_duntrevaswatchqst_0004b2a1.pex: alias_bodyguard2marker>
[00:13] [LoadPex] <Debug: Scripts\qf_duntrevaswatchqst_0004b2a1.pex: alias_bodyguard1>
[00:13] [LoadPex] <Debug: Scripts\qf_duntrevaswatchqst_0004b2a1.pex: uskp_treviafrontgate>
[00:13] [LoadPex] <Debug: Scripts\qf_duntrevaswatchqst_0004b2a1.pex: alias_lever>
[00:13] [LoadPex] <Debug: Scripts\qf_duntrevaswatchqst_0004b2a1.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_duntrevaswatchqst_0004b2a1.pex: alias_brurid>
[00:13] [LoadPex] <Debug: Scripts\qf_duntrevaswatchqst_0004b2a1.pex: alias_diningmelee>
[00:13] [LoadPex] <Debug: Scripts\qf_duntrevaswatchqst_0004b2a1.pex: alias_diningmissile>
[00:13] [LoadPex] <Debug: Scripts\qf_duntrevaswatchqst_0004b2a1.pex: alias_stalleo>
[00:13] [LoadPex] <Debug: Scripts\qf_duntrevaswatchqst_0004b2a1.pex: alias_stalleomarker>
[00:13] [LoadPex] <Debug: Scripts\qf_duntrevaswatchqst_0004b2a1.pex: alias_backdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_duntrevaswatchqst_0004b2a1.pex: alias_bodyguard2>
[00:13] [LoadPex] <Debug: Scripts\qf_duntrevaswatchqst_0004b2a1.pex: alias_bodyguard1marker>
[00:13] [LoadPex] <Debug: Scripts\ms10shipdoorscript.pex: sureyouwantto>
[00:13] [LoadPex] <Debug: Scripts\tif__0003f406.pex: pdb10>
[00:13] [LoadPex] <Debug: Scripts\tif__0003f406.pex: pfavorreward>
[00:13] [LoadPex] <Debug: Scripts\mg06telescopescript.pex: mg06testtelescopemessage>
[00:13] [LoadPex] <Debug: Scripts\mg06telescopescript.pex: mg06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchqmolagweatherchange_024bf5ad.pex: gdefault>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchqmolagweatherchange_024bf5ad.pex: gclear>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchqmolagweatherchange_024bf5ad.pex: qgreymarch>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchqmolagweatherchange_024bf5ad.pex: wdefault>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchqmolagweatherchange_024bf5ad.pex: qte>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchqmolagweatherchange_024bf5ad.pex: wdark>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchqmolagweatherchange_024bf5ad.pex: wclear>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchqmolagweatherchange_024bf5ad.pex: corepale>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchqmolagweatherchange_024bf5ad.pex: gdark>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchqmolagweatherchange_024bf5ad.pex: corered>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchqmolagweatherchange_024bf5ad.pex: gfog>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchqmolagweatherchange_024bf5ad.pex: wfog>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b7a.pex: db08>
[00:13] [LoadPex] <Debug: Scripts\dunmzinchaleftgateattentionscript.pex: steam02>
[00:13] [LoadPex] <Debug: Scripts\dunmzinchaleftgateattentionscript.pex: steam01>
[00:13] [LoadPex] <Debug: Scripts\dunmzinchaleftgateattentionscript.pex: light01>
[00:13] [LoadPex] <Debug: Scripts\dunmzinchaleftgateattentionscript.pex: light02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmissioncatcheventtopa_0005a82c.pex: alias_ref2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmissioncatcheventtopa_0005a82c.pex: alias_ref1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmissioncatcheventtopa_0005a82c.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter02_000b329e.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter02_000b329e.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter02_000b329e.pex: alias_scenemarkercenter>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter02_000b329e.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter02_000b329e.pex: alias_vampire>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter02_000b329e.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter02_000b329e.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter02_000b329e.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter02_000b329e.pex: alias_witchhunter000>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter02_000b329e.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter02_000b329e.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter02_000b329e.pex: alias_witchhunter>
[00:13] [LoadPex] <Debug: Scripts\qf_mqvoiceoftheskymonitor_0010d9f1.pex: voiceoftheskyspell>
[00:13] [LoadPex] <Debug: Scripts\ms10stigscript.pex: ms10defeatingstigmessage>
[00:13] [LoadPex] <Debug: Scripts\ms10stigscript.pex: ms10quest>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq03irielcommentaboutkr_0424cfbb.pex: krolonaak>
[00:13] [LoadPex] <Debug: Scripts\tif_ccbgssse025_staadafrag.pex: idlegive>
[00:13] [LoadPex] <Debug: Scripts\tif_ccbgssse025_staadafrag.pex: staadahelmet>
[00:13] [LoadPex] <Debug: Scripts\tif_ccbgssse025_staadafrag.pex: oddamber>
[00:13] [LoadPex] <Debug: Scripts\tif_ccbgssse025_staadafrag.pex: staada>
[00:13] [LoadPex] <Debug: Scripts\tif_ccbgssse025_staadafrag.pex: sainthelmet>
[00:13] [LoadPex] <Debug: Scripts\tif__0005072d.pex: pdb11>
[00:13] [LoadPex] <Debug: Scripts\mg06telescopetriggerscript.pex: mg06>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b7b.pex: db08>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b7b.pex: db09>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b7b.pex: lvlquestreward02medium>
[00:13] [LoadPex] <Debug: Scripts\tif__00068b7b.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\dunmzinchaleftpuzzlecompletionscript.pex: steam>
[00:13] [LoadPex] <Debug: Scripts\dunmzinchaleftpuzzlecompletionscript.pex: poles>
[00:13] [LoadPex] <Debug: Scripts\qf_dunustengravqst_0002125b.pex: alias_entrancecursedbandit04>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmissioncatcheventtopb_0005a82f.pex: alias_ref2>
[00:13] [LoadPex] <Debug: Scripts\qf_dunustengravqst_0002125b.pex: alias_sprintcollision02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmissioncatcheventtopb_0005a82f.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_dunustengravqst_0002125b.pex: alias_entrancedraugr04>
[00:13] [LoadPex] <Debug: Scripts\qf_cwmissioncatcheventtopb_0005a82f.pex: alias_ref1>
[00:13] [LoadPex] <Debug: Scripts\qf_dunustengravqst_0002125b.pex: alias_entrancedraugr05>
[00:13] [LoadPex] <Debug: Scripts\qf_dunustengravqst_0002125b.pex: alias_sprintgate01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunustengravqst_0002125b.pex: alias_sprintcollision01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunustengravqst_0002125b.pex: alias_exteriorcursedbandit01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunustengravqst_0002125b.pex: alias_entrancedraugr02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunustengravqst_0002125b.pex: alias_sprintlever02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunustengravqst_0002125b.pex: alias_entrancecursedbandit02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunustengravqst_0002125b.pex: dunbrokenoartalky01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunustengravqst_0002125b.pex: dunbrokenoarrespawnenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter03_000b32d6.pex: alias_skeleton1>
[00:13] [LoadPex] <Debug: Scripts\qf_dunustengravqst_0002125b.pex: alias_entrancedraugr01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunustengravqst_0002125b.pex: alias_entrancewarlockconjurer>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter03_000b32d6.pex: alias_witchhunter>
[00:13] [LoadPex] <Debug: Scripts\qf_dunustengravqst_0002125b.pex: alias_entrancedraugr03>
[00:13] [LoadPex] <Debug: Scripts\qf_dunustengravqst_0002125b.pex: dunquestscene>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter03_000b32d6.pex: alias_skeleton3>
[00:13] [LoadPex] <Debug: Scripts\qf_dunustengravqst_0002125b.pex: alias_sprintgate02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunustengravqst_0002125b.pex: alias_entrancecursedbandit01>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter03_000b32d6.pex: alias_scenemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_dunustengravqst_0002125b.pex: alias_sprintgate03>
[00:13] [LoadPex] <Debug: Scripts\qf_dunustengravqst_0002125b.pex: alias_exteriorcursedbandit02>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter03_000b32d6.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dunustengravqst_0002125b.pex: dunbrokenoarlootenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunustengravqst_0002125b.pex: alias_enabledungeonmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter03_000b32d6.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_dunustengravqst_0002125b.pex: alias_entrancewarlocknecromancer>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter03_000b32d6.pex: alias_scenemarkercenter>
[00:13] [LoadPex] <Debug: Scripts\qf_dunustengravqst_0002125b.pex: alias_sprintlever01>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter03_000b32d6.pex: alias_skeleton2>
[00:13] [LoadPex] <Debug: Scripts\qf_dunustengravqst_0002125b.pex: alias_entrancecursedbandit03>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter03_000b32d6.pex: alias_scenemarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter03_000b32d6.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter03_000b32d6.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter03_000b32d6.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter03_000b32d6.pex: alias_scenemarker3>
[00:13] [LoadPex] <Debug: Scripts\tif__0008307b.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\tif__0008307b.pex: favorrewardweapon>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01forswornthreatenscene_000d6710.pex: alias_drystonmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01forswornthreatenscene_000d6710.pex: alias_dryston>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchqsaexile_024ec7f3.pex: alias_victim03>
[00:13] [LoadPex] <Debug: Scripts\tif__0005072f.pex: pdb11>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchqsaexile_024ec7f3.pex: alias_owner>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchqsaexile_024ec7f3.pex: alias_victim01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchqsaexile_024ec7f3.pex: alias_satam>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchqsaexile_024ec7f3.pex: alias_victim02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchqsaexile_024ec7f3.pex: returnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchqsaexile_024ec7f3.pex: exilemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchqsaexile_024ec7f3.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchqsaexile_024ec7f3.pex: alias_identity>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchqsaexile_024ec7f3.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchqsaexile_024ec7f3.pex: alias_sach>
[00:13] [LoadPex] <Debug: Scripts\mg06visiontriggerscript.pex: mg06nerienalias>
[00:13] [LoadPex] <Debug: Scripts\mg06visiontriggerscript.pex: introfx>
[00:13] [LoadPex] <Debug: Scripts\mg06visiontriggerscript.pex: teleportoutspell>
[00:13] [LoadPex] <Debug: Scripts\mg06visiontriggerscript.pex: mg06visionscene>
[00:13] [LoadPex] <Debug: Scripts\mg06visiontriggerscript.pex: mg06>
[00:13] [LoadPex] <Debug: Scripts\mg06visiontriggerscript.pex: visionend>
[00:13] [LoadPex] <Debug: Scripts\mg06visiontriggerscript.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\mg06visiontriggerscript.pex: psgd>
[00:13] [LoadPex] <Debug: Scripts\mg06visiontriggerscript.pex: mgteleportineffect>
[00:13] [LoadPex] <Debug: Scripts\mg06visiontriggerscript.pex: loopfx>
[00:13] [LoadPex] <Debug: Scripts\mg06visiontriggerscript.pex: outrofx>
[00:13] [LoadPex] <Debug: Scripts\mg06visiontriggerscript.pex: teleportinspell>
[00:13] [LoadPex] <Debug: Scripts\mg06visiontriggerscript.pex: fadeintime>
[00:13] [LoadPex] <Debug: Scripts\tif__00068cf1.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__00068cf1.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tif__00068cf1.pex: alias_horse>
[00:13] [LoadPex] <Debug: Scripts\tif__00068cf1.pex: playerhorsefaction>
[00:13] [LoadPex] <Debug: Scripts\tif__00068cf1.pex: horsecost>
[00:13] [LoadPex] <Debug: Scripts\tif__00068cf1.pex: playershorse>
[00:13] [LoadPex] <Debug: Scripts\dunmzulftkeypickedup.pex: doorref>
[00:13] [LoadPex] <Debug: Scripts\dunmzulftkeypickedup.pex: enablemarker>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq03irieldemoshoutscene_0425c4d6.pex: iriel>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq03irieldemoshoutscene_0425c4d6.pex: wclq03irielcycloneshout>
[00:13] [LoadPex] <Debug: Scripts\tif__000215c2.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tif_ccbgssse025_staadafrag2.pex: sainthelmet>
[00:13] [LoadPex] <Debug: Scripts\tif_ccbgssse025_staadafrag2.pex: oddamber>
[00:13] [LoadPex] <Debug: Scripts\tif_ccbgssse025_staadafrag2.pex: staada>
[00:13] [LoadPex] <Debug: Scripts\tif_ccbgssse025_staadafrag2.pex: idlegive>
[00:13] [LoadPex] <Debug: Scripts\tif_ccbgssse025_staadafrag2.pex: swordofjyggalag>
[00:13] [LoadPex] <Debug: Scripts\tif_ccbgssse025_staadafrag2.pex: staadahelmet>
[00:13] [LoadPex] <Debug: Scripts\tif__00090deb.pex: ms05start>
[00:13] [LoadPex] <Debug: Scripts\tif__00090deb.pex: ms05>
[00:13] [LoadPex] <Debug: Scripts\tif__0008307d.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter04_000b32f2.pex: alias_witchhunter1>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter04_000b32f2.pex: alias_witchhunter2>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter04_000b32f2.pex: alias_trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter04_000b32f2.pex: alias_travelmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter04_000b32f2.pex: alias_myholdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter04_000b32f2.pex: alias_campcentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter04_000b32f2.pex: alias_travelmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter04_000b32f2.pex: alias_myholdimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter04_000b32f2.pex: alias_myholdcontested>
[00:13] [LoadPex] <Debug: Scripts\qf_wewitchhunter04_000b32f2.pex: alias_myholdsons>
[00:13] [LoadPex] <Debug: Scripts\tif__00026f57.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tif__00026f57.pex: quintus>
[00:13] [LoadPex] <Debug: Scripts\mg07creaturescript.pex: marker>
[00:13] [LoadPex] <Debug: Scripts\mg07creaturescript.pex: mg07>
[00:13] [LoadPex] <Debug: Scripts\ms11butcherjournal2script.pex: ms11>
[00:13] [LoadPex] <Debug: Scripts\tif__00068cf4.pex: playerhorsefaction>
[00:13] [LoadPex] <Debug: Scripts\tif__00068cf4.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__00068cf4.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tif__00068cf4.pex: horsecost>
[00:13] [LoadPex] <Debug: Scripts\tif__00068cf4.pex: playershorse>
[00:13] [LoadPex] <Debug: Scripts\tif__00068cf4.pex: alias_horse>
[00:13] [LoadPex] <Debug: Scripts\tif__000b0ee9.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\tif__00050731.pex: pdb11>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvaltheimkeepqst_000adfe7.pex: alias_genericbandit05>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvaltheimkeepqst_000adfe7.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvaltheimkeepqst_000adfe7.pex: alias_attacktriggertower03>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvaltheimkeepqst_000adfe7.pex: alias_genericbandit02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvaltheimkeepqst_000adfe7.pex: alias_genericbandit03>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvaltheimkeepqst_000adfe7.pex: alias_shakedownbandit>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvaltheimkeepqst_000adfe7.pex: alias_valtheimkeeplocation>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvaltheimkeepqst_000adfe7.pex: alias_attacktriggertower02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvaltheimkeepqst_000adfe7.pex: alias_genericbandit04>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvaltheimkeepqst_000adfe7.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvaltheimkeepqst_000adfe7.pex: alias_attacktriggertower01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvaltheimkeepqst_000adfe7.pex: alias_genericbandit01>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01guardambushquest_000210cd.pex: ms02>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01guardambushquest_000210cd.pex: alias_guard03>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01guardambushquest_000210cd.pex: ms01>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01guardambushquest_000210cd.pex: playerenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01guardambushquest_000210cd.pex: alias_guard06>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01guardambushquest_000210cd.pex: alias_forcegreetguard>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01guardambushquest_000210cd.pex: alias_eltrysdead>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01guardambushquest_000210cd.pex: alias_shrinedoor>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01guardambushquest_000210cd.pex: shrinedoor>
[00:13] [LoadPex] <Debug: Scripts\tif__00090dee.pex: mammothtusk>
[00:13] [LoadPex] <Debug: Scripts\tif__00090dee.pex: favorrewardarmor>
[00:13] [LoadPex] <Debug: Scripts\tif__00090dee.pex: blackbriarmead>
[00:13] [LoadPex] <Debug: Scripts\tif__0008307e.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchrqsoulshriven_0251532c.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchrqsoulshriven_0251532c.pex: alias_enemy>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchrqsoulshriven_0251532c.pex: msgkarmaup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchrqsoulshriven_0251532c.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_wiadditem01_0002c437.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_wiadditem01_0002c437.pex: alias_spectator>
[00:13] [LoadPex] <Debug: Scripts\qf_wiadditem01_0002c437.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\mg07creaturespawnerscript.pex: creature>
[00:13] [LoadPex] <Debug: Scripts\mg07creaturespawnerscript.pex: spawncall>
[00:13] [LoadPex] <Debug: Scripts\dunnchuandzelbookcomplete.pex: strommbook>
[00:13] [LoadPex] <Debug: Scripts\mg07creaturespawnerscript.pex: marker>
[00:13] [LoadPex] <Debug: Scripts\dunnchuandzelbookcomplete.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\mg07creaturespawnerscript.pex: creaturealias>
[00:13] [LoadPex] <Debug: Scripts\dunnchuandzelbookcomplete.pex: erjbook>
[00:13] [LoadPex] <Debug: Scripts\dunnchuandzelbookcomplete.pex: alethiusbook>
[00:13] [LoadPex] <Debug: Scripts\dunnchuandzelbookcomplete.pex: staubsbook>
[00:13] [LoadPex] <Debug: Scripts\dunnchuandzelbookcomplete.pex: kragbook>
[00:13] [LoadPex] <Debug: Scripts\tif__00068f29.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq03irielshoutatskyscen_0424cfac.pex: wclq02krolonaakpatrolstart>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq03irielshoutatskyscen_0424cfac.pex: krolonaak>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq03irielshoutatskyscen_0424cfac.pex: iriel>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_cwfieldcoimperialreachcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_campsonshaafingarqt>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_militarycamppaleimperiallocation>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_galmar>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_questnamelocation>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_militarycamphjaalmarchsonslocation>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_militarycampriftimperiallocation>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_militarycampriftsonslocation>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_militarycampeastmarchimperiallocation>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_campsonshjaalmarchqt>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_cwfieldcosonswinterholdcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_campimperialriftqt>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_cwfieldcosonspalecamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_militarycampfalkreathsonslocation>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_cwfieldcosonshjaalmarchcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_militarycamppalesonslocation>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_cwfieldcoimperialpalecamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_cwfieldcoimperialfalkreathcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_campimperialwinterholdqt>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_militarycampreachimperiallocation>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_ulfric>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_whiteruncapitalimperialfieldco>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_campsonsfalkreathqt>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_campimperialpaleqt>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_militarycampwhiterunimperiallocation>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_militarycampfalkreathimperiallocation>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_rikke>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_cwfieldcosonsfalkreathcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_cwfieldcoimperialeastmarchcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_cwfieldcoimperialwinterholdcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_campsonsreachqt>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_cwfieldcosonsreachcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_militarycamphjaalmarchimperiallocation>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_cwfieldcosonsriftcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_cwfieldcoimperialriftcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_cwfieldcosonswhiteruncamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_militarycampwinterholdsonslocation>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_cwfieldcosonshaafingarcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_militarycampreachsonslocation>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_militarycampwinterholdimperiallocation>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_campimperialeastmarchqt>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_cwfieldcoimperialhjaalmarchcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_tullius>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_cwfieldcoimperialwhiteruncamp>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_militarycampwhiterunsonslocation>
[00:13] [LoadPex] <Debug: Scripts\qf_cwobj_00029940.pex: alias_militarycamphaafingarsonslocation>
[00:13] [LoadPex] <Debug: Scripts\pf_cwmission07ambushaimpackag_000de134.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tif__00050733.pex: pdb11>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvalthumeqst_0003ed82.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\ms11calixtoscript.pex: killscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvalthumeqst_0003ed82.pex: alias_dunvalthumegorvaalboss>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvalthumeqst_0003ed82.pex: alias_dunvalthumeghostvaldar>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvalthumeqst_0003ed82.pex: alias_dunvalthumeclaw>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvalthumeqst_0003ed82.pex: alias_dunvalthumethrone>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvalthumeqst_0003ed82.pex: alias_dunvalthumegorvaallurk03>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvalthumeqst_0003ed82.pex: alias_dunvalthumedoor>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvalthumeqst_0003ed82.pex: alias_dunvalthumelungs>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvalthumeqst_0003ed82.pex: alias_dunvalthumegorvaallurk02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvalthumeqst_0003ed82.pex: alias_dunvalthumegorvaallurk01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvalthumeqst_0003ed82.pex: alias_dunvalthumesconce>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvalthumeqst_0003ed82.pex: alias_dunvalthumeheart>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvalthumeqst_0003ed82.pex: alias_dunvalthumebrain>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvalthumeqst_0003ed82.pex: alias_dunvalthumeghostwaitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wiadditem02_00034da3.pex: alias_spectator1>
[00:13] [LoadPex] <Debug: Scripts\qf_wiadditem02_00034da3.pex: alias_spectator2>
[00:13] [LoadPex] <Debug: Scripts\dunnchuandzelbookscript.pex: linkedrefkeyword>
[00:13] [LoadPex] <Debug: Scripts\tif__00068f2a.pex: frostsalts>
[00:13] [LoadPex] <Debug: Scripts\mg07dragonpriestscript.pex: mg07>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01guardthreatenscene_000d66f2.pex: alias_guard>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01guardthreatenscene_000d66f2.pex: alias_guardmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest01_021273e0.pex: jobfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest01_021273e0.pex: alias_travelmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest01_021273e0.pex: alias_khajiit>
[00:13] [LoadPex] <Debug: Scripts\sf_zzzlammq05scjazel01_04132a05.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\tif__000579a7.pex: ms08kematu>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpostwhiterunobj_001052f3.pex: alias_balgruuf>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpostwhiterunobj_001052f3.pex: alias_hrongar>
[00:13] [LoadPex] <Debug: Scripts\tif__00083083.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\ms11catchcalixtotriggerscript.pex: ms11>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvolskyggeqst_00035384.pex: alias_chattynpc2>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvolskyggeqst_00035384.pex: alias_chattybanditgate1>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvolskyggeqst_00035384.pex: alias_headtrackingtarget02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvolskyggeqst_00035384.pex: banditscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvolskyggeqst_00035384.pex: alias_headtrackingtarget01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvolskyggeqst_00035384.pex: doorscene>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvolskyggeqst_00035384.pex: alias_chattynpc1>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvolskyggeqst_00035384.pex: alias_chattybanditgate2>
[00:13] [LoadPex] <Debug: Scripts\tif_db04aastridbegintopic_0002ad0a.pex: pdb04a>
[00:13] [LoadPex] <Debug: Scripts\tif__0009d9f7.pex: sfxobject02>
[00:13] [LoadPex] <Debug: Scripts\tif__0009d9f7.pex: sfxobject01>
[00:13] [LoadPex] <Debug: Scripts\mg07dunlabyrinthianthrallscript.pex: mystage>
[00:13] [LoadPex] <Debug: Scripts\mg07dunlabyrinthianthrallscript.pex: dunlabyrinthian>
[00:13] [LoadPex] <Debug: Scripts\mg07dunlabyrinthianthrallscript.pex: mycastdummy>
[00:13] [LoadPex] <Debug: Scripts\mg07dunlabyrinthianthrallscript.pex: skeletonrace>
[00:13] [LoadPex] <Debug: Scripts\qf_wiadditem03_00035b5a.pex: alias_thug2>
[00:13] [LoadPex] <Debug: Scripts\qf_wiadditem03_00035b5a.pex: alias_thug1>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01miscobjectives_000d1958.pex: alias_eltrys>
[00:13] [LoadPex] <Debug: Scripts\qf_wiadditem03_00035b5a.pex: alias_owner>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01miscobjectives_000d1958.pex: ms01>
[00:13] [LoadPex] <Debug: Scripts\qf_wiadditem03_00035b5a.pex: alias_thug3>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01miscobjectives_000d1958.pex: alias_note>
[00:13] [LoadPex] <Debug: Scripts\qf_wiadditem03_00035b5a.pex: alias_contract>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior18c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen35>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen54>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior13>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior29b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen22>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard12>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard20>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen46>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen12>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard24>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior7a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen20>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen33>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior22a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior15>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior19a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior30c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior26b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard39>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior14>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior12>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior23b>
[00:13] [LoadPex] <Debug: Scripts\tif__00083090.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_catapult3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen37>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard26>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior28>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard32>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard16>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen44>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior29>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard27>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard37>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen17>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen47>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard23>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen27>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen14>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen10citycenter>
[00:13] [LoadPex] <Debug: Scripts\ms11catchmurderer.pex: ms11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen51>
[00:13] [LoadPex] <Debug: Scripts\ms11catchmurderer.pex: crimefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen15>
[00:13] [LoadPex] <Debug: Scripts\ms11catchmurderer.pex: townfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen11>
[00:13] [LoadPex] <Debug: Scripts\ms11catchmurderer.pex: calixto>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard8>
[00:13] [LoadPex] <Debug: Scripts\ms11catchmurderer.pex: nullfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard36>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen40>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior15c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior25>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior9c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen48>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen4citycenter>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior17>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_patrolstarta>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard17>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard29>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen29>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen43>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen56>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard43>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior21c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_catapultfireoncity2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior10a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen9citycenter>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard42>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior2b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior23>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior8b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_maingate>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen55>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard25>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen59>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardstart>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior25a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen49>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior13a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen60>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard44>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_city>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard35>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard15>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen58>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen42>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard45>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior6c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen25>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior20>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen3citycenter>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior11b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard19>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen5citycenter>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen32>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen28>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_catapult2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest02_021279a1.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen2citycenter>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest02_021279a1.pex: karmaup>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior24>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest02_021279a1.pex: karmadown>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen36>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest02_021279a1.pex: alias_archerbow>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard14>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest02_021279a1.pex: alias_archer>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_catapult8>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest02_021279a1.pex: alias_prey>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_catapultfireoncity4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior22>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen30>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard47>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior20b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_catapult6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen8citycenter>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard30>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior18>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen21>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen52>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard34>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_patrolstartb>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard13>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen34>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen57>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior19>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior27c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen18>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard5>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvolunruudqst_0008adfa.pex: alias_kvenel>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen19>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen13>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvolunruudqst_0008adfa.pex: alias_puzzledoor>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_catapultfireoncity3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard11>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvolunruudqst_0008adfa.pex: alias_deadgeneaologist>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior16a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard21>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvolunruudqst_0008adfa.pex: relic01baseid>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior26>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen50>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvolunruudqst_0008adfa.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen1citycenter>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvolunruudqst_0008adfa.pex: alias_relic01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_catapult7>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvolunruudqst_0008adfa.pex: relic02baseid>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen23>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvolunruudqst_0008adfa.pex: alias_fieldjournal>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_catapult4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior30>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvolunruudqst_0008adfa.pex: alias_bosschest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen7citycenter>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_catapult5>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvolunruudqst_0008adfa.pex: alias_relic02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard38>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard41>
[00:13] [LoadPex] <Debug: Scripts\qf_dunvolunruudqst_0008adfa.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_catapult1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_catapultfireoncity1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard48>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen16>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard46>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior24c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen38>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior4a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_cwcluttertoggle>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard28>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen26>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen39>
[00:13] [LoadPex] <Debug: Scripts\revcqaishaeventmangerscript.pex: loctower>
[00:13] [LoadPex] <Debug: Scripts\tif__000a8d72.pex: pdrqs>
[00:13] [LoadPex] <Debug: Scripts\revcqaishaeventmangerscript.pex: lockanra>
[00:13] [LoadPex] <Debug: Scripts\revcqaishaeventmangerscript.pex: locstart>
[00:13] [LoadPex] <Debug: Scripts\tif__000a8d72.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\revcqaishaeventmangerscript.pex: locchurch>
[00:13] [LoadPex] <Debug: Scripts\revcqaishaeventmangerscript.pex: sq02>
[00:13] [LoadPex] <Debug: Scripts\tif__000a8d72.pex: pbbmead>
[00:13] [LoadPex] <Debug: Scripts\revcqaishaeventmangerscript.pex: locyelembed>
[00:13] [LoadPex] <Debug: Scripts\revcqaishaeventmangerscript.pex: locctruin>
[00:13] [LoadPex] <Debug: Scripts\revcqaishaeventmangerscript.pex: locsaarthal>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard33>
[00:13] [LoadPex] <Debug: Scripts\revcqaishaeventmangerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior27>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen6citycenter>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen45>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard31>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior14b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior12c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard18>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard22>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior21>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior28a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen31>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior17b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen41>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guard40>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior1a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen53>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior3c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_citizen24>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardinterior16>
[00:13] [LoadPex] <Debug: Scripts\qf_cwpreparecity_00054aac.pex: alias_guardexterior5b>
[00:13] [LoadPex] <Debug: Scripts\pf_cwmission11orcbasepackageg_0008f369.pex: hunterfaction>
[00:13] [LoadPex] <Debug: Scripts\dunnchuandzelfinalescript.pex: oldfalmerb>
[00:13] [LoadPex] <Debug: Scripts\dunnchuandzelfinalescript.pex: falmera>
[00:13] [LoadPex] <Debug: Scripts\dunnchuandzelfinalescript.pex: steamspiderc>
[00:13] [LoadPex] <Debug: Scripts\dunnchuandzelfinalescript.pex: falmerb>
[00:13] [LoadPex] <Debug: Scripts\dunnchuandzelfinalescript.pex: steamspiderd>
[00:13] [LoadPex] <Debug: Scripts\dunnchuandzelfinalescript.pex: falmerf>
[00:13] [LoadPex] <Debug: Scripts\sf_zzzlammq05scjazel02_04137c03.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\dunnchuandzelfinalescript.pex: steamspidera>
[00:13] [LoadPex] <Debug: Scripts\dunnchuandzelfinalescript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\dunnchuandzelfinalescript.pex: oldfalmerc>
[00:13] [LoadPex] <Debug: Scripts\dunnchuandzelfinalescript.pex: oldfalmera>
[00:13] [LoadPex] <Debug: Scripts\dunnchuandzelfinalescript.pex: steamspiderb>
[00:13] [LoadPex] <Debug: Scripts\dunnchuandzelfinalescript.pex: oldfalmere>
[00:13] [LoadPex] <Debug: Scripts\dunnchuandzelfinalescript.pex: falmerg>
[00:13] [LoadPex] <Debug: Scripts\dunnchuandzelfinalescript.pex: oldfalmerd>
[00:13] [LoadPex] <Debug: Scripts\dunnchuandzelfinalescript.pex: falmerc>
[00:13] [LoadPex] <Debug: Scripts\dunnchuandzelfinalescript.pex: falmerd>
[00:13] [LoadPex] <Debug: Scripts\dunnchuandzelfinalescript.pex: falmere>
[00:13] [LoadPex] <Debug: Scripts\dunnchuandzelfinalescript.pex: steamcentstatic>
[00:13] [LoadPex] <Debug: Scripts\tif__00057a4e.pex: alias_ms05bookofkingolaf>
[00:13] [LoadPex] <Debug: Scripts\dunnchuandzelfinalescript.pex: steamcent>
[00:13] [LoadPex] <Debug: Scripts\qf_wiadditem07_000a0f43.pex: alias_itemlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wiadditem07_000a0f43.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_wiadditem07_000a0f43.pex: alias_item>
[00:13] [LoadPex] <Debug: Scripts\qf_wiadditem07_000a0f43.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\tif__0002725e.pex: pdlc1vqelderhandlerglob>
[00:13] [LoadPex] <Debug: Scripts\qf_wiadditem07_000a0f43.pex: alias_calcelmo>
[00:13] [LoadPex] <Debug: Scripts\tif__0002725e.pex: pdlc1vqelderhandler>
[00:13] [LoadPex] <Debug: Scripts\mg07estormoscript.pex: mg07>
[00:13] [LoadPex] <Debug: Scripts\tif__00083091.pex: karthwastenplayerenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\ms11cheatstalktriggerscript.pex: ms11>
[00:13] [LoadPex] <Debug: Scripts\ms11cheatstalktriggerscript.pex: calixto>
[00:13] [LoadPex] <Debug: Scripts\ms11cheatstalktriggerscript.pex: ms11killscene>
[00:13] [LoadPex] <Debug: Scripts\ms11cheatstalktriggerscript.pex: victim>
[00:13] [LoadPex] <Debug: Scripts\tif__00090df8.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\tif__00068f59.pex: freeformmarkarthg>
[00:13] [LoadPex] <Debug: Scripts\tif__00068f59.pex: favor013>
[00:13] [LoadPex] <Debug: Scripts\tif__000a8d7a.pex: pdb01quest>
[00:13] [LoadPex] <Debug: Scripts\tif__000b12bf.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier55>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier13>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier20>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier56>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier42>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier25>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier23>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier22>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier64>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier31>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier35>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_enablemarkersons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier47>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier19>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier48>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_garrison>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier21>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_enablemarkermonster>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier12>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier50>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier16>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier24>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier30>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier37>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier14>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier51>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier28>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier27>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier54>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier62>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier41>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier40>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier17>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_enablemarkersonsexterior>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier39>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier36>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier32>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: ms01introworldscene>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier38>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_weylindoor>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier15>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier46>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: crimefactionreach>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier29>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier61>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: silverfishinn>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_enablemarkerimperialexterior>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: ms01guardthreatenscene>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier57>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_eltrysdead>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier45>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: ms01treasuryhouseenemy>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier8>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: lvlquestreward02medium>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier52>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_warrens>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier2>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_hogni>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier33>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_ildene>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier63>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_thonardoor>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier60>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: lvlquestreward01medium>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier44>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: ms01margretkey>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier49>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: preachmanaxe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier58>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_thonar>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier34>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: ms02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_enablemarkerimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: ms01neposscene>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier53>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: pintroscene>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier26>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_shrineoftaloscenter>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier59>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_treasuryhouseentrance>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier43>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_neposjournal>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier18>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: ms01ildenescene>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier7>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_shrineoftalos>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison2_000548d5.pex: alias_soldier4>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: ms01neposjournal>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: ms01playerenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: ms01forswornthreatenscene>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_margretletter>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_weylin>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_garvey>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_nepos>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_weylinnote>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_weylinchest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: ms01weylinkey>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: peltrysdeadmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_margretdresser>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_rhiada>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_inncenter>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_inn>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_donnel>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: ms01margretjournal>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_margretdoor>
[00:13] [LoadPex] <Debug: Scripts\sf_da04septimusascension_0001a333.pex: extractor>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_morven>
[00:13] [LoadPex] <Debug: Scripts\sf_da04septimusascension_0001a333.pex: septimus>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: eltrysbase>
[00:13] [LoadPex] <Debug: Scripts\sf_da04septimusascension_0001a333.pex: ascend>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_thonarjournal>
[00:13] [LoadPex] <Debug: Scripts\sf_da04septimusascension_0001a333.pex: magicbox>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: ms01thonarjournal>
[00:13] [LoadPex] <Debug: Scripts\sf_da04septimusascension_0001a333.pex: disappear>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: ms01guardambushquest>
[00:13] [LoadPex] <Debug: Scripts\sf_da04septimusascension_0001a333.pex: septimusessential>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_margret>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_neposdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_betrid>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_drystonnote>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_warrenscenter>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: ms01weylinnote>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: ms01miscobjectives>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_dryston>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_eltrys>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_kerah>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_uaile>
[00:13] [LoadPex] <Debug: Scripts\qf_ms01_00018b4b.pex: alias_tynan>
[00:13] [LoadPex] <Debug: Scripts\dunpinewatch2statemover.pex: movesound>
[00:13] [LoadPex] <Debug: Scripts\dunpinewatch2statemover.pex: position1ref>
[00:13] [LoadPex] <Debug: Scripts\dunpinewatch2statemover.pex: position2ref>
[00:13] [LoadPex] <Debug: Scripts\dunpinewatch2statemover.pex: movespeed>
[00:13] [LoadPex] <Debug: Scripts\qf_wiassault01_0002c493.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_wiassault01_0002c493.pex: alias_victim>
[00:13] [LoadPex] <Debug: Scripts\qf_wiassault01_0002c493.pex: alias_relative>
[00:13] [LoadPex] <Debug: Scripts\qf_wiassault01_0002c493.pex: alias_attacker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest03_02129061.pex: alias_blackworm>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest03_02129061.pex: jobfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest03_02129061.pex: karmadown>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest03_02129061.pex: karmaup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest03_02129061.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest03_02129061.pex: alias_prisoner>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest03_02129061.pex: alias_travelmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_dunwhiteriverwatchqst_0001c3fb.pex: alias_watchman>
[00:13] [LoadPex] <Debug: Scripts\qf_dunwhiteriverwatchqst_0001c3fb.pex: alias_wolf>
[00:13] [LoadPex] <Debug: Scripts\qf_dunwhiteriverwatchqst_0001c3fb.pex: wolfeventmanager>
[00:13] [LoadPex] <Debug: Scripts\qf_dunwhiteriverwatchqst_0001c3fb.pex: alias_alarmresponder01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunwhiteriverwatchqst_0001c3fb.pex: wolffaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunwhiteriverwatchqst_0001c3fb.pex: dunwhiteriverwatchnote>
[00:13] [LoadPex] <Debug: Scripts\qf_dunwhiteriverwatchqst_0001c3fb.pex: alias_wolfscenebanditb>
[00:13] [LoadPex] <Debug: Scripts\qf_dunwhiteriverwatchqst_0001c3fb.pex: alias_alchemistbandit>
[00:13] [LoadPex] <Debug: Scripts\qf_dunwhiteriverwatchqst_0001c3fb.pex: alias_rodulf>
[00:13] [LoadPex] <Debug: Scripts\qf_dunwhiteriverwatchqst_0001c3fb.pex: alias_ambientscenebandit2a>
[00:13] [LoadPex] <Debug: Scripts\qf_dunwhiteriverwatchqst_0001c3fb.pex: whiteriverwatchlocationalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dunwhiteriverwatchqst_0001c3fb.pex: alias_alarmresponder02>
[00:13] [LoadPex] <Debug: Scripts\qf_dunwhiteriverwatchqst_0001c3fb.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_dunwhiteriverwatchqst_0001c3fb.pex: alias_wolfscenebandit>
[00:13] [LoadPex] <Debug: Scripts\qf_dunwhiteriverwatchqst_0001c3fb.pex: alias_ambientscenebandit1a>
[00:13] [LoadPex] <Debug: Scripts\qf_dunwhiteriverwatchqst_0001c3fb.pex: alias_ambientscenebandit1b>
[00:13] [LoadPex] <Debug: Scripts\qf_dunwhiteriverwatchqst_0001c3fb.pex: alias_ambientscenebandit2b>
[00:13] [LoadPex] <Debug: Scripts\qf_dunwhiteriverwatchqst_0001c3fb.pex: alias_hajvarr>
[00:13] [LoadPex] <Debug: Scripts\tif__0006134c.pex: freeformsoljundssinkholea>
[00:13] [LoadPex] <Debug: Scripts\tif__00068f5b.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tif__00068f5b.pex: favorrewardweapon>
[00:13] [LoadPex] <Debug: Scripts\tif__00068f5b.pex: favorrewardgold>
[00:13] [LoadPex] <Debug: Scripts\tif__00068f5b.pex: favorrewardpotion>
[00:13] [LoadPex] <Debug: Scripts\tif__00068f5b.pex: favorrewardarmor>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq03krolonaakleaveanddi_046c812d.pex: krolonaak>
[00:13] [LoadPex] <Debug: Scripts\tif__000a8d83.pex: pbbmead>
[00:13] [LoadPex] <Debug: Scripts\tif__000a8d83.pex: pdrqs>
[00:13] [LoadPex] <Debug: Scripts\tif__000a8d83.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__000b12c2.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier49>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier25>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier23>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier42>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier20>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier13>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier55>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier52>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier47>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier19>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_enablemarkersons>
[00:13] [LoadPex] <Debug: Scripts\dunpinewatchmakehostilescript.pex: myactor>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier35>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier64>
[00:13] [LoadPex] <Debug: Scripts\dunpinewatchmakehostilescript.pex: pbribed>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier12>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier50>
[00:13] [LoadPex] <Debug: Scripts\dunpinewatchmakehostilescript.pex: faggression>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_enablemarkermonster>
[00:13] [LoadPex] <Debug: Scripts\dunpinewatchmakehostilescript.pex: myfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier16>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier21>
[00:13] [LoadPex] <Debug: Scripts\dunpinewatchmakehostilescript.pex: factorvariable>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier48>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier5>
[00:13] [LoadPex] <Debug: Scripts\dunpinewatchmakehostilescript.pex: sactorvariable>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_garrison>
[00:13] [LoadPex] <Debug: Scripts\tif__0003fa44.pex: mq205>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier59>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier14>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier51>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier37>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier30>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier24>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier26>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier41>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier62>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier53>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier28>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier27>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier39>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier11>
[00:13] [LoadPex] <Debug: Scripts\sf_da04septimusreadsscroll_0003499e.pex: elderscroll>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier46>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier7>
[00:13] [LoadPex] <Debug: Scripts\sf_da04septimusreadsscroll_0003499e.pex: elderscrollspot>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier40>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier17>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier63>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier57>
[00:13] [LoadPex] <Debug: Scripts\ms11cluescript.pex: ms11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier29>
[00:13] [LoadPex] <Debug: Scripts\ms11cluescript.pex: ms11innocuousamulet>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier38>
[00:13] [LoadPex] <Debug: Scripts\ms11cluescript.pex: ms11butcherflyer>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier15>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier61>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier36>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier45>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier22>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier32>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier31>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_enablemarkerimperialexterior>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_enablemarkerimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier18>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier44>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier60>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier43>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier56>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier33>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_enablemarkersonsexterior>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier34>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapeneposending_0006a9a0.pex: alias_evidencechest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier58>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapeneposending_0006a9a0.pex: madanach>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison3_000548d6.pex: alias_soldier54>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapeneposending_0006a9a0.pex: crimefactionreach>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapeneposending_0006a9a0.pex: psilverfishring>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapeneposending_0006a9a0.pex: pmadanachmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapeneposending_0006a9a0.pex: alias_thonar>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapeneposending_0006a9a0.pex: pms02>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapeneposending_0006a9a0.pex: alias_stolengoodschest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapeneposending_0006a9a0.pex: alias_thonarmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__00050a22.pex: mg05faralda>
[00:13] [LoadPex] <Debug: Scripts\tif__00050a22.pex: mg05faraldabridgescene>
[00:13] [LoadPex] <Debug: Scripts\tif__00083447.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\tif__00083447.pex: bardsongs_bard>
[00:13] [LoadPex] <Debug: Scripts\qf_wiassault02_00039792.pex: alias_settlement>
[00:13] [LoadPex] <Debug: Scripts\qf_wiassault02_00039792.pex: alias_victim>
[00:13] [LoadPex] <Debug: Scripts\qf_wiassault02_00039792.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_wiassault02_00039792.pex: alias_enemy>
[00:13] [LoadPex] <Debug: Scripts\qf_wiassault02_00039792.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest04_02129bca.pex: alias_sister>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest04_02129bca.pex: karmaup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest04_02129bca.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest04_02129bca.pex: alias_sisterdead>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest04_02129bca.pex: karmadown>
[00:13] [LoadPex] <Debug: Scripts\tif__0003277d.pex: hermaeusmorarename>
[00:13] [LoadPex] <Debug: Scripts\tif__00068f5c.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_dunyngolbarrowqst_000434a3.pex: alias_locationalias>
[00:13] [LoadPex] <Debug: Scripts\qf_dunyngolbarrowqst_000434a3.pex: alias_mote01>
[00:13] [LoadPex] <Debug: Scripts\qf_dunyngolbarrowqst_000434a3.pex: yngolremainsenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_dunyngolbarrowqst_000434a3.pex: freeformwinterholda>
[00:13] [LoadPex] <Debug: Scripts\qf_dunyngolbarrowqst_000434a3.pex: alias_entryportcullis>
[00:13] [LoadPex] <Debug: Scripts\qf_dunyngolbarrowqst_000434a3.pex: alias_yngol>
[00:13] [LoadPex] <Debug: Scripts\qf_dunyngolbarrowqst_000434a3.pex: alias_bosschest>
[00:13] [LoadPex] <Debug: Scripts\tif__0003fa45.pex: mq205>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq03krolonaakshoutandle_0424cffa.pex: wclq03shoutmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq03krolonaakshoutandle_0424cffa.pex: krolonaak>
[00:13] [LoadPex] <Debug: Scripts\mg07labyrinthianbarrierscript.pex: morokei>
[00:13] [LoadPex] <Debug: Scripts\mg07labyrinthianbarrierscript.pex: labyrinthianworld04>
[00:13] [LoadPex] <Debug: Scripts\mg07labyrinthianbarrierscript.pex: target02>
[00:13] [LoadPex] <Debug: Scripts\mg07labyrinthianbarrierscript.pex: target01>
[00:13] [LoadPex] <Debug: Scripts\mg07labyrinthianbarrierscript.pex: mg07staffofmagnus>
[00:13] [LoadPex] <Debug: Scripts\mg07labyrinthianbarrierscript.pex: vampiredrain01>
[00:13] [LoadPex] <Debug: Scripts\mg07labyrinthianbarrierscript.pex: castsource>
[00:13] [LoadPex] <Debug: Scripts\ms11insidehjerim.pex: viola>
[00:13] [LoadPex] <Debug: Scripts\ms11insidehjerim.pex: witness2>
[00:13] [LoadPex] <Debug: Scripts\ms11insidehjerim.pex: witness1>
[00:13] [LoadPex] <Debug: Scripts\ms11insidehjerim.pex: calixto>
[00:13] [LoadPex] <Debug: Scripts\sf_da04uraggetbooks_0002726e.pex: book2>
[00:13] [LoadPex] <Debug: Scripts\ms11insidehjerim.pex: ms11>
[00:13] [LoadPex] <Debug: Scripts\ms11insidehjerim.pex: witness3>
[00:13] [LoadPex] <Debug: Scripts\sf_da04uraggetbooks_0002726e.pex: book1>
[00:13] [LoadPex] <Debug: Scripts\ms11insidehjerim.pex: ms11script>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier20>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier13>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier55>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier22>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier25>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier23>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier42>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier31>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier35>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier64>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier52>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier47>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: alias_evidencechest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier10>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: ms02forswornboots>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier19>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: alias_guard01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier21>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: litemforswornbow>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier45>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: ptreasuryscene>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier5>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: alias_thonarmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_garrison>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: alias_guard01marker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier59>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: alias_guard02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier12>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: alias_thonar>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier50>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: alias_uraccen>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier1>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: alias_guard03marker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_enablemarkermonster>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: ms02forswornhelmet>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier16>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: pmadanachshiv>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier37>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: alias_odvan>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier30>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: litemforswornweaponmissile>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier24>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: alias_madanach>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier26>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: alias_guard02marker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier14>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: pforswornarmor>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier51>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: ms02madanachfailsafemovemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier41>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: pgamehour>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier62>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: alias_kaie>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier9>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: restorehealth02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier53>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: litemforswornbosswaraxe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier28>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: pforswornfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier27>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: alias_stolengoodschest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier6>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: ms02reducedamage>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier46>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: ms02forsworngauntlets>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: ms02forswornarmor>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: forswornarmormeleeoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: ms02kaiescene>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier7>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: ms02escapethonarscene>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier40>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: crimefactionreach>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier17>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: litemforswornweapon1h>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier39>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: pplayermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier11>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: alias_ruinsdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier36>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: alias_markarth>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier38>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: madanach>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier3>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: forswornarmorbossmeleeoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier32>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: pneposscene>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier15>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: alias_duach>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_enablemarkerimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: pforswornweapon>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier63>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: pms02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier56>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: alias_braig>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier8>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: alias_guard03>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_enablemarkersonsexterior>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: pmadanachmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier57>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: psmelterscene>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier29>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02escapescene01_00054880.pex: alias_borkul>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier48>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier33>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier44>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier34>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier58>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_enablemarkersons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier49>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_enablemarkerimperialexterior>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier43>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier18>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier61>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier60>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison4_000548d7.pex: alias_soldier54>
[00:13] [LoadPex] <Debug: Scripts\tif__00050a23.pex: mg05faralda>
[00:13] [LoadPex] <Debug: Scripts\tif__00027260.pex: pdlc1vqelderhandlerglob>
[00:13] [LoadPex] <Debug: Scripts\tif__00027260.pex: pdlc1vqelderhandler>
[00:13] [LoadPex] <Debug: Scripts\tif__00057e23.pex: freeformdawnstara>
[00:13] [LoadPex] <Debug: Scripts\qf_wiassaultremember_00037f13.pex: alias_victim>
[00:13] [LoadPex] <Debug: Scripts\qf_wiassaultremember_00037f13.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest05_0212ad04.pex: alias_kingorigin>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest05_0212ad04.pex: alias_kingshadow03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest05_0212ad04.pex: alias_enemymarker03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest05_0212ad04.pex: alias_enemymarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest05_0212ad04.pex: alias_kingshadow01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest05_0212ad04.pex: scene03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest05_0212ad04.pex: alias_mansionmalatar>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest05_0212ad04.pex: keyheart>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest05_0212ad04.pex: keycentral>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest05_0212ad04.pex: scene02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest05_0212ad04.pex: scene01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest05_0212ad04.pex: alias_enemymarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest05_0212ad04.pex: alias_kingshadow02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest05_0212ad04.pex: alias_kingshadow04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest05_0212ad04.pex: alias_enemymarkerafq>
[00:13] [LoadPex] <Debug: Scripts\qf_dunyngvildqst_0007d8fb.pex: alias_wizkey>
[00:13] [LoadPex] <Debug: Scripts\qf_dunyngvildqst_0007d8fb.pex: alias_warlock>
[00:13] [LoadPex] <Debug: Scripts\mg07labyrinthiandoorscript.pex: delayafterinsert>
[00:13] [LoadPex] <Debug: Scripts\mg07labyrinthiandoorscript.pex: mg07>
[00:13] [LoadPex] <Debug: Scripts\mg07labyrinthiandoorscript.pex: mg07keystone>
[00:13] [LoadPex] <Debug: Scripts\mg07labyrinthiandoorscript.pex: dunlabyrinthiandenialmsg>
[00:13] [LoadPex] <Debug: Scripts\mg07labyrinthiandoorscript.pex: mydoor>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd44.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__0009dd68.pex: ptgtq01chairswitcher>
[00:13] [LoadPex] <Debug: Scripts\ms11insidehjerimbasement.pex: viola>
[00:13] [LoadPex] <Debug: Scripts\ms11insidehjerimbasement.pex: ms11>
[00:13] [LoadPex] <Debug: Scripts\sf_da05funeralscene_0001a336.pex: urunilmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_da05funeralscene_0001a336.pex: indara>
[00:13] [LoadPex] <Debug: Scripts\sf_da05funeralscene_0001a336.pex: mathies>
[00:13] [LoadPex] <Debug: Scripts\sf_da05funeralscene_0001a336.pex: spectatorquest>
[00:13] [LoadPex] <Debug: Scripts\sf_da05funeralscene_0001a336.pex: urunil>
[00:13] [LoadPex] <Debug: Scripts\sf_da05funeralscene_0001a336.pex: indaramarker>
[00:13] [LoadPex] <Debug: Scripts\sf_da05funeralscene_0001a336.pex: mathiesmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__00050a24.pex: mg05faralda>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier39>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier40>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier17>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_enablemarkersonsexterior>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier27>
[00:13] [LoadPex] <Debug: Scripts\tif__00083a8d.pex: pdrqs>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier28>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier54>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier62>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier41>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier60>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier18>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier43>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_enablemarkerimperialexterior>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier33>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier44>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier34>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier29>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier61>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier57>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier36>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier32>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier47>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier19>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier64>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier31>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier35>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_enablemarkersons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier42>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier56>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier23>
[00:13] [LoadPex] <Debug: Scripts\tif__00057f7b.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier25>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier49>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier55>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier13>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier20>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier14>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier38>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier51>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier15>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier30>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier24>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier37>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier45>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_enablemarkerimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier52>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier26>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier21>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_enablemarkermonster>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier50>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier12>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier22>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier16>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier63>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier58>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier53>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier48>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier59>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_garrison>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison5_000548d8.pex: alias_soldier46>
[00:13] [LoadPex] <Debug: Scripts\qf_wicastmagic01actordialogue_00070223.pex: alias_actor2notchild>
[00:13] [LoadPex] <Debug: Scripts\qf_wicastmagic01actordialogue_00070223.pex: alias_actornotchild>
[00:13] [LoadPex] <Debug: Scripts\qf_wicastmagic01actordialogue_00070223.pex: alias_actor2>
[00:13] [LoadPex] <Debug: Scripts\qf_wicastmagic01actordialogue_00070223.pex: alias_actor1>
[00:13] [LoadPex] <Debug: Scripts\qf_wicastmagic01actordialogue_00070223.pex: alias_externalaliaschild>
[00:13] [LoadPex] <Debug: Scripts\qf_wicastmagic01actordialogue_00070223.pex: alias_actor1notchild>
[00:13] [LoadPex] <Debug: Scripts\qf_wicastmagic01actordialogue_00070223.pex: alias_externalaliaschildisactor1oractor2>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_wolf02>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_enablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: spiderscene>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_bfb_boss_chest>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_campfirebandit01>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: finaleweather>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_mq104marker>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_campfirebandit02>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_mammoth02>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_finalemoveto>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: campfirescene>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: mq103>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: wicomplexeventsenabled>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: towersmashpoptomarker>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: weenabled>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: ms03>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_e3demobleakfallsbarrow>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: dunvalthumeqst>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: arvelshouts3scene>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: dunhunterqst>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_giant02>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: arvelcutstage1>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: e3demoherdlist>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: e3demowolfpackscene>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_cwsoldiersmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_fox>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: wieventsenabled>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: e3demosoldierslist>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: e3demodragon02attackscene>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_dragon02>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_hare>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: e3demodragon01attackscene>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: e3demofoxandthehare>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: arvelstuckscene>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: arvelcutstage2>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: arvelshouts1scene>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_giant01>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_bleakfallsstartmoveto>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_wolf01>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: arvelrunsscene>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: arvelshouts2scene>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_wolfalpha>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_arvel>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_spider>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: muscombatboss>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_thief>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: t01>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_mammoth01>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_cwsoldiersmarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_bfbdragon>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_dragon01>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_dragonstone>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_towerbandit01>
[00:13] [LoadPex] <Debug: Scripts\qf_e3demo_00093637.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\tif__00040164.pex: coffin>
[00:13] [LoadPex] <Debug: Scripts\mg07labyrinthiantriggerscript.pex: mg07>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: pcidhnaminecombatfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: pneposactorbase>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: alias_madanach>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: dialoguecrimeguards>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: forswornattack>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: alias_escapetunneldoor>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: alias_borkulkey>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: pescapescene>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: ms02grisvarenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: ms02fin>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: alias_ms02madanachnote>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: alias_urzoga>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: silverfishring>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: silverore>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: alias_borkul>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: alias_madanachdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: alias_grisvar>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: druadachredoubtfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: alias_playerbed>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: crimefactionreach>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: alias_thonar>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: ms01guardambushquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: towncidhnamineprisonerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: ms01>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: ms02borkulkey>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: pcrimereachfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: ms02madanachkey>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: alias_odvan>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: pskooma>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: alias_braig>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: ms02grisvarscene>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: ms02cidhnamineenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: ms02borkulopendoor>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: alias_duach>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: alias_nepos>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: pcidhnaminefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: cidhnaminecrimefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: alias_doortotunnel>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: shiv>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: alias_uraccen>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: alias_markarthruinsdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_ms02_00040a5e.pex: crimefactioncidhnamine>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd45.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\sf_da05sindingescape_0002ed69.pex: originalsinding>
[00:13] [LoadPex] <Debug: Scripts\sf_da05sindingescape_0002ed69.pex: sinding>
[00:13] [LoadPex] <Debug: Scripts\sf_da05sindingescape_0002ed69.pex: werewolfbeastrace>
[00:13] [LoadPex] <Debug: Scripts\sf_da05sindingescape_0002ed69.pex: werewolfchange>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest06_02052f4a.pex: alias_renald>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest06_02052f4a.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest06_02052f4a.pex: jumpexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest06_02052f4a.pex: scene01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest06_02052f4a.pex: mistblock>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest06_02052f4a.pex: jumpstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier32>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier36>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier57>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier61>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier29>
[00:13] [LoadPex] <Debug: Scripts\qf_wicastmagic01_00070217.pex: alias_spelltarget>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier58>
[00:13] [LoadPex] <Debug: Scripts\qf_wicastmagic01_00070217.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier44>
[00:13] [LoadPex] <Debug: Scripts\qf_wicastmagic01_00070217.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier34>
[00:13] [LoadPex] <Debug: Scripts\qf_wicastmagic01_00070217.pex: alias_castingactor>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier33>
[00:13] [LoadPex] <Debug: Scripts\qf_wicastmagic01_00070217.pex: alias_child>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_enablemarkerimperialexterior>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier43>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier18>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_enablemarkerimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier60>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier41>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier53>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier28>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier54>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier17>
[00:13] [LoadPex] <Debug: Scripts\tif__00083a90.pex: pdrqs>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_enablemarkersonsexterior>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier40>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier39>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_garrison>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier59>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier21>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier48>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier16>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_enablemarkermonster>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier12>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier50>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier30>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier24>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier26>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier51>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier14>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier20>
[00:13] [LoadPex] <Debug: Scripts\tif__00057f7c.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier55>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier35>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier13>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier22>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier38>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier25>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier23>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier15>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier42>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier56>
[00:13] [LoadPex] <Debug: Scripts\sf_zzzlammq05scjazel06_0414d20d.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier63>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_enablemarkersons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier27>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier45>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier49>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier37>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier31>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier64>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier19>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier46>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier47>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier62>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison6_000548d9.pex: alias_soldier52>
[00:13] [LoadPex] <Debug: Scripts\ms11investigatekilltriggerscript.pex: investigatetrigger>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq04companionsconfrontj_0426183e.pex: jade>
[00:13] [LoadPex] <Debug: Scripts\qf_eastmarchjailarenafightque_00092a54.pex: alias_playercelldoor>
[00:13] [LoadPex] <Debug: Scripts\qf_eastmarchjailarenafightque_00092a54.pex: alias_jailkeeperstartmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__00040356.pex: questitem>
[00:13] [LoadPex] <Debug: Scripts\qf_eastmarchjailarenafightque_00092a54.pex: arenaquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00040356.pex: favorrewardgold>
[00:13] [LoadPex] <Debug: Scripts\tif__00040356.pex: favorrewardfood>
[00:13] [LoadPex] <Debug: Scripts\qf_eastmarchjailarenafightque_00092a54.pex: alias_jailkeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_eastmarchjailarenafightque_00092a54.pex: alias_dooroutofbloodworks>
[00:13] [LoadPex] <Debug: Scripts\mg07leverupdateestormoscript.pex: mg07>
[00:13] [LoadPex] <Debug: Scripts\mg07leverupdateestormoscript.pex: mg07estormo>
[00:13] [LoadPex] <Debug: Scripts\tif__00090e05.pex: favorrewardgold>
[00:13] [LoadPex] <Debug: Scripts\tif__00090e05.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\tif__00090e05.pex: favorrewardfood>
[00:13] [LoadPex] <Debug: Scripts\qf_ms03_0001da3c.pex: alias_ms03identitypapers>
[00:13] [LoadPex] <Debug: Scripts\qf_ms03_0001da3c.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_ms03_0001da3c.pex: louisescapescene>
[00:13] [LoadPex] <Debug: Scripts\qf_ms03_0001da3c.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms03_0001da3c.pex: alias_sibbiblackbriar>
[00:13] [LoadPex] <Debug: Scripts\qf_ms03_0001da3c.pex: alias_ms03louisletrushmeetmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms03_0001da3c.pex: alias_blackbriarlodgemapmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__00057f7d.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms03_0001da3c.pex: ms03nearhideoutmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms03_0001da3c.pex: alias_ms03grane>
[00:13] [LoadPex] <Debug: Scripts\qf_ms03_0001da3c.pex: alias_mavenblackbriar>
[00:13] [LoadPex] <Debug: Scripts\qf_ms03_0001da3c.pex: alias_ms03jailsibbimarkeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_ms03_0001da3c.pex: endscenelouis>
[00:13] [LoadPex] <Debug: Scripts\qf_ms03_0001da3c.pex: alias_ms03hiddenstash>
[00:13] [LoadPex] <Debug: Scripts\qf_ms03_0001da3c.pex: alias_louisletrush>
[00:13] [LoadPex] <Debug: Scripts\qf_ms03_0001da3c.pex: ms03louisentrance>
[00:13] [LoadPex] <Debug: Scripts\qf_ms03_0001da3c.pex: lvlquestreward03large>
[00:13] [LoadPex] <Debug: Scripts\qf_ms03_0001da3c.pex: tempwarning>
[00:13] [LoadPex] <Debug: Scripts\sf_da06openingscene_0003bdd2.pex: da06gate>
[00:13] [LoadPex] <Debug: Scripts\qf_ms03_0001da3c.pex: endscenemaven>
[00:13] [LoadPex] <Debug: Scripts\qf_ms03_0001da3c.pex: ms03mavenblackbriarnote>
[00:13] [LoadPex] <Debug: Scripts\sf_da06openingscene_0003bdd2.pex: atub>
[00:13] [LoadPex] <Debug: Scripts\qf_ms03_0001da3c.pex: endscenetg>
[00:13] [LoadPex] <Debug: Scripts\qf_ms03_0001da3c.pex: alias_stashkey>
[00:13] [LoadPex] <Debug: Scripts\sf_da06openingscene_0003bdd2.pex: da06atubwaitmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__00083a91.pex: pdrqs>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd46.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier27>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier28>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier53>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier62>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier41>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier39>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier40>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_enablemarkersonsexterior>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier46>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier29>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier61>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier57>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier36>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier32>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier60>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_enablemarkerimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier43>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_enablemarkerimperialexterior>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier33>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier34>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier44>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier58>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier56>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier42>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier23>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier25>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier22>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier13>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier55>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier20>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier52>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier47>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier19>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier64>
[00:13] [LoadPex] <Debug: Scripts\ms11investigatetriggerscript.pex: actualobject3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier31>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_enablemarkersons>
[00:13] [LoadPex] <Debug: Scripts\ms11investigatetriggerscript.pex: actualobject11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier50>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier12>
[00:13] [LoadPex] <Debug: Scripts\ms11investigatetriggerscript.pex: actualobject7>
[00:13] [LoadPex] <Debug: Scripts\tif__00068f6a.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\ms11investigatetriggerscript.pex: actualobject5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_enablemarkermonster>
[00:13] [LoadPex] <Debug: Scripts\ms11investigatetriggerscript.pex: info>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier16>
[00:13] [LoadPex] <Debug: Scripts\ms11investigatetriggerscript.pex: actualobject6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier35>
[00:13] [LoadPex] <Debug: Scripts\ms11investigatetriggerscript.pex: actualobject>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier48>
[00:13] [LoadPex] <Debug: Scripts\ms11investigatetriggerscript.pex: actualobject9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier5>
[00:13] [LoadPex] <Debug: Scripts\ms11investigatetriggerscript.pex: actualobject10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier38>
[00:13] [LoadPex] <Debug: Scripts\ms11investigatetriggerscript.pex: actualobject8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier59>
[00:13] [LoadPex] <Debug: Scripts\ms11investigatetriggerscript.pex: actualobject12>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_garrison>
[00:13] [LoadPex] <Debug: Scripts\ms11investigatetriggerscript.pex: actualobject4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier15>
[00:13] [LoadPex] <Debug: Scripts\ms11investigatetriggerscript.pex: actualobject2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier45>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier14>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier51>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier18>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier26>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier21>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier37>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier24>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier30>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier17>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier63>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier49>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison7_000548da.pex: alias_soldier54>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest07_021265fb.pex: potentialfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest07_021265fb.pex: alias_markerprisontower>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest07_021265fb.pex: corruptedfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest07_021265fb.pex: alias_markernarfin>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest07_021265fb.pex: alias_knightdead>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest07_021265fb.pex: alias_knight>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest07_021265fb.pex: alias_markerchapel>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest07_021265fb.pex: alias_markerwelkynd>
[00:13] [LoadPex] <Debug: Scripts\tif__00040361.pex: pdb03>
[00:13] [LoadPex] <Debug: Scripts\tif__00040361.pex: pdb04>
[00:13] [LoadPex] <Debug: Scripts\qf_wicastmagic02_000ab3fa.pex: alias_spelltarget>
[00:13] [LoadPex] <Debug: Scripts\qf_wicastmagic02_000ab3fa.pex: alias_castingactor>
[00:13] [LoadPex] <Debug: Scripts\qf_wicastmagic02_000ab3fa.pex: alias_bystander>
[00:13] [LoadPex] <Debug: Scripts\qf_wicastmagic02_000ab3fa.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\mg07portcullisscript.pex: gate>
[00:13] [LoadPex] <Debug: Scripts\tif__00090e0c.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\sf_da06preritualscene_0004590e.pex: da06ritualscene>
[00:13] [LoadPex] <Debug: Scripts\tif__00057f7f.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\sf_zzzlammq05scjazel07_0414d216.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\tif_udbpfix_0217a50b.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq04hadenaftertalktopla_042618af.pex: wclq04oldcrescentmarker>
[00:13] [LoadPex] <Debug: Scripts\tif_udbpfix_0217a50b.pex: jobmerchantfaction>
[00:13] [LoadPex] <Debug: Scripts\tif_udbpfix_0217a50b.pex: dismissedfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd47.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__0009dd6b.pex: tgrshell>
[00:13] [LoadPex] <Debug: Scripts\tif__0009dd6b.pex: preward>
[00:13] [LoadPex] <Debug: Scripts\ms11kickoffactivator.pex: ms11>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ssmoonsquest_07099d1b.pex: castironpotmedium01>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ssmoonsquest_07099d1b.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ssmoonsquest_07099d1b.pex: ccbgssse025_madnesscraftingunlocked>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ssmoonsquest_07099d1b.pex: alias_heart>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ssmoonsquest_07099d1b.pex: daedricsmithing>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ssmoonsquest_07099d1b.pex: alias_crown>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ssmoonsquest_07099d1b.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ssmoonsquest_07099d1b.pex: alias_stuffmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ssmoonsquest_07099d1b.pex: ec_ss_madnesssmithinglearned>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ssmoonsquest_07099d1b.pex: ec_ss_lizardmanstylinoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ssmoonsquest_07099d1b.pex: alias_manual>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ssmoonsquest_07099d1b.pex: alias_lizard_man>
[00:13] [LoadPex] <Debug: Scripts\tif__000b1fd7.pex: perkinvestorbirnagv>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier27>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier28>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier53>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier62>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier41>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier39>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier40>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_enablemarkersonsexterior>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier7>
[00:13] [LoadPex] <Debug: Scripts\qf_wicastmagic03_000167d3.pex: alias_guard>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier46>
[00:13] [LoadPex] <Debug: Scripts\qf_wicastmagic03_000167d3.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier29>
[00:13] [LoadPex] <Debug: Scripts\qf_wicastmagic03_000167d3.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier61>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier8>
[00:13] [LoadPex] <Debug: Scripts\tif__00057f87.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier57>
[00:13] [LoadPex] <Debug: Scripts\qf_wicastmagic03_000167d3.pex: alias_castingactor>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier36>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier32>
[00:13] [LoadPex] <Debug: Scripts\qf_wicastmagic03_000167d3.pex: alias_spelltarget>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier60>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_enablemarkerimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier43>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_enablemarkerimperialexterior>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier33>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier34>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier44>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier58>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier56>
[00:13] [LoadPex] <Debug: Scripts\tif__00040379.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier42>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier23>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier25>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier22>
[00:13] [LoadPex] <Debug: Scripts\sf_da06ritualscene_000223e7.pex: da06preritualscene>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier13>
[00:13] [LoadPex] <Debug: Scripts\sf_da06ritualscene_000223e7.pex: da06shagrol>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier55>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier20>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier52>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier47>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier19>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision6fdfmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier64>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04breyacorpse>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier31>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision5trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_enablemarkersons>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04innkeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier50>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier12>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04dwarvencenturion1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_enablemarkermonster>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier1>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision2wtrmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier16>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier35>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: ms04vision3scene>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier48>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision4trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier38>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision7breyamarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier59>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_garrison>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision2trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier15>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier45>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: ms04rewardnodisplay>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier14>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04offscreencell2drennenmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier51>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier18>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision6trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier26>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier21>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision9trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier37>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier24>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_avanchnzelmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier30>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision10fdfmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier17>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision12breyamarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier63>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04offscreencell2fdfmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier49>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04offscreencell3wtrmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier9>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision4drennenmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison8_000548db.pex: alias_soldier54>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision12wtrmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04offscreencell2wtrmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision6drennenmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: ms04testingstart>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision3wtrmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision8trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision9fdfmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision4dwarvensphere2>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04wtrcorpse>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: ms04doorenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision4dwarvensphere1>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: ms04vision5scene>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision10breyamarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision5breyamarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision8wtrmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision12trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04offscreencell1fdfmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04avanchnzelquesttarget>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04offscreencell2breyamarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04drennencorpse>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision2fdfmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04queststartfdf>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision7trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision11breyamarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision13breyamarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04offscreencell1breyamarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: ms04vision13scene>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision8breyamarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04breya>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: ms04vision7scene>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04offscreencell3breyamarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: ms04vision10scene>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04lexiconstand>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision9wtrmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: ms04vision9scene>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision11trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: ms04vision6scene>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04queststartfdfmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: ms04vision4scene>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: ms04plazamarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: ms04vision2scene>
[00:13] [LoadPex] <Debug: Scripts\mg07questscript.pex: spawncall>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision4wtrmarker>
[00:13] [LoadPex] <Debug: Scripts\mg07questscript.pex: estormoupdate>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04wtr>
[00:13] [LoadPex] <Debug: Scripts\mg07questscript.pex: scenecounter>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: ms04vision1scene>
[00:13] [LoadPex] <Debug: Scripts\mg07questscript.pex: mg07staffmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04docksmarker>
[00:13] [LoadPex] <Debug: Scripts\mg07questscript.pex: ghostvar>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision10wtrmarker>
[00:13] [LoadPex] <Debug: Scripts\mg07questscript.pex: mg07murilalias>
[00:13] [LoadPex] <Debug: Scripts\mg07questscript.pex: creaturealias>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04fdf>
[00:13] [LoadPex] <Debug: Scripts\mg07questscript.pex: mg07testpriestmessage>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: armordwarvenalloutfit>
[00:13] [LoadPex] <Debug: Scripts\mg07questscript.pex: wavetrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04offscreencell1drennenmarker>
[00:13] [LoadPex] <Debug: Scripts\mg07questscript.pex: mg07estormoalias>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04dwarvencenturion2>
[00:13] [LoadPex] <Debug: Scripts\mg07questscript.pex: mg07staffofmagnus>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision2drennenmarker>
[00:13] [LoadPex] <Debug: Scripts\mg07questscript.pex: mg07creature>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision6breyamarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: ms04vision11scene>
[00:13] [LoadPex] <Debug: Scripts\mg07questscript.pex: favorrewardmedium>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision10trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest08_021306fa.pex: zenithoutfit>
[00:13] [LoadPex] <Debug: Scripts\mg07questscript.pex: mg07priestsceneupdate>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04offscreencell1wtrmarker>
[00:13] [LoadPex] <Debug: Scripts\mg07questscript.pex: creaturemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest08_021306fa.pex: alias_knight>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04drennen>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest08_021306fa.pex: alias_markerchapel>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04offscreencell3fdfmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest08_021306fa.pex: zenitharhelm>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision3drennenmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04lexicon>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest08_021306fa.pex: alias_cat>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision6wtrmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision9drennenmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest08_021306fa.pex: potentialfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: ms04vision12scene>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision4breyamarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision13trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_avanchnzelexitdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision5fdfmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision13fdfmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision11fdfmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd48.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: ms04vision8scene>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd48.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision12fdfmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd48.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision10drennenmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd48.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision3trigger>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd48.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: ms04reward>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision2breyamarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms04_000209ca.pex: alias_ms04vision11wtrmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__0009dea1.pex: pdb02>
[00:13] [LoadPex] <Debug: Scripts\tif__0009dea1.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__00068fd3.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq04hadenandadscene_04261878.pex: wclq04oldcrescentmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq04hadenandadscene_04261878.pex: wclq04hadensnoteref>
[00:13] [LoadPex] <Debug: Scripts\ghmq02gen_tif__0489ca61.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\ghmq02gen_tif__0489ca61.pex: yamyam>
[00:13] [LoadPex] <Debug: Scripts\tif__0009dea2.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\lamqanatomancerscript.pex: timescale>
[00:13] [LoadPex] <Debug: Scripts\tif__0009dea2.pex: pdb02>
[00:13] [LoadPex] <Debug: Scripts\lamqanatomancerscript.pex: pipercall>
[00:13] [LoadPex] <Debug: Scripts\lamqanatomancerscript.pex: ismpiper>
[00:13] [LoadPex] <Debug: Scripts\tif__000b1fd8.pex: perkinvestorlamigv>
[00:13] [LoadPex] <Debug: Scripts\tif__00057f88.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wicastmagic04_00023ee4.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_wicastmagic04_00023ee4.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_wicastmagic04_00023ee4.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\qf_wicastmagic04_00023ee4.pex: alias_castingactor>
[00:13] [LoadPex] <Debug: Scripts\qf_wicastmagic04_00023ee4.pex: alias_spelltarget>
[00:13] [LoadPex] <Debug: Scripts\qf_wicastmagic04_00023ee4.pex: alias_wordwall>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_sstheodorquest_07099d1a.pex: alias_ambersmithingmanual>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_sstheodorquest_07099d1a.pex: alias_rootcanalmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_sstheodorquest_07099d1a.pex: alias_groveofreflection>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_sstheodorquest_07099d1a.pex: itmgenericdown>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_sstheodorquest_07099d1a.pex: alias_theodor>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_sstheodorquest_07099d1a.pex: alias_busthead>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_sstheodorquest_07099d1a.pex: alias_amberoddity>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_sstheodorquest_07099d1a.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_sstheodorquest_07099d1a.pex: ec_ss_clothesringofdisrobing>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_sstheodorquest_07099d1a.pex: alias_placedstuffmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_sstheodorquest_07099d1a.pex: alias_rootcanal>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_sstheodorquest_07099d1a.pex: alias_amberstump>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_sstheodorquest_07099d1a.pex: ccbgssse025_ambercraftingunlocked>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_sstheodorquest_07099d1a.pex: ec_ss_ambersmithinglearned>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_sstheodorquest_07099d1a.pex: alias_theoshop>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_sstheodorquest_07099d1a.pex: daedricsmithing>
[00:13] [LoadPex] <Debug: Scripts\sf_da07introscene_00094d8a.pex: psilus>
[00:13] [LoadPex] <Debug: Scripts\sf_da07introscene_00094d8a.pex: pbrinamarker>
[00:13] [LoadPex] <Debug: Scripts\sf_da07introscene_00094d8a.pex: psilusmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_da07introscene_00094d8a.pex: phorikmarker>
[00:13] [LoadPex] <Debug: Scripts\sf_da07introscene_00094d8a.pex: pbrina>
[00:13] [LoadPex] <Debug: Scripts\sf_da07introscene_00094d8a.pex: phorik>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier36>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier20>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier32>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier29>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier40>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier63>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier38>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier54>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier41>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier16>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier58>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier12>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier59>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier34>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier60>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest09_021c1ea1.pex: phase01marker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier4>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest09_021c1ea1.pex: phase02marker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_enablemarkerimperialexterior>
[00:13] [LoadPex] <Debug: Scripts\mg07savosghosttrigger1script.pex: savosghost>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest09_021c1ea1.pex: alias_paladin>
[00:13] [LoadPex] <Debug: Scripts\mg07savosghosttrigger1script.pex: mg07ghostscene>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier45>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier27>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier62>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier64>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier31>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_enablemarkerimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier39>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_enablemarkersonsexterior>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier46>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier61>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier35>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier48>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier43>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_garrison>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_enablemarkermonster>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier25>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier55>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier37>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier56>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier14>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier44>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier30>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier13>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: alias_ms05deadmansrespitemapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier51>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier57>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: alias_ms05generaltullius>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier42>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier15>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: usleepms05reward>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_enablemarkersons>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: alias_ms05bolgeir>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier24>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: alias_ms05erdi>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier52>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier49>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: alias_ms05courtmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier33>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: ms05courtscene>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier21>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: alias_ms05effigy>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier22>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: alias_ms05giraud>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier23>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier53>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: alias_ms05heimvar>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier50>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier17>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier47>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier1>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: alias_ms05elisifthefair>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier19>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: alias_ms05erikur>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier18>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier26>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: lvlquestreward04wow>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresetgarrison_000236a3.pex: alias_soldier28>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: ms05kingolafsfestival>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: alias_ms05falk>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: lvlquestreward02medium>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: alias_ms05sybelle>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: alias_ms05viarmo>
[00:13] [LoadPex] <Debug: Scripts\tif__00068fd5.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: ms05rumor>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: alias_ms05jorn>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: ms05dungeonquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: alias_ms05una>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: alias_ms05festivalmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: ms05start>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd49.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: lvlquestreward03large>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd49.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: alias_ms05meleran>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd49.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd49.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: usleepms05rewardnodisplay>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd49.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: lvlquestreward01small>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: alias_ms05odar>
[00:13] [LoadPex] <Debug: Scripts\tif__00050c9b.pex: db01>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05duplicate000_00053511.pex: alias_ms05bookofkingolaf>
[00:13] [LoadPex] <Debug: Scripts\tif__00050c9b.pex: db01objective>
[00:13] [LoadPex] <Debug: Scripts\tif__0009dea3.pex: pdb02>
[00:13] [LoadPex] <Debug: Scripts\tif__0009dea3.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__000b1fd9.pex: perkinvestorsolafgv>
[00:13] [LoadPex] <Debug: Scripts\tif__00057f89.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00090e19.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\mg07staffscript.pex: mg07>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd4a.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd4a.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd4a.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd4a.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd4a.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__00050c9c.pex: db01objective>
[00:13] [LoadPex] <Debug: Scripts\tif__00050c9c.pex: db01>
[00:13] [LoadPex] <Debug: Scripts\tif__0009dea4.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__0009dea4.pex: pdb02>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq100int_07099d18.pex: ec_ss_mq101>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq100int_07099d18.pex: alias_earthquakesource>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq100int_07099d18.pex: rootdungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq100int_07099d18.pex: alias_wastework>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq100int_07099d18.pex: alias_staada>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq100int_07099d18.pex: ambrumbleshake>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq100int_07099d18.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\tif__00057fa1.pex: warrior01>
[00:13] [LoadPex] <Debug: Scripts\tif__00057fa1.pex: kematu>
[00:13] [LoadPex] <Debug: Scripts\tif__00057fa1.pex: warrior02>
[00:13] [LoadPex] <Debug: Scripts\tif__00057fa1.pex: saadia>
[00:13] [LoadPex] <Debug: Scripts\tif__00057fa1.pex: kematuambushmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000b1fda.pex: perkinvestornureliongv>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation01_000350f4.pex: alias_specator2>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation01_000350f4.pex: alias_specator1>
[00:13] [LoadPex] <Debug: Scripts\tif__0004038b.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest10_021c31f2.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest10_021c31f2.pex: vstorolf>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest10_021c31f2.pex: alias_knight>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_aia>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: ms05>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_sorex>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_kingolafsfestivaltrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_taariemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_rorlundmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: ms05kingolafsfestival_scene>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_erdimarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_jorn>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_effigyfx>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_pantea>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_kayd>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_move1>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: bardsongs>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_jawananmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_bendt>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: torch01>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_kingolafsfestivalvendorenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_burnteffigy>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_illdi>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_jawanan>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: festivalendobject>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_minette>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_move2>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_erdi>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_rorlund>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: mpsfirewallbase>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_kaydmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_svari>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_taarie>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_silana>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_effigy>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_una>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_atafalan>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_evette>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05kingolafsfestivaldupli_0006c0ea.pex: alias_ms05festivalviarmo>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq04jadekillmonelfailsa_04959080.pex: monel>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq04jadekillmonelfailsa_04959080.pex: jade>
[00:13] [LoadPex] <Debug: Scripts\tif__00084794.pex: dialoguewhiterun>
[00:13] [LoadPex] <Debug: Scripts\tif__000b1fdb.pex: perkinvestorquintusgv>
[00:13] [LoadPex] <Debug: Scripts\mg07visiontriggerscript.pex: mg07girduinghostalias>
[00:13] [LoadPex] <Debug: Scripts\mg07visiontriggerscript.pex: mg07ghostenableparentalias>
[00:13] [LoadPex] <Debug: Scripts\mg07visiontriggerscript.pex: visionscene>
[00:13] [LoadPex] <Debug: Scripts\mg07visiontriggerscript.pex: mg07atmahghostalias>
[00:13] [LoadPex] <Debug: Scripts\mg07visiontriggerscript.pex: markerelvali>
[00:13] [LoadPex] <Debug: Scripts\mg07visiontriggerscript.pex: mg07elvalighostalias>
[00:13] [LoadPex] <Debug: Scripts\mg07visiontriggerscript.pex: mg07hafnarghostalias>
[00:13] [LoadPex] <Debug: Scripts\mg07visiontriggerscript.pex: markersavos>
[00:13] [LoadPex] <Debug: Scripts\mg07visiontriggerscript.pex: markeratmah>
[00:13] [LoadPex] <Debug: Scripts\mg07visiontriggerscript.pex: mg07>
[00:13] [LoadPex] <Debug: Scripts\mg07visiontriggerscript.pex: mg07takesghostalias>
[00:13] [LoadPex] <Debug: Scripts\mg07visiontriggerscript.pex: markertakes>
[00:13] [LoadPex] <Debug: Scripts\mg07visiontriggerscript.pex: markergirduin>
[00:13] [LoadPex] <Debug: Scripts\mg07visiontriggerscript.pex: mg07savosghostalias>
[00:13] [LoadPex] <Debug: Scripts\mg07visiontriggerscript.pex: markerhafnar>
[00:13] [LoadPex] <Debug: Scripts\lamtrapsnipertriggerscript.pex: spbullet>
[00:13] [LoadPex] <Debug: Scripts\lamtrapsnipertriggerscript.pex: sniper>
[00:13] [LoadPex] <Debug: Scripts\tif__00050c9d.pex: db01objective>
[00:13] [LoadPex] <Debug: Scripts\tif__00050c9d.pex: db01>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd4b.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd4b.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd4b.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd4b.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd4b.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000153b8.pex: db01objective>
[00:13] [LoadPex] <Debug: Scripts\tif__000153b8.pex: db01>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: alias_thoron>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation02_0006c9c6.pex: alias_merchant>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: ec_ss_thoronplayerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: alias_thoronletter>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation02_0006c9c6.pex: alias_spectator>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: ec_ss_mq101ambushmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation02_0006c9c6.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: ec_ss_ambushmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: alias_svarig>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation02_0006c9c6.pex: alias_dwelling>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: ecss_thoronbarrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: ec_ss_thoronfight01scene>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation02_0006c9c6.pex: alias_innkeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: ec_ss_mq102>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: ec_ss_ambushmarker03>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: asylumbarrier>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: ec_ss_ambushmarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: alias_asylumorigin>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: ec_ss_dyloraoutfithelm>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: ec_ss_hollowenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: rootnexus>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: ec_ss_mqscenec>
[00:13] [LoadPex] <Debug: Scripts\tif__0009dea5.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: ec_ss_mqscenea>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: thoronbleedoutdelay>
[00:13] [LoadPex] <Debug: Scripts\tif__0009dea5.pex: pdb02>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: alias_dylora>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: ec_ss_magicbarrieroff>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: alias_rootnexusblocker>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: alias_staada>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: alias_thoroninjuredmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__00057fa5.pex: kematuparalyze>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: ecss_thoronbarrierrefnoescape>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: barriersound>
[00:13] [LoadPex] <Debug: Scripts\tif__00057fa5.pex: kematu>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: ccbgssse025_darkseducercraftingunlocked>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: alias_stopgapgeneralarea>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: ec_ss_thoronoutfitnohelm>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: ec_ss_mqsceneb>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: ccbgssse025_goldensaintcraftingunlocked>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: ec_ss_mq101dyblock>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq101_07099d19.pex: ec_ss_dyloraoutfitnogauntlets>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05rumor_000d789c.pex: alias_viarmo>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_citizen13>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_citizen17>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_citizen7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_soldierfriendly8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_citizen14>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_citizen5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_soldierfriendly9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_citizen6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_resolutiondefendermarker8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_citizen12>
[00:13] [LoadPex] <Debug: Scripts\tif__000b1fdc.pex: perkinvestorfarengargv>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_jarlbodyguard5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_citizen11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_citizen9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_garrisonenablemarkersons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_spawndefender1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_jarlshousecentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_capitalcentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_jarlbodyguard2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_soldierenemy4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_citizen20>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_soldierenemy2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_soldierenemy3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_spawnattacker3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_spawndefender2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_citizen1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_fieldco>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_soldierfriendly5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_citizen4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_spawnattacker1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_soldierfriendly10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_jarlbodyguard3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_soldierfriendly7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_capital>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_soldierenemy1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_citizen15>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_resolutiondefendermarker4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_citizen3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_spawnattackerfailsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_spawndefender3>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest11_0221ed0c.pex: npcdragondeathsequencewind>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_spawnattacker2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest11_0221ed0c.pex: openmarkerref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest11_0221ed0c.pex: soulmarkerref>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_resolutiondefendermarker6>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest11_0221ed0c.pex: alias_dragonblh>
[00:13] [LoadPex] <Debug: Scripts\tif__00040398.pex: freeformmarkarthg>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_resolutiondefendermarker5>
[00:13] [LoadPex] <Debug: Scripts\tif__00040398.pex: favor013>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_resolutiondefendermarker10>
[00:13] [LoadPex] <Debug: Scripts\tif__00040398.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest11_0221ed0c.pex: npcdragondeathsequenceexplosion>
[00:13] [LoadPex] <Debug: Scripts\tif__00040398.pex: dialoguedushnikhyal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest11_0221ed0c.pex: karmaup>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\tif__00040398.pex: favor017>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest11_0221ed0c.pex: karma>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_resolutiondefendermarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest11_0221ed0c.pex: windlp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest11_0221ed0c.pex: timefadeeffect>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_jarlbodyguard4>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest11_0221ed0c.pex: goodscene>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest11_0221ed0c.pex: soulabsorbeffect>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_soldierfriendly4>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest11_0221ed0c.pex: alias_dragon>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_spawnattacker4>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest11_0221ed0c.pex: leverref>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_jarlbodyguard1>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest11_0221ed0c.pex: alias_soulmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_soldierfriendly3>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest11_0221ed0c.pex: dragonabsorbeffect>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_soldierenemy9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_soldierfriendly1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_citizen10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_soldierenemy7>
[00:13] [LoadPex] <Debug: Scripts\mg07wavetriggerscript.pex: mg07>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_campaignstartmarker>
[00:13] [LoadPex] <Debug: Scripts\mg07wavetriggerscript.pex: mg07testwavemessage>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_jarlshouse>
[00:13] [LoadPex] <Debug: Scripts\mg07wavetriggerscript.pex: tauntmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_spawndefender4>
[00:13] [LoadPex] <Debug: Scripts\tif__00050c9e.pex: db01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_barricade>
[00:13] [LoadPex] <Debug: Scripts\tif__00050c9e.pex: db01objective>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_soldierfriendly6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_citizen19>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_citizen16>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_spawndefenderfailsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_resolutiondefendermarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_citizen18>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_spawnbarricade>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_soldierenemy10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_soldierfriendly2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_citizen2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_resolutiondefendermarker7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_resolutiondefendermarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_garrisonenablemarkerimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_capitaledgemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_soldierenemy5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_soldierenemy8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_citizen8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_soldierenemy6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution01_0002b272.pex: alias_resolutiondefendermarker9>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd4c.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd4c.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd4c.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd4c.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd4c.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000153b9.pex: ms13intro>
[00:13] [LoadPex] <Debug: Scripts\tif__0009dea6.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__0009dea6.pex: pdb02>
[00:13] [LoadPex] <Debug: Scripts\tif__000b1fdd.pex: perkinvestorsybillegv>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq04jadewarnplayerscene_04261831.pex: jade>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq04jadewarnplayerscene_04261831.pex: wclq04jadephase5marker002>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05start_00042868.pex: alias_viarmo>
[00:13] [LoadPex] <Debug: Scripts\tif__00090e1a.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\la_armorholderscript.pex: failmessage>
[00:13] [LoadPex] <Debug: Scripts\la_armorholderscript.pex: clawtoplace>
[00:13] [LoadPex] <Debug: Scripts\la_armorholderscript.pex: isplaced>
[00:13] [LoadPex] <Debug: Scripts\tif__0004039c.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tif__0004039c.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__00050cac.pex: dunharmugstahlwarlock>
[00:13] [LoadPex] <Debug: Scripts\mg08ancanoscript.pex: mg08>
[00:13] [LoadPex] <Debug: Scripts\mg08ancanoscript.pex: ancanoshield>
[00:13] [LoadPex] <Debug: Scripts\tif__00027f56.pex: ms09missive>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation03_0006e028.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation03_0006e028.pex: alias_newlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation03_0006e028.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation03_0006e028.pex: alias_challenger>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation03_0006e028.pex: alias_oldlocation>
[00:13] [LoadPex] <Debug: Scripts\tif__0001544a.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_spawnbarricade>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_soldierenemy10>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd4d.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_citizen18>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd4d.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_soldierfriendly2>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd4d.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_spawndefenderfailsafe>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd4d.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_soldierenemy8>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd4d.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_resolutiondefendermarker9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_spawnattacker4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_jarlbodyguard1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_soldierenemy7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_citizen16>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_soldierfriendly6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_citizen19>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_citizen3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_spawndefender3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_spawnattackerfailsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_barricade>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_soldierenemy6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_resolutiondefendermarker6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_jarlbodyguard4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_resolutiondefendermarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_soldierfriendly7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_capital>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_soldierenemy1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_capitaledgemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_citizen15>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_fieldco>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_apostle2marker>
[00:13] [LoadPex] <Debug: Scripts\tif__000d197b.pex: whiterungate>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ccbgssse037_voidessence>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_citizen4>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ec_ss_thoronfight02sceneb>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_soldierfriendly5>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ec_ss_armorstaadahelmet>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_spawnattacker1>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: stage_plantgroveevidence>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_jarlbodyguard3>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_amberbarrier>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_soldierfriendly10>
[00:13] [LoadPex] <Debug: Scripts\tif__000d197b.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_thoron>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_capitalcentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_playerpitfailsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_resolutiondefendermarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_jarlshousecentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_canontomatoplant>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_citizen20>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_soldierenemy4>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: stage_thoronbeatphase1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_citizen17>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_spawnattacker3>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: banishtargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_soldierfriendly4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_soldierenemy2>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_staadabarriermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_soldierenemy3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_soldierfriendly3>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: fleshatronachhead>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_citizen1>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: stage_thoronbeatphase2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_soldierenemy9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_spawndefender2>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_thoronfuckingdiesmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_soldierfriendly1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_citizen9>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_thoronmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_resolutiondefendermarker10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_citizen11>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: stage_getweapon>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_citizen2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_jarlshouse>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_nerveshatter>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_campaignstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_jarlbodyguard2>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_groveevidencetrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_resolutiondefendermarker4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_resolutiondefendermarker5>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ec_ss_staadaoutfitnohelm>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_soldierfriendly9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_garrisonenablemarkersons>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: closewoundslefthand>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_spawnattacker2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_spawndefender1>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_inversestaadamarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_spawndefender4>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: stage_thoronbeatphase3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_resolutiondefendermarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ec_ss_ambersmash>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_garrisonenablemarkerimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_priest2marker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_resolutiondefendermarker7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_citizen13>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_wellmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_citizen10>
[00:13] [LoadPex] <Debug: Scripts\tif__000b1fde.pex: perkinvestorwylandriahgv>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_citizen5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_citizen7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_soldierfriendly8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_citizen14>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: stage_thorontransition1phase2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_resolutiondefendermarker8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_citizen12>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_dylorabarriermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_citizen6>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: lightningboltrighthand>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_soldierenemy5>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: tg05_getup>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_jarlbodyguard5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_citizen8>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ec_ss_skyrimtosimarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwresolution02_0001fa52.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ec_ss_sitoskyrimmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_priest2>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ccbgssse025_soultomatofilled>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: thoroncrystallizefxshader>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ec_ss_thoronfight02scenee>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ec_ss_inversefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_labevidencetrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ec_ss_saintfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: chainlightningrighthand>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ccbgssse025_spelltomeconjurestaada>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ccbgssse025_nerveshatter>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_apostle1marker>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_apostle1>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_bossportculliscollision>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ccbgssse025_jyggalag>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_bardscene10mistoffmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ec_ss_thoronfight02scened>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: bardghost09c>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ec_ss_amberbreakerlist>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: bardghost09>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ambrumbleshake>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_bardscene10beamonmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: fasthealinglefthand>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_bardscene04position>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_staadawellmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: bardghost02>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ec_ss_nofalldamage>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_bardscene07mistmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest12_02334c8f.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_hosdoorwhenopened>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: fadetowhitebackimod>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_bardscene07position>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest12_02334c8f.pex: phase01>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ccbgssse025_soultomato>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_bardscene09bmistmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest12_02334c8f.pex: deadmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: azurafadetowhite>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_bardscene08position>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest12_02334c8f.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ec_ss_thoronplayerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_hosdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest12_02334c8f.pex: phase03>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ec_ss_thoronfight02scenec>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: rumblesfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest12_02334c8f.pex: alias_juncanboss>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_rootroomblocker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest12_02334c8f.pex: alias_juncansane>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: bardghost09b>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest12_02334c8f.pex: phase02>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ec_ss_jygswordback>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: bardfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ec_ss_priestfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_bardscene05mistmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ec_ss_apostlefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: bardghost05>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_bardscene08mistmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: stage_thoronstartphase2>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: olaffaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ecssrootnexus01>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_bard>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: stage_getjyggywithit>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: bardghost01>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_bardscene03position>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: stage_thorontransition3phase2>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: bardghost07>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ec_ss_seducerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_bardscene10beamoffmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: summontargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_battlemanager02>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: stage_talktodylora>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_bardscene09amistmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_thoronwellbarrier>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_battlemanager01>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: bardghost04>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_lab>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: bardghost10>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_bardscene06position>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ec_ss_mqscenef>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: bardghost08>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_bardscene06mistmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: stage_plantlabevidence>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: bardghost06>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: bardghost03>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_priest1>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_bardscene04mistmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_bardscene09position>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_dylorawellmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_bardscene01mistmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_bardscene03mistmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: stage_thorontransition2phase2>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_bardscene02mistmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_bardscene02position>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: stage_thoronstartphase3>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: draugrfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_bardscene10mistonmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_olaf>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_bardscene05position>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_book>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_inversestaada>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_dragonclawruby>
[00:13] [LoadPex] <Debug: Scripts\qf_ms05_dundeadmensrespiteqst_00016c8d.pex: alias_completionmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_staada>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: stage_thoronstartphase1>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_thoronswordfightmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: ec_ss_thoronfight02scenea>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: stage_burngrove>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_inversedylora>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_nexusdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_priest1marker>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_crystalthoron>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_apostle2>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: stage_getsoultomato>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: stage_getnerveshatter>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: stage_burnlab>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: thunderboltrighthand>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: stage_getvoidessence>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: stage_amberwallbroken>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_canonvoidessence>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_inversedyloramarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_rootnexus>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_grove>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_thoronbottomofthewellmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_mq102_0709ef5f.pex: alias_dylora>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq04monelgreetingscene_0425c5a8.pex: monel>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq04monelgreetingscene_0425c5a8.pex: securitydoor>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq04monelgreetingscene_0425c5a8.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\tif__000403f6.pex: pdb03>
[00:13] [LoadPex] <Debug: Scripts\tif__000403f6.pex: pdb04>
[00:13] [LoadPex] <Debug: Scripts\la_bookholderscript.pex: failmessage>
[00:13] [LoadPex] <Debug: Scripts\la_bookholderscript.pex: isplaced>
[00:13] [LoadPex] <Debug: Scripts\la_bookholderscript.pex: clawtoplace>
[00:13] [LoadPex] <Debug: Scripts\tif__00050daa.pex: db01>
[00:13] [LoadPex] <Debug: Scripts\tif__00050daa.pex: db01objective>
[00:13] [LoadPex] <Debug: Scripts\tif__000b1fdf.pex: perkinvestormelarengv>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeattackobj_0004e857.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeattackobj_0004e857.pex: alias_archer02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeattackobj_0004e857.pex: alias_secondgatelever>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeattackobj_0004e857.pex: alias_city>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeattackobj_0004e857.pex: alias_obj02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeattackobj_0004e857.pex: alias_general>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeattackobj_0004e857.pex: alias_archer03>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeattackobj_0004e857.pex: alias_obj01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeattackobj_0004e857.pex: alias_obj03>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeattackobj_0004e857.pex: alias_obj04>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeattackobj_0004e857.pex: alias_citygate>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeattackobj_0004e857.pex: alias_archer01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeattackobj_0004e857.pex: alias_firstgatelever>
[00:13] [LoadPex] <Debug: Scripts\tif__00015464.pex: pdb06>
[00:13] [LoadPex] <Debug: Scripts\tif__00015464.pex: pdb07>
[00:13] [LoadPex] <Debug: Scripts\tif__00015464.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00015464.pex: pcicerogonescene2>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd54.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd54.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd54.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd54.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd54.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\mg08barrierrefscript.pex: mg08staffeffect>
[00:13] [LoadPex] <Debug: Scripts\mg08barrierrefscript.pex: mg07staffeffect>
[00:13] [LoadPex] <Debug: Scripts\mg08barrierrefscript.pex: mg07barrierdisablesound>
[00:13] [LoadPex] <Debug: Scripts\mg08barrierrefscript.pex: mg08>
[00:13] [LoadPex] <Debug: Scripts\mg08barrierrefscript.pex: mg07collegebarrierbridgeblizzardref>
[00:13] [LoadPex] <Debug: Scripts\mg08barrierrefscript.pex: mg07staffenchantment>
[00:13] [LoadPex] <Debug: Scripts\mg08barrierrefscript.pex: mg08barriercollisionref>
[00:13] [LoadPex] <Debug: Scripts\mg08barrierrefscript.pex: mg08staffspell>
[00:13] [LoadPex] <Debug: Scripts\tif__000d197f.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__000d197f.pex: whiterungate>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation04_0006f211.pex: alias_newlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation04_0006f211.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation04_0006f211.pex: alias_student>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation04_0006f211.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation04_0006f211.pex: alias_oldlocation>
[00:13] [LoadPex] <Debug: Scripts\tif__00027f62.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06rumor_000d789a.pex: alias_falkfirebeard>
[00:13] [LoadPex] <Debug: Scripts\tif__000403f7.pex: pdb04>
[00:13] [LoadPex] <Debug: Scripts\tif__000403f7.pex: pdb03>
[00:13] [LoadPex] <Debug: Scripts\tif__00050dab.pex: db01objective>
[00:13] [LoadPex] <Debug: Scripts\tif__00050dab.pex: db01>
[00:13] [LoadPex] <Debug: Scripts\tif__000b1fe0.pex: perkinvestorarcadiagv>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: bqmorihaus>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: alias_dragon>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: alias_qiscroll>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: alias_markerquiz>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: alias_belharzabull>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: alias_morihaus>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: alias_qiring>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: alias_container>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: sq11>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: timeportal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: alias_markeres>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: expmass>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: doorcharnel>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: esbullmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: qgenblh>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: alias_belharzaman>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: belharzamanbase>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: restoreexp>
[00:13] [LoadPex] <Debug: Scripts\tif__000c0848.pex: castscene2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: shortcutdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: alias_qihorn>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: morihausbase>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: timewound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: aomsq03>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegedefendobj_0002ff95.pex: alias_citygate>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: alias_belharzamntr>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegedefendobj_0002ff95.pex: alias_obj30>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: memq13>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegedefendobj_0002ff95.pex: alias_obj40>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegedefendobj_0002ff95.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegedefendobj_0002ff95.pex: alias_general>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest13_0251adbf.pex: alias_markermem>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegedefendobj_0002ff95.pex: alias_obj20>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegedefendobj_0002ff95.pex: alias_obj10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegedefendobj_0002ff95.pex: alias_city>
[00:13] [LoadPex] <Debug: Scripts\tif__00015465.pex: coffin>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd55.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd55.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd55.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd55.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd55.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\mg08collegetriggerscript.pex: currentquest>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation05_00070e30.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation05_00070e30.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation05_00070e30.pex: alias_friend>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation05_00070e30.pex: alias_newlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation05_00070e30.pex: alias_oldlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation05_00070e30.pex: alias_habitation>
[00:13] [LoadPex] <Debug: Scripts\la_dbmaskholderscript.pex: dlc2mkmiraakmask1l>
[00:13] [LoadPex] <Debug: Scripts\la_dbmaskholderscript.pex: notmiraaksmask>
[00:13] [LoadPex] <Debug: Scripts\la_dbmaskholderscript.pex: dlc2mkmiraakmask1h>
[00:13] [LoadPex] <Debug: Scripts\la_dbmaskholderscript.pex: dlc2mkmiraakmask2h>
[00:13] [LoadPex] <Debug: Scripts\la_dbmaskholderscript.pex: dlc2mkmiraakmask3l>
[00:13] [LoadPex] <Debug: Scripts\la_dbmaskholderscript.pex: failmessage>
[00:13] [LoadPex] <Debug: Scripts\la_dbmaskholderscript.pex: isplaced>
[00:13] [LoadPex] <Debug: Scripts\la_dbmaskholderscript.pex: dlc2mkmiraakmask2l>
[00:13] [LoadPex] <Debug: Scripts\la_dbmaskholderscript.pex: dlc2mkmiraakmask3h>
[00:13] [LoadPex] <Debug: Scripts\tif__00040f63.pex: dunmossmotherqst>
[00:13] [LoadPex] <Debug: Scripts\tif__000284e0.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd56.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd56.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd56.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd56.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd56.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000b246a.pex: ptg04qs>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06wolfskull01exit>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06falkfirebeard>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06ritualenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06potema>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06melaran>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: lvlquestreward02medium>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06varniusjunius>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_wolfskullcaveboss>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06odar>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_wolfskullcavealias>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06cultist1>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: usleepms06startday>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06ritualscene1trigger2>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06cultist2>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_wolfskullcavemapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: courierquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_wolfskull_state_marker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: ms06rumor>
[00:13] [LoadPex] <Debug: Scripts\tif__000c0849.pex: castscene2>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06ritualscene3trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: ms06startritualscene3>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06bryling>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06ritualscene2trigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: ms06starttopoftowerscene>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: ms06startritualscene1>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: weather_storm>
[00:13] [LoadPex] <Debug: Scripts\tif__00015466.pex: pdb06>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06wolfskull02exit>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: ms06startpotemaescapesscene>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06wolfskullqthandoff>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06ritualscene1trigger1>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06cultist3>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_potemascatacombsbossalias>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: ms06startritualscene2>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: ms06>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06cultist4>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06erdi>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06potemaeffect>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeobj_00096e71.pex: alias_city>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06una>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: ms06startappealforhelpscene>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeobj_00096e71.pex: alias_objective3b>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06headnecromancer>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_potemascatacombsalias>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeobj_00096e71.pex: alias_tullius>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06towertoptrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeobj_00096e71.pex: alias_objective1a>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06testingstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeobj_00096e71.pex: alias_objective4a>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06falknote>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06erikur>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeobj_00096e71.pex: alias_textreplaceattackdefend>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06startintrotriggeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeobj_00096e71.pex: alias_objective4b>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06bolgeirbearclaw>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeobj_00096e71.pex: alias_general>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06sybellestentor>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeobj_00096e71.pex: alias_objective2a>
[00:13] [LoadPex] <Debug: Scripts\tif__0009e007.pex: ms06potemacatacombskey>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeobj_00096e71.pex: alias_objective2b>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06start_00093807.pex: alias_ms06styrr>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeobj_00096e71.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeobj_00096e71.pex: alias_objective3a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeobj_00096e71.pex: alias_objective1b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeobj_00096e71.pex: alias_ulfric>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiegeobj_00096e71.pex: alias_citygate>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest14_0251fd3e.pex: alias_maplib>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest14_0251fd3e.pex: alias_imgaowl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest14_0251fd3e.pex: talosmap>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest14_0251fd3e.pex: alias_imga>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzchsubquest14_0251fd3e.pex: innocentmeat>
[00:13] [LoadPex] <Debug: Scripts\sf_wclq04outsidehideoutscene_0425c584.pex: myscene>
[00:13] [LoadPex] <Debug: Scripts\tif__00050dac.pex: db01>
[00:13] [LoadPex] <Debug: Scripts\tif__00050dac.pex: db01objective>
[00:13] [LoadPex] <Debug: Scripts\mg08eyescript.pex: ancano>
[00:13] [LoadPex] <Debug: Scripts\mg08eyescript.pex: ancanoeffect>
[00:13] [LoadPex] <Debug: Scripts\mg08eyescript.pex: mg08>
[00:13] [LoadPex] <Debug: Scripts\mg08eyescript.pex: creaturemarker2>
[00:13] [LoadPex] <Debug: Scripts\mg08eyescript.pex: creaturemarker3>
[00:13] [LoadPex] <Debug: Scripts\mg08eyescript.pex: encmagicanomaly>
[00:13] [LoadPex] <Debug: Scripts\mg08eyescript.pex: mg08ancanospelleffect>
[00:13] [LoadPex] <Debug: Scripts\mg08eyescript.pex: eyeready>
[00:13] [LoadPex] <Debug: Scripts\mg08eyescript.pex: staffeffect>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation08_0004bcf1.pex: alias_verifyhidemarker4>
[00:13] [LoadPex] <Debug: Scripts\mg08eyescript.pex: creaturemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation08_0004bcf1.pex: alias_verifyhidemarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation08_0004bcf1.pex: alias_child1>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation08_0004bcf1.pex: alias_child2>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation08_0004bcf1.pex: alias_verifycentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation08_0004bcf1.pex: alias_verifyhidemarker5>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation08_0004bcf1.pex: alias_verifyhidemarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation08_0004bcf1.pex: alias_newlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation08_0004bcf1.pex: alias_verifyhidemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation08_0004bcf1.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\la_dragonclawholderscript.pex: failmessage>
[00:13] [LoadPex] <Debug: Scripts\la_dragonclawholderscript.pex: isplaced>
[00:13] [LoadPex] <Debug: Scripts\la_dragonclawholderscript.pex: clawtoplace>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_ruinsedgeinjector_0900fb00.pex: ccbgssse004_ruinsedgebow>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_ruinsedgeinjector_0900fb00.pex: ec_ss_amberbreakerlist>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_ruinsedgeinjector_0900fb00.pex: initializer>
[00:13] [LoadPex] <Debug: Scripts\tif__000b246b.pex: ptg04qs>
[00:13] [LoadPex] <Debug: Scripts\tif__00015468.pex: pdb06>
[00:13] [LoadPex] <Debug: Scripts\tif__0009e008.pex: alias_ms06potemasskull>
[00:13] [LoadPex] <Debug: Scripts\mg08gatescript.pex: mg08tolfdirmarker>
[00:13] [LoadPex] <Debug: Scripts\mg08gatescript.pex: mg08ancanotauntscene>
[00:13] [LoadPex] <Debug: Scripts\mg08gatescript.pex: mg08tolfdir>
[00:13] [LoadPex] <Debug: Scripts\mg08gatescript.pex: mg08>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd57.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd57.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd57.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd57.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd57.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06_00026c4d.pex: alias_ms06falknote>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06_00026c4d.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06_00026c4d.pex: ms06start>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06_00026c4d.pex: quest_ms06start>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06_00026c4d.pex: alias_ms06una>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06_00026c4d.pex: alias_ms06falkfirebeard>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06_00026c4d.pex: alias_potemascatacombqt>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06_00026c4d.pex: alias_ms06sybellestentor>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06_00026c4d.pex: courierquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06_00026c4d.pex: lvlquestreward04wow>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06_00026c4d.pex: alias_ms06queststarttriggeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06_00026c4d.pex: bluepalacemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06_00026c4d.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06_00026c4d.pex: alias_ms06potemasskull>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06_00026c4d.pex: alias_ms06catacombskeyalias>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06_00026c4d.pex: alias_ms06styrr>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06_00026c4d.pex: ms06shield>
[00:13] [LoadPex] <Debug: Scripts\qf_ms06_00026c4d.pex: alias_ms06finalepotemamarkeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcoguide_0243cbae.pex: keysecret>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcoguide_0243cbae.pex: keygarden>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcoguide_0243cbae.pex: alias_keyjulius>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcoguide_0243cbae.pex: alias_guidecurse05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcoguide_0243cbae.pex: keyservant>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcoguide_0243cbae.pex: alias_guidejulius>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcoguide_0243cbae.pex: keyjulia>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcoguide_0243cbae.pex: keybasement>
[00:13] [LoadPex] <Debug: Scripts\tif__01002f03.pex: homemarkerdawnstar>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcoguide_0243cbae.pex: alias_guidecurse02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcoguide_0243cbae.pex: keynorthmansion>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcoguide_0243cbae.pex: alias_keybutcher>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcoguide_0243cbae.pex: alias_guidecurse04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcoguide_0243cbae.pex: keyvigil>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcoguide_0243cbae.pex: keyjulius>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcoguide_0243cbae.pex: alias_guidecurse01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcoguide_0243cbae.pex: alias_guidecurse03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcoguide_0243cbae.pex: alias_keyvigil>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation09_00050af1.pex: alias_guard2>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation09_00050af1.pex: alias_guard1>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation09_00050af1.pex: alias_distantoutsideentrancemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation09_00050af1.pex: alias_newlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation09_00050af1.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation09_00050af1.pex: alias_dragon>
[00:13] [LoadPex] <Debug: Scripts\qf_wichangelocation09_00050af1.pex: alias_guard3>
[00:13] [LoadPex] <Debug: Scripts\la_enabledisable.pex: la_enabled>
[00:13] [LoadPex] <Debug: Scripts\la_enabledisable.pex: la_disabled>
[00:13] [LoadPex] <Debug: Scripts\la_enabledisable.pex: endis>
[00:13] [LoadPex] <Debug: Scripts\la_enabledisable.pex: isinpullposition>
[00:13] [LoadPex] <Debug: Scripts\tif__00015469.pex: pdb06>
[00:13] [LoadPex] <Debug: Scripts\tif__0009e009.pex: burnundead>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd58.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd58.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd58.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd58.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd58.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\mg08paralysisabilityeffectscript.pex: mg08>
[00:13] [LoadPex] <Debug: Scripts\tif__000b246c.pex: ptg04qs>
[00:13] [LoadPex] <Debug: Scripts\tif__000d7880.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tif__00040f7e.pex: restorehealth01>
[00:13] [LoadPex] <Debug: Scripts\tif__00040f7e.pex: potionlist>
[00:13] [LoadPex] <Debug: Scripts\tif__00040f7e.pex: dunmossmotherqst>
[00:13] [LoadPex] <Debug: Scripts\tif__00051400.pex: pdb01>
[00:13] [LoadPex] <Debug: Scripts\tif__00051400.pex: pdb01plate>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07start_000aa9a9.pex: alias_ms07startjareera>
[00:13] [LoadPex] <Debug: Scripts\tif__000d1981.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__000d1981.pex: whiterungate>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: stendarrhorn>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: alias_marcus>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: imperialmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: martyrfiresound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: balscene>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: alias_julia>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: summoneffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: alias_khajiit02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: pieceofbal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: alias_martydommarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: alias_librarian>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: martyrfire>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: mansiondoor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: gateopensound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: cartenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: alias_balkillable>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: alias_corruptmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: qguide>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: obliviongatemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: musjulius>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: molagbalfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: alias_julius>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: gcurrentact>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: alias_khajiit01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: ghostmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: alias_molagbal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: qowl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: martyrtrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: vigilantmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: molagscene>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: ghostmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: chmq00>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: alias_bal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: martyrquest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcomq01_01065932.pex: mansion01intdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_catapultattacker2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_imptullius>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defendersons7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackersons4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterunsonssoldiertodisable03>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterunseveriopelagia>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackarrowvolleyparent3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_allymarkerdefend1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_speechcrowdmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawnattackerphase4b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_nonrespawningdefendersons1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawndefenderphase2a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attacktrigger1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defenderimperial8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackerstartrun02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackerimperial2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_markarthhandlenearbyactor12>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterundefenderrikke>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defender4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_markarthdisablenearbygarrisonenablemarker4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawnattackerphase5c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_markarthhandlenearbyactor11>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_speechmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_maingateinterior>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_imprikke>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_mapmarkerlocation2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defendersons2>
[00:13] [LoadPex] <Debug: Scripts\tif__000b2fcd.pex: wi>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_disablemapmarkerforbattle7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_campenablemarkersons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_riftenmovedefenderto1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attacker7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_jarlwhiterun>
[00:13] [LoadPex] <Debug: Scripts\la_forsale.pex: sold>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_catapultdefender1>
[00:13] [LoadPex] <Debug: Scripts\la_forsale.pex: housekey01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawnattackerphase3b>
[00:13] [LoadPex] <Debug: Scripts\la_forsale.pex: cost>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackerimperial8>
[00:13] [LoadPex] <Debug: Scripts\la_forsale.pex: deed02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawnattackerphase3d>
[00:13] [LoadPex] <Debug: Scripts\la_forsale.pex: mainmenu>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_allymarkerattack1>
[00:13] [LoadPex] <Debug: Scripts\la_forsale.pex: notenoughcash>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_mapmarkerlocation1>
[00:13] [LoadPex] <Debug: Scripts\la_forsale.pex: deed01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_windhelmhandlenearbyactor07>
[00:13] [LoadPex] <Debug: Scripts\la_forsale.pex: housekey02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackersons2>
[00:13] [LoadPex] <Debug: Scripts\la_forsale.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawnattackerphase1c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawndefenderphase1b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attacker2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_windhelmhandlenearbyactor01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_riftenhandlenearbyactor03>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_speechcrowdmarker5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_nonrespawningdefendersons4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterunsonssoldiertodisable01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_maingateexterior>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawnattackerphase5b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_markarthgatelever1>
[00:13] [LoadPex] <Debug: Scripts\mg08paralysiseffectscript.pex: mg08paralysisability>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_catapultattacker3>
[00:13] [LoadPex] <Debug: Scripts\mg08paralysiseffectscript.pex: mg08>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_jarl>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterundisablenearbygarrisonenablemarker6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawnattackerphase2b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterundisablenearbygarrisonenablemarker3>
[00:13] [LoadPex] <Debug: Scripts\tif__0001546b.pex: pdb05>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attacker6>
[00:13] [LoadPex] <Debug: Scripts\tif__0001546b.pex: pdb06>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterunhandlenearbyactor01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterundrawbridgeafter>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defender2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_nonrespawningdefenderimperial1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawnattackerphase2d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defender5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_markarthhandlenearbyactor04>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd59.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackerimperial4>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd59.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defendersons8>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd59.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defendarrowvolleyparent3>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd59.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attacktrigger6>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd59.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attacktrigger4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_catapultdefender4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_objective2a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_barricade1a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attacktrigger3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defenderimperial4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_jarlhaafingar>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_mapmarkerlocation4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_allymarkerdefend0>
[00:13] [LoadPex] <Debug: Scripts\tif__000a9634.pex: byohrelationshipadoptablefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiteruncaravanactor03>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackersons5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_solitudedisablenearbygarrisonenablemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defendersons1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterundisablenearbygarrisonenablemarker8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_windhelmgatelever2b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackerimperial7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_windhelmhandlenearbyactor06>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawndefenderphase5d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_citycentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawndefenderphase2c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_objective3b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defendarrowvolleyparent7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defendtrigger1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_campenablemarkerimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_disablemapmarkerforbattle8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawndefenderphase5c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_deliverspeechmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_speechcrowdmarker6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_markarthhandlenearbyactor07>
[00:13] [LoadPex] <Debug: Scripts\tif__01002f05.pex: homemarkerfalkreath>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterunhandlenearbyactor2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_barricadegeneric2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawndefenderphase5failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_city>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: riverwoodimperialsmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_barricade2a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterunextenableonly>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_disablemapmarkerforbattle5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_garrisonenablemarkerimperialexterior>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterundisablenearbygarrisonenablemarker4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_markarthexteriorgate>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackersons6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawnattackerphase2a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_barricadegeneric1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: usleepheimskrpreachjail>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_markarthhandlenearbyactor09>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_objective3a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_allymarkerdefend5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_windhelmhandlenearbyactor04>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_markarthhandlenearbyactor02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attacker8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_sonsgalmar>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_nonrespawningdefendersons3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterunbridgelever1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterunhandlenearbyactor3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterundisablenearbygarrisonenablemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_disablemapmarkerforbattle15>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defendarrowvolleyparent6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterundefensemoveto>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawnattackerphase4a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterundrawbridgeobj>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackarrowvolleyparent5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_riftenmovedefenderto2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_catapultattacker4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_windhelmdockgate>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_speechcrowdmarker7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_markarthhandlenearbyactor10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_solitudehandlenearbyactor05>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defender10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterunsonssoldiertodisable02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defenderimperial1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawndefenderphase3a>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_shadowrendinjector_09000800.pex: bgssse018shadowrendbattleaxe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_markarthhandlenearbyactor06>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_shadowrendinjector_09000800.pex: ec_ss_amberbreakerlist>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_disablemapmarkerforbattle11>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_shadowrendinjector_09000800.pex: bgssse018shadowrendclaymore>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackerimperial9>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_shadowrendinjector_09000800.pex: initializer>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_riftenhandlenearbyactor01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_solitudegatelever1>
[00:13] [LoadPex] <Debug: Scripts\tif__0005142b.pex: mg05faralda>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawndefenderphase1a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackarrowvolleyparent4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackersonscampmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawndefenderphase1c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_disablemapmarkerforbattle14>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_windhelmhandlenearbyactor03>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_garrisonenablemarkersonsexterior>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawnattackerphase5d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_disablefasttraveltrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackersons8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawnattackerphase3c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawnattackerphase1a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawndefenderphase3d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_markarthdisablenearbygarrisonenablemarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_barricade2b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawndefenderphase2failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defender1general>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defender7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawndefenderphase4a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterundrawbridge>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawndefenderphase2b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterundrawbridgenavcollision>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackersons1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_allymarkerattack6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawnattackerphase1b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_nonrespawningdefendersons2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackarrowvolleyparent1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_objective2b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_housecarlhaafingar>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackarrowvolleyparent6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_solitudecaravanmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attacker10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defender8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackarrowvolleyparent8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defendarrowvolleyparent4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: riverwoodstormcloaksmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: mq106>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: mq106turnoffrandomdragons>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_riftenhandlenearbyactor02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_speechcrowdmarkerfriend>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_disablemapmarkerforbattle13>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attacker4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_solitudehandlenearbyactor01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_allymarkerdefend3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterunsonssoldiertodisable04>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterundisablenearbygarrisonenablemarker5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defenderimperial5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_markarthmovedefenderto1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defenderimperial2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiteruncaravanactor02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defender9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attacker1general>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterundisablenearbygarrisonenablemarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawnattackerphase5a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_markarthmovedefenderto2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawnattackerphase1failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_barricade3b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_allymarkerdefend4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_allymarkerdefend6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_riftenmovedefenderto3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterunbridgelever2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackerimperial5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawndefenderphase4b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_catapultattacker1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_battlecentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_solitudedisablenearbygarrisonenablemarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawnattackerphase5failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_barricade3a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defendersons4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawndefenderphase3b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_allymarkerattack3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_nonrespawningdefenderimperial3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_markarthgatelever2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawndefenderphase2d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackersons9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterunhandlenearbyactor02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attacker9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defenderimperial3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_markarthhandlenearbyactor08>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiteruncaravanmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackerimperialreinforceenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_windhelmgatelever1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_solitudehandlenearbyactor04>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_windhelmcaravanmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defendersons9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_nonrespawningdefendersons6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_disablemapmarkerforbattle3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_solitudehandlenearbyactor02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterunextdisableonly>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterunintenableonly>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defendarrowvolleyparent1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackersons7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_speechcrowdmarkerfieldco>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_disablemapmarkerforbattle10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterunheimskrnewhome>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_allymarkerattack0>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_disablemapmarkerforbattle1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defendtrigger3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_riftendisablenearbygarrisonenablemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawndefenderphase3c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawndefenderphase1failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defendarrowvolleyparent8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defenderimperial6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawndefenderphase4failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_disablemapmarkerforbattle2>
[00:13] [LoadPex] <Debug: Scripts\tif__000b2fce.pex: wi>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_disablemapmarkerforbattle6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_nonrespawningdefenderimperial2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackersons3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiteruncompanionstrigger02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiteruncaravanactor04>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_sonsulfric>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_markarthhandlenearbyactor01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_disablemapmarkerforbattle4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_disablemapmarkerforbattle12>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackarrowvolleyparent7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_jarleastmarch>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_markarthdisablenearbygarrisonenablemarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_riftendisablenearbygarrisonenablemarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackerimperialcampmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_fieldco>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_markarthmovedefenderto3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterundisablenearbygarrisonenablemarker7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defenderimperial9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_windhelmhandlenearbyactor02>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackerimperial6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawnattackerphase4failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_markarthdisablenearbygarrisonenablemarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawndefenderphase5b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defender3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_housecarlwhietrun>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawnattackerphase4d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defendtrigger4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawnattackerphase4c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_deliverspeechmarkerhousecarl>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_threattriggerstoggle>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_speechcrowdmarker4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_mapmarkerlocation3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defender6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawndefenderphase4c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawnattackerphase3failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawnattackerphase2c>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defenderimperial10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_nonrespawningdefenderimperial5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_housecarl>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawndefenderphase3failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_objective1a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackerstartrun03>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawnattackerphase1d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_nonrespawningdefenderimperial6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defendtrigger2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawndefenderphase4d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_allymarkerattack2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_catapultdefender2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attacker3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_nonrespawningdefenderimperial4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attacker5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defenderimperial7>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawndefenderphase1d>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attacktrigger2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_speechcrowdmarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackersons10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackerimperial10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_solitudehandlenearbyactor06>
[00:13] [LoadPex] <Debug: Scripts\tif__0001546d.pex: pdb06>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defendersons6>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiteruncompanionstrigger01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attacktrigger5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_barricade1b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_markarthhandlenearbyactor13>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterunhandlenearbyactor1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_objective1b>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackarrowvolleyparent2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_speechcrowdmarker9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defendersons3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackerstartrun01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawnattackerphase3a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_allymarkerattack4>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackerimperial1>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_allymarkerattack5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_enablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_markarthhandlenearbyactor05>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawndefenderphase5a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defendersons5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackersonsreinforceenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_speechcrowdmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterunintdisableonly>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_catapultdefender3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defendersons10>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_solitudehandlenearbyactor03>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiterunattackergalmar>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defendarrowvolleyparent5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_disablemapmarkerforbattle9>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_riftenhandlenearbyactor04>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_attackerimperial3>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_respawnattackerphase2failsafe>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_windhelmgatelever2a>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_disablemapmarkerforbattle16>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_defendarrowvolleyparent2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_allymarkerdefend2>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_housecarleastmarch>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_whiteruncaravanactor01>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_windhelmhandlenearbyactor05>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_nonrespawningdefendersons5>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_speechcrowdmarker8>
[00:13] [LoadPex] <Debug: Scripts\qf_cwsiege_000954e1.pex: alias_markarthhandlenearbyactor03>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: alias_ms07deejaicerunnermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: alias_ms07lighthousefireoff>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: ms07openingscene>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: alias_ms07lighthousemapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: solitudedocksdistrictmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: alias_ms07banditgreeter>
[00:13] [LoadPex] <Debug: Scripts\mg08questscript.pex: triggervar1>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: ms07rumor>
[00:13] [LoadPex] <Debug: Scripts\mg08questscript.pex: ancanoshield>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: ms07banditsiblings>
[00:13] [LoadPex] <Debug: Scripts\mg08questscript.pex: mg08tandilfree>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: icerunnerqst>
[00:13] [LoadPex] <Debug: Scripts\mg08questscript.pex: favorrewardlarge>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\mg08questscript.pex: gotime>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: ms07banditcontact2waitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: crimefactionhaafingar>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: alias_ms07icerunnermapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: alias_ms07deejanote>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: ms07banditleadermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: alias_ms07brokenoarentrancestagesetter>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: alias_ms07sorexmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: alias_ms07icerunnerlootenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: alias_ms07icerunnerloot>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: alias_ms07icerunnerchest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: alias_ms07jareeracampbrokenoarmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: alias_ms07lighthousefire>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: alias_ms07jareeradocksmeetingmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: alias_ms07jareera>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: alias_ms07brokenoargrottomapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: alias_ms07deeja>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: alias_ms07sorexvinius>
[00:13] [LoadPex] <Debug: Scripts\qf_ms07_00023a64.pex: alias_ms07openingscenetrigger>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd6c.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd6c.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd6c.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd6c.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd6c.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcoqowl_02444115.pex: alias_goalmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcoqowl_02444115.pex: alias_bal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcoqowl_02444115.pex: dreamexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcoqowl_02444115.pex: alias_owl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcoqowl_02444115.pex: qch>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcoqowl_02444115.pex: darkholemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcoqowl_02444115.pex: mansionmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcoqowl_02444115.pex: needle>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcoqowl_02444115.pex: qco>
[00:13] [LoadPex] <Debug: Scripts\tif__000b3161.pex: rewardbook>
[00:13] [LoadPex] <Debug: Scripts\la_gemholderscript.pex: isplaced>
[00:13] [LoadPex] <Debug: Scripts\la_gemholderscript.pex: failmessage>
[00:13] [LoadPex] <Debug: Scripts\la_gemholderscript.pex: clawtoplace>
[00:13] [LoadPex] <Debug: Scripts\tif__0005142c.pex: mg05faralda>
[00:13] [LoadPex] <Debug: Scripts\tif__000c0b77.pex: favor017>
[00:13] [LoadPex] <Debug: Scripts\tif__000c0b77.pex: favor013>
[00:13] [LoadPex] <Debug: Scripts\tif__000c0b77.pex: freeformmarkarthg>
[00:13] [LoadPex] <Debug: Scripts\tif__000c0b77.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd6d.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd6d.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd6d.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd6d.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd6d.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__00051430.pex: mg05faraldabridgescene>
[00:13] [LoadPex] <Debug: Scripts\tif__00051430.pex: mg05faralda>
[00:13] [LoadPex] <Debug: Scripts\mg08tempbarriertriggerscript.pex: barrier>
[00:13] [LoadPex] <Debug: Scripts\mg08tempbarriertriggerscript.pex: mg08>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08arguequest_00055bfd.pex: alias_guard>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08arguequest_00055bfd.pex: alias_alikr1>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08arguequest_00055bfd.pex: alias_triggerref>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08arguequest_00055bfd.pex: guardmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08arguequest_00055bfd.pex: alias_alikr2>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08arguequest_00055bfd.pex: alikrmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08arguequest_00055bfd.pex: alikrmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08arguequest_00055bfd.pex: alias_whiterun>
[00:13] [LoadPex] <Debug: Scripts\la_maskbust.pex: mymask>
[00:13] [LoadPex] <Debug: Scripts\la_maskbust.pex: defaultlacktheitemmsg>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67be.pex: hdwindhelmenchanting>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67be.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67be.pex: goldamount>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67be.pex: decoratemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcosubq01_02324e7e.pex: lamaeblood>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcosubq01_02324e7e.pex: vigilantrobe>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcosubq01_02324e7e.pex: chmq00>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcosubq01_02324e7e.pex: libramarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcosubq01_02324e7e.pex: alias_mque01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcosubq01_02324e7e.pex: cursesound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcosubq01_02324e7e.pex: molagmouthtrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcosubq01_02324e7e.pex: vigilanthood>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcosubq01_02324e7e.pex: molagcurse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcosubq01_02324e7e.pex: sword>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcosubq01_02324e7e.pex: alias_libra>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcosubq01_02324e7e.pex: vigilantboot>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcosubq01_02324e7e.pex: imperialrescuemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcosubq01_02324e7e.pex: stendarrhorn>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcosubq01_02324e7e.pex: burntcorpse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcosubq01_02324e7e.pex: aomsubq01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcosubq01_02324e7e.pex: vigilantglove>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcosubq01_02324e7e.pex: alias_hornmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcosubq01_02324e7e.pex: newlifemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcosubq01_02324e7e.pex: histbin>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcosubq01_02324e7e.pex: alias_mque02>
[00:13] [LoadPex] <Debug: Scripts\tif__0009e00f.pex: lvlquestreward04wow>
[00:13] [LoadPex] <Debug: Scripts\tif__0009e00f.pex: ms06shield>
[00:13] [LoadPex] <Debug: Scripts\tif__0009e00f.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tif__000580a0.pex: ms08saadia>
[00:13] [LoadPex] <Debug: Scripts\tif__000d7933.pex: da03meat>
[00:13] [LoadPex] <Debug: Scripts\tif__000d7933.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tif__01002f07.pex: homemarkerlakeviewmanor>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd6e.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd6e.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd6e.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd6e.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd6e.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__0004158e.pex: burnundead>
[00:13] [LoadPex] <Debug: Scripts\tif__00084d06.pex: ms05>
[00:13] [LoadPex] <Debug: Scripts\tif__00084d06.pex: pms05>
[00:13] [LoadPex] <Debug: Scripts\mgbridgeplayerquest.pex: mg01>
[00:13] [LoadPex] <Debug: Scripts\mgbridgeplayerquest.pex: forcepushspell3>
[00:13] [LoadPex] <Debug: Scripts\mgbridgeplayerquest.pex: forcepushspell1>
[00:13] [LoadPex] <Debug: Scripts\mgbridgeplayerquest.pex: forcepushspell2>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: alias_ms08ambushtriggeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: alias_saadia>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tif__02000ca3.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: swindlersdenmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: alias_roriksteadmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: alias_alikrambushmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: alias_alikrambushmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: ms08prisonerscenequest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: alias_alikrprisoner>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: jobinnserver>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: alias_kematuambushmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: alias_failsafecastmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: ms08paralysisability>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: alias_alikrambushmarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: alias_dungeonloc>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: saadiaref>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: alias_rjbanditcalm>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: alias_ms08questactivemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: alias_ms08kematutriggeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: alias_whiterunwarrior01>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: basefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: alias_ms08questinactivemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: ms08saadiafaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: alias_kematu>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: alias_rjbanditscared>
[00:13] [LoadPex] <Debug: Scripts\qf_ms08_0001cf25.pex: alias_whiterunwarrior02>
[00:13] [LoadPex] <Debug: Scripts\la_nakedactivator.pex: la_nakedspell>
[00:13] [LoadPex] <Debug: Scripts\tif__01002f08.pex: homemarkerwindstadmanor>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_staffintegrationpat_09000801.pex: realstaffench>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_staffintegrationpat_09000801.pex: alias_borogove>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_staffintegrationpat_09000801.pex: alias_cask>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_staffintegrationpat_09000801.pex: otherstaffench>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_staffintegrationpat_09000801.pex: amberbreakerlist>
[00:13] [LoadPex] <Debug: Scripts\qf_ec_ss_staffintegrationpat_09000801.pex: alias_eye>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqdreughking_03407436.pex: fireref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqdreughking_03407436.pex: expmorag2nd>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqdreughking_03407436.pex: shortcut02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqdreughking_03407436.pex: musboss01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqdreughking_03407436.pex: sc02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqdreughking_03407436.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqdreughking_03407436.pex: musboss02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqdreughking_03407436.pex: alias_boss02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqdreughking_03407436.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqdreughking_03407436.pex: expdeath>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqdreughking_03407436.pex: shortcut01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqdreughking_03407436.pex: qlesson>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqdreughking_03407436.pex: fxshield>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqdreughking_03407436.pex: imodburst>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqdreughking_03407436.pex: alias_boss01>
[00:13] [LoadPex] <Debug: Scripts\tif__0009e010.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tif__0009e010.pex: lvlquestreward04wow>
[00:13] [LoadPex] <Debug: Scripts\tif__0009e010.pex: ms06shield>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd6f.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd6f.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd6f.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd6f.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd6f.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__02000ca4.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\mgclassroomtriggerscript.pex: mg01>
[00:13] [LoadPex] <Debug: Scripts\mgclassroomtriggerscript.pex: mg04>
[00:13] [LoadPex] <Debug: Scripts\mgclassroomtriggerscript.pex: mg01classroomscene>
[00:13] [LoadPex] <Debug: Scripts\mgclassroomtriggerscript.pex: mg04classroomscene>
[00:13] [LoadPex] <Debug: Scripts\tif__00015c61.pex: cursedring>
[00:13] [LoadPex] <Debug: Scripts\la_nakedeffectscript.pex: jewelryringgold>
[00:13] [LoadPex] <Debug: Scripts\qf_ms09_0001cf26.pex: northwatchkeepinterior>
[00:13] [LoadPex] <Debug: Scripts\qf_ms09_0001cf26.pex: arguescene>
[00:13] [LoadPex] <Debug: Scripts\qf_ms09_0001cf26.pex: alias_ms09fraliaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_ms09_0001cf26.pex: alias_northwatchkeepalias>
[00:13] [LoadPex] <Debug: Scripts\qf_ms09_0001cf26.pex: ms09triggerdisableref>
[00:13] [LoadPex] <Debug: Scripts\qf_ms09_0001cf26.pex: favorexcludedfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms09_0001cf26.pex: alias_ms09missivealias>
[00:13] [LoadPex] <Debug: Scripts\qf_ms09_0001cf26.pex: alias_keepfrontdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_ms09_0001cf26.pex: whiterunhousegraymane>
[00:13] [LoadPex] <Debug: Scripts\qf_ms09_0001cf26.pex: thalmorinterrogator>
[00:13] [LoadPex] <Debug: Scripts\qf_ms09_0001cf26.pex: alias_thalmorguard>
[00:13] [LoadPex] <Debug: Scripts\qf_ms09_0001cf26.pex: ms09reward>
[00:13] [LoadPex] <Debug: Scripts\qf_ms09_0001cf26.pex: alias_ms09sonssoldier2>
[00:13] [LoadPex] <Debug: Scripts\qf_ms09_0001cf26.pex: alias_ms09sonssoldier1>
[00:13] [LoadPex] <Debug: Scripts\qf_ms09_0001cf26.pex: ms09graymanehousescene>
[00:13] [LoadPex] <Debug: Scripts\qf_ms09_0001cf26.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_ms09_0001cf26.pex: ms09allyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms09_0001cf26.pex: thalmorfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms09_0001cf26.pex: alias_ms09jonalias>
[00:13] [LoadPex] <Debug: Scripts\qf_ms09_0001cf26.pex: alias_ms09olfinaalias>
[00:13] [LoadPex] <Debug: Scripts\qf_ms09_0001cf26.pex: alias_ms09avulsteinalias>
[00:13] [LoadPex] <Debug: Scripts\qf_ms09_0001cf26.pex: alias_ms09avulsteinkeepmarkeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_ms09_0001cf26.pex: alias_ms09idolafalias>
[00:13] [LoadPex] <Debug: Scripts\qf_ms09_0001cf26.pex: alias_ms09thoraldalias>
[00:13] [LoadPex] <Debug: Scripts\qf_ms09_0001cf26.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqjhunalpriest_0347f4a9.pex: alias_priestmarker03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqjhunalpriest_0347f4a9.pex: alias_respawn03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqjhunalpriest_0347f4a9.pex: alias_enemy09>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqjhunalpriest_0347f4a9.pex: alias_enemy04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqjhunalpriest_0347f4a9.pex: imodend>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqjhunalpriest_0347f4a9.pex: alias_priest02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqjhunalpriest_0347f4a9.pex: alias_enemy06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqjhunalpriest_0347f4a9.pex: alias_enemy05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqjhunalpriest_0347f4a9.pex: alias_enemy01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqjhunalpriest_0347f4a9.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqjhunalpriest_0347f4a9.pex: bosssaferef>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqjhunalpriest_0347f4a9.pex: fogref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqjhunalpriest_0347f4a9.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqjhunalpriest_0347f4a9.pex: alias_enemy07>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqjhunalpriest_0347f4a9.pex: alias_enemy08>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqjhunalpriest_0347f4a9.pex: alias_respawn01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqjhunalpriest_0347f4a9.pex: expdeath>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqjhunalpriest_0347f4a9.pex: shortcut02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqjhunalpriest_0347f4a9.pex: alias_priestmarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqjhunalpriest_0347f4a9.pex: shorcut01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqjhunalpriest_0347f4a9.pex: alias_respawn02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqjhunalpriest_0347f4a9.pex: alias_priestmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqjhunalpriest_0347f4a9.pex: alias_priest01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqjhunalpriest_0347f4a9.pex: alias_priest03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqjhunalpriest_0347f4a9.pex: alias_enemy03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqjhunalpriest_0347f4a9.pex: alias_enemy02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqjhunalpriest_0347f4a9.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67c2.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67c2.pex: decoratemarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67c2.pex: goldamount>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67c2.pex: hdwindhelmkitchen>
[00:13] [LoadPex] <Debug: Scripts\qf_escapejailquest2_0010dcd8.pex: jailquest>
[00:13] [LoadPex] <Debug: Scripts\tif__02000ca5.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__00073070.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\mgcollegelecturesquestscript.pex: mgphinislecture01>
[00:13] [LoadPex] <Debug: Scripts\mgcollegelecturesquestscript.pex: colette>
[00:13] [LoadPex] <Debug: Scripts\mgcollegelecturesquestscript.pex: mgphinislecture04>
[00:13] [LoadPex] <Debug: Scripts\mgcollegelecturesquestscript.pex: lastscene>
[00:13] [LoadPex] <Debug: Scripts\mgcollegelecturesquestscript.pex: mgfaraldalecture>
[00:13] [LoadPex] <Debug: Scripts\mgcollegelecturesquestscript.pex: mguraglecture>
[00:13] [LoadPex] <Debug: Scripts\mgcollegelecturesquestscript.pex: mgphinislecture02>
[00:13] [LoadPex] <Debug: Scripts\mgcollegelecturesquestscript.pex: scenepicked>
[00:13] [LoadPex] <Debug: Scripts\mgcollegelecturesquestscript.pex: phinis>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd70.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\mgcollegelecturesquestscript.pex: drevis>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd70.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd70.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\mgcollegelecturesquestscript.pex: newproperty>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd70.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\mgcollegelecturesquestscript.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd70.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\mgcollegelecturesquestscript.pex: dialoguewinterholdcollege>
[00:13] [LoadPex] <Debug: Scripts\mgcollegelecturesquestscript.pex: mgdrevislecture>
[00:13] [LoadPex] <Debug: Scripts\mgcollegelecturesquestscript.pex: mgphinislecture03>
[00:13] [LoadPex] <Debug: Scripts\mgcollegelecturesquestscript.pex: scenesuggested>
[00:13] [LoadPex] <Debug: Scripts\mgcollegelecturesquestscript.pex: urag>
[00:13] [LoadPex] <Debug: Scripts\mgcollegelecturesquestscript.pex: mgcolettelecture>
[00:13] [LoadPex] <Debug: Scripts\mgcollegelecturesquestscript.pex: faralda>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10companyswappostquest_0006bc1a.pex: inusemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10companyswappostquest_0006bc1a.pex: abandonedmarker>
[00:13] [LoadPex] <Debug: Scripts\la_scrollscript.pex: isplaced>
[00:13] [LoadPex] <Debug: Scripts\la_scrollscript.pex: notscroll>
[00:13] [LoadPex] <Debug: Scripts\la_scrollscript.pex: dlc1elderscrolldragon>
[00:13] [LoadPex] <Debug: Scripts\la_scrollscript.pex: da04elderscroll>
[00:13] [LoadPex] <Debug: Scripts\la_scrollscript.pex: failmessage>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqmagnaridol_03409ce1.pex: alias_boss01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqmagnaridol_03409ce1.pex: mq08>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqmagnaridol_03409ce1.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqmagnaridol_03409ce1.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\mggatetriggerscript.pex: gateref>
[00:13] [LoadPex] <Debug: Scripts\mggatetriggerscript.pex: mg01>
[00:13] [LoadPex] <Debug: Scripts\mggatetriggerscript.pex: mgdialoguequest>
[00:13] [LoadPex] <Debug: Scripts\qf_escapejailquest_0010d9f4.pex: alias_morthalprisonchest>
[00:13] [LoadPex] <Debug: Scripts\qf_escapejailquest_0010d9f4.pex: alias_escapelocation>
[00:13] [LoadPex] <Debug: Scripts\qf_escapejailquest_0010d9f4.pex: alias_falkreathprisonchest>
[00:13] [LoadPex] <Debug: Scripts\qf_escapejailquest_0010d9f4.pex: alias_evidencechest>
[00:13] [LoadPex] <Debug: Scripts\qf_escapejailquest_0010d9f4.pex: alias_dawnstarprisonchest>
[00:13] [LoadPex] <Debug: Scripts\qf_escapejailquest_0010d9f4.pex: alias_whiterunprisonchest>
[00:13] [LoadPex] <Debug: Scripts\qf_escapejailquest_0010d9f4.pex: alias_escapehold>
[00:13] [LoadPex] <Debug: Scripts\qf_escapejailquest_0010d9f4.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_escapejailquest_0010d9f4.pex: alias_riftenprisonchest>
[00:13] [LoadPex] <Debug: Scripts\qf_escapejailquest_0010d9f4.pex: alias_crfmarkarthprisonchest>
[00:13] [LoadPex] <Debug: Scripts\qf_escapejailquest_0010d9f4.pex: alias_solitudeprisonchest>
[00:13] [LoadPex] <Debug: Scripts\qf_escapejailquest_0010d9f4.pex: alias_windhelmprisonchest>
[00:13] [LoadPex] <Debug: Scripts\qf_escapejailquest_0010d9f4.pex: alias_escapecentermarker>
[00:13] [LoadPex] <Debug: Scripts\tif__02000ca6.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__00073071.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__000b31fe.pex: valdr>
[00:13] [LoadPex] <Debug: Scripts\tif__000b31fe.pex: huntingdagger>
[00:13] [LoadPex] <Debug: Scripts\la_sitandread.pex: idlebooksitting_reading>
[00:13] [LoadPex] <Debug: Scripts\tif__00051a69.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd71.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd71.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\qf_wicourier_00039f82.pex: alias_couriermarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd71.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_wicourier_00039f82.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd71.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_wicourier_00039f82.pex: alias_locationcentermarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000ccd71.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_wicourier_00039f82.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_wicourier_00039f82.pex: alias_courier>
[00:13] [LoadPex] <Debug: Scripts\qf_wicourier_00039f82.pex: alias_container>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqstuhntsun_033c8752.pex: alias_boss01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqstuhntsun_033c8752.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10miscobjpointer_0010d3bb.pex: alias_orthus>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqstuhntsun_033c8752.pex: alias_boss02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqstuhntsun_033c8752.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqstuhntsun_033c8752.pex: sdcall>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqstuhntsun_033c8752.pex: linkcustom01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqstuhntsun_033c8752.pex: rumblemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqstuhntsun_033c8752.pex: trgbearfall>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqstuhntsun_033c8752.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqstuhntsun_033c8752.pex: sdrumble>
[00:13] [LoadPex] <Debug: Scripts\qf_favor001_000403b0.pex: favorcompletedfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor001_000403b0.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_favor001_000403b0.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_favor001_000403b0.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_favor001_000403b0.pex: favorcost>
[00:13] [LoadPex] <Debug: Scripts\qf_favor001_000403b0.pex: favor011questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor001_000403b0.pex: alias_questitem>
[00:13] [LoadPex] <Debug: Scripts\qf_favor001_000403b0.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_favor001_000403b0.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\qf_favor001_000403b0.pex: alias_questgiverhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_favor001_000403b0.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\tif__000d8788.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\tif__00073072.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\la_teleport.pex: targetlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: alias_windhelmdockdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: alias_dawnstarmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: alias_startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: pointerquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: alias_haldyn>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: alias_boatattackmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: alias_innkeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: alias_pirate1>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: alias_shackson>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: alias_japhetsfolly>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: alias_shipatisland>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: alias_transitmerc>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: alias_inndoortrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: alias_shacksoff>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: alias_fogmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: alias_wreckagemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: suvarisjournal>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: alias_secretislanddoor>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: alias_stig>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: majorfavor>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: alias_suvarisjournal>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: alias_shipinwindhelm>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: alias_orthus>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: alias_boatmarkerb>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: alias_pirate3>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: reward>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: alias_boatmarkera>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: compainionref>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: alias_adelaisa>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: sdrodah>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: ms10postquest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: stormpowerabsorbfxs>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: alias_bloodhorkerorders>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: vfxabsorbstorm>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: alias_pirate2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: expdragonabsorb>
[00:13] [LoadPex] <Debug: Scripts\qf_ms10_0001dbfc.pex: ptg04eecquest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: alias_ys02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: dragonpowerabsorbfxs>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: expstorm>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: imoddragon>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: sdfus>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: musys02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: musys03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: expshout>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: sealref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: imodshock>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: alias_ys01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: alias_ysbear>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: mq08>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: dgmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: imodshout>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: npcdragondeathsequencewind>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: musys01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: dragonabsorbeffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: trgmenuref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: wordflowref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: dragonboneref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: sdstormabsorb>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: qaposr>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd072.pex: companionsmiscobjective>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: npcdragondeathsequenceexplosion>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: vfxsummon>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd072.pex: c00>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: vfxsouls>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67c6.pex: decoratemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysgramor_03419232.pex: spforce>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67c6.pex: goldamount>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67c6.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67c6.pex: hdwindhelmliving>
[00:13] [LoadPex] <Debug: Scripts\tif__000b3893.pex: ptg04qs>
[00:13] [LoadPex] <Debug: Scripts\mgmqbridgegatetriggerscript.pex: gateref>
[00:13] [LoadPex] <Debug: Scripts\mgmqbridgegatetriggerscript.pex: mgmainquestbridge>
[00:13] [LoadPex] <Debug: Scripts\tif__01002f0c.pex: homemarkerriften>
[00:13] [LoadPex] <Debug: Scripts\tif__02000ca7.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_favor013_000ca209.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_favor013_000ca209.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_favor013_000ca209.pex: favorcompletedfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor013_000ca209.pex: favor015questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor013_000ca209.pex: favor013questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\la_weaponholderscript.pex: isplaced>
[00:13] [LoadPex] <Debug: Scripts\qf_favor013_000ca209.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\la_weaponholderscript.pex: failmessage>
[00:13] [LoadPex] <Debug: Scripts\qf_favor013_000ca209.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\la_weaponholderscript.pex: clawtoplace>
[00:13] [LoadPex] <Debug: Scripts\qf_favor013_000ca209.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_favor013_000ca209.pex: favorcost>
[00:13] [LoadPex] <Debug: Scripts\qf_favor013_000ca209.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00073073.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wicraftitem01_0003c7a0.pex: alias_workbench>
[00:13] [LoadPex] <Debug: Scripts\qf_wicraftitem01_0003c7a0.pex: alias_blacksmith>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11b_00020556.pex: alias_wuunferth>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11b_00020556.pex: kickoffscene>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11b_00020556.pex: alias_calixto>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11b_00020556.pex: realquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11b_00020556.pex: alias_stonequarterspot>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11b_00020556.pex: alias_authorityfigure>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjhumalgiant_0340c576.pex: rumblesound>
[00:13] [LoadPex] <Debug: Scripts\tif__01002f0d.pex: homemarkerwindhelm>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjhumalgiant_0340c576.pex: bossmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjhumalgiant_0340c576.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjhumalgiant_0340c576.pex: imodstart>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjhumalgiant_0340c576.pex: vfxteleport>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjhumalgiant_0340c576.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjhumalgiant_0340c576.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjhumalgiant_0340c576.pex: fxsummon>
[00:13] [LoadPex] <Debug: Scripts\tif__02000ca8.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\mgr01itemscript.pex: mgr01>
[00:13] [LoadPex] <Debug: Scripts\qf_favor017_000ca210.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_favor017_000ca210.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_favor017_000ca210.pex: favor015questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor017_000ca210.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\qf_favor017_000ca210.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_favor017_000ca210.pex: favorcost>
[00:13] [LoadPex] <Debug: Scripts\qf_favor017_000ca210.pex: favor017questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor017_000ca210.pex: favor013questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor017_000ca210.pex: favorcompletedfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor017_000ca210.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\mgr01questscript.pex: widget>
[00:13] [LoadPex] <Debug: Scripts\tif__00073074.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wicraftitem02_0009bb1e.pex: alias_workbench>
[00:13] [LoadPex] <Debug: Scripts\qf_wicraftitem02_0009bb1e.pex: alias_enchanter>
[00:13] [LoadPex] <Debug: Scripts\tif__0009e118.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11kicker_000bac24.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11kicker_000bac24.pex: ms11>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11kicker_000bac24.pex: enterwindhelmcount>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11kicker_000bac24.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11kicker_000bac24.pex: followupstartday>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjill01_0340c5f1.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjill01_0340c5f1.pex: bossmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjill01_0340c5f1.pex: expsummon>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjill01_0340c5f1.pex: idlewerewolftransformation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjill01_0340c5f1.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjill01_0340c5f1.pex: transfxs>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjill01_0340c5f1.pex: fxsumon>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjill01_0340c5f1.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjill01_0340c5f1.pex: alias_boss2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjill01_0340c5f1.pex: jillfireref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjill01_0340c5f1.pex: imodstart>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd075.pex: dialoguewhiterun>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjill01_0340c5f1.pex: imodend>
[00:13] [LoadPex] <Debug: Scripts\tif__02000ca9.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_favor018_0003f46a.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_favor018_0003f46a.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\qf_favor018_0003f46a.pex: favorcompletedfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor018_0003f46a.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_favor018_0003f46a.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_favor018_0003f46a.pex: favor014questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor018_0003f46a.pex: favorcost>
[00:13] [LoadPex] <Debug: Scripts\qf_favor018_0003f46a.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_favor018_0003f46a.pex: favor018questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor018_0003f46a.pex: alias_questitem>
[00:13] [LoadPex] <Debug: Scripts\qf_favor018_0003f46a.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\tif__01002f0f.pex: homemarkervlindrelhall>
[00:13] [LoadPex] <Debug: Scripts\tif__02000da8.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__00041e2c.pex: pdrqs>
[00:13] [LoadPex] <Debug: Scripts\qf_wicraftitem03_0009bb27.pex: alias_alchemist>
[00:13] [LoadPex] <Debug: Scripts\qf_wicraftitem03_0009bb27.pex: alias_workbench>
[00:13] [LoadPex] <Debug: Scripts\tif__00085d33.pex: pffr20>
[00:13] [LoadPex] <Debug: Scripts\tif__00085d33.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67c8.pex: decoratemarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67c8.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67c8.pex: windhelmplayerhousedecoratebasic>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67c8.pex: hdwindhelmchildroom>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationpaper10>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_stonequarterspot>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationceremonymead1>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationendtabletrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationpaper5>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_calixto>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationbone3>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_bodyinhallofdead>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_hjerim>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationpot2>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_insidehjerim>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_crimesceneinvestigator>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationsecretdoorbackpanel>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationbone1>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_wuunferth>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_witness2>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationpaper8>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_authorityfigure>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: townfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_initialvictim>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationnormalwardrobe>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationpaper2>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: windhelmhjerimplayerchestenable>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationpaper7>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationaltartrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_outsidehjerim>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_finalvictim>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationceremonymead3>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationmead2>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_potentialthirdvictim>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationmeadtrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationpotsnpanstrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_uskphjerimreplacementkey>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_hjerimchest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_witness3>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: ms11bloodtrailenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationjournal>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationpaper6>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationwardrobetrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationbedtrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: windhelmplayerhousedecoratebasic>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: crimefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: shadowqueststartday>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: arrestquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: prequest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: nullfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_calixtoessential>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: hjerimabandoned>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_helgird>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: shadowquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationpaper11>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_strangeamulet>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_wuunferthinjailspot>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_secondvictim>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationbone4>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationsecretdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_witness1>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationbone2>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationchest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_windhelm>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_tova>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjill02_0340ee61.pex: alias_boss02>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_viola>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjill02_0340ee61.pex: alias_boss02t>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationsecretdoortrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjill02_0340ee61.pex: fxacttrans>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationpot3>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjill02_0340ee61.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_ulfric>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjill02_0340ee61.pex: transfx>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationamulet>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjill02_0340ee61.pex: imodstart>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationpaper1>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjill02_0340ee61.pex: fxsummon>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationchesttrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjill02_0340ee61.pex: alias_boss01t>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationpot1>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjill02_0340ee61.pex: idlewerewolftransformation>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationceremonymead2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjill02_0340ee61.pex: alias_boss01>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_secondvictimessential>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjill02_0340ee61.pex: imodend>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationpaper3>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjill02_0340ee61.pex: exptrans>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_initialvictimbody>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysjill02_0340ee61.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_crimescene>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_secondcrimescene>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationpaper4>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationmead1>
[00:13] [LoadPex] <Debug: Scripts\qf_ms11_0001f7a3.pex: alias_investigationpaper9>
[00:13] [LoadPex] <Debug: Scripts\tif__00073075.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor019_0003f4ec.pex: alias_questgiverhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_favor019_0003f4ec.pex: favorcompletedfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor019_0003f4ec.pex: alias_questitem>
[00:13] [LoadPex] <Debug: Scripts\qf_favor019_0003f4ec.pex: alias_targethouse>
[00:13] [LoadPex] <Debug: Scripts\qf_favor019_0003f4ec.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_favor019_0003f4ec.pex: alias_targethousecontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_favor019_0003f4ec.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_favor019_0003f4ec.pex: favor114questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor019_0003f4ec.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\tif__01002f10.pex: homemarkerwinterhold>
[00:13] [LoadPex] <Debug: Scripts\qf_favor019_0003f4ec.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_favor019_0003f4ec.pex: favor019questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor019_0003f4ec.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\mgr02glovesscript.pex: mgr02>
[00:13] [LoadPex] <Debug: Scripts\tif__00041e2d.pex: ppotionlist>
[00:13] [LoadPex] <Debug: Scripts\tif__00041e2d.pex: pffr12qs>
[00:13] [LoadPex] <Debug: Scripts\tif__02000da9.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysleopard_0340c580.pex: vfxteleport>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysleopard_0340c580.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysleopard_0340c580.pex: expsummon>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysleopard_0340c580.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysleopard_0340c580.pex: bossmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysleopard_0340c580.pex: fogref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysleopard_0340c580.pex: rumblesound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqysleopard_0340c580.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12b_0002499c.pex: alias_quintus>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12b_0002499c.pex: ms12>
[00:13] [LoadPex] <Debug: Scripts\qf_wicrowd_0006f8f2.pex: alias_spectator12>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12b_0002499c.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12b_0002499c.pex: marriagefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wicrowd_0006f8f2.pex: alias_spectator17>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12b_0002499c.pex: majorfavor>
[00:13] [LoadPex] <Debug: Scripts\qf_wicrowd_0006f8f2.pex: alias_spectator8>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12b_0002499c.pex: quintusessentialonms12prime>
[00:13] [LoadPex] <Debug: Scripts\qf_wicrowd_0006f8f2.pex: alias_spectator9>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12b_0002499c.pex: alias_ingredient2>
[00:13] [LoadPex] <Debug: Scripts\qf_wicrowd_0006f8f2.pex: alias_spectator7>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12b_0002499c.pex: alias_letterfromquintus>
[00:13] [LoadPex] <Debug: Scripts\qf_wicrowd_0006f8f2.pex: alias_spectator10>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12b_0002499c.pex: alias_letterquestitem>
[00:13] [LoadPex] <Debug: Scripts\qf_wicrowd_0006f8f2.pex: alias_spectator16>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12b_0002499c.pex: alias_ingredient1>
[00:13] [LoadPex] <Debug: Scripts\qf_wicrowd_0006f8f2.pex: alias_spectator5>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12b_0002499c.pex: alias_ingredient3>
[00:13] [LoadPex] <Debug: Scripts\qf_wicrowd_0006f8f2.pex: alias_spectator14>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12b_0002499c.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_wicrowd_0006f8f2.pex: alias_spectator3>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12b_0002499c.pex: snowbank>
[00:13] [LoadPex] <Debug: Scripts\qf_wicrowd_0006f8f2.pex: alias_spectator2>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12b_0002499c.pex: alias_bhw>
[00:13] [LoadPex] <Debug: Scripts\qf_wicrowd_0006f8f2.pex: alias_spectator15>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12b_0002499c.pex: alias_briarheartchest>
[00:13] [LoadPex] <Debug: Scripts\qf_wicrowd_0006f8f2.pex: alias_spectator4>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12b_0002499c.pex: alias_nurelion>
[00:13] [LoadPex] <Debug: Scripts\qf_wicrowd_0006f8f2.pex: alias_spectator20>
[00:13] [LoadPex] <Debug: Scripts\qf_wicrowd_0006f8f2.pex: alias_crowdtrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_wicrowd_0006f8f2.pex: alias_reftowatch2>
[00:13] [LoadPex] <Debug: Scripts\qf_wicrowd_0006f8f2.pex: alias_spectator19>
[00:13] [LoadPex] <Debug: Scripts\qf_wicrowd_0006f8f2.pex: alias_reftowatch1>
[00:13] [LoadPex] <Debug: Scripts\qf_wicrowd_0006f8f2.pex: alias_spectator13>
[00:13] [LoadPex] <Debug: Scripts\qf_wicrowd_0006f8f2.pex: alias_spectator11>
[00:13] [LoadPex] <Debug: Scripts\qf_wicrowd_0006f8f2.pex: alias_spectator1>
[00:13] [LoadPex] <Debug: Scripts\qf_wicrowd_0006f8f2.pex: alias_spectator18>
[00:13] [LoadPex] <Debug: Scripts\qf_wicrowd_0006f8f2.pex: alias_spectator6>
[00:13] [LoadPex] <Debug: Scripts\mgr02pillarscript.pex: linkedactivator>
[00:13] [LoadPex] <Debug: Scripts\mgr02pillarscript.pex: mgr02>
[00:13] [LoadPex] <Debug: Scripts\tif__00085d37.pex: pffr20>
[00:13] [LoadPex] <Debug: Scripts\tif__00085d37.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__00073076.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__01002f11.pex: homemarkerheljarchenhall>
[00:13] [LoadPex] <Debug: Scripts\qf_favor031_0007105b.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_favor031_0007105b.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_favor031_0007105b.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_favor031_0007105b.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_favor031_0007105b.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_favor031_0007105b.pex: favorcompletedfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor031_0007105b.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_favor031_0007105b.pex: alias_questitem>
[00:13] [LoadPex] <Debug: Scripts\qf_favor031_0007105b.pex: favor204questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_favor031_0007105b.pex: alias_house>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqyssnake_0340c58a.pex: alias_enemy01>
[00:13] [LoadPex] <Debug: Scripts\qf_favor031_0007105b.pex: favorcost>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqyssnake_0340c58a.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_favor031_0007105b.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqyssnake_0340c58a.pex: alias_respawn01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqyssnake_0340c58a.pex: alias_enemy03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqyssnake_0340c58a.pex: alias_respawn02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqyssnake_0340c58a.pex: alias_respawn03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqyssnake_0340c58a.pex: barrierref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqyssnake_0340c58a.pex: rumblesound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqyssnake_0340c58a.pex: alias_enemy02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbbqyssnake_0340c58a.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12_0002c258.pex: tgnopickpocketfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12_0002c258.pex: cityapothecaryalias>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12_0002c258.pex: alias_quintusessential>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12_0002c258.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12_0002c258.pex: alias_quintus>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12_0002c258.pex: alias_nurelion>
[00:13] [LoadPex] <Debug: Scripts\tif__02000daa.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12_0002c258.pex: ms12enablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12_0002c258.pex: alias_openingpotion>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12_0002c258.pex: alias_forsakencavemapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12_0002c258.pex: alias_whitephialdamaged>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12_0002c258.pex: ms12followupstartday>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12_0002c258.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\qf_ms12_0002c258.pex: alias_nurelionessential>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67ca.pex: hdwindhelmbedroom>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67ca.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_wideadbody01_0003833c.pex: alias_corpse>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67ca.pex: goldamount>
[00:13] [LoadPex] <Debug: Scripts\qf_wideadbody01_0003833c.pex: alias_guard3>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67ca.pex: decoratemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wideadbody01_0003833c.pex: alias_bystander1>
[00:13] [LoadPex] <Debug: Scripts\qf_wideadbody01_0003833c.pex: alias_bystander10>
[00:13] [LoadPex] <Debug: Scripts\qf_wideadbody01_0003833c.pex: alias_bystander7>
[00:13] [LoadPex] <Debug: Scripts\qf_wideadbody01_0003833c.pex: alias_bystander9>
[00:13] [LoadPex] <Debug: Scripts\mgr02questgiverscript.pex: mgr02>
[00:13] [LoadPex] <Debug: Scripts\qf_wideadbody01_0003833c.pex: alias_bystander3>
[00:13] [LoadPex] <Debug: Scripts\qf_wideadbody01_0003833c.pex: alias_bystander2>
[00:13] [LoadPex] <Debug: Scripts\qf_wideadbody01_0003833c.pex: alias_bystander8>
[00:13] [LoadPex] <Debug: Scripts\qf_wideadbody01_0003833c.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_wideadbody01_0003833c.pex: alias_guard1>
[00:13] [LoadPex] <Debug: Scripts\qf_wideadbody01_0003833c.pex: alias_bystander6>
[00:13] [LoadPex] <Debug: Scripts\qf_wideadbody01_0003833c.pex: alias_guard2>
[00:13] [LoadPex] <Debug: Scripts\qf_wideadbody01_0003833c.pex: alias_bystander5>
[00:13] [LoadPex] <Debug: Scripts\qf_wideadbody01_0003833c.pex: alias_bystander4>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbepilogue_031ec845.pex: alias_lizz>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbepilogue_031ec845.pex: alias_aisha>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbepilogue_031ec845.pex: alias_kedama>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbepilogue_031ec845.pex: alias_ulliss>
[00:13] [LoadPex] <Debug: Scripts\tif__00052248.pex: wicourier>
[00:13] [LoadPex] <Debug: Scripts\tif__00052248.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00052248.pex: pdbentrancequest>
[00:13] [LoadPex] <Debug: Scripts\tif__00052248.pex: dbentranceletter>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd0b1.pex: cwpostwhiterunobj>
[00:13] [LoadPex] <Debug: Scripts\tif__00073077.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_widragonkilled_00050ce3.pex: alias_spectator7>
[00:13] [LoadPex] <Debug: Scripts\qf_widragonkilled_00050ce3.pex: alias_spectatorpackageonlynoscene5>
[00:13] [LoadPex] <Debug: Scripts\qf_widragonkilled_00050ce3.pex: alias_spectator5>
[00:13] [LoadPex] <Debug: Scripts\qf_widragonkilled_00050ce3.pex: alias_spectator6>
[00:13] [LoadPex] <Debug: Scripts\qf_widragonkilled_00050ce3.pex: alias_spectatorpackageonlynoscene3>
[00:13] [LoadPex] <Debug: Scripts\qf_widragonkilled_00050ce3.pex: alias_dragon>
[00:13] [LoadPex] <Debug: Scripts\qf_widragonkilled_00050ce3.pex: alias_spectator9>
[00:13] [LoadPex] <Debug: Scripts\qf_favor054_0007172a.pex: favor154questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_widragonkilled_00050ce3.pex: alias_spectatorpackageonlynoscene2>
[00:13] [LoadPex] <Debug: Scripts\qf_favor054_0007172a.pex: alias_hold>
[00:13] [LoadPex] <Debug: Scripts\qf_widragonkilled_00050ce3.pex: alias_spectator2>
[00:13] [LoadPex] <Debug: Scripts\qf_favor054_0007172a.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_widragonkilled_00050ce3.pex: alias_spectator10>
[00:13] [LoadPex] <Debug: Scripts\qf_favor054_0007172a.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\qf_widragonkilled_00050ce3.pex: alias_spectatorhabitation>
[00:13] [LoadPex] <Debug: Scripts\qf_favor054_0007172a.pex: favorrewardenchweapon>
[00:13] [LoadPex] <Debug: Scripts\qf_widragonkilled_00050ce3.pex: alias_spectatorpackageonlynoscene4>
[00:13] [LoadPex] <Debug: Scripts\qf_favor054_0007172a.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_widragonkilled_00050ce3.pex: alias_spectatorpackageonlynoscene7>
[00:13] [LoadPex] <Debug: Scripts\qf_favor054_0007172a.pex: favorrewardencharmor>
[00:13] [LoadPex] <Debug: Scripts\qf_widragonkilled_00050ce3.pex: alias_spectatorpackageonlynoscene9>
[00:13] [LoadPex] <Debug: Scripts\qf_favor054_0007172a.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_widragonkilled_00050ce3.pex: alias_spectatorpackageonlynoscene10>
[00:13] [LoadPex] <Debug: Scripts\qf_favor054_0007172a.pex: alias_banditcamp>
[00:13] [LoadPex] <Debug: Scripts\qf_widragonkilled_00050ce3.pex: alias_spectator3>
[00:13] [LoadPex] <Debug: Scripts\qf_favor054_0007172a.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_widragonkilled_00050ce3.pex: alias_spectator4>
[00:13] [LoadPex] <Debug: Scripts\qf_favor054_0007172a.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_widragonkilled_00050ce3.pex: alias_spectatorpackageonlynoscene8>
[00:13] [LoadPex] <Debug: Scripts\qf_favor054_0007172a.pex: alias_banditboss>
[00:13] [LoadPex] <Debug: Scripts\qf_widragonkilled_00050ce3.pex: alias_spectatorpackageonlynoscene6>
[00:13] [LoadPex] <Debug: Scripts\qf_widragonkilled_00050ce3.pex: alias_spectatorpackageonlynoscene1>
[00:13] [LoadPex] <Debug: Scripts\qf_widragonkilled_00050ce3.pex: alias_spectator1>
[00:13] [LoadPex] <Debug: Scripts\qf_widragonkilled_00050ce3.pex: alias_spectator8>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dab.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__00073078.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__00092332.pex: ms05start>
[00:13] [LoadPex] <Debug: Scripts\tif__00085d3b.pex: pffr20>
[00:13] [LoadPex] <Debug: Scripts\tif__00085d3b.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\mgr02questscript.pex: creaturespawned>
[00:13] [LoadPex] <Debug: Scripts\mgr02questscript.pex: point03>
[00:13] [LoadPex] <Debug: Scripts\mgr02questscript.pex: badspell>
[00:13] [LoadPex] <Debug: Scripts\mgr02questscript.pex: randomvalue>
[00:13] [LoadPex] <Debug: Scripts\tif__00041e36.pex: pdrqs>
[00:13] [LoadPex] <Debug: Scripts\mgr02questscript.pex: point04>
[00:13] [LoadPex] <Debug: Scripts\mgr02questscript.pex: point1done>
[00:13] [LoadPex] <Debug: Scripts\mgr02questscript.pex: glovesequipped>
[00:13] [LoadPex] <Debug: Scripts\mgr02questscript.pex: gemlist>
[00:13] [LoadPex] <Debug: Scripts\mgr02questscript.pex: point3done>
[00:13] [LoadPex] <Debug: Scripts\mgr02questscript.pex: mgr02castingmarkerref>
[00:13] [LoadPex] <Debug: Scripts\mgr02questscript.pex: point02>
[00:13] [LoadPex] <Debug: Scripts\mgr02questscript.pex: goodspell>
[00:13] [LoadPex] <Debug: Scripts\tif__01002f12.pex: homemarkerhjerim>
[00:13] [LoadPex] <Debug: Scripts\mgr02questscript.pex: point2done>
[00:13] [LoadPex] <Debug: Scripts\mgr02questscript.pex: gemreward>
[00:13] [LoadPex] <Debug: Scripts\mgr02questscript.pex: pointsdone>
[00:13] [LoadPex] <Debug: Scripts\mgr02questscript.pex: point4done>
[00:13] [LoadPex] <Debug: Scripts\mgr02questscript.pex: point05>
[00:13] [LoadPex] <Debug: Scripts\mgr02questscript.pex: point01>
[00:13] [LoadPex] <Debug: Scripts\mgr02questscript.pex: favorrewardsmall>
[00:13] [LoadPex] <Debug: Scripts\mgr02questscript.pex: point5done>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13bleakfallsbarrowarvels_0003bc74.pex: arvelshout01>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13bleakfallsbarrowarvels_0003bc74.pex: alias_arvel>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13bleakfallsbarrowarvels_0003bc74.pex: arvelshouting>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13bleakfallsbarrowarvels_0003bc74.pex: arvelshout03>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13bleakfallsbarrowarvels_0003bc74.pex: arvelshout02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq01_0301d8ff.pex: mq02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq01_0301d8ff.pex: catmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq01_0301d8ff.pex: entrancemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq01_0301d8ff.pex: frostring>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq01_0301d8ff.pex: sq01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq01_0301d8ff.pex: unslaadfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq01_0301d8ff.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq01_0301d8ff.pex: alias_cat>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq01_0301d8ff.pex: alias_unslaadmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq01_0301d8ff.pex: alias_ulliss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq01_0301d8ff.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000b396b.pex: mq204dragontopic>
[00:13] [LoadPex] <Debug: Scripts\qf_favor104_0006fd35.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_favor104_0006fd35.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\qf_favor104_0006fd35.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_favor104_0006fd35.pex: alias_dungeon>
[00:13] [LoadPex] <Debug: Scripts\qf_favor104_0006fd35.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_favor104_0006fd35.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wigameshideandseek_0004b869.pex: alias_playera>
[00:13] [LoadPex] <Debug: Scripts\qf_favor104_0006fd35.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_wigameshideandseek_0004b869.pex: alias_ref2>
[00:13] [LoadPex] <Debug: Scripts\qf_favor104_0006fd35.pex: favor104questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wigameshideandseek_0004b869.pex: alias_playerb>
[00:13] [LoadPex] <Debug: Scripts\qf_favor104_0006fd35.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_wigameshideandseek_0004b869.pex: alias_hideandseekmarker3>
[00:13] [LoadPex] <Debug: Scripts\qf_favor104_0006fd35.pex: favorrewardencharmor>
[00:13] [LoadPex] <Debug: Scripts\qf_wigameshideandseek_0004b869.pex: alias_hideandseekmarker5>
[00:13] [LoadPex] <Debug: Scripts\qf_favor104_0006fd35.pex: favorrewardenchweapon>
[00:13] [LoadPex] <Debug: Scripts\qf_wigameshideandseek_0004b869.pex: alias_ref1>
[00:13] [LoadPex] <Debug: Scripts\qf_favor104_0006fd35.pex: favor154questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_wigameshideandseek_0004b869.pex: alias_habitationcentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wigameshideandseek_0004b869.pex: alias_hideandseekmarker1>
[00:13] [LoadPex] <Debug: Scripts\qf_wigameshideandseek_0004b869.pex: alias_hideandseekmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_wigameshideandseek_0004b869.pex: alias_playere>
[00:13] [LoadPex] <Debug: Scripts\qf_wigameshideandseek_0004b869.pex: alias_playerc>
[00:13] [LoadPex] <Debug: Scripts\qf_wigameshideandseek_0004b869.pex: alias_habitation>
[00:13] [LoadPex] <Debug: Scripts\qf_wigameshideandseek_0004b869.pex: alias_playerisit>
[00:13] [LoadPex] <Debug: Scripts\qf_wigameshideandseek_0004b869.pex: alias_playerd>
[00:13] [LoadPex] <Debug: Scripts\qf_wigameshideandseek_0004b869.pex: alias_hideandseekmarker4>
[00:13] [LoadPex] <Debug: Scripts\tif__00073079.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__00092348.pex: favorjobsbeggarsmessage>
[00:13] [LoadPex] <Debug: Scripts\tif__00092348.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tif__00092348.pex: favorjobsbeggarsability>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dac.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__00041e3f.pex: ppotionlist>
[00:13] [LoadPex] <Debug: Scripts\tif__00041e3f.pex: pffr12qs>
[00:13] [LoadPex] <Debug: Scripts\qf_wigamestag_000ae004.pex: alias_habitationcentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wigamestag_000ae004.pex: alias_ref2>
[00:13] [LoadPex] <Debug: Scripts\qf_wigamestag_000ae004.pex: alias_ref1>
[00:13] [LoadPex] <Debug: Scripts\qf_wigamestag_000ae004.pex: alias_playerc>
[00:13] [LoadPex] <Debug: Scripts\qf_wigamestag_000ae004.pex: alias_playera>
[00:13] [LoadPex] <Debug: Scripts\qf_wigamestag_000ae004.pex: alias_playerb>
[00:13] [LoadPex] <Debug: Scripts\qf_wigamestag_000ae004.pex: alias_playerd>
[00:13] [LoadPex] <Debug: Scripts\qf_wigamestag_000ae004.pex: alias_playere>
[00:13] [LoadPex] <Debug: Scripts\qf_wigamestag_000ae004.pex: alias_habitation>
[00:13] [LoadPex] <Debug: Scripts\qf_wigamestag_000ae004.pex: alias_playerisit>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13bleakfallsbarrowcampfi_0003a17c.pex: alias_bandit02>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13bleakfallsbarrowcampfi_0003a17c.pex: alias_bleakfallsbarrow>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13bleakfallsbarrowcampfi_0003a17c.pex: alias_bandit01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq02_0302299d.pex: ullissdeadsc>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq02_0302299d.pex: unslaadcastlekey>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq02_0302299d.pex: dragonfighttrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq02_0302299d.pex: alias_cat>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq02_0302299d.pex: cu02door>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq02_0302299d.pex: bosssafe>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq02_0302299d.pex: alias_austera>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq02_0302299d.pex: marriablefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq02_0302299d.pex: aishadeadmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq02_0302299d.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq02_0302299d.pex: alias_doll>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq02_0302299d.pex: ullissgrave>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq02_0302299d.pex: alias_ullissdragon>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq02_0302299d.pex: musaustera>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq02_0302299d.pex: castledoorref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq02_0302299d.pex: musulliss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq02_0302299d.pex: alias_ullisshuman>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq02_0302299d.pex: snowspiritsmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq02_0302299d.pex: unslaadexit>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq02_0302299d.pex: alias_dollmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq02_0302299d.pex: alias_senpai>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq02_0302299d.pex: alias_ulliss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq02_0302299d.pex: dollnotail>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67cc.pex: decoratemarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67cc.pex: goldamount>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67cc.pex: hdwindhelmalchemy>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67cc.pex: hdwindhelmarmory>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67cc.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tif__0009234b.pex: dushnikhmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_wigreeting_000c7919.pex: alias_homeowner>
[00:13] [LoadPex] <Debug: Scripts\qf_wigreeting_000c7919.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_wigreeting_000c7919.pex: alias_merchant>
[00:13] [LoadPex] <Debug: Scripts\tif__00052249.pex: dbmysterynote>
[00:13] [LoadPex] <Debug: Scripts\tif__00052249.pex: pdbentranceletter>
[00:13] [LoadPex] <Debug: Scripts\tif__00052249.pex: pdbentrancequest>
[00:13] [LoadPex] <Debug: Scripts\tif__01002f13.pex: homemarkerdlc2severinmanor>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13bleakfallsbarrowlevers_0003ac44.pex: leverscenedone>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13bleakfallsbarrowlevers_0003ac44.pex: ms13leverscene>
[00:13] [LoadPex] <Debug: Scripts\tif__0007307a.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13bleakfallsbarrowlevers_0003ac44.pex: alias_dartvictim>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13bleakfallsbarrowlevers_0003ac44.pex: alias_bleakfallsbarrow>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq03_03112a83.pex: alias_belltowerlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq03_03112a83.pex: alias_kedamahouselocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq03_03112a83.pex: alias_kedama2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq03_03112a83.pex: starobj>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq03_03112a83.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq03_03112a83.pex: alias_ringmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq03_03112a83.pex: alias_kedama>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq03_03112a83.pex: sq02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq03_03112a83.pex: mq04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq03_03112a83.pex: startrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq03_03112a83.pex: doorlu>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq03_03112a83.pex: alias_owlghost>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq03_03112a83.pex: unslaadfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq03_03112a83.pex: shortcut01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq03_03112a83.pex: alias_cat>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq03_03112a83.pex: alias_ulliss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq03_03112a83.pex: keybelltower>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq03_03112a83.pex: alias_starmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq03_03112a83.pex: alias_austeraghost>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq03_03112a83.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq03_03112a83.pex: dragonring>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dad.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__00041ec4.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__00041ec4.pex: pmark01>
[00:13] [LoadPex] <Debug: Scripts\mgr11questscript.pex: intro>
[00:13] [LoadPex] <Debug: Scripts\mgr11questscript.pex: mgr11type>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67d3.pex: innkeepera>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67d3.pex: innkeeperb>
[00:13] [LoadPex] <Debug: Scripts\tif__000d283b.pex: favorcostsmall>
[00:13] [LoadPex] <Debug: Scripts\tif__00041ec6.pex: pmark02>
[00:13] [LoadPex] <Debug: Scripts\tif__00041ec6.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq04_03117b3e.pex: doortons>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq04_03117b3e.pex: alias_owl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq04_03117b3e.pex: mq05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq04_03117b3e.pex: dstrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq04_03117b3e.pex: muspus>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq04_03117b3e.pex: alias_dragonbed>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq04_03117b3e.pex: mapmarker2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq04_03117b3e.pex: scowl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq04_03117b3e.pex: alias_midmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq04_03117b3e.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq04_03117b3e.pex: pustrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq04_03117b3e.pex: pusexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq04_03117b3e.pex: alias_kedama>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq04_03117b3e.pex: alias_boss03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq04_03117b3e.pex: alias_boss02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq04_03117b3e.pex: alias_boss01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq04_03117b3e.pex: bossbarrier>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq04_03117b3e.pex: soulcollision>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq04_03117b3e.pex: alias_ullissmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq04_03117b3e.pex: evilfog>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq04_03117b3e.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq04_03117b3e.pex: alias_aisya>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq04_03117b3e.pex: kedamawarpmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__01002f14.pex: homemarkerwhiterun>
[00:13] [LoadPex] <Debug: Scripts\tif__04183d47.pex: wcmq02theisleofshadowandflame>
[00:13] [LoadPex] <Debug: Scripts\tif__04183d47.pex: wcmq02bryynrunfromvolcanoscene>
[00:13] [LoadPex] <Debug: Scripts\tif__0007307b.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__00058cf4.pex: palainalias>
[00:13] [LoadPex] <Debug: Scripts\tif__00058cf4.pex: arenaselfloathingfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13intro_000b6031.pex: alias_lucan>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13intro_000b6031.pex: alias_camilla>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dae.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: scbomb01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: crbmq06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: alias_owl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: abbossdifficulty>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: magnusfireboom>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: fireshader>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: muscradlenorepeat>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: dovahbarrier>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: crbmq07>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: dovahkiinbody>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: schappyend>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: alias_midmarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: scbomb02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: owlability>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: scprepare>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: epilogueobject>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: playerrelocate>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: knapsackchild>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: alias_kedamapre>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: afterbombmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: alias_lizz>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: familymarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: owlspawn>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: alias_owlwound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: lizztimewarpmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: musowl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: scfarewell>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: alias_ulliss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: alias_dragonslayer>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: knapsack>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: alias_aishaghost>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13lucancamillascene_00038386.pex: alias_camilla>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: doorpresent>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13lucancamillascene_00038386.pex: ms13lucancamillasceneview>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: alias_ullissghost>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13lucancamillascene_00038386.pex: alias_lucan>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: scbomb03>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13lucancamillascene_00038386.pex: alias_marker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: summonin>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: wordtrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: alias_dovahkiinmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: scgrave>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: survivemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: musdovahkiin>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: barriermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: gravemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: scghostwalk>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: scjacobee>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: doorlu>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: magnusbeacon>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: sucidepostion>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: fadein>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: magnusfire>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: iknockdown>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: alias_haven>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: scguide>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: alias_mambonemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: scprepare2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: alias_aisha>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: summonout>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: alias_kedama>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: blizzard>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: igetup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: bossrush>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: alias_mamtomb>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: resurrectexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: magnusfirelit>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_03117b3f.pex: alias_midmarker01>
[00:13] [LoadPex] <Debug: Scripts\loveinterestfinscript.pex: jobmerchantfaction>
[00:13] [LoadPex] <Debug: Scripts\loveinterestfinscript.pex: currentmarriagehouse>
[00:13] [LoadPex] <Debug: Scripts\loveinterestfinscript.pex: marriagesleepability>
[00:13] [LoadPex] <Debug: Scripts\loveinterestfinscript.pex: marriagegoldearned>
[00:13] [LoadPex] <Debug: Scripts\loveinterestfinscript.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tif__000d2849.pex: favorcostsmall>
[00:13] [LoadPex] <Debug: Scripts\tif__00041eec.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__00041eec.pex: pmark03>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67eb.pex: freeformskyhaventempled>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd111.pex: ptgrss>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd111.pex: ms01>
[00:13] [LoadPex] <Debug: Scripts\tif__01002f15.pex: homemarkermarkarth>
[00:13] [LoadPex] <Debug: Scripts\tif__00041ef4.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__00041ef4.pex: pmark01>
[00:13] [LoadPex] <Debug: Scripts\tif__02000daf.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000aa0a6.pex: pdb06>
[00:13] [LoadPex] <Debug: Scripts\mgr20questscript.pex: mgr20book>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: alias_p01mob01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: alias_p03boss02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: sc04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: alias_p02mob02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: alias_p02boss01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: alias_p02mob01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: alias_p02mob03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: alias_p03boss01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: alias_p01mob05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: sc05>
[00:13] [LoadPex] <Debug: Scripts\tif__0006a3d4.pex: t03intro>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: muspus2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: spawnpoint03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: breakexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: alias_owlsleeves>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: exptentaclelarge>
[00:13] [LoadPex] <Debug: Scripts\tif__0007307c.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: alias_p03mob01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: alias_owlta>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: sc02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: alias_p03mob02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: alias_p02boss02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: alias_p03boss03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: exptentacleepic>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: muspus>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: spawnpoint01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: mq05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: exptentacleshort>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: spawnpoint04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: spawnpoint05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: sc03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: alias_p01mob02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: alias_p01boss01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: alias_p01mob03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: alias_p01mob06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: spawnpoint02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: alias_p01boss02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: alias_p03mob03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: alias_p01mob04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq05_rush_0318f113.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\tif__000d288f.pex: favorcostsmall>
[00:13] [LoadPex] <Debug: Scripts\tif__000c1920.pex: bthardamzmapmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__01002f16.pex: homemarkerhoneyside>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: alias_bleakfallslookmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: spiderscene>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: ms13intro>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: alias_radiantreservemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: lvlquestreward02medium>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: alias_camilla>
[00:13] [LoadPex] <Debug: Scripts\tif__000d2890.pex: favorcostsmall>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: alias_bfshouttrigger01>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: arvelshout02>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: arvelstuck>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: alias_shoutpower>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: alias_frostbitespider>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: alias_goldenclaw>
[00:13] [LoadPex] <Debug: Scripts\tif__00041ef8.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: alias_lucanclaw>
[00:13] [LoadPex] <Debug: Scripts\tif__00041ef8.pex: pmark02>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: alias_hallofstoriesdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: dialogueriverwoodarguescene>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: ms13arvelrunsscene>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: arvelshout03>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: pcamillaescortofferscene>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: arvelshout01>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: alias_arvel>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: alias_doortobleakfallsbarrow>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: alias_arvelweb>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: alias_riverwood>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: action_arvel>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: alias_lucan>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: alias_bfshouttrigger02000>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: alias_bfshouttrigger02>
[00:13] [LoadPex] <Debug: Scripts\tif__02000db0.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_ms13_00039645.pex: alias_arvelsjournal>
[00:13] [LoadPex] <Debug: Scripts\tif__04183d57.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\mgr21effectscript.pex: otherperk>
[00:13] [LoadPex] <Debug: Scripts\mgr21effectscript.pex: costperk>
[00:13] [LoadPex] <Debug: Scripts\tif__0007307d.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq06_031dfdfa.pex: dragonabsorbmaneffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq06_031dfdfa.pex: scheaven>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq06_031dfdfa.pex: mq07>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq06_031dfdfa.pex: deadtrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq06_031dfdfa.pex: npcdragondeathsequencewind>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq06_031dfdfa.pex: musending>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq06_031dfdfa.pex: luckyability>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq06_031dfdfa.pex: alias_kedama>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq06_031dfdfa.pex: dragonabsorbfxs>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq06_031dfdfa.pex: npcdragondeathsequenceexplosion>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq06_031dfdfa.pex: alias_lizztower>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq06_031dfdfa.pex: alias_remainmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq06_031dfdfa.pex: remaintrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq06_031dfdfa.pex: alias_midmarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq06_031dfdfa.pex: alias_midmarker01>
[00:13] [LoadPex] <Debug: Scripts\tif__01002f17.pex: homemarkerbreezehome>
[00:13] [LoadPex] <Debug: Scripts\tif__00041efb.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__00041efb.pex: pmark03>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cb6.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000e67f4.pex: freeformskyhaventemplea>
[00:13] [LoadPex] <Debug: Scripts\tif__00086832.pex: enmonlovesplayer>
[00:13] [LoadPex] <Debug: Scripts\sf_zzaommq07scene01_0200e4e4.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\tif__00092a41.pex: ms01guardambushquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00092a41.pex: ms01>
[00:13] [LoadPex] <Debug: Scripts\tif__00092a41.pex: ms02>
[00:13] [LoadPex] <Debug: Scripts\tif__00092a41.pex: ptgrss>
[00:13] [LoadPex] <Debug: Scripts\mgr21questscript.pex: firsttime>
[00:13] [LoadPex] <Debug: Scripts\tif__000d28c1.pex: favorcostsmall>
[00:13] [LoadPex] <Debug: Scripts\tif__02000db1.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__0006a7a4.pex: vittoriaintroscene>
[00:13] [LoadPex] <Debug: Scripts\tif__0007307f.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\lrhactivatescenetrgscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\lrhactivatescenetrgscript.pex: reqstage>
[00:13] [LoadPex] <Debug: Scripts\lrhactivatescenetrgscript.pex: myscene>
[00:13] [LoadPex] <Debug: Scripts\tif__01002f18.pex: homemarkerproudspiremanor>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: alias_lami>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: benorwaitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: alias_burnedhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: jorgenwaitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: thonnirghoruunwait>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: alias_ghorunnhall>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: alias_benor>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: alias_jorgen>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: ms14helgithankyoumarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: alias_alvascoffin>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: lamiwaitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: vampirefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: thonnirwaitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: alias_helgicoffin>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: alias_thonnir>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: lurbukghoruunwait>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: thonnirfindlaelette>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: benorghoruunwait>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: alias_gravedigger>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: lurbukwaitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: firstreward>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: alias_innkeeper>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: currentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: alias_bossvampiremorvath>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: alias_lurbuk>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: alias_alva>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: alias_helgi>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: crimefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: alias_laelette>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: mobscared>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: townmorthalfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: reward>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: jobjarlfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: alias_hroggar>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: ghoruuncell>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: alias_alvasjournal>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: jorgenghoruunwait>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: alias_jarlimperial>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: alias_coffindirt>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: lamighoruunwait>
[00:13] [LoadPex] <Debug: Scripts\qf_ms14_00025f3e.pex: alias_jarlrebel>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cb7.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000d28c2.pex: favorcostsmall>
[00:13] [LoadPex] <Debug: Scripts\tif__02000db2.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: alias_dollmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: owlspawn01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: alias_jacobeeta>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: metamorphosis>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: mq06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: disguiseeffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: teleportout>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: owlspawn02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: icebreakexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: doorfuture>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: revealowl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: disguisetarget>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: muraltrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: diseroiso>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: maptons>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: greatdragonsoul>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: musbadend>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: alias_midmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: badendmsg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: brazierfire>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: scfarewell>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: badendmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: alias_firemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: callowl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: schelp02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: owlshadow>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: scnightmare>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: pknockout>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: owlspawn03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: infect01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: musinfect02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: infect04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: cradlekey>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: musinfect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: schelp01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: scinfection>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: infect03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: deathexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: alias_midmarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: alias_grayowl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: alias_haven>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: kinexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: alias_cradle>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: alias_blackowl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: owlspawn04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: owlsigh>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: alias_muralmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: firelittrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq07_031dfdfb.pex: infect02>
[00:13] [LoadPex] <Debug: Scripts\tif__00092a46.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00092a46.pex: db03>
[00:13] [LoadPex] <Debug: Scripts\tif__000aa84c.pex: ms13bleakfallsbarrowarvelscene>
[00:13] [LoadPex] <Debug: Scripts\tif__000aa84c.pex: arvelstuck>
[00:13] [LoadPex] <Debug: Scripts\tif__01002f19.pex: homemarkersolitude>
[00:13] [LoadPex] <Debug: Scripts\tif__0003626a.pex: ptg01questscript>
[00:13] [LoadPex] <Debug: Scripts\tif__00073080.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__00041f13.pex: mqpaarthurnax>
[00:13] [LoadPex] <Debug: Scripts\mgr22questscript.pex: mgr22>
[00:13] [LoadPex] <Debug: Scripts\mgr22questscript.pex: rewardpicked>
[00:13] [LoadPex] <Debug: Scripts\mgr22questscript.pex: rewardsuggested>
[00:13] [LoadPex] <Debug: Scripts\qf_nirn01_000c9ba0.pex: alias_nn01playeralias>
[00:13] [LoadPex] <Debug: Scripts\mgr22questscript.pex: lastreward>
[00:13] [LoadPex] <Debug: Scripts\qf_nirn01_000c9ba0.pex: pnn01count>
[00:13] [LoadPex] <Debug: Scripts\mgr22questscript.pex: skillpicked>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cb8.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\mgr22questscript.pex: rewardstate>
[00:13] [LoadPex] <Debug: Scripts\qf_nirn01_000c9ba0.pex: alias_nn01sinderioncorpsealias>
[00:13] [LoadPex] <Debug: Scripts\mgr22questscript.pex: maxrewardint>
[00:13] [LoadPex] <Debug: Scripts\qf_nirn01_000c9ba0.pex: alias_nn01journalalias>
[00:13] [LoadPex] <Debug: Scripts\mgr22questscript.pex: lastreward2>
[00:13] [LoadPex] <Debug: Scripts\qf_nirn01_000c9ba0.pex: pnirnrootred>
[00:13] [LoadPex] <Debug: Scripts\mgr22questscript.pex: skillsuggested>
[00:13] [LoadPex] <Debug: Scripts\qf_nirn01_000c9ba0.pex: pnn01spell>
[00:13] [LoadPex] <Debug: Scripts\qf_nirn01_000c9ba0.pex: achievementsquest>
[00:13] [LoadPex] <Debug: Scripts\qf_nirn01_000c9ba0.pex: pnn01sinderionstome>
[00:13] [LoadPex] <Debug: Scripts\qf_nirn01_000c9ba0.pex: pnn01perk>
[00:13] [LoadPex] <Debug: Scripts\qf_nirn01_000c9ba0.pex: alias_nn01avrusaalias>
[00:13] [LoadPex] <Debug: Scripts\tif__02000db3.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\lrhbigappleeffectscript.pex: stageto>
[00:13] [LoadPex] <Debug: Scripts\lrhbigappleeffectscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\lrhbigappleeffectscript.pex: prestage>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd119.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__00058fd0.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__00058fd0.pex: pdb03>
[00:13] [LoadPex] <Debug: Scripts\tif__00058fd0.pex: pfavorreward>
[00:13] [LoadPex] <Debug: Scripts\revcqpedlareventmanagerscript.pex: locchurch>
[00:13] [LoadPex] <Debug: Scripts\revcqpedlareventmanagerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\revcqpedlareventmanagerscript.pex: locend>
[00:13] [LoadPex] <Debug: Scripts\revcqpedlareventmanagerscript.pex: locnorthbed>
[00:13] [LoadPex] <Debug: Scripts\revcqpedlareventmanagerscript.pex: locyelemschool>
[00:13] [LoadPex] <Debug: Scripts\revcqpedlareventmanagerscript.pex: locstart>
[00:13] [LoadPex] <Debug: Scripts\revcqpedlareventmanagerscript.pex: lockyneforest>
[00:13] [LoadPex] <Debug: Scripts\revcqpedlareventmanagerscript.pex: lockanravillage>
[00:13] [LoadPex] <Debug: Scripts\tif__0009f108.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__0009f108.pex: ptg03qs>
[00:13] [LoadPex] <Debug: Scripts\tif__04183d59.pex: wcmq02bryynastoundedscene>
[00:13] [LoadPex] <Debug: Scripts\tif__010030ad.pex: horsearmorquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00073081.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: herkelmarkership>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: alias_ysgrimmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: alias_wesmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: herkelmarkerrr>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: alias_woody>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: hhmask>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: herkelmarkerysgrim>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: expbloody>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: herkelbarrier>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: musboss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: foxspear>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: doorlyg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: bossbarrier>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: exphhrelease>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: alias_lygmidmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: hhposition>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: sdopenalduin>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: alias_cloudmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: alias_icesealmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: mq09>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: sdrumble>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: herkelmarkerwes01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: sdalduinreturn>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: scwes>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: sealtrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: herkelmarkericetomb>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: alduinmouth>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: hhspear>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: hhoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: wesent>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: schhgood>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: fxbanish>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: alias_arkved>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: herkelmarkerfab>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: alias_icemirrormarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: expshipent>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: expfrozenlake>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: fxsalduin>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: alduinportal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: sdalduinsummon>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: scherkel01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: expfrost>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: alias_lygendmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: iknockout>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: alias_cleverman>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: alias_sealendmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: scdragondisable>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: wordsealref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq08_03465ebf.pex: exphhdeath>
[00:13] [LoadPex] <Debug: Scripts\tif__00041f83.pex: dunironbindqst>
[00:13] [LoadPex] <Debug: Scripts\tif__00041f83.pex: reanimatecorpse>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cb9.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_ord_deathsemperor_quest_0103222a.pex: alias_ord_player>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: mganomalywhiterunmarkerref1>
[00:13] [LoadPex] <Debug: Scripts\qf_ord_deathsemperor_quest_0103222a.pex: alias_ord_coin>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: mganomalywinterholdmarkerref3>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: mganomalyhjaalmarchmarkerref3>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: mganomalyriftmarkerref2>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: mganomalyriftmarkerref1>
[00:13] [LoadPex] <Debug: Scripts\lrhep01skipactscript.pex: mq08>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: mganomalyeastmarchmarkerref1>
[00:13] [LoadPex] <Debug: Scripts\lrhep01skipactscript.pex: mq09>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: mganomalyhjaalmarchmarkerref1>
[00:13] [LoadPex] <Debug: Scripts\lrhep01skipactscript.pex: mq04>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: paleholdlocation>
[00:13] [LoadPex] <Debug: Scripts\lrhep01skipactscript.pex: mq07>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: falkreathholdlocation>
[00:13] [LoadPex] <Debug: Scripts\lrhep01skipactscript.pex: mq05>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: mganomalyriftmarkerref3>
[00:13] [LoadPex] <Debug: Scripts\lrhep01skipactscript.pex: mq01>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: mganomalypalemarkerref2>
[00:13] [LoadPex] <Debug: Scripts\lrhep01skipactscript.pex: mq03>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: mganomalyhaafingarmarkerref3>
[00:13] [LoadPex] <Debug: Scripts\tif__000c1dfb.pex: pdrss02>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: mganomalyeastmarchmarkerref3>
[00:13] [LoadPex] <Debug: Scripts\lrhep01skipactscript.pex: mq06>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: mganomalyeastmarchmarkerref2>
[00:13] [LoadPex] <Debug: Scripts\lrhep01skipactscript.pex: mq02>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: mganomalypalemarkerref1>
[00:13] [LoadPex] <Debug: Scripts\lrhep01skipactscript.pex: msgskipfinished>
[00:13] [LoadPex] <Debug: Scripts\tif__02000db4.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\lrhep01skipactscript.pex: msgcleared>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: eastmarchholdlocation>
[00:13] [LoadPex] <Debug: Scripts\lrhep01skipactscript.pex: mq10>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: mganomalyfalkreathmarkerref2>
[00:13] [LoadPex] <Debug: Scripts\lrhep01skipactscript.pex: msgdonothing>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: mganomalyreachmarkerref3>
[00:13] [LoadPex] <Debug: Scripts\lrhep01skipactscript.pex: msgskipmenu>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: reachholdlocation>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: mganomalywhiterunmarkerref3>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: mganomalyreachmarkerref2>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: mganomalyfalkreathmarkerref1>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: haafingarholdlocation>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: mganomalywinterholdmarkerref2>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: whiterunholdlocation>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: mganomalywhiterunmarkerref2>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: riftholdlocation>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: mganomalyfalkreathmarkerref3>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: mganomalyreachmarkerref1>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: hjaalmarchholdlocation>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: mganomalywinterholdmarkerref1>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: mganomalyhaafingarmarkerref1>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: mganomalypalemarkerref3>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: mganomalyhjaalmarchmarkerref2>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: mganomalyhaafingarmarkerref2>
[00:13] [LoadPex] <Debug: Scripts\mgr30questscript.pex: winterholdholdlocation>
[00:13] [LoadPex] <Debug: Scripts\tif__0006a886.pex: freeformsoljundssinkholea>
[00:13] [LoadPex] <Debug: Scripts\tif__00059631.pex: pdb03>
[00:13] [LoadPex] <Debug: Scripts\tif__00059631.pex: pdb04>
[00:13] [LoadPex] <Debug: Scripts\tif__0009f157.pex: ptg03qs>
[00:13] [LoadPex] <Debug: Scripts\tif__0009f157.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__000524d5.pex: imperialorder>
[00:13] [LoadPex] <Debug: Scripts\tif__010030ae.pex: horsearmorquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000d2ae6.pex: pdb03>
[00:13] [LoadPex] <Debug: Scripts\tif__00073082.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__00042841.pex: mqpaarthurnax>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cba.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__02000db5.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\mgra04keeningscript.pex: mgrarniel04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq09_0347a32b.pex: iknockout>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq09_0347a32b.pex: maskref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq09_0347a32b.pex: herkelmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq09_0347a32b.pex: alias_shormarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq09_0347a32b.pex: cairnref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq09_0347a32b.pex: shormask>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq09_0347a32b.pex: scherkel>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq09_0347a32b.pex: shortrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq09_0347a32b.pex: alias_herkel>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq09_0347a32b.pex: heartref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq09_0347a32b.pex: sdawake>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq09_0347a32b.pex: imodextract>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq09_0347a32b.pex: mq08>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq09_0347a32b.pex: heartact>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq09_0347a32b.pex: mq10>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq09_0347a32b.pex: knockoutmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq09_0347a32b.pex: doorcave>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq09_0347a32b.pex: alias_controlunitmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq09_0347a32b.pex: musshorbody>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq09_0347a32b.pex: sdextract>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq09_0347a32b.pex: igetup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq09_0347a32b.pex: fxsstone>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq09_0347a32b.pex: musshorsoul>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq09_0347a32b.pex: caveexit>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq09_0347a32b.pex: imodheart>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq09_0347a32b.pex: fogbarrier>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq09_0347a32b.pex: abshorbody>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: ptg03>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: da14portalenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: ms12>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: ms12b>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: dawnstarsanctuarylocation>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: mg06armillaryref>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: tgcrowngemact15>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: ptg02>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: ms11>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: ptg00sp>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: ms02>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: da14portalfx>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: da14>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: pbrynjolfref>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: mgrarniel03>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: da09gemcontainerlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: ms01guardambushquest>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: ms11calixtoessential>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: da07>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: da09gemfixcontainer>
[00:13] [LoadPex] <Debug: Scripts\tif__000618a6.pex: pdb05>
[00:13] [LoadPex] <Debug: Scripts\tif__000618a6.pex: pdb06>
[00:13] [LoadPex] <Debug: Scripts\tif__000618a6.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__000618a6.pex: pdbspell>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: ms12potion>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: da02>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: da14portallight>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: ptg00>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: ms12secretdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: katariahlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: mg06>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: da14portaldoor>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: tgcrown15movetomarker>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: mgrapponmund01>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: da09gem>
[00:13] [LoadPex] <Debug: Scripts\tif__00059636.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: ptg01>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_4_updatequest_01000803.pex: da09>
[00:13] [LoadPex] <Debug: Scripts\tif__00059636.pex: pdb07>
[00:13] [LoadPex] <Debug: Scripts\tif__00059636.pex: ptoken>
[00:13] [LoadPex] <Debug: Scripts\tif__00059636.pex: olavareadingquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00059636.pex: lvlquestreward03large>
[00:13] [LoadPex] <Debug: Scripts\tif__00059636.pex: pdb06>
[00:13] [LoadPex] <Debug: Scripts\tif__00059636.pex: pfavorreward>
[00:13] [LoadPex] <Debug: Scripts\tif__0009f15f.pex: ptg03qs>
[00:13] [LoadPex] <Debug: Scripts\tif__010030b0.pex: horsearmorquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00073083.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\lrhepi02skipactscript.pex: msgcleared>
[00:13] [LoadPex] <Debug: Scripts\tif__000aaac9.pex: db03>
[00:13] [LoadPex] <Debug: Scripts\lrhepi02skipactscript.pex: skipquest>
[00:13] [LoadPex] <Debug: Scripts\lrhepi02skipactscript.pex: msgreqepcompleted>
[00:13] [LoadPex] <Debug: Scripts\lrhepi02skipactscript.pex: lrhmq10>
[00:13] [LoadPex] <Debug: Scripts\lrhepi02skipactscript.pex: msgskipmenu>
[00:13] [LoadPex] <Debug: Scripts\lrhepi02skipactscript.pex: ghmq06>
[00:13] [LoadPex] <Debug: Scripts\tif__00092b1a.pex: db01misc>
[00:13] [LoadPex] <Debug: Scripts\tif__00092b1a.pex: db01miscobjective>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cbb.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__02000db6.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\mgrappb01spelleffectscript.pex: introfx>
[00:13] [LoadPex] <Debug: Scripts\mgrappb01spelleffectscript.pex: outrofx>
[00:13] [LoadPex] <Debug: Scripts\mgrappb01spelleffectscript.pex: introsoundfx>
[00:13] [LoadPex] <Debug: Scripts\mgrappb01spelleffectscript.pex: mainfx>
[00:13] [LoadPex] <Debug: Scripts\mgrappb01spelleffectscript.pex: mgrappbrelyna01>
[00:13] [LoadPex] <Debug: Scripts\mgrappb01spelleffectscript.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\mgrappb01spelleffectscript.pex: outrosoundfx>
[00:13] [LoadPex] <Debug: Scripts\tif__000618a7.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__000618a7.pex: pdb05>
[00:13] [LoadPex] <Debug: Scripts\tif__000618a7.pex: pdb06>
[00:13] [LoadPex] <Debug: Scripts\tif__000618a7.pex: pdbspell>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_5_updatequest_0100083f.pex: housepurchase>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_5_updatequest_0100083f.pex: tg06>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_5_updatequest_0100083f.pex: tgtq04>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_5_updatequest_0100083f.pex: alias_lydia>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_5_updatequest_0100083f.pex: thalmorembassyguardpost1>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_5_updatequest_0100083f.pex: tgfences>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_5_updatequest_0100083f.pex: tgfencecaravan>
[00:13] [LoadPex] <Debug: Scripts\tif__00059643.pex: pdb07>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_5_updatequest_0100083f.pex: tgpost>
[00:13] [LoadPex] <Debug: Scripts\tif__00059643.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_5_updatequest_0100083f.pex: mq202>
[00:13] [LoadPex] <Debug: Scripts\tif__00059643.pex: pfavorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_5_updatequest_0100083f.pex: thalmorembassyguarddayshift03>
[00:13] [LoadPex] <Debug: Scripts\tif__00059643.pex: pdb06>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_5_updatequest_0100083f.pex: potentialmarriagefaction>
[00:13] [LoadPex] <Debug: Scripts\tif__00059643.pex: lvlquestreward03large>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_5_updatequest_0100083f.pex: tg03>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_5_updatequest_0100083f.pex: cidhnamineore>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_5_updatequest_0100083f.pex: tg04>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_5_updatequest_0100083f.pex: tgtq01>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_5_updatequest_0100083f.pex: karliahref>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_5_updatequest_0100083f.pex: tg07>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_5_updatequest_0100083f.pex: c02>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_5_updatequest_0100083f.pex: c02trigger2>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_5_updatequest_0100083f.pex: enthirref>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_5_updatequest_0100083f.pex: c02trigger1>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_5_updatequest_0100083f.pex: tg09postkarliahmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_5_updatequest_0100083f.pex: brynjolfref>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_5_updatequest_0100083f.pex: mq201embassyguard>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_5_updatequest_0100083f.pex: mq201>
[00:13] [LoadPex] <Debug: Scripts\revcqpedlar_tif__043d45f0.pex: foodbread01b>
[00:13] [LoadPex] <Debug: Scripts\tif__010030b1.pex: horsearmorquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000ab6f2.pex: jewelrynecklacesilveremerald>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq10_0347a38c.pex: clearsky>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq10_0347a38c.pex: cairnref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq10_0347a38c.pex: hhmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq10_0347a38c.pex: alias_woody>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq10_0347a38c.pex: corpseref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq10_0347a38c.pex: alias_book>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbmq10_0347a38c.pex: musend>
[00:13] [LoadPex] <Debug: Scripts\tif__00073084.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\lrhepi03skipactscript.pex: msgskipfinished>
[00:13] [LoadPex] <Debug: Scripts\lrhepi03skipactscript.pex: lamquestlist>
[00:13] [LoadPex] <Debug: Scripts\lrhepi03skipactscript.pex: reqquest>
[00:13] [LoadPex] <Debug: Scripts\lrhepi03skipactscript.pex: msgdonothing>
[00:13] [LoadPex] <Debug: Scripts\lrhepi03skipactscript.pex: msgskipmenu>
[00:13] [LoadPex] <Debug: Scripts\lrhepi03skipactscript.pex: msgcleared>
[00:13] [LoadPex] <Debug: Scripts\lrhepi03skipactscript.pex: endquest>
[00:13] [LoadPex] <Debug: Scripts\lrhepi03skipactscript.pex: msgreqepcompleted>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cbc.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__02000db7.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__010030b3.pex: horsearmorquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000618a8.pex: pdbspell>
[00:13] [LoadPex] <Debug: Scripts\tif__000618a8.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__000618a8.pex: pdb06>
[00:13] [LoadPex] <Debug: Scripts\tif__000618a8.pex: pdb05>
[00:13] [LoadPex] <Debug: Scripts\tif__000c1e01.pex: pglobal>
[00:13] [LoadPex] <Debug: Scripts\tif__000c1e01.pex: pdrss02>
[00:13] [LoadPex] <Debug: Scripts\mgrappbrelyna01questscript.pex: helpasked>
[00:13] [LoadPex] <Debug: Scripts\mgrappbrelyna01questscript.pex: savedrace>
[00:13] [LoadPex] <Debug: Scripts\mgrappbrelyna01questscript.pex: spell2cast>
[00:13] [LoadPex] <Debug: Scripts\mgrappbrelyna01questscript.pex: spellcast>
[00:13] [LoadPex] <Debug: Scripts\tif__000428dc.pex: mqpaarthurnax>
[00:13] [LoadPex] <Debug: Scripts\tif__00073085.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__0006a88b.pex: freeformsoljundssinkholea>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: cr08exclusionfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: pjournalalias>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: mqbladesdragonresearch>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: companionssinglecombatquest>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: bladespotion>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: tg05karliahinvisibilityspell>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: karliahref>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: ptg05>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: ms12postquest>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: da05sinding>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: cr12questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: ptgmarkarthcacheenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: da05>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: c04>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: c05>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: da05victimfather>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: ms01>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: ptg06>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: c00>
[00:13] [LoadPex] <Debug: Scripts\tif__000524d6.pex: guard>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: ms01guardambushquest>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: freeformskyhaventempled>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: cscqplayeralias>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: ms12bingredient3>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: c06>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: ms12bingredient1>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: ptgrshell>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: ptgwhiteruncacheenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: ptgsolitudecacheenabler>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: cr12>
[00:13] [LoadPex] <Debug: Scripts\qf_patch1_9_updatequest_010009a3.pex: ptgwindhelmcacheenabler>
[00:13] [LoadPex] <Debug: Scripts\tif__02000db8.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd4ae.pex: dunbloatedmanqst>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbqlessonkhev_034073f0.pex: alias_loclyg02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbqlessonkhev_034073f0.pex: alias_holo00>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbqlessonkhev_034073f0.pex: alias_holo02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbqlessonkhev_034073f0.pex: alias_holo04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbqlessonkhev_034073f0.pex: alias_holo01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbqlessonkhev_034073f0.pex: alias_holo03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbqlessonkhev_034073f0.pex: alias_loclyg01>
[00:13] [LoadPex] <Debug: Scripts\lrhepi04startactscript.pex: reqquest>
[00:13] [LoadPex] <Debug: Scripts\lrhepi04startactscript.pex: act4req>
[00:13] [LoadPex] <Debug: Scripts\lrhepi04startactscript.pex: act4menu>
[00:13] [LoadPex] <Debug: Scripts\lrhepi04startactscript.pex: qintro>
[00:13] [LoadPex] <Debug: Scripts\lrhepi04startactscript.pex: act4started>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantamarantos_033533fe.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantamarantos_033533fe.pex: alias_client>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantamarantos_033533fe.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantamarantos_033533fe.pex: alias_unslaadmap>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantamarantos_033533fe.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantamarantos_033533fe.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantamarantos_033533fe.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\mgrappbspell2effectscript.pex: chickenrace>
[00:13] [LoadPex] <Debug: Scripts\mgrappbspell2effectscript.pex: creature3>
[00:13] [LoadPex] <Debug: Scripts\mgrappbspell2effectscript.pex: harerace>
[00:13] [LoadPex] <Debug: Scripts\mgrappbspell2effectscript.pex: mgrappbrelyna01>
[00:13] [LoadPex] <Debug: Scripts\mgrappbspell2effectscript.pex: creature1>
[00:13] [LoadPex] <Debug: Scripts\mgrappbspell2effectscript.pex: enchorsebrown>
[00:13] [LoadPex] <Debug: Scripts\mgrappbspell2effectscript.pex: creature2>
[00:13] [LoadPex] <Debug: Scripts\mgrappbspell2effectscript.pex: encdog>
[00:13] [LoadPex] <Debug: Scripts\tif__00036a08.pex: priftenungrienglobal>
[00:13] [LoadPex] <Debug: Scripts\mgrappbspell2effectscript.pex: enccow>
[00:13] [LoadPex] <Debug: Scripts\tif__00036a08.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\mgrappbspell2effectscript.pex: summontargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\mgrappbspell2effectscript.pex: horkerrace>
[00:13] [LoadPex] <Debug: Scripts\tif__000ab81a.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\tif__000ab81a.pex: religiousarkaylifedeath>
[00:13] [LoadPex] <Debug: Scripts\tif__000ab81a.pex: mammothtusk>
[00:13] [LoadPex] <Debug: Scripts\tif__00073086.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantbrandy_033676b2.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantbrandy_033676b2.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantbrandy_033676b2.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantbrandy_033676b2.pex: alias_client>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantbrandy_033676b2.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantbrandy_033676b2.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantbrandy_033676b2.pex: alias_unslaadmap>
[00:13] [LoadPex] <Debug: Scripts\tif__0006a8b6.pex: freeformdushnikhyala>
[00:13] [LoadPex] <Debug: Scripts\tif__0005254a.pex: pdbentrancequest>
[00:13] [LoadPex] <Debug: Scripts\qf_perkinvestor_0109f37b.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd52c.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd52c.pex: spousehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__00073087.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__0005a409.pex: pdb04>
[00:13] [LoadPex] <Debug: Scripts\tif__0005a409.pex: pdb03>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd530.pex: spousehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd530.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__00043d28.pex: pdrqs>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantcoin_03350b8b.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantcoin_03350b8b.pex: alias_unslaadmap>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantcoin_03350b8b.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantcoin_03350b8b.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantcoin_03350b8b.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantcoin_03350b8b.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantcoin_03350b8b.pex: alias_client>
[00:13] [LoadPex] <Debug: Scripts\mgrapponmund1questscript.pex: enthirinfo>
[00:13] [LoadPex] <Debug: Scripts\mgrapponmund1questscript.pex: helpasked>
[00:13] [LoadPex] <Debug: Scripts\mgrapponmund1questscript.pex: staff>
[00:13] [LoadPex] <Debug: Scripts\tif__02000db9.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__0006a8bd.pex: freeformkolskeggra>
[00:13] [LoadPex] <Debug: Scripts\qf_perksquest_0005f596.pex: speechveryhard>
[00:13] [LoadPex] <Debug: Scripts\qf_perksquest_0005f596.pex: speciallootchance>
[00:13] [LoadPex] <Debug: Scripts\qf_perksquest_0005f596.pex: globalimperialluck>
[00:13] [LoadPex] <Debug: Scripts\qf_perksquest_0005f596.pex: globalperkgoldentouch>
[00:13] [LoadPex] <Debug: Scripts\qf_perksquest_0005f596.pex: speechhard>
[00:13] [LoadPex] <Debug: Scripts\qf_perksquest_0005f596.pex: globalperkdaedricmind>
[00:13] [LoadPex] <Debug: Scripts\qf_perksquest_0005f596.pex: perkmastertrader>
[00:13] [LoadPex] <Debug: Scripts\qf_perksquest_0005f596.pex: speecheasy>
[00:13] [LoadPex] <Debug: Scripts\qf_perksquest_0005f596.pex: speechaverage>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd53c.pex: spousehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd53c.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__010062cb.pex: jewelrynecklacesilveremerald>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cbf.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__00073088.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__00036a2f.pex: pdrqs>
[00:13] [LoadPex] <Debug: Scripts\mgrapprenticeqgscript.pex: mgrquest>
[00:13] [LoadPex] <Debug: Scripts\tif__0006a8be.pex: freeformkolskeggra>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dba.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantdragon_0334e336.pex: alias_unslaadmap>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantdragon_0334e336.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantdragon_0334e336.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantdragon_0334e336.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantdragon_0334e336.pex: alias_client>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantdragon_0334e336.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantdragon_0334e336.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_petframework_parentquest_01002f1c.pex: alias_homemarkerdawnstar>
[00:13] [LoadPex] <Debug: Scripts\qf_petframework_parentquest_01002f1c.pex: alias_whiterungates>
[00:13] [LoadPex] <Debug: Scripts\qf_petframework_parentquest_01002f1c.pex: alias_byoh02doorwindstadmanor>
[00:13] [LoadPex] <Debug: Scripts\qf_petframework_parentquest_01002f1c.pex: alias_homemarkercchouse>
[00:13] [LoadPex] <Debug: Scripts\qf_petframework_parentquest_01002f1c.pex: alias_byoh01doorlakeviewmanor>
[00:13] [LoadPex] <Debug: Scripts\qf_petframework_parentquest_01002f1c.pex: alias_homemarkerriften>
[00:13] [LoadPex] <Debug: Scripts\qf_petframework_parentquest_01002f1c.pex: alias_homemarkersolitude>
[00:13] [LoadPex] <Debug: Scripts\qf_petframework_parentquest_01002f1c.pex: alias_homemarkerlakeviewmanor>
[00:13] [LoadPex] <Debug: Scripts\qf_petframework_parentquest_01002f1c.pex: alias_homemarkervlindrelhall>
[00:13] [LoadPex] <Debug: Scripts\qf_petframework_parentquest_01002f1c.pex: alias_dlc2severinmanorenablemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_petframework_parentquest_01002f1c.pex: alias_homemarkerfalkreath>
[00:13] [LoadPex] <Debug: Scripts\qf_petframework_parentquest_01002f1c.pex: alias_homemarkerwinterhold>
[00:13] [LoadPex] <Debug: Scripts\qf_petframework_parentquest_01002f1c.pex: alias_homemarkerhoneyside>
[00:13] [LoadPex] <Debug: Scripts\qf_petframework_parentquest_01002f1c.pex: alias_byoh03doorheljarchenhall>
[00:13] [LoadPex] <Debug: Scripts\qf_petframework_parentquest_01002f1c.pex: alias_homemarkerheljarchenhall>
[00:13] [LoadPex] <Debug: Scripts\qf_petframework_parentquest_01002f1c.pex: alias_homemarkerproudspiremanor>
[00:13] [LoadPex] <Debug: Scripts\qf_petframework_parentquest_01002f1c.pex: alias_homemarkermarkarth>
[00:13] [LoadPex] <Debug: Scripts\qf_petframework_parentquest_01002f1c.pex: alias_homemarkerdlc2severinmanor>
[00:13] [LoadPex] <Debug: Scripts\qf_petframework_parentquest_01002f1c.pex: alias_homemarkerwindstadmanor>
[00:13] [LoadPex] <Debug: Scripts\qf_petframework_parentquest_01002f1c.pex: alias_homemarkerhjerim>
[00:13] [LoadPex] <Debug: Scripts\qf_petframework_parentquest_01002f1c.pex: alias_homemarkerwhiterun>
[00:13] [LoadPex] <Debug: Scripts\qf_petframework_parentquest_01002f1c.pex: alias_homemarkerwindhelm>
[00:13] [LoadPex] <Debug: Scripts\qf_petframework_parentquest_01002f1c.pex: alias_homemarkerbreezehome>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd53d.pex: spousehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd53d.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__01007512.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__000ab81c.pex: uskpqueenswordref>
[00:13] [LoadPex] <Debug: Scripts\mgrarniel02script.pex: enthirintro>
[00:13] [LoadPex] <Debug: Scripts\mgrarniel02script.pex: questtrigger>
[00:13] [LoadPex] <Debug: Scripts\tif__00073089.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__00036a30.pex: pdrqs>
[00:13] [LoadPex] <Debug: Scripts\tif__000d33b2.pex: whiterundialogue>
[00:13] [LoadPex] <Debug: Scripts\tif__000d33b2.pex: whiterunbrenuinquest>
[00:13] [LoadPex] <Debug: Scripts\tif__0006a8bf.pex: favororcsintrokeyword>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dbb.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cc0.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantember_0334bad8.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantember_0334bad8.pex: alias_unslaadmap>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd565.pex: spousehouse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantember_0334bad8.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd565.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantember_0334bad8.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantember_0334bad8.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantember_0334bad8.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantember_0334bad8.pex: alias_client>
[00:13] [LoadPex] <Debug: Scripts\tif__000d8dd1.pex: dismissedfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__000d8dd1.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\tif__0005a6a6.pex: arthlalchargenquest>
[00:13] [LoadPex] <Debug: Scripts\tif__0005a6a6.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\tif__0005a6a6.pex: arthlalwhiterunguardconfrontationquest>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dbc.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cc1.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\mgrarniel03scontainerscript.pex: soulgemstage3>
[00:13] [LoadPex] <Debug: Scripts\mgrarniel03scontainerscript.pex: soulgemstage1>
[00:13] [LoadPex] <Debug: Scripts\mgrarniel03scontainerscript.pex: mgrarniel03>
[00:13] [LoadPex] <Debug: Scripts\mgrarniel03scontainerscript.pex: soulgemstage2>
[00:13] [LoadPex] <Debug: Scripts\mgrarniel03scontainerscript.pex: soulgembase2>
[00:13] [LoadPex] <Debug: Scripts\mgrarniel03scontainerscript.pex: soulgembase4>
[00:13] [LoadPex] <Debug: Scripts\mgrarniel03scontainerscript.pex: mgrarniel03soulgemlist>
[00:13] [LoadPex] <Debug: Scripts\mgrarniel03scontainerscript.pex: used>
[00:13] [LoadPex] <Debug: Scripts\mgrarniel03scontainerscript.pex: soulgemstage4>
[00:13] [LoadPex] <Debug: Scripts\mgrarniel03scontainerscript.pex: flameeffect>
[00:13] [LoadPex] <Debug: Scripts\mgrarniel03scontainerscript.pex: soulgembase3>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd566.pex: spousehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd566.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__0007308a.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradianthm_0348e803.pex: alias_rewarditem>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradianthm_0348e803.pex: alias_hare>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradianthm_0348e803.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradianthm_0348e803.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\tif__0004404a.pex: pdb06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradianthm_0348e803.pex: expapo>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradianthm_0348e803.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\tif__01008e1c.pex: mq103a>
[00:13] [LoadPex] <Debug: Scripts\tif__000d8dd2.pex: dismissedfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__000d8dd2.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dbd.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cc2.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\mgrarniel03script.pex: arnielstep>
[00:13] [LoadPex] <Debug: Scripts\mgrarniel03script.pex: soulgemstage>
[00:13] [LoadPex] <Debug: Scripts\tif__00036a32.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__00036a32.pex: priftenungrienglobal>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd567.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd567.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__04183d89.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cc3.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradianticetree_0334926b.pex: alias_unslaadlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradianticetree_0334926b.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradianticetree_0334926b.pex: alias_tree02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradianticetree_0334926b.pex: alias_tree01>
[00:13] [LoadPex] <Debug: Scripts\tif__0007308b.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradianticetree_0334926b.pex: zcrbgrqicetreecounter>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradianticetree_0334926b.pex: alias_tree03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradianticetree_0334926b.pex: alias_client>
[00:13] [LoadPex] <Debug: Scripts\tif__000d8dd3.pex: dismissedfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__000d8dd3.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\tif__000ab859.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dbe.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_playerwerewolfcurequest_000f6090.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_playerwerewolfcurequest_000f6090.pex: alias_wolfspirit>
[00:13] [LoadPex] <Debug: Scripts\revcqpedlar_tif__043d461c.pex: foodcheesewheel01a>
[00:13] [LoadPex] <Debug: Scripts\qf_playerwerewolfcurequest_000f6090.pex: c00>
[00:13] [LoadPex] <Debug: Scripts\qf_playerwerewolfcurequest_000f6090.pex: alias_sconce>
[00:13] [LoadPex] <Debug: Scripts\tif__0003708e.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__0003708e.pex: torturequest3>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd56b.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd56b.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__04237fd4.pex: follower2>
[00:13] [LoadPex] <Debug: Scripts\tif__04237fd4.pex: follower03>
[00:13] [LoadPex] <Debug: Scripts\tif__04237fd4.pex: follower1>
[00:13] [LoadPex] <Debug: Scripts\tif__04237fd4.pex: follower01>
[00:13] [LoadPex] <Debug: Scripts\tif__04237fd4.pex: follower02>
[00:13] [LoadPex] <Debug: Scripts\tif__04237fd4.pex: follower3>
[00:13] [LoadPex] <Debug: Scripts\tif__0007308c.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cc4.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__00044230.pex: idlestop>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantkanra_033441d4.pex: alias_kanra03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantkanra_033441d4.pex: alias_master>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantkanra_033441d4.pex: alias_marker03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantkanra_033441d4.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantkanra_033441d4.pex: alias_kanra01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantkanra_033441d4.pex: zcrbgrqkanracounter>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantkanra_033441d4.pex: alias_kanra02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantkanra_033441d4.pex: alias_unslaadlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantkanra_033441d4.pex: alias_marker02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantkanra_033441d4.pex: alias_marker01>
[00:13] [LoadPex] <Debug: Scripts\tif__000d8dd4.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\tif__000d8dd4.pex: dismissedfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__0005a6b1.pex: arthlalchargenquest>
[00:13] [LoadPex] <Debug: Scripts\tif__0005a6b1.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\tif__0005a6b1.pex: arthlalwhiterunguardconfrontationquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000e6ddf.pex: freeformskyhaventemplec>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dbf.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__00037164.pex: torturequest4>
[00:13] [LoadPex] <Debug: Scripts\tif__00037164.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_playerwerewolfquest_0002ba16.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\mgrarniel04script.pex: enthirstep>
[00:13] [LoadPex] <Debug: Scripts\mgrarniel04script.pex: keeninginfo>
[00:13] [LoadPex] <Debug: Scripts\mgrarniel04script.pex: arnielstage20step>
[00:13] [LoadPex] <Debug: Scripts\tif__0007308d.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cc5.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantlizz_03350b7f.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantlizz_03350b7f.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantlizz_03350b7f.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantlizz_03350b7f.pex: alias_unslaadmap>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantlizz_03350b7f.pex: alias_client>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantlizz_03350b7f.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantlizz_03350b7f.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\tif__04183d91.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\tif__04183d91.pex: wccompanionquartersbryynxmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__04183d91.pex: wcavailablecompanions>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd56c.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd56c.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000d8ddf.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\tif__000a0307.pex: contact3alias>
[00:13] [LoadPex] <Debug: Scripts\tif__000a0307.pex: coffin>
[00:13] [LoadPex] <Debug: Scripts\lrhkeytriggerscript.pex: mykey>
[00:13] [LoadPex] <Debug: Scripts\tif__0005ae8c.pex: rejoincount>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd571.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd571.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dc0.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__0003718a.pex: torturequest2>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagebreaku_0007431b.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagebreaku_0007431b.pex: relationshipmarriage>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagebreaku_0007431b.pex: favorcost>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagebreaku_0007431b.pex: relationshipcourtingfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagebreaku_0007431b.pex: alias_loveinterest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantmemory_033719c1.pex: alias_marker03>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagebreaku_0007431b.pex: marriageexcludedfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantmemory_033719c1.pex: alias_client>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantmemory_033719c1.pex: alias_marker02>
[00:13] [LoadPex] <Debug: Scripts\mgrdestructionbook01activatorscript.pex: bookold>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantmemory_033719c1.pex: alias_memory01>
[00:13] [LoadPex] <Debug: Scripts\mgrdestructionbook01activatorscript.pex: pedestal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantmemory_033719c1.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\mgrdestructionbook01activatorscript.pex: booknew>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantmemory_033719c1.pex: alias_memory03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantmemory_033719c1.pex: alias_marker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantmemory_033719c1.pex: zcrbgrqmemorycounter>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantmemory_033719c1.pex: alias_memory02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantmemory_033719c1.pex: alias_unslaadlocation>
[00:13] [LoadPex] <Debug: Scripts\lrhlalanoahhoodchangescript.pex: hoodopen>
[00:13] [LoadPex] <Debug: Scripts\lrhlalanoahhoodchangescript.pex: hoodclose>
[00:13] [LoadPex] <Debug: Scripts\tif__0007308e.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\mgrdestructionbook02activatorscript.pex: bookold>
[00:13] [LoadPex] <Debug: Scripts\mgrdestructionbook02activatorscript.pex: booknew>
[00:13] [LoadPex] <Debug: Scripts\mgrdestructionbook02activatorscript.pex: pedestal>
[00:13] [LoadPex] <Debug: Scripts\tif__000d8de0.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\tif__000a0308.pex: contact4alias>
[00:13] [LoadPex] <Debug: Scripts\tif__000a0308.pex: coffin>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd573.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd573.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000371a9.pex: torturequest2>
[00:13] [LoadPex] <Debug: Scripts\tif__04237fd6.pex: follower1>
[00:13] [LoadPex] <Debug: Scripts\tif__04237fd6.pex: bryynschampion>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dc1.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantparasite_033676a3.pex: alias_target02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantparasite_033676a3.pex: alias_spawnmarker03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantparasite_033676a3.pex: alias_spawnmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantparasite_033676a3.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantparasite_033676a3.pex: alias_unslaadlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantparasite_033676a3.pex: alias_client>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagecourti_00074793.pex: marriagecourtingfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cc6.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagecourti_00074793.pex: religioussymbolmaralove>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagecourti_00074793.pex: alias_templepriest>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagecourti_00074793.pex: relationshipmarriagewedding>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagecourti_00074793.pex: alias_templecenter>
[00:13] [LoadPex] <Debug: Scripts\tif__0006bc32.pex: mgenthirvendorperk>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagecourti_00074793.pex: relationshipmarriage>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagecourti_00074793.pex: alias_templeofmara>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagecourti_00074793.pex: weddingquestkeyword>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagecourti_00074793.pex: relationshipmarriagekeyword>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagecourti_00074793.pex: alias_loveinterest>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagecourti_00074793.pex: relationshipmarriagebreakup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantparasite_033676a3.pex: alias_spawnmarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantparasite_033676a3.pex: zcrbgrqparasitecounter>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantparasite_033676a3.pex: alias_target01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantparasite_033676a3.pex: alias_target03>
[00:13] [LoadPex] <Debug: Scripts\tif__00093129.pex: dialoguewhiterun>
[00:13] [LoadPex] <Debug: Scripts\tif__0007308f.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__000d8de1.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\mgrdestructionbook03activatorscript.pex: bookold>
[00:13] [LoadPex] <Debug: Scripts\mgrdestructionbook03activatorscript.pex: pedestal>
[00:13] [LoadPex] <Debug: Scripts\mgrdestructionbook03activatorscript.pex: booknew>
[00:13] [LoadPex] <Debug: Scripts\tif__000a0309.pex: contact5alias>
[00:13] [LoadPex] <Debug: Scripts\tif__000a0309.pex: coffin>
[00:13] [LoadPex] <Debug: Scripts\tif__000371aa.pex: torturequest2>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd574.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd574.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__04183d93.pex: follower02>
[00:13] [LoadPex] <Debug: Scripts\tif__04183d93.pex: follower01>
[00:13] [LoadPex] <Debug: Scripts\tif__04183d93.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\tif__04183d93.pex: follower1>
[00:13] [LoadPex] <Debug: Scripts\tif__04183d93.pex: wcavailablecompanions>
[00:13] [LoadPex] <Debug: Scripts\tif__04183d93.pex: follower3>
[00:13] [LoadPex] <Debug: Scripts\tif__04183d93.pex: wccompanionquartersbryynxmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__04183d93.pex: follower2>
[00:13] [LoadPex] <Debug: Scripts\tif__04183d93.pex: follower03>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dc2.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cc7.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__00073090.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__000d8de2.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\mgrdestructionbook04script.pex: mgritual01>
[00:13] [LoadPex] <Debug: Scripts\mgrdestructionbook04script.pex: mgrdestructionfinal>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_cchouse18>
[00:13] [LoadPex] <Debug: Scripts\tif__000a030a.pex: coffin>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_cchouse07>
[00:13] [LoadPex] <Debug: Scripts\tif__000a030a.pex: contact6alias>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_cchouse19>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_cchouse09>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_cchouse10>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_bed>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantragingpot_033719d3.pex: alias_pot03>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: byohrelationshipadoptioncwsiegehandler>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantragingpot_033719d3.pex: alias_unslaadlocation>
[00:13] [LoadPex] <Debug: Scripts\tif__000c1e57.pex: staffalias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantragingpot_033719d3.pex: alias_pot01>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: relationshipmarriage>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantragingpot_033719d3.pex: alias_client>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_cchouse17>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantragingpot_033719d3.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: adoptionspouse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantragingpot_033719d3.pex: zcrbgrqpotcounter>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_cchouse08>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantragingpot_033719d3.pex: alias_pot02>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_cchouse06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantragingpot_033719d3.pex: alias_marker01>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantragingpot_033719d3.pex: alias_marker03>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_loveinterest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantragingpot_033719d3.pex: alias_marker02>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_cchouse02>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_cchouse15>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_cchouse16>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_house>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_currentmarriagehouse>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: playermarriedfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_cchouse13>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_cchouse14>
[00:13] [LoadPex] <Debug: Scripts\tif__000371b5.pex: torturequest2>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: companionsfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__000371b5.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: spousebedkeyword>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: collegeofwinterholdfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_cchouse01>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_cchouse12>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd57d.pex: litemingredientfoodprepared>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: adoptioncwspouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd57d.pex: foodmarriagemeal>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_falkreathhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_spousehouse>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_cchouse04>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_cchouse05>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_housecenter>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_cchouse03>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: byohrelationshipadoption>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_hjaalmarchhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_cchouse11>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_cchouse20>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_door>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriagefin_00021382.pex: alias_palehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dc3.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cc8.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000d39af.pex: cw00a>
[00:13] [LoadPex] <Debug: Scripts\tif__0004443c.pex: favorrewardgold>
[00:13] [LoadPex] <Debug: Scripts\tif__0004443c.pex: favorrewardfood>
[00:13] [LoadPex] <Debug: Scripts\tif__0004443c.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\tif__000931b9.pex: freeformsalviusfarma>
[00:13] [LoadPex] <Debug: Scripts\tif__00073091.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\mgrdpedestal01aliasscript.pex: flames>
[00:13] [LoadPex] <Debug: Scripts\mgrdpedestal01aliasscript.pex: book01activator>
[00:13] [LoadPex] <Debug: Scripts\mgrdpedestal01aliasscript.pex: readystate>
[00:13] [LoadPex] <Debug: Scripts\mgrdpedestal01aliasscript.pex: magicdamagefire>
[00:13] [LoadPex] <Debug: Scripts\mgrdpedestal01aliasscript.pex: book01>
[00:13] [LoadPex] <Debug: Scripts\mgrdpedestal01aliasscript.pex: fireexplosion>
[00:13] [LoadPex] <Debug: Scripts\mgrdpedestal01aliasscript.pex: book02>
[00:13] [LoadPex] <Debug: Scripts\mgrdpedestal01aliasscript.pex: fireball>
[00:13] [LoadPex] <Debug: Scripts\mgrdpedestal01aliasscript.pex: mgholdingchest>
[00:13] [LoadPex] <Debug: Scripts\tif__000a030b.pex: coffin>
[00:13] [LoadPex] <Debug: Scripts\tif__000a030b.pex: contact7alias>
[00:13] [LoadPex] <Debug: Scripts\tif__000c1e58.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd57e.pex: litemingredientfoodprepared>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd57e.pex: foodmarriagemeal>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cc9.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantrat_03369efb.pex: alias_dummy01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantrat_03369efb.pex: alias_client>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantrat_03369efb.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantrat_03369efb.pex: alias_dummy02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantrat_03369efb.pex: alias_unslaadlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantrat_03369efb.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantrat_03369efb.pex: alias_spawnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantrat_03369efb.pex: alias_rat>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: alias_playerwitness02>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: riftentempleofmaralocation>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: alias_templecentermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: potentialfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: alias_altar>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: potentialhireling>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: loveinterestwitnessmarker03>
[00:13] [LoadPex] <Debug: Scripts\tif__000371b6.pex: torturequest2>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: loveinterestmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: playermarriedfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: playerwitnessmarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: relationshipmarriagefin>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: weddingscene>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: marriageprayeridlemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: alias_templepriest>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: alias_templeofmara>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: loveinterestwitnessmarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: marriagecourtingfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: alias_dinya>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: dialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: loveinterestwitnessmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: relationshipmarriageweddingsceneview>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: marriageringbondsofmatrimony>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: currentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: alias_loverwitness03>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: relationshipcourtingfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__00073092.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: relationshipmarriage>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: alias_loverwitness02>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: alias_playerwitness03>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: playerwitnessmarker03>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: playerwitnessmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: alias_loveinterest>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dc4.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: alias_playerwitness01>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: priestmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: postweddingscene>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: alias_briehl>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: alias_loverwitness01>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshipmarriageweddin_0007404e.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\tif__000c1f6d.pex: ptg00qs>
[00:13] [LoadPex] <Debug: Scripts\tif__04237fd8.pex: follower2>
[00:13] [LoadPex] <Debug: Scripts\tif__04237fd8.pex: bryynschampion>
[00:13] [LoadPex] <Debug: Scripts\tif__000a030c.pex: contact8alias>
[00:13] [LoadPex] <Debug: Scripts\tif__000a030c.pex: coffin>
[00:13] [LoadPex] <Debug: Scripts\mgrdpedestal02aliasscript.pex: book03>
[00:13] [LoadPex] <Debug: Scripts\mgrdpedestal02aliasscript.pex: iceexplosion>
[00:13] [LoadPex] <Debug: Scripts\mgrdpedestal02aliasscript.pex: book02>
[00:13] [LoadPex] <Debug: Scripts\mgrdpedestal02aliasscript.pex: book02activator>
[00:13] [LoadPex] <Debug: Scripts\mgrdpedestal02aliasscript.pex: magicdamagefrost>
[00:13] [LoadPex] <Debug: Scripts\mgrdpedestal02aliasscript.pex: readystate>
[00:13] [LoadPex] <Debug: Scripts\mgrdpedestal02aliasscript.pex: frost>
[00:13] [LoadPex] <Debug: Scripts\mgrdpedestal02aliasscript.pex: mgholdingchest>
[00:13] [LoadPex] <Debug: Scripts\mgrdpedestal02aliasscript.pex: icestorm>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd581.pex: litemingredientfoodprepared>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd581.pex: foodmarriagemeal>
[00:13] [LoadPex] <Debug: Scripts\mgrdpedestal03aliasscript.pex: magicdamageshock>
[00:13] [LoadPex] <Debug: Scripts\mgrdpedestal03aliasscript.pex: readystate>
[00:13] [LoadPex] <Debug: Scripts\mgrdpedestal03aliasscript.pex: icestorm>
[00:13] [LoadPex] <Debug: Scripts\mgrdpedestal03aliasscript.pex: shockexplosion>
[00:13] [LoadPex] <Debug: Scripts\mgrdpedestal03aliasscript.pex: book04>
[00:13] [LoadPex] <Debug: Scripts\mgrdpedestal03aliasscript.pex: mgholdingchest>
[00:13] [LoadPex] <Debug: Scripts\mgrdpedestal03aliasscript.pex: book03activator>
[00:13] [LoadPex] <Debug: Scripts\mgrdpedestal03aliasscript.pex: shock>
[00:13] [LoadPex] <Debug: Scripts\mgrdpedestal03aliasscript.pex: book03>
[00:13] [LoadPex] <Debug: Scripts\tif__000d3aa8.pex: ptg04pqs>
[00:13] [LoadPex] <Debug: Scripts\tif__000371d4.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000371d4.pex: torturequest1>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantunwanted_03350ba7.pex: alias_unslaadlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantunwanted_03350ba7.pex: alias_spawnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantunwanted_03350ba7.pex: alias_client>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantunwanted_03350ba7.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbradiantunwanted_03350ba7.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshiporcs_0006819e.pex: dushnikhyallonghouse>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshiporcs_0006819e.pex: dushnikhyalmapmarkerref>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshiporcs_0006819e.pex: orcfriendfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshiporcs_0006819e.pex: morkhazgurlarakslonghouse>
[00:13] [LoadPex] <Debug: Scripts\qf_relationshiporcs_0006819e.pex: narzulburmauhulakhslonghouse>
[00:13] [LoadPex] <Debug: Scripts\tif__00073093.pex: wikillthankfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dc5.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\lrhmq01_tif__04313211.pex: bread>
[00:13] [LoadPex] <Debug: Scripts\tif__0006c1dc.pex: camillaescortplayer>
[00:13] [LoadPex] <Debug: Scripts\tif__000a030d.pex: coffin>
[00:13] [LoadPex] <Debug: Scripts\tif__000a030d.pex: contact9alias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbskip_032d6c97.pex: mq04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbskip_032d6c97.pex: mq02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbskip_032d6c97.pex: sq02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbskip_032d6c97.pex: sq04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbskip_032d6c97.pex: sq05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbskip_032d6c97.pex: msgskip05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbskip_032d6c97.pex: mq03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbskip_032d6c97.pex: sqresurrect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbskip_032d6c97.pex: mq01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbskip_032d6c97.pex: msgskip02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbskip_032d6c97.pex: msgskip03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbskip_032d6c97.pex: msgskip06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbskip_032d6c97.pex: mq06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbskip_032d6c97.pex: mq05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbskip_032d6c97.pex: msgskip01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbskip_032d6c97.pex: msgskip04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbskip_032d6c97.pex: mq07>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd587.pex: litemingredientfoodprepared>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd587.pex: foodmarriagemeal>
[00:13] [LoadPex] <Debug: Scripts\tif__00044635.pex: freeformangasmilla>
[00:13] [LoadPex] <Debug: Scripts\tif__000371d8.pex: torturequest1>
[00:13] [LoadPex] <Debug: Scripts\qf_roriksteadfreeform_0004ec52.pex: alias_mralki>
[00:13] [LoadPex] <Debug: Scripts\qf_roriksteadfreeform_0004ec52.pex: alias_erik>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dc6.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cca.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__0006c3e7.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000934f2.pex: pwhiterunbullyquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000934f2.pex: plarsalias>
[00:13] [LoadPex] <Debug: Scripts\tif__000a030e.pex: contact10alias>
[00:13] [LoadPex] <Debug: Scripts\tif__000a030e.pex: coffin>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd58b.pex: litemingredientfoodprepared>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd58b.pex: foodmarriagemeal>
[00:13] [LoadPex] <Debug: Scripts\tif__000d3aaf.pex: ptg04pqs>
[00:13] [LoadPex] <Debug: Scripts\mgrejoinquestscript.pex: incidentcount>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq02_0305268b.pex: mq03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq02_0305268b.pex: alias_kedama>
[00:13] [LoadPex] <Debug: Scripts\tif__04237fda.pex: bryynschampion>
[00:13] [LoadPex] <Debug: Scripts\tif__04237fda.pex: follower3>
[00:13] [LoadPex] <Debug: Scripts\sf_zzzchmeq08besc_020875f1.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\tif__000934f4.pex: pwhiterunbullyquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000934f4.pex: plarsalias>
[00:13] [LoadPex] <Debug: Scripts\tif__04183dac.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dc7.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__02000ccb.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__0006c3e8.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00053269.pex: pdrqs>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform01_000e8bd7.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform01_000e8bd7.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform01_000e8bd7.pex: favor013questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform01_000e8bd7.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform01_000e8bd7.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform01_000e8bd7.pex: favorcost>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform01_000e8bd7.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform01_000e8bd7.pex: favor015questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform01_000e8bd7.pex: favorcompletedfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd58c.pex: litemingredientfoodprepared>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd58c.pex: foodmarriagemeal>
[00:13] [LoadPex] <Debug: Scripts\mgrejointargetscript.pex: mgrejoinquest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq03_0333f0e0.pex: barrier>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq03_0333f0e0.pex: alias_dragon02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq03_0333f0e0.pex: alias_arkved02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq03_0333f0e0.pex: alias_dragon01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq03_0333f0e0.pex: skyrimclear>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq03_0333f0e0.pex: alias_arkved01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq03_0333f0e0.pex: zcrbgweatherclear>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq03_0333f0e0.pex: zcrbgweathersnow>
[00:13] [LoadPex] <Debug: Scripts\tif__000d3ab3.pex: ptg04pqs>
[00:13] [LoadPex] <Debug: Scripts\tif__000c24c4.pex: doorlockmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000934f5.pex: pwhiterunbullyquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000934f5.pex: plarsalias>
[00:13] [LoadPex] <Debug: Scripts\tif__02000ccc.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dc8.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd595.pex: falkreathhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform02_000c7d1c.pex: favorcompletedfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform02_000c7d1c.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform02_000c7d1c.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\mgritual02bookscript.pex: mgritual02>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform02_000c7d1c.pex: favorcost>
[00:13] [LoadPex] <Debug: Scripts\mgritual02bookscript.pex: lifedetected>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform02_000c7d1c.pex: favor013questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform02_000c7d1c.pex: favor015questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform02_000c7d1c.pex: alias_outfit>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform02_000c7d1c.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform02_000c7d1c.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform02_000c7d1c.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\tif__000d3ab5.pex: ptg04pqs>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq04_03364e2b.pex: alias_jokul>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq04_03364e2b.pex: expice>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq04_03364e2b.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq04_03364e2b.pex: icemarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd599.pex: falkreathhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000452ef.pex: pdrqs>
[00:13] [LoadPex] <Debug: Scripts\mgritual02effectscript.pex: introsoundfx>
[00:13] [LoadPex] <Debug: Scripts\mgritual02effectscript.pex: outrofx>
[00:13] [LoadPex] <Debug: Scripts\mgritual02effectscript.pex: introfx>
[00:13] [LoadPex] <Debug: Scripts\mgritual02effectscript.pex: book03>
[00:13] [LoadPex] <Debug: Scripts\mgritual02effectscript.pex: book04>
[00:13] [LoadPex] <Debug: Scripts\mgritual02effectscript.pex: mainfx>
[00:13] [LoadPex] <Debug: Scripts\mgritual02effectscript.pex: book02>
[00:13] [LoadPex] <Debug: Scripts\mgritual02effectscript.pex: fdelay>
[00:13] [LoadPex] <Debug: Scripts\mgritual02effectscript.pex: outrosoundfx>
[00:13] [LoadPex] <Debug: Scripts\mgritual02effectscript.pex: ritualquest>
[00:13] [LoadPex] <Debug: Scripts\mgritual02effectscript.pex: book01>
[00:13] [LoadPex] <Debug: Scripts\tif__00037a02.pex: initiate1alias>
[00:13] [LoadPex] <Debug: Scripts\tif__00037a02.pex: playerfollowercount>
[00:13] [LoadPex] <Debug: Scripts\tif__04237fdc.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dc9.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__04183dad.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform03_000c7d42.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd59a.pex: falkreathhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform03_000c7d42.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform03_000c7d42.pex: favorcompletedfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform03_000c7d42.pex: alias_item>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform03_000c7d42.pex: favor013questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform03_000c7d42.pex: favor015questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform03_000c7d42.pex: alias_deadperson>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform03_000c7d42.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform03_000c7d42.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform03_000c7d42.pex: favorcost>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform03_000c7d42.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq05_03376b99.pex: screpair>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq05_03376b99.pex: alias_fragment03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq05_03376b99.pex: alias_fragment07>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq05_03376b99.pex: alias_kanra>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq05_03376b99.pex: alias_bo>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq05_03376b99.pex: alias_container>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq05_03376b99.pex: bomarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq05_03376b99.pex: alias_fragment01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq05_03376b99.pex: alias_fragment04>
[00:13] [LoadPex] <Debug: Scripts\tif__0005326d.pex: pff02gv>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq05_03376b99.pex: alias_prophet>
[00:13] [LoadPex] <Debug: Scripts\tif__0005326d.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq05_03376b99.pex: alias_rat>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq05_03376b99.pex: alias_lizz>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq05_03376b99.pex: alias_loveletter>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq05_03376b99.pex: alias_jokul>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq05_03376b99.pex: alias_fragment06>
[00:13] [LoadPex] <Debug: Scripts\sf_zzzchmeq08tesc01_020821ee.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq05_03376b99.pex: zcrbgfragmentcount>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq05_03376b99.pex: alias_fragment05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq05_03376b99.pex: alias_kedama>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq05_03376b99.pex: alias_naghu>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq05_03376b99.pex: alias_fragment02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsq05_03376b99.pex: teleportout>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd59d.pex: falkreathhouse>
[00:13] [LoadPex] <Debug: Scripts\mgritual02questscript.pex: spellactive>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform04_000d055d.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform04_000d055d.pex: alias_questitem>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform04_000d055d.pex: favorcost>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform04_000d055d.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform04_000d055d.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform04_000d055d.pex: favor011questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform04_000d055d.pex: favorcompletedfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform04_000d055d.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform04_000d055d.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tif__00074768.pex: trainingfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dca.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\lrhmq01_tif__04313215.pex: bread>
[00:13] [LoadPex] <Debug: Scripts\tif__0006c813.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__0006c813.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tif__000e73f9.pex: foodsolitudespicedwine>
[00:13] [LoadPex] <Debug: Scripts\tif__00053270.pex: pffriften02lynlyfriend>
[00:13] [LoadPex] <Debug: Scripts\ghmq02_tif__0483fd96.pex: qnz>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd59e.pex: falkreathhouse>
[00:13] [LoadPex] <Debug: Scripts\mgritual03effectscript.pex: summontargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\mgritual03effectscript.pex: mgritual03>
[00:13] [LoadPex] <Debug: Scripts\mgritual03effectscript.pex: mgritualsummonmarker>
[00:13] [LoadPex] <Debug: Scripts\mgritual03effectscript.pex: mgrsummondremora>
[00:13] [LoadPex] <Debug: Scripts\mgritual03effectscript.pex: dremoraalias>
[00:13] [LoadPex] <Debug: Scripts\mgritual03effectscript.pex: mgrdremorasummon>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsqaposaferoom_03453afa.pex: mapdptofb>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsqaposaferoom_03453afa.pex: doorref03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsqaposaferoom_03453afa.pex: mq08>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsqaposaferoom_03453afa.pex: doorref02>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dcb.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__0006c816.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\tif__00053271.pex: pffr03gold>
[00:13] [LoadPex] <Debug: Scripts\tif__00053271.pex: parrested>
[00:13] [LoadPex] <Debug: Scripts\tif__00053271.pex: pireward>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform06_000d69fb.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform06_000d69fb.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform06_000d69fb.pex: favorcost>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform06_000d69fb.pex: favorcompletedfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform06_000d69fb.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform06_000d69fb.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform06_000d69fb.pex: foodsolitudespicedwine>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform06_000d69fb.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform06_000d69fb.pex: favor011questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\mgritual03questscript.pex: intrigger>
[00:13] [LoadPex] <Debug: Scripts\mgritual03questscript.pex: dremoraflag>
[00:13] [LoadPex] <Debug: Scripts\mgritual03questscript.pex: dremorasummoned>
[00:13] [LoadPex] <Debug: Scripts\mgritual03questscript.pex: scenedone>
[00:13] [LoadPex] <Debug: Scripts\tif__0427b511.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\sf_zzzrevmq00scsail_0417115b.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd5a0.pex: hjaalmarchhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000c27f0.pex: innkeepera>
[00:13] [LoadPex] <Debug: Scripts\tif__000c27f0.pex: innkeeperb>
[00:13] [LoadPex] <Debug: Scripts\tif__04183dae.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dcc.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsqmankar_03411777.pex: vfxteleport>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsqmankar_03411777.pex: alias_mankar>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsqmankar_03411777.pex: teleportsound>
[00:13] [LoadPex] <Debug: Scripts\tif__000a0e98.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform07_000e77ba.pex: alias_location>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform07_000e77ba.pex: favor011questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform07_000e77ba.pex: favorcompletedfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform07_000e77ba.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\mgritual04augurtriggerscript.pex: augurdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform07_000e77ba.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\mgritual04augurtriggerscript.pex: mgaugurfx>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform07_000e77ba.pex: favorcost>
[00:13] [LoadPex] <Debug: Scripts\mgritual04augurtriggerscript.pex: mgritual04>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform07_000e77ba.pex: alias_item>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform07_000e77ba.pex: alias_placedhorn>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform07_000e77ba.pex: alias_questgiver>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform07_000e77ba.pex: alias_hornactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeform07_000e77ba.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\tif__00053276.pex: pwreward>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd5ae.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd5ae.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__00037a1c.pex: initiate2alias>
[00:13] [LoadPex] <Debug: Scripts\tif__00037a1c.pex: playerfollowercount>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dcd.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsqreopen_032904be.pex: doorlu>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsqreopen_032904be.pex: warpism>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsqreopen_032904be.pex: maptons>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsqreopen_032904be.pex: doorns01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsqreopen_032904be.pex: warpin>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsqreopen_032904be.pex: doorpresent>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsqreopen_032904be.pex: doorns02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsqreopen_032904be.pex: alias_orland>
[00:13] [LoadPex] <Debug: Scripts\tif__000b5f75.pex: mg06paratusexplanationscene>
[00:13] [LoadPex] <Debug: Scripts\tif__000d3d60.pex: andursamuletquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000d3d60.pex: whiterundialogue>
[00:13] [LoadPex] <Debug: Scripts\mgritual04itemtriggerscript.pex: mgritual04>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeformguardintro_00034b58.pex: favorcompletedfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeformguardintro_00034b58.pex: alias_guard2>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeformguardintro_00034b58.pex: favorcontrolquest>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeformguardintro_00034b58.pex: favor013questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeformguardintro_00034b58.pex: favorcost>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeformguardintro_00034b58.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeformguardintro_00034b58.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeformguardintro_00034b58.pex: alias_guard1>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd5af.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_solitudefreeformguardintro_00034b58.pex: favor015questgiverfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd5af.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cd5.pex: homemarkercchouse>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cd5.pex: cchouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000e768f.pex: foodpie>
[00:13] [LoadPex] <Debug: Scripts\tif__0006c860.pex: favormedium>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dce.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000b5f77.pex: mg06paratusexplanationscene>
[00:13] [LoadPex] <Debug: Scripts\tif__000d3de0.pex: whiterunbullyquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000d3de0.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__000d3de0.pex: whiterundialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsqresurrection_0311023d.pex: alias_ullisshuman>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsqresurrection_0311023d.pex: alias_cat>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsqresurrection_0311023d.pex: alias_ullissdragon>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsqresurrection_0311023d.pex: alias_ulliss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsqresurrection_0311023d.pex: aisyadead>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsqresurrection_0311023d.pex: ullissgrave>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd5b0.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd5b0.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_stables_00068d73.pex: alias_solitudehorse>
[00:13] [LoadPex] <Debug: Scripts\qf_stables_00068d73.pex: alias_markarthhostler>
[00:13] [LoadPex] <Debug: Scripts\qf_stables_00068d73.pex: alias_whiterunhostler>
[00:13] [LoadPex] <Debug: Scripts\qf_stables_00068d73.pex: alias_playershorse>
[00:13] [LoadPex] <Debug: Scripts\qf_stables_00068d73.pex: alias_windhelmhostlerbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_stables_00068d73.pex: alias_solitudehostler>
[00:13] [LoadPex] <Debug: Scripts\qf_stables_00068d73.pex: alias_markarthhorse>
[00:13] [LoadPex] <Debug: Scripts\qf_stables_00068d73.pex: alias_whiterunhostlerbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_stables_00068d73.pex: alias_solitudehostlerbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_stables_00068d73.pex: alias_riftenhostlerbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_stables_00068d73.pex: alias_riftenhostler>
[00:13] [LoadPex] <Debug: Scripts\qf_stables_00068d73.pex: alias_markarthhostlerbackup>
[00:13] [LoadPex] <Debug: Scripts\qf_stables_00068d73.pex: alias_riftenhorse>
[00:13] [LoadPex] <Debug: Scripts\qf_stables_00068d73.pex: alias_windhelmhostler>
[00:13] [LoadPex] <Debug: Scripts\qf_stables_00068d73.pex: alias_whiterunhorse>
[00:13] [LoadPex] <Debug: Scripts\qf_stables_00068d73.pex: alias_windhelmhorse>
[00:13] [LoadPex] <Debug: Scripts\tif__000e7697.pex: dlc1vampirelorddisallow>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cd6.pex: cchouse>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cd6.pex: homemarkercchouse>
[00:13] [LoadPex] <Debug: Scripts\tif__04183daf.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dcf.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\mgritual04questscript.pex: alias_augur>
[00:13] [LoadPex] <Debug: Scripts\mgritual04questscript.pex: alias_itemtrigger>
[00:13] [LoadPex] <Debug: Scripts\mgritual04questscript.pex: blocker>
[00:13] [LoadPex] <Debug: Scripts\mgritual04questscript.pex: ghost01>
[00:13] [LoadPex] <Debug: Scripts\mgritual04questscript.pex: ghost03>
[00:13] [LoadPex] <Debug: Scripts\mgritual04questscript.pex: ghost02>
[00:13] [LoadPex] <Debug: Scripts\mgritual04questscript.pex: testinfo>
[00:13] [LoadPex] <Debug: Scripts\mgritual04questscript.pex: fxmarker>
[00:13] [LoadPex] <Debug: Scripts\mgritual04questscript.pex: mgritual04augurendscene>
[00:13] [LoadPex] <Debug: Scripts\mgritual04questscript.pex: intrigger>
[00:13] [LoadPex] <Debug: Scripts\mgritual04questscript.pex: timervar>
[00:13] [LoadPex] <Debug: Scripts\mgritual04questscript.pex: summonfxactivator>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd5b9.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd5b9.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000a0e9c.pex: uskpcalcelmowiadditem07persuaded>
[00:13] [LoadPex] <Debug: Scripts\tif__000a0e9c.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_stormcallquest_000a1a59.pex: mq301>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsqroadatmora_033c0d01.pex: roadmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsqroadatmora_033c0d01.pex: mapdraonpeak>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsqroadatmora_033c0d01.pex: sdfire>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzcrbsqroadatmora_033c0d01.pex: mapunslaad>
[00:13] [LoadPex] <Debug: Scripts\tif__000e769f.pex: alias_ms05bookofkingolaf>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cd7.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dd0.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000d3e57.pex: ms01margretkey>
[00:13] [LoadPex] <Debug: Scripts\tif__000d3e57.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd5c1.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd5c1.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__00037b43.pex: pdbspell>
[00:13] [LoadPex] <Debug: Scripts\tif__00037b43.pex: pdb06>
[00:13] [LoadPex] <Debug: Scripts\tif__00037b43.pex: lvlquestreward03large>
[00:13] [LoadPex] <Debug: Scripts\tif__00037b43.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__00037b43.pex: pdb05>
[00:13] [LoadPex] <Debug: Scripts\tif__00074de3.pex: loveinterest>
[00:13] [LoadPex] <Debug: Scripts\tif__00074de3.pex: marriageaskedfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_t01degainefavor_000d45f4.pex: t01intro>
[00:13] [LoadPex] <Debug: Scripts\qf_t01degainefavor_000d45f4.pex: alias_degaine>
[00:13] [LoadPex] <Debug: Scripts\qf_t01degainefavor_000d45f4.pex: alias_chalice>
[00:13] [LoadPex] <Debug: Scripts\qf_t01degainefavor_000d45f4.pex: t01>
[00:13] [LoadPex] <Debug: Scripts\qf_t01degainefavor_000d45f4.pex: t01chalice>
[00:13] [LoadPex] <Debug: Scripts\sgr_fragmentconversion.pex: stonefragmentlist>
[00:13] [LoadPex] <Debug: Scripts\sgr_fragmentconversion.pex: stonefragment05>
[00:13] [LoadPex] <Debug: Scripts\sgr_fragmentconversion.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\mgritual05dragonscript.pex: scales>
[00:13] [LoadPex] <Debug: Scripts\mgritual05dragonscript.pex: mgritual05dagger>
[00:13] [LoadPex] <Debug: Scripts\tif__000e76a0.pex: alias_ms05bookofkingolaf>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cd8.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dd1.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000d3e59.pex: ms01margretkey>
[00:13] [LoadPex] <Debug: Scripts\tif__000d3e59.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__000b5fad.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghbloodcurseprogress_049a5030.pex: bloodcurse04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghbloodcurseprogress_049a5030.pex: bloodcurse02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghbloodcurseprogress_049a5030.pex: bloodcurse01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghbloodcurseprogress_049a5030.pex: bloodcurse05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghbloodcurseprogress_049a5030.pex: bloodcurse03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghbloodcurseprogress_049a5030.pex: msgprogress>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghbloodcurseprogress_049a5030.pex: bloodcurse06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghbloodcurseprogress_049a5030.pex: msginfect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghbloodcurseprogress_049a5030.pex: bloodcurse07>
[00:13] [LoadPex] <Debug: Scripts\mgritual05questscript.pex: reject>
[00:13] [LoadPex] <Debug: Scripts\tif__000d90cc.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000a1a65.pex: ingotsilver>
[00:13] [LoadPex] <Debug: Scripts\tif__000a1a65.pex: gemrubyflawless>
[00:13] [LoadPex] <Debug: Scripts\tif__000a1a65.pex: vampiredust>
[00:13] [LoadPex] <Debug: Scripts\tif__000a1a65.pex: deathbell>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cd9.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__00037b4b.pex: lvlquestreward03large>
[00:13] [LoadPex] <Debug: Scripts\tif__00037b4b.pex: pdb05>
[00:13] [LoadPex] <Debug: Scripts\tif__00037b4b.pex: lvlquestreward02medium>
[00:13] [LoadPex] <Debug: Scripts\tif__00037b4b.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__00037b4b.pex: pdb06>
[00:13] [LoadPex] <Debug: Scripts\tif__00037b4b.pex: pdbspell>
[00:13] [LoadPex] <Debug: Scripts\sgr_fragmentcrafting.pex: stonefragmentfull>
[00:13] [LoadPex] <Debug: Scripts\sgr_fragmentcrafting.pex: stonefragmentempty>
[00:13] [LoadPex] <Debug: Scripts\sgr_fragmentcrafting.pex: conjurationrequired>
[00:13] [LoadPex] <Debug: Scripts\sgr_fragmentcrafting.pex: soulfragment>
[00:13] [LoadPex] <Debug: Scripts\sgr_fragmentcrafting.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\mgritualdremorascript.pex: mgritual03>
[00:13] [LoadPex] <Debug: Scripts\mgritualdremorascript.pex: summontargetfxactivator>
[00:13] [LoadPex] <Debug: Scripts\qf_t01intro_000c5940.pex: alias_degaine>
[00:13] [LoadPex] <Debug: Scripts\tif__0006c9e1.pex: chalice>
[00:13] [LoadPex] <Debug: Scripts\tif__0006c9e1.pex: t01degainefavor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghendingowl_04b8dfbe.pex: m06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghendingowl_04b8dfbe.pex: scwarn>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghendingowl_04b8dfbe.pex: fireerase>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghendingowl_04b8dfbe.pex: candlelist>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghendingowl_04b8dfbe.pex: doore>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghendingowl_04b8dfbe.pex: scdrag>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd5fb.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghendingowl_04b8dfbe.pex: m04>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd5fb.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghendingowl_04b8dfbe.pex: m02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghendingowl_04b8dfbe.pex: alias_jhunalta>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghendingowl_04b8dfbe.pex: fallbody>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghendingowl_04b8dfbe.pex: m05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghendingowl_04b8dfbe.pex: knockdown>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghendingowl_04b8dfbe.pex: msgend>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghendingowl_04b8dfbe.pex: musend>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghendingowl_04b8dfbe.pex: drag01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghendingowl_04b8dfbe.pex: m01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghendingowl_04b8dfbe.pex: m03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghendingowl_04b8dfbe.pex: alias_owl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghendingowl_04b8dfbe.pex: drag02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghendingowl_04b8dfbe.pex: suzu>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dd2.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\sgr_updatescript.pex: mainspell>
[00:13] [LoadPex] <Debug: Scripts\sgr_updatescript.pex: versioncontrol>
[00:13] [LoadPex] <Debug: Scripts\sf_zzzchmeq11badscene_022baefb.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\sgr_updatescript.pex: stonefragmentlist>
[00:13] [LoadPex] <Debug: Scripts\tif__000a1a93.pex: gemrubyflawless>
[00:13] [LoadPex] <Debug: Scripts\tif__000a1a93.pex: rubies>
[00:13] [LoadPex] <Debug: Scripts\tif__000a1a93.pex: deathbell>
[00:13] [LoadPex] <Debug: Scripts\tif__000a1a93.pex: brewitems>
[00:13] [LoadPex] <Debug: Scripts\tif__000d90ed.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000a1a93.pex: ingotsilver>
[00:13] [LoadPex] <Debug: Scripts\tif__000a1a93.pex: silveritems>
[00:13] [LoadPex] <Debug: Scripts\tif__000a1a93.pex: vampiredust>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cda.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01captive_0406edb0.pex: alias_temp02>
[00:13] [LoadPex] <Debug: Scripts\tif__00037b52.pex: pdbspell>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01captive_0406edb0.pex: alias_blackmail>
[00:13] [LoadPex] <Debug: Scripts\tif__00037b52.pex: pdb06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01captive_0406edb0.pex: alias_createmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__00037b52.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01captive_0406edb0.pex: alias_captive03>
[00:13] [LoadPex] <Debug: Scripts\tif__00037b52.pex: lvlquestreward03large>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01captive_0406edb0.pex: alias_captive02>
[00:13] [LoadPex] <Debug: Scripts\tif__00037b52.pex: pdb05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01captive_0406edb0.pex: alias_captive01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01captive_0406edb0.pex: alias_temp03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01captive_0406edb0.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01captive_0406edb0.pex: alias_temp01>
[00:13] [LoadPex] <Debug: Scripts\mgritualsummontriggerscript.pex: mgritual03>
[00:13] [LoadPex] <Debug: Scripts\tif__000871b1.pex: dialoguecrimeguards>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd5fc.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd5fc.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dd3.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\sgr_workbenchactivator.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\sgr_workbenchactivator.pex: stonefragmentempty>
[00:13] [LoadPex] <Debug: Scripts\sgr_workbenchactivator.pex: stonefragment05>
[00:13] [LoadPex] <Debug: Scripts\sf_zzzchmeq11goodscene_022b9bb4.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cdb.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__0007508e.pex: mq203>
[00:13] [LoadPex] <Debug: Scripts\tif__000d3e5e.pex: ms01margretkey>
[00:13] [LoadPex] <Debug: Scripts\tif__000d3e5e.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__000d9169.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__00037b53.pex: pdb05>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd5fd.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd5fd.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dd4.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000871ba.pex: crimefactionreach>
[00:13] [LoadPex] <Debug: Scripts\tif__000871ba.pex: ms01>
[00:13] [LoadPex] <Debug: Scripts\tif__0007508f.pex: mq203>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01sidea_04697ecd.pex: diginsound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01sidea_04697ecd.pex: alias_chaplain>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01sidea_04697ecd.pex: songmarker03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01sidea_04697ecd.pex: chaplaugh>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01sidea_04697ecd.pex: chapsuzu>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01sidea_04697ecd.pex: songmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01sidea_04697ecd.pex: songmarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01sidea_04697ecd.pex: hopperfx01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01sidea_04697ecd.pex: songmarker04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01sidea_04697ecd.pex: songmarker05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01sidea_04697ecd.pex: hopperfx02>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cdc.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000d9174.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__0005b490.pex: pdb04a>
[00:13] [LoadPex] <Debug: Scripts\tif__00037b54.pex: pdb05>
[00:13] [LoadPex] <Debug: Scripts\tif__04183e81.pex: follower03>
[00:13] [LoadPex] <Debug: Scripts\tif__04183e81.pex: follower2>
[00:13] [LoadPex] <Debug: Scripts\tif__04183e81.pex: follower3>
[00:13] [LoadPex] <Debug: Scripts\tif__04183e81.pex: follower02>
[00:13] [LoadPex] <Debug: Scripts\tif__04183e81.pex: follower01>
[00:13] [LoadPex] <Debug: Scripts\tif__04183e81.pex: follower1>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd5fe.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd5fe.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000e772d.pex: bardsongs_bard>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dd5.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000750a5.pex: mq203>
[00:13] [LoadPex] <Debug: Scripts\revcqrobineventmanager.pex: locpailune>
[00:13] [LoadPex] <Debug: Scripts\revcqrobineventmanager.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\revcqrobineventmanager.pex: locupland>
[00:13] [LoadPex] <Debug: Scripts\shaderparticlegeometryscript.pex: fadeouttime>
[00:13] [LoadPex] <Debug: Scripts\shaderparticlegeometryscript.pex: psgd>
[00:13] [LoadPex] <Debug: Scripts\shaderparticlegeometryscript.pex: activatorref>
[00:13] [LoadPex] <Debug: Scripts\shaderparticlegeometryscript.pex: fadeintime>
[00:13] [LoadPex] <Debug: Scripts\shaderparticlegeometryscript.pex: distancecheckerref>
[00:13] [LoadPex] <Debug: Scripts\shaderparticlegeometryscript.pex: busedistancecheck>
[00:13] [LoadPex] <Debug: Scripts\shaderparticlegeometryscript.pex: fdistncecheck>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cdd.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000d91cf.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__0005b492.pex: amulet>
[00:13] [LoadPex] <Debug: Scripts\tif__0005b492.pex: pamuletalias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: accursedcavemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: alias_goroll>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: alias_ornamentmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: alias_felix>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: alias_jazel>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: aggrippamarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: alias_felixta>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: blackowlmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: playergetupmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: alias_skoll>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: musamenbo>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: qbloodcurse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: gunfiresd>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: teleporteffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: sc02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: amenshadow>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: alias_romion>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: sc03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: ozwaldmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: parentroommarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: alias_agrippa>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: sc05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: workshopmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: gunspell>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: witchhunterfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: moonweather>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: dissectingroomdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: alias_jhunalblack>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: getup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: accursedcavedoor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: alias_jhunalwhite>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: alias_ozwald>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: sc06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: hunterrealmdoormarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: sc04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: tentaclemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: ozwaldrifle>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: kinexp01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: mq02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: alias_brandt>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: kinexp02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: ornamenttrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: bloodcurselaza>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: musblackowls>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: alias_dwegear>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: sc07>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: eggobj>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: bosswall>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: alias_gerhardsword>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: alias_kanra>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: alias_hairornament>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: ozwaldammo>
[00:13] [LoadPex] <Debug: Scripts\tif__00037b5a.pex: pdb05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: lalawakemarker>
[00:13] [LoadPex] <Debug: Scripts\tif__00037b5a.pex: pdb04a>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: alias_gerhard>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: blurimod>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: jazelmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: knockdown>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: alias_lalanoah>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: brandtmovemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: owlmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: playerdownmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: churchmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq01_0468dc59.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd5ff.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd5ff.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\sf_zzzchmeq12badscene_022bd6f2.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\tif__0006d481.pex: ptgcrownquest>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dd6.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__00093809.pex: whiterunbrenuinquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00093809.pex: whiterundialogue>
[00:13] [LoadPex] <Debug: Scripts\tif__000750a6.pex: mq203>
[00:13] [LoadPex] <Debug: Scripts\shalidorsmazefixesscript.pex: shalidorsmazefixestrapref>
[00:13] [LoadPex] <Debug: Scripts\tif__0005b5c4.pex: coffin>
[00:13] [LoadPex] <Debug: Scripts\ghmq02_tif__0484a234.pex: staminapotion>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02goodend_0484a23f.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02goodend_0484a23f.pex: ashlanderdead>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02goodend_0484a23f.pex: alias_ambarys>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02goodend_0484a23f.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02goodend_0484a23f.pex: alias_dwegear>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02goodend_0484a23f.pex: alias_witch>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02goodend_0484a23f.pex: alias_malthyr>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02goodend_0484a23f.pex: subq01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02goodend_0484a23f.pex: songtrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02goodend_0484a23f.pex: scalma>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02goodend_0484a23f.pex: alias_dchild>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02goodend_0484a23f.pex: sc02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02goodend_0484a23f.pex: windhelmfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02goodend_0484a23f.pex: survivormarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02goodend_0484a23f.pex: witchmisc>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02goodend_0484a23f.pex: witchmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dd7.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_alias.pex: script>
[00:13] [LoadPex] <Debug: Scripts\tif__00037b5b.pex: pdb05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02infection_049a5019.pex: alias_owl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02infection_049a5019.pex: mq02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02infection_049a5019.pex: startpoint>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02infection_049a5019.pex: barrier>
[00:13] [LoadPex] <Debug: Scripts\tif__04183e83.pex: wccurrentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__04183e83.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_firstborn.pex: gridstate>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_firstborn.pex: loaded>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_firstborn.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_firstborn.pex: cellstate>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_firstborn.pex: sheson_dyndolod_firstborn,,getstate,gotostate,ontriggerenter,ontriggerleave,oncellattach,oncelldetach,conditional,hidden,objectreference,mybrotherminion,mymasterenable,bool,mycelllist,int,::gridstate_var,myfirstbornlist,myworld,string,none,::cellstate_var,::loaded_var,myminionlist,::playerref_var,actor,mymaster,mygriddisable,myformid,mybrother,mycelldisable,currentref,gridstate,loaded,playerref,cellstate,"function that returns the current state",::state,triggerref,::temp23,::temp24,::temp25,::temp26,worldspace,::temp27,::temp28,::temp29,form,::temp30,int[],::temp31,list,index,::temp32,::temp33,::temp34,sheson_dyndolod_master,::temp35,::temp36,float,::nonevar,::temp37,cell,::temp38,getworldspace,self,sheson_dyndolod_plugin,getworldspacelodname,getconfig,master,0,game,getformfromfile,dyndolod.esp,getformid,math,logicaland,getintarray,myactivefirstborn,utility,wait,getparentcell,isattached,ibowtotheev2,::temp56,::temp57,::temp58,::temp59,playerworldspace,::temp60,::temp61,::temp62,::temp63,::temp64,quest,::temp65,sheson_dyndolod_quest,::temp66,::temp67,f1,f2,::mangled_f1_3,::mangled_f2_4,::mangled_f1_5,::mangled_f2_6,::mangled_f1_7,::mangled_f2_8,::temp68,::temp69,::temp70,::temp71,::temp72,::temp73,::temp74,::temp75,getbaseobject,getdistance,getpositionx,abs,getpositiony,neargrid,ugrid,activate,fargrid,reffix,largereffix,::temp39,::temp40,::temp41,::temp42,::temp43,::temp44,::temp45,::temp46,::temp47,::temp48,::temp49,::temp50,::temp51,::temp52,::temp53,::mangled_list_1,::mangled_index_2,::temp54,::temp55,getactorvalue,speedmult,active,getworldspaceeditorid,brothers,::temp0,::temp1,::temp2,::temp3,::temp4,::temp5,::temp6,::temp7,::temp8,::temp9,::temp10,::temp11,::temp12,::temp13,::temp19,::temp14,::temp15,keyword,::temp16,::temp17,::temp18,::temp20,::temp21,v1,v2,v3,v4,::mangled_index_0,::temp22,checks,worlds,bunchofnumbers,x,plugin,getstring,debug,notification,"dyndolod_worlds does not belong to these dyndolod plugins","dyndolod error: dyndolod_worlds="," ",=," dyndolod.esp=",trace,lastmessage,"dyndolod can not read bunchofnumbers from dyndolod_","can not read bunchofnumbers from dyndolod_",dyndolod_," does not belong to these dyndolod plugins","dyndolod error: dyndolod_"," dyndolod.esm=","dyndolod can not read index data from dyndolod_","can not read index data from dyndolod_","dyndolod can not find "," in dyndolod_worlds"," (",") in dyndolod_worlds","can not find ",mycurrentdistance,getinifloat,ftreeloaddistance:terrainmanager,setinifloat,fblocklevel0distance:terrainmanager,fblocklevel1distance:terrainmanager,fblockmaximumdistance:terrainmanager,getintarraycount,cells,getintarrayitem,missing,"dyndolod can not find master data in dyndolod_","can not find master data in dyndolod_","function that switches this object to the specified state",newstate,onendstate,onbeginstate>
[00:13] [LoadPex] <Debug: Scripts\tif__0006dfa3.pex: mgentryfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__0006dfa3.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02nazeem_0406edaf.pex: alias_nazeem>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dd8.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__00045c49.pex: da06>
[00:13] [LoadPex] <Debug: Scripts\tif__0006e009.pex: mgentryfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__0006e009.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__0007537c.pex: freeformmarkarthd>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dd9.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_lodobject.pex: myworldspace>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_lodobject.pex: sheson_dyndolod_lodobject,,getstate,gotostate,onactivate,oncellattach,oncelldetach,conditional,hidden,objectreference,myenabled,bool,mymultiple,float,myattached,::myworldspace_var,worldspace,myformid,int,playerref,actor,mydebounce,myselfdisable,mymaster,properties,float[],myfirstbornstate,myworld,string,none,myworldspace,"function that switches this object to the specified state",newstate,::nonevar,onendstate,self,::state,onbeginstate,akactionref,::temp0,::temp11,sheson_dyndolod_firstborn,::temp1,form,::temp2,::temp3,quest,::temp4,sheson_dyndolod_quest,::temp5,::temp6,::temp8,::temp10,::temp7,::temp9,playerworldspace,akactionworldspace,::temp12,::temp15,sheson_dyndolod_master,::temp16,::temp17,::temp13,::temp14,::temp18,myenableparent,openstate,::temp19,myobject,::temp20,::temp21,::mangled_myobject_0,::temp22,index,::mangled_index_1,::temp23,string[],::mangled_index_2,::temp24,game,getform,getformfromfile,dyndolod.esp,active,utility,wait,getworldspace,sheson_dyndolod_plugin,getworldspacelodname,getconfig,master,0,getformid,math,logicaland,gridstate,isdisabled,cellstate,mydebug,true," "," enable #1 ",getbaseobject," using ",getworldmodelpath,debug,trace,enablenowait,mycurrentdistance,getstrarrayitem,objects,disablenowait,getstrarraycount,niover,nearmult,farmult,nevermult,isplugininstalled,gettype,getanglex,getangley,getanglez,setangle,getpositionx,getpositiony,getpositionz,setposition,getscale,setscale,getopenstate,getcurrentdestructionstage," enable #2 ",myactivefirstborn,disable,setopen,is3dloaded,stringutil,split,;,resizefloatarray,nioverride,getnodepropertyfloat,addnodeoverridefloat,"function that returns the current state",::temp45,::temp46,::temp47,::temp48,::temp49,::temp25,::temp26,::temp27,::temp28,::temp29,::temp30,::temp31,::temp32,::temp34,::temp36,::temp33,::temp35,::temp37,::temp38,::temp39,::temp40,::temp41,::temp42,::temp43,::temp44," enable #3 ",abs,fargrid,getnodepropertybool>
[00:13] [LoadPex] <Debug: Scripts\tif__000d938d.pex: favorrewardgoldsmall>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: alias_owl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: sc06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: sc02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: alias_musicbox>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: mboxworkshop>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: alias_ozwald>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: sc04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: mbox>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: ozwaldmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: mq03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: tombmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: roommarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: alias_kalka>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: teleporteffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: alias_lettermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: alias_skoll>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: sc05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: skollmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: lalanoagnote>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: alias_brandt>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: alias_romion>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: owlmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: alias_lalanoah>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: roomdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: sc03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: alias_goroll>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: lalanoahnoteref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: alias_kanra>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02sub01_048a6f70.pex: mboxsound>
[00:13] [LoadPex] <Debug: Scripts\tif__0007537e.pex: freeformmarkarthe>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dda.pex: homemarkercchouse>
[00:13] [LoadPex] <Debug: Scripts\tif__02000dda.pex: cchouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000d9391.pex: favorgoldrewardlarge>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: mycurrentfirstborn>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: mycurrentdistance>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: myreset>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: myactivefirstborn>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: mycurrentminionlist>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: mycurrentfirstbornlist>
[00:13] [LoadPex] <Debug: Scripts\tif__04183e84.pex: wccurrentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__04183e84.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: sheson_dyndolod_master,,getstate,gotostate,ibowtotheev2,running,missing,updating,conditional,hidden,objectreference,myrun,bool,myoldminionlist,int,throttlecount,throttlethreshold,mycurrentattach,myoldfirstbornlist,myworld,string,none,mycurrent,::mycurrentminionlist_var,currentref,maxcurrent,::mycurrentfirstborn_var,maxold,::mycurrentfirstbornlist_var,::myreset_var,myoldfirstborn,index,::mycurrentdistance_var,::myactivefirstborn_var,mycurrentfirstborn,mycurrentdistance,myreset,myactivefirstborn,mycurrentminionlist,mycurrentfirstbornlist,myfirstborn,firstbornlist,minionlist,myattach,myactivateall,::nonevar,::temp0,form,::temp1,quest,::temp2,sheson_dyndolod_quest,::temp3,::temp4,::temp6,worldspace,::temp7,::temp5,float,::temp8,::temp9,::temp13,::temp10,::temp11,::temp12,::temp14,leveleditem,notes,mynote,self,game,getformfromfile,dyndolod.esp,active,utility,wait,getworldspace,sheson_dyndolod_plugin,getworldspacelodname,getconfig,bunchofnumbers,n/a,getintarraycount,firstborns,"dyndolod missing data for cell index ",debug,notification,"missing data for cell index ",lastmessage,emptystate,getstrarraycount,objects,getstrarrayitem,stringutil,find,;,substring,isdisabled,reset,tamriel,isplugininstalled,"notice board.esp",addform,"dyndolod successfully initialized","successfully initialized","function that returns the current state",::state,"function that switches this object to the specified state",newstate,onendstate,onbeginstate,::temp15,::temp16,::temp17,::temp20,::temp18,::temp19,::temp21,::temp23,sheson_dyndolod_firstborn,::temp24,::temp25,::temp22,::temp26,::temp27,::temp28,activate,minions,getintarrayitem,gridstate,getintarrayhas,cellstate,::temp29>
[00:13] [LoadPex] <Debug: Scripts\tif__02000ce2.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000c3cf3.pex: ptg08aqs>
[00:13] [LoadPex] <Debug: Scripts\tif__00075383.pex: freeformmarkartha>
[00:13] [LoadPex] <Debug: Scripts\tif__00075383.pex: freeformmarkarthe>
[00:13] [LoadPex] <Debug: Scripts\tif__0200e9ac.pex: relationshipadoptablefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: watchtowerdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: nordarmy2nd>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: jazelshadow>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: bridgegatelever>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: alias_gulakhan02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: airshipmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: nordarmy2ndposition>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: hqbedroommarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: bridgemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: alias_romion>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: airshipdoortochurch>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: alias_ashkhaan2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: gyashkhanmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: alias_point02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: weatherrain>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: banishact>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: dgearwtmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: churchmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: musashkhan02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: gycryptmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: replaykey>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: gygulakhan03marker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: gycryptdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: alias_point03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: ashrumble>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: musgulakhan01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: alias_gulakhan01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: alias_chaplain>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: musashkhan01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: sc03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: airshipebonwallent>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: alias_ashkhaan>
[00:13] [LoadPex] <Debug: Scripts\tif__02000ce3.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: replaybook>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: alias_comta>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: goodend>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: sc02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: chaplainmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: mq02gen>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: qbloodcurse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: owlquest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: alias_point01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: subq01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: bridgesafewall>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: hqbedmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: exptelepathy>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: expdetect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: musgulakhan02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: dgearcommarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: wtbarrier>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: gygulakhan02marker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: airshipcrypt>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: alias_nordcommander>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: scchap>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: arrivalsound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: nordarmy>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: weatherstorm>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: gyentmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: alias_gulakhan03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: alias_thalmor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: gybossbarrier>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: alias_chicktrader>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: dgearwarpmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: airshipchurch>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: sccom>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: airshipdoortoebonwall>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: missionplan>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: wtsafewall>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: boethiapower>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: qrepgen>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: alias_witch>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: soundhorn>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: alias_ozwald>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: scwitch>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: alias_dwegear>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq02_04825b58.pex: scdetect>
[00:13] [LoadPex] <Debug: Scripts\tif__0007538e.pex: freeformmarkarthd>
[00:13] [LoadPex] <Debug: Scripts\tif__0200e9ae.pex: relationshipadoptablefaction>
[00:13] [LoadPex] <Debug: Scripts\tif__043de46e.pex: datealias>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_mcm.pex: sheson_dyndolod_mcm,,getstate,gotostate,getversion,onconfiginit,onversionupdate,ongamereload,positiontocell,positiontosubblock,positiontoblock,cellquad,inttohex,format,pluginversion,onoptionslideropen,onoptionslideraccept,onpagereset,onoptionhighlight,onoptionselect,switchdyndolod,hidden,conditional,ski_configbase,fsplitdistancemult_s,int,myworld,string,none,mycurrentfirstborn,objectreference,myactiveid,mymaster,farmultiple_s,nioverridevalue,bool,nioverrideid,index,nearmultiple_s,ftreeloaddistance_s,myactivevalue,myactivefirstborn,myfirstbornlist,mylargerefid,currentref,flags,fblockmaximumdistance_s,fskycellreffadedistance_s,nevermultiple_s,myminionlist,fblocklevel1distance_s,mycurrent,myformid,fblocklevel0distance_s,fadeintime_s,page,::temp51,::temp52,::temp53,::temp54,::temp55,::temp56,form,::temp57,actor,::temp58,worldspace,::temp59,::temp60,::nonevar,::temp64,::temp61,sheson_dyndolod_master,::temp62,float,::temp63,::temp65,quest,::temp66,sheson_dyndolod_quest,::temp67,::temp68,::temp69,keyword,::temp70,x,y,a,b,x4,x8,x16,x32,y4,y8,y16,y32,lodworld,lastmessage,skse,getversionrelease,getscriptversionrelease,sheson_dyndolod_plugin,getskseversion,getscriptversion,game,getform,getworldspace,getworldspacelodname,getconfig,master,0,getformfromfile,dyndolod.esp,left_to_right,self,setcursorfillmode,loadcustomcontent,dyndolod\dyndolod.dds,information,unloadcustomcontent,setcursorposition,addheaderoption,"grid diameters",ugrid,math,floor,"grid: ",addtextoption,ularge,"large grid: ",neargrid,"near grid: ",fargrid,"far grid: ","current activator",getformid,"active activator","dyndolod plugins",worlds,plugin,dyndolod.esm,"esm version: ",", esp version: ",getstring,"esm: ","esp: ","esp version: ",dyndolod.dll,"dll version: ",", scripts version: ",dyndolod_worlds.txt,bunchofnumbers,n/a,dyndolod_,.txt,_objects.txt,_objects,settings,"time for fade-in from black",utility,getinifloat,fminsecondsforloadfadein:interface,addslideroption,fminsecondsforloadfadein,"{2} seconds","neverfade maximum",fskycellreffadedistance,{4},"window glow multipliers",getpluginversion,skee,nioverride,option_flag_none,addtoggleoption,"use racemenu nioverride",nearmult,"near grid multiple",{2},farmult,"far grid multiple",nevermult,"neverfade multiple",option_flag_disabled,"racemenu nioverride not installed","static object lod",fblocklevel0distance:terrainmanager,fblocklevel0distance,fblocklevel1distance:terrainmanager,fblocklevel1distance,fblockmaximumdistance:terrainmanager,fblockmaximumdistance,"terrain lod multiplier",fsplitdistancemult:terrainmanager,fsplitdistancemult,"tree lod",ftreeloaddistance:terrainmanager,ftreeloaddistance,"you are here",getpositionx,getpositiony,player,"x ",", y ",getpositionz,"z ","cell ",","," block "," subblock ",meshes\terrain\,\objects,.4.,.,.bto,.8.,.16.,\trees,.btt,.btr,.32.,textures\terrain\,.dds,main,options,"dyndolod is active",reffix,"large references fix","last message",important,"while dyndolod can be turned off here,","it is imperative to be in an interior space","before updating dyndolod plugins","updating dyndolod","before updating deactivate old dyndolod here.","close menu and wait for deactivated message.","go inside a house and check here","that old dyndolod is still not active.",save.,"start without old dyndolod plugins, load last save.","save again.","start with new dyndolod plugins, load last save.",setinfotext,requirements,"dyndolod requires dyndolod.dll",option,::temp71,::temp72,::temp73,::temp74,::temp75,::temp76,::temp77,::temp78,::temp79,"
dyndolod active world ","
no data for this location",::temp38,::temp41,::temp39,::temp40,::temp42,::temp43,::temp44,setsliderdialogstartvalue,2.66,setsliderdialogdefaultvalue,setsliderdialogrange,setsliderdialoginterval,nevermultiple,1.75,nearmultiple,1.25,farmultiple,1.5,::temp32,::temp33,::temp34,::temp35,::temp36,::temp37,getmodbyname,getmoddescription,stringutil,find,"version ",substring,pos,::temp7,::temp8,::temp9,num1,::temp14,::temp15,::temp16,::temp17,level,::temp27,::temp28,::temp29,::temp30,::temp31,::temp10,::temp11,::temp12,::temp13,::temp6,wait,"function that switches this object to the specified state",newstate,onendstate,::state,onbeginstate,::temp0,string[],::temp1,::pages_var,value,::temp45,::temp50,::temp46,::temp47,::temp48,::temp49,setinifloat,fadein,setslideroptionvalue,skycell,level0,level1,level2,splitmult,tree,newversion,::temp2,::temp3,::temp4,::temp5,::currentversion_var,origin,::temp18,::temp19,::temp20,::temp21,offset,"function that returns the current state",myattach,::temp91,::temp92,::temp93,::temp94,::temp95,::temp96,::temp98,::temp97,::temp99,int[],list,::temp100,::temp101,::temp102,::temp103,::temp104,::temp105,logicaland,getintarray,active,ibowtotheev2,getintarraycount,minions,getintarrayitem,reset,enablenowait,disablenowait,firstborns,getstrarraycount,objects,getstrarrayitem,;,isdisabled,debug,messagebox,"dyndolod activated","dyndolod deactivated",::temp80,::temp81,::temp82,::temp83,::temp84,::temp85,::temp86,::temp87,::temp88,::temp89,::temp90,settoggleoptionvalue,niover,dec,::temp22,hex,rest,::temp23,::temp24,::temp25,::temp26,m16,temp,1,2,3,4,5,6,7,8,9,c,d,e,f>
[00:13] [LoadPex] <Debug: Scripts\tif__00038064.pex: da07intro>
[00:13] [LoadPex] <Debug: Scripts\tif__02000ce4.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000c41fb.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__0007538f.pex: freeformmarkartha>
[00:13] [LoadPex] <Debug: Scripts\tif__0200e9af.pex: relationshipadoptablefaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03bo_049a5034.pex: mq03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03bo_049a5034.pex: alias_orphan>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03bo_049a5034.pex: alias_owl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03bo_049a5034.pex: barrier>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03bo_049a5034.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03bo_049a5034.pex: startpoint>
[00:13] [LoadPex] <Debug: Scripts\tif__00046fad.pex: freeformmarkarthe>
[00:13] [LoadPex] <Debug: Scripts\tif__00038066.pex: da07intro>
[00:13] [LoadPex] <Debug: Scripts\tif__02000ce5.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_objectactivator.pex: sheson_dyndolod_objectactivator,,getstate,gotostate,onload,onunload,conditional,hidden,objectreference,string,"function that returns the current state",::state,none,::temp9,form,::temp10,actor,::temp11,worldspace,::temp12,::temp13,int,::temp14,mymaster,::temp15,sheson_dyndolod_master,myactivefirstborn,::temp16,::temp17,::nonevar,game,getform,getworldspace,sheson_dyndolod_plugin,getworldspacelodnamestr,getconfig,master,0,getformfromfile,dyndolod.esp,mycurrentfirstbornlist,mycurrentminionlist,ibowtotheev2,::temp0,::temp1,::temp2,::temp3,::temp4,::temp5,::temp6,::temp7,::temp8,"function that switches this object to the specified state",newstate,onendstate,self,onbeginstate>
[00:13] [LoadPex] <Debug: Scripts\tif__04183e85.pex: wccurrentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__04183e85.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000b7771.pex: iscroll>
[00:13] [LoadPex] <Debug: Scripts\tif__000b7771.pex: rewardbook>
[00:13] [LoadPex] <Debug: Scripts\tif__000c41fc.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__02026558.pex: skaalmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000479a8.pex: ptg02qs>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: destructionmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: alias_skoll>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: pknockdown>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: homemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: muskuma>
[00:13] [LoadPex] <Debug: Scripts\tif__00038069.pex: da07intro>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: knockmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: alias_kumata2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: fireexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: pgetup>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: scstart>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: getupmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: exppoint>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: alias_owl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: scend>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: factoryentmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: alias_kumata>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: alias_kuma>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: sccall>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: alias_kanra>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: doorfactory>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: aftermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: firestorm>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: mq04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: alias_goroll>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: owlmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: teleporteffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: barrierkuma>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: alias_brandt>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: alias_lalanoah>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: kumaexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: scdefeat>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: forgeroommaker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03sub01_04990493.pex: scfind>
[00:13] [LoadPex] <Debug: Scripts\tif__02000ce6.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000c41fe.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__000b785e.pex: reunionscene>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd612.pex: hallofthevigilantmapmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__00038245.pex: dialoguequest>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_objectenabler.pex: myworldspaces>
[00:13] [LoadPex] <Debug: Scripts\tif__02000ce7.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000c4200.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__00038246.pex: dialoguequest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: barrierwraith02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: chaplainmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: summonfx01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: warpwitchmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: doorhq>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: alias_wraith01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: alias_witchta01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: alias_butcher>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: scbotvid01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: alias_villagemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: ladderwraith02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: muswitch01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: alias_wraith02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: scbutcher>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: keywarrens>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: qowl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: scready>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: airshipcradle>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: qbloodcurse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: alias_witch02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: barrierwitch>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: alias_witchta02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: scmedicalcheck>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: arrivalsound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: leverswamp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: alias_romion>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: scplan>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: alias_ozwald>
[00:13] [LoadPex] <Debug: Scripts\revcqruddyeventmangerscript.pex: bqlib>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: alias_airshipmarker>
[00:13] [LoadPex] <Debug: Scripts\revcqruddyeventmangerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: cavestartmarker>
[00:13] [LoadPex] <Debug: Scripts\revcqruddyeventmangerscript.pex: locdisposal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: alias_dwegear>
[00:13] [LoadPex] <Debug: Scripts\revcqruddyeventmangerscript.pex: locstart>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: muswitch02>
[00:13] [LoadPex] <Debug: Scripts\revcqruddyeventmangerscript.pex: locend>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: doorwarrenbasement>
[00:13] [LoadPex] <Debug: Scripts\revcqruddyeventmangerscript.pex: locyelemlib2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: alias_jazel>
[00:13] [LoadPex] <Debug: Scripts\revcqruddyeventmangerscript.pex: locyelemlib1>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: missionplan>
[00:13] [LoadPex] <Debug: Scripts\revcqruddyeventmangerscript.pex: locchurch>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: barrierwraith01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: sub01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: portmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: alias_artur>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: orphanmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: scslaughter>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: alias_wraith01ta>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: alias_wraith02ta>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: alias_orphanmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: screcover>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: alias_witch01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: warp2ndbossmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: summonfx03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: summonfx02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: doorcradle>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: alias_idler01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: scchaplain>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: homemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: scartur>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: returnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: alias_chaplain>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: scsearch>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: alias_idler02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: scbotvid02>
[00:13] [LoadPex] <Debug: Scripts\tif__02000ce8.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: slaughermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: alias_startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: curespell>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: muswraith>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq03_0493de55.pex: fortmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__0005bf26.pex: rexusalias>
[00:13] [LoadPex] <Debug: Scripts\tif__000b7861.pex: orla>
[00:13] [LoadPex] <Debug: Scripts\tif__000b7861.pex: anwen>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_plugin.pex: sheson_dyndolod_plugin,,getstate,gotostate,getversion,getscriptversion,getskseversion,isplugininstalled,getworldspaceeditoridstr,getworldspaceeditorid,getworldspacename,getworldspacelodnamestr,getworldspacelodname,getconfig,getintarray,getintarraycount,getintarrayitem,getintarrayhas,getstrarray,getstrarraycount,getstrarrayitem,onbeginstate,onendstate,conditional,hidden,string,akworld,worldspace,aktarget,objectreference,file,string[],section,key,int,index,bool,value,int[],default,"function that returns the current state",::state,none,"function that switches this object to the specified state",newstate,::nonevar,self,"event received when this state is switched to","event received when this state is switched away from">
[00:13] [LoadPex] <Debug: Scripts\tif__0003824e.pex: ms09>
[00:13] [LoadPex] <Debug: Scripts\tif__000c4202.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__0202c0dd.pex: dlc2bilgemuckfood>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd670.pex: idlewriteledgerwriter>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd670.pex: idlewriteledgerwrite>
[00:13] [LoadPex] <Debug: Scripts\tif__000d93e4.pex: dialoguesolitude>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd670.pex: idlewriterledgerwrite>
[00:13] [LoadPex] <Debug: Scripts\tif__000e82a5.pex: pmapmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__0005bf29.pex: pamulet>
[00:13] [LoadPex] <Debug: Scripts\tif__0005bf29.pex: pletter>
[00:13] [LoadPex] <Debug: Scripts\tif__0005bf29.pex: pamaundgavescene>
[00:13] [LoadPex] <Debug: Scripts\tif__0005bf29.pex: pdb04a>
[00:13] [LoadPex] <Debug: Scripts\tif__0003824f.pex: ms09>
[00:13] [LoadPex] <Debug: Scripts\tif__000c4204.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04bo_04b369c2.pex: barrier>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04bo_04b369c2.pex: mq04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04bo_04b369c2.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04bo_04b369c2.pex: alias_owl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04bo_04b369c2.pex: startpoint>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: farmult>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: active>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: tree>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: level2>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: skycell>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: nevermult>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: splitmult>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: niover>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: level1>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: nearmult>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: reffix>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: fadein>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: ugrid>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: lastmessage>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: mydebug>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: checks>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: fargrid>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: ularge>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: neargrid>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: level0>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: sheson_dyndolod_quest,,getstate,gotostate,oninit,initialize,conditional,hidden,quest,::mydebug_var,string,false,::fadein_var,float,::active_var,int,::niover_var,bool,::tree_var,::farmult_var,::ularge_var,::skycell_var,::ugrid_var,::level2_var,::reffix_var,::lastmessage_var,initializing,::checks_var,::fargrid_var,::level1_var,::splitmult_var,::level0_var,::nevermult_var,::neargrid_var,::nearmult_var,farmult,active,tree,level2,skycell,nevermult,splitmult,niover,level1,nearmult,reffix,fadein,ugrid,lastmessage,mydebug,checks,fargrid,ularge,neargrid,level0,none,::nonevar,self,"function that switches this object to the specified state",newstate,onendstate,::state,onbeginstate,"function that returns the current state",::temp0,::temp1,::temp2,::temp3,::temp4,form,::temp5,keyword,::temp6,::temp7,::temp8,::temp9,::temp10,::temp11,::temp14,actor,::temp15,worldspace,::temp12,string[],index,::temp13,sheson_dyndolod_master,myworld,::temp16,::temp17,::temp18,skse,getversionrelease,getscriptversionrelease,sheson_dyndolod_plugin,getskseversion,game,getformfromfile,dyndolod.esp,getstring,getformid,math,rightshift,getversion,getscriptversion,getconfig,worlds,plugin,getmodbyname,getmoddescription,stringutil,find,2.45,bunchofnumbers,n/a,"dyndolod dyndolod_worlds.txt ",debug,trace,masters,split,",",myreset,getform,getworldspace,getworldspacelodname,utility,wait,"dyndolod dyndolod_",".txt ","_objects.txt ",_objects,"dyndolod assigning config and ini values",10240,14336,22528,43008,largereffix,0,nearmultiple,1.25,farmultiple,1.5,nevermultiple,1.75,fminsecondsforloadfadein,2.66,setinifloat,fminsecondsforloadfadein:interface,fskycellreffadedistance,fblocklevel0distance:terrainmanager,fblocklevel1distance:terrainmanager,fblockmaximumdistance:terrainmanager,fsplitdistancemult:terrainmanager,ftreeloaddistance:terrainmanager,"dyndolod ini values assigned",messagebox,"dyndolod could not read dyndolod_worlds","dyndolod papyrus error","dyndolod papyrus error myworld=","dyndolod.dll papyrus scripts are the wrong version","dyndolod requires dyndolod.dll","dyndolod requires dyndolod.dll "," ",notification,"dyndolod.esp not found or too high in the load order",getpluginversion,skee,nioverride,"dyndolod.dll and skse versions do not match","dyndolod.dll and skse versions do not match ","dyndolod requires skse","dyndolod requires skse ">
[00:13] [LoadPex] <Debug: Scripts\tif__0427b566.pex: wclq06incriminatingnote>
[00:13] [LoadPex] <Debug: Scripts\tif__00094041.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__000c4206.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__000d4fb7.pex: pglobal>
[00:13] [LoadPex] <Debug: Scripts\tif__0203401f.pex: torkild>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04radio_04bacbae.pex: sc09>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04radio_04bacbae.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04radio_04bacbae.pex: sc03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04radio_04bacbae.pex: sc07>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04radio_04bacbae.pex: sc05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04radio_04bacbae.pex: sc02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04radio_04bacbae.pex: sc06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04radio_04bacbae.pex: p04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04radio_04bacbae.pex: p02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04radio_04bacbae.pex: p06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04radio_04bacbae.pex: alias_thalmorta>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04radio_04bacbae.pex: p09>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04radio_04bacbae.pex: p08>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04radio_04bacbae.pex: sc08>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04radio_04bacbae.pex: p01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04radio_04bacbae.pex: sc04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04radio_04bacbae.pex: p03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04radio_04bacbae.pex: p07>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04radio_04bacbae.pex: p05>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_worshipper.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\tif__000d4fb8.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\sheson_dyndolod_worshipper.pex: sheson_dyndolod_worshipper,,getstate,gotostate,oncellattach,onload,onunload,conditional,hidden,objectreference,mygriddisable,bool,::playerref_var,actor,myfirstborn,mybrother,mymaster,myworld,string,none,myformid,int,myfirstbornformid,mycelldisable,playerref,"function that switches this object to the specified state",newstate,::nonevar,onendstate,self,::state,onbeginstate,::temp16,form,::temp17,quest,::temp18,sheson_dyndolod_quest,::temp19,::temp20,::temp21,::temp28,float,::temp22,::temp24,worldspace,::temp25,::temp26,::temp27,int[],::temp23,list,index,::temp29,::mangled_list_2,::mangled_index_3,::temp30,sheson_dyndolod_firstborn,::temp31,game,getformfromfile,dyndolod.esp,reffix,active,utility,wait,getworldspace,sheson_dyndolod_plugin,getworldspacelodname,getconfig,master,0,getformid,math,logicaland,getintarray,worshippers,getactorvalue,speedmult,largereffix,getworldspaceeditorid,brothers,loaded,cellstate,gridstate,activate,"function that returns the current state",::temp0,::temp1,::temp2,::temp3,::temp4,::temp5,::temp12,::temp6,::temp8,::temp9,::temp10,::temp11,::temp7,::temp13,::mangled_list_0,::mangled_index_1,::temp14,::temp15,::temp32,::temp33,::temp34,::temp35,::temp36,::temp37,::temp38,::temp39,playerworldspace,::temp40,::temp41,::temp42,::temp43,::temp44,f1,f2,::mangled_f1_4,::mangled_f2_5,::temp45,::temp46,getdistance,fargrid,getpositionx,abs,getpositiony,ularge>
[00:13] [LoadPex] <Debug: Scripts\tif__000c4208.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: alias_brandt>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: scrod>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: back01endmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__02000ceb.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: alias_owl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: brandtwarp>
[00:13] [LoadPex] <Debug: Scripts\tif__02034021.pex: torkild>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: endkey>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: alias_lalanoah>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: mq05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: staffhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: scback01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: alias_skoll>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: teleporteffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: shopmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: shopmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: sctrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: owlmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: housemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: alias_goroll>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: staffmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: mq04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: alias_kanra>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: staffmother>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: alias_orland>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: scback02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: scgem>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: curioshop>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: alias_kalka>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04sub01_04b6a059.pex: scorland>
[00:13] [LoadPex] <Debug: Scripts\shipwreck04jewelryboxscript.pex: shipwreckquest>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cec.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000d4fbf.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__00075c72.pex: dunmiddentreasuremap>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: yatsumarker03>
[00:13] [LoadPex] <Debug: Scripts\tif__000b810c.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: ozmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: airshipmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: alias_foodstoragemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: doorhq>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: alias_sewermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: alias_romion>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: gateact>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: airship>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: sq04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: qowl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: bossthalmormarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: alias_chaplain>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: doortw>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: bossroommarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: summonfxblue>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: yatsumarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: scbriefing>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: qbloodcurse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: jazelmarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: mus01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: alias_eavesdropmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: alias_ozwald>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: returnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: scchaplain>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: workshopmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: alias_cedric>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: missionplan>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: keychamber>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: alias_bossbrass>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: sccedric01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: alias_dwegear>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: sewerroute>
[00:13] [LoadPex] <Debug: Scripts\tif__00062d7b.pex: da08whisperingdoorkey>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: arrivalsound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: keycity>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: chaplainmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: sccedric02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: scarkved>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: alias_bossthalmor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: engineroommarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: scskiptobriefing>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: alias_jazel>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: dissectroommarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: expsummon>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: expbrainhack>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: beastdead>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: yatsumarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: bossbrassmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: trgmissionfinish>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: jazelmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: ozmarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: mus02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: alias_arkvedmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq04_04b0d81f.pex: alias_sewergoalmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__02000ced.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__02036603.pex: kolbjornquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000d4fc1.pex: pglobal>
[00:13] [LoadPex] <Debug: Scripts\tif__00075c73.pex: dunmiddentreasuremap>
[00:13] [LoadPex] <Debug: Scripts\tif__0006e26b.pex: darkbrotherhoodquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00062d7c.pex: ebonyblade>
[00:13] [LoadPex] <Debug: Scripts\tif__00062d7c.pex: ebonybladeweapon>
[00:13] [LoadPex] <Debug: Scripts\tif__00062d7c.pex: nelkirlistens>
[00:13] [LoadPex] <Debug: Scripts\tif__000e8bc3.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cee.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__02036604.pex: kolbjornquest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05charm_04f4e0d7.pex: alias_hangedmanta>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05charm_04f4e0d7.pex: alias_gorollta>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05charm_04f4e0d7.pex: alias_gerhardta>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05charm_04f4e0d7.pex: alias_slavetraderta>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05charm_04f4e0d7.pex: alias_auntta>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05charm_04f4e0d7.pex: alias_brandtta>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05charm_04f4e0d7.pex: mq05>
[00:13] [LoadPex] <Debug: Scripts\tif__000d4fc2.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__0006e78e.pex: psanctuarydialogue>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cef.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000e8bc4.pex: louisletrush>
[00:13] [LoadPex] <Debug: Scripts\tif__00062d81.pex: ebonybladeweapon>
[00:13] [LoadPex] <Debug: Scripts\tif__00062d81.pex: frotharlisten>
[00:13] [LoadPex] <Debug: Scripts\tif__00062d81.pex: ebonyblade>
[00:13] [LoadPex] <Debug: Scripts\tif__02036605.pex: kolbjornquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00038a3b.pex: ptg08merceralias>
[00:13] [LoadPex] <Debug: Scripts\tif__0006e78f.pex: psanctuarydialogue>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cf0.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000b8116.pex: collegefaction>
[00:13] [LoadPex] <Debug: Scripts\tif__0427b56c.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05joint_04f720cc.pex: hunterscmarkerside>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05joint_04f720cc.pex: alias_boss01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05joint_04f720cc.pex: alias_brandt>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05joint_04f720cc.pex: alias_lalanoah>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05joint_04f720cc.pex: gameday>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05joint_04f720cc.pex: scarrive>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05joint_04f720cc.pex: mapref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05joint_04f720cc.pex: scbrandcome>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05joint_04f720cc.pex: alias_lairmapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05joint_04f720cc.pex: brandtmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05joint_04f720cc.pex: schunter>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05joint_04f720cc.pex: hunterscmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05joint_04f720cc.pex: qbloodcurse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05joint_04f720cc.pex: alias_jhunal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05joint_04f720cc.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05joint_04f720cc.pex: lalamarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05joint_04f720cc.pex: staffmother>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05joint_04f720cc.pex: mq06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05joint_04f720cc.pex: scletgo>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05joint_04f720cc.pex: alias_skoll>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05joint_04f720cc.pex: dungeondoorref>
[00:13] [LoadPex] <Debug: Scripts\tif__000c43e9.pex: dgintimidate>
[00:13] [LoadPex] <Debug: Scripts\tif__00048a7c.pex: ms13camillastage10scene>
[00:13] [LoadPex] <Debug: Scripts\tif__000e8bca.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__000e8bca.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__02036606.pex: kolbjornquest>
[00:13] [LoadPex] <Debug: Scripts\tif__0006e790.pex: psanctuarydialogue>
[00:13] [LoadPex] <Debug: Scripts\tif__000b8119.pex: faraldaalias>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cf1.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__00048c8c.pex: pdb08>
[00:13] [LoadPex] <Debug: Scripts\tif__00075c76.pex: velehksainref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub01_047b386a.pex: alias_chickghost04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub01_047b386a.pex: alias_jaita01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub01_047b386a.pex: alias_childozwald>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub01_047b386a.pex: alias_jai>
[00:13] [LoadPex] <Debug: Scripts\tif__000d9b59.pex: pbookalias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub01_047b386a.pex: alias_lazafather>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub01_047b386a.pex: alias_chickghost01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub01_047b386a.pex: alias_jaita03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub01_047b386a.pex: alias_chickghost03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub01_047b386a.pex: alias_jazelmad>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub01_047b386a.pex: alias_jaita02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub01_047b386a.pex: tentdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub01_047b386a.pex: alias_jazelchild>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub01_047b386a.pex: alias_korn>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub01_047b386a.pex: alias_jazelboy>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub01_047b386a.pex: alias_owl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub01_047b386a.pex: alias_chickghost02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub01_047b386a.pex: alias_anequina>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub01_047b386a.pex: alias_childfelix>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub01_047b386a.pex: alias_lazasister>
[00:13] [LoadPex] <Debug: Scripts\tif__00062d9c.pex: ebonyblade>
[00:13] [LoadPex] <Debug: Scripts\tif__00062d9c.pex: ebonybladeweapon>
[00:13] [LoadPex] <Debug: Scripts\sies_effectscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cf2.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__0006e791.pex: psanctuarydialogue>
[00:13] [LoadPex] <Debug: Scripts\tif__000a29ab.pex: ppotion02>
[00:13] [LoadPex] <Debug: Scripts\tif__000a29ab.pex: ppotion03>
[00:13] [LoadPex] <Debug: Scripts\tif__000a29ab.pex: ppotion01>
[00:13] [LoadPex] <Debug: Scripts\tif__0423d3d3.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00038c6d.pex: pdb07>
[00:13] [LoadPex] <Debug: Scripts\tif__00038c6d.pex: pdb08>
[00:13] [LoadPex] <Debug: Scripts\tif__00075c79.pex: velehksainref>
[00:13] [LoadPex] <Debug: Scripts\tif__000d9b5c.pex: pffi02happy>
[00:13] [LoadPex] <Debug: Scripts\tif__04183e9e.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\sightlesspitcarving.pex: cypher>
[00:13] [LoadPex] <Debug: Scripts\sightlesspitcarving.pex: carvinga>
[00:13] [LoadPex] <Debug: Scripts\sightlesspitcarving.pex: carvinge>
[00:13] [LoadPex] <Debug: Scripts\sightlesspitcarving.pex: carvingc>
[00:13] [LoadPex] <Debug: Scripts\sightlesspitcarving.pex: carvingb>
[00:13] [LoadPex] <Debug: Scripts\sightlesspitcarving.pex: carvingf>
[00:13] [LoadPex] <Debug: Scripts\sightlesspitcarving.pex: carvingd>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cf3.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__00048c8e.pex: pdb08>
[00:13] [LoadPex] <Debug: Scripts\tif__02036a6b.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\tif__02036a6b.pex: dismissedfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__0006e792.pex: psanctuarydialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub02_047bdc90.pex: alias_ulliss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub02_047bdc90.pex: alias_jacobee>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub02_047bdc90.pex: scjacobe>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub02_047bdc90.pex: dooregg>
[00:13] [LoadPex] <Debug: Scripts\tif__0427b570.pex: wclq06cluesdiscovered>
[00:13] [LoadPex] <Debug: Scripts\tif__00062f4b.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tif__00062f4b.pex: birna>
[00:13] [LoadPex] <Debug: Scripts\tif__00062f4b.pex: jar>
[00:13] [LoadPex] <Debug: Scripts\tif__000c4428.pex: pdrqs>
[00:13] [LoadPex] <Debug: Scripts\tif__000e8bce.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__000d9b5d.pex: pmapmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cf4.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__0006e793.pex: psanctuarydialogue>
[00:13] [LoadPex] <Debug: Scripts\tif__00048c8f.pex: pdb08>
[00:13] [LoadPex] <Debug: Scripts\tif__0009407c.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\silentmoonsenchantscript.pex: silentmoonsenchant>
[00:13] [LoadPex] <Debug: Scripts\silentmoonsenchantscript.pex: ispotion>
[00:13] [LoadPex] <Debug: Scripts\tif__000abd8d.pex: perkinvestoralvorgv>
[00:13] [LoadPex] <Debug: Scripts\tif__000b811f.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__000b811f.pex: mgentryfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__00062f53.pex: ffwa>
[00:13] [LoadPex] <Debug: Scripts\tif__000d9b5e.pex: pbookalias>
[00:13] [LoadPex] <Debug: Scripts\tif__000d50ca.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub03_04b40e65.pex: alias_owl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub03_04b40e65.pex: graymask>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub03_04b40e65.pex: banishfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub03_04b40e65.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub03_04b40e65.pex: expmutated>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub03_04b40e65.pex: alias_boy>
[00:13] [LoadPex] <Debug: Scripts\tif__0006e794.pex: psanctuarydialogue>
[00:13] [LoadPex] <Debug: Scripts\tif__00048dd3.pex: pdb08>
[00:13] [LoadPex] <Debug: Scripts\tif__0009407d.pex: favorrewardpotion>
[00:13] [LoadPex] <Debug: Scripts\tif__0009407d.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tif__0009407d.pex: freeformwinterholdc>
[00:13] [LoadPex] <Debug: Scripts\tif__0009407d.pex: favorrewardgold>
[00:13] [LoadPex] <Debug: Scripts\tif__0009407d.pex: favorrewardarmor>
[00:13] [LoadPex] <Debug: Scripts\tif__0009407d.pex: favorrewardweapon>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cf5.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\silverswordscript.pex: silverperk>
[00:13] [LoadPex] <Debug: Scripts\tif__00075ca2.pex: relationshipmarriagefin>
[00:13] [LoadPex] <Debug: Scripts\tif__00075ca2.pex: alias_loveinterest>
[00:13] [LoadPex] <Debug: Scripts\tif__000c4435.pex: pdrqs>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub04_04b46130.pex: gunshot>
[00:13] [LoadPex] <Debug: Scripts\sinmirscript.pex: pgovruling>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub04_04b46130.pex: alias_yelem>
[00:13] [LoadPex] <Debug: Scripts\sinmirscript.pex: pstormcloakoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub04_04b46130.pex: alias_boltzmer>
[00:13] [LoadPex] <Debug: Scripts\tif__00094085.pex: favorrewardjewelry>
[00:13] [LoadPex] <Debug: Scripts\tif__04183e9f.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cf6.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000d9b61.pex: pffi02sad>
[00:13] [LoadPex] <Debug: Scripts\tif__0006f176.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub05_04b461bb.pex: alias_black>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub05_04b461bb.pex: alias_gray>
[00:13] [LoadPex] <Debug: Scripts\sj_bonfirescript.pex: pagelist>
[00:13] [LoadPex] <Debug: Scripts\sj_bonfirescript.pex: magicdamagefire>
[00:13] [LoadPex] <Debug: Scripts\sj_bonfirescript.pex: markerlist>
[00:13] [LoadPex] <Debug: Scripts\sj_bonfirescript.pex: campfirelight>
[00:13] [LoadPex] <Debug: Scripts\sj_bonfirescript.pex: campfiremovstat>
[00:13] [LoadPex] <Debug: Scripts\sj_bonfirescript.pex: saintquest>
[00:13] [LoadPex] <Debug: Scripts\sj_bonfirescript.pex: magicsound>
[00:13] [LoadPex] <Debug: Scripts\tif__00094086.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cf7.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\lrhmq01_tif__0436e82d.pex: bread>
[00:13] [LoadPex] <Debug: Scripts\tif__00063834.pex: favorreward>
[00:13] [LoadPex] <Debug: Scripts\tif__00063834.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\tif__000c444b.pex: pchest>
[00:13] [LoadPex] <Debug: Scripts\tif__000c444b.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__02038ebb.pex: ashfiremead>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cf8.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__00094088.pex: favor013>
[00:13] [LoadPex] <Debug: Scripts\tif__00094088.pex: freeformmarkarthg>
[00:13] [LoadPex] <Debug: Scripts\tif__00094088.pex: favor017>
[00:13] [LoadPex] <Debug: Scripts\tif__00094088.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tif__000a2c6c.pex: housecarlwhiterun>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub06_04f817b3.pex: alias_owl>
[00:13] [LoadPex] <Debug: Scripts\tif__000b815a.pex: wepersuade>
[00:13] [LoadPex] <Debug: Scripts\ski_activeeffectswidget.pex: orientation>
[00:13] [LoadPex] <Debug: Scripts\ski_activeeffectswidget.pex: groupeffectcount>
[00:13] [LoadPex] <Debug: Scripts\ski_activeeffectswidget.pex: minimumtimeleft>
[00:13] [LoadPex] <Debug: Scripts\ski_activeeffectswidget.pex: effectsize>
[00:13] [LoadPex] <Debug: Scripts\ski_activeeffectswidget.pex: enabled>
[00:13] [LoadPex] <Debug: Scripts\tif__000ac957.pex: perkinvestorlucangv>
[00:13] [LoadPex] <Debug: Scripts\tif__0423d3d7.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00094089.pex: freeformmarkarthg>
[00:13] [LoadPex] <Debug: Scripts\tif__00094089.pex: favor013>
[00:13] [LoadPex] <Debug: Scripts\tif__000ac958.pex: perkinvestorcamillagv>
[00:13] [LoadPex] <Debug: Scripts\tif__0427b586.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000c483c.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__000d50db.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\tif__02038ebd.pex: juniperberries>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub07_0406492e.pex: looptrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub07_0406492e.pex: sc02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub07_0406492e.pex: suzusound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub07_0406492e.pex: sc03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub07_0406492e.pex: sc06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub07_0406492e.pex: alias_jazel>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub07_0406492e.pex: sc05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub07_0406492e.pex: alias_hunter01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub07_0406492e.pex: sc04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub07_0406492e.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub07_0406492e.pex: loopmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05sub07_0406492e.pex: alias_hunter02>
[00:13] [LoadPex] <Debug: Scripts\tif__00063b53.pex: offsetcarrymq201drinkr>
[00:13] [LoadPex] <Debug: Scripts\tif__000ac959.pex: perkinvestorahlangv>
[00:13] [LoadPex] <Debug: Scripts\ski_configbase.pex: option_type_input>
[00:13] [LoadPex] <Debug: Scripts\ski_configbase.pex: currentpage>
[00:13] [LoadPex] <Debug: Scripts\ski_configbase.pex: option_type_keymap>
[00:13] [LoadPex] <Debug: Scripts\ski_configbase.pex: left_to_right>
[00:13] [LoadPex] <Debug: Scripts\ski_configbase.pex: menu_root>
[00:13] [LoadPex] <Debug: Scripts\ski_configbase.pex: option_flag_with_unmap>
[00:13] [LoadPex] <Debug: Scripts\ski_configbase.pex: top_to_bottom>
[00:13] [LoadPex] <Debug: Scripts\ski_configbase.pex: option_type_header>
[00:13] [LoadPex] <Debug: Scripts\ski_configbase.pex: option_type_empty>
[00:13] [LoadPex] <Debug: Scripts\ski_configbase.pex: state_reset>
[00:13] [LoadPex] <Debug: Scripts\ski_configbase.pex: option_type_toggle>
[00:13] [LoadPex] <Debug: Scripts\ski_configbase.pex: option_flag_disabled>
[00:13] [LoadPex] <Debug: Scripts\ski_configbase.pex: state_color>
[00:13] [LoadPex] <Debug: Scripts\ski_configbase.pex: pages>
[00:13] [LoadPex] <Debug: Scripts\ski_configbase.pex: option_type_menu>
[00:13] [LoadPex] <Debug: Scripts\ski_configbase.pex: state_slider>
[00:13] [LoadPex] <Debug: Scripts\ski_configbase.pex: option_type_text>
[00:13] [LoadPex] <Debug: Scripts\ski_configbase.pex: option_flag_hidden>
[00:13] [LoadPex] <Debug: Scripts\ski_configbase.pex: state_menu>
[00:13] [LoadPex] <Debug: Scripts\ski_configbase.pex: journal_menu>
[00:13] [LoadPex] <Debug: Scripts\ski_configbase.pex: option_type_slider>
[00:13] [LoadPex] <Debug: Scripts\ski_configbase.pex: option_flag_none>
[00:13] [LoadPex] <Debug: Scripts\ski_configbase.pex: modname>
[00:13] [LoadPex] <Debug: Scripts\ski_configbase.pex: option_type_color>
[00:13] [LoadPex] <Debug: Scripts\ski_configbase.pex: state_default>
[00:13] [LoadPex] <Debug: Scripts\ski_configbase.pex: state_input>
[00:13] [LoadPex] <Debug: Scripts\tif__000c483e.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\lrhmq01_tif__0436e82e.pex: bread>
[00:13] [LoadPex] <Debug: Scripts\tif__000769d3.pex: pmovescene>
[00:13] [LoadPex] <Debug: Scripts\tif__000769d3.pex: pdb11>
[00:13] [LoadPex] <Debug: Scripts\tif__000da18a.pex: da04elderscroll>
[00:13] [LoadPex] <Debug: Scripts\tif__000da18a.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tif__000da18a.pex: scrollquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000a2c75.pex: jarlmarkarth>
[00:13] [LoadPex] <Debug: Scripts\tif__0009408c.pex: favorrewardarmor>
[00:13] [LoadPex] <Debug: Scripts\tif__000a2c75.pex: jarlwhiterun>
[00:13] [LoadPex] <Debug: Scripts\tif__0009408c.pex: sklxonehanded4>
[00:13] [LoadPex] <Debug: Scripts\tif__000a2c75.pex: jarlriften>
[00:13] [LoadPex] <Debug: Scripts\tif__0009408c.pex: mammothtusk>
[00:13] [LoadPex] <Debug: Scripts\tif__000a2c75.pex: favorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cfb.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000a2c75.pex: jarlsolitude>
[00:13] [LoadPex] <Debug: Scripts\tif__000a2c75.pex: jarlwindhelm>
[00:13] [LoadPex] <Debug: Scripts\tif__0009408c.pex: blackbriarmead>
[00:13] [LoadPex] <Debug: Scripts\tif__0009408c.pex: sklxalchemy3>
[00:13] [LoadPex] <Debug: Scripts\tif__00063b54.pex: offsetcarrymq201drinkr>
[00:13] [LoadPex] <Debug: Scripts\tif__00063b54.pex: idlemq201toaststart>
[00:13] [LoadPex] <Debug: Scripts\tif__00063b54.pex: offsetstop>
[00:13] [LoadPex] <Debug: Scripts\tif__000ac95a.pex: perkinvestorbelethorgv>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: memoryref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: towerarkvedmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: musjh>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: pstagger>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: beastmap>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: yatsumarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: portalopensound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: bossroommarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: ozboss01marker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: wokey>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: gameday>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: alias_chaplain>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: alias_memorymarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: alias_romionholo>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: mq05joint>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: memorytrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: loveroommarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: jhendmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: portalref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: qbloodcurse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: alias_owldog>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: airshipmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: qcharm>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: alias_runemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: jhstartmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: jhstatue>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: alias_jhunalta01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: plantrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: alias_romion>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: scholo>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: dreamroommarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: scchaplain>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: alias_owl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: returnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: realmentref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: alias_jazel>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: alias_hera>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: chaplainmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: doordreamroom>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: bosssafe>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: jhgrabsound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: alias_boss03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: alias_babymarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: summonfxblue>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: alias_dwegear>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: alias_bossjhunal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: alias_boss01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: libmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: bomarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: alias_quagmiremarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: alias_jhunalta02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: dooractref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: alias_ozwald>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: alias_jhunalta03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: scopengate>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: lrhsubq03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: musvsjh>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: alias_boss02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: schera>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: runestonetrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: beastholedoor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq05_04f345dc.pex: bossbarrier>
[00:13] [LoadPex] <Debug: Scripts\ski_configmanager.pex: journal_menu>
[00:13] [LoadPex] <Debug: Scripts\ski_configmanager.pex: menu_root>
[00:13] [LoadPex] <Debug: Scripts\tif__0009408d.pex: mammothtusk>
[00:13] [LoadPex] <Debug: Scripts\tif__0009408d.pex: blackbriarmead>
[00:13] [LoadPex] <Debug: Scripts\tif__0009408d.pex: favorrewardarmor>
[00:13] [LoadPex] <Debug: Scripts\tif__0009408d.pex: sklxonehanded4>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cfc.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__00053320.pex: freeformmarkartho>
[00:13] [LoadPex] <Debug: Scripts\tif__00053320.pex: markarthexcavationsitekey>
[00:13] [LoadPex] <Debug: Scripts\tif__000ac95b.pex: perkinvestorysoldagv>
[00:13] [LoadPex] <Debug: Scripts\revcqscabeventmanagerscript.pex: loccape>
[00:13] [LoadPex] <Debug: Scripts\revcqscabeventmanagerscript.pex: locport>
[00:13] [LoadPex] <Debug: Scripts\revcqscabeventmanagerscript.pex: locpailune>
[00:13] [LoadPex] <Debug: Scripts\revcqscabeventmanagerscript.pex: locchurch>
[00:13] [LoadPex] <Debug: Scripts\revcqscabeventmanagerscript.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000b8164.pex: newproperty>
[00:13] [LoadPex] <Debug: Scripts\tif__000b8164.pex: intimidate>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06sub01_0402c265.pex: alias_orland>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06sub01_0402c265.pex: scburnt>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06sub01_0402c265.pex: ignitrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06sub01_0402c265.pex: alias_owl>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06sub01_0402c265.pex: scresolve>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06sub01_0402c265.pex: bazuramarkerburnt>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06sub01_0402c265.pex: alias_dwegear>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06sub01_0402c265.pex: alias_lalanoah>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06sub01_0402c265.pex: mq06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06sub01_0402c265.pex: alias_letter>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06sub01_0402c265.pex: lammq01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06sub01_0402c265.pex: alias_ignitionmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06sub01_0402c265.pex: festivalmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06sub01_0402c265.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06sub01_0402c265.pex: bazuramarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06sub01_0402c265.pex: alias_goroll>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06sub01_0402c265.pex: gamehour>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06sub01_0402c265.pex: musbazura>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06sub01_0402c265.pex: alias_brandt>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06sub01_0402c265.pex: alias_skoll>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06sub01_0402c265.pex: alias_kalka>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06sub01_0402c265.pex: alias_kanra>
[00:13] [LoadPex] <Debug: Scripts\tif__00094096.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\tif__00094096.pex: favorrewardgold>
[00:13] [LoadPex] <Debug: Scripts\ski_configmenu.pex: ski_activeeffectswidgetinstance>
[00:13] [LoadPex] <Debug: Scripts\ski_configmenu.pex: ski_settingsmanagerinstance>
[00:13] [LoadPex] <Debug: Scripts\tif__000d50e0.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cfd.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\ski_configmenu.pex: isgamepad>
[00:13] [LoadPex] <Debug: Scripts\ski_configmenu.pex: unequiparmor>
[00:13] [LoadPex] <Debug: Scripts\ski_configmenu.pex: ski_maininstance>
[00:13] [LoadPex] <Debug: Scripts\ski_configmenu.pex: ski_favoritesmanagerinstance>
[00:13] [LoadPex] <Debug: Scripts\tif__02038fb8.pex: dlc2thirskhalbarnstalhrimcount>
[00:13] [LoadPex] <Debug: Scripts\ski_configmenu.pex: favoritecurrentgroup>
[00:13] [LoadPex] <Debug: Scripts\tif__02038fb8.pex: ingotebony>
[00:13] [LoadPex] <Debug: Scripts\ski_configmenu.pex: disablepositioning3ditem>
[00:13] [LoadPex] <Debug: Scripts\tif__02038fb8.pex: dlc2orestalhrim>
[00:13] [LoadPex] <Debug: Scripts\ski_configmenu.pex: unequiphands>
[00:13] [LoadPex] <Debug: Scripts\tif__02038fb8.pex: dlc2thirskhalbarnebonycount>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57ce.pex: ptg01>
[00:13] [LoadPex] <Debug: Scripts\tif__000ac95c.pex: perkinvestoranoriathgv>
[00:13] [LoadPex] <Debug: Scripts\tif__000940c6.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__000940c6.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tif__000a2c76.pex: jarlwindhelm>
[00:13] [LoadPex] <Debug: Scripts\tif__000a2c76.pex: jarlmarkarth>
[00:13] [LoadPex] <Debug: Scripts\tif__000a2c76.pex: jarlsolitude>
[00:13] [LoadPex] <Debug: Scripts\tif__000a2c76.pex: jarlwhiterun>
[00:13] [LoadPex] <Debug: Scripts\tif__000a2c76.pex: favorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cfe.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: scchap>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: mushircine>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: qsafety>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_ally03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_lalanoah>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: bossbarrier>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: warpexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_ozwald>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: dwewarp01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_brandt>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: jacanonmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_com05marker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: airshiphqmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_ally02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: returnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: barricade04>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57cf.pex: ptg01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_com02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: bossareamarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: airshiphq>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: gweatherblood>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_dwegear>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_skoll>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: workshopmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: gwetherdefault>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: heraspirit>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: campmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_cedric>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_allyarcher>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_com02marker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: wbloodmoon>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_com01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: barrier01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: doorentblessed>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_ally04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: mq06sub01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_com04marker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_ally05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: campdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_ally01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_bedmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_com03marker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: sccanon>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: fireexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_com01marker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_waitposition>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: qbloodcurse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_hircine>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: muswar>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: rumblsshake>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: barricade05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_romion>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: airshipmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_jazel>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_endmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: sanctuaryback>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_ally06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: barricade03>
[00:13] [LoadPex] <Debug: Scripts\ski_favoritesmanager.pex: group_flag_unequip_hands>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_com03>
[00:13] [LoadPex] <Debug: Scripts\ski_favoritesmanager.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: barricade01>
[00:13] [LoadPex] <Debug: Scripts\ski_favoritesmanager.pex: group_flag_unequip_armor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: plantrg>
[00:13] [LoadPex] <Debug: Scripts\ski_favoritesmanager.pex: seticonkey>
[00:13] [LoadPex] <Debug: Scripts\ski_favoritesmanager.pex: saveequipstatekey>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_allyspider>
[00:13] [LoadPex] <Debug: Scripts\ski_favoritesmanager.pex: menu_root>
[00:13] [LoadPex] <Debug: Scripts\ski_favoritesmanager.pex: togglefocuskey>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_chaplainta>
[00:13] [LoadPex] <Debug: Scripts\ski_favoritesmanager.pex: buttonhelpenabled>
[00:13] [LoadPex] <Debug: Scripts\ski_favoritesmanager.pex: groupaddkey>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: scmedic>
[00:13] [LoadPex] <Debug: Scripts\ski_favoritesmanager.pex: favorites_menu>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: doorhq>
[00:13] [LoadPex] <Debug: Scripts\ski_favoritesmanager.pex: groupusekey>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_com04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: sctocamp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_com05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: airshipsanctuary>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: alias_witch>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: scplan>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: bosssafe>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: barricade02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: doorkyneforest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: airshipstart>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghmq06_04faa801.pex: scend>
[00:13] [LoadPex] <Debug: Scripts\tif__000940c8.pex: alchemybook>
[00:13] [LoadPex] <Debug: Scripts\tif__000ac95d.pex: perkinvestoranoriathgv>
[00:13] [LoadPex] <Debug: Scripts\tif__0006f6d6.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\tif__00039626.pex: ms13bleakfallsbarrowarvelscene>
[00:13] [LoadPex] <Debug: Scripts\tif__00039626.pex: arvelstuck>
[00:13] [LoadPex] <Debug: Scripts\tif__000ac95e.pex: perkinvestorulfberthgv>
[00:13] [LoadPex] <Debug: Scripts\tif__02038fba.pex: dlc2thirskhilundspearcount>
[00:13] [LoadPex] <Debug: Scripts\tif__02038fba.pex: dlc2rieklingspears>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: inventory_menu>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: err_skse_version_scpt>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: craftingmenucheckenabled>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: container_menu>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: favoritesmenucheckenabled>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: mapmenucheckenabled>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: barter_menu>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: errordetected>
[00:13] [LoadPex] <Debug: Scripts\tif__02000cff.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: containermenucheckenabled>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: bartermenucheckenabled>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: minskseversion>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: err_swf_version>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: reqswfversion>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: inventorymenucheckenabled>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: hud_menu>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: giftmenucheckenabled>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: magic_menu>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: reqswfrelease>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: magicmenucheckenabled>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57d0.pex: ptg01>
[00:13] [LoadPex] <Debug: Scripts\tif__04183eb3.pex: wccompanionquartersjadexmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__04183eb3.pex: wcmq02jaderecruitmenttrigger>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: crafting_menu>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: err_swf_invalid>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: minskserelease>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: map_menu>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: err_skse_missing>
[00:13] [LoadPex] <Debug: Scripts\tif__04183eb3.pex: wcavailablecompanions>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: err_skse_broken>
[00:13] [LoadPex] <Debug: Scripts\tif__04183eb3.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: favorites_menu>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: gift_menu>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: err_skse_version_rt>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: alias_ashkhan02>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: journal_menu>
[00:13] [LoadPex] <Debug: Scripts\ski_main.pex: err_ini_papyrus>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: weatherstorm>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: doorreplay>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: trgwt>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: alias_endmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: doorcrypt>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: boethiapower>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: alias_createmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: alias_gulakhan01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: posgula01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: trgcomplete>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: wtshortcut>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: barrierwt>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: banishfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: posgula03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: musgula01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: posash>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: alias_boatmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: musash01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: musgula02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: alias_eggmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: alias_gulakhan02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: barriergyb>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: alias_ashkhan01>
[00:13] [LoadPex] <Debug: Scripts\tif__000940c9.pex: blockbook>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: startmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000940c9.pex: onehandbook>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: musash02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: trggraveyard>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: posgula02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: weatherrain>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: returnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: alias_gulakhan03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq02_048c5fd1.pex: trgstart>
[00:13] [LoadPex] <Debug: Scripts\tif__0006f6e9.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__000ac95f.pex: perkinvestorulfberthgv>
[00:13] [LoadPex] <Debug: Scripts\tif__000640f6.pex: pgiannascreamscene>
[00:13] [LoadPex] <Debug: Scripts\tif__0427b58a.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57ef.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57ef.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57ef.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57ef.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57ef.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d00.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: summonfx01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: trgwitch>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: returnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: muswitch01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: spawnwitch>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: muswraith>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: trgwraith01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: trgend>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: muswitch02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: spawnwraith02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: alias_wraith02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: alias_artur>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: spawnwraith01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: alias_wraith01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: alias_witch02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: barrierwraith01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: alias_boatmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: barrierwitch>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: doorreplay>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: alias_eggmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: summonfx02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: trgwraith02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: alias_endmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: alias_witch01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: barrierwraith02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: alias_createmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq03_04967042.pex: trgstart>
[00:13] [LoadPex] <Debug: Scripts\tif__000940cb.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__0006f7d2.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__00039642.pex: ms13intro>
[00:13] [LoadPex] <Debug: Scripts\tif__000b82eb.pex: da07pamphlet>
[00:13] [LoadPex] <Debug: Scripts\tif__00064167.pex: pcicerogonescene3>
[00:13] [LoadPex] <Debug: Scripts\tif__00064167.pex: pdb07>
[00:13] [LoadPex] <Debug: Scripts\tif__00064167.pex: shadowmereeffect>
[00:13] [LoadPex] <Debug: Scripts\tif__00064167.pex: shadowmere>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57f0.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57f0.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d01.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq04_04b505b7.pex: mus02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq04_04b505b7.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq04_04b505b7.pex: alias_boss02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq04_04b505b7.pex: doorreplay>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq04_04b505b7.pex: alias_goalmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq04_04b505b7.pex: returnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq04_04b505b7.pex: expsummon>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq04_04b505b7.pex: boss02marker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq04_04b505b7.pex: mus01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq04_04b505b7.pex: gatetrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq04_04b505b7.pex: bosstrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq04_04b505b7.pex: summonfxblue>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq04_04b505b7.pex: startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq04_04b505b7.pex: alias_eggmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq04_04b505b7.pex: starttrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq04_04b505b7.pex: alias_createmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq04_04b505b7.pex: alias_boatmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq04_04b505b7.pex: endtrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq04_04b505b7.pex: boss01marker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq04_04b505b7.pex: alias_boss01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq04_04b505b7.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\tif__0005332d.pex: markarthmuseumkey>
[00:13] [LoadPex] <Debug: Scripts\tif__000940cc.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__0006f7dd.pex: favorrewardpotion>
[00:13] [LoadPex] <Debug: Scripts\tif__0006f7dd.pex: favorrewardgold>
[00:13] [LoadPex] <Debug: Scripts\tif__0006f7dd.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tif__00039644.pex: ms13intro>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57f2.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57f2.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57f2.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d02.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57f2.pex: falkreathhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57f2.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57f2.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__0005c81d.pex: faendalletter>
[00:13] [LoadPex] <Debug: Scripts\tif__0005c81d.pex: alias_faendalletter>
[00:13] [LoadPex] <Debug: Scripts\tif__05a434a1.pex: loveinterest>
[00:13] [LoadPex] <Debug: Scripts\tif__0408dacb.pex: wclimbsplitter90ii>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq05_04f7c558.pex: bosstrigger02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq05_04f7c558.pex: alias_boss03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq05_04f7c558.pex: endtrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq05_04f7c558.pex: bosstrigger01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq05_04f7c558.pex: alias_boss01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq05_04f7c558.pex: alias_boss02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq05_04f7c558.pex: returnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq05_04f7c558.pex: doorreplay>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq05_04f7c558.pex: memorytrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq05_04f7c558.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq05_04f7c558.pex: alias_bossjhunal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq05_04f7c558.pex: bossmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq05_04f7c558.pex: bossmarkerjh>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq05_04f7c558.pex: summonfxvalor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq05_04f7c558.pex: bossbarrierjh>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq05_04f7c558.pex: memoryref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq05_04f7c558.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq05_04f7c558.pex: alias_boatmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq05_04f7c558.pex: jhunallibmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq05_04f7c558.pex: starttrigger>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq05_04f7c558.pex: alias_goalmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq05_04f7c558.pex: bosssafejh>
[00:13] [LoadPex] <Debug: Scripts\tif__0006f7ea.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq05_04f7c558.pex: alias_createmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq05_04f7c558.pex: startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq05_04f7c558.pex: alias_eggmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__0439ad7b.pex: wcrqstage01>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d03.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000ea634.pex: wardpostscene>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57f3.pex: spousehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57f3.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__00064781.pex: freeformmarkarthm>
[00:13] [LoadPex] <Debug: Scripts\tif__000ac99c.pex: da10miscobjectives>
[00:13] [LoadPex] <Debug: Scripts\tif__000ac99c.pex: da10miscobjective>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d04.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__0005c81f.pex: alias_faendalletter>
[00:13] [LoadPex] <Debug: Scripts\tif__0005c81f.pex: svenletter>
[00:13] [LoadPex] <Debug: Scripts\tif__0005c81f.pex: alias_svenletter>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57f4.pex: hjaalmarchhouse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: rumblsshake>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: barrier>
[00:13] [LoadPex] <Debug: Scripts\ghmq03_tif__04943093.pex: document>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: alias_com03marker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: alias_com05marker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: alias_com03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: barricade04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: alias_ally02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: alias_com04marker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: heraspirit>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: bosstrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: mid01trg>
[00:13] [LoadPex] <Debug: Scripts\tif__00064782.pex: freeformmarkarthn>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: endtrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: alias_allyknight>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: rewarditem>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: doorreplay>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: mid02trg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: campdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: bosssafe>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: alias_eggmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: bossbarrier>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: mushircine>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: muswar>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: alias_bossmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: alias_com02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: alias_allygunner>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: alias_com02marker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: alias_ally03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: catapult01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: alias_boatmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: catapult02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: warstarttrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: alias_allyqueen>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: warpexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: strattrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: fireexp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: wbloodmoon>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: alias_com04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: barricade02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: alias_com01marker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: alias_ally01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: alias_endmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: barricade01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: alias_com01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: returnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: allywarp01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: alias_com05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: barricade03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq06_0403b8f6.pex: barricade05>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d05.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000ac99d.pex: da10miscobjective>
[00:13] [LoadPex] <Debug: Scripts\tif__0005c821.pex: alias_svenletter>
[00:13] [LoadPex] <Debug: Scripts\tif__00053497.pex: dunmwqqst>
[00:13] [LoadPex] <Debug: Scripts\tif__00053497.pex: ptg06key>
[00:13] [LoadPex] <Debug: Scripts\tif__000da63a.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__0004b71f.pex: dunplayerallyfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__0004b71f.pex: interiorscene>
[00:13] [LoadPex] <Debug: Scripts\tif__0004b71f.pex: beemjabaseactor>
[00:13] [LoadPex] <Debug: Scripts\tif__0004b71f.pex: introscene>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57f5.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__0006f815.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\tif__00064783.pex: favorrewardgold>
[00:13] [LoadPex] <Debug: Scripts\tif__04183ed1.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00064783.pex: questitem>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d06.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000b8388.pex: ptg05qs>
[00:13] [LoadPex] <Debug: Scripts\tif__0005c824.pex: alias_svenletter>
[00:13] [LoadPex] <Debug: Scripts\tif__05a434a2.pex: relationshipmarriagefin>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq07_041763ba.pex: expflesh>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq07_041763ba.pex: bosstrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq07_041763ba.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq07_041763ba.pex: alias_createmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq07_041763ba.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq07_041763ba.pex: bossdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq07_041763ba.pex: startmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq07_041763ba.pex: starttrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq07_041763ba.pex: muspiper01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq07_041763ba.pex: alias_eggmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq07_041763ba.pex: doorreplay>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq07_041763ba.pex: endtrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq07_041763ba.pex: fxsummon>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq07_041763ba.pex: bossbarrier>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq07_041763ba.pex: alias_piper01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq07_041763ba.pex: muspiper02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq07_041763ba.pex: alias_boss02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq07_041763ba.pex: alias_boss03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq07_041763ba.pex: alias_boatmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq07_041763ba.pex: alias_boss01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq07_041763ba.pex: alias_piper02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq07_041763ba.pex: returnmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghreplaymq07_041763ba.pex: alias_endmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57f6.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57f6.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57f6.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57f6.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57f6.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000b838c.pex: ptg05qs>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d07.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__0005c826.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\tif__0005c826.pex: dismissedfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__0004b73c.pex: byohhousefalkreath>
[00:13] [LoadPex] <Debug: Scripts\tif__0439ad7f.pex: wcrqstage01>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57f9.pex: spousehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd859.pex: favorrewardgoldsmall>
[00:13] [LoadPex] <Debug: Scripts\tif__0009414a.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\tif__0009414a.pex: questitem>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d08.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__0005c827.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\tif__00064789.pex: favorrewardencharmor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqassassination_04088786.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\tif__00064789.pex: daedraheart>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqassassination_04088786.pex: alias_sub01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqassassination_04088786.pex: alias_sub02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqassassination_04088786.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqassassination_04088786.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqassassination_04088786.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqassassination_04088786.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqassassination_04088786.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57fa.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57fa.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\ghmq03_tif__049430bd.pex: document>
[00:13] [LoadPex] <Debug: Scripts\tif__000da63b.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__0007736f.pex: dbattackplayerfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__0007736f.pex: pcommandermaroalias>
[00:13] [LoadPex] <Debug: Scripts\tif__0009414e.pex: favorrewardgoldlarge>
[00:13] [LoadPex] <Debug: Scripts\tif__04183ed3.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57fc.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57fc.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57fc.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57fc.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57fc.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__05a434a3.pex: relationshipmarriagefin>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqconfidential_04088768.pex: alias_holdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqconfidential_04088768.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqconfidential_04088768.pex: alias_citylocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqconfidential_04088768.pex: alias_thalmor02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqconfidential_04088768.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqconfidential_04088768.pex: alias_thalmor03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqconfidential_04088768.pex: alias_container>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqconfidential_04088768.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqconfidential_04088768.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqconfidential_04088768.pex: alias_thalmor01>
[00:13] [LoadPex] <Debug: Scripts\tif__0005c833.pex: alias_faendalletter>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57fd.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57fd.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000534f0.pex: alias_ms05bookofkingolaf>
[00:13] [LoadPex] <Debug: Scripts\tif__0005c834.pex: alias_faendalletter>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d0b.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__0439ad81.pex: wcrqstage01>
[00:13] [LoadPex] <Debug: Scripts\tif__00039830.pex: mg08tandilalias>
[00:13] [LoadPex] <Debug: Scripts\tif__00039830.pex: mg08monkscene>
[00:13] [LoadPex] <Debug: Scripts\tif__00039830.pex: mgteleportineffect>
[00:13] [LoadPex] <Debug: Scripts\tif__00039830.pex: mg08>
[00:13] [LoadPex] <Debug: Scripts\tif__00039830.pex: mg08isabellealias>
[00:13] [LoadPex] <Debug: Scripts\tif__00039830.pex: mg08gelebrosalias>
[00:13] [LoadPex] <Debug: Scripts\tif__000b839b.pex: pdb10>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqdweruin_04083565.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqdweruin_04083565.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqdweruin_04083565.pex: alias_dweruin>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqdweruin_04083565.pex: alias_endcontainer>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqdweruin_04083565.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqdweruin_04083565.pex: alias_bosscontainer>
[00:13] [LoadPex] <Debug: Scripts\tif__0006f81e.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57fe.pex: windhelmhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57fe.pex: whiterunhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57fe.pex: markarthhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57fe.pex: solitudehouse>
[00:13] [LoadPex] <Debug: Scripts\tif__000c57fe.pex: riftenhouse>
[00:13] [LoadPex] <Debug: Scripts\tif__0005c835.pex: alias_faendalletter>
[00:13] [LoadPex] <Debug: Scripts\tif__0005c835.pex: alias_svenletter>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d0c.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000b839c.pex: pdb10>
[00:13] [LoadPex] <Debug: Scripts\tif__000da63c.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__0006f81f.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__000c5844.pex: ptg03qs>
[00:13] [LoadPex] <Debug: Scripts\tif__0005c836.pex: alias_svenletter>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqepitaph_0408878f.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqepitaph_0408878f.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqepitaph_0408878f.pex: alias_container>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqepitaph_0408878f.pex: alias_falmerlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqepitaph_0408878f.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqepitaph_0408878f.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d0d.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__00039999.pex: mg07estormoalias>
[00:13] [LoadPex] <Debug: Scripts\tif__04183ed5.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\tif__0006f82a.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__05a434a4.pex: relationshipmarriagefin>
[00:13] [LoadPex] <Debug: Scripts\tif__040dfa17.pex: myint>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d0e.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__0003999b.pex: mg07estormoalias>
[00:13] [LoadPex] <Debug: Scripts\tif__000b839f.pex: nmcoffinblackis>
[00:13] [LoadPex] <Debug: Scripts\tif__000b839f.pex: nmcoffinfadeis>
[00:13] [LoadPex] <Debug: Scripts\tif__000b839f.pex: coffin>
[00:13] [LoadPex] <Debug: Scripts\tif__0427b59b.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\tif__0006f82e.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__0007873c.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqhuntbeast_04083570.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqhuntbeast_04083570.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\tif__000c593e.pex: t01intro>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqhuntbeast_04083570.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqhuntbeast_04083570.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqhuntbeast_04083570.pex: alias_lairboss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqhuntbeast_04083570.pex: alias_beastlair>
[00:13] [LoadPex] <Debug: Scripts\tif__0439ad83.pex: wcrqstage01>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d0f.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000649e0.pex: pdrms>
[00:13] [LoadPex] <Debug: Scripts\tif__0006f8a4.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d10.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__0005c83a.pex: alias_svenletter>
[00:13] [LoadPex] <Debug: Scripts\tif__000b83a2.pex: pdb10>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34be.pex: jarlmarkarth>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34be.pex: jarlwhiterun>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34be.pex: jarlriften>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34be.pex: favorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34be.pex: jarlsolitude>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34be.pex: jarlwindhelm>
[00:13] [LoadPex] <Debug: Scripts\tif__000649e1.pex: pdrmsqs>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqhuntdefector_04088763.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqhuntdefector_04088763.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqhuntdefector_04088763.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqhuntdefector_04088763.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqhuntdefector_04088763.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqhuntdefector_04088763.pex: alias_targetlocation>
[00:13] [LoadPex] <Debug: Scripts\tif__0006f955.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__000946f6.pex: pjarlsword>
[00:13] [LoadPex] <Debug: Scripts\tif__000946f6.pex: padriannealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000946f6.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__000946f6.pex: pproventusalias>
[00:13] [LoadPex] <Debug: Scripts\tif__000946f6.pex: pfavorreward>
[00:13] [LoadPex] <Debug: Scripts\tif__000946f6.pex: whiterunswordquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000da63d.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d11.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000534f7.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__000b83a3.pex: pdb10>
[00:13] [LoadPex] <Debug: Scripts\tif__00087941.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__000649e4.pex: pdrms>
[00:13] [LoadPex] <Debug: Scripts\tif__000649e4.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__0006f956.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__05a434a5.pex: relationshipmarriagefin>
[00:13] [LoadPex] <Debug: Scripts\tif__000946f7.pex: pjarlsword>
[00:13] [LoadPex] <Debug: Scripts\tif__000946f7.pex: whiterunswordquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000946f7.pex: whiterundialogue>
[00:13] [LoadPex] <Debug: Scripts\tif__040dfa18.pex: myint>
[00:13] [LoadPex] <Debug: Scripts\tif__000c6447.pex: litemingredientfoodprepared>
[00:13] [LoadPex] <Debug: Scripts\tif__000c6447.pex: foodmarriagemeal>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqhuntwitch_0408877d.pex: alias_centermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqhuntwitch_0408877d.pex: alias_decoy02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqhuntwitch_0408877d.pex: alias_holdlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqhuntwitch_0408877d.pex: alias_decoy03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqhuntwitch_0408877d.pex: alias_decoy01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqhuntwitch_0408877d.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqhuntwitch_0408877d.pex: alias_mapmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqhuntwitch_0408877d.pex: alias_witchlocation>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqhuntwitch_0408877d.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqhuntwitch_0408877d.pex: alias_witch>
[00:13] [LoadPex] <Debug: Scripts\tif__000b83b9.pex: vigharquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000649e8.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__0006f962.pex: favorrewardweapon>
[00:13] [LoadPex] <Debug: Scripts\tif__0006f962.pex: favorrewardenchweapon>
[00:13] [LoadPex] <Debug: Scripts\tif__000b83bb.pex: vigharquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00087948.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__0439ad96.pex: wcrqstage01>
[00:13] [LoadPex] <Debug: Scripts\tif__00094e33.pex: andursamuletquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00094e33.pex: whiterundialogue>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqirondaggers_04088774.pex: alias_mapmarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqirondaggers_04088774.pex: alias_center02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqirondaggers_04088774.pex: alias_target>
[00:13] [LoadPex] <Debug: Scripts\tif__000f07ad.pex: blade>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqirondaggers_04088774.pex: alias_player>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqirondaggers_04088774.pex: alias_mapmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqirondaggers_04088774.pex: alias_smuggler>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqirondaggers_04088774.pex: alias_loc02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqirondaggers_04088774.pex: alias_container>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqirondaggers_04088774.pex: rewarditems>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqirondaggers_04088774.pex: alias_loc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghrqirondaggers_04088774.pex: alias_center01>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34bf.pex: jarlwhiterun>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34bf.pex: favorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34bf.pex: jarlwindhelm>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34bf.pex: jarlmarkarth>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34bf.pex: jarlsolitude>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d14.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000649ea.pex: pdrms>
[00:13] [LoadPex] <Debug: Scripts\tif__00094e34.pex: whiterunsoulgemquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000d660d.pex: arthlalchargenquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000d660d.pex: arthlalwhiterunguardconfrontationquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000d660d.pex: arthlalrumorsofwarquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000da63e.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d15.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__05a434a6.pex: relationshipmarriagefin>
[00:13] [LoadPex] <Debug: Scripts\tif__00094e36.pex: dbdestroyquest>
[00:13] [LoadPex] <Debug: Scripts\tif__040dfa19.pex: myint>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskip_048bba6a.pex: mq04sub01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskip_048bba6a.pex: msgdonothing>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskip_048bba6a.pex: mq02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskip_048bba6a.pex: mq06sub01>
[00:13] [LoadPex] <Debug: Scripts\tif__000b8618.pex: da07goldreward02triple>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskip_048bba6a.pex: mq03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskip_048bba6a.pex: mq01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskip_048bba6a.pex: mq06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskip_048bba6a.pex: mq01sidea>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskip_048bba6a.pex: mq02goodend>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskip_048bba6a.pex: msgfinished>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskip_048bba6a.pex: mq05joint>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskip_048bba6a.pex: mq04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskip_048bba6a.pex: mq05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskip_048bba6a.pex: mq03sub01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskip_048bba6a.pex: msgepisodeskipped>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskip_048bba6a.pex: lammq01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskip_048bba6a.pex: mq02sub01>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d16.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__0006f999.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__000649f4.pex: pdrms>
[00:13] [LoadPex] <Debug: Scripts\tif__00094e38.pex: dbdestroyquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00094e38.pex: pfavorreward>
[00:13] [LoadPex] <Debug: Scripts\tif__000b861a.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__0008794c.pex: pda11intro>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d17.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__0439ad98.pex: wcrqstage01>
[00:13] [LoadPex] <Debug: Scripts\tif__0439ad98.pex: wcrq01bryynspotion>
[00:13] [LoadPex] <Debug: Scripts\tif__0439ad98.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\tif__0423d43a.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00094e3a.pex: dbdestroyquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000b861b.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit02_04b08615.pex: poschild>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit02_04b08615.pex: alias_yatsu>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit02_04b08615.pex: posyatsu>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit02_04b08615.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit02_04b08615.pex: alias_child>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34c0.pex: jarlwindhelm>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34c0.pex: jarlmarkarth>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34c0.pex: jarlwhiterun>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34c0.pex: favorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34c0.pex: jarlsolitude>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d18.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000649f6.pex: pdrms>
[00:13] [LoadPex] <Debug: Scripts\tif__00094e3b.pex: whiterunsoulgemquest>
[00:13] [LoadPex] <Debug: Scripts\tif__00094e3b.pex: whiterundialoguequest>
[00:13] [LoadPex] <Debug: Scripts\tif__000f11b2.pex: pdialoguefollower>
[00:13] [LoadPex] <Debug: Scripts\tif__000f11b2.pex: dismissedfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__000c6e12.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tif__000c6e12.pex: decoratemarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000c6e12.pex: hdwhiterunkitchen>
[00:13] [LoadPex] <Debug: Scripts\tif__000c6e12.pex: oldmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000da644.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000b861c.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d19.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000e24d7.pex: decoratemarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000e24d7.pex: goldamount>
[00:13] [LoadPex] <Debug: Scripts\tif__000e24d7.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tif__000e24d7.pex: hdsolitudepatio>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit03_04b085b5.pex: posghost>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit03_04b085b5.pex: alias_yatsu>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit03_04b085b5.pex: alias_zombie>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit03_04b085b5.pex: sc02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit03_04b085b5.pex: expghost>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit03_04b085b5.pex: alias_ghost>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit03_04b085b5.pex: posyatsu02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit03_04b085b5.pex: posyatsu01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit03_04b085b5.pex: poszombie>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit03_04b085b5.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\tif__040dfa26.pex: myint>
[00:13] [LoadPex] <Debug: Scripts\tif__00053502.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__05a434a7.pex: relationshipmarriagefin>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d1a.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__0006f99a.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__00039f58.pex: arguescene>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d1b.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000f11be.pex: aelaskjorscene>
[00:13] [LoadPex] <Debug: Scripts\tif__000f11be.pex: questshield>
[00:13] [LoadPex] <Debug: Scripts\tif__000f11be.pex: shield>
[00:13] [LoadPex] <Debug: Scripts\tif__000f11be.pex: playerwatched>
[00:13] [LoadPex] <Debug: Scripts\tif__00095585.pex: da05>
[00:13] [LoadPex] <Debug: Scripts\tif__0439ad9a.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\tif__0439ad9a.pex: wcrq01bryynspotion>
[00:13] [LoadPex] <Debug: Scripts\tif__0439ad9a.pex: wcrqstage01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit04_04afe13b.pex: poshoney02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit04_04afe13b.pex: posyatsu02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit04_04afe13b.pex: poshoney03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit04_04afe13b.pex: steammarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit04_04afe13b.pex: alias_darling>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit04_04afe13b.pex: poshoney01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit04_04afe13b.pex: posyatsu01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit04_04afe13b.pex: sc03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit04_04afe13b.pex: posdarling01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit04_04afe13b.pex: posyatsu03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit04_04afe13b.pex: sc02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit04_04afe13b.pex: sc01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit04_04afe13b.pex: alias_honey>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzghskit04_04afe13b.pex: alias_d8284>
[00:13] [LoadPex] <Debug: Scripts\tif__00039f5a.pex: arguescene>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d1c.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000649f7.pex: ptg00mh>
[00:13] [LoadPex] <Debug: Scripts\tif__000649f7.pex: tg00>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34c1.pex: favorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\tif__000649f7.pex: pdrmqs>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34c1.pex: jarlwhiterun>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34c1.pex: jarlsolitude>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34c1.pex: jarlmarkarth>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34c1.pex: jarlwindhelm>
[00:13] [LoadPex] <Debug: Scripts\tif__000f11bf.pex: shield>
[00:13] [LoadPex] <Debug: Scripts\tif__000f11bf.pex: aelaskjorscene>
[00:13] [LoadPex] <Debug: Scripts\tif__000f11bf.pex: questshield>
[00:13] [LoadPex] <Debug: Scripts\tif__000f11bf.pex: playerwatched>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b6f.pex: dbinitiate1>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b6f.pex: dbinitiate2>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b6f.pex: repairquest>
[00:13] [LoadPex] <Debug: Scripts\tif__000da645.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000c6e15.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tif__000c6e15.pex: decoratemarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000c6e15.pex: hdwhiterunliving>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d1d.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000d667b.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd9e7.pex: pcgs>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd9e7.pex: crimebountymsg>
[00:13] [LoadPex] <Debug: Scripts\tif__000649f8.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__000e24d9.pex: hdsolitudechildroom>
[00:13] [LoadPex] <Debug: Scripts\tif__000e24d9.pex: decoratemarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000e24d9.pex: goldamount>
[00:13] [LoadPex] <Debug: Scripts\tif__000e24d9.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: alias_sa05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: alias_sa01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: doorpiper>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: alias_sadummy02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: alias_ozwald>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: bloodcurse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: scsa02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: scsa03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: airshippiper01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: alias_romion>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: alias_saboss03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: ghmq06sub01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: airshipmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: doorhq>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: alias_chaplain>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: alias_plazamarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: lammq02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: airshipintmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: alias_dwegear>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: exppiper>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: alias_saboss02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: muspiper02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: scchap>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: muspiper01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: scsa05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: alias_sa04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: scsa06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: bossroomdoor>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b7b.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: scsa04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: alias_sa02>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b7b.pex: target1alias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: alias_sadummy01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: bossbarrier>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b7b.pex: lvlquestreward02medium>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: doorblessed>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: airshipmarkerbase>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: alias_saboss01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: arrivalsound>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: alias_sa03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: planref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq01_040b1758.pex: scsa01>
[00:13] [LoadPex] <Debug: Scripts\tif__042858b3.pex: roland>
[00:13] [LoadPex] <Debug: Scripts\tif__042858b3.pex: slaver01>
[00:13] [LoadPex] <Debug: Scripts\tif__040dfa27.pex: myint>
[00:13] [LoadPex] <Debug: Scripts\tif__00039f79.pex: pdbentrancequest>
[00:13] [LoadPex] <Debug: Scripts\tif__05a434a8.pex: relationshipmarriagefin>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d1e.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd9e8.pex: crimebountymsg>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd9e8.pex: pcgs>
[00:13] [LoadPex] <Debug: Scripts\tif__00095d2e.pex: pdrrqs>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager15>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager01>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: wcae3companionsbetrayalmarker>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: spoketowardeninitially>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: wcmqplayerhatefaction>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: reapingmarker>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: playerfaction>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager20>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: follower2>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: jade>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: tia>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b7c.pex: target2alias>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager02>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b7c.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager23>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b7c.pex: lvlquestreward02medium>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager35>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager40>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager07>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager39>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager38>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager04>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager12>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager13>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager37>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager03>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager36>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager34>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager21>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager32>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager31>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: haden>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager30>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager27>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: tasius>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager08>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager29>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: rp>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: follower3>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: wcexplorationquest>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: betrayalleader>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager18>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager25>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: bryyn>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager24>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager28>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: roland>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager33>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager19>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: dremorawalkoff>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager14>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: wccurrentfollowerfaction>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager16>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager22>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager05>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager26>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: katri>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager17>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: follower1>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager09>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager06>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager10>
[00:13] [LoadPex] <Debug: Scripts\wcae03script.pex: villager11>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d1f.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd9e9.pex: crimebountymsg>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd9e9.pex: pcgs>
[00:13] [LoadPex] <Debug: Scripts\tif__000b8624.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__00095d30.pex: pdrrqs>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: ehbarrier03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: sceh03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: mussniper>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: lammq01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: alias_ta01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: templedoor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: alias_mutant>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: alias_romion>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: alias_ta03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: warpplaza>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b7d.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: inspectmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b7d.pex: target3alias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: alias_sniper>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b7d.pex: lvlquestreward02medium>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: scoz02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: alias_bodymarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: alias_guide01>
[00:13] [LoadPex] <Debug: Scripts\tif__0003a065.pex: ptg08bqs>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: alias_boss01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: scoz03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: alias_boss03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: alias_bosslast>
[00:13] [LoadPex] <Debug: Scripts\tif__000799da.pex: prhorlakalias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: alias_ozwaldkillable>
[00:13] [LoadPex] <Debug: Scripts\tif__000799da.pex: pdoorthingie>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: sceh04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: ehghoulstatue>
[00:13] [LoadPex] <Debug: Scripts\tif__0439ad9c.pex: wcrqstage01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: alias_ozwaldess>
[00:13] [LoadPex] <Debug: Scripts\tif__000799da.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: snipermarker>
[00:13] [LoadPex] <Debug: Scripts\tif__0439ad9c.pex: wcrq01bryynspotion>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: sceh02>
[00:13] [LoadPex] <Debug: Scripts\tif__0439ad9c.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: expflesh>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: alias_dwegear>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: ehpiperenemy01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: lammq03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: headlessoutfit>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: museyehinnom>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: scmutant>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: sceh01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: armheadless>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: alias_dropmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: scoz01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: scozlast>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: alias_boss02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: gunfirelp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: ehbarrier01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: alias_guide02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: expblood>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: ehbarrier02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq02_040e9e2a.pex: alias_ta02>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d20.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34c2.pex: jarlwhiterun>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34c2.pex: favorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34c2.pex: jarlsolitude>
[00:13] [LoadPex] <Debug: Scripts\tif__000d6686.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34c2.pex: jarlwindhelm>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34c2.pex: jarlmarkarth>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd9ea.pex: pcgs>
[00:13] [LoadPex] <Debug: Scripts\tif__000cd9ea.pex: crimebountymsg>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b7e.pex: target4alias>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b7e.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b7e.pex: lvlquestreward02medium>
[00:13] [LoadPex] <Debug: Scripts\tif__0003a16f.pex: spiderscene>
[00:13] [LoadPex] <Debug: Scripts\tif__0003a16f.pex: arvelstuck>
[00:13] [LoadPex] <Debug: Scripts\wcae04beveragesupplyscript.pex: wcae04poisonedbodyguard02>
[00:13] [LoadPex] <Debug: Scripts\wcae04beveragesupplyscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\wcae04beveragesupplyscript.pex: wcae04poisonedbodyguard01>
[00:13] [LoadPex] <Debug: Scripts\wcae04beveragesupplyscript.pex: wcae04poison>
[00:13] [LoadPex] <Debug: Scripts\wcae04beveragesupplyscript.pex: bodyguard02>
[00:13] [LoadPex] <Debug: Scripts\wcae04beveragesupplyscript.pex: bodyguard01>
[00:13] [LoadPex] <Debug: Scripts\tif__000da646.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\wcae04beveragesupplyscript.pex: wcae04>
[00:13] [LoadPex] <Debug: Scripts\wcae04beveragesupplyscript.pex: wcae04taskscompleted>
[00:13] [LoadPex] <Debug: Scripts\tif__000c6e1a.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tif__000c6e1a.pex: hdwhiterunchildroom>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d21.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000d6687.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__000cda0a.pex: loveinterest>
[00:13] [LoadPex] <Debug: Scripts\tif__000cda0a.pex: marriageaskedfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__000b8627.pex: freeformmarkarthg>
[00:13] [LoadPex] <Debug: Scripts\tif__000b8627.pex: da07>
[00:13] [LoadPex] <Debug: Scripts\tif__000b8627.pex: favor017>
[00:13] [LoadPex] <Debug: Scripts\tif__000b8627.pex: favor013>
[00:13] [LoadPex] <Debug: Scripts\tif__000b8627.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tif__0003a170.pex: spiderscene>
[00:13] [LoadPex] <Debug: Scripts\tif__0003a170.pex: arvelstuck>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b7f.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b7f.pex: target5alias>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b7f.pex: lvlquestreward02medium>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: alias_boss02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: lammq02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: muswar>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: alias_enemy05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: thenemyref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: doordeck>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: alias_boss03a>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: lammq04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: enginetrg01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: endmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: airshipintmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: scdeck>
[00:13] [LoadPex] <Debug: Scripts\tif__000e24db.pex: hdsolitudeenchanting>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: fallairship>
[00:13] [LoadPex] <Debug: Scripts\tif__000e24db.pex: goldamount>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: alias_enemy02>
[00:13] [LoadPex] <Debug: Scripts\tif__000e24db.pex: decoratemarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: alias_ally01>
[00:13] [LoadPex] <Debug: Scripts\tif__000e24db.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: lpshiprumble>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: alias_enemy07>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: alias_boss01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: sctime01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: alias_enemy06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: alias_dwegear>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: sctime02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: doorpiper>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: alias_enemy01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: alias_enemy04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: alias_bedmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: airshipintrain>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: alias_respawn02>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d22.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: summonfx>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: alias_romion>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: gweatherdefault>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: traptrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: alias_deckmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: enginetrg02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: alias_thalmorta>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: alias_enemy03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: sctime03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: alias_boss03b>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: airshippiper>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: gweatherstorm>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: alias_respawn01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: alias_enginemarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq03_04103b86.pex: alias_enginemarker02>
[00:13] [LoadPex] <Debug: Scripts\tif__05a434b6.pex: loveinterest>
[00:13] [LoadPex] <Debug: Scripts\tif__040dfa28.pex: myint>
[00:13] [LoadPex] <Debug: Scripts\tif__000cda0b.pex: loveinterest>
[00:13] [LoadPex] <Debug: Scripts\tif__000cda0b.pex: marriageaskedfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__0003a177.pex: ms13>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b80.pex: target6alias>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b80.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b80.pex: lvlquestreward02medium>
[00:13] [LoadPex] <Debug: Scripts\tif__0006fa12.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__000ad3b6.pex: perkinvestorangelinegv>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d23.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000f23b1.pex: db03>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: lefthandminelocation>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: widragonkilledstart>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: pwimournboyfriendfaction>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: mq305>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: wiwaitdragon>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: pwimournunclefaction>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: wigamestag>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: winobodycleanupfaction>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: riftenlocation>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: pwimournfriendmalefaction>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: salviusfarmlocation>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: wirentroomwalktostart>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: chillfurrowfarmlocation>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: merryfairfarmlocation>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: battlebornfarmlocation>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: pwimournnephewfaction>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: pwimournniecefaction>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: wiplayerenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: wideadbodycleanupcellmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000cda0c.pex: loveinterest>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: snowshodfarmlocation>
[00:13] [LoadPex] <Debug: Scripts\tif__000cda0c.pex: marriageaskedfaction>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: solitudelocation>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: windhelmlocation>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: pwimournkinswomanfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__000b8816.pex: pnote>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: pwimournkinsmanfaction>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: markarthlocation>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: pcousins>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: pwimourndaughterfaction>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: pwimournauntfaction>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: pwimourncousinfemalefaction>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: widragonattacked>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: widragonstoggle>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: wiassaultedfaction>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: wicomplexinteractiontoggle>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: pwimournfatherfaction>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: wigamestagstart>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: gamedayspassed>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: pelagiafarmlocation>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: pparentchild>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: pwimournsisterfaction>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: pwimourncousinmalefaction>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: pcourting>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: pwimournfriendfemalefaction>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: psiblings>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: pwimournbrotherfaction>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: pwimournhusbandfaction>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: pwimournwifefaction>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: pwimournmotherfaction>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: pwimournsonfaction>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: pwimourngirlfriendfaction>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: pauntuncle>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: whiterunlocation>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: widragonkilledabsorbedfaction>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: winextdragon>
[00:13] [LoadPex] <Debug: Scripts\wifunctionsscript.pex: pspouse>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b81.pex: lvlquestreward02medium>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b81.pex: target7alias>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b81.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__00095e7f.pex: pfds>
[00:13] [LoadPex] <Debug: Scripts\tif__000ad3b7.pex: perkinvestorviviennegv>
[00:13] [LoadPex] <Debug: Scripts\tif__0006fa79.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: alias_romion>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: ismpoisoned>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: alias_reddrop>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: alias_lalanoahsack>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: knockoutmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: alias_ozwald>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: alias_container>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: alias_skoll>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: scjazel2>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: shadowmass>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: jazelmarker02>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34c3.pex: jarlwhiterun>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: expblood>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34c3.pex: favorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: wakeupmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34c3.pex: jarlsolitude>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: jazelmarker01>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34c3.pex: jarlwindhelm>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: lrhentdoor>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34c3.pex: jarlmarkarth>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: dungeonent>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: alias_poiton01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: lammq05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: lammq03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: alias_poiton02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: alias_chicktrader>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: alias_goroll>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: musjazeltrap>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: fallairship>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: musa>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: alias_aunt>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: arrowhit>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: deadmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: alias_brandt>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: deadbodytrg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: qkeyitem>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: alias_deadmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: bloodref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: scjazel3>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: alias_lalanoahw>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: alias_kanra>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: scflyaway>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: jazelmarker03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: mutantdead>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: scozhello>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: alias_kalka>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: alias_actorroom>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: scjazel>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: alias_lalanoah>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: alias_dwegear>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: rumblelp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: brandtmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: qbloodcurse>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: pgetup>
[00:13] [LoadPex] <Debug: Scripts\tif__000f23b2.pex: db03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: pknockout>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq04_0411e085.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\tif__000d668a.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d24.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000cda0d.pex: loveinterest>
[00:13] [LoadPex] <Debug: Scripts\tif__000cda0d.pex: marriageaskedfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__0003a6a3.pex: myquest>
[00:13] [LoadPex] <Debug: Scripts\wcae04dfcscript.pex: wcae04taskscompleted>
[00:13] [LoadPex] <Debug: Scripts\wcae04dfcscript.pex: wcae04dremoraafterdfckill>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b82.pex: target8alias>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b82.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b82.pex: lvlquestreward02medium>
[00:13] [LoadPex] <Debug: Scripts\tif__000ad3b8.pex: perkinvestorsaymagv>
[00:13] [LoadPex] <Debug: Scripts\tif__000da647.pex: mapmarker2>
[00:13] [LoadPex] <Debug: Scripts\tif__0006fab8.pex: favor017>
[00:13] [LoadPex] <Debug: Scripts\tif__000da647.pex: mapmarker3>
[00:13] [LoadPex] <Debug: Scripts\tif__000da647.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__00064e9e.pex: letter>
[00:13] [LoadPex] <Debug: Scripts\tif__0006fab8.pex: favor013>
[00:13] [LoadPex] <Debug: Scripts\tif__0006fab8.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\tif__0006fab8.pex: freeformmarkarthg>
[00:13] [LoadPex] <Debug: Scripts\tif__000f23b3.pex: db03>
[00:13] [LoadPex] <Debug: Scripts\tif__000c6e1f.pex: goldamount>
[00:13] [LoadPex] <Debug: Scripts\tif__000c6e1f.pex: oldmarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000c6e1f.pex: hdwhiterundining>
[00:13] [LoadPex] <Debug: Scripts\tif__000c6e1f.pex: newproperty>
[00:13] [LoadPex] <Debug: Scripts\tif__000c6e1f.pex: decoratemarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000c6e1f.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d25.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000b8819.pex: pnote>
[00:13] [LoadPex] <Debug: Scripts\tif__0003a6a5.pex: dunsouthfringeqst>
[00:13] [LoadPex] <Debug: Scripts\tif__000cda0e.pex: loveinterest>
[00:13] [LoadPex] <Debug: Scripts\tif__000cda0e.pex: marriageaskedfaction>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b83.pex: lvlquestreward02medium>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b83.pex: target9alias>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b83.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__000967f3.pex: pnamealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000ad3ba.pex: perkinvestortaariegv>
[00:13] [LoadPex] <Debug: Scripts\tif__000e24df.pex: goldamount>
[00:13] [LoadPex] <Debug: Scripts\tif__000e24df.pex: decoratemarker>
[00:13] [LoadPex] <Debug: Scripts\tif__000e24df.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tif__000e24df.pex: hdsolitudealchemy>
[00:13] [LoadPex] <Debug: Scripts\tif__000f2ba0.pex: ptg00qs>
[00:13] [LoadPex] <Debug: Scripts\tif__0006fab9.pex: favor017>
[00:13] [LoadPex] <Debug: Scripts\tif__0006fab9.pex: favor013>
[00:13] [LoadPex] <Debug: Scripts\tif__0006fab9.pex: gold001>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: revmq00>
[00:13] [LoadPex] <Debug: Scripts\tif__0006fab9.pex: freeformmarkarthg>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: alias_huntermarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: bossroommarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: alias_chick01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: smokeref>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: alias_boss>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: ismwhiteout>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: sccedricaggro>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: alias_lalanoahfake>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: alias_talast02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: ctenemyfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: sclastchase>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: alias_bo>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: revent>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: expdust>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: spfire>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: playerexpmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: alias_ta01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: musbocome>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: alias_chick03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: scjazel01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: breakfloorlp>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: revbarrier>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: alias_hunter04>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d26.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: cedricmarker>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: jazelmarker02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: scjazel07>
[00:13] [LoadPex] <Debug: Scripts\tif__040dfa29.pex: myint>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: qkeyitem>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: pstagger>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: fxsummon>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: scjazel02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: alias_ta04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: qchicktrader>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: alias_ta02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: alias_cedric>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: alias_ta06>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: spfiresmall>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: lammq04>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: doorhinnom>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: musbomb>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: landingpoint>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: sccedric>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: fxbanish>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: hinnomshadows>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: talosroomdoor>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: alias_chick02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: alias_talast03>
[00:13] [LoadPex] <Debug: Scripts\tif__000cda0f.pex: loveinterest>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: alias_talast01>
[00:13] [LoadPex] <Debug: Scripts\tif__000cda0f.pex: marriageaskedfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: alias_createmarkerchick>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: whfaction>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: boshadow>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: ismblackout>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: alias_chicktrader>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: alias_ta05>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: alias_jazel>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: sccheckleave>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: alias_hunter03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: jazelmarker01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: alias_ta03>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: alias_hunter01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: alias_hunter02>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlammq05_041329bd.pex: scjazel06>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b84.pex: pgold>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b84.pex: target10alias>
[00:13] [LoadPex] <Debug: Scripts\tif__00087b84.pex: lvlquestreward02medium>
[00:13] [LoadPex] <Debug: Scripts\wigamesscript.pex: objectiveplayernotit>
[00:13] [LoadPex] <Debug: Scripts\wigamesscript.pex: scenetoplayaftertagged>
[00:13] [LoadPex] <Debug: Scripts\wigamesscript.pex: playerd>
[00:13] [LoadPex] <Debug: Scripts\wigamesscript.pex: playerb>
[00:13] [LoadPex] <Debug: Scripts\wigamesscript.pex: isplayerinvolved>
[00:13] [LoadPex] <Debug: Scripts\wigamesscript.pex: defaulttimetorungame>
[00:13] [LoadPex] <Debug: Scripts\wigamesscript.pex: playera>
[00:13] [LoadPex] <Debug: Scripts\wigamesscript.pex: objectiveplayerit>
[00:13] [LoadPex] <Debug: Scripts\wigamesscript.pex: playerisit>
[00:13] [LoadPex] <Debug: Scripts\wigamesscript.pex: playerc>
[00:13] [LoadPex] <Debug: Scripts\wigamesscript.pex: playere>
[00:13] [LoadPex] <Debug: Scripts\wigamesscript.pex: numplayers>
[00:13] [LoadPex] <Debug: Scripts\tif__000ad3bb.pex: perkinvestorendariegv>
[00:13] [LoadPex] <Debug: Scripts\tif__00079ae2.pex: mammothtusk>
[00:13] [LoadPex] <Debug: Scripts\tif__0006faba.pex: freeformmarkarthg>
[00:13] [LoadPex] <Debug: Scripts\revenderchestactscript.pex: targetchest>
[00:13] [LoadPex] <Debug: Scripts\tif__000d6694.pex: dialoguefavorgeneric>
[00:13] [LoadPex] <Debug: Scripts\tif__000d6694.pex: ms01weylinkey>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d27.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__0439adb4.pex: wcrqstage01>
[00:13] [LoadPex] <Debug: Scripts\tif__0439adb4.pex: wcbryynoutfit>
[00:13] [LoadPex] <Debug: Scripts\tif__0439adb4.pex: wcglobaloutfittracker>
[00:13] [LoadPex] <Debug: Scripts\tif__000ad3bc.pex: perkinvestorfihadagv>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34c4.pex: jarlmarkarth>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34c4.pex: jarlwindhelm>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34c4.pex: favorjarlsmakefriends>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34c4.pex: jarlwhiterun>
[00:13] [LoadPex] <Debug: Scripts\tif__000a34c4.pex: jarlsolitude>
[00:13] [LoadPex] <Debug: Scripts\uskp_tif_dialogueriften_02018117.pex: pdrqs>
[00:13] [LoadPex] <Debug: Scripts\wcae04killwardenscript.pex: dragonabsorbmaneffect>
[00:13] [LoadPex] <Debug: Scripts\wcae04killwardenscript.pex: playerref>
[00:13] [LoadPex] <Debug: Scripts\wcae04killwardenscript.pex: dragonpowerabsorbfxs>
[00:13] [LoadPex] <Debug: Scripts\wcae04killwardenscript.pex: npcdragondeathsequencewind>
[00:13] [LoadPex] <Debug: Scripts\wcae04killwardenscript.pex: dragonabsorbeffect>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhbypass_049dd6c8.pex: sub01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhbypass_049dd6c8.pex: qjazelshadow>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhbypass_049dd6c8.pex: mq01>
[00:13] [LoadPex] <Debug: Scripts\qf_zzzlrhbypass_049dd6c8.pex: sub02>
[00:13] [LoadPex] <Debug: Scripts\tif__000b8c95.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\tif__000b8c95.pex: southsentry>
[00:13] [LoadPex] <Debug: Scripts\tif__000b8c95.pex: sentry>
[00:13] [LoadPex] <Debug: Scripts\tif__000b8c95.pex: northsentry>
[00:13] [LoadPex] <Debug: Scripts\tif__02000d28.pex: cchousealias>
[00:13] [LoadPex] <Debug: Scripts\tif__000ad3bd.pex: perkinvestorjawanangv>
[00:13] [LoadPex] <Debug: Scripts\wigrabnearbynpcsscript.pex: externalalias1>
[00:13] [LoadPex] <Debug: Scripts\tif__000da648.pex: mapmarker>
[00:13] [LoadPex] <Debug: Scripts\wigrabnearbynpcsscript.pex: externalalias6>
[00:13] [LoadPex] <Debug: Scripts\wigrabnearbynpcsscript.pex: externalalias5>
[00:13] [LoadPex] <Debug: Scripts\wigrabnearbynpcsscript.pex: externalalias2>
[00:13] [LoadPex] <Debug: Scripts\tif__000c6e23.pex: hdwhiterunloft>
[00:13] [LoadPex] <Debug: Scripts\wigrabnearbynpcsscript.pex: externalalias4>
[00:13] [LoadPex] <Debug: Scripts\tif__000c6e23.pex: gold>
[00:13] [LoadPex] <Debug: Scripts\wigrabnearbynpcsscript.pex: externalalias8>
[00:13] [LoadPex] <Debug: Scripts\tif__000c6e23.pex: goldamount>
[00:13] [LoadPex] <Debug: Scripts\wigrabnearbynpcsscript.pex: externalalias10>
[00:13] [LoadPex] <Debug: Scripts\tif__000c6e23.pex: decoratemarker>
[00:13] [LoadPex] <Debug: Scripts\wigrabnearbynpcsscript.pex: nextalias>
[00:13] [LoadPex] <Debug: Scripts\tif__000c6e23.pex: oldmarker>
[00:13] [LoadPex] <Debug: Scripts\wigrabnearbynpcsscript.pex: externalalias7>
[00:13] [LoadPex] <Debug: Scripts\wigrabnearbynpcsscript.pex: externalalias9>
[00:13] [LoadPex] <Debug: Scripts\wigrabnearbynpcsscript.pex: externalalias3>
[00:13] [LoadPex] <Debug: Scripts\tif__0003aa6e.pex: initiate1alias>
[00:13] [LoadPex] <Debug: Scripts\tif__000b8c96.pex: sentry>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d29.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__00087fd6.pex: singlecombatkeyword>
[00:14] [LoadPex] <Debug: Scripts\tif__000ad3be.pex: perkinvestorheimvargv>
[00:14] [LoadPex] <Debug: Scripts\tif__04189035.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__000f3921.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\wcae04poisonscript.pex: wccraftingwraithessence>
[00:14] [LoadPex] <Debug: Scripts\tif__000f3921.pex: goldamount>
[00:14] [LoadPex] <Debug: Scripts\tif__04189035.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000f3921.pex: hdwhiterunalchemy>
[00:14] [LoadPex] <Debug: Scripts\wcae04poisonscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcae04poisonscript.pex: daedraheart>
[00:14] [LoadPex] <Debug: Scripts\wcae04poisonscript.pex: wcae04poison>
[00:14] [LoadPex] <Debug: Scripts\wcae04poisonscript.pex: wccraftingdrakepoison>
[00:14] [LoadPex] <Debug: Scripts\wcae04poisonscript.pex: wcae04>
[00:14] [LoadPex] <Debug: Scripts\tif__000e24ec.pex: decoratemarker>
[00:14] [LoadPex] <Debug: Scripts\tif__000e24ec.pex: goldamount>
[00:14] [LoadPex] <Debug: Scripts\wikill01script.pex: pwi>
[00:14] [LoadPex] <Debug: Scripts\tif__000e24ec.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\wikill01script.pex: pstartmourningday>
[00:14] [LoadPex] <Debug: Scripts\tif__000e24ec.pex: hdsolitudeliving>
[00:14] [LoadPex] <Debug: Scripts\wikill01script.pex: pendmourningday>
[00:14] [LoadPex] <Debug: Scripts\tif__040dfa2a.pex: myint>
[00:14] [LoadPex] <Debug: Scripts\tif__000d669c.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d2a.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__00097250.pex: contact1alias>
[00:14] [LoadPex] <Debug: Scripts\tif__00097250.pex: coffin>
[00:14] [LoadPex] <Debug: Scripts\tif__000ad3bf.pex: perkinvestorbeirandgv>
[00:14] [LoadPex] <Debug: Scripts\tif__000653f1.pex: hirelingrecognizeerik>
[00:14] [LoadPex] <Debug: Scripts\tif__000653f1.pex: hashirelinggv>
[00:14] [LoadPex] <Debug: Scripts\tif__000f42fd.pex: idlewriteledgerwrite>
[00:14] [LoadPex] <Debug: Scripts\tif__07454867.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__07454867.pex: ec_ss_clothesringofdisrobing>
[00:14] [LoadPex] <Debug: Scripts\wikill02script.pex: pghoststate>
[00:14] [LoadPex] <Debug: Scripts\wikill02script.pex: prelative>
[00:14] [LoadPex] <Debug: Scripts\wikill02script.pex: pdeathday>
[00:14] [LoadPex] <Debug: Scripts\wikill02script.pex: phauntday>
[00:14] [LoadPex] <Debug: Scripts\wikill02script.pex: pvictim>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d2b.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\revgenazura_tif__043f1176.pex: rq>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: bridgeeyeslever>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: follower1>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: spoketozavokabouttask01>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: lediriel>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: follower2>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: gaveirieltowittch>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: canusescroll>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: ae04>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: wcoblivionportref>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: bridgeopen>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: taskonecomplete>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: wclq02witchdoor>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: iriel>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: spoketozavokabouttask03>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: taskthreecomplete>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: follower3>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: irielinpostofg>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: playerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__00097251.pex: contact2alias>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: witch>
[00:14] [LoadPex] <Debug: Scripts\tif__00097251.pex: coffin>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: wcmqplayerhatefaction>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: spoketozavokabouttask02>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: wcavailablecompanions>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: taskfourcomplete>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: tasktwocomplete>
[00:14] [LoadPex] <Debug: Scripts\wcae04script.pex: daedrastormoff>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34c5.pex: favorjarlsmakefriends>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34c5.pex: jarlwhiterun>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34c5.pex: jarlsolitude>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34c5.pex: jarlmarkarth>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34c5.pex: jarlwindhelm>
[00:14] [LoadPex] <Debug: Scripts\tif__0439adb6.pex: wcrqstage01>
[00:14] [LoadPex] <Debug: Scripts\tif__0439adb6.pex: wcbryynoutfit>
[00:14] [LoadPex] <Debug: Scripts\tif__0439adb6.pex: wcglobaloutfittracker>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_dwcquest_0008b6da.pex: darkwatercrossingderkeethusrescuequest>
[00:14] [LoadPex] <Debug: Scripts\tif__000ad3c0.pex: perkinvestordrifagv>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d2c.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\wikill02victimscript.pex: ghostresistsability>
[00:14] [LoadPex] <Debug: Scripts\wikill02victimscript.pex: ghostabilitynew>
[00:14] [LoadPex] <Debug: Scripts\tif__00097252.pex: coffin>
[00:14] [LoadPex] <Debug: Scripts\tif__000ad3c1.pex: perkinvestorbersigv>
[00:14] [LoadPex] <Debug: Scripts\tif__000da649.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__0003aa6f.pex: initiate2alias>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d2d.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\wikill03script.pex: ptraitrich>
[00:14] [LoadPex] <Debug: Scripts\wikill03script.pex: pdelivered>
[00:14] [LoadPex] <Debug: Scripts\wikill03script.pex: ptax>
[00:14] [LoadPex] <Debug: Scripts\wikill03script.pex: paward>
[00:14] [LoadPex] <Debug: Scripts\wikill03script.pex: prank>
[00:14] [LoadPex] <Debug: Scripts\wikill03script.pex: ptaxedamount>
[00:14] [LoadPex] <Debug: Scripts\wikill03script.pex: pinheritance>
[00:14] [LoadPex] <Debug: Scripts\wikill03script.pex: wikill03tax>
[00:14] [LoadPex] <Debug: Scripts\wikill03script.pex: wikill03inheritance>
[00:14] [LoadPex] <Debug: Scripts\wikill03script.pex: pwicourier>
[00:14] [LoadPex] <Debug: Scripts\wikill03script.pex: pletter>
[00:14] [LoadPex] <Debug: Scripts\wikill03script.pex: pbaseinheritance>
[00:14] [LoadPex] <Debug: Scripts\wikill03script.pex: pgold001>
[00:14] [LoadPex] <Debug: Scripts\wcae04scrollscript.pex: wcae04taskscompleted>
[00:14] [LoadPex] <Debug: Scripts\wcae04scrollscript.pex: wcae04>
[00:14] [LoadPex] <Debug: Scripts\wcae04scrollscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__0428fc3c.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__04189037.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__04189037.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__00097263.pex: coffin>
[00:14] [LoadPex] <Debug: Scripts\tif__040dfa2b.pex: myint>
[00:14] [LoadPex] <Debug: Scripts\tif__000ad3c2.pex: perkinvestorbalimundgv>
[00:14] [LoadPex] <Debug: Scripts\tif__000e24ef.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d2e.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000e24ef.pex: goldamount>
[00:14] [LoadPex] <Debug: Scripts\tif__000e24ef.pex: decoratemarker>
[00:14] [LoadPex] <Debug: Scripts\tif__000e24ef.pex: hdsolitudekitchen>
[00:14] [LoadPex] <Debug: Scripts\tif__000b9130.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\tif__000d66a3.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\tif__00097270.pex: pda07pamphlet>
[00:14] [LoadPex] <Debug: Scripts\tif__000ad3c3.pex: perkinvestorasbjorngv>
[00:14] [LoadPex] <Debug: Scripts\wcae04summonfogscript.pex: bridgeeyeslever>
[00:14] [LoadPex] <Debug: Scripts\wcae04summonfogscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcae04summonfogscript.pex: friendlydremora02>
[00:14] [LoadPex] <Debug: Scripts\wcae04summonfogscript.pex: wcae04fog>
[00:14] [LoadPex] <Debug: Scripts\wcae04summonfogscript.pex: wcae04>
[00:14] [LoadPex] <Debug: Scripts\wcae04summonfogscript.pex: friendlydremora05>
[00:14] [LoadPex] <Debug: Scripts\wcae04summonfogscript.pex: friendlydremora03>
[00:14] [LoadPex] <Debug: Scripts\wcae04summonfogscript.pex: friendlydremora01>
[00:14] [LoadPex] <Debug: Scripts\wcae04summonfogscript.pex: friendlydremora06>
[00:14] [LoadPex] <Debug: Scripts\wcae04summonfogscript.pex: friendlydremora04>
[00:14] [LoadPex] <Debug: Scripts\wcae04summonfogscript.pex: wcae04summonfog>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b02.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wikill04script.pex: rank>
[00:14] [LoadPex] <Debug: Scripts\wikill04script.pex: delivered>
[00:14] [LoadPex] <Debug: Scripts\wikill04script.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\wikill04script.pex: traitrich>
[00:14] [LoadPex] <Debug: Scripts\wikill04script.pex: letterthanks>
[00:14] [LoadPex] <Debug: Scripts\wikill04script.pex: wicourier>
[00:14] [LoadPex] <Debug: Scripts\wikill04script.pex: letterreward>
[00:14] [LoadPex] <Debug: Scripts\wikill04script.pex: reward>
[00:14] [LoadPex] <Debug: Scripts\wikill04script.pex: wikill04thankfaction>
[00:14] [LoadPex] <Debug: Scripts\wikill04script.pex: basereward>
[00:14] [LoadPex] <Debug: Scripts\revgenazura_tif__043f1179.pex: rq>
[00:14] [LoadPex] <Debug: Scripts\tif__000e26f2.pex: mq203>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d2f.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34c6.pex: jarlwindhelm>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34c6.pex: jarlmarkarth>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34c6.pex: jarlwhiterun>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34c6.pex: favorjarlsmakefriends>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34c6.pex: jarlsolitude>
[00:14] [LoadPex] <Debug: Scripts\tif__0439add0.pex: wcrqstage01>
[00:14] [LoadPex] <Debug: Scripts\tif__0424264a.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0009739c.pex: lvlquestreward02medium>
[00:14] [LoadPex] <Debug: Scripts\tif__0009739c.pex: da07goldreward01single>
[00:14] [LoadPex] <Debug: Scripts\tif__000ad3c4.pex: perkinvestorelgrimgv>
[00:14] [LoadPex] <Debug: Scripts\tif__0007a1ea.pex: dismissedfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__0007a1ea.pex: pdialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__000e26f3.pex: mq203>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d30.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\_camp_followerregistration.pex: dogfaction>
[00:14] [LoadPex] <Debug: Scripts\_camp_followerregistration.pex: follower3>
[00:14] [LoadPex] <Debug: Scripts\_camp_followerregistration.pex: dogcompanionrace>
[00:14] [LoadPex] <Debug: Scripts\_camp_followerregistration.pex: playerpotentialanimalfaction>
[00:14] [LoadPex] <Debug: Scripts\_camp_followerregistration.pex: follower2>
[00:14] [LoadPex] <Debug: Scripts\_camp_followerregistration.pex: _camp_followerquest>
[00:14] [LoadPex] <Debug: Scripts\_camp_followerregistration.pex: animal>
[00:14] [LoadPex] <Debug: Scripts\_camp_followerregistration.pex: follower1>
[00:14] [LoadPex] <Debug: Scripts\_camp_followerregistration.pex: _camp_mainquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000da650.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__0009739e.pex: da07goldreward01single>
[00:14] [LoadPex] <Debug: Scripts\tif__000ad3c5.pex: perkinvestorhafjorggv>
[00:14] [LoadPex] <Debug: Scripts\wikill06script.pex: thug3>
[00:14] [LoadPex] <Debug: Scripts\wikill06script.pex: thug1>
[00:14] [LoadPex] <Debug: Scripts\wikill06script.pex: thug2>
[00:14] [LoadPex] <Debug: Scripts\tif__0428fc3e.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__04189039.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__04189039.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d31.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__040dfa2c.pex: myint>
[00:14] [LoadPex] <Debug: Scripts\tif__000ad7c7.pex: ptgrss>
[00:14] [LoadPex] <Debug: Scripts\tif__000ad7c7.pex: ms01>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d32.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\wimourningquestscript.pex: wi>
[00:14] [LoadPex] <Debug: Scripts\tif__000ad7c8.pex: ptgrss>
[00:14] [LoadPex] <Debug: Scripts\tif__000ad7c8.pex: ms01>
[00:14] [LoadPex] <Debug: Scripts\revgennam_tif__0434980b.pex: danam>
[00:14] [LoadPex] <Debug: Scripts\wcaeirielfgscript.pex: wcae04>
[00:14] [LoadPex] <Debug: Scripts\wcaeirielfgscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcaeirielfgscript.pex: iriel>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34c7.pex: jarlmarkarth>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34c7.pex: jarlwindhelm>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34c7.pex: jarlsolitude>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34c7.pex: favorjarlsmakefriends>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34c7.pex: jarlwhiterun>
[00:14] [LoadPex] <Debug: Scripts\tif__0439add2.pex: wcrqstage01>
[00:14] [LoadPex] <Debug: Scripts\tif__000c7b03.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\tif__000c7b03.pex: lvlquestreward01small>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_ffmerryfairfarm_000e3e11.pex: freeformmerryfairfarm>
[00:14] [LoadPex] <Debug: Scripts\tif__000d66af.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\tif__000d66af.pex: ms01weylinkey>
[00:14] [LoadPex] <Debug: Scripts\tif__000973a4.pex: da07goldreward01single>
[00:14] [LoadPex] <Debug: Scripts\_camp_frag_campingcrimeexecute.pex: illegalitem1>
[00:14] [LoadPex] <Debug: Scripts\_camp_frag_campingcrimeexecute.pex: guard>
[00:14] [LoadPex] <Debug: Scripts\_camp_frag_campingcrimeexecute.pex: illegalitem3>
[00:14] [LoadPex] <Debug: Scripts\_camp_frag_campingcrimeexecute.pex: illegalitem2>
[00:14] [LoadPex] <Debug: Scripts\windhelmdoorscript.pex: housepurchase>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d33.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000da651.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\wcartillerytriggerscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcartillerytriggerscript.pex: wcmq05additionaldaedra>
[00:14] [LoadPex] <Debug: Scripts\wcartillerytriggerscript.pex: catapultref2>
[00:14] [LoadPex] <Debug: Scripts\wcartillerytriggerscript.pex: catapultref3>
[00:14] [LoadPex] <Debug: Scripts\wcartillerytriggerscript.pex: catapultref>
[00:14] [LoadPex] <Debug: Scripts\tif__000e26f8.pex: pdialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__000e26f8.pex: dismissedfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__0007a4af.pex: qstgreybeardrumble>
[00:14] [LoadPex] <Debug: Scripts\winterholdinninitialtriggerscript.pex: initialscene>
[00:14] [LoadPex] <Debug: Scripts\tif__0428fc46.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d34.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__00065aec.pex: pffrtqs>
[00:14] [LoadPex] <Debug: Scripts\tif__000c7b9a.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\tif__000e26f9.pex: pdialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__000e26f9.pex: dismissedfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__040dfa2d.pex: myint>
[00:14] [LoadPex] <Debug: Scripts\tif__000f726c.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\tif__000f726c.pex: hdwindhelmkiller>
[00:14] [LoadPex] <Debug: Scripts\tif__000f726c.pex: decoratemarker>
[00:14] [LoadPex] <Debug: Scripts\tif__000f726c.pex: goldamount>
[00:14] [LoadPex] <Debug: Scripts\_camp_indicatorfuture.pex: result>
[00:14] [LoadPex] <Debug: Scripts\_camp_indicatorfuture.pex: campfireobjectplacementsystem>
[00:14] [LoadPex] <Debug: Scripts\winterholdjailtriggerscript.pex: playerfaction>
[00:14] [LoadPex] <Debug: Scripts\winterholdjailtriggerscript.pex: winterholdjailfaction>
[00:14] [LoadPex] <Debug: Scripts\winterholdjailtriggerscript.pex: winterholdjailextatronachref>
[00:14] [LoadPex] <Debug: Scripts\wccompanionequipmentrestrictscript.pex: wcaereturnhome>
[00:14] [LoadPex] <Debug: Scripts\wccompanionequipmentrestrictscript.pex: accepteditem02>
[00:14] [LoadPex] <Debug: Scripts\wccompanionequipmentrestrictscript.pex: wccompanionequipmentexcemption>
[00:14] [LoadPex] <Debug: Scripts\wccompanionequipmentrestrictscript.pex: wcmq09anendonceandforall>
[00:14] [LoadPex] <Debug: Scripts\wccompanionequipmentrestrictscript.pex: accepteditem05>
[00:14] [LoadPex] <Debug: Scripts\wccompanionequipmentrestrictscript.pex: accepteditem06>
[00:14] [LoadPex] <Debug: Scripts\wccompanionequipmentrestrictscript.pex: wcae01>
[00:14] [LoadPex] <Debug: Scripts\wccompanionequipmentrestrictscript.pex: accepteditem03>
[00:14] [LoadPex] <Debug: Scripts\wccompanionequipmentrestrictscript.pex: accepteditem01>
[00:14] [LoadPex] <Debug: Scripts\wccompanionequipmentrestrictscript.pex: accepteditem04>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d35.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__00065aed.pex: pffrtqs>
[00:14] [LoadPex] <Debug: Scripts\tif__000e2702.pex: pdialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__000e2702.pex: dismissedfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b09.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\revgenskcat_tif__041807e4.pex: cheesekey>
[00:14] [LoadPex] <Debug: Scripts\wiplayerscript.pex: stopquestonlocationchange>
[00:14] [LoadPex] <Debug: Scripts\tif__0748c415.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\tif__0748c415.pex: ec_ss_merlinobtained>
[00:14] [LoadPex] <Debug: Scripts\tif__0748c415.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34c8.pex: jarlwindhelm>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34c8.pex: jarlmarkarth>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34c8.pex: jarlsolitude>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34c8.pex: jarlwhiterun>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34c8.pex: favorjarlsmakefriends>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d36.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__00065af4.pex: pffrtqs>
[00:14] [LoadPex] <Debug: Scripts\_camp_indicatortrigger.pex: _camp_currentlyplacingobject>
[00:14] [LoadPex] <Debug: Scripts\tif__000d66b1.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\tif__0008af48.pex: pwindhelmdialogue>
[00:14] [LoadPex] <Debug: Scripts\tif__0008af48.pex: pdb01>
[00:14] [LoadPex] <Debug: Scripts\tif__04242653.pex: haden>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_ffriften18_0005afe3.pex: rdqscript>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__023a1483.pex: embersunder>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__023a1483.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcregardroland>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: tasiusalias>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcmq02companionchangemsg>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcdynamicgatexmarker06>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: irielalias>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: bryynalias>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcvillageeastrepglobal>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: dontteleportaftercompanionselection>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcfoglingcairn>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: hadenalias>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: zavokalias>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: creaturespawnpoint04>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcdynamicgatexmarker00>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: modifiedregardvalue>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: tiaalias>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: blockgenericdialogue>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcancientskeleton02>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: followerid>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: creaturespawnpoint02>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: creaturespawnpoint06>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: katrialias>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcmq02theisleofshadowandflame>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcdynamicdaedracommander>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: irielcanbecompanion>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcregardzavok>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wccompaniondismissalmessage>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: partner01holder>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: hadencanbecompanion>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: levelupskill>
[00:14] [LoadPex] <Debug: Scripts\tif__000da652.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcregardiriel>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: zavokcanbecompanion>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcwerebat>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: hadennotfinishedlevelling>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcvillagenorthrepglobal>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: rolandnotfinishedlevelling>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: previousglobal>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: creaturespawnpoint05>
[00:14] [LoadPex] <Debug: Scripts\tif__00065af5.pex: pffrtqs>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: follower3>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcancientskeleton04>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcdynamicgatexmarker03>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcancientskeleton03>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcironatronach>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: creaturespawnpoint01>
[00:14] [LoadPex] <Debug: Scripts\tif__000c7d37.pex: lvlquestreward01small>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: partner01>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wckagouti>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: companionsignorecombat>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcfogling02>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcdynamicgatexmarker02>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: tasiusnotfinishedlevelling>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcdrake01>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: dynamiccreaturespawnlocglobal>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wclevelprogressionratekatri>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: levelupattribute>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wclevelprogressionratezavok>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: partner02>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcdynamicgatexmarker05>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wctropictroll>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcancientskeleton01>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: katrinotfinishedlevelling>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcleshen01>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcvillagesouthrepglobal>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: follower1>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: jadecanbecompanion>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcvillageeastfaction>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcregardbryyn>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcfogling03>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcdynamicgatexmarker01>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcfogling04>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: creaturespawnpoint03>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: regardid>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: rolandcanbecompanion>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcregardtia>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wclanddreugh02>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcvillagewestrepglobal>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wclanddreugh01>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: irielnotfinishedlevelling>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcvillagenorthfaction>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: tiacanbecompanion>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: bryyncanbecompanion>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: partner02holder>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcvillagesouthfaction>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: storagechest>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcminotaur02>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcsnake01>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: tianotfinishedlevelling>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wclevelprogressionratejade>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wctropictroll02>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcancientskeleton06>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wctiger01>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: outsidemarker>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: zavoknotfinishedlevelling>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: locationxmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__0007a50b.pex: pdialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: followerslot>
[00:14] [LoadPex] <Debug: Scripts\tif__0007a50b.pex: dismissedfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: katricanbecompanion>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: takenoxp>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wclevelprogressionratetia>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wclevelprogressionrateiriel>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: tasiuscanbecompanion>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: jadealias>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: follower2>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcavailablecompanions>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wclevelprogressionratetasius>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: bryynnotfinishedlevelling>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcregardjade>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: rolandalias>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wccoralatronach>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wclevelprogressionrateroland>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcregardtasius>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcdynamicgatexmarker04>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcancientskeleton05>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcdynamicdaedraminion>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: jadenotfinishedlevelling>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcmq08handofdestiny>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: creaturespawnpoint00>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: mygateexplosion>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcregardkatri>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: rpindisposed>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wclevelprogressionratebryyn>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: myfolloweralias>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wckagouti02>
[00:14] [LoadPex] <Debug: Scripts\tif__000d66ba.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: levelupperk>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: warprestrict>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: merchantgreeted>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: mymovementmarker>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wclevelprogressionratehaden>
[00:14] [LoadPex] <Debug: Scripts\tif__0008af4b.pex: pdb01>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcminotaur01>
[00:14] [LoadPex] <Debug: Scripts\tif__0008af4b.pex: db01objective>
[00:14] [LoadPex] <Debug: Scripts\wccompanionscript.pex: wcregardhaden>
[00:14] [LoadPex] <Debug: Scripts\_camp_instinctscontroller.pex: _camp_setting_instinctsfindflora>
[00:14] [LoadPex] <Debug: Scripts\_camp_instinctscontroller.pex: _camp_survivalvisionpowerguidespell>
[00:14] [LoadPex] <Debug: Scripts\_camp_instinctscontroller.pex: _camp_setting_instinctsfindtinder>
[00:14] [LoadPex] <Debug: Scripts\_camp_instinctscontroller.pex: _camp_instinctsotherflorasearch>
[00:14] [LoadPex] <Debug: Scripts\_camp_instinctscontroller.pex: _camp_survivalvisionpower>
[00:14] [LoadPex] <Debug: Scripts\_camp_instinctscontroller.pex: _camp_survivalvisionpowerdetectspellindoors>
[00:14] [LoadPex] <Debug: Scripts\_camp_instinctscontroller.pex: _camp_isusinginstincts>
[00:14] [LoadPex] <Debug: Scripts\_camp_instinctscontroller.pex: _camp_instinctstreeflorasearch>
[00:14] [LoadPex] <Debug: Scripts\_camp_instinctscontroller.pex: _camp_instinctsothertindersearch>
[00:14] [LoadPex] <Debug: Scripts\_camp_instinctscontroller.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_instinctscontroller.pex: _camp_visionpowererrormounted>
[00:14] [LoadPex] <Debug: Scripts\_camp_instinctscontroller.pex: _camp_perkrank_keensenses>
[00:14] [LoadPex] <Debug: Scripts\tif__0007a50c.pex: pdialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\_camp_instinctscontroller.pex: _camp_survivalvisionpowerdetectspell>
[00:14] [LoadPex] <Debug: Scripts\tif__0007a50c.pex: dismissedfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\_camp_instinctscontroller.pex: _camp_instinctstreetindersearch>
[00:14] [LoadPex] <Debug: Scripts\tif__040dfa2e.pex: myint>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d39.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__0007a50d.pex: pdialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__0007a50d.pex: dismissedfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__01034530.pex: pdb02>
[00:14] [LoadPex] <Debug: Scripts\wccompanionsitscript.pex: wccompanionkw>
[00:14] [LoadPex] <Debug: Scripts\wccompanionsitscript.pex: playersitmarker>
[00:14] [LoadPex] <Debug: Scripts\revgen_tif__040160f0.pex: sub03>
[00:14] [LoadPex] <Debug: Scripts\tif__00065afa.pex: pffrtqs>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d3a.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__0439aded.pex: wcrqstage01>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34c9.pex: favorjarlsmakefriends>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34c9.pex: jarlwhiterun>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34c9.pex: jarlsolitude>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34c9.pex: jarlmarkarth>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34c9.pex: jarlwindhelm>
[00:14] [LoadPex] <Debug: Scripts\tif__0007a50e.pex: dismissedfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__0007a50e.pex: pdialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\wiremoveitem03script.pex: bystander1>
[00:14] [LoadPex] <Debug: Scripts\wiremoveitem03script.pex: bystander2>
[00:14] [LoadPex] <Debug: Scripts\tif__01034533.pex: pdb02>
[00:14] [LoadPex] <Debug: Scripts\tif__00065afb.pex: pffrqs>
[00:14] [LoadPex] <Debug: Scripts\tif__000da653.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultenableonenter.pex: myreference>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultenableonenter.pex: othertrigger>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultenableonenter.pex: othertrigger02>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultenableonenter.pex: othertrigger03>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d3b.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000d66c6.pex: ms01weylinkey>
[00:14] [LoadPex] <Debug: Scripts\tif__000d66c6.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\tif__0007a50f.pex: pdialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__0007a50f.pex: dismissedfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__01034536.pex: pdb02>
[00:14] [LoadPex] <Debug: Scripts\tif__000e2d03.pex: arthlalchargenquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000e2d03.pex: arthlalrumorsofwarquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000e2d03.pex: arthlalwhiterunguardconfrontationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000c7d3f.pex: lvlquestreward01small>
[00:14] [LoadPex] <Debug: Scripts\tif__00065c23.pex: pfds>
[00:14] [LoadPex] <Debug: Scripts\tif__00065c23.pex: pgold>
[00:14] [LoadPex] <Debug: Scripts\tif__00065c23.pex: pff19global>
[00:14] [LoadPex] <Debug: Scripts\_camp_instinctseffects.pex: fdelay>
[00:14] [LoadPex] <Debug: Scripts\_camp_instinctseffects.pex: outrofx>
[00:14] [LoadPex] <Debug: Scripts\_camp_instinctseffects.pex: sfxglobal>
[00:14] [LoadPex] <Debug: Scripts\_camp_instinctseffects.pex: fimodstrength>
[00:14] [LoadPex] <Debug: Scripts\_camp_instinctseffects.pex: introfx>
[00:14] [LoadPex] <Debug: Scripts\_camp_instinctseffects.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_instinctseffects.pex: sfx>
[00:14] [LoadPex] <Debug: Scripts\_camp_instinctseffects.pex: altintrofx>
[00:14] [LoadPex] <Debug: Scripts\_camp_instinctseffects.pex: loopfx>
[00:14] [LoadPex] <Debug: Scripts\_camp_instinctseffects.pex: altvfxglobal>
[00:14] [LoadPex] <Debug: Scripts\_camp_instinctseffects.pex: bplayeronly>
[00:14] [LoadPex] <Debug: Scripts\tif__00097f73.pex: db03>
[00:14] [LoadPex] <Debug: Scripts\tif__00097f73.pex: ppoison>
[00:14] [LoadPex] <Debug: Scripts\tif__00097f73.pex: darkbrotherhoodquest>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d3c.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__0008afa1.pex: ms13camillastage10scene>
[00:14] [LoadPex] <Debug: Scripts\tif__0103e8d2.pex: darkbrotherhoodquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0428fc50.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__040dfa30.pex: wcconjuration01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__00065c24.pex: pffrq19>
[00:14] [LoadPex] <Debug: Scripts\tif__00065c24.pex: pgold>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultmovecompanionstoplayerscript.pex: hoursofreset>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultmovecompanionstoplayerscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultmovecompanionstoplayerscript.pex: reset>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultmovecompanionstoplayerscript.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0103e8d6.pex: parnbjornmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__0103e8d6.pex: parnbjorn>
[00:14] [LoadPex] <Debug: Scripts\tif__0008afa2.pex: ms13camillastage10scene>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d3d.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000d66c9.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\wiremoveitem05script.pex: pfavorrewardsmall>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b0d.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\revgen_tif__0401613f.pex: myq>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d3e.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000d66cb.pex: ms01forswornthreatenscene>
[00:14] [LoadPex] <Debug: Scripts\tif__000d66cb.pex: freeformmarkarthg>
[00:14] [LoadPex] <Debug: Scripts\tif__000d66cb.pex: ms01>
[00:14] [LoadPex] <Debug: Scripts\tif__000d66cb.pex: favor013>
[00:14] [LoadPex] <Debug: Scripts\wisabotage.pex: resourcetype>
[00:14] [LoadPex] <Debug: Scripts\tif__000fa21f.pex: mg03>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34ca.pex: jarlwhiterun>
[00:14] [LoadPex] <Debug: Scripts\tif__000fa21f.pex: callersroomdoor>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34ca.pex: favorjarlsmakefriends>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34ca.pex: jarlsolitude>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34ca.pex: jarlwindhelm>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34ca.pex: jarlmarkarth>
[00:14] [LoadPex] <Debug: Scripts\tif__0439adf1.pex: wcrq01bryynspotionremix>
[00:14] [LoadPex] <Debug: Scripts\tif__0439adf1.pex: wcrqstage01>
[00:14] [LoadPex] <Debug: Scripts\tif__0439adf1.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__000bb962.pex: mg01>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultonkillplayscenescript.pex: myscene>
[00:14] [LoadPex] <Debug: Scripts\tif__00065c29.pex: pfds>
[00:14] [LoadPex] <Debug: Scripts\tif__00065c29.pex: pgold>
[00:14] [LoadPex] <Debug: Scripts\tif__00065c29.pex: pff19global>
[00:14] [LoadPex] <Debug: Scripts\tif__00097fcb.pex: pmq202qs>
[00:14] [LoadPex] <Debug: Scripts\tif__00097fcb.pex: pmq202quest>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d3f.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\wiskillincrease02.pex: pcconjurationexpert>
[00:14] [LoadPex] <Debug: Scripts\tif__01041873.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\wiskillincrease02.pex: pcdestructionadept>
[00:14] [LoadPex] <Debug: Scripts\wiskillincrease02.pex: pcillusionexpert>
[00:14] [LoadPex] <Debug: Scripts\wiskillincrease02.pex: pcskilladept>
[00:14] [LoadPex] <Debug: Scripts\wiskillincrease02.pex: pcskillmaster>
[00:14] [LoadPex] <Debug: Scripts\wiskillincrease02.pex: pcconjurationadept>
[00:14] [LoadPex] <Debug: Scripts\wiskillincrease02.pex: pcalterationexpert>
[00:14] [LoadPex] <Debug: Scripts\wiskillincrease02.pex: pcrestorationexpert>
[00:14] [LoadPex] <Debug: Scripts\wiskillincrease02.pex: pcillusionmaster>
[00:14] [LoadPex] <Debug: Scripts\wiskillincrease02.pex: pcconjurationmaster>
[00:14] [LoadPex] <Debug: Scripts\wiskillincrease02.pex: pcdestructionmaster>
[00:14] [LoadPex] <Debug: Scripts\wiskillincrease02.pex: pcalterationmaster>
[00:14] [LoadPex] <Debug: Scripts\wiskillincrease02.pex: pcillusionadept>
[00:14] [LoadPex] <Debug: Scripts\wiskillincrease02.pex: pcrestorationadept>
[00:14] [LoadPex] <Debug: Scripts\wiskillincrease02.pex: pcrestorationmaster>
[00:14] [LoadPex] <Debug: Scripts\wiskillincrease02.pex: pcskillexpert>
[00:14] [LoadPex] <Debug: Scripts\wiskillincrease02.pex: pcalterationadept>
[00:14] [LoadPex] <Debug: Scripts\wiskillincrease02.pex: pcdestructionexpert>
[00:14] [LoadPex] <Debug: Scripts\tif__000da654.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\_camp_instinctsglowscript.pex: _camp_survivalvisioneffect>
[00:14] [LoadPex] <Debug: Scripts\_camp_instinctsglowscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__00097fcc.pex: ptg00qs>
[00:14] [LoadPex] <Debug: Scripts\tif__00097fcc.pex: pfds>
[00:14] [LoadPex] <Debug: Scripts\tif__000ada51.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d40.pex: cchouse>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d40.pex: homemarkercchouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000d66d2.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\tif__000d66d2.pex: favordialoguegeneric>
[00:14] [LoadPex] <Debug: Scripts\tif__000bba8e.pex: largashburmapmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__000bba8e.pex: narzulburmapmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__000bba8e.pex: dushnikhyalmapmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__000bba8e.pex: morkhazgurmapmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__0428fc53.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultplayersitscript.pex: mystage>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultplayersitscript.pex: myquest>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultplayersitscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultplayersitscript.pex: stagetoset>
[00:14] [LoadPex] <Debug: Scripts\tif__040dfa31.pex: wcconjuration01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__000983ee.pex: playerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__000983ee.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\tif__000983ee.pex: alias_horse>
[00:14] [LoadPex] <Debug: Scripts\tif__000983ee.pex: playerhorsefaction>
[00:14] [LoadPex] <Debug: Scripts\tif__000983ee.pex: horsecost>
[00:14] [LoadPex] <Debug: Scripts\tif__000983ee.pex: playershorse>
[00:14] [LoadPex] <Debug: Scripts\tif__0008afa3.pex: ms13camillastage10scene>
[00:14] [LoadPex] <Debug: Scripts\tif__010446d5.pex: dunironbindqst>
[00:14] [LoadPex] <Debug: Scripts\tif__000fdbe5.pex: pdb08>
[00:14] [LoadPex] <Debug: Scripts\wispactorscript.pex: phase1concspell>
[00:14] [LoadPex] <Debug: Scripts\wispactorscript.pex: wispbuff01>
[00:14] [LoadPex] <Debug: Scripts\wispactorscript.pex: encwispshade>
[00:14] [LoadPex] <Debug: Scripts\wispactorscript.pex: phasethreehppercent>
[00:14] [LoadPex] <Debug: Scripts\wispactorscript.pex: explosionillusionlight01>
[00:14] [LoadPex] <Debug: Scripts\wispactorscript.pex: wispchild02>
[00:14] [LoadPex] <Debug: Scripts\wispactorscript.pex: ashpileobject>
[00:14] [LoadPex] <Debug: Scripts\wispactorscript.pex: wispchild01>
[00:14] [LoadPex] <Debug: Scripts\wispactorscript.pex: wispbuff03>
[00:14] [LoadPex] <Debug: Scripts\wispactorscript.pex: wispchild03>
[00:14] [LoadPex] <Debug: Scripts\wispactorscript.pex: phase2concspell>
[00:14] [LoadPex] <Debug: Scripts\wispactorscript.pex: wispbuff02>
[00:14] [LoadPex] <Debug: Scripts\wispactorscript.pex: wispfxattacheffect>
[00:14] [LoadPex] <Debug: Scripts\revgen_tif__043552b4.pex: misq>
[00:14] [LoadPex] <Debug: Scripts\tif__00098411.pex: playerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__00098411.pex: playerhorsefaction>
[00:14] [LoadPex] <Debug: Scripts\tif__00098411.pex: alias_horse>
[00:14] [LoadPex] <Debug: Scripts\tif__00098411.pex: horsecost>
[00:14] [LoadPex] <Debug: Scripts\tif__00098411.pex: playershorse>
[00:14] [LoadPex] <Debug: Scripts\tif__00098411.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_showboots_on>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_detectfollowers_off>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_setting_instinctssenseobjective>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_instincts>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_perkrank_resourceful>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_tents2>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_showarmor_off>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_senseobjective_on>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_setting_instinctsvfx>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_setting_manualfirelighting>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_help>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_campingskillrespec>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_advancedplacement_off>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_tents>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_tutorials_off>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_showshield_off>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_campfiremode_quick>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_smelldead_on>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_followersremovegear_off>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_followersinteract_off>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_showhelm_off>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_setting_takeoff_cuirass>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_instinctsvfx_on>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_setting_legality>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_removegeartents_on>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_manuallighting_off>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_manuallighting_on>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_tutorial_firebuilding2_displayed>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_camping>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_setting_takeoff_ammo>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_setting_followersusecampsite>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_setting_enabletutorials>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: campingperkpointstotal>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_tutorials_resetdone>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_perkrank_highspirits>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: animal>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: follower1>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_instinctssfx_on>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_hearcreatures_on>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_tutorial_skillsystem3_displayed>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_showweapons_off>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_tutorial_skillsystem2_displayed>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_troubleshooting>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_tutorial_skillsystem1_displayed>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_tutorial_firebuilding5_displayed>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_tutorial_firebuilding4_displayed>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_setting_takeoff_gauntlets>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_showshield_on>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfigcampingrestore>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_perkrank_trailblazer>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_advanced>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_perkrank_keensenses>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: follower3>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_detectfollowers_on>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_showbackpack_on>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_showarmor_on>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_setting_advancedplacement>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_perkrank_firecraft>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: campingperkpointprogress>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_campfiremode_realistic>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_smelldead_off>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_campingskillrestore>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: campingperkpointsearned>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_helpstuckplacement>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_showweapons_on>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: follower2>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_tutorials_resetconfirm>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_tutorial_firebuilding1_displayed>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_setting_takeoff_helm>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_showhelm_on>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_setting_campfiremode>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_setting_instinctssfx>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_setting_takeoff_boots>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_tutorials_on>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_setting_instinctshearcreatures>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: campingperkpoints>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_removegeartents_off>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_followersinteract_on>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_setting_trackfollowers>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_setting_maxthreads>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_showbackpack_off>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_setting_instinctssmelldead>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_followerdetectspell>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_setting_takeoff_shield>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_setting_followersremovegearintents>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_currentlyplacingobject>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_instinctssfx_off>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_setting_takeoff_weapons>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_setting_takeoff_backpack>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_followersremovegear_on>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_instinctsvfx_off>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_setting_equipmentflammable>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_campingskillrestoredone>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_showgauntlets_on>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_advancedplacement_on>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_setting_campingarmortakeoff>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_tutorial_firebuilding3_displayed>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_camping2>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_campingskill>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_hearcreatures_off>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_campingillegal_off>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_instincts2>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_showboots_off>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_showgauntlets_off>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_campingillegal_on>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_flammableitems_off>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_removeammo_on>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_placementthreads>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_root>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_troubleshootingconfirmmsg>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_flammableitems_on>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_senseobjective_off>
[00:14] [LoadPex] <Debug: Scripts\_camp_legacymenu.pex: _camp_legacyconfig_removeammo_off>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34cb.pex: jarlwhiterun>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34cb.pex: favorjarlsmakefriends>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34cb.pex: jarlsolitude>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34cb.pex: jarlwindhelm>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34cb.pex: jarlmarkarth>
[00:14] [LoadPex] <Debug: Scripts\tif__0104bb53.pex: favorrewardgoldlarge>
[00:14] [LoadPex] <Debug: Scripts\tif__000fe6f6.pex: pdialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultplaysceneonenterscript.pex: companionrequired>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultplaysceneonenterscript.pex: myquest>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultplaysceneonenterscript.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultplaysceneonenterscript.pex: companionthatisrequired>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultplaysceneonenterscript.pex: myscene>
[00:14] [LoadPex] <Debug: Scripts\tif__0439adf3.pex: wcrqstage01>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultplaysceneonenterscript.pex: requiredstage>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultplaysceneonenterscript.pex: waitforcombattoend>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultplaysceneonenterscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__0009841d.pex: playerhorsefaction>
[00:14] [LoadPex] <Debug: Scripts\tif__0009841d.pex: playershorse>
[00:14] [LoadPex] <Debug: Scripts\tif__0009841d.pex: playerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__0009841d.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\tif__0009841d.pex: horsecost>
[00:14] [LoadPex] <Debug: Scripts\tif__0009841d.pex: alias_horse>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d43.pex: cchouse>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d43.pex: homemarkercchouse>
[00:14] [LoadPex] <Debug: Scripts\tif__04242663.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000d66e0.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\tif__01052e0c.pex: freeformdawnstara>
[00:14] [LoadPex] <Debug: Scripts\wispcorescript.pex: glowdust>
[00:14] [LoadPex] <Debug: Scripts\tif__000da65b.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__00098422.pex: playerhorsefaction>
[00:14] [LoadPex] <Debug: Scripts\tif__00098422.pex: playershorse>
[00:14] [LoadPex] <Debug: Scripts\tif__00098422.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\tif__00098422.pex: playerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__00098422.pex: alias_horse>
[00:14] [LoadPex] <Debug: Scripts\tif__00098422.pex: horsecost>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d44.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000ada60.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: _camp_setting_legality>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: loctypeinn>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: centermarkerdawnstar>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: centermarkerkarthwasten>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: townshorsstonefaction>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: centermarkersolitudesawmill>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: townwhiterunfaction>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: townkarthwastenfaction>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: centermarkershorsstone>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: townriverwoodfaction>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: townivarsteadfaction>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: townwinterholdfaction>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: townmarkarthfaction>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: _camp_markarthcentermarker>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: loctypehouse>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: centermarkermorthal>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: cwsiegedefendtrigger1whiterun>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: windhelmlocationcentermarkerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: dlc2ravenrockguardfaction>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: dlc2ravenrockcentermarker>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: inillegalarea>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: townsolitudefaction>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: townwindhelmfaction>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: solitudecentermarker>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: loctypedwelling>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: centermarkerwinterhold>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: townriftenfaction>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: loctypejail>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: townmorthalfaction>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: winterholdcollegecentermarker>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: centermarkerrfiten>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: towndawnstarfaction>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: centermarkerivarstead>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: towndragonbridgefaction>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: centermarkerwhiterun>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: townkynesgrovefaction>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: townfalkreathfaction>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: dragonbridgelocationcentermarkerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: kynesgrovelocationcentermarkerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: centermarkerhelgen>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: townroriksteadfaction>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: centermarkerrorikstead>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: townhelgenfaction>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: centermarkerfalkreath>
[00:14] [LoadPex] <Debug: Scripts\tif__010536d5.pex: db08>
[00:14] [LoadPex] <Debug: Scripts\_camp_legalareacheck.pex: riverwoodlocationcentermarker>
[00:14] [LoadPex] <Debug: Scripts\tif__000ff125.pex: wepersuade>
[00:14] [LoadPex] <Debug: Scripts\tif__000bbb2b.pex: relationshiporcs>
[00:14] [LoadPex] <Debug: Scripts\tif__000bbb2b.pex: orcfriendfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__04189096.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__040dfa32.pex: wcconjuration01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__0428fc55.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__00098430.pex: playerhorsefaction>
[00:14] [LoadPex] <Debug: Scripts\tif__00098430.pex: playershorse>
[00:14] [LoadPex] <Debug: Scripts\tif__00098430.pex: playerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__00098430.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\tif__00098430.pex: horsecost>
[00:14] [LoadPex] <Debug: Scripts\tif__00098430.pex: alias_horse>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b10.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d45.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000d6758.pex: darkbrotherhoodquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000ff127.pex: intimidate>
[00:14] [LoadPex] <Debug: Scripts\tif__0008afa4.pex: ms13camillastage10scene>
[00:14] [LoadPex] <Debug: Scripts\wispshadeactorscript.pex: explosionillusionlight01>
[00:14] [LoadPex] <Debug: Scripts\wispshadeactorscript.pex: wispfxattacheffect>
[00:14] [LoadPex] <Debug: Scripts\tif__00065c44.pex: pfds>
[00:14] [LoadPex] <Debug: Scripts\revgen_tif__043552bd.pex: jazbay>
[00:14] [LoadPex] <Debug: Scripts\tif__00098437.pex: playershorse>
[00:14] [LoadPex] <Debug: Scripts\tif__00098437.pex: playerhorsefaction>
[00:14] [LoadPex] <Debug: Scripts\tif__00098437.pex: alias_horse>
[00:14] [LoadPex] <Debug: Scripts\tif__00098437.pex: horsecost>
[00:14] [LoadPex] <Debug: Scripts\tif__00098437.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\tif__00098437.pex: playerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__000d6759.pex: darkbrotherhoodquest>
[00:14] [LoadPex] <Debug: Scripts\_camp_lightfirefurnscript.pex: _camp_sparkids>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d46.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\_camp_lightfirefurnscript.pex: is_stone>
[00:14] [LoadPex] <Debug: Scripts\_camp_lightfirefurnscript.pex: _camp_playeralias>
[00:14] [LoadPex] <Debug: Scripts\_camp_lightfirefurnscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_lightfirefurnscript.pex: xmarker>
[00:14] [LoadPex] <Debug: Scripts\_camp_lightfirefurnscript.pex: _camp_lightwithoilexplosion>
[00:14] [LoadPex] <Debug: Scripts\_camp_lightfirefurnscript.pex: _camp_lastusedcampfirestage>
[00:14] [LoadPex] <Debug: Scripts\_camp_lightfirefurnscript.pex: _camp_perkrank_firecraft>
[00:14] [LoadPex] <Debug: Scripts\_camp_lightfirefurnscript.pex: _camp_lightfirefxflamesspell>
[00:14] [LoadPex] <Debug: Scripts\_camp_lightfirefurnscript.pex: is_flamespell>
[00:14] [LoadPex] <Debug: Scripts\_camp_lightfirefurnscript.pex: magcloakfirelp>
[00:14] [LoadPex] <Debug: Scripts\tif__000ff129.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\tif__00065c46.pex: pfds>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34cc.pex: jarlmarkarth>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34cc.pex: jarlwindhelm>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34cc.pex: favorjarlsmakefriends>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34cc.pex: jarlwhiterun>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34cc.pex: jarlsolitude>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_gretaroggvirtopic_000854fa.pex: uskpgretaroggvirtopicdone>
[00:14] [LoadPex] <Debug: Scripts\tif__0439adf8.pex: wcrq01bryynspotionremix>
[00:14] [LoadPex] <Debug: Scripts\tif__0439adf8.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d47.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000d67ae.pex: quintus>
[00:14] [LoadPex] <Debug: Scripts\tif__000c896a.pex: hdriftenkitchen>
[00:14] [LoadPex] <Debug: Scripts\tif__000c896a.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\tif__000c896a.pex: goldamount>
[00:14] [LoadPex] <Debug: Scripts\tif__000c896a.pex: decoratemarker>
[00:14] [LoadPex] <Debug: Scripts\witavernplayerscript.pex: furniturespecial>
[00:14] [LoadPex] <Debug: Scripts\tif__00065c48.pex: pdrqs>
[00:14] [LoadPex] <Debug: Scripts\tif__000da65c.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d48.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\_camp_lightmethod.pex: is_flames>
[00:14] [LoadPex] <Debug: Scripts\_camp_lightmethod.pex: this_item>
[00:14] [LoadPex] <Debug: Scripts\_camp_lightmethod.pex: is_stone>
[00:14] [LoadPex] <Debug: Scripts\_camp_lightmethod.pex: _camp_campfirelightstonemarker>
[00:14] [LoadPex] <Debug: Scripts\_camp_lightmethod.pex: _camp_campfirelightflamesmarker>
[00:14] [LoadPex] <Debug: Scripts\_camp_lightmethod.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultsetboolonenterscript.pex: wcmq03thewarden>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultsetboolonenterscript.pex: stagerequired>
[00:14] [LoadPex] <Debug: Scripts\tif__000ada6c.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultsetboolonenterscript.pex: katriref>
[00:14] [LoadPex] <Debug: Scripts\tif__000bbcab.pex: ptg06key>
[00:14] [LoadPex] <Debug: Scripts\tif__000bbcab.pex: dunmwqqst>
[00:14] [LoadPex] <Debug: Scripts\tif__000bbcab.pex: pfds>
[00:14] [LoadPex] <Debug: Scripts\tif__00098b5c.pex: alias_captive2>
[00:14] [LoadPex] <Debug: Scripts\tif__00098b5c.pex: refitmarker3>
[00:14] [LoadPex] <Debug: Scripts\tif__00098b5c.pex: alias_captive3>
[00:14] [LoadPex] <Debug: Scripts\tif__00098b5c.pex: alias_captive1>
[00:14] [LoadPex] <Debug: Scripts\tif__00098b5c.pex: alias_captive4>
[00:14] [LoadPex] <Debug: Scripts\tif__00098b5c.pex: torturedoor>
[00:14] [LoadPex] <Debug: Scripts\tif__00098b5c.pex: torturecaptivesmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__00098b5c.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\tif__040dfa33.pex: wcconjuration01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d49.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__0428fc57.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b12.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0008afa5.pex: ms13camillastage10scene>
[00:14] [LoadPex] <Debug: Scripts\witavernscript.pex: witavernplayersits>
[00:14] [LoadPex] <Debug: Scripts\witavernscript.pex: servergreeted>
[00:14] [LoadPex] <Debug: Scripts\witavernscript.pex: mylocation>
[00:14] [LoadPex] <Debug: Scripts\witavernscript.pex: playersatdown>
[00:14] [LoadPex] <Debug: Scripts\witavernscript.pex: witaverngreeting>
[00:14] [LoadPex] <Debug: Scripts\tif__000bbd91.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\tif__00098b5e.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\tif__00098b5e.pex: refitmarker4>
[00:14] [LoadPex] <Debug: Scripts\_camp_main.pex: compatibility>
[00:14] [LoadPex] <Debug: Scripts\_camp_main.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_main.pex: _camp_followerquest>
[00:14] [LoadPex] <Debug: Scripts\_camp_main.pex: playeralias>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d4a.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultsetstageonactivate.pex: stagetoset>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultsetstageonactivate.pex: myquest>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultsetstageonactivate.pex: stageneeded>
[00:14] [LoadPex] <Debug: Scripts\tif__00098b5f.pex: refitmarker4>
[00:14] [LoadPex] <Debug: Scripts\tif__0758ac13.pex: ccbgssse025_eyesmalehumandarkseducer>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34cd.pex: jarlwhiterun>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34cd.pex: favorjarlsmakefriends>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34cd.pex: jarlwindhelm>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34cd.pex: jarlmarkarth>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34cd.pex: jarlsolitude>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_gretaroggvirtopic_000bd6fb.pex: uskpgretaroggvirtopicdone>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d4b.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__0439adfa.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000d69d2.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\witchlightactorscript.pex: wispchild03>
[00:14] [LoadPex] <Debug: Scripts\witchlightactorscript.pex: ingredientdrop>
[00:14] [LoadPex] <Debug: Scripts\witchlightactorscript.pex: wispkeyword>
[00:14] [LoadPex] <Debug: Scripts\witchlightactorscript.pex: wispbuff02>
[00:14] [LoadPex] <Debug: Scripts\witchlightactorscript.pex: wispbuff01>
[00:14] [LoadPex] <Debug: Scripts\witchlightactorscript.pex: wispchild02>
[00:14] [LoadPex] <Debug: Scripts\witchlightactorscript.pex: mywisp>
[00:14] [LoadPex] <Debug: Scripts\witchlightactorscript.pex: wispbuff03>
[00:14] [LoadPex] <Debug: Scripts\witchlightactorscript.pex: explosionillusionlight01>
[00:14] [LoadPex] <Debug: Scripts\witchlightactorscript.pex: wispchild01>
[00:14] [LoadPex] <Debug: Scripts\tif__000bbd99.pex: clothesfarmhat03>
[00:14] [LoadPex] <Debug: Scripts\tif__000bbd99.pex: deepinhiscups>
[00:14] [LoadPex] <Debug: Scripts\tif__000bbd99.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\tif__000c896c.pex: goldamount>
[00:14] [LoadPex] <Debug: Scripts\tif__000c896c.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\tif__000c896c.pex: decoratemarker>
[00:14] [LoadPex] <Debug: Scripts\tif__000c896c.pex: hdriftenchildroom>
[00:14] [LoadPex] <Debug: Scripts\tif__00098b62.pex: repairquest>
[00:14] [LoadPex] <Debug: Scripts\_camp_nextbug.pex: mycontroller>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultsetstageonenterscript.pex: dontdisableself>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultsetstageonenterscript.pex: isfirstmq>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultsetstageonenterscript.pex: companionrequired>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultsetstageonenterscript.pex: stagetoset>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultsetstageonenterscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__000da65d.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultsetstageonenterscript.pex: mypreviousquest>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultsetstageonenterscript.pex: myquest>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultsetstageonenterscript.pex: requiredstage>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultsetstageonenterscript.pex: delayifincombat>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultsetstageonenterscript.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultsetstageonenterscript.pex: companionthatisrequired>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d4c.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\witestscript.pex: wi>
[00:14] [LoadPex] <Debug: Scripts\witestscript.pex: wicourier>
[00:14] [LoadPex] <Debug: Scripts\tif__000bbd9a.pex: deepinhiscups>
[00:14] [LoadPex] <Debug: Scripts\tif__000bbd9a.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\tif__000bbd9a.pex: clothesfarmhat03>
[00:14] [LoadPex] <Debug: Scripts\tif__000d69db.pex: pfds>
[00:14] [LoadPex] <Debug: Scripts\tif__00098b63.pex: refitmarker1>
[00:14] [LoadPex] <Debug: Scripts\tif__00098b63.pex: darksancrepairquest>
[00:14] [LoadPex] <Debug: Scripts\tif__00098b63.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\ghmq04_tif__04b220f2.pex: dring>
[00:14] [LoadPex] <Debug: Scripts\tif__040dfa34.pex: wcconjuration01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__0428fc5d.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000a34fd.pex: db04a>
[00:14] [LoadPex] <Debug: Scripts\tif__0008afa6.pex: ms13camillastage10scene>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d4d.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\withief01script.pex: hasbeenattacked>
[00:14] [LoadPex] <Debug: Scripts\tif__000d69df.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\tif__010b5bb8.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\tif__00098b65.pex: pdb11>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectfuture.pex: campfireobjectplacementsystem>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectfuture.pex: result>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d4e.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\lrhmq04_tif__04467746.pex: escortfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__000d6c5c.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\tif__001007ec.pex: ms10pointer>
[00:14] [LoadPex] <Debug: Scripts\tif__00098b66.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\tif__00098b66.pex: refitmarker2>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_gretaroggvirtopic_000bd702.pex: uskpgretaroggvirtopicdone>
[00:14] [LoadPex] <Debug: Scripts\tif__08005902.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__08005902.pex: ec_ss_elytrapetacquisition_dementia>
[00:14] [LoadPex] <Debug: Scripts\tif__08005902.pex: ec_ss_potemaobtained>
[00:14] [LoadPex] <Debug: Scripts\tif__08005902.pex: petframework_petfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__08005902.pex: ec_ss_summonpotema>
[00:14] [LoadPex] <Debug: Scripts\tif__0439adfb.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__08005902.pex: ec_ss_elytrapetadoption_dementia>
[00:14] [LoadPex] <Debug: Scripts\tif__0439adfb.pex: wcrq01bryynspotionremix>
[00:14] [LoadPex] <Debug: Scripts\tif__08005902.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\tif__08005902.pex: dementedpet>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d4f.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\withiefscript.pex: wiplayerenemyfaction>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementindicatorthread.pex: future>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementindicatorthread.pex: receiver_ref>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementindicatorthread.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementindicatorthread.pex: z_test_spell>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementindicatorthread.pex: shooter_ref>
[00:14] [LoadPex] <Debug: Scripts\tif__001007f4.pex: pms10quest>
[00:14] [LoadPex] <Debug: Scripts\tif__001007f4.pex: pglobal>
[00:14] [LoadPex] <Debug: Scripts\tif__00098b68.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\tif__00098b68.pex: refitmarker5>
[00:14] [LoadPex] <Debug: Scripts\tif__000a3e5c.pex: farkasscene>
[00:14] [LoadPex] <Debug: Scripts\tif__0008baca.pex: priftendialogue>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d50.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000da65e.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__00101051.pex: whitephial>
[00:14] [LoadPex] <Debug: Scripts\tif__00101051.pex: ms12postquest>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultshowmessageonenternoreq.pex: mymessage>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultshowmessageonenternoreq.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__0418909e.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__00098b69.pex: refitmarker5>
[00:14] [LoadPex] <Debug: Scripts\tif__0008bbca.pex: pdb01>
[00:14] [LoadPex] <Debug: Scripts\tif__0008bbca.pex: db01objective>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d51.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__043de503.pex: wcrqstage04>
[00:14] [LoadPex] <Debug: Scripts\tif__0428fc62.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__00101052.pex: whitephial>
[00:14] [LoadPex] <Debug: Scripts\tif__00101052.pex: ms12postquest>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b14.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0008bbcb.pex: db01objective>
[00:14] [LoadPex] <Debug: Scripts\tif__0008bbcb.pex: pdb01>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d52.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\woodchoppingscript.pex: axe>
[00:14] [LoadPex] <Debug: Scripts\woodchoppingscript.pex: firewood>
[00:14] [LoadPex] <Debug: Scripts\woodchoppingscript.pex: failuremessage>
[00:14] [LoadPex] <Debug: Scripts\tif__000a3e64.pex: farkasscene>
[00:14] [LoadPex] <Debug: Scripts\lrhmq04_tif__04467749.pex: escortfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__00101053.pex: whitephial>
[00:14] [LoadPex] <Debug: Scripts\tif__00101053.pex: ms12postquest>
[00:14] [LoadPex] <Debug: Scripts\revgen_tif__04e333d3.pex: qsub01>
[00:14] [LoadPex] <Debug: Scripts\tif__000d6cc0.pex: ms09missive>
[00:14] [LoadPex] <Debug: Scripts\tif__000d6cc0.pex: ms09letter01>
[00:14] [LoadPex] <Debug: Scripts\tif__0008bbcc.pex: pdb01>
[00:14] [LoadPex] <Debug: Scripts\tif__0008bbcc.pex: db01objective>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d53.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\woodpilescript.pex: firewood>
[00:14] [LoadPex] <Debug: Scripts\woodpilescript.pex: firewoodcount>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_gretaroggvirtopic_000bd719.pex: uskpgretaroggvirtopicdone>
[00:14] [LoadPex] <Debug: Scripts\tif__000a3e65.pex: vilkasdismissscene>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__023a149f.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\tif__0800aa05.pex: ec_ss_pelagiusobtained>
[00:14] [LoadPex] <Debug: Scripts\tif__0800aa05.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\tif__0800aa05.pex: ec_ss_summonpelagius>
[00:14] [LoadPex] <Debug: Scripts\tif__0800aa05.pex: manicpet>
[00:14] [LoadPex] <Debug: Scripts\tif__0800aa05.pex: ec_ss_elytrapetadoption_mania>
[00:14] [LoadPex] <Debug: Scripts\tif__0800aa05.pex: ec_ss_elytrapetacquisition_mania>
[00:14] [LoadPex] <Debug: Scripts\tif__0800aa05.pex: petframework_petfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__0800aa05.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__00101054.pex: whitephial>
[00:14] [LoadPex] <Debug: Scripts\tif__00101054.pex: ms12postquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000c9a08.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\tif__0439ae03.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000d74bd.pex: c00>
[00:14] [LoadPex] <Debug: Scripts\tif__000d74bd.pex: companionsmiscobjective>
[00:14] [LoadPex] <Debug: Scripts\tif__0008bbcd.pex: db01objective>
[00:14] [LoadPex] <Debug: Scripts\tif__0008bbcd.pex: pdb01>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d54.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000a3e68.pex: vilkasdismissscene>
[00:14] [LoadPex] <Debug: Scripts\tif__00101055.pex: whitephial>
[00:14] [LoadPex] <Debug: Scripts\tif__00101055.pex: ms12postquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000d74be.pex: companionsmiscobjective>
[00:14] [LoadPex] <Debug: Scripts\tif__000d74be.pex: c00>
[00:14] [LoadPex] <Debug: Scripts\tif__000da660.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__0008bbce.pex: priftendialogue>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d55.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultshowmessageonenterscript.pex: mymessage>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultshowmessageonenterscript.pex: reqstage>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultshowmessageonenterscript.pex: myquest>
[00:14] [LoadPex] <Debug: Scripts\wcdefaultshowmessageonenterscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__000a3e6c.pex: shield>
[00:14] [LoadPex] <Debug: Scripts\tif__000a3e6c.pex: questshield>
[00:14] [LoadPex] <Debug: Scripts\tif__00101056.pex: whitephial>
[00:14] [LoadPex] <Debug: Scripts\tif__00101056.pex: ms12postquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000d761f.pex: mg03orthornalias>
[00:14] [LoadPex] <Debug: Scripts\wordwalllistenerquestscript.pex: locrefmarkeralias>
[00:14] [LoadPex] <Debug: Scripts\tif__043de505.pex: wcrqstage04>
[00:14] [LoadPex] <Debug: Scripts\wordwalllistenerquestscript.pex: stagetoset>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d56.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000d763f.pex: idlewriteledgerwrite>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d57.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\revgen_tif__04e333d9.pex: qsub02>
[00:14] [LoadPex] <Debug: Scripts\wcdefensecraftingscript.pex: baseneeded>
[00:14] [LoadPex] <Debug: Scripts\wcdefensecraftingscript.pex: myitem>
[00:14] [LoadPex] <Debug: Scripts\wcdefensecraftingscript.pex: increasecapacity>
[00:14] [LoadPex] <Debug: Scripts\tif__000a3e6e.pex: farkasscene>
[00:14] [LoadPex] <Debug: Scripts\wcdefensecraftingscript.pex: gamehour>
[00:14] [LoadPex] <Debug: Scripts\wcdefensecraftingscript.pex: wcmq08handofdestiny>
[00:14] [LoadPex] <Debug: Scripts\wcdefensecraftingscript.pex: enableref02>
[00:14] [LoadPex] <Debug: Scripts\wcdefensecraftingscript.pex: setobj>
[00:14] [LoadPex] <Debug: Scripts\wcdefensecraftingscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcdefensecraftingscript.pex: wcmq200roomonship>
[00:14] [LoadPex] <Debug: Scripts\wcdefensecraftingscript.pex: objectbase>
[00:14] [LoadPex] <Debug: Scripts\wcdefensecraftingscript.pex: enableref01>
[00:14] [LoadPex] <Debug: Scripts\wcdefensecraftingscript.pex: wcaereturnhome>
[00:14] [LoadPex] <Debug: Scripts\tif__000994ef.pex: e3demoarvelstuck>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_heartwoodmill_000e3e7c.pex: hwmscript>
[00:14] [LoadPex] <Debug: Scripts\tif__000ade64.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\tif__000d7648.pex: idlewriteledgerwrite>
[00:14] [LoadPex] <Debug: Scripts\tif__0801ee08.pex: questscript>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d58.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000a3e6f.pex: farkasscene>
[00:14] [LoadPex] <Debug: Scripts\tif__0439ae04.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__000994f5.pex: e3demoarvelstuck>
[00:14] [LoadPex] <Debug: Scripts\tif__0439ae04.pex: wcrq01bryynspotionremix>
[00:14] [LoadPex] <Debug: Scripts\tif__000c9d9e.pex: decoratemarker>
[00:14] [LoadPex] <Debug: Scripts\tif__000c9d9e.pex: goldamount>
[00:14] [LoadPex] <Debug: Scripts\tif__000c9d9e.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\tif__000c9d9e.pex: hdriftenalchemy>
[00:14] [LoadPex] <Debug: Scripts\tif__000da661.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d59.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000a3e72.pex: playerwatched>
[00:14] [LoadPex] <Debug: Scripts\tif__0418e44f.pex: wcmq04freehostagescene>
[00:14] [LoadPex] <Debug: Scripts\tif__0428fc75.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b17.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000da663.pex: db01>
[00:14] [LoadPex] <Debug: Scripts\tif__000da663.pex: db01objective>
[00:14] [LoadPex] <Debug: Scripts\tif__000a3e73.pex: playerwatched>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d5a.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000ade6a.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\revgen_tif__04e38613.pex: qmisc02>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d5b.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\wcdefualtstartsceneonenter.pex: requiredstage>
[00:14] [LoadPex] <Debug: Scripts\wcdefualtstartsceneonenter.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcdefualtstartsceneonenter.pex: myquest>
[00:14] [LoadPex] <Debug: Scripts\tif__00104748.pex: kyr>
[00:14] [LoadPex] <Debug: Scripts\wcdefualtstartsceneonenter.pex: myscene>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_mgrappbrelyna01_000c04ed.pex: mgappbspell01>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_mgrappbrelyna01_000c04ed.pex: mgrappbspell01effect>
[00:14] [LoadPex] <Debug: Scripts\tif__000bcc86.pex: hireling>
[00:14] [LoadPex] <Debug: Scripts\tif__000bcc86.pex: hirelingrecognizevorstag>
[00:14] [LoadPex] <Debug: Scripts\tif__000bcc86.pex: currenthireling>
[00:14] [LoadPex] <Debug: Scripts\tif__000bcc86.pex: follower>
[00:14] [LoadPex] <Debug: Scripts\tif__000bcc86.pex: followquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000bcc86.pex: hashirelinggv>
[00:14] [LoadPex] <Debug: Scripts\tif__000a3e7a.pex: arguescene>
[00:14] [LoadPex] <Debug: Scripts\tif__00099761.pex: freeformdushnikhyala>
[00:14] [LoadPex] <Debug: Scripts\tif__0424271e.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d5c.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000ade6c.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\tif__000d76a3.pex: sapling>
[00:14] [LoadPex] <Debug: Scripts\tif__0010481a.pex: extractor>
[00:14] [LoadPex] <Debug: Scripts\tif__080240e7.pex: ec_ss_enablering>
[00:14] [LoadPex] <Debug: Scripts\tif__080240e7.pex: itmclothingdown>
[00:14] [LoadPex] <Debug: Scripts\tif__080240e7.pex: ec_ss_thoronoutfitdisrobing>
[00:14] [LoadPex] <Debug: Scripts\tif__000c9da2.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\tif__000c9da2.pex: goldamount>
[00:14] [LoadPex] <Debug: Scripts\tif__000c9da2.pex: decoratemarker>
[00:14] [LoadPex] <Debug: Scripts\tif__000c9da2.pex: hdriftenenchanting>
[00:14] [LoadPex] <Debug: Scripts\tif__0439ae0d.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__0439ae0d.pex: wcrq01bryynspotionremix>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d5d.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\wcdiscoverdatelocscript.pex: wcromancelocs>
[00:14] [LoadPex] <Debug: Scripts\wcdiscoverdatelocscript.pex: datelocation>
[00:14] [LoadPex] <Debug: Scripts\tif__00104f1c.pex: hashirelinggv>
[00:14] [LoadPex] <Debug: Scripts\tif__0428fc76.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000bcd22.pex: favorrewardgoldlarge>
[00:14] [LoadPex] <Debug: Scripts\tif__000a3e85.pex: shield>
[00:14] [LoadPex] <Debug: Scripts\tif__000a3e85.pex: aelaskjorscene>
[00:14] [LoadPex] <Debug: Scripts\tif__000a3e85.pex: playerwatched>
[00:14] [LoadPex] <Debug: Scripts\tif__000a3e85.pex: questshield>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d5e.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: looktargetword03>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: wordimodwordlearned>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: word02sound>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: soundwallwhisper>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: mylocrefmarker>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: myenabler>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: myword03>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: outerradius>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: looktargetword02>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: word01sound>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: imodloop02>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: middleradius>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: wordwall02>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: freeformhighhrothgara>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: looktarget>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: wordsound>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: shoutglobal>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: word03sound>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: looktargetword01>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: wicastmagic04>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: wordlearned>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: mystage>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: wordwall03>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: myquest>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: innerradius>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: imodloop03>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: myword02>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: myword>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: wordwall>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: myword01>
[00:14] [LoadPex] <Debug: Scripts\wordwalltriggerscript.pex: wordwall01>
[00:14] [LoadPex] <Debug: Scripts\tif__000da669.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b19.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__00104f1d.pex: hashirelinggv>
[00:14] [LoadPex] <Debug: Scripts\tif__000ca1f4.pex: favorrewardgold>
[00:14] [LoadPex] <Debug: Scripts\tif__000ca1f4.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\tif__000a3e86.pex: farkasscene>
[00:14] [LoadPex] <Debug: Scripts\tif__000a3e86.pex: playerwatched>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d5f.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\wcenemydeathscript.pex: wclevelprogressionratejade>
[00:14] [LoadPex] <Debug: Scripts\wcenemydeathscript.pex: follower1>
[00:14] [LoadPex] <Debug: Scripts\wcenemydeathscript.pex: zavokref>
[00:14] [LoadPex] <Debug: Scripts\wcenemydeathscript.pex: follower2>
[00:14] [LoadPex] <Debug: Scripts\wcenemydeathscript.pex: wcmq09anendonceandforall>
[00:14] [LoadPex] <Debug: Scripts\wcenemydeathscript.pex: wccreaturekw>
[00:14] [LoadPex] <Debug: Scripts\wcenemydeathscript.pex: wclevelprogressionrateroland>
[00:14] [LoadPex] <Debug: Scripts\wcenemydeathscript.pex: rolandref>
[00:14] [LoadPex] <Debug: Scripts\wcenemydeathscript.pex: tiaref>
[00:14] [LoadPex] <Debug: Scripts\wcenemydeathscript.pex: jaderef>
[00:14] [LoadPex] <Debug: Scripts\wcenemydeathscript.pex: commentalias>
[00:14] [LoadPex] <Debug: Scripts\wcenemydeathscript.pex: follower3>
[00:14] [LoadPex] <Debug: Scripts\wcenemydeathscript.pex: wclevelprogressionratezavok>
[00:14] [LoadPex] <Debug: Scripts\wcenemydeathscript.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wcenemydeathscript.pex: bryynref>
[00:14] [LoadPex] <Debug: Scripts\wcenemydeathscript.pex: hadenref>
[00:14] [LoadPex] <Debug: Scripts\wcenemydeathscript.pex: wclevelprogressionratebryyn>
[00:14] [LoadPex] <Debug: Scripts\wcenemydeathscript.pex: wclevelprogressionratehaden>
[00:14] [LoadPex] <Debug: Scripts\wcenemydeathscript.pex: playerkillcommentscene>
[00:14] [LoadPex] <Debug: Scripts\wcenemydeathscript.pex: katriref>
[00:14] [LoadPex] <Debug: Scripts\wcenemydeathscript.pex: wclevelprogressionratetia>
[00:14] [LoadPex] <Debug: Scripts\wcenemydeathscript.pex: wclevelprogressionrateiriel>
[00:14] [LoadPex] <Debug: Scripts\wcenemydeathscript.pex: tasiusref>
[00:14] [LoadPex] <Debug: Scripts\wcenemydeathscript.pex: irielalias>
[00:14] [LoadPex] <Debug: Scripts\wcenemydeathscript.pex: wclevelprogressionratekatri>
[00:14] [LoadPex] <Debug: Scripts\worldinteractionsscript.pex: pgamedayspassed>
[00:14] [LoadPex] <Debug: Scripts\wcenemydeathscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\worldinteractionsscript.pex: pwinextevent>
[00:14] [LoadPex] <Debug: Scripts\worldinteractionsscript.pex: scenevarglobal>
[00:14] [LoadPex] <Debug: Scripts\wcenemydeathscript.pex: wclevelprogressionratetasius>
[00:14] [LoadPex] <Debug: Scripts\worldinteractionsscript.pex: wis>
[00:14] [LoadPex] <Debug: Scripts\worldinteractionsscript.pex: wicouriers>
[00:14] [LoadPex] <Debug: Scripts\worldinteractionsscript.pex: wicrowdstart>
[00:14] [LoadPex] <Debug: Scripts\worldinteractionsscript.pex: pwiwaitevent>
[00:14] [LoadPex] <Debug: Scripts\worldinteractionsscript.pex: wicrowd>
[00:14] [LoadPex] <Debug: Scripts\tif__000ae68a.pex: perkinvestorlisbetgv>
[00:14] [LoadPex] <Debug: Scripts\tif__00104f1e.pex: hashirelinggv>
[00:14] [LoadPex] <Debug: Scripts\tif__000ca1f5.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_ms05festival_02000d62.pex: foodsolitudespicedwine>
[00:14] [LoadPex] <Debug: Scripts\tif__000d76a7.pex: orphanrockmapmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__000ae68b.pex: perkinvestorimedhnaingv>
[00:14] [LoadPex] <Debug: Scripts\tif__00104f1f.pex: hashirelinggv>
[00:14] [LoadPex] <Debug: Scripts\tif__04242728.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000ca1f6.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\tif__0802e158.pex: ec_ss_mq100int>
[00:14] [LoadPex] <Debug: Scripts\tif__0439ae14.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__0439ae14.pex: wcrq01bryynspotionremix>
[00:14] [LoadPex] <Debug: Scripts\tif__000ae68c.pex: perkinvestorbothelagv>
[00:14] [LoadPex] <Debug: Scripts\tif__00104f20.pex: hashirelinggv>
[00:14] [LoadPex] <Debug: Scripts\tif__000bd687.pex: followup>
[00:14] [LoadPex] <Debug: Scripts\tif__000ca1f9.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\tif__000ca1f9.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\tif__0428fc7a.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000da66b.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_ms11amuletfix_00025e61.pex: necroamulet>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_ms11amuletfix_00025e61.pex: strangeamulet>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d62.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d63.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d64.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d65.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d66.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d67.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d68.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d69.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\timedabilityscript.pex: pabilitytoremove>
[00:14] [LoadPex] <Debug: Scripts\timedabilityscript.pex: phourstowait>
[00:14] [LoadPex] <Debug: Scripts\wcenterboattriggerscript.pex: wcrqstage06>
[00:14] [LoadPex] <Debug: Scripts\wcenterboattriggerscript.pex: wclq07tasius>
[00:14] [LoadPex] <Debug: Scripts\wcenterboattriggerscript.pex: boattromancesupporter>
[00:14] [LoadPex] <Debug: Scripts\wcenterboattriggerscript.pex: wcregardtasius>
[00:14] [LoadPex] <Debug: Scripts\wcenterboattriggerscript.pex: haden>
[00:14] [LoadPex] <Debug: Scripts\wcenterboattriggerscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcenterboattriggerscript.pex: zavok>
[00:14] [LoadPex] <Debug: Scripts\wcenterboattriggerscript.pex: jade>
[00:14] [LoadPex] <Debug: Scripts\wcenterboattriggerscript.pex: wclq04jade>
[00:14] [LoadPex] <Debug: Scripts\wcenterboattriggerscript.pex: katri>
[00:14] [LoadPex] <Debug: Scripts\wcenterboattriggerscript.pex: tia>
[00:14] [LoadPex] <Debug: Scripts\wcenterboattriggerscript.pex: tasius>
[00:14] [LoadPex] <Debug: Scripts\wcenterboattriggerscript.pex: wcrq00boatromancescene>
[00:14] [LoadPex] <Debug: Scripts\wcenterboattriggerscript.pex: wcrqstage07>
[00:14] [LoadPex] <Debug: Scripts\wcenterboattriggerscript.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wcenterboattriggerscript.pex: wcrqstage05>
[00:14] [LoadPex] <Debug: Scripts\wcenterboattriggerscript.pex: wcregardjade>
[00:14] [LoadPex] <Debug: Scripts\wcenterboattriggerscript.pex: wcrqstage04>
[00:14] [LoadPex] <Debug: Scripts\wcenterboattriggerscript.pex: wcrqstage03>
[00:14] [LoadPex] <Debug: Scripts\wcenterboattriggerscript.pex: wcregardiriel>
[00:14] [LoadPex] <Debug: Scripts\wcenterboattriggerscript.pex: wclq03iriel>
[00:14] [LoadPex] <Debug: Scripts\wcenterboattriggerscript.pex: wcrqstage02>
[00:14] [LoadPex] <Debug: Scripts\wcenterboattriggerscript.pex: roland>
[00:14] [LoadPex] <Debug: Scripts\tif__00104f21.pex: hashirelinggv>
[00:14] [LoadPex] <Debug: Scripts\wcenterboattriggerscript.pex: bryyn>
[00:14] [LoadPex] <Debug: Scripts\wcenterboattriggerscript.pex: wcrqstage01>
[00:14] [LoadPex] <Debug: Scripts\wcenterboattriggerscript.pex: boatromancee>
[00:14] [LoadPex] <Debug: Scripts\tif__000a3e8e.pex: shield>
[00:14] [LoadPex] <Debug: Scripts\tif__000a3e8e.pex: questshield>
[00:14] [LoadPex] <Debug: Scripts\tif__000ae68d.pex: perkinvestormuirigv>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d6a.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\togglelinkedrefonopenclose.pex: doonce>
[00:14] [LoadPex] <Debug: Scripts\tif__000a3e8f.pex: shield>
[00:14] [LoadPex] <Debug: Scripts\tif__000a3e8f.pex: questshield>
[00:14] [LoadPex] <Debug: Scripts\tif__0009a7a3.pex: newproperty>
[00:14] [LoadPex] <Debug: Scripts\wcfolloweraliasscript.pex: playerfaction>
[00:14] [LoadPex] <Debug: Scripts\wcfolloweraliasscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcfolloweraliasscript.pex: healthpotion>
[00:14] [LoadPex] <Debug: Scripts\wcfolloweraliasscript.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__000ae68e.pex: perkinvestorghorzgv>
[00:14] [LoadPex] <Debug: Scripts\tif__010de8a8.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\tif__010de8a8.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d6b.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000a3e94.pex: sword>
[00:14] [LoadPex] <Debug: Scripts\tif__000a3e94.pex: questsword>
[00:14] [LoadPex] <Debug: Scripts\tif__000bd743.pex: vampirevictim>
[00:14] [LoadPex] <Debug: Scripts\tif__000bd743.pex: curedisease>
[00:14] [LoadPex] <Debug: Scripts\tif__000bd743.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\tif__000e3640.pex: ptg09pqs>
[00:14] [LoadPex] <Debug: Scripts\tif__000ae68f.pex: perkinvestortacitusgv>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d6c.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcmq01cultistspawnroom003>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcrq00>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcmq04heroofthepeople>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcmq01cultistspawnroom001>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcmq01familyties>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcmerchantquest>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcaereturnhome>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wclq05katri>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcmq02theisleofshadowandflame>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcmq200battlequest>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wclq09zavok>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wclq07tasius>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcmq07liveandletdie>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wclq03iriel>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcmq01cultistspawnroom004>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcstartingenemyspawntrigger09>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcmq05jawsofoblivion>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcradiantquesteast>
[00:14] [LoadPex] <Debug: Scripts\tif__000a3e99.pex: trainingquest>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wccompanionmiscdialogue>
[00:14] [LoadPex] <Debug: Scripts\tif__000a3e99.pex: trainingfaction>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcmq01vaerminadevoteessneakmarker>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcstartingenemyspawntrigger08>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcmq09anendonceandforall>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: questlinecomplete>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wclq08tia>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcmq01housedoorunblocked>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcstartingenemyspawntrigger04>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wclq06rolandquest>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcstartingenemyspawntrigger03>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcmq01vaerminadevoteesxmarker>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcstartingenemyspawntrigger01>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcae03>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcstartingenemyspawntrigger07>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcstartingenemyspawntrigger06>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: irielshouldfollow>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcstartingenemyspawntrigger05>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcstartingenemyspawntrigger02>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcmq01cultistspawnroom002>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcradiantquestwest>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wclq04jade>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcradiantquestsouth>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wclq01bryyn>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcmq04easterndetectionquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0110c3ba.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcradiantquestnorth>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcmq01backentrance>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wclq02haden>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcae04>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcmq03thewarden>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcmiscyngvarquest>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcmq08handofdestiny>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcae01>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: irielsaidgoodbye>
[00:14] [LoadPex] <Debug: Scripts\wcgenericquestscript.pex: wcmq06thecryptsofold>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d6d.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\topicinfoanimplay.pex: anim>
[00:14] [LoadPex] <Debug: Scripts\tif__000a3e9a.pex: vilkasdismissscene>
[00:14] [LoadPex] <Debug: Scripts\ghmq05joint_tif__04f720ff.pex: ale>
[00:14] [LoadPex] <Debug: Scripts\tif__000ae72a.pex: bloodritual>
[00:14] [LoadPex] <Debug: Scripts\tif__000ae72a.pex: spielscene>
[00:14] [LoadPex] <Debug: Scripts\tif__04242737.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wcjaderecruitmentfgscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcjaderecruitmentfgscript.pex: wcmq02theisleofshadowandflame>
[00:14] [LoadPex] <Debug: Scripts\wcjaderecruitmentfgscript.pex: jade>
[00:14] [LoadPex] <Debug: Scripts\tif__0439ae15.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__0439ae15.pex: wcrq01bryynspotionremix>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d6e.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b1c.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d6f.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\wclavakillscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wclavakillscript.pex: playerfaction>
[00:14] [LoadPex] <Debug: Scripts\wclavakillscript.pex: mytriggerref>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d70.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\wcleaveboatscript.pex: outsidemarker>
[00:14] [LoadPex] <Debug: Scripts\wcleaveboatscript.pex: wcmq02companionchangemsg>
[00:14] [LoadPex] <Debug: Scripts\wcleaveboatscript.pex: follower3>
[00:14] [LoadPex] <Debug: Scripts\wcleaveboatscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcleaveboatscript.pex: wcmq02theisleofshadowandflame>
[00:14] [LoadPex] <Debug: Scripts\wcleaveboatscript.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wcleaveboatscript.pex: leaveboatcompanionslot02menu>
[00:14] [LoadPex] <Debug: Scripts\wcleaveboatscript.pex: leaveboatcompanionslot03menu>
[00:14] [LoadPex] <Debug: Scripts\wcleaveboatscript.pex: follower2>
[00:14] [LoadPex] <Debug: Scripts\wcleaveboatscript.pex: leaveboatmenu01>
[00:14] [LoadPex] <Debug: Scripts\wcleaveboatscript.pex: follower1>
[00:14] [LoadPex] <Debug: Scripts\wcleaveboatscript.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\wcleaveboatscript.pex: leaveboatcompanionslot01menu>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d71.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__00105384.pex: questgiver>
[00:14] [LoadPex] <Debug: Scripts\tif__000a4032.pex: ppenitus>
[00:14] [LoadPex] <Debug: Scripts\tif__000a4032.pex: pdb05>
[00:14] [LoadPex] <Debug: Scripts\tif__000a4032.pex: pveezara>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d72.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__011435fe.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\tif__0010556c.pex: questgiver>
[00:14] [LoadPex] <Debug: Scripts\tif__000a4e81.pex: book01>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d73.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__00105a5f.pex: questgiver>
[00:14] [LoadPex] <Debug: Scripts\tif__000a56d4.pex: dgscript>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d75.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__0439ae17.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000d771e.pex: pfds>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_perkinvestorlod_02057956.pex: perkinvestorlodgv>
[00:14] [LoadPex] <Debug: Scripts\tif__00105d0b.pex: wepersuade>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d76.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\lrhmq05_tif__0449011b.pex: applepie>
[00:14] [LoadPex] <Debug: Scripts\tif__000e36bb.pex: rewardbook>
[00:14] [LoadPex] <Debug: Scripts\tif__000e36bb.pex: iscroll>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d77.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000bd770.pex: pdrqs>
[00:14] [LoadPex] <Debug: Scripts\tif__00105d0d.pex: intimidate>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d78.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000bd771.pex: pdrqs>
[00:14] [LoadPex] <Debug: Scripts\wclq01arriveinarenascript.pex: bryyn>
[00:14] [LoadPex] <Debug: Scripts\wclq01arriveinarenascript.pex: chieftain>
[00:14] [LoadPex] <Debug: Scripts\wclq01arriveinarenascript.pex: chieftainschampion>
[00:14] [LoadPex] <Debug: Scripts\wclq01arriveinarenascript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wclq01arriveinarenascript.pex: bryynschampion>
[00:14] [LoadPex] <Debug: Scripts\wclq01arriveinarenascript.pex: wclq01bryyn>
[00:14] [LoadPex] <Debug: Scripts\tif__000a7249.pex: dialoguewhiterun>
[00:14] [LoadPex] <Debug: Scripts\tif__043de51e.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d79.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000bd775.pex: pdrqs>
[00:14] [LoadPex] <Debug: Scripts\topicinfosetstage.pex: questtoset>
[00:14] [LoadPex] <Debug: Scripts\tif__000a724a.pex: dialoguewhiterun>
[00:14] [LoadPex] <Debug: Scripts\topicinfosetstage.pex: endstage>
[00:14] [LoadPex] <Debug: Scripts\topicinfosetstage.pex: beginstage>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d7a.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\wclq01bryynscript.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wclq01bryynscript.pex: wcavailablecompanions>
[00:14] [LoadPex] <Debug: Scripts\tif__000bd776.pex: pdrqs>
[00:14] [LoadPex] <Debug: Scripts\tif__000a7252.pex: whiterunsoulgemquest>
[00:14] [LoadPex] <Debug: Scripts\trailerdragonflyoffscript.pex: perch>
[00:14] [LoadPex] <Debug: Scripts\trailerdragonflyoffscript.pex: skindragontundra>
[00:14] [LoadPex] <Debug: Scripts\trailerdragonflyoffscript.pex: dragon>
[00:14] [LoadPex] <Debug: Scripts\tif__0424273f.pex: wcexplorationquest>
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[00:14] [LoadPex] <Debug: Scripts\tif__000bd777.pex: pdrqs>
[00:14] [LoadPex] <Debug: Scripts\tif__0439ae1e.pex: wcrq01bryynspotionremix>
[00:14] [LoadPex] <Debug: Scripts\tif__0439ae1e.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__000d7728.pex: pfds>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_perkinvestorzaria_02057955.pex: perkinvestorzariagv>
[00:14] [LoadPex] <Debug: Scripts\trainedanimalscript.pex: dialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\trainedanimalscript.pex: playeranimalcount>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d7c.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__00106012.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\tif__000a733a.pex: da10miscobjective>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b1f.pex: wcexplorationquest>
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[00:14] [LoadPex] <Debug: Scripts\tif__02000d7d.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000af0e4.pex: mg05winterholdtriggerref>
[00:14] [LoadPex] <Debug: Scripts\wclq01playerattacksscript.pex: ischieforchampion>
[00:14] [LoadPex] <Debug: Scripts\wclq01playerattacksscript.pex: wclq01bryyn>
[00:14] [LoadPex] <Debug: Scripts\tif__043de51f.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\trainergoldscript.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\trainergoldscript.pex: trainertype>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d7e.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000bdb4d.pex: hashirelinggv>
[00:14] [LoadPex] <Debug: Scripts\tif__000bdb4d.pex: hirelingrecognizemarcurio>
[00:14] [LoadPex] <Debug: Scripts\tif__00106015.pex: wepersuade>
[00:14] [LoadPex] <Debug: Scripts\transmutemineralscript.pex: ore01>
[00:14] [LoadPex] <Debug: Scripts\transmutemineralscript.pex: skilladvancement>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d7f.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\transmutemineralscript.pex: ore02>
[00:14] [LoadPex] <Debug: Scripts\transmutemineralscript.pex: failuremsg>
[00:14] [LoadPex] <Debug: Scripts\tif__000bdfb1.pex: hashirelinggv>
[00:14] [LoadPex] <Debug: Scripts\transmutemineralscript.pex: failuresfx>
[00:14] [LoadPex] <Debug: Scripts\tif__000bdfb1.pex: hirelingrecognizestenvar>
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[00:14] [LoadPex] <Debug: Scripts\revmcmscript.pex: zrevkeysceneskip>
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[00:14] [LoadPex] <Debug: Scripts\revmcmscript.pex: zrevkeygimmickweapon>
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[00:14] [LoadPex] <Debug: Scripts\tif__02000d80.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\trapbase.pex: init>
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[00:14] [LoadPex] <Debug: Scripts\trapbase.pex: windupsound>
[00:14] [LoadPex] <Debug: Scripts\trapbase.pex: loop>
[00:14] [LoadPex] <Debug: Scripts\trapbase.pex: fireonlyonce>
[00:14] [LoadPex] <Debug: Scripts\trapbase.pex: overrideloop>
[00:14] [LoadPex] <Debug: Scripts\trapbase.pex: damage>
[00:14] [LoadPex] <Debug: Scripts\wclq01questscript.pex: playerisbryynschampion>
[00:14] [LoadPex] <Debug: Scripts\wclq01questscript.pex: bryynwarnedagainstgettingclose>
[00:14] [LoadPex] <Debug: Scripts\wclq01questscript.pex: playerfailedphase1>
[00:14] [LoadPex] <Debug: Scripts\wclq01questscript.pex: wclq01bryyn>
[00:14] [LoadPex] <Debug: Scripts\wclq01questscript.pex: companioncommentscomplete>
[00:14] [LoadPex] <Debug: Scripts\wclq01questscript.pex: wclq01outcast04>
[00:14] [LoadPex] <Debug: Scripts\wclq01questscript.pex: wclq01outcast12>
[00:14] [LoadPex] <Debug: Scripts\wclq01questscript.pex: wclq01outcast09>
[00:14] [LoadPex] <Debug: Scripts\wclq01questscript.pex: playerdoesntcare>
[00:14] [LoadPex] <Debug: Scripts\wclq01questscript.pex: wclq01outcast14>
[00:14] [LoadPex] <Debug: Scripts\wclq01questscript.pex: wclq01outcast13>
[00:14] [LoadPex] <Debug: Scripts\tif__0439ae23.pex: wcrqstage01>
[00:14] [LoadPex] <Debug: Scripts\wclq01questscript.pex: wclq01outcast06>
[00:14] [LoadPex] <Debug: Scripts\wclq01questscript.pex: wclq01outcast11>
[00:14] [LoadPex] <Debug: Scripts\wclq01questscript.pex: wclq01outcast02>
[00:14] [LoadPex] <Debug: Scripts\wclq01questscript.pex: wclq01outcast08>
[00:14] [LoadPex] <Debug: Scripts\wclq01questscript.pex: duelfinished>
[00:14] [LoadPex] <Debug: Scripts\wclq01questscript.pex: wclq01outcast03>
[00:14] [LoadPex] <Debug: Scripts\wclq01questscript.pex: chieftaincanforcegreet>
[00:14] [LoadPex] <Debug: Scripts\wclq01questscript.pex: canadvancebryynslq>
[00:14] [LoadPex] <Debug: Scripts\wclq01questscript.pex: questionwithquestion>
[00:14] [LoadPex] <Debug: Scripts\wclq01questscript.pex: wclq01outcast01>
[00:14] [LoadPex] <Debug: Scripts\wclq01questscript.pex: wclq01outcast10>
[00:14] [LoadPex] <Debug: Scripts\wclq01questscript.pex: wclq01outcast05>
[00:14] [LoadPex] <Debug: Scripts\wclq01questscript.pex: wclq01outcast07>
[00:14] [LoadPex] <Debug: Scripts\revmgadddragonsouleffectscript.pex: ids>
[00:14] [LoadPex] <Debug: Scripts\tif__0010663a.pex: intimidate>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d81.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000e38c2.pex: freeformskyhaventemplea>
[00:14] [LoadPex] <Debug: Scripts\tif__000af18e.pex: perkinvestorcalcelmogv>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_perkinvestor_02024e15.pex: uskpperkinvestorshorsstonefilnjar>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d82.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\trapbear.pex: startopen>
[00:14] [LoadPex] <Debug: Scripts\trapbear.pex: lvldamage2>
[00:14] [LoadPex] <Debug: Scripts\trapbear.pex: lvlthreshold1>
[00:14] [LoadPex] <Debug: Scripts\trapbear.pex: lvlthreshold2>
[00:14] [LoadPex] <Debug: Scripts\trapbear.pex: lvldamage5>
[00:14] [LoadPex] <Debug: Scripts\trapbear.pex: lvldamage1>
[00:14] [LoadPex] <Debug: Scripts\trapbear.pex: checkforlightfootperk>
[00:14] [LoadPex] <Debug: Scripts\trapbear.pex: lvldamage4>
[00:14] [LoadPex] <Debug: Scripts\trapbear.pex: lvldamage6>
[00:14] [LoadPex] <Debug: Scripts\trapbear.pex: lvlthreshold5>
[00:14] [LoadPex] <Debug: Scripts\trapbear.pex: traplevel>
[00:14] [LoadPex] <Debug: Scripts\trapbear.pex: lightfoot>
[00:14] [LoadPex] <Debug: Scripts\trapbear.pex: lvldamage3>
[00:14] [LoadPex] <Debug: Scripts\trapbear.pex: lightfoottriggerpercent>
[00:14] [LoadPex] <Debug: Scripts\trapbear.pex: lvlthreshold3>
[00:14] [LoadPex] <Debug: Scripts\trapbear.pex: lvlthreshold4>
[00:14] [LoadPex] <Debug: Scripts\tif__000af18f.pex: perkinvestoraicantargv>
[00:14] [LoadPex] <Debug: Scripts\tif__000a7b1e.pex: potentialmarriagefaction>
[00:14] [LoadPex] <Debug: Scripts\tif__000a7b1e.pex: lydiaref>
[00:14] [LoadPex] <Debug: Scripts\tif__000a7b1e.pex: housecarlwhiterunref>
[00:14] [LoadPex] <Debug: Scripts\tif__000a7b1e.pex: housecarlwhiterun>
[00:14] [LoadPex] <Debug: Scripts\wclq02mmwarningscript.pex: wclq02memorymanipulationwarning>
[00:14] [LoadPex] <Debug: Scripts\tif__000bf20e.pex: pwoodlist>
[00:14] [LoadPex] <Debug: Scripts\tif__000bf20e.pex: pfirewood>
[00:14] [LoadPex] <Debug: Scripts\revmgemarionetteheadswapscript.pex: expsack>
[00:14] [LoadPex] <Debug: Scripts\revmgemarionetteheadswapscript.pex: headswap>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d83.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__043de520.pex: wcrq00sidedagainstpartnerscene>
[00:14] [LoadPex] <Debug: Scripts\trapbreakawaybase.pex: breaksound>
[00:14] [LoadPex] <Debug: Scripts\trapbreakawaybase.pex: initialdelay>
[00:14] [LoadPex] <Debug: Scripts\tif__000af190.pex: perkinvestorrevyngv>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d84.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\trapdweballista.pex: isloaded>
[00:14] [LoadPex] <Debug: Scripts\wclq02outcastdeathscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__000af641.pex: perkinvestordravyneagv>
[00:14] [LoadPex] <Debug: Scripts\trapdweballista.pex: ballistaweaponm>
[00:14] [LoadPex] <Debug: Scripts\trapdweballista.pex: ballistaammo>
[00:14] [LoadPex] <Debug: Scripts\trapdweballista.pex: isfiring>
[00:14] [LoadPex] <Debug: Scripts\trapdweballista.pex: trapdweballistaboltammo06>
[00:14] [LoadPex] <Debug: Scripts\trapdweballista.pex: lvlthreshold2>
[00:14] [LoadPex] <Debug: Scripts\trapdweballista.pex: trapdweballistaboltammo01>
[00:14] [LoadPex] <Debug: Scripts\trapdweballista.pex: lvlthreshold1>
[00:14] [LoadPex] <Debug: Scripts\trapdweballista.pex: shotcount>
[00:14] [LoadPex] <Debug: Scripts\trapdweballista.pex: shotfired>
[00:14] [LoadPex] <Debug: Scripts\trapdweballista.pex: initialdelay>
[00:14] [LoadPex] <Debug: Scripts\trapdweballista.pex: trapdweballistaboltammo04>
[00:14] [LoadPex] <Debug: Scripts\trapdweballista.pex: lvlthreshold5>
[00:14] [LoadPex] <Debug: Scripts\trapdweballista.pex: ballistaweaponr>
[00:14] [LoadPex] <Debug: Scripts\trapdweballista.pex: fireallshots>
[00:14] [LoadPex] <Debug: Scripts\trapdweballista.pex: trapdweballistaboltammo03>
[00:14] [LoadPex] <Debug: Scripts\trapdweballista.pex: trapdweballistaboltammo02>
[00:14] [LoadPex] <Debug: Scripts\trapdweballista.pex: ballistaweaponl>
[00:14] [LoadPex] <Debug: Scripts\trapdweballista.pex: weaponresolved>
[00:14] [LoadPex] <Debug: Scripts\trapdweballista.pex: lvlthreshold3>
[00:14] [LoadPex] <Debug: Scripts\trapdweballista.pex: trapdweballistaboltammo05>
[00:14] [LoadPex] <Debug: Scripts\trapdweballista.pex: lvlthreshold4>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d85.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000af642.pex: perkinvestorwuunferthgv>
[00:14] [LoadPex] <Debug: Scripts\wclq02questscript.pex: playerchosetokilloutcast>
[00:14] [LoadPex] <Debug: Scripts\wclq02questscript.pex: playerinterruptedceremony>
[00:14] [LoadPex] <Debug: Scripts\wclq02questscript.pex: wclq02haden>
[00:14] [LoadPex] <Debug: Scripts\wclq02questscript.pex: questionablemorals>
[00:14] [LoadPex] <Debug: Scripts\trapdweflamepillar.pex: hasplayedattackanimonce>
[00:14] [LoadPex] <Debug: Scripts\wclq02questscript.pex: playerkilledoutcast>
[00:14] [LoadPex] <Debug: Scripts\wclq02questscript.pex: playerstayedforceremony>
[00:14] [LoadPex] <Debug: Scripts\trapdweflamepillar.pex: rotationspeed>
[00:14] [LoadPex] <Debug: Scripts\wclq02questscript.pex: hadenwentinsane>
[00:14] [LoadPex] <Debug: Scripts\tif__000af643.pex: perkinvestoroengulgv>
[00:14] [LoadPex] <Debug: Scripts\trapdweflamepillar.pex: initialdelay>
[00:14] [LoadPex] <Debug: Scripts\wclq02questscript.pex: playertalkedtooutcast>
[00:14] [LoadPex] <Debug: Scripts\trapdweflamepillar.pex: counterclockwise>
[00:14] [LoadPex] <Debug: Scripts\wclq02questscript.pex: witchscenebegun>
[00:14] [LoadPex] <Debug: Scripts\wclq02questscript.pex: hadenshouldcower>
[00:14] [LoadPex] <Debug: Scripts\wclq02questscript.pex: playermadehadengoalone>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d86.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\wclq02questscript.pex: ceremonycomplete>
[00:14] [LoadPex] <Debug: Scripts\wclq02questscript.pex: positionhadenforkill>
[00:14] [LoadPex] <Debug: Scripts\wclq02questscript.pex: playeradvisedagainstmemory>
[00:14] [LoadPex] <Debug: Scripts\wclq02questscript.pex: canadvancehadenslq>
[00:14] [LoadPex] <Debug: Scripts\tif__0439ae27.pex: wcrqstage01>
[00:14] [LoadPex] <Debug: Scripts\tif__000af644.pex: perkinvestorhermirgv>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d87.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\trapdweflamepillarhit.pex: lvlthreshold2>
[00:14] [LoadPex] <Debug: Scripts\trapdweflamepillarhit.pex: trapdweflamepillarexplosion04>
[00:14] [LoadPex] <Debug: Scripts\trapdweflamepillarhit.pex: trapdweflamepillarexplosion05>
[00:14] [LoadPex] <Debug: Scripts\trapdweflamepillarhit.pex: flamekeyword>
[00:14] [LoadPex] <Debug: Scripts\trapdweflamepillarhit.pex: trapdweflamepillarexplosion06>
[00:14] [LoadPex] <Debug: Scripts\trapdweflamepillarhit.pex: lvlthreshold4>
[00:14] [LoadPex] <Debug: Scripts\trapdweflamepillarhit.pex: trapdweflamepillarexplosion03>
[00:14] [LoadPex] <Debug: Scripts\trapdweflamepillarhit.pex: trapdweflamepillarexplosion02>
[00:14] [LoadPex] <Debug: Scripts\trapdweflamepillarhit.pex: traplevel>
[00:14] [LoadPex] <Debug: Scripts\trapdweflamepillarhit.pex: lvlthreshold1>
[00:14] [LoadPex] <Debug: Scripts\trapdweflamepillarhit.pex: trapdweflamepillarexplosion01>
[00:14] [LoadPex] <Debug: Scripts\trapdweflamepillarhit.pex: lvlthreshold5>
[00:14] [LoadPex] <Debug: Scripts\trapdweflamepillarhit.pex: weaponresolved>
[00:14] [LoadPex] <Debug: Scripts\trapdweflamepillarhit.pex: lvlthreshold3>
[00:14] [LoadPex] <Debug: Scripts\trapdweflamepillarhit.pex: placedexplosion>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_perkinvestor_0202537b.pex: uskpperkinvestormarkarthmoth>
[00:14] [LoadPex] <Debug: Scripts\tif__000af661.pex: perkinvestorrustleifgv>
[00:14] [LoadPex] <Debug: Scripts\wclq02warningpostscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wclq02warningpostscript.pex: wclq02postserrected>
[00:14] [LoadPex] <Debug: Scripts\wclq02warningpostscript.pex: wclq02hadencommentpostscene>
[00:14] [LoadPex] <Debug: Scripts\wclq02warningpostscript.pex: mypost>
[00:14] [LoadPex] <Debug: Scripts\wclq02warningpostscript.pex: wclq02haden>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d88.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\trapdwepiston.pex: startswung>
[00:14] [LoadPex] <Debug: Scripts\trapdwepiston.pex: resetanim>
[00:14] [LoadPex] <Debug: Scripts\trapdwepiston.pex: fireevent>
[00:14] [LoadPex] <Debug: Scripts\trapdwepiston.pex: initialdelay>
[00:14] [LoadPex] <Debug: Scripts\trapdwepiston.pex: resetevent>
[00:14] [LoadPex] <Debug: Scripts\trapdwepiston.pex: startswunganim>
[00:14] [LoadPex] <Debug: Scripts\trapdwepiston.pex: fireanim>
[00:14] [LoadPex] <Debug: Scripts\tif__000af662.pex: perkinvestorserengv>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d89.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b22.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wclq02witchscript.pex: wclq02ceremonyscene>
[00:14] [LoadPex] <Debug: Scripts\wclq02witchscript.pex: wcavailablecompanions>
[00:14] [LoadPex] <Debug: Scripts\tif__000af663.pex: perkinvestorfridagv>
[00:14] [LoadPex] <Debug: Scripts\tif__043de521.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\trapdwethresher.pex: movementtype>
[00:14] [LoadPex] <Debug: Scripts\trapdwethresher.pex: initialdelay>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d8a.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\trapdwethresher.pex: startspinninganim>
[00:14] [LoadPex] <Debug: Scripts\trapdwethresher.pex: loadedonce>
[00:14] [LoadPex] <Debug: Scripts\trapdwethresher.pex: startspinning>
[00:14] [LoadPex] <Debug: Scripts\tif__000b026c.pex: palcoholicdrinkslist>
[00:14] [LoadPex] <Debug: Scripts\tif__000b026c.pex: pfavorcompletedfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__000b026c.pex: pfavorsimpledrunksscenekeyword>
[00:14] [LoadPex] <Debug: Scripts\tif__000b026c.pex: pfavorreward>
[00:14] [LoadPex] <Debug: Scripts\tif__04242748.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__001076a5.pex: freeformwinterholdcollegeb>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d8b.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\wclq03krolonaakscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wclq03krolonaakscript.pex: wclq03krolonaakdeathscene>
[00:14] [LoadPex] <Debug: Scripts\wclq03krolonaakscript.pex: krolonaak>
[00:14] [LoadPex] <Debug: Scripts\tif__0439ae31.pex: wcrqstage01>
[00:14] [LoadPex] <Debug: Scripts\tif__0439ae31.pex: datealias>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d8c.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_perkinvestor_0202537c.pex: uskpperkinvestormorthalfalion>
[00:14] [LoadPex] <Debug: Scripts\wclq03meditatescript.pex: wclq03iriel>
[00:14] [LoadPex] <Debug: Scripts\wclq03meditatescript.pex: newvalue>
[00:14] [LoadPex] <Debug: Scripts\wclq03meditatescript.pex: iriel>
[00:14] [LoadPex] <Debug: Scripts\wclq03meditatescript.pex: mymarker>
[00:14] [LoadPex] <Debug: Scripts\wclq03meditatescript.pex: prevalue>
[00:14] [LoadPex] <Debug: Scripts\tif__000e3a3c.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\wclq03meditatescript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d8d.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\trapexplosivegas.pex: flamekeyword>
[00:14] [LoadPex] <Debug: Scripts\trapexplosivegas.pex: trapgasweapon>
[00:14] [LoadPex] <Debug: Scripts\trapexplosivegas.pex: storedeffect4>
[00:14] [LoadPex] <Debug: Scripts\trapexplosivegas.pex: checkactorequippeditems>
[00:14] [LoadPex] <Debug: Scripts\trapexplosivegas.pex: checkactormagic>
[00:14] [LoadPex] <Debug: Scripts\trapexplosivegas.pex: storedeffect3>
[00:14] [LoadPex] <Debug: Scripts\trapexplosivegas.pex: flexplodesgastraponhit>
[00:14] [LoadPex] <Debug: Scripts\trapexplosivegas.pex: flexplodesgastrapequippedspell>
[00:14] [LoadPex] <Debug: Scripts\trapexplosivegas.pex: storedeffectincrement>
[00:14] [LoadPex] <Debug: Scripts\trapexplosivegas.pex: storedeffect1>
[00:14] [LoadPex] <Debug: Scripts\trapexplosivegas.pex: lightningkeyword>
[00:14] [LoadPex] <Debug: Scripts\trapexplosivegas.pex: flexplodesgastraponenter>
[00:14] [LoadPex] <Debug: Scripts\trapexplosivegas.pex: storedobjref>
[00:14] [LoadPex] <Debug: Scripts\trapexplosivegas.pex: flexplodesgastraponmagiceffectapply>
[00:14] [LoadPex] <Debug: Scripts\trapexplosivegas.pex: lightningignites>
[00:14] [LoadPex] <Debug: Scripts\trapexplosivegas.pex: storedeffect2>
[00:14] [LoadPex] <Debug: Scripts\trapexplosivegas.pex: torch01>
[00:14] [LoadPex] <Debug: Scripts\trapexplosivegas.pex: storedprojectile>
[00:14] [LoadPex] <Debug: Scripts\tif__00107e3d.pex: archmagerobes>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_placement_cancelled>
[00:14] [LoadPex] <Debug: Scripts\tif__00107e3d.pex: collegearchmagekey>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_objectplacementfutureanchor>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_anchor>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_visplacement>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_objectrubblefire>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_ztestshooterref_b>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: compatibility>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_ztestshooterref_a>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: smallfire>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_placeobjecterror_perk>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d8e.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_indicatorfuturerefc>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_viserror>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_ztestshooterref_c>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: illegalitem1>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: legal>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_largefire>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_lastplacementheightoffset>
[00:14] [LoadPex] <Debug: Scripts\lrhmq05_tif__04490140.pex: applepie>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_indicatorselect>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_currentlyplacingobject>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_collapsefireball>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_ztestreceiverref_a>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_setting_advancedplacement>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: xmarker>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_ztestreceiverref_b>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_placementillegal>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_indicatorfuturerefb>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_campingcrimetracking>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: illegalitem3>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_placement_cancelled_collisionbug>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_largefiresmoke>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: illegalitem2>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_setting_maxthreads>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_placeobjecterror_item>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_ztestreceiverref_c>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_objectplacementfutureactivator>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: campfireobjectplacementsystem>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_indicatorfuturerefa>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_helpdone_placementerror>
[00:14] [LoadPex] <Debug: Scripts\trapfallingoillamp.pex: disarmmessage1>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_burneffect>
[00:14] [LoadPex] <Debug: Scripts\trapfallingoillamp.pex: fallingoilammo>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: _camp_indicatortriggerref>
[00:14] [LoadPex] <Debug: Scripts\trapfallingoillamp.pex: fallingoilweapon>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: fallingdustexplosion01>
[00:14] [LoadPex] <Debug: Scripts\trapfallingoillamp.pex: fallingsound>
[00:14] [LoadPex] <Debug: Scripts\_camp_objectplacementthreadmanager.pex: locked>
[00:14] [LoadPex] <Debug: Scripts\wclq03questscript.pex: canadvanceirielslq>
[00:14] [LoadPex] <Debug: Scripts\wclq03questscript.pex: irielcanfgafterkrodeath>
[00:14] [LoadPex] <Debug: Scripts\wclq03questscript.pex: iswaitingfoririel>
[00:14] [LoadPex] <Debug: Scripts\wclq03questscript.pex: companionsspokeonirieldisappearance>
[00:14] [LoadPex] <Debug: Scripts\wclq03questscript.pex: krolonaak>
[00:14] [LoadPex] <Debug: Scripts\wclq03questscript.pex: wclq03iriel>
[00:14] [LoadPex] <Debug: Scripts\wclq03questscript.pex: playerwarnedirielagainstdragon>
[00:14] [LoadPex] <Debug: Scripts\tif__00108152.pex: pwarmthofmara>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d8f.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000c0277.pex: arenaselfloathingfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__000c0277.pex: palainalias>
[00:14] [LoadPex] <Debug: Scripts\tif__000c0277.pex: pdb03>
[00:14] [LoadPex] <Debug: Scripts\trapfallingoillampanim.pex: fallingoilammo>
[00:14] [LoadPex] <Debug: Scripts\tif__0119b154.pex: wikill04>
[00:14] [LoadPex] <Debug: Scripts\trapfallingoillampanim.pex: fallingoilweapon>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b24.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\trapfallingoillampanim.pex: fallingsound>
[00:14] [LoadPex] <Debug: Scripts\tif__043de522.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\trapfallingoillampanim.pex: disarmmessage1>
[00:14] [LoadPex] <Debug: Scripts\_camp_perknavcontroller.pex: perkexitbugfuture>
[00:14] [LoadPex] <Debug: Scripts\_camp_perknavcontroller.pex: takedowninitiated>
[00:14] [LoadPex] <Debug: Scripts\_camp_perknavcontroller.pex: _camp_perknextbug>
[00:14] [LoadPex] <Debug: Scripts\_camp_perknavcontroller.pex: mycampfire>
[00:14] [LoadPex] <Debug: Scripts\_camp_perknavcontroller.pex: perkprevbugfuture>
[00:14] [LoadPex] <Debug: Scripts\_camp_perknavcontroller.pex: myperknextbug>
[00:14] [LoadPex] <Debug: Scripts\_camp_perknavcontroller.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_perknavcontroller.pex: perknavcontroller_positionref>
[00:14] [LoadPex] <Debug: Scripts\tif__00108cf4.pex: mg02ring01>
[00:14] [LoadPex] <Debug: Scripts\_camp_perknavcontroller.pex: _camp_perkexitbug>
[00:14] [LoadPex] <Debug: Scripts\_camp_perknavcontroller.pex: perkexitbug_positionref>
[00:14] [LoadPex] <Debug: Scripts\_camp_perknavcontroller.pex: perknextbugfuture>
[00:14] [LoadPex] <Debug: Scripts\_camp_perknavcontroller.pex: myperkprevbug>
[00:14] [LoadPex] <Debug: Scripts\_camp_perknavcontroller.pex: interactionlocked>
[00:14] [LoadPex] <Debug: Scripts\_camp_perknavcontroller.pex: perkprevbug_positionref>
[00:14] [LoadPex] <Debug: Scripts\_camp_perknavcontroller.pex: _camp_perkprevbug>
[00:14] [LoadPex] <Debug: Scripts\_camp_perknavcontroller.pex: myperkexitbug>
[00:14] [LoadPex] <Debug: Scripts\_camp_perknavcontroller.pex: perknextbug_positionref>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d90.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000c0279.pex: pdb03>
[00:14] [LoadPex] <Debug: Scripts\tif__000c0279.pex: palainalias>
[00:14] [LoadPex] <Debug: Scripts\tif__000c0279.pex: arenaselfloathingfaction>
[00:14] [LoadPex] <Debug: Scripts\wclq04chairscript.pex: wclq04jade>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d91.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\trapfallingoillampcollayer.pex: disarmmessage1>
[00:14] [LoadPex] <Debug: Scripts\trapfallingoillampcollayer.pex: fallingoilammo>
[00:14] [LoadPex] <Debug: Scripts\trapfallingoillampcollayer.pex: fallingoilweapon>
[00:14] [LoadPex] <Debug: Scripts\trapfallingoillampcollayer.pex: oilexplosion>
[00:14] [LoadPex] <Debug: Scripts\trapfallingoillampcollayer.pex: fallingsound>
[00:14] [LoadPex] <Debug: Scripts\tif__000c027b.pex: palainalias>
[00:14] [LoadPex] <Debug: Scripts\tif__000c027b.pex: arenaselfloathingfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__000c027b.pex: pdb03>
[00:14] [LoadPex] <Debug: Scripts\tif__011aae6c.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\tif__011aae6c.pex: religiousmaralove>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d92.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\trapfireplate.pex: trapfireplatefxhaz06>
[00:14] [LoadPex] <Debug: Scripts\trapfireplate.pex: traplevel>
[00:14] [LoadPex] <Debug: Scripts\trapfireplate.pex: myhazardref>
[00:14] [LoadPex] <Debug: Scripts\trapfireplate.pex: trapfireplatefxhaz04>
[00:14] [LoadPex] <Debug: Scripts\trapfireplate.pex: lvlthreshold2>
[00:14] [LoadPex] <Debug: Scripts\trapfireplate.pex: presseffectammo>
[00:14] [LoadPex] <Debug: Scripts\trapfireplate.pex: lvlthreshold5>
[00:14] [LoadPex] <Debug: Scripts\trapfireplate.pex: weaponresolved>
[00:14] [LoadPex] <Debug: Scripts\trapfireplate.pex: lvlthreshold3>
[00:14] [LoadPex] <Debug: Scripts\tif__0439ae33.pex: wcdatelocchosen>
[00:14] [LoadPex] <Debug: Scripts\trapfireplate.pex: firehazard>
[00:14] [LoadPex] <Debug: Scripts\trapfireplate.pex: lvlthreshold4>
[00:14] [LoadPex] <Debug: Scripts\trapfireplate.pex: trapfireplatefxhaz01>
[00:14] [LoadPex] <Debug: Scripts\trapfireplate.pex: trapfireplatefxhaz02>
[00:14] [LoadPex] <Debug: Scripts\trapfireplate.pex: trapfireplatefxhaz05>
[00:14] [LoadPex] <Debug: Scripts\trapfireplate.pex: trapfireplatefxhaz03>
[00:14] [LoadPex] <Debug: Scripts\trapfireplate.pex: lvlthreshold1>
[00:14] [LoadPex] <Debug: Scripts\wclq04chestscript.pex: myweapon>
[00:14] [LoadPex] <Debug: Scripts\wclq04chestscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wclq04chestscript.pex: wclq04jade>
[00:14] [LoadPex] <Debug: Scripts\tif__011af6cc.pex: newproperty>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d93.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000c03f1.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_perkinvestor_0202537d.pex: uskpperkinvestordawnstarmadena>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d94.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__011af6cd.pex: newproperty>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: castingaim>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlicestorm4>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: lvlweapon4>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: verticalsweephalf>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvllightningbolt1>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: isfiring>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlchainlightning6>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: lvlweapon1>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: firingspinup>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlicestorm3>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlflames2>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlfrostbite1>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: magicweapon>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlfirebolt5>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: lvlweapon6>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlfrostbite5>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlflames6>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlicespike3>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlfirebolt1>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlsparks6>
[00:14] [LoadPex] <Debug: Scripts\wclq04distributorscript.pex: wclq04jadecommentafterkill>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlfireball4>
[00:14] [LoadPex] <Debug: Scripts\wclq04distributorscript.pex: wcmq04easterndetectionquest>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: aaspelltocast>
[00:14] [LoadPex] <Debug: Scripts\wclq04distributorscript.pex: jade>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: lvlthreshold4>
[00:14] [LoadPex] <Debug: Scripts\wclq04distributorscript.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: firingrateoverride>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvllightningbolt5>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlicespike1>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlchainlightning2>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlfireball3>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: horizontalsweephalf>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlicespike6>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlflames1>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlchainlightning5>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlsparks4>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlsparks1>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvllightningbolt2>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: testlvlencvalue>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlicespike5>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: targetref>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlchainlightning4>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: initialdelay>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: isloaded>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlfireball5>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlfrostbite2>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlchainlightning3>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlicestorm2>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: lvlweapon5>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlicestorm6>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: lvlweapon3>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlicestorm5>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: lvlthreshold1>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlicestorm1>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlicespike4>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlfrostbite6>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlfrostbite4>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlflames3>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlfrostbite3>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlfirebolt2>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlsparks5>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvllightningbolt3>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: firingrate>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlfireball1>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlflames5>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlchainlightning1>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: lvlthreshold5>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlfireball6>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: lvlthreshold2>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: lvlthreshold3>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: lvlweapon2>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlfirebolt6>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlsparks3>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlfirebolt4>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlfireball2>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: forwardfiring>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvllightningbolt4>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvllightningbolt6>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlfirebolt3>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlflames4>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlsparks2>
[00:14] [LoadPex] <Debug: Scripts\trapflamethrower.pex: slvlicespike2>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d95.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\lrhmq06beastfallscript.pex: fallexp01>
[00:14] [LoadPex] <Debug: Scripts\lrhmq06beastfallscript.pex: fallexp02>
[00:14] [LoadPex] <Debug: Scripts\lrhmq06beastfallscript.pex: linkcustom01>
[00:14] [LoadPex] <Debug: Scripts\lrhmq06beastfallscript.pex: nextstage>
[00:14] [LoadPex] <Debug: Scripts\lrhmq06beastfallscript.pex: myquest>
[00:14] [LoadPex] <Debug: Scripts\lrhmq06beastfallscript.pex: imod>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d96.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\wclq04hadendeathscript.pex: jade>
[00:14] [LoadPex] <Debug: Scripts\trapgenericeffecthazard.pex: presseffect>
[00:14] [LoadPex] <Debug: Scripts\trapgenericeffecthazard.pex: hazardisplaced>
[00:14] [LoadPex] <Debug: Scripts\tif__011c3e71.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\trapgenericeffecthazard.pex: presseffectammo>
[00:14] [LoadPex] <Debug: Scripts\trapgenericeffecthazard.pex: initialdelay>
[00:14] [LoadPex] <Debug: Scripts\trapgenericeffecthazard.pex: myhazard>
[00:14] [LoadPex] <Debug: Scripts\trapgenericeffecthazard.pex: isloaded>
[00:14] [LoadPex] <Debug: Scripts\trapgenericeffecthazard.pex: finishedplaying>
[00:14] [LoadPex] <Debug: Scripts\trapgenericeffecthazard.pex: isfiring>
[00:14] [LoadPex] <Debug: Scripts\trapgenericeffecthazard.pex: minimumfiringtime>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d97.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__012306e9.pex: repairquest>
[00:14] [LoadPex] <Debug: Scripts\wclq04jadedeathscript.pex: wcmq07liveandletdie>
[00:14] [LoadPex] <Debug: Scripts\tif__000a7b2a.pex: hjerimabandoned>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d98.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__01231997.pex: darksancrepairquest>
[00:14] [LoadPex] <Debug: Scripts\tif__01231997.pex: refitmarker1>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b25.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: candisease>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: trapdiseaserockjoint>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: ghostability>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: trapdiseasebonebreakfever>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: soundlevel>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: hitfx>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: hitfxammo>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: camerashake>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: trapdiseasewitbane>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: pushbackexplosion>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: trapcausesstagger>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: soundcanplay>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: camerashakeamount>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: trappushback>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: trapdiseasebrainrot>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: rumble>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: damage>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: trapdiseaseataxia>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: diseasechance>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: throttlesound>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: hitonlyonce>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: traphitsound>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: trapdiseaserattles>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: sounddelay>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: rumbleamount>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: rumbleduration>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: nohitfaction>
[00:14] [LoadPex] <Debug: Scripts\traphitbase.pex: staggeramount>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d99.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__0123199a.pex: refitmarker2>
[00:14] [LoadPex] <Debug: Scripts\tif__0439ae35.pex: wcdatelocchosen>
[00:14] [LoadPex] <Debug: Scripts\tif__000a7ffc.pex: minercorundum>
[00:14] [LoadPex] <Debug: Scripts\tif__0123199b.pex: refitmarker3>
[00:14] [LoadPex] <Debug: Scripts\_camp_placeableobjectbase.pex: myfire1>
[00:14] [LoadPex] <Debug: Scripts\_camp_placeableobjectbase.pex: myfire4future>
[00:14] [LoadPex] <Debug: Scripts\_camp_placeableobjectbase.pex: setting_startuprotation>
[00:14] [LoadPex] <Debug: Scripts\_camp_placeableobjectbase.pex: myfire4>
[00:14] [LoadPex] <Debug: Scripts\_camp_placeableobjectbase.pex: setting_isconjured>
[00:14] [LoadPex] <Debug: Scripts\_camp_placeableobjectbase.pex: myfire1future>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d9a.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\_camp_placeableobjectbase.pex: initialized>
[00:14] [LoadPex] <Debug: Scripts\_camp_placeableobjectbase.pex: setting_bypassmenu>
[00:14] [LoadPex] <Debug: Scripts\_camp_placeableobjectbase.pex: myfire6future>
[00:14] [LoadPex] <Debug: Scripts\_camp_placeableobjectbase.pex: setting_flammable>
[00:14] [LoadPex] <Debug: Scripts\_camp_placeableobjectbase.pex: mysmokefuture>
[00:14] [LoadPex] <Debug: Scripts\_camp_placeableobjectbase.pex: centerobject>
[00:14] [LoadPex] <Debug: Scripts\_camp_placeableobjectbase.pex: myfire2future>
[00:14] [LoadPex] <Debug: Scripts\_camp_placeableobjectbase.pex: myfire3future>
[00:14] [LoadPex] <Debug: Scripts\_camp_placeableobjectbase.pex: myfire5future>
[00:14] [LoadPex] <Debug: Scripts\_camp_placeableobjectbase.pex: myfire2>
[00:14] [LoadPex] <Debug: Scripts\_camp_placeableobjectbase.pex: mysmoke>
[00:14] [LoadPex] <Debug: Scripts\_camp_placeableobjectbase.pex: myfire6>
[00:14] [LoadPex] <Debug: Scripts\_camp_placeableobjectbase.pex: placementsystem>
[00:14] [LoadPex] <Debug: Scripts\_camp_placeableobjectbase.pex: myfire3>
[00:14] [LoadPex] <Debug: Scripts\_camp_placeableobjectbase.pex: required_inventoryitem>
[00:14] [LoadPex] <Debug: Scripts\_camp_placeableobjectbase.pex: is_temporary>
[00:14] [LoadPex] <Debug: Scripts\_camp_placeableobjectbase.pex: originang>
[00:14] [LoadPex] <Debug: Scripts\_camp_placeableobjectbase.pex: myfire5>
[00:14] [LoadPex] <Debug: Scripts\_camp_placeableobjectbase.pex: uniqueconjuredobjectidglobal>
[00:14] [LoadPex] <Debug: Scripts\trapmagicloot.pex: disarmtrapmessage>
[00:14] [LoadPex] <Debug: Scripts\trapmagicloot.pex: rearmtrapmessage>
[00:14] [LoadPex] <Debug: Scripts\tif__000a7ffd.pex: minercorundum>
[00:14] [LoadPex] <Debug: Scripts\tif__000a7ffd.pex: minerebony>
[00:14] [LoadPex] <Debug: Scripts\tif__000c04af.pex: ptg07qs>
[00:14] [LoadPex] <Debug: Scripts\tif__000c04af.pex: pfds>
[00:14] [LoadPex] <Debug: Scripts\tif__01267982.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d9b.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000a7ffe.pex: minercorundum>
[00:14] [LoadPex] <Debug: Scripts\tif__000a7ffe.pex: minergold>
[00:14] [LoadPex] <Debug: Scripts\tif__000a7ffe.pex: minerebony>
[00:14] [LoadPex] <Debug: Scripts\trapnorplatform.pex: returndelay>
[00:14] [LoadPex] <Debug: Scripts\trapnorplatform.pex: endingheight>
[00:14] [LoadPex] <Debug: Scripts\trapnorplatform.pex: resetevent>
[00:14] [LoadPex] <Debug: Scripts\trapnorplatform.pex: resetanim>
[00:14] [LoadPex] <Debug: Scripts\trapnorplatform.pex: startswung>
[00:14] [LoadPex] <Debug: Scripts\trapnorplatform.pex: fireanim>
[00:14] [LoadPex] <Debug: Scripts\trapnorplatform.pex: fireevent>
[00:14] [LoadPex] <Debug: Scripts\trapnorplatform.pex: myhazardbase>
[00:14] [LoadPex] <Debug: Scripts\trapnorplatform.pex: startingheight>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d9c.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\trapnorplatform.pex: initialdelay>
[00:14] [LoadPex] <Debug: Scripts\trapnorplatform.pex: firespeed>
[00:14] [LoadPex] <Debug: Scripts\trapnorplatform.pex: startswunganim>
[00:14] [LoadPex] <Debug: Scripts\trapnorplatform.pex: resetspeedstring>
[00:14] [LoadPex] <Debug: Scripts\trapnorplatform.pex: returnspeed>
[00:14] [LoadPex] <Debug: Scripts\trapnorplatform.pex: firespeedstring>
[00:14] [LoadPex] <Debug: Scripts\_camp_playereventmonitor.pex: _camp_survivalvisionpower>
[00:14] [LoadPex] <Debug: Scripts\_camp_playereventmonitor.pex: conditions>
[00:14] [LoadPex] <Debug: Scripts\_camp_playereventmonitor.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__000a7fff.pex: mineriron>
[00:14] [LoadPex] <Debug: Scripts\tif__000a7fff.pex: minerebony>
[00:14] [LoadPex] <Debug: Scripts\tif__000a7fff.pex: minergold>
[00:14] [LoadPex] <Debug: Scripts\tif__000a7fff.pex: minercorundum>
[00:14] [LoadPex] <Debug: Scripts\tif__012ee274.pex: favorcost>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d9d.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\trapoilpool.pex: lightstayson>
[00:14] [LoadPex] <Debug: Scripts\trapoilpool.pex: traplevel>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8000.pex: minercorundum>
[00:14] [LoadPex] <Debug: Scripts\trapoilpool.pex: oilexplosion>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8000.pex: mineriron>
[00:14] [LoadPex] <Debug: Scripts\trapoilpool.pex: burnduration>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8000.pex: minerebony>
[00:14] [LoadPex] <Debug: Scripts\trapoilpool.pex: deleteselfafterignition>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8000.pex: minergold>
[00:14] [LoadPex] <Debug: Scripts\trapoilpool.pex: weaponresolved>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8000.pex: minermalachite>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d9e.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000e3a47.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\_camp_playerhitmonitor.pex: firelightingreference>
[00:14] [LoadPex] <Debug: Scripts\tif__012ef410.pex: freeformkarthwastena>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8001.pex: minerebony>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8001.pex: mineriron>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8001.pex: minercorundum>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8001.pex: minermoonstone>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8001.pex: minergold>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8001.pex: minermalachite>
[00:14] [LoadPex] <Debug: Scripts\tif__02000d9f.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: loop>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: temporarilycleared>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: gaskeyword>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: allowenableflag>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: cleartimemed>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: fduration>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: poisongasexplosion>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: lvlthreshold1>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: gasmagiceffect01>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: voicelv03>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: trappoisongasexplosion06>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: lvlthreshold3>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: voicelv01>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: trappoisongasexplosion05>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: lvlthreshold2>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: bisfogon>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: trappoisongasexplosion03>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: trappoisongasexplosion02>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: isinitiallyactive>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: weaponresolved>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: lvlthreshold5>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: trappoisongasexplosion01>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: cleartimestrong>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: traplevel>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: init>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: trappoisongasexplosion04>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: timetoclear>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: voicelv02>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: lvlthreshold4>
[00:14] [LoadPex] <Debug: Scripts\trappoisongas.pex: cleartimeweak>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8002.pex: minerebony>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8002.pex: minermoonstone>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8002.pex: minerorichalcum>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8002.pex: mineriron>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8002.pex: minermalachite>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8002.pex: minercorundum>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8002.pex: minergold>
[00:14] [LoadPex] <Debug: Scripts\_camp_prevbug.pex: mycontroller>
[00:14] [LoadPex] <Debug: Scripts\tif__001097b1.pex: questingbeastghost>
[00:14] [LoadPex] <Debug: Scripts\tif__000e3e63.pex: freeformskyhavetemplea>
[00:14] [LoadPex] <Debug: Scripts\tif__001097b1.pex: achievementsquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000e3e63.pex: freeformskyhaventemplea>
[00:14] [LoadPex] <Debug: Scripts\tif__001097b1.pex: cursedring>
[00:14] [LoadPex] <Debug: Scripts\tif__001097b1.pex: normalring>
[00:14] [LoadPex] <Debug: Scripts\tif__02000da0.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__0439ae37.pex: wcdatelocchosen>
[00:14] [LoadPex] <Debug: Scripts\trappoisongascough.pex: afsmallmotorstrength>
[00:14] [LoadPex] <Debug: Scripts\trappoisongascough.pex: fcoughrand>
[00:14] [LoadPex] <Debug: Scripts\trappoisongascough.pex: fcoughtime>
[00:14] [LoadPex] <Debug: Scripts\trappoisongascough.pex: tempsound>
[00:14] [LoadPex] <Debug: Scripts\trappoisongascough.pex: afduration>
[00:14] [LoadPex] <Debug: Scripts\trappoisongascough.pex: dialoguegenericpoisoncoughbranchtopic>
[00:14] [LoadPex] <Debug: Scripts\trappoisongascough.pex: afbigmotorstrength>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8003.pex: minerquicksilver>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8003.pex: minergold>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8003.pex: minercorundum>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8003.pex: mineriron>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8003.pex: minermoonstone>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8003.pex: minerebony>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8003.pex: minermalachite>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8003.pex: minerorichalcum>
[00:14] [LoadPex] <Debug: Scripts\tif__02000da1.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000ca202.pex: ms02>
[00:14] [LoadPex] <Debug: Scripts\tif__000ca202.pex: freeformcidhnaminea>
[00:14] [LoadPex] <Debug: Scripts\tif__000ca202.pex: freeformmarkarthg>
[00:14] [LoadPex] <Debug: Scripts\tif__000ca202.pex: favor013>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8004.pex: minercorundum>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8004.pex: minermoonstone>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8004.pex: mineriron>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8004.pex: minerebony>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8004.pex: minerquicksilver>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8004.pex: minermalachite>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8004.pex: minersilver>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8004.pex: minergold>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8004.pex: minerorichalcum>
[00:14] [LoadPex] <Debug: Scripts\_camp_quicklightfirefurnscript.pex: is_flamespell>
[00:14] [LoadPex] <Debug: Scripts\_camp_quicklightfirefurnscript.pex: _camp_lastusedcampfirestage>
[00:14] [LoadPex] <Debug: Scripts\_camp_quicklightfirefurnscript.pex: _camp_sparkids>
[00:14] [LoadPex] <Debug: Scripts\_camp_quicklightfirefurnscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_quicklightfirefurnscript.pex: _camp_lightfirefxflamesspell>
[00:14] [LoadPex] <Debug: Scripts\_camp_quicklightfirefurnscript.pex: magcloakfirelp>
[00:14] [LoadPex] <Debug: Scripts\_camp_quicklightfirefurnscript.pex: is_stone>
[00:14] [LoadPex] <Debug: Scripts\_camp_quicklightfirefurnscript.pex: xmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__02000da2.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000ca203.pex: freeformmarkarthg>
[00:14] [LoadPex] <Debug: Scripts\tif__000ca203.pex: favor013>
[00:14] [LoadPex] <Debug: Scripts\wclq04moneldeathscript.pex: jade>
[00:14] [LoadPex] <Debug: Scripts\wclq04moneldeathscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wclq04moneldeathscript.pex: moneldeathscene>
[00:14] [LoadPex] <Debug: Scripts\tif__02000da3.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000da66c.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__000ca204.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\traprockfalleffects.pex: cannedhallwaydust>
[00:14] [LoadPex] <Debug: Scripts\traprockfalleffects.pex: doonce>
[00:14] [LoadPex] <Debug: Scripts\traprockfalleffects.pex: placedobjectref>
[00:14] [LoadPex] <Debug: Scripts\traprockfalleffects.pex: rockfallsound>
[00:14] [LoadPex] <Debug: Scripts\traprockfalleffects.pex: placeall>
[00:14] [LoadPex] <Debug: Scripts\traprockfalleffects.pex: placedexplosion>
[00:14] [LoadPex] <Debug: Scripts\tif__0418e457.pex: wcmq04freehostagescene>
[00:14] [LoadPex] <Debug: Scripts\tif__0428fc7b.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\_camp_quicklightmethod.pex: this_item>
[00:14] [LoadPex] <Debug: Scripts\_camp_quicklightmethod.pex: _camp_fuel_crackling_firewoodlit>
[00:14] [LoadPex] <Debug: Scripts\_camp_quicklightmethod.pex: _camp_fuel_crackling_deadwoodunlit>
[00:14] [LoadPex] <Debug: Scripts\_camp_quicklightmethod.pex: _camp_lastusedcampfiresize>
[00:14] [LoadPex] <Debug: Scripts\_camp_quicklightmethod.pex: _camp_campfirequicklightflamesmarker>
[00:14] [LoadPex] <Debug: Scripts\_camp_quicklightmethod.pex: requiredfueltype>
[00:14] [LoadPex] <Debug: Scripts\_camp_quicklightmethod.pex: _camp_campfire_light_4>
[00:14] [LoadPex] <Debug: Scripts\_camp_quicklightmethod.pex: _camp_fuel_crackling_firewoodunlit>
[00:14] [LoadPex] <Debug: Scripts\_camp_quicklightmethod.pex: _camp_campfirequicklightstonemarker>
[00:14] [LoadPex] <Debug: Scripts\_camp_quicklightmethod.pex: requiredlightingmethod>
[00:14] [LoadPex] <Debug: Scripts\_camp_quicklightmethod.pex: _camp_fuel_crackling_deadwoodlit>
[00:14] [LoadPex] <Debug: Scripts\_camp_quicklightmethod.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__015b33bc.pex: ms09missive>
[00:14] [LoadPex] <Debug: Scripts\wotc_qf_wclaunchquest_05ad6f65.pex: wcmq01familyties>
[00:14] [LoadPex] <Debug: Scripts\tif__02000da4.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000ca436.pex: onehandbook>
[00:14] [LoadPex] <Debug: Scripts\trapsight.pex: hastrapsight>
[00:14] [LoadPex] <Debug: Scripts\trapsight.pex: trapsightfxs02>
[00:14] [LoadPex] <Debug: Scripts\wclq04questscript.pex: jaderanaway>
[00:14] [LoadPex] <Debug: Scripts\wclq04questscript.pex: playerdonefuckedup>
[00:14] [LoadPex] <Debug: Scripts\wclq04questscript.pex: hadtodisablemeditation>
[00:14] [LoadPex] <Debug: Scripts\wclq04questscript.pex: canadvancejadeslq>
[00:14] [LoadPex] <Debug: Scripts\wclq04questscript.pex: jadeadmitsshehateskilling>
[00:14] [LoadPex] <Debug: Scripts\wclq04questscript.pex: jadedismissed>
[00:14] [LoadPex] <Debug: Scripts\wclq04questscript.pex: wclq04jade>
[00:14] [LoadPex] <Debug: Scripts\wclq04questscript.pex: moneltopicdoorstepfinished>
[00:14] [LoadPex] <Debug: Scripts\wclq04questscript.pex: playersettokillmonel>
[00:14] [LoadPex] <Debug: Scripts\wclq04questscript.pex: distributorplayerkills>
[00:14] [LoadPex] <Debug: Scripts\wclq04questscript.pex: jadesettokillhaden>
[00:14] [LoadPex] <Debug: Scripts\wclq04questscript.pex: jadecanfgbeforehadenkill>
[00:14] [LoadPex] <Debug: Scripts\wclq04questscript.pex: playerpaid>
[00:14] [LoadPex] <Debug: Scripts\wclq04questscript.pex: monelherefinished>
[00:14] [LoadPex] <Debug: Scripts\wclq04questscript.pex: moneltopicconfidentialfinished>
[00:14] [LoadPex] <Debug: Scripts\wclq04questscript.pex: playertoldhadentruth>
[00:14] [LoadPex] <Debug: Scripts\wclq04questscript.pex: spokentojay>
[00:14] [LoadPex] <Debug: Scripts\wclq04questscript.pex: deaddistributors>
[00:14] [LoadPex] <Debug: Scripts\wclq04questscript.pex: monelcanforcegreet>
[00:14] [LoadPex] <Debug: Scripts\wclq04questscript.pex: playerkilledwithoutjade>
[00:14] [LoadPex] <Debug: Scripts\wclq04questscript.pex: regardfarm>
[00:14] [LoadPex] <Debug: Scripts\wclq04questscript.pex: playerkilledbothdistributors>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c59.pex: cchouse>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c59.pex: homemarkercchouse>
[00:14] [LoadPex] <Debug: Scripts\tif__02000da5.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000ca438.pex: blackbriarmead>
[00:14] [LoadPex] <Debug: Scripts\tif__000ca438.pex: sklxonehanded4>
[00:14] [LoadPex] <Debug: Scripts\tif__000ca438.pex: sklxblock2>
[00:14] [LoadPex] <Debug: Scripts\tif__000ca438.pex: sklxalchemy3>
[00:14] [LoadPex] <Debug: Scripts\tif__000ca438.pex: mammothtusk>
[00:14] [LoadPex] <Debug: Scripts\tif__000ca438.pex: favorrewardgold>
[00:14] [LoadPex] <Debug: Scripts\tif__000ca438.pex: favorrewardarmor>
[00:14] [LoadPex] <Debug: Scripts\tif__0010aa18.pex: skyforgesmithing>
[00:14] [LoadPex] <Debug: Scripts\tif__0439ae39.pex: wcdatelocchosen>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c5a.pex: cchouse>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c5a.pex: homemarkercchouse>
[00:14] [LoadPex] <Debug: Scripts\tif__02000da6.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_relmarriagefin_000479f5.pex: jobmerchantfaction>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_relmarriagefin_000479f5.pex: storequest>
[00:14] [LoadPex] <Debug: Scripts\tif__000ca626.pex: ptg04qs>
[00:14] [LoadPex] <Debug: Scripts\trapsoulgemcontroller.pex: mymagictrap>
[00:14] [LoadPex] <Debug: Scripts\trapsoulgemcontroller.pex: objself>
[00:14] [LoadPex] <Debug: Scripts\wclq05katriscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wclq05katriscript.pex: wcmqplayerhatefaction>
[00:14] [LoadPex] <Debug: Scripts\wclq05katriscript.pex: playerfaction>
[00:14] [LoadPex] <Debug: Scripts\wclq05katriscript.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\wclq05katriscript.pex: wclq05katri>
[00:14] [LoadPex] <Debug: Scripts\tif__0010c245.pex: mq202>
[00:14] [LoadPex] <Debug: Scripts\tif__000ce6ef.pex: ms05>
[00:14] [LoadPex] <Debug: Scripts\tif__000ce6ef.pex: ms05start>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8041.pex: pdb03>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8041.pex: palainalias>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8041.pex: arenaselfloathingfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c5b.pex: homemarkercchouse>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c5b.pex: cchouse>
[00:14] [LoadPex] <Debug: Scripts\tif__02000da7.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__0010c447.pex: mq202>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8057.pex: skeever>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8057.pex: spawnpoint>
[00:14] [LoadPex] <Debug: Scripts\tif__000a8057.pex: donerat>
[00:14] [LoadPex] <Debug: Scripts\_camp_searchaliasbase.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_searchaliasbase.pex: conditions>
[00:14] [LoadPex] <Debug: Scripts\_camp_searchaliasbase.pex: _camp_perkrank_keensenses>
[00:14] [LoadPex] <Debug: Scripts\_camp_searchaliasbase.pex: initialized>
[00:14] [LoadPex] <Debug: Scripts\trapswingingwall.pex: twoseventystartswunganim>
[00:14] [LoadPex] <Debug: Scripts\trapswingingwall.pex: fireevent>
[00:14] [LoadPex] <Debug: Scripts\trapswingingwall.pex: oneeightyresetanim>
[00:14] [LoadPex] <Debug: Scripts\trapswingingwall.pex: oneeightyhalfanim>
[00:14] [LoadPex] <Debug: Scripts\trapswingingwall.pex: halfanimevent>
[00:14] [LoadPex] <Debug: Scripts\trapswingingwall.pex: resetanim>
[00:14] [LoadPex] <Debug: Scripts\trapswingingwall.pex: fireanim>
[00:14] [LoadPex] <Debug: Scripts\trapswingingwall.pex: startswunganim>
[00:14] [LoadPex] <Debug: Scripts\trapswingingwall.pex: rearmanim>
[00:14] [LoadPex] <Debug: Scripts\trapswingingwall.pex: rotation>
[00:14] [LoadPex] <Debug: Scripts\trapswingingwall.pex: oneeightyfireanim>
[00:14] [LoadPex] <Debug: Scripts\trapswingingwall.pex: resetevent>
[00:14] [LoadPex] <Debug: Scripts\wclq05questscript.pex: playerbelieveredemption>
[00:14] [LoadPex] <Debug: Scripts\trapswingingwall.pex: twoseventyresetanim>
[00:14] [LoadPex] <Debug: Scripts\wclq05questscript.pex: canadvancekatrislq>
[00:14] [LoadPex] <Debug: Scripts\trapswingingwall.pex: animssetup>
[00:14] [LoadPex] <Debug: Scripts\wclq05questscript.pex: playerbetrayedkatri>
[00:14] [LoadPex] <Debug: Scripts\trapswingingwall.pex: twoseventyhalfanim>
[00:14] [LoadPex] <Debug: Scripts\wclq05questscript.pex: katrirevealedpast>
[00:14] [LoadPex] <Debug: Scripts\trapswingingwall.pex: halfanim>
[00:14] [LoadPex] <Debug: Scripts\wclq05questscript.pex: wclq05katri>
[00:14] [LoadPex] <Debug: Scripts\trapswingingwall.pex: oneeightystartswunganim>
[00:14] [LoadPex] <Debug: Scripts\wclq05questscript.pex: playerquotedpartysnax>
[00:14] [LoadPex] <Debug: Scripts\trapswingingwall.pex: ninetyresetanim>
[00:14] [LoadPex] <Debug: Scripts\trapswingingwall.pex: startswung>
[00:14] [LoadPex] <Debug: Scripts\tif__000da66d.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\trapswingingwall.pex: rearmevent>
[00:14] [LoadPex] <Debug: Scripts\trapswingingwall.pex: initialdelay>
[00:14] [LoadPex] <Debug: Scripts\trapswingingwall.pex: actorsintrigger>
[00:14] [LoadPex] <Debug: Scripts\trapswingingwall.pex: twoseventyfireanim>
[00:14] [LoadPex] <Debug: Scripts\trapswingingwall.pex: ninetyfireanim>
[00:14] [LoadPex] <Debug: Scripts\trapswingingwall.pex: ninetyhalfanim>
[00:14] [LoadPex] <Debug: Scripts\trapswingingwall.pex: ninetystartswunganim>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c5c.pex: homemarkercchouse>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c5c.pex: cchouse>
[00:14] [LoadPex] <Debug: Scripts\wclq05sebrinascript.pex: katri>
[00:14] [LoadPex] <Debug: Scripts\_camp_searchaliasfloraother.pex: _camp_visionflorashader>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c5e.pex: cchouse>
[00:14] [LoadPex] <Debug: Scripts\traptriggerbase.pex: dooncebase>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c5e.pex: homemarkercchouse>
[00:14] [LoadPex] <Debug: Scripts\traptriggerbase.pex: countused>
[00:14] [LoadPex] <Debug: Scripts\traptriggerbase.pex: istriggervolume>
[00:14] [LoadPex] <Debug: Scripts\traptriggerbase.pex: checkforlighthandsperk>
[00:14] [LoadPex] <Debug: Scripts\traptriggerbase.pex: triggersound>
[00:14] [LoadPex] <Debug: Scripts\traptriggerbase.pex: triggertype>
[00:14] [LoadPex] <Debug: Scripts\traptriggerbase.pex: playeronlytrigger>
[00:14] [LoadPex] <Debug: Scripts\traptriggerbase.pex: lightfootperk>
[00:14] [LoadPex] <Debug: Scripts\traptriggerbase.pex: lighthandsglobalvar>
[00:14] [LoadPex] <Debug: Scripts\traptriggerbase.pex: soundlevel>
[00:14] [LoadPex] <Debug: Scripts\traptriggerbase.pex: storedtriggertype>
[00:14] [LoadPex] <Debug: Scripts\traptriggerbase.pex: triggercount>
[00:14] [LoadPex] <Debug: Scripts\traptriggerbase.pex: owningactorbase>
[00:14] [LoadPex] <Debug: Scripts\traptriggerbase.pex: finiteuse>
[00:14] [LoadPex] <Debug: Scripts\traptriggerbase.pex: owningfaction>
[00:14] [LoadPex] <Debug: Scripts\traptriggerbase.pex: type>
[00:14] [LoadPex] <Debug: Scripts\traptriggerbase.pex: checkforlightfootperk>
[00:14] [LoadPex] <Debug: Scripts\traptriggerbase.pex: lasttriggerref>
[00:14] [LoadPex] <Debug: Scripts\traptriggerbase.pex: lightfootglobalvar>
[00:14] [LoadPex] <Debug: Scripts\traptriggerbase.pex: lighthandsperk>
[00:14] [LoadPex] <Debug: Scripts\traptriggerbase.pex: blockactivate>
[00:14] [LoadPex] <Debug: Scripts\traptriggerbase.pex: objectsintrigger>
[00:14] [LoadPex] <Debug: Scripts\tif__000cefb9.pex: dbentrancequest>
[00:14] [LoadPex] <Debug: Scripts\tif__000cefb9.pex: pdb02>
[00:14] [LoadPex] <Debug: Scripts\wclq06capturednagascript.pex: wclq06freednaga>
[00:14] [LoadPex] <Debug: Scripts\wclq06capturednagascript.pex: banditfriendfaction>
[00:14] [LoadPex] <Debug: Scripts\wclq06capturednagascript.pex: playerfaction>
[00:14] [LoadPex] <Debug: Scripts\wclq06capturednagascript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c5f.pex: cchouse>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c5f.pex: homemarkercchouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000cefc0.pex: pcgs>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b2a.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__04242797.pex: ale>
[00:14] [LoadPex] <Debug: Scripts\tif__04242797.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__04242797.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_searchaliastinder.pex: _camp_instinctsglowtinderfx>
[00:14] [LoadPex] <Debug: Scripts\traptriggerhinge.pex: trapkeyword>
[00:14] [LoadPex] <Debug: Scripts\traptriggerhinge.pex: disarmsound>
[00:14] [LoadPex] <Debug: Scripts\traptriggerhinge.pex: lockpickmessage>
[00:14] [LoadPex] <Debug: Scripts\wotc_tif__05ad6f68.pex: abfxsovengardeglow>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_relmarriagefin_000ccd5a.pex: storequest>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_relmarriagefin_000ccd5a.pex: jobmerchantfaction>
[00:14] [LoadPex] <Debug: Scripts\wclq06deadnagascript.pex: wclq06>
[00:14] [LoadPex] <Debug: Scripts\tif__000da66e.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__023a14bb.pex: nighthunterlocket>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__023a14bb.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\traptriggertimeinterval.pex: initialdelayrange>
[00:14] [LoadPex] <Debug: Scripts\traptriggertimeinterval.pex: initialdelay>
[00:14] [LoadPex] <Debug: Scripts\traptriggertimeinterval.pex: myparentcell>
[00:14] [LoadPex] <Debug: Scripts\traptriggertimeinterval.pex: isloaded>
[00:14] [LoadPex] <Debug: Scripts\traptriggertimeinterval.pex: triggerintervalrange>
[00:14] [LoadPex] <Debug: Scripts\traptriggertimeinterval.pex: triggerinterval>
[00:14] [LoadPex] <Debug: Scripts\_camp_searchaliastinderother.pex: _camp_visiontindershader>
[00:14] [LoadPex] <Debug: Scripts\tif__000cf2d5.pex: miscobj>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c61.pex: homemarkercchouse>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c61.pex: cchouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000cab80.pex: companionsmiscobjective>
[00:14] [LoadPex] <Debug: Scripts\tif__000cab80.pex: c00>
[00:14] [LoadPex] <Debug: Scripts\tif__000cf2d7.pex: miscobj>
[00:14] [LoadPex] <Debug: Scripts\_camp_searchaliastreeflora.pex: _camp_instinctsglowflorafx>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c63.pex: homemarkercchouse>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c63.pex: cchouse>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b2c.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wclq06dunmerscript02.pex: wclq06slaverskilled>
[00:14] [LoadPex] <Debug: Scripts\_camp_searchquest.pex: alias8>
[00:14] [LoadPex] <Debug: Scripts\_camp_searchquest.pex: alias4>
[00:14] [LoadPex] <Debug: Scripts\_camp_searchquest.pex: alias7>
[00:14] [LoadPex] <Debug: Scripts\_camp_searchquest.pex: alias5>
[00:14] [LoadPex] <Debug: Scripts\_camp_searchquest.pex: alias2>
[00:14] [LoadPex] <Debug: Scripts\_camp_searchquest.pex: alias10>
[00:14] [LoadPex] <Debug: Scripts\_camp_searchquest.pex: alias9>
[00:14] [LoadPex] <Debug: Scripts\_camp_searchquest.pex: alias6>
[00:14] [LoadPex] <Debug: Scripts\_camp_searchquest.pex: alias1>
[00:14] [LoadPex] <Debug: Scripts\_camp_searchquest.pex: alias3>
[00:14] [LoadPex] <Debug: Scripts\wotc_tif__05ad6f6b.pex: abfxsovengardeglow>
[00:14] [LoadPex] <Debug: Scripts\tif__000cf756.pex: darkbrotherhoodquest>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_relmarriagefin_000ccd5b.pex: jobmerchantfaction>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_relmarriagefin_000ccd5b.pex: storequest>
[00:14] [LoadPex] <Debug: Scripts\tif__0010faeb.pex: da08>
[00:14] [LoadPex] <Debug: Scripts\tif__000da66f.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\wclq06nagascript.pex: iscoward>
[00:14] [LoadPex] <Debug: Scripts\wclq06nagascript.pex: wclq06nagakilled>
[00:14] [LoadPex] <Debug: Scripts\wclq06nagascript.pex: wclq06>
[00:14] [LoadPex] <Debug: Scripts\tif__000cad05.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\tif__000cad05.pex: decoratemarker>
[00:14] [LoadPex] <Debug: Scripts\tif__000cad05.pex: goldamount>
[00:14] [LoadPex] <Debug: Scripts\tif__000cad05.pex: hdriftengarden>
[00:14] [LoadPex] <Debug: Scripts\tif__000e4933.pex: decoratemarker>
[00:14] [LoadPex] <Debug: Scripts\tif__000e4933.pex: goldamount>
[00:14] [LoadPex] <Debug: Scripts\tif__000e4933.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\tif__000e4933.pex: hdmarkarthliving>
[00:14] [LoadPex] <Debug: Scripts\_camp_setlegality.pex: legal>
[00:14] [LoadPex] <Debug: Scripts\trigger.pex: targetref>
[00:14] [LoadPex] <Debug: Scripts\tif__0428fc83.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wclq06notescript.pex: wclq06cluesdiscovered>
[00:14] [LoadPex] <Debug: Scripts\wclq06notescript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\triggerboxbase.pex: whentotrigger>
[00:14] [LoadPex] <Debug: Scripts\triggerboxbase.pex: playeronly>
[00:14] [LoadPex] <Debug: Scripts\triggerboxbase.pex: activateref>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b2d.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\triggerracemenuscript.pex: bdone>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c6a.pex: cchouse>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c6a.pex: homemarkercchouse>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_perkrank_keensenses>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_advancedplacement>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_manualfirelighting>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_takeoff_backpack>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_maxthreads>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_hotkeyharvestwood>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_campingarmortakeoff>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_troubleshootingconfirmmsg>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_followerdetectspell>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_campfiremode>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_followersusecampsite>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: follower1>
[00:14] [LoadPex] <Debug: Scripts\tif__042427ab.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_takeoff_weapons>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_harvestwoodspell>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_campfirespell>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_createitemspell>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_tutorial_firebuilding1_displayed>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: campingperkpoints>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: campingperkpointsearned>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_hotkeybuildcampfire>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_instinctsvfx>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_takeoff_boots>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_hotkeycreateitem>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_instinctsfindflora>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_followersremovegearintents>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_survivalvisionpower>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_tutorial_skillsystem3_displayed>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_tutorial_skillsystem2_displayed>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_legality>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_enabletutorials>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_perkrank_trailblazer>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_takeoff_cuirass>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_takeoff_ammo>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: follower3>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_tutorial_firebuilding2_displayed>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_tutorial_firebuilding3_displayed>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: campingperkpointprogress>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_tutorial_skillsystem1_displayed>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_instinctssenseobjective>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_currentlyplacingobject>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_perkrank_highspirits>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_equiptentoutfit>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: compatibility>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_trackfollowers>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: animal>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_equipmentflammable>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_tutorial_firebuilding4_displayed>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_instinctsfindtinder>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_perkrank_resourceful>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: follower2>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_autosaveload>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_instinctssfx>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: campingperkpointstotal>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_tutorial_firebuilding5_displayed>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_takeoff_gauntlets>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_takeoff_shield>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_currentprofile>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_perkrank_firecraft>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_takeoff_helm>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_hotkeyinstincts>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_instinctssmelldead>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_instinctshearcreatures>
[00:14] [LoadPex] <Debug: Scripts\_camp_skyuiconfigpanelscript.pex: _camp_setting_compatibilityeo>
[00:14] [LoadPex] <Debug: Scripts\wclq06roland.pex: sparedcoward>
[00:14] [LoadPex] <Debug: Scripts\wclq06roland.pex: playervisitedcrimescene>
[00:14] [LoadPex] <Debug: Scripts\wclq06roland.pex: canadvancerolandslq>
[00:14] [LoadPex] <Debug: Scripts\wclq06roland.pex: rolandroommarker>
[00:14] [LoadPex] <Debug: Scripts\wclq06roland.pex: wclq06rolandquest>
[00:14] [LoadPex] <Debug: Scripts\wclq06roland.pex: nagamentionedwhathappened>
[00:14] [LoadPex] <Debug: Scripts\wclq06roland.pex: spokeaboutunderfednaga>
[00:14] [LoadPex] <Debug: Scripts\wclq06roland.pex: playerconvincedrolandnottodie>
[00:14] [LoadPex] <Debug: Scripts\wclq06roland.pex: roland>
[00:14] [LoadPex] <Debug: Scripts\tif__000da670.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__01001905.pex: relationshipadoption>
[00:14] [LoadPex] <Debug: Scripts\tif__01001905.pex: child>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_relmarriagefin_000ccd5c.pex: storequest>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_relmarriagefin_000ccd5c.pex: jobmerchantfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c6c.pex: homemarkercchouse>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c6c.pex: cchouse>
[00:14] [LoadPex] <Debug: Scripts\wclq07questscript.pex: villager01>
[00:14] [LoadPex] <Debug: Scripts\wclq07questscript.pex: villager09>
[00:14] [LoadPex] <Debug: Scripts\wclq07questscript.pex: villager06>
[00:14] [LoadPex] <Debug: Scripts\wclq07questscript.pex: wcmq04heroofthepeople>
[00:14] [LoadPex] <Debug: Scripts\wclq07questscript.pex: canadvancetasiuslq>
[00:14] [LoadPex] <Debug: Scripts\wclq07questscript.pex: villager04>
[00:14] [LoadPex] <Debug: Scripts\wclq07questscript.pex: villager12>
[00:14] [LoadPex] <Debug: Scripts\wclq07questscript.pex: villager03>
[00:14] [LoadPex] <Debug: Scripts\wclq07questscript.pex: mq05markerwasenabled>
[00:14] [LoadPex] <Debug: Scripts\wclq07questscript.pex: villager05>
[00:14] [LoadPex] <Debug: Scripts\wclq07questscript.pex: villager11>
[00:14] [LoadPex] <Debug: Scripts\wclq07questscript.pex: villager02>
[00:14] [LoadPex] <Debug: Scripts\wclq07questscript.pex: villager07>
[00:14] [LoadPex] <Debug: Scripts\wclq07questscript.pex: villager08>
[00:14] [LoadPex] <Debug: Scripts\wclq07questscript.pex: villager10>
[00:14] [LoadPex] <Debug: Scripts\wclq07questscript.pex: wclq07tasius>
[00:14] [LoadPex] <Debug: Scripts\_camp_spawncampfire.pex: _camp_indicator_campfire>
[00:14] [LoadPex] <Debug: Scripts\_camp_spawncampfire.pex: _camp_setting_campfiremode>
[00:14] [LoadPex] <Debug: Scripts\_camp_spawncampfire.pex: _camp_campfiremodeselect>
[00:14] [LoadPex] <Debug: Scripts\tif__000cad07.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\tif__000cad07.pex: hdriftenporch>
[00:14] [LoadPex] <Debug: Scripts\tif__000cad07.pex: goldamount>
[00:14] [LoadPex] <Debug: Scripts\tif__000cad07.pex: decoratemarker>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c6d.pex: cchouse>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c6d.pex: homemarkercchouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000e4935.pex: goldamount>
[00:14] [LoadPex] <Debug: Scripts\tif__000e4935.pex: decoratemarker>
[00:14] [LoadPex] <Debug: Scripts\tif__000e4935.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\tif__000e4935.pex: hdmarkarthhall>
[00:14] [LoadPex] <Debug: Scripts\tutorialplayerscript.pex: questgiver>
[00:14] [LoadPex] <Debug: Scripts\tif__000cae33.pex: whiterundialogue>
[00:14] [LoadPex] <Debug: Scripts\tif__000cae33.pex: whiterunswordquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0428fc85.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000cae33.pex: pjarlsword>
[00:14] [LoadPex] <Debug: Scripts\tif__043de559.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__043de559.pex: stargazinglaydowntrigger001>
[00:14] [LoadPex] <Debug: Scripts\_camp_strings.pex: followerharvestdeadwoodplural>
[00:14] [LoadPex] <Debug: Scripts\_camp_strings.pex: frostfallcriticalerrorunknown2>
[00:14] [LoadPex] <Debug: Scripts\_camp_strings.pex: hotkeyconflict1>
[00:14] [LoadPex] <Debug: Scripts\_camp_strings.pex: hotkeyconflict3_game>
[00:14] [LoadPex] <Debug: Scripts\_camp_strings.pex: frostfallcriticalerror2>
[00:14] [LoadPex] <Debug: Scripts\_camp_strings.pex: ingredientrequired>
[00:14] [LoadPex] <Debug: Scripts\_camp_strings.pex: followerharvestbranches>
[00:14] [LoadPex] <Debug: Scripts\_camp_strings.pex: follower_gathered>
[00:14] [LoadPex] <Debug: Scripts\_camp_strings.pex: animalnamegeneric>
[00:14] [LoadPex] <Debug: Scripts\_camp_strings.pex: frostfallcriticalerrorunknown3>
[00:14] [LoadPex] <Debug: Scripts\_camp_strings.pex: frostfallcriticalerrorunknown1>
[00:14] [LoadPex] <Debug: Scripts\_camp_strings.pex: followerharvestbranchesplural>
[00:14] [LoadPex] <Debug: Scripts\_camp_strings.pex: frostfallcriticalerror4>
[00:14] [LoadPex] <Debug: Scripts\_camp_strings.pex: hotkeydescription_createitem>
[00:14] [LoadPex] <Debug: Scripts\_camp_strings.pex: hotkeyconflict3_mod>
[00:14] [LoadPex] <Debug: Scripts\_camp_strings.pex: hotkeydescription_instincts>
[00:14] [LoadPex] <Debug: Scripts\_camp_strings.pex: hotkeydescription_buildcampfire>
[00:14] [LoadPex] <Debug: Scripts\_camp_strings.pex: frostfallcriticalerror3>
[00:14] [LoadPex] <Debug: Scripts\_camp_strings.pex: frostfallcriticalerror2noskse>
[00:14] [LoadPex] <Debug: Scripts\_camp_strings.pex: frostfallcriticalerror1>
[00:14] [LoadPex] <Debug: Scripts\_camp_strings.pex: followerharvestdeadwood>
[00:14] [LoadPex] <Debug: Scripts\_camp_strings.pex: hotkeyconflict2>
[00:14] [LoadPex] <Debug: Scripts\_camp_strings.pex: followernamegeneric>
[00:14] [LoadPex] <Debug: Scripts\_camp_strings.pex: hotkeydescription_harvestwood>
[00:14] [LoadPex] <Debug: Scripts\uas_markerscript.pex: destinationalias>
[00:14] [LoadPex] <Debug: Scripts\uas_markerscript.pex: renamemode>
[00:14] [LoadPex] <Debug: Scripts\uas_markerscript.pex: mainquestscript>
[00:14] [LoadPex] <Debug: Scripts\uas_markerscript.pex: markerlist>
[00:14] [LoadPex] <Debug: Scripts\uas_markerscript.pex: selfbase>
[00:14] [LoadPex] <Debug: Scripts\wclq07torporscript.pex: tasius>
[00:14] [LoadPex] <Debug: Scripts\wclq07torporscript.pex: wcgatexmarker10>
[00:14] [LoadPex] <Debug: Scripts\wclq07torporscript.pex: wclq07torporpotion>
[00:14] [LoadPex] <Debug: Scripts\wclq07torporscript.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\wclq07torporscript.pex: wcgatexmarker011>
[00:14] [LoadPex] <Debug: Scripts\wclq07torporscript.pex: wclq07tasius>
[00:14] [LoadPex] <Debug: Scripts\tif__042427ad.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\_camp_swapcraftedbow.pex: longbow>
[00:14] [LoadPex] <Debug: Scripts\_camp_swapcraftedbow.pex: _camp_longbow>
[00:14] [LoadPex] <Debug: Scripts\tif__000da671.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\uas_questscript.pex: namesperk>
[00:14] [LoadPex] <Debug: Scripts\uas_questscript.pex: chestnames>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_relmarriagefin_000ccd5d.pex: jobmerchantfaction>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_relmarriagefin_000ccd5d.pex: storequest>
[00:14] [LoadPex] <Debug: Scripts\_camp_swapcrafteditem.pex: realarmor>
[00:14] [LoadPex] <Debug: Scripts\tif__000da679.pex: dbnpcdialoguequest>
[00:14] [LoadPex] <Debug: Scripts\_camp_swapcrafteditem.pex: fakearmor>
[00:14] [LoadPex] <Debug: Scripts\tif__000e4937.pex: goldamount>
[00:14] [LoadPex] <Debug: Scripts\tif__000e4937.pex: decoratemarker>
[00:14] [LoadPex] <Debug: Scripts\tif__000e4937.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\tif__000e4937.pex: hdmarkarthbedroom>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: aliasingredient>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: keywordanimalhide>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: aliassoulgem>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: keywordoreingot>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: keywordarmorshield>
[00:14] [LoadPex] <Debug: Scripts\tif__000da67a.pex: dbnpcdialoguequest>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: aliassmithingore>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: aliasarmorclothing>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: markerlist>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: aliaskey>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: aliasweaponbow>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: aliasscroll>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: sortingshader>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: aliasarmorlight>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: mainquestscript>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: keywordfoodraw>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: aliasfoodraw>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: keywordarmorjewelry>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: aliasfoodcooked>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: aliasalchemypoison>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: aliasammo>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: keywordfoodcooked>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: mainquest>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: aliasleatherhide>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: aliasarmorheavy>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: textperk>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: aliassmithingingot>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: aliasgem>
[00:14] [LoadPex] <Debug: Scripts\tif__000d0553.pex: favorrewardgoldsmall>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: aliasmoney>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: aliasarmorjewelry>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: aliasbook>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: keywordgem>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: money>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: aliasalchemypotion>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: aliasarmorshield>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: keywordweaponbow>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: aliasweapontwohanded>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: aliasmisc>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: debugmode>
[00:14] [LoadPex] <Debug: Scripts\uas_sortingscript.pex: aliasweapononehanded>
[00:14] [LoadPex] <Debug: Scripts\tif__0428fc87.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\_camp_swapcraftedtorch.pex: torch01>
[00:14] [LoadPex] <Debug: Scripts\_camp_swapcraftedtorch.pex: _camp_torch_misc>
[00:14] [LoadPex] <Debug: Scripts\tif__000da67b.pex: dbnpcdialoguequest>
[00:14] [LoadPex] <Debug: Scripts\tif__043de55a.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__043de55a.pex: stargazinglaydowntrigger001>
[00:14] [LoadPex] <Debug: Scripts\wclq08jewelscript.pex: wclq08tia>
[00:14] [LoadPex] <Debug: Scripts\wclq08jewelscript.pex: wclq08kingsjewels>
[00:14] [LoadPex] <Debug: Scripts\wclq08jewelscript.pex: jewelsstatic>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c76.pex: cchouse>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c76.pex: homemarkercchouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000d0652.pex: loveinterest>
[00:14] [LoadPex] <Debug: Scripts\tif__042427af.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000dab4f.pex: c00>
[00:14] [LoadPex] <Debug: Scripts\udbp_qf_changelocation01_03047c3f.pex: udbpoldfriendsrewardmarker>
[00:14] [LoadPex] <Debug: Scripts\wotc_tif__05ad6f7d.pex: wcweddingquest>
[00:14] [LoadPex] <Debug: Scripts\wotc_tif__05ad6f7d.pex: partner01>
[00:14] [LoadPex] <Debug: Scripts\wotc_tif__05ad6f7d.pex: ri>
[00:14] [LoadPex] <Debug: Scripts\tif__000d0653.pex: loveinterest>
[00:14] [LoadPex] <Debug: Scripts\tif__000dab51.pex: c00>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_relmarriagefin_000ccd5e.pex: storequest>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_relmarriagefin_000ccd5e.pex: jobmerchantfaction>
[00:14] [LoadPex] <Debug: Scripts\wclq08questscript.pex: wclqoutcast08>
[00:14] [LoadPex] <Debug: Scripts\wclq08questscript.pex: wclqoutcast07>
[00:14] [LoadPex] <Debug: Scripts\wclq08questscript.pex: wclqoutcast03>
[00:14] [LoadPex] <Debug: Scripts\wclq08questscript.pex: wclqoutcast01>
[00:14] [LoadPex] <Debug: Scripts\wclq08questscript.pex: pomisednottodissworkontalos>
[00:14] [LoadPex] <Debug: Scripts\wclq08questscript.pex: playermissedphase2>
[00:14] [LoadPex] <Debug: Scripts\wclq08questscript.pex: wclqoutcast09>
[00:14] [LoadPex] <Debug: Scripts\wclq08questscript.pex: canadvancetiaslq>
[00:14] [LoadPex] <Debug: Scripts\wclq08questscript.pex: wclqoutcast05>
[00:14] [LoadPex] <Debug: Scripts\wclq08questscript.pex: promisednottodisswork>
[00:14] [LoadPex] <Debug: Scripts\wclq08questscript.pex: wclq08tia>
[00:14] [LoadPex] <Debug: Scripts\wclq08questscript.pex: impliedthief>
[00:14] [LoadPex] <Debug: Scripts\wclq08questscript.pex: wclqoutcast10>
[00:14] [LoadPex] <Debug: Scripts\wclq08questscript.pex: playerdoesntcare>
[00:14] [LoadPex] <Debug: Scripts\wclq08questscript.pex: wclqoutcast06>
[00:14] [LoadPex] <Debug: Scripts\wclq08questscript.pex: wclqoutcast04>
[00:14] [LoadPex] <Debug: Scripts\wclq08questscript.pex: wclqoutcast02>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: silvercandlestick02>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: dbentrancequest>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_silvercandlestick02off>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_dummyweapon>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_tentward>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_fadedown>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_setting_takeoff_backpack>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: bfxfirevol01>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_setting_compatibilityeo>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_setting_campingarmortakeoff>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_tentlaymenufrostfall>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: campingperkpointstotal>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_setting_takeoff_weapons>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: campingperkpoints>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_tent_lanternoffground>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: campingperkpointsearned>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: compatibility>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_anchor>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_tentlaymenu>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: armorcuirass>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: follower2>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_tent_bedrollhaynoground03>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_tentsitmenufrostfall>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_setting_takeoff_ammo>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_perkadvancement>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_forceblackvfx>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: conditionvars>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_setting_takeoff_shield>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_tent_lanternoffhang>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: xmarker>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_tent_bedrollhaynoground02>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_tent_bedrollhaynoground01>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: spouse>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_talkmenu>
[00:14] [LoadPex] <Debug: Scripts\revmodapondeath.pex: fhumanity>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: gameday>
[00:14] [LoadPex] <Debug: Scripts\revmodapondeath.pex: fbestiality>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_tentpickuperror>
[00:14] [LoadPex] <Debug: Scripts\revmodapondeath.pex: zzzrevghumanhood>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: dbentrancequestscript>
[00:14] [LoadPex] <Debug: Scripts\revmodapondeath.pex: zzzrevgdetachment>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_wasfirstpersonbeforeuse>
[00:14] [LoadPex] <Debug: Scripts\revmodapondeath.pex: fmnemolity>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: itmgenericarmorup>
[00:14] [LoadPex] <Debug: Scripts\revmodapondeath.pex: zzzrevgbeasthood>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_perkearned>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_tent_lanternonground>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_fadeup>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: follower1>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_tentsitmenu>
[00:14] [LoadPex] <Debug: Scripts\tif__000d0654.pex: loveinterest>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: iscampfiretentnoshelter>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_tentmainmenu>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_tentlaymenufrostfallheat>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_tentseethru>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: follower3>
[00:14] [LoadPex] <Debug: Scripts\tif__000db368.pex: playerfaction>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_walkingstickshield>
[00:14] [LoadPex] <Debug: Scripts\tif__000db368.pex: mgritualdremorafaction>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_placementillegal>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_lastsleptday>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_lanternlight>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_setting_takeoff_cuirass>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_setting_takeoff_gauntlets>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_tentsitmenufrostfallheat>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_tent_interacttriggerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_setting_takeoff_helm>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_tent_lanternonhang>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: clothingbody>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: campingperkpointprogress>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_black>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_help_tentactivate>
[00:14] [LoadPex] <Debug: Scripts\_camp_tentsystem.pex: _camp_setting_takeoff_boots>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c79.pex: homemarkercchouse>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c79.pex: cchouse>
[00:14] [LoadPex] <Debug: Scripts\udbp_qf_changelocation02_03056632.pex: songsrevised>
[00:14] [LoadPex] <Debug: Scripts\udbp_qf_changelocation02_03056632.pex: dlc2litembook3combined>
[00:14] [LoadPex] <Debug: Scripts\tif__000e4939.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\tif__000e4939.pex: goldamount>
[00:14] [LoadPex] <Debug: Scripts\tif__000e4939.pex: decoratemarker>
[00:14] [LoadPex] <Debug: Scripts\tif__000d0655.pex: loveinterest>
[00:14] [LoadPex] <Debug: Scripts\tif__000e4939.pex: hdmarkarthenchanting>
[00:14] [LoadPex] <Debug: Scripts\tif__000db369.pex: mgritualdremorafaction>
[00:14] [LoadPex] <Debug: Scripts\tif__000db369.pex: playerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__043de579.pex: stargazinglaydowntrigger001>
[00:14] [LoadPex] <Debug: Scripts\tif__043de579.pex: gamehour>
[00:14] [LoadPex] <Debug: Scripts\tif__043de579.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\revmq00questscript.pex: myboat>
[00:14] [LoadPex] <Debug: Scripts\tif__000d0656.pex: loveinterest>
[00:14] [LoadPex] <Debug: Scripts\_camp_tent_interacttriggerscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive101script.pex: dlc2dragonaspectarmseffect01>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive101script.pex: udbptracking>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive101script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive101script.pex: dlc2dragonbornaspectarmor01>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive101script.pex: retro103>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive101script.pex: dlc2dragonaspectarmseffect03>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive101script.pex: dlc2dragonaspectarmseffect02>
[00:14] [LoadPex] <Debug: Scripts\tif__000d0657.pex: loveinterest>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b32.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wclq09questscript.pex: waitingonzavok>
[00:14] [LoadPex] <Debug: Scripts\wclq09questscript.pex: wclq09zavok>
[00:14] [LoadPex] <Debug: Scripts\wclq09questscript.pex: canadvancezavokslq>
[00:14] [LoadPex] <Debug: Scripts\wclq09questscript.pex: katriwasinparty>
[00:14] [LoadPex] <Debug: Scripts\tif__000d0658.pex: loveinterest>
[00:14] [LoadPex] <Debug: Scripts\_camp_tindertypescript.pex: quality_rank>
[00:14] [LoadPex] <Debug: Scripts\_camp_tindertypescript.pex: is_bad_weather>
[00:14] [LoadPex] <Debug: Scripts\_camp_tindertypescript.pex: is_oil>
[00:14] [LoadPex] <Debug: Scripts\_camp_tindertypescript.pex: _camp_lastusedcampfiresize>
[00:14] [LoadPex] <Debug: Scripts\_camp_tindertypescript.pex: this_item>
[00:14] [LoadPex] <Debug: Scripts\_camp_tindertypescript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive103script.pex: udbptracking>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive103script.pex: dlc2mq01>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive103script.pex: retro104>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive103script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive103script.pex: dlc2cultistambush>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_relmarriagefin_000ccd5f.pex: storequest>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_relmarriagefin_000ccd5f.pex: jobmerchantfaction>
[00:14] [LoadPex] <Debug: Scripts\wclq09summonzavokspell.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wclq09summonzavokspell.pex: katri>
[00:14] [LoadPex] <Debug: Scripts\wclq09summonzavokspell.pex: summontargetfxactivator>
[00:14] [LoadPex] <Debug: Scripts\wclq09summonzavokspell.pex: wclq09zavok>
[00:14] [LoadPex] <Debug: Scripts\wclq09summonzavokspell.pex: zavok>
[00:14] [LoadPex] <Debug: Scripts\wclq09summonzavokspell.pex: wcmq09anendonceandforall>
[00:14] [LoadPex] <Debug: Scripts\_camp_upliftedtriggervolumescript.pex: _camp_inspiredspell1_perk1>
[00:14] [LoadPex] <Debug: Scripts\woundrefonload.pex: goalhealth>
[00:14] [LoadPex] <Debug: Scripts\_camp_upliftedtriggervolumescript.pex: _camp_inspiredspell1>
[00:14] [LoadPex] <Debug: Scripts\_camp_upliftedtriggervolumescript.pex: _camp_inspiredspell1_perk2>
[00:14] [LoadPex] <Debug: Scripts\_camp_upliftedtriggervolumescript.pex: _camp_perkrank_highspirits>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive104script.pex: udbptracking>
[00:14] [LoadPex] <Debug: Scripts\_camp_upliftedtriggervolumescript.pex: _camp_inspired1message>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive104script.pex: rakel>
[00:14] [LoadPex] <Debug: Scripts\_camp_upliftedtriggervolumescript.pex: bonus_level>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive104script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\_camp_upliftedtriggervolumescript.pex: _camp_inspiredspell2_perk2>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive104script.pex: deor>
[00:14] [LoadPex] <Debug: Scripts\_camp_upliftedtriggervolumescript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive104script.pex: usleepdlc2sv02preessentials>
[00:14] [LoadPex] <Debug: Scripts\_camp_upliftedtriggervolumescript.pex: _camp_inspired2message>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive104script.pex: fanari>
[00:14] [LoadPex] <Debug: Scripts\_camp_upliftedtriggervolumescript.pex: _camp_inspiredspell2>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive104script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_upliftedtriggervolumescript.pex: _camp_inspiredspell2_perk1>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive104script.pex: dlc2dunfrostmoonqstmisc>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive104script.pex: blackbookalias>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive104script.pex: dlc2we06>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive104script.pex: dlc2acolytedragonpriestrace>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive104script.pex: retro105>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive104script.pex: dlc2sv02>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive104script.pex: disintegrationmainimmunitylist>
[00:14] [LoadPex] <Debug: Scripts\tif__000e493d.pex: hdmarkarthchildroom>
[00:14] [LoadPex] <Debug: Scripts\tif__000e493d.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\tif__000e493d.pex: decoratemarker>
[00:14] [LoadPex] <Debug: Scripts\tif__000e493d.pex: goldamount>
[00:14] [LoadPex] <Debug: Scripts\tif__0428fca0.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wcromanticclothes01>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wccraftingdreughchitin>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wcmerchantmessage02>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wccraftingleshenwood>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wcmerchantmessage05>
[00:14] [LoadPex] <Debug: Scripts\wrdrawbridge01script.pex: linkcustom02>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wccraftingdrakepoison>
[00:14] [LoadPex] <Debug: Scripts\wrdrawbridge01script.pex: drawbridge>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wccraftingfoglingdust>
[00:14] [LoadPex] <Debug: Scripts\wrdrawbridge01script.pex: partnerlever>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wccraftingcoralatronachcoral>
[00:14] [LoadPex] <Debug: Scripts\wrdrawbridge01script.pex: linkcustom01>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wcmerchantmessage04>
[00:14] [LoadPex] <Debug: Scripts\wrdrawbridge01script.pex: cwsiege>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wcromancegiftpearl>
[00:14] [LoadPex] <Debug: Scripts\wrdrawbridge01script.pex: collision>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wccraftingivory>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wcromancegiftakrash>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wccraftingbone>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wcmerchantmessage03>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wcseashell>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wccraftingogretooth>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wcoldcrescent>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wcromancegiftthistle>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wccraftingoreiron>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wccraftingwraithessence>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wcromancegiftcrystal>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wcromancegiftdress>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wccraftinglimestone>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wcmerchantmessage01>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wcplayerseashellcount>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wcromancegiftstagger>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wcrqromanticboots01>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wccraftingsnakeskin>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wcmerchantmessage06>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wccraftingwerebatpoison>
[00:14] [LoadPex] <Debug: Scripts\wcmerchantscript.pex: wccraftingkagoutihide>
[00:14] [LoadPex] <Debug: Scripts\tif__000db847.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\tif__000e49a5.pex: freeformskyhaventemplea>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive105script.pex: dlc2ashspawnrace>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive105script.pex: udbptracking>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: merchantmorthallamischestref>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive105script.pex: dlc2seekerrace>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: caravanachestref>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive105script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: pawnedprawnchest>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive105script.pex: retro201>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: _camp_backpack_brown>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive105script.pex: disintegrationmainimmunitylist>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: graypinegoodschest>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: _camp_cloak_basiclinen>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: caravanachestalias>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: birnachest>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: _camp_backpack_black>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: bethethorschestalias>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: merchantmarkarthhagscurechestref>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: riverwoodtradermerchantcontainer>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: _camp_tent_leathersmall1br_misc>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: hagscurechestalias>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: _camp_tent_fursmall1br_misc>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: merchantriftenelgrimselixterschest>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: _camp_tent_leatherlarge1br_misc>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: caravancchestref>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: niranyechestalias>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: mortarandpestlechestalias>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: arcadiascauldronchestalias>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: merchantdawnstarmortarpestlechestref>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: elgrimselixerschestalias>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: merchantwindhelmwhitephialchestref>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: brandchest>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: arnleifchest>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: merchantsolitudebitsandpieceschestref>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: _camp_backpack_white>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: pawnedprawnchestalias>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: niranyechest>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: bethethorsmerchantchestref>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: thaumaturgistshutchestalias>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: avalatheronchest>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: graypinegoodschestalias>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: caravanbchestref>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: whiterunarcadiascauldronchestref>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: _camp_tent_furlarge1br_misc>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: angelinearomaticschestalias>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: merchantsolitudeangelinesaromaticsref>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: _camp_cloak_basicburlap>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: caravancchestalias>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: riverwoodtraderchestalias>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: whitephialchestalias>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: _camp_alchemy_mortarpestlemisc>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: solitudebitsandpieceschestalias>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: avalatheronchestalias>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: _camp_cookingpot_misc>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: brandchestalias>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: caravanbchestalias>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: arnleifchestalias>
[00:14] [LoadPex] <Debug: Scripts\_camp_vendorstock.pex: birnachestalias>
[00:14] [LoadPex] <Debug: Scripts\wcmiscscript.pex: sidedwithjade>
[00:14] [LoadPex] <Debug: Scripts\wcmiscscript.pex: sidedwithtasius>
[00:14] [LoadPex] <Debug: Scripts\wcmiscscript.pex: spokewithjade>
[00:14] [LoadPex] <Debug: Scripts\wcmiscscript.pex: spokewithzavok>
[00:14] [LoadPex] <Debug: Scripts\wcmiscscript.pex: activequarrel>
[00:14] [LoadPex] <Debug: Scripts\wcmiscscript.pex: calledtiapotion>
[00:14] [LoadPex] <Debug: Scripts\wcmiscscript.pex: spokewithhaden>
[00:14] [LoadPex] <Debug: Scripts\wcmiscscript.pex: sidedwithhaden>
[00:14] [LoadPex] <Debug: Scripts\wcmiscscript.pex: betrayedtia>
[00:14] [LoadPex] <Debug: Scripts\wcmiscscript.pex: betrayedbryyn>
[00:14] [LoadPex] <Debug: Scripts\wcmiscscript.pex: sidedwithtia>
[00:14] [LoadPex] <Debug: Scripts\wcmiscscript.pex: sidedwithkatri>
[00:14] [LoadPex] <Debug: Scripts\wcmiscscript.pex: betrayedkatri>
[00:14] [LoadPex] <Debug: Scripts\wcmiscscript.pex: betrayedroland>
[00:14] [LoadPex] <Debug: Scripts\wcmiscscript.pex: sidedwithroland>
[00:14] [LoadPex] <Debug: Scripts\wcmiscscript.pex: sidedwithzavok>
[00:14] [LoadPex] <Debug: Scripts\wcmiscscript.pex: spokewithbryyn>
[00:14] [LoadPex] <Debug: Scripts\wcmiscscript.pex: spokewithroland>
[00:14] [LoadPex] <Debug: Scripts\wcmiscscript.pex: spokewithtia>
[00:14] [LoadPex] <Debug: Scripts\wcmiscscript.pex: sidedwithbryyn>
[00:14] [LoadPex] <Debug: Scripts\wcmiscscript.pex: spokewithkatri>
[00:14] [LoadPex] <Debug: Scripts\wcmiscscript.pex: spokewithtasius>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b34.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive201script.pex: retro202>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive201script.pex: udbptracking>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive201script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive201script.pex: dlc2wb01>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive201script.pex: wordwall>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive201script.pex: triggeralias>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive201script.pex: dlc2we09>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive201script.pex: dlc2dunkolbjornqst>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive201script.pex: dlc2sv01>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive201script.pex: triggerbox>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive201script.pex: dlc2cultistambush>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive201script.pex: journalchest>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive201script.pex: dlc2mq01>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodchoppingfurniturescript.pex: _camp_mainquest>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodchoppingfurniturescript.pex: woodchoppingaxes>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodchoppingfurniturescript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\revobjeggmenuscript.pex: curselist>
[00:14] [LoadPex] <Debug: Scripts\revobjeggmenuscript.pex: zzzrevgbeasthood>
[00:14] [LoadPex] <Debug: Scripts\revobjeggmenuscript.pex: zzzrevgdetachment>
[00:14] [LoadPex] <Debug: Scripts\revobjeggmenuscript.pex: enanlist>
[00:14] [LoadPex] <Debug: Scripts\revobjeggmenuscript.pex: msgmenu>
[00:14] [LoadPex] <Debug: Scripts\revobjeggmenuscript.pex: zzzrevghumanhood>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive202script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive202script.pex: dlc2mq06>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive202script.pex: retro203>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive202script.pex: dlc2mq06fragments>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive202script.pex: udbptracking>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive202script.pex: dlc2we09>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodharvestscripteffect.pex: _camp_forceblackvfx>
[00:14] [LoadPex] <Debug: Scripts\tif__000db9e9.pex: whiterundialogue>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodharvestscripteffect.pex: _camp_fadedown>
[00:14] [LoadPex] <Debug: Scripts\tif__000db9e9.pex: whiterunbrenuinquest>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodharvestscripteffect.pex: _camp_deadwoodlog>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodharvestscripteffect.pex: conditions>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodharvestscripteffect.pex: _camp_trees>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodharvestscripteffect.pex: _camp_fadeup>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodharvestscripteffect.pex: compatibility>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodharvestscripteffect.pex: _camp_woodharvest_stone>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodharvestscripteffect.pex: _camp_woodharvesterrorcombat>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodharvestscripteffect.pex: _camp_perkrank_resourceful>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodharvestscripteffect.pex: _camp_stonewaraxe>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodharvestscripteffect.pex: woodchoppingaxes>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodharvestscripteffect.pex: timescale>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodharvestscripteffect.pex: _camp_woodharvesterrortoocold>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodharvestscripteffect.pex: _camp_deadwoodbranch>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodharvestscripteffect.pex: _camp_gatherbranchessm>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodharvestscripteffect.pex: _camp_chopwoodsm>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodharvestscripteffect.pex: _camp_harvestwoodenabled>
[00:14] [LoadPex] <Debug: Scripts\tif__0428fca2.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodharvestscripteffect.pex: _camp_deadwoodharvestsuccess>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodharvestscripteffect.pex: _camp_branchharvestsuccess>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodharvestscripteffect.pex: _camp_black>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodharvestscripteffect.pex: woodchoppingfailuremessage>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodharvestscripteffect.pex: _camp_woodharvestconfirmmsg>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodharvestscripteffect.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodharvestscripteffect.pex: gamehour>
[00:14] [LoadPex] <Debug: Scripts\_camp_woodharvestscripteffect.pex: _camp_woodharvesterrornotrees>
[00:14] [LoadPex] <Debug: Scripts\wtaddtoformlists.pex: wtsundamageexceptionworldspaces>
[00:14] [LoadPex] <Debug: Scripts\wtaddtoformlists.pex: ridableworldspaces>
[00:14] [LoadPex] <Debug: Scripts\wtaddtoformlists.pex: wtridableworldspaces>
[00:14] [LoadPex] <Debug: Scripts\wtaddtoformlists.pex: sundamageexceptionworldspaces>
[00:14] [LoadPex] <Debug: Scripts\wcmq01hadenbleedoutscript.pex: healthpotion>
[00:14] [LoadPex] <Debug: Scripts\wcmq01hadenbleedoutscript.pex: spiketrap>
[00:14] [LoadPex] <Debug: Scripts\wcmq01hadenbleedoutscript.pex: mymarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq01hadenbleedoutscript.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000db9eb.pex: whiterunsoulgemquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000db9eb.pex: whiterundialoguequest>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive203script.pex: dlc2dunkolbjornqst>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive203script.pex: dlc2tt1b>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive203script.pex: udbptracking>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive203script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive203script.pex: dlc2we11>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive203script.pex: retro204>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive203script.pex: trapgasmagicdrawn>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive203script.pex: dlc2ignite>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive203script.pex: dlc2kolbjornbarrowlocation>
[00:14] [LoadPex] <Debug: Scripts\revqachivementpointscript.pex: zzzrevgdetachment>
[00:14] [LoadPex] <Debug: Scripts\tif__000e4a2e.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\revqachivementpointscript.pex: zzzrevghumanhood>
[00:14] [LoadPex] <Debug: Scripts\wtalberthorcontroldeadscript.pex: questref>
[00:14] [LoadPex] <Debug: Scripts\revqachivementpointscript.pex: zzzrevgbeasthood>
[00:14] [LoadPex] <Debug: Scripts\_camp_zreporterascript.pex: _camp_indicatorfuturerefa>
[00:14] [LoadPex] <Debug: Scripts\tif__000d081d.pex: bardsongs_bard>
[00:14] [LoadPex] <Debug: Scripts\tif__000d0820.pex: idlelutestart>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b35.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive204script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive204script.pex: ebonywarrior>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive204script.pex: crimefactionwhiterun>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive204script.pex: udbptracking>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive204script.pex: retro208>
[00:14] [LoadPex] <Debug: Scripts\_camp_zreporterbscript.pex: _camp_indicatorfuturerefb>
[00:14] [LoadPex] <Debug: Scripts\wtautosave.pex: wtautosaveglobal>
[00:14] [LoadPex] <Debug: Scripts\revreiterpallascheffectscript.pex: spellbullet>
[00:14] [LoadPex] <Debug: Scripts\revreiterpallascheffectscript.pex: keyreiter>
[00:14] [LoadPex] <Debug: Scripts\revreiterpallascheffectscript.pex: crossbowattackstart>
[00:14] [LoadPex] <Debug: Scripts\revreiterpallascheffectscript.pex: shotsound>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c89.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\revreiterpallascheffectscript.pex: zrevkeygimmickweapon>
[00:14] [LoadPex] <Debug: Scripts\tif__000e4a32.pex: lexiconcubeinscribed>
[00:14] [LoadPex] <Debug: Scripts\tif__000d082c.pex: bardsongs_bard>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c8a.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000e4a34.pex: extractor>
[00:14] [LoadPex] <Debug: Scripts\tif__000d0835.pex: idlelutestart>
[00:14] [LoadPex] <Debug: Scripts\_camp_zreportercscript.pex: _camp_ztestshooterref_c>
[00:14] [LoadPex] <Debug: Scripts\_camp_zreportercscript.pex: _camp_placementerrorcounter>
[00:14] [LoadPex] <Debug: Scripts\_camp_zreportercscript.pex: _camp_indicatorfuturerefc>
[00:14] [LoadPex] <Debug: Scripts\_camp_zreportercscript.pex: _camp_helpdone_placementerror>
[00:14] [LoadPex] <Debug: Scripts\_camp_zreportercscript.pex: _camp_currentlyplacingobject>
[00:14] [LoadPex] <Debug: Scripts\revrqenemyspawnsacktrgscript.pex: myexplosion>
[00:14] [LoadPex] <Debug: Scripts\revrqenemyspawnsacktrgscript.pex: myc>
[00:14] [LoadPex] <Debug: Scripts\revrqenemyspawnsacktrgscript.pex: triggertype>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c8b.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive208script.pex: udbptracking>
[00:14] [LoadPex] <Debug: Scripts\tif__000e4a35.pex: extractor>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive208script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\tif__000d13db.pex: pincriminatingletter>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive208script.pex: isguardfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__000d13db.pex: pdb06>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive208script.pex: ancarion>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive208script.pex: captainveleth>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive208script.pex: dlc2sv02ancarionmerchant>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive208script.pex: retro209>
[00:14] [LoadPex] <Debug: Scripts\tif__0428fca3.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000dbaf6.pex: pglobal>
[00:14] [LoadPex] <Debug: Scripts\wcmq01hadentriggertrapscript.pex: hadenref>
[00:14] [LoadPex] <Debug: Scripts\wcmq01hadentriggertrapscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcmq01hadentriggertrapscript.pex: spikewall>
[00:14] [LoadPex] <Debug: Scripts\wcmq01hadentriggertrapscript.pex: wcmq01familyties>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c8c.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000d13de.pex: pdb06>
[00:14] [LoadPex] <Debug: Scripts\tif__000d13de.pex: pincriminatingletter>
[00:14] [LoadPex] <Debug: Scripts\wtbarrowrefectorymoveelmerascript.pex: movetomarker>
[00:14] [LoadPex] <Debug: Scripts\wtbarrowrefectorymoveelmerascript.pex: elmera>
[00:14] [LoadPex] <Debug: Scripts\tif__000dbaf7.pex: pglobal>
[00:14] [LoadPex] <Debug: Scripts\revrqsetstageplayerleavelocation.pex: reqstage>
[00:14] [LoadPex] <Debug: Scripts\revrqsetstageplayerleavelocation.pex: targetlocation>
[00:14] [LoadPex] <Debug: Scripts\revrqsetstageplayerleavelocation.pex: stageto>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c8d.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive209script.pex: udbptracking>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive209script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive209script.pex: dlc2dunhaknirtreasureqst>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive209script.pex: retro211>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive209script.pex: dlc2ildarirobes>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive209script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive209script.pex: dlc2telvanirobes>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc83e.pex: farkasscene>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive209script.pex: ussephaknirshoalreiklingmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc83e.pex: playerwatched>
[00:14] [LoadPex] <Debug: Scripts\wcmq01letterscript.pex: wcmq01familyties>
[00:14] [LoadPex] <Debug: Scripts\tif__000dbafc.pex: pglobal>
[00:14] [LoadPex] <Debug: Scripts\tif__000dbafc.pex: pfds>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c8e.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc83f.pex: playerwatched>
[00:14] [LoadPex] <Debug: Scripts\wtbarrowswordinstonemanager.pex: wyrmstoothinvisibleactivator>
[00:14] [LoadPex] <Debug: Scripts\wtbarrowswordinstonemanager.pex: wtbarrowofthewyrm>
[00:14] [LoadPex] <Debug: Scripts\wtbarrowswordinstonemanager.pex: barrowgate>
[00:14] [LoadPex] <Debug: Scripts\wtbarrowswordinstonemanager.pex: noswordmessage>
[00:14] [LoadPex] <Debug: Scripts\wtbarrowswordinstonemanager.pex: goreduster>
[00:14] [LoadPex] <Debug: Scripts\wtbarrowswordinstonemanager.pex: goredusteractivator>
[00:14] [LoadPex] <Debug: Scripts\tif__000dc169.pex: pkey>
[00:14] [LoadPex] <Debug: Scripts\tif__000dc169.pex: pgold>
[00:14] [LoadPex] <Debug: Scripts\tif__000dc169.pex: ptgtq02qs>
[00:14] [LoadPex] <Debug: Scripts\tif__000dc169.pex: psabine>
[00:14] [LoadPex] <Debug: Scripts\revruddymancombatscript.pex: spellarea01>
[00:14] [LoadPex] <Debug: Scripts\revruddymancombatscript.pex: spellbomb01>
[00:14] [LoadPex] <Debug: Scripts\revruddymancombatscript.pex: targetactivator>
[00:14] [LoadPex] <Debug: Scripts\tif__000e4d5f.pex: pnn01qs>
[00:14] [LoadPex] <Debug: Scripts\revruddymancombatscript.pex: animstab>
[00:14] [LoadPex] <Debug: Scripts\revruddymancombatscript.pex: spellcloak>
[00:14] [LoadPex] <Debug: Scripts\revruddymancombatscript.pex: spellarea02>
[00:14] [LoadPex] <Debug: Scripts\revruddymancombatscript.pex: spv>
[00:14] [LoadPex] <Debug: Scripts\revruddymancombatscript.pex: sph>
[00:14] [LoadPex] <Debug: Scripts\revruddymancombatscript.pex: spellsplatter01>
[00:14] [LoadPex] <Debug: Scripts\revruddymancombatscript.pex: spbash>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive211script.pex: dlc2voicebendwill1>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive211script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive211script.pex: wicastdragonbornshouts>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive211script.pex: dlc2voicebendwill2>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive211script.pex: dlc2dragonaspectheadspell>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive211script.pex: dlc2dragonaspectbodyspell>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive211script.pex: dlc2dragonaspectarmsspell>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive211script.pex: dlc2voicebattlefury02>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive211script.pex: udbptracking>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive211script.pex: dlc2voicebattlefury01>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive211script.pex: dlc2voicecyclone01>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive211script.pex: dlc2voicebendwill3>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive211script.pex: dlc2voicebattlefury03>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive211script.pex: dlc2voicecyclone03>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive211script.pex: dlc2voicecyclone02>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive211script.pex: retro212>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c8f.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__023a14ff.pex: pdialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\wcmq01playershoutscript.pex: magicshout>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc882.pex: spousehouse>
[00:14] [LoadPex] <Debug: Scripts\_rskyrimchildren_init.pex: bretonracechild>
[00:14] [LoadPex] <Debug: Scripts\_rskyrimchildren_init.pex: bretonracechildvampire>
[00:14] [LoadPex] <Debug: Scripts\_rskyrimchildren_init.pex: nordracechild>
[00:14] [LoadPex] <Debug: Scripts\_rskyrimchildren_init.pex: nordracechildvampire>
[00:14] [LoadPex] <Debug: Scripts\_rskyrimchildren_init.pex: redguardracechildvampire>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive212script.pex: dlc2mq06>
[00:14] [LoadPex] <Debug: Scripts\_rskyrimchildren_init.pex: redguardracechild>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive212script.pex: dlc2rr03intro>
[00:14] [LoadPex] <Debug: Scripts\_rskyrimchildren_init.pex: headpartsallracesminusbeast>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive212script.pex: edla>
[00:14] [LoadPex] <Debug: Scripts\_rskyrimchildren_init.pex: imperialracechildvampire>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive212script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\_rskyrimchildren_init.pex: imperialracechild>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive212script.pex: udbptracking>
[00:14] [LoadPex] <Debug: Scripts\udbp_retroactive212script.pex: dlc2skaalvillagefreeform2>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc883.pex: spousehouse>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: dunmeririel>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: spokentoiriel>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: defaultiriel>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: bosmeririel>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: beggaroutfit>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc884.pex: spousehouse>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: haden>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: spokentokatri>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: argonianiriel>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: wcmq01vaerminadevoteessneakmarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: spokentotia>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: rolandinpos>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: rolandhasspoken>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: spokentoroland>
[00:14] [LoadPex] <Debug: Scripts\tif__0428fca4.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: khajiitiriel>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: explorationquestiriel>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: cultistscenefinished>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: altmeririel>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: redguardrace>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: wcmq01initmessage>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: wcmq01beginmessage02>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: wcmq01beginmessage01>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: hadenstealbool>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: irielalias>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: orciriel>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: bypassskyrimreq>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: spokentohaden>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: highelfrace>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: roland>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: redguardiriel>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: sidedwithroland>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: darkelfrace>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: orcrace>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: argonianrace>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: wcmq01vaerminadevoteesxmarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: woodelfrace>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: khajiitrace>
[00:14] [LoadPex] <Debug: Scripts\wcmq01questscript.pex: spokencanberevived>
[00:14] [LoadPex] <Debug: Scripts\wtbossscalehealth.pex: wtbosshealth>
[00:14] [LoadPex] <Debug: Scripts\wtbossscalehealth.pex: wtbosshealthscaleamount>
[00:14] [LoadPex] <Debug: Scripts\tif__000dd0cc.pex: db01objective>
[00:14] [LoadPex] <Debug: Scripts\tif__000dd0cc.pex: db01>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_cwmissioncatcheventtop_0201a815.pex: alias_ref2>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_cwmissioncatcheventtop_0201a815.pex: alias_ref1>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_cwmissioncatcheventtop_0201a815.pex: alias_location>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc885.pex: spousehouse>
[00:14] [LoadPex] <Debug: Scripts\wcmq01registershoutscript.pex: magicshout>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc886.pex: spousehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__042427bc.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wtcartandhorsetether.pex: thehorse>
[00:14] [LoadPex] <Debug: Scripts\tif__000dd64e.pex: dremoraalias>
[00:14] [LoadPex] <Debug: Scripts\revscenemanagerquestscript.pex: zrevkeysceneskip>
[00:14] [LoadPex] <Debug: Scripts\revscenemanagerquestscript.pex: skipism>
[00:14] [LoadPex] <Debug: Scripts\revscenemanagerquestscript.pex: msgskipped>
[00:14] [LoadPex] <Debug: Scripts\revscenemanagerquestscript.pex: msgskippable>
[00:14] [LoadPex] <Debug: Scripts\revscenemanagerquestscript.pex: skipsound>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwfortsiegecapitalai_0200ea9f.pex: alias_jarlweapon>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc887.pex: spousehouse>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwfortsiegecapitalai_0200ea9f.pex: alias_jarlarmor>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwfortsiegecapitalai_0200ea9f.pex: alias_fieldco>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwfortsiegecapitalai_0200ea9f.pex: ocwwargame>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwfortsiegecapitalai_0200ea9f.pex: alias_housecarlfix>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwfortsiegecapitalai_0200ea9f.pex: alias_city>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwfortsiegecapitalai_0200ea9f.pex: alias_jarl>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwfortsiegecapitalai_0200ea9f.pex: holdarg>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwfortsiegecapitalai_0200ea9f.pex: alias_hold>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwfortsiegecapitalai_0200ea9f.pex: alias_jarlboots>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwfortsiegecapitalai_0200ea9f.pex: alias_jarlgauntlets>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwfortsiegecapitalai_0200ea9f.pex: alias_jarlhelmet>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwfortsiegecapitalai_0200ea9f.pex: alias_jarlshield>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwfortsiegecapitalai_0200ea9f.pex: alias_housecarl>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_tgrshell_0001cedf.pex: tgrshell>
[00:14] [LoadPex] <Debug: Scripts\tif__000dd64f.pex: dremoraalias>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__023a1502.pex: pdialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\wtcartpassengers.pex: questref>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc888.pex: solitudehouse>
[00:14] [LoadPex] <Debug: Scripts\wtcartpassengers.pex: cartrumble>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc888.pex: riftenhouse>
[00:14] [LoadPex] <Debug: Scripts\wtcartpassengers.pex: passenger3>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc888.pex: windhelmhouse>
[00:14] [LoadPex] <Debug: Scripts\wtcartpassengers.pex: idlecartprisonerasway>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc888.pex: whiterunhouse>
[00:14] [LoadPex] <Debug: Scripts\wtcartpassengers.pex: passenger4>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc888.pex: markarthhouse>
[00:14] [LoadPex] <Debug: Scripts\wtcartpassengers.pex: idlecartprisonerbsway>
[00:14] [LoadPex] <Debug: Scripts\revscqmainscript.pex: circusmenu>
[00:14] [LoadPex] <Debug: Scripts\revscqmainscript.pex: questlist>
[00:14] [LoadPex] <Debug: Scripts\revscqmainscript.pex: starttrg>
[00:14] [LoadPex] <Debug: Scripts\revscqmainscript.pex: expstart>
[00:14] [LoadPex] <Debug: Scripts\revscqmainscript.pex: gvsnumber>
[00:14] [LoadPex] <Debug: Scripts\wtcartpassengers.pex: idlecartprisonercsway>
[00:14] [LoadPex] <Debug: Scripts\revscqmainscript.pex: barrierref>
[00:14] [LoadPex] <Debug: Scripts\wtcartpassengers.pex: idlecartdriversway>
[00:14] [LoadPex] <Debug: Scripts\wtcartpassengers.pex: passenger2>
[00:14] [LoadPex] <Debug: Scripts\wtcartpassengers.pex: passenger1>
[00:14] [LoadPex] <Debug: Scripts\wtcartpassengers.pex: idlecartprisonerdsway>
[00:14] [LoadPex] <Debug: Scripts\wtcartpassengers.pex: cartdriver>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwmission04fix_0201c33b.pex: locales>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwmission04fix_0201c33b.pex: cw>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwmission04fix_0201c33b.pex: ocwfortbattleswinholddisabled>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwmission04fix_0201c33b.pex: cwfortsiegefort>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwmission04fix_0201c33b.pex: cwmission04>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwmission04fix_0201c33b.pex: cwmission03>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwmission04fix_0201c33b.pex: cwmission07>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwmission04fix_0201c33b.pex: cwowner>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc88d.pex: windhelmhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc88d.pex: riftenhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc88d.pex: solitudehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc88d.pex: whiterunhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc88d.pex: markarthhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc896.pex: solitudehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc896.pex: riftenhouse>
[00:14] [LoadPex] <Debug: Scripts\revscqstarttriggerscript.pex: myq>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc896.pex: whiterunhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc896.pex: markarthhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc896.pex: windhelmhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c98.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc89a.pex: solitudehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc89a.pex: riftenhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc89a.pex: windhelmhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc89a.pex: whiterunhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc89a.pex: markarthhouse>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwmission10_02001827.pex: alias_obj10target>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwmission10_02001827.pex: alias_camploc>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwmission10_02001827.pex: alias_monk2>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwmission10_02001827.pex: alias_monk1>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwmission10_02001827.pex: alias_holdloc>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwmission10_02001827.pex: alias_eventref2>
[00:14] [LoadPex] <Debug: Scripts\tif__000e66cb.pex: pfds>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwmission10_02001827.pex: alias_fieldco>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwmission10_02001827.pex: cwmissionstart>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c99.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__0418e46e.pex: wcquestrewardseashell>
[00:14] [LoadPex] <Debug: Scripts\tif__0418e46e.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\revsetstageoncelldetach.pex: stageto>
[00:14] [LoadPex] <Debug: Scripts\revsetstageoncelldetach.pex: myquest>
[00:14] [LoadPex] <Debug: Scripts\revsetstageoncelldetach.pex: reqstage>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc89b.pex: windhelmhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc89b.pex: whiterunhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc89b.pex: markarthhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc89b.pex: solitudehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc89b.pex: riftenhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c9a.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwmisson11_0200435c.pex: riftholdlocation>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwmisson11_0200435c.pex: cw>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc89c.pex: solitudehouse>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwmisson11_0200435c.pex: alias_cwmapimperialcampreach>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc89c.pex: riftenhouse>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwmisson11_0200435c.pex: cwowner>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc89c.pex: whiterunhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc89c.pex: markarthhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc89c.pex: windhelmhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c9b.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\wcmq01rolandinposscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcmq01rolandinposscript.pex: wcmq01familyties>
[00:14] [LoadPex] <Debug: Scripts\wcmq01rolandinposscript.pex: roland>
[00:14] [LoadPex] <Debug: Scripts\tif__000e66d2.pex: pfds>
[00:14] [LoadPex] <Debug: Scripts\revsetweathertriggerscript.pex: bforce>
[00:14] [LoadPex] <Debug: Scripts\revsetweathertriggerscript.pex: newweather>
[00:14] [LoadPex] <Debug: Scripts\revsetweathertriggerscript.pex: boverride>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c9c.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b3c.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegeai_02013ba6.pex: riftholdlocation>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegeai_02013ba6.pex: alias_solitudeulfric>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegeai_02013ba6.pex: rdstrigger02>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegeai_02013ba6.pex: reachholdlocation>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegeai_02013ba6.pex: alias_hold>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegeai_02013ba6.pex: rds01triggerref>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegeai_02013ba6.pex: alias_housecarl>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegeai_02013ba6.pex: alias_housecarlmaulweapon>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_tgrshell_0006097d.pex: tgrshell>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegeai_02013ba6.pex: alias_windhelmtullius>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegeai_02013ba6.pex: cwattackcity>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c9d.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__023a1505.pex: pdialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\revspellbombplacescript.pex: castheight>
[00:14] [LoadPex] <Debug: Scripts\revspellbombplacescript.pex: fbaserandom>
[00:14] [LoadPex] <Debug: Scripts\revspellbombplacescript.pex: icebombact>
[00:14] [LoadPex] <Debug: Scripts\revspellbombplacescript.pex: fbasetime>
[00:14] [LoadPex] <Debug: Scripts\revspellbombplacescript.pex: fxemptyactivator>
[00:14] [LoadPex] <Debug: Scripts\revspellbombplacescript.pex: deletatend>
[00:14] [LoadPex] <Debug: Scripts\wtdimfrostdragonshouttriggerscript.pex: triggerspell1>
[00:14] [LoadPex] <Debug: Scripts\wtdimfrostdragonshouttriggerscript.pex: triggerspell3>
[00:14] [LoadPex] <Debug: Scripts\wtdimfrostdragonshouttriggerscript.pex: qstdwemergong01>
[00:14] [LoadPex] <Debug: Scripts\wtdimfrostdragonshouttriggerscript.pex: triggerspell2>
[00:14] [LoadPex] <Debug: Scripts\wtdimfrostdragonshouttriggerscript.pex: xmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c9e.pex: cchousealias>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: alias_innsons>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: dragonbridgelocation>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: alias_reliefsoldier2imperials>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: kynesgrovelocation>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: alias_innimperials>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: alias_innimperials2>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: ocwsiegereliefimperialscene>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: ocwsiegedupmapmarkerstodisable>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: windhelmlocation>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: alias_rallypoint>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: ocwsiegedupmapmarkerstoreenable>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: ocwsiegeai>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: alias_solitudereliefstart>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: alias_reliefsoldier2sons>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: alias_talosbridge>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: ocwsiegereliefsoldiersscene>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: kynesgrovemapmarker>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: alias_inn>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: dragonbridgemapmarker>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: ocwsiegedup>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: ocwwargame>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: solitudelocation>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: ocwsiegerelieftrigger02>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: alias_talosbridgepath1>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: ocwsiegerelieftrigger01>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: alias_reliefsoldier1imperials>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: alias_reliefsoldier3imperials>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: alias_city>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: alias_reliefsoldier3sons>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: alias_solitudereliefreadyweapons>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwsiegerelief_02011b32.pex: alias_reliefsoldier1sons>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c9f.pex: cchouse>
[00:14] [LoadPex] <Debug: Scripts\tif__02000c9f.pex: homemarkercchouse>
[00:14] [LoadPex] <Debug: Scripts\udbp_tif_dlc2mh02_0301fe0e.pex: scathecraw>
[00:14] [LoadPex] <Debug: Scripts\wtdisableifothernpcisdead.pex: othernpc>
[00:14] [LoadPex] <Debug: Scripts\revspellsplatterscript.pex: placedtargetactivator>
[00:14] [LoadPex] <Debug: Scripts\revspellsplatterscript.pex: fbasetime>
[00:14] [LoadPex] <Debug: Scripts\revspellsplatterscript.pex: deletatend>
[00:14] [LoadPex] <Debug: Scripts\revspellsplatterscript.pex: fbaserandom>
[00:14] [LoadPex] <Debug: Scripts\revspellsplatterscript.pex: placedactivator>
[00:14] [LoadPex] <Debug: Scripts\revspellsplatterscript.pex: castheight>
[00:14] [LoadPex] <Debug: Scripts\revspellsplatterscript.pex: spellref>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwspecial_02000d62.pex: x_cwfortsiegeminorcapitalstart>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwspecial_02000d62.pex: cws>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwspecial_02000d62.pex: cw>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwspecial_02000d62.pex: palelocation>
[00:14] [LoadPex] <Debug: Scripts\_vx_qf_ocwspecial_02000d62.pex: cwattackcity>
[00:14] [LoadPex] <Debug: Scripts\udbp_versiontrackingplayeraliasscript.pex: udbptracking>
[00:14] [LoadPex] <Debug: Scripts\tif__02000ca2.pex: cchouse>
[00:14] [LoadPex] <Debug: Scripts\tif__02000ca2.pex: homemarkercchouse>
[00:14] [LoadPex] <Debug: Scripts\tif__042427c5.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc9c0.pex: dunhallofthevigilantcurediseasespell>
[00:14] [LoadPex] <Debug: Scripts\wcmq01seeeeecreeeettunneeelllscript.pex: mydoor>
[00:14] [LoadPex] <Debug: Scripts\revsq03ritualstartertriggerscript.pex: nextstage>
[00:14] [LoadPex] <Debug: Scripts\revsq03ritualstartertriggerscript.pex: myquest>
[00:14] [LoadPex] <Debug: Scripts\revsq03ritualstartertriggerscript.pex: msgmenu>
[00:14] [LoadPex] <Debug: Scripts\revsq03ritualstartertriggerscript.pex: reqstage>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc9eb.pex: windhelmhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000cc9eb.pex: solitudehouse>
[00:14] [LoadPex] <Debug: Scripts\udbp_versiontrackingscript.pex: retro204>
[00:14] [LoadPex] <Debug: Scripts\udbp_versiontrackingscript.pex: retro203>
[00:14] [LoadPex] <Debug: Scripts\udbp_versiontrackingscript.pex: retro211>
[00:14] [LoadPex] <Debug: Scripts\udbp_versiontrackingscript.pex: byohrelationshipadoptable>
[00:14] [LoadPex] <Debug: Scripts\udbp_versiontrackingscript.pex: retro105>
[00:14] [LoadPex] <Debug: Scripts\udbp_versiontrackingscript.pex: patch1_4_updatequest>
[00:14] [LoadPex] <Debug: Scripts\udbp_versiontrackingscript.pex: patch1_5_updatequest>
[00:14] [LoadPex] <Debug: Scripts\udbp_versiontrackingscript.pex: dlc1init>
[00:14] [LoadPex] <Debug: Scripts\udbp_versiontrackingscript.pex: lastversion>
[00:14] [LoadPex] <Debug: Scripts\udbp_versiontrackingscript.pex: retro208>
[00:14] [LoadPex] <Debug: Scripts\udbp_versiontrackingscript.pex: retro104>
[00:14] [LoadPex] <Debug: Scripts\udbp_versiontrackingscript.pex: retro202>
[00:14] [LoadPex] <Debug: Scripts\udbp_versiontrackingscript.pex: retro212>
[00:14] [LoadPex] <Debug: Scripts\udbp_versiontrackingscript.pex: retro209>
[00:14] [LoadPex] <Debug: Scripts\udbp_versiontrackingscript.pex: retro103>
[00:14] [LoadPex] <Debug: Scripts\udbp_versiontrackingscript.pex: patch1_9_updatequest>
[00:14] [LoadPex] <Debug: Scripts\udbp_versiontrackingscript.pex: dlc2init>
[00:14] [LoadPex] <Debug: Scripts\udbp_versiontrackingscript.pex: retro101>
[00:14] [LoadPex] <Debug: Scripts\udbp_versiontrackingscript.pex: retro201>
[00:14] [LoadPex] <Debug: Scripts\udbp_versiontrackingscript.pex: patch1_6_updatequest>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_tgrshell_0006138d.pex: tgrshell>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccb56.pex: solitudehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccb56.pex: windhelmhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3a3.pex: wcconjurationdualcastingii>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccb58.pex: solitudehouse>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__023a1508.pex: pdialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccb58.pex: whiterunhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccb58.pex: windhelmhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccb58.pex: markarthhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccb58.pex: falkreathhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccb58.pex: riftenhouse>
[00:14] [LoadPex] <Debug: Scripts\udgpdurnehviirdragonscript.pex: fxdragontailstompimpactset>
[00:14] [LoadPex] <Debug: Scripts\udgpdurnehviirdragonscript.pex: forestdragonskin>
[00:14] [LoadPex] <Debug: Scripts\udgpdurnehviirdragonscript.pex: dragonbreed>
[00:14] [LoadPex] <Debug: Scripts\udgpdurnehviirdragonscript.pex: wi>
[00:14] [LoadPex] <Debug: Scripts\udgpdurnehviirdragonscript.pex: player>
[00:14] [LoadPex] <Debug: Scripts\udgpdurnehviirdragonscript.pex: fovfalloff>
[00:14] [LoadPex] <Debug: Scripts\udgpdurnehviirdragonscript.pex: knockbackexplosion>
[00:14] [LoadPex] <Debug: Scripts\udgpdurnehviirdragonscript.pex: snowdragonskin>
[00:14] [LoadPex] <Debug: Scripts\udgpdurnehviirdragonscript.pex: fxdragontakeoffimpactset>
[00:14] [LoadPex] <Debug: Scripts\udgpdurnehviirdragonscript.pex: tundradragonskin>
[00:14] [LoadPex] <Debug: Scripts\udgpdurnehviirdragonscript.pex: dragonfovfx>
[00:14] [LoadPex] <Debug: Scripts\udgpdurnehviirdragonscript.pex: npcdragonflyby>
[00:14] [LoadPex] <Debug: Scripts\udgpdurnehviirdragonscript.pex: fxdragonlandingimpactset>
[00:14] [LoadPex] <Debug: Scripts\wcmq02daedracommanderscript.pex: myquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccba8.pex: windhelmhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccba8.pex: riftenhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccba8.pex: falkreathhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccba8.pex: markarthhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccba8.pex: whiterunhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccba8.pex: solitudehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccbad.pex: windhelmhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccbad.pex: falkreathhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccbad.pex: riftenhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccbad.pex: markarthhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccbad.pex: solitudehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccbad.pex: whiterunhouse>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: bryynwaited>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: villager10>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccbae.pex: solitudehouse>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: villager03>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccbae.pex: whiterunhouse>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: villager04>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccbae.pex: falkreathhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccbae.pex: riftenhouse>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: toldjadeislistener>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccbae.pex: windhelmhouse>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: spokeaboutjade>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccbae.pex: markarthhouse>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: bryynastounded>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: playerdissedirielsjoke>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: villager08>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: bryynhasspokeofdaedra>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: spoketoirielaboutdream>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: villager01>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: learnofdemonspawn>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: villager05>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: bryynhasforcegreeted>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: bryyncountdown>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: wccompanionquartersjadexmarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: villager12>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: bryynwaiting>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: toldjadeisbrotherhood>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: villager02>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: myboatref>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: wcmq02theisleofshadowandflame>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: spoketojade>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: bryynaboard>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: villager09>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: spoketohadenaboutcrash>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: canspeaktojade>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: villager06>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: villager07>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: bryynhasdeal>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: spoketoirielaboutname>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: villager11>
[00:14] [LoadPex] <Debug: Scripts\wcmq02questscript.pex: playerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccbaf.pex: riftenhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccbaf.pex: falkreathhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccbaf.pex: windhelmhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccbaf.pex: whiterunhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccbaf.pex: solitudehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccbaf.pex: markarthhouse>
[00:14] [LoadPex] <Debug: Scripts\wtdisablevulthurkrahexit.pex: vulthurkrah>
[00:14] [LoadPex] <Debug: Scripts\wtdisablevulthurkrahexit.pex: barrowquest>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccbb0.pex: whiterunhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccbb0.pex: solitudehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccbb0.pex: markarthhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccbb0.pex: windhelmhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccbb0.pex: riftenhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccbb0.pex: falkreathhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__000de43c.pex: mgritual03phinisscene>
[00:14] [LoadPex] <Debug: Scripts\tif__000de43c.pex: sigilstone>
[00:14] [LoadPex] <Debug: Scripts\tif__000de43c.pex: sigilstonealias>
[00:14] [LoadPex] <Debug: Scripts\wcmq03questscript.pex: tasiusspokeaboutyngvar>
[00:14] [LoadPex] <Debug: Scripts\wcmq03questscript.pex: katriwait>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccd42.pex: solitudehouse>
[00:14] [LoadPex] <Debug: Scripts\wtdraugrcontrolsaveloadfix.pex: draugrcontrol>
[00:14] [LoadPex] <Debug: Scripts\tif__000ccd43.pex: solitudehouse>
[00:14] [LoadPex] <Debug: Scripts\wtdraugrcontrolsaveloadfix.pex: barrowquest>
[00:14] [LoadPex] <Debug: Scripts\tif__042427fc.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\revstopsceneonhit.pex: scenetostop>
[00:14] [LoadPex] <Debug: Scripts\tif__000dee6b.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_tgrshell_0006183d.pex: tgrshell>
[00:14] [LoadPex] <Debug: Scripts\wtdraugrswarmscript.pex: doonce>
[00:14] [LoadPex] <Debug: Scripts\wtdraugrswarmscript.pex: lvldraugrmeleeallmale>
[00:14] [LoadPex] <Debug: Scripts\wtdraugrswarmscript.pex: draugr4alias>
[00:14] [LoadPex] <Debug: Scripts\wtdraugrswarmscript.pex: fogvisual>
[00:14] [LoadPex] <Debug: Scripts\wcmq04daedracommanderscript.pex: wcmq04heroofthepeople>
[00:14] [LoadPex] <Debug: Scripts\wtdraugrswarmscript.pex: draugr1alias>
[00:14] [LoadPex] <Debug: Scripts\wcmq04daedracommanderscript.pex: wcgatexmarker011>
[00:14] [LoadPex] <Debug: Scripts\wtdraugrswarmscript.pex: draugr5alias>
[00:14] [LoadPex] <Debug: Scripts\tif__000dee75.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\wtdraugrswarmscript.pex: lvldraugrmeleeallfemale>
[00:14] [LoadPex] <Debug: Scripts\wcmq04daedracommanderscript.pex: wcfirestormexplosion>
[00:14] [LoadPex] <Debug: Scripts\wtdraugrswarmscript.pex: xmarker>
[00:14] [LoadPex] <Debug: Scripts\wtdraugrswarmscript.pex: fogactivator>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3a4.pex: wcnecromancyii>
[00:14] [LoadPex] <Debug: Scripts\wtdraugrswarmscript.pex: draugr2alias>
[00:14] [LoadPex] <Debug: Scripts\wtdraugrswarmscript.pex: draugr3alias>
[00:14] [LoadPex] <Debug: Scripts\wtdraugrswarmscript.pex: wtdraugrswarmglobal>
[00:14] [LoadPex] <Debug: Scripts\wtdraugrswarmscript.pex: spawnchance>
[00:14] [LoadPex] <Debug: Scripts\tif__000dee78.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\tif__000dee85.pex: witaverns>
[00:14] [LoadPex] <Debug: Scripts\wcmq04daedrasacrificescript.pex: daedra02>
[00:14] [LoadPex] <Debug: Scripts\wcmq04daedrasacrificescript.pex: daedra01>
[00:14] [LoadPex] <Debug: Scripts\wcmq04daedrasacrificescript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcmq04daedrasacrificescript.pex: playerhatefaction>
[00:14] [LoadPex] <Debug: Scripts\wcmq04daedrasacrificescript.pex: wcmq04heroofthepeople>
[00:14] [LoadPex] <Debug: Scripts\wcmq04daedrasacrificescript.pex: eldersouthern>
[00:14] [LoadPex] <Debug: Scripts\udgp_qf_changelocation01_050c9047.pex: agmaeralias>
[00:14] [LoadPex] <Debug: Scripts\udgp_qf_changelocation01_050c9047.pex: sorinealias>
[00:14] [LoadPex] <Debug: Scripts\udgp_qf_changelocation01_050c9047.pex: ingjardalias>
[00:14] [LoadPex] <Debug: Scripts\tif__0428fcb5.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\udgp_qf_changelocation01_050c9047.pex: durakalias>
[00:14] [LoadPex] <Debug: Scripts\udgp_qf_changelocation01_050c9047.pex: florentiusalias>
[00:14] [LoadPex] <Debug: Scripts\udgp_qf_changelocation01_050c9047.pex: gunmaralias>
[00:14] [LoadPex] <Debug: Scripts\udgp_qf_changelocation01_050c9047.pex: dlc1dialoguehuntervampireblock>
[00:14] [LoadPex] <Debug: Scripts\wtdraugrswitchactivate.pex: barrowofthewyrm>
[00:14] [LoadPex] <Debug: Scripts\udgp_qf_changelocation01_050c9047.pex: dlc1dialoguehunterbase>
[00:14] [LoadPex] <Debug: Scripts\wtdraugrswitchactivate.pex: controlleddraugr>
[00:14] [LoadPex] <Debug: Scripts\udgp_qf_changelocation01_050c9047.pex: belevalalias>
[00:14] [LoadPex] <Debug: Scripts\udgp_qf_changelocation01_050c9047.pex: isranalias>
[00:14] [LoadPex] <Debug: Scripts\udgp_qf_changelocation01_050c9047.pex: celannalias>
[00:14] [LoadPex] <Debug: Scripts\wcmq04killelderscript.pex: eldersouth>
[00:14] [LoadPex] <Debug: Scripts\wcmq04killelderscript.pex: tia>
[00:14] [LoadPex] <Debug: Scripts\wcmq04killelderscript.pex: wcmq04westvillagerstokill>
[00:14] [LoadPex] <Debug: Scripts\wcmq04killelderscript.pex: wcvillagernorthfaction>
[00:14] [LoadPex] <Debug: Scripts\wcmq04killelderscript.pex: eldernorth>
[00:14] [LoadPex] <Debug: Scripts\wcmq04killelderscript.pex: wcvillagersouthfaction>
[00:14] [LoadPex] <Debug: Scripts\wcmq04killelderscript.pex: roland>
[00:14] [LoadPex] <Debug: Scripts\wcmq04killelderscript.pex: zavok>
[00:14] [LoadPex] <Debug: Scripts\wcmq04killelderscript.pex: jade>
[00:14] [LoadPex] <Debug: Scripts\wcmq04killelderscript.pex: wcmq04westvillagerskilled>
[00:14] [LoadPex] <Debug: Scripts\wcmq04killelderscript.pex: haden>
[00:14] [LoadPex] <Debug: Scripts\wcmq04killelderscript.pex: iriel>
[00:14] [LoadPex] <Debug: Scripts\wcmq04killelderscript.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\wcmq04killelderscript.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wcmq04killelderscript.pex: tasius>
[00:14] [LoadPex] <Debug: Scripts\wcmq04killelderscript.pex: wcmq04easterndetectionquest>
[00:14] [LoadPex] <Debug: Scripts\wcmq04killelderscript.pex: katri>
[00:14] [LoadPex] <Debug: Scripts\wcmq04killelderscript.pex: bryyn>
[00:14] [LoadPex] <Debug: Scripts\wcmq04killelderscript.pex: wcmq04heroofthepeople>
[00:14] [LoadPex] <Debug: Scripts\wtenablemapmarkertamriel.pex: tamriel>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive111script.pex: retro112>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive111script.pex: udgptracking>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive111script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive111script.pex: buggedshout>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive111script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: myfire>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: wcmq04fire02>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: wcmq04fire03>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: mysurroundingflames>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: wcmq04fire09>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: wcmq04easterndetectionquest>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: roland>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: iriel>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: wcmq04fire12>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: wcmq04fire04>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: bryyn>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: wcmq04fire08>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: wcmq04walldestroyedaftermath>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: zavok>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: wcmq04wallactivators>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: wcmq04fire05>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: wcmq04fire15>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: wcmq04fire14>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: wcmq04fire13>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: wcmq04fire11>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: wcmq04fire10>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: haden>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: wcmq04heroofthepeople>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: tia>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: magicdamagefire>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: wcmq04fire01>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: wcmq04fire07>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: jade>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: mq04firesset>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: wcmq04fire06>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: tasius>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: mysurroundingflames02>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: mysurroundingflames03>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: myflameset>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: katri>
[00:14] [LoadPex] <Debug: Scripts\wtexitcart.pex: idlecartpassengerbexit>
[00:14] [LoadPex] <Debug: Scripts\wcmq04lightwallscript.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wtexitcart.pex: idlecartpassengeraexit>
[00:14] [LoadPex] <Debug: Scripts\wtexitcart.pex: idlecartdriverexit>
[00:14] [LoadPex] <Debug: Scripts\wtexitcart.pex: idlecartpassengerdexit>
[00:14] [LoadPex] <Debug: Scripts\wtexitcart.pex: idlecartpassengercexit>
[00:14] [LoadPex] <Debug: Scripts\tif__000df1b3.pex: karinda>
[00:14] [LoadPex] <Debug: Scripts\tif__000df1b3.pex: killhorse>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive112script.pex: dlc1drainvitality1gaan>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive112script.pex: theotherbuggedshout>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive112script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive112script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive112script.pex: buggedshout>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive112script.pex: udgptracking>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive112script.pex: dlc1drainvitality3haas>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive112script.pex: retro113>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive112script.pex: dlc1drainvitality2lah>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive112script.pex: dlc1wwdrainvitality>
[00:14] [LoadPex] <Debug: Scripts\tif__04242804.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_tgrshell_000618e7.pex: tgrshell>
[00:14] [LoadPex] <Debug: Scripts\wtfaelorcombatreset.pex: wtfaelordialoguefix>
[00:14] [LoadPex] <Debug: Scripts\tif__000df1cc.pex: ms02shiv>
[00:14] [LoadPex] <Debug: Scripts\tif__000df1cc.pex: skooma>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: spoketowesternelder>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: easternpaid>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: completedsoutherntask>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: roland>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: defeatedzavok>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive113script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: southernpaid>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive113script.pex: retro120>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: westernpaid>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive113script.pex: bear>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: westvillager08>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive113script.pex: gunmarquest>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: westsubordinate>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__0248f9a0.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: northernpaid>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive113script.pex: dlc1rv10>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: fov02>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive113script.pex: newbear>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: villager03>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive113script.pex: udgptracking>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: wcmqplayerhatefaction>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive113script.pex: florentius>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: sacrificefinished>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive113script.pex: dlc1florentiusoutfit>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: villager07>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive113script.pex: bossmarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: zavokrecruited>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: completednortherntask>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: finishedworkingonwalls>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: completedeasterntask>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: playerfaction>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: westvillager04>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: eastcompanioncounsel>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: spoketosouthernelder>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: jade>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: villager08>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: westvillager07>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: sacrificeinterrupted>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: villager02>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: wcwesradiantqueststarterrefs>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: fov01>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: southerninterruptfinish>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: westvillager06>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: wcvillagerfaction>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: northassaulting>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: completedwesterntask>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: villager10>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: wcmq04westvillagerstokill>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: mq04tasknumglobal>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: westcompanioncounsel>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: summontargetfxactivator>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: fightzavokwithoutcompanions>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: fov03>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: follower3>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: westvillager10>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: spoketozavok>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: westelder>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: villager04>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: follower1>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: playerhatefriendfaction>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: zavokref>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: tia>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: iriel>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: westvillager03>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: womanstaysbound>
[00:14] [LoadPex] <Debug: Scripts\tif__000df1d2.pex: pfds>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: wcmq04heroofthepeople>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: northcompanioncounsel>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: spoketoeasternelder>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: westvillager05>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: katri>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: northattackprep>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: wcmq04easterndetectionquest>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: bryyn>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: zavok>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: foughtzavok>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: westvillager01>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: tasius>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: spoketonorthernelder>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: haden>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: westvillager02>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: villager06>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: follower2>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: villager01>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: southcompanioncounsel>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: villager05>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: villager09>
[00:14] [LoadPex] <Debug: Scripts\wcmq04questscript.pex: northdaedrakilled>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3a5.pex: wcsummoner01ii>
[00:14] [LoadPex] <Debug: Scripts\wtgjalrunnendscript.pex: wtglendoratold>
[00:14] [LoadPex] <Debug: Scripts\wtgjalrunnendscript.pex: wtgjalrunncured>
[00:14] [LoadPex] <Debug: Scripts\wtgjalrunnendscript.pex: wtgjalrunn>
[00:14] [LoadPex] <Debug: Scripts\wtgjalrunnendscript.pex: wtthenakednord>
[00:14] [LoadPex] <Debug: Scripts\wtgjalrunnendscript.pex: wtparalysisantidote>
[00:14] [LoadPex] <Debug: Scripts\wtgjalrunnendscript.pex: movetotarget>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive11script.pex: dlc01soulcairnhorsequest2>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive11script.pex: wordlocalias>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive11script.pex: retro111>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive11script.pex: sc_arvakskullunique>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive11script.pex: udgptracking>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive11script.pex: freeformhighhrothgara>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive11script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive11script.pex: walltrigger>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive11script.pex: arcwindpoint>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive11script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\tif__000df1d6.pex: favor013>
[00:14] [LoadPex] <Debug: Scripts\tif__000df1d6.pex: freeformmarkarthg>
[00:14] [LoadPex] <Debug: Scripts\tif__000df1d6.pex: freeformcidhnaminea>
[00:14] [LoadPex] <Debug: Scripts\wcmq04spawndaedranorthernscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcmq04spawndaedranorthernscript.pex: wcmq04northengatemarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq04spawndaedranorthernscript.pex: wcmq04heroofthepeople>
[00:14] [LoadPex] <Debug: Scripts\tif__000df1d7.pex: freeformmarkarthg>
[00:14] [LoadPex] <Debug: Scripts\tif__000df1d7.pex: favor013>
[00:14] [LoadPex] <Debug: Scripts\wtglobaldragons.pex: wtdragonhunt>
[00:14] [LoadPex] <Debug: Scripts\wtglobaldragons.pex: wtroostingdragons>
[00:14] [LoadPex] <Debug: Scripts\wtglobaldragons.pex: alias_tempdragons>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive120script.pex: udgpfortdawnguarddiningmarker>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive120script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive120script.pex: retro121>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive120script.pex: dlc1hunterbasestage2>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive120script.pex: udgptracking>
[00:14] [LoadPex] <Debug: Scripts\wcmq04westvillagerscript.pex: wcmq04westvillagerskilled>
[00:14] [LoadPex] <Debug: Scripts\wcmq04westvillagerscript.pex: wcmq04westvillagerstokill>
[00:14] [LoadPex] <Debug: Scripts\tif__000df1d8.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\tif__000df1d9.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\wtgronndalminerdeathchecker.pex: geitrich>
[00:14] [LoadPex] <Debug: Scripts\wtgronndalminerdeathchecker.pex: bolmar>
[00:14] [LoadPex] <Debug: Scripts\wtgronndalminerdeathchecker.pex: wtpricelesscommodity>
[00:14] [LoadPex] <Debug: Scripts\wtgronndalminerdeathchecker.pex: miner2>
[00:14] [LoadPex] <Debug: Scripts\wtgronndalminerdeathchecker.pex: miner3>
[00:14] [LoadPex] <Debug: Scripts\wtgronndalminerdeathchecker.pex: miner1>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive121script.pex: udgptracking>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive121script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive121script.pex: dlc1rv03>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive121script.pex: retro122>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive121script.pex: dlc1rv03killlocation>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive121script.pex: city>
[00:14] [LoadPex] <Debug: Scripts\wcmq04zavokfightscript.pex: wcmq04heroofthepeople>
[00:14] [LoadPex] <Debug: Scripts\tif__000df1f3.pex: cw00b>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_tgrshell_0009dd69.pex: tgrshell>
[00:14] [LoadPex] <Debug: Scripts\wtgronndalspriggandeathchecker.pex: spriggan3>
[00:14] [LoadPex] <Debug: Scripts\wtgronndalspriggandeathchecker.pex: spriggan6>
[00:14] [LoadPex] <Debug: Scripts\wtgronndalspriggandeathchecker.pex: spriggan1>
[00:14] [LoadPex] <Debug: Scripts\wtgronndalspriggandeathchecker.pex: spriggan2>
[00:14] [LoadPex] <Debug: Scripts\wtgronndalspriggandeathchecker.pex: spriggan5>
[00:14] [LoadPex] <Debug: Scripts\wtgronndalspriggandeathchecker.pex: spriggan7>
[00:14] [LoadPex] <Debug: Scripts\wtgronndalspriggandeathchecker.pex: sprigganmatriarch>
[00:14] [LoadPex] <Debug: Scripts\wtgronndalspriggandeathchecker.pex: wtpricelesscommodity>
[00:14] [LoadPex] <Debug: Scripts\wtgronndalspriggandeathchecker.pex: spriggan4>
[00:14] [LoadPex] <Debug: Scripts\tif__04242806.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wcmq05daedracmdr01script.pex: myreplacement>
[00:14] [LoadPex] <Debug: Scripts\wcmq05daedracmdr01script.pex: mymarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq05daedracmdr01script.pex: wcdynamicdaedraminion>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive122script.pex: soulcairnamb01>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive122script.pex: summonfx>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive122script.pex: endtopic>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive122script.pex: serana>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive122script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive122script.pex: achievementsquest>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive122script.pex: soulcairnamb03>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive122script.pex: canyondooralias>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive122script.pex: oversizedsummoningexceptionworldspaces>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive122script.pex: dlc1vq01miscobjective>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive122script.pex: dlc01soulcairn>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive122script.pex: weatherexceptionlist>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive122script.pex: udgptracking>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive122script.pex: soulcairnaurora>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive122script.pex: soulcairnamb04>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive122script.pex: witchhunterlodgemarker>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive122script.pex: dlc1hunterbaseintroisranstartmarker>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive122script.pex: soulcairnamb02>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive122script.pex: soulcairnamb01_rain>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive122script.pex: hood>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive122script.pex: barbasmovetomarker>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive122script.pex: canyondoor>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive122script.pex: retro123>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive122script.pex: da03>
[00:14] [LoadPex] <Debug: Scripts\tif__000df1f9.pex: whiterungate>
[00:14] [LoadPex] <Debug: Scripts\wcmq05daedracmdrfinalscript.pex: myportal>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3a6.pex: wcsummoner01ii>
[00:14] [LoadPex] <Debug: Scripts\wcmq05daedracmdrfinalscript.pex: villagerfromfaction>
[00:14] [LoadPex] <Debug: Scripts\wcmq05daedracmdrfinalscript.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wcmq05daedracmdrfinalscript.pex: villagerfromotherfaction>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive123script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\wcmq05daedracmdrfinalscript.pex: myemptyportal>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive123script.pex: dlc1vq03hunterstage90dexionstand>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive123script.pex: udgptracking>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive123script.pex: dlc1vq03hunter>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive123script.pex: retro124>
[00:14] [LoadPex] <Debug: Scripts\tif__000df8c9.pex: kyr>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive124script.pex: retro200>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive124script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive124script.pex: udgptracking>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: boatdoorisle>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: promisedirielinfo>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: jade>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: northvillager09>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: eastvillager02>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: northdaedramarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: spoketokatri>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: eastdaedramarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: spoketobryyn>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: altpartmem03>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: katri>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: playerfaction>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: spoketokatriaboutexposition>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: northcommander01>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: haden>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: mytrigger02>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: northvillager11>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: wcmq05neglectedeastvillage>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: companionscanrun>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: spoketokatriaboutexposition02>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: tia>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: companionssenteast>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: northvillager07>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: northvillager12>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: eastvillager01>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: companionssentnorth>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: wcmq05neglectednorthvillage>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: northvillager03>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: northvillager04>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: northvillager08>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: eastvillager03>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: northvillager02>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: eastvillager04>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: bryyn>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: eastvillager08>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: katriwentinoblivion>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: liedtodremorawiriel>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: katricanexposit02>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: spoketodremora>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: eastvillager06>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: irielalias>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: katricanexposit>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: roland>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: spoketoiriel>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: zavok>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: mytrigger01>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: irielwentinoblivion>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: northvillager06>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: northvillager01>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: irielgoingtocatacombs>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: bryynwentinoblivion>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: northvillager10>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: tasius>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: eastcommander01>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: altpartmem01>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: altpartmem02>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: eastvillager11>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: northvillager05>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: eastvillager05>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: wcdynamicdaedraminion>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: eastvillager10>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: eastvillager07>
[00:14] [LoadPex] <Debug: Scripts\wcmq05questscript.pex: eastvillager09>
[00:14] [LoadPex] <Debug: Scripts\tif__000e0b8b.pex: lvlquestreward03large>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive200script.pex: dlc1vampirechange>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive200script.pex: dlc1vampirechangefxeffect>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive200script.pex: dlc1vampirechangeeffect>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive200script.pex: dlc1vq08>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive200script.pex: dlc1vampirehatefactions>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive200script.pex: dlc1dialoguevampirebase>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive200script.pex: playervampirequest>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive200script.pex: dlc1playingvampireline>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive200script.pex: udgptracking>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive200script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive200script.pex: retro201>
[00:14] [LoadPex] <Debug: Scripts\tif__000e0b8c.pex: lvlquestreward03large>
[00:14] [LoadPex] <Debug: Scripts\wcmq05sigilstonescript.pex: wcmq05eastportal>
[00:14] [LoadPex] <Debug: Scripts\wcmq05sigilstonescript.pex: myscene>
[00:14] [LoadPex] <Debug: Scripts\wcmq05sigilstonescript.pex: wcmq09playertossstonescene>
[00:14] [LoadPex] <Debug: Scripts\wcmq05sigilstonescript.pex: wcmq05northportal>
[00:14] [LoadPex] <Debug: Scripts\wcmq05sigilstonescript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcmq05sigilstonescript.pex: wcoblivionentranceportal>
[00:14] [LoadPex] <Debug: Scripts\wcmq05sigilstonescript.pex: staticsigilstone>
[00:14] [LoadPex] <Debug: Scripts\wcmq05sigilstonescript.pex: wcmq09anendonceandforall>
[00:14] [LoadPex] <Debug: Scripts\wcmq05sigilstonescript.pex: wcae02sigilstonemarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq05sigilstonescript.pex: wcmq08handofdestiny>
[00:14] [LoadPex] <Debug: Scripts\wcmq05sigilstonescript.pex: wcmq05jawsofoblivion>
[00:14] [LoadPex] <Debug: Scripts\wcmq05sigilstonescript.pex: wcsigilstonepedastal02>
[00:14] [LoadPex] <Debug: Scripts\wcmq05sigilstonescript.pex: wcsigilstone>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b6c.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b6c.pex: wcae004beveragemarker>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b6c.pex: wcae04poisonrecipebook>
[00:14] [LoadPex] <Debug: Scripts\wtkillondeath.pex: thingtokill>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive201script.pex: dlc1vq03hunter>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_tgrshell_0009dd6a.pex: tgrshell>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive201script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive201script.pex: udgptracking>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive201script.pex: dlc1vq03fightfaction>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive201script.pex: dexionref>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive201script.pex: dlc1abmothpriestthrallfx2>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive201script.pex: dunprisonerfaction>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive201script.pex: currentanimalfollower>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive201script.pex: currentfollower>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive201script.pex: dlc1vq03vampire>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive201script.pex: retro202>
[00:14] [LoadPex] <Debug: Scripts\tif__0424280c.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wcmq05villageattacktriggerscript.pex: requiredstage>
[00:14] [LoadPex] <Debug: Scripts\wcmq05villageattacktriggerscript.pex: wcmq05jawsofoblivion>
[00:14] [LoadPex] <Debug: Scripts\wcmq05villageattacktriggerscript.pex: iseast>
[00:14] [LoadPex] <Debug: Scripts\wcmq05villageattacktriggerscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wtlexiconlakedrain.pex: lakewater>
[00:14] [LoadPex] <Debug: Scripts\wtlexiconlakedrain.pex: lexicon>
[00:14] [LoadPex] <Debug: Scripts\wtlexiconlakedrain.pex: drainenablemarker>
[00:14] [LoadPex] <Debug: Scripts\wtlexiconlakedrain.pex: postdrainenablemarker>
[00:14] [LoadPex] <Debug: Scripts\wtlexiconlakedrain.pex: drainmarker>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive202script.pex: achievementsquest>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive202script.pex: ferrysystem>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive202script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive202script.pex: crown>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive202script.pex: dlc1vq07>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive202script.pex: bowalias>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive202script.pex: udgptracking>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive202script.pex: serana>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive202script.pex: mm>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive202script.pex: dialoguecarriagechattertopic>
[00:14] [LoadPex] <Debug: Scripts\wcmq06chairscript.pex: wcmq06thecryptsofold>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive202script.pex: retro203>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive202script.pex: dlc1radiantdisguisedvampiremerchant>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive202script.pex: dfscript>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive202script.pex: dlcradiant>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3a8.pex: wcdarksoulsii>
[00:14] [LoadPex] <Debug: Scripts\wtluminatoryteleportmercenariesscript.pex: wtbarrowdaenlitfollow>
[00:14] [LoadPex] <Debug: Scripts\wtluminatoryteleportmercenariesscript.pex: wtbarrowathirfollow>
[00:14] [LoadPex] <Debug: Scripts\wtluminatoryteleportmercenariesscript.pex: elmera>
[00:14] [LoadPex] <Debug: Scripts\wtluminatoryteleportmercenariesscript.pex: athir>
[00:14] [LoadPex] <Debug: Scripts\wtluminatoryteleportmercenariesscript.pex: wtbarrowshargamfollow>
[00:14] [LoadPex] <Debug: Scripts\wtluminatoryteleportmercenariesscript.pex: shargam>
[00:14] [LoadPex] <Debug: Scripts\wtluminatoryteleportmercenariesscript.pex: daenlit>
[00:14] [LoadPex] <Debug: Scripts\wtluminatoryteleportmercenariesscript.pex: wtbarrowelmerafollow>
[00:14] [LoadPex] <Debug: Scripts\wtluminatoryteleportmercenariesscript.pex: teleporttomarker>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive203script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive203script.pex: harkon>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive203script.pex: dlc1abaurielsbow>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive203script.pex: retro204>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive203script.pex: udgptracking>
[00:14] [LoadPex] <Debug: Scripts\wtmagickafontscript.pex: activatesound>
[00:14] [LoadPex] <Debug: Scripts\wtmagickafontscript.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\tif__0428fcd5.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__0428fcd5.pex: wclq08disguise>
[00:14] [LoadPex] <Debug: Scripts\tif__000e0cf1.pex: mgrarniel04finalscene>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive204script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive204script.pex: udgptracking>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive204script.pex: retro206>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive204script.pex: dlc1dialoguevampirecuredblock>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive204script.pex: dlc1vq08>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive204script.pex: dlc1playingvampireline>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b71.pex: wcae04alchemistref>
[00:14] [LoadPex] <Debug: Scripts\tif__000e0d47.pex: da03meat>
[00:14] [LoadPex] <Debug: Scripts\wtmakeglendorahostilescript.pex: hagravenfaction>
[00:14] [LoadPex] <Debug: Scripts\wtmakeglendorahostilescript.pex: wtgjalrunncured>
[00:14] [LoadPex] <Debug: Scripts\wtmakeglendorahostilescript.pex: wtparalysisantidote>
[00:14] [LoadPex] <Debug: Scripts\wtmakeglendorahostilescript.pex: wtthenakednord>
[00:14] [LoadPex] <Debug: Scripts\wtmakeglendorahostilescript.pex: wtglendora>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive206script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive206script.pex: retro211>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive206script.pex: udgptracking>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive206script.pex: dlc1rh08>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive206script.pex: dlc1rh05finishedallquests>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive206script.pex: dlc1rh08runcount>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive206script.pex: dlc1rh05>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_tgrshell_0009dd6c.pex: tgrshell>
[00:14] [LoadPex] <Debug: Scripts\wtmalentistelekinesis.pex: item7>
[00:14] [LoadPex] <Debug: Scripts\wtmalentistelekinesis.pex: item14>
[00:14] [LoadPex] <Debug: Scripts\wtmalentistelekinesis.pex: item5>
[00:14] [LoadPex] <Debug: Scripts\wtmalentistelekinesis.pex: item18>
[00:14] [LoadPex] <Debug: Scripts\wtmalentistelekinesis.pex: randompick>
[00:14] [LoadPex] <Debug: Scripts\wtmalentistelekinesis.pex: item2>
[00:14] [LoadPex] <Debug: Scripts\wtmalentistelekinesis.pex: item6>
[00:14] [LoadPex] <Debug: Scripts\wtmalentistelekinesis.pex: item12>
[00:14] [LoadPex] <Debug: Scripts\wtmalentistelekinesis.pex: item9>
[00:14] [LoadPex] <Debug: Scripts\wtmalentistelekinesis.pex: item10>
[00:14] [LoadPex] <Debug: Scripts\wtmalentistelekinesis.pex: item19>
[00:14] [LoadPex] <Debug: Scripts\wtmalentistelekinesis.pex: item17>
[00:14] [LoadPex] <Debug: Scripts\wtmalentistelekinesis.pex: item20>
[00:14] [LoadPex] <Debug: Scripts\wtmalentistelekinesis.pex: item8>
[00:14] [LoadPex] <Debug: Scripts\wtmalentistelekinesis.pex: item13>
[00:14] [LoadPex] <Debug: Scripts\wtmalentistelekinesis.pex: ghostshader>
[00:14] [LoadPex] <Debug: Scripts\wtmalentistelekinesis.pex: item16>
[00:14] [LoadPex] <Debug: Scripts\wtmalentistelekinesis.pex: item3>
[00:14] [LoadPex] <Debug: Scripts\wtmalentistelekinesis.pex: item15>
[00:14] [LoadPex] <Debug: Scripts\wtmalentistelekinesis.pex: item11>
[00:14] [LoadPex] <Debug: Scripts\wtmalentistelekinesis.pex: item4>
[00:14] [LoadPex] <Debug: Scripts\wtmalentistelekinesis.pex: item1>
[00:14] [LoadPex] <Debug: Scripts\tif__04242816.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive211script.pex: dlc1voicedrainvitality3>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive211script.pex: dlc1summondragon>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive211script.pex: dlc1voicesoultear1>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive211script.pex: udgptracking>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive211script.pex: dlc1voicesoultear2>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive211script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive211script.pex: dlc1voicedrainvitality1>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive211script.pex: dlc1voicesoultear3>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive211script.pex: wicastdragonbornshouts>
[00:14] [LoadPex] <Debug: Scripts\udgp_retroactive211script.pex: dlc1voicedrainvitality2>
[00:14] [LoadPex] <Debug: Scripts\tif__000e0e54.pex: pdb05>
[00:14] [LoadPex] <Debug: Scripts\tif__000e0e54.pex: pdb04a>
[00:14] [LoadPex] <Debug: Scripts\tif__000e0e55.pex: pdb05>
[00:14] [LoadPex] <Debug: Scripts\tif__000e0e55.pex: pdb04a>
[00:14] [LoadPex] <Debug: Scripts\wcmq06moveirielscript.pex: wcmq06thecryptsofold>
[00:14] [LoadPex] <Debug: Scripts\wcmq06moveirielscript.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\wcmq06moveirielscript.pex: irielalias>
[00:14] [LoadPex] <Debug: Scripts\wcmq06moveirielscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcmq06moveirielscript.pex: wcmq06irielmovemarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq06moveirielscript.pex: wcmq05jawsofoblivion>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3a9.pex: wctwinsoulsii>
[00:14] [LoadPex] <Debug: Scripts\wcmq06questscript.pex: wcmq06followerdrink003>
[00:14] [LoadPex] <Debug: Scripts\wcmq06questscript.pex: threwdust>
[00:14] [LoadPex] <Debug: Scripts\wcmq06questscript.pex: irielspokeofdust>
[00:14] [LoadPex] <Debug: Scripts\wcmq06questscript.pex: irielstayangry>
[00:14] [LoadPex] <Debug: Scripts\wcmq06questscript.pex: wardencanforcegreetagain>
[00:14] [LoadPex] <Debug: Scripts\wcmq06questscript.pex: bryynwasneverrecruited>
[00:14] [LoadPex] <Debug: Scripts\wcmq06questscript.pex: irielforcedentry>
[00:14] [LoadPex] <Debug: Scripts\wcmq06questscript.pex: wcmq06followerdrink001>
[00:14] [LoadPex] <Debug: Scripts\wcmq06questscript.pex: iriellearnedofpastfromplayer>
[00:14] [LoadPex] <Debug: Scripts\wcmq06questscript.pex: irielsettothrowdust>
[00:14] [LoadPex] <Debug: Scripts\wcmq06questscript.pex: wcmq06followerdrink002>
[00:14] [LoadPex] <Debug: Scripts\wcmq06questscript.pex: iriellearnedofpast>
[00:14] [LoadPex] <Debug: Scripts\tif__000e14dd.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\tif__000e14dd.pex: goldamount>
[00:14] [LoadPex] <Debug: Scripts\tif__000e14dd.pex: tourscene>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__000a6cd3.pex: cwowner>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__000a6cd3.pex: riftholdlocation>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__000a6cd3.pex: ocwspecial>
[00:14] [LoadPex] <Debug: Scripts\tif__000e155a.pex: pdialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__000e155a.pex: dismissedfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\wcmq07cmdrfinalscript.pex: wcfirestormexplosion>
[00:14] [LoadPex] <Debug: Scripts\wcmq07cmdrfinalscript.pex: mygate>
[00:14] [LoadPex] <Debug: Scripts\tif__000e155b.pex: dismissedfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__000e155b.pex: pdialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__000e155c.pex: mq203>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b76.pex: dfc>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b76.pex: wcaedfcgroupmarker>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_tgrshell_000d7845.pex: tgrshell>
[00:14] [LoadPex] <Debug: Scripts\wtmovemapmarker.pex: mapmarkerdestination>
[00:14] [LoadPex] <Debug: Scripts\wtmovemapmarker.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\udgp_tif_dialoguehunter_050a3e34.pex: vc01>
[00:14] [LoadPex] <Debug: Scripts\tif__04242837.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3ab.pex: wcoverdraw01ii>
[00:14] [LoadPex] <Debug: Scripts\wcmq07companionubfailsafescript.pex: wardenprisonmarker01>
[00:14] [LoadPex] <Debug: Scripts\wcmq07companionubfailsafescript.pex: ub02>
[00:14] [LoadPex] <Debug: Scripts\wcmq07companionubfailsafescript.pex: wcmq07liveandletdie>
[00:14] [LoadPex] <Debug: Scripts\wcmq07companionubfailsafescript.pex: wardenprisonmarker02>
[00:14] [LoadPex] <Debug: Scripts\wcmq07companionubfailsafescript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcmq07companionubfailsafescript.pex: ub01>
[00:14] [LoadPex] <Debug: Scripts\wcmq07playerchooselocscript.pex: isdeficit>
[00:14] [LoadPex] <Debug: Scripts\wcmq07playerchooselocscript.pex: wcmq07liveandletdie>
[00:14] [LoadPex] <Debug: Scripts\wcmq07playerchooselocscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcmq07playerchooselocscript.pex: issouth>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_tgrshell_000d7855.pex: tgrshell>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: ae04spoketohaden>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: ae04hadenleft>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: katri>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: ae04tialeft>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: irielsavedub>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: mytrigger02>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: saviorsettosaveub02>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: ae04bryynleft>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: ae04tasiusleft>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: villager02>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: deficitdaedramarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: savior>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: unluckybastard02>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: ubplatformhavok02>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: wcgatexmarker08>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: ae04spoketoiriel>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: wcmq08regardcheck>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: villager04>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: bryyn>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: jade>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: ae04spoketoroland>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: tia>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: spokewithsurvivor>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: wcmq07liveandletdie>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: villager01>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: mytrigger01>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: villager08>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: playerwentdeficit>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: wardenprisonmarker02>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: ae04katrileft>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: ae04jadeleft>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: playerfaction>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: iriel>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: wcgatexmarker07>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: ub02platform>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: playersavedub02>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: ae04rolandleft>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: ae04spoketojade>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: southdaedramarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: ae04spoketokatri>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: wcavailablecompanionsforrc>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: villager07>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: tasius>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: wcmq07plankforhavok01>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: ae04spoketozavok>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: roland>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: ubplatformhavok01>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: villager05>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: ae04spoketobryyn>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: wardenprisonmarker01>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: wcdynamicdaedraminion>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: deficitcommander01>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: playerbotchedspeech>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: playerwentsouth>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: villager06>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: unluckybastard01>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: ae04spoketotia>
[00:14] [LoadPex] <Debug: Scripts\wtondeathchangecellownership.pex: factiontoown>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: saviorsettosaveub01>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: wcmq07plankforhavok02>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: ub01platform>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: southcommander01>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: zavok>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: villager03>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: haden>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: playersavedub01>
[00:14] [LoadPex] <Debug: Scripts\wcmq07questscript.pex: ae04spoketotasius>
[00:14] [LoadPex] <Debug: Scripts\wcmq07ubscript.pex: ub02>
[00:14] [LoadPex] <Debug: Scripts\wcmq07ubscript.pex: wcmq07freecompanionmsg>
[00:14] [LoadPex] <Debug: Scripts\wcmq07ubscript.pex: ub01>
[00:14] [LoadPex] <Debug: Scripts\tif__04242839.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wcmq07ubscript.pex: wcmq07liveandletdie>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3ac.pex: wcoverdraw01ii>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__020048c3.pex: reachholdlocation>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__020048c3.pex: ocwmission11>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__020048c3.pex: winterholdholdlocation>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__020048c3.pex: cwgarrisonenablemarkerimperialcampreach>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__020048c3.pex: hjaalmarchholdlocation>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__020048c3.pex: cwowner>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__020048c3.pex: cwwhatsnextreachtopicinfo>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__020048c3.pex: falkreathholdlocation>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__020048c3.pex: riftholdlocation>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_wicourier_00023ee1.pex: wordofpowernote>
[00:14] [LoadPex] <Debug: Scripts\wtondeathmakefactionhostile.pex: factiontomakehostile>
[00:14] [LoadPex] <Debug: Scripts\wtondeathmakefactionhostile.pex: playerfaction>
[00:14] [LoadPex] <Debug: Scripts\wtondeathresurrect.pex: wtbarrowofthewyrm>
[00:14] [LoadPex] <Debug: Scripts\wtondeathresurrect.pex: vulthurkrah>
[00:14] [LoadPex] <Debug: Scripts\wtondeathresurrect.pex: wtfallenadventurerfaction>
[00:14] [LoadPex] <Debug: Scripts\wtondeathresurrect.pex: wtvulthurkrahfaction>
[00:14] [LoadPex] <Debug: Scripts\wtondeathresurrect.pex: dunreanimateself>
[00:14] [LoadPex] <Debug: Scripts\tif__041936a6.pex: wcvillagersouth02>
[00:14] [LoadPex] <Debug: Scripts\wcmq08gravescript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcmq08gravescript.pex: idlesalute>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3ad.pex: wcoverdraw01ii>
[00:14] [LoadPex] <Debug: Scripts\wcmq08laydownscript.pex: gamehour>
[00:14] [LoadPex] <Debug: Scripts\wcmq08laydownscript.pex: wcmq08handofdestiny>
[00:14] [LoadPex] <Debug: Scripts\wcmq08laydownscript.pex: follower1>
[00:14] [LoadPex] <Debug: Scripts\wcmq08laydownscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcmq08laydownscript.pex: follower3>
[00:14] [LoadPex] <Debug: Scripts\wcmq08laydownscript.pex: sun>
[00:14] [LoadPex] <Debug: Scripts\wcmq08laydownscript.pex: follower2>
[00:14] [LoadPex] <Debug: Scripts\wcmq08laydownscript.pex: wcmq04eldermarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq08laydownscript.pex: wcmusdock>
[00:14] [LoadPex] <Debug: Scripts\wcmq08laydownscript.pex: wcmq08dockscene>
[00:14] [LoadPex] <Debug: Scripts\wcmq08laydownscript.pex: wcmq08laydownmarkerahhhh>
[00:14] [LoadPex] <Debug: Scripts\revsub03questscript.pex: defaultmarker>
[00:14] [LoadPex] <Debug: Scripts\revsub03questscript.pex: markerlist>
[00:14] [LoadPex] <Debug: Scripts\revsub03questscript.pex: exprespwan>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcmq08gravemarkertia>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: bryyndismissed>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: hadendismissed>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: armorhidesimpleoutfit>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: rpcanofferpremaritalshenanigans>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: spoketozavok>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wccameratarget>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcavailablecompanionsforrc>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: canrecruitsouthvillage>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcregardtia>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: haden>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: spoketonorthelder>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcrolandoutfit>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: playerisasshole>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: roland>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: zavokdismissed>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcvillagersouthfaction>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: spoketotia>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: canrecruitnorthvillage>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcregardtasius>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcvillagerwestfaction>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: bryyn>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: irieldismissed>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: irieldismissalscenecomplete>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcmq08gravemarkerkatri>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcregardbryyn>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: katridismissed>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcmq08gravemarkerjade>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: irielcanspeakagain>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: zavok>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: canrecruitwestvillage>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: spoketovaermina>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcmq08gravemarkerhaden>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcmq08imtest>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: pa_huga>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: tia>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: spoketokatri>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: rolanddismissed>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: rp>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcmq08gravemarkerzavok>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: romancedone>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: jadedismissed>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: spoketohaden>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcvillagernorthfaction>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: tasiusdismissed>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcmq08gravemarkertasius>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: setupromancefinale>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wclq02haden>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: funeralskipped>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcmq08gravebenchesmarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: spoketowestelder>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: spoketosouthelder>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: dockscene01complete>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcmusromancerelaxed>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: playergavecompliment>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcrq00dateitemchest>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: spoketojade>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcbryynoutfit>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: tiadismissed>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: spoketotasius>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: tasius>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcregardroland>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: spoketoeastelder>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcregardkatri>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: katri>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcmq08regardcheck>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcrqcandlemarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: spoketonagaelder>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcmq08handofdestiny>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcmq08gravemarkerroland>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcvillagereastfaction>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: spoketorp>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: canrecruitnaga>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: jade>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcavailablecompanions>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wctasiusoutfit>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcregardjade>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: talkedtozavokaboutaltend>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: dbarmornohood>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcmq08gravemarkerbryyn>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: canrecruiteastvillage>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: phase8conditionspassed>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: spoketoroland>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: spoketobryyn>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wctiaoutfit>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wckatrioutfit>
[00:14] [LoadPex] <Debug: Scripts\wcmq08questscript.pex: wcregardhaden>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__020058ef.pex: ocwmisson11>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_wicourier_00039f80.pex: ms12letter>
[00:14] [LoadPex] <Debug: Scripts\tif__041936a8.pex: wcvillagersouth02>
[00:14] [LoadPex] <Debug: Scripts\wtonreadenable.pex: objecttoenable>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3ae.pex: wcoverdraw01ii>
[00:14] [LoadPex] <Debug: Scripts\wtopendwemerbox.pex: magicbox>
[00:14] [LoadPex] <Debug: Scripts\wtphantomformload.pex: idlewave>
[00:14] [LoadPex] <Debug: Scripts\wtphantomformload.pex: idledance3>
[00:14] [LoadPex] <Debug: Scripts\wtphantomformload.pex: idledance1>
[00:14] [LoadPex] <Debug: Scripts\wtphantomformload.pex: wtarmorphantomformfemalebody>
[00:14] [LoadPex] <Debug: Scripts\wtphantomformload.pex: idlelaugh>
[00:14] [LoadPex] <Debug: Scripts\wtphantomformload.pex: idledance2>
[00:14] [LoadPex] <Debug: Scripts\tif__043de5c2.pex: datealias>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b8a.pex: wcae04iirielcavetrigger>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b8a.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b8a.pex: wcavailablecompanions>
[00:14] [LoadPex] <Debug: Scripts\revtrapcanonshotscript.pex: bneedshooter>
[00:14] [LoadPex] <Debug: Scripts\revtrapcanonshotscript.pex: linkcustom01>
[00:14] [LoadPex] <Debug: Scripts\revtrapcanonshotscript.pex: canonspell>
[00:14] [LoadPex] <Debug: Scripts\wcmq08romancefinaletriggerscript.pex: rp>
[00:14] [LoadPex] <Debug: Scripts\wcmq08romancefinaletriggerscript.pex: wcromanticaf>
[00:14] [LoadPex] <Debug: Scripts\wcmq08romancefinaletriggerscript.pex: wcmq08handofdestiny>
[00:14] [LoadPex] <Debug: Scripts\wcmq08romancefinaletriggerscript.pex: wcmusromancerelaxed>
[00:14] [LoadPex] <Debug: Scripts\wcmq08romancefinaletriggerscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcmq08romancefinaletriggerscript.pex: wcrq00dateitemchest>
[00:14] [LoadPex] <Debug: Scripts\wcmq08romancefinaletriggerscript.pex: wcrq00>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_wicourier_0003df64.pex: uskpcourierinheritencemessage>
[00:14] [LoadPex] <Debug: Scripts\wcmq08wardendeathscript.pex: dragonpowerabsorbfxs>
[00:14] [LoadPex] <Debug: Scripts\wcmq08wardendeathscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcmq08wardendeathscript.pex: npcdragondeathsequencewind>
[00:14] [LoadPex] <Debug: Scripts\wcmq08wardendeathscript.pex: summontargetfxactivator>
[00:14] [LoadPex] <Debug: Scripts\wcmq08wardendeathscript.pex: dremora>
[00:14] [LoadPex] <Debug: Scripts\wcmq08wardendeathscript.pex: dragonabsorbmaneffect>
[00:14] [LoadPex] <Debug: Scripts\wcmq08wardendeathscript.pex: wcmq08wardenfinaleplayermarker001>
[00:14] [LoadPex] <Debug: Scripts\wcmq08wardendeathscript.pex: dragonabsorbeffect>
[00:14] [LoadPex] <Debug: Scripts\riftenbrynjolftriggerscript.pex: pbrynday>
[00:14] [LoadPex] <Debug: Scripts\riftenbrynjolftriggerscript.pex: pbrynwaitday>
[00:14] [LoadPex] <Debug: Scripts\riftenbrynjolftriggerscript.pex: pbrynjolf>
[00:14] [LoadPex] <Debug: Scripts\riftenbrynjolftriggerscript.pex: pbrynwaitnight>
[00:14] [LoadPex] <Debug: Scripts\riftenbrynjolftriggerscript.pex: pbrynnight>
[00:14] [LoadPex] <Debug: Scripts\riftenbrynjolftriggerscript.pex: ptoggle>
[00:14] [LoadPex] <Debug: Scripts\udgp_tif_elderscrollsell_030602b3.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\udgp_tif_elderscrollsell_030602b3.pex: scrollquest>
[00:14] [LoadPex] <Debug: Scripts\udgp_tif_elderscrollsell_030602b3.pex: da04elderscroll>
[00:14] [LoadPex] <Debug: Scripts\udgp_versiontrackingplayeraliasscript.pex: udgptracking>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3af.pex: wcoverdraw01ii>
[00:14] [LoadPex] <Debug: Scripts\udgp_versiontrackingscript.pex: retro122>
[00:14] [LoadPex] <Debug: Scripts\udgp_versiontrackingscript.pex: retro123>
[00:14] [LoadPex] <Debug: Scripts\udgp_versiontrackingscript.pex: retro111>
[00:14] [LoadPex] <Debug: Scripts\udgp_versiontrackingscript.pex: retro206>
[00:14] [LoadPex] <Debug: Scripts\udgp_versiontrackingscript.pex: patch1_5_updatequest>
[00:14] [LoadPex] <Debug: Scripts\udgp_versiontrackingscript.pex: patch1_9_updatequest>
[00:14] [LoadPex] <Debug: Scripts\udgp_versiontrackingscript.pex: retro121>
[00:14] [LoadPex] <Debug: Scripts\udgp_versiontrackingscript.pex: retro211>
[00:14] [LoadPex] <Debug: Scripts\udgp_versiontrackingscript.pex: retro204>
[00:14] [LoadPex] <Debug: Scripts\udgp_versiontrackingscript.pex: byohrelationshipadoptable>
[00:14] [LoadPex] <Debug: Scripts\udgp_versiontrackingscript.pex: retro112>
[00:14] [LoadPex] <Debug: Scripts\udgp_versiontrackingscript.pex: retro113>
[00:14] [LoadPex] <Debug: Scripts\udgp_versiontrackingscript.pex: dlc1init>
[00:14] [LoadPex] <Debug: Scripts\udgp_versiontrackingscript.pex: retro201>
[00:14] [LoadPex] <Debug: Scripts\udgp_versiontrackingscript.pex: retro202>
[00:14] [LoadPex] <Debug: Scripts\udgp_versiontrackingscript.pex: retro200>
[00:14] [LoadPex] <Debug: Scripts\udgp_versiontrackingscript.pex: retro124>
[00:14] [LoadPex] <Debug: Scripts\udgp_versiontrackingscript.pex: lastversion>
[00:14] [LoadPex] <Debug: Scripts\udgp_versiontrackingscript.pex: patch1_6_updatequest>
[00:14] [LoadPex] <Debug: Scripts\udgp_versiontrackingscript.pex: retro110>
[00:14] [LoadPex] <Debug: Scripts\udgp_versiontrackingscript.pex: dlc2init>
[00:14] [LoadPex] <Debug: Scripts\udgp_versiontrackingscript.pex: retro203>
[00:14] [LoadPex] <Debug: Scripts\udgp_versiontrackingscript.pex: retro120>
[00:14] [LoadPex] <Debug: Scripts\udgp_versiontrackingscript.pex: patch1_4_updatequest>
[00:14] [LoadPex] <Debug: Scripts\wtplayerskippedmaraudertoll.pex: wtcragwatertoll>
[00:14] [LoadPex] <Debug: Scripts\wtplayerskippedmaraudertoll.pex: wtcragwatermarauderfaction>
[00:14] [LoadPex] <Debug: Scripts\wtplayerskippedmaraudertoll.pex: playerfaction>
[00:14] [LoadPex] <Debug: Scripts\wtplaymusicwhileintriggerbox.pex: mymusic>
[00:14] [LoadPex] <Debug: Scripts\tif__04436b9a.pex: wcae04iirielcavetrigger>
[00:14] [LoadPex] <Debug: Scripts\wtrandomlightningstrikesscript.pex: waitforcastmin>
[00:14] [LoadPex] <Debug: Scripts\wtrandomlightningstrikesscript.pex: closeimpactsound>
[00:14] [LoadPex] <Debug: Scripts\wtrandomlightningstrikesscript.pex: waitforcastmax>
[00:14] [LoadPex] <Debug: Scripts\wtrandomlightningstrikesscript.pex: lightningspell>
[00:14] [LoadPex] <Debug: Scripts\wtrandomlightningstrikesscript.pex: distantimpactsound>
[00:14] [LoadPex] <Debug: Scripts\tif__0428fd05.pex: wclq08tiarattedoutscene>
[00:14] [LoadPex] <Debug: Scripts\wtrebuildscript.pex: farmhouse06>
[00:14] [LoadPex] <Debug: Scripts\wtrebuildscript.pex: farmhouse05>
[00:14] [LoadPex] <Debug: Scripts\wtrebuildscript.pex: thehermit>
[00:14] [LoadPex] <Debug: Scripts\wtrebuildscript.pex: questref>
[00:14] [LoadPex] <Debug: Scripts\wtredwaveholmardoorswap.pex: tamriel>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_wicourier_00094d80.pex: dawnstarmuseumletter>
[00:14] [LoadPex] <Debug: Scripts\wtredwaveholmardoorswap.pex: wyrmstoothdoor>
[00:14] [LoadPex] <Debug: Scripts\wtredwaveholmardoorswap.pex: holmarwyrmstooth>
[00:14] [LoadPex] <Debug: Scripts\wtredwaveholmardoorswap.pex: solitudedoor>
[00:14] [LoadPex] <Debug: Scripts\wtredwaveholmardoorswap.pex: holmarsolitudeidlelocation>
[00:14] [LoadPex] <Debug: Scripts\wtredwaveholmardoorswap.pex: wyrmstoothlocation>
[00:14] [LoadPex] <Debug: Scripts\wtredwaveholmardoorswap.pex: holmarsolitude>
[00:14] [LoadPex] <Debug: Scripts\wtredwaveholmardoorswap.pex: wtbarrowofthewyrm>
[00:14] [LoadPex] <Debug: Scripts\wcmq09bouldercleanupscript.pex: wcmq09bouldermarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq09bouldercleanupscript.pex: wcmq09boulderkw>
[00:14] [LoadPex] <Debug: Scripts\tif__041936ac.pex: wcquestrewardseashell>
[00:14] [LoadPex] <Debug: Scripts\wtrefectorykeyholeactivator.pex: activatewithoutobjmessage>
[00:14] [LoadPex] <Debug: Scripts\tif__041936ac.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wtrefectorykeyholeactivator.pex: secretdoor>
[00:14] [LoadPex] <Debug: Scripts\wtrefectorykeyholeactivator.pex: myclawobject>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3b1.pex: wccriticalshot01ii>
[00:14] [LoadPex] <Debug: Scripts\wcmq09bryynhadendaedrascript.pex: bryynref>
[00:14] [LoadPex] <Debug: Scripts\wcmq09bryynhadendaedrascript.pex: hadenref>
[00:14] [LoadPex] <Debug: Scripts\wtrisingwaterscript.pex: waterplane>
[00:14] [LoadPex] <Debug: Scripts\wtrisingwaterscript.pex: watertrigger>
[00:14] [LoadPex] <Debug: Scripts\wtrisingwaterscript.pex: roarsound>
[00:14] [LoadPex] <Debug: Scripts\wtrisingwaterscript.pex: waterjet>
[00:14] [LoadPex] <Debug: Scripts\wtrisingwaterscript.pex: waterdoor>
[00:14] [LoadPex] <Debug: Scripts\wtrisingwaterscript.pex: watersplash>
[00:14] [LoadPex] <Debug: Scripts\wtrisingwaterscript.pex: waterheightmarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq09catapultscript.pex: wcmq09anendonceandforall>
[00:14] [LoadPex] <Debug: Scripts\wcmq09catapultscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcmq09catapultscript.pex: isfirst>
[00:14] [LoadPex] <Debug: Scripts\wcmq09catapultscript.pex: nextcatapultref2>
[00:14] [LoadPex] <Debug: Scripts\wcmq09catapultscript.pex: catapultref>
[00:14] [LoadPex] <Debug: Scripts\wcmq09catapultscript.pex: nextcatapultref>
[00:14] [LoadPex] <Debug: Scripts\wcmq09catapultscript.pex: catapultref2>
[00:14] [LoadPex] <Debug: Scripts\wtrustedclawpedestalscript.pex: wtrustedclaw>
[00:14] [LoadPex] <Debug: Scripts\wtrustedclawpedestalscript.pex: wtnoclawmessage>
[00:14] [LoadPex] <Debug: Scripts\wtrustedclawpedestalscript.pex: clawcontainer>
[00:14] [LoadPex] <Debug: Scripts\wtrustedclawpedestalscript.pex: invisibleactivator>
[00:14] [LoadPex] <Debug: Scripts\wtrustedclawpedestalscript.pex: wtrustedclawlist>
[00:14] [LoadPex] <Debug: Scripts\wtrustedclawpedestalscript.pex: clawactivator>
[00:14] [LoadPex] <Debug: Scripts\uhfphoneysideactivatorscript.pex: xmarker>
[00:14] [LoadPex] <Debug: Scripts\uhfphoneysideactivatorscript.pex: honeysidewractivator01>
[00:14] [LoadPex] <Debug: Scripts\uhfphoneysideactivatorscript.pex: honeysidewractivator07>
[00:14] [LoadPex] <Debug: Scripts\uhfphoneysideactivatorscript.pex: honeysidewractivator03>
[00:14] [LoadPex] <Debug: Scripts\uhfphoneysideactivatorscript.pex: honeysidewractivator02>
[00:14] [LoadPex] <Debug: Scripts\wcmq09dremorascript.pex: wcmq09wavefour>
[00:14] [LoadPex] <Debug: Scripts\uhfphoneysideactivatorscript.pex: honeysidewractivator06>
[00:14] [LoadPex] <Debug: Scripts\wcmq09dremorascript.pex: wcbattlesoundsecondflank>
[00:14] [LoadPex] <Debug: Scripts\uhfphoneysideactivatorscript.pex: honeysidewractivator05>
[00:14] [LoadPex] <Debug: Scripts\wcmq09dremorascript.pex: wcgatexmarker06>
[00:14] [LoadPex] <Debug: Scripts\uhfphoneysideactivatorscript.pex: honeysidewractivator04>
[00:14] [LoadPex] <Debug: Scripts\wcmq09dremorascript.pex: wcgatexmarker03>
[00:14] [LoadPex] <Debug: Scripts\wcmq09dremorascript.pex: wcgatexmarker04>
[00:14] [LoadPex] <Debug: Scripts\wcmq09dremorascript.pex: wcgatexmarker006>
[00:14] [LoadPex] <Debug: Scripts\wcmq09dremorascript.pex: wcgatexmarker05>
[00:14] [LoadPex] <Debug: Scripts\wcmq09dremorascript.pex: wcmq09wavethree>
[00:14] [LoadPex] <Debug: Scripts\wcmq09dremorascript.pex: wcmq09wavefive>
[00:14] [LoadPex] <Debug: Scripts\wcmq09dremorascript.pex: wcgatexmarker11>
[00:14] [LoadPex] <Debug: Scripts\wcmq09dremorascript.pex: wcmq09anendonceandforall>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__025b6367.pex: wtinnkeeperwalktoscene>
[00:14] [LoadPex] <Debug: Scripts\wcmq09dremorascript.pex: wcmq09wavetwo>
[00:14] [LoadPex] <Debug: Scripts\wcmq09dremorascript.pex: wcgatexmarker01>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__025b6367.pex: goldbase>
[00:14] [LoadPex] <Debug: Scripts\wcmq09dremorascript.pex: wcmq09wavesspawned>
[00:14] [LoadPex] <Debug: Scripts\wcmq09dremorascript.pex: wcmq09waveone>
[00:14] [LoadPex] <Debug: Scripts\wcmq09dremorascript.pex: wcbattlesound>
[00:14] [LoadPex] <Debug: Scripts\wcmq09dremorascript.pex: wcmq09deaddaedra>
[00:14] [LoadPex] <Debug: Scripts\wcmq09dremorascript.pex: wcgatexmarker02>
[00:14] [LoadPex] <Debug: Scripts\wcmq09dremorascript.pex: wcmq09wavesix>
[00:14] [LoadPex] <Debug: Scripts\wtsayrandomconvo.pex: topictosay>
[00:14] [LoadPex] <Debug: Scripts\wcmq09explodinggeezerscript.pex: hastimer>
[00:14] [LoadPex] <Debug: Scripts\wcmq09explodinggeezerscript.pex: myexplosion>
[00:14] [LoadPex] <Debug: Scripts\wcmq09explodinggeezerscript.pex: mygeezermarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq09explodinggeezerscript.pex: enableobject>
[00:14] [LoadPex] <Debug: Scripts\wcmq09explodinggeezerscript.pex: wcmq09anendonceandforall>
[00:14] [LoadPex] <Debug: Scripts\wcmq09explodinggeezerscript.pex: objecttoenable>
[00:14] [LoadPex] <Debug: Scripts\wcmq09explodinggeezerscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wtsetmotiontype.pex: motiontype>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_wicourier_000a0e9e.pex: calcelmoletter>
[00:14] [LoadPex] <Debug: Scripts\wtsetquestobjectiveonitemacquire.pex: myqst>
[00:14] [LoadPex] <Debug: Scripts\wtspiddlestickcounterscript.pex: wtspiddalsticksformlist>
[00:14] [LoadPex] <Debug: Scripts\wtspiddlestickcounterscript.pex: wtelmerafavor>
[00:14] [LoadPex] <Debug: Scripts\wtspiddlestickcounterscript.pex: wtspiddalsticksglobalcount>
[00:14] [LoadPex] <Debug: Scripts\wtspiddlestickcounterscript.pex: spiddalsticks>
[00:14] [LoadPex] <Debug: Scripts\wtsprigganmatriarchdeathbetrayscript.pex: wtpricelesscommodity>
[00:14] [LoadPex] <Debug: Scripts\tif__041936de.pex: westelder>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3b2.pex: wccriticalshot01ii>
[00:14] [LoadPex] <Debug: Scripts\wtstafffirestorm.pex: dragonpriestaura>
[00:14] [LoadPex] <Debug: Scripts\wtstafffirestorm.pex: stafffirestorm>
[00:14] [LoadPex] <Debug: Scripts\wtstafffirestorm.pex: ghostfxshader>
[00:14] [LoadPex] <Debug: Scripts\wtsuleykmask.pex: draugrfaction>
[00:14] [LoadPex] <Debug: Scripts\wtteleportluriustoredwaveonsleep.pex: theodynbienne>
[00:14] [LoadPex] <Debug: Scripts\wtteleportluriustoredwaveonsleep.pex: wtbarrowofthewyrm>
[00:14] [LoadPex] <Debug: Scripts\wtteleportluriustoredwaveonsleep.pex: athir>
[00:14] [LoadPex] <Debug: Scripts\wtteleportluriustoredwaveonsleep.pex: elmera>
[00:14] [LoadPex] <Debug: Scripts\wtteleportluriustoredwaveonsleep.pex: luriusliore>
[00:14] [LoadPex] <Debug: Scripts\wtteleportluriustoredwaveonsleep.pex: daenlit>
[00:14] [LoadPex] <Debug: Scripts\wtteleportluriustoredwaveonsleep.pex: shargam>
[00:14] [LoadPex] <Debug: Scripts\wtteleportluriustoredwaveonsleep.pex: redwavecentermarker>
[00:14] [LoadPex] <Debug: Scripts\wttetherhorsefix.pex: cart1>
[00:14] [LoadPex] <Debug: Scripts\wttetherhorsefix.pex: wtbarrowofthewyrm>
[00:14] [LoadPex] <Debug: Scripts\wttetherhorsefix.pex: horse1>
[00:14] [LoadPex] <Debug: Scripts\wttetherhorsefix.pex: horse2>
[00:14] [LoadPex] <Debug: Scripts\wttetherhorsefix.pex: cart2>
[00:14] [LoadPex] <Debug: Scripts\uhfprackrepositioningscript.pex: roty>
[00:14] [LoadPex] <Debug: Scripts\uhfprackrepositioningscript.pex: offsety>
[00:14] [LoadPex] <Debug: Scripts\uhfprackrepositioningscript.pex: rotz>
[00:14] [LoadPex] <Debug: Scripts\uhfprackrepositioningscript.pex: rotx>
[00:14] [LoadPex] <Debug: Scripts\uhfprackrepositioningscript.pex: offsetx>
[00:14] [LoadPex] <Debug: Scripts\uhfprackrepositioningscript.pex: offsetz>
[00:14] [LoadPex] <Debug: Scripts\uhfprackrepositioningscript.pex: wrackactivator>
[00:14] [LoadPex] <Debug: Scripts\wttransmogrifyeffect.pex: mudcrab>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__025b637e.pex: bdoonce>
[00:14] [LoadPex] <Debug: Scripts\wttransmogrifyeffect.pex: rabbit>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__025b637e.pex: wtthelmatopics>
[00:14] [LoadPex] <Debug: Scripts\wttransmogrifyeffect.pex: chicken>
[00:14] [LoadPex] <Debug: Scripts\wttransmogrifyeffect.pex: fox>
[00:14] [LoadPex] <Debug: Scripts\wcmq09fallingrocksscript.pex: rubbletoactivate>
[00:14] [LoadPex] <Debug: Scripts\wcmq09fallingrocksscript.pex: myexplosionlocation>
[00:14] [LoadPex] <Debug: Scripts\wcmq09fallingrocksscript.pex: explodesomething>
[00:14] [LoadPex] <Debug: Scripts\wcmq09fallingrocksscript.pex: wcmq09fallingstonesbutnothingelse>
[00:14] [LoadPex] <Debug: Scripts\wcmq09fallingrocksscript.pex: objecttodisable>
[00:14] [LoadPex] <Debug: Scripts\wcmq09fallingrocksscript.pex: mywaittime>
[00:14] [LoadPex] <Debug: Scripts\wcmq09fallingrocksscript.pex: myexplosion>
[00:14] [LoadPex] <Debug: Scripts\wcmq09fallingrocksscript.pex: mytrap>
[00:14] [LoadPex] <Debug: Scripts\wcmq09fallingrocksscript.pex: wcmq09anendonceandforall>
[00:14] [LoadPex] <Debug: Scripts\wcmq09fallingrocksscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive103script.pex: retro110>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive103script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive103script.pex: charter>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive103script.pex: byohhousehjaalmarch>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive103script.pex: morthalhouse>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive103script.pex: uhfptracking>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive103script.pex: byohhousejarlfriendletter>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive103script.pex: gamedayspassed>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive103script.pex: byohhousejarlintroletter>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive103script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive103script.pex: wicourier>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive103script.pex: charteralias>
[00:14] [LoadPex] <Debug: Scripts\wttriggerboxaddfactiononquest.pex: triggeractor>
[00:14] [LoadPex] <Debug: Scripts\wttriggerboxaddfactiononquest.pex: wtbarrowofthewyrm>
[00:14] [LoadPex] <Debug: Scripts\wttriggerboxaddfactiononquest.pex: alberthorfaction>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_wicourier_000d906c.pex: falkfirebeardletter>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive110script.pex: uhfptracking>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive110script.pex: retro111>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive110script.pex: flowerbaskets>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive110script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive110script.pex: byohurchin_sofie>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive110script.pex: child1>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive110script.pex: child2>
[00:14] [LoadPex] <Debug: Scripts\tif__041936e0.pex: westelder>
[00:14] [LoadPex] <Debug: Scripts\wtvaledrynnbattlescript.pex: trapbox>
[00:14] [LoadPex] <Debug: Scripts\wtvaledrynnbattlescript.pex: xmarker3>
[00:14] [LoadPex] <Debug: Scripts\wtvaledrynnbattlescript.pex: xmarker1>
[00:14] [LoadPex] <Debug: Scripts\wtvaledrynnbattlescript.pex: trapsoulgem>
[00:14] [LoadPex] <Debug: Scripts\wtvaledrynnbattlescript.pex: xmarker2>
[00:14] [LoadPex] <Debug: Scripts\wtvaledrynnbattlescript.pex: teleportsound>
[00:14] [LoadPex] <Debug: Scripts\wtvaledrynnbattlescript.pex: icewall>
[00:14] [LoadPex] <Debug: Scripts\wtvaledrynnbattlescript.pex: wispclone>
[00:14] [LoadPex] <Debug: Scripts\wtvaledrynnbattlescript.pex: teleporteffect>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive111script.pex: byohhouse2interiorworkbenchroom12ref001>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive111script.pex: byohhouse2dummymarker01>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive111script.pex: retro112>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3b3.pex: wccriticalshot01ii>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive111script.pex: windstadmanor>
[00:14] [LoadPex] <Debug: Scripts\wtvulombattlemanager.pex: teleportmarker3>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive111script.pex: uhfptracking>
[00:14] [LoadPex] <Debug: Scripts\wtvulombattlemanager.pex: teleportmarker1>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive111script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\wtvulombattlemanager.pex: rewardstaff>
[00:14] [LoadPex] <Debug: Scripts\wtvulombattlemanager.pex: summonfx>
[00:14] [LoadPex] <Debug: Scripts\wtvulombattlemanager.pex: ritualspell>
[00:14] [LoadPex] <Debug: Scripts\wtvulombattlemanager.pex: vulom>
[00:14] [LoadPex] <Debug: Scripts\wtvulombattlemanager.pex: teleportmarker6>
[00:14] [LoadPex] <Debug: Scripts\wtvulombattlemanager.pex: banishfx>
[00:14] [LoadPex] <Debug: Scripts\wtvulombattlemanager.pex: teleportmarker5>
[00:14] [LoadPex] <Debug: Scripts\wtvulombattlemanager.pex: teleportmarker2>
[00:14] [LoadPex] <Debug: Scripts\wtvulombattlemanager.pex: soultrapeffect>
[00:14] [LoadPex] <Debug: Scripts\wtvulombattlemanager.pex: teleportmarker4>
[00:14] [LoadPex] <Debug: Scripts\wtvulombattlemanager.pex: wtuberencounter>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive112script.pex: palehouse>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive112script.pex: hjaalmarchentrywaychest>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive112script.pex: retro200>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive112script.pex: paleendtable>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive112script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive112script.pex: falkreathentrywaychest>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive112script.pex: hjaalmarchendtable>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive112script.pex: paleentrywaychest>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive112script.pex: hjaalmarchhouse>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive112script.pex: falkreathhouse>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive112script.pex: uhfptracking>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive112script.pex: falkreathendtable>
[00:14] [LoadPex] <Debug: Scripts\wtvulombonecounter.pex: wtvulomlegr>
[00:14] [LoadPex] <Debug: Scripts\wtvulombonecounter.pex: wtvulomarmr>
[00:14] [LoadPex] <Debug: Scripts\wtvulombonecounter.pex: wtuberencounter>
[00:14] [LoadPex] <Debug: Scripts\wtvulombonecounter.pex: wtvulomarml>
[00:14] [LoadPex] <Debug: Scripts\wtvulombonecounter.pex: wtvulomlegl>
[00:14] [LoadPex] <Debug: Scripts\wtvulombonecounter.pex: wtvulomribcage>
[00:14] [LoadPex] <Debug: Scripts\wtvulomshadedragonpriestactorscript.pex: dragonpriestarmor01>
[00:14] [LoadPex] <Debug: Scripts\wtvulomshadedragonpriestactorscript.pex: dragonpriestparticlesfx>
[00:14] [LoadPex] <Debug: Scripts\wtvulomshadedragonpriestactorscript.pex: fxdragonpriestlargeexplosion>
[00:14] [LoadPex] <Debug: Scripts\wtvulomshadedragonpriestactorscript.pex: fxdragonpriestsmallexplosion>
[00:14] [LoadPex] <Debug: Scripts\wtvulomshadedragonpriestactorscript.pex: fxfallingsanddragonpriesteffect>
[00:14] [LoadPex] <Debug: Scripts\wtvulomshadedragonpriestactorscript.pex: ashpileobject>
[00:14] [LoadPex] <Debug: Scripts\wtvulomshadedragonpriestactorscript.pex: dragonpriesteyeglowfx>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive200script.pex: retro201>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive200script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive200script.pex: wolfattackquest>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive200script.pex: uhfptracking>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive200script.pex: byohlastattack>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive200script.pex: gamedayspassed>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__025b6381.pex: bdoonce>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__025b6381.pex: wtthelmatopics>
[00:14] [LoadPex] <Debug: Scripts\wcmq09leavescript.pex: wcmq09leavemessage>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive201script.pex: uhfptracking>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive201script.pex: retro202>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive201script.pex: spouse>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive201script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive201script.pex: byohhousebanditattack2>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive201script.pex: dunprisonerfaction>
[00:14] [LoadPex] <Debug: Scripts\wtvulthurkrahshoutstagger.pex: playerwerewolfquest>
[00:14] [LoadPex] <Debug: Scripts\wtvulthurkrahshoutstagger.pex: vulthurkrah>
[00:14] [LoadPex] <Debug: Scripts\wtvulthurkrahshoutstagger.pex: bracedpainidle>
[00:14] [LoadPex] <Debug: Scripts\wtvulthurkrahshoutstagger.pex: wtfasttravel>
[00:14] [LoadPex] <Debug: Scripts\wtvulthurkrahshoutstagger.pex: wtvulthurkrahdragonbornrendshout>
[00:14] [LoadPex] <Debug: Scripts\wcmq09momdadstopfightingscript.pex: playerfaction>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive202script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive202script.pex: uhfptracking>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive202script.pex: retro203>
[00:14] [LoadPex] <Debug: Scripts\wtwerewolftransform.pex: werewolfbeastrace>
[00:14] [LoadPex] <Debug: Scripts\wtwerewolftransform.pex: werewolfchangefx>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: wcmq09explosionmarker013>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: spoketojade>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: haden>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: rp>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: bryyn>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: wcmq09explosionmarker007>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: irielthemestarted>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: speechfinal01>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: spoketotasius>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: tia>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: havokrocksexplosionbig>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: speechfinal03>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: wcmq09explosionmarker012>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: roland>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: wcmq09explosionmarker003>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: wcmq09anendonceandforall>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: zavok>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: wcmq09explosionmarker006>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: spoketozavok>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: spoketoroland>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: wcmq09explosionmarker011>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3b4.pex: wcpowershot01ii>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: spoketobryyn>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: spoketokatri>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: katri>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: wcmq09firestormexplosion>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: wcmq09explosionmarker008>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: speechfinal02>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: tasius>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: wcmq09explosionmarker004>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: wcmq09explosionmarker009>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: spoketohaden>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: wcmq09explosionmarker010>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: sacrifice>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: wcmussuicidemission>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: speechmusicstarted>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: wcmq200afterspeechscene>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: stopfiring>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: spokeaboutiriel>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: spoketotia>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: wcmq09explosionmarker001>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: jade>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: wcmq09explosionmarker005>
[00:14] [LoadPex] <Debug: Scripts\wcmq09questscript.pex: wcmq09explosionmarker002>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive203script.pex: hfbed6>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive203script.pex: hfbed4>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive203script.pex: hfbed7>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive203script.pex: uhfptracking>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive203script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive203script.pex: retro204>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive203script.pex: hfbed9>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive203script.pex: hfbed8>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive203script.pex: hfbed5>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive203script.pex: hfbed3>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive203script.pex: hfbed2>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive203script.pex: hfbed1>
[00:14] [LoadPex] <Debug: Scripts\wtwispwrappingscounter.pex: wtwispwrappingsformlist>
[00:14] [LoadPex] <Debug: Scripts\wtwispwrappingscounter.pex: wtwispwrappingsglobalcount>
[00:14] [LoadPex] <Debug: Scripts\wtwispwrappingscounter.pex: wispwrappings>
[00:14] [LoadPex] <Debug: Scripts\wtwispwrappingscounter.pex: wtwrapmeup>
[00:14] [LoadPex] <Debug: Scripts\wcmq09rolandcleanupscript.pex: wc09rolandsceneactorcleanupmarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq09rolandcleanupscript.pex: wcmq09rolandsdaedrafaction>
[00:14] [LoadPex] <Debug: Scripts\wcmq09rolandcleanupscript.pex: roland>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive204script.pex: uhfptracking>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive204script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\wtwolffollowerbanditdeathtracker.pex: bandit2>
[00:14] [LoadPex] <Debug: Scripts\wtwolffollowerbanditdeathtracker.pex: bandit1>
[00:14] [LoadPex] <Debug: Scripts\wtwolffollowerbanditdeathtracker.pex: wtwolffollower>
[00:14] [LoadPex] <Debug: Scripts\wtwolffollowerbanditdeathtracker.pex: banditchief>
[00:14] [LoadPex] <Debug: Scripts\wtwolffollowerbanditdeathtracker.pex: bandit3>
[00:14] [LoadPex] <Debug: Scripts\wtwolffollowerbanditdeathtracker.pex: bandit4>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive204script.pex: adoption>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive204script.pex: rmsh>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive204script.pex: retro208>
[00:14] [LoadPex] <Debug: Scripts\wcmq09sebrinascript.pex: katri>
[00:14] [LoadPex] <Debug: Scripts\wt_mcmscript.pex: wtbosshealth>
[00:14] [LoadPex] <Debug: Scripts\wt_mcmscript.pex: wtbosshealthscaleamount>
[00:14] [LoadPex] <Debug: Scripts\wt_mcmscript.pex: wtautosaveglobal>
[00:14] [LoadPex] <Debug: Scripts\wt_mcmscript.pex: wtquestselectglobal>
[00:14] [LoadPex] <Debug: Scripts\wt_mcmscript.pex: wtfaelordialoguefix>
[00:14] [LoadPex] <Debug: Scripts\wt_mcmscript.pex: wtdraugrswarmglobal>
[00:14] [LoadPex] <Debug: Scripts\wt_mcmscript.pex: wtstartnotify>
[00:14] [LoadPex] <Debug: Scripts\wt_mcmscript.pex: wtshowquestmarkers>
[00:14] [LoadPex] <Debug: Scripts\wt_mcmscript.pex: wtdragonhunt>
[00:14] [LoadPex] <Debug: Scripts\wt_mcmscript.pex: wtwolffollower>
[00:14] [LoadPex] <Debug: Scripts\wt_mcmscript.pex: wtstartlevel>
[00:14] [LoadPex] <Debug: Scripts\wt_mcmscript.pex: faelor>
[00:14] [LoadPex] <Debug: Scripts\tif__0428fd0e.pex: wcseashell>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive208script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive208script.pex: lakeviewenablemarker>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive208script.pex: lakeviewroofpiece>
[00:14] [LoadPex] <Debug: Scripts\uhfpretroactive208script.pex: uhfptracking>
[00:14] [LoadPex] <Debug: Scripts\wt_pf_wtfleetotradehouse_021129ff.pex: wtvulthurkrahbattlescene>
[00:14] [LoadPex] <Debug: Scripts\wt_pf_wtfleetotradehouse_021129ff.pex: wtimperialcartcontroller1>
[00:14] [LoadPex] <Debug: Scripts\wt_pf_wtfleetotradehouse_021129ff.pex: wtimperialcartcontroller2>
[00:14] [LoadPex] <Debug: Scripts\wt_pf_wtlorumendautoperform_02b95382.pex: lorumend>
[00:14] [LoadPex] <Debug: Scripts\wt_pf_wtlorumendautoperform_02b95382.pex: flutescene>
[00:14] [LoadPex] <Debug: Scripts\wt_pf_wtlorumendautoperform_02b95382.pex: drumscene>
[00:14] [LoadPex] <Debug: Scripts\wt_pf_wtlorumendautoperform_02b95382.pex: lutescene>
[00:14] [LoadPex] <Debug: Scripts\uskp_valdaliasondeath.pex: freeformvalddebt>
[00:14] [LoadPex] <Debug: Scripts\wt_pf_wtsprigganmatriarchsand_025420e8.pex: spriggan>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingplayeraliasscript.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3b6.pex: wcrangerii>
[00:14] [LoadPex] <Debug: Scripts\wt_pf_wtvulthurkrahorbitwyrms_0251a814.pex: vulthurkrah>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro133>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: dlc1init>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro124>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro103>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro202>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro130>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro209>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: patch1_9_updatequest>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: dlc2init>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro207>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro121>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro126>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro110>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro211>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro204>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro201>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: byohrelationshipadoptable>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro208>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro131>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: patch1_5_updatequest>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro203>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro212>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro125>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro132>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: patch1_6_updatequest>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro123>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro200>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro205>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro210>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro127>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro120>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro213>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro122>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: patch1_4_updatequest>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: retro206>
[00:14] [LoadPex] <Debug: Scripts\uskp_versiontrackingscript.pex: lastversion>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtathirfavor_023a1467.pex: alias_embersunder>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtathirfavor_023a1467.pex: alias_bosslocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtathirfavor_023a1467.pex: alias_athir>
[00:14] [LoadPex] <Debug: Scripts\uskp_we31aliasscript.pex: usleepwe31completed>
[00:14] [LoadPex] <Debug: Scripts\uskp_weardwendeathscript.pex: uskpwejs13ardwenisdead>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_luriusdwemerentrance>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_draugrcontrol>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: idlecartdriveridle>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: rebuild>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: idlecartdriversway>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: wtathirfavor>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_dragonfightcart1soldier3>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: wtelmerafavor>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_swordslot>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_theodynbienne>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: potentialhirelingfaction>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: solidblack>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_luriusredwavetravelmarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq09stopmanningcatapultsscript.pex: dremora01>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_woundedmarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq09stopmanningcatapultsscript.pex: wcmq09anendonceandforall>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: eastempirefaction>
[00:14] [LoadPex] <Debug: Scripts\wcmq09stopmanningcatapultsscript.pex: dremora02>
[00:14] [LoadPex] <Debug: Scripts\wcmq09stopmanningcatapultsscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: idlecartdriverexit>
[00:14] [LoadPex] <Debug: Scripts\wcmq09stopmanningcatapultsscript.pex: dremora03>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_holmarwyrmstooth>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_corpses>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_floorgatemarker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: boatintromusic>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: wtluriusboatintrodialogue>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: potentialfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_followerdaenlit>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: wtdragonthunder>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_explorebarrow>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: redwavefaction>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_movingredwave>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_dragonclaw>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_cart2driver>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: vulthurkrahfaction>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: vulthurkrahdefeated>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_banditjournal>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_imperialcart2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_alberthor>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_redwavetravelscenexmarker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: wtvulthurkrahbattlescene>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_luriusmovetomarker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: wtdaenlitfavor>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_alberthorfalmer>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_dockselmera>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: townfirstlookscene>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: redwavecrewfaction>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_dragonfightcart2soldier4>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: mercshaftscene>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: wtvulthurkrahraisedeadscene>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_vulthurkrah>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: idlecartpassengerdidle>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_followerelmera>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_marauderrefectorytalk>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_staticredwave>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: gamehour>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: clearweather>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_dragonfightcart1soldier1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_vulthurkrahmarker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_imperialcarts>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_luriusliore>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_cart1driver>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_vulthurkrahfinal>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: idlecartpassengerbidle>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: fadein>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: idlecartpassengerbexit>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: wtgotobones>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: idlecartpassengeraexit>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: idlecartpassengercidle>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: fadeout>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: redwavetravelidle>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_dwemerliftdooractive>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: wtcommentbarrowopen>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: idlecartpassengeraidle>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: redwavesolitudemarker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_imperialtownpresence>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_goreduster>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_elmeradwemerentrance>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: idlecartpassengercexit>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: stormyweather>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_dragonfightcart2soldier3>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: carttravel1scene>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_alberthorfloorgateplacementmarker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: idlecartpassengerdexit>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_marauderrefectorythief>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alberthorfalmerreanimation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: carttravel2scene>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_dwemerliftdoorinactive>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_dragonfightcart2soldier1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_carthorse2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: wtshargamfavor>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_townfires>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_dragonfightcart1soldier4>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_dragonfightcart2soldier2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_followershargam>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_playerredwavetravelmarker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_playerref>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_dragonfightcart1soldier2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_docksshargam>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: rumblesound>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_docksdaenlit>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_imperialcart1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_redwavedoor>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_docksathir>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_luriustalkactivator>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_redwavetravelsceneteleportxmarker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_imperialships>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: wttravelscene>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_followerathir>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_carthorse1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_dimfrost>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_draugrswitch>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbarrowofthewyrm_01028f01.pex: alias_holmarsolitude>
[00:14] [LoadPex] <Debug: Scripts\wcmq09triggernorthflankscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcmq09triggernorthflankscript.pex: wcmq09deaddaedra>
[00:14] [LoadPex] <Debug: Scripts\wcmq09triggernorthflankscript.pex: wclq03iriel>
[00:14] [LoadPex] <Debug: Scripts\wcmq09triggernorthflankscript.pex: krolonaak>
[00:14] [LoadPex] <Debug: Scripts\wcmq09triggernorthflankscript.pex: wcmq09wavefour>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__0200b9fe.pex: dawnstarlocation>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__0200b9fe.pex: cwsiegeplayerranaway>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtblindrobberscache_0246da2a.pex: alias_cachedoor>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtblindrobberscache_0246da2a.pex: alias_rolgar>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbountyanimal_024b9dee.pex: alias_animal>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbountybandit_024b9ded.pex: alias_banditboss>
[00:14] [LoadPex] <Debug: Scripts\tif__041936ef.pex: northelder>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3b7.pex: wcquickshot>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbountyvampire_024b9df0.pex: alias_vampire>
[00:14] [LoadPex] <Debug: Scripts\tif__044c097e.pex: dialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtbountywarlock_024b9def.pex: alias_warlock>
[00:14] [LoadPex] <Debug: Scripts\uskp_wejs13aliasscript.pex: whiterunlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtdaenlitfavor_023a1469.pex: alias_bosslocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtdaenlitfavor_023a1469.pex: alias_nighthunterlocket>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtdaenlitfavor_023a1469.pex: alias_daenlit>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtdaenlitfavor_023a1469.pex: alias_erikurcoffin>
[00:14] [LoadPex] <Debug: Scripts\uskp_wesigardeathscript.pex: uskpwejs11sigarisdead>
[00:14] [LoadPex] <Debug: Scripts\uhfp_tif_wicourier_02003de5.pex: uhfpjarlslettermessage>
[00:14] [LoadPex] <Debug: Scripts\uhfp_tif_wicourier_02003de5.pex: byohhousejarlfriendletter>
[00:14] [LoadPex] <Debug: Scripts\uhfp_tif_wicourier_02003de5.pex: byohadoptionstewardcouriernote>
[00:14] [LoadPex] <Debug: Scripts\uhfp_tif_wicourier_02003de5.pex: jarlnote>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtelmerafavor_023a146a.pex: wtelmeraspiddalcount>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtelmerafavor_023a146a.pex: alias_playerref>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtelmerafavor_023a146a.pex: alias_elmera>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtelmerafavor_023a146a.pex: spiddalstick>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtelmerafavor_023a146a.pex: wtelmerareward>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtelmerafavor_023a146a.pex: wtelmerafavorquest>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive300script.pex: lightningboltlefthand>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive300script.pex: da04stages>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive300script.pex: woodelfracevampire>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive300script.pex: harkon>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive300script.pex: darkelfracevampire>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive300script.pex: usleepdlc2sv02preessentials>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive300script.pex: usleeptracking>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive300script.pex: icestormlefthand>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive300script.pex: icespikelefthand>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive300script.pex: da04>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive300script.pex: chainlightninglefthand>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive300script.pex: usleepda06essentialslotforgularzob>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive300script.pex: dlc2sv02>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive300script.pex: retro301>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive300script.pex: orcracevampire>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive300script.pex: da06>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive300script.pex: pdlc1vqelderhandler>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive300script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive300script.pex: highelfracevampire>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtkillthalmor_023943a0.pex: alias_alberthor>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtkillthalmor_023943a0.pex: alias_thalmorkillmarker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtkillthalmor_023943a0.pex: alias_thalmorboss>
[00:14] [LoadPex] <Debug: Scripts\wcmq09whatyoudoinfooscript.pex: wcmq09anendonceandforall>
[00:14] [LoadPex] <Debug: Scripts\wcmq09whatyoudoinfooscript.pex: wcmq09whachudoinfoomarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq09whatyoudoinfooscript.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__0200c4c9.pex: cwsiegeplayerranaway>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__0200c4c9.pex: dawnstarlocation>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: bard2>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: pms14>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtnoticeboardpointer_02c92734.pex: alias_noticeboardmarker>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: dlc1outfitdawnguard01heavy>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: retro303>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: dlc2ashfallowlocation>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: aela>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: vilkas>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: da14>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: lami>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: wiadditem03>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: bardsongs>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: da14hagraven>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: vampirefaction>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: skjor>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: companionsfaction>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: usleeptracking>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: celann>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: dlc1outfitdawnguard02heavy>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: njada>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: athis>
[00:14] [LoadPex] <Debug: Scripts\wcmq09zavokscommanderscript.pex: otherguy>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: bard1>
[00:14] [LoadPex] <Debug: Scripts\wcmq09zavokscommanderscript.pex: wcdagonsfaction>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: hroggar>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: ria>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: torvar>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: mq201party>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: dlc2rr02>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: farkas>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: ingjard>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: usleepwejs02isdone>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: wejs02>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive301script.pex: alva>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtplayerhome_0128d0b5.pex: alias_upgrademesshall>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtplayerhome_0128d0b5.pex: alias_upgradebedroom>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtplayerhome_0128d0b5.pex: alias_upgradekitchen>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtplayerhome_0128d0b5.pex: alias_upgradecommonhouse>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtplayerhome_0128d0b5.pex: alias_luriusliore>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtplayerhome_0128d0b5.pex: alias_upgradeprison>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtplayerhome_0128d0b5.pex: alias_upgradegarden>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtplayerhome_0128d0b5.pex: alias_upgradearmory>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtplayerhome_0128d0b5.pex: alias_upgradecleanup>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtplayerhome_0128d0b5.pex: alias_upgradebarracks>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive303script.pex: jdarr>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive303script.pex: dlc2gjalund>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive303script.pex: sulla>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive303script.pex: cr08exclusionfaction>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive303script.pex: umana>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive303script.pex: ms07rumor>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive303script.pex: cr08>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive303script.pex: dunalftandqst>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive303script.pex: retro304>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive303script.pex: cr08victim>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive303script.pex: usleeptracking>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive303script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtpricelesscommodity_0248f992.pex: alias_spriggan6>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtpricelesscommodity_0248f992.pex: spriggantrigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtpricelesscommodity_0248f992.pex: alias_miner3>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtpricelesscommodity_0248f992.pex: alias_spriggan7>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtpricelesscommodity_0248f992.pex: alias_spriggan3>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtpricelesscommodity_0248f992.pex: alias_bolmar>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtpricelesscommodity_0248f992.pex: alias_miner1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtpricelesscommodity_0248f992.pex: alias_spriggan4>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtpricelesscommodity_0248f992.pex: alias_geitrich>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtpricelesscommodity_0248f992.pex: sprigganmatriarchbase>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtpricelesscommodity_0248f992.pex: alias_sprigganmatriarch>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtpricelesscommodity_0248f992.pex: alias_spriggan5>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtpricelesscommodity_0248f992.pex: alias_spriggan1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtpricelesscommodity_0248f992.pex: bolmarbase>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtpricelesscommodity_0248f992.pex: sprigganfaction>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtpricelesscommodity_0248f992.pex: alias_deadminermarker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtpricelesscommodity_0248f992.pex: alias_miner2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtpricelesscommodity_0248f992.pex: alias_spriggan2>
[00:14] [LoadPex] <Debug: Scripts\tif__041936f1.pex: northelder>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive304script.pex: jareera>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive304script.pex: dlc2dunbrodirgrovebanditboss>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive304script.pex: ms07>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive304script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\tif__044c097f.pex: dialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive304script.pex: usleeptracking>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive304script.pex: usleepstormfanglooted>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive304script.pex: retro306>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3b8.pex: wcbullseyeii>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive304script.pex: morthallonghousefaction>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive304script.pex: usleepstormfangspawns>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive304script.pex: winkingskeevermarker>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive304script.pex: ms07lighthousefireon>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive304script.pex: teebaei>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive304script.pex: ms07lighthousefireoff>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtrebuild_0111e1d3.pex: imperialattack>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtrebuild_0111e1d3.pex: corpses>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtrebuild_0111e1d3.pex: rubbleref>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtrebuild_0111e1d3.pex: moonwatchimperials>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtrebuild_0111e1d3.pex: moonwatchbandits>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtrebuild_0111e1d3.pex: townguard>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtrebuild_0111e1d3.pex: woundedmarkers>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtrebuild_0111e1d3.pex: townfires>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtrebuild_0111e1d3.pex: imperialships>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtrebuild_0111e1d3.pex: imperialcarts>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive306script.pex: olfridbattleborn>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive306script.pex: tgtq03>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive306script.pex: usleeptracking>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive306script.pex: retro307>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive306script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtshargamfavor_023a1468.pex: alias_markarthmoveto>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtshargamfavor_023a1468.pex: alias_ulfgar>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtshargamfavor_023a1468.pex: alias_shargam>
[00:14] [LoadPex] <Debug: Scripts\uhfp_tif_wicourier_02003de6.pex: adoptionnotice>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive307script.pex: usleeptracking>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive307script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtsignyfavor_02b5da18.pex: alias_ledger>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive307script.pex: treesapspigot>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtsignyfavor_02b5da18.pex: alias_signy>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive307script.pex: da13>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive307script.pex: tgrdone>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive307script.pex: tgstatus>
[00:14] [LoadPex] <Debug: Scripts\usleepretroactive307script.pex: da13s14marker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wttest_01022528.pex: alias_theodynbienne>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wttest_01022528.pex: alias_roadtofalkreath>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wttest_01022528.pex: alias_dragonperch>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wttest_01022528.pex: playerfaction>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wttest_01022528.pex: alias_followershargamstart>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wttest_01022528.pex: alias_vulthurkrah>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wttest_01022528.pex: alias_followerathir>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wttest_01022528.pex: alias_tempdragons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wttest_01022528.pex: alias_followerdaenlitstart>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wttest_01022528.pex: wtbarrowofthewyrm>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wttest_01022528.pex: alias_followerelmera>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wttest_01022528.pex: alias_luriusliore>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wttest_01022528.pex: alias_followerdaenlit>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wttest_01022528.pex: alias_banneredmare>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wttest_01022528.pex: wtroostingdragons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wttest_01022528.pex: wteastempirefaction>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wttest_01022528.pex: alias_followerelmerastart>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wttest_01022528.pex: alias_followerathirstart>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wttest_01022528.pex: vulthurkrahscene>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wttest_01022528.pex: alias_followershargam>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__025c9d35.pex: travelmarker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtthenakednord_02c651da.pex: alias_warlocklackey3>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtthenakednord_02c651da.pex: wtthenakednordpantsritual>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtthenakednord_02c651da.pex: alias_pantsash>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtthenakednord_02c651da.pex: alias_warlocklackey1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtthenakednord_02c651da.pex: alias_paralysisantidote>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtthenakednord_02c651da.pex: alias_pantslight>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtthenakednord_02c651da.pex: alias_goldpants>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtthenakednord_02c651da.pex: alias_warlocklackey2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtthenakednord_02c651da.pex: alias_glendora>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtthenakednord_02c651da.pex: alias_gjalrunn>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtthenakednord_02c651da.pex: alias_ritualwarlock>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmagecover02>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcpoisonarrow01>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcarcherbarricadereaping01>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: art06>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmq200assignmentli>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: ma05>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: armorleathergauntlets>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcassaultcovermarker12>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: hi05>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: steelwarhammer>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcarcherbarricade04>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: hi07>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcarcherbarricadereaping04>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: li01>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wccatapultreaping01>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: longboatlocationmarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wccatapultreaping04>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmq200assignmentar>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcenchhuntingbow01>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: armorsteelshield>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wccatapultboat02>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: li07>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmq200peoplerecruited>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcassaultcovermarker08>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: li02>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcassaultcovermarker03>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmq200assignmentma>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: ar02>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: ar05>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: li06>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcassaultcovermarker10>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: ironsword>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wclightcover02>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: toldarmytoflee>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: li04>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: armorironshield>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcarcherbarricadereaping02>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: armorsteelgauntletsa>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: armorleathercuirass>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmq200heavyinfantrycount>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcarchercover04>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcarchertowerreaping01>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: hi06>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wclightcover01>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcassaultcovermarker02>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcassaultcovermarker07>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmagebarricade05>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcarchercover02>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: armorleatherhelmet>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: art01>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmagetower02>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmagebarricade04>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcarchertower02>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: ar04>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wclightregen01>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcarchercover01>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: ar06>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcarcherbarricadereaping03>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcassaultcovermarker11>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wccatapultboat01>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: art03>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wttheodynlocationencoun_02b22004.pex: alias_oldlocation>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: art07>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wttheodynlocationencoun_02b22004.pex: alias_theodynbienne>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: playerfaction>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wttheodynlocationencoun_02b22004.pex: alias_newlocation>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: ma04>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wttheodynlocationencoun_02b22004.pex: alias_player>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcassaultcovermarker14>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wttheodynlocationencoun_02b22004.pex: alias_centermarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmq09survivorsmarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: li03>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: boatlocationmarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcarchercover03>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wccompanionkw>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmq200assignmenttracker>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmagebarricadereaping04>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcarcherbarricade05>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: huntingbow>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmq200archercount>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcassaultcovermarker05>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcheavycover03>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmagetowerreaping02>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmagebarricade01>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcassaultcovermarker06>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmq200magescount>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wclightkit01>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmageregen01>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmagecover04>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmagebarricade02>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: ar01>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: ma06>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmagetower01>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: art04>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmagecover03>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcarcherbarricadereaping05>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcswordmarker01>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: armorleatherboots>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcheavykit01>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: litemarrowsall>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcassaultcovermarker13>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: icespike>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmagecover01>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: ma01>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmagebarricadereaping05>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmq09speechmarker>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmq200artillerycount>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmagebarricadereaping02>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: art02>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: steelarrow>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: hi03>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcheavycover02>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcassaultcovermarker01>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcarcherbarricade01>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmagetowerreaping01>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcarchertower01>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmq200roomonship>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcheavyregen01>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: armorsteelbootsa>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmagebarricade03>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcassaultcovermarker04>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: ma07>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmagebarricadereaping03>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcarcherbarricade03>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: hi04>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcarchertowerreaping02>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: ar03>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: hi01>
[00:14] [LoadPex] <Debug: Scripts\tif__041936f4.pex: northelder>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcheavywarhammer01>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: steelgreatsword>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmq09longboatforescape>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wclightcover03>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcarcherbarricade02>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: armorsteelcuirassa>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: art05>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmq200assignmentart>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: armorsteelhelmeta>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmagebarricadereaping01>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: hi02>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: li05>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcassaultcovermarker09>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmq200lightinfantrycount>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: ar07>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtuberencounter_012f1a74.pex: alias_vulomleftarm>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcmq200assignmenthi>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtuberencounter_012f1a74.pex: wtvulomarmr>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: wcheavycover01>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtuberencounter_012f1a74.pex: alias_vulomleftleg>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: ma02>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtuberencounter_012f1a74.pex: alias_vulomrightarm>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: steelsword>
[00:14] [LoadPex] <Debug: Scripts\wcmq200battlescript.pex: ma03>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtuberencounter_012f1a74.pex: wtvulomribcage>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtuberencounter_012f1a74.pex: wtvulomlegl>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtuberencounter_012f1a74.pex: alias_vulomribcage>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3ba.pex: wcshieldwall01ii>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtuberencounter_012f1a74.pex: alias_vulomskull>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtuberencounter_012f1a74.pex: wtvulomarml>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtuberencounter_012f1a74.pex: wtvulomlegr>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtuberencounter_012f1a74.pex: alias_vulomtalkactivator>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtuberencounter_012f1a74.pex: alias_vulomalive>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtuberencounter_012f1a74.pex: alias_vulomrightleg>
[00:14] [LoadPex] <Debug: Scripts\tif__044c0980.pex: dialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtwolffollower_012e49af.pex: alias_bandit1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtwolffollower_012e49af.pex: alias_enablebandits>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtwolffollower_012e49af.pex: alias_faelor>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtwolffollower_012e49af.pex: alias_dunyick>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtwolffollower_012e49af.pex: alias_bandit3>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtwolffollower_012e49af.pex: alias_banditchief>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtwolffollower_012e49af.pex: alias_bandit2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtwolffollower_012e49af.pex: alias_bandit4>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtwolffollower_012e49af.pex: alias_dunyickdeadaliveswitcher>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtwolffollower_012e49af.pex: alias_faelorgoto>
[00:14] [LoadPex] <Debug: Scripts\wcplayerdeathscript.pex: follower1>
[00:14] [LoadPex] <Debug: Scripts\wcplayerdeathscript.pex: playerdeathscene>
[00:14] [LoadPex] <Debug: Scripts\wcplayerdeathscript.pex: commentalias>
[00:14] [LoadPex] <Debug: Scripts\wcplayerdeathscript.pex: follower3>
[00:14] [LoadPex] <Debug: Scripts\wcplayerdeathscript.pex: follower2>
[00:14] [LoadPex] <Debug: Scripts\uhfp_tif_wicourier_0201770f.pex: jarlsletter>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtwrapmeup_023920d5.pex: alias_alberthor>
[00:14] [LoadPex] <Debug: Scripts\wt_qf_wtwrapmeup_023920d5.pex: alias_playerref>
[00:14] [LoadPex] <Debug: Scripts\uhfp_versiontrackingplayeraliasscript.pex: uhfptracking>
[00:14] [LoadPex] <Debug: Scripts\tif__04294ec4.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__025c9d38.pex: travelmarker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252a0a6.pex: alias_thalmor2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252a0a6.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252a0a6.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252a0a6.pex: alias_thalmor1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252a0a6.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252a0a6.pex: alias_draugr3>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252a0a6.pex: alias_thalmor3>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252a0a6.pex: alias_draugr2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252a0a6.pex: alias_draugr1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252a0a6.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252a0a6.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252a0a6.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252a0a6.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\uhfp_versiontrackingscript.pex: patch1_6_updatequest>
[00:14] [LoadPex] <Debug: Scripts\uhfp_versiontrackingscript.pex: patch1_5_updatequest>
[00:14] [LoadPex] <Debug: Scripts\uhfp_versiontrackingscript.pex: retro204>
[00:14] [LoadPex] <Debug: Scripts\uhfp_versiontrackingscript.pex: byohrelationshipadoptable>
[00:14] [LoadPex] <Debug: Scripts\uhfp_versiontrackingscript.pex: retro201>
[00:14] [LoadPex] <Debug: Scripts\uhfp_versiontrackingscript.pex: patch1_4_updatequest>
[00:14] [LoadPex] <Debug: Scripts\uhfp_versiontrackingscript.pex: retro112>
[00:14] [LoadPex] <Debug: Scripts\uhfp_versiontrackingscript.pex: patch1_9_updatequest>
[00:14] [LoadPex] <Debug: Scripts\uhfp_versiontrackingscript.pex: retro202>
[00:14] [LoadPex] <Debug: Scripts\uhfp_versiontrackingscript.pex: retro110>
[00:14] [LoadPex] <Debug: Scripts\uhfp_versiontrackingscript.pex: retro208>
[00:14] [LoadPex] <Debug: Scripts\uhfp_versiontrackingscript.pex: dlc1init>
[00:14] [LoadPex] <Debug: Scripts\uhfp_versiontrackingscript.pex: retro200>
[00:14] [LoadPex] <Debug: Scripts\uhfp_versiontrackingscript.pex: retro203>
[00:14] [LoadPex] <Debug: Scripts\uhfp_versiontrackingscript.pex: retro103>
[00:14] [LoadPex] <Debug: Scripts\uhfp_versiontrackingscript.pex: retro111>
[00:14] [LoadPex] <Debug: Scripts\uhfp_versiontrackingscript.pex: lastversion>
[00:14] [LoadPex] <Debug: Scripts\uhfp_versiontrackingscript.pex: dlc2init>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252a0a8.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__0200ca2f.pex: foobar>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252a0a8.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252a0a8.pex: alias_bandit>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252a0a8.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252a0a8.pex: alias_returnmarker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252a0a8.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252a0a8.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252a0a8.pex: alias_follower>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252a0a8.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252a0a8.pex: alias_athir>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252a0a8.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\usleep_quickreflextimerfix.pex: perkquickreflexeseffect>
[00:14] [LoadPex] <Debug: Scripts\usleep_quickreflextimerfix.pex: perkquickreflexes>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c367.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c367.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c367.pex: alias_follower>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c367.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c367.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c367.pex: alias_returnmarker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c367.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c367.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c367.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c367.pex: alias_daenlit>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c367.pex: alias_predator>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c368.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c368.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c368.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c368.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c368.pex: alias_returnmarker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c368.pex: alias_follower>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c368.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c368.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c368.pex: alias_shargam>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c368.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c368.pex: alias_predator>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3bb.pex: wcshieldwall01ii>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c369.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c369.pex: alias_athir>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c369.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c369.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c369.pex: alias_daenlit>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c369.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c369.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c369.pex: alias_giant>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c369.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\tif__044c0981.pex: dialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c369.pex: alias_follower>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c369.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c369.pex: alias_returnmarker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c369.pex: alias_shargam>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36a.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36a.pex: alias_shargam>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36a.pex: alias_bandit2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36a.pex: alias_athir>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36a.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36a.pex: alias_daenlit>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36a.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36a.pex: alias_bandit3>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36a.pex: alias_follower>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36a.pex: alias_bandit1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36a.pex: alias_returnmarker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36a.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36a.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36a.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36a.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\tif__0424cfe5.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wcpreparmytriggerscript.pex: wcmq200peoplerecruited>
[00:14] [LoadPex] <Debug: Scripts\wcpreparmytriggerscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcpreparmytriggerscript.pex: wcmq200battlequest>
[00:14] [LoadPex] <Debug: Scripts\wcpreparmytriggerscript.pex: wcmq09anendonceandforall>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36b.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36b.pex: alias_follower>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36b.pex: alias_shargam>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36b.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36b.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36b.pex: alias_athir>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36b.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36b.pex: alias_daenlit>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36b.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36b.pex: alias_returnmarker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36b.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36b.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__025c9d39.pex: travelmarker>
[00:14] [LoadPex] <Debug: Scripts\wcradiantledgerscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcradiantledgerscript.pex: wcmq08handofdestiny>
[00:14] [LoadPex] <Debug: Scripts\wcradiantledgerscript.pex: wcradiantbountiesll>
[00:14] [LoadPex] <Debug: Scripts\wcradiantledgerscript.pex: myquest>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36d.pex: alias_daenlit>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36d.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36d.pex: alias_shargam>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36d.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36d.pex: alias_follower>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36d.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36d.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36d.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36d.pex: alias_athir>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36d.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36d.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36d.pex: alias_returnmarker>
[00:14] [LoadPex] <Debug: Scripts\wcradiantletterscript.pex: wcradiantquestwest>
[00:14] [LoadPex] <Debug: Scripts\wcradiantletterscript.pex: wcradiantquestnorth>
[00:14] [LoadPex] <Debug: Scripts\wcradiantletterscript.pex: wcradiantquestsouth>
[00:14] [LoadPex] <Debug: Scripts\wcradiantletterscript.pex: contracttoremove>
[00:14] [LoadPex] <Debug: Scripts\wcradiantletterscript.pex: wcradiantquesteast>
[00:14] [LoadPex] <Debug: Scripts\wcradiantletterscript.pex: encountertype>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36f.pex: alias_athir>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36f.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36f.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36f.pex: alias_daenlit>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36f.pex: alias_follower>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36f.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36f.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36f.pex: alias_returnmarker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36f.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36f.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36f.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c36f.pex: alias_shargam>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c371.pex: alias_daenlit>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c371.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c371.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c371.pex: alias_athir>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c371.pex: alias_shargam>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c371.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c371.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c371.pex: alias_returnmarker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c371.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c371.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c371.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c371.pex: alias_follower>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: underling04>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: tiger>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: ironatronach>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: location0>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: skeleton01>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: underling03>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: outcast>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: wcradiantcreaturemarkerloc2>
[00:14] [LoadPex] <Debug: Scripts\usleep_stormfangloottogglescript.pex: usleepstormfanglooted>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: fogling02>
[00:14] [LoadPex] <Debug: Scripts\usleep_stormfangloottogglescript.pex: usleepstormfangspawns>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: drake>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: wcradiantcreaturemarkerloc0>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: underling01>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: fogling01>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: minotaur>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: wcradiantcreaturemarkerloc1>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: landdreugh02>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: wcradiantoutcastleader>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: location1>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: skeleton02>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: coralatronach>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: underling02>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: target>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: leshen>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: werebat>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: tropictroll>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: skeleton04>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: landdreugh01>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: wcradiantoutcastmarkerloc2>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: snake>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: tiger02>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: wcradiantoutcastmarkerloc1>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: kagouti>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: skeleton05>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: skeleton03>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: location2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c373.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: fogling03>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c373.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: myquest>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c373.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: wcradiantoutcastmarkerloc0>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c373.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wcradiantquestscript.pex: fogling04>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c373.pex: alias_daenlit>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c373.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\tif__0419370d.pex: wcmq04northrallyscene>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c373.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c373.pex: alias_returnmarker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c373.pex: alias_athir>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c373.pex: alias_shargam>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c373.pex: alias_follower>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c373.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\uicosmeticmenu.pex: this_root>
[00:14] [LoadPex] <Debug: Scripts\uicosmeticmenu.pex: cosmetic_category_categories>
[00:14] [LoadPex] <Debug: Scripts\uicosmeticmenu.pex: cosmetic_category_sliders>
[00:14] [LoadPex] <Debug: Scripts\uicosmeticmenu.pex: cosmetic_category_handpaint>
[00:14] [LoadPex] <Debug: Scripts\uicosmeticmenu.pex: root_menu>
[00:14] [LoadPex] <Debug: Scripts\uicosmeticmenu.pex: cosmetic_category_bodypaint>
[00:14] [LoadPex] <Debug: Scripts\uicosmeticmenu.pex: menu_root>
[00:14] [LoadPex] <Debug: Scripts\uicosmeticmenu.pex: cosmetic_category_warpaint>
[00:14] [LoadPex] <Debug: Scripts\uicosmeticmenu.pex: cosmetic_category_facepaint>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3bc.pex: wcshieldwall01ii>
[00:14] [LoadPex] <Debug: Scripts\uicosmeticmenu.pex: cosmetic_category_feetpaint>
[00:14] [LoadPex] <Debug: Scripts\usleep_versiontrackingaliasscript.pex: usleeptracking>
[00:14] [LoadPex] <Debug: Scripts\tif__044c0982.pex: dialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c375.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c375.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c375.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c375.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c375.pex: alias_follower>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c375.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c375.pex: alias_athir>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c375.pex: alias_shargam>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c375.pex: alias_daenlit>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c375.pex: alias_returnmarker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c375.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c375.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\uidyemenu.pex: root_menu>
[00:14] [LoadPex] <Debug: Scripts\uidyemenu.pex: menu_root>
[00:14] [LoadPex] <Debug: Scripts\tif__0424cfe7.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\usleep_versiontrackingscript.pex: uskpversiontracking>
[00:14] [LoadPex] <Debug: Scripts\usleep_versiontrackingscript.pex: retro307>
[00:14] [LoadPex] <Debug: Scripts\usleep_versiontrackingscript.pex: udgpversiontracking>
[00:14] [LoadPex] <Debug: Scripts\usleep_versiontrackingscript.pex: retro306>
[00:14] [LoadPex] <Debug: Scripts\usleep_versiontrackingscript.pex: lastversion>
[00:14] [LoadPex] <Debug: Scripts\usleep_versiontrackingscript.pex: udgpwarning>
[00:14] [LoadPex] <Debug: Scripts\usleep_versiontrackingscript.pex: udbpwarning>
[00:14] [LoadPex] <Debug: Scripts\usleep_versiontrackingscript.pex: uskpwarning>
[00:14] [LoadPex] <Debug: Scripts\usleep_versiontrackingscript.pex: retro300>
[00:14] [LoadPex] <Debug: Scripts\usleep_versiontrackingscript.pex: uhfpwarning>
[00:14] [LoadPex] <Debug: Scripts\usleep_versiontrackingscript.pex: retro301>
[00:14] [LoadPex] <Debug: Scripts\usleep_versiontrackingscript.pex: retro304>
[00:14] [LoadPex] <Debug: Scripts\usleep_versiontrackingscript.pex: uhfpversiontracking>
[00:14] [LoadPex] <Debug: Scripts\usleep_versiontrackingscript.pex: retro303>
[00:14] [LoadPex] <Debug: Scripts\usleep_versiontrackingscript.pex: usleepwarning>
[00:14] [LoadPex] <Debug: Scripts\usleep_versiontrackingscript.pex: udbpversiontracking>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__025c9d3a.pex: travelmarker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c377.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\tif__04294ed3.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c377.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c377.pex: alias_returnmarker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c377.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c377.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c377.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c377.pex: alias_elmera>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c377.pex: alias_follower>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c377.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c377.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252c377.pex: alias_warlock>
[00:14] [LoadPex] <Debug: Scripts\uslp_db10veezararefscript.pex: dbarmor>
[00:14] [LoadPex] <Debug: Scripts\uslp_db10veezararefscript.pex: dbarmorgloves>
[00:14] [LoadPex] <Debug: Scripts\uslp_db10veezararefscript.pex: dbarmorboots>
[00:14] [LoadPex] <Debug: Scripts\wcrq00dinnerdatechairscript.pex: wcrq00>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e637.pex: alias_returnmarker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e637.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e637.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e637.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e637.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e637.pex: alias_lurius>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e637.pex: alias_theodyn>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e637.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e637.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e637.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\uslp_kingborgasremovehelm.pex: draugrhelmet03>
[00:14] [LoadPex] <Debug: Scripts\uslp_kingborgasremovehelm.pex: draugrhelmet01>
[00:14] [LoadPex] <Debug: Scripts\uslp_kingborgasremovehelm.pex: draugrhelmet02>
[00:14] [LoadPex] <Debug: Scripts\wcrq00meditatescript.pex: newvalue>
[00:14] [LoadPex] <Debug: Scripts\wcrq00meditatescript.pex: myglobal>
[00:14] [LoadPex] <Debug: Scripts\wcrq00meditatescript.pex: myactor>
[00:14] [LoadPex] <Debug: Scripts\wcrq00meditatescript.pex: mymarker>
[00:14] [LoadPex] <Debug: Scripts\wcrq00meditatescript.pex: prevalue>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e638.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wcrq00meditatescript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e638.pex: alias_lorumend>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e638.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e638.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e638.pex: alias_predator>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e638.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e638.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e638.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e638.pex: alias_follower>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e638.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\tif__04193717.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__04193717.pex: wcquestrewardseashell>
[00:14] [LoadPex] <Debug: Scripts\uslp_qf_changelocation01_060b1be7.pex: freeformriverwood01>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e639.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e639.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e639.pex: alias_bandit3>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e639.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e639.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e639.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e639.pex: alias_bandit2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e639.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e639.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e639.pex: alias_bandit1>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3bd.pex: wcshieldwall01ii>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcrq00kissmessage01partner01>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: partnerholder01>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: sidedwithpartner01>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: bryyn>
[00:14] [LoadPex] <Debug: Scripts\uslp_qf_changelocation02_060c0eec.pex: uskputteringhillsreservation>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: pknockdown>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcplayerfoodchoice005>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcrq00kissmessage01partner02>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: playerchosetorunaway>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcrq00playerfoodchoice>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcrq00playerpreferencemenu02>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: partner02>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: dateinitialgreetingfinished>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcrq00variiableholder>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcdatefoodchoice003>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcrq00kissmessage04partner01>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcrq00kissmessage02partner02>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: tiafaking>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: tasius>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: rosewine>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: whitewine>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcrqstage02>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcrqstage04>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: jealousyconfrontation>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wclq08tia>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: playerinitiatedkiss>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcdatefoodchoice002>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcplayerfoodchoice002>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wclq05katri>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcrqhadenkeg>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcrqstage03>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcrqstage06>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcrq00datefoodchoice>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: playermessedupmediumship>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: katri>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcrq00playerpreferencemenu01>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcrqmediatationmarker01>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcrq00kissmessage03partner02>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: bryynplayerinterestedinhobby>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcdatefoodchoice001>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: rolandroommarker>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wclq03iriel>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: katriaskedifmarried>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcrqstage05>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: playerfaceplanted>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wclq09zavok>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcdatelocchosen>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcplayerfoodchoice004>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: roland>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wclq06rolandquest>
[00:14] [LoadPex] <Debug: Scripts\tif__044c0983.pex: dialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcrq00kissscene>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wclq04jade>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wclq02haden>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: datealias>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wclq01bryyn>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: redwine>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: jade>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcrq00strikecount>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcmq02playerwakeupmarker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63b.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcplayerfoodchoice003>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63b.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: pgetup>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63b.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcplayerfoodchoice001>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63b.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcdatefoodchoice004>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63b.pex: alias_witch1>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: bryyndiscussedalchemy>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63b.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: dessertwine>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63b.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: setupae01>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63b.pex: alias_witch2>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: partnerholder02>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63b.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: attirestrike>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: jealouscanfg>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: tia>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: haden>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: keeppartnertwoaround>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcrqstage01>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: partner01>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: playerconvincedpartnertostay>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcrqstage07>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: canadvancerq>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcdatefoodchoice005>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: bryyndiscussedvolconology>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wcrq00kissmessage02partner01>
[00:14] [LoadPex] <Debug: Scripts\wcrq00script.pex: wclq07tasius>
[00:14] [LoadPex] <Debug: Scripts\uslp_qf_changelocation03_060c5fef.pex: dlc2ashfallowlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63c.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63c.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63c.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63c.pex: alias_bandit3>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63c.pex: alias_bandit2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63c.pex: alias_bandit1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63c.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63c.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63c.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wcrq01bryynpotionscript.pex: bryyn>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63c.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wcrq01bryynpotionscript.pex: wcrq01bryynspotion>
[00:14] [LoadPex] <Debug: Scripts\wcrq01bryynpotionscript.pex: myscene>
[00:14] [LoadPex] <Debug: Scripts\uslp_qf_changelocation04_06065c82.pex: dlc1vq06vampireattackers>
[00:14] [LoadPex] <Debug: Scripts\wcrq01bryynpotionscript.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\uslp_qf_changelocation04_06065c82.pex: dlc1vq06dawnguardattackers>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63e.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63e.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63e.pex: alias_witch1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63e.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wcrq01hadendrinkscript.pex: wcrq00hadendrinkmenu01>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63e.pex: alias_witch2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63e.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wcrq01hadendrinkscript.pex: haden>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63e.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wcrq01hadendrinkscript.pex: wcrqstage02>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63e.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63e.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63f.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63f.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63f.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63f.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63f.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63f.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63f.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63f.pex: alias_bandit3>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63f.pex: alias_bandit2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e63f.pex: alias_bandit1>
[00:14] [LoadPex] <Debug: Scripts\wcrqlayydownscript.pex: prestage>
[00:14] [LoadPex] <Debug: Scripts\wcrqlayydownscript.pex: wcrq00>
[00:14] [LoadPex] <Debug: Scripts\wcrqlayydownscript.pex: mylaydownmarker>
[00:14] [LoadPex] <Debug: Scripts\wcrqlayydownscript.pex: stagetoset>
[00:14] [LoadPex] <Debug: Scripts\wcrqlayydownscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\uilistmenu.pex: root_menu>
[00:14] [LoadPex] <Debug: Scripts\uilistmenu.pex: menu_root>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e641.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e641.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e641.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e641.pex: alias_adventurer3>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e641.pex: alias_adventurer1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e641.pex: alias_adventurer2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e641.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e641.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e641.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e641.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3be.pex: wcshieldwall01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__04193718.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__04193718.pex: wcquestrewardseashell>
[00:14] [LoadPex] <Debug: Scripts\tif__04193718.pex: villagerref>
[00:14] [LoadPex] <Debug: Scripts\wcrqstargazinglaydownscript.pex: mylaydownmarker>
[00:14] [LoadPex] <Debug: Scripts\wcrqstargazinglaydownscript.pex: sun>
[00:14] [LoadPex] <Debug: Scripts\wcrqstargazinglaydownscript.pex: wcrq00>
[00:14] [LoadPex] <Debug: Scripts\wcrqstargazinglaydownscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcrqstargazinglaydownscript.pex: gamehour>
[00:14] [LoadPex] <Debug: Scripts\uimagicmenu.pex: menu_root>
[00:14] [LoadPex] <Debug: Scripts\uimagicmenu.pex: root_menu>
[00:14] [LoadPex] <Debug: Scripts\uimagicmenu.pex: config_root>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e642.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e642.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e642.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e642.pex: alias_adventurer3>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e642.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e642.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e642.pex: alias_adventurer1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e642.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e642.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e642.pex: alias_adventurer2>
[00:14] [LoadPex] <Debug: Scripts\tif__044c0984.pex: dialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e643.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e643.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\uimenubase.pex: isresetting>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e643.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e643.pex: alias_bandit2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e643.pex: alias_bandit1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e643.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e643.pex: alias_bandit3>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e643.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e643.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e643.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\uslp_tif_dialogueriften_000b881f.pex: toniliagreeting>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e644.pex: alias_bandit3>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e644.pex: alias_bandit2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e644.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e644.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e644.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e644.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e644.pex: alias_bandit1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e644.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e644.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e644.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e645.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\uiselectionmenu.pex: root_menu>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e645.pex: alias_warlock1>
[00:14] [LoadPex] <Debug: Scripts\uiselectionmenu.pex: selectedforms>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e645.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\uiselectionmenu.pex: menu_root>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e645.pex: alias_warlock2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e645.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e645.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e645.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e645.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e645.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e646.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e646.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\uistatsmenu.pex: root_menu>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e646.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\uistatsmenu.pex: menu_root>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e646.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e646.pex: alias_vampire2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e646.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e646.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e646.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e646.pex: alias_vampire1>
[00:14] [LoadPex] <Debug: Scripts\uitextentrymenu.pex: menu_root>
[00:14] [LoadPex] <Debug: Scripts\uitextentrymenu.pex: root_menu>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e647.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e647.pex: alias_vigilant2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e647.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e647.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e647.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e647.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e647.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e647.pex: alias_vigilant1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e647.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\uiwheelmenu.pex: menu_root>
[00:14] [LoadPex] <Debug: Scripts\uiwheelmenu.pex: root_menu>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3c0.pex: wcdeflectarrowsii>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e648.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e648.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e648.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e648.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e648.pex: alias_miner3>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e648.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e648.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e648.pex: alias_miner2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e648.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e648.pex: alias_miner1>
[00:14] [LoadPex] <Debug: Scripts\wcrqstopsceneonenterscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcrqstopsceneonenterscript.pex: wcrq00boatromancescene>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e649.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\tif__044c0985.pex: dialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e649.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e649.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e649.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e649.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e649.pex: alias_draugr1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e649.pex: alias_bandit2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e649.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e649.pex: alias_bandit3>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e649.pex: alias_draugr2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e649.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e649.pex: alias_bandit1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e649.pex: alias_draugr3>
[00:14] [LoadPex] <Debug: Scripts\wcrqvariableholderscript.pex: hadenscene01complete>
[00:14] [LoadPex] <Debug: Scripts\wcrqvariableholderscript.pex: tiascene01complete>
[00:14] [LoadPex] <Debug: Scripts\wcrqvariableholderscript.pex: bryynscene01complete>
[00:14] [LoadPex] <Debug: Scripts\wcrqvariableholderscript.pex: rolandscene01complete>
[00:14] [LoadPex] <Debug: Scripts\wcrqvariableholderscript.pex: wcrq00>
[00:14] [LoadPex] <Debug: Scripts\wcrqvariableholderscript.pex: katriscene01complete>
[00:14] [LoadPex] <Debug: Scripts\wcrqvariableholderscript.pex: tasiusscene01complete>
[00:14] [LoadPex] <Debug: Scripts\wcrqvariableholderscript.pex: playerinterestwomen>
[00:14] [LoadPex] <Debug: Scripts\wcrqvariableholderscript.pex: playerinterestmen>
[00:14] [LoadPex] <Debug: Scripts\wcrqvariableholderscript.pex: jadescene01complete>
[00:14] [LoadPex] <Debug: Scripts\wcrqvariableholderscript.pex: playerinterestboth>
[00:14] [LoadPex] <Debug: Scripts\uslp_tif_dlc2cindiriarano_04023fcf.pex: usleepcindiriaranotopicdone>
[00:14] [LoadPex] <Debug: Scripts\ukf_sf_ec_ss_thoronfight01sce_0800fb0a.pex: ec_ss_mq101>
[00:14] [LoadPex] <Debug: Scripts\ukf_sf_ec_ss_thoronfight01sce_0800fb0a.pex: ec_ss_thoronfight01>
[00:14] [LoadPex] <Debug: Scripts\ukf_sf_ec_ss_thoronfight01sce_0800fb0a.pex: banishtargetfxactivator>
[00:14] [LoadPex] <Debug: Scripts\ukf_sf_ec_ss_thoronfight01sce_0800fb0a.pex: ec_ss_thoronref>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64a.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64a.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64a.pex: alias_anke>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64a.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64a.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64a.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64a.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64a.pex: alias_follower>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64a.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wcrqwinebarrelsscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcrqwinebarrelsscript.pex: wcrq00>
[00:14] [LoadPex] <Debug: Scripts\wcrqwinebarrelsscript.pex: wcrq00wine01>
[00:14] [LoadPex] <Debug: Scripts\wcrqwinebarrelsscript.pex: wcrq00winetastescene>
[00:14] [LoadPex] <Debug: Scripts\wcrqwinebarrelsscript.pex: mywine>
[00:14] [LoadPex] <Debug: Scripts\wcrqwinebarrelsscript.pex: wcrq00wine03>
[00:14] [LoadPex] <Debug: Scripts\wcrqwinebarrelsscript.pex: wcrq00wine02>
[00:14] [LoadPex] <Debug: Scripts\wcrqwinebarrelsscript.pex: wcrq00winekw>
[00:14] [LoadPex] <Debug: Scripts\ult_frostscript.pex: forcemult>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64b.pex: alias_shomara>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64b.pex: alias_follower>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64b.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64b.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64b.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64b.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64b.pex: alias_jashavidar>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64b.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64b.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64b.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64b.pex: alias_ajira>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64c.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64c.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64c.pex: alias_follower>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64c.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64c.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64c.pex: alias_bandit2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64c.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64c.pex: alias_lorzub>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64c.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64c.pex: alias_gashnag>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64c.pex: alias_ghorlag>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64c.pex: alias_bandit1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64c.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\ult_killerscript.pex: thanatos>
[00:14] [LoadPex] <Debug: Scripts\ult_killerscript.pex: namealias>
[00:14] [LoadPex] <Debug: Scripts\ult_killerscript.pex: openmessage>
[00:14] [LoadPex] <Debug: Scripts\ult_killerscript.pex: toggleopen>
[00:14] [LoadPex] <Debug: Scripts\ult_killerscript.pex: toggleclose>
[00:14] [LoadPex] <Debug: Scripts\ult_killerscript.pex: closemessage>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64d.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64d.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64d.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64d.pex: alias_ghorlag>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64d.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64d.pex: alias_gashnag>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64d.pex: alias_follower>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64d.pex: alias_predator>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64d.pex: alias_lorzub>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64d.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64d.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64d.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\ult_recyclescript.pex: namealias>
[00:14] [LoadPex] <Debug: Scripts\ult_recyclescript.pex: protected>
[00:14] [LoadPex] <Debug: Scripts\ult_recyclescript.pex: resexp>
[00:14] [LoadPex] <Debug: Scripts\tif__04193726.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64e.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64e.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64e.pex: alias_skeleton>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64e.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64e.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64e.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64e.pex: alias_follower>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64e.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64e.pex: alias_hroldar>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64e.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\unar_effectscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\unar_effectscript.pex: minarrowcount>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3c1.pex: wcelementalprotection>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64f.pex: alias_draugr>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64f.pex: alias_follower>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64f.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64f.pex: alias_hroldar>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64f.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64f.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64f.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64f.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64f.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e64f.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\underforgetotemscript.pex: howlword3>
[00:14] [LoadPex] <Debug: Scripts\underforgetotemscript.pex: howlword2>
[00:14] [LoadPex] <Debug: Scripts\underforgetotemscript.pex: chs>
[00:14] [LoadPex] <Debug: Scripts\underforgetotemscript.pex: effect01>
[00:14] [LoadPex] <Debug: Scripts\underforgetotemscript.pex: howl>
[00:14] [LoadPex] <Debug: Scripts\underforgetotemscript.pex: howlword1>
[00:14] [LoadPex] <Debug: Scripts\underforgetotemscript.pex: effect02>
[00:14] [LoadPex] <Debug: Scripts\uslp_tif_freamothertopic_04039206.pex: usleepfreamothertopicdone>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e650.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e650.pex: alias_imperial3>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e650.pex: alias_imperialcommander>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e650.pex: alias_imperial2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e650.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e650.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e650.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e650.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e650.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e650.pex: alias_imperial1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__0252e650.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__028ef5aa.pex: hagravenbed>
[00:14] [LoadPex] <Debug: Scripts\uskpcwcampleadersfixnpcscript.pex: fixerscript>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__028ef5aa.pex: hagravenstand>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__028ef5aa.pex: hagraven>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__025a0428.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__025a0428.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__025a0428.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__025a0428.pex: alias_theodyn>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__025a0428.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__025a0428.pex: alias_returnbanneredmare>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__025a0428.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__025a0428.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__025a0428.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\uskpcwcampleadersfixscript.pex: uskpstormcloakcampcolist>
[00:14] [LoadPex] <Debug: Scripts\uskpcwcampleadersfixscript.pex: uskp_ulfric>
[00:14] [LoadPex] <Debug: Scripts\uskpcwcampleadersfixscript.pex: ulfricalias>
[00:14] [LoadPex] <Debug: Scripts\wcshirecaveboulderscript.pex: attackstrikescurrent>
[00:14] [LoadPex] <Debug: Scripts\uskpcwcampleadersfixscript.pex: uskp_tullius>
[00:14] [LoadPex] <Debug: Scripts\wcshirecaveboulderscript.pex: mineoretoolslist>
[00:14] [LoadPex] <Debug: Scripts\uskpcwcampleadersfixscript.pex: uskplegioncampcolist>
[00:14] [LoadPex] <Debug: Scripts\uskpcwcampleadersfixscript.pex: tulliusalias>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02ac9830.pex: wtquestselectglobal>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02ac9830.pex: mq105>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02ac9830.pex: mq205>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02ac9830.pex: mq105ustengrav>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02ac9830.pex: mq201>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02ac9830.pex: mq102>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02ac9830.pex: mq104>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02ac9830.pex: wtstartnotify>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02ac9830.pex: wtstartlevel>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02ac9830.pex: mq204>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02ac9830.pex: mq206>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02ac9830.pex: wyrmstooth>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02ac9830.pex: mq202>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02ac9830.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02ac9830.pex: mq103>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02ac9830.pex: mq305>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02ac9830.pex: mq106>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02ac9830.pex: mq203>
[00:14] [LoadPex] <Debug: Scripts\uskpdunmossmothervaldraliasscript.pex: healedstage>
[00:14] [LoadPex] <Debug: Scripts\uskpdunmossmothervaldraliasscript.pex: magicrestorehealth>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: roland>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wccompanionstatsmessage03rival>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: bryyn>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: zavok>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wclevelprogressionratezavok>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wccompanionsc>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02acfad9.pex: alias_sfxfire>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wccompanionstatsmessage03>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02acfad9.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: tasius>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02acfad9.pex: alias_vulthurkrah>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wcregardsc>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02acfad9.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wccompanionstatsmessage03acquaintance>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02acfad9.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wchealthsc>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02acfad9.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: tia>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02acfad9.pex: alias_distantoutsideentrancemarker>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: haden>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02acfad9.pex: alias_smoke>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wcregardhaden>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02acfad9.pex: alias_victim>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wcregardroland>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02acfad9.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: jade>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02acfad9.pex: alias_burntcart>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wccompanionstatsmessage02>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02acfad9.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wcregardbryyn>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02acfad9.pex: alias_horse>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wccompanionstatsmessage03closecompanion>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wclevelprogressionratetasius>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wclevelprogressionratekatri>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wclevelprogressionrateroland>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wcxpsc>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wclevelprogressionrateiriel>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wcregardkatri>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wclevelprogressionratehaden>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wclevelprogressionratebryyn>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wcregardzavok>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wcregardiriel>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wcregardtia>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wcstaminasc>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wccompanionstatsmessage03lover>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: katri>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wcregardtasius>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wccompanionstatsmessage>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wcregardjade>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: iriel>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wcmagickasc>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wclevelprogressionratejade>
[00:14] [LoadPex] <Debug: Scripts\tif__04193728.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wclevelprogressionratetia>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wccompanionstatsmessage03annoyance>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wccompanionstatsmessage03friend>
[00:14] [LoadPex] <Debug: Scripts\wcstatcheckerscript.pex: wccompanionstatsmessage03inconvenience>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02baff58.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02baff58.pex: alias_werewolf>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02baff58.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02baff58.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02baff58.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02baff58.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02baff58.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02baff58.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wcsummoncreaturescript.pex: myexplosion>
[00:14] [LoadPex] <Debug: Scripts\wcsummoncreaturescript.pex: summontargetfxactivator>
[00:14] [LoadPex] <Debug: Scripts\wcsummoncreaturescript.pex: mycreature02>
[00:14] [LoadPex] <Debug: Scripts\wcsummoncreaturescript.pex: summonmarker04>
[00:14] [LoadPex] <Debug: Scripts\wcsummoncreaturescript.pex: myscroll>
[00:14] [LoadPex] <Debug: Scripts\wcsummoncreaturescript.pex: mycreature04>
[00:14] [LoadPex] <Debug: Scripts\wcsummoncreaturescript.pex: numberofcreatures>
[00:14] [LoadPex] <Debug: Scripts\wcsummoncreaturescript.pex: summonmarker05>
[00:14] [LoadPex] <Debug: Scripts\wcsummoncreaturescript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcsummoncreaturescript.pex: summonmarker02>
[00:14] [LoadPex] <Debug: Scripts\wcsummoncreaturescript.pex: summonmarker01>
[00:14] [LoadPex] <Debug: Scripts\wcsummoncreaturescript.pex: mycreature05>
[00:14] [LoadPex] <Debug: Scripts\wcsummoncreaturescript.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wcsummoncreaturescript.pex: mycreature01>
[00:14] [LoadPex] <Debug: Scripts\wcsummoncreaturescript.pex: summonmarker03>
[00:14] [LoadPex] <Debug: Scripts\wcsummoncreaturescript.pex: mycreature03>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02baff5b.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02baff5b.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02baff5b.pex: alias_atronach>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02baff5b.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02baff5b.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02baff5b.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02baff5b.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02baff5b.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\tif__042985a6.pex: irielsjournal>
[00:14] [LoadPex] <Debug: Scripts\wct_configurationpower_script.pex: wct_mult>
[00:14] [LoadPex] <Debug: Scripts\wct_configurationpower_script.pex: wct_configurationpower_message_disableconfigurationpower>
[00:14] [LoadPex] <Debug: Scripts\wct_configurationpower_script.pex: wct_configurationpower_spell>
[00:14] [LoadPex] <Debug: Scripts\wct_configurationpower_script.pex: wct_global>
[00:14] [LoadPex] <Debug: Scripts\wct_configurationpower_script.pex: wct_message>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3c2.pex: wcblockrunnerii>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02beba32.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02beba32.pex: alias_warlock1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02beba32.pex: alias_valstadt>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02beba32.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02beba32.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02beba32.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02beba32.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02beba32.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02beba32.pex: alias_marauder2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02beba32.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02beba32.pex: alias_marauder3>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02beba32.pex: alias_warlock2>
[00:14] [LoadPex] <Debug: Scripts\wcvaerminacloakscript.pex: follower03>
[00:14] [LoadPex] <Debug: Scripts\wcvaerminacloakscript.pex: wcae01>
[00:14] [LoadPex] <Debug: Scripts\wcvaerminacloakscript.pex: bridgeeyeslever>
[00:14] [LoadPex] <Debug: Scripts\wcvaerminacloakscript.pex: wcrq00>
[00:14] [LoadPex] <Debug: Scripts\wcvaerminacloakscript.pex: invisibility>
[00:14] [LoadPex] <Debug: Scripts\wcvaerminacloakscript.pex: wcae04>
[00:14] [LoadPex] <Debug: Scripts\wcvaerminacloakscript.pex: wcmq09anendonceandforall>
[00:14] [LoadPex] <Debug: Scripts\wcvaerminacloakscript.pex: follower01>
[00:14] [LoadPex] <Debug: Scripts\wcvaerminacloakscript.pex: invisibility04>
[00:14] [LoadPex] <Debug: Scripts\wcvaerminacloakscript.pex: follower02>
[00:14] [LoadPex] <Debug: Scripts\uslp_tif_freamothertopic_04039207.pex: usleepfreamothertopicdone>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c7399c.pex: wtthenakednord>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c7399c.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c7399c.pex: alias_note>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c7399c.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c7399c.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c7399c.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c7399c.pex: alias_gjalrunn>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c7399c.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c7399c.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wcwarpcompanionsscript.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__028ef5ad.pex: reward>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c75a81.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c75a81.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c75a81.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c75a81.pex: alias_gjalrunn>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c75a81.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c75a81.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c75a81.pex: alias_hireling2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c75a81.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c75a81.pex: alias_hireling1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c75a81.pex: gjalrunnoutfit>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c75a81.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\uskphighgateruinshiddenboss.pex: hiddenboss>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c7ff05.pex: alias_myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c7ff05.pex: alias_goldpants>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c7ff05.pex: alias_myholdcontested>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c7ff05.pex: alias_myholdsons>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c7ff05.pex: alias_gjalrunn>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c7ff05.pex: alias_trigger>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c7ff05.pex: alias_travelmarker2>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c7ff05.pex: alias_travelmarker1>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c7ff05.pex: gjalrunnoutfit>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02c7ff05.pex: alias_myholdimperial>
[00:14] [LoadPex] <Debug: Scripts\we01banditscript.pex: bandit2>
[00:14] [LoadPex] <Debug: Scripts\we01banditscript.pex: boss>
[00:14] [LoadPex] <Debug: Scripts\we01banditscript.pex: banditvictim>
[00:14] [LoadPex] <Debug: Scripts\we01banditscript.pex: bandit1>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: ms05>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: alias_questgiver>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: freeformmorthalb>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: tg09>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: t01degainefavor>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: solitudefreeform01>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: da11intro>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: tg01haelgastatuealias>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: freeformshorsstone01>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: ms05start>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: tg00brandsheijail>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: tg09post>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: da04>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: t01>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: c03>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: nocturnalref>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: favor252>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: t01intro>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: t03postquest>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: da01intro>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: templetreedead>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: tg01>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: skjorref>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: brandsheiref>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: redbellyspiderswap>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: tg00sparrest>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: krevref>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: retro110>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: ms11>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: da01>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: ms11b>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: solitudeplayerhousedecorateguestbedroom>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02cad2d3.pex: gjalrunnoutfit>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: favor110>
[00:14] [LoadPex] <Debug: Scripts\we100baseletterscript.pex: we100readletter>
[00:14] [LoadPex] <Debug: Scripts\uskponload02script.pex: cwgarrisonenablemarkerimperialsolitude>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02cad2d3.pex: alias_oldlocation>
[00:14] [LoadPex] <Debug: Scripts\tif__04197df3.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02cad2d3.pex: alias_goldpants>
[00:14] [LoadPex] <Debug: Scripts\tif__04197df3.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02cad2d3.pex: alias_newlocation>
[00:14] [LoadPex] <Debug: Scripts\tif__04197df3.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02cad2d3.pex: alias_gjalrunn>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02cad2d3.pex: alias_centermarker>
[00:14] [LoadPex] <Debug: Scripts\wt_qf__02cad2d3.pex: alias_player>
[00:14] [LoadPex] <Debug: Scripts\tif__0452b864.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wt_sf_wtdragonhuntvulthurkrah_02bdb240.pex: vulthurkrah>
[00:14] [LoadPex] <Debug: Scripts\wt_sf_wtdragonhuntvulthurkrah_02bdb240.pex: stagger>
[00:14] [LoadPex] <Debug: Scripts\wt_sf_wtdragonhuntvulthurkrah_02bdb240.pex: wtfasttravel>
[00:14] [LoadPex] <Debug: Scripts\wt_sf_wtdragonhuntvulthurkrah_02bdb240.pex: clearweather>
[00:14] [LoadPex] <Debug: Scripts\wt_sf_wtdragonhuntvulthurkrah_02bdb240.pex: stormweather>
[00:14] [LoadPex] <Debug: Scripts\wt_sf_wtdragonhuntvulthurkrah_02bdb240.pex: getup>
[00:14] [LoadPex] <Debug: Scripts\wt_sf_wtdragonhuntvulthurkrah_02bdb240.pex: dragonrendeffect>
[00:14] [LoadPex] <Debug: Scripts\wt_sf_wtdragonhuntvulthurkrah_02bdb240.pex: rendedimod>
[00:14] [LoadPex] <Debug: Scripts\wt_sf_wtdragonhuntvulthurkrah_02bdb240.pex: wtdragonthunder>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: tg08a>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: db02>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: usleepforsworntoggle>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: ms12b>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: tgrealpitcher>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: mq201malborn>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: ms06start>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: da13>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: ms06ritualenabler>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: da15arenascript>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: ms08warrior2>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: solitudefreeform03>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: tgpitcher>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: cragslanecavernlocation>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: tgrenablerhandler>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: torch01>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: dbentrancequest>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: wiassault02>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: ms08questactive>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: mq201malborncaravanleader>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: uskptg08amapmarker>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: ms08warrior1>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: freeformriften01>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: mq201malborncaravanleaderref>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: ms12>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: pffr01count>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: viarmoref>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: ms05kingolafsfestival>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: mg01pointer>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: retro120>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: ms08>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: da15>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: freeformkolskeggra>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: ms08questnotactive>
[00:14] [LoadPex] <Debug: Scripts\uskponload04ascript.pex: mg01>
[00:14] [LoadPex] <Debug: Scripts\wt_sf_wtrandomenc43thenakedno_02c75a84.pex: gjalrunn>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3c4.pex: wcdeadlybashii>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: govruling>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: bardscollegeflute>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: cwimperial>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: templedibellamarker>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: cwowner>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: bardscollegeluteitem>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: gorm>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: bardscollegefluteitem>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: bardscollegedrumitem>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: dialogueriftenhostlerbackup>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: bardscollegelute>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: witchhead>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: servicessolitudesybillestentor>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: lynly>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: armordaedricboots>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: solitudebluepalacefaction>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: dbarmorhelmetwornplayable>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: dialoguesolitudetailor>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: dialoguemorthalhousecarl>
[00:14] [LoadPex] <Debug: Scripts\we100objscript.pex: we100readletter>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: servicesmarkarthjewelryvendor>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: dbarmorgloveswornplayable>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: dbarmorbootswornplayable>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: dialoguemorthaljarl>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: melaran>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: senna>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: dialogueriftentavernkeeper>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: dbarmorhelmetworn>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: dbarmorglovesworn>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: servicessolitudewinkingskeeverinn>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: dravynea>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: freeformkynesgrovea>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: dbarmorbootsworn>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: winotavernfaction>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: favorjarlsmakefriends>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: parentquest>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: riftenlocation>
[00:14] [LoadPex] <Debug: Scripts\wt_sf_wtthenakednordpantsritu_02c6b58e.pex: ritualwarlock>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: cwexiledsonsmarker>
[00:14] [LoadPex] <Debug: Scripts\wt_sf_wtthenakednordpantsritu_02c6b58e.pex: wtgoldpants>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: da03start>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: da14>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: govexiled>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: talenjei>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: harrald>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: bardscollegedrum>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: idgrodravencrone>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: retro121>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: dialogueriftenhostler>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: dialogueriftentavernkeeperbackup>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: serviceswhiterunbanneredmare>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: govsons>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: servicessolitudeblacksmith>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: lod>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: saerlund>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: adara>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: dremoradaedricboots>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: heimvar>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: dialoguewhiteruninnkeeperbackup>
[00:14] [LoadPex] <Debug: Scripts\uskponload05script.pex: sorexvinius>
[00:14] [LoadPex] <Debug: Scripts\uslp_tif_perkinvestor_06084245.pex: usleepperkinvestorravenrockblacksmith>
[00:14] [LoadPex] <Debug: Scripts\we100script.pex: we100objstart>
[00:14] [LoadPex] <Debug: Scripts\we100script.pex: we100readletter>
[00:14] [LoadPex] <Debug: Scripts\we21npcscript.pex: restorehealtheffect>
[00:14] [LoadPex] <Debug: Scripts\we21npcscript.pex: pnpclocation>
[00:14] [LoadPex] <Debug: Scripts\we21npcscript.pex: pmagicrestorehealth>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive121script.pex: violahome>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive121script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive121script.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive121script.pex: arivanya>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive121script.pex: teeth>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive121script.pex: necroamulet>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive121script.pex: ms11pre>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive121script.pex: freeformriften07>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive121script.pex: player>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive121script.pex: strangeamulet>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive121script.pex: windhelmhjerimplayerchestenable>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive121script.pex: achievementsquest>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive121script.pex: retro122>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive121script.pex: arivanyahome>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive121script.pex: viola>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive121script.pex: ms11>
[00:14] [LoadPex] <Debug: Scripts\ussepbullseyeeffectscript.pex: weaptypebow>
[00:14] [LoadPex] <Debug: Scripts\ussepbullseyeeffectscript.pex: bullseye>
[00:14] [LoadPex] <Debug: Scripts\ussepbullseyeeffectscript.pex: perkbullseyeparalyze>
[00:14] [LoadPex] <Debug: Scripts\we35script.pex: maiqtheliarref>
[00:14] [LoadPex] <Debug: Scripts\we35script.pex: maiqdialogue>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: towndragonbridgefaction>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: dialoguesolitudeeastempirebackup>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: dialoguedragonbridgetavernkeeperbackup>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: caius>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: c03postquest>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: dialoguewhiteruninnkeeper>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: michellylvieve>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: hofgrir>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: windhelmviolafaction>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: lortheim>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: brillalias>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: dialogueriftenhostler>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: playerwerewolfcurequest>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: juliennelylvieve>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: faida>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: whiterunholdlocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: olfinaalias>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: playeriswerewolf>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: da08>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: cwowner>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: govimperial>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: dialoguesolitudetailor>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: dialoguewhiteruninnkeeperbackup>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: guardalias>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: alias_exiledimperialmarker>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: dialoguesolitudecourtwizard>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: ahlam>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: servicesfalkreathdeadmansdrinkinn>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: alias_narri>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: serviceswhiterunbanneredmare>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: melaran>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: c04>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: whiterunarcadiascauldronfaction>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: crimefactionhaafingar>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: retro123>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: ysolda>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: dialoguesolitudeeastempire>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: dirge>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: whiterunbelethorsgoodsfaction>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: alias_frothar>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: player>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: alias_nelkir>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: whpawnshop>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: shadr>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: valgavinicia>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: vekel>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: vittoriavici>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: endarie>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: dialoguedragonbridgetavernkeeper>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: govexiled>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: aquilliusaeresius>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: sybillestentor>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: dialoguefalkreathinnkeeperbackup>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: jora>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: hulda>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: whsteward>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: alias_dagny>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: viola>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: dialoguefalkreathinnkeeper>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: mikael>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: govruling>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive122script.pex: dialogueriftentavernkeeper>
[00:14] [LoadPex] <Debug: Scripts\tif__043de613.pex: wcrqstage05>
[00:14] [LoadPex] <Debug: Scripts\tif__043de613.pex: datealias>
[00:14] [LoadPex] <Debug: Scripts\wealiasscript.pex: stopregisteringunloadingifstagehasbeenset>
[00:14] [LoadPex] <Debug: Scripts\wealiasscript.pex: makeaggressiveondistancetoplayer>
[00:14] [LoadPex] <Debug: Scripts\wealiasscript.pex: putinthisfactiononload>
[00:14] [LoadPex] <Debug: Scripts\wealiasscript.pex: makeaggressiveandattackplayerifattacked>
[00:14] [LoadPex] <Debug: Scripts\wealiasscript.pex: disableonunload>
[00:14] [LoadPex] <Debug: Scripts\wealiasscript.pex: pacifyonload>
[00:14] [LoadPex] <Debug: Scripts\wealiasscript.pex: initiallydisabled>
[00:14] [LoadPex] <Debug: Scripts\wealiasscript.pex: defaultashpile1>
[00:14] [LoadPex] <Debug: Scripts\wealiasscript.pex: makeaggressiveongainlostoplayer>
[00:14] [LoadPex] <Debug: Scripts\wealiasscript.pex: disintegrateonload>
[00:14] [LoadPex] <Debug: Scripts\wealiasscript.pex: killonload>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive406script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\wealiasscript.pex: registerloadingandunloading>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive406script.pex: ffq3>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive406script.pex: usseptracking>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive406script.pex: extractor>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive406script.pex: ffq3b>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive406script.pex: cwrankrewardsons>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive406script.pex: retro407>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive406script.pex: da04>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive406script.pex: vald>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive406script.pex: cw>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive123script.pex: tulliusalias>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive123script.pex: retro124>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive123script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive123script.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive123script.pex: uskp_ulfric>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive123script.pex: ulfricalias>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive123script.pex: uskpcwcampleadersfix>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive123script.pex: uskp_tullius>
[00:14] [LoadPex] <Debug: Scripts\tif__042ae6b6.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__042ae6b6.pex: katri>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive407script.pex: dbscript>
[00:14] [LoadPex] <Debug: Scripts\tif__04530a55.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive407script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__04530a55.pex: wcdagonfaction>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive407script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive407script.pex: mg03trigger>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive407script.pex: mg03>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive407script.pex: retro408>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive407script.pex: usseptracking>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive124script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive124script.pex: ms05start>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive124script.pex: assassin>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive124script.pex: freeformvalddebt>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive124script.pex: db09guard3>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive124script.pex: cr10plans>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive124script.pex: db09guard4>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive124script.pex: valdref>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive124script.pex: db09guard1>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive124script.pex: cr10>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive124script.pex: mq201malborn>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive124script.pex: ms05>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive124script.pex: retro125>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive124script.pex: jobmerchantfaction>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive124script.pex: solitudeeastempire>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive124script.pex: db09guard5>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive124script.pex: cr10container>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive124script.pex: db09>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive124script.pex: jobmiscfaction>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive124script.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive124script.pex: valdalias>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive124script.pex: db09guard2>
[00:14] [LoadPex] <Debug: Scripts\tif__043b4c33.pex: wcrqstage01>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive408script.pex: usseptracking>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive408script.pex: retro413>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive408script.pex: cw>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive408script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive408script.pex: cwsiegeattackcampenablemarkersonswhiterun>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: weaponracknoshieldmessage>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: da13spellbreaker>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3c5.pex: wcdisarmingbashii>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: uskpweaponrackforswornstaves>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: alreadyinit>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: weapontypegreatsword>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: mg07staffofmagnus>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: weapontypewaraxe>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: weaponracknobowmessage>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: weaponracknodaggermessage>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: wracktrigger>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: racktype>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: placediteminit>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: armormaterialdragonplate>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: onupdatehandled>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive125script.pex: db05penitusbodyguardref>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: weapontypedagger>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive125script.pex: da06enableparent>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: da16skullofcorruption>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive125script.pex: jobmerchantfaction>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: weapontypemace>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive125script.pex: serviceslargashburgarakhuskp>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: messagealreadyshown>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive125script.pex: db05weddingenablemarker>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: da15wabbajack>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive125script.pex: garakh>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: da14sanguinerose>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive125script.pex: jobapothecaryfaction>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: armormaterialdaedric>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive125script.pex: addvar>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: uskpweaponrackweapondisallowedmessage>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive125script.pex: freeformsoljundssinkholea>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: patch14weaponracknobowmessage>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive125script.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: playersdroppedweapon>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive125script.pex: solitudeaddvarshousekey>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: uskpwrplayerrefalias>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive125script.pex: db05>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: weapontypebow>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive125script.pex: atub>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: uskpweaponrackwrongstaffmessage>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive125script.pex: retro126>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: uskwrongstaffmessage>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive125script.pex: karthspireredoubtjailkey>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: weaponrackactivatemessage>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive125script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: armormaterialdwarven>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive125script.pex: usleepdraugrenablemarker>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: weapontypesword>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive125script.pex: jobblacksmithfaction>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: wrackglobal>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive125script.pex: da06>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: armorshield>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: weaponracknoweaponmessage>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: weapontypebattleaxe>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: weapontypestaff>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: triggermarker>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: patch14coaracks>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: weaponrackonlydaggermessage>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: weapontypewarhammer>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: playersequippedweapontype>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: uskpforswornstaveslist>
[00:14] [LoadPex] <Debug: Scripts\weaponrackactivatescript.pex: armorshieldofysgramor>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive413script.pex: usseptracking>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive413script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive413script.pex: dawnbreaker>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive413script.pex: da09>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive413script.pex: retro414>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b073cc.pex: wtbarrowathirfollow>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: cr05>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: cr08>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: cr02target>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: tonilla>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: uskpmarkscontainerref>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: retro127>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: da14>
[00:14] [LoadPex] <Debug: Scripts\weaponracktriggerscript.pex: wrackactivator>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: ffriften11markalias03>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: ffriften11markalias02>
[00:14] [LoadPex] <Debug: Scripts\weaponracktriggerscript.pex: armorshield>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: ffriften11markalias01>
[00:14] [LoadPex] <Debug: Scripts\weaponracktriggerscript.pex: alreadyinit>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: cr05target>
[00:14] [LoadPex] <Debug: Scripts\weaponracktriggerscript.pex: activatorref>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: jobmiscfaction>
[00:14] [LoadPex] <Debug: Scripts\weaponracktriggerscript.pex: ignorearmor>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: cr08victimmarker>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: cr08victim>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: windhelmcandlehearthpatrons>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: ms05rumor>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: uskpmarkscontainer>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: cr05script>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: db11>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: db11penitusdockssoldier>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: ysolda>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: cr02>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: freeformriften11>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: niranye>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: ennis>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: arivanya>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: windhelmcornerclubpatrons>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive126script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive414script.pex: da04>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive414script.pex: hafjorg>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive414script.pex: scrollactivator>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive414script.pex: elderscroll>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive414script.pex: usseptracking>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive414script.pex: freeformriften17>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive414script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive414script.pex: retro415>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive414script.pex: mq205>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive127script.pex: cwowner>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive127script.pex: odfel>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive127script.pex: markarththalmor2>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive127script.pex: markarththalmor1>
[00:14] [LoadPex] <Debug: Scripts\webdestructiblescript.pex: myqueststageonfirststage>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive127script.pex: markarthlocation>
[00:14] [LoadPex] <Debug: Scripts\webdestructiblescript.pex: myquest>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive127script.pex: ssdrocksplinterpickaxe>
[00:14] [LoadPex] <Debug: Scripts\webdestructiblescript.pex: webtrigger>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive127script.pex: retro130>
[00:14] [LoadPex] <Debug: Scripts\webdestructiblescript.pex: myscene01>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive127script.pex: cwfortobserver>
[00:14] [LoadPex] <Debug: Scripts\webdestructiblescript.pex: myscene02>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive127script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\webdestructiblescript.pex: webactor>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive127script.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\webdestructiblescript.pex: myqueststageondestroyed>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive127script.pex: weappickaxe>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive415script.pex: usseptracking>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive415script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive415script.pex: dushnikhyallonghouse>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive415script.pex: mg06>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive415script.pex: narzulburmauhulakhslonghouse>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive415script.pex: morkhazgurlarakslonghouse>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive415script.pex: ms12bscript>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive415script.pex: mg06magnussoundref>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive415script.pex: relationshiporcs>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive415script.pex: ms12b>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive415script.pex: retro417>
[00:14] [LoadPex] <Debug: Scripts\tif__043de615.pex: wcrqstage05>
[00:14] [LoadPex] <Debug: Scripts\tif__042ae6c2.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive130script.pex: tgfences>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive130script.pex: c04>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive130script.pex: morthalguardhousekey>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive130script.pex: cwfieldcoimperialhjaalmarchcapital>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive130script.pex: driftshadesanctuary02>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive130script.pex: tgfencegulumeienabler>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive130script.pex: driftshadesanctuarylocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive130script.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive130script.pex: driftshadesanctuary01>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive130script.pex: c05>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive130script.pex: retro131>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive130script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\webountycollectorscript.pex: reachholdlocation>
[00:14] [LoadPex] <Debug: Scripts\webountycollectorscript.pex: hjaalmarchholdlocation>
[00:14] [LoadPex] <Debug: Scripts\webountycollectorscript.pex: crimefactionrift>
[00:14] [LoadPex] <Debug: Scripts\webountycollectorscript.pex: whiterunholdlocation>
[00:14] [LoadPex] <Debug: Scripts\webountycollectorscript.pex: crimefactionwinterhold>
[00:14] [LoadPex] <Debug: Scripts\webountycollectorscript.pex: mycrimefaction>
[00:14] [LoadPex] <Debug: Scripts\webountycollectorscript.pex: haafingarholdlocation>
[00:14] [LoadPex] <Debug: Scripts\webountycollectorscript.pex: crimefactionreach>
[00:14] [LoadPex] <Debug: Scripts\webountycollectorscript.pex: crimefactionhjaalmarch>
[00:14] [LoadPex] <Debug: Scripts\webountycollectorscript.pex: crimefactionfalkreath>
[00:14] [LoadPex] <Debug: Scripts\webountycollectorscript.pex: winterholdholdlocation>
[00:14] [LoadPex] <Debug: Scripts\webountycollectorscript.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\webountycollectorscript.pex: eastmarchholdlocation>
[00:14] [LoadPex] <Debug: Scripts\webountycollectorscript.pex: riftholdlocation>
[00:14] [LoadPex] <Debug: Scripts\webountycollectorscript.pex: paleholdlocation>
[00:14] [LoadPex] <Debug: Scripts\webountycollectorscript.pex: crimefactionwhiterun>
[00:14] [LoadPex] <Debug: Scripts\webountycollectorscript.pex: webountycollectorcrimegold>
[00:14] [LoadPex] <Debug: Scripts\webountycollectorscript.pex: crimefactioneastmarch>
[00:14] [LoadPex] <Debug: Scripts\webountycollectorscript.pex: crimefactionhaafingar>
[00:14] [LoadPex] <Debug: Scripts\webountycollectorscript.pex: falkreathholdlocation>
[00:14] [LoadPex] <Debug: Scripts\webountycollectorscript.pex: crimefactionpale>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive417script.pex: retro420>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive417script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive417script.pex: ccquest>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive417script.pex: usseptracking>
[00:14] [LoadPex] <Debug: Scripts\tif__043b4c35.pex: wcrqstage01>
[00:14] [LoadPex] <Debug: Scripts\wecarvaindeathscript.pex: wecarvainskilled>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: pirate1>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: mq206>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: mgmainquestbridge>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: winterholdinnkeeper>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: ms04>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: retro132>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: pirate2>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: stig>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: ulfricref>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: galmarref>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: ms04rewardnodisplay>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: ms10>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: pelagiafarmfaction>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: gloth>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: dunblindcliffqst>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: mgritual04>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: mg01>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: blindcliffcavelocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: mgritualrestbook>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: scrollquest>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: penitus1>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: tgnopickpocketfaction>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: db09>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: pirate3>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: mq205>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: tg09door>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: elderscroll>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: varnius>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: winterholdbackupinnkeeper>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive131script.pex: penitus2>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive420script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive420script.pex: retro421>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive420script.pex: usseptracking>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3c7.pex: wcdestruction01ii>
[00:14] [LoadPex] <Debug: Scripts\wecrimefactionaliasscript.pex: whiterunholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wecrimefactionaliasscript.pex: paleholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wecrimefactionaliasscript.pex: crimefactionwhiterun>
[00:14] [LoadPex] <Debug: Scripts\wecrimefactionaliasscript.pex: crimefactionpale>
[00:14] [LoadPex] <Debug: Scripts\wecrimefactionaliasscript.pex: eastmarchholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wecrimefactionaliasscript.pex: reachholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wecrimefactionaliasscript.pex: crimefactionreach>
[00:14] [LoadPex] <Debug: Scripts\wecrimefactionaliasscript.pex: hjaalmarchholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wecrimefactionaliasscript.pex: winterholdholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wecrimefactionaliasscript.pex: myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wecrimefactionaliasscript.pex: riftholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wecrimefactionaliasscript.pex: crimefactionhjaalmarch>
[00:14] [LoadPex] <Debug: Scripts\wecrimefactionaliasscript.pex: crimefactionfalkreath>
[00:14] [LoadPex] <Debug: Scripts\wecrimefactionaliasscript.pex: crimefactionwinterhold>
[00:14] [LoadPex] <Debug: Scripts\wecrimefactionaliasscript.pex: crimefactioneastmarch>
[00:14] [LoadPex] <Debug: Scripts\wecrimefactionaliasscript.pex: crimefactionrift>
[00:14] [LoadPex] <Debug: Scripts\wecrimefactionaliasscript.pex: falkreathholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wecrimefactionaliasscript.pex: haafingarholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wecrimefactionaliasscript.pex: crimefactionhaafingar>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: tg01>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: cr08exclusionfaction>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: tg00>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: ms11>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: mgrarniel02>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: windhelmplayerhousedecoratebedroom>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: sinding>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: nn01>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive421script.pex: cwpostwhiterunobj>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: palacemarker>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive421script.pex: byohhousebuilding>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: dbdestroy>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: cw>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive421script.pex: alias_player>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: sindinghuman>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive421script.pex: retro423>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: freeformivarstead02>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive421script.pex: cwfinale>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b073cf.pex: wtbarrowathirfollow>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: db>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive421script.pex: usseptracking>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: skyforgesteelgreatsword>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive421script.pex: byohmateriallog>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: windhelmplayerhousedecoratebasic>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive421script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: cwobj>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: sindingghost>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: dbforever>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: drifaref>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: dunnchuandzelqst>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: da05_dunbloatedmansgrottoqst>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: farkasref>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: necklace>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: armorcompanionsnohelmetoutfit>
[00:14] [LoadPex] <Debug: Scripts\weda02cultistscript.pex: da02book>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: cwfinale>
[00:14] [LoadPex] <Debug: Scripts\weda02cultistscript.pex: weda02>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: dunangarvundeqst>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: c01>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: captainlonelygaleref>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: tg00maulhandler>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: drifa>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: stafftandil>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: da05>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: housequest>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive132script.pex: retro133>
[00:14] [LoadPex] <Debug: Scripts\weda13conditional.pex: leonshouldinterject>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive423script.pex: retro424>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive423script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive423script.pex: usseptracking>
[00:14] [LoadPex] <Debug: Scripts\weda13start.pex: leonshouldinterject>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: mgenthirvendorperk>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: voicesfollowerall>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: uhtoggle>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: tgnopickpocketfaction>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: da13>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: froki>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: usleepms06startday>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: ms09>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: nurelion>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: mg06>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: woundedsoldier>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: arrad>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: femalenord>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: morthalguardhousekey>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: tgtq04>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: cwpreparecitycitizencitycenterexlusion>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: whiteruncivilwararguescene>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: ms06start>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: ms05>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: haming>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: crimefactionrift>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: ms12>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: ms06>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: retro200>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: orchendor>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: ms05start>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive133script.pex: gamedayspassed>
[00:14] [LoadPex] <Debug: Scripts\wedl06letrushcleanuptriggerscript.pex: louisletrush>
[00:14] [LoadPex] <Debug: Scripts\wedl06letrushcleanuptriggerscript.pex: ms03>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive424script.pex: petra>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive424script.pex: lisbet>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive424script.pex: dunblindcliffqst>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive424script.pex: usseptracking>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive424script.pex: retro425>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive424script.pex: freeformmarkarthe>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive424script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: mgr04>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: we31>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: proventus>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: favor258>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: mgr20b>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: bloodharvest>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: freeformwinterholdcfin>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: bardsongs>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: nimhe>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: freeformwhiterunquest03>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: ffsteelgreatswordbalgruuf>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: talsgarthewanderer>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: riverwoodsleepinggiantinnfaction>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: collegeofwinterholdfaction>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: freeformwinterholdc>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: usleepbalgruufsworddisplay>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: bardsongsinstrumentalwedding02>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: dunsouthfringeqst>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: sanguine>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: favor256>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: embry>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: mgr21>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: db05>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: mgr20bookchest>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: mg01>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: da14>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: t01>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: mgcollegelectureinfos>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: bardsongsinstrumentalwedding01>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: achievements>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: da04>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: mgr20bookalias>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: retro201>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: tgleadership>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: favor257>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: freeformmarkartho>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive200script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wedl06letrushondeathscript.pex: wedl06letrushkilled>
[00:14] [LoadPex] <Debug: Scripts\tif__042ae6c8.pex: wclq09zavokspelltome>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive425script.pex: usseptracking>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive425script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive425script.pex: retro426>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive425script.pex: dlc2basearrownordic75>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive425script.pex: litembanditweaponarrows>
[00:14] [LoadPex] <Debug: Scripts\tif__0453ad63.pex: wcromancegiftakrash>
[00:14] [LoadPex] <Debug: Scripts\tif__0453ad63.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wedogfollowerscript.pex: dialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\wedogfollowerscript.pex: playeranimalcount>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: duneldergleamt03>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: whiterunwatchtowerimperialenablemarker>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: bloodharvest>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: portalfx>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: usleepforsworntoggle>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: alftandmapmarker>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: dunpoitundrawitchshackqst>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: dunhighgateruinsqst>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: actualportal>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: freeformkolskeggra>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: blood>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: dundarklightqst>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: whiterunlocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: ms06start>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: da04>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: cw>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: cwowner>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: da02rubblemarker>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: highgatescroll>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: db07>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: sphere>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: achievementsquest>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: champion>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: dunmistwatchqst>
[00:14] [LoadPex] <Debug: Scripts\wemadmandeathscript.pex: wemadmankilled>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: mzarkmapmarker>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive426script.pex: usseptracking>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: lexicon>
[00:14] [LoadPex] <Debug: Scripts\tif__043b4c37.pex: wcrqstage01>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive426script.pex: retro427>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: dunbloodletthroneqst>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive426script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: christerleavesworld>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive426script.pex: mg07>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive426script.pex: mg05>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: whiterunwatchtowersonsenablemarker>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: anise>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: telrav>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: cw01windhelmmaptablescenea>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: asta>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: cw01windhelmmaptablescene>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: sebastianlort>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: mgritual04>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: da02>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: retro202>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: mq205>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: sond>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: gamedayspassed>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: da03>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: darklightdoor>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: harvester>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive201script.pex: dunnilheimqst>
[00:14] [LoadPex] <Debug: Scripts\weparentscript.pex: weplayerfriend>
[00:14] [LoadPex] <Debug: Scripts\weparentscript.pex: weplayerenemy>
[00:14] [LoadPex] <Debug: Scripts\weparentscript.pex: wi>
[00:14] [LoadPex] <Debug: Scripts\weparentscript.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__010e80b4.pex: luriustravelscene>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3c8.pex: wcdestruction01ii>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive427script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive427script.pex: retro428>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive427script.pex: usseptracking>
[00:14] [LoadPex] <Debug: Scripts\weprisoneraliasscript.pex: weshareddialogueprisonersetfree>
[00:14] [LoadPex] <Debug: Scripts\weprisoneraliasscript.pex: captor5>
[00:14] [LoadPex] <Debug: Scripts\weprisoneraliasscript.pex: captor4>
[00:14] [LoadPex] <Debug: Scripts\weprisoneraliasscript.pex: captor1>
[00:14] [LoadPex] <Debug: Scripts\weprisoneraliasscript.pex: weprisonerfreedcombatprisonerfaction>
[00:14] [LoadPex] <Debug: Scripts\weprisoneraliasscript.pex: offsetstop>
[00:14] [LoadPex] <Debug: Scripts\weprisoneraliasscript.pex: offsetboundstandingstart>
[00:14] [LoadPex] <Debug: Scripts\weprisoneraliasscript.pex: captor3>
[00:14] [LoadPex] <Debug: Scripts\weprisoneraliasscript.pex: captor2>
[00:14] [LoadPex] <Debug: Scripts\weprisoneraliasscript.pex: weprisonerfreedcombatcaptorfaction>
[00:14] [LoadPex] <Debug: Scripts\weprisoneraliasscript.pex: weprisonerfreedfaction>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive202script.pex: retro203>
[00:14] [LoadPex] <Debug: Scripts\weprisoneraliasscript.pex: weprisonermessagebox>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive202script.pex: tgfences>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive202script.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive202script.pex: bronzewatercave>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive202script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive202script.pex: tg08b>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive202script.pex: enthirchestmarker>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b073d2.pex: wtbarrowdaenlitfollow>
[00:14] [LoadPex] <Debug: Scripts\werewolfchangeeffectscript.pex: vfxspell>
[00:14] [LoadPex] <Debug: Scripts\werewolfchangeeffectscript.pex: playerwerewolfquest>
[00:14] [LoadPex] <Debug: Scripts\werewolfchangeeffectscript.pex: c00>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive428script.pex: usseptracking>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive428script.pex: retro429>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive428script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\tif__04198872.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive203script.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive203script.pex: whiterunheimskrpreachscene>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive203script.pex: sailorsrepose>
[00:14] [LoadPex] <Debug: Scripts\werewolfcurequestscript.pex: ingredient2>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive203script.pex: whiterunlocation>
[00:14] [LoadPex] <Debug: Scripts\werewolfcurequestscript.pex: playerhasbeencuredbefore>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive203script.pex: heimskr>
[00:14] [LoadPex] <Debug: Scripts\werewolfcurequestscript.pex: ingredient1>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive203script.pex: cwheimskrnewhome>
[00:14] [LoadPex] <Debug: Scripts\werewolfcurequestscript.pex: playeriswerewolf>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive203script.pex: cwowner>
[00:14] [LoadPex] <Debug: Scripts\werewolfcurequestscript.pex: debugkeyword>
[00:14] [LoadPex] <Debug: Scripts\werewolfcurequestscript.pex: silverhandpursuit>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive203script.pex: retro204>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive203script.pex: usleepheimskrpreachjail>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive203script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive203script.pex: monkoutfit>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive203script.pex: cw>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive203script.pex: heimskrpreachspot>
[00:14] [LoadPex] <Debug: Scripts\werewolfpusheffectscript.pex: pushforce>
[00:14] [LoadPex] <Debug: Scripts\werewolfpusheffectscript.pex: pushright>
[00:14] [LoadPex] <Debug: Scripts\werewolfpusheffectscript.pex: pushleft>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive429script.pex: ms11>
[00:14] [LoadPex] <Debug: Scripts\werewolfpusheffectscript.pex: launchpad>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive429script.pex: nilheimreservation>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive429script.pex: bqactivequest>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive429script.pex: tova>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive429script.pex: ccbgssse001_miscquests>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive429script.pex: uskphjerimreplacementkey>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive429script.pex: nilheimlocation>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive429script.pex: dunfrostmerecryptqst>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive429script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive429script.pex: dlc2sv02ancarionmerchant>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive429script.pex: caravans>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive429script.pex: dlc2ancarionservicesfaction>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive429script.pex: bq01location>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive429script.pex: dunnilheimqst>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive429script.pex: bq01>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive429script.pex: dlc2sv02>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive429script.pex: ancarion>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive429script.pex: eisa>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive429script.pex: spiderambushref>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive429script.pex: retro430>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive429script.pex: usseptracking>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive429script.pex: ccbgssse001_misc_dwarven>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: wejs18>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: idesasadri>
[00:14] [LoadPex] <Debug: Scripts\werewolftransformvisual.pex: npcwerewolftransformationb3d>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: niranyechestmarker>
[00:14] [LoadPex] <Debug: Scripts\werewolftransformvisual.pex: wolfskinfxarmor>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: wejs11>
[00:14] [LoadPex] <Debug: Scripts\werewolftransformvisual.pex: idlewerewolftransformation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: imperialmarker>
[00:14] [LoadPex] <Debug: Scripts\werewolftransformvisual.pex: werewolfrace>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: werj06>
[00:14] [LoadPex] <Debug: Scripts\werewolftransformvisual.pex: playerwerewolfquest>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: uskpweardwenisdead>
[00:14] [LoadPex] <Debug: Scripts\werewolftransformvisual.pex: feedbloodvfx>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: tgtq02>
[00:14] [LoadPex] <Debug: Scripts\werewolftransformvisual.pex: npcwerewolftransformationb2d>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: wejs02>
[00:14] [LoadPex] <Debug: Scripts\werewolftransformvisual.pex: npcwerewolftransformation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: wejs01>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: brunwulf>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: favor104questgiverfaction>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: wedl05>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: wedl01b>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: windhelmpawnshopownerfaction>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: we31>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: retro205>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: db01misc>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: stormcloakmarker>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: susanna>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: ciceroalias>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: revynsadri>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: favor104>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: initiate2alias>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: we24>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: serviceswindhelmrevynsadri>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: serviceswindhelmcandelhearthhall>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: freeformmorthala>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: initiate1alias>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: wejs13ardwen>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: wejs13>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: uskpwesigarisdead>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: solitudelocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: werj13>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: werj01>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: usleepwerj01isdone>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: we25>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: arondil>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: dunyngvildqst>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: windhelmlocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: darkbrotherhoodfaction>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: wejs11sigar>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: jobinnserver>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: windhelmpawnshopownerbackup>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: windhelmpawnshopowner>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: cw>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: bryling>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: gabriella>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: dialoguewinterholdinitscene>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: erikur>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: relationshipmarriage>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: riverwoodlocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: dunmidden01qst>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: morthallocation>
[00:14] [LoadPex] <Debug: Scripts\werj07distancecheck.pex: scenetoend>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: db05>
[00:14] [LoadPex] <Debug: Scripts\werj07distancecheck.pex: myquest>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: velehk>
[00:14] [LoadPex] <Debug: Scripts\werj07distancecheck.pex: mystage>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: freeformstonehillsa>
[00:14] [LoadPex] <Debug: Scripts\werj07distancecheck.pex: scenetostart>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: dbscript>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: questgiver>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: cwowner>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: tgfences>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive204script.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive430script.pex: ralof>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive430script.pex: ccbgssse001_draugrdagger>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive430script.pex: ccbgssse025_darkseducerdagger>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive430script.pex: cwbuddies>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive430script.pex: cwimperialfactionnpc>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive430script.pex: cw03>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive430script.pex: ralofquest>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive430script.pex: byohrelationshipadoptionplayergiftchildmale>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive430script.pex: cwsonsfactionnpc>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive430script.pex: ccbgssse025_goldensaintdagger>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive430script.pex: cw02b>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive430script.pex: ralofoutfit>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive430script.pex: hadvar>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive430script.pex: ccbgssse001_artifactargoniandagger>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive430script.pex: hadvaroutfit>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive430script.pex: usseptracking>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive430script.pex: byohrelationshipadoptionplayergiftchildfemale>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive430script.pex: retro432>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive430script.pex: ccbgssse001_nordherodagger>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive430script.pex: ccbgssse025_madnessdagger>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive430script.pex: hadvarquest>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive430script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive430script.pex: ccbgssse025_amberdagger>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive430script.pex: cw02a>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive430script.pex: ironwarhammer>
[00:14] [LoadPex] <Debug: Scripts\werjsetstageondeath.pex: myquest>
[00:14] [LoadPex] <Debug: Scripts\werjsetstageondeath.pex: mystage>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive205script.pex: tg07>
[00:14] [LoadPex] <Debug: Scripts\tif__0453ad64.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive205script.pex: retro206>
[00:14] [LoadPex] <Debug: Scripts\tif__0453ad64.pex: wcromancegiftcrystal>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive205script.pex: mg05>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive205script.pex: tgrampmarker>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive205script.pex: keerava>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive205script.pex: ulfric>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive205script.pex: dunlabstaff>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive205script.pex: freeformmarkarthe>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive205script.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive205script.pex: freeformriften06>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive205script.pex: ivarsteadpilgramagechestref>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive205script.pex: freeformivarstead04>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive205script.pex: solitudehorse>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive205script.pex: ffriften06keerava>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive205script.pex: trapgasmagicdrawn>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive205script.pex: dunlabyrinthian>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive205script.pex: incinerate>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive205script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive205script.pex: solitudehorsealias>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive205script.pex: mg07staff>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive205script.pex: ms11>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive205script.pex: ffi04sack>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive205script.pex: mg06>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive205script.pex: mg07>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive205script.pex: solitudehorsemarker>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive432script.pex: retro433>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive432script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive432script.pex: dunbleakfallsbarrowqst>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive432script.pex: usseptracking>
[00:14] [LoadPex] <Debug: Scripts\tif__043b4c5e.pex: wcrqstage01>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive206script.pex: c06>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive206script.pex: oengul>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive206script.pex: jobmiscfaction>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive206script.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive206script.pex: retro207>
[00:14] [LoadPex] <Debug: Scripts\weroad08letterscript.pex: weroad08>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive206script.pex: uskpqueenswordref>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive206script.pex: wedl04>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive206script.pex: freeformriften13>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive206script.pex: wedl03>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive206script.pex: mg02>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive206script.pex: currentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive206script.pex: arniellecturealias>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive206script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive206script.pex: wejs14>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive206script.pex: litemspelltomes50restoration>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive206script.pex: c05>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive206script.pex: ms14script>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive206script.pex: favor205questgiverfaction>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive206script.pex: vekel>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__010f9f36.pex: shargamripgateopen>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive433script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive433script.pex: spadefish>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive433script.pex: pearlfish>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive433script.pex: fishquest>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive433script.pex: fisherytank1>
[00:14] [LoadPex] <Debug: Scripts\ussepretroactive433script.pex: usseptracking>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3c9.pex: wcdestruction01ii>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b073d5.pex: wtbarrowdaenlitfollow>
[00:14] [LoadPex] <Debug: Scripts\wescript.pex: weparents>
[00:14] [LoadPex] <Debug: Scripts\wescript.pex: num1>
[00:14] [LoadPex] <Debug: Scripts\wescript.pex: stopquestpollingfrequencey>
[00:14] [LoadPex] <Debug: Scripts\wescript.pex: scenestage>
[00:14] [LoadPex] <Debug: Scripts\wescript.pex: num3>
[00:14] [LoadPex] <Debug: Scripts\wescript.pex: scenea>
[00:14] [LoadPex] <Debug: Scripts\wescript.pex: sceneb>
[00:14] [LoadPex] <Debug: Scripts\wescript.pex: stopquestwhenaliasesunload>
[00:14] [LoadPex] <Debug: Scripts\wescript.pex: num2>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: stormcloakmarker>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: markarthsmelteroverseershouselocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: windhelmviolagiordanoshouselocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: windhelmbelynhlaalushouselocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: tgwealthyhome>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: windhelmhouseofclanshattershieldlocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: solitudeevettesanshouselocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: solitudeaddvarshouselocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: solitudejalashouselocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: solitudevittoriavicishouselocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: whiteruncarlottavalentiashouselocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: riftenbollihouselocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: riftenhouseofclansnowshodlocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: markarthlocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: riftenvalindorshouselocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: mgr10>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: markarthogmundshouselocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: markarthtreasuryhouselocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: whiterunuthgerdtheunbrokenshouselocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: solitudebrylingshouselocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: markarthneposshouselocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: whiterunamrenshouselocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: solitudehallofthedeadlocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: whiterunhousegraymanelocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: riftenhouseofmjollthelionesslocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: ms08>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: soljundssinkholelocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: whiterunhouseofclanbattlebornlocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: mgrappbrelyna01>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: mgr10client>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: retro208>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: windhelmatheronresidencelocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: mgappbspell01>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: windhelmbrunwulffreewintershouselocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: favorrewardlarge>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: imperialmarker>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: riftenmarisearavelshouselocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: cwowner>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: whiterunysoldashouselocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive207script.pex: riftenromlyndrethshouselocation>
[00:14] [LoadPex] <Debug: Scripts\tif__04198876.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wetalsgarthewandererdeathscript.pex: wetalsgarisdead>
[00:14] [LoadPex] <Debug: Scripts\tif__042ae6cc.pex: wclq09katrifirespellscene>
[00:14] [LoadPex] <Debug: Scripts\wethalmordialoguescript.pex: wethalmoraskabouttalos>
[00:14] [LoadPex] <Debug: Scripts\wethalmordialoguescript.pex: wethalmordialoguesuspiciousfaction>
[00:14] [LoadPex] <Debug: Scripts\wethalmordialoguescript.pex: wethalmorplayerenemyfaction>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive208script.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive208script.pex: dunlostvalleyredoubtqst>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive208script.pex: hagraven1>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive208script.pex: da05>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive208script.pex: usleepda06essentialslotforgularzob>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive208script.pex: crimefactionreach>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive208script.pex: sinding>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive208script.pex: hagraven2>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive208script.pex: da06>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive208script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive208script.pex: adventurer>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive208script.pex: retro209>
[00:14] [LoadPex] <Debug: Scripts\wetriggerscript.pex: weholdimperialref>
[00:14] [LoadPex] <Debug: Scripts\wetriggerscript.pex: triggeronload>
[00:14] [LoadPex] <Debug: Scripts\wetriggerscript.pex: cw>
[00:14] [LoadPex] <Debug: Scripts\wetriggerscript.pex: off>
[00:14] [LoadPex] <Debug: Scripts\wetriggerscript.pex: roadencounter>
[00:14] [LoadPex] <Debug: Scripts\wetriggerscript.pex: eventnum>
[00:14] [LoadPex] <Debug: Scripts\wetriggerscript.pex: westart>
[00:14] [LoadPex] <Debug: Scripts\wetriggerscript.pex: myholdlocation>
[00:14] [LoadPex] <Debug: Scripts\wetriggerscript.pex: weholdsonscontestedref>
[00:14] [LoadPex] <Debug: Scripts\wetriggerscript.pex: weholdimperialcontestedref>
[00:14] [LoadPex] <Debug: Scripts\wetriggerscript.pex: cws>
[00:14] [LoadPex] <Debug: Scripts\wetriggerscript.pex: weholdsonsref>
[00:14] [LoadPex] <Debug: Scripts\wetriggerscript.pex: myholdiscontested>
[00:14] [LoadPex] <Debug: Scripts\wetriggerscript.pex: weroadstart>
[00:14] [LoadPex] <Debug: Scripts\wetriggerscript.pex: eventnumclearedafterspawning>
[00:14] [LoadPex] <Debug: Scripts\wetriggerscript.pex: myhold>
[00:14] [LoadPex] <Debug: Scripts\wetriggerscript.pex: myholdowner>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive209script.pex: mg06>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive209script.pex: retro210>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive209script.pex: prisoneruraccen>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive209script.pex: prisonerodvan>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive209script.pex: prisonerblathloc>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive209script.pex: mg04>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive209script.pex: urzoga>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive209script.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive209script.pex: prisonergrisvar>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive209script.pex: sergius>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive209script.pex: tgcrown>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive209script.pex: crimefactionfalkreath>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive209script.pex: prisonerborkul>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive209script.pex: zaria>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive209script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive209script.pex: prisonermadanach>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive209script.pex: prisonerduach>
[00:14] [LoadPex] <Debug: Scripts\whiterunamrenscenetriggerscript.pex: pamrensaffirscene>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive210script.pex: retro211>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive210script.pex: utteringhillscamplocation>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive210script.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive210script.pex: tgtq04>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive210script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive210script.pex: utteringhillscampalias>
[00:14] [LoadPex] <Debug: Scripts\whiterunamuletofarkayscript.pex: whiterunamuletquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0453ad65.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0453ad65.pex: wcromancegiftdress>
[00:14] [LoadPex] <Debug: Scripts\tif__043b4c60.pex: wcrqstage01>
[00:14] [LoadPex] <Debug: Scripts\whiterunbraithlarsfighttriggerscript.pex: pkidfightscene>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive211script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive211script.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive211script.pex: tgrshell>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive211script.pex: retro212>
[00:14] [LoadPex] <Debug: Scripts\whiterunbridgeleverscript.pex: stagetosetonactivate>
[00:14] [LoadPex] <Debug: Scripts\whiteruncivilwararguetriggerscript.pex: arguequest>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: fortsungard01>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: fortsungard04>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: fortdunstad04>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: fortdunstad03>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\whiterundooraliasscript.pex: housepurchase>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: sungardmarker>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: fortsnowhawk02>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: fortsungard02>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: hraggstadmarker>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: fortdunstad02>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: dunustengravqst>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: dunharmugstahlqst>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: neugradmarker>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: fortgreymoor01>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: fortdunstad01>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: dunstadmarker>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: fortamol02>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: fortgreenwall01>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: greenwallmarker>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: fortgreymoor02>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: fortsungard05>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: fortsnowhawk01>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: ptgrshell>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: amolmarker>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: fortgreenwall03>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: forthraggstad02>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3ca.pex: wcdestruction01ii>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: greymoormarker>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: retro213>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: fortneugrad01>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: fortgreenwall02>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: fortsungard03>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: snowhawkmarker>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: fortamol01>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b073d8.pex: wtbarrowelmerafollow>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: fortneugrad02>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive212script.pex: forthraggstad01>
[00:14] [LoadPex] <Debug: Scripts\whiterundragonsreachdragcontrigscript.pex: pdragonsreachscene>
[00:14] [LoadPex] <Debug: Scripts\whiterundragonsreachdragcontrigscript.pex: whiterundialoguequest>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive213script.pex: ms05>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive213script.pex: dundarklightqst>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive213script.pex: cw02b>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive213script.pex: whscene>
[00:14] [LoadPex] <Debug: Scripts\whiterunstablescene2script.pex: whiterunstablescene2quest>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive213script.pex: cw01aoutfitimperial>
[00:14] [LoadPex] <Debug: Scripts\whiterunstablescene2script.pex: wildmare>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive213script.pex: mq101>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive213script.pex: cw02a>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive213script.pex: solitudefreeform02>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive213script.pex: usleepms05rewardnodisplay>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive213script.pex: taarie>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive213script.pex: usleepms05reward>
[00:14] [LoadPex] <Debug: Scripts\uskpretroactive213script.pex: uskptracking>
[00:14] [LoadPex] <Debug: Scripts\tif__0419887a.pex: wcavailablecompanions>
[00:14] [LoadPex] <Debug: Scripts\tif__0419887a.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0419887a.pex: wccompanionquarterszavokxmarker>
[00:14] [LoadPex] <Debug: Scripts\whiterunstablescene3script.pex: poemdelivery>
[00:14] [LoadPex] <Debug: Scripts\whiterunstablesscenetriggerscript.pex: dws>
[00:14] [LoadPex] <Debug: Scripts\whiterunstablesscenetriggerscript.pex: db02>
[00:14] [LoadPex] <Debug: Scripts\whiterunstablesscenetriggerscript.pex: pstablesscene>
[00:14] [LoadPex] <Debug: Scripts\whiterunstablesscenetriggerscript.pex: uthgerdscenemarker>
[00:14] [LoadPex] <Debug: Scripts\whiterunstablesscenetriggerscript.pex: uthgerd>
[00:14] [LoadPex] <Debug: Scripts\whiterunstablesscenetriggerscript.pex: dbmisc>
[00:14] [LoadPex] <Debug: Scripts\tif__0453ad66.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0453ad66.pex: wcromancegiftstagger>
[00:14] [LoadPex] <Debug: Scripts\wiadditem03script.pex: pthug1>
[00:14] [LoadPex] <Debug: Scripts\wiadditem03script.pex: pcontract>
[00:14] [LoadPex] <Debug: Scripts\wiadditem03script.pex: pdebugthugloc>
[00:14] [LoadPex] <Debug: Scripts\wiadditem03script.pex: pdebugplayerloc>
[00:14] [LoadPex] <Debug: Scripts\wiadditem04script.pex: pqueststopday>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3cb.pex: wcdestruction01ii>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b073db.pex: wtbarrowelmerafollow>
[00:14] [LoadPex] <Debug: Scripts\ussep_highgatepuzzlebypass.pex: openmarker>
[00:14] [LoadPex] <Debug: Scripts\ussep_highgatepuzzlebypass.pex: hgrquest>
[00:14] [LoadPex] <Debug: Scripts\ussep_highgatepuzzlebypass.pex: puzzledoor>
[00:14] [LoadPex] <Debug: Scripts\tif__042b3870.pex: wclq09zavokquip>
[00:14] [LoadPex] <Debug: Scripts\ussep_impbutton01script.pex: qstastrolabebuttonpressx>
[00:14] [LoadPex] <Debug: Scripts\wiadditem07script.pex: itembase>
[00:14] [LoadPex] <Debug: Scripts\wiadditem07script.pex: wiadditem07note>
[00:14] [LoadPex] <Debug: Scripts\wiadditem07script.pex: calcelmo>
[00:14] [LoadPex] <Debug: Scripts\wiadditem07script.pex: itemcount>
[00:14] [LoadPex] <Debug: Scripts\wiadditem07script.pex: itemlocation>
[00:14] [LoadPex] <Debug: Scripts\wiadditem07script.pex: wiadditem07paya>
[00:14] [LoadPex] <Debug: Scripts\wiadditem07script.pex: wiadditem07payb>
[00:14] [LoadPex] <Debug: Scripts\wiadditem07script.pex: player>
[00:14] [LoadPex] <Debug: Scripts\wiadditem07script.pex: letter>
[00:14] [LoadPex] <Debug: Scripts\wiadditem07script.pex: item>
[00:14] [LoadPex] <Debug: Scripts\tif__0419887c.pex: wccompanionquarterszavokxmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__0419887c.pex: follower01>
[00:14] [LoadPex] <Debug: Scripts\tif__0419887c.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0419887c.pex: follower02>
[00:14] [LoadPex] <Debug: Scripts\tif__0419887c.pex: follower3>
[00:14] [LoadPex] <Debug: Scripts\tif__0419887c.pex: follower03>
[00:14] [LoadPex] <Debug: Scripts\tif__0419887c.pex: follower2>
[00:14] [LoadPex] <Debug: Scripts\tif__0419887c.pex: follower1>
[00:14] [LoadPex] <Debug: Scripts\wiassault01script.pex: pforcegreetdone>
[00:14] [LoadPex] <Debug: Scripts\tif__043de629.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wiassault01script.pex: pforcegreetday>
[00:14] [LoadPex] <Debug: Scripts\uskptg09postquesttriggerscript.pex: tg09>
[00:14] [LoadPex] <Debug: Scripts\uskptg09postquesttriggerscript.pex: pool>
[00:14] [LoadPex] <Debug: Scripts\tif__0453ad67.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0453ad67.pex: wcromancegiftthistle>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: atronachstormshockfxs>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: dlc2dunfxinsturmentsmesheffect>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: fxsovengardegloweffect>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: dragonpriestparticlesfx>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: fxsccreaturemultieffect>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: atronachstormcloak>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: dlc2expspiderpoisonfxshader>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: atronachfrostfxs>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: fxsccreatureeyegloweffect>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: fxicewraith2ndformeffect>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: uskpremoveunwantedvisualsmessage>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: dragonpriesteyeglowfx>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: nightmarefxshader>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: dlc2expspiderfrostfxshader>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: draugrmaleeyeglowfx>
[00:14] [LoadPex] <Debug: Scripts\wiassault02script.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: atronachflametrail>
[00:14] [LoadPex] <Debug: Scripts\wiassault02script.pex: pwicourier>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: fxfallingsanddragonpriesteffect>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: uskpvisualsremovalspell>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: fxdwarvensphereeffect>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: witchlightfxattacheffect>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: ghostetherealfxshader>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: sccreaturedeathfxs>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: fxdwarvencenturion>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: wispfxattacheffect>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: dlc2ashspawnfx>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: frostfxshader>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: dlc2expspidershockfxshader>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: dlc2expspiderfirefxshader>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: dlc2hmdaedradeathfxs>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: sprigganswarmfxattacheffect>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: dlc01_scrollattunementeffect>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: icewraithparticles01>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: deathhounddeathfxshader>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: dlc2burntsprigganparticlese>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: fxdwarvencenturionarm01>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: dlc1mothattachfx01effect>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: sovengardefxs>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: sprigganfxattacheffect>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: fxskeletonnecroeyegloweffect>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: fxdwarvenspidereffect>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: draugrfemaleeyeglowfx>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: fxdwarvencenturionarm02>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: dlc2ashspawnfxshader>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: fxdeathhoundeffect>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: dlc1soulcairnghostfxshader>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: fxmagicdraugrdarkeningeffect>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: dlc2hmdaedrafxs>
[00:14] [LoadPex] <Debug: Scripts\uskpvisualeffectsremovalscript.pex: fxnecroskeletonmultieffect>
[00:14] [LoadPex] <Debug: Scripts\wiassaultrememberdialoguescript.pex: wis>
[00:14] [LoadPex] <Debug: Scripts\wicastmagic01script.pex: wicastmagic01scenea>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b073de.pex: wtbarrowshargamfollow>
[00:14] [LoadPex] <Debug: Scripts\wicastmagic02script.pex: wispelldangerous>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3cd.pex: wcdestructiondualcastingii>
[00:14] [LoadPex] <Debug: Scripts\tif__042b3872.pex: wclq09zavokquip>
[00:14] [LoadPex] <Debug: Scripts\ussep_ms09housepublicscript.pex: ms09>
[00:14] [LoadPex] <Debug: Scripts\ussep_ms09housepublicscript.pex: housedoor>
[00:14] [LoadPex] <Debug: Scripts\ussep_ms09housepublicscript.pex: housegreymane>
[00:14] [LoadPex] <Debug: Scripts\ussep_ms09housepublicscript.pex: housedoor2>
[00:14] [LoadPex] <Debug: Scripts\ussep_sf_kidsplayscene01_000318c6.pex: questscript>
[00:14] [LoadPex] <Debug: Scripts\tif__043de62a.pex: wcrq00sidedagainstpartnerscene>
[00:14] [LoadPex] <Debug: Scripts\tif__0419887e.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__0419887e.pex: wcavailablecompanions>
[00:14] [LoadPex] <Debug: Scripts\tif__0419887e.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\uskp_blockpickpocketing.pex: mq101pickpocketmessage>
[00:14] [LoadPex] <Debug: Scripts\uskp_c04kodlakrefscript.pex: armorcompanionsgauntlets>
[00:14] [LoadPex] <Debug: Scripts\uskp_c04kodlakrefscript.pex: armorcompanionsboots>
[00:14] [LoadPex] <Debug: Scripts\uskp_c04kodlakrefscript.pex: armorcompanionscuirass>
[00:14] [LoadPex] <Debug: Scripts\tif__0453ad69.pex: wcromancegiftpearl>
[00:14] [LoadPex] <Debug: Scripts\tif__0453ad69.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wichangelocation03script.pex: hitbynonspell>
[00:14] [LoadPex] <Debug: Scripts\wichangelocation03script.pex: hitbynonplayer>
[00:14] [LoadPex] <Debug: Scripts\wichangelocation03script.pex: wiplayerenemyspecialcombatfaction>
[00:14] [LoadPex] <Debug: Scripts\wichangelocation03script.pex: wiplayerenemyfaction>
[00:14] [LoadPex] <Debug: Scripts\uskp_caravanfollowerscript.pex: memberindex>
[00:14] [LoadPex] <Debug: Scripts\uskp_caravanfollowerscript.pex: caravannumber>
[00:14] [LoadPex] <Debug: Scripts\wichangelocation04playerscript.pex: student>
[00:14] [LoadPex] <Debug: Scripts\wichangelocation04playerscript.pex: counthit>
[00:14] [LoadPex] <Debug: Scripts\wichangelocation04playerscript.pex: magicward>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b073e1.pex: wtbarrowshargamfollow>
[00:14] [LoadPex] <Debug: Scripts\wichangelocation04script.pex: wichangelocation04scene>
[00:14] [LoadPex] <Debug: Scripts\wichangelocation04script.pex: counthit>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3ce.pex: wcaugmentedflames01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__042b3874.pex: wclq09zavokquip>
[00:14] [LoadPex] <Debug: Scripts\wichangelocation05.pex: wichangelocation05giftadult>
[00:14] [LoadPex] <Debug: Scripts\wichangelocation05.pex: wichangelocation05giftchild>
[00:14] [LoadPex] <Debug: Scripts\wichangelocation08script.pex: child2>
[00:14] [LoadPex] <Debug: Scripts\wichangelocation08script.pex: wigamestagstart>
[00:14] [LoadPex] <Debug: Scripts\wichangelocation08script.pex: child1>
[00:14] [LoadPex] <Debug: Scripts\wichangelocation08script.pex: wigameshideandseekstart>
[00:14] [LoadPex] <Debug: Scripts\wichangelocation08script.pex: newlocation>
[00:14] [LoadPex] <Debug: Scripts\tif__043de62b.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\ussep_tg09shadowcloakscript.pex: tgnightingaleshadow>
[00:14] [LoadPex] <Debug: Scripts\tif__04198880.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__04198880.pex: wcavailablecompanions>
[00:14] [LoadPex] <Debug: Scripts\tif__04198880.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wichangelocation09script.pex: wichangelocation09scene>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingaliasscript.pex: usseptracking>
[00:14] [LoadPex] <Debug: Scripts\tif__0453ad6a.pex: wcoldcrescent>
[00:14] [LoadPex] <Debug: Scripts\wicommentscript.pex: wicommentnextallowed>
[00:14] [LoadPex] <Debug: Scripts\tif__0453ad6a.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wicommentscript.pex: gamedayspassed>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: retro429>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: retro423>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: previousversionscheck>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: retro432>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: udbpversiontracking>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: retro430>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: udgpversiontracking>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: retro407>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: uskpwarning>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: retro414>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: uhfpversiontracking>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: udgpwarning>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: retro420>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: retro421>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: usleepversiontracking>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: uhfpwarning>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: retro427>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: retro428>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: udbpwarning>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: retro426>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: help_ussep>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: helpmanualinstalledcontent>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: retro406>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: retro408>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: usleepwarning>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: retro413>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: retro415>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: lastversion>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: retro424>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: retro425>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: uskpversiontracking>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: retro433>
[00:14] [LoadPex] <Debug: Scripts\ussep_versiontrackingscript.pex: retro417>
[00:14] [LoadPex] <Debug: Scripts\wicommenttriggerscript.pex: commentkeyword>
[00:14] [LoadPex] <Debug: Scripts\wicommenttriggerscript.pex: followerfaction>
[00:14] [LoadPex] <Debug: Scripts\wicommenttriggerscript.pex: mylink>
[00:14] [LoadPex] <Debug: Scripts\wicommenttriggerscript.pex: followerpackage>
[00:14] [LoadPex] <Debug: Scripts\wicourierscript.pex: pcourier>
[00:14] [LoadPex] <Debug: Scripts\wicourierscript.pex: dbentranceletter>
[00:14] [LoadPex] <Debug: Scripts\wicourierscript.pex: pcouriercontainer>
[00:14] [LoadPex] <Debug: Scripts\wicourierscript.pex: pwicourieritemcount>
[00:14] [LoadPex] <Debug: Scripts\wicourierscript.pex: wicourier>
[00:14] [LoadPex] <Debug: Scripts\wicourierscript.pex: wicourieritemsaddedmsg>
[00:14] [LoadPex] <Debug: Scripts\wicourierscript.pex: ploctypehabitation>
[00:14] [LoadPex] <Debug: Scripts\v01setstageamuletthief.pex: stage>
[00:14] [LoadPex] <Debug: Scripts\v01setstageamuletthief.pex: prereqstageopt>
[00:14] [LoadPex] <Debug: Scripts\v01setstageamuletthief.pex: prereqstage2opt>
[00:14] [LoadPex] <Debug: Scripts\v01setstageamuletthief.pex: stage2>
[00:14] [LoadPex] <Debug: Scripts\v01setstagebloodfireamuletscript.pex: secondstagetolookfor>
[00:14] [LoadPex] <Debug: Scripts\v01setstagebloodfireamuletscript.pex: stagetoset>
[00:14] [LoadPex] <Debug: Scripts\v01setstagebloodfireamuletscript.pex: secondstagetoset>
[00:14] [LoadPex] <Debug: Scripts\v01setstagebloodfireamuletscript.pex: stagetolookfor>
[00:14] [LoadPex] <Debug: Scripts\tif__042b3876.pex: wclq09zavokquip>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3cf.pex: wcaugmentedfrost01ii>
[00:14] [LoadPex] <Debug: Scripts\v02domnadeathscript.pex: setplayerhasinfo>
[00:14] [LoadPex] <Debug: Scripts\v02domnadeathscript.pex: setplayernoinfo>
[00:14] [LoadPex] <Debug: Scripts\v02domnadeathscript.pex: playerhasinfostage>
[00:14] [LoadPex] <Debug: Scripts\uskp_da09lightbeamsstopper.pex: da09>
[00:14] [LoadPex] <Debug: Scripts\uskp_da09lightbeamsstopper.pex: crystal>
[00:14] [LoadPex] <Debug: Scripts\v02questscript.pex: solitude>
[00:14] [LoadPex] <Debug: Scripts\v02questscript.pex: v02>
[00:14] [LoadPex] <Debug: Scripts\uskp_db05lodialiasscript.pex: bardsongs>
[00:14] [LoadPex] <Debug: Scripts\tif__04198882.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__04198882.pex: wcavailablecompanions>
[00:14] [LoadPex] <Debug: Scripts\tif__04198882.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\v03opposedleaderdeathscript.pex: setplayeriscronvangr>
[00:14] [LoadPex] <Debug: Scripts\v03opposedleaderdeathscript.pex: setplayerisquarra>
[00:14] [LoadPex] <Debug: Scripts\v03opposedleaderdeathscript.pex: vlkoslakref>
[00:14] [LoadPex] <Debug: Scripts\v03opposedleaderdeathscript.pex: alliedleaderalias>
[00:14] [LoadPex] <Debug: Scripts\wicrowdtriggerscript.pex: spectator10>
[00:14] [LoadPex] <Debug: Scripts\wicrowdtriggerscript.pex: spectator1>
[00:14] [LoadPex] <Debug: Scripts\wicrowdtriggerscript.pex: spectator16>
[00:14] [LoadPex] <Debug: Scripts\wicrowdtriggerscript.pex: spectator13>
[00:14] [LoadPex] <Debug: Scripts\wicrowdtriggerscript.pex: spectator4>
[00:14] [LoadPex] <Debug: Scripts\wicrowdtriggerscript.pex: spectator15>
[00:14] [LoadPex] <Debug: Scripts\uskp_dbfolloweraliasscript.pex: followerdismissmessagewait>
[00:14] [LoadPex] <Debug: Scripts\wicrowdtriggerscript.pex: spectator5>
[00:14] [LoadPex] <Debug: Scripts\wicrowdtriggerscript.pex: spectator11>
[00:14] [LoadPex] <Debug: Scripts\wicrowdtriggerscript.pex: spectator2>
[00:14] [LoadPex] <Debug: Scripts\wicrowdtriggerscript.pex: spectator7>
[00:14] [LoadPex] <Debug: Scripts\wicrowdtriggerscript.pex: spectator9>
[00:14] [LoadPex] <Debug: Scripts\wicrowdtriggerscript.pex: actortypenpc>
[00:14] [LoadPex] <Debug: Scripts\uskp_dbfolloweraliasscript.pex: playerfollowercount>
[00:14] [LoadPex] <Debug: Scripts\wicrowdtriggerscript.pex: aliastocentertriggeron>
[00:14] [LoadPex] <Debug: Scripts\uskp_dbfolloweraliasscript.pex: dbscript>
[00:14] [LoadPex] <Debug: Scripts\wicrowdtriggerscript.pex: factionspectator>
[00:14] [LoadPex] <Debug: Scripts\wicrowdtriggerscript.pex: spectator20>
[00:14] [LoadPex] <Debug: Scripts\wicrowdtriggerscript.pex: spectator8>
[00:14] [LoadPex] <Debug: Scripts\wicrowdtriggerscript.pex: spectator19>
[00:14] [LoadPex] <Debug: Scripts\wicrowdtriggerscript.pex: spectator12>
[00:14] [LoadPex] <Debug: Scripts\wicrowdtriggerscript.pex: spectator18>
[00:14] [LoadPex] <Debug: Scripts\wicrowdtriggerscript.pex: spectator3>
[00:14] [LoadPex] <Debug: Scripts\wicrowdtriggerscript.pex: spectator17>
[00:14] [LoadPex] <Debug: Scripts\wicrowdtriggerscript.pex: spectator14>
[00:14] [LoadPex] <Debug: Scripts\wicrowdtriggerscript.pex: spectator6>
[00:14] [LoadPex] <Debug: Scripts\v03questscript.pex: v03>
[00:14] [LoadPex] <Debug: Scripts\v03questscript.pex: pinemoon>
[00:14] [LoadPex] <Debug: Scripts\tif__0453ad6b.pex: wcromancegiftakrash>
[00:14] [LoadPex] <Debug: Scripts\wideadbody01.pex: pscene>
[00:14] [LoadPex] <Debug: Scripts\valthumecontainerpuzzlescript.pex: button>
[00:14] [LoadPex] <Debug: Scripts\valthumecontainerpuzzlescript.pex: urnmessage>
[00:14] [LoadPex] <Debug: Scripts\valthumecontainerpuzzlescript.pex: controllerscript>
[00:14] [LoadPex] <Debug: Scripts\valthumecontainerpuzzlescript.pex: heart>
[00:14] [LoadPex] <Debug: Scripts\valthumecontainerpuzzlescript.pex: containereyes>
[00:14] [LoadPex] <Debug: Scripts\valthumecontainerpuzzlescript.pex: containerbrain>
[00:14] [LoadPex] <Debug: Scripts\valthumecontainerpuzzlescript.pex: eyes>
[00:14] [LoadPex] <Debug: Scripts\valthumecontainerpuzzlescript.pex: containerheart>
[00:14] [LoadPex] <Debug: Scripts\valthumecontainerpuzzlescript.pex: brain>
[00:14] [LoadPex] <Debug: Scripts\valthumecontrollerscript.pex: puzzledooractivator>
[00:14] [LoadPex] <Debug: Scripts\valthumecontrollerscript.pex: eyesmain>
[00:14] [LoadPex] <Debug: Scripts\valthumecontrollerscript.pex: containerfire3>
[00:14] [LoadPex] <Debug: Scripts\valthumecontrollerscript.pex: containerfire2>
[00:14] [LoadPex] <Debug: Scripts\valthumecontrollerscript.pex: containerfire1>
[00:14] [LoadPex] <Debug: Scripts\valthumecontrollerscript.pex: heartcontainer>
[00:14] [LoadPex] <Debug: Scripts\valthumecontrollerscript.pex: brainmain>
[00:14] [LoadPex] <Debug: Scripts\valthumecontrollerscript.pex: puzzledoor>
[00:14] [LoadPex] <Debug: Scripts\valthumecontrollerscript.pex: heartmain>
[00:14] [LoadPex] <Debug: Scripts\valthumecontrollerscript.pex: braincontainer>
[00:14] [LoadPex] <Debug: Scripts\valthumecontrollerscript.pex: eyescontainer>
[00:14] [LoadPex] <Debug: Scripts\wideadbodycleanupscript.pex: daysbeforecleanup>
[00:14] [LoadPex] <Debug: Scripts\wideadbodycleanupscript.pex: wi>
[00:14] [LoadPex] <Debug: Scripts\wideadbodycleanupscript.pex: deathcontainer>
[00:14] [LoadPex] <Debug: Scripts\tif__043b4c76.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b5da23.pex: ledger>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b5da23.pex: reward>
[00:14] [LoadPex] <Debug: Scripts\widragonkilled.pex: wi>
[00:14] [LoadPex] <Debug: Scripts\valthumequestscript.pex: valthumedoor>
[00:14] [LoadPex] <Debug: Scripts\valthumequestscript.pex: valthumedooractivator>
[00:14] [LoadPex] <Debug: Scripts\vampireabsorbhealthscript.pex: diseaseporphyrichemophelia>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3d0.pex: wcaugmentedshock01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__042b3878.pex: wclq09zavokquip>
[00:14] [LoadPex] <Debug: Scripts\vampirechangeeffectscript.pex: outrofx>
[00:14] [LoadPex] <Debug: Scripts\vampirechangeeffectscript.pex: mainfx>
[00:14] [LoadPex] <Debug: Scripts\vampirechangeeffectscript.pex: outrosoundfx>
[00:14] [LoadPex] <Debug: Scripts\vampirechangeeffectscript.pex: playervampirequest>
[00:14] [LoadPex] <Debug: Scripts\vampirechangeeffectscript.pex: vampirefeed>
[00:14] [LoadPex] <Debug: Scripts\vampirechangeeffectscript.pex: fdelay>
[00:14] [LoadPex] <Debug: Scripts\vampirechangeeffectscript.pex: introfx>
[00:14] [LoadPex] <Debug: Scripts\vampirechangeeffectscript.pex: vampirequest>
[00:14] [LoadPex] <Debug: Scripts\vampirechangeeffectscript.pex: introsoundfx>
[00:14] [LoadPex] <Debug: Scripts\vampirediseaseeffectscript.pex: vampirediseasemessage>
[00:14] [LoadPex] <Debug: Scripts\vampirediseaseeffectscript.pex: playervampirequest>
[00:14] [LoadPex] <Debug: Scripts\vampirediseaseeffectscript.pex: vampiresleepmessage>
[00:14] [LoadPex] <Debug: Scripts\vampirediseaseeffectscript.pex: vampirechangetimer>
[00:14] [LoadPex] <Debug: Scripts\vampirediseaseeffectscript.pex: absorbredimod>
[00:14] [LoadPex] <Debug: Scripts\vampirediseaseeffectscript.pex: gamedayspassed>
[00:14] [LoadPex] <Debug: Scripts\vampirediseaseeffectscript.pex: vampiretransformdecreaseismd>
[00:14] [LoadPex] <Debug: Scripts\vampirediseaseeffectscript.pex: introsoundfx>
[00:14] [LoadPex] <Debug: Scripts\vampirediseaseeffectscript.pex: outrosoundfx>
[00:14] [LoadPex] <Debug: Scripts\vampirediseaseeffectscript.pex: gamehour>
[00:14] [LoadPex] <Debug: Scripts\vampirediseaseeffectscript.pex: vampiresunrisemessage>
[00:14] [LoadPex] <Debug: Scripts\vampirediseaseeffectscript.pex: vampiretransformincreaseismd>
[00:14] [LoadPex] <Debug: Scripts\vampirediseaseeffectscript.pex: vampirefeed>
[00:14] [LoadPex] <Debug: Scripts\vampirediseaseeffectscript.pex: vampiresunsetmessage>
[00:14] [LoadPex] <Debug: Scripts\vampirequestscript.pex: lastlefthandspell>
[00:14] [LoadPex] <Debug: Scripts\vampirequestscript.pex: vampirestatus>
[00:14] [LoadPex] <Debug: Scripts\vampirequestscript.pex: lastpower>
[00:14] [LoadPex] <Debug: Scripts\uskp_forelhosttriggerscript.pex: grifterturnscene>
[00:14] [LoadPex] <Debug: Scripts\uskp_forelhosttriggerscript.pex: grifterquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0453ad6c.pex: wcromancegiftcrystal>
[00:14] [LoadPex] <Debug: Scripts\vampiresunismdeffectscript.pex: vampiresunlightismd01>
[00:14] [LoadPex] <Debug: Scripts\vampiresunismdeffectscript.pex: vampirismlevel>
[00:14] [LoadPex] <Debug: Scripts\vampiresunismdeffectscript.pex: magvampiresunlight>
[00:14] [LoadPex] <Debug: Scripts\vampiresunismdeffectscript.pex: vampiresunlightismd02>
[00:14] [LoadPex] <Debug: Scripts\vampiresunismdeffectscript.pex: vampiresunlightismd04>
[00:14] [LoadPex] <Debug: Scripts\vampiresunismdeffectscript.pex: vampiresunlightismd03>
[00:14] [LoadPex] <Debug: Scripts\vampiresunismdeffectscript.pex: vampiresunmessage>
[00:14] [LoadPex] <Debug: Scripts\tif__043b4c77.pex: wcrq00sidedagainstpartnerscene>
[00:14] [LoadPex] <Debug: Scripts\tif__042b387a.pex: wclq09zavokquip>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3d1.pex: wcaugmentedflames01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf07.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf07.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf07.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\uskp_hagraventriggerscript.pex: dunblindcliffqst>
[00:14] [LoadPex] <Debug: Scripts\tif__0453ad6d.pex: wcromancegiftdress>
[00:14] [LoadPex] <Debug: Scripts\viganimstabilityquestscript.pex: zvigtension>
[00:14] [LoadPex] <Debug: Scripts\viganimstabilityquestscript.pex: audiocategorynpckillmove>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b702ad.pex: wtlorumendflute>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b702ad.pex: wtlorumenddrums>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b702ad.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b702ad.pex: luteidle>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b702ad.pex: wtlorumendlute>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b702ad.pex: wtlorumendtakebreak>
[00:14] [LoadPex] <Debug: Scripts\tif__043b4c7a.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\vigbossdifficultyeffectscript.pex: zvigdifficultylevel>
[00:14] [LoadPex] <Debug: Scripts\vigmcmscript.pex: zvigkeysceneskip>
[00:14] [LoadPex] <Debug: Scripts\vigmcmscript.pex: zvigdifficultylevel>
[00:14] [LoadPex] <Debug: Scripts\vigmcmscript.pex: qsafety>
[00:14] [LoadPex] <Debug: Scripts\vigmcmscript.pex: zvigtension>
[00:14] [LoadPex] <Debug: Scripts\vigmcmscript.pex: zvigmmq>
[00:14] [LoadPex] <Debug: Scripts\vigmcmscript.pex: zvigdifficultydamage>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3d2.pex: wcaugmentedfrost01ii>
[00:14] [LoadPex] <Debug: Scripts\vigmusicmanagerscript.pex: musiclist>
[00:14] [LoadPex] <Debug: Scripts\vigmusicmanagerscript.pex: msgfixmusicloop>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__01109ab2.pex: stormyweather>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__0200ea96.pex: cwsiegeplayerranaway>
[00:14] [LoadPex] <Debug: Scripts\vigsafetyreloadscript.pex: myquest>
[00:14] [LoadPex] <Debug: Scripts\uskp_highgatefinishedscript.pex: dunhighgateruinsqst>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf08.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf08.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\vigscenemanagerquestscript.pex: zvigkeysceneskip>
[00:14] [LoadPex] <Debug: Scripts\vigscenemanagerquestscript.pex: msgskippable>
[00:14] [LoadPex] <Debug: Scripts\vigscenemanagerquestscript.pex: skipism>
[00:14] [LoadPex] <Debug: Scripts\vigscenemanagerquestscript.pex: skipsound>
[00:14] [LoadPex] <Debug: Scripts\vigscenemanagerquestscript.pex: msgskipped>
[00:14] [LoadPex] <Debug: Scripts\tif__0453ad6e.pex: wcromancegiftstagger>
[00:14] [LoadPex] <Debug: Scripts\viguniquetraileffectscript.pex: trailfxl>
[00:14] [LoadPex] <Debug: Scripts\viguniquetraileffectscript.pex: trailkeyword>
[00:14] [LoadPex] <Debug: Scripts\viguniquetraileffectscript.pex: trailfxr>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b702af.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b702af.pex: wtlorumendlute>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b702af.pex: wtlorumendflute>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b702af.pex: wtlorumenddrums>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b702af.pex: wtlorumendtakebreak>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b702af.pex: fluteidle>
[00:14] [LoadPex] <Debug: Scripts\vigweaptraileffectscript.pex: trq>
[00:14] [LoadPex] <Debug: Scripts\vigweaptrailquestscript.pex: slash2haxe>
[00:14] [LoadPex] <Debug: Scripts\vigweaptrailquestscript.pex: slash1hdagger>
[00:14] [LoadPex] <Debug: Scripts\vigweaptrailquestscript.pex: slash1hdaggerl>
[00:14] [LoadPex] <Debug: Scripts\vigweaptrailquestscript.pex: slash1hswordl>
[00:14] [LoadPex] <Debug: Scripts\vigweaptrailquestscript.pex: slash1haxe>
[00:14] [LoadPex] <Debug: Scripts\vigweaptrailquestscript.pex: slash1haxel>
[00:14] [LoadPex] <Debug: Scripts\vigweaptrailquestscript.pex: slash1hsword>
[00:14] [LoadPex] <Debug: Scripts\vigweaptrailquestscript.pex: slash2hsword>
[00:14] [LoadPex] <Debug: Scripts\vkr_addremovespell_script.pex: vkr_spell>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3d3.pex: wcaugmentedshock01ii>
[00:14] [LoadPex] <Debug: Scripts\vkr_alterselfat_script.pex: vkr_alterself_message>
[00:14] [LoadPex] <Debug: Scripts\vkr_alterselfat_script.pex: vkr_alterself_spell>
[00:14] [LoadPex] <Debug: Scripts\vkr_alterselfat_script.pex: vkr_additerations>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__0200ea98.pex: cwsiegeplayerranaway>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__0200ea98.pex: dawnstarlocation>
[00:14] [LoadPex] <Debug: Scripts\uskp_highgateruinstriggerscript.pex: gateb>
[00:14] [LoadPex] <Debug: Scripts\uskp_highgateruinstriggerscript.pex: gatea>
[00:14] [LoadPex] <Debug: Scripts\vkr_basicshoutab_script.pex: vkr_spe_020_tonalharmony_perk>
[00:14] [LoadPex] <Debug: Scripts\uskp_highgateruinstriggerscript.pex: hgruinsquest>
[00:14] [LoadPex] <Debug: Scripts\vkr_basicshoutab_script.pex: vkr_spe_100_dovahzulaan_perk>
[00:14] [LoadPex] <Debug: Scripts\uskp_highgateruinstriggerscript.pex: opener>
[00:14] [LoadPex] <Debug: Scripts\vkr_basicshoutab_script.pex: magicshout>
[00:14] [LoadPex] <Debug: Scripts\vkr_basicshoutab_script.pex: vkr_setcooldownto>
[00:14] [LoadPex] <Debug: Scripts\vkr_basicshoutab_script.pex: vkr_spe_wordsanddeeds_global_xpmult>
[00:14] [LoadPex] <Debug: Scripts\vkr_basicshoutab_script.pex: vkr_spe_isshout_formlist>
[00:14] [LoadPex] <Debug: Scripts\vkr_basicshoutab_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vkr_basicshoutab_script.pex: werewolfbeastrace>
[00:14] [LoadPex] <Debug: Scripts\vkr_basicshoutab_script.pex: vkr_spe_tongue_global_costmult>
[00:14] [LoadPex] <Debug: Scripts\vkr_basicshoutab_script.pex: vkr_waitfortongue>
[00:14] [LoadPex] <Debug: Scripts\vkr_basicshoutab_script.pex: bookshelfbook12>
[00:14] [LoadPex] <Debug: Scripts\vkr_basicshoutab_script.pex: vkr_shoutresetchance>
[00:14] [LoadPex] <Debug: Scripts\vkr_basicshoutab_script.pex: bookshelfbook10>
[00:14] [LoadPex] <Debug: Scripts\vkr_basicshoutab_script.pex: vkr_setcooldowntofull>
[00:14] [LoadPex] <Debug: Scripts\vkr_basicshoutab_script.pex: vkr_cdmultrestore>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf09.pex: spelltomeebonyflesh>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf09.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf09.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\tif__0453ad6f.pex: wcromancegiftthistle>
[00:14] [LoadPex] <Debug: Scripts\vkr_carryweight_script.pex: vkr_carryweight>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b702b1.pex: wtlorumenddrums>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b702b1.pex: drumsidle>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b702b1.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b702b1.pex: wtlorumendtakebreak>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b702b1.pex: wtlorumendflute>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b702b1.pex: wtlorumendlute>
[00:14] [LoadPex] <Debug: Scripts\tif__042b3896.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\vkr_castifdead_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vkr_castifdead_script.pex: vkr_spell>
[00:14] [LoadPex] <Debug: Scripts\vkr_castspellfromplayer_script.pex: vkr_spell>
[00:14] [LoadPex] <Debug: Scripts\vkr_castspellfromplayer_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vkr_chargetap_script.pex: magrestorationfffire>
[00:14] [LoadPex] <Debug: Scripts\vkr_chargetap_script.pex: ord_enc_chargetap_global_drained>
[00:14] [LoadPex] <Debug: Scripts\vkr_chargetap_script.pex: ord_enc_chargetap_global_mult>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__01119a51.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__01119a51.pex: goldref>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3d5.pex: wcjuggernaut01ii>
[00:14] [LoadPex] <Debug: Scripts\vkr_controlglobal_script.pex: vkr_safetydelay>
[00:14] [LoadPex] <Debug: Scripts\vkr_controlglobal_script.pex: vkr_out>
[00:14] [LoadPex] <Debug: Scripts\vkr_controlglobal_script.pex: vkr_global>
[00:14] [LoadPex] <Debug: Scripts\vkr_controlglobal_script.pex: vkr_in>
[00:14] [LoadPex] <Debug: Scripts\vkr_cracklingsphere_script.pex: vkr_liftheight>
[00:14] [LoadPex] <Debug: Scripts\vkr_cracklingsphere_script.pex: vkr_liftspeed>
[00:14] [LoadPex] <Debug: Scripts\uskp_nirnrootactivatorscript.pex: nn01>
[00:14] [LoadPex] <Debug: Scripts\uskp_nirnrootactivatorscript.pex: nirnrootemptyactivator>
[00:14] [LoadPex] <Debug: Scripts\uskp_nirnrootactivatorscript.pex: nirnroot>
[00:14] [LoadPex] <Debug: Scripts\uskp_nirnrootactivatorscript.pex: nirnrootemptyreference>
[00:14] [LoadPex] <Debug: Scripts\uskp_nirnrootactivatorscript.pex: nirnrootglowreference>
[00:14] [LoadPex] <Debug: Scripts\uskp_nirnrootactivatorscript.pex: nirnrootglowactivator>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf0b.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf0b.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\vkr_cumulativeglobal_script.pex: vkr_cumulativeglobal>
[00:14] [LoadPex] <Debug: Scripts\vkr_cumulativeglobal_script.pex: vkr_updaterate>
[00:14] [LoadPex] <Debug: Scripts\tif__0453ad70.pex: wcoldcrescent>
[00:14] [LoadPex] <Debug: Scripts\uskp_pf_freeformmorthalajarlt_00021898.pex: falionscene>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b723b6.pex: pdialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\vkr_deathsemperorreturn_script.pex: vkr_pic_deathsemperor_message>
[00:14] [LoadPex] <Debug: Scripts\vkr_deathsemperorreturn_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vkr_deathsemperorreturn_script.pex: vkr_coin>
[00:14] [LoadPex] <Debug: Scripts\vkr_deathsemperor_item_script.pex: vkr_pic_deathsemperor_fxs>
[00:14] [LoadPex] <Debug: Scripts\vkr_deathsemperor_item_script.pex: vkr_pic_deathsemperor_marker>
[00:14] [LoadPex] <Debug: Scripts\vkr_dispelafterdelay_script.pex: vkr_delayuntildispel>
[00:14] [LoadPex] <Debug: Scripts\vkr_dispelafterdelay_script.pex: vkr_spell>
[00:14] [LoadPex] <Debug: Scripts\vkr_dispelonend_script.pex: vkr_spell>
[00:14] [LoadPex] <Debug: Scripts\uskp_pf_we09prisonerrunsaway_000ba03a.pex: myalias>
[00:14] [LoadPex] <Debug: Scripts\vkr_dispelpokethedragononhit_script.pex: vkr_bck_pokethedragon_marker>
[00:14] [LoadPex] <Debug: Scripts\vkr_dispelpokethedragononhit_script.pex: vkr_bck_050_pokethedragon_perk>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3d6.pex: wcjuggernaut01ii>
[00:14] [LoadPex] <Debug: Scripts\vkr_dispelpokethedragononhit_script.pex: vkr_bck_pokethedragon_message_available>
[00:14] [LoadPex] <Debug: Scripts\vkr_dispelpokethedragononhit_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\uskp_pf_we32prisonerrunsaway_000b80f5.pex: myalias>
[00:14] [LoadPex] <Debug: Scripts\vkr_dispelpower_script.pex: vkr_kill>
[00:14] [LoadPex] <Debug: Scripts\vkr_dispelpower_script.pex: vkr_followerid>
[00:14] [LoadPex] <Debug: Scripts\vkr_dispelpower_script.pex: vkr_shared_quest>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation01_02007788.pex: ms11crimesceneinvesigator>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation01_02007788.pex: ms11openingsceneguardpositionref>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation01_02007788.pex: alias_windhelm>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation01_02007788.pex: alias_crimesceneinvestigator>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation01_02007788.pex: alias_ms11crimesceneinvestigator>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation01_02007788.pex: cwimperialfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf0c.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf0c.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\vkr_druid_script.pex: vkr_radius>
[00:14] [LoadPex] <Debug: Scripts\vkr_druid_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vkr_druid_script.pex: vkr_shader>
[00:14] [LoadPex] <Debug: Scripts\vkr_druid_script.pex: vkr_updaterate>
[00:14] [LoadPex] <Debug: Scripts\vkr_druid_script.pex: vkr_alc_druid_formlist>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation02_02007789.pex: alias_ciceroroad>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation02_02007789.pex: dbcicerowheelref>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation02_02007789.pex: dbcicerohorseref>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation02_02007789.pex: pdarkbrotherhood>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation02_02007789.pex: alias_loreius>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation02_02007789.pex: curwedeadref>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation02_02007789.pex: vantusloreiusdeadref>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation02_02007789.pex: nightmothercoffinroadref>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation02_02007789.pex: alias_curwe>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation02_02007789.pex: pdb01misc>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation02_02007789.pex: cicerocartref>
[00:14] [LoadPex] <Debug: Scripts\tif__0453ad71.pex: wcromancegiftpearl>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7be.pex: idlestop>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7be.pex: wtlorumenddrums>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7be.pex: mustavernsilence>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7be.pex: idledrumstart>
[00:14] [LoadPex] <Debug: Scripts\vkr_escapeartist_script.pex: vkr_xp>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation03_0200778b.pex: uskppohqdisablemarker>
[00:14] [LoadPex] <Debug: Scripts\vkr_evasiveleap_script.pex: vkr_animeventdown>
[00:14] [LoadPex] <Debug: Scripts\vkr_evasiveleap_script.pex: vkr_lia_evasiveleap_spell_proc>
[00:14] [LoadPex] <Debug: Scripts\vkr_evasiveleap_script.pex: vkr_animeventup>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__0128d0c6.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation04_0200ebf9.pex: songsrevised>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation04_0200ebf9.pex: litembook3all>
[00:14] [LoadPex] <Debug: Scripts\vkr_fail_script.pex: magfail>
[00:14] [LoadPex] <Debug: Scripts\vkr_fail_script.pex: vkr_message_fail>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation05_02009b98.pex: uskpcrimefactionblades>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation05_02009b98.pex: crimefactionwhiterun>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation05_02009b98.pex: crimefactionrift>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation05_02009b98.pex: alias_delphine>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation05_02009b98.pex: alias_esbern>
[00:14] [LoadPex] <Debug: Scripts\vkr_firedisintegrate_script.pex: vkr_des_scorchedearth_fxs_disintegrate>
[00:14] [LoadPex] <Debug: Scripts\vkr_firedisintegrate_script.pex: magfirebolt01impactset>
[00:14] [LoadPex] <Debug: Scripts\vkr_firedisintegrate_script.pex: vkr_des_scorchedearth_spell_hazardspawner>
[00:14] [LoadPex] <Debug: Scripts\vkr_firedisintegrate_script.pex: magicnodistintegrate>
[00:14] [LoadPex] <Debug: Scripts\vkr_firedisintegrate_script.pex: vkr_delayend>
[00:14] [LoadPex] <Debug: Scripts\vkr_firedisintegrate_script.pex: vkr_des_070_expertfire_perk>
[00:14] [LoadPex] <Debug: Scripts\vkr_firedisintegrate_script.pex: vkr_delay>
[00:14] [LoadPex] <Debug: Scripts\vkr_firedisintegrate_script.pex: vkr_des_scorchedearth_activator>
[00:14] [LoadPex] <Debug: Scripts\vkr_firedisintegrate_script.pex: vkr_des_scarringburns_spell_proc>
[00:14] [LoadPex] <Debug: Scripts\vkr_firedisintegrate_script.pex: vkr_shaderduration>
[00:14] [LoadPex] <Debug: Scripts\vkr_firedisintegrate_script.pex: disintegrationmainimmunitylist>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3d7.pex: wcjuggernaut01ii>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__0200eaa0.pex: cwsiegeplayerranaway>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__0200eaa0.pex: dawnstarlocation>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation06_0201a5f2.pex: pinewatchboss>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation06_0201a5f2.pex: dunpinewatchqst>
[00:14] [LoadPex] <Debug: Scripts\vkr_flames_scorchedearth_scri.pex: disintegrationmainimmunitylist>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf0d.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\vkr_flames_scorchedearth_scri.pex: magfirebolt01impactset>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf0d.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\vkr_flames_scorchedearth_scri.pex: vkr_delay>
[00:14] [LoadPex] <Debug: Scripts\vkr_flames_scorchedearth_scri.pex: magicnodistintegrate>
[00:14] [LoadPex] <Debug: Scripts\vkr_flames_scorchedearth_scri.pex: vkr_des_scorchedearth_fxs_disintegrate>
[00:14] [LoadPex] <Debug: Scripts\vkr_flames_scorchedearth_scri.pex: vkr_shaderduration>
[00:14] [LoadPex] <Debug: Scripts\vkr_flames_scorchedearth_scri.pex: vkr_des_scorchedearth_activator>
[00:14] [LoadPex] <Debug: Scripts\vkr_flames_scorchedearth_scri.pex: vkr_des_fireonhit_effect_proc_scorchedearth>
[00:14] [LoadPex] <Debug: Scripts\vkr_flames_scorchedearth_scri.pex: vkr_des_scorchedearth_spell_hazardspawner>
[00:14] [LoadPex] <Debug: Scripts\vkr_flames_scorchedearth_scri.pex: vkr_delayend>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation07_0202c3ea.pex: dunwhiteriverwatchqst>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation07_0202c3ea.pex: whiteriverboss>
[00:14] [LoadPex] <Debug: Scripts\vkr_follower_script.pex: vkr_kill>
[00:14] [LoadPex] <Debug: Scripts\vkr_follower_script.pex: vkr_followerid>
[00:14] [LoadPex] <Debug: Scripts\vkr_follower_script.pex: vkr_shared_quest>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation08_02005e82.pex: dialoguewhiteruncaptainoftheguard>
[00:14] [LoadPex] <Debug: Scripts\vkr_forcedisarm_script.pex: vkr_alsodrop>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7bf.pex: idledrumstart>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7bf.pex: mustavernsilence>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7bf.pex: wtlorumenddrums>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7bf.pex: idlestop>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation09_02008584.pex: alias_uskpdb01marker>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__0128d0cd.pex: upgrademesshall>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__0128d0cd.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\vkr_forceequipunarmedweapon_script.pex: unarmed>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation10_0202d412.pex: alias_lonelygale>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation10_0202d412.pex: ms11>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation10_0202d412.pex: ms11authorityfigure>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation10_0202d412.pex: alias_brunwulfgreyquartertrigger>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation10_0202d412.pex: govexiled>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation10_0202d412.pex: alias_jorleif>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation10_0202d412.pex: govruling>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3d8.pex: wcjuggernaut01ii>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation11_0203f7b9.pex: alias_orchendor>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation11_0203f7b9.pex: da13>
[00:14] [LoadPex] <Debug: Scripts\vkr_glacialprison_script.pex: fxemptyactivator>
[00:14] [LoadPex] <Debug: Scripts\vkr_glacialprison_script.pex: vkr_imod>
[00:14] [LoadPex] <Debug: Scripts\vkr_glacialprison_script.pex: vkr_sound>
[00:14] [LoadPex] <Debug: Scripts\vkr_glacialprison_script.pex: vkr_prisonmgef>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c4cb.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation12_0206008a.pex: prisoneroutfit>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation12_0206008a.pex: uskpromlynjailmarker>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation12_0206008a.pex: alias_romlyn>
[00:14] [LoadPex] <Debug: Scripts\vkr_globalpicker_script.pex: vkr_global>
[00:14] [LoadPex] <Debug: Scripts\vkr_globalpicker_script.pex: vkr_message>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf0f.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf0f.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\tif__042b8a36.pex: wclq09zavokwaitforspellscene>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation13_02066cbd.pex: alias_ardwen>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation13_02066cbd.pex: wejs13>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation13_02066cbd.pex: whiterunlocation>
[00:14] [LoadPex] <Debug: Scripts\vkr_gourmet_script.pex: litemapothecaryingredienstrare75>
[00:14] [LoadPex] <Debug: Scripts\vkr_gourmet_script.pex: dbjarrinroot>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation14_0302c1c6.pex: alias_champion>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation14_0302c1c6.pex: alias_dungeontoggle>
[00:14] [LoadPex] <Debug: Scripts\tif__043b9e62.pex: wcrq00>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation15_0303d4e4.pex: alias_nirnroot4>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation15_0303d4e4.pex: alias_nirnroot2>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation15_0303d4e4.pex: alias_nirnroot5>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation15_0303d4e4.pex: alias_nirnroot1>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation15_0303d4e4.pex: alias_nirnroot3>
[00:14] [LoadPex] <Debug: Scripts\vkr_grantxpifplayer_script.pex: vkr_xp>
[00:14] [LoadPex] <Debug: Scripts\vkr_grantxpifplayer_script.pex: vkr_swap>
[00:14] [LoadPex] <Debug: Scripts\vkr_grantxpifplayer_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vkr_grantxpifplayer_script.pex: vkr_skill>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c0.pex: wtlorumenddrums>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c0.pex: idlestop>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c0.pex: idledrumstart>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c0.pex: mustavernsilence>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation16_0300489c.pex: c05enablemarker02>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation16_0300489c.pex: driftshadesanctuaryalias>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation16_0300489c.pex: c05enablemarker>
[00:14] [LoadPex] <Debug: Scripts\vkr_hawksperch_script.pex: vkr_stepcap>
[00:14] [LoadPex] <Debug: Scripts\vkr_hawksperch_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vkr_hawksperch_script.pex: vkr_updaterate>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__0128d0cf.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\vkr_hawksperch_script.pex: vkr_arc_hawksperch_global_step>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__0128d0cf.pex: upgradearmory>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation17_030196b3.pex: alias_ogmund>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation17_030196b3.pex: freeformmarkarthmpostquest>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_changelocation17_030196b3.pex: alias_keepmarker>
[00:14] [LoadPex] <Debug: Scripts\vkr_herbalist_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vkr_herbalist_script.pex: vkr_alc_herbalist_message_success>
[00:14] [LoadPex] <Debug: Scripts\vkr_herbalist_script.pex: vkr_chance>
[00:14] [LoadPex] <Debug: Scripts\vkr_herbalist_script.pex: vkr_exclusionlist>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3d9.pex: wcjuggernaut01ii>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_cwgovernmenthotfix_0203ecf2.pex: cwgovernmentstart>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_cwgovernmenthotfix_0203ecf2.pex: windhelmlocation>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_cwgovernmenthotfix_0203ecf2.pex: cwsons>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_cwgovernmenthotfix_0203ecf2.pex: solitudelocation>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_cwgovernmenthotfix_0203ecf2.pex: cwowner>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_cwgovernmenthotfix_0203ecf2.pex: cwimperial>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__0200f569.pex: cwsiegeplayerranaway>
[00:14] [LoadPex] <Debug: Scripts\vkr_hookblade_script.pex: vkr_distanceinfront>
[00:14] [LoadPex] <Debug: Scripts\vkr_hookblade_script.pex: vkr_impactsound>
[00:14] [LoadPex] <Debug: Scripts\vkr_hookblade_script.pex: vkr_speed>
[00:14] [LoadPex] <Debug: Scripts\vkr_hookblade_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vkr_hookblade_script.pex: vkr_alsodrop>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_drownedsorrowsfix_0201e8bd.pex: freeformwinterholdc>
[00:14] [LoadPex] <Debug: Scripts\vkr_hotwire_script.pex: vkr_deltaz>
[00:14] [LoadPex] <Debug: Scripts\vkr_hotwire_script.pex: vkr_loc_hotwire_marker_impact>
[00:14] [LoadPex] <Debug: Scripts\vkr_hotwire_script.pex: vkr_shared_quest>
[00:14] [LoadPex] <Debug: Scripts\vkr_hotwire_script.pex: vkr_loc_lockdown_spell_proc>
[00:14] [LoadPex] <Debug: Scripts\vkr_hotwire_script.pex: vkr_leveltolevelmult>
[00:14] [LoadPex] <Debug: Scripts\vkr_hotwire_script.pex: vkr_loc_hotwire_container>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c4cd.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_heimskrjail_0300b4aa.pex: alias_heimskr>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_heimskrjail_0300b4aa.pex: whiterunheimskrpreachscene>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_heimskrjail_0300b4aa.pex: alias_heimskrjailedspot>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_heimskrjail_0300b4aa.pex: alias_cwheimskrnewhome>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf10.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_heimskrjail_0300b4aa.pex: prisoneroutfit>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf10.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\vkr_immobilizesuper_script.pex: bookshelfbook07>
[00:14] [LoadPex] <Debug: Scripts\tif__042b8a72.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_mgr02triggeruskp_0202c3e8.pex: mgrshell>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_mgr02triggeruskp_0202c3e8.pex: gameday>
[00:14] [LoadPex] <Debug: Scripts\tif__043b9e64.pex: wcrq00>
[00:14] [LoadPex] <Debug: Scripts\vkr_infusedweapon_proc_script.pex: vkr_enc_infusedweapon_formlist>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_uskpcwcampleadersfix_0200af97.pex: alias_tullius>
[00:14] [LoadPex] <Debug: Scripts\uskp_qf_uskpcwcampleadersfix_0200af97.pex: alias_ulfric>
[00:14] [LoadPex] <Debug: Scripts\vkr_infusedweapon_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vkr_infusedweapon_script.pex: vkr_enc_infusedweapon_formlist>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c1.pex: idledrumstart>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c1.pex: mustavernsilence>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c1.pex: wtlorumenddrums>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c1.pex: idlestop>
[00:14] [LoadPex] <Debug: Scripts\vkr_init_quest_script.pex: vkr_perkreset_spell>
[00:14] [LoadPex] <Debug: Scripts\vkr_init_quest_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__0128d0d1.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__0128d0d1.pex: upgradekitchen>
[00:14] [LoadPex] <Debug: Scripts\vkr_interruptonhit_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vkr_interruptonhit_script.pex: vkr_lia_global_delaybeforeenabled>
[00:14] [LoadPex] <Debug: Scripts\vkr_interruptonhit_script.pex: vkr_lia_global_disabled>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3db.pex: wcfistsofsteelii>
[00:14] [LoadPex] <Debug: Scripts\vkr_interruptspam_script.pex: vkr_imod>
[00:14] [LoadPex] <Debug: Scripts\vkr_interruptspam_script.pex: vkr_sound>
[00:14] [LoadPex] <Debug: Scripts\vkr_interruptspam_script.pex: vkr_updaterate>
[00:14] [LoadPex] <Debug: Scripts\vkr_interventionrez_script.pex: vkr_imod>
[00:14] [LoadPex] <Debug: Scripts\vkr_interventionrez_script.pex: bookshelfbook18>
[00:14] [LoadPex] <Debug: Scripts\vkr_interventionrez_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vkr_interventionrez_script.pex: vkr_res_intervention_message_rez>
[00:14] [LoadPex] <Debug: Scripts\vkr_interventionrez_script.pex: vkr_res_intervention_spell_proclockout>
[00:14] [LoadPex] <Debug: Scripts\vkr_interventionrez_script.pex: vkr_waituntilresurrect>
[00:14] [LoadPex] <Debug: Scripts\vkr_interventionrez_script.pex: bookshelfbook17>
[00:14] [LoadPex] <Debug: Scripts\vkr_interventionrez_script.pex: vkr_player>
[00:14] [LoadPex] <Debug: Scripts\vkr_interventionrez_script.pex: vkr_sound>
[00:14] [LoadPex] <Debug: Scripts\vkr_interventionrez_script.pex: vkr_res_intervention_effect_proclockout>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c4cf.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__042b8a8a.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\vkr_ironfist_script.pex: vkr_lia_ironfistxplevel_global>
[00:14] [LoadPex] <Debug: Scripts\vkr_ironfist_script.pex: vkr_lia_ironfistxp_global>
[00:14] [LoadPex] <Debug: Scripts\vkr_ironfist_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf11.pex: newproperty>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf11.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf11.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\vkr_ironmaiden_script.pex: vkr_ill_ironmaiden_spell_proc>
[00:14] [LoadPex] <Debug: Scripts\tif__043c4244.pex: wcmq08handofdestiny>
[00:14] [LoadPex] <Debug: Scripts\vkr_knockdown_script.pex: vkr_knockdownforce>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c2.pex: mustavernsilence>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c2.pex: idledrumstart>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c2.pex: idlestop>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c2.pex: wtlorumenddrums>
[00:14] [LoadPex] <Debug: Scripts\vkr_lawlessworld_script.pex: crimefactionreach>
[00:14] [LoadPex] <Debug: Scripts\vkr_lawlessworld_script.pex: crimefactionorcs>
[00:14] [LoadPex] <Debug: Scripts\vkr_lawlessworld_script.pex: crimefactionhaafingar>
[00:14] [LoadPex] <Debug: Scripts\vkr_lawlessworld_script.pex: crimefactioneastmarch>
[00:14] [LoadPex] <Debug: Scripts\vkr_lawlessworld_script.pex: crimefactionsons>
[00:14] [LoadPex] <Debug: Scripts\vkr_lawlessworld_script.pex: crimefactionimperial>
[00:14] [LoadPex] <Debug: Scripts\vkr_lawlessworld_script.pex: crimefactionrift>
[00:14] [LoadPex] <Debug: Scripts\vkr_lawlessworld_script.pex: crimefactionhjaalmarch>
[00:14] [LoadPex] <Debug: Scripts\vkr_lawlessworld_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vkr_lawlessworld_script.pex: crimefactionfalkreath>
[00:14] [LoadPex] <Debug: Scripts\vkr_lawlessworld_script.pex: crimefactionthievesguild>
[00:14] [LoadPex] <Debug: Scripts\vkr_lawlessworld_script.pex: vkr_updaterate>
[00:14] [LoadPex] <Debug: Scripts\vkr_lawlessworld_script.pex: vkr_pic_060_lawlesstimes2_perk>
[00:14] [LoadPex] <Debug: Scripts\vkr_lawlessworld_script.pex: vkr_reductionhourly>
[00:14] [LoadPex] <Debug: Scripts\vkr_lawlessworld_script.pex: crimefactionwhiterun>
[00:14] [LoadPex] <Debug: Scripts\vkr_lawlessworld_script.pex: vkr_reducedtozero>
[00:14] [LoadPex] <Debug: Scripts\vkr_lawlessworld_script.pex: crimefactionkhajiitcaravans>
[00:14] [LoadPex] <Debug: Scripts\vkr_lawlessworld_script.pex: crimefactionwinterhold>
[00:14] [LoadPex] <Debug: Scripts\vkr_lawlessworld_script.pex: crimefactionpale>
[00:14] [LoadPex] <Debug: Scripts\vkr_lawlessworld_script.pex: vkr_reductionhourly2>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__0128d0d3.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__0128d0d3.pex: upgradebedroom>
[00:14] [LoadPex] <Debug: Scripts\vkr_lionsarrowcast_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vkr_lionsarrowcast_script.pex: vkr_arc_lionsarrow_formlist>
[00:14] [LoadPex] <Debug: Scripts\uskp_solitudesiegedetectorscript.pex: roggvir>
[00:14] [LoadPex] <Debug: Scripts\uskp_solitudesiegedetectorscript.pex: solitudelocation>
[00:14] [LoadPex] <Debug: Scripts\uskp_solitudesiegedetectorscript.pex: solitudeopening>
[00:14] [LoadPex] <Debug: Scripts\uskp_solitudesiegedetectorscript.pex: solitudegateexterior>
[00:14] [LoadPex] <Debug: Scripts\uskp_solitudesiegedetectorscript.pex: cwsiegerunning>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3dc.pex: wcconditioningii>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__0200fadd_renamed.pex: cwsiegeplayerranaway>
[00:14] [LoadPex] <Debug: Scripts\vkr_lionsarrow_script.pex: vkr_arc_lionsarrow_formlist>
[00:14] [LoadPex] <Debug: Scripts\vkr_lionsarrow_script.pex: vkr_power>
[00:14] [LoadPex] <Debug: Scripts\vkr_lionsarrow_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vkr_lockdown_script.pex: vkr_skill>
[00:14] [LoadPex] <Debug: Scripts\vkr_lockdown_script.pex: vkr_loc_lockdown_marker_impact>
[00:14] [LoadPex] <Debug: Scripts\vkr_lockdown_script.pex: vkr_healthtolevelmult>
[00:14] [LoadPex] <Debug: Scripts\vkr_lockdown_script.pex: vkr_loc_lockdown_message>
[00:14] [LoadPex] <Debug: Scripts\vkr_lockdown_script.pex: vkr_loc_lockdown_container>
[00:14] [LoadPex] <Debug: Scripts\vkr_lockdown_script.pex: vkr_xpmult>
[00:14] [LoadPex] <Debug: Scripts\vkr_lockdown_script.pex: vkr_deltaz>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c4d1.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf13.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf13.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\vkr_makefollowerproc_script.pex: vkr_impact>
[00:14] [LoadPex] <Debug: Scripts\vkr_makefollowerproc_script.pex: vkr_shared_quest>
[00:14] [LoadPex] <Debug: Scripts\vkr_makefollowerproc_script.pex: vkr_killprevious>
[00:14] [LoadPex] <Debug: Scripts\vkr_makefollowerproc_script.pex: vkr_followerid>
[00:14] [LoadPex] <Debug: Scripts\tif__043c424c.pex: wcmq08handofdestiny>
[00:14] [LoadPex] <Debug: Scripts\vkr_memorized_script.pex: vkr_enc_memorized_message_success>
[00:14] [LoadPex] <Debug: Scripts\vkr_memorized_script.pex: vkr_exclusionlist>
[00:14] [LoadPex] <Debug: Scripts\vkr_memorized_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vkr_memorized_script.pex: vkr_chance>
[00:14] [LoadPex] <Debug: Scripts\vkr_message_script.pex: vkr_message>
[00:14] [LoadPex] <Debug: Scripts\vkr_minionteleport_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c4.pex: wtlorumendflute>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c4.pex: idlestop>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c4.pex: idleflutestart>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c4.pex: mustavernsilence>
[00:14] [LoadPex] <Debug: Scripts\vkr_modstat_script.pex: vkr_amount>
[00:14] [LoadPex] <Debug: Scripts\vkr_modstat_script.pex: vkr_stat>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__0128d0d5.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__0128d0d5.pex: upgradebarracks>
[00:14] [LoadPex] <Debug: Scripts\vkr_necromastertrade_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3dd.pex: wctowerofstrengthii>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__02010040.pex: cwsiegeplayerranaway>
[00:14] [LoadPex] <Debug: Scripts\vkr_necromaster_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vkr_necromaster_script.pex: vkr_leveltostatmult>
[00:14] [LoadPex] <Debug: Scripts\vkr_necromaster_script.pex: vkr_con_090_necromaster_perk>
[00:14] [LoadPex] <Debug: Scripts\vkr_necromaster_script.pex: vkr_checker>
[00:14] [LoadPex] <Debug: Scripts\tif__042b8a9b.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\vkr_neverworld_script.pex: vkr_chance>
[00:14] [LoadPex] <Debug: Scripts\vkr_neverworld_script.pex: magicinfluencecharm>
[00:14] [LoadPex] <Debug: Scripts\vkr_neverworld_script.pex: vkr_ill_neverworld_spell_calm>
[00:14] [LoadPex] <Debug: Scripts\vkr_newdefiance_script.pex: vkr_hea_heavyarmoronhitproc_spell_proc>
[00:14] [LoadPex] <Debug: Scripts\vkr_newdefiance_script.pex: vkr_hea_heavyarmoronhitproc_spell_proc_powerattack>
[00:14] [LoadPex] <Debug: Scripts\vkr_ocatospreparation_script.pex: vkr_armorspell>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf14.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf14.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c4d3.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__043c425d.pex: wcavailablecompanions>
[00:14] [LoadPex] <Debug: Scripts\tif__043c425d.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__043c425d.pex: wcmq08handofdestiny>
[00:14] [LoadPex] <Debug: Scripts\vkr_onhitdestructionperks_script.pex: vkr_spell>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c5.pex: wtlorumendflute>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c5.pex: idlestop>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c5.pex: idleflutestart>
[00:14] [LoadPex] <Debug: Scripts\vkr_oninit_script.pex: vkr_delay>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c5.pex: mustavernsilence>
[00:14] [LoadPex] <Debug: Scripts\vkr_oninit_script.pex: vkr_autoperk_perk>
[00:14] [LoadPex] <Debug: Scripts\vkr_paralyzingfear_script.pex: vkr_speedto>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__0128d0d7.pex: upgradeprison>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__0128d0d7.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\vkr_perkreset_script.pex: vkr_perkreset_message_start>
[00:14] [LoadPex] <Debug: Scripts\vkr_perkreset_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vkr_perkreset_script.pex: perkdaedricmind>
[00:14] [LoadPex] <Debug: Scripts\vkr_perkreset_script.pex: perkgoldentouch>
[00:14] [LoadPex] <Debug: Scripts\vkr_perkreset_script.pex: perksquest>
[00:14] [LoadPex] <Debug: Scripts\vkr_perkreset_script.pex: vkr_perkreset_message_arcaneblacksmith>
[00:14] [LoadPex] <Debug: Scripts\vkr_perkreset_script.pex: vkr_perkreset_message_finish>
[00:14] [LoadPex] <Debug: Scripts\vkr_perkreset_script.pex: perkmastertrader>
[00:14] [LoadPex] <Debug: Scripts\vkr_perkreset_script.pex: speechveryhard>
[00:14] [LoadPex] <Debug: Scripts\vkr_perkreset_script.pex: speechaverage>
[00:14] [LoadPex] <Debug: Scripts\vkr_perkreset_script.pex: speechhard>
[00:14] [LoadPex] <Debug: Scripts\vkr_perkreset_script.pex: speecheasy>
[00:14] [LoadPex] <Debug: Scripts\vkr_perkreset_script.pex: speciallootchance>
[00:14] [LoadPex] <Debug: Scripts\vkr_perkreset_script.pex: vkr_perkreset_formlist_allperkstoreset>
[00:14] [LoadPex] <Debug: Scripts\vkr_perkreset_script.pex: vkr_smh_040_arcaneblacksmith_perk_wasarcaneblacksmith>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__02011b30.pex: ocwsiegefieldcospeechscene>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__02011b30.pex: ocwattackercheersscene>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3de.pex: wcreflectblowsii>
[00:14] [LoadPex] <Debug: Scripts\vkr_playidlewith_script.pex: vkr_idle>
[00:14] [LoadPex] <Debug: Scripts\vkr_pokethedragon_script.pex: vkr_bck_blockonhit_spell_procontarget>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf15.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf15.pex: myspellbook>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf15.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\vkr_pushactorfromplayer_script.pex: vkr_pushforce>
[00:14] [LoadPex] <Debug: Scripts\vkr_pushactorfromplayer_script.pex: vkr_sound>
[00:14] [LoadPex] <Debug: Scripts\vkr_pushactorfromplayer_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c4d5.pex: stargazinglaydowntrigger003>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c6.pex: mustavernsilence>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c6.pex: idleflutestart>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c6.pex: idlestop>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c6.pex: wtlorumendflute>
[00:14] [LoadPex] <Debug: Scripts\vkr_pushback_script.pex: vkr_speed>
[00:14] [LoadPex] <Debug: Scripts\vkr_pushback_script.pex: vkr_distanceinfront>
[00:14] [LoadPex] <Debug: Scripts\vkr_pushback_script.pex: vkr_impactsound>
[00:14] [LoadPex] <Debug: Scripts\vkr_pushback_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vkr_setglobalrandom_script.pex: vkr_lowest>
[00:14] [LoadPex] <Debug: Scripts\vkr_setglobalrandom_script.pex: vkr_global>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__0128d0d9.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\vkr_setglobalrandom_script.pex: vkr_highest>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__0128d0d9.pex: upgradegarden>
[00:14] [LoadPex] <Debug: Scripts\vkr_shared_script.pex: vkr_followerab>
[00:14] [LoadPex] <Debug: Scripts\vkr_shared_script.pex: magicallegiancefaction>
[00:14] [LoadPex] <Debug: Scripts\vkr_shared_script.pex: vkr_dispelpower>
[00:14] [LoadPex] <Debug: Scripts\vkr_shared_script.pex: vkr_xpskill>
[00:14] [LoadPex] <Debug: Scripts\vkr_shared_script.pex: vkr_refalias>
[00:14] [LoadPex] <Debug: Scripts\vkr_shared_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vkr_shared_script.pex: vkr_releaseexplosion>
[00:14] [LoadPex] <Debug: Scripts\vkr_shared_script.pex: vkr_successmessage>
[00:14] [LoadPex] <Debug: Scripts\vkr_shared_script.pex: vkr_xplevelmult>
[00:14] [LoadPex] <Debug: Scripts\vkr_shared_script.pex: vkr_releasedmessage>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__02011b31.pex: ocwsiegefieldcospeechscene>
[00:14] [LoadPex] <Debug: Scripts\vkr_shieldbiter_script.pex: vkr_alsodrop>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__02011b31.pex: ocwattackercheersscene>
[00:14] [LoadPex] <Debug: Scripts\vkr_shieldbiter_script.pex: vkr_allowweapondisarm>
[00:14] [LoadPex] <Debug: Scripts\vkr_silentroll_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vkr_silentroll_script.pex: vkr_sne_silentroll_spell_proc>
[00:14] [LoadPex] <Debug: Scripts\vkr_silentroll_script.pex: vkr_event>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3e0.pex: wcagiledefender01ii>
[00:14] [LoadPex] <Debug: Scripts\vkr_skald_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vkr_skald_script.pex: vkr_shoutrecoverysubtract>
[00:14] [LoadPex] <Debug: Scripts\vkr_slumrat_script.pex: vkr_pic_slumrat_spell_proc>
[00:14] [LoadPex] <Debug: Scripts\vkr_slumrat_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vkr_soundandimod_script.pex: vkr_sound>
[00:14] [LoadPex] <Debug: Scripts\vkr_soundandimod_script.pex: vkr_imod>
[00:14] [LoadPex] <Debug: Scripts\vkr_soundandimod_script.pex: vkr_strength>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c4dd.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf16.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf16.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c7.pex: wtlorumendflute>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c7.pex: idlestop>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c7.pex: idleflutestart>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c7.pex: mustavernsilence>
[00:14] [LoadPex] <Debug: Scripts\tif__043de694.pex: datealias>
[00:14] [LoadPex] <Debug: Scripts\vkr_spiritofwar_script.pex: magicallegiancefaction>
[00:14] [LoadPex] <Debug: Scripts\vkr_spiritofwar_script.pex: vkr_updaterate>
[00:14] [LoadPex] <Debug: Scripts\vkr_spiritofwar_script.pex: vkr_actorab>
[00:14] [LoadPex] <Debug: Scripts\vkr_spiritofwar_script.pex: vkr_levelmod>
[00:14] [LoadPex] <Debug: Scripts\vkr_spiritofwar_script.pex: vkr_illusoryentity_faction>
[00:14] [LoadPex] <Debug: Scripts\vkr_spiritofwar_script.pex: vkr_distanceinfront>
[00:14] [LoadPex] <Debug: Scripts\vkr_spiritofwar_script.pex: vkr_speedpenalty>
[00:14] [LoadPex] <Debug: Scripts\tif__0453fef1.pex: wcvillagersouthfaction>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__0128d0db.pex: upgradecleanup>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__0128d0db.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\vkr_spiritofwar_weaken_script.pex: vkr_hpmult>
[00:14] [LoadPex] <Debug: Scripts\vkr_startstopquest_script.pex: vkr_quest>
[00:14] [LoadPex] <Debug: Scripts\vkr_stealgold_script.pex: vkr_goldsound>
[00:14] [LoadPex] <Debug: Scripts\vkr_stealgold_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vkr_stealgold_script.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\vkr_stealgold_script.pex: vkr_pic_masterthief_message>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3e1.pex: wcagiledefender01ii>
[00:14] [LoadPex] <Debug: Scripts\vkr_xponstart_script.pex: vkr_xp>
[00:14] [LoadPex] <Debug: Scripts\vkr_xponstart_script.pex: vkr_skillmult>
[00:14] [LoadPex] <Debug: Scripts\vkr_xponstart_script.pex: vkr_xpmult>
[00:14] [LoadPex] <Debug: Scripts\vkr_xponstart_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vkr_xponstart_script.pex: vkr_skill>
[00:14] [LoadPex] <Debug: Scripts\vkr_xppersistent_script.pex: vkr_xplevel_global>
[00:14] [LoadPex] <Debug: Scripts\vkr_xppersistent_script.pex: vkr_updaterate>
[00:14] [LoadPex] <Debug: Scripts\vkr_xppersistent_script.pex: vkr_xp_global>
[00:14] [LoadPex] <Debug: Scripts\vkr_xppersistent_script.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vkr_xppersistent_script.pex: vkr_skill>
[00:14] [LoadPex] <Debug: Scripts\vkr_xppersistent_script.pex: vkr_xpcountmax>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf18.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c8.pex: idlestop>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf18.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c8.pex: wtlorumendflute>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c8.pex: mustavernsilence>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7c8.pex: idleflutestart>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c4df.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__042bdc88.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\vl_1stpcheckscript.pex: vl_1stpcheck>
[00:14] [LoadPex] <Debug: Scripts\tif__045544ad.pex: wcseashell>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_playerimmunity>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvalwarhammertoggle>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvaldwmacearray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvaldwdaggerdecaparray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zformlistbattleaxearray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_rangedkillmove>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvalgreatsworddecaparray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_version>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zrandomizermacearray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_ztoggleswordarray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_perspective>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_meleemode>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_noslowmo>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_killmovestealthchance>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_jconinstalled>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvalsgswordarray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zformlistaxearray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zrandomizershield>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_killmovestealthmace>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvalshieldarray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zformlistswordarray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvalgreatswordarray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_moveanimations>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_killmovestealthunarmed>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_cdoinstalled>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_znumberarray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_freezelength>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zrandomizerbattleaxearray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvalsgdaggerarray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_rangedkillmovechance>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_meleenpcs>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvaldwdaggerarray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_handactivation>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_requiempatchinstalled>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvalsgaxearray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvaldwsworddecaparray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zformlistunarmed>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvalgreatswordtoggle>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zformlistshield>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_decapitation>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zformlistdaggerarray>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_dialoguefollower_030709c0.pex: pdialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_meleecreatures>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_dialoguefollower_030709c0.pex: dismissedfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_rangedlastenemyrestriction>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvalgreatsworddecapboarray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_ztogglesgbattleaxebo>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvaldaggerextrasarray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_killmovestealthdagger>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_werewolfkillmoves>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvalunarmedarray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_ztoggledaggerarray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_freezepulse>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zformlistgreatswordarray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvalbattleaxetoggle>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_isjcvalid>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvalbattleaxedecapboarray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_lastenemyrestriction>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_debug>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvalbattleaxedecaparray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_rangedmode>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_rangedkillmovechancedragon>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_killmovechancedragon>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvalbattleaxearray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvalwarhammerdecapboarray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvalwarhammerdecaparray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_killmovechance>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_camerasetting>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_rangedperspective>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvalwarhammerarray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_ztogglesgwarhammerbo>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zrandomizerwarhammerarray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_killmovestealthsittingkills>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zformlistwarhammerarray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvalmaceextrasarray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zrandomizergreatswordarray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvaldwaxedecaparray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvalaxeextrasarray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_killmovestealthsword>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_ztogglemacearray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvaldwaxearray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_ztoggleaxearray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zrandomizerswordarray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvalsgmacearray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_werewolfalt>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zformlistmacearray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvaldwmacedecaparray>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3e2.pex: wcagiledefender01ii>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvalswordextrasarray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_ztogglesggreatswordbo>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: killmove>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_macedecapitations>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_meleebackkillmoves>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zrandomizerunarmed>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_killmovestealthaxe>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zrandomizerdaggerarray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zrandomizeraxearray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: vl_zvaldwswordarray>
[00:14] [LoadPex] <Debug: Scripts\vl_configmenu.pex: decapitationchance>
[00:14] [LoadPex] <Debug: Scripts\vl_customkillmovescript.pex: vl_zrandomizerdaggerarray>
[00:14] [LoadPex] <Debug: Scripts\vl_customkillmovescript.pex: vl_zformlistshield>
[00:14] [LoadPex] <Debug: Scripts\vl_customkillmovescript.pex: vl_zrandomizeraxearray>
[00:14] [LoadPex] <Debug: Scripts\vl_customkillmovescript.pex: vl_zrandomizermacearray>
[00:14] [LoadPex] <Debug: Scripts\vl_customkillmovescript.pex: vl_zformlistswordarray>
[00:14] [LoadPex] <Debug: Scripts\vl_customkillmovescript.pex: vl_zformlistwarhammerarray>
[00:14] [LoadPex] <Debug: Scripts\vl_customkillmovescript.pex: vl_zrandomizerbattleaxearray>
[00:14] [LoadPex] <Debug: Scripts\vl_customkillmovescript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vl_customkillmovescript.pex: vl_meleemode>
[00:14] [LoadPex] <Debug: Scripts\vl_customkillmovescript.pex: vl_zformlistbattleaxearray>
[00:14] [LoadPex] <Debug: Scripts\vl_customkillmovescript.pex: vl_zformlistunarmed>
[00:14] [LoadPex] <Debug: Scripts\vl_customkillmovescript.pex: vl_zrandomizershield>
[00:14] [LoadPex] <Debug: Scripts\vl_customkillmovescript.pex: vl_zformlistgreatswordarray>
[00:14] [LoadPex] <Debug: Scripts\vl_customkillmovescript.pex: vl_zrandomizerunarmed>
[00:14] [LoadPex] <Debug: Scripts\vl_customkillmovescript.pex: vl_zformlistdaggerarray>
[00:14] [LoadPex] <Debug: Scripts\vl_customkillmovescript.pex: vl_zrandomizerwarhammerarray>
[00:14] [LoadPex] <Debug: Scripts\vl_customkillmovescript.pex: vl_zrandomizergreatswordarray>
[00:14] [LoadPex] <Debug: Scripts\vl_customkillmovescript.pex: vl_debug>
[00:14] [LoadPex] <Debug: Scripts\vl_customkillmovescript.pex: vl_zformlistaxearray>
[00:14] [LoadPex] <Debug: Scripts\vl_customkillmovescript.pex: vl_zformlistmacearray>
[00:14] [LoadPex] <Debug: Scripts\vl_customkillmovescript.pex: vl_zrandomizerswordarray>
[00:14] [LoadPex] <Debug: Scripts\vl_customkillmovescript.pex: weapontypekeywordarray>
[00:14] [LoadPex] <Debug: Scripts\vl_customkillmovescript.pex: vl_decapitation>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7ca.pex: wtlorumendlute>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7ca.pex: idlestop>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7ca.pex: idlelutestart>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7ca.pex: mustavernsilence>
[00:14] [LoadPex] <Debug: Scripts\vl_freezepulsecastscript.pex: vl_freeze>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf19.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\vl_freezepulsecastscript.pex: vl_freezepulsespell>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf19.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\vl_freezepulsecastscript.pex: vl_freezelength>
[00:14] [LoadPex] <Debug: Scripts\vl_freezepulsecastscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__042bdc89.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\vl_player.pex: vl_cdoinstalled>
[00:14] [LoadPex] <Debug: Scripts\vl_player.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\vl_player.pex: vl_rangedkillmove>
[00:14] [LoadPex] <Debug: Scripts\vl_player.pex: vl_rangedlastenemyrestriction>
[00:14] [LoadPex] <Debug: Scripts\vl_player.pex: vl_isjcvalid>
[00:14] [LoadPex] <Debug: Scripts\vl_player.pex: vl_jconinstalled>
[00:14] [LoadPex] <Debug: Scripts\vl_player.pex: vl_camerasetting>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_dialoguefollower_030709c1.pex: pdialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_dialoguefollower_030709c1.pex: dismissedfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\vl_rangedmodescript.pex: vl_rangedkillmove>
[00:14] [LoadPex] <Debug: Scripts\vl_rangedmodescript.pex: vl_rangedmode>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3e3.pex: wcagiledefender01ii>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7cb.pex: idlestop>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7cb.pex: wtlorumendlute>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7cb.pex: idlelutestart>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7cb.pex: mustavernsilence>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf1a.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf1a.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\tif__042bdd2b.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_dialoguefollower_030709c2.pex: dismissedfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_dialoguefollower_030709c2.pex: pdialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__043c943f.pex: wcrqstage02>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3e4.pex: wcagiledefender01ii>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7cc.pex: wtlorumendlute>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7cc.pex: idlelutestart>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7cc.pex: mustavernsilence>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7cc.pex: idlestop>
[00:14] [LoadPex] <Debug: Scripts\tif__042bdd2d.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf1b.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf1b.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_dialoguefollower_030709c3.pex: dismissedfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_dialoguefollower_030709c3.pex: pdialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\voiceallegiancefactionscript.pex: allegiancefaction>
[00:14] [LoadPex] <Debug: Scripts\tif__043c9452.pex: wcrqstage02>
[00:14] [LoadPex] <Debug: Scripts\voicecharmfactionscript.pex: bmakeplayerteammate>
[00:14] [LoadPex] <Debug: Scripts\voicecharmfactionscript.pex: charmfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3e6.pex: wcunhinderedii>
[00:14] [LoadPex] <Debug: Scripts\voiceobjectscript.pex: speaker>
[00:14] [LoadPex] <Debug: Scripts\voiceobjectscript.pex: saidtopic>
[00:14] [LoadPex] <Debug: Scripts\voicepowersquestscript.pex: clearskieskeyword>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7cd.pex: wtlorumendlute>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7cd.pex: idlelutestart>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7cd.pex: mustavernsilence>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7cd.pex: idlestop>
[00:14] [LoadPex] <Debug: Scripts\tif__042bdd2f.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\voicepusheffectscript.pex: pushforce>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf1d.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf1d.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\volskyggepuzzleholder01.pex: holdersolved>
[00:14] [LoadPex] <Debug: Scripts\volskyggepuzzleholder01.pex: puzzlepiece>
[00:14] [LoadPex] <Debug: Scripts\volskyggepuzzleholder01.pex: holdermessage>
[00:14] [LoadPex] <Debug: Scripts\volskyggepuzzleholder01.pex: puzzleholder>
[00:14] [LoadPex] <Debug: Scripts\volskyggepuzzleholder01.pex: puzzlepiecestatic>
[00:14] [LoadPex] <Debug: Scripts\volskyggepuzzleholder01.pex: dunvolskyggeqst>
[00:14] [LoadPex] <Debug: Scripts\volskyggepuzzleholder01.pex: puzzleholderlight>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_dialoguefollower_030709c4.pex: pdialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_dialoguefollower_030709c4.pex: dismissedfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\waf_armorswapscript.pex: newitem>
[00:14] [LoadPex] <Debug: Scripts\waf_armorswapscript.pex: thisitem>
[00:14] [LoadPex] <Debug: Scripts\waf_playeraliasscript.pex: ironarrow_vanilla>
[00:14] [LoadPex] <Debug: Scripts\waf_playeraliasscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\waf_playeraliasscript.pex: ironarrowangi_waf>
[00:14] [LoadPex] <Debug: Scripts\waf_playerperkscript.pex: waf_spikedgauntletgloves>
[00:14] [LoadPex] <Debug: Scripts\tif__043c9455.pex: wcrqstage02>
[00:14] [LoadPex] <Debug: Scripts\tif__043c9455.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__043c9455.pex: wcrq01hadenspotion>
[00:14] [LoadPex] <Debug: Scripts\waf_weaponswapscript.pex: thisitem>
[00:14] [LoadPex] <Debug: Scripts\waf_weaponswapscript.pex: newitem>
[00:14] [LoadPex] <Debug: Scripts\wc01altaractivatorscript.pex: safecorpse>
[00:14] [LoadPex] <Debug: Scripts\wc01altaractivatorscript.pex: victim>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3e8.pex: wcarmsman01ii>
[00:14] [LoadPex] <Debug: Scripts\wc01debugquestscript.pex: shq>
[00:14] [LoadPex] <Debug: Scripts\tif__042bdd36.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7ce.pex: wtlorumendlute>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7ce.pex: idlelutestart>
[00:14] [LoadPex] <Debug: Scripts\wc01locationupdatescript.pex: pursuit>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7ce.pex: mustavernsilence>
[00:14] [LoadPex] <Debug: Scripts\wc01locationupdatescript.pex: pursuittarget>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7ce.pex: idlestop>
[00:14] [LoadPex] <Debug: Scripts\wc01silverhandpursuitquestscript.pex: leadhunter>
[00:14] [LoadPex] <Debug: Scripts\wc01silverhandpursuitquestscript.pex: hunterstartingpoint>
[00:14] [LoadPex] <Debug: Scripts\wc01silverhandpursuitquestscript.pex: curequest>
[00:14] [LoadPex] <Debug: Scripts\wc01silverhandpursuitquestscript.pex: forcereshunter>
[00:14] [LoadPex] <Debug: Scripts\wc01silverhandpursuitquestscript.pex: reshunter>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf1e.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf1e.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_dialoguefollower_030709c5.pex: dismissedfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\uskp_tif_dialoguefollower_030709c5.pex: pdialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c522.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__043c946b.pex: wcrqstage02>
[00:14] [LoadPex] <Debug: Scripts\tif__043c946b.pex: pknockdown>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3e9.pex: wcarmsman01ii>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__012e6c92.pex: pdialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__012e6c92.pex: faelor>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7cf.pex: wtlorumendlute>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7cf.pex: idlelutestart>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7cf.pex: mustavernsilence>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7cf.pex: idlestop>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf1f.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf1f.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\wcaddspellscipt.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcaddspellscipt.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\wcaddspellscipt.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\wcae003wardendeathscript.pex: betrayalleader>
[00:14] [LoadPex] <Debug: Scripts\wcae003wardendeathscript.pex: dragonabsorbeffect>
[00:14] [LoadPex] <Debug: Scripts\wcae003wardendeathscript.pex: npcdragondeathsequencewind>
[00:14] [LoadPex] <Debug: Scripts\wcae003wardendeathscript.pex: dragonpowerabsorbfxs>
[00:14] [LoadPex] <Debug: Scripts\wcae003wardendeathscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wcae003wardendeathscript.pex: dragonabsorbmaneffect>
[00:14] [LoadPex] <Debug: Scripts\wcae01katrideathscript.pex: wcae01katrideathscene>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c524.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wcae01script.pex: bryyntasiuscansacrifice>
[00:14] [LoadPex] <Debug: Scripts\wcae01script.pex: wcae01katrizavokdeathmarker>
[00:14] [LoadPex] <Debug: Scripts\wcae01script.pex: wcae01tiadeathmarker>
[00:14] [LoadPex] <Debug: Scripts\wcae01script.pex: rolandalias>
[00:14] [LoadPex] <Debug: Scripts\wcae01script.pex: rp>
[00:14] [LoadPex] <Debug: Scripts\wcae01script.pex: wcae01jadehaden>
[00:14] [LoadPex] <Debug: Scripts\wcae01script.pex: wcae01othersmarker>
[00:14] [LoadPex] <Debug: Scripts\wcae01script.pex: irielalias>
[00:14] [LoadPex] <Debug: Scripts\wcae01script.pex: hadenalias>
[00:14] [LoadPex] <Debug: Scripts\wcae01script.pex: wcae01playerstoragechest>
[00:14] [LoadPex] <Debug: Scripts\wcae01script.pex: myredguard>
[00:14] [LoadPex] <Debug: Scripts\wcae01script.pex: tiaalias>
[00:14] [LoadPex] <Debug: Scripts\wcae01script.pex: bryynalias>
[00:14] [LoadPex] <Debug: Scripts\wcae01script.pex: zavokalias>
[00:14] [LoadPex] <Debug: Scripts\wcae01script.pex: katrialias>
[00:14] [LoadPex] <Debug: Scripts\wcae01script.pex: tasiusalias>
[00:14] [LoadPex] <Debug: Scripts\wcae01script.pex: jadealias>
[00:14] [LoadPex] <Debug: Scripts\wcae03companionschillscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7d0.pex: idlestop>
[00:14] [LoadPex] <Debug: Scripts\wcae03companionschillscript.pex: wcmqplayerhatefaction>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7d0.pex: idlelutestart>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7d0.pex: wtlorumendlute>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7a7d0.pex: mustavernsilence>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3ea.pex: wcarmsman01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf20.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf20.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7e99b.pex: wtlorumendflute>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7e99b.pex: wtlorumenddrums>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7e99b.pex: wtlorumendtakebreak>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02b7e99b.pex: wtlorumendlute>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3eb.pex: wcarmsman01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf22.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf22.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\tif__043c9484.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__043c9484.pex: wcrq01hadenspotion>
[00:14] [LoadPex] <Debug: Scripts\tif__042c2ec3.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3ec.pex: wcarmsman01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf23.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf23.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02bc6941.pex: faelor>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3ee.pex: wcbladesman01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf24.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf24.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__02018206.pex: ocwattackersscene>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3ef.pex: wcbladesman01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__045ba27a.pex: wcoldcrescent>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf25.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf25.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__02018207.pex: ocwattackersscene>
[00:14] [LoadPex] <Debug: Scripts\tif__042c2ed5.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3f0.pex: wcbladesman01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf27.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf27.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c55c.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02100b52.pex: dragonspeech>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__02018209.pex: ocwattackerscheersscene>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02bdb246.pex: wtdragonhuntvulthurkrahancientsascentscene>
[00:14] [LoadPex] <Debug: Scripts\tif__042c2ed7.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__046069cf.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3f1.pex: wcdualflurry01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf28.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf28.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c564.pex: wclq04signal>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__0201820e.pex: ocwattackercheersscene>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02be56ef.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02be56ef.pex: wtcragwatertoll>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3f2.pex: wcdualflurry01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf29.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf29.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__023654e3.pex: upgradecommonhouse>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__023654e3.pex: gold>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c566.pex: wclq04signal>
[00:14] [LoadPex] <Debug: Scripts\tif__043ce638.pex: wcdatelocchosen>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__02018210.pex: ocwattackercheersscene>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02be56f2.pex: playerfaction>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02be56f2.pex: wtcragwatermarauderfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3f4.pex: wcfightingstanceii>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf2a.pex: myspell>
[00:14] [LoadPex] <Debug: Scripts\tif__0419cf2a.pex: myspelltome>
[00:14] [LoadPex] <Debug: Scripts\tif__043ce63a.pex: wcdatelocchosen>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__02018212.pex: ocwattackercheersscene>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c568.pex: wclq04signal>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c2962e.pex: pdialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__042c2edf.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3f5.pex: wccriticalchargeii>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__02018213.pex: ocwattackercheersscene>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c56a.pex: wclq04signal>
[00:14] [LoadPex] <Debug: Scripts\tif__043ce63c.pex: wcdatelocchosen>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c2b73c.pex: wtnoticeboardpointer>
[00:14] [LoadPex] <Debug: Scripts\tif__041e01a2.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3f6.pex: wcsavagestrikeii>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__02018214.pex: ocwattackercheersscene>
[00:14] [LoadPex] <Debug: Scripts\tif__043ce63e.pex: wcdatelocchosen>
[00:14] [LoadPex] <Debug: Scripts\tif__042c2eed.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c2b73d.pex: wtnoticeboardpointer>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3f7.pex: wcparalyzingstrikeii>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__02018215.pex: ocwattackercheersscene>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c56e.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__043ce640.pex: datealias>
[00:14] [LoadPex] <Debug: Scripts\tif__043ce640.pex: wcrqstage02>
[00:14] [LoadPex] <Debug: Scripts\tif__042c2eef.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__043de6ee.pex: wcrqstage06>
[00:14] [LoadPex] <Debug: Scripts\tif__047198bc.pex: dismissedfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__047198bc.pex: dialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c2d869.pex: wtnoticeboardpointer>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__02018217.pex: ocwattackercheersscene>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3f9.pex: wcrestoration01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__043de6f0.pex: wcrqstage06>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__02018218.pex: ocwattackercheersscene>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__023920df.pex: favorrewardenchweaponany>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__023920df.pex: wispwrappings>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c2f987.pex: wtnoticeboardpointer>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3fa.pex: wcrestoration01ii>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__0201821a.pex: ocwattackercheersscene>
[00:14] [LoadPex] <Debug: Scripts\tif__042191f7.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3fb.pex: wcrestoration01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__047198c5.pex: dialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__042c2efd.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c5b8.pex: wclq04interviewfail>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__023943b2.pex: goldref>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3fc.pex: wcrestoration01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__047198c8.pex: currentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__047198c8.pex: dialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__042c2f00.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c5bb.pex: wclq04interviewfail>
[00:14] [LoadPex] <Debug: Scripts\tif__04219201.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3fd.pex: wcrestoration01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__047198c9.pex: currentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__047198c9.pex: dialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__0201b865.pex: ocwattackercheersscene>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c5bd.pex: wclq04interviewfail>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe3ff.pex: wcrecovery01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__047198ca.pex: dialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__047198ca.pex: currentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__042c2f05.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__043de6fe.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c5bf.pex: wclq04interviewfail>
[00:14] [LoadPex] <Debug: Scripts\tif__04219217.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__04219217.pex: iriel>
[00:14] [LoadPex] <Debug: Scripts\tif__04219217.pex: summontargetfxactivator>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c2f9d0.pex: perkinvestorhulgardgv>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe400.pex: wcrecovery01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__047198cb.pex: dialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__047198cb.pex: currentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__042c2f07.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__043de6ff.pex: wcrq00sidedagainstpartnerscene>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c5c1.pex: wclq04interviewfail>
[00:14] [LoadPex] <Debug: Scripts\tif__04219219.pex: summontargetfxactivator>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c2f9f3.pex: pdialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe401.pex: wcregenerationii>
[00:14] [LoadPex] <Debug: Scripts\tif__047198cc.pex: currentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__047198cc.pex: dialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__042c2f0b.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__043de700.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c5c2.pex: wclq04signal>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c5c2.pex: wclq04interviewfail>
[00:14] [LoadPex] <Debug: Scripts\tif__04219222.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe402.pex: wcnecromageii>
[00:14] [LoadPex] <Debug: Scripts\tif__042c2f0d.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__047198cd.pex: currentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__047198cd.pex: dialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__04219223.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe403.pex: wcrestorationdualcastingii>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__02023a00.pex: ocwmissiondefense>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c5c4.pex: wclq04monelrealizeambushscene>
[00:14] [LoadPex] <Debug: Scripts\tif__047198ce.pex: dialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__047198ce.pex: currentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe405.pex: wcbarbarian01ii>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__02023a01.pex: ocwmissiondefense>
[00:14] [LoadPex] <Debug: Scripts\tif__047198cf.pex: dialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__047198cf.pex: currentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe406.pex: wcbarbarian01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__042c2f17.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0421922f.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe407.pex: wcbarbarian01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__04219233.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c69459.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c5c8.pex: wclq04monelrealizeambushscene>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe408.pex: wcbarbarian01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__042c2f24.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__04219235.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6945c.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c5c9.pex: wclq04monelrealizeambushscene>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__02026fe0.pex: foobar>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe409.pex: wcbarbarian01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__042c2f28.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__04219237.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c5ca.pex: wclq04monelrealizeambushscene>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe40b.pex: wcchampionsstance01ii>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__0202ab1c.pex: cwfieldcoactivemissionfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__04219239.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__042c2f29.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c5cb.pex: wclq04monelrealizeambushscene>
[00:14] [LoadPex] <Debug: Scripts\_vx_tif__0202b081.pex: cwfieldcoactivemissionfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe40c.pex: wcdevasatatingblowii>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6b5a8.pex: goldpants>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6b5a8.pex: loothagravenchestpotions100>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6b5a8.pex: litemingredientsundergroundrare>
[00:14] [LoadPex] <Debug: Scripts\_vx__qf_ocwmission04postfix_020347bd.pex: cws>
[00:14] [LoadPex] <Debug: Scripts\_vx__qf_ocwmission04postfix_020347bd.pex: ocws>
[00:14] [LoadPex] <Debug: Scripts\_vx__qf_ocwmissionfixreset_02032ca6.pex: ocwmissionfix>
[00:14] [LoadPex] <Debug: Scripts\_vx__qf_x_cwfortsiegecapital_02039e01.pex: alias_fieldco>
[00:14] [LoadPex] <Debug: Scripts\_vx__qf_x_cwfortsiegecapital_02039e01.pex: alias_capital>
[00:14] [LoadPex] <Debug: Scripts\_vx__qf_x_cwfortsiegecapital_02039e01.pex: cwfortsiegecapitalstart>
[00:14] [LoadPex] <Debug: Scripts\_vx__qf_x_cwfortsiegecapital_02039e01.pex: x_cwfortsiegecapital_debugaliases>
[00:14] [LoadPex] <Debug: Scripts\_vx__qf_x_cwfortsiegecapital_02039e01.pex: alias_campaignstartmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__043d3a8f.pex: wcrqstage02>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe40d.pex: wcgreatcriticalchargeii>
[00:14] [LoadPex] <Debug: Scripts\tif__042c2f34.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0421923d.pex: wcmq05playerfalldownscene>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6b5ac.pex: paralysisantidote>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6b5ac.pex: wtglendoraparalysisantidote>
[00:14] [LoadPex] <Debug: Scripts\tif__047198d7.pex: dialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__043d3a91.pex: wcrqstage02>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe40e.pex: wcsweepii>
[00:14] [LoadPex] <Debug: Scripts\tif__042c2f39.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__047198d8.pex: dialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe410.pex: wcdeepwounds01ii>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6b5b2.pex: wtglendoraparalysisantidote>
[00:14] [LoadPex] <Debug: Scripts\tif__047198d9.pex: dialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe411.pex: wcdeepwounds01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__042c2f3f.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6b5b9.pex: daedraheart>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6b5b9.pex: paralysisantidote>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6b5b9.pex: wtglendoraparalysisantidote>
[00:14] [LoadPex] <Debug: Scripts\tif__047198da.pex: dialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__042c2f41.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe412.pex: wcdeepwounds01ii>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6b5bc.pex: hagravenfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__047198db.pex: dialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__042c2f43.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe413.pex: wclimbsplitter01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__047198dc.pex: dialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe414.pex: wclimbsplitter01ii>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6b5c5.pex: wtglendoratold>
[00:14] [LoadPex] <Debug: Scripts\tif__043de780.pex: datealias>
[00:14] [LoadPex] <Debug: Scripts\tif__047198dd.pex: dialoguefollower>
[00:14] [LoadPex] <Debug: Scripts\tif__042192b5.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe415.pex: wclimbsplitter01ii>
[00:14] [LoadPex] <Debug: Scripts\tif__043d3aaf.pex: wcrq00sidedagainstpartnerscene>
[00:14] [LoadPex] <Debug: Scripts\tif__042c2f48.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__040fe416.pex: wcwarmasterii>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6b5d3.pex: goldpants>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6b5d3.pex: wtparalysisantidote>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6b5d3.pex: wtgjalrunncured>
[00:14] [LoadPex] <Debug: Scripts\tif__043d3ab0.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__042192c2.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6b5d7.pex: wtparalysisantidote>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6b5d7.pex: wtgjalrunncured>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c61c.pex: wclq04addiscovermonel>
[00:14] [LoadPex] <Debug: Scripts\tif__042192c4.pex: follower03>
[00:14] [LoadPex] <Debug: Scripts\tif__043d3ab1.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__042192c4.pex: follower01>
[00:14] [LoadPex] <Debug: Scripts\tif__042192c4.pex: follower1>
[00:14] [LoadPex] <Debug: Scripts\tif__042192c4.pex: follower3>
[00:14] [LoadPex] <Debug: Scripts\tif__042192c4.pex: follower2>
[00:14] [LoadPex] <Debug: Scripts\tif__042192c4.pex: follower02>
[00:14] [LoadPex] <Debug: Scripts\tif__0425c61e.pex: wclq04addiscovermonel>
[00:14] [LoadPex] <Debug: Scripts\tif__042c2f56.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__042192c8.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__042192c8.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6f7b7.pex: wtgjalrunncured>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6f7b7.pex: wtgjalrunnpantslie>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6f7b7.pex: wtparalysisantidote>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6f7b7.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\tif__04261796.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__042c2f58.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__042192c9.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__042192c9.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6f7c0.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\tif__04261797.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__04261797.pex: regardincreased>
[00:14] [LoadPex] <Debug: Scripts\tif__042192ca.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__042192ca.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6f7c9.pex: paralysisantidote>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6f7c9.pex: potioncure>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6f7c9.pex: wtgjalrunnreward>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6f7c9.pex: wtgjalrunncured>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6f7c9.pex: potionsound>
[00:14] [LoadPex] <Debug: Scripts\tif__042617a9.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6f7ca.pex: wtgjalrunncured>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6f7ca.pex: wtgjalrunnreward>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6f7ca.pex: potioncure>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6f7ca.pex: potionsound>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c6f7ca.pex: paralysisantidote>
[00:14] [LoadPex] <Debug: Scripts\tif__042c2f62.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__042617aa.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__047a82da.pex: wcrqcandlemarker>
[00:14] [LoadPex] <Debug: Scripts\tif__047a82da.pex: wccameratarget>
[00:14] [LoadPex] <Debug: Scripts\tif__047a82da.pex: pahug>
[00:14] [LoadPex] <Debug: Scripts\tif__047a82da.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__047a82da.pex: wcrqcandlemarkerforcamera>
[00:14] [LoadPex] <Debug: Scripts\tif__042617b4.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__042192e1.pex: ale>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c75a8a.pex: wtparalysisantidote>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c75a8a.pex: wtgjalrunncured>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c75a8a.pex: wtgjalrunntoldpantsdestroyed>
[00:14] [LoadPex] <Debug: Scripts\tif__042c2f72.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__04991093.pex: wcmq04northrallyscene>
[00:14] [LoadPex] <Debug: Scripts\tif__042192e3.pex: dlc2matze>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c77b74.pex: goldpants>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c77b74.pex: wtgjalrunncured>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c77b74.pex: wtparalysisantidote>
[00:14] [LoadPex] <Debug: Scripts\tif__042617d4.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__042617d4.pex: wclq04katrisledger>
[00:14] [LoadPex] <Debug: Scripts\tif__042192e5.pex: foodblackbriarmead>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c861da.pex: wtgjalrunnreward>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c861da.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c861da.pex: wtgjalrunntoldpantsdestroyed>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02c861da.pex: wtgoldpants>
[00:14] [LoadPex] <Debug: Scripts\tif__042617da.pex: wclq04katrisledger>
[00:14] [LoadPex] <Debug: Scripts\tif__042192e7.pex: foodmead>
[00:14] [LoadPex] <Debug: Scripts\tif__041220e0.pex: hackandslashii>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02cc7eaf.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__043d8c85.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__042617dc.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__042192e9.pex: foodsolitudespicedwine>
[00:14] [LoadPex] <Debug: Scripts\tif__041220e1.pex: wchackandslashii>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02cc7eb0.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__042617e7.pex: gold001>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02cc9fa9.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__042192eb.pex: foodwinealto>
[00:14] [LoadPex] <Debug: Scripts\tif__041220e2.pex: wchackandslashii>
[00:14] [LoadPex] <Debug: Scripts\tif__043d8c89.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__042c6140.pex: playerbase>
[00:14] [LoadPex] <Debug: Scripts\tif__042c6140.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__042c6140.pex: wcmq01irielsnote>
[00:14] [LoadPex] <Debug: Scripts\tif__042c6140.pex: wcmq01irielsnotef>
[00:14] [LoadPex] <Debug: Scripts\tif__042617e9.pex: wcseashell>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02cc9faf.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__043d8c8a.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02cca003.pex: pfirewood>
[00:14] [LoadPex] <Debug: Scripts\tif__042c6149.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__042c6149.pex: playerbase>
[00:14] [LoadPex] <Debug: Scripts\tif__042c6149.pex: wcmq01irielsnotef>
[00:14] [LoadPex] <Debug: Scripts\tif__042c6149.pex: wcmq01irielsnote>
[00:14] [LoadPex] <Debug: Scripts\tif__043de267.pex: wcrqincensemarker>
[00:14] [LoadPex] <Debug: Scripts\tif__043de267.pex: meditationmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__043de267.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__043de267.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02cca004.pex: pfirewood>
[00:14] [LoadPex] <Debug: Scripts\tif__042c617f.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02cca005.pex: pfirewood>
[00:14] [LoadPex] <Debug: Scripts\tif__042c6189.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02cca006.pex: pfirewood>
[00:14] [LoadPex] <Debug: Scripts\tif__05a39131.pex: marriageaskedfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__05a39131.pex: wcweddingquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a39131.pex: wcsnowdrifthomemarker>
[00:14] [LoadPex] <Debug: Scripts\tif__042c618b.pex: wcmq01rolandirielconversation>
[00:14] [LoadPex] <Debug: Scripts\tif__042c618b.pex: wcmq01familytieskatriconfrontbeast>
[00:14] [LoadPex] <Debug: Scripts\tif__042c618b.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02cca007.pex: pfirewood>
[00:14] [LoadPex] <Debug: Scripts\tif__041650eb.pex: wcmq01backentrance>
[00:14] [LoadPex] <Debug: Scripts\tif__041650eb.pex: wcmq01housedoorunblocked>
[00:14] [LoadPex] <Debug: Scripts\tif__05a39145.pex: wcweddingzavokgift>
[00:14] [LoadPex] <Debug: Scripts\tif__042c618c.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__042c618c.pex: wcmq01rolandirielconversation>
[00:14] [LoadPex] <Debug: Scripts\tif__042c618c.pex: wcmq01familytieskatriconfrontbeast>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02ccc10c.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__043de7e7.pex: wcrqstage07>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02ccc128.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__041650f0.pex: roland>
[00:14] [LoadPex] <Debug: Scripts\tif__041650f0.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__04261829.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\tif__043de7ef.pex: wcrqstage07>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02ccc129.pex: mapmarker>
[00:14] [LoadPex] <Debug: Scripts\tif__05a3e2c6.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__042c61c8.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__042c61c8.pex: wcmq01irielsnotef>
[00:14] [LoadPex] <Debug: Scripts\tif__042c61c8.pex: wcmq01irielsnote>
[00:14] [LoadPex] <Debug: Scripts\tif__042c61c8.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__041650f9.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__041650f9.pex: roland>
[00:14] [LoadPex] <Debug: Scripts\tif__0426182b.pex: wcseashell>
[00:14] [LoadPex] <Debug: Scripts\tif__0426182b.pex: dialoguefavorgeneric>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02ccc157.pex: pfirewood>
[00:14] [LoadPex] <Debug: Scripts\tif__05a3e2c8.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a3e2c8.pex: solitudehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__04219351.pex: wccurrentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__04219351.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__04219351.pex: haden>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02ccc158.pex: pfirewood>
[00:14] [LoadPex] <Debug: Scripts\tif__05a3e2ca.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a3e2ca.pex: windhelmhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__0421935f.pex: wcmq06irielconfrontwardenscene>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02ccc159.pex: pfirewood>
[00:14] [LoadPex] <Debug: Scripts\tif__05a3e2cc.pex: markarthhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a3e2cc.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02ccc15a.pex: pfirewood>
[00:14] [LoadPex] <Debug: Scripts\tif__04219361.pex: wcmq06irielconfrontwardenscene>
[00:14] [LoadPex] <Debug: Scripts\tif__042cb30f.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a3e2ce.pex: riftenhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a3e2ce.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__043de7fb.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02ccc15b.pex: pfirewood>
[00:14] [LoadPex] <Debug: Scripts\tif__043de2b3.pex: datealias>
[00:14] [LoadPex] <Debug: Scripts\tif__05a3e2d0.pex: whiterunhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a3e2d0.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__04261850.pex: wclq04companionsconfrontjadescene>
[00:14] [LoadPex] <Debug: Scripts\tif__043de7fd.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\wt_tif__02cdea1f.pex: ale>
[00:14] [LoadPex] <Debug: Scripts\tif__0421e60f.pex: wcmq06irielthrowdustscene>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller1_0111063f.pex: dragonfightcart1soldier2>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller1_0111063f.pex: vulthurkrahfinal>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller1_0111063f.pex: idlecartpassengerbexit>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller1_0111063f.pex: cartrumbleinstanceid>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller1_0111063f.pex: dragonfightcart1soldier1>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller1_0111063f.pex: cartrumble>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller1_0111063f.pex: idlecartdriverexit>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller1_0111063f.pex: idlecartpassengercexit>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller1_0111063f.pex: idlecartpassengeraexit>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller1_0111063f.pex: idlecartpassengerdexit>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller1_0111063f.pex: dragonfightcart1driver>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller1_0111063f.pex: cart1>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller1_0111063f.pex: dragonfightcart1soldier4>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller1_0111063f.pex: dragonfightcart1soldier3>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller2_01110640.pex: dragonfightcart2soldier1>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller2_01110640.pex: idlecartdriverexit>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller2_01110640.pex: cart2>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller2_01110640.pex: dragonfightcart2soldier4>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller2_01110640.pex: cartrumble>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller2_01110640.pex: dragonfightcart2soldier3>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller2_01110640.pex: idlecartpassengeraexit>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller2_01110640.pex: idlecartpassengerdexit>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller2_01110640.pex: idlecartpassengercexit>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller2_01110640.pex: vulthurkrahfinal>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller2_01110640.pex: dragonfightcart2soldier2>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller2_01110640.pex: dragonfightcart2driver>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller2_01110640.pex: idlecartpassengerbexit>
[00:14] [LoadPex] <Debug: Scripts\wt_wtimperialcartcontroller2_01110640.pex: cartrumbleinstanceid>
[00:14] [LoadPex] <Debug: Scripts\tif__041651a1.pex: wcmq01playersurrenderscene>
[00:14] [LoadPex] <Debug: Scripts\wt_wtvulthurkrahraisedead_01102f14.pex: wtfallenadventurer2>
[00:14] [LoadPex] <Debug: Scripts\wt_wtvulthurkrahraisedead_01102f14.pex: dunreanimateself>
[00:14] [LoadPex] <Debug: Scripts\wt_wtvulthurkrahraisedead_01102f14.pex: wtfallenadventurer18>
[00:14] [LoadPex] <Debug: Scripts\wt_wtvulthurkrahraisedead_01102f14.pex: wtfallenadventurer13>
[00:14] [LoadPex] <Debug: Scripts\wt_wtvulthurkrahraisedead_01102f14.pex: wtfallenadventurer14>
[00:14] [LoadPex] <Debug: Scripts\wt_wtvulthurkrahraisedead_01102f14.pex: wtfallenadventurer10>
[00:14] [LoadPex] <Debug: Scripts\wt_wtvulthurkrahraisedead_01102f14.pex: wtfallenadventurer9>
[00:14] [LoadPex] <Debug: Scripts\wt_wtvulthurkrahraisedead_01102f14.pex: wtfallenadventurer17>
[00:14] [LoadPex] <Debug: Scripts\wt_wtvulthurkrahraisedead_01102f14.pex: wtfallenadventurer16>
[00:14] [LoadPex] <Debug: Scripts\wt_wtvulthurkrahraisedead_01102f14.pex: wtfallenadventurer20>
[00:14] [LoadPex] <Debug: Scripts\wt_wtvulthurkrahraisedead_01102f14.pex: wtfallenadventurer1>
[00:14] [LoadPex] <Debug: Scripts\wt_wtvulthurkrahraisedead_01102f14.pex: wtfallenadventurer15>
[00:14] [LoadPex] <Debug: Scripts\wt_wtvulthurkrahraisedead_01102f14.pex: wtfallenadventurer4>
[00:14] [LoadPex] <Debug: Scripts\wt_wtvulthurkrahraisedead_01102f14.pex: wtfallenadventurer8>
[00:14] [LoadPex] <Debug: Scripts\wt_wtvulthurkrahraisedead_01102f14.pex: wtfallenadventurer19>
[00:14] [LoadPex] <Debug: Scripts\wt_wtvulthurkrahraisedead_01102f14.pex: wtfallenadventurer5>
[00:14] [LoadPex] <Debug: Scripts\wt_wtvulthurkrahraisedead_01102f14.pex: wtfallenadventurer6>
[00:14] [LoadPex] <Debug: Scripts\wt_wtvulthurkrahraisedead_01102f14.pex: wtfallenadventurer11>
[00:14] [LoadPex] <Debug: Scripts\wt_wtvulthurkrahraisedead_01102f14.pex: wtfallenadventurer7>
[00:14] [LoadPex] <Debug: Scripts\wt_wtvulthurkrahraisedead_01102f14.pex: wtfallenadventurer12>
[00:14] [LoadPex] <Debug: Scripts\wt_wtvulthurkrahraisedead_01102f14.pex: wtfallenadventurer3>
[00:14] [LoadPex] <Debug: Scripts\tif__05a3e2d2.pex: falkreathhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a3e2d2.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\wuuthradscript.pex: wuuthradperk>
[00:14] [LoadPex] <Debug: Scripts\tif__043de7fe.pex: wcrq00sidedagainstpartnerscene>
[00:14] [LoadPex] <Debug: Scripts\zbloodebtmenu.pex: zblood_spas_mass>
[00:14] [LoadPex] <Debug: Scripts\zbloodebtmenu.pex: zgoreeffectsplayerquest>
[00:14] [LoadPex] <Debug: Scripts\zbloodebtmenu.pex: zblood_drip_health_needed>
[00:14] [LoadPex] <Debug: Scripts\zbloodebtmenu.pex: zblood_spas_chance_normal>
[00:14] [LoadPex] <Debug: Scripts\zbloodebtmenu.pex: zblood_spid_spell_active>
[00:14] [LoadPex] <Debug: Scripts\zbloodebtmenu.pex: zblood_versionnumber>
[00:14] [LoadPex] <Debug: Scripts\zbloodebtmenu.pex: zblood_severemin>
[00:14] [LoadPex] <Debug: Scripts\zbloodebtmenu.pex: zblood_spas_chance_kill>
[00:14] [LoadPex] <Debug: Scripts\zbloodebtmenu.pex: zbloodfinalmessage>
[00:14] [LoadPex] <Debug: Scripts\zbloodebtmenu.pex: zblood_spas_chance_head>
[00:14] [LoadPex] <Debug: Scripts\zbloodebtmenu.pex: zblood_spas_amount>
[00:14] [LoadPex] <Debug: Scripts\zbloodebtmenu.pex: zblood_updated>
[00:14] [LoadPex] <Debug: Scripts\zbloodebtmenu.pex: zblood_poolenabled>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: bigbloodfx03>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: zblood_poolenabled>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: bloodfxpool01_ani>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: zblood_spas_chance_head>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: bigbloodfx02>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: zblood_spas_chance_normal>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: bloodfxdrop01>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: alduinrace>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: bloodfxdropnospec01>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: zblood_severemin>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: smallbloodfx03>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: bloodfx04>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: smallbloodfx02>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: bloodspurtnormal>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: zblood_spas_amount>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: bloodfxpool03_ani>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: bloodfxpool04_ani>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: bloodfxpool02_ani>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: bloodfx02>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: bloodfxdrop03>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: bloodfxdropnospec02>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: actortypeanimal>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: bloodfx03>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: bloodspurtarrow>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: bloodspurtwolf>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: bloodfxpool03>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: bloodspurtlarge>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: bloodfxdrop05>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: smallbloodfx01>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: zblood_spas_mass>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: bloodfxpool01>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: zblood_spas_chance_kill>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: smallbloodfx04>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: werewolfbeastrace>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: bloodfxpool04>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: bloodfxdrop04>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: bigbloodfx01>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: actortypegiant>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: decapkeyword>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: bloodfx01>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: bloodfxpool02>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: bloodvisual>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: bloodfxdrop02>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpc.pex: dragonrace>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpcbleed.pex: bloodfxdrop01>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpcbleed.pex: bloodfxdrop02>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpcbleed.pex: actortypegiant>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpcbleed.pex: werewolfbeastrace>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpcbleed.pex: bloodfxdrop04>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpcbleed.pex: alduinrace>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpcbleed.pex: actortypeanimal>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpcbleed.pex: zblood_drip_health_needed>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpcbleed.pex: dragonrace>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpcbleed.pex: bugfixspellme>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpcbleed.pex: bugfixspell>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpcbleed.pex: bloodfxdrop03>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpcbleed.pex: bloodfxdrop05>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpccreatures.pex: bloodfx01>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpccreatures.pex: weaptypebow>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpccreatures.pex: bloodfxpool01>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpccreatures.pex: weaptypebattleaxe>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpccreatures.pex: smallbloodfx01>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpccreatures.pex: alduinrace>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpccreatures.pex: actortypeanimal>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpccreatures.pex: weaptypesword>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpccreatures.pex: zblood_severemin>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpccreatures.pex: werewolfbeastrace>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpccreatures.pex: weaptypedagger>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpccreatures.pex: weaptypegreatsword>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpccreatures.pex: dragonrace>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpccreatures.pex: weaptypemace>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpccreatures.pex: weaptypewaraxe>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpccreatures.pex: zblood_poolenabled>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpccreatures.pex: actortypegiant>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpccreatures.pex: weaptypewarhammer>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpcquestupdatescript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpcquestupdatescript.pex: zblood_versionnumber>
[00:14] [LoadPex] <Debug: Scripts\zbloodnpcquestupdatescript.pex: zblood_updated>
[00:14] [LoadPex] <Debug: Scripts\zdcdnumidiummanagerquestscript.pex: numidiumllist>
[00:14] [LoadPex] <Debug: Scripts\zdcdplayeraliasstarterscript.pex: nextstage>
[00:14] [LoadPex] <Debug: Scripts\zdcdplayeraliasstarterscript.pex: tamriel>
[00:14] [LoadPex] <Debug: Scripts\zdcdplayeraliasstarterscript.pex: gstartlv>
[00:14] [LoadPex] <Debug: Scripts\zdcdplayeraliasstarterscript.pex: solitudelocation>
[00:14] [LoadPex] <Debug: Scripts\tif__05a3e2d4.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a3e2d4.pex: hjaalmarchhouse>
[00:14] [LoadPex] <Debug: Scripts\zzzchquestmanagerquestscript.pex: dreamlist>
[00:14] [LoadPex] <Debug: Scripts\zzzchquestmanagerquestscript.pex: act4starterlist>
[00:14] [LoadPex] <Debug: Scripts\tif__042d045b.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a3e2d6.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a3e2d6.pex: palehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a3e2d8.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a3e2d8.pex: spousehouse>
[00:14] [LoadPex] <Debug: Scripts\zzzvvamieldismiss.pex: playerfollowercount>
[00:14] [LoadPex] <Debug: Scripts\zzzvvamieldismiss.pex: followerdismissmessage>
[00:14] [LoadPex] <Debug: Scripts\tif__05a3e2db.pex: foodmarriagemeal>
[00:14] [LoadPex] <Debug: Scripts\tif__043e399d.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__043e399d.pex: wcmqplayerhatefaction>
[00:14] [LoadPex] <Debug: Scripts\tif__05a3e2dc.pex: foodmarriagemeal>
[00:14] [LoadPex] <Debug: Scripts\tif__0416f67f.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__04228a5e.pex: wcmq07afterspeechscene>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43449.pex: foodmarriagemeal>
[00:14] [LoadPex] <Debug: Scripts\zzzvvamielrecruit.pex: currentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\zzzvvamielrecruit.pex: playerfollowercount>
[00:14] [LoadPex] <Debug: Scripts\tif__04228a60.pex: wcmq07afterspeechscene>
[00:14] [LoadPex] <Debug: Scripts\tif__0416f681.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4344a.pex: foodmarriagemeal>
[00:14] [LoadPex] <Debug: Scripts\tif__04228a62.pex: wcmq07afterspeechscene>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4344b.pex: foodmarriagemeal>
[00:14] [LoadPex] <Debug: Scripts\tif__04228a64.pex: wcmq07afterspeechscene>
[00:14] [LoadPex] <Debug: Scripts\tif__042d769e.pex: wcvillagereastfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4344c.pex: foodmarriagemeal>
[00:14] [LoadPex] <Debug: Scripts\tif__04183d43.pex: wcmq02theisleofshadowandflame>
[00:14] [LoadPex] <Debug: Scripts\tif__04183d43.pex: wcmq02bryynrunfromvolcanoscene>
[00:14] [LoadPex] <Debug: Scripts\tif__04228a65.pex: wcmq07afterspeechscene>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4344d.pex: foodmarriagemeal>
[00:14] [LoadPex] <Debug: Scripts\tif__042618c2.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__04183d45.pex: wcmq02bryynrunfromvolcanoscene>
[00:14] [LoadPex] <Debug: Scripts\tif__04183d45.pex: wcmq02theisleofshadowandflame>
[00:14] [LoadPex] <Debug: Scripts\tif__042d76a0.pex: wcvillagernorthfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43458.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43458.pex: solitudehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__042d76a1.pex: wcvillagersouthfaction>
[00:14] [LoadPex] <Debug: Scripts\zzzvvberichdismiss.pex: playerfollowercount>
[00:14] [LoadPex] <Debug: Scripts\zzzvvberichdismiss.pex: followerdismissmessage>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43459.pex: solitudehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43459.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__04228aa3.pex: wcmq07wardenfreecompanionsscene>
[00:14] [LoadPex] <Debug: Scripts\tif__04228aa3.pex: ub01>
[00:14] [LoadPex] <Debug: Scripts\tif__04228aa3.pex: wcmq07playerstartedevilendingscene>
[00:14] [LoadPex] <Debug: Scripts\tif__04228aa3.pex: ub02>
[00:14] [LoadPex] <Debug: Scripts\tif__042d76a2.pex: wcvillagerwestfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4345a.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4345a.pex: solitudehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4345b.pex: solitudehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4345b.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__042618d0.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__044078c6.pex: wcmiscyngvarquest>
[00:14] [LoadPex] <Debug: Scripts\zzzvvberichrecruit.pex: playerfollowercount>
[00:14] [LoadPex] <Debug: Scripts\zzzvvberichrecruit.pex: currentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__044078c9.pex: wcmiscyngvarquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4345c.pex: solitudehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4345c.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__044078e8.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4345d.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4345d.pex: solitudehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__042618d7.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__044078ea.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4345e.pex: solitudehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4345e.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__044078ec.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43460.pex: solitudehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43460.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__042618f0.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__044078f9.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43461.pex: windhelmhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43461.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__042dc842.pex: wcseashell>
[00:14] [LoadPex] <Debug: Scripts\tif__042dc842.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\zzzvvbourlordismiss.pex: playerfollowercount>
[00:14] [LoadPex] <Debug: Scripts\zzzvvbourlordismiss.pex: followerdismissmessage>
[00:14] [LoadPex] <Debug: Scripts\tif__042618f4.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__044078fb.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43462.pex: solitudehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43462.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__042dc844.pex: wcvillagersouthfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__042dc844.pex: wcvillagereastfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__042dc844.pex: wcvillagernorthfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__042dc844.pex: wcvillagerwestfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__042618f8.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__044078fc.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43463.pex: windhelmhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43463.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__04407915.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43464.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43464.pex: windhelmhouse>
[00:14] [LoadPex] <Debug: Scripts\zzzvvbourlorrecruit.pex: currentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\zzzvvbourlorrecruit.pex: playerfollowercount>
[00:14] [LoadPex] <Debug: Scripts\tif__0426190d.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__04407917.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43465.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43465.pex: windhelmhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__042dc85d.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0440792c.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43466.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43466.pex: windhelmhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__042dc85f.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__04407930.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43467.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43467.pex: windhelmhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__043de32c.pex: wcrqstage03>
[00:14] [LoadPex] <Debug: Scripts\tif__04407931.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43468.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43468.pex: windhelmhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__043de32e.pex: wcrqstage03>
[00:14] [LoadPex] <Debug: Scripts\tif__0440793c.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\zzzvvcaiusdismiss.pex: playerfollowercount>
[00:14] [LoadPex] <Debug: Scripts\zzzvvcaiusdismiss.pex: followerdismissmessage>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43469.pex: markarthhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43469.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__0440793e.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4346a.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4346a.pex: markarthhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__04407949.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0426be2b.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4346b.pex: markarthhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4346b.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\zzzvvcaiusrecruit.pex: currentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\zzzvvcaiusrecruit.pex: playerfollowercount>
[00:14] [LoadPex] <Debug: Scripts\tif__0440794b.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4346c.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4346c.pex: markarthhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4346d.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4346d.pex: markarthhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__0440794c.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4346e.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4346e.pex: markarthhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__04407955.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0426be45.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__04407957.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4346f.pex: markarthhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4346f.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__043de348.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0426be47.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0440795f.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43470.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43470.pex: riftenhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__043de349.pex: wcrq00sidedagainstpartnerscene>
[00:14] [LoadPex] <Debug: Scripts\tif__042dc8c7.pex: wcmq08dockcontinuationscene>
[00:14] [LoadPex] <Debug: Scripts\zzzvvgaidendismiss.pex: playerfollowercount>
[00:14] [LoadPex] <Debug: Scripts\zzzvvgaidendismiss.pex: followerdismissmessage>
[00:14] [LoadPex] <Debug: Scripts\tif__04407965.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__043de34a.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43471.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43471.pex: riftenhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__04407967.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43472.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43472.pex: riftenhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__04237f0c.pex: iriel>
[00:14] [LoadPex] <Debug: Scripts\tif__04237f0c.pex: savior>
[00:14] [LoadPex] <Debug: Scripts\tif__04407968.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__042dc8cd.pex: wcmq08dockcontinuationscene>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43473.pex: riftenhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43473.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__04237f0e.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\zzzvvgaidenrecruit.pex: playerfollowercount>
[00:14] [LoadPex] <Debug: Scripts\zzzvvgaidenrecruit.pex: currentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__04407969.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43474.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43474.pex: riftenhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__042dc8ce.pex: wcmq08dockcontinuationscene>
[00:14] [LoadPex] <Debug: Scripts\tif__04237f10.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43475.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43475.pex: riftenhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__04237f14.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43476.pex: riftenhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43476.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__04237f16.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__04271141.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43477.pex: whiterunhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43477.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__04237f18.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43478.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43478.pex: whiterunhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__04237f1a.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__042e6be6.pex: wcmq08flickermarker>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43479.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43479.pex: whiterunhouse>
[00:14] [LoadPex] <Debug: Scripts\zzzvvhenrikdismiss.pex: playerfollowercount>
[00:14] [LoadPex] <Debug: Scripts\zzzvvhenrikdismiss.pex: followerdismissmessage>
[00:14] [LoadPex] <Debug: Scripts\tif__04237f1c.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0427114b.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__042e6c09.pex: doonce>
[00:14] [LoadPex] <Debug: Scripts\tif__042e6c09.pex: wcmussinglescene>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4347a.pex: whiterunhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4347a.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__04237f20.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__04411de8.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0427115e.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__042e6c0b.pex: wcmq09fleescene>
[00:14] [LoadPex] <Debug: Scripts\tif__042e6c0b.pex: wcmq200battlequest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4347b.pex: whiterunhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4347b.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__04271160.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\zzzvvhenrikrecruit.pex: playerfollowercount>
[00:14] [LoadPex] <Debug: Scripts\zzzvvhenrikrecruit.pex: currentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4347c.pex: whiterunhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4347c.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4347d.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4347d.pex: whiterunhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4347e.pex: falkreathhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4347e.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__04237f37.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0427632d.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4347f.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4347f.pex: falkreathhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__04237f38.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__0427632f.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__042f1011.pex: wcmq09dagonvoiceloc0001>
[00:14] [LoadPex] <Debug: Scripts\tif__0441d03a.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43480.pex: falkreathhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43480.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43481.pex: falkreathhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43481.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__042f1070.pex: wcmq09dagonvoiceloc0002>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43482.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43482.pex: falkreathhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__04237f50.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__042f3ca8.pex: wcgroupstoragechest>
[00:14] [LoadPex] <Debug: Scripts\tif__042f3ca8.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43483.pex: falkreathhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43483.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__04237f56.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__04300542.pex: wcmq09preventothernpcsrolandscene>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43484.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43484.pex: falkreathhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__04300563.pex: wcmq09dagonvoiceloc003>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43485.pex: hjaalmarchhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43485.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\zzzvvralvasdismiss.pex: playerfollowercount>
[00:14] [LoadPex] <Debug: Scripts\zzzvvralvasdismiss.pex: followerdismissmessage>
[00:14] [LoadPex] <Debug: Scripts\tif__0430056f.pex: wcmq09katriscene>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43486.pex: hjaalmarchhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43486.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__04237f65.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__04300572.pex: wcmq09dagonvoiceloc004>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43487.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43487.pex: hjaalmarchhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43488.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43488.pex: hjaalmarchhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__04237f72.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\zzzvvralvasrecruit.pex: playerfollowercount>
[00:14] [LoadPex] <Debug: Scripts\zzzvvralvasrecruit.pex: currentfollowerfaction>
[00:14] [LoadPex] <Debug: Scripts\tif__0443171a.pex: wcmusirielstheme>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43489.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43489.pex: hjaalmarchhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4348a.pex: hjaalmarchhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4348a.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__04237f7e.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4348b.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4348b.pex: hjaalmarchhouse>
[00:14] [LoadPex] <Debug: Scripts\tif__04237f82.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\_campfireinternalapi.pex: _camp_notinitializederror>
[00:14] [LoadPex] <Debug: Scripts\_campfireinternalapi.pex: illegalitem3>
[00:14] [LoadPex] <Debug: Scripts\_campfireinternalapi.pex: illegalitem2>
[00:14] [LoadPex] <Debug: Scripts\_campfireinternalapi.pex: magicdamagefrost>
[00:14] [LoadPex] <Debug: Scripts\_campfireinternalapi.pex: illegalitem1>
[00:14] [LoadPex] <Debug: Scripts\_campfireinternalapi.pex: campfirestrings>
[00:14] [LoadPex] <Debug: Scripts\_campfireinternalapi.pex: magicdamagefire>
[00:14] [LoadPex] <Debug: Scripts\_campfireinternalapi.pex: _camp_objectmainmenu>
[00:14] [LoadPex] <Debug: Scripts\_campfireinternalapi.pex: _camp_campingcrimetracking>
[00:14] [LoadPex] <Debug: Scripts\_camp_backpackreclaim.pex: _camp_backpack_black>
[00:14] [LoadPex] <Debug: Scripts\_camp_backpackreclaim.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_backpackreclaim.pex: religiousjulianosmagic>
[00:14] [LoadPex] <Debug: Scripts\_camp_backpackreclaim.pex: dragonbone>
[00:14] [LoadPex] <Debug: Scripts\_camp_backpackreclaim.pex: religiousarkaylifedeath>
[00:14] [LoadPex] <Debug: Scripts\_camp_backpackreclaim.pex: outputbackpack>
[00:14] [LoadPex] <Debug: Scripts\_camp_backpackreclaim.pex: outputamulet>
[00:14] [LoadPex] <Debug: Scripts\_camp_backpackreclaim.pex: religioustalosmankind>
[00:14] [LoadPex] <Debug: Scripts\_camp_backpackreclaim.pex: religiousmaralove>
[00:14] [LoadPex] <Debug: Scripts\_camp_backpackreclaim.pex: religiouszenitharcommerce>
[00:14] [LoadPex] <Debug: Scripts\_camp_backpackreclaim.pex: _camp_backpack_white>
[00:14] [LoadPex] <Debug: Scripts\_camp_backpackreclaim.pex: religiousstendarrmercy>
[00:14] [LoadPex] <Debug: Scripts\_camp_backpackreclaim.pex: _camp_backpack_brown>
[00:14] [LoadPex] <Debug: Scripts\_camp_backpackreclaim.pex: thisbackpack>
[00:14] [LoadPex] <Debug: Scripts\_camp_backpackreclaim.pex: religiouskynarethair>
[00:14] [LoadPex] <Debug: Scripts\_camp_backpackreclaim.pex: religiousdibellabeauty>
[00:14] [LoadPex] <Debug: Scripts\_camp_backpackreclaim.pex: religiousakatoshtime>
[00:14] [LoadPex] <Debug: Scripts\_camp_backpacktoggle.pex: _camp_backpackdisplayreset>
[00:14] [LoadPex] <Debug: Scripts\_camp_booktopaperscript.pex: this_item>
[00:14] [LoadPex] <Debug: Scripts\_camp_booktopaperscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_booktopaperscript.pex: ruinedbook>
[00:14] [LoadPex] <Debug: Scripts\_camp_booktopaperscript.pex: ruinedbook02>
[00:14] [LoadPex] <Debug: Scripts\_camp_booktopaperscript.pex: paperroll>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4348c.pex: palehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4348c.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\_camp_campcrimeguardscript.pex: illegalitem2>
[00:14] [LoadPex] <Debug: Scripts\_camp_campcrimeguardscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_campcrimeguardscript.pex: illegalitem3>
[00:14] [LoadPex] <Debug: Scripts\_camp_campcrimeguardscript.pex: illegalitem1>
[00:14] [LoadPex] <Debug: Scripts\_camp_campcrimeguardscript.pex: _camp_campingcrimetrackingguardscene>
[00:14] [LoadPex] <Debug: Scripts\tif__04237f86.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiresitscript.pex: conditionvars>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiresitscript.pex: campfiretentsystem>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiresitscript.pex: _camp_wasfirstpersonbeforeuse>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiresitscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiresitscript.pex: _camp_help_campfireactivate>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_cracklingscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_cracklingscript.pex: isfirewood>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_cracklingscript.pex: count_firewood>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_cracklingscript.pex: count_branches>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_cracklingscript.pex: count_books>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_cracklingscript.pex: _camp_fuel_crackling_deadwoodlit>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_cracklingscript.pex: count_kindling>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_cracklingscript.pex: _camp_lastusedcampfiresize>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_cracklingscript.pex: isdeadwood>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_cracklingscript.pex: count_deadwood>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_cracklingscript.pex: _camp_campfire>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_cracklingscript.pex: _camp_fuel_crackling_deadwoodunlit>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_cracklingscript.pex: _camp_campfire_light_4>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_cracklingscript.pex: setting_isfuelrefresh>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_cracklingscript.pex: _camp_fuel_crackling_firewoodunlit>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_cracklingscript.pex: _camp_fuel_crackling_firewoodlit>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_cracklingscript.pex: this_item>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_flickeringscript.pex: isbranches>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_flickeringscript.pex: count_branches>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_flickeringscript.pex: _camp_campfire>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_flickeringscript.pex: _camp_fuel_flickering_kindlingunlit>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_flickeringscript.pex: _camp_fuel_flickering_brancheslit>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_flickeringscript.pex: _camp_lastusedcampfiresize>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_flickeringscript.pex: iskindling>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_flickeringscript.pex: isbooks>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_flickeringscript.pex: _camp_fuel_flickering_branchesunlit>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_flickeringscript.pex: count_kindling>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_flickeringscript.pex: this_item>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_flickeringscript.pex: count_deadwood>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_flickeringscript.pex: _camp_campfire_light_3>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_flickeringscript.pex: count_books>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_flickeringscript.pex: ruinedbook02>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_flickeringscript.pex: _camp_fuel_flickering_bookslit>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_flickeringscript.pex: ruinedbook>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_flickeringscript.pex: setting_isfuelrefresh>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_flickeringscript.pex: _camp_fuel_flickering_kindlinglit>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_flickeringscript.pex: count_firewood>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_flickeringscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_flickeringscript.pex: _camp_fuel_flickering_booksunlit>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_fragilescript.pex: _camp_fuel_fragile_booksunlit>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_fragilescript.pex: _camp_fuel_fragile_brancheslit>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_fragilescript.pex: count_books>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_fragilescript.pex: count_firewood>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_fragilescript.pex: ruinedbook02>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_fragilescript.pex: isbooks>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_fragilescript.pex: _camp_fuel_fragile_kindlinglit>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_fragilescript.pex: _camp_fuel_fragile_bookslit>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_fragilescript.pex: _camp_campfire>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_fragilescript.pex: _camp_fuel_fragile_kindlingunlit>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_fragilescript.pex: _camp_fuel_fragile_branchesunlit>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_fragilescript.pex: count_deadwood>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_fragilescript.pex: this_item>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_fragilescript.pex: _camp_campfire_light_2>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_fragilescript.pex: _camp_lastusedcampfiresize>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_fragilescript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_fragilescript.pex: setting_isfuelrefresh>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_fragilescript.pex: count_kindling>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_fragilescript.pex: iskindling>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_fragilescript.pex: ruinedbook>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_fragilescript.pex: isbranches>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_fragilescript.pex: count_branches>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_roaringscript.pex: count_firewood>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_roaringscript.pex: _camp_fuel_roaring_deadwoodunlit>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_roaringscript.pex: _camp_lastusedcampfiresize>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_roaringscript.pex: count_kindling>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_roaringscript.pex: _camp_fuel_roaring_firewoodlit>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_roaringscript.pex: setting_isfuelrefresh>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_roaringscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_roaringscript.pex: _camp_campfire_light_5>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_roaringscript.pex: count_branches>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_roaringscript.pex: isfirewood>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_roaringscript.pex: this_item>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_roaringscript.pex: _camp_fuel_roaring_firewoodunlit>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_roaringscript.pex: count_deadwood>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_roaringscript.pex: isdeadwood>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_roaringscript.pex: _camp_campfire>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_roaringscript.pex: _camp_fuel_roaring_deadwoodlit>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfiretype_roaringscript.pex: count_books>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfireusemonitor.pex: _camp_campfireitem_ruinedbook>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfireusemonitor.pex: ruinedbook02>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfireusemonitor.pex: _camp_zzcampfireitem_weatherfavorable>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfireusemonitor.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfireusemonitor.pex: ruinedbook>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfireusemonitor.pex: _camp_campfireconjuredshelter>
[00:14] [LoadPex] <Debug: Scripts\_camp_campfireusemonitor.pex: _camp_campfire>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4348d.pex: palehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4348d.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\_camp_camptentnpcbedrollscript.pex: setting_isbed>
[00:14] [LoadPex] <Debug: Scripts\_camp_camptentnpcbedrollscript.pex: tentobject>
[00:14] [LoadPex] <Debug: Scripts\_camp_camptentnpcbedrollscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_camptentnpcbedrollscript.pex: followerbedrollindex>
[00:14] [LoadPex] <Debug: Scripts\_camp_camptentnpcbedrollscript.pex: _camp_setting_followersremovegearintents>
[00:14] [LoadPex] <Debug: Scripts\_camp_camptentnpcbedrollscript.pex: _camp_tent_followerbedroll>
[00:14] [LoadPex] <Debug: Scripts\_camp_camptentnpcbedrollscript.pex: _camp_walkingstickshield>
[00:14] [LoadPex] <Debug: Scripts\_camp_camptentnpcbedrollscript.pex: _camp_tent_followerbed>
[00:14] [LoadPex] <Debug: Scripts\_camp_combinedactionsscript.pex: _camp_campfirespell>
[00:14] [LoadPex] <Debug: Scripts\_camp_combinedactionsscript.pex: _camp_combinedactionsmenu>
[00:14] [LoadPex] <Debug: Scripts\_camp_combinedactionsscript.pex: _camp_createitemspell>
[00:14] [LoadPex] <Debug: Scripts\_camp_combinedactionsscript.pex: _camp_harvestwoodspell>
[00:14] [LoadPex] <Debug: Scripts\_camp_combinedactionsscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\tif__04237f8c.pex: wcexplorationquest>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_heatsources_fire_large>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: campconfig>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_hotkeybuildcampfire>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_hotkeyinstincts>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_recipetanningleathervaledeerhidedlc1>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_legacyconfig_spell>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_isbeta>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_hotkeycreateitem>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_heatsources_other>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_perknodecontrollercount>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_followerquest>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_betamessage>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: isskseloaded>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_criticalerror_skse>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_recipetanningleathervalesabrecathidedlc1_cco>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: follower1>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_setting_maxthreads>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: playeralias>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: iseoloaded>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: enchantmentresistpoison>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: islastseedloaded>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_criticalerror_frostfalllegacy>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_perkrank_resourceful>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: enchantmentresistshock>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_campfirespell>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: perknodecontrollers>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: tentsys>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_setting_trackfollowers>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: placementsystem>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: isartofthecatchloaded>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: ishfloaded>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_upgrade_1_6_msg>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: animal>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_recipetanningleathervalesabrecathidedlc1>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: isrndloaded>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: multiple_perk_trees>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_perknodecontroller_camping>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_worldspacesinteriors>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_survivalvisionpower>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_recipeleathervaledeerhidedlc1>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: isdlc2loaded>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: isfrostfalllegacyloaded>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: campfire>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_lastselectedskill>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: isineedloaded>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_previousversion>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_hotkeyharvestwood>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: isskyrimvr>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: dlc2ashstorm>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_recipeleathervalesabrecathidedlc1>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_criticalerror_frostfalllegacydetails>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_heatsources_fire_medium>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_followerdetectspell>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_firemiscrecipe_tinderstraw>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_combinedactionsspell>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_harvestwoodenabled>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_recipeleathervalesabrecathidedlc1_cco>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: isimcnloaded>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_firemiscrecipe_bw_tinderstraw>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: enchantmentresistfire>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_harvestwoodspell>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_createitemspell>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_heatsources_fire_small>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_heatsources_all>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: isfrostfallloaded>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: conditions>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: merchantriverwoodtradercontainer>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: follower2>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: enchantmentresistfrost>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: skse_min_version>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_perknavcontrolleract>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: follower3>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: enchantmentresistdisease>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: isdlc1loaded>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_modwaterskins>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_heatsources_fire>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: isskyuiloaded>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: waf_clothingcloak>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: dlc2ws>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_perkrank_firecraft>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_campfireversion>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_mainquest>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: currenthireling>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: _camp_trees>
[00:14] [LoadPex] <Debug: Scripts\_camp_compatibility.pex: enchantmentresistmagic>
[00:14] [LoadPex] <Debug: Scripts\_camp_conditionvalues.pex: iscurrenttentusingfullbed>
[00:14] [LoadPex] <Debug: Scripts\_camp_conditionvalues.pex: isselectedobjectconjured>
[00:14] [LoadPex] <Debug: Scripts\_camp_conditionvalues.pex: follower3registered>
[00:14] [LoadPex] <Debug: Scripts\_camp_conditionvalues.pex: isskseloaded>
[00:14] [LoadPex] <Debug: Scripts\_camp_conditionvalues.pex: ischoppingwood>
[00:14] [LoadPex] <Debug: Scripts\_camp_conditionvalues.pex: isplayerininterior>
[00:14] [LoadPex] <Debug: Scripts\_camp_conditionvalues.pex: ishearthfireloaded>
[00:14] [LoadPex] <Debug: Scripts\_camp_conditionvalues.pex: iscurrenttentconjured>
[00:14] [LoadPex] <Debug: Scripts\_camp_conditionvalues.pex: currenttenthasvisualshelter>
[00:14] [LoadPex] <Debug: Scripts\_camp_conditionvalues.pex: isperkeligible>
[00:14] [LoadPex] <Debug: Scripts\_camp_conditionvalues.pex: isdragonbornloaded>
[00:14] [LoadPex] <Debug: Scripts\_camp_conditionvalues.pex: treesarenearby>
[00:14] [LoadPex] <Debug: Scripts\_camp_conditionvalues.pex: isridingflyingmount>
[00:14] [LoadPex] <Debug: Scripts\_camp_conditionvalues.pex: isplayerlayingintent>
[00:14] [LoadPex] <Debug: Scripts\_camp_conditionvalues.pex: follower2registered>
[00:14] [LoadPex] <Debug: Scripts\_camp_conditionvalues.pex: animalregistered>
[00:14] [LoadPex] <Debug: Scripts\_camp_conditionvalues.pex: isfrostfallloaded>
[00:14] [LoadPex] <Debug: Scripts\_camp_conditionvalues.pex: ischoppingwoodenvironment>
[00:14] [LoadPex] <Debug: Scripts\_camp_conditionvalues.pex: islastseedloaded>
[00:14] [LoadPex] <Debug: Scripts\_camp_conditionvalues.pex: isplayersittingintent>
[00:14] [LoadPex] <Debug: Scripts\_camp_conditionvalues.pex: isdawnguardloaded>
[00:14] [LoadPex] <Debug: Scripts\_camp_conditionvalues.pex: currenttenthaslantern>
[00:14] [LoadPex] <Debug: Scripts\_camp_conditionvalues.pex: isplayersittingnearfire>
[00:14] [LoadPex] <Debug: Scripts\_camp_conditionvalues.pex: follower1registered>
[00:14] [LoadPex] <Debug: Scripts\_camp_conditionvalues.pex: islightingfireflamespell>
[00:14] [LoadPex] <Debug: Scripts\_camp_conditionvalues.pex: isskyrimvr>
[00:14] [LoadPex] <Debug: Scripts\_camp_conditionvalues.pex: isartofthecatchloaded>
[00:14] [LoadPex] <Debug: Scripts\_camp_craftingobjecteffectscript.pex: _camp_craftingobjectref>
[00:14] [LoadPex] <Debug: Scripts\_camp_craftingobjecteffectscript.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_craftingobjecteffectscript.pex: _camp_generalerror_mounted>
[00:14] [LoadPex] <Debug: Scripts\_camp_deconstruct.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_deconstruct.pex: outputitem1>
[00:14] [LoadPex] <Debug: Scripts\_camp_deconstruct.pex: thisitem>
[00:14] [LoadPex] <Debug: Scripts\_camp_deconstruct.pex: outputitem2>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4348e.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4348e.pex: palehouse>
[00:14] [LoadPex] <Debug: Scripts\_camp_equipmonitor.pex: _camp_backpacks>
[00:14] [LoadPex] <Debug: Scripts\_camp_equipmonitor.pex: campdata>
[00:14] [LoadPex] <Debug: Scripts\_camp_equipmonitor.pex: playerref>
[00:14] [LoadPex] <Debug: Scripts\_camp_equipmonitor.pex: clothingfeet>
[00:14] [LoadPex] <Debug: Scripts\_camp_equipmonitor.pex: clothingbody>
[00:14] [LoadPex] <Debug: Scripts\_camp_equipmonitor.pex: armorboots>
[00:14] [LoadPex] <Debug: Scripts\_camp_equipmonitor.pex: clothinghead>
[00:14] [LoadPex] <Debug: Scripts\_camp_equipmonitor.pex: armorcuirass>
[00:14] [LoadPex] <Debug: Scripts\_camp_equipmonitor.pex: clothinghands>
[00:14] [LoadPex] <Debug: Scripts\_camp_equipmonitor.pex: armorhelmet>
[00:14] [LoadPex] <Debug: Scripts\_camp_equipmonitor.pex: armorgauntlets>
[00:14] [LoadPex] <Debug: Scripts\_camp_exitbug.pex: mycontroller>
[00:14] [LoadPex] <Debug: Scripts\_camp_followerdelegate.pex: _camp_followerregistrationspell>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4348f.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4348f.pex: palehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43490.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43490.pex: palehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43491.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43491.pex: palehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43492.pex: palehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43492.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43493.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43493.pex: spousehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43494.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43494.pex: spousehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43495.pex: spousehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43495.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43496.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43496.pex: spousehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43497.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43497.pex: spousehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43498.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43498.pex: spousehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43499.pex: relationshipmarriagefin>
[00:14] [LoadPex] <Debug: Scripts\tif__05a43499.pex: spousehouse>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4349c.pex: loveinterest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4349d.pex: loveinterest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4349e.pex: loveinterest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a4349f.pex: loveinterest>
[00:14] [LoadPex] <Debug: Scripts\tif__05a434a0.pex: loveinterest>
[00:14] [BuildMiniAtlasData] <Debug: Processing Mini atlas>
[00:14] [BuildMiniAtlasData] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyrimesm.txt>
[00:14] [BuildMiniAtlasData] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyrimesm.txt>
[00:14] [BuildMiniAtlasData] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dawnguardesm.txt>
[00:14] [BuildMiniAtlasData] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dragonbornesm.txt>
[00:14] [BuildMiniAtlasData] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_wyrmstoothesp.txt>
[00:14] [BuildMiniAtlasData] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_blendedroadsesp.txt>
[00:14] [CheckPBR] <Debug: Processing 1130>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodpost02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\farmhouse01.dds>
[00:14] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\thatch03snow.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwall01.dds>
[00:14] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\thatch02snow.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonewall01.dds>
[00:14] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\roof01snow.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwalkway01.dds>
[00:14] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\woodpost02.dds>
[00:14] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\woodpost02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\farmhouse01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonewall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwalkway01.dds>
[00:14] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\woodpost02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodpost02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextfloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextfloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02a.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02a.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood01.dds>
[00:14] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\dungeons\ships\shipwoodside01green.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\highhrothgar\hhwin02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\highhrothgar\hhwin02_g.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenwindows02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swindow03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrslatefloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\darthwayne\castle\stonewall.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenfloorstones01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenfloorstones01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\roaddetails01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\roaddetails01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestbarkcomp.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestbarkcomp.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestcut01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall06.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shiprope01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipkatariah.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipgoldenmetal01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipgoldenmetal01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minewood01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwood01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dryoakpost01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dryoakpost01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwedeco01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodfloorint01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodfloorint01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeamint01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeamint01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintfloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintfloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\smetaldet01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\smetaldet01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\ssteps01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\ssteps01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodbeam01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodbeam01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavendetails01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenfloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonewall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodfloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\winterhold\magestatue_d.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whlargeloosestone.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whtrimstone1.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whtrimstone2.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whwoodboards01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\largeimperialtent.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\smallimperialtent.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\largenordtent01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\smallnordtent.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whwoodbaseinterior01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonefloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragoncarvings01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofint01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrslate02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtrellisvines01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtrims01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodlattice01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swindow03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintcoloumn01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstuccowallint01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\farmwindowinterior01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwindow01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\scastlecol01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkcolm01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\clutter\hay\hay01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\clutter\mehrunesstatue01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\clutter\shrineofazura.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\clutter\shrineofboethiah.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\clutter\common\cratewood01weathered.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\clutter\common\cratewood02weathered.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\clutter\smelter\smelter01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\clutter\statues\statuedibella.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\clutter\statueofmeridia01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\clutter\statues\statuetalos01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadeplanks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadeplanks01snow.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadewood01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadewood01snow.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\clutter\beehive.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrskyforge01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenremanface03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdetails01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkwood02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkwood02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenlogdetails01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenlogdetails01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds>
[00:14] [BuildMiniAtlasData] <Debug: Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyrimesm.txt with 1130>
[00:14] [CheckPBR] <Debug: Processing 11>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\falmer hut\falmerhut.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\leatherhide01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shiproof01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\wovenfence01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\wovenfence01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\wovenfence01.dds>
[00:14] [BuildMiniAtlasData] <Debug: Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyrimesm.txt with 11>
[00:14] [CheckPBR] <Debug: Processing 163>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icewall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icewall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinswall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinswall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsbronzeinlay01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\clutter\aurielstatue\statueofauriel.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\sctrim.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds>
[00:14] [BuildMiniAtlasData] <Debug: Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dawnguardesm.txt with 163>
[00:14] [CheckPBR] <Debug: Processing 90>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\bookwall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\bookwall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2basaltside.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2basaltside.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\trees\treepineforestbarkcompash.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\trees\treepineforestbarkcompash.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds>
[00:14] [BuildMiniAtlasData] <Debug: Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dragonbornesm.txt with 90>
[00:14] [CheckPBR] <Debug: Processing 5>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\wtsmallthalmortent.dds>
[00:14] [BuildMiniAtlasData] <Debug: Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_wyrmstoothesp.txt with 5>
[00:14] [CheckPBR] <Debug: Processing 23>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:14] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:14] [BuildMiniAtlasData] <Debug: Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_blendedroadsesp.txt with 23>
[00:14] [BuildTextureSets] <Debug: Gathering base records TXSTUIFLUITEUITOUITVUIUSUNAMUNESUNWPUTILUX00VANMVATSVBCYVCCDVCLRVCMTVCRYVCSBVCTTVENCVENDVENGVENPVENRVENVVHGTVISIVLMSVMADVMRTVNAMVNMLVOLIVONLVORNVORVVOVSVRENVTCKVTEXVTXTVTYPVWWDVX00WAAMWABBWAIMWAITWAM2WAMBWAMDWASHWATRWAUDWAVDWAVEWBARWBDTWCHGWCTRWDMGWEAPWEATWED0WED1WFIRWFLGWGDRWGENWHGTWKMFWKMVWLEVWLSTWMAPWMATWMCTWMELWMI1WMI2WMI3WMKAWMS1WMS2WMSDWMSIWMSSWMTIWNAMWNM1WNM2WNM3WNM4WNM5WNM6WNM7WOOPWPDTWRLDWRLOWSEDWSLTWSPRWTEDWTFGWTFMWTHRWTHSWTMXWTRMWTURWVARWVISWWEDWX00WZMDXACTXALDXALGXALPXAMCXAMTXAPDXAPRXASPXATOXATPXATRXBPOXBPSXBSDXCASXCCMXCDDXCETXCGDXCHGXCIBXCIMXCLAXCLCXCLDXCLLXCLPXCLRXCLWXCMDXCMOXCMTXCNTXCOLXCPFXCRIXCRPXCVLXCVRXCWMXCWTXCZAXCZCXCZRXDCRXDTFXDTSXEEDXEMIXEMPXESPXEZNXFLGXFVCXGDRXGDSXGLBXGOMXHLPXHLTXHORXHRSXHTWXIBSXILLXILSXILWXIS2XISRXKPDXLBDXLCDXLCMXLCNXLFDXLGDXLIBXLIGXLKRXLKTXLLDXLLVXLMSXLOCXLODXLRDXLRLXLRMXLRTXLSMXLTWXLVDXLWTXLYRXMBOXMBPXMBRXMPMXMRCXMRKXMSPXNAMXNDPXNSEXOCPXORDXOWNXPCIXPCKXPCSXPDDXPDOXPLKXPLLXPODXPPAXPPSXPRDXPRIXPRMXPTLXPWRXRADXRDOXRDSXRFEXRFGXRGBXRGDXRMRXRNKXRTMXSADXSCLXSEDXSL1XSOLXSPCXSRDXSRFXTELXTNMXTRGXTRIXTV2XVL2XVOIXWCNXWCSXWCUXWEMXWPGXWPKXWPNXWRCXX00XXXXYNAMYX00ZNAMZOOM>
[00:15] [BuildBaseRecords] <Debug: Gathering base records STAT TREE ACTI MSTT CONT FURN DOOR>
[00:15] [BuildBaseRecords] <Debug: Skyrim.esm STAT>
[00:16] [BuildBaseRecords] <Debug: Ignoring Deleted base record Skyrim.esm DA13VineCeiling01NoCol [STAT:000BD6A5]>
[00:16] [BuildBaseRecords] <Debug: Ignoring Deleted base record Skyrim.esm SwordFernCluster03snow [STAT:0006CD7C]>
[00:16] [BuildBaseRecords] <Debug: Skyrim.esm TREE>
[00:16] [BuildBaseRecords] <Debug: Skyrim.esm ACTI>
[00:16] [BuildBaseRecords] <Debug: Skyrim.esm MSTT>
[00:16] [BuildBaseRecords] <Debug: Skyrim.esm CONT>
[00:17] [BuildBaseRecords] <Debug: Skyrim.esm FURN>
[00:17] [BuildBaseRecords] <Debug: Skyrim.esm DOOR>
[00:17] [BuildBaseRecords] <Debug: Skyrim.esm WATR>
[00:17] [BuildBaseRecords] <Debug: SkyrimSE.exe STAT>
[00:17] [BuildBaseRecords] <Debug: SkyrimSE.exe TREE>
[00:17] [BuildBaseRecords] <Debug: SkyrimSE.exe ACTI>
[00:17] [BuildBaseRecords] <Debug: SkyrimSE.exe MSTT>
[00:17] [BuildBaseRecords] <Debug: SkyrimSE.exe CONT>
[00:17] [BuildBaseRecords] <Debug: SkyrimSE.exe FURN>
[00:17] [BuildBaseRecords] <Debug: SkyrimSE.exe DOOR>
[00:17] [BuildBaseRecords] <Debug: SkyrimSE.exe WATR>
[00:17] [BuildBaseRecords] <Debug: Update.esm STAT>
[00:17] [BuildBaseRecords] <Debug: Update.esm TREE>
[00:17] [BuildBaseRecords] <Debug: Update.esm ACTI>
[00:17] [BuildBaseRecords] <Debug: Update.esm MSTT>
[00:17] [BuildBaseRecords] <Debug: Update.esm CONT>
[00:17] [BuildBaseRecords] <Debug: Update.esm FURN>
[00:17] [BuildBaseRecords] <Debug: Update.esm DOOR>
[00:17] [BuildBaseRecords] <Debug: Update.esm WATR>
[00:17] [BuildBaseRecords] <Debug: Dawnguard.esm STAT>
[00:17] [BuildBaseRecords] <Debug: Dawnguard.esm TREE>
[00:17] [BuildBaseRecords] <Debug: Dawnguard.esm ACTI>
[00:17] [BuildBaseRecords] <Debug: Dawnguard.esm MSTT>
[00:17] [BuildBaseRecords] <Debug: Dawnguard.esm CONT>
[00:17] [BuildBaseRecords] <Debug: Dawnguard.esm FURN>
[00:17] [BuildBaseRecords] <Debug: Dawnguard.esm DOOR>
[00:17] [BuildBaseRecords] <Debug: Dawnguard.esm WATR>
[00:17] [BuildBaseRecords] <Debug: HearthFires.esm STAT>
[00:17] [BuildBaseRecords] <Debug: Duplicate editor ID DweRmSmCounter01Half in HearthFires.esm DweRmSmCounter01Half [STAT:03003F0D] and Dawnguard.esm DweRmSmCounter01Half [STAT:02003F0D]>
[00:17] [BuildBaseRecords] <Debug: HearthFires.esm TREE>
[00:17] [BuildBaseRecords] <Debug: HearthFires.esm ACTI>
[00:17] [BuildBaseRecords] <Debug: HearthFires.esm MSTT>
[00:17] [BuildBaseRecords] <Debug: HearthFires.esm CONT>
[00:17] [BuildBaseRecords] <Debug: HearthFires.esm FURN>
[00:17] [BuildBaseRecords] <Debug: HearthFires.esm DOOR>
[00:17] [BuildBaseRecords] <Debug: HearthFires.esm WATR>
[00:17] [BuildBaseRecords] <Debug: Dragonborn.esm STAT>
[00:17] [BuildBaseRecords] <Debug: Dragonborn.esm TREE>
[00:17] [BuildBaseRecords] <Debug: Dragonborn.esm ACTI>
[00:17] [BuildBaseRecords] <Debug: Duplicate editor ID SummonValorTargetFXActivator in Dragonborn.esm SummonValorTargetFXActivator [ACTI:04028214] and Dawnguard.esm SummonValorTargetFXActivator [ACTI:020142BE]>
[00:17] [BuildBaseRecords] <Debug: Dragonborn.esm MSTT>
[00:17] [BuildBaseRecords] <Debug: Dragonborn.esm CONT>
[00:17] [BuildBaseRecords] <Debug: Dragonborn.esm FURN>
[00:17] [BuildBaseRecords] <Debug: Dragonborn.esm DOOR>
[00:17] [BuildBaseRecords] <Debug: Dragonborn.esm WATR>
[00:17] [BuildBaseRecords] <Debug: CcBGSSSE001-Fish.esm STAT>
[00:17] [BuildBaseRecords] <Debug: CcBGSSSE001-Fish.esm TREE>
[00:17] [BuildBaseRecords] <Debug: CcBGSSSE001-Fish.esm ACTI>
[00:17] [BuildBaseRecords] <Debug: CcBGSSSE001-Fish.esm MSTT>
[00:17] [BuildBaseRecords] <Debug: CcBGSSSE001-Fish.esm CONT>
[00:17] [BuildBaseRecords] <Debug: CcBGSSSE001-Fish.esm FURN>
[00:17] [BuildBaseRecords] <Debug: CcBGSSSE001-Fish.esm DOOR>
[00:17] [BuildBaseRecords] <Debug: CcBGSSSE001-Fish.esm WATR>
[00:17] [BuildBaseRecords] <Debug: CcQDRSSE001-SurvivalMode.esl STAT>
[00:17] [BuildBaseRecords] <Debug: CcQDRSSE001-SurvivalMode.esl TREE>
[00:17] [BuildBaseRecords] <Debug: CcQDRSSE001-SurvivalMode.esl ACTI>
[00:17] [BuildBaseRecords] <Debug: CcQDRSSE001-SurvivalMode.esl MSTT>
[00:17] [BuildBaseRecords] <Debug: CcQDRSSE001-SurvivalMode.esl CONT>
[00:17] [BuildBaseRecords] <Debug: CcQDRSSE001-SurvivalMode.esl FURN>
[00:17] [BuildBaseRecords] <Debug: CcQDRSSE001-SurvivalMode.esl DOOR>
[00:17] [BuildBaseRecords] <Debug: CcQDRSSE001-SurvivalMode.esl WATR>
[00:17] [BuildBaseRecords] <Debug: CcBGSSSE037-Curios.esl STAT>
[00:17] [BuildBaseRecords] <Debug: CcBGSSSE037-Curios.esl TREE>
[00:17] [BuildBaseRecords] <Debug: CcBGSSSE037-Curios.esl ACTI>
[00:17] [BuildBaseRecords] <Debug: CcBGSSSE037-Curios.esl MSTT>
[00:17] [BuildBaseRecords] <Debug: CcBGSSSE037-Curios.esl CONT>
[00:17] [BuildBaseRecords] <Debug: CcBGSSSE037-Curios.esl FURN>
[00:17] [BuildBaseRecords] <Debug: CcBGSSSE037-Curios.esl DOOR>
[00:17] [BuildBaseRecords] <Debug: CcBGSSSE037-Curios.esl WATR>
[00:17] [BuildBaseRecords] <Debug: CcBGSSSE025-AdvDSGS.esm STAT>
[00:17] [BuildBaseRecords] <Debug: CcBGSSSE025-AdvDSGS.esm TREE>
[00:17] [BuildBaseRecords] <Debug: CcBGSSSE025-AdvDSGS.esm ACTI>
[00:17] [BuildBaseRecords] <Debug: CcBGSSSE025-AdvDSGS.esm MSTT>
[00:17] [BuildBaseRecords] <Debug: CcBGSSSE025-AdvDSGS.esm CONT>
[00:17] [BuildBaseRecords] <Debug: CcBGSSSE025-AdvDSGS.esm FURN>
[00:17] [BuildBaseRecords] <Debug: CcBGSSSE025-AdvDSGS.esm DOOR>
[00:17] [BuildBaseRecords] <Debug: CcBGSSSE025-AdvDSGS.esm WATR>
[00:17] [BuildBaseRecords] <Debug: _ResourcePack.esl STAT>
[00:17] [BuildBaseRecords] <Debug: _ResourcePack.esl TREE>
[00:17] [BuildBaseRecords] <Debug: _ResourcePack.esl ACTI>
[00:17] [BuildBaseRecords] <Debug: _ResourcePack.esl MSTT>
[00:17] [BuildBaseRecords] <Debug: _ResourcePack.esl CONT>
[00:17] [BuildBaseRecords] <Debug: _ResourcePack.esl FURN>
[00:17] [BuildBaseRecords] <Debug: _ResourcePack.esl DOOR>
[00:17] [BuildBaseRecords] <Debug: _ResourcePack.esl WATR>
[00:17] [BuildBaseRecords] <Debug: Unofficial skyrim special edition patch.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Unofficial skyrim special edition patch.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Unofficial skyrim special edition patch.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Ignoring injected unofficial skyrim special edition patch.esp USSEPMineOreEbony03FallForestRocks "Эбонитовая жила" [ACTI:0190001C]>
[00:17] [BuildBaseRecords] <Debug: Ignoring injected unofficial skyrim special edition patch.esp USSEPMineOreEbony02FallForestRocks "Эбонитовая жила" [ACTI:0190001D]>
[00:17] [BuildBaseRecords] <Debug: Unofficial skyrim special edition patch.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Unofficial skyrim special edition patch.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Unofficial skyrim special edition patch.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Unofficial skyrim special edition patch.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Unofficial skyrim special edition patch.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Unofficial Skyrim Modders Patch.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Unofficial Skyrim Modders Patch.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Unofficial Skyrim Modders Patch.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Unofficial Skyrim Modders Patch.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Unofficial Skyrim Modders Patch.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Unofficial Skyrim Modders Patch.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Unofficial Skyrim Modders Patch.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Unofficial Skyrim Modders Patch.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Skyrim Project Optimization - Full ESL Version.esm STAT>
[00:17] [BuildBaseRecords] <Debug: Skyrim Project Optimization - Full ESL Version.esm TREE>
[00:17] [BuildBaseRecords] <Debug: Skyrim Project Optimization - Full ESL Version.esm ACTI>
[00:17] [BuildBaseRecords] <Debug: Skyrim Project Optimization - Full ESL Version.esm MSTT>
[00:17] [BuildBaseRecords] <Debug: Skyrim Project Optimization - Full ESL Version.esm CONT>
[00:17] [BuildBaseRecords] <Debug: Skyrim Project Optimization - Full ESL Version.esm FURN>
[00:17] [BuildBaseRecords] <Debug: Skyrim Project Optimization - Full ESL Version.esm DOOR>
[00:17] [BuildBaseRecords] <Debug: Skyrim Project Optimization - Full ESL Version.esm WATR>
[00:17] [BuildBaseRecords] <Debug: Campfire.esm STAT>
[00:17] [BuildBaseRecords] <Debug: Ignoring injected Campfire.esm CampfireHeatsourceOverrideNormal [STAT:01CC0E09]>
[00:17] [BuildBaseRecords] <Debug: Ignoring injected Campfire.esm CampfireHeatsourceOverrideWarm [STAT:01CC0E0A]>
[00:17] [BuildBaseRecords] <Debug: Campfire.esm TREE>
[00:17] [BuildBaseRecords] <Debug: Campfire.esm ACTI>
[00:17] [BuildBaseRecords] <Debug: Campfire.esm MSTT>
[00:17] [BuildBaseRecords] <Debug: Campfire.esm CONT>
[00:17] [BuildBaseRecords] <Debug: Campfire.esm FURN>
[00:17] [BuildBaseRecords] <Debug: Campfire.esm DOOR>
[00:17] [BuildBaseRecords] <Debug: Campfire.esm WATR>
[00:17] [BuildBaseRecords] <Debug: Landscape and Water Fixes.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Landscape and Water Fixes.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Landscape and Water Fixes.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Landscape and Water Fixes.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Landscape and Water Fixes.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Landscape and Water Fixes.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Landscape and Water Fixes.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Landscape and Water Fixes.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Wyrmstooth.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Wyrmstooth.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Wyrmstooth.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Wyrmstooth.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Wyrmstooth.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Wyrmstooth.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Wyrmstooth.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Wyrmstooth.esp WATR>
[00:17] [BuildBaseRecords] <Debug: FISS.esp STAT>
[00:17] [BuildBaseRecords] <Debug: FISS.esp TREE>
[00:17] [BuildBaseRecords] <Debug: FISS.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: FISS.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: FISS.esp CONT>
[00:17] [BuildBaseRecords] <Debug: FISS.esp FURN>
[00:17] [BuildBaseRecords] <Debug: FISS.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: FISS.esp WATR>
[00:17] [BuildBaseRecords] <Debug: DAc0da.esm STAT>
[00:17] [BuildBaseRecords] <Debug: DAc0da.esm TREE>
[00:17] [BuildBaseRecords] <Debug: DAc0da.esm ACTI>
[00:17] [BuildBaseRecords] <Debug: DAc0da.esm MSTT>
[00:17] [BuildBaseRecords] <Debug: DAc0da.esm CONT>
[00:17] [BuildBaseRecords] <Debug: DAc0da.esm FURN>
[00:17] [BuildBaseRecords] <Debug: DAc0da.esm DOOR>
[00:17] [BuildBaseRecords] <Debug: DAc0da.esm WATR>
[00:17] [BuildBaseRecords] <Debug: Vigilant.esm STAT>
[00:17] [BuildBaseRecords] <Debug: Vigilant.esm TREE>
[00:17] [BuildBaseRecords] <Debug: Vigilant.esm ACTI>
[00:17] [BuildBaseRecords] <Debug: Vigilant.esm MSTT>
[00:17] [BuildBaseRecords] <Debug: Vigilant.esm CONT>
[00:17] [BuildBaseRecords] <Debug: Vigilant.esm FURN>
[00:17] [BuildBaseRecords] <Debug: Vigilant.esm DOOR>
[00:17] [BuildBaseRecords] <Debug: Vigilant.esm WATR>
[00:17] [BuildBaseRecords] <Debug: Glenmoril.esm STAT>
[00:17] [BuildBaseRecords] <Debug: Glenmoril.esm TREE>
[00:17] [BuildBaseRecords] <Debug: Glenmoril.esm ACTI>
[00:17] [BuildBaseRecords] <Debug: Glenmoril.esm MSTT>
[00:17] [BuildBaseRecords] <Debug: Glenmoril.esm CONT>
[00:17] [BuildBaseRecords] <Debug: Glenmoril.esm FURN>
[00:17] [BuildBaseRecords] <Debug: Glenmoril.esm DOOR>
[00:17] [BuildBaseRecords] <Debug: Glenmoril.esm WATR>
[00:17] [BuildBaseRecords] <Debug: Unslaad.esm STAT>
[00:17] [BuildBaseRecords] <Debug: Unslaad.esm TREE>
[00:17] [BuildBaseRecords] <Debug: Unslaad.esm ACTI>
[00:17] [BuildBaseRecords] <Debug: Unslaad.esm MSTT>
[00:17] [BuildBaseRecords] <Debug: Unslaad.esm CONT>
[00:17] [BuildBaseRecords] <Debug: Unslaad.esm FURN>
[00:17] [BuildBaseRecords] <Debug: Unslaad.esm DOOR>
[00:17] [BuildBaseRecords] <Debug: Unslaad.esm WATR>
[00:17] [BuildBaseRecords] <Debug: TheBawbsWardenOfTheCoast.esp STAT>
[00:17] [BuildBaseRecords] <Debug: TheBawbsWardenOfTheCoast.esp TREE>
[00:17] [BuildBaseRecords] <Debug: TheBawbsWardenOfTheCoast.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: TheBawbsWardenOfTheCoast.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: TheBawbsWardenOfTheCoast.esp CONT>
[00:17] [BuildBaseRecords] <Debug: TheBawbsWardenOfTheCoast.esp FURN>
[00:17] [BuildBaseRecords] <Debug: TheBawbsWardenOfTheCoast.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: TheBawbsWardenOfTheCoast.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Skyrim Extended Cut - Saints and Seducers.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Skyrim Extended Cut - Saints and Seducers.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Skyrim Extended Cut - Saints and Seducers.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Skyrim Extended Cut - Saints and Seducers.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Skyrim Extended Cut - Saints and Seducers.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Skyrim Extended Cut - Saints and Seducers.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Skyrim Extended Cut - Saints and Seducers.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Skyrim Extended Cut - Saints and Seducers.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Skyrim Extended Cut - Saints and Seducers - Localized.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Skyrim Extended Cut - Saints and Seducers - Localized.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Skyrim Extended Cut - Saints and Seducers - Localized.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Skyrim Extended Cut - Saints and Seducers - Localized.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Skyrim Extended Cut - Saints and Seducers - Localized.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Skyrim Extended Cut - Saints and Seducers - Localized.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Skyrim Extended Cut - Saints and Seducers - Localized.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Skyrim Extended Cut - Saints and Seducers - Localized.esp WATR>
[00:17] [BuildBaseRecords] <Debug: AHZmoreHUD.esl STAT>
[00:17] [BuildBaseRecords] <Debug: AHZmoreHUD.esl TREE>
[00:17] [BuildBaseRecords] <Debug: AHZmoreHUD.esl ACTI>
[00:17] [BuildBaseRecords] <Debug: AHZmoreHUD.esl MSTT>
[00:17] [BuildBaseRecords] <Debug: AHZmoreHUD.esl CONT>
[00:17] [BuildBaseRecords] <Debug: AHZmoreHUD.esl FURN>
[00:17] [BuildBaseRecords] <Debug: AHZmoreHUD.esl DOOR>
[00:17] [BuildBaseRecords] <Debug: AHZmoreHUD.esl WATR>
[00:17] [BuildBaseRecords] <Debug: IWant Widgets.esl STAT>
[00:17] [BuildBaseRecords] <Debug: IWant Widgets.esl TREE>
[00:17] [BuildBaseRecords] <Debug: IWant Widgets.esl ACTI>
[00:17] [BuildBaseRecords] <Debug: IWant Widgets.esl MSTT>
[00:17] [BuildBaseRecords] <Debug: IWant Widgets.esl CONT>
[00:17] [BuildBaseRecords] <Debug: IWant Widgets.esl FURN>
[00:17] [BuildBaseRecords] <Debug: IWant Widgets.esl DOOR>
[00:17] [BuildBaseRecords] <Debug: IWant Widgets.esl WATR>
[00:17] [BuildBaseRecords] <Debug: RSkyrimChildren.esm STAT>
[00:17] [BuildBaseRecords] <Debug: RSkyrimChildren.esm TREE>
[00:17] [BuildBaseRecords] <Debug: RSkyrimChildren.esm ACTI>
[00:17] [BuildBaseRecords] <Debug: RSkyrimChildren.esm MSTT>
[00:17] [BuildBaseRecords] <Debug: RSkyrimChildren.esm CONT>
[00:17] [BuildBaseRecords] <Debug: RSkyrimChildren.esm FURN>
[00:17] [BuildBaseRecords] <Debug: RSkyrimChildren.esm DOOR>
[00:17] [BuildBaseRecords] <Debug: RSkyrimChildren.esm WATR>
[00:17] [BuildBaseRecords] <Debug: Expressive Facegen Morphs.esl STAT>
[00:17] [BuildBaseRecords] <Debug: Expressive Facegen Morphs.esl TREE>
[00:17] [BuildBaseRecords] <Debug: Expressive Facegen Morphs.esl ACTI>
[00:17] [BuildBaseRecords] <Debug: Expressive Facegen Morphs.esl MSTT>
[00:17] [BuildBaseRecords] <Debug: Expressive Facegen Morphs.esl CONT>
[00:17] [BuildBaseRecords] <Debug: Expressive Facegen Morphs.esl FURN>
[00:17] [BuildBaseRecords] <Debug: Expressive Facegen Morphs.esl DOOR>
[00:17] [BuildBaseRecords] <Debug: Expressive Facegen Morphs.esl WATR>
[00:17] [BuildBaseRecords] <Debug: DynamicCollisionAdjustment.esl STAT>
[00:17] [BuildBaseRecords] <Debug: DynamicCollisionAdjustment.esl TREE>
[00:17] [BuildBaseRecords] <Debug: DynamicCollisionAdjustment.esl ACTI>
[00:17] [BuildBaseRecords] <Debug: DynamicCollisionAdjustment.esl MSTT>
[00:17] [BuildBaseRecords] <Debug: DynamicCollisionAdjustment.esl CONT>
[00:17] [BuildBaseRecords] <Debug: DynamicCollisionAdjustment.esl FURN>
[00:17] [BuildBaseRecords] <Debug: DynamicCollisionAdjustment.esl DOOR>
[00:17] [BuildBaseRecords] <Debug: DynamicCollisionAdjustment.esl WATR>
[00:17] [BuildBaseRecords] <Debug: Better Dynamic Snow SE - DisableRefs.esm STAT>
[00:17] [BuildBaseRecords] <Debug: Better Dynamic Snow SE - DisableRefs.esm TREE>
[00:17] [BuildBaseRecords] <Debug: Better Dynamic Snow SE - DisableRefs.esm ACTI>
[00:17] [BuildBaseRecords] <Debug: Better Dynamic Snow SE - DisableRefs.esm MSTT>
[00:17] [BuildBaseRecords] <Debug: Better Dynamic Snow SE - DisableRefs.esm CONT>
[00:17] [BuildBaseRecords] <Debug: Better Dynamic Snow SE - DisableRefs.esm FURN>
[00:17] [BuildBaseRecords] <Debug: Better Dynamic Snow SE - DisableRefs.esm DOOR>
[00:17] [BuildBaseRecords] <Debug: Better Dynamic Snow SE - DisableRefs.esm WATR>
[00:17] [BuildBaseRecords] <Debug: BetterDynamicAsh-DisableRefs.esm STAT>
[00:17] [BuildBaseRecords] <Debug: BetterDynamicAsh-DisableRefs.esm TREE>
[00:17] [BuildBaseRecords] <Debug: BetterDynamicAsh-DisableRefs.esm ACTI>
[00:17] [BuildBaseRecords] <Debug: BetterDynamicAsh-DisableRefs.esm MSTT>
[00:17] [BuildBaseRecords] <Debug: BetterDynamicAsh-DisableRefs.esm CONT>
[00:17] [BuildBaseRecords] <Debug: BetterDynamicAsh-DisableRefs.esm FURN>
[00:17] [BuildBaseRecords] <Debug: BetterDynamicAsh-DisableRefs.esm DOOR>
[00:17] [BuildBaseRecords] <Debug: BetterDynamicAsh-DisableRefs.esm WATR>
[00:17] [BuildBaseRecords] <Debug: SkyTEST-RealisticAnimals&Predators.esp STAT>
[00:17] [BuildBaseRecords] <Debug: SkyTEST-RealisticAnimals&Predators.esp TREE>
[00:17] [BuildBaseRecords] <Debug: SkyTEST-RealisticAnimals&Predators.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: SkyTEST-RealisticAnimals&Predators.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: SkyTEST-RealisticAnimals&Predators.esp CONT>
[00:17] [BuildBaseRecords] <Debug: SkyTEST-RealisticAnimals&Predators.esp FURN>
[00:17] [BuildBaseRecords] <Debug: SkyTEST-RealisticAnimals&Predators.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: SkyTEST-RealisticAnimals&Predators.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Skytest Creature Extension.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Skytest Creature Extension.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Skytest Creature Extension.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Skytest Creature Extension.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Skytest Creature Extension.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Skytest Creature Extension.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Skytest Creature Extension.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Skytest Creature Extension.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Animallica.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Animallica.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Animallica.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Animallica.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Animallica.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Animallica.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Animallica.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Animallica.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Skytest Animallica.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Skytest Animallica.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Skytest Animallica.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Skytest Animallica.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Skytest Animallica.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Skytest Animallica.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Skytest Animallica.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Skytest Animallica.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Cutting room floor.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Cutting room floor.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Cutting room floor.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Cutting room floor.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Cutting room floor.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Cutting room floor.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Cutting room floor.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Cutting room floor.esp WATR>
[00:17] [BuildBaseRecords] <Debug: UIExtensions.esp STAT>
[00:17] [BuildBaseRecords] <Debug: UIExtensions.esp TREE>
[00:17] [BuildBaseRecords] <Debug: UIExtensions.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: UIExtensions.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: UIExtensions.esp CONT>
[00:17] [BuildBaseRecords] <Debug: UIExtensions.esp FURN>
[00:17] [BuildBaseRecords] <Debug: UIExtensions.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: UIExtensions.esp WATR>
[00:17] [BuildBaseRecords] <Debug: SkyUI_SE.esp STAT>
[00:17] [BuildBaseRecords] <Debug: SkyUI_SE.esp TREE>
[00:17] [BuildBaseRecords] <Debug: SkyUI_SE.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: SkyUI_SE.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: SkyUI_SE.esp CONT>
[00:17] [BuildBaseRecords] <Debug: SkyUI_SE.esp FURN>
[00:17] [BuildBaseRecords] <Debug: SkyUI_SE.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: SkyUI_SE.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Free Campfire Recipes.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Free Campfire Recipes.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Free Campfire Recipes.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Free Campfire Recipes.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Free Campfire Recipes.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Free Campfire Recipes.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Free Campfire Recipes.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Free Campfire Recipes.esp WATR>
[00:17] [BuildBaseRecords] <Debug: AcquisitiveSoulGemMultithreaded.esp STAT>
[00:17] [BuildBaseRecords] <Debug: AcquisitiveSoulGemMultithreaded.esp TREE>
[00:17] [BuildBaseRecords] <Debug: AcquisitiveSoulGemMultithreaded.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: AcquisitiveSoulGemMultithreaded.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: AcquisitiveSoulGemMultithreaded.esp CONT>
[00:17] [BuildBaseRecords] <Debug: AcquisitiveSoulGemMultithreaded.esp FURN>
[00:17] [BuildBaseRecords] <Debug: AcquisitiveSoulGemMultithreaded.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: AcquisitiveSoulGemMultithreaded.esp WATR>
[00:17] [BuildBaseRecords] <Debug: ASGM-Tweaks.esp STAT>
[00:17] [BuildBaseRecords] <Debug: ASGM-Tweaks.esp TREE>
[00:17] [BuildBaseRecords] <Debug: ASGM-Tweaks.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: ASGM-Tweaks.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: ASGM-Tweaks.esp CONT>
[00:17] [BuildBaseRecords] <Debug: ASGM-Tweaks.esp FURN>
[00:17] [BuildBaseRecords] <Debug: ASGM-Tweaks.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: ASGM-Tweaks.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Vigilant Voiced.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Vigilant Voiced.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Vigilant Voiced.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Vigilant Voiced.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Vigilant Voiced.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Vigilant Voiced.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Vigilant Voiced.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Vigilant Voiced.esp WATR>
[00:17] [BuildBaseRecords] <Debug: JaxonzRenamer.esp STAT>
[00:17] [BuildBaseRecords] <Debug: JaxonzRenamer.esp TREE>
[00:17] [BuildBaseRecords] <Debug: JaxonzRenamer.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: JaxonzRenamer.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: JaxonzRenamer.esp CONT>
[00:17] [BuildBaseRecords] <Debug: JaxonzRenamer.esp FURN>
[00:17] [BuildBaseRecords] <Debug: JaxonzRenamer.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: JaxonzRenamer.esp WATR>
[00:17] [BuildBaseRecords] <Debug: AMatterOfTime.esp STAT>
[00:17] [BuildBaseRecords] <Debug: AMatterOfTime.esp TREE>
[00:17] [BuildBaseRecords] <Debug: AMatterOfTime.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: AMatterOfTime.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: AMatterOfTime.esp CONT>
[00:17] [BuildBaseRecords] <Debug: AMatterOfTime.esp FURN>
[00:17] [BuildBaseRecords] <Debug: AMatterOfTime.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: AMatterOfTime.esp WATR>
[00:17] [BuildBaseRecords] <Debug: SoulGemReforged.esp STAT>
[00:17] [BuildBaseRecords] <Debug: SoulGemReforged.esp TREE>
[00:17] [BuildBaseRecords] <Debug: SoulGemReforged.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: SoulGemReforged.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: SoulGemReforged.esp CONT>
[00:17] [BuildBaseRecords] <Debug: SoulGemReforged.esp FURN>
[00:17] [BuildBaseRecords] <Debug: SoulGemReforged.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: SoulGemReforged.esp WATR>
[00:17] [BuildBaseRecords] <Debug: UniversalAutoSort.esp STAT>
[00:17] [BuildBaseRecords] <Debug: UniversalAutoSort.esp TREE>
[00:17] [BuildBaseRecords] <Debug: UniversalAutoSort.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: UniversalAutoSort.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: UniversalAutoSort.esp CONT>
[00:17] [BuildBaseRecords] <Debug: UniversalAutoSort.esp FURN>
[00:17] [BuildBaseRecords] <Debug: UniversalAutoSort.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: UniversalAutoSort.esp WATR>
[00:17] [BuildBaseRecords] <Debug: SimpleBarenziah.esp STAT>
[00:17] [BuildBaseRecords] <Debug: SimpleBarenziah.esp TREE>
[00:17] [BuildBaseRecords] <Debug: SimpleBarenziah.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: SimpleBarenziah.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: SimpleBarenziah.esp CONT>
[00:17] [BuildBaseRecords] <Debug: SimpleBarenziah.esp FURN>
[00:17] [BuildBaseRecords] <Debug: SimpleBarenziah.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: SimpleBarenziah.esp WATR>
[00:17] [BuildBaseRecords] <Debug: SimpleJiub.esp STAT>
[00:17] [BuildBaseRecords] <Debug: SimpleJiub.esp TREE>
[00:17] [BuildBaseRecords] <Debug: SimpleJiub.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: SimpleJiub.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: SimpleJiub.esp CONT>
[00:17] [BuildBaseRecords] <Debug: SimpleJiub.esp FURN>
[00:17] [BuildBaseRecords] <Debug: SimpleJiub.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: SimpleJiub.esp WATR>
[00:17] [BuildBaseRecords] <Debug: MyOwnBag.esp STAT>
[00:17] [BuildBaseRecords] <Debug: MyOwnBag.esp TREE>
[00:17] [BuildBaseRecords] <Debug: MyOwnBag.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: MyOwnBag.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: MyOwnBag.esp CONT>
[00:17] [BuildBaseRecords] <Debug: MyOwnBag.esp FURN>
[00:17] [BuildBaseRecords] <Debug: MyOwnBag.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: MyOwnBag.esp WATR>
[00:17] [BuildBaseRecords] <Debug: DoomEnchantment.esp STAT>
[00:17] [BuildBaseRecords] <Debug: DoomEnchantment.esp TREE>
[00:17] [BuildBaseRecords] <Debug: DoomEnchantment.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: DoomEnchantment.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: DoomEnchantment.esp CONT>
[00:17] [BuildBaseRecords] <Debug: DoomEnchantment.esp FURN>
[00:17] [BuildBaseRecords] <Debug: DoomEnchantment.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: DoomEnchantment.esp WATR>
[00:17] [BuildBaseRecords] <Debug: AlwaysPickUpBooks.esp STAT>
[00:17] [BuildBaseRecords] <Debug: AlwaysPickUpBooks.esp TREE>
[00:17] [BuildBaseRecords] <Debug: AlwaysPickUpBooks.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: AlwaysPickUpBooks.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: AlwaysPickUpBooks.esp CONT>
[00:17] [BuildBaseRecords] <Debug: AlwaysPickUpBooks.esp FURN>
[00:17] [BuildBaseRecords] <Debug: AlwaysPickUpBooks.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: AlwaysPickUpBooks.esp WATR>
[00:17] [BuildBaseRecords] <Debug: DisableFastTravel.esp STAT>
[00:17] [BuildBaseRecords] <Debug: DisableFastTravel.esp TREE>
[00:17] [BuildBaseRecords] <Debug: DisableFastTravel.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: DisableFastTravel.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: DisableFastTravel.esp CONT>
[00:17] [BuildBaseRecords] <Debug: DisableFastTravel.esp FURN>
[00:17] [BuildBaseRecords] <Debug: DisableFastTravel.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: DisableFastTravel.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Free-BYOH-Recipes.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Free-BYOH-Recipes.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Free-BYOH-Recipes.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Free-BYOH-Recipes.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Free-BYOH-Recipes.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Free-BYOH-Recipes.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Free-BYOH-Recipes.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Free-BYOH-Recipes.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Ice-Wraith-Teeth-Fix.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Ice-Wraith-Teeth-Fix.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Ice-Wraith-Teeth-Fix.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Ice-Wraith-Teeth-Fix.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Ice-Wraith-Teeth-Fix.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Ice-Wraith-Teeth-Fix.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Ice-Wraith-Teeth-Fix.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Ice-Wraith-Teeth-Fix.esp WATR>
[00:17] [BuildBaseRecords] <Debug: RSChildren.esp STAT>
[00:17] [BuildBaseRecords] <Debug: RSChildren.esp TREE>
[00:17] [BuildBaseRecords] <Debug: RSChildren.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: RSChildren.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: RSChildren.esp CONT>
[00:17] [BuildBaseRecords] <Debug: RSChildren.esp FURN>
[00:17] [BuildBaseRecords] <Debug: RSChildren.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: RSChildren.esp WATR>
[00:17] [BuildBaseRecords] <Debug: CRF_RSChildrenPatch.esp STAT>
[00:17] [BuildBaseRecords] <Debug: CRF_RSChildrenPatch.esp TREE>
[00:17] [BuildBaseRecords] <Debug: CRF_RSChildrenPatch.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: CRF_RSChildrenPatch.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: CRF_RSChildrenPatch.esp CONT>
[00:17] [BuildBaseRecords] <Debug: CRF_RSChildrenPatch.esp FURN>
[00:17] [BuildBaseRecords] <Debug: CRF_RSChildrenPatch.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: CRF_RSChildrenPatch.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Glenmoril-RSChildren-Patch.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Glenmoril-RSChildren-Patch.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Glenmoril-RSChildren-Patch.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Glenmoril-RSChildren-Patch.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Glenmoril-RSChildren-Patch.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Glenmoril-RSChildren-Patch.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Glenmoril-RSChildren-Patch.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Glenmoril-RSChildren-Patch.esp WATR>
[00:17] [BuildBaseRecords] <Debug: HMB TCC.esp STAT>
[00:17] [BuildBaseRecords] <Debug: HMB TCC.esp TREE>
[00:17] [BuildBaseRecords] <Debug: HMB TCC.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: HMB TCC.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: HMB TCC.esp CONT>
[00:17] [BuildBaseRecords] <Debug: HMB TCC.esp FURN>
[00:17] [BuildBaseRecords] <Debug: HMB TCC.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: HMB TCC.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Survival Mode Patches - Campfire.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Survival Mode Patches - Campfire.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Survival Mode Patches - Campfire.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Survival Mode Patches - Campfire.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Survival Mode Patches - Campfire.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Survival Mode Patches - Campfire.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Survival Mode Patches - Campfire.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Survival Mode Patches - Campfire.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Weapons Armor Clothing & Clutter Fixes.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Weapons Armor Clothing & Clutter Fixes.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Weapons Armor Clothing & Clutter Fixes.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Weapons Armor Clothing & Clutter Fixes.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Weapons Armor Clothing & Clutter Fixes.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Weapons Armor Clothing & Clutter Fixes.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Weapons Armor Clothing & Clutter Fixes.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Weapons Armor Clothing & Clutter Fixes.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Imp_helm_legend.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Imp_helm_legend.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Imp_helm_legend.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Imp_helm_legend.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Imp_helm_legend.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Imp_helm_legend.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Imp_helm_legend.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Imp_helm_legend.esp WATR>
[00:17] [BuildBaseRecords] <Debug: SMIM-SE-Merged-All.esp STAT>
[00:17] [BuildBaseRecords] <Debug: SMIM-SE-Merged-All.esp TREE>
[00:17] [BuildBaseRecords] <Debug: SMIM-SE-Merged-All.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: SMIM-SE-Merged-All.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: SMIM-SE-Merged-All.esp CONT>
[00:17] [BuildBaseRecords] <Debug: SMIM-SE-Merged-All.esp FURN>
[00:17] [BuildBaseRecords] <Debug: SMIM-SE-Merged-All.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: SMIM-SE-Merged-All.esp WATR>
[00:17] [BuildBaseRecords] <Debug: BlendedRoads.esp STAT>
[00:17] [BuildBaseRecords] <Debug: BlendedRoads.esp TREE>
[00:17] [BuildBaseRecords] <Debug: BlendedRoads.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: BlendedRoads.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: BlendedRoads.esp CONT>
[00:17] [BuildBaseRecords] <Debug: BlendedRoads.esp FURN>
[00:17] [BuildBaseRecords] <Debug: BlendedRoads.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: BlendedRoads.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Lit Road Signs.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Lit Road Signs.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Lit Road Signs.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Lit Road Signs.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Lit Road Signs.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Lit Road Signs.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Lit Road Signs.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Lit Road Signs.esp WATR>
[00:17] [BuildBaseRecords] <Debug: CC-Enhanced-Ore-Veins.esp STAT>
[00:17] [BuildBaseRecords] <Debug: CC-Enhanced-Ore-Veins.esp TREE>
[00:17] [BuildBaseRecords] <Debug: CC-Enhanced-Ore-Veins.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: CC-Enhanced-Ore-Veins.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: CC-Enhanced-Ore-Veins.esp CONT>
[00:17] [BuildBaseRecords] <Debug: CC-Enhanced-Ore-Veins.esp FURN>
[00:17] [BuildBaseRecords] <Debug: CC-Enhanced-Ore-Veins.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: CC-Enhanced-Ore-Veins.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Wyrmstooth-Custom-Patch.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Wyrmstooth-Custom-Patch.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Wyrmstooth-Custom-Patch.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Wyrmstooth-Custom-Patch.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Wyrmstooth-Custom-Patch.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Wyrmstooth-Custom-Patch.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Wyrmstooth-Custom-Patch.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Wyrmstooth-Custom-Patch.esp WATR>
[00:17] [BuildBaseRecords] <Debug: RelightingSkyrim_SSE.esp STAT>
[00:17] [BuildBaseRecords] <Debug: RelightingSkyrim_SSE.esp TREE>
[00:17] [BuildBaseRecords] <Debug: RelightingSkyrim_SSE.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: RelightingSkyrim_SSE.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: RelightingSkyrim_SSE.esp CONT>
[00:17] [BuildBaseRecords] <Debug: RelightingSkyrim_SSE.esp FURN>
[00:17] [BuildBaseRecords] <Debug: RelightingSkyrim_SSE.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: RelightingSkyrim_SSE.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Luminosity Lighting Overhaul.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Luminosity Lighting Overhaul.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Luminosity Lighting Overhaul.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Luminosity Lighting Overhaul.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Luminosity Lighting Overhaul.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Luminosity Lighting Overhaul.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Luminosity Lighting Overhaul.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Luminosity Lighting Overhaul.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Rustic Weathers And Lighting.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Rustic Weathers And Lighting.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Rustic Weathers And Lighting.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Rustic Weathers And Lighting.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Rustic Weathers And Lighting.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Rustic Weathers And Lighting.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Rustic Weathers And Lighting.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Rustic Weathers And Lighting.esp WATR>
[00:17] [BuildBaseRecords] <Debug: TrueStormsSE.esp STAT>
[00:17] [BuildBaseRecords] <Debug: TrueStormsSE.esp TREE>
[00:17] [BuildBaseRecords] <Debug: TrueStormsSE.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: TrueStormsSE.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: TrueStormsSE.esp CONT>
[00:17] [BuildBaseRecords] <Debug: TrueStormsSE.esp FURN>
[00:17] [BuildBaseRecords] <Debug: TrueStormsSE.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: TrueStormsSE.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Rustic_TS_Patch_Nimbus.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Rustic_TS_Patch_Nimbus.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Rustic_TS_Patch_Nimbus.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Rustic_TS_Patch_Nimbus.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Rustic_TS_Patch_Nimbus.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Rustic_TS_Patch_Nimbus.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Rustic_TS_Patch_Nimbus.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Rustic_TS_Patch_Nimbus.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Better Dynamic Snow SE.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Better Dynamic Snow SE.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Better Dynamic Snow SE.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Better Dynamic Snow SE.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Better Dynamic Snow SE.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Better Dynamic Snow SE.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Better Dynamic Snow SE.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Better Dynamic Snow SE.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Better Dynamic Ash.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Better Dynamic Ash.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Better Dynamic Ash.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Better Dynamic Ash.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Better Dynamic Ash.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Better Dynamic Ash.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Better Dynamic Ash.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Better Dynamic Ash.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Solitude Braziers.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Solitude Braziers.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Solitude Braziers.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Solitude Braziers.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Solitude Braziers.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Solitude Braziers.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Solitude Braziers.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Solitude Braziers.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Shalidor's maze fixes.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Shalidor's maze fixes.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Shalidor's maze fixes.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Shalidor's maze fixes.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Shalidor's maze fixes.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Shalidor's maze fixes.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Shalidor's maze fixes.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Shalidor's maze fixes.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Blendedshrooms.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Blendedshrooms.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Blendedshrooms.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Blendedshrooms.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Blendedshrooms.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Blendedshrooms.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Blendedshrooms.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Blendedshrooms.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Stones of Solitude.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Stones of Solitude.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Stones of Solitude.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Stones of Solitude.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Stones of Solitude.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Stones of Solitude.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Stones of Solitude.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Stones of Solitude.esp WATR>
[00:17] [BuildBaseRecords] <Debug: ALT - The Snow Elves Throne - BOS.esp STAT>
[00:17] [BuildBaseRecords] <Debug: ALT - The Snow Elves Throne - BOS.esp TREE>
[00:17] [BuildBaseRecords] <Debug: ALT - The Snow Elves Throne - BOS.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: ALT - The Snow Elves Throne - BOS.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: ALT - The Snow Elves Throne - BOS.esp CONT>
[00:17] [BuildBaseRecords] <Debug: ALT - The Snow Elves Throne - BOS.esp FURN>
[00:17] [BuildBaseRecords] <Debug: ALT - The Snow Elves Throne - BOS.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: ALT - The Snow Elves Throne - BOS.esp WATR>
[00:17] [BuildBaseRecords] <Debug: SkystoneCastle.esp STAT>
[00:17] [BuildBaseRecords] <Debug: SkystoneCastle.esp TREE>
[00:17] [BuildBaseRecords] <Debug: SkystoneCastle.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: SkystoneCastle.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: SkystoneCastle.esp CONT>
[00:17] [BuildBaseRecords] <Debug: SkystoneCastle.esp FURN>
[00:17] [BuildBaseRecords] <Debug: SkystoneCastle.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: SkystoneCastle.esp WATR>
[00:17] [BuildBaseRecords] <Debug: SkystoneCastle-Tweaks.esp STAT>
[00:17] [BuildBaseRecords] <Debug: SkystoneCastle-Tweaks.esp TREE>
[00:17] [BuildBaseRecords] <Debug: SkystoneCastle-Tweaks.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: SkystoneCastle-Tweaks.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: SkystoneCastle-Tweaks.esp CONT>
[00:17] [BuildBaseRecords] <Debug: SkystoneCastle-Tweaks.esp FURN>
[00:17] [BuildBaseRecords] <Debug: SkystoneCastle-Tweaks.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: SkystoneCastle-Tweaks.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Mannequins Behave.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Mannequins Behave.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Mannequins Behave.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Mannequins Behave.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Mannequins Behave.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Mannequins Behave.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Mannequins Behave.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Mannequins Behave.esp WATR>
[00:17] [BuildBaseRecords] <Debug: FEC.esp STAT>
[00:17] [BuildBaseRecords] <Debug: FEC.esp TREE>
[00:17] [BuildBaseRecords] <Debug: FEC.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: FEC.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: FEC.esp CONT>
[00:17] [BuildBaseRecords] <Debug: FEC.esp FURN>
[00:17] [BuildBaseRecords] <Debug: FEC.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: FEC.esp WATR>
[00:17] [BuildBaseRecords] <Debug: FEC-Pouch-Renamer.esp STAT>
[00:17] [BuildBaseRecords] <Debug: FEC-Pouch-Renamer.esp TREE>
[00:17] [BuildBaseRecords] <Debug: FEC-Pouch-Renamer.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: FEC-Pouch-Renamer.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: FEC-Pouch-Renamer.esp CONT>
[00:17] [BuildBaseRecords] <Debug: FEC-Pouch-Renamer.esp FURN>
[00:17] [BuildBaseRecords] <Debug: FEC-Pouch-Renamer.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: FEC-Pouch-Renamer.esp WATR>
[00:17] [BuildBaseRecords] <Debug: DeadlySpellImpacts.esp STAT>
[00:17] [BuildBaseRecords] <Debug: DeadlySpellImpacts.esp TREE>
[00:17] [BuildBaseRecords] <Debug: DeadlySpellImpacts.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: DeadlySpellImpacts.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: DeadlySpellImpacts.esp CONT>
[00:17] [BuildBaseRecords] <Debug: DeadlySpellImpacts.esp FURN>
[00:17] [BuildBaseRecords] <Debug: DeadlySpellImpacts.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: DeadlySpellImpacts.esp WATR>
[00:17] [BuildBaseRecords] <Debug: CC Open Helmets.esp STAT>
[00:17] [BuildBaseRecords] <Debug: CC Open Helmets.esp TREE>
[00:17] [BuildBaseRecords] <Debug: CC Open Helmets.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: CC Open Helmets.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: CC Open Helmets.esp CONT>
[00:17] [BuildBaseRecords] <Debug: CC Open Helmets.esp FURN>
[00:17] [BuildBaseRecords] <Debug: CC Open Helmets.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: CC Open Helmets.esp WATR>
[00:17] [BuildBaseRecords] <Debug: DiverseDragonsCollectionSE.esp STAT>
[00:17] [BuildBaseRecords] <Debug: DiverseDragonsCollectionSE.esp TREE>
[00:17] [BuildBaseRecords] <Debug: DiverseDragonsCollectionSE.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: DiverseDragonsCollectionSE.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: DiverseDragonsCollectionSE.esp CONT>
[00:17] [BuildBaseRecords] <Debug: DiverseDragonsCollectionSE.esp FURN>
[00:17] [BuildBaseRecords] <Debug: DiverseDragonsCollectionSE.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: DiverseDragonsCollectionSE.esp WATR>
[00:17] [BuildBaseRecords] <Debug: OgSplendorDragons.esp STAT>
[00:17] [BuildBaseRecords] <Debug: OgSplendorDragons.esp TREE>
[00:17] [BuildBaseRecords] <Debug: OgSplendorDragons.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: OgSplendorDragons.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: OgSplendorDragons.esp CONT>
[00:17] [BuildBaseRecords] <Debug: OgSplendorDragons.esp FURN>
[00:17] [BuildBaseRecords] <Debug: OgSplendorDragons.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: OgSplendorDragons.esp WATR>
[00:17] [BuildBaseRecords] <Debug: AutoHideAmmo.esp STAT>
[00:17] [BuildBaseRecords] <Debug: AutoHideAmmo.esp TREE>
[00:17] [BuildBaseRecords] <Debug: AutoHideAmmo.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: AutoHideAmmo.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: AutoHideAmmo.esp CONT>
[00:17] [BuildBaseRecords] <Debug: AutoHideAmmo.esp FURN>
[00:17] [BuildBaseRecords] <Debug: AutoHideAmmo.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: AutoHideAmmo.esp WATR>
[00:17] [BuildBaseRecords] <Debug: No NPC Greetings.esp STAT>
[00:17] [BuildBaseRecords] <Debug: No NPC Greetings.esp TREE>
[00:17] [BuildBaseRecords] <Debug: No NPC Greetings.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: No NPC Greetings.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: No NPC Greetings.esp CONT>
[00:17] [BuildBaseRecords] <Debug: No NPC Greetings.esp FURN>
[00:17] [BuildBaseRecords] <Debug: No NPC Greetings.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: No NPC Greetings.esp WATR>
[00:17] [BuildBaseRecords] <Debug: WM Flora Fixes.esp STAT>
[00:17] [BuildBaseRecords] <Debug: WM Flora Fixes.esp TREE>
[00:17] [BuildBaseRecords] <Debug: WM Flora Fixes.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: WM Flora Fixes.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: WM Flora Fixes.esp CONT>
[00:17] [BuildBaseRecords] <Debug: WM Flora Fixes.esp FURN>
[00:17] [BuildBaseRecords] <Debug: WM Flora Fixes.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: WM Flora Fixes.esp WATR>
[00:17] [BuildBaseRecords] <Debug: BetterBlendedMushrooms-WMFloraFixes-Patch.esp STAT>
[00:17] [BuildBaseRecords] <Debug: BetterBlendedMushrooms-WMFloraFixes-Patch.esp TREE>
[00:17] [BuildBaseRecords] <Debug: BetterBlendedMushrooms-WMFloraFixes-Patch.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: BetterBlendedMushrooms-WMFloraFixes-Patch.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: BetterBlendedMushrooms-WMFloraFixes-Patch.esp CONT>
[00:17] [BuildBaseRecords] <Debug: BetterBlendedMushrooms-WMFloraFixes-Patch.esp FURN>
[00:17] [BuildBaseRecords] <Debug: BetterBlendedMushrooms-WMFloraFixes-Patch.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: BetterBlendedMushrooms-WMFloraFixes-Patch.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Dlizzio's Mesh Fixes.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Dlizzio's Mesh Fixes.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Dlizzio's Mesh Fixes.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Dlizzio's Mesh Fixes.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Dlizzio's Mesh Fixes.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Dlizzio's Mesh Fixes.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Dlizzio's Mesh Fixes.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Dlizzio's Mesh Fixes.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Immersive Patrols II.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Immersive Patrols II.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Immersive Patrols II.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Immersive Patrols II.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Immersive Patrols II.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Immersive Patrols II.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Immersive Patrols II.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Immersive Patrols II.esp WATR>
[00:17] [BuildBaseRecords] <Debug: RaceMenu.esp STAT>
[00:17] [BuildBaseRecords] <Debug: RaceMenu.esp TREE>
[00:17] [BuildBaseRecords] <Debug: RaceMenu.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: RaceMenu.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: RaceMenu.esp CONT>
[00:17] [BuildBaseRecords] <Debug: RaceMenu.esp FURN>
[00:17] [BuildBaseRecords] <Debug: RaceMenu.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: RaceMenu.esp WATR>
[00:17] [BuildBaseRecords] <Debug: RaceMenuPlugin.esp STAT>
[00:17] [BuildBaseRecords] <Debug: RaceMenuPlugin.esp TREE>
[00:17] [BuildBaseRecords] <Debug: RaceMenuPlugin.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: RaceMenuPlugin.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: RaceMenuPlugin.esp CONT>
[00:17] [BuildBaseRecords] <Debug: RaceMenuPlugin.esp FURN>
[00:17] [BuildBaseRecords] <Debug: RaceMenuPlugin.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: RaceMenuPlugin.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Fixed body collision.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Fixed body collision.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Fixed body collision.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Fixed body collision.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Fixed body collision.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Fixed body collision.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Fixed body collision.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Fixed body collision.esp WATR>
[00:17] [BuildBaseRecords] <Debug: VioLens SE.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: VioLens SE.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: VioLens SE.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: VioLens SE.esp CONT>
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[00:17] [BuildBaseRecords] <Debug: VioLens SE.esp WATR>
[00:17] [BuildBaseRecords] <Debug: DD - Enhanced Blood Main.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: DD - Enhanced Blood Main.esp CONT>
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[00:17] [BuildBaseRecords] <Debug: DD - Enhanced Blood Main.esp WATR>
[00:17] [BuildBaseRecords] <Debug: CommunityOverlays1_0T30.esp STAT>
[00:17] [BuildBaseRecords] <Debug: CommunityOverlays1_0T30.esp TREE>
[00:17] [BuildBaseRecords] <Debug: CommunityOverlays1_0T30.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: CommunityOverlays1_0T30.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: CommunityOverlays1_0T30.esp CONT>
[00:17] [BuildBaseRecords] <Debug: CommunityOverlays1_0T30.esp FURN>
[00:17] [BuildBaseRecords] <Debug: CommunityOverlays1_0T30.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: CommunityOverlays1_0T30.esp WATR>
[00:17] [BuildBaseRecords] <Debug: CommunityOverlays2_31T50.esp STAT>
[00:17] [BuildBaseRecords] <Debug: CommunityOverlays2_31T50.esp TREE>
[00:17] [BuildBaseRecords] <Debug: CommunityOverlays2_31T50.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: CommunityOverlays2_31T50.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: CommunityOverlays2_31T50.esp CONT>
[00:17] [BuildBaseRecords] <Debug: CommunityOverlays2_31T50.esp FURN>
[00:17] [BuildBaseRecords] <Debug: CommunityOverlays2_31T50.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: CommunityOverlays2_31T50.esp WATR>
[00:17] [BuildBaseRecords] <Debug: CommunityOverlays3.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: CommunityOverlays3.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: CommunityOverlays3.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: CommunityOverlays3.esp CONT>
[00:17] [BuildBaseRecords] <Debug: CommunityOverlays3.esp FURN>
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[00:17] [BuildBaseRecords] <Debug: CommunityOverlays3.esp WATR>
[00:17] [BuildBaseRecords] <Debug: XPMSE.esp STAT>
[00:17] [BuildBaseRecords] <Debug: XPMSE.esp TREE>
[00:17] [BuildBaseRecords] <Debug: XPMSE.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: XPMSE.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: XPMSE.esp CONT>
[00:17] [BuildBaseRecords] <Debug: XPMSE.esp FURN>
[00:17] [BuildBaseRecords] <Debug: XPMSE.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: XPMSE.esp WATR>
[00:17] [BuildBaseRecords] <Debug: FNIS.esp STAT>
[00:17] [BuildBaseRecords] <Debug: FNIS.esp TREE>
[00:17] [BuildBaseRecords] <Debug: FNIS.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: FNIS.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: FNIS.esp CONT>
[00:17] [BuildBaseRecords] <Debug: FNIS.esp FURN>
[00:17] [BuildBaseRecords] <Debug: FNIS.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: FNIS.esp WATR>
[00:17] [BuildBaseRecords] <Debug: MCMHelper.esp STAT>
[00:17] [BuildBaseRecords] <Debug: MCMHelper.esp TREE>
[00:17] [BuildBaseRecords] <Debug: MCMHelper.esp ACTI>
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[00:17] [BuildBaseRecords] <Debug: MCMHelper.esp CONT>
[00:17] [BuildBaseRecords] <Debug: MCMHelper.esp FURN>
[00:17] [BuildBaseRecords] <Debug: MCMHelper.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: MCMHelper.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Disable Turn Animation.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Disable Turn Animation.esp TREE>
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[00:17] [BuildBaseRecords] <Debug: Disable Turn Animation.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Disable Turn Animation.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Disable Turn Animation.esp DOOR>
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[00:17] [BuildBaseRecords] <Debug: Guard Dialogue Overhaul.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: Guard Dialogue Overhaul.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Guard Dialogue Overhaul.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Guard Dialogue Overhaul.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Guard Dialogue Overhaul.esp FURN>
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[00:17] [BuildBaseRecords] <Debug: Guard Dialogue Overhaul.esp WATR>
[00:17] [BuildBaseRecords] <Debug: FCO - Follower Commentary Overhaul.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: FCO - Follower Commentary Overhaul.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: FCO - Follower Commentary Overhaul.esp CONT>
[00:17] [BuildBaseRecords] <Debug: FCO - Follower Commentary Overhaul.esp FURN>
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[00:17] [BuildBaseRecords] <Debug: FCO - Follower Commentary Overhaul.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Vokrii - Minimalistic Perks of Skyrim.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Vokrii - Minimalistic Perks of Skyrim.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Vokrii - Minimalistic Perks of Skyrim.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Vokrii - Minimalistic Perks of Skyrim.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Vokrii - Minimalistic Perks of Skyrim.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Vokrii - Minimalistic Perks of Skyrim.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Vokrii - Minimalistic Perks of Skyrim.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Vokrii - Minimalistic Perks of Skyrim.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Vokrii Rebalance + Apply Spell Conditions Fix Patch.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Vokrii Rebalance + Apply Spell Conditions Fix Patch.esp TREE>
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[00:17] [BuildBaseRecords] <Debug: Vokrii Rebalance + Apply Spell Conditions Fix Patch.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Vokrii Rebalance + Apply Spell Conditions Fix Patch.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Vokrii Rebalance + Apply Spell Conditions Fix Patch.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Vokrii Rebalance + Apply Spell Conditions Fix Patch.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Vokrii Rebalance + Apply Spell Conditions Fix Patch.esp WATR>
[00:17] [BuildBaseRecords] <Debug: OwnCivilWar.esp STAT>
[00:17] [BuildBaseRecords] <Debug: OwnCivilWar.esp TREE>
[00:17] [BuildBaseRecords] <Debug: OwnCivilWar.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: OwnCivilWar.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: OwnCivilWar.esp CONT>
[00:17] [BuildBaseRecords] <Debug: OwnCivilWar.esp FURN>
[00:17] [BuildBaseRecords] <Debug: OwnCivilWar.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: OwnCivilWar.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Open Civil War Tweaks.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Open Civil War Tweaks.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Open Civil War Tweaks.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Open Civil War Tweaks.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Open Civil War Tweaks.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Open Civil War Tweaks.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Open Civil War Tweaks.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Open Civil War Tweaks.esp WATR>
[00:17] [BuildBaseRecords] <Debug: AI Overhaul Lite.esp STAT>
[00:17] [BuildBaseRecords] <Debug: AI Overhaul Lite.esp TREE>
[00:17] [BuildBaseRecords] <Debug: AI Overhaul Lite.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: AI Overhaul Lite.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: AI Overhaul Lite.esp CONT>
[00:17] [BuildBaseRecords] <Debug: AI Overhaul Lite.esp FURN>
[00:17] [BuildBaseRecords] <Debug: AI Overhaul Lite.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: AI Overhaul Lite.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Wildcat - Combat of Skyrim.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Wildcat - Combat of Skyrim.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Wildcat - Combat of Skyrim.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Wildcat - Combat of Skyrim.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Wildcat - Combat of Skyrim.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Wildcat - Combat of Skyrim.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Wildcat - Combat of Skyrim.esp DOOR>
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[00:17] [BuildBaseRecords] <Debug: Disable Wildcat Knockdown.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: Disable Wildcat Knockdown.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Disable Wildcat Knockdown.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Disable Wildcat Knockdown.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Disable Wildcat Knockdown.esp FURN>
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[00:17] [BuildBaseRecords] <Debug: Rebirth Monster.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Rebirth Monster.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Rebirth Monster.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Rebirth Monster.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Rebirth Monster.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Rebirth Monster.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Rebirth Monster.esp DOOR>
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[00:17] [BuildBaseRecords] <Debug: BlinkTeleport.esp STAT>
[00:17] [BuildBaseRecords] <Debug: BlinkTeleport.esp TREE>
[00:17] [BuildBaseRecords] <Debug: BlinkTeleport.esp ACTI>
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[00:17] [BuildBaseRecords] <Debug: BlinkTeleport.esp CONT>
[00:17] [BuildBaseRecords] <Debug: BlinkTeleport.esp FURN>
[00:17] [BuildBaseRecords] <Debug: BlinkTeleport.esp DOOR>
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[00:17] [BuildBaseRecords] <Debug: MarkRecallNPC.esp STAT>
[00:17] [BuildBaseRecords] <Debug: MarkRecallNPC.esp TREE>
[00:17] [BuildBaseRecords] <Debug: MarkRecallNPC.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: MarkRecallNPC.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: MarkRecallNPC.esp CONT>
[00:17] [BuildBaseRecords] <Debug: MarkRecallNPC.esp FURN>
[00:17] [BuildBaseRecords] <Debug: MarkRecallNPC.esp DOOR>
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[00:17] [BuildBaseRecords] <Debug: NewVision.esp STAT>
[00:17] [BuildBaseRecords] <Debug: NewVision.esp TREE>
[00:17] [BuildBaseRecords] <Debug: NewVision.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: NewVision.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: NewVision.esp CONT>
[00:17] [BuildBaseRecords] <Debug: NewVision.esp FURN>
[00:17] [BuildBaseRecords] <Debug: NewVision.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: NewVision.esp WATR>
[00:17] [BuildBaseRecords] <Debug: UltimateSpells.esp STAT>
[00:17] [BuildBaseRecords] <Debug: UltimateSpells.esp TREE>
[00:17] [BuildBaseRecords] <Debug: UltimateSpells.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: UltimateSpells.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: UltimateSpells.esp CONT>
[00:17] [BuildBaseRecords] <Debug: UltimateSpells.esp FURN>
[00:17] [BuildBaseRecords] <Debug: UltimateSpells.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: UltimateSpells.esp WATR>
[00:17] [BuildBaseRecords] <Debug: ShieldSpells.esp STAT>
[00:17] [BuildBaseRecords] <Debug: ShieldSpells.esp TREE>
[00:17] [BuildBaseRecords] <Debug: ShieldSpells.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: ShieldSpells.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: ShieldSpells.esp CONT>
[00:17] [BuildBaseRecords] <Debug: ShieldSpells.esp FURN>
[00:17] [BuildBaseRecords] <Debug: ShieldSpells.esp DOOR>
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[00:17] [BuildBaseRecords] <Debug: PortalsTriple.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: PortalsTriple.esp CONT>
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[00:17] [BuildBaseRecords] <Debug: PortalsTriple-Addon-Easy.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: PortalsTriple-Addon-Easy.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: PortalsTriple-Addon-Easy.esp CONT>
[00:17] [BuildBaseRecords] <Debug: PortalsTriple-Addon-Easy.esp FURN>
[00:17] [BuildBaseRecords] <Debug: PortalsTriple-Addon-Easy.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: PortalsTriple-Addon-Easy.esp WATR>
[00:17] [BuildBaseRecords] <Debug: BeastTail.esp STAT>
[00:17] [BuildBaseRecords] <Debug: BeastTail.esp TREE>
[00:17] [BuildBaseRecords] <Debug: BeastTail.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: BeastTail.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: BeastTail.esp CONT>
[00:17] [BuildBaseRecords] <Debug: BeastTail.esp FURN>
[00:17] [BuildBaseRecords] <Debug: BeastTail.esp DOOR>
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[00:17] [BuildBaseRecords] <Debug: FurMantle.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: FurMantle.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: FurMantle.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: FurMantle.esp CONT>
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[00:17] [BuildBaseRecords] <Debug: WarmAndCold.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: WarmAndCold.esp CONT>
[00:17] [BuildBaseRecords] <Debug: WarmAndCold.esp FURN>
[00:17] [BuildBaseRecords] <Debug: WarmAndCold.esp DOOR>
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[00:17] [BuildBaseRecords] <Debug: ModernEbonyWeaponSet.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: ModernEbonyWeaponSet.esp CONT>
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[00:17] [BuildBaseRecords] <Debug: SkyEbonyWeaponSet.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: SkyEbonyWeaponSet.esp CONT>
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[00:17] [BuildBaseRecords] <Debug: SkyEbonyWeaponSet.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Full-Crossbow-Pack.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: Full-Crossbow-Pack.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Full-Crossbow-Pack.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Full-Crossbow-Pack.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Full-Crossbow-Pack.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Full-Crossbow-Pack.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Full-Crossbow-Pack.esp WATR>
[00:17] [BuildBaseRecords] <Debug: SlowTimeHorn.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: SlowTimeHorn.esp CONT>
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[00:17] [BuildBaseRecords] <Debug: SuperMine.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: SuperMine.esp CONT>
[00:17] [BuildBaseRecords] <Debug: SuperMine.esp FURN>
[00:17] [BuildBaseRecords] <Debug: SuperMine.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: SuperMine.esp WATR>
[00:17] [BuildBaseRecords] <Debug: CookingExpanded.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: CookingExpanded.esp CONT>
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[00:17] [BuildBaseRecords] <Debug: CookingExpanded.esp DOOR>
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[00:17] [BuildBaseRecords] <Debug: CookingExpanded - Hearthfire.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: CookingExpanded - Hearthfire.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: CookingExpanded - Hearthfire.esp CONT>
[00:17] [BuildBaseRecords] <Debug: CookingExpanded - Hearthfire.esp FURN>
[00:17] [BuildBaseRecords] <Debug: CookingExpanded - Hearthfire.esp DOOR>
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[00:17] [BuildBaseRecords] <Debug: CookingExpanded - Dragonborn.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: CookingExpanded - Dragonborn.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: CookingExpanded - Dragonborn.esp CONT>
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[00:17] [BuildBaseRecords] <Debug: CookingExpanded - Dragonborn.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: CookingExpanded - Dragonborn.esp WATR>
[00:17] [BuildBaseRecords] <Debug: SB_WindhelmEntrance.esp STAT>
[00:17] [BuildBaseRecords] <Debug: SB_WindhelmEntrance.esp TREE>
[00:17] [BuildBaseRecords] <Debug: SB_WindhelmEntrance.esp ACTI>
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[00:17] [BuildBaseRecords] <Debug: SB_WindhelmEntrance.esp CONT>
[00:17] [BuildBaseRecords] <Debug: SB_WindhelmEntrance.esp FURN>
[00:17] [BuildBaseRecords] <Debug: SB_WindhelmEntrance.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: SB_WindhelmEntrance.esp WATR>
[00:17] [BuildBaseRecords] <Debug: RealisticRSChildren.esp STAT>
[00:17] [BuildBaseRecords] <Debug: RealisticRSChildren.esp TREE>
[00:17] [BuildBaseRecords] <Debug: RealisticRSChildren.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: RealisticRSChildren.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: RealisticRSChildren.esp CONT>
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[00:17] [BuildBaseRecords] <Debug: RealisticRSChildren.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: RealisticRSChildren.esp WATR>
[00:17] [BuildBaseRecords] <Debug: RRSC-CRF-Patch.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: RRSC-CRF-Patch.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: RRSC-CRF-Patch.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: RRSC-CRF-Patch.esp CONT>
[00:17] [BuildBaseRecords] <Debug: RRSC-CRF-Patch.esp FURN>
[00:17] [BuildBaseRecords] <Debug: RRSC-CRF-Patch.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: RRSC-CRF-Patch.esp WATR>
[00:17] [BuildBaseRecords] <Debug: RSC WT Patch.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: RSC WT Patch.esp CONT>
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[00:17] [BuildBaseRecords] <Debug: RSC WT Patch.esp DOOR>
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[00:17] [BuildBaseRecords] <Debug: Wild World.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: Wild World.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Wild World.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Wild World.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Wild World.esp DOOR>
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[00:17] [BuildBaseRecords] <Debug: Wild World - SkyTEST.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: Wild World - SkyTEST.esp CONT>
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[00:17] [BuildBaseRecords] <Debug: Wild World - Animallica.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: Wild World - Animallica.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Wild World - Animallica.esp CONT>
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[00:17] [BuildBaseRecords] <Debug: Wild World - Animallica.esp DOOR>
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[00:17] [BuildBaseRecords] <Debug: Wild World - Rebirth Monster.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: Wild World - Rebirth Monster.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Wild World - Rebirth Monster.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Wild World - Rebirth Monster.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Wild World - Rebirth Monster.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Wild World - Rebirth Monster.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Wild World - Rebirth Monster.esp WATR>
[00:17] [BuildBaseRecords] <Debug: CC-Fishing_WACCF_Patch.esp STAT>
[00:17] [BuildBaseRecords] <Debug: CC-Fishing_WACCF_Patch.esp TREE>
[00:17] [BuildBaseRecords] <Debug: CC-Fishing_WACCF_Patch.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: CC-Fishing_WACCF_Patch.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: CC-Fishing_WACCF_Patch.esp CONT>
[00:17] [BuildBaseRecords] <Debug: CC-Fishing_WACCF_Patch.esp FURN>
[00:17] [BuildBaseRecords] <Debug: CC-Fishing_WACCF_Patch.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: CC-Fishing_WACCF_Patch.esp WATR>
[00:17] [BuildBaseRecords] <Debug: WACCF_Survival Mode_Patch.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: WACCF_Survival Mode_Patch.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: WACCF_Survival Mode_Patch.esp CONT>
[00:17] [BuildBaseRecords] <Debug: WACCF_Survival Mode_Patch.esp FURN>
[00:17] [BuildBaseRecords] <Debug: WACCF_Survival Mode_Patch.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: WACCF_Survival Mode_Patch.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Saints&SeducersExtendedCut_WACCF.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: Saints&SeducersExtendedCut_WACCF.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Saints&SeducersExtendedCut_WACCF.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Saints&SeducersExtendedCut_WACCF.esp DOOR>
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[00:17] [BuildBaseRecords] <Debug: RSChildren_WACCF_Patch.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: RSChildren_WACCF_Patch.esp CONT>
[00:17] [BuildBaseRecords] <Debug: RSChildren_WACCF_Patch.esp FURN>
[00:17] [BuildBaseRecords] <Debug: RSChildren_WACCF_Patch.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: RSChildren_WACCF_Patch.esp WATR>
[00:17] [BuildBaseRecords] <Debug: CuttingRoomFloor_WACCF_Patch.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: CuttingRoomFloor_WACCF_Patch.esp CONT>
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[00:17] [BuildBaseRecords] <Debug: CuttingRoomFloor_WACCF_Patch.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: CuttingRoomFloor_WACCF_Patch.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Alternate start - live another life.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: Alternate start - live another life.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Alternate start - live another life.esp CONT>
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[00:17] [BuildBaseRecords] <Debug: Alternate Start - Live Another Life_WACCF_Patch.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: Alternate Start - Live Another Life_WACCF_Patch.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Alternate Start - Live Another Life_WACCF_Patch.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Alternate Start - Live Another Life_WACCF_Patch.esp FURN>
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[00:17] [BuildBaseRecords] <Debug: AS-LAL-TulliusHorseFix.esp CONT>
[00:17] [BuildBaseRecords] <Debug: AS-LAL-TulliusHorseFix.esp FURN>
[00:17] [BuildBaseRecords] <Debug: AS-LAL-TulliusHorseFix.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: AS-LAL-TulliusHorseFix.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Landscape Fixes For Grass Mods.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: Landscape Fixes For Grass Mods.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Landscape Fixes For Grass Mods.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Landscape Fixes For Grass Mods.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Landscape Fixes For Grass Mods.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Landscape Fixes For Grass Mods.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Landscape Fixes For Grass Mods.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Landscape For Grass Mods - Military Camps.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: Landscape For Grass Mods - Military Camps.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Landscape For Grass Mods - Military Camps.esp CONT>
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[00:17] [BuildBaseRecords] <Debug: Landscape For Grass Mods - Military Camps.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Landscape For Grass Mods - Military Camps.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp TREE>
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[00:17] [BuildBaseRecords] <Debug: Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp DOOR>
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[00:17] [BuildBaseRecords] <Debug: Landscape Fixes For Grass mods - Alternate start Locations.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Landscape Fixes For Grass mods - Alternate start Locations.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Landscape Fixes For Grass mods - Alternate start Locations.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Landscape Fixes For Grass mods - Alternate start Locations.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Landscape Fixes For Grass mods - Alternate start Locations.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Landscape Fixes For Grass mods - Alternate start Locations.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Landscape Fixes For Grass mods - Alternate start Locations.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Landscape and Water Fixes - Patch - LFfGM.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: Landscape and Water Fixes - Patch - LFfGM.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Landscape and Water Fixes - Patch - LFfGM.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Landscape and Water Fixes - Patch - LFfGM.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Landscape and Water Fixes - Patch - LFfGM.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Landscape and Water Fixes - Patch - LFfGM.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Azurite Mists.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: Azurite Mists.esp CONT>
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[00:17] [BuildBaseRecords] <Debug: Azurite Mists.esp DOOR>
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[00:17] [BuildBaseRecords] <Debug: Water mod.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Water mod.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Water mod.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Water mod.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Water mod.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Water mod.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Water mod.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Water mod.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Nchardak waterfall fix.esp STAT>
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[00:17] [BuildBaseRecords] <Debug: Nchardak waterfall fix.esp CONT>
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[00:17] [BuildBaseRecords] <Debug: Enhanced Vanilla Trees SSE.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Enhanced Vanilla Trees SSE.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Enhanced Vanilla Trees SSE.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Enhanced Vanilla Trees SSE.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Enhanced Vanilla Trees SSE.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Enhanced Vanilla Trees SSE.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Enhanced Vanilla Trees SSE.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Enhanced Vanilla Trees SSE.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Verdant - A Skyrim Grass Plugin SSE Version.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Verdant - A Skyrim Grass Plugin SSE Version.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Verdant - A Skyrim Grass Plugin SSE Version.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Verdant - A Skyrim Grass Plugin SSE Version.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Verdant - A Skyrim Grass Plugin SSE Version.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Verdant - A Skyrim Grass Plugin SSE Version.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Verdant - A Skyrim Grass Plugin SSE Version.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Verdant - A Skyrim Grass Plugin SSE Version.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Dual Wield Parrying_SKSE.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Dual Wield Parrying_SKSE.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Dual Wield Parrying_SKSE.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Dual Wield Parrying_SKSE.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Dual Wield Parrying_SKSE.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Dual Wield Parrying_SKSE.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Dual Wield Parrying_SKSE.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Dual Wield Parrying_SKSE.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Cold_Coldharbour_Weather.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Cold_Coldharbour_Weather.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Cold_Coldharbour_Weather.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Cold_Coldharbour_Weather.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Cold_Coldharbour_Weather.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Cold_Coldharbour_Weather.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Cold_Coldharbour_Weather.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Cold_Coldharbour_Weather.esp WATR>
[00:17] [BuildBaseRecords] <Debug: SimpleLight.esp STAT>
[00:17] [BuildBaseRecords] <Debug: SimpleLight.esp TREE>
[00:17] [BuildBaseRecords] <Debug: SimpleLight.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: SimpleLight.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: SimpleLight.esp CONT>
[00:17] [BuildBaseRecords] <Debug: SimpleLight.esp FURN>
[00:17] [BuildBaseRecords] <Debug: SimpleLight.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: SimpleLight.esp WATR>
[00:17] [BuildBaseRecords] <Debug: RequiredKeyTweaks.esp STAT>
[00:17] [BuildBaseRecords] <Debug: RequiredKeyTweaks.esp TREE>
[00:17] [BuildBaseRecords] <Debug: RequiredKeyTweaks.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: RequiredKeyTweaks.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: RequiredKeyTweaks.esp CONT>
[00:17] [BuildBaseRecords] <Debug: RequiredKeyTweaks.esp FURN>
[00:17] [BuildBaseRecords] <Debug: RequiredKeyTweaks.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: RequiredKeyTweaks.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Compact-Spatial-Rift.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Compact-Spatial-Rift.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Compact-Spatial-Rift.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Compact-Spatial-Rift.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Compact-Spatial-Rift.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Compact-Spatial-Rift.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Compact-Spatial-Rift.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Compact-Spatial-Rift.esp WATR>
[00:17] [BuildBaseRecords] <Debug: StrongBreath.esp STAT>
[00:17] [BuildBaseRecords] <Debug: StrongBreath.esp TREE>
[00:17] [BuildBaseRecords] <Debug: StrongBreath.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: StrongBreath.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: StrongBreath.esp CONT>
[00:17] [BuildBaseRecords] <Debug: StrongBreath.esp FURN>
[00:17] [BuildBaseRecords] <Debug: StrongBreath.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: StrongBreath.esp WATR>
[00:17] [BuildBaseRecords] <Debug: ConsoleNoFog.esp STAT>
[00:17] [BuildBaseRecords] <Debug: ConsoleNoFog.esp TREE>
[00:17] [BuildBaseRecords] <Debug: ConsoleNoFog.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: ConsoleNoFog.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: ConsoleNoFog.esp CONT>
[00:17] [BuildBaseRecords] <Debug: ConsoleNoFog.esp FURN>
[00:17] [BuildBaseRecords] <Debug: ConsoleNoFog.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: ConsoleNoFog.esp WATR>
[00:17] [BuildBaseRecords] <Debug: SimpleEssential.esp STAT>
[00:17] [BuildBaseRecords] <Debug: SimpleEssential.esp TREE>
[00:17] [BuildBaseRecords] <Debug: SimpleEssential.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: SimpleEssential.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: SimpleEssential.esp CONT>
[00:17] [BuildBaseRecords] <Debug: SimpleEssential.esp FURN>
[00:17] [BuildBaseRecords] <Debug: SimpleEssential.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: SimpleEssential.esp WATR>
[00:17] [BuildBaseRecords] <Debug: SaveHotKeyMCM.esp STAT>
[00:17] [BuildBaseRecords] <Debug: SaveHotKeyMCM.esp TREE>
[00:17] [BuildBaseRecords] <Debug: SaveHotKeyMCM.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: SaveHotKeyMCM.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: SaveHotKeyMCM.esp CONT>
[00:17] [BuildBaseRecords] <Debug: SaveHotKeyMCM.esp FURN>
[00:17] [BuildBaseRecords] <Debug: SaveHotKeyMCM.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: SaveHotKeyMCM.esp WATR>
[00:17] [BuildBaseRecords] <Debug: DisableChildFlag.esp STAT>
[00:17] [BuildBaseRecords] <Debug: DisableChildFlag.esp TREE>
[00:17] [BuildBaseRecords] <Debug: DisableChildFlag.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: DisableChildFlag.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: DisableChildFlag.esp CONT>
[00:17] [BuildBaseRecords] <Debug: DisableChildFlag.esp FURN>
[00:17] [BuildBaseRecords] <Debug: DisableChildFlag.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: DisableChildFlag.esp WATR>
[00:17] [BuildBaseRecords] <Debug: GMST-Tweaks.esp STAT>
[00:17] [BuildBaseRecords] <Debug: GMST-Tweaks.esp TREE>
[00:17] [BuildBaseRecords] <Debug: GMST-Tweaks.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: GMST-Tweaks.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: GMST-Tweaks.esp CONT>
[00:17] [BuildBaseRecords] <Debug: GMST-Tweaks.esp FURN>
[00:17] [BuildBaseRecords] <Debug: GMST-Tweaks.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: GMST-Tweaks.esp WATR>
[00:17] [BuildBaseRecords] <Debug: PWER.esp STAT>
[00:17] [BuildBaseRecords] <Debug: PWER.esp TREE>
[00:17] [BuildBaseRecords] <Debug: PWER.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: PWER.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: PWER.esp CONT>
[00:17] [BuildBaseRecords] <Debug: PWER.esp FURN>
[00:17] [BuildBaseRecords] <Debug: PWER.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: PWER.esp WATR>
[00:17] [BuildBaseRecords] <Debug: LockPro.esp STAT>
[00:17] [BuildBaseRecords] <Debug: LockPro.esp TREE>
[00:17] [BuildBaseRecords] <Debug: LockPro.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: LockPro.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: LockPro.esp CONT>
[00:17] [BuildBaseRecords] <Debug: LockPro.esp FURN>
[00:17] [BuildBaseRecords] <Debug: LockPro.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: LockPro.esp WATR>
[00:17] [BuildBaseRecords] <Debug: No-Death-Animations.esp STAT>
[00:17] [BuildBaseRecords] <Debug: No-Death-Animations.esp TREE>
[00:17] [BuildBaseRecords] <Debug: No-Death-Animations.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: No-Death-Animations.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: No-Death-Animations.esp CONT>
[00:17] [BuildBaseRecords] <Debug: No-Death-Animations.esp FURN>
[00:17] [BuildBaseRecords] <Debug: No-Death-Animations.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: No-Death-Animations.esp WATR>
[00:17] [BuildBaseRecords] <Debug: UnlimitedArrows.esp STAT>
[00:17] [BuildBaseRecords] <Debug: UnlimitedArrows.esp TREE>
[00:17] [BuildBaseRecords] <Debug: UnlimitedArrows.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: UnlimitedArrows.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: UnlimitedArrows.esp CONT>
[00:17] [BuildBaseRecords] <Debug: UnlimitedArrows.esp FURN>
[00:17] [BuildBaseRecords] <Debug: UnlimitedArrows.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: UnlimitedArrows.esp WATR>
[00:17] [BuildBaseRecords] <Debug: No-Distant-Clouds.esp STAT>
[00:17] [BuildBaseRecords] <Debug: No-Distant-Clouds.esp TREE>
[00:17] [BuildBaseRecords] <Debug: No-Distant-Clouds.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: No-Distant-Clouds.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: No-Distant-Clouds.esp CONT>
[00:17] [BuildBaseRecords] <Debug: No-Distant-Clouds.esp FURN>
[00:17] [BuildBaseRecords] <Debug: No-Distant-Clouds.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: No-Distant-Clouds.esp WATR>
[00:17] [BuildBaseRecords] <Debug: BarterFix-UnlimitedGold.esp STAT>
[00:17] [BuildBaseRecords] <Debug: BarterFix-UnlimitedGold.esp TREE>
[00:17] [BuildBaseRecords] <Debug: BarterFix-UnlimitedGold.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: BarterFix-UnlimitedGold.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: BarterFix-UnlimitedGold.esp CONT>
[00:17] [BuildBaseRecords] <Debug: BarterFix-UnlimitedGold.esp FURN>
[00:17] [BuildBaseRecords] <Debug: BarterFix-UnlimitedGold.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: BarterFix-UnlimitedGold.esp WATR>
[00:17] [BuildBaseRecords] <Debug: MapJournal.esp STAT>
[00:17] [BuildBaseRecords] <Debug: MapJournal.esp TREE>
[00:17] [BuildBaseRecords] <Debug: MapJournal.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: MapJournal.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: MapJournal.esp CONT>
[00:17] [BuildBaseRecords] <Debug: MapJournal.esp FURN>
[00:17] [BuildBaseRecords] <Debug: MapJournal.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: MapJournal.esp WATR>
[00:17] [BuildBaseRecords] <Debug: DoorMaster.esp STAT>
[00:17] [BuildBaseRecords] <Debug: DoorMaster.esp TREE>
[00:17] [BuildBaseRecords] <Debug: DoorMaster.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: DoorMaster.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: DoorMaster.esp CONT>
[00:17] [BuildBaseRecords] <Debug: DoorMaster.esp FURN>
[00:17] [BuildBaseRecords] <Debug: DoorMaster.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: DoorMaster.esp WATR>
[00:17] [BuildBaseRecords] <Debug: MyOwnDraugr.esp STAT>
[00:17] [BuildBaseRecords] <Debug: MyOwnDraugr.esp TREE>
[00:17] [BuildBaseRecords] <Debug: MyOwnDraugr.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: MyOwnDraugr.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: MyOwnDraugr.esp CONT>
[00:17] [BuildBaseRecords] <Debug: MyOwnDraugr.esp FURN>
[00:17] [BuildBaseRecords] <Debug: MyOwnDraugr.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: MyOwnDraugr.esp WATR>
[00:17] [BuildBaseRecords] <Debug: ApplyVisualEffect.esp STAT>
[00:17] [BuildBaseRecords] <Debug: ApplyVisualEffect.esp TREE>
[00:17] [BuildBaseRecords] <Debug: ApplyVisualEffect.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: ApplyVisualEffect.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: ApplyVisualEffect.esp CONT>
[00:17] [BuildBaseRecords] <Debug: ApplyVisualEffect.esp FURN>
[00:17] [BuildBaseRecords] <Debug: ApplyVisualEffect.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: ApplyVisualEffect.esp WATR>
[00:17] [BuildBaseRecords] <Debug: PickTheUnpickable.esp STAT>
[00:17] [BuildBaseRecords] <Debug: PickTheUnpickable.esp TREE>
[00:17] [BuildBaseRecords] <Debug: PickTheUnpickable.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: PickTheUnpickable.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: PickTheUnpickable.esp CONT>
[00:17] [BuildBaseRecords] <Debug: PickTheUnpickable.esp FURN>
[00:17] [BuildBaseRecords] <Debug: PickTheUnpickable.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: PickTheUnpickable.esp WATR>
[00:17] [BuildBaseRecords] <Debug: SeparateHoodsLight.esp STAT>
[00:17] [BuildBaseRecords] <Debug: SeparateHoodsLight.esp TREE>
[00:17] [BuildBaseRecords] <Debug: SeparateHoodsLight.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: SeparateHoodsLight.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: SeparateHoodsLight.esp CONT>
[00:17] [BuildBaseRecords] <Debug: SeparateHoodsLight.esp FURN>
[00:17] [BuildBaseRecords] <Debug: SeparateHoodsLight.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: SeparateHoodsLight.esp WATR>
[00:17] [BuildBaseRecords] <Debug: EclipseSystem.esp STAT>
[00:17] [BuildBaseRecords] <Debug: EclipseSystem.esp TREE>
[00:17] [BuildBaseRecords] <Debug: EclipseSystem.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: EclipseSystem.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: EclipseSystem.esp CONT>
[00:17] [BuildBaseRecords] <Debug: EclipseSystem.esp FURN>
[00:17] [BuildBaseRecords] <Debug: EclipseSystem.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: EclipseSystem.esp WATR>
[00:17] [BuildBaseRecords] <Debug: GiveMeAll.esp STAT>
[00:17] [BuildBaseRecords] <Debug: GiveMeAll.esp TREE>
[00:17] [BuildBaseRecords] <Debug: GiveMeAll.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: GiveMeAll.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: GiveMeAll.esp CONT>
[00:17] [BuildBaseRecords] <Debug: GiveMeAll.esp FURN>
[00:17] [BuildBaseRecords] <Debug: GiveMeAll.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: GiveMeAll.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Ccedhsse002-splkntset.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Ccedhsse002-splkntset.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Ccedhsse002-splkntset.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Ccedhsse002-splkntset.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Ccedhsse002-splkntset.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Ccedhsse002-splkntset.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Ccedhsse002-splkntset.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Ccedhsse002-splkntset.esp WATR>
[00:17] [BuildBaseRecords] <Debug: BeardMaskFix.esp STAT>
[00:17] [BuildBaseRecords] <Debug: BeardMaskFix.esp TREE>
[00:17] [BuildBaseRecords] <Debug: BeardMaskFix.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: BeardMaskFix.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: BeardMaskFix.esp CONT>
[00:17] [BuildBaseRecords] <Debug: BeardMaskFix.esp FURN>
[00:17] [BuildBaseRecords] <Debug: BeardMaskFix.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: BeardMaskFix.esp WATR>
[00:17] [BuildBaseRecords] <Debug: BeardMaskFix_WACCF_Patch.esp STAT>
[00:17] [BuildBaseRecords] <Debug: BeardMaskFix_WACCF_Patch.esp TREE>
[00:17] [BuildBaseRecords] <Debug: BeardMaskFix_WACCF_Patch.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: BeardMaskFix_WACCF_Patch.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: BeardMaskFix_WACCF_Patch.esp CONT>
[00:17] [BuildBaseRecords] <Debug: BeardMaskFix_WACCF_Patch.esp FURN>
[00:17] [BuildBaseRecords] <Debug: BeardMaskFix_WACCF_Patch.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: BeardMaskFix_WACCF_Patch.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Imp_helm_legend_BMF_WACCF_Patch.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Imp_helm_legend_BMF_WACCF_Patch.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Imp_helm_legend_BMF_WACCF_Patch.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Imp_helm_legend_BMF_WACCF_Patch.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Imp_helm_legend_BMF_WACCF_Patch.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Imp_helm_legend_BMF_WACCF_Patch.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Imp_helm_legend_BMF_WACCF_Patch.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Imp_helm_legend_BMF_WACCF_Patch.esp WATR>
[00:17] [BuildBaseRecords] <Debug: I4IconAddon.esp STAT>
[00:17] [BuildBaseRecords] <Debug: I4IconAddon.esp TREE>
[00:17] [BuildBaseRecords] <Debug: I4IconAddon.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: I4IconAddon.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: I4IconAddon.esp CONT>
[00:17] [BuildBaseRecords] <Debug: I4IconAddon.esp FURN>
[00:17] [BuildBaseRecords] <Debug: I4IconAddon.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: I4IconAddon.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Next-Gen Decapitations.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Next-Gen Decapitations.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Next-Gen Decapitations.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Next-Gen Decapitations.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Next-Gen Decapitations.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Next-Gen Decapitations.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Next-Gen Decapitations.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Next-Gen Decapitations.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Dual-Wield-Addon.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Dual-Wield-Addon.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Dual-Wield-Addon.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Dual-Wield-Addon.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Dual-Wield-Addon.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Dual-Wield-Addon.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Dual-Wield-Addon.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Dual-Wield-Addon.esp WATR>
[00:17] [BuildBaseRecords] <Debug: OAR-PCEA.esp STAT>
[00:17] [BuildBaseRecords] <Debug: OAR-PCEA.esp TREE>
[00:17] [BuildBaseRecords] <Debug: OAR-PCEA.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: OAR-PCEA.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: OAR-PCEA.esp CONT>
[00:17] [BuildBaseRecords] <Debug: OAR-PCEA.esp FURN>
[00:17] [BuildBaseRecords] <Debug: OAR-PCEA.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: OAR-PCEA.esp WATR>
[00:17] [BuildBaseRecords] <Debug: SellTorches.esp STAT>
[00:17] [BuildBaseRecords] <Debug: SellTorches.esp TREE>
[00:17] [BuildBaseRecords] <Debug: SellTorches.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: SellTorches.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: SellTorches.esp CONT>
[00:17] [BuildBaseRecords] <Debug: SellTorches.esp FURN>
[00:17] [BuildBaseRecords] <Debug: SellTorches.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: SellTorches.esp WATR>
[00:17] [BuildBaseRecords] <Debug: SkyrimConsole.esp STAT>
[00:17] [BuildBaseRecords] <Debug: SkyrimConsole.esp TREE>
[00:17] [BuildBaseRecords] <Debug: SkyrimConsole.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: SkyrimConsole.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: SkyrimConsole.esp CONT>
[00:17] [BuildBaseRecords] <Debug: SkyrimConsole.esp FURN>
[00:17] [BuildBaseRecords] <Debug: SkyrimConsole.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: SkyrimConsole.esp WATR>
[00:17] [BuildBaseRecords] <Debug: ConsoleCommandsForEveryone.esp STAT>
[00:17] [BuildBaseRecords] <Debug: ConsoleCommandsForEveryone.esp TREE>
[00:17] [BuildBaseRecords] <Debug: ConsoleCommandsForEveryone.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: ConsoleCommandsForEveryone.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: ConsoleCommandsForEveryone.esp CONT>
[00:17] [BuildBaseRecords] <Debug: ConsoleCommandsForEveryone.esp FURN>
[00:17] [BuildBaseRecords] <Debug: ConsoleCommandsForEveryone.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: ConsoleCommandsForEveryone.esp WATR>
[00:17] [BuildBaseRecords] <Debug: CCFE-Example-Addon.esp STAT>
[00:17] [BuildBaseRecords] <Debug: CCFE-Example-Addon.esp TREE>
[00:17] [BuildBaseRecords] <Debug: CCFE-Example-Addon.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: CCFE-Example-Addon.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: CCFE-Example-Addon.esp CONT>
[00:17] [BuildBaseRecords] <Debug: CCFE-Example-Addon.esp FURN>
[00:17] [BuildBaseRecords] <Debug: CCFE-Example-Addon.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: CCFE-Example-Addon.esp WATR>
[00:17] [BuildBaseRecords] <Debug: DCAU.esp STAT>
[00:17] [BuildBaseRecords] <Debug: DCAU.esp TREE>
[00:17] [BuildBaseRecords] <Debug: DCAU.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: DCAU.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: DCAU.esp CONT>
[00:17] [BuildBaseRecords] <Debug: DCAU.esp FURN>
[00:17] [BuildBaseRecords] <Debug: DCAU.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: DCAU.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Dragonbone Ebonsteel Rustic Death Hounds.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Dragonbone Ebonsteel Rustic Death Hounds.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Dragonbone Ebonsteel Rustic Death Hounds.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Dragonbone Ebonsteel Rustic Death Hounds.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Dragonbone Ebonsteel Rustic Death Hounds.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Dragonbone Ebonsteel Rustic Death Hounds.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Dragonbone Ebonsteel Rustic Death Hounds.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Dragonbone Ebonsteel Rustic Death Hounds.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Complicated-Mod-Item-Spawner.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Complicated-Mod-Item-Spawner.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Complicated-Mod-Item-Spawner.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Complicated-Mod-Item-Spawner.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Complicated-Mod-Item-Spawner.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Complicated-Mod-Item-Spawner.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Complicated-Mod-Item-Spawner.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Complicated-Mod-Item-Spawner.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Eat-Drink-Sleep Mod.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Eat-Drink-Sleep Mod.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Eat-Drink-Sleep Mod.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Eat-Drink-Sleep Mod.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Eat-Drink-Sleep Mod.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Eat-Drink-Sleep Mod.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Eat-Drink-Sleep Mod.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Eat-Drink-Sleep Mod.esp WATR>
[00:17] [BuildBaseRecords] <Debug: EnchantCleaner.esp STAT>
[00:17] [BuildBaseRecords] <Debug: EnchantCleaner.esp TREE>
[00:17] [BuildBaseRecords] <Debug: EnchantCleaner.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: EnchantCleaner.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: EnchantCleaner.esp CONT>
[00:17] [BuildBaseRecords] <Debug: EnchantCleaner.esp FURN>
[00:17] [BuildBaseRecords] <Debug: EnchantCleaner.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: EnchantCleaner.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Blended Shorelines Universal.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Blended Shorelines Universal.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Blended Shorelines Universal.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Blended Shorelines Universal.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Blended Shorelines Universal.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Blended Shorelines Universal.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Blended Shorelines Universal.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Blended Shorelines Universal.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Postprocess-Disabler.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Postprocess-Disabler.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Postprocess-Disabler.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Postprocess-Disabler.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Postprocess-Disabler.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Postprocess-Disabler.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Postprocess-Disabler.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Postprocess-Disabler.esp WATR>
[00:17] [BuildBaseRecords] <Debug: NoSaltUniversal.esp STAT>
[00:17] [BuildBaseRecords] <Debug: NoSaltUniversal.esp TREE>
[00:17] [BuildBaseRecords] <Debug: NoSaltUniversal.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: NoSaltUniversal.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: NoSaltUniversal.esp CONT>
[00:17] [BuildBaseRecords] <Debug: NoSaltUniversal.esp FURN>
[00:17] [BuildBaseRecords] <Debug: NoSaltUniversal.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: NoSaltUniversal.esp WATR>
[00:17] [BuildBaseRecords] <Debug: UltimateHeadparts.esp STAT>
[00:17] [BuildBaseRecords] <Debug: UltimateHeadparts.esp TREE>
[00:17] [BuildBaseRecords] <Debug: UltimateHeadparts.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: UltimateHeadparts.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: UltimateHeadparts.esp CONT>
[00:17] [BuildBaseRecords] <Debug: UltimateHeadparts.esp FURN>
[00:17] [BuildBaseRecords] <Debug: UltimateHeadparts.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: UltimateHeadparts.esp WATR>
[00:17] [BuildBaseRecords] <Debug: NMGE-Universal.esp STAT>
[00:17] [BuildBaseRecords] <Debug: NMGE-Universal.esp TREE>
[00:17] [BuildBaseRecords] <Debug: NMGE-Universal.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: NMGE-Universal.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: NMGE-Universal.esp CONT>
[00:17] [BuildBaseRecords] <Debug: NMGE-Universal.esp FURN>
[00:17] [BuildBaseRecords] <Debug: NMGE-Universal.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: NMGE-Universal.esp WATR>
[00:17] [BuildBaseRecords] <Debug: A Clear Map of Skyrim.esp STAT>
[00:17] [BuildBaseRecords] <Debug: A Clear Map of Skyrim.esp TREE>
[00:17] [BuildBaseRecords] <Debug: A Clear Map of Skyrim.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: A Clear Map of Skyrim.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: A Clear Map of Skyrim.esp CONT>
[00:17] [BuildBaseRecords] <Debug: A Clear Map of Skyrim.esp FURN>
[00:17] [BuildBaseRecords] <Debug: A Clear Map of Skyrim.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: A Clear Map of Skyrim.esp WATR>
[00:17] [BuildBaseRecords] <Debug: ACMOS - Wyrmstooth.esp STAT>
[00:17] [BuildBaseRecords] <Debug: ACMOS - Wyrmstooth.esp TREE>
[00:17] [BuildBaseRecords] <Debug: ACMOS - Wyrmstooth.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: ACMOS - Wyrmstooth.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: ACMOS - Wyrmstooth.esp CONT>
[00:17] [BuildBaseRecords] <Debug: ACMOS - Wyrmstooth.esp FURN>
[00:17] [BuildBaseRecords] <Debug: ACMOS - Wyrmstooth.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: ACMOS - Wyrmstooth.esp WATR>
[00:17] [BuildBaseRecords] <Debug: World-Map-Weather.esp STAT>
[00:17] [BuildBaseRecords] <Debug: World-Map-Weather.esp TREE>
[00:17] [BuildBaseRecords] <Debug: World-Map-Weather.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: World-Map-Weather.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: World-Map-Weather.esp CONT>
[00:17] [BuildBaseRecords] <Debug: World-Map-Weather.esp FURN>
[00:17] [BuildBaseRecords] <Debug: World-Map-Weather.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: World-Map-Weather.esp WATR>
[00:17] [BuildBaseRecords] <Debug: DynDOLOD.esm STAT>
[00:17] [BuildBaseRecords] <Debug: DynDOLOD.esm TREE>
[00:17] [BuildBaseRecords] <Debug: DynDOLOD.esm ACTI>
[00:17] [BuildBaseRecords] <Debug: DynDOLOD.esm MSTT>
[00:17] [BuildBaseRecords] <Debug: DynDOLOD.esm CONT>
[00:17] [BuildBaseRecords] <Debug: DynDOLOD.esm FURN>
[00:17] [BuildBaseRecords] <Debug: DynDOLOD.esm DOOR>
[00:17] [BuildBaseRecords] <Debug: DynDOLOD.esm WATR>
[00:17] [BuildBaseRecords] <Debug: DynDOLOD.esp STAT>
[00:17] [BuildBaseRecords] <Debug: DynDOLOD.esp TREE>
[00:17] [BuildBaseRecords] <Debug: DynDOLOD.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: DynDOLOD.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: DynDOLOD.esp CONT>
[00:17] [BuildBaseRecords] <Debug: DynDOLOD.esp FURN>
[00:17] [BuildBaseRecords] <Debug: DynDOLOD.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: DynDOLOD.esp WATR>
[00:17] [BuildBaseRecords] <Debug: Occlusion.esp STAT>
[00:17] [BuildBaseRecords] <Debug: Occlusion.esp TREE>
[00:17] [BuildBaseRecords] <Debug: Occlusion.esp ACTI>
[00:17] [BuildBaseRecords] <Debug: Occlusion.esp MSTT>
[00:17] [BuildBaseRecords] <Debug: Occlusion.esp CONT>
[00:17] [BuildBaseRecords] <Debug: Occlusion.esp FURN>
[00:17] [BuildBaseRecords] <Debug: Occlusion.esp DOOR>
[00:17] [BuildBaseRecords] <Debug: Occlusion.esp WATR>
[00:17] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Required_Resources.txt>
[00:17] [BuildBaseRecords] <Debug: Looking for fxambbeamxbdust_dim02 for Skyrim.esm FXAmbBeamXbDust_Dim02 [MSTT:000A696C]>
[00:17] [BuildBaseRecords] <Debug: Looking for impexticeblocks03 for Skyrim.esm ImpExtIceBlocks03 [STAT:0006F736]>
[00:17] [BuildBaseRecords] <Debug: Looking for snowdriftm01_GlacierBlend for Dragonborn.esm SnowDriftM01_GlacierBlend [STAT:0403D133]>
[00:17] [BuildBaseRecords] <Debug: Looking for snowdriftm01 for Dragonborn.esm SnowDriftM01_GlacierBlend [STAT:0403D133]>
[00:17] [BuildBaseRecords] <Debug: Looking for roadchunkl02 for Landscape and Water Fixes.esp RoadChunkL02ice [STAT:0006F136]>
[00:17] [BuildBaseRecords] <Debug: Looking for wrscaframptransbottom for Skyrim.esm WRScafRampTransBottom [STAT:00063FAD]>
[00:17] [BuildBaseRecords] <Debug: Looking for dlc2cliffbasaltmoundCoastBeach for Dragonborn.esm DLC2CliffBasaltMoundCoastBeach [STAT:04029584]>
[00:17] [BuildBaseRecords] <Debug: Looking for dlc2cliffbasaltmound for Dragonborn.esm DLC2CliffBasaltMoundCoastBeach [STAT:04029584]>
[00:17] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif ImpExtIceBlocks03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBlocks03 [STAT:0006F736]>
[00:17] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif ImpExtIceBlocks03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBlocks03 [STAT:0006F736]>
[00:17] [BuildBaseRecords] <Debug: Looking for fireflyinjar for SkystoneCastle.esp LA_SS_JarTorchbug [STAT:357667A9]>
[00:17] [BuildBaseRecords] <Debug: Looking for sovrockterrace01 for Skyrim.esm SOVRockTerrace01 [STAT:000B35B8]>
[00:17] [BuildBaseRecords] <Debug: Looking for cavegshaftwall04 for Skyrim.esm CaveGShaftWall04 [STAT:0001B780]>
[00:17] [AddModel] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif SnowDriftM01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm SnowDriftM01_GlacierBlend [STAT:0403D133]>
[00:17] [AddModel] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif SnowDriftM01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm SnowDriftM01_GlacierBlend [STAT:0403D133]>
[00:17] [AddModel] <Debug: Meshes\lod\snowdrifts\snowdriftm01_lod_0.nif SnowDriftM01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm SnowDriftM01_GlacierBlend [STAT:0403D133]>
[00:17] [BuildBaseRecords] <Debug: Looking for roadsignfrostriverl for cutting room floor.esp RoadSignFrostRiverL [STAT:191D14E3]>
[00:17] [AddModel] <Debug: Meshes\lod\snowdrifts\snowdriftm01_lod_0.nif SnowDriftM01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm SnowDriftM01_GlacierBlend [STAT:0403D133]>
[00:17] [AddModel] <Debug: Meshes\lod\imperialice\impexticeblocks03_lod_0.nif ImpExtIceBlocks03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBlocks03 [STAT:0006F736]>
[00:17] [AddModel] <Debug: Meshes\lod\imperialice\impexticeblocks03_lod_0.nif ImpExtIceBlocks03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBlocks03 [STAT:0006F736]>
[00:17] [AddModel] <Debug: Meshes\landscape\roads\roadchunkl02.nif RoadChunkL01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Landscape and Water Fixes.esp RoadChunkL02ice [STAT:0006F136]>
[00:17] [AddModel] <Debug: Meshes\landscape\roads\roadchunkl02.nif RoadChunkL01:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Landscape and Water Fixes.esp RoadChunkL02ice [STAT:0006F136]>
[00:17] [AddModel] <Debug: Meshes\landscape\roads\roadchunkl02.nif RoadChunkL01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Landscape and Water Fixes.esp RoadChunkL02ice [STAT:0006F136]>
[00:17] [BuildBaseRecords] <Debug: Looking for commonchair01 for Skyrim.esm CommonWritingChair01R [FURN:00105829]>
[00:17] [AddModel] <Debug: Meshes\landscape\roads\roadchunkl02.nif RoadChunkL01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Landscape and Water Fixes.esp RoadChunkL02ice [STAT:0006F136]>
[00:17] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm DEMOBanditChestSmall01 "Сундук" [CONT:000BCD2D]>
[00:17] [BuildBaseRecords] <Debug: Looking for shackframeturncorner01fix for SMIM-SE-Merged-All.esp ShackFrameTurnCorner01FIX [STAT:2B0046DA]>
[00:17] [BuildBaseRecords] <Debug: Looking for azuraepiccrystal03 for Skyrim.esm AzuraEpicCrystal03 [STAT:00056898]>
[00:17] [BuildBaseRecords] <Debug: Looking for apoparpost01 for Unslaad.esm zzzCrbApoParPost01SN [STAT:0F428705]>
[00:17] [BuildBaseRecords] <Debug: Looking for spatiowall45 for Skyrim.esm SPatioWall45 [STAT:0007BC6C]>
[00:17] [BuildBaseRecords] <Debug: Looking for minecroomcorner03c for Skyrim.esm MineCRoomCorner03c [STAT:000454EF]>
[00:17] [BuildBaseRecords] <Debug: Looking for manquedeadl01 for Unslaad.esm zzzCrbManqueDeadL01 [STAT:0F1C699A]>
[00:17] [AddModel] <Debug: Meshes\lod\roads\roadchunkl02_lod_0.nif RoadChunkL02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Landscape and Water Fixes.esp RoadChunkL02ice [STAT:0006F136]>
[00:17] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltmound.nif DLC2CliffBasaltMoundDecal Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltMoundCoastBeach [STAT:04029584]>
[00:17] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltmound.nif DLC2CliffBasaltMoundDecal Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltMoundCoastBeach [STAT:04029584]>
[00:17] [AddModel] <Debug: Meshes\lod\roads\roadchunkl02_lod_0.nif RoadChunkL02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Landscape and Water Fixes.esp RoadChunkL02ice [STAT:0006F136]>
[00:17] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\roads\roadchunkl02.nif RoadChunkL02:0 meshes\lod\roads\roadchunkl02_lod_0.nif textures\landscape\roads\road01.dds Landscape and Water Fixes.esp RoadChunkL02ice [STAT:0006F136]>
[00:17] [BuildBaseRecords] <Debug: Looking for shack01 for TheBawbsWardenOfTheCoast.esp WCShack01 [STAT:100204D4]>
[00:17] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltmound.nif DLC2CliffBasaltMound:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltMoundCoastBeach [STAT:04029584]>
[00:17] [AddModel] <Debug: Meshes\landscape\trees\treeaspen03.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:17] [BuildBaseRecords] <Debug: Looking for ssmacorsol03 for Skyrim.esm SSmACorSol03 [STAT:0007F30C]>
[00:17] [BuildBaseRecords] <Debug: Looking for nordwelling03inta02 for Skyrim.esm NorDwelling03IntA02 [STAT:00025219]>
[00:17] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltmound.nif DLC2CliffBasaltMound:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltMoundCoastBeach [STAT:04029584]>
[00:17] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltmound.nif DLC2CliffBasaltMound:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltMoundCoastBeach [STAT:04029584]>
[00:17] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltmound.nif DLC2CliffBasaltMound:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltMoundCoastBeach [STAT:04029584]>
[00:17] [AddModel] <Debug: Meshes\landscape\trees\treeaspen03.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:17] [AddModel] <Debug: Meshes\landscape\trees\treeaspen03.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:17] [AddModel] <Debug: Meshes\landscape\trees\treeaspen03.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:17] [AddModel] <Debug: Meshes\landscape\trees\treeaspen03.nif TreeAspen03_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:17] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltmound.nif DLC2CliffBasaltMound:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltMoundCoastBeach [STAT:04029584]>
[00:17] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltmound.nif DLC2CliffBasaltMound:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltMoundCoastBeach [STAT:04029584]>
[00:17] [AddModel] <Debug: Meshes\landscape\trees\treeaspen03.nif TreeAspen03_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:17] [AddModel] <Debug: Meshes\landscape\trees\treeaspen03.nif TreeAspen03_1:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:17] [AddModel] <Debug: Meshes\landscape\trees\treeaspen03.nif TreeAspen03_1:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:17] [AddModel] <Debug: Meshes\landscape\trees\treeaspen03.nif TreeAspen03_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:17] [AddModel] <Debug: Meshes\landscape\trees\treeaspen03.nif TreeAspen03_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:17] [BuildBaseRecords] <Debug: Looking for 1stpersonnordicmace for Dragonborn.esm 1stPersonDLC2NordicMace [STAT:0403C352]>
[00:17] [BuildBaseRecords] <Debug: Looking for tamwindchime01 for TheBawbsWardenOfTheCoast.esp 000Windchime [STAT:1000BB91]>
[00:17] [AddModel] <Debug: Meshes\landscape\trees\treeaspen03.nif TreeAspen03_1:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:17] [BuildBaseRecords] <Debug: Looking for wallmountedwolf01 for Skyrim.esm WallMountedWolf01 [STAT:000D9288]>
[00:17] [AddModel] <Debug: Meshes\landscape\trees\treeaspen03.nif TreeAspen03_1:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:17] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltmound.nif DLC2CliffBasaltMound:4 - L1_DLC2CliffBasaltMound:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltMoundCoastBeach [STAT:04029584]>
[00:17] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltmound.nif DLC2CliffBasaltMound:4 - L1_DLC2CliffBasaltMound:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltMoundCoastBeach [STAT:04029584]>
[00:17] [BuildBaseRecords] <Debug: Looking for guts for Glenmoril.esm zzzRevArtifactAttireScab "Останки Струпа" [CONT:0E360BA9]>
[00:17] [AddModel] <Debug: Skinned model Meshes\landscape\trees\treeaspen03.nif Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:17] [BuildBaseRecords] <Debug: Looking for cavegcliffscornerout01ns for Skyrim.esm CaveGCliffsCornerOut01NS [STAT:0001CDEC]>
[00:17] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4.dds] ResourceExists>
[00:17] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4.dds] DXGI_FORMAT_BC7_UNORM>
[00:17] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\859A0899501047ADA969C9127763B3DA.dds">
[00:17] [BuildBaseRecords] <Debug: Looking for farmhousewindmill for unofficial skyrim special edition patch.esp FarmhouseWindMill [ACTI:000D2656]>
[00:17] [BuildBaseRecords] <Debug: Looking for sc_mausoleumcolumn01 for Dawnguard.esm sc_mausoleumcolumn01 [STAT:02009343]>
[00:17] [BuildBaseRecords] <Debug: Looking for craftingworkbench02 for HearthFires.esm BYOHHouseInteriorWorkbenchRoom08 "Плотницкий верстак" [FURN:03003AFD]>
[00:17] [BuildBaseRecords] <Debug: Looking for fxspiderwebkitdoorspecial for Dragonborn.esm DLC2FXspiderWebKitDestructibleNoObs [ACTI:0403A9A9]>
[00:17] [AddModel] <Debug: Meshes\dlc02\lod\dlc2cliffbasaltmound_lod.nif DLC2CliffBasaltMound:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltMoundCoastBeach [STAT:04029584]>
[00:17] [AddModel] <Debug: Meshes\dlc02\lod\dlc2cliffbasaltmound_lod.nif DLC2CliffBasaltMound:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltMoundCoastBeach [STAT:04029584]>
[00:17] [AddModel] <Debug: Meshes\dlc02\lod\dlc2cliffbasaltmound_lod.nif DLC2CliffBasaltMound:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltMoundCoastBeach [STAT:04029584]>
[00:17] [AddModel] <Debug: Meshes\dlc02\lod\dlc2cliffbasaltmound_lod.nif DLC2CliffBasaltMound:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltMoundCoastBeach [STAT:04029584]>
[00:17] [BuildBaseRecords] <Debug: Looking for dlc2stalhrimdeposit for Dragonborn.esm DLC2MineOreStalhrim "Залежи сталгрима" [ACTI:04032CD6]>
[00:17] [BuildBaseRecords] <Debug: Looking for noblewardrobe01 for HearthFires.esm BYOHHouseNobleWardrobe01 "Шкаф" [CONT:0300837C]>
[00:17] [BuildBaseRecords] <Debug: Looking for norhallsm1way01 for Skyrim.esm NorHallSm1way01 [STAT:000132FD]>
[00:17] [BuildBaseRecords] <Debug: Looking for mrkstableslft01 for Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff01.nif RockCliff01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCliff01FieldGrass02 [STAT:00066742]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff01.nif RockCliff01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCliff01FieldGrass02 [STAT:00066742]>
[00:17] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumcolumn01.nif sc_mausoleumcolumn01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumcolumn01 [STAT:02009343]>
[00:17] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumcolumn01.nif sc_mausoleumcolumn01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumcolumn01 [STAT:02009343]>
[00:17] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumcolumn01.nif sc_mausoleumcolumn01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumcolumn01 [STAT:02009343]>
[00:17] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumcolumn01.nif sc_mausoleumcolumn01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumcolumn01 [STAT:02009343]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscaframptransbottom.nif WRScafRampTransBottom:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafRampTransBottom [STAT:00063FAD]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscaframptransbottom.nif WRScafRampTransBottom:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRScafRampTransBottom [STAT:00063FAD]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscaframptransbottom.nif WRScafRampTransBottom:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafRampTransBottom [STAT:00063FAD]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscaframptransbottom.nif WRScafRampTransBottom:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRScafRampTransBottom [STAT:00063FAD]>
[00:17] [AddModel] <Debug: Meshes\dlc02\lod\dlc2cliffbasaltmound_lod1.nif DLC2CliffBasaltMound:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltMoundCoastBeach [STAT:04029584]>
[00:17] [AddModel] <Debug: Meshes\dlc02\lod\dlc2cliffbasaltmound_lod1.nif DLC2CliffBasaltMound:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltMoundCoastBeach [STAT:04029584]>
[00:17] [AddModel] <Debug: Meshes\dlc02\lod\dlc2cliffbasaltmound_lod1.nif DLC2CliffBasaltMound:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltMoundCoastBeach [STAT:04029584]>
[00:17] [AddModel] <Debug: Meshes\dlc02\lod\dlc2cliffbasaltmound_lod1.nif DLC2CliffBasaltMound:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltMoundCoastBeach [STAT:04029584]>
[00:17] [AddModel] <Debug: Meshes\lod\whiterun\wrscaframptransbottom_lod_0.nif WRScafRampTransBottom:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafRampTransBottom [STAT:00063FAD]>
[00:17] [AddModel] <Debug: Meshes\lod\whiterun\wrscaframptransbottom_lod_0.nif WRScafRampTransBottom:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRScafRampTransBottom [STAT:00063FAD]>
[00:17] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRScafRampTransBottom [STAT:00063FAD]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff01.nif RockCliff01:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCliff01FieldGrass02 [STAT:00066742]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff01.nif RockCliff01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCliff01FieldGrass02 [STAT:00066742]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff01.nif RockCliff01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCliff01FieldGrass02 [STAT:00066742]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff01.nif RockCliff01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockCliff01FieldGrass02 [STAT:00066742]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff01.nif RockCliff01:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockCliff01FieldGrass02 [STAT:00066742]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff01.nif RockCliff01:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCliff01FieldGrass02 [STAT:00066742]>
[00:17] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumcolumn01_lod_1.nif sc_mausoleumcolumn01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumcolumn01 [STAT:02009343]>
[00:17] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumcolumn01_lod_1.nif sc_mausoleumcolumn01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumcolumn01 [STAT:02009343]>
[00:17] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumcolumn01_lod_1.nif sc_mausoleumcolumn01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumcolumn01 [STAT:02009343]>
[00:17] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumcolumn01_lod_1.nif sc_mausoleumcolumn01:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumcolumn01 [STAT:02009343]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff07.nif RockCliff07:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCliff07Rocks01 [STAT:0005FCED]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff07.nif RockCliff07:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCliff07Rocks01 [STAT:0005FCED]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockcliff01FieldGrass02_852A6C30 for Skyrim.esm RockCliff01FieldGrass02 [STAT:00066742]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockcliff01FieldGrass02 for Skyrim.esm RockCliff01FieldGrass02 [STAT:00066742]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Skyrim.esm RockCliff01FieldGrass02 [STAT:00066742]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Skyrim.esm RockCliff01FieldGrass02 [STAT:00066742]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Skyrim.esm RockCliff01FieldGrass02 [STAT:00066742]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff07.nif RockCliff07:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCliff07Rocks01 [STAT:0005FCED]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff07.nif RockCliff07:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCliff07Rocks01 [STAT:0005FCED]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockcliff01_lod_0.nif RockCliff01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCliff01FieldGrass02 [STAT:00066742]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockcliff01_lod_0.nif RockCliff01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockCliff01FieldGrass02 [STAT:00066742]>
[00:17] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall45.nif SPatioWall45:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWall45 [STAT:0007BC6C]>
[00:17] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall45.nif SPatioWall45:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWall45 [STAT:0007BC6C]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockcliff01_lod_0.nif RockCliff01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCliff01FieldGrass02 [STAT:00066742]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockcliff01_lod_0.nif RockCliff01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCliff01FieldGrass02 [STAT:00066742]>
[00:17] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall45.nif SPatioWall45:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWall45 [STAT:0007BC6C]>
[00:17] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall45.nif SPatioWall45:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWall45 [STAT:0007BC6C]>
[00:17] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall45.nif SPatioWall45:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWall45 [STAT:0007BC6C]>
[00:17] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall45.nif SPatioWall45:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWall45 [STAT:0007BC6C]>
[00:17] [BuildBaseRecords] <Debug: File not found Meshes\effects\fxfollowglows.nif. Used by Skyrim.esm FXFollowGlows [MSTT:0001CC76]>
[00:17] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall45.nif SPatioWall45:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWall45 [STAT:0007BC6C]>
[00:17] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall45.nif SPatioWall45:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWall45 [STAT:0007BC6C]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockcliff01_lod_1.nif RockCliff01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCliff01FieldGrass02 [STAT:00066742]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockcliff01_lod_1.nif RockCliff01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockCliff01FieldGrass02 [STAT:00066742]>
[00:17] [BuildBaseRecords] <Debug: Looking for farmhouse02 for Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:17] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbasesupport01 for Skyrim.esm StockadeScaffoldBaseSupport01 [STAT:000533C3]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockcliff01_lod_1.nif RockCliff01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCliff01FieldGrass02 [STAT:00066742]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockcliff01_lod_1.nif RockCliff01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCliff01FieldGrass02 [STAT:00066742]>
[00:17] [AddModel] <Debug: Meshes\clutter\falmer\falmerdripanim04.nif FalmerDripAnim04:9 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FalmerDripAnim04 [TREE:000BCCA5]>
[00:17] [AddModel] <Debug: Meshes\clutter\falmer\falmerdripanim04.nif FalmerDripAnim04:9 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm FalmerDripAnim04 [TREE:000BCCA5]>
[00:17] [BuildBaseRecords] <Debug: Looking for vendorcartstatic01 for Skyrim.esm VendorCartStatic01 [STAT:000C18E2]>
[00:17] [BuildBaseRecords] <Debug: Looking for dwechest01 for DAc0da.esm zDcdTreasDweArtifact_MagickaSaber2HDual "Сундук" [CONT:0C0079E1]>
[00:17] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall45.nif L2_FencesCorner:35 - L2_Fences18:35 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWall45 [STAT:0007BC6C]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockcliff07Rocks01_8872BEFC for Skyrim.esm RockCliff07Rocks01 [STAT:0005FCED]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockcliff07Rocks01 for Skyrim.esm RockCliff07Rocks01 [STAT:0005FCED]>
[00:17] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall45.nif L2_FencesCorner:35 - L2_Fences18:35 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SPatioWall45 [STAT:0007BC6C]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for Skyrim.esm RockCliff07Rocks01 [STAT:0005FCED]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for Skyrim.esm RockCliff07Rocks01 [STAT:0005FCED]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstableslft01.nif MrkStablesLft01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Skyrim.esm RockCliff07Rocks01 [STAT:0005FCED]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstableslft01.nif MrkStablesLft01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [BuildBaseRecords] <Debug: Looking for moteeffect01 for Dawnguard.esm sc_TargetMote [STAT:02003913]>
[00:17] [BuildBaseRecords] <Debug: Looking for commonbed01zzzRevR for Glenmoril.esm zzzRevCommonBed01R "Кровать" [FURN:0E005A11]>
[00:17] [BuildBaseRecords] <Debug: Looking for commonbed01 for Glenmoril.esm zzzRevCommonBed01R "Кровать" [FURN:0E005A11]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstableslft01.nif MrkStablesLft01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstableslft01.nif MrkStablesLft01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [BuildBaseRecords] <Debug: Looking for genericbannerred04zzzCHVarlaBanner01_04 for Vigilant.esm zzzCHVarlaBanner01_04 [MSTT:0D1D7D3E]>
[00:17] [BuildBaseRecords] <Debug: Looking for genericbannerred04 for Vigilant.esm zzzCHVarlaBanner01_04 [MSTT:0D1D7D3E]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstableslft01.nif MrkStablesLft01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstableslft01.nif MrkStablesLft01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstableslft01.nif MrkStablesLft01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstableslft01.nif MrkStablesLft01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstableslft01.nif MrkStablesLft01:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstableslft01.nif MrkStablesLft01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstableslft01.nif MrkStablesLft01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstableslft01.nif MrkStablesLft01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [BuildBaseRecords] <Debug: Looking for fxfirewithembersheavytoggle for Dawnguard.esm DLC1VC_EmbersToggleable [ACTI:0201838F]>
[00:17] [BuildBaseRecords] <Debug: Looking for cavegebalconycorner02 for Skyrim.esm CaveGEBalconyCorner02 [STAT:000224D2]>
[00:17] [BuildBaseRecords] <Debug: Looking for ruinsdragonstatue02 for Better Dynamic Snow SE - DisableRefs.esm BDS_NorDragonStatueBend01Snow [STAT:1300591E]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstableslft01.nif MrkStablesLft01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstableslft01.nif MrkStablesLft01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [BuildBaseRecords] <Debug: Looking for fxambbeamsmokebig02 for Skyrim.esm FXAmbBeamSmokeBig02 [MSTT:0006ED78]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstableslft01.nif MrkStablesLft01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstableslft01.nif MrkStablesLft01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockcliff07_lod_0.nif RockCliff07:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCliff07Rocks01 [STAT:0005FCED]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockcliff07_lod_0.nif RockCliff07:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockCliff07Rocks01 [STAT:0005FCED]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstableslft01.nif MrkStablesLft01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockcliff07_lod_0.nif RockCliff07:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCliff07Rocks01 [STAT:0005FCED]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstableslft01.nif MrkStablesLft01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockcliff07_lod_0.nif RockCliff07:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCliff07Rocks01 [STAT:0005FCED]>
[00:17] [BuildBaseRecords] <Debug: Looking for dwefacadepartition2x1 for Skyrim.esm DweFacadePartition2x1 [STAT:000FF8E1]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel04.nif RockPileL04:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL04FallForestRocks01 [STAT:000BA3EF]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel04.nif RockPileL04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL04FallForestRocks01 [STAT:000BA3EF]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel04.nif RockPileL04:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL04FallForestRocks01 [STAT:000BA3EF]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel04.nif RockPileL04:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockPileL04FallForestRocks01 [STAT:000BA3EF]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel04.nif RockPileL04:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockPileL04FallForestRocks01 [STAT:000BA3EF]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel04.nif RockPileL04:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL04FallForestRocks01 [STAT:000BA3EF]>
[00:17] [BuildBaseRecords] <Debug: Looking for wrmarketdisplayshelf02 for Skyrim.esm WRMarketDisplayShelf02 [STAT:0005B2B2]>
[00:17] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantMorKhazgurBlacksmithChest "Сундук" [CONT:0009E46D]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel04.nif RockPileL04:1 - L1_RockPileL04:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL04FallForestRocks01 [STAT:000BA3EF]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel04.nif RockPileL04:1 - L1_RockPileL04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL04FallForestRocks01 [STAT:000BA3EF]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockcliff07_lod_1.nif RockCliff07:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCliff07Rocks01 [STAT:0005FCED]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockcliff07_lod_1.nif RockCliff07:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockCliff07Rocks01 [STAT:0005FCED]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockcliff07_lod_1.nif RockCliff07:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCliff07Rocks01 [STAT:0005FCED]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockcliff07_lod_1.nif RockCliff07:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCliff07Rocks01 [STAT:0005FCED]>
[00:17] [AddModel] <Debug: Meshes\effects\fxfirewithembersheavytoggle.nif L2_Flames02grant08:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Dawnguard.esm DLC1VC_EmbersToggleable [ACTI:0201838F]>
[00:17] [AddModel] <Debug: Meshes\effects\fxfirewithembersheavytoggle.nif L2_Flames02grant08:0 Shader Flags 2: Vertex_Colors Dawnguard.esm DLC1VC_EmbersToggleable [ACTI:0201838F]>
[00:17] [AddModel] <Debug: Meshes\effects\fxfirewithembersheavytoggle.nif L2_Flames02grant08:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Dawnguard.esm DLC1VC_EmbersToggleable [ACTI:0201838F]>
[00:17] [AddModel] <Debug: Meshes\effects\fxfirewithembersheavytoggle.nif L2_Flames02grant08:1 Shader Flags 2: Vertex_Colors Dawnguard.esm DLC1VC_EmbersToggleable [ACTI:0201838F]>
[00:17] [BuildBaseRecords] <Debug: Looking for walkwayend01 for Better Dynamic Snow SE.esp WalkwayEnd01Snow [STAT:000F6053]>
[00:17] [AddModel] <Debug: Meshes\effects\fxfirewithembersheavytoggle.nif L2_CoalsBase01 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Dawnguard.esm DLC1VC_EmbersToggleable [ACTI:0201838F]>
[00:17] [AddModel] <Debug: Meshes\effects\fxfirewithembersheavytoggle.nif L2_CoalsBase01 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dawnguard.esm DLC1VC_EmbersToggleable [ACTI:0201838F]>
[00:17] [BuildBaseRecords] <Debug: Looking for countercornerout01 for Skyrim.esm CounterCornerOut01 [STAT:00028B16]>
[00:17] [AddModel] <Debug: Meshes\effects\fxfirewithembersheavytoggle.nif L2_Flames02grant06 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | ZBuffer_Test Dawnguard.esm DLC1VC_EmbersToggleable [ACTI:0201838F]>
[00:17] [AddModel] <Debug: Meshes\effects\fxfirewithembersheavytoggle.nif L2_Flames02grant06 Shader Flags 2: Double_Sided | Vertex_Colors Dawnguard.esm DLC1VC_EmbersToggleable [ACTI:0201838F]>
[00:17] [AddModel] <Debug: Meshes\effects\fxfirewithembersheavytoggle.nif Flames02grant05:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Dawnguard.esm DLC1VC_EmbersToggleable [ACTI:0201838F]>
[00:17] [AddModel] <Debug: Meshes\effects\fxfirewithembersheavytoggle.nif Flames02grant05:0 Shader Flags 2: Vertex_Colors Dawnguard.esm DLC1VC_EmbersToggleable [ACTI:0201838F]>
[00:17] [AddModel] <Debug: Meshes\effects\fxfirewithembersheavytoggle.nif Flames02grant05:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Dawnguard.esm DLC1VC_EmbersToggleable [ACTI:0201838F]>
[00:17] [AddModel] <Debug: Meshes\effects\fxfirewithembersheavytoggle.nif Flames02grant05:1 Shader Flags 2: Vertex_Colors Dawnguard.esm DLC1VC_EmbersToggleable [ACTI:0201838F]>
[00:17] [AddModel] <Debug: Meshes\effects\fxfirewithembersheavytoggle.nif Flames02grant07:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Dawnguard.esm DLC1VC_EmbersToggleable [ACTI:0201838F]>
[00:17] [AddModel] <Debug: Meshes\effects\fxfirewithembersheavytoggle.nif Flames02grant07:0 Shader Flags 2: Vertex_Colors Dawnguard.esm DLC1VC_EmbersToggleable [ACTI:0201838F]>
[00:17] [AddModel] <Debug: Meshes\effects\fxfirewithembersheavytoggle.nif Flames02grant03:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Dawnguard.esm DLC1VC_EmbersToggleable [ACTI:0201838F]>
[00:17] [AddModel] <Debug: Meshes\effects\fxfirewithembersheavytoggle.nif Flames02grant03:0 Shader Flags 2: Vertex_Colors Dawnguard.esm DLC1VC_EmbersToggleable [ACTI:0201838F]>
[00:17] [AddModel] <Debug: Meshes\effects\fxfirewithembersheavytoggle.nif Flames02grant03:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Dawnguard.esm DLC1VC_EmbersToggleable [ACTI:0201838F]>
[00:17] [AddModel] <Debug: Meshes\effects\fxfirewithembersheavytoggle.nif Flames02grant03:1 Shader Flags 2: Vertex_Colors Dawnguard.esm DLC1VC_EmbersToggleable [ACTI:0201838F]>
[00:17] [AddModel] <Debug: Meshes\effects\fxfirewithembersheavytoggle.nif Flames02grant04:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Dawnguard.esm DLC1VC_EmbersToggleable [ACTI:0201838F]>
[00:17] [AddModel] <Debug: Meshes\effects\fxfirewithembersheavytoggle.nif Flames02grant04:0 Shader Flags 2: Vertex_Colors Dawnguard.esm DLC1VC_EmbersToggleable [ACTI:0201838F]>
[00:17] [BuildBaseRecords] <Debug: Looking for commonbeddouble01 for Skyrim.esm CommonBedChildDouble01L "Кровать" [FURN:000FEDBD]>
[00:17] [AddModel] <Debug: Meshes\effects\fxfirewithembersheavytoggle.nif Flames02grant04:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Dawnguard.esm DLC1VC_EmbersToggleable [ACTI:0201838F]>
[00:17] [AddModel] <Debug: Meshes\effects\fxfirewithembersheavytoggle.nif Flames02grant04:1 Shader Flags 2: Vertex_Colors Dawnguard.esm DLC1VC_EmbersToggleable [ACTI:0201838F]>
[00:17] [AddModel] <Debug: Meshes\effects\fxfirewithembersheavytoggle.nif glow02:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Dawnguard.esm DLC1VC_EmbersToggleable [ACTI:0201838F]>
[00:17] [AddModel] <Debug: Meshes\effects\fxfirewithembersheavytoggle.nif glow02:0 Shader Flags 2: Vertex_Colors Dawnguard.esm DLC1VC_EmbersToggleable [ACTI:0201838F]>
[00:17] [AddModel] <Debug: Meshes\effects\fxfirewithembersheavytoggle.nif L2_warp:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Refraction | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1VC_EmbersToggleable [ACTI:0201838F]>
[00:17] [AddModel] <Debug: Meshes\effects\fxfirewithembersheavytoggle.nif L2_warp:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1VC_EmbersToggleable [ACTI:0201838F]>
[00:17] [BuildBaseRecords] <Debug: Looking for guillotineknuckle for Glenmoril.esm zzzGH1stPersonGKGuillotineNuckle [STAT:0E0131F0]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockpilel04FallForestRocks01_95E1CD51 for Skyrim.esm RockPileL04FallForestRocks01 [STAT:000BA3EF]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockpilel04FallForestRocks01 for Skyrim.esm RockPileL04FallForestRocks01 [STAT:000BA3EF]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Skyrim.esm RockPileL04FallForestRocks01 [STAT:000BA3EF]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Skyrim.esm RockPileL04FallForestRocks01 [STAT:000BA3EF]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Skyrim.esm RockPileL04FallForestRocks01 [STAT:000BA3EF]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadepartition2x1.nif DweFacadePartition2x1:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadePartition2x1 [STAT:000FF8E1]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadepartition2x1.nif DweFacadePartition2x1:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartition2x1 [STAT:000FF8E1]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadepartition2x1.nif DweFacadePartition2x1:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadePartition2x1 [STAT:000FF8E1]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadepartition2x1.nif DweFacadePartition2x1:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartition2x1 [STAT:000FF8E1]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadepartition2x1.nif DweFacadePartition2x1:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadePartition2x1 [STAT:000FF8E1]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadepartition2x1.nif DweFacadePartition2x1:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartition2x1 [STAT:000FF8E1]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadepartition2x1.nif DweFacadePartition2x1:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadePartition2x1 [STAT:000FF8E1]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadepartition2x1.nif DweFacadePartition2x1:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartition2x1 [STAT:000FF8E1]>
[00:17] [BuildBaseRecords] <Debug: Looking for wrwallrubblepile01 for Skyrim.esm WRWallRubblePile01 [STAT:00069824]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadepartition2x1.nif DweFacadePartition2x1:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadePartition2x1 [STAT:000FF8E1]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadepartition2x1.nif DweFacadePartition2x1:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartition2x1 [STAT:000FF8E1]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadepartition2x1.nif DweFacadePartition2x1:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadePartition2x1 [STAT:000FF8E1]>
[00:17] [BuildBaseRecords] <Debug: Looking for tundrapond01Snow01 for Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadepartition2x1.nif DweFacadePartition2x1:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartition2x1 [STAT:000FF8E1]>
[00:17] [BuildBaseRecords] <Debug: Found old texture replacement method tundrapond01snow Meshes\landscape\tundra\tundrapond01snow.nif Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [BuildBaseRecords] <Debug: Looking for tundrapond01 for Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockpilel04Rocks01SnowLight_95E1CD51 for Skyrim.esm RockPileL04Rocks01SnowLight [STAT:00024B98]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockpilel04Rocks01SnowLight for Skyrim.esm RockPileL04Rocks01SnowLight [STAT:00024B98]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockpilel04_lod_0.nif RockPileL04:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL04FallForestRocks01 [STAT:000BA3EF]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Skyrim.esm RockPileL04Rocks01SnowLight [STAT:00024B98]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockpilel04_lod_0.nif RockPileL04:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockPileL04FallForestRocks01 [STAT:000BA3EF]>
[00:17] [BuildBaseRecords] <Debug: Meshes\lod\tundra\tundrapond01_lod_0.nif;;; ? meshes\lod\tundra\tundrapond01snow_lod_0.nif;;; Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Skyrim.esm RockPileL04Rocks01SnowLight [STAT:00024B98]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Skyrim.esm RockPileL04Rocks01SnowLight [STAT:00024B98]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockpilel04_lod_0.nif RockPileL04:1 - L1_RockPileL04:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL04FallForestRocks01 [STAT:000BA3EF]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockpilel04_lod_0.nif RockPileL04:1 - L1_RockPileL04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL04FallForestRocks01 [STAT:000BA3EF]>
[00:17] [AddModel] <Debug: Meshes\lod\markarth\mrkstableslft01_lod_1.nif MrkStablesLft01_LOD:27 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [AddModel] <Debug: Meshes\lod\markarth\mrkstableslft01_lod_1.nif MrkStablesLft01_LOD:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [AddModel] <Debug: Meshes\lod\markarth\mrkstableslft01_lod_1.nif MrkStablesLft01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [AddModel] <Debug: Meshes\lod\markarth\mrkstableslft01_lod_1.nif MrkStablesLft01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [AddModel] <Debug: Meshes\lod\markarth\mrkstableslft01_lod_1.nif MrkStablesLft01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [AddModel] <Debug: Meshes\lod\markarth\mrkstableslft01_lod_1.nif MrkStablesLft01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [AddModel] <Debug: Meshes\lod\markarth\mrkstableslft01_lod_1.nif MrkStablesLft01_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [AddModel] <Debug: Meshes\lod\markarth\mrkstableslft01_lod_1.nif MrkStablesLft01_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [AddModel] <Debug: Meshes\lod\markarth\mrkstableslft01_lod_1.nif MrkStablesLft01_LOD:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [AddModel] <Debug: Meshes\lod\markarth\mrkstableslft01_lod_1.nif MrkStablesLft01_LOD:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [AddModel] <Debug: Meshes\lod\markarth\mrkstableslft01_lod_1.nif MrkStablesLft01_LOD:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [AddModel] <Debug: Meshes\lod\markarth\mrkstableslft01_lod_1.nif MrkStablesLft01_LOD:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [BuildBaseRecords] <Debug: Looking for trapoilropebase01 for Skyrim.esm TrapFallingOilLampRopeBase01 [STAT:000B7A0E]>
[00:17] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartition2x1_lod.nif DweFacadePartition2x1_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadePartition2x1 [STAT:000FF8E1]>
[00:17] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartition2x1_lod.nif DweFacadePartition2x1_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartition2x1 [STAT:000FF8E1]>
[00:17] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 1 Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 2 Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [BuildBaseRecords] <Debug: Looking for sebench01 for Dawnguard.esm SEBench01 "Скамья" [FURN:0200CD5D]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile01.nif WRWallRubblePile01:45 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRubblePile01 [STAT:00069824]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile01.nif WRWallRubblePile01:45 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRubblePile01 [STAT:00069824]>
[00:17] [BuildBaseRecords] <Debug: Processing textures\lod\dwecivwarwall01lod.dds 3 Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartition2x1 [STAT:000FF8E1]>
[00:17] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkStablesLft01 [STAT:00092C95]>
[00:17] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartition2x1_lod_1.nif DweFacadePartition2x1_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadePartition2x1 [STAT:000FF8E1]>
[00:17] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartition2x1_lod_1.nif DweFacadePartition2x1_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartition2x1 [STAT:000FF8E1]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile01.nif WRWallRubblePile01:47 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRubblePile01 [STAT:00069824]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile01.nif WRWallRubblePile01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRubblePile01 [STAT:00069824]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile01.nif WRWallRubblePile01:48 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRubblePile01 [STAT:00069824]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile01.nif WRWallRubblePile01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRubblePile01 [STAT:00069824]>
[00:17] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartition2x1 [STAT:000FF8E1]>
[00:17] [BuildBaseRecords] <Debug: Looking for dwelexiconstandcorrupt01 for Skyrim.esm MS04DweLexiconStandCorrupt01 "Словарная подставка" [ACTI:0003A3CF]>
[00:17] [BuildBaseRecords] <Debug: Looking for wrhousewind04 for Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartition2x1_lod_2.nif DweFacadePartition2x1_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadePartition2x1 [STAT:000FF8E1]>
[00:17] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartition2x1_lod_2.nif DweFacadePartition2x1_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadePartition2x1 [STAT:000FF8E1]>
[00:17] [BuildBaseRecords] <Debug: Looking for riftenrwdirtmound04 for Skyrim.esm RiftenRWDirtMound04 [STAT:000484DD]>
[00:17] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartition2x1 [STAT:000FF8E1]>
[00:17] [BuildBaseRecords] <Debug: Looking for mineoregold04_LFrozenMarshGrass for Skyrim.esm MineOreGold04_LFrozenMarshGrass "Золотая жила" [ACTI:0010DC34]>
[00:17] [BuildBaseRecords] <Debug: Looking for mineoregold04 for Skyrim.esm MineOreGold04_LFrozenMarshGrass "Золотая жила" [ACTI:0010DC34]>
[00:17] [AddModel] <Debug: Meshes\lod\tundra\tundrapond01snow_lod_0.nif TundraPond01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\lod\tundra\tundrapond01snow_lod_0.nif TundraPond01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\lod\solitude\spatiowall45_lod.nif SPatioWall45_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWall45 [STAT:0007BC6C]>
[00:17] [BuildBaseRecords] <Debug: Looking for nortempleexteriorribfree06 for Skyrim.esm NorTempleExteriorRibFree06Snow [STAT:00026FCF]>
[00:17] [AddModel] <Debug: Meshes\lod\whiterun\wrwallrubblepile01_lod_0.nif WRWallRubblePile01:45 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRubblePile01 [STAT:00069824]>
[00:17] [AddModel] <Debug: Meshes\lod\whiterun\wrwallrubblepile01_lod_0.nif WRWallRubblePile01:45 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallRubblePile01 [STAT:00069824]>
[00:17] [AddModel] <Debug: Meshes\lod\solitude\spatiowall45_lod.nif SPatioWall45_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWall45 [STAT:0007BC6C]>
[00:17] [AddModel] <Debug: Meshes\lod\tundra\tundrapond01snow_lod_0.nif TundraPond01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\lod\tundra\tundrapond01snow_lod_0.nif TundraPond01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\lod\whiterun\wrwallrubblepile01_lod_0.nif WRWallRubblePile01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRubblePile01 [STAT:00069824]>
[00:17] [AddModel] <Debug: Meshes\lod\whiterun\wrwallrubblepile01_lod_0.nif WRWallRubblePile01:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallRubblePile01 [STAT:00069824]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockpilem03PineForest02 for Skyrim.esm RockPileM03PineForest02 [STAT:000B6042]>
[00:17] [AddModel] <Debug: Meshes\lod\tundra\tundrapond01snow_lod_0.nif TundraPond01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\lod\tundra\tundrapond01snow_lod_0.nif TundraPond01:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockpilem03 for Skyrim.esm RockPileM03PineForest02 [STAT:000B6042]>
[00:17] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SPatioWall45 [STAT:0007BC6C]>
[00:17] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRWallRubblePile01 [STAT:00069824]>
[00:17] [AddModel] <Debug: Meshes\lod\tundra\tundrapond01snow_lod_0.nif L2_RootsandRocks:1 - L1_Rock:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [BuildBaseRecords] <Debug: Looking for tamfloweryellow for TheBawbsWardenOfTheCoast.esp WCFlowerStatic03 [STAT:100204E7]>
[00:17] [AddModel] <Debug: Meshes\lod\tundra\tundrapond01snow_lod_0.nif L2_RootsandRocks:1 - L1_Rock:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [BuildBaseRecords] <Debug: Looking for minecbalconymid01 for Skyrim.esm MineCBalconyMid01 [STAT:00045534]>
[00:17] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayend01.nif WalkwayEnd01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayEnd01Snow [STAT:000F6053]>
[00:17] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayend01.nif WalkwayEnd01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayEnd01Snow [STAT:000F6053]>
[00:17] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [BuildBaseRecords] <Debug: Textures\landscape\dirtcliffs\dirtcliffs01.dds Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [BuildBaseRecords] <Debug: Textures\landscape\rivermud.dds Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [BuildBaseRecords] <Debug: Looking for fxcobwebexplosion02 for Skyrim.esm FXcobwebExplosionACT [ACTI:000C0C55]>
[00:17] [BuildBaseRecords] <Debug: Looking for snow melts01 for Update.esm snowmelts01 [STAT:00080E3B]>
[00:17] [BuildBaseRecords] <Debug: Looking for snow melts01 for Update.esm snowmelts01 [STAT:00080E3B]>
[00:17] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree06.nif NorTempleExteriorRibFree06:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRibFree06Snow [STAT:00026FCF]>
[00:17] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree06.nif NorTempleExteriorRibFree06:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRibFree06Snow [STAT:00026FCF]>
[00:17] [BuildBaseRecords] <Debug: Looking for nortmpextplatstaircapr01 for Skyrim.esm NorTmpExtPlatStairCapR01snow [STAT:00026FD6]>
[00:17] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghskint01 for HearthFires.esm BYOHBYOHWRlonghsKINT01 [STAT:03003CBD]>
[00:17] [BuildBaseRecords] <Debug: Looking for caveglroommid01_darkfalmer for Dawnguard.esm CaveGLRoomMid01_DarkFalmer [STAT:02002BF3]>
[00:17] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree06_lod.nif NorTempleExteriorRibFree06:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRibFree06Snow [STAT:00026FCF]>
[00:17] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree06_lod.nif NorTempleExteriorRibFree06:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRibFree06Snow [STAT:00026FCF]>
[00:17] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayend01.nif L2_Rope Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayEnd01Snow [STAT:000F6053]>
[00:17] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayend01.nif L2_Rope Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayEnd01Snow [STAT:000F6053]>
[00:17] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayend01.nif WalkwayEnd01:19 - L2_Rope:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayEnd01Snow [STAT:000F6053]>
[00:17] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayend01.nif WalkwayEnd01:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayEnd01Snow [STAT:000F6053]>
[00:17] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrdbl01.nif RTDockBldStrDbl01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldStrDbl01_Snow [STAT:0E00CAB1]>
[00:17] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrdbl01.nif RTDockBldStrDbl01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldStrDbl01_Snow [STAT:0E00CAB1]>
[00:17] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrdbl01.nif RTDockBldStrDbl01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldStrDbl01_Snow [STAT:0E00CAB1]>
[00:17] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrdbl01.nif RTDockBldStrDbl01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldStrDbl01_Snow [STAT:0E00CAB1]>
[00:17] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wall01half.nif 6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Wall01Half [STAT:0E00419C]>
[00:17] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wall01half.nif 6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Wall01Half [STAT:0E00419C]>
[00:17] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wall01half.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Wall01Half [STAT:0E00419C]>
[00:17] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wall01half.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Wall01Half [STAT:0E00419C]>
[00:17] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wall01half.nif 7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Wall01Half [STAT:0E00419C]>
[00:17] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wall01half.nif 7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Wall01Half [STAT:0E00419C]>
[00:17] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrdbl01.nif RTDockBldStrDbl01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldStrDbl01_Snow [STAT:0E00CAB1]>
[00:17] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrdbl01.nif RTDockBldStrDbl01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldStrDbl01_Snow [STAT:0E00CAB1]>
[00:17] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wall01half.nif 0:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Wall01Half [STAT:0E00419C]>
[00:17] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wall01half.nif 0:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Wall01Half [STAT:0E00419C]>
[00:17] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree06_lod03.nif NorTempleExteriorRibFree06:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRibFree06Snow [STAT:00026FCF]>
[00:17] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree06_lod03.nif NorTempleExteriorRibFree06:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRibFree06Snow [STAT:00026FCF]>
[00:17] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif NorTmpExtPlatStairCapR01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatStairCapR01snow [STAT:00026FD6]>
[00:17] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif NorTmpExtPlatStairCapR01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatStairCapR01snow [STAT:00026FD6]>
[00:17] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif NorTmpExtPlatStairCapR01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatStairCapR01snow [STAT:00026FD6]>
[00:17] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif NorTmpExtPlatStairCapR01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatStairCapR01snow [STAT:00026FD6]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem03.nif RockPileM03:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM03PineForest02 [STAT:000B6042]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem03.nif RockPileM03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM03PineForest02 [STAT:000B6042]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem03.nif RockPileM03:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockPileM03PineForest02 [STAT:000B6042]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem03.nif RockPileM03:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM03PineForest02 [STAT:000B6042]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem03.nif RockPileM03:9 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM03PineForest02 [STAT:000B6042]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem03.nif RockPileM03:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM03PineForest02 [STAT:000B6042]>
[00:17] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrdbl01.nif RTDockBldStrDbl01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldStrDbl01_Snow [STAT:0E00CAB1]>
[00:17] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrdbl01.nif RTDockBldStrDbl01:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldStrDbl01_Snow [STAT:0E00CAB1]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem03.nif RockPileM03:1 - L2_RockPileM03:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM03PineForest02 [STAT:000B6042]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem03.nif RockPileM03:1 - L2_RockPileM03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM03PineForest02 [STAT:000B6042]>
[00:17] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wall01half_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Wall01Half [STAT:0E00419C]>
[00:17] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wall01half_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Wall01Half [STAT:0E00419C]>
[00:17] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wall01half_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Wall01Half [STAT:0E00419C]>
[00:17] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wall01half_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Wall01Half [STAT:0E00419C]>
[00:17] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatstaircapr01_lod.nif NorTmpExtPlatStairCapR01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatStairCapR01snow [STAT:00026FD6]>
[00:17] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatstaircapr01_lod.nif NorTmpExtPlatStairCapR01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatStairCapR01snow [STAT:00026FD6]>
[00:17] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatstaircapr01_lod.nif NorTmpExtPlatStairCapR01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatStairCapR01snow [STAT:00026FD6]>
[00:17] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatstaircapr01_lod.nif NorTmpExtPlatStairCapR01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatStairCapR01snow [STAT:00026FD6]>
[00:17] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatstaircapr01_lod.nif NorTmpExtPlatStairCapR01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatStairCapR01snow [STAT:00026FD6]>
[00:17] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatstaircapr01_lod.nif NorTmpExtPlatStairCapR01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatStairCapR01snow [STAT:00026FD6]>
[00:17] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayend01_lod_0.nif WalkwayEnd01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayEnd01Snow [STAT:000F6053]>
[00:17] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayend01_lod_0.nif WalkwayEnd01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayEnd01Snow [STAT:000F6053]>
[00:17] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayend01_lod_0.nif WalkwayEnd01:19 - L2_Rope:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayEnd01Snow [STAT:000F6053]>
[00:17] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayend01_lod_0.nif WalkwayEnd01:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayEnd01Snow [STAT:000F6053]>
[00:17] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 2 Skyrim.esm NorTmpExtPlatStairCapR01snow [STAT:00026FD6]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockcliff04zzzRev_wet for Glenmoril.esm zzzRevRockCliff04_wet [STAT:0E000EA1]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockcliff04 for Glenmoril.esm zzzRevRockCliff04_wet [STAT:0E000EA1]>
[00:17] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wall01half_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Wall01Half [STAT:0E00419C]>
[00:17] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wall01half_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Wall01Half [STAT:0E00419C]>
[00:17] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wall01half_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Wall01Half [STAT:0E00419C]>
[00:17] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wall01half_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Wall01Half [STAT:0E00419C]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockpilem03_lod_0.nif RockPileM03:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM03PineForest02 [STAT:000B6042]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockpilem03_lod_0.nif RockPileM03:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockPileM03PineForest02 [STAT:000B6042]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockpilem03_lod_0.nif RockPileM03:1 - L2_RockPileM03:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM03PineForest02 [STAT:000B6042]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockpilem03_lod_0.nif RockPileM03:1 - L2_RockPileM03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM03PineForest02 [STAT:000B6042]>
[00:17] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantSpouseApothecaryChest "Сундук" [CONT:000C644C]>
[00:17] [AddModel] <Debug: Meshes\landscape\tundra\tundrapond01.nif L2_RootsandRocks Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\landscape\tundra\tundrapond01.nif L2_RootsandRocks Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstrdbl01_lod.nif RTDockBldStrDbl01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldStrDbl01_Snow [STAT:0E00CAB1]>
[00:17] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstrdbl01_lod.nif RTDockBldStrDbl01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldStrDbl01_Snow [STAT:0E00CAB1]>
[00:17] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldStrDbl01_Snow [STAT:0E00CAB1]>
[00:17] [AddModel] <Debug: Meshes\landscape\tundra\tundrapond01.nif RiverRockDecal Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\landscape\tundra\tundrapond01.nif RiverRockDecal Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\landscape\tundra\tundrapond01.nif TundraRockDecal Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\landscape\tundra\tundrapond01.nif TundraRockDecal Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstrdbl01_lod01.nif RTDockBldStrDbl01_LOD01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldStrDbl01_Snow [STAT:0E00CAB1]>
[00:17] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstrdbl01_lod01.nif RTDockBldStrDbl01_LOD01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldStrDbl01_Snow [STAT:0E00CAB1]>
[00:17] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldStrDbl01_Snow [STAT:0E00CAB1]>
[00:17] [AddModel] <Debug: Meshes\landscape\tundra\tundrapond01.nif Dirt02Decal Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\landscape\tundra\tundrapond01.nif Dirt02Decal Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstrdbl01_lod02.nif RTDockBldStrDbl01_LOD02:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldStrDbl01_Snow [STAT:0E00CAB1]>
[00:17] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstrdbl01_lod02.nif RTDockBldStrDbl01_LOD02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldStrDbl01_Snow [STAT:0E00CAB1]>
[00:17] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldStrDbl01_Snow [STAT:0E00CAB1]>
[00:17] [AddModel] <Debug: Meshes\landscape\tundra\tundrapond01.nif TundraPond01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\landscape\tundra\tundrapond01.nif TundraPond01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\landscape\tundra\tundrapond01.nif TundraPond01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\landscape\tundra\tundrapond01.nif TundraPond01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\landscape\tundra\tundrapond01.nif TundraPond01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\landscape\tundra\tundrapond01.nif TundraPond01:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\landscape\tundra\tundrapond01.nif L2_RootsandRocks:1 - L1_Rock:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\landscape\tundra\tundrapond01.nif L2_RootsandRocks:1 - L1_Rock:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff04.nif RockCliff04:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockCliff04_wet [STAT:0E000EA1]>
[00:17] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff04.nif RockCliff04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockCliff04_wet [STAT:0E000EA1]>
[00:17] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff04.nif RockCliff04:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockCliff04_wet [STAT:0E000EA1]>
[00:17] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff04.nif RockCliff04:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockCliff04_wet [STAT:0E000EA1]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockcliff04_lod_0.nif RockCliff04:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockCliff04_wet [STAT:0E000EA1]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockcliff04_lod_0.nif RockCliff04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockCliff04_wet [STAT:0E000EA1]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockpilem01wetRiverbedEdge01 for Skyrim.esm RockPileM01WetRiverbedEdge01 [STAT:000ECC29]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockpilem01wet for Skyrim.esm RockPileM01WetRiverbedEdge01 [STAT:000ECC29]>
[00:17] [AddModel] <Debug: Meshes\lod\tundra\tundrapond01_lod_0.nif TundraPond01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\lod\tundra\tundrapond01_lod_0.nif TundraPond01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [dynLoadImage] <Debug: [textures\landscape\revenant\mountains\rock01wet.dds] ResourceExists>
[00:17] [AddModel] <Debug: Meshes\lod\tundra\tundrapond01_lod_0.nif TundraPond01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\lod\tundra\tundrapond01_lod_0.nif TundraPond01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\lod\tundra\tundrapond01_lod_0.nif TundraPond01:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\lod\tundra\tundrapond01_lod_0.nif TundraPond01:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\lod\tundra\tundrapond01_lod_0.nif L2_RootsandRocks:1 - L1_Rock:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [AddModel] <Debug: Meshes\lod\tundra\tundrapond01_lod_0.nif L2_RootsandRocks:1 - L1_Rock:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm TundraPond01Snow01 [STAT:0008CD45]>
[00:17] [BuildBaseRecords] <Debug: Looking for paintingmc0106 for Wyrmstooth.esp WTPaintingmc0106 [STAT:0A5A6C86]>
[00:17] [dynLoadImage] <Debug: [textures\landscape\snow01landscape.dds] ResourceExists>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif L2_WRHouseWind04Parts:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif L2_WRHouseWind04Parts:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif L2_WRHouseWind04Parts:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif L2_WRHouseWind04Parts:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif WRHouseWind04:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif WRHouseWind04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif WRHouseWind04:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif WRHouseWind04:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif WRHouseWind04:14 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif WRHouseWind04:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif WRHouseWind04:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif WRHouseWind04:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif WRHouseWind04:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif WRHouseWind04:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [BuildBaseRecords] <Debug: Looking for icicleclump02zzzRevCave_wet for Glenmoril.esm zzzRevCaveIcicleClump02_wet [STAT:0E00493C]>
[00:17] [BuildBaseRecords] <Debug: Looking for icicleclump02 for Glenmoril.esm zzzRevCaveIcicleClump02_wet [STAT:0E00493C]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif WRHouseWind04:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif WRHouseWind04:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif WRHouseWind04:6 - L2_WRHouseWind04Parts:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif WRHouseWind04:6 - L2_WRHouseWind04Parts:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockpiles03DLC2VolcanicAsh01_Ash for Dragonborn.esm DLC2RockPileS03VolcanicAsh01_Ash [STAT:04029F25]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Dragonborn.esm DLC2RockPileS03VolcanicAsh01_Ash [STAT:04029F25]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif WRHouseWind04:2 - L2_WRHouseWind04Parts:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif WRHouseWind04:2 - L2_WRHouseWind04Parts:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockpiles03.nif RockPileS03:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RockPileS03VolcanicAsh01_Ash [STAT:04029F25]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockpiles03.nif RockPileS03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RockPileS03VolcanicAsh01_Ash [STAT:04029F25]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem01wet.nif RockPileM01Wet:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM01WetRiverbedEdge01 [STAT:000ECC29]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem01wet.nif RockPileM01Wet:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM01WetRiverbedEdge01 [STAT:000ECC29]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockpiles03.nif RockPileS03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RockPileS03VolcanicAsh01_Ash [STAT:04029F25]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\rockpiles03.nif RockPileS03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RockPileS03VolcanicAsh01_Ash [STAT:04029F25]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem01wet.nif RockPileM01Wet:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockPileM01WetRiverbedEdge01 [STAT:000ECC29]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem01wet.nif RockPileM01Wet:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM01WetRiverbedEdge01 [STAT:000ECC29]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif WRHouseWind04:1 - L2_WRHouseWind04Parts:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif WRHouseWind04:1 - L2_WRHouseWind04Parts:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif WRHouseWind04:19 - L2_WRHouseWind04Parts:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif WRHouseWind04:19 - L2_WRHouseWind04Parts:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem01wet.nif RockPileM01Wet:18 - L2_RockPileM05:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM01WetRiverbedEdge01 [STAT:000ECC29]>
[00:17] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem01wet.nif RockPileM01Wet:18 - L2_RockPileM05:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM01WetRiverbedEdge01 [STAT:000ECC29]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockpiles03_lod_0.nif RockPileS03:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RockPileS03VolcanicAsh01_Ash [STAT:04029F25]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockpiles03_lod_0.nif RockPileS03:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2RockPileS03VolcanicAsh01_Ash [STAT:04029F25]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif WRHouseWind04:10 - L2_WRHouseWind04Parts:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif WRHouseWind04:10 - L2_WRHouseWind04Parts:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockpiles03_lod_0.nif RockPileS03:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RockPileS03VolcanicAsh01_Ash [STAT:04029F25]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\rockpiles03_lod_0.nif RockPileS03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RockPileS03VolcanicAsh01_Ash [STAT:04029F25]>
[00:17] [BuildBaseRecords] <Debug: Looking for caveiswallincorner02 for Skyrim.esm CaveISWallInCorner02 [STAT:000344AD]>
[00:17] [BuildBaseRecords] <Debug: Looking for bloodgoo01 for Glenmoril.esm zzzLrhBloodGoo01 [STAT:0E007EE8]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\wet\rockpilem01wet_lod_0.nif RockPileM01Wet:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM01WetRiverbedEdge01 [STAT:000ECC29]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\wet\rockpilem01wet_lod_0.nif RockPileM01Wet:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM01WetRiverbedEdge01 [STAT:000ECC29]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\wet\rockpilem01wet_lod_0.nif RockPileM01Wet:18 - L2_RockPileM05:18 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM01WetRiverbedEdge01 [STAT:000ECC29]>
[00:17] [AddModel] <Debug: Meshes\lod\rocks\wet\rockpilem01wet_lod_0.nif RockPileM01Wet:18 - L2_RockPileM05:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM01WetRiverbedEdge01 [STAT:000ECC29]>
[00:17] [BuildBaseRecords] <Debug: Looking for wrhive03 for DAc0da.esm zDcdWrHive03 [STAT:0C003A9F]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockpilem03RP_VolcanicLumpy01 for _ResourcePack.esl RP_RockPileM03VolcanicLumpy01 [STAT:FE002163]>
[00:17] [BuildBaseRecords] <Debug: Looking for rockpilem03 for _ResourcePack.esl RP_RockPileM03VolcanicLumpy01 [STAT:FE002163]>
[00:17] [BuildBaseRecords] <Debug: Looking for chest01 for Vigilant.esm zzzCHMerchantJazhanChest "Сундук" [CONT:0D1273E5]>
[00:17] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcaniclumpy01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\volcaniclumpy01_d.dds _ResourcePack.esl RP_RockPileM03VolcanicLumpy01 [STAT:FE002163]>
[00:17] [dynLoadImage] <Debug: [textures\_resourcepack\landscape\volcanicrugged01_d.dds] ResourceExists>
[00:17] [BuildBaseRecords] <Debug: Looking for rieklingthrone01 for Dragonborn.esm DLC2RieklingThroneMarker [FURN:04031B0D]>
[00:17] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind04_lod.nif WRHouseWind04LOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind04_lod.nif WRHouseWind04LOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind04_lod.nif WRHouseWind04LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind04_lod.nif WRHouseWind04LOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 1 Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [BuildBaseRecords] <Debug: Looking for ruinsfurniturerubble06 for Skyrim.esm RuinsBrokenShelf02 [STAT:0003F7E6]>
[00:17] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind04_lod_2.nif WRHouseWind04LOD_LOD_2:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind04_lod_2.nif WRHouseWind04LOD_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind04_lod_2.nif WRHouseWind04LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind04_lod_2.nif WRHouseWind04LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [BuildBaseRecords] <Debug: Looking for norplatbgfloorraised02 for Skyrim.esm NorPlatBgFloorRaised02 [STAT:00042EC4]>
[00:17] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 1 Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:17] [BuildBaseRecords] <Debug: Looking for norrmshaftmidstairtop01 for Skyrim.esm NorRmShaftMidStairTop01ice [STAT:000835B4]>
[00:17] [BuildBaseRecords] <Debug: Looking for rtdockbldstrdbl01 for Skyrim.esm RTDockBldStrDbl01 [STAT:000ADE85]>
[00:17] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldStrDbl01 [STAT:000ADE85]>
[00:17] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldStrDbl01 [STAT:000ADE85]>
[00:17] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldStrDbl01 [STAT:000ADE85]>
[00:17] [BuildBaseRecords] <Debug: Looking for minewoodbeam02 for Skyrim.esm MineWoodbeam02ice [STAT:0006848D]>
[00:17] [BuildBaseRecords] <Debug: Looking for cavegcliffs03EC_SS_Root for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGCliffs03 [STAT:11033BD0]>
[00:17] [BuildBaseRecords] <Debug: Looking for cavegcliffs03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGCliffs03 [STAT:11033BD0]>
[00:17] [BuildBaseRecords] <Debug: Looking for fxglowfillrounddim for Skyrim.esm NirnrootGlowACTIVATOR [ACTI:000E1FB4]>
[00:17] [AddModel] <Debug: Meshes\landscape\plants\tundrashrub06.nif L1_TundraShrub06 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeTundraShrub06 [TREE:000AAE83]>
[00:17] [AddModel] <Debug: Meshes\landscape\plants\tundrashrub06.nif L1_TundraShrub06 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeTundraShrub06 [TREE:000AAE83]>
[00:17] [BuildBaseRecords] <Debug: Looking for saintstatue for Glenmoril.esm zzzRevWitSaintStatue_snow [STAT:0E009996]>
[00:17] [BuildBaseRecords] <Debug: Looking for ardoor01 for Update.esm ccBGS_ARDoor01MinUse "Дверь" [DOOR:0100315F]>
[00:17] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorl04 for Skyrim.esm CaveGShaftDoorL04Ice [STAT:00042066]>
[00:17] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse02.nif L2_Rope:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:17] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse02.nif L2_Rope:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:17] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1.dds] ResourceExists>
[00:17] [dynLoadImage] <Debug: [textures\landscape\snow01landscape.dds] DXGI_FORMAT_BC7_UNORM>
[00:17] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:17] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03_LFrozenMarshLichen for Skyrim.esm MineOreMoonstone03_LFrozenMarshLichen "Выход лунного камня" [ACTI:0010DC54]>
[00:17] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03 for Skyrim.esm MineOreMoonstone03_LFrozenMarshLichen "Выход лунного камня" [ACTI:0010DC54]>
[00:17] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\D561D5F486234574BC8DF08F977E86C0.dds">
[00:17] [BuildBaseRecords] <Debug: Looking for icicle05zzzRevCave_wet for Glenmoril.esm zzzRevCaveIcicle05_wet [STAT:0E004785]>
[00:17] [BuildBaseRecords] <Debug: Looking for icicle05 for Glenmoril.esm zzzRevCaveIcicle05_wet [STAT:0E004785]>
[00:17] [BuildBaseRecords] <Debug: Looking for bedrollhay01FSnow01 for Skyrim.esm BedrollHay01FSnow01 "Лежанка" [FURN:001015FE]>
[00:17] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01FSnow01 "Лежанка" [FURN:001015FE]>
[00:17] [dynLoadImage] <Debug: [textures\landscape\snow01landscape.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\55FA91715C354DF5B3FE199B9E2E3C6D.dds">
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse02.nif L2_Rope:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse02.nif L2_Rope:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse02.nif Farmhouse02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse02.nif Farmhouse02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen06.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:18] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen06.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:18] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen06.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:18] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen06.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:18] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen06.nif TreeAspen06_1:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:18] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen06.nif TreeAspen06_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse02.nif Farmhouse02:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse02.nif Farmhouse02:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen06.nif TreeAspen06_1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:18] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen06.nif TreeAspen06_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:18] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen06.nif TreeAspen06_1:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:18] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen06.nif TreeAspen06_1:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse02.nif Farmhouse02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse02.nif Farmhouse02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse02.nif Farmhouse02:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse02.nif Farmhouse02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse02.nif Farmhouse02:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse02.nif Farmhouse02:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse02.nif Farmhouse02:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse02.nif Farmhouse02:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Skinned model Meshes\dlc01\landscape\trees\winteraspen06.nif Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf.dds] ResourceExists>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf.dds] DXGI_FORMAT_BC7_UNORM>
[00:18] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockCliff04_wet [STAT:0E000EA1]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\71014215DE6047E0BF616D97C7D8B83C.dds">
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcliff04_lod_1.nif RockCliff04:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockCliff04_wet [STAT:0E000EA1]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcliff04_lod_1.nif RockCliff04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockCliff04_wet [STAT:0E000EA1]>
[00:18] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockCliff04_wet [STAT:0E000EA1]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse02.nif Farmhouse02:5 - L2_Rope:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse02.nif Farmhouse02:5 - L2_Rope:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse02.nif Farmhouse02:19 - L2_Rope:19 - L1_Posts:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse02.nif Farmhouse02:19 - L2_Rope:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [BuildBaseRecords] <Debug: Looking for ashlanderchild04zzzGHC_Snow for Glenmoril.esm zzzGHAshlanderChild04C_Snow [STAT:0E00EF14]>
[00:18] [BuildBaseRecords] <Debug: Looking for ashlanderchild04 for Glenmoril.esm zzzGHAshlanderChild04C_Snow [STAT:0E00EF14]>
[00:18] [BuildBaseRecords] <Debug: Looking for wrtemplebench01 for HearthFires.esm WRTempleBench01 "Скамья" [FURN:000D4847]>
[00:18] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcanicrugged01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\volcanicrugged01_d.dds _ResourcePack.esl RP_RockPileM03VolcanicLumpy01 [STAT:FE002163]>
[00:18] [BuildBaseRecords] <Debug: Looking for shiptemp01 for Skyrim.esm ShipTemp01 [STAT:00040B79]>
[00:18] [BuildBaseRecords] <Debug: Looking for sc_stonepile03 for Dawnguard.esm sc_stonepile03 [STAT:0200E3E7]>
[00:18] [BuildBaseRecords] <Debug: Looking for caveirocks03 for Skyrim.esm CaveIRockS03 [STAT:0002C298]>
[00:18] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighexdoortrans01 for Skyrim.esm WRIntCastleWallDoubleHighExDoorTrans01 [STAT:0002F335]>
[00:18] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighgapcorin01 for Skyrim.esm WRIntCastleWallDoubleHighGapCorIn01 [STAT:0009A0BC]>
[00:18] [BuildBaseRecords] <Debug: Looking for 1stpersonebonywaraxe for Skyrim.esm 1stPersonEbonyWarAxe [STAT:00036BDA]>
[00:18] [BuildBaseRecords] <Debug: Looking for riftenrwroombsupport01 for Skyrim.esm RiftenRWRoomBSupport01 [STAT:00098D7C]>
[00:18] [BuildBaseRecords] <Debug: Looking for ruins_altar01 for Skyrim.esm RuinsAltarLight_SN [STAT:00096F1C]>
[00:18] [BuildBaseRecords] <Debug: Looking for norchamberritual01 for Skyrim.esm NorChamberRitual01 [STAT:0002E81D]>
[00:18] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop0sided01.nif MineScaffoldTop0Sided01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop0Sided01 [STAT:00045599]>
[00:18] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop0sided01.nif MineScaffoldTop0Sided01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop0Sided01 [STAT:00045599]>
[00:18] [BuildBaseRecords] <Debug: Looking for minecshaftwall03 for Skyrim.esm MineCShaftWall03 [STAT:00045527]>
[00:18] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop0sided01.nif MineScaffoldTop0Sided01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop0Sided01 [STAT:00045599]>
[00:18] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop0sided01.nif MineScaffoldTop0Sided01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop0Sided01 [STAT:00045599]>
[00:18] [BuildBaseRecords] <Debug: Looking for giantcampfire01burning for Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [BuildBaseRecords] <Debug: Looking for smdastasol02b for Skyrim.esm SMdAStaSol02b [STAT:000A6DBD]>
[00:18] [BuildBaseRecords] <Debug: Looking for minescaffoldtop0sided01_A279AF32passthru for Skyrim.esm MineScaffoldTop0Sided01 [STAT:00045599]>
[00:18] [BuildBaseRecords] <Debug: Looking for minescaffoldtop0sided01_A279AF32 for Skyrim.esm MineScaffoldTop0Sided01 [STAT:00045599]>
[00:18] [BuildBaseRecords] <Debug: Looking for bridgeshort01FallForestDirt01 for Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [BuildBaseRecords] <Debug: Looking for bridgeshort01 for Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\lod\mine\minescaffoldtop0sided01_a279af32_lod_0.nif MineScaffoldTop0Sided01:13 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop0Sided01 [STAT:00045599]>
[00:18] [AddModel] <Debug: Meshes\lod\mine\minescaffoldtop0sided01_a279af32_lod_0.nif MineScaffoldTop0Sided01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop0Sided01 [STAT:00045599]>
[00:18] [BuildBaseRecords] <Debug: No mini atlas for textures\smim\dungeons\mines\smim_wood_mine_planks.dds in meshes\lod\mine\minescaffoldtop0sided01_a279af32_lod_0.nif for Skyrim.esm MineScaffoldTop0Sided01 [STAT:00045599]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtpawnedprawn01.nif WindowGlow Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHRTPawnedPrawn01_Snow [STAT:0E00CAD0]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtpawnedprawn01.nif WindowGlow Shader Flags 2: Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHRTPawnedPrawn01_Snow [STAT:0E00CAD0]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtpawnedprawn01.nif RTPawnedPrawn01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTPawnedPrawn01_Snow [STAT:0E00CAD0]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtpawnedprawn01.nif RTPawnedPrawn01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTPawnedPrawn01_Snow [STAT:0E00CAD0]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtpawnedprawn01.nif RTPawnedPrawn01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTPawnedPrawn01_Snow [STAT:0E00CAD0]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtpawnedprawn01.nif RTPawnedPrawn01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTPawnedPrawn01_Snow [STAT:0E00CAD0]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtpawnedprawn01.nif RTPawnedPrawn01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTPawnedPrawn01_Snow [STAT:0E00CAD0]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtpawnedprawn01.nif RTPawnedPrawn01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTPawnedPrawn01_Snow [STAT:0E00CAD0]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtpawnedprawn01.nif RTPawnedPrawn01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTPawnedPrawn01_Snow [STAT:0E00CAD0]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtpawnedprawn01.nif RTPawnedPrawn01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTPawnedPrawn01_Snow [STAT:0E00CAD0]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtpawnedprawn01.nif RTPawnedPrawn01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTPawnedPrawn01_Snow [STAT:0E00CAD0]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtpawnedprawn01.nif RTPawnedPrawn01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Glenmoril.esm zzzGHRTPawnedPrawn01_Snow [STAT:0E00CAD0]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtpawnedprawn01.nif L1_Shingles:4 - L1_Shingles:4 - L1_Shingles:4 - L1_Shingles:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTPawnedPrawn01_Snow [STAT:0E00CAD0]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtpawnedprawn01.nif L1_Shingles:4 - L1_Shingles:4 - L1_Shingles:4 - L1_Shingles:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTPawnedPrawn01_Snow [STAT:0E00CAD0]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockcliff05PineForest01 for Skyrim.esm RockCliff05PineForest01 [STAT:00062954]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Skyrim.esm RockCliff05PineForest01 [STAT:00062954]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtpawnedprawn01.nif RTPawnedPrawn01:1 - L1_RoofSupports:1 - L1_RoofSupports:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTPawnedPrawn01_Snow [STAT:0E00CAD0]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtpawnedprawn01.nif RTPawnedPrawn01:1 - L1_RoofSupports:1 - L1_RoofSupports:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTPawnedPrawn01_Snow [STAT:0E00CAD0]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse02_lod.nif Farmhouse02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse02_lod.nif Farmhouse02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse02_lod.nif Farmhouse02:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse02_lod.nif Farmhouse02:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse02_lod.nif Farmhouse02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse02_lod.nif Farmhouse02:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse02_lod.nif Farmhouse02:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse02_lod.nif Farmhouse02:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse02_lod.nif Farmhouse02:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse02_lod.nif Farmhouse02:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse02_lod.nif Farmhouse02:5 - L2_Rope:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse02_lod.nif Farmhouse02:5 - L2_Rope:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse02_lod.nif Farmhouse02:19 - L2_Rope:19 - L1_Posts:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse02_lod.nif Farmhouse02:19 - L2_Rope:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse02 [STAT:00000846]>
[00:18] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burning.nif Wood:2 Shader Flags 1: Specular | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burning.nif Wood:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burning.nif L1_Land:4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burning.nif L1_Land:4 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burning.nif L1_Land:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burning.nif L1_Land:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burning.nif L1_Land:6 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burning.nif L1_Land:6 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burning.nif L1_Land:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burning.nif L1_Land:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [BuildBaseRecords] <Debug: Looking for fxambbeamxbdustbig_dim00 for Skyrim.esm FXAmbBeamXbDustBig_Dim00 [MSTT:000A6C1B]>
[00:18] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burning.nif L2_Wood Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burning.nif L2_Wood Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burning.nif Heat:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Refraction | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burning.nif Heat:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burning.nif Hot_Center:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burning.nif Hot_Center:0 Shader Flags 2: Vertex_Colors Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burning.nif Glow:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burning.nif Glow:0 Shader Flags 2: Vertex_Colors Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burning.nif Flames Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burning.nif Flames Shader Flags 2: Vertex_Colors Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [BuildBaseRecords] <Debug: Looking for peiobattleaxe for Unslaad.esm zzzCrb1stPersonPeioBattleAxe [STAT:0F3B6814]>
[00:18] [BuildBaseRecords] <Debug: Looking for blackreachewall04hole for Skyrim.esm BlackreachEWall04Hole [STAT:0009219F]>
[00:18] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burning.nif L1_Rocks02:0 - L1_Rocks01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burning.nif L1_Rocks02:0 - L1_Rocks01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [BuildBaseRecords] <Debug: Looking for apoplatfreesm01 for Unslaad.esm zzzCrbApoPlataFreeSM01SN [STAT:0F428719]>
[00:18] [BuildBaseRecords] <Debug: Looking for daedricreliquary01 for Skyrim.esm dunMiddenDaedricReliquary01 [STAT:000D8B94]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtpawnedprawn01_lod.nif RTPawnedPrawn01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTPawnedPrawn01_Snow [STAT:0E00CAD0]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtpawnedprawn01_lod.nif RTPawnedPrawn01_LOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTPawnedPrawn01_Snow [STAT:0E00CAD0]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtpawnedprawn01_lod.nif RTPawnedPrawn01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTPawnedPrawn01_Snow [STAT:0E00CAD0]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtpawnedprawn01_lod.nif RTPawnedPrawn01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTPawnedPrawn01_Snow [STAT:0E00CAD0]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTPawnedPrawn01_Snow [STAT:0E00CAD0]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTPawnedPrawn01_Snow [STAT:0E00CAD0]>
[00:18] [BuildBaseRecords] <Debug: Looking for noblewallshelf02 for Skyrim.esm NobleWallShelf02 [STAT:000C4BE3]>
[00:18] [BuildBaseRecords] <Debug: Looking for norrmsmwallsidedam03 for Skyrim.esm NorRmSmWallSideDam03ice [STAT:00060EF5]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff05.nif RockCliff05:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCliff05PineForest01 [STAT:00062954]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff05.nif RockCliff05:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCliff05PineForest01 [STAT:00062954]>
[00:18] [BuildBaseRecords] <Debug: Looking for skyhavenrubblepile04 for Skyrim.esm SkyHavenRubblePile04 [STAT:0005032B]>
[00:18] [BuildBaseRecords] <Debug: Looking for dlc01leveranimating for Dawnguard.esm DLC01LeverAnimating "Рычаг" [FURN:0200F671]>
[00:18] [BuildBaseRecords] <Debug: Looking for cassmhall3way01 for Dawnguard.esm CasSmHall3way01 [STAT:0200080E]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff05.nif RockCliff05:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCliff05PineForest01 [STAT:00062954]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff05.nif RockCliff05:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCliff05PineForest01 [STAT:00062954]>
[00:18] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile04.nif SkyHavenRubblePile04:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile04 [STAT:0005032B]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff05.nif RockCliff05:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockCliff05PineForest01 [STAT:00062954]>
[00:18] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile04.nif SkyHavenRubblePile04:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile04 [STAT:0005032B]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff05.nif RockCliff05:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCliff05PineForest01 [STAT:00062954]>
[00:18] [BuildBaseRecords] <Debug: Looking for caveglhall2way02 for Skyrim.esm CaveGLHall2Way02ice [STAT:0007A863]>
[00:18] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile04.nif SkyHavenRubblePile04:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile04 [STAT:0005032B]>
[00:18] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile04.nif SkyHavenRubblePile04:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile04 [STAT:0005032B]>
[00:18] [AddModel] <Debug: Meshes\landscape\bridges\bridgeshort01.nif BridgeShort01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\landscape\bridges\bridgeshort01.nif BridgeShort01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile04.nif SkyHavenRubblePile04:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile04 [STAT:0005032B]>
[00:18] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile04.nif SkyHavenRubblePile04:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile04 [STAT:0005032B]>
[00:18] [AddModel] <Debug: Meshes\landscape\bridges\bridgeshort01.nif BridgeShort01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\landscape\bridges\bridgeshort01.nif BridgeShort01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [BuildBaseRecords] <Debug: Looking for wtvinefloor01 for Wyrmstooth.esp WTVineFloor01 [STAT:0A49CADC]>
[00:18] [AddModel] <Debug: Meshes\landscape\bridges\bridgeshort01.nif BridgeShort01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\landscape\bridges\bridgeshort01.nif BridgeShort01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepile04_lod_0.nif SkyHavenRubblePile04:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile04 [STAT:0005032B]>
[00:18] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantWhiterunWarmaidensBlacksmithChest "Сундук" [CONT:0009CAFD]>
[00:18] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepile04_lod_0.nif SkyHavenRubblePile04:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile04 [STAT:0005032B]>
[00:18] [BuildBaseRecords] <Debug: Looking for ruinspuzzlepillar01 for Skyrim.esm dunSkluldafnPuzzlePillar01TwoStage "Колонна" [ACTI:000AB239]>
[00:18] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepile04_lod_0.nif SkyHavenRubblePile04:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile04 [STAT:0005032B]>
[00:18] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepile04_lod_0.nif SkyHavenRubblePile04:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile04 [STAT:0005032B]>
[00:18] [BuildBaseRecords] <Debug: Looking for burntrubble02Rocks01 for Skyrim.esm BurntRubble02Rocks01 [STAT:000EA9D5]>
[00:18] [BuildBaseRecords] <Debug: Looking for burntrubble02 for Skyrim.esm BurntRubble02Rocks01 [STAT:000EA9D5]>
[00:18] [BuildBaseRecords] <Debug: Looking for nordwelling04extbasec for Skyrim.esm NorDwelling04ExtBaseC [STAT:0002521C]>
[00:18] [AddModel] <Debug: Meshes\landscape\bridges\bridgeshort01.nif BridgeShort01:7 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\landscape\bridges\bridgeshort01.nif BridgeShort01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\landscape\bridges\bridgeshort01.nif BridgeShort01:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\landscape\bridges\bridgeshort01.nif BridgeShort01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [BuildBaseRecords] <Debug: Looking for wrintroofstcorr for Skyrim.esm WRIntRoofSTCorR [STAT:0003ED45]>
[00:18] [AddModel] <Debug: Meshes\landscape\bridges\bridgeshort01.nif BridgeShort01:Stones Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\landscape\bridges\bridgeshort01.nif BridgeShort01:Stones Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif Wood:2 Shader Flags 1: Specular | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif Wood:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif L1_Land:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif L1_Land:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\landscape\bridges\bridgeshort01.nif BridgeShort01:TopPillar Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif L1_Land:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\landscape\bridges\bridgeshort01.nif BridgeShort01:TopPillar Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif L1_Land:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif Heat:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Refraction | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif Heat:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif Hot_Center:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif Hot_Center:0 Shader Flags 2: Vertex_Colors Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif Glow:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif Glow:0 Shader Flags 2: Vertex_Colors Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif Flames Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif Flames Shader Flags 2: Vertex_Colors Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif L2_Wood Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif L2_Wood Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcliff05_lod_0.nif RockCliff05:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCliff05PineForest01 [STAT:00062954]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcliff05_lod_0.nif RockCliff05:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockCliff05PineForest01 [STAT:00062954]>
[00:18] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Unslaad.esm zzzCrbTreasQEStkHood "Сундук" [CONT:0F460D88]>
[00:18] [BuildBaseRecords] <Debug: Looking for dwefacadetower1x2WT for Wyrmstooth.esp WTDweFacadeTower1x2 [STAT:0A3177E7]>
[00:18] [BuildBaseRecords] <Debug: Looking for dwefacadetower1x2 for Wyrmstooth.esp WTDweFacadeTower1x2 [STAT:0A3177E7]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcliff05_lod_0.nif RockCliff05:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCliff05PineForest01 [STAT:00062954]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcliff05_lod_0.nif RockCliff05:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCliff05PineForest01 [STAT:00062954]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif L1_Rocks02:0 - L1_Rocks01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif L1_Rocks02:0 - L1_Rocks01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [BuildBaseRecords] <Debug: Looking for gatehouse01zzzRevSiika_Moss for Glenmoril.esm zzzRevSiikaGateHouse01_Moss [STAT:0E003CA9]>
[00:18] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif Skyrim.esm GiantCampfire01BurningSnow01 [MSTT:0004C5CE]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcliff05_lod_1.nif RockCliff05:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCliff05PineForest01 [STAT:00062954]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcliff05_lod_1.nif RockCliff05:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockCliff05PineForest01 [STAT:00062954]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcliff05_lod_1.nif RockCliff05:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCliff05PineForest01 [STAT:00062954]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcliff05_lod_1.nif RockCliff05:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCliff05PineForest01 [STAT:00062954]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling04extbasec.nif Moss03 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm NorDwelling04ExtBaseC [STAT:0002521C]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling04extbasec.nif Moss03 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling04ExtBaseC [STAT:0002521C]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling04extbasec.nif NorDwelling04ExtBaseC:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling04ExtBaseC [STAT:0002521C]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling04extbasec.nif NorDwelling04ExtBaseC:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling04ExtBaseC [STAT:0002521C]>
[00:18] [BuildBaseRecords] <Debug: Looking for whgrayquarter04 for Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [BuildBaseRecords] <Debug: Looking for winterholdsbtowerintstairs01 for Skyrim.esm WinterholdSBTowerIntStairs01 [STAT:00083196]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling04extbasec.nif NorDwelling04ExtBaseC:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling04ExtBaseC [STAT:0002521C]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling04extbasec.nif NorDwelling04ExtBaseC:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling04ExtBaseC [STAT:0002521C]>
[00:18] [BuildBaseRecords] <Debug: Looking for imptowerindoor01 for Skyrim.esm ImpTowerInDoor01 [STAT:0002ABAA]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x2.nif DweFacadeTower1x2:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower1x2 [STAT:0A3177E7]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x2.nif DweFacadeTower1x2:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower1x2 [STAT:0A3177E7]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x2.nif DweFacadeTower1x2:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower1x2 [STAT:0A3177E7]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x2.nif DweFacadeTower1x2:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower1x2 [STAT:0A3177E7]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x2.nif DweFacadeTower1x2:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower1x2 [STAT:0A3177E7]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x2.nif DweFacadeTower1x2:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower1x2 [STAT:0A3177E7]>
[00:18] [AddModel] <Debug: Meshes\lod\bridge\bridgeshort01_lod_1.nif BridgeShort01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\lod\bridge\bridgeshort01_lod_1.nif BridgeShort01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\lod\bridge\bridgeshort01_lod_1.nif BridgeShort01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\lod\bridge\bridgeshort01_lod_1.nif BridgeShort01:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\lod\bridge\bridgeshort01_lod_1.nif BridgeShort01:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\lod\bridge\bridgeshort01_lod_1.nif BridgeShort01:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\lod\bridge\bridgeshort01_lod_1.nif BridgeShort01_LOD_1:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\lod\bridge\bridgeshort01_lod_1.nif BridgeShort01_LOD_1:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x2.nif DweFacadeTower1x2:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower1x2 [STAT:0A3177E7]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x2.nif DweFacadeTower1x2:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower1x2 [STAT:0A3177E7]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x2.nif DweFacadeTower1x2:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower1x2 [STAT:0A3177E7]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x2.nif DweFacadeTower1x2:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower1x2 [STAT:0A3177E7]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\bridge01lod.dds 3 Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x2.nif DweFacadeTower1x2:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower1x2 [STAT:0A3177E7]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x2.nif DweFacadeTower1x2:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower1x2 [STAT:0A3177E7]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x2.nif DweFacadeTower1x2:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower1x2 [STAT:0A3177E7]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x2.nif DweFacadeTower1x2:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower1x2 [STAT:0A3177E7]>
[00:18] [BuildBaseRecords] <Debug: Looking for rifrmsmsinglewallwin01 for Skyrim.esm RifRmSmSingleWallWin01 [STAT:00094EA9]>
[00:18] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling04extbasec_lod_1.nif NorDwelling04ExtBaseC:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling04ExtBaseC [STAT:0002521C]>
[00:18] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling04extbasec_lod_1.nif NorDwelling04ExtBaseC:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling04ExtBaseC [STAT:0002521C]>
[00:18] [AddModel] <Debug: Meshes\lod\bridge\bridgeshort01_lod_2.nif BridgeShort01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\lod\bridge\bridgeshort01_lod_2.nif BridgeShort01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\lod\bridge\bridgeshort01_lod_2.nif BridgeShort01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\lod\bridge\bridgeshort01_lod_2.nif BridgeShort01:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\lod\bridge\bridgeshort01_lod_2.nif BridgeShort01:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\lod\bridge\bridgeshort01_lod_2.nif BridgeShort01:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\lod\bridge\bridgeshort01_lod_2.nif BridgeShort01_LOD_1:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [AddModel] <Debug: Meshes\lod\bridge\bridgeshort01_lod_2.nif BridgeShort01_LOD_1:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\bridge01lod.dds 3 Skyrim.esm BridgeShort01FallForestDirt01 [STAT:000EB7A5]>
[00:18] [BuildBaseRecords] <Debug: Looking for roadchunkl03RP_DesertLumpy01Light for _ResourcePack.esl RP_RoadChunkL03DesertLumpy01Light [STAT:FE002142]>
[00:18] [BuildBaseRecords] <Debug: Looking for roadchunkl03 for _ResourcePack.esl RP_RoadChunkL03DesertLumpy01Light [STAT:FE002142]>
[00:18] [BuildBaseRecords] <Debug: Looking for fishflameangelfish01 for ccBGSSSE001-Fish.esm ccBGSSSE001_TankCritterAngelfish [ACTI:05001006]>
[00:18] [BuildBaseRecords] <Debug: Looking for mrktemplerearr01 for Skyrim.esm MrkTempleRearR01 [STAT:00067E74]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower1x2_lod.nif DweFacadeTower1x2_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower1x2 [STAT:0A3177E7]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower1x2_lod.nif DweFacadeTower1x2_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower1x2 [STAT:0A3177E7]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower1x2 [STAT:0A3177E7]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower1x2_lod_1.nif DweFacadeTower1x2_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower1x2 [STAT:0A3177E7]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower1x2_lod_1.nif DweFacadeTower1x2_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower1x2 [STAT:0A3177E7]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower1x2 [STAT:0A3177E7]>
[00:18] [BuildBaseRecords] <Debug: Looking for arwelkydchainbase01 for Update.esm ccBGS_ARWelkyndChainBase01 [STAT:010031EC]>
[00:18] [AddModel] <Debug: Meshes\landscape\roads\roadchunkl03.nif RoadChunkL03:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test _ResourcePack.esl RP_RoadChunkL03DesertLumpy01Light [STAT:FE002142]>
[00:18] [AddModel] <Debug: Meshes\landscape\roads\roadchunkl03.nif RoadChunkL03:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade _ResourcePack.esl RP_RoadChunkL03DesertLumpy01Light [STAT:FE002142]>
[00:18] [AddModel] <Debug: Meshes\landscape\roads\roadchunkl03.nif RoadChunkL03:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_RoadChunkL03DesertLumpy01Light [STAT:FE002142]>
[00:18] [AddModel] <Debug: Meshes\landscape\roads\roadchunkl03.nif RoadChunkL03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_RoadChunkL03DesertLumpy01Light [STAT:FE002142]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplerearr01.nif MrkTempleRearR01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleRearR01 [STAT:00067E74]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplerearr01.nif MrkTempleRearR01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleRearR01 [STAT:00067E74]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplerearr01.nif MrkTempleRearR01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleRearR01 [STAT:00067E74]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplerearr01.nif MrkTempleRearR01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleRearR01 [STAT:00067E74]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplerearr01.nif MrkTempleRearR01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleRearR01 [STAT:00067E74]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplerearr01.nif MrkTempleRearR01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleRearR01 [STAT:00067E74]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplerearr01.nif MrkTempleRearR01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleRearR01 [STAT:00067E74]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplerearr01.nif MrkTempleRearR01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleRearR01 [STAT:00067E74]>
[00:18] [BuildBaseRecords] <Debug: Looking for rtwall02outer for Skyrim.esm RTWall02Outer [STAT:00089D94]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplerearr01.nif MrkTempleRearR01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleRearR01 [STAT:00067E74]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplerearr01.nif MrkTempleRearR01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleRearR01 [STAT:00067E74]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower1x2_lod_2.nif DweFacadeTower1x2_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower1x2 [STAT:0A3177E7]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower1x2_lod_2.nif DweFacadeTower1x2_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower1x2 [STAT:0A3177E7]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower1x2 [STAT:0A3177E7]>
[00:18] [BuildBaseRecords] <Debug: Looking for ruinsdragonstatuemetal02 for Skyrim.esm NorDragonStatueMetal02 [STAT:0003A160]>
[00:18] [AddModel] <Debug: Meshes\lod\roads\roadchunkl03_lod_0.nif RoadChunkL03:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_RoadChunkL03DesertLumpy01Light [STAT:FE002142]>
[00:18] [AddModel] <Debug: Meshes\lod\roads\roadchunkl03_lod_0.nif RoadChunkL03:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_RoadChunkL03DesertLumpy01Light [STAT:FE002142]>
[00:18] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadChunkL03DesertLumpy01Light [STAT:FE002142]>
[00:18] [AddModel] <Debug: Meshes\lod\markarth\mrktemplerearr01_lod_2.nif MrkTempleLOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleRearR01 [STAT:00067E74]>
[00:18] [AddModel] <Debug: Meshes\lod\markarth\mrktemplerearr01_lod_2.nif MrkTempleLOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleRearR01 [STAT:00067E74]>
[00:18] [BuildBaseRecords] <Debug: Looking for wrintloftmid01 for Skyrim.esm WRIntLoftMid01 [STAT:0005D1B1]>
[00:18] [AddModel] <Debug: Meshes\lod\markarth\mrktemplerearr01_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleRearR01 [STAT:00067E74]>
[00:18] [AddModel] <Debug: Meshes\lod\markarth\mrktemplerearr01_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleRearR01 [STAT:00067E74]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkTempleRearR01 [STAT:00067E74]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkTempleRearR01 [STAT:00067E74]>
[00:18] [BuildBaseRecords] <Debug: Looking for fxmg02saarthalresonance for Skyrim.esm FXMG02SaarthalResonance [MSTT:00106BB8]>
[00:18] [BuildBaseRecords] <Debug: Looking for mrkcrag02lod for Skyrim.esm MrkCrag02LOD [STAT:00082A19]>
[00:18] [BuildBaseRecords] <Debug: Looking for corpse04 for Vigilant.esm zzzAoMBurntPilfererCorpse "Винч Ловкач" [CONT:0D049968]>
[00:18] [BuildBaseRecords] <Debug: Looking for akavirinaginata for Unslaad.esm zzzCrb1stPersonAkaviriNaginata [STAT:0F093252]>
[00:18] [BuildBaseRecords] <Debug: Looking for sc_mausoleumplatformarch04 for Dawnguard.esm sc_mausoleumplatformarch04 [STAT:0200C22F]>
[00:18] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif MountainTrimSlab:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrimSlab_HeavySN [STAT:0006F274]>
[00:18] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif MountainTrimSlab:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrimSlab_HeavySN [STAT:0006F274]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\mrkcrag02lod.nif MrkCrag02LOD:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCrag02LOD [STAT:00082A19]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\mrkcrag02lod.nif MrkCrag02LOD:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCrag02LOD [STAT:00082A19]>
[00:18] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif MountainTrimSlab:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrimSlab_HeavySN [STAT:0006F274]>
[00:18] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif MountainTrimSlab:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrimSlab_HeavySN [STAT:0006F274]>
[00:18] [BuildBaseRecords] <Debug: Looking for tomblcreep02 for Glenmoril.esm zzzGHQmTombLargeCreep02 [STAT:0E00FDB5]>
[00:18] [AddModel] <Debug: Meshes\lod\markarth\mrkcrag02lod_lod.nif MrkCrag02LOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCrag02LOD [STAT:00082A19]>
[00:18] [AddModel] <Debug: Meshes\lod\markarth\mrkcrag02lod_lod.nif MrkCrag02LOD_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCrag02LOD [STAT:00082A19]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkCrag02LOD [STAT:00082A19]>
[00:18] [BuildBaseRecords] <Debug: Looking for basaltrubblepile02 for Glenmoril.esm zzzGHQmBasaltRubblePile02 [STAT:0E00FD7D]>
[00:18] [BuildBaseRecords] <Debug: Looking for mountaintrimslab_DDCA3F50passthru for Skyrim.esm MountainTrimSlab_HeavySN [STAT:0006F274]>
[00:18] [BuildBaseRecords] <Debug: Looking for gianthangingbones for Wyrmstooth.esp WTGiantHangingBones_snow [STAT:0A034F08]>
[00:18] [BuildBaseRecords] <Debug: Looking for mountaintrimslab_DDCA3F50 for Skyrim.esm MountainTrimSlab_HeavySN [STAT:0006F274]>
[00:18] [BuildBaseRecords] <Debug: Looking for mountaintrimslab for Skyrim.esm MountainTrimSlab_HeavySN [STAT:0006F274]>
[00:18] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaintrimslab_DDCA3F50_lod_0h.nif for Skyrim.esm MountainTrimSlab_HeavySN [STAT:0006F274]>
[00:18] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumplatformarch04.nif sc_mausoleumPlatformArch04:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumplatformarch04 [STAT:0200C22F]>
[00:18] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumplatformarch04.nif sc_mausoleumPlatformArch04:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumplatformarch04 [STAT:0200C22F]>
[00:18] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumplatformarch04.nif sc_mausoleumPlatformArch04:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumplatformarch04 [STAT:0200C22F]>
[00:18] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumplatformarch04.nif sc_mausoleumPlatformArch04:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumplatformarch04 [STAT:0200C22F]>
[00:18] [BuildBaseRecords] <Debug: Looking for skyhaventmpextplatfloorraised02 for Skyrim.esm SkyHavenTmpExtPlatFloorRaised02 [STAT:0006600C]>
[00:18] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilel01.nif RockPileL01:9 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileL01_MossRock [STAT:0E004607]>
[00:18] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilel01.nif RockPileL01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileL01_MossRock [STAT:0E004607]>
[00:18] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilel01.nif RockPileL01:1 - L2_RockPileL01:1 - L1_RockPileL01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileL01_MossRock [STAT:0E004607]>
[00:18] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilel01.nif RockPileL01:1 - L2_RockPileL01:1 - L1_RockPileL01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileL01_MossRock [STAT:0E004607]>
[00:18] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumplatformarch04_lod.nif sc_mausoleumPlatformArch04:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumplatformarch04 [STAT:0200C22F]>
[00:18] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumplatformarch04_lod.nif sc_mausoleumPlatformArch04:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumplatformarch04 [STAT:0200C22F]>
[00:18] [BuildBaseRecords] <Debug: Looking for dwefacadeliftmiddb for DAc0da.esm zDcdDweFacadeLiftMidDb [STAT:0C007DE7]>
[00:18] [AddModel] <Debug: Meshes\lod\mountains\mountaintrimslab_lod_0h.nif MountainTrimSlab:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrimSlab_HeavySN [STAT:0006F274]>
[00:18] [AddModel] <Debug: Meshes\lod\mountains\mountaintrimslab_lod_0h.nif MountainTrimSlab:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrimSlab_HeavySN [STAT:0006F274]>
[00:18] [BuildBaseRecords] <Debug: Looking for caveghalldeadend02 for Skyrim.esm CaveGHallDeadEnd02ice [STAT:0007A865]>
[00:18] [BuildBaseRecords] <Debug: Looking for roadcurve90r01DLC2 for Dragonborn.esm DLC2RoadCurve90R01 [STAT:0403248B]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel01zzzRev_MossRock_7E2A9BCF for Glenmoril.esm zzzRevRockPileL01_MossRock [STAT:0E004607]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel01zzzRev_MossRock for Glenmoril.esm zzzRevRockPileL01_MossRock [STAT:0E004607]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel01_7E2A9BCFpassthru for Glenmoril.esm zzzRevRockPileL01_MossRock [STAT:0E004607]>
[00:18] [BuildBaseRecords] <Debug: Looking for roadcurve90r01 for Dragonborn.esm DLC2RoadCurve90R01 [STAT:0403248B]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel01_7E2A9BCF for Glenmoril.esm zzzRevRockPileL01_MossRock [STAT:0E004607]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Glenmoril.esm zzzRevRockPileL01_MossRock [STAT:0E004607]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall02outer.nif RTWall02Outer:16 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTWall02Outer [STAT:00089D94]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall02outer.nif RTWall02Outer:16 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall02Outer [STAT:00089D94]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall02outer.nif RTWall02Outer:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall02Outer [STAT:00089D94]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall02outer.nif RTWall02Outer:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall02Outer [STAT:00089D94]>
[00:18] [AddModel] <Debug: Meshes\lod\mountains\mountaintrimslab_lod_1.nif MountainTrimSlab:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrimSlab_HeavySN [STAT:0006F274]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall02outer.nif RTWall02Outer:24 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTWall02Outer [STAT:00089D94]>
[00:18] [AddModel] <Debug: Meshes\lod\mountains\mountaintrimslab_lod_1.nif MountainTrimSlab:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrimSlab_HeavySN [STAT:0006F274]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall02outer.nif RTWall02Outer:24 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall02Outer [STAT:00089D94]>
[00:18] [BuildBaseRecords] <Debug: Looking for dwefacadetower2x4 for Skyrim.esm DweFacadeTower2x4 [STAT:000EB01A]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall02outer.nif RTWall02Outer:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall02Outer [STAT:00089D94]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall02outer.nif RTWall02Outer:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall02Outer [STAT:00089D94]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2.dds] ResourceExists>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpilel01_lod_0.nif RockPileL01:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileL01_MossRock [STAT:0E004607]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpilel01_lod_0.nif RockPileL01:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileL01_MossRock [STAT:0E004607]>
[00:18] [AddModel] <Debug: Meshes\lod\mountains\mountaintrimslab_lod_2.nif MountainTrimSlab:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrimSlab_HeavySN [STAT:0006F274]>
[00:18] [AddModel] <Debug: Meshes\lod\mountains\mountaintrimslab_lod_2.nif MountainTrimSlab:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrimSlab_HeavySN [STAT:0006F274]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\8F43686CC75B40F8B3237B5F4F305E8D.dds">
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpilel01_lod_0.nif RockPileL01:1 - L2_RockPileL01:1 - L1_RockPileL01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileL01_MossRock [STAT:0E004607]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpilel01_lod_0.nif RockPileL01:1 - L2_RockPileL01:1 - L1_RockPileL01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileL01_MossRock [STAT:0E004607]>
[00:18] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\rocks01.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockPileL01_MossRock [STAT:0E004607]>
[00:18] [dynLoadImage] <Debug: [textures\landscape\revenant\mountains\rock01moss.dds] ResourceExists>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtwall02outer_lod.nif RTWall02_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall02Outer [STAT:00089D94]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtwall02outer_lod.nif RTWall02_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTWall02Outer [STAT:00089D94]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTWall02Outer [STAT:00089D94]>
[00:18] [BuildBaseRecords] <Debug: Looking for farmbmiddle02 for Skyrim.esm FarmBMiddle02 [STAT:00028241]>
[00:18] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadebalconymid01_lod for Dragonborn.esm DLC2DweFacadeBalconyMid01_LOD [STAT:040384C3]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel03.nif RockPileL03:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL03ReachDirt01 [STAT:0001F1C6]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel03.nif RockPileL03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL03ReachDirt01 [STAT:0001F1C6]>
[00:18] [BuildBaseRecords] <Debug: Looking for signvilemyrinn01 for Skyrim.esm SignVilemyrInn01 [MSTT:0010EAC7]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel03.nif RockPileL03:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL03ReachDirt01 [STAT:0001F1C6]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel03.nif RockPileL03:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockPileL03ReachDirt01 [STAT:0001F1C6]>
[00:18] [BuildBaseRecords] <Debug: Looking for ordersmallcrystal05 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_OrderCrystal05 [STAT:1102E8B0]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel03.nif RockPileL03:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockPileL03ReachDirt01 [STAT:0001F1C6]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel03.nif RockPileL03:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL03ReachDirt01 [STAT:0001F1C6]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel03.nif RockPileL03:9 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL03ReachDirt01 [STAT:0001F1C6]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel03.nif RockPileL03:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL03ReachDirt01 [STAT:0001F1C6]>
[00:18] [BuildBaseRecords] <Debug: Looking for smdcbarsrt01 for Skyrim.esm SMdCBarSrt01 [STAT:0007DF2A]>
[00:18] [BuildBaseRecords] <Debug: Looking for imphall3way01 for Skyrim.esm ImpHall3Way01 [STAT:0003663F]>
[00:18] [BuildBaseRecords] <Debug: Looking for solituderockarch04zzzRevMountainSolRockArch04_wet for Glenmoril.esm zzzRevMountainSolRockArch04_wet [STAT:0E000ED0]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel03.nif RockPileL03:1 - L1_RockPileL03:1 - L2_RockPileL03:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL03ReachDirt01 [STAT:0001F1C6]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel03.nif RockPileL03:1 - L1_RockPileL03:1 - L2_RockPileL03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL03ReachDirt01 [STAT:0001F1C6]>
[00:18] [BuildBaseRecords] <Debug: Looking for nortmphallbgcolumn02 for Skyrim.esm NorTmpHallBgColumn02 [STAT:0002CD97]>
[00:18] [BuildBaseRecords] <Debug: Looking for meridiaarm for Glenmoril.esm zzzGH1stPersonMeridiaArm [STAT:0E012CBB]>
[00:18] [BuildBaseRecords] <Debug: Looking for barrel02 for Glenmoril.esm zzzGHBarrelSupply "Бочка" [CONT:0E00954C]>
[00:18] [BuildBaseRecords] <Debug: Looking for norsec2way01 for Skyrim.esm NorSec2way01 [STAT:0001E1BB]>
[00:18] [AddModel] <Debug: Meshes\landscape\roads\roadcurve90r01.nif RoadCurve90R01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dragonborn.esm DLC2RoadCurve90R01 [STAT:0403248B]>
[00:18] [AddModel] <Debug: Meshes\landscape\roads\roadcurve90r01.nif RoadCurve90R01:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Dragonborn.esm DLC2RoadCurve90R01 [STAT:0403248B]>
[00:18] [AddModel] <Debug: Meshes\landscape\roads\roadcurve90r01.nif RoadCurve90R01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RoadCurve90R01 [STAT:0403248B]>
[00:18] [AddModel] <Debug: Meshes\landscape\roads\roadcurve90r01.nif RoadCurve90R01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RoadCurve90R01 [STAT:0403248B]>
[00:18] [BuildBaseRecords] <Debug: Looking for caveicliffscornerout01 for Skyrim.esm CaveICliffsCornerOut01 [STAT:0006F721]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel03ReachDirt01_FC3959FF for Skyrim.esm RockPileL03ReachDirt01 [STAT:0001F1C6]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel03ReachDirt01 for Skyrim.esm RockPileL03ReachDirt01 [STAT:0001F1C6]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Skyrim.esm RockPileL03ReachDirt01 [STAT:0001F1C6]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Skyrim.esm RockPileL03ReachDirt01 [STAT:0001F1C6]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Skyrim.esm RockPileL03ReachDirt01 [STAT:0001F1C6]>
[00:18] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\solituderockarch04.nif SolitudeRockArch04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch04_wet [STAT:0E000ED0]>
[00:18] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\solituderockarch04.nif SolitudeRockArch04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch04_wet [STAT:0E000ED0]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineclroomcorner04c for Skyrim.esm MineCLRoomCorner04c [STAT:00045517]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockcliff01Dirt01_852A6C30 for Skyrim.esm RockCliff01Dirt01 [STAT:000CC763]>
[00:18] [BuildBaseRecords] <Debug: Looking for impexticebldgicorner01 for Skyrim.esm ImpExtIceBldgICorner01_NoIce [STAT:000C1DC9]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockcliff01Dirt01 for Skyrim.esm RockCliff01Dirt01 [STAT:000CC763]>
[00:18] [BuildBaseRecords] <Debug: Looking for chest01 for ccedhsse002-splkntset.esp ccEDHSSE002_QAChest "Сундук рыцаря-мага" [CONT:FE043D7F]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Skyrim.esm RockCliff01Dirt01 [STAT:000CC763]>
[00:18] [AddModel] <Debug: Meshes\lod\roads\roadcurve90r01_lod_1.nif RoadCurve90R01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RoadCurve90R01 [STAT:0403248B]>
[00:18] [AddModel] <Debug: Meshes\lod\roads\roadcurve90r01_lod_1.nif RoadCurve90R01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2RoadCurve90R01 [STAT:0403248B]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Skyrim.esm RockCliff01Dirt01 [STAT:000CC763]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Skyrim.esm RockCliff01Dirt01 [STAT:000CC763]>
[00:18] [BuildBaseRecords] <Debug: Looking for caveglroommid01 for Skyrim.esm CaveGLRoomMid01ice [STAT:0007A844]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpilel03_lod_0.nif RockPileL03:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL03ReachDirt01 [STAT:0001F1C6]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpilel03_lod_0.nif RockPileL03:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockPileL03ReachDirt01 [STAT:0001F1C6]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpilel03_lod_0.nif RockPileL03:1 - L1_RockPileL03:1 - L2_RockPileL03:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL03ReachDirt01 [STAT:0001F1C6]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpilel03_lod_0.nif RockPileL03:1 - L1_RockPileL03:1 - L2_RockPileL03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL03ReachDirt01 [STAT:0001F1C6]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\solituderockarch04_lod_0.nif SolitudeRockArch04_LOD_0:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch04_wet [STAT:0E000ED0]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\solituderockarch04_lod_0.nif SolitudeRockArch04_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch04_wet [STAT:0E000ED0]>
[00:18] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\solituderockarch04.nif SolitudeRockArch04_LOD_0:0 meshes\lod\revenant\mtwet\unique\solituderockarch04_lod_0.nif textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainSolRockArch04_wet [STAT:0E000ED0]>
[00:18] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01wet.dds in meshes\lod\revenant\mtwet\unique\solituderockarch04_lod_0.nif for Glenmoril.esm zzzRevMountainSolRockArch04_wet [STAT:0E000ED0]>
[00:18] [BuildBaseRecords] <Debug: Looking for archest01 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_MadRuinsCask "Бочонок" [CONT:110617E3]>
[00:18] [BuildBaseRecords] <Debug: Looking for nobledesk01zzzCORDesk01 for Vigilant.esm zzzCORDesk01 [STAT:0D054F04]>
[00:18] [BuildBaseRecords] <Debug: Looking for nobledesk01 for Vigilant.esm zzzCORDesk01 [STAT:0D054F04]>
[00:18] [BuildBaseRecords] <Debug: Looking for hagravenhouse01 for Skyrim.esm HagravenHouse01_snow [STAT:000E7C3A]>
[00:18] [BuildBaseRecords] <Debug: Looking for rtpawnedprawn01 for Skyrim.esm RTPawnedPrawn01 [STAT:0002C5B6]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\solituderockarch04_lod_1.nif SolitudeRockArch04_LOD_1:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch04_wet [STAT:0E000ED0]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\solituderockarch04_lod_1.nif SolitudeRockArch04_LOD_1:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch04_wet [STAT:0E000ED0]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner01.nif ImpExtIceBldgICorner01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner01_NoIce [STAT:000C1DC9]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner01.nif ImpExtIceBldgICorner01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner01_NoIce [STAT:000C1DC9]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner01.nif ImpExtIceBldgICorner01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner01_NoIce [STAT:000C1DC9]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner01.nif ImpExtIceBldgICorner01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner01_NoIce [STAT:000C1DC9]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner01.nif ImpExtIceBldgICorner01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner01_NoIce [STAT:000C1DC9]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner01.nif ImpExtIceBldgICorner01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner01_NoIce [STAT:000C1DC9]>
[00:18] [BuildBaseRecords] <Debug: Looking for blackreachcrystals02 for Skyrim.esm BlackreachCrystalS02 [STAT:000CE0D1]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner01.nif ImpExtIceBldgICorner01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner01_NoIce [STAT:000C1DC9]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner01.nif ImpExtIceBldgICorner01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner01_NoIce [STAT:000C1DC9]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTPawnedPrawn01 [STAT:0002C5B6]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner01.nif ImpExtIceBldgICorner01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner01_NoIce [STAT:000C1DC9]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner01.nif ImpExtIceBldgICorner01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner01_NoIce [STAT:000C1DC9]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTPawnedPrawn01 [STAT:0002C5B6]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1.dds] ResourceExists>
[00:18] [BuildBaseRecords] <Debug: Looking for dlc2darkelfbed01 for Dragonborn.esm DLC2DarkElfBed01R "Кровать" [FURN:04035037]>
[00:18] [AddModel] <Debug: Meshes\architecture\revenant\siika\gatehouse01.nif a2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouse01_Moss [STAT:0E003CA9]>
[00:18] [AddModel] <Debug: Meshes\architecture\revenant\siika\gatehouse01.nif a2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouse01_Moss [STAT:0E003CA9]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\8BE955B5DAA24E2FAF979A97B87F0374.dds">
[00:18] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\solituderockarch04_lod_2.nif SolitudeRockArch04_LOD_2:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch04_wet [STAT:0E000ED0]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\solituderockarch04_lod_2.nif SolitudeRockArch04_LOD_2:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch04_wet [STAT:0E000ED0]>
[00:18] [AddModel] <Debug: Meshes\architecture\revenant\siika\gatehouse01.nif a3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouse01_Moss [STAT:0E003CA9]>
[00:18] [AddModel] <Debug: Meshes\architecture\revenant\siika\gatehouse01.nif a3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouse01_Moss [STAT:0E003CA9]>
[00:18] [AddModel] <Debug: Meshes\architecture\revenant\siika\gatehouse01.nif a5 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouse01_Moss [STAT:0E003CA9]>
[00:18] [AddModel] <Debug: Meshes\architecture\revenant\siika\gatehouse01.nif a5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouse01_Moss [STAT:0E003CA9]>
[00:18] [BuildBaseRecords] <Debug: Looking for blackreachlargedripanim02 for Skyrim.esm BlackreachLargeDripAnim02 [MSTT:000CE118]>
[00:17] Processing 27291 base records for 3447 object LOD and 577 dynamic LOD models
[00:17] <Warning: Textures do not match for "RockCliff04:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff04.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff04_lod_0.nif for Glenmoril.esm zzzRevRockCliff04_wet [STAT:0E000EA1]>
[00:18] <Warning: Textures do not match for "RockCliff04:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff04.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff04_lod_1.nif for Glenmoril.esm zzzRevRockCliff04_wet [STAT:0E000EA1]>
[00:18] <Warning: Textures do not match for "RockPileL01:9": textures\landscape\revenant\rocky01.dds in rockpilel01.nif -> textures\landscape\rocks01.dds in rockpilel01_lod_0.nif for Glenmoril.esm zzzRevRockPileL01_MossRock [STAT:0E004607]>
[00:18] <Warning: Textures do not match for "RockPileL01:1 - L2_RockPileL01:1 - L1_RockPileL01:1": textures\landscape\revenant\mountains\rock01.dds in rockpilel01.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilel01_lod_0.nif for Glenmoril.esm zzzRevRockPileL01_MossRock [STAT:0E004607]>
[00:18] [BuildBaseRecords] <Debug: Looking for civilwarrubble01sol for Skyrim.esm CivilWarRubble01Sol [STAT:00100D2E]>
[00:18] [BuildBaseRecords] <Debug: Looking for redoranhutintent01 for Dragonborn.esm RedoranHutIntEnt01 [STAT:04034999]>
[00:18] [AddModel] <Debug: Meshes\architecture\revenant\siika\gatehouse01.nif a4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouse01_Moss [STAT:0E003CA9]>
[00:18] [AddModel] <Debug: Meshes\architecture\revenant\siika\gatehouse01.nif a4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouse01_Moss [STAT:0E003CA9]>
[00:18] [BuildBaseRecords] <Debug: Looking for dwefurniturebedsingle01 for Glenmoril.esm zzzGHDweBed01 [STAT:0E0145A5]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x4.nif DweFacadeTower2x4:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower2x4 [STAT:000EB01A]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x4.nif DweFacadeTower2x4:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower2x4 [STAT:000EB01A]>
[00:18] [BuildBaseRecords] <Debug: Looking for invisibledoor01 for DAc0da.esm zDcdInvisibleDoorPipe "Труба" [DOOR:0C006BE5]>
[00:18] [AddModel] <Debug: Meshes\architecture\revenant\siika\gatehouse01.nif a6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouse01_Moss [STAT:0E003CA9]>
[00:18] [AddModel] <Debug: Meshes\architecture\revenant\siika\gatehouse01.nif a6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouse01_Moss [STAT:0E003CA9]>
[00:18] [BuildBaseRecords] <Debug: Looking for apostaticbook01 for Dragonborn.esm DLC2Book01PuzzleBookHolder001 "Бескостные конечности" [ACTI:0403B01C]>
[00:18] [BuildBaseRecords] <Debug: Looking for riftenrwroombdoorc03 for Skyrim.esm RiftenRWRoomBDoorC03 [STAT:00098D8F]>
[00:18] [BuildBaseRecords] <Debug: Looking for wrfence64shiftl01 for Skyrim.esm WRFence64ShiftL01 [STAT:0006EAB7]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x4.nif DweFacadeTower2x4:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower2x4 [STAT:000EB01A]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x4.nif DweFacadeTower2x4:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower2x4 [STAT:000EB01A]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner01_lod.nif ImpExtIceBldgICorner01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner01_NoIce [STAT:000C1DC9]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner01_lod.nif ImpExtIceBldgICorner01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner01_NoIce [STAT:000C1DC9]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner01_lod.nif ImpExtIceBldgICorner01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner01_NoIce [STAT:000C1DC9]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner01_lod.nif ImpExtIceBldgICorner01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner01_NoIce [STAT:000C1DC9]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner01_lod.nif ImpExtIceBldgICorner01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner01_NoIce [STAT:000C1DC9]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner01_lod.nif ImpExtIceBldgICorner01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner01_NoIce [STAT:000C1DC9]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif ghroofs03 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif ghroofs03 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerarchpa_lod_1 for Dragonborn.esm DLC2DweFacadeTowerArchPA_LOD_1 [STAT:04038502]>
[00:18] [BuildBaseRecords] <Debug: Looking for mcagev768 for Glenmoril.esm zzzRevElevatorMCageV768 [DOOR:0E31A9D9]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x4.nif DweFacadeTower2x4:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower2x4 [STAT:000EB01A]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x4.nif DweFacadeTower2x4:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower2x4 [STAT:000EB01A]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif Object240:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif Object240:11 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif Object240:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif Object240:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner01_lod_3.nif ImpExtIceBldgICorner01_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner01_NoIce [STAT:000C1DC9]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner01_lod_3.nif ImpExtIceBldgICorner01_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner01_NoIce [STAT:000C1DC9]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgICorner01_NoIce [STAT:000C1DC9]>
[00:18] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\amberrocks\rockl01.nif RockL01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL01 [STAT:1108549B]>
[00:18] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\amberrocks\rockl01.nif RockL01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Back_Lighting Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL01 [STAT:1108549B]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x4.nif DweFacadeTower2x4:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower2x4 [STAT:000EB01A]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x4.nif DweFacadeTower2x4:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower2x4 [STAT:000EB01A]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockl01_CC8CF196passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL01 [STAT:1108549B]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockl01_CC8CF196 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL01 [STAT:1108549B]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockl01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL01 [STAT:1108549B]>
[00:18] [BuildBaseRecords] <Debug: Looking for whpalace2 for Vigilant.esm zzzBMWHpalace2 [STAT:0D035655]>
[00:18] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockPileL01_MossRock [STAT:0E004607]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x4.nif DweFacadeTower2x4:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower2x4 [STAT:000EB01A]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x4.nif DweFacadeTower2x4:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower2x4 [STAT:000EB01A]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineoresilver04_LRocks for Skyrim.esm MineOreSilver04_LRocks "Серебряная жила" [ACTI:0010D03B]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineoresilver04 for Skyrim.esm MineOreSilver04_LRocks "Серебряная жила" [ACTI:0010D03B]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x4.nif DweFacadeTower2x4:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower2x4 [STAT:000EB01A]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockl01_lod_0.nif RockL01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL01 [STAT:1108549B]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockl01_lod_0.nif RockL01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL01 [STAT:1108549B]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x4.nif DweFacadeTower2x4:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower2x4 [STAT:000EB01A]>
[00:18] [BuildBaseRecords] <Debug: Looking for norpuzzlekeysnake01 for Skyrim.esm NorPuzzleKeySnake01 [STAT:0004285A]>
[00:18] [BuildBaseRecords] <Debug: Looking for wrdrawbridge01 for Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\ambertilinglod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\clutter\ambertiling.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL01 [STAT:1108549B]>
[00:18] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodsmpartitionbase02 for Skyrim.esm ShipKatariahWoodSmPartitionBase02 [STAT:0009858D]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x4.nif DweFacadeTower2x4:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower2x4 [STAT:000EB01A]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x4.nif DweFacadeTower2x4:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower2x4 [STAT:000EB01A]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif Object240:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif Object240:22 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif Object240:23 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif Object240:23 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\architecture\revenant\siika\house02.nif a3 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse02 [STAT:0E0026A8]>
[00:18] [AddModel] <Debug: Meshes\architecture\revenant\siika\house02.nif a3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse02 [STAT:0E0026A8]>
[00:18] [AddModel] <Debug: Meshes\architecture\revenant\siika\house02.nif a4 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse02 [STAT:0E0026A8]>
[00:18] [AddModel] <Debug: Meshes\architecture\revenant\siika\house02.nif a4 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse02 [STAT:0E0026A8]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif Object240:24 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif Object240:24 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [BuildBaseRecords] <Debug: Looking for cavegbalconyshaftbridge01 for Skyrim.esm CaveGBalconyShaftBridge01Ice [STAT:00042082]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif Object240:37 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif Object240:37 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [BuildBaseRecords] <Debug: Looking for dlc2svintroofcorl01opena for Dragonborn.esm DLC2SVIntRoofCorL01OpenA [STAT:04037D8F]>
[00:18] [AddModel] <Debug: Meshes\effects\fxwaterfallbodyslope.nif FXWaterfallBodySlopeMesh01 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FXWaterfallBodySlope_static [STAT:000FC85F]>
[00:18] [AddModel] <Debug: Meshes\effects\fxwaterfallbodyslope.nif FXWaterfallBodySlopeMesh01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FXWaterfallBodySlope_static [STAT:000FC85F]>
[00:18] [AddModel] <Debug: Meshes\effects\fxwaterfallbodyslope.nif FXWaterfallBodySlopeFoam Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Decal | Dynamic_Decal | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallBodySlope_static [STAT:000FC85F]>
[00:18] [AddModel] <Debug: Meshes\effects\fxwaterfallbodyslope.nif FXWaterfallBodySlopeFoam Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallBodySlope_static [STAT:000FC85F]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif Object240:38 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif Object240:38 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [BuildBaseRecords] <Debug: Looking for aporewardact03 for Dragonborn.esm DLC2ApocryphaBookRewardActivator_D3 "Искатель тени" [ACTI:0401F27E]>
[00:18] [BuildBaseRecords] <Debug: Looking for dwegearcorpse for Glenmoril.esm zzzRevContYelemSubBrainHamah "Вспомогательный мозг Йелема" [CONT:0E33244E]>
[00:18] [AddModel] <Debug: Meshes\effects\fxwaterfallbodyslope.nif L2_whiteCrossStream04 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallBodySlope_static [STAT:000FC85F]>
[00:18] [AddModel] <Debug: Meshes\effects\fxwaterfallbodyslope.nif L2_whiteCrossStream04 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallBodySlope_static [STAT:000FC85F]>
[00:18] [BuildBaseRecords] <Debug: Looking for maginvinvisibility for Unslaad.esm zzzCrbActArtDarkBomb [ACTI:0F1BC745]>
[00:18] [AddModel] <Debug: Meshes\architecture\revenant\siika\house02.nif a1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse02 [STAT:0E0026A8]>
[00:18] [AddModel] <Debug: Meshes\architecture\revenant\siika\house02.nif a1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse02 [STAT:0E0026A8]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif Object240:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif Object240:47 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenhouse01.nif Fur Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenHouse01_snow [STAT:000E7C3A]>
[00:18] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenhouse01.nif Fur Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HagravenHouse01_snow [STAT:000E7C3A]>
[00:18] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenhouse01.nif L1_Branches:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenHouse01_snow [STAT:000E7C3A]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif Object240:50 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenhouse01.nif L1_Branches:15 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Skyrim.esm HagravenHouse01_snow [STAT:000E7C3A]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif Object240:50 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineclroomdoorb01 for Skyrim.esm MineCLRoomDoorB01 [STAT:000454F6]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif Skirt Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif Skirt Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE]>
[00:18] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenhouse01.nif L1_Branches:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenHouse01_snow [STAT:000E7C3A]>
[00:18] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenhouse01.nif L1_Branches:14 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Skyrim.esm HagravenHouse01_snow [STAT:000E7C3A]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif L2_Roots Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif L2_Roots Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif Object240:58 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif Object240:58 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [BuildBaseRecords] <Debug: Looking for fxwaterfallbodyslope_68CC9984passthru for Skyrim.esm FXWaterfallBodySlope_static [STAT:000FC85F]>
[00:18] [BuildBaseRecords] <Debug: Looking for fxwaterfallbodyslope_68CC9984 for Skyrim.esm FXWaterfallBodySlope_static [STAT:000FC85F]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif DirtCliffsCornerOut01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif DirtCliffsCornerOut01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE]>
[00:18] [AddModel] <Debug: Meshes\architecture\revenant\siika\house02.nif a2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse02 [STAT:0E0026A8]>
[00:18] [AddModel] <Debug: Meshes\architecture\revenant\siika\house02.nif a2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse02 [STAT:0E0026A8]>
[00:18] [BuildBaseRecords] <Debug: Looking for fxwaterfallbodyslope for Skyrim.esm FXWaterfallBodySlope_static [STAT:000FC85F]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif DirtCliffsCornerOut01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif DirtCliffsCornerOut01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE]>
[00:18] [BuildBaseRecords] <Debug: Looking for hhlgbaywincover01 for Skyrim.esm HHLgBayWinCover01 [STAT:000EFF04]>
[00:18] [BuildBaseRecords] <Debug: Looking for cavegepillar06 for Skyrim.esm CaveGEPillar06 [STAT:00022499]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif Object240:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif Object240:59 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [BuildBaseRecords] <Debug: Looking for dragonbonesskull01 for Dawnguard.esm DLC01SoulCairnDragonBonesSkull01 [STAT:02006AA6]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif sadris03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif sadris03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\gatehouse01_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouse01_Moss [STAT:0E003CA9]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\gatehouse01_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouse01_Moss [STAT:0E003CA9]>
[00:18] [BuildBaseRecords] <Debug: Looking for cavegrocks02EC_SS_D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockS02D [STAT:11085389]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\gatehouse01_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouse01_Moss [STAT:0E003CA9]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\gatehouse01_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouse01_Moss [STAT:0E003CA9]>
[00:18] [AddModel] <Debug: Meshes\dungeons\caves\green\balcony\cavegbalconyshaftbridge01.nif CaveGBalconyShaftBridge01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGBalconyShaftBridge01Ice [STAT:00042082]>
[00:18] [BuildBaseRecords] <Debug: Looking for cavegrocks02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockS02D [STAT:11085389]>
[00:18] [AddModel] <Debug: Meshes\dungeons\caves\green\balcony\cavegbalconyshaftbridge01.nif CaveGBalconyShaftBridge01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGBalconyShaftBridge01Ice [STAT:00042082]>
[00:18] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenhouse01.nif L2_Feathers Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenHouse01_snow [STAT:000E7C3A]>
[00:18] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenhouse01.nif L2_Feathers Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HagravenHouse01_snow [STAT:000E7C3A]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\gatehouse01_lod_0.nif House_LOD_0:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouse01_Moss [STAT:0E003CA9]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\gatehouse01_lod_0.nif House_LOD_0:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouse01_Moss [STAT:0E003CA9]>
[00:18] [AddModel] <Debug: Meshes\dungeons\caves\green\balcony\cavegbalconyshaftbridge01.nif CaveGBalconyShaftBridge01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGBalconyShaftBridge01Ice [STAT:00042082]>
[00:18] [AddModel] <Debug: Meshes\dungeons\caves\green\balcony\cavegbalconyshaftbridge01.nif CaveGBalconyShaftBridge01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGBalconyShaftBridge01Ice [STAT:00042082]>
[00:18] [AddModel] <Debug: Meshes\dungeons\caves\green\balcony\cavegbalconyshaftbridge01.nif CaveGBalconyShaftBridge01:4 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGBalconyShaftBridge01Ice [STAT:00042082]>
[00:18] [AddModel] <Debug: Meshes\dungeons\caves\green\balcony\cavegbalconyshaftbridge01.nif CaveGBalconyShaftBridge01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGBalconyShaftBridge01Ice [STAT:00042082]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01PineForest02_7111958D for Skyrim.esm DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01PineForest02 for Skyrim.esm DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif sadris03:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif sadris03:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [BuildBaseRecords] <Debug: Looking for riftenrwwoodplanks02 for Skyrim.esm RiftenRWWoodplanks02 [STAT:00049442]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958Dpassthru for Skyrim.esm DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE]>
[00:18] [AddModel] <Debug: Meshes\dungeons\caves\green\balcony\cavegbalconyshaftbridge01.nif CaveGBalconyShaftBridge01:9 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGBalconyShaftBridge01Ice [STAT:00042082]>
[00:18] [AddModel] <Debug: Meshes\dungeons\caves\green\balcony\cavegbalconyshaftbridge01.nif CaveGBalconyShaftBridge01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGBalconyShaftBridge01Ice [STAT:00042082]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958D for Skyrim.esm DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01 for Skyrim.esm DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif sadris03:37 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif sadris03:37 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrocks02.nif CaveGRockS02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockS02D [STAT:11085389]>
[00:18] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrocks02.nif CaveGRockS02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockS02D [STAT:11085389]>
[00:18] [BuildBaseRecords] <Debug: Looking for puzzledoorsmallwheel05 for Skyrim.esm PuzzleDoorSmallWheel05 "Внутреннее кольцо" [ACTI:00071233]>
[00:18] [BuildBaseRecords] <Debug: Looking for dwehilt2h for DAc0da.esm zDcd1stPersonDweHilt2H [STAT:0C006B71]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallbodyslope_dyndolod_lod.nif FXWaterfallBodySlopeMesh01 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FXWaterfallBodySlope_static [STAT:000FC85F]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallbodyslope_dyndolod_lod.nif FXWaterfallBodySlopeMesh01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FXWaterfallBodySlope_static [STAT:000FC85F]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallbodyslope_dyndolod_lod.nif FXWaterfallBodySlopeFoam Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallBodySlope_static [STAT:000FC85F]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallbodyslope_dyndolod_lod.nif FXWaterfallBodySlopeFoam Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallBodySlope_static [STAT:000FC85F]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower2x4_lod.nif DweFacadeTower2x4_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTower2x4 [STAT:000EB01A]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower2x4_lod.nif DweFacadeTower2x4_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower2x4 [STAT:000EB01A]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif sadris03:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [BuildBaseRecords] <Debug: Looking for rtmeadery02 for Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif sadris03:38 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif sadris03:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif sadris03:47 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower2x4 [STAT:000EB01A]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif sadris03:50 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif sadris03:50 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallbodyslope_dyndolod_lod.nif Skyrim.esm FXWaterfallBodySlope_static [STAT:000FC85F]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\gatehouse01_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouse01_Moss [STAT:0E003CA9]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\gatehouse01_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouse01_Moss [STAT:0E003CA9]>
[00:18] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallbodyslope_dyndolod_lod.nif Skyrim.esm FXWaterfallBodySlope_static [STAT:000FC85F]>
[00:18] [AddModel] <Debug: Meshes\plants\florasnowberry01.nif Snowberry01:0 - L1_Snowberry01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraSnowberry01 "Снежноягодник" [TREE:000BCF33]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\gatehouse01_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouse01_Moss [STAT:0E003CA9]>
[00:18] [AddModel] <Debug: Meshes\plants\florasnowberry01.nif Snowberry01:0 - L1_Snowberry01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp TreeFloraSnowberry01 "Снежноягодник" [TREE:000BCF33]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif sadris03:57 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif sadris03:57 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\gatehouse01_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouse01_Moss [STAT:0E003CA9]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\gatehouse01_lod_1.nif House_LOD_0:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouse01_Moss [STAT:0E003CA9]>
[00:18] [AddModel] <Debug: Meshes\lod\waterfalls\fxwaterfallbodyslopepassthru_lod.nif FXWaterfallBodySlopeMesh01 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FXWaterfallBodySlope_static [STAT:000FC85F]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif sadris03:58 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower2x4_lod_1.nif DweFacadeTower2x4_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTower2x4 [STAT:000EB01A]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif sadris03:58 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower2x4_lod_1.nif DweFacadeTower2x4_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower2x4 [STAT:000EB01A]>
[00:18] [AddModel] <Debug: Meshes\lod\cave\cavegrocks02_lod_0.nif CaveGRockS02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockS02D [STAT:11085389]>
[00:18] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenhouse01.nif HagravenHouse01:13 - L1_Branches:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenHouse01_snow [STAT:000E7C3A]>
[00:18] [AddModel] <Debug: Meshes\lod\cave\cavegrocks02_lod_0.nif CaveGRockS02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockS02D [STAT:11085389]>
[00:18] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenhouse01.nif HagravenHouse01:13 - L1_Branches:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HagravenHouse01_snow [STAT:000E7C3A]>
[00:18] [AddModel] <Debug: Meshes\lod\cave\cavegbalconyshaftbridge01_lod_0.nif CaveGBalconyShaftBridge01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGBalconyShaftBridge01Ice [STAT:00042082]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\gatehouse01_lod_1.nif House_LOD_0:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouse01_Moss [STAT:0E003CA9]>
[00:18] [AddModel] <Debug: Meshes\lod\waterfalls\fxwaterfallbodyslopepassthru_lod.nif FXWaterfallBodySlopeMesh01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FXWaterfallBodySlope_static [STAT:000FC85F]>
[00:18] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffscornerout01_lod_0.nif DirtCliffsCornerOut01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE]>
[00:18] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\dungeons\caves\caverocks01.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockS02D [STAT:11085389]>
[00:18] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar06.nif CaveGEPillar06:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar06 [STAT:00022499]>
[00:18] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar06.nif CaveGEPillar06:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar06 [STAT:00022499]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower2x4 [STAT:000EB01A]>
[00:18] [AddModel] <Debug: Meshes\lod\cave\cavegbalconyshaftbridge01_lod_0.nif CaveGBalconyShaftBridge01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm CaveGBalconyShaftBridge01Ice [STAT:00042082]>
[00:18] [AddModel] <Debug: Meshes\lod\cave\cavegbalconyshaftbridge01_lod_0.nif CaveGBalconyShaftBridge01:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGBalconyShaftBridge01Ice [STAT:00042082]>
[00:18] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar06.nif CaveGEPillar06:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar06 [STAT:00022499]>
[00:18] [AddModel] <Debug: Meshes\lod\cave\cavegbalconyshaftbridge01_lod_0.nif CaveGBalconyShaftBridge01:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm CaveGBalconyShaftBridge01Ice [STAT:00042082]>
[00:18] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar06.nif CaveGEPillar06:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar06 [STAT:00022499]>
[00:18] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffscornerout01_lod_0.nif DirtCliffsCornerOut01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE]>
[00:18] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffscornerout01_lod_0.nif DirtCliffsCornerOut01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE]>
[00:18] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffscornerout01_lod_0.nif DirtCliffsCornerOut01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE]>
[00:18] [AddModel] <Debug: Meshes\lod\waterfalls\fxwaterfallbodyslopepassthru_lod.nif FXWaterfallBodySlopeFoam Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm FXWaterfallBodySlope_static [STAT:000FC85F]>
[00:18] [AddModel] <Debug: Meshes\lod\waterfalls\fxwaterfallbodyslopepassthru_lod.nif FXWaterfallBodySlopeFoam Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallBodySlope_static [STAT:000FC85F]>
[00:18] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar06.nif CaveGEPillar06:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar06 [STAT:00022499]>
[00:18] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar06.nif CaveGEPillar06:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar06 [STAT:00022499]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif sadris03:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif sadris03:59 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif sadris03:60 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif sadris03:60 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace2.nif WHpalace2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHpalace2 [STAT:0D035655]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace2.nif WHpalace2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace2 [STAT:0D035655]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower2x4_lod_2.nif DweFacadeTower2x4_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTower2x4 [STAT:000EB01A]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\gatehouse01_lod_2.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouse01_Moss [STAT:0E003CA9]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\gatehouse01_lod_2.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouse01_Moss [STAT:0E003CA9]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\gatehouse01_lod_2.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouse01_Moss [STAT:0E003CA9]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\gatehouse01_lod_2.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouse01_Moss [STAT:0E003CA9]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower2x4_lod_2.nif DweFacadeTower2x4_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadeTower2x4 [STAT:000EB01A]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower2x4 [STAT:000EB01A]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace2.nif WHpalace2:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHpalace2 [STAT:0D035655]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace2.nif WHpalace2:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace2 [STAT:0D035655]>
[00:18] [BuildBaseRecords] <Debug: Looking for impjailwall03zzzCORJailWall03 for Vigilant.esm zzzCORJailWall03 [STAT:0D054EE7]>
[00:18] [BuildBaseRecords] <Debug: Looking for impjailwall03 for Vigilant.esm zzzCORJailWall03 [STAT:0D054EE7]>
[00:18] [BuildBaseRecords] <Debug: Looking for arwelkydstonewhite01 for Update.esm ccBGS_ARWelkyndStoneWhite01 [STAT:010031F1]>
[00:18] [AddModel] <Debug: Meshes\lod\cave\cavegepillar06_lod_1.nif CaveGEPillar06:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar06 [STAT:00022499]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace2.nif WHpalace2:33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHpalace2 [STAT:0D035655]>
[00:18] [AddModel] <Debug: Meshes\lod\cave\cavegepillar06_lod_1.nif CaveGEPillar06:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar06 [STAT:00022499]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace2.nif WHpalace2:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace2 [STAT:0D035655]>
[00:18] [AddModel] <Debug: Meshes\lod\cave\cavegepillar06_lod_1.nif CaveGEPillar06:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar06 [STAT:00022499]>
[00:18] [AddModel] <Debug: Meshes\lod\cave\cavegepillar06_lod_1.nif CaveGEPillar06:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar06 [STAT:00022499]>
[00:18] [BuildBaseRecords] <Debug: Looking for greybeardmeditate for Unslaad.esm zzzCrbGreybeardMeditate [FURN:0F41175A]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace2.nif WHpalace2:36 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHpalace2 [STAT:0D035655]>
[00:18] [AddModel] <Debug: Meshes\lod\cave\cavegepillar06_lod_1.nif CaveGEPillar06:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar06 [STAT:00022499]>
[00:18] [AddModel] <Debug: Meshes\lod\cave\cavegepillar06_lod_1.nif CaveGEPillar06:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar06 [STAT:00022499]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace2.nif WHpalace2:36 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace2 [STAT:0D035655]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace2.nif WHpalace2:37 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHpalace2 [STAT:0D035655]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace2.nif WHpalace2:37 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace2 [STAT:0D035655]>
[00:18] [BuildBaseRecords] <Debug: Looking for satchel for Dawnguard.esm DLC1FVTreasSatchelRare "Кошель" [CONT:02013E3C]>
[00:18] [BuildBaseRecords] <Debug: Looking for norpitwallfronttormbgfrontr01 for Skyrim.esm NorPitWallFrontToRmBgFrontR01ice [STAT:00060EF0]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace2.nif WHpalace2:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHpalace2 [STAT:0D035655]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace2.nif WHpalace2:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace2 [STAT:0D035655]>
[00:18] [BuildBaseRecords] <Debug: Looking for prisondooranim02 for Glenmoril.esm zzzRevStortiPrisonDoor02 "Дверь" [DOOR:0E00EA06]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house02_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse02 [STAT:0E0026A8]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house02_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse02 [STAT:0E0026A8]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house02_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse02 [STAT:0E0026A8]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house02_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse02 [STAT:0E0026A8]>
[00:18] [BuildBaseRecords] <Debug: Looking for dwefacadeliftmid for DAc0da.esm zDcdDweFacadeLiftMid [STAT:0C00781C]>
[00:18] [BuildBaseRecords] <Debug: Looking for caveifhall1way64l01 for Skyrim.esm CaveIFHall1Way64L01 [STAT:0001FEA5]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace2.nif WHpalace2:50 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Vigilant.esm zzzBMWHpalace2 [STAT:0D035655]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace2.nif WHpalace2:50 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace2 [STAT:0D035655]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house02_lod_0.nif House_LOD_0:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse02 [STAT:0E0026A8]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house02_lod_0.nif House_LOD_0:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse02 [STAT:0E0026A8]>
[00:18] [BuildBaseRecords] <Debug: Looking for draugrgreatsword for Skyrim.esm dunFrostmereCryptPaleBladeBase "Бледный клинок" [ACTI:0002AA49]>
[00:18] [AddModel] <Debug: Meshes\lod\clutter\hagravenhouse01_lod_0.nif Fur Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenHouse01_snow [STAT:000E7C3A]>
[00:18] [AddModel] <Debug: Meshes\lod\clutter\hagravenhouse01_lod_0.nif Fur Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Back_Lighting Skyrim.esm HagravenHouse01_snow [STAT:000E7C3A]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house02_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse02 [STAT:0E0026A8]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house02_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse02 [STAT:0E0026A8]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house02_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse02 [STAT:0E0026A8]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house02_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse02 [STAT:0E0026A8]>
[00:18] [BuildBaseRecords] <Debug: Looking for trapnorplatform01WCAndor for TheBawbsWardenOfTheCoast.esp WCAndorTrapNorPlatform01 [ACTI:1046F19D]>
[00:18] [BuildBaseRecords] <Debug: Looking for trapnorplatform01 for TheBawbsWardenOfTheCoast.esp WCAndorTrapNorPlatform01 [ACTI:1046F19D]>
[00:18] [AddModel] <Debug: Meshes\lod\windhelm\whpalace2_lod_2.nif WHpalace_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHpalace2 [STAT:0D035655]>
[00:18] [AddModel] <Debug: Meshes\lod\windhelm\whpalace2_lod_2.nif WHpalace_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace2 [STAT:0D035655]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Vigilant.esm zzzBMWHpalace2 [STAT:0D035655]>
[00:18] [BuildBaseRecords] <Debug: Looking for highhrothgarentrance01 for Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [BuildBaseRecords] <Debug: Looking for lumbermill01waterwheel02 for Skyrim.esm FarmLumbermill01WaterWheel02 [MSTT:000F3E43]>
[00:18] [BuildBaseRecords] <Debug: Looking for powerwordkest for Skyrim.esm NorWordWallWordKest [ACTI:00070997]>
[00:18] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerspacer01_lod_1 for Dragonborn.esm DLC2DweFacadeTowerSpacer01_LOD_1 [STAT:04038508]>
[00:18] [BuildBaseRecords] <Debug: Looking for implroomcorner03nowall for Skyrim.esm ImpLRoomCorner03NoWall [STAT:000513AE]>
[00:18] [BuildBaseRecords] <Debug: Looking for desertrock02 for _ResourcePack.esl RP_DesertRock02 [STAT:FE002032]>
[00:18] [AddModel] <Debug: Meshes\lod\windhelm\whgrayquarter04_lod.nif GQ Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\lod\windhelm\whgrayquarter04_lod.nif GQ Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Vigilant.esm zzzBMWHgrayquarter04 [STAT:0D24BFFD]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery02.nif WindowFXGlow01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery02.nif WindowFXGlow01 Shader Flags 2: Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [BuildBaseRecords] <Debug: Looking for caveglroomdoor04 for Unslaad.esm zzzCrbCaveGLRoomDoor04Ice [STAT:0F3D2E22]>
[00:18] [BuildBaseRecords] <Debug: Looking for apobanner03 for Dragonborn.esm ApoBanner03 [MSTT:040386B1]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery02.nif L2_Shingles02 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery02.nif L2_Shingles02 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery02.nif RTMeadery02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery02.nif RTMeadery02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery02.nif RTMeadery02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery02.nif RTMeadery02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01Snow01Snow_7111958D for Update.esm DirtCliffsCornerOut01Snow01Snow [STAT:000659EE]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01Snow01Snow for Update.esm DirtCliffsCornerOut01Snow01Snow [STAT:000659EE]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958Dpassthru for Update.esm DirtCliffsCornerOut01Snow01Snow [STAT:000659EE]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery02.nif RTMeadery02:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery02.nif RTMeadery02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958D for Update.esm DirtCliffsCornerOut01Snow01Snow [STAT:000659EE]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery02.nif RTMeadery02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01 for Update.esm DirtCliffsCornerOut01Snow01Snow [STAT:000659EE]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery02.nif RTMeadery02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery02.nif RTMeadery02:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery02.nif RTMeadery02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery02.nif RTMeadery02:16 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery02.nif RTMeadery02:16 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery02.nif RTMeadery02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery02.nif RTMeadery02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery02.nif RTMeadery02:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery02.nif RTMeadery02:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [BuildBaseRecords] <Debug: Looking for redruin3 for Glenmoril.esm zzzGHQmRedRuin03 [STAT:0E011266]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery02.nif RTMeadery02:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery02.nif RTMeadery02:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew27v2weeping.nif jungletree27weeping Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew27v2weeping.nif jungletree27weeping Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew27v2weeping.nif jungletree27weeping_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew27v2weeping.nif jungletree27weeping_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew27v2weeping.nif jungletree27weeping_2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew27v2weeping.nif jungletree27weeping_2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery02.nif RTMeadery02:24 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery02.nif RTMeadery02:24 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew27v2weeping.nif jungletree27weeping_3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew27v2weeping.nif jungletree27weeping_3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew27v2weeping.nif jungletree27weeping_4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew27v2weeping.nif jungletree27weeping_4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel03PineForest02_FC3959FF for Skyrim.esm RockPileL03PineForest02 [STAT:0005B80D]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel03PineForest02 for Skyrim.esm RockPileL03PineForest02 [STAT:0005B80D]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Skyrim.esm RockPileL03PineForest02 [STAT:0005B80D]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Skyrim.esm RockPileL03PineForest02 [STAT:0005B80D]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Skyrim.esm RockPileL03PineForest02 [STAT:0005B80D]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew27v2weeping.nif jungletree27weeping_5 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew27v2weeping.nif jungletree27weeping_5 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew27v2weeping.nif jungletree27weeping_6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew27v2weeping.nif jungletree27weeping_6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:18] [BuildBaseRecords] <Debug: Looking for dwefurniturechair01 for Skyrim.esm DweFurnitureChair01 "Каменное кресло" [FURN:00063DF0]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery02.nif RTMeadery02:1 - L1_RoofSupports01:1 - L2_RoofSupports:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery02.nif RTMeadery02:1 - L1_RoofSupports01:1 - L2_RoofSupports:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineoreiron02_LReachGrass for Skyrim.esm MineOreIron02_LReachGrass "Железорудная жила" [ACTI:0010DCC8]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineoreiron02 for Skyrim.esm MineOreIron02_LReachGrass "Железорудная жила" [ACTI:0010DCC8]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif PineTree05.0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow05 [TREE:0005C06E]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif PineTree05.0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForestSnow05 [TREE:0005C06E]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif PineTree05_l Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow05 [TREE:0005C06E]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif PineTree05_l Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnow05 [TREE:0005C06E]>
[00:18] [BuildBaseRecords] <Debug: Looking for casextbldgcorner04 for Dawnguard.esm CasExtBldgCorner04 [STAT:02003D20]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif PineTree05_l2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow05 [TREE:0005C06E]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif PineTree05_l2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnow05 [TREE:0005C06E]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f.dds] ResourceExists>
[00:18] [BuildBaseRecords] <Debug: Looking for impextrubble02 for Dragonborn.esm DLC2ImpExtRubble02_Ash [STAT:0402AD48]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f.dds] DXGI_FORMAT_BC7_UNORM>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e.dds] ResourceExists>
[00:18] [BuildBaseRecords] <Debug: Looking for imphall1way128r01 for Skyrim.esm ImpHall1Way128R01 [STAT:00038359]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\C5FB506C1E3742C3B21E95442E69D5CD.dds">
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e.dds] DXGI_FORMAT_BC7_UNORM>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\BF868339A88544A39631E82B11B6F45E.dds">
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner04.nif CasExtBldgCorner04:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner04 [STAT:02003D20]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner04.nif CasExtBldgCorner04:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner04 [STAT:02003D20]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner04.nif CasExtBldgCorner04:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner04 [STAT:02003D20]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner04.nif CasExtBldgCorner04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner04 [STAT:02003D20]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner04.nif CasExtBldgCorner04:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner04 [STAT:02003D20]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner04.nif CasExtBldgCorner04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner04 [STAT:02003D20]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner04.nif CasExtBldgCorner04:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner04 [STAT:02003D20]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner04.nif CasExtBldgCorner04:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner04 [STAT:02003D20]>
[00:18] [BuildBaseRecords] <Debug: Looking for upperbench01 for Skyrim.esm UpperBench01StaticDUPLICATE000 [STAT:001018E0]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble02.nif ImpExtRubble02:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ImpExtRubble02_Ash [STAT:0402AD48]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble02.nif ImpExtRubble02:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ImpExtRubble02_Ash [STAT:0402AD48]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\lumbermill01waterwheel02.nif L1_SawWaterWheelHub Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmLumbermill01WaterWheel02 [MSTT:000F3E43]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\lumbermill01waterwheel02.nif L1_SawWaterWheelHub Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmLumbermill01WaterWheel02 [MSTT:000F3E43]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble02.nif ImpExtRubble02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ImpExtRubble02_Ash [STAT:0402AD48]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble02.nif ImpExtRubble02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ImpExtRubble02_Ash [STAT:0402AD48]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble02.nif ImpExtRubble02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ImpExtRubble02_Ash [STAT:0402AD48]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble02.nif ImpExtRubble02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ImpExtRubble02_Ash [STAT:0402AD48]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble02.nif ImpExtRubble02:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ImpExtRubble02_Ash [STAT:0402AD48]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble02.nif ImpExtRubble02:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ImpExtRubble02_Ash [STAT:0402AD48]>
[00:18] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner04_lod.nif CasExtBldgCorner04:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner04 [STAT:02003D20]>
[00:18] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner04_lod.nif CasExtBldgCorner04:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner04 [STAT:02003D20]>
[00:18] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner04_lod.nif CasExtBldgCorner04:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner04 [STAT:02003D20]>
[00:18] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner04_lod.nif CasExtBldgCorner04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner04 [STAT:02003D20]>
[00:18] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner04_lod.nif CasExtBldgCorner04:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner04 [STAT:02003D20]>
[00:18] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner04_lod.nif CasExtBldgCorner04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner04 [STAT:02003D20]>
[00:18] [BuildBaseRecords] <Debug: Looking for la_sfloorpedestal01 for SkystoneCastle.esp LA_SS_SFloorPedestal01 [STAT:35AB5970]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\lumbermill01waterwheel02.nif SawWaterWheel02:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmLumbermill01WaterWheel02 [MSTT:000F3E43]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\lumbermill01waterwheel02.nif SawWaterWheel02:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmLumbermill01WaterWheel02 [MSTT:000F3E43]>
[00:18] [BuildBaseRecords] <Debug: Looking for voidcoridor02l_invert for DAc0da.esm zDcdVdCoridor02LInvertAsh [STAT:0C004896]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\lumbermill01waterwheel02.nif SawWaterWheel02:19 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmLumbermill01WaterWheel02 [MSTT:000F3E43]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\lumbermill01waterwheel02.nif SawWaterWheel02:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmLumbermill01WaterWheel02 [MSTT:000F3E43]>
[00:18] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner04_lod_3.nif ImpExtBldgCorner04_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner04 [STAT:02003D20]>
[00:18] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner04_lod_3.nif ImpExtBldgCorner04_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner04 [STAT:02003D20]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtBldgCorner04 [STAT:02003D20]>
[00:18] [AddModel] <Debug: Meshes\lod\imperial\impextrubble02_lod_0.nif ImpExtRubble02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ImpExtRubble02_Ash [STAT:0402AD48]>
[00:18] [AddModel] <Debug: Meshes\lod\imperial\impextrubble02_lod_0.nif ImpExtRubble02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ImpExtRubble02_Ash [STAT:0402AD48]>
[00:18] [AddModel] <Debug: Meshes\lod\imperial\impextrubble02_lod_0.nif ImpExtRubble02:15 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ImpExtRubble02_Ash [STAT:0402AD48]>
[00:18] [AddModel] <Debug: Meshes\lod\imperial\impextrubble02_lod_0.nif ImpExtRubble02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ImpExtRubble02_Ash [STAT:0402AD48]>
[00:18] [AddModel] <Debug: Meshes\lod\imperial\impextrubble02_lod_0.nif ImpExtRubble02:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ImpExtRubble02_Ash [STAT:0402AD48]>
[00:18] [AddModel] <Debug: Meshes\lod\imperial\impextrubble02_lod_0.nif ImpExtRubble02:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ImpExtRubble02_Ash [STAT:0402AD48]>
[00:18] [BuildBaseRecords] <Debug: Looking for farmintdoorway01 for Skyrim.esm FarmIntDoorway01 [STAT:00013E87]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtmeadery02_lod_0.nif RTMeadery02_LOD_0:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtmeadery02_lod_0.nif RTMeadery02_LOD_0:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [BuildBaseRecords] <Debug: Looking for dweichorbarrellfull02 for Skyrim.esm DweIchorBarrellFull02 [STAT:00089961]>
[00:18] [BuildBaseRecords] <Debug: Looking for caveghall2way01 for Skyrim.esm CaveGHall2Way01 [STAT:0001B197]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtmeadery02_lod_0.nif RTMeadery02_LOD_0:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtmeadery02_lod_0.nif RTMeadery02_LOD_0:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [BuildBaseRecords] <Debug: Looking for impstoneblock04 for Skyrim.esm ImpStoneBlock04 [STAT:0003E224]>
[00:18] [BuildBaseRecords] <Debug: Looking for farmhouse02walkway for Skyrim.esm Farmhouse02Walkway [STAT:0004D7AA]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [AddModel] <Debug: Meshes\plants\florasnowberry01.nif BERRIES Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraSnowberry01 "Снежноягодник" [TREE:000BCF33]>
[00:18] [AddModel] <Debug: Meshes\plants\florasnowberry01.nif BERRIES Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Soft_Lighting WM Flora Fixes.esp TreeFloraSnowberry01 "Снежноягодник" [TREE:000BCF33]>
[00:18] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbridge02Light_SN for Skyrim.esm StockadeScaffoldBridge02Light_SN [STAT:000F3E54]>
[00:18] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbridge02 for Skyrim.esm StockadeScaffoldBridge02Light_SN [STAT:000F3E54]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impstoneblock04.nif ImpStoneBlock04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStoneBlock04 [STAT:0003E224]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impstoneblock04.nif ImpStoneBlock04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStoneBlock04 [STAT:0003E224]>
[00:18] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutfus for Unslaad.esm zzzCrbDragonWordFUS [ACTI:0F1A5BE6]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtmeadery02_lod_2.nif RTMeadery02_LOD_2:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtmeadery02_lod_2.nif RTMeadery02_LOD_2:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtmeadery02_lod_2.nif RTMeadery02_LOD_2:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtmeadery02_lod_2.nif RTMeadery02_LOD_2:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:18] [BuildBaseRecords] <Debug: Looking for rocks03zzzRev_wet for Glenmoril.esm zzzRevRockS03_wet [STAT:0E000EBC]>
[00:18] [BuildBaseRecords] <Debug: Looking for rocks03 for Glenmoril.esm zzzRevRockS03_wet [STAT:0E000EBC]>
[00:18] [BuildBaseRecords] <Debug: Looking for moteeffect01 for Skyrim.esm FXfollowMotes [MSTT:00043499]>
[00:18] [AddModel] <Debug: Meshes\lod\imperial\impstoneblock04_lod_0.nif ImpStoneBlock04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStoneBlock04 [STAT:0003E224]>
[00:18] [AddModel] <Debug: Meshes\lod\imperial\impstoneblock04_lod_0.nif ImpStoneBlock04:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStoneBlock04 [STAT:0003E224]>
[00:18] [BuildBaseRecords] <Debug: Looking for minecewallcorner02 for Skyrim.esm MineCEWallCorner02 [STAT:00045649]>
[00:18] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rocks03.nif RockS03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockS03_wet [STAT:0E000EBC]>
[00:18] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rocks03.nif RockS03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockS03_wet [STAT:0E000EBC]>
[00:18] [BuildBaseRecords] <Debug: Looking for roadchunkm01 for Skyrim.esm RoadChunkM01 [STAT:0002C698]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif Skirt Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm DirtCliffsCornerIn01PineForest01 [STAT:0005B887]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif Skirt Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsCornerIn01PineForest01 [STAT:0005B887]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif L2_Roots:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsCornerIn01PineForest01 [STAT:0005B887]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif L2_Roots:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsCornerIn01PineForest01 [STAT:0005B887]>
[00:18] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge02.nif StockadeScaffoldBridge02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBridge02Light_SN [STAT:000F3E54]>
[00:18] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge02.nif StockadeScaffoldBridge02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBridge02Light_SN [STAT:000F3E54]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif L2_Roots:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsCornerIn01PineForest01 [STAT:0005B887]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif L2_Roots:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsCornerIn01PineForest01 [STAT:0005B887]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rocks03_lod_0.nif RockS03:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockS03_wet [STAT:0E000EBC]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rocks03_lod_0.nif RockS03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockS03_wet [STAT:0E000EBC]>
[00:18] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge02.nif L2_Support:6 - L1_Ropes:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBridge02Light_SN [STAT:000F3E54]>
[00:18] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge02.nif L2_Support:6 - L1_Ropes:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBridge02Light_SN [STAT:000F3E54]>
[00:18] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockS03_wet [STAT:0E000EBC]>
[00:18] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge02.nif StockadeScaffoldBridge02:2 - L1_Ropes:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBridge02Light_SN [STAT:000F3E54]>
[00:18] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge02.nif StockadeScaffoldBridge02:2 - L1_Ropes:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBridge02Light_SN [STAT:000F3E54]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif DirtCliffsCornerIn01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsCornerIn01PineForest01 [STAT:0005B887]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif DirtCliffsCornerIn01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsCornerIn01PineForest01 [STAT:0005B887]>
[00:18] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge02.nif StockadeScaffoldBridge02:1 - L1_Inside01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBridge02Light_SN [STAT:000F3E54]>
[00:18] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge02.nif StockadeScaffoldBridge02:1 - L1_Inside01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBridge02Light_SN [STAT:000F3E54]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif DirtCliffsCornerIn01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsCornerIn01PineForest01 [STAT:0005B887]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif DirtCliffsCornerIn01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsCornerIn01PineForest01 [STAT:0005B887]>
[00:18] [BuildBaseRecords] <Debug: Looking for tombstone03 for Skyrim.esm Tombstone03Light_SN [STAT:000F71E8]>
[00:18] [BuildBaseRecords] <Debug: Looking for uppercupboard01 for Skyrim.esm SeptimusSignusCupboard "Буфет" [CONT:00015BAB]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01PineForest01_22EE2B84 for Skyrim.esm DirtCliffsCornerIn01PineForest01 [STAT:0005B887]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01PineForest01 for Skyrim.esm DirtCliffsCornerIn01PineForest01 [STAT:0005B887]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84passthru for Skyrim.esm DirtCliffsCornerIn01PineForest01 [STAT:0005B887]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84 for Skyrim.esm DirtCliffsCornerIn01PineForest01 [STAT:0005B887]>
[00:18] [BuildBaseRecords] <Debug: Looking for impfloorchunk01 for Skyrim.esm ImpFloorChunk01ice [STAT:00080157]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01 for Skyrim.esm DirtCliffsCornerIn01PineForest01 [STAT:0005B887]>
[00:18] [AddModel] <Debug: Meshes\landscape\roads\roadchunkm01.nif RoadChunkM01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RoadChunkM01 [STAT:0002C698]>
[00:18] [AddModel] <Debug: Meshes\landscape\roads\roadchunkm01.nif RoadChunkM01:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Skyrim.esm RoadChunkM01 [STAT:0002C698]>
[00:18] [AddModel] <Debug: Meshes\landscape\roads\roadchunkm01.nif RoadChunkM01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RoadChunkM01 [STAT:0002C698]>
[00:18] [AddModel] <Debug: Meshes\landscape\roads\roadchunkm01.nif RoadChunkM01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RoadChunkM01 [STAT:0002C698]>
[00:18] [BuildBaseRecords] <Debug: Looking for water1024 for Dragonborn.esm DLC2dunKolbjornWater [ACTI:0401DBC1]>
[00:18] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldbridge02_lod_0.nif StockadeBridge01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBridge02Light_SN [STAT:000F3E54]>
[00:18] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldbridge02_lod_0.nif StockadeBridge01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBridge02Light_SN [STAT:000F3E54]>
[00:18] [BuildBaseRecords] <Debug: Looking for whintcastleroomfloorwall03 for Skyrim.esm WHIntCastleRoomFloorWall03 [STAT:00093F03]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeScaffoldBridge02Light_SN [STAT:000F3E54]>
[00:18] [BuildBaseRecords] <Debug: Looking for paintinglc0208 for Wyrmstooth.esp WTPaintinglc0208 [STAT:0A5A6C7E]>
[00:18] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Dragonborn.esm DLC2dunKolbjornWater [ACTI:0401DBC1]>
[00:18] [AddModel] <Debug: Meshes\lod\roads\roadchunkm01_lod_0.nif RoadChunkM01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RoadChunkM01 [STAT:0002C698]>
[00:18] [AddModel] <Debug: Meshes\lod\roads\roadchunkm01_lod_0.nif RoadChunkM01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RoadChunkM01 [STAT:0002C698]>
[00:18] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffscornerin01_lod_0.nif DirtCliffsCornerIn01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsCornerIn01PineForest01 [STAT:0005B887]>
[00:18] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffscornerin01_lod_0.nif DirtCliffsCornerIn01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DirtCliffsCornerIn01PineForest01 [STAT:0005B887]>
[00:18] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffscornerin01_lod_0.nif DirtCliffsCornerIn01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsCornerIn01PineForest01 [STAT:0005B887]>
[00:18] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffscornerin01_lod_0.nif DirtCliffsCornerIn01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DirtCliffsCornerIn01PineForest01 [STAT:0005B887]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse02walkway.nif L2_Rope Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse02Walkway [STAT:0004D7AA]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse02walkway.nif L2_Rope Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse02Walkway [STAT:0004D7AA]>
[00:18] [BuildBaseRecords] <Debug: Looking for icepilel02_INTERIOR for Dawnguard.esm IcePileL02_INTERIOR [STAT:0201A0CF]>
[00:18] [BuildBaseRecords] <Debug: Looking for icepilel02 for Dawnguard.esm IcePileL02_INTERIOR [STAT:0201A0CF]>
[00:18] [BuildBaseRecords] <Debug: Looking for 1stpersonnordicsword for Dragonborn.esm 1stPersonDLC2NordicSword [STAT:0403C353]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpiles02zzzRev_wet for Glenmoril.esm zzzRevRockPileS02_wet [STAT:0E000EB7]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Glenmoril.esm zzzRevRockPileS02_wet [STAT:0E000EB7]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse02walkway.nif Farmhouse02Walkway:5 - L2_Rope:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse02Walkway [STAT:0004D7AA]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse02walkway.nif Farmhouse02Walkway:5 - L2_Rope:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse02Walkway [STAT:0004D7AA]>
[00:18] [BuildBaseRecords] <Debug: Looking for creditsboardfortranslator for Unslaad.esm zzzCrbCreditsBoad02 [STAT:0F212631]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse02walkway.nif Farmhouse02Walkway:19 - L2_Rope:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse02Walkway [STAT:0004D7AA]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse02walkway.nif Farmhouse02Walkway:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse02Walkway [STAT:0004D7AA]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01Snow01Snow_22EE2B84 for Update.esm DirtCliffsCornerIn01Snow01Snow [STAT:0005C16E]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01Snow01Snow for Update.esm DirtCliffsCornerIn01Snow01Snow [STAT:0005C16E]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84passthru for Update.esm DirtCliffsCornerIn01Snow01Snow [STAT:0005C16E]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84 for Update.esm DirtCliffsCornerIn01Snow01Snow [STAT:0005C16E]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01 for Update.esm DirtCliffsCornerIn01Snow01Snow [STAT:0005C16E]>
[00:18] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 1000 1463.29956054687>
[00:18] [BuildBaseRecords] <Debug: Looking for creditsboard01 for Unslaad.esm zzzCrbCreditBoard01MS [MSTT:0F214E73]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif Skirt Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Update.esm DirtCliffsIsland01Snow01 [STAT:00019885]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif Skirt Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Update.esm DirtCliffsIsland01Snow01 [STAT:00019885]>
[00:18] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpiles02.nif RockPileS02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileS02_wet [STAT:0E000EB7]>
[00:18] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpiles02.nif RockPileS02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileS02_wet [STAT:0E000EB7]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif L2_Roots:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm DirtCliffsIsland01Snow01 [STAT:00019885]>
[00:18] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpiles02.nif RockPileS02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileS02_wet [STAT:0E000EB7]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif L2_Roots:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm DirtCliffsIsland01Snow01 [STAT:00019885]>
[00:18] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpiles02.nif RockPileS02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileS02_wet [STAT:0E000EB7]>
[00:18] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treeaspen03.nif textures\landscape\trees\treeaspenbarkcomp.dds 4FD84EAB Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:18] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treeaspen03.nif textures\landscape\trees\treeaspenbarkcomp_n.dds 3CB4334B Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:18] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treeaspen03.nif textures\landscape\trees\treeaspenbranchcomp.dds 70CD14BE Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:18] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treeaspen03.nif textures\landscape\trees\treeaspenbranchcomp_n.dds 00C5F2A0 Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:18] [dynLoadImage] <Debug: [textures\landscape\trees\treeaspenbranchcomp.dds] ResourceExists>
[00:18] [BuildBaseRecords] <Debug: Looking for _camp_smallhidetent_cutthroughexterior for Campfire.esm _Camp_Tent_SmallHideStaticSN [STAT:0903D43D]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif L2_Roots:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm DirtCliffsIsland01Snow01 [STAT:00019885]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif L2_Roots:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm DirtCliffsIsland01Snow01 [STAT:00019885]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpiles02_lod_0.nif RockPileS02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileS02_wet [STAT:0E000EB7]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpiles02_lod_0.nif RockPileS02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileS02_wet [STAT:0E000EB7]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpiles02_lod_0.nif RockPileS02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileS02_wet [STAT:0E000EB7]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpiles02_lod_0.nif RockPileS02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileS02_wet [STAT:0E000EB7]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif DirtCliffsIsland01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm DirtCliffsIsland01Snow01 [STAT:00019885]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif DirtCliffsIsland01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm DirtCliffsIsland01Snow01 [STAT:00019885]>
[00:18] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockPileS02_wet [STAT:0E000EB7]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif DirtCliffsIsland01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm DirtCliffsIsland01Snow01 [STAT:00019885]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif DirtCliffsIsland01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm DirtCliffsIsland01Snow01 [STAT:00019885]>
[00:18] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockPileS02_wet [STAT:0E000EB7]>
[00:18] [AddModel] <Debug: Meshes\landscape\ice\icepilel02.nif IcePileL02Snow Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm IcePileL02_INTERIOR [STAT:0201A0CF]>
[00:18] [AddModel] <Debug: Meshes\landscape\ice\icepilel02.nif IcePileL02Snow Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm IcePileL02_INTERIOR [STAT:0201A0CF]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01Snow01_EB28C3ED for Update.esm DirtCliffsIsland01Snow01 [STAT:00019885]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01Snow01 for Update.esm DirtCliffsIsland01Snow01 [STAT:00019885]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3EDpassthru for Update.esm DirtCliffsIsland01Snow01 [STAT:00019885]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3ED for Update.esm DirtCliffsIsland01Snow01 [STAT:00019885]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse02walkway_lod_0.nif Farmhouse02Walkway:5 - L2_Rope:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse02Walkway [STAT:0004D7AA]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse02walkway_lod_0.nif Farmhouse02Walkway:5 - L2_Rope:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse02Walkway [STAT:0004D7AA]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01 for Update.esm DirtCliffsIsland01Snow01 [STAT:00019885]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse02walkway_lod_0.nif Farmhouse02Walkway:19 - L2_Rope:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse02Walkway [STAT:0004D7AA]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse02walkway_lod_0.nif Farmhouse02Walkway:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse02Walkway [STAT:0004D7AA]>
[00:18] [AddModel] <Debug: Meshes\landscape\ice\icepilel02.nif IcePileL02:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm IcePileL02_INTERIOR [STAT:0201A0CF]>
[00:18] [AddModel] <Debug: Meshes\landscape\ice\icepilel02.nif IcePileL02:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm IcePileL02_INTERIOR [STAT:0201A0CF]>
[00:18] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffsisland01_lod_0.nif DirtCliffsIsland01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm DirtCliffsIsland01Snow01 [STAT:00019885]>
[00:18] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffsisland01_lod_0.nif DirtCliffsIsland01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm DirtCliffsIsland01Snow01 [STAT:00019885]>
[00:18] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffsisland01_lod_0.nif DirtCliffsIsland01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm DirtCliffsIsland01Snow01 [STAT:00019885]>
[00:18] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffsisland01_lod_0.nif DirtCliffsIsland01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm DirtCliffsIsland01Snow01 [STAT:00019885]>
[00:18] [AddModel] <Debug: Meshes\lod\ice\icepilel02_lod_0.nif IcePileL02:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm IcePileL02_INTERIOR [STAT:0201A0CF]>
[00:18] [AddModel] <Debug: Meshes\lod\ice\icepilel02_lod_0.nif IcePileL02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm IcePileL02_INTERIOR [STAT:0201A0CF]>
[00:18] [AddModel] <Debug: Meshes\lod\ice\icepilel02_lod_0.nif IcePileL02:0 - L2_RockPileL09:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm IcePileL02_INTERIOR [STAT:0201A0CF]>
[00:18] [AddModel] <Debug: Meshes\lod\ice\icepilel02_lod_0.nif IcePileL02:0 - L2_RockPileL09:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Soft_Lighting Dawnguard.esm IcePileL02_INTERIOR [STAT:0201A0CF]>
[00:18] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\ice\icepilel02.nif IcePileL02:1 meshes\lod\ice\icepilel02_lod_0.nif textures\landscape\snow01.dds Dawnguard.esm IcePileL02_INTERIOR [STAT:0201A0CF]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Dawnguard.esm IcePileL02_INTERIOR [STAT:0201A0CF]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2.dds] ResourceExists>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\C301D1A7616340AF9BC0DA4B4ACA9FD7.dds">
[00:18] [BuildBaseRecords] <Debug: Looking for norextwallbgstairssingle01 for Skyrim.esm NorExtWallBgStairsSingle01Snow [STAT:0006C7B5]>
[00:18] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantWindhelmNiranyeChest "Сундук" [CONT:000A3F05]>
[00:18] [BuildBaseRecords] <Debug: Looking for dweretractablestairs01 for Dawnguard.esm DweRetractableStairs01 [ACTI:0201686C]>
[00:18] [BuildBaseRecords] <Debug: Looking for sovthrone01zzzCHSittable for Vigilant.esm zzzCHSOVThrone01Sittable "Трон" [FURN:0D0EC0D7]>
[00:18] [BuildBaseRecords] <Debug: Looking for sovthrone01 for Vigilant.esm zzzCHSOVThrone01Sittable "Трон" [FURN:0D0EC0D7]>
[00:18] [BuildBaseRecords] <Debug: Looking for sovintplatformcustoml for Unslaad.esm zzzCrbSOVintPlatformCustomLSnow [STAT:0F453B88]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairssingle01.nif NorExtWallBgStairsSingle01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBgStairsSingle01Snow [STAT:0006C7B5]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairssingle01.nif NorExtWallBgStairsSingle01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBgStairsSingle01Snow [STAT:0006C7B5]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairssingle01.nif NorExtWallBgStairsSingle01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBgStairsSingle01Snow [STAT:0006C7B5]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairssingle01.nif NorExtWallBgStairsSingle01:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBgStairsSingle01Snow [STAT:0006C7B5]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairssingle01.nif NorExtWallBgStairsSingle01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBgStairsSingle01Snow [STAT:0006C7B5]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairssingle01.nif NorExtWallBgStairsSingle01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBgStairsSingle01Snow [STAT:0006C7B5]>
[00:18] [BuildBaseRecords] <Debug: Looking for invisibleweapon2h for Glenmoril.esm zzzRev1stPersonInvisible2H [STAT:0E01550F]>
[00:18] [BuildBaseRecords] <Debug: Looking for rtcanallock01 for Glenmoril.esm zzzGHRTCanalLock01_Snow [STAT:0E00CA72]>
[00:18] [BuildBaseRecords] <Debug: Looking for book02large02 for Skyrim.esm HighPolyBookLarge02 [STAT:0008ADAE]>
[00:18] [BuildBaseRecords] <Debug: Looking for dlc2telvanniroot04 for DAc0da.esm zDcdDLC2TelvanniRoot04Snow [STAT:0C004B6E]>
[00:18] [BuildBaseRecords] <Debug: Looking for riftenrwhallstairs01 for Skyrim.esm RiftenRWHallStairs01 [STAT:00098D6C]>
[00:18] [BuildBaseRecords] <Debug: Looking for cavegshaftdoor03 for Skyrim.esm CaveGShaftDoor03 [STAT:0001BFDB]>
[00:18] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbgstairssingle01_lod_0.nif NorExtWallBgStairsSingle01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBgStairsSingle01Snow [STAT:0006C7B5]>
[00:18] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbgstairssingle01_lod_0.nif NorExtWallBgStairsSingle01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorExtWallBgStairsSingle01Snow [STAT:0006C7B5]>
[00:18] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbgstairssingle01_lod_0.nif NorExtWallBgStairsSingle01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBgStairsSingle01Snow [STAT:0006C7B5]>
[00:18] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbgstairssingle01_lod_0.nif NorExtWallBgStairsSingle01:28 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorExtWallBgStairsSingle01Snow [STAT:0006C7B5]>
[00:18] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbgstairssingle01_lod_0.nif NorExtWallBgStairsSingle01:44 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBgStairsSingle01Snow [STAT:0006C7B5]>
[00:18] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbgstairssingle01_lod_0.nif NorExtWallBgStairsSingle01:44 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorExtWallBgStairsSingle01Snow [STAT:0006C7B5]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 2 Skyrim.esm NorExtWallBgStairsSingle01Snow [STAT:0006C7B5]>
[00:18] [BuildBaseRecords] <Debug: Looking for 1024ledgecornerzzzRevStorti_Dirt for Glenmoril.esm zzzRevStorti1024LedgeCorner_Dirt [STAT:0E0037D5]>
[00:18] [BuildBaseRecords] <Debug: Looking for bedrollhay01ImpExtWallF for Skyrim.esm BedrollHay01ImpExtWallF "Лежанка" [FURN:000E23F9]>
[00:18] [BuildBaseRecords] <Debug: Looking for 1024ledgecorner for Glenmoril.esm zzzRevStorti1024LedgeCorner_Dirt [STAT:0E0037D5]>
[00:18] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01ImpExtWallF "Лежанка" [FURN:000E23F9]>
[00:18] [BuildBaseRecords] <Debug: Looking for azuralargecrystal07 for Skyrim.esm AzuraLargeCrystal07 [STAT:00055F79]>
[00:18] [BuildBaseRecords] <Debug: Looking for aporespecblock for Dragonborn.esm DLC2ApocryphaConstellationActivator_08_Block "Способности в области Блокирования" [ACTI:04039D78]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockcliff05FieldGrass02 for Skyrim.esm RockCliff05FieldGrass02 [STAT:000674CA]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Skyrim.esm RockCliff05FieldGrass02 [STAT:000674CA]>
[00:18] [BuildBaseRecords] <Debug: Looking for ssighpost for Skyrim.esm SSighPost [STAT:000413FB]>
[00:18] [BuildBaseRecords] <Debug: File not found Meshes\test\frozentest01.nif. Used by Skyrim.esm FrozenTest01 [STAT:00094183]>
[00:18] [BuildBaseRecords] <Debug: Looking for genericbannerred04zzzCHVampBanner01_04 for Vigilant.esm zzzCHVampBanner01_04 [MSTT:0D1D7D4A]>
[00:18] [BuildBaseRecords] <Debug: Looking for genericbannerred04 for Vigilant.esm zzzCHVampBanner01_04 [MSTT:0D1D7D4A]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif HHMainTower01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif HHMainTower01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif HHMainTower01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif HHMainTower01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif HHMainTower01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif HHMainTower01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwallc1.nif WHouterwallC1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHouterwallC1 [STAT:0D24BF81]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwallc1.nif WHouterwallC1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHouterwallC1 [STAT:0D24BF81]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwallc1.nif WHouterwallC1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHouterwallC1 [STAT:0D24BF81]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwallc1.nif WHouterwallC1:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHouterwallC1 [STAT:0D24BF81]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwallc1.nif WHouterwallC1:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHouterwallC1 [STAT:0D24BF81]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwallc1.nif WHouterwallC1:3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHouterwallC1 [STAT:0D24BF81]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwallc1.nif WHouterwallC1:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHouterwallC1 [STAT:0D24BF81]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwallc1.nif WHouterwallC1:5 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHouterwallC1 [STAT:0D24BF81]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif HHMainTower01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif HHMainTower01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\lod\windhelm\whouterwallc1_lod.nif WHouterwallC1_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHouterwallC1 [STAT:0D24BF81]>
[00:18] [AddModel] <Debug: Meshes\lod\windhelm\whouterwallc1_lod.nif WHouterwallC1_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHouterwallC1 [STAT:0D24BF81]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Vigilant.esm zzzBMWHouterwallC1 [STAT:0D24BF81]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif HHMainTower01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif HHMainTower01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif HHMainTower01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif HHMainTower01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif HHMainTower01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif HHMainTower01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif HHMainTower01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif HHMainTower01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif HHMainTower01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif HHMainTower01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif HHMainTower01:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif HHMainTower01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends09:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends09:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends09:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends09:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends06:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends06:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends06:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends06:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends05:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends05:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends05:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends05:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends10:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends10:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends10:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends10:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends11:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends11:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends11:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends11:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends10:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends10:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends10:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends10:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends11:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends11:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends11:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends11:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends08:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends08:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends08:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif ends08:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif HHWindowGlow01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgarentrance01.nif HHWindowGlow01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [BuildBaseRecords] <Debug: Looking for dlc01_inv_scairnclouddistant05_50 for Dawnguard.esm DLC01_INV_SCairnCloudDistant05_50 [STAT:02008413]>
[00:18] [BuildBaseRecords] <Debug: Looking for assword for Vigilant.esm zzVcg1stPersonArshpSword1H [STAT:0D4FD71D]>
[00:18] [BuildBaseRecords] <Debug: Looking for fxambbeamsmokebig_dim02 for Skyrim.esm FXAmbBeamSmokeBig_Dim02 [MSTT:000A6C29]>
[00:18] [BuildBaseRecords] <Debug: Looking for apoexttowerbasedias02 for Unslaad.esm zzzCrbApoExtTowerBaseDias02SN [STAT:0F428737]>
[00:18] [BuildBaseRecords] <Debug: Looking for sovintplatformcor02 for Unslaad.esm zzzCrbSOVintPlatformCor02Snow [STAT:0F453B52]>
[00:18] [BuildBaseRecords] <Debug: Looking for wrintcastlefreepillar01mid for Skyrim.esm WRIntCastleFreePillar01Mid [STAT:000DCDAB]>
[00:18] [BuildBaseRecords] <Debug: Looking for fxcoldfireshieldfx for Unslaad.esm zzzCrbActMoragColdShiled [ACTI:0F407469]>
[00:18] [BuildBaseRecords] <Debug: Looking for citybannerwhiterun01insidetall for Skyrim.esm CityBannerWhiterun01InsideTall [MSTT:000DEE54]>
[00:18] [BuildBaseRecords] <Debug: Looking for rtkeepl01 for Skyrim.esm RTKeepL01 [STAT:0007C3D4]>
[00:18] [BuildBaseRecords] <Debug: Looking for arkvedcorpse01 for Glenmoril.esm zzzGHQmArkvedDead01 [STAT:0E010054]>
[00:18] [BuildBaseRecords] <Debug: Looking for rug04 for Skyrim.esm Rug04 [STAT:00093D3F]>
[00:18] [BuildBaseRecords] <Debug: Looking for tomb02zzzRev_wh for Glenmoril.esm zzzRevTomb02_wh [STAT:0E00A337]>
[00:18] [BuildBaseRecords] <Debug: Looking for tomb02 for Glenmoril.esm zzzRevTomb02_wh [STAT:0E00A337]>
[00:18] [BuildBaseRecords] <Debug: Looking for mrktemplecragsteps02 for Skyrim.esm MrkTempleCragSteps02 [STAT:000B7968]>
[00:18] [BuildBaseRecords] <Debug: Looking for dlc01sebf_columnaway for Dawnguard.esm DLC1_BF_Column1_Fade [ACTI:02010ABA]>
[00:18] [BuildBaseRecords] <Debug: Looking for norhallbg3way02 for Skyrim.esm NorHallBg3way02 [STAT:00035ED1]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps02.nif MrkTempleCragSteps02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragSteps02 [STAT:000B7968]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps02.nif MrkTempleCragSteps02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCragSteps02 [STAT:000B7968]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps02.nif MrkTempleCragSteps02:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragSteps02 [STAT:000B7968]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps02.nif MrkTempleCragSteps02:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCragSteps02 [STAT:000B7968]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps02.nif MrkTempleCragSteps02:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragSteps02 [STAT:000B7968]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps02.nif MrkTempleCragSteps02:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCragSteps02 [STAT:000B7968]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps02.nif MrkTempleCragSteps02:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragSteps02 [STAT:000B7968]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps02.nif MrkTempleCragSteps02:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCragSteps02 [STAT:000B7968]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps02.nif MrkTempleCragSteps02:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragSteps02 [STAT:000B7968]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps02.nif MrkTempleCragSteps02:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCragSteps02 [STAT:000B7968]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps02.nif MrkTempleCragSteps02:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragSteps02 [STAT:000B7968]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps02.nif MrkTempleCragSteps02:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCragSteps02 [STAT:000B7968]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtkeepl01.nif RTKeepL01:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeepL01 [STAT:0007C3D4]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtkeepl01.nif RTKeepL01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeepL01 [STAT:0007C3D4]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif Skirt Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm DirtCliffs03PineForest02 [STAT:0005B7E2]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif Skirt Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs03PineForest02 [STAT:0005B7E2]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif L2_Roots:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs03PineForest02 [STAT:0005B7E2]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif L2_Roots:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs03PineForest02 [STAT:0005B7E2]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif L2_Roots:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs03PineForest02 [STAT:0005B7E2]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif L2_Roots:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs03PineForest02 [STAT:0005B7E2]>
[00:18] [AddModel] <Debug: Meshes\lod\markarth\mrktemplecragsteps02_lod_2.nif MrkCrag01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragSteps02 [STAT:000B7968]>
[00:18] [AddModel] <Debug: Meshes\lod\markarth\mrktemplecragsteps02_lod_2.nif MrkCrag01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleCragSteps02 [STAT:000B7968]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif DirtCliffs03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs03PineForest02 [STAT:0005B7E2]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif DirtCliffs03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs03PineForest02 [STAT:0005B7E2]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkTempleCragSteps02 [STAT:000B7968]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif DirtCliffs03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs03PineForest02 [STAT:0005B7E2]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif DirtCliffs03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs03PineForest02 [STAT:0005B7E2]>
[00:18] [BuildBaseRecords] <Debug: Looking for smdetod02 for Skyrim.esm SMdEtoD02 [STAT:000D6A26]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtkeepl01.nif RTKeepL01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeepL01 [STAT:0007C3D4]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtkeepl01.nif RTKeepL01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeepL01 [STAT:0007C3D4]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtkeepl01.nif RTKeepL01:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTKeepL01 [STAT:0007C3D4]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtkeepl01.nif RTKeepL01:21 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeepL01 [STAT:0007C3D4]>
[00:18] [BuildBaseRecords] <Debug: Looking for noblebench04 for Skyrim.esm NobleBench04STATIC [STAT:00104FEE]>
[00:18] [BuildBaseRecords] <Debug: Looking for lapaintingnew04 for SkystoneCastle.esp LA_SS_Painting06 [STAT:357101C5]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtkeepl01.nif RTKeepL01:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeepL01 [STAT:0007C3D4]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtkeepl01.nif RTKeepL01:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeepL01 [STAT:0007C3D4]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffs03PineForest02_87148C76 for Skyrim.esm DirtCliffs03PineForest02 [STAT:0005B7E2]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtkeepl01.nif RTKeepL01:31 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeepL01 [STAT:0007C3D4]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtkeepl01.nif RTKeepL01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeepL01 [STAT:0007C3D4]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffs03PineForest02 for Skyrim.esm DirtCliffs03PineForest02 [STAT:0005B7E2]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76passthru for Skyrim.esm DirtCliffs03PineForest02 [STAT:0005B7E2]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76 for Skyrim.esm DirtCliffs03PineForest02 [STAT:0005B7E2]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffs03 for Skyrim.esm DirtCliffs03PineForest02 [STAT:0005B7E2]>
[00:18] [BuildBaseRecords] <Debug: Looking for caveifhalldoor01 for Skyrim.esm CaveIFHallDoor01 [STAT:0001FEB6]>
[00:18] [BuildBaseRecords] <Debug: Looking for cavegedoorup03 for Skyrim.esm CaveGEDoorUp03falmer [STAT:000525C4]>
[00:18] [BuildBaseRecords] <Debug: Looking for statueghoul05cloak for Glenmoril.esm zzzRevStatueGhoul05Cloak [STAT:0E01216B]>
[00:18] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffs03_lod_0.nif DirtCliffs03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs03PineForest02 [STAT:0005B7E2]>
[00:18] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffs03_lod_0.nif DirtCliffs03:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DirtCliffs03PineForest02 [STAT:0005B7E2]>
[00:18] [BuildBaseRecords] <Debug: Looking for critterdragonfly01 for Skyrim.esm CritterDragonfly01 "Стрекоза" [ACTI:000D95C5]>
[00:18] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffs03_lod_0.nif DirtCliffs03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs03PineForest02 [STAT:0005B7E2]>
[00:18] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffs03_lod_0.nif DirtCliffs03:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DirtCliffs03PineForest02 [STAT:0005B7E2]>
[00:18] [AddModel] <Debug: Meshes\lod\highhrothgar\highhrothgarentrance01_lod.nif HighHrothgarEntrance01_Lod:0 Shader Flags 1: ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\lod\highhrothgar\highhrothgarentrance01_lod.nif HighHrothgarEntrance01_Lod:0 Shader Flags 2: ZBuffer_Write Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\lod\highhrothgar\highhrothgarentrance01_lod.nif HighHrothgarEntrance01_Lod:1 Shader Flags 1: ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\lod\highhrothgar\highhrothgarentrance01_lod.nif HighHrothgarEntrance01_Lod:1 Shader Flags 2: ZBuffer_Write Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [BuildBaseRecords] <Debug: Looking for arbrokenbrickrough03b for Update.esm ccBGS_ARBrokenBrickRough03b [STAT:0100316B]>
[00:18] [BuildBaseRecords] <Debug: Looking for water1024 for Dragonborn.esm DLC2WaterApocrypha1024 [ACTI:0401EECB]>
[00:18] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Dragonborn.esm DLC2WaterApocrypha1024 [ACTI:0401EECB]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineoregold03_LReachGrass for Skyrim.esm MineOreGold03_LReachGrass "Золотая жила" [ACTI:0010DCCB]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineoregold03 for Skyrim.esm MineOreGold03_LReachGrass "Золотая жила" [ACTI:0010DCCB]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\hhbuildingslod01.dds 0 Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [BuildBaseRecords] <Debug: Looking for mrkcwexttower03 for Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\hhbuildingslod02.dds 1 Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [BuildBaseRecords] <Debug: Looking for fxambbeamslowfogbig01 for Skyrim.esm FXAmbBeamSlowFogBig01 [MSTT:000A6C41]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtkeepl01_lod.nif RTKeepL01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeepL01 [STAT:0007C3D4]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtkeepl01_lod.nif RTKeepL01_LOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeepL01 [STAT:0007C3D4]>
[00:18] [BuildBaseRecords] <Debug: Looking for minecshaftdoorb03 for Skyrim.esm MineCShaftDoorB03 [STAT:00045518]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTKeepL01 [STAT:0007C3D4]>
[00:18] [BuildBaseRecords] <Debug: Looking for wrbanneredmarebase01 for Skyrim.esm WRBanneredMareBase01 [STAT:0004D72D]>
[00:18] [BuildBaseRecords] <Debug: Looking for rtblacksmith01 for Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:18] [BuildBaseRecords] <Debug: Looking for cavegeicorner04hole for Skyrim.esm CaveGEICorner04Holeice [STAT:0008EFAE]>
[00:18] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantSolitudeAngelinesAromatics "Сундук" [CONT:000A6C05]>
[00:18] [BuildBaseRecords] <Debug: Looking for snowdriftl01DLC01AshDriftL01 for Dawnguard.esm DLC01AshDriftL01 [STAT:020059B2]>
[00:18] [BuildBaseRecords] <Debug: Looking for snowdriftl01 for Dawnguard.esm DLC01AshDriftL01 [STAT:020059B2]>
[00:18] [AddModel] <Debug: Meshes\lod\highhrothgar\highhrothgarentrance01_lod_2.nif HighHrothgarEntrance01_Lod_2:0 Shader Flags 1: ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\lod\highhrothgar\highhrothgarentrance01_lod_2.nif HighHrothgarEntrance01_Lod_2:0 Shader Flags 2: ZBuffer_Write Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\lod\highhrothgar\highhrothgarentrance01_lod_2.nif HighHrothgarEntrance01_Lod_2:1 Shader Flags 1: ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\lod\highhrothgar\highhrothgarentrance01_lod_2.nif HighHrothgarEntrance01_Lod_2:1 Shader Flags 2: ZBuffer_Write Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [BuildBaseRecords] <Debug: Looking for wrhouseblacksmith01 for Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\hhbuildingslod01.dds 0 Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\hhbuildingslod02.dds 1 Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbanneredmarebase01.nif WRBanneredMareBase01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBanneredMareBase01 [STAT:0004D72D]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbanneredmarebase01.nif WRBanneredMareBase01:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRBanneredMareBase01 [STAT:0004D72D]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbanneredmarebase01.nif WRBanneredMareBase01:15 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRBanneredMareBase01 [STAT:0004D72D]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbanneredmarebase01.nif WRBanneredMareBase01:15 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBanneredMareBase01 [STAT:0004D72D]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbanneredmarebase01.nif WRBanneredMareBase01:27 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBanneredMareBase01 [STAT:0004D72D]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbanneredmarebase01.nif WRBanneredMareBase01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBanneredMareBase01 [STAT:0004D72D]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbanneredmarebase01.nif WRBanneredMareBase01:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBanneredMareBase01 [STAT:0004D72D]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbanneredmarebase01.nif WRBanneredMareBase01:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBanneredMareBase01 [STAT:0004D72D]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbanneredmarebase01.nif WRBanneredMareBase01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBanneredMareBase01 [STAT:0004D72D]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbanneredmarebase01.nif WRBanneredMareBase01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBanneredMareBase01 [STAT:0004D72D]>
[00:18] [BuildBaseRecords] <Debug: Looking for fxmistlow01halfvis for Skyrim.esm FXMistLow01HalfVis [MSTT:00077773]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbanneredmarebase01.nif WRBanneredMareBase01:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBanneredMareBase01 [STAT:0004D72D]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbanneredmarebase01.nif WRBanneredMareBase01:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRBanneredMareBase01 [STAT:0004D72D]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbanneredmarebase01.nif WRBanneredMareBase01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBanneredMareBase01 [STAT:0004D72D]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbanneredmarebase01.nif WRBanneredMareBase01:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRBanneredMareBase01 [STAT:0004D72D]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1.dds] ResourceExists>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1.dds] ResourceExists>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:18] [AddModel] <Debug: Meshes\landscape\snowdrifts\snowdriftl01.nif SnowDriftL01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC01AshDriftL01 [STAT:020059B2]>
[00:18] [AddModel] <Debug: Meshes\landscape\snowdrifts\snowdriftl01.nif SnowDriftL01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC01AshDriftL01 [STAT:020059B2]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\766E61510DBA414C9BE1FE42E2456A51.dds">
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\BCAABE34EA8D4F1698D4DEF025C3873B.dds">
[00:18] [BuildBaseRecords] <Debug: Looking for specimengoat for Glenmoril.esm zzzGHSpecimenGoat [MSTT:0E0142AE]>
[00:18] [AddModel] <Debug: Meshes\lod\whiterun\wrbanneredmarebase01_lod_2.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBanneredMareBase01 [STAT:0004D72D]>
[00:18] [AddModel] <Debug: Meshes\lod\whiterun\wrbanneredmarebase01_lod_2.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRBanneredMareBase01 [STAT:0004D72D]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRBanneredMareBase01 [STAT:0004D72D]>
[00:18] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighexstr02 for Skyrim.esm WRIntCastleWallDoubleHighExStr02 [STAT:0002F342]>
[00:18] [AddModel] <Debug: Meshes\lod\snowdrifts\snowdriftl01_lod_0.nif SnowDriftL01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC01AshDriftL01 [STAT:020059B2]>
[00:18] [AddModel] <Debug: Meshes\lod\snowdrifts\snowdriftl01_lod_0.nif SnowDriftL01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DLC01AshDriftL01 [STAT:020059B2]>
[00:18] [BuildBaseRecords] <Debug: Looking for norrunicamphitheatre01 for Skyrim.esm NorWordWall01 [STAT:0003171C]>
[00:18] [BuildBaseRecords] <Debug: Looking for dwepipeend01 for Skyrim.esm DwePipeEnd01 [STAT:0005FBCA]>
[00:18] [BuildBaseRecords] <Debug: Looking for 1stpersonsteelgreatsword1hander for Skyrim.esm 1stPersonSteelGreatSword1Hander [STAT:000F209E]>
[00:18] [BuildBaseRecords] <Debug: Looking for impbrazier01 for Skyrim.esm ImpBrazier01 [STAT:0005F227]>
[00:18] [BuildBaseRecords] <Debug: Looking for smdawallsol01 for Skyrim.esm SMdAWallSol01 [STAT:0005B381]>
[00:18] [BuildBaseRecords] <Debug: Looking for blackreachtinymushroom01Dirt01 for Skyrim.esm BlackreachTinyMushroom01Dirt01 [STAT:000D1B0C]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower03.nif MrkCWextTower03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower03.nif MrkCWextTower03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [BuildBaseRecords] <Debug: Looking for blackreachtinymushroom01 for Skyrim.esm BlackreachTinyMushroom01Dirt01 [STAT:000D1B0C]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower03.nif MrkCWextTower03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower03.nif MrkCWextTower03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower03.nif MrkCWextTower03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower03.nif MrkCWextTower03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [BuildBaseRecords] <Debug: Looking for _camp_indicator_largehidetent_2br for Campfire.esm _Camp_Indicator_TentFurLarge2BR [ACTI:090397B6]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower03.nif MrkCWextTower03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower03.nif MrkCWextTower03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower03.nif MrkCWextTower03:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower03.nif MrkCWextTower03:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [BuildBaseRecords] <Debug: Looking for coralgrk04 for DAc0da.esm zDcdCoralGrK04 [STAT:0C00312A]>
[00:18] [BuildBaseRecords] <Debug: Looking for caveifhalldoorbb01 for Skyrim.esm CaveIFHallDoorBB01 [STAT:0001FEBA]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower03.nif MrkCWextTower03:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower03.nif MrkCWextTower03:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower03.nif MrkCWextTower03:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower03.nif MrkCWextTower03:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [BuildBaseRecords] <Debug: Looking for hhsteps13 for Skyrim.esm HHSteps13_HeavySN [STAT:00078628]>
[00:18] [BuildBaseRecords] <Debug: Looking for dweclutterbowlshape02 for Skyrim.esm DweClutterBowlShape02 [STAT:0006DBE5]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01_LVolcanicTundraDirt for Skyrim.esm MineOreOrichalcum01_LVolcanicTundraDirt "Выход орихалка" [ACTI:0010DB37]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01 for Skyrim.esm MineOreOrichalcum01_LVolcanicTundraDirt "Выход орихалка" [ACTI:0010DB37]>
[00:18] [BuildBaseRecords] <Debug: Looking for blackreachebalconyicorner02 for Skyrim.esm BlackreachEBalconyICorner02 [STAT:000921BF]>
[00:18] [BuildBaseRecords] <Debug: Looking for dweobservatorydome03 for DAc0da.esm zDcdDweObservatoryDome03 "Купол 03" [ACTI:0C00618F]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrdrawbridge01.nif GatehouseLever:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrdrawbridge01.nif GatehouseLever:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrdrawbridge01.nif GatehouseLever:58 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrdrawbridge01.nif GatehouseLever:58 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrdrawbridge01.nif WRDrawBridgeMechanism01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrdrawbridge01.nif WRDrawBridgeMechanism01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [BuildBaseRecords] <Debug: Looking for riftenrwroombcorner03 for Skyrim.esm RiftenRWRoomBCorner03 [STAT:00098D86]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrdrawbridge01.nif WRDrawBridgeMechanism01:58 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrdrawbridge01.nif WRDrawBridgeMechanism01:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\chambers\norrunicamphitheatre01.nif Runes01 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm NorWordWall01 [STAT:0003171C]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\chambers\norrunicamphitheatre01.nif Runes01 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorWordWall01 [STAT:0003171C]>
[00:18] [BuildBaseRecords] <Debug: Looking for dlc2darkelflantern05 for Dragonborn.esm DLC2DarkElfLanternGlow05 [MSTT:04039BBC]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtblacksmith01.nif WindowGlow Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtblacksmith01.nif WindowGlow Shader Flags 2: Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\chambers\norrunicamphitheatre01.nif NorRunicAmphitheatre01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorWordWall01 [STAT:0003171C]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\chambers\norrunicamphitheatre01.nif NorRunicAmphitheatre01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorWordWall01 [STAT:0003171C]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\chambers\norrunicamphitheatre01.nif NorRunicAmphitheatre01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorWordWall01 [STAT:0003171C]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\chambers\norrunicamphitheatre01.nif NorRunicAmphitheatre01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorWordWall01 [STAT:0003171C]>
[00:18] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\winteraspen06.nif textures\dlc01\landscape\trees\treeaspenwinterbranchcomp_n.dds 72877E59 Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:18] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\winteraspen06.nif textures\dlc01\landscape\trees\treeaspenwinterbranchcomp.dds 15AC7577 Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:18] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\winteraspen06.nif textures\landscape\trees\treeaspenbarkcomp.dds 4FD84EAB Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:18] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\winteraspen06.nif textures\landscape\trees\treeaspenbarkcomp_n.dds 3CB4334B Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:18] [dynLoadImage] <Debug: [textures\dlc01\landscape\trees\treeaspenwinterbranchcomp.dds] ResourceExists>
[00:18] [BuildBaseRecords] <Debug: Looking for stonewall02 for Skyrim.esm Stonewall02Snow [STAT:0006F15B]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\chambers\norrunicamphitheatre01.nif NorRunicAmphitheatre01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorWordWall01 [STAT:0003171C]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\chambers\norrunicamphitheatre01.nif NorRunicAmphitheatre01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorWordWall01 [STAT:0003171C]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtblacksmith01.nif RTBlacksmith01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtblacksmith01.nif RTBlacksmith01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:18] [BuildBaseRecords] <Debug: Looking for scoffin for unofficial skyrim special edition patch.esp SCoffin01 "Гроб" [CONT:0008618C]>
[00:18] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower03_lod_0.nif MrkCWextTower03:028 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower03_lod_0.nif MrkCWextTower03:028 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\chambers\norrunicamphitheatre01.nif NorRunicAmphitheatre01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorWordWall01 [STAT:0003171C]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\chambers\norrunicamphitheatre01.nif NorRunicAmphitheatre01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorWordWall01 [STAT:0003171C]>
[00:18] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower03_lod_0.nif DweFacadeTowerSpacer01_LOD:003 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower03_lod_0.nif DweFacadeTowerSpacer01_LOD:003 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtblacksmith01.nif RTBlacksmith01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtblacksmith01.nif RTBlacksmith01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtblacksmith01.nif RTBlacksmith01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtblacksmith01.nif RTBlacksmith01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:18] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower03_lod_0.nif DweFacadeTowerBase01_LOD:003 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtblacksmith01.nif RTBlacksmith01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:18] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower03_lod_0.nif DweFacadeTowerBase01_LOD:003 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtblacksmith01.nif RTBlacksmith01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtblacksmith01.nif RTBlacksmith01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtblacksmith01.nif RTBlacksmith01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtblacksmith01.nif RTBlacksmith01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtblacksmith01.nif RTBlacksmith01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:18] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower03_lod_0.nif DweFacadeTowerSpacer01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower03_lod_0.nif DweFacadeTowerSpacer01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtblacksmith01.nif L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtblacksmith01.nif L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:18] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower03_lod_0.nif DweFacadeTowerBase01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower03_lod_0.nif DweFacadeTowerBase01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [BuildBaseRecords] <Debug: Looking for puzzledoorlargewheel03 for Skyrim.esm PuzzleDoorLargeWheel03 "Внешнее кольцо" [ACTI:0005B35D]>
[00:18] [BuildBaseRecords] <Debug: Looking for caveglhalldeadend01 for Skyrim.esm CaveGLHallDeadEnd01 [STAT:0001B169]>
[00:18] [BuildBaseRecords] <Debug: Looking for ruinslinensheet01 for Skyrim.esm RuinsLinenSheet01 [STAT:00034CD8]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm MrkCWextTower03 [STAT:000F0481]>
[00:18] [BuildBaseRecords] <Debug: Looking for arwhall02 for Update.esm ccBGS_ARWHall02 [STAT:010031F4]>
[00:18] [BuildBaseRecords] <Debug: Looking for walkwayrend01 for Better Dynamic Snow SE.esp WalkwayREnd01Snow [STAT:00091A11]>
[00:18] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern05.nif Object08 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Dragonborn.esm DLC2DarkElfLanternGlow05 [MSTT:04039BBC]>
[00:18] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern05.nif Object08 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2DarkElfLanternGlow05 [MSTT:04039BBC]>
[00:18] [BuildBaseRecords] <Debug: Looking for shackframeturncorner01 for Skyrim.esm ShackFrameTurnCorner01Snow [STAT:00071829]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall02.nif Stonewall02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Stonewall02Snow [STAT:0006F15B]>
[00:18] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantSolitudeSybilleStentorChest "Сундук" [CONT:000A2989]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall02.nif Stonewall02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Stonewall02Snow [STAT:0006F15B]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall02.nif Stonewall02:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Stonewall02Snow [STAT:0006F15B]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall02.nif Stonewall02:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Stonewall02Snow [STAT:0006F15B]>
[00:18] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern05.nif DLC2DarkElfLantern05:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DarkElfLanternGlow05 [MSTT:04039BBC]>
[00:18] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern05.nif DLC2DarkElfLantern05:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DarkElfLanternGlow05 [MSTT:04039BBC]>
[00:18] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern05.nif DLC2DarkElfLantern05:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DarkElfLanternGlow05 [MSTT:04039BBC]>
[00:18] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern05.nif DLC2DarkElfLantern05:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DarkElfLanternGlow05 [MSTT:04039BBC]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtblacksmith01.nif RTBlacksmith01:1 - L2_Supports01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtblacksmith01.nif RTBlacksmith01:1 - L2_Supports01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineoresilver01_LDirt02 for Skyrim.esm MineOreSilver01_LDirt02 "Серебряная жила" [ACTI:0010D08B]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineoresilver01 for Skyrim.esm MineOreSilver01_LDirt02 "Серебряная жила" [ACTI:0010D08B]>
[00:18] [AddModel] <Debug: Meshes\architecture\shackkit\shackframeturncorner01.nif ShackFrameTurnCorner01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackFrameTurnCorner01Snow [STAT:00071829]>
[00:18] [AddModel] <Debug: Meshes\architecture\shackkit\shackframeturncorner01.nif ShackFrameTurnCorner01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackFrameTurnCorner01Snow [STAT:00071829]>
[00:18] [BuildBaseRecords] <Debug: Looking for ivy03 for Skyrim.esm Ivy03 [STAT:00107A1F]>
[00:18] [AddModel] <Debug: Meshes\architecture\shackkit\shackframeturncorner01.nif ShackFrameTurnCorner01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackFrameTurnCorner01Snow [STAT:00071829]>
[00:18] [AddModel] <Debug: Meshes\lod\nordicexterior\norrunicamphitheatre01_lod_0.nif NorRunicAmphitheatre01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorWordWall01 [STAT:0003171C]>
[00:18] [AddModel] <Debug: Meshes\architecture\shackkit\shackframeturncorner01.nif ShackFrameTurnCorner01:30 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackFrameTurnCorner01Snow [STAT:00071829]>
[00:18] [AddModel] <Debug: Meshes\lod\nordicexterior\norrunicamphitheatre01_lod_0.nif NorRunicAmphitheatre01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorWordWall01 [STAT:0003171C]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\norrunicamphitheatre01lod.dds 0 Skyrim.esm NorWordWall01 [STAT:0003171C]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\stonewall02_lod_0.nif Stonewall02:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Stonewall02Snow [STAT:0006F15B]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\stonewall02_lod_0.nif Stonewall02:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Stonewall02Snow [STAT:0006F15B]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\stonewall02_lod_0.nif Stonewall02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Stonewall02Snow [STAT:0006F15B]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\stonewall02_lod_0.nif Stonewall02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Stonewall02Snow [STAT:0006F15B]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm Stonewall02Snow [STAT:0006F15B]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\dlc2darkelflantern05_dyndolod_lod.nif Object08 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Dragonborn.esm DLC2DarkElfLanternGlow05 [MSTT:04039BBC]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\dlc2darkelflantern05_dyndolod_lod.nif Object08 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2DarkElfLanternGlow05 [MSTT:04039BBC]>
[00:18] [AddModel] <Debug: Meshes\lod\shackkit\shackframeturncorner01_lod_0.nif ShackFrameTurnCorner01:26 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackFrameTurnCorner01Snow [STAT:00071829]>
[00:18] [AddModel] <Debug: Meshes\lod\shackkit\shackframeturncorner01_lod_0.nif ShackFrameTurnCorner01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackFrameTurnCorner01Snow [STAT:00071829]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm ShackFrameTurnCorner01Snow [STAT:00071829]>
[00:18] [BuildBaseRecords] <Debug: Looking for dwecontainter02 for Vokrii - Minimalistic Perks of Skyrim.esp VKR_Loc_Hotwire_Container "Устройство управления" [CONT:4A265D9C]>
[00:18] [BuildBaseRecords] <Debug: Looking for hangedman02 for Glenmoril.esm zzzGHHangedMan02NS [STAT:0E1E4FB3]>
[00:18] [AddModel] <Debug: Meshes\lod\nordicexterior\norrunicamphitheatre01_lod_2.nif NorRunicAmphitheatre01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorWordWall01 [STAT:0003171C]>
[00:18] [AddModel] <Debug: Meshes\lod\nordicexterior\norrunicamphitheatre01_lod_2.nif NorRunicAmphitheatre01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorWordWall01 [STAT:0003171C]>
[00:18] [BuildBaseRecords] <Debug: Looking for paintingframebzzzCrbPaintBKlimt01 for Unslaad.esm zzzCrbPaintBKlimt01 [STAT:0F374326]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\norrunicamphitheatre01lod.dds 0 Skyrim.esm NorWordWall01 [STAT:0003171C]>
[00:18] [BuildBaseRecords] <Debug: Looking for paintingframeb for Unslaad.esm zzzCrbPaintBKlimt01 [STAT:0F374326]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif WRHouseBlackSmith01:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [BuildBaseRecords] <Debug: Looking for noblechair02 for Dawnguard.esm DLC1NobleVampireFeastChairLR01 [FURN:02015BC6]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif WRHouseBlackSmith01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [BuildBaseRecords] <Debug: Looking for vanusmace for DAc0da.esm zDcd1stPersonVanusMace [STAT:0C005180]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif WRHouseBlackSmith01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif WRHouseBlackSmith01:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif WRHouseBlackSmith01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif WRHouseBlackSmith01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif WRHouseBlackSmith01:7 - L1_WRHouseBlackSmith01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif WRHouseBlackSmith01:7 - L1_WRHouseBlackSmith01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel02RP_Sand01 for _ResourcePack.esl RP_RockPileL02Sand01 [STAT:FE002077]>
[00:18] [BuildBaseRecords] <Debug: Looking for ruinsdeaddraugr01 for Unslaad.esm zzzCrbDraugrCorpse01 [STAT:0F32025E]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel02 for _ResourcePack.esl RP_RockPileL02Sand01 [STAT:FE002077]>
[00:18] [BuildBaseRecords] <Debug: Looking for tundrastreamend01ReachMoss01 for Skyrim.esm TundraStreamEnd01ReachMoss01 [STAT:00055B0C]>
[00:18] [BuildBaseRecords] <Debug: Looking for tundrastreamend01 for Skyrim.esm TundraStreamEnd01ReachMoss01 [STAT:00055B0C]>
[00:18] [BuildBaseRecords] <Debug: Looking for rug03rolled for Skyrim.esm Rug03Rolled [STAT:00093D2C]>
[00:18] [BuildBaseRecords] <Debug: Looking for sc_mausoleumplatformarch03_Gray for Dawnguard.esm sc_mausoleumplatformarch03_Gray [STAT:020041EB]>
[00:18] [BuildBaseRecords] <Debug: Looking for sc_mausoleumplatformarch03 for Dawnguard.esm sc_mausoleumplatformarch03_Gray [STAT:020041EB]>
[00:18] [BuildBaseRecords] <Debug: Looking for staffsword for Glenmoril.esm zzzRev1stPersonStarChildStaffSword [STAT:0E015386]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif WRHouseBlackSmith01:1 - L1_WRHouseBlackSmith01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif WRHouseBlackSmith01:1 - L1_WRHouseBlackSmith01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [BuildBaseRecords] <Debug: Looking for cavegbalconycorner01 for Skyrim.esm CaveGBalconyCorner01Ice [STAT:00042072]>
[00:18] [BuildBaseRecords] <Debug: Looking for redoranashpile01 for Dragonborn.esm RedoranAshPile01 [STAT:0403AB49]>
[00:18] [BuildBaseRecords] <Debug: Looking for stonewallterracelong02 for Skyrim.esm StonewallTerraceLong02 [STAT:00000A6B]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtblacksmith01_lod.nif RTBlacksmith01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtblacksmith01_lod.nif RTBlacksmith01_LOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:18] [BuildBaseRecords] <Debug: Looking for dweshaftmid01DLC2ApoShaft for Dragonborn.esm DLC2ApoShaft [STAT:0402A914]>
[00:18] [BuildBaseRecords] <Debug: Looking for dweshaftmid01 for Dragonborn.esm DLC2ApoShaft [STAT:0402A914]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrdrawbridge01.nif WRDrawBridgeMechanism01:59 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrdrawbridge01.nif WRDrawBridgeMechanism01:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtblacksmith01_lod.nif RTBlacksmith01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtblacksmith01_lod.nif RTBlacksmith01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrdrawbridge01.nif WoodBridge01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrdrawbridge01.nif WoodBridge01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [BuildBaseRecords] <Debug: Looking for powerworddrem for Skyrim.esm NorWordWallWordDrem [ACTI:00070988]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrdrawbridge01.nif WoodBridge01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrdrawbridge01.nif WoodBridge01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrdrawbridge01.nif WoodBridge01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrdrawbridge01.nif WoodBridge01:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrdrawbridge01.nif WoodBridge01:58 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrdrawbridge01.nif WoodBridge01:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [AddModel] <Debug: Meshes\architecture\shackkit\shackroofmid04.nif ShackRoofMid04:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ShackRoofMid04Ash [STAT:34014C40]>
[00:18] [AddModel] <Debug: Meshes\architecture\shackkit\shackroofmid04.nif ShackRoofMid04:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ShackRoofMid04Ash [STAT:34014C40]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif WRHouseBlackSmith01:2 - L1_WRHouseBlackSmith01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif WRHouseBlackSmith01:2 - L1_WRHouseBlackSmith01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [BuildBaseRecords] <Debug: Looking for caveirhall1way01WT for Wyrmstooth.esp WTCaveIRHall1Way01 [STAT:0A7D3530]>
[00:18] [BuildBaseRecords] <Debug: Looking for dlc2dwermlgwallmidwall02 for Dragonborn.esm DLC2DweRmLgWallMidWall02 [STAT:0401FEC7]>
[00:18] [BuildBaseRecords] <Debug: Looking for nortmpextplatfloorraised01 for Skyrim.esm NorTmpExtPlatFloorRaised01SnowLight [STAT:000C5494]>
[00:18] [BuildBaseRecords] <Debug: Looking for lawf_norextrubblepile01 for Landscape and Water Fixes.esp lawf_NorExtRubblePile01_LightSN [STAT:FE004800]>
[00:18] [BuildBaseRecords] <Debug: Looking for caveirhall1way01 for Wyrmstooth.esp WTCaveIRHall1Way01 [STAT:0A7D3530]>
[00:18] [BuildBaseRecords] <Debug: Looking for iceberglarge for Dawnguard.esm IcebergLarge_LightSNINTERIORDUPLICATE000 [STAT:02002958]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif WRHouseBlackSmith01:10 - L1_WRHouseBlackSmith01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif WRHouseBlackSmith01:10 - L1_WRHouseBlackSmith01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif L2_RootsTundraStreamEnd Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamEnd01ReachMoss01 [STAT:00055B0C]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif L2_RootsTundraStreamEnd Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamEnd01ReachMoss01 [STAT:00055B0C]>
[00:18] [BuildBaseRecords] <Debug: Looking for orclonghouseinterior01 for Skyrim.esm OrcLonghouseInterior01 [STAT:0008BF71]>
[00:18] [BuildBaseRecords] <Debug: Looking for impexticebldgcorner02 for Skyrim.esm ImpExtIceBldgCorner02_NoIce [STAT:000C1DC6]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif L1_RocksTundraStreamEnd Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamEnd01ReachMoss01 [STAT:00055B0C]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif L1_RocksTundraStreamEnd Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamEnd01ReachMoss01 [STAT:00055B0C]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif TundraStreamEnd01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamEnd01ReachMoss01 [STAT:00055B0C]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif TundraStreamEnd01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamEnd01ReachMoss01 [STAT:00055B0C]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif TundraStreamEnd01:4 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm TundraStreamEnd01ReachMoss01 [STAT:00055B0C]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif TundraStreamEnd01:4 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamEnd01ReachMoss01 [STAT:00055B0C]>
[00:18] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumplatformarch03.nif sc_mausoleumPlatformArch03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumplatformarch03_Gray [STAT:020041EB]>
[00:18] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumplatformarch03.nif sc_mausoleumPlatformArch03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumplatformarch03_Gray [STAT:020041EB]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif TundraStreamEnd01:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm TundraStreamEnd01ReachMoss01 [STAT:00055B0C]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif TundraStreamEnd01:5 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamEnd01ReachMoss01 [STAT:00055B0C]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif WRHouseBlackSmith01:0 - L1_WRHouseBlackSmith01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif WRHouseBlackSmith01:0 - L1_WRHouseBlackSmith01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif TundraStreamEnd01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamEnd01ReachMoss01 [STAT:00055B0C]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif TundraStreamEnd01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamEnd01ReachMoss01 [STAT:00055B0C]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif TundraStreamEnd01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamEnd01ReachMoss01 [STAT:00055B0C]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif TundraStreamEnd01:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm TundraStreamEnd01ReachMoss01 [STAT:00055B0C]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif WRHouseBlackSmith01:6 - L1_WRHouseBlackSmith01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif WRHouseBlackSmith01:6 - L1_WRHouseBlackSmith01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif TundraStreamEnd01:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm TundraStreamEnd01ReachMoss01 [STAT:00055B0C]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif TundraStreamEnd01:11 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamEnd01ReachMoss01 [STAT:00055B0C]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpiles03PineForest01 for Skyrim.esm RockPileS03PineForest01 [STAT:00077D5E]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Skyrim.esm RockPileS03PineForest01 [STAT:00077D5E]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif WRHouseBlackSmith01:5 - L1_WRHouseBlackSmith01:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif WRHouseBlackSmith01:5 - L1_WRHouseBlackSmith01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif L1_WRHouseBlackSmith01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif L1_WRHouseBlackSmith01:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayrend01.nif L2_Rope:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayREnd01Snow [STAT:00091A11]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayrend01.nif L2_Rope:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayREnd01Snow [STAT:00091A11]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner02.nif ImpExtIceBldgCorner02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner02_NoIce [STAT:000C1DC6]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner02.nif ImpExtIceBldgCorner02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner02_NoIce [STAT:000C1DC6]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner02.nif ImpExtIceBldgCorner02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner02_NoIce [STAT:000C1DC6]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner02.nif ImpExtIceBldgCorner02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner02_NoIce [STAT:000C1DC6]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner02.nif ImpExtIceBldgCorner02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner02_NoIce [STAT:000C1DC6]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner02.nif ImpExtIceBldgCorner02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner02_NoIce [STAT:000C1DC6]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner02.nif ImpExtIceBldgCorner02:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner02_NoIce [STAT:000C1DC6]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner02.nif ImpExtIceBldgCorner02:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner02_NoIce [STAT:000C1DC6]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner02.nif ImpExtIceBldgCorner02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner02_NoIce [STAT:000C1DC6]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner02.nif ImpExtIceBldgCorner02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner02_NoIce [STAT:000C1DC6]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif L1_WRHouseBlackSmith01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif L1_WRHouseBlackSmith01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [BuildBaseRecords] <Debug: Looking for paintinguc0203 for Wyrmstooth.esp WTPaintinguc0203 [STAT:0A5A6CA4]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracelong02.nif StonewallTerraceLong02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceLong02 [STAT:00000A6B]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracelong02.nif StonewallTerraceLong02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StonewallTerraceLong02 [STAT:00000A6B]>
[00:18] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumplatformarch03_lod.nif sc_mausoleumPlatformArch03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumplatformarch03_Gray [STAT:020041EB]>
[00:18] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumplatformarch03_lod.nif sc_mausoleumPlatformArch03:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumplatformarch03_Gray [STAT:020041EB]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracelong02.nif StonewallTerraceLong02:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceLong02 [STAT:00000A6B]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracelong02.nif StonewallTerraceLong02:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StonewallTerraceLong02 [STAT:00000A6B]>
[00:18] [BuildBaseRecords] <Debug: Looking for shackroofmid04_1A22AE8Apassthru for Better Dynamic Ash.esp BDA_ShackRoofMid04Ash [STAT:34014C40]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner02_lod.nif ImpExtIceBldgCorner02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner02_NoIce [STAT:000C1DC6]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner02_lod.nif ImpExtIceBldgCorner02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner02_NoIce [STAT:000C1DC6]>
[00:18] [BuildBaseRecords] <Debug: Looking for shackroofmid04_1A22AE8A for Better Dynamic Ash.esp BDA_ShackRoofMid04Ash [STAT:34014C40]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel02.nif RockPileL02:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_RockPileL02Sand01 [STAT:FE002077]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel02.nif RockPileL02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_RockPileL02Sand01 [STAT:FE002077]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner02_lod.nif ImpExtIceBldgCorner02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner02_NoIce [STAT:000C1DC6]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner02_lod.nif ImpExtIceBldgCorner02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner02_NoIce [STAT:000C1DC6]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner02_lod.nif ImpExtIceBldgCorner02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner02_NoIce [STAT:000C1DC6]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner02_lod.nif ImpExtIceBldgCorner02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner02_NoIce [STAT:000C1DC6]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayrend01.nif L2_Rope:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayREnd01Snow [STAT:00091A11]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayrend01.nif L2_Rope:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayREnd01Snow [STAT:00091A11]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel02.nif RockPileL02:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test _ResourcePack.esl RP_RockPileL02Sand01 [STAT:FE002077]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel02.nif RockPileL02:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_RockPileL02Sand01 [STAT:FE002077]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayrend01.nif WalkwayREnd01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayREnd01Snow [STAT:00091A11]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayrend01.nif WalkwayREnd01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayREnd01Snow [STAT:00091A11]>
[00:18] [AddModel] <Debug: Meshes\lod\tundra\tundrastreamend01_lod_0.nif TundraStreamEnd01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamEnd01ReachMoss01 [STAT:00055B0C]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayrend01.nif WalkwayREnd01:19 - L2_Rope:19 - L1_Posts:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayREnd01Snow [STAT:00091A11]>
[00:18] [AddModel] <Debug: Meshes\lod\tundra\tundrastreamend01_lod_0.nif TundraStreamEnd01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm TundraStreamEnd01ReachMoss01 [STAT:00055B0C]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayrend01.nif WalkwayREnd01:19 - L2_Rope:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayREnd01Snow [STAT:00091A11]>
[00:18] [BuildBaseRecords] <Debug: Looking for norbridgemid04 for Skyrim.esm NorBridgeMid04_HeavySN [STAT:00065CBF]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner02_lod_3.nif ImpExtIceBldgCorner02_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner02_NoIce [STAT:000C1DC6]>
[00:18] [AddModel] <Debug: Meshes\lod\tundra\tundrastreamend01_lod_0.nif TundraStreamEnd01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamEnd01ReachMoss01 [STAT:00055B0C]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner02_lod_3.nif ImpExtIceBldgCorner02_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner02_NoIce [STAT:000C1DC6]>
[00:18] [AddModel] <Debug: Meshes\lod\tundra\tundrastreamend01_lod_0.nif TundraStreamEnd01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamEnd01ReachMoss01 [STAT:00055B0C]>
[00:18] [AddModel] <Debug: Meshes\lod\tundra\tundrastreamend01_lod_0.nif TundraStreamEnd01:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamEnd01ReachMoss01 [STAT:00055B0C]>
[00:18] [AddModel] <Debug: Meshes\lod\tundra\tundrastreamend01_lod_0.nif TundraStreamEnd01:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm TundraStreamEnd01ReachMoss01 [STAT:00055B0C]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgCorner02_NoIce [STAT:000C1DC6]>
[00:18] [AddModel] <Debug: Meshes\lod\tundra\tundrastreamend01_lod_0.nif L1_RocksTundraStreamEnd Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamEnd01ReachMoss01 [STAT:00055B0C]>
[00:18] [AddModel] <Debug: Meshes\lod\tundra\tundrastreamend01_lod_0.nif L1_RocksTundraStreamEnd Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamEnd01ReachMoss01 [STAT:00055B0C]>
[00:18] [BuildBaseRecords] <Debug: Looking for whvalunstrad14 for Skyrim.esm WHvalunstrad14 [STAT:000FFEB9]>
[00:18] [BuildBaseRecords] <Debug: Looking for caveifbalconycorner04 for Skyrim.esm CaveIFBalconyCorner04 [STAT:00034514]>
[00:18] [BuildBaseRecords] <Debug: Looking for cavegebalconystraight01 for Skyrim.esm CaveGEBalconyStraight01 [STAT:000224D7]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel02.nif RockPileL02:1 - L2_RockPileL02:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_RockPileL02Sand01 [STAT:FE002077]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel02.nif RockPileL02:1 - L2_RockPileL02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_RockPileL02Sand01 [STAT:FE002077]>
[00:18] [BuildBaseRecords] <Debug: Looking for roadchunks02RP_DesertLumpy01 for _ResourcePack.esl RP_RoadChunkS02DesertLumpy01 [STAT:FE002048]>
[00:18] [AddModel] <Debug: Meshes\lod\shackkit\shackroofmid04_1a22ae8a_lod_0.nif ShackRoofMid04:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ShackRoofMid04Ash [STAT:34014C40]>
[00:18] [AddModel] <Debug: Meshes\lod\shackkit\shackroofmid04_1a22ae8a_lod_0.nif ShackRoofMid04:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ShackRoofMid04Ash [STAT:34014C40]>
[00:18] [BuildBaseRecords] <Debug: Looking for roadchunks02 for _ResourcePack.esl RP_RoadChunkS02DesertLumpy01 [STAT:FE002048]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Better Dynamic Ash.esp BDA_ShackRoofMid04Ash [STAT:34014C40]>
[00:18] [BuildBaseRecords] <Debug: Looking for cavewormtubelarge for Dawnguard.esm DLC1cavewormtubelarge [STAT:02015FF5]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterracelong02_lod_0.nif StonewallTerraceLong02:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceLong02 [STAT:00000A6B]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterracelong02_lod_0.nif StonewallTerraceLong02:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StonewallTerraceLong02 [STAT:00000A6B]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterracelong02_lod_0.nif StonewallTerraceLong02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceLong02 [STAT:00000A6B]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterracelong02_lod_0.nif StonewallTerraceLong02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StonewallTerraceLong02 [STAT:00000A6B]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceLong02 [STAT:00000A6B]>
[00:18] [BuildBaseRecords] <Debug: Looking for falmerchieftentcharus for Dawnguard.esm FalmerChiefTentCharus [STAT:020037DE]>
[00:18] [dynLoadImage] <Debug: [textures\landscape\trees\treeaspenbranchcomp_n.dds] ResourceExists>
[00:18] [AddModel] <Debug: Meshes\landscape\roads\roadchunks02.nif RoadChunkS02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test _ResourcePack.esl RP_RoadChunkS02DesertLumpy01 [STAT:FE002048]>
[00:18] [BuildBaseRecords] <Debug: Looking for wtbarrel01 for Wyrmstooth.esp WTBarrel01 [STAT:0A736085]>
[00:18] [AddModel] <Debug: Meshes\landscape\roads\roadchunks02.nif RoadChunkS02:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade _ResourcePack.esl RP_RoadChunkS02DesertLumpy01 [STAT:FE002048]>
[00:18] [BuildBaseRecords] <Debug: Looking for fxbirdflockfleepine for Skyrim.esm FXBirdFlockFleePineACT [ACTI:000BA556]>
[00:18] [AddModel] <Debug: Meshes\landscape\roads\roadchunks02.nif RoadChunkS02:2 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_RoadChunkS02DesertLumpy01 [STAT:FE002048]>
[00:18] [BuildBaseRecords] <Debug: Looking for dlc2dwehallbg4way01 for Dragonborn.esm DLC2DweHallBg4way01 [STAT:040202C5]>
[00:18] [AddModel] <Debug: Meshes\landscape\roads\roadchunks02.nif RoadChunkS02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_RoadChunkS02DesertLumpy01 [STAT:FE002048]>
[00:18] [BuildBaseRecords] <Debug: Looking for svittoriavicihouse for Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [BuildBaseRecords] <Debug: Looking for caveiroomdoorb04 for Skyrim.esm CaveIRoomDoorB04 [STAT:00024B04]>
[00:18] [BuildBaseRecords] <Debug: Looking for caveglhall1way128l01 for Skyrim.esm CaveGLHall1Way128L01Falmer [STAT:000B9E48]>
[00:18] [AddModel] <Debug: Meshes\lod\roads\roadchunks02_lod_0.nif RoadChunkS02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_RoadChunkS02DesertLumpy01 [STAT:FE002048]>
[00:18] [AddModel] <Debug: Meshes\lod\roads\roadchunks02_lod_0.nif RoadChunkS02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_RoadChunkS02DesertLumpy01 [STAT:FE002048]>
[00:18] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadChunkS02DesertLumpy01 [STAT:FE002048]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01_CaveGDirt for Skyrim.esm MineOreOrichalcum01_CaveGDirt "Выход орихалка" [ACTI:0010DB7F]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01 for Skyrim.esm MineOreOrichalcum01_CaveGDirt "Выход орихалка" [ACTI:0010DB7F]>
[00:18] [BuildBaseRecords] <Debug: Looking for norenchanteddias01 for Unslaad.esm zzzCrbNorEnchantedDias01 [STAT:0F413FFB]>
[00:18] [BuildBaseRecords] <Debug: Looking for shackframelend01zzzRevDead for Glenmoril.esm zzzRevDeadShackFrameLend01 [STAT:0E016DD2]>
[00:18] [BuildBaseRecords] <Debug: Looking for cave_lamp02 for Skyrim.esm CaveLamp02_LightSN [STAT:000C7A2E]>
[00:18] [BuildBaseRecords] <Debug: Looking for shackframelend01 for Glenmoril.esm zzzRevDeadShackFrameLend01 [STAT:0E016DD2]>
[00:18] [BuildBaseRecords] <Debug: Looking for commontablelow02 for Skyrim.esm CommonTableLow02 [STAT:000E25DC]>
[00:18] [BuildBaseRecords] <Debug: Looking for apoplatbcorin01 for Dragonborn.esm ApoPlatBCorIn01 [STAT:0401D91E]>
[00:18] [BuildBaseRecords] <Debug: Looking for spelltomeconjuration for Skyrim.esm HighPolyConjurationBook [STAT:0002FBB6]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpilel02_lod_0.nif RockPileL02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_RockPileL02Sand01 [STAT:FE002077]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpilel02_lod_0.nif RockPileL02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_RockPileL02Sand01 [STAT:FE002077]>
[00:18] [BuildBaseRecords] <Debug: Looking for norrubblepile04 for Skyrim.esm NorRubblePile04LightIce [STAT:0010AAE6]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpilel02_lod_0.nif RockPileL02:1 - L2_RockPileL02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_RockPileL02Sand01 [STAT:FE002077]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpilel02_lod_0.nif RockPileL02:1 - L2_RockPileL02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_RockPileL02Sand01 [STAT:FE002077]>
[00:18] [BuildBaseRecords] <Debug: Looking for civilwarrubble04 for Skyrim.esm CivilWarRubble04 [STAT:0005B1D9]>
[00:18] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sand01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\sand01_d.dds _ResourcePack.esl RP_RockPileL02Sand01 [STAT:FE002077]>
[00:18] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactQueenRifle "Сундук" [CONT:0E36C602]>
[00:18] [BuildBaseRecords] <Debug: Looking for akatoshstatuenew for Unslaad.esm zzzCrbAkatoshStatue01 [STAT:0F006356]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayrend01_lod_0.nif WalkwayREnd01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayREnd01Snow [STAT:00091A11]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayrend01_lod_0.nif WalkwayREnd01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayREnd01Snow [STAT:00091A11]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayrend01_lod_0.nif WalkwayREnd01:19 - L2_Rope:19 - L1_Posts:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayREnd01Snow [STAT:00091A11]>
[00:18] [BuildBaseRecords] <Debug: Looking for implroomwall02 for Skyrim.esm ImpLRoomWall02 [STAT:000388B3]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayrend01_lod_0.nif WalkwayREnd01:19 - L2_Rope:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayREnd01Snow [STAT:00091A11]>
[00:18] [dynLoadImage] <Debug: [textures\landscape\trees\treeaspenbarkcomp.dds] ResourceExists>
[00:18] [AddModel] <Debug: Meshes\architecture\shackkit\shackframelend01.nif ShackFrameLEnd01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackFrameLend01 [STAT:0E016DD2]>
[00:18] [AddModel] <Debug: Meshes\architecture\shackkit\shackframelend01.nif ShackFrameLEnd01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackFrameLend01 [STAT:0E016DD2]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile04.nif Chunk04:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile04LightIce [STAT:0010AAE6]>
[00:18] [AddModel] <Debug: Meshes\architecture\shackkit\shackframelend01.nif ShackFrameLEnd01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackFrameLend01 [STAT:0E016DD2]>
[00:18] [BuildBaseRecords] <Debug: Looking for miscpouch for Weapons Armor Clothing & Clutter Fixes.esp TreasKnapsack_NoRespawn_WACCF "Наплечный мешок" [CONT:29014C11]>
[00:18] [AddModel] <Debug: Meshes\architecture\shackkit\shackframelend01.nif ShackFrameLEnd01:30 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackFrameLend01 [STAT:0E016DD2]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile04.nif Chunk04:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile04LightIce [STAT:0010AAE6]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile04.nif NorRubblePile04:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile04LightIce [STAT:0010AAE6]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile04.nif NorRubblePile04:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile04LightIce [STAT:0010AAE6]>
[00:18] [BuildBaseRecords] <Debug: Looking for beastfalling for Glenmoril.esm zzzLrhMq06BeastFalling "Одержимая зверем душа" [ACTI:0E008324]>
[00:18] [dynLoadImage] <Debug: [textures\dlc01\landscape\trees\treeaspenwinterbranchcomp_n.dds] ResourceExists>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile04.nif NorRubblePile04:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile04LightIce [STAT:0010AAE6]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile04.nif NorRubblePile04:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile04LightIce [STAT:0010AAE6]>
[00:18] [BuildBaseRecords] <Debug: Looking for paintingwife for TheBawbsWardenOfTheCoast.esp WCPaintingWife [STAT:10840FF2]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile04.nif NorRubblePile04:35 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile04LightIce [STAT:0010AAE6]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile04.nif NorRubblePile04:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile04LightIce [STAT:0010AAE6]>
[00:18] [BuildBaseRecords] <Debug: Looking for treepineforestuprooted01 for Skyrim.esm TreePineForestUprooted01 [STAT:00013B33]>
[00:18] [BuildBaseRecords] <Debug: Looking for orcchest01 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_SITheoPersonalSavingsChest "Сундук" [CONT:1158AC0A]>
[00:18] [BuildBaseRecords] <Debug: Looking for specimenwerebear for Glenmoril.esm zzzGHSpecimenWereBear [MSTT:0E0142B0]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrdrawbridge01.nif DrawbridgeChains Shader Flags 1: Specular | Skinned | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrdrawbridge01.nif DrawbridgeChains Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [BuildBaseRecords] <Debug: Looking for sc_freewallcap03 for Dawnguard.esm sc_freewallCap03 [STAT:0200F9FA]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrdrawbridge01.nif GatehouseLeverBase01 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrdrawbridge01.nif GatehouseLeverBase01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [AddModel] <Debug: Meshes\lod\whiterun\wrhouseblacksmith01_lod.nif WRHouseBlackSmith01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [AddModel] <Debug: Meshes\lod\whiterun\wrhouseblacksmith01_lod.nif WRHouseBlackSmith01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [BuildBaseRecords] <Debug: Looking for mrkcityintcwwall03 for Skyrim.esm MrkCityIntCWwall03 [STAT:0010E455]>
[00:18] [BuildBaseRecords] <Debug: Looking for norbridgecage01x512b for Skyrim.esm NorBridgeCage01x512b [STAT:000330C2]>
[00:18] [AddModel] <Debug: Meshes\lod\shackkit\shackframelend01_lod_0.nif ShackFrameLEnd01:26 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackFrameLend01 [STAT:0E016DD2]>
[00:18] [AddModel] <Debug: Meshes\lod\shackkit\shackframelend01_lod_0.nif ShackFrameLEnd01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackFrameLend01 [STAT:0E016DD2]>
[00:18] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile04_lod_0.nif Chunk04:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile04LightIce [STAT:0010AAE6]>
[00:18] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile04_lod_0.nif Chunk04:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile04LightIce [STAT:0010AAE6]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile04_lod_0.nif NorRubblePile04:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile04LightIce [STAT:0010AAE6]>
[00:18] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile04_lod_0.nif NorRubblePile04:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile04LightIce [STAT:0010AAE6]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Glenmoril.esm zzzRevDeadShackFrameLend01 [STAT:0E016DD2]>
[00:18] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile04_lod_0.nif NorRubblePile04:35 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile04LightIce [STAT:0010AAE6]>
[00:18] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile04_lod_0.nif NorRubblePile04:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile04LightIce [STAT:0010AAE6]>
[00:18] [BuildBaseRecords] <Debug: Looking for minescaffoldropelong04 for DAc0da.esm zDcdMineScaffoldRopeLong04Snow [STAT:0C004A0E]>
[00:18] [AddModel] <Debug: Meshes\lod\whiterun\wrhouseblacksmith01_lod_2.nif WRHouseBlackSmith01LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [AddModel] <Debug: Meshes\lod\whiterun\wrhouseblacksmith01_lod_2.nif WRHouseBlackSmith01LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:18] [BuildBaseRecords] <Debug: Looking for apoforbiddenbookact01 for Dragonborn.esm DLC2ApocryphaBookPortalActivator "Солстейм" [ACTI:04026675]>
[00:18] [BuildBaseRecords] <Debug: Looking for table01 for Skyrim.esm Table01Snow [STAT:0009B769]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03_LFrozenMarshGrass for Skyrim.esm MineOreQuicksilver03_LFrozenMarshGrass "Ртутная жила" [ACTI:0010DC43]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03 for Skyrim.esm MineOreQuicksilver03_LFrozenMarshGrass "Ртутная жила" [ACTI:0010DC43]>
[00:18] [BuildBaseRecords] <Debug: Looking for fishcarp01 for ccBGSSSE001-Fish.esm ccBGSSSE001_Carp01 "Карп" [ACTI:05000D79]>
[00:18] [AddModel] <Debug: Meshes\landscape\ice\iceberglarge.nif IcebergLarge:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm IcebergLarge_LightSNINTERIORDUPLICATE000 [STAT:02002958]>
[00:18] [AddModel] <Debug: Meshes\landscape\ice\iceberglarge.nif IcebergLarge:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm IcebergLarge_LightSNINTERIORDUPLICATE000 [STAT:02002958]>
[00:18] [BuildBaseRecords] <Debug: Looking for bloodyrags for Glenmoril.esm zzzLrhBloodyRagSta [STAT:0E0087E1]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01ReachGrass01_22EE2B84 for Skyrim.esm DirtCliffsCornerIn01ReachGrass01 [STAT:0006A8C8]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01ReachGrass01 for Skyrim.esm DirtCliffsCornerIn01ReachGrass01 [STAT:0006A8C8]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84passthru for Skyrim.esm DirtCliffsCornerIn01ReachGrass01 [STAT:0006A8C8]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84 for Skyrim.esm DirtCliffsCornerIn01ReachGrass01 [STAT:0006A8C8]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01 for Skyrim.esm DirtCliffsCornerIn01ReachGrass01 [STAT:0006A8C8]>
[00:18] [BuildBaseRecords] <Debug: Looking for seruinsfloorraised01 for Dawnguard.esm SERuinsFloorRaised01 [STAT:0200F3CF]>
[00:18] [BuildBaseRecords] <Debug: Looking for fishcuckoocatfish01 for ccBGSSSE001-Fish.esm ccBGSSSE001_TankCritterCuckooCatfish [ACTI:05000FA0]>
[00:18] [BuildBaseRecords] <Debug: Looking for seruinshallbg2way01 for Dawnguard.esm SERuinsHallBg2Way01 [STAT:02003838]>
[00:18] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaintrim03.nif MountainTrim03_Rocks01 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim03 [STAT:0E00A263]>
[00:18] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaintrim03.nif MountainTrim03_Rocks01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim03 [STAT:0E00A263]>
[00:18] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaintrim03.nif MountainTrim03:4 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim03 [STAT:0E00A263]>
[00:18] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaintrim03.nif MountainTrim03:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim03 [STAT:0E00A263]>
[00:18] [BuildBaseRecords] <Debug: Looking for falmerpgepillar01 for DAc0da.esm zDcdFalmerPGEPillar01 [STAT:0C000FCD]>
[00:18] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaintrim03.nif MountainTrim03_Rocks01:0 - L2_Rocks01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim03 [STAT:0E00A263]>
[00:18] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaintrim03.nif MountainTrim03_Rocks01:0 - L2_Rocks01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim03 [STAT:0E00A263]>
[00:18] [BuildBaseRecords] <Debug: Looking for dwefacadetower3x4WT for Wyrmstooth.esp WTDweFacadeTower3x4 [STAT:0A3177E8]>
[00:18] [BuildBaseRecords] <Debug: Looking for dwefacadetower3x4 for Wyrmstooth.esp WTDweFacadeTower3x4 [STAT:0A3177E8]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall03.nif MrkCityIntCWwall03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCityIntCWwall03 [STAT:0010E455]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall03.nif MrkCityIntCWwall03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCityIntCWwall03 [STAT:0010E455]>
[00:18] [BuildBaseRecords] <Debug: Looking for whprisonwall01 for Skyrim.esm WHprisonwall01 [STAT:000DEF02]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall03.nif MrkCityIntCWwall03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCityIntCWwall03 [STAT:0010E455]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall03.nif MrkCityIntCWwall03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCityIntCWwall03 [STAT:0010E455]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall03.nif MrkCityIntCWwall03:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCityIntCWwall03 [STAT:0010E455]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall03.nif MrkCityIntCWwall03:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCityIntCWwall03 [STAT:0010E455]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall03.nif MrkCityIntCWwall03:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCityIntCWwall03 [STAT:0010E455]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall03.nif MrkCityIntCWwall03:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCityIntCWwall03 [STAT:0010E455]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall03.nif MrkCityIntCWwall03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCityIntCWwall03 [STAT:0010E455]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall03.nif MrkCityIntCWwall03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCityIntCWwall03 [STAT:0010E455]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall03.nif MrkCityIntCWwall03:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCityIntCWwall03 [STAT:0010E455]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall03.nif MrkCityIntCWwall03:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCityIntCWwall03 [STAT:0010E455]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall03.nif MrkCityIntCWwall03:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCityIntCWwall03 [STAT:0010E455]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall03.nif MrkCityIntCWwall03:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCityIntCWwall03 [STAT:0010E455]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif WHprisonwall01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall01 [STAT:000DEF02]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif WHprisonwall01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall01 [STAT:000DEF02]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif WHprisonwall01:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WHprisonwall01 [STAT:000DEF02]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif WHprisonwall01:1 Shader Flags 2: No_Fade | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall01 [STAT:000DEF02]>
[00:18] [BuildBaseRecords] <Debug: Looking for dlc2rieklingtotemskull for Dragonborn.esm DLC2RieklingTotemSkull [STAT:04019C51]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif WHprisonwall01:2 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall01 [STAT:000DEF02]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif WHprisonwall01:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall01 [STAT:000DEF02]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif WHprisonwall01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall01 [STAT:000DEF02]>
[00:18] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif WHprisonwall01:3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall01 [STAT:000DEF02]>
[00:18] [BuildBaseRecords] <Debug: Looking for noblechest01 for HearthFires.esm BYOHHouseNobleChest01 "Сундук" [CONT:03008372]>
[00:18] [BuildBaseRecords] <Debug: Looking for rqnotedagger for Glenmoril.esm zzzGHrqNoteIronDagger "Железные кинжалы" [ACTI:0E088777]>
[00:18] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall01_lod_2.nif WHprisonwall01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall01 [STAT:000DEF02]>
[00:18] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall01_lod_2.nif WHprisonwall01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall01 [STAT:000DEF02]>
[00:18] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall01_lod_2.nif WHprisonwall01:2 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall01 [STAT:000DEF02]>
[00:18] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall01_lod_2.nif WHprisonwall01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall01 [STAT:000DEF02]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim03_lod_0.nif MountainTrim03_LOD_0:1 Shader Flags 1: Vertex_Alpha | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim03 [STAT:0E00A263]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim03_lod_0.nif MountainTrim03_LOD_0:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim03 [STAT:0E00A263]>
[00:18] [BuildBaseRecords] <Debug: Looking for hagravendeadskeeverpole02 for Skyrim.esm HagravenDeadSkeeverPole02 [STAT:000ACB00]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim03_lod_0.nif MountainTrim03_LOD_0:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim03 [STAT:0E00A263]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim03_lod_0.nif MountainTrim03_LOD_0:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim03 [STAT:0E00A263]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim03_lod_0.nif MountainTrim03_LOD_0:4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim03 [STAT:0E00A263]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim03_lod_0.nif MountainTrim03_LOD_0:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim03 [STAT:0E00A263]>
[00:18] [BuildBaseRecords] <Debug: Looking for sarcophagusskulllock01 for Skyrim.esm SarcophagusSkullLock01 "Паз" [ACTI:000A3440]>
[00:18] [AddModel] <Debug: Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow.nif Trunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:18] [AddModel] <Debug: Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow.nif Trunk Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:18] [AddModel] <Debug: Meshes\lod\markarth\mrkcityintcwwall03_lod_0.nif DweCivWarWall03:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCityIntCWwall03 [STAT:0010E455]>
[00:18] [AddModel] <Debug: Meshes\lod\markarth\mrkcityintcwwall03_lod_0.nif DweCivWarWall03:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCityIntCWwall03 [STAT:0010E455]>
[00:18] [AddModel] <Debug: Meshes\lod\markarth\mrkcityintcwwall03_lod_0.nif DweCivWarWall03:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCityIntCWwall03 [STAT:0010E455]>
[00:18] [AddModel] <Debug: Meshes\lod\markarth\mrkcityintcwwall03_lod_0.nif DweCivWarWall03:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCityIntCWwall03 [STAT:0010E455]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\treepineforestuprooted01.nif Lichen Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm TreePineForestUprooted01 [STAT:00013B33]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\treepineforestuprooted01.nif Lichen Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForestUprooted01 [STAT:00013B33]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkCityIntCWwall03 [STAT:0010E455]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\dwecivwarwall01lod.dds 1 Skyrim.esm MrkCityIntCWwall03 [STAT:0010E455]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\treepineforestuprooted01.nif L2_Ivy Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestUprooted01 [STAT:00013B33]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\treepineforestuprooted01.nif L2_Ivy Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForestUprooted01 [STAT:00013B33]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\treepineforestuprooted01.nif L2_Splinters Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestUprooted01 [STAT:00013B33]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\treepineforestuprooted01.nif L2_Splinters Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForestUprooted01 [STAT:00013B33]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\treepineforestuprooted01.nif TreePineForestUprooted01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestUprooted01 [STAT:00013B33]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\treepineforestuprooted01.nif TreePineForestUprooted01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForestUprooted01 [STAT:00013B33]>
[00:18] [BuildBaseRecords] <Debug: Looking for redoranbasewall01 for Dragonborn.esm RedoranBaseWall01 [STAT:04039E68]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\treepineforestuprooted01.nif TreePineForestUprooted01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestUprooted01 [STAT:00013B33]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\treepineforestuprooted01.nif TreePineForestUprooted01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForestUprooted01 [STAT:00013B33]>
[00:18] [AddModel] <Debug: Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow.nif MainBranches:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:18] [AddModel] <Debug: Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow.nif MainBranches:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:18] [AddModel] <Debug: Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow.nif MainBranches:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:18] [BuildBaseRecords] <Debug: Looking for fxswirlslg2x1 for Skyrim.esm FXSwirlsLg2x1 [MSTT:000B9479]>
[00:18] [AddModel] <Debug: Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow.nif MainBranches:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:18] [BuildBaseRecords] <Debug: Looking for statuewithsword for Glenmoril.esm zzzRevWitStatueWithSword [STAT:0E007D5F]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtdockwallr01.nif RTDockWallR01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockWallR01_Snow [STAT:0E00CABB]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtdockwallr01.nif RTDockWallR01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockWallR01_Snow [STAT:0E00CABB]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockanimalden01RockAnimalDenReachDirt01_LightSN for Skyrim.esm RockAnimalDenReachDirt01_LightSN [STAT:000EC9EA]>
[00:18] [AddModel] <Debug: Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow.nif L2_:0 - L1_:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtdockwallr01.nif RTDockWallR01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockWallR01_Snow [STAT:0E00CABB]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtdockwallr01.nif RTDockWallR01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockWallR01_Snow [STAT:0E00CABB]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockanimalden01 for Skyrim.esm RockAnimalDenReachDirt01_LightSN [STAT:000EC9EA]>
[00:18] [AddModel] <Debug: Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow.nif L2_:0 - L1_:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:18] [BuildBaseRecords] <Debug: Looking for dlc2stalhrimore for Unslaad.esm zzzCrbDbStalhrimore [STAT:0F3C8826]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim03_lod_1.nif MountainTrim03_LOD_1:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim03 [STAT:0E00A263]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim03_lod_1.nif MountainTrim03_LOD_1:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim03 [STAT:0E00A263]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\treepineforestuprooted01.nif TreePineForestUprooted01:0 - L1_LargeBranches:0 - L2_Branches:0 - L2_Stubbs:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestUprooted01 [STAT:00013B33]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\treepineforestuprooted01.nif TreePineForestUprooted01:0 - L1_LargeBranches:0 - L2_Branches:0 - L2_Stubbs:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForestUprooted01 [STAT:00013B33]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim03_lod_1.nif MountainTrim03_LOD_1:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim03 [STAT:0E00A263]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim03_lod_1.nif MountainTrim03_LOD_1:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim03 [STAT:0E00A263]>
[00:18] [AddModel] <Debug: Meshes\lod\ice\iceberglarge_lod_0.nif IcebergLarge_LOD_0:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm IcebergLarge_LightSNINTERIORDUPLICATE000 [STAT:02002958]>
[00:18] [AddModel] <Debug: Meshes\lod\ice\iceberglarge_lod_0.nif IcebergLarge_LOD_0:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm IcebergLarge_LightSNINTERIORDUPLICATE000 [STAT:02002958]>
[00:18] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasewall01.nif RedoranBaseWall01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranBaseWall01 [STAT:04039E68]>
[00:18] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasewall01.nif RedoranBaseWall01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranBaseWall01 [STAT:04039E68]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtdockwallr01_lod.nif RTDockWallR01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockWallR01_Snow [STAT:0E00CABB]>
[00:18] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasewall01.nif RedoranBaseWall01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranBaseWall01 [STAT:04039E68]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtdockwallr01_lod.nif RTDockWallR01_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockWallR01_Snow [STAT:0E00CABB]>
[00:18] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasewall01.nif RedoranBaseWall01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranBaseWall01 [STAT:04039E68]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTDockWallR01_Snow [STAT:0E00CABB]>
[00:18] [BuildBaseRecords] <Debug: Looking for impextblocks05 for Skyrim.esm ImpExtBlocks05SnowLight [STAT:000C689C]>
[00:18] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasewall01.nif RedoranBaseWall01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranBaseWall01 [STAT:04039E68]>
[00:18] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasewall01.nif RedoranBaseWall01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranBaseWall01 [STAT:04039E68]>
[00:18] [BuildBaseRecords] <Debug: Looking for wrshacksbase02 for Skyrim.esm WRShacksBase02 [STAT:0004D74F]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\iceberglargelod.dds 0 Dawnguard.esm IcebergLarge_LightSNINTERIORDUPLICATE000 [STAT:02002958]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\treepineforestuprooted01.nif DirtTrim:11 - L2_LargeRoots:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestUprooted01 [STAT:00013B33]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\treepineforestuprooted01.nif DirtTrim:11 - L2_LargeRoots:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForestUprooted01 [STAT:00013B33]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilem02wetRiverbedEdge01 for Skyrim.esm RockPileM02WetRiverbedEdge01 [STAT:00075432]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilem02wet for Skyrim.esm RockPileM02WetRiverbedEdge01 [STAT:00075432]>
[00:18] [AddModel] <Debug: Meshes\dlc02\lod\redoranbasewall01_lod.nif RedoranBaseWall01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranBaseWall01 [STAT:04039E68]>
[00:18] [AddModel] <Debug: Meshes\dlc02\lod\redoranbasewall01_lod.nif RedoranBaseWall01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranBaseWall01 [STAT:04039E68]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2redoran01lod.dds 0 Dragonborn.esm RedoranBaseWall01 [STAT:04039E68]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim03_lod_2.nif MountainTrim03_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim03 [STAT:0E00A263]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim03_lod_2.nif MountainTrim03_LOD_2:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim03 [STAT:0E00A263]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d.dds] ResourceExists>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim03_lod_2.nif MountainTrim03_LOD_2:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim03 [STAT:0E00A263]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim03_lod_2.nif MountainTrim03_LOD_2:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim03 [STAT:0E00A263]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgepillar01.nif FalmerPGEPillar01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdFalmerPGEPillar01 [STAT:0C000FCD]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgepillar01.nif FalmerPGEPillar01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdFalmerPGEPillar01 [STAT:0C000FCD]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgepillar01.nif FalmerPGEPillar01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdFalmerPGEPillar01 [STAT:0C000FCD]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgepillar01.nif FalmerPGEPillar01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdFalmerPGEPillar01 [STAT:0C000FCD]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\treepineforestuprooted01.nif L2_Branches:2 - L2_Roots:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestUprooted01 [STAT:00013B33]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\treepineforestuprooted01.nif L2_Branches:2 - L2_Roots:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForestUprooted01 [STAT:00013B33]>
[00:18] [BuildBaseRecords] <Debug: Looking for casextfrontrighttower01 for Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif ImpExtBlocks05:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBlocks05SnowLight [STAT:000C689C]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif ImpExtBlocks05:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBlocks05SnowLight [STAT:000C689C]>
[00:18] [AddModel] <Debug: Meshes\lod\ice\iceberglarge_lod_1.nif IcebergLarge_LOD_1:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm IcebergLarge_LightSNINTERIORDUPLICATE000 [STAT:02002958]>
[00:18] [AddModel] <Debug: Meshes\lod\ice\iceberglarge_lod_1.nif IcebergLarge_LOD_1:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm IcebergLarge_LightSNINTERIORDUPLICATE000 [STAT:02002958]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d.dds] DXGI_FORMAT_BC7_UNORM>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpiles04Rocks01Snow for Update.esm RockPileS04Rocks01Snow [STAT:000B5994]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Update.esm RockPileS04Rocks01Snow [STAT:000B5994]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\2513CA54FE47434886757FEAA22E3961.dds">
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\iceberglargelod.dds 0 Dawnguard.esm IcebergLarge_LightSNINTERIORDUPLICATE000 [STAT:02002958]>
[00:18] [BuildBaseRecords] <Debug: File not found Meshes\actors\dlc01\vampirebrute\vampirebrute.nif. Used by Dawnguard.esm TestVampireBrute [STAT:0200C1DD]>
[00:18] [AddModel] <Debug: Meshes\lod\ice\iceberglarge_lod_2.nif IcebergLarge_LOD_2:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm IcebergLarge_LightSNINTERIORDUPLICATE000 [STAT:02002958]>
[00:18] [AddModel] <Debug: Meshes\lod\ice\iceberglarge_lod_2.nif IcebergLarge_LOD_2:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm IcebergLarge_LightSNINTERIORDUPLICATE000 [STAT:02002958]>
[00:18] [BuildBaseRecords] <Debug: Looking for byohhousetrophygoat01 for HearthFires.esm BYOHHouseTrophy17Goat [STAT:03015BDD]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\iceberglargelod.dds 0 Dawnguard.esm IcebergLarge_LightSNINTERIORDUPLICATE000 [STAT:02002958]>
[00:18] [AddModel] <Debug: Meshes\lod\imperial\impextblocks05_lod_0.nif ImpExtBlocks05:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBlocks05SnowLight [STAT:000C689C]>
[00:18] [AddModel] <Debug: Meshes\lod\imperial\impextblocks05_lod_0.nif ImpExtBlocks05:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm ImpExtBlocks05SnowLight [STAT:000C689C]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase02.nif WRShacksBase02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRShacksBase02 [STAT:0004D74F]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase02.nif WRShacksBase02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRShacksBase02 [STAT:0004D74F]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase02.nif WRShacksBase02:15 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRShacksBase02 [STAT:0004D74F]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase02.nif WRShacksBase02:15 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRShacksBase02 [STAT:0004D74F]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase02.nif WRShacksBase02:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRShacksBase02 [STAT:0004D74F]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase02.nif WRShacksBase02:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRShacksBase02 [STAT:0004D74F]>
[00:18] [BuildBaseRecords] <Debug: Looking for byohbyohwrshackfloor01 for HearthFires.esm BYOHBYOHWRshackFloor01 [STAT:03003224]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase02.nif WRShacksBase02:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRShacksBase02 [STAT:0004D74F]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase02.nif WRShacksBase02:29 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRShacksBase02 [STAT:0004D74F]>
[00:18] [AddModel] <Debug: Meshes\dlc01\landscape\snowdrifts\snowgrassmound01.nif L1_SnowGrassMound01 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SnowGrassMound01 [TREE:02003AC6]>
[00:18] [AddModel] <Debug: Meshes\dlc01\landscape\snowdrifts\snowgrassmound01.nif L1_SnowGrassMound01 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Dawnguard.esm SnowGrassMound01 [TREE:02003AC6]>
[00:18] [AddModel] <Debug: Meshes\dlc01\landscape\snowdrifts\snowgrassmound01.nif SnowGrassMound01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SnowGrassMound01 [TREE:02003AC6]>
[00:18] [AddModel] <Debug: Meshes\dlc01\landscape\snowdrifts\snowgrassmound01.nif SnowGrassMound01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm SnowGrassMound01 [TREE:02003AC6]>
[00:18] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgepillar01_lod_0.nif FalmerPGEPillar01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdFalmerPGEPillar01 [STAT:0C000FCD]>
[00:18] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgepillar01_lod_0.nif FalmerPGEPillar01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdFalmerPGEPillar01 [STAT:0C000FCD]>
[00:18] [BuildBaseRecords] <Debug: Looking for rtmeadery02city for Skyrim.esm RTMeadery02City [STAT:000F2404]>
[00:18] [BuildBaseRecords] <Debug: Looking for counterleft01 for Skyrim.esm CounterLeft01 [STAT:00028B0E]>
[00:18] [BuildBaseRecords] <Debug: Looking for impjailwall02zzzCORJailWall02 for Vigilant.esm zzzCORJailWall02 [STAT:0D054EE6]>
[00:18] [BuildBaseRecords] <Debug: Looking for impjailwall02 for Vigilant.esm zzzCORJailWall02 [STAT:0D054EE6]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem02wet.nif RockPileM02Wet:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM02WetRiverbedEdge01 [STAT:00075432]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem02wet.nif RockPileM02Wet:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM02WetRiverbedEdge01 [STAT:00075432]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem02wet.nif RockPileM02Wet:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockPileM02WetRiverbedEdge01 [STAT:00075432]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem02wet.nif RockPileM02Wet:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM02WetRiverbedEdge01 [STAT:00075432]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem02wet.nif RockPileM02Wet:9 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM02WetRiverbedEdge01 [STAT:00075432]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem02wet.nif RockPileM02Wet:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM02WetRiverbedEdge01 [STAT:00075432]>
[00:18] [BuildBaseRecords] <Debug: Looking for bretonlowerclasstable02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SITable02 [STAT:1102E803]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem02wet.nif RockPileM02Wet:18 - L2_RockPileM06:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM02WetRiverbedEdge01 [STAT:00075432]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem02wet.nif RockPileM02Wet:18 - L2_RockPileM06:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM02WetRiverbedEdge01 [STAT:00075432]>
[00:18] [AddModel] <Debug: Meshes\_resourcepack\landscape\plants\japaneseboxwood01.nif Shader Flags 1: Specular | Skinned | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_Boxwood01 [TREE:FE002012]>
[00:18] [AddModel] <Debug: Meshes\_resourcepack\landscape\plants\japaneseboxwood01.nif Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Back_Lighting _ResourcePack.esl RP_Boxwood01 [TREE:FE002012]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpiles04.nif RockPileS04:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockPileS04Rocks01Snow [STAT:000B5994]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpiles04.nif RockPileS04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm RockPileS04Rocks01Snow [STAT:000B5994]>
[00:18] [AddModel] <Debug: Meshes\lod\whiterun\wrshacksbase02_lod_2.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRShacksBase02 [STAT:0004D74F]>
[00:18] [AddModel] <Debug: Meshes\lod\whiterun\wrshacksbase02_lod_2.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRShacksBase02 [STAT:0004D74F]>
[00:18] [AddModel] <Debug: Meshes\_resourcepack\landscape\plants\japaneseboxwood01.nif Shader Flags 1: Specular | Skinned | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_Boxwood01 [TREE:FE002012]>
[00:18] [AddModel] <Debug: Meshes\_resourcepack\landscape\plants\japaneseboxwood01.nif Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_Boxwood01 [TREE:FE002012]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2.dds] ResourceExists>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRShacksBase02 [STAT:0004D74F]>
[00:18] [BuildBaseRecords] <Debug: Looking for smdeentsol02WTMdEEntSol02 for Wyrmstooth.esp WTMdEEntSol02 [STAT:0A5F5AD2]>
[00:18] [BuildBaseRecords] <Debug: Looking for smdeentsol02 for Wyrmstooth.esp WTMdEEntSol02 [STAT:0A5F5AD2]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpiles04.nif RockPileS04:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockPileS04Rocks01Snow [STAT:000B5994]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpiles04.nif RockPileS04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm RockPileS04Rocks01Snow [STAT:000B5994]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\58CA76AB819C4F3FB538DF746699EF1C.dds">
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2.dds] ResourceExists>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\B782CB73CFD741EA9F9C135536DF4029.dds">
[00:18] [BuildBaseRecords] <Debug: Looking for rockcliff08Snow_HeavySN for Update.esm RockCliff08Snow_HeavySN [STAT:000774BC]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Update.esm RockCliff08Snow_HeavySN [STAT:000774BC]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineoregold01_LFallForestGrass for Skyrim.esm MineOreGold01_LFallForestGrass "Золотая жила" [ACTI:0010DAE3]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineoregold01 for Skyrim.esm MineOreGold01_LFallForestGrass "Золотая жила" [ACTI:0010DAE3]>
[00:18] [BuildBaseRecords] <Debug: Looking for dragonpriestmaskiron01 for Skyrim.esm DragonPriestMaskIron01 [ACTI:00081D77]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestuprooted01_lod.nif TreePineForestUprooted01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestUprooted01 [STAT:00013B33]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestuprooted01_lod.nif TreePineForestUprooted01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForestUprooted01 [STAT:00013B33]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestuprooted01_lod.nif TreePineForestUprooted01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestUprooted01 [STAT:00013B33]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestuprooted01_lod.nif TreePineForestUprooted01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForestUprooted01 [STAT:00013B33]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestuprooted01_lod.nif TreePineForestUprooted01:0 - L1_LargeBranches:0 - L2_Branches:0 - L2_Stubbs:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestUprooted01 [STAT:00013B33]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestuprooted01_lod.nif TreePineForestUprooted01:0 - L1_LargeBranches:0 - L2_Branches:0 - L2_Stubbs:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForestUprooted01 [STAT:00013B33]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\wet\rockpilem02wet_lod_0.nif RockPileM02Wet:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM02WetRiverbedEdge01 [STAT:00075432]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\wet\rockpilem02wet_lod_0.nif RockPileM02Wet:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM02WetRiverbedEdge01 [STAT:00075432]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\wet\rockpilem02wet_lod_0.nif RockPileM02Wet:18 - L2_RockPileM06:18 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM02WetRiverbedEdge01 [STAT:00075432]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\wet\rockpilem02wet_lod_0.nif RockPileM02Wet:18 - L2_RockPileM06:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM02WetRiverbedEdge01 [STAT:00075432]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpiles04_lod_0.nif RockPileS04:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockPileS04Rocks01Snow [STAT:000B5994]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpiles04_lod_0.nif RockPileS04:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm RockPileS04Rocks01Snow [STAT:000B5994]>
[00:18] [AddModel] <Debug: Skinned model Meshes\_resourcepack\landscape\plants\japaneseboxwood01.nif _ResourcePack.esl RP_Boxwood01 [TREE:FE002012]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpiles04_lod_0.nif RockPileS04:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockPileS04Rocks01Snow [STAT:000B5994]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpiles04_lod_0.nif RockPileS04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm RockPileS04Rocks01Snow [STAT:000B5994]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockanimalden01.nif RockAnimalDen01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockAnimalDenReachDirt01_LightSN [STAT:000EC9EA]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockanimalden01.nif RockAnimalDen01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockAnimalDenReachDirt01_LightSN [STAT:000EC9EA]>
[00:18] [BuildBaseRecords] <Debug: Looking for falmerbigfence01 for Skyrim.esm FalmerBFence01 [STAT:00099D46]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockanimalden01.nif RockAnimalDen01:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockAnimalDenReachDirt01_LightSN [STAT:000EC9EA]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockanimalden01.nif RockAnimalDen01:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockAnimalDenReachDirt01_LightSN [STAT:000EC9EA]>
[00:18] [BuildBaseRecords] <Debug: Looking for fishplaque_driftwood01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FishPlaqueDriftwood [STAT:05000D70]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockcliff06 for Skyrim.esm RockCliff06SnowMountain1P [STAT:00097EA0]>
[00:18] [BuildBaseRecords] <Debug: Looking for opdwehallbgendcap01cap for Glenmoril.esm zzzRevOpDweHallBgEndCap01Cap [STAT:0E25E46B]>
[00:18] [BuildBaseRecords] <Debug: Looking for powerwordlo for Skyrim.esm NorWordWallWordLo [ACTI:0007099E]>
[00:18] [BuildBaseRecords] <Debug: Looking for dlc2telmithryndiseased01 for Dragonborn.esm DLC2TelMithrynDiseasedDUPLICATE002 [STAT:04035825]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineclroommid01 for Skyrim.esm MineCLRoomMid01 [STAT:00045506]>
[00:18] [BuildBaseRecords] <Debug: Looking for bedrollhay01LPineForest03F for Skyrim.esm BedrollHay01LPineForest03F "Лежанка" [FURN:000C1988]>
[00:18] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LPineForest03F "Лежанка" [FURN:000C1988]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockanimalden01.nif RockAnimalDen01:1 - L2_RockAnimalDen:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockAnimalDenReachDirt01_LightSN [STAT:000EC9EA]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockanimalden01.nif RockAnimalDen01:1 - L2_RockAnimalDen:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockAnimalDenReachDirt01_LightSN [STAT:000EC9EA]>
[00:18] [BuildBaseRecords] <Debug: Looking for ruins_chair01 for Skyrim.esm NorThroneSTATIC [STAT:000267D5]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockanimalden01.nif RockAnimalDen01:0 - L2_RockAnimalDen:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockAnimalDenReachDirt01_LightSN [STAT:000EC9EA]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockanimalden01.nif RockAnimalDen01:0 - L2_RockAnimalDen:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockAnimalDenReachDirt01_LightSN [STAT:000EC9EA]>
[00:18] [BuildBaseRecords] <Debug: Looking for dlc2chitinplate for TheBawbsWardenOfTheCoast.esp WCChitinStatic01 [STAT:101361C7]>
[00:18] [BuildBaseRecords] <Debug: Looking for firstborn01 for Glenmoril.esm zzzRevFirstBorn01 [STAT:0E2EBC6C]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x4.nif DweFacadeTower3x4:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower3x4 [STAT:0A3177E8]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x4.nif DweFacadeTower3x4:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower3x4 [STAT:0A3177E8]>
[00:18] [BuildBaseRecords] <Debug: Looking for l1_sc_gravestone_short04 for Dawnguard.esm sc_gravestone_short04 [STAT:020059CE]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif Moss VitoriaVici Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif Moss VitoriaVici Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif L1_Shutters:6 - L1_Frames:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif L1_Shutters:6 - L1_Frames:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif Win07:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif Win07:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif SVittoria Vici HouseMesh:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif SVittoria Vici HouseMesh:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif Win07:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif Win07:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif Win07:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif Win07:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif Win07:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif Win07:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif Win07:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif Win07:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif Win07:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif Win07:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif Win07:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif Win07:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif Win07:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif Win07:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif Win07:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif Win07:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif Win07:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif Win07:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [BuildBaseRecords] <Debug: Looking for riftenrwhall1way02_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWHall1Way02_Solitude [STAT:11533C80]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif Chunk02 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif Chunk02 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [BuildBaseRecords] <Debug: Looking for riftenrwhall1way02 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWHall1Way02_Solitude [STAT:11533C80]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif RubblePile02:11 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif RubblePile02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif RubblePile02:16 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif RubblePile02:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif RubblePile02:27 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif RubblePile02:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif Chunk01 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif Chunk01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x4.nif DweFacadeTower3x4:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower3x4 [STAT:0A3177E8]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x4.nif DweFacadeTower3x4:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower3x4 [STAT:0A3177E8]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif RubblePile01:16 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif RubblePile01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif RubblePile01:27 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif RubblePile01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif Chunk03 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif Chunk03 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x4.nif DweFacadeTower3x4:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower3x4 [STAT:0A3177E8]>
[00:18] [BuildBaseRecords] <Debug: Looking for root04zzzRevOrchard_dead for Glenmoril.esm zzzRevOrchardRoot04_dead [STAT:0E004AC2]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x4.nif DweFacadeTower3x4:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower3x4 [STAT:0A3177E8]>
[00:18] [BuildBaseRecords] <Debug: Looking for root04 for Glenmoril.esm zzzRevOrchardRoot04_dead [STAT:0E004AC2]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif RubblePile03:11 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif RubblePile03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif RubblePile03:16 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif RubblePile03:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif RubblePile03:27 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif RubblePile03:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [BuildBaseRecords] <Debug: Looking for wrjaildoor01 for Skyrim.esm WRJailDoor01PRISONER [DOOR:000AA789]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockanimalden01_lod_0.nif RockAnimalDen01:1 - L2_RockAnimalDen:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockAnimalDenReachDirt01_LightSN [STAT:000EC9EA]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockanimalden01_lod_0.nif RockAnimalDen01:1 - L2_RockAnimalDen:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockAnimalDenReachDirt01_LightSN [STAT:000EC9EA]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockanimalden01_lod_0.nif RockAnimalDen01:0 - L2_RockAnimalDen:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockAnimalDenReachDirt01_LightSN [STAT:000EC9EA]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockanimalden01_lod_0.nif RockAnimalDen01:0 - L2_RockAnimalDen:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockAnimalDenReachDirt01_LightSN [STAT:000EC9EA]>
[00:18] [BuildBaseRecords] <Debug: Looking for nortowerruinsinttopfloor02 for Skyrim.esm NorTowerRuinsIntTopFloor02Snow [STAT:0006A528]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif CasExtFrontRightTower01:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif CasExtFrontRightTower01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [BuildBaseRecords] <Debug: Looking for caveglroomwall04 for Skyrim.esm CaveGLRoomWall04Falmer [STAT:000B9E6D]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x4.nif DweFacadeTower3x4:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower3x4 [STAT:0A3177E8]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x4.nif DweFacadeTower3x4:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower3x4 [STAT:0A3177E8]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif CasExtFrontRightTower01:2 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif CasExtFrontRightTower01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockanimalden01_lod_1.nif RockAnimalDen01:1 - L2_RockAnimalDen:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockAnimalDenReachDirt01_LightSN [STAT:000EC9EA]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockanimalden01_lod_1.nif RockAnimalDen01:1 - L2_RockAnimalDen:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockAnimalDenReachDirt01_LightSN [STAT:000EC9EA]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif CasExtFrontRightTower01:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif CasExtFrontRightTower01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif CasExtFrontRightTower01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif CasExtFrontRightTower01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif CasExtFrontRightTower01:16 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontrighttower01.nif CasExtFrontRightTower01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif SVittoria Vici HouseMesh:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif SVittoria Vici HouseMesh:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x4.nif DweFacadeTower3x4:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower3x4 [STAT:0A3177E8]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x4.nif DweFacadeTower3x4:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower3x4 [STAT:0A3177E8]>
[00:18] [BuildBaseRecords] <Debug: Looking for strongbox01 for ccBGSSSE001-Fish.esm ccBGSSSE001_RiftenViriyaStrongbox "Сейф Вирии" [CONT:05000EB8]>
[00:18] [BuildBaseRecords] <Debug: Looking for byohbyohwrshackroof01 for HearthFires.esm BYOHBYOHWRshackRoof01 [STAT:03003211]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x4.nif DweFacadeTower3x4:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower3x4 [STAT:0A3177E8]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x4.nif DweFacadeTower3x4:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower3x4 [STAT:0A3177E8]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif SVittoria Vici HouseMesh:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif SVittoria Vici HouseMesh:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [BuildBaseRecords] <Debug: Looking for apoexttowerbasediascover01 for Unslaad.esm zzzCrbApoExtTowerBaseDiasCover01SN [STAT:0F428736]>
[00:18] [BuildBaseRecords] <Debug: File not found Meshes\dlc01\dungeons\castle\exterior\casextmaintowermarker01.nif. Used by Dawnguard.esm CasExtMainTowerMarker01 [STAT:0200DD57]>
[00:18] [BuildBaseRecords] <Debug: Looking for corner01 for DAc0da.esm zDcdCaveECorner01Glow [STAT:0C003B81]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x4.nif DweFacadeTower3x4:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower3x4 [STAT:0A3177E8]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x4.nif DweFacadeTower3x4:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower3x4 [STAT:0A3177E8]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif SVittoria Vici HouseMesh:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif SVittoria Vici HouseMesh:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff06.nif RockCliff06:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCliff06SnowMountain1P [STAT:00097EA0]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff06.nif RockCliff06:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCliff06SnowMountain1P [STAT:00097EA0]>
[00:18] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrddeathbell01.nif BYOHHouseIngrdDeathbell01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | External_Emittance | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdDeathbell01 "Ядовитый колокольчик" [TREE:03010462]>
[00:18] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrddeathbell01.nif BYOHHouseIngrdDeathbell01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim unofficial skyrim special edition patch.esp BYOHHouseIngrdDeathbell01 "Ядовитый колокольчик" [TREE:03010462]>
[00:18] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrddeathbell01.nif BYOHHouseIngrdDeathbell01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | External_Emittance | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdDeathbell01 "Ядовитый колокольчик" [TREE:03010462]>
[00:18] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrddeathbell01.nif BYOHHouseIngrdDeathbell01:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade | Soft_Lighting unofficial skyrim special edition patch.esp BYOHHouseIngrdDeathbell01 "Ядовитый колокольчик" [TREE:03010462]>
[00:18] [BuildBaseRecords] <Debug: Looking for statuevase for Glenmoril.esm zzzRevStatueVase [STAT:0E2EBC64]>
[00:18] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrddeathbell01.nif DLC1HouseIngrdDeathbell01_1:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | External_Emittance | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdDeathbell01 "Ядовитый колокольчик" [TREE:03010462]>
[00:18] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrddeathbell01.nif DLC1HouseIngrdDeathbell01_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim unofficial skyrim special edition patch.esp BYOHHouseIngrdDeathbell01 "Ядовитый колокольчик" [TREE:03010462]>
[00:18] [BuildBaseRecords] <Debug: Looking for farmhouse04walkway for Skyrim.esm Farmhouse04Walkway [STAT:0004D7AD]>
[00:18] [BuildBaseRecords] <Debug: Looking for dlc01mothgladeboulder05 for Dawnguard.esm DLC01MothgladeBoulder05 [STAT:0200D7C2]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif SVittoria Vici HouseMesh:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif SVittoria Vici HouseMesh:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbSharedChestAElven "Первый общий сундук" [ACTI:0F3FF666]>
[00:18] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbSharedChestAElven "Первый общий сундук" [ACTI:0F3FF666]>
[00:18] [BuildBaseRecords] <Debug: Looking for dlc2rrdockstepsdownend01 for Dragonborn.esm DLC2RRDockStepsDownEnd01 [STAT:04038A2A]>
[00:18] [BuildBaseRecords] <Debug: Looking for cavegpillar03 for Skyrim.esm CaveGPillar03 [STAT:0001CD68]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif SVittoria Vici HouseMesh:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif SVittoria Vici HouseMesh:8 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [BuildBaseRecords] <Debug: Looking for desecratedstormcloak for Skyrim.esm DesecratedStormCloak "Оскверненное тело" [CONT:000EBE06]>
[00:18] [BuildBaseRecords] <Debug: Looking for caveishafttop01c for Skyrim.esm CaveIShaftTop01c [STAT:00032D3E]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif SVittoria Vici HouseMesh:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif SVittoria Vici HouseMesh:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff08.nif RockCliff08:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockCliff08Snow_HeavySN [STAT:000774BC]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff08.nif RockCliff08:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm RockCliff08Snow_HeavySN [STAT:000774BC]>
[00:18] [BuildBaseRecords] <Debug: Looking for dwepipe1way02 for Skyrim.esm DwePipe1way02 [STAT:0005FBC1]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif SVittoria Vici HouseMesh:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif SVittoria Vici HouseMesh:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff08.nif RockCliff08:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Update.esm RockCliff08Snow_HeavySN [STAT:000774BC]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff08.nif RockCliff08:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Update.esm RockCliff08Snow_HeavySN [STAT:000774BC]>
[00:18] [BuildBaseRecords] <Debug: Looking for walkwaycend02 for Better Dynamic Snow SE.esp WalkwayCEnd02Snow [STAT:00091A10]>
[00:18] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treebaldcypress01.nif Shader Flags 1: Specular | Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:18] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treebaldcypress01.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff08.nif RockCliff08:9 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockCliff08Snow_HeavySN [STAT:000774BC]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff08.nif RockCliff08:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm RockCliff08Snow_HeavySN [STAT:000774BC]>
[00:18] [BuildBaseRecords] <Debug: Looking for campfire01landburningFieldGrass01 for Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treebaldcypress01.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:18] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treebaldcypress01.nif Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:18] [BuildBaseRecords] <Debug: Looking for crystal for Vigilant.esm zzzCHMeridiaBallSTATIC [STAT:0D273507]>
[00:18] [BuildBaseRecords] <Debug: Looking for campfire01landburning for Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01_LVolcanicTundraDirt for Skyrim.esm MineOreMoonstone01_LVolcanicTundraDirt "Выход лунного камня" [ACTI:0010DB19]>
[00:18] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treebaldcypress01.nif Shader Flags 1: Specular | Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:18] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treebaldcypress01.nif Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01 for Skyrim.esm MineOreMoonstone01_LVolcanicTundraDirt "Выход лунного камня" [ACTI:0010DB19]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif SVittoria Vici HouseMesh:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif SVittoria Vici HouseMesh:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif SVittoria Vici HouseMesh:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof01.nif BYOHBYOHWRshackRoof01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackRoof01 [STAT:03003211]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif SVittoria Vici HouseMesh:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [BuildBaseRecords] <Debug: Looking for icebergsmall01 for Dawnguard.esm IcebergSmall01_HeavySNINTERIOR [STAT:02001CA3]>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof01.nif BYOHBYOHWRshackRoof01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackRoof01 [STAT:03003211]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif SVittoria Vici HouseMesh:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif SVittoria Vici HouseMesh:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof01.nif BYOHBYOHWRshackRoof01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackRoof01 [STAT:03003211]>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof01.nif BYOHBYOHWRshackRoof01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackRoof01 [STAT:03003211]>
[00:18] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontrighttower01_lod_0.nif DLC01CasExtFrontRightTower01_LOD_0:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontrighttower01_lod_0.nif DLC01CasExtFrontRightTower01_LOD_0:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01_castleextlod01.dds 0 Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof01.nif BYOHBYOHWRshackRoof01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackRoof01 [STAT:03003211]>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof01.nif BYOHBYOHWRshackRoof01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackRoof01 [STAT:03003211]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcliff06_lod_0.nif RockCliff06:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCliff06SnowMountain1P [STAT:00097EA0]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcliff06_lod_0.nif RockCliff06:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCliff06SnowMountain1P [STAT:00097EA0]>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof01.nif BYOHBYOHWRshackRoof01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackRoof01 [STAT:03003211]>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof01.nif BYOHBYOHWRshackRoof01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackRoof01 [STAT:03003211]>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof01.nif BYOHBYOHWRshackRoof01:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackRoof01 [STAT:03003211]>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof01.nif BYOHBYOHWRshackRoof01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackRoof01 [STAT:03003211]>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof01.nif BYOHBYOHWRshackRoof01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackRoof01 [STAT:03003211]>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof01.nif BYOHBYOHWRshackRoof01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackRoof01 [STAT:03003211]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff08.nif RockCliff08:1 - L1_RockCliff08:1 - L2_RockCliff08:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockCliff08Snow_HeavySN [STAT:000774BC]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff08.nif RockCliff08:1 - L1_RockCliff08:1 - L2_RockCliff08:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm RockCliff08Snow_HeavySN [STAT:000774BC]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse04walkway.nif Farmhouse04Walkway:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse04Walkway [STAT:0004D7AD]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse04walkway.nif Farmhouse04Walkway:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse04Walkway [STAT:0004D7AD]>
[00:18] [BuildBaseRecords] <Debug: Looking for metallever01 for Vigilant.esm zzzCHMetalLeverBroken [ACTI:0D1CDF9B]>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof01.nif BYOHBYOHWRshackRoof01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackRoof01 [STAT:03003211]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif SVittoria Vici HouseMesh:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse04walkway.nif L2_Rope Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse04Walkway [STAT:0004D7AD]>
[00:18] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontrighttower01_lod_2.nif DLC01CasExtFrontRightTower01_LOD_0:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontrighttower01_lod_2.nif DLC01CasExtFrontRightTower01_LOD_0:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [BuildBaseRecords] <Debug: Looking for towerstone for Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof01.nif BYOHBYOHWRshackRoof01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackRoof01 [STAT:03003211]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse04walkway.nif L2_Rope Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse04Walkway [STAT:0004D7AD]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif SVittoria Vici HouseMesh:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif Plane04:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Refraction | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif Plane04:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif Glow01:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif Glow01:0 Shader Flags 2: Vertex_Colors Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif Ash02 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif Ash02 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcliff06_lod_1.nif RockCliff06:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCliff06SnowMountain1P [STAT:00097EA0]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcliff06_lod_1.nif RockCliff06:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCliff06SnowMountain1P [STAT:00097EA0]>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof01.nif BYOHBYOHWRshackRoof01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackRoof01 [STAT:03003211]>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof01.nif BYOHBYOHWRshackRoof01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackRoof01 [STAT:03003211]>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof01.nif BYOHBYOHWRshackRoof01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackRoof01 [STAT:03003211]>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof01.nif BYOHBYOHWRshackRoof01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackRoof01 [STAT:03003211]>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof01.nif BYOHBYOHWRshackRoof01:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackRoof01 [STAT:03003211]>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof01.nif BYOHBYOHWRshackRoof01:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackRoof01 [STAT:03003211]>
[00:18] [BuildBaseRecords] <Debug: Looking for stalhrimfloor01 for Unslaad.esm zzzCrbDbStalhrimFloor [STAT:0F45E473]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse04walkway.nif Farmhouse04Walkway:19 - L2_Rope:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse04Walkway [STAT:0004D7AD]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse04walkway.nif Farmhouse04Walkway:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse04Walkway [STAT:0004D7AD]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01_castleextlod01.dds 0 Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof01.nif BYOHBYOHWRshackRoof01:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackRoof01 [STAT:03003211]>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof01.nif BYOHBYOHWRshackRoof01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackRoof01 [STAT:03003211]>
[00:18] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif L1_RocksBottomLogsLand:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif L1_RocksBottomLogsLand:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif L1_RocksBottomLogsLand:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif L1_RocksBottomLogsLand:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower3x4_lod.nif DweFacadeTower3x4_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower3x4 [STAT:0A3177E8]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower3x4_lod.nif DweFacadeTower3x4_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower3x4 [STAT:0A3177E8]>
[00:18] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif Glow:2 Shader Flags 1: Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif Glow:2 Shader Flags 2: Vertex_Colors Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [BuildBaseRecords] <Debug: Looking for whvalunstrad20 for Skyrim.esm WHvalunstrad20 [STAT:000FFEBF]>
[00:18] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif Glow:3 Shader Flags 1: Greyscale_To_PaletteColor | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower3x4 [STAT:0A3177E8]>
[00:18] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif Glow:3 Shader Flags 2: Vertex_Colors Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif BurningWood:1 - L1_RocksBottomLogsLand:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif BurningWood:1 - L1_RocksBottomLogsLand:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Skinned model Meshes\_resourcepack\landscape\trees\treebaldcypress01.nif _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower3x4_lod_1.nif DweFacadeTower3x4_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower3x4 [STAT:0A3177E8]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower3x4_lod_1.nif DweFacadeTower3x4_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower3x4 [STAT:0A3177E8]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower3x4 [STAT:0A3177E8]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b.dds] ResourceExists>
[00:18] <Warning: Textures do not match for "RockL01:1": textures\ec\expeditions\ss\clutter\ambertiling.dds in rockl01.nif -> textures\landscape\mountains\mountainslab02.dds in rockl01_lod_0.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL01 [STAT:1108549B]>
[00:18] <Warning: Textures do not match for "RockS03:1": textures\landscape\revenant\mountains\rock01.dds in rocks03.nif -> textures\landscape\mountains\mountainslab02.dds in rocks03_lod_0.nif for Glenmoril.esm zzzRevRockS03_wet [STAT:0E000EBC]>
[00:18] <Warning: Textures do not match for "RockPileS02:0": textures\landscape\revenant\rocky01.dds in rockpiles02.nif -> textures\landscape\dirt02.dds in rockpiles02_lod_0.nif for Glenmoril.esm zzzRevRockPileS02_wet [STAT:0E000EB7]>
[00:18] <Warning: Textures do not match for "RockPileS02:1": textures\landscape\revenant\mountains\rock01.dds in rockpiles02.nif -> textures\landscape\mountains\mountainslab02.dds in rockpiles02_lod_0.nif for Glenmoril.esm zzzRevRockPileS02_wet [STAT:0E000EB7]>
[00:18] [BuildBaseRecords] <Debug: Looking for wrshintstrdoor01 for Skyrim.esm WRShIntStrDoor01 [STAT:0003F8B0]>
[00:18] [BuildBaseRecords] <Debug: Looking for whvalunstrad32 for DAc0da.esm zDcdWHvalunstrad32Snow [STAT:0C004C57]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b.dds] DXGI_FORMAT_BC7_UNORM>
[00:18] [BuildBaseRecords] <Debug: Looking for artraplongspikes01 for Update.esm ccBGS_ARTrapLongSpikes01 [ACTI:01003208]>
[00:18] [BuildBaseRecords] <Debug: Looking for sovngardestatue01 for Skyrim.esm SovngardeWatcherStatue01 [ACTI:00105D01]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\F3B90163F0DF43179DC26653AF1D4304.dds">
[00:18] [BuildBaseRecords] <Debug: Looking for whintwoodwallstonedoor01 for Skyrim.esm WHIntWoodWallStoneDoor01 [STAT:0007BAB8]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower3x4_lod_2.nif DweFacadeTower3x4_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower3x4 [STAT:0A3177E8]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower3x4_lod_2.nif DweFacadeTower3x4_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower3x4 [STAT:0A3177E8]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower3x4 [STAT:0A3177E8]>
[00:18] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstepsdownend01.nif L2_Ropes04 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockStepsDownEnd01 [STAT:04038A2A]>
[00:18] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstepsdownend01.nif L2_Ropes04 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockStepsDownEnd01 [STAT:04038A2A]>
[00:18] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstepsdownend01.nif DLC2RRDockStepsDownEnd01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockStepsDownEnd01 [STAT:04038A2A]>
[00:18] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstepsdownend01.nif DLC2RRDockStepsDownEnd01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockStepsDownEnd01 [STAT:04038A2A]>
[00:18] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstepsdownend01.nif DLC2RRDockStepsDownEnd01:9 - L1_Supports01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockStepsDownEnd01 [STAT:04038A2A]>
[00:18] [BuildBaseRecords] <Debug: Looking for dragonpriestmaskebony01 for Skyrim.esm DragonPriestMaskEbony01 [ACTI:00081D74]>
[00:18] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstepsdownend01.nif DLC2RRDockStepsDownEnd01:9 - L1_Supports01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockStepsDownEnd01 [STAT:04038A2A]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01EC_SS_RockCaveEntrance_DementiaNoMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCaveEntrance_DementiaNoMoss [STAT:1158FD1E]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCaveEntrance_DementiaNoMoss [STAT:1158FD1E]>
[00:18] [BuildBaseRecords] <Debug: Looking for roadchunkm01ReachDirt01 for Skyrim.esm RoadChunkM01ReachDirt01 [STAT:000885B0]>
[00:18] [BuildBaseRecords] <Debug: Looking for roadchunkm01 for Skyrim.esm RoadChunkM01ReachDirt01 [STAT:000885B0]>
[00:18] [BuildBaseRecords] <Debug: Looking for minescaffoldrope01 for Skyrim.esm MineScaffoldRope01 [STAT:000455D3]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Plane05:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Refraction | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Plane05:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif L2_Flames02grant07:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | ZBuffer_Test Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif L2_Flames02grant07:0 Shader Flags 2: Vertex_Colors Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif L2_Flames02grant07:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | ZBuffer_Test Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse04walkway_lod_0.nif Farmhouse04Walkway:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse04Walkway [STAT:0004D7AD]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif L2_Flames02grant07:1 Shader Flags 2: Vertex_Colors Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse04walkway_lod_0.nif Farmhouse04Walkway:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse04Walkway [STAT:0004D7AD]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif glow03:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif glow03:0 Shader Flags 2: Vertex_Colors Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse04walkway_lod_0.nif Farmhouse04Walkway:19 - L2_Rope:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse04Walkway [STAT:0004D7AD]>
[00:18] [BuildBaseRecords] <Debug: Looking for fxgreybeardshouttoor for Unslaad.esm zzzCrbDragonWordTOOR [ACTI:0F1A5BF2]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse04walkway_lod_0.nif Farmhouse04Walkway:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse04Walkway [STAT:0004D7AD]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Flames02grant06 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | ZBuffer_Test Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Flames02grant06 Shader Flags 2: Vertex_Colors Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [BuildBaseRecords] <Debug: Looking for ysgramorsbladepiece10mounted for Skyrim.esm YsgramorsBladePiece10Mounted [STAT:000DAB95]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Glow:2 Shader Flags 1: Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Glow:2 Shader Flags 2: Vertex_Colors Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Glow:3 Shader Flags 1: Greyscale_To_PaletteColor | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Glow:3 Shader Flags 2: Vertex_Colors Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\architecture\sovengarde\sovngardestatue01.nif SovngardeStatue01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovngardeWatcherStatue01 [ACTI:00105D01]>
[00:18] [AddModel] <Debug: Meshes\architecture\sovengarde\sovngardestatue01.nif SovngardeStatue01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SovngardeWatcherStatue01 [ACTI:00105D01]>
[00:18] [AddModel] <Debug: Meshes\landscape\ice\icebergsmall01.nif IcebergSmall01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm IcebergSmall01_HeavySNINTERIOR [STAT:02001CA3]>
[00:18] [AddModel] <Debug: Meshes\landscape\ice\icebergsmall01.nif IcebergSmall01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm IcebergSmall01_HeavySNINTERIOR [STAT:02001CA3]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif L1_RocksBottomLog Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif L1_RocksBottomLog Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif BurningWood:1 - L1_RocksBottomLog:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif BurningWood:1 - L1_RocksBottomLog:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel03wetRiverMud01 for Skyrim.esm RockPileL03WetRiverMud01 [STAT:000C39E8]>
[00:18] [AddModel] <Debug: Meshes\lod\sovngarde\sovngardestatue01_lod.nif SovngardeStatue01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovngardeWatcherStatue01 [ACTI:00105D01]>
[00:18] [AddModel] <Debug: Meshes\lod\sovngarde\sovngardestatue01_lod.nif SovngardeStatue01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SovngardeWatcherStatue01 [ACTI:00105D01]>
[00:18] [BuildBaseRecords] <Debug: Looking for roadstraightlongramp02RP_DesertLumpy01Light for _ResourcePack.esl RP_RoadStraightLongRamp02DesertLumpy01Light [STAT:FE002157]>
[00:18] [BuildBaseRecords] <Debug: Looking for choppingblock01 for Skyrim.esm ChoppingBlock01 [STAT:0002F590]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\sovstatuelod.dds 0 Skyrim.esm SovngardeWatcherStatue01 [ACTI:00105D01]>
[00:18] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel03wet for Skyrim.esm RockPileL03WetRiverMud01 [STAT:000C39E8]>
[00:18] [BuildBaseRecords] <Debug: Looking for roadstraightlongramp02 for _ResourcePack.esl RP_RoadStraightLongRamp02DesertLumpy01Light [STAT:FE002157]>
[00:18] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0]>
[00:18] [BuildBaseRecords] <Debug: Looking for lapaintingrec12a for SkystoneCastle.esp LA_SS_Painting18 [STAT:3572E81A]>
[00:18] [AddModel] <Debug: Meshes\lod\ice\icebergsmall01_lod.nif IcebergSmall01_LOD:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm IcebergSmall01_HeavySNINTERIOR [STAT:02001CA3]>
[00:18] [BuildBaseRecords] <Debug: Looking for whintwoodwallstonegq01WT for Wyrmstooth.esp WTWHIntWoodWallStoneGQ01 [STAT:0A47C7BE]>
[00:18] [AddModel] <Debug: Meshes\lod\ice\icebergsmall01_lod.nif IcebergSmall01_LOD:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm IcebergSmall01_HeavySNINTERIOR [STAT:02001CA3]>
[00:18] [BuildBaseRecords] <Debug: Looking for blackreachedoorup01hole for Skyrim.esm BlackreachEDoorUp01Hole [STAT:000921F3]>
[00:18] [BuildBaseRecords] <Debug: Looking for varlastatue for Vigilant.esm zzzCHVarlaStatue [STAT:0D2187FA]>
[00:18] [BuildBaseRecords] <Debug: Looking for whintwoodwallstonegq01 for Wyrmstooth.esp WTWHIntWoodWallStoneGQ01 [STAT:0A47C7BE]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dawnguard.esm IcebergSmall01_HeavySNINTERIOR [STAT:02001CA3]>
[00:18] [AddModel] <Debug: Skinned model Meshes\architecture\whiterun\wrdrawbridge01.nif Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcliff08_lod_0.nif RockCliff08:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockCliff08Snow_HeavySN [STAT:000774BC]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcliff08_lod_0.nif RockCliff08:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm RockCliff08Snow_HeavySN [STAT:000774BC]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcliff08_lod_0.nif RockCliff08:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockCliff08Snow_HeavySN [STAT:000774BC]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcliff08_lod_0.nif RockCliff08:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm RockCliff08Snow_HeavySN [STAT:000774BC]>
[00:18] [AddModel] <Debug: Meshes\lod\ice\icebergsmall01_lod_1.nif IcebergSmall01_LOD:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm IcebergSmall01_HeavySNINTERIOR [STAT:02001CA3]>
[00:18] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdockstepsdownend01_lod_0.nif DockStepsDownEnd01:0 - L1_Supports:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockStepsDownEnd01 [STAT:04038A2A]>
[00:18] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdockstepsdownend01_lod_0.nif DockStepsDownEnd01:0 - L1_Supports:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockStepsDownEnd01 [STAT:04038A2A]>
[00:18] [AddModel] <Debug: Meshes\lod\ice\icebergsmall01_lod_1.nif IcebergSmall01_LOD:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm IcebergSmall01_HeavySNINTERIOR [STAT:02001CA3]>
[00:18] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdockstepsdownend01_lod_0.nif DockStepsDownEnd01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockStepsDownEnd01 [STAT:04038A2A]>
[00:18] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdockstepsdownend01_lod_0.nif DockStepsDownEnd01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockStepsDownEnd01 [STAT:04038A2A]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Dragonborn.esm DLC2RRDockStepsDownEnd01 [STAT:04038A2A]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dawnguard.esm IcebergSmall01_HeavySNINTERIOR [STAT:02001CA3]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Dragonborn.esm DLC2RRDockStepsDownEnd01 [STAT:04038A2A]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcliff08_lod_0.nif RockCliff08:1 - L1_RockCliff08:1 - L2_RockCliff08:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockCliff08Snow_HeavySN [STAT:000774BC]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcliff08_lod_0.nif RockCliff08:1 - L1_RockCliff08:1 - L2_RockCliff08:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm RockCliff08Snow_HeavySN [STAT:000774BC]>
[00:18] [AddModel] <Debug: Meshes\lod\whiterun\wrdrawbridge01_lod_1.nif WoodBridge01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [AddModel] <Debug: Meshes\lod\whiterun\wrdrawbridge01_lod_1.nif WoodBridge01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [AddModel] <Debug: Meshes\lod\whiterun\wrdrawbridge01_lod_1.nif WRDrawBridgeMechanism01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [AddModel] <Debug: Meshes\lod\whiterun\wrdrawbridge01_lod_1.nif WRDrawBridgeMechanism01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 1 Skyrim.esm WRDrawbridgeSTATIC [STAT:00017052]>
[00:18] [BuildBaseRecords] <Debug: Looking for farmintinnend03 for Skyrim.esm FarmIntInnEnd03 [STAT:0005ED83]>
[00:18] [BuildBaseRecords] <Debug: Looking for dwelexiconcuberunes01 for SkystoneCastle.esp LA_SS_UniqueLexiconR [STAT:359D638F]>
[00:18] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop2sided02.nif MineScaffoldTop2Sided02:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop2Sided02 [STAT:000455A5]>
[00:18] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop2sided02.nif MineScaffoldTop2Sided02:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop2Sided02 [STAT:000455A5]>
[00:18] [BuildBaseRecords] <Debug: Looking for dragonpriestmaskbust01 for Skyrim.esm DragonPriestMaskBust01 [ACTI:00081D66]>
[00:18] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop2sided02.nif MineScaffoldTop2Sided02:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop2Sided02 [STAT:000455A5]>
[00:18] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop2sided02.nif MineScaffoldTop2Sided02:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop2Sided02 [STAT:000455A5]>
[00:18] [BuildBaseRecords] <Debug: Looking for serpentbridge03 for Glenmoril.esm zzzRevSerpentBridge03 [STAT:0E27C84F]>
[00:18] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop2sided02.nif MineScaffoldTop2Sided02:Bat Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop2Sided02 [STAT:000455A5]>
[00:18] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop2sided02.nif MineScaffoldTop2Sided02:Bat Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop2Sided02 [STAT:000455A5]>
[00:18] [BuildBaseRecords] <Debug: Looking for hhlgbaysmend02 for Skyrim.esm HHLgBaySmEnd02 [STAT:000A561C]>
[00:18] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop2sided02.nif MineScaffoldTop2Sided02:Cat Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop2Sided02 [STAT:000455A5]>
[00:18] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop2sided02.nif MineScaffoldTop2Sided02:Cat Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop2Sided02 [STAT:000455A5]>
[00:18] [BuildBaseRecords] <Debug: Looking for dwermlgwalltolghall01 for Skyrim.esm DweRmLgWalltoLgHall01 [STAT:00051566]>
[00:18] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop2sided02.nif MineScaffoldTop2Sided02:Rat Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop2Sided02 [STAT:000455A5]>
[00:18] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop2sided02.nif MineScaffoldTop2Sided02:Rat Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop2Sided02 [STAT:000455A5]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilem02EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM02_Mania [STAT:11066B51]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM02_Mania [STAT:11066B51]>
[00:18] [BuildBaseRecords] <Debug: Looking for whintwoodfloormid01 for Skyrim.esm WHIntWoodFloorMid01 [STAT:00079042]>
[00:18] [BuildBaseRecords] <Debug: Looking for minescaffoldtop2sided02_03CF5E27passthru for Skyrim.esm MineScaffoldTop2Sided02 [STAT:000455A5]>
[00:18] [BuildBaseRecords] <Debug: Looking for minescaffoldtop2sided02_03CF5E27 for Skyrim.esm MineScaffoldTop2Sided02 [STAT:000455A5]>
[00:18] [BuildBaseRecords] <Debug: Looking for bfxburningbeamanim for Skyrim.esm BFXBurningBeamAnim [MSTT:000F2AC3]>
[00:18] [BuildBaseRecords] <Debug: Looking for bfxburningbeam for Skyrim.esm BFXBurningBeamAnim [MSTT:000F2AC3]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcliff08_lod_1.nif RockCliff08:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockCliff08Snow_HeavySN [STAT:000774BC]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcliff08_lod_1.nif RockCliff08:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm RockCliff08Snow_HeavySN [STAT:000774BC]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcliff08_lod_1.nif RockCliff08:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockCliff08Snow_HeavySN [STAT:000774BC]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcliff08_lod_1.nif RockCliff08:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm RockCliff08Snow_HeavySN [STAT:000774BC]>
[00:18] [BuildBaseRecords] <Debug: Looking for cavegroomdoor01_darkfalmer for Dawnguard.esm CaveGRoomDoor01_DarkFalmer [STAT:02002BE1]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcliff08_lod_1.nif RockCliff08:1 - L1_RockCliff08:1 - L2_RockCliff08:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockCliff08Snow_HeavySN [STAT:000774BC]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcliff08_lod_1.nif RockCliff08:1 - L1_RockCliff08:1 - L2_RockCliff08:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm RockCliff08Snow_HeavySN [STAT:000774BC]>
[00:18] [BuildBaseRecords] <Debug: Looking for genericbannerred02zzzCHVampBanner01_02 for Vigilant.esm zzzCHVampBanner01_02 [MSTT:0D1D7D48]>
[00:18] [BuildBaseRecords] <Debug: Looking for genericbannerred02 for Vigilant.esm zzzCHVampBanner01_02 [MSTT:0D1D7D48]>
[00:18] [BuildBaseRecords] <Debug: Looking for fishanglerlarvae01 for ccBGSSSE001-Fish.esm ccBGSSSE001_TankCritterAnglerfishLarvae [ACTI:05000F98]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif RockCaveEntrance01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCaveEntrance_DementiaNoMoss [STAT:1158FD1E]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif RockCaveEntrance01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCaveEntrance_DementiaNoMoss [STAT:1158FD1E]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif RockCaveEntrance01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCaveEntrance_DementiaNoMoss [STAT:1158FD1E]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif RockCaveEntrance01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCaveEntrance_DementiaNoMoss [STAT:1158FD1E]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif RockCaveEntrance01:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCaveEntrance_DementiaNoMoss [STAT:1158FD1E]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif RockCaveEntrance01:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCaveEntrance_DementiaNoMoss [STAT:1158FD1E]>
[00:18] [AddModel] <Debug: Meshes\lod\mine\minescaffoldtop2sided02_03cf5e27_lod_0.nif MineScaffoldTop2Sided02:13 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop2Sided02 [STAT:000455A5]>
[00:18] [AddModel] <Debug: Meshes\lod\mine\minescaffoldtop2sided02_03cf5e27_lod_0.nif MineScaffoldTop2Sided02:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop2Sided02 [STAT:000455A5]>
[00:18] [BuildBaseRecords] <Debug: No mini atlas for textures\smim\dungeons\mines\smim_wood_mine_planks.dds in meshes\lod\mine\minescaffoldtop2sided02_03cf5e27_lod_0.nif for Skyrim.esm MineScaffoldTop2Sided02 [STAT:000455A5]>
[00:18] [BuildBaseRecords] <Debug: Looking for arkvedcorpse01 for Glenmoril.esm zzzGHQmDoorArkved01 "Арквед" [DOOR:0E0100CC]>
[00:18] [BuildBaseRecords] <Debug: Looking for dwefacadetowerroof01 for Skyrim.esm DweFacadeTowerRoof01Snow [STAT:0006DD67]>
[00:18] [AddModel] <Debug: Meshes\lod\solitude\svittoriavicihouse_lod.nif SVittoriaViciHouse_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [AddModel] <Debug: Meshes\lod\solitude\svittoriavicihouse_lod.nif SVittoriaViciHouse_LOD:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm SVittoriaViciHouse [STAT:00024F1E]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel03wet.nif RockPileL03Wet:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL03WetRiverMud01 [STAT:000C39E8]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel03wet.nif RockPileL03Wet:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL03WetRiverMud01 [STAT:000C39E8]>
[00:18] [BuildBaseRecords] <Debug: Looking for rqnotenutrient for Glenmoril.esm zzzLrhrqNoteNutrient "Питательное зелье" [ACTI:0E092BA4]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem02.nif RockPileM02:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM02_Mania [STAT:11066B51]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem02.nif RockPileM02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM02_Mania [STAT:11066B51]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycend02.nif L2_Rope:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCEnd02Snow [STAT:00091A10]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel03wet.nif RockPileL03Wet:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockPileL03WetRiverMud01 [STAT:000C39E8]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel03wet.nif RockPileL03Wet:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL03WetRiverMud01 [STAT:000C39E8]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycend02.nif L2_Rope:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCEnd02Snow [STAT:00091A10]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel03wet.nif RockPileL03Wet:9 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL03WetRiverMud01 [STAT:000C39E8]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel03wet.nif RockPileL03Wet:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL03WetRiverMud01 [STAT:000C39E8]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel03wet.nif RockPileL03Wet:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL03WetRiverMud01 [STAT:000C39E8]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel03wet.nif RockPileL03Wet:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockPileL03WetRiverMud01 [STAT:000C39E8]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem02.nif RockPileM02:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM02_Mania [STAT:11066B51]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof01.nif DweFacadeTowerRoof01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerRoof01Snow [STAT:0006DD67]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem02.nif RockPileM02:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM02_Mania [STAT:11066B51]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof01.nif DweFacadeTowerRoof01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerRoof01Snow [STAT:0006DD67]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem02.nif RockPileM02:9 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM02_Mania [STAT:11066B51]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem02.nif RockPileM02:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM02_Mania [STAT:11066B51]>
[00:18] [AddModel] <Debug: Meshes\effects\fxcreekflatlong01.nif Object04 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm FXCreekFlatLong01_LSnowGlacierRocks [MSTT:04024820]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerroof01_lod.nif DweFacadeTowerRoof01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerRoof01Snow [STAT:0006DD67]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif RockCaveEntrance01:1 - L2_Rocks:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCaveEntrance_DementiaNoMoss [STAT:1158FD1E]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif swirlsSphere Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [BuildBaseRecords] <Debug: Looking for caveglroomwall03c for Skyrim.esm CaveGLRoomWall03cice [STAT:0007A846]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif swirlsSphere Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerroof01_lod.nif DweFacadeTowerRoof01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerRoof01Snow [STAT:0006DD67]>
[00:18] [AddModel] <Debug: Meshes\landscape\plants\reachshrub01.nif L1_ReachShrub01:0 - L2_ReachShrub01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachShrub01 [TREE:000AAE8D]>
[00:18] [AddModel] <Debug: Meshes\effects\fxcreekflatlong01.nif Object04 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm FXCreekFlatLong01_LSnowGlacierRocks [MSTT:04024820]>
[00:18] [AddModel] <Debug: Meshes\landscape\plants\reachshrub01.nif L1_ReachShrub01:0 - L2_ReachShrub01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeReachShrub01 [TREE:000AAE8D]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerRoof01Snow [STAT:0006DD67]>
[00:18] [AddModel] <Debug: Meshes\effects\fxcreekflatlong01.nif creekBedLong01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm FXCreekFlatLong01_LSnowGlacierRocks [MSTT:04024820]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif RockCaveEntrance01:1 - L2_Rocks:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCaveEntrance_DementiaNoMoss [STAT:1158FD1E]>
[00:18] [AddModel] <Debug: Meshes\effects\fxcreekflatlong01.nif creekBedLong01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm FXCreekFlatLong01_LSnowGlacierRocks [MSTT:04024820]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem02.nif RockPileM02:1 - L2_RockPileM02:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM02_Mania [STAT:11066B51]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerroof01_lod_1.nif DweFacadeTowerRoof01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerRoof01Snow [STAT:0006DD67]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel03wet.nif RockPileL03Wet:18 - L1_RockPileL05:18 - L2_RockPileL05:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL03WetRiverMud01 [STAT:000C39E8]>
[00:18] [AddModel] <Debug: Meshes\effects\fxcreekflatlong01.nif modeledWater Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dragonborn.esm FXCreekFlatLong01_LSnowGlacierRocks [MSTT:04024820]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel03wet.nif RockPileL03Wet:18 - L1_RockPileL05:18 - L2_RockPileL05:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL03WetRiverMud01 [STAT:000C39E8]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerroof01_lod_1.nif DweFacadeTowerRoof01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerRoof01Snow [STAT:0006DD67]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem02.nif RockPileM02:1 - L2_RockPileM02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM02_Mania [STAT:11066B51]>
[00:18] [AddModel] <Debug: Meshes\effects\fxcreekflatlong01.nif modeledWater Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm FXCreekFlatLong01_LSnowGlacierRocks [MSTT:04024820]>
[00:18] [BuildBaseRecords] <Debug: Looking for mountaintrim02TundraRocks01 for Skyrim.esm MountainTrim02TundraRocks01 [STAT:000930C6]>
[00:18] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for Skyrim.esm MountainTrim02TundraRocks01 [STAT:000930C6]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerRoof01Snow [STAT:0006DD67]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif outerGlow01 Shader Flags 1: Vertex_Alpha | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif outerGlow01 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif topGlow2:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif topGlow2:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\effects\fxcreekflatlong01.nif modeledFoam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | External_Emittance | Soft_Effect | ZBuffer_Test Dragonborn.esm FXCreekFlatLong01_LSnowGlacierRocks [MSTT:04024820]>
[00:18] [AddModel] <Debug: Meshes\effects\fxcreekflatlong01.nif modeledFoam:0 Shader Flags 2: Vertex_Colors | Effect_Lighting Dragonborn.esm FXCreekFlatLong01_LSnowGlacierRocks [MSTT:04024820]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif topGlow:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif topGlow:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif ambientBeam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\effects\fxcreekflatlong01.nif modeledFoam:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Dragonborn.esm FXCreekFlatLong01_LSnowGlacierRocks [MSTT:04024820]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif ambientBeam:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\effects\fxcreekflatlong01.nif modeledFoam:1 Shader Flags 2: Vertex_Colors | Effect_Lighting Dragonborn.esm FXCreekFlatLong01_LSnowGlacierRocks [MSTT:04024820]>
[00:18] [BuildBaseRecords] <Debug: Looking for expspidersackpoison for Dragonborn.esm DLC2ExpSpiderPoisonEggCloak [ACTI:0401CAB4]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif CenterGlow:2 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif CenterGlow:2 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif OuterGlowCircle:0 Shader Flags 1: Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif OuterGlowCircle:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif Spikes:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif Spikes:1 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif Wisps:0 Shader Flags 1: Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif Wisps:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif ambientBeam2:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif ambientBeam2:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [BuildBaseRecords] <Debug: Looking for powerwordgaan for Dawnguard.esm DLC1WordWallWordGaan [ACTI:020153DD]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerroof01_lod_2.nif DweFacadeTowerRoof01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerRoof01Snow [STAT:0006DD67]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerroof01_lod_2.nif DweFacadeTowerRoof01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerRoof01Snow [STAT:0006DD67]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif outerGlow02 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif outerGlow02 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycend02.nif L2_Rope:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCEnd02Snow [STAT:00091A10]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycend02.nif L2_Rope:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCEnd02Snow [STAT:00091A10]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerRoof01Snow [STAT:0006DD67]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif BlueBeam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [BuildBaseRecords] <Debug: Looking for smallcookingpotnohandleinv for Skyrim.esm CraftingCookingPotInvisible [FURN:0010BFE3]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif PineTree05_t Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest05Dead [TREE:000B927E]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycend02.nif WalkwayCEnd02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCEnd02Snow [STAT:00091A10]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif BlueBeam:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycend02.nif WalkwayCEnd02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCEnd02Snow [STAT:00091A10]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif PineTree05_t Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForest05Dead [TREE:000B927E]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif BlueBeam:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpilem02_lod_0.nif RockPileM02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM02_Mania [STAT:11066B51]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycend02.nif WalkwayCEnd02:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCEnd02Snow [STAT:00091A10]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycend02.nif WalkwayCEnd02:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCEnd02Snow [STAT:00091A10]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif BlueBeam:1 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpilem02_lod_0.nif RockPileM02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM02_Mania [STAT:11066B51]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif BlueBeam:2 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif BlueBeam:2 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpilem02_lod_0.nif RockPileM02:1 - L2_RockPileM02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM02_Mania [STAT:11066B51]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif Obelisk01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif PineTree05_l Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest05Dead [TREE:000B927E]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpilem02_lod_0.nif RockPileM02:1 - L2_RockPileM02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM02_Mania [STAT:11066B51]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycend02.nif WalkwayCEnd02:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCEnd02Snow [STAT:00091A10]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif Obelisk01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif PineTree05_l Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest05Dead [TREE:000B927E]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycend02.nif WalkwayCEnd02:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCEnd02Snow [STAT:00091A10]>
[00:18] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simaniagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\simaniagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM02_Mania [STAT:11066B51]>
[00:18] [BuildBaseRecords] <Debug: Looking for pillar06zzzRevCave_Leave for Glenmoril.esm zzzRevCavePillar06_Leave [STAT:0E0045F6]>
[00:18] [BuildBaseRecords] <Debug: Looking for arrubbletilepile02 for Update.esm ccBGS_ARRubbleTilePile02 [STAT:010031CC]>
[00:18] [dynLoadImage] <Debug: [textures\ec\expeditions\ss\landscape\amberstonerocks01.dds] ResourceExists>
[00:18] [BuildBaseRecords] <Debug: Looking for pillar06 for Glenmoril.esm zzzRevCavePillar06_Leave [STAT:0E0045F6]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif Obelisk01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycend02.nif WalkwayCEnd02:19 - L2_Rope:19 - L1_Posts:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCEnd02Snow [STAT:00091A10]>
[00:18] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_LSnowGlacierRocks_BCAC9858 for Dragonborn.esm FXCreekFlatLong01_LSnowGlacierRocks [MSTT:04024820]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif Obelisk01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_LSnowGlacierRocks for Dragonborn.esm FXCreekFlatLong01_LSnowGlacierRocks [MSTT:04024820]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycend02.nif WalkwayCEnd02:19 - L2_Rope:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCEnd02Snow [STAT:00091A10]>
[00:18] [BuildBaseRecords] <Debug: Looking for genkithallsm3way01 for Skyrim.esm GenKitHallSm3way01 [STAT:00013059]>
[00:18] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_BCAC9858passthru for Dragonborn.esm FXCreekFlatLong01_LSnowGlacierRocks [MSTT:04024820]>
[00:18] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_BCAC9858 for Dragonborn.esm FXCreekFlatLong01_LSnowGlacierRocks [MSTT:04024820]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif Obelisk01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01 for Dragonborn.esm FXCreekFlatLong01_LSnowGlacierRocks [MSTT:04024820]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif Obelisk01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif Obelisk01:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\towerstone.nif Obelisk01:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [BuildBaseRecords] <Debug: Looking for fishtripodfish01 for ccBGSSSE001-Fish.esm ccBGSSSE001_TripodFX "Трехногая рыба-паук" [ACTI:0504D05D]>
[00:18] [BuildBaseRecords] <Debug: Looking for cavegroomwall02c for Skyrim.esm CaveGRoomWall02cice [STAT:0006F0B5]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\wet\rockpilel03wet_lod_0.nif RockPileL03Wet:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL03WetRiverMud01 [STAT:000C39E8]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\wet\rockpilel03wet_lod_0.nif RockPileL03Wet:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL03WetRiverMud01 [STAT:000C39E8]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\wet\rockpilel03wet_lod_0.nif RockPileL03Wet:18 - L1_RockPileL05:18 - L2_RockPileL05:18 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL03WetRiverMud01 [STAT:000C39E8]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\wet\rockpilel03wet_lod_0.nif RockPileL03Wet:18 - L1_RockPileL05:18 - L2_RockPileL05:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL03WetRiverMud01 [STAT:000C39E8]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcaveentrance01_lod_0.nif RockCaveEntrance01:1 - L2_Rocks:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCaveEntrance_DementiaNoMoss [STAT:1158FD1E]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcaveentrance01_lod_0.nif RockCaveEntrance01:1 - L2_Rocks:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCaveEntrance_DementiaNoMoss [STAT:1158FD1E]>
[00:18] [BuildBaseRecords] <Debug: Looking for rieklingbushambush01 for Dragonborn.esm DLC2InvRieklingBushAmbush [FURN:0401D8C6]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e.dds] ResourceExists>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e.dds] DXGI_FORMAT_BC7_UNORM>
[00:18] [BuildBaseRecords] <Debug: Looking for sbigplanter01 for Skyrim.esm SBigPlanter01 [STAT:00070D88]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\03BB4902350B4806951FD5A94D5F3BEE.dds">
[00:18] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim02.nif RockSkirt Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MountainTrim02TundraRocks01 [STAT:000930C6]>
[00:18] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim02.nif RockSkirt Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim02TundraRocks01 [STAT:000930C6]>
[00:18] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim02.nif MountainTrim_Rocks Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim02TundraRocks01 [STAT:000930C6]>
[00:18] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim02.nif MountainTrim_Rocks Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim02TundraRocks01 [STAT:000930C6]>
[00:18] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim02.nif MountainTrim02:4 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim02TundraRocks01 [STAT:000930C6]>
[00:18] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim02.nif MountainTrim02:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim02TundraRocks01 [STAT:000930C6]>
[00:18] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim02.nif MountainTrim_Rocks:0 - L1_MountainTrimRocks:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim02TundraRocks01 [STAT:000930C6]>
[00:18] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim02.nif MountainTrim_Rocks:0 - L1_MountainTrimRocks:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim02TundraRocks01 [STAT:000930C6]>
[00:18] [BuildBaseRecords] <Debug: Looking for slgfwalsol04 for Skyrim.esm SLgFWalSol04 [STAT:00073C55]>
[00:18] [BuildBaseRecords] <Debug: Looking for riftendoor01 for Skyrim.esm RiftenDoorLoad01MinUseDoor "Дверь" [DOOR:00094025]>
[00:18] [BuildBaseRecords] <Debug: Looking for burntrubble01 for Skyrim.esm BurntRubble01 [STAT:000C2CB7]>
[00:18] [BuildBaseRecords] <Debug: Looking for norcathallbg3way02 for Unslaad.esm zzzCrbNorCatHallBg3way02Ice [STAT:0F4020B1]>
[00:18] [BuildBaseRecords] <Debug: Looking for burntrubble01 for Skyrim.esm BurntRubble01 [STAT:000C2CB7]>
[00:18] [BuildBaseRecords] <Debug: Looking for dwerubblepile03 for Skyrim.esm DweRubblePile03 [STAT:00036AC1]>
[00:18] [dynLoadImage] <Debug: [textures\ec\expeditions\ss\landscape\madstonerocks01.dds] ResourceExists>
[00:18] [BuildBaseRecords] <Debug: Looking for caveirbalconymid02 for Skyrim.esm CaveIRBalconyMid02 [STAT:000344EA]>
[00:18] [BuildBaseRecords] <Debug: Looking for nordoorsmload01 for Skyrim.esm MS12ForsakenCaveDoorSmLoad01 "Железная дверь" [DOOR:000C58A4]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel01wetRP_RockPileL01SandWet01 for _ResourcePack.esl RP_RockPileL01SandWet01 [STAT:FE002089]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel01wet for _ResourcePack.esl RP_RockPileL01SandWet01 [STAT:FE002089]>
[00:18] [BuildBaseRecords] <Debug: Looking for caveglhalldoor01 for Skyrim.esm CaveGLHallDoor01ice [STAT:0006F0BA]>
[00:18] [BuildBaseRecords] <Debug: Looking for norhosmuraldragon01 for Dragonborn.esm DLC2SV01UnreadablePlaque "Резная табличка" [ACTI:04026B36]>
[00:18] [BuildBaseRecords] <Debug: Looking for shiveringcamp_01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SICamp01 [STAT:1101516B]>
[00:18] [BuildBaseRecords] <Debug: Looking for smddwalkitchen01 for Skyrim.esm SMdDWalKitchen01 [STAT:000D6A1E]>
[00:18] [BuildBaseRecords] <Debug: Looking for draugrbowskinned for Skyrim.esm 1stPersonDraugrBow [STAT:000302C9]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile03.nif Chunk03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile03 [STAT:00036AC1]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile03.nif Chunk03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile03 [STAT:00036AC1]>
[00:18] [BuildBaseRecords] <Debug: Looking for norbridgecageendcap01 for Skyrim.esm NorBridgeCageEndCap01 [STAT:0003444F]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile03.nif DweRubblePile03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile03 [STAT:00036AC1]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile03.nif DweRubblePile03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile03 [STAT:00036AC1]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile03.nif DweRubblePile03:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile03 [STAT:00036AC1]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile03.nif DweRubblePile03:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile03 [STAT:00036AC1]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile03.nif DweRubblePile03:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile03 [STAT:00036AC1]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile03.nif DweRubblePile03:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile03 [STAT:00036AC1]>
[00:18] [BuildBaseRecords] <Debug: Looking for riftenrwhallarch02_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWHallArch02_Solitude [STAT:11533C87]>
[00:18] [BuildBaseRecords] <Debug: Looking for riftenrwhallarch02 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWHallArch02_Solitude [STAT:11533C87]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnowl04.nif TreePineForestDead04_t Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnowl04.nif TreePineForestDead04_t Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnowl04.nif TreePineForestDead04_l Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:18] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnowl04.nif TreePineForestDead04_l Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:18] [BuildBaseRecords] <Debug: Looking for caveglroomdoorb04 for Skyrim.esm CaveGLRoomDoorB04ice [STAT:0007C3C1]>
[00:18] [BuildBaseRecords] <Debug: Looking for apostacksfull01low for Dragonborn.esm ApoStacksFull01Low [STAT:040373EB]>
[00:18] [BuildBaseRecords] <Debug: Looking for wrshintroofcorin01 for Skyrim.esm WRShIntRoofCorIn01 [STAT:000631E8]>
[00:18] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighstr02 for Skyrim.esm WRIntCastleWallDoubleHighStr02 [STAT:0002F324]>
[00:18] [BuildBaseRecords] <Debug: Looking for cavegedoor01 for Skyrim.esm CaveGEDoor01 [STAT:0002248B]>
[00:18] [BuildBaseRecords] <Debug: Looking for cotn_wood_debris01EC_SS_SIBridgeDebris01_DementiaMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIBridgeDebris01_DementiaMoss [STAT:112AF944]>
[00:18] [BuildBaseRecords] <Debug: Looking for cotn_wood_debris01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIBridgeDebris01_DementiaMoss [STAT:112AF944]>
[00:18] [BuildBaseRecords] <Debug: Looking for winterholdspirezzzRevMountain_Wet for Glenmoril.esm zzzRevMountainWinterholdspire_Wet [STAT:0E000ED1]>
[00:18] [BuildBaseRecords] <Debug: Looking for shack05interior for TheBawbsWardenOfTheCoast.esp WCShack05Interior [STAT:10326D08]>
[00:18] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\towerstone_lod.nif Obelisk01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\towerstone_lod.nif Obelisk01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [BuildBaseRecords] <Debug: Looking for winebottle01aempty for Vigilant.esm zzzAoMWineBottle01A [STAT:0D3F695B]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedmossstone08lod.dds 0 Skyrim.esm DoomstoneTower "Знак Башни" [ACTI:000D2338]>
[00:18] [BuildBaseRecords] <Debug: Looking for hhmainhallbe01 for Skyrim.esm HHMainHallBE01 [STAT:000884BC]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile03_lod_0.nif Chunk03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile03 [STAT:00036AC1]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile03_lod_0.nif Chunk03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile03 [STAT:00036AC1]>
[00:18] [BuildBaseRecords] <Debug: Looking for wrwallcap01 for Skyrim.esm WRWallCap01 [STAT:00089F29]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile03_lod_0.nif DweRubblePile03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile03 [STAT:00036AC1]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile03_lod_0.nif DweRubblePile03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile03 [STAT:00036AC1]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile03_lod_0.nif DweRubblePile03:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile03 [STAT:00036AC1]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile03_lod_0.nif DweRubblePile03:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile03 [STAT:00036AC1]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile03_lod_0.nif DweRubblePile03:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile03 [STAT:00036AC1]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile03_lod_0.nif DweRubblePile03:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile03 [STAT:00036AC1]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d.dds] ResourceExists>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d.dds] DXGI_FORMAT_BC7_UNORM>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\997B503F727545ABA4791AC3DF03F7DA.dds">
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel01wet.nif RockPileL01Wet:9 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_RockPileL01SandWet01 [STAT:FE002089]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel01wet.nif RockPileL01Wet:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_RockPileL01SandWet01 [STAT:FE002089]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif Object04 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm FXCreekFlatLong01_LSnowGlacierRocks [MSTT:04024820]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif Object04 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm FXCreekFlatLong01_LSnowGlacierRocks [MSTT:04024820]>
[00:18] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02_lod_0.nif MountainTrim02:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim02TundraRocks01 [STAT:000930C6]>
[00:18] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02_lod_0.nif MountainTrim02:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim02TundraRocks01 [STAT:000930C6]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif creekBedLong01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm FXCreekFlatLong01_LSnowGlacierRocks [MSTT:04024820]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif creekBedLong01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm FXCreekFlatLong01_LSnowGlacierRocks [MSTT:04024820]>
[00:18] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02_lod_0.nif MountainTrim_Rocks:0 - L1_MountainTrimRocks:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim02TundraRocks01 [STAT:000930C6]>
[00:18] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02_lod_0.nif MountainTrim_Rocks:0 - L1_MountainTrimRocks:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim02TundraRocks01 [STAT:000930C6]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif modeledWater Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm FXCreekFlatLong01_LSnowGlacierRocks [MSTT:04024820]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif modeledWater Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm FXCreekFlatLong01_LSnowGlacierRocks [MSTT:04024820]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif L2_StoneCorner:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallCap01 [STAT:00089F29]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif L2_StoneCorner:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallCap01 [STAT:00089F29]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif WRWallCap01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallCap01 [STAT:00089F29]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif WRWallCap01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallCap01 [STAT:00089F29]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif WRWallCap01:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallCap01 [STAT:00089F29]>
[00:18] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif WRWallCap01:49 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallCap01 [STAT:00089F29]>
[00:18] [BuildBaseRecords] <Debug: Looking for apostacksarchdouble01low for Unslaad.esm zzzCrbApoStackSarchDouble01SN [STAT:0F428729]>
[00:18] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorlb02 for Skyrim.esm CaveGShaftDoorLB02Ice [STAT:00042068]>
[00:18] [BuildBaseRecords] <Debug: Looking for dweptnwall02zzzCHRustyPtnWall02 for Vigilant.esm zzzCHRustyPtnWall02 [STAT:0D118AC3]>
[00:18] [BuildBaseRecords] <Debug: Looking for byohbyohwrhub1stflwallm02 for HearthFires.esm BYOHBYOHWRhub1stFLWallM02 [STAT:0300314D]>
[00:18] [BuildBaseRecords] <Debug: Looking for dweptnwall02 for Vigilant.esm zzzCHRustyPtnWall02 [STAT:0D118AC3]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif modeledFoam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | External_Emittance | Soft_Effect | ZBuffer_Test Dragonborn.esm FXCreekFlatLong01_LSnowGlacierRocks [MSTT:04024820]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif modeledFoam:0 Shader Flags 2: Vertex_Colors | Effect_Lighting Dragonborn.esm FXCreekFlatLong01_LSnowGlacierRocks [MSTT:04024820]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif modeledFoam:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Dragonborn.esm FXCreekFlatLong01_LSnowGlacierRocks [MSTT:04024820]>
[00:18] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif modeledFoam:1 Shader Flags 2: Vertex_Colors | Effect_Lighting Dragonborn.esm FXCreekFlatLong01_LSnowGlacierRocks [MSTT:04024820]>
[00:18] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02_lod_1.nif MountainTrim02:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim02TundraRocks01 [STAT:000930C6]>
[00:18] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02_lod_1.nif MountainTrim02:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim02TundraRocks01 [STAT:000930C6]>
[00:18] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02_lod_1.nif MountainTrim_Rocks:0 - L1_MountainTrimRocks:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim02TundraRocks01 [STAT:000930C6]>
[00:18] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02_lod_1.nif MountainTrim_Rocks:0 - L1_MountainTrimRocks:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim02TundraRocks01 [STAT:000930C6]>
[00:18] [BuildBaseRecords] <Debug: Looking for mountainpeak02EC_SS__ManiaNoMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_ManiaNoMoss [STAT:1158FD2A]>
[00:18] [BuildBaseRecords] <Debug: Looking for nobletablelong03clothwr01 for Skyrim.esm NobleTableLong03ClothWR01 [STAT:000DEE13]>
[00:18] [BuildBaseRecords] <Debug: Looking for mountainpeak02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_ManiaNoMoss [STAT:1158FD2A]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel01wet.nif RockPileL01Wet:18 - L2_RockPileL06:18 - L1_RockPileL06:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_RockPileL01SandWet01 [STAT:FE002089]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel01wet.nif RockPileL01Wet:18 - L2_RockPileL06:18 - L1_RockPileL06:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_RockPileL01SandWet01 [STAT:FE002089]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycend02_lod_1.nif WalkwayCEnd02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCEnd02Snow [STAT:00091A10]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycend02_lod_1.nif WalkwayCEnd02:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCEnd02Snow [STAT:00091A10]>
[00:18] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainpeak02_00000000_lod_0l.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_ManiaNoMoss [STAT:1158FD2A]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycend02_lod_1.nif WalkwayCEnd02:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCEnd02Snow [STAT:00091A10]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycend02_lod_1.nif WalkwayCEnd02:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCEnd02Snow [STAT:00091A10]>
[00:18] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcap01_lod.nif WRWallCap01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallCap01 [STAT:00089F29]>
[00:18] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcap01_lod.nif WRWallCap01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallCap01 [STAT:00089F29]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1.dds] ResourceExists>
[00:18] [BuildBaseRecords] <Debug: Looking for powerwordhaas for Dawnguard.esm DLC1WordWallWordHaas [ACTI:020153DB]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycend02_lod_1.nif WalkwayCEnd02:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCEnd02Snow [STAT:00091A10]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycend02_lod_1.nif WalkwayCEnd02:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCEnd02Snow [STAT:00091A10]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallCap01 [STAT:00089F29]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycend02_lod_1.nif WalkwayCEnd02:19 - L2_Rope:19 - L1_Posts:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCEnd02Snow [STAT:00091A10]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycend02_lod_1.nif WalkwayCEnd02:19 - L2_Rope:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCEnd02Snow [STAT:00091A10]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:18] [BuildBaseRecords] <Debug: Looking for akaviridoorEC_SS_MadRuinsDoor for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_MadRuinsDoor "Дверь" [DOOR:110856BF]>
[00:18] [BuildBaseRecords] <Debug: Looking for akaviridoor for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_MadRuinsDoor "Дверь" [DOOR:110856BF]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\2D3F2FEAD02D4B819CFDF490D14FAF18.dds">
[00:18] [dynLoadImage] <Debug: [textures\landscape\trees\treeaspenbarkcomp_n.dds] ResourceExists>
[00:18] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif Dragonborn.esm FXCreekFlatLong01_LSnowGlacierRocks [MSTT:04024820]>
[00:18] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcap01_lod_2.nif WRWallCap01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallCap01 [STAT:00089F29]>
[00:18] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif Dragonborn.esm FXCreekFlatLong01_LSnowGlacierRocks [MSTT:04024820]>
[00:18] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcap01_lod_2.nif WRWallCap01_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallCap01 [STAT:00089F29]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallCap01 [STAT:00089F29]>
[00:18] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch1x4hall for Skyrim.esm DweFacadeTowerArch1x4HallSnow [STAT:000FF8EE]>
[00:18] [BuildBaseRecords] <Debug: Looking for fishinggear_cluster01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FishingGearAll [STAT:05033A3F]>
[00:18] [BuildBaseRecords] <Debug: Looking for extlghall1way01closed for Glenmoril.esm zzzRevCasLgHall1Way01ExtC [STAT:0E26A452]>
[00:18] [BuildBaseRecords] <Debug: Looking for riftenrwroombdoorc04 for Skyrim.esm RiftenRWRoomBDoorC04 [STAT:00098D93]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineoregold03_LFallForestDirt for Skyrim.esm MineOreGold03_LFallForestDirt "Золотая жила" [ACTI:0010DAE6]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineoregold03 for Skyrim.esm MineOreGold03_LFallForestDirt "Золотая жила" [ACTI:0010DAE6]>
[00:18] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02_lod_2.nif MountainTrim02:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim02TundraRocks01 [STAT:000930C6]>
[00:18] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02_lod_2.nif MountainTrim02:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim02TundraRocks01 [STAT:000930C6]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\wet\rockpilel01wet_lod_0.nif RockPileL01Wet:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_RockPileL01SandWet01 [STAT:FE002089]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\wet\rockpilel01wet_lod_0.nif RockPileL01Wet:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_RockPileL01SandWet01 [STAT:FE002089]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\wet\rockpilel01wet_lod_0.nif RockPileL01Wet:18 - L2_RockPileL06:18 - L1_RockPileL06:18 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_RockPileL01SandWet01 [STAT:FE002089]>
[00:18] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02_lod_2.nif MountainTrim_Rocks:0 - L1_MountainTrimRocks:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim02TundraRocks01 [STAT:000930C6]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\wet\rockpilel01wet_lod_0.nif RockPileL01Wet:18 - L2_RockPileL06:18 - L1_RockPileL06:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_RockPileL01SandWet01 [STAT:FE002089]>
[00:18] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02_lod_2.nif MountainTrim_Rocks:0 - L1_MountainTrimRocks:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim02TundraRocks01 [STAT:000930C6]>
[00:18] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\winterholdspire.nif WinterholdSpire:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainWinterholdspire_Wet [STAT:0E000ED1]>
[00:18] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\winterholdspire.nif WinterholdSpire:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainWinterholdspire_Wet [STAT:0E000ED1]>
[00:18] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\winterholdspire.nif WinterholdSpire:1 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainWinterholdspire_Wet [STAT:0E000ED1]>
[00:18] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\winterholdspire.nif WinterholdSpire:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainWinterholdspire_Wet [STAT:0E000ED1]>
[00:18] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sandwet01_dlod.dds based on textures\landscape\rocks01.dds for textures\_resourcepack\landscape\sandwet01_d.dds _ResourcePack.esl RP_RockPileL01SandWet01 [STAT:FE002089]>
[00:18] [BuildBaseRecords] <Debug: Looking for chest01RP_TreasExplorerLootChestSand01 for _ResourcePack.esl RP_TreasExplorerLootChestSand01 "Сундук" [CONT:FE002093]>
[00:18] [BuildBaseRecords] <Debug: Looking for chest01 for _ResourcePack.esl RP_TreasExplorerLootChestSand01 "Сундук" [CONT:FE002093]>
[00:18] [BuildBaseRecords] <Debug: Looking for tapestry_02EC_SS_ShiveringBanner02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ShiveringBanner02 [STAT:111B2502]>
[00:18] [BuildBaseRecords] <Debug: Looking for tapestry_02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ShiveringBanner02 [STAT:111B2502]>
[00:18] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew27v2weeping.nif textures\landscape\trees\weepingtexture7_n.dds B1A3499D TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:18] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew27v2weeping.nif textures\landscape\trees\weepingtexture7.dds 8B148BC2 TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:18] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew27v2weeping.nif textures\landscape\trees\gkbtundradriftwoodbark01_n.dds C88DFE7F TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:18] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew27v2weeping.nif textures\landscape\trees\gkbtundradriftwoodbark01.dds E1664EF3 TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:18] [BuildBaseRecords] <Debug: Looking for humanhandrightstatic for Skyrim.esm BoneHumanHandRStaticSnow [STAT:000C79CE]>
[00:18] [dynLoadImage] <Debug: [textures\landscape\trees\gkbtundradriftwoodbark01.dds] ResourceExists>
[00:18] [BuildBaseRecords] <Debug: Looking for dlc1icefloes02 for Dawnguard.esm DLC1IceFloeS02 [STAT:0200C121]>
[00:18] [BuildBaseRecords] <Debug: Looking for casplatfronttosmhall01 for Dawnguard.esm CasPlatFrontToSmHall01_Snow [STAT:0200BA49]>
[00:18] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e 1553 2244.56518554687>
[00:18] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnow05.nif textures\landscape\trees\treepineforestbranchcompsnow_n.dds D02FE3AD Enhanced Vanilla Trees SSE.esp TreePineForestSnow05 [TREE:0005C06E]>
[00:18] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnow05.nif textures\landscape\trees\treepineforestbranchcompsnow.dds BFECDE23 Enhanced Vanilla Trees SSE.esp TreePineForestSnow05 [TREE:0005C06E]>
[00:18] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnow05.nif textures\landscape\trees\treepineforestbarkcompsnow_n.dds A5E297AF Enhanced Vanilla Trees SSE.esp TreePineForestSnow05 [TREE:0005C06E]>
[00:18] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnow05.nif textures\landscape\trees\treepineforestbarkcompsnow.dds 36B52366 Enhanced Vanilla Trees SSE.esp TreePineForestSnow05 [TREE:0005C06E]>
[00:18] [dynLoadImage] <Debug: [textures\landscape\trees\treepineforestbarkcompsnow.dds] ResourceExists>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel02wetRiverMud01 for Skyrim.esm RockPileL02WetRiverMud01 [STAT:000C39EA]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel02wet for Skyrim.esm RockPileL02WetRiverMud01 [STAT:000C39EA]>
[00:18] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostacksfull01low.nif L2_Books01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoStacksFull01Low [STAT:040373EB]>
[00:18] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostacksfull01low.nif L2_Books01 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm ApoStacksFull01Low [STAT:040373EB]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockl05 for Glenmoril.esm zzzRevRockL05 [STAT:0E00A8B1]>
[00:18] [dynLoadImage] <Debug: [textures\landscape\trees\gkbtundradriftwoodbark01_n.dds] ResourceExists>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallm02.nif BYOHBYOHWRhub1stFLWallM02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallM02 [STAT:0300314D]>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallm02.nif BYOHBYOHWRhub1stFLWallM02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallM02 [STAT:0300314D]>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallm02.nif BYOHBYOHWRhub1stFLWallM02:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallM02 [STAT:0300314D]>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallm02.nif BYOHBYOHWRhub1stFLWallM02:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallM02 [STAT:0300314D]>
[00:18] [BuildBaseRecords] <Debug: Looking for cavegroomincorner04uf for Skyrim.esm CaveGRoomInCorner04UF [STAT:0007B9F9]>
[00:18] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostacksfull01low.nif ApoStacksFull01Low:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoStacksFull01Low [STAT:040373EB]>
[00:18] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostacksfull01low.nif ApoStacksFull01Low:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm ApoStacksFull01Low [STAT:040373EB]>
[00:18] [BuildBaseRecords] <Debug: Looking for mrkwarrensarch01 for Skyrim.esm MrkWarrensArch01 [STAT:000B3A1A]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery01.nif WindowFXGlow Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery01.nif WindowFXGlow Shader Flags 2: Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery01.nif L2_Shingles01 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery01.nif L2_Shingles01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery01.nif RTMeadery01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery01.nif RTMeadery01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [BuildBaseRecords] <Debug: Looking for fxambblowingfog01 for Skyrim.esm FXAmbBlowingFog01 [MSTT:00035267]>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallm02.nif BYOHBYOHWRhub1stFLWallM02:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallM02 [STAT:0300314D]>
[00:18] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallm02.nif BYOHBYOHWRhub1stFLWallM02:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallM02 [STAT:0300314D]>
[00:18] [dynLoadImage] <Debug: [textures\landscape\trees\weepingtexture7.dds] ResourceExists>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery01.nif RTMeadery01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery01.nif RTMeadery01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery01.nif RTMeadery01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery01.nif RTMeadery01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [BuildBaseRecords] <Debug: Looking for apoplatrailcurvemed01 for Unslaad.esm zzzCrbApoPlataTrailCurveMed01SN [STAT:0F42871B]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery01.nif RTMeadery01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery01.nif RTMeadery01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery01.nif RTMeadery01:16 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery01.nif RTMeadery01:16 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery01.nif RTMeadery01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery01.nif RTMeadery01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [BuildBaseRecords] <Debug: Looking for whintdockroofrightcorner02 for Skyrim.esm WHIntDockRoofRightCorner02 [STAT:000965B8]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery01.nif RTMeadery01:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery01.nif RTMeadery01:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery01.nif RTMeadery01:24 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery01.nif RTMeadery01:24 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [BuildBaseRecords] <Debug: Looking for minecebalconycorner02 for Skyrim.esm MineCEBalconyCorner02 [STAT:00045660]>
[00:18] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockl05.nif RockL05:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockL05 [STAT:0E00A8B1]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery01.nif RTMeadery01:1 - L2_RoofSupports:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockl05.nif RockL05:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockL05 [STAT:0E00A8B1]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtmeadery01.nif RTMeadery01:1 - L2_RoofSupports:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\winterholdspire_lod_0.nif WinterholdSpire_LOD_0:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainWinterholdspire_Wet [STAT:0E000ED1]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\winterholdspire_lod_0.nif WinterholdSpire_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainWinterholdspire_Wet [STAT:0E000ED1]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineoregold04_LVolcanicTundraDirt for Skyrim.esm MineOreGold04_LVolcanicTundraDirt "Золотая жила" [ACTI:0010DAF5]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineoregold04 for Skyrim.esm MineOreGold04_LVolcanicTundraDirt "Золотая жила" [ACTI:0010DAF5]>
[00:18] [BuildBaseRecords] <Debug: Looking for hhstepb for Skyrim.esm HHStepB_HeavySN [STAT:0007E894]>
[00:18] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1icefloes02.nif FrozenMarshIceFloeS02:13 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1IceFloeS02 [STAT:0200C121]>
[00:18] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1icefloes02.nif FrozenMarshIceFloeS02:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC1IceFloeS02 [STAT:0200C121]>
[00:18] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\winterholdspire.nif WinterholdSpire_LOD_0:0 meshes\lod\revenant\mtwet\unique\winterholdspire_lod_0.nif textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainWinterholdspire_Wet [STAT:0E000ED1]>
[00:18] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01wet.dds in meshes\lod\revenant\mtwet\unique\winterholdspire_lod_0.nif for Glenmoril.esm zzzRevMountainWinterholdspire_Wet [STAT:0E000ED1]>
[00:18] [BuildBaseRecords] <Debug: Looking for noblechair01 for Skyrim.esm NobleChair01Static [STAT:000C7CB4]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockl05_lod_0.nif RockL05:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockL05 [STAT:0E00A8B1]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockl05_lod_0.nif RockL05:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockL05 [STAT:0E00A8B1]>
[00:18] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockL05 [STAT:0E00A8B1]>
[00:18] [BuildBaseRecords] <Debug: Looking for mehrunesrazorgem for Skyrim.esm DA07RazorPommelStatic [STAT:000BA1B2]>
[00:18] [BuildBaseRecords] <Debug: Looking for commonbeddouble01 for Skyrim.esm CommonBedDouble01L "Кровать" [FURN:000F5101]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtmeadery01_lod.nif RTMeadery01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtmeadery01_lod.nif RTMeadery01_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtmeadery01_lod.nif RTMeadery01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtmeadery01_lod.nif RTMeadery01_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\dlc01\lod\dlc1icefloes02_lod_0.nif DLC1IceFloeS02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1IceFloeS02 [STAT:0200C121]>
[00:18] [AddModel] <Debug: Meshes\dlc01\lod\dlc1icefloes02_lod_0.nif DLC1IceFloeS02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Dawnguard.esm DLC1IceFloeS02 [STAT:0200C121]>
[00:18] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dlc01\landscape\dlc1icefloes02.nif DLC1IceFloeS02:0 meshes\dlc01\lod\dlc1icefloes02_lod_0.nif textures\dlc01\landscape\icelakesurface.dds Dawnguard.esm DLC1IceFloeS02 [STAT:0200C121]>
[00:18] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostacksfull01low_lod_0.nif ApoStacksFull01_Lod_0:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoStacksFull01Low [STAT:040373EB]>
[00:18] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostacksfull01low_lod_0.nif ApoStacksFull01_Lod_0:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm ApoStacksFull01Low [STAT:040373EB]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Dragonborn.esm ApoStacksFull01Low [STAT:040373EB]>
[00:18] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmushroom04.nif BYOHHouseIngrdMushroom04:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom04 "Бесовский гриб" [TREE:030110C5]>
[00:18] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmushroom04.nif BYOHHouseIngrdMushroom04:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom04 "Бесовский гриб" [TREE:030110C5]>
[00:18] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmushroom04.nif DLC1HouseIngrdMushroom04_1:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom04 "Бесовский гриб" [TREE:030110C5]>
[00:18] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmushroom04.nif DLC1HouseIngrdMushroom04_1:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom04 "Бесовский гриб" [TREE:030110C5]>
[00:18] [AddModel] <Debug: Meshes\landscape\roads\roadstraightlongramp02.nif RoadStraightLongRamp02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test _ResourcePack.esl RP_RoadStraightLongRamp02DesertLumpy01Light [STAT:FE002157]>
[00:18] [AddModel] <Debug: Meshes\landscape\roads\roadstraightlongramp02.nif RoadStraightLongRamp02:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade _ResourcePack.esl RP_RoadStraightLongRamp02DesertLumpy01Light [STAT:FE002157]>
[00:18] [AddModel] <Debug: Meshes\landscape\roads\roadstraightlongramp02.nif RoadStraightLongRamp02:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_RoadStraightLongRamp02DesertLumpy01Light [STAT:FE002157]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\winterholdspire_lod_1.nif WinterholdSpire_LOD_1:0 Shader Flags 1: Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainWinterholdspire_Wet [STAT:0E000ED1]>
[00:18] [AddModel] <Debug: Meshes\landscape\roads\roadstraightlongramp02.nif RoadStraightLongRamp02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_RoadStraightLongRamp02DesertLumpy01Light [STAT:FE002157]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\winterholdspire_lod_1.nif WinterholdSpire_LOD_1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainWinterholdspire_Wet [STAT:0E000ED1]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArch1x4HallSnow [STAT:000FF8EE]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch1x4HallSnow [STAT:000FF8EE]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtmeadery01_lod01.nif RTMeadery01_LOD01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtmeadery01_lod01.nif RTMeadery01_LOD01:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtmeadery01_lod01.nif RTMeadery01_LOD01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtmeadery01_lod01.nif RTMeadery01_LOD01:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\winterholdspire_lod_2.nif WinterholdSpire_LOD_2:0 Shader Flags 1: Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainWinterholdspire_Wet [STAT:0E000ED1]>
[00:18] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\winterholdspire_lod_2.nif WinterholdSpire_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainWinterholdspire_Wet [STAT:0E000ED1]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTMeadery01_Snow [STAT:0E00CAC6]>
[00:18] [dynLoadImage] <Debug: [textures\landscape\trees\weepingtexture7_n.dds] ResourceExists>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArch1x4HallSnow [STAT:000FF8EE]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch1x4HallSnow [STAT:000FF8EE]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArch1x4HallSnow [STAT:000FF8EE]>
[00:18] [BuildBaseRecords] <Debug: Looking for 1stpersonorcishgreatsword for Skyrim.esm 1stPersonOrcishGreatsword [STAT:00029713]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch1x4HallSnow [STAT:000FF8EE]>
[00:18] [BuildBaseRecords] <Debug: Looking for rtcanalsplazar01 for Skyrim.esm RTCanalsPlazaR01 [STAT:0005DB6D]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel02wet.nif RockPileL02Wet:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL02WetRiverMud01 [STAT:000C39EA]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel02wet.nif RockPileL02Wet:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL02WetRiverMud01 [STAT:000C39EA]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArch1x4HallSnow [STAT:000FF8EE]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch1x4HallSnow [STAT:000FF8EE]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel02wet.nif RockPileL02Wet:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockPileL02WetRiverMud01 [STAT:000C39EA]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel02wet.nif RockPileL02Wet:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL02WetRiverMud01 [STAT:000C39EA]>
[00:18] [BuildBaseRecords] <Debug: Looking for dlc1cavewormgrouptube for Dawnguard.esm Dlc1cavewormgrouptube [STAT:02015FF9]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArch1x4HallSnow [STAT:000FF8EE]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch1x4HallSnow [STAT:000FF8EE]>
[00:18] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM02_Mania [STAT:11066B51]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArch1x4HallSnow [STAT:000FF8EE]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch1x4HallSnow [STAT:000FF8EE]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArch1x4HallSnow [STAT:000FF8EE]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch1x4HallSnow [STAT:000FF8EE]>
[00:18] [BuildBaseRecords] <Debug: Looking for fxspiderwebkitskeeverdinnerstatictemp for Skyrim.esm FXSpiderWebKitSkeeverDinnerStaticTemp [MSTT:000486FD]>
[00:18] [BuildBaseRecords] <Debug: Looking for beam2way for DAc0da.esm zDcdDweTrapBeamNoMove [ACTI:0C007022]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel02wet.nif RockPileL02Wet:18 - L2_RockPileL04:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL02WetRiverMud01 [STAT:000C39EA]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel02wet.nif RockPileL02Wet:18 - L2_RockPileL04:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL02WetRiverMud01 [STAT:000C39EA]>
[00:18] [BuildBaseRecords] <Debug: File not found Meshes\dlc01\effects\testdlcfxrapids.nif. Used by Dawnguard.esm testDLCFXRapids [MSTT:02006B33]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel04DLC01SoulCairnDirt03_95E1CD51 for Dawnguard.esm DLC01RockPileL04SoulCairnDirt03 [STAT:0200589C]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel04DLC01SoulCairnDirt03 for Dawnguard.esm DLC01RockPileL04SoulCairnDirt03 [STAT:0200589C]>
[00:18] [BuildBaseRecords] <Debug: Looking for nordwelling01extcourtcap02 for Skyrim.esm NorDwelling01ExtCourtCap02 [STAT:00081D6A]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Dawnguard.esm DLC01RockPileL04SoulCairnDirt03 [STAT:0200589C]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Dawnguard.esm DLC01RockPileL04SoulCairnDirt03 [STAT:0200589C]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Dawnguard.esm DLC01RockPileL04SoulCairnDirt03 [STAT:0200589C]>
[00:18] [BuildBaseRecords] <Debug: Looking for falmerbridgesegment for Dawnguard.esm FalmerBridgeSegmentSnowLight [STAT:0200C1CE]>
[00:18] [BuildBaseRecords] <Debug: Looking for dlc2icepiles02 for Dragonborn.esm DLC2IcePileS02 [STAT:0401D9D9]>
[00:18] [BuildBaseRecords] <Debug: Looking for stagecoach02burnt for Glenmoril.esm zzzRevStageCoach02Burnt [STAT:0E2EBC5F]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineoreiron01_CaveIWall for Skyrim.esm MineOreIron01_CaveIWall "Железорудная жила" [ACTI:0010DC6A]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineoreiron01 for Skyrim.esm MineOreIron01_CaveIWall "Железорудная жила" [ACTI:0010DC6A]>
[00:18] [BuildBaseRecords] <Debug: Looking for farmlonghouse01 for Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:18] [BuildBaseRecords] <Debug: Looking for barrel01 for Campfire.esm _Camp_ContainerBackpacks "Barrel of Backpacks" [CONT:09033F66]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x4hall_lod.nif DweFacadeTowerArch1x4Halll_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerArch1x4HallSnow [STAT:000FF8EE]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x4hall_lod.nif DweFacadeTowerArch1x4Halll_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch1x4HallSnow [STAT:000FF8EE]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x4HallSnow [STAT:000FF8EE]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x4hall_lod_1.nif DweFacadeTowerArch1x4Halll_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerArch1x4HallSnow [STAT:000FF8EE]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x4hall_lod_1.nif DweFacadeTowerArch1x4Halll_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch1x4HallSnow [STAT:000FF8EE]>
[00:18] [BuildBaseRecords] <Debug: Looking for protofpgcolumnramp01 for Dawnguard.esm ProtoFPGColumnRamp01 [STAT:02004CBE]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1.dds] ResourceExists>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x4HallSnow [STAT:000FF8EE]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:18] [BuildBaseRecords] <Debug: Looking for caveglhalldeadend02 for Skyrim.esm CaveGLHallDeadEnd02ice [STAT:0007A867]>
[00:18] [BuildBaseRecords] <Debug: Looking for fxfirewithembers03 for Skyrim.esm FXfireWithEmbersOut [MSTT:0003BD2E]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\D07DD49ACC3245BAA6039DA369AED009.dds">
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extcourtcap02.nif NorDwelling01ExtCourtCap02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling01ExtCourtCap02 [STAT:00081D6A]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extcourtcap02.nif NorDwelling01ExtCourtCap02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling01ExtCourtCap02 [STAT:00081D6A]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilem01RP_Sand02 for _ResourcePack.esl RP_RockPileM01Sand02 [STAT:FE00208A]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockpilem01 for _ResourcePack.esl RP_RockPileM01Sand02 [STAT:FE00208A]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extcourtcap02.nif NorDwelling01ExtCourtCap02:50 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling01ExtCourtCap02 [STAT:00081D6A]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extcourtcap02.nif NorDwelling01ExtCourtCap02:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling01ExtCourtCap02 [STAT:00081D6A]>
[00:18] [BuildBaseRecords] <Debug: Looking for blacksmithanvil for Skyrim.esm CraftingBlacksmithAnvil "Наковальня" [FURN:0001A2AD]>
[00:18] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepiles02.nif IcePileS02:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileS02 [STAT:0401D9D9]>
[00:18] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepiles02.nif IcePileS02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dragonborn.esm DLC2IcePileS02 [STAT:0401D9D9]>
[00:18] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepiles02.nif IcePileS02:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileS02 [STAT:0401D9D9]>
[00:18] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepiles02.nif IcePileS02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2IcePileS02 [STAT:0401D9D9]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\wet\rockpilel02wet_lod_0.nif RockPileL02Wet:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL02WetRiverMud01 [STAT:000C39EA]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\wet\rockpilel02wet_lod_0.nif RockPileL02Wet:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL02WetRiverMud01 [STAT:000C39EA]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x4hall_lod_2.nif DweFacadeTowerArch1x4Halll_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerArch1x4HallSnow [STAT:000FF8EE]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x4hall_lod_2.nif DweFacadeTowerArch1x4Halll_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch1x4HallSnow [STAT:000FF8EE]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x4HallSnow [STAT:000FF8EE]>
[00:18] [BuildBaseRecords] <Debug: Looking for wall01zzzRevCave_Mslab for Glenmoril.esm zzzRevCaveWall01_Mslab [STAT:0E00B9C6]>
[00:18] [BuildBaseRecords] <Debug: Looking for wrintwallcorin01 for Skyrim.esm WRIntWallCorIn01 [STAT:0005D1B7]>
[00:18] [BuildBaseRecords] <Debug: Looking for wall01 for Glenmoril.esm zzzRevCaveWall01_Mslab [STAT:0E00B9C6]>
[00:18] [AddModel] <Debug: Meshes\effects\fxfirewithembers03.nif L2_warp01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Refraction | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FXfireWithEmbersOut [MSTT:0003BD2E]>
[00:18] [BuildBaseRecords] <Debug: Looking for coralgrb01 for DAc0da.esm zDcdCoralGrB01 [STAT:0C00310A]>
[00:18] [AddModel] <Debug: Meshes\effects\fxfirewithembers03.nif L2_warp01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FXfireWithEmbersOut [MSTT:0003BD2E]>
[00:18] [AddModel] <Debug: Meshes\lod\roads\roadstraightlongramp02_lod_1.nif RoadStraightLongRamp02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_RoadStraightLongRamp02DesertLumpy01Light [STAT:FE002157]>
[00:18] [AddModel] <Debug: Meshes\lod\roads\roadstraightlongramp02_lod_1.nif RoadStraightLongRamp02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_RoadStraightLongRamp02DesertLumpy01Light [STAT:FE002157]>
[00:18] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling01extcourtcap02_lod_1.nif NorDwelling01ExtCourtCap01:50 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling01ExtCourtCap02 [STAT:00081D6A]>
[00:18] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling01extcourtcap02_lod_1.nif NorDwelling01ExtCourtCap01:50 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorDwelling01ExtCourtCap02 [STAT:00081D6A]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedstone08patternlod.dds 0 Skyrim.esm NorDwelling01ExtCourtCap02 [STAT:00081D6A]>
[00:18] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadStraightLongRamp02DesertLumpy01Light [STAT:FE002157]>
[00:18] [AddModel] <Debug: Meshes\effects\fxfirewithembers03.nif L1_CoalsBase02:0 - L2_coal01:0 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Skyrim.esm FXfireWithEmbersOut [MSTT:0003BD2E]>
[00:18] [AddModel] <Debug: Meshes\effects\fxfirewithembers03.nif L1_CoalsBase02:0 - L2_coal01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm FXfireWithEmbersOut [MSTT:0003BD2E]>
[00:18] [BuildBaseRecords] <Debug: Looking for books4 for Glenmoril.esm zzzRevWitBooks4 [STAT:0E005DA9]>
[00:18] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepiles02_lod_0.nif DLC2IcePileS02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileS02 [STAT:0401D9D9]>
[00:18] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepiles02_lod_0.nif DLC2IcePileS02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Soft_Lighting Dragonborn.esm DLC2IcePileS02 [STAT:0401D9D9]>
[00:18] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepiles02_lod_0.nif DLC2IcePileS02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileS02 [STAT:0401D9D9]>
[00:18] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepiles02_lod_0.nif DLC2IcePileS02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2IcePileS02 [STAT:0401D9D9]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\wet\rockpilel02wet_lod_0.nif RockPileL02Wet:18 - L2_RockPileL04:18 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL02WetRiverMud01 [STAT:000C39EA]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\wet\rockpilel02wet_lod_0.nif RockPileL02Wet:18 - L2_RockPileL04:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL02WetRiverMud01 [STAT:000C39EA]>
[00:18] [BuildBaseRecords] <Debug: Looking for dweclutterpedestal02 for Skyrim.esm DweClutterPedestal02 [STAT:00068764]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm DLC2IcePileS02 [STAT:0401D9D9]>
[00:18] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dlc02\landscape\glaciers\dlc2icepiles02.nif DLC2IcePileS02:1 meshes\dlc02\lod\ice\dlc2icepiles02_lod_0.nif textures\landscape\snow01.dds Dragonborn.esm DLC2IcePileS02 [STAT:0401D9D9]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazar01.nif RTCanalsPlazaR01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsPlazaR01 [STAT:0005DB6D]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazar01.nif RTCanalsPlazaR01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsPlazaR01 [STAT:0005DB6D]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazar01.nif RTCanalsPlazaR01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsPlazaR01 [STAT:0005DB6D]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazar01.nif RTCanalsPlazaR01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsPlazaR01 [STAT:0005DB6D]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazar01.nif RTCanalsPlazaR01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsPlazaR01 [STAT:0005DB6D]>
[00:18] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantWCollegeDrevisChest "Сундук" [CONT:00098B9E]>
[00:18] [BuildBaseRecords] <Debug: Looking for dlc01chaliceblood for Glenmoril.esm zzzGHDoorChalice "Чаша" [DOOR:0E00DD7F]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazar01.nif RTCanalsPlazaR01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsPlazaR01 [STAT:0005DB6D]>
[00:18] [BuildBaseRecords] <Debug: Looking for nightingalebow for Skyrim.esm 1stPersonNightingaleBow [STAT:0007E5C2]>
[00:18] [BuildBaseRecords] <Debug: Looking for caveilhalldoor01 for Skyrim.esm CaveILHallDoor01 [STAT:0001FEC3]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazar01.nif RTCanalsPlazaR01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsPlazaR01 [STAT:0005DB6D]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazar01.nif RTCanalsPlazaR01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsPlazaR01 [STAT:0005DB6D]>
[00:18] [BuildBaseRecords] <Debug: Looking for norextwallbg1wayarch01 for Skyrim.esm NorExtWallBg1WayArch01 [STAT:00044B82]>
[00:18] [BuildBaseRecords] <Debug: Looking for impexticeblocks03 for Skyrim.esm ImpExtIceBlocks03_NoIceSulfur [STAT:000E9E9C]>
[00:18] [BuildBaseRecords] <Debug: Looking for roadchunkm04Dirt01 for TheBawbsWardenOfTheCoast.esp RoadChunkM04Dirt01 [STAT:10010E27]>
[00:18] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCaveEntrance_DementiaNoMoss [STAT:1158FD1E]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif Skirt Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm DirtCliffs01FieldGrass01 [STAT:00024E48]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif Skirt Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs01FieldGrass01 [STAT:00024E48]>
[00:18] [BuildBaseRecords] <Debug: Looking for roadchunkm04 for TheBawbsWardenOfTheCoast.esp RoadChunkM04Dirt01 [STAT:10010E27]>
[00:18] [BuildBaseRecords] <Debug: Looking for minececorner03 for Skyrim.esm MineCECorner03 [STAT:0004563E]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazar01.nif RTCanalsPlazaR01:11 - L2_Rails10:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsPlazaR01 [STAT:0005DB6D]>
[00:18] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazar01.nif RTCanalsPlazaR01:11 - L2_Rails10:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsPlazaR01 [STAT:0005DB6D]>
[00:18] [BuildBaseRecords] <Debug: Looking for tundrastreambend01Tundra01 for Skyrim.esm TundraStreamBend01Tundra01 [STAT:0001542D]>
[00:18] [BuildBaseRecords] <Debug: Looking for tundrastreambend01 for Skyrim.esm TundraStreamBend01Tundra01 [STAT:0001542D]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif L2_Roots:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs01FieldGrass01 [STAT:00024E48]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif L2_Roots:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs01FieldGrass01 [STAT:00024E48]>
[00:18] [BuildBaseRecords] <Debug: Looking for tundrastreamstraight01Reachmoss for Skyrim.esm TundraStreamStraight01Reachmoss [STAT:0001ECEB]>
[00:18] [BuildBaseRecords] <Debug: Looking for tundrastreamstraight01 for Skyrim.esm TundraStreamStraight01Reachmoss [STAT:0001ECEB]>
[00:18] [BuildBaseRecords] <Debug: Looking for cavegewall03hole for Skyrim.esm CaveGEWall03Hole [STAT:000287C5]>
[00:18] [BuildBaseRecords] <Debug: Looking for dwecollapsingbalcony01 for Skyrim.esm DweCollapsingBalcony01 [ACTI:000BDDC1]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif L2_Roots:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs01FieldGrass01 [STAT:00024E48]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif L2_Roots:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs01FieldGrass01 [STAT:00024E48]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif DirtCliffs01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs01FieldGrass01 [STAT:00024E48]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif DirtCliffs01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs01FieldGrass01 [STAT:00024E48]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\cwtower01.nif base:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzAoMCWTower01 [STAT:0D024496]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\cwtower01.nif base:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzAoMCWTower01 [STAT:0D024496]>
[00:18] [BuildBaseRecords] <Debug: Looking for mrkmarketstalldoor01 for Skyrim.esm MrkMarketStallDoor "Раздвижная дверь" [DOOR:0004739D]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\cwtower01.nif base:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzAoMCWTower01 [STAT:0D024496]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif DirtCliffs01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs01FieldGrass01 [STAT:00024E48]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\cwtower01.nif base:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzAoMCWTower01 [STAT:0D024496]>
[00:18] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif DirtCliffs01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs01FieldGrass01 [STAT:00024E48]>
[00:18] [AddModel] <Debug: Meshes\landscape\roads\roadchunkm04.nif RoadChunkM04:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test TheBawbsWardenOfTheCoast.esp RoadChunkM04Dirt01 [STAT:10010E27]>
[00:18] [AddModel] <Debug: Meshes\landscape\roads\roadchunkm04.nif RoadChunkM04:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp RoadChunkM04Dirt01 [STAT:10010E27]>
[00:18] [AddModel] <Debug: Meshes\landscape\roads\roadchunkm04.nif RoadChunkM04:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp RoadChunkM04Dirt01 [STAT:10010E27]>
[00:18] [AddModel] <Debug: Meshes\landscape\roads\roadchunkm04.nif RoadChunkM04:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp RoadChunkM04Dirt01 [STAT:10010E27]>
[00:18] [BuildBaseRecords] <Debug: Looking for statueghoul03 for Glenmoril.esm zzzRevStatueGhoul03 [STAT:0E011B63]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\cwtower01.nif base:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzAoMCWTower01 [STAT:0D024496]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\cwtower01.nif base:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzAoMCWTower01 [STAT:0D024496]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1wayarch01.nif NorExtWallBg1WayArch01:25 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm NorExtWallBg1WayArch01 [STAT:00044B82]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1wayarch01.nif NorExtWallBg1WayArch01:25 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg1WayArch01 [STAT:00044B82]>
[00:18] [BuildBaseRecords] <Debug: Looking for impexticewall01WT for Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcaveentrance01_lod_1.nif RockCaveEntrance01:1 - L2_Rocks:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCaveEntrance_DementiaNoMoss [STAT:1158FD1E]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockcaveentrance01_lod_1.nif RockCaveEntrance01:1 - L2_Rocks:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCaveEntrance_DementiaNoMoss [STAT:1158FD1E]>
[00:18] [BuildBaseRecords] <Debug: Looking for impexticewall01 for Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [BuildBaseRecords] <Debug: Looking for impexticefloorchunk02 for Skyrim.esm ImpExtIceFloorChunk02 [STAT:0006F73D]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtcanalsplazar01_lod.nif RTCanalsPlazaR01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsPlazaR01 [STAT:0005DB6D]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtcanalsplazar01_lod.nif RTCanalsPlazaR01_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTCanalsPlazaR01 [STAT:0005DB6D]>
[00:18] [BuildBaseRecords] <Debug: Looking for platmid512x384zzzRevCas_CastleWall01 for Glenmoril.esm zzzRevCasPlatMid512x384_CastleWall01 [STAT:0E31A9F6]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtcanalsplazar01_lod.nif RTCanalsPlazaR01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsPlazaR01 [STAT:0005DB6D]>
[00:18] [AddModel] <Debug: Meshes\lod\riften\rtcanalsplazar01_lod.nif RTCanalsPlazaR01_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTCanalsPlazaR01 [STAT:0005DB6D]>
[00:18] [BuildBaseRecords] <Debug: Looking for platmid512x384 for Glenmoril.esm zzzRevCasPlatMid512x384_CastleWall01 [STAT:0E31A9F6]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTCanalsPlazaR01 [STAT:0005DB6D]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTCanalsPlazaR01 [STAT:0005DB6D]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1wayarch01.nif NorExtWallBg1WayArch01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg1WayArch01 [STAT:00044B82]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem01.nif RockPileM01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_RockPileM01Sand02 [STAT:FE00208A]>
[00:18] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCaveEntrance_DementiaNoMoss [STAT:1158FD1E]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem01.nif RockPileM01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_RockPileM01Sand02 [STAT:FE00208A]>
[00:18] [BuildBaseRecords] <Debug: Looking for dwefacadetowerspacer01 for Skyrim.esm DweFacadeTowerSpacer01Snow [STAT:0006DD69]>
[00:18] [AddModel] <Debug: Meshes\lod\roads\roadchunkm04_lod_0.nif RoadChunkM04:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp RoadChunkM04Dirt01 [STAT:10010E27]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1wayarch01.nif NorExtWallBg1WayArch01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg1WayArch01 [STAT:00044B82]>
[00:18] [BuildBaseRecords] <Debug: Looking for ingotobsidian for SkystoneCastle.esp LA_SS_IngotObsidian [STAT:3520B1DF]>
[00:18] [BuildBaseRecords] <Debug: Looking for wordwallhighhrothgarbrokenzzzRevWordWallBrokenMoss for Glenmoril.esm zzzRevWordWallBrokenMoss [STAT:0E209584]>
[00:18] [BuildBaseRecords] <Debug: Looking for wordwallhighhrothgarbroken for Glenmoril.esm zzzRevWordWallBrokenMoss [STAT:0E209584]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem01.nif RockPileM01:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test _ResourcePack.esl RP_RockPileM01Sand02 [STAT:FE00208A]>
[00:18] [AddModel] <Debug: Meshes\lod\roads\roadchunkm04_lod_0.nif RoadChunkM04:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp RoadChunkM04Dirt01 [STAT:10010E27]>
[00:18] [BuildBaseRecords] <Debug: Looking for ashlanderchild03 for Glenmoril.esm zzzGHAshlanderChild03A [STAT:0E00F7CD]>
[00:18] [BuildBaseRecords] <Debug: Looking for mountaintrim02Rocks01 for Skyrim.esm MountainTrim02Rocks01 [STAT:0006081F]>
[00:18] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for Skyrim.esm MountainTrim02Rocks01 [STAT:0006081F]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1wayarch01.nif NorExtWallBg1WayArch01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg1WayArch01 [STAT:00044B82]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1wayarch01.nif NorExtWallBg1WayArch01:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg1WayArch01 [STAT:00044B82]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem01.nif RockPileM01:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_RockPileM01Sand02 [STAT:FE00208A]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1wayarch01.nif NorExtWallBg1WayArch01:48 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm NorExtWallBg1WayArch01 [STAT:00044B82]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1wayarch01.nif NorExtWallBg1WayArch01:48 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg1WayArch01 [STAT:00044B82]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffs01FieldGrass01_43761337 for Skyrim.esm DirtCliffs01FieldGrass01 [STAT:00024E48]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffs01FieldGrass01 for Skyrim.esm DirtCliffs01FieldGrass01 [STAT:00024E48]>
[00:18] [AddModel] <Debug: Meshes\landscape\mountains\mountainpeak02.nif MountainPeak02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_ManiaNoMoss [STAT:1158FD2A]>
[00:18] [AddModel] <Debug: Meshes\landscape\mountains\mountainpeak02.nif MountainPeak02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_ManiaNoMoss [STAT:1158FD2A]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337passthru for Skyrim.esm DirtCliffs01FieldGrass01 [STAT:00024E48]>
[00:18] [AddModel] <Debug: Meshes\landscape\mountains\mountainpeak02.nif MountainPeak02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_ManiaNoMoss [STAT:1158FD2A]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337 for Skyrim.esm DirtCliffs01FieldGrass01 [STAT:00024E48]>
[00:18] [AddModel] <Debug: Meshes\landscape\mountains\mountainpeak02.nif MountainPeak02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_ManiaNoMoss [STAT:1158FD2A]>
[00:18] [BuildBaseRecords] <Debug: Looking for dirtcliffs01 for Skyrim.esm DirtCliffs01FieldGrass01 [STAT:00024E48]>
[00:18] [BuildBaseRecords] <Debug: Looking for dwefacadepartition2x1WTSnow for Wyrmstooth.esp WTDweFacadePartition2x1Snow [STAT:0A4CB410]>
[00:18] [BuildBaseRecords] <Debug: Looking for dwefacadepartition2x1 for Wyrmstooth.esp WTDweFacadePartition2x1Snow [STAT:0A4CB410]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem01.nif RockPileM01:1 - L2_RockPileM01:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_RockPileM01Sand02 [STAT:FE00208A]>
[00:18] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem01.nif RockPileM01:1 - L2_RockPileM01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_RockPileM01Sand02 [STAT:FE00208A]>
[00:18] [BuildBaseRecords] <Debug: Looking for mousestatue for DAc0da.esm zDcdDozingRatStatueSnow [STAT:0C004748]>
[00:18] [BuildBaseRecords] <Debug: Looking for smdfentsol03 for Skyrim.esm SMdFEntSol03 [STAT:000ECF91]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockcliff01RockCliffSand01_852A6C30 for TheBawbsWardenOfTheCoast.esp RockCliffSand01 [STAT:1000BBAF]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockcliff01RockCliffSand01 for TheBawbsWardenOfTheCoast.esp RockCliffSand01 [STAT:1000BBAF]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for TheBawbsWardenOfTheCoast.esp RockCliffSand01 [STAT:1000BBAF]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for TheBawbsWardenOfTheCoast.esp RockCliffSand01 [STAT:1000BBAF]>
[00:18] [BuildBaseRecords] <Debug: Looking for rockcliff01 for TheBawbsWardenOfTheCoast.esp RockCliffSand01 [STAT:1000BBAF]>
[00:18] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\dirt02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp RockCliffSand01 [STAT:1000BBAF]>
[00:18] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\dirt02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp RockCliffSand01 [STAT:1000BBAF]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\cwtower01.nif Stepsss:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzAoMCWTower01 [STAT:0D024496]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\cwtower01.nif Stepsss:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzAoMCWTower01 [STAT:0D024496]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\cwtower01.nif Stepsss:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzAoMCWTower01 [STAT:0D024496]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\cwtower01.nif Stepsss:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzAoMCWTower01 [STAT:0D024496]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\cwtower01.nif Stepsss:35 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzAoMCWTower01 [STAT:0D024496]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\cwtower01.nif Stepsss:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzAoMCWTower01 [STAT:0D024496]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\cwtower01.nif CWTower01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzAoMCWTower01 [STAT:0D024496]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\cwtower01.nif CWTower01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzAoMCWTower01 [STAT:0D024496]>
[00:18] [BuildBaseRecords] <Debug: Looking for bedrollhay01LTundra01F for Skyrim.esm BedrollHay01LTundra01F "Лежанка" [FURN:000E2407]>
[00:18] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LTundra01F "Лежанка" [FURN:000E2407]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif DirtDecal:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamStraight01Reachmoss [STAT:0001ECEB]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif DirtDecal:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamStraight01Reachmoss [STAT:0001ECEB]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadePartition2x1Snow [STAT:0A4CB410]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadePartition2x1Snow [STAT:0A4CB410]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif DirtDecal:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm TundraStreamStraight01Reachmoss [STAT:0001ECEB]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif DirtDecal:5 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamStraight01Reachmoss [STAT:0001ECEB]>
[00:18] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffs01_lod_0.nif DirtCliffs01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs01FieldGrass01 [STAT:00024E48]>
[00:18] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffs01_lod_0.nif DirtCliffs01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DirtCliffs01FieldGrass01 [STAT:00024E48]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadePartition2x1Snow [STAT:0A4CB410]>
[00:18] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffs01_lod_0.nif DirtCliffs01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs01FieldGrass01 [STAT:00024E48]>
[00:18] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffs01_lod_0.nif DirtCliffs01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DirtCliffs01FieldGrass01 [STAT:00024E48]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif RiverRockDecal Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm TundraStreamStraight01Reachmoss [STAT:0001ECEB]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif RiverRockDecal Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamStraight01Reachmoss [STAT:0001ECEB]>
[00:18] [BuildBaseRecords] <Debug: Looking for implhallstairs02 for Skyrim.esm ImpLHallStairs02 [STAT:0003B349]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif L2_Roots Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamStraight01Reachmoss [STAT:0001ECEB]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif L2_Roots Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamStraight01Reachmoss [STAT:0001ECEB]>
[00:18] [BuildBaseRecords] <Debug: Looking for implhalldeadend01 for Skyrim.esm ImpLHallDeadEnd01 [STAT:0003AEA8]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif RockTundraDecal Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm TundraStreamStraight01Reachmoss [STAT:0001ECEB]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif RockTundraDecal Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamStraight01Reachmoss [STAT:0001ECEB]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif ImpExtIceWall01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif ImpExtIceWall01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif ImpExtIceWall01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif ImpExtIceWall01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif ImpExtIceWall01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif ImpExtIceWall01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif TundraStreamStraight01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamStraight01Reachmoss [STAT:0001ECEB]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif TundraStreamStraight01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamStraight01Reachmoss [STAT:0001ECEB]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif ImpExtIceWall01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif ImpExtIceWall01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif ImpExtIceWall01:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif ImpExtIceWall01:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif ImpExtIceWall01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif ImpExtIceWall01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif TundraStreamStraight01:6 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamStraight01Reachmoss [STAT:0001ECEB]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif TundraStreamStraight01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamStraight01Reachmoss [STAT:0001ECEB]>
[00:18] [BuildBaseRecords] <Debug: Looking for siruinedhouse01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIHouseRuins01 [STAT:1101A35C]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\cwtower01.nif CWTower01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzAoMCWTower01 [STAT:0D024496]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\cwtower01.nif CWTower01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzAoMCWTower01 [STAT:0D024496]>
[00:18] [BuildBaseRecords] <Debug: Looking for wrshintroofstr01 for Skyrim.esm WRShIntRoofStr01 [STAT:0003F8B2]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif TundraStreamStraight01:10 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamStraight01Reachmoss [STAT:0001ECEB]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif TundraStreamStraight01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamStraight01Reachmoss [STAT:0001ECEB]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpilem01_lod_0.nif RockPileM01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_RockPileM01Sand02 [STAT:FE00208A]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpilem01_lod_0.nif RockPileM01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_RockPileM01Sand02 [STAT:FE00208A]>
[00:18] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg1wayarch01_lod_1.nif NorExtWallBg1WayArch01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg1WayArch01 [STAT:00044B82]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpilem01_lod_0.nif RockPileM01:1 - L2_RockPileM01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_RockPileM01Sand02 [STAT:FE00208A]>
[00:18] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg1wayarch01_lod_1.nif NorExtWallBg1WayArch01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorExtWallBg1WayArch01 [STAT:00044B82]>
[00:18] [AddModel] <Debug: Meshes\lod\rocks\rockpilem01_lod_0.nif RockPileM01:1 - L2_RockPileM01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_RockPileM01Sand02 [STAT:FE00208A]>
[00:18] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg1wayarch01_lod_1.nif NorExtWallBg1WayArch01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg1WayArch01 [STAT:00044B82]>
[00:18] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg1wayarch01_lod_1.nif NorExtWallBg1WayArch01:28 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorExtWallBg1WayArch01 [STAT:00044B82]>
[00:18] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treesnowgum01.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:18] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treesnowgum01.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Back_Lighting _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:18] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sand02_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\sand02_d.dds _ResourcePack.esl RP_RockPileM01Sand02 [STAT:FE00208A]>
[00:18] [BuildBaseRecords] <Debug: Looking for implroomdoor03 for Skyrim.esm ImpLRoomDoor03 [STAT:000388DE]>
[00:18] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treesnowgum01.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerspacer01.nif DweFacadeTowerSpacer01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerSpacer01Snow [STAT:0006DD69]>
[00:18] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treesnowgum01.nif Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerspacer01.nif DweFacadeTowerSpacer01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerSpacer01Snow [STAT:0006DD69]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerspacer01.nif DweFacadeTowerSpacer01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerSpacer01Snow [STAT:0006DD69]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerspacer01.nif DweFacadeTowerSpacer01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerSpacer01Snow [STAT:0006DD69]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerspacer01.nif DweFacadeTowerSpacer01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerSpacer01Snow [STAT:0006DD69]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerspacer01.nif DweFacadeTowerSpacer01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerSpacer01Snow [STAT:0006DD69]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\cwtower01.nif CWTower01:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzAoMCWTower01 [STAT:0D024496]>
[00:18] [AddModel] <Debug: Meshes\architecture\solitude\cwtower01.nif CWTower01:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzAoMCWTower01 [STAT:0D024496]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerspacer01.nif DweFacadeTowerSpacer01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerSpacer01Snow [STAT:0006DD69]>
[00:18] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerspacer01.nif DweFacadeTowerSpacer01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerSpacer01Snow [STAT:0006DD69]>
[00:18] [BuildBaseRecords] <Debug: Looking for caveicliffs03ns for Skyrim.esm CaveICliffs03NS_NoSnow [STAT:000F0F02]>
[00:18] [dynLoadImage] <Debug: [textures\landscape\trees\treepineforestbarkcompsnow_n.dds] ResourceExists>
[00:18] [BuildBaseRecords] <Debug: Looking for wrintchfloorwoodfoyer02 for Skyrim.esm WRIntCHFloorWoodFoyer02 [STAT:00075D9F]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall01_lod.nif ImpExtIceWall01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall01_lod.nif ImpExtIceWall01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [BuildBaseRecords] <Debug: Looking for water1024 for Skyrim.esm Water1024DefaultIntWaistStill [ACTI:000CC7B3]>
[00:18] [BuildBaseRecords] <Debug: Looking for booktowermini for SkystoneCastle.esp LA_SS_Bookset20 [STAT:358D3A55]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall01_lod.nif ImpExtIceWall01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall01_lod.nif ImpExtIceWall01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [BuildBaseRecords] <Debug: Looking for icefloessolid01 for DAc0da.esm zDcdIceFloesSolid01NoLOD [STAT:0C004FDD]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall01_lod.nif ImpExtIceWall01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall01_lod.nif ImpExtIceWall01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall01_lod.nif ImpExtIceWall01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall01_lod.nif ImpExtIceWall01:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [BuildBaseRecords] <Debug: Looking for sovintcor01 for Skyrim.esm SOVintCor01 [STAT:00025178]>
[00:18] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Skyrim.esm Water1024DefaultIntWaistStill [ACTI:000CC7B3]>
[00:18] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treesnowgum01.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:18] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treesnowgum01.nif Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerspacer01_lod.nif DweFacadeTowerSpacer01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerSpacer01Snow [STAT:0006DD69]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerspacer01_lod.nif DweFacadeTowerSpacer01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerSpacer01Snow [STAT:0006DD69]>
[00:18] [BuildBaseRecords] <Debug: Looking for caveilwallstraight01 for Skyrim.esm CaveILWallStraight01 [STAT:0003448E]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif TundraRockDecal Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm TundraStreamBend01Tundra01 [STAT:0001542D]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif TundraRockDecal Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamBend01Tundra01 [STAT:0001542D]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerSpacer01Snow [STAT:0006DD69]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif DirtDecal Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm TundraStreamBend01Tundra01 [STAT:0001542D]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif DirtDecal Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamBend01Tundra01 [STAT:0001542D]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerspacer01_lod_1.nif DweFacadeTowerSpacer01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerSpacer01Snow [STAT:0006DD69]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerspacer01_lod_1.nif DweFacadeTowerSpacer01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerSpacer01Snow [STAT:0006DD69]>
[00:18] [BuildBaseRecords] <Debug: Looking for wrshintcor01winrhalf for Skyrim.esm WRShIntCor01WinRHalf [STAT:000A894A]>
[00:18] [BuildBaseRecords] <Debug: Looking for madhist for DAc0da.esm zDcdHistMadTree01 [STAT:0C00971D]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif RocksDecal Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm TundraStreamBend01Tundra01 [STAT:0001542D]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerSpacer01Snow [STAT:0006DD69]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif RocksDecal Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamBend01Tundra01 [STAT:0001542D]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall01_lod_3.nif ImpExtIceWall01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall01_lod_3.nif ImpExtIceWall01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineclhall1way64l01 for Skyrim.esm MineCLHall1Way64L01 [STAT:000454D2]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall01_lod_3.nif ImpExtIceWall01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall01_lod_3.nif ImpExtIceWall01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall01_lod_3.nif ImpExtIceWall01:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall01_lod_3.nif ImpExtIceWall01:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceWall01 [STAT:0A3895A3]>
[00:18] [BuildBaseRecords] <Debug: Looking for 1stpersonsilvergreatsword for Skyrim.esm 1stPersonSilverGreatSword [STAT:0010C6FD]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif L2_Roots Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamBend01Tundra01 [STAT:0001542D]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif L2_Roots Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamBend01Tundra01 [STAT:0001542D]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02_CaveIDirt for Skyrim.esm MineOreOrichalcum02_CaveIDirt "Выход орихалка" [ACTI:0010DC88]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif TundraStreamBend01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamBend01Tundra01 [STAT:0001542D]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif TundraStreamBend01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamBend01Tundra01 [STAT:0001542D]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02 for Skyrim.esm MineOreOrichalcum02_CaveIDirt "Выход орихалка" [ACTI:0010DC88]>
[00:18] [AddModel] <Debug: Meshes\lod\tundra\tundrastreamstraight01_lod_0.nif RockTundraDecal Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm TundraStreamStraight01Reachmoss [STAT:0001ECEB]>
[00:18] [AddModel] <Debug: Meshes\lod\tundra\tundrastreamstraight01_lod_0.nif RockTundraDecal Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Skyrim.esm TundraStreamStraight01Reachmoss [STAT:0001ECEB]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\chambers\wordwallhighhrothgarbroken.nif WordWallHighHrothgarBroken:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWordWallBrokenMoss [STAT:0E209584]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\chambers\wordwallhighhrothgarbroken.nif WordWallHighHrothgarBroken:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWordWallBrokenMoss [STAT:0E209584]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif TundraStreamBend01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamBend01Tundra01 [STAT:0001542D]>
[00:18] [AddModel] <Debug: Meshes\lod\tundra\tundrastreamstraight01_lod_0.nif TundraStreamStraight01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamStraight01Reachmoss [STAT:0001ECEB]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif TundraStreamBend01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamBend01Tundra01 [STAT:0001542D]>
[00:18] [AddModel] <Debug: Meshes\lod\tundra\tundrastreamstraight01_lod_0.nif TundraStreamStraight01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm TundraStreamStraight01Reachmoss [STAT:0001ECEB]>
[00:18] [AddModel] <Debug: Meshes\lod\tundra\tundrastreamstraight01_lod_0.nif TundraStreamStraight01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamStraight01Reachmoss [STAT:0001ECEB]>
[00:18] [AddModel] <Debug: Meshes\lod\tundra\tundrastreamstraight01_lod_0.nif TundraStreamStraight01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm TundraStreamStraight01Reachmoss [STAT:0001ECEB]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif TundraStreamBend01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamBend01Tundra01 [STAT:0001542D]>
[00:18] [AddModel] <Debug: Meshes\lod\tundra\tundrastreamstraight01_lod_0.nif TundraStreamStraight01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamStraight01Reachmoss [STAT:0001ECEB]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif TundraStreamBend01:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm TundraStreamBend01Tundra01 [STAT:0001542D]>
[00:18] [AddModel] <Debug: Meshes\lod\tundra\tundrastreamstraight01_lod_0.nif TundraStreamStraight01:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm TundraStreamStraight01Reachmoss [STAT:0001ECEB]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\chambers\wordwallhighhrothgarbroken.nif WordWallHighHrothgarBroken:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWordWallBrokenMoss [STAT:0E209584]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\chambers\wordwallhighhrothgarbroken.nif WordWallHighHrothgarBroken:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWordWallBrokenMoss [STAT:0E209584]>
[00:18] [BuildBaseRecords] <Debug: Looking for whgqground for Skyrim.esm WHgqground [STAT:000B3B76]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif L1_Rocks:1 - L2_Roots:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamBend01Tundra01 [STAT:0001542D]>
[00:18] [AddModel] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif L1_Rocks:1 - L2_Roots:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamBend01Tundra01 [STAT:0001542D]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\chambers\wordwallhighhrothgarbroken.nif WordWallHighHrothgarBroken:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWordWallBrokenMoss [STAT:0E209584]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\chambers\wordwallhighhrothgarbroken.nif WordWallHighHrothgarBroken:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWordWallBrokenMoss [STAT:0E209584]>
[00:18] [BuildBaseRecords] <Debug: Looking for cavegcliffs03nsEC_SS_Root for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGCliffs03NS [STAT:1131F165]>
[00:18] [BuildBaseRecords] <Debug: Looking for cavegcliffs03ns for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGCliffs03NS [STAT:1131F165]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerspacer01_lod_2.nif DweFacadeTowerSpacer01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerSpacer01Snow [STAT:0006DD69]>
[00:18] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerspacer01_lod_2.nif DweFacadeTowerSpacer01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerSpacer01Snow [STAT:0006DD69]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\chambers\wordwallhighhrothgarbroken.nif WordWallHighHrothgarBroken:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWordWallBrokenMoss [STAT:0E209584]>
[00:18] [AddModel] <Debug: Meshes\dungeons\nordic\chambers\wordwallhighhrothgarbroken.nif WordWallHighHrothgarBroken:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWordWallBrokenMoss [STAT:0E209584]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerSpacer01Snow [STAT:0006DD69]>
[00:18] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliff03.nif MountainCliff03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdMountainCliff03Ash [STAT:0C00399F]>
[00:18] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliff03.nif MountainCliff03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdMountainCliff03Ash [STAT:0C00399F]>
[00:18] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliff03.nif MountainCliff03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdMountainCliff03Ash [STAT:0C00399F]>
[00:18] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliff03.nif MountainCliff03:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdMountainCliff03Ash [STAT:0C00399F]>
[00:18] [BuildBaseRecords] <Debug: Looking for ozstatue02a for Glenmoril.esm zzzRevOzStatue02A [STAT:0E2EBC68]>
[00:18] [AddModel] <Debug: Meshes\landscape\ice\icefloessolid01.nif IceFloesSolid01:12 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdIceFloesSolid01NoLOD [STAT:0C004FDD]>
[00:18] [AddModel] <Debug: Meshes\landscape\ice\icefloessolid01.nif IceFloesSolid01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting DAc0da.esm zDcdIceFloesSolid01NoLOD [STAT:0C004FDD]>
[00:18] [BuildBaseRecords] <Debug: Looking for stonewallterrace01ReachGrass01 for Skyrim.esm StonewallTerrace01ReachGrass01 [STAT:00080327]>
[00:18] [BuildBaseRecords] <Debug: Looking for stonewallterrace01 for Skyrim.esm StonewallTerrace01ReachGrass01 [STAT:00080327]>
[00:18] [AddModel] <Debug: Meshes\lod\mountains\mountainpeak02_lod_0l.nif MountainPeak02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_ManiaNoMoss [STAT:1158FD2A]>
[00:18] [AddModel] <Debug: Meshes\lod\mountains\mountainpeak02_lod_0l.nif MountainPeak02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_ManiaNoMoss [STAT:1158FD2A]>
[00:18] [BuildBaseRecords] <Debug: Looking for dlc2firecrater02 for Dragonborn.esm DLC2FireCrater01 [STAT:0401D737]>
[00:18] [BuildBaseRecords] <Debug: Looking for apolghall4way01 for Unslaad.esm zzzCrbApoLgHall4Way01SN [STAT:0F428700]>
[00:18] [BuildBaseRecords] <Debug: Looking for mountaintrim03FrozenMarshGrass01 for Skyrim.esm MountainTrim03FrozenMarshGrass01 [STAT:000CD0B2]>
[00:18] [BuildBaseRecords] <Debug: Looking for mountaintrim03 for Skyrim.esm MountainTrim03FrozenMarshGrass01 [STAT:000CD0B2]>
[00:18] [AddModel] <Debug: Meshes\lod\ice\icefloessolid01_lod_0.nif IceFloesSolid01_LOD_0:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdIceFloesSolid01NoLOD [STAT:0C004FDD]>
[00:18] [AddModel] <Debug: Meshes\lod\ice\icefloessolid01_lod_0.nif IceFloesSolid01_LOD_0:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdIceFloesSolid01NoLOD [STAT:0C004FDD]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 DAc0da.esm zDcdIceFloesSolid01NoLOD [STAT:0C004FDD]>
[00:18] [BuildBaseRecords] <Debug: Looking for mountaincliff03_5D70550Epassthru for DAc0da.esm zDcdMountainCliff03Ash [STAT:0C00399F]>
[00:18] [BuildBaseRecords] <Debug: Looking for mountaincliff03_5D70550E for DAc0da.esm zDcdMountainCliff03Ash [STAT:0C00399F]>
[00:18] [BuildBaseRecords] <Debug: Looking for mountaincliff03 for DAc0da.esm zDcdMountainCliff03Ash [STAT:0C00399F]>
[00:18] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff03_5D70550E_lod_0l.nif for DAc0da.esm zDcdMountainCliff03Ash [STAT:0C00399F]>
[00:18] [AddModel] <Debug: Meshes\lod\nordicexterior\wordwallhighhrothgarbroken_lod_2.nif WordWallHighHrothgarBroken:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWordWallBrokenMoss [STAT:0E209584]>
[00:18] [AddModel] <Debug: Meshes\lod\nordicexterior\wordwallhighhrothgarbroken_lod_2.nif WordWallHighHrothgarBroken:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWordWallBrokenMoss [STAT:0E209584]>
[00:18] [AddModel] <Debug: Meshes\lod\tundra\tundrastreambend01_lod_0.nif TundraStreamBend01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamBend01Tundra01 [STAT:0001542D]>
[00:18] [AddModel] <Debug: Meshes\lod\tundra\tundrastreambend01_lod_0.nif TundraStreamBend01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm TundraStreamBend01Tundra01 [STAT:0001542D]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterrace01.nif StonewallTerrace01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerrace01ReachGrass01 [STAT:00080327]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterrace01.nif StonewallTerrace01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StonewallTerrace01ReachGrass01 [STAT:00080327]>
[00:18] [AddModel] <Debug: Meshes\lod\tundra\tundrastreambend01_lod_0.nif TundraStreamBend01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamBend01Tundra01 [STAT:0001542D]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterrace01.nif StonewallTerrace01:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerrace01ReachGrass01 [STAT:00080327]>
[00:18] [AddModel] <Debug: Meshes\lod\tundra\tundrastreambend01_lod_0.nif TundraStreamBend01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamBend01Tundra01 [STAT:0001542D]>
[00:18] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterrace01.nif StonewallTerrace01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StonewallTerrace01ReachGrass01 [STAT:00080327]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\norrunicamphitheatre01lod.dds 0 Glenmoril.esm zzzRevWordWallBrokenMoss [STAT:0E209584]>
[00:18] [BuildBaseRecords] <Debug: Looking for flowerwhite for Glenmoril.esm zzzLrhWhiterFlowerStatic [STAT:0E00757A]>
[00:18] [AddModel] <Debug: Meshes\lod\solitude\cwtower01_lod.nif SCastleWall05_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzAoMCWTower01 [STAT:0D024496]>
[00:18] [AddModel] <Debug: Meshes\lod\solitude\cwtower01_lod.nif SCastleWall05_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzAoMCWTower01 [STAT:0D024496]>
[00:18] [AddModel] <Debug: Meshes\lod\solitude\cwtower01_lod.nif SCastleWall05_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzAoMCWTower01 [STAT:0D024496]>
[00:18] [AddModel] <Debug: Meshes\lod\solitude\cwtower01_lod.nif SCastleWall05_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzAoMCWTower01 [STAT:0D024496]>
[00:18] [AddModel] <Debug: Meshes\lod\tundra\tundrastreambend01_lod_0.nif TundraStreamBend01:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamBend01Tundra01 [STAT:0001542D]>
[00:18] [AddModel] <Debug: Meshes\lod\tundra\tundrastreambend01_lod_0.nif TundraStreamBend01:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm TundraStreamBend01Tundra01 [STAT:0001542D]>
[00:18] [AddModel] <Debug: Meshes\lod\tundra\tundrastreambend01_lod_0.nif L1_Rocks:1 - L2_Roots:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamBend01Tundra01 [STAT:0001542D]>
[00:18] [AddModel] <Debug: Meshes\lod\tundra\tundrastreambend01_lod_0.nif L1_Rocks:1 - L2_Roots:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamBend01Tundra01 [STAT:0001542D]>
[00:18] [AddModel] <Debug: Skinned model Meshes\_resourcepack\landscape\trees\treesnowgum01.nif _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Vigilant.esm zzzAoMCWTower01 [STAT:0D024496]>
[00:18] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Vigilant.esm zzzAoMCWTower01 [STAT:0D024496]>
[00:18] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountainpeak02_lod_0l.nif MountainPeak02_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_ManiaNoMoss [STAT:1158FD2A]>
[00:18] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountainpeak02_lod_0l.nif MountainPeak02_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_ManiaNoMoss [STAT:1158FD2A]>
[00:18] [BuildBaseRecords] <Debug: Looking for smderofcon04 for Skyrim.esm SMdERofCon04 [STAT:000DD46B]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011.dds] ResourceExists>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011.dds] DXGI_FORMAT_BC7_UNORM>
[00:18] [BuildBaseRecords] <Debug: Looking for azuraepiccrystal01 for Skyrim.esm AzuraEpicCrystal01 [STAT:0005689D]>
[00:18] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\1F8AC8BB90ED4FDD9496BB2B39B4F55E.dds">
[00:18] [BuildBaseRecords] <Debug: Looking for mineoreiron04_LSnowRocks for Skyrim.esm MineOreIron04_LSnowRocks "Железорудная жила" [ACTI:0010D065]>
[00:18] [BuildBaseRecords] <Debug: Looking for mineoreiron04 for Skyrim.esm MineOreIron04_LSnowRocks "Железорудная жила" [ACTI:0010D065]>
[00:18] [BuildBaseRecords] <Debug: Looking for markarthcliff03 for Skyrim.esm MarkarthCliff03 [STAT:00061D21]>
[00:18] [BuildBaseRecords] <Debug: Looking for miraak for Dragonborn.esm 1stPersonMiraak [STAT:040365F7]>
[00:18] [BuildBaseRecords] <Debug: Looking for mrkmillrocks03 for Skyrim.esm MrkMillRocks03 [STAT:000B39F3]>
[00:18] [BuildBaseRecords] <Debug: Looking for dwespecstand01 for Skyrim.esm DweSpecStand01 [STAT:0010C1DC]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterrace01_lod_0.nif StonewallTerrace01:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerrace01ReachGrass01 [STAT:00080327]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterrace01_lod_0.nif StonewallTerrace01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StonewallTerrace01ReachGrass01 [STAT:00080327]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterrace01_lod_0.nif StonewallTerrace01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerrace01ReachGrass01 [STAT:00080327]>
[00:18] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterrace01_lod_0.nif StonewallTerrace01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StonewallTerrace01ReachGrass01 [STAT:00080327]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerrace01ReachGrass01 [STAT:00080327]>
[00:19] [BuildBaseRecords] <Debug: Looking for rubblecart01 for _ResourcePack.esl RP_RubbleCart01 [STAT:FE00216E]>
[00:19] [BuildBaseRecords] <Debug: Looking for corpse04 for Vigilant.esm zzzCHBurntCorpse04 [STAT:0D29A4A9]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff03_lod_0l.nif MountainCliff03:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdMountainCliff03Ash [STAT:0C00399F]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff03_lod_0l.nif MountainCliff03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdMountainCliff03Ash [STAT:0C00399F]>
[00:19] [BuildBaseRecords] <Debug: Looking for noblebeddouble02 for unofficial skyrim special edition patch.esp NobleBedDouble02 "Кровать" [FURN:000C2A0E]>
[00:19] [BuildBaseRecords] <Debug: Looking for lgrmcorout01 for Glenmoril.esm zzzRevCasLgRoomsCorOut01 [STAT:0E01394A]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillrocks03.nif MrkMillRocks03:39 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillRocks03 [STAT:000B39F3]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillrocks03.nif MrkMillRocks03:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillRocks03 [STAT:000B39F3]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillrocks03.nif MrkMillRocks03:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillRocks03 [STAT:000B39F3]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillrocks03.nif MrkMillRocks03:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillRocks03 [STAT:000B39F3]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillrocks03.nif MrkMillRocks03:41 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillRocks03 [STAT:000B39F3]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillrocks03.nif MrkMillRocks03:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillRocks03 [STAT:000B39F3]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillrocks03.nif MrkMillRocks03:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillRocks03 [STAT:000B39F3]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillrocks03.nif MrkMillRocks03:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillRocks03 [STAT:000B39F3]>
[00:19] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for SkystoneCastle.esp LA_SS_SnowElfChest "Сундук" [CONT:35149F86]>
[00:19] [BuildBaseRecords] <Debug: Looking for dlc01 for SkystoneCastle.esp LA_SS_SnowElfChest "Сундук" [CONT:35149F86]>
[00:19] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim03.nif MountainTrim03_Rocks01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim03FrozenMarshGrass01 [STAT:000CD0B2]>
[00:19] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim03.nif MountainTrim03_Rocks01 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim03FrozenMarshGrass01 [STAT:000CD0B2]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountainpeak02_lod_1.nif MountainPeak02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_ManiaNoMoss [STAT:1158FD2A]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountainpeak02_lod_1.nif MountainPeak02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_ManiaNoMoss [STAT:1158FD2A]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff03_lod_1.nif MountainCliff03:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdMountainCliff03Ash [STAT:0C00399F]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff03_lod_1.nif MountainCliff03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdMountainCliff03Ash [STAT:0C00399F]>
[00:19] [AddModel] <Debug: Meshes\lod\markarth\mrkmillrocks03_lod_2.nif MrkMillRocks03_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillRocks03 [STAT:000B39F3]>
[00:19] [AddModel] <Debug: Meshes\lod\markarth\mrkmillrocks03_lod_2.nif MrkMillRocks03_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkMillRocks03 [STAT:000B39F3]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkMillRocks03 [STAT:000B39F3]>
[00:19] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim03.nif RockSkirt01 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MountainTrim03FrozenMarshGrass01 [STAT:000CD0B2]>
[00:19] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim03.nif RockSkirt01 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim03FrozenMarshGrass01 [STAT:000CD0B2]>
[00:19] [BuildBaseRecords] <Debug: Looking for dwewallsconcesmall01on for Skyrim.esm DweWallSconceSmall01On [STAT:000E72CB]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\whgqground.nif L2_details Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgqground [STAT:000B3B76]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\whgqground.nif L2_details Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHgqground [STAT:000B3B76]>
[00:19] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim03.nif MountainTrim03:4 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim03FrozenMarshGrass01 [STAT:000CD0B2]>
[00:19] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim03.nif MountainTrim03:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim03FrozenMarshGrass01 [STAT:000CD0B2]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\whgqground.nif gqfloor01:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgqground [STAT:000B3B76]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\whgqground.nif gqfloor01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHgqground [STAT:000B3B76]>
[00:19] [BuildBaseRecords] <Debug: Looking for cavegdirtmound01 for Skyrim.esm CaveGDirtMound01iceBlend [STAT:000946B6]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockcliff04 for Glenmoril.esm zzzRevRockCliff04 [STAT:0E00A8A8]>
[00:19] [BuildBaseRecords] <Debug: Looking for wallint01 for Unslaad.esm zzzCrbScPlatformWallInt01 [STAT:0F3DD711]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\whgqground.nif gqfloor01:17 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgqground [STAT:000B3B76]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\whgqground.nif gqfloor01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHgqground [STAT:000B3B76]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff03_lod_2.nif MountainCliff03:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdMountainCliff03Ash [STAT:0C00399F]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff03_lod_2.nif MountainCliff03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdMountainCliff03Ash [STAT:0C00399F]>
[00:19] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim03.nif MountainTrim03_Rocks01:0 - L2_Rocks01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim03FrozenMarshGrass01 [STAT:000CD0B2]>
[00:19] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim03.nif MountainTrim03_Rocks01:0 - L2_Rocks01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim03FrozenMarshGrass01 [STAT:000CD0B2]>
[00:19] [AddModel] <Debug: Meshes\landscape\unique\markarthcliff03.nif MarkarthCliff03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MarkarthCliff03 [STAT:00061D21]>
[00:19] [AddModel] <Debug: Meshes\landscape\unique\markarthcliff03.nif MarkarthCliff03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthCliff03 [STAT:00061D21]>
[00:19] [BuildBaseRecords] <Debug: Looking for dwefacadepartitionroof01 for Skyrim.esm DweFacadePartitionRoof01 [STAT:0005511E]>
[00:19] [BuildBaseRecords] <Debug: Looking for minerailtop4sided01 for Skyrim.esm MineRailTop4Sided01 [STAT:000BA41E]>
[00:19] [BuildBaseRecords] <Debug: Looking for rtdockbldstr01 for Skyrim.esm RTDockBldStr01 [STAT:000A4E66]>
[00:19] [BuildBaseRecords] <Debug: Looking for counterstraight01 for Skyrim.esm CounterStraight01 [STAT:00028B10]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockCliff04 [STAT:0E00A8A8]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockCliff04 [STAT:0E00A8A8]>
[00:19] [AddModel] <Debug: Meshes\landscape\unique\markarthcliff03.nif MarkarthCliff03:40 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MarkarthCliff03 [STAT:00061D21]>
[00:19] [AddModel] <Debug: Meshes\landscape\unique\markarthcliff03.nif MarkarthCliff03:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthCliff03 [STAT:00061D21]>
[00:19] [BuildBaseRecords] <Debug: Looking for winterholdbookcase01 for SkystoneCastle.esp LA_SS_WinterholdBookCase01 "Книжный шкаф" [CONT:3599E61E]>
[00:19] [BuildBaseRecords] <Debug: Looking for miscpouch for SuperMine.esp SM_OreChest_Base "Хранилище" [CONT:5901BD44]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionroof01.nif DweFacadePartitionRoof01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadePartitionRoof01 [STAT:0005511E]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionroof01.nif DweFacadePartitionRoof01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartitionRoof01 [STAT:0005511E]>
[00:19] [BuildBaseRecords] <Debug: Looking for pickaxewallmarker for Skyrim.esm LightSconceMarker [FURN:000ADE08]>
[00:19] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountainpeak02_lod_1.nif MountainPeak02_LOD_1:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_ManiaNoMoss [STAT:1158FD2A]>
[00:19] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountainpeak02_lod_1.nif MountainPeak02_LOD_1:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_ManiaNoMoss [STAT:1158FD2A]>
[00:19] [BuildBaseRecords] <Debug: Looking for caveilhalldoor01 for Skyrim.esm CaveILHallDoor01_Ice [STAT:000D0BC2]>
[00:19] [BuildBaseRecords] <Debug: Looking for blackreacheicorner01hole for Skyrim.esm BlackreachEICorner01Hole [STAT:000921FC]>
[00:19] [BuildBaseRecords] <Debug: Looking for minecboulderpiles01 for Skyrim.esm MineCBoulderPileS01 [STAT:000455FA]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartitionroof01_lod.nif DweFacadePartitionRoof01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadePartitionRoof01 [STAT:0005511E]>
[00:19] [BuildBaseRecords] <Debug: Looking for cushion05 for Glenmoril.esm zzzGHCushion05 [STAT:0E00FAEA]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartitionroof01_lod.nif DweFacadePartitionRoof01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartitionRoof01 [STAT:0005511E]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartitionRoof01 [STAT:0005511E]>
[00:19] [BuildBaseRecords] <Debug: Looking for sovintbench02 for Skyrim.esm SOVintBench02 [STAT:0004F435]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartitionroof01_lod_1.nif DweFacadePartitionRoof01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadePartitionRoof01 [STAT:0005511E]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartitionroof01_lod_1.nif DweFacadePartitionRoof01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartitionRoof01 [STAT:0005511E]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartitionRoof01 [STAT:0005511E]>
[00:19] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower2x3_lod for Dragonborn.esm DLC2DweFacadeTower2x3_LOD [STAT:040384E7]>
[00:19] [BuildBaseRecords] <Debug: Looking for house01zzzRevSiika_moss for Glenmoril.esm zzzRevSiikaHouse01_moss [STAT:0E003CAC]>
[00:19] [BuildBaseRecords] <Debug: Looking for volcanicplateau02 for Skyrim.esm VolcanicPlateau02Sulfur [STAT:000998C8]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03_lod_0.nif MountainTrim03:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim03FrozenMarshGrass01 [STAT:000CD0B2]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03_lod_0.nif MountainTrim03:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim03FrozenMarshGrass01 [STAT:000CD0B2]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpilem03RP_DesertRocks01 for _ResourcePack.esl RP_RockPileM03DesertRocks01 [STAT:FE0020A9]>
[00:19] [BuildBaseRecords] <Debug: Looking for dwemersmalldoor01 for Skyrim.esm MarkarthWarrensOmluagDoor "Дверь в комнату Омлага" [DOOR:00065738]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartitionroof01_lod_2.nif DweFacadePartitionRoof01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadePartitionRoof01 [STAT:0005511E]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartitionroof01_lod_2.nif DweFacadePartitionRoof01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadePartitionRoof01 [STAT:0005511E]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03_lod_0.nif MountainTrim03_Rocks01:0 - L2_Rocks01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim03FrozenMarshGrass01 [STAT:000CD0B2]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpilem03 for _ResourcePack.esl RP_RockPileM03DesertRocks01 [STAT:FE0020A9]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03_lod_0.nif MountainTrim03_Rocks01:0 - L2_Rocks01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim03FrozenMarshGrass01 [STAT:000CD0B2]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallcorner2way.nif 5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallCorner2Way [STAT:0E00DCAD]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostacksarchdouble01low.nif L2_Books Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoStackSarchDouble01SN [STAT:0F428729]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallcorner2way.nif 5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallCorner2Way [STAT:0E00DCAD]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostacksarchdouble01low.nif L2_Books Shader Flags 2: ZBuffer_Write | Vertex_Colors Unslaad.esm zzzCrbApoStackSarchDouble01SN [STAT:0F428729]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartitionRoof01 [STAT:0005511E]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallcorner2way.nif 7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallCorner2Way [STAT:0E00DCAD]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallcorner2way.nif 7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallCorner2Way [STAT:0E00DCAD]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallcorner2way.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallCorner2Way [STAT:0E00DCAD]>
[00:19] [BuildBaseRecords] <Debug: Looking for whintbasebldgsecondstraight01 for Skyrim.esm WHIntBaseBldgSecondStraight01 [STAT:0007BA52]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallcorner2way.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallCorner2Way [STAT:0E00DCAD]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostacksarchdouble01low.nif ApoStacksArchDouble01Low:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoStackSarchDouble01SN [STAT:0F428729]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostacksarchdouble01low.nif ApoStacksArchDouble01Low:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoStackSarchDouble01SN [STAT:0F428729]>
[00:19] [AddModel] <Debug: Meshes\lod\windhelm\whgqground_lod.nif gqfloor01:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgqground [STAT:000B3B76]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountainpeak02_lod_2.nif MountainPeak02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_ManiaNoMoss [STAT:1158FD2A]>
[00:19] [AddModel] <Debug: Meshes\lod\windhelm\whgqground_lod.nif gqfloor01:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHgqground [STAT:000B3B76]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountainpeak02_lod_2.nif MountainPeak02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_ManiaNoMoss [STAT:1158FD2A]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallcorner2way.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallCorner2Way [STAT:0E00DCAD]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallcorner2way.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallCorner2Way [STAT:0E00DCAD]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocks01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\desertrocks01_d.dds _ResourcePack.esl RP_RockPileM03DesertRocks01 [STAT:FE0020A9]>
[00:19] [BuildBaseRecords] <Debug: Looking for civilwarrubble03solDirt for Skyrim.esm CivilWarRubble03SolDirt [STAT:00106FCF]>
[00:19] [dynLoadImage] <Debug: [textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds] ResourceExists>
[00:19] [BuildBaseRecords] <Debug: Looking for civilwarrubble03sol for Skyrim.esm CivilWarRubble03SolDirt [STAT:00106FCF]>
[00:19] [AddModel] <Debug: Meshes\lod\windhelm\whgqground_lod.nif gqfloor01:17 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgqground [STAT:000B3B76]>
[00:19] [AddModel] <Debug: Meshes\lod\windhelm\whgqground_lod.nif gqfloor01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHgqground [STAT:000B3B76]>
[00:19] [BuildBaseRecords] <Debug: Looking for falmerpgepillar04 for Dawnguard.esm FalmerPGEPillar04 [STAT:02005E97]>
[00:19] [BuildBaseRecords] <Debug: Looking for azuralargecrystalmoving05 for Skyrim.esm AzuraLargeCrystalMoving05 [STAT:0005688B]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03_lod_1.nif MountainTrim03:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim03FrozenMarshGrass01 [STAT:000CD0B2]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03_lod_1.nif MountainTrim03:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim03FrozenMarshGrass01 [STAT:000CD0B2]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03_lod_1.nif MountainTrim03_Rocks01:0 - L2_Rocks01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim03FrozenMarshGrass01 [STAT:000CD0B2]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03_lod_1.nif MountainTrim03_Rocks01:0 - L2_Rocks01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim03FrozenMarshGrass01 [STAT:000CD0B2]>
[00:19] [BuildBaseRecords] <Debug: Looking for sc_mausoleumcolumn02 for Dawnguard.esm sc_mausoleumcolumn02 [STAT:0200933C]>
[00:19] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerpegk01 for HearthFires.esm BYOHBYOHWRtowerPegK01 [STAT:0300377A]>
[00:19] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountainpeak02_lod_2.nif MountainPeak02_LOD_2:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_ManiaNoMoss [STAT:1158FD2A]>
[00:19] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountainpeak02_lod_2.nif MountainPeak02_LOD_2:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_ManiaNoMoss [STAT:1158FD2A]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_ManiaNoMoss [STAT:1158FD2A]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_ManiaNoMoss [STAT:1158FD2A]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_ManiaNoMoss [STAT:1158FD2A]>
[00:19] [BuildBaseRecords] <Debug: Looking for wall03zzzRevCave_Cave for Glenmoril.esm zzzRevCaveWall03_Cave [STAT:0E00ABE7]>
[00:19] [BuildBaseRecords] <Debug: Looking for wall03 for Glenmoril.esm zzzRevCaveWall03_Cave [STAT:0E00ABE7]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateau02.nif DecalPebbles Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm VolcanicPlateau02Sulfur [STAT:000998C8]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateau02.nif DecalPebbles Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm VolcanicPlateau02Sulfur [STAT:000998C8]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff03_lod_0.nif MarkarthCliff03:40 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MarkarthCliff03 [STAT:00061D21]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff03_lod_0.nif MarkarthCliff03:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthCliff03 [STAT:00061D21]>
[00:19] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumcolumn02.nif sc_mausoleumcolumn02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumcolumn02 [STAT:0200933C]>
[00:19] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumcolumn02.nif sc_mausoleumcolumn02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumcolumn02 [STAT:0200933C]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpiles02zzzRev_Moss for Glenmoril.esm zzzRevRockPileS02_Moss [STAT:0E003752]>
[00:19] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumcolumn02.nif sc_mausoleumcolumn02:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumcolumn02 [STAT:0200933C]>
[00:19] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumcolumn02.nif sc_mausoleumcolumn02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumcolumn02 [STAT:0200933C]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Glenmoril.esm zzzRevRockPileS02_Moss [STAT:0E003752]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateau02.nif L2_Rocks Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm VolcanicPlateau02Sulfur [STAT:000998C8]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateau02.nif L2_Rocks Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm VolcanicPlateau02Sulfur [STAT:000998C8]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateau02.nif VolcanicRocks Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm VolcanicPlateau02Sulfur [STAT:000998C8]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateau02.nif VolcanicRocks Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm VolcanicPlateau02Sulfur [STAT:000998C8]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateau02.nif DecalDirtTrim Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm VolcanicPlateau02Sulfur [STAT:000998C8]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateau02.nif DecalDirtTrim Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm VolcanicPlateau02Sulfur [STAT:000998C8]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateau02.nif VolcanicPlateau02:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm VolcanicPlateau02Sulfur [STAT:000998C8]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateau02.nif VolcanicPlateau02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm VolcanicPlateau02Sulfur [STAT:000998C8]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateau02.nif VolcanicPlateau02:6 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm VolcanicPlateau02Sulfur [STAT:000998C8]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateau02.nif VolcanicPlateau02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm VolcanicPlateau02Sulfur [STAT:000998C8]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevRockPileS02_Moss [STAT:0E003752]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallcorner2way_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallCorner2Way [STAT:0E00DCAD]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallcorner2way_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallCorner2Way [STAT:0E00DCAD]>
[00:19] [BuildBaseRecords] <Debug: Looking for ruins_chairshadow01 for Glenmoril.esm zzzRevNorThroneSTATIC [STAT:0E38F104]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockPileS02_Moss [STAT:0E003752]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallcorner2way_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallCorner2Way [STAT:0E00DCAD]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallcorner2way_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallCorner2Way [STAT:0E00DCAD]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgepillar04.nif FalmerPGEPillar04:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm FalmerPGEPillar04 [STAT:02005E97]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgepillar04.nif FalmerPGEPillar04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FalmerPGEPillar04 [STAT:02005E97]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03_lod_2.nif MountainTrim03:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim03FrozenMarshGrass01 [STAT:000CD0B2]>
[00:19] [BuildBaseRecords] <Debug: Looking for wharena02 for Skyrim.esm WHarena02 [STAT:0003FBB6]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03_lod_2.nif MountainTrim03:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim03FrozenMarshGrass01 [STAT:000CD0B2]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\farmlonghouse01.nif FarmLonghouse01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\farmlonghouse01.nif FarmLonghouse01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03_lod_2.nif MountainTrim03_Rocks01:0 - L2_Rocks01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim03FrozenMarshGrass01 [STAT:000CD0B2]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03_lod_2.nif MountainTrim03_Rocks01:0 - L2_Rocks01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim03FrozenMarshGrass01 [STAT:000CD0B2]>
[00:19] [BuildBaseRecords] <Debug: Looking for minescaffoldtop0sided01EC_SS_SIStockadeScaffoldTop0Sided01_Dementia_A279AF32 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop0Sided01_Dementia [STAT:1157B6F9]>
[00:19] [BuildBaseRecords] <Debug: Looking for minescaffoldtop0sided01EC_SS_SIStockadeScaffoldTop0Sided01_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop0Sided01_Dementia [STAT:1157B6F9]>
[00:19] [BuildBaseRecords] <Debug: Looking for minescaffoldtop0sided01_A279AF32passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop0Sided01_Dementia [STAT:1157B6F9]>
[00:19] [BuildBaseRecords] <Debug: Looking for minescaffoldtop0sided01_A279AF32 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop0Sided01_Dementia [STAT:1157B6F9]>
[00:19] [BuildBaseRecords] <Debug: Looking for ruinsdragonclawiron for SkystoneCastle.esp LA_SS_ClawIron [STAT:3574D165]>
[00:19] [BuildBaseRecords] <Debug: Looking for norbridgemid02 for Skyrim.esm NorBridgeMid02 [STAT:0001C2EA]>
[00:19] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstr01.nif RTDockBldStr01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldStr01 [STAT:000A4E66]>
[00:19] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstr01.nif RTDockBldStr01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldStr01 [STAT:000A4E66]>
[00:19] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstr01.nif RTDockBldStr01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldStr01 [STAT:000A4E66]>
[00:19] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorl04 for Skyrim.esm CaveGShaftDoorL04 [STAT:0001BFDD]>
[00:19] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstr01.nif RTDockBldStr01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldStr01 [STAT:000A4E66]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallcorner2way_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallCorner2Way [STAT:0E00DCAD]>
[00:19] [BuildBaseRecords] <Debug: No mini atlas for textures\smim\dungeons\mines\smim_wood_mine_planks.dds in meshes\lod\mine\minescaffoldtop0sided01_a279af32_lod_0.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop0Sided01_Dementia [STAT:1157B6F9]>
[00:19] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstr01.nif RTDockBldStr01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldStr01 [STAT:000A4E66]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\farmlonghouse01.nif FarmLonghouse01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgepillar04_lod_0.nif FalmerPGEPillar04:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm FalmerPGEPillar04 [STAT:02005E97]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumcolumn02_lod_1.nif sc_mausoleumcolumn02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumcolumn02 [STAT:0200933C]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff03_lod_1.nif MarkarthCliff03_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MarkarthCliff03 [STAT:00061D21]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumcolumn02_lod_1.nif sc_mausoleumcolumn02:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumcolumn02 [STAT:0200933C]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff03_lod_1.nif MarkarthCliff03_LOD_1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MarkarthCliff03 [STAT:00061D21]>
[00:19] [AddModel] <Debug: Meshes\lod\volcanic\volcanicplateau02_lod_0.nif VolcanicPlateau02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm VolcanicPlateau02Sulfur [STAT:000998C8]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallcorner2way_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallCorner2Way [STAT:0E00DCAD]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgepillar04_lod_0.nif FalmerPGEPillar04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FalmerPGEPillar04 [STAT:02005E97]>
[00:19] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstr01.nif RTDockBldStr01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldStr01 [STAT:000A4E66]>
[00:19] [AddMiniAtlas] <Debug: No mini atlas for replacement texture textures\ec\expeditions\ss\_thirdparty\northernroads\landscape\bridges\wood01dark.dds. Can not autogenerate. No mini atlas textures\smim\dungeons\mines\smim_wood_mine_planks.dds for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop0Sided01_Dementia [STAT:1157B6F9]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\farmlonghouse01.nif FarmLonghouse01:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallcorner2way_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallCorner2Way [STAT:0E00DCAD]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallcorner2way_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallCorner2Way [STAT:0E00DCAD]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumcolumn02_lod_1.nif sc_mausoleumcolumn02:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumcolumn02 [STAT:0200933C]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumcolumn02_lod_1.nif sc_mausoleumcolumn02:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumcolumn02 [STAT:0200933C]>
[00:19] [AddModel] <Debug: Meshes\lod\volcanic\volcanicplateau02_lod_0.nif VolcanicPlateau02:0 Shader Flags 2: No_Fade | EnvMap_Light_Fade Skyrim.esm VolcanicPlateau02Sulfur [STAT:000998C8]>
[00:19] [BuildBaseRecords] <Debug: Looking for humanfootrightstatic for Dragonborn.esm DLC2BoneHumanFootRStaticAsh [STAT:04035D75]>
[00:19] [BuildBaseRecords] <Debug: Looking for ruinslongtable01 for Unslaad.esm zzzCrbNorTableLong01Snow [STAT:0F3FCD3F]>
[00:19] [AddModel] <Debug: Meshes\lod\volcanic\volcanicplateau02_lod_0.nif VolcanicPlateau02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm VolcanicPlateau02Sulfur [STAT:000998C8]>
[00:19] [AddModel] <Debug: Meshes\lod\volcanic\volcanicplateau02_lod_0.nif VolcanicPlateau02:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm VolcanicPlateau02Sulfur [STAT:000998C8]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff03_lod_1.nif MarkarthCliff03_LOD_1:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MarkarthCliff03 [STAT:00061D21]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff03_lod_1.nif MarkarthCliff03_LOD_1:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MarkarthCliff03 [STAT:00061D21]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpiles02FallForestRocks01 for Skyrim.esm RockPileS02FallForestRocks01 [STAT:000BC580]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Skyrim.esm RockPileS02FallForestRocks01 [STAT:000BC580]>
[00:19] [BuildBaseRecords] <Debug: Looking for falmerpgebalconyramp02 for DAc0da.esm zDcdFalmerPGEBalconyRamp02 [STAT:0C001433]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\mrkcliff01lod.dds 0 Skyrim.esm MarkarthCliff03 [STAT:00061D21]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockshelf01VolcanicTundra02 for Dragonborn.esm RockShelf01VolcanicTundra02 [STAT:04029D37]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockshelf01 for Dragonborn.esm RockShelf01VolcanicTundra02 [STAT:04029D37]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\mrkcliff03lod.dds 1 Skyrim.esm MarkarthCliff03 [STAT:00061D21]>
[00:19] [BuildBaseRecords] <Debug: Looking for imptoweroutstairs02 for Skyrim.esm ImpTowerOutStairs02 [STAT:0002BED6]>
[00:19] [BuildBaseRecords] <Debug: Looking for icepilel02 for Wyrmstooth.esp WTIcePileL02_nosnow [STAT:0A8F9A20]>
[00:19] [BuildBaseRecords] <Debug: Looking for giantclub for Skyrim.esm GiantClubStaticSnow [STAT:00096CA7]>
[00:19] [dynLoadImage] <Debug: [textures\landscape\trees\treepineforestbranchcompsnow.dds] ResourceExists>
[00:19] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstr01.nif RTDockBldStr01:28 - L2_Rope:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldStr01 [STAT:000A4E66]>
[00:19] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstr01.nif RTDockBldStr01:28 - L2_Rope:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldStr01 [STAT:000A4E66]>
[00:19] [BuildBaseRecords] <Debug: Looking for la_rugblueendr for SkystoneCastle.esp LA_SS_RugBlueEndR [STAT:3582C1AD]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff03_lod_2.nif MarkarthCliff03_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MarkarthCliff03 [STAT:00061D21]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff03_lod_2.nif MarkarthCliff03_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MarkarthCliff03 [STAT:00061D21]>
[00:19] [AddModel] <Debug: Meshes\landscape\rocks\rockpiles02.nif RockPileS02:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileS02FallForestRocks01 [STAT:000BC580]>
[00:19] [AddModel] <Debug: Meshes\landscape\rocks\rockpiles02.nif RockPileS02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileS02FallForestRocks01 [STAT:000BC580]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff03_lod_2.nif MarkarthCliff03_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MarkarthCliff03 [STAT:00061D21]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff03_lod_2.nif MarkarthCliff03_LOD_2:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MarkarthCliff03 [STAT:00061D21]>
[00:19] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\ice\icepilel02.nif IcePileL02:1 meshes\lod\ice\icepilel02_lod_0.nif textures\landscape\snow01.dds Wyrmstooth.esp WTIcePileL02_nosnow [STAT:0A8F9A20]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgebalconyramp02.nif FalmerPGEBalconyRamp02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdFalmerPGEBalconyRamp02 [STAT:0C001433]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgebalconyramp02.nif FalmerPGEBalconyRamp02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdFalmerPGEBalconyRamp02 [STAT:0C001433]>
[00:19] [BuildBaseRecords] <Debug: Looking for ocwmapflagtownindigo01 for OwnCivilWar.esp OCWMapFlagIndigoRiverwood "Ривервуд" [ACTI:4B00BF63]>
[00:19] [AddModel] <Debug: Meshes\landscape\rocks\rockpiles02.nif RockPileS02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileS02FallForestRocks01 [STAT:000BC580]>
[00:19] [AddModel] <Debug: Meshes\landscape\rocks\rockpiles02.nif RockPileS02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileS02FallForestRocks01 [STAT:000BC580]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\mrkcliff01lod.dds 0 Skyrim.esm MarkarthCliff03 [STAT:00061D21]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Wyrmstooth.esp WTIcePileL02_nosnow [STAT:0A8F9A20]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\mrkcliff03lod.dds 1 Skyrim.esm MarkarthCliff03 [STAT:00061D21]>
[00:19] [BuildBaseRecords] <Debug: Looking for mountaincliff04zzzRev_moss for Glenmoril.esm zzzRevMountainCliff04_moss [STAT:0E0045C5]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpiles04DLC1SoulCairnDirt01 for Dawnguard.esm DLC1RockPileS04SoulCairnDirt01 [STAT:0201327D]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Dawnguard.esm DLC1RockPileS04SoulCairnDirt01 [STAT:0201327D]>
[00:19] [BuildBaseRecords] <Debug: Looking for miscpouch for Dragonborn.esm DLC2MaximianPack "Рюкзак Максимиана" [CONT:04030CA0]>
[00:19] [BuildBaseRecords] <Debug: Looking for dweroadcurve90r01_Mine for Dawnguard.esm DweRoadCurve90R01_Mine [STAT:02017A12]>
[00:19] [BuildBaseRecords] <Debug: Looking for dweroadcurve90r01 for Dawnguard.esm DweRoadCurve90R01_Mine [STAT:02017A12]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgebalconyramp02_lod_0.nif FalmerPGEBalconyRamp02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdFalmerPGEBalconyRamp02 [STAT:0C001433]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgebalconyramp02_lod_0.nif FalmerPGEBalconyRamp02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdFalmerPGEBalconyRamp02 [STAT:0C001433]>
[00:19] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtmoss\mountaincliff04_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainCliff04_moss [STAT:0E0045C5]>
[00:19] [BuildBaseRecords] <Debug: Looking for norhallbg1wayendcap01 for Skyrim.esm NorHallBg1wayEndCap01ice [STAT:00061D69]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\siika\house01.nif o1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01_moss [STAT:0E003CAC]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\siika\house01.nif o1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01_moss [STAT:0E003CAC]>
[00:19] [BuildBaseRecords] <Debug: Looking for byohfishhatchery01 for HearthFires.esm BYOHFishHatchery01 "Рыбный питомник" [ACTI:030008CE]>
[00:19] [BuildBaseRecords] <Debug: Looking for minewoodbeam03 for Skyrim.esm MineWoodbeam03 [STAT:000455A8]>
[00:19] [BuildBaseRecords] <Debug: Looking for sovwhalebrigehead01 for Vigilant.esm zzzCHSOVWhaleBrigeHead01Snow [STAT:0D2DAA5A]>
[00:19] [BuildBaseRecords] <Debug: Looking for dwefurniturechair02 for Skyrim.esm DweFurnitureChair02FL "Каменное сиденье" [FURN:0006E7B0]>
[00:19] [BuildBaseRecords] <Debug: Looking for chestopen01 for Skyrim.esm ChestOpen [STAT:000FC597]>
[00:19] [BuildBaseRecords] <Debug: Looking for duckweed02 for _ResourcePack.esl RP_Duckweed02 [MSTT:FE0020FB]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\siika\house01.nif o3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01_moss [STAT:0E003CAC]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\siika\house01.nif o3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01_moss [STAT:0E003CAC]>
[00:19] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstr01_lod.nif RTDockBldStr01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldStr01 [STAT:000A4E66]>
[00:19] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstr01_lod.nif RTDockBldStr01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldStr01 [STAT:000A4E66]>
[00:19] [BuildBaseRecords] <Debug: Looking for impexticebldgcorner01 for Skyrim.esm ImpExtIceBldgCorner01_NoIce [STAT:000C1DC5]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\farmlonghouse01.nif FarmLonghouse01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\farmlonghouse01.nif FarmLonghouse01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\farmlonghouse01.nif FarmLonghouse01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\farmlonghouse01.nif FarmLonghouse01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [BuildBaseRecords] <Debug: Looking for caveilceiling01 for Skyrim.esm CaveILCeiling01 [STAT:00034494]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldStr01 [STAT:000A4E66]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\farmlonghouse01.nif FarmLonghouse01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\farmlonghouse01.nif FarmLonghouse01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [BuildBaseRecords] <Debug: Looking for safeandlock01 for Skyrim.esm TGTQ02RedWaveSafe "Сейф Алой волны" [CONT:00102EB8]>
[00:19] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstr01_lod01.nif RTDockBldStr01_LOD01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldStr01 [STAT:000A4E66]>
[00:19] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstr01_lod01.nif RTDockBldStr01_LOD01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldStr01 [STAT:000A4E66]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\farmlonghouse01.nif FarmLonghouse01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\farmlonghouse01.nif FarmLonghouse01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [BuildBaseRecords] <Debug: Looking for blackreachecorner04c for Skyrim.esm BlackreachECorner04c [STAT:000921DB]>
[00:19] [BuildBaseRecords] <Debug: Looking for byohbyohwrhub2ndflwallr01 for HearthFires.esm BYOHBYOHWRhub2ndFLWallR01 [STAT:03003155]>
[00:19] [BuildBaseRecords] <Debug: Looking for roothallturn for Update.esm ccBGS_RootHallTurn [STAT:01003074]>
[00:19] [BuildBaseRecords] <Debug: Looking for wrintceilmid01trans for Skyrim.esm WRIntCeilMid01Trans [STAT:0006B061]>
[00:19] [AddModel] <Debug: Meshes\landscape\rocks\rockshelf01.nif RockShelf01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RockShelf01VolcanicTundra02 [STAT:04029D37]>
[00:19] [AddModel] <Debug: Meshes\landscape\rocks\rockshelf01.nif RockShelf01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RockShelf01VolcanicTundra02 [STAT:04029D37]>
[00:19] [AddModel] <Debug: Meshes\landscape\rocks\rockshelf01.nif RockShelf01:9 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dragonborn.esm RockShelf01VolcanicTundra02 [STAT:04029D37]>
[00:19] [AddModel] <Debug: Meshes\landscape\rocks\rockshelf01.nif RockShelf01:9 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RockShelf01VolcanicTundra02 [STAT:04029D37]>
[00:19] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostacksarchdouble01low_lod_0.nif ApoStacksArchDouble01_Lod_0:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoStackSarchDouble01SN [STAT:0F428729]>
[00:19] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostacksarchdouble01low_lod_0.nif ApoStacksArchDouble01_Lod_0:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoStackSarchDouble01SN [STAT:0F428729]>
[00:19] [BuildBaseRecords] <Debug: Looking for wrintdragonroomfloor01 for Skyrim.esm WRIntDragonRoomFloor01 [STAT:0009FA43]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\farmlonghouse01.nif FarmLonghouse01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\farmlonghouse01.nif FarmLonghouse01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\siika\house01.nif o4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01_moss [STAT:0E003CAC]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\siika\house01.nif o4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01_moss [STAT:0E003CAC]>
[00:19] [BuildBaseRecords] <Debug: Looking for vinefloor01nocolzzzRevOrchard_dead for Glenmoril.esm zzzRevOrchardVineFloor01NoCol_dead [STAT:0E004AC5]>
[00:19] [BuildBaseRecords] <Debug: Looking for vinefloor01nocol for Glenmoril.esm zzzRevOrchardVineFloor01NoCol_dead [STAT:0E004AC5]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldStr01 [STAT:000A4E66]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Unslaad.esm zzzCrbApoStackSarchDouble01SN [STAT:0F428729]>
[00:19] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodsmfirstmidopencor02 for Skyrim.esm ShipKatariahWoodSmFirstMidOpenCor02 [STAT:0009858A]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\siika\house01.nif oo2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01_moss [STAT:0E003CAC]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\siika\house01.nif oo2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01_moss [STAT:0E003CAC]>
[00:19] [AddModel] <Debug: Meshes\landscape\rocks\rockshelf01.nif RockShelf01:3 - L2_RockShelf01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RockShelf01VolcanicTundra02 [STAT:04029D37]>
[00:19] [AddModel] <Debug: Meshes\landscape\rocks\rockshelf01.nif RockShelf01:3 - L2_RockShelf01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RockShelf01VolcanicTundra02 [STAT:04029D37]>
[00:19] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstr01_lod02.nif RTDockBldStr01_LOD02:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldStr01 [STAT:000A4E66]>
[00:19] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstr01_lod02.nif RTDockBldStr01_LOD02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldStr01 [STAT:000A4E66]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldStr01 [STAT:000A4E66]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\siika\house01.nif o2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01_moss [STAT:0E003CAC]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\siika\house01.nif o2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01_moss [STAT:0E003CAC]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\farmlonghouse01.nif FarmLonghouse01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\farmlonghouse01.nif FarmLonghouse01:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliff04.nif MountainCliff04:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff04_moss [STAT:0E0045C5]>
[00:19] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliff04.nif MountainCliff04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff04_moss [STAT:0E0045C5]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner01.nif ImpExtIceBldgCorner01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner01_NoIce [STAT:000C1DC5]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner01.nif ImpExtIceBldgCorner01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner01_NoIce [STAT:000C1DC5]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner01.nif ImpExtIceBldgCorner01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner01_NoIce [STAT:000C1DC5]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner01.nif ImpExtIceBldgCorner01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner01_NoIce [STAT:000C1DC5]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner01.nif ImpExtIceBldgCorner01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner01_NoIce [STAT:000C1DC5]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner01.nif ImpExtIceBldgCorner01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner01_NoIce [STAT:000C1DC5]>
[00:19] [BuildBaseRecords] <Debug: Looking for caveifloor01 for Skyrim.esm CaveIFloor01Ice [STAT:000468DC]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner01.nif ImpExtIceBldgCorner01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner01_NoIce [STAT:000C1DC5]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner01.nif ImpExtIceBldgCorner01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner01_NoIce [STAT:000C1DC5]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner01.nif ImpExtIceBldgCorner01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner01_NoIce [STAT:000C1DC5]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner01.nif ImpExtIceBldgCorner01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner01_NoIce [STAT:000C1DC5]>
[00:19] [BuildBaseRecords] <Debug: Looking for dwemerlargedoorload01 for Skyrim.esm TG08BLastDoor "Иркнтанд - Святилище" [ACTI:0010DE04]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_RockPileM03DesertRocks01 [STAT:FE0020A9]>
[00:19] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliff04.nif MountainCliff04:1 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff04_moss [STAT:0E0045C5]>
[00:19] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliff04.nif MountainCliff04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff04_moss [STAT:0E0045C5]>
[00:19] [BuildBaseRecords] <Debug: Looking for wrtemplehealingaltar01 for Skyrim.esm WRTempleHealingAltar01 "Исцеляющий алтарь" [FURN:000D4848]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\siika\house01.nif o5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01_moss [STAT:0E003CAC]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\siika\house01.nif o5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01_moss [STAT:0E003CAC]>
[00:19] [AddModel] <Debug: Meshes\lod\rocks\rockshelf01_lod_0.nif RockShelf01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RockShelf01VolcanicTundra02 [STAT:04029D37]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner01_lod.nif ImpExtIceBldgCorner01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner01_NoIce [STAT:000C1DC5]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner01_lod.nif ImpExtIceBldgCorner01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner01_NoIce [STAT:000C1DC5]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner01_lod.nif ImpExtIceBldgCorner01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner01_NoIce [STAT:000C1DC5]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner01_lod.nif ImpExtIceBldgCorner01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner01_NoIce [STAT:000C1DC5]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner01_lod.nif ImpExtIceBldgCorner01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner01_NoIce [STAT:000C1DC5]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner01_lod.nif ImpExtIceBldgCorner01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner01_NoIce [STAT:000C1DC5]>
[00:19] [AddModel] <Debug: Meshes\lod\rocks\rockshelf01_lod_0.nif RockShelf01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm RockShelf01VolcanicTundra02 [STAT:04029D37]>
[00:19] [AddModel] <Debug: Meshes\lod\rocks\rockshelf01_lod_0.nif RockShelf01:3 - L2_RockShelf01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RockShelf01VolcanicTundra02 [STAT:04029D37]>
[00:19] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallr01.nif BYOHBYOHWRhub2ndFLWallR01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallR01 [STAT:03003155]>
[00:19] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallr01.nif BYOHBYOHWRhub2ndFLWallR01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallR01 [STAT:03003155]>
[00:19] [AddModel] <Debug: Meshes\lod\rocks\rockshelf01_lod_0.nif RockShelf01:3 - L2_RockShelf01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RockShelf01VolcanicTundra02 [STAT:04029D37]>
[00:19] [BuildBaseRecords] <Debug: Looking for riftenrwhall4wayceilvent01_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWHall4WayCeilVent01_Solitude [STAT:11533C7E]>
[00:19] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallr01.nif BYOHBYOHWRhub2ndFLWallR01:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallR01 [STAT:03003155]>
[00:19] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallr01.nif BYOHBYOHWRhub2ndFLWallR01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallR01 [STAT:03003155]>
[00:19] [BuildBaseRecords] <Debug: Looking for riftenrwhall4wayceilvent01 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWHall4WayCeilVent01_Solitude [STAT:11533C7E]>
[00:19] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallr01.nif BYOHBYOHWRhub2ndFLWallR01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallR01 [STAT:03003155]>
[00:19] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallr01.nif BYOHBYOHWRhub2ndFLWallR01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallR01 [STAT:03003155]>
[00:19] [BuildBaseRecords] <Debug: Looking for smdshelf01 for Skyrim.esm SMdShelf01 [STAT:000CC233]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner01_lod_3.nif ImpExtIceBldgCorner01_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner01_NoIce [STAT:000C1DC5]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner01_lod_3.nif ImpExtIceBldgCorner01_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner01_NoIce [STAT:000C1DC5]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgCorner01_NoIce [STAT:000C1DC5]>
[00:19] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallr01.nif BYOHBYOHWRhub2ndFLWallR01:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallR01 [STAT:03003155]>
[00:19] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallr01.nif BYOHBYOHWRhub2ndFLWallR01:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallR01 [STAT:03003155]>
[00:19] [BuildBaseRecords] <Debug: Looking for statuecross01 for Glenmoril.esm zzzRevStatueCross01 [STAT:0E00A252]>
[00:19] [BuildBaseRecords] <Debug: Looking for statueunlighten04zzzRev_moss for Glenmoril.esm zzzRevStatueUnlighten04_moss [STAT:0E007B96]>
[00:19] [BuildBaseRecords] <Debug: Looking for statueunlighten04 for Glenmoril.esm zzzRevStatueUnlighten04_moss [STAT:0E007B96]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03_CaveIWall for Skyrim.esm MineOreQuicksilver03_CaveIWall "Ртутная жила" [ACTI:0010DC78]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03 for Skyrim.esm MineOreQuicksilver03_CaveIWall "Ртутная жила" [ACTI:0010DC78]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockcliff06 for Glenmoril.esm zzzRevRockCliff06 [STAT:0E00A8AA]>
[00:19] [BuildBaseRecords] <Debug: Looking for spatiowallstairs02 for Skyrim.esm SPatioWallStairs02Snow [STAT:0007F92B]>
[00:19] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower2x4_lod_1 for Dragonborn.esm DLC2DweFacadeTower2x4_LOD_1 [STAT:040384EA]>
[00:19] [BuildBaseRecords] <Debug: Looking for dlc1elfhousevdrop01 for Dawnguard.esm DLC1ElfHouseVdrop01 [ACTI:0200D081]>
[00:19] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallr01.nif BYOHBYOHWRhub2ndFLWallR01:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallR01 [STAT:03003155]>
[00:19] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallr01.nif BYOHBYOHWRhub2ndFLWallR01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallR01 [STAT:03003155]>
[00:19] [BuildBaseRecords] <Debug: Looking for centurion02 for Glenmoril.esm zzzGHApepiPaperCenturion02 [STAT:0E009BC4]>
[00:19] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallr01.nif BYOHBYOHWRhub2ndFLWallR01:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallR01 [STAT:03003155]>
[00:19] [BuildBaseRecords] <Debug: Looking for dwefacadetower4x3 for DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallr01.nif BYOHBYOHWRhub2ndFLWallR01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallR01 [STAT:03003155]>
[00:19] [BuildBaseRecords] <Debug: Looking for lawf_rockm04 for Landscape and Water Fixes.esp lawf_RockM04 [STAT:FE004EAD]>
[00:19] [BuildBaseRecords] <Debug: Looking for snowman for Glenmoril.esm zzzGHQmSnowman [STAT:0E00C9CB]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliff04_lod_0l.nif MountainCliff04_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff04_moss [STAT:0E0045C5]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliff04_lod_0l.nif MountainCliff04_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff04_moss [STAT:0E0045C5]>
[00:19] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountaincliff04.nif MountainCliff04_LOD_0L:0 meshes\lod\revenant\mtmoss\mountaincliff04_lod_0l.nif textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainCliff04_moss [STAT:0E0045C5]>
[00:19] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01moss.dds in meshes\lod\revenant\mtmoss\mountaincliff04_lod_0l.nif for Glenmoril.esm zzzRevMountainCliff04_moss [STAT:0E0045C5]>
[00:19] [BuildBaseRecords] <Debug: Looking for shouseforsale_lod for unofficial skyrim special edition patch.esp SHouseForSale_LOD [STAT:0008E2D3]>
[00:19] [BuildBaseRecords] <Debug: Using default MOD model for shouseforsale_lod for unofficial skyrim special edition patch.esp SHouseForSale_LOD [STAT:0008E2D3]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpilem02Rocks01WRDirt for Skyrim.esm RockPileM02Rocks01WRDirt [STAT:0004635E]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02Rocks01WRDirt [STAT:0004635E]>
[00:19] [BuildBaseRecords] <Debug: Looking for minelhalldeadend02 for Skyrim.esm MineLHallDeadend02 [STAT:00042F85]>
[00:19] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale_lod.nif SHouseForSale_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp SHouseForSale_LOD [STAT:0008E2D3]>
[00:19] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale_lod.nif SHouseForSale_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp SHouseForSale_LOD [STAT:0008E2D3]>
[00:19] [BuildBaseRecords] <Debug: Looking for dlc2svintroofstcorr for Dragonborn.esm DLC2SVIntRoofSTCorR [STAT:040323FA]>
[00:19] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale_lod.nif SHouseForSale_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp SHouseForSale_LOD [STAT:0008E2D3]>
[00:19] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale_lod.nif SHouseForSale_LOD:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp SHouseForSale_LOD [STAT:0008E2D3]>
[00:19] [BuildBaseRecords] <Debug: Looking for smhall1wayEC_SS_MadRuinsHallway for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsHallway [STAT:11048083]>
[00:19] [BuildBaseRecords] <Debug: Looking for smhall1way for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsHallway [STAT:11048083]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliff04_lod_1.nif MountainCliff04_LOD_1:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff04_moss [STAT:0E0045C5]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliff04_lod_1.nif MountainCliff04_LOD_1:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff04_moss [STAT:0E0045C5]>
[00:19] [BuildBaseRecords] <Debug: Looking for blackreacheicornerup04 for Skyrim.esm BlackreachEICornerUp04 [STAT:0009220B]>
[00:19] [BuildBaseRecords] <Debug: Looking for signrtblacksmith01DLC2SignRRBlacksmith01 for Dragonborn.esm DLC2SignRRBlacksmith01 [MSTT:0403BD5E]>
[00:19] [BuildBaseRecords] <Debug: Looking for minescaffoldbase3sided01 for Skyrim.esm MineScaffoldBase3Sided01 [STAT:00045597]>
[00:19] [BuildBaseRecords] <Debug: Looking for signrtblacksmith01 for Dragonborn.esm DLC2SignRRBlacksmith01 [MSTT:0403BD5E]>
[00:18] <Error: Texture resolution 2048x6144 not a power of 2 Texture textures\landscape\trees\treeaspenbarkcomp.dds Used by Meshes\landscape\trees\treeaspen03.nif Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:18] <Warning: Textures do not match for "RockL05:1": textures\landscape\revenant\mountains\rock01.dds in rockl05.nif -> textures\landscape\mountains\mountainslab02.dds in rockl05_lod_0.nif for Glenmoril.esm zzzRevRockL05 [STAT:0E00A8B1]>
[00:19] <Warning: Textures do not match for "RockCliff04:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff04.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff04_lod_0.nif for Glenmoril.esm zzzRevRockCliff04 [STAT:0E00A8A8]>
[00:19] <Warning: Textures do not match for "RockCliff04:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff04.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff04_lod_1.nif for Glenmoril.esm zzzRevRockCliff04 [STAT:0E00A8A8]>
[00:19] <Warning: Textures do not match for "RockPileS02:0": textures\landscape\revenant\rocky01.dds in rockpiles02.nif -> textures\landscape\dirt02.dds in rockpiles02_lod_0.nif for Glenmoril.esm zzzRevRockPileS02_Moss [STAT:0E003752]>
[00:19] <Warning: Textures do not match for "RockPileS02:1": textures\landscape\revenant\mountains\rock01.dds in rockpiles02.nif -> textures\landscape\mountains\mountainslab02.dds in rockpiles02_lod_0.nif for Glenmoril.esm zzzRevRockPileS02_Moss [STAT:0E003752]>
[00:19] <Error: Texture resolution 2048x6144 not a power of 2 Texture textures\landscape\trees\treeaspenbarkcomp_n.dds Used by Meshes\landscape\trees\treeaspen03.nif Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:19] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff06.nif RockCliff06:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockCliff06 [STAT:0E00A8AA]>
[00:19] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff06.nif RockCliff06:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockCliff06 [STAT:0E00A8AA]>
[00:19] [BuildBaseRecords] <Debug: Looking for impexticetower02 for Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\house01_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01_moss [STAT:0E003CAC]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\house01_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01_moss [STAT:0E003CAC]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\house01_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01_moss [STAT:0E003CAC]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\house01_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01_moss [STAT:0E003CAC]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\house01_lod_0.nif House_LOD_0:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01_moss [STAT:0E003CAC]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\house01_lod_0.nif House_LOD_0:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01_moss [STAT:0E003CAC]>
[00:19] [BuildBaseRecords] <Debug: Looking for whdoorfrontgate for Glenmoril.esm zzzRevWHDoorFrontGateSeamless "Дверь" [DOOR:0E221D87]>
[00:19] [BuildBaseRecords] <Debug: Looking for sovintstrdoorr01 for Skyrim.esm SOVintStrDoorR01 [STAT:000225C6]>
[00:19] [BuildBaseRecords] <Debug: Looking for dwefacadebridgecurve03 for Skyrim.esm DweFacadeBridgeCurve03Snow [STAT:0006DD5C]>
[00:19] [AddModel] <Debug: Meshes\lod\solitude\shouseforsale_lod.nif SHouseForSale_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp SHouseForSale_LOD [STAT:0008E2D3]>
[00:19] [AddModel] <Debug: Meshes\lod\solitude\shouseforsale_lod.nif SHouseForSale_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp SHouseForSale_LOD [STAT:0008E2D3]>
[00:19] [AddModel] <Debug: Meshes\lod\solitude\shouseforsale_lod.nif SHouseForSale_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp SHouseForSale_LOD [STAT:0008E2D3]>
[00:19] [AddModel] <Debug: Meshes\lod\solitude\shouseforsale_lod.nif SHouseForSale_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp SHouseForSale_LOD [STAT:0008E2D3]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockCliff06 [STAT:0E00A8AA]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockCliff06 [STAT:0E00A8AA]>
[00:19] [dynLoadImage] <Debug: [textures\landscape\trees\treepineforestbranchcompsnow.dds] DXGI_FORMAT_BC7_UNORM>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 unofficial skyrim special edition patch.esp SHouseForSale_LOD [STAT:0008E2D3]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 1 unofficial skyrim special edition patch.esp SHouseForSale_LOD [STAT:0008E2D3]>
[00:19] [BuildBaseRecords] <Debug: Looking for farmintlhfirepit01 for Skyrim.esm FarmIntLHFirePit01 [STAT:000F4850]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliff04_lod_2.nif MountainCliff04_LOD_2:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff04_moss [STAT:0E0045C5]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliff04_lod_2.nif MountainCliff04_LOD_2:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff04_moss [STAT:0E0045C5]>
[00:19] [BuildBaseRecords] <Debug: Looking for shelf_large for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIShelf01 [STAT:1109FCF2]>
[00:19] [BuildBaseRecords] <Debug: Looking for la_dweplatbgstaircapr01 for SkystoneCastle.esp LA_SS_DwePlatBgStairCapR01 [STAT:3586400D]>
[00:19] [BuildBaseRecords] <Debug: Looking for ahzidalglave for Glenmoril.esm zzzRev1stPersonAhzidalGlave [STAT:0E389455]>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1.dds] ResourceExists>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2.dds] ResourceExists>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:19] [BuildBaseRecords] <Debug: Looking for dwefurniturebedsingle01 for Campfire.esm _Camp_BedNPC_Dwe "Свободная кровать" [FURN:0905DE68]>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\6F87529C74D24A83848FE70AFB0CCE23.dds">
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\F588D2EC997C4D9A8849C642435CD41C.dds">
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1.dds] ResourceExists>
[00:19] [BuildBaseRecords] <Debug: Looking for mineoregold04_CaveGWall for Skyrim.esm MineOreGold04_CaveGWall "Золотая жила" [ACTI:0010DB5E]>
[00:19] [BuildBaseRecords] <Debug: Looking for caveilroomdoorfb01 for Skyrim.esm CaveILRoomDoorFB01 [STAT:0006F709]>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:19] [BuildBaseRecords] <Debug: Looking for mineoregold04 for Skyrim.esm MineOreGold04_CaveGWall "Золотая жила" [ACTI:0010DB5E]>
[00:19] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactAhzidalFrost "Сундук" [CONT:0E3BD6D0]>
[00:19] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase3sided01.nif MineScaffoldBase3Sided01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase3Sided01 [STAT:00045597]>
[00:19] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase3sided01.nif MineScaffoldBase3Sided01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase3Sided01 [STAT:00045597]>
[00:19] [BuildBaseRecords] <Debug: Looking for opdwehallbg1wayramp01 for Glenmoril.esm zzzRevOpDweHallBg1wayRamp01 [STAT:0E25E464]>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\96CE43D8F79A447B97EF650957D71C78.dds">
[00:19] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase3sided01.nif MineScaffoldBase3Sided01:Beams Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase3Sided01 [STAT:00045597]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\house01_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01_moss [STAT:0E003CAC]>
[00:19] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase3sided01.nif MineScaffoldBase3Sided01:Beams Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase3Sided01 [STAT:00045597]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\house01_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01_moss [STAT:0E003CAC]>
[00:19] [BuildBaseRecords] <Debug: Looking for thronehjaalmarch01 for unofficial skyrim special edition patch.esp ThroneHjaalmarch01 "Трон" [FURN:00107351]>
[00:19] [BuildBaseRecords] <Debug: Looking for orclonghouse01 for Skyrim.esm OrcLonghouse01 [STAT:0007727F]>
[00:19] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase3sided01.nif MineScaffoldBase3Sided01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase3Sided01 [STAT:00045597]>
[00:19] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase3sided01.nif MineScaffoldBase3Sided01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase3Sided01 [STAT:00045597]>
[00:19] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase3sided01.nif MineScaffoldBase3Sided01:BeamsDiag Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase3Sided01 [STAT:00045597]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\house01_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01_moss [STAT:0E003CAC]>
[00:19] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase3sided01.nif MineScaffoldBase3Sided01:BeamsDiag Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase3Sided01 [STAT:00045597]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\house01_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01_moss [STAT:0E003CAC]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgecurve03.nif DweFacadeBridgeCurve03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeBridgeCurve03Snow [STAT:0006DD5C]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgecurve03.nif DweFacadeBridgeCurve03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeBridgeCurve03Snow [STAT:0006DD5C]>
[00:19] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew10v2.nif jungletree10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree10 [TREE:1001602A]>
[00:19] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew10v2.nif jungletree10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree10 [TREE:1001602A]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgecurve03.nif DweFacadeBridgeCurve03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeBridgeCurve03Snow [STAT:0006DD5C]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgecurve03.nif DweFacadeBridgeCurve03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeBridgeCurve03Snow [STAT:0006DD5C]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgecurve03.nif DweFacadeBridgeCurve03:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeBridgeCurve03Snow [STAT:0006DD5C]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgecurve03.nif DweFacadeBridgeCurve03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeBridgeCurve03Snow [STAT:0006DD5C]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgecurve03.nif DweFacadeBridgeCurve03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeBridgeCurve03Snow [STAT:0006DD5C]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgecurve03.nif DweFacadeBridgeCurve03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeBridgeCurve03Snow [STAT:0006DD5C]>
[00:19] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew10v2.nif jungletree10_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree10 [TREE:1001602A]>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2.dds] ResourceExists>
[00:19] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew10v2.nif jungletree10_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree10 [TREE:1001602A]>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:19] [dynLoadImage] <Debug: [textures\landscape\trees\treepineforestbranchcompsnow.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\179C2D33F3B44B93827126765DDDA10D.dds">
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\C5A6D9784D2E4FA9BB43CAB1590F2BBD.dds">
[00:19] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew10v2.nif jungletree10_2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree10 [TREE:1001602A]>
[00:19] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew10v2.nif jungletree10_2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree10 [TREE:1001602A]>
[00:19] [BuildBaseRecords] <Debug: Looking for _camp_largefiresmoke for Campfire.esm _Camp_LargeFireSmoke [ACTI:0902B533]>
[00:19] [BuildBaseRecords] <Debug: Replacement texture textures\landscape\snow01landscape.dds has alpha while LOD model tundrapond01.nif has no AlphaProperty, using textures\landscape\snow01landscapenoalpha.dds Update.esm LandscapeSnow01Landscape [TXST:01002CA0]>
[00:19] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew10v2.nif jungletree10_3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree10 [TREE:1001602A]>
[00:19] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew10v2.nif jungletree10_3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree10 [TREE:1001602A]>
[00:19] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew10v2.nif jungletree10_4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree10 [TREE:1001602A]>
[00:19] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew10v2.nif jungletree10_4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree10 [TREE:1001602A]>
[00:19] [BuildBaseRecords] <Debug: Looking for rootrotscaleactivator for ccBGSSSE025-AdvDSGS.esm ccBGS_RootRotScaleActivator "Гнилая чешуйка" [ACTI:0100308C]>
[00:19] [BuildBaseRecords] <Debug: Looking for norplatbgwall02 for Skyrim.esm NorPlatBgWall02 [STAT:0003EAD1]>
[00:19] [BuildBaseRecords] <Debug: Looking for dlc2glacierendlg01 for Dragonborn.esm DLC2GlacierEndLg01 [STAT:0401B927]>
[00:19] [BuildBaseRecords] <Debug: Looking for hamahdead for Glenmoril.esm zzzRevTreasHamahDead "Хама Дочь Кин" [CONT:0E0163AC]>
[00:19] [AddModel] <Debug: Meshes\lod\mine\minescaffoldbase3sided01_lod_0.nif MineScaffoldBase3Sided01:13 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase3Sided01 [STAT:00045597]>
[00:19] [AddModel] <Debug: Meshes\lod\mine\minescaffoldbase3sided01_lod_0.nif MineScaffoldBase3Sided01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase3Sided01 [STAT:00045597]>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a.dds] ResourceExists>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgecurve03_lod.nif DweFacadeBridgeCurve03_LOD:1 Shader Flags 1: ZBuffer_Test Skyrim.esm DweFacadeBridgeCurve03Snow [STAT:0006DD5C]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgecurve03_lod.nif DweFacadeBridgeCurve03_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm DweFacadeBridgeCurve03Snow [STAT:0006DD5C]>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a.dds] DXGI_FORMAT_BC7_UNORM>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgwall02.nif NorPlatBgWall02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgWall02 [STAT:0003EAD1]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgwall02.nif NorPlatBgWall02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgWall02 [STAT:0003EAD1]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeCurve03Snow [STAT:0006DD5C]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgwall02.nif NorPlatBgWall02:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgWall02 [STAT:0003EAD1]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgwall02.nif NorPlatBgWall02:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgWall02 [STAT:0003EAD1]>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\FDC3BA5C62614CE2916E1C9B59BD6354.dds">
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgwall02_lod.nif NorPlatBgWall02:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgWall02 [STAT:0003EAD1]>
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgwall02_lod.nif NorPlatBgWall02:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorPlatBgWall02 [STAT:0003EAD1]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgecurve03_lod_1.nif DweFacadeBridgeCurve03_LOD_1:1 Shader Flags 1: ZBuffer_Test Skyrim.esm DweFacadeBridgeCurve03Snow [STAT:0006DD5C]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgecurve03_lod_1.nif DweFacadeBridgeCurve03_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm DweFacadeBridgeCurve03Snow [STAT:0006DD5C]>
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgwall02_lod.nif NorPlatBgWall02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgWall02 [STAT:0003EAD1]>
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgwall02_lod.nif NorPlatBgWall02:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorPlatBgWall02 [STAT:0003EAD1]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeCurve03Snow [STAT:0006DD5C]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower02.nif ImpExtIceTower02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower02.nif ImpExtIceTower02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower02.nif ImpExtIceTower02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower02.nif ImpExtIceTower02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgecurve03_lod_2.nif DweFacadeBridgeCurve03_LOD_1:1 Shader Flags 1: ZBuffer_Test Skyrim.esm DweFacadeBridgeCurve03Snow [STAT:0006DD5C]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgecurve03_lod_2.nif DweFacadeBridgeCurve03_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm DweFacadeBridgeCurve03Snow [STAT:0006DD5C]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeCurve03Snow [STAT:0006DD5C]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower02.nif ImpExtIceTower02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower02.nif ImpExtIceTower02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower02.nif ImpExtIceTower02:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower02.nif ImpExtIceTower02:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen03_19485f51passthru_lod.nif TreeAspen03_1:1 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen03_19485f51passthru_lod.nif TreeAspen03_1:1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen03_19485f51passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen03_19485f51passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen03_19485f51passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen03_19485f51passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen03_19485f51passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen03_19485f51passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower02.nif ImpExtIceTower02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen03_19485f51passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower02.nif ImpExtIceTower02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen03_19485f51passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower02.nif ImpExtIceTower02:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower02.nif ImpExtIceTower02:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower02.nif ImpExtIceTower02:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower02.nif ImpExtIceTower02:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [AddModel] <Debug: Meshes\architecture\orclonghouse\orclonghouse01.nif OrcLonghouse01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcLonghouse01 [STAT:0007727F]>
[00:19] [AddModel] <Debug: Meshes\architecture\orclonghouse\orclonghouse01.nif OrcLonghouse01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcLonghouse01 [STAT:0007727F]>
[00:19] [AddModel] <Debug: Meshes\architecture\orclonghouse\orclonghouse01.nif OrcLonghouse01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcLonghouse01 [STAT:0007727F]>
[00:19] [AddModel] <Debug: Meshes\architecture\orclonghouse\orclonghouse01.nif OrcLonghouse01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcLonghouse01 [STAT:0007727F]>
[00:19] [AddModel] <Debug: Meshes\architecture\orclonghouse\orclonghouse01.nif OrcLonghouse01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcLonghouse01 [STAT:0007727F]>
[00:19] [AddModel] <Debug: Meshes\architecture\orclonghouse\orclonghouse01.nif OrcLonghouse01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcLonghouse01 [STAT:0007727F]>
[00:19] [AddModel] <Debug: Meshes\architecture\orclonghouse\orclonghouse01.nif OrcLonghouse01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcLonghouse01 [STAT:0007727F]>
[00:19] [AddModel] <Debug: Meshes\architecture\orclonghouse\orclonghouse01.nif OrcLonghouse01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcLonghouse01 [STAT:0007727F]>
[00:19] [AddModel] <Debug: Meshes\architecture\orclonghouse\orclonghouse01.nif OrcLonghouse01:4 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcLonghouse01 [STAT:0007727F]>
[00:19] [AddModel] <Debug: Meshes\architecture\orclonghouse\orclonghouse01.nif OrcLonghouse01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcLonghouse01 [STAT:0007727F]>
[00:19] [AddModel] <Debug: Meshes\architecture\orclonghouse\orclonghouse01.nif OrcLonghouse01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcLonghouse01 [STAT:0007727F]>
[00:19] [AddModel] <Debug: Meshes\architecture\orclonghouse\orclonghouse01.nif OrcLonghouse01:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm OrcLonghouse01 [STAT:0007727F]>
[00:19] [AddModel] <Debug: Meshes\architecture\orclonghouse\orclonghouse01.nif OrcLonghouse01:SMIMWood Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcLonghouse01 [STAT:0007727F]>
[00:19] [AddModel] <Debug: Meshes\architecture\orclonghouse\orclonghouse01.nif OrcLonghouse01:SMIMWood Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcLonghouse01 [STAT:0007727F]>
[00:19] [AddModel] <Debug: Meshes\architecture\orclonghouse\orclonghouse01.nif OrcLonghouse01:SMIMWood2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcLonghouse01 [STAT:0007727F]>
[00:19] [AddModel] <Debug: Meshes\architecture\orclonghouse\orclonghouse01.nif OrcLonghouse01:SMIMWood2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcLonghouse01 [STAT:0007727F]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod.nif FarmLonghouse01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod.nif FarmLonghouse01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod.nif FarmLonghouse01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod.nif FarmLonghouse01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod.nif FarmLonghouse01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod.nif FarmLonghouse01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod.nif FarmLonghouse01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod.nif FarmLonghouse01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod.nif FarmLonghouse01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod.nif FarmLonghouse01:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod.nif FarmLonghouse01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod.nif FarmLonghouse01:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod.nif FarmLonghouse01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod.nif FarmLonghouse01:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [BuildBaseRecords] <Debug: Looking for roadsignshorsstone01l for Skyrim.esm RoadSignShorsStone01L [STAT:000D8D99]>
[00:19] [BuildBaseRecords] <Debug: Looking for hhfurniturebench01 for Skyrim.esm HHFurnitureBench01 "Скамья" [FURN:0002FCBB]>
[00:19] [BuildBaseRecords] <Debug: Looking for nortmpextdebris05 for Skyrim.esm NorTmpExtDebris05 [STAT:00028A75]>
[00:19] [AddModel] <Debug: Meshes\clutter\nightingale\nightingalebanner03.nif NightingaleBanner03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NightingaleBanner03 [TREE:000B11D5]>
[00:19] [AddModel] <Debug: Meshes\clutter\nightingale\nightingalebanner03.nif NightingaleBanner03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NightingaleBanner03 [TREE:000B11D5]>
[00:19] [AddModel] <Debug: Meshes\clutter\nightingale\nightingalebanner03.nif NightingaleBanner03:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NightingaleBanner03 [TREE:000B11D5]>
[00:19] [AddModel] <Debug: Meshes\clutter\nightingale\nightingalebanner03.nif NightingaleBanner03:5 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm NightingaleBanner03 [TREE:000B11D5]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower02_lod.nif ImpExtIceTower02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower02_lod.nif ImpExtIceTower02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower02_lod.nif ImpExtIceTower02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\animated\door\whdoorfrontgate.nif WHDoorFrontGate:62 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHDoorFrontGateSeamless "Дверь" [DOOR:0E221D87]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower02_lod.nif ImpExtIceTower02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\animated\door\whdoorfrontgate.nif WHDoorFrontGate:62 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHDoorFrontGateSeamless "Дверь" [DOOR:0E221D87]>
[00:19] [AddModel] <Debug: Meshes\lod\orclonghouse\orclonghouse01_lod_2.nif OrcLonghouse01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcLonghouse01 [STAT:0007727F]>
[00:19] [AddModel] <Debug: Meshes\lod\orclonghouse\orclonghouse01_lod_2.nif OrcLonghouse01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm OrcLonghouse01 [STAT:0007727F]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower02_lod.nif ImpExtIceTower02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower02_lod.nif ImpExtIceTower02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower02_lod.nif ImpExtIceTower02:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower02_lod.nif ImpExtIceTower02:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\animated\door\whdoorfrontgate.nif WHSquareDecoDoorL01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHDoorFrontGateSeamless "Дверь" [DOOR:0E221D87]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris05.nif NorTmpExtDebris05:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtDebris05 [STAT:00028A75]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\animated\door\whdoorfrontgate.nif WHSquareDecoDoorL01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHDoorFrontGateSeamless "Дверь" [DOOR:0E221D87]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris05.nif NorTmpExtDebris05:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtDebris05 [STAT:00028A75]>
[00:19] [AddModel] <Debug: Meshes\lod\orclonghouse\orclonghouse01_lod_2.nif OrcLonghouse01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcLonghouse01 [STAT:0007727F]>
[00:19] [AddModel] <Debug: Meshes\lod\orclonghouse\orclonghouse01_lod_2.nif OrcLonghouse01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcLonghouse01 [STAT:0007727F]>
[00:19] [AddModel] <Debug: Meshes\lod\orclonghouse\orclonghouse01_lod_2.nif OrcLonghouse01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcLonghouse01 [STAT:0007727F]>
[00:19] [AddModel] <Debug: Meshes\lod\orclonghouse\orclonghouse01_lod_2.nif OrcLonghouse01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm OrcLonghouse01 [STAT:0007727F]>
[00:19] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallstairs02.nif L2_Fences24:35 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallStairs02Snow [STAT:0007F92B]>
[00:19] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallstairs02.nif L2_Fences24:35 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SPatioWallStairs02Snow [STAT:0007F92B]>
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextdebris05_lod_0.nif NorTmpExtDebris05:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtDebris05 [STAT:00028A75]>
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextdebris05_lod_0.nif NorTmpExtDebris05:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtDebris05 [STAT:00028A75]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\animated\door\whdoorfrontgate.nif WHSquareDecoDoorL01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHDoorFrontGateSeamless "Дверь" [DOOR:0E221D87]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\animated\door\whdoorfrontgate.nif WHSquareDecoDoorL01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHDoorFrontGateSeamless "Дверь" [DOOR:0E221D87]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\animated\door\whdoorfrontgate.nif WHSquareDecoDoorR01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHDoorFrontGateSeamless "Дверь" [DOOR:0E221D87]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\animated\door\whdoorfrontgate.nif WHSquareDecoDoorR01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHDoorFrontGateSeamless "Дверь" [DOOR:0E221D87]>
[00:19] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallstairs02.nif SPatioWallStairs02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallStairs02Snow [STAT:0007F92B]>
[00:19] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallstairs02.nif SPatioWallStairs02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallStairs02Snow [STAT:0007F92B]>
[00:19] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallstairs02.nif SPatioWallStairs02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallStairs02Snow [STAT:0007F92B]>
[00:19] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallstairs02.nif SPatioWallStairs02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallStairs02Snow [STAT:0007F92B]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower02_lod_1.nif ImpExtIceTower02_LOD_1:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower02_lod_1.nif ImpExtIceTower02_LOD_1:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallstairs02.nif SPatioWallStairs02:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallStairs02Snow [STAT:0007F92B]>
[00:19] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallstairs02.nif SPatioWallStairs02:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallStairs02Snow [STAT:0007F92B]>
[00:19] [BuildBaseRecords] <Debug: Looking for dwepipevalve01 for Dawnguard.esm DLC1LD_BthalftValves "Паровой вентиль" [ACTI:02015FBC]>
[00:19] [BuildBaseRecords] <Debug: Looking for caveilhall1way02WT for Wyrmstooth.esp WTCaveILHall1Way02 [STAT:0A7D355E]>
[00:19] [BuildBaseRecords] <Debug: Looking for caveilhall1way02 for Wyrmstooth.esp WTCaveILHall1Way02 [STAT:0A7D355E]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [BuildBaseRecords] <Debug: Looking for mrkdocksidegallows04 for Skyrim.esm MrkDocksideGallows04 [STAT:000B795D]>
[00:19] [BuildBaseRecords] <Debug: Looking for fxambbeamwetmist_dim01 for Skyrim.esm FXAmbBeamWetMist_Dim01 [MSTT:000A7914]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\animated\door\whdoorfrontgate.nif WHSquareDecoDoorR01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHDoorFrontGateSeamless "Дверь" [DOOR:0E221D87]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\animated\door\whdoorfrontgate.nif WHSquareDecoDoorR01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHDoorFrontGateSeamless "Дверь" [DOOR:0E221D87]>
[00:19] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallstairs02.nif SPatioWallStairs02:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallStairs02Snow [STAT:0007F92B]>
[00:19] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallstairs02.nif SPatioWallStairs02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallStairs02Snow [STAT:0007F92B]>
[00:19] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallstairs02.nif SPatioWallStairs02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallStairs02Snow [STAT:0007F92B]>
[00:19] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallstairs02.nif SPatioWallStairs02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallStairs02Snow [STAT:0007F92B]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower02_lod_3.nif ImpExtIceTower02_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower02_lod_3.nif ImpExtIceTower02_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x3.nif DweFacadeTower4x3:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x3.nif DweFacadeTower4x3:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceTower02_NoIce [STAT:000C1DBA]>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1.dds] ResourceExists>
[00:19] [BuildBaseRecords] <Debug: Looking for shackbrokewall01 for Skyrim.esm ShackBrokeWall01 [STAT:0002FB29]>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:19] [BuildBaseRecords] <Debug: Looking for mountaintrim03zzzRev_Moss for Glenmoril.esm zzzRevMountainTrim03_Moss [STAT:0E003758]>
[00:19] [BuildBaseRecords] <Debug: Looking for smdfentsol02 for Skyrim.esm SMdFEntSol02 [STAT:00077071]>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\D3450CAFAC0A4FB0B9CF2198782E61F2.dds">
[00:19] [BuildBaseRecords] <Debug: Looking for nordwelling03extcourtb for Skyrim.esm NorDwelling03ExtCourtBSnow [STAT:00025845]>
[00:19] [BuildBaseRecords] <Debug: Looking for mountaintrim03 for Glenmoril.esm zzzRevMountainTrim03_Moss [STAT:0E003758]>
[00:19] [BuildBaseRecords] <Debug: Looking for casextmaintowerbridge01WCOblivionBridgeU for TheBawbsWardenOfTheCoast.esp WCOblivionBridgeU [STAT:1015F7C8]>
[00:19] [BuildBaseRecords] <Debug: Looking for casextmaintowerbridge01 for TheBawbsWardenOfTheCoast.esp WCOblivionBridgeU [STAT:1015F7C8]>
[00:19] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2glacierendlg01.nif GlacierEndLg01:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2GlacierEndLg01 [STAT:0401B927]>
[00:19] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2glacierendlg01.nif GlacierEndLg01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dragonborn.esm DLC2GlacierEndLg01 [STAT:0401B927]>
[00:19] [AddModel] <Debug: Meshes\architecture\shackkit\shackbrokewall01.nif ShackBrokeWall01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackBrokeWall01 [STAT:0002FB29]>
[00:19] [AddModel] <Debug: Meshes\architecture\shackkit\shackbrokewall01.nif ShackBrokeWall01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShackBrokeWall01 [STAT:0002FB29]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevMountainTrim03_Moss [STAT:0E003758]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainTrim03_Moss [STAT:0E003758]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevMountainTrim03_Moss [STAT:0E003758]>
[00:19] [BuildBaseRecords] <Debug: Looking for caveglhall1way128d01 for Skyrim.esm CaveGLHall1Way128D01Falmer [STAT:000B9EC0]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainTrim03_Moss [STAT:0E003758]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevMountainTrim03_Moss [STAT:0E003758]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainTrim03_Moss [STAT:0E003758]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x3.nif DweFacadeTower4x3:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x3.nif DweFacadeTower4x3:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_01.nif FarmLonghouse01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_01.nif FarmLonghouse01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\windhelm\whdoorfrontgate_lod_1.nif WHDoorFrontGate_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHDoorFrontGateSeamless "Дверь" [DOOR:0E221D87]>
[00:19] [AddModel] <Debug: Meshes\lod\windhelm\whdoorfrontgate_lod_1.nif WHDoorFrontGate_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHDoorFrontGateSeamless "Дверь" [DOOR:0E221D87]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x3.nif DweFacadeTower4x3:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x3.nif DweFacadeTower4x3:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\whfrontgatelod.dds 0 Glenmoril.esm zzzRevWHDoorFrontGateSeamless "Дверь" [DOOR:0E221D87]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_01.nif FarmLonghouse01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_01.nif FarmLonghouse01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_01.nif FarmLonghouse01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\shackkit\shackbrokewall01_lod_0.nif ShackBrokeWall01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackBrokeWall01 [STAT:0002FB29]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_01.nif FarmLonghouse01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\shackkit\shackbrokewall01_lod_0.nif ShackBrokeWall01:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackBrokeWall01 [STAT:0002FB29]>
[00:19] [BuildBaseRecords] <Debug: Looking for vikingstatue01 for DAc0da.esm zDcdVikingStatue01Snow [STAT:0C004740]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_01.nif FarmLonghouse01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_01.nif FarmLonghouse01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_01.nif FarmLonghouse01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_01.nif FarmLonghouse01:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_01.nif FarmLonghouse01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x3.nif DweFacadeTower4x3:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [AddModel] <Debug: Meshes\lod\solitude\spatiowallstairs02_lod.nif SPatioWall02_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallStairs02Snow [STAT:0007F92B]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x3.nif DweFacadeTower4x3:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_01.nif FarmLonghouse01:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\solitude\spatiowallstairs02_lod.nif SPatioWall02_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallStairs02Snow [STAT:0007F92B]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SPatioWallStairs02Snow [STAT:0007F92B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_01.nif FarmLonghouse01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_01.nif FarmLonghouse01:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x3.nif DweFacadeTower4x3:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantWindhelmAvalAtheronChest "Сундук" [CONT:000A3F09]>
[00:19] [BuildBaseRecords] <Debug: Looking for nordwarhorn for SkystoneCastle.esp LA_SS_UniqueWarHorn [STAT:359D634D]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x3.nif DweFacadeTower4x3:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidegallows04.nif MrkDocksideGallows04:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideGallows04 [STAT:000B795D]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidegallows04.nif MrkDocksideGallows04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideGallows04 [STAT:000B795D]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidegallows04.nif MrkDocksideGallows04:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideGallows04 [STAT:000B795D]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidegallows04.nif MrkDocksideGallows04:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideGallows04 [STAT:000B795D]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintowerbridge01.nif CasExtMainTowerBridge01:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionBridgeU [STAT:1015F7C8]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x3.nif DweFacadeTower4x3:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintowerbridge01.nif CasExtMainTowerBridge01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionBridgeU [STAT:1015F7C8]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x3.nif DweFacadeTower4x3:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidegallows04.nif MrkDocksideGallows04:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideGallows04 [STAT:000B795D]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extcourtb.nif NorDwelling03ExtCourtB:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling03ExtCourtBSnow [STAT:00025845]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidegallows04.nif MrkDocksideGallows04:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideGallows04 [STAT:000B795D]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extcourtb.nif NorDwelling03ExtCourtB:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtCourtBSnow [STAT:00025845]>
[00:19] [BuildBaseRecords] <Debug: Looking for apostackssingle02low for Dragonborn.esm ApoStacksSingle02Low [STAT:0401E19C]>
[00:19] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2glacierendlg01_lod_0.nif DLC2GlacierEndLg01_LOD_0:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2GlacierEndLg01 [STAT:0401B927]>
[00:19] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2glacierendlg01_lod_0.nif DLC2GlacierEndLg01_LOD_0:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2GlacierEndLg01 [STAT:0401B927]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x3.nif DweFacadeTower4x3:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x3.nif DweFacadeTower4x3:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierEndLg01 [STAT:0401B927]>
[00:19] [BuildBaseRecords] <Debug: Looking for impchandelliercandle01 for Skyrim.esm ImpChandellierCandle01 [STAT:0005F21D]>
[00:19] [BuildBaseRecords] <Debug: Looking for apoplatbbridge01 for Dragonborn.esm ApoPlatBBridge01 [STAT:0401DFC2]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintowerbridge01.nif CasExtMainTowerBridge01:2 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionBridgeU [STAT:1015F7C8]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintowerbridge01.nif CasExtMainTowerBridge01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionBridgeU [STAT:1015F7C8]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintowerbridge01.nif CasExtMainTowerBridge01:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionBridgeU [STAT:1015F7C8]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extcourtb.nif NorDwelling03ExtCourtB:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling03ExtCourtBSnow [STAT:00025845]>
[00:19] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2glacierendlg01_lod_1.nif DLC2GlacierEndLg01_LOD_1:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2GlacierEndLg01 [STAT:0401B927]>
[00:19] [BuildBaseRecords] <Debug: Looking for chapeltower01zzzRevSiika_moss for Glenmoril.esm zzzRevSiikaChapelTower01_moss [STAT:0E004D76]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintowerbridge01.nif CasExtMainTowerBridge01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionBridgeU [STAT:1015F7C8]>
[00:19] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2glacierendlg01_lod_1.nif DLC2GlacierEndLg01_LOD_1:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2GlacierEndLg01 [STAT:0401B927]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extcourtb.nif NorDwelling03ExtCourtB:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtCourtBSnow [STAT:00025845]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintowerbridge01.nif CasExtMainTowerBridge01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionBridgeU [STAT:1015F7C8]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintowerbridge01.nif CasExtMainTowerBridge01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionBridgeU [STAT:1015F7C8]>
[00:19] [BuildBaseRecords] <Debug: Looking for chapeltower01 for Glenmoril.esm zzzRevSiikaChapelTower01_moss [STAT:0E004D76]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extcourtb.nif NorDwelling03ExtCourtB:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling03ExtCourtBSnow [STAT:00025845]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extcourtb.nif NorDwelling03ExtCourtB:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtCourtBSnow [STAT:00025845]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_2.nif FarmLonghouse01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_2.nif FarmLonghouse01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_2.nif FarmLonghouse01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_2.nif FarmLonghouse01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierEndLg01 [STAT:0401B927]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_2.nif FarmLonghouse01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_2.nif FarmLonghouse01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extcourtb.nif NorDwelling03ExtCourtB:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling03ExtCourtBSnow [STAT:00025845]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extcourtb.nif NorDwelling03ExtCourtB:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtCourtBSnow [STAT:00025845]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_2.nif FarmLonghouse01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_2.nif FarmLonghouse01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_2.nif FarmLonghouse01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_2.nif FarmLonghouse01:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksidegallows04_lod_2.nif MrkDocksideGallows04_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideGallows04 [STAT:000B795D]>
[00:19] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksidegallows04_lod_2.nif MrkDocksideGallows04_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkDocksideGallows04 [STAT:000B795D]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_2.nif FarmLonghouse01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_2.nif FarmLonghouse01:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkDocksideGallows04 [STAT:000B795D]>
[00:19] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2glacierendlg01_lod_2.nif DLC2GlacierEndLg01_LOD_2:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2GlacierEndLg01 [STAT:0401B927]>
[00:19] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2glacierendlg01_lod_2.nif DLC2GlacierEndLg01_LOD_2:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2GlacierEndLg01 [STAT:0401B927]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_2.nif FarmLonghouse01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01_lod_2.nif FarmLonghouse01:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp FarmLonghouse01Snow [STAT:000F605B]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierEndLg01 [STAT:0401B927]>
[00:19] [BuildBaseRecords] <Debug: Looking for cavegcliffs02 for Skyrim.esm CaveGCliffs02 [STAT:0001CDF0]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackssingle02low.nif L2_Books Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoStacksSingle02Low [STAT:0401E19C]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackssingle02low.nif L2_Books Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm ApoStacksSingle02Low [STAT:0401E19C]>
[00:19] [BuildBaseRecords] <Debug: Looking for dwefacadehallsm1wayramp01 for Skyrim.esm DweFacadeHallSm1wayRamp01snow [STAT:000BFDBD]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackssingle02low.nif ApoStacksSingle02Low:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoStacksSingle02Low [STAT:0401E19C]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackssingle02low.nif ApoStacksSingle02Low:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm ApoStacksSingle02Low [STAT:0401E19C]>
[00:19] [BuildBaseRecords] <Debug: Looking for dextcorner02 for Dawnguard.esm DExtCorner02 [STAT:0200BB61]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextmaintowerbridge01_lod_0.nif DLC01CasExtMainTowerBridge01_LOD_0:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionBridgeU [STAT:1015F7C8]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextmaintowerbridge01_lod_0.nif DLC01CasExtMainTowerBridge01_LOD_0:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionBridgeU [STAT:1015F7C8]>
[00:19] [BuildBaseRecords] <Debug: Looking for gmdzstatue01 for Glenmoril.esm zzzRevGmdzStatue01 [STAT:0E2EBC50]>
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling03extcourtb_lod_1.nif NorDwelling03ExtCourtB:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling03ExtCourtBSnow [STAT:00025845]>
[00:19] [BuildBaseRecords] <Debug: Looking for caveilroomdoor04 for Skyrim.esm CaveILRoomDoor04 [STAT:000300B4]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01_castleextlod01.dds 0 TheBawbsWardenOfTheCoast.esp WCOblivionBridgeU [STAT:1015F7C8]>
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling03extcourtb_lod_1.nif NorDwelling03ExtCourtB:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtCourtBSnow [STAT:00025845]>
[00:19] [BuildBaseRecords] <Debug: Looking for bookcasewide03 for Glenmoril.esm zzzRevBookCaseWide03 [STAT:0E3208A2]>
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling03extcourtb_lod_1.nif NorDwelling03ExtCourtB:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling03ExtCourtBSnow [STAT:00025845]>
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling03extcourtb_lod_1.nif NorDwelling03ExtCourtB:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtCourtBSnow [STAT:00025845]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\winteraspen06passthru_lod.nif TreeAspen06_1:0 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\winteraspen06passthru_lod.nif TreeAspen06_1:0 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:19] [BuildBaseRecords] <Debug: Looking for stable02zzzRevSiika_Moss for Glenmoril.esm zzzRevSiikaStable02_Moss [STAT:0E003CB4]>
[00:19] [BuildBaseRecords] <Debug: Looking for stable02 for Glenmoril.esm zzzRevSiikaStable02_Moss [STAT:0E003CB4]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\winteraspen06passthru_lod.nif TreeAspen06_1:1 Trunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\winteraspen06passthru_lod.nif TreeAspen06_1:1 Trunk Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\winteraspen06passthru_lod.nif TreeAspen06_1:2 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\winteraspen06passthru_lod.nif TreeAspen06_1:2 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:19] [BuildBaseRecords] <Debug: Looking for caveiiciclelarge03 for Skyrim.esm CaveIIcicleLarge03 [STAT:0009216B]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextmaintowerbridge01_lod_2.nif DLC01CasExtMainTowerBridge01_LOD_0:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionBridgeU [STAT:1015F7C8]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextmaintowerbridge01_lod_2.nif DLC01CasExtMainTowerBridge01_LOD_0:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionBridgeU [STAT:1015F7C8]>
[00:19] [BuildBaseRecords] <Debug: Looking for rifrmsmbasecorincrypt01b for Skyrim.esm RifRmSmBaseCorInCrypt01B [STAT:000EC76B]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01_castleextlod01.dds 0 TheBawbsWardenOfTheCoast.esp WCOblivionBridgeU [STAT:1015F7C8]>
[00:19] [BuildBaseRecords] <Debug: Looking for wrdunintarchwallstr01 for Skyrim.esm WRDunIntArchWallStr01 [STAT:000794D3]>
[00:19] [BuildBaseRecords] <Debug: Looking for stahlrimwarhammer for Dragonborn.esm 1stPersonStahlrimWarhammer [STAT:04038A51]>
[00:19] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostackssingle02low_lod_0.nif ApoStacksSingle02_Lod_0:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoStacksSingle02Low [STAT:0401E19C]>
[00:19] [BuildBaseRecords] <Debug: Looking for trapnorplatform01WC for TheBawbsWardenOfTheCoast.esp WCTrapNorPlatform01 [ACTI:10069D19]>
[00:19] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostackssingle02low_lod_0.nif ApoStacksSingle02_Lod_0:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm ApoStacksSingle02Low [STAT:0401E19C]>
[00:19] [BuildBaseRecords] <Debug: Looking for trapnorplatform01 for TheBawbsWardenOfTheCoast.esp WCTrapNorPlatform01 [ACTI:10069D19]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower4x3_lod.nif DweFacadeTower4x3_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower4x3_lod.nif DweFacadeTower4x3_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpilem02DirtSnowPath for Update.esm RockPileM02DirtSnowPath [STAT:0001EF4E]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Dragonborn.esm ApoStacksSingle02Low [STAT:0401E19C]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Update.esm RockPileM02DirtSnowPath [STAT:0001EF4E]>
[00:19] [BuildBaseRecords] <Debug: Looking for roadsignivarstead01l for Skyrim.esm RoadSignIvarstead01L [STAT:000D8D9D]>
[00:19] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch1x2 for DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x2 [STAT:0C00980F]>
[00:19] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower4x3_lod.nif DweFacadeTower4x3_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower4x3_lod.nif DweFacadeTower4x3_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower4x3_lod_1.nif DweFacadeTower4x3_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower4x3_lod_1.nif DweFacadeTower4x3_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower4x3_lod_1.nif DweFacadeTower4x3_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower4x3_lod_1.nif DweFacadeTower4x3_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x2.nif DweFacadeTowerArch1x2:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x2 [STAT:0C00980F]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x2.nif DweFacadeTowerArch1x2:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x2 [STAT:0C00980F]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x2.nif DweFacadeTowerArch1x2:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x2 [STAT:0C00980F]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower4x3_lod_2.nif DweFacadeTower4x3_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x2.nif DweFacadeTowerArch1x2:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x2 [STAT:0C00980F]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower4x3_lod_2.nif DweFacadeTower4x3_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [BuildBaseRecords] <Debug: Looking for sovintstrwinr for Skyrim.esm SOVintStrWinR [STAT:000240E3]>
[00:19] [BuildBaseRecords] <Debug: Looking for aushardensword1h for Glenmoril.esm zzzRev1stPersonDagothShardenSword1H [STAT:0E2C8FF8]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x2.nif DweFacadeTowerArch1x2:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x2 [STAT:0C00980F]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x2.nif DweFacadeTowerArch1x2:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x2 [STAT:0C00980F]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower4x3 [STAT:0C00980A]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineoresilver02_CaveIDirt for Skyrim.esm MineOreSilver02_CaveIDirt "Серебряная жила" [ACTI:0010DC80]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x2.nif DweFacadeTowerArch1x2:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x2 [STAT:0C00980F]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x2.nif DweFacadeTowerArch1x2:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x2 [STAT:0C00980F]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineoresilver02 for Skyrim.esm MineOreSilver02_CaveIDirt "Серебряная жила" [ACTI:0010DC80]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x2.nif DweFacadeTowerArch1x2:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x2 [STAT:0C00980F]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x2.nif DweFacadeTowerArch1x2:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x2 [STAT:0C00980F]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x2.nif DweFacadeTowerArch1x2:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x2 [STAT:0C00980F]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x2.nif DweFacadeTowerArch1x2:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x2 [STAT:0C00980F]>
[00:19] [BuildBaseRecords] <Debug: Looking for mrkmarketstallroof01 for Skyrim.esm MrkMarketStallRoof01 [STAT:0004739F]>
[00:19] [BuildBaseRecords] <Debug: Looking for dlc2dwermsmmid01 for Dragonborn.esm DLC2DweRmSmMid01 [STAT:0401B93F]>
[00:19] [BuildBaseRecords] <Debug: Looking for summonundeadtarget for Glenmoril.esm zzzGHSummonFXActivator_Undead01 [ACTI:0E012444]>
[00:19] [BuildBaseRecords] <Debug: Looking for dlc2dwehalllg1way01 for Dragonborn.esm DLC2DweHallLg1way01 [STAT:0402073E]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x2_lod.nif DweFacadeTowerArch1x2_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x2 [STAT:0C00980F]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x2_lod.nif DweFacadeTowerArch1x2_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x2 [STAT:0C00980F]>
[00:19] [BuildBaseRecords] <Debug: Looking for flask03 for SkystoneCastle.esp LA_SS_Flask03 [STAT:35672F3A]>
[00:19] [BuildBaseRecords] <Debug: Looking for trapdartportsinglewithhead01 for Skyrim.esm dunKilkreathBeamShooter "Держатель кристалла" [ACTI:000994D9]>
[00:19] [BuildBaseRecords] <Debug: Looking for impexticebldgsecondstraight03 for Skyrim.esm ImpExtIceBldgSecondStraight03 [STAT:0006F72E]>
[00:19] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarch1x2_lod.nif DweFacadeTowerArch1x2_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x2 [STAT:0C00980F]>
[00:19] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarch1x2_lod.nif DweFacadeTowerArch1x2_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x2 [STAT:0C00980F]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x2_lod_1.nif DweFacadeTowerArch1x2_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x2 [STAT:0C00980F]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x2_lod_1.nif DweFacadeTowerArch1x2_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x2 [STAT:0C00980F]>
[00:19] [BuildBaseRecords] <Debug: Looking for commonchair01 for Skyrim.esm CommonChair01LR "Стул" [FURN:0003B072]>
[00:19] [BuildBaseRecords] <Debug: Looking for mrktemplecrag02 for Skyrim.esm MrkTempleCrag02 [STAT:00025D78]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight03.nif ImpExtIceBldgSecondStraight03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight03 [STAT:0006F72E]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight03.nif ImpExtIceBldgSecondStraight03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight03 [STAT:0006F72E]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight03.nif ImpExtIceBldgSecondStraight03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight03 [STAT:0006F72E]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight03.nif ImpExtIceBldgSecondStraight03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight03 [STAT:0006F72E]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight03.nif ImpExtIceBldgSecondStraight03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight03 [STAT:0006F72E]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight03.nif ImpExtIceBldgSecondStraight03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight03 [STAT:0006F72E]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight03.nif ImpExtIceBldgSecondStraight03:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight03 [STAT:0006F72E]>
[00:19] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarch1x2_lod_1.nif DweFacadeTowerArch1x2_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x2 [STAT:0C00980F]>
[00:19] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarch1x2_lod_1.nif DweFacadeTowerArch1x2_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x2 [STAT:0C00980F]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight03.nif ImpExtIceBldgSecondStraight03:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight03 [STAT:0006F72E]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineceicorner04fix for Dragonborn.esm MineCEICorner04Fix [STAT:0403395C]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight03.nif ImpExtIceBldgSecondStraight03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight03 [STAT:0006F72E]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight03.nif ImpExtIceBldgSecondStraight03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight03 [STAT:0006F72E]>
[00:19] [BuildBaseRecords] <Debug: Looking for minecshaftdoorlb03 for Skyrim.esm MineCShaftDoorLB03 [STAT:00045520]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag02.nif MrkTempleCrag02:39 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCrag02 [STAT:00025D78]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag02.nif MrkTempleCrag02:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCrag02 [STAT:00025D78]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x2_lod_2.nif DweFacadeTowerArch1x2_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x2 [STAT:0C00980F]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x2_lod_2.nif DweFacadeTowerArch1x2_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x2 [STAT:0C00980F]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag02.nif MrkTempleCrag02:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCrag02 [STAT:00025D78]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag02.nif MrkTempleCrag02:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCrag02 [STAT:00025D78]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x2 [STAT:0C00980F]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x2 [STAT:0C00980F]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight03_lod.nif ImpExtIceBldgSecondStraight03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight03 [STAT:0006F72E]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x2 [STAT:0C00980F]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight03_lod.nif ImpExtIceBldgSecondStraight03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight03 [STAT:0006F72E]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight03_lod.nif ImpExtIceBldgSecondStraight03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight03 [STAT:0006F72E]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight03_lod.nif ImpExtIceBldgSecondStraight03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight03 [STAT:0006F72E]>
[00:19] [BuildBaseRecords] <Debug: Looking for wrdunintwallfreearch01WTDunIntWallfreeArch01 for Wyrmstooth.esp WTDunIntWallfreeArch01 [STAT:0A12BCCF]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight03_lod.nif ImpExtIceBldgSecondStraight03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight03 [STAT:0006F72E]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight03_lod.nif ImpExtIceBldgSecondStraight03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight03 [STAT:0006F72E]>
[00:19] [BuildBaseRecords] <Debug: Looking for wrdunintwallfreearch01 for Wyrmstooth.esp WTDunIntWallfreeArch01 [STAT:0A12BCCF]>
[00:19] [AddModel] <Debug: Meshes\lod\markarth\mrktemplecrag02_lod_2.nif MrkCrag02LOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCrag02 [STAT:00025D78]>
[00:19] [AddModel] <Debug: Meshes\lod\markarth\mrktemplecrag02_lod_2.nif MrkCrag02LOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleCrag02 [STAT:00025D78]>
[00:19] [BuildBaseRecords] <Debug: Looking for fishtripodfish01 for ccBGSSSE001-Fish.esm ccBGSSSE001_TankCritterTripod [ACTI:05000FA4]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkTempleCrag02 [STAT:00025D78]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight03_lod_3.nif ImpExtIceBldgSecondStraight03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight03 [STAT:0006F72E]>
[00:19] [BuildBaseRecords] <Debug: Looking for sovintstrwinendl for Skyrim.esm SOVintStrWinEndL [STAT:0004DFA7]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight03_lod_3.nif ImpExtIceBldgSecondStraight03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight03 [STAT:0006F72E]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight03_lod_3.nif ImpExtIceBldgSecondStraight03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight03 [STAT:0006F72E]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight03_lod_3.nif ImpExtIceBldgSecondStraight03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight03 [STAT:0006F72E]>
[00:19] [BuildBaseRecords] <Debug: Looking for roadchunks02 for Skyrim.esm RoadChunkS02 [STAT:0001814D]>
[00:19] [BuildBaseRecords] <Debug: Looking for openbooknew17 for SkystoneCastle.esp LA_SS_openbooknew17 [STAT:35A04154]>
[00:19] [BuildBaseRecords] <Debug: Looking for fxfire01new for Skyrim.esm FXFire01 [MSTT:00013B40]>
[00:19] [BuildBaseRecords] <Debug: Looking for cavegroomdoor02 for Skyrim.esm CaveGRoomDoor02Falmer [STAT:000B9EAE]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04_LReachGrass for Skyrim.esm MineOreMoonstone04_LReachGrass "Выход лунного камня" [ACTI:0010DCC2]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04 for Skyrim.esm MineOreMoonstone04_LReachGrass "Выход лунного камня" [ACTI:0010DCC2]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge.nif Windhelmbridge:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWindhelmbridge_SnowHeavy [STAT:0E009E99]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge.nif Windhelmbridge:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWindhelmbridge_SnowHeavy [STAT:0E009E99]>
[00:19] [BuildBaseRecords] <Debug: Looking for impexticetowershellbase01 for Skyrim.esm MGRitualSummonDremoraPlatform [ACTI:00099F44]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge.nif Windhelmbridge:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWindhelmbridge_SnowHeavy [STAT:0E009E99]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge.nif Windhelmbridge:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWindhelmbridge_SnowHeavy [STAT:0E009E99]>
[00:19] [BuildBaseRecords] <Debug: Looking for spitpotopenloose01 for Skyrim.esm SpitPotOpenLoose01 [MSTT:00054181]>
[00:19] [BuildBaseRecords] <Debug: Looking for frnboatanim01 for Glenmoril.esm zzzRevChairBoatAnima "Лодка" [FURN:0E171136]>
[00:19] [BuildBaseRecords] <Debug: Looking for coralgrd07 for DAc0da.esm zDcdCoralGrD07 [STAT:0C003118]>
[00:19] [BuildBaseRecords] <Debug: Looking for expspidercraftinglever for Dragonborn.esm DLC2ExpSpiderCraftingLever "Включатель зарядки" [ACTI:0401705F]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge.nif Windhelmbridge:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWindhelmbridge_SnowHeavy [STAT:0E009E99]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge.nif Windhelmbridge:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWindhelmbridge_SnowHeavy [STAT:0E009E99]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge.nif Windhelmbridge:4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWindhelmbridge_SnowHeavy [STAT:0E009E99]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge.nif Windhelmbridge:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWindhelmbridge_SnowHeavy [STAT:0E009E99]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge.nif Windhelmbridge:6 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzGHWindhelmbridge_SnowHeavy [STAT:0E009E99]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge.nif Windhelmbridge:6 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWindhelmbridge_SnowHeavy [STAT:0E009E99]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03_LRocks for Skyrim.esm MineOreOrichalcum03_LRocks "Выход орихалка" [ACTI:0010D079]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03 for Skyrim.esm MineOreOrichalcum03_LRocks "Выход орихалка" [ACTI:0010D079]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellbase01.nif ImpExtIceTowerShellBase01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MGRitualSummonDremoraPlatform [ACTI:00099F44]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellbase01.nif ImpExtIceTowerShellBase01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MGRitualSummonDremoraPlatform [ACTI:00099F44]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellbase01.nif ImpExtIceTowerShellBase01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MGRitualSummonDremoraPlatform [ACTI:00099F44]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellbase01.nif ImpExtIceTowerShellBase01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MGRitualSummonDremoraPlatform [ACTI:00099F44]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellbase01.nif ImpExtIceTowerShellBase01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MGRitualSummonDremoraPlatform [ACTI:00099F44]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellbase01.nif ImpExtIceTowerShellBase01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MGRitualSummonDremoraPlatform [ACTI:00099F44]>
[00:19] [BuildBaseRecords] <Debug: Looking for impexttower01dark for Skyrim.esm ImpExtTower01Dark [STAT:0002BC0F]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellbase01.nif ImpExtIceTowerShellBase01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MGRitualSummonDremoraPlatform [ACTI:00099F44]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellbase01.nif ImpExtIceTowerShellBase01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MGRitualSummonDremoraPlatform [ACTI:00099F44]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellbase01.nif ImpExtIceTowerShellBase01:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MGRitualSummonDremoraPlatform [ACTI:00099F44]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellbase01.nif ImpExtIceTowerShellBase01:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MGRitualSummonDremoraPlatform [ACTI:00099F44]>
[00:19] [BuildBaseRecords] <Debug: Looking for ikrock04zzzRevWet for Glenmoril.esm zzzRevIkRock04Wet [STAT:0E2F774F]>
[00:19] [BuildBaseRecords] <Debug: Looking for ikrock04 for Glenmoril.esm zzzRevIkRock04Wet [STAT:0E2F774F]>
[00:19] [BuildBaseRecords] <Debug: Looking for northaxe2h for Unslaad.esm zzzCrb1stPersonAltmoraAxe2H [STAT:0F2A1ECC]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge.nif Windhelmbridge:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWindhelmbridge_SnowHeavy [STAT:0E009E99]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge.nif Windhelmbridge:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWindhelmbridge_SnowHeavy [STAT:0E009E99]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellbase01_lod.nif ImpExtIceTowerShellBase01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MGRitualSummonDremoraPlatform [ACTI:00099F44]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellbase01_lod.nif ImpExtIceTowerShellBase01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MGRitualSummonDremoraPlatform [ACTI:00099F44]>
[00:19] [BuildBaseRecords] <Debug: Looking for fxmistlowswirls02 for Skyrim.esm FXMistLowSwirls02 [MSTT:000B945B]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellbase01_lod.nif ImpExtIceTowerShellBase01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MGRitualSummonDremoraPlatform [ACTI:00099F44]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellbase01_lod.nif ImpExtIceTowerShellBase01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MGRitualSummonDremoraPlatform [ACTI:00099F44]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellbase01_lod.nif ImpExtIceTowerShellBase01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MGRitualSummonDremoraPlatform [ACTI:00099F44]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellbase01_lod.nif ImpExtIceTowerShellBase01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MGRitualSummonDremoraPlatform [ACTI:00099F44]>
[00:19] [BuildBaseRecords] <Debug: Looking for impexttowershelldoor03 for Better Dynamic Ash.esp BDA_ImpExtTowerShellDoor03Ash [STAT:3400FB36]>
[00:19] [BuildBaseRecords] <Debug: Looking for shiptrapdoor01 for Skyrim.esm ShipTrapdoor01MinUseHidden "Дверь" [DOOR:00061435]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellbase01_lod_3.nif ImpExtIceTowerShellBase01_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MGRitualSummonDremoraPlatform [ACTI:00099F44]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellbase01_lod_3.nif ImpExtIceTowerShellBase01_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MGRitualSummonDremoraPlatform [ACTI:00099F44]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm MGRitualSummonDremoraPlatform [ACTI:00099F44]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Skyrim.esm RockPileM01 [STAT:00020548]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor03.nif ImpExtTowerShellDoor03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTowerShellDoor03Ash [STAT:3400FB36]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor03.nif ImpExtTowerShellDoor03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTowerShellDoor03Ash [STAT:3400FB36]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor03.nif ImpExtTowerShellDoor03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTowerShellDoor03Ash [STAT:3400FB36]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor03.nif ImpExtTowerShellDoor03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTowerShellDoor03Ash [STAT:3400FB36]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor03.nif ImpExtTowerShellDoor03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTowerShellDoor03Ash [STAT:3400FB36]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor03.nif ImpExtTowerShellDoor03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTowerShellDoor03Ash [STAT:3400FB36]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor03.nif ImpExtTowerShellDoor03:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTowerShellDoor03Ash [STAT:3400FB36]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor03.nif ImpExtTowerShellDoor03:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTowerShellDoor03Ash [STAT:3400FB36]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower01dark.nif L1_Windows01 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm ImpExtTower01Dark [STAT:0002BC0F]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower01dark.nif L1_Windows01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTower01Dark [STAT:0002BC0F]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower01dark.nif ImpExtTower01Dark:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower01Dark [STAT:0002BC0F]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower01dark.nif ImpExtTower01Dark:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTower01Dark [STAT:0002BC0F]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower01dark.nif ImpExtTower01Dark:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower01Dark [STAT:0002BC0F]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower01dark.nif ImpExtTower01Dark:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTower01Dark [STAT:0002BC0F]>
[00:19] [BuildBaseRecords] <Debug: Looking for axe01 for Skyrim.esm 1stPersonAxe [STAT:0002F2F5]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower01dark.nif ImpExtTower01Dark:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtTower01Dark [STAT:0002BC0F]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower01dark.nif ImpExtTower01Dark:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTower01Dark [STAT:0002BC0F]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower01dark.nif ImpExtTower01Dark:12 - L1_Windows01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower01Dark [STAT:0002BC0F]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower01dark.nif ImpExtTower01Dark:12 - L1_Windows01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTower01Dark [STAT:0002BC0F]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower01dark.nif ImpExtTower01Dark:16 - L1_Windows01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtTower01Dark [STAT:0002BC0F]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower01dark.nif ImpExtTower01Dark:16 - L1_Windows01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTower01Dark [STAT:0002BC0F]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impexttowershelldoor03_lod.nif ImpExtTowerShellDoor03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTowerShellDoor03Ash [STAT:3400FB36]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impexttowershelldoor03_lod.nif ImpExtTowerShellDoor03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTowerShellDoor03Ash [STAT:3400FB36]>
[00:19] [BuildBaseRecords] <Debug: Looking for nazcab for Glenmoril.esm zzzRevSFp03NazcaB [STAT:0E34F50F]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impexttowershelldoor03_lod.nif ImpExtTowerShellDoor03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTowerShellDoor03Ash [STAT:3400FB36]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impexttowershelldoor03_lod.nif ImpExtTowerShellDoor03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTowerShellDoor03Ash [STAT:3400FB36]>
[00:19] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow03.nif Tri tree.002: 0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow03 [TREE:1101A3A7]>
[00:19] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow03.nif Tri tree.002: 0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow03 [TREE:1101A3A7]>
[00:19] [BuildBaseRecords] <Debug: Looking for norpullbar01 for Skyrim.esm VolskyggeNorPullBar01 "Медвежья рукоятка" [ACTI:00093930]>
[00:19] [BuildBaseRecords] <Debug: Looking for dockcolstr01 for Skyrim.esm DockColStr01 [STAT:000B010B]>
[00:19] [BuildBaseRecords] <Debug: Looking for firewoodpilelarge01_LightSN for Skyrim.esm FirewoodPileLarge01_LightSN [STAT:0008C238]>
[00:19] [BuildBaseRecords] <Debug: Looking for firewoodpilelarge01 for Skyrim.esm FirewoodPileLarge01_LightSN [STAT:0008C238]>
[00:19] [BuildBaseRecords] <Debug: Looking for mountainpeak01 for DAc0da.esm zDcdMountainPeak01Ash [STAT:0C00393D]>
[00:19] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainpeak01_00000000_lod_0l.nif for DAc0da.esm zDcdMountainPeak01Ash [STAT:0C00393D]>
[00:19] [BuildBaseRecords] <Debug: Looking for rifrmsmsecondcoroutl01 for Skyrim.esm RifRmSmSecondCorOutL01 [STAT:00096FA5]>
[00:19] [BuildBaseRecords] <Debug: Looking for dwefacadetower3x3 for Skyrim.esm DweFacadeTower3x3 [STAT:000EB036]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impexttower01dark_lod.nif ImpExtTower01Dark:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower01Dark [STAT:0002BC0F]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impexttower01dark_lod.nif ImpExtTower01Dark:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTower01Dark [STAT:0002BC0F]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impexttower01dark_lod.nif ImpExtTower01Dark:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower01Dark [STAT:0002BC0F]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impexttower01dark_lod.nif ImpExtTower01Dark:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTower01Dark [STAT:0002BC0F]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impexttower01dark_lod.nif ImpExtTower01Dark:12 - L1_Windows01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower01Dark [STAT:0002BC0F]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impexttower01dark_lod.nif ImpExtTower01Dark:12 - L1_Windows01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTower01Dark [STAT:0002BC0F]>
[00:19] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow03.nif Tri tree.002: 1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow03 [TREE:1101A3A7]>
[00:19] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow03.nif Tri tree.002: 1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow03 [TREE:1101A3A7]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impexttower01dark_lod_3.nif ImpExtTower01Dark:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower01Dark [STAT:0002BC0F]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impexttower01dark_lod_3.nif ImpExtTower01Dark:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTower01Dark [STAT:0002BC0F]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impexttower01dark_lod_3.nif ImpExtTower01Dark:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower01Dark [STAT:0002BC0F]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impexttower01dark_lod_3.nif ImpExtTower01Dark:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTower01Dark [STAT:0002BC0F]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impexttower01dark_lod_3.nif ImpExtTower01Dark:12 - L1_Windows01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower01Dark [STAT:0002BC0F]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impexttower01dark_lod_3.nif ImpExtTower01Dark:12 - L1_Windows01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTower01Dark [STAT:0002BC0F]>
[00:19] [BuildBaseRecords] <Debug: Looking for wrintbeam512 for Skyrim.esm WRIntBeam512 [STAT:000602AF]>
[00:19] [BuildBaseRecords] <Debug: Looking for caveilhall1way64short01 for Skyrim.esm CaveILHall1Way64Short01 [STAT:0001EEE0]>
[00:19] [BuildBaseRecords] <Debug: Looking for nordwelling04intb01 for Skyrim.esm NorDwelling04IntB01 [STAT:0002521D]>
[00:19] [AddModel] <Debug: Meshes\architecture\docks\dockcolstr01.nif DockColStr01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DockColStr01 [STAT:000B010B]>
[00:19] [AddModel] <Debug: Meshes\architecture\docks\dockcolstr01.nif DockColStr01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DockColStr01 [STAT:000B010B]>
[00:19] [AddModel] <Debug: Meshes\lod\windhelm\windhelmbridge_lod.nif Windhelmbridge:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWindhelmbridge_SnowHeavy [STAT:0E009E99]>
[00:19] [AddModel] <Debug: Meshes\lod\windhelm\windhelmbridge_lod.nif Windhelmbridge:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWindhelmbridge_SnowHeavy [STAT:0E009E99]>
[00:19] [AddModel] <Debug: Meshes\lod\windhelm\windhelmbridge_lod.nif Windhelmbridge:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWindhelmbridge_SnowHeavy [STAT:0E009E99]>
[00:19] [AddModel] <Debug: Meshes\lod\windhelm\windhelmbridge_lod.nif Windhelmbridge:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWindhelmbridge_SnowHeavy [STAT:0E009E99]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineoregold02_LReachGrass for Skyrim.esm MineOreGold02_LReachGrass "Золотая жила" [ACTI:0010DCCC]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineoregold02 for Skyrim.esm MineOreGold02_LReachGrass "Золотая жила" [ACTI:0010DCCC]>
[00:19] [AddModel] <Debug: Meshes\lod\windhelm\windhelmbridge_lod.nif Windhelmbridge:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWindhelmbridge_SnowHeavy [STAT:0E009E99]>
[00:19] [AddModel] <Debug: Meshes\lod\windhelm\windhelmbridge_lod.nif Windhelmbridge:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWindhelmbridge_SnowHeavy [STAT:0E009E99]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpilem01FallForestLeaves01 for Skyrim.esm RockPileM01FallForestLeaves01 [STAT:000AEF7E]>
[00:19] [AddModel] <Debug: Meshes\lod\windhelm\windhelmbridge_lod.nif Windhelmbridge:6 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWindhelmbridge_SnowHeavy [STAT:0E009E99]>
[00:19] [AddModel] <Debug: Meshes\lod\windhelm\windhelmbridge_lod.nif Windhelmbridge:6 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWindhelmbridge_SnowHeavy [STAT:0E009E99]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Skyrim.esm RockPileM01FallForestLeaves01 [STAT:000AEF7E]>
[00:19] [AddModel] <Debug: Meshes\architecture\docks\dockcolstr01.nif DockColStr01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DockColStr01 [STAT:000B010B]>
[00:19] [AddModel] <Debug: Meshes\architecture\docks\dockcolstr01.nif DockColStr01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DockColStr01 [STAT:000B010B]>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7.dds] ResourceExists>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7.dds] DXGI_FORMAT_BC7_UNORM>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\11D57E7042E64BACB07AAF2325CDCA9E.dds">
[00:19] [AddModel] <Debug: Meshes\lod\windhelm\windhelmbridge_lod.nif Windhelmbridge:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWindhelmbridge_SnowHeavy [STAT:0E009E99]>
[00:19] [AddModel] <Debug: Meshes\lod\windhelm\windhelmbridge_lod.nif Windhelmbridge:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHWindhelmbridge_SnowHeavy [STAT:0E009E99]>
[00:19] [BuildBaseRecords] <Debug: Looking for ruinslargeurnnostand01 for Skyrim.esm TreasRuinsUrnLarge01EMPTY "Урна" [CONT:000BF144]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03_LTundraRocks for Skyrim.esm MineOreQuicksilver03_LTundraRocks "Ртутная жила" [ACTI:0010D086]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03 for Skyrim.esm MineOreQuicksilver03_LTundraRocks "Ртутная жила" [ACTI:0010D086]>
[00:19] [BuildBaseRecords] <Debug: Looking for whiterundragontrap01 for Skyrim.esm WhiteRunDragonTrap01 [ACTI:000A85C0]>
[00:19] [AddModel] <Debug: Meshes\lod\docks\dockcolstr01_lod_0.nif DockCorSol01LOD:0 Shader Flags 1: ZBuffer_Test Skyrim.esm DockColStr01 [STAT:000B010B]>
[00:19] [AddModel] <Debug: Meshes\lod\docks\dockcolstr01_lod_0.nif DockCorSol01LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm DockColStr01 [STAT:000B010B]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm DockColStr01 [STAT:000B010B]>
[00:19] [BuildBaseRecords] <Debug: Looking for norrmsmwallsidedam03 for Skyrim.esm NorRmSmWallSideDam03 [STAT:0003A208]>
[00:19] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch01 for Skyrim.esm DweFacadeTowerArch01 [STAT:00055123]>
[00:19] [AddModel] <Debug: Meshes\architecture\shackkit\shackroofmid01.nif ShackRoofMid01:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackRoofMid01 [STAT:0E016DD9]>
[00:19] [AddModel] <Debug: Meshes\architecture\shackkit\shackroofmid01.nif ShackRoofMid01:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackRoofMid01 [STAT:0E016DD9]>
[00:19] [BuildBaseRecords] <Debug: Looking for sc_bonepile04 for Glenmoril.esm zzzRevsc_bonepile04_Ash [STAT:0E152482]>
[00:19] [BuildBaseRecords] <Debug: Looking for impexthelgenwalldivider01 for Skyrim.esm ImpExtHelgenWallDivider01 [STAT:000D6C24]>
[00:19] [BuildBaseRecords] <Debug: Looking for impextbldgstraight02 for Better Dynamic Ash.esp BDA_ImpExtBldgStraight02Ash [STAT:3400FB35]>
[00:19] [BuildBaseRecords] <Debug: Looking for argreatwelkyndstonestatic01 for Update.esm ccBGS_ARGreatWelkyndStoneStatic01 [STAT:0100317B]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024walltower01b.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallTower01B [STAT:0E00DCB6]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024walltower01b.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallTower01B [STAT:0E00DCB6]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024walltower01b.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallTower01B [STAT:0E00DCB6]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024walltower01b.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallTower01B [STAT:0E00DCB6]>
[00:19] [BuildBaseRecords] <Debug: Looking for bedrollhay01LTundra01 for Skyrim.esm BedrollHay01LTundra01 "Лежанка" [FURN:000DC366]>
[00:19] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LTundra01 "Лежанка" [FURN:000DC366]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024walltower01b.nif 3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallTower01B [STAT:0E00DCB6]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024walltower01b.nif 3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallTower01B [STAT:0E00DCB6]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024walltower01b.nif 4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallTower01B [STAT:0E00DCB6]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024walltower01b.nif 4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallTower01B [STAT:0E00DCB6]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024walltower01b.nif 5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallTower01B [STAT:0E00DCB6]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024walltower01b.nif 5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallTower01B [STAT:0E00DCB6]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024walltower01b.nif 6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallTower01B [STAT:0E00DCB6]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024walltower01b.nif 6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallTower01B [STAT:0E00DCB6]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwalldivider01.nif ImpExtHelgenWallDivider01:12 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWallDivider01 [STAT:000D6C24]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwalldivider01.nif ImpExtHelgenWallDivider01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWallDivider01 [STAT:000D6C24]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwalldivider01.nif ImpExtHelgenWallDivider01:17 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWallDivider01 [STAT:000D6C24]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwalldivider01.nif ImpExtHelgenWallDivider01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWallDivider01 [STAT:000D6C24]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif ImpExtBldgStraight02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight02Ash [STAT:3400FB35]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif ImpExtBldgStraight02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight02Ash [STAT:3400FB35]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif ImpExtBldgStraight02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight02Ash [STAT:3400FB35]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif ImpExtBldgStraight02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight02Ash [STAT:3400FB35]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif DweFacadeTowerArch01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArch01 [STAT:00055123]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif DweFacadeTowerArch01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch01 [STAT:00055123]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif DweFacadeTowerArch01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArch01 [STAT:00055123]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif DweFacadeTowerArch01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch01 [STAT:00055123]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif ImpExtBldgStraight02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight02Ash [STAT:3400FB35]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif ImpExtBldgStraight02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight02Ash [STAT:3400FB35]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif ImpExtBldgStraight02:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight02Ash [STAT:3400FB35]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif ImpExtBldgStraight02:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight02Ash [STAT:3400FB35]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif ImpExtBldgStraight02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight02Ash [STAT:3400FB35]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif ImpExtBldgStraight02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight02Ash [STAT:3400FB35]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif DweFacadeTowerArch01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArch01 [STAT:00055123]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif DweFacadeTowerArch01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch01 [STAT:00055123]>
[00:19] [BuildBaseRecords] <Debug: Looking for shackroofmid01zzzRevDead_E840DFD9 for Glenmoril.esm zzzRevDeadShackRoofMid01 [STAT:0E016DD9]>
[00:19] [BuildBaseRecords] <Debug: Looking for shackroofmid01zzzRevDead for Glenmoril.esm zzzRevDeadShackRoofMid01 [STAT:0E016DD9]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif DweFacadeTowerArch01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArch01 [STAT:00055123]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif DweFacadeTowerArch01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch01 [STAT:00055123]>
[00:19] [BuildBaseRecords] <Debug: Looking for stahlrimwaraxe for Dragonborn.esm 1stPersonSalrhimAxe [STAT:04038A55]>
[00:19] [BuildBaseRecords] <Debug: Looking for shackroofmid01_E840DFD9passthru for Glenmoril.esm zzzRevDeadShackRoofMid01 [STAT:0E016DD9]>
[00:19] [BuildBaseRecords] <Debug: Looking for shackroofmid01_E840DFD9 for Glenmoril.esm zzzRevDeadShackRoofMid01 [STAT:0E016DD9]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif DweFacadeTowerArch01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArch01 [STAT:00055123]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif DweFacadeTowerArch01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch01 [STAT:00055123]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif DweFacadeTowerArch01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArch01 [STAT:00055123]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif DweFacadeTowerArch01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch01 [STAT:00055123]>
[00:19] [BuildBaseRecords] <Debug: Looking for casexttowershellfloor2nd01 for Dawnguard.esm CasExtTowerShellFloor2nd01 [STAT:02003D57]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwalldivider01_lod_2.nif ImpExtHelgenWallDivider01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWallDivider01 [STAT:000D6C24]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwalldivider01_lod_2.nif ImpExtHelgenWallDivider01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWallDivider01 [STAT:000D6C24]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwalldivider01_lod_2.nif ImpExtHelgenWallDivider01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWallDivider01 [STAT:000D6C24]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwalldivider01_lod_2.nif ImpExtHelgenWallDivider01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWallDivider01 [STAT:000D6C24]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight02_lod.nif ImpExtBldgStraight02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight02Ash [STAT:3400FB35]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch01_lod.nif DweFacadeTowerArch01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerArch01 [STAT:00055123]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x3.nif DweFacadeTower3x3:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower3x3 [STAT:000EB036]>
[00:19] [AddModel] <Debug: Meshes\lod\shackkit\shackroofmid01_e840dfd9_lod_0.nif ShackRoofMid01:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackRoofMid01 [STAT:0E016DD9]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight02_lod.nif ImpExtBldgStraight02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight02Ash [STAT:3400FB35]>
[00:19] [AddModel] <Debug: Meshes\lod\shackkit\shackroofmid01_e840dfd9_lod_0.nif ShackRoofMid01:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackRoofMid01 [STAT:0E016DD9]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch01_lod.nif DweFacadeTowerArch01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch01 [STAT:00055123]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x3.nif DweFacadeTower3x3:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower3x3 [STAT:000EB036]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight02_lod.nif ImpExtBldgStraight02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight02Ash [STAT:3400FB35]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight02_lod.nif ImpExtBldgStraight02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight02Ash [STAT:3400FB35]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch01 [STAT:00055123]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight02_lod.nif ImpExtBldgStraight02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight02Ash [STAT:3400FB35]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight02_lod.nif ImpExtBldgStraight02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight02Ash [STAT:3400FB35]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Glenmoril.esm zzzRevDeadShackRoofMid01 [STAT:0E016DD9]>
[00:19] [BuildBaseRecords] <Debug: Looking for roadchunkl01 for Skyrim.esm RoadChunkL01 [STAT:0001812A]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch01_lod_1.nif DweFacadeTowerArch01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerArch01 [STAT:00055123]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch01_lod_1.nif DweFacadeTowerArch01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch01 [STAT:00055123]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch01 [STAT:00055123]>
[00:19] [BuildBaseRecords] <Debug: Looking for whintwoodwallkitwall03 for Skyrim.esm WHIntWoodWallKitWall03 [STAT:0007D1B8]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight02_lod_3.nif ImpExtBldgStraight02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight02Ash [STAT:3400FB35]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight02_lod_3.nif ImpExtBldgStraight02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight02Ash [STAT:3400FB35]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight02_lod_3.nif ImpExtBldgStraight02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight02Ash [STAT:3400FB35]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight02_lod_3.nif ImpExtBldgStraight02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight02Ash [STAT:3400FB35]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch01_lod_2.nif DweFacadeTowerArch01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerArch01 [STAT:00055123]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch01_lod_2.nif DweFacadeTowerArch01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch01 [STAT:00055123]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch01 [STAT:00055123]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x3.nif DweFacadeTower3x3:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower3x3 [STAT:000EB036]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x3.nif DweFacadeTower3x3:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower3x3 [STAT:000EB036]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024walltower01a_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallTower01B [STAT:0E00DCB6]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024walltower01a_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallTower01B [STAT:0E00DCB6]>
[00:19] [BuildBaseRecords] <Debug: Looking for apostackssingle02 for DAc0da.esm zDcdApoStacksSingle02NoLod [STAT:0C007A18]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x3.nif DweFacadeTower3x3:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower3x3 [STAT:000EB036]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x3.nif DweFacadeTower3x3:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower3x3 [STAT:000EB036]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024walltower01a_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallTower01B [STAT:0E00DCB6]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024walltower01a_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallTower01B [STAT:0E00DCB6]>
[00:19] [BuildBaseRecords] <Debug: Looking for wall07 for Wyrmstooth.esp WTIngredientsWallArt07 [STAT:0A5A903A]>
[00:19] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337passthru for Skyrim.esm DirtCliffs01NOLOCAL [STAT:0010A7F5]>
[00:19] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337 for Skyrim.esm DirtCliffs01NOLOCAL [STAT:0010A7F5]>
[00:19] [BuildBaseRecords] <Debug: Looking for dirtcliffs01 for Skyrim.esm DirtCliffs01NOLOCAL [STAT:0010A7F5]>
[00:19] [BuildBaseRecords] <Debug: Looking for sovintstropenl for Skyrim.esm SOVintStrOpenL [STAT:000233D4]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x3.nif DweFacadeTower3x3:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower3x3 [STAT:000EB036]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x3.nif DweFacadeTower3x3:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower3x3 [STAT:000EB036]>
[00:19] [AddModel] <Debug: Meshes\landscape\trees\tundradriftwood01.nif TundraDriftWood01:0 - L1_TundraDriftWood01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeTundraDriftWoodTree01 [TREE:000B8F53]>
[00:19] [AddModel] <Debug: Meshes\landscape\trees\tundradriftwood01.nif TundraDriftWood01:0 - L1_TundraDriftWood01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeTundraDriftWoodTree01 [TREE:000B8F53]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024walltower01a_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallTower01B [STAT:0E00DCB6]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024walltower01a_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallTower01B [STAT:0E00DCB6]>
[00:19] [BuildBaseRecords] <Debug: Looking for slgdwallsol03 for Skyrim.esm SLGDWallSol03 [STAT:000ABD6E]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024walltower01a_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallTower01B [STAT:0E00DCB6]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024walltower01a_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallTower01B [STAT:0E00DCB6]>
[00:19] [AddModel] <Debug: Meshes\landscape\trees\tundradriftwood01.nif TundraDriftWood01:1 - L1_TundraDriftWood01:1 - L2_TundraDriftWood01:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeTundraDriftWoodTree01 [TREE:000B8F53]>
[00:19] [AddModel] <Debug: Meshes\landscape\trees\tundradriftwood01.nif TundraDriftWood01:1 - L1_TundraDriftWood01:1 - L2_TundraDriftWood01:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeTundraDriftWoodTree01 [TREE:000B8F53]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x3.nif DweFacadeTower3x3:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower3x3 [STAT:000EB036]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x3.nif DweFacadeTower3x3:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower3x3 [STAT:000EB036]>
[00:19] [BuildBaseRecords] <Debug: Looking for ramp01 for Glenmoril.esm zzzRevStortiRamp01 [STAT:0E00DCB8]>
[00:19] [BuildBaseRecords] <Debug: Looking for whprisonwallcap01 for Skyrim.esm WHprisonwallcap01 [STAT:000DF96A]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x3.nif DweFacadeTower3x3:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower3x3 [STAT:000EB036]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x3.nif DweFacadeTower3x3:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower3x3 [STAT:000EB036]>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53.dds] ResourceExists>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53.dds] DXGI_FORMAT_BC7_UNORM>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\4F046F56993D4CDFB461BB1490AB9934.dds">
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x3.nif DweFacadeTower3x3:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower3x3 [STAT:000EB036]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x3.nif DweFacadeTower3x3:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower3x3 [STAT:000EB036]>
[00:19] [AddModel] <Debug: Meshes\landscape\roads\roadchunkl01.nif RoadChunkL01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RoadChunkL01 [STAT:0001812A]>
[00:19] [AddModel] <Debug: Meshes\landscape\roads\roadchunkl01.nif RoadChunkL01:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Skyrim.esm RoadChunkL01 [STAT:0001812A]>
[00:19] [BuildBaseRecords] <Debug: Looking for norrubblepile04 for Dragonborn.esm NorRubblePile04_DLC2Ash [STAT:04027A2E]>
[00:19] [BuildBaseRecords] <Debug: Looking for shackframelend01 for Skyrim.esm ShackFrameLEnd01Snow [STAT:00071820]>
[00:19] [AddModel] <Debug: Meshes\landscape\roads\roadchunkl01.nif RoadChunkL01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RoadChunkL01 [STAT:0001812A]>
[00:19] [AddModel] <Debug: Meshes\landscape\roads\roadchunkl01.nif RoadChunkL01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RoadChunkL01 [STAT:0001812A]>
[00:19] [BuildBaseRecords] <Debug: Looking for cavegroommid01 for Skyrim.esm CaveGRoomMid01Falmer [STAT:000B9EB9]>
[00:19] [BuildBaseRecords] <Debug: Looking for fxscmistlow01 for Dawnguard.esm DLC1FXSCMistLow01 [MSTT:02006868]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm ShackFrameLEnd01Snow [STAT:00071820]>
[00:19] [AddModel] <Debug: Meshes\landscape\mountains\mountainpeak01.nif MountainPeak01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdMountainPeak01Ash [STAT:0C00393D]>
[00:19] [AddModel] <Debug: Meshes\landscape\mountains\mountainpeak01.nif MountainPeak01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdMountainPeak01Ash [STAT:0C00393D]>
[00:19] [AddModel] <Debug: Meshes\landscape\mountains\mountainpeak01.nif MountainPeak01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdMountainPeak01Ash [STAT:0C00393D]>
[00:19] [AddModel] <Debug: Meshes\landscape\mountains\mountainpeak01.nif MountainPeak01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdMountainPeak01Ash [STAT:0C00393D]>
[00:19] [BuildBaseRecords] <Debug: Looking for trapfallingrocksm01 for Skyrim.esm TrapFallingRockSm01 [ACTI:00079922]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwallcap01.nif WHprisonwallcap01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwallcap01 [STAT:000DF96A]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwallcap01.nif WHprisonwallcap01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHprisonwallcap01 [STAT:000DF96A]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwallcap01.nif WHprisonwallcap01:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WHprisonwallcap01 [STAT:000DF96A]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwallcap01.nif WHprisonwallcap01:1 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwallcap01 [STAT:000DF96A]>
[00:19] [BuildBaseRecords] <Debug: Looking for dragonmoundbasealt for Skyrim.esm DragonMoundBaseAlt [ACTI:00068E43]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwallcap01.nif WHprisonwallcap01:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwallcap01 [STAT:000DF96A]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwallcap01.nif WHprisonwallcap01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwallcap01 [STAT:000DF96A]>
[00:19] [BuildBaseRecords] <Debug: Looking for dlc2rrredorantemp01 for Dragonborn.esm DLC2RRRedoranTemp01 [STAT:04017ED2]>
[00:19] [BuildBaseRecords] <Debug: Looking for cavegboulderl04 for Skyrim.esm CaveGBoulderL04sn_light [STAT:000BAB89]>
[00:19] [BuildBaseRecords] <Debug: Looking for 1stperson_me_dagger for ModernEbonyWeaponSet.esp 1stperson_ME_Dagger [STAT:FE025811]>
[00:19] [AddModel] <Debug: Meshes\lod\roads\roadchunkl01_lod_0.nif RoadChunkL01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RoadChunkL01 [STAT:0001812A]>
[00:19] [AddModel] <Debug: Meshes\lod\roads\roadchunkl01_lod_0.nif RoadChunkL01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RoadChunkL01 [STAT:0001812A]>
[00:19] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwallcap01_lod_1.nif WHprisonwallcap01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwallcap01 [STAT:000DF96A]>
[00:19] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwallcap01_lod_1.nif WHprisonwallcap01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHprisonwallcap01 [STAT:000DF96A]>
[00:19] [BuildBaseRecords] <Debug: Looking for mrkkeepdoorwaybalcony01 for Skyrim.esm MrkKeepDoorwayBalcony01 [STAT:000B3A81]>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2.dds] ResourceExists>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHprisonwallcap01 [STAT:000DF96A]>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:19] [BuildBaseRecords] <Debug: Looking for fxdwesteam01short for Skyrim.esm FXDweSteam01Short [MSTT:000E4E24]>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\F8052067723B4D0FBE26D6CB2C044F7A.dds">
[00:19] [BuildBaseRecords] <Debug: Looking for aporewardact03 for Dragonborn.esm DLC2ApocryphaBookRewardActivator_C3 "Мороз Драконорожденного" [ACTI:0401F27B]>
[00:19] [BuildBaseRecords] <Debug: Looking for caslghallfreewall01 for Unslaad.esm zzzCrbCasLgHallFreeWall01_Snow [STAT:0F1C40CB]>
[00:19] [BuildBaseRecords] <Debug: Looking for smith01WTFarmhouse for Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\castle\dawn\extwall01_low.nif DExtWall01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtWall01Low [STAT:0E1B3BDD]>
[00:19] [BuildBaseRecords] <Debug: Looking for smith01 for Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\castle\dawn\extwall01_low.nif DExtWall01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtWall01Low [STAT:0E1B3BDD]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\castle\dawn\extwall01_low.nif DExtWall01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtWall01Low [STAT:0E1B3BDD]>
[00:19] [AddModel] <Debug: Meshes\architecture\revenant\castle\dawn\extwall01_low.nif DExtWall01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtWall01Low [STAT:0E1B3BDD]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower3x3_lod.nif DweFacadeTower3x3_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTower3x3 [STAT:000EB036]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower3x3_lod.nif DweFacadeTower3x3_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower3x3 [STAT:000EB036]>
[00:19] [BuildBaseRecords] <Debug: Looking for infernoarchl01 for DAc0da.esm zDcdInfernoArchL01 [STAT:0C003947]>
[00:19] [BuildBaseRecords] <Debug: Looking for airshipceil01 for Glenmoril.esm zzzGHAirshipCeil01 [STAT:0E013CF8]>
[00:19] [BuildBaseRecords] <Debug: Looking for jabalthecat for Glenmoril.esm zzzGHQmDoorJabal "Джа'бал" [DOOR:0E0114B9]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower3x3 [STAT:000EB036]>
[00:19] [BuildBaseRecords] <Debug: Looking for invisiblefurniturenode01.nif for Dragonborn.esm DLC2dunNchardakControlConsoleFurniture [FURN:04030E92]>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1.dds] ResourceExists>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2.dds] ResourceExists>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2.dds] ResourceExists>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\D34409F26DFB4D5D8DA0B62C1FB35AA9.dds">
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\3EC45D36827C47B8A9B23347738FC436.dds">
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\9BA2F0C0CFA745F7AF5B40FDBFEA5D56.dds">
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmoundbasealt.nif BaseAlt01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DragonMoundBaseAlt [ACTI:00068E43]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dextwall01_lod_0.nif DExtWall01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtWall01Low [STAT:0E1B3BDD]>
[00:19] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow.nif textures\landscape\trees\treepineforestbranchcompsnow_n.dds D02FE3AD Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dextwall01_lod_0.nif DExtWall01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtWall01Low [STAT:0E1B3BDD]>
[00:19] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow.nif textures\landscape\trees\treepineforestbranchcompsnow.dds BFECDE23 Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackssingle02.nif L2_Book Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdApoStacksSingle02NoLod [STAT:0C007A18]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower3x3_lod_1.nif DweFacadeTower3x3_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTower3x3 [STAT:000EB036]>
[00:19] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b 234 1313.4912109375>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaybalcony01.nif MrkKeepDoorwayBalcony01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepDoorwayBalcony01 [STAT:000B3A81]>
[00:19] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow.nif textures\dlc02\landscape\trees\dlc2treepineforestbranchcompsnowh_n.dds 0C52299D Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaybalcony01.nif MrkKeepDoorwayBalcony01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepDoorwayBalcony01 [STAT:000B3A81]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackssingle02.nif L2_Book Shader Flags 2: ZBuffer_Write | Vertex_Colors DAc0da.esm zDcdApoStacksSingle02NoLod [STAT:0C007A18]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dextwall01_lod_0.nif DExtWall01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtWall01Low [STAT:0E1B3BDD]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dextwall01_lod_0.nif DExtWall01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtWall01Low [STAT:0E1B3BDD]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaybalcony01.nif MrkKeepDoorwayBalcony01:47 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepDoorwayBalcony01 [STAT:000B3A81]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaybalcony01.nif MrkKeepDoorwayBalcony01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepDoorwayBalcony01 [STAT:000B3A81]>
[00:19] [BuildBaseRecords] <Debug: Looking for mrkwarrenscliffs01 for Skyrim.esm MrkWarrensCliffs01 [STAT:000B3A20]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower3x3_lod_1.nif DweFacadeTower3x3_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower3x3 [STAT:000EB036]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpilel04FieldGrass01_95E1CD51 for Skyrim.esm RockPileL04FieldGrass01 [STAT:00095FB6]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaybalcony01.nif MrkKeepDoorwayBalcony01:51 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepDoorwayBalcony01 [STAT:000B3A81]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmoundbasealt.nif BaseAlt01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DragonMoundBaseAlt [ACTI:00068E43]>
[00:19] [BuildBaseRecords] <Debug: Looking for smdcwinsol04WT for Wyrmstooth.esp WTSMdCWinSol04 [STAT:0A40AEE3]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpilel04FieldGrass01 for Skyrim.esm RockPileL04FieldGrass01 [STAT:00095FB6]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\revenant\dawnguard\dlc01dawnguardcastle01lod.dds 0 Glenmoril.esm zzzRevDExtWall01Low [STAT:0E1B3BDD]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaybalcony01.nif MrkKeepDoorwayBalcony01:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepDoorwayBalcony01 [STAT:000B3A81]>
[00:19] [BuildBaseRecords] <Debug: Looking for smdcwinsol04 for Wyrmstooth.esp WTSMdCWinSol04 [STAT:0A40AEE3]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\revenant\dawnguard\dfloor01lod.dds 1 Glenmoril.esm zzzRevDExtWall01Low [STAT:0E1B3BDD]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Skyrim.esm RockPileL04FieldGrass01 [STAT:00095FB6]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower3x3 [STAT:000EB036]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackssingle02.nif ApoStacksSingle02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdApoStacksSingle02NoLod [STAT:0C007A18]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackssingle02.nif ApoStacksSingle02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdApoStacksSingle02NoLod [STAT:0C007A18]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Skyrim.esm RockPileL04FieldGrass01 [STAT:00095FB6]>
[00:19] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow.nif textures\dlc02\landscape\trees\dlc2treepineforestbranchcompsnowh.dds 3FAEF7B2 Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:19] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow.nif textures\landscape\trees\treepineforestbarkcompsnow_n.dds A5E297AF Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:19] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow.nif textures\landscape\trees\treepineforestbarkcompsnow.dds 36B52366 Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmoundbasealt.nif BaseAlt01:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm DragonMoundBaseAlt [ACTI:00068E43]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmoundbasealt.nif BaseAlt01:1 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DragonMoundBaseAlt [ACTI:00068E43]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Skyrim.esm RockPileL04FieldGrass01 [STAT:00095FB6]>
[00:19] [dynLoadImage] <Debug: [textures\dlc02\landscape\trees\dlc2treepineforestbranchcompsnowh.dds] ResourceExists>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaybalcony01.nif MrkKeepDoorwayBalcony01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepDoorwayBalcony01 [STAT:000B3A81]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaybalcony01.nif MrkKeepDoorwayBalcony01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepDoorwayBalcony01 [STAT:000B3A81]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaybalcony01.nif MrkKeepDoorwayBalcony01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepDoorwayBalcony01 [STAT:000B3A81]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaybalcony01.nif MrkKeepDoorwayBalcony01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepDoorwayBalcony01 [STAT:000B3A81]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaybalcony01.nif MrkKeepDoorwayBalcony01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepDoorwayBalcony01 [STAT:000B3A81]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaybalcony01.nif MrkKeepDoorwayBalcony01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepDoorwayBalcony01 [STAT:000B3A81]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmoundbasealt.nif BaseAlt01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DragonMoundBaseAlt [ACTI:00068E43]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmoundbasealt.nif BaseAlt01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DragonMoundBaseAlt [ACTI:00068E43]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaybalcony01.nif MrkKeepDoorwayBalcony01:59 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepDoorwayBalcony01 [STAT:000B3A81]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaybalcony01.nif MrkKeepDoorwayBalcony01:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepDoorwayBalcony01 [STAT:000B3A81]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmoundbasealt.nif BaseAlt01:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DragonMoundBaseAlt [ACTI:00068E43]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmoundbasealt.nif BaseAlt01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DragonMoundBaseAlt [ACTI:00068E43]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs01.nif MrkWarrensCliffs01:39 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs01 [STAT:000B3A20]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04_LFallForestRocks for Skyrim.esm MineOreQuicksilver04_LFallForestRocks "Ртутная жила" [ACTI:0010DB53]>
[00:19] [BuildBaseRecords] <Debug: Looking for mrkkeepcollonade01 for Skyrim.esm MrkKeepCollonade01 [STAT:000B3A88]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs01.nif MrkWarrensCliffs01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs01 [STAT:000B3A20]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs01.nif MrkWarrensCliffs01:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs01 [STAT:000B3A20]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs01.nif MrkWarrensCliffs01:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs01 [STAT:000B3A20]>
[00:19] [BuildBaseRecords] <Debug: Looking for norrmshaftmidexsm01 for Skyrim.esm NorRmShaftMidExSm01 [STAT:00026E62]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs01.nif MrkWarrensCliffs01:41 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs01 [STAT:000B3A20]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower3x3_lod_2.nif DweFacadeTower3x3_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTower3x3 [STAT:000EB036]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04 for Skyrim.esm MineOreQuicksilver04_LFallForestRocks "Ртутная жила" [ACTI:0010DB53]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs01.nif MrkWarrensCliffs01:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs01 [STAT:000B3A20]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmoundbasealt.nif BaseAlt01:4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm DragonMoundBaseAlt [ACTI:00068E43]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmoundbasealt.nif BaseAlt01:4 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DragonMoundBaseAlt [ACTI:00068E43]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmoundbasealt.nif EditorMarker Shader Flags 1: ZBuffer_Test Skyrim.esm DragonMoundBaseAlt [ACTI:00068E43]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmoundbasealt.nif EditorMarker Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm DragonMoundBaseAlt [ACTI:00068E43]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower3x3_lod_2.nif DweFacadeTower3x3_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadeTower3x3 [STAT:000EB036]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs01.nif MrkWarrensCliffs01:49 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MrkWarrensCliffs01 [STAT:000B3A20]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs01.nif MrkWarrensCliffs01:49 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs01 [STAT:000B3A20]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs01.nif MrkWarrensCliffs01:50 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs01 [STAT:000B3A20]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpiles02FallForestDirt01 for Skyrim.esm RockPileS02FallForestDirt01 [STAT:000ADF1F]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineorecorundum04_LReachMoss for Skyrim.esm MineOreCorundum04_LReachMoss "Корундовая жила" [ACTI:0010DC9D]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs01.nif MrkWarrensCliffs01:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs01 [STAT:000B3A20]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower3x3 [STAT:000EB036]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineorecorundum04 for Skyrim.esm MineOreCorundum04_LReachMoss "Корундовая жила" [ACTI:0010DC9D]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Skyrim.esm RockPileS02FallForestDirt01 [STAT:000ADF1F]>
[00:19] [BuildBaseRecords] <Debug: Looking for dlc2dwermsmcorinexbgr01 for Dragonborn.esm DLC2DweRmSmCorInExBgR01 [STAT:0401BD4B]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountainpeak01_lod_0l.nif MountainPeak01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdMountainPeak01Ash [STAT:0C00393D]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountainpeak01_lod_0l.nif MountainPeak01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdMountainPeak01Ash [STAT:0C00393D]>
[00:19] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepdoorwaybalcony01_lod_0.nif MrkCastleLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepDoorwayBalcony01 [STAT:000B3A81]>
[00:19] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepdoorwaybalcony01_lod_0.nif MrkCastleLOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepDoorwayBalcony01 [STAT:000B3A81]>
[00:19] [BuildBaseRecords] <Debug: Looking for cavegbalconyicorner02 for Skyrim.esm CaveGBalconyICorner02Snow [STAT:00082312]>
[00:19] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepdoorwaybalcony01_lod_0.nif MrkCastleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepDoorwayBalcony01 [STAT:000B3A81]>
[00:19] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepdoorwaybalcony01_lod_0.nif MrkCastleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepDoorwayBalcony01 [STAT:000B3A81]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkKeepDoorwayBalcony01 [STAT:000B3A81]>
[00:19] [BuildBaseRecords] <Debug: Looking for minelhall2way01 for Skyrim.esm MineLHall2Way01 [STAT:000428BA]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkKeepDoorwayBalcony01 [STAT:000B3A81]>
[00:19] [BuildBaseRecords] <Debug: Looking for dwepipeintcap for DAc0da.esm zDcdDwePipeIntCap [STAT:0C006BB0]>
[00:19] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs01_lod_2.nif MrkWarrensCliffs01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs01 [STAT:000B3A20]>
[00:19] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs01_lod_2.nif MrkWarrensCliffs01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs01 [STAT:000B3A20]>
[00:19] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs01_lod_2.nif MrkWarrensCliffs01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs01 [STAT:000B3A20]>
[00:19] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs01_lod_2.nif MrkWarrensCliffs01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs01 [STAT:000B3A20]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkWarrensCliffs01 [STAT:000B3A20]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkWarrensCliffs01 [STAT:000B3A20]>
[00:19] [BuildBaseRecords] <Debug: Looking for caveihalldeadend01WT for Wyrmstooth.esp WTCaveIHallDeadEnd01 [STAT:0A7D3572]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonade01.nif MrkKeepCollonade01:39 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCollonade01 [STAT:000B3A88]>
[00:19] [BuildBaseRecords] <Debug: Looking for hhfurniturechair02 for Skyrim.esm HHFurnitureChair02L "Кресло" [FURN:0004B780]>
[00:19] [BuildBaseRecords] <Debug: Looking for barrel02 for Dragonborn.esm Barrel02Static_LightSN [STAT:04018666]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonade01.nif MrkKeepCollonade01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCollonade01 [STAT:000B3A88]>
[00:19] [BuildBaseRecords] <Debug: Looking for caveihalldeadend01 for Wyrmstooth.esp WTCaveIHallDeadEnd01 [STAT:0A7D3572]>
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\dragonmoundbasealt_lod_0.nif BaseAlt01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DragonMoundBaseAlt [ACTI:00068E43]>
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\dragonmoundbasealt_lod_0.nif BaseAlt01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DragonMoundBaseAlt [ACTI:00068E43]>
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\dragonmoundbasealt_lod_0.nif BaseAlt01:3 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DragonMoundBaseAlt [ACTI:00068E43]>
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\dragonmoundbasealt_lod_0.nif BaseAlt01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DragonMoundBaseAlt [ACTI:00068E43]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonade01.nif MrkKeepCollonade01:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCollonade01 [STAT:000B3A88]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonade01.nif MrkKeepCollonade01:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCollonade01 [STAT:000B3A88]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonade01.nif MrkKeepCollonade01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCollonade01 [STAT:000B3A88]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonade01.nif MrkKeepCollonade01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCollonade01 [STAT:000B3A88]>
[00:19] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostackssingle02_lod_0.nif ApoStacksSingle02_Lod_0:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdApoStacksSingle02NoLod [STAT:0C007A18]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountainpeak01_lod_1.nif MountainPeak01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdMountainPeak01Ash [STAT:0C00393D]>
[00:19] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostackssingle02_lod_0.nif ApoStacksSingle02_Lod_0:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdApoStacksSingle02NoLod [STAT:0C007A18]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountainpeak01_lod_1.nif MountainPeak01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdMountainPeak01Ash [STAT:0C00393D]>
[00:19] [BuildBaseRecords] <Debug: Looking for improomcorner01 for Skyrim.esm ImpRoomCorner01 [STAT:00029994]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonade01.nif MrkKeepCollonade01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCollonade01 [STAT:000B3A88]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonade01.nif MrkKeepCollonade01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCollonade01 [STAT:000B3A88]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 DAc0da.esm zDcdApoStacksSingle02NoLod [STAT:0C007A18]>
[00:19] [BuildBaseRecords] <Debug: Looking for whvalunstrad30 for Skyrim.esm WHvalunstrad30 [STAT:000FFEB8]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonade01.nif MrkKeepCollonade01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCollonade01 [STAT:000B3A88]>
[00:19] [BuildBaseRecords] <Debug: Looking for deadset01 for Glenmoril.esm zzzRevDeadHillDeadSet01 [STAT:0E0150EC]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonade01.nif MrkKeepCollonade01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCollonade01 [STAT:000B3A88]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonade01.nif MrkKeepCollonade01:59 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCollonade01 [STAT:000B3A88]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonade01.nif MrkKeepCollonade01:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCollonade01 [STAT:000B3A88]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountainpeak01_lod_2.nif MountainPeak01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdMountainPeak01Ash [STAT:0C00393D]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountainpeak01_lod_2.nif MountainPeak01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdMountainPeak01Ash [STAT:0C00393D]>
[00:19] [BuildBaseRecords] <Debug: Looking for hhsteps07narrow for Skyrim.esm HHSteps07Narrow_LightSN [STAT:00049206]>
[00:19] [BuildBaseRecords] <Debug: Looking for cookingstand01 for Skyrim.esm CookingStand [STAT:00108183]>
[00:19] [BuildBaseRecords] <Debug: Looking for rifrmsmsecretcabinetdoor01 for Skyrim.esm MS11SecretCabinetDoor01 "Платяной шкаф" [DOOR:000D57EC]>
[00:19] [BuildBaseRecords] <Debug: Looking for cwmapflagfortblue01 for OwnCivilWar.esp CWMapFlagBlueFortDunstad "Форт Дунстад" [ACTI:000F085B]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountainpeak01_lod_3.nif MountainPeak01_LOD_3_Custom:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdMountainPeak01Ash [STAT:0C00393D]>
[00:19] [BuildBaseRecords] <Debug: Looking for cavegbalconycurve03 for Skyrim.esm CaveGBalconyCurve03Ice [STAT:00042078]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountainpeak01_lod_3.nif MountainPeak01_LOD_3_Custom:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdMountainPeak01Ash [STAT:0C00393D]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\mountainpeak01lod.dds 0 DAc0da.esm zDcdMountainPeak01Ash [STAT:0C00393D]>
[00:19] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepcollonade01_lod_1.nif MrkCastleLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCollonade01 [STAT:000B3A88]>
[00:19] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepcollonade01_lod_1.nif MrkCastleLOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepCollonade01 [STAT:000B3A88]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkKeepCollonade01 [STAT:000B3A88]>
[00:19] [BuildBaseRecords] <Debug: Looking for 1stpersondaedricbattleaxe for Skyrim.esm 1stPersonDaedricBattleAxe [STAT:000C8C7B]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treebaldcypress01passthru_lod.nif TreeBaldCypress01:1 Crown Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:19] [BuildBaseRecords] <Debug: Looking for dlc2dweplatmid01 for Dragonborn.esm DLC2DwePlatMid01 [STAT:040209B8]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treebaldcypress01passthru_lod.nif TreeBaldCypress01:1 Crown Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:19] [BuildBaseRecords] <Debug: Looking for rtdockstairsturn01 for Skyrim.esm RTDockStairsTurn01 [STAT:000ADE8F]>
[00:19] [BuildBaseRecords] <Debug: Looking for soulgemgrand01 for Glenmoril.esm zzzGHSoulgemGrandStatic [STAT:0E0146DA]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treebaldcypress01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treebaldcypress01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treebaldcypress01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treebaldcypress01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treebaldcypress01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treebaldcypress01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treebaldcypress01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treebaldcypress01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:19] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasAtmoranChestVk3Axe2H "Сундук" [CONT:0C004EC8]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineoreiron02_LMountainSlab for Skyrim.esm MineOreIron02_LMountainSlab "Железорудная жила" [ACTI:0010D749]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineoreiron02 for Skyrim.esm MineOreIron02_LMountainSlab "Железорудная жила" [ACTI:0010D749]>
[00:19] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbrokencluster01.nif L1_01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbrokencluster01.nif L1_01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\_resourcepack\landscape\trees\treebaldcypress01.nif TreeBaldCypress01:1 Crown meshes\dyndolod\lod\trees\_resourcepack\treebaldcypress01passthru_lod.nif textures\_resourcepack\landscape\trees\baldcypressbranches01_d.dds _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:19] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbrokencluster01.nif L1_01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbrokencluster01.nif L1_01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbrokencluster01.nif L2_01 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbrokencluster01.nif L2_01 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03_LRocks for Skyrim.esm MineOreQuicksilver03_LRocks "Ртутная жила" [ACTI:0010D036]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03 for Skyrim.esm MineOreQuicksilver03_LRocks "Ртутная жила" [ACTI:0010D036]>
[00:19] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbrokencluster01.nif TreePineForestBrokenCluster01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbrokencluster01.nif TreePineForestBrokenCluster01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbrokencluster01.nif TreePineForestBrokenCluster01:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbrokencluster01.nif TreePineForestBrokenCluster01:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbrokencluster01.nif TreePineForestBrokenCluster01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbrokencluster01.nif TreePineForestBrokenCluster01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [BuildBaseRecords] <Debug: Looking for fxsteambillow for Skyrim.esm FXSteamBillow [MSTT:00030B39]>
[00:19] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbrokencluster01.nif TreePineForestBrokenCluster01:4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbrokencluster01.nif TreePineForestBrokenCluster01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [BuildBaseRecords] <Debug: Looking for norrubblepile01 for Dragonborn.esm NorRubblePile01_DLC2Ash [STAT:04027A2C]>
[00:19] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbrokencluster01.nif TreePineForestBrokenCluster01:5 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbrokencluster01.nif TreePineForestBrokenCluster01:5 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\clutter\imperial\impchandelliercandle01.nif ImpChandellierCandle01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpChandellierCandle01 [STAT:0005F21D]>
[00:19] [AddModel] <Debug: Meshes\clutter\imperial\impchandelliercandle01.nif ImpChandellierCandle01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpChandellierCandle01 [STAT:0005F21D]>
[00:19] [BuildBaseRecords] <Debug: Looking for banditpole04 for Skyrim.esm BanditPole04 [STAT:000D8397]>
[00:19] [BuildBaseRecords] <Debug: Looking for treepineforestbrokencluster01_BDEA884Apassthru for Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [BuildBaseRecords] <Debug: Looking for trappressureplateskyhaven03 for unofficial skyrim special edition patch.esp TrapPressurePlateSkyhaven03 [ACTI:0006D2F5]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile01.nif Chunk01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm NorRubblePile01_DLC2Ash [STAT:04027A2C]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile01.nif Chunk01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm NorRubblePile01_DLC2Ash [STAT:04027A2C]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile01.nif NorRubblePile01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm NorRubblePile01_DLC2Ash [STAT:04027A2C]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile01.nif NorRubblePile01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm NorRubblePile01_DLC2Ash [STAT:04027A2C]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile01.nif NorRubblePile01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm NorRubblePile01_DLC2Ash [STAT:04027A2C]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile01.nif NorRubblePile01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm NorRubblePile01_DLC2Ash [STAT:04027A2C]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile01.nif NorRubblePile01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm NorRubblePile01_DLC2Ash [STAT:04027A2C]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile01.nif NorRubblePile01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm NorRubblePile01_DLC2Ash [STAT:04027A2C]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile01.nif NorRubblePile01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm NorRubblePile01_DLC2Ash [STAT:04027A2C]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile01.nif NorRubblePile01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm NorRubblePile01_DLC2Ash [STAT:04027A2C]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile01.nif NorRubblePile01:35 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm NorRubblePile01_DLC2Ash [STAT:04027A2C]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile01.nif NorRubblePile01:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm NorRubblePile01_DLC2Ash [STAT:04027A2C]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbrokencluster01_bdea884apassthru_lod.nif L1_01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbrokencluster01_bdea884apassthru_lod.nif L1_01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbrokencluster01_bdea884apassthru_lod.nif L1_01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbrokencluster01_bdea884apassthru_lod.nif L1_01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbrokencluster01_bdea884apassthru_lod.nif L2_01 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbrokencluster01_bdea884apassthru_lod.nif L2_01 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbrokencluster01_bdea884apassthru_lod.nif TreePineForestBrokenCluster01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbrokencluster01_bdea884apassthru_lod.nif TreePineForestBrokenCluster01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbrokencluster01_bdea884apassthru_lod.nif TreePineForestBrokenCluster01:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbrokencluster01_bdea884apassthru_lod.nif TreePineForestBrokenCluster01:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbrokencluster01_bdea884apassthru_lod.nif TreePineForestBrokenCluster01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbrokencluster01_bdea884apassthru_lod.nif TreePineForestBrokenCluster01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbrokencluster01_bdea884apassthru_lod.nif TreePineForestBrokenCluster01:4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbrokencluster01_bdea884apassthru_lod.nif TreePineForestBrokenCluster01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbrokencluster01_bdea884apassthru_lod.nif TreePineForestBrokenCluster01:5 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbrokencluster01_bdea884apassthru_lod.nif TreePineForestBrokenCluster01:5 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBrokenCluster01 [STAT:0401D4F7]>
[00:19] [AddModel] <Debug: Meshes\clutter\imperial\impchandelliercandle01.nif ImpChandellierCandle01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpChandellierCandle01 [STAT:0005F21D]>
[00:19] [AddModel] <Debug: Meshes\clutter\imperial\impchandelliercandle01.nif ImpChandellierCandle01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpChandellierCandle01 [STAT:0005F21D]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\smith01.nif Smith01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\smith01.nif Smith01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\smith01.nif Smith01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\smith01.nif Smith01:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\smith01.nif Smith01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\smith01.nif Smith01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\smith01.nif Smith01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\smith01.nif Smith01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\smith01.nif Smith01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\smith01.nif Smith01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile01_lod_0.nif Chunk01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm NorRubblePile01_DLC2Ash [STAT:04027A2C]>
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile01_lod_0.nif Chunk01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm NorRubblePile01_DLC2Ash [STAT:04027A2C]>
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile01_lod_0.nif NorRubblePile01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm NorRubblePile01_DLC2Ash [STAT:04027A2C]>
[00:19] [BuildBaseRecords] <Debug: Looking for shipwoodplanks03 for Skyrim.esm ShipWoodplanks03 [STAT:0004F8EB]>
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile01_lod_0.nif NorRubblePile01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm NorRubblePile01_DLC2Ash [STAT:04027A2C]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\smith01.nif Smith01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\smith01.nif Smith01:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile01_lod_0.nif NorRubblePile01:35 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm NorRubblePile01_DLC2Ash [STAT:04027A2C]>
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile01_lod_0.nif NorRubblePile01:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm NorRubblePile01_DLC2Ash [STAT:04027A2C]>
[00:19] [BuildBaseRecords] <Debug: Looking for fxmagicconduitstream for Skyrim.esm MagicConduitStream [ACTI:000C2753]>
[00:19] [BuildBaseRecords] <Debug: Looking for mountaintrim01DLC2VolcanicAsh01 for Dragonborn.esm DLC2MountainTrim01VolcanicAsh01 [STAT:040195FD]>
[00:19] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Dragonborn.esm DLC2MountainTrim01VolcanicAsh01 [STAT:040195FD]>
[00:19] [BuildBaseRecords] <Debug: Looking for ruins_trapdoorsmaller01 for Skyrim.esm NorShaftTrapDoorSmallerTriggered [DOOR:00068931]>
[00:19] [BuildBaseRecords] <Debug: Looking for waterpuddle01 for Vigilant.esm zzzCHTentaclePuddle [ACTI:0D0DAC5E]>
[00:19] [BuildBaseRecords] <Debug: Looking for ikrockgate for Glenmoril.esm zzzRevIkRockGate [STAT:0E2EBC53]>
[00:19] [BuildBaseRecords] <Debug: Looking for genericbannerred01zzzCHDrozelBanner01_01 for Vigilant.esm zzzCHDrozelBanner01_01 [MSTT:0D1DB8E9]>
[00:19] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Vigilant.esm zzzCHDrozelBanner01_01 [MSTT:0D1DB8E9]>
[00:19] [BuildBaseRecords] <Debug: Looking for caveiicicle02 for Skyrim.esm CaveIIcicle02 [STAT:0002C2AD]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\smith01.nif Smith01:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\smith01.nif Smith01:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [BuildBaseRecords] <Debug: Looking for statueforgottena for Glenmoril.esm zzzRevStatueForgottenA [STAT:0E0075AD]>
[00:19] [BuildBaseRecords] <Debug: Looking for fxmistlow01adjust for Skyrim.esm FXMistLow01Adjust [MSTT:00016441]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\smith01.nif Smith01:19 - L1_Posts:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\smith01.nif Smith01:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [BuildBaseRecords] <Debug: Looking for cavegdirtmound03dunMossMotherMound for Skyrim.esm dunMossMotherMound [STAT:000D572E]>
[00:19] [BuildBaseRecords] <Debug: Looking for cavegdirtmound03 for Skyrim.esm dunMossMotherMound [STAT:000D572E]>
[00:19] [BuildBaseRecords] <Debug: Looking for arcandleplate01 for Update.esm ccBGS_ARCandlePlate01 [STAT:0100316D]>
[00:19] [BuildBaseRecords] <Debug: Looking for silverbowlcabbagesoup01 for SkystoneCastle.esp LA_SS_FoodSilverBowlCabbageSoup01 [STAT:3582C1C8]>
[00:19] [BuildBaseRecords] <Debug: Looking for dwefacadebridgerampccw01 for Skyrim.esm DweFacadeBridgeRampCCW01 [STAT:00055860]>
[00:19] [BuildBaseRecords] <Debug: Looking for dlc2stalhrimpile for Unslaad.esm zzzCrbDbStalhrimPile [STAT:0F3C8827]>
[00:19] [BuildBaseRecords] <Debug: Looking for roadchunkl03RP_DesertLumpy01 for _ResourcePack.esl RP_RoadChunkL03DesertLumpy01 [STAT:FE00204C]>
[00:19] [BuildBaseRecords] <Debug: Looking for roadchunkl03 for _ResourcePack.esl RP_RoadChunkL03DesertLumpy01 [STAT:FE00204C]>
[00:19] [BuildBaseRecords] <Debug: Looking for wtobliviongate for Wyrmstooth.esp WTOblivionGate [STAT:0A74D58B]>
[00:19] [BuildBaseRecords] <Debug: Looking for wrintcastleceilingstonestr01half for Skyrim.esm WRIntCastleCeilingStoneStr01Half [STAT:000A0E92]>
[00:19] [BuildBaseRecords] <Debug: Looking for shackframeturncorner02zzzRevDead for Glenmoril.esm zzzRevDeadShackFrameTurnCorner02 [STAT:0E016DD5]>
[00:19] [BuildBaseRecords] <Debug: Looking for shackframeturncorner02 for Glenmoril.esm zzzRevDeadShackFrameTurnCorner02 [STAT:0E016DD5]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadChunkL03DesertLumpy01 [STAT:FE00204C]>
[00:19] [BuildBaseRecords] <Debug: Looking for sc_mausoleumplatformarch02 for Dawnguard.esm sc_mausoleumplatformarch02 [STAT:0200C231]>
[00:19] [BuildBaseRecords] <Debug: Looking for falmertotem for Skyrim.esm FalmerTotem01 [STAT:0008E5E1]>
[00:19] [BuildBaseRecords] <Debug: Looking for fxsoulcairnbeam for Dawnguard.esm FXSoulCairnBeam [MSTT:0201A1C3]>
[00:19] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim01.nif MountainTrim01_Rocks Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2MountainTrim01VolcanicAsh01 [STAT:040195FD]>
[00:19] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim01.nif MountainTrim01_Rocks Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2MountainTrim01VolcanicAsh01 [STAT:040195FD]>
[00:19] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01FieldGrass01_22EE2B84 for Skyrim.esm DirtCliffsCornerIn01FieldGrass01 [STAT:0004D715]>
[00:19] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01FieldGrass01 for Skyrim.esm DirtCliffsCornerIn01FieldGrass01 [STAT:0004D715]>
[00:19] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84passthru for Skyrim.esm DirtCliffsCornerIn01FieldGrass01 [STAT:0004D715]>
[00:19] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84 for Skyrim.esm DirtCliffsCornerIn01FieldGrass01 [STAT:0004D715]>
[00:19] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01 for Skyrim.esm DirtCliffsCornerIn01FieldGrass01 [STAT:0004D715]>
[00:19] [BuildBaseRecords] <Debug: Looking for nordwelling01inta02 for Skyrim.esm NorDwelling01IntA02 [STAT:00046ED9]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgerampccw01.nif DweFacadeBridgeRampCCW01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeBridgeRampCCW01 [STAT:00055860]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgerampccw01.nif DweFacadeBridgeRampCCW01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeBridgeRampCCW01 [STAT:00055860]>
[00:19] [AddModel] <Debug: Meshes\architecture\shackkit\shackframeturncorner02.nif ShackFrameTurnCorner02:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackFrameTurnCorner02 [STAT:0E016DD5]>
[00:19] [AddModel] <Debug: Meshes\architecture\shackkit\shackframeturncorner02.nif ShackFrameTurnCorner02:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackFrameTurnCorner02 [STAT:0E016DD5]>
[00:19] [AddModel] <Debug: Meshes\architecture\shackkit\shackframeturncorner02.nif ShackFrameTurnCorner02:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackFrameTurnCorner02 [STAT:0E016DD5]>
[00:19] [AddModel] <Debug: Meshes\architecture\shackkit\shackframeturncorner02.nif ShackFrameTurnCorner02:30 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackFrameTurnCorner02 [STAT:0E016DD5]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgerampccw01.nif DweFacadeBridgeRampCCW01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeBridgeRampCCW01 [STAT:00055860]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgerampccw01.nif DweFacadeBridgeRampCCW01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeBridgeRampCCW01 [STAT:00055860]>
[00:19] [AddModel] <Debug: Meshes\dlc01\effects\fxsoulcairnbeam.nif Beam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteAlpha | Use_Falloff | Soft_Effect | ZBuffer_Test Dawnguard.esm FXSoulCairnBeam [MSTT:0201A1C3]>
[00:19] [AddModel] <Debug: Meshes\dlc01\effects\fxsoulcairnbeam.nif Beam:0 Shader Flags 2: Double_Sided | Vertex_Colors Dawnguard.esm FXSoulCairnBeam [MSTT:0201A1C3]>
[00:19] [AddModel] <Debug: Meshes\dlc01\effects\fxsoulcairnbeam.nif Beam:1 Shader Flags 1: Use_Falloff | Soft_Effect | ZBuffer_Test Dawnguard.esm FXSoulCairnBeam [MSTT:0201A1C3]>
[00:19] [AddModel] <Debug: Meshes\dlc01\effects\fxsoulcairnbeam.nif Beam:1 Shader Flags 2: Double_Sided | Vertex_Colors Dawnguard.esm FXSoulCairnBeam [MSTT:0201A1C3]>
[00:19] [AddModel] <Debug: Meshes\dlc01\effects\fxsoulcairnbeam.nif EditorMarker Shader Flags 1: ZBuffer_Test Dawnguard.esm FXSoulCairnBeam [MSTT:0201A1C3]>
[00:19] [AddModel] <Debug: Meshes\dlc01\effects\fxsoulcairnbeam.nif EditorMarker Shader Flags 2: ZBuffer_Write | Vertex_Colors Dawnguard.esm FXSoulCairnBeam [MSTT:0201A1C3]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgerampccw01.nif DweFacadeBridgeRampCCW01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeBridgeRampCCW01 [STAT:00055860]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgerampccw01.nif DweFacadeBridgeRampCCW01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeBridgeRampCCW01 [STAT:00055860]>
[00:19] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim01.nif RockSkirt Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dragonborn.esm DLC2MountainTrim01VolcanicAsh01 [STAT:040195FD]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgerampccw01.nif DweFacadeBridgeRampCCW01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeBridgeRampCCW01 [STAT:00055860]>
[00:19] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgerampccw01.nif DweFacadeBridgeRampCCW01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeBridgeRampCCW01 [STAT:00055860]>
[00:19] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim01.nif RockSkirt Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2MountainTrim01VolcanicAsh01 [STAT:040195FD]>
[00:19] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim01.nif MountainTrim01:4 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2MountainTrim01VolcanicAsh01 [STAT:040195FD]>
[00:19] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim01.nif MountainTrim01:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2MountainTrim01VolcanicAsh01 [STAT:040195FD]>
[00:19] [BuildBaseRecords] <Debug: Looking for nortmphallbg1waysendl01 for Skyrim.esm NorTmpHallBg1waySEndL01 [STAT:0001B1B0]>
[00:19] [BuildBaseRecords] <Debug: Looking for wrintcastleceilingstoneopen012cap for Skyrim.esm WRIntCastleCeilingStoneOpen012cap [STAT:000D6BB4]>
[00:19] [BuildBaseRecords] <Debug: Looking for blackreachemid01c for Skyrim.esm BlackreachEMid01c [STAT:0009220C]>
[00:19] [AddModel] <Debug: Meshes\lod\shackkit\shackframeturncorner02_lod_0.nif ShackFrameTurnCorner02:26 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackFrameTurnCorner02 [STAT:0E016DD5]>
[00:19] [AddModel] <Debug: Meshes\lod\shackkit\shackframeturncorner02_lod_0.nif ShackFrameTurnCorner02:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackFrameTurnCorner02 [STAT:0E016DD5]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Glenmoril.esm zzzRevDeadShackFrameTurnCorner02 [STAT:0E016DD5]>
[00:19] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim01.nif MountainTrim01_Rocks:0 - L2_Rocks:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2MountainTrim01VolcanicAsh01 [STAT:040195FD]>
[00:19] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim01.nif MountainTrim01_Rocks:0 - L2_Rocks:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2MountainTrim01VolcanicAsh01 [STAT:040195FD]>
[00:19] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumplatformarch02.nif sc_mausoleumPlatformArch02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumplatformarch02 [STAT:0200C231]>
[00:19] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumplatformarch02.nif sc_mausoleumPlatformArch02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumplatformarch02 [STAT:0200C231]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgerampccw01_lod.nif DweFacadeBridgeRampCCW01_LOD:1 Shader Flags 1: ZBuffer_Test Skyrim.esm DweFacadeBridgeRampCCW01 [STAT:00055860]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgerampccw01_lod.nif DweFacadeBridgeRampCCW01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm DweFacadeBridgeRampCCW01 [STAT:00055860]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeRampCCW01 [STAT:00055860]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\smith01_lod.nif Smith01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\smith01_lod.nif Smith01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockstairsturn01.nif RTDockStairsTurn01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockStairsTurn01 [STAT:000ADE8F]>
[00:19] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockstairsturn01.nif RTDockStairsTurn01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockStairsTurn01 [STAT:000ADE8F]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\smith01_lod.nif Smith01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\smith01_lod.nif Smith01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\smith01_lod.nif Smith01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\smith01_lod.nif Smith01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\smith01_lod.nif Smith01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\smith01_lod.nif Smith01:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\smith01_lod.nif Smith01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\smith01_lod.nif Smith01:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [BuildBaseRecords] <Debug: Looking for 1stpersondraugrdagger for ccBGSSSE001-Fish.esm ccBGSSSE001_1stPersonDraugrDagger [STAT:05000DE4]>
[00:19] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockstairsturn01.nif RTDockStairsTurn01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockStairsTurn01 [STAT:000ADE8F]>
[00:19] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockstairsturn01.nif RTDockStairsTurn01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockStairsTurn01 [STAT:000ADE8F]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\smith01_lod.nif Smith01:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\smith01_lod.nif Smith01:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [BuildBaseRecords] <Debug: Looking for rocktundraland01 for Skyrim.esm RockTundraLand01 [STAT:00039222]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\smith01_lod.nif Smith01:19 - L1_Posts:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\smith01_lod.nif Smith01:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSmith01 [STAT:0A2BF793]>
[00:19] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockstairsturn01.nif RTDockStairsTurn01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockStairsTurn01 [STAT:000ADE8F]>
[00:19] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockstairsturn01.nif RTDockStairsTurn01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockStairsTurn01 [STAT:000ADE8F]>
[00:19] [BuildBaseRecords] <Debug: Looking for dintsmall4way01 for Dawnguard.esm DIntSmall4Way01 [STAT:02011494]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgerampccw01_lod_1.nif DweFacadeBridgeRampCCW01_LOD_1:1 Shader Flags 1: ZBuffer_Test Skyrim.esm DweFacadeBridgeRampCCW01 [STAT:00055860]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgerampccw01_lod_1.nif DweFacadeBridgeRampCCW01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm DweFacadeBridgeRampCCW01 [STAT:00055860]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeRampCCW01 [STAT:00055860]>
[00:19] [BuildBaseRecords] <Debug: Looking for whintwoodwallkitwallshortgq01 for Skyrim.esm WHIntWoodWallKitWallShortGQ01 [STAT:000CB90E]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumplatformarch02_lod.nif sc_mausoleumPlatformArch02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumplatformarch02 [STAT:0200C231]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumplatformarch02_lod.nif sc_mausoleumPlatformArch02:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumplatformarch02 [STAT:0200C231]>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1.dds] ResourceExists>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\73C7627D0F8B46569A92745217151EA4.dds">
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgerampccw01_lod_2.nif DweFacadeBridgeRampCCW01_LOD_1:1 Shader Flags 1: ZBuffer_Test Skyrim.esm DweFacadeBridgeRampCCW01 [STAT:00055860]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01_lod_0.nif MountainTrim01:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2MountainTrim01VolcanicAsh01 [STAT:040195FD]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgerampccw01_lod_2.nif DweFacadeBridgeRampCCW01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm DweFacadeBridgeRampCCW01 [STAT:00055860]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01_lod_0.nif MountainTrim01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2MountainTrim01VolcanicAsh01 [STAT:040195FD]>
[00:19] [BuildBaseRecords] <Debug: Looking for expspiderpoisondead for Dragonborn.esm DLC2ExpSpiderPoisonBombFriendly [ACTI:040145D2]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeRampCCW01 [STAT:00055860]>
[00:19] [BuildBaseRecords] <Debug: Looking for 1stpersongoldensaintmace for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonGoldenSaintMace [STAT:0600081A]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01_lod_0.nif MountainTrim01_Rocks:0 - L2_Rocks:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2MountainTrim01VolcanicAsh01 [STAT:040195FD]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01_lod_0.nif MountainTrim01_Rocks:0 - L2_Rocks:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2MountainTrim01VolcanicAsh01 [STAT:040195FD]>
[00:19] [BuildBaseRecords] <Debug: Looking for impchandellierextension for Skyrim.esm ImpChandellierExtension [STAT:0005F229]>
[00:19] [BuildBaseRecords] <Debug: Looking for burntrubble01BurntRubbleCaveDirt01 for Skyrim.esm BurntRubbleCaveDirt01 [STAT:000B2A27]>
[00:19] [AddModel] <Debug: Meshes\clutter\imperial\impchandelliercandle01.nif Crazy Poly Chains Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpChandellierCandle01 [STAT:0005F21D]>
[00:19] [AddModel] <Debug: Meshes\clutter\imperial\impchandelliercandle01.nif Crazy Poly Chains Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpChandellierCandle01 [STAT:0005F21D]>
[00:19] [BuildBaseRecords] <Debug: Looking for burntrubble01 for Skyrim.esm BurntRubbleCaveDirt01 [STAT:000B2A27]>
[00:19] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockstairsturn01.nif RTDockStairsTurn01:28 - L2_Ropes:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockStairsTurn01 [STAT:000ADE8F]>
[00:19] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockstairsturn01.nif RTDockStairsTurn01:28 - L2_Ropes:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockStairsTurn01 [STAT:000ADE8F]>
[00:19] [BuildBaseRecords] <Debug: Looking for fxscmistlow01small03 for Dawnguard.esm DLC1FXSCMistLow01Small [MSTT:0200CA84]>
[00:19] [BuildBaseRecords] <Debug: Looking for rtbanneranchor01 for Glenmoril.esm zzzGHRTBannerAnchor01_snow [STAT:0E00CA6D]>
[00:19] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighexdoor02 for Skyrim.esm WRIntCastleWallDoubleHighExDoor02 [STAT:0009CC13]>
[00:19] [BuildBaseRecords] <Debug: Looking for mgeyebarrierlarge for Skyrim.esm MGEyeBarrierLarge [ACTI:0010F818]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01_lod_1.nif MountainTrim01:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2MountainTrim01VolcanicAsh01 [STAT:040195FD]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01_lod_1.nif MountainTrim01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2MountainTrim01VolcanicAsh01 [STAT:040195FD]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01_lod_1.nif MountainTrim01_Rocks:0 - L2_Rocks:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2MountainTrim01VolcanicAsh01 [STAT:040195FD]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01_lod_1.nif MountainTrim01_Rocks:0 - L2_Rocks:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2MountainTrim01VolcanicAsh01 [STAT:040195FD]>
[00:19] [BuildBaseRecords] <Debug: Looking for cwmapflagcityblue01 for OwnCivilWar.esp CWMapFlagBlueMorthal "Морфал" [ACTI:000F146D]>
[00:19] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghslint01 for HearthFires.esm BYOHBYOHWRlonghsLINT01 [STAT:03003200]>
[00:19] [BuildBaseRecords] <Debug: Looking for slgccolsol03 for Skyrim.esm SLgCColSol03 [STAT:0006AE71]>
[00:19] [BuildBaseRecords] <Debug: Looking for rifrmsmsinglecorout01 for Skyrim.esm RifRmSmSingleCorOut01 [STAT:00094EA4]>
[00:19] [BuildBaseRecords] <Debug: Looking for trappressureplateskyhaven05 for unofficial skyrim special edition patch.esp TrapPressurePlateSkyhaven05 [ACTI:0006D358]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01_lod_2.nif MountainTrim01:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2MountainTrim01VolcanicAsh01 [STAT:040195FD]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01_lod_2.nif MountainTrim01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2MountainTrim01VolcanicAsh01 [STAT:040195FD]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01_lod_2.nif MountainTrim01_Rocks:0 - L2_Rocks:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2MountainTrim01VolcanicAsh01 [STAT:040195FD]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01_lod_2.nif MountainTrim01_Rocks:0 - L2_Rocks:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2MountainTrim01VolcanicAsh01 [STAT:040195FD]>
[00:19] [BuildBaseRecords] <Debug: Looking for implroompillar02 for Skyrim.esm ImpLRoomPillar02snow [STAT:000B7A48]>
[00:19] [BuildBaseRecords] <Debug: Looking for coralgra01 for DAc0da.esm zDcdCoralGrA01 [STAT:0C003106]>
[00:19] [BuildBaseRecords] <Debug: Looking for cavegboulderl03 for Skyrim.esm CaveGBoulderL03 [STAT:00022506]>
[00:19] [BuildBaseRecords] <Debug: Looking for tomb02zzzRev_NoMoss for Glenmoril.esm zzzRevTomb02_NoMoss [STAT:0E003AD3]>
[00:19] [BuildBaseRecords] <Debug: Looking for tomb02 for Glenmoril.esm zzzRevTomb02_NoMoss [STAT:0E003AD3]>
[00:19] [BuildBaseRecords] <Debug: Looking for blackreachewallup01 for Skyrim.esm BlackreachEWallUp01 [STAT:000921A6]>
[00:19] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland01.nif RockTundraLand01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand01 [STAT:00039222]>
[00:19] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland01.nif RockTundraLand01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand01 [STAT:00039222]>
[00:19] [BuildBaseRecords] <Debug: Looking for whlanddead7 for Skyrim.esm WHlanddead7 [STAT:000E8EB8]>
[00:19] [BuildBaseRecords] <Debug: Looking for impstabledoubleend01 for Skyrim.esm ImpStableDoubleEnd01 [STAT:0005AD4D]>
[00:19] [BuildBaseRecords] <Debug: Looking for cactussaguaro01 for _ResourcePack.esl RP_TrapCactusSaguaro01 [ACTI:FE0020BE]>
[00:19] [AddModel] <Debug: Meshes\lod\riften\rtdockstairsturn01_lod.nif RTDockStairsTurn01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockStairsTurn01 [STAT:000ADE8F]>
[00:19] [AddModel] <Debug: Meshes\lod\riften\rtdockstairsturn01_lod.nif RTDockStairsTurn01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockStairsTurn01 [STAT:000ADE8F]>
[00:19] [BuildBaseRecords] <Debug: Looking for whintcastlehalldeadend02 for Skyrim.esm WHIntCastleHallDeadEnd02 [STAT:000C0FAA]>
[00:19] [BuildBaseRecords] <Debug: Looking for wrintfloormidhalf01 for Skyrim.esm WRIntFloorMidHalf01 [STAT:0005D1D2]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockStairsTurn01 [STAT:000ADE8F]>
[00:19] [BuildBaseRecords] <Debug: Looking for skyhavenbloodring01 for Skyrim.esm SkyHavenBloodRing01 "Кровавая печать" [ACTI:0006AEF4]>
[00:19] [AddModel] <Debug: Meshes\lod\riften\rtdockstairsturn01_lod01.nif RTDockStairsTurn01_LOD01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockStairsTurn01 [STAT:000ADE8F]>
[00:19] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland01.nif RockTundraLand01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand01 [STAT:00039222]>
[00:19] [BuildBaseRecords] <Debug: Looking for noblechair02 for Skyrim.esm NobleChair02FrontIgnoreSandbox "Стул" [FURN:0010E42F]>
[00:19] [AddModel] <Debug: Meshes\lod\riften\rtdockstairsturn01_lod01.nif RTDockStairsTurn01_LOD01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockStairsTurn01 [STAT:000ADE8F]>
[00:19] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland01.nif RockTundraLand01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand01 [STAT:00039222]>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1.dds] ResourceExists>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockStairsTurn01 [STAT:000ADE8F]>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\DD5C525849A34820A288860053548709.dds">
[00:19] [AddModel] <Debug: Meshes\lod\riften\rtdockstairsturn01_lod02.nif RTDockStairsTurn01_LOD02:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockStairsTurn01 [STAT:000ADE8F]>
[00:19] [AddModel] <Debug: Meshes\lod\riften\rtdockstairsturn01_lod02.nif RTDockStairsTurn01_LOD02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockStairsTurn01 [STAT:000ADE8F]>
[00:19] [BuildBaseRecords] <Debug: Looking for soulgemholder01 for Skyrim.esm SoulGemHolder [STAT:000481AD]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockStairsTurn01 [STAT:000ADE8F]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineclroomdoorlb03 for Skyrim.esm MineCLRoomDoorLB03 [STAT:00045500]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpiles01FallForestGrass01 for Skyrim.esm RockPileS01FallForestGrass01 [STAT:000B0158]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Skyrim.esm RockPileS01FallForestGrass01 [STAT:000B0158]>
[00:19] [BuildBaseRecords] <Debug: Looking for caveihall1way64short01 for Skyrim.esm CaveIHall1Way64Short01 [STAT:0002DE83]>
[00:19] [BuildBaseRecords] <Debug: Looking for genericbannerred02zzzCHAlessianBanner03_02 for Vigilant.esm zzzCHAlessianBanner03_02 [MSTT:0D1D7D38]>
[00:19] [BuildBaseRecords] <Debug: Looking for genericbannerred02 for Vigilant.esm zzzCHAlessianBanner03_02 [MSTT:0D1D7D38]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockm04 for Dragonborn.esm DLC2RockM04VolcanicAsh01 [STAT:04019A2F]>
[00:19] [AddModel] <Debug: Meshes\landscape\rocks\rockpiles01.nif RockPileS01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileS01FallForestGrass01 [STAT:000B0158]>
[00:19] [AddModel] <Debug: Meshes\landscape\rocks\rockpiles01.nif RockPileS01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileS01FallForestGrass01 [STAT:000B0158]>
[00:19] [AddModel] <Debug: Meshes\landscape\rocks\rockpiles01.nif RockPileS01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileS01FallForestGrass01 [STAT:000B0158]>
[00:19] [AddModel] <Debug: Meshes\landscape\rocks\rockpiles01.nif RockPileS01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileS01FallForestGrass01 [STAT:000B0158]>
[00:19] [BuildBaseRecords] <Debug: Looking for grummitefence01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_GrummiteFence01 [STAT:113F4229]>
[00:19] [BuildBaseRecords] <Debug: Looking for impexticetowershort01 for Skyrim.esm ImpExtIceTowerShort01 [STAT:0006F756]>
[00:19] [dynLoadImage] <Debug: [textures\dlc02\landscape\trees\dlc2treepineforestbranchcompsnowh_n.dds] ResourceExists>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland01_lod_0.nif RockTundraLand01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand01 [STAT:00039222]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland01_lod_0.nif RockTundraLand01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockTundraLand01 [STAT:00039222]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledoubleend01.nif ImpStableDoubleEnd01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableDoubleEnd01 [STAT:0005AD4D]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland01_lod_0.nif RockTundraLand01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand01 [STAT:00039222]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledoubleend01.nif ImpStableDoubleEnd01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableDoubleEnd01 [STAT:0005AD4D]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland01_lod_0.nif RockTundraLand01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand01 [STAT:00039222]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledoubleend01.nif ImpStableDoubleEnd01:24 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableDoubleEnd01 [STAT:0005AD4D]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledoubleend01.nif ImpStableDoubleEnd01:24 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableDoubleEnd01 [STAT:0005AD4D]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledoubleend01.nif ImpStableDoubleEnd01:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableDoubleEnd01 [STAT:0005AD4D]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledoubleend01.nif ImpStableDoubleEnd01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableDoubleEnd01 [STAT:0005AD4D]>
[00:19] [BuildBaseRecords] <Debug: Looking for civilwarrubble01solCivilWarRubble01WH for GMST-Tweaks.esp CivilWarRubble01WH [STAT:00101F8C]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland01_lod_1.nif RockTundraLand01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand01 [STAT:00039222]>
[00:19] [BuildBaseRecords] <Debug: Looking for civilwarrubble01sol for GMST-Tweaks.esp CivilWarRubble01WH [STAT:00101F8C]>
[00:19] [AddModel] <Debug: Meshes\landscape\rocks\rockm04.nif RockM04:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RockM04VolcanicAsh01 [STAT:04019A2F]>
[00:19] [AddModel] <Debug: Meshes\lod\rocks\rockpiles01_lod_0.nif RockPileS01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileS01FallForestGrass01 [STAT:000B0158]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland01_lod_1.nif RockTundraLand01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand01 [STAT:00039222]>
[00:19] [AddModel] <Debug: Meshes\landscape\rocks\rockm04.nif RockM04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RockM04VolcanicAsh01 [STAT:04019A2F]>
[00:19] [BuildBaseRecords] <Debug: Looking for mtpeak01lowzzzRevMountainPeak01Low_Moss for Glenmoril.esm zzzRevMountainPeak01Low_Moss [STAT:0E1FD479]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledoubleend01.nif ImpStableDoubleEnd01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableDoubleEnd01 [STAT:0005AD4D]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledoubleend01.nif ImpStableDoubleEnd01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableDoubleEnd01 [STAT:0005AD4D]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledoubleend01.nif ImpStableDoubleEnd01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableDoubleEnd01 [STAT:0005AD4D]>
[00:19] [BuildBaseRecords] <Debug: Looking for impextbldgicorner01 for Skyrim.esm ImpExtBldgICorner01 [STAT:0003F96B]>
[00:19] [AddModel] <Debug: Meshes\lod\rocks\rockpiles01_lod_0.nif RockPileS01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockPileS01FallForestGrass01 [STAT:000B0158]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledoubleend01.nif ImpStableDoubleEnd01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableDoubleEnd01 [STAT:0005AD4D]>
[00:19] [AddModel] <Debug: Meshes\lod\rocks\rockpiles01_lod_0.nif RockPileS01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileS01FallForestGrass01 [STAT:000B0158]>
[00:19] [AddModel] <Debug: Meshes\lod\rocks\rockpiles01_lod_0.nif RockPileS01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileS01FallForestGrass01 [STAT:000B0158]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland01_lod_1.nif RockTundraLand01:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand01 [STAT:00039222]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershort01.nif ImpExtIceTowerShort01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShort01 [STAT:0006F756]>
[00:19] [AddModel] <Debug: Meshes\lod\rocks\rockm04_lod_0.nif RockM04:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RockM04VolcanicAsh01 [STAT:04019A2F]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland01_lod_1.nif RockTundraLand01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand01 [STAT:00039222]>
[00:19] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtmoss\mountainpeak01_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainPeak01Low_Moss [STAT:0E1FD479]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershort01.nif ImpExtIceTowerShort01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShort01 [STAT:0006F756]>
[00:19] [AddModel] <Debug: Meshes\lod\rocks\rockm04_lod_0.nif RockM04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RockM04VolcanicAsh01 [STAT:04019A2F]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershort01.nif ImpExtIceTowerShort01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShort01 [STAT:0006F756]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershort01.nif ImpExtIceTowerShort01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShort01 [STAT:0006F756]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershort01.nif ImpExtIceTowerShort01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceTowerShort01 [STAT:0006F756]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershort01.nif ImpExtIceTowerShort01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShort01 [STAT:0006F756]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershort01.nif ImpExtIceTowerShort01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShort01 [STAT:0006F756]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershort01.nif ImpExtIceTowerShort01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShort01 [STAT:0006F756]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershort01.nif ImpExtIceTowerShort01:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceTowerShort01 [STAT:0006F756]>
[00:19] [BuildBaseRecords] <Debug: Looking for bodiespile for Glenmoril.esm zzzRevWitBodiesPile [STAT:0E007D5B]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershort01.nif ImpExtIceTowerShort01:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShort01 [STAT:0006F756]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershort01_lod.nif ImpExtIceTowerShort01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShort01 [STAT:0006F756]>
[00:19] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnowl04.nif textures\landscape\trees\treepineforestbranchcompsnowl.dds 30290EDA Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershort01_lod.nif ImpExtIceTowerShort01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShort01 [STAT:0006F756]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner01.nif ImpExtBldgICorner01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner01 [STAT:0003F96B]>
[00:19] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnowl04.nif textures\landscape\trees\treepineforestbarkcompsnowl_n.dds 4779667E Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershort01_lod.nif ImpExtIceTowerShort01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShort01 [STAT:0006F756]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner01.nif ImpExtBldgICorner01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner01 [STAT:0003F96B]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershort01_lod.nif ImpExtIceTowerShort01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShort01 [STAT:0006F756]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impstabledoubleend01_lod_0.nif ImpStableDoubleEnd01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableDoubleEnd01 [STAT:0005AD4D]>
[00:19] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnowl04.nif textures\landscape\trees\treepineforestbarkcompsnowl.dds D8BF7D11 Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impstabledoubleend01_lod_0.nif ImpStableDoubleEnd01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableDoubleEnd01 [STAT:0005AD4D]>
[00:19] [BuildBaseRecords] <Debug: Looking for pelthanging02 for Skyrim.esm PeltHanging02 [STAT:0005C036]>
[00:19] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnowl04.nif textures\landscape\trees\treepineforestbranchcompsnowl_n.dds 7DD06CA7 Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:19] [dynLoadImage] <Debug: [textures\landscape\trees\treepineforestbarkcompsnowl.dds] ResourceExists>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner01.nif ImpExtBldgICorner01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner01 [STAT:0003F96B]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershort01_lod.nif ImpExtIceTowerShort01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShort01 [STAT:0006F756]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner01.nif ImpExtBldgICorner01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner01 [STAT:0003F96B]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershort01_lod.nif ImpExtIceTowerShort01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShort01 [STAT:0006F756]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impstabledoubleend01_lod_0.nif ImpStableDoubleEnd01:24 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableDoubleEnd01 [STAT:0005AD4D]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impstabledoubleend01_lod_0.nif ImpStableDoubleEnd01:24 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableDoubleEnd01 [STAT:0005AD4D]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impstabledoubleend01_lod_0.nif ImpStableDoubleEnd01:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableDoubleEnd01 [STAT:0005AD4D]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impstabledoubleend01_lod_0.nif ImpStableDoubleEnd01:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableDoubleEnd01 [STAT:0005AD4D]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner01.nif ImpExtBldgICorner01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner01 [STAT:0003F96B]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner01.nif ImpExtBldgICorner01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner01 [STAT:0003F96B]>
[00:19] [BuildBaseRecords] <Debug: Looking for lapaintingrec01c for SkystoneCastle.esp LA_SS_Painting11 [STAT:357101C6]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impstabledoubleend01_lod_0.nif ImpStableDoubleEnd01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableDoubleEnd01 [STAT:0005AD4D]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impstabledoubleend01_lod_0.nif ImpStableDoubleEnd01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableDoubleEnd01 [STAT:0005AD4D]>
[00:19] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\distant\mtpeak01low.nif MountainPeak01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainPeak01Low_Moss [STAT:0E1FD479]>
[00:19] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\distant\mtpeak01low.nif MountainPeak01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainPeak01Low_Moss [STAT:0E1FD479]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner01.nif ImpExtBldgICorner01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtBldgICorner01 [STAT:0003F96B]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner01.nif ImpExtBldgICorner01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner01 [STAT:0003F96B]>
[00:19] [BuildBaseRecords] <Debug: Looking for paintingmc0105 for Wyrmstooth.esp WTPaintingmc0105 [STAT:0A5A6C85]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner01.nif ImpExtBldgICorner01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner01 [STAT:0003F96B]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner01.nif ImpExtBldgICorner01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner01 [STAT:0003F96B]>
[00:19] [BuildBaseRecords] <Debug: Looking for hhstepa for Skyrim.esm HHStepA_LightSN [STAT:00049C1C]>
[00:19] [BuildBaseRecords] <Debug: Looking for soulgemgreater01 for SkystoneCastle.esp LA_SS_SoulGemGreater01 [STAT:3520B1EB]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershort01_lod_3.nif ImpExtIceTowerShort01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShort01 [STAT:0006F756]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershort01_lod_3.nif ImpExtIceTowerShort01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShort01 [STAT:0006F756]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershort01_lod_3.nif ImpExtIceTowerShort01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShort01 [STAT:0006F756]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershort01_lod_3.nif ImpExtIceTowerShort01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShort01 [STAT:0006F756]>
[00:19] [BuildBaseRecords] <Debug: Looking for mountaintrim02RiverbedEdge01 for Skyrim.esm MountainTrim02RiverbedEdge01 [STAT:0005D095]>
[00:19] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for Skyrim.esm MountainTrim02RiverbedEdge01 [STAT:0005D095]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner01_lod.nif ImpExtBldgICorner01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner01 [STAT:0003F96B]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner01_lod.nif ImpExtBldgICorner01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner01 [STAT:0003F96B]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner01_lod.nif ImpExtBldgICorner01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner01 [STAT:0003F96B]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner01_lod.nif ImpExtBldgICorner01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner01 [STAT:0003F96B]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner01_lod.nif ImpExtBldgICorner01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner01 [STAT:0003F96B]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner01_lod.nif ImpExtBldgICorner01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner01 [STAT:0003F96B]>
[00:19] [BuildBaseRecords] <Debug: Looking for sovtablemid01 for Skyrim.esm SOVtableMid01 [STAT:0005E4A9]>
[00:19] [BuildBaseRecords] <Debug: Looking for docks4way for TheBawbsWardenOfTheCoast.esp WCDock4Way [STAT:100204BD]>
[00:19] [BuildBaseRecords] <Debug: Looking for bayonetrusty for Glenmoril.esm zzzRev1stPersonBayonetRusty [STAT:0E0016C6]>
[00:19] [BuildBaseRecords] <Debug: Looking for roadstraight02RP_DesertLumpy01Light for _ResourcePack.esl RP_RoadStraight02DesertLumpy01Light [STAT:FE002153]>
[00:19] [BuildBaseRecords] <Debug: Looking for roadstraight02 for _ResourcePack.esl RP_RoadStraight02DesertLumpy01Light [STAT:FE002153]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner01_lod_3.nif ImpExtBldgICorner01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner01 [STAT:0003F96B]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner01_lod_3.nif ImpExtBldgICorner01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner01 [STAT:0003F96B]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner01_lod_3.nif ImpExtBldgICorner01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner01 [STAT:0003F96B]>
[00:19] [AddModel] <Debug: Add-on in model Meshes\clutter\imperial\impchandelliercandle01.nif Skyrim.esm ImpChandellierCandle01 [STAT:0005F21D]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner01_lod_3.nif ImpExtBldgICorner01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner01 [STAT:0003F96B]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainpeak01_lod_0l.nif MountainPeak01_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainPeak01Low_Moss [STAT:0E1FD479]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainpeak01_lod_0l.nif MountainPeak01_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainPeak01Low_Moss [STAT:0E1FD479]>
[00:19] [BuildBaseRecords] <Debug: Looking for norrmshaftmidstairdeck01 for Skyrim.esm NorRmShaftMidStairDeck01ice [STAT:000835B1]>
[00:19] [BuildBaseRecords] <Debug: Looking for ornswordsilver1h for Unslaad.esm zzzCrb1stPersonOrnSwordSilver1H [STAT:0F3B6811]>
[00:19] [BuildBaseRecords] <Debug: Looking for platcorout01zzzRevCas_block for Glenmoril.esm zzzRevCasPlatCorOut01_block [STAT:0E004382]>
[00:19] [BuildBaseRecords] <Debug: Looking for platcorout01 for Glenmoril.esm zzzRevCasPlatCorOut01_block [STAT:0E004382]>
[00:19] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\distant\mtpeak01low.nif MountainPeak01_LOD_0L:0 meshes\lod\revenant\mtmoss\mountainpeak01_lod_0l.nif textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainPeak01Low_Moss [STAT:0E1FD479]>
[00:19] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01moss.dds in meshes\lod\revenant\mtmoss\mountainpeak01_lod_0l.nif for Glenmoril.esm zzzRevMountainPeak01Low_Moss [STAT:0E1FD479]>
[00:19] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\impchandelliercandle01_dyndolod_lod.nif for Skyrim.esm ImpChandellierCandle01 [STAT:0005F21D]>
[00:19] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\impchandelliercandle01_dyndolod_lod.nif Skyrim.esm ImpChandellierCandle01 [STAT:0005F21D]>
[00:19] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\impchandelliercandle01_dyndolod_lod.nif Skyrim.esm ImpChandellierCandle01 [STAT:0005F21D]>
[00:19] [BuildBaseRecords] <Debug: Looking for nortmpextplanter01 for Skyrim.esm NorTmpExtPlanter01 [STAT:001044D7]>
[00:19] [BuildBaseRecords] <Debug: Looking for nortmpextplanter01 for Skyrim.esm NorTmpExtPlanter01 [STAT:001044D7]>
[00:19] [BuildBaseRecords] <Debug: Looking for seruinswaygateplatform01 for Dawnguard.esm SERuinsWaygatePlatform01SnowLightINTERIOR [STAT:02012FCB]>
[00:19] [BuildBaseRecords] <Debug: Looking for wrintroofcorwinr for Skyrim.esm WRIntRoofCorWinR [STAT:00061762]>
[00:19] [BuildBaseRecords] <Debug: Looking for commonbench01 for Skyrim.esm CommonBench01STATIC [STAT:00038642]>
[00:19] [BuildBaseRecords] <Debug: Looking for sawhorsecuttingwood01 for Skyrim.esm SawHorseCuttingWood [STAT:0006D613]>
[00:19] [BuildBaseRecords] <Debug: Looking for bloodyleg for Skyrim.esm BoneHumanBloodyLeg [MSTT:0003E69E]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainpeak01_lod_1.nif MountainPeak01_LOD_1_Custom:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainPeak01Low_Moss [STAT:0E1FD479]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainpeak01_lod_1.nif MountainPeak01_LOD_1_Custom:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainPeak01Low_Moss [STAT:0E1FD479]>
[00:19] [BuildBaseRecords] <Debug: Looking for whintwoodroofrightcorner02 for Skyrim.esm WHIntWoodRoofRightCorner02 [STAT:00079035]>
[00:19] [BuildBaseRecords] <Debug: Looking for mrkfrontwalldam01introck01 for Skyrim.esm MrkFrontWallDam01IntRock01 [STAT:000BBAC2]>
[00:19] [BuildBaseRecords] <Debug: Looking for nortmpextdebris01 for Skyrim.esm NorTmpExtDebris01Snow [STAT:00028A83]>
[00:19] [BuildBaseRecords] <Debug: Looking for sc_chest02 for Unslaad.esm zzzCrbTreasQEKalSword2H "Сундук" [CONT:0F3E023A]>
[00:19] [BuildBaseRecords] <Debug: Looking for sovbench01 for Skyrim.esm SOVBench01 "Скамья" [FURN:0005E50F]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainpeak01_lod_2.nif MountainPeak01_LOD_2_Custom:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainPeak01Low_Moss [STAT:0E1FD479]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainpeak01_lod_2.nif MountainPeak01_LOD_2_Custom:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainPeak01Low_Moss [STAT:0E1FD479]>
[00:19] [BuildBaseRecords] <Debug: Looking for bedrollhay01LFrozenMarshDirt01F for Skyrim.esm BedrollHay01LFrozenMarshDirt01F "Лежанка" [FURN:000E2403]>
[00:19] [BuildBaseRecords] <Debug: Looking for cavegrocks03EC_SS_D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockS03D [STAT:1108538A]>
[00:19] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LFrozenMarshDirt01F "Лежанка" [FURN:000E2403]>
[00:19] [BuildBaseRecords] <Debug: Looking for cavegrocks03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockS03D [STAT:1108538A]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainpeak01_lod_3.nif MountainPeak01_LOD_3_Custom:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainPeak01Low_Moss [STAT:0E1FD479]>
[00:19] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainpeak01_lod_3.nif MountainPeak01_LOD_3_Custom:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainPeak01Low_Moss [STAT:0E1FD479]>
[00:19] [BuildBaseRecords] <Debug: Looking for dlc1maginvvampirebane for Dawnguard.esm DLC1MAGINVVampireBane [STAT:02018F02]>
[00:19] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e 1553 1216.27233886719>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2.dds] ResourceExists>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\92845CAC410349249CF42C3126D9D07F.dds">
[00:19] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 616 1002.09899902344>
[00:19] <Warning: Textures do not match for "RockCliff06:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff06.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff06_lod_0.nif for Glenmoril.esm zzzRevRockCliff06 [STAT:0E00A8AA]>
[00:19] <Warning: Textures do not match for "RockCliff06:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff06.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff06_lod_1.nif for Glenmoril.esm zzzRevRockCliff06 [STAT:0E00A8AA]>
[00:19] <Warning: Textures do not match for "MountainTrim03:4": textures\landscape\revenant\rocky01.dds in mountaintrim03.nif -> textures\landscape\snow01.dds in mountaintrim03_lod_0.nif for Glenmoril.esm zzzRevMountainTrim03_Moss [STAT:0E003758]>
[00:19] <Warning: Textures do not match for "MountainTrim03_Rocks01:0 - L2_Rocks01:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim03.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim03_lod_0.nif for Glenmoril.esm zzzRevMountainTrim03_Moss [STAT:0E003758]>
[00:19] <Warning: Textures do not match for "MountainTrim03:4": textures\landscape\revenant\rocky01.dds in mountaintrim03.nif -> textures\landscape\snow01.dds in mountaintrim03_lod_1.nif for Glenmoril.esm zzzRevMountainTrim03_Moss [STAT:0E003758]>
[00:19] <Warning: Textures do not match for "MountainTrim03_Rocks01:0 - L2_Rocks01:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim03.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim03_lod_1.nif for Glenmoril.esm zzzRevMountainTrim03_Moss [STAT:0E003758]>
[00:19] <Warning: Textures do not match for "MountainTrim03:4": textures\landscape\revenant\rocky01.dds in mountaintrim03.nif -> textures\landscape\snow01.dds in mountaintrim03_lod_2.nif for Glenmoril.esm zzzRevMountainTrim03_Moss [STAT:0E003758]>
[00:19] <Warning: Textures do not match for "MountainTrim03_Rocks01:0 - L2_Rocks01:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim03.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim03_lod_2.nif for Glenmoril.esm zzzRevMountainTrim03_Moss [STAT:0E003758]>
[00:19] [BuildBaseRecords] <Debug: Looking for 1stperson_me_greatsword for ModernEbonyWeaponSet.esp 1stperson_ME_Greatsword [STAT:FE025812]>
[00:19] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdead05.nif textures\landscape\trees\treepineforestbranchcomp_n.dds 5B48E0BB Enhanced Vanilla Trees SSE.esp TreePineForest05Dead [TREE:000B927E]>
[00:19] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrocks03.nif CaveGRockS03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockS03D [STAT:1108538A]>
[00:19] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdead05.nif textures\landscape\trees\treepineforestbarkcomp.dds 4EE47BBD Enhanced Vanilla Trees SSE.esp TreePineForest05Dead [TREE:000B927E]>
[00:19] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrocks03.nif CaveGRockS03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockS03D [STAT:1108538A]>
[00:19] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdead05.nif textures\landscape\trees\treepineforestbarkcomp_n.dds 27D3E91C Enhanced Vanilla Trees SSE.esp TreePineForest05Dead [TREE:000B927E]>
[00:19] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdead05.nif textures\landscape\trees\treepineforestbranchcomp.dds B9C7D835 Enhanced Vanilla Trees SSE.esp TreePineForest05Dead [TREE:000B927E]>
[00:19] [dynLoadImage] <Debug: [textures\landscape\trees\treepineforestbarkcomp.dds] ResourceExists>
[00:19] [BuildBaseRecords] <Debug: Looking for fxshadowmereemerge for Unslaad.esm zzzCrbBFXShadowPool [MSTT:0F40C5D3]>
[00:19] [BuildBaseRecords] <Debug: Looking for icefloessolid02 for Wyrmstooth.esp WTIceFloesSolid02_snow [STAT:0A8EB383]>
[00:19] [BuildBaseRecords] <Debug: Looking for statuebegger02zzzRev_Moss for Glenmoril.esm zzzRevStatueBegger02_Moss [STAT:0E003E62]>
[00:19] [BuildBaseRecords] <Debug: Looking for statuebegger02 for Glenmoril.esm zzzRevStatueBegger02_Moss [STAT:0E003E62]>
[00:19] [AddModel] <Debug: Meshes\lod\cave\cavegrocks03_lod_0.nif CaveGRockS03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockS03D [STAT:1108538A]>
[00:19] [AddModel] <Debug: Meshes\lod\cave\cavegrocks03_lod_0.nif CaveGRockS03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockS03D [STAT:1108538A]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\dungeons\caves\caverocks01.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockS03D [STAT:1108538A]>
[00:19] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbase0sided02Light_SN for Skyrim.esm StockadeScaffoldBase0Sided02Light_SN [STAT:0002A34A]>
[00:19] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbase0sided02 for Skyrim.esm StockadeScaffoldBase0Sided02Light_SN [STAT:0002A34A]>
[00:19] [BuildBaseRecords] <Debug: Looking for cavegcliffs03ns-smimice for SMIM-SE-Merged-All.esp CaveGCliffs03NSice [STAT:0006CD74]>
[00:19] [BuildBaseRecords] <Debug: Looking for wrbrazierbowl01 for Skyrim.esm WRBrazierBowl01 [STAT:0008278C]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpilem01Tundra01 for Skyrim.esm RockPileM01Tundra01 [STAT:000C6DDA]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Skyrim.esm RockPileM01Tundra01 [STAT:000C6DDA]>
[00:19] [BuildBaseRecords] <Debug: Looking for dlc01_inv_scairncloudshape05 for Dawnguard.esm DLC01_INV_SCairnCloudShape05 [STAT:0200840E]>
[00:19] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase0sided02.nif StockadeScaffoldBase0Sided02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBase0Sided02Light_SN [STAT:0002A34A]>
[00:19] [BuildBaseRecords] <Debug: Looking for sbannerlong01 for Skyrim.esm SBannerlong01 [STAT:000C5699]>
[00:19] [dynLoadImage] <Debug: [textures\landscape\trees\treepineforestbarkcompsnowl_n.dds] ResourceExists>
[00:19] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase0sided02.nif StockadeScaffoldBase0Sided02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBase0Sided02Light_SN [STAT:0002A34A]>
[00:19] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase0sided02.nif StockadeScaffoldBase0Sided02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBase0Sided02Light_SN [STAT:0002A34A]>
[00:19] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase0sided02.nif StockadeScaffoldBase0Sided02:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBase0Sided02Light_SN [STAT:0002A34A]>
[00:19] [BuildBaseRecords] <Debug: Looking for wardrobe01 for Weapons Armor Clothing & Clutter Fixes.esp CommonWardrobe01 "Платяной шкаф" [CONT:00024CA7]>
[00:19] [BuildBaseRecords] <Debug: Looking for alcairesword for Unslaad.esm zzzCrb1stPersonAlacireSword1H [STAT:0F25DE7A]>
[00:19] [BuildBaseRecords] <Debug: Looking for planpiper for Glenmoril.esm zzzGHPlanPiperHill [STAT:0E0B17D3]>
[00:19] [BuildBaseRecords] <Debug: Looking for dintsmallcorner01 for Dawnguard.esm DIntSmallCorner01 [STAT:02011493]>
[00:19] [BuildBaseRecords] <Debug: Looking for dwelexiconstandrunes01 for Wyrmstooth.esp WTDweLexiconStandRunes "Словарная подставка" [ACTI:0A85D0E7]>
[00:19] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldbase0sided02_lod_0.nif StockadeScaffoldBase0Sided01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBase0Sided02Light_SN [STAT:0002A34A]>
[00:19] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldbase0sided02_lod_0.nif StockadeScaffoldBase0Sided01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBase0Sided02Light_SN [STAT:0002A34A]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeScaffoldBase0Sided02Light_SN [STAT:0002A34A]>
[00:19] [BuildBaseRecords] <Debug: Looking for dragonhalberdisilver for DAc0da.esm zDcd1stPersonDragonHalberdSilver [STAT:0C004357]>
[00:19] [BuildBaseRecords] <Debug: Looking for candlelon04_nc for Glenmoril.esm zzzRevCandleON04_nc [STAT:0E006B18]>
[00:19] [BuildBaseRecords] <Debug: Looking for cavegshaftdoor04 for Skyrim.esm CaveGShaftDoor04Ice [STAT:0004205E]>
[00:19] [BuildBaseRecords] <Debug: Looking for ruinsspidersac04 for Skyrim.esm RuinsEggSacStatic04 [STAT:0003FA82]>
[00:19] [BuildBaseRecords] <Debug: Looking for whshorttower for Skyrim.esm WHshorttower [STAT:0009A359]>
[00:19] [BuildBaseRecords] <Debug: Looking for smdccorcon01 for Skyrim.esm SMdCCorCon01 [STAT:0005B386]>
[00:19] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01DLC1SEWayShrinePortalCave for Dawnguard.esm DLC1SEWayShrinePortalCave [ACTI:02014B8C]>
[00:19] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01 for Dawnguard.esm DLC1SEWayShrinePortalCave [ACTI:02014B8C]>
[00:19] [BuildBaseRecords] <Debug: Looking for arextrubble05 for Update.esm ccBGS_ARExtRubble05 [STAT:01003177]>
[00:19] [BuildBaseRecords] <Debug: Looking for vkgdagger for Unslaad.esm zzzCrb1stPersonVkgDagger [STAT:0F39797D]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\whshorttower.nif WHshorttower:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHshorttower [STAT:0009A359]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\whshorttower.nif WHshorttower:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHshorttower [STAT:0009A359]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\whshorttower.nif WHshorttower:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHshorttower [STAT:0009A359]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\whshorttower.nif WHshorttower:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHshorttower [STAT:0009A359]>
[00:19] [BuildBaseRecords] <Debug: Looking for arextrubble03 for Update.esm ccBGS_ARExtRubble03 [STAT:01003175]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\whshorttower.nif WHshorttower:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHshorttower [STAT:0009A359]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\whshorttower.nif WHshorttower:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHshorttower [STAT:0009A359]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04_CaveIDirt for Skyrim.esm MineOreOrichalcum04_CaveIDirt "Выход орихалка" [ACTI:0010DC86]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\whshorttower.nif WHshorttower:12 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WHshorttower [STAT:0009A359]>
[00:19] [AddModel] <Debug: Meshes\architecture\windhelm\whshorttower.nif WHshorttower:12 Shader Flags 2: No_Fade | EnvMap_Light_Fade Skyrim.esm WHshorttower [STAT:0009A359]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04 for Skyrim.esm MineOreOrichalcum04_CaveIDirt "Выход орихалка" [ACTI:0010DC86]>
[00:19] [BuildBaseRecords] <Debug: Looking for impwooddoorcaveload01 for Skyrim.esm ImpWoodDoorCaveLoad01 "Деревянная дверь" [DOOR:0010C62A]>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2.dds] ResourceExists>
[00:19] [AddModel] <Debug: Meshes\lod\windhelm\whshorttower_lod.nif WHshorttower_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHshorttower [STAT:0009A359]>
[00:19] [AddModel] <Debug: Meshes\lod\windhelm\whshorttower_lod.nif WHshorttower_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHshorttower [STAT:0009A359]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHshorttower [STAT:0009A359]>
[00:19] [BuildBaseRecords] <Debug: Looking for stonewallterracestairs01ReachDirt01 for Skyrim.esm StonewallTerraceStairs01ReachDirt01 [STAT:000811A2]>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:19] [BuildBaseRecords] <Debug: Looking for stonewallterracestairs01 for Skyrim.esm StonewallTerraceStairs01ReachDirt01 [STAT:000811A2]>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\1C3F7A50D0C440C9B34844CFA8982A8C.dds">
[00:19] [BuildBaseRecords] <Debug: Looking for caveihall1way128l01 for Skyrim.esm CaveIHall1Way128L01ice [STAT:000A3532]>
[00:19] [BuildBaseRecords] <Debug: Looking for dlc2thirskmeadhallinterior01 for Dragonborn.esm DLC2ThirskMeadHallInterior010000 [STAT:04026C7B]>
[00:19] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower02 for Dragonborn.esm DLC2DweFacadeTower02 [STAT:0401E00D]>
[00:19] [BuildBaseRecords] <Debug: Looking for table3 for Glenmoril.esm zzzRevWitTable03 [STAT:0E00FD73]>
[00:19] [AddModel] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazierbowl01.nif WRBrazierBowl01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBrazierBowl01 [STAT:0008278C]>
[00:19] [AddModel] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazierbowl01.nif WRBrazierBowl01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBrazierBowl01 [STAT:0008278C]>
[00:19] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchkposts01 for HearthFires.esm BYOHBYOHWRporchKPosts01 [STAT:0300376E]>
[00:19] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantRiverwoodSleepingGiantChest "Сундук" [CONT:00078C0E]>
[00:19] [BuildBaseRecords] <Debug: Looking for numidiumbroken for DAc0da.esm zDcdNumidiumAct [ACTI:0C000D69]>
[00:19] [AddModel] <Debug: Meshes\landscape\roads\roadstraight02.nif RoadStraight02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test _ResourcePack.esl RP_RoadStraight02DesertLumpy01Light [STAT:FE002153]>
[00:19] [AddModel] <Debug: Meshes\lod\whiterun\wrbrazierbowl01_lod_0.nif WRBrazierBowl01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBrazierBowl01 [STAT:0008278C]>
[00:19] [AddModel] <Debug: Meshes\landscape\roads\roadstraight02.nif RoadStraight02:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade _ResourcePack.esl RP_RoadStraight02DesertLumpy01Light [STAT:FE002153]>
[00:19] [AddModel] <Debug: Meshes\lod\whiterun\wrbrazierbowl01_lod_0.nif WRBrazierBowl01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade Skyrim.esm WRBrazierBowl01 [STAT:0008278C]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\brazierlod.dds 0 Skyrim.esm WRBrazierBowl01 [STAT:0008278C]>
[00:19] [AddModel] <Debug: Meshes\landscape\roads\roadstraight02.nif RoadStraight02:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_RoadStraight02DesertLumpy01Light [STAT:FE002153]>
[00:19] [AddModel] <Debug: Meshes\landscape\roads\roadstraight02.nif RoadStraight02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_RoadStraight02DesertLumpy01Light [STAT:FE002153]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower02.nif DLC2DweFacadeTower02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower02 [STAT:0401E00D]>
[00:19] [BuildBaseRecords] <Debug: Looking for glacierendlg01 for Dragonborn.esm GlacierEndLg01_Ice [STAT:040196CC]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower02.nif DLC2DweFacadeTower02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower02 [STAT:0401E00D]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower02.nif DLC2DweFacadeTower02:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower02 [STAT:0401E00D]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower02.nif DLC2DweFacadeTower02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower02 [STAT:0401E00D]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower02.nif DLC2DweFacadeTower02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower02 [STAT:0401E00D]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower02.nif DLC2DweFacadeTower02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower02 [STAT:0401E00D]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower02.nif DLC2DweFacadeTower02:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower02 [STAT:0401E00D]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower02.nif DLC2DweFacadeTower02:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower02 [STAT:0401E00D]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower02.nif DLC2DweFacadeTower02:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower02 [STAT:0401E00D]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower02.nif DLC2DweFacadeTower02:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower02 [STAT:0401E00D]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracestairs01.nif StonewallTerraceStairs01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceStairs01ReachDirt01 [STAT:000811A2]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracestairs01.nif StonewallTerraceStairs01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StonewallTerraceStairs01ReachDirt01 [STAT:000811A2]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower02.nif DLC2DweFacadeTower02:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower02 [STAT:0401E00D]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower02.nif DLC2DweFacadeTower02:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower02 [STAT:0401E00D]>
[00:19] [BuildBaseRecords] <Debug: Looking for rocktundraland02RiverbedEdge for Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03_LFallForestGrass for Skyrim.esm MineOreOrichalcum03_LFallForestGrass "Выход орихалка" [ACTI:0010DB2E]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower02.nif DLC2DweFacadeTower02:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower02 [STAT:0401E00D]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower02.nif DLC2DweFacadeTower02:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower02 [STAT:0401E00D]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03 for Skyrim.esm MineOreOrichalcum03_LFallForestGrass "Выход орихалка" [ACTI:0010DB2E]>
[00:19] [BuildBaseRecords] <Debug: Looking for rocktundraland02 for Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower02.nif DLC2DweFacadeTower02:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower02 [STAT:0401E00D]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracestairs01.nif StonewallTerraceStairs01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceStairs01ReachDirt01 [STAT:000811A2]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower02.nif DLC2DweFacadeTower02:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower02 [STAT:0401E00D]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracestairs01.nif StonewallTerraceStairs01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StonewallTerraceStairs01ReachDirt01 [STAT:000811A2]>
[00:19] [BuildBaseRecords] <Debug: Looking for arpitfloor01 for Update.esm ccBGS_ARPitFloor01 [STAT:01003191]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracestairs01.nif StonewallTerraceStairs01:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceStairs01ReachDirt01 [STAT:000811A2]>
[00:19] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracestairs01.nif StonewallTerraceStairs01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StonewallTerraceStairs01ReachDirt01 [STAT:000811A2]>
[00:19] [AddModel] <Debug: Meshes\landscape\ice\icefloessolid02.nif IceFloesSolid02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTIceFloesSolid02_snow [STAT:0A8EB383]>
[00:19] [AddModel] <Debug: Meshes\landscape\ice\icefloessolid02.nif IceFloesSolid02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Wyrmstooth.esp WTIceFloesSolid02_snow [STAT:0A8EB383]>
[00:19] [BuildBaseRecords] <Debug: Looking for caveirhall1way01 for Skyrim.esm CaveIRHall1Way01 [STAT:000732F7]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineoregold03_LFallForestGrass for Skyrim.esm MineOreGold03_LFallForestGrass "Золотая жила" [ACTI:0010DAE7]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineoregold03 for Skyrim.esm MineOreGold03_LFallForestGrass "Золотая жила" [ACTI:0010DAE7]>
[00:19] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower02_lod.nif DweFacadeTower02_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower02 [STAT:0401E00D]>
[00:19] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower02_lod.nif DweFacadeTower02_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower02 [STAT:0401E00D]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTower02 [STAT:0401E00D]>
[00:19] [BuildBaseRecords] <Debug: Looking for chest01 for SkystoneCastle.esp LA_SS_MerchantWizard "Сундук" [CONT:356C920F]>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2.dds] ResourceExists>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:19] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\40D3D7A483E14ACE89C10F6819A42CA0.dds">
[00:19] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower02_lod_1.nif DweFacadeTower02_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower02 [STAT:0401E00D]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterracestairs01_lod_0.nif StonewallTerraceStairs01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceStairs01ReachDirt01 [STAT:000811A2]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterracestairs01_lod_0.nif StonewallTerraceStairs01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StonewallTerraceStairs01ReachDirt01 [STAT:000811A2]>
[00:19] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower02_lod_1.nif DweFacadeTower02_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower02 [STAT:0401E00D]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterracestairs01_lod_0.nif StonewallTerraceStairs01:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceStairs01ReachDirt01 [STAT:000811A2]>
[00:19] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterracestairs01_lod_0.nif StonewallTerraceStairs01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StonewallTerraceStairs01ReachDirt01 [STAT:000811A2]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTower02 [STAT:0401E00D]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treesnowgum01passthru_lod.nif SnowGum01:1 Crown Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 0 Skyrim.esm StonewallTerraceStairs01ReachDirt01 [STAT:000811A2]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treesnowgum01passthru_lod.nif SnowGum01:1 Crown Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Back_Lighting _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treesnowgum01passthru_lod.nif DoNothing FlatTrunk_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treesnowgum01passthru_lod.nif DoNothing FlatTrunk_1 Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treesnowgum01passthru_lod.nif DoNothing FlatTrunk_2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treesnowgum01passthru_lod.nif DoNothing FlatTrunk_2 Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treesnowgum01passthru_lod.nif DoNothing FlatTrunk_3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treesnowgum01passthru_lod.nif DoNothing FlatTrunk_3 Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treesnowgum01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:19] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treesnowgum01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:19] [BuildBaseRecords] <Debug: Looking for 1stpersonironclaymore for Skyrim.esm 1stPersonIronGreatSword [STAT:00036BAE]>
[00:19] [AddModel] <Debug: Meshes\lod\ice\icefloessolid02_lod_1.nif IceFloesSolid02_LOD_1:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTIceFloesSolid02_snow [STAT:0A8EB383]>
[00:19] [AddModel] <Debug: Meshes\lod\ice\icefloessolid02_lod_1.nif IceFloesSolid02_LOD_1:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTIceFloesSolid02_snow [STAT:0A8EB383]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\icefloessolid02lod.dds 0 Wyrmstooth.esp WTIceFloesSolid02_snow [STAT:0A8EB383]>
[00:19] [BuildBaseRecords] <Debug: Looking for farmhouserailing for cutting room floor.esp FarmhouseRailingSnow [STAT:1902E6E8]>
[00:19] [BuildBaseRecords] <Debug: Looking for ahzidalswordfrost for Glenmoril.esm zzzRev1stPersonAhzidalSwordFrost [STAT:0E383818]>
[00:19] [BuildBaseRecords] <Debug: Looking for caveglpillar05_darkfalmer for Dawnguard.esm CaveGLPillar05_DarkFalmer [STAT:02002BF7]>
[00:19] [AddModel] <Debug: Meshes\lod\roads\roadstraight02_lod_1.nif RoadStraight02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_RoadStraight02DesertLumpy01Light [STAT:FE002153]>
[00:19] [AddModel] <Debug: Meshes\lod\roads\roadstraight02_lod_1.nif RoadStraight02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_RoadStraight02DesertLumpy01Light [STAT:FE002153]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadStraight02DesertLumpy01Light [STAT:FE002153]>
[00:19] [BuildBaseRecords] <Debug: Looking for wrtempintpromarch02 for Skyrim.esm WRTempIntPromArch02 [STAT:0009A0E5]>
[00:19] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerarchpa_lod for Dragonborn.esm DLC2DweFacadeTowerArchPA_LOD [STAT:04038501]>
[00:19] [BuildBaseRecords] <Debug: Looking for transplatform01 for Dragonborn.esm DLC2dunTranlatePlatform2State [ACTI:0403D1CC]>
[00:19] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\_resourcepack\landscape\trees\treesnowgum01.nif SnowGum01:1 Crown meshes\dyndolod\lod\trees\_resourcepack\treesnowgum01passthru_lod.nif textures\_resourcepack\landscape\trees\snowgumbranches01_d.dds _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:19] [BuildBaseRecords] <Debug: Looking for casextmaintowergate01 for Dawnguard.esm DLC1CasMainPortcullis [ACTI:0201A31C]>
[00:19] [BuildBaseRecords] <Debug: Looking for dlc2darkelfchair01 for Dragonborn.esm DLC2DarkElfChair01 "Стул" [FURN:0402174B]>
[00:19] [BuildBaseRecords] <Debug: Looking for wtmedmushroom04 for Wyrmstooth.esp WTMedMushroom04 [STAT:0A5DB37E]>
[00:19] [BuildBaseRecords] <Debug: Looking for apotentacletrap02 for Dragonborn.esm DLC2TrapApoTentacleNoTrigger [ACTI:04035A63]>
[00:19] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif MountainCliffSlope:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif MountainCliffSlope:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\landscape\ice\glacierendlg01.nif GlacierEndLg01:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm GlacierEndLg01_Ice [STAT:040196CC]>
[00:19] [AddModel] <Debug: Meshes\landscape\ice\glacierendlg01.nif GlacierEndLg01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dragonborn.esm GlacierEndLg01_Ice [STAT:040196CC]>
[00:19] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif MountainCliffSlope:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif MountainCliffSlope:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [BuildBaseRecords] <Debug: Looking for fxambbeamwetmistbig03 for Skyrim.esm FXAmbBeamWetMistBig03 [MSTT:000777B1]>
[00:19] [BuildBaseRecords] <Debug: Looking for mountaincliff03_5D70550Epassthru for Skyrim.esm MountainCliff03 [STAT:00027D1F]>
[00:19] [BuildBaseRecords] <Debug: Looking for mountaincliff03_5D70550E for Skyrim.esm MountainCliff03 [STAT:00027D1F]>
[00:19] [BuildBaseRecords] <Debug: Looking for mountaincliff03 for Skyrim.esm MountainCliff03 [STAT:00027D1F]>
[00:19] [BuildBaseRecords] <Debug: Looking for wrintcastlewallbasestr01 for Skyrim.esm WRIntCastleWallBaseStr01 [STAT:00087865]>
[00:19] [BuildBaseRecords] <Debug: Looking for dweroad3way01_CaveG for Skyrim.esm DweRoad3way01_CaveG [STAT:001035D1]>
[00:19] [BuildBaseRecords] <Debug: Looking for dweroad3way01 for Skyrim.esm DweRoad3way01_CaveG [STAT:001035D1]>
[00:19] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff03_5D70550E_lod_0l.nif for Skyrim.esm MountainCliff03 [STAT:00027D1F]>
[00:19] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif MountainCliffSlope:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif MountainCliffSlope:3 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [dynLoadImage] <Debug: [textures\landscape\trees\treepineforestbranchcompsnowl.dds] ResourceExists>
[00:19] [BuildBaseRecords] <Debug: Looking for volcanicsteampool02Grass01 for TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [BuildBaseRecords] <Debug: Looking for volcanicsteampool02 for TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland02.nif L2_Roots Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\lod\ice\glacierendlg01_lod_0.nif GlacierEndLg01_LOD_0:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm GlacierEndLg01_Ice [STAT:040196CC]>
[00:19] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland02.nif L2_Roots Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [BuildBaseRecords] <Debug: Looking for whvalunstrad19 for Skyrim.esm WHvalunstrad19 [STAT:000FFEBE]>
[00:19] [AddModel] <Debug: Meshes\lod\ice\glacierendlg01_lod_0.nif GlacierEndLg01_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm GlacierEndLg01_Ice [STAT:040196CC]>
[00:19] [BuildBaseRecords] <Debug: Looking for ruinsmallfloorsconce for Skyrim.esm RuinsSmallFloorSconce [MSTT:00019E25]>
[00:19] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland02.nif DecalDirt Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland02.nif DecalDirt Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\glacierendlg01lod.dds 0 Dragonborn.esm GlacierEndLg01_Ice [STAT:040196CC]>
[00:19] [BuildBaseRecords] <Debug: Looking for riftenrwhall4way01_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWHall4Way01_Solitude [STAT:11533C7B]>
[00:19] [BuildBaseRecords] <Debug: Looking for riftenrwhall4way01 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWHall4Way01_Solitude [STAT:11533C7B]>
[00:19] [AddModel] <Debug: Meshes\lod\ice\glacierendlg01_lod_1.nif GlacierEndLg01_LOD_1:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm GlacierEndLg01_Ice [STAT:040196CC]>
[00:19] [AddModel] <Debug: Meshes\lod\ice\glacierendlg01_lod_1.nif GlacierEndLg01_LOD_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm GlacierEndLg01_Ice [STAT:040196CC]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\glacierendlg01lod.dds 0 Dragonborn.esm GlacierEndLg01_Ice [STAT:040196CC]>
[00:19] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland02.nif RockTundraLand02:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland02.nif RockTundraLand02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [BuildBaseRecords] <Debug: Looking for dlc2dwerubblepile07 for Dragonborn.esm DLC2DweRubblePile07 [STAT:0402074F]>
[00:19] [AddModel] <Debug: Meshes\lod\ice\glacierendlg01_lod_2.nif GlacierEndLg01_LOD_2:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm GlacierEndLg01_Ice [STAT:040196CC]>
[00:19] [AddModel] <Debug: Meshes\lod\ice\glacierendlg01_lod_2.nif GlacierEndLg01_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm GlacierEndLg01_Ice [STAT:040196CC]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\glacierendlg01lod.dds 0 Dragonborn.esm GlacierEndLg01_Ice [STAT:040196CC]>
[00:19] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland02.nif RockTundraLand02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland02.nif RockTundraLand02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [BuildBaseRecords] <Debug: Looking for ruins_trapdoorsmaller01 for Skyrim.esm NorShaftTrapDoorSmaller "Люк" [DOOR:0001BC2A]>
[00:19] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland02.nif RockTundraLand02:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland02.nif RockTundraLand02:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [BuildBaseRecords] <Debug: Looking for voiddeada for Unslaad.esm zzzCrbVoidDeadA [STAT:0F3A1E13]>
[00:19] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland02.nif RockTundraLand02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [BuildBaseRecords] <Debug: Looking for chest01 for Wyrmstooth.esp WTMerchantCragwaterBlacksmithChest "Сундук" [CONT:0ABE98DF]>
[00:19] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland02.nif RockTundraLand02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [BuildBaseRecords] <Debug: Looking for implroommid02 for Skyrim.esm ImpLRoomMid02 [STAT:000388CB]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool02.nif DecalEdgesPools:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool02.nif DecalEdgesPools:5 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile07.nif DLC2DweRubblePile07:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile07 [STAT:0402074F]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile07.nif DLC2DweRubblePile07:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile07 [STAT:0402074F]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile07.nif DLC2DweRubblePile07:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile07 [STAT:0402074F]>
[00:19] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland02.nif RockTundraLand02:1 - L1_Rocks:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland02.nif RockTundraLand02:1 - L1_Rocks:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool02.nif DecalEdgesPools:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile07.nif DLC2DweRubblePile07:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile07 [STAT:0402074F]>
[00:19] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeFieldGrass02_73EADC28 for Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeFieldGrass02 for Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool02.nif DecalEdgesPools:11 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile07.nif DLC2DweRubblePile07:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile07 [STAT:0402074F]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile07.nif DLC2DweRubblePile07:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile07 [STAT:0402074F]>
[00:19] [BuildBaseRecords] <Debug: Found old texture replacement method mountaincliffslopegreen Meshes\landscape\mountains\mountaincliffslopegreen.nif Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool02.nif VolcanicCrustDecal:4 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool02.nif VolcanicCrustDecal:4 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile07.nif DLC2DweRubblePile07:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile07 [STAT:0402074F]>
[00:19] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile07.nif DLC2DweRubblePile07:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile07 [STAT:0402074F]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool02.nif VolcanicCrustDecal:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool02.nif VolcanicCrustDecal:5 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile07.nif DLC2DweRubblePile07:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile07 [STAT:0402074F]>
[00:19] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile07.nif DLC2DweRubblePile07:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile07 [STAT:0402074F]>
[00:19] [BuildBaseRecords] <Debug: Meshes\lod\mountains\mountaincliffslope_lod_0.nif;meshes\lod\mountains\mountaincliffslope_lod_1.nif;meshes\lod\mountains\mountaincliffslope_lod_2.nif; ? meshes\lod\mountains\mountaincliffslopegreen_lod_0.nif;meshes\lod\mountains\mountaincliffslopegreen_lod_1.nif;meshes\lod\mountains\mountaincliffslopegreen_lod_2.nif; Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool02.nif VolcanicCrustDecal:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool02.nif VolcanicCrustDecal:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool02.nif VolcanicSteamPool02:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool02.nif VolcanicSteamPool02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool02.nif VolcanicSteamPool02:6 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool02.nif VolcanicSteamPool02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland02.nif ERM_RockRubbleTrim Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland02.nif ERM_RockRubbleTrim Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool02.nif VolcanicSteamPool02:9 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool02.nif VolcanicSteamPool02:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool02.nif VolcanicSteamPool02:10 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool02.nif VolcanicSteamPool02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopegreen_lod_0.nif MountainCliffSlopeGreen_LOD_0:1 Shader Flags 1: Vertex_Alpha | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopegreen_lod_0.nif MountainCliffSlopeGreen_LOD_0:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopegreen_lod_0.nif MountainCliffSlopeGreen_LOD_0:6 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopegreen_lod_0.nif MountainCliffSlopeGreen_LOD_0:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [BuildBaseRecords] <Debug: Looking for dockcolstrsign01zzzRevDeadHill for Glenmoril.esm zzzRevDeadHillDockColstrSign01 [STAT:0E000D6D]>
[00:19] [BuildBaseRecords] <Debug: Looking for dockcolstrsign01 for Glenmoril.esm zzzRevDeadHillDockColstrSign01 [STAT:0E000D6D]>
[00:19] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [BuildBaseRecords] <Debug: Looking for mountaintrim01DLC1SoulCairnRock01 for Dawnguard.esm DLC1MountainTrim01SoulCairnRock01 [STAT:02011808]>
[00:19] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Dawnguard.esm DLC1MountainTrim01SoulCairnRock01 [STAT:02011808]>
[00:19] [BuildBaseRecords] <Debug: Looking for nortmphallbg1waysl2r01 for Skyrim.esm NorTmpHallBg1waySL2R01 [STAT:0001B1B2]>
[00:19] [BuildBaseRecords] <Debug: Looking for apolghall2way01 for Dragonborn.esm ApoLgHall2way01 [STAT:0401BF6D]>
[00:19] [BuildBaseRecords] <Debug: Looking for imppillarbroken03 for Skyrim.esm ImpPillarBroken03 [STAT:0003E218]>
[00:19] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile07_lod_0.nif DLC2DweRubblePile07:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile07 [STAT:0402074F]>
[00:19] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile07_lod_0.nif DLC2DweRubblePile07:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile07 [STAT:0402074F]>
[00:19] [BuildBaseRecords] <Debug: Looking for doordeadbolt01 for Skyrim.esm TG07DoorBoltSecured "Дверной засов" [ACTI:0009401F]>
[00:19] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile07_lod_0.nif DLC2DweRubblePile07:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile07 [STAT:0402074F]>
[00:19] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile07_lod_0.nif DLC2DweRubblePile07:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile07 [STAT:0402074F]>
[00:19] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile07_lod_0.nif DLC2DweRubblePile07:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile07 [STAT:0402074F]>
[00:19] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile07_lod_0.nif DLC2DweRubblePile07:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile07 [STAT:0402074F]>
[00:19] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile07_lod_0.nif DLC2DweRubblePile07:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile07 [STAT:0402074F]>
[00:19] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile07_lod_0.nif DLC2DweRubblePile07:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile07 [STAT:0402074F]>
[00:19] [BuildBaseRecords] <Debug: Looking for signwhgeneralgoods for Skyrim.esm SignWHGeneralGoods [ACTI:000EA695]>
[00:19] [BuildBaseRecords] <Debug: Looking for book04 for Skyrim.esm HighPolyBasicBook04 [STAT:000153F0]>
[00:19] [BuildBaseRecords] <Debug: Looking for caveilhall2way01 for Skyrim.esm CaveILHall2Way01 [STAT:0001BBEF]>
[00:19] [AddModel] <Debug: Meshes\lod\volcanic\volcanicsteampool02_lod_0.nif VolcanicCrustDecal:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [AddModel] <Debug: Meshes\lod\volcanic\volcanicsteampool02_lod_0.nif VolcanicCrustDecal:5 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslope_lod_0.nif MountainCliffSlope:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslope_lod_0.nif MountainCliffSlope:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\lod\volcanic\volcanicsteampool02_lod_0.nif VolcanicSteamPool02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [AddModel] <Debug: Meshes\lod\volcanic\volcanicsteampool02_lod_0.nif VolcanicSteamPool02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [AddModel] <Debug: Meshes\lod\volcanic\volcanicsteampool02_lod_0.nif VolcanicSteamPool02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [AddModel] <Debug: Meshes\lod\volcanic\volcanicsteampool02_lod_0.nif VolcanicSteamPool02:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [AddModel] <Debug: Meshes\lod\volcanic\volcanicsteampool02_lod_0.nif VolcanicSteamPool02:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [AddModel] <Debug: Meshes\lod\volcanic\volcanicsteampool02_lod_0.nif VolcanicSteamPool02:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslope_lod_0.nif MountainCliffSlope:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslope_lod_0.nif MountainCliffSlope:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\legrass13lod.dds based on textures\landscape\volcanictundradirt01.dds for textures\landscape\legrass13.dds TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Grass01 [STAT:10010ED5]>
[00:19] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [BuildBaseRecords] <Debug: Looking for caveipillar02 for Skyrim.esm CaveIPillar02 [STAT:0002C2A3]>
[00:19] [dynLoadImage] <Debug: [textures\landscape\trees\treepineforestbarkcomp_n.dds] ResourceExists>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillarbroken03.nif ImpPillarBroken03:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpPillarBroken03 [STAT:0003E218]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillarbroken03.nif ImpPillarBroken03:5 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpPillarBroken03 [STAT:0003E218]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillarbroken03.nif ImpPillarBroken03:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpPillarBroken03 [STAT:0003E218]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillarbroken03.nif ImpPillarBroken03:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpPillarBroken03 [STAT:0003E218]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillarbroken03.nif ImpPillarBroken03:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpPillarBroken03 [STAT:0003E218]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillarbroken03.nif ImpPillarBroken03:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpPillarBroken03 [STAT:0003E218]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopegreen_lod_1.nif MountainCliffSlopeGreen_LOD_1:1 Shader Flags 1: Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopegreen_lod_1.nif MountainCliffSlopeGreen_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillarbroken03.nif ImpPillarBroken03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpPillarBroken03 [STAT:0003E218]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillarbroken03.nif ImpPillarBroken03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpPillarBroken03 [STAT:0003E218]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopegreen_lod_1.nif MountainCliffSlopeGreen_LOD_1:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopegreen_lod_1.nif MountainCliffSlopeGreen_LOD_1:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [BuildBaseRecords] <Debug: Looking for _camp_upliftedtrigger for Campfire.esm _Camp_CampfireUpliftedTriggerVolume [ACTI:09066562]>
[00:19] [BuildBaseRecords] <Debug: Looking for nortowerruins01 for Skyrim.esm NorTowerRuins01 [STAT:00017EDE]>
[00:19] [dynLoadImage] <Debug: [textures\landscape\trees\treepineforestbranchcompsnowl.dds] DXGI_FORMAT_BC7_UNORM>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland02_lod_0.nif RockTundraLand02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland02_lod_0.nif RockTundraLand02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland02_lod_0.nif RockTundraLand02:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland02_lod_0.nif RockTundraLand02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland02_lod_0.nif RockTundraLand02:1 - L1_Rocks:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland02_lod_0.nif RockTundraLand02:1 - L1_Rocks:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [BuildBaseRecords] <Debug: Looking for dlc2fxsmokingplant02 for Dragonborn.esm DLC2FXShrubSmokingLarge01 [MSTT:0401A54A]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\imppillarbroken03_lod_0.nif ImpPillarBroken03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpPillarBroken03 [STAT:0003E218]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\imppillarbroken03_lod_0.nif ImpPillarBroken03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpPillarBroken03 [STAT:0003E218]>
[00:19] [AddModel] <Debug: Meshes\architecture\docks\dockcolstrsign01.nif DockColStrSign01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillDockColstrSign01 [STAT:0E000D6D]>
[00:19] [AddModel] <Debug: Meshes\architecture\docks\dockcolstrsign01.nif DockColStrSign01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillDockColstrSign01 [STAT:0E000D6D]>
[00:19] [BuildBaseRecords] <Debug: Looking for ropeladdermid for Glenmoril.esm zzzGHAirship01LadderMID [STAT:0E012EFC]>
[00:19] [dynLoadImage] <Debug: [textures\landscape\trees\treepineforestbranchcompsnowl.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\C2D6A126E42D4A0B83D8EF6A02ADE041.dds">
[00:19] [BuildBaseRecords] <Debug: Looking for casexttowershelldoor01 for Dawnguard.esm CasExtTowerShellDoor01 [STAT:02003D53]>
[00:19] [BuildBaseRecords] <Debug: Looking for dlc2rieklingstand01 for Dragonborn.esm DLC2RieklingStand01 [STAT:0401F141]>
[00:19] [BuildBaseRecords] <Debug: Looking for wallcornerinEC_SS_MadRuinsWallCorner01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsWallCorner01 [STAT:11048065]>
[00:19] [BuildBaseRecords] <Debug: Looking for wallcornerin for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsWallCorner01 [STAT:11048065]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslope_lod_1.nif MountainCliffSlope:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslope_lod_1.nif MountainCliffSlope:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [BuildBaseRecords] <Debug: Looking for da13vinewall01nocol for Skyrim.esm DA13VineWall01NoCol [STAT:000BD6A4]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslope_lod_1.nif MountainCliffSlope:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslope_lod_1.nif MountainCliffSlope:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [BuildBaseRecords] <Debug: Looking for impexticebldgicorner02 for Skyrim.esm ImpExtIceBldgICorner02_NoIce [STAT:000C1DCA]>
[00:19] [BuildBaseRecords] <Debug: Looking for minechall2way02 for Skyrim.esm MineCHall2Way02 [STAT:0004549C]>
[00:19] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew10v2.nif textures\landscape\trees\reachtreebranch01_n.dds AA6FEFB0 TheBawbsWardenOfTheCoast.esp WCGJungleTree10 [TREE:1001602A]>
[00:19] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew10v2.nif textures\landscape\trees\gkbbark.dds B8B78D42 TheBawbsWardenOfTheCoast.esp WCGJungleTree10 [TREE:1001602A]>
[00:19] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew10v2.nif textures\landscape\trees\gkbbark_n.dds A3521D8E TheBawbsWardenOfTheCoast.esp WCGJungleTree10 [TREE:1001602A]>
[00:19] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew10v2.nif textures\landscape\trees\gkbtreeaspenbranchcompgreen1dark.dds 93E9A392 TheBawbsWardenOfTheCoast.esp WCGJungleTree10 [TREE:1001602A]>
[00:19] [dynLoadImage] <Debug: [textures\landscape\trees\gkbbark.dds] ResourceExists>
[00:19] [BuildBaseRecords] <Debug: Looking for markerrock for Skyrim.esm DragonPerchRockL02 [FURN:000AA934]>
[00:19] [AddModel] <Debug: Meshes\architecture\docks\dockcolstrsign01.nif DockColStrSign01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillDockColstrSign01 [STAT:0E000D6D]>
[00:19] [AddModel] <Debug: Meshes\architecture\docks\dockcolstrsign01.nif DockColStrSign01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillDockColstrSign01 [STAT:0E000D6D]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopegreen_lod_2.nif MountainCliffSlopeGreen_LOD_2:1 Shader Flags 1: Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopegreen_lod_2.nif MountainCliffSlopeGreen_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopegreen_lod_2.nif MountainCliffSlopeGreen_LOD_2:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopegreen_lod_2.nif MountainCliffSlopeGreen_LOD_2:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershelldoor01.nif CasExtTowerShellDoor01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellDoor01 [STAT:02003D53]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershelldoor01.nif CasExtTowerShellDoor01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellDoor01 [STAT:02003D53]>
[00:19] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershelldoor01.nif CasExtTowerShellDoor01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellDoor01 [STAT:02003D53]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershelldoor01.nif CasExtTowerShellDoor01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellDoor01 [STAT:02003D53]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland02_lod_1.nif RockTundraLand02:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland02_lod_1.nif RockTundraLand02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [BuildBaseRecords] <Debug: Looking for ruinscanopicjar02 for Skyrim.esm TreasRuinsUrnSmall02EMPTY "Погребальная урна" [CONT:000BF147]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland02_lod_1.nif RockTundraLand02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland02_lod_1.nif RockTundraLand02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland02_lod_1.nif RockTundraLand02:6 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland02_lod_1.nif RockTundraLand02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [BuildBaseRecords] <Debug: Looking for barrel01 for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_BarrelTongs "Бочка" [CONT:061B6934]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland02_lod_1.nif RockTundraLand02:1 - L1_Rocks:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland02_lod_1.nif RockTundraLand02:1 - L1_Rocks:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershelldoor01_lod.nif CasExtTowerShellDoor01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellDoor01 [STAT:02003D53]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershelldoor01_lod.nif CasExtTowerShellDoor01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellDoor01 [STAT:02003D53]>
[00:19] [dynLoadImage] <Debug: [textures\landscape\trees\gkbbark_n.dds] ResourceExists>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner02.nif ImpExtIceBldgICorner02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner02_NoIce [STAT:000C1DCA]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner02.nif ImpExtIceBldgICorner02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner02_NoIce [STAT:000C1DCA]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner02.nif ImpExtIceBldgICorner02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner02_NoIce [STAT:000C1DCA]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslope_lod_2.nif MountainCliffSlope:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslope_lod_2.nif MountainCliffSlope:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner02.nif ImpExtIceBldgICorner02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner02_NoIce [STAT:000C1DCA]>
[00:19] [BuildBaseRecords] <Debug: Looking for basketcontainer for TheBawbsWardenOfTheCoast.esp WCBasketCont "Корзина" [CONT:100204BC]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslope_lod_2.nif MountainCliffSlope:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner02.nif ImpExtIceBldgICorner02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner02_NoIce [STAT:000C1DCA]>
[00:19] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslope_lod_2.nif MountainCliffSlope:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner02.nif ImpExtIceBldgICorner02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner02_NoIce [STAT:000C1DCA]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner02.nif ImpExtIceBldgICorner02:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner02_NoIce [STAT:000C1DCA]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner02.nif ImpExtIceBldgICorner02:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner02_NoIce [STAT:000C1DCA]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner02.nif ImpExtIceBldgICorner02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner02_NoIce [STAT:000C1DCA]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner02.nif ImpExtIceBldgICorner02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner02_NoIce [STAT:000C1DCA]>
[00:19] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Skyrim.esm MountainCliffSlopeFieldGrass02 [STAT:0006673B]>
[00:19] [BuildBaseRecords] <Debug: Looking for hhlgbaysecondr02 for Skyrim.esm HHLgBaySecondR02 [STAT:000EE670]>
[00:19] [BuildBaseRecords] <Debug: Looking for cratesmall01 for Skyrim.esm CrateSmall01 [STAT:0007A603]>
[00:19] [BuildBaseRecords] <Debug: Looking for ruinsdeaddraugr06 for Skyrim.esm MS05_SvaknirsCorpse "Свакнир" [CONT:00018E73]>
[00:19] [AddModel] <Debug: Meshes\lod\docks\dockcolstrsign01_lod_0.nif DockColStrSign01LOD:01 Shader Flags 1: ZBuffer_Test Glenmoril.esm zzzRevDeadHillDockColstrSign01 [STAT:0E000D6D]>
[00:19] [AddModel] <Debug: Meshes\lod\docks\dockcolstrsign01_lod_0.nif DockColStrSign01LOD:01 Shader Flags 2: ZBuffer_Write | Vertex_Colors Glenmoril.esm zzzRevDeadHillDockColstrSign01 [STAT:0E000D6D]>
[00:19] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasSloadChest "Сундук" [CONT:0C005384]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzRevDeadHillDockColstrSign01 [STAT:0E000D6D]>
[00:19] [dynLoadImage] <Debug: [textures\landscape\trees\gkbtreeaspenbranchcompgreen1dark.dds] ResourceExists>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner02_lod.nif ImpExtIceBldgICorner02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner02_NoIce [STAT:000C1DCA]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner02_lod.nif ImpExtIceBldgICorner02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner02_NoIce [STAT:000C1DCA]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner02_lod.nif ImpExtIceBldgICorner02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner02_NoIce [STAT:000C1DCA]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner02_lod.nif ImpExtIceBldgICorner02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner02_NoIce [STAT:000C1DCA]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner02_lod.nif ImpExtIceBldgICorner02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner02_NoIce [STAT:000C1DCA]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner02_lod.nif ImpExtIceBldgICorner02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner02_NoIce [STAT:000C1DCA]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\towers\nortowerruins01.nif NorTowerRuins01:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTowerRuins01 [STAT:00017EDE]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\towers\nortowerruins01.nif NorTowerRuins01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTowerRuins01 [STAT:00017EDE]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner02_lod_3.nif ImpExtIceBldgICorner02_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner02_NoIce [STAT:000C1DCA]>
[00:19] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner02_lod_3.nif ImpExtIceBldgICorner02_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner02_NoIce [STAT:000C1DCA]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\towers\nortowerruins01.nif NorTowerRuins01:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTowerRuins01 [STAT:00017EDE]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\towers\nortowerruins01.nif NorTowerRuins01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTowerRuins01 [STAT:00017EDE]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgICorner02_NoIce [STAT:000C1DCA]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland02_lod_2.nif RockTundraLand02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland02_lod_2.nif RockTundraLand02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland02_lod_2.nif RockTundraLand02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland02_lod_2.nif RockTundraLand02:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland02_lod_2.nif RockTundraLand02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland02_lod_2.nif RockTundraLand02:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland02_lod_2.nif RockTundraLand02:1 - L1_Rocks:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland02_lod_2.nif RockTundraLand02:1 - L1_Rocks:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockTundraLand02RiverbedEdge [STAT:00043941]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\towers\nortowerruins01.nif NorTowerRuins01:28 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTowerRuins01 [STAT:00017EDE]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\towers\nortowerruins01.nif NorTowerRuins01:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTowerRuins01 [STAT:00017EDE]>
[00:19] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeEC_SS__Mania_73EADC28 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Mania [STAT:11066B5D]>
[00:19] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeEC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Mania [STAT:11066B5D]>
[00:19] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Mania [STAT:11066B5D]>
[00:19] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Mania [STAT:11066B5D]>
[00:19] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Mania [STAT:11066B5D]>
[00:19] [BuildBaseRecords] <Debug: Looking for silverbowlpotatosoup01 for SkystoneCastle.esp LA_SS_FoodSilverBowlPotatoSoup01 [STAT:3582C1C7]>
[00:19] [BuildBaseRecords] <Debug: Looking for caveghall1way128l01 for Skyrim.esm CaveGHall1Way128L01ice [STAT:0007C3A3]>
[00:19] [BuildBaseRecords] <Debug: Looking for dockstrent04 for Skyrim.esm DockStrEnt04 [STAT:0009252C]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Mania [STAT:11066B5D]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simaniagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\simaniagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Mania [STAT:11066B5D]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Mania [STAT:11066B5D]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simaniagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\simaniagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Mania [STAT:11066B5D]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Mania [STAT:11066B5D]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simaniagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\simaniagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Mania [STAT:11066B5D]>
[00:19] [dynLoadImage] <Debug: [textures\landscape\trees\reachtreebranch01_n.dds] ResourceExists>
[00:19] [BuildBaseRecords] <Debug: Looking for rockcliff08Rocks01_VolcanicAshTundra for Dragonborn.esm RockCliff08Rocks01_VolcanicAshTundra [STAT:0402C0AF]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Dragonborn.esm RockCliff08Rocks01_VolcanicAshTundra [STAT:0402C0AF]>
[00:19] [BuildBaseRecords] <Debug: Looking for dead01 for Glenmoril.esm zzzRevDeadHillDead01 [STAT:0E0150E6]>
[00:19] [BuildBaseRecords] <Debug: Looking for impextbldgsecondcorner03 for Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner03Ash [STAT:3400FB0F]>
[00:19] [BuildBaseRecords] <Debug: Looking for wrburialpyre01bodyholder01 for Skyrim.esm WRBurialPyre01BodyHolder01 [STAT:000BBCEF]>
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\nortowerruins01_lod.nif NorTowerRuins01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTowerRuins01 [STAT:00017EDE]>
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\nortowerruins01_lod.nif NorTowerRuins01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTowerRuins01 [STAT:00017EDE]>
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\nortowerruins01_lod.nif NorTowerRuins01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTowerRuins01 [STAT:00017EDE]>
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\nortowerruins01_lod.nif NorTowerRuins01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTowerRuins01 [STAT:00017EDE]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpilem02Snow for Update.esm RockPileM02Snow [STAT:0005C19C]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Update.esm RockPileM02Snow [STAT:0005C19C]>
[00:19] [BuildBaseRecords] <Debug: Looking for ruinsconce01 for Skyrim.esm RuinsSconce [STAT:000183F5]>
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\nortowerruins01_lod_2.nif NorTowerRuins01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTowerRuins01 [STAT:00017EDE]>
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\nortowerruins01_lod_2.nif NorTowerRuins01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTowerRuins01 [STAT:00017EDE]>
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\nortowerruins01_lod_2.nif NorTowerRuins01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTowerRuins01 [STAT:00017EDE]>
[00:19] [AddModel] <Debug: Meshes\lod\nordicexterior\nortowerruins01_lod_2.nif NorTowerRuins01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTowerRuins01 [STAT:00017EDE]>
[00:19] [BuildBaseRecords] <Debug: Looking for barrel01 for ccBGSSSE001-Fish.esm ccBGSSSE001_BarrelCrabMeat "Бочка" [CONT:050EA5C4]>
[00:19] [BuildBaseRecords] <Debug: Looking for fishdriftm01 for Glenmoril.esm zzzRevFishDriftM01 [STAT:0E004FA6]>
[00:19] [BuildBaseRecords] <Debug: Looking for dwevaultplatformtop02sealslot for _ResourcePack.esl RP_DweVaultPlatformTop02SealSlot [STAT:FE0020D4]>
[00:19] [BuildBaseRecords] <Debug: Looking for riftenrwroombfloorcorner01 for Skyrim.esm RiftenRWRoomBFloorCorner01 [STAT:00098E25]>
[00:19] [BuildBaseRecords] <Debug: Looking for wrpondwallstr02 for Skyrim.esm WRPondWallStr02 [STAT:000B9B9F]>
[00:19] [BuildBaseRecords] <Debug: Looking for whintcastleroomfloorcorner03 for Skyrim.esm WHIntCastleRoomFloorCorner03 [STAT:00093EFB]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner03.nif ImpExtBldgSecondCorner03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner03Ash [STAT:3400FB0F]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner03.nif ImpExtBldgSecondCorner03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner03Ash [STAT:3400FB0F]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner03.nif ImpExtBldgSecondCorner03:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner03Ash [STAT:3400FB0F]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner03.nif ImpExtBldgSecondCorner03:5 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner03Ash [STAT:3400FB0F]>
[00:19] [BuildBaseRecords] <Debug: Looking for genericbannerred02zzzCHAlessianBanner02_02 for Vigilant.esm zzzCHAlessianBanner02_02 [MSTT:0D1D6847]>
[00:19] [BuildBaseRecords] <Debug: Looking for genericbannerred02 for Vigilant.esm zzzCHAlessianBanner02_02 [MSTT:0D1D6847]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner03.nif ImpExtBldgSecondCorner03:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner03Ash [STAT:3400FB0F]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner03.nif ImpExtBldgSecondCorner03:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner03Ash [STAT:3400FB0F]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner03.nif ImpExtBldgSecondCorner03:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner03Ash [STAT:3400FB0F]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner03.nif ImpExtBldgSecondCorner03:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner03Ash [STAT:3400FB0F]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner03.nif ImpExtBldgSecondCorner03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner03Ash [STAT:3400FB0F]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner03.nif ImpExtBldgSecondCorner03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner03Ash [STAT:3400FB0F]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner03.nif ImpExtBldgSecondCorner03:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner03Ash [STAT:3400FB0F]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner03.nif ImpExtBldgSecondCorner03:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner03Ash [STAT:3400FB0F]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner03.nif ImpExtBldgSecondCorner03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner03Ash [STAT:3400FB0F]>
[00:19] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner03.nif ImpExtBldgSecondCorner03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner03Ash [STAT:3400FB0F]>
[00:19] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallstr02.nif WRPondWallStr02:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPondWallStr02 [STAT:000B9B9F]>
[00:19] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallstr02.nif WRPondWallStr02:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRPondWallStr02 [STAT:000B9B9F]>
[00:19] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallstr02.nif WRPondWallStr02:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPondWallStr02 [STAT:000B9B9F]>
[00:19] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallstr02.nif WRPondWallStr02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRPondWallStr02 [STAT:000B9B9F]>
[00:19] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallstr02.nif WRPondWallStr02:56 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPondWallStr02 [STAT:000B9B9F]>
[00:19] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallstr02.nif WRPondWallStr02:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRPondWallStr02 [STAT:000B9B9F]>
[00:19] [AddModel] <Debug: Meshes\architecture\docks\dockstrent04.nif DockStrEnt04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DockStrEnt04 [STAT:0009252C]>
[00:19] [AddModel] <Debug: Meshes\architecture\docks\dockstrent04.nif DockStrEnt04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DockStrEnt04 [STAT:0009252C]>
[00:19] [AddModel] <Debug: Meshes\architecture\docks\dockstrent04.nif DockStrEnt04:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DockStrEnt04 [STAT:0009252C]>
[00:19] [AddModel] <Debug: Meshes\architecture\docks\dockstrent04.nif DockStrEnt04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DockStrEnt04 [STAT:0009252C]>
[00:19] [AddModel] <Debug: Meshes\lod\whiterun\wrpondwallstr02_lod_2.nif WRPondWallStr02:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPondWallStr02 [STAT:000B9B9F]>
[00:19] [AddModel] <Debug: Meshes\lod\whiterun\wrpondwallstr02_lod_2.nif WRPondWallStr02:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRPondWallStr02 [STAT:000B9B9F]>
[00:19] [AddModel] <Debug: Meshes\lod\whiterun\wrpondwallstr02_lod_2.nif WRPondWallStr02:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPondWallStr02 [STAT:000B9B9F]>
[00:19] [AddModel] <Debug: Meshes\lod\whiterun\wrpondwallstr02_lod_2.nif WRPondWallStr02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRPondWallStr02 [STAT:000B9B9F]>
[00:19] [AddModel] <Debug: Meshes\lod\whiterun\wrpondwallstr02_lod_2.nif WRPondWallStr02:56 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPondWallStr02 [STAT:000B9B9F]>
[00:19] [AddModel] <Debug: Meshes\lod\whiterun\wrpondwallstr02_lod_2.nif WRPondWallStr02:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRPondWallStr02 [STAT:000B9B9F]>
[00:19] [BuildBaseRecords] <Debug: Looking for helmetfullfacegnd for Open Civil War Tweaks.esp OCWMapMarkRed "Ауксилия" [ACTI:4B009996]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondcorner03_lod.nif ImpExtBldgSecondCorner03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner03Ash [STAT:3400FB0F]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondcorner03_lod.nif ImpExtBldgSecondCorner03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner03Ash [STAT:3400FB0F]>
[00:19] [BuildBaseRecords] <Debug: Looking for caveglroomdoor04 for Skyrim.esm CaveGLRoomDoor04 [STAT:0001B173]>
[00:19] [BuildBaseRecords] <Debug: Looking for paintingmc0101 for Wyrmstooth.esp WTPaintingmc0101 [STAT:0A5A6C81]>
[00:19] [AddModel] <Debug: Meshes\architecture\docks\dockstrent04.nif DockStrEnt04:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DockStrEnt04 [STAT:0009252C]>
[00:19] [AddModel] <Debug: Meshes\architecture\docks\dockstrent04.nif DockStrEnt04:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DockStrEnt04 [STAT:0009252C]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondcorner03_lod_3.nif ImpExtBldgSecondCorner03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner03Ash [STAT:3400FB0F]>
[00:19] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondcorner03_lod_3.nif ImpExtBldgSecondCorner03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner03Ash [STAT:3400FB0F]>
[00:19] [BuildBaseRecords] <Debug: Looking for duckweed04 for _ResourcePack.esl RP_Duckweed04 [MSTT:FE002100]>
[00:19] [BuildBaseRecords] <Debug: Looking for snowdriftl01DLC02AshDuneVolcAsh01L01 for Dragonborn.esm DLC02AshDuneVolcAsh01L01 [STAT:04019C67]>
[00:19] [BuildBaseRecords] <Debug: Looking for snowdriftl01 for Dragonborn.esm DLC02AshDuneVolcAsh01L01 [STAT:04019C67]>
[00:19] [BuildBaseRecords] <Debug: Looking for caveglpillar02Rocks for TheBawbsWardenOfTheCoast.esp CaveGLPillar02Rocks [STAT:100A74F9]>
[00:19] [BuildBaseRecords] <Debug: Looking for whintwoodwallkitstonewall01 for Skyrim.esm WHIntWoodWallKitStoneWall01 [STAT:0007D238]>
[00:19] [BuildBaseRecords] <Debug: Looking for rqnotesweets for Glenmoril.esm zzzLrhrqNoteSweetRoll "Особые сладости" [ACTI:0E092B8E]>
[00:19] [BuildBaseRecords] <Debug: Looking for caveglpillar02 for TheBawbsWardenOfTheCoast.esp CaveGLPillar02Rocks [STAT:100A74F9]>
[00:19] [BuildBaseRecords] <Debug: Looking for treepineforestcutstump01 for Dragonborn.esm TreePineForestCutStump01_LtSnow [STAT:04018629]>
[00:19] [BuildBaseRecords] <Debug: Looking for stockadepike01 for Skyrim.esm StockadePike01 [STAT:0005A835]>
[00:19] [BuildBaseRecords] <Debug: Looking for cavegboulders01 for Skyrim.esm CaveGBoulderS01Ice [STAT:00042094]>
[00:19] [BuildBaseRecords] <Debug: Looking for snowballstation for Unslaad.esm zzzCrbCraftSnowball "Священный снежок" [FURN:0F05264D]>
[00:19] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Dragonborn.esm DLC2dunHaknirChest "Древний сундук" [CONT:04024027]>
[00:19] [AddModel] <Debug: Meshes\clutter\stockade\stockadepike01.nif StockadePike01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadePike01 [STAT:0005A835]>
[00:19] [AddModel] <Debug: Meshes\clutter\stockade\stockadepike01.nif StockadePike01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadePike01 [STAT:0005A835]>
[00:19] [AddModel] <Debug: Meshes\clutter\stockade\stockadepike01.nif StockadePike01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadePike01 [STAT:0005A835]>
[00:19] [AddModel] <Debug: Meshes\clutter\stockade\stockadepike01.nif StockadePike01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadePike01 [STAT:0005A835]>
[00:19] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadehallsm1way01 for Dragonborn.esm DLC2DweFacadeHallSm1way01 [STAT:0401E000]>
[00:19] [BuildBaseRecords] <Debug: Looking for caveifbalconyshelf02 for Dragonborn.esm DLC2CaveIFBalconyShelf02_ice [STAT:04030E6C]>
[00:19] [AddModel] <Debug: Meshes\lod\docks\dockstrent04_lod_0.nif DockStrEnt04:0 Shader Flags 1: ZBuffer_Test Skyrim.esm DockStrEnt04 [STAT:0009252C]>
[00:19] [AddModel] <Debug: Meshes\lod\docks\dockstrent04_lod_0.nif DockStrEnt04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm DockStrEnt04 [STAT:0009252C]>
[00:19] [AddModel] <Debug: Meshes\lod\docks\dockstrent04_lod_0.nif DockStrEnt04:1 Shader Flags 1: ZBuffer_Test Skyrim.esm DockStrEnt04 [STAT:0009252C]>
[00:19] [AddModel] <Debug: Meshes\lod\docks\dockstrent04_lod_0.nif DockStrEnt04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm DockStrEnt04 [STAT:0009252C]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm DockStrEnt04 [STAT:0009252C]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm DockStrEnt04 [STAT:0009252C]>
[00:19] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadepike01_lod_0.nif StockadeScaffoldBase0Sided01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadePike01 [STAT:0005A835]>
[00:19] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadepike01_lod_0.nif StockadeScaffoldBase0Sided01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadePike01 [STAT:0005A835]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadePike01 [STAT:0005A835]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineorecorundum04_LFallForestRocks for Skyrim.esm MineOreCorundum04_LFallForestRocks "Корундовая жила" [ACTI:0010DAD9]>
[00:19] [BuildBaseRecords] <Debug: Looking for dwerubblepile08 for DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow03.nif textures\ec\expeditions\ss\landscape\trees\dementia\bark07dementia.dds C9C271C6 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow03 [TREE:1101A3A7]>
[00:19] [BuildBaseRecords] <Debug: Looking for mineorecorundum04 for Skyrim.esm MineOreCorundum04_LFallForestRocks "Корундовая жила" [ACTI:0010DAD9]>
[00:19] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow03.nif textures\ec\expeditions\ss\landscape\trees\dementia\willow branch vibrant.dds 149537FE Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow03 [TREE:1101A3A7]>
[00:19] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow03.nif textures\ec\expeditions\ss\landscape\trees\bark07_n.dds CDD6AF4F Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow03 [TREE:1101A3A7]>
[00:19] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow03.nif textures\ec\expeditions\ss\landscape\trees\dementia\willow branch_n.dds 713556AB Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow03 [TREE:1101A3A7]>
[00:19] [dynLoadImage] <Debug: [textures\ec\expeditions\ss\landscape\trees\dementia\bark07dementia.dds] ResourceExists>
[00:19] [BuildBaseRecords] <Debug: Looking for mrkwarrenscliffs02 for Skyrim.esm MrkWarrensCliffs02 [STAT:000B3A1F]>
[00:19] [BuildBaseRecords] <Debug: Looking for minewoodplanks03 for Skyrim.esm MineWoodplanks03 [STAT:000455A6]>
[00:19] [BuildBaseRecords] <Debug: Looking for casextbackrighttower01 for Dawnguard.esm CasExtBackRightTower01 [STAT:0200DD59]>
[00:19] [BuildBaseRecords] <Debug: Looking for civilwarrubble03 for Skyrim.esm CivilWarRubble03 [STAT:0005B1CB]>
[00:19] [BuildBaseRecords] <Debug: Looking for casextbldgsecondicorner04 for Dawnguard.esm CasExtBldgSecondICorner04 [STAT:02003D30]>
[00:19] [BuildBaseRecords] <Debug: Looking for miscpouch for Dawnguard.esm DLC1FalmerValleyTreasKnapsack "Наплечный мешок" [CONT:020162CB]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs02.nif MrkWarrensCliffs02:33 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MrkWarrensCliffs02 [STAT:000B3A1F]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs02.nif MrkWarrensCliffs02:33 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs02 [STAT:000B3A1F]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs02.nif MrkWarrensCliffs02:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs02 [STAT:000B3A1F]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs02.nif MrkWarrensCliffs02:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs02 [STAT:000B3A1F]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs02.nif MrkWarrensCliffs02:41 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs02 [STAT:000B3A1F]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs02.nif MrkWarrensCliffs02:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs02 [STAT:000B3A1F]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs02.nif MrkWarrensCliffs02:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs02 [STAT:000B3A1F]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs02.nif MrkWarrensCliffs02:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs02 [STAT:000B3A1F]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs02.nif MrkWarrensCliffs02:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs02 [STAT:000B3A1F]>
[00:19] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs02.nif MrkWarrensCliffs02:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs02 [STAT:000B3A1F]>
[00:19] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmext01_lod for Dragonborn.esm DLC2DweReadRmEXT01_LOD [STAT:04039B80]>
[00:19] [BuildBaseRecords] <Debug: Looking for mammothskull2 for Skyrim.esm BoneMammothSkull2Snow [STAT:00096C3F]>
[00:19] [BuildBaseRecords] <Debug: Looking for cavegshaftdoor04 for Skyrim.esm CaveGShaftDoor04 [STAT:0001C16C]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner04.nif CasExtBldgSecondICorner04:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner04 [STAT:02003D30]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner04.nif CasExtBldgSecondICorner04:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner04 [STAT:02003D30]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner04.nif CasExtBldgSecondICorner04:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner04 [STAT:02003D30]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner04.nif CasExtBldgSecondICorner04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner04 [STAT:02003D30]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner04.nif CasExtBldgSecondICorner04:15 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner04 [STAT:02003D30]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner04.nif CasExtBldgSecondICorner04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner04 [STAT:02003D30]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner04.nif CasExtBldgSecondICorner04:17 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner04 [STAT:02003D30]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner04.nif CasExtBldgSecondICorner04:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner04 [STAT:02003D30]>
[00:19] [AddModel] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks03.nif MineWoodplanks03:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineWoodplanks03 [STAT:000455A6]>
[00:19] [AddModel] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks03.nif MineWoodplanks03:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineWoodplanks03 [STAT:000455A6]>
[00:19] [BuildBaseRecords] <Debug: Looking for byohbyohwrhub2ndflwallf01 for HearthFires.esm BYOHBYOHWRhub2ndFLWallF01 [STAT:03003150]>
[00:19] [BuildBaseRecords] <Debug: Looking for dlc2icebergsmall02 for Dragonborn.esm DLC2IcebergSmall02 [STAT:0401B930]>
[00:19] [BuildBaseRecords] <Debug: Looking for water lily2-rose for TheBawbsWardenOfTheCoast.esp WCLilly04Flower [STAT:1002ABAC]>
[00:19] [BuildBaseRecords] <Debug: Looking for skeevernestbale05 for Skyrim.esm SkeeverNestBale05 [STAT:00099D3E]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner04_lod.nif CasExtBldgSecondICorner04:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner04 [STAT:02003D30]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner04_lod.nif CasExtBldgSecondICorner04:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner04 [STAT:02003D30]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner04_lod.nif CasExtBldgSecondICorner04:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner04 [STAT:02003D30]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner04_lod.nif CasExtBldgSecondICorner04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner04 [STAT:02003D30]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner04_lod.nif CasExtBldgSecondICorner04:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner04 [STAT:02003D30]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner04_lod.nif CasExtBldgSecondICorner04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner04 [STAT:02003D30]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile08.nif Chunk08:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile08.nif Chunk08:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile08.nif Chunk08:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile08.nif Chunk08:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile08.nif Chunk08:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile08.nif Chunk08:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile08.nif Chunk08:29 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile08.nif Chunk08:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile08.nif DweRubblePile08:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile08.nif DweRubblePile08:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs02_lod_2.nif MrkWarrensCliffs02_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs02 [STAT:000B3A1F]>
[00:19] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs02_lod_2.nif MrkWarrensCliffs02_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs02 [STAT:000B3A1F]>
[00:19] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs02_lod_2.nif MrkWarrensCliffs02_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs02 [STAT:000B3A1F]>
[00:19] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs02_lod_2.nif MrkWarrensCliffs02_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs02 [STAT:000B3A1F]>
[00:19] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs02_lod_2.nif MrkWarrensCliffs02_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs02 [STAT:000B3A1F]>
[00:19] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs02_lod_2.nif MrkWarrensCliffs02_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs02 [STAT:000B3A1F]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile08.nif DweRubblePile08:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile08.nif DweRubblePile08:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkWarrensCliffs02 [STAT:000B3A1F]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkWarrensCliffs02 [STAT:000B3A1F]>
[00:19] [BuildBaseRecords] <Debug: Looking for fxcobwebdangle02 for Skyrim.esm FXcobwebDangle02 [MSTT:0002F5B1]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkWarrensCliffs02 [STAT:000B3A1F]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner04_lod_3.nif ImpExtBldgICorner04_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner04 [STAT:02003D30]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner04_lod_3.nif ImpExtBldgICorner04_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner04 [STAT:02003D30]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtBldgSecondICorner04 [STAT:02003D30]>
[00:19] [AddModel] <Debug: Meshes\lod\mine\minewoodplanks03_lod_0.nif MineWoodplanks03_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineWoodplanks03 [STAT:000455A6]>
[00:19] [AddModel] <Debug: Meshes\lod\mine\minewoodplanks03_lod_0.nif MineWoodplanks03_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineWoodplanks03 [STAT:000455A6]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile08.nif DweRubblePile08:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile08.nif DweRubblePile08:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm MineWoodplanks03 [STAT:000455A6]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile08.nif DweRubblePile08:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile08.nif DweRubblePile08:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallf01.nif BYOHBYOHWRhub2ndFLWallF01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallF01 [STAT:03003150]>
[00:19] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallf01.nif BYOHBYOHWRhub2ndFLWallF01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallF01 [STAT:03003150]>
[00:19] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallf01.nif BYOHBYOHWRhub2ndFLWallF01:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallF01 [STAT:03003150]>
[00:19] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallf01.nif BYOHBYOHWRhub2ndFLWallF01:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallF01 [STAT:03003150]>
[00:19] [BuildBaseRecords] <Debug: Looking for mrkmines01 for Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:19] [BuildBaseRecords] <Debug: Looking for rtgravestone01a for Skyrim.esm RTGravestone01A [ACTI:000CD8DE]>
[00:19] [BuildBaseRecords] <Debug: Looking for magestatue for Vigilant.esm zzzAoMMageStatue [STAT:0D02450A]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpilem01zzzRev_Moss for Glenmoril.esm zzzRevRockPileM01_Moss [STAT:0E003753]>
[00:19] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Glenmoril.esm zzzRevRockPileM01_Moss [STAT:0E003753]>
[00:19] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallf01.nif BYOHBYOHWRhub2ndFLWallF01:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallF01 [STAT:03003150]>
[00:19] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallf01.nif BYOHBYOHWRhub2ndFLWallF01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallF01 [STAT:03003150]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile08_lod_0.nif DweRubblePile08:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile08_lod_0.nif DweRubblePile08:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [BuildBaseRecords] <Debug: Looking for mountaintrim03Dirt01 for Skyrim.esm MountainTrim03Dirt01 [STAT:000DB65F]>
[00:19] [BuildBaseRecords] <Debug: Looking for minecewall02hole for Skyrim.esm MineCEWall02Hole [STAT:0004562D]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile08_lod_0.nif DweRubblePile08:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile08_lod_0.nif DweRubblePile08:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [BuildBaseRecords] <Debug: Looking for mountaintrim03 for Skyrim.esm MountainTrim03Dirt01 [STAT:000DB65F]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile08_lod_0.nif DweRubblePile08:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile08_lod_0.nif DweRubblePile08:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [BuildBaseRecords] <Debug: Looking for whintcastlehall1way02 for Skyrim.esm WHIntCastleHall1Way02 [STAT:0008FA72]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile08_lod_0.nif DweRubblePile08:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile08_lod_0.nif DweRubblePile08:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile08_lod_0.nif DweRubblePile08:LOD0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile08_lod_0.nif DweRubblePile08:LOD0 Shader Flags 2: ZBuffer_Write | Vertex_Colors DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [dynLoadImage] <Debug: [textures\landscape\trees\treepineforestbranchcomp.dds] ResourceExists>
[00:19] [BuildBaseRecords] <Debug: Textures do not match for "DweRubblePile08:1": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile08.nif -> textures\dungeons\dwemerruins\dwestonefloor02.dds in dwerubblepile08_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\dwemerruins\dwestonefloor02.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [BuildBaseRecords] <Debug: Textures do not match for "DweRubblePile08:11": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile08.nif -> textures\dungeons\dwemerruins\dwestonefloor04.dds in dwerubblepile08_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\dwemerruins\dwestonefloor04.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [BuildBaseRecords] <Debug: Textures do not match for "DweRubblePile08:16": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile08.nif -> textures\dungeons\rubblepile02.dds in dwerubblepile08_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\rubblepile02.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [BuildBaseRecords] <Debug: Textures do not match for "DweRubblePile08:27": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile08.nif -> textures\dungeons\dwemerruins\dwerockdesigns01.dds in dwerubblepile08_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\dwemerruins\dwerockdesigns01.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 4 DAc0da.esm zDcdZeroSumDweRubblePile08 [STAT:0C00982F]>
[00:19] [BuildBaseRecords] <Debug: Looking for dwefacadetower4x2 for DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:19] [BuildBaseRecords] <Debug: Looking for dlc1glacierpillarlg01_1layer for Dawnguard.esm DLC1GlacierPillarLg01_1Layer [STAT:020137E9]>
[00:19] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilem01.nif RockPileM01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileM01_Moss [STAT:0E003753]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbackrighttower01.nif Win16:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBackRightTower01 [STAT:0200DD59]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbackrighttower01.nif Win16:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBackRightTower01 [STAT:0200DD59]>
[00:19] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilem01.nif RockPileM01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileM01_Moss [STAT:0E003753]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbackrighttower01.nif Win16:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtBackRightTower01 [STAT:0200DD59]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbackrighttower01.nif Win16:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtBackRightTower01 [STAT:0200DD59]>
[00:19] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilem01.nif RockPileM01:1 - L2_RockPileM01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileM01_Moss [STAT:0E003753]>
[00:19] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilem01.nif RockPileM01:1 - L2_RockPileM01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileM01_Moss [STAT:0E003753]>
[00:19] [dynLoadImage] <Debug: [textures\ec\expeditions\ss\landscape\trees\bark07_n.dds] ResourceExists>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbackrighttower01.nif CasExtBackRightTower01:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBackRightTower01 [STAT:0200DD59]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbackrighttower01.nif CasExtBackRightTower01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBackRightTower01 [STAT:0200DD59]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevRockPileM01_Moss [STAT:0E003753]>
[00:19] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockPileM01_Moss [STAT:0E003753]>
[00:19] [BuildBaseRecords] <Debug: Looking for smdefireplace01 for Skyrim.esm SMdEFireplace01 [STAT:000DD47A]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbackrighttower01.nif CasExtBackRightTower01:2 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBackRightTower01 [STAT:0200DD59]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbackrighttower01.nif CasExtBackRightTower01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBackRightTower01 [STAT:0200DD59]>
[00:19] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\tundradriftwood01.nif textures\landscape\trees\tundradriftwoodbark01_n.dds 28920E64 Skyrim.esm TreeTundraDriftWoodTree01 [TREE:000B8F53]>
[00:19] [BuildBaseRecords] <Debug: Looking for ruinslongtable01 for Skyrim.esm NorTableLong01 [STAT:0005A405]>
[00:19] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\tundradriftwood01.nif textures\landscape\trees\tundradriftwoodbark01.dds 50DA265E Skyrim.esm TreeTundraDriftWoodTree01 [TREE:000B8F53]>
[00:19] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\tundradriftwood01.nif textures\landscape\trees\tundradriftwoodbranches01.dds A14C2ED4 Skyrim.esm TreeTundraDriftWoodTree01 [TREE:000B8F53]>
[00:19] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\tundradriftwood01.nif textures\landscape\trees\tundradriftwoodbranches01_n.dds 8F4B7421 Skyrim.esm TreeTundraDriftWoodTree01 [TREE:000B8F53]>
[00:19] [dynLoadImage] <Debug: [textures\landscape\trees\tundradriftwoodbark01.dds] ResourceExists>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbackrighttower01.nif CasExtBackRightTower01:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBackRightTower01 [STAT:0200DD59]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbackrighttower01.nif CasExtBackRightTower01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBackRightTower01 [STAT:0200DD59]>
[00:19] [BuildBaseRecords] <Debug: Looking for nordiccoffinstatic02 for Skyrim.esm VampireCoffinStatic02 [STAT:000EAB20]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbackrighttower01.nif CasExtBackRightTower01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBackRightTower01 [STAT:0200DD59]>
[00:19] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbackrighttower01.nif CasExtBackRightTower01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBackRightTower01 [STAT:0200DD59]>
[00:19] [dynLoadImage] <Debug: [textures\ec\expeditions\ss\landscape\trees\dementia\willow branch vibrant.dds] ResourceExists>
[00:19] [dynLoadImage] <Debug: [textures\landscape\trees\treepineforestbranchcompsnow_n.dds] ResourceExists>
[00:19] [BuildBaseRecords] <Debug: Looking for redoranhutintcap01 for Dragonborn.esm RedoranHutIntCap01 [STAT:040349F2]>
[00:19] [BuildBaseRecords] <Debug: Looking for crate_01_long for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SICrateSmallLong01 [STAT:111D5C53]>
[00:19] [dynLoadImage] <Debug: [textures\ec\expeditions\ss\landscape\trees\dementia\willow branch_n.dds] ResourceExists>
[00:19] [BuildBaseRecords] <Debug: Looking for mrkvlindrelhallsteps01 for Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:19] [BuildBaseRecords] <Debug: Looking for nortmpextplatcorout01 for Skyrim.esm NorTmpExtPlatCorOut01Snow [STAT:00026FD2]>
[00:19] [BuildBaseRecords] <Debug: Looking for satchel for Skyrim.esm TreasAlchemySatchelCommon "Сумка аптекаря" [CONT:000AF6AC]>
[00:19] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icebergsmall02.nif IcebergSmall02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcebergSmall02 [STAT:0401B930]>
[00:19] [BuildBaseRecords] <Debug: Looking for fishingeffectargonian01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FishingRodFXArgonian [ACTI:0500084B]>
[00:19] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icebergsmall02.nif IcebergSmall02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dragonborn.esm DLC2IcebergSmall02 [STAT:0401B930]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbackrighttower01_lod_0.nif DLC01CasExtBackRightTower01_LOD_0:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBackRightTower01 [STAT:0200DD59]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbackrighttower01_lod_0.nif DLC01CasExtBackRightTower01_LOD_0:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBackRightTower01 [STAT:0200DD59]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01_castleextlod01.dds 0 Dawnguard.esm CasExtBackRightTower01 [STAT:0200DD59]>
[00:19] [AddModel] <Debug: Meshes\architecture\winterhold\magestatue.nif MageStatue:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzAoMMageStatue [STAT:0D02450A]>
[00:19] [AddModel] <Debug: Meshes\architecture\winterhold\magestatue.nif MageStatue:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzAoMMageStatue [STAT:0D02450A]>
[00:19] [BuildBaseRecords] <Debug: Looking for wrintcastlewallstrdoorsm01 for Skyrim.esm WRIntCastleWallStrDoorSm01 [STAT:0009DCBE]>
[00:19] [BuildBaseRecords] <Debug: Looking for winebottle02a for SkystoneCastle.esp LA_SS_Wine02 [STAT:35271C2C]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif NorTmpExtPlatCorOut01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatCorOut01Snow [STAT:00026FD2]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif NorTmpExtPlatCorOut01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatCorOut01Snow [STAT:00026FD2]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif NorTmpExtPlatCorOut01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatCorOut01Snow [STAT:00026FD2]>
[00:19] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif NorTmpExtPlatCorOut01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatCorOut01Snow [STAT:00026FD2]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbackrighttower01_lod_2.nif DLC01CasExtBackRightTower01_LOD_0:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBackRightTower01 [STAT:0200DD59]>
[00:19] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbackrighttower01_lod_2.nif DLC01CasExtBackRightTower01_LOD_0:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBackRightTower01 [STAT:0200DD59]>
[00:19] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01_castleextlod01.dds 0 Dawnguard.esm CasExtBackRightTower01 [STAT:0200DD59]>
[00:19] [BuildBaseRecords] <Debug: Looking for chairinvisiblesingle for SkystoneCastle.esp LA_SS_InvisibleChairWritingR "Табурет" [FURN:359A8860]>
[00:19] [BuildBaseRecords] <Debug: Looking for rtfireplace01 for Skyrim.esm RTFireplace01 [STAT:000BEC2C]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatcorout01_lod.nif NorTmpExtPlatCorOut01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatCorOut01Snow [STAT:00026FD2]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01Rail:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatcorout01_lod.nif NorTmpExtPlatCorOut01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatCorOut01Snow [STAT:00026FD2]>
[00:20] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icebergsmall02_lod_1.nif IcebergSmall02_LOD:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2IcebergSmall02 [STAT:0401B930]>
[00:20] [AddModel] <Debug: Meshes\dlc01\landscape\icebergs\dlc1glacierpillarlg01_1layer.nif GlacierPillarLg01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1GlacierPillarLg01_1Layer [STAT:020137E9]>
[00:20] [AddModel] <Debug: Meshes\lod\winterhold\magestatue_lod_1.nif MageStatue:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzAoMMageStatue [STAT:0D02450A]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x2.nif DweFacadeTower4x2:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:20] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x2.nif DweFacadeTower4x2:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:20] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icebergsmall02_lod_1.nif IcebergSmall02_LOD:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2IcebergSmall02 [STAT:0401B930]>
[00:20] [AddModel] <Debug: Meshes\dlc01\landscape\icebergs\dlc1glacierpillarlg01_1layer.nif GlacierPillarLg01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC1GlacierPillarLg01_1Layer [STAT:020137E9]>
[00:20] [AddModel] <Debug: Meshes\lod\winterhold\magestatue_lod_1.nif MageStatue:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzAoMMageStatue [STAT:0D02450A]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01Rail:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatcorout01_lod.nif NorTmpExtPlatCorOut01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatCorOut01Snow [STAT:00026FD2]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatcorout01_lod.nif NorTmpExtPlatCorOut01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatCorOut01Snow [STAT:00026FD2]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm DLC2IcebergSmall02 [STAT:0401B930]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:34 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [BuildBaseRecords] <Debug: Looking for poisondamagehealth01 for SkystoneCastle.esp LA_SS_PoisonDamageHealth01 [STAT:3520B1F7]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:35 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01:41 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [BuildBaseRecords] <Debug: Looking for glassbowskinned for Glenmoril.esm zzzGH1stPersonSnowElfBow [STAT:0E015270]>
[00:20] [BuildBaseRecords] <Debug: Looking for water1024 for Skyrim.esm Water1024Deepwood [ACTI:0010CAC9]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:41 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:42 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:50 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Skyrim.esm Water1024Deepwood [ACTI:0010CAC9]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01:50 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x2.nif DweFacadeTower4x2:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:20] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x2.nif DweFacadeTower4x2:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:20] [BuildBaseRecords] <Debug: Looking for miscsack02largeflat for unofficial skyrim special edition patch.esp USLEEP_MiscSack02LargeFlat [STAT:07065911]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:51 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [BuildBaseRecords] <Debug: Looking for dintrcenter01 for Dawnguard.esm DIntRCenter01 [STAT:02010188]>
[00:20] [BuildBaseRecords] <Debug: Looking for cavegroommid01 for Skyrim.esm CaveGRoomMid01ice [STAT:0007C3AB]>
[00:20] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x2.nif DweFacadeTower4x2:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x2.nif DweFacadeTower4x2:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif MrkVlindrelHallSteps01:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveishaftrdoorl02WT for Wyrmstooth.esp WTCaveIShaftRDoorL02 [STAT:0A7D3533]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveishaftrdoorl02 for Wyrmstooth.esp WTCaveIShaftRDoorL02 [STAT:0A7D3533]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931passthru_lod.nif PineTree05_l Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow05 [TREE:0005C06E]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931passthru_lod.nif PineTree05_l Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnow05 [TREE:0005C06E]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931passthru_lod.nif PineTree05_l2 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow05 [TREE:0005C06E]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:52 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931passthru_lod.nif PineTree05_l2 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnow05 [TREE:0005C06E]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:52 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [BuildBaseRecords] <Debug: Looking for wrdunintstr01doublehigh01trans02 for Skyrim.esm WRDunIntStr01DoubleHigh01Trans02 [STAT:0009CC8D]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow05 [TREE:0005C06E]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow05 [TREE:0005C06E]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow05 [TREE:0005C06E]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow05 [TREE:0005C06E]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow05 [TREE:0005C06E]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow05 [TREE:0005C06E]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow05 [TREE:0005C06E]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow05 [TREE:0005C06E]>
[00:20] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x2.nif DweFacadeTower4x2:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:20] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x2.nif DweFacadeTower4x2:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmtflblue01.nif BYOHHouseIngrdMtFlBlue01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdMtFlBlue01 "Голубой горноцвет" [TREE:030110BF]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveilhall1way64r01 for Skyrim.esm CaveILHall1Way64R01 [STAT:0001EEDF]>
[00:20] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x2.nif DweFacadeTower4x2:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:20] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmtflblue01.nif BYOHHouseIngrdMtFlBlue01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting unofficial skyrim special edition patch.esp BYOHHouseIngrdMtFlBlue01 "Голубой горноцвет" [TREE:030110BF]>
[00:20] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x2.nif DweFacadeTower4x2:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:20] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmtflblue01.nif DLC1HouseIngrdMtFlBlue01_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdMtFlBlue01 "Голубой горноцвет" [TREE:030110BF]>
[00:20] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmtflblue01.nif DLC1HouseIngrdMtFlBlue01_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting unofficial skyrim special edition patch.esp BYOHHouseIngrdMtFlBlue01 "Голубой горноцвет" [TREE:030110BF]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:56 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [BuildBaseRecords] <Debug: Looking for longbannerred01 for Glenmoril.esm zzzRevLongBanner01 [MSTT:0E366889]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x2.nif DweFacadeTower4x2:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:20] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x2.nif DweFacadeTower4x2:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:57 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkmines01.nif MrkMines01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\lod\markarth\mrkvlindrelhallsteps01_lod_2.nif MrkVlindrelHallSteps01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\lod\markarth\mrkvlindrelhallsteps01_lod_2.nif MrkVlindrelHallSteps01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\lod\markarth\mrkvlindrelhallsteps01_lod_2.nif MrkVlindrelHallSteps01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\lod\markarth\mrkvlindrelhallsteps01_lod_2.nif MrkVlindrelHallSteps01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\lod\markarth\mrkvlindrelhallsteps01_lod_2.nif MrkVlindrelHallSteps01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\lod\markarth\mrkvlindrelhallsteps01_lod_2.nif MrkVlindrelHallSteps01_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x2.nif DweFacadeTower4x2:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:20] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x2.nif DweFacadeTower4x2:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:20] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1glacierpillarlg01_1layer_lod_0.nif DLC2GlacierPillarLg01_LOD_0:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1GlacierPillarLg01_1Layer [STAT:020137E9]>
[00:20] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1glacierpillarlg01_1layer_lod_0.nif DLC2GlacierPillarLg01_LOD_0:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1GlacierPillarLg01_1Layer [STAT:020137E9]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockcairn01 for Better Dynamic Ash.esp DLC2RockCairn01Ash [STAT:04032FF0]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkVlindrelHallSteps01 [STAT:000B39AD]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineceicorner03 for Skyrim.esm MineCEICorner03Falmer [STAT:0001F99C]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dawnguard.esm DLC1GlacierPillarLg01_1Layer [STAT:020137E9]>
[00:20] [BuildBaseRecords] <Debug: Looking for bridgebaby for Glenmoril.esm zzzGHBridgeBaby [STAT:0E015058]>
[00:20] [BuildBaseRecords] <Debug: Looking for dwefacadefreeexbg01 for Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [BuildBaseRecords] <Debug: Looking for treasuremap03solitude for SkystoneCastle.esp LA_SS_TreasureMap03 [STAT:35A2CAE7]>
[00:20] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1glacierpillarlg01_1layer_lod_1.nif DLC2GlacierPillarLg01_LOD_1:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1GlacierPillarLg01_1Layer [STAT:020137E9]>
[00:20] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1glacierpillarlg01_1layer_lod_1.nif DLC2GlacierPillarLg01_LOD_1:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1GlacierPillarLg01_1Layer [STAT:020137E9]>
[00:20] [BuildBaseRecords] <Debug: Looking for paintinglc0205 for Wyrmstooth.esp WTPaintinglc0205 [STAT:0A5A6C7B]>
[00:20] [BuildBaseRecords] <Debug: Looking for genericbannerred01zzzCHMolagBanner01_01 for Vigilant.esm zzzCHMolagBanner01_01 [MSTT:0D1D684A]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dawnguard.esm DLC1GlacierPillarLg01_1Layer [STAT:020137E9]>
[00:20] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Vigilant.esm zzzCHMolagBanner01_01 [MSTT:0D1D684A]>
[00:20] [BuildBaseRecords] <Debug: Looking for mrkkeepcanal02 for Skyrim.esm MrkKeepCanal02 [STAT:000B3A94]>
[00:20] [BuildBaseRecords] <Debug: Looking for puzzledoormediumwheel01 for Skyrim.esm PuzzleDoorMediumWheel01 "Среднее кольцо" [ACTI:0004E2B0]>
[00:20] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1glacierpillarlg01_1layer_lod_2.nif DLC2GlacierPillarLg01_LOD_2:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1GlacierPillarLg01_1Layer [STAT:020137E9]>
[00:20] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1glacierpillarlg01_1layer_lod_2.nif DLC2GlacierPillarLg01_LOD_2:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1GlacierPillarLg01_1Layer [STAT:020137E9]>
[00:20] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch1x2WT for Wyrmstooth.esp WTDweFacadeTowerArch1x2 [STAT:0A3177DE]>
[00:20] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch1x2 for Wyrmstooth.esp WTDweFacadeTowerArch1x2 [STAT:0A3177DE]>
[00:20] [BuildBaseRecords] <Debug: Looking for npcchiselmarker01 for Dragonborn.esm DLC2ChiselStanding "This should not be visible" [FURN:04029EC4]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dawnguard.esm DLC1GlacierPillarLg01_1Layer [STAT:020137E9]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01SnowLightCustom01 for Update.esm RockCaveEntrance01SnowLightCustom01 [STAT:00093EC8]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01 for Update.esm RockCaveEntrance01SnowLightCustom01 [STAT:00093EC8]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanal02.nif MrkKeepCanal02:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCanal02 [STAT:000B3A94]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanal02.nif MrkKeepCanal02:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCanal02 [STAT:000B3A94]>
[00:20] [BuildBaseRecords] <Debug: Looking for sfireplacestack01 for Skyrim.esm SFirePlaceStack01 [STAT:000D6D0E]>
[00:20] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepcanal02_lod_2.nif MrkKeepCanal02_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCanal02 [STAT:000B3A94]>
[00:20] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepcanal02_lod_2.nif MrkKeepCanal02_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepCanal02 [STAT:000B3A94]>
[00:20] [BuildBaseRecords] <Debug: Looking for norcathallsm3way02 for Skyrim.esm NorCatHallSm3way02 [STAT:00018BAF]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkKeepCanal02 [STAT:000B3A94]>
[00:20] [AddModel] <Debug: Meshes\lod\markarth\mrkmines01_lod_2.nif MrkMines01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\lod\markarth\mrkmines01_lod_2.nif MrkMines01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\lod\markarth\mrkmines01_lod_2.nif MrkMines01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\lod\markarth\mrkmines01_lod_2.nif MrkMines01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\lod\markarth\mrkmines01_lod_2.nif MrkMines01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\lod\markarth\mrkmines01_lod_2.nif MrkMines01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower4x2_lod.nif DweFacadeTower4x2_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower4x2_lod.nif DweFacadeTower4x2_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [BuildBaseRecords] <Debug: Looking for dwefacadetower1x3 for Skyrim.esm DweFacadeTower1x3 [STAT:000EAFC1]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkMines01 [STAT:0006D2E7]>
[00:20] [BuildBaseRecords] <Debug: Looking for norrubblepile01 for Skyrim.esm NorRubblePile01Ice [STAT:0009D31E]>
[00:20] [BuildBaseRecords] <Debug: Looking for fishdagon01 for ccBGSSSE001-Fish.esm ccBGSSSE001_Dagon01 "Люторыба" [ACTI:05000D76]>
[00:20] [BuildBaseRecords] <Debug: Looking for obgatespikefull01a for TheBawbsWardenOfTheCoast.esp WCOBRealm00 [STAT:1002FF40]>
[00:20] [BuildBaseRecords] <Debug: Looking for upperchest01 for SuperMine.esp SM_Chest "Сундук" [CONT:59015FB1]>
[00:20] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower4x2_lod.nif DweFacadeTower4x2_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:20] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower4x2_lod.nif DweFacadeTower4x2_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [BuildBaseRecords] <Debug: Looking for icicle03zzzRevCave_cave for Glenmoril.esm zzzRevCaveIcicle03_cave [STAT:0E00AB1F]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower4x2_lod_1.nif DweFacadeTower4x2_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [BuildBaseRecords] <Debug: Looking for icicle03 for Glenmoril.esm zzzRevCaveIcicle03_cave [STAT:0E00AB1F]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower4x2_lod_1.nif DweFacadeTower4x2_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:20] [BuildBaseRecords] <Debug: Looking for dwermsmcorinhalfr01 for Skyrim.esm DweRmSmCorInHalfR01 [STAT:0004406E]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x2.nif DweFacadeTowerArch1x2:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTowerArch1x2 [STAT:0A3177DE]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x2.nif DweFacadeTowerArch1x2:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTowerArch1x2 [STAT:0A3177DE]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x2.nif DweFacadeTowerArch1x2:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTowerArch1x2 [STAT:0A3177DE]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x2.nif DweFacadeTowerArch1x2:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTowerArch1x2 [STAT:0A3177DE]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [BuildBaseRecords] <Debug: Looking for grip for Unslaad.esm zzzCrb1stPersonH2HGrip [STAT:0F41E36F]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineoreobsidian02 for Skyrim.esm MineOreMalachite02 "Малахитовая жила" [ACTI:000A2C6B]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveirhallramp01 for Skyrim.esm CaveIRHallRamp01 [STAT:000732F5]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x2.nif DweFacadeTowerArch1x2:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTowerArch1x2 [STAT:0A3177DE]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x2.nif DweFacadeTowerArch1x2:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTowerArch1x2 [STAT:0A3177DE]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x2.nif DweFacadeTowerArch1x2:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTowerArch1x2 [STAT:0A3177DE]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x2.nif DweFacadeTowerArch1x2:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTowerArch1x2 [STAT:0A3177DE]>
[00:20] [BuildBaseRecords] <Debug: Looking for ikrock05zzzRevMoss for Glenmoril.esm zzzRevIkRock05Moss [STAT:0E2F7752]>
[00:20] [BuildBaseRecords] <Debug: Looking for ikrock05 for Glenmoril.esm zzzRevIkRock05Moss [STAT:0E2F7752]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x2.nif DweFacadeTowerArch1x2:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTowerArch1x2 [STAT:0A3177DE]>
[00:20] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower4x2_lod_1.nif DweFacadeTower4x2_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x2.nif DweFacadeTowerArch1x2:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTowerArch1x2 [STAT:0A3177DE]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower4x2_lod_1.nif DweFacadeTower4x2_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveilroomicorner01 for Skyrim.esm CaveILRoomICorner01 [STAT:000300C0]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x2.nif DweFacadeTowerArch1x2:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTowerArch1x2 [STAT:0A3177DE]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x2.nif DweFacadeTowerArch1x2:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTowerArch1x2 [STAT:0A3177DE]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:21 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairn01.nif RockCairn01:1 - L1_Rocks:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp DLC2RockCairn01Ash [STAT:04032FF0]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairn01.nif RockCairn01:1 - L1_Rocks:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp DLC2RockCairn01Ash [STAT:04032FF0]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [BuildBaseRecords] <Debug: Looking for l1_sc_gravestone_short02 for Dawnguard.esm sc_gravestone_short02 [STAT:020059CC]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [BuildBaseRecords] <Debug: Looking for dwefacadetower02 for Skyrim.esm DweFacadeTower02Snow [STAT:0006DD64]>
[00:20] [BuildBaseRecords] <Debug: Looking for kagrumezcontrolgemact01DLC2DweBlue for Dragonborn.esm DLC2DweKagrumezControlGemAct01Blue "Камень-резонатор" [ACTI:0402146E]>
[00:20] [BuildBaseRecords] <Debug: Looking for kagrumezcontrolgemact01 for Dragonborn.esm DLC2DweKagrumezControlGemAct01Blue "Камень-резонатор" [ACTI:0402146E]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower4x2_lod_2.nif DweFacadeTower4x2_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower4x2_lod_2.nif DweFacadeTower4x2_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTowerArch1x2 [STAT:0A3177DE]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTowerArch1x2 [STAT:0A3177DE]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTowerArch1x2 [STAT:0A3177DE]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower4x2 [STAT:0C009809]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:29 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [AddModel] <Debug: Meshes\lod\rocks\cairns\rockcairn01_lod_0.nif RockCairn01:1 - L1_Rocks:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp DLC2RockCairn01Ash [STAT:04032FF0]>
[00:20] [AddModel] <Debug: Meshes\lod\rocks\cairns\rockcairn01_lod_0.nif RockCairn01:1 - L1_Rocks:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp DLC2RockCairn01Ash [STAT:04032FF0]>
[00:20] [BuildBaseRecords] <Debug: Looking for casextstairs02 for Dawnguard.esm CasExtStairs02 [STAT:02003D4B]>
[00:20] [BuildBaseRecords] <Debug: Looking for impexticerubble02 for Skyrim.esm ImpExtIceRubble02_NoIce [STAT:000E6475]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x3.nif DweFacadeTower1x3:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower1x3 [STAT:000EAFC1]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x3.nif DweFacadeTower1x3:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower1x3 [STAT:000EAFC1]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc2darkelftablesquare01 for Dragonborn.esm DLC2DarkElfTableSquare01 [STAT:04021747]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x3.nif DweFacadeTower1x3:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower1x3 [STAT:000EAFC1]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x3.nif DweFacadeTower1x3:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower1x3 [STAT:000EAFC1]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x3.nif DweFacadeTower1x3:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower1x3 [STAT:000EAFC1]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x3.nif DweFacadeTower1x3:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower1x3 [STAT:000EAFC1]>
[00:20] [BuildBaseRecords] <Debug: File not found Meshes\clutter\fireplace\fireplacewood01off.nif. Used by Skyrim.esm FireplaceWood01Off [STAT:00035F45]>
[00:20] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextstairs02.nif CasExtStairs02:5 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtStairs02 [STAT:02003D4B]>
[00:20] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextstairs02.nif CasExtStairs02:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtStairs02 [STAT:02003D4B]>
[00:20] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextstairs02.nif CasExtStairs02:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtStairs02 [STAT:02003D4B]>
[00:20] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextstairs02.nif CasExtStairs02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtStairs02 [STAT:02003D4B]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x3.nif DweFacadeTower1x3:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower1x3 [STAT:000EAFC1]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x3.nif DweFacadeTower1x3:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower1x3 [STAT:000EAFC1]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif DweFacadeTower02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower02Snow [STAT:0006DD64]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif DweFacadeTower02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower02Snow [STAT:0006DD64]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x3.nif DweFacadeTower1x3:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower1x3 [STAT:000EAFC1]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x3.nif DweFacadeTower1x3:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower1x3 [STAT:000EAFC1]>
[00:20] [BuildBaseRecords] <Debug: Looking for sdoorjail01 for Skyrim.esm SDoorJail01 "Дверь" [DOOR:0005E91D]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif DweFacadeTower02:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower02Snow [STAT:0006DD64]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif DweFacadeTower02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower02Snow [STAT:0006DD64]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble02.nif ImpExtIceRubble02:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble02_NoIce [STAT:000E6475]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble02.nif ImpExtIceRubble02:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble02_NoIce [STAT:000E6475]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x3.nif DweFacadeTower1x3:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower1x3 [STAT:000EAFC1]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x3.nif DweFacadeTower1x3:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower1x3 [STAT:000EAFC1]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble02.nif ImpExtIceRubble02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble02_NoIce [STAT:000E6475]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble02.nif ImpExtIceRubble02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble02_NoIce [STAT:000E6475]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif DweFacadeTower02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower02Snow [STAT:0006DD64]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif DweFacadeTower02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower02Snow [STAT:0006DD64]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble02.nif ImpExtIceRubble02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble02_NoIce [STAT:000E6475]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble02.nif ImpExtIceRubble02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble02_NoIce [STAT:000E6475]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble02.nif ImpExtIceRubble02:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble02_NoIce [STAT:000E6475]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble02.nif ImpExtIceRubble02:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble02_NoIce [STAT:000E6475]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x3.nif DweFacadeTower1x3:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower1x3 [STAT:000EAFC1]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x3.nif DweFacadeTower1x3:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower1x3 [STAT:000EAFC1]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif DweFacadeTower02:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower02Snow [STAT:0006DD64]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif DweFacadeTower02:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower02Snow [STAT:0006DD64]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif DweFacadeTower02:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower02Snow [STAT:0006DD64]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif DweFacadeTower02:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower02Snow [STAT:0006DD64]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif DweFacadeTower02:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower02Snow [STAT:0006DD64]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif DweFacadeTower02:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower02Snow [STAT:0006DD64]>
[00:20] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextstairs02_lod.nif CasExtStairs02:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtStairs02 [STAT:02003D4B]>
[00:20] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextstairs02_lod.nif CasExtStairs02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtStairs02 [STAT:02003D4B]>
[00:20] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble02_lod_0.nif ImpExtIceRubble02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble02_NoIce [STAT:000E6475]>
[00:20] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble02_lod_0.nif ImpExtIceRubble02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble02_NoIce [STAT:000E6475]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower02_lod.nif DweFacadeTower02_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTower02Snow [STAT:0006DD64]>
[00:20] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble02_lod_0.nif ImpExtIceRubble02:15 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble02_NoIce [STAT:000E6475]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower02_lod.nif DweFacadeTower02_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower02Snow [STAT:0006DD64]>
[00:20] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble02_lod_0.nif ImpExtIceRubble02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble02_NoIce [STAT:000E6475]>
[00:20] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble02_lod_0.nif ImpExtIceRubble02:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble02_NoIce [STAT:000E6475]>
[00:20] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble02_lod_0.nif ImpExtIceRubble02:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble02_NoIce [STAT:000E6475]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower02Snow [STAT:0006DD64]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower02_lod_1.nif DweFacadeTower02_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTower02Snow [STAT:0006DD64]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower02_lod_1.nif DweFacadeTower02_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower02Snow [STAT:0006DD64]>
[00:20] [BuildBaseRecords] <Debug: Looking for iciclesmallsingle for Skyrim.esm IcicleSmallSingle [STAT:000A6F9B]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower02Snow [STAT:0006DD64]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadefreeexbg01_lod.nif DweFacadeFreeExBg01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadefreeexbg01_lod.nif DweFacadeFreeExBg01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [BuildBaseRecords] <Debug: Looking for fxsearchlighttrap_dwedead for DAc0da.esm zDcdActSearchLightDead [ACTI:0C009020]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower1x3_lod.nif DweFacadeTower1x3_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTower1x3 [STAT:000EAFC1]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower1x3_lod.nif DweFacadeTower1x3_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower1x3 [STAT:000EAFC1]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower1x3 [STAT:000EAFC1]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc1elfhousevcolumnbreak02 for Dawnguard.esm DLC1ElfHouseColumnBreak02 [ACTI:0200D091]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower1x3_lod_1.nif DweFacadeTower1x3_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTower1x3 [STAT:000EAFC1]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower1x3_lod_1.nif DweFacadeTower1x3_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower1x3 [STAT:000EAFC1]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveiboulderm04 for Skyrim.esm CaveIBoulderM04_noSnow [STAT:000EC31E]>
[00:20] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutgron for unofficial skyrim special edition patch.esp FXGreybeardShoutGRON [ACTI:000B7674]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower1x3 [STAT:000EAFC1]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower02_lod_2.nif DweFacadeTower02_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTower02Snow [STAT:0006DD64]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower02_lod_2.nif DweFacadeTower02_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadeTower02Snow [STAT:0006DD64]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower02Snow [STAT:0006DD64]>
[00:20] [BuildBaseRecords] <Debug: Looking for spatiocor01 for Skyrim.esm SPatioCor01Snow [STAT:0007F930]>
[00:20] [BuildBaseRecords] <Debug: Looking for wrrughallofdead01end for Skyrim.esm WRRugHallofDead01End [STAT:0005DD22]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveirhallramp02_dlc1_unique for Dawnguard.esm CaveIRHallRamp02_DLC1_UNIQUE [STAT:0200D80F]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveirhallramp02_dlc1_unique for Dawnguard.esm CaveIRHallRamp02_DLC1_UNIQUE [STAT:0200D80F]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadefreeexbg01_lod_1.nif DweFacadeFreeExBg01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadefreeexbg01_lod_1.nif DweFacadeFreeExBg01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower1x3_lod_2.nif DweFacadeTower1x3_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTower1x3 [STAT:000EAFC1]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower1x3_lod_2.nif DweFacadeTower1x3_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadeTower1x3 [STAT:000EAFC1]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower1x3 [STAT:000EAFC1]>
[00:20] [BuildBaseRecords] <Debug: Looking for plantc for Glenmoril.esm zzzRevSFp03PlantC [STAT:0E34F512]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadefreeexbg01_lod_2.nif DweFacadeFreeExBg01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadefreeexbg01_lod_2.nif DweFacadeFreeExBg01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeFreeExBg01Falmer [STAT:000C224C]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\trees\treepineforestbranchcomp_n.dds] ResourceExists>
[00:20] [BuildBaseRecords] <Debug: Looking for mwcspear for Vigilant.esm zzVcg1stPersonMwCSpear [STAT:0D4FC491]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpilel02RiverbedEdge for Skyrim.esm RockPileL02RiverbedEdge [STAT:00058EFB]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Skyrim.esm RockPileL02RiverbedEdge [STAT:00058EFB]>
[00:20] [BuildBaseRecords] <Debug: Looking for snowdriftl01 for Update.esm SnowDriftL01 [STAT:0006021D]>
[00:20] [BuildBaseRecords] <Debug: Looking for snowdriftl01 for Update.esm SnowDriftL01 [STAT:0006021D]>
[00:20] [BuildBaseRecords] <Debug: Meshes\lod\snowdrifts\snowdriftl01_lod_0.nif;;; ? meshes\lod\snowdrifts\snowdriftl01_lod_0.nif;;; Update.esm SnowDriftL01 [STAT:0006021D]>
[00:20] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Update.esm SnowDriftL01 [STAT:0006021D]>
[00:20] [BuildBaseRecords] <Debug: Looking for civilwarmapflag01 for Skyrim.esm CWMapFlagRed "Флажок" [ACTI:00077DA8]>
[00:20] [BuildBaseRecords] <Debug: Looking for rtlandc01 for Skyrim.esm RTLandC01 [STAT:00042254]>
[00:20] [BuildBaseRecords] <Debug: Looking for spitwall01 for Skyrim.esm SpitWall01 [STAT:0010411D]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineoregold04_LTundraRocks for Skyrim.esm MineOreGold04_LTundraRocks "Золотая жила" [ACTI:0010D05A]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineoregold04 for Skyrim.esm MineOreGold04_LTundraRocks "Золотая жила" [ACTI:0010D05A]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveiiciclemed02 for Skyrim.esm CaveIIcicleMed02 [STAT:00092170]>
[00:20] [BuildBaseRecords] <Debug: Looking for arwhallcatacombwall01 for Update.esm ccBGS_ARWHallCatacombWall01 [STAT:010031F6]>
[00:20] [BuildBaseRecords] <Debug: Looking for rocks03 for Glenmoril.esm zzzRevRockS03 [STAT:0E00A8C3]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\rtlandc01.nif RTLandC01:14 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTLandC01 [STAT:00042254]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\rtlandc01.nif RTLandC01:14 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTLandC01 [STAT:00042254]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\rtlandc01.nif RTLandC01:19 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTLandC01 [STAT:00042254]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\rtlandc01.nif RTLandC01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTLandC01 [STAT:00042254]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\rtlandc01.nif RTLandC01:38 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTLandC01 [STAT:00042254]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\rtlandc01.nif RTLandC01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTLandC01 [STAT:00042254]>
[00:20] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockS03 [STAT:0E00A8C3]>
[00:20] [BuildBaseRecords] <Debug: Looking for rmcorner for TheBawbsWardenOfTheCoast.esp WCShackInteriorRmCorner [STAT:102F8DF9]>
[00:20] [AddModel] <Debug: Meshes\lod\riften\rtlandc01_lod.nif RTLandC01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTLandC01 [STAT:00042254]>
[00:20] [AddModel] <Debug: Meshes\lod\riften\rtlandc01_lod.nif RTLandC01_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTLandC01 [STAT:00042254]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTLandC01 [STAT:00042254]>
[00:20] [BuildBaseRecords] <Debug: Looking for ikstatuelionb for Glenmoril.esm zzzRevIkStatueLionB [STAT:0E2EBC5B]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveghall1way128short01 for Skyrim.esm CaveGHall1Way128Short01 [STAT:0001EC3A]>
[00:20] [BuildBaseRecords] <Debug: Looking for cavegbalconystraight02 for Skyrim.esm CaveGBalconyStraight02 [STAT:0001C293]>
[00:20] [BuildBaseRecords] <Debug: Looking for wrscaframp01 for Skyrim.esm WRScafRamp01 [STAT:00063F9D]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower03_lod_1 for Dragonborn.esm DLC2DweFacadeTower03_LOD_1 [STAT:040384EC]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscaframp01.nif WRScafRamp01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafRamp01 [STAT:00063F9D]>
[00:20] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm TreasForswornChest "Сундук" [CONT:00020654]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscaframp01.nif WRScafRamp01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRScafRamp01 [STAT:00063F9D]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\spatiocor01.nif SPatioCor01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioCor01Snow [STAT:0007F930]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\spatiocor01.nif SPatioCor01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioCor01Snow [STAT:0007F930]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscaframp01.nif WRScafRamp01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafRamp01 [STAT:00063F9D]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscaframp01.nif WRScafRamp01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRScafRamp01 [STAT:00063F9D]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\spatiocor01.nif SPatioCor01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioCor01Snow [STAT:0007F930]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\spatiocor01.nif SPatioCor01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioCor01Snow [STAT:0007F930]>
[00:20] [BuildBaseRecords] <Debug: Looking for apobookstand01 for Unslaad.esm zzzCrbApoBookstand01SN [STAT:0F4286ED]>
[00:20] [BuildBaseRecords] <Debug: Looking for wrdragondoor01 for Skyrim.esm WRDragonSideDoor01 "Дверь" [DOOR:00108E8A]>
[00:20] [AddModel] <Debug: Meshes\lod\whiterun\wrscaframp01_lod_0.nif WRScafRamp01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafRamp01 [STAT:00063F9D]>
[00:20] [AddModel] <Debug: Meshes\lod\whiterun\wrscaframp01_lod_0.nif WRScafRamp01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRScafRamp01 [STAT:00063F9D]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\spatiocor01.nif SPatioCor01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioCor01Snow [STAT:0007F930]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\spatiocor01.nif SPatioCor01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioCor01Snow [STAT:0007F930]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRScafRamp01 [STAT:00063F9D]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\spatiocor01.nif SPatioCor01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioCor01Snow [STAT:0007F930]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\spatiocor01.nif SPatioCor01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioCor01Snow [STAT:0007F930]>
[00:20] [BuildBaseRecords] <Debug: Looking for smdfcolsol03 for Skyrim.esm SMdFColSol03 [STAT:0003D35F]>
[00:20] [BuildBaseRecords] <Debug: Looking for humanarmleftstatic for Dragonborn.esm DLC2BoneHumanArmLStaticAsh [STAT:04035D70]>
[00:20] [BuildBaseRecords] <Debug: Looking for ikrock01 for Glenmoril.esm zzzRevIkRock01 [STAT:0E2F7740]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\spatiocor01.nif L2_Fences27:35 - L2_Fences29:35 - L2_Fences28:35 - L2_Fences30:35 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioCor01Snow [STAT:0007F930]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\spatiocor01.nif L2_Fences27:35 - L2_Fences29:35 - L2_Fences28:35 - L2_Fences30:35 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SPatioCor01Snow [STAT:0007F930]>
[00:20] [BuildBaseRecords] <Debug: Looking for brokenamuletbottomgo for Skyrim.esm dunReachwaterRockGauldurAmuletFragmentSaarthalACT "Обломок амулета Голдура" [ACTI:000ECEBC]>
[00:20] [BuildBaseRecords] <Debug: Looking for gutsmass for Glenmoril.esm zzzRevWitGutsMass [STAT:0E007E46]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc2castleglacier03EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Mania [STAT:11048264]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc2castleglacier03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Mania [STAT:11048264]>
[00:20] [AddModel] <Debug: Meshes\lod\solitude\spatiocor01_lod.nif SPatioCor01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioCor01Snow [STAT:0007F930]>
[00:20] [AddModel] <Debug: Meshes\lod\solitude\spatiocor01_lod.nif SPatioCor01_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioCor01Snow [STAT:0007F930]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SPatioCor01Snow [STAT:0007F930]>
[00:20] [BuildBaseRecords] <Debug: Looking for nortrapfireplatesafe01 for Skyrim.esm TrapNorFirePlateSafe01 [ACTI:00070B9C]>
[00:20] [BuildBaseRecords] <Debug: Looking for arpitwalltallcorner01 for Update.esm ccBGS_ARPitWallTallCorner01 [STAT:01003198]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc2telvanniroot02 for DAc0da.esm zDcdDLC2TelvanniRoot02Snow [STAT:0C004B6C]>
[00:20] [BuildBaseRecords] <Debug: Looking for _camp_intperkstars01 for Campfire.esm _Camp_PN_Camping_2Trailblazer "Первопроходец" [ACTI:09043812]>
[00:20] [BuildBaseRecords] <Debug: Looking for platamid01zzzRev_CastlWall01 for Glenmoril.esm zzzRevPlataMid01_CastlWall01 [STAT:0E270559]>
[00:20] [BuildBaseRecords] <Debug: Looking for platamid01 for Glenmoril.esm zzzRevPlataMid01_CastlWall01 [STAT:0E270559]>
[00:20] [BuildBaseRecords] <Debug: Looking for nordicmetalgratex01 for Skyrim.esm NordicMetalGrateX01 [STAT:001056FF]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpiles04Dirt01 for Skyrim.esm RockPileS04Dirt01 [STAT:000DB661]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Skyrim.esm RockPileS04Dirt01 [STAT:000DB661]>
[00:20] [BuildBaseRecords] <Debug: Looking for apoaltar01 for Unslaad.esm zzzCrbApoAltar01 [STAT:0F3E0091]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\mountains\dlc2castleglacier03.nif DLC2CastleGlacier03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Mania [STAT:11048264]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\mountains\dlc2castleglacier03.nif DLC2CastleGlacier03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Mania [STAT:11048264]>
[00:20] [BuildBaseRecords] <Debug: Looking for stockadescaffoldramp01EC_SS_SI_Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldRamp01_Mania [STAT:114E7C60]>
[00:20] [BuildBaseRecords] <Debug: Looking for stockadescaffoldramp01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldRamp01_Mania [STAT:114E7C60]>
[00:20] [BuildBaseRecords] <Debug: Looking for norrubblepiece03 for Skyrim.esm NorRubblePiece03ice [STAT:000A2A2C]>
[00:20] [BuildBaseRecords] <Debug: Looking for impextblocks06 for Better Dynamic Ash.esp BDA_ImpExtBlocks06Ash [STAT:3400FB3E]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\rockl01.nif RockL01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockL01SnowLight [STAT:0001EF48]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\rockl01.nif RockL01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockL01SnowLight [STAT:0001EF48]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepiece03.nif NorRubblePiece03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePiece03ice [STAT:000A2A2C]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepiece03.nif NorRubblePiece03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePiece03ice [STAT:000A2A2C]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockl01_8774AC08passthru for Skyrim.esm RockL01SnowLight [STAT:0001EF48]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockl01_8774AC08 for Skyrim.esm RockL01SnowLight [STAT:0001EF48]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockl01 for Skyrim.esm RockL01SnowLight [STAT:0001EF48]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepiece03_lod_0.nif NorRubblePiece03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePiece03ice [STAT:000A2A2C]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepiece03_lod_0.nif NorRubblePiece03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePiece03ice [STAT:000A2A2C]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextblocks06.nif ImpExtBlocks06:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBlocks06Ash [STAT:3400FB3E]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextblocks06.nif ImpExtBlocks06:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBlocks06Ash [STAT:3400FB3E]>
[00:20] [BuildBaseRecords] <Debug: Looking for wrdunintstrdoublehightrans01 for Skyrim.esm WRDunIntStrDoubleHighTrans01 [STAT:0005D48C]>
[00:20] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldramp01.nif L1_Supports03 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldRamp01_Mania [STAT:114E7C60]>
[00:20] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldramp01.nif L1_Supports03 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldRamp01_Mania [STAT:114E7C60]>
[00:20] [BuildBaseRecords] <Debug: Looking for statuenamira01zzzRev_Moss for Glenmoril.esm zzzRevStatueNamira01_Moss [STAT:0E0082C3]>
[00:20] [AddModel] <Debug: Meshes\dlc02\lod\icecastle\dlc2castleglacier03_lod_2.nif DLC2CastleGlacier03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Mania [STAT:11048264]>
[00:20] [AddModel] <Debug: Meshes\dlc02\lod\icecastle\dlc2castleglacier03_lod_2.nif DLC2CastleGlacier03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Soft_Lighting Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Mania [STAT:11048264]>
[00:20] [BuildBaseRecords] <Debug: Looking for statuenamira01 for Glenmoril.esm zzzRevStatueNamira01_Moss [STAT:0E0082C3]>
[00:20] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldramp01.nif StockadeScaffoldRamp01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldRamp01_Mania [STAT:114E7C60]>
[00:20] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldramp01.nif StockadeScaffoldRamp01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldRamp01_Mania [STAT:114E7C60]>
[00:20] [AddModel] <Debug: Meshes\lod\imperial\impextblocks06_lod_0.nif ImpExtBlocks06:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBlocks06Ash [STAT:3400FB3E]>
[00:20] [AddModel] <Debug: Meshes\lod\imperial\impextblocks06_lod_0.nif ImpExtBlocks06:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors Better Dynamic Ash.esp BDA_ImpExtBlocks06Ash [STAT:3400FB3E]>
[00:20] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldramp01.nif L1_Supports03:0 - L2_Accessories06:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldRamp01_Mania [STAT:114E7C60]>
[00:20] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldramp01.nif L1_Supports03:0 - L2_Accessories06:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldRamp01_Mania [STAT:114E7C60]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockl02 for Skyrim.esm RockL02Sulfur [STAT:000897CD]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc2glaciertrim01 for Dragonborn.esm DLC2GlacierTrim01_NoSN [STAT:0402484B]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveirhall3way01 for Skyrim.esm CaveIRHall3Way01 [STAT:00073307]>
[00:20] [BuildBaseRecords] <Debug: Looking for norsec1way02 for Skyrim.esm NorSec1way02 [STAT:0001E1D0]>
[00:20] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldramp01_lod_0.nif StockadeScaffoldRamp01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldRamp01_Mania [STAT:114E7C60]>
[00:20] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldramp01_lod_0.nif StockadeScaffoldRamp01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldRamp01_Mania [STAT:114E7C60]>
[00:20] [BuildBaseRecords] <Debug: Looking for norsecrmsmwallfrontexsm01 for Skyrim.esm NorSecRmSmWallFrontExSm01 [STAT:0001E1C1]>
[00:20] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldramp01_lod_0.nif L1_Supports03:0 - L2_Accessories06:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldRamp01_Mania [STAT:114E7C60]>
[00:20] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldramp01_lod_0.nif L1_Supports03:0 - L2_Accessories06:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldRamp01_Mania [STAT:114E7C60]>
[00:20] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\wood01lod.dds based on textures\clutter\stockade\stockadeplanks01.dds for textures\ec\expeditions\ss\_thirdparty\northernroads\landscape\bridges\wood01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldRamp01_Mania [STAT:114E7C60]>
[00:20] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\wood01lod.dds based on textures\clutter\stockade\stockadewood01.dds for textures\ec\expeditions\ss\_thirdparty\northernroads\landscape\bridges\wood01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldRamp01_Mania [STAT:114E7C60]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\rockl02.nif RockL02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockL02Sulfur [STAT:000897CD]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\rockl02.nif RockL02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockL02Sulfur [STAT:000897CD]>
[00:20] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2glaciertrim01.nif GlacierTrim01:7 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2GlacierTrim01_NoSN [STAT:0402484B]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\dlc2castleglacier03_lod_mania_1.nif DLC2CastleGlacier03:0 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Mania [STAT:11048264]>
[00:20] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2glaciertrim01.nif GlacierTrim01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dragonborn.esm DLC2GlacierTrim01_NoSN [STAT:0402484B]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\dlc2castleglacier03_lod_mania_1.nif DLC2CastleGlacier03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Mania [STAT:11048264]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\rockl02.nif RockL02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockL02Sulfur [STAT:000897CD]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\rockl02.nif RockL02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockL02Sulfur [STAT:000897CD]>
[00:20] [BuildBaseRecords] <Debug: Looking for impexthelgenwalldivider01 for Skyrim.esm ImpExtHelgenWallDivider01NOLOD [STAT:0010912F]>
[00:20] [BuildBaseRecords] <Debug: Looking for noblechestdrawers01 for HearthFires.esm BYOHHouseNobleChestDrawers01 "Шкаф" [CONT:0300837E]>
[00:20] [BuildBaseRecords] <Debug: Looking for mountaintrim01RiverBottom01 for Skyrim.esm MountainTrim01RiverBottom01 [STAT:00061475]>
[00:20] [UseOrgLOD] <Debug: Meshes\dlc02\lod\icecastle\dlc2castleglacier03_lod_2.nif: textures\lod\glacierslablod.dds -> meshes\ec\expeditions\ss\lod\manmountains\dlc2castleglacier03_lod_mania_1.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Mania [STAT:11048264]>
[00:20] [BuildBaseRecords] <Debug: Found old texture replacement method mountaintrim01green Meshes\landscape\mountains\mountaintrim01green.nif Skyrim.esm MountainTrim01RiverBottom01 [STAT:00061475]>
[00:20] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Skyrim.esm MountainTrim01RiverBottom01 [STAT:00061475]>
[00:20] [BuildBaseRecords] <Debug: Looking for wrintcastlewallststrplat for Skyrim.esm WRIntCastleWallStStrPlat [STAT:0008792D]>
[00:20] [BuildBaseRecords] <Debug: Meshes\lod\mountains\mountaintrim01_lod_0.nif;meshes\lod\mountains\mountaintrim01_lod_1.nif;meshes\lod\mountains\mountaintrim01_lod_2.nif; ? meshes\lod\mountains\mountaintrim01green_lod_0.nif;meshes\lod\mountains\mountaintrim01green_lod_1.nif;meshes\lod\mountains\mountaintrim01green_lod_2.nif; Skyrim.esm MountainTrim01RiverBottom01 [STAT:00061475]>
[00:20] [UseOrgLOD] <Debug: Meshes\dlc02\lod\icecastle\dlc2castleglacier03_lod_2.nif: textures\lod\glacierslablod.dds -> meshes\ec\expeditions\ss\lod\manmountains\dlc2castleglacier03_lod_mania_1.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Mania [STAT:11048264]>
[00:20] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2glaciertrim01_lod_0.nif GlacierTrim01_LOD_0:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2GlacierTrim01_NoSN [STAT:0402484B]>
[00:20] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2glaciertrim01_lod_0.nif GlacierTrim01_LOD_0:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2GlacierTrim01_NoSN [STAT:0402484B]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm DLC2GlacierTrim01_NoSN [STAT:0402484B]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01green_lod_0.nif MountainTrim01Green_LOD_0:1 Shader Flags 1: Vertex_Alpha | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MountainTrim01RiverBottom01 [STAT:00061475]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01green_lod_0.nif MountainTrim01Green_LOD_0:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim01RiverBottom01 [STAT:00061475]>
[00:20] [BuildBaseRecords] <Debug: Looking for deerskullhornsprop for Skyrim.esm BoneDeerSkullHorned [MSTT:00073CBE]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01green_lod_0.nif MountainTrim01Green_LOD_0:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MountainTrim01RiverBottom01 [STAT:00061475]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01green_lod_0.nif MountainTrim01Green_LOD_0:2 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim01RiverBottom01 [STAT:00061475]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01green_lod_0.nif MountainTrim01Green_LOD_0:6 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim01RiverBottom01 [STAT:00061475]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01green_lod_0.nif MountainTrim01Green_LOD_0:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim01RiverBottom01 [STAT:00061475]>
[00:20] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainTrim01RiverBottom01 [STAT:00061475]>
[00:20] [BuildBaseRecords] <Debug: Looking for blackreachewall01c for Skyrim.esm BlackreachEWall01c [STAT:0009218E]>
[00:20] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim01RiverBottom01 [STAT:00061475]>
[00:20] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim01RiverBottom01 [STAT:00061475]>
[00:20] [BuildBaseRecords] <Debug: Looking for sovintplatformcorin01 for Skyrim.esm SOVintPlatformCorIn01 [STAT:0004B873]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\dlc2castleglacier03_lod_mania_2.nif DLC2CastleGlacier03:0 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Mania [STAT:11048264]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\dlc2castleglacier03_lod_mania_2.nif DLC2CastleGlacier03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Mania [STAT:11048264]>
[00:20] [BuildBaseRecords] <Debug: Looking for expspiderfiredead for Dragonborn.esm DLC2ExpSpiderFireBombENEMY [ACTI:04019532]>
[00:20] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2glaciertrim01_lod_1.nif GlacierTrim01_LOD_0:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2GlacierTrim01_NoSN [STAT:0402484B]>
[00:20] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2glaciertrim01_lod_1.nif GlacierTrim01_LOD_0:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2GlacierTrim01_NoSN [STAT:0402484B]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm DLC2GlacierTrim01_NoSN [STAT:0402484B]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01green_lod_1.nif MountainTrim01Green_LOD_1:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MountainTrim01RiverBottom01 [STAT:00061475]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01green_lod_1.nif MountainTrim01Green_LOD_1:2 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim01RiverBottom01 [STAT:00061475]>
[00:20] [UseOrgLOD] <Debug: Meshes\dlc02\lod\icecastle\dlc2castleglacier03_lod_2.nif: textures\lod\glacierslablod.dds -> meshes\ec\expeditions\ss\lod\manmountains\dlc2castleglacier03_lod_mania_2.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Mania [STAT:11048264]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01green_lod_1.nif MountainTrim01Green_LOD_1:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim01RiverBottom01 [STAT:00061475]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01green_lod_1.nif MountainTrim01Green_LOD_1:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim01RiverBottom01 [STAT:00061475]>
[00:20] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds in meshes\ec\expeditions\ss\lod\manmountains\dlc2castleglacier03_lod_mania_1.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Mania [STAT:11048264]>
[00:20] [BuildBaseRecords] <Debug: Looking for fxfiresovngarde for Skyrim.esm FXFireSovngarde [MSTT:001094AB]>
[00:20] [BuildBaseRecords] <Debug: Looking for hhstepd for Skyrim.esm HHStepD_HeavySN [STAT:00079F91]>
[00:20] [BuildBaseRecords] <Debug: Textures\lod\mountaintrimalphalod.dds Skyrim.esm MountainTrim01RiverBottom01 [STAT:00061475]>
[00:20] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim01RiverBottom01 [STAT:00061475]>
[00:20] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim01RiverBottom01 [STAT:00061475]>
[00:20] [AddMiniAtlas] <Debug: No mini atlas for replacement texture textures\ec\expeditions\ss\landscape\amberstonerocks01.dds. Can not autogenerate. No mini atlas textures\ec\expeditions\ss\landscape\amberstonerocks01.dds for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Mania [STAT:11048264]>
[00:20] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds in meshes\ec\expeditions\ss\lod\manmountains\dlc2castleglacier03_lod_mania_2.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Mania [STAT:11048264]>
[00:20] [AddMiniAtlas] <Debug: No mini atlas for replacement texture textures\ec\expeditions\ss\landscape\amberstonerocks01.dds. Can not autogenerate. No mini atlas textures\ec\expeditions\ss\landscape\amberstonerocks01.dds for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Mania [STAT:11048264]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01green_lod_2.nif MountainTrim01Green_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MountainTrim01RiverBottom01 [STAT:00061475]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01green_lod_2.nif MountainTrim01Green_LOD_2:2 Shader Flags 2: EnvMap_Light_Fade Skyrim.esm MountainTrim01RiverBottom01 [STAT:00061475]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01green_lod_2.nif MountainTrim01Green_LOD_2:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim01RiverBottom01 [STAT:00061475]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01green_lod_2.nif MountainTrim01Green_LOD_2:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim01RiverBottom01 [STAT:00061475]>
[00:20] [BuildBaseRecords] <Debug: Looking for norrmsmwallfront03 for Skyrim.esm NorRmSmWallFront03 [STAT:0003A20C]>
[00:20] [BuildBaseRecords] <Debug: Textures\lod\mountaintrimalphalod.dds Skyrim.esm MountainTrim01RiverBottom01 [STAT:00061475]>
[00:20] [BuildBaseRecords] <Debug: Looking for impexticetowershelldoor03 for Skyrim.esm ImpExtIceTowerShellDoor03_NoIce [STAT:000C1DBC]>
[00:20] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim01RiverBottom01 [STAT:00061475]>
[00:20] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim01RiverBottom01 [STAT:00061475]>
[00:20] [BuildBaseRecords] <Debug: Looking for nortempleexteriorribfree05 for Skyrim.esm NorTempleExteriorRibFree05Ice [STAT:0010AA33]>
[00:20] [BuildBaseRecords] <Debug: Looking for mountaintrim02wet_CoastBeach for Skyrim.esm MountainTrim02Wet_CoastBeach [STAT:000732B5]>
[00:20] [BuildBaseRecords] <Debug: Looking for mountaintrim02wet for Skyrim.esm MountainTrim02Wet_CoastBeach [STAT:000732B5]>
[00:20] [BuildBaseRecords] <Debug: Looking for sandbagwall256 for Glenmoril.esm zzzRevSandbagWall256 [STAT:0E01558F]>
[00:20] [BuildBaseRecords] <Debug: Looking for rug07 for Skyrim.esm Rug07SnowLight [STAT:000752BE]>
[00:20] [BuildBaseRecords] <Debug: Looking for farmbcorner01 for Skyrim.esm FarmBCorner01 [STAT:00028216]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree05.nif NorTempleExteriorRibFree05:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRibFree05Ice [STAT:0010AA33]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree05.nif NorTempleExteriorRibFree05:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRibFree05Ice [STAT:0010AA33]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor03.nif ImpExtIceTowerShellDoor03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellDoor03_NoIce [STAT:000C1DBC]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree05_lod.nif NorTempleExteriorRibFree05:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRibFree05Ice [STAT:0010AA33]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor03.nif ImpExtIceTowerShellDoor03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellDoor03_NoIce [STAT:000C1DBC]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree05_lod.nif NorTempleExteriorRibFree05:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRibFree05Ice [STAT:0010AA33]>
[00:20] [AddModel] <Debug: Meshes\landscape\trees\treepineforeststump01snow.nif L2_Splinters Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestStump01_ice [STAT:000EC350]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor03.nif ImpExtIceTowerShellDoor03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellDoor03_NoIce [STAT:000C1DBC]>
[00:20] [AddModel] <Debug: Meshes\landscape\trees\treepineforeststump01snow.nif L2_Splinters Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForestStump01_ice [STAT:000EC350]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor03.nif ImpExtIceTowerShellDoor03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellDoor03_NoIce [STAT:000C1DBC]>
[00:20] [AddModel] <Debug: Meshes\landscape\trees\treepineforeststump01snow.nif L2_Roots Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestStump01_ice [STAT:000EC350]>
[00:20] [AddModel] <Debug: Meshes\landscape\trees\treepineforeststump01snow.nif L2_Roots Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForestStump01_ice [STAT:000EC350]>
[00:20] [AddModel] <Debug: Meshes\landscape\trees\treepineforeststump01snow.nif TreePineForestStump01Snow:14 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestStump01_ice [STAT:000EC350]>
[00:20] [AddModel] <Debug: Meshes\landscape\trees\treepineforeststump01snow.nif TreePineForestStump01Snow:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForestStump01_ice [STAT:000EC350]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor03.nif ImpExtIceTowerShellDoor03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellDoor03_NoIce [STAT:000C1DBC]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor03.nif ImpExtIceTowerShellDoor03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellDoor03_NoIce [STAT:000C1DBC]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor03.nif ImpExtIceTowerShellDoor03:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellDoor03_NoIce [STAT:000C1DBC]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor03.nif ImpExtIceTowerShellDoor03:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellDoor03_NoIce [STAT:000C1DBC]>
[00:20] [BuildBaseRecords] <Debug: Looking for noblechestdrawers02 for TheBawbsWardenOfTheCoast.esp WCVANNobleCupboard02 "Комод" [CONT:10423280]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpiles01FieldGrass01 for Skyrim.esm RockPileS01FieldGrass01 [STAT:00021E70]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Skyrim.esm RockPileS01FieldGrass01 [STAT:00021E70]>
[00:20] [AddModel] <Debug: Meshes\lod\rocks\rockl02_lod_0.nif RockL02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockL02Sulfur [STAT:000897CD]>
[00:20] [AddModel] <Debug: Meshes\lod\rocks\rockl02_lod_0.nif RockL02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockL02Sulfur [STAT:000897CD]>
[00:20] [BuildBaseRecords] <Debug: Looking for nocturnalstatue for Dawnguard.esm DLC1VQ04TempGargoyle "Статуя гаргульи" [ACTI:0200D7F1]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree05_lod03.nif NorTempleExteriorRibFree05:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRibFree05Ice [STAT:0010AA33]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree05_lod03.nif NorTempleExteriorRibFree05:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRibFree05Ice [STAT:0010AA33]>
[00:20] [AddModel] <Debug: Meshes\landscape\trees\treepineforeststump01snow.nif TreePineForestStump01Snow:15 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestStump01_ice [STAT:000EC350]>
[00:20] [AddModel] <Debug: Meshes\landscape\trees\treepineforeststump01snow.nif TreePineForestStump01Snow:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm TreePineForestStump01_ice [STAT:000EC350]>
[00:20] [BuildBaseRecords] <Debug: Looking for treepineforeststump01snow_35E666D8passthru for Skyrim.esm TreePineForestStump01_ice [STAT:000EC350]>
[00:20] [BuildBaseRecords] <Debug: Looking for rrbuildingint01 for Dragonborn.esm RRBuildingInt01 [STAT:0402A4A2]>
[00:20] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim02wet.nif RockSkirt02Wet Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MountainTrim02Wet_CoastBeach [STAT:000732B5]>
[00:20] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim02wet.nif RockSkirt02Wet Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim02Wet_CoastBeach [STAT:000732B5]>
[00:20] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim02wet.nif MountainTrim_Rocks01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim02Wet_CoastBeach [STAT:000732B5]>
[00:20] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim02wet.nif MountainTrim_Rocks01 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim02Wet_CoastBeach [STAT:000732B5]>
[00:20] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim02wet.nif MountainTrim02Wet:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim02Wet_CoastBeach [STAT:000732B5]>
[00:20] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim02wet.nif MountainTrim02Wet:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim02Wet_CoastBeach [STAT:000732B5]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpilem03wet for Skyrim.esm RockPileM03Wet [STAT:0003964F]>
[00:20] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim02wet.nif MountainTrim_Rocks01:5 - L1_MountainTrimRocks01:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim02Wet_CoastBeach [STAT:000732B5]>
[00:19] <Error: Texture resolution 1024x6144 not a power of 2 Texture textures\landscape\trees\treepineforestbarkcomp.dds Used by Meshes\landscape\trees\srg_treepineforestdead05.nif Enhanced Vanilla Trees SSE.esp TreePineForest05Dead [TREE:000B927E]>
[00:19] <Error: Texture resolution 1024x6144 not a power of 2 Texture textures\landscape\trees\treepineforestbarkcomp_n.dds Used by Meshes\landscape\trees\srg_treepineforestdead05.nif Enhanced Vanilla Trees SSE.esp TreePineForest05Dead [TREE:000B927E]>
[00:19] <Warning: Textures do not match for "RockPileM01:0": textures\landscape\revenant\rocky01.dds in rockpilem01.nif -> textures\landscape\dirt02.dds in rockpilem01_lod_0.nif for Glenmoril.esm zzzRevRockPileM01_Moss [STAT:0E003753]>
[00:19] <Warning: Textures do not match for "RockPileM01:1 - L2_RockPileM01:1": textures\landscape\revenant\mountains\rock01.dds in rockpilem01.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilem01_lod_0.nif for Glenmoril.esm zzzRevRockPileM01_Moss [STAT:0E003753]>
[00:20] <Warning: Textures do not match for "RockS03:1": textures\landscape\revenant\mountains\rock01.dds in rocks03.nif -> textures\landscape\mountains\mountainslab02.dds in rocks03_lod_0.nif for Glenmoril.esm zzzRevRockS03 [STAT:0E00A8C3]>
[00:20] <Warning: Textures do not match for "DLC2CastleGlacier03:0": textures\landscape\mountains\mountainslab02.dds in dlc2castleglacier03.nif -> textures\ec\expeditions\ss\landscape\amberstonerocks01.dds in dlc2castleglacier03_lod_mania_1.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Mania [STAT:11048264]>
[00:20] <Warning: Textures do not match for "DLC2CastleGlacier03:0": textures\landscape\mountains\mountainslab02.dds in dlc2castleglacier03.nif -> textures\ec\expeditions\ss\landscape\amberstonerocks01.dds in dlc2castleglacier03_lod_mania_2.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Mania [STAT:11048264]>
[00:20] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim02wet.nif MountainTrim_Rocks01:5 - L1_MountainTrimRocks01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim02Wet_CoastBeach [STAT:000732B5]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819passthru_lod.nif PineTree05_l Crown Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest05Dead [TREE:000B927E]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819passthru_lod.nif PineTree05_l Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest05Dead [TREE:000B927E]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest05Dead [TREE:000B927E]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest05Dead [TREE:000B927E]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest05Dead [TREE:000B927E]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest05Dead [TREE:000B927E]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest05Dead [TREE:000B927E]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest05Dead [TREE:000B927E]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest05Dead [TREE:000B927E]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest05Dead [TREE:000B927E]>
[00:20] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershelldoor03_lod.nif ImpExtIceTowerShellDoor03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellDoor03_NoIce [STAT:000C1DBC]>
[00:20] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershelldoor03_lod.nif ImpExtIceTowerShellDoor03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellDoor03_NoIce [STAT:000C1DBC]>
[00:20] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershelldoor03_lod.nif ImpExtIceTowerShellDoor03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellDoor03_NoIce [STAT:000C1DBC]>
[00:20] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershelldoor03_lod.nif ImpExtIceTowerShellDoor03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellDoor03_NoIce [STAT:000C1DBC]>
[00:20] [BuildBaseRecords] <Debug: Looking for giantroot02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_GiantRoot02_Dementia [STAT:1109F654]>
[00:20] [BuildBaseRecords] <Debug: Looking for shrinestendarr for Vigilant.esm zzzCHShrineofStendarrAct "Алтарь Стендарра" [ACTI:0D2DD389]>
[00:20] [BuildBaseRecords] <Debug: Looking for shiveringcamp_02_mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SICamp02Mania [STAT:113EF11C]>
[00:20] [BuildBaseRecords] <Debug: Looking for nortempleexteriorribfree05 for Skyrim.esm NorTempleExteriorRibFree05 [STAT:00022F20]>
[00:20] [BuildBaseRecords] <Debug: Looking for dwehitchpost01WT for Wyrmstooth.esp WTDweHitchPost01 [STAT:0A3177E9]>
[00:20] [BuildBaseRecords] <Debug: Looking for dwehitchpost01 for Wyrmstooth.esp WTDweHitchPost01 [STAT:0A3177E9]>
[00:20] [BuildBaseRecords] <Debug: Looking for dwechest01 for Dragonborn.esm testPhilSlotMachineSlot "Payout" [CONT:04018CD2]>
[00:20] [BuildBaseRecords] <Debug: Looking for nortowerruins01 for Dawnguard.esm NorTowerRuins01ice [STAT:02002F7D]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\trees\tundradriftwoodbark01_n.dds] ResourceExists>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim02wet_lod_0.nif MountainTrim02Wet:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim02Wet_CoastBeach [STAT:000732B5]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem03wet.nif RockPileM03Wet:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM03Wet [STAT:0003964F]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforeststump01snow_35e666d8passthru_lod.nif L2_Splinters Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestStump01_ice [STAT:000EC350]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforeststump01snow_35e666d8passthru_lod.nif L2_Splinters Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForestStump01_ice [STAT:000EC350]>
[00:20] [BuildBaseRecords] <Debug: Looking for dweroadchunks01_Mine for Dawnguard.esm DweRoadChunkS01_Mine [STAT:02017A0C]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim02wet_lod_0.nif MountainTrim02Wet:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim02Wet_CoastBeach [STAT:000732B5]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforeststump01snow_35e666d8passthru_lod.nif L2_Roots Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestStump01_ice [STAT:000EC350]>
[00:20] [BuildBaseRecords] <Debug: Looking for dweroadchunks01 for Dawnguard.esm DweRoadChunkS01_Mine [STAT:02017A0C]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem03wet.nif RockPileM03Wet:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM03Wet [STAT:0003964F]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim02wet_lod_0.nif MountainTrim_Rocks01:5 - L1_MountainTrimRocks01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim02Wet_CoastBeach [STAT:000732B5]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforeststump01snow_35e666d8passthru_lod.nif L2_Roots Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForestStump01_ice [STAT:000EC350]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim02wet_lod_0.nif MountainTrim_Rocks01:5 - L1_MountainTrimRocks01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim02Wet_CoastBeach [STAT:000732B5]>
[00:20] [BuildBaseRecords] <Debug: Looking for fishpigmysunfish01 for ccBGSSSE001-Fish.esm ccBGSSSE001_TankCritterPygmySunfish [ACTI:05001009]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem03wet.nif RockPileM03Wet:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockPileM03Wet [STAT:0003964F]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem03wet.nif RockPileM03Wet:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM03Wet [STAT:0003964F]>
[00:20] [BuildBaseRecords] <Debug: Looking for statueghoul04cloakzzzRev_Moss for Glenmoril.esm zzzRevStatueGhoul04Cloak_Moss [STAT:0E004032]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockl02zzzGHDesert for Glenmoril.esm zzzGHDesertRockL02 [STAT:0E0113C1]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem03wet.nif RockPileM03Wet:9 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM03Wet [STAT:0003964F]>
[00:20] [BuildBaseRecords] <Debug: Looking for statueghoul04cloak for Glenmoril.esm zzzRevStatueGhoul04Cloak_Moss [STAT:0E004032]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockl02 for Glenmoril.esm zzzGHDesertRockL02 [STAT:0E0113C1]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem03wet.nif RockPileM03Wet:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM03Wet [STAT:0003964F]>
[00:20] [BuildBaseRecords] <Debug: Looking for sdoorframeexterior01 for Skyrim.esm SDoorFrameExterior01 [STAT:0001991B]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem03wet.nif RockPileM03Wet:18 - L2_RockPileM03Wet:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM03Wet [STAT:0003964F]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem03wet.nif RockPileM03Wet:18 - L2_RockPileM03Wet:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM03Wet [STAT:0003964F]>
[00:20] [BuildBaseRecords] <Debug: Looking for civilwarcatapult01WCOblivionCatapult for TheBawbsWardenOfTheCoast.esp WCOblivionCatapult "Катапульта" [ACTI:101B230E]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforeststump01snow_35e666d8passthru_lod.nif TreePineForestStump01Snow:15 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestStump01_ice [STAT:000EC350]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforeststump01snow_35e666d8passthru_lod.nif TreePineForestStump01Snow:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm TreePineForestStump01_ice [STAT:000EC350]>
[00:20] [BuildBaseRecords] <Debug: Looking for civilwarcatapult01 for TheBawbsWardenOfTheCoast.esp WCOblivionCatapult "Катапульта" [ACTI:101B230E]>
[00:20] [BuildBaseRecords] <Debug: Looking for wrintcastleceilingstonecustomr for Skyrim.esm WRIntCastleCeilingStoneCustomR [STAT:0002FDA0]>
[00:20] [dynLoadImage] <Debug: [textures\architecture\witchhunt\quagmire\desertrock_d.dds] ResourceExists>
[00:20] [BuildBaseRecords] <Debug: Looking for minelhall1way256short01 for Skyrim.esm MineLHall1Way256Short01 [STAT:00043C9C]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveirhall1way256short01 for Skyrim.esm CaveIRHall1Way256Short01 [STAT:00073304]>
[00:20] [BuildBaseRecords] <Debug: Looking for straight256 for Glenmoril.esm zzzRevFenceStaright256 [STAT:0E01395F]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim02wet_lod_1.nif MountainTrim02Wet:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim02Wet_CoastBeach [STAT:000732B5]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim02wet_lod_1.nif MountainTrim02Wet:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim02Wet_CoastBeach [STAT:000732B5]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim02wet_lod_1.nif MountainTrim_Rocks01:5 - L1_MountainTrimRocks01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim02Wet_CoastBeach [STAT:000732B5]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim02wet_lod_1.nif MountainTrim_Rocks01:5 - L1_MountainTrimRocks01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim02Wet_CoastBeach [STAT:000732B5]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif DweHitchPost01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweHitchPost01 [STAT:0A3177E9]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif DweHitchPost01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweHitchPost01 [STAT:0A3177E9]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif DweHitchPost01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweHitchPost01 [STAT:0A3177E9]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif DweHitchPost01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweHitchPost01 [STAT:0A3177E9]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc2dwewallexbg01 for Dragonborn.esm DLC2DweWallExBg01 [STAT:040209B4]>
[00:20] [BuildBaseRecords] <Debug: Looking for apoparpost01 for Dragonborn.esm ApoParPost01 [STAT:0401FE5E]>
[00:20] [BuildBaseRecords] <Debug: Looking for dweplatmid01 for Skyrim.esm DwePlatMid01LightSnow [STAT:00074CDD]>
[00:20] [BuildBaseRecords] <Debug: Looking for noblewardrobe01 for SkystoneCastle.esp LA_SS_NobleWardrobe01 "Шкаф" [CONT:35149F9D]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim02wet_lod_2.nif MountainTrim02Wet:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim02Wet_CoastBeach [STAT:000732B5]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim02wet_lod_2.nif MountainTrim02Wet:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim02Wet_CoastBeach [STAT:000732B5]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwehitchpost01_lod_0.nif bhkCompressedMeshShape Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweHitchPost01 [STAT:0A3177E9]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim02wet_lod_2.nif MountainTrim_Rocks01:5 - L1_MountainTrimRocks01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim02Wet_CoastBeach [STAT:000732B5]>
[00:20] [AddModel] <Debug: Meshes\lod\rocks\wet\rockpilem03wet_lod_0.nif RockPileM03Wet:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM03Wet [STAT:0003964F]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim02wet_lod_2.nif MountainTrim_Rocks01:5 - L1_MountainTrimRocks01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim02Wet_CoastBeach [STAT:000732B5]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwehitchpost01_lod_0.nif bhkCompressedMeshShape Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTDweHitchPost01 [STAT:0A3177E9]>
[00:20] [BuildBaseRecords] <Debug: Looking for rtbackyardwall01 for Glenmoril.esm zzzGHRTBackyardWall01_snow [STAT:0E00CA6A]>
[00:20] [BuildBaseRecords] <Debug: Looking for cavegrocks01 for Skyrim.esm CaveGRockS01 [STAT:000224E3]>
[00:20] [AddModel] <Debug: Meshes\lod\rocks\wet\rockpilem03wet_lod_0.nif RockPileM03Wet:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM03Wet [STAT:0003964F]>
[00:20] [AddModel] <Debug: Meshes\lod\rocks\wet\rockpilem03wet_lod_0.nif RockPileM03Wet:18 - L2_RockPileM03Wet:18 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM03Wet [STAT:0003964F]>
[00:20] [AddModel] <Debug: Meshes\lod\rocks\wet\rockpilem03wet_lod_0.nif RockPileM03Wet:18 - L2_RockPileM03Wet:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM03Wet [STAT:0003964F]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Wyrmstooth.esp WTDweHitchPost01 [STAT:0A3177E9]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatmid01.nif DwePlatMid01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatMid01LightSnow [STAT:00074CDD]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatmid01.nif DwePlatMid01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatMid01LightSnow [STAT:00074CDD]>
[00:20] [BuildBaseRecords] <Debug: Looking for tundrapond01PineForest02 for Skyrim.esm TundraPond01PineForest02 [STAT:0005F2B2]>
[00:20] [BuildBaseRecords] <Debug: Looking for tundrapond01 for Skyrim.esm TundraPond01PineForest02 [STAT:0005F2B2]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallexbg01.nif DLC2DweWallExBg01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallExBg01 [STAT:040209B4]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallexbg01.nif DLC2DweWallExBg01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallExBg01 [STAT:040209B4]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallexbg01.nif DLC2DweWallExBg01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallExBg01 [STAT:040209B4]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallexbg01.nif DLC2DweWallExBg01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallExBg01 [STAT:040209B4]>
[00:20] [BuildBaseRecords] <Debug: Looking for facerock03zzzGHQmGhostRock03Mt for Glenmoril.esm zzzGHQmGhostRock03Mt [STAT:0E34989F]>
[00:20] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrocks01.nif CaveGRockS01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGRockS01 [STAT:000224E3]>
[00:20] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrocks01.nif CaveGRockS01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGRockS01 [STAT:000224E3]>
[00:20] [BuildBaseRecords] <Debug: Looking for facerock03 for Glenmoril.esm zzzGHQmGhostRock03Mt [STAT:0E34989F]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallexbg01.nif DLC2DweWallExBg01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallExBg01 [STAT:040209B4]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallexbg01.nif DLC2DweWallExBg01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallExBg01 [STAT:040209B4]>
[00:20] [BuildBaseRecords] <Debug: Looking for cavegebalconymid02 for Skyrim.esm CaveGEBalconyMid02 [STAT:000224D8]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallexbg01.nif DLC2DweWallExBg01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallExBg01 [STAT:040209B4]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallexbg01.nif DLC2DweWallExBg01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallExBg01 [STAT:040209B4]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallexbg01.nif DLC2DweWallExBg01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallExBg01 [STAT:040209B4]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallexbg01.nif DLC2DweWallExBg01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallExBg01 [STAT:040209B4]>
[00:20] [BuildBaseRecords] <Debug: Looking for shipwrecklarge04 for DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dweplatmid01_lod_1.nif DwePlatBgMid02_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DwePlatMid01LightSnow [STAT:00074CDD]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dweplatmid01_lod_1.nif DwePlatBgMid02_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DwePlatMid01LightSnow [STAT:00074CDD]>
[00:20] [BuildBaseRecords] <Debug: Looking for helgenstoneblock01 for Skyrim.esm HelgenStoneBlock01 [MSTT:000C2CCF]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatMid01LightSnow [STAT:00074CDD]>
[00:20] [BuildBaseRecords] <Debug: Looking for dwermsmcorinhalfr01WT for Wyrmstooth.esp WTDweRmSmCorInHalfR01 [STAT:0A3D1230]>
[00:20] [BuildBaseRecords] <Debug: Looking for dwermsmcorinhalfr01 for Wyrmstooth.esp WTDweRmSmCorInHalfR01 [STAT:0A3D1230]>
[00:20] [AddModel] <Debug: Meshes\lod\cave\cavegrocks01_lod_0.nif CaveGRockS01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGRockS01 [STAT:000224E3]>
[00:20] [AddModel] <Debug: Meshes\lod\cave\cavegrocks01_lod_0.nif CaveGRockS01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGRockS01 [STAT:000224E3]>
[00:20] [AddModel] <Debug: Meshes\clutter\helgen\helgenstoneblock01.nif HelgenStoneBlock01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HelgenStoneBlock01 [MSTT:000C2CCF]>
[00:20] [AddModel] <Debug: Meshes\clutter\helgen\helgenstoneblock01.nif HelgenStoneBlock01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HelgenStoneBlock01 [MSTT:000C2CCF]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveglhall1way128short01 for Skyrim.esm CaveGLHall1Way128Short01 [STAT:0001EC27]>
[00:20] [BuildBaseRecords] <Debug: Looking for strongbox01 for Dawnguard.esm DLC1VQ05KeeperTemp "Сейф" [CONT:02004BD9]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveirwalldoorlb03 for Skyrim.esm CaveIRWallDoorLB03 [STAT:000732EB]>
[00:20] [BuildBaseRecords] <Debug: Looking for farmintwbasementent01 for Skyrim.esm FarmIntWBasementEnt01 [STAT:000EC550]>
[00:20] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwewallexbg01_lod_0.nif DweWallExBg01_LOD1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallExBg01 [STAT:040209B4]>
[00:20] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwewallexbg01_lod_0.nif DweWallExBg01_LOD1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallExBg01 [STAT:040209B4]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dwewall01lod.dds 0 Dragonborn.esm DLC2DweWallExBg01 [STAT:040209B4]>
[00:20] [BuildBaseRecords] <Debug: Looking for minewoodbeamshort01 for Skyrim.esm MineWoodbeamShort01ice [STAT:0006848B]>
[00:20] [AddModel] <Debug: Meshes\lod\imperial\helgenstoneblock01_lod_0.nif HelgenStoneBlock01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HelgenStoneBlock01 [MSTT:000C2CCF]>
[00:20] [AddModel] <Debug: Meshes\lod\imperial\helgenstoneblock01_lod_0.nif HelgenStoneBlock01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HelgenStoneBlock01 [MSTT:000C2CCF]>
[00:20] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrock_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\architecture\witchhunt\quagmire\desertrock_d.dds Glenmoril.esm zzzGHDesertRockL02 [STAT:0E0113C1]>
[00:20] [BuildBaseRecords] <Debug: Looking for well for Glenmoril.esm zzzRevStortiWell [STAT:0E0087FC]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpiles02PineForest02 for Skyrim.esm RockPileS02PineForest02 [STAT:00052F76]>
[00:20] [BuildBaseRecords] <Debug: Looking for impwoodbeam08 for Skyrim.esm ImpWoodbeam08 [STAT:0003E22E]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Skyrim.esm RockPileS02PineForest02 [STAT:00052F76]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveiroomcorner01 for Skyrim.esm CaveIRoomCorner01 [STAT:00024ACA]>
[00:20] [BuildBaseRecords] <Debug: Looking for ruinsdeaddraugrsit for Glenmoril.esm zzzRevRuinDeadDraugrSitSN [STAT:0E38F10E]>
[00:20] [BuildBaseRecords] <Debug: Looking for wrwallmaingate01ext for Skyrim.esm WRWallMainGate01EXT [STAT:00069820]>
[00:20] [BuildBaseRecords] <Debug: Looking for farmhouse04 for Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [BuildBaseRecords] <Debug: Looking for lilypadcluster03 for _ResourcePack.esl RP_LilyPadCluster03 [MSTT:FE0020CC]>
[00:20] [BuildBaseRecords] <Debug: Looking for roadstraight01 for Skyrim.esm RoadStraight01 [STAT:0001C42F]>
[00:20] [BuildBaseRecords] <Debug: Looking for _camp_campfirebase for Campfire.esm _Camp_CampfireStagingStaticDONOTDELETE [STAT:0903231A]>
[00:20] [BuildBaseRecords] <Debug: Looking for wrfencebasestr01 for Skyrim.esm WRFenceBaseStr01 [STAT:0006EAAB]>
[00:20] [BuildBaseRecords] <Debug: Looking for giantcampfire01offPineForest02 for Skyrim.esm GiantCampfire01OffPineForest02 [STAT:0005049D]>
[00:20] [BuildBaseRecords] <Debug: Looking for giantcampfire01off for Skyrim.esm GiantCampfire01OffPineForest02 [STAT:0005049D]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebasestr01.nif WRFenceBaseStr01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRFenceBaseStr01 [STAT:0006EAAB]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebasestr01.nif WRFenceBaseStr01:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRFenceBaseStr01 [STAT:0006EAAB]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebasestr01.nif WRFenceBaseStr01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRFenceBaseStr01 [STAT:0006EAAB]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebasestr01.nif WRFenceBaseStr01:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRFenceBaseStr01 [STAT:0006EAAB]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebasestr01.nif WRFenceBaseStr01:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRFenceBaseStr01 [STAT:0006EAAB]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebasestr01.nif WRFenceBaseStr01:49 Shader Flags 2: EnvMap_Light_Fade Skyrim.esm WRFenceBaseStr01 [STAT:0006EAAB]>
[00:20] [BuildBaseRecords] <Debug: Looking for gpstatue01 for Glenmoril.esm zzzRevGpStatue01 [STAT:0E2EBC4D]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineorecorundum04_CaveIDirt for Skyrim.esm MineOreCorundum04_CaveIDirt "Корундовая жила" [ACTI:0010DC96]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineorecorundum04 for Skyrim.esm MineOreCorundum04_CaveIDirt "Корундовая жила" [ACTI:0010DC96]>
[00:20] [AddModel] <Debug: Meshes\lod\whiterun\wrfencebasestr01_lod_0.nif WRFenceBaseStr01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRFenceBaseStr01 [STAT:0006EAAB]>
[00:20] [AddModel] <Debug: Meshes\lod\whiterun\wrfencebasestr01_lod_0.nif WRFenceBaseStr01:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRFenceBaseStr01 [STAT:0006EAAB]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRFenceBaseStr01 [STAT:0006EAAB]>
[00:20] [BuildBaseRecords] <Debug: Looking for ruinsdragonstatuemetal01 for Skyrim.esm NorDragonStatueMetal01 [STAT:0003A15E]>
[00:20] [BuildBaseRecords] <Debug: Looking for powerwordlahicelake for Dawnguard.esm DLC1WordWallWordLahROCK [ACTI:02010820]>
[00:20] [BuildBaseRecords] <Debug: Looking for rollingstonemarker for DAc0da.esm zDcdTrapRollingStoneMarker [ACTI:0C0062AA]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockcliff05zzzRev_wet for Glenmoril.esm zzzRevRockCliff05_wet [STAT:0E000EA2]>
[00:20] [BuildBaseRecords] <Debug: Looking for roadstraightlongramp02FallForestDirt01 for Skyrim.esm RoadStraightLongRamp02FallForestDirt01 [STAT:000B014B]>
[00:20] [BuildBaseRecords] <Debug: Looking for trapoilropeextender01 for Skyrim.esm TrapFallingOilRopeRopeExtender01 [STAT:00080E19]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Glenmoril.esm zzzRevRockCliff05_wet [STAT:0E000EA2]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineoreiron02_LCoastBeach for Skyrim.esm MineOreIron02_LCoastBeach "Железорудная жила" [ACTI:0010DAB9]>
[00:20] [BuildBaseRecords] <Debug: Looking for roadstraightlongramp02 for Skyrim.esm RoadStraightLongRamp02FallForestDirt01 [STAT:000B014B]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineoreiron02 for Skyrim.esm MineOreIron02_LCoastBeach "Железорудная жила" [ACTI:0010DAB9]>
[00:20] [BuildBaseRecords] <Debug: Looking for shipkatariahanchorwoodhole01 for Skyrim.esm ShipKatariahAnchorWoodhole02MinUse "Лаз" [DOOR:000976FF]>
[00:20] [BuildBaseRecords] <Debug: Looking for norpitwallsideenclosure02 for Skyrim.esm NorPitWallSideEnclosure02 [STAT:0002ABE9]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04_LDirt02 for Skyrim.esm MineOreQuicksilver04_LDirt02 "Ртутная жила" [ACTI:0010D037]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04 for Skyrim.esm MineOreQuicksilver04_LDirt02 "Ртутная жила" [ACTI:0010D037]>
[00:20] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff05.nif RockCliff05:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockCliff05_wet [STAT:0E000EA2]>
[00:20] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff05.nif RockCliff05:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockCliff05_wet [STAT:0E000EA2]>
[00:20] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff05.nif RockCliff05:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockCliff05_wet [STAT:0E000EA2]>
[00:20] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff05.nif RockCliff05:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockCliff05_wet [STAT:0E000EA2]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc2treepineforestlog02ashL for Better Dynamic Ash.esp DLC2TreePineForestLog02AshL [STAT:04017F67]>
[00:20] [BuildBaseRecords] <Debug: Looking for whinttemple01 for Skyrim.esm WHIntTemple01 [STAT:00077C05]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc2treepineforestlog02ash for Better Dynamic Ash.esp DLC2TreePineForestLog02AshL [STAT:04017F67]>
[00:20] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockCliff05_wet [STAT:0E000EA2]>
[00:20] [BuildBaseRecords] <Debug: Looking for dwedresser01 for Skyrim.esm QAEnchantedArmorContainer "All Enchanted Armor" [CONT:000C2CD7]>
[00:20] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockCliff05_wet [STAT:0E000EA2]>
[00:20] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockCliff05_wet [STAT:0E000EA2]>
[00:20] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockCliff05_wet [STAT:0E000EA2]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse04.nif Farmhouse04:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse04.nif Farmhouse04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse04.nif Farmhouse04:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse04.nif Farmhouse04:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse04.nif Farmhouse04:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse04.nif Farmhouse04:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse04.nif Farmhouse04:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse04.nif Farmhouse04:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse04.nif Farmhouse04:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse04.nif Farmhouse04:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse04.nif L2_Ivy Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse04.nif L2_Ivy Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse04.nif Farmhouse04:5 - L1_Posts:5 - L2_Ivy:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse04.nif Farmhouse04:5 - L1_Posts:5 - L2_Ivy:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse04.nif Farmhouse04:4 - L2_Ivy:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse04.nif Farmhouse04:4 - L2_Ivy:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse04.nif Farmhouse04:19 - L2_Ivy:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse04.nif Farmhouse04:19 - L2_Ivy:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [BuildBaseRecords] <Debug: Looking for fxambbeamwetmist03 for Skyrim.esm FXAmbBeamWetMist03 [MSTT:000777A9]>
[00:20] [BuildBaseRecords] <Debug: Looking for cavegroomwall04 for Skyrim.esm CaveGRoomWall04ice [STAT:0006F0BD]>
[00:20] [BuildBaseRecords] <Debug: Looking for cavegshaftwall02 for Skyrim.esm CaveGShaftWall02 [STAT:0001B782]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff03.nif RockCliff03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_Mania [STAT:1101A3B6]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff03.nif RockCliff03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_Mania [STAT:1101A3B6]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff03.nif RockCliff03:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_Mania [STAT:1101A3B6]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff03.nif RockCliff03:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_Mania [STAT:1101A3B6]>
[00:20] [BuildBaseRecords] <Debug: Looking for dweroadcurvelong45lramp01 for Skyrim.esm DweRoadCurveLong45LRamp01 [STAT:000CACCE]>
[00:20] [BuildBaseRecords] <Debug: Looking for water1024 for Skyrim.esm Water1024CreekFlowSE [ACTI:00106A21]>
[00:20] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Skyrim.esm Water1024CreekFlowSE [ACTI:00106A21]>
[00:20] [BuildBaseRecords] <Debug: Looking for tomb01 for Glenmoril.esm zzzRevTomb01 [STAT:0E0038F9]>
[00:20] [AddModel] <Debug: Meshes\landscape\roads\roadstraight01.nif RoadStraight01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RoadStraight01 [STAT:0001C42F]>
[00:20] [AddModel] <Debug: Meshes\landscape\roads\roadstraight01.nif RoadStraight01:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Skyrim.esm RoadStraight01 [STAT:0001C42F]>
[00:20] [BuildBaseRecords] <Debug: Looking for sovrugaendl for Skyrim.esm SOVRugAEndL [STAT:000E9D1C]>
[00:20] [BuildBaseRecords] <Debug: Looking for miscsacklargeflat03 for Skyrim.esm MiscSackLargeFlat03 "Большой мешок" [CONT:00097F70]>
[00:20] [AddModel] <Debug: Meshes\landscape\roads\roadstraight01.nif RoadStraight01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RoadStraight01 [STAT:0001C42F]>
[00:20] [AddModel] <Debug: Meshes\landscape\roads\roadstraight01.nif RoadStraight01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RoadStraight01 [STAT:0001C42F]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockcliff03EC_SS__Mania_1C36F0C4 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_Mania [STAT:1101A3B6]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockcliff03EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_Mania [STAT:1101A3B6]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockcliff03_1C36F0C4passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_Mania [STAT:1101A3B6]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockcliff03_1C36F0C4 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_Mania [STAT:1101A3B6]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockcliff03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_Mania [STAT:1101A3B6]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01ext.nif L1_GateParts Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallMainGate01EXT [STAT:00069820]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01ext.nif L1_GateParts Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01EXT [STAT:00069820]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01ext.nif WRWallMainGate01EXT:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallMainGate01EXT [STAT:00069820]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01ext.nif WRWallMainGate01EXT:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01EXT [STAT:00069820]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01ext.nif WRWallMainGate01EXT:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallMainGate01EXT [STAT:00069820]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01ext.nif WRWallMainGate01EXT:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01EXT [STAT:00069820]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01ext.nif WRWallMainGate01EXT:12 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallMainGate01EXT [STAT:00069820]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01ext.nif WRWallMainGate01EXT:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01EXT [STAT:00069820]>
[00:20] [BuildBaseRecords] <Debug: Looking for rtalleywall01 for Glenmoril.esm zzzGHRTAlleyWall01_Snow [STAT:0E00CA69]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01ext.nif WRWallMainGate01EXT:29 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallMainGate01EXT [STAT:00069820]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01ext.nif WRWallMainGate01EXT:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01EXT [STAT:00069820]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse04_lod.nif Farmhouse04:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse04_lod.nif Farmhouse04:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse04_lod.nif Farmhouse04:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse04_lod.nif Farmhouse04:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse04_lod.nif Farmhouse04:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse04_lod.nif Farmhouse04:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01ext.nif WRWallMainGate01EXT:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallMainGate01EXT [STAT:00069820]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01ext.nif WRWallMainGate01EXT:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01EXT [STAT:00069820]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse04_lod.nif Farmhouse04:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse04_lod.nif Farmhouse04:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse04_lod.nif Farmhouse04:5 - L1_Posts:5 - L2_Ivy:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse04_lod.nif Farmhouse04:5 - L1_Posts:5 - L2_Ivy:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01ext.nif WRWallMainGate01EXT:47 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallMainGate01EXT [STAT:00069820]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01ext.nif WRWallMainGate01EXT:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01EXT [STAT:00069820]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse04_lod.nif Farmhouse04:4 - L2_Ivy:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse04_lod.nif Farmhouse04:4 - L2_Ivy:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse04_lod.nif Farmhouse04:19 - L2_Ivy:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse04_lod.nif Farmhouse04:19 - L2_Ivy:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse04Snow [STAT:0006F14C]>
[00:20] [BuildBaseRecords] <Debug: Looking for burntrubblenodirt05 for Skyrim.esm BurntRubbleNoDirt05 [STAT:000C4B9A]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01ext.nif WRWallMainGate01EXT:48 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallMainGate01EXT [STAT:00069820]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01ext.nif WRWallMainGate01EXT:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01EXT [STAT:00069820]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01ext.nif WRWallMainGate01EXT:49 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallMainGate01EXT [STAT:00069820]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01ext.nif WRWallMainGate01EXT:49 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01EXT [STAT:00069820]>
[00:20] [AddModel] <Debug: Meshes\lod\rocks\rockcliff03_lod_0.nif RockCliff03:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_Mania [STAT:1101A3B6]>
[00:20] [AddModel] <Debug: Meshes\lod\rocks\rockcliff03_lod_0.nif RockCliff03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_Mania [STAT:1101A3B6]>
[00:20] [BuildBaseRecords] <Debug: Looking for helmetlightgo for TheBawbsWardenOfTheCoast.esp SteelHelmetStatic [STAT:10049EAD]>
[00:20] [AddModel] <Debug: Meshes\lod\roads\roadstraight01_lod_1.nif RoadStraight01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RoadStraight01 [STAT:0001C42F]>
[00:20] [AddModel] <Debug: Meshes\lod\roads\roadstraight01_lod_1.nif RoadStraight01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RoadStraight01 [STAT:0001C42F]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Skyrim.esm RockPileL03 [STAT:000185BD]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Skyrim.esm RockPileL03 [STAT:000185BD]>
[00:20] [BuildBaseRecords] <Debug: Looking for powshrinecircle01 for Skyrim.esm DoomstoneCircle01 [STAT:000C1ADB]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Skyrim.esm RockPileL03 [STAT:000185BD]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manrockcliffs\rockcliff03_lod_1.nif RockCliff03:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_Mania [STAT:1101A3B6]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manrockcliffs\rockcliff03_lod_1.nif RockCliff03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_Mania [STAT:1101A3B6]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockcairn02 for Better Dynamic Ash.esp DLC2RockCairn02Ash [STAT:04032FEF]>
[00:20] [BuildBaseRecords] <Debug: Looking for gatehousesmall01zzzRevSiikaNoLod_moss for Glenmoril.esm zzzRevSiikaGateHouseSmall01NoLod_moss [STAT:0E1FD4CC]>
[00:20] [BuildBaseRecords] <Debug: Looking for gatehousesmall01 for Glenmoril.esm zzzRevSiikaGateHouseSmall01NoLod_moss [STAT:0E1FD4CC]>
[00:20] [AddModel] <Debug: Meshes\lod\rocks\rockcliff03_lod_1.nif RockCliff03:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_Mania [STAT:1101A3B6]>
[00:20] [AddModel] <Debug: Meshes\lod\rocks\rockcliff03_lod_1.nif RockCliff03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_Mania [STAT:1101A3B6]>
[00:20] [AddModel] <Debug: Meshes\clutter\powershrines\powshrinecircle01.nif PowShrineCircle01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneCircle01 [STAT:000C1ADB]>
[00:20] [AddModel] <Debug: Meshes\clutter\powershrines\powshrinecircle01.nif PowShrineCircle01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneCircle01 [STAT:000C1ADB]>
[00:20] [BuildBaseRecords] <Debug: Looking for shipkatariahdoorload01 for Skyrim.esm ShipKatariahDoorLoad01 "Дверь" [DOOR:000E74F6]>
[00:20] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_Mania [STAT:1101A3B6]>
[00:20] [AddModel] <Debug: Meshes\clutter\powershrines\powshrinecircle01.nif PowShrineCircle01:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm DoomstoneCircle01 [STAT:000C1ADB]>
[00:20] [AddModel] <Debug: Meshes\clutter\powershrines\powshrinecircle01.nif PowShrineCircle01:5 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneCircle01 [STAT:000C1ADB]>
[00:20] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_Mania [STAT:1101A3B6]>
[00:20] [AddModel] <Debug: Meshes\lod\whiterun\wrwallmaingate01ext_lod.nif WRWallMainGate01EXT_LOD:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallMainGate01EXT [STAT:00069820]>
[00:20] [AddModel] <Debug: Meshes\lod\whiterun\wrwallmaingate01ext_lod.nif WRWallMainGate01EXT_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01EXT [STAT:00069820]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallMainGate01EXT [STAT:00069820]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairn02.nif RockCairn02:1 - L1_Rocks:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp DLC2RockCairn02Ash [STAT:04032FEF]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairn02.nif RockCairn02:1 - L1_Rocks:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp DLC2RockCairn02Ash [STAT:04032FEF]>
[00:20] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powshrinecircle01_lod_1.nif PowShrineCircle01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneCircle01 [STAT:000C1ADB]>
[00:20] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powshrinecircle01_lod_1.nif PowShrineCircle01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DoomstoneCircle01 [STAT:000C1ADB]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedmossstone08lod.dds 0 Skyrim.esm DoomstoneCircle01 [STAT:000C1ADB]>
[00:20] [AddModel] <Debug: Meshes\lod\whiterun\wrwallmaingate01ext_lod_2.nif WRWallMainGate01EXT_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallMainGate01EXT [STAT:00069820]>
[00:20] [AddModel] <Debug: Meshes\lod\whiterun\wrwallmaingate01ext_lod_2.nif WRWallMainGate01EXT_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01EXT [STAT:00069820]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallMainGate01EXT [STAT:00069820]>
[00:20] [BuildBaseRecords] <Debug: Looking for impjaildoor01zzzCORJailDoor01 for Vigilant.esm zzzCORJailDoor01 "Дверь" [DOOR:0D054EE9]>
[00:20] [BuildBaseRecords] <Debug: Looking for impjaildoor01 for Vigilant.esm zzzCORJailDoor01 "Дверь" [DOOR:0D054EE9]>
[00:20] [AddModel] <Debug: Meshes\landscape\bridges\bridgelong01.nif BridgeLong01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [AddModel] <Debug: Meshes\landscape\bridges\bridgelong01.nif BridgeLong01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [AddModel] <Debug: Meshes\landscape\bridges\bridgelong01.nif BridgeLong01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [BuildBaseRecords] <Debug: Looking for tgbarrel01 for Dragonborn.esm DLC2TGCacheBarrel "Тайник вора" [CONT:0403ABE4]>
[00:20] [AddModel] <Debug: Meshes\landscape\bridges\bridgelong01.nif BridgeLong01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [AddModel] <Debug: Meshes\lod\rocks\cairns\rockcairn02_lod_0.nif RockCairn02:1 - L1_Rocks:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp DLC2RockCairn02Ash [STAT:04032FEF]>
[00:20] [AddModel] <Debug: Meshes\lod\rocks\cairns\rockcairn02_lod_0.nif RockCairn02:1 - L1_Rocks:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp DLC2RockCairn02Ash [STAT:04032FEF]>
[00:20] [BuildBaseRecords] <Debug: Looking for apolectern01 for Dragonborn.esm ApoLectern01 [STAT:04026C97]>
[00:20] [AddModel] <Debug: Meshes\landscape\bridges\bridgelong01.nif BridgeLong01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [AddModel] <Debug: Meshes\landscape\bridges\bridgelong01.nif BridgeLong01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [BuildBaseRecords] <Debug: Looking for swellWT_Riften for Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [BuildBaseRecords] <Debug: Looking for swell for Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif Alpha06 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [BuildBaseRecords] <Debug: Looking for entangledcorpse05 for DAc0da.esm zDcdTreasAgentEntangled05 "Вероятностно-запутанный агент" [CONT:0C008AD5]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif Alpha06 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif Object05:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif Object05:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif Object05:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif Object05:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [BuildBaseRecords] <Debug: Looking for sitledgemarker for TheBawbsWardenOfTheCoast.esp WCRQ00SitLedgeMarker "Выступ" [FURN:103B9E6A]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazac01.nif RTCanalsPlazaC01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsPlazaC01_Snow [STAT:0E00CA80]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazac01.nif RTCanalsPlazaC01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsPlazaC01_Snow [STAT:0E00CA80]>
[00:20] [BuildBaseRecords] <Debug: Looking for poisonplant01 for Dawnguard.esm DLC1TrapPoisonBloom01 "Ядовитый цветок" [ACTI:02007CDA]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpilel04RiverBottom01_95E1CD51 for Skyrim.esm RockPileL04RiverBottom01 [STAT:00022665]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif Object06 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpilel04RiverBottom01 for Skyrim.esm RockPileL04RiverBottom01 [STAT:00022665]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif Object06 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Skyrim.esm RockPileL04RiverBottom01 [STAT:00022665]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Skyrim.esm RockPileL04RiverBottom01 [STAT:00022665]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Skyrim.esm RockPileL04RiverBottom01 [STAT:00022665]>
[00:20] [BuildBaseRecords] <Debug: Looking for civilwarbanner01 for Better Dynamic Snow SE - DisableRefs.esm BDS_CivilWarBanner01Snow [STAT:13005916]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazac01.nif RTCanalsPlazaC01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsPlazaC01_Snow [STAT:0E00CA80]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazac01.nif RTCanalsPlazaC01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsPlazaC01_Snow [STAT:0E00CA80]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazac01.nif RTCanalsPlazaC01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsPlazaC01_Snow [STAT:0E00CA80]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazac01.nif RTCanalsPlazaC01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsPlazaC01_Snow [STAT:0E00CA80]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazac01.nif RTCanalsPlazaC01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsPlazaC01_Snow [STAT:0E00CA80]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazac01.nif RTCanalsPlazaC01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsPlazaC01_Snow [STAT:0E00CA80]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif Object10:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif Object10:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02_CaveIWall for Skyrim.esm MineOreQuicksilver02_CaveIWall "Ртутная жила" [ACTI:0010DC77]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02 for Skyrim.esm MineOreQuicksilver02_CaveIWall "Ртутная жила" [ACTI:0010DC77]>
[00:20] [BuildBaseRecords] <Debug: Looking for dwerepositorychamber01 for Skyrim.esm DweRepositoryChamber01 [STAT:00101CFD]>
[00:20] [BuildBaseRecords] <Debug: Looking for roadchunkl01 for Landscape and Water Fixes.esp RoadChunkL01ice [STAT:0006F135]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazac01.nif RTCanalsPlazaC01:11 - L2_Rails09:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsPlazaC01_Snow [STAT:0E00CA80]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazac01.nif RTCanalsPlazaC01:11 - L2_Rails09:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsPlazaC01_Snow [STAT:0E00CA80]>
[00:20] [BuildBaseRecords] <Debug: Looking for basicbook07 for Glenmoril.esm zzzLrhLustyArgonianStatic [STAT:0E008473]>
[00:20] [BuildBaseRecords] <Debug: Looking for whlooseblocks02 for Vigilant.esm zzzBMWHlooseblocks02 [STAT:0D12BEBE]>
[00:20] [BuildBaseRecords] <Debug: Looking for shackbrokewall06 for Skyrim.esm ShackBrokeWall06 [STAT:0002FB60]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveglhalldeadend01 for Skyrim.esm CaveGLHallDeadEnd01ice [STAT:0007C3B0]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif Object10:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif Object10:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveilhall1way03 for Skyrim.esm CaveILHall1Way03 [STAT:0001EEDC]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc2glacierstraightlg01 for Dragonborn.esm DLC2GlacierStraightLg01_Ice [STAT:04020020]>
[00:20] [AddModel] <Debug: Meshes\architecture\shackkit\shackbrokewall06.nif ShackBrokeWall06:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackBrokeWall06 [STAT:0002FB60]>
[00:20] [AddModel] <Debug: Meshes\architecture\shackkit\shackbrokewall06.nif ShackBrokeWall06:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShackBrokeWall06 [STAT:0002FB60]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif Object10:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif Object10:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [AddModel] <Debug: Meshes\landscape\bridges\bridgelong01.nif BridgeLong01:7 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [AddModel] <Debug: Meshes\landscape\bridges\bridgelong01.nif BridgeLong01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [BuildBaseRecords] <Debug: Looking for giantroot04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_GiantRoot04_Dementia [STAT:1109F656]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\swell.nif SWell:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\swell.nif SWell:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\swell.nif SWell:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\swell.nif SWell:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [AddModel] <Debug: Meshes\landscape\bridges\bridgelong01.nif BridgeLong01:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [AddModel] <Debug: Meshes\landscape\bridges\bridgelong01.nif BridgeLong01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\swell.nif SWell:41 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\swell.nif SWell:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\swell.nif SWell:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\swell.nif SWell:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif Object11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif Object11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\swell.nif SWell:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\swell.nif SWell:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [BuildBaseRecords] <Debug: Looking for dwefacadeliftmidcap for DAc0da.esm zDcdZeroSumDweFacadeLiftMidCap [STAT:0C00B02E]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\swell.nif SWell:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\swell.nif SWell:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [AddModel] <Debug: Meshes\lod\shackkit\shackbrokewall06_lod_0.nif ShackBrokeWall06:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackBrokeWall06 [STAT:0002FB60]>
[00:20] [AddModel] <Debug: Meshes\lod\shackkit\shackbrokewall06_lod_0.nif ShackBrokeWall06:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackBrokeWall06 [STAT:0002FB60]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\swell.nif SWell:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\swell.nif SWell:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [AddModel] <Debug: Meshes\lod\riften\rtcanalsplazac01_lod.nif RTCanalsPlazaC01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsPlazaC01_Snow [STAT:0E00CA80]>
[00:20] [AddModel] <Debug: Meshes\lod\riften\rtcanalsplazac01_lod.nif RTCanalsPlazaC01_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsPlazaC01_Snow [STAT:0E00CA80]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\swell.nif SWell:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [AddModel] <Debug: Meshes\lod\riften\rtcanalsplazac01_lod.nif RTCanalsPlazaC01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsPlazaC01_Snow [STAT:0E00CA80]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\swell.nif SWell:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [AddModel] <Debug: Meshes\lod\riften\rtcanalsplazac01_lod.nif RTCanalsPlazaC01_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsPlazaC01_Snow [STAT:0E00CA80]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif Object13 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif Object13 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTCanalsPlazaC01_Snow [STAT:0E00CA80]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\swell.nif WATER4 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\swell.nif WATER4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\swell.nif WATER:0 Shader Flags 1: Vertex_Alpha | Decal | Dynamic_Decal | ZBuffer_Test Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\swell.nif WATER:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTCanalsPlazaC01_Snow [STAT:0E00CA80]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\swell.nif _moss10 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\swell.nif _moss10 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\swell.nif L1_moss Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Dragonborn.esm DLC2TreasWerewolfChestBoss "Сундук" [CONT:0402C45A]>
[00:20] [AddModel] <Debug: Meshes\architecture\solitude\swell.nif L1_moss Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [BuildBaseRecords] <Debug: Looking for lghall3way01 for Glenmoril.esm zzzRevCasLgHall3Way01 [STAT:0E013942]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif ShipwreckLarge04:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif ShipwreckLarge04:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [AddModel] <Debug: Meshes\landscape\bridges\bridgelong01.nif BridgeLong01:Stones Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [AddModel] <Debug: Meshes\landscape\bridges\bridgelong01.nif BridgeLong01:Stones Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [AddModel] <Debug: Meshes\landscape\bridges\bridgelong01.nif BridgeLong01:TopPillars Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [AddModel] <Debug: Meshes\landscape\bridges\bridgelong01.nif BridgeLong01:TopPillars Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [BuildBaseRecords] <Debug: Looking for hhdoor02 for Skyrim.esm HHDoor02 "Дверь" [DOOR:000A85EB]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif ShipwreckLarge04:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif ShipwreckLarge04:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [BuildBaseRecords] <Debug: Looking for wrstairsstreaml for Skyrim.esm WRStairsStreamLACT [ACTI:00086006]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc2dwermsmwallexbghalf01 for Dragonborn.esm DLC2DweRmSmWallExBgHalf01 [STAT:0401BD4F]>
[00:20] [BuildBaseRecords] <Debug: Looking for spidersackdead for Dragonborn.esm DLC2ExpSpiderEggSTATIC [STAT:040285E9]>
[00:20] [BuildBaseRecords] <Debug: Looking for blackreachsmallmushroom04 for Skyrim.esm BlackreachSmallMushroom04 [STAT:000CE0B6]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveglwallstraight02 for Skyrim.esm CaveGLWallStraight02ice [STAT:0006CDC3]>
[00:20] [AddModel] <Debug: Meshes\lod\solitude\swell_lod.nif SWell_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [AddModel] <Debug: Meshes\lod\solitude\swell_lod.nif SWell_LOD:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] [BuildBaseRecords] <Debug: Looking for dwefurniturebedsingle01 for Skyrim.esm DweFurnitureBedSingle01STATIC [STAT:0001FC60]>
[00:20] [BuildBaseRecords] <Debug: Looking for smdcwallint01WT for Wyrmstooth.esp WTSMdCWallInt01 [STAT:0A40AEDC]>
[00:20] [BuildBaseRecords] <Debug: Looking for banditpole06 for Skyrim.esm BanditPole06 [STAT:000D8399]>
[00:20] [BuildBaseRecords] <Debug: Looking for smdcwallint01 for Wyrmstooth.esp WTSMdCWallInt01 [STAT:0A40AEDC]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveilwalldoorb02 for Skyrim.esm CaveILWallDoorB02 [STAT:0003449D]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif ShipwreckLarge04:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif ShipwreckLarge04:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif ShipwreckLarge04:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif ShipwreckLarge04:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [BuildBaseRecords] <Debug: Looking for seruinsrmwallex01 for Dawnguard.esm SERuinsRmWallEx01 [STAT:02004BB2]>
[00:20] [AddModel] <Debug: Meshes\dlc01\landscape\plants\deadvinepatchash01.nif DeadVinePatch01Ash:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeDeadVinePatchAsh "Пепельная лоза" [TREE:02004320]>
[00:20] [AddModel] <Debug: Meshes\dlc01\landscape\plants\deadvinepatchash01.nif DeadVinePatch01Ash:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeDeadVinePatchAsh "Пепельная лоза" [TREE:02004320]>
[00:20] [BuildBaseRecords] <Debug: Looking for fxsmokesmokelg2x1 for Skyrim.esm FXSmokeSmokeLg2x1 [MSTT:000B949C]>
[00:20] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2glacierstraightlg01.nif GlacierStraightLg01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2GlacierStraightLg01_Ice [STAT:04020020]>
[00:20] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextcorner01.nif DExtCorner01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtCorner01 [STAT:0E1B3BCC]>
[00:20] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2glacierstraightlg01.nif GlacierStraightLg01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dragonborn.esm DLC2GlacierStraightLg01_Ice [STAT:04020020]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpiles01VolcanicDirt01 for Skyrim.esm RockPileS01VolcanicDirt01 [STAT:0009E126]>
[00:20] [BuildBaseRecords] <Debug: Looking for nordiccoffin01 for Skyrim.esm VampireCoffin01 [FURN:000EAB24]>
[00:20] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextcorner01.nif DExtCorner01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtCorner01 [STAT:0E1B3BCC]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Skyrim.esm RockPileS01VolcanicDirt01 [STAT:0009E126]>
[00:20] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextcorner01.nif DExtCorner01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtCorner01 [STAT:0E1B3BCC]>
[00:20] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextcorner01.nif DExtCorner01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtCorner01 [STAT:0E1B3BCC]>
[00:20] [BuildBaseRecords] <Debug: Looking for wtvinedwefacadetower01 for Wyrmstooth.esp WTVineDweFacadeTower01 [STAT:0A49CAD9]>
[00:20] [BuildBaseRecords] <Debug: Looking for dwefacadehallsm4way01 for Skyrim.esm DweFacadeHallSm4way01SnowLight [STAT:000EB34A]>
[00:20] [BuildBaseRecords] <Debug: Looking for bridgelong01WT_Snow_7ACB3339 for Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [BuildBaseRecords] <Debug: Looking for bridgelong01WT_Snow for Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [BuildBaseRecords] <Debug: Looking for bridgelong01_7ACB3339passthru for Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [BuildBaseRecords] <Debug: Looking for bridgelong01_7ACB3339 for Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [BuildBaseRecords] <Debug: Looking for bridgelong01 for Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\trees\treepineforestbranchcompsnowl_n.dds] ResourceExists>
[00:20] [BuildBaseRecords] <Debug: Looking for cavegbalconymid01 for Skyrim.esm CaveGBalconyMid01Falmer [STAT:000BF56C]>
[00:20] [BuildBaseRecords] <Debug: Looking for tgcalcelmosrubbing for Skyrim.esm TG06RubbingDummyVersion [STAT:000FCC23]>
[00:20] [BuildBaseRecords] <Debug: Looking for casexttowershort01 for Dawnguard.esm CasExtTowerShort01 [STAT:02003D5E]>
[00:20] [BuildBaseRecords] <Debug: Looking for nordwelling03extcourtcap02 for Skyrim.esm NorDwelling03ExtCourtCap02Snow [STAT:00081D7D]>
[00:20] [BuildBaseRecords] <Debug: Looking for lagbonessinglenifexample for Skyrim.esm LagBonesSingleNifExample [MSTT:000B08CA]>
[00:20] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextcorner01.nif DExtCorner01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtCorner01 [STAT:0E1B3BCC]>
[00:20] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextcorner01.nif DExtCorner01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtCorner01 [STAT:0E1B3BCC]>
[00:20] [BuildBaseRecords] <Debug: Looking for hanging_net03 for ccBGSSSE001-Fish.esm ccBGSSSE001_HangingNet03 [STAT:05000D72]>
[00:20] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextcorner01.nif DExtCorner01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtCorner01 [STAT:0E1B3BCC]>
[00:20] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextcorner01.nif DExtCorner01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtCorner01 [STAT:0E1B3BCC]>
[00:20] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextcorner01.nif DExtCorner01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtCorner01 [STAT:0E1B3BCC]>
[00:20] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextcorner01.nif DExtCorner01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtCorner01 [STAT:0E1B3BCC]>
[00:20] [BuildBaseRecords] <Debug: Looking for destruction_static_scorchedearth for Vokrii - Minimalistic Perks of Skyrim.esp VKR_Des_ScorchedEarth_Activator "Горстка пепла" [ACTI:4A026ECD]>
[00:20] [BuildBaseRecords] <Debug: Looking for wrdoorload03 for Skyrim.esm WRDoor03Load "Дверь" [DOOR:00094191]>
[00:20] [BuildBaseRecords] <Debug: Looking for genericbannerred04CityBannerWhiterun04 for Skyrim.esm CityBannerWhiterun04 [MSTT:000D2028]>
[00:20] [BuildBaseRecords] <Debug: Looking for genericbannerred04 for Skyrim.esm CityBannerWhiterun04 [MSTT:000D2028]>
[00:20] [BuildBaseRecords] <Debug: Looking for dragondead01 for DAc0da.esm zDcdDragonDead01 [STAT:0C009796]>
[00:20] [AddModel] <Debug: Meshes\lod\ships\shipwrecklarge04_lod.nif ShipwreckLarge04:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [AddModel] <Debug: Meshes\lod\ships\shipwrecklarge04_lod.nif ShipwreckLarge04:3 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveirbalconycurve03WT for Wyrmstooth.esp WTCaveIRBalconyCurve03 [STAT:0A7D3536]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveirbalconycurve03 for Wyrmstooth.esp WTCaveIRBalconyCurve03 [STAT:0A7D3536]>
[00:20] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\solituderockarch02.nif SolitudeRockArch02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch02 [STAT:0E00A266]>
[00:20] [AddModel] <Debug: Meshes\lod\ships\shipwrecklarge04_lod.nif ShipwreckLarge04:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\solituderockarch02.nif SolitudeRockArch02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch02 [STAT:0E00A266]>
[00:20] [AddModel] <Debug: Meshes\lod\ships\shipwrecklarge04_lod.nif ShipwreckLarge04:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge04_Moss [STAT:0C005772]>
[00:20] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\solituderockarch02.nif SolitudeRockArch02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch02 [STAT:0E00A266]>
[00:20] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\solituderockarch02.nif SolitudeRockArch02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch02 [STAT:0E00A266]>
[00:20] [BuildBaseRecords] <Debug: Looking for apoapocontrolringstones01VolcanicTundraRocks01 for Dragonborn.esm ApoApoControlRingStones01VolcanicTundraRocks01 [STAT:0403534F]>
[00:20] [AddModel] <Debug: Meshes\lod\bridge\bridgelong01_lod_1.nif BridgeLong01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [BuildBaseRecords] <Debug: Looking for apoapocontrolringstones01 for Dragonborn.esm ApoApoControlRingStones01VolcanicTundraRocks01 [STAT:0403534F]>
[00:20] [AddModel] <Debug: Meshes\lod\bridge\bridgelong01_lod_1.nif BridgeLong01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [AddModel] <Debug: Meshes\lod\bridge\bridgelong01_lod_1.nif BridgeLong01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [AddModel] <Debug: Meshes\lod\bridge\bridgelong01_lod_1.nif BridgeLong01:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [AddModel] <Debug: Meshes\lod\bridge\bridgelong01_lod_1.nif BridgeLong01:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [BuildBaseRecords] <Debug: Looking for hhfurniturebedsingle01 for Skyrim.esm HHFurnitureBedSingle01 "Кровать" [FURN:0002FBC7]>
[00:20] [AddModel] <Debug: Meshes\lod\bridge\bridgelong01_lod_1.nif BridgeLong01:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2glacierstraightlg01_lod_0.nif DLC2GlacierStraightLg01_LOD_0:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2GlacierStraightLg01_Ice [STAT:04020020]>
[00:20] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2glacierstraightlg01_lod_0.nif DLC2GlacierStraightLg01_LOD_0:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2GlacierStraightLg01_Ice [STAT:04020020]>
[00:20] [BuildBaseRecords] <Debug: Looking for roadstraight01Snow for BlendedRoads.esp RoadStraight01Snow [STAT:000B242A]>
[00:20] [BuildBaseRecords] <Debug: Looking for roadstraight01 for BlendedRoads.esp RoadStraight01Snow [STAT:000B242A]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extcourtcap02.nif NorDwelling03ExtCourtCap02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling03ExtCourtCap02Snow [STAT:00081D7D]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extcourtcap02.nif NorDwelling03ExtCourtCap02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtCourtCap02Snow [STAT:00081D7D]>
[00:20] [AddModel] <Debug: Meshes\lod\bridge\bridgelong01_lod_1.nif BridgeLong01_LOD_1:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [AddModel] <Debug: Meshes\lod\bridge\bridgelong01_lod_1.nif BridgeLong01_LOD_1:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveglhallentrance02 for Skyrim.esm CaveGLHallEntrance02sn_light [STAT:000A8830]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierStraightLg01_Ice [STAT:04020020]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extcourtcap02.nif NorDwelling03ExtCourtCap02:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling03ExtCourtCap02Snow [STAT:00081D7D]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extcourtcap02.nif NorDwelling03ExtCourtCap02:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtCourtCap02Snow [STAT:00081D7D]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\bridge01lod.dds 3 Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc2rieklingtotem for Dragonborn.esm DLC2RieklingTotem [STAT:0401BE0F]>
[00:20] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2glacierstraightlg01_lod_1.nif DLC2GlacierStraightLg01_LOD_1:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2GlacierStraightLg01_Ice [STAT:04020020]>
[00:20] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2glacierstraightlg01_lod_1.nif DLC2GlacierStraightLg01_LOD_1:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2GlacierStraightLg01_Ice [STAT:04020020]>
[00:20] [BuildBaseRecords] <Debug: Looking for water1024 for Glenmoril.esm zzzLrhPoisonWater1024 [ACTI:0E011FB0]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierStraightLg01_Ice [STAT:04020020]>
[00:20] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Glenmoril.esm zzzLrhPoisonWater1024 [ACTI:0E011FB0]>
[00:20] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2glacierstraightlg01_lod_2.nif DLC2GlacierStraightLg01_LOD_2:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2GlacierStraightLg01_Ice [STAT:04020020]>
[00:20] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2glacierstraightlg01_lod_2.nif DLC2GlacierStraightLg01_LOD_2:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2GlacierStraightLg01_Ice [STAT:04020020]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling03extcourtcap02_lod_1.nif NorDwelling03ExtCourtCap02:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling03ExtCourtCap02Snow [STAT:00081D7D]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierStraightLg01_Ice [STAT:04020020]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling03extcourtcap02_lod_1.nif NorDwelling03ExtCourtCap02:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtCourtCap02Snow [STAT:00081D7D]>
[00:20] [BuildBaseRecords] <Debug: Looking for queen for Glenmoril.esm zzzRevSFp04Queen [STAT:0E34F517]>
[00:20] [BuildBaseRecords] <Debug: Looking for lghall1way01open for Glenmoril.esm zzzRevCasLgHall1Way01Open [STAT:0E26A448]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc01sebf_holedrop06 for Dawnguard.esm DLC01SEBF_HoleDrop06 [ACTI:0201AACB]>
[00:20] [AddModel] <Debug: Meshes\lod\bridge\bridgelong01_lod_2.nif BridgeLong01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [AddModel] <Debug: Meshes\lod\bridge\bridgelong01_lod_2.nif BridgeLong01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [AddModel] <Debug: Meshes\lod\bridge\bridgelong01_lod_2.nif BridgeLong01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [AddModel] <Debug: Meshes\lod\bridge\bridgelong01_lod_2.nif BridgeLong01:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [AddModel] <Debug: Meshes\lod\bridge\bridgelong01_lod_2.nif BridgeLong01:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [AddModel] <Debug: Meshes\lod\bridge\bridgelong01_lod_2.nif BridgeLong01:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [AddModel] <Debug: Meshes\lod\bridge\bridgelong01_lod_2.nif BridgeLong01_LOD_1:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\solituderockarch02_lod_0.nif SolitudeRockArch02_LOD_0:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch02 [STAT:0E00A266]>
[00:20] [AddModel] <Debug: Meshes\lod\bridge\bridgelong01_lod_2.nif BridgeLong01_LOD_1:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\solituderockarch02_lod_0.nif SolitudeRockArch02_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch02 [STAT:0E00A266]>
[00:20] [BuildBaseRecords] <Debug: Looking for norextrubblepile01 for Skyrim.esm NorExtRubblePile01_LightIce [STAT:0010AAEB]>
[00:20] [BuildBaseRecords] <Debug: Looking for norrubblepileceiling02 for Skyrim.esm NorRubblePileCeiling02 [STAT:0004073E]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dextcorner01_lod_0.nif DExtCorner01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtCorner01 [STAT:0E1B3BCC]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dextcorner01_lod_0.nif DExtCorner01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtCorner01 [STAT:0E1B3BCC]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\bridge01lod.dds 3 Wyrmstooth-Custom-Patch.esp WT_BridgeLong01Snow [STAT:FE013800]>
[00:20] [BuildBaseRecords] <Debug: Looking for 1stpersonamberwaraxe for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonAmberWarAxe [STAT:06000BD1]>
[00:20] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\solituderockarch02.nif SolitudeRockArch02_LOD_0:0 meshes\lod\revenant\mtrock\unique\solituderockarch02_lod_0.nif textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainSolRockArch02 [STAT:0E00A266]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dextcorner01_lod_0.nif DExtCorner01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtCorner01 [STAT:0E1B3BCC]>
[00:20] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01.dds in meshes\lod\revenant\mtrock\unique\solituderockarch02_lod_0.nif for Glenmoril.esm zzzRevMountainSolRockArch02 [STAT:0E00A266]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dextcorner01_lod_0.nif DExtCorner01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtCorner01 [STAT:0E1B3BCC]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\revenant\dawnguard\dlc01dawnguardcastle01lod.dds 0 Glenmoril.esm zzzRevDExtCorner01 [STAT:0E1B3BCC]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\revenant\dawnguard\dfloor01lod.dds 1 Glenmoril.esm zzzRevDExtCorner01 [STAT:0E1B3BCC]>
[00:20] [BuildBaseRecords] <Debug: Looking for rtcanalsbridge04 for Skyrim.esm RTCanalsBridge04 [STAT:000EF2FE]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile01.nif Chunk01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile01_LightIce [STAT:0010AAEB]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile01.nif Chunk01:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile01_LightIce [STAT:0010AAEB]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile01.nif NorExtRubblePile01:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile01_LightIce [STAT:0010AAEB]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\solituderockarch02_lod_1.nif SolitudeRockArch02_LOD_1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch02 [STAT:0E00A266]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile01.nif NorExtRubblePile01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile01_LightIce [STAT:0010AAEB]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\solituderockarch02_lod_1.nif SolitudeRockArch02_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch02 [STAT:0E00A266]>
[00:20] [BuildBaseRecords] <Debug: Looking for prisondooranim02 for Glenmoril.esm zzzRevStortiPrisonDoor02_Noname [DOOR:0E0037CF]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile01.nif NorExtRubblePile01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile01_LightIce [STAT:0010AAEB]>
[00:20] [BuildBaseRecords] <Debug: Looking for lurkergroundambush01 for Dragonborn.esm DLC2BenthicLurkerAmbushFurniture [FURN:0402A8DD]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile01.nif NorExtRubblePile01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile01_LightIce [STAT:0010AAEB]>
[00:20] [BuildBaseRecords] <Debug: Looking for chest01 for SkystoneCastle.esp LA_SS_MerchantApocChest "Сундук" [CONT:356B9EDE]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\solituderockarch02_lod_2.nif SolitudeRockArch02_LOD_2:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch02 [STAT:0E00A266]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\solituderockarch02_lod_2.nif SolitudeRockArch02_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch02 [STAT:0E00A266]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile01_lod_0.nif Chunk01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile01_LightIce [STAT:0010AAEB]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile01_lod_0.nif Chunk01:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile01_LightIce [STAT:0010AAEB]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile01_lod_0.nif NorExtRubblePile01:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile01_LightIce [STAT:0010AAEB]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile01_lod_0.nif NorExtRubblePile01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile01_LightIce [STAT:0010AAEB]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile01_lod_0.nif NorExtRubblePile01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile01_LightIce [STAT:0010AAEB]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile01_lod_0.nif NorExtRubblePile01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile01_LightIce [STAT:0010AAEB]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsbridge04.nif RTCanalsBridge04:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsBridge04 [STAT:000EF2FE]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsbridge04.nif RTCanalsBridge04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsBridge04 [STAT:000EF2FE]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsbridge04.nif RTCanalsBridge04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsBridge04 [STAT:000EF2FE]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsbridge04.nif RTCanalsBridge04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsBridge04 [STAT:000EF2FE]>
[00:20] [BuildBaseRecords] <Debug: Looking for roadchunkl03DLC2 for Dragonborn.esm DLC2RoadChunkL03 [STAT:04031B3E]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsbridge04.nif RTCanalsBridge04:11 - L2_Rails04:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsBridge04 [STAT:000EF2FE]>
[00:20] [BuildBaseRecords] <Debug: Looking for roadchunkl03 for Dragonborn.esm DLC2RoadChunkL03 [STAT:04031B3E]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsbridge04.nif RTCanalsBridge04:11 - L2_Rails04:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsBridge04 [STAT:000EF2FE]>
[00:20] [BuildBaseRecords] <Debug: Looking for fxdwegreenflamecalm for Skyrim.esm FXDweGreenFlameCalm [MSTT:000E76A2]>
[00:20] [BuildBaseRecords] <Debug: Looking for da13vinewalllg02 for Skyrim.esm DA13VineWallLg02 [STAT:000BD6D3]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockl05 for Skyrim.esm RockL05Ice [STAT:0010AA1E]>
[00:20] [BuildBaseRecords] <Debug: Looking for candlehorntable01off for RelightingSkyrim_SSE.esp RS_CandleHornTable01Off [STAT:2E1B7C81]>
[00:20] [BuildBaseRecords] <Debug: Looking for dwefacadehallsmendcap01 for Skyrim.esm DweFacadeHallSmEndCap01 [STAT:00055C0D]>
[00:20] [AddModel] <Debug: Meshes\lod\riften\rtcanalsbridge04_lod_0.nif RTCanalsL02_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsBridge04 [STAT:000EF2FE]>
[00:20] [AddModel] <Debug: Meshes\lod\riften\rtcanalsbridge04_lod_0.nif RTCanalsL02_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTCanalsBridge04 [STAT:000EF2FE]>
[00:20] [AddModel] <Debug: Meshes\lod\riften\rtcanalsbridge04_lod_0.nif RTCanalsL02_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsBridge04 [STAT:000EF2FE]>
[00:20] [AddModel] <Debug: Meshes\lod\riften\rtcanalsbridge04_lod_0.nif RTCanalsL02_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTCanalsBridge04 [STAT:000EF2FE]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTCanalsBridge04 [STAT:000EF2FE]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTCanalsBridge04 [STAT:000EF2FE]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\rockl05.nif RockL05:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockL05Ice [STAT:0010AA1E]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\rockl05.nif RockL05:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockL05Ice [STAT:0010AA1E]>
[00:20] [BuildBaseRecords] <Debug: Looking for wrplaqueshield01 for unofficial skyrim special edition patch.esp WeaponRackCOAMid [ACTI:0007400D]>
[00:20] [BuildBaseRecords] <Debug: Looking for impjaildoor02 for Skyrim.esm ImpJailDoor02 "Дверь" [DOOR:000163F0]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadehallsm1wayramp01 for Dragonborn.esm DLC2DweFacadeHallSm1wayRamp01 [STAT:0401E001]>
[00:20] [BuildBaseRecords] <Debug: Looking for fishatlanticcod for ccBGSSSE001-Fish.esm ccBGSSSE001_TankCritterCod [ACTI:05000F9C]>
[00:20] [BuildBaseRecords] <Debug: Looking for riftenrwarmorydoor01 for Glenmoril.esm zzzRevRiftenRWArmoryDoor01Safe "Дверь" [DOOR:0E2522BF]>
[00:20] [BuildBaseRecords] <Debug: Looking for portalgemsocket01 for Dawnguard.esm PortalGemSocket01 "Гнездо для парагона" [ACTI:020198A2]>
[00:20] [BuildBaseRecords] <Debug: Looking for upperchest01 for Weapons Armor Clothing & Clutter Fixes.esp UpperChest_NoRespawn_WACCF "Сундук" [CONT:2900FB0F]>
[00:20] [BuildBaseRecords] <Debug: Looking for cliffbasaltmound for Glenmoril.esm zzzGHQmCliffBasaltMound [STAT:0E00FD81]>
[00:20] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantSpouseMiscVendorChest "Сундук" [CONT:000C644F]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403passthru_lod.nif TreePineForestDead04_l Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403passthru_lod.nif TreePineForestDead04_l Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineclhall1way64u01 for Skyrim.esm MineCLHall1Way64U01 [STAT:000454AE]>
[00:20] [BuildBaseRecords] <Debug: Looking for tundrastreambend01CaveG for Skyrim.esm TundraStreamBend01CaveG [STAT:0010103C]>
[00:20] [BuildBaseRecords] <Debug: Looking for tundrastreambend01 for Skyrim.esm TundraStreamBend01CaveG [STAT:0010103C]>
[00:20] [BuildBaseRecords] <Debug: Looking for minecroomwall02c for Skyrim.esm MineCRoomWall02c [STAT:000454E5]>
[00:20] [BuildBaseRecords] <Debug: Looking for noblebedsingle01 for Skyrim.esm NobleBedChildSingle01R "Кровать" [FURN:000FEDC4]>
[00:20] [BuildBaseRecords] <Debug: Looking for dweroadchunkm02 for Skyrim.esm DweRoadChunkM02 [STAT:000CACC6]>
[00:20] [BuildBaseRecords] <Debug: Looking for peltfarmwall03 for Skyrim.esm PeltFarmWall03 [STAT:0005C020]>
[00:20] [BuildBaseRecords] <Debug: Looking for norrubblepiece01CasRubblePiece01_Snow for Dawnguard.esm CasRubblePiece01_Snow [STAT:02017E81]>
[00:20] [BuildBaseRecords] <Debug: Looking for norrubblepiece01 for Dawnguard.esm CasRubblePiece01_Snow [STAT:02017E81]>
[00:20] [BuildBaseRecords] <Debug: Looking for ruins_smallchest for Dragonborn.esm DLC02QAMiscItemContainer "All Dragonborn Misc Items" [CONT:04026B66]>
[00:20] [BuildBaseRecords] <Debug: Looking for riftenrwhallgutter02 for Skyrim.esm RiftenRWHallGutter02ice [STAT:000AFC79]>
[00:20] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\house01low.nif House_LOD_0:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01Low [STAT:0E1F7481]>
[00:20] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\house01low.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01Low [STAT:0E1F7481]>
[00:20] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\house01low.nif House_LOD_0:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01Low [STAT:0E1F7481]>
[00:20] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\house01low.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01Low [STAT:0E1F7481]>
[00:20] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\house01low.nif House_LOD_0:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01Low [STAT:0E1F7481]>
[00:20] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\house01low.nif House_LOD_0:2 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01Low [STAT:0E1F7481]>
[00:20] [BuildBaseRecords] <Debug: Looking for winterholdldoor02 for Skyrim.esm WinterholdLDoor02 "Деревянная дверь" [DOOR:00107F04]>
[00:20] [BuildBaseRecords] <Debug: Looking for whintwoodroofcutback01 for Skyrim.esm WHIntWoodRoofCutback01 [STAT:00079048]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepiece01.nif NorRubblePiece01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePiece01_Snow [STAT:02017E81]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepiece01.nif NorRubblePiece01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePiece01_Snow [STAT:02017E81]>
[00:20] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtrock\mountaincliff01_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainCliff01 [STAT:0E00A255]>
[00:20] [BuildBaseRecords] <Debug: Looking for cavegroomcorner04 for Skyrim.esm CaveGRoomCorner04ice [STAT:0006F0BC]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house01_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01Low [STAT:0E1F7481]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house01_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01Low [STAT:0E1F7481]>
[00:20] [BuildBaseRecords] <Debug: Looking for dweplatbgwall02WT for Wyrmstooth.esp WTDwePlatBgWall02 [STAT:0A3177A9]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house01_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01Low [STAT:0E1F7481]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house01_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01Low [STAT:0E1F7481]>
[00:20] [BuildBaseRecords] <Debug: Looking for dweplatbgwall02 for Wyrmstooth.esp WTDwePlatBgWall02 [STAT:0A3177A9]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house01_lod_0.nif House_LOD_0:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01Low [STAT:0E1F7481]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house01_lod_0.nif House_LOD_0:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01Low [STAT:0E1F7481]>
[00:20] [BuildBaseRecords] <Debug: Looking for trapbladeswinginghub01 for Skyrim.esm TrapBladeSwingingHub01 [STAT:001070FC]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepiece01_lod_0.nif NorRubblePiece01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePiece01_Snow [STAT:02017E81]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepiece01_lod_0.nif NorRubblePiece01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePiece01_Snow [STAT:02017E81]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house01_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01Low [STAT:0E1F7481]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house01_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01Low [STAT:0E1F7481]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house01_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01Low [STAT:0E1F7481]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house01_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01Low [STAT:0E1F7481]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall02.nif DwePlatBgWall02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDwePlatBgWall02 [STAT:0A3177A9]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall02.nif DwePlatBgWall02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDwePlatBgWall02 [STAT:0A3177A9]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall02.nif DwePlatBgWall02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDwePlatBgWall02 [STAT:0A3177A9]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall02.nif DwePlatBgWall02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDwePlatBgWall02 [STAT:0A3177A9]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall02.nif DwePlatBgWall02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDwePlatBgWall02 [STAT:0A3177A9]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall02.nif DwePlatBgWall02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDwePlatBgWall02 [STAT:0A3177A9]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall02.nif DwePlatBgWall02:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDwePlatBgWall02 [STAT:0A3177A9]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall02.nif DwePlatBgWall02:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDwePlatBgWall02 [STAT:0A3177A9]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall02.nif DwePlatBgWall02:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDwePlatBgWall02 [STAT:0A3177A9]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall02.nif DwePlatBgWall02:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDwePlatBgWall02 [STAT:0A3177A9]>
[00:20] [AddModel] <Debug: Meshes\landscape\revenant\mtadd\mountainwall02.nif MountainRidge02:0 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtWall02 [STAT:0E2F771B]>
[00:20] [AddModel] <Debug: Meshes\landscape\revenant\mtadd\mountainwall02.nif MountainRidge02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall02 [STAT:0E2F771B]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall02.nif DwePlatBgWall02:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDwePlatBgWall02 [STAT:0A3177A9]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall02.nif DwePlatBgWall02:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDwePlatBgWall02 [STAT:0A3177A9]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dweplatbgwall02_lod.nif DwePlatBgWall02_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTDwePlatBgWall02 [STAT:0A3177A9]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dweplatbgwall02_lod.nif DwePlatBgWall02_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDwePlatBgWall02 [STAT:0A3177A9]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Wyrmstooth.esp WTDwePlatBgWall02 [STAT:0A3177A9]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\mt\wall\mountainwall02_lod_0.nif MountainWall02_LOD_0L:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtWall02 [STAT:0E2F771B]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\mt\wall\mountainwall02_lod_0.nif MountainWall02_LOD_0L:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall02 [STAT:0E2F771B]>
[00:20] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\mtadd\mountainwall02.nif MountainWall02_LOD_0L:0 meshes\lod\revenant\mt\wall\mountainwall02_lod_0.nif textures\landscape\mountains\mountainslab02.dds Glenmoril.esm zzzRevMtWall02 [STAT:0E2F771B]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\mt\wall\mountainwall02_lod_1.nif MountainWall02_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtWall02 [STAT:0E2F771B]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\mt\wall\mountainwall02_lod_1.nif MountainWall02_LOD_1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall02 [STAT:0E2F771B]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\mt\wall\mountainwall02_lod_2.nif MountainWall03_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtWall02 [STAT:0E2F771B]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\mt\wall\mountainwall02_lod_2.nif MountainWall03_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall02 [STAT:0E2F771B]>
[00:20] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliff01.nif MountainCliff01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff01 [STAT:0E00A255]>
[00:20] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliff01.nif MountainCliff01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff01 [STAT:0E00A255]>
[00:20] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliff01.nif MountainCliff01:1 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff01 [STAT:0E00A255]>
[00:20] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliff01.nif MountainCliff01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff01 [STAT:0E00A255]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\trees\tundradriftwoodbranches01.dds] ResourceExists>
[00:20] [BuildBaseRecords] <Debug: Looking for lapaintingrec09 for SkystoneCastle.esp LA_SS_Painting21 [STAT:3572E820]>
[00:20] [BuildBaseRecords] <Debug: Looking for imphallwall01 for Skyrim.esm ImpHallWall01 [STAT:0003CB91]>
[00:20] [BuildBaseRecords] <Debug: Looking for cavegrockm01 for Skyrim.esm CaveGRockM01SnowLight [STAT:000783C3]>
[00:20] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrockm01.nif CaveGRockM01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGRockM01SnowLight [STAT:000783C3]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadepartitionbasemid01_lod_1 for Dragonborn.esm DLC2DweFacadePartitionBaseMid01_LOD_1 [STAT:040384DA]>
[00:20] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrockm01.nif CaveGRockM01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGRockM01SnowLight [STAT:000783C3]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliff01_lod_0l.nif MountainCliff01_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff01 [STAT:0E00A255]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliff01_lod_0l.nif MountainCliff01_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff01 [STAT:0E00A255]>
[00:20] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountaincliff01.nif MountainCliff01_LOD_0L:0 meshes\lod\revenant\mtrock\mountaincliff01_lod_0l.nif textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainCliff01 [STAT:0E00A255]>
[00:20] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01.dds in meshes\lod\revenant\mtrock\mountaincliff01_lod_0l.nif for Glenmoril.esm zzzRevMountainCliff01 [STAT:0E00A255]>
[00:20] [AddModel] <Debug: Meshes\lod\cave\cavegrockm01_lod_0.nif CaveGRockM01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGRockM01SnowLight [STAT:000783C3]>
[00:20] [AddModel] <Debug: Meshes\lod\cave\cavegrockm01_lod_0.nif CaveGRockM01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGRockM01SnowLight [STAT:000783C3]>
[00:20] [BuildBaseRecords] <Debug: Looking for wrintdragonroomwallstr01half for Skyrim.esm WRIntDragonRoomWallStr01half [STAT:0009F9FF]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliff01_lod_1.nif MountainCliff01_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff01 [STAT:0E00A255]>
[00:20] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmtflpurple01.nif BYOHHouseIngrdMtFlPurple01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdMtFlPurple01 "Лиловый горноцвет" [TREE:030110C0]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliff01_lod_1.nif MountainCliff01_LOD_1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff01 [STAT:0E00A255]>
[00:20] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmtflpurple01.nif BYOHHouseIngrdMtFlPurple01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting unofficial skyrim special edition patch.esp BYOHHouseIngrdMtFlPurple01 "Лиловый горноцвет" [TREE:030110C0]>
[00:20] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmtflpurple01.nif DLC1HouseIngrdMtFlPurple01_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdMtFlPurple01 "Лиловый горноцвет" [TREE:030110C0]>
[00:20] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmtflpurple01.nif DLC1HouseIngrdMtFlPurple01_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting unofficial skyrim special edition patch.esp BYOHHouseIngrdMtFlPurple01 "Лиловый горноцвет" [TREE:030110C0]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliff01_lod_2.nif MountainCliff01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff01 [STAT:0E00A255]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliff01_lod_2.nif MountainCliff01_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff01 [STAT:0E00A255]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveglroomdoorb02 for Skyrim.esm CaveGLRoomDoorB02ice [STAT:0006F0C0]>
[00:20] [BuildBaseRecords] <Debug: Looking for genericbannerred04zzzCHAlessianBanner01_04 for Vigilant.esm zzzCHAlessianBanner01_04 [MSTT:0D1D6845]>
[00:20] [BuildBaseRecords] <Debug: Looking for genericbannerred04 for Vigilant.esm zzzCHAlessianBanner01_04 [MSTT:0D1D6845]>
[00:20] [BuildBaseRecords] <Debug: Looking for pipestaffb for Glenmoril.esm zzzGH1stPersonPiperPipeStaffB [STAT:0E0124DA]>
[00:20] [BuildBaseRecords] <Debug: Looking for dwegestaltrotateinv for DAc0da.esm zDcdActSensorDweGhostRotateInv [ACTI:0C00CB63]>
[00:20] [BuildBaseRecords] <Debug: Looking for imprubblepileceilingsmall03 for Skyrim.esm ImpRubblePileCeilingSmall03 [STAT:00052EB1]>
[00:20] [BuildBaseRecords] <Debug: Looking for gemmineorange03 for Dragonborn.esm DLC2MineGemRuby03 "Месторождение рубинов" [ACTI:04028EA2]>
[00:20] [BuildBaseRecords] <Debug: Looking for hangedman04 for Glenmoril.esm zzzGHHangedMan04 [STAT:0E00A54D]>
[00:20] [BuildBaseRecords] <Debug: Looking for dwefloorraised01 for DAc0da.esm zDcdZeroSumDweFloorRaised01 [STAT:0C009825]>
[00:20] [BuildBaseRecords] <Debug: Looking for witchlightmesh for Skyrim.esm WitchlightMesh [STAT:00076B02]>
[00:20] [BuildBaseRecords] <Debug: Looking for minecwallcorner02 for Skyrim.esm MineCWallCorner02 [STAT:00045561]>
[00:20] [BuildBaseRecords] <Debug: Looking for minelhallramp02 for Skyrim.esm MineLHallRamp02 [STAT:00042FA1]>
[00:20] [BuildBaseRecords] <Debug: Looking for dwefacadebridgepar4way01 for Skyrim.esm DweFacadeBridgePar4way01 [STAT:0004F7B6]>
[00:20] [BuildBaseRecords] <Debug: Looking for minecdirtmound01 for Skyrim.esm MineCDirtMound01 [STAT:000455FF]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\trees\tundradriftwoodbranches01_n.dds] ResourceExists>
[00:20] [BuildBaseRecords] <Debug: Looking for fxambsnowblowingplaneheavy for Skyrim.esm FXAmbSnowBlowingPlaneHeavy [MSTT:00101CF3]>
[00:20] [BuildBaseRecords] <Debug: Looking for fxamb for Skyrim.esm FXAmbSnowBlowingPlaneHeavy [MSTT:00101CF3]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpilel03RP_Sand01_FC3959FF for _ResourcePack.esl RP_RockPileL03Sand01 [STAT:FE002078]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpilel03RP_Sand01 for _ResourcePack.esl RP_RockPileL03Sand01 [STAT:FE002078]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for _ResourcePack.esl RP_RockPileL03Sand01 [STAT:FE002078]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for _ResourcePack.esl RP_RockPileL03Sand01 [STAT:FE002078]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpilel03 for _ResourcePack.esl RP_RockPileL03Sand01 [STAT:FE002078]>
[00:20] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sand01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\sand01_d.dds _ResourcePack.esl RP_RockPileL03Sand01 [STAT:FE002078]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveghalldeadend01 for Skyrim.esm CaveGHallDeadEnd01 [STAT:0001B191]>
[00:20] [BuildBaseRecords] <Debug: Looking for minechalldetwist02 for Skyrim.esm MineCHallDetwist02 [STAT:000454A6]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineclroomdoorlb04 for Skyrim.esm MineCLRoomDoorLB04 [STAT:00045501]>
[00:20] [BuildBaseRecords] <Debug: Looking for wrshutterdouble01 for Skyrim.esm WRShutterDouble01 [STAT:000B5D97]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveirockm04_GlacierBlend for Dragonborn.esm CaveIRockM04_GlacierBlend [STAT:0403D135]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveirockm04 for Dragonborn.esm CaveIRockM04_GlacierBlend [STAT:0403D135]>
[00:20] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01Dirt01 "Лежанка" [FURN:000A4E13]>
[00:20] [BuildBaseRecords] <Debug: Looking for shackbrokewood04 for SMIM-SE-Merged-All.esp ShackBrokeWood04SMIMDUPLICATE001 [STAT:2B0046DC]>
[00:20] [BuildBaseRecords] <Debug: Looking for imprubblepiece02 for Skyrim.esm ImpRubblePiece02 [STAT:0003E230]>
[00:20] [BuildBaseRecords] <Debug: Looking for burialcairn01WTBurialCairnStatic01_Windhelm for Wyrmstooth.esp WTBurialCairnStatic01_Windhelm [STAT:0AA620C0]>
[00:20] [BuildBaseRecords] <Debug: Looking for burialcairn01 for Wyrmstooth.esp WTBurialCairnStatic01_Windhelm [STAT:0AA620C0]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece02.nif ImpRubblePiece02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePiece02 [STAT:0003E230]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece02.nif ImpRubblePiece02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePiece02 [STAT:0003E230]>
[00:20] [AddModel] <Debug: Meshes\lod\imperial\imprubblepiece02_lod_0.nif ImpRubblePiece02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePiece02 [STAT:0003E230]>
[00:20] [AddModel] <Debug: Meshes\lod\imperial\imprubblepiece02_lod_0.nif ImpRubblePiece02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePiece02 [STAT:0003E230]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\tundradriftwood01_65e7e5eepassthru_lod.nif TundraDriftWood01:0 - L1_TundraDriftWood01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeTundraDriftWoodTree01 [TREE:000B8F53]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\tundradriftwood01_65e7e5eepassthru_lod.nif TundraDriftWood01:0 - L1_TundraDriftWood01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeTundraDriftWoodTree01 [TREE:000B8F53]>
[00:20] [BuildBaseRecords] <Debug: Looking for trapstonepressureplate01zzzCH for Vigilant.esm zzzCHTrapStonePressurePlate01 [ACTI:0D0C21B4]>
[00:20] [BuildBaseRecords] <Debug: Looking for trapstonepressureplate01 for Vigilant.esm zzzCHTrapStonePressurePlate01 [ACTI:0D0C21B4]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\tundradriftwood01_65e7e5eepassthru_lod.nif TundraDriftWood01:1 - L1_TundraDriftWood01:1 - L2_TundraDriftWood01:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeTundraDriftWoodTree01 [TREE:000B8F53]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\tundradriftwood01_65e7e5eepassthru_lod.nif TundraDriftWood01:1 - L1_TundraDriftWood01:1 - L2_TundraDriftWood01:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeTundraDriftWoodTree01 [TREE:000B8F53]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineorecorundum04_LVolcanicTundraRocks for Skyrim.esm MineOreCorundum04_LVolcanicTundraRocks "Корундовая жила" [ACTI:0010DADD]>
[00:20] [BuildBaseRecords] <Debug: Looking for grummitecudgel for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_1stPersonGrummiteCudgel [STAT:11002809]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineorecorundum04 for Skyrim.esm MineOreCorundum04_LVolcanicTundraRocks "Корундовая жила" [ACTI:0010DADD]>
[00:20] [BuildBaseRecords] <Debug: Looking for lgrmmid01 for Glenmoril.esm zzzRevCasLgRoomsMid01 [STAT:0E01394D]>
[00:20] [BuildBaseRecords] <Debug: Looking for dweastrolabehub01 for Skyrim.esm DweAstrolabeHub01 [ACTI:00056625]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveihall1way128u01 for Skyrim.esm CaveIHall1Way128U01ice [STAT:000773C5]>
[00:20] [BuildBaseRecords] <Debug: Looking for seruinsarchrubbles01 for Dawnguard.esm SERuinsArchRubbles01 [STAT:02017639]>
[00:20] [BuildBaseRecords] <Debug: Looking for rrbulwarkintend03 for Dragonborn.esm RRBulwarkIntEnd03 [STAT:0403336B]>
[00:20] [BuildBaseRecords] <Debug: Looking for apoforbiddenbookact01 for Dragonborn.esm DLC2ApocryphaBook05Activator "Черная книга: Болезненный регент" [ACTI:040270F1]>
[00:20] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Vokrii - Minimalistic Perks of Skyrim.esp TreasCWSonsChestBossLarge "Сундук" [CONT:0008B1F1]>
[00:20] [BuildBaseRecords] <Debug: Looking for stahlrimdagger for Dragonborn.esm 1stPersonStahlrimDagger [STAT:04038A53]>
[00:20] [BuildBaseRecords] <Debug: Looking for mrkogmundshouse02 for Skyrim.esm MrkOgmundsHouse02 [STAT:000B7945]>
[00:20] [BuildBaseRecords] <Debug: Looking for upperchest01 for unofficial skyrim special edition patch.esp UDBPOldFriendsPlayerHouseChest "My Chest" [CONT:07047C3E]>
[00:20] [BuildBaseRecords] <Debug: Looking for dwemagicrifle for DAc0da.esm zDcd1stPersonKagrenacHandCrossbow [STAT:0C00B3D9]>
[00:20] [BuildBaseRecords] <Debug: Looking for planterglazedferns2 for SkystoneCastle.esp LA_SS_PlanterGlazedFerns2 [STAT:35AC4D5F]>
[00:20] [BuildBaseRecords] <Debug: Looking for hangingmoss01 for Campfire.esm _Camp_TinderINV_HangingMoss [STAT:090468C6]>
[00:20] [BuildBaseRecords] <Debug: Looking for whvalunstrad23 for Skyrim.esm WHvalunstrad23 [STAT:000FFEB1]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse02.nif MrkOgmundsHouse02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse02 [STAT:000B7945]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse02.nif MrkOgmundsHouse02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse02 [STAT:000B7945]>
[00:20] [BuildBaseRecords] <Debug: Looking for tggoldenpitcherstatic01 for Skyrim.esm TGRPitcherActivator "Драгоценный кувшин" [ACTI:000905DF]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse02.nif MrkOgmundsHouse02:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse02 [STAT:000B7945]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse02.nif MrkOgmundsHouse02:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse02 [STAT:000B7945]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04_LVolcanicTundraRocks for Skyrim.esm MineOreMoonstone04_LVolcanicTundraRocks "Выход лунного камня" [ACTI:0010DB13]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse02.nif MrkOgmundsHouse02:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse02 [STAT:000B7945]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse02.nif MrkOgmundsHouse02:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse02 [STAT:000B7945]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04 for Skyrim.esm MineOreMoonstone04_LVolcanicTundraRocks "Выход лунного камня" [ACTI:0010DB13]>
[00:20] [BuildBaseRecords] <Debug: Looking for azuralargecrystal05 for Skyrim.esm AzuraLargeCrystal05 [STAT:00055F77]>
[00:20] [BuildBaseRecords] <Debug: Looking for whintwoodroofleftshort01 for Skyrim.esm WHIntWoodRoofLeftShort01 [STAT:0007BB4F]>
[00:20] [AddModel] <Debug: Meshes\lod\markarth\mrkogmundshouse02_lod_2.nif MrkOgmundsHouse02_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse02 [STAT:000B7945]>
[00:20] [AddModel] <Debug: Meshes\lod\markarth\mrkogmundshouse02_lod_2.nif MrkOgmundsHouse02_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse02 [STAT:000B7945]>
[00:20] [AddModel] <Debug: Meshes\lod\markarth\mrkogmundshouse02_lod_2.nif MrkOgmundsHouse02_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse02 [STAT:000B7945]>
[00:20] [AddModel] <Debug: Meshes\lod\markarth\mrkogmundshouse02_lod_2.nif MrkOgmundsHouse02_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse02 [STAT:000B7945]>
[00:20] [BuildBaseRecords] <Debug: Looking for shackframerend01 for Better Dynamic Ash.esp BDA_ShackFrameREnd01Ash [STAT:34014C4E]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkOgmundsHouse02 [STAT:000B7945]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkOgmundsHouse02 [STAT:000B7945]>
[00:20] [BuildBaseRecords] <Debug: Looking for bjrnbattleaxe for Unslaad.esm zzzCrb1stPersonBjrnBattleAxe [STAT:0F397983]>
[00:20] [BuildBaseRecords] <Debug: Looking for nortmpextplatcordblend01 for Skyrim.esm NorTmpExtPlatCorDblEnd01 [STAT:00026F7A]>
[00:20] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantRiftenPawnedPrawnChest "Сундук" [CONT:000A29AD]>
[00:20] [BuildBaseRecords] <Debug: Looking for smdatomdc01 for Skyrim.esm SMdAtoMdC01 [STAT:0006E933]>
[00:20] [BuildBaseRecords] <Debug: Looking for cwmapflagcityred01 for OwnCivilWar.esp CWMapFlagRedMarkarth "Маркарт" [ACTI:000F0849]>
[00:20] [AddModel] <Debug: Meshes\architecture\shackkit\shackframerend01.nif ShackFrameREnd01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ShackFrameREnd01Ash [STAT:34014C4E]>
[00:20] [AddModel] <Debug: Meshes\architecture\shackkit\shackframerend01.nif ShackFrameREnd01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ShackFrameREnd01Ash [STAT:34014C4E]>
[00:20] [AddModel] <Debug: Meshes\architecture\shackkit\shackframerend01.nif ShackFrameREnd01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ShackFrameREnd01Ash [STAT:34014C4E]>
[00:20] [AddModel] <Debug: Meshes\architecture\shackkit\shackframerend01.nif ShackFrameREnd01:30 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ShackFrameREnd01Ash [STAT:34014C4E]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02_LRocks for Skyrim.esm MineOreQuicksilver02_LRocks "Ртутная жила" [ACTI:0010D035]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02 for Skyrim.esm MineOreQuicksilver02_LRocks "Ртутная жила" [ACTI:0010D035]>
[00:20] [BuildBaseRecords] <Debug: Looking for minewoodplanks01zzzRevDeadHillWoodPlank01 for Glenmoril.esm zzzRevDeadHillWoodPlank01 [STAT:0E015CC4]>
[00:20] [BuildBaseRecords] <Debug: Looking for minewoodplanks01 for Glenmoril.esm zzzRevDeadHillWoodPlank01 [STAT:0E015CC4]>
[00:20] [BuildBaseRecords] <Debug: Looking for blackreachgiantmushroom02 for Skyrim.esm BlackreachGiantMush02 [STAT:000CACDD]>
[00:20] [BuildBaseRecords] <Debug: Looking for dwefacadetower01 for Skyrim.esm DweFacadeTower01 [STAT:00055120]>
[00:20] [BuildBaseRecords] <Debug: Looking for sovgoblet01 for Skyrim.esm SovGoblet010000 [MSTT:000EA200]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveilroomcorner01WT for Wyrmstooth.esp WTCaveILRoomCorner01 [STAT:0A7D3554]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveilroomcorner01 for Wyrmstooth.esp WTCaveILRoomCorner01 [STAT:0A7D3554]>
[00:20] [AddModel] <Debug: Meshes\lod\shackkit\shackframerend01_lod_0.nif ShackFrameREnd01:26 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ShackFrameREnd01Ash [STAT:34014C4E]>
[00:20] [AddModel] <Debug: Meshes\lod\shackkit\shackframerend01_lod_0.nif ShackFrameREnd01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ShackFrameREnd01Ash [STAT:34014C4E]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Better Dynamic Ash.esp BDA_ShackFrameREnd01Ash [STAT:34014C4E]>
[00:20] [AddModel] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif MineWoodplanks01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillWoodPlank01 [STAT:0E015CC4]>
[00:20] [AddModel] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif MineWoodplanks01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillWoodPlank01 [STAT:0E015CC4]>
[00:20] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghsrposts01 for HearthFires.esm BYOHBYOHWRlonghsRPosts01 [STAT:030031F8]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc2dweplatbgstaircapr01 for Dragonborn.esm DLC2DwePlatBgStairCapR01 [STAT:0401F155]>
[00:20] [BuildBaseRecords] <Debug: Looking for pistol01rifle for Glenmoril.esm zzzRev1stPersonMusketeerRilfe01 [STAT:0E2C9017]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif DweFacadeTower01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower01 [STAT:00055120]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif DweFacadeTower01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower01 [STAT:00055120]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif DweFacadeTower01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower01 [STAT:00055120]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif DweFacadeTower01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower01 [STAT:00055120]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcordblend01.nif NorTmpExtPlatCorDblEnd01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatCorDblEnd01 [STAT:00026F7A]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcordblend01.nif NorTmpExtPlatCorDblEnd01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatCorDblEnd01 [STAT:00026F7A]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif DweFacadeTower01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower01 [STAT:00055120]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif DweFacadeTower01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower01 [STAT:00055120]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcordblend01.nif NorTmpExtPlatCorDblEnd01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatCorDblEnd01 [STAT:00026F7A]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcordblend01.nif NorTmpExtPlatCorDblEnd01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatCorDblEnd01 [STAT:00026F7A]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif DweFacadeTower01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower01 [STAT:00055120]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif DweFacadeTower01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower01 [STAT:00055120]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif DweFacadeTower01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower01 [STAT:00055120]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif DweFacadeTower01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower01 [STAT:00055120]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif DweFacadeTower01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower01 [STAT:00055120]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif DweFacadeTower01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower01 [STAT:00055120]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif DweFacadeTower01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower01 [STAT:00055120]>
[00:20] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif DweFacadeTower01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower01 [STAT:00055120]>
[00:20] [BuildBaseRecords] <Debug: Looking for wrrugsmall02 for Skyrim.esm WRRugSmall02 [STAT:000B9645]>
[00:20] [AddModel] <Debug: Meshes\lod\mine\minewoodplanks01_lod_0.nif MineWoodplanks01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillWoodPlank01 [STAT:0E015CC4]>
[00:20] [AddModel] <Debug: Meshes\lod\mine\minewoodplanks01_lod_0.nif MineWoodplanks01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillWoodPlank01 [STAT:0E015CC4]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Glenmoril.esm zzzRevDeadHillWoodPlank01 [STAT:0E015CC4]>
[00:20] [BuildBaseRecords] <Debug: Looking for mrktempledoorr01 for Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower01_lod.nif DweFacadeTower01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTower01 [STAT:00055120]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower01_lod.nif DweFacadeTower01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower01 [STAT:00055120]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower01 [STAT:00055120]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstaircapr01.nif DLC2DwePlatBgStairCapR01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgStairCapR01 [STAT:0401F155]>
[00:20] [BuildBaseRecords] <Debug: Looking for winterholdldoor01 for Skyrim.esm WinterholdLDoor01 "Дверь" [DOOR:00107EFE]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstaircapr01.nif DLC2DwePlatBgStairCapR01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgStairCapR01 [STAT:0401F155]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstaircapr01.nif DLC2DwePlatBgStairCapR01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgStairCapR01 [STAT:0401F155]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstaircapr01.nif DLC2DwePlatBgStairCapR01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgStairCapR01 [STAT:0401F155]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstaircapr01.nif DLC2DwePlatBgStairCapR01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgStairCapR01 [STAT:0401F155]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstaircapr01.nif DLC2DwePlatBgStairCapR01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgStairCapR01 [STAT:0401F155]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstaircapr01.nif DLC2DwePlatBgStairCapR01:39 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgStairCapR01 [STAT:0401F155]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstaircapr01.nif DLC2DwePlatBgStairCapR01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgStairCapR01 [STAT:0401F155]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower01_lod_1.nif DweFacadeTower01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTower01 [STAT:00055120]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower01_lod_1.nif DweFacadeTower01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower01 [STAT:00055120]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstaircapr01.nif DLC2DwePlatBgStairCapR01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgStairCapR01 [STAT:0401F155]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstaircapr01.nif DLC2DwePlatBgStairCapR01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgStairCapR01 [STAT:0401F155]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower01 [STAT:00055120]>
[00:20] [BuildBaseRecords] <Debug: Looking for skeevernestscatter06 for Skyrim.esm SkeeverNestScatter06 [STAT:00099D39]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\rockl04.nif RockL04:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockL04SnowLight [STAT:0001EF5B]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\rockl04.nif RockL04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockL04SnowLight [STAT:0001EF5B]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatcordblend01_lod.nif NorTmpExtPlatCorDblEnd01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatCorDblEnd01 [STAT:00026F7A]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatcordblend01_lod.nif NorTmpExtPlatCorDblEnd01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatCorDblEnd01 [STAT:00026F7A]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatcordblend01_lod.nif NorTmpExtPlatCorDblEnd01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatCorDblEnd01 [STAT:00026F7A]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatcordblend01_lod.nif NorTmpExtPlatCorDblEnd01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatCorDblEnd01 [STAT:00026F7A]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockl04_54E4030Dpassthru for Skyrim.esm RockL04SnowLight [STAT:0001EF5B]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockl04_54E4030D for Skyrim.esm RockL04SnowLight [STAT:0001EF5B]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockl04 for Skyrim.esm RockL04SnowLight [STAT:0001EF5B]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower01_lod_2.nif DweFacadeTower01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTower01 [STAT:00055120]>
[00:20] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower01_lod_2.nif DweFacadeTower01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadeTower01 [STAT:00055120]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower01 [STAT:00055120]>
[00:20] [BuildBaseRecords] <Debug: Looking for dementiamushroomtree03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom03 [STAT:1101A363]>
[00:20] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweplatbgstaircapr01_lod.nif DwePlatBgStairCapR01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgStairCapR01 [STAT:0401F155]>
[00:20] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweplatbgstaircapr01_lod.nif DwePlatBgStairCapR01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgStairCapR01 [STAT:0401F155]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins01_lod.dds 0 Dragonborn.esm DLC2DwePlatBgStairCapR01 [STAT:0401F155]>
[00:20] [BuildBaseRecords] <Debug: Using default MOD model for dementiamushroomtree03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom03 [STAT:1101A363]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc01_inv_scairncloudshape03_50 for Dawnguard.esm DLC01_INV_SCairnCloudShape03_50 [STAT:0200840B]>
[00:20] [AddModel] <Debug: Meshes\lod\rocks\rockl04_lod_0.nif RockL04:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockL04SnowLight [STAT:0001EF5B]>
[00:20] [AddModel] <Debug: Meshes\lod\rocks\rockl04_lod_0.nif RockL04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockL04SnowLight [STAT:0001EF5B]>
[00:20] [BuildBaseRecords] <Debug: Looking for barrel01 for ccBGSSSE001-Fish.esm ccBGSSSE001_BarrelCrabMeat_NoRespawn "Бочка" [CONT:050EA5C5]>
[00:20] [BuildBaseRecords] <Debug: Looking for minecroommid01 for Skyrim.esm MineCRoomMid01 [STAT:000454E0]>
[00:20] [BuildBaseRecords] <Debug: Looking for chest01zDcdTreasSerpent1H for DAc0da.esm zDcdTreasSerpent1H "Сундук" [CONT:0C00476A]>
[00:20] [BuildBaseRecords] <Debug: Looking for chest01 for DAc0da.esm zDcdTreasSerpent1H "Сундук" [CONT:0C00476A]>
[00:20] [BuildBaseRecords] <Debug: Looking for tundrastreambend01TundraStreamBendSand01 for TheBawbsWardenOfTheCoast.esp TundraStreamBendSand01 [STAT:1000BBBC]>
[00:20] [BuildBaseRecords] <Debug: Looking for tundrastreambend01 for TheBawbsWardenOfTheCoast.esp TundraStreamBendSand01 [STAT:1000BBBC]>
[00:20] [BuildBaseRecords] <Debug: Looking for horsecorpse01 for Glenmoril.esm zzzLrhHorseCorpse01_snow [STAT:0E00D300]>
[00:20] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\dirt02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp TundraStreamBendSand01 [STAT:1000BBBC]>
[00:20] [BuildBaseRecords] <Debug: Looking for vinefloorlg02 for Glenmoril.esm zzzRevOrchardVineFloorlg02 [STAT:0E001E1D]>
[00:20] [BuildBaseRecords] <Debug: Looking for dwefurniturebedsingle01 for Skyrim.esm DweFurnitureBedSingle01 "Каменная кровать" [FURN:00066014]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveilwallstraight03 for Skyrim.esm CaveILWallStraight03 [STAT:00034490]>
[00:20] [BuildBaseRecords] <Debug: Looking for cookingstand02 for Skyrim.esm CookingStand01WithStone [STAT:00108B4E]>
[00:20] [AddModel] <Debug: Meshes\architecture\shackkit\shackroofside01.nif ShackRoofSide01:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackRoofSide01 [STAT:0E016DDE]>
[00:20] [AddModel] <Debug: Meshes\architecture\shackkit\shackroofside01.nif ShackRoofSide01:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackRoofSide01 [STAT:0E016DDE]>
[00:20] [BuildBaseRecords] <Debug: Looking for mountaintrim02PineForest02 for Skyrim.esm MountainTrim02PineForest02 [STAT:00052EE9]>
[00:20] [BuildBaseRecords] <Debug: Found old texture replacement method mountaintrim02green Meshes\landscape\mountains\mountaintrim02green.nif Skyrim.esm MountainTrim02PineForest02 [STAT:00052EE9]>
[00:20] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for Skyrim.esm MountainTrim02PineForest02 [STAT:00052EE9]>
[00:20] [BuildBaseRecords] <Debug: Looking for coralgra03 for DAc0da.esm zDcdCoralGrA03 [STAT:0C003108]>
[00:20] [BuildBaseRecords] <Debug: Meshes\lod\mountains\mountaintrim02_lod_0.nif;meshes\lod\mountains\mountaintrim02_lod_1.nif;meshes\lod\mountains\mountaintrim02_lod_2.nif; ? meshes\lod\mountains\mountaintrim02green_lod_0.nif;meshes\lod\mountains\mountaintrim02green_lod_1.nif;meshes\lod\mountains\mountaintrim02green_lod_2.nif; Skyrim.esm MountainTrim02PineForest02 [STAT:00052EE9]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02green_lod_0.nif MountainTrim02Green_LOD_0:1 Shader Flags 1: Vertex_Alpha | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MountainTrim02PineForest02 [STAT:00052EE9]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushrooms\dementiamushroomtree03.nif Spines Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom03 [STAT:1101A363]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02green_lod_0.nif MountainTrim02Green_LOD_0:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim02PineForest02 [STAT:00052EE9]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushrooms\dementiamushroomtree03.nif Spines Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom03 [STAT:1101A363]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02green_lod_0.nif MountainTrim02Green_LOD_0:6 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim02PineForest02 [STAT:00052EE9]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02green_lod_0.nif MountainTrim02Green_LOD_0:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim02PineForest02 [STAT:00052EE9]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushrooms\dementiamushroomtree03.nif MushroomTop Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom03 [STAT:1101A363]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushrooms\dementiamushroomtree03.nif MushroomTop Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom03 [STAT:1101A363]>
[00:20] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainTrim02PineForest02 [STAT:00052EE9]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushrooms\dementiamushroomtree03.nif Vine Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom03 [STAT:1101A363]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushrooms\dementiamushroomtree03.nif Vine Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom03 [STAT:1101A363]>
[00:20] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim02PineForest02 [STAT:00052EE9]>
[00:20] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim02PineForest02 [STAT:00052EE9]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc2telmithryndiseased01 for Dragonborn.esm DLC2TelMithrynDiseased01 [STAT:04035806]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushrooms\dementiamushroomtree03.nif MushroomStalk Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom03 [STAT:1101A363]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02green_lod_1.nif MountainTrim02Green_LOD_1:1 Shader Flags 1: Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MountainTrim02PineForest02 [STAT:00052EE9]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushrooms\dementiamushroomtree03.nif MushroomStalk Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom03 [STAT:1101A363]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02green_lod_1.nif MountainTrim02Green_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim02PineForest02 [STAT:00052EE9]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc2glaciertrim02 for Dragonborn.esm DLC2GlacierTrim02 [STAT:0401B92C]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02green_lod_1.nif MountainTrim02Green_LOD_1:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim02PineForest02 [STAT:00052EE9]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02green_lod_1.nif MountainTrim02Green_LOD_1:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim02PineForest02 [STAT:00052EE9]>
[00:20] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainTrim02PineForest02 [STAT:00052EE9]>
[00:20] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim02PineForest02 [STAT:00052EE9]>
[00:20] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim02PineForest02 [STAT:00052EE9]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushrooms\dementiamushroomtree03.nif MushroomStalkaddon Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom03 [STAT:1101A363]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushrooms\dementiamushroomtree03.nif MushroomStalkaddon Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom03 [STAT:1101A363]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushrooms\dementiamushroomtree03.nif MushroomBottom Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom03 [STAT:1101A363]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02green_lod_2.nif MountainTrim02Green_LOD_2:1 Shader Flags 1: Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MountainTrim02PineForest02 [STAT:00052EE9]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushrooms\dementiamushroomtree03.nif MushroomBottom Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom03 [STAT:1101A363]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02green_lod_2.nif MountainTrim02Green_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim02PineForest02 [STAT:00052EE9]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02green_lod_2.nif MountainTrim02Green_LOD_2:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim02PineForest02 [STAT:00052EE9]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02green_lod_2.nif MountainTrim02Green_LOD_2:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim02PineForest02 [STAT:00052EE9]>
[00:20] [BuildBaseRecords] <Debug: Looking for mountainridge01EC_SS__DementiaNoMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge01_DementiaNoMoss [STAT:1158FD21]>
[00:20] [BuildBaseRecords] <Debug: Looking for mountainridge01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge01_DementiaNoMoss [STAT:1158FD21]>
[00:20] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainTrim02PineForest02 [STAT:00052EE9]>
[00:20] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim02PineForest02 [STAT:00052EE9]>
[00:20] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim02PineForest02 [STAT:00052EE9]>
[00:20] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainridge01_00000000_lod_0l.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge01_DementiaNoMoss [STAT:1158FD21]>
[00:20] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghskwalls01 for HearthFires.esm BYOHBYOHWRlonghsKWalls01 [STAT:03003C84]>
[00:20] [BuildBaseRecords] <Debug: Looking for shackroofside01zzzRevDead_49933A58 for Glenmoril.esm zzzRevDeadShackRoofSide01 [STAT:0E016DDE]>
[00:20] [BuildBaseRecords] <Debug: Looking for shackroofside01zzzRevDead for Glenmoril.esm zzzRevDeadShackRoofSide01 [STAT:0E016DDE]>
[00:20] [BuildBaseRecords] <Debug: Looking for shackroofside01_49933A58passthru for Glenmoril.esm zzzRevDeadShackRoofSide01 [STAT:0E016DDE]>
[00:20] [BuildBaseRecords] <Debug: Looking for shackroofside01_49933A58 for Glenmoril.esm zzzRevDeadShackRoofSide01 [STAT:0E016DDE]>
[00:20] [BuildBaseRecords] <Debug: Looking for cookingspitsm01 for Skyrim.esm CookingSpitSm01 [STAT:001018E3]>
[00:20] [BuildBaseRecords] <Debug: Looking for minecshafttop01c for Skyrim.esm MineCShaftTop01c [STAT:00045524]>
[00:20] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treewhiteelephantpalm01.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:20] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treewhiteelephantpalm01.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:20] [BuildBaseRecords] <Debug: Looking for dwefacadehallsmalcove01 for DAc0da.esm zDcdZeroSumDweFacadeHallSmAlcove [STAT:0C0097F6]>
[00:20] [AddModel] <Debug: Meshes\lod\shackkit\shackroofside01_49933a58_lod_0.nif ShackRoofSide01:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackRoofSide01 [STAT:0E016DDE]>
[00:20] [AddModel] <Debug: Meshes\lod\shackkit\shackroofside01_49933a58_lod_0.nif ShackRoofSide01:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackRoofSide01 [STAT:0E016DDE]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Glenmoril.esm zzzRevDeadShackRoofSide01 [STAT:0E016DDE]>
[00:20] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treewhiteelephantpalm01.nif Shader Flags 1: Specular | Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:20] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treewhiteelephantpalm01.nif Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:20] [BuildBaseRecords] <Debug: Looking for fx_rainandmistbeamnoglow for Skyrim.esm FX_RainAndMistBeamNoGlow [MSTT:0010C1B6]>
[00:20] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treewhiteelephantpalm01.nif Shader Flags 1: Specular | Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:20] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treewhiteelephantpalm01.nif Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:20] [BuildBaseRecords] <Debug: Looking for norbridgermbgwallsideexsm02 for Skyrim.esm NorBridgeRmBgWallSideExSm02 [STAT:0001C2DC]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpilem02Rocks01 for Skyrim.esm RockPileM02Rocks01 [STAT:00020F37]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02Rocks01 [STAT:00020F37]>
[00:20] [AddModel] <Debug: Skinned model Meshes\_resourcepack\landscape\trees\treewhiteelephantpalm01.nif _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorR01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\landscape\mountains\mountainridge01.nif MountainRidge01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge01_DementiaNoMoss [STAT:1158FD21]>
[00:20] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2glaciertrim02.nif GlacierTrim02:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2GlacierTrim02 [STAT:0401B92C]>
[00:20] [AddModel] <Debug: Meshes\landscape\mountains\mountainridge01.nif MountainRidge01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge01_DementiaNoMoss [STAT:1158FD21]>
[00:20] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2glaciertrim02.nif GlacierTrim02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dragonborn.esm DLC2GlacierTrim02 [STAT:0401B92C]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorR01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\landscape\mountains\mountainridge01.nif MountainRidge01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge01_DementiaNoMoss [STAT:1158FD21]>
[00:20] [AddModel] <Debug: Meshes\landscape\mountains\mountainridge01.nif MountainRidge01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge01_DementiaNoMoss [STAT:1158FD21]>
[00:20] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108.dds] ResourceExists>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorR01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108.dds] DXGI_FORMAT_BC7_UNORM>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorR01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\D2BA7CCD5B8D40DEAEC6027904BD4C20.dds">
[00:20] [BuildBaseRecords] <Debug: Looking for impexticetowershellfloor2nd01 for Skyrim.esm ImpExtIceTowerShellFloor2nd01 [STAT:0006F74F]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorR01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [BuildBaseRecords] <Debug: Looking for gemminewhite03 for Dragonborn.esm DLC2MineGemSapphire03 "Месторождение сапфиров" [ACTI:04028E92]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorR01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorR01:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorR01:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineoregold04_LFrozenMarshLichen for Skyrim.esm MineOreGold04_LFrozenMarshLichen "Золотая жила" [ACTI:0010DC4D]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineoregold04 for Skyrim.esm MineOreGold04_LFrozenMarshLichen "Золотая жила" [ACTI:0010DC4D]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkBrazierHanging01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkBrazierHanging01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [BuildBaseRecords] <Debug: Looking for commontablelow01 for Skyrim.esm CommonTableLow01 [STAT:000E25DB]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorR01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorR01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorR01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [BuildBaseRecords] <Debug: Looking for wrintwallalcove01 for Skyrim.esm WRIntWallAlcove01 [STAT:0005D1C2]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorR01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorR01:51 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorR01:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [BuildBaseRecords] <Debug: Looking for dwepipe1wayvent01 for Skyrim.esm DwePipe1wayVent01 [STAT:0005FBC4]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorR01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorR01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorR01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorR01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorR01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorR01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorR01:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorR01:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorR01:60 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorR01:60 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [BuildBaseRecords] <Debug: Looking for whtempletalos for Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:20] [BuildBaseRecords] <Debug: Looking for whcandlehearthinn for Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [BuildBaseRecords] <Debug: Looking for minechall1way128u01 for Skyrim.esm MineCHall1Way128U01 [STAT:00045499]>
[00:20] [BuildBaseRecords] <Debug: Looking for rocks02zzzRev_wet for Glenmoril.esm zzzRevRockS02_wet [STAT:0E000EBB]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineclroomcorner01c for Skyrim.esm MineCLRoomCorner01c [STAT:00045511]>
[00:20] [BuildBaseRecords] <Debug: Looking for rocks02 for Glenmoril.esm zzzRevRockS02_wet [STAT:0E000EBB]>
[00:20] [BuildBaseRecords] <Debug: Looking for opdwehallbg4way01 for Glenmoril.esm zzzRevOpDweHallBg4way01 [STAT:0E25E468]>
[00:20] [BuildBaseRecords] <Debug: Looking for hhlgbaysmend01 for Skyrim.esm HHLgBaySmEnd01 [STAT:0009DAFC]>
[00:20] [BuildBaseRecords] <Debug: Looking for sovrockterracel01 for Skyrim.esm SovRockTerraceL01 [STAT:000BBB03]>
[00:20] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2glaciertrim02_lod_1.nif GlacierTrim02_LOD_1:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2GlacierTrim02 [STAT:0401B92C]>
[00:20] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2glaciertrim02_lod_1.nif GlacierTrim02_LOD_1:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2GlacierTrim02 [STAT:0401B92C]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\icefloessolid02lod.dds 0 Dragonborn.esm DLC2GlacierTrim02 [STAT:0401B92C]>
[00:20] [BuildBaseRecords] <Debug: Looking for riftenrwwoodbeamshort01 for Skyrim.esm RiftenRWWoodbeamShort01 [STAT:0004943F]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorRChain01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos.nif WHtempletalos:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:20] [BuildBaseRecords] <Debug: Looking for scroll02 for Glenmoril.esm zzzLrhScroll02Static [STAT:0E00846D]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos.nif WHtempletalos:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorRChain01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos.nif WHtempletalos:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos.nif WHtempletalos:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos.nif WHtempletalos:33 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos.nif WHtempletalos:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos.nif WHtempletalos:34 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:20] [BuildBaseRecords] <Debug: Looking for farmbicorner04 for Skyrim.esm FarmBICorner04 [STAT:0002821E]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos.nif WHtempletalos:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorRChain02 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos.nif WHtempletalos:39 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:20] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorr01.nif MrkTempleDoorRChain02 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos.nif WHtempletalos:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos.nif WHtempletalos:40 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos.nif WHtempletalos:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:20] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop3sided01EC_SS_SI_Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop3Sided01_Mania [STAT:114E7C64]>
[00:20] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop3sided01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop3Sided01_Mania [STAT:114E7C64]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos.nif WHtempletalos:41 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos.nif WHtempletalos:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos.nif WHtempletalos:42 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos.nif WHtempletalos:42 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:20] [BuildBaseRecords] <Debug: Looking for rqnotemushroom for Glenmoril.esm zzzLrhrqNoteMushroom "Охота за грибами" [ACTI:0E092BB1]>
[00:20] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rocks02.nif RockS02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockS02_wet [STAT:0E000EBB]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos.nif WHtempletalos:63 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:20] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rocks02.nif RockS02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockS02_wet [STAT:0E000EBB]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos.nif WHtempletalos:63 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:20] [BuildBaseRecords] <Debug: Looking for smddwallint01 for Skyrim.esm SMdDWallInt01 [STAT:0003FAB4]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos.nif WHtempletalos:65 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos.nif WHtempletalos:65 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:20] [BuildBaseRecords] <Debug: Looking for balconyshelf02 for Glenmoril.esm zzzRevCaveBaloconyShelf02 [STAT:0E00A8C8]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountainridge01_lod_0l.nif MountainRidge01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge01_DementiaNoMoss [STAT:1158FD21]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountainridge01_lod_0l.nif MountainRidge01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge01_DementiaNoMoss [STAT:1158FD21]>
[00:20] [BuildBaseRecords] <Debug: Looking for whlandfront for Skyrim.esm WHlandfront [STAT:000AEEB6]>
[00:20] [AddModel] <Debug: Meshes\lod\rocks\rocks02_lod_0.nif RockS02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockS02_wet [STAT:0E000EBB]>
[00:20] [AddModel] <Debug: Meshes\lod\rocks\rocks02_lod_0.nif RockS02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockS02_wet [STAT:0E000EBB]>
[00:20] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockS02_wet [STAT:0E000EBB]>
[00:20] [AddModel] <Debug: Meshes\lod\windhelm\whtempletalos_lod.nif WHtempletalos_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:20] [AddModel] <Debug: Meshes\lod\windhelm\whtempletalos_lod.nif WHtempletalos_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:20] [AddModel] <Debug: Meshes\architecture\sovengarde\sovrockterracel01.nif SovRockTerraceL01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovRockTerraceL01 [STAT:000BBB03]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:20] [AddModel] <Debug: Meshes\architecture\sovengarde\sovrockterracel01.nif SovRockTerraceL01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SovRockTerraceL01 [STAT:000BBB03]>
[00:20] [BuildBaseRecords] <Debug: Looking for dwechest01 for Dragonborn.esm testPhilArcaneConverterOutput "Волшебный преобразователь - вход" [CONT:04018CB9]>
[00:20] [BuildBaseRecords] <Debug: Looking for byohbyohwrtower2ndfll01 for HearthFires.esm BYOHBYOHWRtower2ndFlL01 [STAT:03003769]>
[00:20] [AddModel] <Debug: Meshes\architecture\sovengarde\sovrockterracel01.nif SovRockTerraceL01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovRockTerraceL01 [STAT:000BBB03]>
[00:20] [AddModel] <Debug: Meshes\architecture\sovengarde\sovrockterracel01.nif SovRockTerraceL01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SovRockTerraceL01 [STAT:000BBB03]>
[00:20] [AddModel] <Debug: Meshes\architecture\sovengarde\sovrockterracel01.nif SovRockTerraceL01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovRockTerraceL01 [STAT:000BBB03]>
[00:20] [AddModel] <Debug: Meshes\architecture\sovengarde\sovrockterracel01.nif SovRockTerraceL01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SovRockTerraceL01 [STAT:000BBB03]>
[00:20] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided01.nif StockadeScaffoldTop3Sided01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop3Sided01_Mania [STAT:114E7C64]>
[00:20] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided01.nif StockadeScaffoldTop3Sided01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop3Sided01_Mania [STAT:114E7C64]>
[00:20] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided01.nif StockadeScaffoldTop3Sided01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop3Sided01_Mania [STAT:114E7C64]>
[00:20] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided01.nif StockadeScaffoldTop3Sided01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop3Sided01_Mania [STAT:114E7C64]>
[00:20] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided01.nif StockadeScaffoldTop3Sided01:1 - L1_Rail:1 - L2_Accessories:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop3Sided01_Mania [STAT:114E7C64]>
[00:20] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided01.nif StockadeScaffoldTop3Sided01:1 - L1_Rail:1 - L2_Accessories:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop3Sided01_Mania [STAT:114E7C64]>
[00:20] [AddModel] <Debug: Meshes\lod\windhelm\whtempletalos_lod_2.nif WHtempletalos_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:20] [AddModel] <Debug: Meshes\lod\windhelm\whtempletalos_lod_2.nif WHtempletalos_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountainridge01_lod_0l.nif MountainRidge01_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge01_DementiaNoMoss [STAT:1158FD21]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountainridge01_lod_0l.nif MountainRidge01_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge01_DementiaNoMoss [STAT:1158FD21]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront.nif WHlandfront:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront [STAT:000AEEB6]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront.nif WHlandfront:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront [STAT:000AEEB6]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront.nif WHlandfront:4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront [STAT:000AEEB6]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront.nif WHlandfront:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront [STAT:000AEEB6]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront.nif WHlandfront:5 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront [STAT:000AEEB6]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront.nif WHlandfront:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront [STAT:000AEEB6]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront.nif WHlandfront:6 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront [STAT:000AEEB6]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront.nif WHlandfront:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront [STAT:000AEEB6]>
[00:20] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop3sided01_lod_0.nif StockadeScaffoldTop3Sided01:1 - L1_Rail:1 - L2_Accessories:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop3Sided01_Mania [STAT:114E7C64]>
[00:20] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop3sided01_lod_0.nif StockadeScaffoldTop3Sided01:1 - L1_Rail:1 - L2_Accessories:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop3Sided01_Mania [STAT:114E7C64]>
[00:20] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\wood01lod.dds based on textures\clutter\stockade\stockadeplanks01.dds for textures\ec\expeditions\ss\_thirdparty\northernroads\landscape\bridges\wood01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop3Sided01_Mania [STAT:114E7C64]>
[00:20] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcapstairs01.nif DIntCapStairs01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDIntCapStairs01 [STAT:0E1B3BD3]>
[00:20] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcapstairs01.nif DIntCapStairs01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDIntCapStairs01 [STAT:0E1B3BD3]>
[00:20] [AddModel] <Debug: Meshes\lod\sovngarde\sovrockterracel01_lod.nif SovRockTerraceL01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovRockTerraceL01 [STAT:000BBB03]>
[00:20] [AddModel] <Debug: Meshes\lod\sovngarde\sovrockterracel01_lod.nif SovRockTerraceL01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SovRockTerraceL01 [STAT:000BBB03]>
[00:20] [AddModel] <Debug: Meshes\lod\sovngarde\sovrockterracel01_lod.nif SovRockTerraceL01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovRockTerraceL01 [STAT:000BBB03]>
[00:20] [AddModel] <Debug: Meshes\lod\sovngarde\sovrockterracel01_lod.nif SovRockTerraceL01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SovRockTerraceL01 [STAT:000BBB03]>
[00:20] [AddModel] <Debug: Meshes\lod\sovngarde\sovrockterracel01_lod.nif SovRockTerraceL01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovRockTerraceL01 [STAT:000BBB03]>
[00:20] [AddModel] <Debug: Meshes\lod\sovngarde\sovrockterracel01_lod.nif SovRockTerraceL01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SovRockTerraceL01 [STAT:000BBB03]>
[00:20] [AddModel] <Debug: Meshes\lod\windhelm\whlandfront_lod.nif WHlandfront:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront [STAT:000AEEB6]>
[00:20] [AddModel] <Debug: Meshes\lod\windhelm\whlandfront_lod.nif WHlandfront:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront [STAT:000AEEB6]>
[00:20] [AddModel] <Debug: Meshes\lod\windhelm\whlandfront_lod.nif WHlandfront:6 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront [STAT:000AEEB6]>
[00:20] [AddModel] <Debug: Meshes\lod\windhelm\whlandfront_lod.nif WHlandfront:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm WHlandfront [STAT:000AEEB6]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountainridge01_lod_1.nif MountainRidge01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge01_DementiaNoMoss [STAT:1158FD21]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountainridge01_lod_1.nif MountainRidge01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge01_DementiaNoMoss [STAT:1158FD21]>
[00:20] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcapstairs01.nif DIntCapStairs01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDIntCapStairs01 [STAT:0E1B3BD3]>
[00:20] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcapstairs01.nif DIntCapStairs01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDIntCapStairs01 [STAT:0E1B3BD3]>
[00:20] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcapstairs01.nif DIntCapStairs01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDIntCapStairs01 [STAT:0E1B3BD3]>
[00:20] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcapstairs01.nif DIntCapStairs01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDIntCapStairs01 [STAT:0E1B3BD3]>
[00:20] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcapstairs01.nif DIntCapStairs01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDIntCapStairs01 [STAT:0E1B3BD3]>
[00:20] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcapstairs01.nif DIntCapStairs01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDIntCapStairs01 [STAT:0E1B3BD3]>
[00:20] [BuildBaseRecords] <Debug: Looking for barrel01 for ccBGSSSE001-Fish.esm ccBGSSSE001_TestEquipContainer "Бочка для теста рыбалки (все снаряжение)" [CONT:0508A1FC]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountainridge01_lod_1.nif MountainRidge01_LOD_1:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge01_DementiaNoMoss [STAT:1158FD21]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountainridge01_lod_1.nif MountainRidge01_LOD_1:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge01_DementiaNoMoss [STAT:1158FD21]>
[00:20] [AddModel] <Debug: Meshes\lod\markarth\mrktempledoorr01_lod_2.nif MrkTempleLOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\lod\markarth\mrktempledoorr01_lod_2.nif MrkTempleLOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\lod\markarth\mrktempledoorr01_lod_2.nif MrkTempleLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\lod\markarth\mrktempledoorr01_lod_2.nif MrkTempleLOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\lod\markarth\mrktempledoorr01_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\lod\markarth\mrktempledoorr01_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkTempleDoorR01 [STAT:00067E71]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountainridge01_lod_2.nif MountainRidge01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge01_DementiaNoMoss [STAT:1158FD21]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountainridge01_lod_2.nif MountainRidge01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge01_DementiaNoMoss [STAT:1158FD21]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountainridge01_lod_2.nif MountainRidge01_LOD_2:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge01_DementiaNoMoss [STAT:1158FD21]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountainridge01_lod_2.nif MountainRidge01_LOD_2:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge01_DementiaNoMoss [STAT:1158FD21]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dintcapstairs01_lod_0.nif DIntCapStairs01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDIntCapStairs01 [STAT:0E1B3BD3]>
[00:20] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dintcapstairs01_lod_0.nif DIntCapStairs01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDIntCapStairs01 [STAT:0E1B3BD3]>
[00:20] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge01_DementiaNoMoss [STAT:1158FD21]>
[00:20] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge01_DementiaNoMoss [STAT:1158FD21]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\revenant\dawnguard\dlc01dawnguardcastle01lod.dds 0 Glenmoril.esm zzzRevDIntCapStairs01 [STAT:0E1B3BD3]>
[00:20] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge01_DementiaNoMoss [STAT:1158FD21]>
[00:20] [BuildBaseRecords] <Debug: Looking for nobletablesquare01clothwr01 for Skyrim.esm NobleTableSquare01ClothWR01 [STAT:000DEE3C]>
[00:20] [BuildBaseRecords] <Debug: Looking for norrmsmfloorraised01 for Skyrim.esm NorRmSmFloorRaised01Snow [STAT:000A0842]>
[00:20] [BuildBaseRecords] <Debug: Looking for maniamushroomtreesapling for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroomBaby [STAT:1144019D]>
[00:20] [BuildBaseRecords] <Debug: Looking for icicle01zzzRevCave_cave for Glenmoril.esm zzzRevCaveIcicle01_cave [STAT:0E00AB1D]>
[00:20] [BuildBaseRecords] <Debug: Looking for icicle01 for Glenmoril.esm zzzRevCaveIcicle01_cave [STAT:0E00AB1D]>
[00:20] <Warning: Textures do not match for "RockCliff05:0": textures\landscape\revenant\rocky01.dds in rockcliff05.nif -> textures\landscape\dirt02.dds in rockcliff05_lod_0.nif for Glenmoril.esm zzzRevRockCliff05_wet [STAT:0E000EA2]>
[00:20] <Warning: Textures do not match for "RockCliff05:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff05.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff05_lod_0.nif for Glenmoril.esm zzzRevRockCliff05_wet [STAT:0E000EA2]>
[00:20] <Warning: Textures do not match for "RockCliff05:0": textures\landscape\revenant\rocky01.dds in rockcliff05.nif -> textures\landscape\dirt02.dds in rockcliff05_lod_1.nif for Glenmoril.esm zzzRevRockCliff05_wet [STAT:0E000EA2]>
[00:20] <Warning: Textures do not match for "RockCliff05:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff05.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff05_lod_1.nif for Glenmoril.esm zzzRevRockCliff05_wet [STAT:0E000EA2]>
[00:20] <Warning: Filename textures\water in wells\water.dds does not adhere to file naming conventions. Used by Meshes\architecture\solitude\swell.nif Wyrmstooth.esp WTSWell_Riften [STAT:0AA5DEE2]>
[00:20] <Warning: Textures do not match for "RockS02:1": textures\landscape\revenant\mountains\rock01.dds in rocks02.nif -> textures\landscape\mountains\mountainslab02.dds in rocks02_lod_0.nif for Glenmoril.esm zzzRevRockS02_wet [STAT:0E000EBB]>
[00:20] [BuildBaseRecords] <Debug: Looking for giantmushroom03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom03 [STAT:1102E7D9]>
[00:20] [BuildBaseRecords] <Debug: Looking for rifrmsmpartitionedgetall01 for Skyrim.esm RifRmSmPartitionEdgeTall01 [STAT:0009CD5E]>
[00:20] [BuildBaseRecords] <Debug: Looking for falmerdrip01 for Skyrim.esm FalmerDrip01 [STAT:000B9F60]>
[00:20] [BuildBaseRecords] <Debug: Looking for dweastrolabeexteriordome01 for Skyrim.esm DweAstrolabeExteriorDome01 [STAT:000B9C28]>
[00:20] [BuildBaseRecords] <Debug: Looking for rubblepile08zzzRev_Rock for Glenmoril.esm zzzRevRubblePile08_Rock [STAT:0E004841]>
[00:20] [BuildBaseRecords] <Debug: Looking for rubblepile08 for Glenmoril.esm zzzRevRubblePile08_Rock [STAT:0E004841]>
[00:20] [BuildBaseRecords] <Debug: Looking for stonewallterraceendr01FieldGrass01 for Skyrim.esm StonewallTerraceEndR01FieldGrass01 [STAT:0003ABF4]>
[00:20] [BuildBaseRecords] <Debug: Looking for stonewallterraceendr01 for Skyrim.esm StonewallTerraceEndR01FieldGrass01 [STAT:0003ABF4]>
[00:20] [BuildBaseRecords] <Debug: Looking for rifrmsmfirstmidopencorout01 for Skyrim.esm RifRmSmFirstMidOpenCorOut01 [STAT:000AB3FD]>
[00:20] [BuildBaseRecords] <Debug: Looking for rtsnowshoddeck01 for Glenmoril.esm zzzGHRTSnowShodDeck01_Snow [STAT:0E00CAD2]>
[00:20] [BuildBaseRecords] <Debug: Looking for rt for Glenmoril.esm zzzGHRTSnowShodDeck01_Snow [STAT:0E00CAD2]>
[00:20] [BuildBaseRecords] <Debug: Looking for apolghall1way01 for Dragonborn.esm ApoLgHall1way01 [STAT:04019A82]>
[00:20] [BuildBaseRecords] <Debug: Looking for hospsword2h for Vigilant.esm zzVcg1stPersonHospSword2H [STAT:0D4FE964]>
[00:20] [BuildBaseRecords] <Debug: Looking for falmerbridgesegment for Dawnguard.esm FalmerBridgeSegment [STAT:0200695F]>
[00:20] [BuildBaseRecords] <Debug: Looking for skycrapper06 for DAc0da.esm zDcdZeroSumSkycrapper06 [STAT:0C0098C5]>
[00:20] [BuildBaseRecords] <Debug: Looking for falmerpgebalconyshelf01 for Dawnguard.esm FalmerPGEBalconyShelf01 [STAT:02005E91]>
[00:20] [BuildBaseRecords] <Debug: Looking for satchel for FEC-Pouch-Renamer.esp FEC_ShockContainerSatchel "Кошель" [CONT:FE01A843]>
[00:20] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgebalconyshelf01.nif FalmerPGEBalconyShelf01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm FalmerPGEBalconyShelf01 [STAT:02005E91]>
[00:20] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgebalconyshelf01.nif FalmerPGEBalconyShelf01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FalmerPGEBalconyShelf01 [STAT:02005E91]>
[00:20] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\orelmehmet\skycrapper06.nif skycrapper:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper06 [STAT:0C0098C5]>
[00:20] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\orelmehmet\skycrapper06.nif skycrapper:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper06 [STAT:0C0098C5]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterraceendr01.nif StonewallTerraceEndR01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceEndR01FieldGrass01 [STAT:0003ABF4]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterraceendr01.nif StonewallTerraceEndR01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StonewallTerraceEndR01FieldGrass01 [STAT:0003ABF4]>
[00:20] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgebalconyshelf01_lod_0.nif FalmerPGEBalconyShelf01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm FalmerPGEBalconyShelf01 [STAT:02005E91]>
[00:20] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgebalconyshelf01_lod_0.nif FalmerPGEBalconyShelf01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FalmerPGEBalconyShelf01 [STAT:02005E91]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterraceendr01.nif StonewallTerraceEndR01:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceEndR01FieldGrass01 [STAT:0003ABF4]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterraceendr01.nif StonewallTerraceEndR01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StonewallTerraceEndR01FieldGrass01 [STAT:0003ABF4]>
[00:20] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper06_lod.nif skycrapper:6.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper06 [STAT:0C0098C5]>
[00:20] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper06_lod.nif skycrapper:6.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper06 [STAT:0C0098C5]>
[00:20] [BuildBaseRecords] <Debug: Using default MOD model for giantmushroom03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom03 [STAT:1102E7D9]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumSkycrapper06 [STAT:0C0098C5]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterraceendr01_lod_0.nif StonewallTerraceEndR01:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceEndR01FieldGrass01 [STAT:0003ABF4]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterraceendr01_lod_0.nif StonewallTerraceEndR01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StonewallTerraceEndR01FieldGrass01 [STAT:0003ABF4]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterraceendr01_lod_0.nif StonewallTerraceEndR01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceEndR01FieldGrass01 [STAT:0003ABF4]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterraceendr01_lod_0.nif StonewallTerraceEndR01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StonewallTerraceEndR01FieldGrass01 [STAT:0003ABF4]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceEndR01FieldGrass01 [STAT:0003ABF4]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveirbalconystraight04 for Skyrim.esm CaveIRBalconyStraight04 [STAT:000344F3]>
[00:20] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper06_lod_1.nif skycrapper:6.003 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper06 [STAT:0C0098C5]>
[00:20] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper06_lod_1.nif skycrapper:6.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper06 [STAT:0C0098C5]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumSkycrapper06 [STAT:0C0098C5]>
[00:20] [BuildBaseRecords] <Debug: Looking for norhallsm2way01 for Skyrim.esm NorHallSm2way01ice [STAT:0006185F]>
[00:20] [BuildBaseRecords] <Debug: Looking for sackjel for Glenmoril.esm zzzRevSackJel [MSTT:0E332478]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineoreiron04_CaveGDirt for Skyrim.esm MineOreIron04_CaveGDirt "Железорудная жила" [ACTI:0010DB7B]>
[00:20] [BuildBaseRecords] <Debug: Looking for shackframerend01 for Skyrim.esm ShackFrameREnd01 [STAT:0005CCC1]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineoreiron04 for Skyrim.esm MineOreIron04_CaveGDirt "Железорудная жила" [ACTI:0010DB7B]>
[00:20] [BuildBaseRecords] <Debug: Looking for cratesmall03DLC2WeatheredLightAsh for Dragonborn.esm DLC2CrateSmall03WeatheredLightAsh [STAT:0403A11B]>
[00:20] [BuildBaseRecords] <Debug: Looking for cratesmall03 for Dragonborn.esm DLC2CrateSmall03WeatheredLightAsh [STAT:0403A11B]>
[00:20] [BuildBaseRecords] <Debug: Looking for genericbannerred01zzzCHSithisBanner01_01 for Vigilant.esm zzzCHSithisBanner01_01 [MSTT:0D1D7D43]>
[00:20] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Vigilant.esm zzzCHSithisBanner01_01 [MSTT:0D1D7D43]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm ShackFrameREnd01 [STAT:0005CCC1]>
[00:20] [BuildBaseRecords] <Debug: Looking for ambridgeside02 for DAc0da.esm zDcdAmBridgeSide02NoLOD [STAT:0C003FEF]>
[00:20] [BuildBaseRecords] <Debug: Looking for ruinssarcophagus_top01 for Skyrim.esm NorSarcophagusTopice [STAT:000770DD]>
[00:20] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1.dds] ResourceExists>
[00:20] [BuildBaseRecords] <Debug: Looking for wrintshield06 for Skyrim.esm WRIntShield06 [STAT:00077287]>
[00:20] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:20] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\E8F1F42E2159434B80DB6EE36685A478.dds">
[00:20] [BuildBaseRecords] <Debug: Looking for lapaintingnew14 for SkystoneCastle.esp LA_SS_Painting14 [STAT:3571A3EA]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockcliff05CoastBeach01 for Skyrim.esm RockCliff05CoastBeach01 [STAT:00033C0E]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Skyrim.esm RockCliff05CoastBeach01 [STAT:00033C0E]>
[00:20] [BuildBaseRecords] <Debug: Looking for p05axe for Glenmoril.esm zzzRev1stpersonSfp05Axe [STAT:0E34F523]>
[00:20] [BuildBaseRecords] <Debug: Looking for summontargetfx for Skyrim.esm SummonTargetFXActivator [ACTI:0007CD55]>
[00:20] [BuildBaseRecords] <Debug: Looking for coinpile01 for Unslaad.esm zzzCrbCoinPile01Snow [STAT:0F04FDF5]>
[00:20] [BuildBaseRecords] <Debug: Looking for mythicdawnbanner03 for Skyrim.esm MythicDawnBanner03 [MSTT:000A4C50]>
[00:20] [BuildBaseRecords] <Debug: Looking for farmbwall02 for Skyrim.esm FarmBWall02 [STAT:0002834A]>
[00:20] [BuildBaseRecords] <Debug: Looking for statuebegger01zzzRev_Moss for Glenmoril.esm zzzRevStatueBegger01_Moss [STAT:0E003E61]>
[00:20] [BuildBaseRecords] <Debug: Looking for statuebegger01 for Glenmoril.esm zzzRevStatueBegger01_Moss [STAT:0E003E61]>
[00:20] [BuildBaseRecords] <Debug: Looking for chest01 for Unslaad.esm zzzCrbMerchantBirdmanChest "Сундук" [CONT:0F48E7DE]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\walls\rtsouthgate01.nif RTSouthGate01:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTSouthGate01_Snow [STAT:0E00CAD4]>
[00:20] [BuildBaseRecords] <Debug: Looking for fishlyretailanthias01 for ccBGSSSE001-Fish.esm ccBGSSSE001_TankCritterLyretailAnthias [ACTI:05001008]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\walls\rtsouthgate01.nif RTSouthGate01:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTSouthGate01_Snow [STAT:0E00CAD4]>
[00:20] [BuildBaseRecords] <Debug: Looking for cavegroomincorner02 for Skyrim.esm CaveGRoomInCorner02Falmer [STAT:000B9EB6]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\walls\rtsouthgate01.nif RTSouthGate01:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTSouthGate01_Snow [STAT:0E00CAD4]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\walls\rtsouthgate01.nif RTSouthGate01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTSouthGate01_Snow [STAT:0E00CAD4]>
[00:20] [BuildBaseRecords] <Debug: Looking for cavegbalconystraight02 for Skyrim.esm CaveGBalconyStraight02Snow [STAT:00082313]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\walls\rtsouthgate01.nif RTSouthGate01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTSouthGate01_Snow [STAT:0E00CAD4]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\walls\rtsouthgate01.nif RTSouthGate01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTSouthGate01_Snow [STAT:0E00CAD4]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\walls\rtsouthgate01.nif RTSouthGate01:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTSouthGate01_Snow [STAT:0E00CAD4]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\walls\rtsouthgate01.nif RTSouthGate01:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTSouthGate01_Snow [STAT:0E00CAD4]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\walls\rtsouthgate01.nif RTSouthGate01:43 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTSouthGate01_Snow [STAT:0E00CAD4]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\walls\rtsouthgate01.nif RTSouthGate01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTSouthGate01_Snow [STAT:0E00CAD4]>
[00:20] [BuildBaseRecords] <Debug: Looking for wagonwheel01 for Skyrim.esm WagonWheel [MSTT:0007A615]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\walls\rtsouthgate01.nif RTSouthGate01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTSouthGate01_Snow [STAT:0E00CAD4]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03_LCoastBeach for Skyrim.esm MineOreOrichalcum03_LCoastBeach "Выход орихалка" [ACTI:0010DB28]>
[00:20] [AddModel] <Debug: Meshes\architecture\riften\walls\rtsouthgate01.nif RTSouthGate01:30 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTSouthGate01_Snow [STAT:0E00CAD4]>
[00:20] [BuildBaseRecords] <Debug: Looking for impextblocks01 for Better Dynamic Ash.esp BDA_ImpExtBlocks01Ash [STAT:3400FB28]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03 for Skyrim.esm MineOreOrichalcum03_LCoastBeach "Выход орихалка" [ACTI:0010DB28]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Glenmoril.esm zzzRevRockCliff02 [STAT:0E00A8A6]>
[00:20] [BuildBaseRecords] <Debug: Looking for slgfflocon01 for Skyrim.esm SLgFFloCon01 [STAT:00073CA4]>
[00:20] [BuildBaseRecords] <Debug: Looking for norhosmuralfox01 for Skyrim.esm NorHOSMuralFox01 [STAT:00052781]>
[00:20] [BuildBaseRecords] <Debug: Looking for ruinsbookpedestal for Skyrim.esm MGRDestructionPedestal "Пьедестал" [ACTI:0009C8C4]>
[00:20] [BuildBaseRecords] <Debug: Looking for burntwoodbeamshort02 for Skyrim.esm BurntWoodbeamShort02 [STAT:000C2CC2]>
[00:20] [BuildBaseRecords] <Debug: Looking for powshrinecircle01 for Dragonborn.esm DoomstoneCircle01_LightSnow [STAT:04039F2B]>
[00:20] [AddModel] <Debug: Meshes\lod\riften\rtsouthgate01_lod.nif RTSouthGate01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTSouthGate01_Snow [STAT:0E00CAD4]>
[00:20] [AddModel] <Debug: Meshes\lod\riften\rtsouthgate01_lod.nif RTSouthGate01_LOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTSouthGate01_Snow [STAT:0E00CAD4]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTSouthGate01_Snow [STAT:0E00CAD4]>
[00:20] [BuildBaseRecords] <Debug: Looking for signwhcandlehearthinn for Skyrim.esm SignWHCandlehearthInn [ACTI:000EA69F]>
[00:20] [BuildBaseRecords] <Debug: Looking for impexticearchsupport01 for Skyrim.esm ImpExtIceArchSupport01 [STAT:0006F75F]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockl02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL02 [STAT:1108549C]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedmossstone08lod.dds 0 Dragonborn.esm DoomstoneCircle01_LightSnow [STAT:04039F2B]>
[00:20] [BuildBaseRecords] <Debug: Looking for farmhouse05destroyed02 for Skyrim.esm Farmhouse05Destroyed02 [STAT:000C5860]>
[00:20] [BuildBaseRecords] <Debug: Looking for sovintstairsfree02 for Skyrim.esm SOVintStairsFree02 [STAT:000FF4F7]>
[00:20] [BuildBaseRecords] <Debug: Looking for boomhammer for Glenmoril.esm zzzRev1stPersonBoomHammer [STAT:0E006ECB]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc2mushroommain01_lod for Dragonborn.esm DLC2MushroomMain01_LOD [STAT:04036671]>
[00:20] [BuildBaseRecords] <Debug: Looking for paintingmc0306 for Wyrmstooth.esp WTPaintingmc0306 [STAT:0A5A6C9A]>
[00:20] [BuildBaseRecords] <Debug: Looking for shivering_stairsEC_SS_SIStairsMania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStairsMania [STAT:113EF11D]>
[00:20] [BuildBaseRecords] <Debug: Looking for whgrayquarter04WT for Wyrmstooth.esp WTWHgrayquarter04 [STAT:0A484245]>
[00:20] [BuildBaseRecords] <Debug: Looking for shivering_stairs for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStairsMania [STAT:113EF11D]>
[00:20] [BuildBaseRecords] <Debug: Looking for whgrayquarter04 for Wyrmstooth.esp WTWHgrayquarter04 [STAT:0A484245]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Wyrmstooth.esp WTWHgrayquarter04 [STAT:0A484245]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\amberrocks\rockl02.nif RockL02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL02 [STAT:1108549C]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\amberrocks\rockl02.nif RockL02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Back_Lighting Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL02 [STAT:1108549C]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\amberrocks\rockl02.nif RockL02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL02 [STAT:1108549C]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\amberrocks\rockl02.nif RockL02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Back_Lighting Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL02 [STAT:1108549C]>
[00:20] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff02.nif RockCliff02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockCliff02 [STAT:0E00A8A6]>
[00:20] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff02.nif RockCliff02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockCliff02 [STAT:0E00A8A6]>
[00:20] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\ambertilinglod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\clutter\ambertiling.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL02 [STAT:1108549C]>
[00:20] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff02.nif RockCliff02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockCliff02 [STAT:0E00A8A6]>
[00:20] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff02.nif RockCliff02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockCliff02 [STAT:0E00A8A6]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom03.nif Mushroom03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom03 [STAT:1102E7D9]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom03.nif Mushroom03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom03 [STAT:1102E7D9]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom03.nif Object008 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom03 [STAT:1102E7D9]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom03.nif Object008 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom03 [STAT:1102E7D9]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom03.nif Object004 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom03 [STAT:1102E7D9]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom03.nif Object004 Shader Flags 2: ZBuffer_Write Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom03 [STAT:1102E7D9]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\lod\rocks\rockcliff02_lod_0.nif RockCliff02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockCliff02 [STAT:0E00A8A6]>
[00:20] [AddModel] <Debug: Meshes\lod\rocks\rockcliff02_lod_0.nif RockCliff02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevRockCliff02 [STAT:0E00A8A6]>
[00:20] [AddModel] <Debug: Meshes\lod\rocks\rockcliff02_lod_0.nif RockCliff02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockCliff02 [STAT:0E00A8A6]>
[00:20] [AddModel] <Debug: Meshes\lod\rocks\rockcliff02_lod_0.nif RockCliff02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockCliff02 [STAT:0E00A8A6]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:12 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevRockCliff02 [STAT:0E00A8A6]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:13 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockCliff02 [STAT:0E00A8A6]>
[00:20] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\ambridgeside02.nif BridgeSide:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdAmBridgeSide02NoLOD [STAT:0C003FEF]>
[00:20] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\ambridgeside02.nif BridgeSide:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmBridgeSide02NoLOD [STAT:0C003FEF]>
[00:20] [BuildBaseRecords] <Debug: Looking for rttempleplazastairs01 for TheBawbsWardenOfTheCoast.esp WCRTTemplePlazaStairs01Snow [STAT:104047EE]>
[00:20] [BuildBaseRecords] <Debug: Looking for necromace for DAc0da.esm zDcd1stPersonWormMace [STAT:0C00606F]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:14 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [BuildBaseRecords] <Debug: Looking for imppillar01WCOblivionPillar01 for TheBawbsWardenOfTheCoast.esp WCOblivionPillar01 [STAT:101A2DD0]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextblocks01.nif ImpExtBlocks01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBlocks01Ash [STAT:3400FB28]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextblocks01.nif ImpExtBlocks01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBlocks01Ash [STAT:3400FB28]>
[00:20] [AddModel] <Debug: Meshes\lod\rocks\rockcliff02_lod_1.nif RockCliff02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockCliff02 [STAT:0E00A8A6]>
[00:20] [BuildBaseRecords] <Debug: Looking for imppillar01 for TheBawbsWardenOfTheCoast.esp WCOblivionPillar01 [STAT:101A2DD0]>
[00:20] [AddModel] <Debug: Meshes\lod\rocks\rockcliff02_lod_1.nif RockCliff02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevRockCliff02 [STAT:0E00A8A6]>
[00:20] [AddModel] <Debug: Meshes\lod\rocks\rockcliff02_lod_1.nif RockCliff02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockCliff02 [STAT:0E00A8A6]>
[00:20] [AddModel] <Debug: Meshes\lod\rocks\rockcliff02_lod_1.nif RockCliff02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockCliff02 [STAT:0E00A8A6]>
[00:20] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevRockCliff02 [STAT:0E00A8A6]>
[00:20] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockCliff02 [STAT:0E00A8A6]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticearchsupport01.nif ImpExtIceArchSupport01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceArchSupport01 [STAT:0006F75F]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticearchsupport01.nif ImpExtIceArchSupport01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceArchSupport01 [STAT:0006F75F]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticearchsupport01.nif ImpExtIceArchSupport01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceArchSupport01 [STAT:0006F75F]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticearchsupport01.nif ImpExtIceArchSupport01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceArchSupport01 [STAT:0006F75F]>
[00:20] [AddModel] <Debug: Meshes\lod\imperial\impextblocks01_lod_0.nif ImpExtBlocks01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBlocks01Ash [STAT:3400FB28]>
[00:20] [AddModel] <Debug: Meshes\lod\imperial\impextblocks01_lod_0.nif ImpExtBlocks01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors Better Dynamic Ash.esp BDA_ImpExtBlocks01Ash [STAT:3400FB28]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:15 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif WHcandlehearthinn:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\lod\imperialice\impexticearchsupport01_lod.nif ImpExtIceArchSupport01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceArchSupport01 [STAT:0006F75F]>
[00:20] [AddModel] <Debug: Meshes\lod\imperialice\impexticearchsupport01_lod.nif ImpExtIceArchSupport01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceArchSupport01 [STAT:0006F75F]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom03.nif Mushroom03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom03 [STAT:1102E7D9]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom03.nif Mushroom03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom03 [STAT:1102E7D9]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillar01.nif ImpPillar01:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionPillar01 [STAT:101A2DD0]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillar01.nif ImpPillar01:5 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionPillar01 [STAT:101A2DD0]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillar01.nif ImpPillar01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionPillar01 [STAT:101A2DD0]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillar01.nif ImpPillar01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionPillar01 [STAT:101A2DD0]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillar01.nif ImpPillar01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionPillar01 [STAT:101A2DD0]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillar01.nif ImpPillar01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionPillar01 [STAT:101A2DD0]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillar01.nif ImpPillar01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionPillar01 [STAT:101A2DD0]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillar01.nif ImpPillar01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionPillar01 [STAT:101A2DD0]>
[00:20] [AddModel] <Debug: Meshes\lod\dac0da\ambridgeside02_lod_0.nif BridgeSide:2.001 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmBridgeSide02NoLOD [STAT:0C003FEF]>
[00:20] [AddModel] <Debug: Meshes\lod\dac0da\ambridgeside02_lod_0.nif BridgeSide:2.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmBridgeSide02NoLOD [STAT:0C003FEF]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed02.nif Farmhouse05Destroyed02:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm Farmhouse05Destroyed02 [STAT:000C5860]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed02.nif Farmhouse05Destroyed02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse05Destroyed02 [STAT:000C5860]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmBridgeSide02NoLOD [STAT:0C003FEF]>
[00:20] [AddModel] <Debug: Meshes\lod\imperial\imppillar01_lod_0.nif ImpPillar01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionPillar01 [STAT:101A2DD0]>
[00:20] [AddModel] <Debug: Meshes\lod\imperial\imppillar01_lod_0.nif ImpPillar01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionPillar01 [STAT:101A2DD0]>
[00:20] [BuildBaseRecords] <Debug: Looking for tempprotoblock256x256x8 for Dragonborn.esm DLC2ProtoBlock256x256x8 [STAT:040170D7]>
[00:20] [BuildBaseRecords] <Debug: Looking for dweroadchunks02 for Skyrim.esm DweRoadChunkS02 [STAT:000CACCA]>
[00:20] [AddModel] <Debug: Meshes\lod\dac0da\ambridgeside02_lod_1.nif BridgeSide:2.002 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmBridgeSide02NoLOD [STAT:0C003FEF]>
[00:20] [AddModel] <Debug: Meshes\lod\dac0da\ambridgeside02_lod_1.nif BridgeSide:2.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmBridgeSide02NoLOD [STAT:0C003FEF]>
[00:20] [BuildBaseRecords] <Debug: Looking for mrkwatersystemmillpond01 for Skyrim.esm MrkWaterSystemMillPond01act [ACTI:00038431]>
[00:20] [BuildBaseRecords] <Debug: Looking for roadchunks03 for Skyrim.esm RoadChunkS03 [STAT:0001814E]>
[00:20] [BuildBaseRecords] <Debug: Looking for iciclesmallclump_dlc1 for Dawnguard.esm IcicleSmallClump_DLC1 [STAT:02017891]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed02.nif Farmhouse05Destroyed02:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse05Destroyed02 [STAT:000C5860]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed02.nif Farmhouse05Destroyed02:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse05Destroyed02 [STAT:000C5860]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmBridgeSide02NoLOD [STAT:0C003FEF]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed02.nif Farmhouse05Destroyed02:6 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse05Destroyed02 [STAT:000C5860]>
[00:20] [BuildBaseRecords] <Debug: Looking for cavegroomwall04 for Skyrim.esm CaveGRoomWall04 [STAT:0001B1A8]>
[00:20] [BuildBaseRecords] <Debug: Looking for skyhavenfloorchunk01 for Skyrim.esm SkyHavenFloorChunk01 [STAT:00050331]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed02.nif Farmhouse05Destroyed02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse05Destroyed02 [STAT:000C5860]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed02.nif Farmhouse05Destroyed02:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse05Destroyed02 [STAT:000C5860]>
[00:20] [AddModel] <Debug: Meshes\landscape\roads\roadchunks03.nif RoadChunkS03:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RoadChunkS03 [STAT:0001814E]>
[00:20] [AddModel] <Debug: Meshes\landscape\roads\roadchunks03.nif RoadChunkS03:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Skyrim.esm RoadChunkS03 [STAT:0001814E]>
[00:20] [BuildBaseRecords] <Debug: Looking for impstoneblock03 for Skyrim.esm ImpStoneBlock03 [STAT:0003E223]>
[00:20] [AddModel] <Debug: Meshes\landscape\roads\roadchunks03.nif RoadChunkS03:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RoadChunkS03 [STAT:0001814E]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed02.nif Farmhouse05Destroyed02:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse05Destroyed02 [STAT:000C5860]>
[00:20] [AddModel] <Debug: Meshes\landscape\roads\roadchunks03.nif RoadChunkS03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RoadChunkS03 [STAT:0001814E]>
[00:20] [BuildBaseRecords] <Debug: Looking for ruinsfloorcandlelampmidstand for Skyrim.esm RuinsFloorCandleStandMid [MSTT:000368B6]>
[00:20] [AddModel] <Debug: Meshes\lod\dac0da\ambridgeside02_lod_2.nif Cube.001 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmBridgeSide02NoLOD [STAT:0C003FEF]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed02.nif Farmhouse05Destroyed02:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse05Destroyed02 [STAT:000C5860]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed02.nif Farmhouse05Destroyed02:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse05Destroyed02 [STAT:000C5860]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed02.nif Farmhouse05Destroyed02:23 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm Farmhouse05Destroyed02 [STAT:000C5860]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed02.nif Farmhouse05Destroyed02:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse05Destroyed02 [STAT:000C5860]>
[00:20] [AddModel] <Debug: Meshes\lod\dac0da\ambridgeside02_lod_2.nif Cube.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmBridgeSide02NoLOD [STAT:0C003FEF]>
[00:20] [BuildBaseRecords] <Debug: Looking for balconystraight03 for Glenmoril.esm zzzRevCaveBaloconyStraight03 [STAT:0E012746]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmBridgeSide02NoLOD [STAT:0C003FEF]>
[00:20] [AddModel] <Debug: Meshes\lod\roads\roadchunks03_lod_0.nif RoadChunkS03:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RoadChunkS03 [STAT:0001814E]>
[00:20] [AddModel] <Debug: Meshes\lod\roads\roadchunks03_lod_0.nif RoadChunkS03:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RoadChunkS03 [STAT:0001814E]>
[00:20] [AddModel] <Debug: Meshes\lod\markarth\mrkwatersystemmillpond01_lod_2.nif MrkWaterSystemMillPond01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWaterSystemMillPond01act [ACTI:00038431]>
[00:20] [AddModel] <Debug: Meshes\lod\markarth\mrkwatersystemmillpond01_lod_2.nif MrkWaterSystemMillPond01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkWaterSystemMillPond01act [ACTI:00038431]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkWaterSystemMillPond01act [ACTI:00038431]>
[00:20] [BuildBaseRecords] <Debug: Looking for portalgemgreen01 for SkystoneCastle.esp LA_SS_PortalGemGreen [STAT:3574D12D]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impstoneblock03.nif ImpStoneBlock03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStoneBlock03 [STAT:0003E223]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impstoneblock03.nif ImpStoneBlock03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStoneBlock03 [STAT:0003E223]>
[00:20] [BuildBaseRecords] <Debug: Looking for norextrubblepile08 for Skyrim.esm NorExtRubblePile08Snow [STAT:0009A73F]>
[00:20] [BuildBaseRecords] <Debug: Looking for bloodybone for Vigilant.esm zzzCOBloodyBone [STAT:0D2990C9]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower3x3_lod_1 for Dragonborn.esm DLC2DweFacadeTower3x3_LOD_1 [STAT:040384F0]>
[00:20] [BuildBaseRecords] <Debug: Looking for fxbirdoprey02 for Skyrim.esm FXbirdOPrey02 [MSTT:0001F1F0]>
[00:20] [AddModel] <Debug: Meshes\lod\imperial\impstoneblock03_lod_0.nif ImpStoneBlock03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStoneBlock03 [STAT:0003E223]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveirhall3way02 for Skyrim.esm CaveIRHall3Way02 [STAT:00073308]>
[00:20] [BuildBaseRecords] <Debug: Looking for puzzledoorsmallwheel03 for Dragonborn.esm DLC2PuzzleDoorSmallWheel03Static [STAT:0403270E]>
[00:20] [AddModel] <Debug: Meshes\lod\imperial\impstoneblock03_lod_0.nif ImpStoneBlock03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStoneBlock03 [STAT:0003E223]>
[00:20] [BuildBaseRecords] <Debug: Looking for magdragonpowerabsorbman for Skyrim.esm MAGDragonPowerAbsorbMan [MSTT:0004A3A1]>
[00:20] [BuildBaseRecords] <Debug: Looking for impwallsconcenocandle01 for Skyrim.esm ImpWallSconceNoCandle01 [STAT:0005D6E7]>
[00:20] [BuildBaseRecords] <Debug: Looking for bookstand2 for Glenmoril.esm zzzRevWitBookStand02 [STAT:0E00FD62]>
[00:20] [BuildBaseRecords] <Debug: Looking for hammock for TheBawbsWardenOfTheCoast.esp WCFishHamock01 [STAT:100204CC]>
[00:20] [BuildBaseRecords] <Debug: Looking for smdetracon06 for Skyrim.esm SMdETraCon06 [STAT:00060AEF]>
[00:20] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenfloorchunk01.nif SkyHavenFloorChunk01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SkyHavenFloorChunk01 [STAT:00050331]>
[00:20] [BuildBaseRecords] <Debug: Looking for farmlonghouse01 for Skyrim.esm FarmLonghouse01 [STAT:000F1D04]>
[00:20] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenfloorchunk01.nif SkyHavenFloorChunk01:3 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenFloorChunk01 [STAT:00050331]>
[00:20] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenfloorchunk01.nif SkyHavenFloorChunk01:6 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenFloorChunk01 [STAT:00050331]>
[00:20] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenfloorchunk01.nif SkyHavenFloorChunk01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenFloorChunk01 [STAT:00050331]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile08.nif Chunk08:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile08Snow [STAT:0009A73F]>
[00:20] [BuildBaseRecords] <Debug: Looking for improomdoor04 for Skyrim.esm ImpRoomDoor04 [STAT:000299B3]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile08.nif Chunk08:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile08Snow [STAT:0009A73F]>
[00:20] [BuildBaseRecords] <Debug: Looking for _camp_1stpersonstonewaraxe for Campfire.esm _Camp_1stPersonStoneAxe [STAT:0904103C]>
[00:20] [BuildBaseRecords] <Debug: Looking for stockadewallwalkway01 for Skyrim.esm StockadeWallWalkway01 [STAT:000349A8]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc2dwewallcap02 for Dragonborn.esm DLC2DweWallCap02 [STAT:040209B3]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile08.nif NorExtRubblePile08:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile08Snow [STAT:0009A73F]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile08.nif NorExtRubblePile08:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile08Snow [STAT:0009A73F]>
[00:20] [BuildBaseRecords] <Debug: Looking for icetree06 for Unslaad.esm zzzCrbIceTree06 [STAT:0F0C1811]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile08.nif NorExtRubblePile08:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile08Snow [STAT:0009A73F]>
[00:20] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenfloorchunk01.nif SkyHavenFloorChunk01:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenFloorChunk01 [STAT:00050331]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile08.nif NorExtRubblePile08:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile08Snow [STAT:0009A73F]>
[00:20] [BuildBaseRecords] <Debug: File not found Meshes\dungeons\nordic\chambers\wordwallhighhrothgarfixed.nif. Used by Skyrim.esm WordWallHighHrothgarFixed [STAT:001007E6]>
[00:20] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenfloorchunk01.nif SkyHavenFloorChunk01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenFloorChunk01 [STAT:00050331]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile08.nif NorExtRubblePile08:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile08Snow [STAT:0009A73F]>
[00:20] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile08.nif NorExtRubblePile08:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile08Snow [STAT:0009A73F]>
[00:20] [BuildBaseRecords] <Debug: Looking for wall15 for Wyrmstooth.esp WTIngredientsWallArt15 [STAT:0A5A9042]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc1vampharkondeathfx for Dawnguard.esm DLC1dunHarkonDeathFX [ACTI:020113DC]>
[00:20] [AddModel] <Debug: Meshes\clutter\stockade\stockadewallwalkway01.nif StockadeWallWalkway01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeWallWalkway01 [STAT:000349A8]>
[00:20] [AddModel] <Debug: Meshes\clutter\stockade\stockadewallwalkway01.nif StockadeWallWalkway01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeWallWalkway01 [STAT:000349A8]>
[00:20] [AddModel] <Debug: Meshes\clutter\stockade\stockadewallwalkway01.nif StockadeWallWalkway01:1 - L2_Accessories:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeWallWalkway01 [STAT:000349A8]>
[00:20] [AddModel] <Debug: Meshes\clutter\stockade\stockadewallwalkway01.nif StockadeWallWalkway01:1 - L2_Accessories:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeWallWalkway01 [STAT:000349A8]>
[00:20] [AddModel] <Debug: Meshes\clutter\stockade\stockadewallwalkway01.nif L2_Accessories:0 - L1_Supports:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeWallWalkway01 [STAT:000349A8]>
[00:20] [AddModel] <Debug: Meshes\clutter\stockade\stockadewallwalkway01.nif L2_Accessories:0 - L1_Supports:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeWallWalkway01 [STAT:000349A8]>
[00:20] [BuildBaseRecords] <Debug: Looking for chest01 for Dragonborn.esm DLC2TreasWerebearChest "Сундук" [CONT:0402C45E]>
[00:20] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenfloorchunk01_lod_0.nif SkyHavenFloorChunk01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenFloorChunk01 [STAT:00050331]>
[00:20] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenfloorchunk01_lod_0.nif SkyHavenFloorChunk01:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenFloorChunk01 [STAT:00050331]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallcap02.nif DLC2DweWallCap02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallCap02 [STAT:040209B3]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallcap02.nif DLC2DweWallCap02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallCap02 [STAT:040209B3]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallcap02.nif DLC2DweWallCap02:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallCap02 [STAT:040209B3]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallcap02.nif DLC2DweWallCap02:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallCap02 [STAT:040209B3]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallcap02.nif DLC2DweWallCap02:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallCap02 [STAT:040209B3]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallcap02.nif DLC2DweWallCap02:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallCap02 [STAT:040209B3]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallcap02.nif DLC2DweWallCap02:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallCap02 [STAT:040209B3]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallcap02.nif DLC2DweWallCap02:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallCap02 [STAT:040209B3]>
[00:20] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadewallwalkway01_lod_0.nif StockadeWallWalkway01:1 - L2_Accessories:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeWallWalkway01 [STAT:000349A8]>
[00:20] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadewallwalkway01_lod_0.nif StockadeWallWalkway01:1 - L2_Accessories:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeWallWalkway01 [STAT:000349A8]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallcap02.nif DLC2DweWallCap02:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallCap02 [STAT:040209B3]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallcap02.nif DLC2DweWallCap02:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallCap02 [STAT:040209B3]>
[00:20] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadewallwalkway01_lod_0.nif L2_Accessories:0 - L1_Supports:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeWallWalkway01 [STAT:000349A8]>
[00:20] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadewallwalkway01_lod_0.nif L2_Accessories:0 - L1_Supports:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeWallWalkway01 [STAT:000349A8]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile08_lod_0.nif Chunk08:28 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile08Snow [STAT:0009A73F]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile08_lod_0.nif Chunk08:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile08Snow [STAT:0009A73F]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05destroyed02_lod_1.nif Farmhouse05Destroyed02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm Farmhouse05Destroyed02 [STAT:000C5860]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05destroyed02_lod_1.nif Farmhouse05Destroyed02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse05Destroyed02 [STAT:000C5860]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile08_lod_0.nif NorExtRubblePile08:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile08Snow [STAT:0009A73F]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile08_lod_0.nif NorExtRubblePile08:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile08Snow [STAT:0009A73F]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile08_lod_0.nif NorExtRubblePile08:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile08Snow [STAT:0009A73F]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile08_lod_0.nif NorExtRubblePile08:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile08Snow [STAT:0009A73F]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05destroyed02_lod_1.nif Farmhouse05Destroyed02:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse05Destroyed02 [STAT:000C5860]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05destroyed02_lod_1.nif Farmhouse05Destroyed02:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse05Destroyed02 [STAT:000C5860]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile08_lod_0.nif NorExtRubblePile08:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile08Snow [STAT:0009A73F]>
[00:20] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile08_lod_0.nif NorExtRubblePile08:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile08Snow [STAT:0009A73F]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05destroyed02_lod_1.nif Farmhouse05Destroyed02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse05Destroyed02 [STAT:000C5860]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05destroyed02_lod_1.nif Farmhouse05Destroyed02:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse05Destroyed02 [STAT:000C5860]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05destroyed02_lod_1.nif Farmhouse05Destroyed02:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse05Destroyed02 [STAT:000C5860]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05destroyed02_lod_1.nif Farmhouse05Destroyed02:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse05Destroyed02 [STAT:000C5860]>
[00:20] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwewallcap02_lod_0.nif DweWallCap02_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweWallCap02 [STAT:040209B3]>
[00:20] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwewallcap02_lod_0.nif DweWallCap02_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallCap02 [STAT:040209B3]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dwewall01lod.dds 0 Dragonborn.esm DLC2DweWallCap02 [STAT:040209B3]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveiboulderl01 for Skyrim.esm CaveIBoulderL01 [STAT:0006F717]>
[00:20] [BuildBaseRecords] <Debug: Looking for tgwallrubbingblank for Skyrim.esm TGParchmentRubbingBlank [STAT:000CF2C3]>
[00:20] [BuildBaseRecords] <Debug: Looking for cavegboulderm04 for Skyrim.esm CaveGBoulderM04falmer [STAT:00074894]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveilhall1way01 for Skyrim.esm CaveILHall1Way01 [STAT:0002BD15]>
[00:20] [BuildBaseRecords] <Debug: Looking for ikrockcave for Glenmoril.esm zzzRevIkRockCave [STAT:0E2F7747]>
[00:20] [BuildBaseRecords] <Debug: Looking for wrintroofgreymanecustom01 for Skyrim.esm WRIntRoofGreyManeCustom01 [STAT:0006B05E]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom03_lod.nif Object009:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom03 [STAT:1102E7D9]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom03_lod.nif Object009:3 Shader Flags 2: ZBuffer_Write Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom03 [STAT:1102E7D9]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom03_lod.nif Object009:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom03 [STAT:1102E7D9]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom03_lod.nif Object009:2 Shader Flags 2: ZBuffer_Write Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom03 [STAT:1102E7D9]>
[00:20] [BuildBaseRecords] <Debug: Looking for shipwreckboards02 for Skyrim.esm ShipwreckBoards02 [MSTT:000C2BFD]>
[00:20] [BuildBaseRecords] <Debug: Looking for icevinewall02 for Unslaad.esm zzzCrbIceVinesWall02 [STAT:0F0C181D]>
[00:20] [BuildBaseRecords] <Debug: Looking for statueforgottenb for Glenmoril.esm zzzRevStatueForgottenB [STAT:0E0075AF]>
[00:20] [BuildBaseRecords] <Debug: Looking for soulgempiece03 for Dawnguard.esm DLC01SoulGemReaperFragment03 [STAT:020066E7]>
[00:20] [BuildBaseRecords] <Debug: Looking for magicstonealteration01zzzCH for Cold_Coldharbour_Weather.esp zzzCHMagicStoneAlteration01 [ACTI:0D105A03]>
[00:20] [BuildBaseRecords] <Debug: Looking for magicstonealteration01 for Cold_Coldharbour_Weather.esp zzzCHMagicStoneAlteration01 [ACTI:0D105A03]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom03_lod.nif Object009:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom03 [STAT:1102E7D9]>
[00:20] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom03_lod.nif Object009:1 Shader Flags 2: ZBuffer_Write Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom03 [STAT:1102E7D9]>
[00:20] [BuildBaseRecords] <Debug: Looking for balconyramp01 for Glenmoril.esm zzzRevDeadHillPGBalconyRamp01 [STAT:0E000FA1]>
[00:20] [BuildBaseRecords] <Debug: Looking for norcathallbg2way01 for Skyrim.esm NorCatHallBg2way01 [STAT:00035CB7]>
[00:20] [BuildBaseRecords] <Debug: Looking for falmerchieftentcharus for Dawnguard.esm FalmerChiefTentCharus_LightSN [STAT:02013E68]>
[00:20] [BuildBaseRecords] <Debug: Looking for kintenticlepatchnear for Glenmoril.esm zzzRevKinTenticlePatchNear [MSTT:0E009CA3]>
[00:20] [BuildBaseRecords] <Debug: Looking for shiplargekatariah02 for Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:20] [BuildBaseRecords] <Debug: Looking for orcchair01 for Skyrim.esm OrcChair01Static [STAT:000E8B2B]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc2dweclutterarchsmall01 for Dragonborn.esm DLC2DweClutterArchSmall01 [STAT:04020FDE]>
[00:20] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom03.nif Object009:3 meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom03_lod.nif textures\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushroombot01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom03 [STAT:1102E7D9]>
[00:20] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushroombot01.dds in meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom03_lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom03 [STAT:1102E7D9]>
[00:20] [BuildBaseRecords] <Debug: Looking for whgrayquarter06 for Glenmoril.esm zzzRevWHgrayquarter06 [STAT:0E004D8D]>
[00:20] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom03.nif Object009:2 meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom03_lod.nif textures\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushroomtop01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom03 [STAT:1102E7D9]>
[00:20] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushroomtop01.dds in meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom03_lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom03 [STAT:1102E7D9]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01_CaveIWall for Skyrim.esm MineOreQuicksilver01_CaveIWall "Ртутная жила" [ACTI:0010DC76]>
[00:20] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom03.nif Object009:1 meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom03_lod.nif textures\creationclub\_shared\dungeons\root\clutter\rootsbig.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom03 [STAT:1102E7D9]>
[00:20] [BuildBaseRecords] <Debug: No mini atlas for textures\creationclub\_shared\dungeons\root\clutter\rootsbig.dds in meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom03_lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom03 [STAT:1102E7D9]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01 for Skyrim.esm MineOreQuicksilver01_CaveIWall "Ртутная жила" [ACTI:0010DC76]>
[00:20] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasAtmoranChestTsaesci "Сундук" [CONT:0C004F4D]>
[00:20] [BuildBaseRecords] <Debug: Looking for runicbronzesword1h for Glenmoril.esm zzzRev1stPersonRunicBronzeSword1H [STAT:0E35AEE7]>
[00:20] [BuildBaseRecords] <Debug: Looking for skyhaventmpextplatstairmid01 for Skyrim.esm SkyHavenTmpExtPlatStairMid01 [STAT:00066013]>
[00:20] [BuildBaseRecords] <Debug: Looking for casgargoylestatue01 for Dawnguard.esm CasGargoyleStatue01 [STAT:02013B85]>
[00:20] [BuildBaseRecords] <Debug: Looking for genericbannerred01zzzCHVarlaBanner01_01 for Vigilant.esm zzzCHVarlaBanner01_01 [MSTT:0D1D7D3B]>
[00:20] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Vigilant.esm zzzCHVarlaBanner01_01 [MSTT:0D1D7D3B]>
[00:20] [AddModel] <Debug: Meshes\lod\windhelm\whcandlehearthinn_lod_2.nif WHinnlandLOD02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [AddModel] <Debug: Meshes\lod\windhelm\whcandlehearthinn_lod_2.nif WHinnlandLOD02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:20] [BuildBaseRecords] <Debug: Looking for riftenrwroombsupport02 for Skyrim.esm RiftenRWRoomBSupport02 [STAT:00098DB4]>
[00:20] [BuildBaseRecords] <Debug: Looking for falmercityroundramp02 for Dawnguard.esm FalmerCityRoundRamp02 [STAT:02014FEB]>
[00:20] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatstairmid01.nif SkyHavenTmpExtPlatStairMid01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatStairMid01 [STAT:00066013]>
[00:20] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatstairmid01.nif SkyHavenTmpExtPlatStairMid01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatStairMid01 [STAT:00066013]>
[00:20] [BuildBaseRecords] <Debug: Looking for drum01 for SkystoneCastle.esp LA_SS_Drum [STAT:354687CA]>
[00:20] [BuildBaseRecords] <Debug: Looking for satchel for unofficial skyrim special edition patch.esp FFRiften20SarthisSatchel "Кошель Сартиса" [CONT:00085D53]>
[00:20] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatstairmid01_lod.nif SkyHavenTmpExtPlatStairMid01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatStairMid01 [STAT:00066013]>
[00:20] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatstairmid01_lod.nif SkyHavenTmpExtPlatStairMid01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatStairMid01 [STAT:00066013]>
[00:20] [BuildBaseRecords] <Debug: Looking for statuewithbirdzzzRevWit_moss for Glenmoril.esm zzzRevWitStatueWithBird_moss [STAT:0E00973C]>
[00:20] [BuildBaseRecords] <Debug: Looking for statuewithbird for Glenmoril.esm zzzRevWitStatueWithBird_moss [STAT:0E00973C]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockcliff08RiverBedEdge01 for Skyrim.esm RockCliff08RiverBedEdge01 [STAT:0002F321]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Skyrim.esm RockCliff08RiverBedEdge01 [STAT:0002F321]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc2waterpuddle01 for Dragonborn.esm DLC2WaterPuddle01 [ACTI:04039B6C]>
[00:20] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2.dds] ResourceExists>
[00:20] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:20] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter06.nif Box01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter06 [STAT:0E004D8D]>
[00:20] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter06.nif Box01:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter06 [STAT:0E004D8D]>
[00:20] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\CBFCD4CE020D4F3AA8EEF412AE980AF9.dds">
[00:20] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter06.nif Box01:24 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter06 [STAT:0E004D8D]>
[00:20] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter06.nif Box01:24 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter06 [STAT:0E004D8D]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveirpillar01 for Skyrim.esm CaveIRPillar01_NoSnow [STAT:000F0F0B]>
[00:20] [BuildBaseRecords] <Debug: Looking for falmerhut02 for Dawnguard.esm FalmerHut02 [STAT:020047DC]>
[00:20] [BuildBaseRecords] <Debug: Looking for seruinsrubblepile01 for Dawnguard.esm SERuinsRubblePile01 [STAT:020181AC]>
[00:20] [AddModel] <Debug: Meshes\_byoh\plants\byohhousefloracarrots01.nif BYOHHouseFloraCarrots01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseFloraCarrots01 "Морковь" [TREE:030110B9]>
[00:20] [AddModel] <Debug: Meshes\_byoh\plants\byohhousefloracarrots01.nif BYOHHouseFloraCarrots01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseFloraCarrots01 "Морковь" [TREE:030110B9]>
[00:20] [BuildBaseRecords] <Debug: Looking for burntrubblecart01zzzGHSnow01 for Glenmoril.esm zzzGHBurntRubbleCart01Snow01 [STAT:0E009E6F]>
[00:20] [BuildBaseRecords] <Debug: Looking for burntrubblecart01 for Glenmoril.esm zzzGHBurntRubbleCart01Snow01 [STAT:0E009E6F]>
[00:20] [AddModel] <Debug: Meshes\_byoh\plants\byohhousefloracarrots01.nif DLC1HouseFloraCarrots01_1:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseFloraCarrots01 "Морковь" [TREE:030110B9]>
[00:20] [AddModel] <Debug: Meshes\_byoh\plants\byohhousefloracarrots01.nif DLC1HouseFloraCarrots01_1:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseFloraCarrots01 "Морковь" [TREE:030110B9]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpilem01PineForest02 for Skyrim.esm RockPileM01PineForest02 [STAT:0005B884]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Skyrim.esm RockPileM01PineForest02 [STAT:0005B884]>
[00:20] [AddModel] <Debug: Meshes\lod\windhelm\whgrayquarter06_lod.nif Object001 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter06 [STAT:0E004D8D]>
[00:20] [AddModel] <Debug: Meshes\lod\windhelm\whgrayquarter06_lod.nif Object001 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter06 [STAT:0E004D8D]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Glenmoril.esm zzzRevWHgrayquarter06 [STAT:0E004D8D]>
[00:20] [BuildBaseRecords] <Debug: Looking for loadscreenadoptionboy01 for DynDOLOD.esm DynDOLOD_FirstbornBoy1 [STAT:79000924]>
[00:20] [BuildBaseRecords] <Debug: Looking for minecewall03hole for Skyrim.esm MineCEWall03Hole [STAT:00045630]>
[00:20] [BuildBaseRecords] <Debug: Looking for timeteleporttargetfx for Dawnguard.esm SummonTargetTimeFXActivator [ACTI:020142BA]>
[00:20] [BuildBaseRecords] <Debug: Looking for summontargetfx for Skyrim.esm dunLabyrinthianMazePortal [ACTI:0010EE2E]>
[00:20] [BuildBaseRecords] <Debug: Looking for whvalunstrad8 for Skyrim.esm WHvalunstrad8 [STAT:000FFEC4]>
[00:20] [BuildBaseRecords] <Debug: Looking for candlelantern01 for Skyrim.esm Lantern01Static_HeavySN [STAT:000C215E]>
[00:20] [BuildBaseRecords] <Debug: Looking for dweshelflargebottom01 for Skyrim.esm DweShelfLargeBottom01 [STAT:000F6D7A]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveglhall1way256short01 for Skyrim.esm CaveGLHall1Way256Short01 [STAT:0001EC33]>
[00:20] [BuildBaseRecords] <Debug: Looking for cavegedoor04hole for Skyrim.esm CaveGEDoor04Hole [STAT:000287D1]>
[00:20] [BuildBaseRecords] <Debug: Looking for falmerrosettastone for Skyrim.esm TG06CalcelmosStone "Камень Колсельмо" [ACTI:0003375D]>
[00:20] [BuildBaseRecords] <Debug: Looking for wrcampionstotemstand01 for Skyrim.esm WRCampionsTotemStand01 [STAT:000F64FF]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc2rieklingstand02 for Dragonborn.esm DLC2RieklingStand02 [STAT:0401F143]>
[00:20] [BuildBaseRecords] <Debug: Looking for seruinsrmcorin01winl01 for Dawnguard.esm SERuinsRmCorIn01WinL01 [STAT:020056F1]>
[00:20] [BuildBaseRecords] <Debug: Looking for magspiderspitprojectile for Skyrim.esm MAGSpiderSpitProjectile [MSTT:0004600B]>
[00:20] [BuildBaseRecords] <Debug: Looking for impwoodbeam05 for Skyrim.esm ImpWoodbeam05 [STAT:0003E22B]>
[00:20] [BuildBaseRecords] <Debug: Looking for uppertablebench02 for Skyrim.esm UpperTableBench02 "Скамья" [FURN:000C07F5]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineoregold02_LRocks for Skyrim.esm MineOreGold02_LRocks "Золотая жила" [ACTI:0010D052]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineoregold02 for Skyrim.esm MineOreGold02_LRocks "Золотая жила" [ACTI:0010D052]>
[00:20] [BuildBaseRecords] <Debug: Looking for cratesmall04DLC2WeatheredLight_Ash for Dragonborn.esm DLC2CrateSmall04WeatheredLight_Ash [STAT:0403A11E]>
[00:20] [BuildBaseRecords] <Debug: Looking for cratesmall04 for Dragonborn.esm DLC2CrateSmall04WeatheredLight_Ash [STAT:0403A11E]>
[00:20] [BuildBaseRecords] <Debug: Looking for smdastasol02WT for Wyrmstooth.esp WTSMdAStaSol02 [STAT:0A40AEF3]>
[00:20] [BuildBaseRecords] <Debug: Looking for smdastasol02 for Wyrmstooth.esp WTSMdAStaSol02 [STAT:0A40AEF3]>
[00:20] [BuildBaseRecords] <Debug: Looking for wrhousewind01 for cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [BuildBaseRecords] <Debug: Looking for madnesspickaxe for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_1stPersonMadnessPickAxe [STAT:1159F321]>
[00:20] [BuildBaseRecords] <Debug: Looking for whintcastlehall1way03 for Skyrim.esm WHIntCastleHall1Way03 [STAT:0008FA73]>
[00:20] [BuildBaseRecords] <Debug: Looking for alcairegreatsword for Unslaad.esm zzzCrb1stPersonAlacireSword2H [STAT:0F25DE79]>
[00:20] [BuildBaseRecords] <Debug: Looking for statueghoul04 for Glenmoril.esm zzzRevStatueGhoul04 [STAT:0E012168]>
[00:20] [BuildBaseRecords] <Debug: Looking for helgengate01 for Glenmoril.esm zzzRevHelgenGate01Safe "Ворота" [DOOR:0E2AC07E]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveirhall1way128r01 for Skyrim.esm CaveIRHall1Way128R01 [STAT:00073301]>
[00:20] [BuildBaseRecords] <Debug: Looking for seruinsrmpillarchunk02 for Dawnguard.esm SERuinsRmPillarChunk02 [STAT:02018B38]>
[00:20] [BuildBaseRecords] <Debug: Looking for kagrumezcontrolgemact01DLC2DweOrange for Dragonborn.esm DLC2DweKagrumezControlGemAct01Orange "Камень-резонатор" [ACTI:04021467]>
[00:20] [BuildBaseRecords] <Debug: Looking for kagrumezcontrolgemact01 for Dragonborn.esm DLC2DweKagrumezControlGemAct01Orange "Камень-резонатор" [ACTI:04021467]>
[00:20] [BuildBaseRecords] <Debug: Looking for whlandfront4 for Skyrim.esm WHlandfront4 [STAT:000DEEEA]>
[00:20] [BuildBaseRecords] <Debug: Looking for bedrollhay01R_Ash for Dragonborn.esm BedrollHay01R_Ash "Лежанка" [FURN:04028A68]>
[00:20] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Dragonborn.esm BedrollHay01R_Ash "Лежанка" [FURN:04028A68]>
[00:20] [BuildBaseRecords] <Debug: Looking for cratesmalllong04 for Skyrim.esm CrateSmallLong04 [STAT:0007A610]>
[00:20] [BuildBaseRecords] <Debug: Looking for noblebench03 for Skyrim.esm NobleBench03Front "Скамья" [FURN:000C2A03]>
[00:20] [BuildBaseRecords] <Debug: Looking for minecbalconyshelf02 for Skyrim.esm MineCBalconyShelf02 [STAT:0004553A]>
[00:20] [BuildBaseRecords] <Debug: Looking for rttempleplazastairs01 for Glenmoril.esm zzzGHRTTemplePlazaStairs01_Snow [STAT:0E00CADA]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpilem03RP_Sand02 for _ResourcePack.esl RP_RockPileM03Sand02 [STAT:FE00208C]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpilem03 for _ResourcePack.esl RP_RockPileM03Sand02 [STAT:FE00208C]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront4.nif WHlandfront4:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront4 [STAT:000DEEEA]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront4.nif WHlandfront4:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront4 [STAT:000DEEEA]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront4.nif WHlandfront4:17 Shader Flags 1: Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront4 [STAT:000DEEEA]>
[00:20] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront4.nif WHlandfront4:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront4 [STAT:000DEEEA]>
[00:20] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sand02_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\sand02_d.dds _ResourcePack.esl RP_RockPileM03Sand02 [STAT:FE00208C]>
[00:20] [BuildBaseRecords] <Debug: Looking for impexticeblocks06 for Skyrim.esm ImpExtIceBlocks06_NoIce [STAT:000C9B5C]>
[00:20] [BuildBaseRecords] <Debug: Looking for hoe for Skyrim.esm Hoe [MSTT:0005B8F6]>
[00:20] [BuildBaseRecords] <Debug: Looking for dreamsphere01 for Glenmoril.esm zzzGHDreamSphere01 [MSTT:0E01708C]>
[00:20] [AddModel] <Debug: Meshes\lod\windhelm\whlandfront4_lod.nif WHlandfront4:17 Shader Flags 1: Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront4 [STAT:000DEEEA]>
[00:20] [AddModel] <Debug: Meshes\lod\windhelm\whlandfront4_lod.nif WHlandfront4:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront4 [STAT:000DEEEA]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpilel02Sand01 for TheBawbsWardenOfTheCoast.esp RockPileL02Sand01 [STAT:10020567]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpilel02 for TheBawbsWardenOfTheCoast.esp RockPileL02Sand01 [STAT:10020567]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks06.nif ImpExtIceBlocks06:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBlocks06_NoIce [STAT:000C9B5C]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks06.nif ImpExtIceBlocks06:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBlocks06_NoIce [STAT:000C9B5C]>
[00:20] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\dirt02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp RockPileL02Sand01 [STAT:10020567]>
[00:20] [BuildBaseRecords] <Debug: Looking for sovintwingwinr for Skyrim.esm SOVintWingWinR [STAT:0003E6EE]>
[00:20] [AddModel] <Debug: Meshes\lod\imperialice\impexticeblocks06_lod_0.nif ImpExtIceBlocks06:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBlocks06_NoIce [STAT:000C9B5C]>
[00:20] [AddModel] <Debug: Meshes\lod\imperialice\impexticeblocks06_lod_0.nif ImpExtIceBlocks06:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBlocks06_NoIce [STAT:000C9B5C]>
[00:20] [BuildBaseRecords] <Debug: Looking for mountaintrim02RiverBottom01 for Skyrim.esm MountainTrim02RiverBottom01 [STAT:00061477]>
[00:20] [BuildBaseRecords] <Debug: Found old texture replacement method mountaintrim02green Meshes\landscape\mountains\mountaintrim02green.nif Skyrim.esm MountainTrim02RiverBottom01 [STAT:00061477]>
[00:20] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for Skyrim.esm MountainTrim02RiverBottom01 [STAT:00061477]>
[00:20] [BuildBaseRecords] <Debug: Looking for minelhalldoornarrow01 for Skyrim.esm MineLHallDoorNarrow01 [STAT:00043CAF]>
[00:20] [BuildBaseRecords] <Debug: Meshes\lod\mountains\mountaintrim02_lod_0.nif;meshes\lod\mountains\mountaintrim02_lod_1.nif;meshes\lod\mountains\mountaintrim02_lod_2.nif; ? meshes\lod\mountains\mountaintrim02green_lod_0.nif;meshes\lod\mountains\mountaintrim02green_lod_1.nif;meshes\lod\mountains\mountaintrim02green_lod_2.nif; Skyrim.esm MountainTrim02RiverBottom01 [STAT:00061477]>
[00:20] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainTrim02RiverBottom01 [STAT:00061477]>
[00:20] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim02RiverBottom01 [STAT:00061477]>
[00:20] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim02RiverBottom01 [STAT:00061477]>
[00:20] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainTrim02RiverBottom01 [STAT:00061477]>
[00:20] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim02RiverBottom01 [STAT:00061477]>
[00:20] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim02RiverBottom01 [STAT:00061477]>
[00:20] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainTrim02RiverBottom01 [STAT:00061477]>
[00:20] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim02RiverBottom01 [STAT:00061477]>
[00:20] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim02RiverBottom01 [STAT:00061477]>
[00:20] [BuildBaseRecords] <Debug: Looking for openbooknew03 for SkystoneCastle.esp LA_SS_openbooknew03 [STAT:3596BB61]>
[00:20] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutlok for unofficial skyrim special edition patch.esp FXGreybeardShoutLOK [ACTI:000C0C31]>
[00:20] [BuildBaseRecords] <Debug: Looking for apostacksfull01 for Unslaad.esm zzzCrbApoStackFull01SN [STAT:0F42872B]>
[00:20] [BuildBaseRecords] <Debug: Looking for impexticetowershellstairs01 for Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [BuildBaseRecords] <Debug: Looking for icevinefloor01 for Unslaad.esm zzzCrbIceVineFloor01 [STAT:0F0C1815]>
[00:20] [BuildBaseRecords] <Debug: Looking for wrintroofcorr01open for Skyrim.esm WRIntRoofCorR01Open [STAT:0005D609]>
[00:20] [BuildBaseRecords] <Debug: Looking for rifrmsmfirstcorin02 for Skyrim.esm RifRmSmFirstCorIn02 [STAT:00098F53]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind01.nif L2_WRHouseWind01Parts:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind01.nif L2_WRHouseWind01Parts:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind01.nif L2_WRHouseWind01Parts:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind01.nif L2_WRHouseWind01Parts:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind01.nif WRHouseWind01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind01.nif WRHouseWind01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [BuildBaseRecords] <Debug: Looking for winterholdexttower01 for Skyrim.esm WinterholdExtTower01 [STAT:00105569]>
[00:20] [BuildBaseRecords] <Debug: Looking for cavegdirtmound08 for Skyrim.esm CaveGDirtMound08 [STAT:0001540D]>
[00:20] [BuildBaseRecords] <Debug: Looking for _camp_lanternoffhang for Campfire.esm _Camp_Tent_LanternOffHang [STAT:09036B43]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind01.nif WRHouseWind01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [BuildBaseRecords] <Debug: Looking for roadchunks04Snow for BlendedRoads.esp RoadChunkS04Snow [STAT:000B2421]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind01.nif WRHouseWind01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [BuildBaseRecords] <Debug: Looking for roadchunks04 for BlendedRoads.esp RoadChunkS04Snow [STAT:000B2421]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind01.nif WRHouseWind01:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind01.nif WRHouseWind01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [AddModel] <Debug: Meshes\clutter\statues\shrineofazura01.nif ShrineOfAzura01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShrineOfAzura01 [STAT:00033DCA]>
[00:20] [AddModel] <Debug: Meshes\clutter\statues\shrineofazura01.nif ShrineOfAzura01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShrineOfAzura01 [STAT:00033DCA]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind01.nif WRHouseWind01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind01.nif WRHouseWind01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind01.nif WRHouseWind01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind01.nif WRHouseWind01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind01.nif WRHouseWind01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind01.nif WRHouseWind01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind01.nif WRHouseWind01:14 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind01.nif WRHouseWind01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [AddModel] <Debug: Meshes\landscape\roads\roadchunks04.nif RoadChunkS04:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test BlendedRoads.esp RoadChunkS04Snow [STAT:000B2421]>
[00:20] [AddModel] <Debug: Meshes\landscape\roads\roadchunks04.nif RoadChunkS04:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade BlendedRoads.esp RoadChunkS04Snow [STAT:000B2421]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind01.nif WRHouseWind01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [AddModel] <Debug: Meshes\landscape\roads\roadchunks04.nif RoadChunkS04:2 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test BlendedRoads.esp RoadChunkS04Snow [STAT:000B2421]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind01.nif WRHouseWind01:54 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [AddModel] <Debug: Meshes\landscape\roads\roadchunks04.nif RoadChunkS04:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade BlendedRoads.esp RoadChunkS04Snow [STAT:000B2421]>
[00:20] [BuildBaseRecords] <Debug: Looking for shrineofazura01_5B068F2Epassthru for Skyrim.esm ShrineOfAzura01 [STAT:00033DCA]>
[00:20] [BuildBaseRecords] <Debug: Looking for shrineofazura01_5B068F2E for Skyrim.esm ShrineOfAzura01 [STAT:00033DCA]>
[00:20] [BuildBaseRecords] <Debug: Looking for shrineofazura01 for Skyrim.esm ShrineOfAzura01 [STAT:00033DCA]>
[00:20] [BuildBaseRecords] <Debug: Looking for cavegrocks02EC_SS_Root for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGRockS02 [STAT:112B4A58]>
[00:20] [BuildBaseRecords] <Debug: Looking for cavegrocks02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGRockS02 [STAT:112B4A58]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind01.nif WRHouseWind01:1 - L2_WRHouseWind01Parts:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind01.nif WRHouseWind01:1 - L2_WRHouseWind01Parts:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [AddModel] <Debug: Meshes\lod\roads\roadchunks04_lod_0.nif RoadChunkS04:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test BlendedRoads.esp RoadChunkS04Snow [STAT:000B2421]>
[00:20] [AddModel] <Debug: Meshes\lod\roads\roadchunks04_lod_0.nif RoadChunkS04:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade BlendedRoads.esp RoadChunkS04Snow [STAT:000B2421]>
[00:20] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rootcavefloor01lod.dds based on textures\dungeons\caves\caverocks01.dds for textures\creationclub\_shared\dungeons\root\rootcavefloor01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGRockS02 [STAT:112B4A58]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveglroomcorner01EC_SS_Root for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomCorner01 [STAT:11033BCE]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveglroomcorner01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomCorner01 [STAT:11033BCE]>
[00:20] [BuildBaseRecords] <Debug: Looking for bloodyskull for Vigilant.esm zzzCOBloodySkull [STAT:0D2990CE]>
[00:20] [BuildBaseRecords] <Debug: Looking for paintinguc0102 for Wyrmstooth.esp WTPaintinguc0102 [STAT:0A5A6CA0]>
[00:20] [BuildBaseRecords] <Debug: Looking for horsecorpse01 for Glenmoril.esm zzzRevTreasHorseCorpse01 "Лошадь" [CONT:0E24C193]>
[00:20] [AddModel] <Debug: Meshes\lod\clutter\shrineofazura01_lod_0.nif ShrineOfAzura01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShrineOfAzura01 [STAT:00033DCA]>
[00:20] [AddModel] <Debug: Meshes\lod\clutter\shrineofazura01_lod_0.nif ShrineOfAzura01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShrineOfAzura01 [STAT:00033DCA]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04_CaveIWall for Skyrim.esm MineOreQuicksilver04_CaveIWall "Ртутная жила" [ACTI:0010DC79]>
[00:20] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04 for Skyrim.esm MineOreQuicksilver04_CaveIWall "Ртутная жила" [ACTI:0010DC79]>
[00:20] [BuildBaseRecords] <Debug: Looking for mountaintrimslab_DDCA3F50passthru for Skyrim.esm MountainTrimSlab_LightSN [STAT:0006F275]>
[00:20] [BuildBaseRecords] <Debug: Looking for mountaintrimslab_DDCA3F50 for Skyrim.esm MountainTrimSlab_LightSN [STAT:0006F275]>
[00:20] [BuildBaseRecords] <Debug: Looking for mountaintrimslab for Skyrim.esm MountainTrimSlab_LightSN [STAT:0006F275]>
[00:20] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaintrimslab_DDCA3F50_lod_0l.nif for Skyrim.esm MountainTrimSlab_LightSN [STAT:0006F275]>
[00:20] [BuildBaseRecords] <Debug: Looking for casplatfreeshelf01 for Dawnguard.esm CasPlatFreeShelf01 [STAT:02007F5F]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs01.nif ImpExtIceTowerShellStairs01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs01.nif ImpExtIceTowerShellStairs01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs01.nif ImpExtIceTowerShellStairs01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs01.nif ImpExtIceTowerShellStairs01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs01.nif ImpExtIceTowerShellStairs01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs01.nif ImpExtIceTowerShellStairs01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs01.nif ImpExtIceTowerShellStairs01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs01.nif ImpExtIceTowerShellStairs01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [BuildBaseRecords] <Debug: Looking for pillarlaza02 for Glenmoril.esm zzzGHQmPillarLaza02 [STAT:0E00FD9D]>
[00:20] [BuildBaseRecords] <Debug: Looking for doubleaxe2h for DAc0da.esm zDcd1stPersonDoubleAxe2H [STAT:0C004314]>
[00:20] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind01_lod_0.nif WRHouseWind01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind01_lod_0.nif WRHouseWind01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [AddModel] <Debug: Meshes\lod\clutter\shrineofazura01_lod_2.nif ShrineOfAzura01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShrineOfAzura01 [STAT:00033DCA]>
[00:20] [AddModel] <Debug: Meshes\lod\clutter\shrineofazura01_lod_2.nif ShrineOfAzura01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShrineOfAzura01 [STAT:00033DCA]>
[00:20] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantWinterholdBirnaChest "Сундук" [CONT:0009DA63]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs01.nif ImpExtIceTowerShellStairs01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs01.nif ImpExtIceTowerShellStairs01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs01.nif ImpExtIceTowerShellStairs01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs01.nif ImpExtIceTowerShellStairs01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrimslab_lod_0l.nif MountainTrimSlab:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrimSlab_LightSN [STAT:0006F275]>
[00:20] [AddModel] <Debug: Meshes\lod\mountains\mountaintrimslab_lod_0l.nif MountainTrimSlab:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrimSlab_LightSN [STAT:0006F275]>
[00:20] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind01_lod_2.nif WRHouseWind01LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind01_lod_2.nif WRHouseWind01LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 cutting room floor.esp WRHouseWind01 [STAT:0003CDE3]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs01.nif ImpExtIceTowerShellStairs01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs01.nif ImpExtIceTowerShellStairs01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs01.nif ImpExtIceTowerShellStairs01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs01.nif ImpExtIceTowerShellStairs01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs01.nif ImpExtIceTowerShellStairs01:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs01.nif ImpExtIceTowerShellStairs01:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower01_lod for Dragonborn.esm DLC2DweFacadeTower01_LOD [STAT:040384DB]>
[00:20] [BuildBaseRecords] <Debug: Looking for dweobservatorydome02 for Skyrim.esm DweObservatoryDome02 "Купол 02" [ACTI:0007F824]>
[00:20] [AddModel] <Debug: Meshes\dlc02\plants\florascathecraw01.nif FloraScathecraw01:0 - L1_FloraScathecraw01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC2TreeFloraScathecraw01 "Вредозобник" [TREE:04017E93]>
[00:20] [AddModel] <Debug: Meshes\dlc02\plants\florascathecraw01.nif FloraScathecraw01:0 - L1_FloraScathecraw01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade WM Flora Fixes.esp DLC2TreeFloraScathecraw01 "Вредозобник" [TREE:04017E93]>
[00:20] [AddModel] <Debug: Meshes\dlc02\plants\florascathecraw01.nif FloraScathecraw01_1:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC2TreeFloraScathecraw01 "Вредозобник" [TREE:04017E93]>
[00:20] [AddModel] <Debug: Meshes\dlc02\plants\florascathecraw01.nif FloraScathecraw01_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade WM Flora Fixes.esp DLC2TreeFloraScathecraw01 "Вредозобник" [TREE:04017E93]>
[00:20] [BuildBaseRecords] <Debug: Looking for spatiopillarshort01 for _ResourcePack.esl RP_SPatioPillarShort01 [STAT:FE0020E3]>
[00:20] [BuildBaseRecords] <Debug: Looking for water2048x1024 for Skyrim.esm Water2048x1024RiverFlowSE [ACTI:00108B01]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveirwallincorner01 for Skyrim.esm CaveIRWallInCorner01 [STAT:000344D5]>
[00:20] [BuildBaseRecords] <Debug: Looking for straight512 for Glenmoril.esm zzzRevFenceStaright512 [STAT:0E013960]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpiles03DirtPath01 for Skyrim.esm RockPileS03DirtPath01 [STAT:000B93F1]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Skyrim.esm RockPileS03DirtPath01 [STAT:000B93F1]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveglroomdoorlb01 for Skyrim.esm CaveGLRoomDoorLB01 [STAT:0001B17C]>
[00:20] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water2048x1024_dyndolod_lod.nif Skyrim.esm Water2048x1024RiverFlowSE [ACTI:00108B01]>
[00:20] [BuildBaseRecords] <Debug: Looking for lghall1endcap01glow for Glenmoril.esm zzzRevCasLgHall1EndCap01Glow [STAT:0E1BB52C]>
[00:20] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairs01_lod.nif ImpExtIceTowerShellStairs01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairs01_lod.nif ImpExtIceTowerShellStairs01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairs01_lod.nif ImpExtIceTowerShellStairs01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairs01_lod.nif ImpExtIceTowerShellStairs01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [BuildBaseRecords] <Debug: Looking for 1024wallcorner3wayzzzRevStorti_moss for Glenmoril.esm zzzRevStorti1024WallCorner3Way_moss [STAT:0E0054C9]>
[00:20] [BuildBaseRecords] <Debug: Looking for 1024wallcorner3way for Glenmoril.esm zzzRevStorti1024WallCorner3Way_moss [STAT:0E0054C9]>
[00:20] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairs01_lod.nif ImpExtIceTowerShellStairs01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairs01_lod.nif ImpExtIceTowerShellStairs01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [BuildBaseRecords] <Debug: Looking for wraithsword2h for Glenmoril.esm zzzGH1stPersonWraithSword2H [STAT:0E0112A0]>
[00:20] [BuildBaseRecords] <Debug: Looking for roadstrtocurverampl01Snow for BlendedRoads.esp RoadStrToCurveRampL01Snow [STAT:000B2430]>
[00:20] [BuildBaseRecords] <Debug: Looking for roadstrtocurverampl01 for BlendedRoads.esp RoadStrToCurveRampL01Snow [STAT:000B2430]>
[00:20] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairs01_lod_3.nif ImpExtIceTowerShellStairs01_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairs01_lod_3.nif ImpExtIceTowerShellStairs01_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceTowerShellStairs01_NoIce [STAT:000C1DBB]>
[00:20] [BuildBaseRecords] <Debug: Looking for crate_02_short for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SICrateSmall02 [STAT:111D5C59]>
[00:20] [BuildBaseRecords] <Debug: Looking for 512wallgate01zzzRevStorti_Moss for Glenmoril.esm zzzRevStorti512WallGate01_Moss [STAT:0E005420]>
[00:20] [BuildBaseRecords] <Debug: Looking for 512wallgate01 for Glenmoril.esm zzzRevStorti512WallGate01_Moss [STAT:0E005420]>
[00:20] [BuildBaseRecords] <Debug: Looking for cavegshaftwall01 for Skyrim.esm CaveGShaftWall01Ice [STAT:0004206E]>
[00:20] [BuildBaseRecords] <Debug: Looking for statuetalos01 for Dawnguard.esm DLC1_BF_TestThrone [ACTI:02003326]>
[00:20] [AddModel] <Debug: Meshes\landscape\plants\tundrashrub09.nif L1_TundraShrub09 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeTundraShrub09 [TREE:000AAE89]>
[00:20] [AddModel] <Debug: Meshes\landscape\plants\tundrashrub09.nif L1_TundraShrub09 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeTundraShrub09 [TREE:000AAE89]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc1falmer_vampfrozenpose02 for Dawnguard.esm DLC1FalmerTempleIceFalmerPose02 [ACTI:0201240D]>
[00:20] [BuildBaseRecords] <Debug: Looking for walkwaystairs8 for Better Dynamic Snow SE.esp WalkwayStairs8Snow [STAT:00091A05]>
[00:20] [BuildBaseRecords] <Debug: Looking for roadstrtocurverampr01FallForestDirt01 for Skyrim.esm RoadStrToCurveRampR01FallForestDirt01 [STAT:000B27B4]>
[00:20] [BuildBaseRecords] <Debug: Looking for roadstrtocurverampr01 for Skyrim.esm RoadStrToCurveRampR01FallForestDirt01 [STAT:000B27B4]>
[00:20] [BuildBaseRecords] <Debug: Looking for arkvedcorpse04 for Glenmoril.esm zzzGHQmDoorArkved04 "Арквед" [DOOR:0E0100CF]>
[00:20] [BuildBaseRecords] <Debug: Looking for rifrmsmfirstwallwin01 for Skyrim.esm RifRmSmFirstWallWin01 [STAT:00096F9E]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc01vampirelordstatueblood for Dawnguard.esm DLC1BloodMagicShrine "Кровавое святилище" [ACTI:02009405]>
[00:20] [BuildBaseRecords] <Debug: Looking for musicbox for Glenmoril.esm zzzLhrMusicBox01Act "Музыкальная шкатулка" [ACTI:0E0076D7]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostacksfull01.nif L2_Books01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoStackFull01SN [STAT:0F42872B]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostacksfull01.nif L2_Books01 Shader Flags 2: ZBuffer_Write | Vertex_Colors Unslaad.esm zzzCrbApoStackFull01SN [STAT:0F42872B]>
[00:20] [BuildBaseRecords] <Debug: Looking for farmbwell01 for Skyrim.esm FarmBWell01 [STAT:000EF43B]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostacksfull01.nif ApoStacksFull01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoStackFull01SN [STAT:0F42872B]>
[00:20] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostacksfull01.nif ApoStacksFull01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoStackFull01SN [STAT:0F42872B]>
[00:20] [BuildBaseRecords] <Debug: Looking for blackreachcrystall05 for Skyrim.esm BlackreachCrystalL05 [STAT:000CE0D7]>
[00:20] [BuildBaseRecords] <Debug: Looking for shieldaxe for Glenmoril.esm zzzGH1stPersonSkShieldAxe [STAT:0E013187]>
[00:20] [BuildBaseRecords] <Debug: Looking for civilwarmapflag02 for Vigilant.esm zzzAomDQMapFlagFalkreath "Фолкрит" [ACTI:0D4E2533]>
[00:20] [AddModel] <Debug: Meshes\clutter\statues\statuetalos01.nif StatueTalos01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1_BF_TestThrone [ACTI:02003326]>
[00:20] [AddModel] <Debug: Meshes\clutter\statues\statuetalos01.nif StatueTalos01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DLC1_BF_TestThrone [ACTI:02003326]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveglewallincorner02 for Skyrim.esm CaveGLEWallInCorner02 [STAT:00022E96]>
[00:20] [AddModel] <Debug: Meshes\landscape\plants\swordferncluster06.nif L2_SwordFernCluster06:0 - L1_SwordFernCluster06:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeSwordFernCluster06 [TREE:000B8A68]>
[00:20] [AddModel] <Debug: Meshes\landscape\plants\swordferncluster06.nif L2_SwordFernCluster06:0 - L1_SwordFernCluster06:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreeSwordFernCluster06 [TREE:000B8A68]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs8.nif WalkwayStairs8:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayStairs8Snow [STAT:00091A05]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs8.nif WalkwayStairs8:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayStairs8Snow [STAT:00091A05]>
[00:20] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostacksfull01_lod_0.nif ApoStacksFull01_Lod_0:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoStackFull01SN [STAT:0F42872B]>
[00:20] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostacksfull01_lod_0.nif ApoStacksFull01_Lod_0:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoStackFull01SN [STAT:0F42872B]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Unslaad.esm zzzCrbApoStackFull01SN [STAT:0F42872B]>
[00:20] [AddModel] <Debug: Meshes\lod\clutter\statuetalos01_lod_0.nif StatueTalos01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1_BF_TestThrone [ACTI:02003326]>
[00:20] [AddModel] <Debug: Meshes\lod\clutter\statuetalos01_lod_0.nif StatueTalos01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DLC1_BF_TestThrone [ACTI:02003326]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs8.nif L2_Rope Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayStairs8Snow [STAT:00091A05]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs8.nif L2_Rope Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayStairs8Snow [STAT:00091A05]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs8.nif WalkwayStairs8:19 - L2_Rope:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayStairs8Snow [STAT:00091A05]>
[00:20] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs8.nif WalkwayStairs8:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayStairs8Snow [STAT:00091A05]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaystairs8_lod_0.nif WalkwayStairs8:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayStairs8Snow [STAT:00091A05]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaystairs8_lod_0.nif WalkwayStairs8:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayStairs8Snow [STAT:00091A05]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaystairs8_lod_0.nif WalkwayStairs8:19 - L2_Rope:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayStairs8Snow [STAT:00091A05]>
[00:20] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaystairs8_lod_0.nif WalkwayStairs8:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayStairs8Snow [STAT:00091A05]>
[00:20] [BuildBaseRecords] <Debug: Looking for impfloorpiece01 for Skyrim.esm ImpFloorPiece01snow [STAT:0009DBED]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impfloorpiece01.nif ImpFloorPiece01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpFloorPiece01snow [STAT:0009DBED]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impfloorpiece01.nif ImpFloorPiece01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpFloorPiece01snow [STAT:0009DBED]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impfloorpiece01.nif ImpFloorPiece01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpFloorPiece01snow [STAT:0009DBED]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impfloorpiece01.nif ImpFloorPiece01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpFloorPiece01snow [STAT:0009DBED]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impfloorpiece01.nif ImpFloorPiece01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpFloorPiece01snow [STAT:0009DBED]>
[00:20] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impfloorpiece01.nif ImpFloorPiece01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpFloorPiece01snow [STAT:0009DBED]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01passthru_lod.nif TreeWhiteElephantPalm01:1 Crown Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01passthru_lod.nif TreeWhiteElephantPalm01:1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:20] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:20] [AddModel] <Debug: Meshes\lod\imperial\impfloorpiece01_lod_0.nif ImpFloorPiece01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpFloorPiece01snow [STAT:0009DBED]>
[00:20] [AddModel] <Debug: Meshes\lod\imperial\impfloorpiece01_lod_0.nif ImpFloorPiece01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpFloorPiece01snow [STAT:0009DBED]>
[00:20] [AddModel] <Debug: Meshes\lod\imperial\impfloorpiece01_lod_0.nif ImpFloorPiece01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpFloorPiece01snow [STAT:0009DBED]>
[00:20] [AddModel] <Debug: Meshes\lod\imperial\impfloorpiece01_lod_0.nif ImpFloorPiece01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpFloorPiece01snow [STAT:0009DBED]>
[00:20] [AddModel] <Debug: Meshes\lod\imperial\impfloorpiece01_lod_0.nif ImpFloorPiece01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpFloorPiece01snow [STAT:0009DBED]>
[00:20] [AddModel] <Debug: Meshes\lod\imperial\impfloorpiece01_lod_0.nif ImpFloorPiece01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpFloorPiece01snow [STAT:0009DBED]>
[00:20] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\_resourcepack\landscape\trees\treewhiteelephantpalm01.nif TreeWhiteElephantPalm01:1 Crown meshes\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01passthru_lod.nif textures\_resourcepack\landscape\trees\whiteelephantpalm02_d.dds _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:20] [BuildBaseRecords] <Debug: Looking for epiccavewall03 for Unslaad.esm zzzCrbEpicCageWall03 [STAT:0F430F3D]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc02icedoor for Dragonborn.esm DLC2IceDoor "Дверь" [DOOR:0401AAE8]>
[00:20] [BuildBaseRecords] <Debug: Looking for shackframemend01zzzRevDead for Glenmoril.esm zzzRevDeadShackFrameMEnd01 [STAT:0E016DCF]>
[00:20] [BuildBaseRecords] <Debug: Looking for shackframemend01 for Glenmoril.esm zzzRevDeadShackFrameMEnd01 [STAT:0E016DCF]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveihalldeadend01 for Skyrim.esm CaveIHallDeadEnd01 [STAT:00029DA6]>
[00:20] [BuildBaseRecords] <Debug: Looking for rockcairnevil03 for Skyrim.esm RockCairnEvil03Snow [STAT:0006B0D1]>
[00:20] [AddModel] <Debug: Meshes\architecture\shackkit\shackframemend01.nif ShackFrameMEnd01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackFrameMEnd01 [STAT:0E016DCF]>
[00:20] [AddModel] <Debug: Meshes\architecture\shackkit\shackframemend01.nif ShackFrameMEnd01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackFrameMEnd01 [STAT:0E016DCF]>
[00:20] [AddModel] <Debug: Meshes\architecture\shackkit\shackframemend01.nif ShackFrameMEnd01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackFrameMEnd01 [STAT:0E016DCF]>
[00:20] [AddModel] <Debug: Meshes\architecture\shackkit\shackframemend01.nif ShackFrameMEnd01:30 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackFrameMEnd01 [STAT:0E016DCF]>
[00:20] [BuildBaseRecords] <Debug: Looking for dlc1_templesupportunique for Dawnguard.esm DLC1_TempleSupportUNIQUE [STAT:02002897]>
[00:20] [AddModel] <Debug: Meshes\lod\shackkit\shackframemend01_lod_0.nif ShackFrameMEnd01:26 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackFrameMEnd01 [STAT:0E016DCF]>
[00:20] [AddModel] <Debug: Meshes\lod\shackkit\shackframemend01_lod_0.nif ShackFrameMEnd01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackFrameMEnd01 [STAT:0E016DCF]>
[00:20] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Glenmoril.esm zzzRevDeadShackFrameMEnd01 [STAT:0E016DCF]>
[00:20] [BuildBaseRecords] <Debug: Looking for whintwoodsupportleft01 for Skyrim.esm WHIntWoodSupportLeft01 [STAT:00079099]>
[00:20] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1_templesupportunique.nif DLC1_TempleSupportUNIQUE:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1_TempleSupportUNIQUE [STAT:02002897]>
[00:20] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1_templesupportunique.nif DLC1_TempleSupportUNIQUE:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1_TempleSupportUNIQUE [STAT:02002897]>
[00:20] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84passthru for Skyrim.esm DirtCliffsCornerIn01 [STAT:00013976]>
[00:20] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84 for Skyrim.esm DirtCliffsCornerIn01 [STAT:00013976]>
[00:20] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01 for Skyrim.esm DirtCliffsCornerIn01 [STAT:00013976]>
[00:20] [AddModel] <Debug: Meshes\landscape\roads\roadstrtocurverampl01.nif RoadStrToCurveRampL01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test BlendedRoads.esp RoadStrToCurveRampL01Snow [STAT:000B2430]>
[00:20] [AddModel] <Debug: Meshes\landscape\roads\roadstrtocurverampl01.nif RoadStrToCurveRampL01:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade BlendedRoads.esp RoadStrToCurveRampL01Snow [STAT:000B2430]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif Rudder Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif Rudder Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:20] [AddModel] <Debug: Meshes\landscape\roads\roadstrtocurverampl01.nif RoadStrToCurveRampL01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test BlendedRoads.esp RoadStrToCurveRampL01Snow [STAT:000B2430]>
[00:20] [AddModel] <Debug: Meshes\landscape\roads\roadstrtocurverampl01.nif RoadStrToCurveRampL01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade BlendedRoads.esp RoadStrToCurveRampL01Snow [STAT:000B2430]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif Alpha:14 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif Alpha:14 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif Alpha:22 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif Alpha:22 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:20] [AddModel] <Debug: Meshes\dlc01\lod\dlc1_templesupportunique_lod_0.nif DLC1_TempleSupportUNIQUE:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1_TempleSupportUNIQUE [STAT:02002897]>
[00:20] [AddModel] <Debug: Meshes\dlc01\lod\dlc1_templesupportunique_lod_0.nif DLC1_TempleSupportUNIQUE:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1_TempleSupportUNIQUE [STAT:02002897]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif Alpha:31 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif Alpha:31 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil03.nif Alpha01 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockCairnEvil03Snow [STAT:0006B0D1]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil03.nif Alpha01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCairnEvil03Snow [STAT:0006B0D1]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif FigureHead02:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif FigureHead02:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:20] [BuildBaseRecords] <Debug: Looking for wrplaqueright01 for unofficial skyrim special edition patch.esp WeaponRackCOARightPlayerHouse [ACTI:000E49CC]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil03.nif L2_Skeleton07 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCairnEvil03Snow [STAT:0006B0D1]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil03.nif L2_Skeleton07 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCairnEvil03Snow [STAT:0006B0D1]>
[00:20] [AddModel] <Debug: Meshes\dlc01\lod\dlc1_templesupportunique_lod_2.nif DLC1_TempleSupportUNIQUE:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1_TempleSupportUNIQUE [STAT:02002897]>
[00:20] [AddModel] <Debug: Meshes\dlc01\lod\dlc1_templesupportunique_lod_2.nif DLC1_TempleSupportUNIQUE:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1_TempleSupportUNIQUE [STAT:02002897]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif FigureHead02:23 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif FigureHead02:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil03.nif RockCairnEvil03:1 - L1_Rocks02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCairnEvil03Snow [STAT:0006B0D1]>
[00:20] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil03.nif RockCairnEvil03:1 - L1_Rocks02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCairnEvil03Snow [STAT:0006B0D1]>
[00:20] [BuildBaseRecords] <Debug: Looking for caveglhalldeadend01 for Skyrim.esm CaveGLHallDeadEnd01Falmer [STAT:000B9ECD]>
[00:20] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop4sided01 for Skyrim.esm StockadeScaffoldTop4Sided01 [STAT:000533C2]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif Window:23 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif Window:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif Window:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif Window:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif ShipLargeKatariah02:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif ShipLargeKatariah02:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif ShipLargeKatariah02:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif ShipLargeKatariah02:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif ShipLargeKatariah02:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif ShipLargeKatariah02:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:20] [BuildBaseRecords] <Debug: Looking for platastair01 for Glenmoril.esm zzzRevPlataStair01 [STAT:0E000DA2]>
[00:20] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop4sided01.nif StockadeScaffoldTop4Sided01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop4Sided01 [STAT:000533C2]>
[00:20] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop4sided01.nif StockadeScaffoldTop4Sided01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop4Sided01 [STAT:000533C2]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif ShipLargeKatariah02:23 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif ShipLargeKatariah02:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif ShipLargeKatariah02:34 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:20] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif ShipLargeKatariah02:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:20] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop4sided01.nif StockadeScaffoldTop4Sided01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop4Sided01 [STAT:000533C2]>
[00:20] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop4sided01.nif StockadeScaffoldTop4Sided01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop4Sided01 [STAT:000533C2]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop4sided01.nif StockadeScaffoldTop4Sided01:1 - L1_Rails:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop4Sided01 [STAT:000533C2]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop4sided01.nif StockadeScaffoldTop4Sided01:1 - L1_Rails:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop4Sided01 [STAT:000533C2]>
[00:21] [BuildBaseRecords] <Debug: Looking for nortmphallbg1wayentrance01 for Skyrim.esm NorTmpHallBg1wayEntrance01Ice [STAT:0002EEF7]>
[00:21] [BuildBaseRecords] <Debug: Looking for coinpile02 for Unslaad.esm zzzCrbCoinPile02Snow [STAT:0F04FDF6]>
[00:21] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76passthru for Skyrim.esm DirtCliffs03 [STAT:00016D5F]>
[00:21] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76 for Skyrim.esm DirtCliffs03 [STAT:00016D5F]>
[00:21] [BuildBaseRecords] <Debug: Looking for dirtcliffs03 for Skyrim.esm DirtCliffs03 [STAT:00016D5F]>
[00:21] [BuildBaseRecords] <Debug: Looking for smdfwalkitchen02 for Skyrim.esm SMdFWalKitchen02 [STAT:00020676]>
[00:21] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop4sided01_lod_0.nif StockadeScaffoldTop4Sided01:1 - L1_Rails:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop4Sided01 [STAT:000533C2]>
[00:21] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop4sided01_lod_0.nif StockadeScaffoldTop4Sided01:1 - L1_Rails:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop4Sided01 [STAT:000533C2]>
[00:21] [AddModel] <Debug: Meshes\lod\rocks\cairns\rockcairnevil03_lod_0.nif RockCairnEvil03:1 - L1_Rocks02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCairnEvil03Snow [STAT:0006B0D1]>
[00:21] [AddModel] <Debug: Meshes\lod\rocks\cairns\rockcairnevil03_lod_0.nif RockCairnEvil03:1 - L1_Rocks02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockCairnEvil03Snow [STAT:0006B0D1]>
[00:21] [BuildBaseRecords] <Debug: Looking for aurielsbow for Dawnguard.esm 1stPersonAurielsBow [STAT:02002855]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2cliffbasaltmound_Ash for Dragonborn.esm DLC2CliffBasaltMound_Ash [STAT:040217D7]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2cliffbasaltmound for Dragonborn.esm DLC2CliffBasaltMound_Ash [STAT:040217D7]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveglroomcorner02DLC1AncestorsGladeLRoomCorner02 for Dawnguard.esm DLC1AncestorsGladeLRoomCorner02 [STAT:0200FEE6]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveglroomcorner02 for Dawnguard.esm DLC1AncestorsGladeLRoomCorner02 [STAT:0200FEE6]>
[00:21] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdexttower01.nif WinterholdExtTower01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtTower01 [STAT:00105569]>
[00:21] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdexttower01.nif WinterholdExtTower01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtTower01 [STAT:00105569]>
[00:21] [BuildBaseRecords] <Debug: Looking for commonshelf04open for Skyrim.esm CommonShelf04OpenSnow [STAT:0006CFC8]>
[00:21] [BuildBaseRecords] <Debug: Looking for fxsmokesmokelg1x1 for Skyrim.esm FXSmokeSmokeLg1x1 [MSTT:000B9496]>
[00:21] [AddModel] <Debug: Meshes\landscape\roads\roadstrtocurverampr01.nif RoadStrToCurveRampR01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RoadStrToCurveRampR01FallForestDirt01 [STAT:000B27B4]>
[00:21] [AddModel] <Debug: Meshes\landscape\roads\roadstrtocurverampr01.nif RoadStrToCurveRampR01:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Skyrim.esm RoadStrToCurveRampR01FallForestDirt01 [STAT:000B27B4]>
[00:21] [AddModel] <Debug: Meshes\landscape\roads\roadstrtocurverampr01.nif RoadStrToCurveRampR01:2 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RoadStrToCurveRampR01FallForestDirt01 [STAT:000B27B4]>
[00:21] [AddModel] <Debug: Meshes\landscape\roads\roadstrtocurverampr01.nif RoadStrToCurveRampR01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RoadStrToCurveRampR01FallForestDirt01 [STAT:000B27B4]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2commondesk01 for Dragonborn.esm DLC2CommonDesk01 [STAT:04031F91]>
[00:21] [BuildBaseRecords] <Debug: Looking for blackreachgiantmushhoriz04 for Skyrim.esm BlackreachGiantMushHoriz04 [STAT:000CACE8]>
[00:21] [AddModel] <Debug: Meshes\lod\roads\roadstrtocurverampl01_lod_1.nif RoadStrToCurveRampL01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test BlendedRoads.esp RoadStrToCurveRampL01Snow [STAT:000B2430]>
[00:21] [AddModel] <Debug: Meshes\lod\roads\roadstrtocurverampl01_lod_1.nif RoadStrToCurveRampL01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade BlendedRoads.esp RoadStrToCurveRampL01Snow [STAT:000B2430]>
[00:21] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasAtmoranChestShield01 "Сундук" [CONT:0C004ECB]>
[00:21] [BuildBaseRecords] <Debug: Looking for blackreacheicorner04 for Skyrim.esm BlackreachEICorner04 [STAT:00092202]>
[00:21] [BuildBaseRecords] <Debug: Looking for upperchest01 for Skyrim.esm TGFenceMerchantChestEndon "Сундук скупщика Гильдии воров" [CONT:000D882F]>
[00:21] [BuildBaseRecords] <Debug: Looking for apoexttowerbase02 for Unslaad.esm zzzCrbApoTowerBase02SN [STAT:0F4286FA]>
[00:21] [BuildBaseRecords] <Debug: Looking for impwoodbeam07 for Skyrim.esm ImpWoodbeam07 [STAT:0003E22D]>
[00:21] [BuildBaseRecords] <Debug: Using default MOD model for apoexttowerbase02 for Unslaad.esm zzzCrbApoTowerBase02SN [STAT:0F4286FA]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTKeepL01_Snow [STAT:0E00CAC3]>
[00:21] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdexttower01.nif WinterholdExtTower01:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtTower01 [STAT:00105569]>
[00:21] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdexttower01.nif WinterholdExtTower01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtTower01 [STAT:00105569]>
[00:21] [BuildBaseRecords] <Debug: Looking for stonewallterrace01zzzLrhPine for Glenmoril.esm zzzLrhStonewallTerrace01Pine [STAT:0E0070EF]>
[00:21] [BuildBaseRecords] <Debug: Looking for stonewallterrace01 for Glenmoril.esm zzzLrhStonewallTerrace01Pine [STAT:0E0070EF]>
[00:21] [BuildBaseRecords] <Debug: Looking for treepineforestcutstump02 for Skyrim.esm TreePineForestCutStump02 [STAT:000B7889]>
[00:21] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdexttower01.nif WinterholdExtTower01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtTower01 [STAT:00105569]>
[00:21] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdexttower01.nif WinterholdExtTower01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtTower01 [STAT:00105569]>
[00:21] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif ShipLargeKatariah02:15 - BackMast01:15 - FrontMast:15 - Dragon:15 - BackMast:15 - MidMast:15 - L2_Stairs:15 - L1_Details:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif ShipLargeKatariah02:15 - BackMast01:15 - FrontMast:15 - Dragon:15 - BackMast:15 - MidMast:15 - L2_Stairs:15 - L1_Details:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Glenmoril.esm zzzLrhStonewallTerrace01Pine [STAT:0E0070EF]>
[00:21] [BuildBaseRecords] <Debug: Looking for glacierendlg01 for Dawnguard.esm DLC1GlacierEndLg01 [STAT:02015FED]>
[00:21] [BuildBaseRecords] <Debug: Looking for glassgreatsword for Glenmoril.esm zzzGH1stPersonSnowElfGreatSword [STAT:0E015254]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\glacierendlg01lod.dds 0 Dawnguard.esm DLC1GlacierEndLg01 [STAT:02015FED]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\glacierendlg01lod.dds 0 Dawnguard.esm DLC1GlacierEndLg01 [STAT:02015FED]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\glacierendlg01lod.dds 0 Dawnguard.esm DLC1GlacierEndLg01 [STAT:02015FED]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwewallarch01 for DAc0da.esm zDcdZeroSumDweWallArch01 [STAT:0C009834]>
[00:21] [BuildBaseRecords] <Debug: Looking for openbooknew05 for SkystoneCastle.esp LA_SS_OpenbookNew05 [STAT:3584A9E9]>
[00:21] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif Dragon:18 - L1_Details:18 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif Dragon:18 - L1_Details:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [BuildBaseRecords] <Debug: Looking for volcanicplateaucDLC01Plateau03SoulCairnDirt01 for Dawnguard.esm DLC01Plateau03SoulCairnDirt01 [STAT:02005890]>
[00:21] [BuildBaseRecords] <Debug: Looking for volcanicplateauc for Dawnguard.esm DLC01Plateau03SoulCairnDirt01 [STAT:02005890]>
[00:21] [AddModel] <Debug: Meshes\lod\roads\roadstrtocurverampr01_lod_1.nif RoadStrToCurveRampR01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RoadStrToCurveRampR01FallForestDirt01 [STAT:000B27B4]>
[00:21] [AddModel] <Debug: Meshes\lod\roads\roadstrtocurverampr01_lod_1.nif RoadStrToCurveRampR01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RoadStrToCurveRampR01FallForestDirt01 [STAT:000B27B4]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallarch01.nif DweWallArch01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWallArch01 [STAT:0C009834]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallarch01.nif DweWallArch01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWallArch01 [STAT:0C009834]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallarch01.nif DweWallArch01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWallArch01 [STAT:0C009834]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallarch01.nif DweWallArch01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWallArch01 [STAT:0C009834]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallarch01.nif DweWallArch01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWallArch01 [STAT:0C009834]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallarch01.nif DweWallArch01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWallArch01 [STAT:0C009834]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallarch01.nif DweWallArch01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWallArch01 [STAT:0C009834]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallarch01.nif DweWallArch01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWallArch01 [STAT:0C009834]>
[00:21] [BuildBaseRecords] <Debug: Looking for giantmushroom01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom01 [STAT:1102E7D7]>
[00:21] [BuildBaseRecords] <Debug: Looking for wrintchrooftopslope01 for Skyrim.esm WRIntCHRoofTopSlope01 [STAT:00075B81]>
[00:21] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdexttower01.nif WinterholdExtTower01:4 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtTower01 [STAT:00105569]>
[00:21] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdexttower01.nif WinterholdExtTower01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtTower01 [STAT:00105569]>
[00:21] [BuildBaseRecords] <Debug: Using default MOD model for giantmushroom01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom01 [STAT:1102E7D7]>
[00:21] [BuildBaseRecords] <Debug: Looking for fishrack02 for Better Dynamic Snow SE - DisableRefs.esm BDS_FishRack02Snow [STAT:13005912]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwewallarch01_lod_0.nif DweWallArch01_LOD1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWallArch01 [STAT:0C009834]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwewallarch01_lod_0.nif DweWallArch01_LOD1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWallArch01 [STAT:0C009834]>
[00:21] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdexttower01.nif WinterholdExtTower01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WinterholdExtTower01 [STAT:00105569]>
[00:21] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdexttower01.nif WinterholdExtTower01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WinterholdExtTower01 [STAT:00105569]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dwewall01lod.dds 0 DAc0da.esm zDcdZeroSumDweWallArch01 [STAT:0C009834]>
[00:21] [BuildBaseRecords] <Debug: Looking for bladescorpse03 for Unslaad.esm zzzCrbBladesCorpse03 [STAT:0F06F09A]>
[00:21] [BuildBaseRecords] <Debug: Looking for cavegecorner03 for Skyrim.esm CaveGECorner03ice [STAT:0008EFBE]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateauc.nif L2_Rocks Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC01Plateau03SoulCairnDirt01 [STAT:02005890]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateauc.nif L2_Rocks Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC01Plateau03SoulCairnDirt01 [STAT:02005890]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateauc.nif VolcanicPlateauC01 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dawnguard.esm DLC01Plateau03SoulCairnDirt01 [STAT:02005890]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateauc.nif VolcanicPlateauC01 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC01Plateau03SoulCairnDirt01 [STAT:02005890]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateauc.nif DecalTrim Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dawnguard.esm DLC01Plateau03SoulCairnDirt01 [STAT:02005890]>
[00:21] [BuildBaseRecords] <Debug: Looking for vines01 for Glenmoril.esm zzzRevOrchardVines01 [STAT:0E001E1F]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateauc.nif DecalTrim Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC01Plateau03SoulCairnDirt01 [STAT:02005890]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound01 for Dragonborn.esm DLC2dunKolbjornAshMound01 [STAT:04020E63]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateauc.nif VolcanicPlateauC:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC01Plateau03SoulCairnDirt01 [STAT:02005890]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateauc.nif VolcanicPlateauC:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC01Plateau03SoulCairnDirt01 [STAT:02005890]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpiles03ReachDirt01 for Skyrim.esm RockPileS03ReachDirt01 [STAT:00039EC4]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Skyrim.esm RockPileS03ReachDirt01 [STAT:00039EC4]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateauc.nif VolcanicPlateauC:6 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC01Plateau03SoulCairnDirt01 [STAT:02005890]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateauc.nif VolcanicPlateauC:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC01Plateau03SoulCairnDirt01 [STAT:02005890]>
[00:21] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodbeamstraight02 for Skyrim.esm ShipKatariahWoodBeamStraight02 [STAT:000985A0]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveifwallcorner03 for Skyrim.esm CaveIFWallCorner03 [STAT:00034485]>
[00:21] [BuildBaseRecords] <Debug: Looking for roadcurvelong45rramp02FallForestDirt01 for Skyrim.esm RoadCurveLong45RRamp02FallForestDirt01 [STAT:000B0146]>
[00:21] [BuildBaseRecords] <Debug: Looking for roadcurvelong45rramp02 for Skyrim.esm RoadCurveLong45RRamp02FallForestDirt01 [STAT:000B0146]>
[00:21] [BuildBaseRecords] <Debug: Looking for balconycorner03 for Glenmoril.esm zzzRevCaveBaloconyCorner03 [STAT:0E01273B]>
[00:21] [AddModel] <Debug: Meshes\lod\volcanic\volcanicplateauc_lod_0.nif VolcanicPlateauC:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dawnguard.esm DLC01Plateau03SoulCairnDirt01 [STAT:02005890]>
[00:21] [AddModel] <Debug: Meshes\lod\volcanic\volcanicplateauc_lod_0.nif VolcanicPlateauC:0 Shader Flags 2: No_Fade | EnvMap_Light_Fade Dawnguard.esm DLC01Plateau03SoulCairnDirt01 [STAT:02005890]>
[00:21] [AddModel] <Debug: Meshes\lod\volcanic\volcanicplateauc_lod_0.nif VolcanicPlateauC:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC01Plateau03SoulCairnDirt01 [STAT:02005890]>
[00:21] [AddModel] <Debug: Meshes\lod\volcanic\volcanicplateauc_lod_0.nif VolcanicPlateauC:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DLC01Plateau03SoulCairnDirt01 [STAT:02005890]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmpipegrp01 for Dragonborn.esm DLC2DweReadRmPipeGrp01 [STAT:040279ED]>
[00:21] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif BackMast01:6 - Ropes:6 - FrontMast:6 - BackMast:6 - MidMast:6 - L2_Stairs:6 - L1_Details:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah02.nif BackMast01:6 - Ropes:6 - FrontMast:6 - BackMast:6 - MidMast:6 - L2_Stairs:6 - L1_Details:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [BuildBaseRecords] <Debug: Looking for skhammer for Glenmoril.esm zzzGH1stPersonSkHammer [STAT:0E01318B]>
[00:21] [BuildBaseRecords] <Debug: Looking for powerwordlun for Skyrim.esm NorWordWallWordLun [ACTI:00060BAF]>
[00:21] [BuildBaseRecords] <Debug: Looking for skeevernestmound02 for Skyrim.esm SkeeverNestMound02 [STAT:00099D31]>
[00:21] [BuildBaseRecords] <Debug: Looking for rifrmbgkeepfloorwood02 for Skyrim.esm RifRmBgKeepFloorWood02 [STAT:000A33DC]>
[00:21] [BuildBaseRecords] <Debug: Looking for icetree05 for Unslaad.esm zzzCrbIceTree05 [STAT:0F0C1810]>
[00:21] [BuildBaseRecords] <Debug: Looking for mammothskull3 for Skyrim.esm BoneMammothSkull3 [STAT:00073CEA]>
[00:21] [BuildBaseRecords] <Debug: Looking for wrplaquelefttrigger01 for unofficial skyrim special edition patch.esp WeaponRackCOALeftACTIVATORPlayerHouse "Левый держатель оружия" [ACTI:000E49C9]>
[00:21] [BuildBaseRecords] <Debug: Looking for rocktundraland03 for Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [BuildBaseRecords] <Debug: Looking for cubeplatformrune for DAc0da.esm zDcdTreasThotArtifact_RevenantMoon "Мыслеящик" [CONT:0C00B418]>
[00:21] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom01.nif ShroomTop Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom01 [STAT:1102E7D7]>
[00:21] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom01.nif ShroomTop Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom01 [STAT:1102E7D7]>
[00:21] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom01.nif ShroomBot Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom01 [STAT:1102E7D7]>
[00:21] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom01.nif ShroomBot Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom01 [STAT:1102E7D7]>
[00:21] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom01.nif Mushroom01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom01 [STAT:1102E7D7]>
[00:21] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom01.nif Mushroom01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom01 [STAT:1102E7D7]>
[00:21] [BuildBaseRecords] <Debug: Looking for chest01 for HearthFires.esm BYOHHouseVendorChestSmall "Сундук" [CONT:03000C44]>
[00:21] [BuildBaseRecords] <Debug: Looking for slightpost01 for Skyrim.esm Slightpost01 [STAT:000D8759]>
[00:21] [BuildBaseRecords] <Debug: Looking for mrkfrontwallmain02extt03 for Skyrim.esm MrkFrontWallMain02ExtT03 [STAT:000EE2A0]>
[00:21] [BuildBaseRecords] <Debug: Looking for ironbattleaxe for Glenmoril.esm zzzRev1stPersonIronBattleAxeRusty [STAT:0E0016BD]>
[00:21] [BuildBaseRecords] <Debug: Looking for commonbeddouble01 for Skyrim.esm CommonBedDouble01 "Кровать" [FURN:0003B6E8]>
[00:21] [BuildBaseRecords] <Debug: Looking for glacierrubbletrim02 for Update.esm GlacierRubbleTrim02 [STAT:00065CA2]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01_LFallForestGrass for Skyrim.esm MineOreOrichalcum01_LFallForestGrass "Выход орихалка" [ACTI:0010DB35]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01 for Skyrim.esm MineOreOrichalcum01_LFallForestGrass "Выход орихалка" [ACTI:0010DB35]>
[00:21] [BuildBaseRecords] <Debug: Looking for _camp_largehidetent_cutthroughexterior for Campfire.esm _Camp_Tent_LargeHideStaticSN [STAT:0903D43E]>
[00:21] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom01.nif Mushroom01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom01 [STAT:1102E7D7]>
[00:21] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom01.nif Mushroom01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom01 [STAT:1102E7D7]>
[00:21] [BuildBaseRecords] <Debug: Looking for azuralargecrystalmoving01 for Skyrim.esm AzuraLargeCrystalMoving010000 [MSTT:00056893]>
[00:21] [BuildBaseRecords] <Debug: Looking for impextsupport01 for Skyrim.esm ImpExtSupport01 [STAT:0003F648]>
[00:21] [AddModel] <Debug: Meshes\landscape\ice\glacierrubbletrim02.nif GlacierRubbleTrim02:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierRubbleTrim02 [STAT:00065CA2]>
[00:21] [AddModel] <Debug: Meshes\landscape\ice\glacierrubbletrim02.nif GlacierRubbleTrim02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm GlacierRubbleTrim02 [STAT:00065CA2]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerarchap_lod for Dragonborn.esm DLC2DweFacadeTowerArchAP_LOD [STAT:040384FF]>
[00:21] [AddModel] <Debug: Meshes\landscape\ice\glacierrubbletrim02.nif GlacierRubble02 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierRubbleTrim02 [STAT:00065CA2]>
[00:21] [AddModel] <Debug: Meshes\landscape\ice\glacierrubbletrim02.nif GlacierRubble02 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Update.esm GlacierRubbleTrim02 [STAT:00065CA2]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextsupport01.nif ImpExtSupport01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtSupport01 [STAT:0003F648]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextsupport01.nif ImpExtSupport01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtSupport01 [STAT:0003F648]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextsupport01.nif ImpExtSupport01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtSupport01 [STAT:0003F648]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextsupport01.nif ImpExtSupport01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtSupport01 [STAT:0003F648]>
[00:21] [AddModel] <Debug: Meshes\lod\winterhold\winterholdexttower01_lod.nif WinterholdExtTower01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtTower01 [STAT:00105569]>
[00:21] [AddModel] <Debug: Meshes\lod\winterhold\winterholdexttower01_lod.nif WinterholdExtTower01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WinterholdExtTower01 [STAT:00105569]>
[00:21] [AddModel] <Debug: Meshes\lod\winterhold\winterholdexttower01_lod.nif WinterholdExtTower01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtTower01 [STAT:00105569]>
[00:21] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim02_lod_0.nif GlacierRubbleTrim02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierRubbleTrim02 [STAT:00065CA2]>
[00:21] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim02_lod_0.nif GlacierRubbleTrim02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm GlacierRubbleTrim02 [STAT:00065CA2]>
[00:21] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland03.nif L2_RootsRocks Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [AddModel] <Debug: Meshes\architecture\solitude\clutter\slightpost01.nif Slightpost01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Slightpost01 [STAT:000D8759]>
[00:21] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland03.nif L2_RootsRocks Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [AddModel] <Debug: Meshes\landscape\roads\roadcurvelong45rramp02.nif RoadCurveLong45RRamp02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RoadCurveLong45RRamp02FallForestDirt01 [STAT:000B0146]>
[00:21] [AddModel] <Debug: Meshes\architecture\solitude\clutter\slightpost01.nif Slightpost01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Slightpost01 [STAT:000D8759]>
[00:21] [AddModel] <Debug: Meshes\lod\winterhold\winterholdexttower01_lod.nif WinterholdExtTower01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WinterholdExtTower01 [STAT:00105569]>
[00:21] [BuildBaseRecords] <Debug: Looking for wholdflag01blue for Skyrim.esm WHoldflag01blue [MSTT:0001ED56]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextsupport01_lod.nif ImpExtSupport01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtSupport01 [STAT:0003F648]>
[00:21] [AddModel] <Debug: Meshes\landscape\roads\roadcurvelong45rramp02.nif RoadCurveLong45RRamp02:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Skyrim.esm RoadCurveLong45RRamp02FallForestDirt01 [STAT:000B0146]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextsupport01_lod.nif ImpExtSupport01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtSupport01 [STAT:0003F648]>
[00:21] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim02_lod_0.nif MountainTrim02Dirt02_LOD_0:1 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierRubbleTrim02 [STAT:00065CA2]>
[00:21] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim02_lod_0.nif MountainTrim02Dirt02_LOD_0:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm GlacierRubbleTrim02 [STAT:00065CA2]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveglroomdoor01EC_SS_Root for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomDoor01 [STAT:1137A842]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveglroomdoor01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomDoor01 [STAT:1137A842]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Update.esm GlacierRubbleTrim02 [STAT:00065CA2]>
[00:21] [AddModel] <Debug: Meshes\architecture\solitude\clutter\slightpost01.nif Slightpost01:41 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Slightpost01 [STAT:000D8759]>
[00:21] [AddModel] <Debug: Meshes\architecture\solitude\clutter\slightpost01.nif Slightpost01:41 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Slightpost01 [STAT:000D8759]>
[00:21] [AddModel] <Debug: Meshes\landscape\roads\roadcurvelong45rramp02.nif RoadCurveLong45RRamp02:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RoadCurveLong45RRamp02FallForestDirt01 [STAT:000B0146]>
[00:21] [AddModel] <Debug: Meshes\landscape\roads\roadcurvelong45rramp02.nif RoadCurveLong45RRamp02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RoadCurveLong45RRamp02FallForestDirt01 [STAT:000B0146]>
[00:21] [AddModel] <Debug: Meshes\architecture\solitude\clutter\slightpost01.nif Slightpost01:Chains Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Slightpost01 [STAT:000D8759]>
[00:21] [AddModel] <Debug: Meshes\architecture\solitude\clutter\slightpost01.nif Slightpost01:Chains Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Skyrim.esm Slightpost01 [STAT:000D8759]>
[00:21] [AddModel] <Debug: Meshes\architecture\solitude\clutter\slightpost01.nif Slightpost01:Top Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Slightpost01 [STAT:000D8759]>
[00:21] [AddModel] <Debug: Meshes\architecture\solitude\clutter\slightpost01.nif Slightpost01:Top Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Slightpost01 [STAT:000D8759]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpiles03zzzRev_Moss for Glenmoril.esm zzzRevRockPileS03_Moss [STAT:0E00374B]>
[00:21] [AddModel] <Debug: Meshes\architecture\solitude\clutter\slightpost01.nif Slightpost01:Ends Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Slightpost01 [STAT:000D8759]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Glenmoril.esm zzzRevRockPileS03_Moss [STAT:0E00374B]>
[00:21] [AddModel] <Debug: Meshes\architecture\solitude\clutter\slightpost01.nif Slightpost01:Ends Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Slightpost01 [STAT:000D8759]>
[00:21] [BuildBaseRecords] <Debug: Looking for lgwide01 for Glenmoril.esm zzzRevCasLgHallWide01 [STAT:0E013946]>
[00:21] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland03.nif RockTundraLand03:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland03.nif RockTundraLand03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\winterholdlod01.dds 0 Skyrim.esm WinterholdExtTower01 [STAT:00105569]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\winterholdlod02.dds 1 Skyrim.esm WinterholdExtTower01 [STAT:00105569]>
[00:21] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim02_lod_1.nif GlacierRubbleTrim02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierRubbleTrim02 [STAT:00065CA2]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockcairnevil02 for Skyrim.esm RockCairnEvil02SnowLight [STAT:0006AF20]>
[00:21] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim02_lod_1.nif GlacierRubbleTrim02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm GlacierRubbleTrim02 [STAT:00065CA2]>
[00:21] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim02_lod_1.nif GlacierTrim_Rocks02:0 - L1_MountainTrimRocks02:0_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierRubbleTrim02 [STAT:00065CA2]>
[00:21] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim02_lod_1.nif GlacierTrim_Rocks02:0 - L1_MountainTrimRocks02:0_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm GlacierRubbleTrim02 [STAT:00065CA2]>
[00:21] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland03.nif RockTundraLand03:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland03.nif RockTundraLand03:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Update.esm GlacierRubbleTrim02 [STAT:00065CA2]>
[00:21] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland03.nif RockTundraLand03:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland03.nif RockTundraLand03:5 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [BuildBaseRecords] <Debug: Looking for potteryd for Glenmoril.esm zzzRevSFp01PotteryD [STAT:0E34F4FB]>
[00:21] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland03.nif RockTundraLand03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland03.nif RockTundraLand03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland03.nif RockTundraLand03:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [BuildBaseRecords] <Debug: Looking for upperchest01 for unofficial skyrim special edition patch.esp USKPWeaponRackTestContainer "Сундук" [CONT:0701171C]>
[00:21] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland03.nif RockTundraLand03:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [BuildBaseRecords] <Debug: Looking for chest01 for Dragonborn.esm DLC2dunFrostmoonVendorChest [CONT:0401DC65]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwedataflow02 for DAc0da.esm zDcdFXHologram_Dataflow02 [MSTT:0C006225]>
[00:21] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim02_lod_2.nif GlacierRubbleTrim02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierRubbleTrim02 [STAT:00065CA2]>
[00:21] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim02_lod_2.nif GlacierRubbleTrim02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm GlacierRubbleTrim02 [STAT:00065CA2]>
[00:21] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim02_lod_2.nif GlacierTrim_Rocks02:0 - L1_MountainTrimRocks02:0_LOD_2:1 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierRubbleTrim02 [STAT:00065CA2]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpiles03.nif RockPileS03:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileS03_Moss [STAT:0E00374B]>
[00:21] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim02_lod_2.nif GlacierTrim_Rocks02:0 - L1_MountainTrimRocks02:0_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm GlacierRubbleTrim02 [STAT:00065CA2]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpiles03.nif RockPileS03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileS03_Moss [STAT:0E00374B]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpiles03.nif RockPileS03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileS03_Moss [STAT:0E00374B]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpiles03.nif RockPileS03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileS03_Moss [STAT:0E00374B]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Update.esm GlacierRubbleTrim02 [STAT:00065CA2]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevRockPileS03_Moss [STAT:0E00374B]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockPileS03_Moss [STAT:0E00374B]>
[00:21] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland03.nif RockTundraLand03:1 - L2_RootsRocks:1 - L1_Rocks:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [AddModel] <Debug: Meshes\landscape\tundra\rocktundraland03.nif RockTundraLand03:1 - L2_RootsRocks:1 - L1_Rocks:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [AddModel] <Debug: Meshes\architecture\solitude\clutter\slightpost01.nif Slightpost01:Ropes Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Slightpost01 [STAT:000D8759]>
[00:21] [AddModel] <Debug: Meshes\architecture\solitude\clutter\slightpost01.nif Slightpost01:Ropes Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Slightpost01 [STAT:000D8759]>
[00:21] [BuildBaseRecords] <Debug: Looking for ikrock02 for Glenmoril.esm zzzRevIkRock02 [STAT:0E2F7741]>
[00:21] [AddModel] <Debug: Meshes\landscape\trees\treepineforestdeadsnow03.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:21] [AddModel] <Debug: Meshes\landscape\trees\treepineforestdeadsnow03.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:21] [AddModel] <Debug: Meshes\landscape\trees\treepineforestdeadsnow03.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:21] [AddModel] <Debug: Meshes\landscape\trees\treepineforestdeadsnow03.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:21] [AddModel] <Debug: Meshes\landscape\trees\treepineforestdeadsnow03.nif TreePineForestDeadSnow03_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:21] [AddModel] <Debug: Meshes\landscape\trees\treepineforestdeadsnow03.nif TreePineForestDeadSnow03_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:21] [AddModel] <Debug: Meshes\landscape\trees\treepineforestdeadsnow03.nif TreePineForestDeadSnow03_1:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:21] [AddModel] <Debug: Meshes\landscape\trees\treepineforestdeadsnow03.nif TreePineForestDeadSnow03_1:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:21] [AddModel] <Debug: Skinned model Meshes\landscape\trees\treepineforestdeadsnow03.nif Dragonborn.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3.dds] ResourceExists>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3.dds] DXGI_FORMAT_BC7_UNORM>
[00:21] [BuildBaseRecords] <Debug: Looking for caveglroomincorner01_darkfalmer for Dawnguard.esm CaveGLRoomInCorner01_DarkFalmer [STAT:02002BF2]>
[00:21] [BuildBaseRecords] <Debug: Looking for smdftracell02 for Skyrim.esm SMdFTraCell02 [STAT:0003047E]>
[00:21] [BuildBaseRecords] <Debug: Looking for ruins_largedoor01 for Skyrim.esm NorLargeDoorMinUse "Железная дверь" [DOOR:000EAFBB]>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\9EE0D4D499E847C689148D591FEF5D3D.dds">
[00:21] [AddModel] <Debug: Meshes\lod\roads\roadcurvelong45rramp02_lod_1.nif RoadCurveLong45RRamp02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RoadCurveLong45RRamp02FallForestDirt01 [STAT:000B0146]>
[00:21] [AddModel] <Debug: Meshes\lod\roads\roadcurvelong45rramp02_lod_1.nif RoadCurveLong45RRamp02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RoadCurveLong45RRamp02FallForestDirt01 [STAT:000B0146]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoreiron02lawf__LSnow for Landscape and Water Fixes.esp lawf_MineOreIron02_LSnow "Железорудная жила" [ACTI:FE004FFB]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoreiron02 for Landscape and Water Fixes.esp lawf_MineOreIron02_LSnow "Железорудная жила" [ACTI:FE004FFB]>
[00:21] [BuildBaseRecords] <Debug: Looking for cratesmall01Weathered_LightSN for Skyrim.esm CrateSmall01Weathered_LightSN [STAT:000C2C1E]>
[00:21] [BuildBaseRecords] <Debug: Looking for genkitrmwallexsm01 for Skyrim.esm GenKitRmWallExSm01 [STAT:00013061]>
[00:21] [BuildBaseRecords] <Debug: Looking for cratesmall01 for Skyrim.esm CrateSmall01Weathered_LightSN [STAT:000C2C1E]>
[00:21] [BuildBaseRecords] <Debug: Looking for norplatbgcordblend01 for Skyrim.esm NorPlatBgCorDblEnd01 [STAT:0003EAC9]>
[00:21] [BuildBaseRecords] <Debug: Looking for fxmistlowswirls01longhalfvis for Skyrim.esm FXMistLowSwirls01LongHalfVis [MSTT:000B9455]>
[00:21] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil02.nif Alpha02 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockCairnEvil02SnowLight [STAT:0006AF20]>
[00:21] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil02.nif Alpha02 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCairnEvil02SnowLight [STAT:0006AF20]>
[00:21] [BuildBaseRecords] <Debug: Looking for seruinscolumnrubbles01 for Dawnguard.esm SERuinsColumnRubbles01SnowINTERIOR [STAT:02012FCD]>
[00:21] [BuildBaseRecords] <Debug: Looking for impexttower03 for Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockcliff08Rocks01 for Skyrim.esm RockCliff08Rocks01 [STAT:000BACAC]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Skyrim.esm RockCliff08Rocks01 [STAT:000BACAC]>
[00:21] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil02.nif L2_Skeleton06 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCairnEvil02SnowLight [STAT:0006AF20]>
[00:21] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil02.nif L2_Skeleton06 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCairnEvil02SnowLight [STAT:0006AF20]>
[00:21] [AddModel] <Debug: Meshes\lod\solitude\slightpost01_lod_0.nif Slightpost01LOD:01 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Slightpost01 [STAT:000D8759]>
[00:21] [AddModel] <Debug: Meshes\lod\solitude\slightpost01_lod_0.nif Slightpost01LOD:01 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Slightpost01 [STAT:000D8759]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm Slightpost01 [STAT:000D8759]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024walltower01a.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallTower01A [STAT:0E00DCB5]>
[00:21] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil02.nif RockCairnEvil02:1 - L1_Rocks03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCairnEvil02SnowLight [STAT:0006AF20]>
[00:21] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil02.nif RockCairnEvil02:1 - L1_Rocks03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCairnEvil02SnowLight [STAT:0006AF20]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024walltower01a.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallTower01A [STAT:0E00DCB5]>
[00:21] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom01_lod.nif ShroomTop:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom01 [STAT:1102E7D7]>
[00:21] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom01_lod.nif ShroomTop:3 Shader Flags 2: ZBuffer_Write Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom01 [STAT:1102E7D7]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024walltower01a.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallTower01A [STAT:0E00DCB5]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024walltower01a.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallTower01A [STAT:0E00DCB5]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024walltower01a.nif 3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallTower01A [STAT:0E00DCB5]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024walltower01a.nif 3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallTower01A [STAT:0E00DCB5]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgcordblend01.nif NorPlatBgCorDblEnd01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgCorDblEnd01 [STAT:0003EAC9]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgcordblend01.nif NorPlatBgCorDblEnd01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgCorDblEnd01 [STAT:0003EAC9]>
[00:21] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03_lod_0.nif RockTundraLand03:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03_lod_0.nif RockTundraLand03:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03_lod_0.nif RockTundraLand03:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgcordblend01.nif NorPlatBgCorDblEnd01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgCorDblEnd01 [STAT:0003EAC9]>
[00:21] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03_lod_0.nif RockTundraLand03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgcordblend01.nif NorPlatBgCorDblEnd01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgCorDblEnd01 [STAT:0003EAC9]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwermsmwallhalf01WT for Wyrmstooth.esp WTDweRmSmWallHalf01 [STAT:0A3D1236]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpiles04CoastBeachGrass01 for Skyrim.esm RockPileS04CoastBeachGrass01 [STAT:000E45F2]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwermsmwallhalf01 for Wyrmstooth.esp WTDweRmSmWallHalf01 [STAT:0A3D1236]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Skyrim.esm RockPileS04CoastBeachGrass01 [STAT:000E45F2]>
[00:21] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03_lod_0.nif RockTundraLand03:1 - L2_RootsRocks:1 - L1_Rocks:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03_lod_0.nif RockTundraLand03:1 - L2_RootsRocks:1 - L1_Rocks:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower03.nif ImpExtTower03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower03.nif ImpExtTower03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower03.nif ImpExtTower03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower03.nif ImpExtTower03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom01_lod.nif ShroomTop:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom01 [STAT:1102E7D7]>
[00:21] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom01_lod.nif ShroomTop:2 Shader Flags 2: ZBuffer_Write Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom01 [STAT:1102E7D7]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower03.nif ImpExtTower03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower03.nif ImpExtTower03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [BuildBaseRecords] <Debug: Looking for cavegewallincorner01 for Skyrim.esm CaveGEWallInCorner01 [STAT:00022490]>
[00:21] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom01_lod.nif ShroomTop:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom01 [STAT:1102E7D7]>
[00:21] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom01_lod.nif ShroomTop:1 Shader Flags 2: ZBuffer_Write Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom01 [STAT:1102E7D7]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower03.nif ImpExtTower03:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [BuildBaseRecords] <Debug: Looking for stockadebridgeextralong01Light_SN for Skyrim.esm StockadeBridgeExtraLong01Light_SN [STAT:0002A345]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower03.nif ImpExtTower03:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [BuildBaseRecords] <Debug: Looking for stockadebridgeextralong01 for Skyrim.esm StockadeBridgeExtraLong01Light_SN [STAT:0002A345]>
[00:21] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah02_lod.nif Ponts Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah02_lod.nif Ponts Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah02_lod.nif Cloisons Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah02_lod.nif Cloisons Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower03.nif ImpExtTower03:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower03.nif ImpExtTower03:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower03.nif ImpExtTower03:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower03.nif ImpExtTower03:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgcordblend01_lod.nif NorPlatBgCorDblEnd01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgCorDblEnd01 [STAT:0003EAC9]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgcordblend01_lod.nif NorPlatBgCorDblEnd01:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorPlatBgCorDblEnd01 [STAT:0003EAC9]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgcordblend01_lod.nif NorPlatBgCorDblEnd01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgCorDblEnd01 [STAT:0003EAC9]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgcordblend01_lod.nif NorPlatBgCorDblEnd01:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorPlatBgCorDblEnd01 [STAT:0003EAC9]>
[00:21] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah02_lod.nif Dorures Shader Flags 1: Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah02_lod.nif Dorures Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [AddModel] <Debug: Meshes\lod\rocks\cairns\rockcairnevil02_lod_0.nif RockCairnEvil02:1 - L1_Rocks03:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCairnEvil02SnowLight [STAT:0006AF20]>
[00:21] [AddModel] <Debug: Meshes\lod\rocks\cairns\rockcairnevil02_lod_0.nif RockCairnEvil02:1 - L1_Rocks03:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockCairnEvil02SnowLight [STAT:0006AF20]>
[00:21] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah02_lod.nif FenetresEmpereur Shader Flags 1: Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineceicorner03holefix for Dragonborn.esm MineCEICorner03HoleFix [STAT:0403395B]>
[00:21] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah02_lod.nif FenetresEmpereur Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [BuildBaseRecords] <Debug: Looking for bedroll01 for Skyrim.esm Bedroll01LR "Спальник" [FURN:0003B3C3]>
[00:21] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah02_lod.nif MatsSabords Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah02_lod.nif MatsSabords Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01_LFrozenMarshLichen for Skyrim.esm MineOreMoonstone01_LFrozenMarshLichen "Выход лунного камня" [ACTI:0010DC52]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01 for Skyrim.esm MineOreMoonstone01_LFrozenMarshLichen "Выход лунного камня" [ACTI:0010DC52]>
[00:21] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah02_lod.nif DragonPoupe Shader Flags 1: Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah02_lod.nif DragonPoupe Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc1icewallbig02 for Dawnguard.esm DLC1IceWallBig02 [STAT:0200967C]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveilwallstraight06 for Skyrim.esm CaveILWallStraight06 [STAT:00034493]>
[00:21] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah02_lod.nif Voiles Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah02_lod.nif Voiles Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah02_lod.nif Fenetres Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah02_lod.nif Fenetres Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah02_lod.nif Coque Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah02_lod.nif Coque Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah02_lod.nif Nom Shader Flags 1: Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03_lod_1.nif RockTundraLand03:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah02_lod.nif Nom Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03_lod_1.nif RockTundraLand03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03_lod_1.nif RockTundraLand03:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03_lod_1.nif RockTundraLand03:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03_lod_1.nif RockTundraLand03:6 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03_lod_1.nif RockTundraLand03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [BuildBaseRecords] <Debug: Looking for lalanoahdead for Glenmoril.esm zzzLaMLalanoahDead [STAT:0E11DFC3]>
[00:21] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah02_lod.nif StatueProueRobe Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah02_lod.nif StatueProueRobe Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [BuildBaseRecords] <Debug: Looking for implsupport02 for Skyrim.esm ImpLSupport02 [STAT:0003E1F4]>
[00:21] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03_lod_1.nif RockTundraLand03:1 - L2_RootsRocks:1 - L1_Rocks:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03_lod_1.nif RockTundraLand03:1 - L2_RootsRocks:1 - L1_Rocks:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom01.nif ShroomTop:3 meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom01_lod.nif textures\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushroomsi.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom01 [STAT:1102E7D7]>
[00:21] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushroomsi.dds in meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom01_lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom01 [STAT:1102E7D7]>
[00:21] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom01.nif ShroomTop:2 meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom01_lod.nif textures\creationclub\_shared\dungeons\root\clutter\rootsbig.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom01 [STAT:1102E7D7]>
[00:21] [BuildBaseRecords] <Debug: No mini atlas for textures\creationclub\_shared\dungeons\root\clutter\rootsbig.dds in meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom01_lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom01 [STAT:1102E7D7]>
[00:21] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom01.nif ShroomTop:1 meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom01_lod.nif textures\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\dmushroomtreetop01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom01 [STAT:1102E7D7]>
[00:21] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\dmushroomtreetop01.dds in meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom01_lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom01 [STAT:1102E7D7]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impexttower03_lod.nif ImpExtTower03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impexttower03_lod.nif ImpExtTower03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impexttower03_lod.nif ImpExtTower03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impexttower03_lod.nif ImpExtTower03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [BuildBaseRecords] <Debug: Looking for winterholdtowerintwall01 for Skyrim.esm WinterholdTowerIntWall01 [STAT:0007C94D]>
[00:21] [BuildBaseRecords] <Debug: Looking for hagravenhangingball01 for Skyrim.esm HagravenHangingBall01 [STAT:000ACB03]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impexttower03_lod.nif ImpExtTower03:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impexttower03_lod.nif ImpExtTower03:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah02_lod.nif StatueProueBuste Shader Flags 1: Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah02_lod.nif StatueProueBuste Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [BuildBaseRecords] <Debug: Looking for nobletablesquare01 for Skyrim.esm NobleTableSquare01 [STAT:000D4A2C]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveifhalldeadend01 for Skyrim.esm CaveIFHallDeadEnd01 [STAT:0001FEB2]>
[00:21] [BuildBaseRecords] <Debug: Looking for rtwall01outer for Skyrim.esm RTWall01Outer [STAT:00089D93]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impexttower03_lod_1.nif ImpExtTower03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impexttower03_lod_1.nif ImpExtTower03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [BuildBaseRecords] <Debug: Looking for slgcceisol01 for Skyrim.esm SLgCCeiSol01 [STAT:0006AC76]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impexttower03_lod_1.nif ImpExtTower03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impexttower03_lod_1.nif ImpExtTower03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impexttower03_lod_1.nif ImpExtTower03:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impexttower03_lod_1.nif ImpExtTower03:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [BuildBaseRecords] <Debug: Looking for seruinscolumnrubbles01 for Dawnguard.esm SERuinsColumnRubbles01 [STAT:0201763B]>
[00:21] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dungeons\ship\shiplargekatariah02.nif Ponts meshes\lod\ships\shiplargekatariah02_lod.nif textures\dungeons\ships\shipwoodfloor03.dds Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dungeons\ship\shiplargekatariah02.nif Cloisons meshes\lod\ships\shiplargekatariah02_lod.nif textures\dungeons\ships\shipwoodside02.dds Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [BuildBaseRecords] <Debug: Looking for candlelon_nc for Glenmoril.esm zzzRevCandleON01_nc [STAT:0E006B15]>
[00:21] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dungeons\ship\shiplargekatariah02.nif Dorures meshes\lod\ships\shiplargekatariah02_lod.nif textures\dungeons\ships\shipgoldenmetal01.dds Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dungeons\ship\shiplargekatariah02.nif FenetresEmpereur meshes\lod\ships\shiplargekatariah02_lod.nif textures\black.dds Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [BuildBaseRecords] <Debug: No mini atlas for textures\black.dds in meshes\lod\ships\shiplargekatariah02_lod.nif for Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dungeons\ship\shiplargekatariah02.nif MatsSabords meshes\lod\ships\shiplargekatariah02_lod.nif textures\dungeons\ships\shipwood02.dds Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dungeons\ship\shiplargekatariah02.nif DragonPoupe meshes\lod\ships\shiplargekatariah02_lod.nif textures\dungeons\ships\shipdragonmetal01.dds Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [BuildBaseRecords] <Debug: No mini atlas for textures\dungeons\ships\shipdragonmetal01.dds in meshes\lod\ships\shiplargekatariah02_lod.nif for Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dungeons\ship\shiplargekatariah02.nif Fenetres meshes\lod\ships\shiplargekatariah02_lod.nif textures\white.dds Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [BuildBaseRecords] <Debug: No mini atlas for textures\white.dds in meshes\lod\ships\shiplargekatariah02_lod.nif for Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dungeons\ship\shiplargekatariah02.nif Coque meshes\lod\ships\shiplargekatariah02_lod.nif textures\dungeons\ships\shipwoodside03.dds Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [BuildBaseRecords] <Debug: Looking for ssingledoorint01l for Vigilant.esm zzzCOSSingleDoorInt01LBlock "Дверь" [DOOR:0D4454BB]>
[00:21] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dungeons\ship\shiplargekatariah02.nif Nom meshes\lod\ships\shiplargekatariah02_lod.nif textures\dungeons\ships\shipgoldenmetal01.dds Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dungeons\ship\shiplargekatariah02.nif StatueProueRobe meshes\lod\ships\shiplargekatariah02_lod.nif textures\dungeons\ships\shipkatariah.dds Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dungeons\ship\shiplargekatariah02.nif StatueProueBuste meshes\lod\ships\shiplargekatariah02_lod.nif textures\dungeons\ships\shipgoldenmetal01.dds Skyrim.esm ShipLargeKatariah02 [STAT:00092183]>
[00:21] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1icewallbig02.nif DLC1IceWallBig02:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1IceWallBig02 [STAT:0200967C]>
[00:21] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1icewallbig02.nif DLC1IceWallBig02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC1IceWallBig02 [STAT:0200967C]>
[00:21] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03_lod_2.nif RockTundraLand03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03_lod_2.nif RockTundraLand03:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveilroommid01 for Skyrim.esm CaveILRoomMid01_NoSnow [STAT:000F0F06]>
[00:21] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03_lod_2.nif RockTundraLand03:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03_lod_2.nif RockTundraLand03:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impexttower03_lod_3.nif ImpExtTower03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impexttower03_lod_3.nif ImpExtTower03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03_lod_2.nif RockTundraLand03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03_lod_2.nif RockTundraLand03:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impexttower03_lod_3.nif ImpExtTower03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impexttower03_lod_3.nif ImpExtTower03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impexttower03_lod_3.nif ImpExtTower03:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impexttower03_lod_3.nif ImpExtTower03:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTower03Ash [STAT:3400FB3A]>
[00:21] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03_lod_2.nif RockTundraLand03:1 - L2_RootsRocks:1 - L1_Rocks:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03_lod_2.nif RockTundraLand03:1 - L2_RootsRocks:1 - L1_Rocks:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockTundraLand03 [STAT:00039220]>
[00:21] [BuildBaseRecords] <Debug: Looking for minescaffoldbase1sided01 for Skyrim.esm MineScaffoldBase1Sided01 [STAT:0004559F]>
[00:21] [BuildBaseRecords] <Debug: Looking for redruin1 for Glenmoril.esm zzzGHQmRedRuin01 [STAT:0E011264]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallgate01.nif 3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallGate01 [STAT:0E00DCA5]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallgate01.nif 3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallGate01 [STAT:0E00DCA5]>
[00:21] [BuildBaseRecords] <Debug: Looking for paintinglc0101 for Wyrmstooth.esp WTPaintinglc0101 [STAT:0A5A6C6D]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallgate01.nif 6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallGate01 [STAT:0E00DCA5]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallgate01.nif 6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallGate01 [STAT:0E00DCA5]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall01outer.nif Decal_Moss Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTWall01Outer [STAT:00089D93]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall01outer.nif Decal_Moss Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall01Outer [STAT:00089D93]>
[00:21] [BuildBaseRecords] <Debug: Looking for stockadewoodbeam01 for Skyrim.esm StockadeWoodbeam01 [STAT:000533D0]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall01outer.nif RTWall01Outer:16 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTWall01Outer [STAT:00089D93]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall01outer.nif RTWall01Outer:16 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall01Outer [STAT:00089D93]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallgate01.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallGate01 [STAT:0E00DCA5]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallgate01.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallGate01 [STAT:0E00DCA5]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadebridgeextralong01.nif StockadeBridgeExtraLong01:2 - L1_Supports07:2 - L2_Ropes08:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBridgeExtraLong01Light_SN [STAT:0002A345]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall01outer.nif RTWall01Outer:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall01Outer [STAT:00089D93]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadebridgeextralong01.nif StockadeBridgeExtraLong01:2 - L1_Supports07:2 - L2_Ropes08:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeBridgeExtraLong01Light_SN [STAT:0002A345]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall01outer.nif RTWall01Outer:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall01Outer [STAT:00089D93]>
[00:21] [BuildBaseRecords] <Debug: Looking for glowdust01 for SkystoneCastle.esp LA_SS_IngredGlow [STAT:35276DA4]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallgate01.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallGate01 [STAT:0E00DCA5]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallgate01.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallGate01 [STAT:0E00DCA5]>
[00:21] [AddModel] <Debug: Meshes\dlc01\lod\dlc1icewallbig02_lod0.nif DLC1IceWallBig02_LOD0:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1IceWallBig02 [STAT:0200967C]>
[00:21] [AddModel] <Debug: Meshes\dlc01\lod\dlc1icewallbig02_lod0.nif DLC1IceWallBig02_LOD0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1IceWallBig02 [STAT:0200967C]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall01outer.nif RTWall01Outer:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall01Outer [STAT:00089D93]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall01outer.nif RTWall01Outer:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall01Outer [STAT:00089D93]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall01outer.nif RTWall01Outer:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall01Outer [STAT:00089D93]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall01outer.nif RTWall01Outer:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall01Outer [STAT:00089D93]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01icewalllod.dds 0 Dawnguard.esm DLC1IceWallBig02 [STAT:0200967C]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadebridgeextralong01.nif StockadeBridgeExtraLong01:0 - L1_Supports07:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBridgeExtraLong01Light_SN [STAT:0002A345]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadebridgeextralong01.nif StockadeBridgeExtraLong01:0 - L1_Supports07:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeBridgeExtraLong01Light_SN [STAT:0002A345]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadewoodbeam01.nif StockadeWoodbeam01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeWoodbeam01 [STAT:000533D0]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadewoodbeam01.nif StockadeWoodbeam01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeWoodbeam01 [STAT:000533D0]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel02RP_Sand02 for _ResourcePack.esl RP_RockPileL02Sand02 [STAT:FE00207E]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadewoodbeam01.nif StockadeWoodbeam01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeWoodbeam01 [STAT:000533D0]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel02 for _ResourcePack.esl RP_RockPileL02Sand02 [STAT:FE00207E]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadewoodbeam01.nif StockadeWoodbeam01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeWoodbeam01 [STAT:000533D0]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sand02_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\sand02_d.dds _ResourcePack.esl RP_RockPileL02Sand02 [STAT:FE00207E]>
[00:21] [BuildBaseRecords] <Debug: Looking for rifrmsmbasewall01 for Glenmoril.esm zzzGHRifRmSmBaseWall01_Snow [STAT:0E00CAFC]>
[00:21] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadewoodbeam01_lod_0.nif StockadeWoodbeam01LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeWoodbeam01 [STAT:000533D0]>
[00:21] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadewoodbeam01_lod_0.nif StockadeWoodbeam01LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeWoodbeam01 [STAT:000533D0]>
[00:21] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase1sided01.nif MineScaffoldBase1Sided01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase1Sided01 [STAT:0004559F]>
[00:21] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase1sided01.nif MineScaffoldBase1Sided01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase1Sided01 [STAT:0004559F]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeWoodbeam01 [STAT:000533D0]>
[00:21] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase1sided01.nif MineScaffoldBase1Sided01:Beams Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase1Sided01 [STAT:0004559F]>
[00:21] [BuildBaseRecords] <Debug: Looking for whintcastlelroomfloorwall04 for Skyrim.esm WHIntCastleLRoomFloorWall04 [STAT:00093ED9]>
[00:21] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase1sided01.nif MineScaffoldBase1Sided01:Beams Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase1Sided01 [STAT:0004559F]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03_CaveGDirt for Skyrim.esm MineOreOrichalcum03_CaveGDirt "Выход орихалка" [ACTI:0010DB81]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03 for Skyrim.esm MineOreOrichalcum03_CaveGDirt "Выход орихалка" [ACTI:0010DB81]>
[00:21] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase1sided01.nif MineScaffoldBase1Sided01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase1Sided01 [STAT:0004559F]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallgate01_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallGate01 [STAT:0E00DCA5]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallgate01_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallGate01 [STAT:0E00DCA5]>
[00:21] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase1sided01.nif MineScaffoldBase1Sided01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase1Sided01 [STAT:0004559F]>
[00:21] [AddModel] <Debug: Meshes\lod\riften\rtwall01outer_lod.nif RTWall01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall01Outer [STAT:00089D93]>
[00:21] [AddModel] <Debug: Meshes\lod\riften\rtwall01outer_lod.nif RTWall01_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTWall01Outer [STAT:00089D93]>
[00:21] [BuildBaseRecords] <Debug: Looking for impexticebldgstraight02WT for Wyrmstooth.esp WTImpExtIceBldgStraight02 [STAT:0A389595]>
[00:21] [BuildBaseRecords] <Debug: Looking for impexticebldgstraight02 for Wyrmstooth.esp WTImpExtIceBldgStraight02 [STAT:0A389595]>
[00:21] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase1sided01.nif MineScaffoldBase1Sided01:BeamsDiag Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase1Sided01 [STAT:0004559F]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallgate01_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallGate01 [STAT:0E00DCA5]>
[00:21] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase1sided01.nif MineScaffoldBase1Sided01:BeamsDiag Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase1Sided01 [STAT:0004559F]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallgate01_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallGate01 [STAT:0E00DCA5]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTWall01Outer [STAT:00089D93]>
[00:21] [BuildBaseRecords] <Debug: Looking for slgfwalsol03 for Skyrim.esm SLgFWalSol03 [STAT:00073C50]>
[00:21] [BuildBaseRecords] <Debug: Looking for farmhouse04walkway for Better Dynamic Snow SE.esp Farmhouse04WalkwaySnow [STAT:00091A07]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallgate01_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallGate01 [STAT:0E00DCA5]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallgate01_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallGate01 [STAT:0E00DCA5]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallgate01_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallGate01 [STAT:0E00DCA5]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallgate01_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallGate01 [STAT:0E00DCA5]>
[00:21] [BuildBaseRecords] <Debug: Looking for volcanicsteampool01Grass01 for TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif ImpExtIceBldgStraight02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceBldgStraight02 [STAT:0A389595]>
[00:21] [BuildBaseRecords] <Debug: Looking for sovintcolumn01 for Unslaad.esm zzzCrbSOVintColumn01Snow [STAT:0F453B05]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif ImpExtIceBldgStraight02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceBldgStraight02 [STAT:0A389595]>
[00:21] [BuildBaseRecords] <Debug: Looking for volcanicsteampool01 for TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [BuildBaseRecords] <Debug: Looking for snowdriftsm02 for Update.esm SnowDriftSm02 [STAT:0007F949]>
[00:21] [BuildBaseRecords] <Debug: Looking for snowdriftsm02 for Update.esm SnowDriftSm02 [STAT:0007F949]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif ImpExtIceBldgStraight02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceBldgStraight02 [STAT:0A389595]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif ImpExtIceBldgStraight02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceBldgStraight02 [STAT:0A389595]>
[00:21] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadebridgeextralong01_lod_0.nif StockadeBridgeShort01:0 - L2_Accessories:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBridgeExtraLong01Light_SN [STAT:0002A345]>
[00:21] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadebridgeextralong01_lod_0.nif StockadeBridgeShort01:0 - L2_Accessories:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeBridgeExtraLong01Light_SN [STAT:0002A345]>
[00:21] [AddModel] <Debug: Meshes\lod\mine\minescaffoldbase1sided01_lod_0.nif MineScaffoldBase1Sided01:13 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase1Sided01 [STAT:0004559F]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif ImpExtIceBldgStraight02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceBldgStraight02 [STAT:0A389595]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif ImpExtIceBldgStraight02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceBldgStraight02 [STAT:0A389595]>
[00:21] [AddModel] <Debug: Meshes\lod\mine\minescaffoldbase1sided01_lod_0.nif MineScaffoldBase1Sided01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase1Sided01 [STAT:0004559F]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeBridgeExtraLong01Light_SN [STAT:0002A345]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif ImpExtIceBldgStraight02:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Wyrmstooth.esp WTImpExtIceBldgStraight02 [STAT:0A389595]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif ImpExtIceBldgStraight02:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceBldgStraight02 [STAT:0A389595]>
[00:21] [BuildBaseRecords] <Debug: Looking for silvergoblet02 for SkystoneCastle.esp LA_SS_SilverGoblet02 [STAT:35149F6C]>
[00:21] [BuildBaseRecords] <Debug: Meshes\lod\snowdrifts\snowdriftsm02_lod_0.nif;;; ? meshes\lod\snowdrifts\snowdriftsm02_lod_0.nif;;; Update.esm SnowDriftSm02 [STAT:0007F949]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif ImpExtIceBldgStraight02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceBldgStraight02 [STAT:0A389595]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif ImpExtIceBldgStraight02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceBldgStraight02 [STAT:0A389595]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwerunner03 for Skyrim.esm DweRunner03 [STAT:0001EDD4]>
[00:21] [AddModel] <Debug: Meshes\lod\snowdrifts\snowdriftsm02_lod_0.nif SnowDriftSm02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm SnowDriftSm02 [STAT:0007F949]>
[00:21] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop2sided02EC_SS_SI_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided02_Dementia [STAT:114E7C6F]>
[00:21] [AddModel] <Debug: Meshes\lod\snowdrifts\snowdriftsm02_lod_0.nif SnowDriftSm02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm SnowDriftSm02 [STAT:0007F949]>
[00:21] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop2sided02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided02_Dementia [STAT:114E7C6F]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel03Sulfur_FC3959FF for Skyrim.esm RockPileL03Sulfur [STAT:000897C4]>
[00:21] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Update.esm SnowDriftSm02 [STAT:0007F949]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel03Sulfur for Skyrim.esm RockPileL03Sulfur [STAT:000897C4]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Skyrim.esm RockPileL03Sulfur [STAT:000897C4]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Skyrim.esm RockPileL03Sulfur [STAT:000897C4]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Skyrim.esm RockPileL03Sulfur [STAT:000897C4]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight02_lod.nif ImpExtIceBldgStraight02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceBldgStraight02 [STAT:0A389595]>
[00:21] [AddModel] <Debug: Meshes\landscape\snowdrifts\snowdriftsm02.nif SnowDriftSm02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm SnowDriftSm02 [STAT:0007F949]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight02_lod.nif ImpExtIceBldgStraight02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceBldgStraight02 [STAT:0A389595]>
[00:21] [AddModel] <Debug: Meshes\landscape\snowdrifts\snowdriftsm02.nif SnowDriftSm02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm SnowDriftSm02 [STAT:0007F949]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower01 for Dragonborn.esm DLC2DweFacadeTower01 [STAT:0401E00C]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight02_lod.nif ImpExtIceBldgStraight02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceBldgStraight02 [STAT:0A389595]>
[00:21] [BuildBaseRecords] <Debug: Looking for cwmapflagtownblue01 for OwnCivilWar.esp CWMapFlagBlueIvarstead "Айварстед" [ACTI:000F084E]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight02_lod.nif ImpExtIceBldgStraight02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceBldgStraight02 [STAT:0A389595]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight02_lod.nif ImpExtIceBldgStraight02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceBldgStraight02 [STAT:0A389595]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight02_lod.nif ImpExtIceBldgStraight02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceBldgStraight02 [STAT:0A389595]>
[00:21] [BuildBaseRecords] <Debug: Looking for bonestatue03 for DAc0da.esm zDcdStatueBone03 [STAT:0C005FAA]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight02_lod_3.nif ImpExtIceBldgStraight02_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceBldgStraight02 [STAT:0A389595]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight02_lod_3.nif ImpExtIceBldgStraight02_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceBldgStraight02 [STAT:0A389595]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Wyrmstooth.esp WTImpExtIceBldgStraight02 [STAT:0A389595]>
[00:21] [BuildBaseRecords] <Debug: Looking for barrel02 for Vigilant.esm zzzCHBarrelIngredientCommon01 "Бочка" [CONT:0D097CD7]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided02.nif StockadeScaffoldTop2Sided02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided02_Dementia [STAT:114E7C6F]>
[00:21] [BuildBaseRecords] <Debug: Looking for dragonpriestmaskultra01 for Skyrim.esm DragonPriestMaskUltra01 [ACTI:00081D72]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided02.nif StockadeScaffoldTop2Sided02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided02_Dementia [STAT:114E7C6F]>
[00:21] [BuildBaseRecords] <Debug: Looking for cavegewall04 for Skyrim.esm CaveGEWall04 [STAT:000204AA]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided02.nif StockadeScaffoldTop2Sided02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided02_Dementia [STAT:114E7C6F]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided02.nif StockadeScaffoldTop2Sided02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided02_Dementia [STAT:114E7C6F]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided02.nif StockadeScaffoldTop2Sided02:1 - L1_Rail:1 - L2_Accessories:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided02_Dementia [STAT:114E7C6F]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided02.nif StockadeScaffoldTop2Sided02:1 - L1_Rail:1 - L2_Accessories:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided02_Dementia [STAT:114E7C6F]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwerubblecolumn02 for Skyrim.esm DweRubbleColumn02SnowLight [STAT:00074E32]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower01.nif DLC2DweFacadeTower01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower01 [STAT:0401E00C]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower01.nif DLC2DweFacadeTower01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower01 [STAT:0401E00C]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower01.nif DLC2DweFacadeTower01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower01 [STAT:0401E00C]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower01.nif DLC2DweFacadeTower01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower01 [STAT:0401E00C]>
[00:21] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop2sided02_lod_0.nif StockadeScaffoldTop2Sided02:1 - L1_Rail:1 - L2_Accessories:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided02_Dementia [STAT:114E7C6F]>
[00:21] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop2sided02_lod_0.nif StockadeScaffoldTop2Sided02:1 - L1_Rail:1 - L2_Accessories:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided02_Dementia [STAT:114E7C6F]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2apocenvtenticle01 for Dragonborn.esm DLC2ApocEnvTenticle01 [MSTT:0402473D]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower01.nif DLC2DweFacadeTower01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower01 [STAT:0401E00C]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower01.nif DLC2DweFacadeTower01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower01 [STAT:0401E00C]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\wood01darklod.dds based on textures\clutter\stockade\stockadeplanks01.dds for textures\ec\expeditions\ss\_thirdparty\northernroads\landscape\bridges\wood01dark.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided02_Dementia [STAT:114E7C6F]>
[00:21] [BuildBaseRecords] <Debug: Looking for dockstrent02zzzRevDeadHill for Glenmoril.esm zzzRevDeadHillDockStrent02 [STAT:0E000D89]>
[00:21] [BuildBaseRecords] <Debug: Looking for dockstrent02 for Glenmoril.esm zzzRevDeadHillDockStrent02 [STAT:0E000D89]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower01.nif DLC2DweFacadeTower01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower01 [STAT:0401E00C]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower01.nif DLC2DweFacadeTower01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower01 [STAT:0401E00C]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower01.nif DLC2DweFacadeTower01:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower01 [STAT:0401E00C]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower01.nif DLC2DweFacadeTower01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower01 [STAT:0401E00C]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower01.nif DLC2DweFacadeTower01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower01 [STAT:0401E00C]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower01.nif DLC2DweFacadeTower01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower01 [STAT:0401E00C]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower01.nif DLC2DweFacadeTower01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower01 [STAT:0401E00C]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower01.nif DLC2DweFacadeTower01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower01 [STAT:0401E00C]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockl02 for Skyrim.esm RockL02SnowCustom01 [STAT:0002EE91]>
[00:21] [BuildBaseRecords] <Debug: Looking for powerworddun for Skyrim.esm NorWordWallWordDun [ACTI:00070989]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn02.nif DweRubbleColumn02:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubbleColumn02SnowLight [STAT:00074E32]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn02.nif DweRubbleColumn02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubbleColumn02SnowLight [STAT:00074E32]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn02.nif DweRubbleColumn02:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubbleColumn02SnowLight [STAT:00074E32]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn02.nif DweRubbleColumn02:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubbleColumn02SnowLight [STAT:00074E32]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn02.nif DweRubbleColumn02:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubbleColumn02SnowLight [STAT:00074E32]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn02.nif DweRubbleColumn02:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubbleColumn02SnowLight [STAT:00074E32]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn02.nif DweRubbleColumn02:29 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubbleColumn02SnowLight [STAT:00074E32]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn02.nif DweRubbleColumn02:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubbleColumn02SnowLight [STAT:00074E32]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn02.nif DweRubbleColumn02:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubbleColumn02SnowLight [STAT:00074E32]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn02.nif DweRubbleColumn02:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubbleColumn02SnowLight [STAT:00074E32]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower01_lod.nif DweFacadeTower01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower01 [STAT:0401E00C]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower01_lod.nif DweFacadeTower01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower01 [STAT:0401E00C]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTower01 [STAT:0401E00C]>
[00:21] [BuildBaseRecords] <Debug: Looking for mursientree for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsEntrance [STAT:1102E8CA]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwegearcorpse for Glenmoril.esm zzzRevContYelemSubBrainSeed "Вспомогательный мозг Йелема" [CONT:0E332449]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower01_lod_1.nif DweFacadeTower01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower01 [STAT:0401E00C]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower01_lod_1.nif DweFacadeTower01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower01 [STAT:0401E00C]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTower01 [STAT:0401E00C]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblecolumn02_lod_0.nif bhkCompressedMeshShape Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubbleColumn02SnowLight [STAT:00074E32]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblecolumn02_lod_0.nif bhkCompressedMeshShape Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweRubbleColumn02SnowLight [STAT:00074E32]>
[00:21] [BuildBaseRecords] <Debug: Looking for norbridgepitwallfront03 for Skyrim.esm NorBridgePitWallFront03 [STAT:0001D4AF]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool01.nif VolcanicGravelDecal02 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool01.nif VolcanicGravelDecal02 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweRubbleColumn02SnowLight [STAT:00074E32]>
[00:21] [BuildBaseRecords] <Debug: Looking for orcawningfull01 for Skyrim.esm OrcAwningFull01 [STAT:000AF1A2]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveilhallramp01 for Skyrim.esm CaveILHallRamp01_Ice [STAT:000D0BBA]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool01.nif VGravelDecalEdge01 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool01.nif VGravelDecalEdge01 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall3.nif WHouterwall3:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWhouterwall3 [STAT:0D24BF7F]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall3.nif WHouterwall3:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWhouterwall3 [STAT:0D24BF7F]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwefacadetower2x4 for Skyrim.esm DweFacadeTower2x4Snow [STAT:000F540E]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool01.nif L2_RootsandRocks02 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool01.nif L2_RootsandRocks02 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall3.nif WHouterwall3:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWhouterwall3 [STAT:0D24BF7F]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall3.nif WHouterwall3:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWhouterwall3 [STAT:0D24BF7F]>
[00:21] [BuildBaseRecords] <Debug: Looking for mountaintrim02_HeavySN for Update.esm MountainTrim02_HeavySN [STAT:0004CCD8]>
[00:21] [BuildBaseRecords] <Debug: Looking for impfloorpiece01 for Skyrim.esm ImpFloorPiece01 [STAT:0003E1FF]>
[00:21] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for Update.esm MountainTrim02_HeavySN [STAT:0004CCD8]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool01.nif VolcanicDecal:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool01.nif VolcanicDecal:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool01.nif VolcanicDecal:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool01.nif VolcanicDecal:11 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall3.nif WHouterwall3:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWhouterwall3 [STAT:0D24BF7F]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall3.nif WHouterwall3:3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWhouterwall3 [STAT:0D24BF7F]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower2x4Snow [STAT:000F540E]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower2x4Snow [STAT:000F540E]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower2x4Snow [STAT:000F540E]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall3.nif WHouterwall3:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWhouterwall3 [STAT:0D24BF7F]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall3.nif WHouterwall3:5 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWhouterwall3 [STAT:0D24BF7F]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool01.nif VolcanicSteamPool01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool01.nif VolcanicSteamPool01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool01.nif VolcanicSteamPool01:6 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool01.nif VolcanicSteamPool01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool01.nif VolcanicSteamPool01:9 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool01.nif VolcanicSteamPool01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [BuildBaseRecords] <Debug: Looking for nortmpextdebris06 for Skyrim.esm NorTmpExtDebris06Snow [STAT:00028A88]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool01.nif VolcanicSteamPool01:10 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool01.nif VolcanicSteamPool01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool01.nif L2_RootsandRocks02:1 - L1_Rock02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicsteampool01.nif L2_RootsandRocks02:1 - L1_Rock02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [BuildBaseRecords] <Debug: Looking for summonshocktargetlight for DAc0da.esm zDcdSummonShockFXAct_GC [ACTI:0C00B461]>
[00:21] [BuildBaseRecords] <Debug: Looking for statuebegger03zzzRev_Moss for Glenmoril.esm zzzRevStatueBegger03_Moss [STAT:0E003E63]>
[00:21] [BuildBaseRecords] <Debug: Looking for statuebegger03 for Glenmoril.esm zzzRevStatueBegger03_Moss [STAT:0E003E63]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris06.nif NorTmpExtDebris06:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtDebris06Snow [STAT:00028A88]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris06.nif NorTmpExtDebris06:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtDebris06Snow [STAT:00028A88]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextdebris06_lod_0.nif NorTmpExtDebris06:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtDebris06Snow [STAT:00028A88]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextdebris06_lod_0.nif NorTmpExtDebris06:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtDebris06Snow [STAT:00028A88]>
[00:21] [BuildBaseRecords] <Debug: Looking for rylsword2h for Unslaad.esm zzzCrb1stPersonRylSword2H [STAT:0F3B6813]>
[00:21] [AddModel] <Debug: Meshes\lod\windhelm\whouterwall3_lod.nif WHouterwall3_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWhouterwall3 [STAT:0D24BF7F]>
[00:21] [BuildBaseRecords] <Debug: Looking for hhfurniturechair02 for Skyrim.esm HHFurnitureChair02F "Кресло" [FURN:000EFFDA]>
[00:21] [AddModel] <Debug: Meshes\lod\windhelm\whouterwall3_lod.nif WHouterwall3_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzBMWhouterwall3 [STAT:0D24BF7F]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Vigilant.esm zzzBMWhouterwall3 [STAT:0D24BF7F]>
[00:21] [AddModel] <Debug: Meshes\landscape\plants\swordferncluster01.nif L2_SwordFernCluster01:0 - L1_SwordFernCluster01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeSwordFernCluster01 [TREE:000B8A59]>
[00:21] [AddModel] <Debug: Meshes\landscape\plants\swordferncluster01.nif L2_SwordFernCluster01:0 - L1_SwordFernCluster01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreeSwordFernCluster01 [TREE:000B8A59]>
[00:21] [BuildBaseRecords] <Debug: Looking for minecshaftwall04EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCShaftWall04_Dementia [STAT:1157B6E8]>
[00:21] [BuildBaseRecords] <Debug: Looking for bloodyribs for Vigilant.esm zzzCOBloodyRibs [STAT:0D2990CC]>
[00:21] [BuildBaseRecords] <Debug: Looking for minecshaftwall04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCShaftWall04_Dementia [STAT:1157B6E8]>
[00:21] [BuildBaseRecords] <Debug: Looking for rttempleplazafloorr01 for Skyrim.esm RTTemplePlazaFloorR01 [STAT:000F671A]>
[00:21] [AddModel] <Debug: Meshes\lod\volcanic\volcanicsteampool01_lod_0.nif VolcanicGravelDecal02 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [AddModel] <Debug: Meshes\lod\volcanic\volcanicsteampool01_lod_0.nif VolcanicGravelDecal02 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [AddModel] <Debug: Meshes\lod\volcanic\volcanicsteampool01_lod_0.nif VolcanicSteamPool01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [AddModel] <Debug: Meshes\lod\volcanic\volcanicsteampool01_lod_0.nif VolcanicSteamPool01:0 Shader Flags 2: No_Fade | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [AddModel] <Debug: Meshes\lod\volcanic\volcanicsteampool01_lod_0.nif VolcanicSteamPool01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveirpillar03 for Skyrim.esm CaveIRPillar03 [STAT:000344C2]>
[00:21] [AddModel] <Debug: Meshes\lod\volcanic\volcanicsteampool01_lod_0.nif VolcanicSteamPool01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawningfull01.nif OrcAwningFull01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwningFull01 [STAT:000AF1A2]>
[00:21] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawningfull01.nif OrcAwningFull01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcAwningFull01 [STAT:000AF1A2]>
[00:21] [AddModel] <Debug: Meshes\lod\volcanic\volcanicsteampool01_lod_0.nif VolcanicSteamPool01:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [AddModel] <Debug: Meshes\lod\volcanic\volcanicsteampool01_lod_0.nif VolcanicSteamPool01:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawningfull01.nif OrcAwningFull01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwningFull01 [STAT:000AF1A2]>
[00:21] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawningfull01.nif OrcAwningFull01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcAwningFull01 [STAT:000AF1A2]>
[00:21] [AddModel] <Debug: Meshes\lod\volcanic\volcanicsteampool01_lod_0.nif L2_RootsandRocks02:1 - L1_Rock02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [AddModel] <Debug: Meshes\architecture\docks\dockstrent02.nif DockStrEnt02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillDockStrent02 [STAT:0E000D89]>
[00:21] [AddModel] <Debug: Meshes\lod\volcanic\volcanicsteampool01_lod_0.nif L2_RootsandRocks02:1 - L1_Rock02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [AddModel] <Debug: Meshes\architecture\docks\dockstrent02.nif DockStrEnt02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillDockStrent02 [STAT:0E000D89]>
[00:21] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawningfull01.nif OrcAwningFull01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwningFull01 [STAT:000AF1A2]>
[00:21] [AddModel] <Debug: Meshes\architecture\docks\dockstrent02.nif DockStrEnt02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillDockStrent02 [STAT:0E000D89]>
[00:21] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawningfull01.nif OrcAwningFull01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcAwningFull01 [STAT:000AF1A2]>
[00:21] [AddModel] <Debug: Meshes\architecture\docks\dockstrent02.nif DockStrEnt02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillDockStrent02 [STAT:0E000D89]>
[00:21] [BuildBaseRecords] <Debug: Looking for ms06necromanticaltar for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_SummoningAltarSnow [STAT:0600098D]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\legrass13lod.dds based on textures\landscape\volcanictundradirt01.dds for textures\landscape\legrass13.dds TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Grass01 [STAT:10010ED6]>
[00:21] [BuildBaseRecords] <Debug: Looking for falmercityroundfloorlg01 for Dawnguard.esm FalmerCityRoundFloorLg01 [STAT:02010943]>
[00:21] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantHonningbrewPostChest "Сундук" [CONT:000B31E8]>
[00:21] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawningfull01.nif OrcAwningFull01:SMIM1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwningFull01 [STAT:000AF1A2]>
[00:21] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawningfull01.nif OrcAwningFull01:SMIM1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcAwningFull01 [STAT:000AF1A2]>
[00:21] [BuildBaseRecords] <Debug: Looking for civilwarmap01WTWyrmstoothMap for Wyrmstooth.esp WTWyrmstoothMap [STAT:0ABBC4BD]>
[00:21] [BuildBaseRecords] <Debug: Looking for civilwarmap01 for Wyrmstooth.esp WTWyrmstoothMap [STAT:0ABBC4BD]>
[00:21] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawningfull01.nif OrcAwningFull01:SMIM2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwningFull01 [STAT:000AF1A2]>
[00:21] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawningfull01.nif OrcAwningFull01:SMIM2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcAwningFull01 [STAT:000AF1A2]>
[00:21] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawningfull01.nif OrcAwningFull01:SMIM3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwningFull01 [STAT:000AF1A2]>
[00:21] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawningfull01.nif OrcAwningFull01:SMIM3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcAwningFull01 [STAT:000AF1A2]>
[00:20] <Warning: Textures do not match for "RockL02:1": textures\ec\expeditions\ss\clutter\ambertiling.dds in rockl02.nif -> textures\landscape\mountains\mountainslab02.dds in rockl02_lod_0.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL02 [STAT:1108549C]>
[00:20] <Warning: Textures do not match for "RockCliff02:0": textures\landscape\revenant\rocky01.dds in rockcliff02.nif -> textures\landscape\dirt02.dds in rockcliff02_lod_0.nif for Glenmoril.esm zzzRevRockCliff02 [STAT:0E00A8A6]>
[00:20] <Warning: Textures do not match for "RockCliff02:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff02.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff02_lod_0.nif for Glenmoril.esm zzzRevRockCliff02 [STAT:0E00A8A6]>
[00:20] <Warning: Textures do not match for "RockCliff02:0": textures\landscape\revenant\rocky01.dds in rockcliff02.nif -> textures\landscape\dirt02.dds in rockcliff02_lod_1.nif for Glenmoril.esm zzzRevRockCliff02 [STAT:0E00A8A6]>
[00:20] <Warning: Textures do not match for "RockCliff02:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff02.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff02_lod_1.nif for Glenmoril.esm zzzRevRockCliff02 [STAT:0E00A8A6]>
[00:21] <Warning: Textures do not match for "RockPileS03:0": textures\landscape\revenant\rocky01.dds in rockpiles03.nif -> textures\landscape\dirt02.dds in rockpiles03_lod_0.nif for Glenmoril.esm zzzRevRockPileS03_Moss [STAT:0E00374B]>
[00:21] <Warning: Textures do not match for "RockPileS03:1": textures\landscape\revenant\mountains\rock01.dds in rockpiles03.nif -> textures\landscape\mountains\mountainslab02.dds in rockpiles03_lod_0.nif for Glenmoril.esm zzzRevRockPileS03_Moss [STAT:0E00374B]>
[00:21] [AddModel] <Debug: Meshes\architecture\docks\dockstrent02.nif DockStrEnt02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillDockStrent02 [STAT:0E000D89]>
[00:21] [AddModel] <Debug: Meshes\architecture\docks\dockstrent02.nif DockStrEnt02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillDockStrent02 [STAT:0E000D89]>
[00:21] [AddModel] <Debug: Meshes\lod\orclonghouse\orcawningfull01_lod_0.nif OrcAwningFull01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwningFull01 [STAT:000AF1A2]>
[00:21] [AddModel] <Debug: Meshes\lod\orclonghouse\orcawningfull01_lod_0.nif OrcAwningFull01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm OrcAwningFull01 [STAT:000AF1A2]>
[00:21] [AddModel] <Debug: Meshes\lod\orclonghouse\orcawningfull01_lod_0.nif OrcAwningFull01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwningFull01 [STAT:000AF1A2]>
[00:21] [AddModel] <Debug: Meshes\lod\orclonghouse\orcawningfull01_lod_0.nif OrcAwningFull01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm OrcAwningFull01 [STAT:000AF1A2]>
[00:21] [AddModel] <Debug: Meshes\lod\docks\dockstrent02_lod_0.nif DockStrEnt01:0 Shader Flags 1: ZBuffer_Test Glenmoril.esm zzzRevDeadHillDockStrent02 [STAT:0E000D89]>
[00:21] [AddModel] <Debug: Meshes\lod\docks\dockstrent02_lod_0.nif DockStrEnt01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Glenmoril.esm zzzRevDeadHillDockStrent02 [STAT:0E000D89]>
[00:21] [AddModel] <Debug: Meshes\lod\docks\dockstrent02_lod_0.nif DockStrEnt01:1 Shader Flags 1: ZBuffer_Test Glenmoril.esm zzzRevDeadHillDockStrent02 [STAT:0E000D89]>
[00:21] [AddModel] <Debug: Meshes\lod\docks\dockstrent02_lod_0.nif DockStrEnt01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Glenmoril.esm zzzRevDeadHillDockStrent02 [STAT:0E000D89]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzRevDeadHillDockStrent02 [STAT:0E000D89]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzRevDeadHillDockStrent02 [STAT:0E000D89]>
[00:21] [BuildBaseRecords] <Debug: Looking for imphall1way64short01 for Skyrim.esm ImpHall1Way64Short01 [STAT:00047A3D]>
[00:21] [BuildBaseRecords] <Debug: Looking for anchorwheel01 for Glenmoril.esm zzzRevShipAnchorWheel01 [STAT:0E2401C7]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveghall1way128r01 for Skyrim.esm CaveGHall1Way128R01ice [STAT:0006F0B8]>
[00:21] [BuildBaseRecords] <Debug: Looking for nobletablelong01 for Skyrim.esm NobleTableLong01 [STAT:0008C4B1]>
[00:21] [BuildBaseRecords] <Debug: Looking for crittermothgreen for Unofficial Skyrim Modders Patch.esp CritterMothLuna "Лунный мотылек" [ACTI:0002221E]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadebridgecurve02_lod_1 for Dragonborn.esm DLC2DweFacadeBridgeCurve02_LOD_1 [STAT:040384CA]>
[00:21] [BuildBaseRecords] <Debug: Looking for tomb03 for Glenmoril.esm zzzGHQmTomb03 [STAT:0E00FDA7]>
[00:21] [BuildBaseRecords] <Debug: Looking for displaycasesmflat01 for Skyrim.esm DisplayCaseSmFlat01 "Витрина" [DOOR:000C5894]>
[00:21] [BuildBaseRecords] <Debug: Looking for cavegrockm02EC_SS_D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockM02D [STAT:11085385]>
[00:21] [BuildBaseRecords] <Debug: Looking for cavegrockm02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockM02D [STAT:11085385]>
[00:21] [BuildBaseRecords] <Debug: Looking for well for Glenmoril.esm zzzGHWellDoor "Колодец" [DOOR:0E00C815]>
[00:21] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrockm02.nif CaveGRockM02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockM02D [STAT:11085385]>
[00:21] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrockm02.nif CaveGRockM02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockM02D [STAT:11085385]>
[00:21] [AddModel] <Debug: Meshes\landscape\plants\swordfern03.nif L2_SwordFern03:0 - L1_SwordFern03:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeSwordFern03 [TREE:000B73BC]>
[00:21] [AddModel] <Debug: Meshes\landscape\plants\swordfern03.nif L2_SwordFern03:0 - L1_SwordFern03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreeSwordFern03 [TREE:000B73BC]>
[00:21] [AddModel] <Debug: Meshes\lod\cave\cavegrockm02_lod_0.nif CaveGRockM02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockM02D [STAT:11085385]>
[00:21] [AddModel] <Debug: Meshes\lod\cave\cavegrockm02_lod_0.nif CaveGRockM02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockM02D [STAT:11085385]>
[00:21] [BuildBaseRecords] <Debug: Looking for chair3 for Glenmoril.esm zzzRevWitChair03 [STAT:0E00FD68]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\dungeons\caves\caverocks01.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockM02D [STAT:11085385]>
[00:21] [BuildBaseRecords] <Debug: Looking for signriverwoodsleepinggiantinn01 for Skyrim.esm SignRiverwoodSleepingGiantInn01 [MSTT:0003822B]>
[00:21] [BuildBaseRecords] <Debug: Looking for wrhousewind02lod for Skyrim.esm WRHouseWind02LOD [STAT:000917D7]>
[00:21] [BuildBaseRecords] <Debug: Looking for largehut for Skyrim.esm FalmerTentLargeSnow [STAT:000A2FEC]>
[00:21] [BuildBaseRecords] <Debug: Looking for byohbyohtrophypedistal01 for HearthFires.esm BYOHHouseTrophyBase1 "Малая подставка под трофей" [FURN:0300A31A]>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1.dds] ResourceExists>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\A1B9A082A1934198AC823FD4B8F5F8C7.dds">
[00:21] [BuildBaseRecords] <Debug: Looking for whintwoodwallkitwallshort01 for Skyrim.esm WHIntWoodWallKitWallShort01 [STAT:0007F03B]>
[00:21] [BuildBaseRecords] <Debug: Looking for slgccolcap03 for Skyrim.esm SLgCColCap03 [STAT:000EB5B7]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02 for Skyrim.esm MineOreOrichalcum02 "Выход орихалка" [ACTI:000A2C79]>
[00:21] [BuildBaseRecords] <Debug: Looking for nortmpextplatstaircapl01 for Skyrim.esm NorTmpExtPlatStairCapL01Snow [STAT:00026FD5]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apoexttowerbase02.nif ApoExtTowerBase01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoTowerBase02SN [STAT:0F4286FA]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apoexttowerbase02.nif ApoExtTowerBase01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoTowerBase02SN [STAT:0F4286FA]>
[00:21] [AddModel] <Debug: Meshes\architecture\falmer hut\largehut.nif FalmerHut:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FalmerTentLargeSnow [STAT:000A2FEC]>
[00:21] [AddModel] <Debug: Meshes\architecture\falmer hut\largehut.nif FalmerHut:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FalmerTentLargeSnow [STAT:000A2FEC]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind02lod.nif WRHouseWind02LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind02LOD [STAT:000917D7]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind02lod.nif WRHouseWind02LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind02LOD [STAT:000917D7]>
[00:21] [BuildBaseRecords] <Debug: Looking for _camp_smallhidetent_cutthroughinterior for Campfire.esm _Camp_Tent_SmallHideStatic [STAT:09036594]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif NorTmpExtPlatStairCapL01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatStairCapL01Snow [STAT:00026FD5]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif NorTmpExtPlatStairCapL01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatStairCapL01Snow [STAT:00026FD5]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif NorTmpExtPlatStairCapL01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatStairCapL01Snow [STAT:00026FD5]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif NorTmpExtPlatStairCapL01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatStairCapL01Snow [STAT:00026FD5]>
[00:21] [BuildBaseRecords] <Debug: Looking for looseblocks02zzzRevLooseBlock02_NoMoss for Glenmoril.esm zzzRevLooseBlock02_NoMoss [STAT:0E003AB6]>
[00:21] [BuildBaseRecords] <Debug: Looking for looseblocks02 for Glenmoril.esm zzzRevLooseBlock02_NoMoss [STAT:0E003AB6]>
[00:21] [AddModel] <Debug: Meshes\lod\falmer hut\largehut_lod_0.nif FalmerHut:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FalmerTentLargeSnow [STAT:000A2FEC]>
[00:21] [AddModel] <Debug: Meshes\lod\falmer hut\largehut_lod_0.nif FalmerHut:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FalmerTentLargeSnow [STAT:000A2FEC]>
[00:21] [BuildBaseRecords] <Debug: Looking for rtmaingate01 for Skyrim.esm RTMainGate01 "Дверь" [DOOR:0008A1F9]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatstaircapl01_lod.nif NorTmpExtPlatStairCapL01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatStairCapL01Snow [STAT:00026FD5]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatstaircapl01_lod.nif NorTmpExtPlatStairCapL01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatStairCapL01Snow [STAT:00026FD5]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatstaircapl01_lod.nif NorTmpExtPlatStairCapL01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatStairCapL01Snow [STAT:00026FD5]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatstaircapl01_lod.nif NorTmpExtPlatStairCapL01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatStairCapL01Snow [STAT:00026FD5]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatstaircapl01_lod.nif NorTmpExtPlatStairCapL01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatStairCapL01Snow [STAT:00026FD5]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatstaircapl01_lod.nif NorTmpExtPlatStairCapL01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatStairCapL01Snow [STAT:00026FD5]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 2 Skyrim.esm NorTmpExtPlatStairCapL01Snow [STAT:00026FD5]>
[00:21] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind02lod_lod.nif WRHouseWind02LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind02LOD [STAT:000917D7]>
[00:21] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind02lod_lod.nif WRHouseWind02LOD_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind02LOD [STAT:000917D7]>
[00:21] [BuildBaseRecords] <Debug: Looking for impstableend01 for Skyrim.esm ImpStableEnd01 [STAT:0005AD4F]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseWind02LOD [STAT:000917D7]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveifhalldoorr01 for Skyrim.esm CaveIFHallDoorR01 [STAT:0001FEBF]>
[00:21] [BuildBaseRecords] <Debug: Looking for fxsteambillow for Campfire.esm _Camp_Campfire_Steam [ACTI:090415D6]>
[00:21] [BuildBaseRecords] <Debug: Looking for columnbigbroken1EC_SS_MadRuinsPillar01Broken for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsPillar01Broken [STAT:112D30A6]>
[00:21] [BuildBaseRecords] <Debug: Looking for columnbigbroken1 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsPillar01Broken [STAT:112D30A6]>
[00:21] [BuildBaseRecords] <Debug: Looking for whintdockroofmidtop02 for Skyrim.esm WHIntDockRoofMidTop02 [STAT:000965B5]>
[00:21] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind02lod_lod_2.nif WRHouseWind02LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind02LOD [STAT:000917D7]>
[00:21] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind02lod_lod_2.nif WRHouseWind02LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind02LOD [STAT:000917D7]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseWind02LOD [STAT:000917D7]>
[00:21] [BuildBaseRecords] <Debug: Looking for sc_mausoleumcopen for Dawnguard.esm sc_mausoleumCopen [STAT:020041FC]>
[00:21] [BuildBaseRecords] <Debug: Looking for fxambbeamslowfog_dim01 for Skyrim.esm FXAmbBeamSlowFog_Dim01 [MSTT:000A6C46]>
[00:21] [BuildBaseRecords] <Debug: Looking for volcanicfissure01Sand01 for TheBawbsWardenOfTheCoast.esp VolcanicFissure01Sand01 [STAT:1000BBD8]>
[00:21] [BuildBaseRecords] <Debug: Looking for volcanicfissure01 for TheBawbsWardenOfTheCoast.esp VolcanicFissure01Sand01 [STAT:1000BBD8]>
[00:21] [BuildBaseRecords] <Debug: Looking for wrintcastleherbrack01 for Skyrim.esm WRIntCastleHerbRack01 [STAT:000DCCA1]>
[00:21] [BuildBaseRecords] <Debug: Looking for genericbannerred04CityBannerMarkarth04 for Skyrim.esm CityBannerMarkarth04 [MSTT:000D2024]>
[00:21] [BuildBaseRecords] <Debug: Looking for genericbannerred04 for Skyrim.esm CityBannerMarkarth04 [MSTT:000D2024]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableend01.nif ImpStableEnd01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableEnd01 [STAT:0005AD4F]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableend01.nif ImpStableEnd01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableEnd01 [STAT:0005AD4F]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableend01.nif ImpStableEnd01:24 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableEnd01 [STAT:0005AD4F]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableend01.nif ImpStableEnd01:24 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableEnd01 [STAT:0005AD4F]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableend01.nif ImpStableEnd01:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableEnd01 [STAT:0005AD4F]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableend01.nif ImpStableEnd01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableEnd01 [STAT:0005AD4F]>
[00:21] [BuildBaseRecords] <Debug: Looking for roadsigndawnstar01r for Skyrim.esm RoadSignDawnstar01R [STAT:000D8DAA]>
[00:21] [BuildBaseRecords] <Debug: Looking for statueunlighten03 for Glenmoril.esm zzzRevStatueUnlighten03 [STAT:0E011B69]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableend01.nif ImpStableEnd01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableEnd01 [STAT:0005AD4F]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableend01.nif ImpStableEnd01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableEnd01 [STAT:0005AD4F]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableend01.nif ImpStableEnd01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableEnd01 [STAT:0005AD4F]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableend01.nif ImpStableEnd01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableEnd01 [STAT:0005AD4F]>
[00:21] [BuildBaseRecords] <Debug: Looking for rotatehelper90cw for Dragonborn.esm DLC2dunFahlbtharzRotateHelper90CW [ACTI:0401DD09]>
[00:21] [BuildBaseRecords] <Debug: Looking for assassinsword02 for Glenmoril.esm zzzRev1stPersonAssassinSword02 [STAT:0E2CECCD]>
[00:21] [BuildBaseRecords] <Debug: Looking for smdfwalsol05 for Skyrim.esm SMdFWalSol05 [STAT:00074963]>
[00:21] [BuildBaseRecords] <Debug: Looking for cavegroomdoorb03 for Skyrim.esm CaveGRoomDoorB03ice [STAT:00081DEB]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impstableend01_lod_0.nif ImpStableEnd01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableEnd01 [STAT:0005AD4F]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impstableend01_lod_0.nif ImpStableEnd01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableEnd01 [STAT:0005AD4F]>
[00:21] [BuildBaseRecords] <Debug: Looking for staffdragonfang for Unslaad.esm zzzCrb1stPersonStaffDragonFang [STAT:0F175D09]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impstableend01_lod_0.nif ImpStableEnd01:24 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableEnd01 [STAT:0005AD4F]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impstableend01_lod_0.nif ImpStableEnd01:24 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableEnd01 [STAT:0005AD4F]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impstableend01_lod_0.nif ImpStableEnd01:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableEnd01 [STAT:0005AD4F]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impstableend01_lod_0.nif ImpStableEnd01:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableEnd01 [STAT:0005AD4F]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impstableend01_lod_0.nif ImpStableEnd01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableEnd01 [STAT:0005AD4F]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impstableend01_lod_0.nif ImpStableEnd01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableEnd01 [STAT:0005AD4F]>
[00:21] [BuildBaseRecords] <Debug: Looking for cavegroomdoorb02 for Skyrim.esm CaveGRoomDoorB02ice [STAT:0007C3B5]>
[00:21] [BuildBaseRecords] <Debug: Looking for tombstone01 for Dragonborn.esm DLC2Tombstone01VolcanicAsh [STAT:0403C385]>
[00:21] [BuildBaseRecords] <Debug: Looking for byohbyohwrtower1stflwallr01 for HearthFires.esm BYOHBYOHWRtower1stFlWallR01 [STAT:0300329E]>
[00:21] [BuildBaseRecords] <Debug: Looking for rifrmsmsinglecorinrwin02 for Skyrim.esm RifRmSmSingleCorInRWin02 [STAT:00098F2F]>
[00:21] [BuildBaseRecords] <Debug: Looking for smdedorcon02 for Skyrim.esm SMdEDorCon02 [STAT:00063E3B]>
[00:21] [AddModel] <Debug: Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow.nif Trunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:21] [AddModel] <Debug: Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow.nif Trunk Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:21] [BuildBaseRecords] <Debug: Looking for chainbridgelong for Unslaad.esm zzzCrbChainBridgeLong [STAT:0F3DADFB]>
[00:21] [AddModel] <Debug: Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow.nif Shape02 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:21] [AddModel] <Debug: Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow.nif Shape02 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apoexttowerbase02.nif ApoExtTowerBase01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoTowerBase02SN [STAT:0F4286FA]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apoexttowerbase02.nif ApoExtTowerBase01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoTowerBase02SN [STAT:0F4286FA]>
[00:21] [AddModel] <Debug: Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow.nif MainBranches:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:21] [AddModel] <Debug: Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow.nif MainBranches:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:21] [BuildBaseRecords] <Debug: Looking for walkwaycend02 for Skyrim.esm WalkwayCEnd02 [STAT:0004D7BC]>
[00:21] [AddModel] <Debug: Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow.nif MainBranches:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:21] [AddModel] <Debug: Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow.nif MainBranches:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\256wall02.nif 6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti256Wall02 [STAT:0E00DC9B]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\256wall02.nif 6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti256Wall02 [STAT:0E00DC9B]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveglroomwall02EC_SS_RootAmber for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomWall02Amber [STAT:112B4A61]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveglroomwall02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomWall02Amber [STAT:112B4A61]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\256wall02.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti256Wall02 [STAT:0E00DC9B]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\256wall02.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti256Wall02 [STAT:0E00DC9B]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\256wall02.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti256Wall02 [STAT:0E00DC9B]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\256wall02.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti256Wall02 [STAT:0E00DC9B]>
[00:21] [AddModel] <Debug: Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow.nif L2_:0 - L1_:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:21] [AddModel] <Debug: Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow.nif L2_:0 - L1_:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwefacadetower02WT for Wyrmstooth.esp WTDweFacadeTower02 [STAT:0A3177AE]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwefacadetower02 for Wyrmstooth.esp WTDweFacadeTower02 [STAT:0A3177AE]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2rieklingtotem for Dragonborn.esm DLC2RieklingTotemSnow [STAT:0401EEE8]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\stwall\256wall02_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti256Wall02 [STAT:0E00DC9B]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\stwall\256wall02_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti256Wall02 [STAT:0E00DC9B]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\stwall\256wall02_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti256Wall02 [STAT:0E00DC9B]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\stwall\256wall02_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti256Wall02 [STAT:0E00DC9B]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower02 [STAT:0A3177AE]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower02 [STAT:0A3177AE]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower02 [STAT:0A3177AE]>
[00:21] [BuildBaseRecords] <Debug: Looking for snowdriftl01int for Update.esm SnowDriftL01Interior [STAT:000CACF8]>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670.dds] ResourceExists>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\stwall\256wall02_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti256Wall02 [STAT:0E00DC9B]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\stwall\256wall02_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti256Wall02 [STAT:0E00DC9B]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\stwall\256wall02_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti256Wall02 [STAT:0E00DC9B]>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670.dds] DXGI_FORMAT_BC7_UNORM>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\stwall\256wall02_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti256Wall02 [STAT:0E00DC9B]>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\62606C194FD04AA2B6C218EEF6BC6A3C.dds">
[00:21] [BuildBaseRecords] <Debug: Looking for smrmcorin01 for Glenmoril.esm zzzRevCasSMroomCorIn01 [STAT:0E01396E]>
[00:21] [BuildBaseRecords] <Debug: Looking for norrunicamphitheatrewordtiid for Skyrim.esm NorWordWallWordAhxxx [ACTI:00070982]>
[00:21] [BuildBaseRecords] <Debug: Looking for farmbicorner02WT for Wyrmstooth.esp WTFarmBICorner02 [STAT:0A2BF871]>
[00:21] [BuildBaseRecords] <Debug: Looking for farmbicorner02 for Wyrmstooth.esp WTFarmBICorner02 [STAT:0A2BF871]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2glacierslab01 for Dragonborn.esm DLC2GlacierSlab01 [STAT:0401B929]>
[00:21] [BuildBaseRecords] <Debug: Looking for casextblocks03 for Dawnguard.esm CasExtBlocks03 [STAT:02003D3B]>
[00:21] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextblocks03.nif CasExtBlocks03:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBlocks03 [STAT:02003D3B]>
[00:21] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextblocks03.nif CasExtBlocks03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBlocks03 [STAT:02003D3B]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwefacadebridgerampcw01WT for Wyrmstooth.esp WTDweFacadeBridgeRampCW01 [STAT:0A3177E4]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwefacadebridgerampcw01 for Wyrmstooth.esp WTDweFacadeBridgeRampCW01 [STAT:0A3177E4]>
[00:21] [BuildBaseRecords] <Debug: Looking for ambermancaEC_SS_Book_AmberManualStatic for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Book_AmberManualStatic [STAT:115BDA98]>
[00:21] [BuildBaseRecords] <Debug: Looking for ambermanca for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Book_AmberManualStatic [STAT:115BDA98]>
[00:21] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextblocks03_lod_0.nif CasExtBlocks03:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBlocks03 [STAT:02003D3B]>
[00:21] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextblocks03_lod_0.nif CasExtBlocks03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBlocks03 [STAT:02003D3B]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgerampcw01.nif DweFacadeBridgeRampCW01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeBridgeRampCW01 [STAT:0A3177E4]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgerampcw01.nif DweFacadeBridgeRampCW01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeBridgeRampCW01 [STAT:0A3177E4]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgerampcw01.nif DweFacadeBridgeRampCW01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeBridgeRampCW01 [STAT:0A3177E4]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgerampcw01.nif DweFacadeBridgeRampCW01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeBridgeRampCW01 [STAT:0A3177E4]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgerampcw01.nif DweFacadeBridgeRampCW01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeBridgeRampCW01 [STAT:0A3177E4]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgerampcw01.nif DweFacadeBridgeRampCW01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeBridgeRampCW01 [STAT:0A3177E4]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgerampcw01.nif DweFacadeBridgeRampCW01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeBridgeRampCW01 [STAT:0A3177E4]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgerampcw01.nif DweFacadeBridgeRampCW01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeBridgeRampCW01 [STAT:0A3177E4]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadebridgerampcw01_lod_1 for Dragonborn.esm DLC2DweFacadeBridgeRampCW01_LOD_1 [STAT:040384CE]>
[00:21] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2glacierslab01.nif GlacierSlab01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2GlacierSlab01 [STAT:0401B929]>
[00:21] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2glacierslab01.nif GlacierSlab01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dragonborn.esm DLC2GlacierSlab01 [STAT:0401B929]>
[00:21] [BuildBaseRecords] <Debug: Looking for floranirnroot01_empty for Skyrim.esm NirnrootEmptyACTIVATOR [ACTI:000E2FF9]>
[00:21] [BuildBaseRecords] <Debug: Looking for impstoneblock05 for Skyrim.esm ImpStoneBlock05 [STAT:0003E225]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impstoneblock05.nif ImpStoneBlock05:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStoneBlock05 [STAT:0003E225]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impstoneblock05.nif ImpStoneBlock05:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStoneBlock05 [STAT:0003E225]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2glacierslab01_lod_0.nif DLC2GlacierSlab01_LOD_0:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2GlacierSlab01 [STAT:0401B929]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2glacierslab01_lod_0.nif DLC2GlacierSlab01_LOD_0:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2GlacierSlab01 [STAT:0401B929]>
[00:21] [BuildBaseRecords] <Debug: Looking for ordersmallcrystal04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_OrderCrystal04 [STAT:1102E8AF]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgerampcw01_lod.nif DweFacadeBridgeRampCW01_LOD:1 Shader Flags 1: ZBuffer_Test Wyrmstooth.esp WTDweFacadeBridgeRampCW01 [STAT:0A3177E4]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgerampcw01_lod.nif DweFacadeBridgeRampCW01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Wyrmstooth.esp WTDweFacadeBridgeRampCW01 [STAT:0A3177E4]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierSlab01 [STAT:0401B929]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeBridgeRampCW01 [STAT:0A3177E4]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2glacierslab01_lod_1.nif DLC2GlacierSlab01_LOD_1:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2GlacierSlab01 [STAT:0401B929]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2glacierslab01_lod_1.nif DLC2GlacierSlab01_LOD_1:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2GlacierSlab01 [STAT:0401B929]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierSlab01 [STAT:0401B929]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impstoneblock05_lod_0.nif ImpStoneBlock05:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStoneBlock05 [STAT:0003E225]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impstoneblock05_lod_0.nif ImpStoneBlock05:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStoneBlock05 [STAT:0003E225]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgerampcw01_lod_1.nif DweFacadeBridgeRampCW01_LOD_1:1 Shader Flags 1: ZBuffer_Test Wyrmstooth.esp WTDweFacadeBridgeRampCW01 [STAT:0A3177E4]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2glacierslab01_lod_2.nif DLC2GlacierSlab01_LOD_2:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2GlacierSlab01 [STAT:0401B929]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgerampcw01_lod_1.nif DweFacadeBridgeRampCW01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Wyrmstooth.esp WTDweFacadeBridgeRampCW01 [STAT:0A3177E4]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2glacierslab01_lod_2.nif DLC2GlacierSlab01_LOD_2:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2GlacierSlab01 [STAT:0401B929]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierSlab01 [STAT:0401B929]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeBridgeRampCW01 [STAT:0A3177E4]>
[00:21] [BuildBaseRecords] <Debug: Looking for farmbdivider04 for Skyrim.esm FarmBDivider04 [STAT:0005D5E1]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgerampcw01_lod_2.nif DweFacadeBridgeRampCW01_LOD_1:1 Shader Flags 1: ZBuffer_Test Wyrmstooth.esp WTDweFacadeBridgeRampCW01 [STAT:0A3177E4]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgerampcw01_lod_2.nif DweFacadeBridgeRampCW01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Wyrmstooth.esp WTDweFacadeBridgeRampCW01 [STAT:0A3177E4]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeBridgeRampCW01 [STAT:0A3177E4]>
[00:21] [BuildBaseRecords] <Debug: Looking for minedoorload02 for Skyrim.esm MineDoor01LoadBare "Деревянная дверь" [DOOR:0004B484]>
[00:21] [BuildBaseRecords] <Debug: Looking for basketbraidedbread[hf] for SkystoneCastle.esp LA_SS_FoodBasketBraidBread [STAT:3583B60A]>
[00:21] [BuildBaseRecords] <Debug: Looking for ocwmapflagcityredblue01 for Open Civil War Tweaks.esp OCWMapFlagRedBlueDawnstar "Данстар" [ACTI:4B0171B3]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel02RP_VolcanicRugged01 for _ResourcePack.esl RP_RockPileL02VolcanicRugged01 [STAT:FE0020C3]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel02 for _ResourcePack.esl RP_RockPileL02VolcanicRugged01 [STAT:FE0020C3]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcanicrugged01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\volcanicrugged01_d.dds _ResourcePack.esl RP_RockPileL02VolcanicRugged01 [STAT:FE0020C3]>
[00:21] [dynLoadImage] <Debug: [textures\_resourcepack\landscape\volcaniccracked01_d.dds] ResourceExists>
[00:21] [BuildBaseRecords] <Debug: Looking for mineorecorundum04_LCoastBeach for Skyrim.esm MineOreCorundum04_LCoastBeach "Корундовая жила" [ACTI:0010DADB]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineorecorundum04 for Skyrim.esm MineOreCorundum04_LCoastBeach "Корундовая жила" [ACTI:0010DADB]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwefacadetowerbase01 for Skyrim.esm DweFacadeTowerBase01Snow [STAT:00074D9F]>
[00:21] [BuildBaseRecords] <Debug: Looking for cubeplatformrune for DAc0da.esm zDcdTreasThotArtifact_ZurinSkin "Мыслеящик" [CONT:0C00B40D]>
[00:21] [BuildBaseRecords] <Debug: Looking for minecshafttop01 for Skyrim.esm MineCShaftTop01 [STAT:00045523]>
[00:21] [BuildBaseRecords] <Debug: Looking for sovbenchstatic01 for Skyrim.esm SOVBenchStatic01 [STAT:0005E496]>
[00:21] [BuildBaseRecords] <Debug: Looking for ordersmallcrystal06 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_OrderCrystal06 [STAT:1102E8B1]>
[00:21] [BuildBaseRecords] <Debug: Looking for wrhallofthedeadshadowbox01 for Skyrim.esm WRHalloftheDeadShadowBox01 [STAT:0005D9AB]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineclhall1way03c for Skyrim.esm MineCLHall1Way03c [STAT:000454D0]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerbase01.nif DweFacadeTowerBase01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerBase01Snow [STAT:00074D9F]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerbase01.nif DweFacadeTowerBase01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerBase01Snow [STAT:00074D9F]>
[00:21] [BuildBaseRecords] <Debug: Looking for minerailramp01 for Skyrim.esm MineRailRamp01 [STAT:000BA41C]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerbase01.nif DweFacadeTowerBase01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerBase01Snow [STAT:00074D9F]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerbase01.nif DweFacadeTowerBase01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerBase01Snow [STAT:00074D9F]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerbase01.nif DweFacadeTowerBase01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerBase01Snow [STAT:00074D9F]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerbase01.nif DweFacadeTowerBase01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerBase01Snow [STAT:00074D9F]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerbase01.nif DweFacadeTowerBase01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerBase01Snow [STAT:00074D9F]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerbase01.nif DweFacadeTowerBase01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerBase01Snow [STAT:00074D9F]>
[00:21] [BuildBaseRecords] <Debug: Looking for cratesmall03EC_SS_SICrateSquare03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SICrateSquare03 [STAT:111D5C5A]>
[00:21] [BuildBaseRecords] <Debug: Looking for cratesmall03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SICrateSquare03 [STAT:111D5C5A]>
[00:21] [BuildBaseRecords] <Debug: Looking for rifrmsmbasefloorstairs01 for Skyrim.esm RifRmSmBaseFloorStairs01 [STAT:000AB417]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoreebony04 for Skyrim.esm MineOreEbony04 "Эбонитовая жила" [ACTI:000A2BEC]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveglroomwall03EC_SS_Root for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomWall03 [STAT:11033BD3]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveglroomwall03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomWall03 [STAT:11033BD3]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerbase01_lod.nif DweFacadeTowerBase01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerBase01Snow [STAT:00074D9F]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerbase01_lod.nif DweFacadeTowerBase01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerBase01Snow [STAT:00074D9F]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2rieklingbridgeplatformsmall for Dragonborn.esm DLC2RieklingBridgePlatformSmallIce [STAT:0403703C]>
[00:21] [BuildBaseRecords] <Debug: Looking for hhfurniturechair01 for Unslaad.esm zzzCrbSnowThrone01 [STAT:0F002DEC]>
[00:21] [BuildBaseRecords] <Debug: Looking for whdockdoortrim for Glenmoril.esm zzzRevWHdockdoortrimNS [STAT:0E26A65C]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerBase01Snow [STAT:00074D9F]>
[00:21] [BuildBaseRecords] <Debug: Looking for rifrmsmbasewall01 for Skyrim.esm RifRmSmBaseWall01 [STAT:0009CD5B]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerbase01_lod_1.nif DweFacadeTowerBase01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerBase01Snow [STAT:00074D9F]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerbase01_lod_1.nif DweFacadeTowerBase01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerBase01Snow [STAT:00074D9F]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerBase01Snow [STAT:00074D9F]>
[00:21] [BuildBaseRecords] <Debug: Looking for norextwallbg1way01 for Skyrim.esm NorExtWallBg1Way01 [STAT:0004447A]>
[00:21] [BuildBaseRecords] <Debug: Looking for impexticebldgsecondicorner03 for Skyrim.esm ImpExtIceBldgSecondICorner03 [STAT:0006F771]>
[00:21] [BuildBaseRecords] <Debug: Looking for driftm02 for Unslaad.esm zzzCrbScMudDriftM02 [STAT:0F3DD796]>
[00:21] [BuildBaseRecords] <Debug: Looking for dragonbonebootsgo for Unslaad.esm zzzCrbDragonboneBootsStatic [STAT:0F30E576]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerbase01_lod_2.nif DweFacadeTowerBase01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerBase01Snow [STAT:00074D9F]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerbase01_lod_2.nif DweFacadeTowerBase01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerBase01Snow [STAT:00074D9F]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerBase01Snow [STAT:00074D9F]>
[00:21] [BuildBaseRecords] <Debug: Looking for ashmoundl01 for Dragonborn.esm AshMoundL01 [STAT:04020006]>
[00:21] [BuildBaseRecords] <Debug: Looking for mrkdocksidegallows04rock02 for Skyrim.esm MrkDocksideGallows04rock02 [STAT:000E9314]>
[00:21] [BuildBaseRecords] <Debug: Looking for falmerfence02 for Skyrim.esm FalmerFence02 [STAT:000B9F5E]>
[00:21] [BuildBaseRecords] <Debug: Looking for candleloff03_nc for Glenmoril.esm zzzRevCandleOff03_nc [STAT:0E006B13]>
[00:21] [BuildBaseRecords] <Debug: Looking for impexticebldgicorner04 for Skyrim.esm ImpExtIceBldgICorner04 [STAT:0006F767]>
[00:21] [BuildBaseRecords] <Debug: Looking for nobletablelongbench03 for Skyrim.esm NobleTableLongBench03 "Скамья" [FURN:000C84D6]>
[00:21] [BuildBaseRecords] <Debug: Looking for maggotqueenguts for Glenmoril.esm zzzRevQueenGutsDoor "Внутренности" [DOOR:0E19F3CB]>
[00:21] [BuildBaseRecords] <Debug: Looking for la_whfireplace01ss for SkystoneCastle.esp LA_SS_WhFirePlace01SS [STAT:35803822]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner03.nif ImpExtIceBldgSecondICorner03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner03 [STAT:0006F771]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner03.nif ImpExtIceBldgSecondICorner03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner03 [STAT:0006F771]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner03.nif ImpExtIceBldgSecondICorner03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner03 [STAT:0006F771]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner03.nif ImpExtIceBldgSecondICorner03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner03 [STAT:0006F771]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner03.nif ImpExtIceBldgSecondICorner03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner03 [STAT:0006F771]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner03.nif ImpExtIceBldgSecondICorner03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner03 [STAT:0006F771]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner03.nif ImpExtIceBldgSecondICorner03:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner03 [STAT:0006F771]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner03.nif ImpExtIceBldgSecondICorner03:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner03 [STAT:0006F771]>
[00:21] [BuildBaseRecords] <Debug: Looking for dragonpriestmaskbronze01 for Skyrim.esm DragonPriestMaskBronze01 [ACTI:00081D73]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner03.nif ImpExtIceBldgSecondICorner03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner03 [STAT:0006F771]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner03.nif ImpExtIceBldgSecondICorner03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner03 [STAT:0006F771]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif NorExtWallBg1Way01:25 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm NorExtWallBg1Way01 [STAT:0004447A]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif NorExtWallBg1Way01:25 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg1Way01 [STAT:0004447A]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif NorExtWallBg1Way01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg1Way01 [STAT:0004447A]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif NorExtWallBg1Way01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg1Way01 [STAT:0004447A]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif NorExtWallBg1Way01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg1Way01 [STAT:0004447A]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif NorExtWallBg1Way01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg1Way01 [STAT:0004447A]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif NorExtWallBg1Way01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg1Way01 [STAT:0004447A]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif NorExtWallBg1Way01:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg1Way01 [STAT:0004447A]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner04.nif ImpExtIceBldgICorner04:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner04 [STAT:0006F767]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner04.nif ImpExtIceBldgICorner04:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner04 [STAT:0006F767]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif NorExtWallBg1Way01:48 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm NorExtWallBg1Way01 [STAT:0004447A]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif NorExtWallBg1Way01:48 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg1Way01 [STAT:0004447A]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner04.nif ImpExtIceBldgICorner04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner04 [STAT:0006F767]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner04.nif ImpExtIceBldgICorner04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner04 [STAT:0006F767]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner04.nif ImpExtIceBldgICorner04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner04 [STAT:0006F767]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner04.nif ImpExtIceBldgICorner04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner04 [STAT:0006F767]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner04.nif ImpExtIceBldgICorner04:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner04 [STAT:0006F767]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner04.nif ImpExtIceBldgICorner04:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner04 [STAT:0006F767]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner04.nif ImpExtIceBldgICorner04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner04 [STAT:0006F767]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner04.nif ImpExtIceBldgICorner04:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner04 [STAT:0006F767]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner03_lod.nif ImpExtIceBldgSecondICorner03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner03 [STAT:0006F771]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner03_lod.nif ImpExtIceBldgSecondICorner03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner03 [STAT:0006F771]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner03_lod.nif ImpExtIceBldgSecondICorner03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner03 [STAT:0006F771]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner03_lod.nif ImpExtIceBldgSecondICorner03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner03 [STAT:0006F771]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner03_lod.nif ImpExtIceBldgSecondICorner03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner03 [STAT:0006F771]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner03_lod.nif ImpExtIceBldgSecondICorner03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner03 [STAT:0006F771]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner03_lod_3.nif ImpExtIceBldgSecondICorner03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner03 [STAT:0006F771]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner03_lod_3.nif ImpExtIceBldgSecondICorner03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner03 [STAT:0006F771]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner03_lod_3.nif ImpExtIceBldgSecondICorner03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner03 [STAT:0006F771]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner03_lod_3.nif ImpExtIceBldgSecondICorner03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner03 [STAT:0006F771]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner04_lod.nif ImpExtIceBldgICorner04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner04 [STAT:0006F767]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner04_lod.nif ImpExtIceBldgICorner04:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner04 [STAT:0006F767]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner04_lod.nif ImpExtIceBldgICorner04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner04 [STAT:0006F767]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner04_lod.nif ImpExtIceBldgICorner04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner04 [STAT:0006F767]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner04_lod.nif ImpExtIceBldgICorner04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner04 [STAT:0006F767]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner04_lod.nif ImpExtIceBldgICorner04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner04 [STAT:0006F767]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg1way01_lod_1.nif NorExtWallBg1Way01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg1Way01 [STAT:0004447A]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg1way01_lod_1.nif NorExtWallBg1Way01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorExtWallBg1Way01 [STAT:0004447A]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg1way01_lod_1.nif NorExtWallBg1Way01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg1Way01 [STAT:0004447A]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg1way01_lod_1.nif NorExtWallBg1Way01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorExtWallBg1Way01 [STAT:0004447A]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg1way01_lod_1.nif NorExtWallBg1Way01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg1Way01 [STAT:0004447A]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg1way01_lod_1.nif NorExtWallBg1Way01:28 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorExtWallBg1Way01 [STAT:0004447A]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner04_lod_3.nif ImpExtIceBldgICorner04_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner04 [STAT:0006F767]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner04_lod_3.nif ImpExtIceBldgICorner04_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner04 [STAT:0006F767]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgICorner04 [STAT:0006F767]>
[00:21] [BuildBaseRecords] <Debug: Looking for casextmaintowergate01 for Dawnguard.esm CasExtMainTowerGate01 [ACTI:02017EC4]>
[00:21] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevPlayerChest "Сундук" [CONT:0E26448A]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2dweclutterpedestal02 for Dragonborn.esm DLC2DweClutterPedestal02 [STAT:040209C4]>
[00:21] [BuildBaseRecords] <Debug: Looking for shackwall01zzzRevDead for Glenmoril.esm zzzRevDeadShackWall01 [STAT:0E016DE2]>
[00:21] [BuildBaseRecords] <Debug: Looking for shackwall01 for Glenmoril.esm zzzRevDeadShackWall01 [STAT:0E016DE2]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveglpillar04_darkfalmer for Dawnguard.esm CaveGLPillar04_DarkFalmer [STAT:02002BF6]>
[00:21] [AddModel] <Debug: Meshes\architecture\shackkit\shackwall01.nif ShackWall01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackWall01 [STAT:0E016DE2]>
[00:21] [AddModel] <Debug: Meshes\architecture\shackkit\shackwall01.nif ShackWall01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackWall01 [STAT:0E016DE2]>
[00:21] [BuildBaseRecords] <Debug: Looking for tundrastreambend01 for Skyrim.esm TundraStreamBend01 [STAT:0001542A]>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2.dds] ResourceExists>
[00:21] [AddModel] <Debug: Meshes\architecture\shackkit\shackwall01.nif ShackWall01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackWall01 [STAT:0E016DE2]>
[00:21] [AddModel] <Debug: Meshes\architecture\shackkit\shackwall01.nif ShackWall01:30 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackWall01 [STAT:0E016DE2]>
[00:21] [AddModel] <Debug: Meshes\architecture\shackkit\shackwall01.nif ShackWall01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackWall01 [STAT:0E016DE2]>
[00:21] [AddModel] <Debug: Meshes\architecture\shackkit\shackwall01.nif ShackWall01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackWall01 [STAT:0E016DE2]>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\DA8907CFC412408D8FCE487B4421BF57.dds">
[00:21] [AddModel] <Debug: Meshes\lod\shackkit\shackwall01_lod_0.nif ShackWall01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackWall01 [STAT:0E016DE2]>
[00:21] [AddModel] <Debug: Meshes\lod\shackkit\shackwall01_lod_0.nif ShackWall01:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackWall01 [STAT:0E016DE2]>
[00:21] [AddModel] <Debug: Meshes\lod\shackkit\shackwall01_lod_0.nif ShackWall01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackWall01 [STAT:0E016DE2]>
[00:21] [AddModel] <Debug: Meshes\lod\shackkit\shackwall01_lod_0.nif ShackWall01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackWall01 [STAT:0E016DE2]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodsidelod.dds based on textures\dungeons\ships\shipwoodside01.dds for textures\architecture\revenant\deadwoodside.dds Glenmoril.esm zzzRevDeadShackWall01 [STAT:0E016DE2]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodlod.dds based on textures\clutter\stockade\stockadewood01.dds for textures\architecture\revenant\deadwood.dds Glenmoril.esm zzzRevDeadShackWall01 [STAT:0E016DE2]>
[00:21] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbase0sided01Light_SN for Skyrim.esm StockadeScaffoldBase0Sided01Light_SN [STAT:0002A33D]>
[00:21] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbase0sided01 for Skyrim.esm StockadeScaffoldBase0Sided01Light_SN [STAT:0002A33D]>
[00:21] [BuildBaseRecords] <Debug: Looking for nortmpextplatfloorraised01 for Skyrim.esm NorTmpExtPlatFloorRaised01 [STAT:00028A62]>
[00:21] [BuildBaseRecords] <Debug: Looking for norbridgemid1way01 for Skyrim.esm NorBridgeMid1way01ice [STAT:00061884]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase0sided01.nif StockadeScaffoldBase0Sided01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBase0Sided01Light_SN [STAT:0002A33D]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase0sided01.nif StockadeScaffoldBase0Sided01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBase0Sided01Light_SN [STAT:0002A33D]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase0sided01.nif StockadeScaffoldBase0Sided01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBase0Sided01Light_SN [STAT:0002A33D]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase0sided01.nif StockadeScaffoldBase0Sided01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBase0Sided01Light_SN [STAT:0002A33D]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoresilver03_LTundraRocks for Skyrim.esm MineOreSilver03_LTundraRocks "Серебряная жила" [ACTI:0010D091]>
[00:21] [BuildBaseRecords] <Debug: Replacement texture textures\_resourcepack\landscape\volcaniccracked01_d.dds has alpha while LOD model rockpilel02.nif has no AlphaProperty, using textures\_resourcepack\landscape\volcaniccracked01_dnoalpha.dds _ResourcePack.esl RP_LandscapeVolcanicCracked01 [TXST:FE0020B2]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoresilver03 for Skyrim.esm MineOreSilver03_LTundraRocks "Серебряная жила" [ACTI:0010D091]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcaniccracked01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\volcaniccracked01_d.dds _ResourcePack.esl RP_RockPileL02VolcanicRugged01 [STAT:FE0020C3]>
[00:21] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldbase0sided01_lod_0.nif StockadeScaffoldBase0Sided01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBase0Sided01Light_SN [STAT:0002A33D]>
[00:21] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldbase0sided01_lod_0.nif StockadeScaffoldBase0Sided01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBase0Sided01Light_SN [STAT:0002A33D]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeScaffoldBase0Sided01Light_SN [STAT:0002A33D]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockcliff05ReachGrass01 for Skyrim.esm RockCliff05ReachGrass01 [STAT:0007AAD9]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Skyrim.esm RockCliff05ReachGrass01 [STAT:0007AAD9]>
[00:21] [BuildBaseRecords] <Debug: Looking for whlanddead8 for Skyrim.esm WHlanddead8 [STAT:000E8EB9]>
[00:21] [BuildBaseRecords] <Debug: Looking for norrmshaftmidexsm04 for Skyrim.esm NorRmShaftMidExSm04 [STAT:0002E848]>
[00:21] [BuildBaseRecords] <Debug: Looking for fxirkngthandcollapsedustcloud for Skyrim.esm FXIrkngthandCollapseDustCloud [MSTT:000B8B0D]>
[00:21] [BuildBaseRecords] <Debug: Looking for wrsingleendcap01 for Skyrim.esm WeaponRackEndCap [STAT:0008E5FE]>
[00:21] [BuildBaseRecords] <Debug: Looking for cavegcliffs01-smimice for SMIM-SE-Merged-All.esp CaveGCliffs01ice [STAT:0006CD75]>
[00:21] [AddModel] <Debug: Meshes\lod\crb\extowerbase01_lod_0.nif sc_mausoleumCornerL_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoTowerBase02SN [STAT:0F4286FA]>
[00:21] [AddModel] <Debug: Meshes\lod\crb\extowerbase01_lod_0.nif sc_mausoleumCornerL_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Unslaad.esm zzzCrbApoTowerBase02SN [STAT:0F4286FA]>
[00:21] [BuildBaseRecords] <Debug: Looking for wrshintcor01 for Skyrim.esm WRShIntCor01 [STAT:0003F89E]>
[00:21] [BuildBaseRecords] <Debug: Looking for shackframelend02zzzRevDead for Glenmoril.esm zzzRevDeadShackFrameLend02 [STAT:0E016DCD]>
[00:21] [BuildBaseRecords] <Debug: Looking for shackframelend02 for Glenmoril.esm zzzRevDeadShackFrameLend02 [STAT:0E016DCD]>
[00:21] [BuildBaseRecords] <Debug: Looking for snowdriftl04 for Update.esm SnowDriftL04 [STAT:00060223]>
[00:21] [BuildBaseRecords] <Debug: Looking for snowdriftl04 for Update.esm SnowDriftL04 [STAT:00060223]>
[00:21] [BuildBaseRecords] <Debug: Meshes\lod\snowdrifts\snowdriftl04_lod_0.nif;;; ? meshes\lod\snowdrifts\snowdriftl04_lod_0.nif;;; Update.esm SnowDriftL04 [STAT:00060223]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_platformlod01.dds 0 Unslaad.esm zzzCrbApoTowerBase02SN [STAT:0F4286FA]>
[00:21] [BuildBaseRecords] <Debug: Looking for smdaceisol02WT for Wyrmstooth.esp WTSMDACeiSol02 [STAT:0A40AEEF]>
[00:21] [BuildBaseRecords] <Debug: Looking for smdaceisol02 for Wyrmstooth.esp WTSMDACeiSol02 [STAT:0A40AEEF]>
[00:21] [AddModel] <Debug: Meshes\lod\snowdrifts\snowdriftl04_lod_0.nif SnowDriftL04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm SnowDriftL04 [STAT:00060223]>
[00:21] [AddModel] <Debug: Meshes\lod\snowdrifts\snowdriftl04_lod_0.nif SnowDriftL04:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm SnowDriftL04 [STAT:00060223]>
[00:21] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Update.esm SnowDriftL04 [STAT:00060223]>
[00:21] [AddModel] <Debug: Meshes\lod\crb\extowerbase01_lod_1.nif sc_mausoleumCornerL_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoTowerBase02SN [STAT:0F4286FA]>
[00:21] [AddModel] <Debug: Meshes\lod\crb\extowerbase01_lod_1.nif sc_mausoleumCornerL_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Unslaad.esm zzzCrbApoTowerBase02SN [STAT:0F4286FA]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_platformlod01.dds 0 Unslaad.esm zzzCrbApoTowerBase02SN [STAT:0F4286FA]>
[00:21] [AddModel] <Debug: Meshes\architecture\shackkit\shackframelend02.nif ShackFrameLEnd02:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackFrameLend02 [STAT:0E016DCD]>
[00:21] [AddModel] <Debug: Meshes\architecture\shackkit\shackframelend02.nif ShackFrameLEnd02:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackFrameLend02 [STAT:0E016DCD]>
[00:21] [AddModel] <Debug: Meshes\architecture\shackkit\shackframelend02.nif ShackFrameLEnd02:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackFrameLend02 [STAT:0E016DCD]>
[00:21] [AddModel] <Debug: Meshes\architecture\shackkit\shackframelend02.nif ShackFrameLEnd02:30 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackFrameLend02 [STAT:0E016DCD]>
[00:21] [AddModel] <Debug: Meshes\landscape\snowdrifts\snowdriftl04.nif SnowDriftL04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm SnowDriftL04 [STAT:00060223]>
[00:21] [AddModel] <Debug: Meshes\landscape\snowdrifts\snowdriftl04.nif SnowDriftL04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm SnowDriftL04 [STAT:00060223]>
[00:21] [BuildBaseRecords] <Debug: Looking for wrmarketdisplayshelf01 for Skyrim.esm WRMarketDisplayShelf01 [STAT:0005B2AB]>
[00:21] [AddModel] <Debug: Meshes\lod\crb\extowerbase01_lod_2.nif sc_mausoleumCornerL_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoTowerBase02SN [STAT:0F4286FA]>
[00:21] [AddModel] <Debug: Meshes\lod\crb\extowerbase01_lod_2.nif sc_mausoleumCornerL_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Unslaad.esm zzzCrbApoTowerBase02SN [STAT:0F4286FA]>
[00:21] [AddModel] <Debug: Meshes\lod\shackkit\shackframelend02_lod_0.nif ShackFrameLEnd02:26 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackFrameLend02 [STAT:0E016DCD]>
[00:21] [AddModel] <Debug: Meshes\lod\shackkit\shackframelend02_lod_0.nif ShackFrameLEnd02:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackFrameLend02 [STAT:0E016DCD]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_platformlod01.dds 0 Unslaad.esm zzzCrbApoTowerBase02SN [STAT:0F4286FA]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Glenmoril.esm zzzRevDeadShackFrameLend02 [STAT:0E016DCD]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2glacierendlg01 for Dragonborn.esm DLC2GlacierEndLg01_NoSN [STAT:04029EC6]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierEndLg01_NoSN [STAT:04029EC6]>
[00:21] [BuildBaseRecords] <Debug: Looking for tgsecretdoor01 for Skyrim.esm TGSecretDoor01 "Хранилище" [DOOR:000EB832]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierEndLg01_NoSN [STAT:04029EC6]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierEndLg01_NoSN [STAT:04029EC6]>
[00:21] [BuildBaseRecords] <Debug: Looking for azurasmallcrystal05 for Skyrim.esm AzuraSmallCrystal05 [STAT:00055F66]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01 for Skyrim.esm RockCaveEntrance01Ice [STAT:000C12FC]>
[00:21] [BuildBaseRecords] <Debug: Looking for cavegedoorup02 for Skyrim.esm CaveGEDoorUp02 [STAT:00022488]>
[00:21] [BuildBaseRecords] <Debug: Looking for slggceisol01 for Skyrim.esm SLgGCeiSol01 [STAT:00072004]>
[00:21] [BuildBaseRecords] <Debug: Looking for volcanicplateaucsov for Skyrim.esm VolcanicPlateauCSOV [STAT:000BBB11]>
[00:21] [BuildBaseRecords] <Debug: Looking for minechall2way01 for Skyrim.esm MineCHall2Way01 [STAT:0004549A]>
[00:21] [BuildBaseRecords] <Debug: Looking for dragonpriestdead for Unslaad.esm zzzCrbDragonpriestDead01 [STAT:0F33F0A8]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Glenmoril.esm zzzRevRockPileL02 [STAT:0E00A8B7]>
[00:21] [BuildBaseRecords] <Debug: Looking for wtbladedbroomstick for Wyrmstooth.esp WT1stPersonBladedBroom [STAT:0A723034]>
[00:21] [BuildBaseRecords] <Debug: Looking for wall03notop for Glenmoril.esm zzzRevCaveWall03NoTop [STAT:0E25E380]>
[00:21] [BuildBaseRecords] <Debug: Looking for ancientsword1h for DAc0da.esm zDcd1stPersonAncientSword1H [STAT:0C004317]>
[00:21] [BuildBaseRecords] <Debug: Looking for mgeyebarriersmall for Skyrim.esm MGEyeBarrierSmall [ACTI:0010F817]>
[00:21] [BuildBaseRecords] <Debug: Looking for amenbowallshadownocol for Glenmoril.esm zzzRevAmenboWallShadowNoCol [STAT:0E152413]>
[00:21] [BuildBaseRecords] <Debug: Looking for statuedibellaflower for Skyrim.esm StatueDibellaFlower [STAT:00092DE5]>
[00:21] [BuildBaseRecords] <Debug: Looking for cavegedoorup01hole for Skyrim.esm CaveGEDoorUp01Hole [STAT:000287D0]>
[00:21] [BuildBaseRecords] <Debug: Looking for malacathstatue01 for Skyrim.esm MalacathStatue [STAT:0008ADCA]>
[00:21] [BuildBaseRecords] <Debug: File not found Meshes\architecture\solitude\sbluepalaceinner.nif. Used by Skyrim.esm SBluePalaceInner [STAT:00090E66]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilel02.nif RockPileL02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileL02 [STAT:0E00A8B7]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilel02.nif RockPileL02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileL02 [STAT:0E00A8B7]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel03Rocks01_FC3959FF for Skyrim.esm RockPileL03Rocks01 [STAT:0002EDA0]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel03Rocks01 for Skyrim.esm RockPileL03Rocks01 [STAT:0002EDA0]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Skyrim.esm RockPileL03Rocks01 [STAT:0002EDA0]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Skyrim.esm RockPileL03Rocks01 [STAT:0002EDA0]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Skyrim.esm RockPileL03Rocks01 [STAT:0002EDA0]>
[00:21] [BuildBaseRecords] <Debug: Looking for norrmsmcorinexsmr01 for Skyrim.esm NorRmSmCorInExSmR01 [STAT:00013F7E]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilel02.nif RockPileL02:1 - L2_RockPileL02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileL02 [STAT:0E00A8B7]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilel02.nif RockPileL02:1 - L2_RockPileL02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileL02 [STAT:0E00A8B7]>
[00:21] [BuildBaseRecords] <Debug: Looking for cavegdirtmound04 for Skyrim.esm CaveGDirtMound04 [STAT:00015407]>
[00:21] [BuildBaseRecords] <Debug: Looking for mgmagicfirepillar01 for Skyrim.esm MGMagicFirePillar01 [MSTT:000FFF43]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevRockPileL02 [STAT:0E00A8B7]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockPileL02 [STAT:0E00A8B7]>
[00:21] [BuildBaseRecords] <Debug: Looking for slgfstasol03 for Skyrim.esm SLgFStaSol03 [STAT:00056EB9]>
[00:21] [BuildBaseRecords] <Debug: Looking for bedrollground for Skyrim.esm BedrollGround "Спальник" [FURN:000B8371]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveihall1way128r01 for Skyrim.esm CaveIHall1Way128R01 [STAT:0002DD39]>
[00:21] [BuildBaseRecords] <Debug: Looking for strongbox01 for Dawnguard.esm DLC1_WESC_DawnguardCache "Тайник Стражи Рассвета" [CONT:020034FA]>
[00:21] [BuildBaseRecords] <Debug: Looking for scastlewall08 for Unslaad.esm zzzCrbSCastleWall08 [STAT:0F004F76]>
[00:21] [BuildBaseRecords] <Debug: Looking for whpalace5 for Skyrim.esm WHpalace5 [STAT:000589C0]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwermlgwallcorinx2WT for Wyrmstooth.esp WTDweRmLgWallCorInX2 [STAT:0A3D12A5]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwermlgwallcorinx2 for Wyrmstooth.esp WTDweRmLgWallCorInX2 [STAT:0A3D12A5]>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1.dds] ResourceExists>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\8C563B742D574434909656DB8586A1FD.dds">
[00:21] [BuildBaseRecords] <Debug: Looking for smallnordictent01 for Dragonborn.esm DLC2NorTentSmallASH [STAT:0402C3FC]>
[00:21] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall08.nif Wall08mesh:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCastleWall08 [STAT:0F004F76]>
[00:21] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall08.nif Wall08mesh:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSCastleWall08 [STAT:0F004F76]>
[00:21] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall08.nif Wall08mesh:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCastleWall08 [STAT:0F004F76]>
[00:21] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall08.nif Wall08mesh:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSCastleWall08 [STAT:0F004F76]>
[00:21] [BuildBaseRecords] <Debug: Looking for wrintfreewallstr02 for Skyrim.esm WRIntFreeWallStr02 [STAT:0009A0E6]>
[00:21] [AddModel] <Debug: Meshes\architecture\tents\smallnordictent01.nif Small-Nord-Tent:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2NorTentSmallASH [STAT:0402C3FC]>
[00:21] [AddModel] <Debug: Meshes\architecture\tents\smallnordictent01.nif Small-Nord-Tent:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2NorTentSmallASH [STAT:0402C3FC]>
[00:21] [AddModel] <Debug: Meshes\lod\solitude\scastlewall08_lod.nif SCastleWall08_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCastleWall08 [STAT:0F004F76]>
[00:21] [AddModel] <Debug: Meshes\lod\solitude\scastlewall08_lod.nif SCastleWall08_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Unslaad.esm zzzCrbSCastleWall08 [STAT:0F004F76]>
[00:21] [BuildBaseRecords] <Debug: Looking for rtmercerramp01 for Skyrim.esm RTMercerRamp01 [ACTI:0006003E]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Unslaad.esm zzzCrbSCastleWall08 [STAT:0F004F76]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\bridge01broken.nif S:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStortiBridge01Broken [STAT:0E1BB51F]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\bridge01broken.nif S:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStortiBridge01Broken [STAT:0E1BB51F]>
[00:21] [AddModel] <Debug: Meshes\lod\tents\smallnordictent01_lod_0.nif Small-Nord-Tent:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2NorTentSmallASH [STAT:0402C3FC]>
[00:21] [AddModel] <Debug: Meshes\lod\tents\smallnordictent01_lod_0.nif Small-Nord-Tent:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2NorTentSmallASH [STAT:0402C3FC]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\bridge01broken.nif S:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStortiBridge01Broken [STAT:0E1BB51F]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\bridge01broken.nif S:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStortiBridge01Broken [STAT:0E1BB51F]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\bridge01broken.nif S:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStortiBridge01Broken [STAT:0E1BB51F]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\bridge01broken.nif S:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStortiBridge01Broken [STAT:0E1BB51F]>
[00:21] [BuildBaseRecords] <Debug: Looking for commontableround01 for Skyrim.esm CommonTableRound01 [STAT:0002EC1F]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\bridge01broken.nif S:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStortiBridge01Broken [STAT:0E1BB51F]>
[00:21] [AddModel] <Debug: Meshes\architecture\revenant\storti\bridge01broken.nif S:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStortiBridge01Broken [STAT:0E1BB51F]>
[00:21] [BuildBaseRecords] <Debug: Looking for upperchest01 for unofficial skyrim special edition patch.esp TGFenceMerchantChestEnthir "Сундук скупщика Гильдии воров" [CONT:000D8830]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoregold02_CaveGWall for Skyrim.esm MineOreGold02_CaveGWall "Золотая жила" [ACTI:0010DB5C]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoregold02 for Skyrim.esm MineOreGold02_CaveGWall "Золотая жила" [ACTI:0010DB5C]>
[00:21] [BuildBaseRecords] <Debug: Looking for norpuzzlekeywolf01 for Skyrim.esm NorPuzzleKeyWolf01 [STAT:000C4DEC]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04_LReachGrass for Skyrim.esm MineOreOrichalcum04_LReachGrass "Выход орихалка" [ACTI:0010DCBE]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04 for Skyrim.esm MineOreOrichalcum04_LReachGrass "Выход орихалка" [ACTI:0010DCBE]>
[00:21] [BuildBaseRecords] <Debug: Looking for ruins_trapdoor01 for Skyrim.esm NorShaftTrapDoorSTATIC [STAT:00024F07]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\stwall\bridge01broken_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStortiBridge01Broken [STAT:0E1BB51F]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\stwall\bridge01broken_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStortiBridge01Broken [STAT:0E1BB51F]>
[00:21] [BuildBaseRecords] <Debug: Looking for tombstone02 for TheBawbsWardenOfTheCoast.esp WCMQ08GraveKatri "Дозорной Катри Арано" [ACTI:10314CB8]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\stwall\bridge01broken_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStortiBridge01Broken [STAT:0E1BB51F]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\stwall\bridge01broken_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStortiBridge01Broken [STAT:0E1BB51F]>
[00:21] [BuildBaseRecords] <Debug: Looking for impwindow02 for Skyrim.esm ImpWindow02 [STAT:0002BC12]>
[00:21] [BuildBaseRecords] <Debug: Looking for fishingpole for TheBawbsWardenOfTheCoast.esp WCFishPole01 [STAT:100204CA]>
[00:21] [BuildBaseRecords] <Debug: Looking for norplatbgstaircapl01 for Skyrim.esm NorPlatBgStairCapL01 [STAT:0003EACE]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\stwall\bridge01broken_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStortiBridge01Broken [STAT:0E1BB51F]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\stwall\bridge01broken_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStortiBridge01Broken [STAT:0E1BB51F]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\stwall\bridge01broken_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStortiBridge01Broken [STAT:0E1BB51F]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\stwall\bridge01broken_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStortiBridge01Broken [STAT:0E1BB51F]>
[00:21] [BuildBaseRecords] <Debug: Looking for norrmsmmidflooronly01 for Skyrim.esm NorRmSmMidFloorOnly01 [STAT:0002B899]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace5.nif WHpalace5:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHpalace5 [STAT:000589C0]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace5.nif WHpalace5:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHpalace5 [STAT:000589C0]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgstaircapl01.nif NorPlatBgStairCapL01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgStairCapL01 [STAT:0003EACE]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgstaircapl01.nif NorPlatBgStairCapL01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgStairCapL01 [STAT:0003EACE]>
[00:21] [BuildBaseRecords] <Debug: Looking for arkvedbrain for Glenmoril.esm zzzGHQmDoorBrain "Мозг" [DOOR:0E00DE23]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgstaircapl01.nif NorPlatBgStairCapL01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgStairCapL01 [STAT:0003EACE]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgstaircapl01.nif NorPlatBgStairCapL01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgStairCapL01 [STAT:0003EACE]>
[00:21] [BuildBaseRecords] <Debug: Looking for rtbeebarb01 for TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [AddModel] <Debug: Meshes\_resourcepack\landscape\plants\desertgrasscluster02.nif DesertGrassCluster02:1 - L2_:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_DesertGrassCluster02 [TREE:FE0020C5]>
[00:21] [AddModel] <Debug: Meshes\_resourcepack\landscape\plants\desertgrasscluster02.nif DesertGrassCluster02:1 - L2_:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim _ResourcePack.esl RP_DesertGrassCluster02 [TREE:FE0020C5]>
[00:21] [BuildBaseRecords] <Debug: Looking for whintcastlelroomflooricorner04 for Skyrim.esm WHIntCastleLRoomFloorICorner04 [STAT:00093EED]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgstaircapl01_lod.nif NorPlatBgStairCapL01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgStairCapL01 [STAT:0003EACE]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgstaircapl01_lod.nif NorPlatBgStairCapL01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgStairCapL01 [STAT:0003EACE]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgstaircapl01_lod.nif NorPlatBgStairCapL01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgStairCapL01 [STAT:0003EACE]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgstaircapl01_lod.nif NorPlatBgStairCapL01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgStairCapL01 [STAT:0003EACE]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgstaircapl01_lod.nif NorPlatBgStairCapL01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgStairCapL01 [STAT:0003EACE]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgstaircapl01_lod.nif NorPlatBgStairCapL01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgStairCapL01 [STAT:0003EACE]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 2 Skyrim.esm NorPlatBgStairCapL01 [STAT:0003EACE]>
[00:21] [BuildBaseRecords] <Debug: Looking for wrmaskgnd for Unslaad.esm zzzCrbShorMask_Snow [STAT:0F47A331]>
[00:21] [BuildBaseRecords] <Debug: Looking for rtbackyardwall01 for Skyrim.esm RTBackyardWall01 [STAT:00094102]>
[00:21] [BuildBaseRecords] <Debug: Looking for barcornerout01 for Skyrim.esm BarCornerOut01 [STAT:0002702B]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace5.nif WHpalace5:33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHpalace5 [STAT:000589C0]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace5.nif WHpalace5:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHpalace5 [STAT:000589C0]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwefacadeliftup01 for Skyrim.esm DweFacadeLiftUp01 [STAT:00061518]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace5.nif WHpalace5:36 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHpalace5 [STAT:000589C0]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace5.nif WHpalace5:36 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHpalace5 [STAT:000589C0]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace5.nif WHpalace5:37 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHpalace5 [STAT:000589C0]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace5.nif WHpalace5:37 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHpalace5 [STAT:000589C0]>
[00:21] [BuildBaseRecords] <Debug: Looking for arsmallcolumn02 for Update.esm ccBGS_ARSmallColumn02 [STAT:010031E7]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpiles04zzzGHReachMossRock for Glenmoril.esm zzzGHRockPileS04ReachMossRock [STAT:0E00C173]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Glenmoril.esm zzzGHRockPileS04ReachMossRock [STAT:0E00C173]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace5.nif WHpalace5:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHpalace5 [STAT:000589C0]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace5.nif WHpalace5:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHpalace5 [STAT:000589C0]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace5.nif WHpalace5:50 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WHpalace5 [STAT:000589C0]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace5.nif WHpalace5:50 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHpalace5 [STAT:000589C0]>
[00:21] [BuildBaseRecords] <Debug: Looking for upperwardrobe01 for HearthFires.esm BYOHHouseUpperWardrobe01 "Шкаф" [CONT:03008378]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace5.nif WHpalace5:64 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WHpalace5 [STAT:000589C0]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace5.nif WHpalace5:64 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHpalace5 [STAT:000589C0]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2icepiles04 for Dragonborn.esm DLC2IcePileS04 [STAT:0401D9DB]>
[00:21] [BuildBaseRecords] <Debug: Looking for impextbridge01 for Skyrim.esm ImpExtBridge01 [STAT:0003F943]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbridge01.nif ImpExtBridge01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBridge01 [STAT:0003F943]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbridge01.nif ImpExtBridge01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBridge01 [STAT:0003F943]>
[00:21] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepiles04.nif IcePileS04:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileS04 [STAT:0401D9DB]>
[00:21] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepiles04.nif IcePileS04:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dragonborn.esm DLC2IcePileS04 [STAT:0401D9DB]>
[00:21] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepiles04.nif IcePileS04:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileS04 [STAT:0401D9DB]>
[00:21] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepiles04.nif IcePileS04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2IcePileS04 [STAT:0401D9DB]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextbridge01_lod.nif ImpExtBridge01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBridge01 [STAT:0003F943]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextbridge01_lod.nif ImpExtBridge01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBridge01 [STAT:0003F943]>
[00:21] [BuildBaseRecords] <Debug: Looking for rubblepilenew01EC_SS_MadRuinsRubblePile01DemMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsRubblePile01DemMoss [STAT:1158FD32]>
[00:21] [BuildBaseRecords] <Debug: Looking for rubblepilenew01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsRubblePile01DemMoss [STAT:1158FD32]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepiles04_lod_0.nif DLC2IcePileS04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileS04 [STAT:0401D9DB]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepiles04_lod_0.nif DLC2IcePileS04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Soft_Lighting Dragonborn.esm DLC2IcePileS04 [STAT:0401D9DB]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepiles04_lod_0.nif DLC2IcePileS04:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileS04 [STAT:0401D9DB]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepiles04_lod_0.nif DLC2IcePileS04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2IcePileS04 [STAT:0401D9DB]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm DLC2IcePileS04 [STAT:0401D9DB]>
[00:21] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dlc02\landscape\glaciers\dlc2icepiles04.nif DLC2IcePileS04:1 meshes\dlc02\lod\ice\dlc2icepiles04_lod_0.nif textures\landscape\snow01.dds Dragonborn.esm DLC2IcePileS04 [STAT:0401D9DB]>
[00:21] [AddModel] <Debug: Meshes\lod\windhelm\whpalace5_lod_2.nif WHpalace_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHpalace5 [STAT:000589C0]>
[00:21] [AddModel] <Debug: Meshes\lod\windhelm\whpalace5_lod_2.nif WHpalace_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHpalace5 [STAT:000589C0]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHpalace5 [STAT:000589C0]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmextshaftrm01_lod_1 for Dragonborn.esm DLC2DweReadRmEXTShaftRm01_LOD_1 [STAT:04039B79]>
[00:21] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958Dpassthru for Skyrim.esm DirtCliffsCornerOut01 [STAT:00013A5B]>
[00:21] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958D for Skyrim.esm DirtCliffsCornerOut01 [STAT:00013A5B]>
[00:21] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01 for Skyrim.esm DirtCliffsCornerOut01 [STAT:00013A5B]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\ledge\mountainledge02.nif MountainLedge02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtLedge02Lime [STAT:0E2F772C]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\ledge\mountainledge02.nif MountainLedge02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge02Lime [STAT:0E2F772C]>
[00:21] [BuildBaseRecords] <Debug: Looking for tableexround for TheBawbsWardenOfTheCoast.esp WCTableRound [STAT:100204DE]>
[00:21] [BuildBaseRecords] <Debug: Looking for cavegemid01c for Skyrim.esm CaveGEMid01c [STAT:00026BF2]>
[00:21] [BuildBaseRecords] <Debug: Looking for whintcastlehallarch04 for Skyrim.esm WHIntCastleHallArch04 [STAT:0008FA6B]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveghall3way01uf for Skyrim.esm CaveGHall3Way01UF [STAT:0007BA01]>
[00:21] [BuildBaseRecords] <Debug: Looking for upperchair01 for Skyrim.esm UpperChair01F "Стул" [FURN:0003B445]>
[00:21] [BuildBaseRecords] <Debug: Looking for totemgnd_delphin for DAc0da.esm zDcdStaticTotem_Delphin [STAT:0C00CD1F]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerpt for Dragonborn.esm DLC2DweFacadeTowerPT [STAT:0401EDDB]>
[00:21] [BuildBaseRecords] <Debug: Looking for dweastrolabemodel01 for Dragonborn.esm DweAstrolabeModel01 [STAT:04017722]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\mtrock\ledge\mountainledge02_lod_0.nif MountainLedge02_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtLedge02Lime [STAT:0E2F772C]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\mtrock\ledge\mountainledge02_lod_0.nif MountainLedge02_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge02Lime [STAT:0E2F772C]>
[00:21] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\ledge\mountainledge02.nif MountainLedge02_LOD_0L:0 meshes\lod\revenant\mtrock\ledge\mountainledge02_lod_0.nif textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMtLedge02Lime [STAT:0E2F772C]>
[00:21] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01.dds in meshes\lod\revenant\mtrock\ledge\mountainledge02_lod_0.nif for Glenmoril.esm zzzRevMtLedge02Lime [STAT:0E2F772C]>
[00:21] [BuildBaseRecords] <Debug: Looking for ruins_largeurndestroyedtop for Skyrim.esm RuinsLargeUrnDestroyedTopStatic [STAT:000B1B7D]>
[00:21] [BuildBaseRecords] <Debug: Looking for forswornbow for Skyrim.esm 1stPersonForswornBow [STAT:000CEE9C]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\mtrock\ledge\mountainledge02_lod_1.nif MountainLedge02_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedge02Lime [STAT:0E2F772C]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\mtrock\ledge\mountainledge02_lod_1.nif MountainLedge02_LOD_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge02Lime [STAT:0E2F772C]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveishaftwall01 for Skyrim.esm CaveIShaftWall01 [STAT:00032D38]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\mtrock\ledge\mountainledge02_lod_2.nif MountainLedge02_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedge02Lime [STAT:0E2F772C]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\mtrock\ledge\mountainledge02_lod_2.nif MountainLedge02_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge02Lime [STAT:0E2F772C]>
[00:21] [BuildBaseRecords] <Debug: Looking for implroomwall04nowall for Skyrim.esm ImpLRoomWall04NoWall [STAT:000513AB]>
[00:21] [BuildBaseRecords] <Debug: Looking for glazedcandles01off for RelightingSkyrim_SSE.esp RS_GlazedCandle01Off [STAT:2E1B7C85]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerpt.nif DLC2DweFacadeTowerPT:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerPT [STAT:0401EDDB]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerpt.nif DLC2DweFacadeTowerPT:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerPT [STAT:0401EDDB]>
[00:21] [BuildBaseRecords] <Debug: Looking for fxfirewithembers02 for Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerpt.nif DLC2DweFacadeTowerPT:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerPT [STAT:0401EDDB]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerpt.nif DLC2DweFacadeTowerPT:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerPT [STAT:0401EDDB]>
[00:21] [BuildBaseRecords] <Debug: Looking for chest for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_SITreasManiaChest "Сундук" [CONT:1104808F]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerpt.nif DLC2DweFacadeTowerPT:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerPT [STAT:0401EDDB]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerpt.nif DLC2DweFacadeTowerPT:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerPT [STAT:0401EDDB]>
[00:21] [BuildBaseRecords] <Debug: Looking for falmercityfenceringdoor02 for Dawnguard.esm FalmerCityFenceRingDoor02SnowLight [STAT:02013B44]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerpt.nif DLC2DweFacadeTowerPT:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerPT [STAT:0401EDDB]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerpt.nif DLC2DweFacadeTowerPT:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerPT [STAT:0401EDDB]>
[00:21] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutsu for Unslaad.esm zzzCrbDragonWordSU [ACTI:0F1A5BF1]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerpt.nif DLC2DweFacadeTowerPT:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerPT [STAT:0401EDDB]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerpt.nif DLC2DweFacadeTowerPT:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerPT [STAT:0401EDDB]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerpt.nif DLC2DweFacadeTowerPT:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerPT [STAT:0401EDDB]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerpt.nif DLC2DweFacadeTowerPT:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerPT [STAT:0401EDDB]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerpt.nif DLC2DweFacadeTowerPT:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerPT [STAT:0401EDDB]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerpt.nif DLC2DweFacadeTowerPT:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerPT [STAT:0401EDDB]>
[00:21] [BuildBaseRecords] <Debug: Looking for implhalldoorlb01 for Skyrim.esm ImpLHallDoorLB01 [STAT:0003B4AB]>
[00:21] [BuildBaseRecords] <Debug: Looking for imphalldetwist01 for Skyrim.esm ImpHallDetwist01 [STAT:00038352]>
[00:21] [BuildBaseRecords] <Debug: Looking for ruinsdragonstone01 for Skyrim.esm MQ105DragonSwitch [ACTI:0002E296]>
[00:21] [AddModel] <Debug: Meshes\effects\fxfirewithembers02.nif L2_warp:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Refraction | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [AddModel] <Debug: Meshes\effects\fxfirewithembers02.nif L2_warp:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [AddModel] <Debug: Meshes\effects\fxfirewithembers02.nif L2_Flames02grant06 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | ZBuffer_Test Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [AddModel] <Debug: Meshes\effects\fxfirewithembers02.nif L2_Flames02grant06 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [AddModel] <Debug: Meshes\effects\fxfirewithembers02.nif Flames02grant05:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [AddModel] <Debug: Meshes\effects\fxfirewithembers02.nif Flames02grant05:0 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [AddModel] <Debug: Meshes\effects\fxfirewithembers02.nif Flames02grant05:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [AddModel] <Debug: Meshes\effects\fxfirewithembers02.nif Flames02grant05:1 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [AddModel] <Debug: Meshes\effects\fxfirewithembers02.nif Flames02grant03:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [AddModel] <Debug: Meshes\effects\fxfirewithembers02.nif Flames02grant03:0 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [AddModel] <Debug: Meshes\effects\fxfirewithembers02.nif Flames02grant03:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [AddModel] <Debug: Meshes\effects\fxfirewithembers02.nif Flames02grant03:1 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [AddModel] <Debug: Meshes\effects\fxfirewithembers02.nif Flames02grant04:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [AddModel] <Debug: Meshes\effects\fxfirewithembers02.nif Flames02grant04:0 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [AddModel] <Debug: Meshes\effects\fxfirewithembers02.nif Flames02grant04:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [AddModel] <Debug: Meshes\effects\fxfirewithembers02.nif Flames02grant04:1 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [AddModel] <Debug: Meshes\effects\fxfirewithembers02.nif glow02:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [AddModel] <Debug: Meshes\effects\fxfirewithembers02.nif glow02:0 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerpt_lod.nif DweFacadeTowerPT_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerPT [STAT:0401EDDB]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerpt_lod.nif DweFacadeTowerPT_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerPT [STAT:0401EDDB]>
[00:21] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew21.nif jungletree21 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:21] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew21.nif jungletree21 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:21] [AddModel] <Debug: Meshes\effects\fxfirewithembers02.nif L2_coal:0 - L2_CoalsBase01:0 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [AddModel] <Debug: Meshes\effects\fxfirewithembers02.nif L2_coal:0 - L2_CoalsBase01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTowerPT [STAT:0401EDDB]>
[00:21] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew21.nif jungletree21_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:21] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew21.nif jungletree21_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:21] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew21.nif jungletree21_2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:21] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew21.nif jungletree21_2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:21] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew21.nif jungletree21_3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:21] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew21.nif jungletree21_3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerpt_lod_1.nif DweFacadeTowerPT_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerPT [STAT:0401EDDB]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerpt_lod_1.nif DweFacadeTowerPT_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerPT [STAT:0401EDDB]>
[00:21] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew21.nif jungletree21_4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:21] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew21.nif jungletree21_4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTowerPT [STAT:0401EDDB]>
[00:21] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew21.nif jungletree21_5 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:21] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew21.nif jungletree21_5 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers02_dyndolod_lod.nif Flames02grant07:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers02_dyndolod_lod.nif Flames02grant07:0 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers02_dyndolod_lod.nif glow04:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers02_dyndolod_lod.nif glow04:0 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers02_dyndolod_lod.nif L2_CoalsBase03 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers02_dyndolod_lod.nif L2_CoalsBase03 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxfirewithembers02_dyndolod_lod.nif Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\effects\fxfirewithembers02_dyndolod_lod.nif Skyrim.esm FXfireWithEmbersLight [MSTT:00033DA9]>
[00:21] [BuildBaseRecords] <Debug: Looking for dweplatbgstairmid02 for Skyrim.esm DwePlatBgStairMid02 [STAT:0005B09A]>
[00:21] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbase2sided01 for Skyrim.esm StockadeScaffoldBase2Sided01 [STAT:000533BB]>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f.dds] ResourceExists>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f.dds] DXGI_FORMAT_BC7_UNORM>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\272DD3BCF3BE42BA838D2C0E5BFA25FD.dds">
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilel03.nif RockPileL03:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileL03_Moss [STAT:0E00374D]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilel03.nif RockPileL03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileL03_Moss [STAT:0E00374D]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilel03.nif RockPileL03:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileL03_Moss [STAT:0E00374D]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilel03.nif RockPileL03:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileL03_Moss [STAT:0E00374D]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilel03.nif RockPileL03:9 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileL03_Moss [STAT:0E00374D]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilel03.nif RockPileL03:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileL03_Moss [STAT:0E00374D]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase2sided01.nif StockadeScaffoldBase2Sided01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBase2Sided01 [STAT:000533BB]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase2sided01.nif StockadeScaffoldBase2Sided01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBase2Sided01 [STAT:000533BB]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rtbeebarb01.nif WindowGlow Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rtbeebarb01.nif WindowGlow Shader Flags 2: Vertex_Colors | Glow_Map | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase2sided01.nif StockadeScaffoldBase2Sided01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBase2Sided01 [STAT:000533BB]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase2sided01.nif StockadeScaffoldBase2Sided01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBase2Sided01 [STAT:000533BB]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairmid02.nif DwePlatBgStairMid02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgStairMid02 [STAT:0005B09A]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairmid02.nif DwePlatBgStairMid02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgStairMid02 [STAT:0005B09A]>
[00:21] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 948 1370.07824707031>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilel03.nif RockPileL03:1 - L1_RockPileL03:1 - L2_RockPileL03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileL03_Moss [STAT:0E00374D]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilel03.nif RockPileL03:1 - L1_RockPileL03:1 - L2_RockPileL03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileL03_Moss [STAT:0E00374D]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairmid02.nif DwePlatBgStairMid02:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgStairMid02 [STAT:0005B09A]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairmid02.nif DwePlatBgStairMid02:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgStairMid02 [STAT:0005B09A]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rtbeebarb01.nif RTBeeBarb01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rtbeebarb01.nif RTBeeBarb01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treepineforestdeadsnow03.nif textures\landscape\trees\treepineforestbranchcompsnow_n.dds D02FE3AD Dragonborn.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:21] [BuildBaseRecords] <Debug: Looking for smderofcon01 for Skyrim.esm SMdERofCon01 [STAT:00064DCB]>
[00:21] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treepineforestdeadsnow03.nif textures\landscape\trees\treepineforestbranchcompsnow.dds BFECDE23 Dragonborn.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairmid02.nif DwePlatBgStairMid02:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgStairMid02 [STAT:0005B09A]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairmid02.nif DwePlatBgStairMid02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgStairMid02 [STAT:0005B09A]>
[00:21] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treepineforestdeadsnow03.nif textures\landscape\trees\treepineforestbarkcompsnow_n.dds A5E297AF Dragonborn.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:21] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treepineforestdeadsnow03.nif textures\landscape\trees\treepineforestbarkcompsnow.dds 36B52366 Dragonborn.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rtbeebarb01.nif RTBeeBarb01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveifhall1way128r01 for Skyrim.esm CaveIFHall1Way128R01 [STAT:0001FEAB]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rtbeebarb01.nif RTBeeBarb01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rtbeebarb01.nif RTBeeBarb01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rtbeebarb01.nif RTBeeBarb01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rtbeebarb01.nif RTBeeBarb01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rtbeebarb01.nif RTBeeBarb01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rtbeebarb01.nif RTBeeBarb01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rtbeebarb01.nif RTBeeBarb01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldbase2sided01_lod_0.nif StockadeScaffoldBase0Sided01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBase2Sided01 [STAT:000533BB]>
[00:21] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldbase2sided01_lod_0.nif StockadeScaffoldBase0Sided01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBase2Sided01 [STAT:000533BB]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dweplatbgstairmid02_lod.nif DwePlatBgStairMid02_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DwePlatBgStairMid02 [STAT:0005B09A]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dweplatbgstairmid02_lod.nif DwePlatBgStairMid02_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgStairMid02 [STAT:0005B09A]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeScaffoldBase2Sided01 [STAT:000533BB]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatBgStairMid02 [STAT:0005B09A]>
[00:21] [BuildBaseRecords] <Debug: Looking for whvalunstrad35 for Skyrim.esm WHvalunstrad35 [STAT:000FFEB0]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2dwedoorframeexbgtoexsm01 for Dragonborn.esm DLC2DweDoorFrameExBgtoExSm01 [STAT:0401B93A]>
[00:21] [BuildBaseRecords] <Debug: Looking for implroomcorner02 for Skyrim.esm ImpLRoomCorner02 [STAT:000388B7]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel03zzzRev_Moss_D87BAA55 for Glenmoril.esm zzzRevRockPileL03_Moss [STAT:0E00374D]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel03zzzRev_Moss for Glenmoril.esm zzzRevRockPileL03_Moss [STAT:0E00374D]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel03_D87BAA55passthru for Glenmoril.esm zzzRevRockPileL03_Moss [STAT:0E00374D]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel03_D87BAA55 for Glenmoril.esm zzzRevRockPileL03_Moss [STAT:0E00374D]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Glenmoril.esm zzzRevRockPileL03_Moss [STAT:0E00374D]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01_LFrozenMarshGrass for Skyrim.esm MineOreOrichalcum01_LFrozenMarshGrass "Выход орихалка" [ACTI:0010DC3D]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01 for Skyrim.esm MineOreOrichalcum01_LFrozenMarshGrass "Выход орихалка" [ACTI:0010DC3D]>
[00:21] [BuildBaseRecords] <Debug: Looking for cubeplatformrune for DAc0da.esm zDcdTreasThotArtifact_ZurinArctus "Мыслеящик" [CONT:0C00B3F2]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevRockPileL03_Moss [STAT:0E00374D]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadsnow03_c884cecapassthru_lod.nif TreePineForestDeadSnow03_1:1 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadsnow03_c884cecapassthru_lod.nif TreePineForestDeadSnow03_1:1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadsnow03_c884cecapassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadsnow03_c884cecapassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadsnow03_c884cecapassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadsnow03_c884cecapassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadsnow03_c884cecapassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadsnow03_c884cecapassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockPileL03_Moss [STAT:0E00374D]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadsnow03_c884cecapassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadsnow03_c884cecapassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rtbeebarb01.nif RTBeeBarb01:0 - L2_WindowDetail:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rtbeebarb01.nif RTBeeBarb01:0 - L2_WindowDetail:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rtbeebarb01.nif RTBeeBarb01:1 - L2_WindowDetail:1 - L2_SupportBeams:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rtbeebarb01.nif RTBeeBarb01:1 - L2_WindowDetail:1 - L2_SupportBeams:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rtbeebarb01.nif L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rtbeebarb01.nif L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc01sebf_room for Unslaad.esm zzzCrbSEbfRoom [STAT:0F3D5830]>
[00:21] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MQ101BarracksChest02 "Сундук" [CONT:00035A5F]>
[00:21] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen04.nif L1_TreeAspen04:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen04 [TREE:02003ACB]>
[00:21] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen04.nif L1_TreeAspen04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm TreeWinterAspen04 [TREE:02003ACB]>
[00:21] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen04.nif L1_TreeAspen04:0 - L2_:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen04 [TREE:02003ACB]>
[00:21] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen04.nif L1_TreeAspen04:0 - L2_:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeWinterAspen04 [TREE:02003ACB]>
[00:21] [BuildBaseRecords] <Debug: Looking for book04a for Skyrim.esm HighPolyBasicBook04a [STAT:000153F1]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveishelf01 for Skyrim.esm CaveIShelf01_Ice [STAT:000D0BC3]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2dweptndoorbg01 for Dragonborn.esm DLC2DwePtnDoorBg01 [DOOR:04026ADA]>
[00:21] [BuildBaseRecords] <Debug: Looking for stonewallterrace01FieldGrass for Skyrim.esm StonewallTerrace01FieldGrass [STAT:00093082]>
[00:21] [BuildBaseRecords] <Debug: Looking for stonewallterrace01 for Skyrim.esm StonewallTerrace01FieldGrass [STAT:00093082]>
[00:21] [BuildBaseRecords] <Debug: Looking for fxfogfacing01 for Skyrim.esm FXFogFacing01 [MSTT:00034DB0]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerrace01FieldGrass [STAT:00093082]>
[00:21] [BuildBaseRecords] <Debug: Looking for riftenrwhall1wayceilgrate01 for Skyrim.esm RiftenRWHall1WayCeilGrate01 [STAT:0009DC6B]>
[00:21] [BuildBaseRecords] <Debug: Looking for house02 for Glenmoril.esm zzzRevDeadHillHouse02 [STAT:0E0036CE]>
[00:21] [BuildBaseRecords] <Debug: Looking for shackwalltop01 for Skyrim.esm ShackWallTop01 [STAT:0005CCE4]>
[00:21] [BuildBaseRecords] <Debug: Looking for upperchest01WCAE01StorageChest for TheBawbsWardenOfTheCoast.esp WCAE01StorageChest "Сундук" [CONT:1079DFE5]>
[00:21] [BuildBaseRecords] <Debug: Looking for upperchest01 for TheBawbsWardenOfTheCoast.esp WCAE01StorageChest "Сундук" [CONT:1079DFE5]>
[00:21] [AddModel] <Debug: Meshes\architecture\shackkit\shackwalltop01.nif ShackWallTop01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWallTop01 [STAT:0005CCE4]>
[00:21] [AddModel] <Debug: Meshes\architecture\shackkit\shackwalltop01.nif ShackWallTop01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShackWallTop01 [STAT:0005CCE4]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc1treewinteraspensnow01 for Dawnguard.esm DLC1TreeWinterAspenSnow01 [STAT:0200CE13]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc1treewinteraspen for Dawnguard.esm DLC1TreeWinterAspenSnow01 [STAT:0200CE13]>
[00:21] [AddModel] <Debug: Meshes\lod\shackkit\shackwalltop01_lod_0.nif ShackWallTop01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWallTop01 [STAT:0005CCE4]>
[00:21] [AddModel] <Debug: Meshes\lod\shackkit\shackwalltop01_lod_0.nif ShackWallTop01:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackWallTop01 [STAT:0005CCE4]>
[00:21] [AddModel] <Debug: Meshes\lod\riften\rtbeebarb01_lod.nif RTBeeBarb01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [AddModel] <Debug: Meshes\lod\riften\rtbeebarb01_lod.nif RTBeeBarb01_LOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [AddModel] <Debug: Meshes\lod\riften\rtbeebarb01_lod.nif RTBeeBarb01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [AddModel] <Debug: Meshes\lod\riften\rtbeebarb01_lod.nif RTBeeBarb01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2.dds] ResourceExists>
[00:21] [BuildBaseRecords] <Debug: Looking for restorationblood_inv for Wildcat - Combat of Skyrim.esp WCT_MagInv_Blood [STAT:4D000D62]>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [BuildBaseRecords] <Debug: Looking for magicstonerestoration01 for Skyrim.esm dunLabyrinthianMazeTabletRestoration "Сигил восстановления" [ACTI:001006F1]>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\F65136FDA32343BD904C987D326200F5.dds">
[00:21] [AddModel] <Debug: Meshes\lod\riften\rtbeebarb01_lod01.nif RTBeeBarb01_LOD01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [AddModel] <Debug: Meshes\lod\riften\rtbeebarb01_lod01.nif RTBeeBarb01_LOD01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineclewallstraight01 for Skyrim.esm MineCLEWallStraight01 [STAT:00045549]>
[00:21] [AddModel] <Debug: Meshes\lod\riften\rtbeebarb01_lod01.nif RTBeeBarb01_LOD01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [AddModel] <Debug: Meshes\lod\riften\rtbeebarb01_lod01.nif RTBeeBarb01_LOD01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [BuildBaseRecords] <Debug: Looking for ozstatue01b for Glenmoril.esm zzzRevOzStatue01B [STAT:0E2EBC67]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [BuildBaseRecords] <Debug: Looking for coralgrk03 for DAc0da.esm zDcdCoralGrK03 [STAT:0C003129]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveglroomwall03 for Skyrim.esm CaveGLRoomWall03Falmer [STAT:000B9E6C]>
[00:21] [AddModel] <Debug: Meshes\lod\riften\rtbeebarb01_lod_2.nif RTBeeBarb01_LOD01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [AddModel] <Debug: Meshes\lod\riften\rtbeebarb01_lod_2.nif RTBeeBarb01_LOD01:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [AddModel] <Debug: Meshes\lod\riften\rtbeebarb01_lod_2.nif RTBeeBarb01_LOD01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [AddModel] <Debug: Meshes\lod\riften\rtbeebarb01_lod_2.nif RTBeeBarb01_LOD01:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoreiron02_LFallForestDirt for Skyrim.esm MineOreIron02_LFallForestDirt "Железорудная жила" [ACTI:0010DAA8]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoreiron02 for Skyrim.esm MineOreIron02_LFallForestDirt "Железорудная жила" [ACTI:0010DAA8]>
[00:21] [BuildBaseRecords] <Debug: Looking for apopapertwister03 for Dragonborn.esm ApoPaperTwister03 [MSTT:04039B87]>
[00:21] [BuildBaseRecords] <Debug: Looking for pillar05 for Glenmoril.esm zzzRevCavePillar05 [STAT:0E00A8CF]>
[00:21] [BuildBaseRecords] <Debug: Looking for riftenrwhallarch02 for Skyrim.esm RiftenRWHallArch02 [STAT:000484D5]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveiswallstraight01 for Skyrim.esm CaveISWallStraight01 [STAT:000344B0]>
[00:21] [BuildBaseRecords] <Debug: Looking for smdewinsol02 for Skyrim.esm SMdEWinSol02 [STAT:000570AF]>
[00:21] [BuildBaseRecords] <Debug: Looking for orcchair01 for Skyrim.esm OrcChair01F "Стул" [FURN:00042B8A]>
[00:21] [BuildBaseRecords] <Debug: Looking for wrmainroadplains for Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [BuildBaseRecords] <Debug: Looking for aporespeclockpicking for Dragonborn.esm DLC2ApocryphaConstellationActivator_14_Lockpicking "Способности в области Взлома" [ACTI:04039D7D]>
[00:21] [BuildBaseRecords] <Debug: Looking for nordwelling01extcourtcap01 for Skyrim.esm NorDwelling01ExtCourtCap01 [STAT:00046ED5]>
[00:21] [BuildBaseRecords] <Debug: Looking for norrotatingdoor01 for Skyrim.esm NorRotatingDoor [ACTI:00023912]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extcourtcap01.nif NorDwelling01ExtCourtCap01:50 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling01ExtCourtCap01 [STAT:00046ED5]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extcourtcap01.nif NorDwelling01ExtCourtCap01:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling01ExtCourtCap01 [STAT:00046ED5]>
[00:21] [BuildBaseRecords] <Debug: File not found Meshes\dlc02\magic\dlc2summonapocryphatargetfx.nif. Used by Dragonborn.esm DLC2SummonApocryphaTargetFXActivator [ACTI:0403D3B9]>
[00:21] [BuildBaseRecords] <Debug: Looking for wrintcastlewallbasestrdouble01 for Skyrim.esm WRIntCastleWallBaseStrDouble01 [STAT:0008785A]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling01extcourtcap01_lod_1.nif NorDwelling01ExtCourtCap01:50 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling01ExtCourtCap01 [STAT:00046ED5]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling01extcourtcap01_lod_1.nif NorDwelling01ExtCourtCap01:50 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorDwelling01ExtCourtCap01 [STAT:00046ED5]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedstone08patternlod.dds 0 Skyrim.esm NorDwelling01ExtCourtCap01 [STAT:00046ED5]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03_LTundraRocks for Skyrim.esm MineOreMoonstone03_LTundraRocks "Выход лунного камня" [ACTI:0010D06F]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03 for Skyrim.esm MineOreMoonstone03_LTundraRocks "Выход лунного камня" [ACTI:0010D06F]>
[00:21] [BuildBaseRecords] <Debug: Looking for arrmfloordirt01 for Update.esm ccBGS_ARRmFloorDirt01 [STAT:010031A9]>
[00:21] [BuildBaseRecords] <Debug: Looking for ruins_smallchest for Glenmoril.esm zzzGHTreasMidChest "Сундук" [CONT:0E0151A9]>
[00:21] [BuildBaseRecords] <Debug: Looking for safeandlock01 for Weapons Armor Clothing & Clutter Fixes.esp SafewithLock "Сейф" [CONT:000800E0]>
[00:21] [BuildBaseRecords] <Debug: Looking for burntwoodplanks02 for Skyrim.esm BurntWoodplanks02 [STAT:000C2CC4]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains.nif L1_WRMainRoadPlains:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains.nif L1_WRMainRoadPlains:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains.nif L1_WRMainRoadPlains:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains.nif L1_WRMainRoadPlains:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains.nif L1_WRMainRoadPlains:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains.nif L1_WRMainRoadPlains:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwesteamtriggerpipe01 for Dragonborn.esm DLC2DweKineticResonatorPipe01 [STAT:040173CC]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains.nif L1_WRMainRoadPlains:51 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains.nif L1_WRMainRoadPlains:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains.nif WRMainRoadPlains:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains.nif WRMainRoadPlains:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains.nif WRMainRoadPlains:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains.nif WRMainRoadPlains:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2darkelfbeddouble01 for Dragonborn.esm DLC2DarkElfBedDouble01 "Кровать" [FURN:04032802]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains.nif WRMainRoadPlains:15 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains.nif WRMainRoadPlains:15 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains.nif WRMainRoadPlains:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains.nif WRMainRoadPlains:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains.nif WRMainRoadPlains:29 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains.nif WRMainRoadPlains:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains.nif WRMainRoadPlains:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains.nif WRMainRoadPlains:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [BuildBaseRecords] <Debug: Looking for norcathallbg1wayendcapexsm01 for Skyrim.esm NorCatHallBg1wayEndCapExSm01 [STAT:00035B90]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains.nif WRMainRoadPlains:32 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains.nif WRMainRoadPlains:32 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains.nif WRMainRoadPlains:48 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains.nif WRMainRoadPlains:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains.nif WRMainRoadPlains:56 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains.nif WRMainRoadPlains:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [BuildBaseRecords] <Debug: Looking for pillarlazacreep01 for Glenmoril.esm zzzGHQmPillarLazaCreep01 [STAT:0E00FD9F]>
[00:21] [AddModel] <Debug: Meshes\effects\fxwaterfallbodytall.nif FXWaterfallBodyTallInner01 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FXWaterfallBodyTall_static [STAT:000FC85E]>
[00:21] [AddModel] <Debug: Meshes\effects\fxwaterfallbodytall.nif FXWaterfallBodyTallInner01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FXWaterfallBodyTall_static [STAT:000FC85E]>
[00:21] [AddModel] <Debug: Meshes\effects\fxwaterfallbodytall.nif FXWaterfallBodyTallFoam Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Decal | Dynamic_Decal | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallBodyTall_static [STAT:000FC85E]>
[00:21] [AddModel] <Debug: Meshes\effects\fxwaterfallbodytall.nif FXWaterfallBodyTallFoam Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallBodyTall_static [STAT:000FC85E]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwefacadetower2x4WT for Wyrmstooth.esp WTDweFacadeTower2x4 [STAT:0A3177DA]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwefacadetower2x4 for Wyrmstooth.esp WTDweFacadeTower2x4 [STAT:0A3177DA]>
[00:21] [AddModel] <Debug: Meshes\effects\fxwaterfallbodytall.nif L2_whiteCrossStream03 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallBodyTall_static [STAT:000FC85E]>
[00:21] [AddModel] <Debug: Meshes\effects\fxwaterfallbodytall.nif L2_whiteCrossStream03 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallBodyTall_static [STAT:000FC85E]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2skaalvilcastleintroofbump01 for Dragonborn.esm DLC2SkaalVilCastleIntRoofBump01 [STAT:04031094]>
[00:21] [BuildBaseRecords] <Debug: Looking for fxwaterfallbodytall_20D7E476passthru for Skyrim.esm FXWaterfallBodyTall_static [STAT:000FC85E]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower2x4 [STAT:0A3177DA]>
[00:21] [BuildBaseRecords] <Debug: Looking for fxwaterfallbodytall_20D7E476 for Skyrim.esm FXWaterfallBodyTall_static [STAT:000FC85E]>
[00:21] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomwall01 for Skyrim.esm RiftenRWTGRoomWall01 [STAT:0003C5A2]>
[00:21] [BuildBaseRecords] <Debug: Looking for fxwaterfallbodytall for Skyrim.esm FXWaterfallBodyTall_static [STAT:000FC85E]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower2x4 [STAT:0A3177DA]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower2x4 [STAT:0A3177DA]>
[00:21] [BuildBaseRecords] <Debug: Looking for rifrmsmbasewallsecretdoor01 for Skyrim.esm RifRmSmBaseWallSecretDoor01 [DOOR:000AB46B]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2rrdockpier02 for Dragonborn.esm DLC2RRDockPier02 [STAT:04038A34]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallbodytall_dyndolod_lod.nif FXWaterfallBodyTallInner01 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FXWaterfallBodyTall_static [STAT:000FC85E]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallbodytall_dyndolod_lod.nif FXWaterfallBodyTallInner01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FXWaterfallBodyTall_static [STAT:000FC85E]>
[00:21] [BuildBaseRecords] <Debug: File not found Meshes\clutter\sack01.nif. Used by Skyrim.esm TreasBag "Мешок" [CONT:0000000E]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallbodytall_dyndolod_lod.nif FXWaterfallBodyTallFoam Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallBodyTall_static [STAT:000FC85E]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallbodytall_dyndolod_lod.nif FXWaterfallBodyTallFoam Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallBodyTall_static [STAT:000FC85E]>
[00:21] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallbodytall_dyndolod_lod.nif Skyrim.esm FXWaterfallBodyTall_static [STAT:000FC85E]>
[00:21] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallbodytall_dyndolod_lod.nif Skyrim.esm FXWaterfallBodyTall_static [STAT:000FC85E]>
[00:21] [BuildBaseRecords] <Debug: Looking for coralgrc01 for DAc0da.esm zDcdCoralGrC01 [STAT:0C00310D]>
[00:21] [AddModel] <Debug: Meshes\lod\whiterun\wrmainroadplains_lod_2.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [AddModel] <Debug: Meshes\lod\whiterun\wrmainroadplains_lod_2.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRMainRoadPlains [STAT:000193E6]>
[00:21] [AddModel] <Debug: Meshes\lod\waterfalls\fxwaterfallbodytallpassthru_lod.nif FXWaterfallBodyTallInner01 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FXWaterfallBodyTall_static [STAT:000FC85E]>
[00:21] [AddModel] <Debug: Meshes\lod\waterfalls\fxwaterfallbodytallpassthru_lod.nif FXWaterfallBodyTallInner01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FXWaterfallBodyTall_static [STAT:000FC85E]>
[00:21] [AddModel] <Debug: Meshes\lod\waterfalls\fxwaterfallbodytallpassthru_lod.nif FXWaterfallBodyTallFoam Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm FXWaterfallBodyTall_static [STAT:000FC85E]>
[00:21] [AddModel] <Debug: Meshes\lod\waterfalls\fxwaterfallbodytallpassthru_lod.nif FXWaterfallBodyTallFoam Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallBodyTall_static [STAT:000FC85E]>
[00:21] [BuildBaseRecords] <Debug: Looking for sefontcollision for Dawnguard.esm DLC1VQ07SEFontCollisionPour "Чаша" [ACTI:02019C9B]>
[00:21] [BuildBaseRecords] <Debug: Looking for voidfloor01 for Unslaad.esm zzzCrbVoidFloor01 [STAT:0F3A1E16]>
[00:21] [BuildBaseRecords] <Debug: Looking for shackbrokewood11 for Skyrim.esm ShackBrokeWood11 [MSTT:0002FB69]>
[00:21] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Vigilant.esm zzzCHActivateMediator [ACTI:0D130404]>
[00:21] [BuildBaseRecords] <Debug: Looking for genpullchain01 for Skyrim.esm GenPullChain01 "Цепь" [ACTI:00026858]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff01.nif RockCliff01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockCliff01_Wet [STAT:0E000E9E]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff01.nif RockCliff01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockCliff01_Wet [STAT:0E000E9E]>
[00:21] [BuildBaseRecords] <Debug: Looking for apobookstandteeth01 for Dragonborn.esm ApoBookStandTeeth01 [STAT:0403A4C1]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff01.nif RockCliff01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockCliff01_Wet [STAT:0E000E9E]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff01.nif RockCliff01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockCliff01_Wet [STAT:0E000E9E]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff01.nif RockCliff01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockCliff01_Wet [STAT:0E000E9E]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff01.nif RockCliff01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockCliff01_Wet [STAT:0E000E9E]>
[00:21] [BuildBaseRecords] <Debug: Looking for stonewalllong01 for Skyrim.esm StonewallLong01Snow [STAT:0006F15E]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower03 for Dragonborn.esm DLC2DweFacadeTower03 [STAT:0401E00E]>
[00:21] [BuildBaseRecords] <Debug: Looking for wrdunintdoorcustomdoublehigh01 for Skyrim.esm WRDunIntDoorCustomDoubleHigh01 [STAT:0005DCF3]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockcliff01zzzRev_Wet_1E846A74 for Glenmoril.esm zzzRevRockCliff01_Wet [STAT:0E000E9E]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockcliff01zzzRev_Wet for Glenmoril.esm zzzRevRockCliff01_Wet [STAT:0E000E9E]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockcliff01_1E846A74passthru for Glenmoril.esm zzzRevRockCliff01_Wet [STAT:0E000E9E]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockcliff01_1E846A74 for Glenmoril.esm zzzRevRockCliff01_Wet [STAT:0E000E9E]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Glenmoril.esm zzzRevRockCliff01_Wet [STAT:0E000E9E]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveihalldeadend02 for Skyrim.esm CaveIHallDeadEnd02 [STAT:00029DA7]>
[00:21] [BuildBaseRecords] <Debug: Looking for nortempleexteriorribfree02 for Skyrim.esm NorTempleExteriorRibFree02Snow [STAT:00026FCB]>
[00:21] [BuildBaseRecords] <Debug: Looking for noblechair02 for Skyrim.esm NobleChair02R "Стул" [FURN:000C674C]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower03.nif DLC2DweFacadeTower03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower03 [STAT:0401E00E]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower03.nif DLC2DweFacadeTower03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower03 [STAT:0401E00E]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveilroomcorner01 for Skyrim.esm CaveILRoomCorner01 [STAT:0002E791]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockCliff01_Wet [STAT:0E000E9E]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower03.nif DLC2DweFacadeTower03:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower03 [STAT:0401E00E]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower03.nif DLC2DweFacadeTower03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower03 [STAT:0401E00E]>
[00:21] [BuildBaseRecords] <Debug: Looking for mountaintrim01zzzRev_Moss for Glenmoril.esm zzzRevMountainTrim01_Moss [STAT:0E003757]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockCliff01_Wet [STAT:0E000E9E]>
[00:21] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Glenmoril.esm zzzRevMountainTrim01_Moss [STAT:0E003757]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower03.nif DLC2DweFacadeTower03:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower03 [STAT:0401E00E]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower03.nif DLC2DweFacadeTower03:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower03 [STAT:0401E00E]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockCliff01_Wet [STAT:0E000E9E]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower03.nif DLC2DweFacadeTower03:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower03 [STAT:0401E00E]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower03.nif DLC2DweFacadeTower03:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower03 [STAT:0401E00E]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockCliff01_Wet [STAT:0E000E9E]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwegearcorpse for Glenmoril.esm zzzRevContYelemSubBrainTrans "Вспомогательный мозг Йелема" [CONT:0E33244C]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower03.nif DLC2DweFacadeTower03:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower03 [STAT:0401E00E]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveglhall2way02c for Skyrim.esm CaveGLHall2Way02c [STAT:00026BFE]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower03.nif DLC2DweFacadeTower03:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower03 [STAT:0401E00E]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower03.nif DLC2DweFacadeTower03:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower03 [STAT:0401E00E]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower03.nif DLC2DweFacadeTower03:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower03 [STAT:0401E00E]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower03.nif DLC2DweFacadeTower03:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower03 [STAT:0401E00E]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower03.nif DLC2DweFacadeTower03:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower03 [STAT:0401E00E]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Glenmoril.esm zzzRevRockCliff05 [STAT:0E00A8A9]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmpedbrazier01 for Dragonborn.esm DLC2DweReadRmPedBrazier01 [STAT:040264FA]>
[00:21] [BuildBaseRecords] <Debug: Looking for tundrastreamstraight01TundraStreamStraightSand01 for TheBawbsWardenOfTheCoast.esp TundraStreamStraightSand01 [STAT:1000BBBE]>
[00:21] [BuildBaseRecords] <Debug: Looking for tundrastreamstraight01 for TheBawbsWardenOfTheCoast.esp TundraStreamStraightSand01 [STAT:1000BBBE]>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1.dds] ResourceExists>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\1EAC517573D54AD98620FE66720AF898.dds">
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevRockCliff05 [STAT:0E00A8A9]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockCliff05 [STAT:0E00A8A9]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel04RP_VolcanicLumpy01_95E1CD51 for _ResourcePack.esl RP_RockPileL04VolcanicLumpy01 [STAT:FE00215D]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\dirt02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp TundraStreamStraightSand01 [STAT:1000BBBE]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel04RP_VolcanicLumpy01 for _ResourcePack.esl RP_RockPileL04VolcanicLumpy01 [STAT:FE00215D]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevRockCliff05 [STAT:0E00A8A9]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for _ResourcePack.esl RP_RockPileL04VolcanicLumpy01 [STAT:FE00215D]>
[00:21] [BuildBaseRecords] <Debug: Looking for pondfish01 for Skyrim.esm CritterPondFish01 "Серебристый окунь" [ACTI:00106D28]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for _ResourcePack.esl RP_RockPileL04VolcanicLumpy01 [STAT:FE00215D]>
[00:21] [BuildBaseRecords] <Debug: Looking for smdfarchcap01 for Skyrim.esm SMdFArchCap01 [STAT:00073C4B]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel04 for _ResourcePack.esl RP_RockPileL04VolcanicLumpy01 [STAT:FE00215D]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockCliff05 [STAT:0E00A8A9]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower03_lod.nif DweFacadeTower03_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower03 [STAT:0401E00E]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower03_lod.nif DweFacadeTower03_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower03 [STAT:0401E00E]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTower03 [STAT:0401E00E]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewalllong01.nif StonewallLong01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallLong01Snow [STAT:0006F15E]>
[00:21] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasAtmoranChest_TotemReman "Сундук" [CONT:0C00CC6F]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewalllong01.nif StonewallLong01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StonewallLong01Snow [STAT:0006F15E]>
[00:21] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Dragonborn.esm DLC02QASpellTomeContainer "All Dragonborn Spell Tomes" [CONT:04026B69]>
[00:21] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treemadagascarpalm01.nif Shader Flags 1: Specular | Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:21] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treemadagascarpalm01.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcaniclumpy01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\volcaniclumpy01_d.dds _ResourcePack.esl RP_RockPileL04VolcanicLumpy01 [STAT:FE00215D]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewalllong01.nif StonewallLong01:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallLong01Snow [STAT:0006F15E]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewalllong01.nif StonewallLong01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StonewallLong01Snow [STAT:0006F15E]>
[00:21] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treemadagascarpalm01.nif Shader Flags 1: Specular | Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:21] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treemadagascarpalm01.nif Shader Flags 2: EnvMap_Light_Fade _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcanicrugged01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\volcanicrugged01_d.dds _ResourcePack.esl RP_RockPileL04VolcanicLumpy01 [STAT:FE00215D]>
[00:21] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treemadagascarpalm01.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:21] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treemadagascarpalm01.nif Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree02.nif NorTempleExteriorRibFree02:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRibFree02Snow [STAT:00026FCB]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree02.nif NorTempleExteriorRibFree02:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRibFree02Snow [STAT:00026FCB]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower03_lod_1.nif DweFacadeTower03_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower03 [STAT:0401E00E]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower03_lod_1.nif DweFacadeTower03_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower03 [STAT:0401E00E]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTower03 [STAT:0401E00E]>
[00:21] [AddModel] <Debug: Skinned model Meshes\_resourcepack\landscape\trees\treemadagascarpalm01.nif _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\stonewalllong01_lod_0.nif StonewallLong01:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallLong01Snow [STAT:0006F15E]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\stonewalllong01_lod_0.nif StonewallLong01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StonewallLong01Snow [STAT:0006F15E]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\stonewalllong01_lod_0.nif StonewallLong01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallLong01Snow [STAT:0006F15E]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\stonewalllong01_lod_0.nif StonewallLong01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StonewallLong01Snow [STAT:0006F15E]>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c.dds] ResourceExists>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallLong01Snow [STAT:0006F15E]>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c.dds] DXGI_FORMAT_BC7_UNORM>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\5AEE65068E974BAFA47F6C8E41B8AFDE.dds">
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree02_lod.nif NorTempleExteriorRibFree02:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRibFree02Snow [STAT:00026FCB]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree02_lod.nif NorTempleExteriorRibFree02:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRibFree02Snow [STAT:00026FCB]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree02_lod03.nif NorTempleExteriorRibFree02:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRibFree02Snow [STAT:00026FCB]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree02_lod03.nif NorTempleExteriorRibFree02:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRibFree02Snow [STAT:00026FCB]>
[00:21] [BuildBaseRecords] <Debug: Looking for rifrmsmfirstcorinlhalf02 for Skyrim.esm RifRmSmFirstCorInLHalf02 [STAT:00098F54]>
[00:21] [BuildBaseRecords] <Debug: Looking for mountaincliffsm01 for Skyrim.esm MountainCliffSm01_LightSN [STAT:00050DC1]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveilhalldoorb01 for Skyrim.esm CaveILHallDoorB01 [STAT:0001FEC5]>
[00:21] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliffsm01_00000000_lod_0l.nif for Skyrim.esm MountainCliffSm01_LightSN [STAT:00050DC1]>
[00:21] [BuildBaseRecords] <Debug: Looking for dragonboneslegr01 for Wyrmstooth.esp WTDragonBonesLegR01 [STAT:0A6B685A]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoresilver04_LSnowRocks for Skyrim.esm MineOreSilver04_LSnowRocks "Серебряная жила" [ACTI:0010D096]>
[00:21] [BuildBaseRecords] <Debug: Looking for rotatewheel02 for Glenmoril.esm zzzLaMRotateWheel02 [ACTI:0E14D1C8]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoresilver04 for Skyrim.esm MineOreSilver04_LSnowRocks "Серебряная жила" [ACTI:0010D096]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveiboulderl03 for Skyrim.esm CaveIBoulderL03 [STAT:0006F719]>
[00:21] [BuildBaseRecords] <Debug: Looking for cavegcliffscornerin01 for Skyrim.esm CaveGCliffsCornerIn01 [STAT:0001CDE9]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaintrim01.nif MountainTrim01_Rocks Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim01_Moss [STAT:0E003757]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaintrim01.nif MountainTrim01_Rocks Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim01_Moss [STAT:0E003757]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaintrim01.nif MountainTrim01:4 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim01_Moss [STAT:0E003757]>
[00:21] [BuildBaseRecords] <Debug: Looking for impextrubble06 for Skyrim.esm ImpExtRubble06 [STAT:0003F959]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaintrim01.nif MountainTrim01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim01_Moss [STAT:0E003757]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaintrim01.nif MountainTrim01_Rocks:0 - L2_Rocks:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim01_Moss [STAT:0E003757]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaintrim01.nif MountainTrim01_Rocks:0 - L2_Rocks:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim01_Moss [STAT:0E003757]>
[00:21] [BuildBaseRecords] <Debug: Looking for water1024 for Glenmoril.esm zzzGHMilkyWater1024 [ACTI:0E016F59]>
[00:21] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Glenmoril.esm zzzGHMilkyWater1024 [ACTI:0E016F59]>
[00:21] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantWindhelmCandlehearthHallChest "Сундук" [CONT:000A3EFF]>
[00:21] [BuildBaseRecords] <Debug: Looking for lawf_norextrubblepile04_LightSN for Landscape and Water Fixes.esp lawf_NorExtRubblePile04_LightSN [STAT:FE004FFF]>
[00:21] [BuildBaseRecords] <Debug: Looking for lawf_norextrubblepile04 for Landscape and Water Fixes.esp lawf_NorExtRubblePile04_LightSN [STAT:FE004FFF]>
[00:21] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockpier02.nif L2_Ropes05 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockPier02 [STAT:04038A34]>
[00:21] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockpier02.nif L2_Ropes05 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockPier02 [STAT:04038A34]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevMountainTrim01_Moss [STAT:0E003757]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveilroomdoorb03 for Skyrim.esm CaveILRoomDoorB03 [STAT:000300B0]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainTrim01_Moss [STAT:0E003757]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevMountainTrim01_Moss [STAT:0E003757]>
[00:21] [BuildBaseRecords] <Debug: Looking for minelhallentrance01 for Skyrim.esm MineLHallEntrance01 [STAT:00043CB3]>
[00:21] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockpier02.nif DLC2RRDockPier02:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockPier02 [STAT:04038A34]>
[00:21] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockpier02.nif DLC2RRDockPier02:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockPier02 [STAT:04038A34]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif ImpExtRubble06:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtRubble06 [STAT:0003F959]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainTrim01_Moss [STAT:0E003757]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif ImpExtRubble06:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtRubble06 [STAT:0003F959]>
[00:21] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockpier02.nif DLC2RRDockPier02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockPier02 [STAT:04038A34]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwermsmwallexbghalf01a for Skyrim.esm DweRmSmWallExBgHalf01a [STAT:000E41B9]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevMountainTrim01_Moss [STAT:0E003757]>
[00:21] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockpier02.nif DLC2RRDockPier02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockPier02 [STAT:04038A34]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainTrim01_Moss [STAT:0E003757]>
[00:21] [BuildBaseRecords] <Debug: Looking for alchbottle01 for Glenmoril.esm zzzRevWitAlchBottle01 [STAT:0E005D9B]>
[00:21] [BuildBaseRecords] <Debug: Looking for casscportalexit01 for Dawnguard.esm CasSCPortalExit01 [STAT:0200C607]>
[00:21] [BuildBaseRecords] <Debug: Looking for norrmsmfloorraised01 for Skyrim.esm NorRmSmFloorRaised01 [STAT:0001D493]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextrubble06_lod_0.nif ImpExtRubble06:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtRubble06 [STAT:0003F959]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextrubble06_lod_0.nif ImpExtRubble06:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtRubble06 [STAT:0003F959]>
[00:21] [BuildBaseRecords] <Debug: Looking for whlanddead7 for Wyrmstooth.esp WTlanddead7 [STAT:0A65EB6C]>
[00:21] [AddModel] <Debug: Meshes\plants\florapotatoplant01.nif FloraPotatoPlant01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraPotatoPlant01 "Картофель" [TREE:000BCF47]>
[00:21] [AddModel] <Debug: Meshes\plants\florapotatoplant01.nif FloraPotatoPlant01:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade WM Flora Fixes.esp TreeFloraPotatoPlant01 "Картофель" [TREE:000BCF47]>
[00:21] [BuildBaseRecords] <Debug: Looking for wrdunintcellarcolumn for SkystoneCastle.esp LA_SS_wrDunIntCellarColumn [STAT:35AC4D5D]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoresilver04_LCoastBeach for Skyrim.esm MineOreSilver04_LCoastBeach "Серебряная жила" [ACTI:0010DAF9]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoresilver04 for Skyrim.esm MineOreSilver04_LCoastBeach "Серебряная жила" [ACTI:0010DAF9]>
[00:21] [AddModel] <Debug: Meshes\plants\florapotatoplant01.nif FloraPotatoPlant01:1 - L2_FloraPotatoPlant01:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraPotatoPlant01 "Картофель" [TREE:000BCF47]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2dragonboneneck for Dragonborn.esm DLC2DragonBoneNeck [STAT:04031D51]>
[00:21] [AddModel] <Debug: Meshes\plants\florapotatoplant01.nif FloraPotatoPlant01:1 - L2_FloraPotatoPlant01:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp TreeFloraPotatoPlant01 "Картофель" [TREE:000BCF47]>
[00:21] [AddModel] <Debug: Meshes\plants\florapotatoplant01.nif FloraPotatoPlant01_1:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraPotatoPlant01 "Картофель" [TREE:000BCF47]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2dweplatwallstair02 for Dragonborn.esm DLC2DwePlatWallStair02 [STAT:040209BC]>
[00:21] [AddModel] <Debug: Meshes\plants\florapotatoplant01.nif FloraPotatoPlant01_1:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade WM Flora Fixes.esp TreeFloraPotatoPlant01 "Картофель" [TREE:000BCF47]>
[00:21] [AddModel] <Debug: Meshes\plants\florapotatoplant01.nif FloraPotatoPlant01_1:1 - L2_FloraPotatoPlant02:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraPotatoPlant01 "Картофель" [TREE:000BCF47]>
[00:21] [AddModel] <Debug: Meshes\plants\florapotatoplant01.nif FloraPotatoPlant01_1:1 - L2_FloraPotatoPlant02:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp TreeFloraPotatoPlant01 "Картофель" [TREE:000BCF47]>
[00:21] [BuildBaseRecords] <Debug: Looking for cavegrockl05 for Skyrim.esm CaveGRockL05ice [STAT:0007A84F]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch1x4 for DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4 [STAT:0C009812]>
[00:21] [BuildBaseRecords] <Debug: Looking for ruinshelfsmallfull01 for Skyrim.esm RuinsShelfSmallFullSnow [STAT:00097830]>
[00:21] [BuildBaseRecords] <Debug: Looking for sc_bonepile02 for Dawnguard.esm sc_bonepile02 [STAT:0200E3E5]>
[00:21] [BuildBaseRecords] <Debug: Looking for dintrwall01 for Dawnguard.esm DIntRWall01 [STAT:02010186]>
[00:21] [BuildBaseRecords] <Debug: Looking for vampcoffinstatic01 for Glenmoril.esm zzzRevBOVenderCoffin "Гроб" [CONT:0E00682F]>
[00:21] [BuildBaseRecords] <Debug: Looking for mountaincliff02 for Dragonborn.esm DLC2MountainCliff02_Ash [STAT:0402956E]>
[00:21] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrockl05.nif CaveGRockL05:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGRockL05ice [STAT:0007A84F]>
[00:21] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrockl05.nif CaveGRockL05:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGRockL05ice [STAT:0007A84F]>
[00:21] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantMorthalFalionsChest "Сундук" [CONT:0009DA56]>
[00:21] [BuildBaseRecords] <Debug: Looking for arbridgegateframe01 for Update.esm ccBGS_ARBridgeGateFrame01 [STAT:01003167]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\plants\florawhiteshade01.nif FloraNightshade01:0 - L1_FloraNightshade01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzLrhTreeFloraWhiteShade01 "Белый цветок" [TREE:0E00728A]>
[00:21] [BuildBaseRecords] <Debug: Looking for runeplatform01 for Unslaad.esm zzzCrbRuneDoorMin "Руна" [DOOR:0F46D897]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\plants\florawhiteshade01.nif FloraNightshade01:0 - L1_FloraNightshade01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Glenmoril.esm zzzLrhTreeFloraWhiteShade01 "Белый цветок" [TREE:0E00728A]>
[00:21] [BuildBaseRecords] <Debug: Looking for smddwallsol01 for Skyrim.esm SMdDWallSol01 [STAT:0003FAB8]>
[00:21] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01Grass01_22EE2B84 for TheBawbsWardenOfTheCoast.esp DirtCliffsCornerIn01Grass01 [STAT:10383BAB]>
[00:21] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01Grass01 for TheBawbsWardenOfTheCoast.esp DirtCliffsCornerIn01Grass01 [STAT:10383BAB]>
[00:21] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84passthru for TheBawbsWardenOfTheCoast.esp DirtCliffsCornerIn01Grass01 [STAT:10383BAB]>
[00:21] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff02_00000000_lod_0h.nif for Dragonborn.esm DLC2MountainCliff02_Ash [STAT:0402956E]>
[00:21] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84 for TheBawbsWardenOfTheCoast.esp DirtCliffsCornerIn01Grass01 [STAT:10383BAB]>
[00:21] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01 for TheBawbsWardenOfTheCoast.esp DirtCliffsCornerIn01Grass01 [STAT:10383BAB]>
[00:21] [AddModel] <Debug: Meshes\lod\cave\cavegrockl05_lod_0.nif CaveGRockL05:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGRockL05ice [STAT:0007A84F]>
[00:21] [AddModel] <Debug: Meshes\lod\cave\cavegrockl05_lod_0.nif CaveGRockL05:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGRockL05ice [STAT:0007A84F]>
[00:21] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow.nif textures\dlc01\landscape\trees\dlc1treepineforestbranchcompsnowh.dds 5530061C Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:21] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow.nif textures\landscape\snow01_n.dds D6643908 Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwefacadepartition01 for Skyrim.esm DweFacadePartition01Snow [STAT:0006DD5F]>
[00:21] [BuildBaseRecords] <Debug: Looking for ruins_smallchest for Skyrim.esm TreasDraugrChest "Сундук" [CONT:00020670]>
[00:21] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow.nif textures\landscape\snow01.dds 655B2BB7 Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:21] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\animated\scportal\casscportalexit01.nif Portal01:2 Shader Flags 1: Specular | Skinned | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasSCPortalExit01 [STAT:0200C607]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilem03zzzRev_Dead for Glenmoril.esm zzzRevRockPileM03_Dead [STAT:0E00371D]>
[00:21] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\animated\scportal\casscportalexit01.nif Portal01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasSCPortalExit01 [STAT:0200C607]>
[00:21] [BuildBaseRecords] <Debug: Looking for commonchair01 for Skyrim.esm CommonChair01Static [STAT:00043D5D]>
[00:21] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow.nif textures\landscape\trees\treepineforestbranchcompsnow.dds BFECDE23 Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilem03 for Glenmoril.esm zzzRevRockPileM03_Dead [STAT:0E00371D]>
[00:21] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow.nif textures\landscape\trees\treepineforestbranchcompsnow_n.dds D02FE3AD Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:21] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow.nif textures\landscape\trees\treepineforestbarkcompsnow_n.dds A5E297AF Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:21] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow.nif textures\landscape\trees\treepineforestbarkcompsnow.dds 36B52366 Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:21] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow.nif textures\dlc01\landscape\trees\dlc1treepineforestbranchcompsnowh_n.dds F6C54DBB Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:21] [dynLoadImage] <Debug: [textures\landscape\snow01.dds] ResourceExists>
[00:21] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif MountainCliffSm01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliffSm01_LightSN [STAT:00050DC1]>
[00:21] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif MountainCliffSm01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliffSm01_LightSN [STAT:00050DC1]>
[00:21] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif MountainCliffSm01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliffSm01_LightSN [STAT:00050DC1]>
[00:21] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif MountainCliffSm01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainCliffSm01_LightSN [STAT:00050DC1]>
[00:21] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\animated\scportal\casscportalexit01.nif Portal01:8 Shader Flags 1: Specular | Skinned | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasSCPortalExit01 [STAT:0200C607]>
[00:21] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\animated\scportal\casscportalexit01.nif Portal01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasSCPortalExit01 [STAT:0200C607]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\legrass13lod.dds based on textures\landscape\fieldgrass02.dds for textures\landscape\legrass13.dds TheBawbsWardenOfTheCoast.esp DirtCliffsCornerIn01Grass01 [STAT:10383BAB]>
[00:21] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\animated\scportal\casscportalexit01.nif Portal01:15 Shader Flags 1: Specular | Skinned | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasSCPortalExit01 [STAT:0200C607]>
[00:21] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\animated\scportal\casscportalexit01.nif Portal01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasSCPortalExit01 [STAT:0200C607]>
[00:21] [BuildBaseRecords] <Debug: Looking for _camp_fuel_roaring_firewoodunlit for Campfire.esm _Camp_Fuel_Roaring_WorldFirewoodUnlit [ACTI:0906ABB3]>
[00:21] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\animated\scportal\casscportalexit01.nif BowlOuterRing01 Shader Flags 1: Vertex_Alpha | ZBuffer_Test Dawnguard.esm CasSCPortalExit01 [STAT:0200C607]>
[00:21] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\animated\scportal\casscportalexit01.nif BowlOuterRing01 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dawnguard.esm CasSCPortalExit01 [STAT:0200C607]>
[00:21] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\animated\scportal\casscportalexit01.nif BowlGlow01 Shader Flags 1: ZBuffer_Test Dawnguard.esm CasSCPortalExit01 [STAT:0200C607]>
[00:21] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\animated\scportal\casscportalexit01.nif BowlGlow01 Shader Flags 2: Vertex_Colors Dawnguard.esm CasSCPortalExit01 [STAT:0200C607]>
[00:21] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\animated\scportal\casscportalexit01.nif BowlMiddleRing01 Shader Flags 1: Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Dawnguard.esm CasSCPortalExit01 [STAT:0200C607]>
[00:21] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\animated\scportal\casscportalexit01.nif BowlMiddleRing01 Shader Flags 2: Vertex_Colors Dawnguard.esm CasSCPortalExit01 [STAT:0200C607]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdockpier02_lod_0.nif DockStrSol02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockPier02 [STAT:04038A34]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdockpier02_lod_0.nif DockStrSol02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockPier02 [STAT:04038A34]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdockpier02_lod_0.nif DockStrSol02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockPier02 [STAT:04038A34]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdockpier02_lod_0.nif DockStrSol02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockPier02 [STAT:04038A34]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Dragonborn.esm DLC2RRDockPier02 [STAT:04038A34]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Dragonborn.esm DLC2RRDockPier02 [STAT:04038A34]>
[00:21] [AddModel] <Debug: Skinned model Meshes\dlc01\dungeons\castle\animated\scportal\casscportalexit01.nif Dawnguard.esm CasSCPortalExit01 [STAT:0200C607]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2heartstonerock01DLC2MineOreHeartStone01VolcanicAsh01 for Dragonborn.esm DLC2MineOreHeartStone01VolcanicAsh01 "Залежи сердечных камней" [ACTI:040295CB]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2heartstonerock01 for Dragonborn.esm DLC2MineOreHeartStone01VolcanicAsh01 "Залежи сердечных камней" [ACTI:040295CB]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilem03.nif RockPileM03:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileM03_Dead [STAT:0E00371D]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilem03.nif RockPileM03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileM03_Dead [STAT:0E00371D]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilem03.nif RockPileM03:9 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileM03_Dead [STAT:0E00371D]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilem03.nif RockPileM03:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileM03_Dead [STAT:0E00371D]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilem03.nif RockPileM03:1 - L2_RockPileM03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileM03_Dead [STAT:0E00371D]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilem03.nif RockPileM03:1 - L2_RockPileM03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileM03_Dead [STAT:0E00371D]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockanimalden01 for Skyrim.esm RockAnimalDen [STAT:000AD24E]>
[00:21] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomroundcorewall01 for Skyrim.esm RiftenRWTGRoomRoundCoreWall01 [STAT:000A5A21]>
[00:21] [BuildBaseRecords] <Debug: Looking for pedestrial02 for Glenmoril.esm zzzRevPedestrial02 [STAT:0E0044EE]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwefacadetower2x3 for DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\casscportalexit01_lod_0.nif DLC01CasSCPortalExit01_LOD_0:17 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasSCPortalExit01 [STAT:0200C607]>
[00:21] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\casscportalexit01_lod_0.nif DLC01CasSCPortalExit01_LOD_0:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasSCPortalExit01 [STAT:0200C607]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadfloorlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadfloor.dds Glenmoril.esm zzzRevRockPileM03_Dead [STAT:0E00371D]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilem03 for Skyrim.esm RockPileM03 [STAT:000B554E]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockPileM03_Dead [STAT:0E00371D]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01_casscportalexitlod01.dds 0 Dawnguard.esm CasSCPortalExit01 [STAT:0200C607]>
[00:21] [BuildBaseRecords] <Debug: Looking for whaledead02 for Glenmoril.esm zzzRevWhaleDead02 [STAT:0E004FA9]>
[00:21] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtrock\mountainpeak02_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainPeak02Low [STAT:0E1F749C]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x4.nif DweFacadeTowerArch1x4:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4 [STAT:0C009812]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x4.nif DweFacadeTowerArch1x4:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4 [STAT:0C009812]>
[00:21] [BuildBaseRecords] <Debug: Looking for wrsingletrigger01 for Skyrim.esm dunRiftenJailLooseBrickActivator "Сломанная скоба" [ACTI:000A8F3E]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x4.nif DweFacadeTowerArch1x4:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4 [STAT:0C009812]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x4.nif DweFacadeTowerArch1x4:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4 [STAT:0C009812]>
[00:21] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffsm01_lod_0l.nif MountainCliffSm01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliffSm01_LightSN [STAT:00050DC1]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveifbalconyshelf02 for Skyrim.esm CaveIFBalconyShelf02 [STAT:0003450C]>
[00:21] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffsm01_lod_0l.nif MountainCliffSm01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliffSm01_LightSN [STAT:00050DC1]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineorecorundum04_LDirt02 for Skyrim.esm MineOreCorundum04_LDirt02 "Корундовая жила" [ACTI:0010D01F]>
[00:21] [BuildBaseRecords] <Debug: Looking for upperchest01 for TheBawbsWardenOfTheCoast.esp WCRadiantRewardChest "Награда за задание" [CONT:104EE6AF]>
[00:21] [BuildBaseRecords] <Debug: Looking for norrmsmwallside02 for Skyrim.esm NorRmSmWallSide02ice [STAT:00060F16]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineorecorundum04 for Skyrim.esm MineOreCorundum04_LDirt02 "Корундовая жила" [ACTI:0010D01F]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x4.nif DweFacadeTowerArch1x4:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4 [STAT:0C009812]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x4.nif DweFacadeTowerArch1x4:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4 [STAT:0C009812]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x4.nif DweFacadeTowerArch1x4:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4 [STAT:0C009812]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x4.nif DweFacadeTowerArch1x4:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4 [STAT:0C009812]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x4.nif DweFacadeTowerArch1x4:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4 [STAT:0C009812]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x4.nif DweFacadeTowerArch1x4:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4 [STAT:0C009812]>
[00:21] [BuildBaseRecords] <Debug: Looking for bfxoilbarrelclosed02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_OilBarrelActivator02 [ACTI:114C412E]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x4.nif DweFacadeTowerArch1x4:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4 [STAT:0C009812]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x4.nif DweFacadeTowerArch1x4:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4 [STAT:0C009812]>
[00:21] [BuildBaseRecords] <Debug: Looking for cavegpillar02 for Skyrim.esm CaveGPillar02ice [STAT:0007A84C]>
[00:21] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffsm01_lod_1.nif MountainCliffSm01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliffSm01_LightSN [STAT:00050DC1]>
[00:21] [BuildBaseRecords] <Debug: Looking for 1stpersongoldensaintbattleaxe for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonGoldenSaintBattleAxe [STAT:0600080B]>
[00:21] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffsm01_lod_1.nif MountainCliffSm01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliffSm01_LightSN [STAT:00050DC1]>
[00:21] [BuildBaseRecords] <Debug: Looking for wrdunintstrdoublehightrans01WTDunIntStrDoubleHighTrans01 for Wyrmstooth.esp WTDunIntStrDoubleHighTrans01 [STAT:0A12BCCE]>
[00:21] [BuildBaseRecords] <Debug: Looking for wrdunintstrdoublehightrans01 for Wyrmstooth.esp WTDunIntStrDoubleHighTrans01 [STAT:0A12BCCE]>
[00:21] [BuildBaseRecords] <Debug: Looking for roadchunkm02Snow for BlendedRoads.esp RoadChunkM02Snow [STAT:000B23F6]>
[00:21] [BuildBaseRecords] <Debug: Looking for roadchunkm02 for BlendedRoads.esp RoadChunkM02Snow [STAT:000B23F6]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\distant\mtpeak02low.nif MountainPeak02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainPeak02Low [STAT:0E1F749C]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\distant\mtpeak02low.nif MountainPeak02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainPeak02Low [STAT:0E1F749C]>
[00:21] [BuildBaseRecords] <Debug: Looking for fishcabezon01 for ccBGSSSE001-Fish.esm ccBGSSSE001_TankCritterCabezon [ACTI:05000F9E]>
[00:21] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffsm01_lod_2.nif MountainCliffSm01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliffSm01_LightSN [STAT:00050DC1]>
[00:21] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffsm01_lod_2.nif MountainCliffSm01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliffSm01_LightSN [STAT:00050DC1]>
[00:21] [BuildBaseRecords] <Debug: Looking for wrwalltowercap01 for Skyrim.esm WRWallTowerCap01 [STAT:00089FE9]>
[00:21] [BuildBaseRecords] <Debug: Looking for sovintwingwinr for Unslaad.esm zzzCrbSOVintWingWinRSnow [STAT:0F453B1E]>
[00:21] [AddModel] <Debug: Meshes\landscape\roads\roadchunkm02.nif RoadChunkM02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test BlendedRoads.esp RoadChunkM02Snow [STAT:000B23F6]>
[00:21] [AddModel] <Debug: Meshes\landscape\roads\roadchunkm02.nif RoadChunkM02:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade BlendedRoads.esp RoadChunkM02Snow [STAT:000B23F6]>
[00:21] [AddModel] <Debug: Meshes\landscape\roads\roadchunkm02.nif RoadChunkM02:2 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test BlendedRoads.esp RoadChunkM02Snow [STAT:000B23F6]>
[00:21] [AddModel] <Debug: Meshes\landscape\roads\roadchunkm02.nif RoadChunkM02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade BlendedRoads.esp RoadChunkM02Snow [STAT:000B23F6]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif DweFacadePartition01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadePartition01Snow [STAT:0006DD5F]>
[00:21] [BuildBaseRecords] <Debug: Looking for impexticestairs02WT for Wyrmstooth.esp WTImpExtIceStairs02 [STAT:0A3895A6]>
[00:21] [BuildBaseRecords] <Debug: Looking for impexticestairs02 for Wyrmstooth.esp WTImpExtIceStairs02 [STAT:0A3895A6]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif DweFacadePartition01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartition01Snow [STAT:0006DD5F]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif DweFacadePartition01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadePartition01Snow [STAT:0006DD5F]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif DweFacadePartition01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartition01Snow [STAT:0006DD5F]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif DweFacadePartition01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadePartition01Snow [STAT:0006DD5F]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif DweFacadePartition01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartition01Snow [STAT:0006DD5F]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif DweFacadePartition01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadePartition01Snow [STAT:0006DD5F]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif DweFacadePartition01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartition01Snow [STAT:0006DD5F]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif DweFacadePartition01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadePartition01Snow [STAT:0006DD5F]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveghall1way01 for Skyrim.esm CaveGHall1Way01MossTEMP [STAT:000287A9]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif DweFacadePartition01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartition01Snow [STAT:0006DD5F]>
[00:21] [BuildBaseRecords] <Debug: Looking for noblebeddouble01 for Skyrim.esm NobleBedChildDouble01 "Кровать" [FURN:000FEDBF]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif DweFacadePartition01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadePartition01Snow [STAT:0006DD5F]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif DweFacadePartition01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartition01Snow [STAT:0006DD5F]>
[00:21] [AddModel] <Debug: Meshes\lod\roads\roadchunkm02_lod_0.nif RoadChunkM02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test BlendedRoads.esp RoadChunkM02Snow [STAT:000B23F6]>
[00:21] [AddModel] <Debug: Meshes\landscape\plants\pineshrub01.nif PineShrub01final:0 - L2_PineShrubBranches03:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineShrub01 [TREE:0009DAA3]>
[00:21] [AddModel] <Debug: Meshes\landscape\plants\pineshrub01.nif PineShrub01final:0 - L2_PineShrubBranches03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreePineShrub01 [TREE:0009DAA3]>
[00:21] [BuildBaseRecords] <Debug: Looking for assassinvictim for Glenmoril.esm zzzRevArtifactReiterpallash01 "Робин Коротышка" [CONT:0E2768E0]>
[00:21] [AddModel] <Debug: Meshes\lod\roads\roadchunkm02_lod_0.nif RoadChunkM02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade BlendedRoads.esp RoadChunkM02Snow [STAT:000B23F6]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04 for Skyrim.esm MineOreOrichalcum04 "Выход орихалка" [ACTI:000A2C7C]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltowercap01.nif StoneCorner02:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallTowerCap01 [STAT:00089FE9]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x4_lod_0.nif DweFacadeTowerArch1x4_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4 [STAT:0C009812]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltowercap01.nif StoneCorner02:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallTowerCap01 [STAT:00089FE9]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x4_lod_0.nif DweFacadeTowerArch1x4_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4 [STAT:0C009812]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltowercap01.nif WRWallTowerCap01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTowerCap01 [STAT:00089FE9]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltowercap01.nif WRWallTowerCap01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallTowerCap01 [STAT:00089FE9]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartition01_lod.nif DweFacadePartition01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadePartition01Snow [STAT:0006DD5F]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartition01_lod.nif DweFacadePartition01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartition01Snow [STAT:0006DD5F]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartition01Snow [STAT:0006DD5F]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltowercap01.nif WRWallTowerCap01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTowerCap01 [STAT:00089FE9]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltowercap01.nif WRWallTowerCap01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallTowerCap01 [STAT:00089FE9]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltowercap01.nif WRWallTowerCap01:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallTowerCap01 [STAT:00089FE9]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltowercap01.nif WRWallTowerCap01:49 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallTowerCap01 [STAT:00089FE9]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartition01_lod_1.nif DweFacadePartition01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadePartition01Snow [STAT:0006DD5F]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartition01_lod_1.nif DweFacadePartition01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartition01Snow [STAT:0006DD5F]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainpeak02_lod_0l.nif MountainPeak02_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainPeak02Low [STAT:0E1F749C]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainpeak02_lod_0l.nif MountainPeak02_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainPeak02Low [STAT:0E1F749C]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs02.nif ImpExtIceStairs02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceStairs02 [STAT:0A3895A6]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartition01Snow [STAT:0006DD5F]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs02.nif ImpExtIceStairs02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceStairs02 [STAT:0A3895A6]>
[00:21] [BuildBaseRecords] <Debug: Looking for siwellspring01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_WellspringRm [STAT:11033A7A]>
[00:21] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarch1x4_lod.nif DweFacadeTowerArch1x4_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4 [STAT:0C009812]>
[00:21] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarch1x4_lod.nif DweFacadeTowerArch1x4_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4 [STAT:0C009812]>
[00:21] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\distant\mtpeak02low.nif MountainPeak02_LOD_0L:0 meshes\lod\revenant\mtrock\mountainpeak02_lod_0l.nif textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainPeak02Low [STAT:0E1F749C]>
[00:21] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01.dds in meshes\lod\revenant\mtrock\mountainpeak02_lod_0l.nif for Glenmoril.esm zzzRevMountainPeak02Low [STAT:0E1F749C]>
[00:21] [BuildBaseRecords] <Debug: Looking for farmbtrapdoor01 for HearthFires.esm FarmBTrapdoor01 "Люк" [DOOR:000E9E07]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartition01_lod_2.nif DweFacadePartition01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadePartition01Snow [STAT:0006DD5F]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x4_lod_1.nif DweFacadeTowerArch1x4_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4 [STAT:0C009812]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x4_lod_1.nif DweFacadeTowerArch1x4_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4 [STAT:0C009812]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartition01_lod_2.nif DweFacadePartition01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadePartition01Snow [STAT:0006DD5F]>
[00:21] [BuildBaseRecords] <Debug: Looking for genericbannerred01zzzCHAlessianBanner02_01 for Vigilant.esm zzzCHAlessianBanner02_01 [MSTT:0D1D6846]>
[00:21] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Vigilant.esm zzzCHAlessianBanner02_01 [MSTT:0D1D6846]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartition01Snow [STAT:0006DD5F]>
[00:21] [AddModel] <Debug: Meshes\lod\whiterun\wrwalltowercap01_lod.nif WRWallTowerCap01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTowerCap01 [STAT:00089FE9]>
[00:21] [AddModel] <Debug: Meshes\lod\whiterun\wrwalltowercap01_lod.nif WRWallTowerCap01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallTowerCap01 [STAT:00089FE9]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallTowerCap01 [STAT:00089FE9]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x3.nif DweFacadeTower2x3:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x3.nif DweFacadeTower2x3:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticestairs02_lod.nif ImpExtIceStairs02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceStairs02 [STAT:0A3895A6]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticestairs02_lod.nif ImpExtIceStairs02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceStairs02 [STAT:0A3895A6]>
[00:21] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarch1x4_lod_1.nif DweFacadeTowerArch1x4_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4 [STAT:0C009812]>
[00:21] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarch1x4_lod_1.nif DweFacadeTowerArch1x4_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4 [STAT:0C009812]>
[00:21] [AddModel] <Debug: Meshes\lod\whiterun\wrwalltowercap01_lod_2.nif WRWallTowerCap01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTowerCap01 [STAT:00089FE9]>
[00:21] [AddModel] <Debug: Meshes\lod\whiterun\wrwalltowercap01_lod_2.nif WRWallTowerCap01_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallTowerCap01 [STAT:00089FE9]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainpeak02_lod_1.nif MountainPeak02_LOD_1:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainPeak02Low [STAT:0E1F749C]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainpeak02_lod_1.nif MountainPeak02_LOD_1:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainPeak02Low [STAT:0E1F749C]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallTowerCap01 [STAT:00089FE9]>
[00:21] [BuildBaseRecords] <Debug: Looking for impportcullissmall01WTNorSmallPortGate for Wyrmstooth.esp WTNorSmallPortGate [ACTI:0A8678BB]>
[00:21] [BuildBaseRecords] <Debug: Looking for impportcullissmall01 for Wyrmstooth.esp WTNorSmallPortGate [ACTI:0A8678BB]>
[00:21] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliff02.nif MountainCliff02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2MountainCliff02_Ash [STAT:0402956E]>
[00:21] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliff02.nif MountainCliff02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2MountainCliff02_Ash [STAT:0402956E]>
[00:21] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliff02.nif MountainCliff02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2MountainCliff02_Ash [STAT:0402956E]>
[00:21] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliff02.nif MountainCliff02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2MountainCliff02_Ash [STAT:0402956E]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x3.nif DweFacadeTower2x3:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x3.nif DweFacadeTower2x3:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x3.nif DweFacadeTower2x3:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x3.nif DweFacadeTower2x3:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [BuildBaseRecords] <Debug: Looking for paintingmc0302 for Wyrmstooth.esp WTPaintingmc0302 [STAT:0A5A6C96]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x4_lod_2.nif DweFacadeTowerArch1x4_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4 [STAT:0C009812]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x4_lod_2.nif DweFacadeTowerArch1x4_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4 [STAT:0C009812]>
[00:21] [BuildBaseRecords] <Debug: Looking for candlehornchandelier01off for RelightingSkyrim_SSE.esp RS_CandleHornChandelier01Off [STAT:2E1B7C7E]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4 [STAT:0C009812]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwechandelier01 for Skyrim.esm DweChandelier01 [STAT:00030AD2]>
[00:21] [BuildBaseRecords] <Debug: Looking for sovbonerib01 for Skyrim.esm SOVBoneRib01 [STAT:000BBB1A]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4 [STAT:0C009812]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4 [STAT:0C009812]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainpeak02_lod_2.nif MountainPeak02_LOD_2:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainPeak02Low [STAT:0E1F749C]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainpeak02_lod_2.nif MountainPeak02_LOD_2:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainPeak02Low [STAT:0E1F749C]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x3.nif DweFacadeTower2x3:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x3.nif DweFacadeTower2x3:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilem01FallForestDirt01 for Skyrim.esm RockPileM01FallForestDirt01 [STAT:000669A9]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Skyrim.esm RockPileM01FallForestDirt01 [STAT:000669A9]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x3.nif DweFacadeTower2x3:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x3.nif DweFacadeTower2x3:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [BuildBaseRecords] <Debug: Looking for norbridgewoodplanks01 for Skyrim.esm NorBridgeWoodPlanks01snow [STAT:000228FC]>
[00:21] [BuildBaseRecords] <Debug: Looking for tempwindtempletalos for Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [AddModel] <Debug: Meshes\dlc02\plants\pineshrubash02.nif L1_PineShrub09 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineShrubAsh02 [TREE:04019C60]>
[00:21] [AddModel] <Debug: Meshes\dlc02\plants\pineshrubash02.nif L1_PineShrub09 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineShrubAsh02 [TREE:04019C60]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x3.nif DweFacadeTower2x3:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x3.nif DweFacadeTower2x3:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [BuildBaseRecords] <Debug: Looking for tgrbusinessledger for Skyrim.esm TGTQ03Ledger "Тюремный реестр" [ACTI:0005BDB1]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x3.nif DweFacadeTower2x3:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x3.nif DweFacadeTower2x3:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [BuildBaseRecords] <Debug: Looking for wrulfberhplatform01 for Skyrim.esm WRUlfberhPlatform01 [STAT:000506ED]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03_LVolcanicTundraRocks for Skyrim.esm MineOreOrichalcum03_LVolcanicTundraRocks "Выход орихалка" [ACTI:0010DB3A]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03 for Skyrim.esm MineOreOrichalcum03_LVolcanicTundraRocks "Выход орихалка" [ACTI:0010DB3A]>
[00:21] [BuildBaseRecords] <Debug: Looking for smdaflosol06 for Skyrim.esm SMDAFloSol06 [STAT:000C8483]>
[00:21] [BuildBaseRecords] <Debug: Looking for civilwarrubble02 for Skyrim.esm CivilWarRubble02 [STAT:0005B1E9]>
[00:21] [BuildBaseRecords] <Debug: Looking for civilwarrubble04solDirt for Skyrim.esm CivilWarRubble04SolDirt [STAT:00106FD0]>
[00:21] [BuildBaseRecords] <Debug: Looking for civilwarrubble04sol for Skyrim.esm CivilWarRubble04SolDirt [STAT:00106FD0]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\bridges\norbridgewoodplanks01.nif NorBridgeWoodPlanks01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorBridgeWoodPlanks01snow [STAT:000228FC]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\bridges\norbridgewoodplanks01.nif NorBridgeWoodPlanks01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorBridgeWoodPlanks01snow [STAT:000228FC]>
[00:21] [BuildBaseRecords] <Debug: Looking for casplatrail512 for Dawnguard.esm CasPlatRail512 [STAT:02007C5C]>
[00:21] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorl02 for Skyrim.esm CaveGShaftDoorL02 [STAT:0001B78B]>
[00:21] [dynLoadImage] <Debug: [textures\landscape\snow01.dds] DXGI_FORMAT_BC7_UNORM>
[00:21] [BuildBaseRecords] <Debug: Looking for ruinslargeurnnostand01 for Skyrim.esm DA04DwemerLockbox "Двемерский ящик" [CONT:0003278A]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\norbridgewoodplanks01_lod_0.nif NorBridgeWoodPlanks01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorBridgeWoodPlanks01snow [STAT:000228FC]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\norbridgewoodplanks01_lod_0.nif NorBridgeWoodPlanks01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorBridgeWoodPlanks01snow [STAT:000228FC]>
[00:21] [BuildBaseRecords] <Debug: Looking for wrintcastlewallbasestrdouble01ext for Skyrim.esm WRIntCastleWallBaseStrDouble01Ext [STAT:000D6BAE]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower2x3_lod.nif DweFacadeTower2x3_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactTonitrus2H "Сундук" [CONT:0E276913]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower2x3_lod.nif DweFacadeTower2x3_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [BuildBaseRecords] <Debug: Looking for wrhallofdeadplatform01 for Skyrim.esm WRHallOfDeadPlatform01 [STAT:0005071A]>
[00:21] [BuildBaseRecords] <Debug: Looking for cavegbalconyicorner02 for Skyrim.esm CaveGBalconyICorner02 [STAT:0001C4B1]>
[00:21] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff02_lod_0h.nif MountainCliff02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2MountainCliff02_Ash [STAT:0402956E]>
[00:21] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff02_lod_0h.nif MountainCliff02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2MountainCliff02_Ash [STAT:0402956E]>
[00:21] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower2x3_lod.nif DweFacadeTower2x3_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower2x3_lod.nif DweFacadeTower2x3_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [BuildBaseRecords] <Debug: Looking for byohbyohwrtower1stflwalll01 for HearthFires.esm BYOHBYOHWRtower1stFlWallL01 [STAT:0300376B]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower2x3_lod_1.nif DweFacadeTower2x3_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower2x3_lod_1.nif DweFacadeTower2x3_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [BuildBaseRecords] <Debug: Looking for sc_stonepile04_Gray for Dawnguard.esm sc_stonepile04_Gray [STAT:020041FA]>
[00:21] [BuildBaseRecords] <Debug: Looking for sc_stonepile04 for Dawnguard.esm sc_stonepile04_Gray [STAT:020041FA]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwefacadehallsm4way01WT for Wyrmstooth.esp WTDweFacadeHallSm4way01 [STAT:0A3177EB]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwefacadehallsm4way01 for Wyrmstooth.esp WTDweFacadeHallSm4way01 [STAT:0A3177EB]>
[00:21] [BuildBaseRecords] <Debug: Looking for whprisonwall03 for Skyrim.esm WHprisonwall03 [STAT:000DF0E0]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrulfberhplatform01.nif WRUlfberhPlatform01:9 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRUlfberhPlatform01 [STAT:000506ED]>
[00:21] [BuildBaseRecords] <Debug: Looking for farmhouse05WT for Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrulfberhplatform01.nif WRUlfberhPlatform01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRUlfberhPlatform01 [STAT:000506ED]>
[00:21] [BuildBaseRecords] <Debug: Looking for farmhouse05 for Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrulfberhplatform01.nif WRUlfberhPlatform01:15 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRUlfberhPlatform01 [STAT:000506ED]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrulfberhplatform01.nif WRUlfberhPlatform01:15 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRUlfberhPlatform01 [STAT:000506ED]>
[00:21] [BuildBaseRecords] <Debug: Looking for impexticebldgsecondcorner02 for Skyrim.esm ImpExtIceBldgSecondCorner02 [STAT:0006F76C]>
[00:21] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower2x3_lod_1.nif DweFacadeTower2x3_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrulfberhplatform01.nif WRUlfberhPlatform01:27 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRUlfberhPlatform01 [STAT:000506ED]>
[00:21] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower2x3_lod_1.nif DweFacadeTower2x3_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrulfberhplatform01.nif WRUlfberhPlatform01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRUlfberhPlatform01 [STAT:000506ED]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrulfberhplatform01.nif WRUlfberhPlatform01:29 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRUlfberhPlatform01 [STAT:000506ED]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrulfberhplatform01.nif WRUlfberhPlatform01:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRUlfberhPlatform01 [STAT:000506ED]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrhallofdeadplatform01.nif WRHallOfDeadPlatform01:15 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRHallOfDeadPlatform01 [STAT:0005071A]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrhallofdeadplatform01.nif WRHallOfDeadPlatform01:15 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHallOfDeadPlatform01 [STAT:0005071A]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrhallofdeadplatform01.nif WRHallOfDeadPlatform01:20 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHallOfDeadPlatform01 [STAT:0005071A]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrhallofdeadplatform01.nif WRHallOfDeadPlatform01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHallOfDeadPlatform01 [STAT:0005071A]>
[00:21] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff02_lod_1.nif MountainCliff02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2MountainCliff02_Ash [STAT:0402956E]>
[00:21] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff02_lod_1.nif MountainCliff02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2MountainCliff02_Ash [STAT:0402956E]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrulfberhplatform01.nif WRUlfberhPlatform01:31 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRUlfberhPlatform01 [STAT:000506ED]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrulfberhplatform01.nif WRUlfberhPlatform01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRUlfberhPlatform01 [STAT:000506ED]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrhallofdeadplatform01.nif WRHallOfDeadPlatform01:27 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHallOfDeadPlatform01 [STAT:0005071A]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrhallofdeadplatform01.nif WRHallOfDeadPlatform01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHallOfDeadPlatform01 [STAT:0005071A]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrulfberhplatform01.nif WRUlfberhPlatform01:32 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRUlfberhPlatform01 [STAT:000506ED]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrulfberhplatform01.nif WRUlfberhPlatform01:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRUlfberhPlatform01 [STAT:000506ED]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrhallofdeadplatform01.nif WRHallOfDeadPlatform01:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHallOfDeadPlatform01 [STAT:0005071A]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall03.nif WHprisonwall03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall03 [STAT:000DF0E0]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrhallofdeadplatform01.nif WRHallOfDeadPlatform01:29 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHallOfDeadPlatform01 [STAT:0005071A]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall03.nif WHprisonwall03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall03 [STAT:000DF0E0]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall03.nif WHprisonwall03:2 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall03 [STAT:000DF0E0]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall03.nif WHprisonwall03:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall03 [STAT:000DF0E0]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrulfberhplatform01.nif WRUlfberhPlatform01:37 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRUlfberhPlatform01 [STAT:000506ED]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrulfberhplatform01.nif WRUlfberhPlatform01:37 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRUlfberhPlatform01 [STAT:000506ED]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrhallofdeadplatform01.nif WRHallOfDeadPlatform01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHallOfDeadPlatform01 [STAT:0005071A]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrhallofdeadplatform01.nif WRHallOfDeadPlatform01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHallOfDeadPlatform01 [STAT:0005071A]>
[00:21] [dynLoadImage] <Debug: [textures\landscape\snow01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\6961DB2C3C8A4965A194A472657675D0.dds">
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrhallofdeadplatform01.nif WRHallOfDeadPlatform01:32 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHallOfDeadPlatform01 [STAT:0005071A]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrhallofdeadplatform01.nif WRHallOfDeadPlatform01:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHallOfDeadPlatform01 [STAT:0005071A]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrulfberhplatform01.nif WRUlfberhPlatform01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRUlfberhPlatform01 [STAT:000506ED]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrulfberhplatform01.nif WRUlfberhPlatform01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRUlfberhPlatform01 [STAT:000506ED]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall03.nif WHprisonwall03:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall03 [STAT:000DF0E0]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall03.nif WHprisonwall03:3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall03 [STAT:000DF0E0]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower2x3_lod_2.nif DweFacadeTower2x3_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower2x3_lod_2.nif DweFacadeTower2x3_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [BuildBaseRecords] <Debug: Looking for kettle01 for Unslaad.esm zzzCrbKettleStatic [STAT:0F32CDAA]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrulfberhplatform01.nif WRUlfberhPlatform01:56 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRUlfberhPlatform01 [STAT:000506ED]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrulfberhplatform01.nif WRUlfberhPlatform01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRUlfberhPlatform01 [STAT:000506ED]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrulfberhplatform01.nif WRUlfberhPlatform01:58 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRUlfberhPlatform01 [STAT:000506ED]>
[00:21] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrulfberhplatform01.nif WRUlfberhPlatform01:58 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRUlfberhPlatform01 [STAT:000506ED]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower2x3 [STAT:0C009804]>
[00:21] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff02_lod_2.nif MountainCliff02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2MountainCliff02_Ash [STAT:0402956E]>
[00:21] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff02_lod_2.nif MountainCliff02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2MountainCliff02_Ash [STAT:0402956E]>
[00:21] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall03_lod_2.nif WHprisonwall03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall03 [STAT:000DF0E0]>
[00:21] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall03_lod_2.nif WHprisonwall03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall03 [STAT:000DF0E0]>
[00:21] [AddModel] <Debug: Meshes\lod\whiterun\wrhallofdeadplatform01_lod_2.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHallOfDeadPlatform01 [STAT:0005071A]>
[00:21] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall03_lod_2.nif WHprisonwall03:2 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall03 [STAT:000DF0E0]>
[00:21] [AddModel] <Debug: Meshes\lod\whiterun\wrhallofdeadplatform01_lod_2.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHallOfDeadPlatform01 [STAT:0005071A]>
[00:21] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall03_lod_2.nif WHprisonwall03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall03 [STAT:000DF0E0]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRHallOfDeadPlatform01 [STAT:0005071A]>
[00:21] [BuildBaseRecords] <Debug: Looking for ruinswooddoor01 for Skyrim.esm NorWoodDoorSTATIC [STAT:0006312D]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\mtadd\mountainledgesm02.nif MountainLedgeSm02:0 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM02 [STAT:0E2F7719]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\mtadd\mountainledgesm02.nif MountainLedgeSm02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM02 [STAT:0E2F7719]>
[00:21] [BuildBaseRecords] <Debug: Looking for walkwaycwallend01 for Better Dynamic Snow SE.esp WalkwayCWallEnd01Snow [STAT:00091A04]>
[00:21] [BuildBaseRecords] <Debug: Looking for giantobelisk04zzzRev_Wet for Glenmoril.esm zzzRevGiantObelisk04_Wet [STAT:0E015D26]>
[00:21] [BuildBaseRecords] <Debug: Looking for giantobelisk04 for Glenmoril.esm zzzRevGiantObelisk04_Wet [STAT:0E015D26]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner02.nif ImpExtIceBldgSecondCorner02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner02 [STAT:0006F76C]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner02.nif ImpExtIceBldgSecondCorner02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner02 [STAT:0006F76C]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner02.nif ImpExtIceBldgSecondCorner02:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner02 [STAT:0006F76C]>
[00:21] [BuildBaseRecords] <Debug: Looking for stonewall01 for Skyrim.esm Stonewall01Snow [STAT:0006F15F]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner02.nif ImpExtIceBldgSecondCorner02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner02 [STAT:0006F76C]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoremadness01 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_MineOreMadness01 "Безумная жила" [ACTI:1102E7C4]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner02.nif ImpExtIceBldgSecondCorner02:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner02 [STAT:0006F76C]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner02.nif ImpExtIceBldgSecondCorner02:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner02 [STAT:0006F76C]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner02.nif ImpExtIceBldgSecondCorner02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner02 [STAT:0006F76C]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner02.nif ImpExtIceBldgSecondCorner02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner02 [STAT:0006F76C]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner02.nif ImpExtIceBldgSecondCorner02:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner02 [STAT:0006F76C]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner02.nif ImpExtIceBldgSecondCorner02:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner02 [STAT:0006F76C]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner02.nif ImpExtIceBldgSecondCorner02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner02 [STAT:0006F76C]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner02.nif ImpExtIceBldgSecondCorner02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner02 [STAT:0006F76C]>
[00:21] [AddModel] <Debug: Meshes\lod\whiterun\wrulfberhplatform01_lod_2.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRUlfberhPlatform01 [STAT:000506ED]>
[00:21] [AddModel] <Debug: Meshes\lod\whiterun\wrulfberhplatform01_lod_2.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRUlfberhPlatform01 [STAT:000506ED]>
[00:21] [BuildBaseRecords] <Debug: Looking for la_wdfreewall01ss for SkystoneCastle.esp LA_SS_WDFreeWall01SS [STAT:3580DB31]>
[00:21] [BuildBaseRecords] <Debug: Looking for riftenrwroomcore02 for Skyrim.esm RiftenRWRoomCore02Sky [STAT:0005C754]>
[00:21] [AddModel] <Debug: Meshes\lod\whiterun\wrulfberhplatform01_lod_2.nif WRWindDistrictTerrainLOD_LOD:33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRUlfberhPlatform01 [STAT:000506ED]>
[00:21] [AddModel] <Debug: Meshes\lod\whiterun\wrulfberhplatform01_lod_2.nif WRWindDistrictTerrainLOD_LOD:33 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRUlfberhPlatform01 [STAT:000506ED]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRUlfberhPlatform01 [STAT:000506ED]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRUlfberhPlatform01 [STAT:000506ED]>
[00:21] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomroundcorewall03 for Skyrim.esm RiftenRWTGRoomRoundCoreWall03 [STAT:000A5A23]>
[00:21] [BuildBaseRecords] <Debug: Looking for minecbalconymid02 for Skyrim.esm MineCBalconyMid02 [STAT:00045535]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\mt\ledge\mountainledgesm02_lod_0.nif MountainLedgeSM02_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM02 [STAT:0E2F7719]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\mt\ledge\mountainledgesm02_lod_0.nif MountainLedgeSM02_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM02 [STAT:0E2F7719]>
[00:21] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\mtadd\mountainledgesm02.nif MountainLedgeSM02_LOD_0L:0 meshes\lod\revenant\mt\ledge\mountainledgesm02_lod_0.nif textures\landscape\mountains\mountainslab02.dds Glenmoril.esm zzzRevMtLedgeSM02 [STAT:0E2F7719]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondcorner02_lod.nif ImpExtIceBldgSecondCorner02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner02 [STAT:0006F76C]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall01.nif Stonewall01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Stonewall01Snow [STAT:0006F15F]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondcorner02_lod.nif ImpExtIceBldgSecondCorner02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner02 [STAT:0006F76C]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\mt\ledge\mountainledgesm02_lod_1.nif MountainLedgeSM02_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM02 [STAT:0E2F7719]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\mt\ledge\mountainledgesm02_lod_1.nif MountainLedgeSM02_LOD_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM02 [STAT:0E2F7719]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall01.nif Stonewall01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Stonewall01Snow [STAT:0006F15F]>
[00:21] [BuildBaseRecords] <Debug: Looking for poisondamagehealth04 for SkystoneCastle.esp LA_SS_PoisonDamageHealth04 [STAT:3520B1FD]>
[00:21] [BuildBaseRecords] <Debug: Looking for stockadebarrier01 for Skyrim.esm StockadeBarrier01 [STAT:0001AE18]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwepipe3way01 for Skyrim.esm DwePipe3way01 [STAT:0005FBC6]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondcorner02_lod_3.nif ImpExtIceBldgSecondCorner02_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner02 [STAT:0006F76C]>
[00:21] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondcorner02_lod_3.nif ImpExtIceBldgSecondCorner02_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner02 [STAT:0006F76C]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgSecondCorner02 [STAT:0006F76C]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\mt\ledge\mountainledgesm02_lod_2.nif MountainLedgeSM02_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM02 [STAT:0E2F7719]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\mt\ledge\mountainledgesm02_lod_2.nif MountainLedgeSM02_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM02 [STAT:0E2F7719]>
[00:21] <Warning: Textures do not match for "RockPileL02:0": textures\landscape\revenant\rocky01.dds in rockpilel02.nif -> textures\landscape\dirt02.dds in rockpilel02_lod_0.nif for Glenmoril.esm zzzRevRockPileL02 [STAT:0E00A8B7]>
[00:21] <Warning: Textures do not match for "RockPileL02:1 - L2_RockPileL02:1": textures\landscape\revenant\mountains\rock01.dds in rockpilel02.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilel02_lod_0.nif for Glenmoril.esm zzzRevRockPileL02 [STAT:0E00A8B7]>
[00:21] <Warning: Textures do not match for "RockPileL03:0": textures\landscape\revenant\rocky01.dds in rockpilel03.nif -> textures\landscape\dirt02.dds in rockpilel03_lod_0.nif for Glenmoril.esm zzzRevRockPileL03_Moss [STAT:0E00374D]>
[00:21] <Warning: Textures do not match for "RockPileL03:1 - L1_RockPileL03:1 - L2_RockPileL03:1": textures\landscape\revenant\mountains\rock01.dds in rockpilel03.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilel03_lod_0.nif for Glenmoril.esm zzzRevRockPileL03_Moss [STAT:0E00374D]>
[00:21] <Warning: Textures do not match for "RockCliff01:0": textures\landscape\revenant\rocky01.dds in rockcliff01.nif -> textures\landscape\dirt02.dds in rockcliff01_lod_0.nif for Glenmoril.esm zzzRevRockCliff01_Wet [STAT:0E000E9E]>
[00:21] <Warning: Textures do not match for "RockCliff01:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff01.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff01_lod_0.nif for Glenmoril.esm zzzRevRockCliff01_Wet [STAT:0E000E9E]>
[00:21] <Warning: Textures do not match for "RockCliff01:0": textures\landscape\revenant\rocky01.dds in rockcliff01.nif -> textures\landscape\dirt02.dds in rockcliff01_lod_1.nif for Glenmoril.esm zzzRevRockCliff01_Wet [STAT:0E000E9E]>
[00:21] <Warning: Textures do not match for "RockCliff01:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff01.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff01_lod_1.nif for Glenmoril.esm zzzRevRockCliff01_Wet [STAT:0E000E9E]>
[00:21] <Warning: Textures do not match for "RockCliff05:0": textures\landscape\revenant\rocky01.dds in rockcliff05.nif -> textures\landscape\dirt02.dds in rockcliff05_lod_0.nif for Glenmoril.esm zzzRevRockCliff05 [STAT:0E00A8A9]>
[00:21] <Warning: Textures do not match for "RockCliff05:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff05.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff05_lod_0.nif for Glenmoril.esm zzzRevRockCliff05 [STAT:0E00A8A9]>
[00:21] <Warning: Textures do not match for "RockCliff05:0": textures\landscape\revenant\rocky01.dds in rockcliff05.nif -> textures\landscape\dirt02.dds in rockcliff05_lod_1.nif for Glenmoril.esm zzzRevRockCliff05 [STAT:0E00A8A9]>
[00:21] <Warning: Textures do not match for "RockCliff05:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff05.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff05_lod_1.nif for Glenmoril.esm zzzRevRockCliff05 [STAT:0E00A8A9]>
[00:21] <Warning: Textures do not match for "MountainTrim01:4": textures\landscape\revenant\rocky01.dds in mountaintrim01.nif -> textures\landscape\snow01.dds in mountaintrim01_lod_0.nif for Glenmoril.esm zzzRevMountainTrim01_Moss [STAT:0E003757]>
[00:21] <Warning: Textures do not match for "MountainTrim01_Rocks:0 - L2_Rocks:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim01.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim01_lod_0.nif for Glenmoril.esm zzzRevMountainTrim01_Moss [STAT:0E003757]>
[00:21] <Warning: Textures do not match for "MountainTrim01:4": textures\landscape\revenant\rocky01.dds in mountaintrim01.nif -> textures\landscape\snow01.dds in mountaintrim01_lod_1.nif for Glenmoril.esm zzzRevMountainTrim01_Moss [STAT:0E003757]>
[00:21] <Warning: Textures do not match for "MountainTrim01_Rocks:0 - L2_Rocks:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim01.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim01_lod_1.nif for Glenmoril.esm zzzRevMountainTrim01_Moss [STAT:0E003757]>
[00:21] <Warning: Textures do not match for "MountainTrim01:4": textures\landscape\revenant\rocky01.dds in mountaintrim01.nif -> textures\landscape\snow01.dds in mountaintrim01_lod_2.nif for Glenmoril.esm zzzRevMountainTrim01_Moss [STAT:0E003757]>
[00:21] <Warning: Textures do not match for "MountainTrim01_Rocks:0 - L2_Rocks:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim01.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim01_lod_2.nif for Glenmoril.esm zzzRevMountainTrim01_Moss [STAT:0E003757]>
[00:21] <Warning: Textures do not match for "RockPileM03:0": textures\landscape\revenant\rocky01.dds in rockpilem03.nif -> textures\landscape\dirt02.dds in rockpilem03_lod_0.nif for Glenmoril.esm zzzRevRockPileM03_Dead [STAT:0E00371D]>
[00:21] <Warning: Textures do not match for "RockPileM03:1 - L2_RockPileM03:1": textures\landscape\revenant\mountains\rock01.dds in rockpilem03.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilem03_lod_0.nif for Glenmoril.esm zzzRevRockPileM03_Dead [STAT:0E00371D]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\stonewall01_lod_0.nif Stonewall01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Stonewall01Snow [STAT:0006F15F]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\stonewall01_lod_0.nif Stonewall01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Stonewall01Snow [STAT:0006F15F]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 0 Skyrim.esm Stonewall01Snow [STAT:0006F15F]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadebarrier01.nif StockadeBarrier01:2 - L1_Wood:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBarrier01 [STAT:0001AE18]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadebarrier01.nif StockadeBarrier01:2 - L1_Wood:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeBarrier01 [STAT:0001AE18]>
[00:21] [BuildBaseRecords] <Debug: Looking for draugrgreatsword for Skyrim.esm dunRebelsCairnSwordBase "Ярость Красного Орла" [ACTI:000A05C2]>
[00:21] [BuildBaseRecords] <Debug: Looking for roadcurvelong45r01RP_DesertLumpy01Light for _ResourcePack.esl RP_RoadCurveLong45R01DesertLumpy01Light [STAT:FE00214D]>
[00:21] [BuildBaseRecords] <Debug: Looking for roadcurvelong45r01 for _ResourcePack.esl RP_RoadCurveLong45R01DesertLumpy01Light [STAT:FE00214D]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockanimalden01RockAnimalDenDirt01 for Skyrim.esm RockAnimalDenDirt01 [STAT:000D7957]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockanimalden01 for Skyrim.esm RockAnimalDenDirt01 [STAT:000D7957]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadebarrier01.nif StockadeBarrier01:0 - L1_Wood:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBarrier01 [STAT:0001AE18]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadebarrier01.nif StockadeBarrier01:0 - L1_Wood:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeBarrier01 [STAT:0001AE18]>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2.dds] ResourceExists>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\87CC202B3EDE4FC985AA81406ABD0792.dds">
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2dweplatbgcordblend01_lod for Dragonborn.esm DLC2DwePlatBgCorDblEnd01_LOD [STAT:0403850B]>
[00:21] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadebarrier01_lod_0.nif StockadeBarrier01:0 - L1_Wood:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBarrier01 [STAT:0001AE18]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05.nif Farmhouse05:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadebarrier01_lod_0.nif StockadeBarrier01:0 - L1_Wood:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeBarrier01 [STAT:0001AE18]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05.nif Farmhouse05:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeBarrier01 [STAT:0001AE18]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05.nif Farmhouse05:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05.nif Farmhouse05:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05.nif Farmhouse05:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05.nif Farmhouse05:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05.nif Farmhouse05:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05.nif Farmhouse05:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05.nif Farmhouse05:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05.nif Farmhouse05:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05.nif Farmhouse05:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05.nif Farmhouse05:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [BuildBaseRecords] <Debug: Looking for bedroll01 for Campfire.esm _Camp_Tent_LargeFur4BR_ACT "Ваш спальник" [ACTI:090397B2]>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1.dds] ResourceExists>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05.nif Farmhouse05:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05.nif Farmhouse05:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05.nif Farmhouse05:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05.nif Farmhouse05:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\E54ED85F3C07419F802A61A53AAF83B1.dds">
[00:21] [BuildBaseRecords] <Debug: Looking for trapbladeswinging01 for Skyrim.esm TrapBladeSwinging01 [ACTI:0001CDD0]>
[00:21] [BuildBaseRecords] <Debug: Looking for impextbldgcorner04 for Skyrim.esm ImpExtBldgCorner04 [STAT:0003F979]>
[00:21] [BuildBaseRecords] <Debug: Looking for draugrbodylaying01 for Skyrim.esm DraugrBodyLaying0000 [STAT:00023968]>
[00:21] [BuildBaseRecords] <Debug: Looking for 1024wallcorner2wayzzzRevStorti_Moss for Glenmoril.esm zzzRevStorti1024WallCorner2Way_Moss [STAT:0E00541E]>
[00:21] [BuildBaseRecords] <Debug: Looking for 1024wallcorner2way for Glenmoril.esm zzzRevStorti1024WallCorner2Way_Moss [STAT:0E00541E]>
[00:21] [BuildBaseRecords] <Debug: Looking for rifrmsmsinglecorinlhalf01 for Skyrim.esm RifRmSmSingleCorInLHalf01 [STAT:00094EAA]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpiles04RPineForest02 for Skyrim.esm RockPileS04RPineForest02 [STAT:000597C3]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Skyrim.esm RockPileS04RPineForest02 [STAT:000597C3]>
[00:21] [BuildBaseRecords] <Debug: Looking for blackreachgiantmushanim03 for Skyrim.esm BlackreachGiantMushAnim03 [MSTT:000CE0F0]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner04.nif ImpExtBldgCorner04:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner04 [STAT:0003F979]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner04.nif ImpExtBldgCorner04:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner04 [STAT:0003F979]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner04.nif ImpExtBldgCorner04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner04 [STAT:0003F979]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner04.nif ImpExtBldgCorner04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner04 [STAT:0003F979]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveglhallentrance02DLC1AncestorsGladeHallEntrance02 for Dawnguard.esm DLC1AncestorsGladeHallEntrance02 [STAT:02004AFD]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner04.nif ImpExtBldgCorner04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner04 [STAT:0003F979]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner04.nif ImpExtBldgCorner04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner04 [STAT:0003F979]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveglhallentrance02 for Dawnguard.esm DLC1AncestorsGladeHallEntrance02 [STAT:02004AFD]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner04.nif ImpExtBldgCorner04:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtBldgCorner04 [STAT:0003F979]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner04.nif ImpExtBldgCorner04:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner04 [STAT:0003F979]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner04.nif ImpExtBldgCorner04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner04 [STAT:0003F979]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner04.nif ImpExtBldgCorner04:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner04 [STAT:0003F979]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineorecorundum01_CaveIWall for Skyrim.esm MineOreCorundum01_CaveIWall "Корундовая жила" [ACTI:0010DC62]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineorecorundum01 for Skyrim.esm MineOreCorundum01_CaveIWall "Корундовая жила" [ACTI:0010DC62]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner04_lod.nif ImpExtBldgCorner04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner04 [STAT:0003F979]>
[00:21] [BuildBaseRecords] <Debug: Looking for fishpigmysunfish01 for ccBGSSSE001-Fish.esm ccBGSSSE001_PygmySunfish01 "Карликовый солнечник" [ACTI:05000D7F]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner04_lod.nif ImpExtBldgCorner04:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner04 [STAT:0003F979]>
[00:21] [BuildBaseRecords] <Debug: Looking for kaalgrontiidskull for DAc0da.esm zDcdKaalgrontiidSkull [STAT:0C005139]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner04_lod.nif ImpExtBldgCorner04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner04 [STAT:0003F979]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner04_lod.nif ImpExtBldgCorner04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner04 [STAT:0003F979]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner04_lod.nif ImpExtBldgCorner04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner04 [STAT:0003F979]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner04_lod.nif ImpExtBldgCorner04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner04 [STAT:0003F979]>
[00:21] [BuildBaseRecords] <Debug: Looking for 1stpersonglassbattleaxe for Skyrim.esm 1stPersonGlassBattleaxe [STAT:00036BD4]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilem03zzzRev_wet for Glenmoril.esm zzzRevRockPileM03_wet [STAT:0E000EB5]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilem03 for Glenmoril.esm zzzRevRockPileM03_wet [STAT:0E000EB5]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner04_lod_3.nif ImpExtBldgCorner04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner04 [STAT:0003F979]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner04_lod_3.nif ImpExtBldgCorner04:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner04 [STAT:0003F979]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner04_lod_3.nif ImpExtBldgCorner04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner04 [STAT:0003F979]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner04_lod_3.nif ImpExtBldgCorner04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner04 [STAT:0003F979]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner04_lod_3.nif ImpExtBldgCorner04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner04 [STAT:0003F979]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner04_lod_3.nif ImpExtBldgCorner04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner04 [STAT:0003F979]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05_lod.nif Farmhouse05:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05_lod.nif Farmhouse05:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05_lod.nif Farmhouse05:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05_lod.nif Farmhouse05:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05_lod.nif Farmhouse05:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05_lod.nif Farmhouse05:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockPileM03_wet [STAT:0E000EB5]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05_lod.nif Farmhouse05:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05_lod.nif Farmhouse05:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05_lod.nif Farmhouse05:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05_lod.nif Farmhouse05:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockPileM03_wet [STAT:0E000EB5]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05_lod.nif Farmhouse05:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05_lod.nif Farmhouse05:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05_lod.nif Farmhouse05:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05_lod.nif Farmhouse05:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse05 [STAT:0A2BF791]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\tempassets\tempwindtempletalos.nif tempwindtempletalos:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\tempassets\tempwindtempletalos.nif tempwindtempletalos:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\tempassets\tempwindtempletalos.nif tempwindtempletalos:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\tempassets\tempwindtempletalos.nif tempwindtempletalos:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\tempassets\tempwindtempletalos.nif tempwindtempletalos:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\tempassets\tempwindtempletalos.nif tempwindtempletalos:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\tempassets\tempwindtempletalos.nif tempwindtempletalos:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\tempassets\tempwindtempletalos.nif tempwindtempletalos:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend01.nif L2_Rope:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWallEnd01Snow [STAT:00091A04]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend01.nif L2_Rope:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWallEnd01Snow [STAT:00091A04]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerspacer01 for Dragonborn.esm DLC2DweFacadeTowerSpacer01 [STAT:0401E010]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\tempassets\tempwindtempletalos.nif tempwindtempletalos:33 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\tempassets\tempwindtempletalos.nif tempwindtempletalos:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [BuildBaseRecords] <Debug: Looking for norburialshaft01 for Unslaad.esm zzzCrbNorBurialShaft01Ice [STAT:0F3FCC3A]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\tempassets\tempwindtempletalos.nif tempwindtempletalos:34 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\tempassets\tempwindtempletalos.nif tempwindtempletalos:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [BuildBaseRecords] <Debug: Looking for squireclaymore for Vigilant.esm zzVcg1stPersonSquireSword2H [STAT:0D4FFB72]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\tempassets\tempwindtempletalos.nif tempwindtempletalos:39 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\tempassets\tempwindtempletalos.nif tempwindtempletalos:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend01.nif L2_Rope:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWallEnd01Snow [STAT:00091A04]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend01.nif L2_Rope:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWallEnd01Snow [STAT:00091A04]>
[00:21] [BuildBaseRecords] <Debug: Looking for sc_chest02 for Unslaad.esm zzzCrbTreasQEGSword1H "Сундук" [CONT:0F3E0238]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend01.nif WalkwayCWallEnd01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWallEnd01Snow [STAT:00091A04]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend01.nif WalkwayCWallEnd01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWallEnd01Snow [STAT:00091A04]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend01.nif WalkwayCWallEnd01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWallEnd01Snow [STAT:00091A04]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend01.nif WalkwayCWallEnd01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWallEnd01Snow [STAT:00091A04]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend01.nif WalkwayCWallEnd01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWallEnd01Snow [STAT:00091A04]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend01.nif WalkwayCWallEnd01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWallEnd01Snow [STAT:00091A04]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend01.nif WalkwayCWallEnd01:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWallEnd01Snow [STAT:00091A04]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend01.nif WalkwayCWallEnd01:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWallEnd01Snow [STAT:00091A04]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend01.nif WalkwayCWallEnd01:19 - L1_Posts:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWallEnd01Snow [STAT:00091A04]>
[00:21] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend01.nif WalkwayCWallEnd01:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWallEnd01Snow [STAT:00091A04]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerspacer01.nif DLC2DweFacadeTowerSpacer01:8 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerSpacer01 [STAT:0401E010]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerspacer01.nif DLC2DweFacadeTowerSpacer01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerSpacer01 [STAT:0401E010]>
[00:21] [BuildBaseRecords] <Debug: Looking for hangedman05 for Glenmoril.esm zzzGHHangedMan05 [STAT:0E00A54E]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerspacer01.nif DLC2DweFacadeTowerSpacer01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerSpacer01 [STAT:0401E010]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerspacer01.nif DLC2DweFacadeTowerSpacer01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerSpacer01 [STAT:0401E010]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerspacer01.nif DLC2DweFacadeTowerSpacer01:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerSpacer01 [STAT:0401E010]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerspacer01.nif DLC2DweFacadeTowerSpacer01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerSpacer01 [STAT:0401E010]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerspacer01.nif DLC2DweFacadeTowerSpacer01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerSpacer01 [STAT:0401E010]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerspacer01.nif DLC2DweFacadeTowerSpacer01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerSpacer01 [STAT:0401E010]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\tempassets\tempwindtempletalos.nif tempwindtempletalos:40 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\tempassets\tempwindtempletalos.nif tempwindtempletalos:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerspacer01.nif DLC2DweFacadeTowerSpacer01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerSpacer01 [STAT:0401E010]>
[00:21] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerspacer01.nif DLC2DweFacadeTowerSpacer01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerSpacer01 [STAT:0401E010]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\tempassets\tempwindtempletalos.nif tempwindtempletalos:41 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\tempassets\tempwindtempletalos.nif tempwindtempletalos:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerrtrapdoor01 for HearthFires.esm BYOHBYOHWRtowerRTrapDoor01 "Люк" [DOOR:03003B6F]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerspacer01_lod.nif DweFacadeTowerSpacer01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerSpacer01 [STAT:0401E010]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerspacer01_lod.nif DweFacadeTowerSpacer01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerSpacer01 [STAT:0401E010]>
[00:21] [BuildBaseRecords] <Debug: Looking for casextbridge01 for Dawnguard.esm CasExtBridge01 [STAT:02003D3F]>
[00:21] [BuildBaseRecords] <Debug: Looking for roadstraight01endReachDirt01 for Skyrim.esm RoadStraight01EndReachDirt01 [STAT:000951D6]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTowerSpacer01 [STAT:0401E010]>
[00:21] [BuildBaseRecords] <Debug: Looking for roadstraight01end for Skyrim.esm RoadStraight01EndReachDirt01 [STAT:000951D6]>
[00:21] [AddModel] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif RoadCurveLong45R01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test _ResourcePack.esl RP_RoadCurveLong45R01DesertLumpy01Light [STAT:FE00214D]>
[00:21] [AddModel] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif RoadCurveLong45R01:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade _ResourcePack.esl RP_RoadCurveLong45R01DesertLumpy01Light [STAT:FE00214D]>
[00:21] [BuildBaseRecords] <Debug: Looking for skuldafnbanneranim02 for Skyrim.esm SkuldafnBannerAnim02 [MSTT:000B518C]>
[00:21] [AddModel] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif RoadCurveLong45R01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_RoadCurveLong45R01DesertLumpy01Light [STAT:FE00214D]>
[00:21] [AddModel] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif RoadCurveLong45R01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_RoadCurveLong45R01DesertLumpy01Light [STAT:FE00214D]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerspacer01_lod_1.nif DweFacadeTowerSpacer01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerSpacer01 [STAT:0401E010]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerspacer01_lod_1.nif DweFacadeTowerSpacer01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerSpacer01 [STAT:0401E010]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\tempassets\tempwindtempletalos.nif tempwindtempletalos:42 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\tempassets\tempwindtempletalos.nif tempwindtempletalos:42 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbridge01.nif CasExtBridge01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBridge01 [STAT:02003D3F]>
[00:21] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbridge01.nif CasExtBridge01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBridge01 [STAT:02003D3F]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTowerSpacer01 [STAT:0401E010]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\tempassets\tempwindtempletalos.nif tempwindtempletalos:44 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\tempassets\tempwindtempletalos.nif tempwindtempletalos:44 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\tempassets\tempwindtempletalos.nif tempwindtempletalos:63 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [AddModel] <Debug: Meshes\architecture\windhelm\tempassets\tempwindtempletalos.nif tempwindtempletalos:63 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbridge01_lod.nif CasExtBridge01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBridge01 [STAT:02003D3F]>
[00:21] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbridge01_lod.nif CasExtBridge01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBridge01 [STAT:02003D3F]>
[00:21] [BuildBaseRecords] <Debug: Looking for jyg for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_BustJygMandrakeStone [STAT:110E0D34]>
[00:21] [BuildBaseRecords] <Debug: Looking for dweplatcorin02WT for Wyrmstooth.esp WTDwePlatCorIn02 [STAT:0A3177CB]>
[00:21] [BuildBaseRecords] <Debug: Looking for dweplatcorin02 for Wyrmstooth.esp WTDwePlatCorIn02 [STAT:0A3177CB]>
[00:21] [BuildBaseRecords] <Debug: Looking for civilwarbanner01 for Glenmoril.esm zzzGHCivilWarBanner01_snow [STAT:0E00A009]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatcorin02.nif DwePlatCorIn02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDwePlatCorIn02 [STAT:0A3177CB]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatcorin02.nif DwePlatCorIn02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDwePlatCorIn02 [STAT:0A3177CB]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatcorin02.nif DwePlatCorIn02:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDwePlatCorIn02 [STAT:0A3177CB]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatcorin02.nif DwePlatCorIn02:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDwePlatCorIn02 [STAT:0A3177CB]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockcliffmineentranceHvSnow for Update.esm RockCliffMineEntranceHvSnow [STAT:00098354]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockcliffmineentrance for Update.esm RockCliffMineEntranceHvSnow [STAT:00098354]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dweplatcorin02_lod_0.nif DwePlatCorIn02_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDwePlatCorIn02 [STAT:0A3177CB]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dweplatcorin02_lod_0.nif DwePlatCorIn02_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTDwePlatCorIn02 [STAT:0A3177CB]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDwePlatCorIn02 [STAT:0A3177CB]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend01_lod.nif WalkwayCWallEnd01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWallEnd01Snow [STAT:00091A04]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend01_lod.nif WalkwayCWallEnd01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWallEnd01Snow [STAT:00091A04]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend01_lod.nif WalkwayCWallEnd01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWallEnd01Snow [STAT:00091A04]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend01_lod.nif WalkwayCWallEnd01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWallEnd01Snow [STAT:00091A04]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend01_lod.nif WalkwayCWallEnd01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWallEnd01Snow [STAT:00091A04]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend01_lod.nif WalkwayCWallEnd01:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWallEnd01Snow [STAT:00091A04]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend01_lod.nif WalkwayCWallEnd01:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWallEnd01Snow [STAT:00091A04]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend01_lod.nif WalkwayCWallEnd01:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWallEnd01Snow [STAT:00091A04]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02_LTundraRocks for unofficial skyrim special edition patch.esp MineOreQuicksilver02_LTundraRocks "Ртутная жила" [ACTI:0010D084]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend01_lod.nif WalkwayCWallEnd01:19 - L1_Posts:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWallEnd01Snow [STAT:00091A04]>
[00:21] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend01_lod.nif WalkwayCWallEnd01:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWallEnd01Snow [STAT:00091A04]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02 for unofficial skyrim special edition patch.esp MineOreQuicksilver02_LTundraRocks "Ртутная жила" [ACTI:0010D084]>
[00:21] [AddModel] <Debug: Meshes\landscape\roads\roadstraight01end.nif RoadStraight01End:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RoadStraight01EndReachDirt01 [STAT:000951D6]>
[00:21] [AddModel] <Debug: Meshes\landscape\roads\roadstraight01end.nif RoadStraight01End:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Skyrim.esm RoadStraight01EndReachDirt01 [STAT:000951D6]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveifhall1way01 for Skyrim.esm CaveIFHall1Way01 [STAT:0002C276]>
[00:21] [AddModel] <Debug: Meshes\landscape\roads\roadstraight01end.nif RoadStraight01End:2 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RoadStraight01EndReachDirt01 [STAT:000951D6]>
[00:21] [AddModel] <Debug: Meshes\landscape\roads\roadstraight01end.nif RoadStraight01End:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RoadStraight01EndReachDirt01 [STAT:000951D6]>
[00:21] [BuildBaseRecords] <Debug: Looking for cavegbalconyramp02 for Skyrim.esm CaveGBalconyRamp02Ice [STAT:00042081]>
[00:21] [BuildBaseRecords] <Debug: Looking for wholdflag03green for Skyrim.esm WHoldflag03green [MSTT:0001EBEA]>
[00:21] [BuildBaseRecords] <Debug: Looking for giantobeliskblue02 for Skyrim.esm GiantObeliskBlue02 [STAT:000BB9A4]>
[00:21] [BuildBaseRecords] <Debug: Looking for ashpile01 for Wyrmstooth.esp WTBonfireAshPileLightable "Костер" [ACTI:0A84DE8C]>
[00:21] [BuildBaseRecords] <Debug: Looking for cavegecorner02 for Skyrim.esm CaveGECorner02ice [STAT:0007A862]>
[00:21] [AddModel] <Debug: Meshes\lod\roads\roadcurvelong45r01_lod_1.nif RoadCurveLong45R01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_RoadCurveLong45R01DesertLumpy01Light [STAT:FE00214D]>
[00:21] [AddModel] <Debug: Meshes\lod\roads\roadcurvelong45r01_lod_1.nif RoadCurveLong45R01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_RoadCurveLong45R01DesertLumpy01Light [STAT:FE00214D]>
[00:21] [BuildBaseRecords] <Debug: Looking for nortempleexteriorribfree07 for Skyrim.esm NorTempleExteriorRibFree07Sulfur [STAT:000D8694]>
[00:21] [BuildBaseRecords] <Debug: Looking for sc_mausoleumwall03_Gray for Dawnguard.esm sc_mausoleumWall03_Gray [STAT:020041F5]>
[00:21] [AddModel] <Debug: Meshes\lod\roads\roadstraight01end_lod_1.nif RoadStraight01End:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RoadStraight01EndReachDirt01 [STAT:000951D6]>
[00:21] [AddModel] <Debug: Meshes\lod\roads\roadstraight01end_lod_1.nif RoadStraight01End:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RoadStraight01EndReachDirt01 [STAT:000951D6]>
[00:21] [BuildBaseRecords] <Debug: Looking for sc_mausoleumwall03 for Dawnguard.esm sc_mausoleumWall03_Gray [STAT:020041F5]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadCurveLong45R01DesertLumpy01Light [STAT:FE00214D]>
[00:21] [BuildBaseRecords] <Debug: Looking for nortmpextplatexsmfree01 for Skyrim.esm NorTmpExtPlatExSmFree01 [STAT:0002BE41]>
[00:21] [BuildBaseRecords] <Debug: Looking for shadow01 for Unslaad.esm zzzCrbPlaneShadow01 [STAT:0F459145]>
[00:21] [BuildBaseRecords] <Debug: Looking for casextrubble04 for Dawnguard.esm CasExtRubble04 [STAT:02003D46]>
[00:21] [AddModel] <Debug: Meshes\landscape\rocks\rockcliffmineentrance.nif RockCliffMineEntrance:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockCliffMineEntranceHvSnow [STAT:00098354]>
[00:21] [AddModel] <Debug: Meshes\landscape\rocks\rockcliffmineentrance.nif RockCliffMineEntrance:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm RockCliffMineEntranceHvSnow [STAT:00098354]>
[00:21] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble04.nif CasExtRubble04:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble04 [STAT:02003D46]>
[00:21] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble04.nif CasExtRubble04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble04 [STAT:02003D46]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwefacadetower03 for DAc0da.esm zDcdZeroSumDweFacadeTower03 [STAT:0C0097FA]>
[00:21] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble04.nif CasExtRubble04:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble04 [STAT:02003D46]>
[00:21] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble04.nif CasExtRubble04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble04 [STAT:02003D46]>
[00:21] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble04.nif CasExtRubble04:19 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble04 [STAT:02003D46]>
[00:21] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble04.nif CasExtRubble04:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble04 [STAT:02003D46]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif NorTempleExteriorRibFree07:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRibFree07Sulfur [STAT:000D8694]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif NorTempleExteriorRibFree07:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRibFree07Sulfur [STAT:000D8694]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif NorTempleExteriorRibFree07:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRibFree07Sulfur [STAT:000D8694]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif NorTempleExteriorRibFree07:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRibFree07Sulfur [STAT:000D8694]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatexsmfree01.nif NorTmpExtPlatExSmFree01:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatExSmFree01 [STAT:0002BE41]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatexsmfree01.nif NorTmpExtPlatExSmFree01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatExSmFree01 [STAT:0002BE41]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatexsmfree01.nif NorTmpExtPlatExSmFree01:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatExSmFree01 [STAT:0002BE41]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatexsmfree01.nif NorTmpExtPlatExSmFree01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatExSmFree01 [STAT:0002BE41]>
[00:21] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble04_lod_0.nif CasExtRubble04:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble04 [STAT:02003D46]>
[00:21] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble04_lod_0.nif CasExtRubble04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble04 [STAT:02003D46]>
[00:21] [AddModel] <Debug: Meshes\landscape\rocks\rockcliffmineentrance.nif RockCliffMineEntrance:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockCliffMineEntranceHvSnow [STAT:00098354]>
[00:21] [AddModel] <Debug: Meshes\landscape\rocks\rockcliffmineentrance.nif RockCliffMineEntrance:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm RockCliffMineEntranceHvSnow [STAT:00098354]>
[00:21] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble04_lod_0.nif CasExtRubble04:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble04 [STAT:02003D46]>
[00:21] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble04_lod_0.nif CasExtRubble04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtRubble04 [STAT:02003D46]>
[00:21] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble04_lod_0.nif CasExtRubble04:19 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble04 [STAT:02003D46]>
[00:21] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble04_lod_0.nif CasExtRubble04:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble04 [STAT:02003D46]>
[00:21] [AddModel] <Debug: Meshes\landscape\rocks\rockcliffmineentrance.nif RockCliffMineEntrance:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Update.esm RockCliffMineEntranceHvSnow [STAT:00098354]>
[00:21] [AddModel] <Debug: Meshes\landscape\rocks\rockcliffmineentrance.nif RockCliffMineEntrance:8 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Update.esm RockCliffMineEntranceHvSnow [STAT:00098354]>
[00:21] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumwall03.nif sc_mausoleumWall03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumWall03_Gray [STAT:020041F5]>
[00:21] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumwall03.nif sc_mausoleumWall03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumWall03_Gray [STAT:020041F5]>
[00:21] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumwall03.nif sc_mausoleumWall03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumWall03_Gray [STAT:020041F5]>
[00:21] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumwall03.nif sc_mausoleumWall03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumWall03_Gray [STAT:020041F5]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree07_lod.nif NorTempleExteriorRibFree07:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRibFree07Sulfur [STAT:000D8694]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree07_lod.nif NorTempleExteriorRibFree07:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRibFree07Sulfur [STAT:000D8694]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree07_lod.nif NorTempleExteriorRibFree07:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRibFree07Sulfur [STAT:000D8694]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree07_lod.nif NorTempleExteriorRibFree07:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRibFree07Sulfur [STAT:000D8694]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatexsmfree01_lod_0.nif NorTmpExtPlatExSmFree01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatExSmFree01 [STAT:0002BE41]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatexsmfree01_lod_0.nif NorTmpExtPlatExSmFree01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatExSmFree01 [STAT:0002BE41]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatexsmfree01_lod_0.nif NorTmpExtPlatExSmFree01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatExSmFree01 [STAT:0002BE41]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatexsmfree01_lod_0.nif NorTmpExtPlatExSmFree01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatExSmFree01 [STAT:0002BE41]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower03.nif DweFacadeTower03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower03 [STAT:0C0097FA]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower03.nif DweFacadeTower03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower03 [STAT:0C0097FA]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower03.nif DweFacadeTower03:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower03 [STAT:0C0097FA]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower03.nif DweFacadeTower03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower03 [STAT:0C0097FA]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower03.nif DweFacadeTower03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower03 [STAT:0C0097FA]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower03.nif DweFacadeTower03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower03 [STAT:0C0097FA]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower03.nif DweFacadeTower03:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower03 [STAT:0C0097FA]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower03.nif DweFacadeTower03:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower03 [STAT:0C0097FA]>
[00:21] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumwall03.nif sc_mausoleumWall03:7 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumWall03_Gray [STAT:020041F5]>
[00:21] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumwall03.nif sc_mausoleumWall03:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumWall03_Gray [STAT:020041F5]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower03.nif DweFacadeTower03:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower03 [STAT:0C0097FA]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower03.nif DweFacadeTower03:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower03 [STAT:0C0097FA]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower03.nif DweFacadeTower03:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower03 [STAT:0C0097FA]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower03.nif DweFacadeTower03:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower03 [STAT:0C0097FA]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree07_lod03.nif NorTempleExteriorRibFree07:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRibFree07Sulfur [STAT:000D8694]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree07_lod03.nif NorTempleExteriorRibFree07:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRibFree07Sulfur [STAT:000D8694]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree07_lod03.nif NorTempleExteriorRibFree07:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRibFree07Sulfur [STAT:000D8694]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree07_lod03.nif NorTempleExteriorRibFree07:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRibFree07Sulfur [STAT:000D8694]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower03_lod.nif DweFacadeTower03_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower03 [STAT:0C0097FA]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower03_lod.nif DweFacadeTower03_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower03 [STAT:0C0097FA]>
[00:21] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower03_lod.nif DweFacadeTower03_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower03 [STAT:0C0097FA]>
[00:21] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower03_lod.nif DweFacadeTower03_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower03 [STAT:0C0097FA]>
[00:21] [AddModel] <Debug: Meshes\lod\windhelm\tempwindtempletalos_lod.nif WHtempletalos_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [AddModel] <Debug: Meshes\lod\windhelm\tempwindtempletalos_lod.nif WHtempletalos_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower03_lod_1.nif DweFacadeTower03_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower03 [STAT:0C0097FA]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower03_lod_1.nif DweFacadeTower03_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower03 [STAT:0C0097FA]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm testwindtempletalos [STAT:0001C093]>
[00:21] [AddModel] <Debug: Meshes\lod\rocks\rockcliffmineentrance_lod_0.nif RockCliffMineEntrance:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockCliffMineEntranceHvSnow [STAT:00098354]>
[00:21] [AddModel] <Debug: Meshes\lod\rocks\rockcliffmineentrance_lod_0.nif RockCliffMineEntrance:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm RockCliffMineEntranceHvSnow [STAT:00098354]>
[00:21] [AddModel] <Debug: Meshes\lod\rocks\rockcliffmineentrance_lod_0.nif RockCliffMineEntrance:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockCliffMineEntranceHvSnow [STAT:00098354]>
[00:21] [AddModel] <Debug: Meshes\lod\rocks\rockcliffmineentrance_lod_0.nif RockCliffMineEntrance:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm RockCliffMineEntranceHvSnow [STAT:00098354]>
[00:21] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower03_lod_1.nif DweFacadeTower03_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower03 [STAT:0C0097FA]>
[00:21] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower03_lod_1.nif DweFacadeTower03_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower03 [STAT:0C0097FA]>
[00:21] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumwall03_lod.nif sc_mausoleumWall03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumWall03_Gray [STAT:020041F5]>
[00:21] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumwall03_lod.nif sc_mausoleumWall03:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumWall03_Gray [STAT:020041F5]>
[00:21] [BuildBaseRecords] <Debug: Looking for icepilel01WT_NoSnow for Wyrmstooth.esp WTIcePileL01_NoSnow [STAT:0A85F279]>
[00:21] [BuildBaseRecords] <Debug: Looking for icepilel01 for Wyrmstooth.esp WTIcePileL01_NoSnow [STAT:0A85F279]>
[00:21] [BuildBaseRecords] <Debug: Looking for norpitwallside02 for Skyrim.esm NorPitWallSide02 [STAT:000141A2]>
[00:21] [AddModel] <Debug: Meshes\lod\rocks\rockcliffmineentrance_lod_1.nif RockCliffMineEntrance:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockCliffMineEntranceHvSnow [STAT:00098354]>
[00:21] [AddModel] <Debug: Meshes\lod\rocks\rockcliffmineentrance_lod_1.nif RockCliffMineEntrance:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm RockCliffMineEntranceHvSnow [STAT:00098354]>
[00:21] [AddModel] <Debug: Meshes\lod\rocks\rockcliffmineentrance_lod_1.nif RockCliffMineEntrance:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockCliffMineEntranceHvSnow [STAT:00098354]>
[00:21] [AddModel] <Debug: Meshes\lod\rocks\rockcliffmineentrance_lod_1.nif RockCliffMineEntrance:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm RockCliffMineEntranceHvSnow [STAT:00098354]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower03_lod_2.nif DweFacadeTower03_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower03 [STAT:0C0097FA]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower03_lod_2.nif DweFacadeTower03_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower03 [STAT:0C0097FA]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower03 [STAT:0C0097FA]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower03 [STAT:0C0097FA]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower03 [STAT:0C0097FA]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveilhalldoorbb01 for Skyrim.esm CaveILHallDoorBB01 [STAT:0001FEC6]>
[00:21] [BuildBaseRecords] <Debug: Looking for roadsignborderlEC_SS_RoadSignIC for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RoadSignIC [STAT:1102E817]>
[00:21] [BuildBaseRecords] <Debug: Looking for roadsignborderl for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RoadSignIC [STAT:1102E817]>
[00:21] [BuildBaseRecords] <Debug: Looking for nortmpextdebris08 for Skyrim.esm NorTmpExtDebris08Snow [STAT:00028A8A]>
[00:21] [BuildBaseRecords] <Debug: Looking for cavegbalconymid01 for Skyrim.esm CaveGBalconyMid01 [STAT:0001C291]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris08.nif NorTmpExtDebris08:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtDebris08Snow [STAT:00028A8A]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris08.nif NorTmpExtDebris08:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtDebris08Snow [STAT:00028A8A]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveirhalldoorrb01 for Skyrim.esm CaveIRHallDoorRB01 [STAT:000732F4]>
[00:21] [BuildBaseRecords] <Debug: Looking for upperchair01 for Skyrim.esm UpperChair01FR "Стул" [FURN:0003B487]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextdebris08_lod_0.nif NorTmpExtDebris08:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtDebris08Snow [STAT:00028A8A]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextdebris08_lod_0.nif NorTmpExtDebris08:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtDebris08Snow [STAT:00028A8A]>
[00:21] [BuildBaseRecords] <Debug: Looking for redoranadoor01 for Dragonborn.esm RedoranADoor01 "Дверь" [DOOR:0403A742]>
[00:21] [BuildBaseRecords] <Debug: Looking for norhallsm1waystairs128 for Skyrim.esm NorHallSm1wayStairs128 [STAT:0001384F]>
[00:21] [BuildBaseRecords] <Debug: Looking for minecfloor01 for Skyrim.esm MineCFloor01 [STAT:00045556]>
[00:21] [AddModel] <Debug: Meshes\landscape\ice\icepilel01.nif IcePileL01:5 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTIcePileL01_NoSnow [STAT:0A85F279]>
[00:21] [AddModel] <Debug: Meshes\landscape\ice\icepilel01.nif IcePileL01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTIcePileL01_NoSnow [STAT:0A85F279]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoregold01_LVolcanicTundraRocks for Skyrim.esm MineOreGold01_LVolcanicTundraRocks "Золотая жила" [ACTI:0010DAEF]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoregold01 for Skyrim.esm MineOreGold01_LVolcanicTundraRocks "Золотая жила" [ACTI:0010DAEF]>
[00:21] [AddModel] <Debug: Meshes\landscape\ice\icepilel01.nif IcePileL01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTIcePileL01_NoSnow [STAT:0A85F279]>
[00:21] [AddModel] <Debug: Meshes\landscape\ice\icepilel01.nif IcePileL01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Wyrmstooth.esp WTIcePileL01_NoSnow [STAT:0A85F279]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ03Dragontooth01 "Сундук" [CONT:0F288BCD]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ03Dragontooth01 "Сундук" [CONT:0F288BCD]>
[00:21] [BuildBaseRecords] <Debug: Looking for woodenbarstool for Skyrim.esm WoodenBarStool "Деревянный табурет" [FURN:00074EC6]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockcliff04 for Dragonborn.esm DLC2RockCliff04_Ash [STAT:040250A2]>
[00:21] [BuildBaseRecords] <Debug: Looking for cascoffinpuzzlebrazier01 for Dawnguard.esm CasCoffinPuzzleBrazier01 "Жаровня" [ACTI:02003E87]>
[00:21] [BuildBaseRecords] <Debug: Looking for barrel01 for Skyrim.esm BarrelIngredientUncommon01_Snow "Бочка" [CONT:000FB9CC]>
[00:21] [AddModel] <Debug: Meshes\lod\ice\icepilel01_lod_0.nif IcePileL01:5 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTIcePileL01_NoSnow [STAT:0A85F279]>
[00:21] [AddModel] <Debug: Meshes\lod\ice\icepilel01_lod_0.nif IcePileL01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTIcePileL01_NoSnow [STAT:0A85F279]>
[00:21] [AddModel] <Debug: Meshes\lod\ice\icepilel01_lod_0.nif IcePileL01:0 - L2_IcePileL01:0 - L1_IcePileL01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTIcePileL01_NoSnow [STAT:0A85F279]>
[00:21] [AddModel] <Debug: Meshes\lod\ice\icepilel01_lod_0.nif IcePileL01:0 - L2_IcePileL01:0 - L1_IcePileL01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Soft_Lighting Wyrmstooth.esp WTIcePileL01_NoSnow [STAT:0A85F279]>
[00:21] [BuildBaseRecords] <Debug: Textures do not match for "IcePileL01:5": textures\landscape\snow01.dds in icepilel01.nif -> textures\landscape\snowrocks01.dds in icepilel01_lod_0.nif for Wyrmstooth.esp WTIcePileL01_NoSnow [STAT:0A85F279]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Wyrmstooth.esp WTIcePileL01_NoSnow [STAT:0A85F279]>
[00:21] [BuildBaseRecords] <Debug: Looking for fxambbeamwetmist_dim04 for Skyrim.esm FXAmbBeamWetMist_Dim04 [MSTT:000A7917]>
[00:21] [BuildBaseRecords] <Debug: Looking for cavegewall03 for Skyrim.esm CaveGEWall03 [STAT:000204AC]>
[00:21] [BuildBaseRecords] <Debug: Looking for stockadewoodbeamshort01 for Better Dynamic Ash.esp BDA_StockadeWoodbeamShort01Ash [STAT:3400FB21]>
[00:21] [BuildBaseRecords] <Debug: Looking for apourn02 for Unslaad.esm zzzCrbTreasQE01GodhandsCopper "Сундук" [CONT:0F44E6EF]>
[00:21] [AddModel] <Debug: Meshes\dlc02\plants\pineshrubash03.nif L1_PineShrub07 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineShrubAsh03 [TREE:04019C5F]>
[00:21] [AddModel] <Debug: Meshes\dlc02\plants\pineshrubash03.nif L1_PineShrub07 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineShrubAsh03 [TREE:04019C5F]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadewoodbeamshort01.nif StockadeWoodbeamShort01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_StockadeWoodbeamShort01Ash [STAT:3400FB21]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadewoodbeamshort01.nif StockadeWoodbeamShort01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_StockadeWoodbeamShort01Ash [STAT:3400FB21]>
[00:21] [BuildBaseRecords] <Debug: Looking for norplatbggaurdhouse01 for Skyrim.esm NorPlatBgGuardHouse01 [STAT:0003EAD7]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadewoodbeamshort01.nif StockadeWoodbeamShort01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_StockadeWoodbeamShort01Ash [STAT:3400FB21]>
[00:21] [AddModel] <Debug: Meshes\clutter\stockade\stockadewoodbeamshort01.nif StockadeWoodbeamShort01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_StockadeWoodbeamShort01Ash [STAT:3400FB21]>
[00:21] [BuildBaseRecords] <Debug: Looking for mgmagicfirepillarsmall for Skyrim.esm MGMagicFirePillarSmall [MSTT:00108D70]>
[00:21] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadewoodbeamshort01_lod_0.nif StockadeWoodbeamShort01LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_StockadeWoodbeamShort01Ash [STAT:3400FB21]>
[00:21] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadewoodbeamshort01_lod_0.nif StockadeWoodbeamShort01LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_StockadeWoodbeamShort01Ash [STAT:3400FB21]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Better Dynamic Ash.esp BDA_StockadeWoodbeamShort01Ash [STAT:3400FB21]>
[00:21] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff04.nif RockCliff04:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RockCliff04_Ash [STAT:040250A2]>
[00:21] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff04.nif RockCliff04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RockCliff04_Ash [STAT:040250A2]>
[00:21] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff04.nif RockCliff04:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RockCliff04_Ash [STAT:040250A2]>
[00:21] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff04.nif RockCliff04:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2RockCliff04_Ash [STAT:040250A2]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbggaurdhouse01.nif NorPlatBgGaurdHouse01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgGuardHouse01 [STAT:0003EAD7]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbggaurdhouse01.nif NorPlatBgGaurdHouse01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgGuardHouse01 [STAT:0003EAD7]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbggaurdhouse01.nif NorPlatBgGaurdHouse01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgGuardHouse01 [STAT:0003EAD7]>
[00:21] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbggaurdhouse01.nif NorPlatBgGaurdHouse01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgGuardHouse01 [STAT:0003EAD7]>
[00:21] [BuildBaseRecords] <Debug: Looking for smdfwinsol02 for Skyrim.esm SMdFWInSol02 [STAT:00075C30]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTBlacksmith01_snow [STAT:0E00CA71]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTBlacksmith01_snow [STAT:0E00CA71]>
[00:21] [BuildBaseRecords] <Debug: Looking for whmudfloor01 for Glenmoril.esm zzzGHWHMudFloor [STAT:0E00CF1D]>
[00:21] [BuildBaseRecords] <Debug: Looking for wrintchcolcrosssupportside for Skyrim.esm WRIntCHColCrossSupportSide [STAT:00077FAF]>
[00:21] [BuildBaseRecords] <Debug: Looking for mountainledgesm02zzzRevMtLedgeSM02Moss for Glenmoril.esm zzzRevMtLedgeSM02Moss [STAT:0E2F773C]>
[00:21] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew21.nif textures\landscape\trees\gkbtreeaspenbranchcompgreen1dark.dds 93E9A392 TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:21] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew21.nif textures\landscape\trees\gkbbark13.dds 059C7C1E TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:21] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew21.nif textures\landscape\trees\gkbbark13_n.dds E3E3DAD2 TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:21] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew21.nif textures\landscape\trees\gkbbark31.dds 1DEDF7CE TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:21] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew21.nif textures\landscape\trees\gkbbark31_n.dds BFBD41B5 TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:21] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew21.nif textures\landscape\trees\treeaspenbranchcomp_n.dds 00C5F2A0 TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:21] [dynLoadImage] <Debug: [textures\landscape\trees\gkbbark31.dds] ResourceExists>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbggaurdhouse01_lod_0.nif NorPlatBgGaurdHouse01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgGuardHouse01 [STAT:0003EAD7]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbggaurdhouse01_lod_0.nif NorPlatBgGaurdHouse01:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorPlatBgGuardHouse01 [STAT:0003EAD7]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbggaurdhouse01_lod_0.nif NorPlatBgGaurdHouse01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgGuardHouse01 [STAT:0003EAD7]>
[00:21] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbggaurdhouse01_lod_0.nif NorPlatBgGaurdHouse01:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorPlatBgGuardHouse01 [STAT:0003EAD7]>
[00:21] [dynLoadImage] <Debug: [textures\landscape\trees\gkbbark31_n.dds] ResourceExists>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2.dds] ResourceExists>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:21] [dynLoadImage] <Debug: [textures\landscape\trees\gkbbark13.dds] ResourceExists>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\F38883880C8448599CDFEF1B5C757194.dds">
[00:21] [BuildBaseRecords] <Debug: Looking for commonshelf05 for Skyrim.esm CommonShelf05 [STAT:000E2626]>
[00:21] [dynLoadImage] <Debug: [textures\landscape\trees\gkbbark13_n.dds] ResourceExists>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\ledge\mountainledgesm02.nif MountainLedgeSm02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM02Moss [STAT:0E2F773C]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\ledge\mountainledgesm02.nif MountainLedgeSm02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM02Moss [STAT:0E2F773C]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\ledge\mountainledgesm02_lod_0.nif MountainLedgeSM02_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM02Moss [STAT:0E2F773C]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\ledge\mountainledgesm02_lod_0.nif MountainLedgeSM02_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM02Moss [STAT:0E2F773C]>
[00:21] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\ledge\mountainledgesm02.nif MountainLedgeSM02_LOD_0L:0 meshes\lod\revenant\mtmoss\ledge\mountainledgesm02_lod_0.nif textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMtLedgeSM02Moss [STAT:0E2F773C]>
[00:21] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01moss.dds in meshes\lod\revenant\mtmoss\ledge\mountainledgesm02_lod_0.nif for Glenmoril.esm zzzRevMtLedgeSM02Moss [STAT:0E2F773C]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\ledge\mountainledgesm02_lod_1.nif MountainLedgeSM02_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM02Moss [STAT:0E2F773C]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\ledge\mountainledgesm02_lod_1.nif MountainLedgeSM02_LOD_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM02Moss [STAT:0E2F773C]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\ledge\mountainledgesm02_lod_2.nif MountainLedgeSM02_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM02Moss [STAT:0E2F773C]>
[00:21] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\ledge\mountainledgesm02_lod_2.nif MountainLedgeSM02_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM02Moss [STAT:0E2F773C]>
[00:21] [BuildBaseRecords] <Debug: Looking for rtcanalsbridge02 for Skyrim.esm RTCanalsBridge02 [STAT:000EF2E7]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmint01 for Dragonborn.esm DLC2DweReadRmINT01 [STAT:040264F8]>
[00:21] [BuildBaseRecords] <Debug: Looking for cavegpillar06 for Skyrim.esm CaveGPillar06 [STAT:0001CD6B]>
[00:21] [BuildBaseRecords] <Debug: Looking for campfire01landburning_ReachDirt01 for Skyrim.esm Campfire01LandBurning_ReachDirt01 [MSTT:00090CA4]>
[00:21] [BuildBaseRecords] <Debug: Looking for campfire01landburning for Skyrim.esm Campfire01LandBurning_ReachDirt01 [MSTT:00090CA4]>
[00:21] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurning_ReachDirt01 [MSTT:00090CA4]>
[00:21] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurning_ReachDirt01 [MSTT:00090CA4]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsbridge02.nif RTCanalsBridge02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsBridge02 [STAT:000EF2E7]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsbridge02.nif RTCanalsBridge02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsBridge02 [STAT:000EF2E7]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsbridge02.nif RTCanalsBridge02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsBridge02 [STAT:000EF2E7]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsbridge02.nif RTCanalsBridge02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsBridge02 [STAT:000EF2E7]>
[00:21] [BuildBaseRecords] <Debug: Looking for impextbldgstraight01 for Better Dynamic Ash.esp BDA_ImpExtBldgStraight01Ash [STAT:3400FB0E]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsbridge02.nif RTCanalsBridge02:11 - L2_Rails12:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsBridge02 [STAT:000EF2E7]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsbridge02.nif RTCanalsBridge02:11 - L2_Rails12:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsBridge02 [STAT:000EF2E7]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif ImpExtBldgStraight01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight01Ash [STAT:3400FB0E]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif ImpExtBldgStraight01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight01Ash [STAT:3400FB0E]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif ImpExtBldgStraight01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight01Ash [STAT:3400FB0E]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif ImpExtBldgStraight01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight01Ash [STAT:3400FB0E]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif ImpExtBldgStraight01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight01Ash [STAT:3400FB0E]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif ImpExtBldgStraight01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight01Ash [STAT:3400FB0E]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif ImpExtBldgStraight01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight01Ash [STAT:3400FB0E]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif ImpExtBldgStraight01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight01Ash [STAT:3400FB0E]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif ImpExtBldgStraight01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight01Ash [STAT:3400FB0E]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif ImpExtBldgStraight01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight01Ash [STAT:3400FB0E]>
[00:21] [AddModel] <Debug: Meshes\lod\riften\rtcanalsbridge02_lod_0.nif RTCanalsL02_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsBridge02 [STAT:000EF2E7]>
[00:21] [AddModel] <Debug: Meshes\lod\riften\rtcanalsbridge02_lod_0.nif RTCanalsL02_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTCanalsBridge02 [STAT:000EF2E7]>
[00:21] [AddModel] <Debug: Meshes\lod\riften\rtcanalsbridge02_lod_0.nif RTCanalsL02_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsBridge02 [STAT:000EF2E7]>
[00:21] [AddModel] <Debug: Meshes\lod\riften\rtcanalsbridge02_lod_0.nif RTCanalsL02_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTCanalsBridge02 [STAT:000EF2E7]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTCanalsBridge02 [STAT:000EF2E7]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTCanalsBridge02 [STAT:000EF2E7]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc1icefloem01 for Dawnguard.esm DLC1IceFloeM01 [STAT:0200C11C]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight01_lod.nif ImpExtBldgStraight01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight01Ash [STAT:3400FB0E]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight01_lod.nif ImpExtBldgStraight01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight01Ash [STAT:3400FB0E]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight01_lod.nif ImpExtBldgStraight01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight01Ash [STAT:3400FB0E]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight01_lod.nif ImpExtBldgStraight01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight01Ash [STAT:3400FB0E]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight01_lod.nif ImpExtBldgStraight01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight01Ash [STAT:3400FB0E]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight01_lod.nif ImpExtBldgStraight01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight01Ash [STAT:3400FB0E]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight01_lod_3.nif ImpExtBldgStraight01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight01Ash [STAT:3400FB0E]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight01_lod_3.nif ImpExtBldgStraight01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight01Ash [STAT:3400FB0E]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight01_lod_3.nif ImpExtBldgStraight01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight01Ash [STAT:3400FB0E]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight01_lod_3.nif ImpExtBldgStraight01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight01Ash [STAT:3400FB0E]>
[00:21] [BuildBaseRecords] <Debug: Looking for norlever01 for Skyrim.esm dunSkuldafnPuzzleLever "Рычаг" [ACTI:000AB238]>
[00:21] [BuildBaseRecords] <Debug: Looking for rttempleofmara01 for Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [BuildBaseRecords] <Debug: Looking for whstep1 for Glenmoril.esm zzzGHWHstep1_snow [STAT:0E00A32A]>
[00:21] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1icefloem01.nif FrozenMarshIceFloeM01:13 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1IceFloeM01 [STAT:0200C11C]>
[00:21] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1icefloem01.nif FrozenMarshIceFloeM01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC1IceFloeM01 [STAT:0200C11C]>
[00:21] [BuildBaseRecords] <Debug: Looking for dirtcliffs03EC_SS__Mania_87148C76 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs03_Mania [STAT:11066B53]>
[00:21] [BuildBaseRecords] <Debug: Looking for dirtcliffs03EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs03_Mania [STAT:11066B53]>
[00:21] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs03_Mania [STAT:11066B53]>
[00:21] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs03_Mania [STAT:11066B53]>
[00:21] [BuildBaseRecords] <Debug: Looking for dirtcliffs03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs03_Mania [STAT:11066B53]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidirt01lod.dds based on textures\landscape\dirtcliffs\dirtcliffs01.dds for textures\ec\expeditions\ss\landscape\sidirt01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs03_Mania [STAT:11066B53]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simaniagrass01lod.dds based on textures\landscape\fieldgrass02.dds for textures\ec\expeditions\ss\landscape\simaniagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs03_Mania [STAT:11066B53]>
[00:21] [BuildBaseRecords] <Debug: Looking for minecedoor02 for Skyrim.esm MineCEDoor02Falmer [STAT:0001F985]>
[00:21] [AddModel] <Debug: Meshes\dlc01\lod\dlc1icefloem01_lod_1.nif DLC1IceFloeM01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1IceFloeM01 [STAT:0200C11C]>
[00:21] [AddModel] <Debug: Meshes\dlc01\lod\dlc1icefloem01_lod_1.nif DLC1IceFloeM01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Dawnguard.esm DLC1IceFloeM01 [STAT:0200C11C]>
[00:21] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dlc01\landscape\dlc1icefloem01.nif DLC1IceFloeM01:0 meshes\dlc01\lod\dlc1icefloem01_lod_1.nif textures\dlc01\landscape\icelakesurface.dds Dawnguard.esm DLC1IceFloeM01 [STAT:0200C11C]>
[00:21] [BuildBaseRecords] <Debug: Looking for dovahshitgnd for Unslaad.esm zzzCrbMAGDovahshit [STAT:0F200C28]>
[00:21] [BuildBaseRecords] <Debug: Looking for casplatfront01 for Dawnguard.esm CasPlatFront01 [STAT:020008CB]>
[00:21] [BuildBaseRecords] <Debug: Looking for mammothskull1 for Skyrim.esm BoneMammothSkull1Sulfur [STAT:000897D3]>
[00:21] [BuildBaseRecords] <Debug: Looking for nordwelling03inta01 for Wyrmstooth.esp WTNorDwelling03IntA01Snow [STAT:0AA2E31B]>
[00:21] [BuildBaseRecords] <Debug: Looking for dweobservatoryexteriorbase01 for Skyrim.esm DweObservatoryExteriorBase01Snow [STAT:000B9C24]>
[00:21] [BuildBaseRecords] <Debug: Looking for skycrapper05 for DAc0da.esm zDcdZeroSumSkycrapper05 [STAT:0C0098C4]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\orelmehmet\skycrapper05.nif skycrapper:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper05 [STAT:0C0098C4]>
[00:21] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\orelmehmet\skycrapper05.nif skycrapper:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper05 [STAT:0C0098C4]>
[00:21] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutwuld for Unslaad.esm zzzCrbDragonWordWULD [ACTI:0F1A5BF4]>
[00:21] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper05_lod.nif Cube.007 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper05 [STAT:0C0098C4]>
[00:21] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper05_lod.nif Cube.007 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper05 [STAT:0C0098C4]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumSkycrapper05 [STAT:0C0098C4]>
[00:21] [BuildBaseRecords] <Debug: Looking for 1stperson_me_blade_greatsword for ModernEbonyWeaponSet.esp 1stperson_ME_Blade_Greatsword [STAT:FE025817]>
[00:21] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper05_lod_1.nif Cube.008 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper05 [STAT:0C0098C4]>
[00:21] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper05_lod_1.nif Cube.008 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper05 [STAT:0C0098C4]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumSkycrapper05 [STAT:0C0098C4]>
[00:21] [BuildBaseRecords] <Debug: Looking for shamanhelmgnd for Glenmoril.esm zzzGHDruidMaskStatic [STAT:0E012CB4]>
[00:21] [BuildBaseRecords] <Debug: Looking for icepilel03_INTERIOR for Dawnguard.esm IcePileL03_INTERIOR [STAT:0201A044]>
[00:21] [BuildBaseRecords] <Debug: Looking for icepilel03 for Dawnguard.esm IcePileL03_INTERIOR [STAT:0201A044]>
[00:21] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghskfloor01 for HearthFires.esm BYOHBYOHWRlonghsKFloor01 [STAT:03003C80]>
[00:21] [BuildBaseRecords] <Debug: Looking for voidcoridor02l_invert for DAc0da.esm zDcdVdCoridor02LInvert [STAT:0C004782]>
[00:21] [BuildBaseRecords] <Debug: Looking for hhsteps06narrow for Skyrim.esm HhSteps06Narrow_HeavySN [STAT:00079F98]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rttempleofmara01.nif RTTempleofMara01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rttempleofmara01.nif RTTempleofMara01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [BuildBaseRecords] <Debug: Looking for improomcorner04 for Skyrim.esm ImpRoomCorner04 [STAT:00029996]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2dwermlgwallmidwall01 for Dragonborn.esm DLC2DweRmLgWallMidWall01 [STAT:0401FEBF]>
[00:21] [BuildBaseRecords] <Debug: Looking for tamanegidoll for Glenmoril.esm zzzLrhBazTamanegiDoll [STAT:0E017A75]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rttempleofmara01.nif RTTempleofMara01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rttempleofmara01.nif RTTempleofMara01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [AddModel] <Debug: Meshes\landscape\ice\icepilel03.nif IcePileL03Snow Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm IcePileL03_INTERIOR [STAT:0201A044]>
[00:21] [AddModel] <Debug: Meshes\landscape\ice\icepilel03.nif IcePileL03Snow Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm IcePileL03_INTERIOR [STAT:0201A044]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockm03 for Glenmoril.esm zzzRevRockM03 [STAT:0E00A8B4]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rttempleofmara01.nif RTTempleofMara01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rttempleofmara01.nif RTTempleofMara01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [BuildBaseRecords] <Debug: Looking for sovbrazier01 for Skyrim.esm SOVBrazier01 [STAT:000BD064]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rttempleofmara01.nif RTTempleofMara01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rttempleofmara01.nif RTTempleofMara01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rttempleofmara01.nif RTTempleofMara01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rttempleofmara01.nif RTTempleofMara01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rttempleofmara01.nif RTTempleofMara01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rttempleofmara01.nif RTTempleofMara01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rttempleofmara01.nif RTTempleofMara01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rttempleofmara01.nif RTTempleofMara01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rttempleofmara01.nif RTTempleofMara01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rttempleofmara01.nif RTTempleofMara01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rttempleofmara01.nif RTTempleofMara01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rttempleofmara01.nif RTTempleofMara01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rttempleofmara01.nif RTTempleofMara01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rttempleofmara01.nif RTTempleofMara01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [BuildBaseRecords] <Debug: Looking for arwallshelf01 for Update.esm ccBGS_ARWallShelf01 [STAT:010031EA]>
[00:21] [AddModel] <Debug: Meshes\landscape\ice\icepilel03.nif IcePileL03:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm IcePileL03_INTERIOR [STAT:0201A044]>
[00:21] [AddModel] <Debug: Meshes\landscape\ice\icepilel03.nif IcePileL03:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm IcePileL03_INTERIOR [STAT:0201A044]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockm03.nif RockM03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockM03 [STAT:0E00A8B4]>
[00:21] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockm03.nif RockM03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockM03 [STAT:0E00A8B4]>
[00:21] [BuildBaseRecords] <Debug: Looking for mountaintrim02FallForestGrass01 for Skyrim.esm MountainTrim02FallForestGrass01 [STAT:000B27B0]>
[00:21] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for Skyrim.esm MountainTrim02FallForestGrass01 [STAT:000B27B0]>
[00:21] [AddModel] <Debug: Meshes\lod\rocks\rockm03_lod_0.nif RockM03:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockM03 [STAT:0E00A8B4]>
[00:21] [AddModel] <Debug: Meshes\lod\rocks\rockm03_lod_0.nif RockM03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockM03 [STAT:0E00A8B4]>
[00:21] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockM03 [STAT:0E00A8B4]>
[00:21] [BuildBaseRecords] <Debug: Looking for 1stperson_me_blade_dagger for ModernEbonyWeaponSet.esp 1stperson_ME_Blade_Dagger [STAT:FE025818]>
[00:21] [AddModel] <Debug: Meshes\lod\ice\icepilel03_lod_0.nif IcePileL03:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm IcePileL03_INTERIOR [STAT:0201A044]>
[00:21] [AddModel] <Debug: Meshes\lod\ice\icepilel03_lod_0.nif IcePileL03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm IcePileL03_INTERIOR [STAT:0201A044]>
[00:21] [AddModel] <Debug: Meshes\lod\ice\icepilel03_lod_0.nif IcePileL03:0 - L2_IcePileL03:0 - L1_RockPileL08:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm IcePileL03_INTERIOR [STAT:0201A044]>
[00:21] [AddModel] <Debug: Meshes\lod\ice\icepilel03_lod_0.nif IcePileL03:0 - L2_IcePileL03:0 - L1_RockPileL08:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Soft_Lighting Dawnguard.esm IcePileL03_INTERIOR [STAT:0201A044]>
[00:21] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\ice\icepilel03.nif IcePileL03:1 meshes\lod\ice\icepilel03_lod_0.nif textures\landscape\snow01.dds Dawnguard.esm IcePileL03_INTERIOR [STAT:0201A044]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Dawnguard.esm IcePileL03_INTERIOR [STAT:0201A044]>
[00:21] [BuildBaseRecords] <Debug: Looking for mrkwatersystemwarrens01 for Skyrim.esm MrkWaterSystemWarrens01 [ACTI:0007A5B7]>
[00:21] [BuildBaseRecords] <Debug: Looking for cwmapflagtownred01 for OwnCivilWar.esp CWMapFlagRedIvarstead "Айварстед" [ACTI:000F0855]>
[00:21] [BuildBaseRecords] <Debug: Looking for giantmortar for Skyrim.esm GiantMortar01 [STAT:000A4E74]>
[00:21] [AddModel] <Debug: Meshes\lod\riften\rttempleofmara01_lod.nif RTTempleofMara01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [AddModel] <Debug: Meshes\lod\riften\rttempleofmara01_lod.nif RTTempleofMara01_LOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [AddModel] <Debug: Meshes\lod\riften\rttempleofmara01_lod.nif RTTempleofMara01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [AddModel] <Debug: Meshes\lod\riften\rttempleofmara01_lod.nif RTTempleofMara01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [AddModel] <Debug: Meshes\lod\riften\rttempleofmara01_lod.nif RTTempleofMara01_LOD:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [AddModel] <Debug: Meshes\lod\riften\rttempleofmara01_lod.nif RTTempleofMara01_LOD:49 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [BuildBaseRecords] <Debug: Looking for treepineforestuprooted01 for Wyrmstooth.esp WTTreePineForestUprooted01_snow [STAT:0A03E40C]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod02.dds 2 Skyrim.esm RTTempleofMara01 [STAT:0006FC25]>
[00:21] [BuildBaseRecords] <Debug: Looking for witheringmoonbud for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_FireStalkBudDementia [STAT:110E0D38]>
[00:21] [AddModel] <Debug: Meshes\lod\markarth\mrkwatersystemwarrens01_lod_2.nif MrkWaterSystemWarrens01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWaterSystemWarrens01 [ACTI:0007A5B7]>
[00:21] [AddModel] <Debug: Meshes\lod\markarth\mrkwatersystemwarrens01_lod_2.nif MrkWaterSystemWarrens01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkWaterSystemWarrens01 [ACTI:0007A5B7]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkWaterSystemWarrens01 [ACTI:0007A5B7]>
[00:21] [BuildBaseRecords] <Debug: Looking for paintinglc0209 for Wyrmstooth.esp WTPaintinglc0209 [STAT:0A5A6C7F]>
[00:21] [BuildBaseRecords] <Debug: Looking for norcathallsm1way02 for Skyrim.esm NorCatHallSm1way02 [STAT:00018BAA]>
[00:21] [BuildBaseRecords] <Debug: Looking for rotatependuram for DAc0da.esm zDcdDweTrapRotatePendulamRandom [ACTI:0C006B8A]>
[00:21] [BuildBaseRecords] <Debug: Looking for cubeanim1500downup for DAc0da.esm zDcdActCubeAnim1500DownUp [ACTI:0C009A11]>
[00:21] [BuildBaseRecords] <Debug: Looking for basket05 for SkystoneCastle.esp LA_SS_Basket05 [STAT:3520B291]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc01frozenlakecracks3edgene for Dawnguard.esm DLC01FrozenLakeCracks3EdgeNE [STAT:0200B5DA]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilem02wetRiverMud01 for Skyrim.esm RockPileM02WetRiverMud01 [STAT:000C39E6]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilem02wet for Skyrim.esm RockPileM02WetRiverMud01 [STAT:000C39E6]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\animated\observatory\dweobservatoryexteriorbase01.nif DweObservatoryExteriorBase01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweObservatoryExteriorBase01Snow [STAT:000B9C24]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\animated\observatory\dweobservatoryexteriorbase01.nif DweObservatoryExteriorBase01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweObservatoryExteriorBase01Snow [STAT:000B9C24]>
[00:21] [BuildBaseRecords] <Debug: Looking for giantobelisk03_MountainSlab for Skyrim.esm GiantObelisk03_MountainSlab [STAT:000C4E7C]>
[00:21] [BuildBaseRecords] <Debug: Looking for giantobelisk03 for Skyrim.esm GiantObelisk03_MountainSlab [STAT:000C4E7C]>
[00:21] [BuildBaseRecords] <Debug: Looking for ikrock03zzzRevWet for Glenmoril.esm zzzRevIkRock03Wet [STAT:0E2F774D]>
[00:21] [BuildBaseRecords] <Debug: Looking for ikrock03 for Glenmoril.esm zzzRevIkRock03Wet [STAT:0E2F774D]>
[00:21] [BuildBaseRecords] <Debug: Looking for nmbody01 for Skyrim.esm NMBody01 [ACTI:000FF7F5]>
[00:21] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash02.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:21] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash02.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:21] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash02.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:21] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash02.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:21] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash02.nif TreePineForestAsh02_1:0 - L1_:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:21] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash02.nif TreePineForestAsh02_1:0 - L1_:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:21] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash02.nif TreePineForestAsh02_1:1 - L2_:0 - L1_:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:21] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash02.nif TreePineForestAsh02_1:1 - L2_:0 - L1_:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:21] [BuildBaseRecords] <Debug: Looking for curveshort01 for Glenmoril.esm zzzRevFenceCurveShort01 [STAT:0E000DA5]>
[00:21] [BuildBaseRecords] <Debug: Looking for blackreachebalconycorner03 for Skyrim.esm BlackreachEBalconyCorner03 [STAT:000921AD]>
[00:21] [AddModel] <Debug: Skinned model Meshes\dlc02\landscape\trees\treepineforestash02.nif Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73.dds] ResourceExists>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\animated\observatory\dweobservatoryexteriorbase01.nif DweObservatoryExteriorBase01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweObservatoryExteriorBase01Snow [STAT:000B9C24]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\animated\observatory\dweobservatoryexteriorbase01.nif DweObservatoryExteriorBase01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweObservatoryExteriorBase01Snow [STAT:000B9C24]>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73.dds] DXGI_FORMAT_BC7_UNORM>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel04SnowRocks01_LightSN_95E1CD51 for Update.esm RockPileL04SnowRocks01_LightSN [STAT:0010D4A1]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel04SnowRocks01_LightSN for Update.esm RockPileL04SnowRocks01_LightSN [STAT:0010D4A1]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Update.esm RockPileL04SnowRocks01_LightSN [STAT:0010D4A1]>
[00:21] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\AEEC10C65EB64B259C83B4FD10FBE8F8.dds">
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Update.esm RockPileL04SnowRocks01_LightSN [STAT:0010D4A1]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Update.esm RockPileL04SnowRocks01_LightSN [STAT:0010D4A1]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\animated\observatory\dweobservatoryexteriorbase01.nif DweObservatoryExteriorBase01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweObservatoryExteriorBase01Snow [STAT:000B9C24]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\animated\observatory\dweobservatoryexteriorbase01.nif DweObservatoryExteriorBase01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweObservatoryExteriorBase01Snow [STAT:000B9C24]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoreiron02_LTundraRocks for Skyrim.esm MineOreIron02_LTundraRocks "Железорудная жила" [ACTI:0010D060]>
[00:21] [BuildBaseRecords] <Debug: Looking for mineoreiron02 for Skyrim.esm MineOreIron02_LTundraRocks "Железорудная жила" [ACTI:0010D060]>
[00:21] [BuildBaseRecords] <Debug: Looking for casgargoylestatue01 for Dawnguard.esm DLC1GargoyleAmbushStatue [ACTI:02003DCE]>
[00:21] [BuildBaseRecords] <Debug: Looking for mechpillar for DAc0da.esm zDcdHavMechPillar [STAT:0C00AF17]>
[00:21] [BuildBaseRecords] <Debug: Looking for roadchunks01 for Skyrim.esm RoadChunkS01 [STAT:0001814C]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\animated\observatory\dweobservatoryexteriorbase01.nif DweObservatoryExteriorBase01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweObservatoryExteriorBase01Snow [STAT:000B9C24]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\animated\observatory\dweobservatoryexteriorbase01.nif DweObservatoryExteriorBase01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweObservatoryExteriorBase01Snow [STAT:000B9C24]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\animated\observatory\dweobservatoryexteriorbase01.nif DweObservatoryExteriorBase01:32 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweObservatoryExteriorBase01Snow [STAT:000B9C24]>
[00:21] [AddModel] <Debug: Meshes\dungeons\dwemer\animated\observatory\dweobservatoryexteriorbase01.nif DweObservatoryExteriorBase01:32 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweObservatoryExteriorBase01Snow [STAT:000B9C24]>
[00:21] [BuildBaseRecords] <Debug: Looking for maginvicespellart for Unslaad.esm zzzCrbActArtIce [ACTI:0F02CB03]>
[00:21] [AddModel] <Debug: Meshes\landscape\roads\roadchunks01.nif RoadChunkS01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RoadChunkS01 [STAT:0001814C]>
[00:21] [AddModel] <Debug: Meshes\landscape\roads\roadchunks01.nif RoadChunkS01:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Skyrim.esm RoadChunkS01 [STAT:0001814C]>
[00:21] [AddModel] <Debug: Meshes\landscape\roads\roadchunks01.nif RoadChunkS01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RoadChunkS01 [STAT:0001814C]>
[00:21] [AddModel] <Debug: Meshes\landscape\roads\roadchunks01.nif RoadChunkS01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RoadChunkS01 [STAT:0001814C]>
[00:21] [BuildBaseRecords] <Debug: Looking for cavegroomwall03c for Skyrim.esm CaveGRoomWall03c [STAT:00026C13]>
[00:21] [AddModel] <Debug: Meshes\lod\roads\roadchunks01_lod_0.nif RoadChunkS01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RoadChunkS01 [STAT:0001814C]>
[00:21] [AddModel] <Debug: Meshes\lod\roads\roadchunks01_lod_0.nif RoadChunkS01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RoadChunkS01 [STAT:0001814C]>
[00:21] [BuildBaseRecords] <Debug: Looking for dlc2icepiles01 for Dragonborn.esm DLC2IcePileS01 [STAT:0401D9D5]>
[00:21] [BuildBaseRecords] <Debug: Looking for jhunalgiantprayer for Unslaad.esm zzzCrbJhunalGiantPrayer [STAT:0F438D2D]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveiroomicorner02 for Skyrim.esm CaveIRoomICorner02ice [STAT:000773E0]>
[00:21] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepiles01.nif IcePileS01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileS01 [STAT:0401D9D5]>
[00:21] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepiles01.nif IcePileS01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dragonborn.esm DLC2IcePileS01 [STAT:0401D9D5]>
[00:21] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantSolitudeFruitJala "Сундук" [CONT:000A6C0F]>
[00:21] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepiles01.nif IcePileS01:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileS01 [STAT:0401D9D5]>
[00:21] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepiles01.nif IcePileS01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2IcePileS01 [STAT:0401D9D5]>
[00:21] [BuildBaseRecords] <Debug: Looking for mtpeak02lowzzzRevMountainPeak02Low_Wet for Glenmoril.esm zzzRevMountainPeak02Low_Wet [STAT:0E2A622F]>
[00:21] [BuildBaseRecords] <Debug: Looking for mtpeak02low for Glenmoril.esm zzzRevMountainPeak02Low_Wet [STAT:0E2A622F]>
[00:21] [BuildBaseRecords] <Debug: Looking for statuehug for Glenmoril.esm zzzRevWitHugStatue_SN [STAT:0E19F3C2]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01passthru_lod.nif TreeMadagascarPalm01:1 Crown Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01passthru_lod.nif TreeMadagascarPalm01:1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:21] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:21] [BuildBaseRecords] <Debug: Looking for cupboard for Glenmoril.esm zzzRevWitCupboard [STAT:0E00FD6B]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepiles01_lod_0.nif DLC2IcePileS01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileS01 [STAT:0401D9D5]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepiles01_lod_0.nif DLC2IcePileS01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Soft_Lighting Dragonborn.esm DLC2IcePileS01 [STAT:0401D9D5]>
[00:21] [BuildBaseRecords] <Debug: Looking for impextwalldivider01 for Skyrim.esm ImpExtWallDivider01 [STAT:0003F63C]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepiles01_lod_0.nif DLC2IcePileS01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileS01 [STAT:0401D9D5]>
[00:21] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepiles01_lod_0.nif DLC2IcePileS01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2IcePileS01 [STAT:0401D9D5]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm DLC2IcePileS01 [STAT:0401D9D5]>
[00:21] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dlc02\landscape\glaciers\dlc2icepiles01.nif DLC2IcePileS01:1 meshes\dlc02\lod\ice\dlc2icepiles01_lod_0.nif textures\landscape\snow01.dds Dragonborn.esm DLC2IcePileS01 [STAT:0401D9D5]>
[00:21] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\_resourcepack\landscape\trees\treemadagascarpalm01.nif TreeMadagascarPalm01:1 Crown meshes\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01passthru_lod.nif textures\_resourcepack\landscape\trees\madagascarpalm02_d.dds _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:21] [BuildBaseRecords] <Debug: Looking for impwooddoorsingle01 for Skyrim.esm ImpDoorSingle01 "Деревянная дверь" [DOOR:00042035]>
[00:21] [BuildBaseRecords] <Debug: Looking for norsculpturehead01 for Skyrim.esm NorSculptureHead01ice [STAT:00082A47]>
[00:21] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutkoor for Unslaad.esm zzzCrbDragonWordKOOR [ACTI:0F1A5BEA]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif ImpExtWallDivider01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWallDivider01 [STAT:0003F63C]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif ImpExtWallDivider01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWallDivider01 [STAT:0003F63C]>
[00:21] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for DAc0da.esm zDcdTreasDweArtifact_AoEShock "Сундук" [CONT:0C00CE37]>
[00:21] [BuildBaseRecords] <Debug: Looking for tundrastreamend01PineForest02 for Skyrim.esm TundraStreamEnd01PineForest02 [STAT:0005F2B4]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif ImpExtWallDivider01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtWallDivider01 [STAT:0003F63C]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif ImpExtWallDivider01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWallDivider01 [STAT:0003F63C]>
[00:21] [BuildBaseRecords] <Debug: Looking for tundrastreamend01 for Skyrim.esm TundraStreamEnd01PineForest02 [STAT:0005F2B4]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif ImpExtWallDivider01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWallDivider01 [STAT:0003F63C]>
[00:21] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif ImpExtWallDivider01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWallDivider01 [STAT:0003F63C]>
[00:21] [BuildBaseRecords] <Debug: Looking for crittermarkersmall for Skyrim.esm DoNotPlaceSmallCritterLandingMarkerHelper [STAT:000C2D47]>
[00:21] [BuildBaseRecords] <Debug: Looking for blackreacheicorner01 for Skyrim.esm BlackreachEICorner01 [STAT:000921FB]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextwalldivider01_lod.nif ImpExtWallDivider01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWallDivider01 [STAT:0003F63C]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextwalldivider01_lod.nif ImpExtWallDivider01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtWallDivider01 [STAT:0003F63C]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextwalldivider01_lod.nif ImpExtWallDivider01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWallDivider01 [STAT:0003F63C]>
[00:21] [AddModel] <Debug: Meshes\lod\imperial\impextwalldivider01_lod.nif ImpExtWallDivider01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtWallDivider01 [STAT:0003F63C]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockcliff02ReachMoss01 for Skyrim.esm RockCliff02ReachMoss01 [STAT:0007E5FC]>
[00:21] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Skyrim.esm RockCliff02ReachMoss01 [STAT:0007E5FC]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveirbalconyramp02WT for Wyrmstooth.esp WTCaveIRBalconyRamp02 [STAT:0A7D3542]>
[00:21] [BuildBaseRecords] <Debug: Looking for caveirbalconyramp02 for Wyrmstooth.esp WTCaveIRBalconyRamp02 [STAT:0A7D3542]>
[00:21] [BuildBaseRecords] <Debug: Looking for paintinguc0202 for Wyrmstooth.esp WTPaintinguc0202 [STAT:0A5A6CA3]>
[00:21] [BuildBaseRecords] <Debug: Looking for rtdockbldstrdbl02 for Skyrim.esm RTDockBldStrDbl02 [STAT:000ADE92]>
[00:21] [BuildBaseRecords] <Debug: Looking for redruin4 for Unslaad.esm zzzCrbRedRuine04 [STAT:0F0C1824]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dweobservatoryexteriorbase01_lod_0.nif DweObservatoryExteriorBase01_LOD Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweObservatoryExteriorBase01Snow [STAT:000B9C24]>
[00:21] [AddModel] <Debug: Meshes\lod\dwemer\dweobservatoryexteriorbase01_lod_0.nif DweObservatoryExteriorBase01_LOD Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweObservatoryExteriorBase01Snow [STAT:000B9C24]>
[00:21] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasAtmoranChestVk3Sword2H "Сундук" [CONT:0C004EC6]>
[00:21] [BuildBaseRecords] <Debug: Looking for blackreachlargedripanim01 for Skyrim.esm BlackreachLargeDripAnim01 [MSTT:000CE116]>
[00:21] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweObservatoryExteriorBase01Snow [STAT:000B9C24]>
[00:21] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextwall01.nif DExtWall01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtWall01 [STAT:0E1B3BD0]>
[00:21] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextwall01.nif DExtWall01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtWall01 [STAT:0E1B3BD0]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rtorphanage01.nif WindowGlow Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:21] [AddModel] <Debug: Meshes\architecture\riften\rtorphanage01.nif WindowGlow Shader Flags 2: Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:21] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextwall01.nif DExtWall01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtWall01 [STAT:0E1B3BD0]>
[00:21] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextwall01.nif DExtWall01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtWall01 [STAT:0E1B3BD0]>
[00:21] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextwall01.nif DExtWall01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtWall01 [STAT:0E1B3BD0]>
[00:21] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextwall01.nif DExtWall01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtWall01 [STAT:0E1B3BD0]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextwall01.nif DExtWall01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtWall01 [STAT:0E1B3BD0]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextwall01.nif DExtWall01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtWall01 [STAT:0E1B3BD0]>
[00:22] [BuildBaseRecords] <Debug: Looking for casextbldgcorner02 for Dawnguard.esm CasExtBldgCorner02 [STAT:02003D1E]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextwall01.nif DExtWall01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtWall01 [STAT:0E1B3BD0]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextwall01.nif DExtWall01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtWall01 [STAT:0E1B3BD0]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dweobservatoryexteriorbase01_lod_2.nif DweObservatoryExteriorBase01_LOD Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweObservatoryExteriorBase01Snow [STAT:000B9C24]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dweobservatoryexteriorbase01_lod_2.nif DweObservatoryExteriorBase01_LOD Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweObservatoryExteriorBase01Snow [STAT:000B9C24]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbSharedChestBElven "Второй общий сундук" [ACTI:0F3FF667]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbSharedChestBElven "Второй общий сундук" [ACTI:0F3FF667]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweObservatoryExteriorBase01Snow [STAT:000B9C24]>
[00:22] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner02.nif CasExtBldgCorner02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner02 [STAT:02003D1E]>
[00:22] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner02.nif CasExtBldgCorner02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner02 [STAT:02003D1E]>
[00:22] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner02.nif CasExtBldgCorner02:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner02 [STAT:02003D1E]>
[00:22] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner02.nif CasExtBldgCorner02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner02 [STAT:02003D1E]>
[00:22] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner02.nif CasExtBldgCorner02:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner02 [STAT:02003D1E]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\revenant\dawnguard\dlc01dawnguardcastle01lod.dds 0 Glenmoril.esm zzzRevDExtWall01 [STAT:0E1B3BD0]>
[00:22] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner02.nif CasExtBldgCorner02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner02 [STAT:02003D1E]>
[00:22] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner02.nif CasExtBldgCorner02:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner02 [STAT:02003D1E]>
[00:22] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner02.nif CasExtBldgCorner02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner02 [STAT:02003D1E]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\revenant\dawnguard\dfloor01lod.dds 1 Glenmoril.esm zzzRevDExtWall01 [STAT:0E1B3BD0]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtorphanage01.nif RTOrphanage01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtorphanage01.nif RTOrphanage01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:22] [BuildBaseRecords] <Debug: Looking for cactusball01 for _ResourcePack.esl RP_TrapCactusBall01 [ACTI:FE0020BC]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtorphanage01.nif RTOrphanage01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtorphanage01.nif RTOrphanage01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtorphanage01.nif RTOrphanage01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtorphanage01.nif RTOrphanage01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtorphanage01.nif RTOrphanage01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtorphanage01.nif RTOrphanage01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtorphanage01.nif RTOrphanage01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtorphanage01.nif RTOrphanage01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner02_lod.nif CasExtBldgCorner02:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner02 [STAT:02003D1E]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner02_lod.nif CasExtBldgCorner02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner02 [STAT:02003D1E]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtorphanage01.nif RTOrphanage01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtorphanage01.nif RTOrphanage01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner02_lod.nif CasExtBldgCorner02:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner02 [STAT:02003D1E]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner02_lod.nif CasExtBldgCorner02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner02 [STAT:02003D1E]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner02_lod.nif CasExtBldgCorner02:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner02 [STAT:02003D1E]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner02_lod.nif CasExtBldgCorner02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner02 [STAT:02003D1E]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc2hmdaedraragpile01 for Unofficial Skyrim Modders Patch.esp DLC2HMDaedraAshPile "Останки искателя" [ACTI:04023F83]>
[00:22] [BuildBaseRecords] <Debug: Looking for whhjerim2 for Skyrim.esm WHHjerim2 [STAT:000ED145]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner02_lod_3.nif ImpExtBldgCorner02_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner02 [STAT:02003D1E]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner02_lod_3.nif ImpExtBldgCorner02_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner02 [STAT:02003D1E]>
[00:22] [BuildBaseRecords] <Debug: Looking for frozenmarshicefloefrosts02 for Skyrim.esm FrozenMarshIceFloeFrostS02 [STAT:000E758B]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtBldgCorner02 [STAT:02003D1E]>
[00:22] [BuildBaseRecords] <Debug: Looking for norextrubblepile07 for Skyrim.esm NorExtRubblePile07 [STAT:00044B89]>
[00:22] [BuildBaseRecords] <Debug: Looking for summonmemosporetargetexit for DAc0da.esm zDcdSummonMemoSporeFXExitAct [ACTI:0C004956]>
[00:22] [BuildBaseRecords] <Debug: Looking for wrsingle01 for cutting room floor.esp CRFWeaponRackStatic [STAT:191A3A65]>
[00:22] [BuildBaseRecords] <Debug: Looking for impexticetowershellstairshelgen02 for Skyrim.esm ImpExtIceTowerShellStairsHelgen02 [STAT:000C2CD2]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrdbl02.nif RTDockBldStrDbl02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldStrDbl02 [STAT:000ADE92]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrdbl02.nif RTDockBldStrDbl02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldStrDbl02 [STAT:000ADE92]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrdbl02.nif RTDockBldStrDbl02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldStrDbl02 [STAT:000ADE92]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrdbl02.nif RTDockBldStrDbl02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldStrDbl02 [STAT:000ADE92]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\clutter\norsculpturehead01.nif NorSculptureHead01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorSculptureHead01ice [STAT:00082A47]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\clutter\norsculpturehead01.nif NorSculptureHead01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorSculptureHead01ice [STAT:00082A47]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrdbl02.nif RTDockBldStrDbl02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldStrDbl02 [STAT:000ADE92]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrdbl02.nif RTDockBldStrDbl02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldStrDbl02 [STAT:000ADE92]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\clutter\norsculpturehead01.nif NorSculptureHead01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm NorSculptureHead01ice [STAT:00082A47]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\clutter\norsculpturehead01.nif NorSculptureHead01:2 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorSculptureHead01ice [STAT:00082A47]>
[00:22] [BuildBaseRecords] <Debug: Looking for norrmsmwallfront04 for Skyrim.esm NorRmSmWallFront04 [STAT:0003A20D]>
[00:22] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff02.nif RockCliff02:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCliff02ReachMoss01 [STAT:0007E5FC]>
[00:22] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff02.nif RockCliff02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCliff02ReachMoss01 [STAT:0007E5FC]>
[00:22] [BuildBaseRecords] <Debug: Looking for minecebalconyshaftbridge01 for Skyrim.esm MineCEBalconyShaftBridge01 [STAT:00045658]>
[00:22] [BuildBaseRecords] <Debug: Looking for satchel for TheBawbsWardenOfTheCoast.esp WCArmorConditioningKits [STAT:101C66A3]>
[00:22] [BuildBaseRecords] <Debug: Looking for nordwelling04extbasea for Skyrim.esm NorDwelling04ExtBaseASnow [STAT:00025220]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile07.nif Chunk07:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile07 [STAT:00044B89]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile07.nif Chunk07:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile07 [STAT:00044B89]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile07.nif Chunk07:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile07 [STAT:00044B89]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile07.nif Chunk07:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile07 [STAT:00044B89]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveihall1way64r01 for Skyrim.esm CaveIHall1Way64R01ice [STAT:00077B80]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtorphanage01.nif RTOrphanage01:1 - L2_Details:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtorphanage01.nif RTOrphanage01:1 - L2_Details:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:22] [BuildBaseRecords] <Debug: Looking for cookingspitriften01 for Skyrim.esm CookingSpitRiften01 [STAT:0010D3DB]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile07.nif NorExtRubblePile07:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile07 [STAT:00044B89]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile07.nif NorExtRubblePile07:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile07 [STAT:00044B89]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile07.nif NorExtRubblePile07:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile07 [STAT:00044B89]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile07.nif NorExtRubblePile07:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile07 [STAT:00044B89]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile07.nif NorExtRubblePile07:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile07 [STAT:00044B89]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile07.nif NorExtRubblePile07:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile07 [STAT:00044B89]>
[00:22] [BuildBaseRecords] <Debug: Looking for casextrubble06 for Dawnguard.esm CasExtRubble06 [STAT:02003D48]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrdbl02.nif RTDockBldStrDbl02:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldStrDbl02 [STAT:000ADE92]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrdbl02.nif RTDockBldStrDbl02:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldStrDbl02 [STAT:000ADE92]>
[00:22] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff02.nif RockCliff02:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCliff02ReachMoss01 [STAT:0007E5FC]>
[00:22] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff02.nif RockCliff02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCliff02ReachMoss01 [STAT:0007E5FC]>
[00:22] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble06.nif CasExtRubble06:19 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble06 [STAT:02003D48]>
[00:22] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble06.nif CasExtRubble06:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble06 [STAT:02003D48]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\norsculpturehead01_lod_0.nif NorSculptureHead01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorSculptureHead01ice [STAT:00082A47]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\norsculpturehead01_lod_0.nif NorSculptureHead01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm NorSculptureHead01ice [STAT:00082A47]>
[00:22] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff02.nif RockCliff02:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockCliff02ReachMoss01 [STAT:0007E5FC]>
[00:22] [AddModel] <Debug: Meshes\landscape\rocks\rockcliff02.nif RockCliff02:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCliff02ReachMoss01 [STAT:0007E5FC]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble06_lod_0.nif CasExtRubble06:19 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble06 [STAT:02003D48]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble06_lod_0.nif CasExtRubble06:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble06 [STAT:02003D48]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile07_lod_0.nif Chunk07:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile07 [STAT:00044B89]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile07_lod_0.nif Chunk07:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile07 [STAT:00044B89]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile07_lod_0.nif Chunk07:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile07 [STAT:00044B89]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile07_lod_0.nif Chunk07:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile07 [STAT:00044B89]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile07_lod_0.nif NorExtRubblePile07:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile07 [STAT:00044B89]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile07_lod_0.nif NorExtRubblePile07:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile07 [STAT:00044B89]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile07_lod_0.nif NorExtRubblePile07:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile07 [STAT:00044B89]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile07_lod_0.nif NorExtRubblePile07:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile07 [STAT:00044B89]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile07_lod_0.nif NorExtRubblePile07:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile07 [STAT:00044B89]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile07_lod_0.nif NorExtRubblePile07:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile07 [STAT:00044B89]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\norsculpturehead01_lod_1.nif NorSculptureHead01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorSculptureHead01ice [STAT:00082A47]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\norsculpturehead01_lod_1.nif NorSculptureHead01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm NorSculptureHead01ice [STAT:00082A47]>
[00:22] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstrdbl02_lod.nif RTDockBldStrDbl02_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldStrDbl02 [STAT:000ADE92]>
[00:22] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstrdbl02_lod.nif RTDockBldStrDbl02_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldStrDbl02 [STAT:000ADE92]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldStrDbl02 [STAT:000ADE92]>
[00:22] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstrdbl02_lod01.nif RTDockBldStrDbl02_LOD01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldStrDbl02 [STAT:000ADE92]>
[00:22] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstrdbl02_lod01.nif RTDockBldStrDbl02_LOD01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldStrDbl02 [STAT:000ADE92]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldStrDbl02 [STAT:000ADE92]>
[00:22] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstrdbl02_lod02.nif RTDockBldStrDbl02_LOD02:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldStrDbl02 [STAT:000ADE92]>
[00:22] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstrdbl02_lod02.nif RTDockBldStrDbl02_LOD02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldStrDbl02 [STAT:000ADE92]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldStrDbl02 [STAT:000ADE92]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling04extbasea.nif Moss01 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm NorDwelling04ExtBaseASnow [STAT:00025220]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling04extbasea.nif Moss01 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling04ExtBaseASnow [STAT:00025220]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling04extbasea.nif NorDwelling04ExtBaseA:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling04ExtBaseASnow [STAT:00025220]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling04extbasea.nif NorDwelling04ExtBaseA:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling04ExtBaseASnow [STAT:00025220]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling04extbasea.nif NorDwelling04ExtBaseA:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling04ExtBaseASnow [STAT:00025220]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling04extbasea.nif NorDwelling04ExtBaseA:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling04ExtBaseASnow [STAT:00025220]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling04extbasea.nif NorDwelling04ExtBaseA:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling04ExtBaseASnow [STAT:00025220]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling04extbasea.nif NorDwelling04ExtBaseA:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling04ExtBaseASnow [STAT:00025220]>
[00:22] [BuildBaseRecords] <Debug: Looking for minechallramp01 for Skyrim.esm MineCHallRamp01 [STAT:000454A7]>
[00:22] [BuildBaseRecords] <Debug: Looking for necrodagger for DAc0da.esm zDcd1stPersonNecroDagger [STAT:0C00431D]>
[00:22] [BuildBaseRecords] <Debug: Looking for tundrastreamend01Tundra01 for Skyrim.esm TundraStreamEnd01Tundra01 [STAT:0003BD73]>
[00:22] [BuildBaseRecords] <Debug: Looking for tundrastreamend01 for Skyrim.esm TundraStreamEnd01Tundra01 [STAT:0003BD73]>
[00:22] [BuildBaseRecords] <Debug: Looking for mrkkeepstepsbridge01 for Skyrim.esm MrkKeepStepsBridge01 [STAT:000B3A92]>
[00:22] [BuildBaseRecords] <Debug: Looking for giantobelisk04 for Skyrim.esm GiantObelisk04 [STAT:000BB991]>
[00:22] [BuildBaseRecords] <Debug: Looking for wrintchstrslopel for Skyrim.esm WRIntCHStrSlopeL [STAT:00074AB0]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepstepsbridge01.nif MrkKeepStepsBridge01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepStepsBridge01 [STAT:000B3A92]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepstepsbridge01.nif MrkKeepStepsBridge01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepStepsBridge01 [STAT:000B3A92]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepstepsbridge01.nif MrkKeepStepsBridge01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepStepsBridge01 [STAT:000B3A92]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepstepsbridge01.nif MrkKeepStepsBridge01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepStepsBridge01 [STAT:000B3A92]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepstepsbridge01.nif MrkKeepStepsBridge01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepStepsBridge01 [STAT:000B3A92]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepstepsbridge01.nif MrkKeepStepsBridge01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepStepsBridge01 [STAT:000B3A92]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepstepsbridge01.nif MrkKeepStepsBridge01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepStepsBridge01 [STAT:000B3A92]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepstepsbridge01.nif MrkKeepStepsBridge01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepStepsBridge01 [STAT:000B3A92]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepstepsbridge01.nif MrkKeepStepsBridge01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepStepsBridge01 [STAT:000B3A92]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepstepsbridge01.nif MrkKeepStepsBridge01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepStepsBridge01 [STAT:000B3A92]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepstepsbridge01.nif MrkKeepStepsBridge01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepStepsBridge01 [STAT:000B3A92]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepstepsbridge01.nif MrkKeepStepsBridge01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepStepsBridge01 [STAT:000B3A92]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepstepsbridge01.nif MrkKeepStepsBridge01:59 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepStepsBridge01 [STAT:000B3A92]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepstepsbridge01.nif MrkKeepStepsBridge01:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepStepsBridge01 [STAT:000B3A92]>
[00:22] [BuildBaseRecords] <Debug: Looking for mountaintrim02ReachDirt01 for Skyrim.esm MountainTrim02ReachDirt01 [STAT:0006671F]>
[00:22] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for Skyrim.esm MountainTrim02ReachDirt01 [STAT:0006671F]>
[00:22] [AddModel] <Debug: Meshes\lod\riften\rtorphanage01_lod.nif RTOrphanage01_LOD:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:22] [AddModel] <Debug: Meshes\lod\riften\rtorphanage01_lod.nif RTOrphanage01_LOD:49 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:22] [AddModel] <Debug: Meshes\lod\riften\rtorphanage01_lod.nif RTOrphanage01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:22] [AddModel] <Debug: Meshes\lod\riften\rtorphanage01_lod.nif RTOrphanage01_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:22] [AddModel] <Debug: Meshes\lod\riften\rtorphanage01_lod.nif RTOrphanage01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:22] [AddModel] <Debug: Meshes\lod\riften\rtorphanage01_lod.nif RTOrphanage01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling04extbaseanvc_lod_1.nif NorDwelling04ExtBaseA:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling04ExtBaseASnow [STAT:00025220]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling04extbaseanvc_lod_1.nif NorDwelling04ExtBaseA:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorDwelling04ExtBaseASnow [STAT:00025220]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 1 Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:22] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepstepsbridge01_lod_2.nif MrkKeepStepsBridge01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepStepsBridge01 [STAT:000B3A92]>
[00:22] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepstepsbridge01_lod_2.nif MrkKeepStepsBridge01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepStepsBridge01 [STAT:000B3A92]>
[00:22] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepstepsbridge01_lod_2.nif MrkKeepStepsBridge01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepStepsBridge01 [STAT:000B3A92]>
[00:22] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepstepsbridge01_lod_2.nif MrkKeepStepsBridge01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepStepsBridge01 [STAT:000B3A92]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkKeepStepsBridge01 [STAT:000B3A92]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkKeepStepsBridge01 [STAT:000B3A92]>
[00:22] [BuildBaseRecords] <Debug: Looking for giantobelisk03 for Skyrim.esm GiantObelisk03 [STAT:000BB990]>
[00:22] [BuildBaseRecords] <Debug: Looking for stonewall01ivy for Skyrim.esm Stonewall01Ivy [STAT:0000099C]>
[00:22] [BuildBaseRecords] <Debug: Looking for ambridgelonglow for DAc0da.esm zDcdAmBridgeLongLowNoLOD [STAT:0C003FF2]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc2skaalvilhousewind01_lod for Dragonborn.esm DLC2SkaalVilHouseWind01_LOD [STAT:04038519]>
[00:22] [AddModel] <Debug: Meshes\clutter\blackreach\blackreachbush02.nif L2_ReachBush02:13 - L1_ReachBush02:13 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachBush02 [TREE:000CE102]>
[00:22] [AddModel] <Debug: Meshes\clutter\blackreach\blackreachbush02.nif L2_ReachBush02:13 - L1_ReachBush02:13 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm BlackreachBush02 [TREE:000CE102]>
[00:22] [BuildBaseRecords] <Debug: Looking for candleloff03 for Glenmoril.esm zzzRevCandleOff03 [STAT:0E006B0D]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall01ivy.nif L2_Ivy Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Stonewall01Ivy [STAT:0000099C]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall01ivy.nif L2_Ivy Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Skyrim.esm Stonewall01Ivy [STAT:0000099C]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall01ivy.nif Stonewall01Ivy:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Stonewall01Ivy [STAT:0000099C]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall01ivy.nif Stonewall01Ivy:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Stonewall01Ivy [STAT:0000099C]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\stonewall01ivy_lod_0.nif Stonewall01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Stonewall01Ivy [STAT:0000099C]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\stonewall01ivy_lod_0.nif Stonewall01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Stonewall01Ivy [STAT:0000099C]>
[00:22] [BuildBaseRecords] <Debug: Looking for vinewalllg01 for Glenmoril.esm zzzRevOrchardVinesWallLg01 [STAT:0E001E26]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 0 Skyrim.esm Stonewall01Ivy [STAT:0000099C]>
[00:22] [BuildBaseRecords] <Debug: Looking for dwefacadetower5x3 for Skyrim.esm DweFacadeTower5x3 [STAT:000EB05B]>
[00:22] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutdun for Skyrim.esm FXGreybeardShoutDUN [ACTI:000B7670]>
[00:22] [BuildBaseRecords] <Debug: Looking for workingexamplesparticle lod for Skyrim.esm WorkingExamplesParticleLOD [MSTT:0007A5DC]>
[00:22] [BuildBaseRecords] <Debug: Looking for specimenshadow02 for Glenmoril.esm zzzGHSpecimenShadow02 [MSTT:0E0144F8]>
[00:22] [BuildBaseRecords] <Debug: Looking for hhdoor01 for Skyrim.esm HHDoor01 "Дверь" [DOOR:000A85EA]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockcliff01zzzRev_Moss_1E846A74 for Glenmoril.esm zzzRevRockCliff01_Moss [STAT:0E0045D3]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockcliff01zzzRev_Moss for Glenmoril.esm zzzRevRockCliff01_Moss [STAT:0E0045D3]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockcliff01_1E846A74passthru for Glenmoril.esm zzzRevRockCliff01_Moss [STAT:0E0045D3]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockcliff01_1E846A74 for Glenmoril.esm zzzRevRockCliff01_Moss [STAT:0E0045D3]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Glenmoril.esm zzzRevRockCliff01_Moss [STAT:0E0045D3]>
[00:22] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevRockCliff01_Moss [STAT:0E0045D3]>
[00:22] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff01_Moss [STAT:0E0045D3]>
[00:22] [BuildBaseRecords] <Debug: Looking for banditpole01 for Skyrim.esm BanditPole01 [STAT:000D839B]>
[00:22] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevRockCliff01_Moss [STAT:0E0045D3]>
[00:22] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff01_Moss [STAT:0E0045D3]>
[00:22] [BuildBaseRecords] <Debug: Looking for wrburialurn01 for Skyrim.esm WRBurialUrn01 "Погребальная урна" [CONT:000E4258]>
[00:22] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp DLC2RRFethisVendorChest "Сундук" [CONT:04025020]>
[00:22] [BuildBaseRecords] <Debug: Looking for byohhousetrophydwsphere01 for HearthFires.esm BYOHHouseTrophy08DwarvenSphereNEW [STAT:03015BD8]>
[00:22] [BuildBaseRecords] <Debug: Looking for 1stpersonorcishwarhammer for Skyrim.esm 1stPersonOrcishWarhammer [STAT:0002970C]>
[00:22] [BuildBaseRecords] <Debug: Looking for roadchunkm04Snow for BlendedRoads.esp RoadChunkM04Snow [STAT:000B241D]>
[00:22] [BuildBaseRecords] <Debug: Looking for roadchunkm04 for BlendedRoads.esp RoadChunkM04Snow [STAT:000B241D]>
[00:22] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1.dds] ResourceExists>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadehallsmexbgextender01 for Dragonborn.esm DLC2DweFacadeHallSmExBgExtender01 [STAT:0401E008]>
[00:22] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:22] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\FBE98B93EC4D473E862C3F987C758B2F.dds">
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\ambridgelonglow.nif BridgeLongLow:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdAmBridgeLongLowNoLOD [STAT:0C003FF2]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\ambridgelonglow.nif BridgeLongLow:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmBridgeLongLowNoLOD [STAT:0C003FF2]>
[00:22] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomcorner04 for Skyrim.esm RiftenRWTGRoomCorner04 [STAT:0004B051]>
[00:22] [BuildBaseRecords] <Debug: Looking for fxspiderwebshaft for Skyrim.esm FXSpiderwebShaft [STAT:0003E493]>
[00:22] [BuildBaseRecords] <Debug: Looking for byohhousetrophyskeleton01 for HearthFires.esm BYOHHouseTrophy07SkeletonNEW [STAT:0300A8FD]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpiles01Rocks01 for Skyrim.esm RockPileS01Rocks01 [STAT:00024BDD]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Skyrim.esm RockPileS01Rocks01 [STAT:00024BDD]>
[00:22] [BuildBaseRecords] <Debug: Looking for impexticestairs01 for Skyrim.esm ImpExtIceStairs01 [STAT:0006F744]>
[00:22] [BuildBaseRecords] <Debug: Looking for ruinsmallfloorsconce for Skyrim.esm DA07DisplayCase "Витрина для Бритвы Мерунеса" [ACTI:000240D0]>
[00:22] [BuildBaseRecords] <Debug: Looking for wrtempintpromcol01 for Skyrim.esm WRTempIntPromCol01 [STAT:00073BC9]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs01.nif ImpExtIceStairs01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceStairs01 [STAT:0006F744]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs01.nif ImpExtIceStairs01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceStairs01 [STAT:0006F744]>
[00:22] [BuildBaseRecords] <Debug: Looking for seruinsrmpillarfreebrokentop01 for Dawnguard.esm SERuinsRmPillarFreeBrokenTop01 [STAT:020198C2]>
[00:22] [AddModel] <Debug: Meshes\dlc01\landscape\snowdrifts\snowgrassmound02.nif L1_SnowGrassMound02 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SnowGrassMound02 [TREE:02003AC7]>
[00:22] [AddModel] <Debug: Meshes\dlc01\landscape\snowdrifts\snowgrassmound02.nif L1_SnowGrassMound02 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Dawnguard.esm SnowGrassMound02 [TREE:02003AC7]>
[00:22] [AddModel] <Debug: Meshes\dlc01\landscape\snowdrifts\snowgrassmound02.nif SnowGrassMound02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SnowGrassMound02 [TREE:02003AC7]>
[00:22] [AddModel] <Debug: Meshes\dlc01\landscape\snowdrifts\snowgrassmound02.nif SnowGrassMound02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm SnowGrassMound02 [TREE:02003AC7]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticestairs01_lod.nif ImpExtIceStairs01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceStairs01 [STAT:0006F744]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticestairs01_lod.nif ImpExtIceStairs01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceStairs01 [STAT:0006F744]>
[00:22] [BuildBaseRecords] <Debug: Looking for wrstablewallshortstr01 for Skyrim.esm WRStableWallShortStr01 [STAT:000627E5]>
[00:22] [BuildBaseRecords] <Debug: Looking for wallmountedgoat01 for Skyrim.esm WallMountedGoat01 [STAT:000D9276]>
[00:22] [BuildBaseRecords] <Debug: Looking for fkgreatsword2h for Unslaad.esm zzzCrb1stPersonIronKnightSword2H [STAT:0F385E9C]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveifbalconyshelf01 for Skyrim.esm CaveIFBalconyShelf01 [STAT:0003450B]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ05AltmoraAxe1H "Сундук" [CONT:0F2A1ED5]>
[00:22] [BuildBaseRecords] <Debug: Looking for book02da07 for Skyrim.esm HighPolyBookDA07 [STAT:0008ADB1]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ05AltmoraAxe1H "Сундук" [CONT:0F2A1ED5]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmextplatformsmr01_lod_1 for Dragonborn.esm DLC2DweReadRmEXTPlatformSmR01_LOD_1 [STAT:04039B7B]>
[00:22] [BuildBaseRecords] <Debug: Looking for whintcastlelroomfloorwall01 for Skyrim.esm WHIntCastleLRoomFloorWall01 [STAT:00093EE8]>
[00:22] [BuildBaseRecords] <Debug: Looking for whlanddead9 for Skyrim.esm WHlanddead9 [STAT:000E8EBA]>
[00:22] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutfus for unofficial skyrim special edition patch.esp FXGreybeardShoutFUS [ACTI:000F5BE0]>
[00:22] [AddModel] <Debug: Meshes\lod\dac0da\ambridgelonglow_lod_0.nif BridgeLongLow:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmBridgeLongLowNoLOD [STAT:0C003FF2]>
[00:22] [AddModel] <Debug: Meshes\lod\dac0da\ambridgelonglow_lod_0.nif BridgeLongLow:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmBridgeLongLowNoLOD [STAT:0C003FF2]>
[00:22] [BuildBaseRecords] <Debug: Looking for norhallsm2way02 for Skyrim.esm NorHallSm2way02 [STAT:00013816]>
[00:22] [BuildBaseRecords] <Debug: Looking for barrel01 for Skyrim.esm DA07SilusChest "Сундук Сила" [CONT:000252A6]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmBridgeLongLowNoLOD [STAT:0C003FF2]>
[00:22] [BuildBaseRecords] <Debug: Looking for bretonlowerclassendtable01 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_SIEndTable01 "Тумбочка" [CONT:110856BE]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x3.nif DweFacadeTower5x3:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower5x3 [STAT:000EB05B]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x3.nif DweFacadeTower5x3:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower5x3 [STAT:000EB05B]>
[00:22] [BuildBaseRecords] <Debug: Looking for cwmapflagfortred01 for OwnCivilWar.esp CWMapFlagRedFortSnowhawk "Форт Сноухок" [ACTI:000F086A]>
[00:22] [BuildBaseRecords] <Debug: Looking for ruinsfloorcandlelampmidon for Skyrim.esm RuinsFloorCandleLampMidOn [STAT:000368B2]>
[00:22] [BuildBaseRecords] <Debug: Looking for byohbyohwrshackbeams01 for HearthFires.esm BYOHBYOHWRshackBeams01 [STAT:0300320E]>
[00:22] [BuildBaseRecords] <Debug: Looking for tgwallrubbing06 for Skyrim.esm TGWallRubbing06 [STAT:000CF294]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x3.nif DweFacadeTower5x3:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower5x3 [STAT:000EB05B]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x3.nif DweFacadeTower5x3:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower5x3 [STAT:000EB05B]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x3.nif DweFacadeTower5x3:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower5x3 [STAT:000EB05B]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x3.nif DweFacadeTower5x3:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower5x3 [STAT:000EB05B]>
[00:22] [BuildBaseRecords] <Debug: Looking for nocturnalbasin for Skyrim.esm NocturnalBasin [STAT:000FFF4F]>
[00:22] [AddModel] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampmidon.nif Ruins_FloorCandleLampMid:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RuinsFloorCandleLampMidOn [STAT:000368B2]>
[00:22] [AddModel] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampmidon.nif Ruins_FloorCandleLampMid:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RuinsFloorCandleLampMidOn [STAT:000368B2]>
[00:22] [AddModel] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampmidon.nif Ruins_FloorCandleLampMid:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RuinsFloorCandleLampMidOn [STAT:000368B2]>
[00:22] [AddModel] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampmidon.nif Ruins_FloorCandleLampMid:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RuinsFloorCandleLampMidOn [STAT:000368B2]>
[00:22] [AddModel] <Debug: Meshes\architecture\windhelm\whlanddead9.nif WHlanddead9:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlanddead9 [STAT:000E8EBA]>
[00:22] [AddModel] <Debug: Meshes\architecture\windhelm\whlanddead9.nif WHlanddead9:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm WHlanddead9 [STAT:000E8EBA]>
[00:22] [AddModel] <Debug: Meshes\lod\dac0da\ambridgelonglow_lod_1.nif BridgeLongLow:1.001 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmBridgeLongLowNoLOD [STAT:0C003FF2]>
[00:22] [AddModel] <Debug: Meshes\lod\dac0da\ambridgelonglow_lod_1.nif BridgeLongLow:1.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmBridgeLongLowNoLOD [STAT:0C003FF2]>
[00:22] [AddModel] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampmidon.nif Ruins_FloorCandleLampMid:7 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RuinsFloorCandleLampMidOn [STAT:000368B2]>
[00:22] [AddModel] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampmidon.nif Ruins_FloorCandleLampMid:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RuinsFloorCandleLampMidOn [STAT:000368B2]>
[00:22] [BuildBaseRecords] <Debug: Looking for mrkmillbridge01 for Skyrim.esm MrkMillBridge01 [STAT:000B39DF]>
[00:22] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Dragonborn.esm DLC2Book01PuzzleControllerBase [ACTI:0403A35A]>
[00:22] [AddModel] <Debug: Meshes\architecture\windhelm\whlanddead9.nif WHlanddead9:16 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlanddead9 [STAT:000E8EBA]>
[00:22] [AddModel] <Debug: Meshes\architecture\windhelm\whlanddead9.nif WHlanddead9:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm WHlanddead9 [STAT:000E8EBA]>
[00:22] [AddModel] <Debug: Add-on in model Meshes\clutter\ruins\ruinsfloorcandlelampmidon.nif Skyrim.esm RuinsFloorCandleLampMidOn [STAT:000368B2]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmBridgeLongLowNoLOD [STAT:0C003FF2]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x3.nif DweFacadeTower5x3:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower5x3 [STAT:000EB05B]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x3.nif DweFacadeTower5x3:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower5x3 [STAT:000EB05B]>
[00:22] [BuildBaseRecords] <Debug: Looking for sksword for Glenmoril.esm zzzGH1stPersonSkSwordAxe [STAT:0E01318D]>
[00:22] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\ruinsfloorcandlelampmidon_dyndolod_lod.nif for Skyrim.esm RuinsFloorCandleLampMidOn [STAT:000368B2]>
[00:22] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\ruinsfloorcandlelampmidon_dyndolod_lod.nif Skyrim.esm RuinsFloorCandleLampMidOn [STAT:000368B2]>
[00:22] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\ruinsfloorcandlelampmidon_dyndolod_lod.nif Skyrim.esm RuinsFloorCandleLampMidOn [STAT:000368B2]>
[00:22] [BuildBaseRecords] <Debug: Looking for azuraepiccrystal02 for Skyrim.esm AzuraEpicCrystal02 [STAT:0005689E]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridge01.nif MrkMillBridge01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBridge01 [STAT:000B39DF]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridge01.nif MrkMillBridge01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBridge01 [STAT:000B39DF]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridge01.nif MrkMillBridge01:41 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBridge01 [STAT:000B39DF]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridge01.nif MrkMillBridge01:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBridge01 [STAT:000B39DF]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridge01.nif MrkMillBridge01:51 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBridge01 [STAT:000B39DF]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridge01.nif MrkMillBridge01:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBridge01 [STAT:000B39DF]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridge01.nif MrkMillBridge01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBridge01 [STAT:000B39DF]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridge01.nif MrkMillBridge01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBridge01 [STAT:000B39DF]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridge01.nif MrkMillBridge01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBridge01 [STAT:000B39DF]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridge01.nif MrkMillBridge01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBridge01 [STAT:000B39DF]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridge01.nif MrkMillBridge01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBridge01 [STAT:000B39DF]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridge01.nif MrkMillBridge01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBridge01 [STAT:000B39DF]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridge01.nif MrkMillBridge01:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBridge01 [STAT:000B39DF]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridge01.nif MrkMillBridge01:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBridge01 [STAT:000B39DF]>
[00:22] [BuildBaseRecords] <Debug: Looking for mrkfrontwallintgate02 for Skyrim.esm MrkFrontWALLintGate02 [STAT:000BACE1]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridge01.nif MrkMillBridge01:60 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBridge01 [STAT:000B39DF]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridge01.nif MrkMillBridge01:60 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBridge01 [STAT:000B39DF]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x3.nif DweFacadeTower5x3:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower5x3 [STAT:000EB05B]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x3.nif DweFacadeTower5x3:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower5x3 [STAT:000EB05B]>
[00:22] [BuildBaseRecords] <Debug: Looking for wrintcastlefreepillar01midendnubs for Skyrim.esm WRIntCastleFreePillar01MidEndNubs [STAT:000D6B9C]>
[00:22] [BuildBaseRecords] <Debug: Looking for barrel01 for Weapons Armor Clothing & Clutter Fixes.esp BarrelFood01_NoRespawn_WACCF "Бочка" [CONT:2900FB02]>
[00:22] [AddModel] <Debug: Meshes\lod\dac0da\ambridgelonglow_lod_2.nif Cube.001 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmBridgeLongLowNoLOD [STAT:0C003FF2]>
[00:22] [AddModel] <Debug: Meshes\lod\dac0da\ambridgelonglow_lod_2.nif Cube.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmBridgeLongLowNoLOD [STAT:0C003FF2]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x3.nif DweFacadeTower5x3:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower5x3 [STAT:000EB05B]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x3.nif DweFacadeTower5x3:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower5x3 [STAT:000EB05B]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmBridgeLongLowNoLOD [STAT:0C003FF2]>
[00:22] [BuildBaseRecords] <Debug: Looking for dwecommunicator for Glenmoril.esm zzzRevDweCommunicator [STAT:0E00D5CA]>
[00:22] [AddModel] <Debug: Meshes\lod\markarth\mrkmillbridge01_lod_2.nif MrkMillBridge01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBridge01 [STAT:000B39DF]>
[00:22] [AddModel] <Debug: Meshes\lod\markarth\mrkmillbridge01_lod_2.nif MrkMillBridge01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkMillBridge01 [STAT:000B39DF]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x3.nif DweFacadeTower5x3:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower5x3 [STAT:000EB05B]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x3.nif DweFacadeTower5x3:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower5x3 [STAT:000EB05B]>
[00:22] [AddModel] <Debug: Meshes\lod\markarth\mrkmillbridge01_lod_2.nif MrkMillBridge01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBridge01 [STAT:000B39DF]>
[00:22] [AddModel] <Debug: Meshes\lod\markarth\mrkmillbridge01_lod_2.nif MrkMillBridge01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkMillBridge01 [STAT:000B39DF]>
[00:22] [AddModel] <Debug: Meshes\lod\markarth\mrkmillbridge01_lod_2.nif MrkMillBridge01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBridge01 [STAT:000B39DF]>
[00:22] [AddModel] <Debug: Meshes\lod\markarth\mrkmillbridge01_lod_2.nif MrkMillBridge01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkMillBridge01 [STAT:000B39DF]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkMillBridge01 [STAT:000B39DF]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkMillBridge01 [STAT:000B39DF]>
[00:22] [BuildBaseRecords] <Debug: Looking for cavegroomcorner02c for Skyrim.esm CaveGRoomCorner02c [STAT:00026C10]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkMillBridge01 [STAT:000B39DF]>
[00:22] [AddModel] <Debug: Meshes\lod\windhelm\whlanddead9_lod_0.nif WHlanddead9:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlanddead9 [STAT:000E8EBA]>
[00:22] [AddModel] <Debug: Meshes\lod\windhelm\whlanddead9_lod_0.nif WHlanddead9:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm WHlanddead9 [STAT:000E8EBA]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01_LDirt02 for Skyrim.esm MineOreMoonstone01_LDirt02 "Выход лунного камня" [ACTI:0010D02C]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01 for Skyrim.esm MineOreMoonstone01_LDirt02 "Выход лунного камня" [ACTI:0010D02C]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpilel02FieldGrass01 for Skyrim.esm RockPileL02FieldGrass01 [STAT:000C33EF]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Skyrim.esm RockPileL02FieldGrass01 [STAT:000C33EF]>
[00:22] [BuildBaseRecords] <Debug: Looking for lgrmcorin01openb for Glenmoril.esm zzzRevCasLgRoomsCorIn01OpenB [STAT:0E26A460]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower5x3_lod.nif DweFacadeTower5x3_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTower5x3 [STAT:000EB05B]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower5x3_lod.nif DweFacadeTower5x3_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower5x3 [STAT:000EB05B]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower5x3 [STAT:000EB05B]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower5x3_lod_1.nif DweFacadeTower5x3_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTower5x3 [STAT:000EB05B]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower5x3_lod_1.nif DweFacadeTower5x3_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower5x3 [STAT:000EB05B]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower5x3 [STAT:000EB05B]>
[00:22] [BuildBaseRecords] <Debug: Looking for snowdriftsm01 for Update.esm SnowDriftSm01 [STAT:0007F948]>
[00:22] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodsmbasefloorstairs01 for Skyrim.esm ShipKatariahWoodSmBaseFloorStairs01 [STAT:00098587]>
[00:22] [BuildBaseRecords] <Debug: Looking for snowdriftsm01 for Update.esm SnowDriftSm01 [STAT:0007F948]>
[00:22] [BuildBaseRecords] <Debug: Meshes\lod\snowdrifts\snowdriftsm01_lod_0.nif;;; ? meshes\lod\snowdrifts\snowdriftsm01_lod_0.nif;;; Update.esm SnowDriftSm01 [STAT:0007F948]>
[00:22] [BuildBaseRecords] <Debug: Looking for maginvshockspellart for Unslaad.esm zzzCrbActArtSpark [ACTI:0F420BE3]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower5x3_lod_2.nif DweFacadeTower5x3_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTower5x3 [STAT:000EB05B]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower5x3_lod_2.nif DweFacadeTower5x3_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadeTower5x3 [STAT:000EB05B]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower5x3 [STAT:000EB05B]>
[00:22] [AddModel] <Debug: Meshes\lod\snowdrifts\snowdriftsm01_lod_0.nif SnowDriftSm01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm SnowDriftSm01 [STAT:0007F948]>
[00:22] [AddModel] <Debug: Meshes\lod\snowdrifts\snowdriftsm01_lod_0.nif SnowDriftSm01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm SnowDriftSm01 [STAT:0007F948]>
[00:22] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Update.esm SnowDriftSm01 [STAT:0007F948]>
[00:22] [BuildBaseRecords] <Debug: Looking for platstair01zzzRevCas_block01 for Glenmoril.esm zzzRevCasPlatStair01_block01 [STAT:0E00438E]>
[00:22] [BuildBaseRecords] <Debug: Looking for platstair01 for Glenmoril.esm zzzRevCasPlatStair01_block01 [STAT:0E00438E]>
[00:22] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantDushnikhYalWiseWomanChest "Сундук" [CONT:0009E129]>
[00:22] [AddModel] <Debug: Meshes\landscape\snowdrifts\snowdriftsm01.nif SnowDriftSm01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm SnowDriftSm01 [STAT:0007F948]>
[00:22] [AddModel] <Debug: Meshes\landscape\snowdrifts\snowdriftsm01.nif SnowDriftSm01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm SnowDriftSm01 [STAT:0007F948]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockcliff08SnowRocks01_LightSN for Update.esm RockCliff08SnowRocks01_LightSN [STAT:000310A7]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Update.esm RockCliff08SnowRocks01_LightSN [STAT:000310A7]>
[00:22] [BuildBaseRecords] <Debug: Looking for norhallbg1wayendcap01 for Skyrim.esm NorHallBg1wayEndCap01 [STAT:00013BF1]>
[00:22] [BuildBaseRecords] <Debug: Looking for commonchair02 for Skyrim.esm CommonChair02FR "Стул" [FURN:000B9E03]>
[00:22] [BuildBaseRecords] <Debug: Looking for mammothskull1 for Skyrim.esm BoneMammothSkull1 [STAT:00073CE8]>
[00:22] [BuildBaseRecords] <Debug: Looking for vaerminastatue01 for Glenmoril.esm zzzGHVaerminaStatue01 [STAT:0E00FD58]>
[00:22] [BuildBaseRecords] <Debug: Looking for timberedtower02zzzRevSiikaTimeberedTower02_moss for Glenmoril.esm zzzRevSiikaTimeberedTower02_moss [STAT:0E003CB0]>
[00:22] [BuildBaseRecords] <Debug: Looking for timberedtower02 for Glenmoril.esm zzzRevSiikaTimeberedTower02_moss [STAT:0E003CB0]>
[00:22] [BuildBaseRecords] <Debug: Looking for rifrmsmsecondmidopencor01 for Skyrim.esm RifRmSmSecondMidOpenCor01 [STAT:0009F66F]>
[00:22] [BuildBaseRecords] <Debug: Looking for roadsignborderlEC_SS_RoadSignNewSheoth for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RoadSignNewSheoth [STAT:1102E815]>
[00:22] [BuildBaseRecords] <Debug: Looking for roadsignborderl for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RoadSignNewSheoth [STAT:1102E815]>
[00:22] [BuildBaseRecords] <Debug: Looking for arcanistlasertrap for DAc0da.esm zDcdAracanistBeamTrap [ACTI:0C00CB9A]>
[00:22] [BuildBaseRecords] <Debug: Looking for impexticetowershellstairs02 for Skyrim.esm ImpExtIceTowerShellStairs02 [STAT:000C2CC6]>
[00:22] [BuildBaseRecords] <Debug: Looking for aporespecdestruction for Dragonborn.esm DLC2ApocryphaConstellationActivator_02_Destruction "Способности в области Разрушения" [ACTI:04039D83]>
[00:22] [BuildBaseRecords] <Debug: Looking for smdftracell01 for Skyrim.esm SMdFTraCell01 [STAT:0003047C]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveirockpiles01 for Skyrim.esm CaveIRockPileS01 [STAT:0002C294]>
[00:22] [BuildBaseRecords] <Debug: Looking for implsupport03 for Skyrim.esm ImpLSupport03 [STAT:0003E20D]>
[00:22] [BuildBaseRecords] <Debug: Looking for byohhousetrophywolfred01 for HearthFires.esm BYOHHouseTrophy21WolfRedNEW [STAT:03015BE6]>
[00:22] [BuildBaseRecords] <Debug: Looking for dweplatwallstair01 for Skyrim.esm DwePlatWallStair01 [STAT:00052B5C]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoresilver03_LFallForestGrass for Skyrim.esm MineOreSilver03_LFallForestGrass "Серебряная жила" [ACTI:0010DB0B]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoresilver03 for Skyrim.esm MineOreSilver03_LFallForestGrass "Серебряная жила" [ACTI:0010DB0B]>
[00:22] [BuildBaseRecords] <Debug: Looking for casexfreelg02 for Dawnguard.esm CasExFreeLg02 [STAT:02007D4C]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwallstair01.nif DwePlatWallStair01:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatWallStair01 [STAT:00052B5C]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwallstair01.nif DwePlatWallStair01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatWallStair01 [STAT:00052B5C]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwallstair01.nif DwePlatWallStair01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatWallStair01 [STAT:00052B5C]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwallstair01.nif DwePlatWallStair01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatWallStair01 [STAT:00052B5C]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dweplatwallstair01_lod_0.nif DwePlatWallStair01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatWallStair01 [STAT:00052B5C]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dweplatwallstair01_lod_0.nif DwePlatWallStair01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DwePlatWallStair01 [STAT:00052B5C]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dweplatwallstair01_lod_0.nif DwePlatWallStair01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatWallStair01 [STAT:00052B5C]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dweplatwallstair01_lod_0.nif DwePlatWallStair01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DwePlatWallStair01 [STAT:00052B5C]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DwePlatWallStair01 [STAT:00052B5C]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 1 Skyrim.esm DwePlatWallStair01 [STAT:00052B5C]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveglhall1way64r01 for Skyrim.esm CaveGLHall1Way64R01Falmer [STAT:000B9EC6]>
[00:22] [BuildBaseRecords] <Debug: Looking for bench2 for Glenmoril.esm zzzRevWitBench02 [STAT:0E00FD5F]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs02.nif ImpExtIceTowerShellStairs02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs02 [STAT:000C2CC6]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs02.nif ImpExtIceTowerShellStairs02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs02 [STAT:000C2CC6]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs02.nif ImpExtIceTowerShellStairs02:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs02 [STAT:000C2CC6]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs02.nif ImpExtIceTowerShellStairs02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs02 [STAT:000C2CC6]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs02.nif ImpExtIceTowerShellStairs02:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs02 [STAT:000C2CC6]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs02.nif ImpExtIceTowerShellStairs02:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs02 [STAT:000C2CC6]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs02.nif ImpExtIceTowerShellStairs02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs02 [STAT:000C2CC6]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs02.nif ImpExtIceTowerShellStairs02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs02 [STAT:000C2CC6]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs02.nif ImpExtIceTowerShellStairs02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs02 [STAT:000C2CC6]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs02.nif ImpExtIceTowerShellStairs02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs02 [STAT:000C2CC6]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs02.nif ImpExtIceTowerShellStairs02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs02 [STAT:000C2CC6]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs02.nif ImpExtIceTowerShellStairs02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs02 [STAT:000C2CC6]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs02.nif ImpExtIceTowerShellStairs02:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs02 [STAT:000C2CC6]>
[00:22] [AddModel] <Debug: Meshes\dlc01\landscape\plants\soulcairnshrub01.nif SoulCairnShrub01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeSoulCairnShrub01 "Высохший куст" [TREE:02003BD9]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs02.nif ImpExtIceTowerShellStairs02:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs02 [STAT:000C2CC6]>
[00:22] [AddModel] <Debug: Meshes\dlc01\landscape\plants\soulcairnshrub01.nif SoulCairnShrub01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeSoulCairnShrub01 "Высохший куст" [TREE:02003BD9]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs02.nif ImpExtIceTowerShellStairs02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs02 [STAT:000C2CC6]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs02.nif ImpExtIceTowerShellStairs02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs02 [STAT:000C2CC6]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs02.nif ImpExtIceTowerShellStairs02:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs02 [STAT:000C2CC6]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs02.nif ImpExtIceTowerShellStairs02:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs02 [STAT:000C2CC6]>
[00:22] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2.dds] ResourceExists>
[00:22] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:22] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\35921EB2945F4E09BDE85E1D0635D78B.dds">
[00:22] [BuildBaseRecords] <Debug: Looking for dlc2darkelfurn01 for Dragonborn.esm DLC2DarkElfUrn01Ingredients_NoRespawn "Урна" [CONT:0403C363]>
[00:22] [BuildBaseRecords] <Debug: Looking for siwell01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIWell01_Dementia [STAT:112AF954]>
[00:22] [BuildBaseRecords] <Debug: Looking for siwell01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIWell01_Dementia [STAT:112AF954]>
[00:22] [BuildBaseRecords] <Debug: Looking for imphall1way03 for Skyrim.esm ImpHall1Way03 [STAT:0003836B]>
[00:22] [BuildBaseRecords] <Debug: Looking for stockadewallstraight01 for TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallStraight [ACTI:1019364F]>
[00:22] [BuildBaseRecords] <Debug: Looking for silverdinnerset05 for SkystoneCastle.esp LA_SS_FoodSilverDinerSet05 [STAT:3582C1CE]>
[00:22] [BuildBaseRecords] <Debug: Looking for epiccavecorner03 for Unslaad.esm zzzCrbEpicCageCorner03 [STAT:0F430F41]>
[00:22] [BuildBaseRecords] <Debug: Looking for norplatbgfloorraised01 for Skyrim.esm NorPlatBgFloorRaised01sn_light [STAT:0006F05F]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc2icepilel01 for Dragonborn.esm DLC2IcePileL01 [STAT:0401D9DC]>
[00:22] [AddModel] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif StockadeWallStraight01:2 - L1_Wood09:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallStraight [ACTI:1019364F]>
[00:22] [AddModel] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif StockadeWallStraight01:2 - L1_Wood09:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallStraight [ACTI:1019364F]>
[00:22] [AddModel] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif StockadeWallStraight01:0 - L1_Wood09:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallStraight [ACTI:1019364F]>
[00:22] [AddModel] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif StockadeWallStraight01:0 - L1_Wood09:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallStraight [ACTI:1019364F]>
[00:22] [BuildBaseRecords] <Debug: Looking for icepiles01 for Update.esm IcePileS01 [STAT:000F1FEE]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairs02_lod.nif ImpExtIceTowerShellStairs02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs02 [STAT:000C2CC6]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairs02_lod.nif ImpExtIceTowerShellStairs02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs02 [STAT:000C2CC6]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairs02_lod.nif ImpExtIceTowerShellStairs02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs02 [STAT:000C2CC6]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairs02_lod.nif ImpExtIceTowerShellStairs02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs02 [STAT:000C2CC6]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairs02_lod.nif ImpExtIceTowerShellStairs02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs02 [STAT:000C2CC6]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairs02_lod.nif ImpExtIceTowerShellStairs02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs02 [STAT:000C2CC6]>
[00:22] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadewallstraight01_lod_0.nif StockadeWallStraight01:0 - L1_Wood09:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallStraight [ACTI:1019364F]>
[00:22] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadewallstraight01_lod_0.nif StockadeWallStraight01:0 - L1_Wood09:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallStraight [ACTI:1019364F]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallStraight [ACTI:1019364F]>
[00:22] [AddModel] <Debug: Meshes\landscape\ice\icepiles01.nif IcePileS01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm IcePileS01 [STAT:000F1FEE]>
[00:22] [AddModel] <Debug: Meshes\landscape\ice\icepiles01.nif IcePileS01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Update.esm IcePileS01 [STAT:000F1FEE]>
[00:22] [AddModel] <Debug: Meshes\landscape\ice\icepiles01.nif IcePileS01:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm IcePileS01 [STAT:000F1FEE]>
[00:22] [AddModel] <Debug: Meshes\landscape\ice\icepiles01.nif IcePileS01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm IcePileS01 [STAT:000F1FEE]>
[00:22] [BuildBaseRecords] <Debug: Looking for cavegroomcorner01c for Skyrim.esm CaveGRoomCorner01cFalmer [STAT:00074B7D]>
[00:22] [BuildBaseRecords] <Debug: Looking for throneriften01 for unofficial skyrim special edition patch.esp ThroneRiften01 "Трон" [FURN:00107355]>
[00:22] [AddModel] <Debug: Meshes\lod\ice\icepiles01_lod_0.nif IcePileS01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm IcePileS01 [STAT:000F1FEE]>
[00:22] [AddModel] <Debug: Meshes\lod\ice\icepiles01_lod_0.nif IcePileS01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Soft_Lighting Update.esm IcePileS01 [STAT:000F1FEE]>
[00:22] [AddModel] <Debug: Meshes\lod\ice\icepiles01_lod_0.nif IcePileS01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm IcePileS01 [STAT:000F1FEE]>
[00:22] [AddModel] <Debug: Meshes\lod\ice\icepiles01_lod_0.nif IcePileS01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm IcePileS01 [STAT:000F1FEE]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Update.esm IcePileS01 [STAT:000F1FEE]>
[00:22] [BuildBaseRecords] <Debug: Looking for riftenrwroombendcapdoor01 for Skyrim.esm RiftenRWRoomBEndCapDoor01 [STAT:00098D72]>
[00:22] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepilel01.nif IcePileL01:5 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileL01 [STAT:0401D9DC]>
[00:22] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepilel01.nif IcePileL01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2IcePileL01 [STAT:0401D9DC]>
[00:22] [BuildBaseRecords] <Debug: Looking for shroudedcorpse for Glenmoril.esm zzzRevTreasJacobeMother "Королевская наложница" [CONT:0E26A5CA]>
[00:22] [BuildBaseRecords] <Debug: Looking for caslghall2way01 for Dawnguard.esm CasLgHall2way01 [STAT:02000808]>
[00:22] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01EC_SS__RootCave_BCAC9858 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_FXCreekFlatLong01_RootCave [MSTT:11061957]>
[00:22] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01EC_SS__RootCave for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_FXCreekFlatLong01_RootCave [MSTT:11061957]>
[00:22] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_BCAC9858passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_FXCreekFlatLong01_RootCave [MSTT:11061957]>
[00:22] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_BCAC9858 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_FXCreekFlatLong01_RootCave [MSTT:11061957]>
[00:22] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_FXCreekFlatLong01_RootCave [MSTT:11061957]>
[00:22] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepilel01.nif IcePileL01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileL01 [STAT:0401D9DC]>
[00:22] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepilel01.nif IcePileL01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dragonborn.esm DLC2IcePileL01 [STAT:0401D9DC]>
[00:22] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_FXCreekFlatLong01_RootCave [MSTT:11061957]>
[00:22] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_FXCreekFlatLong01_RootCave [MSTT:11061957]>
[00:22] [BuildBaseRecords] <Debug: Looking for norhallbg1wayendexbg01 for Skyrim.esm NorHallBg1wayEndExBg01 [STAT:00020940]>
[00:22] [BuildBaseRecords] <Debug: Looking for rtdockbldcorpier02 for Skyrim.esm RTDockBldCorPier02 [STAT:000AA82F]>
[00:22] [BuildBaseRecords] <Debug: Looking for arrmwall01 for Update.esm ccBGS_ARRmWall01 [STAT:010031B3]>
[00:22] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01Sand01_EB28C3ED for TheBawbsWardenOfTheCoast.esp DirtCliffsIsland01Sand01 [STAT:1000BBC5]>
[00:22] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01Sand01 for TheBawbsWardenOfTheCoast.esp DirtCliffsIsland01Sand01 [STAT:1000BBC5]>
[00:22] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3EDpassthru for TheBawbsWardenOfTheCoast.esp DirtCliffsIsland01Sand01 [STAT:1000BBC5]>
[00:22] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3ED for TheBawbsWardenOfTheCoast.esp DirtCliffsIsland01Sand01 [STAT:1000BBC5]>
[00:22] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01 for TheBawbsWardenOfTheCoast.esp DirtCliffsIsland01Sand01 [STAT:1000BBC5]>
[00:22] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\fieldgrass02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp DirtCliffsIsland01Sand01 [STAT:1000BBC5]>
[00:22] [BuildBaseRecords] <Debug: Looking for glacierslab01 for Skyrim.esm GlacierSlab01_NoSN [STAT:000C3817]>
[00:22] [BuildBaseRecords] <Debug: Looking for arbrokenbrickrough02b for Update.esm ccBGS_ARBrokenBrickRough02b [STAT:01003169]>
[00:22] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepilel01_lod_0.nif DLC2IcePileL01:0 - L2_IcePileL01:0 - L1_IcePileL01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileL01 [STAT:0401D9DC]>
[00:22] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepilel01_lod_0.nif DLC2IcePileL01:0 - L2_IcePileL01:0 - L1_IcePileL01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Soft_Lighting Dragonborn.esm DLC2IcePileL01 [STAT:0401D9DC]>
[00:22] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepilel01_lod_0.nif DLC2IcePileL01:5 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileL01 [STAT:0401D9DC]>
[00:22] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepilel01_lod_0.nif DLC2IcePileL01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2IcePileL01 [STAT:0401D9DC]>
[00:22] [BuildBaseRecords] <Debug: Looking for stonewallterracestairs01FieldGrass for Skyrim.esm StonewallTerraceStairs01FieldGrass [STAT:00093081]>
[00:22] [BuildBaseRecords] <Debug: Looking for stonewallterracestairs01 for Skyrim.esm StonewallTerraceStairs01FieldGrass [STAT:00093081]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm DLC2IcePileL01 [STAT:0401D9DC]>
[00:22] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dlc02\landscape\glaciers\dlc2icepilel01.nif DLC2IcePileL01:5 meshes\dlc02\lod\ice\dlc2icepilel01_lod_0.nif textures\landscape\snowrocks01.dds Dragonborn.esm DLC2IcePileL01 [STAT:0401D9DC]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 0 Skyrim.esm StonewallTerraceStairs01FieldGrass [STAT:00093081]>
[00:22] [BuildBaseRecords] <Debug: Looking for cassmrmtosmhallwall01 for Unslaad.esm zzzCrbCasSmRmToSmHallWall01_snow [STAT:0F00BA42]>
[00:22] [BuildBaseRecords] <Debug: Looking for whdoorfrontgate for Skyrim.esm WHDoorFrontGate "Дверь" [DOOR:0009F27C]>
[00:22] [BuildBaseRecords] <Debug: Looking for daggerrubble02 for Glenmoril.esm zzzGHDaggerRubble02 [STAT:0E012A7F]>
[00:22] [AddModel] <Debug: Meshes\landscape\ice\glacierslab01.nif GlacierSlab01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GlacierSlab01_NoSN [STAT:000C3817]>
[00:22] [AddModel] <Debug: Meshes\landscape\ice\glacierslab01.nif GlacierSlab01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Skyrim.esm GlacierSlab01_NoSN [STAT:000C3817]>
[00:22] [BuildBaseRecords] <Debug: Looking for falmerpgepillar05 for Dawnguard.esm FalmerPGEPillar05 [STAT:02005E98]>
[00:21] <Warning: Textures do not match for "RockPileM03:0": textures\landscape\revenant\rocky01.dds in rockpilem03.nif -> textures\landscape\dirt02.dds in rockpilem03_lod_0.nif for Glenmoril.esm zzzRevRockPileM03_wet [STAT:0E000EB5]>
[00:21] <Warning: Textures do not match for "RockPileM03:1 - L2_RockPileM03:1": textures\landscape\revenant\mountains\rock01.dds in rockpilem03.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilem03_lod_0.nif for Glenmoril.esm zzzRevRockPileM03_wet [STAT:0E000EB5]>
[00:21] <Warning: Textures do not match for "RockM03:1": textures\landscape\revenant\mountains\rock01.dds in rockm03.nif -> textures\landscape\mountains\mountainslab02.dds in rockm03_lod_0.nif for Glenmoril.esm zzzRevRockM03 [STAT:0E00A8B4]>
[00:22] <Warning: Textures do not match for "RockCliff01:0": textures\landscape\revenant\rocky01.dds in rockcliff01.nif -> textures\landscape\dirt02.dds in rockcliff01_lod_0.nif for Glenmoril.esm zzzRevRockCliff01_Moss [STAT:0E0045D3]>
[00:22] <Warning: Textures do not match for "RockCliff01:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff01.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff01_lod_0.nif for Glenmoril.esm zzzRevRockCliff01_Moss [STAT:0E0045D3]>
[00:22] <Warning: Textures do not match for "RockCliff01:0": textures\landscape\revenant\rocky01.dds in rockcliff01.nif -> textures\landscape\dirt02.dds in rockcliff01_lod_1.nif for Glenmoril.esm zzzRevRockCliff01_Moss [STAT:0E0045D3]>
[00:22] <Warning: Textures do not match for "RockCliff01:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff01.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff01_lod_1.nif for Glenmoril.esm zzzRevRockCliff01_Moss [STAT:0E0045D3]>
[00:22] [AddModel] <Debug: Meshes\lod\ice\glacierslab01_lod_0.nif GlacierSlab01_LOD_0:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GlacierSlab01_NoSN [STAT:000C3817]>
[00:22] [AddModel] <Debug: Meshes\lod\ice\glacierslab01_lod_0.nif GlacierSlab01_LOD_0:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm GlacierSlab01_NoSN [STAT:000C3817]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslab01lod.dds 0 Skyrim.esm GlacierSlab01_NoSN [STAT:000C3817]>
[00:22] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgepillar05.nif FalmerPGEPillar05:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm FalmerPGEPillar05 [STAT:02005E98]>
[00:22] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgepillar05.nif FalmerPGEPillar05:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FalmerPGEPillar05 [STAT:02005E98]>
[00:22] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgepillar05.nif FalmerPGEPillar05:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm FalmerPGEPillar05 [STAT:02005E98]>
[00:22] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgepillar05.nif FalmerPGEPillar05:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FalmerPGEPillar05 [STAT:02005E98]>
[00:22] [AddModel] <Debug: Meshes\lod\ice\glacierslab01_lod_1.nif GlacierSlab01_LOD_1:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GlacierSlab01_NoSN [STAT:000C3817]>
[00:22] [AddModel] <Debug: Meshes\lod\ice\glacierslab01_lod_1.nif GlacierSlab01_LOD_1:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm GlacierSlab01_NoSN [STAT:000C3817]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslab01lod.dds 0 Skyrim.esm GlacierSlab01_NoSN [STAT:000C3817]>
[00:22] [BuildBaseRecords] <Debug: Looking for soil01 for HearthFires.esm BYOHPlanterSoil "Плодородная земля" [ACTI:03008240]>
[00:22] [AddModel] <Debug: Meshes\lod\ice\glacierslab01_lod_2.nif GlacierSlab01_LOD_2:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GlacierSlab01_NoSN [STAT:000C3817]>
[00:22] [AddModel] <Debug: Meshes\lod\ice\glacierslab01_lod_2.nif GlacierSlab01_LOD_2:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm GlacierSlab01_NoSN [STAT:000C3817]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslab01lod.dds 0 Skyrim.esm GlacierSlab01_NoSN [STAT:000C3817]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgepillar05_lod_0.nif FalmerPGEPillar05:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm FalmerPGEPillar05 [STAT:02005E98]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgepillar05_lod_0.nif FalmerPGEPillar05:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FalmerPGEPillar05 [STAT:02005E98]>
[00:22] [BuildBaseRecords] <Debug: Looking for divinemetaphysics for Glenmoril.esm zzzGHApepiPaperDivineMetaphysics [STAT:0E009BC7]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveiboulders02 for Skyrim.esm CaveIBoulderS02 [STAT:0006F715]>
[00:22] [BuildBaseRecords] <Debug: Looking for orcchair01 for Skyrim.esm OrcChair01FR "Стул" [FURN:00042BC3]>
[00:22] [BuildBaseRecords] <Debug: Looking for minecepillar06 for Skyrim.esm MineCEPillar06 [STAT:00045668]>
[00:22] [BuildBaseRecords] <Debug: Looking for treelrootszzzRevOrchardTreeLRoot_dead for Glenmoril.esm zzzRevOrchardTreeLRoot_dead [STAT:0E004AC3]>
[00:22] [BuildBaseRecords] <Debug: Looking for treelroots for Glenmoril.esm zzzRevOrchardTreeLRoot_dead [STAT:0E004AC3]>
[00:22] [BuildBaseRecords] <Debug: Looking for puzzledoorsmallwheel04 for Skyrim.esm PuzzleDoorSmallWheel04 "Внутреннее кольцо" [ACTI:00066B23]>
[00:22] [AddModel] <Debug: Meshes\architecture\windhelm\doors\whdoorfrontgate.nif WHDoorFrontGate:62 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHDoorFrontGate "Дверь" [DOOR:0009F27C]>
[00:22] [BuildBaseRecords] <Debug: Looking for crystalholder for Skyrim.esm DA09CrystalHolder [STAT:0002DDDE]>
[00:22] [AddModel] <Debug: Meshes\architecture\windhelm\doors\whdoorfrontgate.nif WHDoorFrontGate:62 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHDoorFrontGate "Дверь" [DOOR:0009F27C]>
[00:22] [AddModel] <Debug: Meshes\architecture\windhelm\doors\whdoorfrontgate.nif WHSquareDecoDoorL01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHDoorFrontGate "Дверь" [DOOR:0009F27C]>
[00:22] [AddModel] <Debug: Meshes\architecture\windhelm\doors\whdoorfrontgate.nif WHSquareDecoDoorL01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHDoorFrontGate "Дверь" [DOOR:0009F27C]>
[00:22] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl03.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:22] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl03.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:22] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl03.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:22] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl03.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:22] [AddModel] <Debug: Meshes\effects\fxwaterfallthin4096x256.nif fallsMesh04 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Dragonborn.esm DLC2dunNchardak_FXWaterfallThin4096x256 [MSTT:0402B5D2]>
[00:22] [AddModel] <Debug: Meshes\effects\fxwaterfallthin4096x256.nif fallsMesh04 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Dragonborn.esm DLC2dunNchardak_FXWaterfallThin4096x256 [MSTT:0402B5D2]>
[00:22] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl03.nif TreePineForestSnowL03_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:22] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl03.nif TreePineForestSnowL03_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:22] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl03.nif TreePineForestSnowL03_1:1 - L2_:0 - L1_:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:22] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl03.nif TreePineForestSnowL03_1:1 - L2_:0 - L1_:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:22] [AddModel] <Debug: Meshes\architecture\windhelm\doors\whdoorfrontgate.nif WHSquareDecoDoorL01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHDoorFrontGate "Дверь" [DOOR:0009F27C]>
[00:22] [BuildBaseRecords] <Debug: Looking for dwefacadefreeexbg01 for DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [AddModel] <Debug: Meshes\architecture\windhelm\doors\whdoorfrontgate.nif WHSquareDecoDoorL01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHDoorFrontGate "Дверь" [DOOR:0009F27C]>
[00:22] [AddModel] <Debug: Meshes\effects\fxwaterfallthin4096x256.nif fallsCrossMesh03 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Dragonborn.esm DLC2dunNchardak_FXWaterfallThin4096x256 [MSTT:0402B5D2]>
[00:22] [AddModel] <Debug: Meshes\effects\fxwaterfallthin4096x256.nif fallsCrossMesh03 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Dragonborn.esm DLC2dunNchardak_FXWaterfallThin4096x256 [MSTT:0402B5D2]>
[00:22] [AddModel] <Debug: Skinned model Meshes\dlc02\landscape\trees\treepineforestashl03.nif Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:22] [AddModel] <Debug: Meshes\architecture\windhelm\doors\whdoorfrontgate.nif WHSquareDecoDoorR01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHDoorFrontGate "Дверь" [DOOR:0009F27C]>
[00:22] [AddModel] <Debug: Meshes\architecture\windhelm\doors\whdoorfrontgate.nif WHSquareDecoDoorR01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHDoorFrontGate "Дверь" [DOOR:0009F27C]>
[00:22] [AddModel] <Debug: Meshes\effects\fxwaterfallthin4096x256.nif jet10:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Dragonborn.esm DLC2dunNchardak_FXWaterfallThin4096x256 [MSTT:0402B5D2]>
[00:22] [AddModel] <Debug: Meshes\effects\fxwaterfallthin4096x256.nif jet10:0 Shader Flags 2: Vertex_Colors | Effect_Lighting Dragonborn.esm DLC2dunNchardak_FXWaterfallThin4096x256 [MSTT:0402B5D2]>
[00:22] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f.dds] ResourceExists>
[00:22] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f.dds] DXGI_FORMAT_BC7_UNORM>
[00:22] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\ADDF6D69A46540F4B629BEE73CCBC559.dds">
[00:22] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorpier02.nif RTDockBldCorPier02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCorPier02 [STAT:000AA82F]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorpier02.nif RTDockBldCorPier02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCorPier02 [STAT:000AA82F]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorpier02.nif RTDockBldCorPier02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCorPier02 [STAT:000AA82F]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockcliff05ReachMoss01 for Skyrim.esm RockCliff05ReachMoss01 [STAT:0007E5FA]>
[00:22] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin4096x256_A414E76Fpassthru for Dragonborn.esm DLC2dunNchardak_FXWaterfallThin4096x256 [MSTT:0402B5D2]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorpier02.nif RTDockBldCorPier02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCorPier02 [STAT:000AA82F]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Skyrim.esm RockCliff05ReachMoss01 [STAT:0007E5FA]>
[00:22] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin4096x256_A414E76F for Dragonborn.esm DLC2dunNchardak_FXWaterfallThin4096x256 [MSTT:0402B5D2]>
[00:22] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin4096x256 for Dragonborn.esm DLC2dunNchardak_FXWaterfallThin4096x256 [MSTT:0402B5D2]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorpier02.nif RTDockBldCorPier02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCorPier02 [STAT:000AA82F]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorpier02.nif RTDockBldCorPier02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCorPier02 [STAT:000AA82F]>
[00:22] [AddModel] <Debug: Meshes\architecture\windhelm\doors\whdoorfrontgate.nif WHSquareDecoDoorR01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHDoorFrontGate "Дверь" [DOOR:0009F27C]>
[00:22] [AddModel] <Debug: Meshes\architecture\windhelm\doors\whdoorfrontgate.nif WHSquareDecoDoorR01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHDoorFrontGate "Дверь" [DOOR:0009F27C]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03_LSnowRocks for Skyrim.esm MineOreMoonstone03_LSnowRocks "Выход лунного камня" [ACTI:0010D06E]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03 for Skyrim.esm MineOreMoonstone03_LSnowRocks "Выход лунного камня" [ACTI:0010D06E]>
[00:22] [BuildBaseRecords] <Debug: Looking for shiptrapdoor01 for Glenmoril.esm zzzGHDoor01MinUseHidden "Дверь" [DOOR:0E010AB2]>
[00:22] [BuildBaseRecords] <Debug: Looking for shiplarge01 for Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01_CaveIDirt for Skyrim.esm MineOreMoonstone01_CaveIDirt "Выход лунного камня" [ACTI:0010DC8D]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01 for Skyrim.esm MineOreMoonstone01_CaveIDirt "Выход лунного камня" [ACTI:0010DC8D]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\whfrontgatelod.dds 0 Skyrim.esm WHDoorFrontGate "Дверь" [DOOR:0009F27C]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin4096x256_a414e76f_dyndolod_lod.nif fallsMesh04 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Dragonborn.esm DLC2dunNchardak_FXWaterfallThin4096x256 [MSTT:0402B5D2]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin4096x256_a414e76f_dyndolod_lod.nif fallsMesh04 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Dragonborn.esm DLC2dunNchardak_FXWaterfallThin4096x256 [MSTT:0402B5D2]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorpier02.nif RTDockBldCorPier02:28 - L2_Rope:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCorPier02 [STAT:000AA82F]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorpier02.nif RTDockBldCorPier02:28 - L2_Rope:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCorPier02 [STAT:000AA82F]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin4096x256_a414e76f_dyndolod_lod.nif fallsCrossMesh03 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Dragonborn.esm DLC2dunNchardak_FXWaterfallThin4096x256 [MSTT:0402B5D2]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin4096x256_a414e76f_dyndolod_lod.nif fallsCrossMesh03 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Dragonborn.esm DLC2dunNchardak_FXWaterfallThin4096x256 [MSTT:0402B5D2]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin4096x256_a414e76f_dyndolod_lod.nif jet10:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Dragonborn.esm DLC2dunNchardak_FXWaterfallThin4096x256 [MSTT:0402B5D2]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin4096x256_a414e76f_dyndolod_lod.nif jet10:0 Shader Flags 2: Vertex_Colors | Effect_Lighting Dragonborn.esm DLC2dunNchardak_FXWaterfallThin4096x256 [MSTT:0402B5D2]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveilroomicorner01 for Skyrim.esm CaveILRoomICorner01_NoSnow [STAT:000F0F05]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc2ildarissarcophagus01 for DAc0da.esm zDcdTreasSloadChest_TotemMara "Саркофаг Маннимарко" [CONT:0C00CE0E]>
[00:22] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallthin4096x256_a414e76f_dyndolod_lod.nif Dragonborn.esm DLC2dunNchardak_FXWaterfallThin4096x256 [MSTT:0402B5D2]>
[00:22] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallthin4096x256_a414e76f_dyndolod_lod.nif Dragonborn.esm DLC2dunNchardak_FXWaterfallThin4096x256 [MSTT:0402B5D2]>
[00:22] [BuildBaseRecords] <Debug: Looking for minecboulderl03 for Skyrim.esm MineCBoulderL03 [STAT:000455F3]>
[00:22] [BuildBaseRecords] <Debug: Looking for treasuremap08dragonbridge for SkystoneCastle.esp LA_SS_TreasureMap08 [STAT:35A2CAEC]>
[00:22] [BuildBaseRecords] <Debug: Looking for norbridgecage02a for Skyrim.esm NorBridgeCage02aIce [STAT:0010AA26]>
[00:22] [BuildBaseRecords] <Debug: Looking for nobletableubench01 for Skyrim.esm NobleTableUBench01 "Скамья" [FURN:000DFB39]>
[00:22] [BuildBaseRecords] <Debug: Looking for doorknockerrifle for Glenmoril.esm zzzGH1stPersonDoorKnockerRifle [STAT:0E01267A]>
[00:22] [BuildBaseRecords] <Debug: Looking for genericbannerred04CivilWarBannerImpBurnt04 for Skyrim.esm CivilWarBannerImpBurnt04 [MSTT:000D2047]>
[00:22] [BuildBaseRecords] <Debug: Looking for ruinsfurniturerubble15 for Skyrim.esm RuinsAltarBroken [STAT:0003F812]>
[00:22] [BuildBaseRecords] <Debug: Looking for genericbannerred04 for Skyrim.esm CivilWarBannerImpBurnt04 [MSTT:000D2047]>
[00:22] [BuildBaseRecords] <Debug: Looking for miscpouch for Skyrim.esm TreasKnapsack "Наплечный мешок" [CONT:000B7879]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [BuildBaseRecords] <Debug: Looking for slighthousefire for Skyrim.esm SlighthouseFire01 [STAT:0007526B]>
[00:22] [BuildBaseRecords] <Debug: Looking for sanddriftsm01 for Glenmoril.esm zzzGHQmSandDriftS01 [STAT:0E01126C]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveifhall1way128l01 for Skyrim.esm CaveIFHall1Way128L01 [STAT:0001FEAA]>
[00:22] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcorpier02_lod.nif RTDockBldCorPier02_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCorPier02 [STAT:000AA82F]>
[00:22] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcorpier02_lod.nif RTDockBldCorPier02_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCorPier02 [STAT:000AA82F]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldCorPier02 [STAT:000AA82F]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [BuildBaseRecords] <Debug: Looking for mountainridge01zzzRev_wet for Glenmoril.esm zzzRevMountainRidge01_wet [STAT:0E000EC6]>
[00:22] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtwet\mountainridge01_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainRidge01_wet [STAT:0E000EC6]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcorpier02_lod01.nif RTDockBldCorPier02_LOD01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCorPier02 [STAT:000AA82F]>
[00:22] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcorpier02_lod01.nif RTDockBldCorPier02_LOD01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCorPier02 [STAT:000AA82F]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldCorPier02 [STAT:000AA82F]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:21 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [BuildBaseRecords] <Debug: Looking for fxambbeamsmoke01 for Skyrim.esm FXAmbBeamSmoke01 [MSTT:0006ED72]>
[00:22] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcorpier02_lod02.nif RTDockBldCorPier02_LOD02:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCorPier02 [STAT:000AA82F]>
[00:22] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcorpier02_lod02.nif RTDockBldCorPier02_LOD02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCorPier02 [STAT:000AA82F]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldCorPier02 [STAT:000AA82F]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [BuildBaseRecords] <Debug: Looking for ashpileghostdark01 for Skyrim.esm defaultGhostCorpse "Останки" [CONT:000C674B]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [BuildBaseRecords] <Debug: Looking for shackbrokewood06 for Skyrim.esm ShackBrokeWood06 [MSTT:0002FB70]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:29 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadefreeexbg01.nif DweFacadeFreeExBg01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [BuildBaseRecords] <Debug: Looking for bookset03 for SkystoneCastle.esp LA_SS_Bookset03 [STAT:358458D6]>
[00:22] [BuildBaseRecords] <Debug: Looking for book02mq103 for Skyrim.esm HighPolyBookMQ103 [STAT:0008ADB0]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineorecorundum01_LFallForestDirt for Skyrim.esm MineOreCorundum01_LFallForestDirt "Корундовая жила" [ACTI:0010DAC6]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineorecorundum01 for Skyrim.esm MineOreCorundum01_LFallForestDirt "Корундовая жила" [ACTI:0010DAC6]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\clutter\slighthousefire.nif Wood:2 Shader Flags 1: Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SlighthouseFire01 [STAT:0007526B]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\clutter\slighthousefire.nif Wood:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SlighthouseFire01 [STAT:0007526B]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\clutter\slighthousefire.nif Heat:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Refraction | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SlighthouseFire01 [STAT:0007526B]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\clutter\slighthousefire.nif Heat:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SlighthouseFire01 [STAT:0007526B]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\clutter\slighthousefire.nif Glow:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim.esm SlighthouseFire01 [STAT:0007526B]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\clutter\slighthousefire.nif Glow:0 Shader Flags 2: Vertex_Colors Skyrim.esm SlighthouseFire01 [STAT:0007526B]>
[00:22] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountainridge01.nif MountainRidge01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge01_wet [STAT:0E000EC6]>
[00:22] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountainridge01.nif MountainRidge01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge01_wet [STAT:0E000EC6]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\clutter\slighthousefire.nif Hot_Center:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim.esm SlighthouseFire01 [STAT:0007526B]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\clutter\slighthousefire.nif Hot_Center:0 Shader Flags 2: Vertex_Colors Skyrim.esm SlighthouseFire01 [STAT:0007526B]>
[00:22] [BuildBaseRecords] <Debug: Looking for skycrapper07 for DAc0da.esm zDcdZeroSumSkycrapper07 [STAT:0C0098C6]>
[00:22] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountainridge01.nif MountainRidge01:1 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge01_wet [STAT:0E000EC6]>
[00:22] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountainridge01.nif MountainRidge01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge01_wet [STAT:0E000EC6]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\clutter\slighthousefire.nif Flames Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm SlighthouseFire01 [STAT:0007526B]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\clutter\slighthousefire.nif Flames Shader Flags 2: Vertex_Colors Skyrim.esm SlighthouseFire01 [STAT:0007526B]>
[00:22] [BuildBaseRecords] <Debug: Looking for blackreachecornerup01 for Skyrim.esm BlackreachECornerUp01 [STAT:000921E0]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\clutter\slighthousefire.nif L2_Wood Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SlighthouseFire01 [STAT:0007526B]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\clutter\slighthousefire.nif L2_Wood Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SlighthouseFire01 [STAT:0007526B]>
[00:22] [BuildBaseRecords] <Debug: Looking for safeandlock01 for Skyrim.esm TGREndSafe "Сейф" [CONT:00103397]>
[00:22] [BuildBaseRecords] <Debug: Looking for upperchest01 for Skyrim.esm FFMF01Chest "Сундук" [CONT:000E3EA1]>
[00:22] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadefreeexbg01_lod.nif DweFacadeFreeExBg01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadefreeexbg01_lod.nif DweFacadeFreeExBg01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainridge01_lod_0l.nif MountainRidge01_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge01_wet [STAT:0E000EC6]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\orelmehmet\skycrapper07.nif skycrapper:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper07 [STAT:0C0098C6]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainridge01_lod_0l.nif MountainRidge01_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge01_wet [STAT:0E000EC6]>
[00:22] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\orelmehmet\skycrapper07.nif skycrapper:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper07 [STAT:0C0098C6]>
[00:22] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountainridge01.nif MountainRidge01_LOD_0L:0 meshes\lod\revenant\mtwet\mountainridge01_lod_0l.nif textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainRidge01_wet [STAT:0E000EC6]>
[00:22] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01wet.dds in meshes\lod\revenant\mtwet\mountainridge01_lod_0l.nif for Glenmoril.esm zzzRevMountainRidge01_wet [STAT:0E000EC6]>
[00:22] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadefreeexbg01_lod_1.nif DweFacadeFreeExBg01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadefreeexbg01_lod_1.nif DweFacadeFreeExBg01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MQ101WardenChest "Сундук смотрителя" [CONT:000B622D]>
[00:22] [BuildBaseRecords] <Debug: Looking for cwmapflagfortred01 for Open Civil War Tweaks.esp OCWMapFlagIndigoFortGreymoor "Форт Греймур" [ACTI:4B00C4CA]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainridge01_lod_1.nif MountainRidge01_LOD_1:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge01_wet [STAT:0E000EC6]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainridge01_lod_1.nif MountainRidge01_LOD_1:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge01_wet [STAT:0E000EC6]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeFreeExBg01 [STAT:0C0097F1]>
[00:22] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper07_lod.nif Cube Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper07 [STAT:0C0098C6]>
[00:22] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper07_lod.nif Cube Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper07 [STAT:0C0098C6]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumSkycrapper07 [STAT:0C0098C6]>
[00:22] [BuildBaseRecords] <Debug: Looking for minecedoorup04 for Skyrim.esm MineCEDoorUp04 [STAT:00045618]>
[00:22] [BuildBaseRecords] <Debug: Looking for practicedummy01 for Skyrim.esm PracticeDummy01 [STAT:000AAA35]>
[00:22] [BuildBaseRecords] <Debug: Looking for giantobelisk02zzzGH_Mine for Glenmoril.esm zzzGHGiantObelisk02_Mine [STAT:0E008E83]>
[00:22] [BuildBaseRecords] <Debug: Looking for giantobelisk02 for Glenmoril.esm zzzGHGiantObelisk02_Mine [STAT:0E008E83]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainridge01_lod_2.nif MountainRidge01_LOD_2:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge01_wet [STAT:0E000EC6]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainridge01_lod_2.nif MountainRidge01_LOD_2:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge01_wet [STAT:0E000EC6]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\slighthousefire_dyndolod_lod.nif Wood:2 Shader Flags 1: Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SlighthouseFire01 [STAT:0007526B]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\slighthousefire_dyndolod_lod.nif Wood:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SlighthouseFire01 [STAT:0007526B]>
[00:22] [BuildBaseRecords] <Debug: Looking for nordwelling04extbasea for Skyrim.esm NorDwelling04ExtBaseA [STAT:0002521A]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\slighthousefire_dyndolod_lod.nif Heat:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Refraction | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SlighthouseFire01 [STAT:0007526B]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\slighthousefire_dyndolod_lod.nif Heat:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SlighthouseFire01 [STAT:0007526B]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\slighthousefire_dyndolod_lod.nif Glow:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim.esm SlighthouseFire01 [STAT:0007526B]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\slighthousefire_dyndolod_lod.nif Glow:0 Shader Flags 2: Vertex_Colors Skyrim.esm SlighthouseFire01 [STAT:0007526B]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\slighthousefire_dyndolod_lod.nif Hot_Center:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim.esm SlighthouseFire01 [STAT:0007526B]>
[00:22] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper07_lod_1.nif Cube.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper07 [STAT:0C0098C6]>
[00:22] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper07_lod_1.nif Cube.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper07 [STAT:0C0098C6]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\slighthousefire_dyndolod_lod.nif Hot_Center:0 Shader Flags 2: Vertex_Colors Skyrim.esm SlighthouseFire01 [STAT:0007526B]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\slighthousefire_dyndolod_lod.nif Flames Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm SlighthouseFire01 [STAT:0007526B]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumSkycrapper07 [STAT:0C0098C6]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\slighthousefire_dyndolod_lod.nif Flames Shader Flags 2: Vertex_Colors Skyrim.esm SlighthouseFire01 [STAT:0007526B]>
[00:22] [BuildBaseRecords] <Debug: Looking for fxambsnowblowingdrifttip for Skyrim.esm FXAmbSnowBlowingDriftTip [MSTT:000197CA]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\slighthousefire_dyndolod_lod.nif L2_Wood Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SlighthouseFire01 [STAT:0007526B]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\slighthousefire_dyndolod_lod.nif L2_Wood Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Skyrim.esm SlighthouseFire01 [STAT:0007526B]>
[00:22] [BuildBaseRecords] <Debug: Looking for fxamb for Skyrim.esm FXAmbSnowBlowingDriftTip [MSTT:000197CA]>
[00:22] [BuildBaseRecords] <Debug: Looking for straight01 for Glenmoril.esm zzzRevFenceStraight01 [STAT:0E000DA6]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockcairnevil01 for Skyrim.esm RockCairnEvil01Sulfur [STAT:000E9EAC]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveirockl02 for unofficial skyrim special edition patch.esp CaveIRockL02 [STAT:0002C29A]>
[00:22] [BuildBaseRecords] <Debug: Looking for da13vinepustule01 for Skyrim.esm DA13VinePustule01 [ACTI:000BD6B8]>
[00:22] [BuildBaseRecords] <Debug: Looking for ssecretjaildoor02 for Skyrim.esm SSecretJailDoor02 [STAT:0003E3F6]>
[00:22] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper07_lod_2.nif Cube.002 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper07 [STAT:0C0098C6]>
[00:22] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper07_lod_2.nif Cube.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper07 [STAT:0C0098C6]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumSkycrapper07 [STAT:0C0098C6]>
[00:22] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\slighthousefire_dyndolod_lod.nif Skyrim.esm SlighthouseFire01 [STAT:0007526B]>
[00:22] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\slighthousefire_dyndolod_lod.nif Skyrim.esm SlighthouseFire01 [STAT:0007526B]>
[00:22] [BuildBaseRecords] <Debug: Looking for vk3axe1h for DAc0da.esm zDcd1stPersonVk3Axe1H [STAT:0C004327]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling04extbasea_lod_1.nif NorDwelling04ExtBaseA:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling04ExtBaseA [STAT:0002521A]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling04extbasea_lod_1.nif NorDwelling04ExtBaseA:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling04ExtBaseA [STAT:0002521A]>
[00:22] [BuildBaseRecords] <Debug: Looking for wrintfloorwoodcap02 for Skyrim.esm WRIntFloorWoodCap02 [STAT:000A894C]>
[00:22] [BuildBaseRecords] <Debug: Looking for 1024ledgeflatzzzRevStorti_Dfloor for Glenmoril.esm zzzRevStorti1024LedgeFlat_Dfloor [STAT:0E003C62]>
[00:22] [BuildBaseRecords] <Debug: Looking for 1024ledgeflat for Glenmoril.esm zzzRevStorti1024LedgeFlat_Dfloor [STAT:0E003C62]>
[00:22] [BuildBaseRecords] <Debug: Looking for shackroofside01_49933A58passthru for Better Dynamic Ash.esp BDA_ShackRoofSide01Ash [STAT:34014C43]>
[00:22] [BuildBaseRecords] <Debug: Looking for shackroofside01_49933A58 for Better Dynamic Ash.esp BDA_ShackRoofSide01Ash [STAT:34014C43]>
[00:22] [BuildBaseRecords] <Debug: Looking for nortmpextplatexsmfree01 for Dragonborn.esm DLC2NorTmpExtPlatExSmFree01_LightSN [STAT:04032813]>
[00:22] [BuildBaseRecords] <Debug: Looking for lghall4wayjointvert01 for Glenmoril.esm zzzRevCasLgHall4WayJointVert01 [STAT:0E26A44F]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Better Dynamic Ash.esp BDA_ShackRoofSide01Ash [STAT:34014C43]>
[00:22] [BuildBaseRecords] <Debug: Looking for cavegcliffs02 for Skyrim.esm CaveGCliffs02Falmer [STAT:00074D72]>
[00:22] [BuildBaseRecords] <Debug: Looking for norrubblepiece04 for Skyrim.esm NorRubblePiece04 [STAT:0003445B]>
[00:22] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01WCDirt01_7111958D for TheBawbsWardenOfTheCoast.esp DirtCliffsCornerOut01WCDirt01 [STAT:10044712]>
[00:22] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01WCDirt01 for TheBawbsWardenOfTheCoast.esp DirtCliffsCornerOut01WCDirt01 [STAT:10044712]>
[00:22] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958Dpassthru for TheBawbsWardenOfTheCoast.esp DirtCliffsCornerOut01WCDirt01 [STAT:10044712]>
[00:22] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958D for TheBawbsWardenOfTheCoast.esp DirtCliffsCornerOut01WCDirt01 [STAT:10044712]>
[00:22] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01 for TheBawbsWardenOfTheCoast.esp DirtCliffsCornerOut01WCDirt01 [STAT:10044712]>
[00:22] [BuildBaseRecords] <Debug: Looking for chairinvisiblesingle for Campfire.esm _Camp_CampfireSitMarkerPlayerVR "Сесть" [FURN:0907BEA2]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepiece04.nif NorRubblePiece04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePiece04 [STAT:0003445B]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepiece04.nif NorRubblePiece04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePiece04 [STAT:0003445B]>
[00:22] [BuildBaseRecords] <Debug: Looking for caslgrmfreewall01 for Dawnguard.esm CasLgRmFreeWall01 [STAT:020008C7]>
[00:22] [BuildBaseRecords] <Debug: Looking for impextbldgsecondstraight01 for Skyrim.esm ImpExtBldgSecondStraight01 [STAT:000513B2]>
[00:22] [BuildBaseRecords] <Debug: Looking for craftingworkbench02 for HearthFires.esm BYOHHouseInteriorWorkbenchRoom06 "Плотницкий верстак" [FURN:03003AFB]>
[00:22] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\ledirt01alod.dds based on textures\landscape\fieldgrass02.dds for textures\landscape\ledirt01a.dds TheBawbsWardenOfTheCoast.esp DirtCliffsCornerOut01WCDirt01 [STAT:10044712]>
[00:22] [BuildBaseRecords] <Debug: Looking for mountaincliff01 for Skyrim.esm MountainCliff01 [STAT:000485BF]>
[00:22] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff01_00000000_lod_0l.nif for Skyrim.esm MountainCliff01 [STAT:000485BF]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepiece04_lod_0.nif NorRubblePiece04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePiece04 [STAT:0003445B]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepiece04_lod_0.nif NorRubblePiece04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePiece04 [STAT:0003445B]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc2rieklingbridgeplatform01 for Dragonborn.esm DLC2RieklingBridgePlatform01Snow [STAT:04035A87]>
[00:22] [BuildBaseRecords] <Debug: Looking for wrrug01 for Skyrim.esm WRRug01 [STAT:000B958A]>
[00:22] [BuildBaseRecords] <Debug: Looking for blackreacheicorner04hole for Skyrim.esm BlackreachEICorner04Hole [STAT:00092203]>
[00:22] [BuildBaseRecords] <Debug: Looking for tundrastreambend01waterb for Skyrim.esm TundraStreamBend01WaterB [ACTI:000176AE]>
[00:22] [BuildBaseRecords] <Debug: Looking for wordwallhighhrothgarrubble02 for Skyrim.esm WordWallHighHrothgarRubble02 [STAT:001091E2]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight01.nif ImpExtBldgSecondStraight01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight01 [STAT:000513B2]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight01.nif ImpExtBldgSecondStraight01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight01 [STAT:000513B2]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight01.nif ImpExtBldgSecondStraight01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight01 [STAT:000513B2]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight01.nif ImpExtBldgSecondStraight01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight01 [STAT:000513B2]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight01.nif ImpExtBldgSecondStraight01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight01 [STAT:000513B2]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight01.nif ImpExtBldgSecondStraight01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight01 [STAT:000513B2]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight01.nif ImpExtBldgSecondStraight01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight01 [STAT:000513B2]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight01.nif ImpExtBldgSecondStraight01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight01 [STAT:000513B2]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight01.nif ImpExtBldgSecondStraight01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight01 [STAT:000513B2]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight01.nif ImpExtBldgSecondStraight01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight01 [STAT:000513B2]>
[00:22] [BuildBaseRecords] <Debug: Looking for genericbannerred04zzzCHSithisBanner01_04 for Vigilant.esm zzzCHSithisBanner01_04 [MSTT:0D1D7D46]>
[00:22] [BuildBaseRecords] <Debug: Looking for arwelkydchain01 for Update.esm ccBGS_ARWelkyndChain01 [STAT:010031EB]>
[00:22] [BuildBaseRecords] <Debug: Looking for genericbannerred04 for Vigilant.esm zzzCHSithisBanner01_04 [MSTT:0D1D7D46]>
[00:22] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\tundrastreambend01waterb_dyndolod_lod.nif Skyrim.esm TundraStreamBend01WaterB [ACTI:000176AE]>
[00:22] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil01.nif Alpha03 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockCairnEvil01Sulfur [STAT:000E9EAC]>
[00:22] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil01.nif Alpha03 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCairnEvil01Sulfur [STAT:000E9EAC]>
[00:22] [BuildBaseRecords] <Debug: Looking for dweroadchunks01 for Skyrim.esm DweRoadChunkS01 [STAT:000CACC9]>
[00:22] [BuildBaseRecords] <Debug: Looking for simpsecrethalway02 for Skyrim.esm SImpSecretHalWay02 [STAT:000663F5]>
[00:22] [BuildBaseRecords] <Debug: Looking for ghoulegg02 for Glenmoril.esm zzzRevGhoulEgg02 [STAT:0E1BB522]>
[00:22] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight01_lod.nif ImpExtBldgSecondStraight01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight01 [STAT:000513B2]>
[00:22] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight01_lod.nif ImpExtBldgSecondStraight01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight01 [STAT:000513B2]>
[00:22] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight01_lod.nif ImpExtBldgSecondStraight01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight01 [STAT:000513B2]>
[00:22] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight01_lod.nif ImpExtBldgSecondStraight01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight01 [STAT:000513B2]>
[00:22] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight01_lod.nif ImpExtBldgSecondStraight01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight01 [STAT:000513B2]>
[00:22] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight01_lod.nif ImpExtBldgSecondStraight01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight01 [STAT:000513B2]>
[00:22] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil01.nif L2_Skeleton08 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCairnEvil01Sulfur [STAT:000E9EAC]>
[00:22] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil01.nif L2_Skeleton08 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCairnEvil01Sulfur [STAT:000E9EAC]>
[00:22] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil01.nif RockCairnEvil01:1 - L1_Rocks04:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCairnEvil01Sulfur [STAT:000E9EAC]>
[00:22] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil01.nif RockCairnEvil01:1 - L1_Rocks04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCairnEvil01Sulfur [STAT:000E9EAC]>
[00:22] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight01_lod_3.nif ImpExtBldgSecondStraight01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight01 [STAT:000513B2]>
[00:22] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight01_lod_3.nif ImpExtBldgSecondStraight01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight01 [STAT:000513B2]>
[00:22] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight01_lod_3.nif ImpExtBldgSecondStraight01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight01 [STAT:000513B2]>
[00:22] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight01_lod_3.nif ImpExtBldgSecondStraight01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight01 [STAT:000513B2]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcaphall01.nif DIntCapHall01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDIntCapHall01 [STAT:0E1B3BD2]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcaphall01.nif DIntCapHall01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDIntCapHall01 [STAT:0E1B3BD2]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcaphall01.nif DIntCapHall01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDIntCapHall01 [STAT:0E1B3BD2]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcaphall01.nif DIntCapHall01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDIntCapHall01 [STAT:0E1B3BD2]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcaphall01.nif DIntCapHall01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDIntCapHall01 [STAT:0E1B3BD2]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcaphall01.nif DIntCapHall01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDIntCapHall01 [STAT:0E1B3BD2]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcaphall01.nif DIntCapHall01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDIntCapHall01 [STAT:0E1B3BD2]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcaphall01.nif DIntCapHall01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDIntCapHall01 [STAT:0E1B3BD2]>
[00:22] [BuildBaseRecords] <Debug: Looking for dragonflyinjar for SkystoneCastle.esp LA_SS_JarDragonfly [STAT:357667A8]>
[00:22] [BuildBaseRecords] <Debug: Looking for impexticetower03 for Skyrim.esm ImpExtIceTower03_NoIceSulfur [STAT:000E9E98]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dintcaphall01_lod_0.nif DIntCapHall01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDIntCapHall01 [STAT:0E1B3BD2]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dintcaphall01_lod_0.nif DIntCapHall01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDIntCapHall01 [STAT:0E1B3BD2]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\revenant\dawnguard\dlc01dawnguardcastle01lod.dds 0 Glenmoril.esm zzzRevDIntCapHall01 [STAT:0E1B3BD2]>
[00:22] [AddModel] <Debug: Meshes\lod\rocks\cairns\rockcairnevil01_lod_0.nif RockCairnEvil01:1 - L1_Rocks04:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCairnEvil01Sulfur [STAT:000E9EAC]>
[00:22] [AddModel] <Debug: Meshes\lod\rocks\cairns\rockcairnevil01_lod_0.nif RockCairnEvil01:1 - L1_Rocks04:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockCairnEvil01Sulfur [STAT:000E9EAC]>
[00:22] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 2928 2520.78149414062>
[00:22] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestash02.nif textures\dlc02\landscape\trees\treepineforestbarkcompash.dds 015F7517 Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower03.nif ImpExtIceTower03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower03_NoIceSulfur [STAT:000E9E98]>
[00:22] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestash02.nif textures\dlc02\landscape\trees\treepineforestbranchcompash.dds D7BF5FD5 Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower03.nif ImpExtIceTower03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower03_NoIceSulfur [STAT:000E9E98]>
[00:22] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestash02.nif textures\landscape\trees\treepineforestbranchcompsnow_n.dds D02FE3AD Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:22] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestash02.nif textures\landscape\trees\treepineforestbarkcompsnow_n.dds A5E297AF Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:22] [dynLoadImage] <Debug: [textures\dlc02\landscape\trees\treepineforestbranchcompash.dds] ResourceExists>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower03.nif ImpExtIceTower03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower03_NoIceSulfur [STAT:000E9E98]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower03.nif ImpExtIceTower03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower03_NoIceSulfur [STAT:000E9E98]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower03.nif ImpExtIceTower03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower03_NoIceSulfur [STAT:000E9E98]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower03.nif ImpExtIceTower03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower03_NoIceSulfur [STAT:000E9E98]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower03.nif ImpExtIceTower03:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceTower03_NoIceSulfur [STAT:000E9E98]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower03.nif ImpExtIceTower03:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower03_NoIceSulfur [STAT:000E9E98]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower03.nif ImpExtIceTower03:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceTower03_NoIceSulfur [STAT:000E9E98]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower03.nif ImpExtIceTower03:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower03_NoIceSulfur [STAT:000E9E98]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower03.nif ImpExtIceTower03:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower03_NoIceSulfur [STAT:000E9E98]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower03.nif ImpExtIceTower03:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower03_NoIceSulfur [STAT:000E9E98]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower03_lod.nif ImpExtIceTower03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower03_NoIceSulfur [STAT:000E9E98]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower03_lod.nif ImpExtIceTower03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower03_NoIceSulfur [STAT:000E9E98]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower03_lod.nif ImpExtIceTower03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower03_NoIceSulfur [STAT:000E9E98]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower03_lod.nif ImpExtIceTower03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower03_NoIceSulfur [STAT:000E9E98]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower03_lod.nif ImpExtIceTower03:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower03_NoIceSulfur [STAT:000E9E98]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower03_lod.nif ImpExtIceTower03:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower03_NoIceSulfur [STAT:000E9E98]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower03_lod_1.nif ImpExtIceTower03_LOD_1:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower03_NoIceSulfur [STAT:000E9E98]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower03_lod_1.nif ImpExtIceTower03_LOD_1:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower03_NoIceSulfur [STAT:000E9E98]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceTower03_NoIceSulfur [STAT:000E9E98]>
[00:22] [BuildBaseRecords] <Debug: Looking for officersword for Glenmoril.esm zzzGH1stPersonElvenOfficerSword [STAT:0E012560]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower03_lod_3.nif ImpExtIceTower03_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower03_NoIceSulfur [STAT:000E9E98]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower03_lod_3.nif ImpExtIceTower03_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower03_NoIceSulfur [STAT:000E9E98]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceTower03_NoIceSulfur [STAT:000E9E98]>
[00:22] [BuildBaseRecords] <Debug: Looking for sovmeadhall01 for Skyrim.esm SOVMeadHall01 [STAT:000BBAFE]>
[00:22] [AddModel] <Debug: Meshes\architecture\revenant\deadhill\playground\pillar04.nif FalmerPGEPillar04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillPGPillar04 [STAT:0E000FAB]>
[00:22] [AddModel] <Debug: Meshes\architecture\revenant\deadhill\playground\pillar04.nif FalmerPGEPillar04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillPGPillar04 [STAT:0E000FAB]>
[00:22] [BuildBaseRecords] <Debug: Looking for rrbulwarkintstr01 for Dragonborn.esm RRBulwarkIntStr01 [STAT:04019AD9]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar04_lod_0.nif FalmerPGEPillar02_LOD_0:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillPGPillar04 [STAT:0E000FAB]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar04_lod_0.nif FalmerPGEPillar02_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillPGPillar04 [STAT:0E000FAB]>
[00:22] [BuildBaseRecords] <Debug: Looking for commenttrigger for Skyrim.esm commentaryObject02 [ACTI:00046E21]>
[00:22] [BuildBaseRecords] <Debug: Looking for falmerpgebalconyshaftbridge01 for Dawnguard.esm FalmerPGEBalconyShaftBridge01SnowLight [STAT:02006F12]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar04_lod_1.nif FalmerPGEPillar01_LOD_0:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillPGPillar04 [STAT:0E000FAB]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar04_lod_1.nif FalmerPGEPillar01_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillPGPillar04 [STAT:0E000FAB]>
[00:22] [BuildBaseRecords] <Debug: Looking for impextblocks02 for Better Dynamic Ash.esp BDA_ImpExtBlocks02Ash [STAT:3400FB29]>
[00:22] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliff01.nif MountainCliff01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliff01 [STAT:000485BF]>
[00:22] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliff01.nif MountainCliff01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliff01 [STAT:000485BF]>
[00:22] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliff01.nif MountainCliff01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliff01 [STAT:000485BF]>
[00:22] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliff01.nif MountainCliff01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainCliff01 [STAT:000485BF]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar04_lod_2.nif FalmerPGEPillar01_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillPGPillar04 [STAT:0E000FAB]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar04_lod_2.nif FalmerPGEPillar01_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillPGPillar04 [STAT:0E000FAB]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextblocks02.nif ImpExtBlocks02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBlocks02Ash [STAT:3400FB29]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextblocks02.nif ImpExtBlocks02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBlocks02Ash [STAT:3400FB29]>
[00:22] [dynLoadImage] <Debug: [textures\dlc02\landscape\trees\treepineforestbarkcompash.dds] ResourceExists>
[00:22] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgebalconyshaftbridge01.nif FalmerPGEBalconyShaftBridge01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm FalmerPGEBalconyShaftBridge01SnowLight [STAT:02006F12]>
[00:22] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgebalconyshaftbridge01.nif FalmerPGEBalconyShaftBridge01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FalmerPGEBalconyShaftBridge01SnowLight [STAT:02006F12]>
[00:22] [AddModel] <Debug: Meshes\lod\imperial\impextblocks02_lod_0.nif ImpExtBlocks02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBlocks02Ash [STAT:3400FB29]>
[00:22] [AddModel] <Debug: Meshes\lod\imperial\impextblocks02_lod_0.nif ImpExtBlocks02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors Better Dynamic Ash.esp BDA_ImpExtBlocks02Ash [STAT:3400FB29]>
[00:22] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantWindhelmBlacksmithChest "Сундук" [CONT:000A3F17]>
[00:22] [BuildBaseRecords] <Debug: Looking for nordwelling03extpylons01 for Skyrim.esm NorDwelling03ExtPylons01 [STAT:0002520D]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgebalconyshaftbridge01_lod_1.nif FalmerPGEBalconyShaftBridge01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm FalmerPGEBalconyShaftBridge01SnowLight [STAT:02006F12]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgebalconyshaftbridge01_lod_1.nif FalmerPGEBalconyShaftBridge01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FalmerPGEBalconyShaftBridge01SnowLight [STAT:02006F12]>
[00:22] [BuildBaseRecords] <Debug: Looking for falmerdrip02 for Skyrim.esm FalmerDrip02 [STAT:000B9F61]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveishafttop01 for Skyrim.esm CaveIShaftTop01 [STAT:00032D3D]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extpylons01.nif NorDwelling03ExtPylons01:25 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm NorDwelling03ExtPylons01 [STAT:0002520D]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extpylons01.nif NorDwelling03ExtPylons01:25 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtPylons01 [STAT:0002520D]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extpylons01.nif NorDwelling03ExtPylons01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling03ExtPylons01 [STAT:0002520D]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extpylons01.nif NorDwelling03ExtPylons01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtPylons01 [STAT:0002520D]>
[00:22] [BuildBaseRecords] <Debug: Looking for wtlargeimperialtent_nologoWTThalmorTentLarge for Wyrmstooth.esp WTThalmorTentLarge [STAT:0A8AB165]>
[00:22] [BuildBaseRecords] <Debug: Looking for wtlargeimperialtent_nologo for Wyrmstooth.esp WTThalmorTentLarge [STAT:0A8AB165]>
[00:22] [BuildBaseRecords] <Debug: Looking for bedrollground for Skyrim.esm DA16LayDownMarker01LR [FURN:000CDFDD]>
[00:22] [BuildBaseRecords] <Debug: Looking for amberpickaxe for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_1stPersonAmberPickAxe [STAT:1159F320]>
[00:22] [BuildBaseRecords] <Debug: Looking for ruins_smallchest for Glenmoril.esm zzzRevEnderChestAct02 "Второй общий сундук" [ACTI:0E26A5C2]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling03extpylons01_lod_0.nif NorDwelling03ExtPylons01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling03ExtPylons01 [STAT:0002520D]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling03extpylons01_lod_0.nif NorDwelling03ExtPylons01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtPylons01 [STAT:0002520D]>
[00:22] [BuildBaseRecords] <Debug: Looking for water1024 for Vigilant.esm zzzCHWaterTentacle1024Movable [ACTI:0D0D4891]>
[00:22] [BuildBaseRecords] <Debug: Looking for hhstepd for Skyrim.esm HHStepD_LightSN [STAT:00049C53]>
[00:22] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Vigilant.esm zzzCHWaterTentacle1024Movable [ACTI:0D0D4891]>
[00:22] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff01_lod_0l.nif MountainCliff01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliff01 [STAT:000485BF]>
[00:22] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff01_lod_0l.nif MountainCliff01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliff01 [STAT:000485BF]>
[00:22] [BuildBaseRecords] <Debug: Looking for _camp_largehidetent_cutthroughexterior for Campfire.esm _Camp_Tent_LargeHideStaticASH [STAT:0904DEFD]>
[00:22] [BuildBaseRecords] <Debug: Looking for fxswirlslgvol for Skyrim.esm FXSwirlsLgVol [MSTT:000B947C]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockl02zzzRev_wet for Glenmoril.esm zzzRevRockL02_wet [STAT:0E000EA7]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockl02 for Glenmoril.esm zzzRevRockL02_wet [STAT:0E000EA7]>
[00:22] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1.dds] ResourceExists>
[00:22] [BuildBaseRecords] <Debug: Looking for casextrubble03 for Dawnguard.esm CasExtRubble03 [STAT:02003D45]>
[00:22] [BuildBaseRecords] <Debug: Looking for whmarket01lod02 for Skyrim.esm WHmarket01LOD02 [STAT:00080CD7]>
[00:22] [BuildBaseRecords] <Debug: Looking for mountaintrimslabEC_SS__Mania_DDCA3F50 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_Mania [STAT:1101A2E5]>
[00:22] [BuildBaseRecords] <Debug: Looking for mountaintrimslabEC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_Mania [STAT:1101A2E5]>
[00:22] [BuildBaseRecords] <Debug: Looking for mountaintrimslab_DDCA3F50passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_Mania [STAT:1101A2E5]>
[00:22] [BuildBaseRecords] <Debug: Looking for mountaintrimslab_DDCA3F50 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_Mania [STAT:1101A2E5]>
[00:22] [BuildBaseRecords] <Debug: Looking for mountaintrimslab for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_Mania [STAT:1101A2E5]>
[00:22] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaintrimslab_DDCA3F50_lod_0l.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_Mania [STAT:1101A2E5]>
[00:22] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:22] [BuildBaseRecords] <Debug: Using default MOD model for whmarket01lod02 for Skyrim.esm WHmarket01LOD02 [STAT:00080CD7]>
[00:22] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\9AA7F0E47BFF4BFF9888844B274C181E.dds">
[00:22] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff01_lod_1.nif MountainCliff01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MountainCliff01 [STAT:000485BF]>
[00:22] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockl02.nif RockL02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockL02_wet [STAT:0E000EA7]>
[00:22] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff01_lod_1.nif MountainCliff01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliff01 [STAT:000485BF]>
[00:22] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockl02.nif RockL02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockL02_wet [STAT:0E000EA7]>
[00:22] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockl02.nif RockL02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockL02_wet [STAT:0E000EA7]>
[00:22] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockl02.nif RockL02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockL02_wet [STAT:0E000EA7]>
[00:22] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble03.nif CasExtRubble03:15 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble03 [STAT:02003D45]>
[00:22] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble03.nif CasExtRubble03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble03 [STAT:02003D45]>
[00:22] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble03.nif CasExtRubble03:19 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble03 [STAT:02003D45]>
[00:22] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble03.nif CasExtRubble03:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble03 [STAT:02003D45]>
[00:22] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockL02_wet [STAT:0E000EA7]>
[00:22] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket01lod02.nif WHmarket01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket01LOD02 [STAT:00080CD7]>
[00:22] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket01lod02.nif WHmarket01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHmarket01LOD02 [STAT:00080CD7]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble03_lod_0.nif CasExtRubble03:15 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble03 [STAT:02003D45]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble03_lod_0.nif CasExtRubble03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble03 [STAT:02003D45]>
[00:22] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff01_lod_2.nif MountainCliff01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MountainCliff01 [STAT:000485BF]>
[00:22] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff01_lod_2.nif MountainCliff01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliff01 [STAT:000485BF]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble03_lod_0.nif CasExtRubble03:19 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble03 [STAT:02003D45]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble03_lod_0.nif CasExtRubble03:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble03 [STAT:02003D45]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpilem02zzzRev_Dead for Glenmoril.esm zzzRevRockPileM02_Dead [STAT:0E00371A]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Glenmoril.esm zzzRevRockPileM02_Dead [STAT:0E00371A]>
[00:22] [AddModel] <Debug: Meshes\lod\windhelm\whmarket01_lod.nif WHmarket01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket01LOD02 [STAT:00080CD7]>
[00:22] [AddModel] <Debug: Meshes\lod\windhelm\whmarket01_lod.nif WHmarket01:0 Shader Flags 2: ZBuffer_Write Skyrim.esm WHmarket01LOD02 [STAT:00080CD7]>
[00:22] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\windhelm\whmarket01lod02.nif WHmarket01:0 meshes\lod\windhelm\whmarket01_lod.nif textures\architecture\windhelm\whroughground.dds Skyrim.esm WHmarket01LOD02 [STAT:00080CD7]>
[00:22] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountaintrimslab_lod_0l.nif MountainTrimSlab_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_Mania [STAT:1101A2E5]>
[00:22] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountaintrimslab_lod_0l.nif MountainTrimSlab_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_Mania [STAT:1101A2E5]>
[00:22] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilem02.nif RockPileM02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileM02_Dead [STAT:0E00371A]>
[00:22] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilem02.nif RockPileM02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileM02_Dead [STAT:0E00371A]>
[00:22] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilem02.nif RockPileM02:9 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileM02_Dead [STAT:0E00371A]>
[00:22] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilem02.nif RockPileM02:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileM02_Dead [STAT:0E00371A]>
[00:22] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountaintrimslab_lod_1.nif MountainTrimSlab_LOD_1:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_Mania [STAT:1101A2E5]>
[00:22] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountaintrimslab_lod_1.nif MountainTrimSlab_LOD_1:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_Mania [STAT:1101A2E5]>
[00:22] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilem02.nif RockPileM02:1 - L2_RockPileM02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileM02_Dead [STAT:0E00371A]>
[00:22] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilem02.nif RockPileM02:1 - L2_RockPileM02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileM02_Dead [STAT:0E00371A]>
[00:22] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadfloorlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadfloor.dds Glenmoril.esm zzzRevRockPileM02_Dead [STAT:0E00371A]>
[00:22] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockPileM02_Dead [STAT:0E00371A]>
[00:22] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountaintrimslab_lod_2.nif MountainTrimSlab_LOD_2:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_Mania [STAT:1101A2E5]>
[00:22] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountaintrimslab_lod_2.nif MountainTrimSlab_LOD_2:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_Mania [STAT:1101A2E5]>
[00:22] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_Mania [STAT:1101A2E5]>
[00:22] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_Mania [STAT:1101A2E5]>
[00:22] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_Mania [STAT:1101A2E5]>
[00:22] [BuildBaseRecords] <Debug: Looking for seruinsrmpillarfreebroken01 for Dawnguard.esm SERuinsRmPillarFreeBroken01Snow [STAT:020157C5]>
[00:22] [BuildBaseRecords] <Debug: Looking for nortmpextdebris04 for Skyrim.esm NorTmpExtDebris04Snow [STAT:00028A86]>
[00:22] [BuildBaseRecords] <Debug: Looking for tundrastreamend01FallForestGrass01 for Skyrim.esm TundraStreamEnd01FallForestGrass01 [STAT:000B27B5]>
[00:22] [BuildBaseRecords] <Debug: Looking for tundrastreamend01 for Skyrim.esm TundraStreamEnd01FallForestGrass01 [STAT:000B27B5]>
[00:22] [BuildBaseRecords] <Debug: Looking for impexticebldgsecondstraight04 for Skyrim.esm ImpExtIceBldgSecondStraight04 [STAT:0006F72F]>
[00:22] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodplanks02 for Skyrim.esm ShipKatariahWoodplanks02 [STAT:000985A8]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveglroomincorner03 for Skyrim.esm CaveGLRoomInCorner03 [STAT:0001B182]>
[00:22] [BuildBaseRecords] <Debug: Looking for smdbwinsol02 for Skyrim.esm SMdBWinSol02 [STAT:0005D749]>
[00:22] [BuildBaseRecords] <Debug: Looking for fishvampire01 for ccBGSSSE001-Fish.esm ccBGSSSE001_TankCritterVampire [ACTI:05000FA6]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\katariah\shipkatariahwoodplanks02.nif ShipKatariahWoodplanks02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipKatariahWoodplanks02 [STAT:000985A8]>
[00:22] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall01.nif SOVMeadHall01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SOVMeadHall01 [STAT:000BBAFE]>
[00:22] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall01.nif SOVMeadHall01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SOVMeadHall01 [STAT:000BBAFE]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\katariah\shipkatariahwoodplanks02.nif ShipKatariahWoodplanks02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipKatariahWoodplanks02 [STAT:000985A8]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight04.nif ImpExtIceBldgSecondStraight04:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight04 [STAT:0006F72F]>
[00:22] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall01.nif SOVMeadHall01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SOVMeadHall01 [STAT:000BBAFE]>
[00:22] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall01.nif SOVMeadHall01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SOVMeadHall01 [STAT:000BBAFE]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\interior\seruinsrmpillarfreebroken01.nif Object48 Shader Flags 1: Vertex_Alpha | ZBuffer_Test Dawnguard.esm SERuinsRmPillarFreeBroken01Snow [STAT:020157C5]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight04.nif ImpExtIceBldgSecondStraight04:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight04 [STAT:0006F72F]>
[00:22] [BuildBaseRecords] <Debug: Looking for ikrock02zzzRevWet for Glenmoril.esm zzzRevIkRock02Wet [STAT:0E2F774B]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight04.nif ImpExtIceBldgSecondStraight04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight04 [STAT:0006F72F]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\interior\seruinsrmpillarfreebroken01.nif Object48 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dawnguard.esm SERuinsRmPillarFreeBroken01Snow [STAT:020157C5]>
[00:22] [BuildBaseRecords] <Debug: Looking for impextbldgmid01 for Skyrim.esm ImpExtBldgMid01SnowLight_intSnow [STAT:000EB43E]>
[00:22] [BuildBaseRecords] <Debug: Looking for ikrock02 for Glenmoril.esm zzzRevIkRock02Wet [STAT:0E2F774B]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight04.nif ImpExtIceBldgSecondStraight04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight04 [STAT:0006F72F]>
[00:22] [AddModel] <Debug: Meshes\lod\ships\shipkatariahwoodplanks02_lod_0.nif ShipKatariahWoodplanks02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipKatariahWoodplanks02 [STAT:000985A8]>
[00:22] [AddModel] <Debug: Meshes\lod\ships\shipkatariahwoodplanks02_lod_0.nif ShipKatariahWoodplanks02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipKatariahWoodplanks02 [STAT:000985A8]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight04.nif ImpExtIceBldgSecondStraight04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight04 [STAT:0006F72F]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight04.nif ImpExtIceBldgSecondStraight04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight04 [STAT:0006F72F]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\interior\seruinsrmpillarfreebroken01.nif SERuinsRmPillarFreeBroken01:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsRmPillarFreeBroken01Snow [STAT:020157C5]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight04.nif ImpExtIceBldgSecondStraight04:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight04 [STAT:0006F72F]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight04.nif ImpExtIceBldgSecondStraight04:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight04 [STAT:0006F72F]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\interior\seruinsrmpillarfreebroken01.nif SERuinsRmPillarFreeBroken01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsRmPillarFreeBroken01Snow [STAT:020157C5]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight04.nif ImpExtIceBldgSecondStraight04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight04 [STAT:0006F72F]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\interior\seruinsrmpillarfreebroken01.nif SERuinsRmPillarFreeBroken01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsRmPillarFreeBroken01Snow [STAT:020157C5]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\interior\seruinsrmpillarfreebroken01.nif SERuinsRmPillarFreeBroken01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsRmPillarFreeBroken01Snow [STAT:020157C5]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight04.nif ImpExtIceBldgSecondStraight04:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight04 [STAT:0006F72F]>
[00:22] [BuildBaseRecords] <Debug: Looking for thinmushroomtreecluster01 for Update.esm ccBGS_ThinMushroomTreeCluster01 [STAT:0100307F]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\interior\seruinsrmpillarfreebroken01.nif SERuinsRmPillarFreeBroken01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsRmPillarFreeBroken01Snow [STAT:020157C5]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\interior\seruinsrmpillarfreebroken01.nif SERuinsRmPillarFreeBroken01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsRmPillarFreeBroken01Snow [STAT:020157C5]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\interior\seruinsrmpillarfreebroken01.nif SERuinsRmPillarFreeBroken01:12 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dawnguard.esm SERuinsRmPillarFreeBroken01Snow [STAT:020157C5]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\interior\seruinsrmpillarfreebroken01.nif SERuinsRmPillarFreeBroken01:12 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsRmPillarFreeBroken01Snow [STAT:020157C5]>
[00:22] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall01.nif SOVMeadHall01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SOVMeadHall01 [STAT:000BBAFE]>
[00:22] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall01.nif SOVMeadHall01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SOVMeadHall01 [STAT:000BBAFE]>
[00:22] [BuildBaseRecords] <Debug: Looking for tentroundint for Glenmoril.esm zzzGHTentRoundInt [STAT:0E00FAE5]>
[00:22] [BuildBaseRecords] <Debug: Looking for whvalunstrad13 for Skyrim.esm WHvalunstrad13 [STAT:000FFEC9]>
[00:22] [BuildBaseRecords] <Debug: Looking for farmbmiddle01 for Skyrim.esm FarmBMiddle01 [STAT:0002821F]>
[00:22] [BuildBaseRecords] <Debug: Looking for orcawning01 for Skyrim.esm OrcAwning01 [STAT:000AF19F]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsrmpillarfreebroken01_lod_0.nif SERuinsRmPillarFreeBroken01_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsRmPillarFreeBroken01Snow [STAT:020157C5]>
[00:22] [BuildBaseRecords] <Debug: Looking for seruinshallbg1way01win02 for Dawnguard.esm SERuinsHallBg1Way01Win02 [STAT:020056E1]>
[00:22] [BuildBaseRecords] <Debug: Looking for commontablethin01 for Skyrim.esm CommonTableThin01 [STAT:000CE783]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight04_lod.nif ImpExtIceBldgSecondStraight04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight04 [STAT:0006F72F]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight04_lod.nif ImpExtIceBldgSecondStraight04:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight04 [STAT:0006F72F]>
[00:22] [BuildBaseRecords] <Debug: Looking for wallalcoveEC_SS_MadRuins01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsWallAlcove01 [STAT:11048067]>
[00:22] [BuildBaseRecords] <Debug: Looking for falmerpgebalconycurve03 for Glenmoril.esm zzzRevFalmerPGEBalconyCurve03Snow [STAT:0E21BB81]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsrmpillarfreebroken01_lod_0.nif SERuinsRmPillarFreeBroken01_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm SERuinsRmPillarFreeBroken01Snow [STAT:020157C5]>
[00:22] [BuildBaseRecords] <Debug: Looking for wallalcove for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsWallAlcove01 [STAT:11048067]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod01.dds 0 Dawnguard.esm SERuinsRmPillarFreeBroken01Snow [STAT:020157C5]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight04_lod.nif ImpExtIceBldgSecondStraight04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight04 [STAT:0006F72F]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight04_lod.nif ImpExtIceBldgSecondStraight04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight04 [STAT:0006F72F]>
[00:22] [BuildBaseRecords] <Debug: Looking for wtfungusstalk_sm for Wyrmstooth.esp WTFungusStalk_sm [STAT:0A5B1B6C]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight04_lod.nif ImpExtIceBldgSecondStraight04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight04 [STAT:0006F72F]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight04_lod.nif ImpExtIceBldgSecondStraight04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight04 [STAT:0006F72F]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif ImpExtBldgMid01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgMid01SnowLight_intSnow [STAT:000EB43E]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif ImpExtBldgMid01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgMid01SnowLight_intSnow [STAT:000EB43E]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif ImpExtBldgMid01:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtBldgMid01SnowLight_intSnow [STAT:000EB43E]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif ImpExtBldgMid01:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgMid01SnowLight_intSnow [STAT:000EB43E]>
[00:22] [BuildBaseRecords] <Debug: Looking for daggerpile05 for Glenmoril.esm zzzGHDaggerPile05 [STAT:0E012689]>
[00:22] [BuildBaseRecords] <Debug: Looking for whintcastlehallstair01 for Skyrim.esm WHIntCastleHallStair01 [STAT:00093F08]>
[00:22] [BuildBaseRecords] <Debug: Looking for ikrock02zzzRevMoss for Glenmoril.esm zzzRevIkRock02Moss [STAT:0E2F774C]>
[00:22] [BuildBaseRecords] <Debug: Looking for ikrock02 for Glenmoril.esm zzzRevIkRock02Moss [STAT:0E2F774C]>
[00:22] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall01.nif SOVMeadHall01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SOVMeadHall01 [STAT:000BBAFE]>
[00:22] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall01.nif SOVMeadHall01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SOVMeadHall01 [STAT:000BBAFE]>
[00:22] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall01.nif SOVMeadHall01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SOVMeadHall01 [STAT:000BBAFE]>
[00:22] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall01.nif SOVMeadHall01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SOVMeadHall01 [STAT:000BBAFE]>
[00:22] [BuildBaseRecords] <Debug: Looking for paintingmc0102 for Wyrmstooth.esp WTPaintingmc0102 [STAT:0A5A6C82]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight04_lod_3.nif ImpExtIceBldgSecondStraight04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight04 [STAT:0006F72F]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight04_lod_3.nif ImpExtIceBldgSecondStraight04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight04 [STAT:0006F72F]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight04_lod_3.nif ImpExtIceBldgSecondStraight04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight04 [STAT:0006F72F]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight04_lod_3.nif ImpExtIceBldgSecondStraight04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight04 [STAT:0006F72F]>
[00:22] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall01.nif SOVMeadHall01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SOVMeadHall01 [STAT:000BBAFE]>
[00:22] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall01.nif SOVMeadHall01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SOVMeadHall01 [STAT:000BBAFE]>
[00:22] [BuildBaseRecords] <Debug: Looking for dextent01 for Dawnguard.esm DExtEnt01 [STAT:02007BF3]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveihall1way01 for Skyrim.esm CaveIHall1Way01 [STAT:0002904A]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsrmpillarfreebroken01_lod_1.nif SERuinsRmPillarFreeBroken01_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsRmPillarFreeBroken01Snow [STAT:020157C5]>
[00:22] [BuildBaseRecords] <Debug: Looking for puzzledoorlargewheel02 for Skyrim.esm PuzzleDoorLargeWheel02 "Внешнее кольцо" [ACTI:00050553]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsrmpillarfreebroken01_lod_1.nif SERuinsRmPillarFreeBroken01_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm SERuinsRmPillarFreeBroken01Snow [STAT:020157C5]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpiles01Snow for Update.esm RockPileS01Snow [STAT:00026960]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc1vamplordbatsfx for Dawnguard.esm DLC1VampLordBatsFXActivator [ACTI:02019CA0]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Update.esm RockPileS01Snow [STAT:00026960]>
[00:22] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgebalconycurve03.nif FalmerPGEBalconyCurve03:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevFalmerPGEBalconyCurve03Snow [STAT:0E21BB81]>
[00:22] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawning01.nif OrcAwning01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwning01 [STAT:000AF19F]>
[00:22] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall01.nif SOVMeadHall01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SOVMeadHall01 [STAT:000BBAFE]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod01.dds 0 Dawnguard.esm SERuinsRmPillarFreeBroken01Snow [STAT:020157C5]>
[00:22] [AddModel] <Debug: Meshes\lod\imperial\impextbldgmid01_lod.nif ImpExtBldgMid01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgMid01SnowLight_intSnow [STAT:000EB43E]>
[00:22] [AddModel] <Debug: Meshes\lod\imperial\impextbldgmid01_lod.nif ImpExtBldgMid01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgMid01SnowLight_intSnow [STAT:000EB43E]>
[00:22] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgebalconycurve03.nif FalmerPGEBalconyCurve03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevFalmerPGEBalconyCurve03Snow [STAT:0E21BB81]>
[00:22] [BuildBaseRecords] <Debug: Looking for blackreachepillar02 for Skyrim.esm BlackreachEPillar02 [STAT:0009220E]>
[00:22] [BuildBaseRecords] <Debug: Looking for mrkfrontwallmain02extt02 for Skyrim.esm MrkFrontWallMain02ExtT02 [STAT:000EE299]>
[00:22] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall01.nif SOVMeadHall01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SOVMeadHall01 [STAT:000BBAFE]>
[00:22] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawning01.nif OrcAwning01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcAwning01 [STAT:000AF19F]>
[00:22] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawning01.nif OrcAwning01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwning01 [STAT:000AF19F]>
[00:22] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawning01.nif OrcAwning01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcAwning01 [STAT:000AF19F]>
[00:22] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawning01.nif OrcAwning01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwning01 [STAT:000AF19F]>
[00:22] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawning01.nif OrcAwning01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcAwning01 [STAT:000AF19F]>
[00:22] [BuildBaseRecords] <Debug: Looking for upperchair01 for Wyrmstooth.esp WTUpperChair01R "Стул" [FURN:0A12E05A]>
[00:22] [BuildBaseRecords] <Debug: Looking for vmistdrj_s for Azurite Mists.esp VMistDrJ_s [STAT:66000D90]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockl03 for Skyrim.esm RockL03Snow [STAT:00026959]>
[00:22] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall01.nif SOVMeadHall01:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SOVMeadHall01 [STAT:000BBAFE]>
[00:22] [AddModel] <Debug: Meshes\lod\imperial\impextbldgmid01_lod_3.nif ImpExtBldgMid01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgMid01SnowLight_intSnow [STAT:000EB43E]>
[00:22] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall01.nif SOVMeadHall01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SOVMeadHall01 [STAT:000BBAFE]>
[00:22] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawning01.nif OrcAwning01:SMIM1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwning01 [STAT:000AF19F]>
[00:22] [AddModel] <Debug: Meshes\lod\imperial\impextbldgmid01_lod_3.nif ImpExtBldgMid01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgMid01SnowLight_intSnow [STAT:000EB43E]>
[00:22] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawning01.nif OrcAwning01:SMIM1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcAwning01 [STAT:000AF19F]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoregold04_LFallForestDirt for Skyrim.esm MineOreGold04_LFallForestDirt "Золотая жила" [ACTI:0010DAE1]>
[00:22] [BuildBaseRecords] <Debug: Looking for whintbasebldgsecondicorner02 for Skyrim.esm WHIntBaseBldgSecondICorner02 [STAT:0007BA51]>
[00:22] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawning01.nif OrcAwning01:SMIM2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwning01 [STAT:000AF19F]>
[00:22] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawning01.nif OrcAwning01:SMIM2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcAwning01 [STAT:000AF19F]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoregold04 for Skyrim.esm MineOreGold04_LFallForestDirt "Золотая жила" [ACTI:0010DAE1]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgebalconycurve03_lod_0.nif FalmerPGEBalconyCurve03:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevFalmerPGEBalconyCurve03Snow [STAT:0E21BB81]>
[00:22] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar02.nif BlackreachEPillar02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar02 [STAT:0009220E]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgebalconycurve03_lod_0.nif FalmerPGEBalconyCurve03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevFalmerPGEBalconyCurve03Snow [STAT:0E21BB81]>
[00:22] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar02.nif BlackreachEPillar02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar02 [STAT:0009220E]>
[00:22] [AddModel] <Debug: Meshes\plants\florahangingmoss02.nif L1_FloraHangingMoss02:0 - L2_FloraHangingMoss02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraHangingMoss02 "Бородатый мох" [TREE:000BB950]>
[00:22] [AddModel] <Debug: Meshes\plants\florahangingmoss02.nif L1_FloraHangingMoss02:0 - L2_FloraHangingMoss02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp TreeFloraHangingMoss02 "Бородатый мох" [TREE:000BB950]>
[00:22] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawning01.nif OrcAwning01:SMIM3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwning01 [STAT:000AF19F]>
[00:22] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawning01.nif OrcAwning01:SMIM3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcAwning01 [STAT:000AF19F]>
[00:22] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar02.nif BlackreachEPillar02:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar02 [STAT:0009220E]>
[00:22] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar02.nif BlackreachEPillar02:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar02 [STAT:0009220E]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01.nif Alpha Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01.nif Alpha Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar02.nif BlackreachEPillar02:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar02 [STAT:0009220E]>
[00:22] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar02.nif BlackreachEPillar02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar02 [STAT:0009220E]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash02passthru_lod.nif TreePineForestAsh02_1:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash02passthru_lod.nif TreePineForestAsh02_1:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:22] [AddModel] <Debug: Meshes\landscape\rocks\rockl03.nif RockL03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockL03Snow [STAT:00026959]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:22] [AddModel] <Debug: Meshes\landscape\rocks\rockl03.nif RockL03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockL03Snow [STAT:00026959]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:22] [BuildBaseRecords] <Debug: Looking for stockadebridgeextralong01 for Skyrim.esm StockadeBridgeExtraLong01 [STAT:000533CE]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:22] [BuildBaseRecords] <Debug: Looking for dweplatbgcorin01 for Skyrim.esm DwePlatBgCorIn01 [STAT:0005B093]>
[00:22] [BuildBaseRecords] <Debug: Looking for lastrites1stperson for ccBGSSSE001-Fish.esm ccBGSSSE001_1stPersonLastRites [STAT:05000B86]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeBridgeExtraLong01 [STAT:000533CE]>
[00:22] [AddModel] <Debug: Meshes\lod\rocks\rockl03_lod_0.nif RockL03:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockL03Snow [STAT:00026959]>
[00:22] [AddModel] <Debug: Meshes\lod\rocks\rockl03_lod_0.nif RockL03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockL03Snow [STAT:00026959]>
[00:22] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar02_lod_1.nif BlackreachEPillar02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar02 [STAT:0009220E]>
[00:22] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar02_lod_1.nif BlackreachEPillar02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar02 [STAT:0009220E]>
[00:22] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar02_lod_1.nif BlackreachEPillar02:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar02 [STAT:0009220E]>
[00:22] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar02_lod_1.nif BlackreachEPillar02:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar02 [STAT:0009220E]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockcliff05EC_SS__DementiaNoMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff05_DementiaNoMoss [STAT:1158FD22]>
[00:22] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar02_lod_1.nif BlackreachEPillar02:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar02 [STAT:0009220E]>
[00:22] [AddModel] <Debug: Meshes\lod\orclonghouse\orcawning01_lod_0.nif OrcAwning01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwning01 [STAT:000AF19F]>
[00:22] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar02_lod_1.nif BlackreachEPillar02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar02 [STAT:0009220E]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff05_DementiaNoMoss [STAT:1158FD22]>
[00:22] [AddModel] <Debug: Meshes\lod\orclonghouse\orcawning01_lod_0.nif OrcAwning01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm OrcAwning01 [STAT:000AF19F]>
[00:22] [AddModel] <Debug: Meshes\lod\orclonghouse\orcawning01_lod_0.nif OrcAwning01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwning01 [STAT:000AF19F]>
[00:22] [AddModel] <Debug: Meshes\lod\orclonghouse\orcawning01_lod_0.nif OrcAwning01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm OrcAwning01 [STAT:000AF19F]>
[00:22] [BuildBaseRecords] <Debug: Looking for impexticewall03 for unofficial skyrim special edition patch.esp ImpExtIceWall03 [STAT:0006F759]>
[00:22] [BuildBaseRecords] <Debug: Looking for spearsword for Dragonborn.esm 1stPersonSpearSword [STAT:0401B934]>
[00:22] [BuildBaseRecords] <Debug: Looking for tg09nocturnalfxfirepurple for Skyrim.esm TG09NocturnalFXFirePurple [MSTT:000EF2D6]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextent01.nif DExtEnt01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtEnt01 [STAT:02007BF3]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextent01.nif DExtEnt01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DExtEnt01 [STAT:02007BF3]>
[00:22] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff05_DementiaNoMoss [STAT:1158FD22]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextent01.nif DExtEnt01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtEnt01 [STAT:02007BF3]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextent01.nif DExtEnt01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DExtEnt01 [STAT:02007BF3]>
[00:22] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff05_DementiaNoMoss [STAT:1158FD22]>
[00:22] [BuildBaseRecords] <Debug: Looking for ocwmapflagcityredblue01 for Open Civil War Tweaks.esp OCWMapFlagRedBlueRiften "Рифтен" [ACTI:4B0171C0]>
[00:22] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff05_DementiaNoMoss [STAT:1158FD22]>
[00:22] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff05_DementiaNoMoss [STAT:1158FD22]>
[00:22] [BuildBaseRecords] <Debug: Looking for pearl for DAc0da.esm zDcdInvPearl [STAT:0C0048B4]>
[00:22] [BuildBaseRecords] <Debug: Looking for rifrmsmbasecorincrypt01a for Skyrim.esm RifRmSmBaseCorInCrypt01A [STAT:000EC760]>
[00:22] [BuildBaseRecords] <Debug: Looking for barrel01 for HearthFires.esm BYOHHouseBarrelFish01_NoRespawn "Бочка с рыбой" [CONT:0300D90D]>
[00:22] [BuildBaseRecords] <Debug: Looking for ruinsconce01withbase for Skyrim.esm C06EternalFlameSconce "Пламя Предвестника" [ACTI:00058301]>
[00:22] [BuildBaseRecords] <Debug: Looking for pedestalEC_SS_MadRuinsDias_DemMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsDias_DemMoss [STAT:1159F1F4]>
[00:22] [BuildBaseRecords] <Debug: Looking for pedestal for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsDias_DemMoss [STAT:1159F1F4]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextent01.nif DExtEnt01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtEnt01 [STAT:02007BF3]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextent01.nif DExtEnt01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DExtEnt01 [STAT:02007BF3]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorin01.nif DwePlatBgCorIn01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgCorIn01 [STAT:0005B093]>
[00:22] [BuildBaseRecords] <Debug: Looking for riftenrwroompillar01 for Skyrim.esm RiftenRWRoomPillar01 [STAT:0004C5C8]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorin01.nif DwePlatBgCorIn01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgCorIn01 [STAT:0005B093]>
[00:22] [BuildBaseRecords] <Debug: Looking for impextblocks03 for Better Dynamic Ash.esp BDA_ImpExtBlocks03Ash [STAT:3400FB33]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextent01.nif DExtEnt01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtEnt01 [STAT:02007BF3]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorin01.nif DwePlatBgCorIn01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgCorIn01 [STAT:0005B093]>
[00:22] [AddModel] <Debug: Meshes\landscape\plants\reachfern03.nif L2_ReachFern03:0 - L1_ReachFern03:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachFern03 [TREE:000B8A70]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextent01.nif DExtEnt01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DExtEnt01 [STAT:02007BF3]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorin01.nif DwePlatBgCorIn01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgCorIn01 [STAT:0005B093]>
[00:22] [BuildBaseRecords] <Debug: Looking for dwetemplecustomrm01 for Skyrim.esm DweTempleCustomRm01 [STAT:0006DD04]>
[00:22] [AddModel] <Debug: Meshes\landscape\plants\reachfern03.nif L2_ReachFern03:0 - L1_ReachFern03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeReachFern03 [TREE:000B8A70]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveirbalconycorner01 for Skyrim.esm CaveIRBalconyCorner01 [STAT:000344F4]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextent01.nif DExtEnt01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtEnt01 [STAT:02007BF3]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif ImpExtIceWall03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp ImpExtIceWall03 [STAT:0006F759]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorin01.nif DwePlatBgCorIn01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgCorIn01 [STAT:0005B093]>
[00:22] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Vokrii - Minimalistic Perks of Skyrim.esp TreasGiantChestBoss "Сундук" [CONT:000774BF]>
[00:22] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextent01.nif DExtEnt01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DExtEnt01 [STAT:02007BF3]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif ImpExtIceWall03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp ImpExtIceWall03 [STAT:0006F759]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorin01.nif DwePlatBgCorIn01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgCorIn01 [STAT:0005B093]>
[00:22] [BuildBaseRecords] <Debug: Looking for icicleclump03zzzRevCave_wet for Glenmoril.esm zzzRevCaveIcicleClump03_wet [STAT:0E00493D]>
[00:22] [BuildBaseRecords] <Debug: Looking for icicleclump03 for Glenmoril.esm zzzRevCaveIcicleClump03_wet [STAT:0E00493D]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif ImpExtIceWall03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp ImpExtIceWall03 [STAT:0006F759]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif ImpExtIceWall03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp ImpExtIceWall03 [STAT:0006F759]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorin01.nif DwePlatBgCorIn01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgCorIn01 [STAT:0005B093]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorin01.nif DwePlatBgCorIn01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgCorIn01 [STAT:0005B093]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif ImpExtIceWall03:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test unofficial skyrim special edition patch.esp ImpExtIceWall03 [STAT:0006F759]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif ImpExtIceWall03:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp ImpExtIceWall03 [STAT:0006F759]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif ImpExtIceWall03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp ImpExtIceWall03 [STAT:0006F759]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif ImpExtIceWall03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp ImpExtIceWall03 [STAT:0006F759]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorin01.nif DwePlatBgCorIn01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgCorIn01 [STAT:0005B093]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorin01.nif DwePlatBgCorIn01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgCorIn01 [STAT:0005B093]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif ImpExtIceWall03:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test unofficial skyrim special edition patch.esp ImpExtIceWall03 [STAT:0006F759]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif ImpExtIceWall03:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp ImpExtIceWall03 [STAT:0006F759]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorin01.nif DwePlatBgCorIn01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgCorIn01 [STAT:0005B093]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorin01.nif DwePlatBgCorIn01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgCorIn01 [STAT:0005B093]>
[00:22] [BuildBaseRecords] <Debug: Looking for casplatfronttosmhall01 for Dawnguard.esm CasPlatFrontToSmHall01 [STAT:020028A7]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif ImpExtIceWall03:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp ImpExtIceWall03 [STAT:0006F759]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif ImpExtIceWall03:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp ImpExtIceWall03 [STAT:0006F759]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextblocks03.nif ImpExtBlocks03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBlocks03Ash [STAT:3400FB33]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextblocks03.nif ImpExtBlocks03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBlocks03Ash [STAT:3400FB33]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dweplatbgcorin01_lod.nif DwePlatBgCorIn01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DwePlatBgCorIn01 [STAT:0005B093]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dweplatbgcorin01_lod.nif DwePlatBgCorIn01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgCorIn01 [STAT:0005B093]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatBgCorIn01 [STAT:0005B093]>
[00:22] [AddModel] <Debug: Meshes\lod\imperial\impextblocks03_lod_0.nif ImpExtBlocks03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBlocks03Ash [STAT:3400FB33]>
[00:22] [AddModel] <Debug: Meshes\lod\imperial\impextblocks03_lod_0.nif ImpExtBlocks03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors Better Dynamic Ash.esp BDA_ImpExtBlocks03Ash [STAT:3400FB33]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall03_lod.nif ImpExtIceWall03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp ImpExtIceWall03 [STAT:0006F759]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall03_lod.nif ImpExtIceWall03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp ImpExtIceWall03 [STAT:0006F759]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall03_lod.nif ImpExtIceWall03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp ImpExtIceWall03 [STAT:0006F759]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01.nif L1_DetailsShields Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall03_lod.nif ImpExtIceWall03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp ImpExtIceWall03 [STAT:0006F759]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01.nif L1_DetailsShields Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall03_lod.nif ImpExtIceWall03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp ImpExtIceWall03 [STAT:0006F759]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall03_lod.nif ImpExtIceWall03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp ImpExtIceWall03 [STAT:0006F759]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall03_lod.nif ImpExtIceWall03:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp ImpExtIceWall03 [STAT:0006F759]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall03_lod.nif ImpExtIceWall03:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp ImpExtIceWall03 [STAT:0006F759]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dextent01_lod_2.nif DExtEnt01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtEnt01 [STAT:02007BF3]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dextent01_lod_2.nif DExtEnt01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DExtEnt01 [STAT:02007BF3]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dextent01_lod_2.nif DExtEnt01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtEnt01 [STAT:02007BF3]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dextent01_lod_2.nif DExtEnt01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DExtEnt01 [STAT:02007BF3]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01dawnguardcastle01lod.dds 1 Dawnguard.esm DExtEnt01 [STAT:02007BF3]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall03_lod_3.nif ImpExtIceWall03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp ImpExtIceWall03 [STAT:0006F759]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall03_lod_3.nif ImpExtIceWall03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp ImpExtIceWall03 [STAT:0006F759]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall03_lod_3.nif ImpExtIceWall03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp ImpExtIceWall03 [STAT:0006F759]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall03_lod_3.nif ImpExtIceWall03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp ImpExtIceWall03 [STAT:0006F759]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall03_lod_3.nif ImpExtIceWall03:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp ImpExtIceWall03 [STAT:0006F759]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall03_lod_3.nif ImpExtIceWall03:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp ImpExtIceWall03 [STAT:0006F759]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01.nif Shack:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01.nif Shack:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop4sided01.nif MineScaffoldTop4Sided01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop4Sided01 [STAT:0004559D]>
[00:22] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop4sided01.nif MineScaffoldTop4Sided01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop4Sided01 [STAT:0004559D]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01.nif Shack:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01.nif Shack:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop4sided01.nif MineScaffoldTop4Sided01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop4Sided01 [STAT:0004559D]>
[00:22] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop4sided01.nif MineScaffoldTop4Sided01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop4Sided01 [STAT:0004559D]>
[00:22] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop4sided01.nif MineScaffoldTop4Sided01:Bat Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop4Sided01 [STAT:0004559D]>
[00:22] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop4sided01.nif MineScaffoldTop4Sided01:Bat Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop4Sided01 [STAT:0004559D]>
[00:22] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop4sided01.nif MineScaffoldTop4Sided01:Cat Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop4Sided01 [STAT:0004559D]>
[00:22] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop4sided01.nif MineScaffoldTop4Sided01:Cat Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop4Sided01 [STAT:0004559D]>
[00:22] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop4sided01.nif MineScaffoldTop4Sided01:Rat Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop4Sided01 [STAT:0004559D]>
[00:22] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop4sided01.nif MineScaffoldTop4Sided01:Rat Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop4Sided01 [STAT:0004559D]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01.nif ShipLarge01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01.nif ShipLarge01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01.nif ShipLarge01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01.nif ShipLarge01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [BuildBaseRecords] <Debug: Looking for water1024 for Skyrim.esm Water1024Murky [ACTI:00062A60]>
[00:22] [BuildBaseRecords] <Debug: Looking for chest01 for SkystoneCastle.esp LA_SS_MerchantChefChest3 "Сундук" [CONT:356C920D]>
[00:22] [BuildBaseRecords] <Debug: Looking for hhlgbaylendlb for Skyrim.esm HHLgBayLEndLb [STAT:000A564E]>
[00:22] [BuildBaseRecords] <Debug: Looking for minescaffoldtop4sided01_96565BE8passthru for Skyrim.esm MineScaffoldTop4Sided01 [STAT:0004559D]>
[00:22] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Skyrim.esm Water1024Murky [ACTI:00062A60]>
[00:22] [BuildBaseRecords] <Debug: Looking for minescaffoldtop4sided01_96565BE8 for Skyrim.esm MineScaffoldTop4Sided01 [STAT:0004559D]>
[00:22] [BuildBaseRecords] <Debug: Looking for whintcastlelroomcorner01 for Skyrim.esm WHIntCastleLRoomCorner01 [STAT:00093EE0]>
[00:22] [AddModel] <Debug: Meshes\lod\mine\minescaffoldtop4sided01_96565be8_lod_0.nif MineScaffoldTop4Sided01:13 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop4Sided01 [STAT:0004559D]>
[00:22] [AddModel] <Debug: Meshes\lod\mine\minescaffoldtop4sided01_96565be8_lod_0.nif MineScaffoldTop4Sided01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop4Sided01 [STAT:0004559D]>
[00:22] [BuildBaseRecords] <Debug: No mini atlas for textures\smim\dungeons\mines\smim_wood_mine_planks.dds in meshes\lod\mine\minescaffoldtop4sided01_96565be8_lod_0.nif for Skyrim.esm MineScaffoldTop4Sided01 [STAT:0004559D]>
[00:22] [BuildBaseRecords] <Debug: Looking for impextbldgsecondcorner03 for Skyrim.esm ImpExtBldgSecondCorner03SnowLight_inSnow [STAT:000EB43F]>
[00:22] [BuildBaseRecords] <Debug: Looking for nortmphallbg1wayshadowcap02 for Skyrim.esm NorTmpHallBg1wayShadowCap02 [STAT:0002EA2A]>
[00:22] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactQueenPistol "Сундук" [CONT:0E36C603]>
[00:22] [BuildBaseRecords] <Debug: Looking for cavegwallstraight01 for Skyrim.esm CaveGWallStraight01ice [STAT:0006F111]>
[00:22] [BuildBaseRecords] <Debug: Looking for falmercityhutnodoor01 for Dawnguard.esm FalmerCityHutNoDoor01SnowLight [STAT:02013B41]>
[00:22] [BuildBaseRecords] <Debug: Looking for wrshintroofcorcorinl for Skyrim.esm WRShIntRoofCorCorInL [STAT:000631F0]>
[00:22] [BuildBaseRecords] <Debug: Looking for roadstraight02down01Snow for BlendedRoads.esp RoadStraight02Down01Snow [STAT:000B84C0]>
[00:22] [BuildBaseRecords] <Debug: Looking for roadstraight02down01 for BlendedRoads.esp RoadStraight02Down01Snow [STAT:000B84C0]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01.nif ShipLarge01:6 - Details:6 - L1_DetailsShields:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01.nif ShipLarge01:6 - Details:6 - L1_DetailsShields:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\lod\sovngarde\sovmeadhall01_lod.nif SOVMeadHall01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SOVMeadHall01 [STAT:000BBAFE]>
[00:22] [AddModel] <Debug: Meshes\lod\sovngarde\sovmeadhall01_lod.nif SOVMeadHall01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SOVMeadHall01 [STAT:000BBAFE]>
[00:22] [BuildBaseRecords] <Debug: Looking for cavegrockl03 for Skyrim.esm CaveGRockL03 [STAT:000224E8]>
[00:22] [AddModel] <Debug: Meshes\water\mineralpoolsmwater01.nif MineralPoolSm_Water01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MineralPoolSmWater01 [MSTT:000F0469]>
[00:22] [AddModel] <Debug: Meshes\water\mineralpoolsmwater01.nif MineralPoolSm_Water01:2 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineralPoolSmWater01 [MSTT:000F0469]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineralpoolsmwater01_2CC1D26Epassthru for Skyrim.esm MineralPoolSmWater01 [MSTT:000F0469]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineralpoolsmwater01_2CC1D26E for Skyrim.esm MineralPoolSmWater01 [MSTT:000F0469]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineralpoolsmwater01 for Skyrim.esm MineralPoolSmWater01 [MSTT:000F0469]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\sovngardelod.dds 0 Skyrim.esm SOVMeadHall01 [STAT:000BBAFE]>
[00:22] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrockl03.nif CaveGRockL03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGRockL03 [STAT:000224E8]>
[00:22] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrockl03.nif CaveGRockL03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGRockL03 [STAT:000224E8]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\water\mineralpoolsmwater01_dyndolod_lod.nif MineralPoolSm_Water01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MineralPoolSmWater01 [MSTT:000F0469]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\water\mineralpoolsmwater01_dyndolod_lod.nif MineralPoolSm_Water01:2 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineralPoolSmWater01 [MSTT:000F0469]>
[00:22] [BuildBaseRecords] <Debug: Looking for gdesword2h for Unslaad.esm zzzCrb1stPersonGdeSword2H [STAT:0F3B680F]>
[00:22] [AddModel] <Debug: Meshes\lod\cave\cavegrockl03_lod_0.nif CaveGRockL03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGRockL03 [STAT:000224E8]>
[00:22] [AddModel] <Debug: Meshes\lod\cave\cavegrockl03_lod_0.nif CaveGRockL03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGRockL03 [STAT:000224E8]>
[00:22] [BuildBaseRecords] <Debug: Looking for arpitwalltall02 for Update.esm ccBGS_ARPitWallTall02 [STAT:01003197]>
[00:22] [BuildBaseRecords] <Debug: Looking for wrdragondoor01 for Skyrim.esm WRDragonDoor01 "Дверь" [DOOR:000252C7]>
[00:22] [BuildBaseRecords] <Debug: Looking for vlkrygsword1h for Unslaad.esm zzzCrb1stPersonVlkrySword1HJillian [STAT:0F3F2755]>
[00:22] [BuildBaseRecords] <Debug: Looking for wrshintcor01openl for Skyrim.esm WRShIntCor01OpenL [STAT:0003F8AC]>
[00:22] [BuildBaseRecords] <Debug: Looking for minecshaftdoor01 for Skyrim.esm MineCShaftDoor01 [STAT:0004552A]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveiroomcorner03 for Skyrim.esm CaveIRoomCorner03ice [STAT:000A352E]>
[00:22] [BuildBaseRecords] <Debug: Looking for wrscafguardtower02 for Skyrim.esm WRScafGuardTower02 [STAT:000684D2]>
[00:22] [BuildBaseRecords] <Debug: Looking for fxspiderwebkitcorner2 for Skyrim.esm FXspiderWebKitCorner2 [STAT:0003E495]>
[00:22] [BuildBaseRecords] <Debug: Looking for roadchunkm01 for Landscape and Water Fixes.esp RoadChunkM01ice [STAT:0006CE05]>
[00:22] [dynLoadImage] <Debug: [textures\landscape\snow01_n.dds] ResourceExists>
[00:22] [BuildBaseRecords] <Debug: Looking for glacierslab01 for Dawnguard.esm GlacierSlab01INTERIORLight [STAT:02019C9A]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslab01lod.dds 0 Dawnguard.esm GlacierSlab01INTERIORLight [STAT:02019C9A]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslab01lod.dds 0 Dawnguard.esm GlacierSlab01INTERIORLight [STAT:02019C9A]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslab01lod.dds 0 Dawnguard.esm GlacierSlab01INTERIORLight [STAT:02019C9A]>
[00:22] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactAttireYellow "Сундук" [CONT:0E276932]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveirhallramp02WT for Wyrmstooth.esp WTCaveIRHallRamp02 [STAT:0A7D3532]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveirhallramp02 for Wyrmstooth.esp WTCaveIRHallRamp02 [STAT:0A7D3532]>
[00:22] [BuildBaseRecords] <Debug: Looking for fxambbeamxbdust01 for Skyrim.esm FXAmbBeamXbDust01 [MSTT:00075DC5]>
[00:22] [BuildBaseRecords] <Debug: Looking for soulgemspile03 for SkystoneCastle.esp LA_SS_SoulgemsPile03 [STAT:3584FB57]>
[00:22] [BuildBaseRecords] <Debug: Looking for glazedcup01 for SkystoneCastle.esp LA_SS_GlazedCup01 [STAT:3520B160]>
[00:22] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasArtifact_StormHandLeft "Сундук" [CONT:0C00B3D2]>
[00:22] [BuildBaseRecords] <Debug: Looking for minecshaftbottom01 for Skyrim.esm MineCShaftBottom01 [STAT:00045529]>
[00:22] [AddModel] <Debug: Meshes\landscape\plants\swordferncluster04.nif L2_SwordFernCluster04:0 - L1_SwordFernCluster04:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeSwordFernCluster04 [TREE:000B8A66]>
[00:22] [AddModel] <Debug: Meshes\landscape\plants\swordferncluster04.nif L2_SwordFernCluster04:0 - L1_SwordFernCluster04:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreeSwordFernCluster04 [TREE:000B8A66]>
[00:22] [BuildBaseRecords] <Debug: Looking for bee for Skyrim.esm CritterBee "Пчела" [ACTI:000A9169]>
[00:22] [BuildBaseRecords] <Debug: Looking for ceiling01 for DAc0da.esm zDcdCaveECeiling01 [STAT:0C003728]>
[00:22] [BuildBaseRecords] <Debug: Looking for paintingmc0301 for Wyrmstooth.esp WTPaintingmc0301 [STAT:0A5A6C95]>
[00:22] [BuildBaseRecords] <Debug: Looking for seruinsarchrubbles02 for Dawnguard.esm SERuinsArchRubbles02 [STAT:02017642]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01.nif ShipLarge01:5 - Shack:5 - Details:5 - L1_DetailsShields:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01.nif ShipLarge01:5 - Shack:5 - Details:5 - L1_DetailsShields:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [BuildBaseRecords] <Debug: Looking for cwmapflagcityblue01 for OwnCivilWar.esp CWMapFlagBlueWindhelm "Виндхельм" [ACTI:000F1470]>
[00:22] [BuildBaseRecords] <Debug: Looking for dwefacadetower2x3WT for Wyrmstooth.esp WTDweFacadeTower2x3 [STAT:0A3177C7]>
[00:22] [BuildBaseRecords] <Debug: Looking for dwefacadetower2x3 for Wyrmstooth.esp WTDweFacadeTower2x3 [STAT:0A3177C7]>
[00:22] [BuildBaseRecords] <Debug: Looking for stonewallendr01ivy for Skyrim.esm StonewallEndR01Ivy [STAT:000009A1]>
[00:22] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtower02.nif WRScafGuardTower02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafGuardTower02 [STAT:000684D2]>
[00:22] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtower02.nif WRScafGuardTower02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRScafGuardTower02 [STAT:000684D2]>
[00:22] [BuildBaseRecords] <Debug: Looking for mortar01 for SkystoneCastle.esp LA_SS_Mortar [STAT:35672F3C]>
[00:22] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtower02.nif WRScafGuardTower02:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafGuardTower02 [STAT:000684D2]>
[00:22] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtower02.nif WRScafGuardTower02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRScafGuardTower02 [STAT:000684D2]>
[00:22] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtower02.nif WRScafGuardTower02:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafGuardTower02 [STAT:000684D2]>
[00:22] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtower02.nif WRScafGuardTower02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRScafGuardTower02 [STAT:000684D2]>
[00:22] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtower02.nif WRScafGuardTower02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafGuardTower02 [STAT:000684D2]>
[00:22] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtower02.nif WRScafGuardTower02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRScafGuardTower02 [STAT:000684D2]>
[00:22] [BuildBaseRecords] <Debug: Looking for gatlinggun for Glenmoril.esm zzzRev1stPersonHunterGatlingGun [STAT:0E012910]>
[00:22] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtower02.nif WRScafGuardTower02:43 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafGuardTower02 [STAT:000684D2]>
[00:22] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtower02.nif WRScafGuardTower02:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRScafGuardTower02 [STAT:000684D2]>
[00:22] [BuildBaseRecords] <Debug: Looking for dockstrsol02zzzRevDeadHill for Glenmoril.esm zzzRevDeadHillDockStrSol02 [STAT:0E000D8D]>
[00:22] [BuildBaseRecords] <Debug: Looking for dockstrsol02 for Glenmoril.esm zzzRevDeadHillDockStrSol02 [STAT:0E000D8D]>
[00:22] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2.dds] ResourceExists>
[00:22] [BuildBaseRecords] <Debug: Looking for smith01 for Better Dynamic Snow SE.esp FarmhouseSmith01Snow [STAT:00077E90]>
[00:22] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01ivy.nif L2_Ivy01 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallEndR01Ivy [STAT:000009A1]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01ivy.nif L2_Ivy01 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Skyrim.esm StonewallEndR01Ivy [STAT:000009A1]>
[00:22] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\12B35B7DB937474A9902A6335A97F4D2.dds">
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01ivy.nif StonewallEndR01Ivy:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallEndR01Ivy [STAT:000009A1]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01ivy.nif StonewallEndR01Ivy:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StonewallEndR01Ivy [STAT:000009A1]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallendr01ivy_lod_0.nif StonewallEndR01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallEndR01Ivy [STAT:000009A1]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallendr01ivy_lod_0.nif StonewallEndR01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StonewallEndR01Ivy [STAT:000009A1]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 0 Skyrim.esm StonewallEndR01Ivy [STAT:000009A1]>
[00:22] [BuildBaseRecords] <Debug: Looking for roadscurveramp01RP_DesertLumpy01 for _ResourcePack.esl RP_RoadSCurveRamp01DesertLumpy01 [STAT:FE00203D]>
[00:22] [BuildBaseRecords] <Debug: Looking for roadscurveramp01 for _ResourcePack.esl RP_RoadSCurveRamp01DesertLumpy01 [STAT:FE00203D]>
[00:22] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm PlayerWerewolfStorage "Lycan Stash" [CONT:0002BA17]>
[00:22] [BuildBaseRecords] <Debug: Looking for hircinespear for Glenmoril.esm zzzGH1stPersonHircineSpear [STAT:0E015AE0]>
[00:22] [BuildBaseRecords] <Debug: Looking for stonewallterracerampup01 for Skyrim.esm StonewallTerraceRampUp01 [STAT:00000A72]>
[00:22] [BuildBaseRecords] <Debug: Looking for statuedibella for Skyrim.esm StatueDibellaSnow [STAT:000CD781]>
[00:22] [BuildBaseRecords] <Debug: Looking for whintcastlelroomfloorwall03 for Skyrim.esm WHIntCastleLRoomFloorWall03 [STAT:00093ED8]>
[00:22] [AddModel] <Debug: Meshes\lod\whiterun\wrscafguardtower02_lod_2.nif WRScafGuardTowerLarge01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafGuardTower02 [STAT:000684D2]>
[00:22] [AddModel] <Debug: Meshes\lod\whiterun\wrscafguardtower02_lod_2.nif WRScafGuardTowerLarge01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRScafGuardTower02 [STAT:000684D2]>
[00:22] [BuildBaseRecords] <Debug: Looking for coralgrc05 for DAc0da.esm zDcdCoralGrC05 [STAT:0C003111]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRScafGuardTower02 [STAT:000684D2]>
[00:22] [AddModel] <Debug: Meshes\clutter\statues\statuedibella.nif StatueDibella:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StatueDibellaSnow [STAT:000CD781]>
[00:22] [AddModel] <Debug: Meshes\clutter\statues\statuedibella.nif StatueDibella:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StatueDibellaSnow [STAT:000CD781]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x3.nif DweFacadeTower2x3:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower2x3 [STAT:0A3177C7]>
[00:22] [AddModel] <Debug: Meshes\landscape\roads\roadstraight02down01.nif RoadStraight02Down01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test BlendedRoads.esp RoadStraight02Down01Snow [STAT:000B84C0]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x3.nif DweFacadeTower2x3:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower2x3 [STAT:0A3177C7]>
[00:22] [AddModel] <Debug: Meshes\landscape\roads\roadstraight02down01.nif RoadStraight02Down01:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade BlendedRoads.esp RoadStraight02Down01Snow [STAT:000B84C0]>
[00:22] [AddModel] <Debug: Meshes\landscape\roads\roadstraight02down01.nif RoadStraight02Down01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test BlendedRoads.esp RoadStraight02Down01Snow [STAT:000B84C0]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracerampup01.nif StonewallTerraceRampUp01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceRampUp01 [STAT:00000A72]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracerampup01.nif StonewallTerraceRampUp01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StonewallTerraceRampUp01 [STAT:00000A72]>
[00:22] [AddModel] <Debug: Meshes\landscape\roads\roadstraight02down01.nif RoadStraight02Down01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors BlendedRoads.esp RoadStraight02Down01Snow [STAT:000B84C0]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracerampup01.nif StonewallTerraceRampUp01:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceRampUp01 [STAT:00000A72]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracerampup01.nif StonewallTerraceRampUp01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StonewallTerraceRampUp01 [STAT:00000A72]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x3.nif DweFacadeTower2x3:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower2x3 [STAT:0A3177C7]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x3.nif DweFacadeTower2x3:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower2x3 [STAT:0A3177C7]>
[00:22] [BuildBaseRecords] <Debug: Looking for smdafloconspacer02 for Skyrim.esm SMDAFloConSpacer02 [STAT:000D0EB8]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x3.nif DweFacadeTower2x3:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower2x3 [STAT:0A3177C7]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x3.nif DweFacadeTower2x3:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower2x3 [STAT:0A3177C7]>
[00:22] [AddModel] <Debug: Meshes\lod\clutter\statuedibella_lod_0.nif StatueDibella:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StatueDibellaSnow [STAT:000CD781]>
[00:22] [AddModel] <Debug: Meshes\lod\clutter\statuedibella_lod_0.nif StatueDibella:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StatueDibellaSnow [STAT:000CD781]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x3.nif DweFacadeTower2x3:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower2x3 [STAT:0A3177C7]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x3.nif DweFacadeTower2x3:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower2x3 [STAT:0A3177C7]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x3.nif DweFacadeTower2x3:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower2x3 [STAT:0A3177C7]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x3.nif DweFacadeTower2x3:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower2x3 [STAT:0A3177C7]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterracerampup01_lod_0.nif StonewallTerraceRampUp01:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceRampUp01 [STAT:00000A72]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterracerampup01_lod_0.nif StonewallTerraceRampUp01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StonewallTerraceRampUp01 [STAT:00000A72]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x3.nif DweFacadeTower2x3:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower2x3 [STAT:0A3177C7]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x3.nif DweFacadeTower2x3:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower2x3 [STAT:0A3177C7]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterracerampup01_lod_0.nif StonewallTerraceRampUp01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceRampUp01 [STAT:00000A72]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterracerampup01_lod_0.nif StonewallTerraceRampUp01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StonewallTerraceRampUp01 [STAT:00000A72]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceRampUp01 [STAT:00000A72]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x3.nif DweFacadeTower2x3:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower2x3 [STAT:0A3177C7]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x3.nif DweFacadeTower2x3:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower2x3 [STAT:0A3177C7]>
[00:22] [BuildBaseRecords] <Debug: Looking for chest01 for Dragonborn.esm DLC2ThirskBlacksmithChest "Сундук" [CONT:04027108]>
[00:22] [BuildBaseRecords] <Debug: Looking for ocwmapflagfortdark01 for OwnCivilWar.esp OCWMapFlagGreenFortSnowhawk "Форт Сноухок" [ACTI:4B003DF9]>
[00:22] [dynLoadImage] <Debug: [textures\landscape\snow01_n.dds] DXGI_FORMAT_BC7_UNORM>
[00:22] [BuildBaseRecords] <Debug: Looking for wabbajack for Skyrim.esm 1stPersonWabbajack [STAT:00078F6C]>
[00:22] [AddModel] <Debug: Meshes\lod\roads\roadstraight02down01_lod_1.nif RoadStraight02Down01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test BlendedRoads.esp RoadStraight02Down01Snow [STAT:000B84C0]>
[00:22] [AddModel] <Debug: Meshes\lod\roads\roadstraight02down01_lod_1.nif RoadStraight02Down01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade BlendedRoads.esp RoadStraight02Down01Snow [STAT:000B84C0]>
[00:22] [BuildBaseRecords] <Debug: Looking for powerwordgutmeyzul for Skyrim.esm NorWordWallWordGutMeyZul [ACTI:000FF56B]>
[00:22] [AddModel] <Debug: Meshes\architecture\docks\dockstrsol02.nif DockStrSol02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillDockStrSol02 [STAT:0E000D8D]>
[00:22] [AddModel] <Debug: Meshes\architecture\docks\dockstrsol02.nif DockStrSol02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillDockStrSol02 [STAT:0E000D8D]>
[00:22] [AddModel] <Debug: Meshes\architecture\docks\dockstrsol02.nif DockStrSol02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillDockStrSol02 [STAT:0E000D8D]>
[00:22] [AddModel] <Debug: Meshes\architecture\docks\dockstrsol02.nif DockStrSol02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillDockStrSol02 [STAT:0E000D8D]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower2x3 [STAT:0A3177C7]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower2x3 [STAT:0A3177C7]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower2x3 [STAT:0A3177C7]>
[00:22] [BuildBaseRecords] <Debug: Looking for sc_mausoleumplatformcapcl_Gray for Dawnguard.esm sc_mausoleumplatformcapCL_Gray [STAT:020041EE]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoresilver02_LTundraRocks for Skyrim.esm MineOreSilver02_LTundraRocks "Серебряная жила" [ACTI:0010D08F]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveishaftbottomhole01 for Skyrim.esm CaveIShaftBottomHole01 [STAT:00075952]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoresilver02 for Skyrim.esm MineOreSilver02_LTundraRocks "Серебряная жила" [ACTI:0010D08F]>
[00:22] [BuildBaseRecords] <Debug: Looking for sc_mausoleumplatformcapcl for Dawnguard.esm sc_mausoleumplatformcapCL_Gray [STAT:020041EE]>
[00:22] [BuildBaseRecords] <Debug: Looking for roadstraightlong01FallForestDirt01 for Skyrim.esm RoadStraightLong01FallForestDirt01 [STAT:0007142B]>
[00:22] [BuildBaseRecords] <Debug: Looking for roadstraightlong01 for Skyrim.esm RoadStraightLong01FallForestDirt01 [STAT:0007142B]>
[00:22] [BuildBaseRecords] <Debug: Looking for dwefacadetower02 for Skyrim.esm DweFacadeTower02 [STAT:00055121]>
[00:22] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumplatformcapcl.nif sc_mausoleumplatformCapCL:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumplatformcapCL_Gray [STAT:020041EE]>
[00:22] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumplatformcapcl.nif sc_mausoleumplatformCapCL:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumplatformcapCL_Gray [STAT:020041EE]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpilem01GrassSnow01 for Update.esm RockPileM01GrassSnow01 [STAT:000CD0EA]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Update.esm RockPileM01GrassSnow01 [STAT:000CD0EA]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoreblackreach02 for unofficial skyrim special edition patch.esp MineOreBlackreach02 "Выход минерала" [ACTI:0010E99A]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoreblackreach02 for unofficial skyrim special edition patch.esp MineOreBlackreach02 "Выход минерала" [ACTI:0010E99A]>
[00:22] [dynLoadImage] <Debug: [textures\landscape\snow01_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\0AE1AE49CC9149628708CECF4D0E4074.dds">
[00:22] [BuildBaseRecords] <Debug: Looking for mrkcwexttowerplatform01 for Skyrim.esm MrkCWextTowerPlatform01 [STAT:000F6F39]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc2basaltslab01 for Dragonborn.esm DLC2BasaltSlab01 [STAT:04024FDC]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc2basaltslab01 for Dragonborn.esm DLC2BasaltSlab01 [STAT:04024FDC]>
[00:22] [AddModel] <Debug: Meshes\architecture\docks\dockstrsol02.nif DockStrSol02:3 - L2_Ropes2:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillDockStrSol02 [STAT:0E000D8D]>
[00:22] [AddModel] <Debug: Meshes\architecture\docks\dockstrsol02.nif DockStrSol02:3 - L2_Ropes2:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillDockStrSol02 [STAT:0E000D8D]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower02 [STAT:00055121]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower02 [STAT:00055121]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower02 [STAT:00055121]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc2standingstoneearth for Dragonborn.esm dlc2StandingStoneEarthACT "Камень Земли" [ACTI:0401EDB1]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumplatformcapcl_lod.nif sc_mausoleumplatformCapCL:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumplatformcapCL_Gray [STAT:020041EE]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumplatformcapcl_lod.nif sc_mausoleumplatformCapCL:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumplatformcapCL_Gray [STAT:020041EE]>
[00:22] [BuildBaseRecords] <Debug: Looking for cowcorpse2 for Glenmoril.esm zzzRevWitCowCorpse02 [STAT:0E007E45]>
[00:22] [BuildBaseRecords] <Debug: Looking for satchel for Dawnguard.esm DLC1DarkfallPassageTreasSatchelWB "Кошель" [CONT:0201A3B9]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc2dwermsmcounterhalf01 for Dragonborn.esm DLC2DweRmSmCounterHalf01 [STAT:040209BE]>
[00:22] [BuildBaseRecords] <Debug: Looking for mqetchedshrineactivator for Unslaad.esm zzzCrbCradleTablet "Резная табличка" [ACTI:0F1DACFF]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttowerplatform01.nif MrkCWextTowerPlatform01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTowerPlatform01 [STAT:000F6F39]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttowerplatform01.nif MrkCWextTowerPlatform01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTowerPlatform01 [STAT:000F6F39]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttowerplatform01.nif MrkCWextTowerPlatform01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTowerPlatform01 [STAT:000F6F39]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttowerplatform01.nif MrkCWextTowerPlatform01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTowerPlatform01 [STAT:000F6F39]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttowerplatform01.nif MrkCWextTowerPlatform01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTowerPlatform01 [STAT:000F6F39]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttowerplatform01.nif MrkCWextTowerPlatform01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTowerPlatform01 [STAT:000F6F39]>
[00:22] [BuildBaseRecords] <Debug: Looking for smdftracell03 for Skyrim.esm SMdFTraCell03 [STAT:0005E91C]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttowerplatform01.nif MrkCWextTowerPlatform01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTowerPlatform01 [STAT:000F6F39]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttowerplatform01.nif MrkCWextTowerPlatform01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTowerPlatform01 [STAT:000F6F39]>
[00:22] [BuildBaseRecords] <Debug: Looking for desertrockscliff05 for _ResourcePack.esl RP_DesertRocksCliff05 [STAT:FE002002]>
[00:22] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstoneearth.nif DLC2SSEarth:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm dlc2StandingStoneEarthACT "Камень Земли" [ACTI:0401EDB1]>
[00:22] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstoneearth.nif DLC2SSEarth:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm dlc2StandingStoneEarthACT "Камень Земли" [ACTI:0401EDB1]>
[00:22] [BuildBaseRecords] <Debug: Looking for wrhousewind01lod for Skyrim.esm WRHouseWind01LOD [STAT:000917D8]>
[00:22] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstoneearth.nif DLC2SSEarth:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm dlc2StandingStoneEarthACT "Камень Земли" [ACTI:0401EDB1]>
[00:22] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstoneearth.nif DLC2SSEarth:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm dlc2StandingStoneEarthACT "Камень Земли" [ACTI:0401EDB1]>
[00:22] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstoneearth.nif DLC2SSEarth:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm dlc2StandingStoneEarthACT "Камень Земли" [ACTI:0401EDB1]>
[00:22] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstoneearth.nif DLC2SSEarth:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dragonborn.esm dlc2StandingStoneEarthACT "Камень Земли" [ACTI:0401EDB1]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01_CaveGDirt for Skyrim.esm MineOreQuicksilver01_CaveGDirt "Ртутная жила" [ACTI:0010D4D5]>
[00:22] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttowerplatform01_lod_0.nif DwePlatBgCorDblEnd01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTowerPlatform01 [STAT:000F6F39]>
[00:22] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttowerplatform01_lod_0.nif DwePlatBgCorDblEnd01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCWextTowerPlatform01 [STAT:000F6F39]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01 for Skyrim.esm MineOreQuicksilver01_CaveGDirt "Ртутная жила" [ACTI:0010D4D5]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm MrkCWextTowerPlatform01 [STAT:000F6F39]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc01leveranimating for Dawnguard.esm dlc1LeverPushAnimatingNoPlayeR "Рычаг" [FURN:02011ED4]>
[00:22] [BuildBaseRecords] <Debug: Looking for walkwaybend02 for Skyrim.esm WalkwayBend02 [STAT:000C051F]>
[00:22] [BuildBaseRecords] <Debug: Looking for laydownmarker for TheBawbsWardenOfTheCoast.esp WCMQ08LayDownMarker "Лечь" [FURN:102DC87F]>
[00:22] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind01lod.nif WRHouseWind01LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind01LOD [STAT:000917D8]>
[00:22] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind01lod.nif WRHouseWind01LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind01LOD [STAT:000917D8]>
[00:22] [AddModel] <Debug: Meshes\lod\docks\dockstrsol02_lod_0.nif DockStrSol02:0 Shader Flags 1: ZBuffer_Test Glenmoril.esm zzzRevDeadHillDockStrSol02 [STAT:0E000D8D]>
[00:22] [AddModel] <Debug: Meshes\lod\docks\dockstrsol02_lod_0.nif DockStrSol02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Glenmoril.esm zzzRevDeadHillDockStrSol02 [STAT:0E000D8D]>
[00:22] [AddModel] <Debug: Meshes\lod\docks\dockstrsol02_lod_0.nif DockStrSol02:1 Shader Flags 1: ZBuffer_Test Glenmoril.esm zzzRevDeadHillDockStrSol02 [STAT:0E000D8D]>
[00:22] [AddModel] <Debug: Meshes\lod\docks\dockstrsol02_lod_0.nif DockStrSol02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Glenmoril.esm zzzRevDeadHillDockStrSol02 [STAT:0E000D8D]>
[00:22] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind01lod_lod.nif WRHouseWind01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind01LOD [STAT:000917D8]>
[00:22] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind01lod_lod.nif WRHouseWind01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind01LOD [STAT:000917D8]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseWind01LOD [STAT:000917D8]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzRevDeadHillDockStrSol02 [STAT:0E000D8D]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzRevDeadHillDockStrSol02 [STAT:0E000D8D]>
[00:22] [BuildBaseRecords] <Debug: Looking for implhall1way64d01 for Skyrim.esm ImpLHall1Way64D01 [STAT:0003AEB6]>
[00:22] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind01lod_lod_2.nif WRHouseWind01LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind01LOD [STAT:000917D8]>
[00:22] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind01lod_lod_2.nif WRHouseWind01LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind01LOD [STAT:000917D8]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseWind01LOD [STAT:000917D8]>
[00:22] [AddModel] <Debug: Meshes\dlc02\lod\standingstone\dlc2standingstoneearth_lod_1.nif DLC2SSEarth:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm dlc2StandingStoneEarthACT "Камень Земли" [ACTI:0401EDB1]>
[00:22] [AddModel] <Debug: Meshes\dlc02\lod\standingstone\dlc2standingstoneearth_lod_1.nif DLC2SSEarth:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm dlc2StandingStoneEarthACT "Камень Земли" [ACTI:0401EDB1]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerbase01_lod for Dragonborn.esm DLC2DweFacadeTowerBase01_LOD [STAT:04038503]>
[00:22] [BuildBaseRecords] <Debug: Looking for spit01 for Skyrim.esm Spit01 [STAT:00035F50]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockcliff05RockTile01 for Skyrim.esm RockCliff05RockTile01 [STAT:0007E5F9]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Skyrim.esm RockCliff05RockTile01 [STAT:0007E5F9]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmextplatformsml01_lod_1 for Dragonborn.esm DLC2DweReadRmEXTPlatformSmL01_LOD_1 [STAT:04039B7D]>
[00:22] [BuildBaseRecords] <Debug: Looking for slggwalthi01 for Skyrim.esm SLgGWalThi01 [STAT:00072000]>
[00:22] [BuildBaseRecords] <Debug: Looking for whmarketstall02 for DAc0da.esm zDcdWHMarketStall02 [STAT:0C00161A]>
[00:22] [BuildBaseRecords] <Debug: Looking for seruinsrmcorin01winr01 for Dawnguard.esm SERuinsRmCorIn01WinR01 [STAT:020056F0]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc2icepilel02 for Dragonborn.esm DLC2IcePileL02 [STAT:0401D9D8]>
[00:22] [BuildBaseRecords] <Debug: Looking for casextbldgsecondstraight02 for Dawnguard.esm CasExtBldgSecondStraight02 [STAT:02003D32]>
[00:22] [BuildBaseRecords] <Debug: Looking for ashpileghostdark01 for Unofficial Skyrim Modders Patch.esp DefaultAshPileDarkGhost "Останки призрака" [ACTI:0010C649]>
[00:22] [BuildBaseRecords] <Debug: Looking for staticwagon01 for Glenmoril.esm zzzRevSiikaStaticWagon01 [STAT:0E0026B3]>
[00:22] [AddModel] <Debug: Meshes\lod\ships\shiplarge01_lod.nif ShipLarge01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\lod\ships\shiplarge01_lod.nif ShipLarge01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\lod\ships\shiplarge01_lod.nif ShipLarge01:5 - Shack:5 - Details:5 - L1_DetailsShields:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\lod\ships\shiplarge01_lod.nif ShipLarge01:5 - Shack:5 - Details:5 - L1_DetailsShields:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\lod\ships\shiplarge01_lod.nif ShipLarge01:6 - Details:6 - L1_DetailsShields:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\lod\ships\shiplarge01_lod.nif ShipLarge01:6 - Details:6 - L1_DetailsShields:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [BuildBaseRecords] <Debug: Looking for dragonmoundbasealt for Skyrim.esm DragonMoundBaseHeavySnow [STAT:000FDB3D]>
[00:22] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondstraight02.nif CasExtBldgSecondStraight02:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondStraight02 [STAT:02003D32]>
[00:22] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondstraight02.nif CasExtBldgSecondStraight02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondStraight02 [STAT:02003D32]>
[00:22] [BuildBaseRecords] <Debug: Looking for dwebutton01fire for _ResourcePack.esl RP_DweButton01Fire "Кнопка" [ACTI:FE0020CD]>
[00:22] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondstraight02.nif CasExtBldgSecondStraight02:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondStraight02 [STAT:02003D32]>
[00:22] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondstraight02.nif CasExtBldgSecondStraight02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondStraight02 [STAT:02003D32]>
[00:22] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantIvarsteadVilemyrInnChest "Сундук" [CONT:000A0706]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower3x3 for Dragonborn.esm DLC2DweFacadeTower3x3 [STAT:0401EDD7]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondstraight02_lod.nif CasExtBldgSecondStraight02:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondStraight02 [STAT:02003D32]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondstraight02_lod.nif CasExtBldgSecondStraight02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondStraight02 [STAT:02003D32]>
[00:22] [BuildBaseRecords] <Debug: Looking for fishglasscatfish01 for ccBGSSSE001-Fish.esm ccBGSSSE001_GlassCatfish01 "Стеклянный сомик" [ACTI:05000D7C]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondstraight02_lod.nif CasExtBldgSecondStraight02:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondStraight02 [STAT:02003D32]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondstraight02_lod.nif CasExtBldgSecondStraight02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondStraight02 [STAT:02003D32]>
[00:22] [AddModel] <Debug: Meshes\lod\ships\shiplarge01_lod_1.nif ShipLarge01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\lod\ships\shiplarge01_lod_1.nif ShipLarge01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\lod\ships\shiplarge01_lod_1.nif ShipLarge01:6 - Details:6 - L1_DetailsShields:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\lod\ships\shiplarge01_lod_1.nif ShipLarge01:6 - Details:6 - L1_DetailsShields:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\lod\ships\shiplarge01_lod_1.nif ShipLarge01:5 - Shack:5 - Details:5 - L1_DetailsShields:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\lod\ships\shiplarge01_lod_1.nif ShipLarge01:5 - Shack:5 - Details:5 - L1_DetailsShields:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [BuildBaseRecords] <Debug: Looking for icepilem02coastbeach01 for Update.esm IcePileM02coastbeach01 [STAT:000EE3A3]>
[00:22] [BuildBaseRecords] <Debug: Looking for icepilem02 for Update.esm IcePileM02coastbeach01 [STAT:000EE3A3]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondstraight02_lod_3.nif ImpExtBldgStraight03_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondStraight02 [STAT:02003D32]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondstraight02_lod_3.nif ImpExtBldgStraight03_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondStraight02 [STAT:02003D32]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtBldgSecondStraight02 [STAT:02003D32]>
[00:22] [BuildBaseRecords] <Debug: Looking for minececeiling01 for Skyrim.esm MineCECeiling01 [STAT:0004564E]>
[00:22] [BuildBaseRecords] <Debug: Looking for impstabledoubleend02 for Skyrim.esm ImpStableDoubleEnd02 [STAT:0005AD4E]>
[00:22] [BuildBaseRecords] <Debug: Looking for orclonghouseinteriorsc01 for Skyrim.esm OrcLonghouseInteriorSC01 [STAT:0008BFFE]>
[00:22] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepilel02.nif IcePileL02Snow Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileL02 [STAT:0401D9D8]>
[00:22] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepilel02.nif IcePileL02Snow Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2IcePileL02 [STAT:0401D9D8]>
[00:22] [AddModel] <Debug: Meshes\lod\ships\shiplarge01_lod03.nif ShipLarge01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\lod\ships\shiplarge01_lod03.nif ShipLarge01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\lod\ships\shiplarge01_lod03.nif ShipLarge01:5 - Shack:5 - Details:5 - L1_DetailsShields:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\lod\ships\shiplarge01_lod03.nif ShipLarge01:5 - Shack:5 - Details:5 - L1_DetailsShields:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\lod\ships\shiplarge01_lod03.nif ShipLarge01:6 - Details:6 - L1_DetailsShields:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [AddModel] <Debug: Meshes\lod\ships\shiplarge01_lod03.nif ShipLarge01:6 - Details:6 - L1_DetailsShields:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTShipLarge01 [STAT:0A34C3A2]>
[00:22] [BuildBaseRecords] <Debug: Looking for humanhandrightstatic for Skyrim.esm BoneHumanHandRStatic [STAT:000C49EA]>
[00:22] [BuildBaseRecords] <Debug: Looking for volcanicsteampool01Sand01 for TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Sand01 [STAT:1000BBDD]>
[00:22] [BuildBaseRecords] <Debug: Looking for volcanicsteampool01 for TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Sand01 [STAT:1000BBDD]>
[00:22] [AddModel] <Debug: Meshes\landscape\ice\icepilem02.nif IcePileM02Snow Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm IcePileM02coastbeach01 [STAT:000EE3A3]>
[00:22] [AddModel] <Debug: Meshes\landscape\ice\icepilem02.nif IcePileM02Snow Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm IcePileM02coastbeach01 [STAT:000EE3A3]>
[00:22] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepilel02.nif IcePileL02:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileL02 [STAT:0401D9D8]>
[00:22] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepilel02.nif IcePileL02:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dragonborn.esm DLC2IcePileL02 [STAT:0401D9D8]>
[00:22] [AddModel] <Debug: Meshes\landscape\ice\icepilem02.nif IcePileM02:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm IcePileM02coastbeach01 [STAT:000EE3A3]>
[00:22] [AddModel] <Debug: Meshes\landscape\ice\icepilem02.nif IcePileM02:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Update.esm IcePileM02coastbeach01 [STAT:000EE3A3]>
[00:22] [AddModel] <Debug: Meshes\landscape\roads\roadstraightlong01.nif RoadStraightLong01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RoadStraightLong01FallForestDirt01 [STAT:0007142B]>
[00:22] [AddModel] <Debug: Meshes\landscape\roads\roadstraightlong01.nif RoadStraightLong01:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Skyrim.esm RoadStraightLong01FallForestDirt01 [STAT:0007142B]>
[00:22] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\volcanictundradirt01.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp VolcanicSteamPool01Sand01 [STAT:1000BBDD]>
[00:22] [AddModel] <Debug: Meshes\landscape\roads\roadstraightlong01.nif RoadStraightLong01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RoadStraightLong01FallForestDirt01 [STAT:0007142B]>
[00:22] [AddModel] <Debug: Meshes\landscape\roads\roadstraightlong01.nif RoadStraightLong01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RoadStraightLong01FallForestDirt01 [STAT:0007142B]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc2dwehallbg4way01 for Dragonborn.esm DLC2DweHallBg4way01_Snow [STAT:04028B9F]>
[00:22] [BuildBaseRecords] <Debug: Looking for sovbenchstatic01 for Unslaad.esm zzzCrbSOVBenchStatic01Snow [STAT:0F453BAD]>
[00:22] [AddModel] <Debug: Meshes\landscape\roads\roadscurveramp01.nif RoadSCurveRamp01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test _ResourcePack.esl RP_RoadSCurveRamp01DesertLumpy01 [STAT:FE00203D]>
[00:22] [AddModel] <Debug: Meshes\landscape\roads\roadscurveramp01.nif RoadSCurveRamp01:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade _ResourcePack.esl RP_RoadSCurveRamp01DesertLumpy01 [STAT:FE00203D]>
[00:22] [AddModel] <Debug: Meshes\landscape\roads\roadscurveramp01.nif RoadSCurveRamp01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_RoadSCurveRamp01DesertLumpy01 [STAT:FE00203D]>
[00:22] [AddModel] <Debug: Meshes\landscape\roads\roadscurveramp01.nif RoadSCurveRamp01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_RoadSCurveRamp01DesertLumpy01 [STAT:FE00203D]>
[00:22] [BuildBaseRecords] <Debug: Looking for winterholdrubblestone01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIRubble01 [STAT:1101A355]>
[00:22] [BuildBaseRecords] <Debug: Looking for hologram_akulakhaan for DAc0da.esm zDcdFXHologram_Akulakhaan [MSTT:0C00621E]>
[00:22] [AddModel] <Debug: Meshes\lod\ice\icepilem02_lod_0.nif IcePileM02:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm IcePileM02coastbeach01 [STAT:000EE3A3]>
[00:22] [AddModel] <Debug: Meshes\lod\ice\icepilem02_lod_0.nif IcePileM02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm IcePileM02coastbeach01 [STAT:000EE3A3]>
[00:22] [BuildBaseRecords] <Debug: Looking for siwellspringroom01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_WellspringRoom01 [STAT:110C26AA]>
[00:22] [AddModel] <Debug: Meshes\lod\ice\icepilem02_lod_0.nif IcePileM02:0 - L2_IcePileM02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm IcePileM02coastbeach01 [STAT:000EE3A3]>
[00:22] [AddModel] <Debug: Meshes\lod\ice\icepilem02_lod_0.nif IcePileM02:0 - L2_IcePileM02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Soft_Lighting Update.esm IcePileM02coastbeach01 [STAT:000EE3A3]>
[00:22] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\ice\icepilem02.nif IcePileM02:1 meshes\lod\ice\icepilem02_lod_0.nif textures\landscape\snow01.dds Update.esm IcePileM02coastbeach01 [STAT:000EE3A3]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Update.esm IcePileM02coastbeach01 [STAT:000EE3A3]>
[00:22] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepilel02_lod_0.nif DLC2IcePileL02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileL02 [STAT:0401D9D8]>
[00:22] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepilel02_lod_0.nif DLC2IcePileL02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2IcePileL02 [STAT:0401D9D8]>
[00:22] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepilel02_lod_0.nif DLC2IcePileL02:0 - L2_RockPileL09:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileL02 [STAT:0401D9D8]>
[00:22] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepilel02_lod_0.nif DLC2IcePileL02:0 - L2_RockPileL09:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Soft_Lighting Dragonborn.esm DLC2IcePileL02 [STAT:0401D9D8]>
[00:22] [BuildBaseRecords] <Debug: Looking for ruinsfloorcandlelampsmon for Skyrim.esm RuinsFloorCandleLampSmallOn [STAT:000368B8]>
[00:22] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dlc02\landscape\glaciers\dlc2icepilel02.nif DLC2IcePileL02:1 meshes\dlc02\lod\ice\dlc2icepilel02_lod_0.nif textures\landscape\snow01.dds Dragonborn.esm DLC2IcePileL02 [STAT:0401D9D8]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Dragonborn.esm DLC2IcePileL02 [STAT:0401D9D8]>
[00:22] [BuildBaseRecords] <Debug: Looking for ozstatue02b for Glenmoril.esm zzzRevOzStatue02B [STAT:0E2EBC69]>
[00:22] [BuildBaseRecords] <Debug: Looking for cwmapflagfortblue01 for Skyrim.esm CWMapFlagFortBlue "Форт Братьев Бури" [ACTI:000F083D]>
[00:22] [BuildBaseRecords] <Debug: Looking for smdcdorcon01 for Skyrim.esm SMdCDorCon01 [STAT:0005DA19]>
[00:22] [BuildBaseRecords] <Debug: Looking for fx_azuragoodmagiccloud for Skyrim.esm FX_AzuraGoodMagicCloud [MSTT:0008CA32]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockm04 for Skyrim.esm RockM04Snow [STAT:0005C19B]>
[00:22] [BuildBaseRecords] <Debug: Looking for dwermlgwalltolghallcorinx2 for Skyrim.esm DweRmLgWalltoLgHallCorInX2 [STAT:000FF8F3]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif L1_Posts02 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FenceWoven01Snow [STAT:00091A09]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif L1_Posts02 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FenceWoven01Snow [STAT:00091A09]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif FenceWoven01:10 - L1_Posts02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FenceWoven01Snow [STAT:00091A09]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif FenceWoven01:10 - L1_Posts02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FenceWoven01Snow [STAT:00091A09]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif FenceWoven01:10 - L1_Posts02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FenceWoven01Snow [STAT:00091A09]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif FenceWoven01:10 - L1_Posts02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FenceWoven01Snow [STAT:00091A09]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledoubleend02.nif ImpStableDoubleEnd02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableDoubleEnd02 [STAT:0005AD4E]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledoubleend02.nif ImpStableDoubleEnd02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableDoubleEnd02 [STAT:0005AD4E]>
[00:22] [BuildBaseRecords] <Debug: Looking for fencewoven01_D63EE8C2passthru for Skyrim.esm FenceWoven01Snow [STAT:00091A09]>
[00:22] [BuildBaseRecords] <Debug: Looking for fencewoven01_D63EE8C2 for Skyrim.esm FenceWoven01Snow [STAT:00091A09]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledoubleend02.nif ImpStableDoubleEnd02:24 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableDoubleEnd02 [STAT:0005AD4E]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledoubleend02.nif ImpStableDoubleEnd02:24 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableDoubleEnd02 [STAT:0005AD4E]>
[00:22] [BuildBaseRecords] <Debug: Looking for fencewoven01 for Skyrim.esm FenceWoven01Snow [STAT:00091A09]>
[00:22] [AddModel] <Debug: Meshes\lod\roads\roadstraightlong01_lod_1.nif RoadStraightLong01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RoadStraightLong01FallForestDirt01 [STAT:0007142B]>
[00:22] [AddModel] <Debug: Meshes\lod\roads\roadstraightlong01_lod_1.nif RoadStraightLong01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RoadStraightLong01FallForestDirt01 [STAT:0007142B]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledoubleend02.nif ImpStableDoubleEnd02:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableDoubleEnd02 [STAT:0005AD4E]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledoubleend02.nif ImpStableDoubleEnd02:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableDoubleEnd02 [STAT:0005AD4E]>
[00:22] [AddModel] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampsmon.nif Ruins_FloorCandleLampSmall01:1 Shader Flags 1: ZBuffer_Test Skyrim.esm RuinsFloorCandleLampSmallOn [STAT:000368B8]>
[00:22] [AddModel] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampsmon.nif Ruins_FloorCandleLampSmall01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm RuinsFloorCandleLampSmallOn [STAT:000368B8]>
[00:22] [AddModel] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampsmon.nif Ruins_FloorCandleLampSmall01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RuinsFloorCandleLampSmallOn [STAT:000368B8]>
[00:22] [AddModel] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampsmon.nif Ruins_FloorCandleLampSmall01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RuinsFloorCandleLampSmallOn [STAT:000368B8]>
[00:22] [AddModel] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampsmon.nif Ruins_FloorCandleLampSmall01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RuinsFloorCandleLampSmallOn [STAT:000368B8]>
[00:22] [AddModel] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampsmon.nif Ruins_FloorCandleLampSmall01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RuinsFloorCandleLampSmallOn [STAT:000368B8]>
[00:22] [AddModel] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampsmon.nif Ruins_FloorCandleLampSmall01:10 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RuinsFloorCandleLampSmallOn [STAT:000368B8]>
[00:22] [AddModel] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampsmon.nif Ruins_FloorCandleLampSmall01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RuinsFloorCandleLampSmallOn [STAT:000368B8]>
[00:22] [AddModel] <Debug: Add-on in model Meshes\clutter\ruins\ruinsfloorcandlelampsmon.nif Skyrim.esm RuinsFloorCandleLampSmallOn [STAT:000368B8]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaybend02.nif WalkwayBend02:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayBend02 [STAT:000C051F]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaybend02.nif WalkwayBend02:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayBend02 [STAT:000C051F]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\fencewoven01_lod_0.nif L1_Posts02 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FenceWoven01Snow [STAT:00091A09]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\fencewoven01_lod_0.nif L1_Posts02 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FenceWoven01Snow [STAT:00091A09]>
[00:22] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\ruinsfloorcandlelampsmon_dyndolod_lod.nif for Skyrim.esm RuinsFloorCandleLampSmallOn [STAT:000368B8]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\fencewoven01_lod_0.nif FenceWoven01:10 - L1_Posts02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FenceWoven01Snow [STAT:00091A09]>
[00:22] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\ruinsfloorcandlelampsmon_dyndolod_lod.nif Skyrim.esm RuinsFloorCandleLampSmallOn [STAT:000368B8]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\fencewoven01_lod_0.nif FenceWoven01:10 - L1_Posts02:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FenceWoven01Snow [STAT:00091A09]>
[00:22] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\ruinsfloorcandlelampsmon_dyndolod_lod.nif Skyrim.esm RuinsFloorCandleLampSmallOn [STAT:000368B8]>
[00:22] [BuildBaseRecords] <Debug: Textures do not match for "FenceWoven01:10 - L1_Posts02:10": textures\architecture\farmhouse\woodpost01.dds in fencewoven01.nif -> textures\architecture\farmhouse\wovenfence01.dds in fencewoven01_lod_0.nif for Skyrim.esm FenceWoven01Snow [STAT:00091A09]>
[00:22] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\woodpost01lod.dds based on textures\architecture\farmhouse\wovenfence01.dds for textures\architecture\farmhouse\woodpost01.dds Skyrim.esm FenceWoven01Snow [STAT:00091A09]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledoubleend02.nif ImpStableDoubleEnd02:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableDoubleEnd02 [STAT:0005AD4E]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledoubleend02.nif ImpStableDoubleEnd02:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableDoubleEnd02 [STAT:0005AD4E]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledoubleend02.nif ImpStableDoubleEnd02:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableDoubleEnd02 [STAT:0005AD4E]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledoubleend02.nif ImpStableDoubleEnd02:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableDoubleEnd02 [STAT:0005AD4E]>
[00:22] [BuildBaseRecords] <Debug: File not found Meshes\actors\frostbitespider\frostbitespiderstatic25.nif. Used by Skyrim.esm FrostbiteSpider25 [STAT:0003AFE4]>
[00:22] [BuildBaseRecords] <Debug: Looking for traptripwire01 for Skyrim.esm TrapTripwire01 "Растяжка" [ACTI:00022F54]>
[00:22] [BuildBaseRecords] <Debug: Looking for humanfootleft for Skyrim.esm BoneHumanFootL [MSTT:000AF5F4]>
[00:22] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghsrbeams01 for HearthFires.esm BYOHBYOHWRlonghsRBeams01 [STAT:03003202]>
[00:22] [BuildBaseRecords] <Debug: Looking for snowdriftsm01int for Update.esm SnowDriftSm01Interior [STAT:000CACFE]>
[00:22] [BuildBaseRecords] <Debug: Looking for dweroadchunks04 for Skyrim.esm DweRoadChunkS04 [STAT:000CACCC]>
[00:22] [BuildBaseRecords] <Debug: Looking for signalchemyshop01 for Skyrim.esm SignAlchemyShop01 [MSTT:00107050]>
[00:22] [AddModel] <Debug: Meshes\lod\roads\roadscurveramp01_lod_1.nif RoadSCurveRamp01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_RoadSCurveRamp01DesertLumpy01 [STAT:FE00203D]>
[00:22] [AddModel] <Debug: Meshes\lod\roads\roadscurveramp01_lod_1.nif RoadSCurveRamp01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_RoadSCurveRamp01DesertLumpy01 [STAT:FE00203D]>
[00:22] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadSCurveRamp01DesertLumpy01 [STAT:FE00203D]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x3.nif DLC2DweFacadeTower3x3:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x3 [STAT:0401EDD7]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x3.nif DLC2DweFacadeTower3x3:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x3 [STAT:0401EDD7]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaybend02.nif L2_Rope Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayBend02 [STAT:000C051F]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaybend02.nif L2_Rope Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayBend02 [STAT:000C051F]>
[00:22] [AddModel] <Debug: Meshes\lod\imperial\impstabledoubleend02_lod_0.nif ImpStableDoubleEnd02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableDoubleEnd02 [STAT:0005AD4E]>
[00:22] [AddModel] <Debug: Meshes\lod\imperial\impstabledoubleend02_lod_0.nif ImpStableDoubleEnd02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableDoubleEnd02 [STAT:0005AD4E]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x3.nif DLC2DweFacadeTower3x3:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x3 [STAT:0401EDD7]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x3.nif DLC2DweFacadeTower3x3:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x3 [STAT:0401EDD7]>
[00:22] [AddModel] <Debug: Meshes\lod\imperial\impstabledoubleend02_lod_0.nif ImpStableDoubleEnd02:24 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableDoubleEnd02 [STAT:0005AD4E]>
[00:22] [AddModel] <Debug: Meshes\lod\imperial\impstabledoubleend02_lod_0.nif ImpStableDoubleEnd02:24 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableDoubleEnd02 [STAT:0005AD4E]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x3.nif DLC2DweFacadeTower3x3:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x3 [STAT:0401EDD7]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x3.nif DLC2DweFacadeTower3x3:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x3 [STAT:0401EDD7]>
[00:22] [BuildBaseRecords] <Debug: Looking for wrjorrvaskrrugendr01 for Skyrim.esm WRJorrvaskrRugEndR01 [STAT:000CE64E]>
[00:22] [AddModel] <Debug: Meshes\lod\imperial\impstabledoubleend02_lod_0.nif ImpStableDoubleEnd02:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableDoubleEnd02 [STAT:0005AD4E]>
[00:22] [AddModel] <Debug: Meshes\lod\imperial\impstabledoubleend02_lod_0.nif ImpStableDoubleEnd02:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableDoubleEnd02 [STAT:0005AD4E]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaybend02.nif WalkwayBend02:19 - L2_Rope:19 - L1_Posts:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayBend02 [STAT:000C051F]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaybend02.nif WalkwayBend02:19 - L2_Rope:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayBend02 [STAT:000C051F]>
[00:22] [AddModel] <Debug: Meshes\lod\imperial\impstabledoubleend02_lod_0.nif ImpStableDoubleEnd02:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableDoubleEnd02 [STAT:0005AD4E]>
[00:22] [AddModel] <Debug: Meshes\lod\imperial\impstabledoubleend02_lod_0.nif ImpStableDoubleEnd02:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableDoubleEnd02 [STAT:0005AD4E]>
[00:22] [BuildBaseRecords] <Debug: Looking for rtcanalsplazar01lower01 for Glenmoril.esm zzzGHRTCanalsPlazaR01Lower01_Snow [STAT:0E00CA88]>
[00:22] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow05.nif Tri tree: 0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow05 [TREE:114B9ED7]>
[00:22] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow05.nif Tri tree: 0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow05 [TREE:114B9ED7]>
[00:22] [BuildBaseRecords] <Debug: Looking for nortmpextplatmid02 for Dragonborn.esm DLC2NorTmpExtPlatMid02_LightSN [STAT:04032810]>
[00:22] [BuildBaseRecords] <Debug: Looking for barright01 for Skyrim.esm BarRight01 [STAT:0002702D]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x3.nif DLC2DweFacadeTower3x3:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x3 [STAT:0401EDD7]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x3.nif DLC2DweFacadeTower3x3:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x3 [STAT:0401EDD7]>
[00:22] [BuildBaseRecords] <Debug: Looking for shackwallwindow02 for Skyrim.esm ShackWallWindow02Snow [STAT:00071844]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x3.nif DLC2DweFacadeTower3x3:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x3 [STAT:0401EDD7]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x3.nif DLC2DweFacadeTower3x3:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x3 [STAT:0401EDD7]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid02.nif NorTmpExtPlatMid02:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2NorTmpExtPlatMid02_LightSN [STAT:04032810]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid02.nif NorTmpExtPlatMid02:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2NorTmpExtPlatMid02_LightSN [STAT:04032810]>
[00:22] [BuildBaseRecords] <Debug: Looking for wall08 for Wyrmstooth.esp WTIngredientsWallArt08 [STAT:0A5A903B]>
[00:22] [BuildBaseRecords] <Debug: Looking for seastempireco for Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x3.nif DLC2DweFacadeTower3x3:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x3 [STAT:0401EDD7]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x3.nif DLC2DweFacadeTower3x3:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x3 [STAT:0401EDD7]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatmid02_lod.nif NorTmpExtPlatMid02:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2NorTmpExtPlatMid02_LightSN [STAT:04032810]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatmid02_lod.nif NorTmpExtPlatMid02:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2NorTmpExtPlatMid02_LightSN [STAT:04032810]>
[00:22] [AddModel] <Debug: Meshes\architecture\shackkit\shackwallwindow02.nif ShackWallWindow02:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWallWindow02Snow [STAT:00071844]>
[00:22] [AddModel] <Debug: Meshes\architecture\shackkit\shackwallwindow02.nif ShackWallWindow02:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackWallWindow02Snow [STAT:00071844]>
[00:22] [AddModel] <Debug: Meshes\architecture\shackkit\shackwallwindow02.nif ShackWallWindow02:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWallWindow02Snow [STAT:00071844]>
[00:22] [AddModel] <Debug: Meshes\architecture\shackkit\shackwallwindow02.nif ShackWallWindow02:30 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackWallWindow02Snow [STAT:00071844]>
[00:22] [BuildBaseRecords] <Debug: Looking for cavegewall01hole for Skyrim.esm CaveGEWall01Hole [STAT:000287C8]>
[00:22] [AddModel] <Debug: Meshes\architecture\shackkit\shackwallwindow02.nif ShackWallWindow02:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWallWindow02Snow [STAT:00071844]>
[00:22] [AddModel] <Debug: Meshes\architecture\shackkit\shackwallwindow02.nif ShackWallWindow02:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShackWallWindow02Snow [STAT:00071844]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x3.nif DLC2DweFacadeTower3x3:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x3 [STAT:0401EDD7]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x3.nif DLC2DweFacadeTower3x3:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x3 [STAT:0401EDD7]>
[00:22] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow05.nif Tri tree: 1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow05 [TREE:114B9ED7]>
[00:22] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow05.nif Tri tree: 1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow05 [TREE:114B9ED7]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x3.nif DLC2DweFacadeTower3x3:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x3 [STAT:0401EDD7]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x3.nif DLC2DweFacadeTower3x3:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x3 [STAT:0401EDD7]>
[00:22] [AddModel] <Debug: Meshes\lod\shackkit\shackwallwindow02_lod_0.nif ShackWallWindow02:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWallWindow02Snow [STAT:00071844]>
[00:22] [AddModel] <Debug: Meshes\lod\shackkit\shackwallwindow02_lod_0.nif ShackWallWindow02:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackWallWindow02Snow [STAT:00071844]>
[00:22] [BuildBaseRecords] <Debug: Looking for fxsplashlargechurnirkgnthand for Skyrim.esm FXLargeSplashChurnIrkgnthand [MSTT:000FE24F]>
[00:22] [AddModel] <Debug: Meshes\lod\shackkit\shackwallwindow02_lod_0.nif ShackWallWindow02:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWallWindow02Snow [STAT:00071844]>
[00:22] [AddModel] <Debug: Meshes\lod\shackkit\shackwallwindow02_lod_0.nif ShackWallWindow02:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackWallWindow02Snow [STAT:00071844]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02_CaveGDirt for Skyrim.esm MineOreOrichalcum02_CaveGDirt "Выход орихалка" [ACTI:0010DB80]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02 for Skyrim.esm MineOreOrichalcum02_CaveGDirt "Выход орихалка" [ACTI:0010DB80]>
[00:22] [BuildBaseRecords] <Debug: Looking for whvalunstrad32 for Skyrim.esm WHvalunstrad32 [STAT:000FFEAD]>
[00:22] [BuildBaseRecords] <Debug: Looking for cavegepillar02 for Skyrim.esm CaveGEPillar02 [STAT:00022495]>
[00:22] [BuildBaseRecords] <Debug: Looking for tgwallrubbing05 for Skyrim.esm TGWallRubbing05 [STAT:000CF292]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaybend02_lod_0.nif WalkwayBend02:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayBend02 [STAT:000C051F]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaybend02_lod_0.nif WalkwayBend02:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayBend02 [STAT:000C051F]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaybend02_lod_0.nif WalkwayBend02:19 - L2_Rope:19 - L1_Posts:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayBend02 [STAT:000C051F]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaybend02_lod_0.nif WalkwayBend02:19 - L2_Rope:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayBend02 [STAT:000C051F]>
[00:22] [BuildBaseRecords] <Debug: Looking for corpse02 for Vigilant.esm zzzCHBurntCorpse02 [STAT:0D29A4A7]>
[00:22] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7.dds] ResourceExists>
[00:22] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7.dds] DXGI_FORMAT_BC7_UNORM>
[00:22] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestashl03.nif textures\landscape\trees\treepineforestbarkcompsnowl_n.dds 4779667E Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:22] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestashl03.nif textures\dlc02\landscape\trees\treepineforestbarkcompashl.dds 4F9007F6 Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:22] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestashl03.nif textures\dlc02\landscape\trees\treepineforestbranchcompashl.dds 8E93DC54 Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:22] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestashl03.nif textures\landscape\trees\treepineforestbranchcompsnowl_n.dds 7DD06CA7 Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:22] [dynLoadImage] <Debug: [textures\dlc02\landscape\trees\treepineforestbranchcompashl.dds] ResourceExists>
[00:22] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\596218C0BEE3422AB722C96EB444998B.dds">
[00:22] [BuildBaseRecords] <Debug: Looking for rttempleplazawalll01 for Glenmoril.esm zzzGHRTTemplePlazaWallL01_Snow [STAT:0E00CADB]>
[00:22] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar02.nif CaveGEPillar02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar02 [STAT:00022495]>
[00:22] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar02.nif CaveGEPillar02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar02 [STAT:00022495]>
[00:22] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar02.nif CaveGEPillar02:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar02 [STAT:00022495]>
[00:22] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar02.nif CaveGEPillar02:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar02 [STAT:00022495]>
[00:22] [BuildBaseRecords] <Debug: Looking for 1stpersonmagichunterhammer for Dawnguard.esm 1stPersonDLC1DawnguardRuneHammer [STAT:020183AC]>
[00:22] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar02.nif CaveGEPillar02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar02 [STAT:00022495]>
[00:22] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar02.nif CaveGEPillar02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar02 [STAT:00022495]>
[00:22] [BuildBaseRecords] <Debug: Looking for kalsword1h for Unslaad.esm zzzCrb1stPersonKalSword1H [STAT:0F39798A]>
[00:22] [BuildBaseRecords] <Debug: Looking for impexticebldgsecondcorner04 for Skyrim.esm ImpExtIceBldgSecondCorner04_NoIce [STAT:000C9B60]>
[00:22] [BuildBaseRecords] <Debug: Looking for roadsignriverwood01l for Skyrim.esm RoadSignRiverwood01L [STAT:000ABED9]>
[00:22] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower3x3_lod.nif DweFacadeTower3x3_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x3 [STAT:0401EDD7]>
[00:22] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower3x3_lod.nif DweFacadeTower3x3_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x3 [STAT:0401EDD7]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTower3x3 [STAT:0401EDD7]>
[00:22] [AddModel] <Debug: Meshes\lod\cave\cavegepillar02_lod_1.nif CaveGEPillar02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar02 [STAT:00022495]>
[00:22] [AddModel] <Debug: Meshes\lod\cave\cavegepillar02_lod_1.nif CaveGEPillar02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar02 [STAT:00022495]>
[00:22] [AddModel] <Debug: Meshes\lod\cave\cavegepillar02_lod_1.nif CaveGEPillar02:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar02 [STAT:00022495]>
[00:22] [AddModel] <Debug: Meshes\lod\cave\cavegepillar02_lod_1.nif CaveGEPillar02:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar02 [STAT:00022495]>
[00:22] [BuildBaseRecords] <Debug: Looking for sraidiantraiments for Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\lod\cave\cavegepillar02_lod_1.nif CaveGEPillar02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar02 [STAT:00022495]>
[00:22] [AddModel] <Debug: Meshes\lod\cave\cavegepillar02_lod_1.nif CaveGEPillar02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar02 [STAT:00022495]>
[00:22] [BuildBaseRecords] <Debug: Looking for fxghostimpactblue for Skyrim.esm FXGhostImpactBlue [MSTT:00100753]>
[00:22] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower3x3_lod_1.nif DweFacadeTower3x3_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x3 [STAT:0401EDD7]>
[00:22] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower3x3_lod_1.nif DweFacadeTower3x3_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x3 [STAT:0401EDD7]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpiles01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileS01_Dementia [STAT:114B9ED2]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileS01_Dementia [STAT:114B9ED2]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTower3x3 [STAT:0401EDD7]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc1icicleclumpcap02 for Dawnguard.esm DLC1IcicleClumpCap02_INTERIOR [STAT:02019C94]>
[00:22] [BuildBaseRecords] <Debug: Looking for wrhallofthedead01lod for Skyrim.esm WRHallOftheDead01LOD [STAT:000941D8]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner04.nif ImpExtIceBldgSecondCorner04:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner04_NoIce [STAT:000C9B60]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner04.nif ImpExtIceBldgSecondCorner04:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner04_NoIce [STAT:000C9B60]>
[00:22] [BuildBaseRecords] <Debug: Looking for dwefacadebridgecurve01 for Skyrim.esm DweFacadeBridgeCurve01 [STAT:000551A4]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner04.nif ImpExtIceBldgSecondCorner04:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner04_NoIce [STAT:000C9B60]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner04.nif ImpExtIceBldgSecondCorner04:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner04_NoIce [STAT:000C9B60]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner04.nif ImpExtIceBldgSecondCorner04:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner04_NoIce [STAT:000C9B60]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner04.nif ImpExtIceBldgSecondCorner04:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner04_NoIce [STAT:000C9B60]>
[00:22] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileS01_Dementia [STAT:114B9ED2]>
[00:22] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileS01_Dementia [STAT:114B9ED2]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner04.nif ImpExtIceBldgSecondCorner04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner04_NoIce [STAT:000C9B60]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner04.nif ImpExtIceBldgSecondCorner04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner04_NoIce [STAT:000C9B60]>
[00:22] [BuildBaseRecords] <Debug: Looking for casplatcorout01 for Dawnguard.esm CasPlatCorOut01_Snow [STAT:0200BA46]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner04.nif ImpExtIceBldgSecondCorner04:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner04_NoIce [STAT:000C9B60]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner04.nif ImpExtIceBldgSecondCorner04:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner04_NoIce [STAT:000C9B60]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner04.nif ImpExtIceBldgSecondCorner04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner04_NoIce [STAT:000C9B60]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner04.nif ImpExtIceBldgSecondCorner04:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner04_NoIce [STAT:000C9B60]>
[00:22] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01lod.nif WRHallOftheDead01LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHallOftheDead01LOD [STAT:000941D8]>
[00:22] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01lod.nif WRHallOftheDead01LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHallOftheDead01LOD [STAT:000941D8]>
[00:22] [BuildBaseRecords] <Debug: Looking for walkwaystairs1 for Better Dynamic Snow SE.esp WalkwayStairs1Snow [STAT:00091A0E]>
[00:22] [BuildBaseRecords] <Debug: Looking for noblechair02 for Skyrim.esm NobleChair02Front "Кресло" [FURN:000C2A01]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveibalconyshelf02 for Skyrim.esm CaveIBalconyShelf02 [STAT:0003446A]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondcorner04_lod.nif ImpExtIceBldgSecondCorner04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner04_NoIce [STAT:000C9B60]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondcorner04_lod.nif ImpExtIceBldgSecondCorner04:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner04_NoIce [STAT:000C9B60]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgecurve01.nif DweFacadeBridgeCurve01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeBridgeCurve01 [STAT:000551A4]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgecurve01.nif DweFacadeBridgeCurve01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeBridgeCurve01 [STAT:000551A4]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgecurve01.nif DweFacadeBridgeCurve01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeBridgeCurve01 [STAT:000551A4]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgecurve01.nif DweFacadeBridgeCurve01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeBridgeCurve01 [STAT:000551A4]>
[00:22] [AddModel] <Debug: Meshes\lod\whiterun\wrhallofthedead01lod_lod.nif WRHallOftheDead01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHallOftheDead01LOD [STAT:000941D8]>
[00:22] [AddModel] <Debug: Meshes\lod\whiterun\wrhallofthedead01lod_lod.nif WRHallOftheDead01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHallOftheDead01LOD [STAT:000941D8]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondcorner04_lod_3.nif ImpExtIceBldgSecondCorner04_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner04_NoIce [STAT:000C9B60]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondcorner04_lod_3.nif ImpExtIceBldgSecondCorner04_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner04_NoIce [STAT:000C9B60]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgecurve01.nif DweFacadeBridgeCurve01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeBridgeCurve01 [STAT:000551A4]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgSecondCorner04_NoIce [STAT:000C9B60]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgecurve01.nif DweFacadeBridgeCurve01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeBridgeCurve01 [STAT:000551A4]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgecurve01.nif DweFacadeBridgeCurve01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeBridgeCurve01 [STAT:000551A4]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgecurve01.nif DweFacadeBridgeCurve01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeBridgeCurve01 [STAT:000551A4]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHallOftheDead01LOD [STAT:000941D8]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs1.nif WalkwayStairs1:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayStairs1Snow [STAT:00091A0E]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs1.nif WalkwayStairs1:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayStairs1Snow [STAT:00091A0E]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveirpillar06 for Dragonborn.esm CaveIRPillar06_NoSnow [STAT:04031F62]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs1.nif L2_Rope Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayStairs1Snow [STAT:00091A0E]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs1.nif L2_Rope Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayStairs1Snow [STAT:00091A0E]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs1.nif WalkwayStairs1:19 - L2_Rope:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayStairs1Snow [STAT:00091A0E]>
[00:22] [AddModel] <Debug: Meshes\lod\whiterun\wrhallofthedead01lod_lod_2.nif WRHallOftheDead01LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHallOftheDead01LOD [STAT:000941D8]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs1.nif WalkwayStairs1:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayStairs1Snow [STAT:00091A0E]>
[00:22] [AddModel] <Debug: Meshes\lod\whiterun\wrhallofthedead01lod_lod_2.nif WRHallOftheDead01LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHallOftheDead01LOD [STAT:000941D8]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpilel03FallForestLeaves01_FC3959FF for Skyrim.esm RockPileL03FallForestLeaves01 [STAT:0005EA54]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpilel03FallForestLeaves01 for Skyrim.esm RockPileL03FallForestLeaves01 [STAT:0005EA54]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHallOftheDead01LOD [STAT:000941D8]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Skyrim.esm RockPileL03FallForestLeaves01 [STAT:0005EA54]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Skyrim.esm RockPileL03FallForestLeaves01 [STAT:0005EA54]>
[00:22] [BuildBaseRecords] <Debug: Looking for ssingledoorint01r for Skyrim.esm SSingleDoorInt01R "Дверь" [DOOR:000CC163]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Skyrim.esm RockPileL03FallForestLeaves01 [STAT:0005EA54]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc1iciclecolumn01 for Dawnguard.esm DLC1IcicleColumn01_NoSN [STAT:0200CE38]>
[00:22] [BuildBaseRecords] <Debug: Looking for dwefacadetower2x2 for Skyrim.esm DweFacadeTower2x2 [STAT:000EB017]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgecurve01_lod.nif DweFacadeBridgeCurve01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeBridgeCurve01 [STAT:000551A4]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgecurve01_lod.nif DweFacadeBridgeCurve01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeBridgeCurve01 [STAT:000551A4]>
[00:22] [BuildBaseRecords] <Debug: Looking for falmerfence01 for Skyrim.esm FalmerFence01 [STAT:000B9F5D]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeCurve01 [STAT:000551A4]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaystairs1_lod_0.nif WalkwayStairs1:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayStairs1Snow [STAT:00091A0E]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaystairs1_lod_0.nif WalkwayStairs1:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayStairs1Snow [STAT:00091A0E]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaystairs1_lod_0.nif WalkwayStairs1:19 - L2_Rope:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayStairs1Snow [STAT:00091A0E]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaystairs1_lod_0.nif WalkwayStairs1:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayStairs1Snow [STAT:00091A0E]>
[00:22] [BuildBaseRecords] <Debug: Looking for paintingmc0110 for Wyrmstooth.esp WTPaintingmc0110 [STAT:0A5A6C8A]>
[00:22] [BuildBaseRecords] <Debug: Looking for whintwoodbackwallstonedoor01 for Skyrim.esm WHIntWoodBackWallStoneDoor01 [STAT:0007BB5F]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgecurve01_lod_1.nif DweFacadeBridgeCurve01_LOD_1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeBridgeCurve01 [STAT:000551A4]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgecurve01_lod_1.nif DweFacadeBridgeCurve01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeBridgeCurve01 [STAT:000551A4]>
[00:22] [BuildBaseRecords] <Debug: Looking for rttempleplaza01 for Glenmoril.esm zzzGHRTTemplePlaza01_SNow [STAT:0E00CAD7]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeCurve01 [STAT:000551A4]>
[00:22] [BuildBaseRecords] <Debug: Looking for minecboulderm04EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCBoulderM04_Dementia [STAT:1157B6D3]>
[00:22] [BuildBaseRecords] <Debug: Looking for minecboulderm04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCBoulderM04_Dementia [STAT:1157B6D3]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveirpillar01 for Skyrim.esm CaveIRPillar01 [STAT:000344C0]>
[00:22] [BuildBaseRecords] <Debug: Looking for minecboulderm01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCBoulderM01_Dementia [STAT:1157B6D1]>
[00:22] [BuildBaseRecords] <Debug: Looking for minecboulderm01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCBoulderM01_Dementia [STAT:1157B6D1]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgecurve01_lod_2.nif DweFacadeBridgeCurve01_LOD_1:1 Shader Flags 1: ZBuffer_Test Skyrim.esm DweFacadeBridgeCurve01 [STAT:000551A4]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgecurve01_lod_2.nif DweFacadeBridgeCurve01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm DweFacadeBridgeCurve01 [STAT:000551A4]>
[00:22] [BuildBaseRecords] <Debug: Looking for bookstand3 for Glenmoril.esm zzzRevWitBookStand03 [STAT:0E00FD63]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeCurve01 [STAT:000551A4]>
[00:22] [BuildBaseRecords] <Debug: Looking for humanhandleftstatic for Skyrim.esm BoneHumanHandLStatic [STAT:000C49E9]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc2fxambashblowing01 for Glenmoril.esm zzzRevDLC2FXAmbAshBlowing01NoSound [MSTT:0E240204]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerarch1x4_lod_1 for Dragonborn.esm DLC2DweFacadeTowerArch1x4_LOD_1 [STAT:040384FC]>
[00:22] [BuildBaseRecords] <Debug: Looking for icepilem02 for Dawnguard.esm IcePileM02_NoSN [STAT:02012E90]>
[00:22] [dynLoadImage] <Debug: [textures\dlc02\landscape\trees\treepineforestbarkcompashl.dds] ResourceExists>
[00:22] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\ice\icepilem02.nif IcePileM02:1 meshes\lod\ice\icepilem02_lod_0.nif textures\landscape\snow01.dds Dawnguard.esm IcePileM02_NoSN [STAT:02012E90]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Dawnguard.esm IcePileM02_NoSN [STAT:02012E90]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoresilver04_LVolcanicTundraRocks for Skyrim.esm MineOreSilver04_LVolcanicTundraRocks "Серебряная жила" [ACTI:0010DB05]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoresilver04 for Skyrim.esm MineOreSilver04_LVolcanicTundraRocks "Серебряная жила" [ACTI:0010DB05]>
[00:22] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighexstr01 for Skyrim.esm WRIntCastleWallDoubleHighExStr01 [STAT:0002F32C]>
[00:22] [BuildBaseRecords] <Debug: Looking for byohbyohwrhub1stflwalll02 for HearthFires.esm BYOHBYOHWRhub1stFLWallL02 [STAT:0300314B]>
[00:22] [BuildBaseRecords] <Debug: Looking for fxwaterfallmistblast for Skyrim.esm FXWaterfallMistBlast_vTundra [MSTT:00104F50]>
[00:22] [BuildBaseRecords] <Debug: Looking for corpse04 for TheBawbsWardenOfTheCoast.esp WCOBRealm05 "Сгоревшая жертва" [CONT:1002FF44]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveglroomdoorlb01 for Skyrim.esm CaveGLRoomDoorLB01ice [STAT:0007C3A7]>
[00:22] [BuildBaseRecords] <Debug: Looking for venison for SkystoneCastle.esp LA_SS_FoodVenison [STAT:3580DAF7]>
[00:22] [BuildBaseRecords] <Debug: Looking for dwefacadecolumnxlgfree01 for Wyrmstooth.esp WTDweFacadeColumnXLgFree01_snow [STAT:0A2658F8]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoreiron04_LTundraRocks for Skyrim.esm MineOreIron04_LTundraRocks "Железорудная жила" [ACTI:0010D066]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoreiron04 for Skyrim.esm MineOreIron04_LTundraRocks "Железорудная жила" [ACTI:0010D066]>
[00:22] [BuildBaseRecords] <Debug: Looking for trapfallingrocksm01_Rock for Skyrim.esm TrapFallingRockSm01_Rock [ACTI:00074C8C]>
[00:22] [BuildBaseRecords] <Debug: Looking for trapfallingrocksm01 for Skyrim.esm TrapFallingRockSm01_Rock [ACTI:00074C8C]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif L2_nails02 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif L2_nails02 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif bk:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif bk:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif bk:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [BuildBaseRecords] <Debug: Looking for chest01 for Dragonborn.esm PersonalChestSmall_NoRespawn "Сундук" [CONT:0403C361]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif bk:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif bk:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif bk:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif bk:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif bk:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif SRaidiantRaimentsMesh:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif SRaidiantRaimentsMesh:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpilem02Tundra01 for Skyrim.esm RockPileM02Tundra01 [STAT:000930E7]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02Tundra01 [STAT:000930E7]>
[00:22] [BuildBaseRecords] <Debug: Looking for rtgravestone01 for Skyrim.esm RTGravestone01 [ACTI:000CD8B9]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif studes:41 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif studes:41 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [BuildBaseRecords] <Debug: Looking for icebergledge01 for Skyrim.esm IcebergLedge01 [STAT:000A98EF]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif studes:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif studes:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwalll02.nif BYOHBYOHWRhub1stFLWallL02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallL02 [STAT:0300314B]>
[00:22] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwalll02.nif BYOHBYOHWRhub1stFLWallL02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallL02 [STAT:0300314B]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif SFarmPorch01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif SFarmPorch01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwalll02.nif BYOHBYOHWRhub1stFLWallL02:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallL02 [STAT:0300314B]>
[00:22] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwalll02.nif BYOHBYOHWRhub1stFLWallL02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallL02 [STAT:0300314B]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif SFarmPorch01:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif SFarmPorch01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [BuildBaseRecords] <Debug: Looking for hhlgbayl01 for Skyrim.esm HHLgBayL01 [STAT:0009A9E1]>
[00:22] [BuildBaseRecords] <Debug: Looking for blackreachepillar06 for Skyrim.esm BlackreachEPillar06 [STAT:0009218B]>
[00:22] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwalll02.nif BYOHBYOHWRhub1stFLWallL02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallL02 [STAT:0300314B]>
[00:22] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwalll02.nif BYOHBYOHWRhub1stFLWallL02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallL02 [STAT:0300314B]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif SMdCBarSrt02 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif SMdCBarSrt02 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwalll02.nif BYOHBYOHWRhub1stFLWallL02:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallL02 [STAT:0300314B]>
[00:22] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwalll02.nif BYOHBYOHWRhub1stFLWallL02:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallL02 [STAT:0300314B]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif SRaidiantRaimentsMesh:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif SRaidiantRaimentsMesh:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif SRaidiantRaimentsMesh:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif SRaidiantRaimentsMesh:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif SRaidiantRaimentsMesh:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif SRaidiantRaimentsMesh:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif SRaidiantRaimentsMesh:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif SRaidiantRaimentsMesh:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwalll02.nif BYOHBYOHWRhub1stFLWallL02:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallL02 [STAT:0300314B]>
[00:22] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwalll02.nif BYOHBYOHWRhub1stFLWallL02:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallL02 [STAT:0300314B]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif Stepsss01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif Stepsss01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwalll02.nif BYOHBYOHWRhub1stFLWallL02:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallL02 [STAT:0300314B]>
[00:22] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwalll02.nif BYOHBYOHWRhub1stFLWallL02:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallL02 [STAT:0300314B]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif Stepsss01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif Stepsss01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif Stepsss01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif Stepsss01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [BuildBaseRecords] <Debug: Looking for gc9_summontargetfx for DAc0da.esm zDcdSummonGC9FXAct [ACTI:0C00CC41]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif SRaidiantRaimentsMesh:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif SRaidiantRaimentsMesh:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif SRaidiantRaimentsMesh:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif SRaidiantRaimentsMesh:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif Stepsss01:37 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif Stepsss01:37 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif SRaidiantRaimentsMesh:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif Base:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif SRaidiantRaimentsMesh:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif Base:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif SRaidiantRaimentsMesh:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [BuildBaseRecords] <Debug: Looking for skyhavenfloorpiece01 for Skyrim.esm SkyHavenFloorPiece01 [STAT:00050333]>
[00:22] [BuildBaseRecords] <Debug: Looking for chest01 for Unslaad.esm zzzCrbMerchantCrabChest "Сундук" [CONT:0F32023B]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif SRaidiantRaimentsMesh:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar06.nif BlackreachEPillar06:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar06 [STAT:0009218B]>
[00:22] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar06.nif BlackreachEPillar06:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar06 [STAT:0009218B]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeColumnXLgFree01_snow [STAT:0A2658F8]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeColumnXLgFree01_snow [STAT:0A2658F8]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif SRaidiantRaimentsMesh:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif SRaidiantRaimentsMesh:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif Base:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar06.nif BlackreachEPillar06:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar06 [STAT:0009218B]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif Base:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar06.nif BlackreachEPillar06:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar06 [STAT:0009218B]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif SRaidiantRaimentsMesh:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif SRaidiantRaimentsMesh:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif L1_moss02 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif L1_moss02 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x2.nif DweFacadeTower2x2:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower2x2 [STAT:000EB017]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x2.nif DweFacadeTower2x2:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower2x2 [STAT:000EB017]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeColumnXLgFree01_snow [STAT:0A2658F8]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeColumnXLgFree01_snow [STAT:0A2658F8]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif Base:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif Base:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeColumnXLgFree01_snow [STAT:0A2658F8]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeColumnXLgFree01_snow [STAT:0A2658F8]>
[00:22] [BuildBaseRecords] <Debug: Looking for riftenrwroombendcap01 for Skyrim.esm RiftenRWRoomBEndCap01 [STAT:00098D91]>
[00:22] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar06.nif BlackreachEPillar06:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar06 [STAT:0009218B]>
[00:22] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar06.nif BlackreachEPillar06:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar06 [STAT:0009218B]>
[00:22] [BuildBaseRecords] <Debug: Looking for openbooknew13 for SkystoneCastle.esp LA_SS_openbooknew13 [STAT:3588CAAB]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeColumnXLgFree01_snow [STAT:0A2658F8]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeColumnXLgFree01_snow [STAT:0A2658F8]>
[00:22] [BuildBaseRecords] <Debug: Looking for byohbyohwrhub1stflwallr02 for HearthFires.esm BYOHBYOHWRhub1stFLWallR02 [STAT:0300314F]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeColumnXLgFree01_snow [STAT:0A2658F8]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeColumnXLgFree01_snow [STAT:0A2658F8]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif Base:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x2.nif DweFacadeTower2x2:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower2x2 [STAT:000EB017]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif Base:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x2.nif DweFacadeTower2x2:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower2x2 [STAT:000EB017]>
[00:22] [AddModel] <Debug: Meshes\landscape\ice\icebergledge01.nif IcebergLedge01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm IcebergLedge01 [STAT:000A98EF]>
[00:22] [AddModel] <Debug: Meshes\landscape\ice\icebergledge01.nif IcebergLedge01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Skyrim.esm IcebergLedge01 [STAT:000A98EF]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeColumnXLgFree01_snow [STAT:0A2658F8]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x2.nif DweFacadeTower2x2:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower2x2 [STAT:000EB017]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeColumnXLgFree01_snow [STAT:0A2658F8]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x2.nif DweFacadeTower2x2:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower2x2 [STAT:000EB017]>
[00:22] [BuildBaseRecords] <Debug: Looking for riftenrwarmorydoorlock01 for Skyrim.esm RiftenRWArmoryDoorLock01 "Замок" [DOOR:00073021]>
[00:22] [BuildBaseRecords] <Debug: Looking for cavegedoor03 for Skyrim.esm CaveGEDoor03ice [STAT:0006CDA3]>
[00:22] <Warning: Textures do not match for "RockL02:1": textures\landscape\revenant\mountains\rock01.dds in rockl02.nif -> textures\landscape\mountains\mountainslab02.dds in rockl02_lod_0.nif for Glenmoril.esm zzzRevRockL02_wet [STAT:0E000EA7]>
[00:22] <Warning: Textures do not match for "RockPileM02:0": textures\landscape\revenant\rocky01.dds in rockpilem02.nif -> textures\landscape\dirt02.dds in rockpilem02_lod_0.nif for Glenmoril.esm zzzRevRockPileM02_Dead [STAT:0E00371A]>
[00:22] <Warning: Textures do not match for "RockPileM02:1 - L2_RockPileM02:1": textures\landscape\revenant\mountains\rock01.dds in rockpilem02.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilem02_lod_0.nif for Glenmoril.esm zzzRevRockPileM02_Dead [STAT:0E00371A]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeColumnXLgFree01_snow [STAT:0A2658F8]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x2.nif DweFacadeTower2x2:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower2x2 [STAT:000EB017]>
[00:22] [AddModel] <Debug: Meshes\lod\ice\icebergledge01_lod.nif IcebergLedge01_LOD:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm IcebergLedge01 [STAT:000A98EF]>
[00:22] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar06_lod_1.nif BlackreachEPillar06:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar06 [STAT:0009218B]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x2.nif DweFacadeTower2x2:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower2x2 [STAT:000EB017]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif SEastEmpireCO:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\lod\ice\icebergledge01_lod.nif IcebergLedge01_LOD:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm IcebergLedge01 [STAT:000A98EF]>
[00:22] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar06_lod_1.nif BlackreachEPillar06:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar06 [STAT:0009218B]>
[00:22] [AddModel] <Debug: Meshes\lod\solitude\sraidiantraiments_lod.nif SRaidiantRaiments_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\lod\solitude\sraidiantraiments_lod.nif SRaidiantRaiments_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoreiron01_CaveGDirt for Skyrim.esm MineOreIron01_CaveGDirt "Железорудная жила" [ACTI:0010D4C4]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeColumnXLgFree01_snow [STAT:0A2658F8]>
[00:22] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar06_lod_1.nif BlackreachEPillar06:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar06 [STAT:0009218B]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoreiron01 for Skyrim.esm MineOreIron01_CaveGDirt "Железорудная жила" [ACTI:0010D4C4]>
[00:22] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar06_lod_1.nif BlackreachEPillar06:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar06 [STAT:0009218B]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Skyrim.esm IcebergLedge01 [STAT:000A98EF]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif SEastEmpireCO:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:22] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar06_lod_1.nif BlackreachEPillar06:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar06 [STAT:0009218B]>
[00:22] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar06_lod_1.nif BlackreachEPillar06:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar06 [STAT:0009218B]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x2.nif DweFacadeTower2x2:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower2x2 [STAT:000EB017]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif SEastEmpireCO:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x2.nif DweFacadeTower2x2:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower2x2 [STAT:000EB017]>
[00:22] [AddModel] <Debug: Meshes\architecture\solitude\seastempireco.nif SEastEmpireCO:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02_LFrozenMarshGrass for Skyrim.esm MineOreQuicksilver02_LFrozenMarshGrass "Ртутная жила" [ACTI:0010DC42]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x2.nif DweFacadeTower2x2:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower2x2 [STAT:000EB017]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x2.nif DweFacadeTower2x2:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower2x2 [STAT:000EB017]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02 for Skyrim.esm MineOreQuicksilver02_LFrozenMarshGrass "Ртутная жила" [ACTI:0010DC42]>
[00:22] [AddModel] <Debug: Meshes\lod\ice\icebergledge01_lod_1.nif IcebergLedge01_LOD:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm IcebergLedge01 [STAT:000A98EF]>
[00:22] [AddModel] <Debug: Meshes\lod\ice\icebergledge01_lod_1.nif IcebergLedge01_LOD:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm IcebergLedge01 [STAT:000A98EF]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x2.nif DweFacadeTower2x2:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower2x2 [STAT:000EB017]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x2.nif DweFacadeTower2x2:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower2x2 [STAT:000EB017]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Skyrim.esm IcebergLedge01 [STAT:000A98EF]>
[00:22] [BuildBaseRecords] <Debug: Looking for cave_lamp01 for Skyrim.esm CaveLamp01_LightSN [STAT:000BFBA7]>
[00:22] [BuildBaseRecords] <Debug: Looking for wrwallcurve45 for Skyrim.esm WRWallCurve45 [STAT:00089F2C]>
[00:22] [BuildBaseRecords] <Debug: Looking for smdctracon01WT for Wyrmstooth.esp WTSMdCTraCon01 [STAT:0A40AED6]>
[00:22] [BuildBaseRecords] <Debug: Looking for smdctracon01 for Wyrmstooth.esp WTSMdCTraCon01 [STAT:0A40AED6]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadecolumnxlgfree01_lod.nif DweFacadeColumnXLgFree01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTDweFacadeColumnXLgFree01_snow [STAT:0A2658F8]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadecolumnxlgfree01_lod.nif DweFacadeColumnXLgFree01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeColumnXLgFree01_snow [STAT:0A2658F8]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeColumnXLgFree01_snow [STAT:0A2658F8]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl03passthru_lod.nif TreePineForestSnowL03_1:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl03passthru_lod.nif TreePineForestSnowL03_1:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl03passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl03passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl03passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadecolumnxlgfree01_lod_1.nif DweFacadeColumnXLgFree01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTDweFacadeColumnXLgFree01_snow [STAT:0A2658F8]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl03passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadecolumnxlgfree01_lod_1.nif DweFacadeColumnXLgFree01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeColumnXLgFree01_snow [STAT:0A2658F8]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl03passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl03passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl03passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:22] [BuildBaseRecords] <Debug: Looking for miscsacklargeflat01 for Vigilant.esm zzzAomStrangeSackLargeFlat01 "Большой мешок" [CONT:0D4D4C2B]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl03passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:22] [BuildBaseRecords] <Debug: Looking for freewall04zzzRev_Moss for Glenmoril.esm zzzRevFreeWall04_Moss [STAT:0E003AAC]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeColumnXLgFree01_snow [STAT:0A2658F8]>
[00:22] [BuildBaseRecords] <Debug: Looking for freewall04 for Glenmoril.esm zzzRevFreeWall04_Moss [STAT:0E003AAC]>
[00:22] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve45.nif Moss04:51 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallCurve45 [STAT:00089F2C]>
[00:22] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve45.nif Moss04:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallCurve45 [STAT:00089F2C]>
[00:22] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve45.nif WRWallCurve45:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallCurve45 [STAT:00089F2C]>
[00:22] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve45.nif WRWallCurve45:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallCurve45 [STAT:00089F2C]>
[00:22] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve45.nif WRWallCurve45:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallCurve45 [STAT:00089F2C]>
[00:22] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve45.nif WRWallCurve45:49 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallCurve45 [STAT:00089F2C]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveglhall1way256short01 for Skyrim.esm CaveGLHall1Way256Short01Falmer [STAT:000B9EC3]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadecolumnxlgfree01_lod_2.nif DweFacadeColumnXLgFree01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTDweFacadeColumnXLgFree01_snow [STAT:0A2658F8]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadecolumnxlgfree01_lod_2.nif DweFacadeColumnXLgFree01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeColumnXLgFree01_snow [STAT:0A2658F8]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower2x2_lod.nif DweFacadeTower2x2_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTower2x2 [STAT:000EB017]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower2x2_lod.nif DweFacadeTower2x2_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower2x2 [STAT:000EB017]>
[00:22] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcurve45_lod.nif WRWallCurve45_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallCurve45 [STAT:00089F2C]>
[00:22] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcurve45_lod.nif WRWallCurve45_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallCurve45 [STAT:00089F2C]>
[00:22] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallr02.nif BYOHBYOHWRhub1stFLWallR02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallR02 [STAT:0300314F]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeColumnXLgFree01_snow [STAT:0A2658F8]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallCurve45 [STAT:00089F2C]>
[00:22] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallr02.nif BYOHBYOHWRhub1stFLWallR02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallR02 [STAT:0300314F]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower2x2 [STAT:000EB017]>
[00:22] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallr02.nif BYOHBYOHWRhub1stFLWallR02:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallR02 [STAT:0300314F]>
[00:22] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallr02.nif BYOHBYOHWRhub1stFLWallR02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallR02 [STAT:0300314F]>
[00:22] [BuildBaseRecords] <Debug: Looking for bedroll01 for unofficial skyrim special edition patch.esp UDBPOldFriendsRewardBedroll01 "Мой спальник" [FURN:07047C3D]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower2x2_lod_1.nif DweFacadeTower2x2_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTower2x2 [STAT:000EB017]>
[00:22] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcurve45_lod_2.nif WRWallCurve45_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallCurve45 [STAT:00089F2C]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower2x2_lod_1.nif DweFacadeTower2x2_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower2x2 [STAT:000EB017]>
[00:22] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactDoorKnockerRifle "Сундук" [CONT:0E276919]>
[00:22] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallr02.nif BYOHBYOHWRhub1stFLWallR02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallR02 [STAT:0300314F]>
[00:22] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcurve45_lod_2.nif WRWallCurve45_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallCurve45 [STAT:00089F2C]>
[00:22] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallr02.nif BYOHBYOHWRhub1stFLWallR02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallR02 [STAT:0300314F]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower2x2 [STAT:000EB017]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallCurve45 [STAT:00089F2C]>
[00:22] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallr02.nif BYOHBYOHWRhub1stFLWallR02:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallR02 [STAT:0300314F]>
[00:22] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallr02.nif BYOHBYOHWRhub1stFLWallR02:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallR02 [STAT:0300314F]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower2x2_lod_2.nif DweFacadeTower2x2_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTower2x2 [STAT:000EB017]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower2x2_lod_2.nif DweFacadeTower2x2_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadeTower2x2 [STAT:000EB017]>
[00:22] [BuildBaseRecords] <Debug: Looking for crateopeneeco for Skyrim.esm CrateOpenEECo [MSTT:000E8E88]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower2x2 [STAT:000EB017]>
[00:22] [BuildBaseRecords] <Debug: Looking for rmentry for TheBawbsWardenOfTheCoast.esp WCShackInteriorRmEntry [STAT:102F8DFA]>
[00:22] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallr02.nif BYOHBYOHWRhub1stFLWallR02:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallR02 [STAT:0300314F]>
[00:22] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallr02.nif BYOHBYOHWRhub1stFLWallR02:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallR02 [STAT:0300314F]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpilem01CoastBeach01 for Skyrim.esm RockPileM01CoastBeach01 [STAT:000B2400]>
[00:22] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallr02.nif BYOHBYOHWRhub1stFLWallR02:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallR02 [STAT:0300314F]>
[00:22] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallr02.nif BYOHBYOHWRhub1stFLWallR02:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallR02 [STAT:0300314F]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Skyrim.esm RockPileM01CoastBeach01 [STAT:000B2400]>
[00:22] [BuildBaseRecords] <Debug: Looking for norplatwall01 for Skyrim.esm NorPlatWall01Light_SN [STAT:000F999A]>
[00:22] [BuildBaseRecords] <Debug: Looking for shackbrokepole01zzzRevDeadShackBrokenPole01 for Glenmoril.esm zzzRevDeadShackBrokenPole01 [STAT:0E016DB8]>
[00:22] [BuildBaseRecords] <Debug: Looking for shackbrokepole01 for Glenmoril.esm zzzRevDeadShackBrokenPole01 [STAT:0E016DB8]>
[00:22] [BuildBaseRecords] <Debug: Looking for dwerubblepileceiling01 for DAc0da.esm zDcdZeroSumDweRubbleCeiling01 [STAT:0C009830]>
[00:22] [AddModel] <Debug: Meshes\lod\solitude\seastempireco_lod_1.nif SEastEmpireCO_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\lod\solitude\seastempireco_lod_1.nif SEastEmpireCO_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\lod\solitude\seastempireco_lod_1.nif SEastEmpireCO_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\lod\solitude\seastempireco_lod_1.nif SEastEmpireCO_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\lod\solitude\seastempireco_lod_1.nif SEastEmpireCO_LOD:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [AddModel] <Debug: Meshes\lod\solitude\seastempireco_lod_1.nif SEastEmpireCO_LOD:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 1 Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 2 Skyrim.esm SEastEmpireCO [STAT:00092527]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoreiron03_LVolcanicTundraDirt for Skyrim.esm MineOreIron03_LVolcanicTundraDirt "Железорудная жила" [ACTI:0010DA9F]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineorecorundum03_LRocks for Skyrim.esm MineOreCorundum03_LRocks "Корундовая жила" [ACTI:0010D049]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoreiron03 for Skyrim.esm MineOreIron03_LVolcanicTundraDirt "Железорудная жила" [ACTI:0010DA9F]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveilhall1way128r01 for Skyrim.esm CaveILHall1Way128R01 [STAT:0001EEE4]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineorecorundum03 for Skyrim.esm MineOreCorundum03_LRocks "Корундовая жила" [ACTI:0010D049]>
[00:22] [BuildBaseRecords] <Debug: Looking for wrdunintstr01WTDunIntStr01 for Wyrmstooth.esp WTDunIntStr01 [STAT:0A12BCD1]>
[00:22] [BuildBaseRecords] <Debug: Looking for wrdunintstr01 for Wyrmstooth.esp WTDunIntStr01 [STAT:0A12BCD1]>
[00:22] [BuildBaseRecords] <Debug: Looking for secretdoorframe01 for Unslaad.esm zzzCrbSecretDoorFrame_snow [STAT:0F1FE369]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQEDreugh02 "Сундук" [CONT:0F3D8308]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQEDreugh02 "Сундук" [CONT:0F3D8308]>
[00:22] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodplanks03 for Skyrim.esm ShipKatariahWoodplanks03 [STAT:000985A9]>
[00:22] [BuildBaseRecords] <Debug: Looking for minecemid01 for Skyrim.esm MineCEMid01 [STAT:00045626]>
[00:22] [BuildBaseRecords] <Debug: Looking for bedrollhay01LDirt02FR for Skyrim.esm BedrollHay01LDirt02FR "Лежанка" [FURN:000E23FF]>
[00:22] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LDirt02FR "Лежанка" [FURN:000E23FF]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\katariah\shipkatariahwoodplanks03.nif ShipKatariahWoodplanks03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipKatariahWoodplanks03 [STAT:000985A9]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\katariah\shipkatariahwoodplanks03.nif ShipKatariahWoodplanks03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipKatariahWoodplanks03 [STAT:000985A9]>
[00:22] [BuildBaseRecords] <Debug: Looking for domewall for Glenmoril.esm zzzRevDawnDomeWall [STAT:0E003AE7]>
[00:22] [AddModel] <Debug: Meshes\lod\ships\shipkatariahwoodplanks03_lod_0.nif ShipKatariahWoodplanks03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipKatariahWoodplanks03 [STAT:000985A9]>
[00:22] [AddModel] <Debug: Meshes\lod\ships\shipkatariahwoodplanks03_lod_0.nif ShipKatariahWoodplanks03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipKatariahWoodplanks03 [STAT:000985A9]>
[00:22] [BuildBaseRecords] <Debug: Looking for cwmapflagcityred01 for OwnCivilWar.esp CWMapFlagRedFalkreath "Фолкрит" [ACTI:000F0847]>
[00:22] [BuildBaseRecords] <Debug: Looking for civilwarrubble02 for Skyrim.esm CivilWarRubble02Dirt02 [STAT:000A22D0]>
[00:22] [BuildBaseRecords] <Debug: Looking for signwindpeakinn01 for Skyrim.esm SignDawnstarWindpeakInn [MSTT:001074B8]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineclhalldoor02 for Skyrim.esm MineCLHallDoor02 [STAT:000454C3]>
[00:22] [BuildBaseRecords] <Debug: Looking for cavegdirtmound03 for Skyrim.esm CaveGDirtMound03SnowBlend [STAT:00082310]>
[00:22] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1.dds] ResourceExists>
[00:22] [BuildBaseRecords] <Debug: Looking for farmintlhfront01 for Skyrim.esm FarmIntLHFront01 [STAT:000F476A]>
[00:22] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:22] [BuildBaseRecords] <Debug: Looking for basket06 for Vigilant.esm zzzCHBabyBasket01 [STAT:0D51AE3E]>
[00:22] [BuildBaseRecords] <Debug: Looking for rootfloor01 for DAc0da.esm zDcdHistRootFloor01 [STAT:0C0096C4]>
[00:22] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\0C1806BDB55D48F0BABE955EEA019F00.dds">
[00:22] [BuildBaseRecords] <Debug: Looking for norpuzzlekeyowl01 for Unslaad.esm zzzCrbNorPuzzleKeyOwl01Snow [STAT:0F3AEC42]>
[00:22] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaintrimslab.nif MountainTrimSlab:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainSlab [STAT:0E00A264]>
[00:22] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaintrimslab.nif MountainTrimSlab:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSlab [STAT:0E00A264]>
[00:22] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaintrimslab.nif MountainTrimSlab:1 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainSlab [STAT:0E00A264]>
[00:22] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaintrimslab.nif MountainTrimSlab:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSlab [STAT:0E00A264]>
[00:22] [BuildBaseRecords] <Debug: Looking for roadsignwinterhold01r for Skyrim.esm RoadSignWinterhold01R [STAT:000D8DA4]>
[00:22] [BuildBaseRecords] <Debug: Looking for roadsign for Skyrim.esm RoadSignWinterhold01R [STAT:000D8DA4]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveworm3group for Unslaad.esm zzzCrbCaveworm3GroupNoScript [ACTI:0F3E59EA]>
[00:22] [BuildBaseRecords] <Debug: Looking for whintwoodroofrightshort01 for Skyrim.esm WHIntWoodRoofRightShort01 [STAT:0007BB4E]>
[00:22] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtrock\mountaintrimslab_00050DBC_lod_0l.nif for Glenmoril.esm zzzRevMountainSlab [STAT:0E00A264]>
[00:22] [BuildBaseRecords] <Debug: Looking for minewoodbeam01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineWoodbeam01_Dementia [STAT:1157B6EE]>
[00:22] [BuildBaseRecords] <Debug: Looking for minewoodbeam01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineWoodbeam01_Dementia [STAT:1157B6EE]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockcliff02Rocks01SnowLight for Update.esm RockCliff02Rocks01SnowLight [STAT:0001EF59]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Update.esm RockCliff02Rocks01SnowLight [STAT:0001EF59]>
[00:22] [BuildBaseRecords] <Debug: Looking for wrintchfloorstonestr02 for Skyrim.esm WRIntCHFloorStoneStr02 [STAT:00075D8C]>
[00:22] [BuildBaseRecords] <Debug: Looking for icicle03zzzRevCave_wet for Glenmoril.esm zzzRevCaveIcicle03_wet [STAT:0E004783]>
[00:22] [BuildBaseRecords] <Debug: Looking for icicle03 for Glenmoril.esm zzzRevCaveIcicle03_wet [STAT:0E004783]>
[00:22] [BuildBaseRecords] <Debug: Looking for norrmbgwallfrontexsm01 for Skyrim.esm NorRmBgWallFrontExSm01 [STAT:0001600B]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrimslab_lod_0l.nif MountainTrimSlab_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainSlab [STAT:0E00A264]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrimslab_lod_0l.nif MountainTrimSlab_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSlab [STAT:0E00A264]>
[00:22] [BuildBaseRecords] <Debug: Looking for sovintstairswing01 for Skyrim.esm SOVintStairsWing01 [STAT:0002A635]>
[00:22] [BuildBaseRecords] <Debug: Looking for 1stpersonambergreatsword for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonAmberGreatSword [STAT:06000BCE]>
[00:22] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountaintrimslab.nif MountainTrimSlab_LOD_0L:0 meshes\lod\revenant\mtrock\mountaintrimslab_lod_0l.nif textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainSlab [STAT:0E00A264]>
[00:22] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01.dds in meshes\lod\revenant\mtrock\mountaintrimslab_lod_0l.nif for Glenmoril.esm zzzRevMountainSlab [STAT:0E00A264]>
[00:22] [BuildBaseRecords] <Debug: Looking for volcanicsteampool02Sand01 for TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Sand01 [STAT:1000BBDE]>
[00:22] [BuildBaseRecords] <Debug: Looking for volcanicsteampool02 for TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Sand01 [STAT:1000BBDE]>
[00:22] [BuildBaseRecords] <Debug: Looking for minechall1way128d01 for Skyrim.esm MineCHall1Way128D01 [STAT:00045495]>
[00:22] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\volcanictundradirt01.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp VolcanicSteamPool02Sand01 [STAT:1000BBDE]>
[00:22] [BuildBaseRecords] <Debug: Looking for mountaintrim01Dirt01 for Skyrim.esm MountainTrim01Dirt01 [STAT:00060E2D]>
[00:22] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Skyrim.esm MountainTrim01Dirt01 [STAT:00060E2D]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrimslab_lod_1.nif MountainTrimSlab_LOD_1:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSlab [STAT:0E00A264]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrimslab_lod_1.nif MountainTrimSlab_LOD_1:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSlab [STAT:0E00A264]>
[00:22] [BuildBaseRecords] <Debug: Looking for sc_mausoleumwall01 for Dawnguard.esm sc_mausoleumWall01 [STAT:02007AD9]>
[00:22] [BuildBaseRecords] <Debug: Looking for rtcanalsdeck01 for Skyrim.esm RTCanalsDeck01 [STAT:00107D70]>
[00:22] [BuildBaseRecords] <Debug: Looking for farmbcorner02 for Skyrim.esm FarmBCorner02 [STAT:00028217]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrimslab_lod_2.nif MountainTrimSlab_LOD_2:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSlab [STAT:0E00A264]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrimslab_lod_2.nif MountainTrimSlab_LOD_2:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSlab [STAT:0E00A264]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveghall1way64l01 for Skyrim.esm CaveGHall1Way64L01ice [STAT:0007A83A]>
[00:22] [BuildBaseRecords] <Debug: Looking for ruinsfurniturerubble01 for Skyrim.esm NorSarcophagusBroken01 [STAT:0003F7DC]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoreiron04_LFrozenMarshGrass for Skyrim.esm MineOreIron04_LFrozenMarshGrass "Железорудная жила" [ACTI:0010DC38]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoreiron04 for Skyrim.esm MineOreIron04_LFrozenMarshGrass "Железорудная жила" [ACTI:0010DC38]>
[00:22] [BuildBaseRecords] <Debug: Looking for stksword2h for Unslaad.esm zzzCrb1stPersonStkSword2H [STAT:0F397989]>
[00:22] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumwall01.nif sc_mausoleumWall01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumWall01 [STAT:02007AD9]>
[00:22] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumwall01.nif sc_mausoleumWall01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumWall01 [STAT:02007AD9]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc2dwewallcap01 for Dragonborn.esm DLC2DweWallCap01 [STAT:040209B2]>
[00:22] [BuildBaseRecords] <Debug: Looking for cavegrocks02 for Skyrim.esm CaveGRockS02ice [STAT:0007A87C]>
[00:22] [BuildBaseRecords] <Debug: Looking for da13vinedweplatbg01 for Skyrim.esm DA13VineDwePlatBg01 [STAT:000BD6C4]>
[00:22] [BuildBaseRecords] <Debug: Looking for sc_chest02 for Unslaad.esm zzzCrbTreasQEKalSword1H "Сундук" [CONT:0F3E0239]>
[00:22] [BuildBaseRecords] <Debug: Looking for dwefacadebridgepar3way01 for Skyrim.esm DweFacadeBridgePar3way01 [STAT:0004F791]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumwall01_lod.nif sc_mausoleumWall01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumWall01 [STAT:02007AD9]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumwall01_lod.nif sc_mausoleumWall01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumWall01 [STAT:02007AD9]>
[00:22] [BuildBaseRecords] <Debug: Looking for minelhall3way02 for Skyrim.esm MineLHall3Way02 [STAT:000428D2]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveghall3way02 for Skyrim.esm CaveGHall3Way02 [STAT:0001B18F]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveghalldetwist02 for Skyrim.esm CaveGHallDetwist02 [STAT:0001EC42]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallcap01.nif DLC2DweWallCap01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallCap01 [STAT:040209B2]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallcap01.nif DLC2DweWallCap01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallCap01 [STAT:040209B2]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallcap01.nif DLC2DweWallCap01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallCap01 [STAT:040209B2]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallcap01.nif DLC2DweWallCap01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallCap01 [STAT:040209B2]>
[00:22] [BuildBaseRecords] <Debug: Looking for apoplatacorout01 for Unslaad.esm zzzCrbApoPlataCorOut01SN [STAT:0F42870E]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallcap01.nif DLC2DweWallCap01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallCap01 [STAT:040209B2]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallcap01.nif DLC2DweWallCap01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallCap01 [STAT:040209B2]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallcap01.nif DLC2DweWallCap01:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallCap01 [STAT:040209B2]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallcap01.nif DLC2DweWallCap01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallCap01 [STAT:040209B2]>
[00:22] [BuildBaseRecords] <Debug: Looking for cavegeceiling01 for Skyrim.esm CaveGECeiling01 [STAT:0002249A]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallcap01.nif DLC2DweWallCap01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallCap01 [STAT:040209B2]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallcap01.nif DLC2DweWallCap01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallCap01 [STAT:040209B2]>
[00:22] [BuildBaseRecords] <Debug: Looking for _camp_largehidetent_groundfx for Campfire.esm _Camp_Tent_LargeHide_GroundFX [STAT:09050F8A]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallcap01.nif DLC2DweWallCap01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallCap01 [STAT:040209B2]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallcap01.nif DLC2DweWallCap01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallCap01 [STAT:040209B2]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveglhall1way128u01 for Skyrim.esm CaveGLHall1Way128U01FalmerCustom01 [STAT:000D56E1]>
[00:22] [BuildBaseRecords] <Debug: Looking for barrel01 for unofficial skyrim special edition patch.esp USLEEP_Barrel [STAT:0706590B]>
[00:22] [BuildBaseRecords] <Debug: Looking for sc_mausoleumcolumn01_Gray for Dawnguard.esm sc_mausoleumcolumn01_Gray [STAT:020041E0]>
[00:22] [BuildBaseRecords] <Debug: Looking for sc_mausoleumcolumn01 for Dawnguard.esm sc_mausoleumcolumn01_Gray [STAT:020041E0]>
[00:22] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwewallcap01_lod_0.nif DweWallCap01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallCap01 [STAT:040209B2]>
[00:22] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwewallcap01_lod_0.nif DweWallCap01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallCap01 [STAT:040209B2]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpilel04FieldGrass02_95E1CD51 for Skyrim.esm RockPileL04FieldGrass02 [STAT:0005D09B]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dwewall01lod.dds 0 Dragonborn.esm DLC2DweWallCap01 [STAT:040209B2]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpilel04FieldGrass02 for Skyrim.esm RockPileL04FieldGrass02 [STAT:0005D09B]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Skyrim.esm RockPileL04FieldGrass02 [STAT:0005D09B]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Skyrim.esm RockPileL04FieldGrass02 [STAT:0005D09B]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Skyrim.esm RockPileL04FieldGrass02 [STAT:0005D09B]>
[00:22] [BuildBaseRecords] <Debug: Looking for norbridgepitwallfront02 for Skyrim.esm NorBridgePitWallFront02ice [STAT:0008B069]>
[00:22] [BuildBaseRecords] <Debug: Looking for atmoracannonruin for DAc0da.esm zDcdAtmoranCannon [STAT:0C004E28]>
[00:22] [BuildBaseRecords] <Debug: Looking for seruinstempleicepool01 for Dawnguard.esm SERuinsTempleIcePool01 [STAT:020198D5]>
[00:22] [BuildBaseRecords] <Debug: Looking for inn01 for Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [BuildBaseRecords] <Debug: Looking for cavegshafttop01c for Skyrim.esm CaveGShaftTop01cMossTEMP [STAT:0002875A]>
[00:22] [BuildBaseRecords] <Debug: Looking for stonewallterraceendl01FallForest for Skyrim.esm StonewallTerraceEndL01FallForest [STAT:0009307C]>
[00:22] [BuildBaseRecords] <Debug: Looking for stonewallterraceendl01 for Skyrim.esm StonewallTerraceEndL01FallForest [STAT:0009307C]>
[00:22] [BuildBaseRecords] <Debug: Looking for _camp_largeleathertent_cutthroughexterior for Campfire.esm _Camp_Tent_LargeLeatherStaticASH [STAT:0904DEFE]>
[00:22] [BuildBaseRecords] <Debug: Looking for cactussaguaro02 for _ResourcePack.esl RP_TrapCactusSaguaro02 [ACTI:FE0020C7]>
[00:22] [BuildBaseRecords] <Debug: Looking for jyggalagrootcluster01 for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_JyggalagRootCluster [STAT:060215CA]>
[00:22] [BuildBaseRecords] <Debug: Looking for quill01 for Glenmoril.esm zzzLrhBasicQuill01Static [STAT:0E007723]>
[00:22] [BuildBaseRecords] <Debug: Looking for impchandelliercandle03 for Skyrim.esm ImpChandellierCandle03 [STAT:000C4BC1]>
[00:22] [BuildBaseRecords] <Debug: Looking for dwerunner02NorRunner02 for Skyrim.esm NorRunner02 [STAT:000F089A]>
[00:22] [BuildBaseRecords] <Debug: Looking for dwerunner02 for Skyrim.esm NorRunner02 [STAT:000F089A]>
[00:22] [BuildBaseRecords] <Debug: Looking for icefloessolid01 for Unslaad.esm zzzCrbIceFloesSolid01NoLod [STAT:0F438E24]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Unslaad.esm zzzCrbIceFloesSolid01NoLod [STAT:0F438E24]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterraceendl01.nif StonewallTerraceEndL01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceEndL01FallForest [STAT:0009307C]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterraceendl01.nif StonewallTerraceEndL01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StonewallTerraceEndL01FallForest [STAT:0009307C]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterraceendl01.nif StonewallTerraceEndL01:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceEndL01FallForest [STAT:0009307C]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterraceendl01.nif StonewallTerraceEndL01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StonewallTerraceEndL01FallForest [STAT:0009307C]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc01frozenlakecracks3 for Dawnguard.esm DLC01FrozenLakeCracks3 [STAT:02005954]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpilel04FallForestGrass01_95E1CD51 for Skyrim.esm RockPileL04FallForestGrass01 [STAT:000B014E]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpilel04FallForestGrass01 for Skyrim.esm RockPileL04FallForestGrass01 [STAT:000B014E]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Skyrim.esm RockPileL04FallForestGrass01 [STAT:000B014E]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Skyrim.esm RockPileL04FallForestGrass01 [STAT:000B014E]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Skyrim.esm RockPileL04FallForestGrass01 [STAT:000B014E]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterraceendl01_lod_0.nif StonewallTerraceEndL01:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceEndL01FallForest [STAT:0009307C]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterraceendl01_lod_0.nif StonewallTerraceEndL01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StonewallTerraceEndL01FallForest [STAT:0009307C]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterraceendl01_lod_0.nif StonewallTerraceEndL01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceEndL01FallForest [STAT:0009307C]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterraceendl01_lod_0.nif StonewallTerraceEndL01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StonewallTerraceEndL01FallForest [STAT:0009307C]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceEndL01FallForest [STAT:0009307C]>
[00:22] [BuildBaseRecords] <Debug: Looking for wall01notop for Glenmoril.esm zzzRevCaveWall01NoTop [STAT:0E25E37E]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveifhall1way128d01 for Skyrim.esm CaveIFHall1Way128D01 [STAT:0001FEA9]>
[00:22] [BuildBaseRecords] <Debug: Looking for facerock01_mud for Glenmoril.esm zzzGHQmGhostRock01_Mud [STAT:0E00CF1E]>
[00:22] [BuildBaseRecords] <Debug: Looking for icevinewall03 for Unslaad.esm zzzCrbIceVinesWall03 [STAT:0F0C181F]>
[00:22] [BuildBaseRecords] <Debug: Looking for cratesmalllong03WTCrateSmallLong01 for Wyrmstooth.esp WTCrateSmallLong01 [STAT:0A75E48B]>
[00:22] [BuildBaseRecords] <Debug: Looking for cratesmalllong03 for Wyrmstooth.esp WTCrateSmallLong01 [STAT:0A75E48B]>
[00:22] [BuildBaseRecords] <Debug: Looking for norcathallbg1wayendcapexsm01 for Skyrim.esm NorCatHallBg1wayEndCapExSm01Ice [STAT:0010AA28]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveihallramp02 for Skyrim.esm CaveIHallRamp02 [STAT:0002DD3C]>
[00:22] [BuildBaseRecords] <Debug: Looking for blackreachcrystalpiles04Dirt01 for Skyrim.esm BlackreachCrystalPileS04Dirt01 [STAT:000D1A42]>
[00:22] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorlb02 for Skyrim.esm CaveGShaftDoorLB02 [STAT:0001BFD6]>
[00:22] [BuildBaseRecords] <Debug: Looking for blackreachcrystalpiles04 for Skyrim.esm BlackreachCrystalPileS04Dirt01 [STAT:000D1A42]>
[00:22] [BuildBaseRecords] <Debug: Looking for dwepipe1wayx3 for Skyrim.esm DwePipe1wayX3 [STAT:000FF8FA]>
[00:22] [BuildBaseRecords] <Debug: Looking for genericbannerred02GenericBannerGreen02 for Skyrim.esm GenericBannerGreen02 [MSTT:000D2016]>
[00:22] [BuildBaseRecords] <Debug: Looking for genericbannerred02 for Skyrim.esm GenericBannerGreen02 [MSTT:000D2016]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveirbalconycorner03WT for Wyrmstooth.esp WTCaveIRBalconyCorner03 [STAT:0A7D3535]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveirbalconycorner03 for Wyrmstooth.esp WTCaveIRBalconyCorner03 [STAT:0A7D3535]>
[00:22] [BuildBaseRecords] <Debug: Looking for cassecentrancebase01 for Dawnguard.esm CasSecEntranceBase01 [STAT:0200F9D5]>
[00:22] [BuildBaseRecords] <Debug: Looking for fxmistlowsmokey02 for Skyrim.esm FXMistLowSmokey02 [MSTT:000B9468]>
[00:22] [BuildBaseRecords] <Debug: Looking for 1stpersonglasswaraxe for Skyrim.esm 1stPersonGlassWarAxe [STAT:00036BD3]>
[00:22] [BuildBaseRecords] <Debug: Looking for genericbannerred01BannerHighHrothgar02 for Skyrim.esm BannerHighHrothgar02 [MSTT:000F6852]>
[00:22] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Skyrim.esm BannerHighHrothgar02 [MSTT:000F6852]>
[00:22] [BuildBaseRecords] <Debug: Looking for stockadetower01Light_SN for Skyrim.esm StockadeTower01Light_SN [STAT:0002A27B]>
[00:22] [BuildBaseRecords] <Debug: Looking for stockadetower01 for Skyrim.esm StockadeTower01Light_SN [STAT:0002A27B]>
[00:22] [BuildBaseRecords] <Debug: Looking for shiplongboat02 for Wyrmstooth.esp WTShipLongBoat02_sn [STAT:0A8478CC]>
[00:22] [BuildBaseRecords] <Debug: Looking for vlkrysword2h for Unslaad.esm zzzCrb1stPersonVlkrySword2H [STAT:0F397981]>
[00:22] [BuildBaseRecords] <Debug: Looking for seruinstemplepuzzle01 for Dawnguard.esm SERuinsTemplePuzzle01 [ACTI:02002F5B]>
[00:22] [BuildBaseRecords] <Debug: Looking for rtcanalsbridge04 for Glenmoril.esm zzzGHRTCanalsBridge04_snow [STAT:0E00CA77]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTCanalsBridge04_snow [STAT:0E00CA77]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTCanalsBridge04_snow [STAT:0E00CA77]>
[00:22] [BuildBaseRecords] <Debug: File not found Meshes\architecture\markarth\mrkhousingside01.nif. Used by Skyrim.esm MrkHousingSide01 [STAT:0006D2DC]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveihall1way128d01 for Skyrim.esm CaveIHall1Way128D01ice [STAT:000A352D]>
[00:22] [BuildBaseRecords] <Debug: Looking for dweobservatoryexteriordome01 for Skyrim.esm DweObservatoryExteriorDome01 [STAT:000B9C23]>
[00:22] [BuildBaseRecords] <Debug: Looking for azurafloorhex12 for Skyrim.esm AzuraFloorHex12 [STAT:00055F73]>
[00:22] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantSolitudeFishAddvar "Сундук" [CONT:000A6C0E]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Spout Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Spout Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Gravy Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Gravy Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [BuildBaseRecords] <Debug: Looking for fence256EC_SS_MadRuinsFence for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsFence [STAT:11048074]>
[00:22] [BuildBaseRecords] <Debug: Looking for dockstrent04zzzRevDeadHill for Glenmoril.esm zzzRevDeadHillDockStrent04 [STAT:0E000D8B]>
[00:22] [BuildBaseRecords] <Debug: Looking for fence256 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsFence [STAT:11048074]>
[00:22] [BuildBaseRecords] <Debug: Looking for dockstrent04 for Glenmoril.esm zzzRevDeadHillDockStrent04 [STAT:0E000D8B]>
[00:22] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01FallForestGrass01_7111958D for Skyrim.esm DirtCliffsCornerOut01FallForestGrass01 [STAT:000BC5CB]>
[00:22] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01FallForestGrass01 for Skyrim.esm DirtCliffsCornerOut01FallForestGrass01 [STAT:000BC5CB]>
[00:22] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958Dpassthru for Skyrim.esm DirtCliffsCornerOut01FallForestGrass01 [STAT:000BC5CB]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Dome Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Dome Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzRevDeadHillDockStrent04 [STAT:0E000D8B]>
[00:22] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958D for Skyrim.esm DirtCliffsCornerOut01FallForestGrass01 [STAT:000BC5CB]>
[00:22] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01 for Skyrim.esm DirtCliffsCornerOut01FallForestGrass01 [STAT:000BC5CB]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzRevDeadHillDockStrent04 [STAT:0E000D8B]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Metal Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Metal Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif DomeGrate Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif DomeGrate Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Inside Walls Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Inside Walls Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Inside Charcoal Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Inside Charcoal Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Inside Charcoal Alpha Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Inside Charcoal Alpha Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Spout Metal Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Spout Metal Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Smelter01Coal01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Smelter01Coal01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Smelter01Coal01:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Smelter01Coal01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Door:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Door:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [BuildBaseRecords] <Debug: Looking for draugrspear for Glenmoril.esm zzzRev1stPersonAtmoranSpear [STAT:0E1D917E]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Bucket:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Bucket:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoresilver02_LReachMoss for Skyrim.esm MineOreSilver02_LReachMoss "Серебряная жила" [ACTI:0010DCB3]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Handle:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Handle:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Slag (Bucket):0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoresilver02 for Skyrim.esm MineOreSilver02_LReachMoss "Серебряная жила" [ACTI:0010DCB3]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Slag (Bucket):0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Slag (Mould):0 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif Slag (Mould):0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif HeatBlur:1216 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Refraction | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\furniture\smeltermarker.nif HeatBlur:1216 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [BuildBaseRecords] <Debug: Looking for impexticetowershellbase01 for Skyrim.esm ImpExtIceTowerShellBase01 [STAT:0006F74A]>
[00:22] [BuildBaseRecords] <Debug: Looking for fishbucket01 for ccBGSSSE001-Fish.esm ccBGSSSE001_TankCritterBucketFish [ACTI:05000F9D]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceTowerShellBase01 [STAT:0006F74A]>
[00:22] [BuildBaseRecords] <Debug: Looking for sbannerlmid01 for Skyrim.esm SBannerlMid01 [STAT:000C65BF]>
[00:22] [BuildBaseRecords] <Debug: Looking for bedrollground for Dawnguard.esm DLC1BedrollGroundF "Спальник" [FURN:0200C651]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveglroomcorner03 for Skyrim.esm CaveGLRoomCorner03 [STAT:0001B18B]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveglroomdoorl02 for Skyrim.esm CaveGLRoomDoorL02Ice [STAT:000919FD]>
[00:22] [BuildBaseRecords] <Debug: Looking for mrkfrontwallmain02extw02 for Skyrim.esm MrkFrontWallMain02ExtW02 [STAT:000EE29F]>
[00:22] [BuildBaseRecords] <Debug: Looking for riftenrwdoorspecial01 for Vigilant.esm zzzAoMAnatomancerDoor "Дверь" [DOOR:0D4D4C3F]>
[00:22] [BuildBaseRecords] <Debug: Looking for fxsmokewetmistlgvol01 for Skyrim.esm FXSmokeWetMistLgVol01 [MSTT:000B93DB]>
[00:22] [BuildBaseRecords] <Debug: Looking for dragonwall for Unslaad.esm zzzCrbDragonWallSnow [STAT:0F3FA24C]>
[00:22] [BuildBaseRecords] <Debug: Looking for dweplatbgcorout01WT for Wyrmstooth.esp WTDwePlatBgCorOut01 [STAT:0A3177C9]>
[00:22] [BuildBaseRecords] <Debug: Looking for candlelanternwithcandle01 for Skyrim.esm CandleLanternwithCandle01 [STAT:0002D847]>
[00:22] [BuildBaseRecords] <Debug: Looking for dweplatbgcorout01 for Wyrmstooth.esp WTDwePlatBgCorOut01 [STAT:0A3177C9]>
[00:22] [AddModel] <Debug: Meshes\clutter\stockade\stockadetower01.nif StockadeTower01:2 - Object14:2 - L1_Wood:2 - L2_Accessories01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeTower01Light_SN [STAT:0002A27B]>
[00:22] [AddModel] <Debug: Meshes\clutter\stockade\stockadetower01.nif StockadeTower01:2 - Object14:2 - L1_Wood:2 - L2_Accessories01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeTower01Light_SN [STAT:0002A27B]>
[00:22] [BuildBaseRecords] <Debug: Looking for civilwarmapflag02 for Vigilant.esm zzzAomDQMapFlagRiften "Рифтен" [ACTI:0D4E2519]>
[00:22] [BuildBaseRecords] <Debug: Looking for roadstraightlongramp01 for Landscape and Water Fixes.esp RoadStraightLongRamp01ice [STAT:0006CDEC]>
[00:22] [BuildBaseRecords] <Debug: Looking for shackframerend02 for Skyrim.esm ShackFrameREnd02Snow [STAT:00071827]>
[00:22] [AddModel] <Debug: Meshes\clutter\stockade\stockadetower01.nif StockadeTower01:1 - L1_Wood:1 - L2_Accessories01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeTower01Light_SN [STAT:0002A27B]>
[00:22] [AddModel] <Debug: Meshes\clutter\stockade\stockadetower01.nif StockadeTower01:1 - L1_Wood:1 - L2_Accessories01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeTower01Light_SN [STAT:0002A27B]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\animated\observatory\dweobservatoryexteriordome01.nif DweObservatoryExteriorDome01:8 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweObservatoryExteriorDome01 [STAT:000B9C23]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\animated\observatory\dweobservatoryexteriordome01.nif DweObservatoryExteriorDome01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweObservatoryExteriorDome01 [STAT:000B9C23]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\animated\observatory\dweobservatoryexteriordome01.nif DweObservatoryExteriorDome01:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweObservatoryExteriorDome01 [STAT:000B9C23]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\animated\observatory\dweobservatoryexteriordome01.nif DweObservatoryExteriorDome01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweObservatoryExteriorDome01 [STAT:000B9C23]>
[00:22] [AddModel] <Debug: Meshes\clutter\stockade\stockadetower01.nif StockadeTower01:0 - Object14:0 - L1_Wood:0 - L2_Accessories01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeTower01Light_SN [STAT:0002A27B]>
[00:22] [AddModel] <Debug: Meshes\clutter\stockade\stockadetower01.nif StockadeTower01:0 - Object14:0 - L1_Wood:0 - L2_Accessories01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeTower01Light_SN [STAT:0002A27B]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\animated\observatory\dweobservatoryexteriordome01.nif DweObservatoryExteriorDome01:32 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweObservatoryExteriorDome01 [STAT:000B9C23]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\animated\observatory\dweobservatoryexteriordome01.nif DweObservatoryExteriorDome01:32 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweObservatoryExteriorDome01 [STAT:000B9C23]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\animated\observatory\dweobservatoryexteriordome01.nif DweObservatoryExteriorDome01:33 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweObservatoryExteriorDome01 [STAT:000B9C23]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\animated\observatory\dweobservatoryexteriordome01.nif DweObservatoryExteriorDome01:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweObservatoryExteriorDome01 [STAT:000B9C23]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\inn01.nif Inn01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\inn01.nif Inn01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\architecture\shackkit\shackframerend02.nif ShackFrameREnd02:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackFrameREnd02Snow [STAT:00071827]>
[00:22] [AddModel] <Debug: Meshes\architecture\shackkit\shackframerend02.nif ShackFrameREnd02:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackFrameREnd02Snow [STAT:00071827]>
[00:22] [AddModel] <Debug: Meshes\landscape\trees\treepineforest03.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest03 [TREE:0004B016]>
[00:22] [AddModel] <Debug: Meshes\landscape\trees\treepineforest03.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest03 [TREE:0004B016]>
[00:22] [AddModel] <Debug: Meshes\landscape\trees\treepineforest03.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest03 [TREE:0004B016]>
[00:22] [AddModel] <Debug: Meshes\architecture\shackkit\shackframerend02.nif ShackFrameREnd02:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackFrameREnd02Snow [STAT:00071827]>
[00:22] [AddModel] <Debug: Meshes\landscape\trees\treepineforest03.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForest03 [TREE:0004B016]>
[00:22] [AddModel] <Debug: Meshes\architecture\shackkit\shackframerend02.nif ShackFrameREnd02:30 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackFrameREnd02Snow [STAT:00071827]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboat02.nif Alpha03 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Wyrmstooth.esp WTShipLongBoat02_sn [STAT:0A8478CC]>
[00:22] [AddModel] <Debug: Meshes\landscape\trees\treepineforest03.nif TreePineForest03_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest03 [TREE:0004B016]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboat02.nif Alpha03 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipLongBoat02_sn [STAT:0A8478CC]>
[00:22] [AddModel] <Debug: Meshes\landscape\trees\treepineforest03.nif TreePineForest03_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForest03 [TREE:0004B016]>
[00:22] [AddModel] <Debug: Meshes\landscape\trees\treepineforest03.nif TreePineForest03_1:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest03 [TREE:0004B016]>
[00:22] [AddModel] <Debug: Meshes\landscape\trees\treepineforest03.nif TreePineForest03_1:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest03 [TREE:0004B016]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\inn01.nif Inn01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\inn01.nif Inn01:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboat02.nif ShipLongBoat02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipLongBoat02_sn [STAT:0A8478CC]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboat02.nif ShipLongBoat02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipLongBoat02_sn [STAT:0A8478CC]>
[00:22] [AddModel] <Debug: Skinned model Meshes\landscape\trees\treepineforest03.nif Enhanced Vanilla Trees SSE.esp TreePineForest03 [TREE:0004B016]>
[00:22] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016.dds] ResourceExists>
[00:22] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016.dds] DXGI_FORMAT_BC7_UNORM>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboat02.nif ShipLongBoat02:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipLongBoat02_sn [STAT:0A8478CC]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboat02.nif ShipLongBoat02:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipLongBoat02_sn [STAT:0A8478CC]>
[00:22] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\5121FF054C994C83AB28DE8F6C411AAC.dds">
[00:22] [AddModel] <Debug: Meshes\lod\shackkit\shackframerend02_lod_0.nif ShackFrameREnd02:26 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackFrameREnd02Snow [STAT:00071827]>
[00:22] [AddModel] <Debug: Meshes\lod\shackkit\shackframerend02_lod_0.nif ShackFrameREnd02:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackFrameREnd02Snow [STAT:00071827]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm ShackFrameREnd02Snow [STAT:00071827]>
[00:22] [AddModel] <Debug: Meshes\clutter\common\candlelanternwithcandle01.nif CandleLanternWithCandle:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CandleLanternwithCandle01 [STAT:0002D847]>
[00:22] [AddModel] <Debug: Meshes\clutter\common\candlelanternwithcandle01.nif CandleLanternWithCandle:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CandleLanternwithCandle01 [STAT:0002D847]>
[00:22] [BuildBaseRecords] <Debug: Looking for impexticeblocks01 for Skyrim.esm ImpExtIceBlocks01_NoIce [STAT:000C9B57]>
[00:22] [BuildBaseRecords] <Debug: Looking for miscpouch for ccBGSSSE001-Fish.esm ccBGSSSE001_BYOHHouseKnapsack_FishingGear "Наплечный мешок" [CONT:05000CAB]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboat02.nif ShipLongBoat02:6 - L1_DetailsShields04:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipLongBoat02_sn [STAT:0A8478CC]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif ImpExtIceBlocks01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBlocks01_NoIce [STAT:000C9B57]>
[00:22] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MQ101BarracksChest01 "Сундук" [CONT:00035A5C]>
[00:22] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif ImpExtIceBlocks01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBlocks01_NoIce [STAT:000C9B57]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboat02.nif ShipLongBoat02:6 - L1_DetailsShields04:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipLongBoat02_sn [STAT:0A8478CC]>
[00:22] [AddModel] <Debug: Meshes\clutter\common\candlelanternwithcandle01.nif CandleLanternWithCandle:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CandleLanternwithCandle01 [STAT:0002D847]>
[00:22] [AddModel] <Debug: Meshes\clutter\common\candlelanternwithcandle01.nif CandleLanternWithCandle:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CandleLanternwithCandle01 [STAT:0002D847]>
[00:22] [BuildBaseRecords] <Debug: Looking for mehrunesrazor for Skyrim.esm DA07RazorStatic [STAT:000BA1BF]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\inn01.nif Inn01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\inn01.nif Inn01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dweobservatoryexteriordome01_lod_2.nif DweObservatoryExteriorDome01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweObservatoryExteriorDome01 [STAT:000B9C23]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dweobservatoryexteriordome01_lod_2.nif DweObservatoryExteriorDome01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweObservatoryExteriorDome01 [STAT:000B9C23]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\inn01.nif Inn01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\inn01.nif Inn01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticeblocks01_lod_0.nif ImpExtIceBlocks01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBlocks01_NoIce [STAT:000C9B57]>
[00:22] [AddModel] <Debug: Meshes\lod\imperialice\impexticeblocks01_lod_0.nif ImpExtIceBlocks01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBlocks01_NoIce [STAT:000C9B57]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweobservatoryexteriordomelod.dds 0 Skyrim.esm DweObservatoryExteriorDome01 [STAT:000B9C23]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\inn01.nif Inn01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\inn01.nif Inn01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\inn01.nif Inn01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\inn01.nif Inn01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [BuildBaseRecords] <Debug: Looking for whlooseblocks04 for Skyrim.esm WHlooseblocks04 [STAT:00077DDA]>
[00:22] [AddModel] <Debug: Add-on in model Meshes\clutter\common\candlelanternwithcandle01.nif Skyrim.esm CandleLanternwithCandle01 [STAT:0002D847]>
[00:22] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\candlelanternwithcandle01_dyndolod_lod.nif for Skyrim.esm CandleLanternwithCandle01 [STAT:0002D847]>
[00:22] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\candlelanternwithcandle01_dyndolod_lod.nif Skyrim.esm CandleLanternwithCandle01 [STAT:0002D847]>
[00:22] [CheckLODmodel] <Debug: LOD model BSX Flags 18: meshes\dyndolod\lod\clutter\candlelanternwithcandle01_dyndolod_lod.nif Skyrim.esm CandleLanternwithCandle01 [STAT:0002D847]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\inn01.nif Inn01:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\inn01.nif Inn01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboat02.nif ShipLongBoat02:5 - L1_DetailsShields04:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipLongBoat02_sn [STAT:0A8478CC]>
[00:22] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboat02.nif ShipLongBoat02:5 - L1_DetailsShields04:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipLongBoat02_sn [STAT:0A8478CC]>
[00:22] [BuildBaseRecords] <Debug: Looking for ashlanderchild04zzzGHB for Glenmoril.esm zzzGHAshlanderChild04B [STAT:0E00F7D5]>
[00:22] [BuildBaseRecords] <Debug: Looking for ashlanderchild04 for Glenmoril.esm zzzGHAshlanderChild04B [STAT:0E00F7D5]>
[00:22] [BuildBaseRecords] <Debug: Looking for burntwoodplanks04 for Skyrim.esm BurntWoodplanks04 [STAT:000C2CB9]>
[00:22] [BuildBaseRecords] <Debug: Looking for chara for Glenmoril.esm zzzRevSFp06Chara [STAT:0E34F51A]>
[00:22] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadetower01_lod_0.nif StockadeTower01:1 - L1_Wood:1 - L2_Accessories01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeTower01Light_SN [STAT:0002A27B]>
[00:22] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadetower01_lod_0.nif StockadeTower01:1 - L1_Wood:1 - L2_Accessories01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeTower01Light_SN [STAT:0002A27B]>
[00:22] [BuildBaseRecords] <Debug: Looking for whintcastlelroomfloorwall02 for Skyrim.esm WHIntCastleLRoomFloorWall02 [STAT:00093ED7]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpiles03FallForestGrass01 for Skyrim.esm RockPileS03FallForestGrass01 [STAT:000BC545]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Skyrim.esm RockPileS03FallForestGrass01 [STAT:000BC545]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockcairn02 for Skyrim.esm RockCairn02 [STAT:0003D4B2]>
[00:22] [BuildBaseRecords] <Debug: Looking for roadcurvelong45r01ReachDirt01 for Skyrim.esm RoadCurveLong45R01ReachDirt01 [STAT:0008862D]>
[00:22] [BuildBaseRecords] <Debug: Looking for roadcurvelong45r01 for Skyrim.esm RoadCurveLong45R01ReachDirt01 [STAT:0008862D]>
[00:22] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadetower01_lod_0.nif StockadeTower01:0 - Object14:0 - L1_Wood:0 - L2_Accessories01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeTower01Light_SN [STAT:0002A27B]>
[00:22] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadetower01_lod_0.nif StockadeTower01:0 - Object14:0 - L1_Wood:0 - L2_Accessories01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeTower01Light_SN [STAT:0002A27B]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\inn01.nif Inn01:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\inn01.nif Inn01:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorout01.nif DwePlatBgCorOut01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDwePlatBgCorOut01 [STAT:0A3177C9]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorout01.nif DwePlatBgCorOut01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDwePlatBgCorOut01 [STAT:0A3177C9]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorout01.nif DwePlatBgCorOut01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDwePlatBgCorOut01 [STAT:0A3177C9]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorout01.nif DwePlatBgCorOut01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDwePlatBgCorOut01 [STAT:0A3177C9]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorout01.nif DwePlatBgCorOut01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDwePlatBgCorOut01 [STAT:0A3177C9]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorout01.nif DwePlatBgCorOut01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDwePlatBgCorOut01 [STAT:0A3177C9]>
[00:22] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2.dds] ResourceExists>
[00:22] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorout01.nif DwePlatBgCorOut01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDwePlatBgCorOut01 [STAT:0A3177C9]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\inn01.nif Inn01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorout01.nif DwePlatBgCorOut01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDwePlatBgCorOut01 [STAT:0A3177C9]>
[00:22] [AddModel] <Debug: Meshes\architecture\farmhouse\inn01.nif Inn01:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\008E4F99E2FB4DACBDDE3EEC8C1FF712.dds">
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorout01.nif DwePlatBgCorOut01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDwePlatBgCorOut01 [STAT:0A3177C9]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorout01.nif DwePlatBgCorOut01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDwePlatBgCorOut01 [STAT:0A3177C9]>
[00:22] [BuildBaseRecords] <Debug: Looking for vikingstatue01headless for Unslaad.esm zzzCrbVikingStatue01Headless [STAT:0F3DD79C]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorout01.nif DwePlatBgCorOut01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDwePlatBgCorOut01 [STAT:0A3177C9]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 1 Skyrim.esm StockadeTower01Light_SN [STAT:0002A27B]>
[00:22] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorout01.nif DwePlatBgCorOut01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDwePlatBgCorOut01 [STAT:0A3177C9]>
[00:22] [BuildBaseRecords] <Debug: Looking for cavegdirtmound06 for Skyrim.esm CaveGDirtMound06ice [STAT:0007C3B1]>
[00:22] [BuildBaseRecords] <Debug: Looking for minececorner01 for Skyrim.esm MineCECorner01Falmer [STAT:0001F9B3]>
[00:22] [BuildBaseRecords] <Debug: Looking for dwefacadecolumnxlgfree01WT for Wyrmstooth.esp WTDweFacadeColumnXLgFree01 [STAT:0A3177F0]>
[00:22] [BuildBaseRecords] <Debug: Looking for dwefacadecolumnxlgfree01 for Wyrmstooth.esp WTDweFacadeColumnXLgFree01 [STAT:0A3177F0]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01_LSnowRocks for Skyrim.esm MineOreOrichalcum01_LSnowRocks "Выход орихалка" [ACTI:0010D074]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01 for Skyrim.esm MineOreOrichalcum01_LSnowRocks "Выход орихалка" [ACTI:0010D074]>
[00:22] [BuildBaseRecords] <Debug: Looking for glasswarhammer for DAc0da.esm zDcd1stPersonSnowElfWarHammer [STAT:0C00319F]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dweplatbgcorout01_lod.nif DwePlatBgCorOut01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTDwePlatBgCorOut01 [STAT:0A3177C9]>
[00:22] [AddModel] <Debug: Meshes\lod\dwemer\dweplatbgcorout01_lod.nif DwePlatBgCorOut01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDwePlatBgCorOut01 [STAT:0A3177C9]>
[00:22] [BuildBaseRecords] <Debug: Looking for minecdirtmound06 for Skyrim.esm MineCDirtMound06 [STAT:00045604]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Wyrmstooth.esp WTDwePlatBgCorOut01 [STAT:0A3177C9]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeColumnXLgFree01 [STAT:0A3177F0]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeColumnXLgFree01 [STAT:0A3177F0]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeColumnXLgFree01 [STAT:0A3177F0]>
[00:22] [BuildBaseRecords] <Debug: Looking for fxambbeamxbdust03 for Skyrim.esm FXAmbBeamXbDust03 [MSTT:00075DC7]>
[00:22] [BuildBaseRecords] <Debug: Looking for minecebalconyicorner04 for Skyrim.esm MineCEBalconyICorner04 [STAT:00045653]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc2icepilel01Snow01 for Dragonborn.esm DLC2IcePileL01Snow01 [STAT:0401D9DD]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc2icepilel01 for Dragonborn.esm DLC2IcePileL01Snow01 [STAT:0401D9DD]>
[00:22] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadetower01_lod_1.nif StockadeTower01:1 - L1_Wood:1 - L2_Accessories01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeTower01Light_SN [STAT:0002A27B]>
[00:22] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadetower01_lod_1.nif StockadeTower01:1 - L1_Wood:1 - L2_Accessories01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeTower01Light_SN [STAT:0002A27B]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoregold01 for Skyrim.esm MineOreGold01 "Золотая жила" [ACTI:000A2BFE]>
[00:22] [BuildBaseRecords] <Debug: Looking for sovthrone01 for unofficial skyrim special edition patch.esp SOVThrone01 "Трон Шора" [FURN:0005E511]>
[00:22] [BuildBaseRecords] <Debug: Looking for frostspiderambush01 for Skyrim.esm FrostSpiderAmbush01 [FURN:00042D31]>
[00:22] [BuildBaseRecords] <Debug: Looking for apopararch02 for Dragonborn.esm ApoParArch02 [STAT:0401FE7F]>
[00:22] [BuildBaseRecords] <Debug: Looking for signoldhroldan01 for Skyrim.esm SignOldHroldan01 [MSTT:0010EAC6]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm DLC2IcePileL01Snow01 [STAT:0401D9DD]>
[00:22] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dlc02\landscape\glaciers\dlc2icepilel01.nif DLC2IcePileL01:5 meshes\dlc02\lod\ice\dlc2icepilel01_lod_0.nif textures\landscape\snowrocks01.dds Dragonborn.esm DLC2IcePileL01Snow01 [STAT:0401D9DD]>
[00:22] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadetower01_lod_1.nif StockadeTower01:0 - Object14:0 - L1_Wood:0 - L2_Accessories01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeTower01Light_SN [STAT:0002A27B]>
[00:22] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadetower01_lod_1.nif StockadeTower01:0 - Object14:0 - L1_Wood:0 - L2_Accessories01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeTower01Light_SN [STAT:0002A27B]>
[00:22] [AddModel] <Debug: Skinned model Meshes\furniture\smeltermarker.nif Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\lod\ships\shiplongboat02_lod_2.nif ShipLongBoat02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipLongBoat02_sn [STAT:0A8478CC]>
[00:22] [AddModel] <Debug: Meshes\lod\ships\shiplongboat02_lod_2.nif ShipLongBoat02:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTShipLongBoat02_sn [STAT:0A8478CC]>
[00:22] [AddModel] <Debug: Meshes\lod\ships\shiplongboat02_lod_2.nif ShipLongBoat02:5 - L1_DetailsShields04:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipLongBoat02_sn [STAT:0A8478CC]>
[00:22] [AddModel] <Debug: Meshes\lod\ships\shiplongboat02_lod_2.nif ShipLongBoat02:5 - L1_DetailsShields04:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTShipLongBoat02_sn [STAT:0A8478CC]>
[00:22] [BuildBaseRecords] <Debug: Looking for smeltermarker_505F83F3passthru for Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [BuildBaseRecords] <Debug: Looking for smeltermarker_505F83F3 for Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [BuildBaseRecords] <Debug: Looking for smeltermarker for Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 1 Skyrim.esm StockadeTower01Light_SN [STAT:0002A27B]>
[00:22] [BuildBaseRecords] <Debug: Looking for jabalvoidship for Glenmoril.esm zzzRevJabalVoidShip [STAT:0E240161]>
[00:22] [BuildBaseRecords] <Debug: Looking for arsarcophagusbrokenopen01 for Update.esm ccBGS_ARSarcophagusBrokenOpen01 [STAT:010031DD]>
[00:22] [BuildBaseRecords] <Debug: Looking for bloodsword for Dragonborn.esm 1stPersonBloodskalBlade [STAT:040365FC]>
[00:22] [BuildBaseRecords] <Debug: Looking for magestatue for Glenmoril.esm zzzRevMageStatueNoSnow [STAT:0E227F1C]>
[00:22] [AddModel] <Debug: Meshes\lod\clutter\smeltermarker_lod_0.nif Spout Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddModel] <Debug: Meshes\lod\clutter\smeltermarker_lod_0.nif Spout Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [BuildBaseRecords] <Debug: Textures do not match for "Spout": textures\smim\furniture\smelter\smim_smelter_spout.dds in smeltermarker.nif -> textures\clutter\smelter\smelter01.dds in smeltermarker_lod_0.nif for Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\smim_smelter_spoutlod.dds based on textures\clutter\smelter\smelter01.dds for textures\smim\furniture\smelter\smim_smelter_spout.dds Dragonborn.esm testPhilCraftingSmelterMarker1 "Break-It Downer" [FURN:04018CAE]>
[00:22] [BuildBaseRecords] <Debug: Looking for impflooricorner01 for Skyrim.esm ImpFloorICorner01 [STAT:0003CB97]>
[00:22] [BuildBaseRecords] <Debug: Looking for riftenrwhallladderdoor01 for Skyrim.esm RiftenRWHallLadderDoor01 "Лестница" [DOOR:00048B39]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc2summonkarstaagtargetfx for Glenmoril.esm zzzGHSummonFXActivator_BlueBig [ACTI:0E014E31]>
[00:22] [BuildBaseRecords] <Debug: Looking for dwefloorraised02 for Skyrim.esm DweFloorRaised02SnowLight [STAT:00074FA5]>
[00:22] [BuildBaseRecords] <Debug: Looking for mountaintrim02zzzRevWet for Glenmoril.esm zzzRevMountainTrim02Wet [STAT:0E000ECA]>
[00:22] [BuildBaseRecords] <Debug: Looking for smdecapsol02 for Skyrim.esm SMDECapSol02 [STAT:000627A7]>
[00:22] [BuildBaseRecords] <Debug: Looking for dockcolstr02 for Skyrim.esm DockColStr02 [STAT:0009347B]>
[00:22] [BuildBaseRecords] <Debug: Looking for apocontrolring01 for Dragonborn.esm ApoControlRing01Snow_H [STAT:04035346]>
[00:22] [BuildBaseRecords] <Debug: Looking for dlc1icebergsmall02_1layer for Dawnguard.esm DLC1IcebergSmall02_1LayerNOSN [STAT:02013819]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoresilver02_LFrozenMarshLichen for Skyrim.esm MineOreSilver02_LFrozenMarshLichen "Серебряная жила" [ACTI:0010DC5F]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineoresilver02 for Skyrim.esm MineOreSilver02_LFrozenMarshLichen "Серебряная жила" [ACTI:0010DC5F]>
[00:22] [BuildBaseRecords] <Debug: Looking for sburialurn01 for unofficial skyrim special edition patch.esp USKPSBurialUrn "Погребальная урна" [CONT:0703D769]>
[00:22] [BuildBaseRecords] <Debug: Looking for mw256x256x64up for DAc0da.esm zDcdDweMwUp64 [MSTT:0C0072A5]>
[00:22] [BuildBaseRecords] <Debug: Looking for norbridgecagemid02 for Skyrim.esm NorBridgeCageMid02 [STAT:0003401A]>
[00:22] [BuildBaseRecords] <Debug: Looking for genericbannerred01zzzCHAlessianBanner03_01 for Vigilant.esm zzzCHAlessianBanner03_01 [MSTT:0D1D7D37]>
[00:22] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Vigilant.esm zzzCHAlessianBanner03_01 [MSTT:0D1D7D37]>
[00:22] [BuildBaseRecords] <Debug: Looking for dwefurniturehighchair01 for Skyrim.esm DweFurnitureHighChair01FL "Кресло" [FURN:00027EC3]>
[00:22] [BuildBaseRecords] <Debug: Looking for mrkcrag01lod for Skyrim.esm MrkCrag01LOD [STAT:00079F81]>
[00:22] [AddModel] <Debug: Meshes\architecture\docks\dockcolstr02.nif DockColStr02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DockColStr02 [STAT:0009347B]>
[00:22] [AddModel] <Debug: Meshes\architecture\docks\dockcolstr02.nif DockColStr02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DockColStr02 [STAT:0009347B]>
[00:22] [AddModel] <Debug: Meshes\architecture\docks\dockcolstr02.nif DockColStr02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DockColStr02 [STAT:0009347B]>
[00:22] [AddModel] <Debug: Meshes\architecture\docks\dockcolstr02.nif DockColStr02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DockColStr02 [STAT:0009347B]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkcrag01lod.nif MrkCrag01LOD:40 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCrag01LOD [STAT:00079F81]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkcrag01lod.nif MrkCrag01LOD:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCrag01LOD [STAT:00079F81]>
[00:22] [BuildBaseRecords] <Debug: Looking for whvalunstrad16 for Wyrmstooth.esp WTWHvalunstrad16 [STAT:0A660F20]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkcrag01lod.nif MrkCrag01LOD:41 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCrag01LOD [STAT:00079F81]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkcrag01lod.nif MrkCrag01LOD:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCrag01LOD [STAT:00079F81]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod.nif Inn01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod.nif Inn01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkcrag01lod.nif MrkCrag01LOD:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCrag01LOD [STAT:00079F81]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkcrag01lod.nif MrkCrag01LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCrag01LOD [STAT:00079F81]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkcrag01lod.nif MrkCrag01LOD:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCrag01LOD [STAT:00079F81]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkcrag01lod.nif MrkCrag01LOD:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCrag01LOD [STAT:00079F81]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkcrag01lod.nif MrkCrag01LOD:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCrag01LOD [STAT:00079F81]>
[00:22] [AddModel] <Debug: Meshes\architecture\markarth\mrkcrag01lod.nif MrkCrag01LOD:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCrag01LOD [STAT:00079F81]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod.nif Inn01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod.nif Inn01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod.nif Inn01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod.nif Inn01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod.nif Inn01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [BuildBaseRecords] <Debug: Looking for mineclwalldoorl01 for Skyrim.esm MineCLWallDoorL01 [STAT:0004554F]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod.nif Inn01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\docks\dockcolstr02_lod_0.nif DockCorSol02LOD:0 Shader Flags 1: ZBuffer_Test Skyrim.esm DockColStr02 [STAT:0009347B]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod.nif Inn01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod.nif Inn01:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\docks\dockcolstr02_lod_0.nif DockCorSol02LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm DockColStr02 [STAT:0009347B]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod.nif Inn01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm DockColStr02 [STAT:0009347B]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod.nif Inn01:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [BuildBaseRecords] <Debug: Looking for ruinsconce01withbase for Skyrim.esm RuinsSconceAndBase [STAT:000194B9]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod.nif Inn01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod.nif Inn01:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockcliff07Rocks01_LightSN_8872BEFC for Skyrim.esm RockCliff07Rocks01_LightSN [STAT:0002F57E]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockcliff07Rocks01_LightSN for Skyrim.esm RockCliff07Rocks01_LightSN [STAT:0002F57E]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for Skyrim.esm RockCliff07Rocks01_LightSN [STAT:0002F57E]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for Skyrim.esm RockCliff07Rocks01_LightSN [STAT:0002F57E]>
[00:22] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Skyrim.esm RockCliff07Rocks01_LightSN [STAT:0002F57E]>
[00:22] [AddModel] <Debug: Meshes\lod\markarth\mrkcrag01lod_lod.nif MrkCrag01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCrag01LOD [STAT:00079F81]>
[00:22] [AddModel] <Debug: Meshes\lod\markarth\mrkcrag01lod_lod.nif MrkCrag01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCrag01LOD [STAT:00079F81]>
[00:22] [AddModel] <Debug: Meshes\lod\markarth\mrkcrag01lod_lod.nif MrkCrag01LOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCrag01LOD [STAT:00079F81]>
[00:22] [AddModel] <Debug: Meshes\lod\markarth\mrkcrag01lod_lod.nif MrkCrag01LOD_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCrag01LOD [STAT:00079F81]>
[00:22] [AddModel] <Debug: Meshes\lod\markarth\mrkcrag01lod_lod.nif MrkCrag01LOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCrag01LOD [STAT:00079F81]>
[00:22] [AddModel] <Debug: Meshes\lod\markarth\mrkcrag01lod_lod.nif MrkCrag01LOD_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCrag01LOD [STAT:00079F81]>
[00:22] [BuildBaseRecords] <Debug: Looking for minecedoor04 for Skyrim.esm MineCEDoor04Falmer [STAT:0001F989]>
[00:22] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaintrim02.nif MountainTrim_Rocks Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim02Wet [STAT:0E000ECA]>
[00:22] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaintrim02.nif MountainTrim_Rocks Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim02Wet [STAT:0E000ECA]>
[00:22] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaintrim02.nif MountainTrim02:4 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim02Wet [STAT:0E000ECA]>
[00:22] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaintrim02.nif MountainTrim02:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim02Wet [STAT:0E000ECA]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\controlring\apocontrolring01.nif ApoControlRing01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoControlRing01Snow_H [STAT:04035346]>
[00:22] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\controlring\apocontrolring01.nif ApoControlRing01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm ApoControlRing01Snow_H [STAT:04035346]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkCrag01LOD [STAT:00079F81]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkCrag01LOD [STAT:00079F81]>
[00:22] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaintrim02.nif MountainTrim_Rocks:0 - L1_MountainTrimRocks:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim02Wet [STAT:0E000ECA]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkCrag01LOD [STAT:00079F81]>
[00:22] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaintrim02.nif MountainTrim_Rocks:0 - L1_MountainTrimRocks:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim02Wet [STAT:0E000ECA]>
[00:22] [BuildBaseRecords] <Debug: Looking for ghoulegg01 for Glenmoril.esm zzzRevGhoulEgg01 [STAT:0E1BB521]>
[00:22] [BuildBaseRecords] <Debug: Looking for road3way01Snow for BlendedRoads.esp Road3way01Snow [STAT:000B23F1]>
[00:22] [BuildBaseRecords] <Debug: Looking for road3way01 for BlendedRoads.esp Road3way01Snow [STAT:000B23F1]>
[00:22] [BuildBaseRecords] <Debug: Looking for casfloorraised01 for Dawnguard.esm CasFloorRaised01 [STAT:02011A00]>
[00:22] [AddModel] <Debug: Meshes\landscape\roads\roadstraightlongramp01.nif RoadStraightLongRamp01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Landscape and Water Fixes.esp RoadStraightLongRamp01ice [STAT:0006CDEC]>
[00:22] [AddModel] <Debug: Meshes\landscape\roads\roadstraightlongramp01.nif RoadStraightLongRamp01:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Landscape and Water Fixes.esp RoadStraightLongRamp01ice [STAT:0006CDEC]>
[00:22] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apocontrolring01_lod_0.nif ApoControlRing01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoControlRing01Snow_H [STAT:04035346]>
[00:22] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apocontrolring01_lod_0.nif ApoControlRing01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm ApoControlRing01Snow_H [STAT:04035346]>
[00:22] [BuildBaseRecords] <Debug: Looking for caveilwallcorner04 for Skyrim.esm CaveILWallCorner04 [STAT:00034499]>
[00:22] [BuildBaseRecords] <Debug: Looking for hologram03 for Glenmoril.esm zzzRevDweHologram03 [MSTT:0E23A015]>
[00:22] [AddModel] <Debug: Meshes\dlc01\landscape\icebergs\dlc1icebergsmall02_1layer.nif IcebergSmall02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1IcebergSmall02_1LayerNOSN [STAT:02013819]>
[00:22] [AddModel] <Debug: Meshes\dlc01\landscape\icebergs\dlc1icebergsmall02_1layer.nif IcebergSmall02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC1IcebergSmall02_1LayerNOSN [STAT:02013819]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim02_lod_0.nif MountainTrim02_LOD_0:1 Shader Flags 1: Vertex_Alpha | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim02Wet [STAT:0E000ECA]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim02_lod_0.nif MountainTrim02_LOD_0:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim02Wet [STAT:0E000ECA]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim02_lod_0.nif MountainTrim02_LOD_0:4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim02Wet [STAT:0E000ECA]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim02_lod_0.nif MountainTrim02_LOD_0:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim02Wet [STAT:0E000ECA]>
[00:22] [AddModel] <Debug: Meshes\landscape\roads\roadstraightlongramp01.nif RoadStraightLongRamp01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Landscape and Water Fixes.esp RoadStraightLongRamp01ice [STAT:0006CDEC]>
[00:22] [AddModel] <Debug: Meshes\landscape\roads\roadstraightlongramp01.nif RoadStraightLongRamp01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Landscape and Water Fixes.esp RoadStraightLongRamp01ice [STAT:0006CDEC]>
[00:22] [BuildBaseRecords] <Debug: Looking for deerskullhornsstatic for Skyrim.esm BoneDeerSkullHornedStaticSnow [STAT:00079804]>
[00:22] [BuildBaseRecords] <Debug: Looking for bedroll01 for Skyrim.esm DBSancSarcophagusBedroll "Саркофаг" [FURN:0007CC0D]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim02_lod_1.nif MountainTrim02_LOD_1:1 Shader Flags 1: Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim02Wet [STAT:0E000ECA]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim02_lod_1.nif MountainTrim02_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim02Wet [STAT:0E000ECA]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim02_lod_1.nif MountainTrim02_LOD_1:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim02Wet [STAT:0E000ECA]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim02_lod_1.nif MountainTrim02_LOD_1:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim02Wet [STAT:0E000ECA]>
[00:22] [BuildBaseRecords] <Debug: Looking for rtdockramp01 for Skyrim.esm RTDockRamp01 [STAT:000EF2EC]>
[00:22] [AddModel] <Debug: Meshes\landscape\revenant\plants\florawhiteshade02.nif FloraNightshade02:0 - L1_FloraNightshade02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzLrhTreeFloraWhiteShade02_up [TREE:0E00728D]>
[00:22] [AddModel] <Debug: Meshes\landscape\revenant\plants\florawhiteshade02.nif FloraNightshade02:0 - L1_FloraNightshade02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Glenmoril.esm zzzLrhTreeFloraWhiteShade02_up [TREE:0E00728D]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_01.nif Inn01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_01.nif Inn01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_01.nif Inn01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_01.nif Inn01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_01.nif Inn01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_01.nif Inn01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_01.nif Inn01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_01.nif Inn01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_01.nif Inn01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_01.nif Inn01:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim02_lod_2.nif MountainTrim02_LOD_2:1 Shader Flags 1: Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim02Wet [STAT:0E000ECA]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim02_lod_2.nif MountainTrim02_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim02Wet [STAT:0E000ECA]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim02_lod_2.nif MountainTrim02_LOD_2:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim02Wet [STAT:0E000ECA]>
[00:22] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim02_lod_2.nif MountainTrim02_LOD_2:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim02Wet [STAT:0E000ECA]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_01.nif Inn01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_01.nif Inn01:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_01.nif Inn01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_01.nif Inn01:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1icebergsmall02_1layer_lod_0.nif IcebergSmall02_LOD:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1IcebergSmall02_1LayerNOSN [STAT:02013819]>
[00:22] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1icebergsmall02_1layer_lod_0.nif IcebergSmall02_LOD:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1IcebergSmall02_1LayerNOSN [STAT:02013819]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dawnguard.esm DLC1IcebergSmall02_1LayerNOSN [STAT:02013819]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_2.nif Inn01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_2.nif Inn01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_2.nif Inn01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_2.nif Inn01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_2.nif Inn01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_2.nif Inn01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_2.nif Inn01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_2.nif Inn01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_2.nif Inn01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_2.nif Inn01:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_2.nif Inn01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_2.nif Inn01:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_2.nif Inn01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\farmhouse\inn01_lod_2.nif Inn01:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInn01 [STAT:0002D762]>
[00:22] [AddModel] <Debug: Meshes\lod\roads\roadstraightlongramp01_lod_1.nif RoadStraightLongRamp01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Landscape and Water Fixes.esp RoadStraightLongRamp01ice [STAT:0006CDEC]>
[00:22] [AddModel] <Debug: Meshes\lod\roads\roadstraightlongramp01_lod_1.nif RoadStraightLongRamp01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Landscape and Water Fixes.esp RoadStraightLongRamp01ice [STAT:0006CDEC]>
[00:22] [BuildBaseRecords] <Debug: Looking for elvenbatonblue for Glenmoril.esm zzzGH1stPersonElvenBatonBlue [STAT:0E012507]>
[00:22] [BuildBaseRecords] <Debug: Looking for roadchunkm03 for Skyrim.esm RoadChunkM03 [STAT:00018127]>
[00:22] [AddModel] <Debug: Meshes\effects\fxwaterfallthin3096x256.nif fallsMesh05 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Dragonborn.esm DLC2dunNchardak_FXWaterfallThin3096x256 [MSTT:0402B5D6]>
[00:22] [AddModel] <Debug: Meshes\effects\fxwaterfallthin3096x256.nif fallsMesh05 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Dragonborn.esm DLC2dunNchardak_FXWaterfallThin3096x256 [MSTT:0402B5D6]>
[00:22] [AddModel] <Debug: Meshes\landscape\roads\roadchunkm03.nif RoadChunkM03:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RoadChunkM03 [STAT:00018127]>
[00:22] [AddModel] <Debug: Meshes\landscape\roads\roadchunkm03.nif RoadChunkM03:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Skyrim.esm RoadChunkM03 [STAT:00018127]>
[00:22] [AddModel] <Debug: Meshes\landscape\roads\roadchunkm03.nif RoadChunkM03:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RoadChunkM03 [STAT:00018127]>
[00:22] [AddModel] <Debug: Meshes\landscape\roads\roadchunkm03.nif RoadChunkM03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RoadChunkM03 [STAT:00018127]>
[00:22] [AddModel] <Debug: Meshes\effects\fxwaterfallthin3096x256.nif fallsCrossMesh04 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Dragonborn.esm DLC2dunNchardak_FXWaterfallThin3096x256 [MSTT:0402B5D6]>
[00:22] [AddModel] <Debug: Meshes\effects\fxwaterfallthin3096x256.nif fallsCrossMesh04 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Dragonborn.esm DLC2dunNchardak_FXWaterfallThin3096x256 [MSTT:0402B5D6]>
[00:22] [AddModel] <Debug: Meshes\effects\fxwaterfallthin3096x256.nif jet11:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Dragonborn.esm DLC2dunNchardak_FXWaterfallThin3096x256 [MSTT:0402B5D6]>
[00:22] [AddModel] <Debug: Meshes\effects\fxwaterfallthin3096x256.nif jet11:0 Shader Flags 2: Vertex_Colors | Effect_Lighting Dragonborn.esm DLC2dunNchardak_FXWaterfallThin3096x256 [MSTT:0402B5D6]>
[00:22] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin3096x256_9B8E16ECpassthru for Dragonborn.esm DLC2dunNchardak_FXWaterfallThin3096x256 [MSTT:0402B5D6]>
[00:22] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin3096x256_9B8E16EC for Dragonborn.esm DLC2dunNchardak_FXWaterfallThin3096x256 [MSTT:0402B5D6]>
[00:22] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin3096x256 for Dragonborn.esm DLC2dunNchardak_FXWaterfallThin3096x256 [MSTT:0402B5D6]>
[00:22] [AddModel] <Debug: Meshes\landscape\roads\road3way01.nif Road3way01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test BlendedRoads.esp Road3way01Snow [STAT:000B23F1]>
[00:22] [AddModel] <Debug: Meshes\landscape\roads\road3way01.nif Road3way01:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade BlendedRoads.esp Road3way01Snow [STAT:000B23F1]>
[00:22] [AddModel] <Debug: Meshes\lod\roads\roadchunkm03_lod_0.nif RoadChunkM03:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RoadChunkM03 [STAT:00018127]>
[00:22] [AddModel] <Debug: Meshes\lod\roads\roadchunkm03_lod_0.nif RoadChunkM03:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RoadChunkM03 [STAT:00018127]>
[00:22] [AddModel] <Debug: Meshes\landscape\roads\road3way01.nif Road3way01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test BlendedRoads.esp Road3way01Snow [STAT:000B23F1]>
[00:22] [AddModel] <Debug: Meshes\landscape\roads\road3way01.nif Road3way01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade BlendedRoads.esp Road3way01Snow [STAT:000B23F1]>
[00:22] [BuildBaseRecords] <Debug: Looking for cassmhall1wayhalf01 for Unslaad.esm zzzCrbCasSmHall1wayHalf01_snow [STAT:0F00BA34]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse01.nif WindowGlow Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse01.nif WindowGlow Shader Flags 2: Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:22] [BuildBaseRecords] <Debug: Looking for kintenticlepatchnear01 for Glenmoril.esm zzzRevKinTenticlePatchNear01 [MSTT:0E009CA4]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin3096x256_9b8e16ec_dyndolod_lod.nif fallsMesh05 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Dragonborn.esm DLC2dunNchardak_FXWaterfallThin3096x256 [MSTT:0402B5D6]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin3096x256_9b8e16ec_dyndolod_lod.nif fallsMesh05 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Dragonborn.esm DLC2dunNchardak_FXWaterfallThin3096x256 [MSTT:0402B5D6]>
[00:22] [BuildBaseRecords] <Debug: Looking for slgcwalsol03 for Skyrim.esm SLgCWalSol03 [STAT:0006C954]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin3096x256_9b8e16ec_dyndolod_lod.nif fallsCrossMesh04 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Dragonborn.esm DLC2dunNchardak_FXWaterfallThin3096x256 [MSTT:0402B5D6]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin3096x256_9b8e16ec_dyndolod_lod.nif fallsCrossMesh04 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Dragonborn.esm DLC2dunNchardak_FXWaterfallThin3096x256 [MSTT:0402B5D6]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin3096x256_9b8e16ec_dyndolod_lod.nif jet11:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Dragonborn.esm DLC2dunNchardak_FXWaterfallThin3096x256 [MSTT:0402B5D6]>
[00:22] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin3096x256_9b8e16ec_dyndolod_lod.nif jet11:0 Shader Flags 2: Vertex_Colors | Effect_Lighting Dragonborn.esm DLC2dunNchardak_FXWaterfallThin3096x256 [MSTT:0402B5D6]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse01.nif RTFarmhouse01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse01.nif RTFarmhouse01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:22] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallthin3096x256_9b8e16ec_dyndolod_lod.nif Dragonborn.esm DLC2dunNchardak_FXWaterfallThin3096x256 [MSTT:0402B5D6]>
[00:22] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallthin3096x256_9b8e16ec_dyndolod_lod.nif Dragonborn.esm DLC2dunNchardak_FXWaterfallThin3096x256 [MSTT:0402B5D6]>
[00:22] [BuildBaseRecords] <Debug: Looking for onewaybeamslidex1024 for DAc0da.esm zDcdDweTrapBeam1WaySlider1024Random [ACTI:0C006BC1]>
[00:22] [BuildBaseRecords] <Debug: Looking for hermaeusmorasface01 for Dragonborn.esm HermaeusMorasFace01 [ACTI:04037ADA]>
[00:22] [BuildBaseRecords] <Debug: Looking for sovintfloormid01 for Unslaad.esm zzzCrbSOVintFloorMid01 [STAT:0F00840E]>
[00:22] [AddModel] <Debug: Meshes\lod\roads\road3way01_lod_1.nif Road3way01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test BlendedRoads.esp Road3way01Snow [STAT:000B23F1]>
[00:22] [AddModel] <Debug: Meshes\lod\roads\road3way01_lod_1.nif Road3way01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade BlendedRoads.esp Road3way01Snow [STAT:000B23F1]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse01.nif RTFarmhouse01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse01.nif RTFarmhouse01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:22] [BuildBaseRecords] <Debug: Looking for lgrmwall01 for Glenmoril.esm zzzRevCasLgRoomsWall01 [STAT:0E013952]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse01.nif RTFarmhouse01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse01.nif RTFarmhouse01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse01.nif RTFarmhouse01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse01.nif RTFarmhouse01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse01.nif RTFarmhouse01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse01.nif RTFarmhouse01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:22] [BuildBaseRecords] <Debug: Looking for rtlandr01 for Skyrim.esm RTLandR01 [STAT:00042257]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse01.nif RTFarmhouse01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse01.nif RTFarmhouse01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:22] [BuildBaseRecords] <Debug: Looking for looseblocks04zzzRevDeadHillLooseBlock04 for Glenmoril.esm zzzRevDeadHillLooseBlock04 [STAT:0E015CC3]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse01.nif RTFarmhouse01:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:22] [BuildBaseRecords] <Debug: Looking for looseblocks04 for Glenmoril.esm zzzRevDeadHillLooseBlock04 [STAT:0E015CC3]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse01.nif RTFarmhouse01:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse01.nif L1_Shingles08:4 - L1_Shingles07:4 - L1_Shingles06:4 - L1_Shingles05:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse01.nif L1_Shingles08:4 - L1_Shingles07:4 - L1_Shingles06:4 - L1_Shingles05:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:22] [BuildBaseRecords] <Debug: Looking for nordwelling03extpylons01 for Better Dynamic Ash.esp DLC2dunKolbjorn_NorDwelling03ExtPylons01 [STAT:04020A61]>
[00:22] [BuildBaseRecords] <Debug: Looking for nortmpextplatcorin01 for Skyrim.esm NorTmpExtPlatCorIn01Snow [STAT:00026FD1]>
[00:22] [BuildBaseRecords] <Debug: Looking for rtwallshelf01 for Skyrim.esm RTWallShelf01 [STAT:0005C8D0]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtlandr01.nif RTLandR01:14 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTLandR01 [STAT:00042257]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtlandr01.nif RTLandR01:14 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTLandR01 [STAT:00042257]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtlandr01.nif RTLandR01:19 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTLandR01 [STAT:00042257]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtlandr01.nif RTLandR01:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTLandR01 [STAT:00042257]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtlandr01.nif RTLandR01:36 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTLandR01 [STAT:00042257]>
[00:22] [AddModel] <Debug: Meshes\architecture\riften\rtlandr01.nif RTLandR01:36 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTLandR01 [STAT:00042257]>
[00:22] [BuildBaseRecords] <Debug: Looking for water1024 for Dawnguard.esm DLC1Water1024Frostreach [ACTI:02019C97]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorin01.nif NorTmpExtPlatCorIn01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatCorIn01Snow [STAT:00026FD1]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorin01.nif NorTmpExtPlatCorIn01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatCorIn01Snow [STAT:00026FD1]>
[00:22] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Dawnguard.esm DLC1Water1024Frostreach [ACTI:02019C97]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorin01.nif NorTmpExtPlatCorIn01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatCorIn01Snow [STAT:00026FD1]>
[00:22] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorin01.nif NorTmpExtPlatCorIn01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatCorIn01Snow [STAT:00026FD1]>
[00:22] [AddModel] <Debug: Meshes\lod\riften\rtlandr01_lod.nif RTLandR01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTLandR01 [STAT:00042257]>
[00:22] [AddModel] <Debug: Meshes\lod\riften\rtlandr01_lod.nif RTLandR01_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTLandR01 [STAT:00042257]>
[00:22] [AddModel] <Debug: Meshes\lod\riften\rtlandr01_lod.nif RTLandR01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTLandR01 [STAT:00042257]>
[00:22] [AddModel] <Debug: Meshes\lod\riften\rtlandr01_lod.nif RTLandR01_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTLandR01 [STAT:00042257]>
[00:22] [BuildBaseRecords] <Debug: Looking for blackreachvinefloor01 for Skyrim.esm BlackreachVineFloor01 [STAT:000CE0F9]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTLandR01 [STAT:00042257]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTLandR01 [STAT:00042257]>
[00:22] [BuildBaseRecords] <Debug: Looking for sshrinelfir01 for Skyrim.esm SShrinelFir01 [STAT:000722D8]>
[00:22] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbridge02 for Skyrim.esm StockadeScaffoldBridge02 [STAT:000F3E52]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatcorin01_lod.nif NorTmpExtPlatCorIn01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatCorIn01Snow [STAT:00026FD1]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatcorin01_lod.nif NorTmpExtPlatCorIn01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatCorIn01Snow [STAT:00026FD1]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatcorin01_lod.nif NorTmpExtPlatCorIn01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatCorIn01Snow [STAT:00026FD1]>
[00:22] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatcorin01_lod.nif NorTmpExtPlatCorIn01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatCorIn01Snow [STAT:00026FD1]>
[00:22] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeScaffoldBridge02 [STAT:000F3E52]>
[00:22] [BuildBaseRecords] <Debug: Looking for rifrmsmsecondcorinlhalf01 for Skyrim.esm RifRmSmSecondCorInLHalf01 [STAT:00096FA1]>
[00:23] [BuildBaseRecords] <Debug: Looking for fxpoisongaswithonoffdark for Skyrim.esm TrapPoisonGasSmoke [ACTI:000D5A8C]>
[00:23] [BuildBaseRecords] <Debug: Looking for simpsecrethalway01 for Skyrim.esm SImpSecretHalWay01 [STAT:000663B3]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrintbeam768r for Skyrim.esm WRIntBeam768R [STAT:000E4C7D]>
[00:23] [BuildBaseRecords] <Debug: Looking for improomceiling01 for Skyrim.esm ImpRoomCeiling01 [STAT:0003E1FE]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtfarmhouse01_lod.nif RTFarmhouse01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtfarmhouse01_lod.nif RTFarmhouse01_LOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtfarmhouse01_lod.nif RTFarmhouse01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtfarmhouse01_lod.nif RTFarmhouse01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:23] [BuildBaseRecords] <Debug: Looking for rug_free_green for SkystoneCastle.esp LA_SS_RugGreenFree [STAT:3582C1B1]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:23] [BuildBaseRecords] <Debug: Looking for dragonpriestmaskcorondrum01 for Skyrim.esm DragonPriestMaskCorondrum01 [ACTI:00081D75]>
[00:23] [BuildBaseRecords] <Debug: Looking for noblebeddouble02 for Vigilant.esm zzzCHDrozelBed [STAT:0D137122]>
[00:23] [BuildBaseRecords] <Debug: Looking for seruinsrmwall01 for Dawnguard.esm SERuinsRmWall01 [STAT:02004BB4]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtfarmhouse01_lod01.nif RTFarmhouse01_LOD01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtfarmhouse01_lod01.nif RTFarmhouse01_LOD01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtfarmhouse01_lod01.nif RTFarmhouse01_LOD01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtfarmhouse01_lod01.nif RTFarmhouse01_LOD01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:23] [BuildBaseRecords] <Debug: Looking for parasitesword for Glenmoril.esm zzzRevParasiteStatic [STAT:0E332484]>
[00:23] [BuildBaseRecords] <Debug: File not found Meshes\effects\workingexamples\fxlodexample.nif. Used by Skyrim.esm FXlodExample [MSTT:0002A48D]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1.dds] ResourceExists>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\D430D61811414250AC63D2F3C25C47DA.dds">
[00:23] [BuildBaseRecords] <Debug: Looking for orclonghousepartitionexsm01 for Skyrim.esm OrcLonghousePartitionExSm01 [STAT:000B2352]>
[00:23] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Dragonborn.esm DLC2TreasRieklingChestBoss "Сундук" [CONT:04025E46]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff06 for Skyrim.esm RockCliff06SnowLight [STAT:0005EB21]>
[00:23] [BuildBaseRecords] <Debug: Looking for maniamushroomtree01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [BuildBaseRecords] <Debug: Looking for sovstairspiecestr02 for DAc0da.esm zDcdSOVStairsPieceStr02 [STAT:0C00338A]>
[00:23] [BuildBaseRecords] <Debug: Using default MOD model for maniamushroomtree01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [BuildBaseRecords] <Debug: Looking for fxambbeamdust_dim02 for Skyrim.esm FXAmbBeamDust_Dim02 [MSTT:000A696F]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveishaftstraight01 for Skyrim.esm CaveIShaftStraight01 [STAT:00032D35]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveglwalldoor01 for Skyrim.esm CaveGLWallDoor01 [STAT:0001C76D]>
[00:23] [BuildBaseRecords] <Debug: Looking for stockadebridgelong01Light_SN for Skyrim.esm StockadeBridgeLong01Light_SN [STAT:0002A27C]>
[00:23] [BuildBaseRecords] <Debug: Looking for stockadebridgelong01 for Skyrim.esm StockadeBridgeLong01Light_SN [STAT:0002A27C]>
[00:23] [BuildBaseRecords] <Debug: Looking for 8bit1bitbugworkingexample for Skyrim.esm 8bit1bitBugWorkingExample [MSTT:00095569]>
[00:23] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomroundladder01 for DAc0da.esm zDcdTrapdoorLadder01 "Лестница" [DOOR:0C002CD1]>
[00:23] [BuildBaseRecords] <Debug: Looking for cratesmall01Weathered for Skyrim.esm CrateSmall01Weathered [STAT:000C2C15]>
[00:23] [BuildBaseRecords] <Debug: Looking for cratesmall01 for Skyrim.esm CrateSmall01Weathered [STAT:000C2C15]>
[00:23] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01DLC1SEWayShrinePortalValley for Dawnguard.esm DLC1SEWayShrinePortalValley [ACTI:02014B90]>
[00:23] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01 for Dawnguard.esm DLC1SEWayShrinePortalValley [ACTI:02014B90]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaintrimslabzzzRevMountainSlab_Wet_00050DBC for Glenmoril.esm zzzRevMountainSlab_Wet [STAT:0E000ECC]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaintrimslabzzzRevMountainSlab_Wet for Glenmoril.esm zzzRevMountainSlab_Wet [STAT:0E000ECC]>
[00:23] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtwet\mountaintrimslab_00050DBC_lod_0l.nif for Glenmoril.esm zzzRevMountainSlab_Wet [STAT:0E000ECC]>
[00:23] [BuildBaseRecords] <Debug: Looking for evileyesword1h for DAc0da.esm zDcd1stPersonEvilEyeSword1H [STAT:0C00CE26]>
[00:23] [BuildBaseRecords] <Debug: Looking for minecroomwall01c for Skyrim.esm MineCRoomWall01c [STAT:000454E3]>
[00:23] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow05.nif textures\ec\expeditions\ss\landscape\trees\dementia\bark07dementia.dds C9C271C6 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow05 [TREE:114B9ED7]>
[00:23] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow05.nif textures\ec\expeditions\ss\landscape\trees\dementia\willow branch yellow.dds C8CC9851 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow05 [TREE:114B9ED7]>
[00:23] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow05.nif textures\ec\expeditions\ss\landscape\trees\dementia\willow branch_n.dds 713556AB Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow05 [TREE:114B9ED7]>
[00:23] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow05.nif textures\ec\expeditions\ss\landscape\trees\dementia\bark07_n.dds CDD6AF4F Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow05 [TREE:114B9ED7]>
[00:23] [dynLoadImage] <Debug: [textures\ec\expeditions\ss\landscape\trees\dementia\bark07_n.dds] ResourceExists>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrimslab_lod_0l.nif MountainTrimSlab_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainSlab_Wet [STAT:0E000ECC]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrimslab_lod_0l.nif MountainTrimSlab_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSlab_Wet [STAT:0E000ECC]>
[00:23] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountaintrimslab.nif MountainTrimSlab_LOD_0L:0 meshes\lod\revenant\mtwet\mountaintrimslab_lod_0l.nif textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainSlab_Wet [STAT:0E000ECC]>
[00:23] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01wet.dds in meshes\lod\revenant\mtwet\mountaintrimslab_lod_0l.nif for Glenmoril.esm zzzRevMountainSlab_Wet [STAT:0E000ECC]>
[00:23] [BuildBaseRecords] <Debug: Looking for soulgemholderstand01 for Skyrim.esm SoulGemHolderWithStand [STAT:000481B0]>
[00:23] [dynLoadImage] <Debug: [textures\ec\expeditions\ss\landscape\trees\dementia\willow branch yellow.dds] ResourceExists>
[00:23] [BuildBaseRecords] <Debug: Looking for cursedstaff01 for Vigilant.esm zzVcg1stPersonCursedStaff01 [STAT:0D5056DD]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrimslab_lod_1.nif MountainTrimSlab_LOD_1:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSlab_Wet [STAT:0E000ECC]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrimslab_lod_1.nif MountainTrimSlab_LOD_1:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSlab_Wet [STAT:0E000ECC]>
[00:23] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Vokrii - Minimalistic Perks of Skyrim.esp TreasVampireChestBoss "Сундук" [CONT:00020664]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif Sprouts Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif Sprouts Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrimslab_lod_2.nif MountainTrimSlab_LOD_2:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSlab_Wet [STAT:0E000ECC]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif spines Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrimslab_lod_2.nif MountainTrimSlab_LOD_2:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSlab_Wet [STAT:0E000ECC]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif spines Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif MushroomBottom.00 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif MushroomBottom.00 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [BuildBaseRecords] <Debug: Looking for dintcaphall01 for Dawnguard.esm DIntCapHall01 [STAT:020101F9]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif MushroomStalkaddon Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm TGTQ02CaptainsFootlocker "Сундук капитана" [CONT:0007CD37]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif MushroomStalkaddon Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [BuildBaseRecords] <Debug: Looking for cavegsecretdoor01DLC2MineSecretDoor01NONAME for Dragonborn.esm DLC2MineSecretDoor01NONAME [DOOR:0401AD53]>
[00:23] [BuildBaseRecords] <Debug: Looking for cavegsecretdoor01 for Dragonborn.esm DLC2MineSecretDoor01NONAME [DOOR:0401AD53]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif MushroomStalk Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif MushroomStalk Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwedataflowcircle03 for DAc0da.esm zDcdFXHologram_Circle03 [MSTT:0C007D77]>
[00:23] [BuildBaseRecords] <Debug: Looking for caslgrmwall01 for Unslaad.esm zzzCrbCasLgRmWall01_snow [STAT:0F00B8BE]>
[00:23] [BuildBaseRecords] <Debug: Looking for riftenrwroombwall01 for Skyrim.esm RiftenRWRoomBWall01 [STAT:00098D7F]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveirhall4way01 for Skyrim.esm CaveIRHall4Way01 [STAT:00073309]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif sproutsgrowth Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif sproutsgrowth Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif Vine Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveisceiling01 for Skyrim.esm CaveISCeiling01 [STAT:000344B6]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif Vine Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dintcaphall01_lod_2.nif DIntCapHall01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm DIntCapHall01 [STAT:020101F9]>
[00:23] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dintcaphall01_lod_2.nif DIntCapHall01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DIntCapHall01 [STAT:020101F9]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif MushroomTop Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif MushroomTop Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01dawnguardcastle01lod.dds 0 Dawnguard.esm DIntCapHall01 [STAT:020101F9]>
[00:23] [AddModel] <Debug: Meshes\clutter\stockade\stockadebridgelong01.nif StockadeBridgeLong01:2 - L2_Accessories:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBridgeLong01Light_SN [STAT:0002A27C]>
[00:23] [AddModel] <Debug: Meshes\clutter\stockade\stockadebridgelong01.nif StockadeBridgeLong01:2 - L2_Accessories:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeBridgeLong01Light_SN [STAT:0002A27C]>
[00:23] [BuildBaseRecords] <Debug: Looking for fxmistlowsmokey01 for Skyrim.esm FXMistLowSmokey01 [MSTT:000B946C]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwefacadehallsmexbgextender01WT for Wyrmstooth.esp WTDweFacadeHallSmExBgExtender01 [STAT:0A3D1233]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwefacadehallsmexbgextender01 for Wyrmstooth.esp WTDweFacadeHallSmExBgExtender01 [STAT:0A3D1233]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwefacadebridgecurve03 for Skyrim.esm DweFacadeBridgeCurve03 [STAT:00055C12]>
[00:23] [AddModel] <Debug: Meshes\clutter\stockade\stockadebridgelong01.nif StockadeBridgeLong01:0 - L2_Accessories:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBridgeLong01Light_SN [STAT:0002A27C]>
[00:23] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdVendorChestAugur "Сундук" [CONT:0C0047FD]>
[00:23] [AddModel] <Debug: Meshes\clutter\stockade\stockadebridgelong01.nif StockadeBridgeLong01:0 - L2_Accessories:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeBridgeLong01Light_SN [STAT:0002A27C]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveglroomcorner02c for Skyrim.esm CaveGLRoomCorner02c [STAT:00026C03]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeCurve03 [STAT:00055C12]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeCurve03 [STAT:00055C12]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeCurve03 [STAT:00055C12]>
[00:23] [AddModel] <Debug: Meshes\landscape\revenant\mtadd\mountainledge02.nif MountainLedge02:0 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtLedge02 [STAT:0E2F7717]>
[00:23] [AddModel] <Debug: Meshes\landscape\revenant\mtadd\mountainledge02.nif MountainLedge02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge02 [STAT:0E2F7717]>
[00:23] [BuildBaseRecords] <Debug: Looking for la_rugbluemid for SkystoneCastle.esp LA_SS_RugBlueMid [STAT:3582C1AE]>
[00:23] [BuildBaseRecords] <Debug: Looking for cavegpillar05 for Skyrim.esm CaveGPillar05 [STAT:0001CD6A]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveilroomdoorf03 for Unslaad.esm zzzCrbCaveILRoomDoorF03Ice [STAT:0F45E379]>
[00:23] [AddModel] <Debug: Meshes\clutter\imperial\impchandelliercandle03.nif ImpChandellierCandle03:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpChandellierCandle03 [STAT:000C4BC1]>
[00:23] [AddModel] <Debug: Meshes\clutter\imperial\impchandelliercandle03.nif ImpChandellierCandle03:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpChandellierCandle03 [STAT:000C4BC1]>
[00:23] [BuildBaseRecords] <Debug: Looking for implroompillar04 for Skyrim.esm ImpLRoomPillar04 [STAT:0003E214]>
[00:23] [BuildBaseRecords] <Debug: Looking for smdeceisol01 for Skyrim.esm SMDECeiSol01 [STAT:00060CB7]>
[00:23] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallcorner2way.nif 4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallCorner2Way [STAT:0E00DCA2]>
[00:23] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallcorner2way.nif 4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallCorner2Way [STAT:0E00DCA2]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff07SnowRocks01_Snow_8872BEFC for Update.esm RockCliff07SnowRocks01_Snow [STAT:000B679A]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff07SnowRocks01_Snow for Update.esm RockCliff07SnowRocks01_Snow [STAT:000B679A]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for Update.esm RockCliff07SnowRocks01_Snow [STAT:000B679A]>
[00:23] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadebridgelong01_lod_0.nif StockadeBridgeShort01:0 - L2_Accessories:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBridgeLong01Light_SN [STAT:0002A27C]>
[00:23] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadebridgelong01_lod_0.nif StockadeBridgeShort01:0 - L2_Accessories:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeBridgeLong01Light_SN [STAT:0002A27C]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for Update.esm RockCliff07SnowRocks01_Snow [STAT:000B679A]>
[00:23] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallcorner2way.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallCorner2Way [STAT:0E00DCA2]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc2darkelftablethin01 for Dragonborn.esm DLC2DarkElfTableThin01 [STAT:04021748]>
[00:23] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallcorner2way.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallCorner2Way [STAT:0E00DCA2]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Update.esm RockCliff07SnowRocks01_Snow [STAT:000B679A]>
[00:23] [BuildBaseRecords] <Debug: Looking for whintwoodlogverticalshort01 for Skyrim.esm WHIntWoodLogVerticalShort01 [STAT:0007D397]>
[00:23] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallcorner2way.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallCorner2Way [STAT:0E00DCA2]>
[00:23] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallcorner2way.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallCorner2Way [STAT:0E00DCA2]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeBridgeLong01Light_SN [STAT:0002A27C]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mt\ledge\mountainledge02_lod_0.nif MountainLedge02_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtLedge02 [STAT:0E2F7717]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mt\ledge\mountainledge02_lod_0.nif MountainLedge02_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge02 [STAT:0E2F7717]>
[00:23] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\mtadd\mountainledge02.nif MountainLedge02_LOD_0L:0 meshes\lod\revenant\mt\ledge\mountainledge02_lod_0.nif textures\landscape\mountains\mountainslab02.dds Glenmoril.esm zzzRevMtLedge02 [STAT:0E2F7717]>
[00:23] [BuildBaseRecords] <Debug: Looking for fxda13slowdrip01 for Skyrim.esm FXDA13SlowDrip01 [MSTT:000FA41D]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\wood\whintwoodlogverticalshort01.nif WHIntWoodLogVerticalShort01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHIntWoodLogVerticalShort01 [STAT:0007D397]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\wood\whintwoodlogverticalshort01.nif WHIntWoodLogVerticalShort01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHIntWoodLogVerticalShort01 [STAT:0007D397]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\wood\whintwoodlogverticalshort01.nif WHIntWoodLogVerticalShort01:19 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHIntWoodLogVerticalShort01 [STAT:0007D397]>
[00:23] [BuildBaseRecords] <Debug: Looking for rtbackyardwall01 for TheBawbsWardenOfTheCoast.esp WCRTBackyardWall01Snow [STAT:104047EC]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\wood\whintwoodlogverticalshort01.nif WHIntWoodLogVerticalShort01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHIntWoodLogVerticalShort01 [STAT:0007D397]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrintcastleceilingstoneopen01 for Skyrim.esm WRIntCastleCeilingStoneOpen01 [STAT:0002FD66]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mt\ledge\mountainledge02_lod_1.nif MountainLedge02_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedge02 [STAT:0E2F7717]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mt\ledge\mountainledge02_lod_1.nif MountainLedge02_LOD_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge02 [STAT:0E2F7717]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrintwallstrdoor02 for Skyrim.esm WRIntWallStrDoor02 [STAT:000A641D]>
[00:23] [AddModel] <Debug: Meshes\lod\windhelm\whintwoodlogverticalshort01_lod_0.nif WHIntWoodLogVerticalShort01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHIntWoodLogVerticalShort01 [STAT:0007D397]>
[00:23] [AddModel] <Debug: Meshes\lod\windhelm\whintwoodlogverticalshort01_lod_0.nif WHIntWoodLogVerticalShort01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHIntWoodLogVerticalShort01 [STAT:0007D397]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallcorner2way_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallCorner2Way [STAT:0E00DCA2]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallcorner2way_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallCorner2Way [STAT:0E00DCA2]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WHIntWoodLogVerticalShort01 [STAT:0007D397]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallcorner2way_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallCorner2Way [STAT:0E00DCA2]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallcorner2way_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallCorner2Way [STAT:0E00DCA2]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mt\ledge\mountainledge02_lod_2.nif MountainLedge02_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedge02 [STAT:0E2F7717]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mt\ledge\mountainledge02_lod_2.nif MountainLedge02_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge02 [STAT:0E2F7717]>
[00:23] [BuildBaseRecords] <Debug: Looking for impexticewall01 for unofficial skyrim special edition patch.esp ImpExtIceWall01 [STAT:0006F757]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallcorner2way_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallCorner2Way [STAT:0E00DCA2]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallcorner2way_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallCorner2Way [STAT:0E00DCA2]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallcorner2way_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallCorner2Way [STAT:0E00DCA2]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallcorner2way_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallCorner2Way [STAT:0E00DCA2]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaincliffslopePineForest03_73EADC28 for Skyrim.esm MountainCliffSlopePineForest03 [STAT:000D37B6]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaincliffslopePineForest03 for Skyrim.esm MountainCliffSlopePineForest03 [STAT:000D37B6]>
[00:23] [BuildBaseRecords] <Debug: Looking for mrkwallsm01 for Skyrim.esm MrkWallSm01 [STAT:0007477A]>
[00:23] [BuildBaseRecords] <Debug: Found old texture replacement method mountaincliffslopegreen Meshes\landscape\mountains\mountaincliffslopegreen.nif Skyrim.esm MountainCliffSlopePineForest03 [STAT:000D37B6]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Skyrim.esm MountainCliffSlopePineForest03 [STAT:000D37B6]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Skyrim.esm MountainCliffSlopePineForest03 [STAT:000D37B6]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Skyrim.esm MountainCliffSlopePineForest03 [STAT:000D37B6]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc2castleglacier01 for Dragonborn.esm DLC2CastleGlacier01 [STAT:0401C64D]>
[00:23] [BuildBaseRecords] <Debug: Looking for vaerminastatue01 for Glenmoril.esm zzzGHVaerminaStatue01Snow [STAT:0E0649BC]>
[00:23] [BuildBaseRecords] <Debug: Meshes\lod\mountains\mountaincliffslope_lod_0.nif;meshes\lod\mountains\mountaincliffslope_lod_1.nif;meshes\lod\mountains\mountaincliffslope_lod_2.nif; ? meshes\lod\mountains\mountaincliffslopegreen_lod_0.nif;meshes\lod\mountains\mountaincliffslopegreen_lod_1.nif;meshes\lod\mountains\mountaincliffslopegreen_lod_2.nif; Skyrim.esm MountainCliffSlopePineForest03 [STAT:000D37B6]>
[00:23] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainCliffSlopePineForest03 [STAT:000D37B6]>
[00:23] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainCliffSlopePineForest03 [STAT:000D37B6]>
[00:23] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Skyrim.esm MountainCliffSlopePineForest03 [STAT:000D37B6]>
[00:23] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainCliffSlopePineForest03 [STAT:000D37B6]>
[00:23] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainCliffSlopePineForest03 [STAT:000D37B6]>
[00:23] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Skyrim.esm MountainCliffSlopePineForest03 [STAT:000D37B6]>
[00:23] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainCliffSlopePineForest03 [STAT:000D37B6]>
[00:23] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainCliffSlopePineForest03 [STAT:000D37B6]>
[00:23] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Skyrim.esm MountainCliffSlopePineForest03 [STAT:000D37B6]>
[00:23] [BuildBaseRecords] <Debug: Looking for barcornerin01 for Skyrim.esm BarCornerIn01 [STAT:0002702A]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveilhall1way64r01 for Skyrim.esm CaveILHall1Way64R01_Ice [STAT:000D0BB9]>
[00:23] [BuildBaseRecords] <Debug: Looking for potionfortifyskill01 for SkystoneCastle.esp LA_SS_PotionFortifySkill01 [STAT:3520B1F1]>
[00:23] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm TreasCWSonsChestCWMission07 "Сундук" [CONT:0010EE0B]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc2dwerubblepile04 for Dragonborn.esm DLC2DweRubblePile04 [STAT:0402074C]>
[00:23] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif Sprouts Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif Sprouts Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif spines Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif spines Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif MushroomBottom.00 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif MushroomBottom.00 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile04.nif DLC2DweRubblePile04:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile04 [STAT:0402074C]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile04.nif DLC2DweRubblePile04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile04 [STAT:0402074C]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile04.nif DLC2DweRubblePile04:8 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile04 [STAT:0402074C]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile04.nif DLC2DweRubblePile04:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile04 [STAT:0402074C]>
[00:23] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif MushroomStalkaddon Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif MushroomStalkaddon Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile04.nif DLC2DweRubblePile04:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile04 [STAT:0402074C]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile04.nif DLC2DweRubblePile04:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile04 [STAT:0402074C]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile04.nif DLC2DweRubblePile04:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile04 [STAT:0402074C]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile04.nif DLC2DweRubblePile04:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile04 [STAT:0402074C]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile04.nif DLC2DweRubblePile04:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile04 [STAT:0402074C]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile04.nif DLC2DweRubblePile04:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile04 [STAT:0402074C]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile04.nif DLC2DweRubblePile04:42 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile04 [STAT:0402074C]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile04.nif DLC2DweRubblePile04:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile04 [STAT:0402074C]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile04.nif DLC2DweRubblePile04:43 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile04 [STAT:0402074C]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile04.nif DLC2DweRubblePile04:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile04 [STAT:0402074C]>
[00:23] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif MushroomStalk Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif MushroomStalk Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [AddModel] <Debug: Meshes\clutter\imperial\impchandelliercandle03.nif ImpChandellierCandle03:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpChandellierCandle03 [STAT:000C4BC1]>
[00:23] [AddModel] <Debug: Meshes\clutter\imperial\impchandelliercandle03.nif ImpChandellierCandle03:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpChandellierCandle03 [STAT:000C4BC1]>
[00:23] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif sproutsgrowth Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif sproutsgrowth Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif Vine Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif Vine Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif MushroomTop Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif MushroomTop Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile04_lod_0.nif DLC2DweRubblePile04:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile04 [STAT:0402074C]>
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile04_lod_0.nif DLC2DweRubblePile04:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile04 [STAT:0402074C]>
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile04_lod_0.nif DLC2DweRubblePile04:42 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile04 [STAT:0402074C]>
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile04_lod_0.nif DLC2DweRubblePile04:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile04 [STAT:0402074C]>
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile04_lod_0.nif DLC2DweRubblePile04:43 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile04 [STAT:0402074C]>
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile04_lod_0.nif DLC2DweRubblePile04:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile04 [STAT:0402074C]>
[00:23] [BuildBaseRecords] <Debug: Looking for apourn02 for DAc0da.esm zDcdTreasArtifactApo_BenthicHound "Сосуд" [CONT:0C008684]>
[00:23] [CheckLODmodel] <Debug: LOD model contains Collision block: meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [CheckLODmodel] <Debug: LOD model BSX Flags 282: meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree01.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom01 [STAT:11033AA3]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04_LTundraRocks for Skyrim.esm MineOreMoonstone04_LTundraRocks "Выход лунного камня" [ACTI:0010D072]>
[00:23] [BuildBaseRecords] <Debug: Looking for greybeardmeditate for Dragonborn.esm DLC2MQ02Meditate [FURN:0403D5DC]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04 for Skyrim.esm MineOreMoonstone04_LTundraRocks "Выход лунного камня" [ACTI:0010D072]>
[00:23] [BuildBaseRecords] <Debug: Looking for thinmushroomtree01 for Update.esm ccBGS_ThinMushroomTree01 [STAT:01003082]>
[00:23] [BuildBaseRecords] <Debug: Looking for statuebegger01 for Glenmoril.esm zzzRevStatueBegger01 [STAT:0E0038F6]>
[00:23] [BuildBaseRecords] <Debug: Looking for whintdockfloorwall04 for Skyrim.esm WHIntDockFloorWall04 [STAT:000965DA]>
[00:23] [BuildBaseRecords] <Debug: Looking for minecbalconycorner03 for Skyrim.esm MineCBalconyCorner03 [STAT:00045541]>
[00:23] [BuildBaseRecords] <Debug: Looking for imprubblepiece05 for Skyrim.esm ImpRubblePiece05 [STAT:0003E233]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\icecastle\dlc2castleglacier01.nif DLC2CastleGlacier01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CastleGlacier01 [STAT:0401C64D]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\icecastle\dlc2castleglacier01.nif DLC2CastleGlacier01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dragonborn.esm DLC2CastleGlacier01 [STAT:0401C64D]>
[00:23] [BuildBaseRecords] <Debug: Looking for norpitwallfrontstairs02 for Wyrmstooth.esp WTNorPitWallFrontStairs02_ice [STAT:0A2FF7F7]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\icecastle\dlc2castleglacier01.nif DLC2CastleGlacier01:4 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dragonborn.esm DLC2CastleGlacier01 [STAT:0401C64D]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\icecastle\dlc2castleglacier01.nif DLC2CastleGlacier01:4 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2CastleGlacier01 [STAT:0401C64D]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\icecastle\dlc2castleglacier01.nif DLC2CastleGlacier01:9 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CastleGlacier01 [STAT:0401C64D]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\icecastle\dlc2castleglacier01.nif DLC2CastleGlacier01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2CastleGlacier01 [STAT:0401C64D]>
[00:23] [BuildBaseRecords] <Debug: Looking for lghall1endcap01 for Glenmoril.esm zzzRevCasLgHall1EndCap01 [STAT:0E01393F]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece05.nif ImpRubblePiece05:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePiece05 [STAT:0003E233]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece05.nif ImpRubblePiece05:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePiece05 [STAT:0003E233]>
[00:23] [BuildBaseRecords] <Debug: Looking for hhmainhallcon02 for Skyrim.esm HHMainHallCon02 [STAT:000A0F42]>
[00:23] [AddModel] <Debug: Meshes\lod\imperial\imprubblepiece05_lod_0.nif ImpRubblePiece05:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePiece05 [STAT:0003E233]>
[00:23] [AddModel] <Debug: Meshes\lod\imperial\imprubblepiece05_lod_0.nif ImpRubblePiece05:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm ImpRubblePiece05 [STAT:0003E233]>
[00:23] [AddModel] <Debug: Meshes\clutter\imperial\impchandelliercandle03.nif ImpChandellierCandle03:Chains Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpChandellierCandle03 [STAT:000C4BC1]>
[00:23] [AddModel] <Debug: Meshes\clutter\imperial\impchandelliercandle03.nif ImpChandellierCandle03:Chains Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpChandellierCandle03 [STAT:000C4BC1]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockshelf01Rocks01 for Skyrim.esm RockShelf01Rocks01 [STAT:00024B88]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockshelf01 for Skyrim.esm RockShelf01Rocks01 [STAT:00024B88]>
[00:23] [AddModel] <Debug: Meshes\clutter\imperial\impchandelliercandle03.nif ImpChandellierCandle03:SMIMPuppies Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpChandellierCandle03 [STAT:000C4BC1]>
[00:23] [AddModel] <Debug: Meshes\clutter\imperial\impchandelliercandle03.nif ImpChandellierCandle03:SMIMPuppies Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpChandellierCandle03 [STAT:000C4BC1]>
[00:23] [BuildBaseRecords] <Debug: Looking for roadchunkm03RiverBottom01 for Skyrim.esm RoadChunkM03RiverBottom01 [STAT:00023802]>
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\icecastle\dlc2castleglacier01_lod_2.nif DLC2CastleGlacier01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CastleGlacier01 [STAT:0401C64D]>
[00:23] [BuildBaseRecords] <Debug: Looking for roadchunkm03 for Skyrim.esm RoadChunkM03RiverBottom01 [STAT:00023802]>
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\icecastle\dlc2castleglacier01_lod_2.nif DLC2CastleGlacier01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Soft_Lighting Dragonborn.esm DLC2CastleGlacier01 [STAT:0401C64D]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm DLC2CastleGlacier01 [STAT:0401C64D]>
[00:23] [BuildBaseRecords] <Debug: Looking for goldenskull for DAc0da.esm zDcdInvGoldenSkull [STAT:0C005F79]>
[00:23] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactElvenPistol "Сундук" [CONT:0E2768D6]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2.dds] ResourceExists>
[00:23] [BuildBaseRecords] <Debug: Looking for ikrock08zzzRevMoss for Glenmoril.esm zzzRevIkRock08Moss [STAT:0E2F7756]>
[00:23] [BuildBaseRecords] <Debug: Looking for ikrock08 for Glenmoril.esm zzzRevIkRock08Moss [STAT:0E2F7756]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:23] [BuildBaseRecords] <Debug: Looking for chestopen01 for TheBawbsWardenOfTheCoast.esp WCMerchantChestACT "Товары торговца" [ACTI:10535BCF]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\FA6DECED06E643D3B7BB918605006115.dds">
[00:23] [BuildBaseRecords] <Debug: Looking for shipropeladder for Skyrim.esm ShipRopeLadder [ACTI:000517A9]>
[00:23] [BuildBaseRecords] <Debug: Looking for signbraidwoodinn01 for Skyrim.esm SignBraidwoodInn01 [MSTT:0010EAAC]>
[00:23] [BuildBaseRecords] <Debug: Looking for wtvinedwefacadehallsm01 for Wyrmstooth.esp WTVineDweFacadeHallSm01 [STAT:0A49CADF]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeVolcanicAsh01_73EADC28 for Dragonborn.esm MountainCliffSlopeVolcanicAsh01 [STAT:040299E3]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeVolcanicAsh01 for Dragonborn.esm MountainCliffSlopeVolcanicAsh01 [STAT:040299E3]>
[00:23] [BuildBaseRecords] <Debug: Looking for extlgrmcorin01midopena for Glenmoril.esm zzzRevCasLgRoomsCorInExtMidOpA [STAT:0E26A46A]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Dragonborn.esm MountainCliffSlopeVolcanicAsh01 [STAT:040299E3]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Dragonborn.esm MountainCliffSlopeVolcanicAsh01 [STAT:040299E3]>
[00:23] [BuildBaseRecords] <Debug: Looking for whgrayquarter02 for Glenmoril.esm zzzRevWHgrayquarter02 [STAT:0E004D89]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Dragonborn.esm MountainCliffSlopeVolcanicAsh01 [STAT:040299E3]>
[00:23] [BuildBaseRecords] <Debug: Looking for statueforgottenbzzzRev_Moss for Glenmoril.esm zzzRevStatueForgottenB_Moss [STAT:0E004172]>
[00:23] [BuildBaseRecords] <Debug: Looking for statueforgottenb for Glenmoril.esm zzzRevStatueForgottenB_Moss [STAT:0E004172]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaintrim03Rocks01 for Skyrim.esm MountainTrim03Rocks01 [STAT:000E6E23]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaintrim03 for Skyrim.esm MountainTrim03Rocks01 [STAT:000E6E23]>
[00:23] [BuildBaseRecords] <Debug: Looking for hhlgbaysment02 for Skyrim.esm HHLgBaySmEnt02 [STAT:000A85E9]>
[00:23] [BuildBaseRecords] <Debug: Looking for sfarmshed01 for Skyrim.esm SFarmShed01 [STAT:000B11C0]>
[00:23] [BuildBaseRecords] <Debug: Looking for smdaflosol01 for Skyrim.esm SMDAFloSol01 [STAT:00057A1A]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwefloorraised02WT for Wyrmstooth.esp WTDweFloorRaised02 [STAT:0A3177F2]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwefloorraised02 for Wyrmstooth.esp WTDweFloorRaised02 [STAT:0A3177F2]>
[00:23] [BuildBaseRecords] <Debug: Looking for hhfirepit01 for Skyrim.esm HHFirePit01 [STAT:0002FDB2]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockm01 for Skyrim.esm RockM01TundraMoss [STAT:00035095]>
[00:23] [BuildBaseRecords] <Debug: Looking for rqnotecooking for Glenmoril.esm zzzLrhrqNoteCookingRecipe "Кулинарный рецепт" [ACTI:0E092B9F]>
[00:23] [AddModel] <Debug: Meshes\landscape\rocks\rockm01.nif RockM01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockM01TundraMoss [STAT:00035095]>
[00:23] [AddModel] <Debug: Meshes\landscape\rocks\rockm01.nif RockM01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockM01TundraMoss [STAT:00035095]>
[00:23] [BuildBaseRecords] <Debug: Looking for whintwoodbackwallwindow01 for Skyrim.esm WHIntWoodBackWallWindow01 [STAT:00079040]>
[00:23] [BuildBaseRecords] <Debug: Looking for sovmeadhall02 for DAc0da.esm zDcdSOVMeadHall02 [STAT:0C00150A]>
[00:23] [AddModel] <Debug: Meshes\lod\rocks\rockm01_lod_0.nif RockM01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockM01TundraMoss [STAT:00035095]>
[00:23] [AddModel] <Debug: Meshes\lod\rocks\rockm01_lod_0.nif RockM01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockM01TundraMoss [STAT:00035095]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineclhall2way02c for Skyrim.esm MineCLHall2Way02c [STAT:000454B8]>
[00:23] [BuildBaseRecords] <Debug: Looking for smdcflosol01 for Skyrim.esm SMDCFloSol01 [STAT:0006D907]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmshed01.nif SFarmShed01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmShed01 [STAT:000B11C0]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmshed01.nif SFarmShed01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmShed01 [STAT:000B11C0]>
[00:23] [BuildBaseRecords] <Debug: Looking for cratesmall02Weathered_LightSN for Skyrim.esm CrateSmall02Weathered_LightSN [STAT:000C2C1D]>
[00:23] [BuildBaseRecords] <Debug: Looking for cratesmall02 for Skyrim.esm CrateSmall02Weathered_LightSN [STAT:000C2C1D]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoregold01_LFrozenMarshLichen for Skyrim.esm MineOreGold01_LFrozenMarshLichen "Золотая жила" [ACTI:0010DC4A]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoregold01 for Skyrim.esm MineOreGold01_LFrozenMarshLichen "Золотая жила" [ACTI:0010DC4A]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmshed01.nif SFarmShed01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmShed01 [STAT:000B11C0]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmshed01.nif SFarmShed01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmShed01 [STAT:000B11C0]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmshed01.nif SFarmShed01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmShed01 [STAT:000B11C0]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmshed01.nif SFarmShed01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmShed01 [STAT:000B11C0]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif WHpalace1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif WHpalace1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [BuildBaseRecords] <Debug: Looking for chest01 for Dragonborn.esm DLC2WB01JournalChest "LetterStorage" [CONT:04034022]>
[00:23] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree14.nif jungletree14stick Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGUndeadTree02 [TREE:1001B165]>
[00:23] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree14.nif jungletree14stick Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGUndeadTree02 [TREE:1001B165]>
[00:23] [BuildBaseRecords] <Debug: Looking for snowballstation for Unslaad.esm zzzCrbCraftingArmorTemper "Снежок для закалки брони" [FURN:0F23AA98]>
[00:23] [BuildBaseRecords] <Debug: Looking for pipervictim for Glenmoril.esm zzzGHPostVictimLaelnoah [STAT:0E0E9E23]>
[00:23] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree14.nif jungletree14stick_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGUndeadTree02 [TREE:1001B165]>
[00:23] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree14.nif jungletree14stick_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGUndeadTree02 [TREE:1001B165]>
[00:23] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree14.nif jungletree14stick_2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGUndeadTree02 [TREE:1001B165]>
[00:23] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree14.nif jungletree14stick_2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGUndeadTree02 [TREE:1001B165]>
[00:23] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree14.nif jungletree14stick_3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGUndeadTree02 [TREE:1001B165]>
[00:23] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree14.nif jungletree14stick_3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGUndeadTree02 [TREE:1001B165]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif WHpalace1:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif WHpalace1:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif WHpalace1:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif WHpalace1:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [BuildBaseRecords] <Debug: Looking for cursedsword for Vigilant.esm zzVcg1stPersonCursedSword1H [STAT:0D5056DE]>
[00:23] [BuildBaseRecords] <Debug: Looking for blackreachewall02hole for Skyrim.esm BlackreachEWall02HoleBlackreach [STAT:000CE8EB]>
[00:23] [AddModel] <Debug: Meshes\lod\solitude\sfarmshed01_lod_0.nif SFarmShed01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmShed01 [STAT:000B11C0]>
[00:23] [AddModel] <Debug: Meshes\lod\solitude\sfarmshed01_lod_0.nif SFarmShed01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SFarmShed01 [STAT:000B11C0]>
[00:23] [AddModel] <Debug: Meshes\lod\solitude\sfarmshed01_lod_0.nif SFarmShed01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmShed01 [STAT:000B11C0]>
[00:23] [AddModel] <Debug: Meshes\lod\solitude\sfarmshed01_lod_0.nif SFarmShed01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SFarmShed01 [STAT:000B11C0]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SFarmShed01 [STAT:000B11C0]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SFarmShed01 [STAT:000B11C0]>
[00:23] [BuildBaseRecords] <Debug: Looking for whfireplace01 for Skyrim.esm WHfireplace01 [STAT:000C0C6E]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165.dds] ResourceExists>
[00:23] [BuildBaseRecords] <Debug: Looking for caveirpillar06 for Skyrim.esm CaveIRPillar06 [STAT:000344C5]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165.dds] DXGI_FORMAT_BC7_UNORM>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\AB19B3FD4C954D01AAD6E9BF4739ABEB.dds">
[00:23] [BuildBaseRecords] <Debug: Looking for dlc2dragonbonetail_segment03 for Dragonborn.esm DLC2DragonBoneTail_Segment03 [STAT:04031D58]>
[00:23] [AddModel] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif L1_Posts01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FenceWoven02Snow [STAT:00091A0A]>
[00:23] [AddModel] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif L1_Posts01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FenceWoven02Snow [STAT:00091A0A]>
[00:23] [AddModel] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif FenceWoven02:10 - L1_Posts01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FenceWoven02Snow [STAT:00091A0A]>
[00:23] [AddModel] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif FenceWoven02:10 - L1_Posts01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FenceWoven02Snow [STAT:00091A0A]>
[00:23] [AddModel] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif FenceWoven02:10 - L1_Posts01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FenceWoven02Snow [STAT:00091A0A]>
[00:23] [AddModel] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif FenceWoven02:10 - L1_Posts01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FenceWoven02Snow [STAT:00091A0A]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockm02 for Skyrim.esm RockM02 [STAT:0001819B]>
[00:23] [BuildBaseRecords] <Debug: Looking for fencewoven02_80D4F021passthru for Skyrim.esm FenceWoven02Snow [STAT:00091A0A]>
[00:23] [BuildBaseRecords] <Debug: Looking for fencewoven02_80D4F021 for Skyrim.esm FenceWoven02Snow [STAT:00091A0A]>
[00:23] [BuildBaseRecords] <Debug: Looking for fencewoven02 for Skyrim.esm FenceWoven02Snow [STAT:00091A0A]>
[00:23] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactAttireSageMask02 "Сундук" [CONT:0E276930]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif WHpalace1:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif WHpalace1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [AddModel] <Debug: Meshes\landscape\rocks\rockm02.nif RockM02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockM02 [STAT:0001819B]>
[00:23] [AddModel] <Debug: Meshes\landscape\rocks\rockm02.nif RockM02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockM02 [STAT:0001819B]>
[00:23] [AddModel] <Debug: Meshes\lod\farmhouse\fencewoven02_lod_0.nif L1_Posts01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FenceWoven02Snow [STAT:00091A0A]>
[00:23] [AddModel] <Debug: Meshes\lod\farmhouse\fencewoven02_lod_0.nif L1_Posts01 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FenceWoven02Snow [STAT:00091A0A]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadebridge01_lod_1 for Dragonborn.esm DLC2DweFacadeBridge01_LOD_1 [STAT:040384C6]>
[00:23] [AddModel] <Debug: Meshes\lod\farmhouse\fencewoven02_lod_0.nif FenceWoven02:10 - L1_Posts01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FenceWoven02Snow [STAT:00091A0A]>
[00:23] [AddModel] <Debug: Meshes\lod\farmhouse\fencewoven02_lod_0.nif FenceWoven02:10 - L1_Posts01:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FenceWoven02Snow [STAT:00091A0A]>
[00:23] [BuildBaseRecords] <Debug: Textures do not match for "FenceWoven02:10 - L1_Posts01:10": textures\architecture\farmhouse\woodpost01.dds in fencewoven02.nif -> textures\architecture\farmhouse\wovenfence01.dds in fencewoven02_lod_0.nif for Skyrim.esm FenceWoven02Snow [STAT:00091A0A]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\woodpost01lod.dds based on textures\architecture\farmhouse\wovenfence01.dds for textures\architecture\farmhouse\woodpost01.dds Skyrim.esm FenceWoven02Snow [STAT:00091A0A]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif WHpalace1:36 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif WHpalace1:36 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [BuildBaseRecords] <Debug: Looking for whintwoodroofmidtopgq01 for Skyrim.esm WHIntWoodRoofMidTopGQ01 [STAT:000CB903]>
[00:23] [AddModel] <Debug: Meshes\lod\rocks\rockm02_lod_0.nif RockM02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockM02 [STAT:0001819B]>
[00:23] [AddModel] <Debug: Meshes\lod\rocks\rockm02_lod_0.nif RockM02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockM02 [STAT:0001819B]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif WHpalace1:37 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif WHpalace1:37 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [BuildBaseRecords] <Debug: Looking for norrubblepiece03 for Dragonborn.esm NorRubblePiece03_Ash [STAT:04027A35]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif WHpalace1:38 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif WHpalace1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [BuildBaseRecords] <Debug: Looking for sraidiantraiments_lod for Skyrim.esm SRaidiantRaiments_LOD [STAT:0008E2D5]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaintrimslabEC_SS__ManiaNoMoss_DDCA3F50 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_ManiaNoMoss [STAT:1158FD27]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif WHpalace1:43 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif WHpalace1:43 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaintrimslabEC_SS__ManiaNoMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_ManiaNoMoss [STAT:1158FD27]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaintrimslab_DDCA3F50passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_ManiaNoMoss [STAT:1158FD27]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaintrimslab_DDCA3F50 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_ManiaNoMoss [STAT:1158FD27]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaintrimslab for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_ManiaNoMoss [STAT:1158FD27]>
[00:23] [BuildBaseRecords] <Debug: Using default MOD model for sraidiantraiments_lod for Skyrim.esm SRaidiantRaiments_LOD [STAT:0008E2D5]>
[00:23] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaintrimslab_DDCA3F50_lod_0l.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_ManiaNoMoss [STAT:1158FD27]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif WHpalace1:50 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif WHpalace1:50 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [BuildBaseRecords] <Debug: Looking for bush01 for TheBawbsWardenOfTheCoast.esp 000Bush01 [STAT:1000BB93]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrintcastleplatstairs01 for Skyrim.esm WRIntCastlePlatStairs01 [STAT:000878E1]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif WHpalace1:63 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif WHpalace1:63 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_ManiaNoMoss [STAT:1158FD27]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_ManiaNoMoss [STAT:1158FD27]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_ManiaNoMoss [STAT:1158FD27]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif WHpalace1:64 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif WHpalace1:64 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif WHpalace1:65 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif WHpalace1:65 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif castleentrance:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif castleentrance:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif castleentrance:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif castleentrance:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif castleentrance:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif castleentrance:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif castleentrance:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace1.nif castleentrance:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [BuildBaseRecords] <Debug: Looking for norrmsmwallfrontexsm01 for Skyrim.esm NorRmSmWallFrontExSm01 [STAT:00013F84]>
[00:23] [BuildBaseRecords] <Debug: Looking for reachmenmap01 for Skyrim.esm dunDruadachRedoubtReachmenMap "Карта предельцев" [ACTI:000E958A]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments_lod.nif SRaidiantRaiments_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SRaidiantRaiments_LOD [STAT:0008E2D5]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sraidiantraiments_lod.nif SRaidiantRaiments_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SRaidiantRaiments_LOD [STAT:0008E2D5]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm SRaidiantRaiments_LOD [STAT:0008E2D5]>
[00:23] [BuildBaseRecords] <Debug: Looking for apofigure01 for Unslaad.esm zzzCrbApoFigure01SN [STAT:0F4286EF]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrwallstr01stockades03EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_WRWallStr01Stockades03_Dementia [STAT:114E7BC3]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrwallstr01stockades03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_WRWallStr01Stockades03_Dementia [STAT:114E7BC3]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03_CaveIDirt for Skyrim.esm MineOreOrichalcum03_CaveIDirt "Выход орихалка" [ACTI:0010DC87]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03 for Skyrim.esm MineOreOrichalcum03_CaveIDirt "Выход орихалка" [ACTI:0010DC87]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc2dwehallbg1way02 for Dragonborn.esm DLC2DweHallBg1way02 [STAT:040202C1]>
[00:23] [BuildBaseRecords] <Debug: Looking for mammothskull4 for Skyrim.esm BoneMammothSkull4 [STAT:00073CED]>
[00:23] [BuildBaseRecords] <Debug: Looking for miscsacklargeflat02 for Skyrim.esm MiscSackLargeFlat02_NoRespawn "Большой мешок" [CONT:0010E887]>
[00:23] [BuildBaseRecords] <Debug: Looking for candlelanternwithcandle01 for Wyrmstooth.esp WTCandleLanternwithCandle01_snow [STAT:0A02ABBD]>
[00:23] [CheckLODmodel] <Debug: LOD model BSX Flags 18: meshes\dyndolod\lod\clutter\candlelanternwithcandle01_dyndolod_lod.nif Wyrmstooth.esp WTCandleLanternwithCandle01_snow [STAT:0A02ABBD]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff05zzzRev_Moss for Glenmoril.esm zzzRevRockCliff05_Moss [STAT:0E003755]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Glenmoril.esm zzzRevRockCliff05_Moss [STAT:0E003755]>
[00:23] [BuildBaseRecords] <Debug: Looking for journalbasic for Skyrim.esm HighPolyJournal [STAT:000B7E3D]>
[00:23] [BuildBaseRecords] <Debug: Looking for icevinewall01 for Unslaad.esm zzzCrbIceVinesWall01 [STAT:0F0C181B]>
[00:23] [BuildBaseRecords] <Debug: Looking for meatstray01 for SkystoneCastle.esp LA_SS_FoodMeatsTray01 [STAT:3580DB00]>
[00:23] [BuildBaseRecords] <Debug: Looking for nobletablelongbench02 for Skyrim.esm NobleTableLongBench02 "Скамья" [FURN:000C07F3]>
[00:23] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall02.nif SOVMeadHall02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdSOVMeadHall02 [STAT:0C00150A]>
[00:23] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall02.nif SOVMeadHall02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdSOVMeadHall02 [STAT:0C00150A]>
[00:23] [AddModel] <Debug: Add-on in model Meshes\clutter\imperial\impchandelliercandle03.nif Skyrim.esm ImpChandellierCandle03 [STAT:000C4BC1]>
[00:23] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall02.nif SOVMeadHall02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdSOVMeadHall02 [STAT:0C00150A]>
[00:23] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall02.nif SOVMeadHall02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdSOVMeadHall02 [STAT:0C00150A]>
[00:23] [BuildBaseRecords] <Debug: Looking for arsmallcolbroken02 for Update.esm ccBGS_ARSmallColBroken02 [STAT:010031E5]>
[00:23] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\impchandelliercandle03_dyndolod_lod.nif for Skyrim.esm ImpChandellierCandle03 [STAT:000C4BC1]>
[00:23] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\impchandelliercandle03_dyndolod_lod.nif Skyrim.esm ImpChandellierCandle03 [STAT:000C4BC1]>
[00:23] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\impchandelliercandle03_dyndolod_lod.nif Skyrim.esm ImpChandellierCandle03 [STAT:000C4BC1]>
[00:23] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall02.nif SOVMeadHall02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdSOVMeadHall02 [STAT:0C00150A]>
[00:23] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall02.nif SOVMeadHall02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdSOVMeadHall02 [STAT:0C00150A]>
[00:23] [AddModel] <Debug: Meshes\landscape\revenant\mtadd\mountainledgesm01.nif MountainLedgeSm01:0 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM01 [STAT:0E2F7718]>
[00:23] [AddModel] <Debug: Meshes\landscape\revenant\mtadd\mountainledgesm01.nif MountainLedgeSm01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM01 [STAT:0E2F7718]>
[00:23] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall02.nif SOVMeadHall02:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdSOVMeadHall02 [STAT:0C00150A]>
[00:23] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall02.nif SOVMeadHall02:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdSOVMeadHall02 [STAT:0C00150A]>
[00:23] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall02.nif SOVMeadHall02:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdSOVMeadHall02 [STAT:0C00150A]>
[00:23] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall02.nif SOVMeadHall02:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdSOVMeadHall02 [STAT:0C00150A]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mt\ledge\mountainledgesm01_lod_0.nif MountainLedgeSM01_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM01 [STAT:0E2F7718]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mt\ledge\mountainledgesm01_lod_0.nif MountainLedgeSM01_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM01 [STAT:0E2F7718]>
[00:23] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\mtadd\mountainledgesm01.nif MountainLedgeSM01_LOD_0L:0 meshes\lod\revenant\mt\ledge\mountainledgesm01_lod_0.nif textures\landscape\mountains\mountainslab02.dds Glenmoril.esm zzzRevMtLedgeSM01 [STAT:0E2F7718]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevRockCliff05_Moss [STAT:0E003755]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff05_Moss [STAT:0E003755]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveilhalldeadend02 for Skyrim.esm CaveILHallDeadEnd02 [STAT:0001BC13]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevRockCliff05_Moss [STAT:0E003755]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwefacadetowerpt for Skyrim.esm DweFacadeTowerPT [STAT:000FF8E6]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff05_Moss [STAT:0E003755]>
[00:23] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall02.nif SOVMeadHall02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdSOVMeadHall02 [STAT:0C00150A]>
[00:23] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall02.nif SOVMeadHall02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdSOVMeadHall02 [STAT:0C00150A]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mt\ledge\mountainledgesm01_lod_1.nif MountainLedgeSM01_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM01 [STAT:0E2F7718]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mt\ledge\mountainledgesm01_lod_1.nif MountainLedgeSM01_LOD_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM01 [STAT:0E2F7718]>
[00:23] [BuildBaseRecords] <Debug: Looking for ruinslargeurnnostand01 for Skyrim.esm TreasRuinsUrnLarge01 "Урна" [CONT:0001C4AC]>
[00:23] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall02.nif SOVMeadHall02:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test DAc0da.esm zDcdSOVMeadHall02 [STAT:0C00150A]>
[00:23] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmeadhall02.nif SOVMeadHall02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdSOVMeadHall02 [STAT:0C00150A]>
[00:23] [BuildBaseRecords] <Debug: Looking for pie01 for SkystoneCastle.esp LA_SS_FoodPie01 [STAT:3583B5EB]>
[00:23] [BuildBaseRecords] <Debug: Looking for rifrmsmkeepcorout01 for Skyrim.esm RifRmSmKeepCorOut01 [STAT:000A33D2]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mt\ledge\mountainledgesm01_lod_2.nif MountainLedgeSM01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM01 [STAT:0E2F7718]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mt\ledge\mountainledgesm01_lod_2.nif MountainLedgeSM01_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM01 [STAT:0E2F7718]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpilel01zzzRev_dead_7E2A9BCF for Glenmoril.esm zzzRevRockPileL01_dead [STAT:0E003731]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpilel01zzzRev_dead for Glenmoril.esm zzzRevRockPileL01_dead [STAT:0E003731]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpilel01_7E2A9BCFpassthru for Glenmoril.esm zzzRevRockPileL01_dead [STAT:0E003731]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpilel01_7E2A9BCF for Glenmoril.esm zzzRevRockPileL01_dead [STAT:0E003731]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Glenmoril.esm zzzRevRockPileL01_dead [STAT:0E003731]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveglhalldoor01_darkfalmer for Dawnguard.esm CaveGLHallDoor01_DarkFalmer [STAT:02002BCD]>
[00:23] [BuildBaseRecords] <Debug: Looking for dintsmallhallend01 for Dawnguard.esm DIntSmallHallEnd01 [STAT:020114AE]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaintrim01wetCoastalBeatch01 for Skyrim.esm MountainTrim01WetCoastalBeatch01 [STAT:000C2080]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaintrim01wet for Skyrim.esm MountainTrim01WetCoastalBeatch01 [STAT:000C2080]>
[00:23] [BuildBaseRecords] <Debug: Looking for voidspike for DAc0da.esm zDcdVdRoomSpikeAsh [STAT:0C00489C]>
[00:23] [BuildBaseRecords] <Debug: Looking for portalblue for PortalsTriple.esp _PortalMS03 [MSTT:53042D73]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadfloorlod.dds based on textures\landscape\rocks01.dds for textures\landscape\revenant\deadfloor.dds Glenmoril.esm zzzRevRockPileL01_dead [STAT:0E003731]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockPileL01_dead [STAT:0E003731]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerpt.nif DweFacadeTowerPT:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerPT [STAT:000FF8E6]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerpt.nif DweFacadeTowerPT:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerPT [STAT:000FF8E6]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerpt.nif DweFacadeTowerPT:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerPT [STAT:000FF8E6]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerpt.nif DweFacadeTowerPT:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerPT [STAT:000FF8E6]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerpt.nif DweFacadeTowerPT:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerPT [STAT:000FF8E6]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerpt.nif DweFacadeTowerPT:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerPT [STAT:000FF8E6]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerpt.nif DweFacadeTowerPT:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerPT [STAT:000FF8E6]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerpt.nif DweFacadeTowerPT:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerPT [STAT:000FF8E6]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerpt.nif DweFacadeTowerPT:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerPT [STAT:000FF8E6]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerpt.nif DweFacadeTowerPT:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerPT [STAT:000FF8E6]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerpt.nif DweFacadeTowerPT:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerPT [STAT:000FF8E6]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerpt.nif DweFacadeTowerPT:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerPT [STAT:000FF8E6]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerpt.nif DweFacadeTowerPT:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerPT [STAT:000FF8E6]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerpt.nif DweFacadeTowerPT:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerPT [STAT:000FF8E6]>
[00:23] <Warning: Textures do not match for "RockCliff05:0": textures\landscape\revenant\rocky01.dds in rockcliff05.nif -> textures\landscape\dirt02.dds in rockcliff05_lod_0.nif for Glenmoril.esm zzzRevRockCliff05_Moss [STAT:0E003755]>
[00:23] <Warning: Textures do not match for "RockCliff05:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff05.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff05_lod_0.nif for Glenmoril.esm zzzRevRockCliff05_Moss [STAT:0E003755]>
[00:23] <Warning: Textures do not match for "RockCliff05:0": textures\landscape\revenant\rocky01.dds in rockcliff05.nif -> textures\landscape\dirt02.dds in rockcliff05_lod_1.nif for Glenmoril.esm zzzRevRockCliff05_Moss [STAT:0E003755]>
[00:23] <Warning: Textures do not match for "RockCliff05:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff05.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff05_lod_1.nif for Glenmoril.esm zzzRevRockCliff05_Moss [STAT:0E003755]>
[00:23] <Warning: Textures do not match for "RockPileL01:9": textures\landscape\revenant\rocky01.dds in rockpilel01.nif -> textures\landscape\rocks01.dds in rockpilel01_lod_0.nif for Glenmoril.esm zzzRevRockPileL01_dead [STAT:0E003731]>
[00:23] <Warning: Textures do not match for "RockPileL01:1 - L2_RockPileL01:1 - L1_RockPileL01:1": textures\landscape\revenant\mountains\rock01.dds in rockpilel01.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilel01_lod_0.nif for Glenmoril.esm zzzRevRockPileL01_dead [STAT:0E003731]>
[00:23] [AddModel] <Debug: Meshes\landscape\plants\pineshrub02.nif L1_PineShrub02 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineShrub02 [TREE:0009DAA0]>
[00:23] [AddModel] <Debug: Meshes\landscape\plants\pineshrub02.nif L1_PineShrub02 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreePineShrub02 [TREE:0009DAA0]>
[00:23] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerpt_lod.nif DweFacadeTowerPT_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerPT [STAT:000FF8E6]>
[00:23] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerpt_lod.nif DweFacadeTowerPT_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerPT [STAT:000FF8E6]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerPT [STAT:000FF8E6]>
[00:23] [AddModel] <Debug: Meshes\lod\windhelm\whpalace_lod.nif WHpalace_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [AddModel] <Debug: Meshes\lod\windhelm\whpalace_lod.nif WHpalace_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerpt_lod_1.nif DweFacadeTowerPT_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerPT [STAT:000FF8E6]>
[00:23] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerpt_lod_1.nif DweFacadeTowerPT_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerPT [STAT:000FF8E6]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerPT [STAT:000FF8E6]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:23] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerpt_lod_2.nif DweFacadeTowerPT_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerPT [STAT:000FF8E6]>
[00:23] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerpt_lod_2.nif DweFacadeTowerPT_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerPT [STAT:000FF8E6]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerPT [STAT:000FF8E6]>
[00:23] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim01wet.nif MountainTrim01_RocksWet Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim01WetCoastalBeatch01 [STAT:000C2080]>
[00:23] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim01wet.nif MountainTrim01_RocksWet Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim01WetCoastalBeatch01 [STAT:000C2080]>
[00:23] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim01wet.nif RockSkirt01Wet Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MountainTrim01WetCoastalBeatch01 [STAT:000C2080]>
[00:23] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim01wet.nif RockSkirt01Wet Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim01WetCoastalBeatch01 [STAT:000C2080]>
[00:23] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim01wet.nif MountainTrim01Wet:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim01WetCoastalBeatch01 [STAT:000C2080]>
[00:23] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim01wet.nif MountainTrim01Wet:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim01WetCoastalBeatch01 [STAT:000C2080]>
[00:23] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim01wet.nif MountainTrim01_RocksWet:5 - L2_RocksWet:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim01WetCoastalBeatch01 [STAT:000C2080]>
[00:23] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim01wet.nif MountainTrim01_RocksWet:5 - L2_RocksWet:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim01WetCoastalBeatch01 [STAT:000C2080]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrstairst01.nif RTDockBldStrStairsT01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldStrStairsT01_Snow [STAT:0E00CAB3]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrstairst01.nif RTDockBldStrStairsT01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldStrStairsT01_Snow [STAT:0E00CAB3]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrstairst01.nif RTDockBldStrStairsT01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldStrStairsT01_Snow [STAT:0E00CAB3]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrstairst01.nif RTDockBldStrStairsT01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldStrStairsT01_Snow [STAT:0E00CAB3]>
[00:23] [BuildBaseRecords] <Debug: Looking for minelhall1way64u01 for Skyrim.esm MineLHall1Way64U01 [STAT:00042F92]>
[00:23] [BuildBaseRecords] <Debug: Looking for mrkdocksidegallows02 for Skyrim.esm MrkDocksideGallows02 [STAT:000B7959]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrstairst01.nif RTDockBldStrStairsT01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldStrStairsT01_Snow [STAT:0E00CAB3]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrstairst01.nif RTDockBldStrStairsT01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldStrStairsT01_Snow [STAT:0E00CAB3]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrguardhouse01arch01 for Skyrim.esm WRGuardHouse01Arch01 [STAT:00090D17]>
[00:23] [BuildBaseRecords] <Debug: Looking for sovintstairsfree02 for Unslaad.esm zzzCrbSOVintStairsFree02Snow [STAT:0F456547]>
[00:23] [BuildBaseRecords] <Debug: Looking for standb for Glenmoril.esm zzzRevSFp03StandB [STAT:0E34F516]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoreiron02_CaveGWall for Skyrim.esm MineOreIron02_CaveGWall "Железорудная жила" [ACTI:0010DB5F]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoreiron02 for Skyrim.esm MineOreIron02_CaveGWall "Железорудная жила" [ACTI:0010DB5F]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim01wet_lod_0.nif MountainTrim01Wet:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim01WetCoastalBeatch01 [STAT:000C2080]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim01wet_lod_0.nif MountainTrim01Wet:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim01WetCoastalBeatch01 [STAT:000C2080]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim01wet_lod_0.nif MountainTrim01_RocksWet:5 - L2_RocksWet:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim01WetCoastalBeatch01 [STAT:000C2080]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim01wet_lod_0.nif MountainTrim01_RocksWet:5 - L2_RocksWet:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim01WetCoastalBeatch01 [STAT:000C2080]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim01wet_lod_0.nif MountainTrim01_LOD_0:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MountainTrim01WetCoastalBeatch01 [STAT:000C2080]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim01wet_lod_0.nif MountainTrim01_LOD_0:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim01WetCoastalBeatch01 [STAT:000C2080]>
[00:23] [BuildBaseRecords] <Debug: Looking for tropicalplant02 for TheBawbsWardenOfTheCoast.esp 000TropicalPlant02 [STAT:1000BBA0]>
[00:23] [BuildBaseRecords] <Debug: Looking for rylsword1h for Unslaad.esm zzzCrb1stPersonRylSword1H [STAT:0F3B6812]>
[00:23] [BuildBaseRecords] <Debug: Looking for lawf_impexticestairs02 for Landscape and Water Fixes.esp lawf_ImpIceStairs02 [STAT:FE004F3E]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 2 Skyrim.esm MountainTrim01WetCoastalBeatch01 [STAT:000C2080]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc2rrbulwarkangletemp01 for Dragonborn.esm DLC2RRBulwarkAngle01 [STAT:0401B924]>
[00:23] [BuildBaseRecords] <Debug: Looking for falmerpgebalconycurve04 for Dawnguard.esm FalmerPGEBalconyCurve04SnowLight [STAT:02006691]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrguardhouse01arch01.nif WRGuardHouse01Arch01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGuardHouse01Arch01 [STAT:00090D17]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrguardhouse01arch01.nif WRGuardHouse01Arch01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGuardHouse01Arch01 [STAT:00090D17]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrguardhouse01arch01.nif WRGuardHouse01Arch01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGuardHouse01Arch01 [STAT:00090D17]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrguardhouse01arch01.nif WRGuardHouse01Arch01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGuardHouse01Arch01 [STAT:00090D17]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrguardhouse01arch01.nif WRGuardHouse01Arch01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGuardHouse01Arch01 [STAT:00090D17]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrguardhouse01arch01.nif WRGuardHouse01Arch01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGuardHouse01Arch01 [STAT:00090D17]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrguardhouse01arch01.nif WRGuardHouse01Arch01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGuardHouse01Arch01 [STAT:00090D17]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrguardhouse01arch01.nif WRGuardHouse01Arch01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGuardHouse01Arch01 [STAT:00090D17]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountainwall01zzzRevMtWall01Moss for Glenmoril.esm zzzRevMtWall01Moss [STAT:0E2F773D]>
[00:23] [AddModel] <Debug: Meshes\lod\whiterun\wrguardhouse01arch01_lod_0.nif WRWallTierDivide01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGuardHouse01Arch01 [STAT:00090D17]>
[00:23] [AddModel] <Debug: Meshes\lod\whiterun\wrguardhouse01arch01_lod_0.nif WRWallTierDivide01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRGuardHouse01Arch01 [STAT:00090D17]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRGuardHouse01Arch01 [STAT:00090D17]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim01wet_lod_1.nif MountainTrim01Wet:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim01WetCoastalBeatch01 [STAT:000C2080]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim01wet_lod_1.nif MountainTrim01Wet:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim01WetCoastalBeatch01 [STAT:000C2080]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim01wet_lod_1.nif MountainTrim01_LOD_1:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MountainTrim01WetCoastalBeatch01 [STAT:000C2080]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim01wet_lod_1.nif MountainTrim01_LOD_1:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim01WetCoastalBeatch01 [STAT:000C2080]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidegallows02.nif MrkDocksideGallows02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideGallows02 [STAT:000B7959]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidegallows02.nif MrkDocksideGallows02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideGallows02 [STAT:000B7959]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidegallows02.nif MrkDocksideGallows02:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideGallows02 [STAT:000B7959]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidegallows02.nif MrkDocksideGallows02:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideGallows02 [STAT:000B7959]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 1 Skyrim.esm MountainTrim01WetCoastalBeatch01 [STAT:000C2080]>
[00:23] [BuildBaseRecords] <Debug: Looking for norrmbgmid02 for Skyrim.esm NorRmBgMid02 [STAT:0001601F]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim01wet_lod_2.nif MountainTrim01Wet:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim01WetCoastalBeatch01 [STAT:000C2080]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim01wet_lod_2.nif MountainTrim01Wet:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim01WetCoastalBeatch01 [STAT:000C2080]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim01wet_lod_2.nif MountainTrim01_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MountainTrim01WetCoastalBeatch01 [STAT:000C2080]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim01wet_lod_2.nif MountainTrim01_LOD_2:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim01WetCoastalBeatch01 [STAT:000C2080]>
[00:23] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate01toint.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate01ToInt [STAT:0E004085]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 1 Skyrim.esm MountainTrim01WetCoastalBeatch01 [STAT:000C2080]>
[00:23] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate01toint.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate01ToInt [STAT:0E004085]>
[00:23] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate01toint.nif 7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate01ToInt [STAT:0E004085]>
[00:23] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate01toint.nif 7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate01ToInt [STAT:0E004085]>
[00:23] [BuildBaseRecords] <Debug: Looking for 1stpersondraugrgreatsword for Skyrim.esm 1stPersonDraugrGreatsword [STAT:000236A4]>
[00:23] [BuildBaseRecords] <Debug: Looking for blackreachemid01 for Skyrim.esm BlackreachEMid01 [STAT:000487ED]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrstairst01.nif RTDockBldStrStairsT01:28 - L2_Ropes:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldStrStairsT01_Snow [STAT:0E00CAB3]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrstairst01.nif RTDockBldStrStairsT01:28 - L2_Ropes:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldStrStairsT01_Snow [STAT:0E00CAB3]>
[00:23] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate01toint.nif 3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate01ToInt [STAT:0E004085]>
[00:23] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate01toint.nif 3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate01ToInt [STAT:0E004085]>
[00:23] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksidegallows02_lod_2.nif MrkDocksideGallows02_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideGallows02 [STAT:000B7959]>
[00:23] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksidegallows02_lod_2.nif MrkDocksideGallows02_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkDocksideGallows02 [STAT:000B7959]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkDocksideGallows02 [STAT:000B7959]>
[00:23] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate01toint.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate01ToInt [STAT:0E004085]>
[00:23] [BuildBaseRecords] <Debug: Looking for fxambbeamslowfog_dim04 for Skyrim.esm FXAmbBeamSlowFog_Dim04 [MSTT:000A6C49]>
[00:23] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate01toint.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate01ToInt [STAT:0E004085]>
[00:23] [BuildBaseRecords] <Debug: Looking for riftenrwroombroofr03 for Skyrim.esm RiftenRWRoomBRoofR03 [STAT:00098D7B]>
[00:23] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgebalconycurve04.nif FalmerPGEBalconyCurve04:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm FalmerPGEBalconyCurve04SnowLight [STAT:02006691]>
[00:23] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgebalconycurve04.nif FalmerPGEBalconyCurve04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FalmerPGEBalconyCurve04SnowLight [STAT:02006691]>
[00:23] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate01toint.nif 4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate01ToInt [STAT:0E004085]>
[00:23] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate01toint.nif 4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate01ToInt [STAT:0E004085]>
[00:23] [AddModel] <Debug: Meshes\lod\sovngarde\sovmeadhall02_lod.nif SOVMeadHall02_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdSOVMeadHall02 [STAT:0C00150A]>
[00:23] [AddModel] <Debug: Meshes\lod\sovngarde\sovmeadhall02_lod.nif SOVMeadHall02_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdSOVMeadHall02 [STAT:0C00150A]>
[00:23] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerrext01 for HearthFires.esm BYOHBYOHWRtowerREXT01 [STAT:03003C7C]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineclroomdoor01 for Skyrim.esm MineCLRoomDoor01 [STAT:000454F2]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc2darkelflantern06 for Dragonborn.esm DLC2DarkElfLantern06 [STAT:04039BBA]>
[00:23] [BuildBaseRecords] <Debug: Looking for norchamberritual01 for Unslaad.esm zzzCrbNorChamberRitual01Ice [STAT:0F3FA2E0]>
[00:23] [BuildBaseRecords] <Debug: Looking for norrmsmalcove01 for Skyrim.esm NorRmSmAlcove01ice [STAT:00060F1F]>
[00:23] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\wall\mountainwall01.nif MountainRidge01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtWall01Moss [STAT:0E2F773D]>
[00:23] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\wall\mountainwall01.nif MountainRidge01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall01Moss [STAT:0E2F773D]>
[00:23] [BuildBaseRecords] <Debug: Looking for pillow01static for _ResourcePack.esl RP_Pillow01Static [STAT:FE0020EA]>
[00:23] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgebalconycurve04_lod_0.nif FalmerPGEBalconyCurve04:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm FalmerPGEBalconyCurve04SnowLight [STAT:02006691]>
[00:23] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgebalconycurve04_lod_0.nif FalmerPGEBalconyCurve04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FalmerPGEBalconyCurve04SnowLight [STAT:02006691]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\sovngardelod.dds 0 DAc0da.esm zDcdSOVMeadHall02 [STAT:0C00150A]>
[00:23] [BuildBaseRecords] <Debug: Looking for norplatcorin01 for Skyrim.esm NorPlatCorIn01 [STAT:0001D4AA]>
[00:23] [BuildBaseRecords] <Debug: Looking for archerytarget01 for Skyrim.esm ArcheryTarget [STAT:00066AF6]>
[00:23] [BuildBaseRecords] <Debug: Looking for curledparchment01 for Glenmoril.esm zzzGHApepiPaperCurledParchment01 [STAT:0E009BC6]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate01toint_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate01ToInt [STAT:0E004085]>
[00:23] [BuildBaseRecords] <Debug: Looking for akaviridoorEC_SS_MadRuinsDoorFreeStanding for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_MadRuinsDoorFreeStanding "Яма Задакса" [DOOR:11384B6B]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate01toint_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate01ToInt [STAT:0E004085]>
[00:23] [BuildBaseRecords] <Debug: Looking for akaviridoor for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_MadRuinsDoorFreeStanding "Яма Задакса" [DOOR:11384B6B]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate01toint_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate01ToInt [STAT:0E004085]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate01toint_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate01ToInt [STAT:0E004085]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwevaultbridgelong01 for _ResourcePack.esl RP_DweVaultBridgeLong01 [STAT:FE002D64]>
[00:23] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern06.nif Object09 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Dragonborn.esm DLC2DarkElfLantern06 [STAT:04039BBA]>
[00:23] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern06.nif Object09 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2DarkElfLantern06 [STAT:04039BBA]>
[00:23] [BuildBaseRecords] <Debug: Looking for water lily1 for TheBawbsWardenOfTheCoast.esp WCLilly01 [STAT:1002ABA4]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\wall\mountainwall01_lod_0.nif MountainWall01_LOD_0L:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtWall01Moss [STAT:0E2F773D]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\wall\mountainwall01_lod_0.nif MountainWall01_LOD_0L:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall01Moss [STAT:0E2F773D]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate01toint_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate01ToInt [STAT:0E004085]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate01toint_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate01ToInt [STAT:0E004085]>
[00:23] [AddModel] <Debug: Meshes\landscape\plants\kelpshortstatic01.nif L1_StaticKelpShort01 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeKelpShortStatic01 [TREE:000B8A71]>
[00:23] [BuildBaseRecords] <Debug: Looking for smdafloconspacer01 for Skyrim.esm SMDAFloConSpacer01 [STAT:000D0EB0]>
[00:23] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\wall\mountainwall01.nif MountainWall01_LOD_0L:0 meshes\lod\revenant\mtmoss\wall\mountainwall01_lod_0.nif textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMtWall01Moss [STAT:0E2F773D]>
[00:23] [AddModel] <Debug: Meshes\landscape\plants\kelpshortstatic01.nif L1_StaticKelpShort01 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeKelpShortStatic01 [TREE:000B8A71]>
[00:23] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern06.nif DLC2DarkElfLantern06:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DarkElfLantern06 [STAT:04039BBA]>
[00:23] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern06.nif DLC2DarkElfLantern06:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DarkElfLantern06 [STAT:04039BBA]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate01toint_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate01ToInt [STAT:0E004085]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate01toint_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate01ToInt [STAT:0E004085]>
[00:23] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01moss.dds in meshes\lod\revenant\mtmoss\wall\mountainwall01_lod_0.nif for Glenmoril.esm zzzRevMtWall01Moss [STAT:0E2F773D]>
[00:23] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern06.nif DLC2DarkElfLantern06:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DarkElfLantern06 [STAT:04039BBA]>
[00:23] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern06.nif DLC2DarkElfLantern06:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DarkElfLantern06 [STAT:04039BBA]>
[00:23] [BuildBaseRecords] <Debug: Looking for lgrmtolghallcorinl01open for Glenmoril.esm zzzRevCasLgRoomsHallCorInL01Open [STAT:0E2707F4]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\wall\mountainwall01_lod_1.nif MountainWall01_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtWall01Moss [STAT:0E2F773D]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\wall\mountainwall01_lod_1.nif MountainWall01_LOD_1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall01Moss [STAT:0E2F773D]>
[00:23] [BuildBaseRecords] <Debug: Looking for impextfloorchunk02 for Better Dynamic Ash.esp BDA_ImpExtFloorChunk02Ash [STAT:3400FB2F]>
[00:23] [BuildBaseRecords] <Debug: Looking for impexticebldgcorner02 for Skyrim.esm ImpExtIceBldgCorner02 [STAT:0006F761]>
[00:23] [BuildBaseRecords] <Debug: Looking for miscpouch for unofficial skyrim special edition patch.esp dunAlftandSullasPack "Сумка Суллы Требатия" [CONT:000F0402]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\wall\mountainwall01_lod_2.nif MountainWall01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtWall01Moss [STAT:0E2F773D]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\dlc2darkelflantern06_dyndolod_lod.nif Object09 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Dragonborn.esm DLC2DarkElfLantern06 [STAT:04039BBA]>
[00:23] [BuildBaseRecords] <Debug: Looking for companionshipruin for DAc0da.esm zDcdHarakkShip [STAT:0C001C63]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\wall\mountainwall01_lod_2.nif MountainWall01_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall01Moss [STAT:0E2F773D]>
[00:23] [BuildBaseRecords] <Debug: Looking for trapfallingrocksm01_CaveGBoulder for Skyrim.esm TrapFallingRockSm01_CaveGBoulder [ACTI:000F39BF]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\dlc2darkelflantern06_dyndolod_lod.nif Object09 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2DarkElfLantern06 [STAT:04039BBA]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstrstairst01_lod.nif RTDockBldStrStairsT01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldStrStairsT01_Snow [STAT:0E00CAB3]>
[00:23] [BuildBaseRecords] <Debug: Looking for blackreachebalconystraight03 for Skyrim.esm BlackreachEBalconyStraight03 [STAT:000921CC]>
[00:23] [BuildBaseRecords] <Debug: Looking for trapfallingrocksm01 for Skyrim.esm TrapFallingRockSm01_CaveGBoulder [ACTI:000F39BF]>
[00:23] [IsUsed] <Debug: Building references _ResourcePack.esl RP_DIntStairs01 [STAT:FE002018]>
[00:23] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 948 1332.1708984375>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstrstairst01_lod.nif RTDockBldStrStairsT01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldStrStairsT01_Snow [STAT:0E00CAB3]>
[00:23] [BuildBaseRecords] <Debug: Looking for fanwing01 for DAc0da.esm zDcdDweTrapFanWing01NS [ACTI:0C006BF5]>
[00:23] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treepineforest03.nif textures\landscape\trees\treepineforestbranchcomp_n.dds 5B48E0BB Enhanced Vanilla Trees SSE.esp TreePineForest03 [TREE:0004B016]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldStrStairsT01_Snow [STAT:0E00CAB3]>
[00:23] [BuildBaseRecords] <Debug: Looking for whintwoodroofcutbackcorner02 for Skyrim.esm WHIntWoodRoofCutbackCorner02 [STAT:0007902F]>
[00:23] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treepineforest03.nif textures\landscape\trees\treepineforestbarkcomp.dds 4EE47BBD Enhanced Vanilla Trees SSE.esp TreePineForest03 [TREE:0004B016]>
[00:23] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treepineforest03.nif textures\landscape\trees\treepineforestbarkcomp_n.dds 27D3E91C Enhanced Vanilla Trees SSE.esp TreePineForest03 [TREE:0004B016]>
[00:23] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treepineforest03.nif textures\landscape\trees\treepineforestbranchcomp.dds B9C7D835 Enhanced Vanilla Trees SSE.esp TreePineForest03 [TREE:0004B016]>
[00:23] [BuildBaseRecords] <Debug: Looking for whintcastleroomdoor01 for Skyrim.esm WHIntCastleRoomDoor01 [STAT:00093EF8]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgCorner02 [STAT:0006F761]>
[00:23] [BuildBaseRecords] <Debug: Looking for sky_seagull01flapx for TheBawbsWardenOfTheCoast.esp WCSeagull01 [MSTT:100204A6]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstrstairst01_lod01.nif RTDockBldStrStairsT01_LOD01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldStrStairsT01_Snow [STAT:0E00CAB3]>
[00:23] [BuildBaseRecords] <Debug: Looking for miscsacklargeflat01 for Weapons Armor Clothing & Clutter Fixes.esp MiscSackLargeFlat01_NoRespawn_WACCF "Большой мешок" [CONT:2900FB0C]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstrstairst01_lod01.nif RTDockBldStrStairsT01_LOD01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldStrStairsT01_Snow [STAT:0E00CAB3]>
[00:23] [BuildBaseRecords] <Debug: Looking for ingotquicksilver for SkystoneCastle.esp LA_SS_IngotQuicksilver [STAT:3520B1E3]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldStrStairsT01_Snow [STAT:0E00CAB3]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstrstairst01_lod02.nif RTDockBldStrStairsT01_LOD02:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldStrStairsT01_Snow [STAT:0E00CAB3]>
[00:23] [BuildBaseRecords] <Debug: Looking for upperbedsingle01 for Skyrim.esm UpperBedChildSingle01 "Кровать" [FURN:000FEDC8]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstrstairst01_lod02.nif RTDockBldStrStairsT01_LOD02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldStrStairsT01_Snow [STAT:0E00CAB3]>
[00:23] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\bulwark\dlc2rrbulwarkangletemp01.nif DLC2RRBulwarkAngleTemp01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBulwarkAngle01 [STAT:0401B924]>
[00:23] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\bulwark\dlc2rrbulwarkangletemp01.nif DLC2RRBulwarkAngleTemp01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBulwarkAngle01 [STAT:0401B924]>
[00:23] [BuildBaseRecords] <Debug: Looking for noblebench01 for Skyrim.esm NobleBench01 "Скамья" [FURN:0006B57B]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforest03_12676e1dpassthru_lod.nif TreePineForest03_1:1 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest03 [TREE:0004B016]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforest03_12676e1dpassthru_lod.nif TreePineForest03_1:1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest03 [TREE:0004B016]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldStrStairsT01_Snow [STAT:0E00CAB3]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforest03_12676e1dpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest03 [TREE:0004B016]>
[00:23] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\bulwark\dlc2rrbulwarkangletemp01.nif DLC2RRBulwarkAngleTemp01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBulwarkAngle01 [STAT:0401B924]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforest03_12676e1dpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest03 [TREE:0004B016]>
[00:23] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\bulwark\dlc2rrbulwarkangletemp01.nif DLC2RRBulwarkAngleTemp01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBulwarkAngle01 [STAT:0401B924]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforest03_12676e1dpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest03 [TREE:0004B016]>
[00:23] [BuildBaseRecords] <Debug: Looking for rtdockbldcorpier01 for Skyrim.esm RTDockBldCorPier01 [STAT:000AA827]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforest03_12676e1dpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest03 [TREE:0004B016]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforest03_12676e1dpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest03 [TREE:0004B016]>
[00:23] [BuildBaseRecords] <Debug: Looking for paintingframebzzzCrbPaintBVivec01 for Unslaad.esm zzzCrbPaintBVivec01 [STAT:0F371ACA]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforest03_12676e1dpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest03 [TREE:0004B016]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1.dds] ResourceExists>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\BE5CD245EAD543298EE1542AA53A8734.dds">
[00:23] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerrext01.nif BYOHBYOHWRtowerREXT01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerREXT01 [STAT:03003C7C]>
[00:23] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\bulwark\dlc2rrbulwarkangletemp01.nif DLC2RRBulwarkAngleTemp01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBulwarkAngle01 [STAT:0401B924]>
[00:23] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerrext01.nif BYOHBYOHWRtowerREXT01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerREXT01 [STAT:03003C7C]>
[00:23] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\bulwark\dlc2rrbulwarkangletemp01.nif DLC2RRBulwarkAngleTemp01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBulwarkAngle01 [STAT:0401B924]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforest03_12676e1dpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest03 [TREE:0004B016]>
[00:23] [BuildBaseRecords] <Debug: Looking for paintingframeb for Unslaad.esm zzzCrbPaintBVivec01 [STAT:0F371ACA]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforest03_12676e1dpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest03 [TREE:0004B016]>
[00:23] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerrext01.nif BYOHBYOHWRtowerREXT01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerREXT01 [STAT:03003C7C]>
[00:23] [BuildBaseRecords] <Debug: Looking for sthrone for Dawnguard.esm DLC1HarkonThroneFurniture "Трон" [FURN:02019A7D]>
[00:23] [BuildBaseRecords] <Debug: Looking for 1stpersonnordherosword for Skyrim.esm 1stPersonNordHeroSword [STAT:00068C7C]>
[00:23] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerrext01.nif BYOHBYOHWRtowerREXT01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerREXT01 [STAT:03003C7C]>
[00:23] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\bulwark\dlc2rrbulwarkangletemp01.nif DLC2RRBulwarkAngleTemp01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBulwarkAngle01 [STAT:0401B924]>
[00:23] [BuildBaseRecords] <Debug: Looking for glazedplate01 for SkystoneCastle.esp LA_SS_GlazedPlate01 [STAT:3520B168]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpiles02DirtPath01 for Skyrim.esm RockPileS02DirtPath01 [STAT:000BA053]>
[00:23] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\bulwark\dlc2rrbulwarkangletemp01.nif DLC2RRBulwarkAngleTemp01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBulwarkAngle01 [STAT:0401B924]>
[00:23] [BuildBaseRecords] <Debug: Looking for smhall4way01 for Glenmoril.esm zzzRevCasSMhalls4Way01 [STAT:0E013969]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Skyrim.esm RockPileS02DirtPath01 [STAT:000BA053]>
[00:23] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerrext01.nif BYOHBYOHWRtowerREXT01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerREXT01 [STAT:03003C7C]>
[00:23] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerrext01.nif BYOHBYOHWRtowerREXT01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerREXT01 [STAT:03003C7C]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpilem01RP_DesertLumpy01 for _ResourcePack.esl RP_RockPileM01DesertLumpy01 [STAT:FE00208E]>
[00:23] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerrext01.nif BYOHBYOHWRtowerREXT01:33 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerREXT01 [STAT:03003C7C]>
[00:23] [BuildBaseRecords] <Debug: Looking for rtwall02nomoss for Glenmoril.esm zzzGHRTWall02_Snow [STAT:0E00CADE]>
[00:23] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerrext01.nif BYOHBYOHWRtowerREXT01:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerREXT01 [STAT:03003C7C]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpilem01 for _ResourcePack.esl RP_RockPileM01DesertLumpy01 [STAT:FE00208E]>
[00:23] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerrext01.nif BYOHBYOHWRtowerREXT01:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerREXT01 [STAT:03003C7C]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadebalconycap01 for Dragonborn.esm DLC2DweFacadeBalconyCap01 [STAT:0401DFF7]>
[00:23] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerrext01.nif BYOHBYOHWRtowerREXT01:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerREXT01 [STAT:03003C7C]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveishaftwall04 for Dawnguard.esm CaveIShaftWall04NOICE [STAT:02001D85]>
[00:23] [BuildBaseRecords] <Debug: Looking for ocwmapflagfortgreen01 for OwnCivilWar.esp OCWMapFlagGreenFortHraggstad "Форт Храгстад" [ACTI:4B003DF6]>
[00:23] [BuildBaseRecords] <Debug: Looking for campfire01landoff for Skyrim.esm Campfire01LandOff [STAT:00035F4B]>
[00:23] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerrext01.nif BYOHBYOHWRtowerREXT01:36 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerREXT01 [STAT:03003C7C]>
[00:23] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerrext01.nif BYOHBYOHWRtowerREXT01:36 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerREXT01 [STAT:03003C7C]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01_LTundraRocks for Skyrim.esm MineOreOrichalcum01_LTundraRocks "Выход орихалка" [ACTI:0010D075]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01 for Skyrim.esm MineOreOrichalcum01_LTundraRocks "Выход орихалка" [ACTI:0010D075]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebalconycap01.nif DLC2DweFacadeBalconyCap01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBalconyCap01 [STAT:0401DFF7]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebalconycap01.nif DLC2DweFacadeBalconyCap01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBalconyCap01 [STAT:0401DFF7]>
[00:23] [BuildBaseRecords] <Debug: Looking for shipwrecklarge04zzzRevDeadHillDock for Glenmoril.esm zzzRevDeadHillDockShipWreckLarge04 [STAT:0E000D79]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebalconycap01.nif DLC2DweFacadeBalconyCap01:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBalconyCap01 [STAT:0401DFF7]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebalconycap01.nif DLC2DweFacadeBalconyCap01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBalconyCap01 [STAT:0401DFF7]>
[00:23] [BuildBaseRecords] <Debug: Looking for shipwrecklarge04 for Glenmoril.esm zzzRevDeadHillDockShipWreckLarge04 [STAT:0E000D79]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebalconycap01.nif DLC2DweFacadeBalconyCap01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBalconyCap01 [STAT:0401DFF7]>
[00:23] [BuildBaseRecords] <Debug: Looking for _camp_indicator_smallhidetent_2br for Campfire.esm _Camp_Indicator_TentFurSmall2BR [ACTI:090624FE]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebalconycap01.nif DLC2DweFacadeBalconyCap01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBalconyCap01 [STAT:0401DFF7]>
[00:23] [BuildBaseRecords] <Debug: Looking for fishangler01 for ccBGSSSE001-Fish.esm ccBGSSSE001_TankCritterAnglerfish [ACTI:05000F97]>
[00:23] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnowl01.nif TreePineForestDead01_t Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01Dead [TREE:000EF5A0]>
[00:23] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnowl01.nif TreePineForestDead01_t Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01Dead [TREE:000EF5A0]>
[00:23] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnowl01.nif TreePineForestDead01_l Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01Dead [TREE:000EF5A0]>
[00:23] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnowl01.nif TreePineForestDead01_l Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01Dead [TREE:000EF5A0]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodsidelod.dds based on textures\dungeons\ships\shipwoodside01.dds for textures\architecture\revenant\deadwoodside.dds Glenmoril.esm zzzRevDeadHillDockShipWreckLarge04 [STAT:0E000D79]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodlod.dds based on textures\dungeons\ships\shipwood01.dds for textures\architecture\revenant\deadwood.dds Glenmoril.esm zzzRevDeadHillDockShipWreckLarge04 [STAT:0E000D79]>
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebalconycap01_lod.nif DweFacadeBalconyCap01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBalconyCap01 [STAT:0401DFF7]>
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebalconycap01_lod.nif DweFacadeBalconyCap01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBalconyCap01 [STAT:0401DFF7]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeBalconyCap01 [STAT:0401DFF7]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0.dds] ResourceExists>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0.dds] DXGI_FORMAT_BC7_UNORM>
[00:23] [BuildBaseRecords] <Debug: Looking for whdocks2 for Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\E13A1DFD51AB4F14A0D777071B5B758C.dds">
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebalconycap01_lod_1.nif DweFacadeBalconyCap01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBalconyCap01 [STAT:0401DFF7]>
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebalconycap01_lod_1.nif DweFacadeBalconyCap01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBalconyCap01 [STAT:0401DFF7]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeBalconyCap01 [STAT:0401DFF7]>
[00:23] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerrext01.nif BYOHBYOHWRtowerREXT01:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerREXT01 [STAT:03003C7C]>
[00:23] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerrext01.nif BYOHBYOHWRtowerREXT01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerREXT01 [STAT:03003C7C]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertlumpy01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\desertlumpy01_d.dds _ResourcePack.esl RP_RockPileM01DesertLumpy01 [STAT:FE00208E]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_RockPileM01DesertLumpy01 [STAT:FE00208E]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrcastlerugefree01 for Skyrim.esm WRCastleRugEFree01 [STAT:000E3ED0]>
[00:23] [BuildBaseRecords] <Debug: Looking for pillar04 for Glenmoril.esm zzzRevCavePillar04 [STAT:0E00A8CE]>
[00:23] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbridge03 for Skyrim.esm StockadeScaffoldBridge03 [STAT:000F48E9]>
[00:23] [BuildBaseRecords] <Debug: Looking for minecewall03c for Skyrim.esm MineCEWall03c [STAT:0004562F]>
[00:23] [BuildBaseRecords] <Debug: Looking for stonewallterracelong01ReachDirt01 for Skyrim.esm StonewallTerraceLong01ReachDirt01 [STAT:000811D7]>
[00:23] [BuildBaseRecords] <Debug: Looking for shackframerend01 for Skyrim.esm ShackFrameREnd01Snow [STAT:00071826]>
[00:23] [BuildBaseRecords] <Debug: Looking for stonewallterracelong01 for Skyrim.esm StonewallTerraceLong01ReachDirt01 [STAT:000811D7]>
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\ravenrock\dlc2rrbulwarkangletemp01_lod.nif DLC2RRBulwarkAngleTemp01_LOD:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBulwarkAngle01 [STAT:0401B924]>
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\ravenrock\dlc2rrbulwarkangletemp01_lod.nif DLC2RRBulwarkAngleTemp01_LOD:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2RRBulwarkAngle01 [STAT:0401B924]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm ShackFrameREnd01Snow [STAT:00071826]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2ravenrock02lod.dds 0 Dragonborn.esm DLC2RRBulwarkAngle01 [STAT:0401B924]>
[00:23] [BuildBaseRecords] <Debug: Looking for powerwordkrah for Skyrim.esm NorWordWallWordKrah [ACTI:0007099A]>
[00:23] [BuildBaseRecords] <Debug: Looking for impexticetowershelldoor04 for Skyrim.esm ImpExtIceTowerShellDoor04 [STAT:0006F74E]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrunderforgecistern01basin for Skyrim.esm C03SacredFontOfSomething "Священная купель" [ACTI:00017200]>
[00:23] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge03.nif StockadeScaffoldBridge03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBridge03 [STAT:000F48E9]>
[00:23] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge03.nif StockadeScaffoldBridge03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBridge03 [STAT:000F48E9]>
[00:23] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge03.nif L2_Supports04:6 - L1_Ropes01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBridge03 [STAT:000F48E9]>
[00:23] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge03.nif L2_Supports04:6 - L1_Ropes01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBridge03 [STAT:000F48E9]>
[00:23] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge03.nif StockadeScaffoldBridge03:2 - L1_Ropes01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBridge03 [STAT:000F48E9]>
[00:23] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge03.nif StockadeScaffoldBridge03:2 - L1_Ropes01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBridge03 [STAT:000F48E9]>
[00:23] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge03.nif StockadeScaffoldBridge03:1 - L1_Inside02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBridge03 [STAT:000F48E9]>
[00:23] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge03.nif StockadeScaffoldBridge03:1 - L1_Inside02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBridge03 [STAT:000F48E9]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwesteppeddias01 for Dawnguard.esm DweSteppedDias01 [STAT:02014B5D]>
[00:23] [BuildBaseRecords] <Debug: Looking for skuldafnbanneranchor02 for Skyrim.esm BannerAnchor01 [STAT:0001ED86]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorpier01.nif RTDockBldCorPier01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCorPier01 [STAT:000AA827]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorpier01.nif RTDockBldCorPier01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCorPier01 [STAT:000AA827]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorpier01.nif RTDockBldCorPier01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCorPier01 [STAT:000AA827]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorpier01.nif RTDockBldCorPier01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCorPier01 [STAT:000AA827]>
[00:23] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracelong01.nif StonewallTerraceLong01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceLong01ReachDirt01 [STAT:000811D7]>
[00:23] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracelong01.nif StonewallTerraceLong01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StonewallTerraceLong01ReachDirt01 [STAT:000811D7]>
[00:23] [BuildBaseRecords] <Debug: Looking for lghall4way01notop02 for Glenmoril.esm zzzRevCasLgHall4Way01NoTop2 [STAT:0E26A44E]>
[00:23] [BuildBaseRecords] <Debug: Looking for cavegdirtmound07 for Skyrim.esm CaveGDirtMound07ice [STAT:0007A84E]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorpier01.nif RTDockBldCorPier01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCorPier01 [STAT:000AA827]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorpier01.nif RTDockBldCorPier01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCorPier01 [STAT:000AA827]>
[00:23] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracelong01.nif StonewallTerraceLong01:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceLong01ReachDirt01 [STAT:000811D7]>
[00:23] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracelong01.nif StonewallTerraceLong01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StonewallTerraceLong01ReachDirt01 [STAT:000811D7]>
[00:23] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldbridge03_lod_0.nif StockadeBridge01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBridge03 [STAT:000F48E9]>
[00:23] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldbridge03_lod_0.nif StockadeBridge01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBridge03 [STAT:000F48E9]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeScaffoldBridge03 [STAT:000F48E9]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor04.nif ImpExtIceTowerShellDoor04:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellDoor04 [STAT:0006F74E]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor04.nif ImpExtIceTowerShellDoor04:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellDoor04 [STAT:0006F74E]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor04.nif ImpExtIceTowerShellDoor04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellDoor04 [STAT:0006F74E]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor04.nif ImpExtIceTowerShellDoor04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellDoor04 [STAT:0006F74E]>
[00:23] [BuildBaseRecords] <Debug: Looking for chest01 for Glenmoril.esm zzzLrhVernderKalkaChest "Сундук" [CONT:0E0087ED]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor04.nif ImpExtIceTowerShellDoor04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellDoor04 [STAT:0006F74E]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor04.nif ImpExtIceTowerShellDoor04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellDoor04 [STAT:0006F74E]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor04.nif ImpExtIceTowerShellDoor04:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellDoor04 [STAT:0006F74E]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor04.nif ImpExtIceTowerShellDoor04:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellDoor04 [STAT:0006F74E]>
[00:23] [BuildBaseRecords] <Debug: Looking for mw256x256tol for DAc0da.esm zDcdDweMwLEFT [MSTT:0C00729E]>
[00:23] [BuildBaseRecords] <Debug: Looking for balconybridge01wide for Glenmoril.esm zzzRevDeadHillPGBalconyBridge01Wide [STAT:0E000F9C]>
[00:23] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterracelong01_lod_0.nif StonewallTerraceLong01:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceLong01ReachDirt01 [STAT:000811D7]>
[00:23] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterracelong01_lod_0.nif StonewallTerraceLong01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StonewallTerraceLong01ReachDirt01 [STAT:000811D7]>
[00:23] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterracelong01_lod_0.nif StonewallTerraceLong01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceLong01ReachDirt01 [STAT:000811D7]>
[00:23] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterracelong01_lod_0.nif StonewallTerraceLong01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StonewallTerraceLong01ReachDirt01 [STAT:000811D7]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceLong01ReachDirt01 [STAT:000811D7]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorpier01.nif RTDockBldCorPier01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCorPier01 [STAT:000AA827]>
[00:23] [BuildBaseRecords] <Debug: Looking for _camp_fuel_fragile_kindlingunlit for Campfire.esm _Camp_Fuel_Fragile_KindlingUnlit [ACTI:0905C8D7]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorpier01.nif RTDockBldCorPier01:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCorPier01 [STAT:000AA827]>
[00:23] [BuildBaseRecords] <Debug: Looking for wallmountedbear02 for Skyrim.esm WallMountedBear02 [STAT:000D9281]>
[00:23] [BuildBaseRecords] <Debug: Looking for impstoneblock02 for Skyrim.esm ImpStoneBlock02 [STAT:0003E222]>
[00:23] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershelldoor04_lod.nif ImpExtIceTowerShellDoor04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellDoor04 [STAT:0006F74E]>
[00:23] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershelldoor04_lod.nif ImpExtIceTowerShellDoor04:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellDoor04 [STAT:0006F74E]>
[00:23] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershelldoor04_lod.nif ImpExtIceTowerShellDoor04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellDoor04 [STAT:0006F74E]>
[00:23] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershelldoor04_lod.nif ImpExtIceTowerShellDoor04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellDoor04 [STAT:0006F74E]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impstoneblock02.nif ImpStoneBlock02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStoneBlock02 [STAT:0003E222]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impstoneblock02.nif ImpStoneBlock02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStoneBlock02 [STAT:0003E222]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwerubblepile06 for Skyrim.esm DweRubblePile06Snow [STAT:000765F9]>
[00:23] [BuildBaseRecords] <Debug: Looking for minecewall02czzzGHDesertCEWall02c for Glenmoril.esm zzzGHDesertCEWall02c [STAT:0E0113BB]>
[00:23] [BuildBaseRecords] <Debug: Looking for minecewall02c for Glenmoril.esm zzzGHDesertCEWall02c [STAT:0E0113BB]>
[00:23] [AddModel] <Debug: Meshes\lod\imperial\impstoneblock02_lod_0.nif ImpStoneBlock02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStoneBlock02 [STAT:0003E222]>
[00:23] [AddModel] <Debug: Meshes\lod\imperial\impstoneblock02_lod_0.nif ImpStoneBlock02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStoneBlock02 [STAT:0003E222]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveglroomcorner04c for Skyrim.esm CaveGLRoomCorner04c [STAT:00026C01]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveifbalconycurve01 for Skyrim.esm CaveIFBalconyCurve01 [STAT:000344FE]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc01vampirethrallfeedta01 for Dawnguard.esm DLC01VampireThrallFeed01 "Пленник вампира" [ACTI:02011EE6]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile06.nif Chunk06:21 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile06Snow [STAT:000765F9]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile06.nif Chunk06:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile06Snow [STAT:000765F9]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile06.nif Chunk06:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile06Snow [STAT:000765F9]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile06.nif Chunk06:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile06Snow [STAT:000765F9]>
[00:23] [BuildBaseRecords] <Debug: Looking for falmerpgebalconycurve02 for Dawnguard.esm FalmerPGEBalconyCurve02SnowLight [STAT:02006692]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile06.nif DweRubblePile06:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile06Snow [STAT:000765F9]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile06.nif DweRubblePile06:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile06Snow [STAT:000765F9]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile06.nif DweRubblePile06:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile06Snow [STAT:000765F9]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile06.nif DweRubblePile06:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile06Snow [STAT:000765F9]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile06.nif DweRubblePile06:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile06Snow [STAT:000765F9]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile06.nif DweRubblePile06:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile06Snow [STAT:000765F9]>
[00:23] [BuildBaseRecords] <Debug: Looking for impwallsconcecandle02 for Skyrim.esm ImpWallSconceCandle02 [STAT:0005D6E5]>
[00:23] [BuildBaseRecords] <Debug: Looking for solituderockarch02 for Skyrim.esm SolitudeRockArch02 [STAT:00058813]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcorpier01_lod.nif RTDockBldCorPier01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCorPier01 [STAT:000AA827]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcorpier01_lod.nif RTDockBldCorPier01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCorPier01 [STAT:000AA827]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldCorPier01 [STAT:000AA827]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcorpier01_lod01.nif RTDockBldCorPier01_LOD01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCorPier01 [STAT:000AA827]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcorpier01_lod01.nif RTDockBldCorPier01_LOD01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCorPier01 [STAT:000AA827]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldCorPier01 [STAT:000AA827]>
[00:23] [BuildBaseRecords] <Debug: Looking for bedroll01 for Dawnguard.esm DLC1Coffin01testjoeltestdeletemetest "Гроб" [FURN:0201A68B]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcorpier01_lod02.nif RTDockBldCorPier01_LOD02:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCorPier01 [STAT:000AA827]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcorpier01_lod02.nif RTDockBldCorPier01_LOD02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCorPier01 [STAT:000AA827]>
[00:23] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile06_lod_0.nif Chunk06:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile06Snow [STAT:000765F9]>
[00:23] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile06_lod_0.nif Chunk06:21 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweRubblePile06Snow [STAT:000765F9]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldCorPier01 [STAT:000AA827]>
[00:23] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile06_lod_0.nif Chunk06:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile06Snow [STAT:000765F9]>
[00:23] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile06_lod_0.nif Chunk06:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweRubblePile06Snow [STAT:000765F9]>
[00:23] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile06_lod_0.nif DweRubblePile06:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile06Snow [STAT:000765F9]>
[00:23] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile06_lod_0.nif DweRubblePile06:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile06Snow [STAT:000765F9]>
[00:23] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile06_lod_0.nif DweRubblePile06:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile06Snow [STAT:000765F9]>
[00:23] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile06_lod_0.nif DweRubblePile06:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile06Snow [STAT:000765F9]>
[00:23] [BuildBaseRecords] <Debug: Looking for farmintwoodend01 for Skyrim.esm FarmIntWoodEnd01 [STAT:000DFC12]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineclwalldoorlb01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCLWallDoorLB01_Dementia [STAT:1157B6E1]>
[00:23] [BuildBaseRecords] <Debug: Looking for tropicalshrub04 for TheBawbsWardenOfTheCoast.esp 000TropicalShrub04 [STAT:1000BBA4]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineclwalldoorlb01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCLWallDoorLB01_Dementia [STAT:1157B6E1]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveilroomdoorfb04 for Skyrim.esm CaveILRoomDoorFB04 [STAT:0006F70A]>
[00:23] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgebalconycurve02.nif FalmerPGEBalconyCurve02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm FalmerPGEBalconyCurve02SnowLight [STAT:02006692]>
[00:23] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgebalconycurve02.nif FalmerPGEBalconyCurve02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FalmerPGEBalconyCurve02SnowLight [STAT:02006692]>
[00:23] [AddModel] <Debug: Meshes\clutter\imperial\impwallsconcecandle02.nif ImpWallSconceCandle02:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpWallSconceCandle02 [STAT:0005D6E5]>
[00:23] [AddModel] <Debug: Meshes\clutter\imperial\impwallsconcecandle02.nif ImpWallSconceCandle02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpWallSconceCandle02 [STAT:0005D6E5]>
[00:23] [BuildBaseRecords] <Debug: Looking for implhall1way01 for Skyrim.esm ImpLHall1Way01 [STAT:00038AB8]>
[00:23] [AddModel] <Debug: Meshes\clutter\imperial\impwallsconcecandle02.nif ImpWallSconceCandle02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpWallSconceCandle02 [STAT:0005D6E5]>
[00:23] [AddModel] <Debug: Meshes\clutter\imperial\impwallsconcecandle02.nif ImpWallSconceCandle02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpWallSconceCandle02 [STAT:0005D6E5]>
[00:23] [BuildBaseRecords] <Debug: Looking for butterchurn01 for HearthFires.esm BYOHCraftingButterChurn [ACTI:03008848]>
[00:23] [BuildBaseRecords] <Debug: Looking for whintwoodwallstonegq01WTIntFreeWallStone for Wyrmstooth.esp WTIntFreeWallStone [STAT:0A76F609]>
[00:23] [BuildBaseRecords] <Debug: Looking for whintwoodwallstonegq01 for Wyrmstooth.esp WTIntFreeWallStone [STAT:0A76F609]>
[00:23] [BuildBaseRecords] <Debug: Looking for aporubblepile01 for DAc0da.esm zDcdApoRubblePile01 [STAT:0C001B96]>
[00:23] [BuildBaseRecords] <Debug: Looking for smddflosol02 for Skyrim.esm SMDDFloSol02 [STAT:0010B1A5]>
[00:23] [AddModel] <Debug: Add-on in model Meshes\clutter\imperial\impwallsconcecandle02.nif Skyrim.esm ImpWallSconceCandle02 [STAT:0005D6E5]>
[00:23] [BuildBaseRecords] <Debug: Looking for rug10 for Skyrim.esm Rug10 [STAT:000B7E40]>
[00:23] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgebalconycurve02_lod_0.nif FalmerPGEBalconyCurve02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm FalmerPGEBalconyCurve02SnowLight [STAT:02006692]>
[00:23] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgebalconycurve02_lod_0.nif FalmerPGEBalconyCurve02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FalmerPGEBalconyCurve02SnowLight [STAT:02006692]>
[00:23] [BuildBaseRecords] <Debug: Looking for azuralargecrystalmoving04 for Skyrim.esm AzuraLargeCrystalMoving040000 [MSTT:00056896]>
[00:23] [BuildBaseRecords] <Debug: Looking for riftenrwdoorjailload01 for Skyrim.esm RiftenRWDoorJailLoad01 "Дверь" [DOOR:000D71F4]>
[00:23] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\impwallsconcecandle02_dyndolod_lod.nif for Skyrim.esm ImpWallSconceCandle02 [STAT:0005D6E5]>
[00:23] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\impwallsconcecandle02_dyndolod_lod.nif Skyrim.esm ImpWallSconceCandle02 [STAT:0005D6E5]>
[00:23] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\impwallsconcecandle02_dyndolod_lod.nif Skyrim.esm ImpWallSconceCandle02 [STAT:0005D6E5]>
[00:23] [BuildBaseRecords] <Debug: Looking for giantchurchspear for Glenmoril.esm zzzGH1stPersonGiantChurchSpear [STAT:0E0158C5]>
[00:23] [BuildBaseRecords] <Debug: Looking for puzzledoorframe01 for Skyrim.esm NorPuzzleDoorFrame [STAT:0004E2BD]>
[00:23] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01L "Лежанка" [FURN:000E23F4]>
[00:23] [BuildBaseRecords] <Debug: Looking for riftenrwroombdoor03 for Skyrim.esm RiftenRWRoomBDoor03 [STAT:00098D8B]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrintcastleroofbasestrcapmidhalf for Skyrim.esm WRIntCastleRoofBaseStrCapMidHalf [STAT:0002FFDC]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveghallramp01 for Skyrim.esm CaveGHallRamp01ice [STAT:0006F0C8]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveilroomdoorlb03 for Skyrim.esm CaveILRoomDoorLB03 [STAT:000300BE]>
[00:23] [BuildBaseRecords] <Debug: Looking for byohbyohwrhubbeams01 for HearthFires.esm BYOHBYOHWRhubBeams01 [STAT:03003216]>
[00:23] [BuildBaseRecords] <Debug: Looking for water1024 for Vigilant.esm zzzCHWaterTentacle1024 [ACTI:0D0D4890]>
[00:23] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Vigilant.esm zzzCHWaterTentacle1024 [ACTI:0D0D4890]>
[00:23] [BuildBaseRecords] <Debug: Looking for skyhavenrubblepiece05 for Skyrim.esm SkyHavenRubblePiece05 [STAT:00050338]>
[00:23] [BuildBaseRecords] <Debug: Looking for icepilel03 for Update.esm IcePileL03 [STAT:000CC760]>
[00:23] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\ice\icepilel03.nif IcePileL03:1 meshes\lod\ice\icepilel03_lod_0.nif textures\landscape\snow01.dds Update.esm IcePileL03 [STAT:000CC760]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Update.esm IcePileL03 [STAT:000CC760]>
[00:23] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepiece05.nif SkyHavenRubblePiece05:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePiece05 [STAT:00050338]>
[00:23] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepiece05.nif SkyHavenRubblePiece05:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePiece05 [STAT:00050338]>
[00:23] [BuildBaseRecords] <Debug: Looking for cavegboulderl01 for Skyrim.esm CaveGBoulderL01sn_light [STAT:000BAB8A]>
[00:23] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepiece05_lod_0.nif SkyHavenRubblePiece05:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePiece05 [STAT:00050338]>
[00:23] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepiece05_lod_0.nif SkyHavenRubblePiece05:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePiece05 [STAT:00050338]>
[00:23] [BuildBaseRecords] <Debug: Looking for riftenrwhallgutter01 for Skyrim.esm RiftenRWHallGutter01 [STAT:000484C5]>
[00:23] [BuildBaseRecords] <Debug: Looking for road3way01ReachDirt01 for Skyrim.esm Road3way01ReachDirt01 [STAT:0004DBCF]>
[00:23] [BuildBaseRecords] <Debug: Looking for road3way01 for Skyrim.esm Road3way01ReachDirt01 [STAT:0004DBCF]>
[00:23] [BuildBaseRecords] <Debug: Looking for puzzledoorkeyholeiron for Skyrim.esm PuzzleDoorKeyHole01Iron "Замочная скважина" [ACTI:00095576]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineclhalldoorbb01 for Skyrim.esm MineCLHallDoorBB01 [STAT:000454C5]>
[00:23] [BuildBaseRecords] <Debug: Looking for imptowerbase01top for Skyrim.esm ImpTowerBase01Top [STAT:0007184E]>
[00:23] [BuildBaseRecords] <Debug: Looking for sovngardestatue01 for Skyrim.esm SovngardeStatue01 [STAT:0009A787]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\sovstatuelod.dds 0 Skyrim.esm SovngardeStatue01 [STAT:0009A787]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcairn03 for Skyrim.esm RockCairn03 [STAT:0003D4B5]>
[00:23] [AddModel] <Debug: Meshes\landscape\revenant\mtadd\mountainledge01.nif MountainLedge01:0 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtLedge01 [STAT:0E2F7716]>
[00:23] [AddModel] <Debug: Meshes\landscape\revenant\mtadd\mountainledge01.nif MountainLedge01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge01 [STAT:0E2F7716]>
[00:23] [AddModel] <Debug: Meshes\landscape\unique\solituderockarch02.nif 02 repositioned back Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeRockArch02 [STAT:00058813]>
[00:23] [AddModel] <Debug: Meshes\landscape\unique\solituderockarch02.nif 02 repositioned back Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeRockArch02 [STAT:00058813]>
[00:23] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairn03.nif RockCairn03:1 - L1_Rocks:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCairn03 [STAT:0003D4B5]>
[00:23] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairn03.nif RockCairn03:1 - L1_Rocks:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCairn03 [STAT:0003D4B5]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object34 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object34 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mt\ledge\mountainledge01_lod_0.nif MountainLedge01_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtLedge01 [STAT:0E2F7716]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mt\ledge\mountainledge01_lod_0.nif MountainLedge01_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge01 [STAT:0E2F7716]>
[00:23] [BuildBaseRecords] <Debug: File not found Meshes\_resourcepack\architecture\dawnguard\dintstairs01.nif. Used by _ResourcePack.esl RP_DIntStairs01 [STAT:FE002018]>
[00:23] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\mtadd\mountainledge01.nif MountainLedge01_LOD_0L:0 meshes\lod\revenant\mt\ledge\mountainledge01_lod_0.nif textures\landscape\mountains\mountainslab02.dds Glenmoril.esm zzzRevMtLedge01 [STAT:0E2F7716]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object36 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwermlgcorintolghalll01WT for Wyrmstooth.esp WTDweRmLgCorIntoLgHallL01 [STAT:0A3D1228]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object36 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwermlgcorintolghalll01 for Wyrmstooth.esp WTDweRmLgCorIntoLgHallL01 [STAT:0A3D1228]>
[00:23] [AddModel] <Debug: Meshes\lod\rocks\cairns\rockcairn03_lod_0.nif RockCairn03:1 - L1_Rocks:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCairn03 [STAT:0003D4B5]>
[00:23] [AddModel] <Debug: Meshes\lod\rocks\cairns\rockcairn03_lod_0.nif RockCairn03:1 - L1_Rocks:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockCairn03 [STAT:0003D4B5]>
[00:23] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp DLC1VendorChestFeran "Сундук" [CONT:02010479]>
[00:23] [BuildBaseRecords] <Debug: Looking for stonewallterracecorner01 for Skyrim.esm StonewallTerraceCorner01 [STAT:00000A74]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mt\ledge\mountainledge01_lod_1.nif MountainLedge01_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedge01 [STAT:0E2F7716]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mt\ledge\mountainledge01_lod_1.nif MountainLedge01_LOD_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge01 [STAT:0E2F7716]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc2dragonboneleg_r for Dragonborn.esm DLC2DragonBoneLeg_R_Snow [STAT:04031D5B]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object37 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object37 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [BuildBaseRecords] <Debug: Looking for humanlegrightstatic for Skyrim.esm BoneHumanLegRStaticSnow [STAT:000C79C8]>
[00:23] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm DA07JorgenChest "Сундук Йоргена" [CONT:000B8589]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mt\ledge\mountainledge01_lod_2.nif MountainLedge01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedge01 [STAT:0E2F7716]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mt\ledge\mountainledge01_lod_2.nif MountainLedge01_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge01 [STAT:0E2F7716]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc2skaalvilgreymane01_lod for Dragonborn.esm DLC2SkaalVilGreyMane01_LOD [STAT:04038517]>
[00:23] [dynLoadImage] <Debug: [textures\dlc01\landscape\trees\dlc1treepineforestbranchcompsnowh.dds] ResourceExists>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object38 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object40 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [BuildBaseRecords] <Debug: Looking for mrkendonshouse02 for Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [BuildBaseRecords] <Debug: Looking for evileyesword2h for DAc0da.esm zDcd1stPersonEvilEyeSword2H [STAT:0C00CE27]>
[00:23] [BuildBaseRecords] <Debug: Looking for 1stpersongoldensaintwaraxe for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonGoldenSaintWarAxe [STAT:06000807]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object41 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [BuildBaseRecords] <Debug: Looking for roothall2way for Update.esm ccBGS_RootHall2way [STAT:01003075]>
[00:23] [BuildBaseRecords] <Debug: Looking for practicedummy03 for Skyrim.esm CombatDummy03 [ACTI:000DB895]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object42:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object42:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object42:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object42:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object42:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object42:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrshintroofcorr for Skyrim.esm WRShIntRoofCorR [STAT:000566DB]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object43 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object43 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object44:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object44:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object44:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object44:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object44:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object44:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object44:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object44:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object44:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object44:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object45:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object45:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object45:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object45:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [BuildBaseRecords] <Debug: Looking for seaurielspedestal01 for Dawnguard.esm SEAurielsPedestal01 [ACTI:020049AD]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object46:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object46:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object46:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object46:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object46:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object46:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object46:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object46:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object47:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object47:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object47:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object47:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object47:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object47:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object47:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object47:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object48:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object48:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object48:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object48:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object49 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif WHdocks2:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif WHdocks2:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif WHdocks2:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif WHdocks2:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif WHdocks2:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif WHdocks2:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif WHdocks2:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [BuildBaseRecords] <Debug: Looking for goldamuletgemsgo for SkystoneCastle.esp LA_SS_AmuletGoldGems [STAT:359D121D]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif WHdocks2:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [BuildBaseRecords] <Debug: Looking for whintdockroofleftcorner02 for Skyrim.esm WHIntDockRoofLeftCorner02 [STAT:000965CE]>
[00:23] [BuildBaseRecords] <Debug: Looking for cavegshaftwall02 for Skyrim.esm CaveGShaftWall02Falmer [STAT:000B9EEF]>
[00:23] [BuildBaseRecords] <Debug: Looking for casplatfree01EC_SS_MadRuinsPlatDemMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsPlatDemMoss [STAT:1144F741]>
[00:23] [BuildBaseRecords] <Debug: Looking for casplatfree01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsPlatDemMoss [STAT:1144F741]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object31 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\effects\fxwaterfallthinspray2048.nif fallsMesh03 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThinSpray2048 [MSTT:00034417]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse02.nif MrkEndonsHouse02:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse02.nif MrkEndonsHouse02:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object32 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object32 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\effects\fxwaterfallthinspray2048.nif fallsMesh03 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThinSpray2048 [MSTT:00034417]>
[00:23] [BuildBaseRecords] <Debug: Looking for sbardscollege for Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\effects\fxwaterfallthinspray2048.nif Cylinder02 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThinSpray2048 [MSTT:00034417]>
[00:23] [AddModel] <Debug: Meshes\effects\fxwaterfallthinspray2048.nif Cylinder02 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThinSpray2048 [MSTT:00034417]>
[00:23] [BuildBaseRecords] <Debug: Looking for road3way01RP_DesertLumpy01Light for _ResourcePack.esl RP_Road3way01DesertLumpy01Light [STAT:FE00213F]>
[00:23] [AddModel] <Debug: Meshes\effects\fxwaterfallthinspray2048.nif jet09:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThinSpray2048 [MSTT:00034417]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse02.nif MrkEndonsHouse02:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [BuildBaseRecords] <Debug: Looking for roadcurve90r01RP_DesertLumpy01Light for _ResourcePack.esl RP_RoadCurve90R01DesertLumpy01Light [STAT:FE00214B]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse02.nif MrkEndonsHouse02:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [AddModel] <Debug: Meshes\effects\fxwaterfallthinspray2048.nif jet09:0 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThinSpray2048 [MSTT:00034417]>
[00:23] [BuildBaseRecords] <Debug: Looking for road3way01 for _ResourcePack.esl RP_Road3way01DesertLumpy01Light [STAT:FE00213F]>
[00:23] [BuildBaseRecords] <Debug: Looking for roadcurve90r01 for _ResourcePack.esl RP_RoadCurve90R01DesertLumpy01Light [STAT:FE00214B]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse02.nif MrkEndonsHouse02:50 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse02.nif MrkEndonsHouse02:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [AddModel] <Debug: Meshes\effects\fxwaterfallthinspray2048.nif jet08:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThinSpray2048 [MSTT:00034417]>
[00:23] [AddModel] <Debug: Meshes\effects\fxwaterfallthinspray2048.nif jet08:0 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThinSpray2048 [MSTT:00034417]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse02.nif MrkEndonsHouse02:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse02.nif MrkEndonsHouse02:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse02.nif MrkEndonsHouse02:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse02.nif MrkEndonsHouse02:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [BuildBaseRecords] <Debug: Looking for fxwaterfallthinspray2048_FDE828E4passthru for Skyrim.esm FXWaterfallThinSpray2048 [MSTT:00034417]>
[00:23] [BuildBaseRecords] <Debug: Looking for fxwaterfallthinspray2048_FDE828E4 for Skyrim.esm FXWaterfallThinSpray2048 [MSTT:00034417]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse02.nif MrkEndonsHouse02:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [BuildBaseRecords] <Debug: Looking for fxwaterfallthinspray2048 for Skyrim.esm FXWaterfallThinSpray2048 [MSTT:00034417]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse02.nif MrkEndonsHouse02:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [BuildBaseRecords] <Debug: Looking for genericbannerred04 for Skyrim.esm GenericBannerRed04 [MSTT:000D2008]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [BuildBaseRecords] <Debug: Looking for sarcophagus_topvert01 for Skyrim.esm NorSarcophagusVertTop001 [ACTI:0006BDD3]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse02.nif MrkEndonsHouse02:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse02.nif MrkEndonsHouse02:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse02.nif MrkEndonsHouse02:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse02.nif MrkEndonsHouse02:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse02.nif MrkEndonsHouse02:60 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse02.nif MrkEndonsHouse02:60 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_Road3way01DesertLumpy01Light [STAT:FE00213F]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadCurve90R01DesertLumpy01Light [STAT:FE00214B]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object39 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwechest01 for Glenmoril.esm zzzRevEnderChestAct01Dwe "Первый общий сундук" [ACTI:0E26A606]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2.dds] ResourceExists>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:23] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracecorner01.nif StonewallTerraceCorner01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceCorner01 [STAT:00000A74]>
[00:23] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracecorner01.nif StonewallTerraceCorner01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StonewallTerraceCorner01 [STAT:00000A74]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\unique\solituderockarch02_lod_0.nif SolitudeRockArch02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeRockArch02 [STAT:00058813]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\unique\solituderockarch02_lod_0.nif SolitudeRockArch02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeRockArch02 [STAT:00058813]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\CEAF574E43914842B387F735F4B56218.dds">
[00:23] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracecorner01.nif StonewallTerraceCorner01:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceCorner01 [STAT:00000A74]>
[00:23] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracecorner01.nif StonewallTerraceCorner01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StonewallTerraceCorner01 [STAT:00000A74]>
[00:23] [BuildBaseRecords] <Debug: Looking for solituderockarch03 for Skyrim.esm SolitudeRockArch03 [STAT:00058832]>
[00:23] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\unique\solituderockarch02.nif SolitudeRockArch02:0 meshes\lod\mountains\unique\solituderockarch02_lod_0.nif textures\landscape\mountains\mountainslab02.dds Skyrim.esm SolitudeRockArch02 [STAT:00058813]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthinspray2048_fde828e4_dyndolod_lod.nif fallsMesh03 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThinSpray2048 [MSTT:00034417]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthinspray2048_fde828e4_dyndolod_lod.nif fallsMesh03 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThinSpray2048 [MSTT:00034417]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthinspray2048_fde828e4_dyndolod_lod.nif Cylinder02 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThinSpray2048 [MSTT:00034417]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthinspray2048_fde828e4_dyndolod_lod.nif Cylinder02 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThinSpray2048 [MSTT:00034417]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object35 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthinspray2048_fde828e4_dyndolod_lod.nif jet09:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThinSpray2048 [MSTT:00034417]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthinspray2048_fde828e4_dyndolod_lod.nif jet09:0 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThinSpray2048 [MSTT:00034417]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthinspray2048_fde828e4_dyndolod_lod.nif jet08:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThinSpray2048 [MSTT:00034417]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthinspray2048_fde828e4_dyndolod_lod.nif jet08:0 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThinSpray2048 [MSTT:00034417]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif WHdocks2:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif WHdocks2:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallthinspray2048_fde828e4_dyndolod_lod.nif Skyrim.esm FXWaterfallThinSpray2048 [MSTT:00034417]>
[00:23] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallthinspray2048_fde828e4_dyndolod_lod.nif Skyrim.esm FXWaterfallThinSpray2048 [MSTT:00034417]>
[00:23] [BuildBaseRecords] <Debug: Looking for salmon02 for Skyrim.esm CritterSalmon02 "Лосось" [ACTI:000AD0CC]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object50 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [BuildBaseRecords] <Debug: Looking for cwmapflagfortblue01 for OwnCivilWar.esp CWMapFlagBlueFortSnowhawk "Форт Сноухок" [ACTI:000F0860]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object50 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\lod\markarth\mrkendonshouse02_lod_2.nif MrkEndonsHouse02_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [AddModel] <Debug: Meshes\lod\markarth\mrkendonshouse02_lod_2.nif MrkEndonsHouse02_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [AddModel] <Debug: Meshes\lod\markarth\mrkendonshouse02_lod_2.nif MrkEndonsHouse02_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [AddModel] <Debug: Meshes\lod\markarth\mrkendonshouse02_lod_2.nif MrkEndonsHouse02_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [AddModel] <Debug: Meshes\lod\markarth\mrkendonshouse02_lod_2.nif MrkEndonsHouse02_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [AddModel] <Debug: Meshes\lod\markarth\mrkendonshouse02_lod_2.nif MrkEndonsHouse02_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object51 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object51 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkEndonsHouse02 [STAT:000B794B]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object52 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object52 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object53 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\unique\solituderockarch02_lod_1.nif SolitudeRockArch02_LOD_1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm SolitudeRockArch02 [STAT:00058813]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\unique\solituderockarch02_lod_1.nif SolitudeRockArch02_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SolitudeRockArch02 [STAT:00058813]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object54 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object54 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object55 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object56 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object56 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object57 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object58 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks2.nif Object58 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\solitudearch02lod.dds 0 Skyrim.esm SolitudeRockArch02 [STAT:00058813]>
[00:23] [BuildBaseRecords] <Debug: Looking for whvalunstradlod02 for Skyrim.esm WHValunstradLOD02 [STAT:00080CDD]>
[00:23] [BuildBaseRecords] <Debug: Using default MOD model for whvalunstradlod02 for Skyrim.esm WHValunstradLOD02 [STAT:00080CDD]>
[00:23] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterracecorner01_lod_0.nif StonewallTerraceCorner01:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceCorner01 [STAT:00000A74]>
[00:23] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterracecorner01_lod_0.nif StonewallTerraceCorner01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StonewallTerraceCorner01 [STAT:00000A74]>
[00:23] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterracecorner01_lod_0.nif StonewallTerraceCorner01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceCorner01 [STAT:00000A74]>
[00:23] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterracecorner01_lod_0.nif StonewallTerraceCorner01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StonewallTerraceCorner01 [STAT:00000A74]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\unique\solituderockarch02_lod_2.nif SolitudeRockArch02_LOD_2:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm SolitudeRockArch02 [STAT:00058813]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\unique\solituderockarch02_lod_2.nif SolitudeRockArch02_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SolitudeRockArch02 [STAT:00058813]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceCorner01 [STAT:00000A74]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\solitudearch02lod.dds 0 Skyrim.esm SolitudeRockArch02 [STAT:00058813]>
[00:23] [BuildBaseRecords] <Debug: Looking for trapnorplatformstairs01Stone for Skyrim.esm TrapNorPlatformStairs01Stone [ACTI:00104559]>
[00:23] [BuildBaseRecords] <Debug: Looking for trapnorplatformstairs01 for Skyrim.esm TrapNorPlatformStairs01Stone [ACTI:00104559]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whvalunstradlod02.nif WHValunstrad_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHValunstradLOD02 [STAT:00080CDD]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whvalunstradlod02.nif WHValunstrad_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHValunstradLOD02 [STAT:00080CDD]>
[00:23] [BuildBaseRecords] <Debug: Looking for _camp_fuel_fragile_booksunlit for Campfire.esm _Camp_Fuel_Fragile_BooksUnlit [ACTI:09032335]>
[00:23] [BuildBaseRecords] <Debug: Looking for bedrollhay01CaveDirt for Skyrim.esm BedrollHay01CaveDirt "Лежанка" [FURN:00074B6E]>
[00:23] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01CaveDirt "Лежанка" [FURN:00074B6E]>
[00:23] [BuildBaseRecords] <Debug: Looking for uskpspatiowallcolumn for unofficial skyrim special edition patch.esp USKPSPatioWallColumn [STAT:0700E02A]>
[00:23] [AddModel] <Debug: Meshes\lod\windhelm\whvalunstrad_lod.nif WHValunstrad_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHValunstradLOD02 [STAT:00080CDD]>
[00:23] [AddModel] <Debug: Meshes\lod\windhelm\whvalunstrad_lod.nif WHValunstrad_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHValunstradLOD02 [STAT:00080CDD]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHValunstradLOD02 [STAT:00080CDD]>
[00:23] [BuildBaseRecords] <Debug: Looking for powerwordmid for Dragonborn.esm DLC2NorWordWallWordMid [ACTI:0402743F]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen02.nif :18 Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen02.nif :18 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen02.nif :25 Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen02.nif :25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [BuildBaseRecords] <Debug: Looking for norpuzzlekeydragon01 for Skyrim.esm NorPuzzleKeyDragon01 [STAT:000C4DED]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen02.nif TreeAspen02_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen02.nif TreeAspen02_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen02.nif TreeAspen02_1:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen02.nif TreeAspen02_1:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen02.nif :38 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen02.nif :38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen02.nif :41 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen02.nif :41 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [BuildBaseRecords] <Debug: Looking for shackwall02 for Skyrim.esm ShackWall02 [STAT:0005CCDF]>
[00:23] [AddModel] <Debug: Skinned model Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen02.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [BuildBaseRecords] <Debug: Looking for cavegshaftbottom01 for Skyrim.esm CaveGShaftBottom01Falmer [STAT:000B9EDC]>
[00:23] [BuildBaseRecords] <Debug: Looking for treeaspen02_B96414B8passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [BuildBaseRecords] <Debug: Looking for treeaspen02_B96414B8 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [BuildBaseRecords] <Debug: Looking for treeaspen02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [BuildBaseRecords] <Debug: Looking for treeaspen02passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [BuildBaseRecords] <Debug: Looking for apodarkpoolfree01 for Dragonborn.esm ApoDarkPoolFree01 [STAT:04034BA7]>
[00:23] [AddModel] <Debug: Meshes\architecture\shackkit\shackwall02.nif ShackWall02:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWall02 [STAT:0005CCDF]>
[00:23] [AddModel] <Debug: Meshes\architecture\shackkit\shackwall02.nif ShackWall02:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShackWall02 [STAT:0005CCDF]>
[00:23] [BuildBaseRecords] <Debug: Looking for whvalunstrad4 for Skyrim.esm WHvalunstrad4 [STAT:000FFECA]>
[00:23] [BuildBaseRecords] <Debug: Looking for glaciertrim01 for Update.esm GlacierTrim01_LightSN [STAT:0005E3F2]>
[00:23] [AddModel] <Debug: Meshes\lod\shackkit\shackwall02_lod_0.nif ShackWall02:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWall02 [STAT:0005CCDF]>
[00:23] [AddModel] <Debug: Meshes\lod\shackkit\shackwall02_lod_0.nif ShackWall02:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackWall02 [STAT:0005CCDF]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveifbalconyicorner04 for Skyrim.esm CaveIFBalconyICorner04 [STAT:00034505]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen02passthru_lod.nif TreeAspen02_1:1 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [BuildBaseRecords] <Debug: Looking for ruinscanopicjar01 for Skyrim.esm E3DemoTreasHallofStories "Погребальная урна" [CONT:000AD06D]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen02passthru_lod.nif TreeAspen02_1:1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrcastlerugcfree01 for Skyrim.esm WRCastleRugCFree01 [STAT:000DEE11]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [BuildBaseRecords] <Debug: Looking for bedrollhay01ImpExtWall for Skyrim.esm BedrollHay01ImpExtWall "Лежанка" [FURN:000C4BF1]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01ImpExtWall "Лежанка" [FURN:000C4BF1]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [BuildBaseRecords] <Debug: Looking for rtlamppost01 for Skyrim.esm RTLampPost01 [STAT:001097E7]>
[00:23] [BuildBaseRecords] <Debug: Looking for headdeco2 for Glenmoril.esm zzzRevWitHeadDeco02 [STAT:0E005DC2]>
[00:23] [BuildBaseRecords] <Debug: Textures do not match for "TreeAspen02_1:1 Crown": textures\ec\expeditions\ss\landscape\trees\mania\treeaspenbranchcomp.dds in treeaspen02.nif -> textures\landscape\trees\treeaspenbranchcomp.dds in treeaspen02passthru_lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [AddMiniAtlas] <Debug: No mini atlas for replacement texture textures\ec\expeditions\ss\landscape\trees\mania\treeaspenbranchcomp.dds. Can not autogenerate. No mini atlas textures\landscape\trees\treeaspenbranchcomp.dds for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02ManiaStatic [STAT:11048098]>
[00:23] [BuildBaseRecords] <Debug: Looking for cavegrocks01EC_SS_Root for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGRockS01 [STAT:11033BD2]>
[00:23] [BuildBaseRecords] <Debug: Looking for cavegrocks01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGRockS01 [STAT:11033BD2]>
[00:23] [BuildBaseRecords] <Debug: Looking for glacierrubbletrim03 for Update.esm GlacierRubbleTrim03_LightSN [STAT:00065CA5]>
[00:23] [BuildBaseRecords] <Debug: Looking for icerootblocker for Unslaad.esm zzzCrbIceRootBlocker "Ледяной корень" [ACTI:0F19E305]>
[00:23] [BuildBaseRecords] <Debug: Looking for expspidersackpoison for Dragonborn.esm DLC2ExpSpiderPoisonEggJumping [ACTI:0401444C]>
[00:23] [BuildBaseRecords] <Debug: Looking for globe for Glenmoril.esm zzzRevWitGlobe [STAT:0E005DB1]>
[00:23] [AddModel] <Debug: Meshes\landscape\ice\glaciertrim01.nif GlacierTrim01:7 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierTrim01_LightSN [STAT:0005E3F2]>
[00:23] [AddModel] <Debug: Meshes\landscape\ice\glaciertrim01.nif GlacierTrim01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Update.esm GlacierTrim01_LightSN [STAT:0005E3F2]>
[00:23] [BuildBaseRecords] <Debug: Looking for slggceisol02 for Skyrim.esm SLgGCeiSol02 [STAT:0007219B]>
[00:23] [BuildBaseRecords] <Debug: Looking for rug03 for Skyrim.esm Rug03 [STAT:00093D3D]>
[00:23] [AddModel] <Debug: Meshes\lod\ice\glaciertrim01_lod_0.nif GlacierTrim01_LOD_0:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Update.esm GlacierTrim01_LightSN [STAT:0005E3F2]>
[00:23] [AddModel] <Debug: Meshes\lod\ice\glaciertrim01_lod_0.nif GlacierTrim01_LOD_0:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm GlacierTrim01_LightSN [STAT:0005E3F2]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Update.esm GlacierTrim01_LightSN [STAT:0005E3F2]>
[00:23] [BuildBaseRecords] <Debug: Looking for rubblepileceilingnew02EC_SS_MadRuinsRubblePileCeiling02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsRubblePileCeiling02 [STAT:1104806D]>
[00:23] [BuildBaseRecords] <Debug: Looking for rubblepileceilingnew02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsRubblePileCeiling02 [STAT:1104806D]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1.dds] ResourceExists>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:23] [BuildBaseRecords] <Debug: Looking for hhmountainridge01 for Skyrim.esm HHMountainRidge01 [STAT:00090E82]>
[00:23] [CheckElementsForErrors] <Debug: Property not found linkcustom01 in scripts\dlc1dunwaygatescript.pex Dawnguard.esm DLC1TempWaygate03 [ACTI:0200A4C3]>
[00:23] [AddModel] <Debug: Meshes\lod\windhelm\whdocks2_lod.nif WHdocks2_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\lod\windhelm\whdocks2_lod.nif WHdocks2_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\E4EEDA7AC4334AF09B0DB788812ABE6F.dds">
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHdocks2 [STAT:00095195]>
[00:23] [AddModel] <Debug: Meshes\lod\ice\glaciertrim01_lod_1.nif GlacierTrim01_LOD_0:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Update.esm GlacierTrim01_LightSN [STAT:0005E3F2]>
[00:23] [AddModel] <Debug: Meshes\lod\ice\glaciertrim01_lod_1.nif GlacierTrim01_LOD_0:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm GlacierTrim01_LightSN [STAT:0005E3F2]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveifwalldoor01 for Skyrim.esm CaveIFWallDoor01 [STAT:00034487]>
[00:23] [BuildBaseRecords] <Debug: Looking for hhsteps06narrow for Skyrim.esm HhSteps06Narrow_LightSN [STAT:00049354]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Update.esm GlacierTrim01_LightSN [STAT:0005E3F2]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall1.nif WHouterwall1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWhouterwall1 [STAT:0D035635]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall1.nif WHouterwall1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWhouterwall1 [STAT:0D035635]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcairn04 for Better Dynamic Ash.esp DLC2RockCairn04Ash [STAT:04032FED]>
[00:23] [BuildBaseRecords] <Debug: Looking for smddwallsol02 for Skyrim.esm SMdDWallSol02 [STAT:0005FB1B]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall1.nif WHouterwall1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWhouterwall1 [STAT:0D035635]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall1.nif WHouterwall1:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWhouterwall1 [STAT:0D035635]>
[00:23] [BuildBaseRecords] <Debug: Looking for seruinswaygateplatform01 for Dawnguard.esm SERuinsWaygatePlatform01 [STAT:02010457]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall1.nif WHouterwall1:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWhouterwall1 [STAT:0D035635]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall1.nif WHouterwall1:3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWhouterwall1 [STAT:0D035635]>
[00:23] [BuildBaseRecords] <Debug: Looking for fxfogrollingfacing01 for Skyrim.esm FXFogRollingFacing01 [MSTT:00034DB6]>
[00:23] [AddModel] <Debug: Meshes\landscape\unique\hhmountainridge01.nif HHMountainRidge01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HHMountainRidge01 [STAT:00090E82]>
[00:23] [AddModel] <Debug: Meshes\landscape\unique\hhmountainridge01.nif HHMountainRidge01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HHMountainRidge01 [STAT:00090E82]>
[00:23] [AddModel] <Debug: Meshes\landscape\unique\hhmountainridge01.nif HHMountainRidge01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HHMountainRidge01 [STAT:00090E82]>
[00:23] [AddModel] <Debug: Meshes\landscape\unique\hhmountainridge01.nif HHMountainRidge01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HHMountainRidge01 [STAT:00090E82]>
[00:23] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairn04.nif RockCairn04:1 - L1_Rocks:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp DLC2RockCairn04Ash [STAT:04032FED]>
[00:23] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairn04.nif RockCairn04:1 - L1_Rocks:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp DLC2RockCairn04Ash [STAT:04032FED]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall1.nif WHouterwall1:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWhouterwall1 [STAT:0D035635]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall1.nif WHouterwall1:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWhouterwall1 [STAT:0D035635]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02_LDirt02 for Skyrim.esm MineOreMoonstone02_LDirt02 "Выход лунного камня" [ACTI:0010D02D]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\rtlamppost01.nif RTLampPost01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTLampPost01 [STAT:001097E7]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\rtlamppost01.nif RTLampPost01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTLampPost01 [STAT:001097E7]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02 for Skyrim.esm MineOreMoonstone02_LDirt02 "Выход лунного камня" [ACTI:0010D02D]>
[00:23] [AddModel] <Debug: Meshes\landscape\ice\glacierrubbletrim03.nif GlacierRubbleTrim03:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierRubbleTrim03_LightSN [STAT:00065CA5]>
[00:23] [AddModel] <Debug: Meshes\landscape\ice\glacierrubbletrim03.nif GlacierRubbleTrim03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm GlacierRubbleTrim03_LightSN [STAT:00065CA5]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim02_lod_0.nif MountainTrim02_LOD_0:1 Shader Flags 1: Vertex_Alpha | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim02 [STAT:0E00A262]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim02_lod_0.nif MountainTrim02_LOD_0:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim02 [STAT:0E00A262]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim02_lod_0.nif MountainTrim02_LOD_0:4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim02 [STAT:0E00A262]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim02_lod_0.nif MountainTrim02_LOD_0:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim02 [STAT:0E00A262]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\unique\hhmountainridge01_lod_0.nif HHMountainRidge01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HHMountainRidge01 [STAT:00090E82]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\unique\hhmountainridge01_lod_0.nif HHMountainRidge01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HHMountainRidge01 [STAT:00090E82]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall1.nif WHouterwall1:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWhouterwall1 [STAT:0D035635]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall1.nif WHouterwall1:5 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWhouterwall1 [STAT:0D035635]>
[00:23] [AddModel] <Debug: Meshes\landscape\unique\solituderockarch03.nif SolitudeRockArch03 final Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeRockArch03 [STAT:00058832]>
[00:23] [AddModel] <Debug: Meshes\landscape\unique\solituderockarch03.nif SolitudeRockArch03 final Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeRockArch03 [STAT:00058832]>
[00:23] [CheckElementsForErrors] <Debug: Property not found linkcustom02 in scripts\dlc1dunwaygatescript.pex Dawnguard.esm DLC1TempWaygate03 [ACTI:0200A4C3]>
[00:23] [AddModel] <Debug: Meshes\lod\rocks\cairns\rockcairn04_lod_0.nif RockCairn04:1 - L1_Rocks:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp DLC2RockCairn04Ash [STAT:04032FED]>
[00:23] [AddModel] <Debug: Meshes\lod\rocks\cairns\rockcairn04_lod_0.nif RockCairn04:1 - L1_Rocks:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp DLC2RockCairn04Ash [STAT:04032FED]>
[00:23] [CheckElementsForErrors] <Debug: Property not found linkcustom03 in scripts\dlc1dunwaygatescript.pex Dawnguard.esm DLC1TempWaygate03 [ACTI:0200A4C3]>
[00:23] [CheckElementsForErrors] <Debug: Property not found linkcustom04 in scripts\dlc1dunwaygatescript.pex Dawnguard.esm DLC1TempWaygate03 [ACTI:0200A4C3]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim02_lod_1.nif MountainTrim02_LOD_1:1 Shader Flags 1: Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim02 [STAT:0E00A262]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim02_lod_1.nif MountainTrim02_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim02 [STAT:0E00A262]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rootcavefloor01lod.dds based on textures\dungeons\caves\caverocks01.dds for textures\creationclub\_shared\dungeons\root\rootcavefloor01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGRockS01 [STAT:11033BD2]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim02_lod_1.nif MountainTrim02_LOD_1:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim02 [STAT:0E00A262]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim02_lod_1.nif MountainTrim02_LOD_1:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim02 [STAT:0E00A262]>
[00:23] [BuildBaseRecords] <Debug: Looking for whheadbust1 for Skyrim.esm WHheadbust2 [STAT:00105FC0]>
[00:23] [BuildBaseRecords] <Debug: Looking for huntercorpse01 for Glenmoril.esm zzzLrhHunterCorpse01 [STAT:0E007B5D]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\unique\hhmountainridge01_lod_1.nif HHMountainRidge01_LOD_1:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HHMountainRidge01 [STAT:00090E82]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\unique\hhmountainridge01_lod_1.nif HHMountainRidge01_LOD_1:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HHMountainRidge01 [STAT:00090E82]>
[00:23] [AddModel] <Debug: Meshes\landscape\ice\glacierrubbletrim03.nif GlacierRubble03 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierRubbleTrim03_LightSN [STAT:00065CA5]>
[00:23] [AddModel] <Debug: Meshes\landscape\ice\glacierrubbletrim03.nif GlacierRubble03 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Update.esm GlacierRubbleTrim03_LightSN [STAT:00065CA5]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\mtnridge01lod.dds 0 Skyrim.esm HHMountainRidge01 [STAT:00090E82]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\rtlamppost01.nif RTLampPost01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTLampPost01 [STAT:001097E7]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\rtlamppost01.nif RTLampPost01:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTLampPost01 [STAT:001097E7]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim02_lod_2.nif MountainTrim02_LOD_2:1 Shader Flags 1: Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim02 [STAT:0E00A262]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim02_lod_2.nif MountainTrim02_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim02 [STAT:0E00A262]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\unique\hhmountainridge01_lod_2.nif HHMountainRidge01_LOD_2:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HHMountainRidge01 [STAT:00090E82]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\unique\hhmountainridge01_lod_2.nif HHMountainRidge01_LOD_2:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HHMountainRidge01 [STAT:00090E82]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim02_lod_2.nif MountainTrim02_LOD_2:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim02 [STAT:0E00A262]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwepipe1way01 for Skyrim.esm DwePipe1way01 [STAT:0005FBC0]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\mtnridge01lod.dds 0 Skyrim.esm HHMountainRidge01 [STAT:00090E82]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim02_lod_2.nif MountainTrim02_LOD_2:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim02 [STAT:0E00A262]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwefacadetowerroof01 for Dawnguard.esm DLC1TempWaygate03 [ACTI:0200A4C3]>
[00:23] [BuildBaseRecords] <Debug: Looking for icicle02zzzRevCave_cave for Glenmoril.esm zzzRevCaveIcicle02_cave [STAT:0E00AB1E]>
[00:23] [BuildBaseRecords] <Debug: Looking for pedestrial03zzzRev_moss for Glenmoril.esm zzzRevPedestrial03_moss [STAT:0E0044F2]>
[00:23] [BuildBaseRecords] <Debug: Looking for pedestrial03 for Glenmoril.esm zzzRevPedestrial03_moss [STAT:0E0044F2]>
[00:23] [BuildBaseRecords] <Debug: Looking for icicle02 for Glenmoril.esm zzzRevCaveIcicle02_cave [STAT:0E00AB1E]>
[00:23] [BuildBaseRecords] <Debug: Looking for oriel03zzzRevSiika_moss for Glenmoril.esm zzzRevSiikaOriel03_moss [STAT:0E003CB2]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Dawnguard.esm DLC1TempWaygate03 [ACTI:0200A4C3]>
[00:23] [BuildBaseRecords] <Debug: Looking for oriel03 for Glenmoril.esm zzzRevSiikaOriel03_moss [STAT:0E003CB2]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Dawnguard.esm DLC1TempWaygate03 [ACTI:0200A4C3]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Dawnguard.esm DLC1TempWaygate03 [ACTI:0200A4C3]>
[00:23] [BuildBaseRecords] <Debug: Looking for nortmpextplatstaircapr01 for Skyrim.esm NorTmpExtPlatStairCapR01Ice [STAT:0010AA2F]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrgreathouseplatform01river01 for unofficial skyrim special edition patch.esp WRGreatHousePlatform01River01ACT [ACTI:0010E97B]>
[00:23] [BuildBaseRecords] <Debug: Looking for voiddeada for Unslaad.esm zzzCrbVoidDeadADoor "Струп" [DOOR:0F3A1E19]>
[00:23] [BuildBaseRecords] <Debug: Looking for glassmace for DAc0da.esm zDcd1stPersonSnowElfMace [STAT:0C00319C]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrintchfloorwoodfoyer01 for Skyrim.esm WRIntCHFloorWoodFoyer01 [STAT:0007506C]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveilroomdoorl02 for Skyrim.esm CaveILRoomDoorL02 [STAT:000300C5]>
[00:23] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim03_lod_0.nif GlacierRubbleTrim03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierRubbleTrim03_LightSN [STAT:00065CA5]>
[00:23] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim03_lod_0.nif GlacierRubbleTrim03:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm GlacierRubbleTrim03_LightSN [STAT:00065CA5]>
[00:23] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim03_lod_0.nif MountainTrim03Dirt02_LOD_0:1 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierRubbleTrim03_LightSN [STAT:00065CA5]>
[00:23] [BuildBaseRecords] <Debug: Looking for genericbannerred02zzzCHStendarrBanner01_02 for Vigilant.esm zzzCHStendarrBanner01_02 [MSTT:0D20E605]>
[00:23] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim03_lod_0.nif MountainTrim03Dirt02_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm GlacierRubbleTrim03_LightSN [STAT:00065CA5]>
[00:23] [BuildBaseRecords] <Debug: Looking for genericbannerred02 for Vigilant.esm zzzCHStendarrBanner01_02 [MSTT:0D20E605]>
[00:23] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim03_lod_0.nif MountainTrim03Dirt02_LOD_0:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierRubbleTrim03_LightSN [STAT:00065CA5]>
[00:23] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim03_lod_0.nif MountainTrim03Dirt02_LOD_0:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm GlacierRubbleTrim03_LightSN [STAT:00065CA5]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Update.esm GlacierRubbleTrim03_LightSN [STAT:00065CA5]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 2 Update.esm GlacierRubbleTrim03_LightSN [STAT:00065CA5]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtlamppost01_lod_0.nif RTLampPost01:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTLampPost01 [STAT:001097E7]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtlamppost01_lod_0.nif RTLampPost01:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTLampPost01 [STAT:001097E7]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTLampPost01 [STAT:001097E7]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrdunintarch768r for Skyrim.esm WRDunIntArch768R [STAT:000E28F1]>
[00:23] [BuildBaseRecords] <Debug: Looking for fishrack01 for Skyrim.esm FishRack01Light_SN [STAT:000F2033]>
[00:23] [BuildBaseRecords] <Debug: Looking for predecessorsca for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Book_Predecessors [STAT:1109F840]>
[00:23] [BuildBaseRecords] <Debug: Looking for stockadewallstraight01EC_SS_SI_Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeWallStraight01_Mania [STAT:11580854]>
[00:23] [BuildBaseRecords] <Debug: Looking for stockadewallstraight01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeWallStraight01_Mania [STAT:11580854]>
[00:23] [AddModel] <Debug: Meshes\lod\windhelm\whouterwall1_lod.nif WHouterwall1_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWhouterwall1 [STAT:0D035635]>
[00:23] [AddModel] <Debug: Meshes\lod\windhelm\whouterwall1_lod.nif WHouterwall1_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWhouterwall1 [STAT:0D035635]>
[00:23] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim03_lod_1.nif GlacierRubbleTrim03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierRubbleTrim03_LightSN [STAT:00065CA5]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Vigilant.esm zzzBMWhouterwall1 [STAT:0D035635]>
[00:23] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim03_lod_1.nif GlacierRubbleTrim03:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm GlacierRubbleTrim03_LightSN [STAT:00065CA5]>
[00:23] [BuildBaseRecords] <Debug: Looking for apostacksfull01 for Dragonborn.esm ApoStacksFull01 [STAT:0401E19A]>
[00:23] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim03_lod_1.nif MountainTrim03_Rocks02:0 - L2_Rocks05:0_LOD_1:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierRubbleTrim03_LightSN [STAT:00065CA5]>
[00:23] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim03_lod_1.nif MountainTrim03_Rocks02:0 - L2_Rocks05:0_LOD_1:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm GlacierRubbleTrim03_LightSN [STAT:00065CA5]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 1 Update.esm GlacierRubbleTrim03_LightSN [STAT:00065CA5]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeWallStraight01_Mania [STAT:11580854]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Dragonborn.esm ApoStacksFull01 [STAT:0401E19A]>
[00:23] [BuildBaseRecords] <Debug: Looking for minecliffscornerin01ns for Skyrim.esm MineCliffsCornerIn01NS [STAT:0004557A]>
[00:23] [BuildBaseRecords] <Debug: Looking for oiltrappuddle01 for Skyrim.esm DB10TrapOilPool01 [ACTI:000FBFE8]>
[00:23] [AddModel] <Debug: Meshes\architecture\shackkit\shackroofside04.nif ShackRoofSide04:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackRoofSide04 [STAT:0005CD76]>
[00:23] [AddModel] <Debug: Meshes\architecture\shackkit\shackroofside04.nif ShackRoofSide04:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackRoofSide04 [STAT:0005CD76]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineorecorundum03_LFallForestRocks for Skyrim.esm MineOreCorundum03_LFallForestRocks "Корундовая жила" [ACTI:0010DAD4]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineorecorundum03 for Skyrim.esm MineOreCorundum03_LFallForestRocks "Корундовая жила" [ACTI:0010DAD4]>
[00:23] [BuildBaseRecords] <Debug: Looking for lghallstair01 for Glenmoril.esm zzzRevCasLgHallStairs01 [STAT:0E013945]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwefacadetowerspacer01 for DAc0da.esm zDcdZeroSumDweFacadeTowerSpacer [STAT:0C0097FE]>
[00:23] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim03_lod_2.nif GlacierRubbleTrim03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierRubbleTrim03_LightSN [STAT:00065CA5]>
[00:23] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim03_lod_2.nif GlacierRubbleTrim03:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm GlacierRubbleTrim03_LightSN [STAT:00065CA5]>
[00:23] [BuildBaseRecords] <Debug: Looking for glacierrubbletrim03 for Update.esm GlacierRubbleTrim03 [STAT:00065CA0]>
[00:23] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim03_lod_2.nif MountainTrim03_Rocks02:0 - L2_Rocks05:0_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierRubbleTrim03_LightSN [STAT:00065CA5]>
[00:23] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim03_lod_2.nif MountainTrim03_Rocks02:0 - L2_Rocks05:0_LOD_2:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm GlacierRubbleTrim03_LightSN [STAT:00065CA5]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 1 Update.esm GlacierRubbleTrim03_LightSN [STAT:00065CA5]>
[00:23] [BuildBaseRecords] <Debug: Looking for dintsmallhall01 for Dawnguard.esm DIntSmallHall01 [STAT:02010127]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrintcastlerooftopstr01 for Skyrim.esm WRIntCastleRoofTopStr01 [STAT:00087843]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Update.esm GlacierRubbleTrim03 [STAT:00065CA0]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 2 Update.esm GlacierRubbleTrim03 [STAT:00065CA0]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 1 Update.esm GlacierRubbleTrim03 [STAT:00065CA0]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 1 Update.esm GlacierRubbleTrim03 [STAT:00065CA0]>
[00:23] [BuildBaseRecords] <Debug: Looking for kinvines for Unslaad.esm zzzCrbKinVines [MSTT:0F1E2675]>
[00:23] [BuildBaseRecords] <Debug: Looking for metalcagelonggate01 for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_MetalCageLongGate01Snow "Ворота клетки" [DOOR:06000C68]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\unique\solituderockarch03_lod_0.nif SolitudeRockArch03:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeRockArch03 [STAT:00058832]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\unique\solituderockarch03_lod_0.nif SolitudeRockArch03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeRockArch03 [STAT:00058832]>
[00:23] [BuildBaseRecords] <Debug: Looking for casextblocks04 for Dawnguard.esm CasExtBlocks04 [STAT:02003D3C]>
[00:23] [BuildBaseRecords] <Debug: Looking for upperbedsingle01 for Skyrim.esm UpperBedStatic [STAT:000BA1EB]>
[00:23] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\unique\solituderockarch03.nif SolitudeRockArch03:0 meshes\lod\mountains\unique\solituderockarch03_lod_0.nif textures\landscape\mountains\mountainslab02.dds Skyrim.esm SolitudeRockArch03 [STAT:00058832]>
[00:23] [BuildBaseRecords] <Debug: Looking for whintwoodroofmid01 for Skyrim.esm WHIntWoodRoofMid01 [STAT:0007BAE1]>
[00:23] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextblocks04.nif CasExtBlocks04:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBlocks04 [STAT:02003D3C]>
[00:23] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextblocks04.nif CasExtBlocks04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBlocks04 [STAT:02003D3C]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\unique\solituderockarch03_lod_1.nif SolitudeRockArch03_LOD_1:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm SolitudeRockArch03 [STAT:00058832]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\unique\solituderockarch03_lod_1.nif SolitudeRockArch03_LOD_1:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SolitudeRockArch03 [STAT:00058832]>
[00:23] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextblocks04_lod_0.nif CasExtBlocks04:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBlocks04 [STAT:02003D3C]>
[00:23] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextblocks04_lod_0.nif CasExtBlocks04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBlocks04 [STAT:02003D3C]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\solitudearch03lod.dds 0 Skyrim.esm SolitudeRockArch03 [STAT:00058832]>
[00:23] [BuildBaseRecords] <Debug: Looking for shackroofside04_6298DB08passthru for Skyrim.esm ShackRoofSide04 [STAT:0005CD76]>
[00:23] [BuildBaseRecords] <Debug: Looking for yelemtonalbaby for DAc0da.esm zDcdActYelemTonalBaby [ACTI:0C0093C9]>
[00:23] [BuildBaseRecords] <Debug: Looking for shackroofside04_6298DB08 for Skyrim.esm ShackRoofSide04 [STAT:0005CD76]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff08EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Dementia [STAT:1108AA06]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Dementia [STAT:1108AA06]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\unique\solituderockarch03_lod_2.nif SolitudeRockArch03_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm SolitudeRockArch03 [STAT:00058832]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\unique\solituderockarch03_lod_2.nif SolitudeRockArch03_LOD_2:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SolitudeRockArch03 [STAT:00058832]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\solitudearch03lod.dds 0 Skyrim.esm SolitudeRockArch03 [STAT:00058832]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc2dwecluttertrough01 for Dragonborn.esm DLC2DweClutterTrough01 [STAT:040322B0]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc2dweplatbgstaircapl01_lod for Dragonborn.esm DLC2DwePlatBgStairCapL01_LOD [STAT:04038510]>
[00:23] [AddModel] <Debug: Meshes\lod\shackkit\shackroofside04_6298db08_lod_0.nif ShackRoofSide04:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackRoofSide04 [STAT:0005CD76]>
[00:23] [AddModel] <Debug: Meshes\lod\shackkit\shackroofside04_6298db08_lod_0.nif ShackRoofSide04:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackRoofSide04 [STAT:0005CD76]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 2 Skyrim.esm NorTmpExtPlatStairCapR01Ice [STAT:0010AA2F]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Skyrim.esm ShackRoofSide04 [STAT:0005CD76]>
[00:23] [BuildBaseRecords] <Debug: Looking for flamethrowersilver for Glenmoril.esm zzzRev1stPersonThrowerFrost [STAT:0E012C35]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demrockcliffs\rockcliff08_lod_1.nif RockCliff08:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Dementia [STAT:1108AA06]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demrockcliffs\rockcliff08_lod_1.nif RockCliff08:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Dementia [STAT:1108AA06]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demrockcliffs\rockcliff08_lod_1.nif RockCliff08:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Dementia [STAT:1108AA06]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demrockcliffs\rockcliff08_lod_1.nif RockCliff08:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Dementia [STAT:1108AA06]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ04Dragonsmasher01 "Сундук" [CONT:0F288BE1]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ04Dragonsmasher01 "Сундук" [CONT:0F288BE1]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demrockcliffs\rockcliff08_lod_1.nif RockCliff08:1 - L1_RockCliff08:1 - L2_RockCliff08:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Dementia [STAT:1108AA06]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demrockcliffs\rockcliff08_lod_1.nif RockCliff08:1 - L1_RockCliff08:1 - L2_RockCliff08:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Dementia [STAT:1108AA06]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Dementia [STAT:1108AA06]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiarocks01lod.dds based on textures\landscape\rocks01.dds for textures\ec\expeditions\ss\landscape\sidementiarocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Dementia [STAT:1108AA06]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Dementia [STAT:1108AA06]>
[00:23] [AddModel] <Debug: Meshes\plants\florawheat01.nif FloraWheat01:0 - L1_FloraWheat01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraWheat01 "Пшеница" [TREE:000BB953]>
[00:23] [AddModel] <Debug: Meshes\plants\florawheat01.nif FloraWheat01:0 - L1_FloraWheat01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim WM Flora Fixes.esp TreeFloraWheat01 "Пшеница" [TREE:000BB953]>
[00:23] [AddModel] <Debug: Meshes\plants\florawheat01.nif FloraWheat01_1:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraWheat01 "Пшеница" [TREE:000BB953]>
[00:23] [AddModel] <Debug: Meshes\plants\florawheat01.nif FloraWheat01_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim WM Flora Fixes.esp TreeFloraWheat01 "Пшеница" [TREE:000BB953]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Dementia [STAT:1108AA06]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiarocks01lod.dds based on textures\landscape\rocks01.dds for textures\ec\expeditions\ss\landscape\sidementiarocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Dementia [STAT:1108AA06]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Dementia [STAT:1108AA06]>
[00:23] [BuildBaseRecords] <Debug: Looking for lghallfreewall01 for Glenmoril.esm zzzRevCasLgHallFreeWall01 [STAT:0E013944]>
[00:23] [BuildBaseRecords] <Debug: Looking for blackreachecorner02c for Skyrim.esm BlackreachECorner02c [STAT:000921D4]>
[00:23] [BuildBaseRecords] <Debug: Looking for peiosword2h for Unslaad.esm zzzCrb1stPersonPeioSword2H [STAT:0F3B6816]>
[00:23] [BuildBaseRecords] <Debug: Looking for cavegwalldoor01 for Skyrim.esm CaveGWallDoor01 [STAT:0001C9D0]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrwallstrup128shift128nohighcol for Skyrim.esm WRWallStrUp128Shift128NoHighCol [STAT:00109623]>
[00:23] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomroundladder01 for Skyrim.esm RiftenRWTGRoomRoundLadder01 [STAT:000A5A25]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveglroomwall02 for Skyrim.esm CaveGLRoomWall02ice [STAT:0007A841]>
[00:23] [BuildBaseRecords] <Debug: Looking for norpitwallfront01 for Skyrim.esm NorPitWallFront01 [STAT:0001419F]>
[00:23] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerspacer01.nif DweFacadeTowerSpacer01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerSpacer [STAT:0C0097FE]>
[00:23] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerspacer01.nif DweFacadeTowerSpacer01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerSpacer [STAT:0C0097FE]>
[00:23] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerspacer01.nif DweFacadeTowerSpacer01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerSpacer [STAT:0C0097FE]>
[00:23] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerspacer01.nif DweFacadeTowerSpacer01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerSpacer [STAT:0C0097FE]>
[00:23] [BuildBaseRecords] <Debug: Looking for dweroadstraightlongramp02 for Skyrim.esm DweRoadStraightLongRamp02 [STAT:000CACBE]>
[00:23] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerspacer01.nif DweFacadeTowerSpacer01:25 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerSpacer [STAT:0C0097FE]>
[00:23] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerspacer01.nif DweFacadeTowerSpacer01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerSpacer [STAT:0C0097FE]>
[00:23] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerspacer01.nif DweFacadeTowerSpacer01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerSpacer [STAT:0C0097FE]>
[00:23] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerspacer01.nif DweFacadeTowerSpacer01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerSpacer [STAT:0C0097FE]>
[00:23] [BuildBaseRecords] <Debug: Looking for rtshadowbacking01 for Skyrim.esm RTShadowBacking01 [STAT:001017EB]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128shift128nohighcol.nif moss01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallStrUp128Shift128NoHighCol [STAT:00109623]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128shift128nohighcol.nif moss01 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallStrUp128Shift128NoHighCol [STAT:00109623]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128shift128nohighcol.nif WRWallStrUp128Shift128NoHighCol:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallStrUp128Shift128NoHighCol [STAT:00109623]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128shift128nohighcol.nif WRWallStrUp128Shift128NoHighCol:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallStrUp128Shift128NoHighCol [STAT:00109623]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128shift128nohighcol.nif WRWallStrUp128Shift128NoHighCol:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallStrUp128Shift128NoHighCol [STAT:00109623]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128shift128nohighcol.nif WRWallStrUp128Shift128NoHighCol:49 Shader Flags 2: EnvMap_Light_Fade Skyrim.esm WRWallStrUp128Shift128NoHighCol [STAT:00109623]>
[00:23] [BuildBaseRecords] <Debug: Looking for _camp_intperkline01 for Campfire.esm _Camp_PL_Camping_1_2 [ACTI:09044864]>
[00:23] [BuildBaseRecords] <Debug: Looking for draugrmagicbowskinned for Skyrim.esm 1stPersonDraugrMagicBow [STAT:0010E734]>
[00:23] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerspacer01_lod.nif DweFacadeTowerSpacer01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerSpacer [STAT:0C0097FE]>
[00:23] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerspacer01_lod.nif DweFacadeTowerSpacer01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerSpacer [STAT:0C0097FE]>
[00:23] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstrup128shift128nohighcol_lod.nif WRWallStrUp128Shift128_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallStrUp128Shift128NoHighCol [STAT:00109623]>
[00:23] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstrup128shift128nohighcol_lod.nif WRWallStrUp128Shift128_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallStrUp128Shift128NoHighCol [STAT:00109623]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallStrUp128Shift128NoHighCol [STAT:00109623]>
[00:23] [dynLoadImage] <Debug: [textures\dlc01\landscape\trees\dlc1treepineforestbranchcompsnowh_n.dds] ResourceExists>
[00:23] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstrup128shift128nohighcol_lod_2.nif WRWallStrUp128Shift128_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallStrUp128Shift128NoHighCol [STAT:00109623]>
[00:23] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstrup128shift128nohighcol_lod_2.nif WRWallStrUp128Shift128_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallStrUp128Shift128NoHighCol [STAT:00109623]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallStrUp128Shift128NoHighCol [STAT:00109623]>
[00:23] [BuildBaseRecords] <Debug: Looking for slighthousefireoff for Unslaad.esm zzzCrbSlighthouseFireOff [STAT:0F006480]>
[00:23] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerspacer01_lod_1.nif DweFacadeTowerSpacer01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerSpacer [STAT:0C0097FE]>
[00:23] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerspacer01_lod_1.nif DweFacadeTowerSpacer01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerSpacer [STAT:0C0097FE]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerSpacer [STAT:0C0097FE]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerSpacer [STAT:0C0097FE]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerSpacer [STAT:0C0097FE]>
[00:23] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactAhzidalGlave "Сундук" [CONT:0E3BD6CD]>
[00:23] [BuildBaseRecords] <Debug: Looking for dweplatbgstaircapl01 for DAc0da.esm zDcdZeroSumDwePlatBgStairCapL01 [STAT:0C00981D]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveirwallstraight02 for Skyrim.esm CaveIRWallStraight02 [STAT:000344DA]>
[00:23] [BuildBaseRecords] <Debug: Looking for fishaustrolebias01 for ccBGSSSE001-Fish.esm ccBGSSSE001_TankCritterPearlfish [ACTI:05000FFF]>
[00:23] [BuildBaseRecords] <Debug: Looking for minechallramp02 for Skyrim.esm MineCHallRamp02 [STAT:000454A8]>
[00:23] [BuildBaseRecords] <Debug: Looking for roadchunks02RP_DesertLumpy01Light for _ResourcePack.esl RP_RoadChunkS02DesertLumpy01Light [STAT:FE002148]>
[00:23] [BuildBaseRecords] <Debug: Looking for roadchunks02 for _ResourcePack.esl RP_RoadChunkS02DesertLumpy01Light [STAT:FE002148]>
[00:23] [BuildBaseRecords] <Debug: Looking for icerootbridge03 for Unslaad.esm zzzCrbIceRootBridge03 [STAT:0F0C1806]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff07zzzRevReachGlass_8872BEFC for Glenmoril.esm zzzRevRockCliff07ReachGlass [STAT:0E2A61A0]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff07zzzRevReachGlass for Glenmoril.esm zzzRevRockCliff07ReachGlass [STAT:0E2A61A0]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\clutter\slighthousefireoff.nif Wood01:1 - L2_Wood01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSlighthouseFireOff [STAT:0F006480]>
[00:23] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstaircapl01.nif DwePlatBgStairCapL01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairCapL01 [STAT:0C00981D]>
[00:23] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstaircapl01.nif DwePlatBgStairCapL01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairCapL01 [STAT:0C00981D]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\clutter\slighthousefireoff.nif Wood01:1 - L2_Wood01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSlighthouseFireOff [STAT:0F006480]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadChunkS02DesertLumpy01Light [STAT:FE002148]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for Glenmoril.esm zzzRevRockCliff07ReachGlass [STAT:0E2A61A0]>
[00:23] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstaircapl01.nif DwePlatBgStairCapL01:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairCapL01 [STAT:0C00981D]>
[00:23] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstaircapl01.nif DwePlatBgStairCapL01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairCapL01 [STAT:0C00981D]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for Glenmoril.esm zzzRevRockCliff07ReachGlass [STAT:0E2A61A0]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Glenmoril.esm zzzRevRockCliff07ReachGlass [STAT:0E2A61A0]>
[00:23] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstaircapl01.nif DwePlatBgStairCapL01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairCapL01 [STAT:0C00981D]>
[00:23] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstaircapl01.nif DwePlatBgStairCapL01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairCapL01 [STAT:0C00981D]>
[00:23] [BuildBaseRecords] <Debug: Looking for nortmphallbgcolumnsm02 for Unslaad.esm zzzCrbNorTmpHallBgColumnSm02Ice [STAT:0F3FA337]>
[00:23] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstaircapl01.nif DwePlatBgStairCapL01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairCapL01 [STAT:0C00981D]>
[00:23] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstaircapl01.nif DwePlatBgStairCapL01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairCapL01 [STAT:0C00981D]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff07ReachGlass [STAT:0E2A61A0]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff07ReachGlass [STAT:0E2A61A0]>
[00:23] [AddModel] <Debug: Meshes\lod\dwemer\dweplatbgstaircapl01_lod.nif DwePlatBgStairCapL01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairCapL01 [STAT:0C00981D]>
[00:23] [AddModel] <Debug: Meshes\lod\dwemer\dweplatbgstaircapl01_lod.nif DwePlatBgStairCapL01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairCapL01 [STAT:0C00981D]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrwallcurve45up128 for Skyrim.esm WRWallCurve45Up128 [STAT:00089F94]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveifwallcorner04 for Skyrim.esm CaveIFWallCorner04 [STAT:00034486]>
[00:23] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\plat\dweplatbgstaircapl01_lod.nif DwePlatBgStairCapL01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairCapL01 [STAT:0C00981D]>
[00:23] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\plat\dweplatbgstaircapl01_lod.nif DwePlatBgStairCapL01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairCapL01 [STAT:0C00981D]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountainpeak01zzzRev_Wet for Glenmoril.esm zzzRevMountainPeak01_Wet [STAT:0E000EC4]>
[00:23] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtwet\mountainpeak01_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainPeak01_Wet [STAT:0E000EC4]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve45up128.nif Moss01:51 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallCurve45Up128 [STAT:00089F94]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve45up128.nif Moss01:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallCurve45Up128 [STAT:00089F94]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 DAc0da.esm zDcdZeroSumDwePlatBgStairCapL01 [STAT:0C00981D]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve45up128.nif WRWallCurve45Up128:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallCurve45Up128 [STAT:00089F94]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve45up128.nif WRWallCurve45Up128:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallCurve45Up128 [STAT:00089F94]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01_LVolcanicTundraDirt for Skyrim.esm MineOreQuicksilver01_LVolcanicTundraDirt "Ртутная жила" [ACTI:0010DB49]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01 for Skyrim.esm MineOreQuicksilver01_LVolcanicTundraDirt "Ртутная жила" [ACTI:0010DB49]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve45up128.nif WRWallCurve45Up128:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallCurve45Up128 [STAT:00089F94]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve45up128.nif WRWallCurve45Up128:49 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallCurve45Up128 [STAT:00089F94]>
[00:23] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcurve45up128_lod.nif WRWallCurve45Up128_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallCurve45Up128 [STAT:00089F94]>
[00:23] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcurve45up128_lod.nif WRWallCurve45Up128_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallCurve45Up128 [STAT:00089F94]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallCurve45Up128 [STAT:00089F94]>
[00:23] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcurve45up128_lod_2.nif WRWallCurve45Up128_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallCurve45Up128 [STAT:00089F94]>
[00:23] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcurve45up128_lod_2.nif WRWallCurve45Up128_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallCurve45Up128 [STAT:00089F94]>
[00:23] [BuildBaseRecords] <Debug: Looking for seplanter03lavender for SkystoneCastle.esp LA_SS_PlanterSE03 [STAT:35A0416D]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallCurve45Up128 [STAT:00089F94]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwefacadebalcony01 for Skyrim.esm DweFacadeBalcony01 [STAT:00055197]>
[00:23] [BuildBaseRecords] <Debug: Looking for rtwall03outer for Skyrim.esm RTWall03Outer [STAT:0010105A]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpilel04EC_SS__Mania_95E1CD51 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL04_Mania [STAT:11066B4F]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpilel04EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL04_Mania [STAT:11066B4F]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL04_Mania [STAT:11066B4F]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL04_Mania [STAT:11066B4F]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL04_Mania [STAT:11066B4F]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simaniagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\simaniagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL04_Mania [STAT:11066B4F]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL04_Mania [STAT:11066B4F]>
[00:23] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Skyrim.esm TrapFallingRocksDust "Падающие камни" [ACTI:000887F3]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalcony01.nif DweFacadeBalcony01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeBalcony01 [STAT:00055197]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalcony01.nif DweFacadeBalcony01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeBalcony01 [STAT:00055197]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalcony01.nif DweFacadeBalcony01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeBalcony01 [STAT:00055197]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalcony01.nif DweFacadeBalcony01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeBalcony01 [STAT:00055197]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalcony01.nif DweFacadeBalcony01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeBalcony01 [STAT:00055197]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalcony01.nif DweFacadeBalcony01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeBalcony01 [STAT:00055197]>
[00:23] [BuildBaseRecords] <Debug: Looking for hangedman05v for Glenmoril.esm zzzGHHangedMan05v [STAT:0E00A54F]>
[00:23] [BuildBaseRecords] <Debug: Looking for puzzledoormediumwheel04 for Skyrim.esm PuzzleDoorMediumWheel04 "Среднее кольцо" [ACTI:00066B22]>
[00:23] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebalcony01_lod.nif DweFacadeBalcony01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeBalcony01 [STAT:00055197]>
[00:23] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebalcony01_lod.nif DweFacadeBalcony01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeBalcony01 [STAT:00055197]>
[00:23] [BuildBaseRecords] <Debug: Looking for statuewithbird for Glenmoril.esm zzzRevWitStatueWithBird_snow [STAT:0E009958]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBalcony01 [STAT:00055197]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall03outer.nif RTWall03Outer:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall03Outer [STAT:0010105A]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall03outer.nif RTWall03Outer:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall03Outer [STAT:0010105A]>
[00:23] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebalcony01_lod_1.nif DweFacadeBalcony01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeBalcony01 [STAT:00055197]>
[00:23] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebalcony01_lod_1.nif DweFacadeBalcony01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeBalcony01 [STAT:00055197]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall03outer.nif RTWall03Outer:24 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTWall03Outer [STAT:0010105A]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall03outer.nif RTWall03Outer:24 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall03Outer [STAT:0010105A]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBalcony01 [STAT:00055197]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall03outer.nif RTWall03Outer:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall03Outer [STAT:0010105A]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall03outer.nif RTWall03Outer:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall03Outer [STAT:0010105A]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveglroomwall02c for Skyrim.esm CaveGLRoomWall02c [STAT:00026C07]>
[00:23] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenewsticktree14.nif textures\landscape\trees\gkbtreeaspenbranchcompredtwig15.dds C495C85F TheBawbsWardenOfTheCoast.esp WCGUndeadTree02 [TREE:1001B165]>
[00:23] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenewsticktree14.nif textures\landscape\trees\gkbtreeaspenbranchcompredtwig15_n.dds 232E0C9B TheBawbsWardenOfTheCoast.esp WCGUndeadTree02 [TREE:1001B165]>
[00:23] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenewsticktree14.nif textures\landscape\trees\gkbtundradriftwoodbark01_n.dds C88DFE7F TheBawbsWardenOfTheCoast.esp WCGUndeadTree02 [TREE:1001B165]>
[00:23] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenewsticktree14.nif textures\landscape\trees\gkbtundradriftwoodbark01.dds E1664EF3 TheBawbsWardenOfTheCoast.esp WCGUndeadTree02 [TREE:1001B165]>
[00:23] [dynLoadImage] <Debug: [textures\landscape\trees\gkbtreeaspenbranchcompredtwig15.dds] ResourceExists>
[00:23] [BuildBaseRecords] <Debug: Looking for nortmphallbgcolumnsm03 for Skyrim.esm NorTmpHallBgColumnSm03Snow [STAT:00032D13]>
[00:23] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebalcony01_lod_2.nif DweFacadeBalcony01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeBalcony01 [STAT:00055197]>
[00:23] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebalcony01_lod_2.nif DweFacadeBalcony01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadeBalcony01 [STAT:00055197]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBalcony01 [STAT:00055197]>
[00:23] [BuildBaseRecords] <Debug: Looking for sc_freewallcap02 for Dawnguard.esm sc_freewallCap02 [STAT:0200F9F0]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtwall03outer_lod.nif RTWall03_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall03Outer [STAT:0010105A]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtwall03outer_lod.nif RTWall03_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTWall03Outer [STAT:0010105A]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTWall03Outer [STAT:0010105A]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04_LDirt02 for Skyrim.esm MineOreOrichalcum04_LDirt02 "Выход орихалка" [ACTI:0010D098]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04 for Skyrim.esm MineOreOrichalcum04_LDirt02 "Выход орихалка" [ACTI:0010D098]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01_CaveGWall for Skyrim.esm MineOreOrichalcum01_CaveGWall "Выход орихалка" [ACTI:0010DB66]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01 for Skyrim.esm MineOreOrichalcum01_CaveGWall "Выход орихалка" [ACTI:0010DB66]>
[00:23] [BuildBaseRecords] <Debug: Looking for ruinsdragonstatuemetal01 for Skyrim.esm NorDragonStatueMetal01Sulfur [STAT:000D85E9]>
[00:23] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountainpeak01.nif MountainPeak01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainPeak01_Wet [STAT:0E000EC4]>
[00:23] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountainpeak01.nif MountainPeak01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainPeak01_Wet [STAT:0E000EC4]>
[00:23] [BuildBaseRecords] <Debug: Looking for minecedoor03 for Skyrim.esm MineCEDoor03Falmer [STAT:0001F988]>
[00:23] [BuildBaseRecords] <Debug: Looking for farmbwallentrance05 for Skyrim.esm FarmBWallEntrance05 [STAT:00093BCC]>
[00:23] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountainpeak01.nif MountainPeak01:1 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainPeak01_Wet [STAT:0E000EC4]>
[00:23] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountainpeak01.nif MountainPeak01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainPeak01_Wet [STAT:0E000EC4]>
[00:23] [BuildBaseRecords] <Debug: Looking for roadchunks04ReachDirt01 for Skyrim.esm RoadChunkS04ReachDirt01 [STAT:00088A4B]>
[00:23] [BuildBaseRecords] <Debug: Looking for norrubblepile06 for Skyrim.esm NorRubblePile06ice [STAT:00077127]>
[00:23] [BuildBaseRecords] <Debug: Looking for arwhallironwork01 for Update.esm ccBGS_ARWHallIronWork01 [STAT:010031FC]>
[00:23] [BuildBaseRecords] <Debug: Looking for roadchunks04 for Skyrim.esm RoadChunkS04ReachDirt01 [STAT:00088A4B]>
[00:23] [BuildBaseRecords] <Debug: Looking for daggerpile02 for Glenmoril.esm zzzGHDaggerPile02 [STAT:0E012686]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwefurnituretablesqa01 for Skyrim.esm DweFurnitureTableSqA01 [STAT:000889B0]>
[00:23] [dynLoadImage] <Debug: [textures\landscape\trees\gkbtreeaspenbranchcompredtwig15_n.dds] ResourceExists>
[00:23] [BuildBaseRecords] <Debug: Looking for smdbwalsol03 for Skyrim.esm SMdBWalSol03 [STAT:0006D8ED]>
[00:23] [BuildBaseRecords] <Debug: Looking for coralgrj02 for DAc0da.esm zDcdCoralGrJ02 [STAT:0C003126]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoregold03_CaveIWall for Skyrim.esm MineOreGold03_CaveIWall "Золотая жила" [ACTI:0010DC68]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoregold03 for Skyrim.esm MineOreGold03_CaveIWall "Золотая жила" [ACTI:0010DC68]>
[00:23] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile06.nif Chunk06:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile06ice [STAT:00077127]>
[00:23] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile06.nif Chunk06:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile06ice [STAT:00077127]>
[00:23] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile06.nif NorRubblePile06:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile06ice [STAT:00077127]>
[00:23] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile06.nif NorRubblePile06:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile06ice [STAT:00077127]>
[00:23] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile06.nif NorRubblePile06:35 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile06ice [STAT:00077127]>
[00:23] [BuildBaseRecords] <Debug: Looking for minecewall01 for Skyrim.esm MineCEWall01 [STAT:00045628]>
[00:23] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile06.nif NorRubblePile06:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile06ice [STAT:00077127]>
[00:23] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile06_lod_0.nif Chunk06:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile06ice [STAT:00077127]>
[00:23] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile06_lod_0.nif Chunk06:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile06ice [STAT:00077127]>
[00:23] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile06_lod_0.nif NorRubblePile06:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile06ice [STAT:00077127]>
[00:23] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile06_lod_0.nif NorRubblePile06:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile06ice [STAT:00077127]>
[00:23] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile06_lod_0.nif NorRubblePile06:35 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile06ice [STAT:00077127]>
[00:23] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile06_lod_0.nif NorRubblePile06:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile06ice [STAT:00077127]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2.dds] ResourceExists>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\A419A08A8F4A4CFEB79227E7A01244C9.dds">
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainpeak01_lod_0l.nif MountainPeak01_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainPeak01_Wet [STAT:0E000EC4]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainpeak01_lod_0l.nif MountainPeak01_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainPeak01_Wet [STAT:0E000EC4]>
[00:23] [BuildBaseRecords] <Debug: Looking for icicle06 for Glenmoril.esm zzzRevCaveIcicle06 [STAT:0E004780]>
[00:23] [BuildBaseRecords] <Debug: Looking for healfxhand01 for Skyrim.esm dunKagrenzelFXActivator "Сфера" [ACTI:00023485]>
[00:23] [BuildBaseRecords] <Debug: Looking for chest01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FishingSuppliesVendorChestRift "Сундук" [CONT:05173B62]>
[00:23] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountainpeak01.nif MountainPeak01_LOD_0L:0 meshes\lod\revenant\mtwet\mountainpeak01_lod_0l.nif textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainPeak01_Wet [STAT:0E000EC4]>
[00:23] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01wet.dds in meshes\lod\revenant\mtwet\mountainpeak01_lod_0l.nif for Glenmoril.esm zzzRevMountainPeak01_Wet [STAT:0E000EC4]>
[00:23] [BuildBaseRecords] <Debug: Looking for trees01 for Glenmoril.esm zzzRevOrchardTreeS01_st [STAT:0E001EA4]>
[00:23] [BuildBaseRecords] <Debug: Looking for minecbalconystraight04 for Skyrim.esm MineCBalconyStraight04 [STAT:0004553E]>
[00:23] [BuildBaseRecords] <Debug: Looking for whintwoodwallstonegq01 for Skyrim.esm WHIntWoodWallStoneGQ01 [STAT:000CB910]>
[00:23] [BuildBaseRecords] <Debug: Looking for collisioncr for FEC.esp FEC_FrostContainerCorpseCr "Существо" [CONT:FE01A876]>
[00:23] [BuildBaseRecords] <Debug: Looking for nooseropepiece01 for Skyrim.esm hangedManRopeTRIG [ACTI:00035328]>
[00:23] [BuildBaseRecords] <Debug: Looking for nordwelling01extcourtawin01 for Skyrim.esm NorDwelling01ExtCourtAWin01 [STAT:000A343D]>
[00:23] [BuildBaseRecords] <Debug: Looking for fxwaterfallbodyslope_68CC9984passthru for Skyrim.esm FXWaterfallBodySlope [MSTT:0001AC8C]>
[00:23] [BuildBaseRecords] <Debug: Looking for norrmbgwallsidedam01 for Skyrim.esm NorRmBgWallSideDam01 [STAT:0003E9F4]>
[00:23] [BuildBaseRecords] <Debug: Looking for fxwaterfallbodyslope_68CC9984 for Skyrim.esm FXWaterfallBodySlope [MSTT:0001AC8C]>
[00:23] [BuildBaseRecords] <Debug: Looking for fxwaterfallbodyslope for Skyrim.esm FXWaterfallBodySlope [MSTT:0001AC8C]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainpeak01_lod_1.nif MountainPeak01_LOD_1_Custom:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainPeak01_Wet [STAT:0E000EC4]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainpeak01_lod_1.nif MountainPeak01_LOD_1_Custom:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainPeak01_Wet [STAT:0E000EC4]>
[00:23] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallbodyslope_dyndolod_lod.nif Skyrim.esm FXWaterfallBodySlope [MSTT:0001AC8C]>
[00:23] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallbodyslope_dyndolod_lod.nif Skyrim.esm FXWaterfallBodySlope [MSTT:0001AC8C]>
[00:23] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerpegr01 for HearthFires.esm BYOHBYOHWRtowerPegR01 [STAT:030032A4]>
[00:23] [BuildBaseRecords] <Debug: Looking for specimendragon for Glenmoril.esm zzzGHSpecimenDragonbone [MSTT:0E0142B1]>
[00:23] [BuildBaseRecords] <Debug: Looking for genericbannerred01GenericBannerBlue01 for Skyrim.esm GenericBannerBlue01 [MSTT:000D2019]>
[00:23] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Skyrim.esm GenericBannerBlue01 [MSTT:000D2019]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainpeak01_lod_2.nif MountainPeak01_LOD_2_Custom:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainPeak01_Wet [STAT:0E000EC4]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainpeak01_lod_2.nif MountainPeak01_LOD_2_Custom:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainPeak01_Wet [STAT:0E000EC4]>
[00:23] [BuildBaseRecords] <Debug: Looking for norrubblepile03 for Skyrim.esm NorRubblePile03 [STAT:00030121]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff04zzzRev_Moss for Glenmoril.esm zzzRevRockCliff04_Moss [STAT:0E0045D5]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveglhallramp01 for Skyrim.esm CaveGLHallRamp01 [STAT:0001B16D]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff04 for Glenmoril.esm zzzRevRockCliff04_Moss [STAT:0E0045D5]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainpeak01_lod_3.nif MountainPeak01_LOD_3_Custom:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainPeak01_Wet [STAT:0E000EC4]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainpeak01_lod_3.nif MountainPeak01_LOD_3_Custom:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainPeak01_Wet [STAT:0E000EC4]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff04_Moss [STAT:0E0045D5]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwebanner02 for Skyrim.esm DweBanner02 [MSTT:0001ED66]>
[00:23] [BuildBaseRecords] <Debug: Looking for minechall1way128r01 for Skyrim.esm MineCHall1Way128R01 [STAT:00045497]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff04_Moss [STAT:0E0045D5]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif SBardsCollegeMesh:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif SBardsCollegeMesh:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif SBardsCollegeMesh:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif SBardsCollegeMesh:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [BuildBaseRecords] <Debug: Looking for hangedman02 for DAc0da.esm zDcdHangedVictim02 [STAT:0C0049F8]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif SBardsCollegeMesh:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile03.nif Chunk03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile03 [STAT:00030121]>
[00:23] [BuildBaseRecords] <Debug: Looking for burialcairn02WTBurialCairnStatic02_Windhelm for Wyrmstooth.esp WTBurialCairnStatic02_Windhelm [STAT:0AA620C3]>
[00:23] [BuildBaseRecords] <Debug: Looking for burialcairn02 for Wyrmstooth.esp WTBurialCairnStatic02_Windhelm [STAT:0AA620C3]>
[00:23] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile03.nif Chunk03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile03 [STAT:00030121]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif SBardsCollegeMesh:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile03.nif NorRubblePile03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile03 [STAT:00030121]>
[00:23] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile03.nif NorRubblePile03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile03 [STAT:00030121]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif SBardsCollegeMesh:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif SBardsCollegeMesh:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoresilver03_LFallForestRocks for Skyrim.esm MineOreSilver03_LFallForestRocks "Серебряная жила" [ACTI:0010DB0A]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif SBardsCollegeMesh:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif SBardsCollegeMesh:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile03.nif NorRubblePile03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile03 [STAT:00030121]>
[00:23] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile03.nif NorRubblePile03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile03 [STAT:00030121]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoresilver03 for Skyrim.esm MineOreSilver03_LFallForestRocks "Серебряная жила" [ACTI:0010DB0A]>
[00:23] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile03.nif NorRubblePile03:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile03 [STAT:00030121]>
[00:23] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile03.nif NorRubblePile03:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile03 [STAT:00030121]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif SBardsCollegeMesh:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif SBardsCollegeMesh:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile03.nif NorRubblePile03:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile03 [STAT:00030121]>
[00:23] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile03.nif NorRubblePile03:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile03 [STAT:00030121]>
[00:23] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile03.nif NorRubblePile03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile03 [STAT:00030121]>
[00:23] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile03.nif NorRubblePile03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile03 [STAT:00030121]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrmainroadmarket for Skyrim.esm WRMainRoadMarket [STAT:0001941B]>
[00:23] [BuildBaseRecords] <Debug: Looking for summontargetfx for Dragonborn.esm SummonValorTargetFXActivator [ACTI:04028214]>
[00:23] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile03.nif NorRubblePile03:35 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile03 [STAT:00030121]>
[00:23] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile03.nif NorRubblePile03:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile03 [STAT:00030121]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveiswallstraight02 for Skyrim.esm CaveISWallStraight02 [STAT:000344B1]>
[00:23] [BuildBaseRecords] <Debug: Looking for cavegrockm03EC_SS_D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockM03D [STAT:11085386]>
[00:23] [BuildBaseRecords] <Debug: Looking for cavegrockm03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockM03D [STAT:11085386]>
[00:23] [BuildBaseRecords] <Debug: Looking for impextrubble06 for Better Dynamic Ash.esp BDA_ImpExtRubble06Ash [STAT:3400FB3B]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif SBardsCollegeMesh:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif SBardsCollegeMesh:10 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif SBardsCollegeMesh:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif SBardsCollegeMesh:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif SBardsCollegeMesh:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif SBardsCollegeMesh:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif SBardsCollegeMesh:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif SBardsCollegeMesh:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [BuildBaseRecords] <Debug: Looking for nordwelling01extpylons01 for Skyrim.esm NorDwelling01ExtPylons01 [STAT:00046ED7]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif S:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif S:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveglroomdoorl02 for Skyrim.esm CaveGLRoomDoorL02Falmer [STAT:000B9E5E]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif S:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif S:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrockm03.nif CaveGRockM03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockM03D [STAT:11085386]>
[00:23] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrockm03.nif CaveGRockM03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockM03D [STAT:11085386]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif Under Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif Under Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif moss Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif moss Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif Grass04 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif Grass04 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif Moss03 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif Moss03 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif L1_moss Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif L1_moss Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile03_lod_0.nif Chunk03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile03 [STAT:00030121]>
[00:23] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile03_lod_0.nif Chunk03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile03 [STAT:00030121]>
[00:23] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile03_lod_0.nif NorRubblePile03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile03 [STAT:00030121]>
[00:23] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile03_lod_0.nif NorRubblePile03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile03 [STAT:00030121]>
[00:23] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile03_lod_0.nif NorRubblePile03:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile03 [STAT:00030121]>
[00:23] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile03_lod_0.nif NorRubblePile03:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile03 [STAT:00030121]>
[00:23] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile03_lod_0.nif NorRubblePile03:35 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile03 [STAT:00030121]>
[00:23] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile03_lod_0.nif NorRubblePile03:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile03 [STAT:00030121]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif Floor Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif Floor Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [BuildBaseRecords] <Debug: Looking for rtdockpier03smim for SMIM-SE-Merged-All.esp RTDockPier03SMIM [STAT:2B00AA05]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif wall to wall Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif wall to wall Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\lod\cave\cavegrockm03_lod_0.nif CaveGRockM03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockM03D [STAT:11085386]>
[00:23] [AddModel] <Debug: Meshes\lod\cave\cavegrockm03_lod_0.nif CaveGRockM03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockM03D [STAT:11085386]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\dungeons\caves\caverocks01.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockM03D [STAT:11085386]>
[00:23] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extpylons01.nif NorDwelling01ExtPylons01:25 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm NorDwelling01ExtPylons01 [STAT:00046ED7]>
[00:23] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extpylons01.nif NorDwelling01ExtPylons01:25 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling01ExtPylons01 [STAT:00046ED7]>
[00:23] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extpylons01.nif NorDwelling01ExtPylons01:50 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling01ExtPylons01 [STAT:00046ED7]>
[00:23] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extpylons01.nif NorDwelling01ExtPylons01:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling01ExtPylons01 [STAT:00046ED7]>
[00:23] [BuildBaseRecords] <Debug: Looking for skyhaventmpextplattowerbridge01 for Skyrim.esm SkyHavenTmpExtPlatTowerBridge01 [STAT:00066002]>
[00:23] [BuildBaseRecords] <Debug: Looking for impstablesingle01 for Skyrim.esm ImpStableSingle01 [STAT:0005AD4B]>
[00:23] [BuildBaseRecords] <Debug: Looking for arrmcorner01 for Update.esm ccBGS_ARRmCorner01 [STAT:010031A0]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineorecorundum02_LVolcanicTundraRocks for Skyrim.esm MineOreCorundum02_LVolcanicTundraRocks "Корундовая жила" [ACTI:0010DAD1]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineorecorundum02 for Skyrim.esm MineOreCorundum02_LVolcanicTundraRocks "Корундовая жила" [ACTI:0010DAD1]>
[00:23] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplattowerbridge01.nif SkyHavenTmpExtPlatTowerBridge01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatTowerBridge01 [STAT:00066002]>
[00:23] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling01extpylons01_lod_0.nif NorDwelling01ExtPylons01:50 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling01ExtPylons01 [STAT:00046ED7]>
[00:23] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling01extpylons01_lod_0.nif NorDwelling01ExtPylons01:50 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorDwelling01ExtPylons01 [STAT:00046ED7]>
[00:23] [AddModel] <Debug: Meshes\landscape\trees\reachtree01.nif ReachTree01:0 - L1_ReachTree01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:23] [BuildBaseRecords] <Debug: Looking for tg08b_cavegecorner01c for Skyrim.esm TG08CaveExit [STAT:000FB8DA]>
[00:23] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplattowerbridge01.nif SkyHavenTmpExtPlatTowerBridge01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatTowerBridge01 [STAT:00066002]>
[00:23] [AddModel] <Debug: Meshes\landscape\trees\reachtree01.nif ReachTree01:0 - L1_ReachTree01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:23] [BuildBaseRecords] <Debug: Looking for powerwordklo for Skyrim.esm NorWordWallWordKlo [ACTI:00070998]>
[00:23] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplattowerbridge01.nif SkyHavenTmpExtPlatTowerBridge01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatTowerBridge01 [STAT:00066002]>
[00:23] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplattowerbridge01.nif SkyHavenTmpExtPlatTowerBridge01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatTowerBridge01 [STAT:00066002]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedstone08patternlod.dds 0 Skyrim.esm NorDwelling01ExtPylons01 [STAT:00046ED7]>
[00:23] [AddModel] <Debug: Meshes\landscape\trees\reachtree01.nif ReachTree01:2 - L2_ReachTree01:2 - L1_ReachTree01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:23] [AddModel] <Debug: Meshes\landscape\trees\reachtree01.nif ReachTree01:2 - L2_ReachTree01:2 - L1_ReachTree01:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstablesingle01.nif ImpStableSingle01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableSingle01 [STAT:0005AD4B]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstablesingle01.nif ImpStableSingle01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableSingle01 [STAT:0005AD4B]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstablesingle01.nif ImpStableSingle01:24 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableSingle01 [STAT:0005AD4B]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstablesingle01.nif ImpStableSingle01:24 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableSingle01 [STAT:0005AD4B]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstablesingle01.nif ImpStableSingle01:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableSingle01 [STAT:0005AD4B]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstablesingle01.nif ImpStableSingle01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableSingle01 [STAT:0005AD4B]>
[00:23] [AddModel] <Debug: Meshes\landscape\trees\reachtree01.nif L2_ReachTree01:1 - L1_ReachTree01:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:23] [AddModel] <Debug: Meshes\landscape\trees\reachtree01.nif L2_ReachTree01:1 - L1_ReachTree01:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:23] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplattowerbridge01_lod.nif SkyHavenTmpExtPlatTowerBridge01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatTowerBridge01 [STAT:00066002]>
[00:23] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplattowerbridge01_lod.nif SkyHavenTmpExtPlatTowerBridge01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatTowerBridge01 [STAT:00066002]>
[00:23] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplattowerbridge01_lod.nif SkyHavenTmpExtPlatTowerBridge01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatTowerBridge01 [STAT:00066002]>
[00:23] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplattowerbridge01_lod.nif SkyHavenTmpExtPlatTowerBridge01:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatTowerBridge01 [STAT:00066002]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstablesingle01.nif ImpStableSingle01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableSingle01 [STAT:0005AD4B]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstablesingle01.nif ImpStableSingle01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableSingle01 [STAT:0005AD4B]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73.dds] ResourceExists>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstablesingle01.nif ImpStableSingle01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableSingle01 [STAT:0005AD4B]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstablesingle01.nif ImpStableSingle01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableSingle01 [STAT:0005AD4B]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73.dds] DXGI_FORMAT_BC7_UNORM>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\DFE354D73622433BAF0ED691DBA93478.dds">
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif SBardsCollegeMesh:17 - L2_Fences:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif SBardsCollegeMesh:17 - L2_Fences:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\lod\imperial\impstablesingle01_lod_0.nif ImpStableSingle01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableSingle01 [STAT:0005AD4B]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadmarket.nif L1_marketParts:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRMainRoadMarket [STAT:0001941B]>
[00:23] [AddModel] <Debug: Meshes\lod\imperial\impstablesingle01_lod_0.nif ImpStableSingle01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableSingle01 [STAT:0005AD4B]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadmarket.nif L1_marketParts:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRMainRoadMarket [STAT:0001941B]>
[00:23] [AddModel] <Debug: Meshes\lod\imperial\impstablesingle01_lod_0.nif ImpStableSingle01:24 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableSingle01 [STAT:0005AD4B]>
[00:23] [AddModel] <Debug: Meshes\lod\imperial\impstablesingle01_lod_0.nif ImpStableSingle01:24 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableSingle01 [STAT:0005AD4B]>
[00:23] [AddModel] <Debug: Meshes\lod\imperial\impstablesingle01_lod_0.nif ImpStableSingle01:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableSingle01 [STAT:0005AD4B]>
[00:23] [AddModel] <Debug: Meshes\lod\imperial\impstablesingle01_lod_0.nif ImpStableSingle01:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableSingle01 [STAT:0005AD4B]>
[00:23] [AddModel] <Debug: Meshes\lod\imperial\impstablesingle01_lod_0.nif ImpStableSingle01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableSingle01 [STAT:0005AD4B]>
[00:23] [AddModel] <Debug: Meshes\lod\imperial\impstablesingle01_lod_0.nif ImpStableSingle01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableSingle01 [STAT:0005AD4B]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadmarket.nif L1_marketParts:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRMainRoadMarket [STAT:0001941B]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveglhalldetwist01 for Skyrim.esm CaveGLHallDetwist01 [STAT:0001EC38]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadmarket.nif L1_marketParts:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRMainRoadMarket [STAT:0001941B]>
[00:23] [BuildBaseRecords] <Debug: Looking for cratesmalllong01 for Skyrim.esm CrateSmallLong01 [STAT:0007A605]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveishaftrdoorlb02 for Skyrim.esm CaveIShaftRDoorLB02 [STAT:000153C7]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadmarket.nif L1_marketParts:35 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRMainRoadMarket [STAT:0001941B]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadmarket.nif L1_marketParts:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRMainRoadMarket [STAT:0001941B]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrintchcorsloperwall for Skyrim.esm WRIntCHCorSlopeRWall [STAT:00075D58]>
[00:23] [AddModel] <Debug: Meshes\_resourcepack\landscape\plants\agave01.nif Agave01:0 Shader Flags 1: Specular | Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_Agave01 [TREE:FE002053]>
[00:23] [AddModel] <Debug: Meshes\_resourcepack\landscape\plants\agave01.nif Agave01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_Agave01 [TREE:FE002053]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpilem02EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM02_Dementia [STAT:114B9ECD]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM02_Dementia [STAT:114B9ECD]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadmarket.nif WATER4 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRMainRoadMarket [STAT:0001941B]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadmarket.nif WATER4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRMainRoadMarket [STAT:0001941B]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadmarket.nif WATER:0 Shader Flags 1: Vertex_Alpha | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRMainRoadMarket [STAT:0001941B]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadmarket.nif WATER:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRMainRoadMarket [STAT:0001941B]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadmarket.nif WRMainRoadMarket:15 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRMainRoadMarket [STAT:0001941B]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadmarket.nif WRMainRoadMarket:15 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRMainRoadMarket [STAT:0001941B]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadmarket.nif WRMainRoadMarket:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRMainRoadMarket [STAT:0001941B]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadmarket.nif WRMainRoadMarket:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRMainRoadMarket [STAT:0001941B]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadmarket.nif WRMainRoadMarket:29 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRMainRoadMarket [STAT:0001941B]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadmarket.nif WRMainRoadMarket:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRMainRoadMarket [STAT:0001941B]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM02_Dementia [STAT:114B9ECD]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM02_Dementia [STAT:114B9ECD]>
[00:23] [AddModel] <Debug: Skinned model Meshes\_resourcepack\landscape\plants\agave01.nif _ResourcePack.esl RP_Agave01 [TREE:FE002053]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadmarket.nif WRMainRoadMarket:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRMainRoadMarket [STAT:0001941B]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadmarket.nif WRMainRoadMarket:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRMainRoadMarket [STAT:0001941B]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadmarket.nif WRMainRoadMarket:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRMainRoadMarket [STAT:0001941B]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadmarket.nif WRMainRoadMarket:48 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRMainRoadMarket [STAT:0001941B]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadmarket.nif WRMainRoadMarket:56 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRMainRoadMarket [STAT:0001941B]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadmarket.nif WRMainRoadMarket:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRMainRoadMarket [STAT:0001941B]>
[00:23] [BuildBaseRecords] <Debug: Looking for snowdriftl01_GlacierBlend for Dragonborn.esm SnowDriftL01_GlacierBlend [STAT:0403D13A]>
[00:23] [BuildBaseRecords] <Debug: Looking for snowdriftl01 for Dragonborn.esm SnowDriftL01_GlacierBlend [STAT:0403D13A]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\dlc1treepineshortheavysnowpassthru_lod.nif MainBranches:0 ScaleXY Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\dlc1treepineshortheavysnowpassthru_lod.nif MainBranches:0 ScaleXY Crown Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\dlc1treepineshortheavysnowpassthru_lod.nif MainBranches:1 ScaleXY Crown Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\dlc1treepineshortheavysnowpassthru_lod.nif MainBranches:1 ScaleXY Crown Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:23] [BuildBaseRecords] <Debug: Looking for caslgrmtolghallwalldbl01 for Dawnguard.esm CasLgRmToLgHallWallDbl01 [STAT:020008D9]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\dlc1treepineshortheavysnowpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\dlc1treepineshortheavysnowpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\dlc1treepineshortheavysnowpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\dlc1treepineshortheavysnowpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\dlc1treepineshortheavysnowpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\dlc1treepineshortheavysnowpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\dlc1treepineshortheavysnowpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\dlc1treepineshortheavysnowpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:23] [BuildBaseRecords] <Debug: Looking for miscsack02smallflat for Weapons Armor Clothing & Clutter Fixes.esp MiscSack02SmallFlat_NoRespawn_WACCF "Мешок" [CONT:2900FB0A]>
[00:23] [BuildBaseRecords] <Debug: Looking for riftenrwroombroofrdoorway for Skyrim.esm RiftenRWRoomBRoofRDoorWay [STAT:0009DC4B]>
[00:23] [BuildBaseRecords] <Debug: Looking for blackreachgiantmushhoriz02 for Skyrim.esm BlackreachGiantMushHoriz02 [STAT:000CACEA]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrintcastleroofbasestr01double for Skyrim.esm WRIntCastleRoofBaseStr01Double [STAT:000D06DE]>
[00:23] [BuildBaseRecords] <Debug: Looking for balconystraight04 for Glenmoril.esm zzzRevCaveBaloconyStraight04 [STAT:0E012747]>
[00:23] [AddModel] <Debug: Meshes\landscape\trees\wrtempletree01.nif L1_WRTempleTree01 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:23] [AddModel] <Debug: Meshes\landscape\trees\wrtempletree01.nif L1_WRTempleTree01 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:23] [AddModel] <Debug: Meshes\landscape\trees\wrtempletree01.nif WRTempleTree01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:23] [AddModel] <Debug: Meshes\landscape\trees\wrtempletree01.nif WRTempleTree01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:23] [BuildBaseRecords] <Debug: Looking for statueelvenshield for Glenmoril.esm zzzRevJephreCoffinDoor "Гроб Джефре" [DOOR:0E221F15]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoresilver04_LFallForestGrass for Skyrim.esm MineOreSilver04_LFallForestGrass "Серебряная жила" [ACTI:0010DB0C]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoresilver04 for Skyrim.esm MineOreSilver04_LFallForestGrass "Серебряная жила" [ACTI:0010DB0C]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockshelf01FieldGrass01 for Skyrim.esm RockShelf01FieldGrass01 [STAT:0003554E]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockshelf01 for Skyrim.esm RockShelf01FieldGrass01 [STAT:0003554E]>
[00:23] [BuildBaseRecords] <Debug: Looking for fireballinvart for Unslaad.esm zzzCrbActArtFireBomb [ACTI:0F02F337]>
[00:23] [BuildBaseRecords] <Debug: Looking for vlkrygspear for Unslaad.esm zzzCrb1stPersonVlkrySpearJillian [STAT:0F3F2754]>
[00:23] [BuildBaseRecords] <Debug: Looking for pothouse for Unslaad.esm zzzCrbPotHouseStatic [STAT:0F36F041]>
[00:23] [BuildBaseRecords] <Debug: Looking for minecedoorup03 for Skyrim.esm MineCEDoorUp03 [STAT:00045616]>
[00:23] [AddModel] <Debug: Meshes\lod\whiterun\wrmainroadmarket_lod_2.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRMainRoadMarket [STAT:0001941B]>
[00:23] [AddModel] <Debug: Meshes\lod\whiterun\wrmainroadmarket_lod_2.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRMainRoadMarket [STAT:0001941B]>
[00:23] [AddModel] <Debug: Meshes\landscape\trees\wrtempletree01.nif WRTempleTree01:0 - L1_WRTempleTree01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:23] [AddModel] <Debug: Meshes\landscape\trees\wrtempletree01.nif WRTempleTree01:0 - L1_WRTempleTree01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:23] [BuildBaseRecords] <Debug: Looking for apolghallarchfree01 for Dragonborn.esm ApoLgHallArchFree01 [STAT:0401D8EB]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRMainRoadMarket [STAT:0001941B]>
[00:23] [AddModel] <Debug: Meshes\landscape\trees\wrtempletree01.nif WRTempleTree01:1 - L1_WRTempleTree01:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:23] [AddModel] <Debug: Meshes\landscape\trees\wrtempletree01.nif WRTempleTree01:1 - L1_WRTempleTree01:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:23] [BuildBaseRecords] <Debug: Looking for hagravenfence01 for Skyrim.esm HagravenFence01_HeavySN [STAT:000CF77D]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif wall to wall:7 - SBardsCollegeMesh:7 - L1_Bench01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege.nif wall to wall:7 - SBardsCollegeMesh:7 - L1_Bench01:7 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrintroofcorl01a for Skyrim.esm WRIntRoofCorL01A [STAT:0003EE58]>
[00:23] [BuildBaseRecords] <Debug: Looking for implroompillar05 for Skyrim.esm ImpLRoomPillar05 [STAT:0003E215]>
[00:23] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm FFWinterholdBChest01 "Затопленный сундук" [CONT:00062F5D]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadeliftleverloadup01 for Dragonborn.esm DLC2DweFacadeLiftLeverLoadUp01 "Подъем наверх" [DOOR:04020754]>
[00:23] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenfence01.nif HagravenFence01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenFence01_HeavySN [STAT:000CF77D]>
[00:23] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenfence01.nif HagravenFence01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HagravenFence01_HeavySN [STAT:000CF77D]>
[00:23] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenfence01.nif HagravenFence01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenFence01_HeavySN [STAT:000CF77D]>
[00:23] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenfence01.nif HagravenFence01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HagravenFence01_HeavySN [STAT:000CF77D]>
[00:23] [BuildBaseRecords] <Debug: Looking for dragontooth2h for Unslaad.esm zzzCrb1stPersonDragontooth2H [STAT:0F244BC4]>
[00:23] [BuildBaseRecords] <Debug: Looking for noblechair02 for Skyrim.esm NobleChair02L "Стул" [FURN:000C674D]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoregold03_CaveIDirt for Skyrim.esm MineOreGold03_CaveIDirt "Золотая жила" [ACTI:0010DC93]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoregold03 for Skyrim.esm MineOreGold03_CaveIDirt "Золотая жила" [ACTI:0010DC93]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611.dds] ResourceExists>
[00:23] [AddModel] <Debug: Meshes\lod\clutter\hagravenfence01_lod_0.nif HagravenFence01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenFence01_HeavySN [STAT:000CF77D]>
[00:23] [AddModel] <Debug: Meshes\lod\clutter\hagravenfence01_lod_0.nif HagravenFence01:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Back_Lighting Skyrim.esm HagravenFence01_HeavySN [STAT:000CF77D]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611.dds] DXGI_FORMAT_BC7_UNORM>
[00:23] [BuildBaseRecords] <Debug: Looking for smdfceljail02 for Skyrim.esm SMdFCelJail02 [STAT:000663B0]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\340C46D45AD646C689904B5EBEA8660A.dds">
[00:23] [BuildBaseRecords] <Debug: Looking for whouterwall2 for Skyrim.esm Whouterwall2 [STAT:0008718D]>
[00:23] [BuildBaseRecords] <Debug: Looking for sovintplatformstrstairopening01 for Skyrim.esm SOVintPlatformStrStairOpening01 [STAT:0004DED3]>
[00:23] [BuildBaseRecords] <Debug: Looking for pedestalempty for Skyrim.esm DA09PedestalEmpty "Пьедестал" [ACTI:0007F82A]>
[00:23] [BuildBaseRecords] <Debug: Looking for markerwordwalltower for Skyrim.esm DragonPerchWordwall [FURN:0001CC4A]>
[00:23] [BuildBaseRecords] <Debug: Looking for cavegeicorner04hole for Skyrim.esm CaveGEICorner04Hole [STAT:000287CA]>
[00:23] [BuildBaseRecords] <Debug: Looking for tapestry_02EC_SS_ShiveringBanner01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ShiveringBanner01 [STAT:111B2501]>
[00:23] [BuildBaseRecords] <Debug: Looking for tapestry_02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ShiveringBanner01 [STAT:111B2501]>
[00:23] [BuildBaseRecords] <Debug: Looking for shack03interior for TheBawbsWardenOfTheCoast.esp WCShack03Interior [STAT:10317631]>
[00:23] [BuildBaseRecords] <Debug: Looking for smdecolsol01 for Skyrim.esm SMdEColSol01 [STAT:00057036]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwefacadebridgecurve01 for DAc0da.esm zDcdZeroSumDweFacadeBridgeCurve01 [STAT:0C0097ED]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwefurniturechair01 for Skyrim.esm DweFurnitureChair01STATIC [STAT:0001F96A]>
[00:23] [BuildBaseRecords] <Debug: Looking for book02mg03lowpoly for Skyrim.esm MGRDBook03Activator "Сила стихий" [ACTI:0009C8CC]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc1inndestroyed01 for Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [BuildBaseRecords] <Debug: Looking for roadcurvelong45rramp01RP_DesertLumpy01Light for _ResourcePack.esl RP_RoadCurveLong45RRamp01DesertLumpy01Light [STAT:FE00214E]>
[00:23] [BuildBaseRecords] <Debug: Looking for roadcurvelong45rramp01 for _ResourcePack.esl RP_RoadCurveLong45RRamp01DesertLumpy01Light [STAT:FE00214E]>
[00:23] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridgecurve01.nif DweFacadeBridgeCurve01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBridgeCurve01 [STAT:0C0097ED]>
[00:23] [BuildBaseRecords] <Debug: Looking for la_rugredendl for SkystoneCastle.esp LA_SS_RugRedEndL [STAT:35821F66]>
[00:23] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridgecurve01.nif DweFacadeBridgeCurve01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBridgeCurve01 [STAT:0C0097ED]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall2.nif WHouterwall2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Whouterwall2 [STAT:0008718D]>
[00:23] [BuildBaseRecords] <Debug: Looking for _camp_campfirebase for Campfire.esm _Camp_Campfire "Костер" [FURN:09031DAF]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall2.nif WHouterwall2:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Whouterwall2 [STAT:0008718D]>
[00:23] [BuildBaseRecords] <Debug: Looking for arsmallcolbroken01 for Update.esm ccBGS_ARSmallColBroken01 [STAT:010031E4]>
[00:23] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridgecurve01.nif DweFacadeBridgeCurve01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBridgeCurve01 [STAT:0C0097ED]>
[00:23] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridgecurve01.nif DweFacadeBridgeCurve01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBridgeCurve01 [STAT:0C0097ED]>
[00:23] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridgecurve01.nif DweFacadeBridgeCurve01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBridgeCurve01 [STAT:0C0097ED]>
[00:23] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridgecurve01.nif DweFacadeBridgeCurve01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBridgeCurve01 [STAT:0C0097ED]>
[00:23] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridgecurve01.nif DweFacadeBridgeCurve01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBridgeCurve01 [STAT:0C0097ED]>
[00:23] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridgecurve01.nif DweFacadeBridgeCurve01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBridgeCurve01 [STAT:0C0097ED]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall2.nif WHouterwall2:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Whouterwall2 [STAT:0008718D]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall2.nif WHouterwall2:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Whouterwall2 [STAT:0008718D]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrcastlerugcendr for Skyrim.esm WRCastleRugCEndR [STAT:000DEDDD]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall2.nif WHouterwall2:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Whouterwall2 [STAT:0008718D]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall2.nif WHouterwall2:3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Whouterwall2 [STAT:0008718D]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc1falmerbasket01 for Dawnguard.esm DLC1FalmerBasket01 [STAT:020122E9]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall2.nif WHouterwall2:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Whouterwall2 [STAT:0008718D]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall2.nif WHouterwall2:5 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Whouterwall2 [STAT:0008718D]>
[00:23] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Unslaad.esm zzzCrbTreasQEEarthbone1H "Сундук" [CONT:0F3BE45C]>
[00:23] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebridgecurve01_lod.nif DweFacadeBridgeCurve01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBridgeCurve01 [STAT:0C0097ED]>
[00:23] [BuildBaseRecords] <Debug: Looking for falmercityfenceringnodoor02 for Dawnguard.esm FalmerCityFenceRingNoDoor02 [STAT:0201094E]>
[00:23] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebridgecurve01_lod.nif DweFacadeBridgeCurve01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBridgeCurve01 [STAT:0C0097ED]>
[00:23] [BuildBaseRecords] <Debug: Looking for apoheadscone02 for Dragonborn.esm ApoHeadScone02 [MSTT:0403A4BA]>
[00:23] [BuildBaseRecords] <Debug: Looking for dweobservatoryexteriorbase01WTSnow for Wyrmstooth.esp WTDweObservatoryExteriorBase01Snow [STAT:0A85F27C]>
[00:23] [BuildBaseRecords] <Debug: Looking for dweobservatoryexteriorbase01 for Wyrmstooth.esp WTDweObservatoryExteriorBase01Snow [STAT:0A85F27C]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweObservatoryExteriorBase01Snow [STAT:0A85F27C]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweObservatoryExteriorBase01Snow [STAT:0A85F27C]>
[00:23] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebridgecurve01_lod_1.nif DweFacadeBridgeCurve01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBridgeCurve01 [STAT:0C0097ED]>
[00:23] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebridgecurve01_lod_1.nif DweFacadeBridgeCurve01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBridgeCurve01 [STAT:0C0097ED]>
[00:23] [BuildBaseRecords] <Debug: Looking for bridgelong01_7ACB3339passthru for Unslaad.esm zzzCrbBridgeLong01 [STAT:0F00580E]>
[00:23] [BuildBaseRecords] <Debug: Looking for bridgelong01_7ACB3339 for Unslaad.esm zzzCrbBridgeLong01 [STAT:0F00580E]>
[00:23] [BuildBaseRecords] <Debug: Looking for bridgelong01 for Unslaad.esm zzzCrbBridgeLong01 [STAT:0F00580E]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeBridgeCurve01 [STAT:0C0097ED]>
[00:23] [BuildBaseRecords] <Debug: Looking for casplatrail128 for Dawnguard.esm CasPlatRail128_Snow [STAT:02017E7C]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc1harkonashpile01 for Dawnguard.esm DLC1dunHarkonAshPile "Прах Харкона" [ACTI:0200FC74]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeBridgeCurve01 [STAT:0C0097ED]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeBridgeCurve01 [STAT:0C0097ED]>
[00:23] [BuildBaseRecords] <Debug: Looking for blackironsword1h for Unslaad.esm zzzCrb1stPersonBlackIronSword1H [STAT:0F249C4B]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\bridge01lod.dds 3 Unslaad.esm zzzCrbBridgeLong01 [STAT:0F00580E]>
[00:23] [AddModel] <Debug: Meshes\lod\windhelm\whouterwall2_lod.nif WHouterwall2_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Whouterwall2 [STAT:0008718D]>
[00:23] [AddModel] <Debug: Meshes\lod\windhelm\whouterwall2_lod.nif WHouterwall2_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Whouterwall2 [STAT:0008718D]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\bridge01lod.dds 3 Unslaad.esm zzzCrbBridgeLong01 [STAT:0F00580E]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm Whouterwall2 [STAT:0008718D]>
[00:23] [BuildBaseRecords] <Debug: Looking for fxdwewordrapidsbig01 for DAc0da.esm zDcdFXHologram_Dataflowrapid [MSTT:0C006258]>
[00:23] [AddModel] <Debug: Meshes\water\tundrastreamtransition01.nif L1_TundraStreamTransition01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamTransition01 [MSTT:00043F4B]>
[00:23] [AddModel] <Debug: Meshes\water\tundrastreamtransition01.nif L1_TundraStreamTransition01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamTransition01 [MSTT:00043F4B]>
[00:23] [AddModel] <Debug: Meshes\water\tundrastreamtransition01.nif FakeWater Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm TundraStreamTransition01 [MSTT:00043F4B]>
[00:23] [AddModel] <Debug: Meshes\water\tundrastreamtransition01.nif FakeWater Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamTransition01 [MSTT:00043F4B]>
[00:23] [BuildBaseRecords] <Debug: Looking for impwoodbeam02 for Skyrim.esm ImpWoodbeam02 [STAT:0003E228]>
[00:23] [BuildBaseRecords] <Debug: Looking for grummitedagger for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_1stPersonGrummiteDagger [STAT:112F68AB]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveglroomcorner03c for Skyrim.esm CaveGLRoomCorner03c [STAT:00026C02]>
[00:23] <Warning: Textures do not match for "RockCliff04:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff04.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff04_lod_0.nif for Glenmoril.esm zzzRevRockCliff04_Moss [STAT:0E0045D5]>
[00:23] <Warning: Textures do not match for "RockCliff04:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff04.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff04_lod_1.nif for Glenmoril.esm zzzRevRockCliff04_Moss [STAT:0E0045D5]>
[00:23] <Warning: Filename textures\water in wells\water.dds does not adhere to file naming conventions. Used by Meshes\architecture\whiterun\wrterrain\wrmainroadmarket.nif Skyrim.esm WRMainRoadMarket [STAT:0001941B]>
[00:23] [AddModel] <Debug: Meshes\water\tundrastreamtransition01.nif FakeWaterFoam Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm TundraStreamTransition01 [MSTT:00043F4B]>
[00:23] [AddModel] <Debug: Meshes\water\tundrastreamtransition01.nif FakeWaterFoam Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm TundraStreamTransition01 [MSTT:00043F4B]>
[00:23] [AddModel] <Debug: Meshes\water\tundrastreamtransition01.nif TundraStreamTransition01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamTransition01 [MSTT:00043F4B]>
[00:23] [AddModel] <Debug: Meshes\water\tundrastreamtransition01.nif TundraStreamTransition01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamTransition01 [MSTT:00043F4B]>
[00:23] [BuildBaseRecords] <Debug: Looking for cwmapflagcityblue01 for OwnCivilWar.esp CWMapFlagBlueFalkreath "Фолкрит" [ACTI:000F146B]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff06 for Skyrim.esm RockCliff06 [STAT:0002B903]>
[00:23] [BuildBaseRecords] <Debug: Looking for _camp_perkartplane_DefaultForModdersCOPYME for Campfire.esm _Camp_PerkArtPlane_DefaultForModdersCOPYME [STAT:090675C0]>
[00:23] [BuildBaseRecords] <Debug: Looking for _camp_perkartplane for Campfire.esm _Camp_PerkArtPlane_DefaultForModdersCOPYME [STAT:090675C0]>
[00:23] [BuildBaseRecords] <Debug: Looking for shiveringbestiaryca for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Book_ShiveringBestiary [STAT:1109F842]>
[00:23] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 2564 1553.65551757813>
[00:23] [AddModel] <Debug: Meshes\effects\fxwaterfallthin128x128.nif fallsMesh10 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThin128x128 [MSTT:001033F3]>
[00:23] [AddModel] <Debug: Meshes\effects\fxwaterfallthin128x128.nif fallsMesh10 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThin128x128 [MSTT:001033F3]>
[00:23] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnowl01.nif textures\landscape\trees\treepineforestbranchcompsnowl.dds 30290EDA Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01Dead [TREE:000EF5A0]>
[00:23] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnowl01.nif textures\landscape\trees\treepineforestbarkcompsnowl_n.dds 4779667E Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01Dead [TREE:000EF5A0]>
[00:23] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnowl01.nif textures\landscape\trees\treepineforestbarkcompsnowl.dds D8BF7D11 Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01Dead [TREE:000EF5A0]>
[00:23] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnowl01.nif textures\landscape\trees\treepineforestbranchcompsnowl_n.dds 7DD06CA7 Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01Dead [TREE:000EF5A0]>
[00:23] [AddModel] <Debug: Meshes\effects\fxwaterfallthin128x128.nif Object04 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThin128x128 [MSTT:001033F3]>
[00:23] [AddModel] <Debug: Meshes\effects\fxwaterfallthin128x128.nif Object04 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThin128x128 [MSTT:001033F3]>
[00:23] [AddModel] <Debug: Meshes\architecture\shackkit\shackroofmid03.nif ShackRoofMid03:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackRoofMid03 [STAT:0E016DDB]>
[00:23] [AddModel] <Debug: Meshes\architecture\shackkit\shackroofmid03.nif ShackRoofMid03:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackRoofMid03 [STAT:0E016DDB]>
[00:23] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01_00C64FF4passthru for Skyrim.esm TundraStreamTransition01 [MSTT:00043F4B]>
[00:23] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin128x128_DAC35574passthru for Skyrim.esm FXWaterfallThin128x128 [MSTT:001033F3]>
[00:23] [BuildBaseRecords] <Debug: Looking for impexticebldgcorner04 for Skyrim.esm ImpExtIceBldgCorner04 [STAT:0006F763]>
[00:23] [BuildBaseRecords] <Debug: Looking for whmarket01 for Skyrim.esm WHmarket01 [STAT:000383A4]>
[00:23] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin128x128_DAC35574 for Skyrim.esm FXWaterfallThin128x128 [MSTT:001033F3]>
[00:23] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01_00C64FF4 for Skyrim.esm TundraStreamTransition01 [MSTT:00043F4B]>
[00:23] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01 for Skyrim.esm TundraStreamTransition01 [MSTT:00043F4B]>
[00:23] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin128x128 for Skyrim.esm FXWaterfallThin128x128 [MSTT:001033F3]>
[00:23] [BuildBaseRecords] <Debug: Looking for platmid01zzzRevCas_rock for Glenmoril.esm zzzRevCasPlatMid01_rock [STAT:0E004966]>
[00:23] [BuildBaseRecords] <Debug: Looking for platmid01 for Glenmoril.esm zzzRevCasPlatMid01_rock [STAT:0E004966]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin128x128_dac35574_dyndolod_lod.nif fallsMesh10 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThin128x128 [MSTT:001033F3]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin128x128_dac35574_dyndolod_lod.nif fallsMesh10 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThin128x128 [MSTT:001033F3]>
[00:23] [BuildBaseRecords] <Debug: Looking for balconystraight02 for Glenmoril.esm zzzRevCaveBaloconyStraight02 [STAT:0E012745]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin128x128_dac35574_dyndolod_lod.nif Object04 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThin128x128 [MSTT:001033F3]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin128x128_dac35574_dyndolod_lod.nif Object04 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThin128x128 [MSTT:001033F3]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9passthru_lod.nif TreePineForestDead01_l Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01Dead [TREE:000EF5A0]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9passthru_lod.nif TreePineForestDead01_l Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01Dead [TREE:000EF5A0]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01Dead [TREE:000EF5A0]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01Dead [TREE:000EF5A0]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01Dead [TREE:000EF5A0]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01Dead [TREE:000EF5A0]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01Dead [TREE:000EF5A0]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01Dead [TREE:000EF5A0]>
[00:23] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallthin128x128_dac35574_dyndolod_lod.nif Skyrim.esm FXWaterfallThin128x128 [MSTT:001033F3]>
[00:23] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallthin128x128_dac35574_dyndolod_lod.nif Skyrim.esm FXWaterfallThin128x128 [MSTT:001033F3]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01Dead [TREE:000EF5A0]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01Dead [TREE:000EF5A0]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner04.nif ImpExtIceBldgCorner04:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner04 [STAT:0006F763]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner04.nif ImpExtIceBldgCorner04:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner04 [STAT:0006F763]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner04.nif ImpExtIceBldgCorner04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner04 [STAT:0006F763]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner04.nif ImpExtIceBldgCorner04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner04 [STAT:0006F763]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner04.nif ImpExtIceBldgCorner04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner04 [STAT:0006F763]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner04.nif ImpExtIceBldgCorner04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner04 [STAT:0006F763]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner04.nif ImpExtIceBldgCorner04:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner04 [STAT:0006F763]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner04.nif ImpExtIceBldgCorner04:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner04 [STAT:0006F763]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner04.nif ImpExtIceBldgCorner04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner04 [STAT:0006F763]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner04.nif ImpExtIceBldgCorner04:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner04 [STAT:0006F763]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket01.nif WHmarket01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket01 [STAT:000383A4]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket01.nif WHmarket01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm WHmarket01 [STAT:000383A4]>
[00:23] [BuildBaseRecords] <Debug: Looking for exteriorwoodentable01snow for Skyrim.esm ExteriorWoodenTable01snow [STAT:0009E2F4]>
[00:23] [BuildBaseRecords] <Debug: Looking for exteriorwoodentable01 for Skyrim.esm ExteriorWoodenTable01snow [STAT:0009E2F4]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket01.nif WHmarket01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket01 [STAT:000383A4]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket01.nif WHmarket01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm WHmarket01 [STAT:000383A4]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket01.nif WHmarket01:24 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket01 [STAT:000383A4]>
[00:23] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket01.nif WHmarket01:24 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHmarket01 [STAT:000383A4]>
[00:23] [BuildBaseRecords] <Debug: Looking for implroomdoorb01 for Skyrim.esm ImpLRoomDoorB01 [STAT:000388DF]>
[00:23] [BuildBaseRecords] <Debug: Looking for barrelendcap for Glenmoril.esm zzzRevSewerCapBarrelEnd [STAT:0E29466F]>
[00:23] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner04_lod.nif ImpExtIceBldgCorner04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner04 [STAT:0006F763]>
[00:23] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner04_lod.nif ImpExtIceBldgCorner04:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner04 [STAT:0006F763]>
[00:23] [BuildBaseRecords] <Debug: Looking for shackroofmid03zzzRevDead_5BC2F0D5 for Glenmoril.esm zzzRevDeadShackRoofMid03 [STAT:0E016DDB]>
[00:23] [BuildBaseRecords] <Debug: Looking for shackroofmid03zzzRevDead for Glenmoril.esm zzzRevDeadShackRoofMid03 [STAT:0E016DDB]>
[00:23] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner04_lod.nif ImpExtIceBldgCorner04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner04 [STAT:0006F763]>
[00:23] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner04_lod.nif ImpExtIceBldgCorner04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner04 [STAT:0006F763]>
[00:23] [BuildBaseRecords] <Debug: Looking for shackroofmid03_5BC2F0D5passthru for Glenmoril.esm zzzRevDeadShackRoofMid03 [STAT:0E016DDB]>
[00:23] [BuildBaseRecords] <Debug: Looking for shackroofmid03_5BC2F0D5 for Glenmoril.esm zzzRevDeadShackRoofMid03 [STAT:0E016DDB]>
[00:23] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner04_lod.nif ImpExtIceBldgCorner04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner04 [STAT:0006F763]>
[00:23] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner04_lod.nif ImpExtIceBldgCorner04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner04 [STAT:0006F763]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwewallsconce01on for Skyrim.esm DweWallSconce01On [STAT:000E72C9]>
[00:23] [BuildBaseRecords] <Debug: Looking for sovinttopstrwin01 for Skyrim.esm SOVintTopStrWin01 [STAT:0002A627]>
[00:23] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner04_lod_3.nif ImpExtIceBldgCorner04_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner04 [STAT:0006F763]>
[00:23] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner04_lod_3.nif ImpExtIceBldgCorner04_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner04 [STAT:0006F763]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\water\tundrastreamtransition01_dyndolod_lod.nif FakeWater Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm TundraStreamTransition01 [MSTT:00043F4B]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\water\tundrastreamtransition01_dyndolod_lod.nif FakeWater Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamTransition01 [MSTT:00043F4B]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgCorner04 [STAT:0006F763]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveirbalconycurve01 for Skyrim.esm CaveIRBalconyCurve01 [STAT:000344F8]>
[00:23] [BuildBaseRecords] <Debug: Looking for la_bulwarkentry01LA_SS_BulwarkEntry01 for SkystoneCastle.esp LA_SS_BulwarkEntry01 [STAT:35859DEA]>
[00:23] [BuildBaseRecords] <Debug: Looking for la_bulwarkentry01 for SkystoneCastle.esp LA_SS_BulwarkEntry01 [STAT:35859DEA]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\water\tundrastreamtransition01_dyndolod_lod.nif FakeWaterFoam Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm TundraStreamTransition01 [MSTT:00043F4B]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\water\tundrastreamtransition01_dyndolod_lod.nif FakeWaterFoam Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm TundraStreamTransition01 [MSTT:00043F4B]>
[00:23] [BuildBaseRecords] <Debug: Looking for norhallbg3way01 for Skyrim.esm NorHallBg3way01 [STAT:00013B07]>
[00:23] [AddModel] <Debug: Meshes\lod\shackkit\shackroofmid03_5bc2f0d5_lod_0.nif ShackRoofMid03:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackRoofMid03 [STAT:0E016DDB]>
[00:23] [BuildBaseRecords] <Debug: Looking for tamflowerlilac for TheBawbsWardenOfTheCoast.esp WCFlowerStatic01 [STAT:100204E5]>
[00:23] [AddModel] <Debug: Meshes\lod\shackkit\shackroofmid03_5bc2f0d5_lod_0.nif ShackRoofMid03:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackRoofMid03 [STAT:0E016DDB]>
[00:23] [BuildBaseRecords] <Debug: Looking for civilwarrubble05Dirt02 for Skyrim.esm CivilWarRubble05Dirt02 [STAT:000A22D3]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Glenmoril.esm zzzRevDeadShackRoofMid03 [STAT:0E016DDB]>
[00:23] [BuildBaseRecords] <Debug: Looking for civilwarrubble05 for Skyrim.esm CivilWarRubble05Dirt02 [STAT:000A22D3]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\water\tundrastreamtransition01_dyndolod_lod.nif L1_TundraStreamTransition01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamTransition01 [MSTT:00043F4B]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\water\tundrastreamtransition01_dyndolod_lod.nif L1_TundraStreamTransition01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamTransition01 [MSTT:00043F4B]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\water\tundrastreamtransition01_dyndolod_lod.nif TundraStreamTransition01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TundraStreamTransition01 [MSTT:00043F4B]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\water\tundrastreamtransition01_dyndolod_lod.nif TundraStreamTransition01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TundraStreamTransition01 [MSTT:00043F4B]>
[00:23] [BuildBaseRecords] <Debug: Looking for byohbyohwrshackpegs01 for HearthFires.esm BYOHBYOHWRshackPegs01 [STAT:0300320F]>
[00:23] [BuildBaseRecords] <Debug: Looking for ruinsfloorcandlelampsmon02 for Skyrim.esm RuinsFloorCandleLampSmallOn02 [STAT:000368C2]>
[00:23] [BuildBaseRecords] <Debug: Looking for mrktreasurystairs02 for Skyrim.esm MrkTreasuryStairs02 [STAT:000B39A8]>
[00:23] [BuildBaseRecords] <Debug: Looking for sc_mausoleumplatform01open for Dawnguard.esm sc_mausoleumPlatform01open [STAT:020041FD]>
[00:23] [BuildBaseRecords] <Debug: Looking for riftenrwtghqmain01 for Skyrim.esm RiftenRWTGHQMain01 [STAT:000A5A2A]>
[00:23] [BuildBaseRecords] <Debug: Looking for azurafloortest01 for Skyrim.esm AzuraFloorTest01 [STAT:00055F36]>
[00:23] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\water\tundrastreamtransition01_dyndolod_lod.nif Skyrim.esm TundraStreamTransition01 [MSTT:00043F4B]>
[00:23] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\water\tundrastreamtransition01_dyndolod_lod.nif Skyrim.esm TundraStreamTransition01 [MSTT:00043F4B]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveibalconycurve02 for Skyrim.esm CaveIBalconyCurve02 [STAT:0003445D]>
[00:23] [BuildBaseRecords] <Debug: Looking for templeentrancepuzzle01 for Dragonborn.esm TempleEntrancePuzzle01 [ACTI:04033157]>
[00:23] [BuildBaseRecords] <Debug: Looking for ikrock04zzzRevMoss for Glenmoril.esm zzzRevIkRock04Moss [STAT:0E2F7750]>
[00:23] [BuildBaseRecords] <Debug: Looking for ikrock04 for Glenmoril.esm zzzRevIkRock04Moss [STAT:0E2F7750]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurystairs02.nif MrkTreasuryStairs02:40 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryStairs02 [STAT:000B39A8]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurystairs02.nif MrkTreasuryStairs02:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryStairs02 [STAT:000B39A8]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurystairs02.nif MrkTreasuryStairs02:41 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryStairs02 [STAT:000B39A8]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurystairs02.nif MrkTreasuryStairs02:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryStairs02 [STAT:000B39A8]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaincliffslopePineForest01_73EADC28 for Skyrim.esm MountainCliffSlopePineForest01 [STAT:0006E043]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaincliffslopePineForest01 for Skyrim.esm MountainCliffSlopePineForest01 [STAT:0006E043]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Skyrim.esm MountainCliffSlopePineForest01 [STAT:0006E043]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Skyrim.esm MountainCliffSlopePineForest01 [STAT:0006E043]>
[00:23] [BuildBaseRecords] <Debug: Looking for ikrock07 for Glenmoril.esm zzzRevIkRock07 [STAT:0E2F7745]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Skyrim.esm MountainCliffSlopePineForest01 [STAT:0006E043]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurystairs02.nif MrkTreasuryStairs02:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryStairs02 [STAT:000B39A8]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurystairs02.nif MrkTreasuryStairs02:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryStairs02 [STAT:000B39A8]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurystairs02.nif MrkTreasuryStairs02:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryStairs02 [STAT:000B39A8]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurystairs02.nif MrkTreasuryStairs02:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryStairs02 [STAT:000B39A8]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrintcastlefloorcapstr02 for Skyrim.esm WRIntCastleFloorCapStr02 [STAT:00030320]>
[00:23] [BuildBaseRecords] <Debug: Looking for boethia for Glenmoril.esm zzzGHShrineOfBoethiah_snow [STAT:0E00A423]>
[00:23] [AddModel] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampsmon02.nif Ruins_FloorCandleLampSmall02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RuinsFloorCandleLampSmallOn02 [STAT:000368C2]>
[00:23] [AddModel] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampsmon02.nif Ruins_FloorCandleLampSmall02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RuinsFloorCandleLampSmallOn02 [STAT:000368C2]>
[00:23] [AddModel] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampsmon02.nif Ruins_FloorCandleLampSmall02:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RuinsFloorCandleLampSmallOn02 [STAT:000368C2]>
[00:23] [AddModel] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampsmon02.nif Ruins_FloorCandleLampSmall02:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RuinsFloorCandleLampSmallOn02 [STAT:000368C2]>
[00:23] [BuildBaseRecords] <Debug: Looking for cavegboulders02 for Skyrim.esm CaveGBoulderS02 [STAT:00022502]>
[00:23] [AddModel] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampsmon02.nif Ruins_FloorCandleLampSmall02:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RuinsFloorCandleLampSmallOn02 [STAT:000368C2]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrfencebaseend01 for Skyrim.esm WRFenceBaseEnd01 [STAT:0006EAB9]>
[00:23] [AddModel] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampsmon02.nif Ruins_FloorCandleLampSmall02:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RuinsFloorCandleLampSmallOn02 [STAT:000368C2]>
[00:23] [AddModel] <Debug: Meshes\lod\markarth\mrktreasurystairs02_lod_2.nif MrkTreasuryStairs02_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryStairs02 [STAT:000B39A8]>
[00:23] [BuildBaseRecords] <Debug: Looking for opdwermsmwallexbg01 for Glenmoril.esm zzzRevOpDweRmSmWallExBg01 [STAT:0E25E49E]>
[00:23] [AddModel] <Debug: Meshes\lod\markarth\mrktreasurystairs02_lod_2.nif MrkTreasuryStairs02_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTreasuryStairs02 [STAT:000B39A8]>
[00:23] [AddModel] <Debug: Meshes\lod\markarth\mrktreasurystairs02_lod_2.nif MrkTreasuryStairs02_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryStairs02 [STAT:000B39A8]>
[00:23] [AddModel] <Debug: Meshes\lod\markarth\mrktreasurystairs02_lod_2.nif MrkTreasuryStairs02_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTreasuryStairs02 [STAT:000B39A8]>
[00:23] [AddModel] <Debug: Meshes\lod\markarth\mrktreasurystairs02_lod_2.nif MrkTreasuryStairs02_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryStairs02 [STAT:000B39A8]>
[00:23] [AddModel] <Debug: Meshes\lod\markarth\mrktreasurystairs02_lod_2.nif MrkTreasuryStairs02_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTreasuryStairs02 [STAT:000B39A8]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkTreasuryStairs02 [STAT:000B39A8]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkTreasuryStairs02 [STAT:000B39A8]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkTreasuryStairs02 [STAT:000B39A8]>
[00:23] [AddModel] <Debug: Add-on in model Meshes\clutter\ruins\ruinsfloorcandlelampsmon02.nif Skyrim.esm RuinsFloorCandleLampSmallOn02 [STAT:000368C2]>
[00:23] [BuildBaseRecords] <Debug: Looking for apobookstacksm03 for Unslaad.esm zzzCrbApoBookStackSm03SN [STAT:0F4286EB]>
[00:23] [BuildBaseRecords] <Debug: Looking for fxshadowmereemerge for Unslaad.esm zzzCrbFXDarkBabble [ACTI:0F189FDF]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebaseend01.nif WRFenceBaseEnd01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRFenceBaseEnd01 [STAT:0006EAB9]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebaseend01.nif WRFenceBaseEnd01:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRFenceBaseEnd01 [STAT:0006EAB9]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebaseend01.nif WRFenceBaseEnd01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRFenceBaseEnd01 [STAT:0006EAB9]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebaseend01.nif WRFenceBaseEnd01:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRFenceBaseEnd01 [STAT:0006EAB9]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebaseend01.nif WRFenceBaseEnd01:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRFenceBaseEnd01 [STAT:0006EAB9]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebaseend01.nif WRFenceBaseEnd01:49 Shader Flags 2: EnvMap_Light_Fade Skyrim.esm WRFenceBaseEnd01 [STAT:0006EAB9]>
[00:23] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\ruinsfloorcandlelampsmon02_dyndolod_lod.nif for Skyrim.esm RuinsFloorCandleLampSmallOn02 [STAT:000368C2]>
[00:23] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\ruinsfloorcandlelampsmon02_dyndolod_lod.nif Skyrim.esm RuinsFloorCandleLampSmallOn02 [STAT:000368C2]>
[00:23] [BuildBaseRecords] <Debug: Looking for bedrollground for HearthFires.esm BYOHBedrollGroundChild [FURN:0300695D]>
[00:23] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\ruinsfloorcandlelampsmon02_dyndolod_lod.nif Skyrim.esm RuinsFloorCandleLampSmallOn02 [STAT:000368C2]>
[00:23] [AddModel] <Debug: Meshes\lod\whiterun\wrfencebaseend01_lod_0.nif WRFenceBaseEnd01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRFenceBaseEnd01 [STAT:0006EAB9]>
[00:23] [AddModel] <Debug: Meshes\lod\whiterun\wrfencebaseend01_lod_0.nif WRFenceBaseEnd01:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRFenceBaseEnd01 [STAT:0006EAB9]>
[00:23] [BuildBaseRecords] <Debug: Looking for ruinspot06 for Skyrim.esm RuinsPot06 [MSTT:0003BC48]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRFenceBaseEnd01 [STAT:0006EAB9]>
[00:23] [BuildBaseRecords] <Debug: Looking for postanatomancerempty for Glenmoril.esm zzzGHPostAnatomancerEmptySnow [STAT:0E0C0DDB]>
[00:23] [BuildBaseRecords] <Debug: Looking for heartsketch for Glenmoril.esm zzzGHApepiPaperHeartSketch [STAT:0E009BC8]>
[00:23] [BuildBaseRecords] <Debug: Looking for volcanicplateauc for Skyrim.esm VolcanicPlateauC [STAT:00081396]>
[00:23] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\tree04.nif ReachCliffTree02:0 - L1_ReachCliffTree02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevOrchandTree04 [TREE:0E001E2B]>
[00:23] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\tree04.nif ReachCliffTree02:0 - L1_ReachCliffTree02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevOrchandTree04 [TREE:0E001E2B]>
[00:23] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\tree04.nif ReachCliffTree02:2 - L1_ReachCliffTree02:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevOrchandTree04 [TREE:0E001E2B]>
[00:23] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\tree04.nif ReachCliffTree02:2 - L1_ReachCliffTree02:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Glenmoril.esm zzzRevOrchandTree04 [TREE:0E001E2B]>
[00:23] [BuildBaseRecords] <Debug: Looking for sloadfloater for DAc0da.esm zDcdSloadFloater [STAT:0C003132]>
[00:23] [BuildBaseRecords] <Debug: Looking for falmerbridgethin for Dawnguard.esm FalmerBridgeThinSnow [STAT:02008753]>
[00:23] [AddModel] <Debug: Meshes\lod\solitude\sbardscollege_lod.nif SBardsCollege_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\lod\solitude\sbardscollege_lod.nif SBardsCollege_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\lod\solitude\sbardscollege_lod.nif SBardsCollege_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\lod\solitude\sbardscollege_lod.nif SBardsCollege_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 1 Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\effects\fxwaterfallthin512x128.nif fallsMesh Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Dragonborn.esm DLC2dunNchardak_FXWaterfallThin512x128 [MSTT:0402B5D5]>
[00:23] [AddModel] <Debug: Meshes\effects\fxwaterfallthin512x128.nif fallsMesh Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Dragonborn.esm DLC2dunNchardak_FXWaterfallThin512x128 [MSTT:0402B5D5]>
[00:23] [BuildBaseRecords] <Debug: Looking for commonbeddouble01 for Skyrim.esm CommonBedDouble01Static [STAT:000D06AB]>
[00:23] [AddModel] <Debug: Meshes\effects\fxwaterfallthin512x128.nif Object02 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Dragonborn.esm DLC2dunNchardak_FXWaterfallThin512x128 [MSTT:0402B5D5]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b.dds] ResourceExists>
[00:23] [AddModel] <Debug: Meshes\effects\fxwaterfallthin512x128.nif Object02 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Dragonborn.esm DLC2dunNchardak_FXWaterfallThin512x128 [MSTT:0402B5D5]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b.dds] DXGI_FORMAT_BC7_UNORM>
[00:23] [BuildBaseRecords] <Debug: Looking for minecewallincorner02 for Skyrim.esm MineCEWallInCorner02 [STAT:0004564B]>
[00:23] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin512x128_2B56E664passthru for Dragonborn.esm DLC2dunNchardak_FXWaterfallThin512x128 [MSTT:0402B5D5]>
[00:23] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin512x128_2B56E664 for Dragonborn.esm DLC2dunNchardak_FXWaterfallThin512x128 [MSTT:0402B5D5]>
[00:23] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin512x128 for Dragonborn.esm DLC2dunNchardak_FXWaterfallThin512x128 [MSTT:0402B5D5]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\BDE3DA7F33F344F4BA1F2C7D086921B9.dds">
[00:23] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdPlayerChest "Общий сундук" [CONT:0C00461E]>
[00:23] [AddModel] <Debug: Meshes\lod\solitude\sbardscollege_lod_2.nif SBardsCollege_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\lod\solitude\sbardscollege_lod_2.nif SBardsCollege_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\lod\solitude\sbardscollege_lod_2.nif SBardsCollege_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [AddModel] <Debug: Meshes\lod\solitude\sbardscollege_lod_2.nif SBardsCollege_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 1 Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:23] [BuildBaseRecords] <Debug: Looking for rtdockbldcorin01 for Skyrim.esm RTDockBldCorIn01 [STAT:000ADE8D]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrdunintwallfreearch01 for Skyrim.esm WRDunIntWallfreeArch01 [STAT:0005DCA3]>
[00:23] [BuildBaseRecords] <Debug: Looking for ruinsdragonstatue02 for Skyrim.esm NorDragonStatueBend01 [STAT:00039DFB]>
[00:23] [BuildBaseRecords] <Debug: Looking for rieklingbushpray01 for Dragonborn.esm DLC2RieklingPray [FURN:04032725]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin512x128_2b56e664_dyndolod_lod.nif fallsMesh Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Dragonborn.esm DLC2dunNchardak_FXWaterfallThin512x128 [MSTT:0402B5D5]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin512x128_2b56e664_dyndolod_lod.nif fallsMesh Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Dragonborn.esm DLC2dunNchardak_FXWaterfallThin512x128 [MSTT:0402B5D5]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockm03 for Skyrim.esm RockM03Snow [STAT:0001EF47]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin512x128_2b56e664_dyndolod_lod.nif Object02 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Dragonborn.esm DLC2dunNchardak_FXWaterfallThin512x128 [MSTT:0402B5D5]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin512x128_2b56e664_dyndolod_lod.nif Object02 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Dragonborn.esm DLC2dunNchardak_FXWaterfallThin512x128 [MSTT:0402B5D5]>
[00:23] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm e3DEMOBanditChestSmall01 "Сундук" [CONT:000998C2]>
[00:23] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallthin512x128_2b56e664_dyndolod_lod.nif Dragonborn.esm DLC2dunNchardak_FXWaterfallThin512x128 [MSTT:0402B5D5]>
[00:23] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallthin512x128_2b56e664_dyndolod_lod.nif Dragonborn.esm DLC2dunNchardak_FXWaterfallThin512x128 [MSTT:0402B5D5]>
[00:23] [BuildBaseRecords] <Debug: Looking for expspidereggsalbino01 for Dragonborn.esm DLC2ExpSpiderAlbinoEggs01 [STAT:0402932D]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc02godplinth3 for Dragonborn.esm DLC2ShrineAzura "Святилище Азуры" [ACTI:0403A484]>
[00:23] [BuildBaseRecords] <Debug: Looking for rifrmbgkeepcorin01WT for Wyrmstooth.esp WTRifRmBgKeepCorIn01 [STAT:0A791572]>
[00:23] [BuildBaseRecords] <Debug: Looking for rifrmbgkeepcorin01 for Wyrmstooth.esp WTRifRmBgKeepCorIn01 [STAT:0A791572]>
[00:23] [BuildBaseRecords] <Debug: Looking for commontable02 for Skyrim.esm CommonTable02 [STAT:000E2604]>
[00:23] [BuildBaseRecords] <Debug: Looking for shouseintdoor01 for Skyrim.esm SHouseIntDoor01 "Дверь" [DOOR:0001E4E3]>
[00:23] [AddModel] <Debug: Meshes\landscape\rocks\rockm03.nif RockM03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockM03Snow [STAT:0001EF47]>
[00:23] [AddModel] <Debug: Meshes\landscape\rocks\rockm03.nif RockM03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockM03Snow [STAT:0001EF47]>
[00:23] [BuildBaseRecords] <Debug: Looking for stockadescaffoldramp01Light_SN for Skyrim.esm StockadeScaffoldRamp01Light_SN [STAT:0002A2A0]>
[00:23] [BuildBaseRecords] <Debug: Looking for stockadescaffoldramp01 for Skyrim.esm StockadeScaffoldRamp01Light_SN [STAT:0002A2A0]>
[00:23] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliffcrevasse.nif MountainCliffCrevasse:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliffCrevasse_HeavySN [STAT:00104B43]>
[00:23] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliffcrevasse.nif MountainCliffCrevasse:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliffCrevasse_HeavySN [STAT:00104B43]>
[00:23] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliffcrevasse.nif MountainCliffCrevasse:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliffCrevasse_HeavySN [STAT:00104B43]>
[00:23] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliffcrevasse.nif MountainCliffCrevasse:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainCliffCrevasse_HeavySN [STAT:00104B43]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff07PineForest03_8872BEFC for Skyrim.esm RockCliff07PineForest03 [STAT:000D1EC7]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff07PineForest03 for Skyrim.esm RockCliff07PineForest03 [STAT:000D1EC7]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for Skyrim.esm RockCliff07PineForest03 [STAT:000D1EC7]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for Skyrim.esm RockCliff07PineForest03 [STAT:000D1EC7]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Skyrim.esm RockCliff07PineForest03 [STAT:000D1EC7]>
[00:23] [BuildBaseRecords] <Debug: Looking for cavegbalconycorner02 for Skyrim.esm CaveGBalconyCorner02 [STAT:0001C297]>
[00:23] [BuildBaseRecords] <Debug: Looking for extlghall3way01closednotop for Glenmoril.esm zzzRevCasLgHall3Way01ExtCNoTop [STAT:0E31A9F2]>
[00:23] [BuildBaseRecords] <Debug: Looking for maginvvampirebanebig for Glenmoril.esm zzzRevTrapBombSunlight [ACTI:0E3C8E0F]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaincliffcrevasse_229D4831passthru for Skyrim.esm MountainCliffCrevasse_HeavySN [STAT:00104B43]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaincliffcrevasse_229D4831 for Skyrim.esm MountainCliffCrevasse_HeavySN [STAT:00104B43]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaincliffcrevasse for Skyrim.esm MountainCliffCrevasse_HeavySN [STAT:00104B43]>
[00:23] [BuildBaseRecords] <Debug: Looking for spatiogate01 for Skyrim.esm SPatioGate01 "Ворота" [DOOR:0007DF47]>
[00:23] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin3096x256_9B8E16ECpassthru for Skyrim.esm FXWaterfallThin3096x256 [MSTT:00084CEB]>
[00:23] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin3096x256_9B8E16EC for Skyrim.esm FXWaterfallThin3096x256 [MSTT:00084CEB]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrstableplatstr01 for Skyrim.esm WRStablePlatStr01 [STAT:000627F8]>
[00:23] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin3096x256 for Skyrim.esm FXWaterfallThin3096x256 [MSTT:00084CEB]>
[00:23] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliffcrevasse_229D4831_lod_0h.nif for Skyrim.esm MountainCliffCrevasse_HeavySN [STAT:00104B43]>
[00:23] [BuildBaseRecords] <Debug: Looking for safeandlock01 for Dragonborn.esm DLC2FrosselSafewithLock "Сейф" [CONT:0403C250]>
[00:23] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallthin3096x256_9b8e16ec_dyndolod_lod.nif Skyrim.esm FXWaterfallThin3096x256 [MSTT:00084CEB]>
[00:23] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel01.nif RockPileL01:9 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL01VolcanicDirt01 [STAT:000936C5]>
[00:23] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel01.nif RockPileL01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL01VolcanicDirt01 [STAT:000936C5]>
[00:23] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallthin3096x256_9b8e16ec_dyndolod_lod.nif Skyrim.esm FXWaterfallThin3096x256 [MSTT:00084CEB]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1.dds] ResourceExists>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\50ED914846FA49D493140F9933DED9B7.dds">
[00:23] [BuildBaseRecords] <Debug: Looking for wallbasket04 for Skyrim.esm WallBasket04 [STAT:000B9E89]>
[00:23] [BuildBaseRecords] <Debug: Looking for dekstatue02b for Glenmoril.esm zzzRevDekStatue02b [STAT:0E2F19DA]>
[00:23] [BuildBaseRecords] <Debug: Looking for la_dintrcenter01 for SkystoneCastle.esp LA_SS_DintrCenter01 [STAT:357EA2F0]>
[00:23] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel01.nif RockPileL01:1 - L2_RockPileL01:1 - L1_RockPileL01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL01VolcanicDirt01 [STAT:000936C5]>
[00:23] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel01.nif RockPileL01:1 - L2_RockPileL01:1 - L1_RockPileL01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL01VolcanicDirt01 [STAT:000936C5]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc2ildarissarcophagus01 for DAc0da.esm zDcdTreasSloadChest_BWHammer2H "Саркофаг" [CONT:0C005387]>
[00:23] [BuildBaseRecords] <Debug: Looking for audioumlaut01 for Dragonborn.esm DLC2AudioRepeaterActivator [ACTI:04019727]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorin01.nif RTDockBldCorIn01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCorIn01 [STAT:000ADE8D]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorin01.nif RTDockBldCorIn01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCorIn01 [STAT:000ADE8D]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorin01.nif RTDockBldCorIn01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCorIn01 [STAT:000ADE8D]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorin01.nif RTDockBldCorIn01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCorIn01 [STAT:000ADE8D]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorin01.nif RTDockBldCorIn01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCorIn01 [STAT:000ADE8D]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorin01.nif RTDockBldCorIn01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCorIn01 [STAT:000ADE8D]>
[00:23] [BuildBaseRecords] <Debug: Looking for humanskullfullstatic for Skyrim.esm BoneHumanSkullFullStatic [STAT:000C49EF]>
[00:23] [BuildBaseRecords] <Debug: Looking for table2 for Glenmoril.esm zzzRevWitTable02 [STAT:0E00FD72]>
[00:23] [AddModel] <Debug: Meshes\landscape\roads\roadcurvelong45rramp01.nif RoadCurveLong45RRamp01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test _ResourcePack.esl RP_RoadCurveLong45RRamp01DesertLumpy01Light [STAT:FE00214E]>
[00:23] [AddModel] <Debug: Meshes\landscape\roads\roadcurvelong45rramp01.nif RoadCurveLong45RRamp01:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade _ResourcePack.esl RP_RoadCurveLong45RRamp01DesertLumpy01Light [STAT:FE00214E]>
[00:23] [BuildBaseRecords] <Debug: Looking for ruins_smallchest for TheBawbsWardenOfTheCoast.esp WCTreasChest "Сундук" [CONT:1010D78C]>
[00:23] [AddModel] <Debug: Meshes\landscape\roads\roadcurvelong45rramp01.nif RoadCurveLong45RRamp01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_RoadCurveLong45RRamp01DesertLumpy01Light [STAT:FE00214E]>
[00:23] [BuildBaseRecords] <Debug: Looking for smdewalsol05WTMdEWalSol05 for Wyrmstooth.esp WTMdEWalSol05 [STAT:0A5F5AD4]>
[00:23] [AddModel] <Debug: Meshes\landscape\roads\roadcurvelong45rramp01.nif RoadCurveLong45RRamp01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_RoadCurveLong45RRamp01DesertLumpy01Light [STAT:FE00214E]>
[00:23] [BuildBaseRecords] <Debug: Looking for smdewalsol05 for Wyrmstooth.esp WTMdEWalSol05 [STAT:0A5F5AD4]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpilel01VolcanicDirt01_15C17396 for Skyrim.esm RockPileL01VolcanicDirt01 [STAT:000936C5]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpilel01VolcanicDirt01 for Skyrim.esm RockPileL01VolcanicDirt01 [STAT:000936C5]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Skyrim.esm RockPileL01VolcanicDirt01 [STAT:000936C5]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Skyrim.esm RockPileL01VolcanicDirt01 [STAT:000936C5]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Skyrim.esm RockPileL01VolcanicDirt01 [STAT:000936C5]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorin01.nif RTDockBldCorIn01:28 - L2_Ropes03:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCorIn01 [STAT:000ADE8D]>
[00:23] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorin01.nif RTDockBldCorIn01:28 - L2_Ropes03:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCorIn01 [STAT:000ADE8D]>
[00:23] [BuildBaseRecords] <Debug: Looking for 1stpersonstaffofmagnus for Skyrim.esm 1stPersonStaffofMagnus [STAT:000E2FC9]>
[00:23] [BuildBaseRecords] <Debug: Looking for arkvedcorpse03 for Glenmoril.esm zzzGHQmDoorArkved03 "Арквед" [DOOR:0E0100CE]>
[00:23] [AddModel] <Debug: Meshes\dlc01\architecture\farmhouse\dlc1inndestroyed01.nif DLC1InnDestroyed01:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [AddModel] <Debug: Meshes\dlc01\architecture\farmhouse\dlc1inndestroyed01.nif DLC1InnDestroyed01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc01elderscrollchest for Dawnguard.esm DLC01ElderScrollsChest [ACTI:02013FEA]>
[00:23] [BuildBaseRecords] <Debug: Looking for sovintstrwinendr for Unslaad.esm zzzCrbSOVintStrWinEndRSnow [STAT:0F453B47]>
[00:23] [BuildBaseRecords] <Debug: Looking for winterholdextcenter01 for Skyrim.esm WinterholdExtCenter01 [STAT:001060C9]>
[00:23] [AddModel] <Debug: Meshes\dlc01\architecture\farmhouse\dlc1inndestroyed01.nif DLC1InnDestroyed01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [AddModel] <Debug: Meshes\dlc01\architecture\farmhouse\dlc1inndestroyed01.nif DLC1InnDestroyed01:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [BuildBaseRecords] <Debug: Looking for maginvcoldpenaltyspellart for ccQDRSSE001-SurvivalMode.esl Survival_MAGINVSurvivalColdPenalty [STAT:FE000854]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrdunintstr01 for Skyrim.esm WRDunIntStr01 [STAT:0006B0DE]>
[00:23] [BuildBaseRecords] <Debug: Looking for dirtcliffs02EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs02_Dementia [STAT:11075FAC]>
[00:23] [BuildBaseRecords] <Debug: Looking for dirtcliffs02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs02_Dementia [STAT:11075FAC]>
[00:23] [BuildBaseRecords] <Debug: Looking for horsecorpse02 for Glenmoril.esm zzzLrhHorseCorpse02 [STAT:0E007E49]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmextplatformsml01 for Dragonborn.esm DLC2DweReadRmEXTPlatformSmL01 [STAT:040264F4]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcorin01_lod.nif RTDockBldCorIn01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCorIn01 [STAT:000ADE8D]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcorin01_lod.nif RTDockBldCorIn01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCorIn01 [STAT:000ADE8D]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldCorIn01 [STAT:000ADE8D]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcorin01_lod01.nif RTDockBldCorIn01_LOD01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCorIn01 [STAT:000ADE8D]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcorin01_lod01.nif RTDockBldCorIn01_LOD01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCorIn01 [STAT:000ADE8D]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldCorIn01 [STAT:000ADE8D]>
[00:23] [BuildBaseRecords] <Debug: Looking for byohbyohwrhub2ndflwallr02 for HearthFires.esm BYOHBYOHWRhub2ndFLWallR02 [STAT:03003156]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcorin01_lod02.nif RTDockBldCorIn01_LOD02:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCorIn01 [STAT:000ADE8D]>
[00:23] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcorin01_lod02.nif RTDockBldCorIn01_LOD02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCorIn01 [STAT:000ADE8D]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldCorIn01 [STAT:000ADE8D]>
[00:23] [BuildBaseRecords] <Debug: Looking for mw256x256x64curve01down for DAc0da.esm zDcdDweMwCurve01Down [MSTT:0C0072A0]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerarch1x2 for Dragonborn.esm DLC2DweFacadeTowerArch1x2 [STAT:0401F15B]>
[00:23] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextcenter01.nif WinterholdExtCenter01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtCenter01 [STAT:001060C9]>
[00:23] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextcenter01.nif WinterholdExtCenter01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtCenter01 [STAT:001060C9]>
[00:23] [BuildBaseRecords] <Debug: Looking for ruinsfurniturerubble04 for Skyrim.esm RuinsBrokenTable02snow [STAT:00062A0B]>
[00:23] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextcenter01.nif WinterholdExtCenter01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtCenter01 [STAT:001060C9]>
[00:23] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextcenter01.nif WinterholdExtCenter01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtCenter01 [STAT:001060C9]>
[00:23] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextcenter01.nif WinterholdExtCenter01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtCenter01 [STAT:001060C9]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffcrevasse_lod_0h.nif MountainCliffCrevasse:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliffCrevasse_HeavySN [STAT:00104B43]>
[00:23] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextcenter01.nif WinterholdExtCenter01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtCenter01 [STAT:001060C9]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffcrevasse_lod_0h.nif MountainCliffCrevasse:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliffCrevasse_HeavySN [STAT:00104B43]>
[00:23] [BuildBaseRecords] <Debug: Looking for crater01 for Glenmoril.esm zzzLrhCraterDoor "Дыра" [DOOR:0E007E4D]>
[00:23] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextcenter01.nif WinterholdExtCenter01:4 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtCenter01 [STAT:001060C9]>
[00:23] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextcenter01.nif WinterholdExtCenter01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtCenter01 [STAT:001060C9]>
[00:23] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextcenter01.nif WinterholdExtCenter01:5 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtCenter01 [STAT:001060C9]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformsml01.nif DLC2DweReadRmEXTPlatformSmL01:8 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTPlatformSmL01 [STAT:040264F4]>
[00:23] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextcenter01.nif WinterholdExtCenter01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtCenter01 [STAT:001060C9]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformsml01.nif DLC2DweReadRmEXTPlatformSmL01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTPlatformSmL01 [STAT:040264F4]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformsml01.nif DLC2DweReadRmEXTPlatformSmL01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTPlatformSmL01 [STAT:040264F4]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformsml01.nif DLC2DweReadRmEXTPlatformSmL01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTPlatformSmL01 [STAT:040264F4]>
[00:23] [BuildBaseRecords] <Debug: Looking for hover for Glenmoril.esm zzzRevSFp04Hover [STAT:0E34F518]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformsml01.nif DLC2DweReadRmEXTPlatformSmL01:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTPlatformSmL01 [STAT:040264F4]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformsml01.nif DLC2DweReadRmEXTPlatformSmL01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTPlatformSmL01 [STAT:040264F4]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveghall1way128u01 for Skyrim.esm CaveGHall1Way128U01Falmer [STAT:0002ADC2]>
[00:23] [BuildBaseRecords] <Debug: Looking for roadstraight01RP_DesertLumpy01 for _ResourcePack.esl RP_RoadStraight01DesertLumpy01 [STAT:FE00203C]>
[00:23] [BuildBaseRecords] <Debug: Looking for roadstraight01 for _ResourcePack.esl RP_RoadStraight01DesertLumpy01 [STAT:FE00203C]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformsml01.nif DLC2DweReadRmEXTPlatformSmL01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTPlatformSmL01 [STAT:040264F4]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformsml01.nif DLC2DweReadRmEXTPlatformSmL01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTPlatformSmL01 [STAT:040264F4]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformsml01.nif DLC2DweReadRmEXTPlatformSmL01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTPlatformSmL01 [STAT:040264F4]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformsml01.nif DLC2DweReadRmEXTPlatformSmL01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTPlatformSmL01 [STAT:040264F4]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc2coinpile01 for Dragonborn.esm DLC2GoldPile01 "Куча золота" [ACTI:04018486]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffcrevasse_lod_1.nif MountainCliffCrevasse:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliffCrevasse_HeavySN [STAT:00104B43]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffcrevasse_lod_1.nif MountainCliffCrevasse:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliffCrevasse_HeavySN [STAT:00104B43]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadStraight01DesertLumpy01 [STAT:FE00203C]>
[00:23] [AddModel] <Debug: Meshes\dlc01\architecture\farmhouse\dlc1inndestroyed01.nif DLC1InnDestroyed01:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [AddModel] <Debug: Meshes\dlc01\architecture\farmhouse\dlc1inndestroyed01.nif DLC1InnDestroyed01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoregold03 for Skyrim.esm MineOreGold03 "Золотая жила" [ACTI:000A2C36]>
[00:23] [AddModel] <Debug: Meshes\lod\winterhold\winterholdextcenter01_lod.nif WinterholdExtCenter01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtCenter01 [STAT:001060C9]>
[00:23] [AddModel] <Debug: Meshes\lod\winterhold\winterholdextcenter01_lod.nif WinterholdExtCenter01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtCenter01 [STAT:001060C9]>
[00:23] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02.nif L2_Roots:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs02_Dementia [STAT:11075FAC]>
[00:23] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02.nif L2_Roots:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs02_Dementia [STAT:11075FAC]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\winterholdlod02.dds 0 Skyrim.esm WinterholdExtCenter01 [STAT:001060C9]>
[00:23] [BuildBaseRecords] <Debug: Looking for shackwall01 for Skyrim.esm ShackWall01Snow [STAT:00071837]>
[00:23] [AddModel] <Debug: Meshes\lod\roads\roadcurvelong45rramp01_lod_1.nif RoadCurveLong45RRamp01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_RoadCurveLong45RRamp01DesertLumpy01Light [STAT:FE00214E]>
[00:23] [AddModel] <Debug: Meshes\lod\roads\roadcurvelong45rramp01_lod_1.nif RoadCurveLong45RRamp01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_RoadCurveLong45RRamp01DesertLumpy01Light [STAT:FE00214E]>
[00:23] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerfloorl01 for HearthFires.esm BYOHBYOHWRtowerFloorL01 [STAT:0300377B]>
[00:23] [BuildBaseRecords] <Debug: Looking for maginvvampirebanebig for Glenmoril.esm zzzRevFXActivatorVmpBane [ACTI:0E3C8E06]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadCurveLong45RRamp01DesertLumpy01Light [STAT:FE00214E]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffcrevasse_lod_2.nif MountainCliffCrevasse:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliffCrevasse_HeavySN [STAT:00104B43]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffcrevasse_lod_2.nif MountainCliffCrevasse:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliffCrevasse_HeavySN [STAT:00104B43]>
[00:23] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02.nif L2_Roots:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs02_Dementia [STAT:11075FAC]>
[00:23] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02.nif L2_Roots:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs02_Dementia [STAT:11075FAC]>
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwereadrmextplatformsml01_lod.nif DLC2DweReadRmEXTPlatformSmL01_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTPlatformSmL01 [STAT:040264F4]>
[00:23] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02.nif Skirt Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs02_Dementia [STAT:11075FAC]>
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwereadrmextplatformsml01_lod.nif DLC2DweReadRmEXTPlatformSmL01_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTPlatformSmL01 [STAT:040264F4]>
[00:23] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02.nif Skirt Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs02_Dementia [STAT:11075FAC]>
[00:23] [BuildBaseRecords] <Debug: Looking for stockadepike01EC_SS_SI_Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadePike01_Mania [STAT:114E7C68]>
[00:23] [BuildBaseRecords] <Debug: Looking for noblecornershelf for Skyrim.esm NobleCornerShelf [STAT:000C29DA]>
[00:23] [BuildBaseRecords] <Debug: Looking for whintwoodroofrightcorner01 for Skyrim.esm WHIntWoodRoofRightCorner01 [STAT:00079034]>
[00:23] [BuildBaseRecords] <Debug: Looking for stockadepike01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadePike01_Mania [STAT:114E7C68]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweReadRmEXTPlatformSmL01 [STAT:040264F4]>
[00:23] [AddModel] <Debug: Meshes\dlc01\architecture\farmhouse\dlc1inndestroyed01.nif DLC1InnDestroyed01:6 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [AddModel] <Debug: Meshes\dlc01\architecture\farmhouse\dlc1inndestroyed01.nif DLC1InnDestroyed01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02.nif DirtCliffs02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs02_Dementia [STAT:11075FAC]>
[00:23] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02.nif DirtCliffs02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs02_Dementia [STAT:11075FAC]>
[00:23] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02.nif DirtCliffs02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs02_Dementia [STAT:11075FAC]>
[00:23] [AddModel] <Debug: Meshes\dlc01\architecture\farmhouse\dlc1inndestroyed01.nif DLC1InnDestroyed01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02.nif DirtCliffs02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs02_Dementia [STAT:11075FAC]>
[00:23] [AddModel] <Debug: Meshes\dlc01\architecture\farmhouse\dlc1inndestroyed01.nif DLC1InnDestroyed01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadePike01_Mania [STAT:114E7C68]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x2.nif DLC2DweFacadeTowerArch1x2:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x2 [STAT:0401F15B]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x2.nif DLC2DweFacadeTowerArch1x2:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x2 [STAT:0401F15B]>
[00:23] [BuildBaseRecords] <Debug: Looking for cavegcliffscornerout01ns-smimice for SMIM-SE-Merged-All.esp CaveGCliffsCornerOut01NSsnow [STAT:0006CD6F]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x2.nif DLC2DweFacadeTowerArch1x2:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x2 [STAT:0401F15B]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x2.nif DLC2DweFacadeTowerArch1x2:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x2 [STAT:0401F15B]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x2.nif DLC2DweFacadeTowerArch1x2:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x2 [STAT:0401F15B]>
[00:23] [BuildBaseRecords] <Debug: Looking for bedrollhay01LDirtSnowPath01L for Skyrim.esm BedrollHay01LDirtSnowPath01L "Лежанка" [FURN:0006AF7E]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x2.nif DLC2DweFacadeTowerArch1x2:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x2 [STAT:0401F15B]>
[00:23] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallr02.nif BYOHBYOHWRhub2ndFLWallR02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallR02 [STAT:03003156]>
[00:23] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallr02.nif BYOHBYOHWRhub2ndFLWallR02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallR02 [STAT:03003156]>
[00:23] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LDirtSnowPath01L "Лежанка" [FURN:0006AF7E]>
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwereadrmextplatformsml01_lod_1.nif DLC2DweReadRmEXTPlatformSmL01_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTPlatformSmL01 [STAT:040264F4]>
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwereadrmextplatformsml01_lod_1.nif DLC2DweReadRmEXTPlatformSmL01_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTPlatformSmL01 [STAT:040264F4]>
[00:23] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallr02.nif BYOHBYOHWRhub2ndFLWallR02:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallR02 [STAT:03003156]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x2.nif DLC2DweFacadeTowerArch1x2:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x2 [STAT:0401F15B]>
[00:23] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallr02.nif BYOHBYOHWRhub2ndFLWallR02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallR02 [STAT:03003156]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x2.nif DLC2DweFacadeTowerArch1x2:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x2 [STAT:0401F15B]>
[00:23] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallr02.nif BYOHBYOHWRhub2ndFLWallR02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallR02 [STAT:03003156]>
[00:23] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallr02.nif BYOHBYOHWRhub2ndFLWallR02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallR02 [STAT:03003156]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x2.nif DLC2DweFacadeTowerArch1x2:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x2 [STAT:0401F15B]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweReadRmEXTPlatformSmL01 [STAT:040264F4]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x2.nif DLC2DweFacadeTowerArch1x2:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x2 [STAT:0401F15B]>
[00:23] [BuildBaseRecords] <Debug: Looking for maginvabsorbbig for Glenmoril.esm zzzRevFXActivatorAbsorbBig [ACTI:0E394DDB]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlcfxfasterfallsline01 for Dawnguard.esm DLC1FXFasterFallsLine01 [MSTT:02006B93]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x2.nif DLC2DweFacadeTowerArch1x2:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x2 [STAT:0401F15B]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x2.nif DLC2DweFacadeTowerArch1x2:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x2 [STAT:0401F15B]>
[00:23] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallr02.nif BYOHBYOHWRhub2ndFLWallR02:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallR02 [STAT:03003156]>
[00:23] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallr02.nif BYOHBYOHWRhub2ndFLWallR02:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallR02 [STAT:03003156]>
[00:23] [AddModel] <Debug: Meshes\dlc01\architecture\farmhouse\dlc1inndestroyed01.nif DLC1InnDestroyed01:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [AddModel] <Debug: Meshes\dlc01\architecture\farmhouse\dlc1inndestroyed01.nif DLC1InnDestroyed01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [BuildBaseRecords] <Debug: Looking for norsec2way02 for Skyrim.esm NorSec2way02ice [STAT:00082EA9]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcartpile01 for Dragonborn.esm RockCartPile01 [STAT:04036693]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x2.nif DLC2DweFacadeTowerArch1x2:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x2 [STAT:0401F15B]>
[00:23] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallr02.nif BYOHBYOHWRhub2ndFLWallR02:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallR02 [STAT:03003156]>
[00:23] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallr02.nif BYOHBYOHWRhub2ndFLWallR02:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallR02 [STAT:03003156]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x2.nif DLC2DweFacadeTowerArch1x2:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x2 [STAT:0401F15B]>
[00:23] [BuildBaseRecords] <Debug: Looking for impwoodbeam04 for Skyrim.esm ImpWoodbeam04 [STAT:0003E22A]>
[00:23] [AddModel] <Debug: Meshes\dlc01\architecture\farmhouse\dlc1inndestroyed01.nif DLC1InnDestroyed01:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [AddModel] <Debug: Meshes\dlc01\architecture\farmhouse\dlc1inndestroyed01.nif DLC1InnDestroyed01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallr02.nif BYOHBYOHWRhub2ndFLWallR02:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallR02 [STAT:03003156]>
[00:23] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallr02.nif BYOHBYOHWRhub2ndFLWallR02:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallR02 [STAT:03003156]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x2.nif DLC2DweFacadeTowerArch1x2:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x2 [STAT:0401F15B]>
[00:23] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x2.nif DLC2DweFacadeTowerArch1x2:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x2 [STAT:0401F15B]>
[00:23] [AddModel] <Debug: Meshes\dlc01\architecture\farmhouse\dlc1inndestroyed01.nif DLC1InnDestroyed01:23 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffs02_lod_0.nif DirtCliffs02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs02_Dementia [STAT:11075FAC]>
[00:23] [AddModel] <Debug: Meshes\dlc01\architecture\farmhouse\dlc1inndestroyed01.nif DLC1InnDestroyed01:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffs02_lod_0.nif DirtCliffs02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs02_Dementia [STAT:11075FAC]>
[00:23] [BuildBaseRecords] <Debug: Looking for 1024wall01zzzRevStorti_Moss for Glenmoril.esm zzzRevStorti1024Wall01_Moss [STAT:0E00541F]>
[00:23] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffs02_lod_0.nif DirtCliffs02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs02_Dementia [STAT:11075FAC]>
[00:23] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffs02_lod_0.nif DirtCliffs02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs02_Dementia [STAT:11075FAC]>
[00:23] [BuildBaseRecords] <Debug: Looking for 1024wall01 for Glenmoril.esm zzzRevStorti1024Wall01_Moss [STAT:0E00541F]>
[00:23] [BuildBaseRecords] <Debug: Looking for aquarium_large01 for ccBGSSSE001-Fish.esm ccBGSSSE001_AquariumLarge [STAT:05000D6C]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1.dds] ResourceExists>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\E248D88B0F8A441CAE75A358993E3C26.dds">
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simud01lod.dds based on textures\landscape\dirtcliffs\dirtcliffs01.dds for textures\ec\expeditions\ss\landscape\simud01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs02_Dementia [STAT:11075FAC]>
[00:23] [AddModel] <Debug: Meshes\dlc01\architecture\farmhouse\dlc1inndestroyed01.nif DLC1InnDestroyed01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaintrim02ReachMossyRocks01 for Skyrim.esm MountainTrim02ReachMossyRocks01 [STAT:0007AAD3]>
[00:23] [AddModel] <Debug: Meshes\dlc01\architecture\farmhouse\dlc1inndestroyed01.nif DLC1InnDestroyed01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for Skyrim.esm MountainTrim02ReachMossyRocks01 [STAT:0007AAD3]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\fieldgrass02.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs02_Dementia [STAT:11075FAC]>
[00:23] [BuildBaseRecords] <Debug: Looking for statuetalos01 for Skyrim.esm StatueTalos01snow [STAT:00018483]>
[00:23] [BuildBaseRecords] <Debug: Looking for water2048 for Skyrim.esm Water2048RiverFlowNE [ACTI:00108AFD]>
[00:23] [BuildBaseRecords] <Debug: Looking for ruinsfurniturerubble13 for Unslaad.esm zzzCrbRuinsBrokenThrone01_Snow [STAT:0F0909F1]>
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarch1x2_lod.nif DweFacadeTowerArch1x2_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x2 [STAT:0401F15B]>
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarch1x2_lod.nif DweFacadeTowerArch1x2_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x2 [STAT:0401F15B]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTowerArch1x2 [STAT:0401F15B]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoregold02_LFrozenMarshLichen for Skyrim.esm MineOreGold02_LFrozenMarshLichen "Золотая жила" [ACTI:0010DC4B]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoregold02 for Skyrim.esm MineOreGold02_LFrozenMarshLichen "Золотая жила" [ACTI:0010DC4B]>
[00:23] [BuildBaseRecords] <Debug: Looking for cavegroomwall01ufholes for Skyrim.esm CaveGRoomWall01UFHoles [STAT:0007BA1C]>
[00:23] [BuildBaseRecords] <Debug: Looking for da13vinefloor01 for Skyrim.esm DA13VineFloor01 [STAT:000BD6A8]>
[00:23] [BuildBaseRecords] <Debug: Looking for norrubblepile04 for Skyrim.esm NorRubblePile04ice [STAT:00061D66]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrplainsdistrictterrainlod for Skyrim.esm WRPlainsDistrictTerrainLOD [STAT:000E751A]>
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarch1x2_lod_1.nif DweFacadeTowerArch1x2_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x2 [STAT:0401F15B]>
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarch1x2_lod_1.nif DweFacadeTowerArch1x2_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x2 [STAT:0401F15B]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTowerArch1x2 [STAT:0401F15B]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpiles02EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileS02_Dementia [STAT:114B9ED3]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileS02_Dementia [STAT:114B9ED3]>
[00:23] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water2048_dyndolod_lod.nif Skyrim.esm Water2048RiverFlowNE [ACTI:00108AFD]>
[00:23] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Dragonborn.esm DLC2dunFahlbtharzPuzzleController "Puzzle Controller" [ACTI:040201B8]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpilel01CoastBeach01_15C17396 for Skyrim.esm RockPileL01CoastBeach01 [STAT:000B23FE]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpilel01CoastBeach01 for Skyrim.esm RockPileL01CoastBeach01 [STAT:000B23FE]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Skyrim.esm RockPileL01CoastBeach01 [STAT:000B23FE]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Skyrim.esm RockPileL01CoastBeach01 [STAT:000B23FE]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Skyrim.esm RockPileL01CoastBeach01 [STAT:000B23FE]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileS02_Dementia [STAT:114B9ED3]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileS02_Dementia [STAT:114B9ED3]>
[00:23] [BuildBaseRecords] <Debug: Looking for hayscatter06 for Skyrim.esm HayScatter06 [STAT:00019B1A]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveglwalldoorlb01_darkfalmer for Dawnguard.esm CaveGLWallDoorLB01_DarkFalmer [STAT:02002BE5]>
[00:23] [BuildBaseRecords] <Debug: Looking for cavegebalconystraight03 for Skyrim.esm CaveGEBalconyStraight03 [STAT:000224D5]>
[00:23] [BuildBaseRecords] <Debug: Looking for planter04base for SkystoneCastle.esp LA_SS_Planter04Base [STAT:3589BDD9]>
[00:23] [BuildBaseRecords] <Debug: Looking for freewall03 for Glenmoril.esm zzzRevFreeWall03 [STAT:0E0087F6]>
[00:23] [BuildBaseRecords] <Debug: Looking for smdcwinsol04 for Skyrim.esm SMdCWinSol04 [STAT:0006D724]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrplainsdistrictterrainlod.nif WRPlainsDistrictTerrainLOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPlainsDistrictTerrainLOD [STAT:000E751A]>
[00:23] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrplainsdistrictterrainlod.nif WRPlainsDistrictTerrainLOD:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRPlainsDistrictTerrainLOD [STAT:000E751A]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff07RockCliffSand07_8872BEFC for TheBawbsWardenOfTheCoast.esp RockCliffSand07 [STAT:1000BBB5]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff07RockCliffSand07 for TheBawbsWardenOfTheCoast.esp RockCliffSand07 [STAT:1000BBB5]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for TheBawbsWardenOfTheCoast.esp RockCliffSand07 [STAT:1000BBB5]>
[00:23] [BuildBaseRecords] <Debug: Looking for fxfirewithembers01 for Skyrim.esm bwcStatuePuzzleFlame "." [ACTI:00042521]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for TheBawbsWardenOfTheCoast.esp RockCliffSand07 [STAT:1000BBB5]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff07 for TheBawbsWardenOfTheCoast.esp RockCliffSand07 [STAT:1000BBB5]>
[00:23] [BuildBaseRecords] <Debug: Looking for kintenticlepatchnear02 for Glenmoril.esm zzzRevKinTenticlePatchNear02 [MSTT:0E009CA5]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\dirt02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp RockCliffSand07 [STAT:1000BBB5]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\dirt02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp RockCliffSand07 [STAT:1000BBB5]>
[00:23] [BuildBaseRecords] <Debug: Looking for riftenrwroombcorner01_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomBCorner01_Solitude [STAT:11533C74]>
[00:23] [BuildBaseRecords] <Debug: Looking for riftenrwroombcorner01 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomBCorner01_Solitude [STAT:11533C74]>
[00:23] [BuildBaseRecords] <Debug: Looking for minewoodplanks02 for Skyrim.esm MineWoodplanks02ice [STAT:00077120]>
[00:23] [AddModel] <Debug: Meshes\effects\fxfirewithembers01.nif L2_Flames02grant:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm bwcStatuePuzzleFlame "." [ACTI:00042521]>
[00:23] [AddModel] <Debug: Meshes\effects\fxfirewithembers01.nif L2_Flames02grant:0 Shader Flags 2: Vertex_Colors Skyrim.esm bwcStatuePuzzleFlame "." [ACTI:00042521]>
[00:23] [AddModel] <Debug: Meshes\effects\fxfirewithembers01.nif L2_Flames02grant:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm bwcStatuePuzzleFlame "." [ACTI:00042521]>
[00:23] [AddModel] <Debug: Meshes\effects\fxfirewithembers01.nif L2_Flames02grant:1 Shader Flags 2: Vertex_Colors Skyrim.esm bwcStatuePuzzleFlame "." [ACTI:00042521]>
[00:23] [AddModel] <Debug: Meshes\effects\fxfirewithembers01.nif Flames02grant01:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm bwcStatuePuzzleFlame "." [ACTI:00042521]>
[00:23] [AddModel] <Debug: Meshes\effects\fxfirewithembers01.nif Flames02grant01:0 Shader Flags 2: Vertex_Colors Skyrim.esm bwcStatuePuzzleFlame "." [ACTI:00042521]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineorecorundum04_LSnowRocks for Skyrim.esm MineOreCorundum04_LSnowRocks "Корундовая жила" [ACTI:0010D04D]>
[00:23] [AddModel] <Debug: Meshes\effects\fxfirewithembers01.nif glow:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim.esm bwcStatuePuzzleFlame "." [ACTI:00042521]>
[00:23] [AddModel] <Debug: Meshes\effects\fxfirewithembers01.nif glow:0 Shader Flags 2: Vertex_Colors Skyrim.esm bwcStatuePuzzleFlame "." [ACTI:00042521]>
[00:23] [AddModel] <Debug: Meshes\effects\fxfirewithembers01.nif L2_Plane03:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Refraction | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm bwcStatuePuzzleFlame "." [ACTI:00042521]>
[00:23] [AddModel] <Debug: Meshes\effects\fxfirewithembers01.nif L2_Plane03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm bwcStatuePuzzleFlame "." [ACTI:00042521]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineorecorundum04 for Skyrim.esm MineOreCorundum04_LSnowRocks "Корундовая жила" [ACTI:0010D04D]>
[00:23] [AddModel] <Debug: Meshes\effects\fxfirewithembers01.nif L2_qhcoal04:0 - L2_CoalsBase:0 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Skyrim.esm bwcStatuePuzzleFlame "." [ACTI:00042521]>
[00:23] [AddModel] <Debug: Meshes\effects\fxfirewithembers01.nif L2_qhcoal04:0 - L2_CoalsBase:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm bwcStatuePuzzleFlame "." [ACTI:00042521]>
[00:23] [BuildBaseRecords] <Debug: Looking for 1stperson_me_blade_sword for ModernEbonyWeaponSet.esp 1stperson_ME_Blade_Sword [STAT:FE02580F]>
[00:23] [BuildBaseRecords] <Debug: Looking for fxsnowdriftflat03 for Skyrim.esm FXSnowDriftFlat03 [STAT:00042875]>
[00:23] [BuildBaseRecords] <Debug: Looking for fx for Skyrim.esm FXSnowDriftFlat03 [STAT:00042875]>
[00:23] [AddModel] <Debug: Meshes\lod\whiterun\wrplainsdistrictterrainlod_lod.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPlainsDistrictTerrainLOD [STAT:000E751A]>
[00:23] [AddModel] <Debug: Meshes\lod\whiterun\wrplainsdistrictterrainlod_lod.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRPlainsDistrictTerrainLOD [STAT:000E751A]>
[00:23] [BuildBaseRecords] <Debug: Looking for fxspiderwebkitwall01 for Skyrim.esm FXspiderWebKitWall01 [STAT:0003E4A6]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountainridge01 for Skyrim.esm MountainRidge01_HeavySN [STAT:0005205B]>
[00:23] [AddModel] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks02.nif MineWoodplanks02:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineWoodplanks02ice [STAT:00077120]>
[00:23] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainridge01_00000000_lod_0h.nif for Skyrim.esm MountainRidge01_HeavySN [STAT:0005205B]>
[00:23] [AddModel] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks02.nif MineWoodplanks02:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineWoodplanks02ice [STAT:00077120]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRPlainsDistrictTerrainLOD [STAT:000E751A]>
[00:23] [BuildBaseRecords] <Debug: Looking for smdfwalkitchen01 for Skyrim.esm SMdFWalKitchen01 [STAT:00075C4B]>
[00:23] [BuildBaseRecords] <Debug: Looking for _camp_indicator_haypiletent1br for Campfire.esm _Camp_Indicator_TentHayPile1BR [ACTI:090536E2]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers01_dyndolod_lod.nif Flames02grant07:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm bwcStatuePuzzleFlame "." [ACTI:00042521]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers01_dyndolod_lod.nif Flames02grant07:0 Shader Flags 2: Vertex_Colors Skyrim.esm bwcStatuePuzzleFlame "." [ACTI:00042521]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers01_dyndolod_lod.nif glow04:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim.esm bwcStatuePuzzleFlame "." [ACTI:00042521]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers01_dyndolod_lod.nif glow04:0 Shader Flags 2: Vertex_Colors Skyrim.esm bwcStatuePuzzleFlame "." [ACTI:00042521]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers01_dyndolod_lod.nif L2_CoalsBase03 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Skyrim.esm bwcStatuePuzzleFlame "." [ACTI:00042521]>
[00:23] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers01_dyndolod_lod.nif L2_CoalsBase03 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm bwcStatuePuzzleFlame "." [ACTI:00042521]>
[00:23] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxfirewithembers01_dyndolod_lod.nif Skyrim.esm bwcStatuePuzzleFlame "." [ACTI:00042521]>
[00:23] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\effects\fxfirewithembers01_dyndolod_lod.nif Skyrim.esm bwcStatuePuzzleFlame "." [ACTI:00042521]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc2dragonboneleg_l for Dragonborn.esm DLC2DragonBoneLeg_L_Snow [STAT:04031D5A]>
[00:23] [BuildBaseRecords] <Debug: Looking for ikrockcavezzzRevMoss for Glenmoril.esm zzzRevIkRockCaveMoss [STAT:0E2F7758]>
[00:23] [BuildBaseRecords] <Debug: Looking for ikrockcave for Glenmoril.esm zzzRevIkRockCaveMoss [STAT:0E2F7758]>
[00:23] [AddModel] <Debug: Meshes\lod\mine\minewoodplanks02_lod_0.nif MineWoodplanks02_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineWoodplanks02ice [STAT:00077120]>
[00:23] [AddModel] <Debug: Meshes\lod\mine\minewoodplanks02_lod_0.nif MineWoodplanks02_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineWoodplanks02ice [STAT:00077120]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm MineWoodplanks02ice [STAT:00077120]>
[00:23] [BuildBaseRecords] <Debug: Looking for countercornerin01 for Skyrim.esm CounterCornerIn01 [STAT:00028B14]>
[00:23] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantFalkreathGrayPineGoodsChest "Сундук" [CONT:000A6BFC]>
[00:23] [BuildBaseRecords] <Debug: Looking for balconyramp01 for Glenmoril.esm zzzRevCaveBaloconyRamp01 [STAT:0E00A8C4]>
[00:23] [AddModel] <Debug: Meshes\lod\whiterun\wrplainsdistrictterrainlod_lod_2.nif WRPlainsDistrictTerrainLOD_LOD_2:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPlainsDistrictTerrainLOD [STAT:000E751A]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\mountainridge01_lod_0h.nif MountainRidge01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainRidge01_HeavySN [STAT:0005205B]>
[00:23] [AddModel] <Debug: Meshes\lod\whiterun\wrplainsdistrictterrainlod_lod_2.nif WRPlainsDistrictTerrainLOD_LOD_2:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRPlainsDistrictTerrainLOD [STAT:000E751A]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\mountainridge01_lod_0h.nif MountainRidge01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainRidge01_HeavySN [STAT:0005205B]>
[00:23] [BuildBaseRecords] <Debug: Looking for redruin4 for Glenmoril.esm zzzGHQmRedRuin04_Snow [STAT:0E01170E]>
[00:23] [BuildBaseRecords] <Debug: Looking for hhstepa for Skyrim.esm HHStepA [STAT:00079F87]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRPlainsDistrictTerrainLOD [STAT:000E751A]>
[00:23] [BuildBaseRecords] <Debug: Looking for coralgrl01 for DAc0da.esm zDcdCoralGrL01 [STAT:0C00312B]>
[00:23] [BuildBaseRecords] <Debug: Looking for smallimperialtent for Dragonborn.esm DLC2ImperialTentSmallASH [STAT:0402C3FA]>
[00:23] [BuildBaseRecords] <Debug: Looking for ruinsfloorcandlelampmidoff02 for Dragonborn.esm DLC2RuinsFloorCandleLampMidOff02Snow [STAT:0402B6B1]>
[00:23] [BuildBaseRecords] <Debug: Looking for vinedwefacadehallsm01 for Glenmoril.esm zzzRevOrchardVineDweFacadeHallsm01 [STAT:0E001E12]>
[00:23] [BuildBaseRecords] <Debug: Looking for fishmapfalkreath01 for ccBGSSSE001-Fish.esm ccBGSSSE001_HighPolyBook_FishMapFalkreath [STAT:05173B89]>
[00:23] [BuildBaseRecords] <Debug: Looking for roadsignfrostriverr for cutting room floor.esp RoadSignFrostRiverR [STAT:191D14E2]>
[00:23] [BuildBaseRecords] <Debug: Looking for apobookstand01 for Dragonborn.esm ApoBookStand01 [STAT:040278A3]>
[00:23] [BuildBaseRecords] <Debug: Looking for stockadeleanto01Light_SN for Skyrim.esm StockadeLeanTo01Light_SN [STAT:0002A30A]>
[00:23] [BuildBaseRecords] <Debug: Looking for stockadeleanto01 for Skyrim.esm StockadeLeanTo01Light_SN [STAT:0002A30A]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01_LFrozenMarshGrass for Skyrim.esm MineOreMoonstone01_LFrozenMarshGrass "Выход лунного камня" [ACTI:0010DC39]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01 for Skyrim.esm MineOreMoonstone01_LFrozenMarshGrass "Выход лунного камня" [ACTI:0010DC39]>
[00:23] [BuildBaseRecords] <Debug: Looking for chair for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_SICommonChair01FL "Стул" [FURN:115615BA]>
[00:23] [AddModel] <Debug: Meshes\architecture\tents\smallimperialtent.nif SmallImperialTent:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ImperialTentSmallASH [STAT:0402C3FA]>
[00:23] [AddModel] <Debug: Meshes\architecture\tents\smallimperialtent.nif SmallImperialTent:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ImperialTentSmallASH [STAT:0402C3FA]>
[00:23] [AddModel] <Debug: Meshes\lod\tents\smallimperialtent_lod_0.nif SmallImperialTent:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ImperialTentSmallASH [STAT:0402C3FA]>
[00:23] [AddModel] <Debug: Meshes\lod\tents\smallimperialtent_lod_0.nif SmallImperialTent:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2ImperialTentSmallASH [STAT:0402C3FA]>
[00:23] [AddModel] <Debug: Meshes\clutter\stockade\stockadeleanto01.nif L1_Supports:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeLeanTo01Light_SN [STAT:0002A30A]>
[00:23] [AddModel] <Debug: Meshes\clutter\stockade\stockadeleanto01.nif L1_Supports:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeLeanTo01Light_SN [STAT:0002A30A]>
[00:23] [AddModel] <Debug: Meshes\clutter\stockade\stockadeleanto01.nif L1_Supports:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeLeanTo01Light_SN [STAT:0002A30A]>
[00:23] [AddModel] <Debug: Meshes\clutter\stockade\stockadeleanto01.nif L1_Supports:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeLeanTo01Light_SN [STAT:0002A30A]>
[00:23] [AddModel] <Debug: Meshes\clutter\stockade\stockadeleanto01.nif StockadeLeanTo01:0 - L1_Supports:0 - L2_Supports:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeLeanTo01Light_SN [STAT:0002A30A]>
[00:23] [AddModel] <Debug: Meshes\clutter\stockade\stockadeleanto01.nif StockadeLeanTo01:0 - L1_Supports:0 - L2_Supports:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeLeanTo01Light_SN [STAT:0002A30A]>
[00:23] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadeleanto01_lod_0.nif L1_Supports:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeLeanTo01Light_SN [STAT:0002A30A]>
[00:23] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadeleanto01_lod_0.nif L1_Supports:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeLeanTo01Light_SN [STAT:0002A30A]>
[00:23] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadeleanto01_lod_0.nif StockadeLeanTo01:0 - L1_Supports:0 - L2_Supports:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeLeanTo01Light_SN [STAT:0002A30A]>
[00:23] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadeleanto01_lod_0.nif StockadeLeanTo01:0 - L1_Supports:0 - L2_Supports:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeLeanTo01Light_SN [STAT:0002A30A]>
[00:23] [AddModel] <Debug: Meshes\dlc01\lod\farmhouse\dlc1inndestroyed01_lod_1.nif DLC1InnDestroyed01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [AddModel] <Debug: Meshes\dlc01\lod\farmhouse\dlc1inndestroyed01_lod_1.nif DLC1InnDestroyed01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [BuildBaseRecords] <Debug: Looking for shelf_small_01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIShelf04 [STAT:1109FD0D]>
[00:23] [AddModel] <Debug: Meshes\dlc01\lod\farmhouse\dlc1inndestroyed01_lod_1.nif DLC1InnDestroyed01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [AddModel] <Debug: Meshes\dlc01\lod\farmhouse\dlc1inndestroyed01_lod_1.nif DLC1InnDestroyed01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [AddModel] <Debug: Meshes\dlc01\lod\farmhouse\dlc1inndestroyed01_lod_1.nif DLC1InnDestroyed01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [AddModel] <Debug: Meshes\dlc01\lod\farmhouse\dlc1inndestroyed01_lod_1.nif DLC1InnDestroyed01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [AddModel] <Debug: Meshes\dlc01\lod\farmhouse\dlc1inndestroyed01_lod_1.nif DLC1InnDestroyed01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [AddModel] <Debug: Meshes\dlc01\lod\farmhouse\dlc1inndestroyed01_lod_1.nif DLC1InnDestroyed01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [AddModel] <Debug: Meshes\dlc01\lod\farmhouse\dlc1inndestroyed01_lod_1.nif DLC1InnDestroyed01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [AddModel] <Debug: Meshes\dlc01\lod\farmhouse\dlc1inndestroyed01_lod_1.nif DLC1InnDestroyed01:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [AddModel] <Debug: Meshes\dlc01\lod\farmhouse\dlc1inndestroyed01_lod_1.nif DLC1InnDestroyed01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [AddModel] <Debug: Meshes\dlc01\lod\farmhouse\dlc1inndestroyed01_lod_1.nif DLC1InnDestroyed01:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm VigilantHallDestroyed [STAT:02014DEC]>
[00:23] [BuildBaseRecords] <Debug: Looking for la_redoranbasecorner01 for SkystoneCastle.esp LA_SS_RedoranBaseCorner01 [STAT:35864004]>
[00:23] [BuildBaseRecords] <Debug: Looking for sovngardestatue01 for Dawnguard.esm DLC1TestStatueFall [ACTI:0200E194]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\sovstatuelod.dds 0 Dawnguard.esm DLC1TestStatueFall [ACTI:0200E194]>
[00:23] [BuildBaseRecords] <Debug: Looking for pillar06 for Glenmoril.esm zzzRevCavePillar06 [STAT:0E00A8D0]>
[00:23] [BuildBaseRecords] <Debug: Looking for whintwoodwallstonewindow04 for Skyrim.esm WHIntWoodWallStoneWindow04 [STAT:0007EFBD]>
[00:23] [BuildBaseRecords] <Debug: Looking for rifrmsmfirstcustom01 for Skyrim.esm RifRmSmFirstCustom01 [STAT:0009905B]>
[00:23] [BuildBaseRecords] <Debug: Looking for giantroot04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_GiantRoot04_Mania [STAT:11066B5F]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc2glacierpillarlg01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2GlacierPillarLg01_Dementia [STAT:115807FC]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc2glacierpillarlg01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2GlacierPillarLg01_Dementia [STAT:115807FC]>
[00:23] [BuildBaseRecords] <Debug: Looking for minechalldeadend01 for Skyrim.esm MineCHallDeadEnd01 [STAT:000454A1]>
[00:23] [BuildBaseRecords] <Debug: Looking for platmid01zzzRevCas_block01 for Glenmoril.esm zzzRevCasPlatMid01_block01 [STAT:0E003878]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveghall1way64d01 for Skyrim.esm CaveGHall1Way64D01ice [STAT:0007C3A1]>
[00:23] [BuildBaseRecords] <Debug: Looking for platmid01 for Glenmoril.esm zzzRevCasPlatMid01_block01 [STAT:0E003878]>
[00:23] [BuildBaseRecords] <Debug: Looking for campfire01landburningTundra01 for Skyrim.esm Campfire01LandBurningTundra01 [MSTT:00101A51]>
[00:23] [BuildBaseRecords] <Debug: Looking for campfire01landburning for Skyrim.esm Campfire01LandBurningTundra01 [MSTT:00101A51]>
[00:23] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurningTundra01 [MSTT:00101A51]>
[00:23] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurningTundra01 [MSTT:00101A51]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwefacadetower4x2 for Skyrim.esm DweFacadeTower4x2 [STAT:000EB041]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwecluttertrough01zzzCH for Vigilant.esm zzzCHDweClutterTrough01 [STAT:0D118CEB]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwecluttertrough01 for Vigilant.esm zzzCHDweClutterTrough01 [STAT:0D118CEB]>
[00:23] [BuildBaseRecords] <Debug: Looking for hhmainhallsmbaycon02 for Skyrim.esm HHMainHallSmBayCon02 [STAT:00087771]>
[00:23] [BuildBaseRecords] <Debug: Looking for civilwarbannerstorm04 for Skyrim.esm CivilWarBannerStorm04 [MSTT:0002BEBA]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrintroofcorcorinr for Skyrim.esm WRIntRoofCorCorInR [STAT:0003EE44]>
[00:23] [BuildBaseRecords] <Debug: Looking for improomdoorb03 for Skyrim.esm ImpRoomDoorB03 [STAT:000299AE]>
[00:23] [BuildBaseRecords] <Debug: Looking for barrel01 for Skyrim.esm BarrelFood01 "Бочка" [CONT:00000845]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\mountains\dlc2glacierpillarlg01.nif DLC2GlacierPillarLg01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2GlacierPillarLg01_Dementia [STAT:115807FC]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\mountains\dlc2glacierpillarlg01.nif DLC2GlacierPillarLg01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2GlacierPillarLg01_Dementia [STAT:115807FC]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrintcastlewallcor01 for Skyrim.esm WRIntCastleWallCor01 [STAT:00087805]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrstableplatend01 for Skyrim.esm WRStablePlatEnd01 [STAT:000627FD]>
[00:23] [BuildBaseRecords] <Debug: Looking for dweshelf02 for Skyrim.esm DweShelf02 [STAT:0001EDD9]>
[00:23] [BuildBaseRecords] <Debug: Looking for rifrmsmsecondmidroofwin01 for Skyrim.esm RifRmSmSecondMidRoofWin01 [STAT:0009F68A]>
[00:23] [BuildBaseRecords] <Debug: Looking for candlelon03_nc for Glenmoril.esm zzzRevCandleON03_nc [STAT:0E006B17]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmintdome01 for Dragonborn.esm DLC2DweReadRmINTDome01 [STAT:040264F9]>
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2glacierpillarlg01_lod_0.nif DLC2GlacierPillarLg01_LOD_0:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2GlacierPillarLg01_Dementia [STAT:115807FC]>
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2glacierpillarlg01_lod_0.nif DLC2GlacierPillarLg01_LOD_0:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2GlacierPillarLg01_Dementia [STAT:115807FC]>
[00:23] [BuildBaseRecords] <Debug: Looking for barrel02 for Vigilant.esm zzzCHBarrelEmpty "Бочка" [CONT:0D099404]>
[00:23] [BuildBaseRecords] <Debug: Looking for mountaincliff02 for Skyrim.esm MountainCliff02_LightSN [STAT:000201F6]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc2mapsolstheim02 for Dragonborn.esm DLC2MapSolstheim02 [STAT:04033E43]>
[00:23] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff02_00000000_lod_0l.nif for Skyrim.esm MountainCliff02_LightSN [STAT:000201F6]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1.dds] ResourceExists>
[00:23] [BuildBaseRecords] <Debug: Looking for seruinsrmmid02 for Dawnguard.esm SERuinsRmMid02 [STAT:02004BC9]>
[00:23] [BuildBaseRecords] <Debug: Looking for apohmshrine01 for Dragonborn.esm ApoHMShrine01 [STAT:040278AB]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\dlc2glacierpillarlg01_lod_0.nif DLC2GlacierPillarLg01_LOD_0:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2GlacierPillarLg01_Dementia [STAT:115807FC]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\dlc2glacierpillarlg01_lod_0.nif DLC2GlacierPillarLg01_LOD_0:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2GlacierPillarLg01_Dementia [STAT:115807FC]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\745E830822434011991314F1FBA3E262.dds">
[00:23] [UseOrgLOD] <Debug: Meshes\dlc02\lod\glaciers\dlc2glacierpillarlg01_lod_0.nif: textures\dlc01\lod\dlc01glacierslablod.dds -> meshes\ec\expeditions\ss\lod\demmountains\dlc2glacierpillarlg01_lod_0.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2GlacierPillarLg01_Dementia [STAT:115807FC]>
[00:23] [BuildBaseRecords] <Debug: Looking for impstabledoubleend02 for Skyrim.esm ImpStableDoubleEnd02Snow [STAT:00071849]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveglroomdoor02 for Skyrim.esm CaveGLRoomDoor02 [STAT:0001B18E]>
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2glacierpillarlg01_lod_1.nif DLC2GlacierPillarLg01_LOD_1:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2GlacierPillarLg01_Dementia [STAT:115807FC]>
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2glacierpillarlg01_lod_1.nif DLC2GlacierPillarLg01_LOD_1:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2GlacierPillarLg01_Dementia [STAT:115807FC]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff02_lod_0l.nif MountainCliff02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliff02_LightSN [STAT:000201F6]>
[00:23] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff02_lod_0l.nif MountainCliff02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliff02_LightSN [STAT:000201F6]>
[00:23] [BuildBaseRecords] <Debug: Looking for silveramuletsapphirego for SkystoneCastle.esp LA_SS_AmuletSapphire [STAT:359D121B]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\dlc2glacierpillarlg01_lod_1.nif DLC2GlacierPillarLg01_LOD_1:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2GlacierPillarLg01_Dementia [STAT:115807FC]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\dlc2glacierpillarlg01_lod_1.nif DLC2GlacierPillarLg01_LOD_1:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2GlacierPillarLg01_Dementia [STAT:115807FC]>
[00:23] [UseOrgLOD] <Debug: Meshes\dlc02\lod\glaciers\dlc2glacierpillarlg01_lod_1.nif: textures\dlc01\lod\dlc01glacierslablod.dds -> meshes\ec\expeditions\ss\lod\demmountains\dlc2glacierpillarlg01_lod_1.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2GlacierPillarLg01_Dementia [STAT:115807FC]>
[00:23] [BuildBaseRecords] <Debug: Looking for mrkarch01 for Skyrim.esm MrkArch01 [STAT:00037CC5]>
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2glacierpillarlg01_lod_2.nif DLC2GlacierPillarLg01_LOD_2:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2GlacierPillarLg01_Dementia [STAT:115807FC]>
[00:23] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2glacierpillarlg01_lod_2.nif DLC2GlacierPillarLg01_LOD_2:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2GlacierPillarLg01_Dementia [STAT:115807FC]>
[00:23] [BuildBaseRecords] <Debug: Looking for fxwaterjet_puffs for Skyrim.esm FXWaterJet_Puffs [MSTT:000466C5]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoreiron03_LSnowRocks for Skyrim.esm MineOreIron03_LSnowRocks "Железорудная жила" [ACTI:0010D062]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoreiron03 for Skyrim.esm MineOreIron03_LSnowRocks "Железорудная жила" [ACTI:0010D062]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\dlc2glacierpillarlg01_lod_2.nif DLC2GlacierPillarLg01_LOD_2:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2GlacierPillarLg01_Dementia [STAT:115807FC]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\dlc2glacierpillarlg01_lod_2.nif DLC2GlacierPillarLg01_LOD_2:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2GlacierPillarLg01_Dementia [STAT:115807FC]>
[00:23] [UseOrgLOD] <Debug: Meshes\dlc02\lod\glaciers\dlc2glacierpillarlg01_lod_2.nif: textures\dlc01\lod\dlc01glacierslablod.dds -> meshes\ec\expeditions\ss\lod\demmountains\dlc2glacierpillarlg01_lod_2.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2GlacierPillarLg01_Dementia [STAT:115807FC]>
[00:23] [BuildBaseRecords] <Debug: Looking for hologram_symbol for DAc0da.esm zDcdFXHologram_Symbol [MSTT:0C006221]>
[00:23] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\ec\expeditions\ss\landscape\mountains\dlc2glacierpillarlg01.nif DLC2GlacierPillarLg01_LOD_0:8 meshes\ec\expeditions\ss\lod\demmountains\dlc2glacierpillarlg01_lod_0.nif textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2GlacierPillarLg01_Dementia [STAT:115807FC]>
[00:23] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\landscape\madstonerocks01.dds in meshes\ec\expeditions\ss\lod\demmountains\dlc2glacierpillarlg01_lod_0.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2GlacierPillarLg01_Dementia [STAT:115807FC]>
[00:23] [BuildBaseRecords] <Debug: Looking for riftenrwroombfloorwall01 for Skyrim.esm RiftenRWRoomBFloorWall01 [STAT:00098E24]>
[00:23] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\ec\expeditions\ss\landscape\mountains\dlc2glacierpillarlg01.nif DLC2GlacierPillarLg01_LOD_1:8 meshes\ec\expeditions\ss\lod\demmountains\dlc2glacierpillarlg01_lod_1.nif textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2GlacierPillarLg01_Dementia [STAT:115807FC]>
[00:23] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\landscape\madstonerocks01.dds in meshes\ec\expeditions\ss\lod\demmountains\dlc2glacierpillarlg01_lod_1.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2GlacierPillarLg01_Dementia [STAT:115807FC]>
[00:23] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\ec\expeditions\ss\landscape\mountains\dlc2glacierpillarlg01.nif DLC2GlacierPillarLg01_LOD_2:8 meshes\ec\expeditions\ss\lod\demmountains\dlc2glacierpillarlg01_lod_2.nif textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2GlacierPillarLg01_Dementia [STAT:115807FC]>
[00:23] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\landscape\madstonerocks01.dds in meshes\ec\expeditions\ss\lod\demmountains\dlc2glacierpillarlg01_lod_2.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2GlacierPillarLg01_Dementia [STAT:115807FC]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x2.nif DweFacadeTower4x2:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower4x2 [STAT:000EB041]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x2.nif DweFacadeTower4x2:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower4x2 [STAT:000EB041]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkarch01.nif MrkArch01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArch01 [STAT:00037CC5]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkarch01.nif MrkArch01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArch01 [STAT:00037CC5]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkarch01.nif MrkArch01:51 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArch01 [STAT:00037CC5]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkarch01.nif MrkArch01:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArch01 [STAT:00037CC5]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2.dds] ResourceExists>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkarch01.nif MrkArch01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArch01 [STAT:00037CC5]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkarch01.nif MrkArch01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArch01 [STAT:00037CC5]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkarch01.nif MrkArch01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArch01 [STAT:00037CC5]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkarch01.nif MrkArch01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArch01 [STAT:00037CC5]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkarch01.nif MrkArch01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArch01 [STAT:00037CC5]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveirhall1way128u01 for Skyrim.esm CaveIRHall1Way128U01 [STAT:00073303]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkarch01.nif MrkArch01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArch01 [STAT:00037CC5]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\BF637716266845D4BE6FBC9CABB3B1BA.dds">
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkarch01.nif MrkArch01:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArch01 [STAT:00037CC5]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkarch01.nif MrkArch01:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArch01 [STAT:00037CC5]>
[00:23] [BuildBaseRecords] <Debug: Looking for hagravendeadspriggan02 for Skyrim.esm HagravenDeadSpriggan02 [STAT:000ACB02]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkarch01.nif MrkArch01:60 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArch01 [STAT:00037CC5]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkarch01.nif MrkArch01:60 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArch01 [STAT:00037CC5]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff07PineForest01SnowLight_8872BEFC for Skyrim.esm RockCliff07PineForest01SnowLight [STAT:0005D513]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff07PineForest01SnowLight for Skyrim.esm RockCliff07PineForest01SnowLight [STAT:0005D513]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for Skyrim.esm RockCliff07PineForest01SnowLight [STAT:0005D513]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for Skyrim.esm RockCliff07PineForest01SnowLight [STAT:0005D513]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Skyrim.esm RockCliff07PineForest01SnowLight [STAT:0005D513]>
[00:23] [BuildBaseRecords] <Debug: Looking for doll for Glenmoril.esm zzzRevDollStatic [STAT:0E33259F]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x2.nif DweFacadeTower4x2:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower4x2 [STAT:000EB041]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x2.nif DweFacadeTower4x2:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower4x2 [STAT:000EB041]>
[00:23] [BuildBaseRecords] <Debug: Looking for maniabush03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBushRed01Static [STAT:1104808C]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x2.nif DweFacadeTower4x2:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower4x2 [STAT:000EB041]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x2.nif DweFacadeTower4x2:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower4x2 [STAT:000EB041]>
[00:23] [AddModel] <Debug: Meshes\lod\markarth\mrkarch01_lod_0.nif DweClutterArchLarge01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArch01 [STAT:00037CC5]>
[00:23] [AddModel] <Debug: Meshes\lod\markarth\mrkarch01_lod_0.nif DweClutterArchLarge01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkArch01 [STAT:00037CC5]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm MrkArch01 [STAT:00037CC5]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveglroomwall03c_darkfalmer for Dawnguard.esm CaveGLRoomWall03c_DarkFalmer [STAT:02002BED]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x2.nif DweFacadeTower4x2:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower4x2 [STAT:000EB041]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x2.nif DweFacadeTower4x2:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower4x2 [STAT:000EB041]>
[00:23] [BuildBaseRecords] <Debug: Looking for painting_lower_squEC_SS_Painting03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Painting03 [STAT:1124F612]>
[00:23] [BuildBaseRecords] <Debug: Looking for painting_lower_squ for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Painting03 [STAT:1124F612]>
[00:23] [BuildBaseRecords] <Debug: Looking for humanarmleftstatic for Skyrim.esm BoneHumanArmLStatic [STAT:000C49E5]>
[00:23] [BuildBaseRecords] <Debug: Looking for shackframebend01 for Skyrim.esm ShackFrameBEnd01 [STAT:0005EAC6]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x2.nif DweFacadeTower4x2:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower4x2 [STAT:000EB041]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x2.nif DweFacadeTower4x2:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower4x2 [STAT:000EB041]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x2.nif DweFacadeTower4x2:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower4x2 [STAT:000EB041]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x2.nif DweFacadeTower4x2:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower4x2 [STAT:000EB041]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x2.nif DweFacadeTower4x2:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower4x2 [STAT:000EB041]>
[00:23] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x2.nif DweFacadeTower4x2:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower4x2 [STAT:000EB041]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpilem03BYOHFieldGrass01 for HearthFires.esm BYOHRockPileM03FieldGrass01 [STAT:0300C3C2]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockpilem03 for HearthFires.esm BYOHRockPileM03FieldGrass01 [STAT:0300C3C2]>
[00:23] [BuildBaseRecords] <Debug: Looking for soipistolsteel for Glenmoril.esm zzzRev1stPersonSoiPistolSteel [STAT:0E2E5FBF]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveglewalldoorl01DLC1AncestorsGladeWallDoorL01 for Dawnguard.esm DLC1AncestorsGladeWallDoorL01 [STAT:02004AFA]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveglewalldoorl01 for Dawnguard.esm DLC1AncestorsGladeWallDoorL01 [STAT:02004AFA]>
[00:23] [BuildBaseRecords] <Debug: Looking for roadcurvelong45rramp02 for Skyrim.esm RoadCurveLong45RRamp02 [STAT:0008AF6C]>
[00:23] [BuildBaseRecords] <Debug: Looking for minecroomcorner01c for Skyrim.esm MineCRoomCorner01c [STAT:000454EB]>
[00:23] [BuildBaseRecords] <Debug: Looking for mrkdocksideplatforms03 for Skyrim.esm MrkDocksidePlatforms03 [STAT:000B3A1B]>
[00:23] [AddModel] <Debug: Meshes\architecture\shackkit\shackframebend01.nif ShackFrameBEnd01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackFrameBEnd01 [STAT:0005EAC6]>
[00:23] [AddModel] <Debug: Meshes\architecture\shackkit\shackframebend01.nif ShackFrameBEnd01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackFrameBEnd01 [STAT:0005EAC6]>
[00:23] [BuildBaseRecords] <Debug: Looking for impexticetowershellbase01 for Skyrim.esm ImpExtIceTowerShellBase01LtSnow [STAT:0010686B]>
[00:23] [AddModel] <Debug: Meshes\architecture\shackkit\shackframebend01.nif ShackFrameBEnd01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackFrameBEnd01 [STAT:0005EAC6]>
[00:23] [AddModel] <Debug: Meshes\architecture\shackkit\shackframebend01.nif ShackFrameBEnd01:30 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackFrameBEnd01 [STAT:0005EAC6]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrintcastlewallcorin01 for Skyrim.esm WRIntCastleWallCorIn01 [STAT:000878BA]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceTowerShellBase01LtSnow [STAT:0010686B]>
[00:23] [BuildBaseRecords] <Debug: Looking for stoneb for Glenmoril.esm zzzRevSFp01StoneB [STAT:0E34F500]>
[00:23] [BuildBaseRecords] <Debug: Looking for farmbwallentrance04 for Skyrim.esm FarmBWallEntrance04 [STAT:000669AB]>
[00:23] [AddModel] <Debug: Meshes\lod\shackkit\shackframebend01_lod_0.nif ShackFrameBEnd01:26 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackFrameBEnd01 [STAT:0005EAC6]>
[00:23] [AddModel] <Debug: Meshes\lod\shackkit\shackframebend01_lod_0.nif ShackFrameBEnd01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackFrameBEnd01 [STAT:0005EAC6]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm ShackFrameBEnd01 [STAT:0005EAC6]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ05RingCrestAka "Сундук" [CONT:0F297DA5]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ05RingCrestAka "Сундук" [CONT:0F297DA5]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveirceiling01 for Skyrim.esm CaveIRCeiling01 [STAT:000344DF]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideplatforms03.nif MrkDocksidePlatforms03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksidePlatforms03 [STAT:000B3A1B]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideplatforms03.nif MrkDocksidePlatforms03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksidePlatforms03 [STAT:000B3A1B]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideplatforms03.nif MrkDocksidePlatforms03:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksidePlatforms03 [STAT:000B3A1B]>
[00:23] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideplatforms03.nif MrkDocksidePlatforms03:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksidePlatforms03 [STAT:000B3A1B]>
[00:23] [BuildBaseRecords] <Debug: Looking for overhang04 for TheBawbsWardenOfTheCoast.esp WCOverhang04 [STAT:100204B6]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower4x2 [STAT:000EB041]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower4x2 [STAT:000EB041]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower4x2 [STAT:000EB041]>
[00:23] [BuildBaseRecords] <Debug: Looking for draguremergeground01cap for Dawnguard.esm FXDraugrEmergeGround01Cap [ACTI:0200481C]>
[00:23] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksideplatforms03_lod_2.nif MrkDocksidePlatforms03_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksidePlatforms03 [STAT:000B3A1B]>
[00:23] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksideplatforms03_lod_2.nif MrkDocksidePlatforms03_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkDocksidePlatforms03 [STAT:000B3A1B]>
[00:23] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkDocksidePlatforms03 [STAT:000B3A1B]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc01soulgembowlempty for Dawnguard.esm DLC1VQ04SoulGemBowlEmpty "Осколки камней душ" [ACTI:0201285D]>
[00:23] [BuildBaseRecords] <Debug: Looking for sgrasspatch01 for Skyrim.esm SgrassPatch01 [STAT:0004953A]>
[00:23] [BuildBaseRecords] <Debug: Looking for dweshelfsolid01 for Skyrim.esm DweShelfSolid01 [STAT:0001EDD5]>
[00:23] [BuildBaseRecords] <Debug: Looking for stockadefreewall03Light_SN for Skyrim.esm StockadeFreeWall03Light_SN [STAT:0002A348]>
[00:23] [BuildBaseRecords] <Debug: Looking for stockadefreewall03 for Skyrim.esm StockadeFreeWall03Light_SN [STAT:0002A348]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc2dwefloorraised02 for Dragonborn.esm DLC2DweFloorRaised02 [STAT:04020746]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveilroomwall04WT for Wyrmstooth.esp WTCaveILRoomWall04 [STAT:0A7D3556]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveilroomwall04 for Wyrmstooth.esp WTCaveILRoomWall04 [STAT:0A7D3556]>
[00:23] [AddModel] <Debug: Meshes\architecture\revenant\deadhill\playground\pillar06.nif FalmerPGEPillar06:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillPGPillar06 [STAT:0E000FAD]>
[00:23] [AddModel] <Debug: Meshes\architecture\revenant\deadhill\playground\pillar06.nif FalmerPGEPillar06:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillPGPillar06 [STAT:0E000FAD]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwehallbg4way01WT for Wyrmstooth.esp WTDweHallBg4way01 [STAT:0A3D12A7]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwehallbg4way01 for Wyrmstooth.esp WTDweHallBg4way01 [STAT:0A3D12A7]>
[00:23] [AddModel] <Debug: Meshes\clutter\stockade\stockadefreewall03.nif StockadeFreeWall03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeFreeWall03Light_SN [STAT:0002A348]>
[00:23] [AddModel] <Debug: Meshes\clutter\stockade\stockadefreewall03.nif StockadeFreeWall03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeFreeWall03Light_SN [STAT:0002A348]>
[00:23] [AddModel] <Debug: Meshes\clutter\stockade\stockadefreewall03.nif StockadeFreeWall03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeFreeWall03Light_SN [STAT:0002A348]>
[00:23] [AddModel] <Debug: Meshes\clutter\stockade\stockadefreewall03.nif StockadeFreeWall03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeFreeWall03Light_SN [STAT:0002A348]>
[00:23] [BuildBaseRecords] <Debug: Looking for powerwordshul for Skyrim.esm NorWordWallWordShul [ACTI:000FF56C]>
[00:23] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadefreewall03_lod_0.nif StockadeFreeWall03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeFreeWall03Light_SN [STAT:0002A348]>
[00:23] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadefreewall03_lod_0.nif StockadeFreeWall03:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeFreeWall03Light_SN [STAT:0002A348]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveiroomdoorb01 for Dragonborn.esm DLC2CaveIRoomDoorB01ice [STAT:04024EEF]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar06_lod_0.nif FalmerPGEPillar02_LOD_0:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillPGPillar06 [STAT:0E000FAD]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar06_lod_0.nif FalmerPGEPillar02_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillPGPillar06 [STAT:0E000FAD]>
[00:23] [BuildBaseRecords] <Debug: Looking for rtirongate02 for Glenmoril.esm zzzRevRTIronGate02Safe "Ворота" [DOOR:0E2EBC7C]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveglroomwall04c for Skyrim.esm CaveGLRoomWall04c [STAT:00026C05]>
[00:23] [BuildBaseRecords] <Debug: Looking for shipstairs01 for TheBawbsWardenOfTheCoast.esp WCShipStairs01_SN [STAT:109BEDA9]>
[00:23] [BuildBaseRecords] <Debug: Looking for blackreacheicornerup02 for Skyrim.esm BlackreachEICornerUp02 [STAT:00092206]>
[00:23] [BuildBaseRecords] <Debug: Looking for norbridge1way01x256 for Skyrim.esm NorBridge1way01x256ice [STAT:00061BCF]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar06_lod_1.nif FalmerPGEPillar01_LOD_0:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillPGPillar06 [STAT:0E000FAD]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar06_lod_1.nif FalmerPGEPillar01_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillPGPillar06 [STAT:0E000FAD]>
[00:23] [BuildBaseRecords] <Debug: Looking for noblebeddouble01 for Skyrim.esm NobleBedChildDouble01L "Кровать" [FURN:000FEDC0]>
[00:23] [BuildBaseRecords] <Debug: Looking for sweetrollgold for Glenmoril.esm zzzGHGoldSweetroll [STAT:0E014C31]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar06_lod_2.nif FalmerPGEPillar06:0.00 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillPGPillar06 [STAT:0E000FAD]>
[00:23] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar06_lod_2.nif FalmerPGEPillar06:0.00 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillPGPillar06 [STAT:0E000FAD]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2.dds] ResourceExists>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:23] [BuildBaseRecords] <Debug: Looking for solitude_rockpilel03 for Stones of Solitude.esp Solitude_RockPileL03 [STAT:FE017801]>
[00:23] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\5DA70661127D4FBA88EA49989A9D0B3F.dds">
[00:23] [BuildBaseRecords] <Debug: Looking for mineoregold02_LFallForestDirt for Skyrim.esm MineOreGold02_LFallForestDirt "Золотая жила" [ACTI:0010DAE5]>
[00:23] [BuildBaseRecords] <Debug: Looking for mineoregold02 for Skyrim.esm MineOreGold02_LFallForestDirt "Золотая жила" [ACTI:0010DAE5]>
[00:23] [BuildBaseRecords] <Debug: Looking for dwechandelier03 for Skyrim.esm DweChandelier01Simple [STAT:0008D28A]>
[00:23] [BuildBaseRecords] <Debug: Looking for scastlewall05 for Unslaad.esm zzzCrbSCastleWall05 [STAT:0F004F72]>
[00:23] [BuildBaseRecords] <Debug: Looking for slgdwallsol01 for Skyrim.esm SLGDWallSol01 [STAT:0003FAC1]>
[00:23] [BuildBaseRecords] <Debug: Looking for sacredbody for Glenmoril.esm zzzRevActSacredBody "Святой анатомант" [ACTI:0E30EEA1]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrintcastlewallstr01 for Skyrim.esm WRIntCastleWallStr01 [STAT:0008780B]>
[00:23] [BuildBaseRecords] <Debug: Looking for wrfencestr01 for Skyrim.esm WRFenceStr01 [STAT:0006EAAD]>
[00:23] [BuildBaseRecords] <Debug: Looking for skyhaventempletemp01 for Skyrim.esm SkyHavenTempleTemp01 [STAT:0005D47D]>
[00:23] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilel03.nif RockPileL03:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Stones of Solitude.esp Solitude_RockPileL03 [STAT:FE017801]>
[00:23] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilel03.nif RockPileL03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Stones of Solitude.esp Solitude_RockPileL03 [STAT:FE017801]>
[00:23] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilel03.nif RockPileL03:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Stones of Solitude.esp Solitude_RockPileL03 [STAT:FE017801]>
[00:23] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilel03.nif RockPileL03:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Stones of Solitude.esp Solitude_RockPileL03 [STAT:FE017801]>
[00:23] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilel03.nif RockPileL03:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Stones of Solitude.esp Solitude_RockPileL03 [STAT:FE017801]>
[00:23] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilel03.nif RockPileL03:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Stones of Solitude.esp Solitude_RockPileL03 [STAT:FE017801]>
[00:23] [BuildBaseRecords] <Debug: Looking for impexttowershellwall02 for Skyrim.esm ImpExtTowerShellWall02 [STAT:00040B35]>
[00:23] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilel03.nif RockPileL03:9 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Stones of Solitude.esp Solitude_RockPileL03 [STAT:FE017801]>
[00:23] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilel03.nif RockPileL03:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Stones of Solitude.esp Solitude_RockPileL03 [STAT:FE017801]>
[00:23] [BuildBaseRecords] <Debug: Looking for caveidirtmound01 for Skyrim.esm CaveIDirtMound01ice [STAT:00060EE2]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff03EC_SS__Dementia_1C36F0C4 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_Dementia [STAT:1101A2F2]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff03EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_Dementia [STAT:1101A2F2]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff03_1C36F0C4passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_Dementia [STAT:1101A2F2]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff03_1C36F0C4 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_Dementia [STAT:1101A2F2]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockcliff03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_Dementia [STAT:1101A2F2]>
[00:23] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilel03.nif RockPileL03:1 - L1_RockPileL03:1 - L2_RockPileL03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Stones of Solitude.esp Solitude_RockPileL03 [STAT:FE017801]>
[00:23] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilel03.nif RockPileL03:1 - L1_RockPileL03:1 - L2_RockPileL03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Stones of Solitude.esp Solitude_RockPileL03 [STAT:FE017801]>
[00:23] [BuildBaseRecords] <Debug: Looking for rockl05 for Skyrim.esm RockL05MossTEMP [STAT:00030056]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall02.nif ImpExtTowerShellWall02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellWall02 [STAT:00040B35]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall02.nif ImpExtTowerShellWall02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellWall02 [STAT:00040B35]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall02.nif ImpExtTowerShellWall02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellWall02 [STAT:00040B35]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall02.nif ImpExtTowerShellWall02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellWall02 [STAT:00040B35]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall02.nif ImpExtTowerShellWall02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellWall02 [STAT:00040B35]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall02.nif ImpExtTowerShellWall02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellWall02 [STAT:00040B35]>
[00:23] [BuildBaseRecords] <Debug: Looking for waterpuddlelong for Vigilant.esm zzzCHWaterMaraPuddleLong [ACTI:0D0C5CCE]>
[00:23] [BuildBaseRecords] <Debug: Looking for rtcanalsl01lower02 for Glenmoril.esm zzzGHRTCanalsL01Lower02_Snow [STAT:0E00CA7D]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demrockcliffs\rockcliff03_lod_1.nif RockCliff03:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_Dementia [STAT:1101A2F2]>
[00:23] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demrockcliffs\rockcliff03_lod_1.nif RockCliff03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_Dementia [STAT:1101A2F2]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall02.nif ImpExtTowerShellWall02:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtTowerShellWall02 [STAT:00040B35]>
[00:23] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall02.nif ImpExtTowerShellWall02:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellWall02 [STAT:00040B35]>
[00:23] [AddModel] <Debug: Meshes\lod\rocks\solitude_rockpilel03_lod_0.nif RockPileL03:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Stones of Solitude.esp Solitude_RockPileL03 [STAT:FE017801]>
[00:23] [AddModel] <Debug: Meshes\lod\rocks\solitude_rockpilel03_lod_0.nif RockPileL03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Stones of Solitude.esp Solitude_RockPileL03 [STAT:FE017801]>
[00:23] [AddModel] <Debug: Meshes\lod\rocks\solitude_rockpilel03_lod_0.nif RockPileL03:1 - L1_RockPileL03:1 - L2_RockPileL03:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Stones of Solitude.esp Solitude_RockPileL03 [STAT:FE017801]>
[00:23] [AddModel] <Debug: Meshes\lod\rocks\solitude_rockpilel03_lod_0.nif RockPileL03:1 - L1_RockPileL03:1 - L2_RockPileL03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Stones of Solitude.esp Solitude_RockPileL03 [STAT:FE017801]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_Dementia [STAT:1101A2F2]>
[00:23] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_Dementia [STAT:1101A2F2]>
[00:23] [BuildBaseRecords] <Debug: Looking for humanlegleft for Skyrim.esm dunRaldbtharGearBlockLeg "Нога" [ACTI:000F25A5]>
[00:23] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellwall02_lod.nif ImpExtTowerShellWall02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellWall02 [STAT:00040B35]>
[00:23] [BuildBaseRecords] <Debug: Looking for ruinsceilingropebroken for Skyrim.esm RuinsSconceRopeBroken [STAT:0001B069]>
[00:23] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellwall02_lod.nif ImpExtTowerShellWall02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellWall02 [STAT:00040B35]>
[00:23] [BuildBaseRecords] <Debug: Looking for dlc2dragonbonewing_l for Dragonborn.esm DLC2DragonBoneWing_L [STAT:04031D56]>
[00:24] [BuildBaseRecords] <Debug: Looking for tombstone02 for TheBawbsWardenOfTheCoast.esp WCMQ08GraveZavok "Завоке из клана Горгат" [ACTI:10314CBC]>
[00:24] [BuildBaseRecords] <Debug: Looking for minecshaftdoorb01 for Skyrim.esm MineCShaftDoorB01 [STAT:0004552E]>
[00:24] [BuildBaseRecords] <Debug: Looking for lghall1way01open1h for Glenmoril.esm zzzRevCasLgHall1Way01Open1H [STAT:0E26A449]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrintfloordirtfirealcove01 for Skyrim.esm WRIntFloorDirtFireAlcove01 [STAT:0005D1DA]>
[00:24] [BuildBaseRecords] <Debug: Looking for plantempleward for Glenmoril.esm zzzGHPlanTempleWard [STAT:0E014831]>
[00:24] [BuildBaseRecords] <Debug: Looking for whintcastlelroomfreestairs01 for Skyrim.esm WHIntCastleLRoomFreeStairs01 [STAT:00093EDA]>
[00:24] [BuildBaseRecords] <Debug: Looking for impextblocks05 for Skyrim.esm ImpExtBlocks05 [STAT:0003F986]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall05.nif TowerLookout01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCastleWall05 [STAT:0F004F72]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall05.nif TowerLookout01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSCastleWall05 [STAT:0F004F72]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall05.nif TowerLookout01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Unslaad.esm zzzCrbSCastleWall05 [STAT:0F004F72]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall05.nif TowerLookout01:11 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Unslaad.esm zzzCrbSCastleWall05 [STAT:0F004F72]>
[00:24] [BuildBaseRecords] <Debug: Looking for powerwordkaan for Skyrim.esm NorWordWallWordKaan [ACTI:00070996]>
[00:24] [BuildBaseRecords] <Debug: Looking for mountainridge02EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_Dementia [STAT:1101A2EB]>
[00:24] [BuildBaseRecords] <Debug: Looking for mountainridge02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_Dementia [STAT:1101A2EB]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall05.nif TowerLookout01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCastleWall05 [STAT:0F004F72]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall05.nif TowerLookout01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSCastleWall05 [STAT:0F004F72]>
[00:24] [BuildBaseRecords] <Debug: Looking for impwoodbeam03 for Better Dynamic Snow SE - DisableRefs.esm BDS_ImpWoodbeam03Snow [STAT:13005913]>
[00:24] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainridge02_00000000_lod_0l.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_Dementia [STAT:1101A2EB]>
[00:24] [BuildBaseRecords] <Debug: Looking for orcishbow for Skyrim.esm 1stPersonOrcishBow [STAT:0003417C]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall05.nif TowerLookout01:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCastleWall05 [STAT:0F004F72]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall05.nif TowerLookout01:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSCastleWall05 [STAT:0F004F72]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall05.nif TowerLookout01:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCastleWall05 [STAT:0F004F72]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall05.nif TowerLookout01:29 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Unslaad.esm zzzCrbSCastleWall05 [STAT:0F004F72]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrwallstrup128 for Skyrim.esm WRWallStrUp128 [STAT:00089F34]>
[00:24] [BuildBaseRecords] <Debug: Looking for whintwoodwallstonewindow01 for Skyrim.esm WHIntWoodWallStoneWindow01 [STAT:00079038]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall05.nif SCastleWall05 mesh:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCastleWall05 [STAT:0F004F72]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall05.nif SCastleWall05 mesh:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSCastleWall05 [STAT:0F004F72]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineclroomdoorb02 for Skyrim.esm MineCLRoomDoorB02 [STAT:000454F7]>
[00:24] [BuildBaseRecords] <Debug: Looking for nortempleexteriorribfree03 for Skyrim.esm NorTempleExteriorRibFree03 [STAT:00022F21]>
[00:24] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantMarkarthCastleBlacksmithChest "Сундук" [CONT:0006479F]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall05.nif SCastleWall05 mesh:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCastleWall05 [STAT:0F004F72]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall05.nif SCastleWall05 mesh:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSCastleWall05 [STAT:0F004F72]>
[00:24] [BuildBaseRecords] <Debug: Looking for skeevernestbale02 for Skyrim.esm SkeeverNestBale02 [STAT:00099D3B]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128.nif Moss02:51 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallStrUp128 [STAT:00089F34]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128.nif Moss02:51 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallStrUp128 [STAT:00089F34]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128.nif WRWallStrUp128:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallStrUp128 [STAT:00089F34]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128.nif WRWallStrUp128:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallStrUp128 [STAT:00089F34]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128.nif WRWallStrUp128:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallStrUp128 [STAT:00089F34]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128.nif WRWallStrUp128:49 Shader Flags 2: EnvMap_Light_Fade Skyrim.esm WRWallStrUp128 [STAT:00089F34]>
[00:24] [BuildBaseRecords] <Debug: Looking for helgengate01 for Skyrim.esm HelgenGate01 "Ворота" [DOOR:000E41DA]>
[00:24] [AddModel] <Debug: Meshes\architecture\revenant\nord\exterior\nortempleexterior01.nif NorTempleExterior01:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevNorTempleExterior01Snow [STAT:0E25E578]>
[00:24] [AddModel] <Debug: Meshes\architecture\revenant\nord\exterior\nortempleexterior01.nif NorTempleExterior01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevNorTempleExterior01Snow [STAT:0E25E578]>
[00:24] [BuildBaseRecords] <Debug: Looking for minecwallstraight01 for Skyrim.esm MineCWallStraight01 [STAT:0004555E]>
[00:24] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree03.nif NorTempleExteriorRibFree03:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRibFree03 [STAT:00022F21]>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstrup128_lod.nif WRWallStrUp128_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallStrUp128 [STAT:00089F34]>
[00:24] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree03.nif NorTempleExteriorRibFree03:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRibFree03 [STAT:00022F21]>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstrup128_lod.nif WRWallStrUp128_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallStrUp128 [STAT:00089F34]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallStrUp128 [STAT:00089F34]>
[00:24] [AddModel] <Debug: Meshes\architecture\revenant\nord\exterior\nortempleexterior01.nif NorTempleExterior01:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevNorTempleExterior01Snow [STAT:0E25E578]>
[00:24] [AddModel] <Debug: Meshes\architecture\revenant\nord\exterior\nortempleexterior01.nif NorTempleExterior01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevNorTempleExterior01Snow [STAT:0E25E578]>
[00:24] [BuildBaseRecords] <Debug: Looking for shackwalltop01 for Skyrim.esm ShackWallTop01Snow [STAT:00071841]>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstrup128_lod_2.nif WRWallStrUp128_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallStrUp128 [STAT:00089F34]>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstrup128_lod_2.nif WRWallStrUp128_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallStrUp128 [STAT:00089F34]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc2skaalvilhousewind01_lod_2 for Dragonborn.esm DLC2SkaalVilHouseWind01_LOD_2 [STAT:0403851A]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallStrUp128 [STAT:00089F34]>
[00:24] [BuildBaseRecords] <Debug: Looking for da13vinewall01 for Skyrim.esm DA13VineWall01 [STAT:000BD6A7]>
[00:24] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree03_lod.nif NorTempleExteriorRibFree03:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRibFree03 [STAT:00022F21]>
[00:24] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree03_lod.nif NorTempleExteriorRibFree03:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRibFree03 [STAT:00022F21]>
[00:24] [AddModel] <Debug: Meshes\architecture\revenant\nord\exterior\nortempleexterior01.nif TempleMain:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevNorTempleExterior01Snow [STAT:0E25E578]>
[00:24] [AddModel] <Debug: Meshes\architecture\revenant\nord\exterior\nortempleexterior01.nif TempleMain:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevNorTempleExterior01Snow [STAT:0E25E578]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineclroomcorner01 for Skyrim.esm MineCLRoomCorner01 [STAT:00045510]>
[00:24] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree03_lod03.nif NorTempleExteriorRibFree03:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRibFree03 [STAT:00022F21]>
[00:24] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree03_lod03.nif NorTempleExteriorRibFree03:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRibFree03 [STAT:00022F21]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc2rrfence01ramp for Better Dynamic Ash.esp DLC2RRFence01Ramp [STAT:04039B4F]>
[00:24] [BuildBaseRecords] <Debug: Looking for noblelectern01zzzCORLectern01 for Vigilant.esm zzzCORLectern01 [STAT:0D054F05]>
[00:24] [BuildBaseRecords] <Debug: Looking for noblelectern01 for Vigilant.esm zzzCORLectern01 [STAT:0D054F05]>
[00:24] [BuildBaseRecords] <Debug: Looking for apoexttowerarchbig01 for Dragonborn.esm ApoExtTowerArchBig01 [STAT:04033C8C]>
[00:24] [BuildBaseRecords] <Debug: Looking for fxda16barrierdoor for Skyrim.esm DA16Barrier [ACTI:000DD01F]>
[00:24] [BuildBaseRecords] <Debug: Looking for rifrmsmfirstwall01 for Skyrim.esm RifRmSmFirstWall01 [STAT:00096F9D]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\scastlewall05_lod.nif SCastleWall05_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCastleWall05 [STAT:0F004F72]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\scastlewall05_lod.nif SCastleWall05_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Unslaad.esm zzzCrbSCastleWall05 [STAT:0F004F72]>
[00:24] [AddModel] <Debug: Meshes\landscape\mountains\mountainridge02.nif MountainRidge02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_Dementia [STAT:1101A2EB]>
[00:24] [AddModel] <Debug: Meshes\landscape\mountains\mountainridge02.nif MountainRidge02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_Dementia [STAT:1101A2EB]>
[00:24] [AddModel] <Debug: Meshes\landscape\mountains\mountainridge02.nif MountainRidge02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_Dementia [STAT:1101A2EB]>
[00:24] [AddModel] <Debug: Meshes\landscape\mountains\mountainridge02.nif MountainRidge02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_Dementia [STAT:1101A2EB]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrdunintwallfreeenddoor01 for Skyrim.esm WRDunIntWallfreeEndDoor01 [STAT:000CE662]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Unslaad.esm zzzCrbSCastleWall05 [STAT:0F004F72]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc2telvannigourdhouseext01 for Dragonborn.esm DLC2TelvanniGourdHouseExt01 [STAT:04030E94]>
[00:24] [BuildBaseRecords] <Debug: Looking for apoexttowerbase02 for Dragonborn.esm ApoExtTowerBase02 [STAT:040362AC]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apoexttowerarchbig01.nif ApoExtTowerArchBig01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoExtTowerArchBig01 [STAT:04033C8C]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apoexttowerarchbig01.nif ApoExtTowerArchBig01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm ApoExtTowerArchBig01 [STAT:04033C8C]>
[00:24] [BuildBaseRecords] <Debug: Looking for norextwallbgstairmid01 for Skyrim.esm NorExtWallBgStairMid01Snow [STAT:00098497]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apoexttowerarchbig01_lod_0.nif ApoExtTowerArchBig01_lod.nif:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoExtTowerArchBig01 [STAT:04033C8C]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apoexttowerarchbig01_lod_0.nif ApoExtTowerArchBig01_lod.nif:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm ApoExtTowerArchBig01 [STAT:04033C8C]>
[00:24] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MS12bBriarHeartStorage "Хранилище вересковых сердец" [CONT:0010FBF6]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\apoexttowerbase01_lod.dds 0 Dragonborn.esm ApoExtTowerArchBig01 [STAT:04033C8C]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apoexttowerarchbig01_lod.nif ApoExtTowerArchBig01_lod.nif:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoExtTowerArchBig01 [STAT:04033C8C]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apoexttowerarchbig01_lod.nif ApoExtTowerArchBig01_lod.nif:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm ApoExtTowerArchBig01 [STAT:04033C8C]>
[00:24] [BuildBaseRecords] <Debug: Looking for whlanddead3 for Skyrim.esm WHlanddead3 [STAT:0003846F]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\apoexttowerbase01_lod.dds 0 Dragonborn.esm ApoExtTowerArchBig01 [STAT:04033C8C]>
[00:24] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairmid01.nif NorExtWallBgStairMid01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBgStairMid01Snow [STAT:00098497]>
[00:24] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairmid01.nif NorExtWallBgStairMid01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBgStairMid01Snow [STAT:00098497]>
[00:24] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairmid01.nif NorExtWallBgStairMid01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBgStairMid01Snow [STAT:00098497]>
[00:24] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairmid01.nif NorExtWallBgStairMid01:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBgStairMid01Snow [STAT:00098497]>
[00:24] [BuildBaseRecords] <Debug: Looking for bedrollhay01LDirt02F for Skyrim.esm BedrollHay01LDirt02F "Лежанка" [FURN:000E23FB]>
[00:24] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairmid01.nif NorExtWallBgStairMid01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBgStairMid01Snow [STAT:00098497]>
[00:24] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairmid01.nif NorExtWallBgStairMid01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBgStairMid01Snow [STAT:00098497]>
[00:24] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LDirt02F "Лежанка" [FURN:000E23FB]>
[00:24] [AddModel] <Debug: Meshes\lod\mountains\mountainridge02_lod_0l.nif MountainRidge02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_Dementia [STAT:1101A2EB]>
[00:24] [AddModel] <Debug: Meshes\lod\mountains\mountainridge02_lod_0l.nif MountainRidge02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_Dementia [STAT:1101A2EB]>
[00:24] [BuildBaseRecords] <Debug: Looking for norrmbgwallside01 for Skyrim.esm NorRmBgWallSide01 [STAT:0001600C]>
[00:24] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbgstairmid01_lod_1.nif NorExtWallBgStairMid01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBgStairMid01Snow [STAT:00098497]>
[00:24] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbgstairmid01_lod_1.nif NorExtWallBgStairMid01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorExtWallBgStairMid01Snow [STAT:00098497]>
[00:24] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbgstairmid01_lod_1.nif NorExtWallBgStairMid01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBgStairMid01Snow [STAT:00098497]>
[00:24] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbgstairmid01_lod_1.nif NorExtWallBgStairMid01:28 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorExtWallBgStairMid01Snow [STAT:00098497]>
[00:24] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbgstairmid01_lod_1.nif NorExtWallBgStairMid01:44 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBgStairMid01Snow [STAT:00098497]>
[00:24] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbgstairmid01_lod_1.nif NorExtWallBgStairMid01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBgStairMid01Snow [STAT:00098497]>
[00:24] [BuildBaseRecords] <Debug: Looking for writtennote3 for Glenmoril.esm zzzGHApepiPaperWrittenNote3 [STAT:0E009BCD]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 2 Skyrim.esm NorExtWallBgStairMid01Snow [STAT:00098497]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc2ildarissarcophagus01 for DAc0da.esm zDcdTreasSloadChest_FleshHusk "Саркофаг" [CONT:0C00565F]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountainridge02_lod_0l.nif MountainRidge02_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_Dementia [STAT:1101A2EB]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountainridge02_lod_0l.nif MountainRidge02_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_Dementia [STAT:1101A2EB]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whlanddead3.nif WHlanddead3:0 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlanddead3 [STAT:0003846F]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whlanddead3.nif WHlanddead3:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlanddead3 [STAT:0003846F]>
[00:24] [BuildBaseRecords] <Debug: Looking for norrubblepile01 for Skyrim.esm NorRubblePile01 [STAT:00030123]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whlanddead3.nif WHlanddead3:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlanddead3 [STAT:0003846F]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whlanddead3.nif WHlanddead3:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm WHlanddead3 [STAT:0003846F]>
[00:24] [BuildBaseRecords] <Debug: Looking for norplatwall01 for Skyrim.esm NorPlatWall01ice [STAT:00061D5F]>
[00:24] [BuildBaseRecords] <Debug: Looking for genericbannerred02zzzCHMaraBanner01_02 for Vigilant.esm zzzCHMaraBanner01_02 [MSTT:0D1D7D40]>
[00:24] [BuildBaseRecords] <Debug: Looking for genericbannerred02 for Vigilant.esm zzzCHMaraBanner01_02 [MSTT:0D1D7D40]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whlanddead3.nif WHlanddead3:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlanddead3 [STAT:0003846F]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whlanddead3.nif WHlanddead3:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm WHlanddead3 [STAT:0003846F]>
[00:24] [BuildBaseRecords] <Debug: Looking for fxmistlowwet01halfvis for Skyrim.esm FXMistLowWet01HalfVis [MSTT:000B944B]>
[00:24] [AddModel] <Debug: Meshes\lod\mountains\mountainridge02_lod_1.nif MountainRidge02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_Dementia [STAT:1101A2EB]>
[00:24] [AddModel] <Debug: Meshes\lod\mountains\mountainridge02_lod_1.nif MountainRidge02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_Dementia [STAT:1101A2EB]>
[00:24] [BuildBaseRecords] <Debug: Looking for nordwelling04extbasec for Skyrim.esm NorDwelling04ExtBaseCLtSnow [STAT:00098416]>
[00:24] [BuildBaseRecords] <Debug: Looking for blackreachcrystalm01 for Skyrim.esm BlackreachCrystalM01 [STAT:000CE0D8]>
[00:24] [BuildBaseRecords] <Debug: Looking for wallbasket03 for Skyrim.esm WallBasket03 [STAT:000B9F12]>
[00:24] [BuildBaseRecords] <Debug: Looking for cassmhall4way01 for Unslaad.esm zzzCrbCasSmHall4way01 [STAT:0F00BA85]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew17v2.nif jungletree17 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew17v2.nif jungletree17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc2dwermlgcorintolghalll01 for Dragonborn.esm DLC2DweRmLgCorIntoLgHallL01 [STAT:0401FEC3]>
[00:24] [AddModel] <Debug: Meshes\lod\windhelm\whlanddead3_lod.nif WHlanddead3:0 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlanddead3 [STAT:0003846F]>
[00:24] [AddModel] <Debug: Meshes\lod\windhelm\whlanddead3_lod.nif WHlanddead3:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHlanddead3 [STAT:0003846F]>
[00:24] [AddModel] <Debug: Meshes\lod\windhelm\whlanddead3_lod.nif WHlanddead3:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlanddead3 [STAT:0003846F]>
[00:24] [AddModel] <Debug: Meshes\lod\windhelm\whlanddead3_lod.nif WHlanddead3:8 Shader Flags 2: ZBuffer_Write Skyrim.esm WHlanddead3 [STAT:0003846F]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew17v2.nif jungletree17_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew17v2.nif jungletree17_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountainridge02_lod_1.nif MountainRidge02_LOD_1:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_Dementia [STAT:1101A2EB]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountainridge02_lod_1.nif MountainRidge02_LOD_1:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_Dementia [STAT:1101A2EB]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineclhalldoorl01 for Skyrim.esm MineCLHallDoorL01 [STAT:000454C6]>
[00:24] [BuildBaseRecords] <Debug: Looking for spiketrap01 for Skyrim.esm TrapSpear01 [ACTI:0005B8F4]>
[00:24] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling04extbasecnvc_lod_1.nif NorDwelling04ExtBaseC:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling04ExtBaseCLtSnow [STAT:00098416]>
[00:24] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling04extbasecnvc_lod_1.nif NorDwelling04ExtBaseC:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorDwelling04ExtBaseCLtSnow [STAT:00098416]>
[00:24] [BuildBaseRecords] <Debug: Looking for trapmace01 for Skyrim.esm TrapMace01 [ACTI:0001B3C0]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew17v2.nif jungletree17_2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew17v2.nif jungletree17_2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew17v2.nif jungletree17_3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew17v2.nif jungletree17_3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:24] [BuildBaseRecords] <Debug: Looking for winterholdextring01base for Skyrim.esm WinterholdExtRing01Base [STAT:00108BC0]>
[00:24] [BuildBaseRecords] <Debug: Looking for caveiboulderm01 for Wyrmstooth.esp WTCaveIBoulderM01_noSnow [STAT:0A7F3092]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew17v2.nif jungletree17_4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew17v2.nif jungletree17_4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:24] [AddModel] <Debug: Meshes\lod\mountains\mountainridge02_lod_2.nif MountainRidge02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_Dementia [STAT:1101A2EB]>
[00:24] [AddModel] <Debug: Meshes\lod\mountains\mountainridge02_lod_2.nif MountainRidge02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_Dementia [STAT:1101A2EB]>
[00:24] [BuildBaseRecords] <Debug: Looking for wtbluebeacon for Wyrmstooth.esp WTBlueBeacon [STAT:0A5F3553]>
[00:24] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextring01base.nif WinterholdExtRing01Base:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtRing01Base [STAT:00108BC0]>
[00:24] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextring01base.nif WinterholdExtRing01Base:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtRing01Base [STAT:00108BC0]>
[00:24] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextring01base.nif WinterholdExtRing01Base:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtRing01Base [STAT:00108BC0]>
[00:24] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextring01base.nif WinterholdExtRing01Base:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtRing01Base [STAT:00108BC0]>
[00:24] [BuildBaseRecords] <Debug: Looking for farmintlhmid01 for Skyrim.esm FarmIntLHMid01 [STAT:000F476B]>
[00:24] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextring01base.nif WinterholdExtRing01Base:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtRing01Base [STAT:00108BC0]>
[00:24] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextring01base.nif WinterholdExtRing01Base:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtRing01Base [STAT:00108BC0]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountainridge02_lod_2.nif MountainRidge02_LOD_2:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_Dementia [STAT:1101A2EB]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountainridge02_lod_2.nif MountainRidge02_LOD_2:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_Dementia [STAT:1101A2EB]>
[00:24] [AddModel] <Debug: Meshes\lod\winterhold\winterholdextring01base_lod.nif WinterholdExtRing01Base_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtRing01Base [STAT:00108BC0]>
[00:24] [AddModel] <Debug: Meshes\lod\winterhold\winterholdextring01base_lod.nif WinterholdExtRing01Base_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtRing01Base [STAT:00108BC0]>
[00:24] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_Dementia [STAT:1101A2EB]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\winterholdlod01.dds 0 Skyrim.esm WinterholdExtRing01Base [STAT:00108BC0]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilem02CoastBeach01 for Skyrim.esm RockPileM02CoastBeach01 [STAT:000B2417]>
[00:24] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_Dementia [STAT:1101A2EB]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02CoastBeach01 [STAT:000B2417]>
[00:24] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_Dementia [STAT:1101A2EB]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineclhall2way01 for Skyrim.esm MineCLHall2Way01 [STAT:000454B5]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037.dds] ResourceExists>
[00:24] [BuildBaseRecords] <Debug: Looking for caveilwalldoorlb02 for Skyrim.esm CaveILWallDoorLB02 [STAT:000344A1]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037.dds] DXGI_FORMAT_BC7_UNORM>
[00:24] [BuildBaseRecords] <Debug: Looking for shiplongboatwreck02 for DAc0da.esm zDcdShipLongBoatWreck02_Moss [STAT:0C005817]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\60BE2C0696D1438BA5D22CAAE70A12EC.dds">
[00:24] [BuildBaseRecords] <Debug: Looking for lgcap01 for Glenmoril.esm zzzRevCasLgHallCap01 [STAT:0E01393E]>
[00:24] [BuildBaseRecords] <Debug: Looking for rtbackyardwall02 for TheBawbsWardenOfTheCoast.esp WCRTBackyardWall02Snow [STAT:104047ED]>
[00:24] [BuildBaseRecords] <Debug: Looking for casplatfree02 for Dawnguard.esm CasPlatFree02_Snow [STAT:02017D61]>
[00:24] [BuildBaseRecords] <Debug: Looking for dwehallbg1wayramp01WT for Wyrmstooth.esp WTDweHallBg1wayRamp01 [STAT:0A3D121F]>
[00:24] [BuildBaseRecords] <Debug: Looking for dwehallbg1wayramp01 for Wyrmstooth.esp WTDweHallBg1wayRamp01 [STAT:0A3D121F]>
[00:24] [BuildBaseRecords] <Debug: Looking for impjailwall01zzzCORJailWall01 for Vigilant.esm zzzCORJailWall01 [STAT:0D054EE5]>
[00:24] [BuildBaseRecords] <Debug: Looking for impjailwall01 for Vigilant.esm zzzCORJailWall01 [STAT:0D054EE5]>
[00:24] [BuildBaseRecords] <Debug: Looking for minescaffoldfreeropeend01 for Skyrim.esm MineScaffoldFreeRopeEnd01ice [STAT:0006848A]>
[00:24] [BuildBaseRecords] <Debug: Looking for cavegecorner04hole for Skyrim.esm CaveGECorner04Hole [STAT:000287C1]>
[00:24] [BuildBaseRecords] <Debug: Looking for norhosmuraldragon01 for Skyrim.esm dunVolunruudDoorActivator "Дверь в каирн Старейшины" [ACTI:0008FFD8]>
[00:24] [BuildBaseRecords] <Debug: Looking for roadchunkl02RivbedEdge01 for Skyrim.esm RoadChunkL02RivbedEdge01 [STAT:0002368C]>
[00:24] [BuildBaseRecords] <Debug: Looking for roadchunkl02 for Skyrim.esm RoadChunkL02RivbedEdge01 [STAT:0002368C]>
[00:24] [BuildBaseRecords] <Debug: Looking for noblecrate03 for Skyrim.esm NobleCrate03 [STAT:000D4EE1]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\nordic\nortempleexterior01_lod.nif NorTempleExterior01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevNorTempleExterior01Snow [STAT:0E25E578]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\nordic\nortempleexterior01_lod.nif NorTempleExterior01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevNorTempleExterior01Snow [STAT:0E25E578]>
[00:24] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\roads\roadchunkl02.nif RoadChunkL02:0 meshes\lod\roads\roadchunkl02_lod_0.nif textures\landscape\roads\road01.dds Skyrim.esm RoadChunkL02RivbedEdge01 [STAT:0002368C]>
[00:24] [BuildBaseRecords] <Debug: Looking for house01 for Glenmoril.esm zzzRevDeadHillHouse01 [STAT:0E0036CD]>
[00:24] [BuildBaseRecords] <Debug: Looking for imppillarbroken04 for Skyrim.esm ImpPillarBroken04 [STAT:0003E219]>
[00:24] [BuildBaseRecords] <Debug: Looking for caveiboulderm03 for Skyrim.esm CaveIBoulderM03 [STAT:0006F710]>
[00:24] [BuildBaseRecords] <Debug: Looking for caveglroomdoorl02 for Skyrim.esm CaveGLRoomDoorL02 [STAT:0001B179]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\nordic\nortempleexterior01_lod03.nif NorTempleExterior01_LOD03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevNorTempleExterior01Snow [STAT:0E25E578]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\nordic\nortempleexterior01_lod03.nif NorTempleExterior01_LOD03:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevNorTempleExterior01Snow [STAT:0E25E578]>
[00:24] [BuildBaseRecords] <Debug: Looking for sc_mausoleumplatformarch01_Gray for Dawnguard.esm sc_mausoleumplatformarch01_Gray [STAT:020041E9]>
[00:24] [BuildBaseRecords] <Debug: Looking for prisondooranim01 for Glenmoril.esm zzzRevStortiPrisonDoor01_NoName [DOOR:0E0037BB]>
[00:24] [BuildBaseRecords] <Debug: Looking for sc_mausoleumplatformarch01 for Dawnguard.esm sc_mausoleumplatformarch01_Gray [STAT:020041E9]>
[00:24] [BuildBaseRecords] <Debug: Looking for sbryling house_lod for Skyrim.esm SBrylingHouse_LOD [STAT:0008E2CF]>
[00:24] [BuildBaseRecords] <Debug: Looking for impexttowershelldoor02 for Skyrim.esm ImpExtTowerShellDoor02 [STAT:00040B38]>
[00:24] [BuildBaseRecords] <Debug: Looking for smdewalsol05 for Skyrim.esm SMdEWalSol05 [STAT:00063E41]>
[00:24] [BuildBaseRecords] <Debug: Looking for volcanicplateaucSGrass01 for TheBawbsWardenOfTheCoast.esp VolcanicPlateauCSGrass01 [STAT:10025793]>
[00:24] [BuildBaseRecords] <Debug: Looking for volcanicplateauc for TheBawbsWardenOfTheCoast.esp VolcanicPlateauCSGrass01 [STAT:10025793]>
[00:24] [BuildBaseRecords] <Debug: Using default MOD model for sbryling house_lod for Skyrim.esm SBrylingHouse_LOD [STAT:0008E2CF]>
[00:24] [BuildBaseRecords] <Debug: Looking for fxslowdrip01 for Skyrim.esm FXSlowDrip01 [MSTT:00092A07]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2.dds] ResourceExists>
[00:24] [BuildBaseRecords] <Debug: Looking for riftenrwthievesguild02 for Skyrim.esm RiftenRWThievesGuild02 [STAT:000301D7]>
[00:24] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\legrass13lod.dds based on textures\landscape\volcanictundradirt01.dds for textures\landscape\legrass13.dds TheBawbsWardenOfTheCoast.esp VolcanicPlateauCSGrass01 [STAT:10025793]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:24] [BuildBaseRecords] <Debug: Looking for fxambbeamdustbig02 for Skyrim.esm FXAmbBeamDustBig02 [MSTT:0006ED61]>
[00:24] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumplatformarch01.nif sc_mausoleumPlatformArch01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumplatformarch01_Gray [STAT:020041E9]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\E0A0446427904D85B02D6A38CA319E87.dds">
[00:24] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumplatformarch01.nif sc_mausoleumPlatformArch01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumplatformarch01_Gray [STAT:020041E9]>
[00:24] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumplatformarch01.nif sc_mausoleumPlatformArch01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumplatformarch01_Gray [STAT:020041E9]>
[00:24] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumplatformarch01.nif sc_mausoleumPlatformArch01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumplatformarch01_Gray [STAT:020041E9]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillarbroken04.nif ImpPillarBroken04:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpPillarBroken04 [STAT:0003E219]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachtree01.nif textures\landscape\trees\reachtreebranch01.dds 855BE211 Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachtree01.nif textures\landscape\trees\reachtreebranch01_n.dds AA6FEFB0 Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillarbroken04.nif ImpPillarBroken04:5 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpPillarBroken04 [STAT:0003E219]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachtree01.nif textures\landscape\trees\tundradriftwoodbark01_n.dds 28920E64 Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachtree01.nif textures\landscape\trees\tundradriftwoodbark01.dds 50DA265E Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachtree01.nif textures\landscape\trees\tundradriftwoodbranches01.dds A14C2ED4 Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachtree01.nif textures\landscape\trees\tundradriftwoodbranches01_n.dds 8F4B7421 Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:24] [dynLoadImage] <Debug: [textures\landscape\trees\reachtreebranch01.dds] ResourceExists>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillarbroken04.nif ImpPillarBroken04:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpPillarBroken04 [STAT:0003E219]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillarbroken04.nif ImpPillarBroken04:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpPillarBroken04 [STAT:0003E219]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillarbroken04.nif ImpPillarBroken04:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpPillarBroken04 [STAT:0003E219]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillarbroken04.nif ImpPillarBroken04:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpPillarBroken04 [STAT:0003E219]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillarbroken04.nif ImpPillarBroken04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpPillarBroken04 [STAT:0003E219]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillarbroken04.nif ImpPillarBroken04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpPillarBroken04 [STAT:0003E219]>
[00:24] [BuildBaseRecords] <Debug: Looking for corner01 for DAc0da.esm zDcdCaveECorner01 [STAT:0C003729]>
[00:24] [BuildBaseRecords] <Debug: Looking for snowdriftsm01DLC01AshDriftSm01 for Dawnguard.esm DLC01AshDriftSm01 [STAT:020059B9]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilel04Snow01NoSnow_95E1CD51 for Update.esm RockPileL04Snow01NoSnow [STAT:0008A0F4]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilel04Snow01NoSnow for Update.esm RockPileL04Snow01NoSnow [STAT:0008A0F4]>
[00:24] [BuildBaseRecords] <Debug: Looking for snowdriftsm01 for Dawnguard.esm DLC01AshDriftSm01 [STAT:020059B9]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Update.esm RockPileL04Snow01NoSnow [STAT:0008A0F4]>
[00:24] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumplatformarch01_lod.nif sc_mausoleumPlatformArch01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumplatformarch01_Gray [STAT:020041E9]>
[00:24] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumplatformarch01_lod.nif sc_mausoleumPlatformArch01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumplatformarch01_Gray [STAT:020041E9]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Update.esm RockPileL04Snow01NoSnow [STAT:0008A0F4]>
[00:24] [BuildBaseRecords] <Debug: Looking for dwefacadetower01 for DAc0da.esm zDcdZeroSumDweFacadeTower01 [STAT:0C0097F8]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Update.esm RockPileL04Snow01NoSnow [STAT:0008A0F4]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house_lod.nif SBryling House_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBrylingHouse_LOD [STAT:0008E2CF]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house_lod.nif SBryling House_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBrylingHouse_LOD [STAT:0008E2CF]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house_lod.nif SBryling House_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBrylingHouse_LOD [STAT:0008E2CF]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house_lod.nif SBryling House_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBrylingHouse_LOD [STAT:0008E2CF]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockcliff04 for Skyrim.esm RockCliff04SnowLight [STAT:0002ED74]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockl04_54E4030Dpassthru for Skyrim.esm RockL04Snow [STAT:0001EF55]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockl04_54E4030D for Skyrim.esm RockL04Snow [STAT:0001EF55]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockl04 for Skyrim.esm RockL04Snow [STAT:0001EF55]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor02.nif ImpExtTowerShellDoor02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellDoor02 [STAT:00040B38]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor02.nif ImpExtTowerShellDoor02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellDoor02 [STAT:00040B38]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor02.nif ImpExtTowerShellDoor02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellDoor02 [STAT:00040B38]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor02.nif ImpExtTowerShellDoor02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellDoor02 [STAT:00040B38]>
[00:24] [BuildBaseRecords] <Debug: Looking for dwerunnerend02 for Skyrim.esm DweRunnerEnd02 [STAT:0001ED3D]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor02.nif ImpExtTowerShellDoor02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellDoor02 [STAT:00040B38]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor02.nif ImpExtTowerShellDoor02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellDoor02 [STAT:00040B38]>
[00:24] [AddModel] <Debug: Meshes\lod\imperial\imppillarbroken04_lod_0.nif ImpPillarBroken04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpPillarBroken04 [STAT:0003E219]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor02.nif ImpExtTowerShellDoor02:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtTowerShellDoor02 [STAT:00040B38]>
[00:24] [AddModel] <Debug: Meshes\lod\imperial\imppillarbroken04_lod_0.nif ImpPillarBroken04:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpPillarBroken04 [STAT:0003E219]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor02.nif ImpExtTowerShellDoor02:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellDoor02 [STAT:00040B38]>
[00:24] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantDawnstarMortarPestleChest "Сундук" [CONT:0009E0DA]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc01frozenlakebreak01 for Dawnguard.esm DLC01FrozenLakeBreak01 [STAT:02017F6D]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sbryling house_lod.nif SBryling House_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBrylingHouse_LOD [STAT:0008E2CF]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sbryling house_lod.nif SBryling House_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBrylingHouse_LOD [STAT:0008E2CF]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sbryling house_lod.nif SBryling House_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBrylingHouse_LOD [STAT:0008E2CF]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sbryling house_lod.nif SBryling House_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBrylingHouse_LOD [STAT:0008E2CF]>
[00:24] [BuildBaseRecords] <Debug: Looking for caslgrmcorout01 for Dawnguard.esm CasLgRmCorOut01 [STAT:020008C5]>
[00:24] [BuildBaseRecords] <Debug: Looking for plantd for Glenmoril.esm zzzRevSFp03PlantD [STAT:0E34F513]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower01.nif DweFacadeTower01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower01 [STAT:0C0097F8]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower01.nif DweFacadeTower01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower01 [STAT:0C0097F8]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SBrylingHouse_LOD [STAT:0008E2CF]>
[00:24] [BuildBaseRecords] <Debug: Looking for sitcrossleggedmarker for TheBawbsWardenOfTheCoast.esp WCLQ03SitCrossLeggedMarker "Вниз" [FURN:102D7675]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 1 Skyrim.esm SBrylingHouse_LOD [STAT:0008E2CF]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower01.nif DweFacadeTower01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower01 [STAT:0C0097F8]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower01.nif DweFacadeTower01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower01 [STAT:0C0097F8]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower01.nif DweFacadeTower01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower01 [STAT:0C0097F8]>
[00:24] [AddModel] <Debug: Meshes\lod\imperial\impexttowershelldoor02_lod.nif ImpExtTowerShellDoor02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellDoor02 [STAT:00040B38]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower01.nif DweFacadeTower01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower01 [STAT:0C0097F8]>
[00:24] [AddModel] <Debug: Meshes\lod\imperial\impexttowershelldoor02_lod.nif ImpExtTowerShellDoor02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellDoor02 [STAT:00040B38]>
[00:24] [AddModel] <Debug: Meshes\lod\imperial\impexttowershelldoor02_lod.nif ImpExtTowerShellDoor02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellDoor02 [STAT:00040B38]>
[00:24] [AddModel] <Debug: Meshes\lod\imperial\impexttowershelldoor02_lod.nif ImpExtTowerShellDoor02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellDoor02 [STAT:00040B38]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower01.nif DweFacadeTower01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower01 [STAT:0C0097F8]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower01.nif DweFacadeTower01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower01 [STAT:0C0097F8]>
[00:24] [BuildBaseRecords] <Debug: Looking for ashlanderchild02zzzGHB for Glenmoril.esm zzzGHAshlanderChild02B [STAT:0E00F7D1]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck02.nif Alpha01 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test DAc0da.esm zDcdShipLongBoatWreck02_Moss [STAT:0C005817]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck02.nif Alpha01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipLongBoatWreck02_Moss [STAT:0C005817]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower01.nif DweFacadeTower01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower01 [STAT:0C0097F8]>
[00:24] [BuildBaseRecords] <Debug: Looking for ashlanderchild02 for Glenmoril.esm zzzGHAshlanderChild02B [STAT:0E00F7D1]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower01.nif DweFacadeTower01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower01 [STAT:0C0097F8]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower01.nif DweFacadeTower01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower01 [STAT:0C0097F8]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower01.nif DweFacadeTower01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower01 [STAT:0C0097F8]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck02.nif AlphaMore Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test DAc0da.esm zDcdShipLongBoatWreck02_Moss [STAT:0C005817]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck02.nif AlphaMore Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipLongBoatWreck02_Moss [STAT:0C005817]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower01.nif DweFacadeTower01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower01 [STAT:0C0097F8]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower01.nif DweFacadeTower01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower01 [STAT:0C0097F8]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck02.nif ShipLongBoatWreck02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipLongBoatWreck02_Moss [STAT:0C005817]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck02.nif ShipLongBoatWreck02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipLongBoatWreck02_Moss [STAT:0C005817]>
[00:24] [BuildBaseRecords] <Debug: Looking for dirtcliffs02PineForest01 for Skyrim.esm DirtCliffs02PineForest01 [STAT:00022763]>
[00:24] [BuildBaseRecords] <Debug: Looking for dwefurniturehighchair02 for Skyrim.esm DweFurnitureHighChair02LR "Табурет" [FURN:00027EFB]>
[00:24] [BuildBaseRecords] <Debug: Looking for dirtcliffs02 for Skyrim.esm DirtCliffs02PineForest01 [STAT:00022763]>
[00:24] [BuildBaseRecords] <Debug: Looking for rug12 for Skyrim.esm Rug12 [STAT:000BF9D1]>
[00:24] [BuildBaseRecords] <Debug: Looking for imptowerbase01bot for Skyrim.esm ImpTowerBase01Bot [STAT:0007184F]>
[00:24] [BuildBaseRecords] <Debug: Looking for rifrmsmbasefloor02 for Skyrim.esm RifRmSmBaseFloor02 [STAT:000AB402]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck02.nif ShipLongBoatWreck02:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipLongBoatWreck02_Moss [STAT:0C005817]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck02.nif ShipLongBoatWreck02:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipLongBoatWreck02_Moss [STAT:0C005817]>
[00:24] [AddModel] <Debug: Meshes\dlc01\landscape\dlc01frozenlakebreak01.nif BrokenLakeSurface1:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC01FrozenLakeBreak01 [STAT:02017F6D]>
[00:24] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower01_lod.nif DweFacadeTower01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower01 [STAT:0C0097F8]>
[00:24] [AddModel] <Debug: Meshes\dlc01\landscape\dlc01frozenlakebreak01.nif BrokenLakeSurface1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC01FrozenLakeBreak01 [STAT:02017F6D]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck02.nif ShipLongBoatWreck02:5 - L1_Details:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipLongBoatWreck02_Moss [STAT:0C005817]>
[00:24] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower01_lod.nif DweFacadeTower01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower01 [STAT:0C0097F8]>
[00:24] [BuildBaseRecords] <Debug: Looking for casexfreesm01 for Dawnguard.esm CasExFreeSm01 [STAT:02000806]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck02.nif ShipLongBoatWreck02:5 - L1_Details:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipLongBoatWreck02_Moss [STAT:0C005817]>
[00:24] [AddModel] <Debug: Meshes\dlc01\landscape\dlc01frozenlakebreak01.nif BrokenLakeSurface1:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC01FrozenLakeBreak01 [STAT:02017F6D]>
[00:24] [AddModel] <Debug: Meshes\dlc01\landscape\dlc01frozenlakebreak01.nif BrokenLakeSurface1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC01FrozenLakeBreak01 [STAT:02017F6D]>
[00:24] [BuildBaseRecords] <Debug: Looking for barrel01 for Skyrim.esm BarrelIngredientCommon01_NoRespawn "Бочка" [CONT:0010E884]>
[00:24] [BuildBaseRecords] <Debug: Looking for caveirhalldoorb01 for Skyrim.esm CaveIRHallDoorB01 [STAT:000732EF]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01_LFallForestRocks for Skyrim.esm MineOreMoonstone01_LFallForestRocks "Выход лунного камня" [ACTI:0010DB1B]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01 for Skyrim.esm MineOreMoonstone01_LFallForestRocks "Выход лунного камня" [ACTI:0010DB1B]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck02.nif L1_Details:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipLongBoatWreck02_Moss [STAT:0C005817]>
[00:24] [BuildBaseRecords] <Debug: Looking for cavegroomcorner04uf for Skyrim.esm CaveGRoomCorner04UF [STAT:0007B9F5]>
[00:24] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower01_lod_1.nif DweFacadeTower01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower01 [STAT:0C0097F8]>
[00:24] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower01_lod_1.nif DweFacadeTower01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower01 [STAT:0C0097F8]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck02.nif L1_Details:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipLongBoatWreck02_Moss [STAT:0C005817]>
[00:24] [AddModel] <Debug: Meshes\dlc01\lod\dlc01frozenlakebreak01_lod.nif BrokenLakeSurface1:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC01FrozenLakeBreak01 [STAT:02017F6D]>
[00:24] [AddModel] <Debug: Meshes\dlc01\lod\dlc01frozenlakebreak01_lod.nif BrokenLakeSurface1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC01FrozenLakeBreak01 [STAT:02017F6D]>
[00:24] [BuildBaseRecords] <Debug: Looking for cavegrockm01EC_SS_D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockM01D [STAT:11085384]>
[00:24] [BuildBaseRecords] <Debug: Looking for cavegrockm01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockM01D [STAT:11085384]>
[00:24] [BuildBaseRecords] <Debug: Looking for peltfloor03 for Skyrim.esm PeltFloor03 [STAT:0005C017]>
[00:24] [BuildBaseRecords] <Debug: Looking for cavegrockpiles01 for Skyrim.esm CaveGRockPileS01IceBlend [STAT:000946B2]>
[00:24] [BuildBaseRecords] <Debug: Looking for rrbulwarkintend02LA_SS_BulwarkIntEnd02 for SkystoneCastle.esp LA_SS_BulwarkIntEnd02 [STAT:3587D76B]>
[00:24] [BuildBaseRecords] <Debug: Looking for rrbulwarkintend02 for SkystoneCastle.esp LA_SS_BulwarkIntEnd02 [STAT:3587D76B]>
[00:24] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachtree01_4a50c8f4passthru_lod.nif ReachTree01:2 - L2_ReachTree01:2 - L1_ReachTree01:2 Crown Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:24] [BuildBaseRecords] <Debug: Looking for impexticetowershelldoor01 for Skyrim.esm ImpExtIceTowerShellDoor01 [STAT:0006F74B]>
[00:24] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachtree01_4a50c8f4passthru_lod.nif ReachTree01:2 - L2_ReachTree01:2 - L1_ReachTree01:2 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower01 [STAT:0C0097F8]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck02.nif L1_Details:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipLongBoatWreck02_Moss [STAT:0C005817]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck02.nif L1_Details:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipLongBoatWreck02_Moss [STAT:0C005817]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower01 [STAT:0C0097F8]>
[00:24] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachtree01_4a50c8f4passthru_lod.nif L2_ReachTree01:1 - L1_ReachTree01:1 Crown Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower01 [STAT:0C0097F8]>
[00:24] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\dungeons\caves\caverocks01.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockM01D [STAT:11085384]>
[00:24] [BuildBaseRecords] <Debug: Looking for apopaperpile01 for Dragonborn.esm ApoPaperPile01 [MSTT:04038B10]>
[00:24] [BuildBaseRecords] <Debug: Looking for ironfist for Glenmoril.esm zzzRev1stPersonIronfist [STAT:0E007A04]>
[00:24] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachtree01_4a50c8f4passthru_lod.nif L2_ReachTree01:1 - L1_ReachTree01:1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:24] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachtree01_4a50c8f4passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:24] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachtree01_4a50c8f4passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:24] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachtree01_4a50c8f4passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:24] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachtree01_4a50c8f4passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:24] [BuildBaseRecords] <Debug: Looking for trapoilropeextender01 for Skyrim.esm TrapFallingOilLampExtender [ACTI:0007D901]>
[00:24] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachtree01_4a50c8f4passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:24] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrockpiles01.nif CaveGRockPileS01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGRockPileS01IceBlend [STAT:000946B2]>
[00:24] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrockpiles01.nif CaveGRockPileS01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGRockPileS01IceBlend [STAT:000946B2]>
[00:24] [BuildBaseRecords] <Debug: Looking for whintbasebldgmid01 for Skyrim.esm WHIntBaseBldgMid01 [STAT:0007BA4D]>
[00:24] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrockpiles01.nif CaveGRockPileS01:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGRockPileS01IceBlend [STAT:000946B2]>
[00:24] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachtree01_4a50c8f4passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:24] [BuildBaseRecords] <Debug: Looking for hammockfurniture for TheBawbsWardenOfTheCoast.esp WCHammockFurnL "Гамак" [FURN:100204CE]>
[00:24] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrockpiles01.nif CaveGRockPileS01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGRockPileS01IceBlend [STAT:000946B2]>
[00:24] [BuildBaseRecords] <Debug: Looking for caveilwallincorner04 for Skyrim.esm CaveILWallInCorner04 [STAT:0003448D]>
[00:24] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachtree01_4a50c8f4passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:24] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachtree01_4a50c8f4passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:24] [BuildBaseRecords] <Debug: Looking for shrinekynareth for Skyrim.esm ShrineOfKynareth "Святилище Кинарет" [ACTI:000D987F]>
[00:24] [BuildBaseRecords] <Debug: Looking for caveifhalldoor02 for Skyrim.esm CaveIFHallDoor02 [STAT:0001FEB7]>
[00:24] [BuildBaseRecords] <Debug: Looking for signwhalchemyshop01 for Skyrim.esm SignWHAlchemyShop01 [ACTI:000EA693]>
[00:24] [BuildBaseRecords] <Debug: Looking for cage2 for Glenmoril.esm zzzRevWitCage2 [STAT:0E005DAF]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\wrtempletree01.nif textures\architecture\whiterun\wrtreedeadbark01.dds 772BBAF8 Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\wrtempletree01.nif textures\architecture\whiterun\wrfieldgrass01_n.dds ECD230A9 Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\wrtempletree01.nif textures\architecture\whiterun\wrfieldgrass01.dds 2D8CBFEC Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\wrtempletree01.nif textures\landscape\trees\reachtreebranch01.dds 855BE211 Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\wrtempletree01.nif textures\landscape\trees\reachtreebranch01_n.dds AA6FEFB0 Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc2castleglacier02EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier02_Dementia [STAT:11048262]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\wrtempletree01.nif textures\landscape\trees\tundradriftwoodbranches01_n.dds 8F4B7421 Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc2castleglacier02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier02_Dementia [STAT:11048262]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\wrtempletree01.nif textures\landscape\trees\tundradriftwoodbranches01.dds A14C2ED4 Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\wrtempletree01.nif textures\architecture\whiterun\wrtreedeadbark01_n.dds CF5B371D Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:24] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrfieldgrass01.dds] ResourceExists>
[00:24] [BuildBaseRecords] <Debug: Looking for nordoorsmload01 for Skyrim.esm NorDoorSmLoad01 "Железная дверь" [DOOR:0002ABAB]>
[00:24] [AddModel] <Debug: Meshes\lod\cave\cavegrockpiles01_lod_0.nif CaveGRockPileS01:0 Shader Flags 1: Vertex_Alpha | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm CaveGRockPileS01IceBlend [STAT:000946B2]>
[00:24] [AddModel] <Debug: Meshes\lod\cave\cavegrockpiles01_lod_0.nif CaveGRockPileS01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGRockPileS01IceBlend [STAT:000946B2]>
[00:24] [AddModel] <Debug: Meshes\lod\cave\cavegrockpiles01_lod_0.nif CaveGRockPileS01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGRockPileS01IceBlend [STAT:000946B2]>
[00:24] [AddModel] <Debug: Meshes\lod\cave\cavegrockpiles01_lod_0.nif CaveGRockPileS01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm CaveGRockPileS01IceBlend [STAT:000946B2]>
[00:24] [BuildBaseRecords] <Debug: Looking for roadchunks02RiverBottom01 for Skyrim.esm RoadChunkS02RiverBottom01 [STAT:000614CD]>
[00:24] [BuildBaseRecords] <Debug: Looking for roadchunks02 for Skyrim.esm RoadChunkS02RiverBottom01 [STAT:000614CD]>
[00:24] [BuildBaseRecords] <Debug: Looking for roadsignstonehillsr for cutting room floor.esp RoadSignStonehillsR [STAT:19050630]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineclhall2way02 for Skyrim.esm MineCLHall2Way02 [STAT:000454B7]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor01.nif ImpExtIceTowerShellDoor01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellDoor01 [STAT:0006F74B]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor01.nif ImpExtIceTowerShellDoor01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellDoor01 [STAT:0006F74B]>
[00:24] [BuildBaseRecords] <Debug: Looking for impexticebldgstraight03WT for Wyrmstooth.esp WTImpExtIceBldgStraight03 [STAT:0A389598]>
[00:24] [BuildBaseRecords] <Debug: Looking for impexticebldgstraight03 for Wyrmstooth.esp WTImpExtIceBldgStraight03 [STAT:0A389598]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor01.nif ImpExtIceTowerShellDoor01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellDoor01 [STAT:0006F74B]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor01.nif ImpExtIceTowerShellDoor01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellDoor01 [STAT:0006F74B]>
[00:24] [BuildBaseRecords] <Debug: Looking for casscportal01 for Dawnguard.esm CasSCPortal01 [ACTI:02007F5D]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor01.nif ImpExtIceTowerShellDoor01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellDoor01 [STAT:0006F74B]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor01.nif ImpExtIceTowerShellDoor01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellDoor01 [STAT:0006F74B]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockl04_54E4030Dpassthru for Skyrim.esm RockL04_Falmer [STAT:000C91BE]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockl04_54E4030D for Skyrim.esm RockL04_Falmer [STAT:000C91BE]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockl04 for Skyrim.esm RockL04_Falmer [STAT:000C91BE]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor01.nif ImpExtIceTowerShellDoor01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellDoor01 [STAT:0006F74B]>
[00:24] [BuildBaseRecords] <Debug: Looking for norbridgecagemidcap01 for Skyrim.esm NorBridgeCageMidCap01 [STAT:00034032]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor01.nif ImpExtIceTowerShellDoor01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellDoor01 [STAT:0006F74B]>
[00:24] [BuildBaseRecords] <Debug: Looking for sovngardestatue01 for Skyrim.esm SovngardeStatue01Breakable [MSTT:00105CF8]>
[00:24] [BuildBaseRecords] <Debug: Looking for caveilroomdoor02 for Skyrim.esm CaveILRoomDoor02 [STAT:000300B2]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockcliff03_1C36F0C4passthru for TheBawbsWardenOfTheCoast.esp RockCliffSand03 [STAT:1000BBB2]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockcliff03_1C36F0C4 for TheBawbsWardenOfTheCoast.esp RockCliffSand03 [STAT:1000BBB2]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockcliff03 for TheBawbsWardenOfTheCoast.esp RockCliffSand03 [STAT:1000BBB2]>
[00:24] [AddModel] <Debug: Meshes\lod\ships\shiplongboatwreck02_lod_1.nif ShipLongBoatWreck02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test DAc0da.esm zDcdShipLongBoatWreck02_Moss [STAT:0C005817]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilem01ReachGrass01 for Skyrim.esm RockPileM01ReachGrass01 [STAT:00041B8C]>
[00:24] [AddModel] <Debug: Meshes\lod\ships\shiplongboatwreck02_lod_1.nif ShipLongBoatWreck02:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdShipLongBoatWreck02_Moss [STAT:0C005817]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Skyrim.esm RockPileM01ReachGrass01 [STAT:00041B8C]>
[00:24] [AddModel] <Debug: Meshes\lod\ships\shiplongboatwreck02_lod_1.nif ShipLongBoatWreck02:5 - L1_Details:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipLongBoatWreck02_Moss [STAT:0C005817]>
[00:24] [AddModel] <Debug: Meshes\lod\ships\shiplongboatwreck02_lod_1.nif ShipLongBoatWreck02:5 - L1_Details:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdShipLongBoatWreck02_Moss [STAT:0C005817]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\sovstatuelod.dds 0 Skyrim.esm SovngardeStatue01Breakable [MSTT:00105CF8]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershelldoor01_lod.nif ImpExtIceTowerShellDoor01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellDoor01 [STAT:0006F74B]>
[00:24] [BuildBaseRecords] <Debug: Looking for seruinscolumnrubbles02 for Dawnguard.esm SERuinsColumnRubbles02 [STAT:0201763C]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershelldoor01_lod.nif ImpExtIceTowerShellDoor01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellDoor01 [STAT:0006F74B]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershelldoor01_lod.nif ImpExtIceTowerShellDoor01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellDoor01 [STAT:0006F74B]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershelldoor01_lod.nif ImpExtIceTowerShellDoor01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellDoor01 [STAT:0006F74B]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02_LSnowRocks for Skyrim.esm MineOreQuicksilver02_LSnowRocks "Ртутная жила" [ACTI:0010D083]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02 for Skyrim.esm MineOreQuicksilver02_LSnowRocks "Ртутная жила" [ACTI:0010D083]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04 for Skyrim.esm MineOreQuicksilver04 "Ртутная жила" [ACTI:000A2C80]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext01.nif DLC2TelvanniGourdHouseExt01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniGourdHouseExt01 [STAT:04030E94]>
[00:24] [BuildBaseRecords] <Debug: Looking for impexticewall02WT for Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext01.nif DLC2TelvanniGourdHouseExt01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniGourdHouseExt01 [STAT:04030E94]>
[00:24] [BuildBaseRecords] <Debug: Looking for impexticewall02 for Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [BuildBaseRecords] <Debug: Looking for impjaildoorframe01zzzCORJailDoorframe01 for Vigilant.esm zzzCORJailDoorframe01 [STAT:0D054EE2]>
[00:24] [BuildBaseRecords] <Debug: Looking for impjaildoorframe01 for Vigilant.esm zzzCORJailDoorframe01 [STAT:0D054EE2]>
[00:24] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrfieldgrass01.dds] DXGI_FORMAT_BC7_UNORM>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext01.nif DLC2TelvanniGourdHouseExt01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniGourdHouseExt01 [STAT:04030E94]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext01.nif DLC2TelvanniGourdHouseExt01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniGourdHouseExt01 [STAT:04030E94]>
[00:24] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrfieldgrass01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\9FB1E849809F470984610210DC821374.dds">
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif ImpExtIceWall02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif ImpExtIceWall02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif ImpExtIceWall02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif ImpExtIceWall02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif ImpExtIceWall02:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif ImpExtIceWall02:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif ImpExtIceWall02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif ImpExtIceWall02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif ImpExtIceWall02:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif ImpExtIceWall02:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif ImpExtIceWall02:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif ImpExtIceWall02:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext01.nif DLC2TelvanniGourdHouseExt01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniGourdHouseExt01 [STAT:04030E94]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext01.nif DLC2TelvanniGourdHouseExt01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniGourdHouseExt01 [STAT:04030E94]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineoreiron04_LVolcanicTundraRocks for Skyrim.esm MineOreIron04_LVolcanicTundraRocks "Железорудная жила" [ACTI:0010DAA0]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineoreiron04 for Skyrim.esm MineOreIron04_LVolcanicTundraRocks "Железорудная жила" [ACTI:0010DAA0]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall02_lod.nif ImpExtIceWall02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall02_lod.nif ImpExtIceWall02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall02_lod.nif ImpExtIceWall02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall02_lod.nif ImpExtIceWall02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall02_lod.nif ImpExtIceWall02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall02_lod.nif ImpExtIceWall02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall02_lod.nif ImpExtIceWall02:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext01.nif DLC2TelvanniGourdHouseExt01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniGourdHouseExt01 [STAT:04030E94]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall02_lod.nif ImpExtIceWall02:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext01.nif DLC2TelvanniGourdHouseExt01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniGourdHouseExt01 [STAT:04030E94]>
[00:24] [BuildBaseRecords] <Debug: Looking for dockstepsdown02uskp for SMIM-SE-Merged-All.esp DockStepsDown02uskp [STAT:2B000D62]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext01.nif DLC2TelvanniGourdHouseExt01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniGourdHouseExt01 [STAT:04030E94]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif ImpExtIceBldgStraight03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceBldgStraight03 [STAT:0A389598]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext01.nif DLC2TelvanniGourdHouseExt01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniGourdHouseExt01 [STAT:04030E94]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall02_lod_3.nif ImpExtIceWall02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif ImpExtIceBldgStraight03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceBldgStraight03 [STAT:0A389598]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall02_lod_3.nif ImpExtIceWall02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall02_lod_3.nif ImpExtIceWall02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif ImpExtIceBldgStraight03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceBldgStraight03 [STAT:0A389598]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall02_lod_3.nif ImpExtIceWall02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\mountains\dlc2castleglacier02.nif DLC2CastleGlacier02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier02_Dementia [STAT:11048262]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif ImpExtIceBldgStraight03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceBldgStraight03 [STAT:0A389598]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\mountains\dlc2castleglacier02.nif DLC2CastleGlacier02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier02_Dementia [STAT:11048262]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall02_lod_3.nif ImpExtIceWall02:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall02_lod_3.nif ImpExtIceWall02:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceWall02 [STAT:0A3895A4]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif ImpExtIceBldgStraight03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceBldgStraight03 [STAT:0A389598]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif ImpExtIceBldgStraight03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceBldgStraight03 [STAT:0A389598]>
[00:24] [BuildBaseRecords] <Debug: Looking for smdfarchcellout02 for Skyrim.esm SMdFArchCellOut02 [STAT:00057889]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif ImpExtIceBldgStraight03:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Wyrmstooth.esp WTImpExtIceBldgStraight03 [STAT:0A389598]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif ImpExtIceBldgStraight03:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceBldgStraight03 [STAT:0A389598]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif ImpExtIceBldgStraight03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceBldgStraight03 [STAT:0A389598]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif ImpExtIceBldgStraight03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceBldgStraight03 [STAT:0A389598]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext01.nif DLC2TelvanniGourdHouseExt01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniGourdHouseExt01 [STAT:04030E94]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext01.nif DLC2TelvanniGourdHouseExt01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniGourdHouseExt01 [STAT:04030E94]>
[00:24] [BuildBaseRecords] <Debug: Looking for sc_mausoleumstairs01_Gray for Dawnguard.esm sc_mausoleumStairs01_Gray [STAT:020041F0]>
[00:24] [BuildBaseRecords] <Debug: Looking for sc_mausoleumstairs01 for Dawnguard.esm sc_mausoleumStairs01_Gray [STAT:020041F0]>
[00:24] [BuildBaseRecords] <Debug: Looking for lgrmcorin01openc for Glenmoril.esm zzzRevCasLgRoomsCorIn01OpenC [STAT:0E26A461]>
[00:24] [BuildBaseRecords] <Debug: Looking for arrubble01 for Update.esm ccBGS_ARRubblePile01 [STAT:010031C7]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight03_lod.nif ImpExtIceBldgStraight03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceBldgStraight03 [STAT:0A389598]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight03_lod.nif ImpExtIceBldgStraight03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceBldgStraight03 [STAT:0A389598]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight03_lod.nif ImpExtIceBldgStraight03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceBldgStraight03 [STAT:0A389598]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight03_lod.nif ImpExtIceBldgStraight03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceBldgStraight03 [STAT:0A389598]>
[00:24] [BuildBaseRecords] <Debug: Looking for dragonsmasher1h for Unslaad.esm zzzCrb1stPersonDragonSmasher1H [STAT:0F26574D]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight03_lod.nif ImpExtIceBldgStraight03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceBldgStraight03 [STAT:0A389598]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight03_lod.nif ImpExtIceBldgStraight03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceBldgStraight03 [STAT:0A389598]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc01soulgembowlempty for Dawnguard.esm DLC1VQ04SaltBowlEmpty "Очищенная соль пустоты" [ACTI:0201285C]>
[00:24] [BuildBaseRecords] <Debug: Looking for roadstraightlongramp02RP_DesertLumpy01 for _ResourcePack.esl RP_RoadStraightLongRamp02DesertLumpy01 [STAT:FE002047]>
[00:24] [BuildBaseRecords] <Debug: Looking for roadstraightlongramp02 for _ResourcePack.esl RP_RoadStraightLongRamp02DesertLumpy01 [STAT:FE002047]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight03_lod_3.nif ImpExtIceBldgStraight03_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceBldgStraight03 [STAT:0A389598]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight03_lod_3.nif ImpExtIceBldgStraight03_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceBldgStraight03 [STAT:0A389598]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Wyrmstooth.esp WTImpExtIceBldgStraight03 [STAT:0A389598]>
[00:24] [BuildBaseRecords] <Debug: Looking for skyhavenbloodbowl01 for TheBawbsWardenOfTheCoast.esp WCAE04BeverageSupply "Запас напитков" [ACTI:105309D7]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\icecastle\dlc2castleglacier02_lod_2.nif DLC2CastleGlacier02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier02_Dementia [STAT:11048262]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\icecastle\dlc2castleglacier02_lod_2.nif DLC2CastleGlacier02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Soft_Lighting Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier02_Dementia [STAT:11048262]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext01.nif DLC2TelvanniGourdHouseExt01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniGourdHouseExt01 [STAT:04030E94]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext01.nif DLC2TelvanniGourdHouseExt01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniGourdHouseExt01 [STAT:04030E94]>
[00:24] [BuildBaseRecords] <Debug: Looking for treepineforestcutlog03b for Skyrim.esm TreePineForestCutLog03B [STAT:00017406]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrwallstrrubbled01free for Skyrim.esm WRWallStrRubbled01Free [STAT:00067150]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext01.nif DLC2TelvanniGourdHouseExt01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniGourdHouseExt01 [STAT:04030E94]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext01.nif DLC2TelvanniGourdHouseExt01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniGourdHouseExt01 [STAT:04030E94]>
[00:24] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadStraightLongRamp02DesertLumpy01 [STAT:FE002047]>
[00:24] [BuildBaseRecords] <Debug: Looking for portgatepoleslow06 for Skyrim.esm PortGatePole06Slow [ACTI:00018423]>
[00:24] [BuildBaseRecords] <Debug: Looking for whpalace5 for Vigilant.esm zzzBMWHpalace5 [STAT:0D035658]>
[00:24] [BuildBaseRecords] <Debug: Looking for caveglroomwall02EC_SS_Root for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomWall02 [STAT:11033BD5]>
[00:24] [BuildBaseRecords] <Debug: Looking for caveglroomwall02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomWall02 [STAT:11033BD5]>
[00:24] [AddModel] <Debug: Meshes\landscape\revenant\mtadd\mountainwall01.nif MountainRidge01:0 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtWall01 [STAT:0E2F771A]>
[00:24] [AddModel] <Debug: Meshes\landscape\revenant\mtadd\mountainwall01.nif MountainRidge01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall01 [STAT:0E2F771A]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilem01ECSS_Root for Skyrim Extended Cut - Saints and Seducers.esp ECSS_RootRockPileM01 [STAT:112B4A5B]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Skyrim Extended Cut - Saints and Seducers.esp ECSS_RootRockPileM01 [STAT:112B4A5B]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrrubbled01free.nif WRWallStrRubbled01Free:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallStrRubbled01Free [STAT:00067150]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrrubbled01free.nif WRWallStrRubbled01Free:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallStrRubbled01Free [STAT:00067150]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrrubbled01free.nif WRWallStrRubbled01Free:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallStrRubbled01Free [STAT:00067150]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrrubbled01free.nif WRWallStrRubbled01Free:49 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallStrRubbled01Free [STAT:00067150]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Vigilant.esm zzzBMWHpalace5 [STAT:0D035658]>
[00:24] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rootcavemoss01lod.dds based on textures\landscape\dirt02.dds for textures\creationclub\_shared\dungeons\root\rootcavemoss01.dds Skyrim Extended Cut - Saints and Seducers.esp ECSS_RootRockPileM01 [STAT:112B4A5B]>
[00:24] [dynLoadImage] <Debug: [textures\creationclub\_shared\dungeons\root\rootcavefloor01.dds] ResourceExists>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstrrubbled01free_lod.nif WRWallStrRubbled01Free_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallStrRubbled01Free [STAT:00067150]>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstrrubbled01free_lod.nif WRWallStrRubbled01Free_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallStrRubbled01Free [STAT:00067150]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallStrRubbled01Free [STAT:00067150]>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstrrubbled01free_lod_2.nif WRWallStrRubbled01Free_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallStrRubbled01Free [STAT:00067150]>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstrrubbled01free_lod_2.nif WRWallStrRubbled01Free_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallStrRubbled01Free [STAT:00067150]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallStrRubbled01Free [STAT:00067150]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\mt\wall\mountainwall01_lod_0.nif MountainWall01_LOD_0L:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtWall01 [STAT:0E2F771A]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\mt\wall\mountainwall01_lod_0.nif MountainWall01_LOD_0L:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall01 [STAT:0E2F771A]>
[00:24] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\mtadd\mountainwall01.nif MountainWall01_LOD_0L:0 meshes\lod\revenant\mt\wall\mountainwall01_lod_0.nif textures\landscape\mountains\mountainslab02.dds Glenmoril.esm zzzRevMtWall01 [STAT:0E2F771A]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\dlc2castleglacier02_lod_dementia_1.nif DLC2CastleGlacier02:0 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier02_Dementia [STAT:11048262]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\dlc2castleglacier02_lod_dementia_1.nif DLC2CastleGlacier02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier02_Dementia [STAT:11048262]>
[00:24] [BuildBaseRecords] <Debug: Looking for ruinesigallerie for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsGallery [STAT:1102E8CB]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\mt\wall\mountainwall01_lod_1.nif MountainWall01_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtWall01 [STAT:0E2F771A]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\mt\wall\mountainwall01_lod_1.nif MountainWall01_LOD_1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall01 [STAT:0E2F771A]>
[00:24] [UseOrgLOD] <Debug: Meshes\dlc02\lod\icecastle\dlc2castleglacier02_lod_2.nif: textures\lod\glacierslablod.dds -> meshes\ec\expeditions\ss\lod\demmountains\dlc2castleglacier02_lod_dementia_1.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier02_Dementia [STAT:11048262]>
[00:24] [UseOrgLOD] <Debug: Meshes\dlc02\lod\icecastle\dlc2castleglacier02_lod_2.nif: textures\lod\glacierslablod.dds -> meshes\ec\expeditions\ss\lod\demmountains\dlc2castleglacier02_lod_dementia_1.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier02_Dementia [STAT:11048262]>
[00:24] [BuildBaseRecords] <Debug: Looking for mrkwarrenscliffs07bridge01 for Skyrim.esm MrkWarrensCliffs07Bridge01 [STAT:000B3A17]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpiles02VolcanicDirt01 for Skyrim.esm RockPileS02VolcanicDirt01 [STAT:0009E127]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\mt\wall\mountainwall01_lod_2.nif MountainWall01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtWall01 [STAT:0E2F771A]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Skyrim.esm RockPileS02VolcanicDirt01 [STAT:0009E127]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\mt\wall\mountainwall01_lod_2.nif MountainWall01_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall01 [STAT:0E2F771A]>
[00:24] [BuildBaseRecords] <Debug: Looking for ssighpost02 for Skyrim.esm SSighPost02 [STAT:000D0CCC]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\dlc2castleglacier02_lod_dementia_2.nif DLC2CastleGlacier02:0 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier02_Dementia [STAT:11048262]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\dlc2castleglacier02_lod_dementia_2.nif DLC2CastleGlacier02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier02_Dementia [STAT:11048262]>
[00:24] [BuildBaseRecords] <Debug: Looking for whhjerim1 for Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumstairs01.nif sc_mausoleumStairs01:12 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumStairs01_Gray [STAT:020041F0]>
[00:24] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumstairs01.nif sc_mausoleumStairs01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumStairs01_Gray [STAT:020041F0]>
[00:24] [BuildBaseRecords] <Debug: Looking for solituderockarch01 for Skyrim.esm SolitudeRockArch01 [STAT:00058831]>
[00:24] [UseOrgLOD] <Debug: Meshes\dlc02\lod\icecastle\dlc2castleglacier02_lod_2.nif: textures\lod\glacierslablod.dds -> meshes\ec\expeditions\ss\lod\demmountains\dlc2castleglacier02_lod_dementia_2.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier02_Dementia [STAT:11048262]>
[00:24] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\landscape\madstonerocks01.dds in meshes\ec\expeditions\ss\lod\demmountains\dlc2castleglacier02_lod_dementia_1.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier02_Dementia [STAT:11048262]>
[00:24] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumstairs01.nif sc_mausoleumStairs01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumStairs01_Gray [STAT:020041F0]>
[00:24] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumstairs01.nif sc_mausoleumStairs01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumStairs01_Gray [STAT:020041F0]>
[00:24] [AddMiniAtlas] <Debug: No mini atlas for replacement texture textures\ec\expeditions\ss\landscape\madstonerocks01.dds. Can not autogenerate. No mini atlas textures\ec\expeditions\ss\landscape\madstonerocks01.dds for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier02_Dementia [STAT:11048262]>
[00:24] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\landscape\madstonerocks01.dds in meshes\ec\expeditions\ss\lod\demmountains\dlc2castleglacier02_lod_dementia_2.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier02_Dementia [STAT:11048262]>
[00:24] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumstairs01.nif steps:12 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumStairs01_Gray [STAT:020041F0]>
[00:24] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumstairs01.nif steps:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumStairs01_Gray [STAT:020041F0]>
[00:24] [AddMiniAtlas] <Debug: No mini atlas for replacement texture textures\ec\expeditions\ss\landscape\madstonerocks01.dds. Can not autogenerate. No mini atlas textures\ec\expeditions\ss\landscape\madstonerocks01.dds for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier02_Dementia [STAT:11048262]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs07bridge01.nif MrkWarrensCliffs07Bridge01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs07Bridge01 [STAT:000B3A17]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs07bridge01.nif MrkWarrensCliffs07Bridge01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs07Bridge01 [STAT:000B3A17]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs07bridge01.nif MrkWarrensCliffs07Bridge01:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs07Bridge01 [STAT:000B3A17]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs07bridge01.nif MrkWarrensCliffs07Bridge01:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs07Bridge01 [STAT:000B3A17]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs07bridge01.nif MrkWarrensCliffs07Bridge01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs07Bridge01 [STAT:000B3A17]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs07bridge01.nif MrkWarrensCliffs07Bridge01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs07Bridge01 [STAT:000B3A17]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs07bridge01.nif MrkWarrensCliffs07Bridge01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs07Bridge01 [STAT:000B3A17]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs07bridge01.nif MrkWarrensCliffs07Bridge01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs07Bridge01 [STAT:000B3A17]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs07bridge01.nif MrkWarrensCliffs07Bridge01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs07Bridge01 [STAT:000B3A17]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs07bridge01.nif MrkWarrensCliffs07Bridge01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs07Bridge01 [STAT:000B3A17]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs07bridge01.nif MrkWarrensCliffs07Bridge01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs07Bridge01 [STAT:000B3A17]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs07bridge01.nif MrkWarrensCliffs07Bridge01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs07Bridge01 [STAT:000B3A17]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs07bridge01.nif MrkWarrensCliffs07Bridge01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs07Bridge01 [STAT:000B3A17]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs07bridge01.nif MrkWarrensCliffs07Bridge01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs07Bridge01 [STAT:000B3A17]>
[00:24] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumstairs01_lod.nif sc_mausoleumStairs01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumStairs01_Gray [STAT:020041F0]>
[00:24] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumstairs01_lod.nif sc_mausoleumStairs01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumStairs01_Gray [STAT:020041F0]>
[00:24] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumstairs01_lod.nif steps:12 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumStairs01_Gray [STAT:020041F0]>
[00:24] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumstairs01_lod.nif steps:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumStairs01_Gray [STAT:020041F0]>
[00:24] [BuildBaseRecords] <Debug: Looking for craftingworkbench02 for HearthFires.esm BYOHHouseInteriorWorkbenchRoom10 "Плотницкий верстак" [FURN:03003AFF]>
[00:24] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs07bridge01_lod_2.nif MrkWarrensCliffs07Bridge01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs07Bridge01 [STAT:000B3A17]>
[00:24] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs07bridge01_lod_2.nif MrkWarrensCliffs07Bridge01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs07Bridge01 [STAT:000B3A17]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkWarrensCliffs07Bridge01 [STAT:000B3A17]>
[00:24] [BuildBaseRecords] <Debug: Looking for nortmpextplatmid02 for Skyrim.esm NorTmpExtPlatMid02Snow [STAT:00026FD4]>
[00:24] [BuildBaseRecords] <Debug: Looking for rifrmsmsinglemidwall01 for Skyrim.esm RifRmSmSingleMidWall01 [STAT:00094ECA]>
[00:24] [BuildBaseRecords] <Debug: Looking for farmhouse02WT for Wyrmstooth.esp WTFarmhouse02 [STAT:0A2BF795]>
[00:24] [BuildBaseRecords] <Debug: Looking for farmhouse02 for Wyrmstooth.esp WTFarmhouse02 [STAT:0A2BF795]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineoregold04_CaveIWall for Skyrim.esm MineOreGold04_CaveIWall "Золотая жила" [ACTI:0010DC69]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineoregold04 for Skyrim.esm MineOreGold04_CaveIWall "Золотая жила" [ACTI:0010DC69]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrhousebanneredmare01lod for Skyrim.esm WRHouseBanneredMare01LOD [STAT:00090C4D]>
[00:24] [BuildBaseRecords] <Debug: Looking for dwermsmmidbot01 for Skyrim.esm DweRmSmMidBot01 [STAT:0006B847]>
[00:24] [BuildBaseRecords] <Debug: Looking for dwerubblecolumn01 for DAc0da.esm zDcdZeroSumDweRubbleColumn01 [STAT:0C009826]>
[00:24] [BuildBaseRecords] <Debug: Looking for fxslowmistbeam for Skyrim.esm FXSlowMistBeam [MSTT:000A56CA]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01_LCoastBeach for Skyrim.esm MineOreMoonstone01_LCoastBeach "Выход лунного камня" [ACTI:0010DB0E]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01 for Skyrim.esm MineOreMoonstone01_LCoastBeach "Выход лунного камня" [ACTI:0010DB0E]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousebanneredmare01lod.nif WRHouseBanneredMare01LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBanneredMare01LOD [STAT:00090C4D]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousebanneredmare01lod.nif WRHouseBanneredMare01LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseBanneredMare01LOD [STAT:00090C4D]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\telvannitower\dlc2telvannigourdhouseext01_lod.nif DLC2TelvanniGourdHouseExt01_LOD:20 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniGourdHouseExt01 [STAT:04030E94]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\telvannitower\dlc2telvannigourdhouseext01_lod.nif DLC2TelvanniGourdHouseExt01_LOD:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniGourdHouseExt01 [STAT:04030E94]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineoreiron01_LRocks for Skyrim.esm MineOreIron01_LRocks "Железорудная жила" [ACTI:0010D05B]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineoreiron01 for Skyrim.esm MineOreIron01_LRocks "Железорудная жила" [ACTI:0010D05B]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblecolumn01.nif DweRubbleColumn01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubbleColumn01 [STAT:0C009826]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblecolumn01.nif DweRubbleColumn01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubbleColumn01 [STAT:0C009826]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1.dds] ResourceExists>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\6FEA11CBFEDD4C64931AE66D5CD53BE4.dds">
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblecolumn01.nif DweRubbleColumn01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubbleColumn01 [STAT:0C009826]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2telmithryn01lod.dds 0 Dragonborn.esm DLC2TelvanniGourdHouseExt01 [STAT:04030E94]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblecolumn01.nif DweRubbleColumn01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubbleColumn01 [STAT:0C009826]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblecolumn01.nif DweRubbleColumn01:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubbleColumn01 [STAT:0C009826]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblecolumn01.nif DweRubbleColumn01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubbleColumn01 [STAT:0C009826]>
[00:24] [BuildBaseRecords] <Debug: Looking for genericbannerred01DLC1DBanner01 for Dawnguard.esm DLC1DBanner01 [MSTT:020043E1]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblecolumn01.nif DweRubbleColumn01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubbleColumn01 [STAT:0C009826]>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrhousebanneredmare01lod_lod.nif WRHouseBanneredMare01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBanneredMare01LOD [STAT:00090C4D]>
[00:24] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Dawnguard.esm DLC1DBanner01 [MSTT:020043E1]>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrhousebanneredmare01lod_lod.nif WRHouseBanneredMare01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseBanneredMare01LOD [STAT:00090C4D]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblecolumn01.nif DweRubbleColumn01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubbleColumn01 [STAT:0C009826]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblecolumn01.nif DweRubbleColumn01:25 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubbleColumn01 [STAT:0C009826]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblecolumn01.nif DweRubbleColumn01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubbleColumn01 [STAT:0C009826]>
[00:24] [BuildBaseRecords] <Debug: Looking for impexticebldgstraight01 for Skyrim.esm ImpExtIceBldgStraight01 [STAT:0006F730]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblecolumn01.nif DweRubbleColumn01:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubbleColumn01 [STAT:0C009826]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseBanneredMare01LOD [STAT:00090C4D]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\telvannitower\dlc2telvannigourdhouseext01_lod_2.nif DLC2TelvanniGourdHouseExt01_LOD_2:20 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniGourdHouseExt01 [STAT:04030E94]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\telvannitower\dlc2telvannigourdhouseext01_lod_2.nif DLC2TelvanniGourdHouseExt01_LOD_2:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniGourdHouseExt01 [STAT:04030E94]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblecolumn01.nif DweRubbleColumn01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubbleColumn01 [STAT:0C009826]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2telmithryn01lod.dds 0 Dragonborn.esm DLC2TelvanniGourdHouseExt01 [STAT:04030E94]>
[00:24] [BuildBaseRecords] <Debug: Looking for humanribcagefullstatic for Skyrim.esm BoneHumanRibcageFullStaticSnow [STAT:000C7930]>
[00:24] [BuildBaseRecords] <Debug: Looking for wallmountedslaughterfish01 for Skyrim.esm WallMountedSlaughterFish01 [STAT:0003858F]>
[00:24] [BuildBaseRecords] <Debug: Looking for shelf_medium for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIShelf03 [STAT:1109FCF3]>
[00:24] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblecolumn01_lod_0.nif DweRubbleColumn01LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubbleColumn01 [STAT:0C009826]>
[00:24] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblecolumn01_lod_0.nif DweRubbleColumn01LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubbleColumn01 [STAT:0C009826]>
[00:24] [BuildBaseRecords] <Debug: Looking for shackawninglarge for TheBawbsWardenOfTheCoast.esp WCShackAwningLarge [STAT:100204D9]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweRubbleColumn01 [STAT:0C009826]>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrhousebanneredmare01lod_lod_2.nif WRHouseBanneredMare01LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBanneredMare01LOD [STAT:00090C4D]>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrhousebanneredmare01lod_lod_2.nif WRHouseBanneredMare01LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseBanneredMare01LOD [STAT:00090C4D]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseBanneredMare01LOD [STAT:00090C4D]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif ImpExtIceBldgStraight01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgStraight01 [STAT:0006F730]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrintdragonroomwallstr02 for Skyrim.esm WRIntDragonRoomWallStr02 [STAT:0009E5DF]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif ImpExtIceBldgStraight01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgStraight01 [STAT:0006F730]>
[00:24] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rootcavefloor01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\creationclub\_shared\dungeons\root\rootcavefloor01.dds Skyrim Extended Cut - Saints and Seducers.esp ECSS_RootRockPileM01 [STAT:112B4A5B]>
[00:24] [BuildBaseRecords] <Debug: Looking for pedestal for Skyrim.esm DA09Pedestal "Пьедестал" [ACTI:0007F828]>
[00:24] [BuildBaseRecords] <Debug: Looking for commonchair02static for Wyrmstooth.esp WTCommonChair02Static_snow [STAT:0A19BACC]>
[00:24] [BuildBaseRecords] <Debug: Looking for caveiroomicorner04 for Skyrim.esm CaveIRoomICorner04 [STAT:00024ADF]>
[00:24] [AddModel] <Debug: Meshes\landscape\unique\solituderockarch01.nif SolitudeRockArch01_0 altered Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeRockArch01 [STAT:00058831]>
[00:24] [AddModel] <Debug: Meshes\landscape\unique\solituderockarch01.nif SolitudeRockArch01_0 altered Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeRockArch01 [STAT:00058831]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif ImpExtIceBldgStraight01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgStraight01 [STAT:0006F730]>
[00:24] [BuildBaseRecords] <Debug: Looking for bloodyshoulder for Vigilant.esm zzzCOBloodyShoulder [STAT:0D2990CD]>
[00:24] [BuildBaseRecords] <Debug: Looking for dwefacadetower1x2 for Skyrim.esm DweFacadeTower1x2 [STAT:000EAF4B]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif ImpExtIceBldgStraight01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgStraight01 [STAT:0006F730]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif ImpExtIceBldgStraight01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgStraight01 [STAT:0006F730]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01_CaveIWall for Skyrim.esm MineOreOrichalcum01_CaveIWall "Выход орихалка" [ACTI:0010DC72]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif ImpExtIceBldgStraight01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgStraight01 [STAT:0006F730]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01 for Skyrim.esm MineOreOrichalcum01_CaveIWall "Выход орихалка" [ACTI:0010DC72]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif ImpExtIceBldgStraight01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceBldgStraight01 [STAT:0006F730]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif ImpExtIceBldgStraight01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgStraight01 [STAT:0006F730]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif ImpExtIceBldgStraight01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgStraight01 [STAT:0006F730]>
[00:24] [BuildBaseRecords] <Debug: Looking for 1024ledgeflatzzzRevStorti_moss for Glenmoril.esm zzzRevStorti1024LedgeFlat_moss [STAT:0E004C58]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif ImpExtIceBldgStraight01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgStraight01 [STAT:0006F730]>
[00:24] [BuildBaseRecords] <Debug: Looking for 1024ledgeflat for Glenmoril.esm zzzRevStorti1024LedgeFlat_moss [STAT:0E004C58]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrdunintarch768fireplace01 for Skyrim.esm WRDunIntArch768FirePlace01 [STAT:0009DBE3]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower1x2 [STAT:000EAF4B]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower1x2 [STAT:000EAF4B]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower1x2 [STAT:000EAF4B]>
[00:24] [BuildBaseRecords] <Debug: Looking for kinvinewall03nocol for Unslaad.esm zzzCrbKinVineWall03 [MSTT:0F1E267B]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight01_lod.nif ImpExtIceBldgStraight01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgStraight01 [STAT:0006F730]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight01_lod.nif ImpExtIceBldgStraight01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgStraight01 [STAT:0006F730]>
[00:24] [BuildBaseRecords] <Debug: Looking for root01zzzRevOrchard_dead for Glenmoril.esm zzzRevOrchardRoot01_dead [STAT:0E004ABF]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight01_lod.nif ImpExtIceBldgStraight01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgStraight01 [STAT:0006F730]>
[00:24] [BuildBaseRecords] <Debug: Looking for root01 for Glenmoril.esm zzzRevOrchardRoot01_dead [STAT:0E004ABF]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight01_lod.nif ImpExtIceBldgStraight01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgStraight01 [STAT:0006F730]>
[00:24] <Warning: Textures do not match for "DLC2CastleGlacier02:0": textures\landscape\mountains\mountainslab02.dds in dlc2castleglacier02.nif -> textures\ec\expeditions\ss\landscape\madstonerocks01.dds in dlc2castleglacier02_lod_dementia_1.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier02_Dementia [STAT:11048262]>
[00:24] <Warning: Textures do not match for "DLC2CastleGlacier02:0": textures\landscape\mountains\mountainslab02.dds in dlc2castleglacier02.nif -> textures\ec\expeditions\ss\landscape\madstonerocks01.dds in dlc2castleglacier02_lod_dementia_2.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier02_Dementia [STAT:11048262]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight01_lod.nif ImpExtIceBldgStraight01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgStraight01 [STAT:0006F730]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadepartition01_lod for Dragonborn.esm DLC2DweFacadePartition01_LOD [STAT:040384D3]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight01_lod.nif ImpExtIceBldgStraight01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgStraight01 [STAT:0006F730]>
[00:24] [BuildBaseRecords] <Debug: Looking for _camp_cookingpotfurniture_steam for Campfire.esm _Camp_CookingPot_Steam [ACTI:0904261D]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight01_lod_3.nif ImpExtIceBldgStraight01_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgStraight01 [STAT:0006F730]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight01_lod_3.nif ImpExtIceBldgStraight01_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgStraight01 [STAT:0006F730]>
[00:24] [BuildBaseRecords] <Debug: Looking for wallintapo02 for Unslaad.esm zzzCrbScPlatformWallIntApo02 [STAT:0F3E008D]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgStraight01 [STAT:0006F730]>
[00:24] [BuildBaseRecords] <Debug: Looking for dweinchorbarrel01 for Skyrim.esm DweIchorBarrel01 [STAT:000ACE9E]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc2dragonbonetail_segment02 for Dragonborn.esm DLC2DragonBoneTail_Segment02 [STAT:04031D4E]>
[00:24] [BuildBaseRecords] <Debug: Looking for apostackswallbend01 for Dragonborn.esm ApoStacksWallBend01 [STAT:0401DCAC]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackswallbend01.nif ApoStacksWallBend01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoStacksWallBend01 [STAT:0401DCAC]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackswallbend01.nif ApoStacksWallBend01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm ApoStacksWallBend01 [STAT:0401DCAC]>
[00:24] [BuildBaseRecords] <Debug: Looking for stockadewallcornerin01 for TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallCornerIn [ACTI:10193650]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostackswallbend01_lod_0.nif ApoStacksWallBend01_Lod_0:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoStacksWallBend01 [STAT:0401DCAC]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostackswallbend01_lod_0.nif ApoStacksWallBend01_Lod_0:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm ApoStacksWallBend01 [STAT:0401DCAC]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Dragonborn.esm ApoStacksWallBend01 [STAT:0401DCAC]>
[00:24] [AddModel] <Debug: Meshes\lod\mountains\unique\solituderockarch01_lod_0.nif SolitudeRockArch01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeRockArch01 [STAT:00058831]>
[00:24] [AddModel] <Debug: Meshes\lod\mountains\unique\solituderockarch01_lod_0.nif SolitudeRockArch01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeRockArch01 [STAT:00058831]>
[00:24] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\unique\solituderockarch01.nif SolitudeRockArch01:0 meshes\lod\mountains\unique\solituderockarch01_lod_0.nif textures\landscape\mountains\mountainslab02.dds Skyrim.esm SolitudeRockArch01 [STAT:00058831]>
[00:24] [AddModel] <Debug: Meshes\clutter\stockade\stockadewallcornerin01.nif StockadeWallCornerIn01:2 - L1_Wood12:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallCornerIn [ACTI:10193650]>
[00:24] [AddModel] <Debug: Meshes\clutter\stockade\stockadewallcornerin01.nif StockadeWallCornerIn01:2 - L1_Wood12:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallCornerIn [ACTI:10193650]>
[00:24] [AddModel] <Debug: Meshes\clutter\stockade\stockadewallcornerin01.nif StockadeWallCornerIn01:0 - L1_Wood12:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallCornerIn [ACTI:10193650]>
[00:24] [AddModel] <Debug: Meshes\clutter\stockade\stockadewallcornerin01.nif StockadeWallCornerIn01:0 - L1_Wood12:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallCornerIn [ACTI:10193650]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\tree04.nif textures\architecture\revenant\treebranch01.dds 2B6A7FDB Glenmoril.esm zzzRevOrchandTree04 [TREE:0E001E2B]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\tree04.nif textures\architecture\revenant\woodbark01.dds F60E89D7 Glenmoril.esm zzzRevOrchandTree04 [TREE:0E001E2B]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\tree04.nif textures\architecture\revenant\woodbark01_n.dds 35FABF3F Glenmoril.esm zzzRevOrchandTree04 [TREE:0E001E2B]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\tree04.nif textures\architecture\revenant\treebranch01_n.dds C825CC00 Glenmoril.esm zzzRevOrchandTree04 [TREE:0E001E2B]>
[00:24] [dynLoadImage] <Debug: [textures\architecture\revenant\woodbark01.dds] ResourceExists>
[00:24] [AddModel] <Debug: Meshes\lod\mountains\unique\solituderockarch01_lod_1.nif SolitudeRockArch01_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm SolitudeRockArch01 [STAT:00058831]>
[00:24] [AddModel] <Debug: Meshes\lod\mountains\unique\solituderockarch01_lod_1.nif SolitudeRockArch01_LOD_1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SolitudeRockArch01 [STAT:00058831]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\solitudearch01lod.dds 0 Skyrim.esm SolitudeRockArch01 [STAT:00058831]>
[00:24] [AddModel] <Debug: Meshes\lod\mountains\unique\solituderockarch01_lod_2.nif SolitudeRockArch01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm SolitudeRockArch01 [STAT:00058831]>
[00:24] [AddModel] <Debug: Meshes\lod\mountains\unique\solituderockarch01_lod_2.nif SolitudeRockArch01_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SolitudeRockArch01 [STAT:00058831]>
[00:24] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadewallcornerin01_lod_0.nif StockadeWallCornerIn01:0 - L1_Wood12:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallCornerIn [ACTI:10193650]>
[00:24] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadewallcornerin01_lod_0.nif StockadeWallCornerIn01:0 - L1_Wood12:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallCornerIn [ACTI:10193650]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\solitudearch01lod.dds 0 Skyrim.esm SolitudeRockArch01 [STAT:00058831]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallCornerIn [ACTI:10193650]>
[00:24] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01DLC1WayshrineDoorPassageStart for Dawnguard.esm DLC1WayshrineDoorPassageStart "Портал" [DOOR:0201A346]>
[00:24] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01 for Dawnguard.esm DLC1WayshrineDoorPassageStart "Портал" [DOOR:0201A346]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for Skyrim.esm RockCliff07 [STAT:0002B900]>
[00:24] [BuildBaseRecords] <Debug: Looking for norrmbgmidceilingonlylow01 for Skyrim.esm NorRmBgMidCeilingOnlyLow01 [STAT:0001E1DB]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for Skyrim.esm RockCliff07 [STAT:0002B900]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Skyrim.esm RockCliff07 [STAT:0002B900]>
[00:24] [BuildBaseRecords] <Debug: Looking for volcanicplateaucDLC01Plateau03SoulCairnDirt02 for Dawnguard.esm DLC01Plateau03SoulCairnDirt02 [STAT:020058A1]>
[00:24] [BuildBaseRecords] <Debug: Looking for volcanicplateauc for Dawnguard.esm DLC01Plateau03SoulCairnDirt02 [STAT:020058A1]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineoresilver01_LFrozenMarshGrass for Skyrim.esm MineOreSilver01_LFrozenMarshGrass "Серебряная жила" [ACTI:0010DC45]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineoresilver01 for Skyrim.esm MineOreSilver01_LFrozenMarshGrass "Серебряная жила" [ACTI:0010DC45]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockcairnevil01 for Better Dynamic Ash.esp BDA_RockCairnEvil01Ash [STAT:3400FB11]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc1falmer_vampfrozenpose01 for Dawnguard.esm DLC1FalmerTempleIceFalmerPose01 [ACTI:0201240C]>
[00:24] [BuildBaseRecords] <Debug: Looking for cavegbalconyshelf01 for Skyrim.esm CaveGBalconyShelf01Ice [STAT:00042083]>
[00:24] [BuildBaseRecords] <Debug: Looking for corpse03 for DAc0da.esm zDcdTreasAgentBurnt1stBoss "Вероятностно-запутанный агент" [CONT:0C00799D]>
[00:24] [BuildBaseRecords] <Debug: Looking for sevette san house for Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [BuildBaseRecords] <Debug: Looking for arscreen01 for Update.esm ccBGS_ARScreen01 [STAT:010031E0]>
[00:24] [BuildBaseRecords] <Debug: Looking for rug05 for Skyrim.esm Rug05 [STAT:00093D41]>
[00:24] [BuildBaseRecords] <Debug: Looking for hourglass for Glenmoril.esm zzzRevWitHourGlass [STAT:0E005DB4]>
[00:24] [BuildBaseRecords] <Debug: Looking for mrkcitylandscapelod for Skyrim.esm MrkCityLandscapeLOD [STAT:00079F85]>
[00:24] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchkdeck01 for HearthFires.esm BYOHBYOHWRporchKDeck01 [STAT:03003762]>
[00:24] [BuildBaseRecords] <Debug: Looking for testlightninggeo for Skyrim.esm TestLightningGeo [MSTT:0003C3D4]>
[00:24] [BuildBaseRecords] <Debug: Looking for dweclutterarchlarge01 for Skyrim.esm DweClutterArchLarge01 [STAT:00074EBA]>
[00:24] [BuildBaseRecords] <Debug: Looking for ruinsceilingropelong for Skyrim.esm RuinsSconceRopeLong [STAT:0001B063]>
[00:24] [BuildBaseRecords] <Debug: Looking for smhall1way01 for Glenmoril.esm zzzRevCasSMhalls1Way01 [STAT:0E013965]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchlarge01.nif DweClutterArchLarge01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweClutterArchLarge01 [STAT:00074EBA]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchlarge01.nif DweClutterArchLarge01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweClutterArchLarge01 [STAT:00074EBA]>
[00:24] [BuildBaseRecords] <Debug: Looking for muatra1h for Unslaad.esm zzzCrb1stPersonMuatra1H [STAT:0F379433]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchlarge01.nif DweClutterArchLarge01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweClutterArchLarge01 [STAT:00074EBA]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchlarge01.nif DweClutterArchLarge01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweClutterArchLarge01 [STAT:00074EBA]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchlarge01.nif DweClutterArchLarge01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweClutterArchLarge01 [STAT:00074EBA]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchlarge01.nif DweClutterArchLarge01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweClutterArchLarge01 [STAT:00074EBA]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchlarge01.nif DweClutterArchLarge01:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweClutterArchLarge01 [STAT:00074EBA]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchlarge01.nif DweClutterArchLarge01:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweClutterArchLarge01 [STAT:00074EBA]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchlarge01.nif DweClutterArchLarge01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweClutterArchLarge01 [STAT:00074EBA]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchlarge01.nif DweClutterArchLarge01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweClutterArchLarge01 [STAT:00074EBA]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchlarge01.nif DweClutterArchLarge01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweClutterArchLarge01 [STAT:00074EBA]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchlarge01.nif DweClutterArchLarge01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweClutterArchLarge01 [STAT:00074EBA]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchlarge01.nif DweClutterArchLarge01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweClutterArchLarge01 [STAT:00074EBA]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchlarge01.nif DweClutterArchLarge01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweClutterArchLarge01 [STAT:00074EBA]>
[00:24] [BuildBaseRecords] <Debug: Looking for ruinspuzzlepillar01 for Skyrim.esm RuinsPuzzlePillarStatic [STAT:000B7F70]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkcitylandscapelod.nif MrkCityLandscapeLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCityLandscapeLOD [STAT:00079F85]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkcitylandscapelod.nif MrkCityLandscapeLOD_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCityLandscapeLOD [STAT:00079F85]>
[00:24] [BuildBaseRecords] <Debug: Looking for sensorbeamrotate30 for DAc0da.esm zDcdActSensorBeamRotate30 [ACTI:0C00B46B]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkcitylandscapelod.nif MrkCityLandscapeLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCityLandscapeLOD [STAT:00079F85]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkcitylandscapelod.nif MrkCityLandscapeLOD_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCityLandscapeLOD [STAT:00079F85]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkcitylandscapelod.nif MrkCityLandscapeLOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCityLandscapeLOD [STAT:00079F85]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkcitylandscapelod.nif MrkCityLandscapeLOD_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCityLandscapeLOD [STAT:00079F85]>
[00:24] [AddModel] <Debug: Meshes\lod\dwemer\dweclutterarchlarge01_lod_0.nif DweClutterArchLarge01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweClutterArchLarge01 [STAT:00074EBA]>
[00:24] [AddModel] <Debug: Meshes\lod\dwemer\dweclutterarchlarge01_lod_0.nif DweClutterArchLarge01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweClutterArchLarge01 [STAT:00074EBA]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DweClutterArchLarge01 [STAT:00074EBA]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineoregold03_LCoastBeach for Skyrim.esm MineOreGold03_LCoastBeach "Золотая жила" [ACTI:0010DAEC]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineoregold03 for Skyrim.esm MineOreGold03_LCoastBeach "Золотая жила" [ACTI:0010DAEC]>
[00:24] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdcanisroot01.nif BYOHHouseIngrdCanisRoot01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdCanisRoot01 "Собачий корень" [TREE:03010461]>
[00:24] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdcanisroot01.nif BYOHHouseIngrdCanisRoot01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdCanisRoot01 "Собачий корень" [TREE:03010461]>
[00:24] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdcanisroot01.nif DLC1HouseIngrdCanisRoot01_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdCanisRoot01 "Собачий корень" [TREE:03010461]>
[00:24] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdcanisroot01.nif DLC1HouseIngrdCanisRoot01_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdCanisRoot01 "Собачий корень" [TREE:03010461]>
[00:24] [BuildBaseRecords] <Debug: Looking for craftingworkbench02 for unofficial skyrim special edition patch.esp BYOHHouseInteriorWorkbenchRoom01B "Плотницкий верстак" [FURN:03003129]>
[00:24] [BuildBaseRecords] <Debug: Looking for cavegpillar01 for Skyrim.esm CaveGPillar01 [STAT:0001CD72]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrintchfloorwoodplatstairs01 for Skyrim.esm WRIntCHFloorWoodPlatStairs01 [STAT:00075B11]>
[00:24] [BuildBaseRecords] <Debug: Looking for minecwallstraight02 for Skyrim.esm MineCWallStraight02 [STAT:0004555F]>
[00:24] [BuildBaseRecords] <Debug: Looking for nordoorsm01 for Skyrim.esm RFTrapDoor "Люк" [DOOR:0003473B]>
[00:24] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbasesupportw01Light_SN for Skyrim.esm StockadeScaffoldBaseSupportW01Light_SN [STAT:0002A33E]>
[00:24] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbasesupportw01 for Skyrim.esm StockadeScaffoldBaseSupportW01Light_SN [STAT:0002A33E]>
[00:24] [BuildBaseRecords] <Debug: Looking for amtowerepic01 for DAc0da.esm zDcdAmTowerEpic01 [STAT:0C003F81]>
[00:24] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbasesupportw01.nif StockadeScaffoldBaseSupportW01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBaseSupportW01Light_SN [STAT:0002A33E]>
[00:24] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbasesupportw01.nif StockadeScaffoldBaseSupportW01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBaseSupportW01Light_SN [STAT:0002A33E]>
[00:24] [AddModel] <Debug: Meshes\lod\markarth\mrkcitylandscapelod_lod.nif MrkCityLandscapeLOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCityLandscapeLOD [STAT:00079F85]>
[00:24] [AddModel] <Debug: Meshes\lod\markarth\mrkcitylandscapelod_lod.nif MrkCityLandscapeLOD_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCityLandscapeLOD [STAT:00079F85]>
[00:24] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbasesupportw01.nif StockadeScaffoldBaseSupportW01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBaseSupportW01Light_SN [STAT:0002A33E]>
[00:24] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbasesupportw01.nif StockadeScaffoldBaseSupportW01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBaseSupportW01Light_SN [STAT:0002A33E]>
[00:24] [AddModel] <Debug: Meshes\lod\markarth\mrkcitylandscapelod_lod.nif MrkCityLandscapeLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCityLandscapeLOD [STAT:00079F85]>
[00:24] [AddModel] <Debug: Meshes\lod\markarth\mrkcitylandscapelod_lod.nif MrkCityLandscapeLOD_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCityLandscapeLOD [STAT:00079F85]>
[00:24] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldbasesupportw01_lod_0.nif StockadeScaffoldBase0Sided01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBaseSupportW01Light_SN [STAT:0002A33E]>
[00:24] [AddModel] <Debug: Meshes\lod\markarth\mrkcitylandscapelod_lod.nif MrkCityLandscapeLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCityLandscapeLOD [STAT:00079F85]>
[00:24] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldbasesupportw01_lod_0.nif StockadeScaffoldBase0Sided01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBaseSupportW01Light_SN [STAT:0002A33E]>
[00:24] [dynLoadImage] <Debug: [textures\architecture\revenant\woodbark01_n.dds] ResourceExists>
[00:24] [BuildBaseRecords] <Debug: Looking for skeevernestscatter03 for Skyrim.esm SkeeverNestScatter03 [STAT:00099D36]>
[00:24] [AddModel] <Debug: Meshes\lod\markarth\mrkcitylandscapelod_lod.nif MrkCityLandscapeLOD_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCityLandscapeLOD [STAT:00079F85]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeScaffoldBaseSupportW01Light_SN [STAT:0002A33E]>
[00:24] [BuildBaseRecords] <Debug: Looking for statuedevourer for Glenmoril.esm zzzRevStatueDevourer [STAT:0E000D95]>
[00:24] [BuildBaseRecords] <Debug: Looking for smdcwinsol03 for Skyrim.esm SMdCWinSol03 [STAT:0006ABB2]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkCityLandscapeLOD [STAT:00079F85]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkCityLandscapeLOD [STAT:00079F85]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkCityLandscapeLOD [STAT:00079F85]>
[00:24] [BuildBaseRecords] <Debug: Looking for rotatehelper180cw for Dragonborn.esm DLC2dunFahlbtharzRotateHelper180CW [ACTI:0401DD18]>
[00:24] [BuildBaseRecords] <Debug: Looking for whintdockbackwallstone02 for Skyrim.esm WHIntDockBackWallStone02 [STAT:000965E9]>
[00:24] [BuildBaseRecords] <Debug: Looking for whlandfront3 for Skyrim.esm WHlandfront3 [STAT:000DEEE9]>
[00:24] [BuildBaseRecords] <Debug: Looking for impextwalldivider01 for Better Dynamic Ash.esp BDA_ImpExtWallDivider01Ash [STAT:3400FB07]>
[00:24] [BuildBaseRecords] <Debug: Looking for noblechestdrawers01 for Weapons Armor Clothing & Clutter Fixes.esp NobleChestDrawers01_NoRespawn_WACCF "Шкаф" [CONT:2900FB01]>
[00:24] [BuildBaseRecords] <Debug: Looking for ashmound01 for Dragonborn.esm AshMound01 [STAT:04020004]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront3.nif WHlandfront3:17 Shader Flags 1: Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront3 [STAT:000DEEE9]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront3.nif WHlandfront3:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront3 [STAT:000DEEE9]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineoregold01_LFallForestDirt for Skyrim.esm MineOreGold01_LFallForestDirt "Золотая жила" [ACTI:0010DAE2]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineoregold01 for Skyrim.esm MineOreGold01_LFallForestDirt "Золотая жила" [ACTI:0010DAE2]>
[00:24] [AddModel] <Debug: Meshes\lod\windhelm\whlandfront3_lod.nif WHlandfront3:17 Shader Flags 1: Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront3 [STAT:000DEEE9]>
[00:24] [AddModel] <Debug: Meshes\lod\windhelm\whlandfront3_lod.nif WHlandfront3:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront3 [STAT:000DEEE9]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [BuildBaseRecords] <Debug: Looking for stockadebarricade01EC_SS_Activator_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_StockadeBarricade01Activator_Dementia [ACTI:11580851]>
[00:24] [BuildBaseRecords] <Debug: Looking for stockadebarricade01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_StockadeBarricade01Activator_Dementia [ACTI:11580851]>
[00:24] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl03.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:24] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl03.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:24] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl03.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:24] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl03.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:24] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl03.nif TreePineForestDeadAshL03:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:24] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl03.nif TreePineForestDeadAshL03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:24] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl03.nif TreePineForestDeadAshL03:1 - L2_:0 - L1_:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:24] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl03.nif TreePineForestDeadAshL03:1 - L2_:0 - L1_:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:6 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [AddModel] <Debug: Skinned model Meshes\dlc02\landscape\trees\treepineforestdeadashl03.nif Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c.dds] ResourceExists>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c.dds] DXGI_FORMAT_BC7_UNORM>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\21B3F61344B540BABD2F5686675F2197.dds">
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif SEvette San HouseMesh:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif SEvette San HouseMesh:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif SEvette San HouseMesh:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif SEvette San HouseMesh:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif SEvette San HouseMesh:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif SEvette San HouseMesh:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif SEvette San HouseMesh:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif SEvette San HouseMesh:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif SEvette San HouseMesh:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\mugopine01.nif Shader Flags 1: Specular | Skinned | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_MugoPine01 [TREE:FE002014]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif SEvette San HouseMesh:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\mugopine01.nif Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Back_Lighting _ResourcePack.esl RP_MugoPine01 [TREE:FE002014]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc2apocenvtenticle01 for Dragonborn.esm DLC2ApocEnvTenticle01far [STAT:04024746]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif SEvette San HouseMesh:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif SEvette San HouseMesh:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif SEvette San HouseMesh:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif SEvette San HouseMesh:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif SEvette San HouseMesh:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif SEvette San HouseMesh:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif SEvette San HouseMesh:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif SEvette San HouseMesh:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif SEvette San HouseMesh:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif SEvette San HouseMesh:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif SEvette San HouseMesh:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif SEvette San HouseMesh:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\mugopine01.nif Shader Flags 1: Specular | Skinned | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_MugoPine01 [TREE:FE002014]>
[00:24] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\mugopine01.nif Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_MugoPine01 [TREE:FE002014]>
[00:24] [BuildBaseRecords] <Debug: Looking for rtgravestone01 for Unslaad.esm zzzCrbRfGraveStone01 [STAT:0F027A8B]>
[00:24] [BuildBaseRecords] <Debug: Looking for cactusgiantbarrel01 for _ResourcePack.esl RP_TrapCactusGiantBarrel01 [ACTI:FE0020BD]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif second floor:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif second floor:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghsrfloor01 for HearthFires.esm BYOHBYOHWRlonghsRFloor01 [STAT:030031F5]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif second floor:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif second floor:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif BAASE:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif BAASE:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [BuildBaseRecords] <Debug: Looking for whdockwarehouse for Skyrim.esm WHdockwarehouse [STAT:0009A270]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif BAASE:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif BAASE:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [BuildBaseRecords] <Debug: Looking for azurasmallcrystal04 for Skyrim.esm AzuraSmallCrystal04 [STAT:00055F65]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif BAASE:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif BAASE:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif BAASE:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif BAASE:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [BuildBaseRecords] <Debug: Looking for dwefacadebalconymid01WT for Wyrmstooth.esp WTDweFacadeBalconyMid01 [STAT:0A3177E3]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif BAASE:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif BAASE:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [BuildBaseRecords] <Debug: Looking for dwefacadebalconymid01 for Wyrmstooth.esp WTDweFacadeBalconyMid01 [STAT:0A3177E3]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif BAASE:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif BAASE:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif BAASE:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif BAASE:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Plane01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Plane01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Plane01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Plane01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Steps:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Steps:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Steps:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Steps:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2.dds] ResourceExists>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Steps:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Steps:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Steps:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Steps:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\6E38FA51F5B64947BEFC10126CF98A2E.dds">
[00:24] [BuildBaseRecords] <Debug: Looking for wrstairswater01river01 for unofficial skyrim special edition patch.esp WRStairsWater01River01ACT [ACTI:0010E97D]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif roof Moss01 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif roof Moss01 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [BuildBaseRecords] <Debug: Looking for minecewall04hole for Skyrim.esm MineCEWall04Hole [STAT:00045633]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif roof Moss Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif roof Moss Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Moss01 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Moss01 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalconymid01.nif DweFacadeBalconyMid01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeBalconyMid01 [STAT:0A3177E3]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalconymid01.nif DweFacadeBalconyMid01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeBalconyMid01 [STAT:0A3177E3]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif wallmoss Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif wallmoss Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalconymid01.nif DweFacadeBalconyMid01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeBalconyMid01 [STAT:0A3177E3]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:14 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [BuildBaseRecords] <Debug: Looking for norhosmuralsnake01 for Skyrim.esm NorHOSMuralSnake01 [STAT:0005277A]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalconymid01.nif DweFacadeBalconyMid01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeBalconyMid01 [STAT:0A3177E3]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:14 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalconymid01.nif DweFacadeBalconyMid01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeBalconyMid01 [STAT:0A3177E3]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalconymid01.nif DweFacadeBalconyMid01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeBalconyMid01 [STAT:0A3177E3]>
[00:24] [AddModel] <Debug: Skinned model Meshes\_resourcepack\landscape\trees\mugopine01.nif _ResourcePack.esl RP_MugoPine01 [TREE:FE002014]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:19 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [BuildBaseRecords] <Debug: Looking for hhlgromcorsol01 for Skyrim.esm HHLGRomCorSol01 [STAT:0008776D]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Roof03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebalconymid01_lod.nif DweFacadeBalconyMid01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTDweFacadeBalconyMid01 [STAT:0A3177E3]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Roof03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebalconymid01_lod.nif DweFacadeBalconyMid01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeBalconyMid01 [STAT:0A3177E3]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:33 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeBalconyMid01 [STAT:0A3177E3]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Roof03:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Roof03:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [BuildBaseRecords] <Debug: Looking for nortmphallbgcolumnsm04 for Skyrim.esm NorTmpHallBgColumnSm04Snow [STAT:00032D14]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:38 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif window03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif window03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebalconymid01_lod_1.nif DweFacadeBalconyMid01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTDweFacadeBalconyMid01 [STAT:0A3177E3]>
[00:24] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebalconymid01_lod_1.nif DweFacadeBalconyMid01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeBalconyMid01 [STAT:0A3177E3]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeBalconyMid01 [STAT:0A3177E3]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif window03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif window03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif window03:32 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif window03:32 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [BuildBaseRecords] <Debug: Looking for apobookstacksm02 for Dragonborn.esm ApoBookStackSm02 [MSTT:04039732]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [BuildBaseRecords] <Debug: Looking for whlooseblocks02 for Skyrim.esm WHlooseblocks06 [STAT:00105FE1]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:63 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whhjerim1.nif WHHjerim1:63 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebalconymid01_lod_2.nif DweFacadeBalconyMid01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTDweFacadeBalconyMid01 [STAT:0A3177E3]>
[00:24] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebalconymid01_lod_2.nif DweFacadeBalconyMid01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeBalconyMid01 [STAT:0A3177E3]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeBalconyMid01 [STAT:0A3177E3]>
[00:24] [BuildBaseRecords] <Debug: Looking for dragonicedead for Unslaad.esm zzzCrbDragonIceDead [STAT:0F06C7EA]>
[00:24] [BuildBaseRecords] <Debug: Looking for walkwaycend01 for Skyrim.esm WalkwayCEnd01 [STAT:0001F237]>
[00:24] [BuildBaseRecords] <Debug: Looking for roadchunks03ReachDirt01 for Skyrim.esm RoadChunkS03ReachDirt01 [STAT:000885F4]>
[00:24] [BuildBaseRecords] <Debug: Looking for roadchunks03 for Skyrim.esm RoadChunkS03ReachDirt01 [STAT:000885F4]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Roof01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Roof01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Roof01:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Roof01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Road Sevtte:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Road Sevtte:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Road Sevtte:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Road Sevtte:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [BuildBaseRecords] <Debug: Looking for angelstatue for Glenmoril.esm zzzRevWitAngelStatue [STAT:0E005DBF]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Road Sevtte:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Road Sevtte:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Road Sevtte:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Road Sevtte:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockcliff04 for Skyrim.esm RockCliff04Ice [STAT:0002C854]>
[00:24] [dynLoadImage] <Debug: [textures\architecture\revenant\treebranch01.dds] ResourceExists>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Cementery Wall:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Cementery Wall:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Cementery Wall:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Cementery Wall:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Moss Sevtte Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Moss Sevtte Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Moss Sevette Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house.nif Moss Sevette Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [BuildBaseRecords] <Debug: Looking for apostackswallbend01 for DAc0da.esm zDcdApoStacksWallBend01NoLod [STAT:0C007A1A]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 DAc0da.esm zDcdApoStacksWallBend01NoLod [STAT:0C007A1A]>
[00:24] [dynLoadImage] <Debug: [textures\architecture\revenant\treebranch01_n.dds] ResourceExists>
[00:24] [BuildBaseRecords] <Debug: Looking for ocwmapflagfortdark01 for OwnCivilWar.esp OCWMapFlagGreenFortAmol "Форт Амол" [ACTI:4B003DF2]>
[00:24] [BuildBaseRecords] <Debug: Looking for shieldsword01 for Glenmoril.esm zzzGH1stPersonSkShieldSword01 [STAT:0E013188]>
[00:24] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliff03.nif MountainCliff03:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff03 [STAT:0E00A257]>
[00:24] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliff03.nif MountainCliff03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff03 [STAT:0E00A257]>
[00:24] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliff03.nif MountainCliff03:1 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff03 [STAT:0E00A257]>
[00:24] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliff03.nif MountainCliff03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff03 [STAT:0E00A257]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowerepic01.nif TowerMid:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdAmTowerEpic01 [STAT:0C003F81]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowerepic01.nif TowerMid:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerEpic01 [STAT:0C003F81]>
[00:24] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtrock\mountaincliff03_C8455F16_lod_0l.nif for Glenmoril.esm zzzRevMountainCliff03 [STAT:0E00A257]>
[00:24] [BuildBaseRecords] <Debug: Looking for artrigpressureplate01 for Update.esm ccBGS_ARTrigPressurePlate01 [ACTI:01003206]>
[00:24] [BuildBaseRecords] <Debug: Looking for modularrug01 for _ResourcePack.esl RP_ModularRug01 [STAT:FE00209F]>
[00:24] [AddModel] <Debug: Meshes\clutter\blackreach\blackreachbush01.nif L2_ReachBush01:13 - L1_ReachBush01:13 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachBush01 [TREE:000CE101]>
[00:24] [AddModel] <Debug: Meshes\clutter\blackreach\blackreachbush01.nif L2_ReachBush01:13 - L1_ReachBush01:13 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm BlackreachBush01 [TREE:000CE101]>
[00:24] [BuildBaseRecords] <Debug: Looking for removabletorchsconce01 for Skyrim.esm RemovableTorchSconce01 "Держатель для факела" [ACTI:0009151E]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliff03_lod_0l.nif MountainCliff03_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff03 [STAT:0E00A257]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliff03_lod_0l.nif MountainCliff03_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff03 [STAT:0E00A257]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowerepic01.nif TowerMisc:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdAmTowerEpic01 [STAT:0C003F81]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowerepic01.nif TowerMisc:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerEpic01 [STAT:0C003F81]>
[00:24] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01R "Лежанка" [FURN:000E23F5]>
[00:24] [BuildBaseRecords] <Debug: Looking for impexticetowershelltop01 for Skyrim.esm ImpExtIceTowerShellTop01 [STAT:0006F751]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadebridgerampcw01 for Dragonborn.esm DLC2DweFacadeBridgeRampCW01 [STAT:0401DFFD]>
[00:24] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountaincliff03.nif MountainCliff03_LOD_0L:0 meshes\lod\revenant\mtrock\mountaincliff03_lod_0l.nif textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainCliff03 [STAT:0E00A257]>
[00:24] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01.dds in meshes\lod\revenant\mtrock\mountaincliff03_lod_0l.nif for Glenmoril.esm zzzRevMountainCliff03 [STAT:0E00A257]>
[00:24] [BuildBaseRecords] <Debug: Looking for smhall2way01 for Glenmoril.esm zzzRevCasSMhalls2Way01 [STAT:0E013967]>
[00:24] [BuildBaseRecords] <Debug: Looking for colonnecompdmg2siEC_SS_MadRuinsColumn02Null for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsColumn02Null [STAT:111EF19E]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliff03_lod_1.nif MountainCliff03_LOD_1:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff03 [STAT:0E00A257]>
[00:24] [BuildBaseRecords] <Debug: Looking for colonnecompdmg2si for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsColumn02Null [STAT:111EF19E]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliff03_lod_1.nif MountainCliff03_LOD_1:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff03 [STAT:0E00A257]>
[00:24] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycend01.nif L2_Rope:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEnd01 [STAT:0001F237]>
[00:24] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycend01.nif L2_Rope:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCEnd01 [STAT:0001F237]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowerepic01.nif TowerMisc:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdAmTowerEpic01 [STAT:0C003F81]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowerepic01.nif TowerMisc:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerEpic01 [STAT:0C003F81]>
[00:24] [BuildBaseRecords] <Debug: Looking for bedroll01 for Campfire.esm _Camp_Tent_LargeFur2BR_ACT "Ваш спальник" [ACTI:090397B0]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowerepic01.nif TowerTop:2 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdAmTowerEpic01 [STAT:0C003F81]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowerepic01.nif TowerTop:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerEpic01 [STAT:0C003F81]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliff03_lod_2.nif MountainCliff03_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff03 [STAT:0E00A257]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliff03_lod_2.nif MountainCliff03_LOD_2:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff03 [STAT:0E00A257]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgerampcw01.nif DLC2DweFacadeBridgeRampCW01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridgeRampCW01 [STAT:0401DFFD]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgerampcw01.nif DLC2DweFacadeBridgeRampCW01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBridgeRampCW01 [STAT:0401DFFD]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgerampcw01.nif DLC2DweFacadeBridgeRampCW01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridgeRampCW01 [STAT:0401DFFD]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgerampcw01.nif DLC2DweFacadeBridgeRampCW01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBridgeRampCW01 [STAT:0401DFFD]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew29v3.nif jungletree29v3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree28 [TREE:10016051]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew29v3.nif jungletree29v3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree28 [TREE:10016051]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgerampcw01.nif DLC2DweFacadeBridgeRampCW01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridgeRampCW01 [STAT:0401DFFD]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgerampcw01.nif DLC2DweFacadeBridgeRampCW01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBridgeRampCW01 [STAT:0401DFFD]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgerampcw01.nif DLC2DweFacadeBridgeRampCW01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridgeRampCW01 [STAT:0401DFFD]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgerampcw01.nif DLC2DweFacadeBridgeRampCW01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBridgeRampCW01 [STAT:0401DFFD]>
[00:24] [BuildBaseRecords] <Debug: Looking for roadchunks01RP_DesertLumpy01 for _ResourcePack.esl RP_RoadChunkS01DesertLumpy01 [STAT:FE002051]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrintchfloorstonestr01 for Skyrim.esm WRIntCHFloorStoneStr01 [STAT:00075D80]>
[00:24] [BuildBaseRecords] <Debug: Looking for roadchunks01 for _ResourcePack.esl RP_RoadChunkS01DesertLumpy01 [STAT:FE002051]>
[00:24] [BuildBaseRecords] <Debug: Looking for fxambbeamdust_dim00 for Skyrim.esm FXAmbBeamDust_Dim00 [MSTT:000A6C1F]>
[00:24] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycend01.nif L2_Rope:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEnd01 [STAT:0001F237]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew29v3.nif jungletree29v3_1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree28 [TREE:10016051]>
[00:24] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycend01.nif L2_Rope:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCEnd01 [STAT:0001F237]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew29v3.nif jungletree29v3_1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree28 [TREE:10016051]>
[00:24] [BuildBaseRecords] <Debug: Looking for ashpile01 for Unofficial Skyrim Modders Patch.esp DefaultAshPile2 "Горстка пепла" [ACTI:00000022]>
[00:24] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycend01.nif WalkwayCEnd01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEnd01 [STAT:0001F237]>
[00:24] [BuildBaseRecords] <Debug: Looking for chest01 for Unslaad.esm zzzCrbMerchantKedamaChest_Act03 "Сундук" [CONT:0F138793]>
[00:24] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycend01.nif WalkwayCEnd01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCEnd01 [STAT:0001F237]>
[00:24] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycend01.nif WalkwayCEnd01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEnd01 [STAT:0001F237]>
[00:24] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycend01.nif WalkwayCEnd01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCEnd01 [STAT:0001F237]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew29v3.nif jungletree29v3_2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree28 [TREE:10016051]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew29v3.nif jungletree29v3_2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree28 [TREE:10016051]>
[00:24] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadChunkS01DesertLumpy01 [STAT:FE002051]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whdockwarehouse.nif WHdockwarehouse:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdockwarehouse [STAT:0009A270]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whdockwarehouse.nif WHdockwarehouse:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdockwarehouse [STAT:0009A270]>
[00:24] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycend01.nif WalkwayCEnd01:19 - L1_Posts:19 - L2_Rope:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEnd01 [STAT:0001F237]>
[00:24] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycend01.nif WalkwayCEnd01:19 - L1_Posts:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCEnd01 [STAT:0001F237]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sevette san house_lod.nif SEvette San House_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sevette san house_lod.nif SEvette San House_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [BuildBaseRecords] <Debug: Looking for ruins_altar01 for Skyrim.esm RuinsAltar [STAT:000289DA]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sevette san house_lod.nif SEvette San House_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sevette san house_lod.nif SEvette San House_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebridgerampcw01_lod.nif DLC2DweFacadeBridgeRampCW01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridgeRampCW01 [STAT:0401DFFD]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebridgerampcw01_lod.nif DLC2DweFacadeBridgeRampCW01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2DweFacadeBridgeRampCW01 [STAT:0401DFFD]>
[00:24] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycend01.nif WalkwayCEnd01:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEnd01 [STAT:0001F237]>
[00:24] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycend01.nif WalkwayCEnd01:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCEnd01 [STAT:0001F237]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeBridgeRampCW01 [STAT:0401DFFD]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 1 Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:24] [BuildBaseRecords] <Debug: Looking for fxambbeamdustbig04 for Skyrim.esm FXAmbBeamDustBig04 [MSTT:0006ED63]>
[00:24] [BuildBaseRecords] <Debug: Looking for blackreachebalconystraight02 for Skyrim.esm BlackreachEBalconyStraight02 [STAT:000921CB]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whdockwarehouse.nif WHdockwarehouse:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdockwarehouse [STAT:0009A270]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whdockwarehouse.nif WHdockwarehouse:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdockwarehouse [STAT:0009A270]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowerepic01.nif TowerMisc:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdAmTowerEpic01 [STAT:0C003F81]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowerepic01.nif TowerMisc:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerEpic01 [STAT:0C003F81]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrshintbeam768 for Skyrim.esm WRShIntBeam768 [STAT:000631FC]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelltop01.nif ImpExtIceTowerShellTop01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellTop01 [STAT:0006F751]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelltop01.nif ImpExtIceTowerShellTop01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellTop01 [STAT:0006F751]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whdockwarehouse.nif WHdockwarehouse:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdockwarehouse [STAT:0009A270]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whdockwarehouse.nif WHdockwarehouse:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdockwarehouse [STAT:0009A270]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelltop01.nif ImpExtIceTowerShellTop01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellTop01 [STAT:0006F751]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelltop01.nif ImpExtIceTowerShellTop01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellTop01 [STAT:0006F751]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelltop01.nif ImpExtIceTowerShellTop01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellTop01 [STAT:0006F751]>
[00:24] [BuildBaseRecords] <Debug: Looking for smdewinsol04 for Skyrim.esm SMdEWinSol04 [STAT:00063E2F]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelltop01.nif ImpExtIceTowerShellTop01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellTop01 [STAT:0006F751]>
[00:24] [BuildBaseRecords] <Debug: Looking for norvinefloor01nocol for Skyrim.esm NorVineFloor01NoCol [STAT:0003A1EC]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebridgerampcw01_lod_1.nif DLC2DweFacadeBridgeRampCW01_LOD_1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridgeRampCW01 [STAT:0401DFFD]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebridgerampcw01_lod_1.nif DLC2DweFacadeBridgeRampCW01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2DweFacadeBridgeRampCW01 [STAT:0401DFFD]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeBridgeRampCW01 [STAT:0401DFFD]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051.dds] ResourceExists>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelltop01.nif ImpExtIceTowerShellTop01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellTop01 [STAT:0006F751]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051.dds] DXGI_FORMAT_BC7_UNORM>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\F0754930BA4845D8AC4067D81B9C1D90.dds">
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelltop01.nif ImpExtIceTowerShellTop01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellTop01 [STAT:0006F751]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelltop01.nif ImpExtIceTowerShellTop01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellTop01 [STAT:0006F751]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelltop01.nif ImpExtIceTowerShellTop01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellTop01 [STAT:0006F751]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowerepic01.nif TowerBase:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdAmTowerEpic01 [STAT:0C003F81]>
[00:24] [BuildBaseRecords] <Debug: Looking for skyhavenrubblepiece04 for Skyrim.esm SkyHavenRubblePiece04 [STAT:00050337]>
[00:24] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowerepic01.nif TowerBase:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerEpic01 [STAT:0C003F81]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelltop01.nif ImpExtIceTowerShellTop01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellTop01 [STAT:0006F751]>
[00:24] [BuildBaseRecords] <Debug: Looking for treepineforestlog02blank for Skyrim.esm TreePineForestLog02Blank [STAT:000B788B]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelltop01.nif ImpExtIceTowerShellTop01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellTop01 [STAT:0006F751]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelltop01.nif ImpExtIceTowerShellTop01:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellTop01 [STAT:0006F751]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelltop01.nif ImpExtIceTowerShellTop01:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellTop01 [STAT:0006F751]>
[00:24] [BuildBaseRecords] <Debug: Looking for mountaincliffsm01EC_SS__DementiaNoMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_DementiaNoMoss [STAT:1158FD25]>
[00:24] [BuildBaseRecords] <Debug: Looking for mountaincliffsm01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_DementiaNoMoss [STAT:1158FD25]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrintcastlefloorfirepit01 for Skyrim.esm WRIntCastleFloorFirePit01 [STAT:000DCC1D]>
[00:24] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm DelphineSecretRoomChest "Сундук" [CONT:000A0E42]>
[00:24] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliffsm01_00000000_lod_0l.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_DementiaNoMoss [STAT:1158FD25]>
[00:24] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepiece04.nif SkyHavenRubblePiece04:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePiece04 [STAT:00050337]>
[00:24] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepiece04.nif SkyHavenRubblePiece04:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePiece04 [STAT:00050337]>
[00:24] [BuildBaseRecords] <Debug: Looking for nortowerruinsramp01 for Skyrim.esm NorTowerRuinsRamp01 [STAT:0001E686]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrdunintwallfreestr01 for Skyrim.esm WRDunIntWallfreeStr01 [STAT:00079492]>
[00:24] [BuildBaseRecords] <Debug: Looking for staticbattleaxe for Glenmoril.esm zzzRevIronBattleAxeRusty [STAT:0E0016C0]>
[00:24] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepiece04_lod_0.nif SkyHavenRubblePiece04:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePiece04 [STAT:00050337]>
[00:24] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepiece04_lod_0.nif SkyHavenRubblePiece04:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePiece04 [STAT:00050337]>
[00:24] [BuildBaseRecords] <Debug: Looking for shack04interior for TheBawbsWardenOfTheCoast.esp WCShack04Interior [STAT:10326D09]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whdockwarehouse.nif WHdockwarehouse:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdockwarehouse [STAT:0009A270]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whdockwarehouse.nif WHdockwarehouse:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdockwarehouse [STAT:0009A270]>
[00:24] [BuildBaseRecords] <Debug: Looking for shiplargeinside01 for Skyrim.esm ShipLargeInside01 [STAT:0004F8CC]>
[00:24] [BuildBaseRecords] <Debug: Looking for water1024 for Dawnguard.esm DLC1TestBloodWater1024 [ACTI:0200610F]>
[00:24] [BuildBaseRecords] <Debug: Looking for iceroot04 for Unslaad.esm zzzCrbIceRoot04 [STAT:0F0C1803]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershelltop01_lod.nif ImpExtIceTowerShellTop01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellTop01 [STAT:0006F751]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershelltop01_lod.nif ImpExtIceTowerShellTop01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellTop01 [STAT:0006F751]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershelltop01_lod.nif ImpExtIceTowerShellTop01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellTop01 [STAT:0006F751]>
[00:24] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Dawnguard.esm DLC1TestBloodWater1024 [ACTI:0200610F]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershelltop01_lod.nif ImpExtIceTowerShellTop01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellTop01 [STAT:0006F751]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpiles01Rocks01SnowLight for Update.esm RockPileS01Rocks01SnowLight [STAT:0001EF4C]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whdockwarehouse.nif WHdockwarehouse:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdockwarehouse [STAT:0009A270]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whdockwarehouse.nif WHdockwarehouse:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdockwarehouse [STAT:0009A270]>
[00:24] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycend01_lod_1.nif WalkwayCEnd01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEnd01 [STAT:0001F237]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Update.esm RockPileS01Rocks01SnowLight [STAT:0001EF4C]>
[00:24] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycend01_lod_1.nif WalkwayCEnd01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCEnd01 [STAT:0001F237]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whdockwarehouse.nif WHdockwarehouse:12 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WHdockwarehouse [STAT:0009A270]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountaincliffsm01_lod_0.nif MountainCliffSm01_LOD_0H:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_DementiaNoMoss [STAT:1158FD25]>
[00:24] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycend01_lod_1.nif WalkwayCEnd01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEnd01 [STAT:0001F237]>
[00:24] [AddModel] <Debug: Meshes\architecture\windhelm\whdockwarehouse.nif WHdockwarehouse:12 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdockwarehouse [STAT:0009A270]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountaincliffsm01_lod_0.nif MountainCliffSm01_LOD_0H:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_DementiaNoMoss [STAT:1158FD25]>
[00:24] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycend01_lod_1.nif WalkwayCEnd01:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCEnd01 [STAT:0001F237]>
[00:24] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycend01_lod_1.nif WalkwayCEnd01:19 - L1_Posts:19 - L2_Rope:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEnd01 [STAT:0001F237]>
[00:24] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycend01_lod_1.nif WalkwayCEnd01:19 - L1_Posts:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCEnd01 [STAT:0001F237]>
[00:24] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycend01_lod_1.nif WalkwayCEnd01:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEnd01 [STAT:0001F237]>
[00:24] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycend01_lod_1.nif WalkwayCEnd01:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCEnd01 [STAT:0001F237]>
[00:24] [BuildBaseRecords] <Debug: Looking for minelhalldetwist02 for Skyrim.esm MineLHallDetwist02 [STAT:00043CA7]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershelltop01_lod_3.nif ImpExtIceTowerShellTop01_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellTop01 [STAT:0006F751]>
[00:24] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershelltop01_lod_3.nif ImpExtIceTowerShellTop01_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellTop01 [STAT:0006F751]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceTowerShellTop01 [STAT:0006F751]>
[00:24] [BuildBaseRecords] <Debug: Looking for impforthallcollapsefx01 for Skyrim.esm ImpFortHallCollapseFX01 [MSTT:000C7B50]>
[00:24] [BuildBaseRecords] <Debug: Looking for caveiroomwall01 for Skyrim.esm CaveIRoomWall01 [STAT:0002158A]>
[00:24] [AddModel] <Debug: Meshes\lod\windhelm\whhjerim1_lod_2.nif WHValunstrad_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [AddModel] <Debug: Meshes\lod\windhelm\whhjerim1_lod_2.nif WHValunstrad_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc1icelandbroken01 for Dawnguard.esm DLC1IceLandBroken01 [STAT:0200C11E]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:24] [BuildBaseRecords] <Debug: Looking for dockcolstr01zzzRevDeadHill for Glenmoril.esm zzzRevDeadHillDockColstr01 [STAT:0E000D6B]>
[00:24] [BuildBaseRecords] <Debug: Looking for dockcolstr01 for Glenmoril.esm zzzRevDeadHillDockColstr01 [STAT:0E000D6B]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountaincliffsm01_lod_1.nif MountainCliffSm01_LOD_1:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_DementiaNoMoss [STAT:1158FD25]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountaincliffsm01_lod_1.nif MountainCliffSm01_LOD_1:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_DementiaNoMoss [STAT:1158FD25]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzRevDeadHillDockColstr01 [STAT:0E000D6B]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountaincliffsm01_lod_2.nif MountainCliffSm01_LOD_2:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_DementiaNoMoss [STAT:1158FD25]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountaincliffsm01_lod_2.nif MountainCliffSm01_LOD_2:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_DementiaNoMoss [STAT:1158FD25]>
[00:24] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_DementiaNoMoss [STAT:1158FD25]>
[00:24] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_DementiaNoMoss [STAT:1158FD25]>
[00:24] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_DementiaNoMoss [STAT:1158FD25]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrjorrvaskrrugendl01 for Unslaad.esm zzzCrbCastleRugAEndL [STAT:0F0137C7]>
[00:24] [BuildBaseRecords] <Debug: Looking for caveifhalldoor02 for Skyrim.esm CaveIFHallDoor02ice [STAT:000CA46F]>
[00:24] [AddModel] <Debug: Meshes\lod\windhelm\whdockwarehouse_lod.nif WHdockwarehouse_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdockwarehouse [STAT:0009A270]>
[00:24] [AddModel] <Debug: Meshes\lod\windhelm\whdockwarehouse_lod.nif WHdockwarehouse_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHdockwarehouse [STAT:0009A270]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHdockwarehouse [STAT:0009A270]>
[00:24] [BuildBaseRecords] <Debug: Looking for dinthalldoor01 for Dawnguard.esm DIntHallDoor01 [STAT:02011C5E]>
[00:24] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodsmbasefloor01 for Skyrim.esm ShipKatariahWoodSmBaseFloor01 [STAT:000985AB]>
[00:24] [BuildBaseRecords] <Debug: Looking for safeandlock01 for Skyrim.esm RiftenPawnedPrawnSafe "Сейф" [CONT:0010ACB6]>
[00:24] [AddModel] <Debug: Meshes\lod\dac0da\amtowerepic01_lod_0.nif TowerMisc:1.001 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmTowerEpic01 [STAT:0C003F81]>
[00:24] [AddModel] <Debug: Meshes\lod\dac0da\amtowerepic01_lod_0.nif TowerMisc:1.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerEpic01 [STAT:0C003F81]>
[00:24] [BuildBaseRecords] <Debug: Looking for fringetower01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeTower [STAT:1100AF64]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineorecorundum03_LReachMoss for Skyrim.esm MineOreCorundum03_LReachMoss "Корундовая жила" [ACTI:0010DC9C]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineorecorundum03 for Skyrim.esm MineOreCorundum03_LReachMoss "Корундовая жила" [ACTI:0010DC9C]>
[00:24] [BuildBaseRecords] <Debug: Using default MOD model for fringetower01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeTower [STAT:1100AF64]>
[00:24] [BuildBaseRecords] <Debug: Looking for sovintfloormid01 for Unslaad.esm zzzCrbSOVintFloorMid01Snow [STAT:0F453B10]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmTowerEpic01 [STAT:0C003F81]>
[00:24] [BuildBaseRecords] <Debug: Looking for wall01notop for DAc0da.esm zDcdCaveEWall01NoTop [STAT:0C00372E]>
[00:24] [BuildBaseRecords] <Debug: Looking for 1stpersonsteelwarhammer for Skyrim.esm 1stPersonSteelWarhammer [STAT:0001C4F3]>
[00:24] [AddModel] <Debug: Meshes\lod\dac0da\amtowerepic01_lod_1.nif TowerBase:1.000 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmTowerEpic01 [STAT:0C003F81]>
[00:24] [AddModel] <Debug: Meshes\lod\dac0da\amtowerepic01_lod_1.nif TowerBase:1.000 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerEpic01 [STAT:0C003F81]>
[00:24] [BuildBaseRecords] <Debug: Looking for impextblocks04 for Skyrim.esm ImpExtBlocks04SnowLight [STAT:000C689B]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmTowerEpic01 [STAT:0C003F81]>
[00:24] [BuildBaseRecords] <Debug: Looking for impextblocks02 for Skyrim.esm ImpExtBlocks02 [STAT:0003F989]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextblocks04.nif ImpExtBlocks04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBlocks04SnowLight [STAT:000C689B]>
[00:24] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextblocks04.nif ImpExtBlocks04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBlocks04SnowLight [STAT:000C689B]>
[00:24] [BuildBaseRecords] <Debug: Looking for amenozwalddead for Glenmoril.esm zzzLaMAmenOzwaldDead [STAT:0E11DFC4]>
[00:24] [AddModel] <Debug: Meshes\lod\dac0da\amtowerepic01_lod_2.nif TowerBase:1.000 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmTowerEpic01 [STAT:0C003F81]>
[00:24] [AddModel] <Debug: Meshes\lod\dac0da\amtowerepic01_lod_2.nif TowerBase:1.000 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerEpic01 [STAT:0C003F81]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmTowerEpic01 [STAT:0C003F81]>
[00:24] [BuildBaseRecords] <Debug: Looking for roadstraight02ReachDirt01 for Skyrim.esm RoadStraight02ReachDirt01 [STAT:00060E16]>
[00:24] [BuildBaseRecords] <Debug: Looking for roadstraight02 for Skyrim.esm RoadStraight02ReachDirt01 [STAT:00060E16]>
[00:24] [AddModel] <Debug: Meshes\lod\imperial\impextblocks04_lod_0.nif ImpExtBlocks04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBlocks04SnowLight [STAT:000C689B]>
[00:24] [AddModel] <Debug: Meshes\lod\imperial\impextblocks04_lod_0.nif ImpExtBlocks04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm ImpExtBlocks04SnowLight [STAT:000C689B]>
[00:24] [BuildBaseRecords] <Debug: Looking for vikingstatue02 for Unslaad.esm zzzCrbVikingStatue02NS [STAT:0F3AEB17]>
[00:24] [BuildBaseRecords] <Debug: Looking for rifrmsmsecondmidwallhalf01 for Skyrim.esm RifRmSmSecondMidWallHalf01 [STAT:00096FAD]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc1eclipseburstfx01 for Dawnguard.esm DLC1EclipseBurstFX01 [ACTI:0200F830]>
[00:24] [BuildBaseRecords] <Debug: Looking for icebalconyramp02 for Unslaad.esm zzzCrbIceBaloconyRamp02 [STAT:0F0A4CD7]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1.dds] ResourceExists>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\4548F8ACB9BB44D9B229333ED95C2191.dds">
[00:24] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrfieldgrass01_n.dds] ResourceExists>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\architecture\wall\fringetower01.nif DExtTower01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeTower [STAT:1100AF64]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\architecture\wall\fringetower01.nif DExtTower01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeTower [STAT:1100AF64]>
[00:24] [BuildBaseRecords] <Debug: Looking for impexticebldgicorner02 for Skyrim.esm ImpExtIceBldgICorner02 [STAT:0006F765]>
[00:24] [BuildBaseRecords] <Debug: Looking for seruinshallbg3way01 for Dawnguard.esm SERuinsHallBg3Way01 [STAT:02003839]>
[00:24] [BuildBaseRecords] <Debug: Looking for swell_lod for Skyrim.esm SWell_LOD [STAT:0008E2D9]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\architecture\wall\fringetower01.nif DExtTower01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeTower [STAT:1100AF64]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\architecture\wall\fringetower01.nif DExtTower01:3 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeTower [STAT:1100AF64]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgICorner02 [STAT:0006F765]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\architecture\wall\fringetower01.nif DExtTower01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeTower [STAT:1100AF64]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\architecture\wall\fringetower01.nif DExtTower01:5 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeTower [STAT:1100AF64]>
[00:24] [BuildBaseRecords] <Debug: Looking for sovintcor01 for Unslaad.esm zzzCrbSOVintCor01Snow [STAT:0F453B06]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\architecture\wall\fringetower01.nif DExtTower01:3.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeTower [STAT:1100AF64]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\architecture\wall\fringetower01.nif DExtTower01:3.001 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeTower [STAT:1100AF64]>
[00:24] [BuildBaseRecords] <Debug: Looking for norsec2way02 for Skyrim.esm NorSec2way02 [STAT:0001E1D1]>
[00:24] [BuildBaseRecords] <Debug: Looking for smdewinsol05WTMdEWinSol05 for Wyrmstooth.esp WTMdEWinSol05 [STAT:0A5F5AD3]>
[00:24] [BuildBaseRecords] <Debug: Looking for smdewinsol05 for Wyrmstooth.esp WTMdEWinSol05 [STAT:0A5F5AD3]>
[00:24] [BuildBaseRecords] <Debug: Looking for norrunicamphitheatrewordtiid for Skyrim.esm NorWordWallWordTiid [ACTI:0004E3DB]>
[00:24] [BuildBaseRecords] <Debug: Looking for smrdagger for Unslaad.esm zzzCrb1stPersonSmrDagger [STAT:0F397979]>
[00:24] [BuildBaseRecords] <Debug: Looking for fxambbeamwetmist01 for Skyrim.esm FXAmbBeamWetMist01 [MSTT:000777AA]>
[00:24] [BuildBaseRecords] <Debug: Looking for 1stpersonceremonialblade for Skyrim.esm 1stPersonCeremonialBlade [STAT:000C5B69]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\hsbase\gatehouse01_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouse01 [STAT:0E002CFB]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\hsbase\gatehouse01_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouse01 [STAT:0E002CFB]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\hsbase\gatehouse01_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouse01 [STAT:0E002CFB]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\hsbase\gatehouse01_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouse01 [STAT:0E002CFB]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\hsbase\gatehouse01_lod_0.nif House_LOD_0:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouse01 [STAT:0E002CFB]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\hsbase\gatehouse01_lod_0.nif House_LOD_0:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouse01 [STAT:0E002CFB]>
[00:24] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghsrchimney01 for HearthFires.esm BYOHBYOHWRlonghsRChimney01 [STAT:03003203]>
[00:24] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrfieldgrass01_n.dds] DXGI_FORMAT_BC7_UNORM>
[00:24] [BuildBaseRecords] <Debug: Looking for prophetardensul02ca for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Book_ProphetArdenSul02 [STAT:1109F83F]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\hsbase\gatehouse01_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouse01 [STAT:0E002CFB]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\hsbase\gatehouse01_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouse01 [STAT:0E002CFB]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\hsbase\gatehouse01_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouse01 [STAT:0E002CFB]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\hsbase\gatehouse01_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouse01 [STAT:0E002CFB]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\hsbase\gatehouse01_lod_1.nif House_LOD_0:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouse01 [STAT:0E002CFB]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\hsbase\gatehouse01_lod_1.nif House_LOD_0:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouse01 [STAT:0E002CFB]>
[00:24] [BuildBaseRecords] <Debug: Looking for trialstatuezerosum for DAc0da.esm zDcdTrialStatueZerosum [STAT:0C00CBDB]>
[00:24] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrfieldgrass01_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\52C22E60E3824B11ADAB3150ECF724A5.dds">
[00:24] [BuildBaseRecords] <Debug: Looking for sfarmhousesiloWTFarmhouseSiloMining for Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [BuildBaseRecords] <Debug: Looking for sfarmhousesilo for Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\hsbase\gatehouse01_lod_2.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouse01 [STAT:0E002CFB]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\hsbase\gatehouse01_lod_2.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouse01 [STAT:0E002CFB]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\hsbase\gatehouse01_lod_2.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouse01 [STAT:0E002CFB]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\hsbase\gatehouse01_lod_2.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouse01 [STAT:0E002CFB]>
[00:24] [BuildBaseRecords] <Debug: Looking for _camp_largeleathertent_groundfx for Campfire.esm _Camp_Tent_LargeLeather_GroundFX [STAT:09050F88]>
[00:24] [BuildBaseRecords] <Debug: Looking for caveglhall1way03c for Skyrim.esm CaveGLHall1Way03c [STAT:00028803]>
[00:24] [BuildBaseRecords] <Debug: Looking for metalcagelonggate01 for Skyrim.esm MetalCageLongGate01 "Ворота клетки" [DOOR:000CE0AB]>
[00:24] [BuildBaseRecords] <Debug: Looking for minecedoor03hole for Skyrim.esm MineCEDoor03Hole [STAT:0004560F]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrintcastlefreepillar01 for Skyrim.esm WRIntCastleFreePillar01 [STAT:00087837]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockcliff04 for Skyrim.esm RockCliff04MossTEMP [STAT:00030055]>
[00:24] [BuildBaseRecords] <Debug: Looking for ruinsdeaddraugr06 for Skyrim.esm dunGeirmundCorpse "Архимаг Гейрмунд" [CONT:000E7A36]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\fringetower01lod.nif DExtTower01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeTower [STAT:1100AF64]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\fringetower01lod.nif DExtTower01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeTower [STAT:1100AF64]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerarch1x3 for Dragonborn.esm DLC2DweFacadeTowerArch1x3 [STAT:0401EDE1]>
[00:24] [BuildBaseRecords] <Debug: Looking for rifrmsmsecondcustom01 for Skyrim.esm RifRmSmSecondCustom01 [STAT:00099059]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrcastle\wrintcastlefreepillar01.nif WRIntCastleFreePillar01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntCastleFreePillar01 [STAT:00087837]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrcastle\wrintcastlefreepillar01.nif WRIntCastleFreePillar01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRIntCastleFreePillar01 [STAT:00087837]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrcastle\wrintcastlefreepillar01.nif WRIntCastleFreePillar01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntCastleFreePillar01 [STAT:00087837]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrcastle\wrintcastlefreepillar01.nif WRIntCastleFreePillar01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRIntCastleFreePillar01 [STAT:00087837]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrcastle\wrintcastlefreepillar01.nif WRIntCastleFreePillar01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntCastleFreePillar01 [STAT:00087837]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineceicorner02holefix for Dragonborn.esm MineCEICorner02HoleFix [STAT:04033959]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrcastle\wrintcastlefreepillar01.nif WRIntCastleFreePillar01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRIntCastleFreePillar01 [STAT:00087837]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\fringetower01lod.nif DExtTower01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeTower [STAT:1100AF64]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\fringetower01lod.nif DExtTower01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeTower [STAT:1100AF64]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew17v2.nif textures\landscape\trees\gkbbark.dds B8B78D42 TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew17v2.nif textures\landscape\trees\gkbbark_n.dds A3521D8E TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew17v2.nif textures\landscape\trees\gkbtreeaspenbranchcompgreen1dark.dds 93E9A392 TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew17v2.nif textures\landscape\trees\gkbbark13.dds 059C7C1E TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew17v2.nif textures\landscape\trees\reachtreebranch01_n.dds AA6FEFB0 TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew17v2.nif textures\landscape\trees\gkbbark13_n.dds E3E3DAD2 TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\fringetower01lod.nif DExtTower01:3.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeTower [STAT:1100AF64]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\fringetower01lod.nif DExtTower01:3.001 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeTower [STAT:1100AF64]>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrintcastlefreepillar01_lod_0.nif WRIntCastleFreePillar01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntCastleFreePillar01 [STAT:00087837]>
[00:24] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\architecture\walls\siwall01.dds in meshes\ec\expeditions\ss\lod\fringetower01lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeTower [STAT:1100AF64]>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrintcastlefreepillar01_lod_0.nif WRIntCastleFreePillar01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRIntCastleFreePillar01 [STAT:00087837]>
[00:24] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\architecture\walls\siflatstone01.dds in meshes\ec\expeditions\ss\lod\fringetower01lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeTower [STAT:1100AF64]>
[00:24] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\architecture\walls\sislate01.dds in meshes\ec\expeditions\ss\lod\fringetower01lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeTower [STAT:1100AF64]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhousesilo.nif SFarmhouseSiloMesh:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhousesilo.nif SFarmhouseSiloMesh:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [BuildBaseRecords] <Debug: Looking for trapmagiccasterbase02 for Skyrim.esm TrapMagicCasterBase02 [ACTI:0007E5A2]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhousesilo.nif SFarmhouseSiloMesh:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhousesilo.nif SFarmhouseSiloMesh:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhousesilo.nif SFarmhouseSiloMesh:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhousesilo.nif SFarmhouseSiloMesh:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [BuildBaseRecords] <Debug: Looking for ironbow for TheBawbsWardenOfTheCoast.esp WCGlassArrowStatic [STAT:1008DAE1]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhousesilo.nif SFarmhouseSiloMesh:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhousesilo.nif SFarmhouseSiloMesh:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhousesilo.nif SFarmhouseSiloMesh:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhousesilo.nif SFarmhouseSiloMesh:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhousesilo.nif SFarmhouseSiloMesh:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhousesilo.nif SFarmhouseSiloMesh:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhousesilo.nif SFarmhouseSiloMesh:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhousesilo.nif SFarmhouseSiloMesh:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [BuildBaseRecords] <Debug: Looking for fishmapwinterhold01 for ccBGSSSE001-Fish.esm ccBGSSSE001_HighPolyBook_FishMapWinterhold [STAT:05173B91]>
[00:24] [BuildBaseRecords] <Debug: Looking for fishmap for ccBGSSSE001-Fish.esm ccBGSSSE001_HighPolyBook_FishMapWinterhold [STAT:05173B91]>
[00:24] [BuildBaseRecords] <Debug: Looking for mrkkeepbalcony02 for Skyrim.esm MrkKeepBalcony02 [STAT:000BBABA]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhousesilo.nif SFarmhouseSiloMesh:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhousesilo.nif SFarmhouseSiloMesh:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhousesilo.nif SFarmhouseSiloMesh:35 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhousesilo.nif SFarmhouseSiloMesh:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [BuildBaseRecords] <Debug: Looking for winterholdbookcase01 for Skyrim.esm WinterholdBookCase01 "Книжный шкаф" [CONT:00109D86]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc2dwermsmcorinexbgl01 for Dragonborn.esm DLC2DweRmSmCorInExBgL01 [STAT:0401BD4A]>
[00:24] [BuildBaseRecords] <Debug: Looking for rifrmsmsinglecorinwinl01 for Skyrim.esm RifRmSmSingleCorInWinL01 [STAT:00098F23]>
[00:24] [BuildBaseRecords] <Debug: Looking for icebergsmall02 for Skyrim.esm IcebergSmall02 [STAT:000A98F8]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3.nif DLC2DweFacadeTowerArch1x3:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x3 [STAT:0401EDE1]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3.nif DLC2DweFacadeTowerArch1x3:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x3 [STAT:0401EDE1]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3.nif DLC2DweFacadeTowerArch1x3:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x3 [STAT:0401EDE1]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3.nif DLC2DweFacadeTowerArch1x3:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x3 [STAT:0401EDE1]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3.nif DLC2DweFacadeTowerArch1x3:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x3 [STAT:0401EDE1]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3.nif DLC2DweFacadeTowerArch1x3:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x3 [STAT:0401EDE1]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3.nif DLC2DweFacadeTowerArch1x3:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x3 [STAT:0401EDE1]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3.nif DLC2DweFacadeTowerArch1x3:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x3 [STAT:0401EDE1]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3.nif DLC2DweFacadeTowerArch1x3:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x3 [STAT:0401EDE1]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3.nif DLC2DweFacadeTowerArch1x3:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x3 [STAT:0401EDE1]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3.nif DLC2DweFacadeTowerArch1x3:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x3 [STAT:0401EDE1]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3.nif DLC2DweFacadeTowerArch1x3:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x3 [STAT:0401EDE1]>
[00:24] [BuildBaseRecords] <Debug: Looking for winterholdtowerintwall07 for Skyrim.esm WinterholdTowerIntWall07 [STAT:0007767A]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew7v2dark.nif jungletree7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew7v2dark.nif jungletree7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3.nif DLC2DweFacadeTowerArch1x3:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x3 [STAT:0401EDE1]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3.nif DLC2DweFacadeTowerArch1x3:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x3 [STAT:0401EDE1]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3.nif DLC2DweFacadeTowerArch1x3:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x3 [STAT:0401EDE1]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3.nif DLC2DweFacadeTowerArch1x3:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x3 [STAT:0401EDE1]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew7v2dark.nif jungletree7_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew7v2dark.nif jungletree7_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew7v2dark.nif jungletree7_2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew7v2dark.nif jungletree7_2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]>
[00:24] [BuildBaseRecords] <Debug: Looking for mrkdocksidegallows03 for Skyrim.esm MrkDocksideGallows03 [STAT:000B795B]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sfarmhousesilo_lod_0.nif SFarmhouseSiloMesh:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew7v2dark.nif jungletree7_3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sfarmhousesilo_lod_0.nif SFarmhouseSiloMesh:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew7v2dark.nif jungletree7_3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sfarmhousesilo_lod_0.nif SFarmhouseSiloMesh:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sfarmhousesilo_lod_0.nif SFarmhouseSiloMesh:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sfarmhousesilo_lod_0.nif SFarmhouseSiloMesh:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sfarmhousesilo_lod_0.nif SFarmhouseSiloMesh:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sfarmhousesilo_lod_0.nif SFarmhouseSiloMesh:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sfarmhousesilo_lod_0.nif SFarmhouseSiloMesh:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sfarmhousesilo_lod_0.nif SFarmhouseSiloMesh:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sfarmhousesilo_lod_0.nif SFarmhouseSiloMesh:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sfarmhousesilo_lod_0.nif SFarmhouseSiloMesh:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sfarmhousesilo_lod_0.nif SFarmhouseSiloMesh:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024.dds] ResourceExists>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024.dds] DXGI_FORMAT_BC7_UNORM>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\4BEC67A38A164DFFA8B312D61B73639C.dds">
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidegallows03.nif MrkDocksideGallows03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideGallows03 [STAT:000B795B]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidegallows03.nif MrkDocksideGallows03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideGallows03 [STAT:000B795B]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidegallows03.nif MrkDocksideGallows03:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideGallows03 [STAT:000B795B]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidegallows03.nif MrkDocksideGallows03:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideGallows03 [STAT:000B795B]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarch1x3_lod.nif DweFacadeTowerArch1x3_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x3 [STAT:0401EDE1]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarch1x3_lod.nif DweFacadeTowerArch1x3_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x3 [STAT:0401EDE1]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTowerArch1x3 [STAT:0401EDE1]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sfarmhousesilo_lod_1.nif WRFarmhouseWindMill03 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sfarmhousesilo_lod_1.nif WRFarmhouseWindMill03 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sfarmhousesilo_lod_1.nif WRFarmhouseWindMill01 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sfarmhousesilo_lod_1.nif WRFarmhouseWindMill01 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sfarmhousesilo_lod_1.nif WRFarmhouseWindMill02 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sfarmhousesilo_lod_1.nif WRFarmhouseWindMill02 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\swindmill01lod.dds 2 Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksidegallows03_lod_2.nif MrkDocksideGallows03_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideGallows03 [STAT:000B795B]>
[00:24] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksidegallows03_lod_2.nif MrkDocksideGallows03_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkDocksideGallows03 [STAT:000B795B]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkDocksideGallows03 [STAT:000B795B]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarch1x3_lod_1.nif DweFacadeTowerArch1x3_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x3 [STAT:0401EDE1]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarch1x3_lod_1.nif DweFacadeTowerArch1x3_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x3 [STAT:0401EDE1]>
[00:24] [BuildBaseRecords] <Debug: Looking for balconyicorner04 for Glenmoril.esm zzzRevCaveBaloconyInCorner04 [STAT:0E012740]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTowerArch1x3 [STAT:0401EDE1]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sfarmhousesilo_lod_2.nif SFarmhouseSilo_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\sfarmhousesilo_lod_2.nif SFarmhouseSilo_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [BuildBaseRecords] <Debug: Looking for cratesmalllong01WeatheredLight_SN for Skyrim.esm CrateSmallLong01WeatheredLight_SN [STAT:000F7299]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Wyrmstooth.esp WTFarmhouseSiloMining [STAT:0A5F5ACE]>
[00:24] [BuildBaseRecords] <Debug: Looking for cratesmalllong01 for Skyrim.esm CrateSmallLong01WeatheredLight_SN [STAT:000F7299]>
[00:24] [BuildBaseRecords] <Debug: Looking for breaktest for Skyrim.esm BreakTest [MSTT:000BCD27]>
[00:24] [BuildBaseRecords] <Debug: Looking for daedricbowskinned for Skyrim.esm 1stPersonDaedricBow [STAT:000D7533]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc01_inv_scairncloudshape02_50 for Dawnguard.esm DLC01_INV_SCairnCloudShape02_50 [STAT:02008409]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony02.nif MrkKeepBalcony02Railing:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalcony02 [STAT:000BBABA]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony02.nif MrkKeepBalcony02Railing:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepBalcony02 [STAT:000BBABA]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony02.nif MrkKeepBalcony02:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalcony02 [STAT:000BBABA]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony02.nif MrkKeepBalcony02:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepBalcony02 [STAT:000BBABA]>
[00:24] [AddModel] <Debug: Meshes\landscape\ice\icebergsmall02.nif IcebergSmall02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm IcebergSmall02 [STAT:000A98F8]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony02.nif MrkKeepBalcony02:39 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalcony02 [STAT:000BBABA]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony02.nif MrkKeepBalcony02:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepBalcony02 [STAT:000BBABA]>
[00:24] [AddModel] <Debug: Meshes\landscape\ice\icebergsmall02.nif IcebergSmall02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Skyrim.esm IcebergSmall02 [STAT:000A98F8]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony02.nif MrkKeepBalcony02:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalcony02 [STAT:000BBABA]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony02.nif MrkKeepBalcony02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepBalcony02 [STAT:000BBABA]>
[00:24] [BuildBaseRecords] <Debug: Looking for snowdriftl02_GlacierBlend for Dragonborn.esm SnowDriftL02_GlacierBlend [STAT:0403D13C]>
[00:24] [BuildBaseRecords] <Debug: Looking for snowdriftl02 for Dragonborn.esm SnowDriftL02_GlacierBlend [STAT:0403D13C]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony02.nif MrkKeepBalcony02:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalcony02 [STAT:000BBABA]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony02.nif MrkKeepBalcony02:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepBalcony02 [STAT:000BBABA]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony02.nif MrkKeepBalcony02:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalcony02 [STAT:000BBABA]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony02.nif MrkKeepBalcony02:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepBalcony02 [STAT:000BBABA]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony02.nif MrkKeepBalcony02:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalcony02 [STAT:000BBABA]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony02.nif MrkKeepBalcony02:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepBalcony02 [STAT:000BBABA]>
[00:24] [BuildBaseRecords] <Debug: Looking for norhitchpost02 for Skyrim.esm NorHitchPost02 [STAT:00036AEE]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony02.nif MrkKeepBalcony02:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalcony02 [STAT:000BBABA]>
[00:24] [BuildBaseRecords] <Debug: Looking for caveishaftdoorb01 for Skyrim.esm CaveIShaftDoorB01 [STAT:0003400B]>
[00:24] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony02.nif MrkKeepBalcony02:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepBalcony02 [STAT:000BBABA]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1.dds] ResourceExists>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\3A7E8605C2B04F19BDC121889363E6CE.dds">
[00:24] [BuildBaseRecords] <Debug: Looking for trapfallingrocklg01 for TheBawbsWardenOfTheCoast.esp WCMQ09TrapFallingRockLg01 [ACTI:107A82E6]>
[00:24] [BuildBaseRecords] <Debug: Looking for caveirbalconystraight02 for Skyrim.esm CaveIRBalconyStraight02 [STAT:000344F1]>
[00:24] [AddModel] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif SnowDriftL02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm SnowDriftL02_GlacierBlend [STAT:0403D13C]>
[00:24] [AddModel] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif SnowDriftL02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm SnowDriftL02_GlacierBlend [STAT:0403D13C]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockcliff08lawf_RiverBottom01 for Landscape and Water Fixes.esp lawf_RockCliff08RiverBottom01 [STAT:FE004FCD]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Landscape and Water Fixes.esp lawf_RockCliff08RiverBottom01 [STAT:FE004FCD]>
[00:24] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepbalcony02_lod_2.nif MrkCastleLOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalcony02 [STAT:000BBABA]>
[00:24] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepbalcony02_lod_2.nif MrkCastleLOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepBalcony02 [STAT:000BBABA]>
[00:24] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepbalcony02_lod_2.nif MrkCastleLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalcony02 [STAT:000BBABA]>
[00:24] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepbalcony02_lod_2.nif MrkCastleLOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepBalcony02 [STAT:000BBABA]>
[00:24] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepbalcony02_lod_2.nif MrkCastleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalcony02 [STAT:000BBABA]>
[00:24] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepbalcony02_lod_2.nif MrkCastleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepBalcony02 [STAT:000BBABA]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkKeepBalcony02 [STAT:000BBABA]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkKeepBalcony02 [STAT:000BBABA]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkKeepBalcony02 [STAT:000BBABA]>
[00:24] [BuildBaseRecords] <Debug: Looking for cavegrocks01MineDirt for Update.esm CaveGRockS01MineDirt [STAT:01003164]>
[00:24] [BuildBaseRecords] <Debug: Looking for cavegrocks01 for Update.esm CaveGRockS01MineDirt [STAT:01003164]>
[00:24] [AddModel] <Debug: Meshes\lod\ice\icebergsmall02_lod.nif IcebergSmall02_LOD:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm IcebergSmall02 [STAT:000A98F8]>
[00:24] [AddModel] <Debug: Meshes\lod\ice\icebergsmall02_lod.nif IcebergSmall02_LOD:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm IcebergSmall02 [STAT:000A98F8]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Skyrim.esm IcebergSmall02 [STAT:000A98F8]>
[00:24] [AddModel] <Debug: Meshes\lod\snowdrifts\snowdriftl02_lod_0.nif SnowDriftL02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm SnowDriftL02_GlacierBlend [STAT:0403D13C]>
[00:24] [AddModel] <Debug: Meshes\lod\snowdrifts\snowdriftl02_lod_0.nif SnowDriftL02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm SnowDriftL02_GlacierBlend [STAT:0403D13C]>
[00:24] [BuildBaseRecords] <Debug: Looking for seruinsstairsfree02 for Dawnguard.esm SERuinsStairsFree02Snow [STAT:02019A43]>
[00:24] [BuildBaseRecords] <Debug: Looking for caveifhall1way03 for Skyrim.esm CaveIFHall1Way03 [STAT:0001FEA3]>
[00:24] [BuildBaseRecords] <Debug: Looking for roadcurvelong45r01 for Skyrim.esm RoadCurveLong45R01 [STAT:0001E93E]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrwallmaingate01 for Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [BuildBaseRecords] <Debug: Looking for caveghall2way02 for Skyrim.esm CaveGHall2Way02Falmer [STAT:000B9E4E]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc2skaalvilhousewind01 for Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\lod\ice\icebergsmall02_lod_1.nif IcebergSmall02_LOD:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm IcebergSmall02 [STAT:000A98F8]>
[00:24] [AddModel] <Debug: Meshes\lod\ice\icebergsmall02_lod_1.nif IcebergSmall02_LOD:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm IcebergSmall02 [STAT:000A98F8]>
[00:24] [BuildBaseRecords] <Debug: Looking for campfire01landburningPineForest01 for Skyrim.esm Campfire01LandBurningPineForest01 [MSTT:000B6C08]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Skyrim.esm IcebergSmall02 [STAT:000A98F8]>
[00:24] [BuildBaseRecords] <Debug: Looking for campfire01landburning for Skyrim.esm Campfire01LandBurningPineForest01 [MSTT:000B6C08]>
[00:24] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurningPineForest01 [MSTT:000B6C08]>
[00:24] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurningPineForest01 [MSTT:000B6C08]>
[00:24] [BuildBaseRecords] <Debug: Looking for spitpotclosedloose01 for Weapons Armor Clothing & Clutter Fixes.esp SpitPotClosedLoose01AlchemyCommon "Горшок" [CONT:000997FF]>
[00:24] [BuildBaseRecords] <Debug: Looking for caveiroomcorner02 for Skyrim.esm CaveIRoomCorner02ice [STAT:000773CB]>
[00:24] [BuildBaseRecords] <Debug: Looking for cwmapflagtownred01 for OwnCivilWar.esp OCWMapFlagRedKynesgrove "Роща Кин" [ACTI:4B01E901]>
[00:24] [BuildBaseRecords] <Debug: Looking for serpentstaff01 for Unslaad.esm zzzCrb1stPersonSnakeHeadStaff [STAT:0F40EE4F]>
[00:24] [AddModel] <Debug: Meshes\dlc02\plants\dlc2florahangingmoss03.nif L1_FloraHangingMoss03:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC2TreeFloraHangingMoss03 "Императорский зонтичный мох" [TREE:0401FF66]>
[00:24] [BuildBaseRecords] <Debug: Looking for farmint2hearth02WT for Wyrmstooth.esp WTFarmInt2Hearth02 [STAT:0A2BF863]>
[00:24] [AddModel] <Debug: Meshes\dlc02\plants\dlc2florahangingmoss03.nif L1_FloraHangingMoss03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp DLC2TreeFloraHangingMoss03 "Императорский зонтичный мох" [TREE:0401FF66]>
[00:24] [BuildBaseRecords] <Debug: Looking for longsword for Glenmoril.esm zzzRev1stPersonIronLongswordRusty [STAT:0E0016BE]>
[00:24] [BuildBaseRecords] <Debug: Looking for farmint2hearth02 for Wyrmstooth.esp WTFarmInt2Hearth02 [STAT:0A2BF863]>
[00:24] [BuildBaseRecords] <Debug: Looking for shiplargekatariah01 for Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [BuildBaseRecords] <Debug: Looking for dwemersmalldoor01 for Skyrim.esm MarkarthWarrensDegaineDoor "Дверь в комнату Дегейна" [DOOR:0006573A]>
[00:24] [BuildBaseRecords] <Debug: Looking for commonchair02 for Skyrim.esm CommonChair02FL "Стул" [FURN:000B9E02]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockcliff06zzzRev_Moss for Glenmoril.esm zzzRevRockCliff06_Moss [STAT:0E0045D6]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockcliff06 for Glenmoril.esm zzzRevRockCliff06_Moss [STAT:0E0045D6]>
[00:24] [BuildBaseRecords] <Debug: Looking for norbridgemid1way02 for Skyrim.esm NorBridgeMid1way02 [STAT:0001C2DD]>
[00:24] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff06_Moss [STAT:0E0045D6]>
[00:24] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff06_Moss [STAT:0E0045D6]>
[00:24] [BuildBaseRecords] <Debug: Looking for impwallsconcecandleoff01 for Skyrim.esm ImpWallSconceCandleOff01 [STAT:0005D6E6]>
[00:24] [BuildBaseRecords] <Debug: Looking for apostackssinglecap01low for Dragonborn.esm ApoStacksSingleCap01Low [STAT:0401E19D]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc2dweplatbgstaircapr01_lod for Dragonborn.esm DLC2DwePlatBgStairCapR01_LOD [STAT:04038511]>
[00:24] [BuildBaseRecords] <Debug: Looking for cwmapflagtownred01 for Skyrim.esm CWMapFlagTownRed "Имперский город" [ACTI:000F083C]>
[00:24] [BuildBaseRecords] <Debug: Looking for smdfarchcon01 for Skyrim.esm SMdFArchCon01 [STAT:00073C49]>
[00:24] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtrock\mountaincliff04_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainCliff04 [STAT:0E00A258]>
[00:24] [BuildBaseRecords] <Debug: Looking for fxcubemapexample for Skyrim.esm FXcubemapExample [MSTT:00046012]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackssinglecap01low.nif L2_Books Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoStacksSingleCap01Low [STAT:0401E19D]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackssinglecap01low.nif L2_Books Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm ApoStacksSingleCap01Low [STAT:0401E19D]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackssinglecap01low.nif ApoStacksSingleCap01Low:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoStacksSingleCap01Low [STAT:0401E19D]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackssinglecap01low.nif ApoStacksSingleCap01Low:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm ApoStacksSingleCap01Low [STAT:0401E19D]>
[00:24] [BuildBaseRecords] <Debug: Looking for volcanicsteampool01 for Skyrim.esm VolcanicSteamPool01 [STAT:000713C6]>
[00:24] [BuildBaseRecords] <Debug: Looking for rtcanalsdeck01 for Glenmoril.esm zzzGHRTCanalsDeck01_Snow [STAT:0E00CA78]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrtempintcorin01 for Skyrim.esm WRTempIntCorIn01 [STAT:00073BC1]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostackssinglecap01low_lod_0.nif ApoStacksSingleCap01_Lod_0:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoStacksSingleCap01Low [STAT:0401E19D]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostackssinglecap01low_lod_0.nif ApoStacksSingleCap01_Lod_0:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm ApoStacksSingleCap01Low [STAT:0401E19D]>
[00:24] [BuildBaseRecords] <Debug: Looking for coinbaglarge for Glenmoril.esm zzzLrhCoinPursueLarge [STAT:0E007EA2]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Dragonborn.esm ApoStacksSingleCap01Low [STAT:0401E19D]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliff04_lod_0l.nif MountainCliff04_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff04 [STAT:0E00A258]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliff04_lod_0l.nif MountainCliff04_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff04 [STAT:0E00A258]>
[00:24] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountaincliff04.nif MountainCliff04_LOD_0L:0 meshes\lod\revenant\mtrock\mountaincliff04_lod_0l.nif textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainCliff04 [STAT:0E00A258]>
[00:24] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01.dds in meshes\lod\revenant\mtrock\mountaincliff04_lod_0l.nif for Glenmoril.esm zzzRevMountainCliff04 [STAT:0E00A258]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind01.nif DLC2SkaalVilHouseWind01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind01.nif DLC2SkaalVilHouseWind01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrdunintstr01doublehighWTDunIntStr01DoubleHigh for Wyrmstooth.esp WTDunIntStr01DoubleHigh [STAT:0A12BCCA]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrdunintstr01doublehigh for Wyrmstooth.esp WTDunIntStr01DoubleHigh [STAT:0A12BCCA]>
[00:24] [BuildBaseRecords] <Debug: Looking for aushardensword2h for Glenmoril.esm zzzRev1stPersonDagothShardenSword2H [STAT:0E2C8FF9]>
[00:24] [BuildBaseRecords] <Debug: Looking for shack01interior for TheBawbsWardenOfTheCoast.esp WCShackInterior01 [STAT:10326D06]>
[00:24] [BuildBaseRecords] <Debug: Looking for burntrubblenodirt03 for Skyrim.esm BurntRubbleNoDirt03 [STAT:000C4B99]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliff04_lod_1.nif MountainCliff04_LOD_1:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff04 [STAT:0E00A258]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliff04_lod_1.nif MountainCliff04_LOD_1:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff04 [STAT:0E00A258]>
[00:24] [BuildBaseRecords] <Debug: Looking for _camp_intperkstars01 for Campfire.esm _Camp_PN_Camping_4HighSpirits "Бодрость духа" [ACTI:09043815]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind01.nif DLC2SkaalVilHouseWind01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind01.nif DLC2SkaalVilHouseWind01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind01.nif DLC2SkaalVilHouseWind01:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind01.nif DLC2SkaalVilHouseWind01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind01.nif DLC2SkaalVilHouseWind01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind01.nif DLC2SkaalVilHouseWind01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind01.nif DLC2SkaalVilHouseWind01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind01.nif DLC2SkaalVilHouseWind01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind01.nif DLC2SkaalVilHouseWind01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind01.nif DLC2SkaalVilHouseWind01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind01.nif DLC2SkaalVilHouseWind01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind01.nif DLC2SkaalVilHouseWind01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind01.nif DLC2SkaalVilHouseWind01:14 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind01.nif DLC2SkaalVilHouseWind01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliff04_lod_2.nif MountainCliff04_LOD_2:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff04 [STAT:0E00A258]>
[00:24] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliff04_lod_2.nif MountainCliff04_LOD_2:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff04 [STAT:0E00A258]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind01.nif DLC2SkaalVilHouseWind01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind01.nif DLC2SkaalVilHouseWind01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind01.nif DLC2SkaalVilHouseWind01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind01.nif DLC2SkaalVilHouseWind01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind01.nif DLC2SkaalVilHouseWind01:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind01.nif DLC2SkaalVilHouseWind01:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrintdragonroomarch03 for Skyrim.esm WRIntDragonRoomArch03 [STAT:0009F9F9]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilhousewind01_lod.nif DLC2SkaalVilHouseWind01:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilhousewind01_lod.nif DLC2SkaalVilHouseWind01:59 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif L2_GateParts:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif L2_GateParts:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilhousewind01_lod.nif WRHouseWind01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilhousewind01_lod.nif WRHouseWind01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 1 Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif L2_GateParts:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif L2_GateParts:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif L2_GateParts:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif L2_GateParts:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif L2_GateParts:7 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif L2_GateParts:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [BuildBaseRecords] <Debug: Looking for norrmsmalcove01 for Skyrim.esm NorRmSmAlcove01 [STAT:00013F7B]>
[00:24] [BuildBaseRecords] <Debug: Looking for caveiroomdoorb02 for Skyrim.esm CaveIRoomDoorB02ice [STAT:000773C9]>
[00:24] [BuildBaseRecords] <Debug: Looking for ruinsspidersac03 for Skyrim.esm RuinsEggSacStatic03 [STAT:0003FA81]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif L2_GateParts:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif L2_GateParts:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [BuildBaseRecords] <Debug: Looking for tundrastreamstraight01 for Skyrim.esm TundraStreamStraight01 [STAT:00016087]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilhousewind01_lod_2.nif DLC2SkaalVilHouseWind01:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilhousewind01_lod_2.nif DLC2SkaalVilHouseWind01:59 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilhousewind01_lod_2.nif WRHouseWind01LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilhousewind01_lod_2.nif WRHouseWind01LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 1 Dragonborn.esm DLC2SkaalVilHouseWind01 [STAT:04028643]>
[00:24] [BuildBaseRecords] <Debug: Looking for barrel01 for Dragonborn.esm DLC2RRF01Barrel "Бочка" [CONT:04024DE2]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif L2_GateParts:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif L2_GateParts:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif L2_GateParts:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif L2_GateParts:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [BuildBaseRecords] <Debug: Looking for winterholdtowerwell02 for Skyrim.esm WinterholdTowerWell02 [STAT:0010327C]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif L2_GateParts:51 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif L2_GateParts:51 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif L2_GateParts:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif L2_GateParts:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [BuildBaseRecords] <Debug: Looking for dwepipeboiler01 for Skyrim.esm DwePipeBoiler01 [STAT:0008E823]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif L2_GateParts:43 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif L2_GateParts:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilel02FrozenMarshLichen01 for Skyrim.esm RockPileL02FrozenMarshLichen01 [STAT:000B01D8]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Skyrim.esm RockPileL02FrozenMarshLichen01 [STAT:000B01D8]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif L2_GateParts:49 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif L2_GateParts:49 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [BuildBaseRecords] <Debug: Looking for 1stpersonmadnessgreatsword for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonMadnessGreatSword [STAT:06000BD6]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif WRWallMainGate01:47 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif WRWallMainGate01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [BuildBaseRecords] <Debug: Looking for cavegpillar02 for Skyrim.esm CaveGPillar02 [STAT:0001CD67]>
[00:24] [BuildBaseRecords] <Debug: Looking for dirtcliffs02FrozenMarshGrass01 for Skyrim.esm DirtCliffs02FrozenMarshGrass01 [STAT:000B018A]>
[00:24] [BuildBaseRecords] <Debug: Looking for dirtcliffs02 for Skyrim.esm DirtCliffs02FrozenMarshGrass01 [STAT:000B018A]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif WRWallMainGate01:48 - L2_GateParts:48 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif WRWallMainGate01:48 - L2_GateParts:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif WRWallMainGate01:12 - L2_GateParts:12 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif WRWallMainGate01:12 - L2_GateParts:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineoregold01_LRocks for Skyrim.esm MineOreGold01_LRocks "Золотая жила" [ACTI:0010D04F]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineoregold01 for Skyrim.esm MineOreGold01_LRocks "Золотая жила" [ACTI:0010D04F]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc2telvannitowermainint01 for Dragonborn.esm DLC2TelvanniTowerMainInt01 [STAT:04030E9D]>
[00:24] [BuildBaseRecords] <Debug: Looking for cubeplatformrune for DAc0da.esm zDcdTreasThotArtifact_GC9Sword1H "Мыслеящик" [CONT:0C00B3F7]>
[00:24] [BuildBaseRecords] <Debug: Looking for voidcoridorcap for DAc0da.esm zDcdVdCoridorCapAsh [STAT:0C00489A]>
[00:24] [BuildBaseRecords] <Debug: Looking for improomwall04 for Skyrim.esm ImpRoomWall04 [STAT:0002998C]>
[00:24] [BuildBaseRecords] <Debug: Looking for waterpipe for Glenmoril.esm zzzRevWitWaterpipe [STAT:0E005DBE]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilem03CoastBeach01 for Skyrim.esm RockPileM03CoastBeach01 [STAT:000E3734]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilem03 for Skyrim.esm RockPileM03CoastBeach01 [STAT:000E3734]>
[00:24] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Update.esm Patch1_8DLC1DoorFix [ACTI:010009A0]>
[00:24] [BuildBaseRecords] <Debug: Looking for openbooknew16 for SkystoneCastle.esp LA_SS_openbooknew16 [STAT:35A04153]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2.dds] ResourceExists>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\A9B61F87D86D4AA881B1AA364937C1FD.dds">
[00:24] [BuildBaseRecords] <Debug: Looking for roadcurvelong45r01RP_MarshMud02 for _ResourcePack.esl RP_RoadCurveLong45R01MarshMud02 [STAT:FE00212D]>
[00:24] [BuildBaseRecords] <Debug: Looking for roadcurvelong45r01 for _ResourcePack.esl RP_RoadCurveLong45R01MarshMud02 [STAT:FE00212D]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrintfloordirtstrstairsdown01 for Skyrim.esm WRIntFloorDirtStrStairsDown01 [STAT:000A63F6]>
[00:24] [BuildBaseRecords] <Debug: Looking for falmerpgepillar05 for DAc0da.esm zDcdFalmerPGEPillar05 [STAT:0C000FD1]>
[00:24] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01marshmud02_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01marshmud02_d.dds _ResourcePack.esl RP_RoadCurveLong45R01MarshMud02 [STAT:FE00212D]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc1icewallbig02 for Dawnguard.esm DLC1IceWallBig02_NoSN [STAT:02011602]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01icewalllod.dds 0 Dawnguard.esm DLC1IceWallBig02_NoSN [STAT:02011602]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc1iceberglarge_1layer for Dawnguard.esm DLC1IcebergLarge_1LayerNOSN [STAT:02013818]>
[00:24] [BuildBaseRecords] <Debug: Looking for ssmabalsol02 for Skyrim.esm SSmABalSol02 [STAT:0005EF8B]>
[00:24] [BuildBaseRecords] <Debug: Looking for tombstone01 for Skyrim.esm Tombstone01Snow [STAT:000CD745]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrintroofstcorcorinl for Skyrim.esm WRIntRoofSTCorCorInL [STAT:0003F043]>
[00:24] [BuildBaseRecords] <Debug: Looking for burialcairn01BurialCairnStatic01LDirt02 for Skyrim.esm BurialCairnStatic01LDirt02 [STAT:000D9304]>
[00:24] [BuildBaseRecords] <Debug: Looking for burialcairn01 for Skyrim.esm BurialCairnStatic01LDirt02 [STAT:000D9304]>
[00:24] [BuildBaseRecords] <Debug: Looking for epiccavewall02 for Unslaad.esm zzzCrbEpicCageWall02 [STAT:0F430F3C]>
[00:24] [BuildBaseRecords] <Debug: Looking for caveglroomdoor03 for Skyrim.esm CaveGLRoomDoor03 [STAT:0001B172]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrtempintdivwallstr01 for Skyrim.esm WRTempIntDivWallStr01 [STAT:00073C29]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc1falmertotem01 for Dawnguard.esm DLC1FalmerTotem01 [STAT:020177F8]>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrwallmaingate01_lod.nif WRWallMainGate01EXT_LOD:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrwallmaingate01_lod.nif WRWallMainGate01EXT_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrwallmaingate01_lod.nif Shape02 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrwallmaingate01_lod.nif Shape02 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [BuildBaseRecords] <Debug: Looking for blackreacheicornerup01 for Skyrim.esm BlackreachEICornerUp01 [STAT:00092205]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 1 Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [BuildBaseRecords] <Debug: Looking for chairinvisiblesingle for Skyrim.esm ChairInvisibleSingleR "Сиденье" [FURN:00104B9E]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc2glacierpillarlg01 for Dragonborn.esm DLC2GlacierPillarLg01_Ice [STAT:040248AB]>
[00:24] [BuildBaseRecords] <Debug: Looking for vinefloor01 for Glenmoril.esm zzzRevOrchardVineFloor01 [STAT:0E001E19]>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrwallmaingate01_lod_2.nif WRWallMainGate01EXT_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrwallmaingate01_lod_2.nif WRWallMainGate01EXT_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrwallmaingate01_lod_2.nif Shape03 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrwallmaingate01_lod_2.nif Shape03 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [BuildBaseRecords] <Debug: Looking for fxdrips01_more for Skyrim.esm FXDrips01_More [MSTT:000A8467]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 1 Skyrim.esm WRWallMainGate01 [STAT:000383C7]>
[00:24] [BuildBaseRecords] <Debug: Looking for apoplatrailcurveshort01 for Unslaad.esm zzzCrbApoPlataTrailCurveShort01SN [STAT:0F42871C]>
[00:24] [BuildBaseRecords] <Debug: Looking for impchandelliercandleoff for Unslaad.esm zzzCrbImpChandellierCandleOff_snow [STAT:0F010DA1]>
[00:24] [BuildBaseRecords] <Debug: Looking for norpitwallsidestairs01 for Skyrim.esm NorPitWallSideStairs01 [STAT:0001605B]>
[00:24] [BuildBaseRecords] <Debug: Looking for sc_mausoleumcornerr_Gray for Dawnguard.esm sc_mausoleumCornerR_Gray [STAT:020041E3]>
[00:24] [BuildBaseRecords] <Debug: Looking for sc_mausoleumcornerr for Dawnguard.esm sc_mausoleumCornerR_Gray [STAT:020041E3]>
[00:24] [BuildBaseRecords] <Debug: Looking for dweroadstraight01end for Skyrim.esm DweRoadStraight01End [STAT:000CACD6]>
[00:24] [BuildBaseRecords] <Debug: Looking for skulld for Glenmoril.esm zzzRevSFp02SkullD [STAT:0E34F50A]>
[00:24] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumcornerr.nif sc_mausoleumCornerR:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumCornerR_Gray [STAT:020041E3]>
[00:24] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumcornerr.nif sc_mausoleumCornerR:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumCornerR_Gray [STAT:020041E3]>
[00:24] [BuildBaseRecords] <Debug: Looking for falmercityringnodoor01 for Dawnguard.esm FalmerCityRingNoDoor01 [STAT:02010949]>
[00:24] [BuildBaseRecords] <Debug: Looking for miscsacklarge for Skyrim.esm MiscSackLarge_NoRespawn "Большой мешок" [CONT:0010E886]>
[00:24] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumcornerr_lod.nif sc_mausoleumCornerR:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumCornerR_Gray [STAT:020041E3]>
[00:24] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumcornerr_lod.nif sc_mausoleumCornerR:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumCornerR_Gray [STAT:020041E3]>
[00:24] [BuildBaseRecords] <Debug: Looking for roadstraight01RP_DesertLumpy01Light for _ResourcePack.esl RP_RoadStraight01DesertLumpy01Light [STAT:FE002151]>
[00:24] [BuildBaseRecords] <Debug: Looking for roadstraight01 for _ResourcePack.esl RP_RoadStraight01DesertLumpy01Light [STAT:FE002151]>
[00:24] [BuildBaseRecords] <Debug: Looking for docksendnopost for TheBawbsWardenOfTheCoast.esp WCDockEndNoPost [STAT:100204C4]>
[00:24] [BuildBaseRecords] <Debug: Looking for candleloff_nc for Glenmoril.esm zzzRevCandleOff01_nc [STAT:0E006B11]>
[00:24] [BuildBaseRecords] <Debug: Looking for sc_skeletonhorsehead for Dawnguard.esm sc_ArvakSkullUNIQUEstatic [STAT:02011F9D]>
[00:24] [BuildBaseRecords] <Debug: Looking for slgshadowssol01 for Skyrim.esm SLgShadowsSol01 [STAT:00071E01]>
[00:24] [BuildBaseRecords] <Debug: Looking for fxdragontailstompdustgrass for Skyrim.esm FXDragonTailstompDustGrass [MSTT:0003F9D1]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrintshield03 for Skyrim.esm WRIntShield03 [STAT:00077284]>
[00:24] [BuildBaseRecords] <Debug: Looking for casextfloorchunk01 for Dawnguard.esm CasExtFloorChunk01 [STAT:02003D41]>
[00:24] [BuildBaseRecords] <Debug: Looking for roadscurveramp01ReachDirt01 for Skyrim.esm RoadSCurveRamp01ReachDirt01 [STAT:00088633]>
[00:24] [BuildBaseRecords] <Debug: Looking for roadscurveramp01 for Skyrim.esm RoadSCurveRamp01ReachDirt01 [STAT:00088633]>
[00:24] [BuildBaseRecords] <Debug: Looking for 1stpersonamberbattleaxe for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonAmberBattleAxe [STAT:06000BCB]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc2telvanniroot03 for Dragonborn.esm DLC2TelvanniRoot03 [STAT:0403911F]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockl04zzzGHDesert_54E4030D for Glenmoril.esm zzzGHDesertRockL04 [STAT:0E0113C3]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrintroofcorwinl for Skyrim.esm WRIntRoofCorWinL [STAT:00061761]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockl04zzzGHDesert for Glenmoril.esm zzzGHDesertRockL04 [STAT:0E0113C3]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockl04_54E4030Dpassthru for Glenmoril.esm zzzGHDesertRockL04 [STAT:0E0113C3]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockl04_54E4030D for Glenmoril.esm zzzGHDesertRockL04 [STAT:0E0113C3]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockl04 for Glenmoril.esm zzzGHDesertRockL04 [STAT:0E0113C3]>
[00:24] [BuildBaseRecords] <Debug: Looking for dwehalllg2way01 for Skyrim.esm DweHallLg2way01 [STAT:0004E870]>
[00:24] [BuildBaseRecords] <Debug: Looking for sovcandlestick02static for Skyrim.esm SovCandleStick02Static [STAT:000DAB8A]>
[00:24] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrock_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\architecture\witchhunt\quagmire\desertrock_d.dds Glenmoril.esm zzzGHDesertRockL04 [STAT:0E0113C3]>
[00:24] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2glacierpillarlg01.nif GlacierPillarLg01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2GlacierPillarLg01_Ice [STAT:040248AB]>
[00:24] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2glacierpillarlg01.nif GlacierPillarLg01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dragonborn.esm DLC2GlacierPillarLg01_Ice [STAT:040248AB]>
[00:24] [BuildBaseRecords] <Debug: Looking for norcathallbg4way01 for Unslaad.esm zzzCrbNorCatHallBg4way01Ice [STAT:0F4020B0]>
[00:24] [BuildBaseRecords] <Debug: Looking for riftenrwroombroofl02 for Skyrim.esm RiftenRWRoomBRoofL02 [STAT:00098D77]>
[00:24] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadStraight01DesertLumpy01Light [STAT:FE002151]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierPillarLg01_Ice [STAT:040248AB]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpiles04Snow01Light_SN for Update.esm RockPileS04Snow01Light_SN [STAT:00077569]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierPillarLg01_Ice [STAT:040248AB]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierPillarLg01_Ice [STAT:040248AB]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Update.esm RockPileS04Snow01Light_SN [STAT:00077569]>
[00:24] [AddModel] <Debug: Meshes\dlc01\landscape\icebergs\dlc1iceberglarge_1layer.nif IcebergLarge:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1IcebergLarge_1LayerNOSN [STAT:02013818]>
[00:24] [AddModel] <Debug: Meshes\dlc01\landscape\icebergs\dlc1iceberglarge_1layer.nif IcebergLarge:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC1IcebergLarge_1LayerNOSN [STAT:02013818]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1.dds] ResourceExists>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\3F25DCD2863E40B8B5314BCDA20C598A.dds">
[00:24] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghslposts01 for HearthFires.esm BYOHBYOHWRlonghsLPosts01 [STAT:0300324C]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineorecorundum04_CaveGDirt for Skyrim.esm MineOreCorundum04_CaveGDirt "Корундовая жила" [ACTI:0010DB75]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineorecorundum04 for Skyrim.esm MineOreCorundum04_CaveGDirt "Корундовая жила" [ACTI:0010DB75]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2.dds] ResourceExists>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\020E3E2ADE234AA7913FC9EEB630B6C6.dds">
[00:24] [AddModel] <Debug: Meshes\clutter\sovngarde\sovcandlestick02static.nif SilverCandleStick02:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovCandleStick02Static [STAT:000DAB8A]>
[00:24] [AddModel] <Debug: Meshes\clutter\sovngarde\sovcandlestick02static.nif SilverCandleStick02:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SovCandleStick02Static [STAT:000DAB8A]>
[00:24] [BuildBaseRecords] <Debug: Looking for dwechest01 for Vokrii - Minimalistic Perks of Skyrim.esp TreasFalmerChestBossDwarven "Сундук" [CONT:000B1176]>
[00:24] [AddModel] <Debug: Meshes\clutter\sovngarde\sovcandlestick02static.nif SilverCandleStick02:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovCandleStick02Static [STAT:000DAB8A]>
[00:24] [AddModel] <Debug: Meshes\clutter\sovngarde\sovcandlestick02static.nif SilverCandleStick02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SovCandleStick02Static [STAT:000DAB8A]>
[00:24] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1iceberglarge_1layer_lod_0.nif DLC2IcebergLarge_LOD_0:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1IcebergLarge_1LayerNOSN [STAT:02013818]>
[00:24] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1iceberglarge_1layer_lod_0.nif DLC2IcebergLarge_LOD_0:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1IcebergLarge_1LayerNOSN [STAT:02013818]>
[00:24] [BuildBaseRecords] <Debug: Looking for nortmphallbgcolumnsm01 for Unslaad.esm zzzCrbNorTmpHallBgColumnSm01Ice [STAT:0F3FA335]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dawnguard.esm DLC1IcebergLarge_1LayerNOSN [STAT:02013818]>
[00:24] [BuildBaseRecords] <Debug: Looking for impstablesingle01 for Skyrim.esm ImpStableSingle01Snow [STAT:0007184D]>
[00:24] [BuildBaseRecords] <Debug: Looking for ancestormoth for Unofficial Skyrim Modders Patch.esp DLC1CritterMothAncestor "Мотылек предка" [ACTI:020071C4]>
[00:24] [BuildBaseRecords] <Debug: Looking for dwevaultlight01static for _ResourcePack.esl RP_DweVaultLight01Static [STAT:FE0020D5]>
[00:24] [BuildBaseRecords] <Debug: Looking for giantobeliskblue04 for Skyrim.esm GiantObeliskBlue04 [STAT:000BB9A2]>
[00:24] [AddModel] <Debug: Add-on in model Meshes\clutter\sovngarde\sovcandlestick02static.nif Skyrim.esm SovCandleStick02Static [STAT:000DAB8A]>
[00:24] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1iceberglarge_1layer_lod_1.nif DLC2IcebergLarge_LOD_1:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1IcebergLarge_1LayerNOSN [STAT:02013818]>
[00:24] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1iceberglarge_1layer_lod_1.nif DLC2IcebergLarge_LOD_1:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1IcebergLarge_1LayerNOSN [STAT:02013818]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dawnguard.esm DLC1IcebergLarge_1LayerNOSN [STAT:02013818]>
[00:24] [BuildBaseRecords] <Debug: Looking for farmbcorner04 for Skyrim.esm FarmBCorner04 [STAT:00028219]>
[00:24] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\sovcandlestick02static_dyndolod_lod.nif for Skyrim.esm SovCandleStick02Static [STAT:000DAB8A]>
[00:24] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\sovcandlestick02static_dyndolod_lod.nif Skyrim.esm SovCandleStick02Static [STAT:000DAB8A]>
[00:24] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\sovcandlestick02static_dyndolod_lod.nif Skyrim.esm SovCandleStick02Static [STAT:000DAB8A]>
[00:24] [BuildBaseRecords] <Debug: Looking for dockcorsol01uskp for SMIM-SE-Merged-All.esp DockCorSol01uskp [STAT:2B0063C7]>
[00:24] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1iceberglarge_1layer_lod_2.nif DLC2IcebergLarge_LOD_2:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1IcebergLarge_1LayerNOSN [STAT:02013818]>
[00:24] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1iceberglarge_1layer_lod_2.nif DLC2IcebergLarge_LOD_2:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1IcebergLarge_1LayerNOSN [STAT:02013818]>
[00:24] [BuildBaseRecords] <Debug: Looking for dwefacadetower2x2WT for Wyrmstooth.esp WTDweFacadeTower2x2 [STAT:0A3177A5]>
[00:24] [BuildBaseRecords] <Debug: Looking for dwefacadetower2x2 for Wyrmstooth.esp WTDweFacadeTower2x2 [STAT:0A3177A5]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dawnguard.esm DLC1IcebergLarge_1LayerNOSN [STAT:02013818]>
[00:24] [BuildBaseRecords] <Debug: Looking for byohbyohtrophypedistal02 for HearthFires.esm BYOHBYOHTrophyPedestal02 [STAT:0300A8F1]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrintloftwallcor01 for Skyrim.esm WRIntLoftWallCor01 [STAT:000C8FBB]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif Box02 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif Box02 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [BuildBaseRecords] <Debug: Looking for impwooddoorsinglesmall01 for Skyrim.esm ImpDoorExtSingleSmall01 "Деревянная дверь" [DOOR:0004DFD9]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif BackShack:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif BackShack:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif BackShack:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif BackShack:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [BuildBaseRecords] <Debug: Looking for fxmistlowsmokey01longhalfvis for Skyrim.esm FXMistLowSmokey01LongHalfVis [MSTT:000B9465]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrintloftwallstr01door for Skyrim.esm WRIntLoftWallStr01Door [STAT:0006B062]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower2x2 [STAT:0A3177A5]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif AlphaStains Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif AlphaStains Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower2x2 [STAT:0A3177A5]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower2x2 [STAT:0A3177A5]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif FigureHead:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif FigureHead:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [BuildBaseRecords] <Debug: Looking for cavegebalconyicorner04 for Skyrim.esm CaveGEBalconyICorner04 [STAT:000224DA]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif FigureHead:23 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif FigureHead:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif AlphaPaint Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif AlphaPaint Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif FrontShack:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif FrontShack:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif FrontShack:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif FrontShack:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [BuildBaseRecords] <Debug: Looking for norrubblepiece02 for Dragonborn.esm NorRubblePiece02_Ash [STAT:04027A34]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif Object38:23 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif Object38:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif Object38:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [BuildBaseRecords] <Debug: Looking for 1stpersonmadnessmace for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonMadnessMace [STAT:06000BD7]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif Object38:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Vigilant.esm zzzCHObjectTranslator [ACTI:0D0C7672]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineoresilver04_LReachGrass for Skyrim.esm MineOreSilver04_LReachGrass "Серебряная жила" [ACTI:0010DCB6]>
[00:24] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactAhzidalRing05 "Сундук" [CONT:0E3DFE01]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestdeadashl03.nif textures\landscape\trees\treepineforestbarkcomp_n.dds 27D3E91C Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineoresilver04 for Skyrim.esm MineOreSilver04_LReachGrass "Серебряная жила" [ACTI:0010DCB6]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestdeadashl03.nif textures\dlc02\landscape\trees\treepineforestbarkcompashl.dds 4F9007F6 Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestdeadashl03.nif textures\dlc02\landscape\trees\treepineforestbranchcompashl.dds 8E93DC54 Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestdeadashl03.nif textures\landscape\trees\treepineforestbranchcompsnowl_n.dds 7DD06CA7 Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif ShipLargeKatariah01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif ShipLargeKatariah01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [BuildBaseRecords] <Debug: Looking for commontabletwobenches for Skyrim.esm CommonTableTwoBenches "Стол" [FURN:000B0104]>
[00:24] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepiece02.nif NorRubblePiece02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm NorRubblePiece02_Ash [STAT:04027A34]>
[00:24] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepiece02.nif NorRubblePiece02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm NorRubblePiece02_Ash [STAT:04027A34]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif ShipLargeKatariah01:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif ShipLargeKatariah01:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif ShipLargeKatariah01:23 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif ShipLargeKatariah01:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [BuildBaseRecords] <Debug: Looking for fxmistlowwet01 for Skyrim.esm FXMistLowWet01 [MSTT:000B944D]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif ShipLargeKatariah01:24 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif ShipLargeKatariah01:24 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepiece02_lod_0.nif NorRubblePiece02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm NorRubblePiece02_Ash [STAT:04027A34]>
[00:24] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepiece02_lod_0.nif NorRubblePiece02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm NorRubblePiece02_Ash [STAT:04027A34]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockcliff08ReachGrass01 for Skyrim.esm RockCliff08ReachGrass01 [STAT:0006A8E4]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Skyrim.esm RockCliff08ReachGrass01 [STAT:0006A8E4]>
[00:24] [BuildBaseRecords] <Debug: Looking for ruins_largechest for SkystoneCastle.esp LA_SS_LargeChest "Сундук" [CONT:35149F77]>
[00:24] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl03passthru_lod.nif TreePineForestDeadAshL03:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:24] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl03passthru_lod.nif TreePineForestDeadAshL03:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:24] [BuildBaseRecords] <Debug: Looking for fxambbeamslowfogbrt01 for Skyrim.esm FXAmbBeamSlowFogBrt01 [MSTT:000AA8F6]>
[00:24] [BuildBaseRecords] <Debug: Looking for dwefacadepartition01 for Skyrim.esm DweFacadePartition01 [STAT:0005511B]>
[00:24] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl03passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:24] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl03passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:24] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl03passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:24] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl03passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:24] [BuildBaseRecords] <Debug: Looking for seruinshallbgdoorframe01 for Dawnguard.esm SERuinsHallBGDoorFrame01 [STAT:02004BAC]>
[00:24] [BuildBaseRecords] <Debug: Looking for chest01 for Vigilant.esm zzzCHMerchantArasilChest "Сундук" [CONT:0D244BCA]>
[00:24] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl03passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:24] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl03passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:24] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl03passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:24] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl03passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif ShipLargeKatariah01:18 - L1_Details:18 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif ShipLargeKatariah01:18 - L1_Details:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartition01 [STAT:0005511B]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartition01 [STAT:0005511B]>
[00:24] [BuildBaseRecords] <Debug: Looking for dwermsmcounter01 for Skyrim.esm DweRmSmCounter01 [STAT:00058602]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartition01 [STAT:0005511B]>
[00:24] [BuildBaseRecords] <Debug: Looking for mqetchedshrineactivator for Vigilant.esm zzzCHStatueTablet "Резная табличка" [ACTI:0D219B4A]>
[00:24] [BuildBaseRecords] <Debug: Looking for caveglroomdoorlb02 for Skyrim.esm CaveGLRoomDoorLB02Ice [STAT:000DBFF3]>
[00:24] [BuildBaseRecords] <Debug: Looking for caveiiciclebase04 for Skyrim.esm CaveIIcicleBase04 [STAT:000C1C4C]>
[00:24] [BuildBaseRecords] <Debug: Looking for kalsword2h for Unslaad.esm zzzCrb1stPersonKalSword2H [STAT:0F39798B]>
[00:24] <Warning: Filename textures\architecture\dac0da\thras\thrassbase02_d.dds does not adhere to file naming conventions. Used by Meshes\architecture\dac0da\cgt\aramar\am\amtowerepic01.nif DAc0da.esm zDcdAmTowerEpic01 [STAT:0C003F81]>
[00:24] <Warning: Textures do not match for "RockCliff06:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff06.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff06_lod_0.nif for Glenmoril.esm zzzRevRockCliff06_Moss [STAT:0E0045D6]>
[00:24] <Warning: Textures do not match for "RockCliff06:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff06.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff06_lod_1.nif for Glenmoril.esm zzzRevRockCliff06_Moss [STAT:0E0045D6]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilem01ReachMoss01 for Skyrim.esm RockPileM01ReachMoss01 [STAT:00055ED0]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Skyrim.esm RockPileM01ReachMoss01 [STAT:00055ED0]>
[00:24] [BuildBaseRecords] <Debug: Looking for nordwelling03extcourtstairs01 for Skyrim.esm NorDwelling03ExtCourtStairs01Snow [STAT:00025848]>
[00:24] [BuildBaseRecords] <Debug: Looking for powerwordmaar for Skyrim.esm NorWordWallWordMaar [ACTI:000709A0]>
[00:24] [BuildBaseRecords] <Debug: Looking for 1024wallgate03zzzRevStorti_Moss for Glenmoril.esm zzzRevStorti1024WallGate03_Moss [STAT:0E004089]>
[00:24] [BuildBaseRecords] <Debug: Looking for 1024wallgate03 for Glenmoril.esm zzzRevStorti1024WallGate03_Moss [STAT:0E004089]>
[00:24] [BuildBaseRecords] <Debug: Looking for norrmsmwallfrontwin01 for Skyrim.esm NorRmSmWallFrontWin01 [STAT:00013F85]>
[00:24] [BuildBaseRecords] <Debug: Looking for skeevernestbale01 for Skyrim.esm SkeeverNestBale01 [STAT:00099D3A]>
[00:24] [BuildBaseRecords] <Debug: Looking for dintcorner01 for Dawnguard.esm DIntCorner01 [STAT:020100F6]>
[00:24] [BuildBaseRecords] <Debug: Looking for claypilem01 for HearthFires.esm BYOHMineClay01Dirt02 "Месторождение глины" [ACTI:0300310B]>
[00:24] [BuildBaseRecords] <Debug: Looking for dweplatbgwall01 for Skyrim.esm DwePlatBgWall01 [STAT:0005B09C]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif ShipLargeKatariah01:6 - L1_Details:6 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif ShipLargeKatariah01:6 - L1_Details:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc2dwerubblepile03 for Dragonborn.esm DLC2DweRubblePile03_Snow [STAT:04028B98]>
[00:24] [BuildBaseRecords] <Debug: Looking for aporespecheavyarmor for Dragonborn.esm DLC2ApocryphaConstellationActivator_07_HeavyArmor "Способности в области Тяжелой брони" [ACTI:04039D77]>
[00:24] [BuildBaseRecords] <Debug: Looking for byohbyohwrtower2ndflk01 for HearthFires.esm BYOHBYOHWRtower2ndFlK01 [STAT:0300376A]>
[00:24] [BuildBaseRecords] <Debug: Looking for shackframemmid01zzzRevDead for Glenmoril.esm zzzRevDeadShackFrameMMid01 [STAT:0E016DD3]>
[00:24] [BuildBaseRecords] <Debug: Looking for shackframemmid01 for Glenmoril.esm zzzRevDeadShackFrameMMid01 [STAT:0E016DD3]>
[00:24] [BuildBaseRecords] <Debug: Looking for farmhouse02walkway for Better Dynamic Snow SE.esp Farmhouse02WalkwaySnow [STAT:000DAF9F]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall01.nif DwePlatBgWall01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgWall01 [STAT:0005B09C]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall01.nif DwePlatBgWall01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgWall01 [STAT:0005B09C]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall01.nif DwePlatBgWall01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgWall01 [STAT:0005B09C]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall01.nif DwePlatBgWall01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgWall01 [STAT:0005B09C]>
[00:24] [BuildBaseRecords] <Debug: Looking for water lily5-blue for TheBawbsWardenOfTheCoast.esp WCLilly03Flower [STAT:1002ABAB]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall01.nif DwePlatBgWall01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgWall01 [STAT:0005B09C]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall01.nif DwePlatBgWall01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgWall01 [STAT:0005B09C]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall01.nif DwePlatBgWall01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgWall01 [STAT:0005B09C]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall01.nif DwePlatBgWall01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgWall01 [STAT:0005B09C]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall01.nif DwePlatBgWall01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgWall01 [STAT:0005B09C]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile03.nif DLC2DweRubblePile03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile03_Snow [STAT:04028B98]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile03.nif DLC2DweRubblePile03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile03_Snow [STAT:04028B98]>
[00:24] [AddModel] <Debug: Meshes\architecture\shackkit\shackframemmid01.nif ShackFrameMMid01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackFrameMMid01 [STAT:0E016DD3]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall01.nif DwePlatBgWall01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgWall01 [STAT:0005B09C]>
[00:24] [AddModel] <Debug: Meshes\architecture\shackkit\shackframemmid01.nif ShackFrameMMid01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackFrameMMid01 [STAT:0E016DD3]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile03.nif DLC2DweRubblePile03:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile03_Snow [STAT:04028B98]>
[00:24] [AddModel] <Debug: Meshes\architecture\shackkit\shackframemmid01.nif ShackFrameMMid01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackFrameMMid01 [STAT:0E016DD3]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile03.nif DLC2DweRubblePile03:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile03_Snow [STAT:04028B98]>
[00:24] [AddModel] <Debug: Meshes\architecture\shackkit\shackframemmid01.nif ShackFrameMMid01:30 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackFrameMMid01 [STAT:0E016DD3]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall01.nif DwePlatBgWall01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgWall01 [STAT:0005B09C]>
[00:24] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall01.nif DwePlatBgWall01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgWall01 [STAT:0005B09C]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile03.nif DLC2DweRubblePile03:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile03_Snow [STAT:04028B98]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile03.nif DLC2DweRubblePile03:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile03_Snow [STAT:04028B98]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile03.nif DLC2DweRubblePile03:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile03_Snow [STAT:04028B98]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile03.nif DLC2DweRubblePile03:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile03_Snow [STAT:04028B98]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile03.nif DLC2DweRubblePile03:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile03_Snow [STAT:04028B98]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile03.nif DLC2DweRubblePile03:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile03_Snow [STAT:04028B98]>
[00:24] [BuildBaseRecords] <Debug: Looking for icerootbridge04 for Unslaad.esm zzzCrbIceRootBridge04 [STAT:0F0C1807]>
[00:24] [AddModel] <Debug: Meshes\lod\dwemer\dweplatbgwall01_lod.nif DwePlatBgWall01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DwePlatBgWall01 [STAT:0005B09C]>
[00:24] [AddModel] <Debug: Meshes\lod\dwemer\dweplatbgwall01_lod.nif DwePlatBgWall01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgWall01 [STAT:0005B09C]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatBgWall01 [STAT:0005B09C]>
[00:24] [AddModel] <Debug: Meshes\lod\shackkit\shackframemmid01_lod_0.nif ShackFrameMEnd02:26 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackFrameMMid01 [STAT:0E016DD3]>
[00:24] [AddModel] <Debug: Meshes\lod\shackkit\shackframemmid01_lod_0.nif ShackFrameMEnd02:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackFrameMMid01 [STAT:0E016DD3]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Glenmoril.esm zzzRevDeadShackFrameMMid01 [STAT:0E016DD3]>
[00:24] [BuildBaseRecords] <Debug: Looking for falmerdrip06 for Skyrim.esm FalmerDrip06 [STAT:000B9F5C]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile03_lod_0.nif DLC2DweRubblePile03:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile03_Snow [STAT:04028B98]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile03_lod_0.nif DLC2DweRubblePile03:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile03_Snow [STAT:04028B98]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile03_lod_0.nif DLC2DweRubblePile03:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile03_Snow [STAT:04028B98]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile03_lod_0.nif DLC2DweRubblePile03:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile03_Snow [STAT:04028B98]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile03_lod_0.nif DLC2DweRubblePile03:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile03_Snow [STAT:04028B98]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile03_lod_0.nif DLC2DweRubblePile03:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile03_Snow [STAT:04028B98]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile03_lod_0.nif DLC2DweRubblePile03:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile03_Snow [STAT:04028B98]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile03_lod_0.nif DLC2DweRubblePile03:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile03_Snow [STAT:04028B98]>
[00:24] [BuildBaseRecords] <Debug: Looking for whintwoodladder01 for Skyrim.esm WHIntWoodLadder01 [STAT:0007BA78]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif ShipLargeKatariah01:15 - Stairs:15 - FrontShack:15 - BackShack:15 - L1_Details:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\dungeons\ship\shiplargekatariah01.nif ShipLargeKatariah01:15 - Stairs:15 - FrontShack:15 - BackShack:15 - L1_Details:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc2rrdockpier01 for Dragonborn.esm DLC2RRDockPier01 [STAT:04038A2D]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockl02 for Skyrim.esm RockL02Ice [STAT:0002BD1C]>
[00:24] [BuildBaseRecords] <Debug: Looking for dragonbones for Unslaad.esm zzzCrbInvDragonbone [STAT:0F48459F]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpiles02DLC1SoulCairnDirt03 for Dawnguard.esm DLC1RockPileS02SoulCairnDirt03 [STAT:02011813]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Dawnguard.esm DLC1RockPileS02SoulCairnDirt03 [STAT:02011813]>
[00:24] [BuildBaseRecords] <Debug: Looking for caveglhall1way128r01 for Skyrim.esm CaveGLHall1Way128R01FalmerLight [STAT:000D56E2]>
[00:24] [BuildBaseRecords] <Debug: Looking for invisiblecollision01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FishTankLargeChest "Большой аквариум" [CONT:05000FBA]>
[00:24] [BuildBaseRecords] <Debug: Looking for sovintstairsfree01 for Skyrim.esm SOVintStairsFree01 [STAT:0004DECA]>
[00:24] [BuildBaseRecords] <Debug: Looking for genericbannerred01DLC2BannerTemple01 for Dragonborn.esm DLC2BannerTemple01 [MSTT:0403A495]>
[00:24] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Dragonborn.esm DLC2BannerTemple01 [MSTT:0403A495]>
[00:24] [BuildBaseRecords] <Debug: Looking for treepineforestuprootedstump01 for Skyrim.esm TreePineForestUprootedStump01 [STAT:00048DDA]>
[00:24] [BuildBaseRecords] <Debug: Looking for norrmbgcoroutl01 for Skyrim.esm NorRmBgCorOutL01_HeavySN [STAT:00065CB6]>
[00:24] [BuildBaseRecords] <Debug: Looking for whintcastlelroomceiling06 for Skyrim.esm WHIntCastleLRoomCeiling06 [STAT:000C0FDE]>
[00:24] [BuildBaseRecords] <Debug: Looking for pillarlazacreep02 for Glenmoril.esm zzzGHQmPillarLazaCreep02 [STAT:0E00FDA0]>
[00:24] [BuildBaseRecords] <Debug: Looking for smdetracon02 for Skyrim.esm SMdETraCon02 [STAT:00057032]>
[00:24] [BuildBaseRecords] <Debug: Looking for archcap01 for Glenmoril.esm zzzRevCasLgHallArchCap01 [STAT:0E01393A]>
[00:24] [BuildBaseRecords] <Debug: Looking for cubeplatformrune for DAc0da.esm zDcdTreasThotArtifact_GC9Sword2H "Мыслеящик" [CONT:0C00B3F8]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineclroomdoor04 for Skyrim.esm MineCLRoomDoor04 [STAT:000454F5]>
[00:24] [BuildBaseRecords] <Debug: Looking for platmid01zzzRevCas_Dirt for Glenmoril.esm zzzRevCasPlatMid01_Dirt [STAT:0E003809]>
[00:24] [BuildBaseRecords] <Debug: Looking for platmid01 for Glenmoril.esm zzzRevCasPlatMid01_Dirt [STAT:0E003809]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilem03wetRP_RockPileM03SandWet01 for _ResourcePack.esl RP_RockPileM03SandWet01 [STAT:FE002084]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilem03wet for _ResourcePack.esl RP_RockPileM03SandWet01 [STAT:FE002084]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatreedead01.nif ReachTree02:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaDead01 [TREE:11033A82]>
[00:24] [BuildBaseRecords] <Debug: Looking for minecshaftdoor02 for Skyrim.esm MineCShaftDoor02 [STAT:0004552B]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatreedead01.nif ReachTree02:3 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade | Soft_Lighting Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaDead01 [TREE:11033A82]>
[00:24] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sandwet01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\sandwet01_d.dds _ResourcePack.esl RP_RockPileM03SandWet01 [STAT:FE002084]>
[00:24] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghsrroof01 for HearthFires.esm BYOHBYOHWRlonghsRRoof01 [STAT:030031F9]>
[00:24] [BuildBaseRecords] <Debug: Looking for azurasmallcrystal02 for Skyrim.esm AzuraSmallCrystal02 [STAT:00055F63]>
[00:24] [BuildBaseRecords] <Debug: Looking for fishmaphjaalmarch01 for ccBGSSSE001-Fish.esm ccBGSSSE001_HighPolyBook_FishMapHjaalmarch [STAT:05173B8B]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatreedead01.nif ReachTree02:3_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaDead01 [TREE:11033A82]>
[00:24] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatreedead01.nif ReachTree02:3_1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaDead01 [TREE:11033A82]>
[00:24] [BuildBaseRecords] <Debug: Looking for norextrubblepile02 for Skyrim.esm NorExtRubblePile02_ice [STAT:000EC320]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2.dds] ResourceExists>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\33C13F9205604A9890AEC931CE801976.dds">
[00:24] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrtreedeadbark01.dds] ResourceExists>
[00:24] [BuildBaseRecords] <Debug: Looking for genericbannerred03 for Skyrim.esm GenericBannerRed03 [MSTT:000D2007]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew29v3.nif textures\landscape\trees\gkbbark27.dds C579A15C TheBawbsWardenOfTheCoast.esp WCGJungleTree28 [TREE:10016051]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew29v3.nif textures\landscape\trees\gkbtreeaspenbranchcompgreen1dark.dds 93E9A392 TheBawbsWardenOfTheCoast.esp WCGJungleTree28 [TREE:10016051]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew29v3.nif textures\landscape\trees\treeaspenbranchcomp_n.dds 00C5F2A0 TheBawbsWardenOfTheCoast.esp WCGJungleTree28 [TREE:10016051]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew29v3.nif textures\landscape\trees\gkbbark27_n.dds A383D9BB TheBawbsWardenOfTheCoast.esp WCGJungleTree28 [TREE:10016051]>
[00:24] [dynLoadImage] <Debug: [textures\landscape\trees\gkbbark27.dds] ResourceExists>
[00:24] [BuildBaseRecords] <Debug: Looking for fishmaphaafingar01 for ccBGSSSE001-Fish.esm ccBGSSSE001_HighPolyBook_FishMapHaafingar [STAT:05173B8A]>
[00:24] [BuildBaseRecords] <Debug: Looking for _camp_indicator_smallhidetent_1br for Campfire.esm _Camp_Indicator_TentFurSmall1BR [ACTI:0902EE1B]>
[00:24] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile02.nif Chunk02:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile02_ice [STAT:000EC320]>
[00:24] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile02.nif Chunk02:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile02_ice [STAT:000EC320]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrintwallstr01 for Skyrim.esm WRIntWallStr01 [STAT:0005D17A]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82.dds] ResourceExists>
[00:24] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile02.nif NorExtRubblePile02:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile02_ice [STAT:000EC320]>
[00:24] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile02.nif NorExtRubblePile02:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile02_ice [STAT:000EC320]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82.dds] DXGI_FORMAT_BC7_UNORM>
[00:24] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile02.nif NorExtRubblePile02:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile02_ice [STAT:000EC320]>
[00:24] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile02.nif NorExtRubblePile02:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile02_ice [STAT:000EC320]>
[00:24] [BuildBaseRecords] <Debug: Looking for fxsplashheavy for Skyrim.esm FXSplashHeavyWater [MSTT:000FD0D1]>
[00:24] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile02.nif NorExtRubblePile02:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile02_ice [STAT:000EC320]>
[00:24] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile02.nif NorExtRubblePile02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile02_ice [STAT:000EC320]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\34BEA78C20AF41CDBA217C5F406DBB0E.dds">
[00:24] [dynLoadImage] <Debug: [textures\landscape\trees\gkbbark27_n.dds] ResourceExists>
[00:24] [BuildBaseRecords] <Debug: Looking for riftenrwroombfloorwall02 for Skyrim.esm RiftenRWRoomBFloorWall02 [STAT:00098E27]>
[00:24] [BuildBaseRecords] <Debug: Looking for safeandlock01 for DAc0da.esm zDcdObsucureSafeBox "Сейф" [CONT:0C00C9AE]>
[00:24] [BuildBaseRecords] <Debug: Looking for barrel02 for Glenmoril.esm zzzRevVenderMusketterChest "Бочка" [CONT:0E372279]>
[00:24] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile02_lod_0.nif Chunk02:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile02_ice [STAT:000EC320]>
[00:24] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile02_lod_0.nif Chunk02:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile02_ice [STAT:000EC320]>
[00:24] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile02_lod_0.nif NorExtRubblePile02:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile02_ice [STAT:000EC320]>
[00:24] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile02_lod_0.nif NorExtRubblePile02:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile02_ice [STAT:000EC320]>
[00:24] [BuildBaseRecords] <Debug: Looking for norrmshaftmidstair01 for Skyrim.esm NorRmShaftMidStair01 [STAT:00026E5E]>
[00:24] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile02_lod_0.nif NorExtRubblePile02:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile02_ice [STAT:000EC320]>
[00:24] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile02_lod_0.nif NorExtRubblePile02:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile02_ice [STAT:000EC320]>
[00:24] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile02_lod_0.nif NorExtRubblePile02:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile02_ice [STAT:000EC320]>
[00:24] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile02_lod_0.nif NorExtRubblePile02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile02_ice [STAT:000EC320]>
[00:24] [BuildBaseRecords] <Debug: Looking for deerskullstatic for Skyrim.esm BoneDeerSkullStaticSnow [STAT:0007C41D]>
[00:24] [BuildBaseRecords] <Debug: Looking for trapwoodspikebed01zzzCHRustySpikeBedStatic for Vigilant.esm zzzCHRustySpikeBedStatic [STAT:0D46B463]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc2dwerubblepile02 for Glenmoril.esm zzzRevDLC2DweRubblePile02Ash [STAT:0E233FEC]>
[00:24] [BuildBaseRecords] <Debug: Looking for trapwoodspikebed01 for Vigilant.esm zzzCHRustySpikeBedStatic [STAT:0D46B463]>
[00:24] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrtreedeadbark01.dds] DXGI_FORMAT_BC7_UNORM>
[00:24] [BuildBaseRecords] <Debug: Looking for restorationmiscbuff_inv for Wildcat - Combat of Skyrim.esp WCT_MagInv_Miscbuff [STAT:4D053925]>
[00:24] [BuildBaseRecords] <Debug: Looking for whintwoodwallkitwallgq04 for Skyrim.esm WHIntWoodWallKitWallGQ04 [STAT:000CB90D]>
[00:24] [BuildBaseRecords] <Debug: Looking for specimendragonidol for Glenmoril.esm zzzGHSpecimenDragonIdol [MSTT:0E014395]>
[00:24] [BuildBaseRecords] <Debug: Looking for noblechest01 for Glenmoril.esm zzzGHNobleChest01Player "Сундук для хранения (Игрок)" [CONT:0E009BE9]>
[00:24] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrtreedeadbark01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\9C86CB1B50CD4727B03CD4FBAAAF3948.dds">
[00:24] [BuildBaseRecords] <Debug: Looking for miscpouch for Vigilant.esm zzzAoMStorageKnapsackPlayer "Наплечный мешок (Игрок)" [CONT:0D101587]>
[00:24] [BuildBaseRecords] <Debug: Looking for minecedoor01 for Skyrim.esm MineCEDoor01Falmer [STAT:0001F984]>
[00:24] [BuildBaseRecords] <Debug: Looking for whintbasebldgsecondcorner01 for Skyrim.esm WHIntBaseBldgSecondCorner01 [STAT:0007BA50]>
[00:24] [BuildBaseRecords] <Debug: Looking for minescaffoldfreerope04 for Skyrim.esm MineScaffoldFreeRope04 [STAT:0005AD44]>
[00:24] [BuildBaseRecords] <Debug: Looking for rtwall04inner for Skyrim.esm RTWall04Inner [STAT:00080C46]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrintchentrancer for Skyrim.esm WRIntCHEntranceR [STAT:00075A9B]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile02.nif DLC2DweRubblePile02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDLC2DweRubblePile02Ash [STAT:0E233FEC]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile02.nif DLC2DweRubblePile02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDLC2DweRubblePile02Ash [STAT:0E233FEC]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile02.nif DLC2DweRubblePile02:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDLC2DweRubblePile02Ash [STAT:0E233FEC]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile02.nif DLC2DweRubblePile02:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDLC2DweRubblePile02Ash [STAT:0E233FEC]>
[00:24] [BuildBaseRecords] <Debug: Looking for practicedummy03 for Wyrmstooth.esp WTPracticeDummy03_snow [STAT:0A0344A4]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile02.nif DLC2DweRubblePile02:21 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDLC2DweRubblePile02Ash [STAT:0E233FEC]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile02.nif DLC2DweRubblePile02:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDLC2DweRubblePile02Ash [STAT:0E233FEC]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile02.nif DLC2DweRubblePile02:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDLC2DweRubblePile02Ash [STAT:0E233FEC]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile02.nif DLC2DweRubblePile02:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDLC2DweRubblePile02Ash [STAT:0E233FEC]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile02.nif DLC2DweRubblePile02:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDLC2DweRubblePile02Ash [STAT:0E233FEC]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile02.nif DLC2DweRubblePile02:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDLC2DweRubblePile02Ash [STAT:0E233FEC]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile02.nif DLC2DweRubblePile02:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDLC2DweRubblePile02Ash [STAT:0E233FEC]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile02.nif DLC2DweRubblePile02:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDLC2DweRubblePile02Ash [STAT:0E233FEC]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile02.nif DLC2DweRubblePile02:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDLC2DweRubblePile02Ash [STAT:0E233FEC]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile02.nif DLC2DweRubblePile02:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDLC2DweRubblePile02Ash [STAT:0E233FEC]>
[00:24] [BuildBaseRecords] <Debug: Looking for implroompillar02 for Skyrim.esm ImpLRoomPillar02 [STAT:0003E217]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockpier01.nif L1_Ropes03 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockPier01 [STAT:04038A2D]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockpier01.nif L1_Ropes03 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockPier01 [STAT:04038A2D]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockpier01.nif DLC2RRDockPier01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockPier01 [STAT:04038A2D]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockpier01.nif DLC2RRDockPier01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockPier01 [STAT:04038A2D]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockpier01.nif DLC2RRDockPier01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockPier01 [STAT:04038A2D]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockpier01.nif DLC2RRDockPier01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockPier01 [STAT:04038A2D]>
[00:24] [BuildBaseRecords] <Debug: Looking for 1stpersonexecutioneraxe for Skyrim.esm 1stPersonExecutionerAxe [STAT:000BE25F]>
[00:24] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall04inner.nif RTWall04Inner:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall04Inner [STAT:00080C46]>
[00:24] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall04inner.nif RTWall04Inner:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall04Inner [STAT:00080C46]>
[00:24] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall04inner.nif RTWall04Inner:24 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTWall04Inner [STAT:00080C46]>
[00:24] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall04inner.nif RTWall04Inner:24 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall04Inner [STAT:00080C46]>
[00:24] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall04inner.nif RTWall04Inner:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall04Inner [STAT:00080C46]>
[00:24] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall04inner.nif RTWall04Inner:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall04Inner [STAT:00080C46]>
[00:24] [BuildBaseRecords] <Debug: Looking for shrinejulianos for Skyrim.esm ShrineofJulianos "Святилище Джулианоса" [ACTI:000D9885]>
[00:24] [BuildBaseRecords] <Debug: Looking for norbridgepitwallfront01 for Skyrim.esm NorBridgePitWallFront01ice [STAT:00061863]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile02_lod_0.nif DLC2DweRubblePile02:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDLC2DweRubblePile02Ash [STAT:0E233FEC]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile02_lod_0.nif DLC2DweRubblePile02:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDLC2DweRubblePile02Ash [STAT:0E233FEC]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile02_lod_0.nif DLC2DweRubblePile02:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDLC2DweRubblePile02Ash [STAT:0E233FEC]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile02_lod_0.nif DLC2DweRubblePile02:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDLC2DweRubblePile02Ash [STAT:0E233FEC]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile02_lod_0.nif DLC2DweRubblePile02:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDLC2DweRubblePile02Ash [STAT:0E233FEC]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile02_lod_0.nif DLC2DweRubblePile02:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDLC2DweRubblePile02Ash [STAT:0E233FEC]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile02_lod_0.nif DLC2DweRubblePile02:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDLC2DweRubblePile02Ash [STAT:0E233FEC]>
[00:24] [BuildBaseRecords] <Debug: Looking for caveipillar04 for Skyrim.esm CaveIPillar04 [STAT:0002C29F]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile02_lod_0.nif DLC2DweRubblePile02:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDLC2DweRubblePile02Ash [STAT:0E233FEC]>
[00:24] [BuildBaseRecords] <Debug: Looking for chest01 for Dragonborn.esm DLC2MerchantTelMithrynElyneasChest "Сундук" [CONT:040177BE]>
[00:24] [AddModel] <Debug: Meshes\lod\riften\rtwall04inner_lod.nif RTWall04_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall04Inner [STAT:00080C46]>
[00:24] [AddModel] <Debug: Meshes\lod\riften\rtwall04inner_lod.nif RTWall04_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTWall04Inner [STAT:00080C46]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTWall04Inner [STAT:00080C46]>
[00:24] [BuildBaseRecords] <Debug: Looking for fxdirtmoundpreeffect for Skyrim.esm FXDirtMoundPreEffect [ACTI:000D5101]>
[00:24] [BuildBaseRecords] <Debug: Looking for caveglroomcorner03 for Skyrim.esm CaveGLRoomCorner03ice [STAT:0007A853]>
[00:24] [BuildBaseRecords] <Debug: Looking for woodensword for HearthFires.esm 1stPersonWoodenSword [STAT:03004D90]>
[00:24] [BuildBaseRecords] <Debug: Looking for apolghall1capopenb for Unslaad.esm zzzCrbApoLgHall1CapOpenBSN [STAT:0F42E17F]>
[00:24] [BuildBaseRecords] <Debug: Looking for cratesmall02 for Skyrim.esm CrateSmall02_LightSN [STAT:000C2104]>
[00:24] [BuildBaseRecords] <Debug: Looking for sawhorse01 for Skyrim.esm SawHorse01 [STAT:0006D611]>
[00:24] [BuildBaseRecords] <Debug: Looking for norextwallbgstairmid01 for Skyrim.esm NorExtWallBgStairMid01 [STAT:00044480]>
[00:24] [BuildBaseRecords] <Debug: Looking for sc_mausoleumtowercap01 for Dawnguard.esm sc_mausoleumTowerCap01 [STAT:0200E3F0]>
[00:24] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah01_lod.nif ShipLargeKatariah01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah01_lod.nif ShipLargeKatariah01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 2 Skyrim.esm NorExtWallBgStairMid01 [STAT:00044480]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc01sebf_blastroof for Dawnguard.esm DLC01SEBF_BlastRoof [ACTI:02019598]>
[00:24] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah01_lod.nif ShipLargeKatariah01:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdockpier01_lod_0.nif dlc2rrdockpier01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockPier01 [STAT:04038A2D]>
[00:24] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah01_lod.nif ShipLargeKatariah01:21 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdockpier01_lod_0.nif dlc2rrdockpier01 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockPier01 [STAT:04038A2D]>
[00:24] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah01_lod.nif ShipLargeKatariah01:15 - Stairs:15 - FrontShack:15 - BackShack:15 - L1_Details:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [AddModel] <Debug: Meshes\lod\ships\shiplargekatariah01_lod.nif ShipLargeKatariah01:15 - Stairs:15 - FrontShack:15 - BackShack:15 - L1_Details:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLargeKatariah01 [STAT:000513A5]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Dragonborn.esm DLC2RRDockPier01 [STAT:04038A2D]>
[00:24] [BuildBaseRecords] <Debug: Looking for chest01 for Wyrmstooth.esp WTMerchantCragwaterEnchanterChest "Сундук" [CONT:0ABEB9CE]>
[00:24] [BuildBaseRecords] <Debug: Looking for spatiowall03 for Skyrim.esm SPatioWall03 [STAT:0007BC8F]>
[00:24] [BuildBaseRecords] <Debug: Looking for cavegbalconystraight01 for Skyrim.esm CaveGBalconyStraight01Falmer [STAT:000BF56D]>
[00:24] [BuildBaseRecords] <Debug: Looking for dwefacadehallsmalcove01WT for Wyrmstooth.esp WTDweFacadeHallSmAlcove01 [STAT:0A3177DF]>
[00:24] [BuildBaseRecords] <Debug: Looking for dwefacadehallsmalcove01 for Wyrmstooth.esp WTDweFacadeHallSmAlcove01 [STAT:0A3177DF]>
[00:24] [BuildBaseRecords] <Debug: Looking for byohhouse1shrine01 for HearthFires.esm BYOHHouse1Shrine01 [STAT:030117DB]>
[00:24] [BuildBaseRecords] <Debug: Looking for sovintplatformcustoml for Skyrim.esm SOVintPlatformCustomL [STAT:0004DEFA]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc2rrbulwarktemp01 for Dragonborn.esm DLC2RRBulwark01 [STAT:04017EC7]>
[00:24] [BuildBaseRecords] <Debug: Looking for cavegboulders02 for Skyrim.esm CaveGBoulderS02Ice [STAT:00042095]>
[00:24] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumtowercap01.nif sc_mausoleumTowerCap01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumTowerCap01 [STAT:0200E3F0]>
[00:24] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumtowercap01.nif sc_mausoleumTowerCap01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumTowerCap01 [STAT:0200E3F0]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpiles02zzzRev_Dead for Glenmoril.esm zzzRevRockPileS02_Dead [STAT:0E00371B]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Glenmoril.esm zzzRevRockPileS02_Dead [STAT:0E00371B]>
[00:24] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadfloorlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadfloor.dds Glenmoril.esm zzzRevRockPileS02_Dead [STAT:0E00371B]>
[00:24] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockPileS02_Dead [STAT:0E00371B]>
[00:24] [BuildBaseRecords] <Debug: Looking for wordwallhighhrothgarrubble04 for Skyrim.esm WordWallHighHrothgarRubble04 [STAT:001091E4]>
[00:24] [BuildBaseRecords] <Debug: Looking for stksword1h for Unslaad.esm zzzCrb1stPersonStkSword1H [STAT:0F397988]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockcliff01PineForest02_852A6C30 for Skyrim.esm RockCliff01PineForest02 [STAT:00054C92]>
[00:24] [BuildBaseRecords] <Debug: Looking for testscalerefnpc01 for Skyrim.esm TestScaleRefNPC01 [STAT:00066030]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockcliff01PineForest02 for Skyrim.esm RockCliff01PineForest02 [STAT:00054C92]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Skyrim.esm RockCliff01PineForest02 [STAT:00054C92]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Skyrim.esm RockCliff01PineForest02 [STAT:00054C92]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Skyrim.esm RockCliff01PineForest02 [STAT:00054C92]>
[00:24] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumtowercap01_lod.nif sc_mausoleumTowerCap01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumTowerCap01 [STAT:0200E3F0]>
[00:24] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumtowercap01_lod.nif sc_mausoleumTowerCap01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumTowerCap01 [STAT:0200E3F0]>
[00:24] [BuildBaseRecords] <Debug: Looking for bookburnedlowpoly for Glenmoril.esm zzzGHBurntBookStatic [STAT:0E00C6B1]>
[00:24] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Vokrii - Minimalistic Perks of Skyrim.esp TreasOrcChestBoss "Сундук" [CONT:000774C9]>
[00:24] [BuildBaseRecords] <Debug: Looking for vikingstatue01 for DAc0da.esm zDcdVikingStatue01 [STAT:0C00473E]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrhousebanneredmare01 for Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:24] [BuildBaseRecords] <Debug: Looking for impwooddoorsinglesmallload01 for Skyrim.esm ImpDoorExtSingleSmallLoad01 "Деревянная дверь" [DOOR:0004E33D]>
[00:24] [BuildBaseRecords] <Debug: Looking for 1stpersonmadnesssword for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonMadnessSword [STAT:06000BD8]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall03.nif L2_Fences03:35 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWall03 [STAT:0007BC8F]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall03.nif L2_Fences03:35 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SPatioWall03 [STAT:0007BC8F]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall03.nif SPatioWall03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWall03 [STAT:0007BC8F]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall03.nif SPatioWall03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWall03 [STAT:0007BC8F]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall03.nif SPatioWall03:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWall03 [STAT:0007BC8F]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall03.nif SPatioWall03:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWall03 [STAT:0007BC8F]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall03.nif SPatioWall03:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWall03 [STAT:0007BC8F]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall03.nif SPatioWall03:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWall03 [STAT:0007BC8F]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\bulwark\dlc2rrbulwarktemp01.nif DLC2RRBulwarkTemp01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBulwark01 [STAT:04017EC7]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\bulwark\dlc2rrbulwarktemp01.nif DLC2RRBulwarkTemp01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBulwark01 [STAT:04017EC7]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall03.nif SPatioWall03:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWall03 [STAT:0007BC8F]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall03.nif SPatioWall03:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWall03 [STAT:0007BC8F]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\bulwark\dlc2rrbulwarktemp01.nif DLC2RRBulwarkTemp01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBulwark01 [STAT:04017EC7]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\bulwark\dlc2rrbulwarktemp01.nif DLC2RRBulwarkTemp01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBulwark01 [STAT:04017EC7]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall03.nif SPatioWall03:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWall03 [STAT:0007BC8F]>
[00:24] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall03.nif SPatioWall03:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWall03 [STAT:0007BC8F]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\bulwark\dlc2rrbulwarktemp01.nif DLC2RRBulwarkTemp01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBulwark01 [STAT:04017EC7]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\bulwark\dlc2rrbulwarktemp01.nif DLC2RRBulwarkTemp01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBulwark01 [STAT:04017EC7]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\bulwark\dlc2rrbulwarktemp01.nif DLC2RRBulwarkTemp01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBulwark01 [STAT:04017EC7]>
[00:24] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\bulwark\dlc2rrbulwarktemp01.nif DLC2RRBulwarkTemp01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBulwark01 [STAT:04017EC7]>
[00:24] [BuildBaseRecords] <Debug: Looking for hangedman03v for Glenmoril.esm zzzGHHangedMan03v [STAT:0E00A54C]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\spatiowall03_lod.nif SPatioWall03_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWall03 [STAT:0007BC8F]>
[00:24] [AddModel] <Debug: Meshes\lod\solitude\spatiowall03_lod.nif SPatioWall03_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWall03 [STAT:0007BC8F]>
[00:24] [BuildBaseRecords] <Debug: Looking for rtcanalsl02 for Skyrim.esm RTCanalsL02 [STAT:0005DB65]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SPatioWall03 [STAT:0007BC8F]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\ravenrock\dlc2rrbulwarktemp01_lod.nif DLC2RRBulwarkTemp01_LOD:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBulwark01 [STAT:04017EC7]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\ravenrock\dlc2rrbulwarktemp01_lod.nif DLC2RRBulwarkTemp01_LOD:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2RRBulwark01 [STAT:04017EC7]>
[00:24] [BuildBaseRecords] <Debug: Looking for smdestasol02 for Skyrim.esm SMdEStaSol02 [STAT:00063DFB]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilem02RP_DesertLumpy01 for _ResourcePack.esl RP_RockPileM02DesertLumpy01 [STAT:FE00208F]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilem02 for _ResourcePack.esl RP_RockPileM02DesertLumpy01 [STAT:FE00208F]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpiles01DLC2VolcanicAsh01_Ash for Dragonborn.esm DLC2RockPileS01VolcanicAsh01_Ash [STAT:04029F24]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2ravenrock02lod.dds 0 Dragonborn.esm DLC2RRBulwark01 [STAT:04017EC7]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Dragonborn.esm DLC2RockPileS01VolcanicAsh01_Ash [STAT:04029F24]>
[00:24] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertlumpy01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\desertlumpy01_d.dds _ResourcePack.esl RP_RockPileM02DesertLumpy01 [STAT:FE00208F]>
[00:24] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_RockPileM02DesertLumpy01 [STAT:FE00208F]>
[00:24] [BuildBaseRecords] <Debug: Looking for bedroll01 for Skyrim.esm Bedroll01Static [STAT:00094AC6]>
[00:24] [BuildBaseRecords] <Debug: Looking for windcallerhornplacement for Skyrim.esm WindCallerHornPlacement "Рог Юргена Призыватель Ветра" [ACTI:000950CB]>
[00:24] [BuildBaseRecords] <Debug: Looking for secretdoor01 for Unslaad.esm zzzCrbSecretWallSecretDoor01 "???" [DOOR:0F1FE368]>
[00:24] [BuildBaseRecords] <Debug: Looking for genericbannerred04zzzCHStendarrBanner01_04 for Vigilant.esm zzzCHStendarrBanner01_04 [MSTT:0D20E607]>
[00:24] [BuildBaseRecords] <Debug: Looking for genericbannerred04 for Vigilant.esm zzzCHStendarrBanner01_04 [MSTT:0D20E607]>
[00:24] [BuildBaseRecords] <Debug: Looking for usleepwindhelmpalaceceilingplug for unofficial skyrim special edition patch.esp usleepwindhelmpalaceceilingplug [STAT:07177346]>
[00:24] [BuildBaseRecords] <Debug: Looking for signriverwoodriverwoodtrader01 for Skyrim.esm SignRiverwoodRiverwoodTrader01 [MSTT:00038229]>
[00:24] [BuildBaseRecords] <Debug: Looking for sc_bonepile03 for Glenmoril.esm zzzRevsc_bonepile03_Ash [STAT:0E152480]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadepartitionbasemid01_lod for Dragonborn.esm DLC2DweFacadePartitionBaseMid01_LOD [STAT:040384D9]>
[00:24] [BuildBaseRecords] <Debug: Looking for mw256x256x256up for DAc0da.esm zDcdDweMwUp256 [MSTT:0C0072A9]>
[00:24] [BuildBaseRecords] <Debug: Looking for minececorner03 for Skyrim.esm MineCECorner03Falmer [STAT:0001F96E]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ04RingDragoncrest01 "Сундук" [CONT:0F288BF0]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ04RingDragoncrest01 "Сундук" [CONT:0F288BF0]>
[00:24] [BuildBaseRecords] <Debug: Looking for statuetalosbase for Skyrim.esm StatueTalosBase [STAT:0005AF27]>
[00:24] [BuildBaseRecords] <Debug: Looking for falmercontainer02 for Vokrii - Minimalistic Perks of Skyrim.esp TreasFalmerChestBoss "Сундук" [CONT:0002065B]>
[00:24] [BuildBaseRecords] <Debug: Looking for caveghall1way64short01 for Skyrim.esm CaveGHall1Way64Short01 [STAT:0001EC3F]>
[00:24] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsl02.nif RTCanalsL02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsL02 [STAT:0005DB65]>
[00:24] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsl02.nif RTCanalsL02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsL02 [STAT:0005DB65]>
[00:24] [BuildBaseRecords] <Debug: Looking for apoplatacorout01 for Dragonborn.esm ApoPlatACorOut01 [STAT:0401D91B]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrintbeam768mid for Skyrim.esm WRIntBeam768Mid [STAT:000E4C7C]>
[00:24] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsl02.nif RTCanalsL02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsL02 [STAT:0005DB65]>
[00:24] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsl02.nif RTCanalsL02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsL02 [STAT:0005DB65]>
[00:24] [BuildBaseRecords] <Debug: Looking for dintr3way01 for Dawnguard.esm DIntR3Way01 [STAT:02010187]>
[00:24] [BuildBaseRecords] <Debug: Looking for dragonpriestmaskmarble01 for Skyrim.esm DragonPriestMaskMarble01 [ACTI:00081D76]>
[00:24] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsl02.nif RTCanalsL02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsL02 [STAT:0005DB65]>
[00:24] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsl02.nif RTCanalsL02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsL02 [STAT:0005DB65]>
[00:24] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsl02.nif RTCanalsL02:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsL02 [STAT:0005DB65]>
[00:24] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsl02.nif RTCanalsL02:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsL02 [STAT:0005DB65]>
[00:24] [BuildBaseRecords] <Debug: Looking for giantobelisk02 for Skyrim.esm GiantObelisk02 [STAT:000BB992]>
[00:24] [BuildBaseRecords] <Debug: Looking for slgfcolsol02 for Skyrim.esm SLgFColSol02 [STAT:00027EBD]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpiles03FieldGrass02 for Skyrim.esm RockPileS03FieldGrass02 [STAT:00059338]>
[00:24] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsl02.nif RTCanalsL02:11 - L2_Rails06:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsL02 [STAT:0005DB65]>
[00:24] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsl02.nif RTCanalsL02:11 - L2_Rails06:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsL02 [STAT:0005DB65]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Skyrim.esm RockPileS03FieldGrass02 [STAT:00059338]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc2dweplatbgcordblend01 for Dragonborn.esm DLC2DwePlatBgCorDblEnd01 [STAT:0401F14F]>
[00:24] [BuildBaseRecords] <Debug: Looking for whvalunstrad34 for Skyrim.esm WHvalunstrad34 [STAT:000FFEAF]>
[00:24] [BuildBaseRecords] <Debug: Looking for arlightfixture01 for Update.esm ccBGS_ARLightFixture01 [STAT:0100317D]>
[00:24] [AddModel] <Debug: Meshes\lod\riften\rtcanalsl02_lod.nif RTCanalsL02_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsL02 [STAT:0005DB65]>
[00:24] [AddModel] <Debug: Meshes\lod\riften\rtcanalsl02_lod.nif RTCanalsL02_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTCanalsL02 [STAT:0005DB65]>
[00:24] [AddModel] <Debug: Meshes\lod\riften\rtcanalsl02_lod.nif RTCanalsL02_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsL02 [STAT:0005DB65]>
[00:24] [AddModel] <Debug: Meshes\lod\riften\rtcanalsl02_lod.nif RTCanalsL02_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTCanalsL02 [STAT:0005DB65]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTCanalsL02 [STAT:0005DB65]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTCanalsL02 [STAT:0005DB65]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcordblend01.nif DLC2DwePlatBgCorDblEnd01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgCorDblEnd01 [STAT:0401F14F]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcordblend01.nif DLC2DwePlatBgCorDblEnd01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgCorDblEnd01 [STAT:0401F14F]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcordblend01.nif DLC2DwePlatBgCorDblEnd01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgCorDblEnd01 [STAT:0401F14F]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcordblend01.nif DLC2DwePlatBgCorDblEnd01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgCorDblEnd01 [STAT:0401F14F]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcordblend01.nif DLC2DwePlatBgCorDblEnd01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgCorDblEnd01 [STAT:0401F14F]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcordblend01.nif DLC2DwePlatBgCorDblEnd01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgCorDblEnd01 [STAT:0401F14F]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcordblend01.nif DLC2DwePlatBgCorDblEnd01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgCorDblEnd01 [STAT:0401F14F]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcordblend01.nif DLC2DwePlatBgCorDblEnd01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgCorDblEnd01 [STAT:0401F14F]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousebanneredmare01.nif L2_Posts Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousebanneredmare01.nif L2_Posts Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockcliff05RiverbedEdge01 for Skyrim.esm RockCliff05RiverbedEdge01 [STAT:00022460]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcordblend01.nif DLC2DwePlatBgCorDblEnd01:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgCorDblEnd01 [STAT:0401F14F]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcordblend01.nif DLC2DwePlatBgCorDblEnd01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgCorDblEnd01 [STAT:0401F14F]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Skyrim.esm RockCliff05RiverbedEdge01 [STAT:00022460]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcordblend01.nif DLC2DwePlatBgCorDblEnd01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgCorDblEnd01 [STAT:0401F14F]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcordblend01.nif DLC2DwePlatBgCorDblEnd01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgCorDblEnd01 [STAT:0401F14F]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousebanneredmare01.nif WRHouseBanneredMare01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousebanneredmare01.nif WRHouseBanneredMare01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcordblend01.nif DLC2DwePlatBgCorDblEnd01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgCorDblEnd01 [STAT:0401F14F]>
[00:24] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcordblend01.nif DLC2DwePlatBgCorDblEnd01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgCorDblEnd01 [STAT:0401F14F]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineorecorundum03_LVolcanicTundraRocks for Skyrim.esm MineOreCorundum03_LVolcanicTundraRocks "Корундовая жила" [ACTI:0010DAD7]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineorecorundum03 for Skyrim.esm MineOreCorundum03_LVolcanicTundraRocks "Корундовая жила" [ACTI:0010DAD7]>
[00:24] [BuildBaseRecords] <Debug: Looking for testcollision01 for Skyrim.esm TestCollision01 [STAT:000BBB28]>
[00:24] [BuildBaseRecords] <Debug: Looking for walkwaybend03 for Skyrim.esm WalkwayBend03 [STAT:000C0520]>
[00:24] [BuildBaseRecords] <Debug: Looking for roadscurver01ReachDirt01 for Skyrim.esm RoadSCurveR01ReachDirt01 [STAT:00038479]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweplatbgcordblend01_lod.nif DwePlatBgCorDblEnd01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgCorDblEnd01 [STAT:0401F14F]>
[00:24] [BuildBaseRecords] <Debug: Looking for falmercityroundramp01 for Dawnguard.esm FalmerCityRoundRamp01 [STAT:02010950]>
[00:24] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweplatbgcordblend01_lod.nif DwePlatBgCorDblEnd01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgCorDblEnd01 [STAT:0401F14F]>
[00:24] [BuildBaseRecords] <Debug: Looking for roadscurver01 for Skyrim.esm RoadSCurveR01ReachDirt01 [STAT:00038479]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins01_lod.dds 0 Dragonborn.esm DLC2DwePlatBgCorDblEnd01 [STAT:0401F14F]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousebanneredmare01.nif WRHouseBanneredMare01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousebanneredmare01.nif WRHouseBanneredMare01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:24] [BuildBaseRecords] <Debug: Looking for smdbdorint03 for Skyrim.esm SMdBDorInt03 [STAT:000D0EA3]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousebanneredmare01.nif WRHouseBanneredMare01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousebanneredmare01.nif WRHouseBanneredMare01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrfencebase64ramp01 for Skyrim.esm WRFenceBase64Ramp01 [STAT:0006EAA9]>
[00:24] [AddModel] <Debug: Meshes\landscape\plants\pineshrub01snow.nif PineShrub01snow:0 - L2_PineShrubBranches05:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineShrub01Snow [TREE:0009DAA2]>
[00:24] [AddModel] <Debug: Meshes\landscape\plants\pineshrub01snow.nif PineShrub01snow:0 - L2_PineShrubBranches05:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreePineShrub01Snow [TREE:0009DAA2]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousebanneredmare01.nif WRHouseBanneredMare01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousebanneredmare01.nif WRHouseBanneredMare01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:24] [BuildBaseRecords] <Debug: Looking for norrmbgmid02 for Unslaad.esm zzzCrbNorRmBgMid02Ice [STAT:0F3C89E3]>
[00:24] [BuildBaseRecords] <Debug: Looking for bedroll01 for Campfire.esm _Camp_Tent_LargeFur1BR_ACT "Ваш спальник" [ACTI:090397AF]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousebanneredmare01.nif WRHouseBanneredMare01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousebanneredmare01.nif WRHouseBanneredMare01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousebanneredmare01.nif WRHouseBanneredMare01:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousebanneredmare01.nif WRHouseBanneredMare01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:24] [BuildBaseRecords] <Debug: Looking for rttempleplazafloorl01 for Skyrim.esm RTTemplePlazaFloorL01 [STAT:000F6718]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousebanneredmare01.nif WRHouseBanneredMare01:18 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousebanneredmare01.nif WRHouseBanneredMare01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousebanneredmare01.nif WRHouseBanneredMare01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousebanneredmare01.nif WRHouseBanneredMare01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebase64ramp01.nif WRFenceBase64Ramp01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRFenceBase64Ramp01 [STAT:0006EAA9]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebase64ramp01.nif WRFenceBase64Ramp01:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRFenceBase64Ramp01 [STAT:0006EAA9]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebase64ramp01.nif WRFenceBase64Ramp01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRFenceBase64Ramp01 [STAT:0006EAA9]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebase64ramp01.nif WRFenceBase64Ramp01:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRFenceBase64Ramp01 [STAT:0006EAA9]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebase64ramp01.nif WRFenceBase64Ramp01:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRFenceBase64Ramp01 [STAT:0006EAA9]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebase64ramp01.nif WRFenceBase64Ramp01:49 Shader Flags 2: EnvMap_Light_Fade Skyrim.esm WRFenceBase64Ramp01 [STAT:0006EAA9]>
[00:24] [BuildBaseRecords] <Debug: Looking for ruinsbookpedestal for Skyrim.esm NorBookPedestal_Snow [STAT:000D55DB]>
[00:24] [BuildBaseRecords] <Debug: Looking for vk3axe2h for DAc0da.esm zDcd1stPersonVk3Axe2H [STAT:0C004328]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockcliff02RockTile01 for Skyrim.esm RockCliff02RockTile01 [STAT:0007E5F6]>
[00:24] [BuildBaseRecords] <Debug: Looking for trapbonealarmhavok01 for Skyrim.esm TrapBoneAlarmHorizontal [ACTI:0004A047]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Skyrim.esm RockCliff02RockTile01 [STAT:0007E5F6]>
[00:24] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\mtadd\mountainwall01.nif MountainWall01_LOD_0L:0 meshes\lod\revenant\mt\wall\mountainwall01_lod_0.nif textures\landscape\mountains\mountainslab02.dds Glenmoril.esm zzzRevMtWall01SN [STAT:0E2F7725]>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrfencebase64ramp01_lod_0.nif WRFenceBase64Ramp01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRFenceBase64Ramp01 [STAT:0006EAA9]>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrfencebase64ramp01_lod_0.nif WRFenceBase64Ramp01:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRFenceBase64Ramp01 [STAT:0006EAA9]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRFenceBase64Ramp01 [STAT:0006EAA9]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\wrtempletree02.nif L1_WRTempleTree02 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\wrtempletree02.nif L1_WRTempleTree02 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\wrtempletree02.nif WRTempleTree02:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:24] [BuildBaseRecords] <Debug: Looking for floranirnroot01red for Skyrim.esm TreeFloraNirnrootRed01 "Алый корень Нирна" [ACTI:000B6FB9]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\wrtempletree02.nif WRTempleTree02:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\wrtempletree02.nif WRTempleTree02:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\wrtempletree02.nif WRTempleTree02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:24] [BuildBaseRecords] <Debug: Looking for tombcreep01 for Glenmoril.esm zzzGHQmTombCreep01 [STAT:0E00FDAA]>
[00:24] [BuildBaseRecords] <Debug: Looking for fishingeffectimperial01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FishingRodFXImperial [ACTI:05000B82]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineclroommid01c for Skyrim.esm MineCLRoomMid01c [STAT:00045507]>
[00:24] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghsrwalls01 for HearthFires.esm BYOHBYOHWRlonghsRWalls01 [STAT:030031FA]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousebanneredmare01.nif WRHouseBanneredMare01:1 - L2_Posts:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:24] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousebanneredmare01.nif WRHouseBanneredMare01:1 - L2_Posts:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:24] [BuildBaseRecords] <Debug: Looking for fxwordrapidsbig01 for DAc0da.esm zDcdFXWordRiverFlow [MSTT:0C004F66]>
[00:24] [BuildBaseRecords] <Debug: Looking for sovngardeportalseal01 for Skyrim.esm SovngardePortalSeal01 [ACTI:000E6C65]>
[00:24] [BuildBaseRecords] <Debug: Looking for nobleendtable01 for Skyrim.esm NobleEndTable01 [STAT:000D5ACF]>
[00:24] [BuildBaseRecords] <Debug: Looking for codeceiling01nocol for DAc0da.esm zDcdDweCodeCeiling01 [STAT:0C008064]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\wrtempletree02.nif WRTempleTree02:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\wrtempletree02.nif WRTempleTree02:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:24] [BuildBaseRecords] <Debug: Looking for aporewardact02 for Dragonborn.esm DLC2ApocryphaBookRewardActivator_F2 "Секрет волшебства" [ACTI:0401F283]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9.dds] ResourceExists>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9.dds] DXGI_FORMAT_BC7_UNORM>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\8FB566B92E814227ADBDCDB7A6872D46.dds">
[00:24] [BuildBaseRecords] <Debug: Looking for imprubblepilesmall04 for Skyrim.esm ImpRubblePileSmall04 [STAT:0003E220]>
[00:24] [BuildBaseRecords] <Debug: Looking for seruinsfloorraised01a for Dawnguard.esm SERuinsFloorRaised01A [STAT:0200F3EB]>
[00:24] [BuildBaseRecords] <Debug: Looking for farmintlhloft02WT for Wyrmstooth.esp WTFarmIntLHLoft02 [STAT:0A2BF87F]>
[00:24] [BuildBaseRecords] <Debug: Looking for farmintlhloft02 for Wyrmstooth.esp WTFarmIntLHLoft02 [STAT:0A2BF87F]>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrhousebanneredmare01_lod.nif WRHouseBanneredMare01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrhousebanneredmare01_lod.nif WRHouseBanneredMare01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1.dds] ResourceExists>
[00:24] [BuildBaseRecords] <Debug: Looking for mineceicorner04 for Skyrim.esm MineCEICorner04 [STAT:00045620]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\D7E0E99872EB4370A17E23FBC22AC8CE.dds">
[00:24] [BuildBaseRecords] <Debug: Looking for minecwalldoor01 for Skyrim.esm MineCWallDoor01 [STAT:00045562]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilem01RP_DesertRocky01 for _ResourcePack.esl RP_RockPileM01DesertRocky01 [STAT:FE00208D]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilem01 for _ResourcePack.esl RP_RockPileM01DesertRocky01 [STAT:FE00208D]>
[00:24] [BuildBaseRecords] <Debug: Looking for foxspear for Unslaad.esm zzzCrb1stPersonFoxSpear [STAT:0F45653A]>
[00:24] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocky01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\desertrocky01_d.dds _ResourcePack.esl RP_RockPileM01DesertRocky01 [STAT:FE00208D]>
[00:24] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_RockPileM01DesertRocky01 [STAT:FE00208D]>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrhousebanneredmare01_lod_2.nif WRHouseBanneredMare01LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:24] [AddModel] <Debug: Meshes\lod\whiterun\wrhousebanneredmare01_lod_2.nif WRHouseBanneredMare01LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockcliff04 for Skyrim.esm RockCliff04 [STAT:00029D98]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew7v2dark.nif textures\landscape\trees\gkbsmoothdarkbark20_n.dds 8B8EBB75 TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew7v2dark.nif textures\landscape\trees\gkbtreeaspenbranchcompgreen1dark.dds 93E9A392 TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew7v2dark.nif textures\landscape\trees\reachtreebranch01_n.dds AA6FEFB0 TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew7v2dark.nif textures\landscape\trees\gkbsmoothdarkbark22.dds 47C17901 TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew7v2dark.nif textures\landscape\trees\gkbsmoothdarkbark22_n.dds EC9040A0 TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]>
[00:24] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew7v2dark.nif textures\landscape\trees\gkbsmoothdarkbark20.dds 58B33400 TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]>
[00:24] [dynLoadImage] <Debug: [textures\landscape\trees\gkbsmoothdarkbark20.dds] ResourceExists>
[00:24] [BuildBaseRecords] <Debug: Looking for seruinsarchrubbles03 for Dawnguard.esm SERuinsArchRubbles03SnowInterior [STAT:0200685A]>
[00:24] [dynLoadImage] <Debug: [textures\landscape\trees\gkbsmoothdarkbark20_n.dds] ResourceExists>
[00:24] [BuildBaseRecords] <Debug: Looking for wrintbeamsupport01 for Skyrim.esm WRIntBeamSupport01 [STAT:000602A7]>
[00:24] [BuildBaseRecords] <Debug: Looking for rifrmsmbasecorout01 for Skyrim.esm RifRmSmBaseCorOut01 [STAT:0009CD59]>
[00:24] [BuildBaseRecords] <Debug: Looking for caveglhall1way01c for Skyrim.esm CaveGLHall1Way01c [STAT:00026BFB]>
[00:24] [BuildBaseRecords] <Debug: Looking for farmtablebench02 for Skyrim.esm FarmTableBench02 "Скамья" [FURN:000A4ABA]>
[00:24] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm TGREvidenceChest "Сундук" [CONT:00052B5A]>
[00:24] [dynLoadImage] <Debug: [textures\landscape\trees\gkbsmoothdarkbark22.dds] ResourceExists>
[00:24] [BuildBaseRecords] <Debug: Looking for smdccolcor03 for Skyrim.esm SMdCColCor03 [STAT:0006E83D]>
[00:24] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaybend03.nif WalkwayBend03:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayBend03 [STAT:000C0520]>
[00:24] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaybend03.nif WalkwayBend03:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayBend03 [STAT:000C0520]>
[00:24] [BuildBaseRecords] <Debug: Looking for kintenticlepatchfar for Glenmoril.esm zzzRevKinTenticlePatchFar [MSTT:0E009CA6]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ04Dragonsmasher02 "Сундук" [CONT:0F288BE2]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ04Dragonsmasher02 "Сундук" [CONT:0F288BE2]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc2rieklingbridgeplatformsmall for Dragonborn.esm DLC2RieklingBridgePlatformSmallSnow [STAT:040298F8]>
[00:24] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_LightSN_73EADC28 for Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_LightSN for Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [BuildBaseRecords] <Debug: Found old texture replacement method mountaincliffslopesnow Meshes\landscape\mountains\mountaincliffslopesnow.nif Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [BuildBaseRecords] <Debug: Meshes\lod\mountains\mountaincliffslope_lod_0.nif;meshes\lod\mountains\mountaincliffslope_lod_1.nif;meshes\lod\mountains\mountaincliffslope_lod_2.nif; ? meshes\lod\mountains\mountaincliffslopesnow_lod_0.nif;meshes\lod\mountains\mountaincliffslopesnow_lod_1.nif;meshes\lod\mountains\mountaincliffslopesnow_lod_2.nif; Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [BuildBaseRecords] <Debug: Looking for colonnecompdmg1si for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsColumn01 [STAT:1102E8CD]>
[00:24] [BuildBaseRecords] <Debug: Looking for skdaggers for Glenmoril.esm zzzGH1stPersonSkDaggers [STAT:0E01318A]>
[00:24] [dynLoadImage] <Debug: [textures\landscape\trees\gkbsmoothdarkbark22_n.dds] ResourceExists>
[00:24] [BuildBaseRecords] <Debug: Looking for minewoodplanks04StockadeWoodplanks04Snow for Skyrim.esm StockadeWoodplanks04Snow [STAT:000752B1]>
[00:24] [BuildBaseRecords] <Debug: Looking for minewoodplanks04 for Skyrim.esm StockadeWoodplanks04Snow [STAT:000752B1]>
[00:24] [IsUsed] <Debug: Building references Weapons Armor Clothing & Clutter Fixes.esp 1stPersonDraugrDagger_HeavyArmory [STAT:292DE169]>
[00:24] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopesnow_lod_0.nif MountainCliffSlopeSnow_LOD_0:1 Shader Flags 1: Vertex_Alpha | Cast_Shadows | Own_Emit | ZBuffer_Test Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopesnow_lod_0.nif MountainCliffSlopeSnow_LOD_0:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopesnow_lod_0.nif MountainCliffSlopeSnow_LOD_0:4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopesnow_lod_0.nif MountainCliffSlopeSnow_LOD_0:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [BuildBaseRecords] <Debug: Looking for paintinglc0103 for Wyrmstooth.esp WTPaintinglc0103 [STAT:0A5A6C6F]>
[00:24] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopesnow_lod_1.nif MountainCliffSlopeSnow_LOD_1:1 Shader Flags 1: Cast_Shadows | Own_Emit | ZBuffer_Test Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopesnow_lod_1.nif MountainCliffSlopeSnow_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopesnow_lod_1.nif MountainCliffSlopeSnow_LOD_1:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopesnow_lod_1.nif MountainCliffSlopeSnow_LOD_1:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopesnow_lod_2.nif MountainCliffSlopeSnow_LOD_2:1 Shader Flags 1: Cast_Shadows | Own_Emit | ZBuffer_Test Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopesnow_lod_2.nif MountainCliffSlopeSnow_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [BuildBaseRecords] <Debug: Looking for nordherobow for Skyrim.esm 1stPersonNordHeroBow [STAT:00068C4A]>
[00:24] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopesnow_lod_2.nif MountainCliffSlopeSnow_LOD_2:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopesnow_lod_2.nif MountainCliffSlopeSnow_LOD_2:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [BuildBaseRecords] <Debug: Looking for rubblepile05zzzRev_moss for Glenmoril.esm zzzRevRubblePile05_moss [STAT:0E003AC6]>
[00:24] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Update.esm MountainCliffSlope_LightSN [STAT:0006E03F]>
[00:24] [BuildBaseRecords] <Debug: Looking for rubblepile05 for Glenmoril.esm zzzRevRubblePile05_moss [STAT:0E003AC6]>
[00:24] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaybend03.nif L2_Rope Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayBend03 [STAT:000C0520]>
[00:24] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaybend03.nif L2_Rope Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayBend03 [STAT:000C0520]>
[00:24] [BuildBaseRecords] <Debug: Looking for rqnoteghoul for Glenmoril.esm zzzRevRq01FNote "Поиск и устранение зараженных" [ACTI:0E3E59BC]>
[00:24] [AddModel] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks04.nif MineWoodplanks04:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeWoodplanks04Snow [STAT:000752B1]>
[00:24] [AddModel] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks04.nif MineWoodplanks04:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeWoodplanks04Snow [STAT:000752B1]>
[00:24] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaybend03.nif WalkwayBend03:19 - L1_Posts:19 - L2_Rope:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayBend03 [STAT:000C0520]>
[00:24] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaybend03.nif WalkwayBend03:19 - L1_Posts:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayBend03 [STAT:000C0520]>
[00:24] [BuildBaseRecords] <Debug: Looking for seruinsdoor01 for Dawnguard.esm SERuinsDoor01 "Дверь" [DOOR:02013FF0]>
[00:24] [BuildBaseRecords] <Debug: Looking for leveranimating for Skyrim.esm LeverPushAnimatingNoPlayer "Рычаг" [FURN:000B7DB4]>
[00:24] [BuildBaseRecords] <Debug: Looking for tundrapond01FallForestGrass01 for Skyrim.esm TundraPond01FallForestGrass01 [STAT:000AF8FA]>
[00:24] [BuildBaseRecords] <Debug: Looking for tundrapond01 for Skyrim.esm TundraPond01FallForestGrass01 [STAT:000AF8FA]>
[00:24] [AddModel] <Debug: Meshes\lod\mine\minewoodplanks04_lod_0.nif MineWoodplanks04_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeWoodplanks04Snow [STAT:000752B1]>
[00:24] [AddModel] <Debug: Meshes\lod\mine\minewoodplanks04_lod_0.nif MineWoodplanks04_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeWoodplanks04Snow [STAT:000752B1]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeWoodplanks04Snow [STAT:000752B1]>
[00:24] [AddModel] <Debug: Meshes\landscape\roads\roadscurver01.nif RoadSCurveR01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RoadSCurveR01ReachDirt01 [STAT:00038479]>
[00:24] [AddModel] <Debug: Meshes\landscape\roads\roadscurver01.nif RoadSCurveR01:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Skyrim.esm RoadSCurveR01ReachDirt01 [STAT:00038479]>
[00:24] [BuildBaseRecords] <Debug: Looking for intr3way01 for Glenmoril.esm zzzRevDawnInt3Way01 [STAT:0E003D1D]>
[00:24] [AddModel] <Debug: Meshes\landscape\roads\roadscurver01.nif RoadSCurveR01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RoadSCurveR01ReachDirt01 [STAT:00038479]>
[00:24] [AddModel] <Debug: Meshes\landscape\roads\roadscurver01.nif RoadSCurveR01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RoadSCurveR01ReachDirt01 [STAT:00038479]>
[00:24] [BuildBaseRecords] <Debug: Looking for ikstatueliona for Glenmoril.esm zzzRevIkStatueLionA [STAT:0E2EBC5A]>
[00:24] [BuildBaseRecords] <Debug: Looking for telvannirootbridge01 for Dragonborn.esm TelvanniRootBridge01 [STAT:04025B02]>
[00:24] [BuildBaseRecords] <Debug: Looking for spatiopillarshort01 for _ResourcePack.esl RP_SPatioPillarShort01Snow [STAT:FE0020E8]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpiles04Tundra01 for Skyrim.esm RockPileS04Tundra01 [STAT:000F1F7B]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Skyrim.esm RockPileS04Tundra01 [STAT:000F1F7B]>
[00:24] [BuildBaseRecords] <Debug: Looking for dlc2telmithryndoor03 for Glenmoril.esm zzzRevDLC2TelMithrynDoor03Safe "Дверь" [DOOR:0E2F7870]>
[00:24] [BuildBaseRecords] <Debug: Looking for rubblepile07zzzRev_wet for Glenmoril.esm zzzRevRubblePile07_wet [STAT:0E270638]>
[00:24] [BuildBaseRecords] <Debug: Looking for stockadeleanto01 for Skyrim.esm StockadeLeanTo01 [STAT:00054623]>
[00:24] [BuildBaseRecords] <Debug: Looking for rubblepile07 for Glenmoril.esm zzzRevRubblePile07_wet [STAT:0E270638]>
[00:24] [BuildBaseRecords] <Debug: Looking for statuedibella for Skyrim.esm StatueDibella [STAT:0008F965]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilel04FallForestDirt01_95E1CD51 for Skyrim.esm RockPileL04FallForestDirt01 [STAT:0005EA5A]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilel04FallForestDirt01 for Skyrim.esm RockPileL04FallForestDirt01 [STAT:0005EA5A]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Skyrim.esm RockPileL04FallForestDirt01 [STAT:0005EA5A]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Skyrim.esm RockPileL04FallForestDirt01 [STAT:0005EA5A]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Skyrim.esm RockPileL04FallForestDirt01 [STAT:0005EA5A]>
[00:24] [BuildBaseRecords] <Debug: Looking for maginvshockspellart for Unslaad.esm zzzCrbActArtSparkBomb [ACTI:0F420BE5]>
[00:24] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaybend03_lod_0.nif WalkwayBend03:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayBend03 [STAT:000C0520]>
[00:24] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaybend03_lod_0.nif WalkwayBend03:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayBend03 [STAT:000C0520]>
[00:24] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaybend03_lod_0.nif WalkwayBend03:19 - L1_Posts:19 - L2_Rope:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayBend03 [STAT:000C0520]>
[00:24] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaybend03_lod_0.nif WalkwayBend03:19 - L1_Posts:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayBend03 [STAT:000C0520]>
[00:24] [BuildBaseRecords] <Debug: Looking for mntrbattleaxe02 for Vigilant.esm zzVcg1stPersonMntrBattleAxe02 [STAT:0D50F8B3]>
[00:24] [BuildBaseRecords] <Debug: Looking for stonewallterracelong02FallForestDirt01 for Skyrim.esm StonewallTerraceLong02FallForestDirt01 [STAT:0009E3F0]>
[00:24] [BuildBaseRecords] <Debug: Looking for ozstatue03a for Glenmoril.esm zzzRevOzStatue03A [STAT:0E2EBC6A]>
[00:24] [BuildBaseRecords] <Debug: Looking for stonewallterracelong02 for Skyrim.esm StonewallTerraceLong02FallForestDirt01 [STAT:0009E3F0]>
[00:24] [BuildBaseRecords] <Debug: Looking for mountaintrim03FallForestDirt01 for Skyrim.esm MountainTrim03FallForestDirt01 [STAT:000B8CB9]>
[00:24] [BuildBaseRecords] <Debug: Looking for mountaintrim03 for Skyrim.esm MountainTrim03FallForestDirt01 [STAT:000B8CB9]>
[00:24] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceLong02FallForestDirt01 [STAT:0009E3F0]>
[00:24] [AddModel] <Debug: Meshes\lod\roads\roadscurver01_lod_1.nif RoadSCurveR01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RoadSCurveR01ReachDirt01 [STAT:00038479]>
[00:24] [AddModel] <Debug: Meshes\lod\roads\roadscurver01_lod_1.nif RoadSCurveR01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RoadSCurveR01ReachDirt01 [STAT:00038479]>
[00:24] [BuildBaseRecords] <Debug: Looking for genericbannerred01TGBanner01 for Skyrim.esm TGBanner01 [MSTT:000F7F47]>
[00:24] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Skyrim.esm TGBanner01 [MSTT:000F7F47]>
[00:24] [BuildBaseRecords] <Debug: Looking for shipwoodbeamshort01 for Skyrim.esm ShipWoodbeamShort01 [STAT:0004F8E7]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrintwallhallofdeadroof01 for Skyrim.esm WRIntWallHallofDeadRoof01 [STAT:0005DCFB]>
[00:24] [BuildBaseRecords] <Debug: Looking for water2048 for Skyrim.esm Water2048DefaultIntWaistStill [ACTI:000CC7B5]>
[00:24] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water2048_dyndolod_lod.nif Skyrim.esm Water2048DefaultIntWaistStill [ACTI:000CC7B5]>
[00:24] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeFallForestDirt01_73EADC28 for Skyrim.esm MountainCliffSlopeFallForestDirt01 [STAT:000ADF38]>
[00:24] [BuildBaseRecords] <Debug: Looking for impexticetowershelldoor03WTWH for Wyrmstooth.esp WTWHImpExtIceTowerShellDoor03 [STAT:0A472E28]>
[00:24] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeFallForestDirt01 for Skyrim.esm MountainCliffSlopeFallForestDirt01 [STAT:000ADF38]>
[00:24] [BuildBaseRecords] <Debug: Looking for impexticetowershelldoor03 for Wyrmstooth.esp WTWHImpExtIceTowerShellDoor03 [STAT:0A472E28]>
[00:24] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Skyrim.esm MountainCliffSlopeFallForestDirt01 [STAT:000ADF38]>
[00:24] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Skyrim.esm MountainCliffSlopeFallForestDirt01 [STAT:000ADF38]>
[00:24] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Skyrim.esm MountainCliffSlopeFallForestDirt01 [STAT:000ADF38]>
[00:24] [BuildBaseRecords] <Debug: Looking for spit01 for Dragonborn.esm DLC2Spit01SNOW [STAT:04033C52]>
[00:24] [BuildBaseRecords] <Debug: Looking for implhalldoorbb01 for Skyrim.esm ImpLHallDoorBB01 [STAT:0003B4AA]>
[00:24] [BuildBaseRecords] <Debug: Looking for whintarena01 for Skyrim.esm WHIntArena01 [STAT:0008D56F]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrwallstr01stockades01 for Skyrim.esm WRWallStr01Stockades01 [STAT:00089FEF]>
[00:24] [BuildBaseRecords] <Debug: Looking for paintingmc0108 for Wyrmstooth.esp WTPaintingmc0108 [STAT:0A5A6C88]>
[00:24] [BuildBaseRecords] <Debug: Looking for arfloor03broken for Update.esm ccBGS_ARFloor03Broken [STAT:01003179]>
[00:24] [BuildBaseRecords] <Debug: Looking for voidwall01 for DAc0da.esm zDcdVdWall01 [STAT:0C003ADA]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03_CaveGDirt for Skyrim.esm MineOreMoonstone03_CaveGDirt "Выход лунного камня" [ACTI:0010DB7D]>
[00:24] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03 for Skyrim.esm MineOreMoonstone03_CaveGDirt "Выход лунного камня" [ACTI:0010DB7D]>
[00:24] [BuildBaseRecords] <Debug: Looking for nortempleexteriorrib01base for Skyrim.esm NorTempleExteriorRib01Base [STAT:00026FE0]>
[00:24] [BuildBaseRecords] <Debug: Looking for wrcastlerugdendr for Skyrim.esm WRCastleRugDEndR [STAT:000DEDF6]>
[00:24] [BuildBaseRecords] <Debug: Looking for statueelvenshieldzzzCrbShieldStatue01DG_NS for Unslaad.esm zzzCrbShieldStatue01DG_NS [STAT:0F30E526]>
[00:24] [BuildBaseRecords] <Debug: Looking for statueelvenshield for Unslaad.esm zzzCrbShieldStatue01DG_NS [STAT:0F30E526]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew26v3.nif jungletree26v3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew26v3.nif jungletree26v3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:24] [BuildBaseRecords] <Debug: Looking for dwecontainter02 for Glenmoril.esm zzzLrhMq05DweCube "Двемерский сундук" [CONT:0E007F3B]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew26v3.nif jungletree26v3_1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew26v3.nif jungletree26v3_1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:24] [BuildBaseRecords] <Debug: Looking for fxsolitudelighthouseglow for Skyrim.esm FXSolitudeLightHouseGlow [MSTT:00043E74]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew26v3.nif jungletree26v3_2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew26v3.nif jungletree26v3_2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew26v3.nif jungletree26v3_3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:24] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew26v3.nif jungletree26v3_3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilem03Rocks_LightSN for Update.esm RockPileM03Rocks_LightSN [STAT:00099F32]>
[00:24] [BuildBaseRecords] <Debug: Looking for rockpilem03 for Update.esm RockPileM03Rocks_LightSN [STAT:00099F32]>
[00:24] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorrib01base.nif NorTempleExteriorRib01Base:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRib01Base [STAT:00026FE0]>
[00:24] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorrib01base.nif NorTempleExteriorRib01Base:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRib01Base [STAT:00026FE0]>
[00:24] [BuildBaseRecords] <Debug: Looking for fxdlc1sctransportal for Dawnguard.esm FXDLC1SCTransportal [MSTT:0200686C]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049.dds] ResourceExists>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049.dds] DXGI_FORMAT_BC7_UNORM>
[00:24] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorrib01base.nif NorTempleExteriorRib01Base:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRib01Base [STAT:00026FE0]>
[00:24] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorrib01base.nif NorTempleExteriorRib01Base:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRib01Base [STAT:00026FE0]>
[00:24] [BuildBaseRecords] <Debug: Looking for whtempletalos4 for Skyrim.esm WHtempletalos4 [STAT:00058C75]>
[00:24] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\F3300A9CCB3D4FA1AE9F9E86FAC60442.dds">
[00:24] [BuildBaseRecords] <Debug: Looking for dwefacadetower2x3 for Skyrim.esm DweFacadeTower2x3Snow [STAT:000F540B]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower2x3Snow [STAT:000F540B]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower2x3Snow [STAT:000F540B]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower2x3Snow [STAT:000F540B]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos4.nif WHtempletalos4:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHtempletalos4 [STAT:00058C75]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos4.nif WHtempletalos4:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHtempletalos4 [STAT:00058C75]>
[00:25] [BuildBaseRecords] <Debug: Looking for voidcoridor02r for DAc0da.esm zDcdVdCoridor02R [STAT:0C003AD0]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos4.nif WHtempletalos4:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHtempletalos4 [STAT:00058C75]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos4.nif WHtempletalos4:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHtempletalos4 [STAT:00058C75]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos4.nif WHtempletalos4:40 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHtempletalos4 [STAT:00058C75]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos4.nif WHtempletalos4:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHtempletalos4 [STAT:00058C75]>
[00:25] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorrib01base_lod.nif NorTempleExteriorRib01Base:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRib01Base [STAT:00026FE0]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos4.nif WHtempletalos4:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WHtempletalos4 [STAT:00058C75]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos4.nif WHtempletalos4:42 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHtempletalos4 [STAT:00058C75]>
[00:25] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorrib01base_lod.nif NorTempleExteriorRib01Base:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRib01Base [STAT:00026FE0]>
[00:25] [BuildBaseRecords] <Debug: Looking for dlc2dweclutterpedestal02a for Dragonborn.esm DLC2DweClutterPedestal02a [STAT:040209C3]>
[00:25] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorrib01base_lod.nif NorTempleExteriorRib01Base:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRib01Base [STAT:00026FE0]>
[00:25] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorrib01base_lod.nif NorTempleExteriorRib01Base:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRib01Base [STAT:00026FE0]>
[00:25] [BuildBaseRecords] <Debug: Looking for gemminewhite02 for Dragonborn.esm DLC2MineGemSapphire02 "Месторождение сапфиров" [ACTI:04028E90]>
[00:25] [AddModel] <Debug: Meshes\lod\windhelm\whtempletalos4_lod_2.nif WHtempletalos_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHtempletalos4 [STAT:00058C75]>
[00:25] [AddModel] <Debug: Meshes\lod\windhelm\whtempletalos4_lod_2.nif WHtempletalos_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHtempletalos4 [STAT:00058C75]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHtempletalos4 [STAT:00058C75]>
[00:25] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorrib01base_lod03.nif NorTempleExteriorRib01Base:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRib01Base [STAT:00026FE0]>
[00:25] [BuildBaseRecords] <Debug: Looking for bookset05 for SkystoneCastle.esp LA_SS_Bookset05 [STAT:358D3A6B]>
[00:25] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorrib01base_lod03.nif NorTempleExteriorRib01Base:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRib01Base [STAT:00026FE0]>
[00:25] [BuildBaseRecords] <Debug: Looking for coralgrf02 for DAc0da.esm zDcdCoralGrF02 [STAT:0C00311D]>
[00:25] [BuildBaseRecords] <Debug: Looking for wrdragonskullmounted01 for Skyrim.esm WRDragonSkullMounted01 [STAT:000B2456]>
[00:25] [BuildBaseRecords] <Debug: Looking for roadcurvelong45rramp01FallForestDirt01 for Skyrim.esm RoadCurveLong45RRamp01FallForestDirt01 [STAT:000B0145]>
[00:25] [BuildBaseRecords] <Debug: Looking for roadcurvelong45rramp01 for Skyrim.esm RoadCurveLong45RRamp01FallForestDirt01 [STAT:000B0145]>
[00:25] [BuildBaseRecords] <Debug: Looking for mineclewallcorner01 for Skyrim.esm MineCLEWallCorner01 [STAT:00045557]>
[00:25] [BuildBaseRecords] <Debug: Looking for dinthallentrance01 for Dawnguard.esm DIntHallEntrance01 [STAT:02011C61]>
[00:25] [BuildBaseRecords] <Debug: Looking for 1stpersonnightingalesword for Skyrim.esm 1stPersonNightingaleBlade [STAT:0007A918]>
[00:25] [BuildBaseRecords] <Debug: Looking for wrintcastlewallstrwin01drapery01 for Skyrim.esm WRIntCastleWallStrWin01Drapery01 [STAT:000E29F6]>
[00:25] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadefreeexbg01 for Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [BuildBaseRecords] <Debug: Looking for commonchair02static for Skyrim.esm CommonChair02Static [STAT:000B9E05]>
[00:25] [BuildBaseRecords] <Debug: Looking for norhallsm1waystairs128exsm02 for Skyrim.esm NorHallSm1wayStairs128ExSm02 [STAT:00013FB0]>
[00:25] [BuildBaseRecords] <Debug: Looking for hangingspiketrap01 for Dawnguard.esm DLC1TrapInfectedBones [ACTI:020037EA]>
[00:25] [BuildBaseRecords] <Debug: Looking for slgcdorcon01 for Skyrim.esm SLGCDorCon01 [STAT:0006AD00]>
[00:25] [BuildBaseRecords] <Debug: Looking for minelhalldoor02 for Skyrim.esm MineLHallDoor02 [STAT:00043CB2]>
[00:25] [BuildBaseRecords] <Debug: Looking for hhlgbaysmcon01 for Skyrim.esm HHLgBaySmCon01 [STAT:0009DAFE]>
[00:25] [BuildBaseRecords] <Debug: Looking for norrmsmwallsideexsm01 for Skyrim.esm NorRmSmWallSideExSm01ice [STAT:00060F24]>
[00:25] [BuildBaseRecords] <Debug: Looking for smdccolcor02 for Skyrim.esm SMdCColCor02 [STAT:0006E83C]>
[00:25] [BuildBaseRecords] <Debug: Looking for impexticewindow01dark for Skyrim.esm ImpExtIceWindow01_NoIce [STAT:000CC811]>
[00:25] [BuildBaseRecords] <Debug: Looking for giantobeliskblue03MountainSlab for Skyrim.esm GiantObeliskBlue03MountainSlab [STAT:000A9295]>
[00:25] [BuildBaseRecords] <Debug: Looking for giantobeliskblue03 for Skyrim.esm GiantObeliskBlue03MountainSlab [STAT:000A9295]>
[00:25] [BuildBaseRecords] <Debug: Looking for mineceicornerup02 for Skyrim.esm MineCEICornerUp02 [STAT:00045623]>
[00:25] [BuildBaseRecords] <Debug: Looking for cubeplatformrune for DAc0da.esm zDcdTreasThotArtifact_DumacSet "Мыслеящик Думака" [CONT:0C00B3F5]>
[00:25] [BuildBaseRecords] <Debug: Looking for farmbwallentrance02 for Skyrim.esm FarmBWallEntrance02 [STAT:000669A8]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewindow01dark.nif ImpExtIceWindow01Dark:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWindow01_NoIce [STAT:000CC811]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewindow01dark.nif ImpExtIceWindow01Dark:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWindow01_NoIce [STAT:000CC811]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewindow01dark.nif ImpExtIceWindow01Dark:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceWindow01_NoIce [STAT:000CC811]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewindow01dark.nif ImpExtIceWindow01Dark:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWindow01_NoIce [STAT:000CC811]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewindow01dark.nif ImpExtIceWindow01Dark:22 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm ImpExtIceWindow01_NoIce [STAT:000CC811]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewindow01dark.nif ImpExtIceWindow01Dark:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWindow01_NoIce [STAT:000CC811]>
[00:25] [AddModel] <Debug: No vertices in model meshes\lod\imperialice\impexticewindow01dark_lod_0.nif for Skyrim.esm ImpExtIceWindow01_NoIce [STAT:000CC811]>
[00:25] [BuildBaseRecords] <Debug: Looking for riftenrwroombendcapshortvent01 for Skyrim.esm RiftenRWRoomBEndCapShortVent01 [STAT:0009DC5C]>
[00:25] [BuildBaseRecords] <Debug: Looking for casextblocks06 for Dawnguard.esm CasExtBlocks06 [STAT:02003D3E]>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2.dds] ResourceExists>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextblocks06.nif CasExtBlocks06:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBlocks06 [STAT:02003D3E]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextblocks06.nif CasExtBlocks06:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBlocks06 [STAT:02003D3E]>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\50069D0AFF2B464CB36BE48EA388DE14.dds">
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1.dds] ResourceExists>
[00:25] [BuildBaseRecords] <Debug: Looking for water1024anim for Dragonborn.esm DLC2KagrumezWater [ACTI:040260E5]>
[00:25] [BuildBaseRecords] <Debug: Looking for water1024 for Dragonborn.esm DLC2KagrumezWater [ACTI:040260E5]>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextblocks06_lod_0.nif CasExtBlocks06:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBlocks06 [STAT:02003D3E]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextblocks06_lod_0.nif CasExtBlocks06:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBlocks06 [STAT:02003D3E]>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\DD8F3AFF646D4186A55E00704E8E0779.dds">
[00:25] [BuildBaseRecords] <Debug: Looking for dwermsmwallexbg01 for Skyrim.esm DweRmSmWallExBg01 [STAT:000581BF]>
[00:25] [BuildBaseRecords] <Debug: Looking for hayscatter05 for Skyrim.esm HayScatter05 [STAT:00019B19]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveilwallstraight05 for Skyrim.esm CaveILWallStraight05 [STAT:00034492]>
[00:25] [BuildBaseRecords] <Debug: Looking for nobleendtable04 for Skyrim.esm NobleEndTable04 [STAT:000D5AD1]>
[00:25] [AddModel] <Debug: Meshes\landscape\trees\treepineforeststump01.nif L2_Ivy Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestStump01 [STAT:00013251]>
[00:25] [AddModel] <Debug: Meshes\landscape\trees\treepineforeststump01.nif L2_Ivy Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForestStump01 [STAT:00013251]>
[00:25] [AddModel] <Debug: Meshes\landscape\trees\treepineforeststump01.nif L2_Splinters Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestStump01 [STAT:00013251]>
[00:25] [AddModel] <Debug: Meshes\landscape\trees\treepineforeststump01.nif L2_Splinters Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForestStump01 [STAT:00013251]>
[00:25] [AddModel] <Debug: Meshes\landscape\trees\treepineforeststump01.nif L2_Roots Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestStump01 [STAT:00013251]>
[00:25] [AddModel] <Debug: Meshes\landscape\trees\treepineforeststump01.nif L2_Roots Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForestStump01 [STAT:00013251]>
[00:25] [AddModel] <Debug: Meshes\landscape\trees\treepineforeststump01.nif TreePineForestStump01:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestStump01 [STAT:00013251]>
[00:25] [AddModel] <Debug: Meshes\landscape\trees\treepineforeststump01.nif TreePineForestStump01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForestStump01 [STAT:00013251]>
[00:25] [BuildBaseRecords] <Debug: Looking for stonewallterracerampdown01ReachGrass01 for Skyrim.esm StonewallTerraceRampDown01ReachGrass01 [STAT:00081190]>
[00:25] [BuildBaseRecords] <Debug: Looking for stonewallterracerampdown01 for Skyrim.esm StonewallTerraceRampDown01ReachGrass01 [STAT:00081190]>
[00:25] [BuildBaseRecords] <Debug: Looking for ssingledoorint01load for Skyrim.esm SSingleDoorInt01Load "Дверь" [DOOR:00036170]>
[00:25] [AddModel] <Debug: Meshes\landscape\trees\treepineforeststump01.nif TreePineForestStump01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestStump01 [STAT:00013251]>
[00:25] [AddModel] <Debug: Meshes\landscape\trees\treepineforeststump01.nif TreePineForestStump01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm TreePineForestStump01 [STAT:00013251]>
[00:25] [BuildBaseRecords] <Debug: Looking for treepineforeststump01_FFF8581Fpassthru for Skyrim.esm TreePineForestStump01 [STAT:00013251]>
[00:25] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmtflred01.nif BYOHHouseIngrdMtFlRed01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdMtFlRed01 "Красный горноцвет" [TREE:030110C1]>
[00:25] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmtflred01.nif BYOHHouseIngrdMtFlRed01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting unofficial skyrim special edition patch.esp BYOHHouseIngrdMtFlRed01 "Красный горноцвет" [TREE:030110C1]>
[00:25] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmtflred01.nif DLC1HouseIngrdMtFlRed01_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdMtFlRed01 "Красный горноцвет" [TREE:030110C1]>
[00:25] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmtflred01.nif DLC1HouseIngrdMtFlRed01_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting unofficial skyrim special edition patch.esp BYOHHouseIngrdMtFlRed01 "Красный горноцвет" [TREE:030110C1]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadefreeexbg01.nif DLC2DweFacadeFreeExBg01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadefreeexbg01.nif DLC2DweFacadeFreeExBg01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadefreeexbg01.nif DLC2DweFacadeFreeExBg01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadefreeexbg01.nif DLC2DweFacadeFreeExBg01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadefreeexbg01.nif DLC2DweFacadeFreeExBg01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadefreeexbg01.nif DLC2DweFacadeFreeExBg01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadefreeexbg01.nif DLC2DweFacadeFreeExBg01:21 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadefreeexbg01.nif DLC2DweFacadeFreeExBg01:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracerampdown01.nif StonewallTerraceRampDown01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceRampDown01ReachGrass01 [STAT:00081190]>
[00:25] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracerampdown01.nif StonewallTerraceRampDown01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StonewallTerraceRampDown01ReachGrass01 [STAT:00081190]>
[00:25] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracerampdown01.nif StonewallTerraceRampDown01:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceRampDown01ReachGrass01 [STAT:00081190]>
[00:25] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracerampdown01.nif StonewallTerraceRampDown01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StonewallTerraceRampDown01ReachGrass01 [STAT:00081190]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadefreeexbg01.nif DLC2DweFacadeFreeExBg01:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadefreeexbg01.nif DLC2DweFacadeFreeExBg01:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodfloor02 for Skyrim.esm ShipKatariahWoodFloor02 [STAT:000985A3]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadefreeexbg01.nif DLC2DweFacadeFreeExBg01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadefreeexbg01.nif DLC2DweFacadeFreeExBg01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadefreeexbg01.nif DLC2DweFacadeFreeExBg01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadefreeexbg01.nif DLC2DweFacadeFreeExBg01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadefreeexbg01.nif DLC2DweFacadeFreeExBg01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadefreeexbg01.nif DLC2DweFacadeFreeExBg01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadefreeexbg01.nif DLC2DweFacadeFreeExBg01:29 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadefreeexbg01.nif DLC2DweFacadeFreeExBg01:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadefreeexbg01.nif DLC2DweFacadeFreeExBg01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadefreeexbg01.nif DLC2DweFacadeFreeExBg01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadefreeexbg01.nif DLC2DweFacadeFreeExBg01:39 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadefreeexbg01.nif DLC2DweFacadeFreeExBg01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [BuildBaseRecords] <Debug: Looking for lapaintingrec12b for SkystoneCastle.esp LA_SS_Painting10 [STAT:357101D0]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadefreeexbg01.nif DLC2DweFacadeFreeExBg01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadefreeexbg01.nif DLC2DweFacadeFreeExBg01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterracerampdown01_lod_0.nif StonewallTerraceRampDown01:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceRampDown01ReachGrass01 [STAT:00081190]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadefreeexbg01.nif DLC2DweFacadeFreeExBg01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadefreeexbg01.nif DLC2DweFacadeFreeExBg01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterracerampdown01_lod_0.nif StonewallTerraceRampDown01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StonewallTerraceRampDown01ReachGrass01 [STAT:00081190]>
[00:25] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterracerampdown01_lod_0.nif StonewallTerraceRampDown01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerraceRampDown01ReachGrass01 [STAT:00081190]>
[00:25] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterracerampdown01_lod_0.nif StonewallTerraceRampDown01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StonewallTerraceRampDown01ReachGrass01 [STAT:00081190]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceRampDown01ReachGrass01 [STAT:00081190]>
[00:25] [BuildBaseRecords] <Debug: Looking for atunementsphere01 for SkystoneCastle.esp LA_SS_UniqueAtunementS [STAT:359D638E]>
[00:25] [BuildBaseRecords] <Debug: Looking for dlc2rrdockstr02a for Dragonborn.esm DLC2RRDockStr02A [STAT:04038A36]>
[00:25] [BuildBaseRecords] <Debug: Looking for cavegceiling01 for Skyrim.esm CaveGCeiling01ice [STAT:000727E7]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforeststump01_fff8581fpassthru_lod.nif L2_Ivy Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestStump01 [STAT:00013251]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforeststump01_fff8581fpassthru_lod.nif L2_Ivy Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForestStump01 [STAT:00013251]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforeststump01_fff8581fpassthru_lod.nif L2_Roots Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestStump01 [STAT:00013251]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforeststump01_fff8581fpassthru_lod.nif L2_Roots Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForestStump01 [STAT:00013251]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforeststump01_fff8581fpassthru_lod.nif TreePineForestStump01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestStump01 [STAT:00013251]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforeststump01_fff8581fpassthru_lod.nif TreePineForestStump01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm TreePineForestStump01 [STAT:00013251]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwarvenscraplarge1 for Skyrim.esm dunRaldbtharGearBlockDweJunk "Двемерский лом" [ACTI:000F25A6]>
[00:25] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01 "Лежанка" [FURN:0001899D]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveglhall1way02 for Skyrim.esm CaveGLHall1Way02ice [STAT:0007C3A6]>
[00:25] [BuildBaseRecords] <Debug: Looking for trapdartportsinglewithhead01 for Skyrim.esm TrapDartPortSingle02 [ACTI:000173FC]>
[00:25] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge04.nif MineScaffoldBridge04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBridge04 [STAT:000455C2]>
[00:25] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge04.nif MineScaffoldBridge04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldBridge04 [STAT:000455C2]>
[00:25] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge04.nif MineScaffoldBridge04:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBridge04 [STAT:000455C2]>
[00:25] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge04.nif MineScaffoldBridge04:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldBridge04 [STAT:000455C2]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for DAc0da.esm zDcdTreasDweArtifact_KagrenacRobe "Сундук" [CONT:0C00CAB2]>
[00:25] [BuildBaseRecords] <Debug: Looking for towelrack02 for SkystoneCastle.esp LA_SS_InsanityTowelRack02 [STAT:3583B625]>
[00:25] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadefreeexbg01_lod.nif DweFacadeFreeExBg01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadefreeexbg01_lod.nif DweFacadeFreeExBg01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [BuildBaseRecords] <Debug: Looking for mineclroomincorner02 for Skyrim.esm MineCLRoomInCorner02 [STAT:00045503]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [BuildBaseRecords] <Debug: Looking for atmoranwolfdeadice for Unslaad.esm zzzCrbAtmoraWolfDeadIce [STAT:0F3AC268]>
[00:25] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge04.nif MineScaffoldBridge04:Planks Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBridge04 [STAT:000455C2]>
[00:25] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadefreeexbg01_lod_1.nif DweFacadeFreeExBg01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge04.nif MineScaffoldBridge04:Planks Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldBridge04 [STAT:000455C2]>
[00:25] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadefreeexbg01_lod_1.nif DweFacadeFreeExBg01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [BuildBaseRecords] <Debug: Looking for wrintceilmid01 for Skyrim.esm WRIntCeilMid01 [STAT:0005D1AA]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeFreeExBg01 [STAT:0401DFFF]>
[00:25] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantMarkarthWizardsChest "Сундук" [CONT:0009438A]>
[00:25] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge04.nif MineScaffoldBridge04:Nails Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBridge04 [STAT:000455C2]>
[00:25] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge04.nif MineScaffoldBridge04:Nails Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBridge04 [STAT:000455C2]>
[00:25] [BuildBaseRecords] <Debug: Looking for norpitcoroutr01 for Wyrmstooth.esp WTNorPitCorOutR01_ice [STAT:0A2FF7F4]>
[00:25] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge04.nif MineScaffoldBridge04:Ropes Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBridge04 [STAT:000455C2]>
[00:25] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge04.nif MineScaffoldBridge04:Ropes Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldBridge04 [STAT:000455C2]>
[00:25] [BuildBaseRecords] <Debug: Looking for dlc01fissure01soulcairnfxsteam01 for Dawnguard.esm DLC01Fissure01SoulCairnFXSteam00 [MSTT:02008940]>
[00:25] [BuildBaseRecords] <Debug: Looking for norenchanteddias01 for Unslaad.esm zzzCrbNorEnchantedDias01Light [STAT:0F456635]>
[00:25] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge04.nif MineScaffoldBridge04:Fray Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBridge04 [STAT:000455C2]>
[00:25] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge04.nif MineScaffoldBridge04:Fray Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldBridge04 [STAT:000455C2]>
[00:25] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr02a.nif DLC2RRDockStr02A:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockStr02A [STAT:04038A36]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwedescolumn01intact for Dawnguard.esm DweDesColumn01Intact [ACTI:02015C28]>
[00:25] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr02a.nif DLC2RRDockStr02A:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockStr02A [STAT:04038A36]>
[00:25] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr02a.nif DLC2RRDockStr02A:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockStr02A [STAT:04038A36]>
[00:25] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr02a.nif DLC2RRDockStr02A:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockStr02A [STAT:04038A36]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwedresser01 for Skyrim.esm QAKeyContainer "All Keys" [CONT:000C2CDB]>
[00:25] [BuildBaseRecords] <Debug: Looking for l1_sc_gravestone04 for Dawnguard.esm sc_gravestone04 [STAT:0200280E]>
[00:25] [BuildBaseRecords] <Debug: Looking for sgravestone02 for Vigilant.esm zzzCHLamaeGraveStone "Гробница Лами" [ACTI:0D07FA3D]>
[00:25] [BuildBaseRecords] <Debug: Looking for wrdunintarch768 for Skyrim.esm WRDunIntArch768 [STAT:000794B0]>
[00:25] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr02a.nif DLC2RRDockStr02A:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockStr02A [STAT:04038A36]>
[00:25] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr02a.nif DLC2RRDockStr02A:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockStr02A [STAT:04038A36]>
[00:25] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrtreedeadbark01_n.dds] ResourceExists>
[00:25] [BuildBaseRecords] <Debug: Looking for sovintplatformcustomr for Skyrim.esm SOVintPlatformCustomR [STAT:0004DEF7]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrdungeon\wrdunintarch768.nif WRDunIntArch768:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDunIntArch768 [STAT:000794B0]>
[00:25] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdockstr02a_lod_0.nif dlc2rrdockstr02a Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockStr02A [STAT:04038A36]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrdungeon\wrdunintarch768.nif WRDunIntArch768:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDunIntArch768 [STAT:000794B0]>
[00:25] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdockstr02a_lod_0.nif dlc2rrdockstr02a Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockStr02A [STAT:04038A36]>
[00:25] [BuildBaseRecords] <Debug: Looking for cascoffinpuzzlespike01 for Dawnguard.esm CasCoffinPuzzleSpike01 "Кнопка" [FURN:02003DDB]>
[00:25] [BuildBaseRecords] <Debug: Looking for cavegewallstraight01 for Skyrim.esm CaveGEWallStraight01ice [STAT:0006CDA5]>
[00:25] [BuildBaseRecords] <Debug: Looking for minescaffoldbridge04_62627631passthru for Skyrim.esm MineScaffoldBridge04 [STAT:000455C2]>
[00:25] [BuildBaseRecords] <Debug: Looking for minescaffoldbridge04_62627631 for Skyrim.esm MineScaffoldBridge04 [STAT:000455C2]>
[00:25] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrtreedeadbark01_n.dds] DXGI_FORMAT_BC7_UNORM>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Dragonborn.esm DLC2RRDockStr02A [STAT:04038A36]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrdungeon\wrdunintarch768.nif WRDunIntArch768:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDunIntArch768 [STAT:000794B0]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrdungeon\wrdunintarch768.nif WRDunIntArch768:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDunIntArch768 [STAT:000794B0]>
[00:25] [BuildBaseRecords] <Debug: Looking for blackreachewallup04 for Skyrim.esm BlackreachEWallUp04 [STAT:000921AA]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrdungeon\wrdunintarch768.nif WRDunIntArch768:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDunIntArch768 [STAT:000794B0]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrdungeon\wrdunintarch768.nif WRDunIntArch768:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDunIntArch768 [STAT:000794B0]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrdungeon\wrdunintarch768.nif WRDunIntArch768:42 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDunIntArch768 [STAT:000794B0]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrdungeon\wrdunintarch768.nif WRDunIntArch768:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDunIntArch768 [STAT:000794B0]>
[00:25] [BuildBaseRecords] <Debug: Looking for genericbannerred02CityBannerFalkreath02 for Skyrim.esm CityBannerFalkreath02 [MSTT:000D202A]>
[00:25] [BuildBaseRecords] <Debug: Looking for genericbannerred02 for Skyrim.esm CityBannerFalkreath02 [MSTT:000D202A]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrdungeon\wrdunintarch768.nif WRDunIntArch768:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDunIntArch768 [STAT:000794B0]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrdungeon\wrdunintarch768.nif WRDunIntArch768:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDunIntArch768 [STAT:000794B0]>
[00:25] [BuildBaseRecords] <Debug: Looking for spatiowall02 for Skyrim.esm SPatioWall02Snow [STAT:0007F929]>
[00:25] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrtreedeadbark01_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\687A53F206BD47D0B41BED41A6A9819E.dds">
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1.dds] ResourceExists>
[00:25] [AddModel] <Debug: Meshes\lod\mine\minescaffoldbridge04_62627631_lod_0.nif MineScaffoldBridge04:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBridge04 [STAT:000455C2]>
[00:25] [AddModel] <Debug: Meshes\lod\whiterun\wrdunintarch768_lod_1.nif WRDunintarch768:01 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDunIntArch768 [STAT:000794B0]>
[00:25] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomrounddoor01 for Skyrim.esm RiftenRWTGRoomRoundDoor01 [STAT:000A5A24]>
[00:25] [BuildBaseRecords] <Debug: Looking for invisiblecollision01 for EnchantCleaner.esp EC_Activator "Magic Well" [ACTI:77000800]>
[00:25] [AddModel] <Debug: Meshes\lod\mine\minescaffoldbridge04_62627631_lod_0.nif MineScaffoldBridge04:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBridge04 [STAT:000455C2]>
[00:25] [AddModel] <Debug: Meshes\lod\whiterun\wrdunintarch768_lod_1.nif WRDunintarch768:01 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRDunIntArch768 [STAT:000794B0]>
[00:25] [BuildBaseRecords] <Debug: Looking for impextwindow01dark for Skyrim.esm ImpExtWindow01Dark [STAT:0002BC10]>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpiles01FieldGrass02 for Skyrim.esm RockPileS01FieldGrass02 [STAT:0002268E]>
[00:25] [BuildBaseRecords] <Debug: No mini atlas for textures\smim\dungeons\mines\smim_wood_mine_smalltile.dds in meshes\lod\mine\minescaffoldbridge04_62627631_lod_0.nif for Skyrim.esm MineScaffoldBridge04 [STAT:000455C2]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpiles01zzzRev_wet for Glenmoril.esm zzzRevRockPileS01_wet [STAT:0E000EB6]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRDunIntArch768 [STAT:000794B0]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Glenmoril.esm zzzRevRockPileS01_wet [STAT:0E000EB6]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Skyrim.esm RockPileS01FieldGrass02 [STAT:0002268E]>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\C54A5ADBB52D42E9B01EAFA03FA6DA2B.dds">
[00:25] [BuildBaseRecords] <Debug: Looking for dwedescolumn01base for Dawnguard.esm DweDesColumn01Base [STAT:02015C2B]>
[00:25] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpiles01.nif RockPileS01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileS01_wet [STAT:0E000EB6]>
[00:25] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpiles01.nif RockPileS01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileS01_wet [STAT:0E000EB6]>
[00:25] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpiles01.nif RockPileS01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileS01_wet [STAT:0E000EB6]>
[00:25] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpiles01.nif RockPileS01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileS01_wet [STAT:0E000EB6]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01dark.nif ImpExtWindow01Dark:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWindow01Dark [STAT:0002BC10]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01dark.nif ImpExtWindow01Dark:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWindow01Dark [STAT:0002BC10]>
[00:25] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Dragonborn.esm DLC02QABooksContainer "All Dragonborn Books" [CONT:04026B67]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01dark.nif ImpExtWindow01Dark:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtWindow01Dark [STAT:0002BC10]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01dark.nif ImpExtWindow01Dark:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWindow01Dark [STAT:0002BC10]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01dark.nif ImpExtWindow01Dark:26 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm ImpExtWindow01Dark [STAT:0002BC10]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01dark.nif ImpExtWindow01Dark:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWindow01Dark [STAT:0002BC10]>
[00:25] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockPileS01_wet [STAT:0E000EB6]>
[00:25] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockPileS01_wet [STAT:0E000EB6]>
[00:25] [BuildBaseRecords] <Debug: Looking for roadchunks04RP_DesertLumpy01Light for _ResourcePack.esl RP_RoadChunkS04DesertLumpy01Light [STAT:FE00214A]>
[00:25] [AddModel] <Debug: No vertices in model meshes\lod\imperial\impextwindow01dark_lod_0.nif for Skyrim.esm ImpExtWindow01Dark [STAT:0002BC10]>
[00:25] [BuildBaseRecords] <Debug: Looking for roadchunks04 for _ResourcePack.esl RP_RoadChunkS04DesertLumpy01Light [STAT:FE00214A]>
[00:25] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadChunkS04DesertLumpy01Light [STAT:FE00214A]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall02.nif L2_Fences06:35 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWall02Snow [STAT:0007F929]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall02.nif L2_Fences06:35 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SPatioWall02Snow [STAT:0007F929]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall02.nif SPatioWall02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWall02Snow [STAT:0007F929]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall02.nif SPatioWall02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWall02Snow [STAT:0007F929]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall02.nif SPatioWall02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWall02Snow [STAT:0007F929]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall02.nif SPatioWall02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWall02Snow [STAT:0007F929]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall02.nif SPatioWall02:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWall02Snow [STAT:0007F929]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall02.nif SPatioWall02:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWall02Snow [STAT:0007F929]>
[00:25] [BuildBaseRecords] <Debug: File not found Meshes\prvti\draugr\draugrdagger.nif. Used by Weapons Armor Clothing & Clutter Fixes.esp 1stPersonDraugrDagger_HeavyArmory [STAT:292DE169]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall02.nif SPatioWall02:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWall02Snow [STAT:0007F929]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall02.nif SPatioWall02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWall02Snow [STAT:0007F929]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall02.nif SPatioWall02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWall02Snow [STAT:0007F929]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall02.nif SPatioWall02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWall02Snow [STAT:0007F929]>
[00:25] [BuildBaseRecords] <Debug: Looking for upperbeddouble01 for Skyrim.esm UpperBedChildDouble01L "Кровать" [FURN:000FEDC6]>
[00:25] [AddModel] <Debug: Meshes\lod\solitude\spatiowall02_lod.nif SPatioWall02_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWall02Snow [STAT:0007F929]>
[00:25] [AddModel] <Debug: Meshes\lod\solitude\spatiowall02_lod.nif SPatioWall02_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWall02Snow [STAT:0007F929]>
[00:25] [BuildBaseRecords] <Debug: Looking for centurion03 for Glenmoril.esm zzzGHApepiPaperCenturion03 [STAT:0E009BC5]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SPatioWall02Snow [STAT:0007F929]>
[00:25] [BuildBaseRecords] <Debug: Looking for mntrbattleaxe01 for Vigilant.esm zzVcg1stPersonMntrBattleAxe01 [STAT:0D50F8B2]>
[00:25] [BuildBaseRecords] <Debug: Looking for blackreachedoor02hole for Skyrim.esm BlackreachEDoor02Hole [STAT:000921EC]>
[00:25] [BuildBaseRecords] <Debug: Looking for myforsalesign for SkystoneCastle.esp LA_SS_ForSale [STAT:357992B9]>
[00:25] [BuildBaseRecords] <Debug: Looking for shackbrokewood07 for Skyrim.esm ShackBrokeWood07 [MSTT:0002FB65]>
[00:25] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomroundwall03 for Skyrim.esm RiftenRWTGRoomRoundWall03 [STAT:000A5A1D]>
[00:25] [BuildBaseRecords] <Debug: Looking for choppingblock01ChoppingBlockBloody01 for Skyrim.esm ChoppingBlockBloody01 [STAT:00109E7D]>
[00:25] [BuildBaseRecords] <Debug: Looking for choppingblock01 for Skyrim.esm ChoppingBlockBloody01 [STAT:00109E7D]>
[00:25] [BuildBaseRecords] <Debug: Looking for dirtcliffs03FrozenMarshLichen01_87148C76 for Skyrim.esm DirtCliffs03FrozenMarshLichen01 [STAT:000B018E]>
[00:25] [BuildBaseRecords] <Debug: Looking for dirtcliffs03FrozenMarshLichen01 for Skyrim.esm DirtCliffs03FrozenMarshLichen01 [STAT:000B018E]>
[00:25] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76passthru for Skyrim.esm DirtCliffs03FrozenMarshLichen01 [STAT:000B018E]>
[00:25] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76 for Skyrim.esm DirtCliffs03FrozenMarshLichen01 [STAT:000B018E]>
[00:25] [BuildBaseRecords] <Debug: Looking for dirtcliffs03 for Skyrim.esm DirtCliffs03FrozenMarshLichen01 [STAT:000B018E]>
[00:25] [BuildBaseRecords] <Debug: Looking for wrintroofstwall01 for Skyrim.esm WRIntRoofSTWall01 [STAT:00056F97]>
[00:25] [BuildBaseRecords] <Debug: Looking for genericbannerred02zzzCHSithisBanner01_02 for Vigilant.esm zzzCHSithisBanner01_02 [MSTT:0D1D7D44]>
[00:25] [BuildBaseRecords] <Debug: Looking for genericbannerred02 for Vigilant.esm zzzCHSithisBanner01_02 [MSTT:0D1D7D44]>
[00:25] [BuildBaseRecords] <Debug: Looking for chssword2h for DAc0da.esm zDcd1stPersonChsSword2H [STAT:0C004324]>
[00:25] [BuildBaseRecords] <Debug: Looking for rustymaceofmolagbal for Vigilant.esm zzzAoMRustyMaceofMolagBal [STAT:0D02A5AB]>
[00:25] [BuildBaseRecords] <Debug: Looking for dweroadchunkl03_Mine for Dawnguard.esm DweRoadChunkL03_Mine [STAT:02017A0E]>
[00:25] [BuildBaseRecords] <Debug: Looking for dweroadchunkl03 for Dawnguard.esm DweRoadChunkL03_Mine [STAT:02017A0E]>
[00:25] [BuildBaseRecords] <Debug: Looking for nortempleexteriorribfree03 for Skyrim.esm NorTempleExteriorRibFree03Ice [STAT:0010AA25]>
[00:25] [BuildBaseRecords] <Debug: Looking for wrcastlerugbmid01 for Skyrim.esm WRCastleRugBMid01 [STAT:000DEDD6]>
[00:25] [BuildBaseRecords] <Debug: Looking for wrdunintarch768capgrate for Skyrim.esm WRDunIntArch768CapGrate [STAT:000A760B]>
[00:25] [BuildBaseRecords] <Debug: Looking for iciclethinstrip_dlc1 for Dawnguard.esm IcicleThinStrip_DLC1 [STAT:0201788E]>
[00:25] [BuildBaseRecords] <Debug: Looking for dweptnwallhalf01zzzCHRustyPtnWallHalf01 for Vigilant.esm zzzCHRustyPtnWallHalf01 [STAT:0D118ACA]>
[00:25] [BuildBaseRecords] <Debug: Looking for rootwall02 for DAc0da.esm zDcdHistRootWall02 [STAT:0C0096C8]>
[00:25] [BuildBaseRecords] <Debug: Looking for dweptnwallhalf01 for Vigilant.esm zzzCHRustyPtnWallHalf01 [STAT:0D118ACA]>
[00:25] [BuildBaseRecords] <Debug: Looking for dlc2glacierslab01 for Dragonborn.esm DLC2GlacierSlab01_Ice [STAT:04020022]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel03SnowNoSnow_FC3959FF for Dragonborn.esm RockPileL03SnowNoSnow [STAT:0401F9E4]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel03SnowNoSnow for Dragonborn.esm RockPileL03SnowNoSnow [STAT:0401F9E4]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Dragonborn.esm RockPileL03SnowNoSnow [STAT:0401F9E4]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Dragonborn.esm RockPileL03SnowNoSnow [STAT:0401F9E4]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Dragonborn.esm RockPileL03SnowNoSnow [STAT:0401F9E4]>
[00:25] [BuildBaseRecords] <Debug: Looking for treepineforestcutlog03 for Skyrim.esm TreePineForestCutLog03 [STAT:00017404]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierSlab01_Ice [STAT:04020022]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierSlab01_Ice [STAT:04020022]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierSlab01_Ice [STAT:04020022]>
[00:25] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatreedead01.nif textures\ec\expeditions\ss\landscape\trees\dementia\bark07dementia.dds C9C271C6 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaDead01 [TREE:11033A82]>
[00:25] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatreedead01.nif textures\ec\expeditions\ss\landscape\trees\deadtreebranch01_n.dds D331E69D Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaDead01 [TREE:11033A82]>
[00:25] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatreedead01.nif textures\ec\expeditions\ss\landscape\trees\deadtreebranch01.dds 4C972202 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaDead01 [TREE:11033A82]>
[00:25] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatreedead01.nif textures\ec\expeditions\ss\landscape\trees\bark07_n.dds CDD6AF4F Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaDead01 [TREE:11033A82]>
[00:25] [dynLoadImage] <Debug: [textures\ec\expeditions\ss\landscape\trees\deadtreebranch01.dds] ResourceExists>
[00:25] [BuildBaseRecords] <Debug: Looking for apourn02 for DAc0da.esm zDcdTreasArtifactApo_ApoSaber2H "Сосуд" [CONT:0C00B3D0]>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2.dds] ResourceExists>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\18C19BB8B64442ABBD7538B5FDA06C9E.dds">
[00:25] [dynLoadImage] <Debug: [textures\ec\expeditions\ss\landscape\trees\deadtreebranch01_n.dds] ResourceExists>
[00:25] [BuildBaseRecords] <Debug: Looking for caveilpillar01 for Skyrim.esm CaveILPillar01 [STAT:000344CC]>
[00:25] [BuildBaseRecords] <Debug: Looking for apostackstwisting01 for Unslaad.esm zzzCrbApoStacksTwisting01 [MSTT:0F3E058C]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveglhall1way64l01 for Skyrim.esm CaveGLHall1Way64L01Falmer [STAT:000B9EC5]>
[00:25] [BuildBaseRecords] <Debug: Looking for stonewallendr01 for Skyrim.esm StonewallEndR01 [STAT:000009A0]>
[00:25] [BuildBaseRecords] <Debug: Looking for fchawknonestDLC2FXTernNoNestACT for Dragonborn.esm DLC2FXTernNoNestACT [ACTI:0403CD87]>
[00:25] [BuildBaseRecords] <Debug: Looking for fchawknonest for Dragonborn.esm DLC2FXTernNoNestACT [ACTI:0403CD87]>
[00:25] [BuildBaseRecords] <Debug: Looking for norplatbgtower01 for Skyrim.esm NorPlatBgTower01 [STAT:0003EAD2]>
[00:25] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomroundpillar01 for Skyrim.esm RiftenRWTGRoomRoundPillar01 [STAT:000A5A26]>
[00:25] [BuildBaseRecords] <Debug: Looking for wrruglarge04 for Skyrim.esm WRRugLarge04 [STAT:000C8429]>
[00:25] [BuildBaseRecords] <Debug: Looking for fxtimerift for Skyrim.esm FXAncientTimeWound [ACTI:0005B7F5]>
[00:25] [BuildBaseRecords] <Debug: Looking for pondfish02 for ccBGSSSE001-Fish.esm ccBGSSSE001_TankCritterPondFish02 [ACTI:05001002]>
[00:25] [BuildBaseRecords] <Debug: Looking for silverdinnerset04 for SkystoneCastle.esp LA_SS_FoodSilverDinerSet04 [STAT:3582C1CD]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwekagrumezgate03 for Dragonborn.esm DweKagrumezGate03 [DOOR:0402C01F]>
[00:25] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif StonewallEndR01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallEndR01 [STAT:000009A0]>
[00:25] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif StonewallEndR01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StonewallEndR01 [STAT:000009A0]>
[00:25] [BuildBaseRecords] <Debug: Looking for infernoarchr02 for DAc0da.esm zDcdInfernoArchR02 [STAT:0C00394C]>
[00:25] [BuildBaseRecords] <Debug: Looking for apobookstacksm03 for DAc0da.esm zDcdApoBookStackSm03 [STAT:0C00B4D4]>
[00:25] [BuildBaseRecords] <Debug: Looking for satchel for Dawnguard.esm DLC1HunterIntroSatchel "Кошель Сорин" [CONT:0200F7CA]>
[00:25] [BuildBaseRecords] <Debug: Looking for whvalunstrad30 for Wyrmstooth.esp WTWHvalunstrad30 [STAT:0A660F26]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwehallbg1way02WT for Wyrmstooth.esp WTDweHallBg1way02 [STAT:0A3D129C]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwehallbg1way02 for Wyrmstooth.esp WTDweHallBg1way02 [STAT:0A3D129C]>
[00:25] [BuildBaseRecords] <Debug: Looking for looseblocks03zzzRevDeadHillLooseBlock03 for Glenmoril.esm zzzRevDeadHillLooseBlock03 [STAT:0E015CC2]>
[00:25] [BuildBaseRecords] <Debug: Looking for looseblocks03 for Glenmoril.esm zzzRevDeadHillLooseBlock03 [STAT:0E015CC2]>
[00:25] [BuildBaseRecords] <Debug: Looking for norrubblepiece01NorExtRubblePiece01_HeavySN for Dragonborn.esm NorExtRubblePiece01_HeavySN [STAT:0402BD93]>
[00:25] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallendr01_lod_0.nif StonewallEndR01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallEndR01 [STAT:000009A0]>
[00:25] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallendr01_lod_0.nif StonewallEndR01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StonewallEndR01 [STAT:000009A0]>
[00:25] [BuildBaseRecords] <Debug: Looking for norrubblepiece01 for Dragonborn.esm NorExtRubblePiece01_HeavySN [STAT:0402BD93]>
[00:25] [BuildBaseRecords] <Debug: Looking for wrplaqueleft01 for unofficial skyrim special edition patch.esp WeaponRackCOALeftPlayerHouse [ACTI:000E49C8]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 0 Skyrim.esm StonewallEndR01 [STAT:000009A0]>
[00:25] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgtower01.nif NorPlatBgTower01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgTower01 [STAT:0003EAD2]>
[00:25] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgtower01.nif NorPlatBgTower01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgTower01 [STAT:0003EAD2]>
[00:24] <Warning: Textures do not match for "RockPileS02:0": textures\landscape\revenant\rocky01.dds in rockpiles02.nif -> textures\landscape\dirt02.dds in rockpiles02_lod_0.nif for Glenmoril.esm zzzRevRockPileS02_Dead [STAT:0E00371B]>
[00:24] <Warning: Textures do not match for "RockPileS02:1": textures\landscape\revenant\mountains\rock01.dds in rockpiles02.nif -> textures\landscape\mountains\mountainslab02.dds in rockpiles02_lod_0.nif for Glenmoril.esm zzzRevRockPileS02_Dead [STAT:0E00371B]>
[00:25] <Warning: Textures do not match for "RockPileS01:0": textures\landscape\revenant\rocky01.dds in rockpiles01.nif -> textures\landscape\dirt02.dds in rockpiles01_lod_0.nif for Glenmoril.esm zzzRevRockPileS01_wet [STAT:0E000EB6]>
[00:25] <Warning: Textures do not match for "RockPileS01:1": textures\landscape\revenant\mountains\rock01.dds in rockpiles01.nif -> textures\landscape\mountains\mountainslab02.dds in rockpiles01_lod_0.nif for Glenmoril.esm zzzRevRockPileS01_wet [STAT:0E000EB6]>
[00:25] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgtower01.nif NorPlatBgTower01:20 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgTower01 [STAT:0003EAD2]>
[00:25] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgtower01.nif NorPlatBgTower01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgTower01 [STAT:0003EAD2]>
[00:25] [BuildBaseRecords] <Debug: Looking for pickaxe for Glenmoril.esm zzzRev1stPersonBeastHunterPickAxe [STAT:0E2C3375]>
[00:25] [BuildBaseRecords] <Debug: Looking for whbrunwulf for Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgtower01_lod.nif NorPlatBgTower01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgTower01 [STAT:0003EAD2]>
[00:25] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgtower01_lod.nif NorPlatBgTower01:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorPlatBgTower01 [STAT:0003EAD2]>
[00:25] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgtower01_lod.nif NorPlatBgTower01:20 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgTower01 [STAT:0003EAD2]>
[00:25] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgtower01_lod.nif NorPlatBgTower01:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorPlatBgTower01 [STAT:0003EAD2]>
[00:25] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgtower01_lod_2.nif NorPlatBgTower01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgTower01 [STAT:0003EAD2]>
[00:25] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgtower01_lod_2.nif NorPlatBgTower01:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorPlatBgTower01 [STAT:0003EAD2]>
[00:25] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgtower01_lod_2.nif NorPlatBgTower01:20 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgTower01 [STAT:0003EAD2]>
[00:25] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgtower01_lod_2.nif NorPlatBgTower01:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorPlatBgTower01 [STAT:0003EAD2]>
[00:25] [BuildBaseRecords] <Debug: Looking for apoparwallwin01 for Unslaad.esm zzzCrbApoParWallWin01SN [STAT:0F42870C]>
[00:25] [BuildBaseRecords] <Debug: Looking for whcenter6 for Skyrim.esm WHcenter6 [STAT:00058C51]>
[00:25] [BuildBaseRecords] <Debug: Looking for tundrascrub01 for Skyrim.esm TundraScrub01 [STAT:0003A2BC]>
[00:25] [BuildBaseRecords] <Debug: Looking for wrwalltowerrubbled01 for Skyrim.esm WRWallTowerRubbled01 [STAT:00067148]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveglroomdoorlb04 for Skyrim.esm CaveGLRoomDoorLB04 [STAT:0001B17F]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whcenter6.nif WHcenter6:17 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHcenter6 [STAT:00058C51]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whcenter6.nif WHcenter6:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHcenter6 [STAT:00058C51]>
[00:25] [BuildBaseRecords] <Debug: Looking for dlc2rrfence01a for Better Dynamic Ash.esp DLC2RRFence01A [STAT:04039E62]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwefacadeliftxlcolumn01 for Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [BuildBaseRecords] <Debug: Looking for wrhousemeaderywarehouse01 for Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [BuildBaseRecords] <Debug: Looking for coastdriftwood01 for Skyrim.esm CoastDriftWood01 [STAT:00086922]>
[00:25] [AddModel] <Debug: Meshes\lod\windhelm\whcenter6_lod.nif WHcenter6:17 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHcenter6 [STAT:00058C51]>
[00:25] [AddModel] <Debug: Meshes\lod\windhelm\whcenter6_lod.nif WHcenter6:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHcenter6 [STAT:00058C51]>
[00:25] [BuildBaseRecords] <Debug: Looking for shiprowboatanim01 for Vigilant.esm zzzCHMovableBoat "Лодка" [ACTI:0D0F3B52]>
[00:25] [BuildBaseRecords] <Debug: Looking for cavegroomwall02c for Skyrim.esm CaveGRoomWall02c [STAT:00026C14]>
[00:25] [BuildBaseRecords] <Debug: Looking for cassmrmtosmhallcorinr01 for Dawnguard.esm CasSmRmToSmHallCorInR01 [STAT:020008DB]>
[00:25] [BuildBaseRecords] <Debug: Looking for mineorecorundum04_LFrozenMarshGrass for Skyrim.esm MineOreCorundum04_LFrozenMarshGrass "Корундовая жила" [ACTI:0010DC30]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveilroomcorner04 for Skyrim.esm CaveILRoomCorner04 [STAT:0002E795]>
[00:25] [BuildBaseRecords] <Debug: Looking for mineorecorundum04 for Skyrim.esm MineOreCorundum04_LFrozenMarshGrass "Корундовая жила" [ACTI:0010DC30]>
[00:25] [BuildBaseRecords] <Debug: Looking for thalmorsbanner01rod for Skyrim.esm ThalmorsBannerRod01 [STAT:000FEDEE]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveiswalldoorb01 for Skyrim.esm CaveISWallDoorB01 [STAT:000344A6]>
[00:25] [BuildBaseRecords] <Debug: Looking for sarcophagusdeadbolt01 for Skyrim.esm SarcophagusDeadBolt01 [ACTI:000A3446]>
[00:25] [BuildBaseRecords] <Debug: Looking for markarthdwarftower01city for Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [BuildBaseRecords] <Debug: Looking for byohbyohwrtower2ndflwallr01 for HearthFires.esm BYOHBYOHWRtower2ndFlWallR01 [STAT:030032A0]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveishaftwall03 for Dawnguard.esm CaveIShaftWall03NOICE [STAT:02001D86]>
[00:25] [BuildBaseRecords] <Debug: Looking for powerwordiiz for Skyrim.esm NorWordWallWordIiz [ACTI:0007099D]>
[00:25] [BuildBaseRecords] <Debug: Looking for whclanshattershield for Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [BuildBaseRecords] <Debug: Looking for 1stpersonstaff02 for Skyrim.esm 1stPersonStaff02 [STAT:0007A91C]>
[00:25] [BuildBaseRecords] <Debug: Looking for cavegroomincorner04 for Skyrim.esm CaveGRoomInCorner04Falmer [STAT:000B9EB8]>
[00:25] [BuildBaseRecords] <Debug: Looking for la_bannerskystonered for SkystoneCastle.esp LA_SS_BannerSkystoneRed [MSTT:35812C43]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveglroomdoorl04 for Skyrim.esm CaveGLRoomDoorL04 [STAT:0001B17B]>
[00:25] [BuildBaseRecords] <Debug: Looking for genericbannerred04zzzCHDrozelBanner01_04 for Vigilant.esm zzzCHDrozelBanner01_04 [MSTT:0D1DB8EC]>
[00:25] [BuildBaseRecords] <Debug: Looking for rtcanalsplazar01lower02 for Glenmoril.esm zzzGHRTCanalsPlazaR01Lower02_SNow [STAT:0E00CA89]>
[00:25] [BuildBaseRecords] <Debug: Looking for balconycurve02 for Glenmoril.esm zzzRevDeadHillPGBalconyCurve02 [STAT:0E000F9E]>
[00:25] [BuildBaseRecords] <Debug: Looking for genericbannerred04 for Vigilant.esm zzzCHDrozelBanner01_04 [MSTT:0D1DB8EC]>
[00:25] [BuildBaseRecords] <Debug: Looking for shipwrecklarge03 for DAc0da.esm zDcdShipwreckLarge03_Snow [STAT:0C001555]>
[00:25] [BuildBaseRecords] <Debug: Looking for apostackswallbendtop01 for Unslaad.esm zzzCrbApoStackWallBendTop01SN [STAT:0F428732]>
[00:25] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01_CaveIWall for Skyrim.esm MineOreMoonstone01_CaveIWall "Выход лунного камня" [ACTI:0010DC6E]>
[00:25] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01 for Skyrim.esm MineOreMoonstone01_CaveIWall "Выход лунного камня" [ACTI:0010DC6E]>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2.dds] ResourceExists>
[00:25] [BuildBaseRecords] <Debug: Looking for wtsmallcage for Wyrmstooth.esp WTSmallCage_sn [STAT:0A5FA084]>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\193B1BE5D35B45E3ABB5706F9A2719F1.dds">
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackswallbendtop01.nif ApoStacksWallBendTop01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoStackWallBendTop01SN [STAT:0F428732]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackswallbendtop01.nif ApoStacksWallBendTop01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoStackWallBendTop01SN [STAT:0F428732]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveglhall1way02c for Skyrim.esm CaveGLHall1Way02cice [STAT:000A3569]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackswallbendtop01.nif ApoStacksWallBendTop01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoStackWallBendTop01SN [STAT:0F428732]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackswallbendtop01.nif ApoStacksWallBendTop01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors Unslaad.esm zzzCrbApoStackWallBendTop01SN [STAT:0F428732]>
[00:25] [BuildBaseRecords] <Debug: Looking for cwmapflagtownblue01 for OwnCivilWar.esp CWMapFlagBlueDragonBridge "Драконий Мост" [ACTI:000F084B]>
[00:25] [BuildBaseRecords] <Debug: Looking for displaycasesmangled01 for Skyrim.esm DisplayCaseSmAngled01 "Витрина" [DOOR:000C5893]>
[00:25] [BuildBaseRecords] <Debug: Looking for deerskullhornsstatic for Skyrim.esm BoneDeerSkullHornedStatic [STAT:00073CC2]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwefurniturehighchair02 for Skyrim.esm DweFurnitureHighChair02R "Табурет" [FURN:00027F01]>
[00:25] [BuildBaseRecords] <Debug: Looking for sovintbench01 for Unslaad.esm zzzCrbSOVintBench01 [STAT:0F006380]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shiprowboatanim01.nif L1_BoatDetails:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCHMovableBoat "Лодка" [ACTI:0D0F3B52]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shiprowboatanim01.nif L1_BoatDetails:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCHMovableBoat "Лодка" [ACTI:0D0F3B52]>
[00:25] [BuildBaseRecords] <Debug: Looking for rootflamestalk01activator for Skyrim Extended Cut - Saints and Seducers - Localized.esp ccBGS_FlameStalkActivator01 "Огненный гриб" [ACTI:0100308E]>
[00:25] [BuildBaseRecords] <Debug: Looking for whintwoodwallwoodshortsupport01 for Skyrim.esm WHIntWoodWallWoodShortSupport01 [STAT:0007D392]>
[00:25] [BuildBaseRecords] <Debug: Looking for seruinshallbg2way01winlr01 for Dawnguard.esm SERuinsHallBg2Way01WinLR01 [STAT:020056ED]>
[00:25] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostackswallbendtop01_lod_0.nif ApoStacksWallBend01_Lod_0:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoStackWallBendTop01SN [STAT:0F428732]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shiprowboatanim01.nif L1_BoatDetails:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCHMovableBoat "Лодка" [ACTI:0D0F3B52]>
[00:25] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostackswallbendtop01_lod_0.nif ApoStacksWallBend01_Lod_0:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Unslaad.esm zzzCrbApoStackWallBendTop01SN [STAT:0F428732]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shiprowboatanim01.nif L1_BoatDetails:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCHMovableBoat "Лодка" [ACTI:0D0F3B52]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Unslaad.esm zzzCrbApoStackWallBendTop01SN [STAT:0F428732]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shiprowboatanim01.nif REF_ATTACH_NODE:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCHMovableBoat "Лодка" [ACTI:0D0F3B52]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shiprowboatanim01.nif REF_ATTACH_NODE:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCHMovableBoat "Лодка" [ACTI:0D0F3B52]>
[00:25] [BuildBaseRecords] <Debug: Looking for murruinesi for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsWall [STAT:1102E8C7]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shiprowboatanim01.nif REF_ATTACH_NODE:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCHMovableBoat "Лодка" [ACTI:0D0F3B52]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shiprowboatanim01.nif REF_ATTACH_NODE:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCHMovableBoat "Лодка" [ACTI:0D0F3B52]>
[00:25] [BuildBaseRecords] <Debug: Looking for sovintwingwinl for Unslaad.esm zzzCrbSOVintWingWinLSnow [STAT:0F453B1D]>
[00:25] [BuildBaseRecords] <Debug: Looking for barrel01 for Skyrim.esm MeadBarrel02 "Бочка с медом" [CONT:0008836B]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockcliff02Rocks01 for Skyrim.esm RockCliff02Rocks01 [STAT:0002BABB]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Skyrim.esm RockCliff02Rocks01 [STAT:0002BABB]>
[00:25] [BuildBaseRecords] <Debug: Looking for casrubblepileceiling01 for Dawnguard.esm CasRubblePileCeiling01 [STAT:02011A0B]>
[00:25] [BuildBaseRecords] <Debug: Looking for ruins_largeurndestroyedtop for Skyrim.esm RuinsLargeUrnDestroyedTop [MSTT:0002A44E]>
[00:25] [BuildBaseRecords] <Debug: Looking for humanribcagefullstatic for Skyrim.esm BoneHumanRibcageFullStatic [STAT:000C49ED]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwefacadebridgerampccw01WT for Wyrmstooth.esp WTDweFacadeBridgeRampCCW01 [STAT:0A33AD8E]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwefacadebridgerampccw01 for Wyrmstooth.esp WTDweFacadeBridgeRampCCW01 [STAT:0A33AD8E]>
[00:25] [BuildBaseRecords] <Debug: Looking for zweihander for Unslaad.esm zzzCrb1stPersonZweihander [STAT:0F29F675]>
[00:25] [BuildBaseRecords] <Debug: Looking for tombstone02 for Skyrim.esm Tombstone02Light_SN [STAT:000F71E9]>
[00:25] [BuildBaseRecords] <Debug: Looking for norrmbgwallfrontforgebase01 for Unslaad.esm zzzCrbNorRmBgWallFrontForgeBase01Ice [STAT:0F3FCD45]>
[00:25] [BuildBaseRecords] <Debug: Looking for ruinsdragonstatue01 for Skyrim.esm NorDragonStatue01 [STAT:00039DF9]>
[00:25] [BuildBaseRecords] <Debug: Looking for mrkthrone4keep01 for Dawnguard.esm DLC1_SnowElfThrone "Трон" [FURN:0200705F]>
[00:25] [BuildBaseRecords] <Debug: Looking for minececorner03zzzGHDesertCECorner03 for Glenmoril.esm zzzGHDesertCECorner03 [STAT:0E0112BB]>
[00:25] [BuildBaseRecords] <Debug: Looking for minececorner03 for Glenmoril.esm zzzGHDesertCECorner03 [STAT:0E0112BB]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeBridgeRampCCW01 [STAT:0A33AD8E]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeBridgeRampCCW01 [STAT:0A33AD8E]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeBridgeRampCCW01 [STAT:0A33AD8E]>
[00:25] [BuildBaseRecords] <Debug: Looking for farmbdivider03 for Skyrim.esm FarmBDivider03 [STAT:0005D5E0]>
[00:25] [AddModel] <Debug: Meshes\lod\ships\shiprowboatanim01_lod_0.nif REF_ATTACH_NODE:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCHMovableBoat "Лодка" [ACTI:0D0F3B52]>
[00:25] [BuildBaseRecords] <Debug: Looking for wordwallhighhrothgarbroken for Skyrim.esm WordWallHighHrothgarBroken [STAT:001007E5]>
[00:25] [AddModel] <Debug: Meshes\lod\ships\shiprowboatanim01_lod_0.nif REF_ATTACH_NODE:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzCHMovableBoat "Лодка" [ACTI:0D0F3B52]>
[00:25] [AddModel] <Debug: Meshes\lod\ships\shiprowboatanim01_lod_0.nif REF_ATTACH_NODE:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCHMovableBoat "Лодка" [ACTI:0D0F3B52]>
[00:25] [AddModel] <Debug: Meshes\lod\ships\shiprowboatanim01_lod_0.nif REF_ATTACH_NODE:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzCHMovableBoat "Лодка" [ACTI:0D0F3B52]>
[00:25] [BuildBaseRecords] <Debug: Looking for 1stpersonelvengreatsword for Skyrim.esm 1stPersonElvenGreatsword [STAT:00036BCE]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockm01zzzRev_Moss for Glenmoril.esm zzzRevRockM01_Moss [STAT:0E0045DC]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockm01 for Glenmoril.esm zzzRevRockM01_Moss [STAT:0E0045DC]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\norrunicamphitheatre01lod.dds 0 Skyrim.esm WordWallHighHrothgarBroken [STAT:001007E5]>
[00:25] [BuildBaseRecords] <Debug: Looking for ruinslargeurnnostand01 for Skyrim.esm DA05Skinbox "Урна" [CONT:000954CB]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockcliff04 for DAc0da.esm zDcdRockCliff04Glow [STAT:0C003D4B]>
[00:25] [BuildBaseRecords] <Debug: Looking for byohbyohwrhubfireplace01 for HearthFires.esm BYOHBYOHWRhubFireplace01 [STAT:0300317A]>
[00:25] [BuildBaseRecords] <Debug: Looking for totem02 for Glenmoril.esm zzzRevWitTotem02 [STAT:0E007D63]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveglhalldoor02 for Skyrim.esm CaveGLHallDoor02Ice2 [STAT:0007B939]>
[00:25] [BuildBaseRecords] <Debug: Looking for ysgramorship for Unslaad.esm zzzCrbYsgramorShip [STAT:0F438E0E]>
[00:25] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockm01.nif RockM01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockM01_Moss [STAT:0E0045DC]>
[00:25] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockm01.nif RockM01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockM01_Moss [STAT:0E0045DC]>
[00:25] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockM01_Moss [STAT:0E0045DC]>
[00:25] [BuildBaseRecords] <Debug: Looking for rtsnowshoddeck01 for Skyrim.esm RTSnowShodDeck01 [STAT:000F0EC2]>
[00:25] [BuildBaseRecords] <Debug: Looking for rt for Skyrim.esm RTSnowShodDeck01 [STAT:000F0EC2]>
[00:25] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomwall02 for Skyrim.esm RiftenRWTGRoomWall02 [STAT:0004B052]>
[00:25] [AddModel] <Debug: No vertices in model Meshes\dlc01\landscape\plants\dlc1treepinefallenbranch01.nif for Dawnguard.esm DLC1FallenBranchSnowH01 [TREE:0200B55E]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [BuildBaseRecords] <Debug: Looking for cwmapflagcityblue01 for OwnCivilWar.esp CWMapFlagBlueMarkarth "Маркарт" [ACTI:000F146C]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [BuildBaseRecords] <Debug: Looking for cartfurnpassanger01 for Skyrim.esm CartFurniturePassenger "Повозка" [FURN:00103445]>
[00:25] [BuildBaseRecords] <Debug: Looking for slighthouse01 for Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [BuildBaseRecords] <Debug: Looking for gemminegreen01 for Dragonborn.esm DLC2MineGemEmerald01 "Месторождение изумрудов" [ACTI:04028E94]>
[00:25] [BuildBaseRecords] <Debug: Looking for upperdresser01 for Skyrim.esm TG03SabjornChest "Комод Сабьорна" [CONT:000813B8]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [BuildBaseRecords] <Debug: Looking for dibellaamuletgo for SkystoneCastle.esp LA_SS_AmuletDibella [STAT:359D1226]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:43 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [BuildBaseRecords] <Debug: Looking for arsarcophaguslichbase01 for Update.esm ccBGS_ARSarcophagusLichBase01 [STAT:010031DE]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [BuildBaseRecords] <Debug: Looking for genericbannerred04GenericBannerBlue04 for Skyrim.esm GenericBannerBlue04 [MSTT:000D201C]>
[00:25] [BuildBaseRecords] <Debug: Looking for genericbannerred04 for Skyrim.esm GenericBannerBlue04 [MSTT:000D201C]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeaderywarehouse01.nif WRHouseMeaderyWarehouse01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeaderywarehouse01.nif WRHouseMeaderyWarehouse01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [BuildBaseRecords] <Debug: Looking for roadchunks01Snow for BlendedRoads.esp RoadChunkS01Snow [STAT:000B241E]>
[00:25] [BuildBaseRecords] <Debug: Looking for stockadegate01 for TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwehallbg1wayramp01 for Skyrim.esm DweHallBg1wayRamp01 [STAT:0004C55F]>
[00:25] [BuildBaseRecords] <Debug: Looking for roadchunks01 for BlendedRoads.esp RoadChunkS01Snow [STAT:000B241E]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwefurniturehighchair02 for Skyrim.esm DweFurnitureHighChair02F "Табурет" [FURN:00027EF2]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:51 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantMorKhazgurWiseWomanChest "Сундук" [CONT:0009E469]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeaderywarehouse01.nif WRHouseMeaderyWarehouse01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeaderywarehouse01.nif WRHouseMeaderyWarehouse01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:52 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:52 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeaderywarehouse01.nif WRHouseMeaderyWarehouse01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeaderywarehouse01.nif WRHouseMeaderyWarehouse01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeaderywarehouse01.nif WRHouseMeaderyWarehouse01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeaderywarehouse01.nif WRHouseMeaderyWarehouse01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeaderywarehouse01.nif WRHouseMeaderyWarehouse01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeaderywarehouse01.nif WRHouseMeaderyWarehouse01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeaderywarehouse01.nif WRHouseMeaderyWarehouse01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeaderywarehouse01.nif WRHouseMeaderyWarehouse01:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeaderywarehouse01.nif WRHouseMeaderyWarehouse01:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeaderywarehouse01.nif WRHouseMeaderyWarehouse01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeaderywarehouse01.nif WRHouseMeaderyWarehouse01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeaderywarehouse01.nif WRHouseMeaderyWarehouse01:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeaderywarehouse01.nif WRHouseMeaderyWarehouse01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeaderywarehouse01.nif WRHouseMeaderyWarehouse01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeaderywarehouse01.nif WRHouseMeaderyWarehouse01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeaderywarehouse01.nif WRHouseMeaderyWarehouse01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:56 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:59 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:60 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif MarkarthDwarfTower01City:60 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif ShadowTrim01 Shader Flags 1: Vertex_Alpha | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif ShadowTrim01 Shader Flags 2: Vertex_Colors | Effect_Lighting TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif L2_Supports02 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif L2_Supports02 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif L1_Supports Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif L1_Supports Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif a_RightDoor:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif a_RightDoor:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif L1_Wood:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif L1_Wood:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif L1_Wood:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif L1_Wood:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif ShadowTrim02 Shader Flags 1: Vertex_Alpha | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif ShadowTrim02 Shader Flags 2: Vertex_Colors | Effect_Lighting TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif L2_Supports03 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif L2_Supports03 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif L1_Supports@#0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif L1_Supports@#0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif a_LeftDoor:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif a_LeftDoor:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif StockadeGate01_L:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif StockadeGate01_L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif StockadeGate01_L:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif StockadeGate01_L:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif StockadeGate01_R:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif StockadeGate01_R:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif StockadeGate01_R:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadegate01.nif StockadeGate01_R:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\lod\whiterun\wrhousemeaderywarehouse01_lod.nif WRHouseMeaderyWarehouse01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [AddModel] <Debug: Meshes\lod\whiterun\wrhousemeaderywarehouse01_lod.nif WRHouseMeaderyWarehouse01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [AddModel] <Debug: Meshes\lod\whiterun\wrhousemeaderywarehouse01_lod.nif WRHouseMeaderyWarehouse01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [AddModel] <Debug: Meshes\lod\whiterun\wrhousemeaderywarehouse01_lod.nif WRHouseMeaderyWarehouse01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadegate01_lod_0.nif a_RightDoor:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadegate01_lod_0.nif a_RightDoor:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadegate01_lod_0.nif L1_Wood:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadegate01_lod_0.nif L1_Wood:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 TheBawbsWardenOfTheCoast.esp WCMQ04DestroyableWallGate "Ворота" [DOOR:10193651]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:19 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:63 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:63 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:64 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:64 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [BuildBaseRecords] <Debug: Looking for mineclroomdoor03 for Skyrim.esm MineCLRoomDoor03 [STAT:000454F4]>
[00:25] [AddModel] <Debug: Meshes\lod\whiterun\wrhousemeaderywarehouse01_lod_2.nif WRHouseMeaderyWarehouse01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [AddModel] <Debug: Meshes\lod\whiterun\wrhousemeaderywarehouse01_lod_2.nif WRHouseMeaderyWarehouse01_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [AddModel] <Debug: Meshes\lod\whiterun\wrhousemeaderywarehouse01_lod_2.nif WRHouseMeaderyWarehouse01_LOD_2:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [AddModel] <Debug: Meshes\lod\whiterun\wrhousemeaderywarehouse01_lod_2.nif WRHouseMeaderyWarehouse01_LOD_2:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [BuildBaseRecords] <Debug: Looking for mineoresilver04_LFrozenMarshGrass for Skyrim.esm MineOreSilver04_LFrozenMarshGrass "Серебряная жила" [ACTI:0010DC48]>
[00:25] [BuildBaseRecords] <Debug: Looking for mineoresilver04 for Skyrim.esm MineOreSilver04_LFrozenMarshGrass "Серебряная жила" [ACTI:0010DC48]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whbrunwulf.nif WHBrunwulf:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 1 Skyrim.esm WRHouseMeaderyWarehouse01 [STAT:0007CE3E]>
[00:25] [BuildBaseRecords] <Debug: Looking for ashmanbattleaxe1 for Dragonborn.esm 1stPersonAshmanBattleAxe [STAT:040317D2]>
[00:25] [BuildBaseRecords] <Debug: Looking for farmint2doorway04 for Skyrim.esm FarmInt2Doorway04 [STAT:0005ACF2]>
[00:25] [BuildBaseRecords] <Debug: Looking for norbridge1wayendcap02 for Skyrim.esm NorBridge1wayEndCap02ice [STAT:00060F1C]>
[00:25] [AddModel] <Debug: Meshes\lod\markarth\markarthdwarftower01city_lod_2.nif MarkarthDwarfTower02CW_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\lod\markarth\markarthdwarftower01city_lod_2.nif MarkarthDwarfTower02CW_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\lod\markarth\markarthdwarftower01city_lod_2.nif MarkarthDwarfTower02CW_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\lod\markarth\markarthdwarftower01city_lod_2.nif MarkarthDwarfTower02CW_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\lod\markarth\markarthdwarftower01city_lod_2.nif MarkarthDwarfTower02CW_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [AddModel] <Debug: Meshes\lod\markarth\markarthdwarftower01city_lod_2.nif MarkarthDwarfTower02CW_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [BuildBaseRecords] <Debug: Looking for basicknife01 for Skyrim.esm 1stPersonBasicKnife [STAT:0001F25C]>
[00:25] [BuildBaseRecords] <Debug: Looking for falmerpgepillar04 for Glenmoril.esm zzzGHFalmerPGEPillar04_NoSnow [STAT:0E00BFC2]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [BuildBaseRecords] <Debug: Looking for genericbannerred02CityBannerWhiterun02 for Skyrim.esm CityBannerWhiterun02 [MSTT:000D2026]>
[00:25] [BuildBaseRecords] <Debug: Looking for genericbannerred02 for Skyrim.esm CityBannerWhiterun02 [MSTT:000D2026]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Wyrmstooth.esp WTMarkarthDwarfTower01City_sn [STAT:0A81D44F]>
[00:25] [BuildBaseRecords] <Debug: Looking for improomdoor03 for Skyrim.esm ImpRoomDoor03 [STAT:000299B2]>
[00:25] [BuildBaseRecords] <Debug: Looking for safeandlock01 for HearthFires.esm BYOHHouseSafewithLockPlayer "Сейф" [CONT:030059D1]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadeliftxlcolumn01.nif DweFacadeLiftXLColumn01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadeliftxlcolumn01.nif DweFacadeLiftXLColumn01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [BuildBaseRecords] <Debug: Looking for fishbucket01 for ccBGSSSE001-Fish.esm ccBGSSSE001_Bucket01 "Мелководный окунь" [ACTI:05000D83]>
[00:25] [BuildBaseRecords] <Debug: Looking for bedrollhay01LCaveDirtL for Skyrim.esm BedrollHay01LCaveDirtL "Лежанка" [FURN:000D88D7]>
[00:25] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LCaveDirtL "Лежанка" [FURN:000D88D7]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif _moss04 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif _moss04 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 1316 1439.28564453125>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Stairs_Lighthouse:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Stairs_Lighthouse:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Stairs_Lighthouse:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [BuildBaseRecords] <Debug: Looking for wallmountedhorker01 for Skyrim.esm WallMountedHorker01 [STAT:000D927D]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Stairs_Lighthouse:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [BuildBaseRecords] <Debug: Looking for dlc1elfhousevdrop04 for Dawnguard.esm DLC1ElfHouseVdrop04 [ACTI:0200D08C]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Stairs_Lighthouse:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Stairs_Lighthouse:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Stairs_Lighthouse:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Stairs_Lighthouse:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\wrtempletree02.nif textures\architecture\whiterun\wrfieldgrass01_n.dds ECD230A9 Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:25] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\wrtempletree02.nif textures\architecture\whiterun\wrfieldgrass01.dds 2D8CBFEC Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:25] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\wrtempletree02.nif textures\architecture\whiterun\wrtreefloweringbranch01.dds 2BD8A05B Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:25] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\wrtempletree02.nif textures\architecture\whiterun\wrtreefloweringbranch01_n.dds 8D5264B8 Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:25] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\wrtempletree02.nif textures\architecture\whiterun\wrtreealivebark01.dds F12D6D31 Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:25] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\wrtempletree02.nif textures\architecture\whiterun\wrtreealivebark01_n.dds 49C04955 Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:25] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\wrtempletree02.nif textures\landscape\trees\tundradriftwoodbranches01_n.dds 8F4B7421 Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:25] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\wrtempletree02.nif textures\landscape\trees\tundradriftwoodbranches01.dds A14C2ED4 Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:25] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrtreefloweringbranch01.dds] ResourceExists>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Stairs_Lighthouse:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Stairs_Lighthouse:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadeliftxlcolumn01.nif DweFacadeLiftXLColumn01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadeliftxlcolumn01.nif DweFacadeLiftXLColumn01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Stairs_Lighthouse:24 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Stairs_Lighthouse:24 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadeliftxlcolumn01.nif DweFacadeLiftXLColumn01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadeliftxlcolumn01.nif DweFacadeLiftXLColumn01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Stairs_Lighthouse:29 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Stairs_Lighthouse:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Lighthouse base01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Lighthouse base01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Lighthouse base01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Lighthouse base01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadeliftxlcolumn01.nif DweFacadeLiftXLColumn01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadeliftxlcolumn01.nif DweFacadeLiftXLColumn01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Lighthouse base01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Lighthouse base01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadeliftxlcolumn01.nif DweFacadeLiftXLColumn01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadeliftxlcolumn01.nif DweFacadeLiftXLColumn01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Lighthouse base01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Lighthouse base01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Lighthouse base01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Lighthouse base01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadeliftxlcolumn01.nif DweFacadeLiftXLColumn01:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadeliftxlcolumn01.nif DweFacadeLiftXLColumn01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadeliftxlcolumn01.nif DweFacadeLiftXLColumn01:21 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadeliftxlcolumn01.nif DweFacadeLiftXLColumn01:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Lighthouse base01:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Lighthouse base01:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadeliftxlcolumn01.nif DweFacadeLiftXLColumn01:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadeliftxlcolumn01.nif DweFacadeLiftXLColumn01:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Lighthouse base01:29 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\slighthouse01.nif Lighthouse base01:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [AddModel] <Debug: Meshes\lod\windhelm\whbrunwulf_lod_2.nif WHBrunwulf_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\lod\windhelm\whbrunwulf_lod_2.nif WHBrunwulf_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Glenmoril.esm zzzRevWHBrunwulf [STAT:0E004D99]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadeliftxlcolumn01.nif DweFacadeLiftXLColumn01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadeliftxlcolumn01.nif DweFacadeLiftXLColumn01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadeliftxlcolumn01.nif DweFacadeLiftXLColumn01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadeliftxlcolumn01.nif DweFacadeLiftXLColumn01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrtreefloweringbranch01.dds] DXGI_FORMAT_BC7_UNORM>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadeliftxlcolumn01.nif DweFacadeLiftXLColumn01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadeliftxlcolumn01.nif DweFacadeLiftXLColumn01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadeliftxlcolumn01.nif DweFacadeLiftXLColumn01:29 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadeliftxlcolumn01.nif DweFacadeLiftXLColumn01:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [BuildBaseRecords] <Debug: Looking for norrmsmwallfrontdam02 for Skyrim.esm NorRmSmWallFrontDam02 [STAT:0003A210]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveglhalldoorl01 for Skyrim.esm CaveGLHallDoorL01 [STAT:0001EC2B]>
[00:25] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrtreefloweringbranch01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\CA57C6ADC2A04C32B3308E20FFD4B625.dds">
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadeliftxlcolumn01.nif DweFacadeLiftXLColumn01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadeliftxlcolumn01.nif DweFacadeLiftXLColumn01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [BuildBaseRecords] <Debug: Looking for implwall02 for Skyrim.esm ImpLWall02 [STAT:0003E1EF]>
[00:25] [BuildBaseRecords] <Debug: Looking for minecewall01 for Skyrim.esm MineCEWall01Falmer [STAT:0001F9A6]>
[00:25] [BuildBaseRecords] <Debug: Looking for seruinsrmpartition02 for Dawnguard.esm SERuinsRmPartition02 [STAT:02005E7E]>
[00:25] [BuildBaseRecords] <Debug: Looking for genericbannerred03CivilWarBannerImpBurnt03 for Skyrim.esm CivilWarBannerImpBurnt03 [MSTT:000D2046]>
[00:25] [BuildBaseRecords] <Debug: Looking for genericbannerred03 for Skyrim.esm CivilWarBannerImpBurnt03 [MSTT:000D2046]>
[00:25] [BuildBaseRecords] <Debug: Looking for mountaintrim01RiverMud01 for Skyrim.esm MountainTrim01RiverMud01 [STAT:00088A61]>
[00:25] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Skyrim.esm MountainTrim01RiverMud01 [STAT:00088A61]>
[00:25] [BuildBaseRecords] <Debug: Looking for ashpileghost01 for Unofficial Skyrim Modders Patch.esp DefaultAshPileGhost "Останки призрака" [ACTI:00101048]>
[00:25] [AddModel] <Debug: Meshes\lod\solitude\slighthouse01_lod.nif SLighthouse01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [AddModel] <Debug: Meshes\lod\solitude\slighthouse01_lod.nif SLighthouse01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SLighthouse01 [STAT:00075262]>
[00:25] [BuildBaseRecords] <Debug: Looking for mrkfrontwallintbldg02a for Skyrim.esm MrkFrontWALLintBldg02a [STAT:000BACD9]>
[00:25] [BuildBaseRecords] <Debug: Looking for norhavokdebris03 for Skyrim.esm NorHavoKDebris03 [MSTT:0003BEBA]>
[00:25] [BuildBaseRecords] <Debug: Looking for miscsacklargeflat01 for Skyrim.esm MiscSackLargeFlat01 "Большой мешок" [CONT:00097F6C]>
[00:25] [BuildBaseRecords] <Debug: Looking for rtirongateframe01 for Glenmoril.esm zzzGHRTIronGateFrame01_Snow [STAT:0E00CABF]>
[00:25] [BuildBaseRecords] <Debug: Looking for dlc2glacierpillarlg01 for Dragonborn.esm DLC2GlacierPillarLg01_NoSN [STAT:0401B933]>
[00:25] [BuildBaseRecords] <Debug: Looking for stockadebuildingstraight01Light_SN for Skyrim.esm StockadeBuildingStraight01Light_SN [STAT:0002A2A9]>
[00:25] [BuildBaseRecords] <Debug: Looking for stockadebuildingstraight01 for Skyrim.esm StockadeBuildingStraight01Light_SN [STAT:0002A2A9]>
[00:25] [BuildBaseRecords] <Debug: Looking for flute01 for SkystoneCastle.esp LA_SS_UniqueFlute01 [STAT:359D63AD]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierPillarLg01_NoSN [STAT:0401B933]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierPillarLg01_NoSN [STAT:0401B933]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierPillarLg01_NoSN [STAT:0401B933]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadebuildingstraight01.nif L1_Supports:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBuildingStraight01Light_SN [STAT:0002A2A9]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadebuildingstraight01.nif L1_Supports:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeBuildingStraight01Light_SN [STAT:0002A2A9]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadebuildingstraight01.nif L1_Supports:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBuildingStraight01Light_SN [STAT:0002A2A9]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadebuildingstraight01.nif L1_Supports:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeBuildingStraight01Light_SN [STAT:0002A2A9]>
[00:25] [BuildBaseRecords] <Debug: Looking for commonbed01 for Skyrim.esm CommonBedChild01R "Кровать" [FURN:000FEDBB]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadebuildingstraight01.nif StockadeBuildingStraight01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBuildingStraight01Light_SN [STAT:0002A2A9]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadebuildingstraight01.nif StockadeBuildingStraight01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeBuildingStraight01Light_SN [STAT:0002A2A9]>
[00:25] [BuildBaseRecords] <Debug: Looking for impextbldgicorner03 for Skyrim.esm ImpExtBldgICorner03 [STAT:0003F96D]>
[00:25] [BuildBaseRecords] <Debug: Looking for caschaparchfree01 for Unslaad.esm zzzCrbCasChapArchFree01_snow [STAT:0F1C40C6]>
[00:25] [BuildBaseRecords] <Debug: Looking for rug11 for Skyrim.esm Rug11 [STAT:000BF9CF]>
[00:25] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadebuildingstraight01_lod_0.nif L1_Supports:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBuildingStraight01Light_SN [STAT:0002A2A9]>
[00:25] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadebuildingstraight01_lod_0.nif L1_Supports:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeBuildingStraight01Light_SN [STAT:0002A2A9]>
[00:25] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadebuildingstraight01_lod_0.nif StockadeBuildingStraight01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBuildingStraight01Light_SN [STAT:0002A2A9]>
[00:25] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadebuildingstraight01_lod_0.nif StockadeBuildingStraight01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeBuildingStraight01Light_SN [STAT:0002A2A9]>
[00:25] [BuildBaseRecords] <Debug: Looking for genericbannerred01CivilWarBannerImpBurnt01 for Skyrim.esm CivilWarBannerImpBurnt01 [MSTT:000D2044]>
[00:25] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Skyrim.esm CivilWarBannerImpBurnt01 [MSTT:000D2044]>
[00:25] [BuildBaseRecords] <Debug: Looking for tombstone02 for TheBawbsWardenOfTheCoast.esp WCMQ08GraveBryyn "Брин Бродяге" [ACTI:10314CB5]>
[00:25] [BuildBaseRecords] <Debug: Looking for mountaintrim03DLC2VolcanicAsh01 for Dragonborn.esm DLC2MountainTrim03VolcanicAsh01 [STAT:04019605]>
[00:25] [BuildBaseRecords] <Debug: Looking for mountaintrim03 for Dragonborn.esm DLC2MountainTrim03VolcanicAsh01 [STAT:04019605]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner03.nif ImpExtBldgICorner03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner03 [STAT:0003F96D]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner03.nif ImpExtBldgICorner03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner03 [STAT:0003F96D]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner03.nif ImpExtBldgICorner03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner03 [STAT:0003F96D]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner03.nif ImpExtBldgICorner03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner03 [STAT:0003F96D]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner03.nif ImpExtBldgICorner03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner03 [STAT:0003F96D]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner03.nif ImpExtBldgICorner03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner03 [STAT:0003F96D]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner03.nif ImpExtBldgICorner03:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtBldgICorner03 [STAT:0003F96D]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner03.nif ImpExtBldgICorner03:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner03 [STAT:0003F96D]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel01zzzRev_Moss_7E2A9BCF for Glenmoril.esm zzzRevRockPileL01_Moss [STAT:0E0045E0]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner03.nif ImpExtBldgICorner03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner03 [STAT:0003F96D]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner03.nif ImpExtBldgICorner03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner03 [STAT:0003F96D]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel01zzzRev_Moss for Glenmoril.esm zzzRevRockPileL01_Moss [STAT:0E0045E0]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel01_7E2A9BCFpassthru for Glenmoril.esm zzzRevRockPileL01_Moss [STAT:0E0045E0]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel01_7E2A9BCF for Glenmoril.esm zzzRevRockPileL01_Moss [STAT:0E0045E0]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Glenmoril.esm zzzRevRockPileL01_Moss [STAT:0E0045E0]>
[00:25] [BuildBaseRecords] <Debug: Looking for apobookstacksm01 for Unslaad.esm zzzCrbApoBookStackSm01 [STAT:0F3E0092]>
[00:25] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadeliftxlcolumn01_lod.nif DweFacadeLiftXLColumn01_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\rocks01.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevRockPileL01_Moss [STAT:0E0045E0]>
[00:25] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadeliftxlcolumn01_lod.nif DweFacadeLiftXLColumn01_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockPileL01_Moss [STAT:0E0045E0]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [BuildBaseRecords] <Debug: Looking for whintwoodbacksupright01 for Skyrim.esm WHIntWoodBackSupRight01 [STAT:0007D140]>
[00:25] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner03_lod.nif ImpExtBldgICorner03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner03 [STAT:0003F96D]>
[00:25] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner03_lod.nif ImpExtBldgICorner03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner03 [STAT:0003F96D]>
[00:25] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner03_lod.nif ImpExtBldgICorner03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner03 [STAT:0003F96D]>
[00:25] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner03_lod.nif ImpExtBldgICorner03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner03 [STAT:0003F96D]>
[00:25] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner03_lod.nif ImpExtBldgICorner03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner03 [STAT:0003F96D]>
[00:25] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner03_lod.nif ImpExtBldgICorner03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner03 [STAT:0003F96D]>
[00:25] [BuildBaseRecords] <Debug: Looking for fxambbeamslowfog_dim03 for Skyrim.esm FXAmbBeamSlowFog_Dim03 [MSTT:000A6C48]>
[00:25] [BuildBaseRecords] <Debug: Looking for cavegroomwall03 for Skyrim.esm CaveGRoomWall03Falmer [STAT:000B9EBC]>
[00:25] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadeliftxlcolumn01_lod_1.nif DweFacadeLiftXLColumn01_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadeliftxlcolumn01_lod_1.nif DweFacadeLiftXLColumn01_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [BuildBaseRecords] <Debug: Looking for whcenter3 for Skyrim.esm WHcenter3 [STAT:00058BB7]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner03_lod_3.nif ImpExtBldgICorner03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner03 [STAT:0003F96D]>
[00:25] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner03_lod_3.nif ImpExtBldgICorner03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner03 [STAT:0003F96D]>
[00:25] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner03_lod_3.nif ImpExtBldgICorner03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner03 [STAT:0003F96D]>
[00:25] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner03_lod_3.nif ImpExtBldgICorner03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner03 [STAT:0003F96D]>
[00:25] [BuildBaseRecords] <Debug: Looking for dragonhelm_wood_go for Glenmoril.esm zzzGHDragonpriestMaskWoodStatic [STAT:0E014C25]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwefurniturebeddouble01 for unofficial skyrim special edition patch.esp DweFurnitureBedDouble01 "Каменная кровать" [FURN:00066023]>
[00:25] [BuildBaseRecords] <Debug: Looking for grummitefenceend for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_GrummiteFenceEnd [STAT:113F422A]>
[00:25] [BuildBaseRecords] <Debug: Looking for shipropeladder for Vigilant.esm zzzCHRopeLadderDoor "Лестница" [DOOR:0D0FBD29]>
[00:25] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ05NirnSeeker01 "Сундук" [CONT:0F2AC004]>
[00:25] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ05NirnSeeker01 "Сундук" [CONT:0F2AC004]>
[00:25] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadeliftxlcolumn01_lod_2.nif DweFacadeLiftXLColumn01_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadeliftxlcolumn01_lod_2.nif DweFacadeLiftXLColumn01_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeLiftXLColumn01 [STAT:000EAF4A]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveglpillar01_darkfalmer for Dawnguard.esm CaveGLPillar01_DarkFalmer [STAT:02002BD2]>
[00:25] [BuildBaseRecords] <Debug: Looking for _camp_fuel_fragile_kindlinglit for Campfire.esm _Camp_Fuel_Fragile_KindlingLit [ACTI:0905C8D6]>
[00:25] [BuildBaseRecords] <Debug: Looking for paintinguc0201 for Wyrmstooth.esp WTPaintinguc0201 [STAT:0A5A6CA2]>
[00:25] [BuildBaseRecords] <Debug: Looking for 1stpersonebonyblade for Skyrim.esm 1stPersonEbonyBlade [STAT:000C1434]>
[00:25] [BuildBaseRecords] <Debug: Looking for dweplatbgmid01WT for Wyrmstooth.esp WTDwePlatBgMid01 [STAT:0A3177AA]>
[00:25] [BuildBaseRecords] <Debug: Looking for blackreachewall02 for Skyrim.esm BlackreachEWall02 [STAT:00092190]>
[00:25] [BuildBaseRecords] <Debug: Looking for dweplatbgmid01 for Wyrmstooth.esp WTDwePlatBgMid01 [STAT:0A3177AA]>
[00:25] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghskroof01 for HearthFires.esm BYOHBYOHWRlonghsKRoof01 [STAT:03003C83]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgmid01.nif DwePlatBgMid01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDwePlatBgMid01 [STAT:0A3177AA]>
[00:25] [BuildBaseRecords] <Debug: Looking for sc_mausoleumstairs02_Gray for Dawnguard.esm sc_mausoleumStairs02_Gray [STAT:020041F1]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgmid01.nif DwePlatBgMid01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDwePlatBgMid01 [STAT:0A3177AA]>
[00:25] [BuildBaseRecords] <Debug: Looking for sc_mausoleumstairs02 for Dawnguard.esm sc_mausoleumStairs02_Gray [STAT:020041F1]>
[00:25] [BuildBaseRecords] <Debug: Looking for fxdustdrop01 for Dawnguard.esm DLC1LD_BthalftDustDropOnActivate [ACTI:020190D4]>
[00:25] [AddModel] <Debug: Meshes\lod\dwemer\dweplatbgmid01_lod.nif DwePlatBgMid01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTDwePlatBgMid01 [STAT:0A3177AA]>
[00:25] [AddModel] <Debug: Meshes\lod\dwemer\dweplatbgmid01_lod.nif DwePlatBgMid01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDwePlatBgMid01 [STAT:0A3177AA]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Wyrmstooth.esp WTDwePlatBgMid01 [STAT:0A3177AA]>
[00:25] [BuildBaseRecords] <Debug: Looking for 1stpersondraugrmace for ccBGSSSE001-Fish.esm ccBGSSSE001_1stPersonDraugrMace [STAT:05000E48]>
[00:25] [BuildBaseRecords] <Debug: Looking for apoplatfree01 for Unslaad.esm zzzCrbApoPlataFree01SN [STAT:0F428718]>
[00:25] [BuildBaseRecords] <Debug: Looking for mrktempleporchl01 for Skyrim.esm MrkTemplePorchL01 [STAT:00067E70]>
[00:25] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew26v3.nif textures\landscape\trees\gkbbark27.dds C579A15C TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:25] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumstairs02.nif steps01:12 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumStairs02_Gray [STAT:020041F1]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\platform\apoplatfree01.nif ApoPlatFree01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoPlataFree01SN [STAT:0F428718]>
[00:25] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumstairs02.nif steps01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumStairs02_Gray [STAT:020041F1]>
[00:25] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew26v3.nif textures\landscape\trees\gkbbark30_n.dds 1771BC13 TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:25] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskroof01.nif BYOHBYOHWRlonghsKRoof01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsKRoof01 [STAT:03003C83]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\platform\apoplatfree01.nif ApoPlatFree01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoPlataFree01SN [STAT:0F428718]>
[00:25] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumstairs02.nif sc_mausoleumStairs02:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumStairs02_Gray [STAT:020041F1]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wall02.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Wall02 [STAT:0E00DCAC]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wall02.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Wall02 [STAT:0E00DCAC]>
[00:25] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskroof01.nif BYOHBYOHWRlonghsKRoof01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsKRoof01 [STAT:03003C83]>
[00:25] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew26v3.nif textures\landscape\trees\gkbbark30.dds 68D3F93A TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:25] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumstairs02.nif sc_mausoleumStairs02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumStairs02_Gray [STAT:020041F1]>
[00:25] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew26v3.nif textures\landscape\trees\gkbtreeaspenbranchcompgreen1dark.dds 93E9A392 TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:25] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew26v3.nif textures\landscape\trees\treeaspenbranchcomp_n.dds 00C5F2A0 TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:25] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew26v3.nif textures\landscape\trees\gkbbark27_n.dds A383D9BB TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wall02.nif 4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Wall02 [STAT:0E00DCAC]>
[00:25] [dynLoadImage] <Debug: [textures\landscape\trees\gkbbark30.dds] ResourceExists>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wall02.nif 4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Wall02 [STAT:0E00DCAC]>
[00:25] [BuildBaseRecords] <Debug: Looking for roadscurveramp01Snow for BlendedRoads.esp RoadSCurveRamp01Snow [STAT:000B2429]>
[00:25] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskroof01.nif BYOHBYOHWRlonghsKRoof01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsKRoof01 [STAT:03003C83]>
[00:25] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskroof01.nif BYOHBYOHWRlonghsKRoof01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsKRoof01 [STAT:03003C83]>
[00:25] [BuildBaseRecords] <Debug: Looking for roadscurveramp01 for BlendedRoads.esp RoadSCurveRamp01Snow [STAT:000B2429]>
[00:25] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumstairs02.nif sc_mausoleumStairs02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumStairs02_Gray [STAT:020041F1]>
[00:25] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumstairs02.nif sc_mausoleumStairs02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumStairs02_Gray [STAT:020041F1]>
[00:25] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumstairs02.nif sc_mausoleumStairs02:8 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumStairs02_Gray [STAT:020041F1]>
[00:25] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumstairs02.nif sc_mausoleumStairs02:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumStairs02_Gray [STAT:020041F1]>
[00:25] [BuildBaseRecords] <Debug: Looking for cliffbasaltstraight for Glenmoril.esm zzzGHQmCliffBasaltStraight [STAT:0E00FD82]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\platform\apoplatfree01.nif ApoPlatFree01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoPlataFree01SN [STAT:0F428718]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\platform\apoplatfree01.nif ApoPlatFree01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoPlataFree01SN [STAT:0F428718]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wall02.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Wall02 [STAT:0E00DCAC]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wall02.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Wall02 [STAT:0E00DCAC]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\platform\apoplatfree01.nif ApoPlatFree01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoPlataFree01SN [STAT:0F428718]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\platform\apoplatfree01.nif ApoPlatFree01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoPlataFree01SN [STAT:0F428718]>
[00:25] [BuildBaseRecords] <Debug: Looking for gkstaffgun for Glenmoril.esm zzzGH1stPersonGKStaffGun [STAT:0E017A49]>
[00:25] [BuildBaseRecords] <Debug: Looking for dlc2rieklingtent02 for Dragonborn.esm DLC2RieklingTent02 [STAT:04018475]>
[00:25] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskroof01.nif BYOHBYOHWRlonghsKRoof01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsKRoof01 [STAT:03003C83]>
[00:25] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskroof01.nif BYOHBYOHWRlonghsKRoof01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsKRoof01 [STAT:03003C83]>
[00:25] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskroof01.nif BYOHBYOHWRlonghsKRoof01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsKRoof01 [STAT:03003C83]>
[00:25] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskroof01.nif BYOHBYOHWRlonghsKRoof01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsKRoof01 [STAT:03003C83]>
[00:25] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskroof01.nif BYOHBYOHWRlonghsKRoof01:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsKRoof01 [STAT:03003C83]>
[00:25] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskroof01.nif BYOHBYOHWRlonghsKRoof01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsKRoof01 [STAT:03003C83]>
[00:25] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskroof01.nif BYOHBYOHWRlonghsKRoof01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsKRoof01 [STAT:03003C83]>
[00:25] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskroof01.nif BYOHBYOHWRlonghsKRoof01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsKRoof01 [STAT:03003C83]>
[00:25] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskroof01.nif BYOHBYOHWRlonghsKRoof01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsKRoof01 [STAT:03003C83]>
[00:25] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskroof01.nif BYOHBYOHWRlonghsKRoof01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsKRoof01 [STAT:03003C83]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wall02.nif 3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Wall02 [STAT:0E00DCAC]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wall02.nif 3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Wall02 [STAT:0E00DCAC]>
[00:25] [dynLoadImage] <Debug: [textures\landscape\trees\gkbbark30_n.dds] ResourceExists>
[00:25] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskroof01.nif BYOHBYOHWRlonghsKRoof01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsKRoof01 [STAT:03003C83]>
[00:25] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskroof01.nif BYOHBYOHWRlonghsKRoof01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsKRoof01 [STAT:03003C83]>
[00:25] [BuildBaseRecords] <Debug: Looking for whgate4 for Skyrim.esm WHgate4 [STAT:000B45D2]>
[00:25] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskroof01.nif BYOHBYOHWRlonghsKRoof01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsKRoof01 [STAT:03003C83]>
[00:25] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskroof01.nif BYOHBYOHWRlonghsKRoof01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsKRoof01 [STAT:03003C83]>
[00:25] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskroof01.nif BYOHBYOHWRlonghsKRoof01:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsKRoof01 [STAT:03003C83]>
[00:25] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskroof01.nif BYOHBYOHWRlonghsKRoof01:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsKRoof01 [STAT:03003C83]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge03.nif Alpha05 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge03_Snow [STAT:0C001555]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge03.nif Alpha05 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge03_Snow [STAT:0C001555]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumstairs02_lod.nif sc_mausoleumStairs02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumStairs02_Gray [STAT:020041F1]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumstairs02_lod.nif sc_mausoleumStairs02:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumStairs02_Gray [STAT:020041F1]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumstairs02_lod.nif steps01:12 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumStairs02_Gray [STAT:020041F1]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumstairs02_lod.nif steps01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumStairs02_Gray [STAT:020041F1]>
[00:25] [BuildBaseRecords] <Debug: Looking for dlc01_inv_scairncloudshape01 for Dawnguard.esm DLC01_INV_SCairnCloudShape01 [STAT:02008416]>
[00:25] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apoplatfree01_lod_0.nif ApoPlatFree01_Lod_0:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoPlataFree01SN [STAT:0F428718]>
[00:25] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apoplatfree01_lod_0.nif ApoPlatFree01_Lod_0:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoPlataFree01SN [STAT:0F428718]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_platformlod01.dds 0 Unslaad.esm zzzCrbApoPlataFree01SN [STAT:0F428718]>
[00:25] [BuildBaseRecords] <Debug: Looking for dockstrent02uskp for SMIM-SE-Merged-All.esp DockStrEnt02uskp [STAT:2B0063C9]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchl01.nif MrkTemplePorchL01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTemplePorchL01 [STAT:00067E70]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchl01.nif MrkTemplePorchL01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTemplePorchL01 [STAT:00067E70]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchl01.nif MrkTemplePorchL01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTemplePorchL01 [STAT:00067E70]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchl01.nif MrkTemplePorchL01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTemplePorchL01 [STAT:00067E70]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchl01.nif MrkTemplePorchL01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTemplePorchL01 [STAT:00067E70]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchl01.nif MrkTemplePorchL01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTemplePorchL01 [STAT:00067E70]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchl01.nif MrkTemplePorchL01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTemplePorchL01 [STAT:00067E70]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchl01.nif MrkTemplePorchL01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTemplePorchL01 [STAT:00067E70]>
[00:25] [BuildBaseRecords] <Debug: Looking for mineoresilver04_LDirt02 for Skyrim.esm MineOreSilver04_LDirt02 "Серебряная жила" [ACTI:0010D095]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchl01.nif MrkTemplePorchL01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTemplePorchL01 [STAT:00067E70]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchl01.nif MrkTemplePorchL01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTemplePorchL01 [STAT:00067E70]>
[00:25] [BuildBaseRecords] <Debug: Looking for mineoresilver04 for Skyrim.esm MineOreSilver04_LDirt02 "Серебряная жила" [ACTI:0010D095]>
[00:25] [BuildBaseRecords] <Debug: Looking for minelhall1way128u01 for Skyrim.esm MineLHall1Way128U01 [STAT:00042F96]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchl01.nif MrkTemplePorchL01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTemplePorchL01 [STAT:00067E70]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchl01.nif MrkTemplePorchL01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTemplePorchL01 [STAT:00067E70]>
[00:25] [BuildBaseRecords] <Debug: Looking for sovintstairsmain02 for Skyrim.esm SOVintStairsMain02 [STAT:0004B87D]>
[00:25] [BuildBaseRecords] <Debug: Looking for hhlgbayrendrb for Skyrim.esm HHLgBayREndRb [STAT:000A5614]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveglroomincorner04 for Skyrim.esm CaveGLRoomInCorner04Falmer [STAT:000B9E68]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge03.nif L1_DetailsShields04 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge03_Snow [STAT:0C001555]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge03.nif L1_DetailsShields04 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge03_Snow [STAT:0C001555]>
[00:25] [BuildBaseRecords] <Debug: Looking for fxslowdrip02_blood for Skyrim.esm FXSlowDrip02_Blood [MSTT:0003107F]>
[00:25] [BuildBaseRecords] <Debug: Looking for magnarmirror for Unslaad.esm zzzCrbMagnarMirror [STAT:0F3CB4CA]>
[00:25] [BuildBaseRecords] <Debug: Looking for ruinssarcophagusvert03 for Skyrim.esm NorSarcophagusVertBottom03ice [STAT:0007712E]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge03.nif Object09 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge03_Snow [STAT:0C001555]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whgate4.nif WHgate4:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgate4 [STAT:000B45D2]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge03.nif Object09 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge03_Snow [STAT:0C001555]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whgate4.nif WHgate4:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHgate4 [STAT:000B45D2]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wall01_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Wall02 [STAT:0E00DCAC]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wall01_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Wall02 [STAT:0E00DCAC]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whgate4.nif WHgate4:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgate4 [STAT:000B45D2]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whgate4.nif WHgate4:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHgate4 [STAT:000B45D2]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wall01_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Wall02 [STAT:0E00DCAC]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wall01_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Wall02 [STAT:0E00DCAC]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whgate4.nif WHgate4:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgate4 [STAT:000B45D2]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whgate4.nif WHgate4:6 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHgate4 [STAT:000B45D2]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whgate4.nif WHgate4:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgate4 [STAT:000B45D2]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whgate4.nif WHgate4:11 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHgate4 [STAT:000B45D2]>
[00:25] [AddModel] <Debug: Meshes\lod\markarth\mrktempleporchl01_lod_2.nif MrkTempleLOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTemplePorchL01 [STAT:00067E70]>
[00:25] [AddModel] <Debug: Meshes\lod\markarth\mrktempleporchl01_lod_2.nif MrkTempleLOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTemplePorchL01 [STAT:00067E70]>
[00:25] [AddModel] <Debug: Meshes\lod\markarth\mrktempleporchl01_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTemplePorchL01 [STAT:00067E70]>
[00:25] [AddModel] <Debug: Meshes\lod\markarth\mrktempleporchl01_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTemplePorchL01 [STAT:00067E70]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge03.nif Object12 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge03_Snow [STAT:0C001555]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge03.nif Object12 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge03_Snow [STAT:0C001555]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkTemplePorchL01 [STAT:00067E70]>
[00:25] [BuildBaseRecords] <Debug: Looking for 1024ledgeflatlow for Glenmoril.esm zzzRevStorti1024LedgeFlatLowNoLod [STAT:0E1F748B]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkTemplePorchL01 [STAT:00067E70]>
[00:25] [BuildBaseRecords] <Debug: Looking for cwmapflagcityblue01 for OwnCivilWar.esp CWMapFlagBlueRiften "Рифтен" [ACTI:000F146E]>
[00:25] [BuildBaseRecords] <Debug: Looking for blood_rainwaterbarrel01 for Glenmoril.esm zzzLhrRoundPuddle [ACTI:0E007568]>
[00:25] [BuildBaseRecords] <Debug: Looking for extlgrmcorin01openb for Glenmoril.esm zzzRevCasLgRoomsCorInExtOpB [STAT:0E26A46E]>
[00:25] [BuildBaseRecords] <Debug: Looking for impexticetowershellstairs02 for Skyrim.esm ImpExtIceTowerShellStairs02_NoIce [STAT:000C2CC7]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wall01_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Wall02 [STAT:0E00DCAC]>
[00:25] [BuildBaseRecords] <Debug: Looking for tggoldenpitcherstatic01 for Vigilant.esm zzzCHTGRGoldenPitcher [STAT:0D225110]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wall01_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Wall02 [STAT:0E00DCAC]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wall01_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Wall02 [STAT:0E00DCAC]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wall01_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Wall02 [STAT:0E00DCAC]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge03.nif Shack02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge03_Snow [STAT:0C001555]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge03.nif Shack02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge03_Snow [STAT:0C001555]>
[00:25] [BuildBaseRecords] <Debug: Looking for smdadorint02 for Skyrim.esm SMdADorInt02 [STAT:000D0EA4]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge03.nif Shack02:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge03_Snow [STAT:0C001555]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge03.nif Shack02:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge03_Snow [STAT:0C001555]>
[00:25] [BuildBaseRecords] <Debug: Looking for 1stpersonforswornstaff for Skyrim.esm 1stPersonForswornStaff [STAT:000CC825]>
[00:25] [BuildBaseRecords] <Debug: Looking for dlc2rrfence01 for Better Dynamic Ash.esp DLC2RRFence01 [STAT:04038A40]>
[00:25] [AddModel] <Debug: Meshes\lod\windhelm\whgate4_lod_1.nif WHgate4_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgate4 [STAT:000B45D2]>
[00:25] [AddModel] <Debug: Meshes\lod\windhelm\whgate4_lod_1.nif WHgate4_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHgate4 [STAT:000B45D2]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge03.nif Object08 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge03_Snow [STAT:0C001555]>
[00:25] [BuildBaseRecords] <Debug: Looking for magnushilt2h for DAc0da.esm zDcd1stPersonMagnusHilt2H [STAT:0C009BD1]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge03.nif Object08 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge03_Snow [STAT:0C001555]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHgate4 [STAT:000B45D2]>
[00:25] [BuildBaseRecords] <Debug: Looking for wrjorrvaskrrugendr01 for Unslaad.esm zzzCrbCastleRugAEndR [STAT:0F0137C8]>
[00:25] [BuildBaseRecords] <Debug: Looking for mountaintrim03ReachMoss01 for Skyrim.esm MountainTrim03ReachMoss01 [STAT:0006D537]>
[00:25] [BuildBaseRecords] <Debug: Looking for mountaintrim03 for Skyrim.esm MountainTrim03ReachMoss01 [STAT:0006D537]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge03.nif ShipwreckLarge03:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge03_Snow [STAT:0C001555]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge03.nif ShipwreckLarge03:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge03_Snow [STAT:0C001555]>
[00:25] [BuildBaseRecords] <Debug: Looking for trapwoodspikebed01 for Skyrim.esm TrapWoodSpikeBed01 [ACTI:00073265]>
[00:25] [BuildBaseRecords] <Debug: Looking for fxsmokesmokelgvol for Skyrim.esm FXSmokeSmokeLgVol [MSTT:000B949F]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge03.nif ShipwreckLarge03:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge03_Snow [STAT:0C001555]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge03.nif ShipwreckLarge03:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge03_Snow [STAT:0C001555]>
[00:25] [BuildBaseRecords] <Debug: Looking for wrunderforgerockdoor01 for Skyrim.esm WRUnderForgeRockDoor01 [STAT:0007BA1A]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel02VolcanicDirt01 for Skyrim.esm RockPileL02VolcanicDirt01 [STAT:00098BE3]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Skyrim.esm RockPileL02VolcanicDirt01 [STAT:00098BE3]>
[00:25] [BuildBaseRecords] <Debug: Looking for impextarchsupport01 for Better Dynamic Ash.esp BDA_ImpExtArchSupport01Ash [STAT:3400FB16]>
[00:25] [BuildBaseRecords] <Debug: Looking for rrbulwarkintend04LA_SS_BulwarkIntEnd04 for SkystoneCastle.esp LA_SS_BulwarkIntEnd04 [STAT:35882870]>
[00:25] [BuildBaseRecords] <Debug: Looking for rrbulwarkintend04 for SkystoneCastle.esp LA_SS_BulwarkIntEnd04 [STAT:35882870]>
[00:25] [BuildBaseRecords] <Debug: Looking for crater01zzzLrhCraterDirt_Mine for Glenmoril.esm zzzLrhCraterDirt_Mine [STAT:0E0092E8]>
[00:25] [BuildBaseRecords] <Debug: Looking for hhsteps13curver for Skyrim.esm HHSteps13CurveR [STAT:0007E8A4]>
[00:25] [BuildBaseRecords] <Debug: Looking for crater01 for Glenmoril.esm zzzLrhCraterDirt_Mine [STAT:0E0092E8]>
[00:25] [BuildBaseRecords] <Debug: Looking for wrintdragonroomarch01 for Skyrim.esm WRIntDragonRoomArch01 [STAT:0009E5EB]>
[00:25] [BuildBaseRecords] <Debug: Looking for minecboulderpiles02 for Skyrim.esm MineCBoulderPileS02 [STAT:000455FB]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextarchsupport01.nif ImpExtArchSupport01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtArchSupport01Ash [STAT:3400FB16]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextarchsupport01.nif ImpExtArchSupport01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtArchSupport01Ash [STAT:3400FB16]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextarchsupport01.nif ImpExtArchSupport01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtArchSupport01Ash [STAT:3400FB16]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextarchsupport01.nif ImpExtArchSupport01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtArchSupport01Ash [STAT:3400FB16]>
[00:25] [BuildBaseRecords] <Debug: Looking for tundrastreamstraight01TundraStreamStraightGrass001 for TheBawbsWardenOfTheCoast.esp TundraStreamStraightGrass001 [STAT:10010ED4]>
[00:25] [BuildBaseRecords] <Debug: Looking for tundrastreamstraight01 for TheBawbsWardenOfTheCoast.esp TundraStreamStraightGrass001 [STAT:10010ED4]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrcastle\wrintdragonroomarch01.nif WRIntDragonRoomArch01:52 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntDragonRoomArch01 [STAT:0009E5EB]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrcastle\wrintdragonroomarch01.nif WRIntDragonRoomArch01:52 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRIntDragonRoomArch01 [STAT:0009E5EB]>
[00:25] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\legrass13lod.dds based on textures\landscape\dirt02.dds for textures\landscape\legrass13.dds TheBawbsWardenOfTheCoast.esp TundraStreamStraightGrass001 [STAT:10010ED4]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrcastle\wrintdragonroomarch01.nif WRIntDragonRoomArch01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntDragonRoomArch01 [STAT:0009E5EB]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrcastle\wrintdragonroomarch01.nif WRIntDragonRoomArch01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRIntDragonRoomArch01 [STAT:0009E5EB]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrcastle\wrintdragonroomarch01.nif WRIntDragonRoomArch01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntDragonRoomArch01 [STAT:0009E5EB]>
[00:25] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrcastle\wrintdragonroomarch01.nif WRIntDragonRoomArch01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRIntDragonRoomArch01 [STAT:0009E5EB]>
[00:25] [AddModel] <Debug: Meshes\lod\imperial\impextarchsupport01_lod.nif ImpExtArchSupport01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtArchSupport01Ash [STAT:3400FB16]>
[00:25] [AddModel] <Debug: Meshes\lod\imperial\impextarchsupport01_lod.nif ImpExtArchSupport01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtArchSupport01Ash [STAT:3400FB16]>
[00:25] [BuildBaseRecords] <Debug: Looking for impextfloorchunk02 for Skyrim.esm ImpExtFloorChunk02 [STAT:0005AD3F]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwebowl02 for Glenmoril.esm zzzGHDweBowlStatic [STAT:0E0146D8]>
[00:25] [BuildBaseRecords] <Debug: Looking for basicfork01 for Glenmoril.esm zzzLrhBasicFork01Static [STAT:0E0075AB]>
[00:25] [BuildBaseRecords] <Debug: Looking for blackreachebalconyshaftbridge01 for Wyrmstooth.esp WTBlackreachEBalconyShaftBridge01_sn [STAT:0A836A0F]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockcliff08TundraRocks01 for Skyrim.esm RockCliff08TundraRocks01 [STAT:000D97E9]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Skyrim.esm RockCliff08TundraRocks01 [STAT:000D97E9]>
[00:25] [BuildBaseRecords] <Debug: Looking for herring for TheBawbsWardenOfTheCoast.esp WCFishHerring [STAT:100204CB]>
[00:25] [AddModel] <Debug: Meshes\lod\whiterun\wrintdragonroomarch01_lod_1.nif WRIntDragonRoomArch01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntDragonRoomArch01 [STAT:0009E5EB]>
[00:25] [AddModel] <Debug: Meshes\lod\whiterun\wrintdragonroomarch01_lod_1.nif WRIntDragonRoomArch01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRIntDragonRoomArch01 [STAT:0009E5EB]>
[00:25] [AddModel] <Debug: Meshes\lod\whiterun\wrintdragonroomarch01_lod_1.nif WRIntDragonRoomArch01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntDragonRoomArch01 [STAT:0009E5EB]>
[00:25] [AddModel] <Debug: Meshes\lod\whiterun\wrintdragonroomarch01_lod_1.nif WRIntDragonRoomArch01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRIntDragonRoomArch01 [STAT:0009E5EB]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WRIntDragonRoomArch01 [STAT:0009E5EB]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 1 Skyrim.esm WRIntDragonRoomArch01 [STAT:0009E5EB]>
[00:25] [BuildBaseRecords] <Debug: Looking for cavegcliffscornerin01ns-smimice for SMIM-SE-Merged-All.esp CaveGCliffsCornerIn01NSIce [STAT:0004BB67]>
[00:25] [BuildBaseRecords] <Debug: Looking for whvalunstrad14 for Wyrmstooth.esp WTWHvalunstrad14 [STAT:0A660F24]>
[00:25] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachebalconyshaftbridge01.nif BlackreachEBalconyShaftBridge01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTBlackreachEBalconyShaftBridge01_sn [STAT:0A836A0F]>
[00:25] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachebalconyshaftbridge01.nif BlackreachEBalconyShaftBridge01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTBlackreachEBalconyShaftBridge01_sn [STAT:0A836A0F]>
[00:25] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachebalconyshaftbridge01.nif BlackreachEBalconyShaftBridge01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTBlackreachEBalconyShaftBridge01_sn [STAT:0A836A0F]>
[00:25] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachebalconyshaftbridge01.nif BlackreachEBalconyShaftBridge01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTBlackreachEBalconyShaftBridge01_sn [STAT:0A836A0F]>
[00:25] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachebalconyshaftbridge01.nif BlackreachEBalconyShaftBridge01:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTBlackreachEBalconyShaftBridge01_sn [STAT:0A836A0F]>
[00:25] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachebalconyshaftbridge01.nif BlackreachEBalconyShaftBridge01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTBlackreachEBalconyShaftBridge01_sn [STAT:0A836A0F]>
[00:25] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachebalconyshaftbridge01.nif BlackreachEBalconyShaftBridge01:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTBlackreachEBalconyShaftBridge01_sn [STAT:0A836A0F]>
[00:25] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachebalconyshaftbridge01.nif BlackreachEBalconyShaftBridge01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTBlackreachEBalconyShaftBridge01_sn [STAT:0A836A0F]>
[00:25] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomicorner02 for Skyrim.esm RiftenRWTGRoomICorner02 [STAT:0004B06A]>
[00:25] [BuildBaseRecords] <Debug: Looking for casplatcorin01 for Unslaad.esm zzzCrbCasPlatCorIn01_snow [STAT:0F00BA2E]>
[00:25] [BuildBaseRecords] <Debug: Looking for archest02 for Update.esm ccBGS_ARChest02Loot "Айлейдский бочонок" [CONT:0100315B]>
[00:25] [AddModel] <Debug: Meshes\lod\cave\blackreachebalconyshaftbridge01_lod_0.nif BlackreachEBalconyShaftBridge01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTBlackreachEBalconyShaftBridge01_sn [STAT:0A836A0F]>
[00:25] [AddModel] <Debug: Meshes\lod\cave\blackreachebalconyshaftbridge01_lod_0.nif BlackreachEBalconyShaftBridge01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTBlackreachEBalconyShaftBridge01_sn [STAT:0A836A0F]>
[00:25] [AddModel] <Debug: Meshes\lod\cave\blackreachebalconyshaftbridge01_lod_0.nif BlackreachEBalconyShaftBridge01:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTBlackreachEBalconyShaftBridge01_sn [STAT:0A836A0F]>
[00:25] [AddModel] <Debug: Meshes\lod\cave\blackreachebalconyshaftbridge01_lod_0.nif BlackreachEBalconyShaftBridge01:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTBlackreachEBalconyShaftBridge01_sn [STAT:0A836A0F]>
[00:25] [BuildBaseRecords] <Debug: Looking for dweroad3way01 for Skyrim.esm DweRoad3way01 [STAT:000CACC1]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge03.nif ShipwreckLarge03:5 - Stairs03:5 - Shack02:5 - Object09:5 - Details03:5 - L1_DetailsShields04:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge03_Snow [STAT:0C001555]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge03.nif ShipwreckLarge03:5 - Stairs03:5 - Shack02:5 - Object09:5 - Details03:5 - L1_DetailsShields04:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge03_Snow [STAT:0C001555]>
[00:25] [BuildBaseRecords] <Debug: Looking for mythicdawnbanner02 for Skyrim.esm MythicDawnBanner02 [MSTT:000A4C51]>
[00:25] [BuildBaseRecords] <Debug: Looking for dlc2telvanniroot01 for Better Dynamic Ash.esp DLC2TelvanniRoot01 [STAT:04030E99]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwepipecapspiderex02 for Skyrim.esm DwePipeCapSpiderExHorz [FURN:00070386]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\trees\wrtempletree01_76e9faa0passthru_lod.nif L1_WRTempleTree01 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\trees\wrtempletree01_76e9faa0passthru_lod.nif L1_WRTempleTree01 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\trees\wrtempletree01_76e9faa0passthru_lod.nif WRTempleTree01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\trees\wrtempletree01_76e9faa0passthru_lod.nif WRTempleTree01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [BuildBaseRecords] <Debug: Looking for dirtcliffs02Sand01 for TheBawbsWardenOfTheCoast.esp DirtCliffs02Sand01 [STAT:1000BBC0]>
[00:25] [BuildBaseRecords] <Debug: Looking for dirtcliffs02 for TheBawbsWardenOfTheCoast.esp DirtCliffs02Sand01 [STAT:1000BBC0]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge03.nif ShipwreckLarge03:6 - Details03:6 - L1_DetailsShields04:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge03_Snow [STAT:0C001555]>
[00:25] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge03.nif ShipwreckLarge03:6 - Details03:6 - L1_DetailsShields04:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge03_Snow [STAT:0C001555]>
[00:25] [BuildBaseRecords] <Debug: Looking for timberedtower01zzzRevSiikaTimeberedTower01NoLod_moss for Glenmoril.esm zzzRevSiikaTimeberedTower01NoLod_moss [STAT:0E1FD4CF]>
[00:25] [BuildBaseRecords] <Debug: Looking for timberedtower01 for Glenmoril.esm zzzRevSiikaTimeberedTower01NoLod_moss [STAT:0E1FD4CF]>
[00:25] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\fieldgrass02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp DirtCliffs02Sand01 [STAT:1000BBC0]>
[00:25] [BuildBaseRecords] <Debug: Looking for mineorecorundum01_LReachGrass for Skyrim.esm MineOreCorundum01_LReachGrass "Корундовая жила" [ACTI:0010DCD1]>
[00:25] [BuildBaseRecords] <Debug: Looking for mineorecorundum01 for Skyrim.esm MineOreCorundum01_LReachGrass "Корундовая жила" [ACTI:0010DCD1]>
[00:25] [BuildBaseRecords] <Debug: Looking for nortowerruinsintbotfloor01 for Skyrim.esm NorTowerRuinsIntBotFloor01 [STAT:0001E680]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\trees\wrtempletree01_76e9faa0passthru_lod.nif WRTempleTree01:0 - L1_WRTempleTree01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\trees\wrtempletree01_76e9faa0passthru_lod.nif WRTempleTree01:0 - L1_WRTempleTree01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:25] [BuildBaseRecords] <Debug: Looking for benthicspearsword for Glenmoril.esm zzzRev1stPersonBenthicSpearSword [STAT:0E32C648]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\trees\wrtempletree01_76e9faa0passthru_lod.nif WRTempleTree01:1 - L1_WRTempleTree01:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\trees\wrtempletree01_76e9faa0passthru_lod.nif WRTempleTree01:1 - L1_WRTempleTree01:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:25] [BuildBaseRecords] <Debug: Looking for dweplatbgstaircapr01 for Skyrim.esm DwePlatBgStairCapR01 [STAT:0005B098]>
[00:25] [BuildBaseRecords] <Debug: Looking for dlc2dwehallbgendcapexbg01 for Dragonborn.esm DLC2DweHallBgEndCapExBg01 [STAT:040202C7]>
[00:25] [BuildBaseRecords] <Debug: Looking for icicle02zzzRevCave_wet for Glenmoril.esm zzzRevCaveIcicle02_wet [STAT:0E004782]>
[00:25] [BuildBaseRecords] <Debug: Looking for icicle02 for Glenmoril.esm zzzRevCaveIcicle02_wet [STAT:0E004782]>
[00:25] [BuildBaseRecords] <Debug: Looking for arrubble03 for Update.esm ccBGS_ARRubble03 [STAT:010031BB]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveirwalldoorlb03WT for Wyrmstooth.esp WTCaveIRWallDoorLB03 [STAT:0A7D354B]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveirwalldoorlb03 for Wyrmstooth.esp WTCaveIRWallDoorLB03 [STAT:0A7D354B]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:5 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [BuildBaseRecords] <Debug: Looking for whintcastlelroomfloormid01 for Skyrim.esm WHIntCastleLRoomFloorMid01 [STAT:00093EE7]>
[00:25] [BuildBaseRecords] <Debug: Looking for impchandelliercandle01uskp for unofficial skyrim special edition patch.esp USKPImpChandellierCandle01 [STAT:0705BF71]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapr01.nif DwePlatBgStairCapR01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgStairCapR01 [STAT:0005B098]>
[00:25] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsr01.nif RTCanalsR01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsR01_Snow [STAT:0E00CA8A]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapr01.nif DwePlatBgStairCapR01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgStairCapR01 [STAT:0005B098]>
[00:25] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsr01.nif RTCanalsR01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsR01_Snow [STAT:0E00CA8A]>
[00:25] [BuildBaseRecords] <Debug: Looking for lg01 for Glenmoril.esm zzzRevCasLgHall01 [STAT:0E01393C]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapr01.nif DwePlatBgStairCapR01:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgStairCapR01 [STAT:0005B098]>
[00:25] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsr01.nif RTCanalsR01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsR01_Snow [STAT:0E00CA8A]>
[00:25] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsr01.nif RTCanalsR01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsR01_Snow [STAT:0E00CA8A]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapr01.nif DwePlatBgStairCapR01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgStairCapR01 [STAT:0005B098]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapr01.nif DwePlatBgStairCapR01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgStairCapR01 [STAT:0005B098]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapr01.nif DwePlatBgStairCapR01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgStairCapR01 [STAT:0005B098]>
[00:25] [BuildBaseRecords] <Debug: Looking for impexticetowershellbase01WTWH for Wyrmstooth.esp WTWHImpExtIceTowerShellBase01 [STAT:0A472E2B]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapr01.nif DwePlatBgStairCapR01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgStairCapR01 [STAT:0005B098]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapr01.nif DwePlatBgStairCapR01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgStairCapR01 [STAT:0005B098]>
[00:25] [BuildBaseRecords] <Debug: Looking for impexticetowershellbase01 for Wyrmstooth.esp WTWHImpExtIceTowerShellBase01 [STAT:0A472E2B]>
[00:25] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsr01.nif RTCanalsR01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsR01_Snow [STAT:0E00CA8A]>
[00:25] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsr01.nif RTCanalsR01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsR01_Snow [STAT:0E00CA8A]>
[00:25] [AddModel] <Debug: Meshes\lod\dwemer\dweplatbgstaircapr01_lod.nif DwePlatBgStairCapR01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DwePlatBgStairCapR01 [STAT:0005B098]>
[00:25] [AddModel] <Debug: Meshes\lod\dwemer\dweplatbgstaircapr01_lod.nif DwePlatBgStairCapR01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgStairCapR01 [STAT:0005B098]>
[00:25] [BuildBaseRecords] <Debug: Looking for dumpling01 for SkystoneCastle.esp LA_SS_FoodDumpling01 [STAT:3583B60C]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatBgStairCapR01 [STAT:0005B098]>
[00:25] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsr01.nif RTCanalsR01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsR01_Snow [STAT:0E00CA8A]>
[00:25] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsr01.nif RTCanalsR01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsR01_Snow [STAT:0E00CA8A]>
[00:25] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsr01.nif RTCanalsR01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsR01_Snow [STAT:0E00CA8A]>
[00:25] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsr01.nif RTCanalsR01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsR01_Snow [STAT:0E00CA8A]>
[00:25] [BuildBaseRecords] <Debug: Looking for iceroot01 for Unslaad.esm zzzCrbIceRoot01 [STAT:0F0C1800]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Wyrmstooth.esp WTWHImpExtIceTowerShellBase01 [STAT:0A472E2B]>
[00:25] [BuildBaseRecords] <Debug: Looking for wrduninthallofdeadcol01 for Skyrim.esm WRDunIntHallofDeadCol01 [STAT:0005DBF5]>
[00:25] [BuildBaseRecords] <Debug: Looking for mountedmaleelkWCWallMountedElkMale for TheBawbsWardenOfTheCoast.esp WCWallMountedElkMale [STAT:1006EF37]>
[00:25] [BuildBaseRecords] <Debug: Looking for mountedmaleelk for TheBawbsWardenOfTheCoast.esp WCWallMountedElkMale [STAT:1006EF37]>
[00:25] [BuildBaseRecords] <Debug: Looking for mineoreiron02_LReachMoss for Skyrim.esm MineOreIron02_LReachMoss "Железорудная жила" [ACTI:0010DCA3]>
[00:25] [BuildBaseRecords] <Debug: Looking for mineoreiron02 for Skyrim.esm MineOreIron02_LReachMoss "Железорудная жила" [ACTI:0010DCA3]>
[00:25] [BuildBaseRecords] <Debug: Looking for firewoodpilesmall01 for Skyrim.esm FirewoodPileSmall01 [STAT:000185B6]>
[00:25] [BuildBaseRecords] <Debug: Looking for volcanicplateau01Sand01 for TheBawbsWardenOfTheCoast.esp VolcanicPlateau01Sand01 [STAT:1000BBDA]>
[00:25] [BuildBaseRecords] <Debug: Looking for noblechest01 for Unslaad.esm zzzCrbNobleChest01_Player "Сундук для хранения (Игрок)" [CONT:0F1FE3C5]>
[00:25] [BuildBaseRecords] <Debug: Looking for volcanicplateau01 for TheBawbsWardenOfTheCoast.esp VolcanicPlateau01Sand01 [STAT:1000BBDA]>
[00:25] [BuildBaseRecords] <Debug: Looking for roadcurve90r01Snow for BlendedRoads.esp RoadCurve90R01Snow [STAT:000B2422]>
[00:25] [BuildBaseRecords] <Debug: Looking for roadcurve90r01 for BlendedRoads.esp RoadCurve90R01Snow [STAT:000B2422]>
[00:25] [BuildBaseRecords] <Debug: Looking for slgfwalint01 for Skyrim.esm SLgFWalInt01 [STAT:0005E90D]>
[00:25] [AddModel] <Debug: Meshes\lod\riften\rtcanalsr01_lod.nif RTCanalsR01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsR01_Snow [STAT:0E00CA8A]>
[00:25] [AddModel] <Debug: Meshes\lod\riften\rtcanalsr01_lod.nif RTCanalsR01_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsR01_Snow [STAT:0E00CA8A]>
[00:25] [AddModel] <Debug: Meshes\lod\riften\rtcanalsr01_lod.nif RTCanalsR01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsR01_Snow [STAT:0E00CA8A]>
[00:25] [AddModel] <Debug: Meshes\lod\riften\rtcanalsr01_lod.nif RTCanalsR01_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsR01_Snow [STAT:0E00CA8A]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTCanalsR01_Snow [STAT:0E00CA8A]>
[00:25] [AddModel] <Debug: Meshes\dlc01\landscape\plants\dlc1ppvinewall01nocol.nif DLC1PPVineWall01NoCol:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1PPVineWall01NoCol [TREE:0201659D]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTCanalsR01_Snow [STAT:0E00CA8A]>
[00:25] [AddModel] <Debug: Meshes\dlc01\landscape\plants\dlc1ppvinewall01nocol.nif DLC1PPVineWall01NoCol:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1PPVineWall01NoCol [TREE:0201659D]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveghall1way64d01 for Skyrim.esm CaveGHall1Way64D01 [STAT:0001EC3C]>
[00:25] [AddTextureSet] <Debug: File not found textures\dlc01\dungeons\ppdetailovergrowth01.dds. Used by Meshes\dlc01\landscape\plants\dlc1ppvinewall01nocol.nif Dawnguard.esm DLC1PPVineWall01NoCol [TREE:0201659D]>
[00:25] [BuildBaseRecords] <Debug: Looking for treelroots for Glenmoril.esm zzzRevOrchardTreeLRoot [STAT:0E001E10]>
[00:25] [BuildBaseRecords] <Debug: Looking for mineoreebony03 for Skyrim.esm MineOreEbony03 "Эбонитовая жила" [ACTI:000A2BE6]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [BuildBaseRecords] <Debug: Looking for minecedoorup03hole for Skyrim.esm MineCEDoorUp03Hole [STAT:00045617]>
[00:25] [BuildBaseRecords] <Debug: Looking for twinhammer for Glenmoril.esm zzzRev1stPersonBWTwinHammer [STAT:0E2C905A]>
[00:25] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateau01.nif L1_RocksVolcanicPlateau01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicPlateau01Sand01 [STAT:1000BBDA]>
[00:25] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateau01.nif L1_RocksVolcanicPlateau01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicPlateau01Sand01 [STAT:1000BBDA]>
[00:25] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateau01.nif L2_RootsVolcanicPlateau01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicPlateau01Sand01 [STAT:1000BBDA]>
[00:25] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateau01.nif L2_RootsVolcanicPlateau01 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicPlateau01Sand01 [STAT:1000BBDA]>
[00:25] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateau01.nif VolcanicPlateau01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicPlateau01Sand01 [STAT:1000BBDA]>
[00:25] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateau01.nif VolcanicPlateau01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicPlateau01Sand01 [STAT:1000BBDA]>
[00:25] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateau01.nif VolcanicPlateau01:4 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicPlateau01Sand01 [STAT:1000BBDA]>
[00:25] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateau01.nif VolcanicPlateau01:4 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicPlateau01Sand01 [STAT:1000BBDA]>
[00:25] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateau01.nif VolcanicPlateau01:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicPlateau01Sand01 [STAT:1000BBDA]>
[00:25] [BuildBaseRecords] <Debug: Looking for dragondead01nofeather for DAc0da.esm zDcdDragonDead01Snow [STAT:0C004B69]>
[00:25] [BuildBaseRecords] <Debug: Looking for maginvtelekinesis for Skyrim.esm MAGINVTelekinesis [STAT:001097CB]>
[00:25] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateau01.nif VolcanicPlateau01:5 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicPlateau01Sand01 [STAT:1000BBDA]>
[00:25] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateau01.nif VolcanicPlateau01:6 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicPlateau01Sand01 [STAT:1000BBDA]>
[00:25] [BuildBaseRecords] <Debug: Looking for glazedplate01 for DAc0da.esm zDcdStaticGlazedPlate [STAT:0C00CD2B]>
[00:25] [AddModel] <Debug: Meshes\landscape\volcanic\volcanicplateau01.nif VolcanicPlateau01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicPlateau01Sand01 [STAT:1000BBDA]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveilwalldoorl01 for Skyrim.esm CaveILWallDoorL01 [STAT:0003449E]>
[00:25] [BuildBaseRecords] <Debug: Looking for cavegrocks01 for Skyrim.esm CaveGRockS01SnowTEMP [STAT:00028791]>
[00:25] [BuildBaseRecords] <Debug: Looking for riftenrwhall1waywell01_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWHall1WayWell01_Solitude [STAT:11533C86]>
[00:25] [BuildBaseRecords] <Debug: Looking for riftenrwhall1waywell01 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWHall1WayWell01_Solitude [STAT:11533C86]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [BuildBaseRecords] <Debug: Looking for wrintcastlefloorcapstr01 for Skyrim.esm WRIntCastleFloorCapStr01 [STAT:0002F578]>
[00:25] [BuildBaseRecords] <Debug: Looking for wheel01 for Glenmoril.esm zzzRevWheelFan01 [MSTT:0E3CE9AB]>
[00:25] [AddModel] <Debug: Meshes\lod\volcanic\volcanicplateau01_lod_0.nif L1_RocksVolcanicPlateau01 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicPlateau01Sand01 [STAT:1000BBDA]>
[00:25] [AddModel] <Debug: Meshes\lod\volcanic\volcanicplateau01_lod_0.nif L1_RocksVolcanicPlateau01 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicPlateau01Sand01 [STAT:1000BBDA]>
[00:25] [AddModel] <Debug: Meshes\lod\volcanic\volcanicplateau01_lod_0.nif VolcanicPlateau01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicPlateau01Sand01 [STAT:1000BBDA]>
[00:25] [AddModel] <Debug: Meshes\lod\volcanic\volcanicplateau01_lod_0.nif VolcanicPlateau01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicPlateau01Sand01 [STAT:1000BBDA]>
[00:25] [AddModel] <Debug: Meshes\lod\volcanic\volcanicplateau01_lod_0.nif VolcanicPlateau01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp VolcanicPlateau01Sand01 [STAT:1000BBDA]>
[00:25] [AddModel] <Debug: Meshes\lod\volcanic\volcanicplateau01_lod_0.nif VolcanicPlateau01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp VolcanicPlateau01Sand01 [STAT:1000BBDA]>
[00:25] [BuildBaseRecords] <Debug: Looking for noblenighttable01 for HearthFires.esm BYOHHouseNobleNightTable01 "Тумбочка" [CONT:03008379]>
[00:25] [BuildBaseRecords] <Debug: Looking for dragonzombiedead03 for Glenmoril.esm zzzRevDragonZombieDead03 [STAT:0E1BB528]>
[00:25] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\volcanictundradirt01.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp VolcanicPlateau01Sand01 [STAT:1000BBDA]>
[00:25] [BuildBaseRecords] <Debug: Looking for minecedoorup02 for Skyrim.esm MineCEDoorUp02 [STAT:00045614]>
[00:25] [BuildBaseRecords] <Debug: Looking for powerwordnah for Skyrim.esm NorWordWallWordNah [ACTI:000709A3]>
[00:25] [BuildBaseRecords] <Debug: Looking for cubeplatformrune for DAc0da.esm zDcdTreasThotArtifact_Underking "Мыслеящик" [CONT:0C00CE1C]>
[00:25] [BuildBaseRecords] <Debug: Looking for playerheart for Unslaad.esm zzzCrbPlayerHeartStatic [STAT:0F48BF53]>
[00:25] [BuildBaseRecords] <Debug: Looking for roadcurvelong45lramp01Snow for BlendedRoads.esp RoadCurveLong45LRamp01Snow [STAT:000B2423]>
[00:25] [BuildBaseRecords] <Debug: Looking for roadcurvelong45lramp01 for BlendedRoads.esp RoadCurveLong45LRamp01Snow [STAT:000B2423]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerarch1x4hall for Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall [STAT:0401EDE0]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveirhalldoor01 for Skyrim.esm CaveIRHallDoor01 [STAT:000732ED]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:14 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveirockpiles02 for Skyrim.esm CaveIRockPileS02 [STAT:0002C295]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:19 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [BuildBaseRecords] <Debug: Looking for smdcwalshelf01 for Skyrim.esm SMdCWalShelf01 [STAT:000CC213]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:33 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [BuildBaseRecords] <Debug: Looking for fireweaponmarker for Skyrim.esm FireWeaponMarker [ACTI:00073FE7]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:34 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:34 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveiswallstraight05 for Skyrim.esm CaveISWallStraight05 [STAT:000344B4]>
[00:25] [BuildBaseRecords] <Debug: Looking for bonestatue02 for DAc0da.esm zDcdStatueBone02 [STAT:0C005FA9]>
[00:25] [BuildBaseRecords] <Debug: Looking for rifrmsmbasefloor01 for Skyrim.esm RifRmSmBaseFloor01 [STAT:0009CD5A]>
[00:25] [BuildBaseRecords] <Debug: Looking for rifrmsmsecondmidroof01 for Skyrim.esm RifRmSmSecondMidRoof01 [STAT:00098FB3]>
[00:25] [BuildBaseRecords] <Debug: Looking for norpitwallfronttormbgfrontl01 for Skyrim.esm NorPitWallFrontToRmBgFrontL01ice [STAT:00060EF1]>
[00:25] [BuildBaseRecords] <Debug: Looking for noblebeddouble01 for Skyrim.esm NobleBedDouble01 "Кровать" [FURN:0006B3D3]>
[00:25] [BuildBaseRecords] <Debug: Looking for opdwehallbgendcapexbg01cap for Glenmoril.esm zzzRevOpDweHallBgEndCapExBg01Cap [STAT:0E25E46D]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:63 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclanshattershield.nif WHCLanshattershield:63 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\lod\ships\shipwrecklarge03_lod.nif ShipwreckLarge03:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge03_Snow [STAT:0C001555]>
[00:25] [AddModel] <Debug: Meshes\lod\ships\shipwrecklarge03_lod.nif ShipwreckLarge03:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge03_Snow [STAT:0C001555]>
[00:25] [AddModel] <Debug: Meshes\lod\ships\shipwrecklarge03_lod.nif ShipwreckLarge03:5 - Stairs03:5 - Shack02:5 - Object09:5 - Details03:5 - L1_DetailsShields04:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge03_Snow [STAT:0C001555]>
[00:25] [AddModel] <Debug: Meshes\lod\ships\shipwrecklarge03_lod.nif ShipwreckLarge03:5 - Stairs03:5 - Shack02:5 - Object09:5 - Details03:5 - L1_DetailsShields04:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge03_Snow [STAT:0C001555]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4hall.nif DLC2DweFacadeTowerArch1x4Hall:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall [STAT:0401EDE0]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4hall.nif DLC2DweFacadeTowerArch1x4Hall:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall [STAT:0401EDE0]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4hall.nif DLC2DweFacadeTowerArch1x4Hall:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall [STAT:0401EDE0]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4hall.nif DLC2DweFacadeTowerArch1x4Hall:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall [STAT:0401EDE0]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4hall.nif DLC2DweFacadeTowerArch1x4Hall:8 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall [STAT:0401EDE0]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4hall.nif DLC2DweFacadeTowerArch1x4Hall:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall [STAT:0401EDE0]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4hall.nif DLC2DweFacadeTowerArch1x4Hall:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall [STAT:0401EDE0]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4hall.nif DLC2DweFacadeTowerArch1x4Hall:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall [STAT:0401EDE0]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4hall.nif DLC2DweFacadeTowerArch1x4Hall:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall [STAT:0401EDE0]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4hall.nif DLC2DweFacadeTowerArch1x4Hall:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall [STAT:0401EDE0]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4hall.nif DLC2DweFacadeTowerArch1x4Hall:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall [STAT:0401EDE0]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4hall.nif DLC2DweFacadeTowerArch1x4Hall:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall [STAT:0401EDE0]>
[00:25] [BuildBaseRecords] <Debug: Looking for wrtempintroofalcove01 for Skyrim.esm WRTempIntRoofAlcove01 [STAT:00073BFD]>
[00:25] [BuildBaseRecords] <Debug: Looking for woodchoppingblock for Skyrim.esm WoodChoppingBlockCOPY0000 "Рубочная колода" [FURN:0010F575]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4hall.nif DLC2DweFacadeTowerArch1x4Hall:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall [STAT:0401EDE0]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4hall.nif DLC2DweFacadeTowerArch1x4Hall:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall [STAT:0401EDE0]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4hall.nif DLC2DweFacadeTowerArch1x4Hall:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall [STAT:0401EDE0]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4hall.nif DLC2DweFacadeTowerArch1x4Hall:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall [STAT:0401EDE0]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4hall.nif DLC2DweFacadeTowerArch1x4Hall:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall [STAT:0401EDE0]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4hall.nif DLC2DweFacadeTowerArch1x4Hall:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall [STAT:0401EDE0]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4hall.nif DLC2DweFacadeTowerArch1x4Hall:44 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall [STAT:0401EDE0]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4hall.nif DLC2DweFacadeTowerArch1x4Hall:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall [STAT:0401EDE0]>
[00:25] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarch1x4hall_lod.nif DweFacadeTowerArch1x4Halll_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall [STAT:0401EDE0]>
[00:25] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarch1x4hall_lod.nif DweFacadeTowerArch1x4Halll_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall [STAT:0401EDE0]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall [STAT:0401EDE0]>
[00:25] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarch1x4hall_lod_1.nif DweFacadeTowerArch1x4Halll_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall [STAT:0401EDE0]>
[00:25] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarch1x4hall_lod_1.nif DweFacadeTowerArch1x4Halll_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall [STAT:0401EDE0]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall [STAT:0401EDE0]>
[00:25] [BuildBaseRecords] <Debug: Looking for miscsacklargeflat01 for alternate start - live another life.esp ARTHLALPlayerSack "Мой мешок" [CONT:6403ED77]>
[00:25] [BuildBaseRecords] <Debug: Looking for cavegeicornerup03 for Skyrim.esm CaveGEICornerUp03 [STAT:00021F3C]>
[00:25] [BuildBaseRecords] <Debug: Looking for mrkwarrenscliffs07 for Skyrim.esm MrkWarrensCliffs07 [STAT:000B3A16]>
[00:25] [BuildBaseRecords] <Debug: Looking for norlever01 for Skyrim.esm soljundLever "Рычаг" [ACTI:0005EBE8]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveiboulderm03 for Dragonborn.esm DLC2CaveIBoulderM03_noSnow [STAT:04024E1C]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs07.nif MrkWarrensCliffs07:40 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs07 [STAT:000B3A16]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs07.nif MrkWarrensCliffs07:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs07 [STAT:000B3A16]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs07.nif MrkWarrensCliffs07:41 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs07 [STAT:000B3A16]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs07.nif MrkWarrensCliffs07:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs07 [STAT:000B3A16]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs07.nif MrkWarrensCliffs07:45 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs07 [STAT:000B3A16]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs07.nif MrkWarrensCliffs07:45 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs07 [STAT:000B3A16]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs07.nif MrkWarrensCliffs07:49 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MrkWarrensCliffs07 [STAT:000B3A16]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs07.nif MrkWarrensCliffs07:49 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs07 [STAT:000B3A16]>
[00:25] [BuildBaseRecords] <Debug: Looking for implhall1way64u01 for Skyrim.esm ImpLHall1Way64U01 [STAT:0003AEB1]>
[00:25] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs07_lod_2.nif MrkWarrensCliffs07_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs07 [STAT:000B3A16]>
[00:25] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs07_lod_2.nif MrkWarrensCliffs07_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs07 [STAT:000B3A16]>
[00:25] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs07_lod_2.nif MrkWarrensCliffs07_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs07 [STAT:000B3A16]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwefacadebridgerampcw01 for DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp02 [STAT:0C0097EF]>
[00:25] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs07_lod_2.nif MrkWarrensCliffs07_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs07 [STAT:000B3A16]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkWarrensCliffs07 [STAT:000B3A16]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkWarrensCliffs07 [STAT:000B3A16]>
[00:25] [BuildBaseRecords] <Debug: Looking for rifrmbgkeepwallexsm01WT for Wyrmstooth.esp WTRifRmBgKeepWallExSm01 [STAT:0A791573]>
[00:25] [BuildBaseRecords] <Debug: Looking for rifrmbgkeepwallexsm01 for Wyrmstooth.esp WTRifRmBgKeepWallExSm01 [STAT:0A791573]>
[00:25] [BuildBaseRecords] <Debug: Looking for axe1h for DAc0da.esm zDcd1stPersonGoldAxe1H [STAT:0C005F3B]>
[00:25] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridgerampcw01.nif DweFacadeBridgeRampCW01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp02 [STAT:0C0097EF]>
[00:25] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridgerampcw01.nif DweFacadeBridgeRampCW01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp02 [STAT:0C0097EF]>
[00:25] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridgerampcw01.nif DweFacadeBridgeRampCW01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp02 [STAT:0C0097EF]>
[00:25] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridgerampcw01.nif DweFacadeBridgeRampCW01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp02 [STAT:0C0097EF]>
[00:25] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridgerampcw01.nif DweFacadeBridgeRampCW01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp02 [STAT:0C0097EF]>
[00:25] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridgerampcw01.nif DweFacadeBridgeRampCW01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp02 [STAT:0C0097EF]>
[00:25] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridgerampcw01.nif DweFacadeBridgeRampCW01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp02 [STAT:0C0097EF]>
[00:25] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridgerampcw01.nif DweFacadeBridgeRampCW01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp02 [STAT:0C0097EF]>
[00:25] [BuildBaseRecords] <Debug: Looking for calldragonred for Unslaad.esm zzzCrbActArtDragonRed [ACTI:0F166B3F]>
[00:25] [BuildBaseRecords] <Debug: Looking for dweroadstrtocurverampr01 for Skyrim.esm DweRoadStrToCurveRampR01 [STAT:000CACC0]>
[00:25] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebridgerampcw01_lod.nif DweFacadeBridgeRampCW01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp02 [STAT:0C0097EF]>
[00:25] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebridgerampcw01_lod.nif DweFacadeBridgeRampCW01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp02 [STAT:0C0097EF]>
[00:25] [BuildBaseRecords] <Debug: Looking for stonewallterraceendr01ReachGrass01 for Skyrim.esm StonewallTerraceEndR01ReachGrass01 [STAT:00081191]>
[00:25] [BuildBaseRecords] <Debug: Looking for stonewallterraceendr01 for Skyrim.esm StonewallTerraceEndR01ReachGrass01 [STAT:00081191]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceEndR01ReachGrass01 [STAT:00081191]>
[00:25] [BuildBaseRecords] <Debug: Looking for tombg02zzzRev_Snow for Glenmoril.esm zzzRevTombG02_Snow [STAT:0E00997F]>
[00:25] [BuildBaseRecords] <Debug: Looking for tombg02 for Glenmoril.esm zzzRevTombG02_Snow [STAT:0E00997F]>
[00:25] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebridgerampcw01_lod_1.nif DweFacadeBridgeRampCW01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp02 [STAT:0C0097EF]>
[00:25] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebridgerampcw01_lod_1.nif DweFacadeBridgeRampCW01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp02 [STAT:0C0097EF]>
[00:25] [BuildBaseRecords] <Debug: Looking for norcathallbg1wayramp256 for Skyrim.esm NorCatHallBg1wayRamp256LtSnow [STAT:000A0840]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp02 [STAT:0C0097EF]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveglroomdoorl04 for Wyrmstooth.esp WTCaveGLRoomDoorL04ice [STAT:0AA27D43]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp02 [STAT:0C0097EF]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp02 [STAT:0C0097EF]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveishaftwall02 for Skyrim.esm CaveIShaftWall02 [STAT:00032D39]>
[00:25] [BuildBaseRecords] <Debug: Looking for sheogorathbust02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SheogorathBust [STAT:1144F749]>
[00:25] [BuildBaseRecords] <Debug: Looking for powshrine01 for Skyrim.esm PowShrine01 [STAT:0010B165]>
[00:25] [BuildBaseRecords] <Debug: Looking for minechalldeadend02c for Skyrim.esm MineCHallDeadEnd02c [STAT:000454A4]>
[00:25] [AddModel] <Debug: Meshes\landscape\roads\roadcurvelong45lramp01.nif RoadCurveLong45LRamp01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test BlendedRoads.esp RoadCurveLong45LRamp01Snow [STAT:000B2423]>
[00:25] [AddModel] <Debug: Meshes\landscape\roads\roadcurvelong45lramp01.nif RoadCurveLong45LRamp01:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade BlendedRoads.esp RoadCurveLong45LRamp01Snow [STAT:000B2423]>
[00:25] [BuildBaseRecords] <Debug: Looking for riftenrwwoodplanks01 for Unslaad.esm zzzCrbRiftenRWWoodplanks01 [STAT:0F0062C6]>
[00:25] [AddModel] <Debug: Meshes\landscape\roads\roadcurvelong45lramp01.nif RoadCurveLong45LRamp01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test BlendedRoads.esp RoadCurveLong45LRamp01Snow [STAT:000B2423]>
[00:25] [AddModel] <Debug: Meshes\landscape\roads\roadcurvelong45lramp01.nif RoadCurveLong45LRamp01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade BlendedRoads.esp RoadCurveLong45LRamp01Snow [STAT:000B2423]>
[00:25] [BuildBaseRecords] <Debug: Looking for nortempleentrancehall01 for Skyrim.esm NorTempleEntranceHall01SnowLight [STAT:000F498E]>
[00:25] [AddModel] <Debug: Meshes\lod\windhelm\whclanshattershield_lod_2.nif WHValunstrad_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [AddModel] <Debug: Meshes\lod\windhelm\whclanshattershield_lod_2.nif WHValunstrad_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Glenmoril.esm zzzRevWHCLanshattershield [STAT:0E004D9B]>
[00:25] [BuildBaseRecords] <Debug: Looking for norextwallbg2way01 for Skyrim.esm NorExtWallBg2Way01 [STAT:0004447B]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveiroommid01 for Skyrim.esm CaveIRoomMid01 [STAT:00024AC6]>
[00:25] [BuildBaseRecords] <Debug: Looking for manqueremains05 for Unslaad.esm zzzCrbManqueRemain05 [STAT:0F1C69A0]>
[00:25] [BuildBaseRecords] <Debug: Looking for burntwoodbeam01 for Skyrim.esm BurntWoodbeam01 [STAT:000C2CBE]>
[00:25] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\powshrine01.nif Obelisk01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm PowShrine01 [STAT:0010B165]>
[00:25] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\powshrine01.nif Obelisk01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm PowShrine01 [STAT:0010B165]>
[00:25] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\powshrine01.nif Obelisk01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm PowShrine01 [STAT:0010B165]>
[00:25] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\powshrine01.nif Obelisk01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm PowShrine01 [STAT:0010B165]>
[00:25] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\powshrine01.nif Obelisk01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm PowShrine01 [STAT:0010B165]>
[00:25] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\powshrine01.nif Obelisk01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm PowShrine01 [STAT:0010B165]>
[00:25] [BuildBaseRecords] <Debug: Looking for icepilel02coastbeach01 for Update.esm IcePileL02coastbeach01 [STAT:000EE3A1]>
[00:25] [BuildBaseRecords] <Debug: Looking for icepilel02 for Update.esm IcePileL02coastbeach01 [STAT:000EE3A1]>
[00:25] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\powshrine01.nif Obelisk01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm PowShrine01 [STAT:0010B165]>
[00:25] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\powshrine01.nif Obelisk01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm PowShrine01 [STAT:0010B165]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Skyrim.esm RockPileL04 [STAT:0001EFA2]>
[00:25] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\ice\icepilel02.nif IcePileL02:1 meshes\lod\ice\icepilel02_lod_0.nif textures\landscape\snow01.dds Update.esm IcePileL02coastbeach01 [STAT:000EE3A1]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Skyrim.esm RockPileL04 [STAT:0001EFA2]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Skyrim.esm RockPileL04 [STAT:0001EFA2]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Update.esm IcePileL02coastbeach01 [STAT:000EE3A1]>
[00:25] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg2way01.nif NorExtWallBg2Way01:25 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm NorExtWallBg2Way01 [STAT:0004447B]>
[00:25] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg2way01.nif NorExtWallBg2Way01:25 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg2Way01 [STAT:0004447B]>
[00:25] [BuildBaseRecords] <Debug: Looking for apoplatfreesm01 for Dragonborn.esm ApoPlatFreeSm01 [STAT:0401D8FE]>
[00:25] [BuildBaseRecords] <Debug: Looking for corpse01 for Vigilant.esm zzzCHBurntCorpse01 [STAT:0D29A4A6]>
[00:25] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg2way01.nif NorExtWallBg2Way01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg2Way01 [STAT:0004447B]>
[00:25] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg2way01.nif NorExtWallBg2Way01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg2Way01 [STAT:0004447B]>
[00:25] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg2way01.nif NorExtWallBg2Way01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg2Way01 [STAT:0004447B]>
[00:25] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg2way01.nif NorExtWallBg2Way01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg2Way01 [STAT:0004447B]>
[00:25] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\powshrine01_lod.nif Obelisk01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm PowShrine01 [STAT:0010B165]>
[00:25] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\powshrine01_lod.nif Obelisk01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm PowShrine01 [STAT:0010B165]>
[00:25] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg2way01.nif NorExtWallBg2Way01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg2Way01 [STAT:0004447B]>
[00:25] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg2way01.nif NorExtWallBg2Way01:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg2Way01 [STAT:0004447B]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedmossstone08lod.dds 0 Skyrim.esm PowShrine01 [STAT:0010B165]>
[00:25] [BuildBaseRecords] <Debug: Looking for cushion06 for Glenmoril.esm zzzGHCushion06 [STAT:0E00FAEB]>
[00:25] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg2way01.nif NorExtWallBg2Way01:48 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm NorExtWallBg2Way01 [STAT:0004447B]>
[00:25] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg2way01.nif NorExtWallBg2Way01:48 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg2Way01 [STAT:0004447B]>
[00:25] [BuildBaseRecords] <Debug: Looking for invisiblecollision01 for Skyrim.esm CWWhiteDBridgeInvisLever "Рычаг подъемного моста" [ACTI:00071CBE]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwermsmwallhalf02WT for Wyrmstooth.esp WTDweRmSmWallHalf02 [STAT:0A3D122F]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwermsmwallhalf02 for Wyrmstooth.esp WTDweRmSmWallHalf02 [STAT:0A3D122F]>
[00:25] [BuildBaseRecords] <Debug: Looking for thinmushroomtree05 for Update.esm ccBGS_ThinMushroomTree05 [STAT:0100307D]>
[00:25] [AddModel] <Debug: Meshes\lod\roads\roadcurvelong45lramp01_lod_1.nif RoadCurveLong45LRamp01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test BlendedRoads.esp RoadCurveLong45LRamp01Snow [STAT:000B2423]>
[00:25] [AddModel] <Debug: Meshes\lod\roads\roadcurvelong45lramp01_lod_1.nif RoadCurveLong45LRamp01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade BlendedRoads.esp RoadCurveLong45LRamp01Snow [STAT:000B2423]>
[00:25] [BuildBaseRecords] <Debug: Looking for cwmapflagfortblue01 for OwnCivilWar.esp CWMapFlagBlueFortGreymoor "Форт Греймур" [ACTI:000F0859]>
[00:25] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg2way01_lod_1.nif NorExtWallBg2Way01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg2Way01 [STAT:0004447B]>
[00:25] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg2way01_lod_1.nif NorExtWallBg2Way01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorExtWallBg2Way01 [STAT:0004447B]>
[00:25] [BuildBaseRecords] <Debug: Looking for rtsnowshoddeck02 for Skyrim.esm RTSnowShodDeck02 [STAT:000F0EC1]>
[00:25] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg2way01_lod_1.nif NorExtWallBg2Way01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg2Way01 [STAT:0004447B]>
[00:25] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg2way01_lod_1.nif NorExtWallBg2Way01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorExtWallBg2Way01 [STAT:0004447B]>
[00:25] [BuildBaseRecords] <Debug: Looking for rt for Skyrim.esm RTSnowShodDeck02 [STAT:000F0EC1]>
[00:25] [BuildBaseRecords] <Debug: Looking for treepineforestlogsm01snowTreePineForestLogSm01_HeavySN for Skyrim.esm TreePineForestLogSm01_HeavySN [STAT:000CD0F1]>
[00:25] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg2way01_lod_1.nif NorExtWallBg2Way01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg2Way01 [STAT:0004447B]>
[00:25] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg2way01_lod_1.nif NorExtWallBg2Way01:28 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorExtWallBg2Way01 [STAT:0004447B]>
[00:25] [BuildBaseRecords] <Debug: Looking for treepineforestlogsm01snow for Skyrim.esm TreePineForestLogSm01_HeavySN [STAT:000CD0F1]>
[00:25] [BuildBaseRecords] <Debug: Looking for treepineforestlogsm01 for Skyrim.esm TreePineForestLogSm01_HeavySN [STAT:000CD0F1]>
[00:25] [BuildBaseRecords] <Debug: Looking for fxhalldirscairnbeam for Skyrim.esm FXHalldirsCairnBeam [MSTT:000F4237]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveglroomdoor02 for Skyrim.esm CaveGLRoomDoor02Falmer [STAT:000B9E56]>
[00:25] [BuildBaseRecords] <Debug: Looking for riftenrwdirtmound01 for Skyrim.esm SoilMound "Плодородная земля" [ACTI:00089A88]>
[00:25] [BuildBaseRecords] <Debug: Looking for fxshadowmereemerge for Glenmoril.esm zzzRevFXDarkBubble [ACTI:0E004376]>
[00:25] [BuildBaseRecords] <Debug: Looking for commonchair01 for Skyrim.esm CommonChair01L "Стул" [FURN:0006D911]>
[00:25] [BuildBaseRecords] <Debug: Looking for woundedfloormarker for Skyrim.esm Wounded03FloorMarker [FURN:000D873E]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpiles01ReachDirt01 for Skyrim.esm RockPileS01ReachDirt01 [STAT:00056B0F]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Skyrim.esm RockPileS01ReachDirt01 [STAT:00056B0F]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\timberedtower02low.nif House_LOD_0:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaTimeberedTower02Low [STAT:0E1F7485]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\timberedtower02low.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaTimeberedTower02Low [STAT:0E1F7485]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\timberedtower02low.nif House_LOD_0:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaTimeberedTower02Low [STAT:0E1F7485]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\timberedtower02low.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaTimeberedTower02Low [STAT:0E1F7485]>
[00:25] [BuildBaseRecords] <Debug: Looking for corpse05 for DAc0da.esm zDcdTreasAgentBurntBase "Вероятностно-запутанный агент" [CONT:0C00634B]>
[00:25] [BuildBaseRecords] <Debug: Looking for giantdpclub for Unslaad.esm zzzCrb1stPersonGiantDPStaffClub [STAT:0F409CEE]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\hsbase\timberedtower02_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaTimeberedTower02Low [STAT:0E1F7485]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\hsbase\timberedtower02_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaTimeberedTower02Low [STAT:0E1F7485]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\hsbase\timberedtower02_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaTimeberedTower02Low [STAT:0E1F7485]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\hsbase\timberedtower02_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaTimeberedTower02Low [STAT:0E1F7485]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockcairn01 for Skyrim.esm RockCairn01Snow [STAT:0003CED7]>
[00:25] [BuildBaseRecords] <Debug: Looking for blackreachewallup03 for Skyrim.esm BlackreachEWallUp03 [STAT:000921A8]>
[00:25] [BuildBaseRecords] <Debug: Looking for cavegbalconycurve02 for Skyrim.esm CaveGBalconyCurve02Ice [STAT:00042077]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwedresser01 for Skyrim.esm QAStaffContainer "All Staffs" [CONT:000C2CDE]>
[00:25] [BuildBaseRecords] <Debug: Looking for archerytargettripod01 for Wyrmstooth.esp WTArcheryTargetTripod_snow [STAT:0A185785]>
[00:25] [BuildBaseRecords] <Debug: Looking for sc_bonepile03zzzCHbonepile03 for Cold_Coldharbour_Weather.esp zzzCHbonepile03 [STAT:0D051334]>
[00:25] [BuildBaseRecords] <Debug: Looking for sc_bonepile03 for Cold_Coldharbour_Weather.esp zzzCHbonepile03 [STAT:0D051334]>
[00:25] [BuildBaseRecords] <Debug: Looking for cavegewallstraight01 for Skyrim.esm CaveGEWallStraight01 [STAT:00022492]>
[00:25] [BuildBaseRecords] <Debug: Looking for byohbyohgreenhstiles01 for HearthFires.esm BYOHBYOHGreenhsTiles01 [STAT:0300D272]>
[00:25] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl01.nif PineTree01 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01 [TREE:0005D2DB]>
[00:25] [BuildBaseRecords] <Debug: Looking for tggoldengobletstatic01 for Vigilant.esm zzzCHTGRGoldenGoblet [STAT:0D22510E]>
[00:25] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl01.nif PineTree01 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01 [TREE:0005D2DB]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpiles04zzzRev_MossRock for Glenmoril.esm zzzRevRockPileS04_MossRock [STAT:0E004604]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockcliff08Tundra01 for Skyrim.esm RockCliff08Tundra01 [STAT:00092DA9]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Glenmoril.esm zzzRevRockPileS04_MossRock [STAT:0E004604]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Skyrim.esm RockCliff08Tundra01 [STAT:00092DA9]>
[00:25] [BuildBaseRecords] <Debug: Looking for house03stablezzzRevSiika_moss for Glenmoril.esm zzzRevSiikaHouse03Stable_moss [STAT:0E004405]>
[00:25] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl01.nif PineTree01.0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01 [TREE:0005D2DB]>
[00:25] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl01.nif PineTree01.0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01 [TREE:0005D2DB]>
[00:25] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl01.nif pinetree05_t Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01 [TREE:0005D2DB]>
[00:25] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl01.nif pinetree05_t Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01 [TREE:0005D2DB]>
[00:25] [BuildBaseRecords] <Debug: Looking for wrintchroofslope01l for Skyrim.esm WRIntCHRoofSlope01L [STAT:00075B46]>
[00:25] [BuildBaseRecords] <Debug: Looking for sovwhalebrigehead01 for Unslaad.esm zzzCrbSOVWhaleBrigeHead01Snow [STAT:0F334978]>
[00:25] [BuildBaseRecords] <Debug: Looking for barrel01 for Dragonborn.esm BarrelMeat01_NoRespawn "Бочка" [CONT:0403C365]>
[00:25] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpiles04.nif RockPileS04:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileS04_MossRock [STAT:0E004604]>
[00:25] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpiles04.nif RockPileS04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileS04_MossRock [STAT:0E004604]>
[00:25] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpiles04.nif RockPileS04:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileS04_MossRock [STAT:0E004604]>
[00:25] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpiles04.nif RockPileS04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileS04_MossRock [STAT:0E004604]>
[00:25] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockPileS04_MossRock [STAT:0E004604]>
[00:25] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockPileS04_MossRock [STAT:0E004604]>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db.dds] ResourceExists>
[00:25] [BuildBaseRecords] <Debug: Looking for skyhaventmpextplatwall02 for Skyrim.esm SkyHavenTmpExtPlatWall02 [STAT:00066005]>
[00:25] [BuildBaseRecords] <Debug: Looking for summonbanishtargetfx for Skyrim.esm BanishTargetFXActivator [ACTI:000C9ED4]>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db.dds] DXGI_FORMAT_BC7_UNORM>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\E91D388D669D4DC59791DEBD270CA460.dds">
[00:25] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatwall02.nif SkyHavenTmpExtPlatWall02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatWall02 [STAT:00066005]>
[00:25] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatwall02.nif SkyHavenTmpExtPlatWall02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatWall02 [STAT:00066005]>
[00:25] [BuildBaseRecords] <Debug: Looking for norrmsmwallfront01 for Wyrmstooth.esp WTNorRmSmWallFront01_ice [STAT:0A2FF800]>
[00:25] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatwall02.nif SkyHavenTmpExtPlatWall02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatWall02 [STAT:00066005]>
[00:25] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatwall02.nif SkyHavenTmpExtPlatWall02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatWall02 [STAT:00066005]>
[00:25] [BuildBaseRecords] <Debug: Looking for alchglass01 for Glenmoril.esm zzzRevWitAlchGlass01 [STAT:0E005DA3]>
[00:25] [BuildBaseRecords] <Debug: Looking for iceberglarge for Dawnguard.esm DLC1IcebergLarge [STAT:02015BC8]>
[00:25] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatwall02_lod.nif SkyHavenTmpExtPlatWall02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatWall02 [STAT:00066005]>
[00:25] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatwall02_lod.nif SkyHavenTmpExtPlatWall02:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatWall02 [STAT:00066005]>
[00:25] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatwall02_lod.nif SkyHavenTmpExtPlatWall02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatWall02 [STAT:00066005]>
[00:25] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatwall02_lod.nif SkyHavenTmpExtPlatWall02:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatWall02 [STAT:00066005]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveglwalldoorb01EC_SS_Root for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLWallDoorB01 [STAT:1137A85A]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveglwalldoorb01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLWallDoorB01 [STAT:1137A85A]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\iceberglargelod.dds 0 Dawnguard.esm DLC1IcebergLarge [STAT:02015BC8]>
[00:25] [AddModel] <Debug: Meshes\plants\floraspikygrass01.nif SpikyGrass01:0 - L1_SpikyGrass01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraSpikyGrass01 "Колючая трава" [TREE:000BE3E0]>
[00:25] [AddModel] <Debug: Meshes\plants\floraspikygrass01.nif SpikyGrass01:0 - L1_SpikyGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp TreeFloraSpikyGrass01 "Колючая трава" [TREE:000BE3E0]>
[00:25] [AddModel] <Debug: Meshes\uskp\clutter\chandellier\impchandelliercandle01uskp.nif ImpChandellierCandle01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp USKPImpChandellierCandle01 [STAT:0705BF71]>
[00:25] [AddModel] <Debug: Meshes\uskp\clutter\chandellier\impchandelliercandle01uskp.nif ImpChandellierCandle01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp USKPImpChandellierCandle01 [STAT:0705BF71]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\iceberglargelod.dds 0 Dawnguard.esm DLC1IcebergLarge [STAT:02015BC8]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\iceberglargelod.dds 0 Dawnguard.esm DLC1IcebergLarge [STAT:02015BC8]>
[00:25] [BuildBaseRecords] <Debug: Looking for infernoarchr03 for DAc0da.esm zDcdInfernoArchR03 [STAT:0C00394D]>
[00:25] [BuildBaseRecords] <Debug: Looking for impexticestairs02 for Skyrim.esm ImpExtIceStairs02_intSnow [STAT:000EB43C]>
[00:25] [BuildBaseRecords] <Debug: Looking for bedrollhay01LDirtPath01L for Dragonborn.esm BedrollHay01LDirtPath01L "Лежанка" [FURN:0402C0B2]>
[00:25] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Dragonborn.esm BedrollHay01LDirtPath01L "Лежанка" [FURN:0402C0B2]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\siika\house03stable.nif a1 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse03Stable_moss [STAT:0E004405]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\siika\house03stable.nif a1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse03Stable_moss [STAT:0E004405]>
[00:25] [BuildBaseRecords] <Debug: Looking for stockadewallwalkway01Light_SN for Skyrim.esm StockadeWallWalkway01Light_SN [STAT:0002A29C]>
[00:25] [BuildBaseRecords] <Debug: Looking for stockadewallwalkway01 for Skyrim.esm StockadeWallWalkway01Light_SN [STAT:0002A29C]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\siika\house03stable.nif a2 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse03Stable_moss [STAT:0E004405]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\siika\house03stable.nif a2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse03Stable_moss [STAT:0E004405]>
[00:25] [BuildBaseRecords] <Debug: Looking for tundrastreamend01TundraStreamEndGrass01 for TheBawbsWardenOfTheCoast.esp TundraStreamEndGrass01 [STAT:10010ED7]>
[00:25] [BuildBaseRecords] <Debug: Looking for tundrastreamend01 for TheBawbsWardenOfTheCoast.esp TundraStreamEndGrass01 [STAT:10010ED7]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpiles02ReachGrass01 for Skyrim.esm RockPileS02ReachGrass01 [STAT:00080384]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Skyrim.esm RockPileS02ReachGrass01 [STAT:00080384]>
[00:25] [BuildBaseRecords] <Debug: Looking for mountaincliff03zzzRev_wet_C8455F16 for Glenmoril.esm zzzRevMountainCliff03_wet [STAT:0E000EBF]>
[00:25] [BuildBaseRecords] <Debug: Looking for mountaincliff03zzzRev_wet for Glenmoril.esm zzzRevMountainCliff03_wet [STAT:0E000EBF]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\siika\house03stable.nif a3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse03Stable_moss [STAT:0E004405]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\siika\house03stable.nif a3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse03Stable_moss [STAT:0E004405]>
[00:25] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtwet\mountaincliff03_C8455F16_lod_0l.nif for Glenmoril.esm zzzRevMountainCliff03_wet [STAT:0E000EBF]>
[00:25] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\legrass13lod.dds based on textures\landscape\dirt02.dds for textures\landscape\legrass13.dds TheBawbsWardenOfTheCoast.esp TundraStreamEndGrass01 [STAT:10010ED7]>
[00:25] [BuildBaseRecords] <Debug: Looking for lawf_rocks01 for Landscape and Water Fixes.esp lawf_RockS01 [STAT:FE004ED2]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\siika\house03stable.nif a4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse03Stable_moss [STAT:0E004405]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\siika\house03stable.nif a4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse03Stable_moss [STAT:0E004405]>
[00:25] [BuildBaseRecords] <Debug: Looking for ashpile01 for Wyrmstooth.esp WTBonfireAshPile [STAT:0A6A51E5]>
[00:25] [BuildBaseRecords] <Debug: Looking for aporewardact02 for Dragonborn.esm DLC2ApocryphaBookRewardActivator_E2 "Хватка Моры" [ACTI:0401F280]>
[00:25] [AddModel] <Debug: Meshes\uskp\clutter\chandellier\impchandelliercandle01uskp.nif ImpChandellierCandle01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp USKPImpChandellierCandle01 [STAT:0705BF71]>
[00:25] [AddModel] <Debug: Meshes\uskp\clutter\chandellier\impchandelliercandle01uskp.nif ImpChandellierCandle01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp USKPImpChandellierCandle01 [STAT:0705BF71]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\siika\house03stable.nif a5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse03Stable_moss [STAT:0E004405]>
[00:25] [AddModel] <Debug: Meshes\architecture\revenant\siika\house03stable.nif a5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse03Stable_moss [STAT:0E004405]>
[00:25] [BuildBaseRecords] <Debug: Looking for clearskyfogfx512 for Skyrim.esm ClearSkyFogFX512 [ACTI:00094CA4]>
[00:25] [BuildBaseRecords] <Debug: Looking for roadchunkm03RP_DesertLumpy01 for _ResourcePack.esl RP_RoadChunkM03DesertLumpy01 [STAT:FE00204F]>
[00:25] [BuildBaseRecords] <Debug: Looking for roadchunkm03 for _ResourcePack.esl RP_RoadChunkM03DesertLumpy01 [STAT:FE00204F]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliff03_lod_0l.nif MountainCliff03_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff03_wet [STAT:0E000EBF]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliff03_lod_0l.nif MountainCliff03_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff03_wet [STAT:0E000EBF]>
[00:25] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadChunkM03DesertLumpy01 [STAT:FE00204F]>
[00:25] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountaincliff03.nif MountainCliff03_LOD_0L:0 meshes\lod\revenant\mtwet\mountaincliff03_lod_0l.nif textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainCliff03_wet [STAT:0E000EBF]>
[00:25] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01wet.dds in meshes\lod\revenant\mtwet\mountaincliff03_lod_0l.nif for Glenmoril.esm zzzRevMountainCliff03_wet [STAT:0E000EBF]>
[00:25] [BuildBaseRecords] <Debug: Looking for holycow_dyndolod_load for DynDOLOD.esp DynDOLOD_HolyCow2 [STAT:7A000920]>
[00:25] [BuildBaseRecords] <Debug: Looking for norrmbgmidflooronly01 for Skyrim.esm NorRmBgMidFloorOnly01 [STAT:0001E1DC]>
[00:25] [BuildBaseRecords] <Debug: Looking for norcathallbg1wayendcap01 for Unslaad.esm zzzCrbNorCatHallBg1wayEndCap01Ice [STAT:0F456669]>
[00:25] [BuildBaseRecords] <Debug: Looking for brazier01alt01 for Solitude Braziers.esp SolitudeBrazier01Alt01 [STAT:FE014803]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliff03_lod_1.nif MountainCliff03_LOD_1:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff03_wet [STAT:0E000EBF]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveirhall1way64u01 for Skyrim.esm CaveIRHall1Way64U01 [STAT:000732FE]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliff03_lod_1.nif MountainCliff03_LOD_1:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff03_wet [STAT:0E000EBF]>
[00:25] [BuildBaseRecords] <Debug: Looking for cwmapflagcityred01 for OwnCivilWar.esp CWMapFlagRedWhiterun "Вайтран" [ACTI:000F0846]>
[00:25] [BuildBaseRecords] <Debug: Looking for casrubblepile03 for Dawnguard.esm CasRubblePile03 [STAT:02011A05]>
[00:25] [BuildBaseRecords] <Debug: Looking for dextfloor01 for Dawnguard.esm DExtFloor01 [STAT:0200CF0D]>
[00:25] [BuildBaseRecords] <Debug: Looking for roadchunkl02DLC2 for Dragonborn.esm DLC2RoadChunkL02 [STAT:04031B3D]>
[00:25] [BuildBaseRecords] <Debug: Looking for roadchunkl02 for Dragonborn.esm DLC2RoadChunkL02 [STAT:04031B3D]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliff03_lod_2.nif MountainCliff03_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff03_wet [STAT:0E000EBF]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliff03_lod_2.nif MountainCliff03_LOD_2:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff03_wet [STAT:0E000EBF]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\house03_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse03Stable_moss [STAT:0E004405]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\house03_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse03Stable_moss [STAT:0E004405]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\house03_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse03Stable_moss [STAT:0E004405]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\house03_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse03Stable_moss [STAT:0E004405]>
[00:25] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\roads\roadchunkl02.nif RoadChunkL02:0 meshes\lod\roads\roadchunkl02_lod_0.nif textures\landscape\roads\road01.dds Dragonborn.esm DLC2RoadChunkL02 [STAT:04031B3D]>
[00:25] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextfloor01.nif DExtFloor01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtFloor01 [STAT:0200CF0D]>
[00:25] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextfloor01.nif DExtFloor01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DExtFloor01 [STAT:0200CF0D]>
[00:25] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextfloor01.nif DExtFloor01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtFloor01 [STAT:0200CF0D]>
[00:25] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextfloor01.nif DExtFloor01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DExtFloor01 [STAT:0200CF0D]>
[00:25] [BuildBaseRecords] <Debug: Looking for norhallofstoriesarch01 for Unslaad.esm zzzCrbNorHallOfStoriesArch01Ice [STAT:0F4021D6]>
[00:25] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrtreefloweringbranch01_n.dds] ResourceExists>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile03.nif Chunk03:11 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile03 [STAT:02011A05]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile03.nif Chunk03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile03 [STAT:02011A05]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dextfloor01_lod_2.nif DExtFloor01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtFloor01 [STAT:0200CF0D]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dextfloor01_lod_2.nif DExtFloor01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DExtFloor01 [STAT:0200CF0D]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile03.nif CasRubblePile03:11 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile03 [STAT:02011A05]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile03.nif CasRubblePile03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile03 [STAT:02011A05]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile03.nif CasRubblePile03:16 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile03 [STAT:02011A05]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile03.nif CasRubblePile03:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile03 [STAT:02011A05]>
[00:25] [BuildBaseRecords] <Debug: Looking for norvinefloor01nocol for Unslaad.esm zzzCrbNorVineFloor01NoCol_Snow [STAT:0F05A07E]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile03.nif CasRubblePile03:27 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile03 [STAT:02011A05]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile03.nif CasRubblePile03:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile03 [STAT:02011A05]>
[00:25] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01 for Skyrim.esm MineOreMoonstone01 "Выход лунного камня" [ACTI:000A2C4E]>
[00:25] [BuildBaseRecords] <Debug: Looking for roadsignfalkreath01l for Skyrim.esm RoadSignFalkreath01L [STAT:000D8D9B]>
[00:25] [BuildBaseRecords] <Debug: Looking for r0v8wltwakfaqle for Vigilant.esm zzVcg1stPersonQpLongsword [STAT:0D520FB4]>
[00:25] [BuildBaseRecords] <Debug: Looking for dweastrolabelens01 for Skyrim.esm DweAstrolabeLens01 [ACTI:000566D9]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile03_lod_0.nif Chunk03:11 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile03 [STAT:02011A05]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile03_lod_0.nif Chunk03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile03 [STAT:02011A05]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile03_lod_0.nif CasRubblePile03:11 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile03 [STAT:02011A05]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile03_lod_0.nif CasRubblePile03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile03 [STAT:02011A05]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile03_lod_0.nif CasRubblePile03:16 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile03 [STAT:02011A05]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile03_lod_0.nif CasRubblePile03:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile03 [STAT:02011A05]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile03_lod_0.nif CasRubblePile03:27 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile03 [STAT:02011A05]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile03_lod_0.nif CasRubblePile03:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile03 [STAT:02011A05]>
[00:25] [BuildBaseRecords] <Debug: Looking for smdfwalsol07 for Skyrim.esm SMdFWalSol07 [STAT:00056E99]>
[00:25] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01DLC1SEWayShrinePortalLake for Dawnguard.esm DLC1SEWayShrinePortalLake [ACTI:02014B8E]>
[00:25] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01 for Dawnguard.esm DLC1SEWayShrinePortalLake [ACTI:02014B8E]>
[00:25] [BuildBaseRecords] <Debug: Looking for seruinsdoortemple01 for Dawnguard.esm SERuinsDoorTemple01 "Дверь" [DOOR:0200D257]>
[00:25] [BuildBaseRecords] <Debug: Looking for mineoreiron04_CaveGWall for Skyrim.esm MineOreIron04_CaveGWall "Железорудная жила" [ACTI:0010DB61]>
[00:25] [BuildBaseRecords] <Debug: Looking for mineoreiron04 for Skyrim.esm MineOreIron04_CaveGWall "Железорудная жила" [ACTI:0010DB61]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveifhall3way01 for Skyrim.esm CaveIFHall3Way01 [STAT:0001FEAF]>
[00:25] [BuildBaseRecords] <Debug: Looking for icicleclump05 for Glenmoril.esm zzzRevCaveIcicleClump05 [STAT:0E00486D]>
[00:25] [BuildBaseRecords] <Debug: Looking for wrintcastleroofflatstr01quad for Skyrim.esm WRIntCastleRoofFlatStr01Quad [STAT:000D6BB1]>
[00:25] [BuildBaseRecords] <Debug: Looking for bfxoilbarrelclosedstatic01 for Skyrim.esm BFXOilBarrelClosed01Static [STAT:000F026C]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwebanner01 for Skyrim.esm DweBanner01 [MSTT:0001ED69]>
[00:25] [BuildBaseRecords] <Debug: Looking for spatiowall30 for Skyrim.esm SPatioWall30Snow [STAT:0007F92F]>
[00:25] [BuildBaseRecords] <Debug: Looking for rtblacksmith01city for Skyrim.esm RTBlacksmith01City [STAT:000F2406]>
[00:25] [BuildBaseRecords] <Debug: Looking for _camp_intperkline01 for Campfire.esm _Camp_PL_Camping_2_3 [ACTI:09044865]>
[00:25] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrtreefloweringbranch01_n.dds] DXGI_FORMAT_BC7_UNORM>
[00:25] [BuildBaseRecords] <Debug: Looking for dwehilt1hdualember for DAc0da.esm zDcd1stPersonDweHiltEmber1HDual [STAT:0C0079CE]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveihalldetwist01 for Skyrim.esm CaveIHallDetwist01ice [STAT:0007435F]>
[00:25] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrtreefloweringbranch01_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\5F85C747E72A4CABA34E342E7C60872F.dds">
[00:25] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorlb04 for Skyrim.esm CaveGShaftDoorLB04 [STAT:0001BFD8]>
[00:25] [BuildBaseRecords] <Debug: Looking for skeevernestscatter01 for Skyrim.esm SkeeverNestScatter01 [STAT:00099D34]>
[00:25] [BuildBaseRecords] <Debug: Looking for hhlgbaycover01 for Skyrim.esm HHLgBayCover01 [STAT:000EFF00]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwermsmmid01WT for Wyrmstooth.esp WTDweRmSmMid01 [STAT:0A3177F6]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwermsmmid01 for Wyrmstooth.esp WTDweRmSmMid01 [STAT:0A3177F6]>
[00:25] [BuildBaseRecords] <Debug: Looking for azurascrystalcluster01 for Skyrim.esm AzurasCrystalCluster01 [STAT:00055F7A]>
[00:25] [BuildBaseRecords] <Debug: Looking for norhallbg1wayendexsm01 for Skyrim.esm NorHallBg1wayEndExSm01 [STAT:00013BF0]>
[00:25] [BuildBaseRecords] <Debug: Looking for dlc2ildarissarcophagusplaque for Dragonborn.esm DLC2IldarisSarcophagusPlaque01 "Саркофаг Илдари" [ACTI:040240CD]>
[00:25] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01SnowRocks01_00C64FF4 for Skyrim.esm TundraStreamTransition01SnowRocks01 [MSTT:0004F4F8]>
[00:25] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01SnowRocks01 for Skyrim.esm TundraStreamTransition01SnowRocks01 [MSTT:0004F4F8]>
[00:25] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01_00C64FF4passthru for Skyrim.esm TundraStreamTransition01SnowRocks01 [MSTT:0004F4F8]>
[00:25] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01_00C64FF4 for Skyrim.esm TundraStreamTransition01SnowRocks01 [MSTT:0004F4F8]>
[00:25] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01 for Skyrim.esm TundraStreamTransition01SnowRocks01 [MSTT:0004F4F8]>
[00:25] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\water\tundrastreamtransition01_dyndolod_lod.nif Skyrim.esm TundraStreamTransition01SnowRocks01 [MSTT:0004F4F8]>
[00:25] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\water\tundrastreamtransition01_dyndolod_lod.nif Skyrim.esm TundraStreamTransition01SnowRocks01 [MSTT:0004F4F8]>
[00:25] [AddModel] <Debug: Meshes\uskp\clutter\chandellier\impchandelliercandle01uskp.nif ImpChandellierCandle01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp USKPImpChandellierCandle01 [STAT:0705BF71]>
[00:25] [AddModel] <Debug: Meshes\uskp\clutter\chandellier\impchandelliercandle01uskp.nif ImpChandellierCandle01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp USKPImpChandellierCandle01 [STAT:0705BF71]>
[00:25] [BuildBaseRecords] <Debug: Looking for water1024 for Dragonborn.esm DLC2WaterApocrypha1024Small_Movable [ACTI:0401E2B6]>
[00:25] [BuildBaseRecords] <Debug: Looking for dynamitechest01 for Glenmoril.esm zzzGHCannonBallChest [STAT:0E00EBA4]>
[00:25] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Dragonborn.esm DLC2WaterApocrypha1024Small_Movable [ACTI:0401E2B6]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveglroomcorner03EC_SS_D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLRoomCorner03D [STAT:1108537F]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveglroomcorner03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLRoomCorner03D [STAT:1108537F]>
[00:25] [BuildBaseRecords] <Debug: Looking for rifrmsmbasecorincrypt01 for Skyrim.esm RifRmSmBaseCorInCrypt01 [STAT:000EC76A]>
[00:25] [BuildBaseRecords] <Debug: Looking for trapfallingrocklg01_Rock for Skyrim.esm TrapFallingRockLg01_Rock [ACTI:00074C8B]>
[00:25] [BuildBaseRecords] <Debug: Looking for trapfallingrocklg01 for Skyrim.esm TrapFallingRockLg01_Rock [ACTI:00074C8B]>
[00:25] [BuildBaseRecords] <Debug: Looking for apourn02 for DAc0da.esm zDcdTreasArtifactApo_DemonShield "Сосуд" [CONT:0C00CE75]>
[00:25] [BuildBaseRecords] <Debug: Looking for shipwoodplanks04 for Skyrim.esm ShipWoodplanks04 [STAT:0004F8EC]>
[00:25] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\mtadd\mountainledgesm01.nif MountainLedgeSM01_LOD_0L:0 meshes\lod\revenant\mt\ledge\mountainledgesm01_lod_0.nif textures\landscape\mountains\mountainslab02.dds Glenmoril.esm zzzRevMtLedgeSM01SN [STAT:0E2F7721]>
[00:25] [BuildBaseRecords] <Debug: Looking for dlc01coffinpuzzlebase01 for Unslaad.esm zzzCrbDLC01CoffinPuzzleBase01_Snow [STAT:0F0909E2]>
[00:25] [BuildBaseRecords] <Debug: Looking for mountaincliff01 for Skyrim.esm MountainCliff01_Blackreach [STAT:000487E9]>
[00:25] [BuildBaseRecords] <Debug: Looking for cubeplatformrune for DAc0da.esm zDcdTreasThotArtifact_ZurinSaber2H "Мыслеящик" [CONT:0C00B3F1]>
[00:25] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff01_00000000_lod_0l.nif for Skyrim.esm MountainCliff01_Blackreach [STAT:000487E9]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwepipeintbroken01 for DAc0da.esm zDcdDwePipeIntBroken01 [STAT:0C006BAE]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall30.nif SPatioWall30:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWall30Snow [STAT:0007F92F]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall30.nif SPatioWall30:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWall30Snow [STAT:0007F92F]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall30.nif SPatioWall30:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWall30Snow [STAT:0007F92F]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall30.nif SPatioWall30:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWall30Snow [STAT:0007F92F]>
[00:25] [BuildBaseRecords] <Debug: Looking for whmarket03 for Skyrim.esm WHmarket03 [STAT:0003842D]>
[00:25] [BuildBaseRecords] <Debug: Looking for signrtfishery01 for Skyrim.esm SignRTFishery01 [MSTT:000EA62E]>
[00:25] [BuildBaseRecords] <Debug: Looking for wrintcastleroofbasecorl01 for Skyrim.esm WRIntCastleRoofBaseCorL01 [STAT:00087860]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall30.nif SPatioWall30:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWall30Snow [STAT:0007F92F]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall30.nif SPatioWall30:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWall30Snow [STAT:0007F92F]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall30.nif SPatioWall30:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWall30Snow [STAT:0007F92F]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall30.nif SPatioWall30:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWall30Snow [STAT:0007F92F]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket03.nif WHmarket03:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket03 [STAT:0003842D]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket03.nif WHmarket03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm WHmarket03 [STAT:0003842D]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall30.nif L2_FencesCorner:35 - L2_Fences11:35 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWall30Snow [STAT:0007F92F]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall30.nif L2_FencesCorner:35 - L2_Fences11:35 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SPatioWall30Snow [STAT:0007F92F]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket03.nif WHmarket03:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket03 [STAT:0003842D]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket03.nif WHmarket03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm WHmarket03 [STAT:0003842D]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket03.nif WHmarket03:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket03 [STAT:0003842D]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket03.nif WHmarket03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm WHmarket03 [STAT:0003842D]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket03.nif WHmarket03:25 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WHmarket03 [STAT:0003842D]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket03.nif WHmarket03:25 Shader Flags 2: No_Fade | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHmarket03 [STAT:0003842D]>
[00:25] [AddModel] <Debug: Meshes\lod\windhelm\whmarket03_lod.nif WHmarket03:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket03 [STAT:0003842D]>
[00:25] [AddModel] <Debug: Meshes\lod\windhelm\whmarket03_lod.nif WHmarket03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm WHmarket03 [STAT:0003842D]>
[00:25] [AddModel] <Debug: Meshes\lod\windhelm\whmarket03_lod.nif WHmarket03:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket03 [STAT:0003842D]>
[00:25] [AddModel] <Debug: Meshes\lod\windhelm\whmarket03_lod.nif WHmarket03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm WHmarket03 [STAT:0003842D]>
[00:25] [AddModel] <Debug: Meshes\lod\windhelm\whmarket03_lod.nif WHmarket03:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket03 [STAT:0003842D]>
[00:25] [AddModel] <Debug: Meshes\lod\windhelm\whmarket03_lod.nif WHmarket03:11 Shader Flags 2: ZBuffer_Write Skyrim.esm WHmarket03 [STAT:0003842D]>
[00:25] [AddModel] <Debug: Meshes\lod\solitude\spatiowall30_lod.nif SPatioWall30_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWall30Snow [STAT:0007F92F]>
[00:25] [AddModel] <Debug: Meshes\lod\solitude\spatiowall30_lod.nif SPatioWall30_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWall30Snow [STAT:0007F92F]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SPatioWall30Snow [STAT:0007F92F]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwerubblepileceiling01 for Skyrim.esm DweRubblePileCeiling01 [STAT:000B7996]>
[00:25] [BuildBaseRecords] <Debug: Looking for commontabletwobencheszzzRev for Glenmoril.esm zzzRevCommonTableTwoBenches "Стол" [FURN:0E005A0F]>
[00:25] [BuildBaseRecords] <Debug: Looking for commontabletwobenches for Glenmoril.esm zzzRevCommonTableTwoBenches "Стол" [FURN:0E005A0F]>
[00:25] [BuildBaseRecords] <Debug: Looking for whintcastlehallarch07 for Skyrim.esm WHIntCastleHallArch07 [STAT:00090982]>
[00:25] [BuildBaseRecords] <Debug: Looking for lapaintingrec11 for SkystoneCastle.esp LA_SS_Painting19 [STAT:3572E81C]>
[00:25] [BuildBaseRecords] <Debug: Looking for wrintcastlefloorcapcor05 for Skyrim.esm WRIntCastleFloorCapCor05 [STAT:0009A0C5]>
[00:25] [BuildBaseRecords] <Debug: Looking for treelogbridge01 for Glenmoril.esm zzzRevOrchardTreeLogBridge01 [STAT:0E1E5148]>
[00:25] [BuildBaseRecords] <Debug: Looking for rqnotebeast for Glenmoril.esm zzzRevRq01BNote "Конец мушкетеров" [ACTI:0E3DA248]>
[00:25] [BuildBaseRecords] <Debug: Looking for miscsacklarge for Weapons Armor Clothing & Clutter Fixes.esp MiscSackLarge_NoRespawn_WACCF "Большой мешок" [CONT:29014C16]>
[00:25] [BuildBaseRecords] <Debug: Looking for fxsteamjet for Skyrim.esm FXSteamJet [MSTT:0003103F]>
[00:25] [BuildBaseRecords] <Debug: Looking for dlc2rrlanternpost01 for Dragonborn.esm DLC2RRLanternPost01 [STAT:04039E51]>
[00:25] [BuildBaseRecords] <Debug: Looking for casrubblepile01 for Dawnguard.esm CasRubblePile01_Snow [STAT:02017E7F]>
[00:25] [BuildBaseRecords] <Debug: Looking for whintbasebldgsecondstraight03 for Skyrim.esm WHIntBaseBldgSecondStraight03 [STAT:0007BA57]>
[00:25] [BuildBaseRecords] <Debug: Looking for portgatebasefalmer01 for Skyrim.esm PortGateBaseFalmer [STAT:0006095B]>
[00:25] [BuildBaseRecords] <Debug: Looking for wrintcastlerooftopstr01endcap for Skyrim.esm WRIntCastleRoofTopStr01EndCap [STAT:0002FFE2]>
[00:25] [BuildBaseRecords] <Debug: Looking for smanhole for Skyrim.esm Smanhole [STAT:00023839]>
[00:25] [BuildBaseRecords] <Debug: Looking for 1stperson_me_waraxe for ModernEbonyWeaponSet.esp 1stperson_ME_WarAxe [STAT:FE025815]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile01.nif Chunk01:11 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile01_Snow [STAT:02017E7F]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile01.nif Chunk01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile01_Snow [STAT:02017E7F]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile01.nif CasRubblePile01:11 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile01_Snow [STAT:02017E7F]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile01.nif CasRubblePile01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile01_Snow [STAT:02017E7F]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveghall1way128short01 for Skyrim.esm CaveGHall1Way128Short01ice [STAT:0007A839]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile01.nif CasRubblePile01:16 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile01_Snow [STAT:02017E7F]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile01.nif CasRubblePile01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile01_Snow [STAT:02017E7F]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile01.nif CasRubblePile01:27 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile01_Snow [STAT:02017E7F]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile01.nif CasRubblePile01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile01_Snow [STAT:02017E7F]>
[00:25] [BuildBaseRecords] <Debug: Looking for pushole for Unslaad.esm zzzCrbPusHole [MSTT:0F0C93A1]>
[00:25] [BuildBaseRecords] <Debug: Looking for whvalunstrad31 for DAc0da.esm zDcdWHvalunstrad31Snow [STAT:0C004C56]>
[00:25] [BuildBaseRecords] <Debug: Looking for 1stpersonglasswarhammer for Skyrim.esm 1stPersonGlassWarhammer [STAT:00036BD9]>
[00:25] [BuildBaseRecords] <Debug: Looking for vkgbattleaxe for Unslaad.esm zzzCrb1stPersonVkgBattleAxe [STAT:0F39797C]>
[00:25] [BuildBaseRecords] <Debug: Looking for dlc01_inv_scairncloudshape03 for Dawnguard.esm DLC01_INV_SCairnCloudShape03 [STAT:0200840A]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwermlgcolumncap01 for Skyrim.esm DweRmLgColumnCap01 [STAT:00051567]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile01_lod_0.nif Chunk01:11 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile01_Snow [STAT:02017E7F]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile01_lod_0.nif Chunk01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile01_Snow [STAT:02017E7F]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile01_lod_0.nif CasRubblePile01:16 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile01_Snow [STAT:02017E7F]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile01_lod_0.nif CasRubblePile01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile01_Snow [STAT:02017E7F]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile01_lod_0.nif CasRubblePile01:27 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile01_Snow [STAT:02017E7F]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile01_lod_0.nif CasRubblePile01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile01_Snow [STAT:02017E7F]>
[00:25] [BuildBaseRecords] <Debug: Looking for aporubblepile07 for Dragonborn.esm ApoRubblePile07 [STAT:0401F9A8]>
[00:25] [BuildBaseRecords] <Debug: Looking for bonemeal01 for DAc0da.esm zDcdInvBonemeal [STAT:0C0048CC]>
[00:25] [BuildBaseRecords] <Debug: Looking for ocwmapflagcitybluered01 for Open Civil War Tweaks.esp OCWMapFlagBlueRedMorthal "Морфал" [ACTI:4B0171B6]>
[00:25] [BuildBaseRecords] <Debug: Looking for norlever01 for Skyrim.esm defaultPuzzleLever01NoFurn "Рычаг" [ACTI:000F13AC]>
[00:25] [AddModel] <Debug: Add-on in model Meshes\uskp\clutter\chandellier\impchandelliercandle01uskp.nif unofficial skyrim special edition patch.esp USKPImpChandellierCandle01 [STAT:0705BF71]>
[00:25] [BuildBaseRecords] <Debug: Looking for mw256x256x64curve01up for DAc0da.esm zDcdDweMwCurve01Up [MSTT:0C0072A1]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveibalconystraight01 for Skyrim.esm CaveIBalconyStraight01 [STAT:0003446B]>
[00:25] [BuildBaseRecords] <Debug: Looking for mrktemplerearl01 for Skyrim.esm MrkTempleRearL01 [STAT:00067E73]>
[00:25] [BuildBaseRecords] <Debug: Looking for darkfloor01 for Glenmoril.esm zzzGHDarkFloor [STAT:0E012CC3]>
[00:25] [BuildBaseRecords] <Debug: Looking for blackreachecornerup03 for Skyrim.esm BlackreachECornerUp03 [STAT:000921E4]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplerearl01.nif MrkTempleRearL01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleRearL01 [STAT:00067E73]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplerearl01.nif MrkTempleRearL01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleRearL01 [STAT:00067E73]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplerearl01.nif MrkTempleRearL01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleRearL01 [STAT:00067E73]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplerearl01.nif MrkTempleRearL01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleRearL01 [STAT:00067E73]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplerearl01.nif MrkTempleRearL01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleRearL01 [STAT:00067E73]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplerearl01.nif MrkTempleRearL01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleRearL01 [STAT:00067E73]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplerearl01.nif MrkTempleRearL01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleRearL01 [STAT:00067E73]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplerearl01.nif MrkTempleRearL01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleRearL01 [STAT:00067E73]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplerearl01.nif MrkTempleRearL01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleRearL01 [STAT:00067E73]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplerearl01.nif MrkTempleRearL01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleRearL01 [STAT:00067E73]>
[00:25] [BuildBaseRecords] <Debug: Looking for rtlandl01 for Skyrim.esm RTLandL01 [STAT:00042255]>
[00:25] [AddModel] <Debug: Meshes\lod\markarth\mrktemplerearl01_lod_2.nif MrkTempleLOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleRearL01 [STAT:00067E73]>
[00:25] [AddModel] <Debug: Meshes\lod\markarth\mrktemplerearl01_lod_2.nif MrkTempleLOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleRearL01 [STAT:00067E73]>
[00:25] [AddModel] <Debug: Meshes\lod\markarth\mrktemplerearl01_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleRearL01 [STAT:00067E73]>
[00:25] [AddModel] <Debug: Meshes\lod\markarth\mrktemplerearl01_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleRearL01 [STAT:00067E73]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkTempleRearL01 [STAT:00067E73]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkTempleRearL01 [STAT:00067E73]>
[00:25] <Warning: Textures do not match for "RockM01:1": textures\landscape\revenant\mountains\rock01.dds in rockm01.nif -> textures\landscape\mountains\mountainslab02.dds in rockm01_lod_0.nif for Glenmoril.esm zzzRevRockM01_Moss [STAT:0E0045DC]>
[00:25] <Warning: Textures do not match for "RockPileL01:9": textures\landscape\revenant\rocky01.dds in rockpilel01.nif -> textures\landscape\rocks01.dds in rockpilel01_lod_0.nif for Glenmoril.esm zzzRevRockPileL01_Moss [STAT:0E0045E0]>
[00:25] <Warning: Textures do not match for "RockPileL01:1 - L2_RockPileL01:1 - L1_RockPileL01:1": textures\landscape\revenant\mountains\rock01.dds in rockpilel01.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilel01_lod_0.nif for Glenmoril.esm zzzRevRockPileL01_Moss [STAT:0E0045E0]>
[00:25] <Warning: Textures do not match for "RockPileS04:0": textures\landscape\revenant\rocky01.dds in rockpiles04.nif -> textures\landscape\dirt02.dds in rockpiles04_lod_0.nif for Glenmoril.esm zzzRevRockPileS04_MossRock [STAT:0E004604]>
[00:25] <Warning: Textures do not match for "RockPileS04:1": textures\landscape\revenant\mountains\rock01.dds in rockpiles04.nif -> textures\landscape\mountains\mountainslab02.dds in rockpiles04_lod_0.nif for Glenmoril.esm zzzRevRockPileS04_MossRock [STAT:0E004604]>
[00:25] [AddModel] <Debug: Meshes\dlc01\landscape\plants\icevine01patch.nif IceVinePatch01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeIceVinePatch "Ледяная лоза" [TREE:020042E2]>
[00:25] [AddModel] <Debug: Meshes\dlc01\landscape\plants\icevine01patch.nif IceVinePatch01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeIceVinePatch "Ледяная лоза" [TREE:020042E2]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwewallarch01 for Skyrim.esm DweWallArch01Snow [STAT:000765FE]>
[00:25] [BuildBaseRecords] <Debug: Looking for minewoodplanks04StockadeWoodplanks04 for Skyrim.esm StockadeWoodplanks04 [STAT:000533D8]>
[00:25] [BuildBaseRecords] <Debug: Looking for minewoodplanks04 for Skyrim.esm StockadeWoodplanks04 [STAT:000533D8]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeWoodplanks04 [STAT:000533D8]>
[00:25] [AddModel] <Debug: Meshes\architecture\riften\rtlandl01.nif RTLandL01:14 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTLandL01 [STAT:00042255]>
[00:25] [AddModel] <Debug: Meshes\architecture\riften\rtlandl01.nif RTLandL01:14 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTLandL01 [STAT:00042255]>
[00:25] [AddModel] <Debug: Meshes\architecture\riften\rtlandl01.nif RTLandL01:19 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTLandL01 [STAT:00042255]>
[00:25] [AddModel] <Debug: Meshes\architecture\riften\rtlandl01.nif RTLandL01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTLandL01 [STAT:00042255]>
[00:25] [AddModel] <Debug: Meshes\architecture\riften\rtlandl01.nif RTLandL01:36 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTLandL01 [STAT:00042255]>
[00:25] [AddModel] <Debug: Meshes\architecture\riften\rtlandl01.nif RTLandL01:36 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTLandL01 [STAT:00042255]>
[00:25] [AddModel] <Debug: Meshes\architecture\riften\rtlandl01.nif RTLandL01:38 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTLandL01 [STAT:00042255]>
[00:25] [AddModel] <Debug: Meshes\architecture\riften\rtlandl01.nif RTLandL01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTLandL01 [STAT:00042255]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallarch01.nif DweWallArch01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweWallArch01Snow [STAT:000765FE]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallarch01.nif DweWallArch01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweWallArch01Snow [STAT:000765FE]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallarch01.nif DweWallArch01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweWallArch01Snow [STAT:000765FE]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallarch01.nif DweWallArch01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweWallArch01Snow [STAT:000765FE]>
[00:25] [BuildBaseRecords] <Debug: Looking for 512pillar01zzzRevStorti_Moss for Glenmoril.esm zzzRevStorti512Pillar01_Moss [STAT:0E00468F]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallarch01.nif DweWallArch01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweWallArch01Snow [STAT:000765FE]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallarch01.nif DweWallArch01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweWallArch01Snow [STAT:000765FE]>
[00:25] [BuildBaseRecords] <Debug: Looking for 512pillar01 for Glenmoril.esm zzzRevStorti512Pillar01_Moss [STAT:0E00468F]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallarch01.nif DweWallArch01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweWallArch01Snow [STAT:000765FE]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallarch01.nif DweWallArch01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweWallArch01Snow [STAT:000765FE]>
[00:25] [AddModel] <Debug: Meshes\lod\riften\rtlandl01_lod.nif RTLandL01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTLandL01 [STAT:00042255]>
[00:25] [AddModel] <Debug: Meshes\lod\riften\rtlandl01_lod.nif RTLandL01_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTLandL01 [STAT:00042255]>
[00:25] [AddModel] <Debug: Meshes\lod\riften\rtlandl01_lod.nif RTLandL01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTLandL01 [STAT:00042255]>
[00:25] [AddModel] <Debug: Meshes\lod\riften\rtlandl01_lod.nif RTLandL01_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTLandL01 [STAT:00042255]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTLandL01 [STAT:00042255]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTLandL01 [STAT:00042255]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\dwewall01lod.dds 0 Skyrim.esm DweWallArch01Snow [STAT:000765FE]>
[00:25] [BuildBaseRecords] <Debug: Looking for cascandlesticklever01 for Dawnguard.esm DLC1VCCandleStickLever "Подсвечник" [ACTI:0201A3BF]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveishaftrwall02 for Skyrim.esm CaveIShaftRWall02 [STAT:000153DC]>
[00:25] [BuildBaseRecords] <Debug: Looking for blackreachebalconyicorner03 for Skyrim.esm BlackreachEBalconyICorner03 [STAT:000921C0]>
[00:25] [BuildBaseRecords] <Debug: Looking for falmerpgebalconyramp01 for Glenmoril.esm zzzGHFalmerPGEBalconyRamp01_NoSnow [STAT:0E00BF48]>
[00:25] [BuildBaseRecords] <Debug: Looking for farmintend02 for Skyrim.esm FarmIntEnd02 [STAT:0005AC22]>
[00:25] [BuildBaseRecords] <Debug: Looking for rtmausoleumdoor01 for Skyrim.esm RTMausoleumDoor [ACTI:000E9350]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgebalconyramp01.nif FalmerPGEBalconyRamp01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHFalmerPGEBalconyRamp01_NoSnow [STAT:0E00BF48]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgebalconyramp01.nif FalmerPGEBalconyRamp01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHFalmerPGEBalconyRamp01_NoSnow [STAT:0E00BF48]>
[00:25] [BuildBaseRecords] <Debug: Looking for rubblepilenew01EC_SS_MadRuinsRubblePile01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsRubblePile01 [STAT:1104806E]>
[00:25] [BuildBaseRecords] <Debug: Looking for rubblepilenew01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsRubblePile01 [STAT:1104806E]>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1.dds] ResourceExists>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgebalconyramp01_lod_0.nif FalmerPGEBalconyRamp01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHFalmerPGEBalconyRamp01_NoSnow [STAT:0E00BF48]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgebalconyramp01_lod_0.nif FalmerPGEBalconyRamp01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHFalmerPGEBalconyRamp01_NoSnow [STAT:0E00BF48]>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\6B9B02F62A6543DCB651D42EF26FD600.dds">
[00:25] [BuildBaseRecords] <Debug: Looking for tomb02 for Glenmoril.esm zzzGHQmTomb02 [STAT:0E00FDA6]>
[00:25] [BuildBaseRecords] <Debug: Looking for minecedoor01hole for Skyrim.esm MineCEDoor01Hole [STAT:0004560B]>
[00:25] [BuildBaseRecords] <Debug: Looking for genkitrmcorout01 for Skyrim.esm GenKitRmCorOut01 [STAT:0001305E]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwerubblepile05 for Skyrim.esm DweRubblePile05Snow [STAT:000765F8]>
[00:25] [BuildBaseRecords] <Debug: Looking for dweplatbgmid02 for Skyrim.esm DwePlatBgMid02Snow [STAT:00076605]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgmid02.nif DwePlatBgMid02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgMid02Snow [STAT:00076605]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgmid02.nif DwePlatBgMid02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgMid02Snow [STAT:00076605]>
[00:25] [BuildBaseRecords] <Debug: Looking for _campfire_visiondetectionmote for Campfire.esm _Camp_InstinctsGlowTinderFX [ACTI:0904AA28]>
[00:25] [AddModel] <Debug: Meshes\lod\dwemer\dweplatbgmid02_lod.nif DwePlatBgMid02_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DwePlatBgMid02Snow [STAT:00076605]>
[00:25] [AddModel] <Debug: Meshes\lod\dwemer\dweplatbgmid02_lod.nif DwePlatBgMid02_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgMid02Snow [STAT:00076605]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile05.nif Chunk05:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile05Snow [STAT:000765F8]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile05.nif Chunk05:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile05Snow [STAT:000765F8]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatBgMid02Snow [STAT:00076605]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile05.nif DweRubblePile05:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile05Snow [STAT:000765F8]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile05.nif DweRubblePile05:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile05Snow [STAT:000765F8]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile05.nif DweRubblePile05:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile05Snow [STAT:000765F8]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile05.nif DweRubblePile05:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile05Snow [STAT:000765F8]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile05.nif DweRubblePile05:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile05Snow [STAT:000765F8]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile05.nif DweRubblePile05:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile05Snow [STAT:000765F8]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile05.nif DweRubblePile05:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile05Snow [STAT:000765F8]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile05.nif DweRubblePile05:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile05Snow [STAT:000765F8]>
[00:25] [BuildBaseRecords] <Debug: Looking for miscsacklarge for ccBGSSSE001-Fish.esm ccBGSSSE001_MiscSack02LargeEmpty_NoRespawn "Большой мешок" [CONT:05000CAD]>
[00:25] [BuildBaseRecords] <Debug: Looking for roadscurver01RP_DesertLumpy01Light for _ResourcePack.esl RP_RoadSCurveR01DesertLumpy01Light [STAT:FE00214F]>
[00:25] [BuildBaseRecords] <Debug: Looking for roadscurver01 for _ResourcePack.esl RP_RoadSCurveR01DesertLumpy01Light [STAT:FE00214F]>
[00:25] [BuildBaseRecords] <Debug: Looking for ruinsfurniturerubble04 for Skyrim.esm RuinsBrokenTable02 [STAT:0003F7E2]>
[00:25] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadSCurveR01DesertLumpy01Light [STAT:FE00214F]>
[00:25] [BuildBaseRecords] <Debug: Looking for civilwarrubble02lawf_ for Landscape and Water Fixes.esp lawf_CivilWarRubble02 [STAT:FE004FD7]>
[00:25] [BuildBaseRecords] <Debug: Looking for civilwarrubble02 for Landscape and Water Fixes.esp lawf_CivilWarRubble02 [STAT:FE004FD7]>
[00:25] [BuildBaseRecords] <Debug: Looking for norrubblepiece02 for Skyrim.esm NorRubblePiece02snow [STAT:0006CFCD]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for Dragonborn.esm DLC2TreasDwarvenChestLarge "Сундук" [CONT:0402AABB]>
[00:25] [BuildBaseRecords] <Debug: Looking for apostackswallstraight01 for Dragonborn.esm ApoStacksWallStraight01 [STAT:0401DCAB]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwarvenspiderstatic for Skyrim.esm StaticSpiderCenturion [STAT:0007E00B]>
[00:25] [BuildBaseRecords] <Debug: Looking for slumbermill01 for Skyrim.esm SLumberMill01 [STAT:000B3954]>
[00:25] [BuildBaseRecords] <Debug: Looking for wallgate01 for Glenmoril.esm zzzRevStrotiWallGateSafe "Ворота" [DOOR:0E36C619]>
[00:25] [BuildBaseRecords] <Debug: Looking for miscsack02smallflat for Skyrim.esm MiscSack02SmallFlat "Мешок" [CONT:00097F6A]>
[00:25] [BuildBaseRecords] <Debug: Looking for chest01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FishingSuppliesVendorChestEastmarch "Нагрудник" [CONT:05173B5E]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockcliff07CoastBeach01_8872BEFC for Skyrim.esm RockCliff07CoastBeach01 [STAT:000BD4A6]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockcliff07CoastBeach01 for Skyrim.esm RockCliff07CoastBeach01 [STAT:000BD4A6]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for Skyrim.esm RockCliff07CoastBeach01 [STAT:000BD4A6]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for Skyrim.esm RockCliff07CoastBeach01 [STAT:000BD4A6]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Skyrim.esm RockCliff07CoastBeach01 [STAT:000BD4A6]>
[00:25] [BuildBaseRecords] <Debug: Looking for dlc2rieklingbridge01 for Dragonborn.esm DLC2RieklingBridge01Snow [STAT:0401EEE7]>
[00:25] [BuildBaseRecords] <Debug: Looking for livingwoodsca for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Book_LivingWoods [STAT:1109F83E]>
[00:25] [BuildBaseRecords] <Debug: Looking for fireplace for TheBawbsWardenOfTheCoast.esp WCShackInteriorFireplace [STAT:102F8DF4]>
[00:25] [BuildBaseRecords] <Debug: Looking for dweinchorbarrel01 for Skyrim.esm DweDA13IchorBarrel01 [STAT:00066AF2]>
[00:25] [BuildBaseRecords] <Debug: Looking for poisondamagemagicka01 for SkystoneCastle.esp LA_SS_PoisonDamageMagicka01 [STAT:3520B1FF]>
[00:25] [BuildBaseRecords] <Debug: Looking for implhall1way256short01 for Skyrim.esm ImpLHall1Way256Short01 [STAT:0003B4AF]>
[00:25] [BuildBaseRecords] <Debug: Looking for norchambercustom02 for Unslaad.esm zzzCrbNorChamberCustom02Ice [STAT:0F3FCC38]>
[00:25] [BuildBaseRecords] <Debug: Looking for cavegewallstraight02 for Skyrim.esm CaveGEWallStraight02 [STAT:00022493]>
[00:25] [BuildBaseRecords] <Debug: Looking for chest01DLC2dunFrostmoonTreasChest for Dragonborn.esm DLC2dunFrostmoonTreasChest "Сундук" [CONT:04035E25]>
[00:25] [BuildBaseRecords] <Debug: Looking for chest01 for Dragonborn.esm DLC2dunFrostmoonTreasChest "Сундук" [CONT:04035E25]>
[00:25] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile05_lod_0.nif Chunk05:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile05Snow [STAT:000765F8]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackswallstraight01.nif ApoStacksWallStraight01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoStacksWallStraight01 [STAT:0401DCAB]>
[00:25] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile05_lod_0.nif Chunk05:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile05Snow [STAT:000765F8]>
[00:25] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackswallstraight01.nif ApoStacksWallStraight01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm ApoStacksWallStraight01 [STAT:0401DCAB]>
[00:25] [BuildBaseRecords] <Debug: Looking for shackbrokewood04 for Skyrim.esm ShackBrokeWood04 [MSTT:0002FB6D]>
[00:25] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile05_lod_0.nif DweRubblePile05:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile05Snow [STAT:000765F8]>
[00:25] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile05_lod_0.nif DweRubblePile05:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile05Snow [STAT:000765F8]>
[00:25] [BuildBaseRecords] <Debug: Looking for stockadebridgeshort01 for Skyrim.esm StockadeBridgeShort01 [STAT:0001AE1A]>
[00:25] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile05_lod_0.nif DweRubblePile05:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile05Snow [STAT:000765F8]>
[00:25] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile05_lod_0.nif DweRubblePile05:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweRubblePile05Snow [STAT:000765F8]>
[00:25] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostackswallstraight01_lod_0.nif ApoStacksWallStraight01_Lod_0:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoStacksWallStraight01 [STAT:0401DCAB]>
[00:25] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostackswallstraight01_lod_0.nif ApoStacksWallStraight01_Lod_0:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm ApoStacksWallStraight01 [STAT:0401DCAB]>
[00:25] [BuildBaseRecords] <Debug: Looking for minecroomincorner04 for Skyrim.esm MineCRoomInCorner04 [STAT:000454DF]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Dragonborn.esm ApoStacksWallStraight01 [STAT:0401DCAB]>
[00:25] [BuildBaseRecords] <Debug: Looking for wallpod for Skyrim.esm FalmerWallPod01 [FURN:000BCF21]>
[00:25] [BuildBaseRecords] <Debug: Looking for stonewall01 for Skyrim.esm Stonewall01 [STAT:0000099B]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 0 Skyrim.esm Stonewall01 [STAT:0000099B]>
[00:25] [BuildBaseRecords] <Debug: Looking for smrsword1h for Unslaad.esm zzzCrb1stPersonSmrSword1H [STAT:0F39797A]>
[00:25] [BuildBaseRecords] <Debug: Looking for norrmbgwallside01 for Skyrim.esm NorRmBgWallSide01ice [STAT:00060EF3]>
[00:25] [BuildBaseRecords] <Debug: Looking for lilypadcluster03RP_Pink for _ResourcePack.esl RP_LilyPadCluster03Pink [MSTT:FE0020F7]>
[00:25] [BuildBaseRecords] <Debug: Looking for lilypadcluster03 for _ResourcePack.esl RP_LilyPadCluster03Pink [MSTT:FE0020F7]>
[00:25] [BuildBaseRecords] <Debug: Looking for blackreachgiantmushroom01 for Skyrim.esm BlackreachGiantMush01 [STAT:000CACDC]>
[00:25] [BuildBaseRecords] <Debug: Looking for openbooknew22 for SkystoneCastle.esp LA_SS_openbooknew22 [STAT:35A04156]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwefacadecolumnxlgfree01 for DAc0da.esm zDcdZeroSumDweFacadeColumxLgFree01NoLod [STAT:0C00CAF0]>
[00:25] [BuildBaseRecords] <Debug: Looking for wtmedmushroom01 for Wyrmstooth.esp WTMedMushroom01 [STAT:0A5D90B9]>
[00:25] [BuildBaseRecords] <Debug: Looking for imprubblepiece04 for Skyrim.esm ImpRubblePiece04snow [STAT:0009E2B9]>
[00:25] [BuildBaseRecords] <Debug: Looking for dlc2dweshaftrmsmbop01 for Dragonborn.esm DLC2DweShaftRmSmBop01 [STAT:0402075A]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockshelf01ReachMoss01 for Skyrim.esm RockShelf01ReachMoss01 [STAT:00037AE5]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece04.nif ImpRubblePiece04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePiece04snow [STAT:0009E2B9]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece04.nif ImpRubblePiece04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePiece04snow [STAT:0009E2B9]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockshelf01 for Skyrim.esm RockShelf01ReachMoss01 [STAT:00037AE5]>
[00:25] [AddModel] <Debug: Meshes\lod\imperial\imprubblepiece04_lod_0.nif ImpRubblePiece04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePiece04snow [STAT:0009E2B9]>
[00:25] [AddModel] <Debug: Meshes\lod\imperial\imprubblepiece04_lod_0.nif ImpRubblePiece04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePiece04snow [STAT:0009E2B9]>
[00:25] [BuildBaseRecords] <Debug: Looking for casextsupport01 for Dawnguard.esm CasExtSupport01 [STAT:02003D4D]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadebridgeshort01.nif StockadeBridgeShort01:2 - L2_Accessories:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBridgeShort01 [STAT:0001AE1A]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadebridgeshort01.nif StockadeBridgeShort01:2 - L2_Accessories:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeBridgeShort01 [STAT:0001AE1A]>
[00:25] [BuildBaseRecords] <Debug: Looking for paintinguc0302 for Wyrmstooth.esp WTPaintinguc0302 [STAT:0A5A6CA6]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadebridgeshort01.nif StockadeBridgeShort01:0 - L2_Accessories:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBridgeShort01 [STAT:0001AE1A]>
[00:25] [AddModel] <Debug: Meshes\clutter\stockade\stockadebridgeshort01.nif StockadeBridgeShort01:0 - L2_Accessories:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeBridgeShort01 [STAT:0001AE1A]>
[00:25] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01FrozenMarshGrass01_EB28C3ED for Skyrim.esm DirtCliffsIsland01FrozenMarshGrass01 [STAT:000B0188]>
[00:25] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01FrozenMarshGrass01 for Skyrim.esm DirtCliffsIsland01FrozenMarshGrass01 [STAT:000B0188]>
[00:25] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeSnow01_LightSN_73EADC28 for Update.esm MountainCliffSlopeSnow01_LightSN [STAT:00086C2C]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextsupport01.nif CasExtSupport01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtSupport01 [STAT:02003D4D]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextsupport01.nif CasExtSupport01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtSupport01 [STAT:02003D4D]>
[00:25] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeSnow01_LightSN for Update.esm MountainCliffSlopeSnow01_LightSN [STAT:00086C2C]>
[00:25] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3EDpassthru for Skyrim.esm DirtCliffsIsland01FrozenMarshGrass01 [STAT:000B0188]>
[00:25] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3ED for Skyrim.esm DirtCliffsIsland01FrozenMarshGrass01 [STAT:000B0188]>
[00:25] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01 for Skyrim.esm DirtCliffsIsland01FrozenMarshGrass01 [STAT:000B0188]>
[00:25] [BuildBaseRecords] <Debug: Found old texture replacement method mountaincliffslopesnow Meshes\landscape\mountains\mountaincliffslopesnow.nif Update.esm MountainCliffSlopeSnow01_LightSN [STAT:00086C2C]>
[00:25] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Update.esm MountainCliffSlopeSnow01_LightSN [STAT:00086C2C]>
[00:25] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Update.esm MountainCliffSlopeSnow01_LightSN [STAT:00086C2C]>
[00:25] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Update.esm MountainCliffSlopeSnow01_LightSN [STAT:00086C2C]>
[00:25] [BuildBaseRecords] <Debug: Meshes\lod\mountains\mountaincliffslope_lod_0.nif;meshes\lod\mountains\mountaincliffslope_lod_1.nif;meshes\lod\mountains\mountaincliffslope_lod_2.nif; ? meshes\lod\mountains\mountaincliffslopesnow_lod_0.nif;meshes\lod\mountains\mountaincliffslopesnow_lod_1.nif;meshes\lod\mountains\mountaincliffslopesnow_lod_2.nif; Update.esm MountainCliffSlopeSnow01_LightSN [STAT:00086C2C]>
[00:25] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Update.esm MountainCliffSlopeSnow01_LightSN [STAT:00086C2C]>
[00:25] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Update.esm MountainCliffSlopeSnow01_LightSN [STAT:00086C2C]>
[00:25] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Update.esm MountainCliffSlopeSnow01_LightSN [STAT:00086C2C]>
[00:25] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Update.esm MountainCliffSlopeSnow01_LightSN [STAT:00086C2C]>
[00:25] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Update.esm MountainCliffSlopeSnow01_LightSN [STAT:00086C2C]>
[00:25] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Update.esm MountainCliffSlopeSnow01_LightSN [STAT:00086C2C]>
[00:25] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Update.esm MountainCliffSlopeSnow01_LightSN [STAT:00086C2C]>
[00:25] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Update.esm MountainCliffSlopeSnow01_LightSN [STAT:00086C2C]>
[00:25] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Update.esm MountainCliffSlopeSnow01_LightSN [STAT:00086C2C]>
[00:25] [BuildBaseRecords] <Debug: Looking for dlc2ildarissarcophagus01 for DAc0da.esm zDcdTreasSloadChest_BWSword1H "Саркофаг" [CONT:0C00538A]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextsupport01_lod.nif CasExtSupport01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtSupport01 [STAT:02003D4D]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextsupport01_lod.nif CasExtSupport01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtSupport01 [STAT:02003D4D]>
[00:25] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeColumxLgFree01NoLod [STAT:0C00CAF0]>
[00:25] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeColumxLgFree01NoLod [STAT:0C00CAF0]>
[00:25] [BuildBaseRecords] <Debug: Looking for ruinsfurniturerubble14 for Skyrim.esm RuinsBrokenThrone02 [STAT:0003F7F6]>
[00:25] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeColumxLgFree01NoLod [STAT:0C00CAF0]>
[00:25] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeColumxLgFree01NoLod [STAT:0C00CAF0]>
[00:25] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadebridgeshort01_lod_0.nif StockadeBridgeShort01:0 - L2_Accessories:004 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBridgeShort01 [STAT:0001AE1A]>
[00:25] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadebridgeshort01_lod_0.nif StockadeBridgeShort01:0 - L2_Accessories:004 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeBridgeShort01 [STAT:0001AE1A]>
[00:25] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeColumxLgFree01NoLod [STAT:0C00CAF0]>
[00:25] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeColumxLgFree01NoLod [STAT:0C00CAF0]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeBridgeShort01 [STAT:0001AE1A]>
[00:25] [BuildBaseRecords] <Debug: Looking for nortempleexteriorribfree04 for Skyrim.esm NorTempleExteriorRibFree04 [STAT:00026FC8]>
[00:25] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeColumxLgFree01NoLod [STAT:0C00CAF0]>
[00:25] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeColumxLgFree01NoLod [STAT:0C00CAF0]>
[00:25] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeColumxLgFree01NoLod [STAT:0C00CAF0]>
[00:25] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeColumxLgFree01NoLod [STAT:0C00CAF0]>
[00:25] [BuildBaseRecords] <Debug: Looking for 1stpersonnordicdagger for Dragonborn.esm 1stPersonDLC2NordicDagger [STAT:0403C350]>
[00:25] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeColumxLgFree01NoLod [STAT:0C00CAF0]>
[00:25] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeColumxLgFree01NoLod [STAT:0C00CAF0]>
[00:25] [BuildBaseRecords] <Debug: Looking for norhosmuralmoth01 for Skyrim.esm NorHOSMuralMoth01 [STAT:0005277D]>
[00:25] [BuildBaseRecords] <Debug: Looking for stairsfree_fullEC_SS_MadRuinsStairs01DemMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsStairs01DemMoss [STAT:1144F740]>
[00:25] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeColumxLgFree01NoLod [STAT:0C00CAF0]>
[00:25] [BuildBaseRecords] <Debug: Looking for stairsfree_full for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsStairs01DemMoss [STAT:1144F740]>
[00:25] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadecolumnxlgfree01.nif DweFacadeColumnXLgFree01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeColumxLgFree01NoLod [STAT:0C00CAF0]>
[00:25] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree04.nif NorTempleExteriorRibFree04:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRibFree04 [STAT:00026FC8]>
[00:25] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree04.nif NorTempleExteriorRibFree04:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRibFree04 [STAT:00026FC8]>
[00:25] [BuildBaseRecords] <Debug: Looking for codewall01 for DAc0da.esm zDcdDweCodeWall01 [STAT:0C008068]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeColumxLgFree01NoLod [STAT:0C00CAF0]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeColumxLgFree01NoLod [STAT:0C00CAF0]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeColumxLgFree01NoLod [STAT:0C00CAF0]>
[00:25] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree04_lod.nif NorTempleExteriorRibFree04:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRibFree04 [STAT:00026FC8]>
[00:25] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree04_lod.nif NorTempleExteriorRibFree04:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRibFree04 [STAT:00026FC8]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel03RP_VolcanicLumpy01_FC3959FF for _ResourcePack.esl RP_RockPileL03VolcanicLumpy01 [STAT:FE00215A]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel03RP_VolcanicLumpy01 for _ResourcePack.esl RP_RockPileL03VolcanicLumpy01 [STAT:FE00215A]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for _ResourcePack.esl RP_RockPileL03VolcanicLumpy01 [STAT:FE00215A]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for _ResourcePack.esl RP_RockPileL03VolcanicLumpy01 [STAT:FE00215A]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel03 for _ResourcePack.esl RP_RockPileL03VolcanicLumpy01 [STAT:FE00215A]>
[00:25] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcaniclumpy01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\volcaniclumpy01_d.dds _ResourcePack.esl RP_RockPileL03VolcanicLumpy01 [STAT:FE00215A]>
[00:25] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcanicrugged01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\volcanicrugged01_d.dds _ResourcePack.esl RP_RockPileL03VolcanicLumpy01 [STAT:FE00215A]>
[00:25] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree04_lod03.nif NorTempleExteriorRibFree04:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRibFree04 [STAT:00026FC8]>
[00:25] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree04_lod03.nif NorTempleExteriorRibFree04:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRibFree04 [STAT:00026FC8]>
[00:25] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasSloadChest_BWHahd2HDark "Сундук" [CONT:0C005395]>
[00:25] [BuildBaseRecords] <Debug: Looking for whintstairs01 for Skyrim.esm WHIntStairs01 [STAT:0007D046]>
[00:25] [BuildBaseRecords] <Debug: Looking for mineoresilver03_LSnowRocks for Skyrim.esm MineOreSilver03_LSnowRocks "Серебряная жила" [ACTI:0010D093]>
[00:25] [BuildBaseRecords] <Debug: Looking for dlc2darkelfshelf03 for Dragonborn.esm DLC2DarkElfShelf03 [STAT:04021741]>
[00:25] [BuildBaseRecords] <Debug: Looking for mineoresilver03 for Skyrim.esm MineOreSilver03_LSnowRocks "Серебряная жила" [ACTI:0010D093]>
[00:25] [BuildBaseRecords] <Debug: Looking for fxglowfillrndlitxdim for Skyrim.esm FXGlowFillRoundXDim [STAT:0002EB10]>
[00:25] [BuildBaseRecords] <Debug: Looking for roadstraightlongramp02Snow for BlendedRoads.esp RoadStraightLongRamp02Snow [STAT:000B242F]>
[00:25] [BuildBaseRecords] <Debug: Looking for mrkcwexttower01steps01 for Skyrim.esm MrkCWextTower01Steps01 [STAT:000ED158]>
[00:25] [BuildBaseRecords] <Debug: Looking for roadstraightlongramp02 for BlendedRoads.esp RoadStraightLongRamp02Snow [STAT:000B242F]>
[00:25] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodwall02 for Skyrim.esm ShipKatariahWoodWall02 [STAT:00098595]>
[00:25] [BuildBaseRecords] <Debug: Looking for fxambbeamsmoke_dim00 for Skyrim.esm FXAmbBeamSmoke_Dim00 [MSTT:000A6C2C]>
[00:25] [BuildBaseRecords] <Debug: Looking for sackapo for Glenmoril.esm zzzRevSackApo [MSTT:0E332475]>
[00:25] [BuildBaseRecords] <Debug: Looking for chair1 for Glenmoril.esm zzzRevWitChair01 [STAT:0E00FD66]>
[00:25] [BuildBaseRecords] <Debug: Looking for dlc2glaciercaveentrance02 for Dragonborn.esm DLC2GlacierCaveEntrance02_Ice [STAT:040248AC]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower01steps01.nif MrkCWextTower01Steps01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower01Steps01 [STAT:000ED158]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower01steps01.nif MrkCWextTower01Steps01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower01Steps01 [STAT:000ED158]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower01steps01.nif MrkCWextTower01Steps01:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower01Steps01 [STAT:000ED158]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower01steps01.nif MrkCWextTower01Steps01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower01Steps01 [STAT:000ED158]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower01steps01.nif MrkCWextTower01Steps01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower01Steps01 [STAT:000ED158]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower01steps01.nif MrkCWextTower01Steps01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower01Steps01 [STAT:000ED158]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower01steps01.nif MrkCWextTower01Steps01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower01Steps01 [STAT:000ED158]>
[00:25] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower01steps01.nif MrkCWextTower01Steps01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower01Steps01 [STAT:000ED158]>
[00:25] [BuildBaseRecords] <Debug: Looking for apocontrolring01water for Dragonborn.esm DLC2ApoControlRing01WaterApocrypha [ACTI:0402ADEA]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwewallhalf01WT for Wyrmstooth.esp WTDweWallHalf01 [STAT:0A3177C4]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwewallhalf01 for Wyrmstooth.esp WTDweWallHalf01 [STAT:0A3177C4]>
[00:25] [AddModel] <Debug: Meshes\effects\fxrapidsrocks01.nif WetRocksCombined Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FXrapidsRocks01 [MSTT:0001C756]>
[00:25] [AddModel] <Debug: Meshes\effects\fxrapidsrocks01.nif WetRocksCombined Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FXrapidsRocks01 [MSTT:0001C756]>
[00:25] [AddModel] <Debug: Meshes\effects\fxrapidsrocks01.nif Plane12 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm FXrapidsRocks01 [MSTT:0001C756]>
[00:25] [AddModel] <Debug: Meshes\effects\fxrapidsrocks01.nif Plane12 Shader Flags 2: Vertex_Colors Skyrim.esm FXrapidsRocks01 [MSTT:0001C756]>
[00:25] [AddModel] <Debug: Meshes\effects\fxrapidsrocks01.nif BIGwHITEWATER Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm FXrapidsRocks01 [MSTT:0001C756]>
[00:25] [AddModel] <Debug: Meshes\effects\fxrapidsrocks01.nif BIGwHITEWATER Shader Flags 2: Vertex_Colors Skyrim.esm FXrapidsRocks01 [MSTT:0001C756]>
[00:25] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\apocontrolring01water_dyndolod_lod.nif Dragonborn.esm DLC2ApoControlRing01WaterApocrypha [ACTI:0402ADEA]>
[00:25] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower01steps01_lod_0.nif MrkCWextTower01Steps01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower01Steps01 [STAT:000ED158]>
[00:25] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower01steps01_lod_0.nif MrkCWextTower01Steps01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCWextTower01Steps01 [STAT:000ED158]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallhalf01.nif DweWallHalf01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweWallHalf01 [STAT:0A3177C4]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallhalf01.nif DweWallHalf01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweWallHalf01 [STAT:0A3177C4]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm MrkCWextTower01Steps01 [STAT:000ED158]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallhalf01.nif DweWallHalf01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweWallHalf01 [STAT:0A3177C4]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallhalf01.nif DweWallHalf01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweWallHalf01 [STAT:0A3177C4]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallhalf01.nif DweWallHalf01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweWallHalf01 [STAT:0A3177C4]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallhalf01.nif DweWallHalf01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweWallHalf01 [STAT:0A3177C4]>
[00:25] [BuildBaseRecords] <Debug: Looking for wardrobe for Glenmoril.esm zzzRevWitWardrobe [STAT:0E00FD78]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallhalf01.nif DweWallHalf01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweWallHalf01 [STAT:0A3177C4]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallhalf01.nif DweWallHalf01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweWallHalf01 [STAT:0A3177C4]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallhalf01.nif DweWallHalf01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweWallHalf01 [STAT:0A3177C4]>
[00:25] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallhalf01.nif DweWallHalf01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweWallHalf01 [STAT:0A3177C4]>
[00:25] [BuildBaseRecords] <Debug: Looking for seruinsrubblepile01 for Dawnguard.esm SERuinsRubblePile01SnowInterior [STAT:0200685B]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveglhalldoorbb01 for Skyrim.esm CaveGLHallDoorBB01Falmer [STAT:000B9ED5]>
[00:25] [BuildBaseRecords] <Debug: Looking for fxrapidsrocks01_E05860CApassthru for Skyrim.esm FXrapidsRocks01 [MSTT:0001C756]>
[00:25] [BuildBaseRecords] <Debug: Looking for fxrapidsrocks01_E05860CA for Skyrim.esm FXrapidsRocks01 [MSTT:0001C756]>
[00:25] [BuildBaseRecords] <Debug: Looking for fxrapidsrocks01 for Skyrim.esm FXrapidsRocks01 [MSTT:0001C756]>
[00:25] [AddModel] <Debug: Meshes\lod\dwemer\dwewallhalf01_lod_0.nif DweWallHalf01_LOD1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweWallHalf01 [STAT:0A3177C4]>
[00:25] [AddModel] <Debug: Meshes\lod\dwemer\dwewallhalf01_lod_0.nif DweWallHalf01_LOD1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTDweWallHalf01 [STAT:0A3177C4]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\dwewall01lod.dds 0 Wyrmstooth.esp WTDweWallHalf01 [STAT:0A3177C4]>
[00:25] [BuildBaseRecords] <Debug: Looking for impexticetowershellwall02 for Skyrim.esm ImpExtIceTowerShellWall02 [STAT:0006F753]>
[00:25] [BuildBaseRecords] <Debug: Looking for barrel02 for TheBawbsWardenOfTheCoast.esp WCBarrel02 "Бочка" [CONT:100204B9]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwehalllg1way01 for Skyrim.esm DweHallLg1way01 [STAT:0004E2C4]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveglroomdoor02 for Skyrim.esm CaveGLRoomDoor02ice [STAT:0007C3C2]>
[00:25] [BuildBaseRecords] <Debug: Looking for tools01 for Glenmoril.esm zzzRevWitTools01 [STAT:0E005DBC]>
[00:25] [BuildBaseRecords] <Debug: Looking for summonundeadtarget for DAc0da.esm zDcdSummonUndeadFXAct [ACTI:0C004975]>
[00:25] [BuildBaseRecords] <Debug: Looking for cavegebalconystraight04 for Dawnguard.esm CaveGEBalconyStraight04ice [STAT:02002F78]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall02.nif ImpExtIceTowerShellWall02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellWall02 [STAT:0006F753]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall02.nif ImpExtIceTowerShellWall02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellWall02 [STAT:0006F753]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall02.nif ImpExtIceTowerShellWall02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellWall02 [STAT:0006F753]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall02.nif ImpExtIceTowerShellWall02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellWall02 [STAT:0006F753]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall02.nif ImpExtIceTowerShellWall02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellWall02 [STAT:0006F753]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall02.nif ImpExtIceTowerShellWall02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellWall02 [STAT:0006F753]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxrapidsrocks01_dyndolod_lod.nif RockL02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FXrapidsRocks01 [MSTT:0001C756]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxrapidsrocks01_dyndolod_lod.nif RockL02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FXrapidsRocks01 [MSTT:0001C756]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall02.nif ImpExtIceTowerShellWall02:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellWall02 [STAT:0006F753]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall02.nif ImpExtIceTowerShellWall02:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellWall02 [STAT:0006F753]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxrapidsrocks01_dyndolod_lod.nif RockM01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FXrapidsRocks01 [MSTT:0001C756]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxrapidsrocks01_dyndolod_lod.nif RockM01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FXrapidsRocks01 [MSTT:0001C756]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxrapidsrocks01_dyndolod_lod.nif RockM03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FXrapidsRocks01 [MSTT:0001C756]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxrapidsrocks01_dyndolod_lod.nif RockM03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FXrapidsRocks01 [MSTT:0001C756]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxrapidsrocks01_dyndolod_lod.nif RockL04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FXrapidsRocks01 [MSTT:0001C756]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxrapidsrocks01_dyndolod_lod.nif RockL04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FXrapidsRocks01 [MSTT:0001C756]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxrapidsrocks01_dyndolod_lod.nif RockM02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FXrapidsRocks01 [MSTT:0001C756]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxrapidsrocks01_dyndolod_lod.nif RockM02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FXrapidsRocks01 [MSTT:0001C756]>
[00:25] [BuildBaseRecords] <Debug: Looking for cavegshaftdoor01 for Skyrim.esm CaveGShaftDoor01Ice [STAT:0004205B]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxrapidsrocks01_dyndolod_lod.nif RockM04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FXrapidsRocks01 [MSTT:0001C756]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxrapidsrocks01_dyndolod_lod.nif RockM04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FXrapidsRocks01 [MSTT:0001C756]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxrapidsrocks01_dyndolod_lod.nif Plane12 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXrapidsRocks01 [MSTT:0001C756]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxrapidsrocks01_dyndolod_lod.nif Plane12 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXrapidsRocks01 [MSTT:0001C756]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxrapidsrocks01_dyndolod_lod.nif BIGwHITEWATER Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXrapidsRocks01 [MSTT:0001C756]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxrapidsrocks01_dyndolod_lod.nif BIGwHITEWATER Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXrapidsRocks01 [MSTT:0001C756]>
[00:25] [BuildBaseRecords] <Debug: Looking for cassmhall1way01 for Unslaad.esm zzzCrbCasSmHall1way01_snow [STAT:0F00BA33]>
[00:25] [BuildBaseRecords] <Debug: Looking for minecboulderm02 for Skyrim.esm MineCBoulderM02 [STAT:000455F7]>
[00:25] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellwall02_lod.nif ImpExtIceTowerShellWall02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellWall02 [STAT:0006F753]>
[00:25] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellwall02_lod.nif ImpExtIceTowerShellWall02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellWall02 [STAT:0006F753]>
[00:25] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxrapidsrocks01_dyndolod_lod.nif Skyrim.esm FXrapidsRocks01 [MSTT:0001C756]>
[00:25] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxrapidsrocks01_dyndolod_lod.nif Skyrim.esm FXrapidsRocks01 [MSTT:0001C756]>
[00:25] [BuildBaseRecords] <Debug: Looking for casextbldgicorner04 for Dawnguard.esm CasExtBldgICorner04 [STAT:02003D24]>
[00:25] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash03.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:25] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash03.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:25] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash03.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:25] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash03.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:25] [BuildBaseRecords] <Debug: Looking for fxsnowdriftflat04 for Skyrim.esm FXSnowDriftFlat04 [STAT:0004287B]>
[00:25] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash03.nif TreePineForestAsh03_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:25] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash03.nif TreePineForestAsh03_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:25] [BuildBaseRecords] <Debug: Looking for fx for Skyrim.esm FXSnowDriftFlat04 [STAT:0004287B]>
[00:25] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash03.nif TreePineForestAsh03_1:1 - L2_:0 - L1_:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:25] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash03.nif TreePineForestAsh03_1:1 - L2_:0 - L1_:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:25] [BuildBaseRecords] <Debug: Looking for skyhaventmpextplatshaftbot01 for Skyrim.esm SkyHavenTmpExtPlatShaftBot01 [STAT:00066010]>
[00:25] [AddModel] <Debug: Skinned model Meshes\dlc02\landscape\trees\treepineforestash03.nif Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74.dds] ResourceExists>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74.dds] DXGI_FORMAT_BC7_UNORM>
[00:25] [BuildBaseRecords] <Debug: Looking for chest01 for AcquisitiveSoulGemMultithreaded.esp ASGHoldingChest "A Chest for Souls" [CONT:1C002855]>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\45D4430D31D34AB7A453FC4F3CFAF206.dds">
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner04.nif CasExtBldgICorner04:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner04 [STAT:02003D24]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner04.nif CasExtBldgICorner04:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner04 [STAT:02003D24]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner04.nif CasExtBldgICorner04:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner04 [STAT:02003D24]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner04.nif CasExtBldgICorner04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner04 [STAT:02003D24]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner04.nif CasExtBldgICorner04:15 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner04 [STAT:02003D24]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner04.nif CasExtBldgICorner04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner04 [STAT:02003D24]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner04.nif CasExtBldgICorner04:17 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner04 [STAT:02003D24]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner04.nif CasExtBldgICorner04:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner04 [STAT:02003D24]>
[00:25] [BuildBaseRecords] <Debug: Looking for falmerpgepillar03 for Dawnguard.esm FalmerPGEPillar03 [STAT:02005E96]>
[00:25] [BuildBaseRecords] <Debug: Looking for sc_mausoleumwall02 for Dawnguard.esm sc_mausoleumWall02 [STAT:02009341]>
[00:25] [BuildBaseRecords] <Debug: Looking for brokenamuletmiddlego for Skyrim.esm dunReachwaterRockGauldurAmuletFragmentGeirmundACT "Обломок амулета Голдура" [ACTI:000ECEBE]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner04_lod.nif CasExtBldgICorner04:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner04 [STAT:02003D24]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner04_lod.nif CasExtBldgICorner04:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner04 [STAT:02003D24]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner04_lod.nif CasExtBldgICorner04:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner04 [STAT:02003D24]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner04_lod.nif CasExtBldgICorner04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner04 [STAT:02003D24]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner04_lod.nif CasExtBldgICorner04:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner04 [STAT:02003D24]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner04_lod.nif CasExtBldgICorner04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner04 [STAT:02003D24]>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2.dds] ResourceExists>
[00:25] [BuildBaseRecords] <Debug: Looking for imphalldetwist02 for Skyrim.esm ImpHallDetwist02 [STAT:00038354]>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner04_lod_3.nif ImpExtBldgICorner04_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner04 [STAT:02003D24]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner04_lod_3.nif ImpExtBldgICorner04_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner04 [STAT:02003D24]>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\771F6A3E104D4FD7925B6FD9FE2AF243.dds">
[00:25] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtBldgICorner04 [STAT:02003D24]>
[00:25] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumwall02.nif sc_mausoleumWall02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumWall02 [STAT:02009341]>
[00:25] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumwall02.nif sc_mausoleumWall02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumWall02 [STAT:02009341]>
[00:25] [BuildBaseRecords] <Debug: Looking for lawf_rockm01 for Landscape and Water Fixes.esp lawf_RockM01 [STAT:FE004EAA]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgepillar03.nif FalmerPGEPillar03:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm FalmerPGEPillar03 [STAT:02005E96]>
[00:25] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgepillar03.nif FalmerPGEPillar03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FalmerPGEPillar03 [STAT:02005E96]>
[00:25] [BuildBaseRecords] <Debug: Looking for commenttrigger for Skyrim.esm commentaryObject "Commentary Object" [ACTI:00037115]>
[00:25] [BuildBaseRecords] <Debug: Looking for dweshelfsolid02 for Skyrim.esm DweShelfSolid02 [STAT:0001EDD6]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumwall02_lod.nif sc_mausoleumWall02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumWall02 [STAT:02009341]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumwall02_lod.nif sc_mausoleumWall02:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumWall02 [STAT:02009341]>
[00:25] [BuildBaseRecords] <Debug: Looking for noblenighttable01 for TheBawbsWardenOfTheCoast.esp WCVANNobleNightTable01 "Тумбочка" [CONT:10423281]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgepillar03_lod_0.nif FalmerPGEPillar03:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm FalmerPGEPillar03 [STAT:02005E96]>
[00:25] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgepillar03_lod_0.nif FalmerPGEPillar03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FalmerPGEPillar03 [STAT:02005E96]>
[00:25] [BuildBaseRecords] <Debug: Looking for note01 for Skyrim.esm HighPolyNote [STAT:00097788]>
[00:25] [BuildBaseRecords] <Debug: Looking for riftenrwthievesguild01 for Skyrim.esm RiftenRWThievesGuild01 [STAT:0001BBA0]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwepipecap01zzzCHRustyPipeCap01 for Vigilant.esm zzzCHRustyPipeCap01 [STAT:0D0DA662]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwepipecap01 for Vigilant.esm zzzCHRustyPipeCap01 [STAT:0D0DA662]>
[00:25] [BuildBaseRecords] <Debug: Looking for statueforgottenaempty for Glenmoril.esm zzzRevStatueForgottenAEmpty [STAT:0E0075AE]>
[00:25] [BuildBaseRecords] <Debug: Looking for ambridgeside02 for DAc0da.esm zDcdAmBridgeSide02 [STAT:0C003F7F]>
[00:25] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01FL "Лежанка" [FURN:000E23F7]>
[00:25] [BuildBaseRecords] <Debug: Looking for whinnerwall02 for Skyrim.esm WHinnerwall02 [STAT:0009A301]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmBridgeSide02 [STAT:0C003F7F]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmBridgeSide02 [STAT:0C003F7F]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmBridgeSide02 [STAT:0C003F7F]>
[00:25] [BuildBaseRecords] <Debug: Looking for apobookstacksm01 for DAc0da.esm zDcdApoBookStackSm01 [STAT:0C00B4D2]>
[00:25] [BuildBaseRecords] <Debug: Looking for impexticewall01 for Skyrim.esm ImpExtIceWall01_NoIceSulfur [STAT:000E9EAA]>
[00:25] [BuildBaseRecords] <Debug: Looking for impstoneblock06 for Skyrim.esm ImpStoneBlock06 [STAT:0003E226]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impstoneblock06.nif ImpStoneBlock06:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStoneBlock06 [STAT:0003E226]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impstoneblock06.nif ImpStoneBlock06:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStoneBlock06 [STAT:0003E226]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockcairnevil04 for Skyrim.esm RockCairnEvil04 [STAT:000B7E7E]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whinnerwall02.nif WHinnerwall02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHinnerwall02 [STAT:0009A301]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whinnerwall02.nif WHinnerwall02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHinnerwall02 [STAT:0009A301]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whinnerwall02.nif WHinnerwall02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHinnerwall02 [STAT:0009A301]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whinnerwall02.nif WHinnerwall02:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHinnerwall02 [STAT:0009A301]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whinnerwall02.nif WHinnerwall02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHinnerwall02 [STAT:0009A301]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whinnerwall02.nif WHinnerwall02:3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHinnerwall02 [STAT:0009A301]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whinnerwall02.nif WHinnerwall02:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHinnerwall02 [STAT:0009A301]>
[00:25] [AddModel] <Debug: Meshes\architecture\windhelm\whinnerwall02.nif WHinnerwall02:5 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHinnerwall02 [STAT:0009A301]>
[00:25] [AddModel] <Debug: Meshes\lod\imperial\impstoneblock06_lod_0.nif ImpStoneBlock06:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStoneBlock06 [STAT:0003E226]>
[00:25] [AddModel] <Debug: Meshes\lod\imperial\impstoneblock06_lod_0.nif ImpStoneBlock06:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStoneBlock06 [STAT:0003E226]>
[00:25] [AddModel] <Debug: Meshes\lod\windhelm\whinnerwall02_lod.nif WHinnerwall02_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHinnerwall02 [STAT:0009A301]>
[00:25] [AddModel] <Debug: Meshes\lod\windhelm\whinnerwall02_lod.nif WHinnerwall02_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHinnerwall02 [STAT:0009A301]>
[00:25] [BuildBaseRecords] <Debug: Looking for bedrollhay01LFieldGrass01 for Skyrim.esm BedrollHay01LFieldGrass01 "Лежанка" [FURN:000DC365]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHinnerwall02 [STAT:0009A301]>
[00:25] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LFieldGrass01 "Лежанка" [FURN:000DC365]>
[00:25] [BuildBaseRecords] <Debug: Looking for fxemptyobject for Dawnguard.esm SERuinsDoorLoadPhantom01 "Дверь" [DOOR:020144F2]>
[00:25] [BuildBaseRecords] <Debug: Looking for goldcheesewedge01 for DAc0da.esm zDcdInvGoldCheeseWedge [STAT:0C00CCE9]>
[00:25] [BuildBaseRecords] <Debug: Looking for slggwalendthi01 for Skyrim.esm SLgGWalEndThi01 [STAT:0007219E]>
[00:25] [BuildBaseRecords] <Debug: Looking for smhallstair01 for Glenmoril.esm zzzRevCasSMhallsFreeStair01 [STAT:0E01396D]>
[00:25] [BuildBaseRecords] <Debug: Looking for impwell01 for Skyrim.esm ImpWell01 [STAT:00059ED4]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel01DLC2VolcanicAsh01_15C17396 for Dragonborn.esm DLC2RockPileL01VolcanicAsh01 [STAT:04016E0F]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel01DLC2VolcanicAsh01 for Dragonborn.esm DLC2RockPileL01VolcanicAsh01 [STAT:04016E0F]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Dragonborn.esm DLC2RockPileL01VolcanicAsh01 [STAT:04016E0F]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Dragonborn.esm DLC2RockPileL01VolcanicAsh01 [STAT:04016E0F]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Dragonborn.esm DLC2RockPileL01VolcanicAsh01 [STAT:04016E0F]>
[00:25] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil04.nif L2_Skeleton05 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCairnEvil04 [STAT:000B7E7E]>
[00:25] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil04.nif L2_Skeleton05 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCairnEvil04 [STAT:000B7E7E]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveihall1way64u01 for Skyrim.esm CaveIHall1Way64U01 [STAT:0002DD40]>
[00:25] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil04.nif Alpha04 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockCairnEvil04 [STAT:000B7E7E]>
[00:25] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil04.nif Alpha04 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCairnEvil04 [STAT:000B7E7E]>
[00:25] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil04.nif RockCairnEvil04:1 - L1_Rocks01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCairnEvil04 [STAT:000B7E7E]>
[00:25] [AddModel] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil04.nif RockCairnEvil04:1 - L1_Rocks01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCairnEvil04 [STAT:000B7E7E]>
[00:25] [BuildBaseRecords] <Debug: Looking for rtkeepr01 for Glenmoril.esm zzzGHRTKeepR01_Snow [STAT:0E00CAC4]>
[00:25] [BuildBaseRecords] <Debug: Looking for whgroundpiece for Skyrim.esm WHgroundpiece [STAT:000ED149]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel03DLC2VolcanicAshTundra01_FC3959FF for Dragonborn.esm DLC2RockPileL03VolcanicAshTundra01 [STAT:0401BE28]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel03DLC2VolcanicAshTundra01 for Dragonborn.esm DLC2RockPileL03VolcanicAshTundra01 [STAT:0401BE28]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Dragonborn.esm DLC2RockPileL03VolcanicAshTundra01 [STAT:0401BE28]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Dragonborn.esm DLC2RockPileL03VolcanicAshTundra01 [STAT:0401BE28]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Dragonborn.esm DLC2RockPileL03VolcanicAshTundra01 [STAT:0401BE28]>
[00:25] [BuildBaseRecords] <Debug: Looking for bedrollhay01STATICGrassSnow for Skyrim.esm BedrollHay01STATICGrassSnow [STAT:00101A5E]>
[00:25] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01STATICGrassSnow [STAT:00101A5E]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel02DLC01SoulCairnRock01 for Dawnguard.esm DLC01RockPileL02SoulCairnRock01 [STAT:0200E9E9]>
[00:25] [AddModel] <Debug: Meshes\lod\rocks\cairns\rockcairnevil04_lod_0.nif RockCairnEvil04:1 - L1_Rocks01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCairnEvil04 [STAT:000B7E7E]>
[00:25] [AddModel] <Debug: Meshes\lod\rocks\cairns\rockcairnevil04_lod_0.nif RockCairnEvil04:1 - L1_Rocks01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockCairnEvil04 [STAT:000B7E7E]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Dawnguard.esm DLC01RockPileL02SoulCairnRock01 [STAT:0200E9E9]>
[00:25] [BuildBaseRecords] <Debug: Looking for skullb for Glenmoril.esm zzzRevSFp02SkullB [STAT:0E34F507]>
[00:25] [BuildBaseRecords] <Debug: Looking for apopaperpile02 for Unslaad.esm zzzCrbApoPaperpile02 [STAT:0F3E008F]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\farms\slumbermill01.nif LumbermillMesh:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLumberMill01 [STAT:000B3954]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\farms\slumbermill01.nif LumbermillMesh:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLumberMill01 [STAT:000B3954]>
[00:25] [BuildBaseRecords] <Debug: Looking for ghosthandtrapright for Glenmoril.esm zzzRevTrapGhostHandRight [ACTI:0E01701D]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\farms\slumbermill01.nif LumbermillMesh:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLumberMill01 [STAT:000B3954]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\farms\slumbermill01.nif LumbermillMesh:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLumberMill01 [STAT:000B3954]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\farms\slumbermill01.nif LumbermillMesh:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLumberMill01 [STAT:000B3954]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\farms\slumbermill01.nif LumbermillMesh:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLumberMill01 [STAT:000B3954]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\farms\slumbermill01.nif LumbermillMesh:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLumberMill01 [STAT:000B3954]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\farms\slumbermill01.nif LumbermillMesh:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLumberMill01 [STAT:000B3954]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\farms\slumbermill01.nif LumbermillMesh:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLumberMill01 [STAT:000B3954]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\farms\slumbermill01.nif LumbermillMesh:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLumberMill01 [STAT:000B3954]>
[00:25] [BuildBaseRecords] <Debug: Looking for dwehalllgendcap01 for Skyrim.esm DweHallLgEndCap01 [STAT:0004F82E]>
[00:25] [BuildBaseRecords] <Debug: Looking for nordoorsmload02 for Skyrim.esm NorDoorSmLoad02HiddenMinUse "Железная дверь" [DOOR:000988DF]>
[00:25] [BuildBaseRecords] <Debug: Looking for sbridge01 for Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:25] [BuildBaseRecords] <Debug: Looking for ruinsfurniturerubble03 for Skyrim.esm RuinsBrokenTable01 [STAT:0003F7E0]>
[00:25] [BuildBaseRecords] <Debug: Looking for rootcluster02 for Update.esm ccBGS_RootCluster02 [STAT:01003092]>
[00:25] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrtreealivebark01.dds] ResourceExists>
[00:25] [BuildBaseRecords] <Debug: Looking for fxfirewithemberslogs01 for Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\farms\slumbermill01.nif L1_Rope Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLumberMill01 [STAT:000B3954]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\farms\slumbermill01.nif L1_Rope Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLumberMill01 [STAT:000B3954]>
[00:25] [AddModel] <Debug: Meshes\effects\fxfirewithemberslogs01.nif L2_Flames02grant07:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | ZBuffer_Test Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\effects\fxfirewithemberslogs01.nif L2_Flames02grant07:0 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\effects\fxfirewithemberslogs01.nif L2_Flames02grant07:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | ZBuffer_Test Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\effects\fxfirewithemberslogs01.nif L2_Flames02grant07:1 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\effects\fxfirewithemberslogs01.nif Flames02grant06 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | ZBuffer_Test Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\effects\fxfirewithemberslogs01.nif Flames02grant06 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\effects\fxfirewithemberslogs01.nif glow03:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\effects\fxfirewithemberslogs01.nif glow03:0 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\effects\fxfirewithemberslogs01.nif L2_Warp04:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Refraction | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\effects\fxfirewithemberslogs01.nif L2_Warp04:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [BuildBaseRecords] <Debug: Looking for icepilel01Snow01_NoSN for Dawnguard.esm IcePileL01Snow01_NoSN [STAT:02012E92]>
[00:25] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrtreealivebark01.dds] DXGI_FORMAT_BC7_UNORM>
[00:25] [AddModel] <Debug: Meshes\effects\fxfirewithemberslogs01.nif L2_CoalsBase02 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | ZBuffer_Test Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\effects\fxfirewithemberslogs01.nif L2_CoalsBase02 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [BuildBaseRecords] <Debug: Looking for icepilel01 for Dawnguard.esm IcePileL01Snow01_NoSN [STAT:02012E92]>
[00:25] [AddModel] <Debug: Meshes\effects\fxfirewithemberslogs01.nif L2_qhcoal05 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\effects\fxfirewithemberslogs01.nif L2_qhcoal05 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [BuildBaseRecords] <Debug: Textures do not match for "IcePileL01:5": textures\landscape\snow01.dds in icepilel01.nif -> textures\landscape\snowrocks01.dds in icepilel01_lod_0.nif for Dawnguard.esm IcePileL01Snow01_NoSN [STAT:02012E92]>
[00:25] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Dawnguard.esm IcePileL01Snow01_NoSN [STAT:02012E92]>
[00:25] [AddModel] <Debug: Meshes\effects\fxfirewithemberslogs01.nif C_log02:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | ZBuffer_Test Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\effects\fxfirewithemberslogs01.nif C_log02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrtreealivebark01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\6BA59BE3C14240BB8E53183CB4920A13.dds">
[00:25] [BuildBaseRecords] <Debug: Looking for mountainridge02zzzRev_Wet for Glenmoril.esm zzzRevMountainRidge02_Wet [STAT:0E000EC7]>
[00:25] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtwet\mountainridge02_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainRidge02_Wet [STAT:0E000EC7]>
[00:25] [AddModel] <Debug: Add-on in model Meshes\effects\fxfirewithemberslogs01.nif Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountainridge02.nif MountainRidge02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge02_Wet [STAT:0E000EC7]>
[00:25] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountainridge02.nif MountainRidge02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge02_Wet [STAT:0E000EC7]>
[00:25] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountainridge02.nif MountainRidge02:1 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge02_Wet [STAT:0E000EC7]>
[00:25] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountainridge02.nif MountainRidge02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge02_Wet [STAT:0E000EC7]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithemberslogs01_dyndolod_lod.nif L2_Flames02grant07:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | ZBuffer_Test Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithemberslogs01_dyndolod_lod.nif L2_Flames02grant07:0 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithemberslogs01_dyndolod_lod.nif L2_Flames02grant07:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | ZBuffer_Test Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithemberslogs01_dyndolod_lod.nif L2_Flames02grant07:1 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithemberslogs01_dyndolod_lod.nif glow03:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithemberslogs01_dyndolod_lod.nif glow03:0 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithemberslogs01_dyndolod_lod.nif Flames02grant06 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | ZBuffer_Test Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithemberslogs01_dyndolod_lod.nif Flames02grant06 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithemberslogs01_dyndolod_lod.nif L2_Warp04:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Refraction | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithemberslogs01_dyndolod_lod.nif L2_Warp04:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainridge02_lod_0l.nif MountainRidge02_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge02_Wet [STAT:0E000EC7]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainridge02_lod_0l.nif MountainRidge02_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge02_Wet [STAT:0E000EC7]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithemberslogs01_dyndolod_lod.nif C_log02:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | ZBuffer_Test Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithemberslogs01_dyndolod_lod.nif C_log02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountainridge02.nif MountainRidge02_LOD_0L:0 meshes\lod\revenant\mtwet\mountainridge02_lod_0l.nif textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainRidge02_Wet [STAT:0E000EC7]>
[00:25] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01wet.dds in meshes\lod\revenant\mtwet\mountainridge02_lod_0l.nif for Glenmoril.esm zzzRevMountainRidge02_Wet [STAT:0E000EC7]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithemberslogs01_dyndolod_lod.nif L2_CoalsBase02 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | ZBuffer_Test Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithemberslogs01_dyndolod_lod.nif L2_CoalsBase02 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithemberslogs01_dyndolod_lod.nif L2_qhcoal05 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithemberslogs01_dyndolod_lod.nif L2_qhcoal05 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [BuildBaseRecords] <Debug: Looking for exchalberd for Glenmoril.esm zzzRev1stPersonChaplainHalberd [STAT:0E2C3370]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainridge02_lod_1.nif MountainRidge02_LOD_1:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge02_Wet [STAT:0E000EC7]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainridge02_lod_1.nif MountainRidge02_LOD_1:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge02_Wet [STAT:0E000EC7]>
[00:25] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghslchimney01 for HearthFires.esm BYOHBYOHWRlonghsLChimney01 [STAT:03003249]>
[00:25] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxfirewithemberslogs01_dyndolod_lod.nif Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\effects\fxfirewithemberslogs01_dyndolod_lod.nif Skyrim.esm FXfireWithEmbersLogs01 [MSTT:0004318B]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainridge02_lod_2.nif MountainRidge02_LOD_2:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge02_Wet [STAT:0E000EC7]>
[00:25] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainridge02_lod_2.nif MountainRidge02_LOD_2:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge02_Wet [STAT:0E000EC7]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveirockl05 for unofficial skyrim special edition patch.esp CaveIRockL05 [STAT:0002C28F]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\farms\slumbermill01.nif L1_Rope2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLumberMill01 [STAT:000B3954]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\farms\slumbermill01.nif L1_Rope2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLumberMill01 [STAT:000B3954]>
[00:25] [BuildBaseRecords] <Debug: Looking for ancestormothstaticcloud for Dawnguard.esm DLC1VQ06MothClusterTrigger [ACTI:0201A952]>
[00:25] [BuildBaseRecords] <Debug: Looking for roadstraightlongramp01 for Skyrim.esm RoadStraightLongRamp01 [STAT:0001E1B9]>
[00:25] [BuildBaseRecords] <Debug: Looking for dlc02ashdunevolcash01m02 for Dragonborn.esm DLC02AshDuneVolcAsh01M02 [STAT:04019C6B]>
[00:25] [BuildBaseRecords] <Debug: Looking for lkmtkatana2h for DAc0da.esm zDcd1stPersonGc9Katana2H [STAT:0C0079E3]>
[00:25] [BuildBaseRecords] <Debug: Looking for roadchunkl01FallForestDirt01 for Skyrim.esm RoadChunkL01FallForestDirt01 [STAT:000669D5]>
[00:25] [BuildBaseRecords] <Debug: Looking for roadchunkl01 for Skyrim.esm RoadChunkL01FallForestDirt01 [STAT:000669D5]>
[00:25] [BuildBaseRecords] <Debug: Looking for wrshuttertriple01 for Skyrim.esm WRShutterTriple01 [STAT:000B5D98]>
[00:25] [BuildBaseRecords] <Debug: Looking for rtwall07nomoss for Glenmoril.esm zzzGHRTWall07_Snow [STAT:0E00CAE3]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpiles03DLC1SoulCairnRock01 for Dawnguard.esm DLC1RockPileS03SoulCairnRock01 [STAT:02013247]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Dawnguard.esm DLC1RockPileS03SoulCairnRock01 [STAT:02013247]>
[00:25] [BuildBaseRecords] <Debug: Looking for mineoregold01_LSnowRocks for Skyrim.esm MineOreGold01_LSnowRocks "Золотая жила" [ACTI:0010D050]>
[00:25] [BuildBaseRecords] <Debug: Looking for mineoregold01 for Skyrim.esm MineOreGold01_LSnowRocks "Золотая жила" [ACTI:0010D050]>
[00:25] [BuildBaseRecords] <Debug: Looking for caveihalldetwist01 for Skyrim.esm CaveIHallDetwist01 [STAT:0002D4D2]>
[00:25] [BuildBaseRecords] <Debug: Looking for winterholdtowerintwall10 for Skyrim.esm WinterholdTowerIntWall10 [STAT:0010967E]>
[00:25] [BuildBaseRecords] <Debug: Looking for impexticerubble03 for Skyrim.esm ImpExtIceRubble03 [STAT:0006F740]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble03.nif ImpExtIceRubble03:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble03 [STAT:0006F740]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble03.nif ImpExtIceRubble03:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble03 [STAT:0006F740]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble03.nif ImpExtIceRubble03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble03 [STAT:0006F740]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble03.nif ImpExtIceRubble03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble03 [STAT:0006F740]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble03.nif ImpExtIceRubble03:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble03 [STAT:0006F740]>
[00:25] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble03.nif ImpExtIceRubble03:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble03 [STAT:0006F740]>
[00:25] [BuildBaseRecords] <Debug: Looking for whprisonwall01 for Vigilant.esm zzzBMWHprisonwall01 [STAT:0D035674]>
[00:25] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble03_lod_0.nif ImpExtIceRubble03:15 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble03 [STAT:0006F740]>
[00:25] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble03_lod_0.nif ImpExtIceRubble03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble03 [STAT:0006F740]>
[00:25] [BuildBaseRecords] <Debug: Looking for whintwoodwallstonewindowgq06 for Skyrim.esm WHIntWoodWallStoneWindowGQ06 [STAT:000CB92D]>
[00:25] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble03_lod_0.nif ImpExtIceRubble03:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble03 [STAT:0006F740]>
[00:25] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble03_lod_0.nif ImpExtIceRubble03:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble03 [STAT:0006F740]>
[00:25] [BuildBaseRecords] <Debug: Looking for dlc1falmerbasket02 for Dawnguard.esm DLC1FalmerBasket02 [STAT:020122EA]>
[00:25] [BuildBaseRecords] <Debug: Looking for civilwarmap02 for Skyrim.esm CWMap02 "Карта Скайрима" [ACTI:000F0875]>
[00:25] [BuildBaseRecords] <Debug: Looking for rqnotebaby for Glenmoril.esm zzzRevRq01ENote "Бледное чудовище" [ACTI:0E3DFE33]>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1.dds] ResourceExists>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:25] [BuildBaseRecords] <Debug: Looking for portgatepoleslow05 for Skyrim.esm PortGatePole05Slow [ACTI:00018422]>
[00:25] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\3C9970B63EFE4E70BBB4440F116B30CD.dds">
[00:25] [BuildBaseRecords] <Debug: Looking for norpitwallsidetormbgsidel01 for Dragonborn.esm DLC2NorPitWallSideToRmBgSideL01_ice [STAT:04033421]>
[00:25] [BuildBaseRecords] <Debug: Looking for fishangler01 for ccBGSSSE001-Fish.esm ccBGSSSE001_CritterAnglerfish01 "Рыба-ангел" [ACTI:05000D61]>
[00:25] [BuildBaseRecords] <Debug: Looking for dweroadstraight01_CaveG for Skyrim.esm DweRoadStraight01_CaveG [STAT:001035D0]>
[00:25] [BuildBaseRecords] <Debug: Looking for dweroadstraight01 for Skyrim.esm DweRoadStraight01_CaveG [STAT:001035D0]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Skyrim.esm RockCliff02Ice [STAT:0002C855]>
[00:25] [BuildBaseRecords] <Debug: Looking for whvalunstrad22 for Skyrim.esm WHvalunstrad22 [STAT:000FFEC1]>
[00:25] [BuildBaseRecords] <Debug: Looking for wall02 for DAc0da.esm zDcdCaveEWall02Glow [STAT:0C003B35]>
[00:25] [BuildBaseRecords] <Debug: Looking for ashlanderchild04zzzGHC for Glenmoril.esm zzzGHAshlanderChild04C [STAT:0E00F7D6]>
[00:25] [BuildBaseRecords] <Debug: Looking for ashlanderchild04 for Glenmoril.esm zzzGHAshlanderChild04C [STAT:0E00F7D6]>
[00:25] [BuildBaseRecords] <Debug: Looking for puzzledoorkeyholeivory for Skyrim.esm dunFolgunthurDragonKeyholeActivator "Замочная скважина" [ACTI:000ABAA5]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\sbridge01.nif L1_SBridge Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\sbridge01.nif L1_SBridge Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\sbridge01.nif Object97 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\sbridge01.nif Object97 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\sbridge01.nif Object98 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\sbridge01.nif Object98 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:25] [BuildBaseRecords] <Debug: Looking for fxdrips01_most_wider for Skyrim.esm FXDrips01_Most_Wider [MSTT:000A8469]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\sbridge01.nif Object05 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\sbridge01.nif Object05 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\sbridge01.nif Object96 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\sbridge01.nif Object96 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\sbridge01.nif SBridge01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\sbridge01.nif SBridge01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:25] [BuildBaseRecords] <Debug: Looking for apolghallstairb for Unslaad.esm zzzCrbApoLgHallStairBSN [STAT:0F42E184]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\sbridge01.nif SBridge01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\sbridge01.nif SBridge01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\sbridge01.nif SBridge01:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\sbridge01.nif SBridge01:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\sbridge01.nif SBridge01:36 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\sbridge01.nif SBridge01:36 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\sbridge01.nif SBridge01:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:25] [AddModel] <Debug: Meshes\architecture\solitude\sbridge01.nif SBridge01:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockm03zzzRev_Moss for Glenmoril.esm zzzRevRockM03_Moss [STAT:0E0045DE]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockm03 for Glenmoril.esm zzzRevRockM03_Moss [STAT:0E0045DE]>
[00:25] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockM03_Moss [STAT:0E0045DE]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockcliff08WCOblivion for TheBawbsWardenOfTheCoast.esp WCOblivionRockCliff08 [STAT:101EAA29]>
[00:25] [BuildBaseRecords] <Debug: Looking for rockcliff08 for TheBawbsWardenOfTheCoast.esp WCOblivionRockCliff08 [STAT:101EAA29]>
[00:25] [dynLoadImage] <Debug: [textures\dlc02\dungeons\apocrypha\darkmatwall01.dds] ResourceExists>
[00:25] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db 2564 3810.55249023438>
[00:26] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnowl01.nif textures\landscape\trees\treepineforestbranchcompsnowl.dds 30290EDA Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01 [TREE:0005D2DB]>
[00:26] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnowl01.nif textures\landscape\trees\treepineforestbranchcompsnow_n.dds D02FE3AD Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01 [TREE:0005D2DB]>
[00:26] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnowl01.nif textures\landscape\trees\treepineforestbarkcompsnow_n.dds A5E297AF Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01 [TREE:0005D2DB]>
[00:26] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnowl01.nif textures\landscape\trees\treepineforestbarkcompsnow.dds 36B52366 Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01 [TREE:0005D2DB]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbridge01.nif Sbridge01:42 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbridge01.nif Sbridge01:42 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:26] [BuildBaseRecords] <Debug: Looking for shackwalll01 for Skyrim.esm ShackWallL01 [STAT:0005CCE2]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8passthru_lod.nif PineTree01 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01 [TREE:0005D2DB]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8passthru_lod.nif PineTree01 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01 [TREE:0005D2DB]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8passthru_lod.nif PineTree01.0 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01 [TREE:0005D2DB]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8passthru_lod.nif PineTree01.0 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01 [TREE:0005D2DB]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01 [TREE:0005D2DB]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01 [TREE:0005D2DB]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01 [TREE:0005D2DB]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01 [TREE:0005D2DB]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01 [TREE:0005D2DB]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01 [TREE:0005D2DB]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01 [TREE:0005D2DB]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01 [TREE:0005D2DB]>
[00:26] [AddModel] <Debug: Meshes\architecture\shackkit\shackwalll01.nif ShackWallL01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWallL01 [STAT:0005CCE2]>
[00:26] [AddModel] <Debug: Meshes\architecture\shackkit\shackwalll01.nif ShackWallL01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShackWallL01 [STAT:0005CCE2]>
[00:26] [AddModel] <Debug: Meshes\lod\shackkit\shackwalll01_lod_0.nif ShackWallL01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWallL01 [STAT:0005CCE2]>
[00:26] [AddModel] <Debug: Meshes\lod\shackkit\shackwalll01_lod_0.nif ShackWallL01:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackWallL01 [STAT:0005CCE2]>
[00:26] [BuildBaseRecords] <Debug: Looking for ruins_trapdoorsmaller01 for Skyrim.esm NorShaftTrapDoorSmallerSTATIC [STAT:00024F08]>
[00:26] [BuildBaseRecords] <Debug: Looking for apoplatrailcurvelong01 for Unslaad.esm zzzCrbApoPlataTrailCurveLong01SN [STAT:0F42871A]>
[00:26] [BuildBaseRecords] <Debug: Looking for miscsack02small for Skyrim.esm MiscSack02Small "Мешок" [CONT:00097F66]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\slumbermill01_lod.nif LumbermillMesh:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLumberMill01 [STAT:000B3954]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\slumbermill01_lod.nif LumbermillMesh:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SLumberMill01 [STAT:000B3954]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff08RiverMud01 for Skyrim.esm RockCliff08RiverMud01 [STAT:000CE896]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\slumbermill01_lod.nif LumbermillMesh:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLumberMill01 [STAT:000B3954]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\slumbermill01_lod.nif LumbermillMesh:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SLumberMill01 [STAT:000B3954]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Skyrim.esm RockCliff08RiverMud01 [STAT:000CE896]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\slumbermill01_lod.nif LumbermillMesh:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLumberMill01 [STAT:000B3954]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\slumbermill01_lod.nif LumbermillMesh:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLumberMill01 [STAT:000B3954]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\slumbermill01_lod.nif LumbermillMesh:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLumberMill01 [STAT:000B3954]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\slumbermill01_lod.nif LumbermillMesh:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SLumberMill01 [STAT:000B3954]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\slumbermill01_lod.nif LumbermillMesh:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLumberMill01 [STAT:000B3954]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\slumbermill01_lod.nif LumbermillMesh:28 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SLumberMill01 [STAT:000B3954]>
[00:26] [BuildBaseRecords] <Debug: Looking for juvenilecrab01animated for ccBGSSSE001-Fish.esm ccBGSSSE001_JuvenileMudcrabNoName [ACTI:0515A5DA]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Skyrim.esm RockCliff01 [STAT:0001CF9F]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Skyrim.esm RockCliff01 [STAT:0001CF9F]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Skyrim.esm RockCliff01 [STAT:0001CF9F]>
[00:26] [BuildBaseRecords] <Debug: Looking for da13vinefloor01nocol for Skyrim.esm DA13VineFloor01NoCol [STAT:000BD6A6]>
[00:26] [BuildBaseRecords] <Debug: Looking for sthronezzzCORThrone01 for Vigilant.esm zzzCORThrone01 [STAT:0D054F0B]>
[00:26] [BuildBaseRecords] <Debug: Looking for sthrone for Vigilant.esm zzzCORThrone01 [STAT:0D054F0B]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\sbridge01_lod_2.nif SBridge01_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\sbridge01_lod_2.nif SBridge01_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:26] [BuildBaseRecords] <Debug: Looking for wrcastlerugemid01 for Skyrim.esm WRCastleRugEMid01 [STAT:000E3ED2]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\sbridge01_lod_2.nif SBridge01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\sbridge01_lod_2.nif SBridge01_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\sbridge01_lod_2.nif SBridge01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\sbridge01_lod_2.nif SBridge01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\sbridgelod.dds 0 Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 1 Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\sbridgelod.dds 0 Skyrim.esm SBridge01 [STAT:0007ADF2]>
[00:26] [BuildBaseRecords] <Debug: Looking for treepineforestcutstump01 for Skyrim.esm TreePineForestCutStump01 [STAT:000145C4]>
[00:26] [BuildBaseRecords] <Debug: Looking for nortmphallbg1waystairsup01 for Skyrim.esm NorTmpHallBg1wayStairsUp01 [STAT:0001B1B5]>
[00:26] [BuildBaseRecords] <Debug: Looking for gianthunteraxe for Glenmoril.esm zzzGH1stPersonGiantHunterAxe [STAT:0E0158C7]>
[00:26] [BuildBaseRecords] <Debug: Looking for slggcolend01 for Skyrim.esm SLgGColEnd01 [STAT:00072001]>
[00:26] [BuildBaseRecords] <Debug: Looking for farmhouse05destroyed01 for Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [BuildBaseRecords] <Debug: Looking for skyhaventmpextplattower02 for Skyrim.esm SkyHavenTmpExtPlatTower02 [STAT:00066001]>
[00:26] [BuildBaseRecords] <Debug: Looking for saintsseducersca for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Book_SaintsSeducers [STAT:1109F841]>
[00:26] [BuildBaseRecords] <Debug: Looking for mrkdwemerruinsground01rocks01 for Skyrim.esm MrkDwemerRuinsGround01rocks01 [STAT:000B8AE1]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff01FrozenMarshGrass01_852A6C30 for Skyrim.esm RockCliff01FrozenMarshGrass01 [STAT:000B4386]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff01FrozenMarshGrass01 for Skyrim.esm RockCliff01FrozenMarshGrass01 [STAT:000B4386]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Skyrim.esm RockCliff01FrozenMarshGrass01 [STAT:000B4386]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Skyrim.esm RockCliff01FrozenMarshGrass01 [STAT:000B4386]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Skyrim.esm RockCliff01FrozenMarshGrass01 [STAT:000B4386]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineoreiron03 for Skyrim.esm MineOreIron03 "Железорудная жила" [ACTI:000A2C4C]>
[00:26] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomroundladder01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RiftenRWTGRoomRoundLadder01_Dementia [STAT:1157B6F5]>
[00:26] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomroundladder01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RiftenRWTGRoomRoundLadder01_Dementia [STAT:1157B6F5]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavegroomcorner01 for Skyrim.esm CaveGRoomCorner01Falmer [STAT:000B9EA9]>
[00:26] [dynLoadImage] <Debug: [textures\dlc02\dungeons\apocrypha\darkmatwall01.dds] DXGI_FORMAT_BC7_UNORM>
[00:26] [BuildBaseRecords] <Debug: Looking for casscportalbase01 for Dawnguard.esm CasSCPortalBase01 [STAT:0200C1DB]>
[00:26] [BuildBaseRecords] <Debug: Looking for dlc01coffinpuzzlebase01 for Dawnguard.esm DLC01CoffinPuzzleBase [ACTI:02006909]>
[00:26] [BuildBaseRecords] <Debug: Looking for cratesmall04 for Skyrim.esm CrateSmall04 [STAT:0007A619]>
[00:26] [BuildBaseRecords] <Debug: Looking for impexticebridge01 for Skyrim.esm ImpExtIceBridge01 [STAT:0006F73A]>
[00:26] [BuildBaseRecords] <Debug: Looking for byohwrdoorload01 for HearthFires.esm WRDoor02Load "Дверь" [DOOR:00094193]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff06EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff06_Mania [STAT:1102E925]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff06 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff06_Mania [STAT:1102E925]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveilwalldoor02 for Skyrim.esm CaveILWallDoor02 [STAT:0003449B]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebridge01.nif ImpExtIceBridge01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBridge01 [STAT:0006F73A]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebridge01.nif ImpExtIceBridge01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBridge01 [STAT:0006F73A]>
[00:26] [BuildBaseRecords] <Debug: Looking for statueelvenshieldzzzCrbShieldStatue01DG for Unslaad.esm zzzCrbShieldStatue01DG [STAT:0F2E0DE0]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveirbalconyicorner03 for Skyrim.esm CaveIRBalconyICorner03 [STAT:000344E7]>
[00:26] [BuildBaseRecords] <Debug: Looking for statueelvenshield for Unslaad.esm zzzCrbShieldStatue01DG [STAT:0F2E0DE0]>
[00:26] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplattower02.nif SkyHavenTmpExtPlatTower02:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatTower02 [STAT:00066001]>
[00:26] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplattower02.nif SkyHavenTmpExtPlatTower02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatTower02 [STAT:00066001]>
[00:26] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplattower02.nif SkyHavenTmpExtPlatTower02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatTower02 [STAT:00066001]>
[00:26] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplattower02.nif SkyHavenTmpExtPlatTower02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatTower02 [STAT:00066001]>
[00:26] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manrockcliffs\rockcliff06_lod_1.nif RockCliff06:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff06_Mania [STAT:1102E925]>
[00:26] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manrockcliffs\rockcliff06_lod_1.nif RockCliff06:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff06_Mania [STAT:1102E925]>
[00:26] [dynLoadImage] <Debug: [textures\dlc02\dungeons\apocrypha\darkmatwall01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\BB4BD9FC51B54C8B86F081E4601DF6B0.dds">
[00:26] [AddModel] <Debug: Meshes\lod\imperialice\impexticebridge01_lod.nif ImpExtIceBridge01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBridge01 [STAT:0006F73A]>
[00:26] [AddModel] <Debug: Meshes\lod\imperialice\impexticebridge01_lod.nif ImpExtIceBridge01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBridge01 [STAT:0006F73A]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohwrdoorload01.nif WRDoor03LoadL01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm WRDoor02Load "Дверь" [DOOR:00094193]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohwrdoorload01.nif WRDoor03LoadL01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm WRDoor02Load "Дверь" [DOOR:00094193]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohwrdoorload01.nif DoorToBlack01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm WRDoor02Load "Дверь" [DOOR:00094193]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohwrdoorload01.nif DoorToBlack01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm WRDoor02Load "Дверь" [DOOR:00094193]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohwrdoorload01.nif WRDoor03LoadR01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm WRDoor02Load "Дверь" [DOOR:00094193]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohwrdoorload01.nif WRDoor03LoadR01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm WRDoor02Load "Дверь" [DOOR:00094193]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff06_Mania [STAT:1102E925]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff01FieldGrass01_852A6C30 for Skyrim.esm RockCliff01FieldGrass01 [STAT:000485E7]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff06_Mania [STAT:1102E925]>
[00:26] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplattower02_lod.nif SkyHavenTmpExtPlatTower02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatTower02 [STAT:00066001]>
[00:26] [BuildBaseRecords] <Debug: Looking for deadset02 for Glenmoril.esm zzzRevDeadHillDeadSet02 [STAT:0E015693]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff01FieldGrass01 for Skyrim.esm RockCliff01FieldGrass01 [STAT:000485E7]>
[00:26] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplattower02_lod.nif SkyHavenTmpExtPlatTower02:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatTower02 [STAT:00066001]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Skyrim.esm RockCliff01FieldGrass01 [STAT:000485E7]>
[00:26] [BuildBaseRecords] <Debug: Looking for 1stpersondwarvenstaff for Skyrim.esm 1stPersonDwarvenStaff [STAT:000C6920]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Skyrim.esm RockCliff01FieldGrass01 [STAT:000485E7]>
[00:26] [BuildBaseRecords] <Debug: Looking for dweptndoor01 for Skyrim.esm DwePtnDoor01Static [STAT:000B7AB7]>
[00:26] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplattower02_lod.nif SkyHavenTmpExtPlatTower02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatTower02 [STAT:00066001]>
[00:26] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplattower02_lod.nif SkyHavenTmpExtPlatTower02:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatTower02 [STAT:00066001]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Skyrim.esm RockCliff01FieldGrass01 [STAT:000485E7]>
[00:26] [BuildBaseRecords] <Debug: Looking for lkmtkatana1h for DAc0da.esm zDcd1stPersonGc9Katana1H [STAT:0C0079E2]>
[00:26] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplattower02_lod_2.nif SkyHavenTmpExtPlatTower02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatTower02 [STAT:00066001]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineorecorundum01_LFallForestRocks for Skyrim.esm MineOreCorundum01_LFallForestRocks "Корундовая жила" [ACTI:0010DAC8]>
[00:26] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplattower02_lod_2.nif SkyHavenTmpExtPlatTower02:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatTower02 [STAT:00066001]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineorecorundum01 for Skyrim.esm MineOreCorundum01_LFallForestRocks "Корундовая жила" [ACTI:0010DAC8]>
[00:26] [BuildBaseRecords] <Debug: Looking for tampotentilla for TheBawbsWardenOfTheCoast.esp WCFlowerStatic04 [STAT:100204E8]>
[00:26] [BuildBaseRecords] <Debug: Looking for norbridgemidstair01 for Skyrim.esm NorBridgeMidStair01 [STAT:0002BE3D]>
[00:26] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplattower02_lod_2.nif SkyHavenTmpExtPlatTower02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatTower02 [STAT:00066001]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineoregold03_CaveGDirt for Skyrim.esm MineOreGold03_CaveGDirt "Золотая жила" [ACTI:0010DB77]>
[00:26] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplattower02_lod_2.nif SkyHavenTmpExtPlatTower02:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatTower02 [STAT:00066001]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineoregold03 for Skyrim.esm MineOreGold03_CaveGDirt "Золотая жила" [ACTI:0010DB77]>
[00:26] [BuildBaseRecords] <Debug: Looking for frozenmarshicelandbrokenl01 for Skyrim.esm FrozenMarshIceLandBrokenL01 [STAT:000E75EC]>
[00:26] [BuildBaseRecords] <Debug: Looking for hagravenbloodbowl01 for Vigilant.esm zzzCHBloodbowl01 [STAT:0D0F16C3]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineoreiron02_LVolcanicTundraDirt for Skyrim.esm MineOreIron02_LVolcanicTundraDirt "Железорудная жила" [ACTI:0010DA9E]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineoreiron02 for Skyrim.esm MineOreIron02_LVolcanicTundraDirt "Железорудная жила" [ACTI:0010DA9E]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveilhall1way128d01 for Skyrim.esm CaveILHall1Way128D01 [STAT:0001EEE2]>
[00:26] [BuildBaseRecords] <Debug: Looking for coralgre02 for DAc0da.esm zDcdCoralGrE02 [STAT:0C00311A]>
[00:26] [BuildBaseRecords] <Debug: Looking for nordiccoffinstatic01 for Skyrim.esm VampireCoffinStatic01 [STAT:000EAB1F]>
[00:26] [AddModel] <Debug: Meshes\landscape\ice\frozenmarshicelandbrokenl01.nif FrozenMarshIceLandBroken02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FrozenMarshIceLandBrokenL01 [STAT:000E75EC]>
[00:26] [AddModel] <Debug: Meshes\landscape\ice\frozenmarshicelandbrokenl01.nif FrozenMarshIceLandBroken02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Skyrim.esm FrozenMarshIceLandBrokenL01 [STAT:000E75EC]>
[00:26] [BuildBaseRecords] <Debug: Looking for fxdragontailstompdust for Skyrim.esm FXDragonTailstompDust [MSTT:0003F9D3]>
[00:26] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed01.nif Farmhouse05Destroyed01:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01SnowLightCustom01DirtSnowPath for Update.esm RockCaveEntrance01SnowLightCustom01DirtSnowPath [STAT:000F2F42]>
[00:26] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed01.nif Farmhouse05Destroyed01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01 for Update.esm RockCaveEntrance01SnowLightCustom01DirtSnowPath [STAT:000F2F42]>
[00:26] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed01.nif Farmhouse05Destroyed01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [BuildBaseRecords] <Debug: Looking for booktower for SkystoneCastle.esp LA_SS_Bookset19 [STAT:35A0415D]>
[00:26] [BuildBaseRecords] <Debug: Looking for whintdockfloorcorner03 for Skyrim.esm WHIntDockFloorCorner03 [STAT:000965DD]>
[00:26] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed01.nif Farmhouse05Destroyed01:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [BuildBaseRecords] <Debug: Looking for rtcanalsstairs01 for Skyrim.esm RTCanalsStairs01 [STAT:000EF2DC]>
[00:26] [BuildBaseRecords] <Debug: Looking for slgfflosol01 for Skyrim.esm SLgFFloSol01 [STAT:00073C47]>
[00:26] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed01.nif Farmhouse05Destroyed01:6 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [BuildBaseRecords] <Debug: Looking for dlc02netchjelly for SkystoneCastle.esp LA_SS_IngredNetch [STAT:35276DA2]>
[00:26] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed01.nif Farmhouse05Destroyed01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [AddModel] <Debug: Meshes\lod\ice\frozenmarshicelandbrokenl01_lod_0.nif FrozenMarshIceLandBroken02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FrozenMarshIceLandBrokenL01 [STAT:000E75EC]>
[00:26] [AddModel] <Debug: Meshes\lod\ice\frozenmarshicelandbrokenl01_lod_0.nif FrozenMarshIceLandBroken02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Skyrim.esm FrozenMarshIceLandBrokenL01 [STAT:000E75EC]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockl01zzzGHDesert_8774AC08 for Glenmoril.esm zzzGHDesertRockL01 [STAT:0E0113C0]>
[00:26] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed01.nif Farmhouse05Destroyed01:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockl01zzzGHDesert for Glenmoril.esm zzzGHDesertRockL01 [STAT:0E0113C0]>
[00:26] [BuildBaseRecords] <Debug: Looking for metallava03short for Unslaad.esm zzzCrbMetalLava03Short [STAT:0F3AC27B]>
[00:26] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed01.nif Farmhouse05Destroyed01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockl01_8774AC08passthru for Glenmoril.esm zzzGHDesertRockL01 [STAT:0E0113C0]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockl01_8774AC08 for Glenmoril.esm zzzGHDesertRockL01 [STAT:0E0113C0]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockl01 for Glenmoril.esm zzzGHDesertRockL01 [STAT:0E0113C0]>
[00:26] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed01.nif Farmhouse05Destroyed01:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed01.nif Farmhouse05Destroyed01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveilhalldetwist01WT for Wyrmstooth.esp WTCaveILHallDetwist01 [STAT:0A7D3568]>
[00:26] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01Tundra01_22EE2B84 for Skyrim.esm DirtCliffsCornerIn01Tundra01 [STAT:0009707C]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveilhalldetwist01 for Wyrmstooth.esp WTCaveILHallDetwist01 [STAT:0A7D3568]>
[00:26] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01Tundra01 for Skyrim.esm DirtCliffsCornerIn01Tundra01 [STAT:0009707C]>
[00:26] [BuildBaseRecords] <Debug: Looking for norlabyrinthianactivateddoor01 for Skyrim.esm NorLabyrinthianActivatedDoor01 "Церемониальная дверь" [ACTI:000B5CB2]>
[00:26] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed01.nif Farmhouse05Destroyed01:23 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed01.nif Farmhouse05Destroyed01:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [BuildBaseRecords] <Debug: Looking for dwefacadetower5x2WT for Wyrmstooth.esp WTDweFacadeTower5x2 [STAT:0A3177C8]>
[00:26] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84passthru for Skyrim.esm DirtCliffsCornerIn01Tundra01 [STAT:0009707C]>
[00:26] [BuildBaseRecords] <Debug: Looking for dwefacadetower5x2 for Wyrmstooth.esp WTDweFacadeTower5x2 [STAT:0A3177C8]>
[00:26] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84 for Skyrim.esm DirtCliffsCornerIn01Tundra01 [STAT:0009707C]>
[00:26] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed01.nif Farmhouse05Destroyed01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed01.nif Farmhouse05Destroyed01:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01 for Skyrim.esm DirtCliffsCornerIn01Tundra01 [STAT:0009707C]>
[00:26] [BuildBaseRecords] <Debug: Looking for casextrubble05 for Dawnguard.esm CasExtRubble05 [STAT:02003D47]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrock_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\architecture\witchhunt\quagmire\desertrock_d.dds Glenmoril.esm zzzGHDesertRockL01 [STAT:0E0113C0]>
[00:26] [BuildBaseRecords] <Debug: Looking for mwpipe01 for DAc0da.esm zDcdDweMWSidePipe01 [STAT:0C007296]>
[00:26] [BuildBaseRecords] <Debug: Looking for dlc2skaalvilcastleroofbasestr01 for Dragonborn.esm DLC2SkaalVilCastleRoofBaseStr01 [STAT:04031097]>
[00:26] [BuildBaseRecords] <Debug: Looking for barrel02 for Glenmoril.esm zzzGHVenderRomionChest "Бочка" [CONT:0E009D50]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble05.nif CasExtRubble05:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble05 [STAT:02003D47]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble05.nif CasExtRubble05:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble05 [STAT:02003D47]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble05.nif CasExtRubble05:15 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble05 [STAT:02003D47]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble05.nif CasExtRubble05:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble05 [STAT:02003D47]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble05.nif CasExtRubble05:19 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble05 [STAT:02003D47]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble05.nif CasExtRubble05:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble05 [STAT:02003D47]>
[00:26] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed01.nif Farmhouse05Destroyed01:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse05destroyed01.nif Farmhouse05Destroyed01:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble05_lod_0.nif CasExtRubble05:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble05 [STAT:02003D47]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble05_lod_0.nif CasExtRubble05:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble05 [STAT:02003D47]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble05_lod_0.nif CasExtRubble05:15 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble05 [STAT:02003D47]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble05_lod_0.nif CasExtRubble05:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble05 [STAT:02003D47]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble05_lod_0.nif CasExtRubble05:19 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble05 [STAT:02003D47]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble05_lod_0.nif CasExtRubble05:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble05 [STAT:02003D47]>
[00:26] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2.dds] ResourceExists>
[00:26] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:26] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\E08C3563BB35492BAA52E215194EBC49.dds">
[00:26] [BuildBaseRecords] <Debug: Looking for dlc2standingstonebeast for Dragonborn.esm dlc2StandingStoneBeastACT "Камень Зверя" [ACTI:0401EDA5]>
[00:26] [BuildBaseRecords] <Debug: Looking for farmtablebench01 for Glenmoril.esm zzzGHFarmTableBench01NoScale "Скамья" [FURN:0E03670A]>
[00:26] [BuildBaseRecords] <Debug: Looking for ruinwallsconce01 for Skyrim.esm testRuinsWallSconceSnowy [STAT:0002A577]>
[00:26] [BuildBaseRecords] <Debug: Looking for mrkmillgearassembly01 for Skyrim.esm MrkMillGearAssembly01 [STAT:0001F7D1]>
[00:26] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtrock\mountainpeak02_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainPeak02 [STAT:0E00A25D]>
[00:26] [BuildBaseRecords] <Debug: Looking for tundrastreamstraight01PineForest02 for Skyrim.esm TundraStreamStraight01PineForest02 [STAT:0005957B]>
[00:26] [BuildBaseRecords] <Debug: Looking for tundrastreamstraight01 for Skyrim.esm TundraStreamStraight01PineForest02 [STAT:0005957B]>
[00:26] [BuildBaseRecords] <Debug: Looking for hall1waytoblackcap for Glenmoril.esm zzzRevSewerCapHall1wayToBlack [STAT:0E29467C]>
[00:26] [BuildBaseRecords] <Debug: Looking for 1stpersonnerveshatter for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonNerveshatter [STAT:06000BCA]>
[00:26] [BuildBaseRecords] <Debug: Looking for miscpouch for Glenmoril.esm zzzRevArtifctAttireHuntress "Рюкзак Айши" [CONT:0E372292]>
[00:26] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05destroyed01_lod_1.nif Farmhouse05Destroyed01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05destroyed01_lod_1.nif Farmhouse05Destroyed01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05destroyed01_lod_1.nif Farmhouse05Destroyed01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05destroyed01_lod_1.nif Farmhouse05Destroyed01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05destroyed01_lod_1.nif Farmhouse05Destroyed01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05destroyed01_lod_1.nif Farmhouse05Destroyed01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05destroyed01_lod_1.nif Farmhouse05Destroyed01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05destroyed01_lod_1.nif Farmhouse05Destroyed01:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05destroyed01_lod_1.nif Farmhouse05Destroyed01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05destroyed01_lod_1.nif Farmhouse05Destroyed01:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05destroyed01_lod_1.nif Farmhouse05Destroyed01:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05destroyed01_lod_1.nif Farmhouse05Destroyed01:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse05Destroyed01 [STAT:000C585F]>
[00:26] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonebeast.nif DLC2SSBeast:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm dlc2StandingStoneBeastACT "Камень Зверя" [ACTI:0401EDA5]>
[00:26] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonebeast.nif DLC2SSBeast:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm dlc2StandingStoneBeastACT "Камень Зверя" [ACTI:0401EDA5]>
[00:26] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonebeast.nif DLC2SSBeast:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm dlc2StandingStoneBeastACT "Камень Зверя" [ACTI:0401EDA5]>
[00:26] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonebeast.nif DLC2SSBeast:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm dlc2StandingStoneBeastACT "Камень Зверя" [ACTI:0401EDA5]>
[00:26] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonebeast.nif DLC2SSBeast:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm dlc2StandingStoneBeastACT "Камень Зверя" [ACTI:0401EDA5]>
[00:26] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonebeast.nif DLC2SSBeast:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dragonborn.esm dlc2StandingStoneBeastACT "Камень Зверя" [ACTI:0401EDA5]>
[00:26] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x2.nif DweFacadeTower5x2:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower5x2 [STAT:0A3177C8]>
[00:26] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x2.nif DweFacadeTower5x2:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower5x2 [STAT:0A3177C8]>
[00:26] [BuildBaseRecords] <Debug: Looking for setable02 for Dawnguard.esm SETable02 [STAT:0200CD5F]>
[00:26] [BuildBaseRecords] <Debug: Looking for sovmountainbase01 for Skyrim.esm SOVMountainBase01 [STAT:000B35C8]>
[00:26] [BuildBaseRecords] <Debug: Looking for minechall1way64u01 for Skyrim.esm MineCHall1Way64U01 [STAT:00045494]>
[00:26] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x2.nif DweFacadeTower5x2:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower5x2 [STAT:0A3177C8]>
[00:26] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x2.nif DweFacadeTower5x2:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower5x2 [STAT:0A3177C8]>
[00:26] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x2.nif DweFacadeTower5x2:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower5x2 [STAT:0A3177C8]>
[00:26] [AddModel] <Debug: Meshes\dlc02\lod\standingstone\dlc2standingstonebeast_lod_1.nif DLC2SSBeast:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm dlc2StandingStoneBeastACT "Камень Зверя" [ACTI:0401EDA5]>
[00:26] [BuildBaseRecords] <Debug: Looking for dlc2dwehalllg1wayramp01 for Dragonborn.esm DLC2DweHallLg1wayRamp01 [STAT:0402073F]>
[00:26] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x2.nif DweFacadeTower5x2:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower5x2 [STAT:0A3177C8]>
[00:26] [BuildBaseRecords] <Debug: Looking for metallava03 for Unslaad.esm zzzCrbMetalLava03 [STAT:0F3A7025]>
[00:26] [AddModel] <Debug: Meshes\dlc02\lod\standingstone\dlc2standingstonebeast_lod_1.nif DLC2SSBeast:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm dlc2StandingStoneBeastACT "Камень Зверя" [ACTI:0401EDA5]>
[00:26] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountainpeak02.nif MountainPeak02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainPeak02 [STAT:0E00A25D]>
[00:26] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x2.nif DweFacadeTower5x2:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower5x2 [STAT:0A3177C8]>
[00:26] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountainpeak02.nif MountainPeak02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainPeak02 [STAT:0E00A25D]>
[00:26] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x2.nif DweFacadeTower5x2:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower5x2 [STAT:0A3177C8]>
[00:26] [BuildBaseRecords] <Debug: Looking for aporewardact02 for Dragonborn.esm DLC2ApoRewardAct02 [ACTI:04026566]>
[00:26] [BuildBaseRecords] <Debug: Looking for enchantingworkstation for Skyrim.esm CraftingEnchantingWorkbenchTabletop "Пентаграмма душ" [FURN:000D5501]>
[00:26] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountainpeak02.nif MountainPeak02:1 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainPeak02 [STAT:0E00A25D]>
[00:26] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountainpeak02.nif MountainPeak02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainPeak02 [STAT:0E00A25D]>
[00:26] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x2.nif DweFacadeTower5x2:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower5x2 [STAT:0A3177C8]>
[00:26] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x2.nif DweFacadeTower5x2:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower5x2 [STAT:0A3177C8]>
[00:26] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x2.nif DweFacadeTower5x2:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower5x2 [STAT:0A3177C8]>
[00:26] [BuildBaseRecords] <Debug: Looking for ruins_smallchest for Unslaad.esm zzzCrbSharedChestANord "Первый общий сундук" [ACTI:0F380D5B]>
[00:26] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x2.nif DweFacadeTower5x2:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower5x2 [STAT:0A3177C8]>
[00:26] [BuildBaseRecords] <Debug: Looking for dexttower01 for Dawnguard.esm DExtTower01 [STAT:02007BF6]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveiswalldoorl02 for Skyrim.esm CaveISWallDoorL02 [STAT:000344A9]>
[00:26] [BuildBaseRecords] <Debug: Looking for dragonbridge01 for Unslaad.esm zzzCrbDragonBridge01Snow [STAT:0F440E13]>
[00:26] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x2.nif DweFacadeTower5x2:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower5x2 [STAT:0A3177C8]>
[00:26] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x2.nif DweFacadeTower5x2:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower5x2 [STAT:0A3177C8]>
[00:26] [BuildBaseRecords] <Debug: Looking for dwermlgmidtopxtnd01 for Skyrim.esm DweRmLgMidTopXtnd01 [STAT:0002D1AD]>
[00:26] [BuildBaseRecords] <Debug: Looking for openbook02 for SkystoneCastle.esp LA_SS_Openbook02 [STAT:352904FA]>
[00:26] [BuildBaseRecords] <Debug: Looking for nobletablelong01clothwr01 for Skyrim.esm NobleTableLong01ClothWR01 [STAT:000E29F4]>
[00:26] [BuildBaseRecords] <Debug: Looking for iciclebigsingle01_dlc1 for Dawnguard.esm IcicleBigSingle01_DLC1 [STAT:0201788F]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilem02tundraRockPileM02FieldGrass01Moss for Skyrim.esm RockPileM02FieldGrass01Moss [STAT:00024E8F]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilem02tundra for Skyrim.esm RockPileM02FieldGrass01Moss [STAT:00024E8F]>
[00:26] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarchxtnd128 for DAc0da.esm zDcdZeroSumDweFacadeTowerArchExtend128 [STAT:0C0097FC]>
[00:26] [BuildBaseRecords] <Debug: Looking for shackbrokewall06zzzRevDeadShackBrokenWall06 for Glenmoril.esm zzzRevDeadShackBrokenWall06 [STAT:0E016DC0]>
[00:26] [BuildBaseRecords] <Debug: Looking for byohbyohwrshackchmny01 for HearthFires.esm BYOHBYOHWRshackChmny01 [STAT:030071D7]>
[00:26] [BuildBaseRecords] <Debug: Looking for shackbrokewall06 for Glenmoril.esm zzzRevDeadShackBrokenWall06 [STAT:0E016DC0]>
[00:26] [BuildBaseRecords] <Debug: Looking for fringewall01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeWall [STAT:1100AF63]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpiles02PineForest03 for Skyrim.esm RockPileS02PineForest03 [STAT:000DF90B]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Skyrim.esm RockPileS02PineForest03 [STAT:000DF90B]>
[00:26] [BuildBaseRecords] <Debug: Looking for norrmsmwallfrontdam02 for Skyrim.esm NorRmSmWallFrontDam02ice [STAT:00060F15]>
[00:26] [BuildBaseRecords] <Debug: Using default MOD model for fringewall01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeWall [STAT:1100AF63]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodsidelod.dds based on textures\dungeons\ships\shipwoodside01.dds for textures\architecture\revenant\deadwoodside.dds Glenmoril.esm zzzRevDeadShackBrokenWall06 [STAT:0E016DC0]>
[00:26] [BuildBaseRecords] <Debug: Looking for aporewardact02 for Dragonborn.esm DLC2ApocryphaBookRewardActivator_D2 "Искатель волшебства" [ACTI:0401F27D]>
[00:26] [BuildBaseRecords] <Debug: Looking for lawf_nortmpextplatcordblend01 for Landscape and Water Fixes.esp lawf_NorTmpExtPlatCorDblEnd01 [STAT:FE004801]>
[00:26] [BuildBaseRecords] <Debug: Looking for stand for Glenmoril.esm zzzRevSFp06Stand [STAT:0E34F521]>
[00:26] [BuildBaseRecords] <Debug: Looking for weaponsbarrel for SkystoneCastle-Tweaks.esp LA_SS_OpenBarrel "Бочка" [CONT:36000800]>
[00:26] [BuildBaseRecords] <Debug: Using default MOD model for lawf_nortmpextplatcordblend01 for Landscape and Water Fixes.esp lawf_NorTmpExtPlatCorDblEnd01 [STAT:FE004801]>
[00:26] [BuildBaseRecords] <Debug: Looking for hagravenfence05 for Skyrim.esm HagravenFence05 [STAT:000ACB31]>
[00:26] [BuildBaseRecords] <Debug: Looking for civilwarmapflag02 for Skyrim.esm CWMapFlagBlue "Флажок" [ACTI:00077DA9]>
[00:26] [AddModel] <Debug: Meshes\dlc01\landscape\plants\soulcairnshrubgroup01.nif SoulCairnShrubGorup01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeSoulCairnShrubGroup01 "Высохший куст" [TREE:02011D54]>
[00:26] [AddModel] <Debug: Meshes\dlc01\landscape\plants\soulcairnshrubgroup01.nif SoulCairnShrubGorup01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeSoulCairnShrubGroup01 "Высохший куст" [TREE:02011D54]>
[00:26] [BuildBaseRecords] <Debug: Looking for roadchunks03FallForestDirt01 for Skyrim.esm RoadChunkS03FallForestDirt01 [STAT:000B0148]>
[00:26] [BuildBaseRecords] <Debug: Looking for roadchunks03 for Skyrim.esm RoadChunkS03FallForestDirt01 [STAT:000B0148]>
[00:26] [AddModel] <Debug: Meshes\dlc01\landscape\plants\soulcairntree02_l1.nif SoulCairnTree02_L1:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeSoulCairnTree02 "Высохшее дерево" [TREE:02004333]>
[00:26] [AddModel] <Debug: Meshes\dlc01\landscape\plants\soulcairntree02_l1.nif SoulCairnTree02_L1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeSoulCairnTree02 "Высохшее дерево" [TREE:02004333]>
[00:26] [BuildBaseRecords] <Debug: Looking for dirtcliffs02FieldGrass01 for Skyrim.esm DirtCliffs02FieldGrass01 [STAT:0004D709]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveglhalldoorrb01 for Skyrim.esm CaveGLHallDoorRB01 [STAT:0001EC2E]>
[00:26] [BuildBaseRecords] <Debug: Looking for dirtcliffs02 for Skyrim.esm DirtCliffs02FieldGrass01 [STAT:0004D709]>
[00:26] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountainpeak02.nif MountainPeak02_LOD_0L:0 meshes\lod\revenant\mtrock\mountainpeak02_lod_0l.nif textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainPeak02 [STAT:0E00A25D]>
[00:26] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01.dds in meshes\lod\revenant\mtrock\mountainpeak02_lod_0l.nif for Glenmoril.esm zzzRevMountainPeak02 [STAT:0E00A25D]>
[00:26] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif RockPileM02Tundra:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM02FieldGrass01Moss [STAT:00024E8F]>
[00:26] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenfence05.nif HagravenFence05:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenFence05 [STAT:000ACB31]>
[00:26] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenfence05.nif HagravenFence05:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HagravenFence05 [STAT:000ACB31]>
[00:26] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333.dds] ResourceExists>
[00:26] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif RockPileM02Tundra:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM02FieldGrass01Moss [STAT:00024E8F]>
[00:26] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenfence05.nif HagravenFence05:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenFence05 [STAT:000ACB31]>
[00:26] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenfence05.nif HagravenFence05:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HagravenFence05 [STAT:000ACB31]>
[00:26] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333.dds] DXGI_FORMAT_BC7_UNORM>
[00:26] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif RockPileM02Tundra:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockPileM02FieldGrass01Moss [STAT:00024E8F]>
[00:26] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif RockPileM02Tundra:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM02FieldGrass01Moss [STAT:00024E8F]>
[00:26] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower5x2_lod.nif DweFacadeTower5x2_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower5x2 [STAT:0A3177C8]>
[00:26] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower5x2_lod.nif DweFacadeTower5x2_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower5x2 [STAT:0A3177C8]>
[00:26] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\A20ABB21CC2344DFAB8F3063669642C5.dds">
[00:26] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif RockPileM02Tundra:9 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM02FieldGrass01Moss [STAT:00024E8F]>
[00:26] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif RockPileM02Tundra:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM02FieldGrass01Moss [STAT:00024E8F]>
[00:26] [BuildBaseRecords] <Debug: Looking for stonewalllong01 for Dragonborn.esm DLC2StonewallLong01VolcanicAsh [STAT:0403C39E]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower5x2 [STAT:0A3177C8]>
[00:26] [AddModel] <Debug: Meshes\ec\expeditions\ss\architecture\wall\fringewall01.nif DIntRWall01:1.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeWall [STAT:1100AF63]>
[00:26] [AddModel] <Debug: Meshes\ec\expeditions\ss\architecture\wall\fringewall01.nif DIntRWall01:1.001 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeWall [STAT:1100AF63]>
[00:26] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower5x2_lod_1.nif DweFacadeTower5x2_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower5x2 [STAT:0A3177C8]>
[00:26] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower5x2_lod_1.nif DweFacadeTower5x2_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower5x2 [STAT:0A3177C8]>
[00:26] [AddModel] <Debug: Meshes\ec\expeditions\ss\architecture\wall\fringewall01.nif DIntRWall01:3.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeWall [STAT:1100AF63]>
[00:26] [AddModel] <Debug: Meshes\ec\expeditions\ss\architecture\wall\fringewall01.nif DIntRWall01:3.001 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeWall [STAT:1100AF63]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower5x2 [STAT:0A3177C8]>
[00:26] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantWhiterunDrunkenHuntsmanChest "Сундук" [CONT:0009F257]>
[00:26] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif RockPileM02Tundra:1 - L2_RockPileM02Tundra:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM02FieldGrass01Moss [STAT:00024E8F]>
[00:26] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif RockPileM02Tundra:1 - L2_RockPileM02Tundra:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM02FieldGrass01Moss [STAT:00024E8F]>
[00:26] [AddModel] <Debug: Meshes\ec\expeditions\ss\architecture\wall\fringewall01.nif DIntRWall01:5.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeWall [STAT:1100AF63]>
[00:26] [AddModel] <Debug: Meshes\ec\expeditions\ss\architecture\wall\fringewall01.nif DIntRWall01:5.001 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeWall [STAT:1100AF63]>
[00:26] [AddModel] <Debug: Meshes\ec\expeditions\ss\architecture\wall\fringewall01.nif Scene Root:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeWall [STAT:1100AF63]>
[00:26] [AddModel] <Debug: Meshes\ec\expeditions\ss\architecture\wall\fringewall01.nif Scene Root:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeWall [STAT:1100AF63]>
[00:26] [AddModel] <Debug: Meshes\ec\expeditions\ss\architecture\wall\fringewall01.nif Wall08mesh:20.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeWall [STAT:1100AF63]>
[00:26] [AddModel] <Debug: Meshes\ec\expeditions\ss\architecture\wall\fringewall01.nif Wall08mesh:20.001 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeWall [STAT:1100AF63]>
[00:26] [AddModel] <Debug: Meshes\ec\expeditions\ss\architecture\wall\fringewall01.nif Wall08mesh:21.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeWall [STAT:1100AF63]>
[00:26] [AddModel] <Debug: Meshes\ec\expeditions\ss\architecture\wall\fringewall01.nif Wall08mesh:21.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeWall [STAT:1100AF63]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04_LRocks for Skyrim.esm MineOreOrichalcum04_LRocks "Выход орихалка" [ACTI:0010D07C]>
[00:26] [AddModel] <Debug: Meshes\lod\clutter\hagravenfence05_lod_0.nif HagravenFence05:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenFence05 [STAT:000ACB31]>
[00:26] [AddModel] <Debug: Meshes\lod\clutter\hagravenfence05_lod_0.nif HagravenFence05:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Back_Lighting Skyrim.esm HagravenFence05 [STAT:000ACB31]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04 for Skyrim.esm MineOreOrichalcum04_LRocks "Выход орихалка" [ACTI:0010D07C]>
[00:26] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif RockPileM02Tundra:15 - L2_RockPileM02Tundra:15 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockPileM02FieldGrass01Moss [STAT:00024E8F]>
[00:26] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif RockPileM02Tundra:15 - L2_RockPileM02Tundra:15 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM02FieldGrass01Moss [STAT:00024E8F]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Dragonborn.esm DLC2StonewallLong01VolcanicAsh [STAT:0403C39E]>
[00:26] [BuildBaseRecords] <Debug: Looking for giantchurchsword for Glenmoril.esm zzzGH1stPersonGiantChurchSword [STAT:0E0158C6]>
[00:26] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower5x2_lod_2.nif DweFacadeTower5x2_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower5x2 [STAT:0A3177C8]>
[00:26] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower5x2_lod_2.nif DweFacadeTower5x2_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower5x2 [STAT:0A3177C8]>
[00:26] [BuildBaseRecords] <Debug: Looking for chest01 for Dragonborn.esm DLC2SkaalBlacksmithChest "Сундук" [CONT:0401F897]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower5x2 [STAT:0A3177C8]>
[00:26] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmountainbase01.nif SOVMountainBase01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SOVMountainBase01 [STAT:000B35C8]>
[00:26] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmountainbase01.nif SOVMountainBase01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SOVMountainBase01 [STAT:000B35C8]>
[00:26] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\fringewall01lod.nif DIntRWall01:5.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeWall [STAT:1100AF63]>
[00:26] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\fringewall01lod.nif DIntRWall01:5.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeWall [STAT:1100AF63]>
[00:26] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\fringewall01lod.nif Wall08mesh:20.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeWall [STAT:1100AF63]>
[00:26] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\fringewall01lod.nif Wall08mesh:20.001 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeWall [STAT:1100AF63]>
[00:26] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\fringewall01lod.nif Wall08mesh:21.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeWall [STAT:1100AF63]>
[00:26] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\fringewall01lod.nif Wall08mesh:21.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeWall [STAT:1100AF63]>
[00:26] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\lawf_nortmpextplatcordblend01.nif NorTmpExtPlatCorDblEnd01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Landscape and Water Fixes.esp lawf_NorTmpExtPlatCorDblEnd01 [STAT:FE004801]>
[00:26] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\lawf_nortmpextplatcordblend01.nif NorTmpExtPlatCorDblEnd01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Landscape and Water Fixes.esp lawf_NorTmpExtPlatCorDblEnd01 [STAT:FE004801]>
[00:26] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\architecture\walls\sislate01.dds in meshes\ec\expeditions\ss\lod\fringewall01lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeWall [STAT:1100AF63]>
[00:26] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\lawf_nortmpextplatcordblend01.nif NorTmpExtPlatCorDblEnd01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Landscape and Water Fixes.esp lawf_NorTmpExtPlatCorDblEnd01 [STAT:FE004801]>
[00:26] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\lawf_nortmpextplatcordblend01.nif NorTmpExtPlatCorDblEnd01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Landscape and Water Fixes.esp lawf_NorTmpExtPlatCorDblEnd01 [STAT:FE004801]>
[00:26] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\architecture\walls\siwall01.dds in meshes\ec\expeditions\ss\lod\fringewall01lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeWall [STAT:1100AF63]>
[00:26] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\architecture\walls\siflatstone01.dds in meshes\ec\expeditions\ss\lod\fringewall01lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeWall [STAT:1100AF63]>
[00:26] [AddModel] <Debug: Meshes\lod\rocks\tundra\rockpilem02tundra_lod_0.nif RockPileM02Tundra:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM02FieldGrass01Moss [STAT:00024E8F]>
[00:26] [AddModel] <Debug: Meshes\lod\rocks\tundra\rockpilem02tundra_lod_0.nif RockPileM02Tundra:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM02FieldGrass01Moss [STAT:00024E8F]>
[00:26] [AddModel] <Debug: Meshes\lod\rocks\tundra\rockpilem02tundra_lod_0.nif RockPileM02Tundra:1 - L2_RockPileM02Tundra:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM02FieldGrass01Moss [STAT:00024E8F]>
[00:26] [AddModel] <Debug: Meshes\lod\rocks\tundra\rockpilem02tundra_lod_0.nif RockPileM02Tundra:1 - L2_RockPileM02Tundra:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM02FieldGrass01Moss [STAT:00024E8F]>
[00:26] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dexttower01.nif DExtTower01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtTower01 [STAT:02007BF6]>
[00:26] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dexttower01.nif DExtTower01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DExtTower01 [STAT:02007BF6]>
[00:26] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dexttower01.nif DExtTower01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtTower01 [STAT:02007BF6]>
[00:26] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dexttower01.nif DExtTower01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DExtTower01 [STAT:02007BF6]>
[00:26] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dexttower01.nif DExtTower01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtTower01 [STAT:02007BF6]>
[00:26] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dexttower01.nif DExtTower01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DExtTower01 [STAT:02007BF6]>
[00:26] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dexttower01.nif DExtTower01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtTower01 [STAT:02007BF6]>
[00:26] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dexttower01.nif DExtTower01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DExtTower01 [STAT:02007BF6]>
[00:26] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmountainbase01.nif SOVMountainBase01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SOVMountainBase01 [STAT:000B35C8]>
[00:26] [BuildBaseRecords] <Debug: Looking for farmhousewindmillWR for Update.esm FarmhouseWindMillWR [ACTI:0010B161]>
[00:26] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmountainbase01.nif SOVMountainBase01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SOVMountainBase01 [STAT:000B35C8]>
[00:26] [BuildBaseRecords] <Debug: Looking for farmhousewindmill for Update.esm FarmhouseWindMillWR [ACTI:0010B161]>
[00:26] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dexttower01.nif DExtTower01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtTower01 [STAT:02007BF6]>
[00:26] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dexttower01.nif DExtTower01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DExtTower01 [STAT:02007BF6]>
[00:26] [BuildBaseRecords] <Debug: Looking for dwepipecover1way for DAc0da.esm zDcdDwePipeInt1WayCover [STAT:0C0070BC]>
[00:26] [BuildBaseRecords] <Debug: Looking for cubeplatformrune for DAc0da.esm zDcdTreasThotArtifact_DumacSetKey "Мыслеящик" [CONT:0C00B408]>
[00:26] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmountainbase01.nif SOVMountainBase01:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SOVMountainBase01 [STAT:000B35C8]>
[00:26] [AddModel] <Debug: Meshes\architecture\sovengarde\sovmountainbase01.nif SOVMountainBase01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SOVMountainBase01 [STAT:000B35C8]>
[00:26] [BuildBaseRecords] <Debug: Looking for frostdead03 for DAc0da.esm zDcdFrostCorpse03_Snow [STAT:0C004D29]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveilroomdoorb04 for Skyrim.esm CaveILRoomDoorB04 [STAT:000300B1]>
[00:26] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonbridge01.nif Bridge01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbDragonBridge01Snow [STAT:0F440E13]>
[00:26] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonbridge01.nif Bridge01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbDragonBridge01Snow [STAT:0F440E13]>
[00:26] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonbridge01.nif Bridge01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbDragonBridge01Snow [STAT:0F440E13]>
[00:26] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonbridge01.nif Bridge01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbDragonBridge01Snow [STAT:0F440E13]>
[00:26] [BuildBaseRecords] <Debug: Looking for rubblepilenew02EC_SS_MadRuinsRubblePile02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsRubblePile02 [STAT:1104806F]>
[00:26] [BuildBaseRecords] <Debug: Looking for rubblepilenew02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsRubblePile02 [STAT:1104806F]>
[00:26] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonbridge01.nif Bridge01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbDragonBridge01Snow [STAT:0F440E13]>
[00:26] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonbridge01.nif Bridge01:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbDragonBridge01Snow [STAT:0F440E13]>
[00:26] [BuildBaseRecords] <Debug: Looking for sc_freewall04 for Dawnguard.esm sc_freewall04 [STAT:0200FA0A]>
[00:26] [BuildBaseRecords] <Debug: Looking for impexticebldgicorner03 for Skyrim.esm ImpExtIceBldgICorner03 [STAT:0006F766]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dexttower01_lod_2.nif DExtTower01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtTower01 [STAT:02007BF6]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dexttower01_lod_2.nif DExtTower01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DExtTower01 [STAT:02007BF6]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dexttower01_lod_2.nif DExtTower01_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtTower01 [STAT:02007BF6]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dexttower01_lod_2.nif DExtTower01_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DExtTower01 [STAT:02007BF6]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dexttower01_lod_2.nif DExtTower01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtTower01 [STAT:02007BF6]>
[00:26] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonbridge01.nif Bridge01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbDragonBridge01Snow [STAT:0F440E13]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dexttower01_lod_2.nif DExtTower01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DExtTower01 [STAT:02007BF6]>
[00:26] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonbridge01.nif Bridge01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbDragonBridge01Snow [STAT:0F440E13]>
[00:26] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonbridge01.nif Bridge01:48 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Unslaad.esm zzzCrbDragonBridge01Snow [STAT:0F440E13]>
[00:26] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonbridge01.nif Bridge01:48 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbDragonBridge01Snow [STAT:0F440E13]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01dawnguardcastle01lod.dds 1 Dawnguard.esm DExtTower01 [STAT:02007BF6]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01dawnguardcastle02lod.dds 2 Dawnguard.esm DExtTower01 [STAT:02007BF6]>
[00:26] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonbridge01.nif Bridge01:50 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Unslaad.esm zzzCrbDragonBridge01Snow [STAT:0F440E13]>
[00:26] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonbridge01.nif Bridge01:50 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbDragonBridge01Snow [STAT:0F440E13]>
[00:26] [BuildBaseRecords] <Debug: Looking for norhallsm1wayendexsm01 for Skyrim.esm NorHallSm1wayEndExSm01 [STAT:00013815]>
[00:26] [BuildBaseRecords] <Debug: Looking for norsecrmsmwallfrontexsm02 for Skyrim.esm NorSecRmSmWallFrontExSm02 [STAT:000B7463]>
[00:26] [BuildBaseRecords] <Debug: Looking for statueunlighten03zzzRev_Moss for Glenmoril.esm zzzRevStatueUnlighten03_Moss [STAT:0E00413C]>
[00:26] [BuildBaseRecords] <Debug: Looking for statueunlighten03 for Glenmoril.esm zzzRevStatueUnlighten03_Moss [STAT:0E00413C]>
[00:26] [BuildBaseRecords] <Debug: Looking for roadchunkm04 for Landscape and Water Fixes.esp RoadChunkM04ice [STAT:0006CE16]>
[00:26] [BuildBaseRecords] <Debug: Looking for frostdead03 for Unslaad.esm zzzCrbFrostDead03 [STAT:0F10D8FB]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner03.nif ImpExtIceBldgICorner03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner03 [STAT:0006F766]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner03.nif ImpExtIceBldgICorner03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner03 [STAT:0006F766]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner03.nif ImpExtIceBldgICorner03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner03 [STAT:0006F766]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner03.nif ImpExtIceBldgICorner03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner03 [STAT:0006F766]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner03.nif ImpExtIceBldgICorner03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner03 [STAT:0006F766]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner03.nif ImpExtIceBldgICorner03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner03 [STAT:0006F766]>
[00:26] [BuildBaseRecords] <Debug: Looking for fxshadowmereemerge for Skyrim.esm FXShadowmereEmerge [ACTI:000F456E]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner03.nif ImpExtIceBldgICorner03:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner03 [STAT:0006F766]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner03.nif ImpExtIceBldgICorner03:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner03 [STAT:0006F766]>
[00:26] [BuildBaseRecords] <Debug: Looking for tomato for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TomatoEvidence [STAT:11440384]>
[00:26] [BuildBaseRecords] <Debug: Looking for churchsword1h for Glenmoril.esm zzzRev1stPersonChurchSword1H [STAT:0E006EB8]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner03.nif ImpExtIceBldgICorner03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner03 [STAT:0006F766]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner03.nif ImpExtIceBldgICorner03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner03 [STAT:0006F766]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel02FrozenMarshGrass02 for Skyrim.esm RockPileL02FrozenMarshGrass02 [STAT:000B01D7]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilem01ReachMossyRocks01 for Skyrim.esm RockPileM01ReachMossyRocks01 [STAT:00058F05]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Skyrim.esm RockPileL02FrozenMarshGrass02 [STAT:000B01D7]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Skyrim.esm RockPileM01ReachMossyRocks01 [STAT:00058F05]>
[00:26] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner03_lod.nif ImpExtIceBldgICorner03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner03 [STAT:0006F766]>
[00:26] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner03_lod.nif ImpExtIceBldgICorner03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner03 [STAT:0006F766]>
[00:26] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner03_lod.nif ImpExtIceBldgICorner03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner03 [STAT:0006F766]>
[00:26] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner03_lod.nif ImpExtIceBldgICorner03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner03 [STAT:0006F766]>
[00:26] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner03_lod.nif ImpExtIceBldgICorner03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner03 [STAT:0006F766]>
[00:26] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner03_lod.nif ImpExtIceBldgICorner03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner03 [STAT:0006F766]>
[00:26] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner03_lod_3.nif ImpExtIceBldgICorner03_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgICorner03 [STAT:0006F766]>
[00:26] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgicorner03_lod_3.nif ImpExtIceBldgICorner03_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgICorner03 [STAT:0006F766]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgICorner03 [STAT:0006F766]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineclhalldetwist01 for Skyrim.esm MineCLHallDetwist01 [STAT:000454C0]>
[00:26] [BuildBaseRecords] <Debug: Looking for norrunicamphitheatre01 for Skyrim.esm NorWordWall01_HeavySN [STAT:0005F985]>
[00:26] [AddModel] <Debug: Meshes\lod\mountains\unique\sovmountainbase01_lod_0.nif SOVMountainBase01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SOVMountainBase01 [STAT:000B35C8]>
[00:26] [AddModel] <Debug: Meshes\lod\mountains\unique\sovmountainbase01_lod_0.nif SOVMountainBase01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SOVMountainBase01 [STAT:000B35C8]>
[00:26] [AddModel] <Debug: Meshes\lod\mountains\unique\sovmountainbase01_lod_0.nif SOVMountainBase01:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SOVMountainBase01 [STAT:000B35C8]>
[00:26] [AddModel] <Debug: Meshes\lod\mountains\unique\sovmountainbase01_lod_0.nif SOVMountainBase01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SOVMountainBase01 [STAT:000B35C8]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavegebalconycorner01 for Skyrim.esm CaveGEBalconyCorner01 [STAT:000224D3]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\norrunicamphitheatre01lod.dds 0 Skyrim.esm NorWordWall01_HeavySN [STAT:0005F985]>
[00:26] [BuildBaseRecords] <Debug: Looking for statuecthulhu for Glenmoril.esm zzzRevStatueCthulhu [STAT:0E2EBC60]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\norrunicamphitheatre01lod.dds 0 Skyrim.esm NorWordWall01_HeavySN [STAT:0005F985]>
[00:26] [AddModel] <Debug: Meshes\architecture\shackkit\shackroofside02.nif ShackRoofSide02:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ShackRoofSide02Ash [STAT:34014C42]>
[00:26] [BuildBaseRecords] <Debug: Looking for ruinscandlesconceon02 for Skyrim.esm RuinsCandleSconceOn2 [STAT:0007EA42]>
[00:26] [AddModel] <Debug: Meshes\architecture\shackkit\shackroofside02.nif ShackRoofSide02:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ShackRoofSide02Ash [STAT:34014C42]>
[00:26] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\solituderockarch03.nif SolitudeRockArch03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch03 [STAT:0E00A267]>
[00:26] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\solituderockarch03.nif SolitudeRockArch03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch03 [STAT:0E00A267]>
[00:26] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\solituderockarch03.nif SolitudeRockArch03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch03 [STAT:0E00A267]>
[00:26] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\solituderockarch03.nif SolitudeRockArch03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch03 [STAT:0E00A267]>
[00:26] [BuildBaseRecords] <Debug: Looking for _camp_intperkline01 for Campfire.esm _Camp_PerkLine_DefaultForModdersCOPYME [ACTI:0906758D]>
[00:26] [AddModel] <Debug: Meshes\lod\mountains\unique\sovmountainbase01_lod_1.nif SOVMountainBase01_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SOVMountainBase01 [STAT:000B35C8]>
[00:26] [AddModel] <Debug: Meshes\lod\mountains\unique\sovmountainbase01_lod_1.nif SOVMountainBase01_LOD_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SOVMountainBase01 [STAT:000B35C8]>
[00:26] [BuildBaseRecords] <Debug: Looking for noblechestdrawers01 for Weapons Armor Clothing & Clutter Fixes.esp NobleChestDrawers01 "Платяной шкаф" [CONT:000C2A05]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\mountainpeak01lod.dds 0 Skyrim.esm SOVMountainBase01 [STAT:000B35C8]>
[00:26] [BuildBaseRecords] <Debug: Looking for casexttower02 for Dawnguard.esm CasExtTower02 [STAT:02003D50]>
[00:26] [BuildBaseRecords] <Debug: Looking for azurascrystalcluster04 for Skyrim.esm AzurasCrystalCluster04 [STAT:00055F7D]>
[00:26] [BuildBaseRecords] <Debug: Looking for arrubbledirt01ccBGS_ARRubbleDirt02 for Update.esm ccBGS_ARRubbleDirt02 [STAT:010031C6]>
[00:26] [BuildBaseRecords] <Debug: Looking for arrubbledirt01 for Update.esm ccBGS_ARRubbleDirt02 [STAT:010031C6]>
[00:26] [AddModel] <Debug: Meshes\lod\nordicexterior\dragonbridge01_lod.nif Bridge01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbDragonBridge01Snow [STAT:0F440E13]>
[00:26] [AddModel] <Debug: Meshes\lod\nordicexterior\dragonbridge01_lod.nif Bridge01:28 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Unslaad.esm zzzCrbDragonBridge01Snow [STAT:0F440E13]>
[00:26] [AddModel] <Debug: Meshes\clutter\ruins\ruinscandlesconceon02.nif Object01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RuinsCandleSconceOn2 [STAT:0007EA42]>
[00:26] [AddModel] <Debug: Meshes\clutter\ruins\ruinscandlesconceon02.nif Object01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RuinsCandleSconceOn2 [STAT:0007EA42]>
[00:26] [BuildBaseRecords] <Debug: Looking for humanlegright for Skyrim.esm BoneHumanLegR [MSTT:000AF5F9]>
[00:26] [AddModel] <Debug: Meshes\clutter\ruins\ruinscandlesconceon02.nif Object01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RuinsCandleSconceOn2 [STAT:0007EA42]>
[00:26] [AddModel] <Debug: Meshes\clutter\ruins\ruinscandlesconceon02.nif Object01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RuinsCandleSconceOn2 [STAT:0007EA42]>
[00:26] [AddModel] <Debug: Meshes\clutter\ruins\ruinscandlesconceon02.nif Object01:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RuinsCandleSconceOn2 [STAT:0007EA42]>
[00:26] [AddModel] <Debug: Meshes\clutter\ruins\ruinscandlesconceon02.nif Object01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RuinsCandleSconceOn2 [STAT:0007EA42]>
[00:26] [BuildBaseRecords] <Debug: Looking for shackroofside02_4BFECD53passthru for Better Dynamic Ash.esp BDA_ShackRoofSide02Ash [STAT:34014C42]>
[00:26] [BuildBaseRecords] <Debug: Looking for shackroofside02_4BFECD53 for Better Dynamic Ash.esp BDA_ShackRoofSide02Ash [STAT:34014C42]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\solituderockarch03_lod_0.nif SolitudeRockArch03_LOD_0:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch03 [STAT:0E00A267]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavegecorner04 for Skyrim.esm CaveGECorner04 [STAT:00021A75]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\solituderockarch03_lod_0.nif SolitudeRockArch03_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch03 [STAT:0E00A267]>
[00:26] [BuildBaseRecords] <Debug: Looking for 1024wall01 for Glenmoril.esm zzzRevStorti1024Wall01NoLod [STAT:0E270828]>
[00:26] [AddModel] <Debug: Add-on in model Meshes\clutter\ruins\ruinscandlesconceon02.nif Skyrim.esm RuinsCandleSconceOn2 [STAT:0007EA42]>
[00:26] [BuildBaseRecords] <Debug: Looking for dwermlgwalltolghallcorinx2WT for Wyrmstooth.esp WTDweRmLgWalltoLgHallCorInX2 [STAT:0A3D12A9]>
[00:26] [BuildBaseRecords] <Debug: Looking for dwermlgwalltolghallcorinx2 for Wyrmstooth.esp WTDweRmLgWalltoLgHallCorInX2 [STAT:0A3D12A9]>
[00:26] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\solituderockarch03.nif SolitudeRockArch03_LOD_0:0 meshes\lod\revenant\mtrock\unique\solituderockarch03_lod_0.nif textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainSolRockArch03 [STAT:0E00A267]>
[00:26] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01.dds in meshes\lod\revenant\mtrock\unique\solituderockarch03_lod_0.nif for Glenmoril.esm zzzRevMountainSolRockArch03 [STAT:0E00A267]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower02.nif CasExtTower02:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTower02 [STAT:02003D50]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower02.nif CasExtTower02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTower02 [STAT:02003D50]>
[00:26] [BuildBaseRecords] <Debug: Looking for water lily5 for TheBawbsWardenOfTheCoast.esp WCLilly05 [STAT:1002ABA8]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower02.nif CasExtTower02:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTower02 [STAT:02003D50]>
[00:26] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\ruinscandlesconceon02_dyndolod_lod.nif for Skyrim.esm RuinsCandleSconceOn2 [STAT:0007EA42]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower02.nif CasExtTower02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTower02 [STAT:02003D50]>
[00:26] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\ruinscandlesconceon02_dyndolod_lod.nif Skyrim.esm RuinsCandleSconceOn2 [STAT:0007EA42]>
[00:26] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\ruinscandlesconceon02_dyndolod_lod.nif Skyrim.esm RuinsCandleSconceOn2 [STAT:0007EA42]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower02.nif CasExtTower02:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTower02 [STAT:02003D50]>
[00:26] [AddModel] <Debug: Meshes\lod\shackkit\shackroofside02_4bfecd53_lod_0.nif ShackRoofSide02:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ShackRoofSide02Ash [STAT:34014C42]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower02.nif CasExtTower02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTower02 [STAT:02003D50]>
[00:26] [AddModel] <Debug: Meshes\lod\shackkit\shackroofside02_4bfecd53_lod_0.nif ShackRoofSide02:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ShackRoofSide02Ash [STAT:34014C42]>
[00:26] [BuildBaseRecords] <Debug: Looking for fxwaterfallmistblast for Skyrim.esm FXWaterfallMistBlast [MSTT:0001ACAE]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpiles01PineForest03 for Skyrim.esm RockPileS01PineForest03 [STAT:000D1EC9]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Better Dynamic Ash.esp BDA_ShackRoofSide02Ash [STAT:34014C42]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower02.nif CasExtTower02:18 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dawnguard.esm CasExtTower02 [STAT:02003D50]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower02.nif CasExtTower02:18 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTower02 [STAT:02003D50]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Skyrim.esm RockPileS01PineForest03 [STAT:000D1EC9]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower02.nif CasExtTower02:19 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTower02 [STAT:02003D50]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower02.nif CasExtTower02:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTower02 [STAT:02003D50]>
[00:26] [BuildBaseRecords] <Debug: Looking for dweichorgoo01 for Skyrim.esm DweIchorGoo01 [STAT:00088897]>
[00:26] [BuildBaseRecords] <Debug: Looking for 1stpersongoldensaintbattleaxeEC_SS_1stPersonMQ102SaintBattleAxe for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_1stPersonMQ102SaintBattleAxe [STAT:115A9559]>
[00:26] [BuildBaseRecords] <Debug: Looking for 1stpersongoldensaintbattleaxe for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_1stPersonMQ102SaintBattleAxe [STAT:115A9559]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\solituderockarch03_lod_1.nif SolitudeRockArch03_LOD_1:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch03 [STAT:0E00A267]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\solituderockarch03_lod_1.nif SolitudeRockArch03_LOD_1:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch03 [STAT:0E00A267]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavegpillar05 for Skyrim.esm CaveGPillar05ice [STAT:0007C3B4]>
[00:26] [BuildBaseRecords] <Debug: Looking for statueofauriel for Dawnguard.esm DLC01StatueofAuriel [STAT:020169DB]>
[00:26] [BuildBaseRecords] <Debug: Looking for alchdistillery01 for Glenmoril.esm zzzRevWitAlchDistillery01 [STAT:0E005D9F]>
[00:26] [BuildBaseRecords] <Debug: Looking for chest01 for Vigilant.esm zzzCHMerchanMeridia "Сундук" [CONT:0D273508]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\solituderockarch03_lod_2.nif SolitudeRockArch03_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch03 [STAT:0E00A267]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\solituderockarch03_lod_2.nif SolitudeRockArch03_LOD_2:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch03 [STAT:0E00A267]>
[00:26] [BuildBaseRecords] <Debug: Looking for mrkkeepbalcony01 for Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound08WCDirtMound08 for TheBawbsWardenOfTheCoast.esp WCDirtMound08 [STAT:100BBE8D]>
[00:26] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound08 for TheBawbsWardenOfTheCoast.esp WCDirtMound08 [STAT:100BBE8D]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower02_lod.nif CasExtTower02:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTower02 [STAT:02003D50]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower02_lod.nif CasExtTower02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTower02 [STAT:02003D50]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower02_lod.nif CasExtTower02:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTower02 [STAT:02003D50]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower02_lod.nif CasExtTower02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTower02 [STAT:02003D50]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower02_lod.nif CasExtTower02:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTower02 [STAT:02003D50]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower02_lod.nif CasExtTower02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTower02 [STAT:02003D50]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower02_lod.nif CasExtTower02:18 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dawnguard.esm CasExtTower02 [STAT:02003D50]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower02_lod.nif CasExtTower02:18 Shader Flags 2: EnvMap_Light_Fade Dawnguard.esm CasExtTower02 [STAT:02003D50]>
[00:26] [BuildBaseRecords] <Debug: Looking for burntrubble01zzzGHSnow01 for Glenmoril.esm zzzGHBurntRubble01Snow01 [STAT:0E009E6E]>
[00:25] <Warning: Textures do not match for "RockM03:1": textures\landscape\revenant\mountains\rock01.dds in rockm03.nif -> textures\landscape\mountains\mountainslab02.dds in rockm03_lod_0.nif for Glenmoril.esm zzzRevRockM03_Moss [STAT:0E0045DE]>
[00:26] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony01.nif MrkKeepBalcony01Railing:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony01.nif MrkKeepBalcony01Railing:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony01.nif MrkKeepBalcony01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony01.nif MrkKeepBalcony01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony01.nif MrkKeepBalcony01:39 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony01.nif MrkKeepBalcony01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [BuildBaseRecords] <Debug: Looking for burntrubble01 for Glenmoril.esm zzzGHBurntRubble01Snow01 [STAT:0E009E6E]>
[00:26] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony01.nif MrkKeepBalcony01:48 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony01.nif MrkKeepBalcony01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower02_lod_1.nif ImpExtTower02_LOD_1:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTower02 [STAT:02003D50]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower02_lod_1.nif ImpExtTower02_LOD_1:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTower02 [STAT:02003D50]>
[00:26] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony01.nif MrkKeepBalcony01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony01.nif MrkKeepBalcony01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony01.nif MrkKeepBalcony01:54 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony01.nif MrkKeepBalcony01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony01.nif MrkKeepBalcony01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony01.nif MrkKeepBalcony01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony01.nif MrkKeepBalcony01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony01.nif MrkKeepBalcony01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony01.nif MrkKeepBalcony01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalcony01.nif MrkKeepBalcony01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtTower02 [STAT:02003D50]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower02_lod_3.nif ImpExtTower02_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTower02 [STAT:02003D50]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower02_lod_3.nif ImpExtTower02_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTower02 [STAT:02003D50]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtTower02 [STAT:02003D50]>
[00:26] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepbalcony01_lod_2.nif MrkCastleLOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepbalcony01_lod_2.nif MrkCastleLOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepbalcony01_lod_2.nif MrkCastleLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepbalcony01_lod_2.nif MrkCastleLOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepbalcony01_lod_2.nif MrkCastleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepbalcony01_lod_2.nif MrkCastleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkKeepBalcony01 [STAT:000B3A8B]>
[00:26] [AddModel] <Debug: Meshes\dlc01\clutter\aurielstatue\statueofauriel.nif StaueOfAuriel:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC01StatueofAuriel [STAT:020169DB]>
[00:26] [AddModel] <Debug: Meshes\dlc01\clutter\aurielstatue\statueofauriel.nif StaueOfAuriel:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DLC01StatueofAuriel [STAT:020169DB]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavegpillar06 for Skyrim.esm CaveGPillar06ice [STAT:00081DEA]>
[00:26] [BuildBaseRecords] <Debug: Looking for whgrayquarter05 for Glenmoril.esm zzzRevWHgrayquarter05 [STAT:0E004D8C]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\clutter\statueofauriel_lod_1.nif StaueOfAuriel:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC01StatueofAuriel [STAT:020169DB]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\clutter\statueofauriel_lod_1.nif StaueOfAuriel:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DLC01StatueofAuriel [STAT:020169DB]>
[00:26] [BuildBaseRecords] <Debug: Looking for casextmaintowerbridge01 for Dawnguard.esm CasExtMainTowerBridge01 [STAT:0200A37A]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01_castleextlod01.dds 0 Dawnguard.esm CasExtMainTowerBridge01 [STAT:0200A37A]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01_castleextlod01.dds 0 Dawnguard.esm CasExtMainTowerBridge01 [STAT:0200A37A]>
[00:26] [BuildBaseRecords] <Debug: Looking for norhitchpost02 for Skyrim.esm NorHitchPost02Snow [STAT:000984A5]>
[00:26] [BuildBaseRecords] <Debug: Looking for dwefarm01int for Skyrim.esm DweFarm01Int [STAT:00014444]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpiles02FallForestLeaves01 for Skyrim.esm RockPileS02FallForestLeaves01 [STAT:000ADF01]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Skyrim.esm RockPileS02FallForestLeaves01 [STAT:000ADF01]>
[00:26] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestash03.nif textures\dlc02\landscape\trees\treepineforestbarkcompash.dds 015F7517 Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:26] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestash03.nif textures\dlc02\landscape\trees\treepineforestbranchcompash.dds D7BF5FD5 Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:26] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestash03.nif textures\landscape\trees\treepineforestbranchcompsnow_n.dds D02FE3AD Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:26] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestash03.nif textures\landscape\trees\treepineforestbarkcompsnow_n.dds A5E297AF Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:26] [BuildBaseRecords] <Debug: Looking for sropefestivalline01 for Skyrim.esm SRopefestivalLine01 [STAT:000FA22B]>
[00:26] [BuildBaseRecords] <Debug: Looking for mw256x256straight for DAc0da.esm zDcdDweMwStraight02 [MSTT:0C00729D]>
[00:26] [BuildBaseRecords] <Debug: Looking for fxmistlow02halfvisadjust for Skyrim.esm FXMistLow02HalfVisAdjust [MSTT:0001643E]>
[00:26] [BuildBaseRecords] <Debug: Looking for minescaffoldrope06 for Skyrim.esm MineScaffoldRope06_lightSNstock [STAT:000D3C3F]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavegeicorner04 for Skyrim.esm CaveGEICorner04ice [STAT:0008F0B3]>
[00:26] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrtreealivebark01_n.dds] ResourceExists>
[00:26] [BuildBaseRecords] <Debug: Looking for statuetalos01 for Skyrim.esm StatueTalos01 [STAT:00091712]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash03passthru_lod.nif TreePineForestAsh03_1:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash03passthru_lod.nif TreePineForestAsh03_1:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:26] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter05.nif ghroofs04 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter05 [STAT:0E004D8C]>
[00:26] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter05.nif ghroofs04 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter05 [STAT:0E004D8C]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash03passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash03passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash03passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash03passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash03passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash03passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash03passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash03passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:26] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter05.nif gqwall40:37 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter05 [STAT:0E004D8C]>
[00:26] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter05.nif gqwall40:37 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter05 [STAT:0E004D8C]>
[00:26] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter05.nif gqwall40:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter05 [STAT:0E004D8C]>
[00:26] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter05.nif gqwall40:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter05 [STAT:0E004D8C]>
[00:26] [BuildBaseRecords] <Debug: Looking for tempportstone01 for Skyrim.esm MS08AlikrBaseTrigger [ACTI:00021604]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveifhalldoorrb01 for Skyrim.esm CaveIFHallDoorRB01 [STAT:0001FEC0]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavegboulderpiles01 for Skyrim.esm CaveGBoulderPileS01 [STAT:000224FF]>
[00:26] [BuildBaseRecords] <Debug: Looking for maginvshoutfrost for Skyrim.esm MAGINVShoutFrost [STAT:0010F0FC]>
[00:26] [AddModel] <Debug: Meshes\lod\windhelm\whgrayquarter05_lod.nif GQ Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter05 [STAT:0E004D8C]>
[00:26] [AddModel] <Debug: Meshes\lod\windhelm\whgrayquarter05_lod.nif GQ Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter05 [STAT:0E004D8C]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Glenmoril.esm zzzRevWHgrayquarter05 [STAT:0E004D8C]>
[00:26] [AddModel] <Debug: Meshes\clutter\nightingale\nightingalebanner06.nif NightingaleBanner06:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NightingaleBanner06 [TREE:000B11D8]>
[00:26] [AddModel] <Debug: Meshes\clutter\nightingale\nightingalebanner06.nif NightingaleBanner06:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NightingaleBanner06 [TREE:000B11D8]>
[00:26] [AddModel] <Debug: Meshes\clutter\nightingale\nightingalebanner06.nif NightingaleBanner06:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NightingaleBanner06 [TREE:000B11D8]>
[00:26] [AddModel] <Debug: Meshes\clutter\nightingale\nightingalebanner06.nif NightingaleBanner06:8 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm NightingaleBanner06 [TREE:000B11D8]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveiroomcorner03WT for Wyrmstooth.esp WTCaveIRoomCorner03 [STAT:0A7D3583]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveiroomcorner03 for Wyrmstooth.esp WTCaveIRoomCorner03 [STAT:0A7D3583]>
[00:26] [BuildBaseRecords] <Debug: Looking for water2048x1024 for Dragonborn.esm Water2048x1024CreekFlowSE [ACTI:04033818]>
[00:26] [BuildBaseRecords] <Debug: Looking for nortmpextplatstairmid01 for Dlizzio's Mesh Fixes.esp NorTmpExtPlatStairMid01Snow [STAT:00026FD7]>
[00:26] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water2048x1024_dyndolod_lod.nif Dragonborn.esm Water2048x1024CreekFlowSE [ACTI:04033818]>
[00:26] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomdoor04 for Skyrim.esm RiftenRWTGRoomDoor04 [STAT:0004B07E]>
[00:26] [BuildBaseRecords] <Debug: Looking for uppercupboard01 for Weapons Armor Clothing & Clutter Fixes.esp UpperCupboard01_NoRespawn_WACCF "Буфет" [CONT:2900FB09]>
[00:26] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrtreealivebark01_n.dds] DXGI_FORMAT_BC7_UNORM>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTCanalsPlazaR01_Snow [STAT:0E00CA86]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTCanalsPlazaR01_Snow [STAT:0E00CA86]>
[00:26] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid01.nif NorTmpExtPlatStairMid01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dlizzio's Mesh Fixes.esp NorTmpExtPlatStairMid01Snow [STAT:00026FD7]>
[00:26] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid01.nif NorTmpExtPlatStairMid01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dlizzio's Mesh Fixes.esp NorTmpExtPlatStairMid01Snow [STAT:00026FD7]>
[00:26] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrtreealivebark01_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\CD3C7494FE1E422ABA15102BBB2D46C0.dds">
[00:26] [BuildBaseRecords] <Debug: Looking for briarheart for Glenmoril.esm zzzGHBriahHeartStatic [STAT:0E012CC8]>
[00:26] [BuildBaseRecords] <Debug: Looking for water1024 for Skyrim.esm Water1024CreekFlow [ACTI:0010AD2F]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveishaftwall03 for Skyrim.esm CaveIShaftWall03 [STAT:00032D3A]>
[00:26] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Skyrim.esm Water1024CreekFlow [ACTI:0010AD2F]>
[00:26] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatstairmid01_lod.nif NorTmpExtPlatStairMid01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dlizzio's Mesh Fixes.esp NorTmpExtPlatStairMid01Snow [STAT:00026FD7]>
[00:26] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatstairmid01_lod.nif NorTmpExtPlatStairMid01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dlizzio's Mesh Fixes.esp NorTmpExtPlatStairMid01Snow [STAT:00026FD7]>
[00:26] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatstairmid01_lod.nif NorTmpExtPlatStairMid01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dlizzio's Mesh Fixes.esp NorTmpExtPlatStairMid01Snow [STAT:00026FD7]>
[00:26] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatstairmid01_lod.nif NorTmpExtPlatStairMid01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dlizzio's Mesh Fixes.esp NorTmpExtPlatStairMid01Snow [STAT:00026FD7]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 1 Dlizzio's Mesh Fixes.esp NorTmpExtPlatStairMid01Snow [STAT:00026FD7]>
[00:26] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop4sided01bStockadeScaffoldTop4Sided01Light_SN for Skyrim.esm StockadeScaffoldTop4Sided01Light_SN [STAT:0002A343]>
[00:26] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop4sided01b for Skyrim.esm StockadeScaffoldTop4Sided01Light_SN [STAT:0002A343]>
[00:26] [BuildBaseRecords] <Debug: Looking for bedrollhay01FallForestDirt01R for Skyrim.esm BedrollHay01FallForestDirt01R "Лежанка" [FURN:000E0BAF]>
[00:26] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01FallForestDirt01R "Лежанка" [FURN:000E0BAF]>
[00:26] [BuildBaseRecords] <Debug: Looking for rifrmsmsecondfloorstair01 for Skyrim.esm RifRmSmSecondFloorStair01 [STAT:00098F06]>
[00:26] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop4sided01b.nif StockadeScaffoldTop4Sided01B:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop4Sided01Light_SN [STAT:0002A343]>
[00:26] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop4sided01b.nif StockadeScaffoldTop4Sided01B:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop4Sided01Light_SN [STAT:0002A343]>
[00:26] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchlbridge01 for HearthFires.esm BYOHBYOHWRporchLbridge01 [STAT:03003B24]>
[00:26] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop4sided01b.nif StockadeScaffoldTop4Sided01B:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop4Sided01Light_SN [STAT:0002A343]>
[00:26] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop4sided01b.nif StockadeScaffoldTop4Sided01B:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop4Sided01Light_SN [STAT:0002A343]>
[00:26] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop4sided01b.nif StockadeScaffoldTop4Sided01B:1 - L1_Rails02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop4Sided01Light_SN [STAT:0002A343]>
[00:26] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop4sided01b.nif StockadeScaffoldTop4Sided01B:1 - L1_Rails02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop4Sided01Light_SN [STAT:0002A343]>
[00:26] [BuildBaseRecords] <Debug: Looking for skyhavenrubblepilesmall02EC_SS_MadRuinsRubblePileSmall02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsRubblePileSmall02 [STAT:110617EC]>
[00:26] [BuildBaseRecords] <Debug: Looking for skyhavenrubblepilesmall02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsRubblePileSmall02 [STAT:110617EC]>
[00:26] [BuildBaseRecords] <Debug: Looking for stonewallterrace01FallForest for Skyrim.esm StonewallTerrace01FallForest [STAT:00093079]>
[00:26] [BuildBaseRecords] <Debug: Looking for stonewallterrace01 for Skyrim.esm StonewallTerrace01FallForest [STAT:00093079]>
[00:26] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop4sided01b_lod_0.nif StockadeScaffoldTop4Sided01B:1 - L1_Rails02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop4Sided01Light_SN [STAT:0002A343]>
[00:26] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop4sided01b_lod_0.nif StockadeScaffoldTop4Sided01B:1 - L1_Rails02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop4Sided01Light_SN [STAT:0002A343]>
[00:26] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm RoriksteadFreeformMralkisChest "Сундук Мралки" [CONT:0004EC4F]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerrace01FallForest [STAT:00093079]>
[00:26] [BuildBaseRecords] <Debug: Looking for tundracotton01 for Campfire.esm _Camp_TinderINV_Cotton [STAT:090468C3]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03_LFrozenMarshLichen for Skyrim.esm MineOreOrichalcum03_LFrozenMarshLichen "Выход орихалка" [ACTI:0010DC58]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03 for Skyrim.esm MineOreOrichalcum03_LFrozenMarshLichen "Выход орихалка" [ACTI:0010DC58]>
[00:26] [BuildBaseRecords] <Debug: Looking for auprincesword for Glenmoril.esm zzzRev1stPersonDagothPrinceSword [STAT:0E2C8FF7]>
[00:26] [BuildBaseRecords] <Debug: Looking for roadchunkl02RP_DesertLumpy01 for _ResourcePack.esl RP_RoadChunkL02DesertLumpy01 [STAT:FE00204B]>
[00:26] [BuildBaseRecords] <Debug: Looking for roadchunkl02 for _ResourcePack.esl RP_RoadChunkL02DesertLumpy01 [STAT:FE00204B]>
[00:26] [BuildBaseRecords] <Debug: Looking for dragontooth1h for Unslaad.esm zzzCrb1stPersonDragontooth1H [STAT:0F247407]>
[00:26] [BuildBaseRecords] <Debug: Looking for mountaincliff04zzzRev_Wet for Glenmoril.esm zzzRevMountainCliff04_Wet [STAT:0E000EC0]>
[00:26] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1.dds] ResourceExists>
[00:26] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:26] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\4B2A5A0421FF49D5A7F59E963098DCB8.dds">
[00:26] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtwet\mountaincliff04_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainCliff04_Wet [STAT:0E000EC0]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliffmineentranceMineDirt for Skyrim.esm RockCliffMineEntranceMineDirt [STAT:000F62FF]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliffmineentrance for Skyrim.esm RockCliffMineEntranceMineDirt [STAT:000F62FF]>
[00:26] [BuildBaseRecords] <Debug: Looking for walkwayend01 for Skyrim.esm WalkwayEnd01 [STAT:000C0521]>
[00:26] [BuildBaseRecords] <Debug: Looking for dlc1iciclecolumn01 for Dawnguard.esm DLC1IcicleColumn01 [STAT:02007CC9]>
[00:26] [AddModel] <Debug: Meshes\plants\floralavender01.nif L1_FloraLavender01:0 - L2_FloraLavender01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraLavender01 "Лаванда" [TREE:0001BB3D]>
[00:26] [AddModel] <Debug: Meshes\plants\floralavender01.nif L1_FloraLavender01:0 - L2_FloraLavender01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim WM Flora Fixes.esp TreeFloraLavender01 "Лаванда" [TREE:0001BB3D]>
[00:26] [BuildBaseRecords] <Debug: Looking for wrintwoodbeam256 for Skyrim.esm WRIntWoodBeam256 [STAT:0005D617]>
[00:26] [BuildBaseRecords] <Debug: Looking for dweastrolabemodel01 for Dawnguard.esm DweAstrolabe [STAT:020190D5]>
[00:26] [BuildBaseRecords] <Debug: Looking for solituderockarch01zzzRevMountainSolRockArch01_Moss for Glenmoril.esm zzzRevMountainSolRockArch01_Moss [STAT:0E0045CE]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliff04_lod_0l.nif MountainCliff04_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff04_Wet [STAT:0E000EC0]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliff04_lod_0l.nif MountainCliff04_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff04_Wet [STAT:0E000EC0]>
[00:26] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountaincliff04.nif MountainCliff04_LOD_0L:0 meshes\lod\revenant\mtwet\mountaincliff04_lod_0l.nif textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainCliff04_Wet [STAT:0E000EC0]>
[00:26] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01wet.dds in meshes\lod\revenant\mtwet\mountaincliff04_lod_0l.nif for Glenmoril.esm zzzRevMountainCliff04_Wet [STAT:0E000EC0]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04_LFrozenMarshGrass for Skyrim.esm MineOreQuicksilver04_LFrozenMarshGrass "Ртутная жила" [ACTI:0010DC44]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04 for Skyrim.esm MineOreQuicksilver04_LFrozenMarshGrass "Ртутная жила" [ACTI:0010DC44]>
[00:26] [BuildBaseRecords] <Debug: Looking for churchgiantdead01 for Glenmoril.esm zzzRevTreasGiantChaplain01 "Огромный капеллан" [CONT:0E2EBD00]>
[00:26] [BuildBaseRecords] <Debug: Looking for norbridgewoodplanks02zzzRevDeadHillBridgeWoodPlank02 for Glenmoril.esm zzzRevDeadHillBridgeWoodPlank02 [STAT:0E0167E5]>
[00:26] [BuildBaseRecords] <Debug: Looking for norbridgewoodplanks02 for Glenmoril.esm zzzRevDeadHillBridgeWoodPlank02 [STAT:0E0167E5]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliff04_lod_1.nif MountainCliff04_LOD_1:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff04_Wet [STAT:0E000EC0]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliff04_lod_1.nif MountainCliff04_LOD_1:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff04_Wet [STAT:0E000EC0]>
[00:26] [AddModel] <Debug: Meshes\dungeons\nordic\bridges\norbridgewoodplanks02.nif NorBridgeWoodPlanks02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillBridgeWoodPlank02 [STAT:0E0167E5]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliff04_lod_2.nif MountainCliff04_LOD_2:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff04_Wet [STAT:0E000EC0]>
[00:26] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\solituderockarch01.nif SolitudeRockArch01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch01_Moss [STAT:0E0045CE]>
[00:26] [AddModel] <Debug: Meshes\dungeons\nordic\bridges\norbridgewoodplanks02.nif NorBridgeWoodPlanks02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillBridgeWoodPlank02 [STAT:0E0167E5]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliff04_lod_2.nif MountainCliff04_LOD_2:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff04_Wet [STAT:0E000EC0]>
[00:26] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\solituderockarch01.nif SolitudeRockArch01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch01_Moss [STAT:0E0045CE]>
[00:26] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\roads\roadchunkl02.nif RoadChunkL02:0 meshes\lod\roads\roadchunkl02_lod_0.nif textures\landscape\roads\road01.dds _ResourcePack.esl RP_RoadChunkL02DesertLumpy01 [STAT:FE00204B]>
[00:26] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\solituderockarch01.nif SolitudeRockArch01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch01_Moss [STAT:0E0045CE]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadChunkL02DesertLumpy01 [STAT:FE00204B]>
[00:26] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\solituderockarch01.nif SolitudeRockArch01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch01_Moss [STAT:0E0045CE]>
[00:26] [BuildBaseRecords] <Debug: Looking for _camp_playerbedrollfurniture for Campfire.esm _Camp_Bedroll_SpouseF "Спальник" [FURN:0903900D]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavegrockpiles01 for Skyrim.esm CaveGRockPileS01SnowLight [STAT:000783A7]>
[00:26] [AddModel] <Debug: Meshes\lod\nordicexterior\norbridgewoodplanks02_lod_0.nif NorBridgeWoodPlanks02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillBridgeWoodPlank02 [STAT:0E0167E5]>
[00:26] [AddModel] <Debug: Meshes\lod\nordicexterior\norbridgewoodplanks02_lod_0.nif NorBridgeWoodPlanks02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillBridgeWoodPlank02 [STAT:0E0167E5]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodlod.dds based on textures\dungeons\rottingwood01.dds for textures\architecture\revenant\deadwood.dds Glenmoril.esm zzzRevDeadHillBridgeWoodPlank02 [STAT:0E0167E5]>
[00:26] [BuildBaseRecords] <Debug: Looking for shiplargekatariahinside01 for Skyrim.esm ShipLargeKatariahInside01 [STAT:00026FC2]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveilhalldetwist01 for Skyrim.esm CaveILHallDetwist01 [STAT:0001EEE8]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveglhall1way64u01 for Skyrim.esm CaveGLHall1Way64U01Falmer [STAT:000833FC]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\unique\solituderockarch01_lod_0.nif SolitudeRockArch01_LOD_0:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch01_Moss [STAT:0E0045CE]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\unique\solituderockarch01_lod_0.nif SolitudeRockArch01_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch01_Moss [STAT:0E0045CE]>
[00:26] [BuildBaseRecords] <Debug: Looking for dwecluttertrough01 for Skyrim.esm DweClutterTrough01 [STAT:00068763]>
[00:26] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\solituderockarch01.nif SolitudeRockArch01_LOD_0:0 meshes\lod\revenant\mtmoss\unique\solituderockarch01_lod_0.nif textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainSolRockArch01_Moss [STAT:0E0045CE]>
[00:26] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01moss.dds in meshes\lod\revenant\mtmoss\unique\solituderockarch01_lod_0.nif for Glenmoril.esm zzzRevMountainSolRockArch01_Moss [STAT:0E0045CE]>
[00:26] [BuildBaseRecords] <Debug: Looking for arrubbletilepile01 for Update.esm ccBGS_ARRubbleTilePile01 [STAT:010031CB]>
[00:26] [BuildBaseRecords] <Debug: Looking for chest01 for Dawnguard.esm DLC1dunRedwaterDenMerchantChest "Сундук" [CONT:02013941]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\unique\solituderockarch01_lod_1.nif SolitudeRockArch01_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch01_Moss [STAT:0E0045CE]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\unique\solituderockarch01_lod_1.nif SolitudeRockArch01_LOD_1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch01_Moss [STAT:0E0045CE]>
[00:26] [BuildBaseRecords] <Debug: Looking for dweretractablestairs01 for Dragonborn.esm DLC2DweRetractableStairs01 [ACTI:040173B7]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineorecorundum03_LVolcanicTundraDirt for Skyrim.esm MineOreCorundum03_LVolcanicTundraDirt "Корундовая жила" [ACTI:0010DAD6]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineorecorundum03 for Skyrim.esm MineOreCorundum03_LVolcanicTundraDirt "Корундовая жила" [ACTI:0010DAD6]>
[00:26] [BuildBaseRecords] <Debug: Looking for apotentacletrap01 for Dragonborn.esm DLC2TrapApoTentacle [ACTI:0402BBC2]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\unique\solituderockarch01_lod_2.nif SolitudeRockArch01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch01_Moss [STAT:0E0045CE]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\unique\solituderockarch01_lod_2.nif SolitudeRockArch01_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch01_Moss [STAT:0E0045CE]>
[00:26] [BuildBaseRecords] <Debug: Looking for magicstonealteration01 for Skyrim.esm MagicStoneAlteration01 [ACTI:000FF0A3]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveibalconyramp01 for Skyrim.esm CaveIBalconyRamp01 [STAT:00034466]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpiles01zzzRev_Moss for Glenmoril.esm zzzRevRockPileS01_Moss [STAT:0E00374E]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Glenmoril.esm zzzRevRockPileS01_Moss [STAT:0E00374E]>
[00:26] [BuildBaseRecords] <Debug: Looking for farmint2end01 for Skyrim.esm FarmInt2End01 [STAT:0005ACF3]>
[00:26] [BuildBaseRecords] <Debug: Looking for campfire01landburningDirtPath01 for Dragonborn.esm Campfire01LandBurningDirtPath01 [MSTT:0402C0B0]>
[00:26] [BuildBaseRecords] <Debug: Looking for campfire01landburning for Dragonborn.esm Campfire01LandBurningDirtPath01 [MSTT:0402C0B0]>
[00:26] [BuildBaseRecords] <Debug: Looking for fxapomistlowswirls01halfvis for Dragonborn.esm FXApoMistLowSwirls01HalfVis [MSTT:04039727]>
[00:26] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Dragonborn.esm Campfire01LandBurningDirtPath01 [MSTT:0402C0B0]>
[00:26] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Dragonborn.esm Campfire01LandBurningDirtPath01 [MSTT:0402C0B0]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevRockPileS01_Moss [STAT:0E00374E]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockPileS01_Moss [STAT:0E00374E]>
[00:26] [BuildBaseRecords] <Debug: Looking for bloodragpile01 for Glenmoril.esm zzzLaMFleshSackPile "Кровавые останки" [ACTI:0E18ABE7]>
[00:26] [BuildBaseRecords] <Debug: Looking for puzzledoorlargewheel06 for Dragonborn.esm DLC2PuzzleDoorLargeWheel06Static [STAT:0403270D]>
[00:26] [BuildBaseRecords] <Debug: Looking for dwepipe1waypistonanim01 for Dragonborn.esm DwePipe1wayPistonAnim01 [ACTI:04026C36]>
[00:26] [BuildBaseRecords] <Debug: Looking for isrockattacha02_l for DAc0da.esm zDcdISRockAttachA02_L [STAT:0C003F8A]>
[00:26] [BuildBaseRecords] <Debug: Looking for dweplatwallstair01WT for Wyrmstooth.esp WTDwePlatWallStair01 [STAT:0A3177CA]>
[00:26] [BuildBaseRecords] <Debug: Looking for dweplatwallstair01 for Wyrmstooth.esp WTDwePlatWallStair01 [STAT:0A3177CA]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDwePlatWallStair01 [STAT:0A3177CA]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 1 Wyrmstooth.esp WTDwePlatWallStair01 [STAT:0A3177CA]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveifbalconymid02 for Skyrim.esm CaveIFBalconyMid02 [STAT:00034507]>
[00:26] [BuildBaseRecords] <Debug: Looking for stockadegate01 for Skyrim.esm StockadeGate01 "Ворота" [DOOR:0001AE14]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeGate01 "Ворота" [DOOR:0001AE14]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeGate01 "Ворота" [DOOR:0001AE14]>
[00:26] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodsmbasefloor02 for Skyrim.esm ShipKatariahWoodSmBaseFloor02 [STAT:00098585]>
[00:26] [BuildBaseRecords] <Debug: Looking for dintr3waydoor01 for Dawnguard.esm DIntR3WayDoor01 [STAT:02011C87]>
[00:26] [BuildBaseRecords] <Debug: Looking for sigilstonestatic for Skyrim.esm AtrFrgSigilStoneStatic [STAT:0010F738]>
[00:26] [BuildBaseRecords] <Debug: Looking for maisondementia2 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIHouse02 [STAT:11099D9B]>
[00:26] [BuildBaseRecords] <Debug: Looking for dockstrsol01uskp for SMIM-SE-Merged-All.esp DockStrSol01uskp [STAT:2B0063C8]>
[00:26] [BuildBaseRecords] <Debug: Looking for sbits and pieces for Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [BuildBaseRecords] <Debug: Looking for norrubblepile06 for Skyrim.esm NorRubblePile06Snow [STAT:0009A7DB]>
[00:26] [BuildBaseRecords] <Debug: Looking for wrintdragonroombalcony for Skyrim.esm WRIntDragonRoomBalcony [STAT:000A0DA4]>
[00:26] [BuildBaseRecords] <Debug: Looking for caslgrmmid01 for Dawnguard.esm CasLgRmMid01 [STAT:020008C8]>
[00:26] [BuildBaseRecords] <Debug: File not found Meshes\architecture\whiterun\wrinteriors\wrdungeon\wrdunintcor32in.nif. Used by Skyrim.esm WRDunIntCor32in [STAT:000794EE]>
[00:26] [BuildBaseRecords] <Debug: Looking for 1stpersonordersword for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_1stPersonOrderSword [STAT:1102E8B2]>
[00:26] [BuildBaseRecords] <Debug: Looking for chest01 for Dragonborn.esm DLC2TreasBanditChest "Сундук" [CONT:0402AABE]>
[00:26] [BuildBaseRecords] <Debug: Looking for oldbodyeatenmovable for Glenmoril.esm zzzLrhMq08CorpseFalling "Курьер" [ACTI:0E008495]>
[00:26] [BuildBaseRecords] <Debug: Looking for apoplatfree01 for Dragonborn.esm ApoPlatFree01 [STAT:0402A753]>
[00:26] [BuildBaseRecords] <Debug: Looking for sovbrazier01 for Unslaad.esm zzzCrbSOVBrazier01_Snow [STAT:0F098361]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_platformlod01.dds 0 Dragonborn.esm ApoPlatFree01 [STAT:0402A753]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavegedoor03 for Skyrim.esm CaveGEDoor03 [STAT:0002248D]>
[00:26] [BuildBaseRecords] <Debug: Looking for arrmledge02 for Update.esm ccBGS_ARRmLedge02 [STAT:010031AB]>
[00:26] [BuildBaseRecords] <Debug: Looking for noblechest01 for Weapons Armor Clothing & Clutter Fixes.esp NobleChest01 "Сундук" [CONT:0006B30E]>
[00:26] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadebridge01 for Dragonborn.esm DLC2DweFacadeBridge01 [STAT:0401DFF9]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif SBits and PiecesMehs:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif SBits and PiecesMehs:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [BuildBaseRecords] <Debug: Looking for impsewerhole01 for Skyrim.esm DBSecretPassageHole "Дверь" [DOOR:00084B2E]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridge01.nif DLC2DweFacadeBridge01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridge01 [STAT:0401DFF9]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridge01.nif DLC2DweFacadeBridge01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBridge01 [STAT:0401DFF9]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridge01.nif DLC2DweFacadeBridge01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridge01 [STAT:0401DFF9]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridge01.nif DLC2DweFacadeBridge01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBridge01 [STAT:0401DFF9]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridge01.nif DLC2DweFacadeBridge01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridge01 [STAT:0401DFF9]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridge01.nif DLC2DweFacadeBridge01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBridge01 [STAT:0401DFF9]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridge01.nif DLC2DweFacadeBridge01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridge01 [STAT:0401DFF9]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridge01.nif DLC2DweFacadeBridge01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBridge01 [STAT:0401DFF9]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif SBits and PiecesMehs:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif SBits and PiecesMehs:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdscalypbits01.nif BYOHHouseIngrdScalyPBits01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdScalyPBits01 "Чешуйчатка" [TREE:030110C9]>
[00:26] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdscalypbits01.nif BYOHHouseIngrdScalyPBits01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdScalyPBits01 "Чешуйчатка" [TREE:030110C9]>
[00:26] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdscalypbits01.nif BYOHHouseIngrdScalyPBits01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdScalyPBits01 "Чешуйчатка" [TREE:030110C9]>
[00:26] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdscalypbits01.nif BYOHHouseIngrdScalyPBits01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdScalyPBits01 "Чешуйчатка" [TREE:030110C9]>
[00:26] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdscalypbits01.nif BYOHHouseIngrdScalyPBits01:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdScalyPBits01 "Чешуйчатка" [TREE:030110C9]>
[00:26] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdscalypbits01.nif BYOHHouseIngrdScalyPBits01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdScalyPBits01 "Чешуйчатка" [TREE:030110C9]>
[00:26] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdscalypbits01.nif BYOHHouseIngrdScalyPBits01:4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdScalyPBits01 "Чешуйчатка" [TREE:030110C9]>
[00:26] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdscalypbits01.nif BYOHHouseIngrdScalyPBits01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdScalyPBits01 "Чешуйчатка" [TREE:030110C9]>
[00:26] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdscalypbits01.nif BYOHHouseIngrdScalyPBits01:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdScalyPBits01 "Чешуйчатка" [TREE:030110C9]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif SBits and PiecesMehs:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdscalypbits01.nif BYOHHouseIngrdScalyPBits01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdScalyPBits01 "Чешуйчатка" [TREE:030110C9]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif SBits and PiecesMehs:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdscalypbits01.nif DLC1HouseIngrdScalyPBits01_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdScalyPBits01 "Чешуйчатка" [TREE:030110C9]>
[00:26] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdscalypbits01.nif DLC1HouseIngrdScalyPBits01_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdScalyPBits01 "Чешуйчатка" [TREE:030110C9]>
[00:26] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdscalypbits01.nif DLC1HouseIngrdScalyPBits01_1:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdScalyPBits01 "Чешуйчатка" [TREE:030110C9]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif SBits and PiecesMehs:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdscalypbits01.nif DLC1HouseIngrdScalyPBits01_1:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdScalyPBits01 "Чешуйчатка" [TREE:030110C9]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif SBits and PiecesMehs:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdscalypbits01.nif DLC1HouseIngrdScalyPBits01_1:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdScalyPBits01 "Чешуйчатка" [TREE:030110C9]>
[00:26] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdscalypbits01.nif DLC1HouseIngrdScalyPBits01_1:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdScalyPBits01 "Чешуйчатка" [TREE:030110C9]>
[00:26] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdscalypbits01.nif DLC1HouseIngrdScalyPBits01_1:4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdScalyPBits01 "Чешуйчатка" [TREE:030110C9]>
[00:26] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdscalypbits01.nif DLC1HouseIngrdScalyPBits01_1:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdScalyPBits01 "Чешуйчатка" [TREE:030110C9]>
[00:26] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdscalypbits01.nif DLC1HouseIngrdScalyPBits01_1:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdScalyPBits01 "Чешуйчатка" [TREE:030110C9]>
[00:26] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdscalypbits01.nif DLC1HouseIngrdScalyPBits01_1:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdScalyPBits01 "Чешуйчатка" [TREE:030110C9]>
[00:26] [BuildBaseRecords] <Debug: Looking for rtmeadery02 for Glenmoril.esm zzzGHRTMeadery02_snow [STAT:0E00CAC7]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif SBits and PiecesMehs:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif SBits and PiecesMehs:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebridge01_lod.nif DweFacadeBridge01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridge01 [STAT:0401DFF9]>
[00:26] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebridge01_lod.nif DweFacadeBridge01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBridge01 [STAT:0401DFF9]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeBridge01 [STAT:0401DFF9]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif SBits and PiecesMehs:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif SBits and PiecesMehs:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif SBits and PiecesMehs:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif SBits and PiecesMehs:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTMeadery02_snow [STAT:0E00CAC7]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif SBits and PiecesMehs:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif SBits and PiecesMehs:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTMeadery02_snow [STAT:0E00CAC7]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTMeadery02_snow [STAT:0E00CAC7]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTMeadery02_snow [STAT:0E00CAC7]>
[00:26] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebridge01_lod_1.nif DweFacadeBridge01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridge01 [STAT:0401DFF9]>
[00:26] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebridge01_lod_1.nif DweFacadeBridge01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBridge01 [STAT:0401DFF9]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeBridge01 [STAT:0401DFF9]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif SBits and PiecesMehs:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif SBits and PiecesMehs:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif SBits and PiecesMehs:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif SBits and PiecesMehs:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif SBits and PiecesMehs:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif SBits and PiecesMehs:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [BuildBaseRecords] <Debug: Looking for civilwarbanner01EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CivilWarBanner01_Mania [STAT:1158AAAB]>
[00:26] [BuildBaseRecords] <Debug: Looking for civilwarbannerimp01 for Skyrim.esm CivilWarBannerImp01 [MSTT:00097ED9]>
[00:26] [BuildBaseRecords] <Debug: Looking for civilwarbanner01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CivilWarBanner01_Mania [STAT:1158AAAB]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif SBits and PiecesMehs:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif SBits and PiecesMehs:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif SBits and PiecesMehs:8 - L1_nails03new:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif SBits and PiecesMehs:8 - L1_nails03new:8 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif L1_moss Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces.nif L1_moss Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [BuildBaseRecords] <Debug: Looking for uppertable01 for Skyrim.esm UpperTable01 [STAT:0007724B]>
[00:26] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadepartition2x1 for Dragonborn.esm DLC2DweFacadePartition2x1 [STAT:0401EDDA]>
[00:26] [BuildBaseRecords] <Debug: Looking for nortmpextstairsfree01 for Skyrim.esm NorTmpExtStairsFree01Snow [STAT:00028A6F]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineoresilver01_LCoastBeach for Skyrim.esm MineOreSilver01_LCoastBeach "Серебряная жила" [ACTI:0010DAF6]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineoresilver01 for Skyrim.esm MineOreSilver01_LCoastBeach "Серебряная жила" [ACTI:0010DAF6]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition2x1.nif DLC2DweFacadePartition2x1:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadePartition2x1 [STAT:0401EDDA]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition2x1.nif DLC2DweFacadePartition2x1:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadePartition2x1 [STAT:0401EDDA]>
[00:26] [BuildBaseRecords] <Debug: Looking for mountainpeak01EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak01_Mania [STAT:1101A3B4]>
[00:26] [BuildBaseRecords] <Debug: Looking for mountainpeak01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak01_Mania [STAT:1101A3B4]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition2x1.nif DLC2DweFacadePartition2x1:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadePartition2x1 [STAT:0401EDDA]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition2x1.nif DLC2DweFacadePartition2x1:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadePartition2x1 [STAT:0401EDDA]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition2x1.nif DLC2DweFacadePartition2x1:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadePartition2x1 [STAT:0401EDDA]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition2x1.nif DLC2DweFacadePartition2x1:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadePartition2x1 [STAT:0401EDDA]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition2x1.nif DLC2DweFacadePartition2x1:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadePartition2x1 [STAT:0401EDDA]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition2x1.nif DLC2DweFacadePartition2x1:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadePartition2x1 [STAT:0401EDDA]>
[00:26] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainpeak01_00000000_lod_0l.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak01_Mania [STAT:1101A3B4]>
[00:26] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2.dds] ResourceExists>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition2x1.nif DLC2DweFacadePartition2x1:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadePartition2x1 [STAT:0401EDDA]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition2x1.nif DLC2DweFacadePartition2x1:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadePartition2x1 [STAT:0401EDDA]>
[00:26] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition2x1.nif DLC2DweFacadePartition2x1:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadePartition2x1 [STAT:0401EDDA]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition2x1.nif DLC2DweFacadePartition2x1:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadePartition2x1 [STAT:0401EDDA]>
[00:26] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\9B6435DC02B94F6EAFC1E9BED77341C4.dds">
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition2x1.nif DLC2DweFacadePartition2x1:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadePartition2x1 [STAT:0401EDDA]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition2x1.nif DLC2DweFacadePartition2x1:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadePartition2x1 [STAT:0401EDDA]>
[00:26] [BuildBaseRecords] <Debug: Looking for dlc1wallpod for Dawnguard.esm DLC1FalmerWallPod [STAT:02012ABC]>
[00:26] [BuildBaseRecords] <Debug: Looking for vlkrysword1h for Unslaad.esm zzzCrb1stPersonVlkrySword1H [STAT:0F397980]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\sbits and pieces_lod.nif SBits and Pieces_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\sbits and pieces_lod.nif SBits and Pieces_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\sbits and pieces_lod.nif SBits and Pieces_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\sbits and pieces_lod.nif SBits and Pieces_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 1 Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:26] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadepartition2x1_lod.nif DweFacadePartition2x1_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadePartition2x1 [STAT:0401EDDA]>
[00:26] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadepartition2x1_lod.nif DweFacadePartition2x1_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadePartition2x1 [STAT:0401EDDA]>
[00:26] [AddModel] <Debug: Meshes\dlc01\landscape\plants\dlc1ppvinefloor01.nif DLC1PPVineFloor01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1PPVineFloor01 [TREE:0201659A]>
[00:26] [AddModel] <Debug: Meshes\dlc01\landscape\plants\dlc1ppvinefloor01.nif DLC1PPVineFloor01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1PPVineFloor01 [TREE:0201659A]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadePartition2x1 [STAT:0401EDDA]>
[00:26] [AddTextureSet] <Debug: File not found textures\dlc01\dungeons\ppdetailovergrowth01.dds. Used by Meshes\dlc01\landscape\plants\dlc1ppvinefloor01.nif Dawnguard.esm DLC1PPVineFloor01 [TREE:0201659A]>
[00:26] [BuildBaseRecords] <Debug: Looking for whintwoodwallkitdoorgq01 for Skyrim.esm WHIntWoodWallKitDoorGQ01 [STAT:000CB909]>
[00:26] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadepartition2x1_lod_1.nif DweFacadePartition2x1_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadePartition2x1 [STAT:0401EDDA]>
[00:26] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadepartition2x1_lod_1.nif DweFacadePartition2x1_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadePartition2x1 [STAT:0401EDDA]>
[00:26] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountainpeak01_lod_0l.nif MountainPeak01_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak01_Mania [STAT:1101A3B4]>
[00:26] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountainpeak01_lod_0l.nif MountainPeak01_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak01_Mania [STAT:1101A3B4]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadePartition2x1 [STAT:0401EDDA]>
[00:26] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdjazbay01.nif BYOHHouseIngrdJazbay01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdJazbay01 "Джазби" [TREE:03010466]>
[00:26] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdjazbay01.nif BYOHHouseIngrdJazbay01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdJazbay01 "Джазби" [TREE:03010466]>
[00:26] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdjazbay01.nif DLC1HouseIngrdJazbay01_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdJazbay01 "Джазби" [TREE:03010466]>
[00:26] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdjazbay01.nif DLC1HouseIngrdJazbay01_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdJazbay01 "Джазби" [TREE:03010466]>
[00:26] [BuildBaseRecords] <Debug: Looking for impwooddoorsingle01 for Skyrim.esm DunFrostflowCellarDoor "Дверь в подвал" [DOOR:000D08BF]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif temple front facede01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif temple front facede01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Big Rock Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Big Rock Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [BuildBaseRecords] <Debug: Looking for minewoodplanks02StockadeWoodplanks02Light_SN for Skyrim.esm StockadeWoodplanks02Light_SN [STAT:000F630B]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif _mosswall Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [BuildBaseRecords] <Debug: Looking for minewoodplanks02 for Skyrim.esm StockadeWoodplanks02Light_SN [STAT:000F630B]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif _mosswall Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif _moss06 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif _moss06 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Windmill base:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Windmill base:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Windmill base:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Windmill base:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeWoodplanks02Light_SN [STAT:000F630B]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Inside Steps WindMill:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Inside Steps WindMill:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [BuildBaseRecords] <Debug: Looking for icepiles03 for Update.esm IcePileS03 [STAT:000F1FF0]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineoregold03_LRocks for Skyrim.esm MineOreGold03_LRocks "Золотая жила" [ACTI:0010D053]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineoregold03 for Skyrim.esm MineOreGold03_LRocks "Золотая жила" [ACTI:0010D053]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Inside Steps WindMill:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Inside Steps WindMill:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [BuildBaseRecords] <Debug: Looking for chest01 for Dragonborn.esm TreasRieklingChestEMPTY "Сундук" [CONT:04028211]>
[00:26] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountainpeak01_lod_1.nif MountainPeak01_LOD_1_Custom:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak01_Mania [STAT:1101A3B4]>
[00:26] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountainpeak01_lod_1.nif MountainPeak01_LOD_1_Custom:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak01_Mania [STAT:1101A3B4]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Inside Steps WindMill:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Inside Steps WindMill:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01STATIC [STAT:00101A36]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Inside Steps WindMill:24 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Inside Steps WindMill:24 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Inside Steps WindMill:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountainpeak01_lod_2.nif MountainPeak01_LOD_2_Custom:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak01_Mania [STAT:1101A3B4]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Inside Steps WindMill:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\landscape\ice\icepiles03.nif IcePileS03:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm IcePileS03 [STAT:000F1FF0]>
[00:26] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountainpeak01_lod_2.nif MountainPeak01_LOD_2_Custom:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak01_Mania [STAT:1101A3B4]>
[00:26] [AddModel] <Debug: Meshes\landscape\ice\icepiles03.nif IcePileS03:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Update.esm IcePileS03 [STAT:000F1FF0]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif WM Rotator:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif WM Rotator:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\landscape\ice\icepiles03.nif IcePileS03:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm IcePileS03 [STAT:000F1FF0]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif WM Rotator:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif WM Rotator:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\landscape\ice\icepiles03.nif IcePileS03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm IcePileS03 [STAT:000F1FF0]>
[00:26] [BuildBaseRecords] <Debug: Looking for bedrollhay01LDirt02 for Skyrim.esm BedrollHay01LDirt02 "Лежанка" [FURN:000264C8]>
[00:26] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LDirt02 "Лежанка" [FURN:000264C8]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak01_Mania [STAT:1101A3B4]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak01_Mania [STAT:1101A3B4]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak01_Mania [STAT:1101A3B4]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\mountainpeak01lod.dds 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak01_Mania [STAT:1101A3B4]>
[00:26] [BuildBaseRecords] <Debug: Looking for atlantensword2h for Unslaad.esm zzzCrb1stPersonAtlantenSword2H [STAT:0F3EACE7]>
[00:26] [BuildBaseRecords] <Debug: Looking for impexticewalldivider01 for Skyrim.esm ImpExtIceWallDivider01_NoIce [STAT:000C1DB8]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif WM Rotator:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif WM Rotator:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\lod\ice\icepiles03_lod_0.nif IcePileS03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm IcePileS03 [STAT:000F1FF0]>
[00:26] [AddModel] <Debug: Meshes\lod\ice\icepiles03_lod_0.nif IcePileS03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Soft_Lighting Update.esm IcePileS03 [STAT:000F1FF0]>
[00:26] [AddModel] <Debug: Meshes\lod\ice\icepiles03_lod_0.nif IcePileS03:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm IcePileS03 [STAT:000F1FF0]>
[00:26] [AddModel] <Debug: Meshes\lod\ice\icepiles03_lod_0.nif IcePileS03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm IcePileS03 [STAT:000F1FF0]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Update.esm IcePileS03 [STAT:000F1FF0]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif Win21:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif Win21:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif Win21:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif Win21:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif Win21:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif Win21:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif Win21:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif Win21:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [BuildBaseRecords] <Debug: Looking for riftenrwdoorjail01 for Skyrim.esm RiftenRWDoorJail01PRISONER "Дверь" [DOOR:000AA78A]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif Win21:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif Win21:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif Win21:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif Win21:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif Win21:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif Win21:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif Win21:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif Win21:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif Win21:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif Win21:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [BuildBaseRecords] <Debug: Looking for nocturnalstatue for Skyrim.esm ShrineOfNocturnal "Святилище Ноктюрнал" [ACTI:0010E8B0]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavegroomdoor04uf for Skyrim.esm CaveGRoomDoor04UF [STAT:0007B9F0]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif Win21:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif Win21:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [BuildBaseRecords] <Debug: Looking for nortmpextplattower02 for Skyrim.esm NorTmpExtPlatTower02 [STAT:00028AA7]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif Win21:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif Win21:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif ImpExtIceWallDivider01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWallDivider01_NoIce [STAT:000C1DB8]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif ImpExtIceWallDivider01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWallDivider01_NoIce [STAT:000C1DB8]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif Win21:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif Win21:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif ImpExtIceWallDivider01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceWallDivider01_NoIce [STAT:000C1DB8]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif ImpExtIceWallDivider01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWallDivider01_NoIce [STAT:000C1DB8]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif ImpExtIceWallDivider01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWallDivider01_NoIce [STAT:000C1DB8]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif WM Rotator:Sails Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif ImpExtIceWallDivider01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWallDivider01_NoIce [STAT:000C1DB8]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif WM Rotator:Sails Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif spikes:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif spikes:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Wind Mill Tower:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Wind Mill Tower:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Wind Mill Tower:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Wind Mill Tower:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Wind Mill Tower:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Wind Mill Tower:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif CasExtBackLeftTower01:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif CasExtBackLeftTower01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [BuildBaseRecords] <Debug: Looking for openbooknew24 for SkystoneCastle.esp LA_SS_openbooknew24 [STAT:35A04159]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif CasExtBackLeftTower01:2 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif CasExtBackLeftTower01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\lod\imperialice\impexticewalldivider01_lod.nif ImpExtIceWallDivider01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWallDivider01_NoIce [STAT:000C1DB8]>
[00:26] [AddModel] <Debug: Meshes\lod\imperialice\impexticewalldivider01_lod.nif ImpExtIceWallDivider01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceWallDivider01_NoIce [STAT:000C1DB8]>
[00:26] [AddModel] <Debug: Meshes\lod\imperialice\impexticewalldivider01_lod.nif ImpExtIceWallDivider01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWallDivider01_NoIce [STAT:000C1DB8]>
[00:26] [AddModel] <Debug: Meshes\lod\imperialice\impexticewalldivider01_lod.nif ImpExtIceWallDivider01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceWallDivider01_NoIce [STAT:000C1DB8]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif CasExtBackLeftTower01:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif CasExtBackLeftTower01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [BuildBaseRecords] <Debug: Looking for casplatstair01EC_SS_MadRuinsPlatStairs for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsPlatStairs [STAT:112035B5]>
[00:26] [BuildBaseRecords] <Debug: Looking for casplatstair01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsPlatStairs [STAT:112035B5]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif CasExtBackLeftTower01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextbacklefttower01.nif CasExtBackLeftTower01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Wind Mill Tower:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Wind Mill Tower:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveilroomdoorfb03 for Skyrim.esm CaveILRoomDoorFB03 [STAT:0006F70D]>
[00:26] [BuildBaseRecords] <Debug: Looking for humanskullstatic for Dragonborn.esm DLC2BoneHumanSkullStaticAsh [STAT:04035D85]>
[00:26] [BuildBaseRecords] <Debug: Looking for norhallexsmextension01 for Skyrim.esm NorHallExSmExtension01 [STAT:00013BFC]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineoreiron04_LDirt02 for Skyrim.esm MineOreIron04_LDirt02 "Железорудная жила" [ACTI:0010D027]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineoreiron04 for Skyrim.esm MineOreIron04_LDirt02 "Железорудная жила" [ACTI:0010D027]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff07FallForestGrass01_8872BEFC for Skyrim.esm RockCliff07FallForestGrass01 [STAT:0008BF21]>
[00:26] [BuildBaseRecords] <Debug: Looking for impexticebldgcorner03 for Skyrim.esm ImpExtIceBldgCorner03_NoIce [STAT:000C1DC7]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff07FallForestGrass01 for Skyrim.esm RockCliff07FallForestGrass01 [STAT:0008BF21]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for Skyrim.esm RockCliff07FallForestGrass01 [STAT:0008BF21]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for Skyrim.esm RockCliff07FallForestGrass01 [STAT:0008BF21]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Skyrim.esm RockCliff07FallForestGrass01 [STAT:0008BF21]>
[00:26] [BuildBaseRecords] <Debug: Looking for impwooddoorholedoorload for Skyrim.esm ImpDoorExtHoleDoorLoadMinUse01 "Деревянная дверь" [DOOR:0007C914]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Wind Mill Tower:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Wind Mill Tower:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Wind Mill Tower:42 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\swindmill.nif Wind Mill Tower:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [BuildBaseRecords] <Debug: Looking for shipwrecklarge01 for DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextbacklefttower01_lod_0.nif DLC01CasExtBackLeftTower01_LOD_0:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextbacklefttower01_lod_0.nif DLC01CasExtBackLeftTower01_LOD_0:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [BuildBaseRecords] <Debug: Looking for dwermsmcorinhalfl01 for Skyrim.esm DweRmSmCorInHalfL01 [STAT:0004406C]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01_castleextlod01.dds 0 Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner03.nif ImpExtIceBldgCorner03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner03_NoIce [STAT:000C1DC7]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner03.nif ImpExtIceBldgCorner03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner03_NoIce [STAT:000C1DC7]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner03.nif ImpExtIceBldgCorner03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner03_NoIce [STAT:000C1DC7]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner03.nif ImpExtIceBldgCorner03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner03_NoIce [STAT:000C1DC7]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner03.nif ImpExtIceBldgCorner03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner03_NoIce [STAT:000C1DC7]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner03.nif ImpExtIceBldgCorner03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner03_NoIce [STAT:000C1DC7]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner03.nif ImpExtIceBldgCorner03:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner03_NoIce [STAT:000C1DC7]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner03.nif ImpExtIceBldgCorner03:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner03_NoIce [STAT:000C1DC7]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner03.nif ImpExtIceBldgCorner03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner03_NoIce [STAT:000C1DC7]>
[00:26] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner03.nif ImpExtIceBldgCorner03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner03_NoIce [STAT:000C1DC7]>
[00:26] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower02.nif NorTmpExtPlatTower02:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatTower02 [STAT:00028AA7]>
[00:26] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower02.nif NorTmpExtPlatTower02:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatTower02 [STAT:00028AA7]>
[00:26] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower02.nif NorTmpExtPlatTower02:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatTower02 [STAT:00028AA7]>
[00:26] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower02.nif NorTmpExtPlatTower02:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatTower02 [STAT:00028AA7]>
[00:26] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner03_lod.nif ImpExtIceBldgCorner03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner03_NoIce [STAT:000C1DC7]>
[00:26] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner03_lod.nif ImpExtIceBldgCorner03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner03_NoIce [STAT:000C1DC7]>
[00:26] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner03_lod.nif ImpExtIceBldgCorner03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner03_NoIce [STAT:000C1DC7]>
[00:26] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner03_lod.nif ImpExtIceBldgCorner03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner03_NoIce [STAT:000C1DC7]>
[00:26] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner03_lod.nif ImpExtIceBldgCorner03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner03_NoIce [STAT:000C1DC7]>
[00:26] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner03_lod.nif ImpExtIceBldgCorner03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner03_NoIce [STAT:000C1DC7]>
[00:26] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner03_lod_3.nif ImpExtIceBldgCorner03_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgCorner03_NoIce [STAT:000C1DC7]>
[00:26] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgcorner03_lod_3.nif ImpExtIceBldgCorner03_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgCorner03_NoIce [STAT:000C1DC7]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgCorner03_NoIce [STAT:000C1DC7]>
[00:26] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattower02_lod.nif NorTmpExtPlatTower02:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatTower02 [STAT:00028AA7]>
[00:26] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattower02_lod.nif NorTmpExtPlatTower02:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatTower02 [STAT:00028AA7]>
[00:26] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattower02_lod.nif NorTmpExtPlatTower02:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatTower02 [STAT:00028AA7]>
[00:26] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattower02_lod.nif NorTmpExtPlatTower02:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatTower02 [STAT:00028AA7]>
[00:26] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattower02_lod_2.nif NorTmpExtPlatTower02:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatTower02 [STAT:00028AA7]>
[00:26] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattower02_lod_2.nif NorTmpExtPlatTower02:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatTower02 [STAT:00028AA7]>
[00:26] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattower02_lod_2.nif NorTmpExtPlatTower02:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatTower02 [STAT:00028AA7]>
[00:26] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattower02_lod_2.nif NorTmpExtPlatTower02:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatTower02 [STAT:00028AA7]>
[00:26] [BuildBaseRecords] <Debug: Looking for water2048x1024 for Dawnguard.esm DLC1Water2048x1024WaterFastFlow [ACTI:0200CD71]>
[00:26] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water2048x1024_dyndolod_lod.nif Dawnguard.esm DLC1Water2048x1024WaterFastFlow [ACTI:0200CD71]>
[00:26] [BuildBaseRecords] <Debug: Looking for frostbitespider for Skyrim.esm FrostbiteSpider50 [STAT:0003AFE3]>
[00:26] [BuildBaseRecords] <Debug: Looking for whintwoodwallstone02 for Skyrim.esm WHIntWoodWallStone02 [STAT:0007BB54]>
[00:26] [BuildBaseRecords] <Debug: Looking for extlgrmwall01open for Glenmoril.esm zzzRevCasLgRoomsWall01ExtOpen [STAT:0E26A51F]>
[00:26] [ReplaceTextures] <Notice: Processing Meshes\architecture\solitude\swindmill.nif for texture replacement for Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [BuildBaseRecords] <Debug: Looking for swell for Glenmoril.esm zzzGHSWellCastle01_snow [STAT:0E009950]>
[00:26] [ReplaceTextures] <Debug: Replaced 14 WM Rotator:Sails NullTextureSet [TXST:00000028] for Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [ReplaceTextures] <Debug: Replaced 12 WM Rotator:17 NullTextureSet [TXST:00000028] for Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [ReplaceTextures] <Debug: Replaced 13 WM Rotator:25 NullTextureSet [TXST:00000028] for Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [ReplaceTextures] <Debug: Replaced 11 WM Rotator:0 NullTextureSet [TXST:00000028] for Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esp Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Glenmoril.esm zzzGHSWellCastle01_snow [STAT:0E009950]>
[00:26] [CopyMainRecordToFile] <Debug: Upgrading form version 39 to 44 DynDOLOD.esp SWindMill [STAT:00050C57]>
[00:26] [BuildBaseRecords] <Debug: Looking for swindmill for Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [BuildBaseRecords] <Debug: Looking for swindmill for Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [BuildBaseRecords] <Debug: Meshes\lod\solitude\swindmill_lod.nif;meshes\lod\solitude\swindmill_lod.nif;meshes\lod\solitude\swindmill_lod.nif; ? meshes\lod\solitude\swindmill_lod.nif;meshes\lod\solitude\swindmill_lod.nif;meshes\lod\solitude\swindmill_lod.nif; Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff07.nif RockCliff07:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockCliff07_Moss [STAT:0E003751]>
[00:26] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff07.nif RockCliff07:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockCliff07_Moss [STAT:0E003751]>
[00:26] [BuildBaseRecords] <Debug: Looking for amenchaliceblood for Glenmoril.esm zzzRevAPChaliceInsight "Чаша Озарения" [ACTI:0E08D98C]>
[00:26] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff07.nif RockCliff07:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockCliff07_Moss [STAT:0E003751]>
[00:26] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff07.nif RockCliff07:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockCliff07_Moss [STAT:0E003751]>
[00:26] [BuildBaseRecords] <Debug: Looking for fallvitharn03ca for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Book_FallVitharn03 [STAT:1109FDD3]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\swindmill_lod.nif SWindMill_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\swindmill_lod.nif SWindMill_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\swindmill_lod.nif Big Rock Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\swindmill_lod.nif Big Rock Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [BuildBaseRecords] <Debug: Looking for draugrarmormale_go for Dragonborn.esm DLC2dunKolbjornArmorStatic [STAT:0403A2AC]>
[00:26] [BuildBaseRecords] <Debug: Textures\lod\slod01.dds Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [BuildBaseRecords] <Debug: Textures\lod\slod01.dds Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [BuildBaseRecords] <Debug: Textures\lod\slod01.dds Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [BuildBaseRecords] <Debug: Textures\lod\slod01.dds Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [BuildBaseRecords] <Debug: Textures\lod\slod01.dds Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [BuildBaseRecords] <Debug: Textures\lod\slod01.dds Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff07zzzRev_Moss_276B6C16 for Glenmoril.esm zzzRevRockCliff07_Moss [STAT:0E003751]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff07zzzRev_Moss for Glenmoril.esm zzzRevRockCliff07_Moss [STAT:0E003751]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff07_276B6C16passthru for Glenmoril.esm zzzRevRockCliff07_Moss [STAT:0E003751]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff07_276B6C16 for Glenmoril.esm zzzRevRockCliff07_Moss [STAT:0E003751]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Glenmoril.esm zzzRevRockCliff07_Moss [STAT:0E003751]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevRockCliff07_Moss [STAT:0E003751]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SWindMill [STAT:00050C57]>
[00:26] [BuildBaseRecords] <Debug: Looking for rtwall01inner for Skyrim.esm RTWall01Inner [STAT:00080C43]>
[00:26] [BuildBaseRecords] <Debug: Looking for roadcurvelong45rramp01 for Skyrim.esm RoadCurveLong45RRamp01 [STAT:0008AF6B]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff07_Moss [STAT:0E003751]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevRockCliff07_Moss [STAT:0E003751]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff07_Moss [STAT:0E003751]>
[00:26] [BuildBaseRecords] <Debug: Looking for rrashtunnel01 for Dragonborn.esm RRAshTunnel01 [STAT:0401C03B]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveiroomdoorb02 for Skyrim.esm CaveIRoomDoorB02 [STAT:00024B06]>
[00:26] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01EC_SS__Root_EB28C3ED for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsIsland01_Root [STAT:1137A852]>
[00:26] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01EC_SS__Root for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsIsland01_Root [STAT:1137A852]>
[00:26] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3EDpassthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsIsland01_Root [STAT:1137A852]>
[00:26] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3ED for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsIsland01_Root [STAT:1137A852]>
[00:26] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsIsland01_Root [STAT:1137A852]>
[00:26] [BuildBaseRecords] <Debug: Looking for minewoodplanks03StockadeWoodplanks03Light_SN for Skyrim.esm StockadeWoodplanks03Light_SN [STAT:000687A7]>
[00:26] [BuildBaseRecords] <Debug: Looking for minewoodplanks03 for Skyrim.esm StockadeWoodplanks03Light_SN [STAT:000687A7]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\telwoodtile01lod.dds based on textures\landscape\dirtcliffs\dirtcliffs01.dds for textures\dlc02\architecture\telvannitower\telwoodtile01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsIsland01_Root [STAT:1137A852]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rootcavefloor01lod.dds based on textures\landscape\fieldgrass02.dds for textures\creationclub\_shared\dungeons\root\rootcavefloor01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsIsland01_Root [STAT:1137A852]>
[00:26] [BuildBaseRecords] <Debug: Looking for casextwallgate01 for Dawnguard.esm CasExtWallGate01 [STAT:02003D65]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall01inner.nif RTWall01Inner:16 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTWall01Inner [STAT:00080C43]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall01inner.nif RTWall01Inner:16 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall01Inner [STAT:00080C43]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall01inner.nif RTWall01Inner:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall01Inner [STAT:00080C43]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall01inner.nif RTWall01Inner:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall01Inner [STAT:00080C43]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeWoodplanks03Light_SN [STAT:000687A7]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall01inner.nif RTWall01Inner:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall01Inner [STAT:00080C43]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall01inner.nif RTWall01Inner:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall01Inner [STAT:00080C43]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall01inner.nif RTWall01Inner:24 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTWall01Inner [STAT:00080C43]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall01inner.nif RTWall01Inner:24 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall01Inner [STAT:00080C43]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall01inner.nif RTWall01Inner:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall01Inner [STAT:00080C43]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall01inner.nif RTWall01Inner:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall01Inner [STAT:00080C43]>
[00:26] [BuildBaseRecords] <Debug: Looking for apoexttowerbase02 for DAc0da.esm zDcdApoExtTowerBase02 [STAT:0C001B9C]>
[00:26] [BuildBaseRecords] <Debug: Looking for imphall1way01 for Skyrim.esm ImpHall1Way01 [STAT:00035B77]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwallgate01.nif CasExtWallGate01:12 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWallGate01 [STAT:02003D65]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwallgate01.nif CasExtWallGate01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWallGate01 [STAT:02003D65]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwallgate01.nif CasExtWallGate01:15 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWallGate01 [STAT:02003D65]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwallgate01.nif CasExtWallGate01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWallGate01 [STAT:02003D65]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwallgate01.nif CasExtWallGate01:17 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWallGate01 [STAT:02003D65]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwallgate01.nif CasExtWallGate01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWallGate01 [STAT:02003D65]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwallgate01.nif CasExtWallGate01:19 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWallGate01 [STAT:02003D65]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwallgate01.nif CasExtWallGate01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWallGate01 [STAT:02003D65]>
[00:26] [AddModel] <Debug: Meshes\lod\riften\rtwall01inner_lod.nif RTWall01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall01Inner [STAT:00080C43]>
[00:26] [AddModel] <Debug: Meshes\lod\riften\rtwall01inner_lod.nif RTWall01_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTWall01Inner [STAT:00080C43]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTWall01Inner [STAT:00080C43]>
[00:26] [BuildBaseRecords] <Debug: Looking for dweobservatoryexteriorbase01 for Skyrim.esm DweObservatoryExteriorBase01 [STAT:000B9C22]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweObservatoryExteriorBase01 [STAT:000B9C22]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweObservatoryExteriorBase01 [STAT:000B9C22]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwallgate01_lod.nif CasExtWallGate01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWallGate01 [STAT:02003D65]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwallgate01_lod.nif CasExtWallGate01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtWallGate01 [STAT:02003D65]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff01Snow01_LightSN_852A6C30 for Update.esm RockCliff01Snow01_LightSN [STAT:000D5558]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwallgate01_lod.nif CasExtWallGate01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWallGate01 [STAT:02003D65]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwallgate01_lod.nif CasExtWallGate01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtWallGate01 [STAT:02003D65]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff01Snow01_LightSN for Update.esm RockCliff01Snow01_LightSN [STAT:000D5558]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwallgate01_lod.nif CasExtWallGate01:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWallGate01 [STAT:02003D65]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwallgate01_lod.nif CasExtWallGate01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtWallGate01 [STAT:02003D65]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Update.esm RockCliff01Snow01_LightSN [STAT:000D5558]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwallgate01_lod.nif CasExtWallGate01:19 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWallGate01 [STAT:02003D65]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Update.esm RockCliff01Snow01_LightSN [STAT:000D5558]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwallgate01_lod.nif CasExtWallGate01:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtWallGate01 [STAT:02003D65]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Update.esm RockCliff01Snow01_LightSN [STAT:000D5558]>
[00:26] [BuildBaseRecords] <Debug: Looking for dirtcliffs03Snow01Snow_87148C76 for Update.esm DirtCliffs03Snow01Snow [STAT:0005C107]>
[00:26] [BuildBaseRecords] <Debug: Looking for dirtcliffs03Snow01Snow for Update.esm DirtCliffs03Snow01Snow [STAT:0005C107]>
[00:26] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76passthru for Update.esm DirtCliffs03Snow01Snow [STAT:0005C107]>
[00:26] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76 for Update.esm DirtCliffs03Snow01Snow [STAT:0005C107]>
[00:26] [BuildBaseRecords] <Debug: Looking for dirtcliffs03 for Update.esm DirtCliffs03Snow01Snow [STAT:0005C107]>
[00:26] [BuildBaseRecords] <Debug: Looking for falmerpgebalconybridge01wide for Dawnguard.esm FalmerPGEBalconyBridge01Wide [STAT:02005E89]>
[00:26] [BuildBaseRecords] <Debug: Looking for vinefloorlg01 for Glenmoril.esm zzzRevOrchardVineFloorlg01 [STAT:0E001E1C]>
[00:26] [BuildBaseRecords] <Debug: Looking for dwerunner04NorRunner04 for Skyrim.esm NorRunner04 [STAT:000F089C]>
[00:26] [BuildBaseRecords] <Debug: Looking for dwerunner04 for Skyrim.esm NorRunner04 [STAT:000F089C]>
[00:26] [BuildBaseRecords] <Debug: Looking for bloominggradientexample01 for Skyrim.esm BloomingGradientExample01 [MSTT:0003530B]>
[00:26] [BuildBaseRecords] <Debug: Looking for redoranbasecorner01 for Dragonborn.esm RedoranBaseCorner01 [STAT:04039E67]>
[00:26] [BuildBaseRecords] <Debug: Looking for pillarlazabroken03 for Glenmoril.esm zzzRevPillarLazaBroken03 [STAT:0E27C839]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgebalconybridge01wide.nif FalmerPGEBalconyBridge01Wide:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm FalmerPGEBalconyBridge01Wide [STAT:02005E89]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgebalconybridge01wide.nif FalmerPGEBalconyBridge01Wide:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FalmerPGEBalconyBridge01Wide [STAT:02005E89]>
[00:26] [BuildBaseRecords] <Debug: Looking for whintcastlelroomfloorcorner04 for Skyrim.esm WHIntCastleLRoomFloorCorner04 [STAT:00093EE6]>
[00:26] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasecorner01.nif RedoranBaseCorner01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranBaseCorner01 [STAT:04039E67]>
[00:26] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasecorner01.nif RedoranBaseCorner01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranBaseCorner01 [STAT:04039E67]>
[00:26] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasecorner01.nif RedoranBaseCorner01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranBaseCorner01 [STAT:04039E67]>
[00:26] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasecorner01.nif RedoranBaseCorner01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranBaseCorner01 [STAT:04039E67]>
[00:26] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasecorner01.nif RedoranBaseCorner01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranBaseCorner01 [STAT:04039E67]>
[00:26] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasecorner01.nif RedoranBaseCorner01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranBaseCorner01 [STAT:04039E67]>
[00:26] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasecorner01.nif RedoranBaseCorner01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranBaseCorner01 [STAT:04039E67]>
[00:26] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasecorner01.nif RedoranBaseCorner01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranBaseCorner01 [STAT:04039E67]>
[00:26] [AddModel] <Debug: Meshes\dlc02\lod\redoranbasecorner01_lod.nif RedoranBaseCorner01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranBaseCorner01 [STAT:04039E67]>
[00:26] [AddModel] <Debug: Meshes\dlc02\lod\redoranbasecorner01_lod.nif RedoranBaseCorner01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranBaseCorner01 [STAT:04039E67]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2redoran01lod.dds 0 Dragonborn.esm RedoranBaseCorner01 [STAT:04039E67]>
[00:26] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactCapirote02 "Сундук" [CONT:0E27691F]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgebalconybridge01wide_lod_1.nif FalmerPGEBalconyBridge01Wide:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm FalmerPGEBalconyBridge01Wide [STAT:02005E89]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgebalconybridge01wide_lod_1.nif FalmerPGEBalconyBridge01Wide:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FalmerPGEBalconyBridge01Wide [STAT:02005E89]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel02PineForest02 for Skyrim.esm RockPileL02PineForest02 [STAT:0005B810]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Skyrim.esm RockPileL02PineForest02 [STAT:0005B810]>
[00:26] [BuildBaseRecords] <Debug: Looking for wrshintceilmid01 for Skyrim.esm WRShIntCeilMid01 [STAT:000631F7]>
[00:26] [BuildBaseRecords] <Debug: Looking for fxapomist01longhalfvis for Dragonborn.esm FXApoMist01LongHalfVis [MSTT:0403972F]>
[00:26] [BuildBaseRecords] <Debug: Looking for blackreachsmallmushroom01 for Skyrim.esm BlackreachSmallMushroom01 [STAT:000CE0B8]>
[00:26] [BuildBaseRecords] <Debug: Looking for blacksmithworkbench01 for Skyrim.esm BlacksmithWorkbench01 [STAT:0001BCC3]>
[00:26] [BuildBaseRecords] <Debug: Looking for cushion02 for Glenmoril.esm zzzGHCushion02 [STAT:0E00FAE7]>
[00:26] [BuildBaseRecords] <Debug: Looking for minedoorload01zzzGHMineDoor01LoadHidden for Glenmoril.esm zzzGHMineDoor01LoadHidden "Деревянная дверь" [DOOR:0E009C88]>
[00:26] [BuildBaseRecords] <Debug: Looking for minedoorload01 for Glenmoril.esm zzzGHMineDoor01LoadHidden "Деревянная дверь" [DOOR:0E009C88]>
[00:26] [BuildBaseRecords] <Debug: Looking for whintcastlelroomflooricorner01 for Skyrim.esm WHIntCastleLRoomFloorICorner01 [STAT:00093EEA]>
[00:26] [BuildBaseRecords] <Debug: Looking for slgfarchcor01 for Skyrim.esm SLGFArchCor01 [STAT:0003D3DA]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel02DLC01SoulCairnDirt01 for Dawnguard.esm DLC01RockPileL02SoulCairnDirt01 [STAT:02005892]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Dawnguard.esm DLC01RockPileL02SoulCairnDirt01 [STAT:02005892]>
[00:26] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasAtmoranChest_AkaviriSpiritFlame "Сундук" [CONT:0C0051F5]>
[00:26] [BuildBaseRecords] <Debug: Looking for aporewardact03 for Dragonborn.esm DLC2ApocryphaBookRewardActivator_B3 "Знание барда" [ACTI:0401F278]>
[00:26] [BuildBaseRecords] <Debug: Looking for campfire01landburning_SnowRocks for Dragonborn.esm Campfire01LandBurning_SnowRocks [MSTT:04018616]>
[00:26] [BuildBaseRecords] <Debug: Looking for campfire01landburning for Dragonborn.esm Campfire01LandBurning_SnowRocks [MSTT:04018616]>
[00:26] [BuildBaseRecords] <Debug: Looking for casexttower03WCOblivionTower03 for TheBawbsWardenOfTheCoast.esp WCOblivionTower03 [STAT:1015F7B1]>
[00:26] [BuildBaseRecords] <Debug: Looking for casexttower03 for TheBawbsWardenOfTheCoast.esp WCOblivionTower03 [STAT:1015F7B1]>
[00:26] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Dragonborn.esm Campfire01LandBurning_SnowRocks [MSTT:04018616]>
[00:26] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Dragonborn.esm Campfire01LandBurning_SnowRocks [MSTT:04018616]>
[00:26] [BuildBaseRecords] <Debug: Looking for sbardscollegetower for Skyrim.esm SBardsCollegeTower [STAT:0003E5A0]>
[00:26] [BuildBaseRecords] <Debug: Looking for glowmarkerobjectgreen for Glenmoril.esm zzzRevGlowMarkerObject02 [STAT:0E132975]>
[00:26] [BuildBaseRecords] <Debug: Looking for rifrmsmsecretcabinetdoor01 for Skyrim.esm RifRmSmSecretCabinetDoor01 "Подозрительный шкаф" [DOOR:000C0305]>
[00:26] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghslpeg01 for HearthFires.esm BYOHBYOHWRlonghsLPeg01 [STAT:0300324B]>
[00:26] [BuildBaseRecords] <Debug: Looking for lgrmtolghallcorinr01 for Glenmoril.esm zzzRevCasLgRoomsHallCorInR01 [STAT:0E01394F]>
[00:26] [BuildBaseRecords] <Debug: Looking for dintrcorner02 for Dawnguard.esm DIntRCorner02 [STAT:0201018B]>
[00:26] [BuildBaseRecords] <Debug: Looking for dwefurniturebedsingle01 for Skyrim.esm DweFurnitureBedSingle01R "Каменная кровать" [FURN:0003B427]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveglroomcorner02 for Skyrim.esm CaveGLRoomCorner02 [STAT:0001B18A]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower03.nif CasExtTower03:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionTower03 [STAT:1015F7B1]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower03.nif CasExtTower03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionTower03 [STAT:1015F7B1]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower03.nif CasExtTower03:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionTower03 [STAT:1015F7B1]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower03.nif CasExtTower03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionTower03 [STAT:1015F7B1]>
[00:26] [BuildBaseRecords] <Debug: Looking for fx1bitparticlesexample for Skyrim.esm FX1bitParticlesExample [MSTT:00040B4B]>
[00:26] [BuildBaseRecords] <Debug: Looking for wrintcastleceilingstoneopen013cap for Skyrim.esm WRIntCastleCeilingStoneOpen013cap [STAT:000D6BB3]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower03.nif CasExtTower03:18 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionTower03 [STAT:1015F7B1]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower03.nif CasExtTower03:18 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionTower03 [STAT:1015F7B1]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower03.nif CasExtTower03:19 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionTower03 [STAT:1015F7B1]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower03.nif CasExtTower03:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionTower03 [STAT:1015F7B1]>
[00:26] [BuildBaseRecords] <Debug: Looking for dweplatwallstair02 for Skyrim.esm DwePlatWallStair02 [STAT:00052C22]>
[00:26] [BuildBaseRecords] <Debug: Looking for dlc02ashdunevolcash01m03 for Dragonborn.esm DLC02AshDuneVolcAsh01M03 [STAT:0401A57C]>
[00:26] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\plants\soulcairntree02_l1.nif textures\dlc01\plants\soulcairntreebark01_n.dds AC8A640A Dawnguard.esm TreeSoulCairnTree02 "Высохшее дерево" [TREE:02004333]>
[00:26] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\plants\soulcairntree02_l1.nif textures\dlc01\plants\soulcairntreebark01.dds 7846C58B Dawnguard.esm TreeSoulCairnTree02 "Высохшее дерево" [TREE:02004333]>
[00:26] [dynLoadImage] <Debug: [textures\dlc01\plants\soulcairntreebark01.dds] ResourceExists>
[00:26] [BuildBaseRecords] <Debug: Looking for dwelexiconstandrunes01 for Skyrim.esm DA04DweLexiconStandRunes01 "Словарная подставка" [ACTI:0003A3CD]>
[00:26] [BuildBaseRecords] <Debug: Looking for dragonsmasher2h for Unslaad.esm zzzCrb1stPersonDragonSmasher2H [STAT:0F262F0A]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower03_lod.nif CasExtTower03:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionTower03 [STAT:1015F7B1]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower03_lod.nif CasExtTower03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionTower03 [STAT:1015F7B1]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower03_lod.nif CasExtTower03:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionTower03 [STAT:1015F7B1]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower03_lod.nif CasExtTower03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionTower03 [STAT:1015F7B1]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower03_lod.nif CasExtTower03:18 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionTower03 [STAT:1015F7B1]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower03_lod.nif CasExtTower03:18 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionTower03 [STAT:1015F7B1]>
[00:26] [BuildBaseRecords] <Debug: Looking for mountaintrim03zzzRevWet for Glenmoril.esm zzzRevMountainTrim03Wet [STAT:0E000ECB]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel04DirtSnowPath_95E1CD51 for Update.esm RockPileL04DirtSnowPath [STAT:0002ED93]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel04DirtSnowPath for Update.esm RockPileL04DirtSnowPath [STAT:0002ED93]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Update.esm RockPileL04DirtSnowPath [STAT:0002ED93]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Update.esm RockPileL04DirtSnowPath [STAT:0002ED93]>
[00:26] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnow01.nif TreePineForestDead01_t Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow01Dead [TREE:000EF5A5]>
[00:26] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnow01.nif TreePineForestDead01_t Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForestSnow01Dead [TREE:000EF5A5]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Update.esm RockPileL04DirtSnowPath [STAT:0002ED93]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineoreiron02_LFrozenMarshGrass for Skyrim.esm MineOreIron02_LFrozenMarshGrass "Железорудная жила" [ACTI:0010DC36]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineoreiron02 for Skyrim.esm MineOreIron02_LFrozenMarshGrass "Железорудная жила" [ACTI:0010DC36]>
[00:26] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnow01.nif TreePineForestDead01_l Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow01Dead [TREE:000EF5A5]>
[00:26] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnow01.nif TreePineForestDead01_l Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnow01Dead [TREE:000EF5A5]>
[00:26] [BuildBaseRecords] <Debug: Looking for dlsword2h for Glenmoril.esm zzzRev1stPersonMarionetteEstoc [STAT:0E2C8FE1]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower03_lod_1.nif ImpExtTower03_LOD_1:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionTower03 [STAT:1015F7B1]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower03_lod_1.nif ImpExtTower03_LOD_1:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionTower03 [STAT:1015F7B1]>
[00:26] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5.dds] ResourceExists>
[00:26] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 TheBawbsWardenOfTheCoast.esp WCOblivionTower03 [STAT:1015F7B1]>
[00:26] [BuildBaseRecords] <Debug: Looking for smallnordictent01 for Skyrim.esm NorTentSmallLightSnow [STAT:00083ADC]>
[00:26] [BuildBaseRecords] <Debug: Looking for platcorin01zzzRevCas_block01 for Glenmoril.esm zzzRevCasPlatCorIn01_block01 [STAT:0E004384]>
[00:26] [BuildBaseRecords] <Debug: Looking for platcorin01 for Glenmoril.esm zzzRevCasPlatCorIn01_block01 [STAT:0E004384]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim03_lod_0.nif MountainTrim03_LOD_0:1 Shader Flags 1: Vertex_Alpha | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim03Wet [STAT:0E000ECB]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim03_lod_0.nif MountainTrim03_LOD_0:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim03Wet [STAT:0E000ECB]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim03_lod_0.nif MountainTrim03_LOD_0:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim03Wet [STAT:0E000ECB]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim03_lod_0.nif MountainTrim03_LOD_0:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim03Wet [STAT:0E000ECB]>
[00:26] [BuildBaseRecords] <Debug: Looking for _camp_indicator_largeleathertent_1br for Campfire.esm _Camp_Indicator_TentLeatherLarge1BR [ACTI:090397BE]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim03_lod_0.nif MountainTrim03_LOD_0:4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim03Wet [STAT:0E000ECB]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim03_lod_0.nif MountainTrim03_LOD_0:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim03Wet [STAT:0E000ECB]>
[00:26] [BuildBaseRecords] <Debug: Looking for hayscatter03 for Skyrim.esm HayScatter03 [STAT:00019B17]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower03_lod_3.nif ImpExtTower03_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionTower03 [STAT:1015F7B1]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower03_lod_3.nif ImpExtTower03_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionTower03 [STAT:1015F7B1]>
[00:26] [BuildBaseRecords] <Debug: Looking for whvalunstrad31 for Skyrim.esm WHvalunstrad31 [STAT:000FFEAC]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 TheBawbsWardenOfTheCoast.esp WCOblivionTower03 [STAT:1015F7B1]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegetower.nif SBardsCollegeTowerMesh:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollegeTower [STAT:0003E5A0]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegetower.nif SBardsCollegeTowerMesh:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollegeTower [STAT:0003E5A0]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegetower.nif SBardsCollegeTowerMesh:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollegeTower [STAT:0003E5A0]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegetower.nif SBardsCollegeTowerMesh:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollegeTower [STAT:0003E5A0]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegetower.nif SBardsCollegeTowerMesh:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollegeTower [STAT:0003E5A0]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegetower.nif SBardsCollegeTowerMesh:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollegeTower [STAT:0003E5A0]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim03_lod_1.nif MountainTrim03_LOD_1:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim03Wet [STAT:0E000ECB]>
[00:26] [BuildBaseRecords] <Debug: Looking for shouseintdoor02load for Skyrim.esm SHouseIntDoor02Load "Дверь" [DOOR:00036165]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim03_lod_1.nif MountainTrim03_LOD_1:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim03Wet [STAT:0E000ECB]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegetower.nif SBardsCollegeTowerMesh:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SBardsCollegeTower [STAT:0003E5A0]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegetower.nif SBardsCollegeTowerMesh:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SBardsCollegeTower [STAT:0003E5A0]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim03_lod_1.nif MountainTrim03_LOD_1:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim03Wet [STAT:0E000ECB]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim03_lod_1.nif MountainTrim03_LOD_1:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim03Wet [STAT:0E000ECB]>
[00:26] [BuildBaseRecords] <Debug: Looking for arrubbletilesingle04 for Update.esm ccBGS_ARRubbleTileSingle04 [STAT:010031D2]>
[00:26] [BuildBaseRecords] <Debug: Looking for workbench for SoulGemReforged.esp SGR_Workbench "Мистическое горнило" [FURN:1F003C51]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim03_lod_2.nif MountainTrim03_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim03Wet [STAT:0E000ECB]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim03_lod_2.nif MountainTrim03_LOD_2:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim03Wet [STAT:0E000ECB]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegetower.nif SBardsCollegeTowerMesh:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollegeTower [STAT:0003E5A0]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegetower.nif SBardsCollegeTowerMesh:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollegeTower [STAT:0003E5A0]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim03_lod_2.nif MountainTrim03_LOD_2:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim03Wet [STAT:0E000ECB]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim03_lod_2.nif MountainTrim03_LOD_2:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim03Wet [STAT:0E000ECB]>
[00:26] [BuildBaseRecords] <Debug: Looking for fxspiderwebkitdoorspecial for Skyrim.esm MS13FXspiderWebKitDestructible [ACTI:0008B317]>
[00:26] [BuildBaseRecords] <Debug: Looking for spatiowall01 for Skyrim.esm TestSPatioWall01Snow [STAT:0006C0B8]>
[00:26] [BuildBaseRecords] <Debug: Looking for rrbulwarkintend04 for Dragonborn.esm RRBulwarkIntEnd04 [STAT:04037AF7]>
[00:26] [BuildBaseRecords] <Debug: Looking for dlc2telmithryndoor02 for Dragonborn.esm DLC2TelMithrynDoor02 "Дверь" [DOOR:04038BAD]>
[00:26] [BuildBaseRecords] <Debug: Looking for minecebalconymid02 for Skyrim.esm MineCEBalconyMid02 [STAT:00045655]>
[00:26] [BuildBaseRecords] <Debug: Looking for tombg02zzzRev_Ash for Glenmoril.esm zzzRevTombG02_Ash [STAT:0E1524AC]>
[00:26] [BuildBaseRecords] <Debug: Looking for tombg02 for Glenmoril.esm zzzRevTombG02_Ash [STAT:0E1524AC]>
[00:26] [BuildBaseRecords] <Debug: Looking for ordercrystalcluster01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_OrderCrystalCluster01 [STAT:1102E8A6]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineclroomdoorl03 for Skyrim.esm MineCLRoomDoorL03 [STAT:000454FC]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall01.nif SPatioWall01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TestSPatioWall01Snow [STAT:0006C0B8]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall01.nif SPatioWall01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TestSPatioWall01Snow [STAT:0006C0B8]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall01.nif SPatioWall01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TestSPatioWall01Snow [STAT:0006C0B8]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall01.nif SPatioWall01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TestSPatioWall01Snow [STAT:0006C0B8]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall01.nif SPatioWall01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TestSPatioWall01Snow [STAT:0006C0B8]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\spatiowall01.nif SPatioWall01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TestSPatioWall01Snow [STAT:0006C0B8]>
[00:26] [BuildBaseRecords] <Debug: Looking for rtfishery01WTFishery01 for Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [BuildBaseRecords] <Debug: Looking for rtfishery01 for Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5.dds] DXGI_FORMAT_BC7_UNORM>
[00:26] [BuildBaseRecords] <Debug: Looking for ruinspot02 for Skyrim.esm RuinsPot02Static [STAT:000B1B71]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\sbardscollegetower_lod.nif SBardsCollegeTower_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollegeTower [STAT:0003E5A0]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\sbardscollegetower_lod.nif SBardsCollegeTower_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBardsCollegeTower [STAT:0003E5A0]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\sbardscollegetowerlod.dds 0 Skyrim.esm SBardsCollegeTower [STAT:0003E5A0]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavegwallstraight02 for Skyrim.esm CaveGWallStraight02ice [STAT:0006F11B]>
[00:26] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\92E99A8EB0A04A47B523BD0315C15C5D.dds">
[00:26] [AddModel] <Debug: Meshes\lod\solitude\spatiowall01_lod.nif SPatioWall01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TestSPatioWall01Snow [STAT:0006C0B8]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\spatiowall01_lod.nif SPatioWall01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm TestSPatioWall01Snow [STAT:0006C0B8]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\sbardscollegetower_lod_2.nif SBardsCollegeTower_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollegeTower [STAT:0003E5A0]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\sbardscollegetower_lod_2.nif SBardsCollegeTower_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBardsCollegeTower [STAT:0003E5A0]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm TestSPatioWall01Snow [STAT:0006C0B8]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SBardsCollegeTower [STAT:0003E5A0]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveglroomdoorlb02 for Skyrim.esm CaveGLRoomDoorLB02 [STAT:0001B17D]>
[00:26] [BuildBaseRecords] <Debug: Looking for frozenmarshicefloes01 for Skyrim.esm FrozenMarshIceFloeS01 [STAT:000E758F]>
[00:26] [BuildBaseRecords] <Debug: Looking for manqueremains01 for Unslaad.esm zzzCrbManqueRemain01 [STAT:0F1C699C]>
[00:26] [BuildBaseRecords] <Debug: Looking for shack02 for TheBawbsWardenOfTheCoast.esp WCShack02 [STAT:100204D5]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineclpillar02zzzGHDesertCLPillar02 for Glenmoril.esm zzzGHDesertCLPillar02 [STAT:0E01133F]>
[00:26] [BuildBaseRecords] <Debug: Looking for commoncoffin01 for Glenmoril.esm zzzLrhChickTraderCoffinStatic [STAT:0E01013F]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineclpillar02 for Glenmoril.esm zzzGHDesertCLPillar02 [STAT:0E01133F]>
[00:26] [AddModel] <Debug: Meshes\landscape\ice\frozenmarshicefloes01.nif FrozenMarshIceFloeS01:13 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FrozenMarshIceFloeS01 [STAT:000E758F]>
[00:26] [AddModel] <Debug: Meshes\landscape\ice\frozenmarshicefloes01.nif FrozenMarshIceFloeS01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Skyrim.esm FrozenMarshIceFloeS01 [STAT:000E758F]>
[00:26] [BuildBaseRecords] <Debug: Looking for giantcampfire01off for Skyrim.esm GiantCampfire01Off [STAT:00050723]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavegrockm04EC_SS_Root for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGRockM04 [STAT:112B4A5C]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavegrockm04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGRockM04 [STAT:112B4A5C]>
[00:26] [AddModel] <Debug: Meshes\lod\ice\frozenmarshicefloes01_lod_0.nif FrozenMarshIceFloeS01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FrozenMarshIceFloeS01 [STAT:000E758F]>
[00:26] [AddModel] <Debug: Meshes\lod\ice\frozenmarshicefloes01_lod_0.nif FrozenMarshIceFloeS01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Skyrim.esm FrozenMarshIceFloeS01 [STAT:000E758F]>
[00:26] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\ice\frozenmarshicefloes01.nif FrozenMarshIceFloeS01:0 meshes\lod\ice\frozenmarshicefloes01_lod_0.nif textures\landscape\frozenmarshice01.dds Skyrim.esm FrozenMarshIceFloeS01 [STAT:000E758F]>
[00:26] [BuildBaseRecords] <Debug: Looking for stairsfree_fullEC_SS_MadRuinsStairs01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsStairs01 [STAT:11048064]>
[00:26] [BuildBaseRecords] <Debug: Looking for stairsfree_full for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsStairs01 [STAT:11048064]>
[00:26] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrockm04.nif CaveGRockM04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGRockM04 [STAT:112B4A5C]>
[00:26] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrockm04.nif CaveGRockM04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGRockM04 [STAT:112B4A5C]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveglhall3way01 for Skyrim.esm CaveGLHall3Way01ice [STAT:0007C3AE]>
[00:26] [AddModel] <Debug: Meshes\lod\cave\cavegrockm04_lod_0.nif CaveGRockM04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGRockM04 [STAT:112B4A5C]>
[00:26] [AddModel] <Debug: Meshes\lod\cave\cavegrockm04_lod_0.nif CaveGRockM04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGRockM04 [STAT:112B4A5C]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rootcavefloor01lod.dds based on textures\dungeons\caves\caverocks01.dds for textures\creationclub\_shared\dungeons\root\rootcavefloor01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGRockM04 [STAT:112B4A5C]>
[00:26] [BuildBaseRecords] <Debug: Looking for stockadescaffoldstairs01EC_SS_SI_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldStairs01_Dementia [STAT:114E7C70]>
[00:26] [BuildBaseRecords] <Debug: Looking for stockadescaffoldstairs01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldStairs01_Dementia [STAT:114E7C70]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel01RP_DesertRocks01_15C17396 for _ResourcePack.esl RP_RockPileL01DesertRocks01 [STAT:FE002075]>
[00:26] [BuildBaseRecords] <Debug: Looking for icicleclump04zzzRevCave_wet for Glenmoril.esm zzzRevCaveIcicleClump04_wet [STAT:0E00493E]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel01RP_DesertRocks01 for _ResourcePack.esl RP_RockPileL01DesertRocks01 [STAT:FE002075]>
[00:26] [BuildBaseRecords] <Debug: Looking for icicleclump04 for Glenmoril.esm zzzRevCaveIcicleClump04_wet [STAT:0E00493E]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for _ResourcePack.esl RP_RockPileL01DesertRocks01 [STAT:FE002075]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for _ResourcePack.esl RP_RockPileL01DesertRocks01 [STAT:FE002075]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel01 for _ResourcePack.esl RP_RockPileL01DesertRocks01 [STAT:FE002075]>
[00:26] [BuildBaseRecords] <Debug: Looking for dlc2darkelfchair01 for Dragonborn.esm DLC2DarkElfChair01F "Стул" [FURN:04036795]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocks01_dlod.dds based on textures\landscape\rocks01.dds for textures\_resourcepack\landscape\desertrocks01_d.dds _ResourcePack.esl RP_RockPileL01DesertRocks01 [STAT:FE002075]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_RockPileL01DesertRocks01 [STAT:FE002075]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\wrtempletree02_ad4a55a6passthru_lod.nif L1_WRTempleTree02 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\wrtempletree02_ad4a55a6passthru_lod.nif L1_WRTempleTree02 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:26] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldstairs01.nif StockadeScaffoldStairs01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldStairs01_Dementia [STAT:114E7C70]>
[00:26] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldstairs01.nif StockadeScaffoldStairs01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldStairs01_Dementia [STAT:114E7C70]>
[00:26] [BuildBaseRecords] <Debug: Looking for powshrinecircle03 for Skyrim.esm DoomstoneCircle03 [STAT:000C1ADD]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\wrtempletree02_ad4a55a6passthru_lod.nif WRTempleTree02:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\wrtempletree02_ad4a55a6passthru_lod.nif WRTempleTree02:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:26] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldstairs01.nif StockadeScaffoldStairs01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldStairs01_Dementia [STAT:114E7C70]>
[00:26] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldstairs01.nif StockadeScaffoldStairs01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldStairs01_Dementia [STAT:114E7C70]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\wrtempletree02_ad4a55a6passthru_lod.nif WRTempleTree02:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:26] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldstairs01.nif StockadeScaffoldStairs01:1 - L1_Rail:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldStairs01_Dementia [STAT:114E7C70]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\wrtempletree02_ad4a55a6passthru_lod.nif WRTempleTree02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:26] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldstairs01.nif StockadeScaffoldStairs01:1 - L1_Rail:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldStairs01_Dementia [STAT:114E7C70]>
[00:26] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactHunterBlunderbuss "Сундук" [CONT:0E2768D3]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel03Heavy_SN_FC3959FF for Update.esm RockPileL03Heavy_SN [STAT:00075DFC]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel03Heavy_SN for Update.esm RockPileL03Heavy_SN [STAT:00075DFC]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Update.esm RockPileL03Heavy_SN [STAT:00075DFC]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Update.esm RockPileL03Heavy_SN [STAT:00075DFC]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Update.esm RockPileL03Heavy_SN [STAT:00075DFC]>
[00:26] [BuildBaseRecords] <Debug: Looking for beam2wayrotate for DAc0da.esm zDcdDweTrapBeamRFrame [ACTI:0C006BB6]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\wrtempletree02_ad4a55a6passthru_lod.nif WRTempleTree02:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\wrtempletree02_ad4a55a6passthru_lod.nif WRTempleTree02:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:26] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldstairs01_lod_0.nif StockadeScaffoldStairs01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldStairs01_Dementia [STAT:114E7C70]>
[00:26] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldstairs01_lod_0.nif StockadeScaffoldStairs01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldStairs01_Dementia [STAT:114E7C70]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldStairs01_Dementia [STAT:114E7C70]>
[00:26] [AddModel] <Debug: Meshes\clutter\powershrines\powshrinecircle03.nif PowShrineCircle03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneCircle03 [STAT:000C1ADD]>
[00:26] [AddModel] <Debug: Meshes\clutter\powershrines\powshrinecircle03.nif PowShrineCircle03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneCircle03 [STAT:000C1ADD]>
[00:26] [BuildBaseRecords] <Debug: Looking for dlc01sebf_room for Dawnguard.esm DLC01SEBF_Room [ACTI:02019597]>
[00:26] [AddModel] <Debug: Meshes\clutter\powershrines\powshrinecircle03.nif PowShrineCircle03:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm DoomstoneCircle03 [STAT:000C1ADD]>
[00:26] [AddModel] <Debug: Meshes\clutter\powershrines\powshrinecircle03.nif PowShrineCircle03:5 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneCircle03 [STAT:000C1ADD]>
[00:26] [BuildBaseRecords] <Debug: Looking for statueshadow03 for Glenmoril.esm zzzRevStatueShadow03 [STAT:0E0145C2]>
[00:26] [BuildBaseRecords] <Debug: Looking for statuefat for Glenmoril.esm zzzRevStatueFat [STAT:0E2EBC62]>
[00:26] [BuildBaseRecords] <Debug: Looking for rtplazawell01 for Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtfishery01.nif WindowGlow Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtfishery01.nif WindowGlow Shader Flags 2: Vertex_Colors | Glow_Map | EnvMap_Light_Fade Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtfishery01.nif RTFishery01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtfishery01.nif RTFishery01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powshrinecircle03_lod_1.nif PowShrineCircle03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneCircle03 [STAT:000C1ADD]>
[00:26] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powshrinecircle03_lod_1.nif PowShrineCircle03:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DoomstoneCircle03 [STAT:000C1ADD]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedmossstone08lod.dds 0 Skyrim.esm DoomstoneCircle03 [STAT:000C1ADD]>
[00:26] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantFalkreathGraveConcoctionsChest "Сундук" [CONT:0006A876]>
[00:26] [BuildBaseRecords] <Debug: Looking for wrintchfloorstonestr01short for Skyrim.esm WRIntCHFloorStoneStr01short [STAT:0007BA27]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtfishery01.nif RTFishery01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtfishery01.nif RTFishery01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm DA15Container "Отнятые вещи" [CONT:0002AC72]>
[00:26] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for DAc0da.esm zDcdTreasSupplyDweAlthetic "Сундук" [CONT:0C00662B]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtfishery01.nif RTFishery01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtfishery01.nif RTFishery01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtfishery01.nif RTFishery01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtfishery01.nif RTFishery01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtfishery01.nif RTFishery01:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtfishery01.nif RTFishery01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtfishery01.nif RTFishery01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtfishery01.nif RTFishery01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [BuildBaseRecords] <Debug: Looking for smdbtracon02 for Skyrim.esm SMdBTraCon02 [STAT:0005D755]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtfishery01.nif RTFishery01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtfishery01.nif RTFishery01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtfishery01.nif RTFishery01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtfishery01.nif RTFishery01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtfishery01.nif RTFishery01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtfishery01.nif RTFishery01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [dynLoadImage] <Debug: [textures\dlc01\plants\soulcairntreebark01_n.dds] ResourceExists>
[00:26] [BuildBaseRecords] <Debug: Looking for mineoregold03_LFrozenMarshLichen for Skyrim.esm MineOreGold03_LFrozenMarshLichen "Золотая жила" [ACTI:0010DC4C]>
[00:26] [BuildBaseRecords] <Debug: Looking for minecbalconyicorner01 for Skyrim.esm MineCBalconyICorner01 [STAT:00045530]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineoregold03 for Skyrim.esm MineOreGold03_LFrozenMarshLichen "Золотая жила" [ACTI:0010DC4C]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtfishery01.nif RTFishery01:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtfishery01.nif RTFishery01:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [BuildBaseRecords] <Debug: Looking for farmbwallentrance03WT for Wyrmstooth.esp WTFarmBWallEntrance03 [STAT:0A2BF877]>
[00:26] [BuildBaseRecords] <Debug: Looking for farmbwallentrance03 for Wyrmstooth.esp WTFarmBWallEntrance03 [STAT:0A2BF877]>
[00:26] [BuildBaseRecords] <Debug: Looking for blackreachcrystalpiles03Dirt01 for Skyrim.esm BlackreachCrystalPileS03Dirt01 [STAT:000D2F8F]>
[00:26] [BuildBaseRecords] <Debug: Looking for blackreachcrystalpiles03 for Skyrim.esm BlackreachCrystalPileS03Dirt01 [STAT:000D2F8F]>
[00:26] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound04WCDirtMound04 for TheBawbsWardenOfTheCoast.esp WCDirtMound04 [STAT:100BBE89]>
[00:26] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound04 for TheBawbsWardenOfTheCoast.esp WCDirtMound04 [STAT:100BBE89]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtfishery01.nif RTFishery01:24 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtfishery01.nif RTFishery01:24 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [BuildBaseRecords] <Debug: Looking for glazed02potterybase03 for Skyrim.esm Glazed02PotteryBase03 [STAT:000CBF3C]>
[00:26] [BuildBaseRecords] <Debug: Looking for tentroundext for Glenmoril.esm zzzGHTentRoundExt [STAT:0E014C1A]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpiles03FallForestDirt01 for Skyrim.esm RockPileS03FallForestDirt01 [STAT:000B0BD9]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Skyrim.esm RockPileS03FallForestDirt01 [STAT:000B0BD9]>
[00:26] [BuildBaseRecords] <Debug: Looking for aporespecpickpocket for Dragonborn.esm DLC2ApocryphaConstellationActivator_15_Pickpocket "Способности в области Карманных краж" [ACTI:04039D7E]>
[00:26] [BuildBaseRecords] <Debug: Looking for commoncounter01zzzRev for Glenmoril.esm zzzRevCommonCounter01 [STAT:0E005A14]>
[00:26] [BuildBaseRecords] <Debug: Looking for commoncounter01 for Glenmoril.esm zzzRevCommonCounter01 [STAT:0E005A14]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03_LReachGrass for Skyrim.esm MineOreQuicksilver03_LReachGrass "Ртутная жила" [ACTI:0010DCBB]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03 for Skyrim.esm MineOreQuicksilver03_LReachGrass "Ртутная жила" [ACTI:0010DCBB]>
[00:26] [BuildBaseRecords] <Debug: Looking for whintwoodfloormid02 for Skyrim.esm WHIntWoodFloorMid02 [STAT:0007BA6B]>
[00:26] [BuildBaseRecords] <Debug: Looking for norsculpturehead01 for Skyrim.esm NorSculptureHead01snow [STAT:00097AC4]>
[00:26] [BuildBaseRecords] <Debug: Looking for burntrubblenodirt07 for Skyrim.esm BurntRubbleNoDirt07 [STAT:000E41DC]>
[00:26] [BuildBaseRecords] <Debug: Looking for blizzardthroatofworldhazard for Skyrim.esm MG07CollegeBarrierBridgeBlizzard [MSTT:0010D99F]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01_LSnowRocks for Skyrim.esm MineOreQuicksilver01_LSnowRocks "Ртутная жила" [ACTI:0010D07F]>
[00:26] [BuildBaseRecords] <Debug: Looking for humanfootrightstatic for Skyrim.esm BoneHumanFootRStatic [STAT:000C49E8]>
[00:26] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdActSharedChest "Общий сундук" [ACTI:0C00461D]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01 for Skyrim.esm MineOreQuicksilver01_LSnowRocks "Ртутная жила" [ACTI:0010D07F]>
[00:26] [BuildBaseRecords] <Debug: Looking for ruinsdeaddraugrsit for Unslaad.esm zzzCrbDraugrCorpseSit [STAT:0F44E765]>
[00:26] [BuildBaseRecords] <Debug: Looking for dwefacadetowertp for DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [BuildBaseRecords] <Debug: Looking for apopapertwister02 for Dragonborn.esm ApoPaperTwister02 [MSTT:04039742]>
[00:26] [BuildBaseRecords] <Debug: Looking for _camp_fuel_flickering_brancheslit for Campfire.esm _Camp_Fuel_Flickering_BranchesLit [ACTI:090328A6]>
[00:26] [AddModel] <Debug: Meshes\lod\riften\rtfishery01_lod.nif RTFishery01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [AddModel] <Debug: Meshes\lod\riften\rtfishery01_lod.nif RTFishery01_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [AddModel] <Debug: Meshes\lod\riften\rtfishery01_lod.nif RTFishery01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [AddModel] <Debug: Meshes\lod\riften\rtfishery01_lod.nif RTFishery01_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Wyrmstooth.esp WTFishery01 [STAT:0A75A0D9]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel02DLC01SoulCairnDirt02 for Dawnguard.esm DLC01RockPileL02SoulCairnDirt02 [STAT:02005894]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Dawnguard.esm DLC01RockPileL02SoulCairnDirt02 [STAT:02005894]>
[00:26] [BuildBaseRecords] <Debug: Looking for arnhallturn01 for Update.esm ccBGS_ARNHallTurn01 [STAT:01003186]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorlb04 for Skyrim.esm CaveGShaftDoorLB04Falmer [STAT:000B9EEC]>
[00:26] [BuildBaseRecords] <Debug: Looking for dlc2darkelftableround01 for Dragonborn.esm DLC2DarkElfTableRound01 [STAT:04021746]>
[00:26] [BuildBaseRecords] <Debug: Looking for riftenrwroomwall03 for Skyrim.esm RiftenRWRoomWall03 [STAT:00048E65]>
[00:26] [BuildBaseRecords] <Debug: Looking for deathbell01 for SkystoneCastle.esp LA_SS_IngredDeath [STAT:35276D9F]>
[00:26] [BuildBaseRecords] <Debug: Looking for roadchunkl03 for Skyrim.esm RoadChunkL03 [STAT:0001812F]>
[00:26] [AddModel] <Debug: Meshes\_resourcepack\landscape\plants\desertgrasscluster03.nif DesertGrassCluster03:1 - L2_:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_DesertGrassCluster03 [TREE:FE0020C4]>
[00:26] [AddModel] <Debug: Meshes\_resourcepack\landscape\plants\desertgrasscluster03.nif DesertGrassCluster03:1 - L2_:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim _ResourcePack.esl RP_DesertGrassCluster03 [TREE:FE0020C4]>
[00:26] [BuildBaseRecords] <Debug: Looking for cratesmalllong02WeatheredLight_SN for Skyrim.esm CrateSmallLong02WeatheredLight_SN [STAT:000F48CE]>
[00:26] [BuildBaseRecords] <Debug: Looking for cratesmalllong02 for Skyrim.esm CrateSmallLong02WeatheredLight_SN [STAT:000F48CE]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavegecorner03c for Skyrim.esm CaveGECorner03cice [STAT:0008F0B4]>
[00:26] [BuildBaseRecords] <Debug: Looking for civilwarrubble01Dirt02 for Skyrim.esm CivilWarRubble01Dirt02 [STAT:000A22CF]>
[00:26] [BuildBaseRecords] <Debug: Looking for civilwarrubble01 for Skyrim.esm CivilWarRubble01Dirt02 [STAT:000A22CF]>
[00:26] [BuildBaseRecords] <Debug: Looking for glazedbowl02 for SkystoneCastle.esp LA_SS_GlazedBowl02 [STAT:3520B15C]>
[00:26] [BuildBaseRecords] <Debug: Looking for whlanddead5 for Skyrim.esm WHlanddead5 [STAT:000E8EBB]>
[00:26] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowertp.nif DweFacadeTowerTP:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowertp.nif DweFacadeTowerTP:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowertp.nif DweFacadeTowerTP:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowertp.nif DweFacadeTowerTP:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowertp.nif DweFacadeTowerTP:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowertp.nif DweFacadeTowerTP:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowertp.nif DweFacadeTowerTP:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowertp.nif DweFacadeTowerTP:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [BuildBaseRecords] <Debug: Looking for falmerdrip04 for Skyrim.esm FalmerDrip04 [STAT:000B9F63]>
[00:26] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowertp.nif DweFacadeTowerTP:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowertp.nif DweFacadeTowerTP:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff01RiverBottom01_852A6C30 for Skyrim.esm RockCliff01RiverBottom01 [STAT:00022668]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff01RiverBottom01 for Skyrim.esm RockCliff01RiverBottom01 [STAT:00022668]>
[00:26] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowertp.nif DweFacadeTowerTP:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [BuildBaseRecords] <Debug: Looking for ardoorplug01 for Update.esm ccBGS_ARDoorPlug01 [STAT:01003172]>
[00:26] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowertp.nif DweFacadeTowerTP:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Skyrim.esm RockCliff01RiverBottom01 [STAT:00022668]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Skyrim.esm RockCliff01RiverBottom01 [STAT:00022668]>
[00:26] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowertp.nif DweFacadeTowerTP:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Skyrim.esm RockCliff01RiverBottom01 [STAT:00022668]>
[00:26] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowertp.nif DweFacadeTowerTP:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [BuildBaseRecords] <Debug: Looking for casextbldgicorner03 for Dawnguard.esm CasExtBldgICorner03 [STAT:02003D23]>
[00:26] [AddModel] <Debug: Meshes\architecture\windhelm\whlanddead5.nif WHlanddead5:0 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlanddead5 [STAT:000E8EBB]>
[00:26] [AddModel] <Debug: Meshes\architecture\windhelm\whlanddead5.nif WHlanddead5:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlanddead5 [STAT:000E8EBB]>
[00:26] [AddModel] <Debug: Meshes\architecture\windhelm\whlanddead5.nif WHlanddead5:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlanddead5 [STAT:000E8EBB]>
[00:26] [AddModel] <Debug: Meshes\architecture\windhelm\whlanddead5.nif WHlanddead5:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm WHlanddead5 [STAT:000E8EBB]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtplazawell01.nif Well01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtplazawell01.nif Well01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtplazawell01.nif Well01:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtplazawell01.nif Well01:23 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff02Snow01 for Update.esm RockCliff02Snow01 [STAT:0001EF3B]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Update.esm RockCliff02Snow01 [STAT:0001EF3B]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtplazawell01.nif Well01:24 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtplazawell01.nif Well01:24 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtplazawell01.nif L2_WellDetails:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtplazawell01.nif L2_WellDetails:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtplazawell01.nif Well01:3 - L2_WellDetails:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtplazawell01.nif Well01:3 - L2_WellDetails:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowertp_lod.nif DweFacadeTowerTP_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner03.nif CasExtBldgICorner03:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner03 [STAT:02003D23]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner03.nif CasExtBldgICorner03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner03 [STAT:02003D23]>
[00:26] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowertp_lod.nif DweFacadeTowerTP_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner03.nif CasExtBldgICorner03:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner03 [STAT:02003D23]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner03.nif CasExtBldgICorner03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner03 [STAT:02003D23]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner03.nif CasExtBldgICorner03:15 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner03 [STAT:02003D23]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner03.nif CasExtBldgICorner03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner03 [STAT:02003D23]>
[00:26] [AddModel] <Debug: Meshes\lod\windhelm\whlanddead5_lod.nif WHlanddead5:0 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlanddead5 [STAT:000E8EBB]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtplazawell01.nif Well01:1 - L2_WellDetails:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [AddModel] <Debug: Meshes\lod\windhelm\whlanddead5_lod.nif WHlanddead5:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHlanddead5 [STAT:000E8EBB]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtplazawell01.nif Well01:1 - L2_WellDetails:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner03.nif CasExtBldgICorner03:17 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner03 [STAT:02003D23]>
[00:26] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner03.nif CasExtBldgICorner03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner03 [STAT:02003D23]>
[00:26] [BuildBaseRecords] <Debug: Looking for shipwrecklarge04 for DAc0da.esm zDcdShipwreckLarge04_Snow [STAT:0C001556]>
[00:26] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowertp_lod.nif DweFacadeTowerTP_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowertp_lod.nif DweFacadeTowerTP_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner03_lod.nif CasExtBldgICorner03:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner03 [STAT:02003D23]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner03_lod.nif CasExtBldgICorner03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner03 [STAT:02003D23]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner03_lod.nif CasExtBldgICorner03:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner03 [STAT:02003D23]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner03_lod.nif CasExtBldgICorner03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner03 [STAT:02003D23]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner03_lod.nif CasExtBldgICorner03:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner03 [STAT:02003D23]>
[00:26] [BuildBaseRecords] <Debug: Looking for smdatracon02 for Skyrim.esm SMdATraCon02 [STAT:0006E95B]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner03_lod.nif CasExtBldgICorner03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner03 [STAT:02003D23]>
[00:26] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowertp_lod_1.nif DweFacadeTowerTP_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowertp_lod_1.nif DweFacadeTowerTP_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtplazawell01.nif WATER4 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner03_lod_3.nif ImpExtBldgICorner03_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner03 [STAT:02003D23]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtplazawell01.nif WATER4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner03_lod_3.nif ImpExtBldgICorner03_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner03 [STAT:02003D23]>
[00:26] [BuildBaseRecords] <Debug: Looking for mountaintrim02zzzRevWetNoLOD for Glenmoril.esm zzzRevMountainTrim02WetNoLOD [STAT:0E27C916]>
[00:26] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for Glenmoril.esm zzzRevMountainTrim02WetNoLOD [STAT:0E27C916]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtplazawell01.nif WATER:0 Shader Flags 1: Vertex_Alpha | ZBuffer_Test Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtplazawell01.nif WATER:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtBldgICorner03 [STAT:02003D23]>
[00:26] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowertp_lod_1.nif DweFacadeTowerTP_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowertp_lod_1.nif DweFacadeTowerTP_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [BuildBaseRecords] <Debug: Looking for apoplatbcorout01 for Dragonborn.esm ApoPlatBCorOut01 [STAT:0401D91F]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtplazawell01.nif RTPlazaWell01:60 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtplazawell01.nif RTPlazaWell01:60 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [BuildBaseRecords] <Debug: Looking for rug_free_red for SkystoneCastle.esp LA_SS_RugRedFree [STAT:3582C1AF]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtplazawell01.nif RTPlazaWell01:61 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtplazawell01.nif RTPlazaWell01:61 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [BuildBaseRecords] <Debug: Looking for mountainledge02zzzRevMtLedge02Moss for Glenmoril.esm zzzRevMtLedge02Moss [STAT:0E2F773A]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtplazawell01.nif RTPlazaWell01:62 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge02.nif MineScaffoldBridge02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBridge02 [STAT:000455C0]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif Shack01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif Shack01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge02.nif MineScaffoldBridge02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldBridge02 [STAT:000455C0]>
[00:26] [BuildBaseRecords] <Debug: Looking for rtgravestone02 for Skyrim.esm RTGravestone02 [ACTI:000CD8DD]>
[00:26] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowertp_lod_2.nif DweFacadeTowerTP_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtplazawell01.nif RTPlazaWell01:62 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowertp_lod_2.nif DweFacadeTowerTP_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevMountainTrim02WetNoLOD [STAT:0E27C916]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif Shack01:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge02.nif MineScaffoldBridge02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBridge02 [STAT:000455C0]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainTrim02WetNoLOD [STAT:0E27C916]>
[00:26] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge02.nif MineScaffoldBridge02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldBridge02 [STAT:000455C0]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif Shack01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavegshaftdoor02 for Skyrim.esm CaveGShaftDoor02 [STAT:0001BFDA]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevMountainTrim02WetNoLOD [STAT:0E27C916]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtplazawell01.nif RTPlazaWell01:63 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [AddModel] <Debug: Meshes\architecture\riften\rtplazawell01.nif RTPlazaWell01:63 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif Alpha02 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif Alpha02 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge02.nif MineScaffoldBridge02:Planks Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBridge02 [STAT:000455C0]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainTrim02WetNoLOD [STAT:0E27C916]>
[00:26] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge02.nif MineScaffoldBridge02:Planks Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldBridge02 [STAT:000455C0]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerTp [STAT:0C009817]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevMountainTrim02WetNoLOD [STAT:0E27C916]>
[00:26] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge02.nif MineScaffoldBridge02:Nails Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBridge02 [STAT:000455C0]>
[00:26] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge02.nif MineScaffoldBridge02:Nails Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBridge02 [STAT:000455C0]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainTrim02WetNoLOD [STAT:0E27C916]>
[00:26] [BuildBaseRecords] <Debug: Looking for shipwoodbeamstraight02 for Skyrim.esm ShipWoodBeamStraight02 [STAT:0004F8F7]>
[00:26] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge02.nif MineScaffoldBridge02:Ropes Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBridge02 [STAT:000455C0]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif L1_DetailsShields01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge02.nif MineScaffoldBridge02:Ropes Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldBridge02 [STAT:000455C0]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif L1_DetailsShields01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge02.nif MineScaffoldBridge02:Fray Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBridge02 [STAT:000455C0]>
[00:26] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge02.nif MineScaffoldBridge02:Fray Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldBridge02 [STAT:000455C0]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif Alpha01 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif Alpha01 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [BuildBaseRecords] <Debug: Looking for duckweed01 for _ResourcePack.esl RP_Duckweed01 [MSTT:FE0020FA]>
[00:26] [BuildBaseRecords] <Debug: Looking for rifrmbgkeepwall01WT for Wyrmstooth.esp WTRifRmBgKeepWall01 [STAT:0A791571]>
[00:26] [BuildBaseRecords] <Debug: Looking for rifrmbgkeepwall01 for Wyrmstooth.esp WTRifRmBgKeepWall01 [STAT:0A791571]>
[00:26] [BuildBaseRecords] <Debug: Looking for shiveringhouse_03_inside_dementiaEC_SS_SIHouse02IntDementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIHouse02IntDementia [STAT:114F6FD9]>
[00:26] [BuildBaseRecords] <Debug: Looking for shiveringhouse_03_inside_dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIHouse02IntDementia [STAT:114F6FD9]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif ShipLargeInside02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif ShipLargeInside02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [AddModel] <Debug: Meshes\lod\riften\rtplazawell01_lod.nif RTPlazaWell01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [AddModel] <Debug: Meshes\lod\riften\rtplazawell01_lod.nif RTPlazaWell01_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [AddModel] <Debug: Meshes\lod\riften\rtplazawell01_lod.nif RTPlazaWell01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [AddModel] <Debug: Meshes\lod\riften\rtplazawell01_lod.nif RTPlazaWell01_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif ShipLargeInside02:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif ShipLargeInside02:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif Object01 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 1 Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif Object01 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [BuildBaseRecords] <Debug: Looking for pipestaffa for Glenmoril.esm zzzGH1stPersonPiperPipeStaffA [STAT:0E0124D8]>
[00:26] [BuildBaseRecords] <Debug: Looking for dwedresser01 for UniversalAutoSort.esp UAS_StartContainer "Неприметный ящик" [CONT:FE00D814]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif Object02:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif Object02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [BuildBaseRecords] <Debug: Looking for wrintcastlewallstrdoortrans01 for Skyrim.esm WRIntCastleWallStrDoorTrans01 [STAT:000878EC]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif Object02:29 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif Object02:29 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif ShipwreckLarge01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif ShipwreckLarge01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [BuildBaseRecords] <Debug: Looking for hhsteps06narrow for Skyrim.esm HhSteps06Narrow [STAT:00079F93]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif ShipwreckLarge01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif ShipwreckLarge01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [BuildBaseRecords] <Debug: Looking for minescaffoldbridge02_C2BD72D9passthru for Skyrim.esm MineScaffoldBridge02 [STAT:000455C0]>
[00:26] [BuildBaseRecords] <Debug: Looking for minescaffoldbridge02_C2BD72D9 for Skyrim.esm MineScaffoldBridge02 [STAT:000455C0]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineralpoolsm01 for Skyrim.esm MineralPoolSm01 [STAT:00052B86]>
[00:26] [BuildBaseRecords] <Debug: Looking for casplatmid01 for Dawnguard.esm CasPlatMid01 [STAT:020008BD]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilem03DLC1SoulCairnRock01 for Dawnguard.esm DLC1RockPileM03SoulCairnRock01 [STAT:02011811]>
[00:26] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Dawnguard.esm DLC1_WESC03Manager "Ловушка" [ACTI:020034D3]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilem03 for Dawnguard.esm DLC1RockPileM03SoulCairnRock01 [STAT:02011811]>
[00:26] [BuildBaseRecords] <Debug: Looking for rotatehelper180cwslow for Dragonborn.esm DLC2dunFahlbtharzRotateHelper180CW_Slow [ACTI:0403CF84]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\ledge\mountainledge02_lod_0.nif MountainLedge02_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtLedge02Moss [STAT:0E2F773A]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\ledge\mountainledge02_lod_0.nif MountainLedge02_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge02Moss [STAT:0E2F773A]>
[00:26] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\ledge\mountainledge02.nif MountainLedge02_LOD_0L:0 meshes\lod\revenant\mtmoss\ledge\mountainledge02_lod_0.nif textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMtLedge02Moss [STAT:0E2F773A]>
[00:26] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01moss.dds in meshes\lod\revenant\mtmoss\ledge\mountainledge02_lod_0.nif for Glenmoril.esm zzzRevMtLedge02Moss [STAT:0E2F773A]>
[00:26] [BuildBaseRecords] <Debug: Looking for smdaceicon02 for Skyrim.esm SMDACeiCon02 [STAT:0006C96B]>
[00:26] [BuildBaseRecords] <Debug: Looking for roadstraightlong01RP_MarshMud02 for _ResourcePack.esl RP_RoadStraightLong01MarshMud02 [STAT:FE002135]>
[00:26] [BuildBaseRecords] <Debug: Looking for roadstraightlong01 for _ResourcePack.esl RP_RoadStraightLong01MarshMud02 [STAT:FE002135]>
[00:26] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1.dds] ResourceExists>
[00:26] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:26] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\E34A768050D14865B832632BF2C00724.dds">
[00:26] [BuildBaseRecords] <Debug: Looking for mountaincliff04 for Skyrim.esm MountainCliff04 [STAT:00027D1D]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01marshmud02_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01marshmud02_d.dds _ResourcePack.esl RP_RoadStraightLong01MarshMud02 [STAT:FE002135]>
[00:26] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff04_00000000_lod_0l.nif for Skyrim.esm MountainCliff04 [STAT:00027D1D]>
[00:26] [BuildBaseRecords] <Debug: Looking for norcathallsm1wayextension01 for Skyrim.esm NorCatHallSm1wayExtension01 [STAT:00018DEB]>
[00:26] [AddModel] <Debug: Meshes\lod\mine\minescaffoldbridge02_c2bd72d9_lod_0.nif MineScaffoldBridge02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBridge02 [STAT:000455C0]>
[00:26] [AddModel] <Debug: Meshes\lod\mine\minescaffoldbridge02_c2bd72d9_lod_0.nif MineScaffoldBridge02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBridge02 [STAT:000455C0]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavegpillar01 for Skyrim.esm CaveGPillar01ice [STAT:0007A854]>
[00:26] [BuildBaseRecords] <Debug: No mini atlas for textures\smim\dungeons\mines\smim_wood_mine_smalltile.dds in meshes\lod\mine\minescaffoldbridge02_c2bd72d9_lod_0.nif for Skyrim.esm MineScaffoldBridge02 [STAT:000455C0]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\ledge\mountainledge02_lod_1.nif MountainLedge02_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedge02Moss [STAT:0E2F773A]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\ledge\mountainledge02_lod_1.nif MountainLedge02_LOD_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge02Moss [STAT:0E2F773A]>
[00:26] [BuildBaseRecords] <Debug: Looking for minescaffoldropelong01 for Skyrim.esm MineScaffoldRopeLong01 [STAT:000455DE]>
[00:26] [AddModel] <Debug: Meshes\landscape\volcanic\mineralpoolsm01.nif Decals Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MineralPoolSm01 [STAT:00052B86]>
[00:26] [AddModel] <Debug: Meshes\landscape\volcanic\mineralpoolsm01.nif Decals Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineralPoolSm01 [STAT:00052B86]>
[00:26] [AddModel] <Debug: Meshes\landscape\volcanic\mineralpoolsm01.nif MineralPoolSm01:9 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineralPoolSm01 [STAT:00052B86]>
[00:26] [AddModel] <Debug: Meshes\landscape\volcanic\mineralpoolsm01.nif MineralPoolSm01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineralPoolSm01 [STAT:00052B86]>
[00:26] [AddModel] <Debug: Meshes\landscape\volcanic\mineralpoolsm01.nif MineralPoolSm01:12 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineralPoolSm01 [STAT:00052B86]>
[00:26] [AddModel] <Debug: Meshes\landscape\volcanic\mineralpoolsm01.nif MineralPoolSm01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineralPoolSm01 [STAT:00052B86]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\ledge\mountainledge02_lod_2.nif MountainLedge02_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedge02Moss [STAT:0E2F773A]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\ledge\mountainledge02_lod_2.nif MountainLedge02_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge02Moss [STAT:0E2F773A]>
[00:26] [BuildBaseRecords] <Debug: Looking for sovintbeamsupport02 for Skyrim.esm SOVintBeamSupport02 [STAT:0004B884]>
[00:26] [BuildBaseRecords] <Debug: Looking for fchawkwithnest for Skyrim.esm FXbirdOPreyACT [ACTI:0010581F]>
[00:26] [BuildBaseRecords] <Debug: Looking for dlc1bonehawkfeathers for Glenmoril.esm zzzLrhFeatherStatic [STAT:0E008475]>
[00:26] [AddModel] <Debug: Meshes\lod\volcanic\mineralpoolsm01_lod_0.nif MineralPoolSm01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineralPoolSm01 [STAT:00052B86]>
[00:26] [AddModel] <Debug: Meshes\lod\volcanic\mineralpoolsm01_lod_0.nif MineralPoolSm01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineralPoolSm01 [STAT:00052B86]>
[00:26] [BuildBaseRecords] <Debug: Looking for noblebedsingle01 for Skyrim.esm NobleBedChildSingle01L "Кровать" [FURN:000FEDC3]>
[00:26] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasArtifact_StormHandRight "Сундук" [CONT:0C00B3D3]>
[00:26] [BuildBaseRecords] <Debug: Looking for cascoffinpuzzle01 for Dawnguard.esm CasCoffinPuzzle01 [ACTI:02003E38]>
[00:26] [BuildBaseRecords] <Debug: Looking for sgravestone02 for Vigilant.esm zzzCHLamaeGraveEpilogue "Гробница Лами" [ACTI:0D09475C]>
[00:26] [BuildBaseRecords] <Debug: Looking for blacksmithforge01 for Skyrim.esm CraftingBlacksmithForgeSTATIC "Кузница" [ACTI:00048748]>
[00:26] [BuildBaseRecords] <Debug: Looking for dlc01frozenlake01 for Dawnguard.esm DLC01FrozenLake01 [STAT:02002D4A]>
[00:26] [BuildBaseRecords] <Debug: Looking for fxambbeamwetmist02 for Skyrim.esm FXAmbBeamWetMist02 [MSTT:000777A1]>
[00:26] [BuildBaseRecords] <Debug: Looking for wallint01x20 for Unslaad.esm zzzCrbScPlatformWallInt01x20 [STAT:0F3DD713]>
[00:26] [AddModel] <Debug: Meshes\dlc01\landscape\dlc01frozenlake01.nif FrozenLake01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC01FrozenLake01 [STAT:02002D4A]>
[00:26] [AddModel] <Debug: Meshes\dlc01\landscape\dlc01frozenlake01.nif FrozenLake01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC01FrozenLake01 [STAT:02002D4A]>
[00:26] [AddModel] <Debug: Meshes\dlc01\landscape\dlc01frozenlake01.nif FrozenLake01:1 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC01FrozenLake01 [STAT:02002D4A]>
[00:26] [AddModel] <Debug: Meshes\dlc01\landscape\dlc01frozenlake01.nif FrozenLake01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC01FrozenLake01 [STAT:02002D4A]>
[00:26] [BuildBaseRecords] <Debug: Looking for sovintstrwinendl for Unslaad.esm zzzCrbSOVintStrWinEndLSnow [STAT:0F453B46]>
[00:26] [BuildBaseRecords] <Debug: Looking for walltrapwooden for Skyrim.esm TrapWallWood [ACTI:000C6440]>
[00:26] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliff04.nif MountainCliff04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliff04 [STAT:00027D1D]>
[00:26] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliff04.nif MountainCliff04:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliff04 [STAT:00027D1D]>
[00:26] [BuildBaseRecords] <Debug: Looking for dwerubblecolumn02 for Skyrim.esm DweRubbleColumn02 [STAT:00058FFA]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\dlc01frozenlake01_lod.nif FrozenLake01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC01FrozenLake01 [STAT:02002D4A]>
[00:26] [AddModel] <Debug: Meshes\dlc01\lod\dlc01frozenlake01_lod.nif FrozenLake01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC01FrozenLake01 [STAT:02002D4A]>
[00:26] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliff04.nif MountainCliff04:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliff04 [STAT:00027D1D]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpiles03zzzRev_MossRock for Glenmoril.esm zzzRevRockPileS03_MossRock [STAT:0E004602]>
[00:26] [AddModel] <Debug: Meshes\landscape\mountains\mountaincliff04.nif MountainCliff04:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainCliff04 [STAT:00027D1D]>
[00:26] [BuildBaseRecords] <Debug: Looking for genericbannerred02GenericBannerBlue02 for Skyrim.esm GenericBannerBlue02 [MSTT:000D201A]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Glenmoril.esm zzzRevRockPileS03_MossRock [STAT:0E004602]>
[00:26] [BuildBaseRecords] <Debug: Looking for genericbannerred02 for Skyrim.esm GenericBannerBlue02 [MSTT:000D201A]>
[00:26] [BuildBaseRecords] <Debug: Looking for chest01TreasBanditChestSnow for Skyrim.esm TreasBanditChestSnow "Сундук" [CONT:000F1F66]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweRubbleColumn02 [STAT:00058FFA]>
[00:26] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm TreasBanditChestSnow "Сундук" [CONT:000F1F66]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockPileS03_MossRock [STAT:0E004602]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockPileS03_MossRock [STAT:0E004602]>
[00:26] [BuildBaseRecords] <Debug: Looking for cubeanim1024downup for DAc0da.esm zDcdActCubeAnim1024DownUp [ACTI:0C00993E]>
[00:26] [BuildBaseRecords] <Debug: Looking for humanhandleftstatic for Dragonborn.esm DLC2BoneHumanHandLStaticAsh [STAT:04035FBF]>
[00:26] [BuildBaseRecords] <Debug: Looking for ashlanderchild04 for Glenmoril.esm zzzGHAshlanderChild04A [STAT:0E00F7CE]>
[00:26] [BuildBaseRecords] <Debug: Looking for wrintwallhallofdeadroof01tran for Skyrim.esm WRIntWallHallofDeadRoof01Tran [STAT:000E3EFD]>
[00:26] [BuildBaseRecords] <Debug: Looking for dwermlgcorintolghalldbl01 for Skyrim.esm DweRmLgCorIntoLgHallDbl01 [STAT:000518C3]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilem01RP_Sand01 for _ResourcePack.esl RP_RockPileM01Sand01 [STAT:FE002083]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilem01 for _ResourcePack.esl RP_RockPileM01Sand01 [STAT:FE002083]>
[00:26] [BuildBaseRecords] <Debug: Looking for shackbrokewood03zzzRevDeadShackBrokenWood03 for Glenmoril.esm zzzRevDeadShackBrokenWood03 [STAT:0E016DC3]>
[00:26] [BuildBaseRecords] <Debug: Looking for shackbrokewood03 for Glenmoril.esm zzzRevDeadShackBrokenWood03 [STAT:0E016DC3]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sand01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\sand01_d.dds _ResourcePack.esl RP_RockPileM01Sand01 [STAT:FE002083]>
[00:26] [BuildBaseRecords] <Debug: Looking for whintwoodroofleftwindow01 for Skyrim.esm WHIntWoodRoofLeftWindow01 [STAT:0007904D]>
[00:26] [BuildBaseRecords] <Debug: Looking for azuraepiccrystal05 for Skyrim.esm AzuraEpicCrystal05 [STAT:0005689A]>
[00:26] [BuildBaseRecords] <Debug: Looking for impexticetowershelldoor03WT for Wyrmstooth.esp WTImpExtIceTowerShellDoor03 [STAT:0A38959C]>
[00:26] [BuildBaseRecords] <Debug: Looking for impexticetowershelldoor03 for Wyrmstooth.esp WTImpExtIceTowerShellDoor03 [STAT:0A38959C]>
[00:26] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff04_lod_0l.nif MountainCliff04:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliff04 [STAT:00027D1D]>
[00:26] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff04_lod_0l.nif MountainCliff04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliff04 [STAT:00027D1D]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavegshaftbottom01 for Skyrim.esm CaveGShaftBottom01Ice [STAT:0004205A]>
[00:26] [BuildBaseRecords] <Debug: Looking for sbardscollegeteather for Unslaad.esm zzzCrbSBardsCollegeTeather [STAT:0F0062E7]>
[00:26] [BuildBaseRecords] <Debug: Looking for hhsteps05 for Skyrim.esm HHSteps05 [STAT:00079F94]>
[00:26] [BuildBaseRecords] <Debug: Looking for sovintplatformcustomr for Unslaad.esm zzzCrbSOVintPlatformCustomRSnow [STAT:0F453B89]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif ShipwreckLarge01:5 - Object02:5 - ShipLargeInside02:5 - Stairs01:5 - Details01:5 - Shack01:5 - L1_DetailsShields01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif ShipwreckLarge01:5 - Object02:5 - ShipLargeInside02:5 - Stairs01:5 - Details01:5 - Shack01:5 - L1_DetailsShields01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [BuildBaseRecords] <Debug: Looking for dlc2dwerubblepile08 for Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveglpillar01 for Skyrim.esm CaveGLPillar01ice [STAT:0006CDA1]>
[00:26] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff04_lod_1.nif MountainCliff04:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliff04 [STAT:00027D1D]>
[00:26] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff04_lod_1.nif MountainCliff04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliff04 [STAT:00027D1D]>
[00:26] [BuildBaseRecords] <Debug: Looking for l1_sc_gravestone_short01 for Dawnguard.esm sc_gravestone_short01 [STAT:020059CB]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavegbalconystraight03 for Skyrim.esm CaveGBalconyStraight03Ice [STAT:00042087]>
[00:26] [BuildBaseRecords] <Debug: Looking for minecebalconycurve04EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCEBalconyCurve04_Dementia [STAT:1157B6DB]>
[00:26] [BuildBaseRecords] <Debug: Looking for minecebalconycurve04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCEBalconyCurve04_Dementia [STAT:1157B6DB]>
[00:26] [BuildBaseRecords] <Debug: Looking for amenboremain01 for Glenmoril.esm zzzLaMAmenboRemain01 [STAT:0E11DFC5]>
[00:26] [BuildBaseRecords] <Debug: Looking for looseblocks02 for Glenmoril.esm zzzRevLooseBlock02 [STAT:0E00826A]>
[00:26] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff04_lod_2.nif MountainCliff04:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliff04 [STAT:00027D1D]>
[00:26] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff04_lod_2.nif MountainCliff04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliff04 [STAT:00027D1D]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineoregold03_CaveGWall for Skyrim.esm MineOreGold03_CaveGWall "Золотая жила" [ACTI:0010DB5D]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineoregold03 for Skyrim.esm MineOreGold03_CaveGWall "Золотая жила" [ACTI:0010DB5D]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile08.nif DLC2DweRubblePile08:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile08.nif DLC2DweRubblePile08:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile08.nif DLC2DweRubblePile08:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile08.nif DLC2DweRubblePile08:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile08.nif DLC2DweRubblePile08:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile08.nif DLC2DweRubblePile08:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile08.nif DLC2DweRubblePile08:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile08.nif DLC2DweRubblePile08:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [BuildBaseRecords] <Debug: Looking for riftenrwroombmid01_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomBMid01_Solitude [STAT:11533C8A]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile08.nif DLC2DweRubblePile08:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile08.nif DLC2DweRubblePile08:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [BuildBaseRecords] <Debug: Looking for riftenrwroombmid01 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomBMid01_Solitude [STAT:11533C8A]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile08.nif DLC2DweRubblePile08:29 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile08.nif DLC2DweRubblePile08:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadefreeexbg01_lod_1 for Dragonborn.esm DLC2DweFacadeFreeExBg01_LOD_1 [STAT:040384D2]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile08.nif DLC2DweRubblePile08:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile08.nif DLC2DweRubblePile08:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [BuildBaseRecords] <Debug: Looking for table2EC_SS_MadRuinsTable02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsTable02 [STAT:11048082]>
[00:26] [BuildBaseRecords] <Debug: Looking for table2 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsTable02 [STAT:11048082]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile08.nif DLC2DweRubblePile08:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile08.nif DLC2DweRubblePile08:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegeteather.nif SBardsCollegeAmphitheather:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBardsCollegeTeather [STAT:0F0062E7]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegeteather.nif SBardsCollegeAmphitheather:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBardsCollegeTeather [STAT:0F0062E7]>
[00:26] [BuildBaseRecords] <Debug: Looking for platwallzzzRevCas_Moss for Glenmoril.esm zzzRevCasPlatWall_Moss [STAT:0E003CC1]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegeteather.nif SBardsCollegeAmphitheather:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBardsCollegeTeather [STAT:0F0062E7]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegeteather.nif SBardsCollegeAmphitheather:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBardsCollegeTeather [STAT:0F0062E7]>
[00:26] [BuildBaseRecords] <Debug: Looking for platwall for Glenmoril.esm zzzRevCasPlatWall_Moss [STAT:0E003CC1]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif ShipwreckLarge01:6 - ShipLargeInside02:6 - Details01:6 - L1_DetailsShields01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegeteather.nif SBardsCollegeAmphitheather:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBardsCollegeTeather [STAT:0F0062E7]>
[00:26] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge01.nif ShipwreckLarge01:6 - ShipLargeInside02:6 - Details01:6 - L1_DetailsShields01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegeteather.nif SBardsCollegeAmphitheather:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBardsCollegeTeather [STAT:0F0062E7]>
[00:26] [BuildBaseRecords] <Debug: Looking for cubeanimrotate2048 for DAc0da.esm zDcdActCubeAnimRotate2048 [ACTI:0C009A15]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegeteather.nif SBardsCollegeAmphitheather:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBardsCollegeTeather [STAT:0F0062E7]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegeteather.nif SBardsCollegeAmphitheather:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBardsCollegeTeather [STAT:0F0062E7]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegeteather.nif SBardsCollegeAmphitheather:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBardsCollegeTeather [STAT:0F0062E7]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegeteather.nif SBardsCollegeAmphitheather:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBardsCollegeTeather [STAT:0F0062E7]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegeteather.nif Under:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBardsCollegeTeather [STAT:0F0062E7]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegeteather.nif Under:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBardsCollegeTeather [STAT:0F0062E7]>
[00:26] [BuildBaseRecords] <Debug: Looking for cubeanim1024updown for DAc0da.esm zDcdActCubeAnim1024UpdownRnd [ACTI:0C0099EE]>
[00:26] [BuildBaseRecords] <Debug: Looking for dwermlgcoroutxtndr01 for Skyrim.esm DweRmLgCorOutXtndR01 [STAT:0002D15F]>
[00:26] [BuildBaseRecords] <Debug: Looking for dlc02pickaxenordic for Dragonborn.esm 1stPersonDLC02PickAxeNordic [STAT:040206F5]>
[00:26] [BuildBaseRecords] <Debug: Looking for serpentbridge04 for Glenmoril.esm zzzRevSerpentBridge04 [STAT:0E27C850]>
[00:26] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01DLC1SEWayShrinePortalPassage for Dawnguard.esm DLC1SEWayShrinePortalPassage [ACTI:02014B8F]>
[00:26] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01 for Dawnguard.esm DLC1SEWayShrinePortalPassage [ACTI:02014B8F]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveilpillar04 for Skyrim.esm CaveILPillar04 [STAT:000344BD]>
[00:26] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile08_lod_0.nif DLC2DweRubblePile08:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile08_lod_0.nif DLC2DweRubblePile08:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile08_lod_0.nif DLC2DweRubblePile08:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile08_lod_0.nif DLC2DweRubblePile08:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile08_lod_0.nif DLC2DweRubblePile08:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile08_lod_0.nif DLC2DweRubblePile08:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile08_lod_0.nif DLC2DweRubblePile08:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile08_lod_0.nif DLC2DweRubblePile08:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile08_lod_0.nif DLC2DweRubblePile08:LOD0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile08_lod_0.nif DLC2DweRubblePile08:LOD0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [BuildBaseRecords] <Debug: Looking for candlehornfloor01 for Skyrim.esm CandleHornFloor01 [STAT:0001F249]>
[00:26] [BuildBaseRecords] <Debug: Looking for statueplatformzzzCrbDG for Unslaad.esm zzzCrbStatuePlatformDG [STAT:0F00E2EF]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 4 Dragonborn.esm DLC2DweRubblePile08 [STAT:04020750]>
[00:26] [BuildBaseRecords] <Debug: Looking for statueplatform for Unslaad.esm zzzCrbStatuePlatformDG [STAT:0F00E2EF]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineclpillar01 for Skyrim.esm MineCLPillar01 [STAT:0004556B]>
[00:26] [BuildBaseRecords] <Debug: Looking for apobanner02 for Dragonborn.esm ApoBanner02 [MSTT:040386B0]>
[00:26] [BuildBaseRecords] <Debug: Looking for toniturs1h for Glenmoril.esm zzzRev1stPersonTonitrus1H [STAT:0E004A0F]>
[00:26] [BuildBaseRecords] <Debug: Looking for hhsteps17 for Skyrim.esm HHSteps17_HeavySN [STAT:00079F9D]>
[00:26] <Warning: Textures do not match for "RockPileS01:0": textures\landscape\revenant\rocky01.dds in rockpiles01.nif -> textures\landscape\dirt02.dds in rockpiles01_lod_0.nif for Glenmoril.esm zzzRevRockPileS01_Moss [STAT:0E00374E]>
[00:26] <Warning: Textures do not match for "RockPileS01:1": textures\landscape\revenant\mountains\rock01.dds in rockpiles01.nif -> textures\landscape\mountains\mountainslab02.dds in rockpiles01_lod_0.nif for Glenmoril.esm zzzRevRockPileS01_Moss [STAT:0E00374E]>
[00:26] <Warning: Filename textures\water in wells\water.dds does not adhere to file naming conventions. Used by Meshes\architecture\solitude\swell.nif Glenmoril.esm zzzGHSWellCastle01_snow [STAT:0E009950]>
[00:26] <Warning: Textures do not match for "RockCliff07:0": textures\landscape\revenant\rocky01.dds in rockcliff07.nif -> textures\landscape\dirt02.dds in rockcliff07_lod_0.nif for Glenmoril.esm zzzRevRockCliff07_Moss [STAT:0E003751]>
[00:26] <Warning: Textures do not match for "RockCliff07:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff07.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff07_lod_0.nif for Glenmoril.esm zzzRevRockCliff07_Moss [STAT:0E003751]>
[00:26] <Warning: Textures do not match for "RockCliff07:0": textures\landscape\revenant\rocky01.dds in rockcliff07.nif -> textures\landscape\dirt02.dds in rockcliff07_lod_1.nif for Glenmoril.esm zzzRevRockCliff07_Moss [STAT:0E003751]>
[00:26] <Warning: Textures do not match for "RockCliff07:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff07.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff07_lod_1.nif for Glenmoril.esm zzzRevRockCliff07_Moss [STAT:0E003751]>
[00:26] <Warning: Textures do not match for "MountainTrim02:4": textures\landscape\revenant\rocky01.dds in mountaintrim02.nif -> textures\landscape\snow01.dds in mountaintrim02_lod_0.nif for Glenmoril.esm zzzRevMountainTrim02WetNoLOD [STAT:0E27C916]>
[00:26] <Warning: Textures do not match for "MountainTrim_Rocks:0 - L1_MountainTrimRocks:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim02.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim02_lod_0.nif for Glenmoril.esm zzzRevMountainTrim02WetNoLOD [STAT:0E27C916]>
[00:26] <Warning: Textures do not match for "MountainTrim02:4": textures\landscape\revenant\rocky01.dds in mountaintrim02.nif -> textures\landscape\snow01.dds in mountaintrim02_lod_1.nif for Glenmoril.esm zzzRevMountainTrim02WetNoLOD [STAT:0E27C916]>
[00:26] <Warning: Textures do not match for "MountainTrim_Rocks:0 - L1_MountainTrimRocks:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim02.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim02_lod_1.nif for Glenmoril.esm zzzRevMountainTrim02WetNoLOD [STAT:0E27C916]>
[00:26] <Warning: Textures do not match for "MountainTrim02:4": textures\landscape\revenant\rocky01.dds in mountaintrim02.nif -> textures\landscape\snow01.dds in mountaintrim02_lod_2.nif for Glenmoril.esm zzzRevMountainTrim02WetNoLOD [STAT:0E27C916]>
[00:26] <Warning: Textures do not match for "MountainTrim_Rocks:0 - L1_MountainTrimRocks:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim02.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim02_lod_2.nif for Glenmoril.esm zzzRevMountainTrim02WetNoLOD [STAT:0E27C916]>
[00:26] <Warning: Filename textures\water in wells\water.dds does not adhere to file naming conventions. Used by Meshes\architecture\riften\rtplazawell01.nif Skyrim.esm RTPlazaWell01 [STAT:000F0EBB]>
[00:26] <Warning: Textures do not match for "RockPileS03:0": textures\landscape\revenant\rocky01.dds in rockpiles03.nif -> textures\landscape\dirt02.dds in rockpiles03_lod_0.nif for Glenmoril.esm zzzRevRockPileS03_MossRock [STAT:0E004602]>
[00:26] <Warning: Textures do not match for "RockPileS03:1": textures\landscape\revenant\mountains\rock01.dds in rockpiles03.nif -> textures\landscape\mountains\mountainslab02.dds in rockpiles03_lod_0.nif for Glenmoril.esm zzzRevRockPileS03_MossRock [STAT:0E004602]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavewormsmall for Dawnguard.esm CavewormSmall [ACTI:020037D9]>
[00:26] [AddModel] <Debug: Meshes\clutter\candles\candlehornfloor01.nif CandleHornFloor01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CandleHornFloor01 [STAT:0001F249]>
[00:26] [AddModel] <Debug: Meshes\clutter\candles\candlehornfloor01.nif CandleHornFloor01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm CandleHornFloor01 [STAT:0001F249]>
[00:26] [AddModel] <Debug: Add-on in model Meshes\clutter\candles\candlehornfloor01.nif Skyrim.esm CandleHornFloor01 [STAT:0001F249]>
[00:26] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\candlehornfloor01_dyndolod_lod.nif for Skyrim.esm CandleHornFloor01 [STAT:0001F249]>
[00:26] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\candlehornfloor01_dyndolod_lod.nif Skyrim.esm CandleHornFloor01 [STAT:0001F249]>
[00:26] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\candlehornfloor01_dyndolod_lod.nif Skyrim.esm CandleHornFloor01 [STAT:0001F249]>
[00:26] [BuildBaseRecords] <Debug: Looking for moonlightswordlemon for Glenmoril.esm zzzRev1stPersonMoonlightSwordGold [STAT:0E015BD8]>
[00:26] [BuildBaseRecords] <Debug: Looking for banditpole03 for Skyrim.esm BanditPole03 [STAT:000D8396]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03_LSnowRocks for Skyrim.esm MineOreOrichalcum03_LSnowRocks "Выход орихалка" [ACTI:0010D07A]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03 for Skyrim.esm MineOreOrichalcum03_LSnowRocks "Выход орихалка" [ACTI:0010D07A]>
[00:26] [BuildBaseRecords] <Debug: Looking for norbridgepitwallfront02exsm02 for Skyrim.esm NorBridgePitWallFront02ExSm02 [STAT:0001C394]>
[00:26] [BuildBaseRecords] <Debug: Looking for mrkdocksidegallows04rock01 for Skyrim.esm MrkDocksideGallows04rock01 [STAT:000E9313]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\sbardscollegeteather_lod_2.nif SBardsCollege_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBardsCollegeTeather [STAT:0F0062E7]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\sbardscollegeteather_lod_2.nif SBardsCollege_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Unslaad.esm zzzCrbSBardsCollegeTeather [STAT:0F0062E7]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\sbardscollegeteather_lod_2.nif SBardsCollege_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBardsCollegeTeather [STAT:0F0062E7]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\sbardscollegeteather_lod_2.nif SBardsCollege_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Unslaad.esm zzzCrbSBardsCollegeTeather [STAT:0F0062E7]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Unslaad.esm zzzCrbSBardsCollegeTeather [STAT:0F0062E7]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 1 Unslaad.esm zzzCrbSBardsCollegeTeather [STAT:0F0062E7]>
[00:26] [BuildBaseRecords] <Debug: Looking for werewolfhead3 for Skyrim.esm WerewolfHeadSpike3 [STAT:000FE6A7]>
[00:26] [BuildBaseRecords] <Debug: Looking for stonewallterraceendl01FallForestDirt01 for Skyrim.esm StonewallTerraceEndL01FallForestDirt01 [STAT:0009E370]>
[00:26] [BuildBaseRecords] <Debug: Looking for stonewallterraceendl01 for Skyrim.esm StonewallTerraceEndL01FallForestDirt01 [STAT:0009E370]>
[00:26] [BuildBaseRecords] <Debug: Looking for shotgunstaff for Glenmoril.esm zzzRev1stPersonBlunderbuss [STAT:0E0079C8]>
[00:26] [BuildBaseRecords] <Debug: Looking for apofloorraised01 for Unslaad.esm zzzCrbApoFloorRaised01SN [STAT:0F42871E]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceEndL01FallForestDirt01 [STAT:0009E370]>
[00:26] [BuildBaseRecords] <Debug: Looking for rifrmsmsinglecorinrhalf01 for Skyrim.esm RifRmSmSingleCorInRHalf01 [STAT:00094EAB]>
[00:26] [BuildBaseRecords] <Debug: Looking for swell for Unslaad.esm zzzCrbSWell [STAT:0F005573]>
[00:26] [BuildBaseRecords] <Debug: Looking for airshipext for Glenmoril.esm zzzGHAirshipExt [STAT:0E0FE736]>
[00:26] [BuildBaseRecords] <Debug: Looking for arsarcophagusambush01 for Update.esm ccBGS_ARSarcophagusAmbush01 [STAT:010031DC]>
[00:26] [BuildBaseRecords] <Debug: Looking for minelhall1way64l01 for Skyrim.esm MineLHall1Way64L01 [STAT:00042F98]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveilroomdoorrb03 for Skyrim.esm CaveILRoomDoorRB03 [STAT:00073311]>
[00:26] [BuildBaseRecords] <Debug: Looking for apoplatamid01 for Dragonborn.esm ApoPlatAMid01 [STAT:0401D91D]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Unslaad.esm zzzCrbSWell [STAT:0F005573]>
[00:26] [BuildBaseRecords] <Debug: Looking for rifrmbgkeepfloorsteps01 for Skyrim.esm RifRmBgKeepFloorSteps01 [STAT:000A33D8]>
[00:26] [BuildBaseRecords] <Debug: Looking for dlc2skaalvilgreathall01_lod for Dragonborn.esm DLC2SkaalVilGreathall01_LOD [STAT:0403A1E3]>
[00:26] [BuildBaseRecords] <Debug: Looking for water1024 for Skyrim.esm Water1024RiverFlowNW [ACTI:00107FC5]>
[00:26] [BuildBaseRecords] <Debug: Looking for fxambsnowblowingdrifttip for Glenmoril.esm zzzRevFXAmbSnowBlowingDriftTip_NS [MSTT:0E00DB22]>
[00:26] [BuildBaseRecords] <Debug: Looking for fxamb for Glenmoril.esm zzzRevFXAmbSnowBlowingDriftTip_NS [MSTT:0E00DB22]>
[00:26] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Skyrim.esm Water1024RiverFlowNW [ACTI:00107FC5]>
[00:26] [BuildBaseRecords] <Debug: Looking for ruinsfloorcandlelampmidon02 for Skyrim.esm RuinsFloorCandleLampMidOn02 [STAT:000368BE]>
[00:26] [BuildBaseRecords] <Debug: Looking for milllogpile for Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampmidon02.nif Ruins_FloorCandleLampMid02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RuinsFloorCandleLampMidOn02 [STAT:000368BE]>
[00:26] [AddModel] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampmidon02.nif Ruins_FloorCandleLampMid02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RuinsFloorCandleLampMidOn02 [STAT:000368BE]>
[00:26] [AddModel] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampmidon02.nif Ruins_FloorCandleLampMid02:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RuinsFloorCandleLampMidOn02 [STAT:000368BE]>
[00:26] [AddModel] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampmidon02.nif Ruins_FloorCandleLampMid02:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RuinsFloorCandleLampMidOn02 [STAT:000368BE]>
[00:26] [AddModel] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampmidon02.nif Ruins_FloorCandleLampMid02:7 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RuinsFloorCandleLampMidOn02 [STAT:000368BE]>
[00:26] [AddModel] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampmidon02.nif Ruins_FloorCandleLampMid02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RuinsFloorCandleLampMidOn02 [STAT:000368BE]>
[00:26] [AddModel] <Debug: Add-on in model Meshes\clutter\ruins\ruinsfloorcandlelampmidon02.nif Skyrim.esm RuinsFloorCandleLampMidOn02 [STAT:000368BE]>
[00:26] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\ruinsfloorcandlelampmidon02_dyndolod_lod.nif for Skyrim.esm RuinsFloorCandleLampMidOn02 [STAT:000368BE]>
[00:26] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\ruinsfloorcandlelampmidon02_dyndolod_lod.nif Skyrim.esm RuinsFloorCandleLampMidOn02 [STAT:000368BE]>
[00:26] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\ruinsfloorcandlelampmidon02_dyndolod_lod.nif Skyrim.esm RuinsFloorCandleLampMidOn02 [STAT:000368BE]>
[00:26] [BuildBaseRecords] <Debug: Looking for largeimperialtent01 for Skyrim.esm ImperialTentLarge [STAT:000800D9]>
[00:26] [BuildBaseRecords] <Debug: Looking for chest01zzzGHRqCollectionChest for Glenmoril.esm zzzGHRqCollectionChest "Сундук для сборов" [CONT:0E083568]>
[00:26] [BuildBaseRecords] <Debug: Looking for chest01 for Glenmoril.esm zzzGHRqCollectionChest "Сундук для сборов" [CONT:0E083568]>
[00:26] [BuildBaseRecords] <Debug: Looking for genericbannerred01zzzCHVampBanner01_01 for Vigilant.esm zzzCHVampBanner01_01 [MSTT:0D1D7D47]>
[00:26] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Vigilant.esm zzzCHVampBanner01_01 [MSTT:0D1D7D47]>
[00:26] [BuildBaseRecords] <Debug: Looking for rtfishery01 for Skyrim.esm RTFishery01 [STAT:00098E67]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTFishery01 [STAT:00098E67]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTFishery01 [STAT:00098E67]>
[00:26] [BuildBaseRecords] <Debug: Looking for slgcceicap04 for Skyrim.esm SLGCCeiCap04 [STAT:0006D7DB]>
[00:26] [BuildBaseRecords] <Debug: Looking for dlc1iceberglarge_1layer for Dawnguard.esm DLC1IcebergLarge_1LayerSN1P [STAT:020137EC]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dawnguard.esm DLC1IcebergLarge_1LayerSN1P [STAT:020137EC]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dawnguard.esm DLC1IcebergLarge_1LayerSN1P [STAT:020137EC]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dawnguard.esm DLC1IcebergLarge_1LayerSN1P [STAT:020137EC]>
[00:26] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2.dds] ResourceExists>
[00:26] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:26] [BuildBaseRecords] <Debug: Looking for rockl01EC_SS__Mania_8774AC08 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockL01_Mania [STAT:1101A3B7]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockl01EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockL01_Mania [STAT:1101A3B7]>
[00:26] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\E8E6BEBFB169403EA210962E3DFE5E0A.dds">
[00:26] [BuildBaseRecords] <Debug: Looking for rockl01_8774AC08passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockL01_Mania [STAT:1101A3B7]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockl01_8774AC08 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockL01_Mania [STAT:1101A3B7]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockl01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockL01_Mania [STAT:1101A3B7]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockL01_Mania [STAT:1101A3B7]>
[00:26] [BuildBaseRecords] <Debug: Looking for satchel for Skyrim.esm RiftenMadesiSatchel "Кошель Мадези" [CONT:000B8F40]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveglewallstraight01 for Skyrim.esm CaveGLEWallStraight01 [STAT:00022E97]>
[00:26] [AddModel] <Debug: Meshes\architecture\tents\largeimperialtent01.nif LargeImperialTent:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImperialTentLarge [STAT:000800D9]>
[00:26] [AddModel] <Debug: Meshes\architecture\tents\largeimperialtent01.nif LargeImperialTent:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImperialTentLarge [STAT:000800D9]>
[00:26] [BuildBaseRecords] <Debug: Looking for archest01 for Update.esm ccBGS_ARChest01Potions "Айлейдский бочонок" [CONT:0100315A]>
[00:26] [BuildBaseRecords] <Debug: Looking for dweplatbgstairsingle01 for Skyrim.esm DwePlatBgStairSingle01 [STAT:0005B09B]>
[00:26] [AddModel] <Debug: Meshes\architecture\tents\largeimperialtent01.nif SkyrimMainMenuLogo Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImperialTentLarge [STAT:000800D9]>
[00:26] [AddModel] <Debug: Meshes\architecture\tents\largeimperialtent01.nif SkyrimMainMenuLogo Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImperialTentLarge [STAT:000800D9]>
[00:26] [AddModel] <Debug: Meshes\lod\ships\shipwrecklarge01_lod.nif Shack01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [AddModel] <Debug: Meshes\lod\ships\shipwrecklarge01_lod.nif Shack01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [AddModel] <Debug: Meshes\lod\ships\shipwrecklarge01_lod.nif Shack01:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [AddModel] <Debug: Meshes\lod\ships\shipwrecklarge01_lod.nif Shack01:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [AddModel] <Debug: Meshes\lod\ships\shipwrecklarge01_lod.nif ShipwreckLarge01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [AddModel] <Debug: Meshes\lod\ships\shipwrecklarge01_lod.nif ShipwreckLarge01:3 Shader Flags 2: ZBuffer_Write DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [AddModel] <Debug: Meshes\lod\ships\shipwrecklarge01_lod.nif ShipwreckLarge01:5 - Object02:5 - ShipLargeInside02:5 - Stairs01:5 - Details01:5 - Shack01:5 - L1_DetailsShields01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [AddModel] <Debug: Meshes\lod\ships\shipwrecklarge01_lod.nif ShipwreckLarge01:5 - Object02:5 - ShipLargeInside02:5 - Stairs01:5 - Details01:5 - Shack01:5 - L1_DetailsShields01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdShipwreckLarge01_Snow [STAT:0C001553]>
[00:26] [BuildBaseRecords] <Debug: Looking for ghoulegg03 for Glenmoril.esm zzzRevGhoulEgg03 [STAT:0E1BB523]>
[00:26] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairsingle01.nif DwePlatBgStairSingle01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgStairSingle01 [STAT:0005B09B]>
[00:26] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairsingle01.nif DwePlatBgStairSingle01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgStairSingle01 [STAT:0005B09B]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilem02ReachGrass01 for Skyrim.esm RockPileM02ReachGrass01 [STAT:00041B8E]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02ReachGrass01 [STAT:00041B8E]>
[00:26] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairsingle01.nif DwePlatBgStairSingle01:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgStairSingle01 [STAT:0005B09B]>
[00:26] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairsingle01.nif DwePlatBgStairSingle01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgStairSingle01 [STAT:0005B09B]>
[00:26] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairsingle01.nif DwePlatBgStairSingle01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgStairSingle01 [STAT:0005B09B]>
[00:26] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairsingle01.nif DwePlatBgStairSingle01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgStairSingle01 [STAT:0005B09B]>
[00:26] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairsingle01.nif DwePlatBgStairSingle01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgStairSingle01 [STAT:0005B09B]>
[00:26] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairsingle01.nif DwePlatBgStairSingle01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgStairSingle01 [STAT:0005B09B]>
[00:26] [BuildBaseRecords] <Debug: Looking for impexticedoorhole01 for Skyrim.esm ImpExtIceDoorhole01 [STAT:0006F73B]>
[00:26] [AddModel] <Debug: Meshes\lod\dwemer\dweplatbgstairsingle01_lod.nif DwePlatBgStairSingle01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DwePlatBgStairSingle01 [STAT:0005B09B]>
[00:26] [AddModel] <Debug: Meshes\lod\dwemer\dweplatbgstairsingle01_lod.nif DwePlatBgStairSingle01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgStairSingle01 [STAT:0005B09B]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatBgStairSingle01 [STAT:0005B09B]>
[00:26] [AddModel] <Debug: Meshes\lod\tents\largeimperialtent01_lod_1.nif LargeImperialTent:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImperialTentLarge [STAT:000800D9]>
[00:26] [AddModel] <Debug: Meshes\lod\tents\largeimperialtent01_lod_1.nif LargeImperialTent:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImperialTentLarge [STAT:000800D9]>
[00:26] [BuildBaseRecords] <Debug: Looking for slgcceicap02 for Skyrim.esm SLGCCeiCap02 [STAT:0006CDC8]>
[00:26] [BuildBaseRecords] <Debug: Looking for icebalconyshelf02 for Unslaad.esm zzzCrbIceBaloconyShelf02 [STAT:0F0A4CDA]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveifhall3way02 for Skyrim.esm CaveIFHall3Way02 [STAT:0001FEB0]>
[00:26] [BuildBaseRecords] <Debug: Looking for minececorner04 for Skyrim.esm MineCECorner04 [STAT:00045641]>
[00:26] [BuildBaseRecords] <Debug: Looking for nobleshelf03 for Skyrim.esm NobleShelf03 [STAT:000C29DC]>
[00:26] [BuildBaseRecords] <Debug: Looking for dweroadchunkm02_Mine for Dawnguard.esm DweRoadChunkM02_Mine [STAT:02017A0A]>
[00:26] [BuildBaseRecords] <Debug: Looking for dweroadchunkm02 for Dawnguard.esm DweRoadChunkM02_Mine [STAT:02017A0A]>
[00:26] [BuildBaseRecords] <Debug: Looking for bedrollhay01IceL for Dragonborn.esm BedrollHay01IceL "Лежанка" [FURN:04025E51]>
[00:26] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Dragonborn.esm BedrollHay01IceL "Лежанка" [FURN:04025E51]>
[00:26] [BuildBaseRecords] <Debug: Looking for spectator02 for Glenmoril.esm zzzGHCircusSpectator02 [MSTT:0E24C2A0]>
[00:26] [BuildBaseRecords] <Debug: Looking for campfire01landburningDirt01 for Skyrim.esm Campfire01LandBurningDirt01 [MSTT:000DB682]>
[00:26] [BuildBaseRecords] <Debug: Looking for campfire01landburning for Skyrim.esm Campfire01LandBurningDirt01 [MSTT:000DB682]>
[00:26] [BuildBaseRecords] <Debug: Looking for sovplatter01 for SkystoneCastle.esp LA_SS_SovPlatter01 [STAT:3520B17B]>
[00:26] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurningDirt01 [MSTT:000DB682]>
[00:26] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurningDirt01 [MSTT:000DB682]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineorecorundum04_CaveIWall for Skyrim.esm MineOreCorundum04_CaveIWall "Корундовая жила" [ACTI:0010DC65]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineorecorundum04 for Skyrim.esm MineOreCorundum04_CaveIWall "Корундовая жила" [ACTI:0010DC65]>
[00:26] [BuildBaseRecords] <Debug: Looking for riftenrwhall1waytoblack01 for Skyrim.esm RiftenRWHall1WayToBlack01 [STAT:0009DC70]>
[00:26] [BuildBaseRecords] <Debug: Looking for whvalunstrad17 for Skyrim.esm WHvalunstrad17 [STAT:000FFEBC]>
[00:26] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomwall03 for Skyrim.esm RiftenRWTGRoomWall03 [STAT:0004B053]>
[00:26] [BuildBaseRecords] <Debug: Looking for shackwall05zzzRevDead for Glenmoril.esm zzzRevDeadShackWall05 [STAT:0E016DE6]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveglroomdoorb01 for Skyrim.esm CaveGLRoomDoorB01ice [STAT:0007C3B2]>
[00:26] [BuildBaseRecords] <Debug: Looking for shackwall05 for Glenmoril.esm zzzRevDeadShackWall05 [STAT:0E016DE6]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveghall1way64u01 for Skyrim.esm CaveGHall1Way64U01 [STAT:0001EC40]>
[00:26] [AddModel] <Debug: Meshes\architecture\shackkit\shackwall05.nif ShackWall05:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackWall05 [STAT:0E016DE6]>
[00:26] [AddModel] <Debug: Meshes\architecture\shackkit\shackwall05.nif ShackWall05:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackWall05 [STAT:0E016DE6]>
[00:26] [BuildBaseRecords] <Debug: Looking for campfire01landoffReachDirt for Skyrim.esm Campfire01LandOffReachDirt [STAT:0003E983]>
[00:26] [BuildBaseRecords] <Debug: Looking for campfire01landoff for Skyrim.esm Campfire01LandOffReachDirt [STAT:0003E983]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel04TundraRocks01_95E1CD51 for Skyrim.esm RockPileL04TundraRocks01 [STAT:0003ABE3]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel04TundraRocks01 for Skyrim.esm RockPileL04TundraRocks01 [STAT:0003ABE3]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Skyrim.esm RockPileL04TundraRocks01 [STAT:0003ABE3]>
[00:26] [AddModel] <Debug: Meshes\lod\shackkit\shackwall05_lod_0.nif ShackWall05:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackWall05 [STAT:0E016DE6]>
[00:26] [AddModel] <Debug: Meshes\lod\shackkit\shackwall05_lod_0.nif ShackWall05:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackWall05 [STAT:0E016DE6]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Skyrim.esm RockPileL04TundraRocks01 [STAT:0003ABE3]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Skyrim.esm RockPileL04TundraRocks01 [STAT:0003ABE3]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodsidelod.dds based on textures\dungeons\ships\shipwoodside01.dds for textures\architecture\revenant\deadwoodside.dds Glenmoril.esm zzzRevDeadShackWall05 [STAT:0E016DE6]>
[00:26] [BuildBaseRecords] <Debug: Looking for chest01 for Dragonborn.esm dlc2MerchMerchantsChest "Сундук" [CONT:04031DB4]>
[00:26] [BuildBaseRecords] <Debug: Looking for saintstatuezzzRevWit_base for Glenmoril.esm zzzRevWitSaintStatue_base [STAT:0E1F73E0]>
[00:26] [BuildBaseRecords] <Debug: Looking for wrintshield02 for Skyrim.esm WRIntShield02 [STAT:00077285]>
[00:26] [BuildBaseRecords] <Debug: Looking for saintstatue for Glenmoril.esm zzzRevWitSaintStatue_base [STAT:0E1F73E0]>
[00:26] [BuildBaseRecords] <Debug: Looking for commonchair01 for Skyrim.esm CommonChair01FL "Стул" [FURN:0006E7A6]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveglewalldoorb01 for Skyrim.esm CaveGLEWallDoorB01 [STAT:00022E92]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineclhall1way64r01 for Skyrim.esm MineCLHall1Way64R01 [STAT:000454D3]>
[00:26] [AddModel] <Debug: Meshes\plants\floradragonstongue02.nif FloraDragonsTongue02:0 - L1_FloraDragonsTongue02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraDragonsTongue02 "Язык дракона" [TREE:000BB94E]>
[00:26] [AddModel] <Debug: Meshes\plants\floradragonstongue02.nif FloraDragonsTongue02:0 - L1_FloraDragonsTongue02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp TreeFloraDragonsTongue02 "Язык дракона" [TREE:000BB94E]>
[00:26] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Dragonborn.esm DLC2TreasWerebearChestBoss "Сундук" [CONT:0402C45F]>
[00:26] [BuildBaseRecords] <Debug: Looking for rtcanalsplazar01lower01 for Skyrim.esm RTCanalsPlazaR01Lower01 [STAT:000EF2EE]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavegroomdoorb04 for Skyrim.esm CaveGRoomDoorB04 [STAT:0001B19F]>
[00:26] [BuildBaseRecords] <Debug: Looking for 1024ledgeflatlowrock for Glenmoril.esm zzzRevStorti1024LedgeFlatLowrock [STAT:0E0019FB]>
[00:26] [BuildBaseRecords] <Debug: Looking for dweroadcurvelong45rramp02 for Skyrim.esm DweRoadCurveLong45RRamp02 [STAT:000CACD2]>
[00:26] [BuildBaseRecords] <Debug: Looking for commontablesquare01 for Skyrim.esm CommonTableSquare01 [STAT:0002F239]>
[00:26] [BuildBaseRecords] <Debug: Looking for paintinglc0202 for Wyrmstooth.esp WTPaintinglc0202 [STAT:0A5A6C78]>
[00:26] [BuildBaseRecords] <Debug: Looking for tg05lockeddoorpiece01 for Skyrim.esm TG05LockedDoorPiece [ACTI:00059A99]>
[00:26] [BuildBaseRecords] <Debug: Looking for dekstatue01base for Glenmoril.esm zzzRevDekStatue01Base [STAT:0E2EBC48]>
[00:26] [BuildBaseRecords] <Debug: Looking for soiriflesteel for Glenmoril.esm zzzRev1stPersonSoiRifleSteel [STAT:0E2E5FC2]>
[00:26] [BuildBaseRecords] <Debug: Looking for whstatuetalos02 for Skyrim.esm WHStatueTalos02 [STAT:000D1846]>
[00:26] [BuildBaseRecords] <Debug: Looking for sovintfloorfireplace01 for Skyrim.esm SOVintFloorFirePlace01 [STAT:0003EA52]>
[00:26] [BuildBaseRecords] <Debug: Looking for spatiogate01noanim for Glenmoril.esm zzzGHSPatioGate01NoAnim "Ворота" [DOOR:0E009B41]>
[00:26] [BuildBaseRecords] <Debug: Looking for spatiogate01no for Glenmoril.esm zzzGHSPatioGate01NoAnim "Ворота" [DOOR:0E009B41]>
[00:26] [BuildBaseRecords] <Debug: Looking for noblebench01 for Skyrim.esm TestBardNordBench01 "Скамья" [FURN:001098A2]>
[00:26] [BuildBaseRecords] <Debug: Looking for farmtable01 for Skyrim.esm FarmTable01 [STAT:000C234D]>
[00:26] [BuildBaseRecords] <Debug: Looking for lawf_rocks03 for Landscape and Water Fixes.esp lawf_RockS03Snow [STAT:FE004F05]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorb03 for Skyrim.esm CaveGShaftDoorB03Falmer [STAT:000B9EE3]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavegboulderl03 for Skyrim.esm CaveGBoulderL03Ice [STAT:0004208B]>
[00:26] [BuildBaseRecords] <Debug: Looking for rp_fxambsandfalling01dark for _ResourcePack.esl RP_FXAmbSandFalling01Dark [MSTT:FE002165]>
[00:26] [BuildBaseRecords] <Debug: Looking for azurafloorhex06 for Skyrim.esm AzuraFloorHex06 [STAT:00055F6D]>
[00:26] [BuildBaseRecords] <Debug: Looking for pipestaffc for Glenmoril.esm zzzGH1stPersonPiperPipeStaffC [STAT:0E012DF6]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineoresilver03_CaveGDirt for Skyrim.esm MineOreSilver03_CaveGDirt "Серебряная жила" [ACTI:0010DB88]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineoresilver03 for Skyrim.esm MineOreSilver03_CaveGDirt "Серебряная жила" [ACTI:0010DB88]>
[00:26] [BuildBaseRecords] <Debug: Looking for wrshintcor01winlhalf for Skyrim.esm WRShIntCor01WinLhalf [STAT:000A8949]>
[00:26] [BuildBaseRecords] <Debug: Looking for dlc2dweplatbgwall01 for Dragonborn.esm DLC2DwePlatBgWall01 [STAT:0401F159]>
[00:26] [BuildBaseRecords] <Debug: Looking for signrtalchemyshop01 for Skyrim.esm SignRTAlchemyShop01 [MSTT:000EA620]>
[00:26] [BuildBaseRecords] <Debug: Looking for farmbwall04 for Skyrim.esm FarmBWall04 [STAT:0002834C]>
[00:26] [BuildBaseRecords] <Debug: Looking for winterholdtowerintwall04 for Skyrim.esm WinterholdTowerIntWall04 [STAT:000775A3]>
[00:26] [AddModel] <Debug: Meshes\landscape\trees\gkbtreeaspenbamboo04.nif Material_000001 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCBamboo02 [TREE:1001B171]>
[00:26] [AddModel] <Debug: Meshes\landscape\trees\gkbtreeaspenbamboo04.nif Material_000001 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCBamboo02 [TREE:1001B171]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgwall01.nif DLC2DwePlatBgWall01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgWall01 [STAT:0401F159]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgwall01.nif DLC2DwePlatBgWall01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgWall01 [STAT:0401F159]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgwall01.nif DLC2DwePlatBgWall01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgWall01 [STAT:0401F159]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgwall01.nif DLC2DwePlatBgWall01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgWall01 [STAT:0401F159]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgwall01.nif DLC2DwePlatBgWall01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgWall01 [STAT:0401F159]>
[00:26] [AddModel] <Debug: Meshes\architecture\windhelm\whstatuetalos02.nif WHStatueTalos02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHStatueTalos02 [STAT:000D1846]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgwall01.nif DLC2DwePlatBgWall01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgWall01 [STAT:0401F159]>
[00:26] [AddModel] <Debug: Meshes\architecture\windhelm\whstatuetalos02.nif WHStatueTalos02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHStatueTalos02 [STAT:000D1846]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgwall01.nif DLC2DwePlatBgWall01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgWall01 [STAT:0401F159]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgwall01.nif DLC2DwePlatBgWall01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgWall01 [STAT:0401F159]>
[00:26] [AddModel] <Debug: Meshes\landscape\trees\gkbtreeaspenbamboo04.nif bamboo4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCBamboo02 [TREE:1001B171]>
[00:26] [AddModel] <Debug: Meshes\landscape\trees\gkbtreeaspenbamboo04.nif bamboo4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCBamboo02 [TREE:1001B171]>
[00:26] [BuildBaseRecords] <Debug: Looking for axeofysgramor for Unslaad.esm zzzCrbAxeofYsgramorSnow [STAT:0F3BBAE0]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgwall01.nif DLC2DwePlatBgWall01:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgWall01 [STAT:0401F159]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgwall01.nif DLC2DwePlatBgWall01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgWall01 [STAT:0401F159]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgwall01.nif DLC2DwePlatBgWall01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgWall01 [STAT:0401F159]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgwall01.nif DLC2DwePlatBgWall01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgWall01 [STAT:0401F159]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgwall01.nif DLC2DwePlatBgWall01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgWall01 [STAT:0401F159]>
[00:26] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgwall01.nif DLC2DwePlatBgWall01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgWall01 [STAT:0401F159]>
[00:26] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171.dds] ResourceExists>
[00:26] [BuildBaseRecords] <Debug: Looking for vendorcartstatic01 for Skyrim.esm VendorCartStatic01Snow [STAT:000C25F2]>
[00:26] [BuildBaseRecords] <Debug: Looking for ruinsfurniturerubble15 for Skyrim.esm RuinsAltarBroken_Snow [STAT:0009B811]>
[00:26] [BuildBaseRecords] <Debug: Looking for fencewoven01_D63EE8C2passthru for Skyrim.esm FenceWoven01 [STAT:000008A6]>
[00:26] [BuildBaseRecords] <Debug: Looking for fencewoven01_D63EE8C2 for Skyrim.esm FenceWoven01 [STAT:000008A6]>
[00:26] [BuildBaseRecords] <Debug: Looking for fencewoven01 for Skyrim.esm FenceWoven01 [STAT:000008A6]>
[00:26] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweplatbgwall01_lod.nif DwePlatBgWall01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgWall01 [STAT:0401F159]>
[00:26] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweplatbgwall01_lod.nif DwePlatBgWall01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgWall01 [STAT:0401F159]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins01_lod.dds 0 Dragonborn.esm DLC2DwePlatBgWall01 [STAT:0401F159]>
[00:26] [BuildBaseRecords] <Debug: Looking for orcawninghalf01 for Skyrim.esm OrcAwningHalf01_LightSN [STAT:000B0F70]>
[00:26] [AddModel] <Debug: Meshes\lod\clutter\whstatuetalos02_lod_0.nif WHStatueTalos02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHStatueTalos02 [STAT:000D1846]>
[00:26] [AddModel] <Debug: Meshes\lod\clutter\whstatuetalos02_lod_0.nif WHStatueTalos02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHStatueTalos02 [STAT:000D1846]>
[00:26] [BuildBaseRecords] <Debug: Textures do not match for "FenceWoven01:10 - L1_Posts02:10": textures\architecture\farmhouse\woodpost01.dds in fencewoven01.nif -> textures\architecture\farmhouse\wovenfence01.dds in fencewoven01_lod_0.nif for Skyrim.esm FenceWoven01 [STAT:000008A6]>
[00:26] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\woodpost01lod.dds based on textures\architecture\farmhouse\wovenfence01.dds for textures\architecture\farmhouse\woodpost01.dds Skyrim.esm FenceWoven01 [STAT:000008A6]>
[00:26] [BuildBaseRecords] <Debug: Looking for lureimperial01 for ccBGSSSE001-Fish.esm ccBGSSSE001_LureImperialStatic [STAT:0508A1E2]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavegbalconyramp01 for Skyrim.esm CaveGBalconyRamp01Falmer [STAT:00074D74]>
[00:26] [BuildBaseRecords] <Debug: Looking for scastlewall03 for unofficial skyrim special edition patch.esp SCastleWall03 [STAT:0004E65E]>
[00:26] [BuildBaseRecords] <Debug: Looking for fxgastrap01 for Wyrmstooth.esp WTHeatHaze [ACTI:0A329425]>
[00:26] [BuildBaseRecords] <Debug: Looking for slgfwalsol06 for Skyrim.esm SLgFWalSol06 [STAT:00075C38]>
[00:26] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghskext01 for HearthFires.esm BYOHBYOHWRlonghsKEXT01 [STAT:03003CBC]>
[00:26] [BuildBaseRecords] <Debug: Looking for dlc2ildarissarcophagus01 for DAc0da.esm zDcdTreasSloadChest_BWHammer1H "Саркофаг" [CONT:0C005386]>
[00:26] [BuildBaseRecords] <Debug: Looking for mountaincliff03zzzRev_Moss_C8455F16 for Glenmoril.esm zzzRevMountainCliff03_Moss [STAT:0E0045C4]>
[00:26] [BuildBaseRecords] <Debug: Looking for mountaincliff03zzzRev_Moss for Glenmoril.esm zzzRevMountainCliff03_Moss [STAT:0E0045C4]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04_LFallForestRocks for Skyrim.esm MineOreMoonstone04_LFallForestRocks "Выход лунного камня" [ACTI:0010DB23]>
[00:26] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04 for Skyrim.esm MineOreMoonstone04_LFallForestRocks "Выход лунного камня" [ACTI:0010DB23]>
[00:26] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtmoss\mountaincliff03_C8455F16_lod_0l.nif for Glenmoril.esm zzzRevMountainCliff03_Moss [STAT:0E0045C4]>
[00:26] [BuildBaseRecords] <Debug: Looking for norbridge1wayendcap02 for Skyrim.esm NorBridge1wayEndCap02sn_light [STAT:000A464D]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall03.nif SCastleWall03:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp SCastleWall03 [STAT:0004E65E]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall03.nif SCastleWall03:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp SCastleWall03 [STAT:0004E65E]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavegboulderl03 for Skyrim.esm CaveGBoulderL03Falmer [STAT:000BF68C]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall03.nif SCastleWall03:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp SCastleWall03 [STAT:0004E65E]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall03.nif SCastleWall03:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp SCastleWall03 [STAT:0004E65E]>
[00:26] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawninghalf01.nif OrcAwningHalf01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwningHalf01_LightSN [STAT:000B0F70]>
[00:26] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawninghalf01.nif OrcAwningHalf01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcAwningHalf01_LightSN [STAT:000B0F70]>
[00:26] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawninghalf01.nif OrcAwningHalf01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwningHalf01_LightSN [STAT:000B0F70]>
[00:26] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawninghalf01.nif OrcAwningHalf01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcAwningHalf01_LightSN [STAT:000B0F70]>
[00:26] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawninghalf01.nif OrcAwningHalf01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwningHalf01_LightSN [STAT:000B0F70]>
[00:26] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawninghalf01.nif OrcAwningHalf01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcAwningHalf01_LightSN [STAT:000B0F70]>
[00:26] [BuildBaseRecords] <Debug: Looking for tunnelpileEC_SS_MadRuinsTunnelRubble for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsTunnelRubble [STAT:112D309D]>
[00:26] [BuildBaseRecords] <Debug: Looking for tunnelpile for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsTunnelRubble [STAT:112D309D]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliff03_lod_0l.nif MountainCliff03_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff03_Moss [STAT:0E0045C4]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliff03_lod_0l.nif MountainCliff03_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff03_Moss [STAT:0E0045C4]>
[00:26] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountaincliff03.nif MountainCliff03_LOD_0L:0 meshes\lod\revenant\mtmoss\mountaincliff03_lod_0l.nif textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainCliff03_Moss [STAT:0E0045C4]>
[00:26] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01moss.dds in meshes\lod\revenant\mtmoss\mountaincliff03_lod_0l.nif for Glenmoril.esm zzzRevMountainCliff03_Moss [STAT:0E0045C4]>
[00:26] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawninghalf01.nif OrcAwningHalf01:SMIM1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwningHalf01_LightSN [STAT:000B0F70]>
[00:26] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawninghalf01.nif OrcAwningHalf01:SMIM1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcAwningHalf01_LightSN [STAT:000B0F70]>
[00:26] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawninghalf01.nif OrcAwningHalf01:SMIM2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwningHalf01_LightSN [STAT:000B0F70]>
[00:26] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawninghalf01.nif OrcAwningHalf01:SMIM2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcAwningHalf01_LightSN [STAT:000B0F70]>
[00:26] [BuildBaseRecords] <Debug: Looking for chair for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_SICommonChair01 "Стул" [FURN:110856C0]>
[00:26] [BuildBaseRecords] <Debug: Looking for hrbattleaxe for Vigilant.esm zzVcg1stPersonHrBattleAxe [STAT:0D5056DF]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\scastlewall03_lod.nif SCastleWall03_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp SCastleWall03 [STAT:0004E65E]>
[00:26] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawninghalf01.nif OrcAwningHalf01:SMIM3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwningHalf01_LightSN [STAT:000B0F70]>
[00:26] [AddModel] <Debug: Meshes\lod\solitude\scastlewall03_lod.nif SCastleWall03_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp SCastleWall03 [STAT:0004E65E]>
[00:26] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawninghalf01.nif OrcAwningHalf01:SMIM3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcAwningHalf01_LightSN [STAT:000B0F70]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 unofficial skyrim special edition patch.esp SCastleWall03 [STAT:0004E65E]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliff03_lod_1.nif MountainCliff03_LOD_1:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff03_Moss [STAT:0E0045C4]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliff03_lod_1.nif MountainCliff03_LOD_1:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff03_Moss [STAT:0E0045C4]>
[00:26] [BuildBaseRecords] <Debug: Looking for norrubblepiece01 for Skyrim.esm NorRubblePiece01 [STAT:00034458]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliff03_lod_2.nif MountainCliff03_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff03_Moss [STAT:0E0045C4]>
[00:26] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliff03_lod_2.nif MountainCliff03_LOD_2:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff03_Moss [STAT:0E0045C4]>
[00:26] [BuildBaseRecords] <Debug: Looking for arrubbletilepile02ccBGS_ARRubbleTilePile03 for Update.esm ccBGS_ARRubbleTilePile03 [STAT:010031CD]>
[00:26] [BuildBaseRecords] <Debug: Looking for arrubbletilepile02 for Update.esm ccBGS_ARRubbleTilePile03 [STAT:010031CD]>
[00:26] [BuildBaseRecords] <Debug: Looking for ingotiron01 for SkystoneCastle.esp LA_SS_IngotIron01 [STAT:3520B1DD]>
[00:26] [BuildBaseRecords] <Debug: Looking for argate01 for Update.esm ccBGS_ARGate01 "Ворота" [ACTI:01003157]>
[00:26] [BuildBaseRecords] <Debug: Looking for rifrmsmpartitionbeambase01 for Skyrim.esm RifRmSmPartitionBeamBase01 [STAT:0009CDC7]>
[00:26] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Dragonborn.esm DLC2TreasBanditChestBoss "Сундук" [CONT:0402AABF]>
[00:26] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171.dds] DXGI_FORMAT_BC7_UNORM>
[00:26] [AddModel] <Debug: Meshes\lod\orclonghouse\orcawninghalf01_lod_0.nif OrcAwningHalf01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwningHalf01_LightSN [STAT:000B0F70]>
[00:26] [AddModel] <Debug: Meshes\lod\orclonghouse\orcawninghalf01_lod_0.nif OrcAwningHalf01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm OrcAwningHalf01_LightSN [STAT:000B0F70]>
[00:26] [AddModel] <Debug: Meshes\lod\orclonghouse\orcawninghalf01_lod_0.nif OrcAwningHalf01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwningHalf01_LightSN [STAT:000B0F70]>
[00:26] [AddModel] <Debug: Meshes\lod\orclonghouse\orcawninghalf01_lod_0.nif OrcAwningHalf01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm OrcAwningHalf01_LightSN [STAT:000B0F70]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskext01.nif BYOHBYOHWRlonghsKEXT01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsKEXT01 [STAT:03003CBC]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskext01.nif BYOHBYOHWRlonghsKEXT01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsKEXT01 [STAT:03003CBC]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskext01.nif BYOHBYOHWRlonghsKEXT01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsKEXT01 [STAT:03003CBC]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskext01.nif BYOHBYOHWRlonghsKEXT01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsKEXT01 [STAT:03003CBC]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskext01.nif BYOHBYOHWRlonghsKEXT01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsKEXT01 [STAT:03003CBC]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskext01.nif BYOHBYOHWRlonghsKEXT01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsKEXT01 [STAT:03003CBC]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskext01.nif BYOHBYOHWRlonghsKEXT01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsKEXT01 [STAT:03003CBC]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskext01.nif BYOHBYOHWRlonghsKEXT01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsKEXT01 [STAT:03003CBC]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskext01.nif BYOHBYOHWRlonghsKEXT01:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsKEXT01 [STAT:03003CBC]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskext01.nif BYOHBYOHWRlonghsKEXT01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsKEXT01 [STAT:03003CBC]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLog3:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLog3:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLog3:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLog3:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLog4:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLog4:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskext01.nif BYOHBYOHWRlonghsKEXT01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsKEXT01 [STAT:03003CBC]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskext01.nif BYOHBYOHWRlonghsKEXT01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsKEXT01 [STAT:03003CBC]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLog4:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLog4:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLog2:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLog2:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLog2:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLog2:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskext01.nif BYOHBYOHWRlonghsKEXT01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsKEXT01 [STAT:03003CBC]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskext01.nif BYOHBYOHWRlonghsKEXT01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsKEXT01 [STAT:03003CBC]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLog1:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLog1:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLog1:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLog1:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskext01.nif BYOHBYOHWRlonghsKEXT01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsKEXT01 [STAT:03003CBC]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskext01.nif BYOHBYOHWRlonghsKEXT01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsKEXT01 [STAT:03003CBC]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLogLeft:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLogLeft:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLogLeft:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLogLeft:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskext01.nif BYOHBYOHWRlonghsKEXT01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsKEXT01 [STAT:03003CBC]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskext01.nif BYOHBYOHWRlonghsKEXT01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsKEXT01 [STAT:03003CBC]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLogRight:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLogRight:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLogRight:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLogRight:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskext01.nif BYOHBYOHWRlonghsKEXT01:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsKEXT01 [STAT:03003CBC]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskext01.nif BYOHBYOHWRlonghsKEXT01:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsKEXT01 [STAT:03003CBC]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLogPile19:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLogPile19:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\5E143E71E0924AF095AB00DC82D126DB.dds">
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskext01.nif BYOHBYOHWRlonghsKEXT01:36 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsKEXT01 [STAT:03003CBC]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskext01.nif BYOHBYOHWRlonghsKEXT01:36 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsKEXT01 [STAT:03003CBC]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLogPile19:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif MillLogPile19:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif SawTeeth:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif SawTeeth:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif Bolt Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif Bolt Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif Guide:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif Guide:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif Guide:6 Shader Flags 1: Vertex_Alpha | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif Guide:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif CutPile:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif CutPile:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskext01.nif BYOHBYOHWRlonghsKEXT01:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsKEXT01 [STAT:03003CBC]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskext01.nif BYOHBYOHWRlonghsKEXT01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsKEXT01 [STAT:03003CBC]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskext01.nif BYOHBYOHWRlonghsKEXT01:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsKEXT01 [STAT:03003CBC]>
[00:26] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghskext01.nif BYOHBYOHWRlonghsKEXT01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsKEXT01 [STAT:03003CBC]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif CutPile:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif CutPile:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [BuildBaseRecords] <Debug: Looking for pedestrial03 for Glenmoril.esm zzzRevPedestrial03 [STAT:0E0044EF]>
[00:26] [BuildBaseRecords] <Debug: Looking for hhlgbayrangle for Skyrim.esm HHLgBayRAngle [STAT:0009AA0F]>
[00:26] [BuildBaseRecords] <Debug: Looking for wrintroofstcorl for Skyrim.esm WRIntRoofSTCorL [STAT:0003EE4F]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif CutPile:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif CutPile:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif DustLayer Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif DustLayer Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif SawChute:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif SawChute:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [BuildBaseRecords] <Debug: Looking for shackbrokepole03 for Skyrim.esm ShackBrokePole03 [STAT:0002FB64]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif SawChute:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif SawChute:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif SawSash:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif SawSash:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif SawSash:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif SawSash:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif SawSash:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif SawSash:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif SawBlade:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif SawBlade:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif SawGear:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif SawGear:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [BuildBaseRecords] <Debug: Looking for whstonequarter for Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff03_1C36F0C4passthru for Skyrim.esm RockCliff03 [STAT:00025DA8]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff03_1C36F0C4 for Skyrim.esm RockCliff03 [STAT:00025DA8]>
[00:26] [BuildBaseRecords] <Debug: Looking for rockcliff03 for Skyrim.esm RockCliff03 [STAT:00025DA8]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveilroomwall03WT for Wyrmstooth.esp WTCaveILRoomWall03 [STAT:0A7F30A1]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveilroomwall03 for Wyrmstooth.esp WTCaveILRoomWall03 [STAT:0A7F30A1]>
[00:26] [BuildBaseRecords] <Debug: Looking for sfarmhousesiloWTFarmhouseSilo for Wyrmstooth.esp WTFarmhouseSilo [STAT:0A35C293]>
[00:26] [BuildBaseRecords] <Debug: Looking for sfarmhousesilo for Wyrmstooth.esp WTFarmhouseSilo [STAT:0A35C293]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif SawGear:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\furniture\clutter\milllogpile.nif SawGear:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Wyrmstooth.esp WTFarmhouseSilo [STAT:0A35C293]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Wyrmstooth.esp WTFarmhouseSilo [STAT:0A35C293]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\swindmill01lod.dds 2 Wyrmstooth.esp WTFarmhouseSilo [STAT:0A35C293]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Wyrmstooth.esp WTFarmhouseSilo [STAT:0A35C293]>
[00:26] [BuildBaseRecords] <Debug: Looking for smdccolcor01 for Skyrim.esm SMdCColCor01 [STAT:0006E83A]>
[00:26] [BuildBaseRecords] <Debug: Looking for riftenrwroombcorner01 for Skyrim.esm RiftenRWRoomBCorner01 [STAT:00098D84]>
[00:26] [BuildBaseRecords] <Debug: Looking for minescaffoldbase0sided01 for Skyrim.esm MineScaffoldBase0Sided01ice [STAT:00077117]>
[00:26] [BuildBaseRecords] <Debug: Looking for metalcagelonggate01 for Skyrim.esm MetalCageLongGate01Snow "Ворота клетки" [DOOR:000F5BDE]>
[00:26] [BuildBaseRecords] <Debug: Looking for humanlegrightstatic for Dragonborn.esm DLC2BoneHumanLegRStaticAsh [STAT:04035D77]>
[00:26] [BuildBaseRecords] <Debug: Looking for rifrmsmsecondwallwin01 for Skyrim.esm RifRmSmSecondWallWin01 [STAT:00096FAF]>
[00:26] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 2564 1553.65551757813>
[00:26] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnow01.nif textures\landscape\trees\treepineforestbranchcompsnow_n.dds D02FE3AD Enhanced Vanilla Trees SSE.esp TreePineForestSnow01Dead [TREE:000EF5A5]>
[00:26] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnow01.nif textures\landscape\trees\treepineforestbranchcompsnow.dds BFECDE23 Enhanced Vanilla Trees SSE.esp TreePineForestSnow01Dead [TREE:000EF5A5]>
[00:26] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnow01.nif textures\landscape\trees\treepineforestbarkcompsnow_n.dds A5E297AF Enhanced Vanilla Trees SSE.esp TreePineForestSnow01Dead [TREE:000EF5A5]>
[00:26] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnow01.nif textures\landscape\trees\treepineforestbarkcompsnow.dds 36B52366 Enhanced Vanilla Trees SSE.esp TreePineForestSnow01Dead [TREE:000EF5A5]>
[00:26] [BuildBaseRecords] <Debug: Looking for ardoor01 for Update.esm ccBGS_ARDoor01 "Дверь" [DOOR:0100315D]>
[00:26] [BuildBaseRecords] <Debug: Looking for treebaldcypressknee03 for _ResourcePack.esl RP_TreeBaldCypressKnee03 [STAT:FE002110]>
[00:26] [BuildBaseRecords] <Debug: Looking for exteriorwoodentable01snow for Skyrim.esm ExteriorWoodenTable01SnowLight [STAT:0006AF7C]>
[00:26] [BuildBaseRecords] <Debug: Looking for exteriorwoodentable01 for Skyrim.esm ExteriorWoodenTable01SnowLight [STAT:0006AF7C]>
[00:26] [BuildBaseRecords] <Debug: File not found Meshes\water\mrkwatersystemwarrens01.nif. Used by Skyrim.esm MarkarthLowerWater [ACTI:0007A5D8]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavegcliffsisland01ns for Skyrim.esm CaveGCliffsIsland01NSMossTEMP [STAT:000287BE]>
[00:26] [BuildBaseRecords] <Debug: Looking for caveglhall3way02 for Skyrim.esm CaveGLHall3Way02 [STAT:0001B167]>
[00:26] [BuildBaseRecords] <Debug: Looking for whgrave01 for Wyrmstooth.esp WTGrave01 [STAT:0A65EB75]>
[00:26] [BuildBaseRecords] <Debug: Looking for humanskull for Skyrim.esm dunRaldbtharGearBlockSkull "Череп" [ACTI:000F25A4]>
[00:26] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase0sided01.nif MineScaffoldBase0Sided01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase0Sided01ice [STAT:00077117]>
[00:26] [BuildBaseRecords] <Debug: Looking for amberoddity01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SheoAmberStatic [STAT:11193EEC]>
[00:26] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase0sided01.nif MineScaffoldBase0Sided01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase0Sided01ice [STAT:00077117]>
[00:26] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase0sided01.nif MineScaffoldBase0Sided01:Beams Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase0Sided01ice [STAT:00077117]>
[00:26] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase0sided01.nif MineScaffoldBase0Sided01:Beams Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase0Sided01ice [STAT:00077117]>
[00:26] [BuildBaseRecords] <Debug: Looking for facerock02_mud for Glenmoril.esm zzzGHQmGhostRock02_Mud [STAT:0E00CF1F]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17cpassthru_lod.nif TreePineForestDead01_l Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow01Dead [TREE:000EF5A5]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17cpassthru_lod.nif TreePineForestDead01_l Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnow01Dead [TREE:000EF5A5]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17cpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow01Dead [TREE:000EF5A5]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17cpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow01Dead [TREE:000EF5A5]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17cpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow01Dead [TREE:000EF5A5]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17cpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow01Dead [TREE:000EF5A5]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17cpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow01Dead [TREE:000EF5A5]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17cpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow01Dead [TREE:000EF5A5]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17cpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow01Dead [TREE:000EF5A5]>
[00:26] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17cpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow01Dead [TREE:000EF5A5]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavegshaftwall03 for Skyrim.esm CaveGShaftWall03Falmer [STAT:000B9EF0]>
[00:26] [BuildBaseRecords] <Debug: Looking for scastlewall02 for Skyrim.esm SCastleWall02 [STAT:00051583]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Pod03:0 Shader Flags 1: Specular | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [BuildBaseRecords] <Debug: Looking for freewallcap01 for Glenmoril.esm zzzRevFreeWallCap01 [STAT:0E0087F8]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Pod03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [BuildBaseRecords] <Debug: Looking for sovintstropenr for Skyrim.esm SOVintStrOpenR [STAT:000233E1]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Steams05:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Steams05:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [BuildBaseRecords] <Debug: Looking for roadcurvelong45r01 for Landscape and Water Fixes.esp RoadCurveLong45R01ice [STAT:0006CE01]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Pod01:0 Shader Flags 1: Specular | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [BuildBaseRecords] <Debug: Looking for roadsignborderrEC_SS_RoadSignOldSheoth for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RoadSignOldSheoth [STAT:1102E816]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Pod01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [BuildBaseRecords] <Debug: Looking for roadsignborderr for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RoadSignOldSheoth [STAT:1102E816]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Steams03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Steams03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [BuildBaseRecords] <Debug: Looking for whintcastleroomwallwindow01 for Skyrim.esm WHIntCastleRoomWallWindow01 [STAT:00093EF5]>
[00:26] [AddModel] <Debug: Meshes\lod\mine\minescaffoldbase0sided01_lod_0.nif MineScaffoldBase0Sided01:13 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase0Sided01ice [STAT:00077117]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif PlantStalk02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [AddModel] <Debug: Meshes\lod\mine\minescaffoldbase0sided01_lod_0.nif MineScaffoldBase0Sided01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase0Sided01ice [STAT:00077117]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif PlantStalk02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Pod04:0 Shader Flags 1: Specular | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Pod04:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Steams06:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Steams06:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [BuildBaseRecords] <Debug: Looking for pedestrial01zzzRev_castlewall for Glenmoril.esm zzzRevPedestrial01_castlewall [STAT:0E007A93]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif PlantStalk03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif PlantStalk03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [BuildBaseRecords] <Debug: Looking for lightpost01 for Glenmoril.esm zzzRevLightPost01 [STAT:0E0087FA]>
[00:26] [BuildBaseRecords] <Debug: Looking for pedestrial01 for Glenmoril.esm zzzRevPedestrial01_castlewall [STAT:0E007A93]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldStr01_Snow [STAT:0E00CAAF]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Pod05:0 Shader Flags 1: Specular | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Pod05:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldStr01_Snow [STAT:0E00CAAF]>
[00:26] [BuildBaseRecords] <Debug: Looking for smallcookingpotnohandle for Skyrim.esm CraftingCookingPotSmNoHandle "Котелок" [FURN:00108230]>
[00:26] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldStr01_Snow [STAT:0E00CAAF]>
[00:26] [BuildBaseRecords] <Debug: Looking for trapdoorladder01 for Skyrim.esm TrapdoorLadder01 "Дверь" [DOOR:0005AD3C]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif PlantStalk04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif PlantStalk04:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Line21:0 Shader Flags 1: Specular | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Line21:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [BuildBaseRecords] <Debug: Looking for falmerpgebalconycurve03 for Dawnguard.esm FalmerPGEBalconyCurve03SnowLight [STAT:02006F11]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Line22:0 Shader Flags 1: Specular | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Line22:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [BuildBaseRecords] <Debug: Looking for 2sided_mountaincliff04 for shalidor's maze fixes.esp 2sided_MountainCliff04_LightSN [STAT:FE015808]>
[00:26] [BuildBaseRecords] <Debug: Looking for cotn_wood_debris02EC_SS_SIBridgeDebris02_DementiaMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIBridgeDebris02_DementiaMoss [STAT:112AF946]>
[00:26] [BuildBaseRecords] <Debug: Looking for cavegroomwall02 for Skyrim.esm CaveGRoomWall02ice [STAT:0006F0BF]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Pod06:0 Shader Flags 1: Specular | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [BuildBaseRecords] <Debug: Looking for cotn_wood_debris02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIBridgeDebris02_DementiaMoss [STAT:112AF946]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Pod06:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif PlantStalk05:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [BuildBaseRecords] <Debug: Looking for smhallfreewall01zzzRevCasSMhallsFreeWall01_block01 for Glenmoril.esm zzzRevCasSMhallsFreeWall01_block01 [STAT:0E004385]>
[00:26] [BuildBaseRecords] <Debug: Looking for norcathallbg4way01 for Skyrim.esm NorCatHallBg4way01 [STAT:00035D5C]>
[00:26] [BuildBaseRecords] <Debug: Looking for smhallfreewall01 for Glenmoril.esm zzzRevCasSMhallsFreeWall01_block01 [STAT:0E004385]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif PlantStalk05:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [BuildBaseRecords] <Debug: Looking for norbridge1way02x256 for Skyrim.esm NorBridge1way02x256sn_light [STAT:000A464C]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Glow1:0 Shader Flags 1: Soft_Effect | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Glow1:0 Shader Flags 2: No_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Pod:0 Shader Flags 1: Specular | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Pod:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [BuildBaseRecords] <Debug: Using default MOD model for 2sided_mountaincliff04 for shalidor's maze fixes.esp 2sided_MountainCliff04_LightSN [STAT:FE015808]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Steams02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif halfstair:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Steams02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif halfstair:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif PlantStalk01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif halfstair:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif PlantStalk01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif PlantStalk06:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall02.nif Object24:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall02 [STAT:00051583]>
[00:26] [AddModel] <Debug: Meshes\lod\clutter\milllogpile_lod_0.nif MillLogPile19:10 Shader Flags 1: ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall02.nif Object24:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall02 [STAT:00051583]>
[00:26] [AddModel] <Debug: Meshes\lod\clutter\milllogpile_lod_0.nif MillLogPile19:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:26] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge01.nif MIneScaffoldBridge01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineScaffoldBridge01_Dementia [STAT:1157B6EC]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif PlantStalk06:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif PlantStalk07:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif halfstair:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall02.nif Object24:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall02 [STAT:00051583]>
[00:26] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object29:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:26] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge01.nif MIneScaffoldBridge01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineScaffoldBridge01_Dementia [STAT:1157B6EC]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif PlantStalk07:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall02.nif Object24:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall02 [STAT:00051583]>
[00:26] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object29:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:26] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object29:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:26] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge01.nif MIneScaffoldBridge01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineScaffoldBridge01_Dementia [STAT:1157B6EC]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Pod10:0 Shader Flags 1: Specular | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object29:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:26] [BuildBaseRecords] <Debug: Looking for nortempleexteriorribfree06 for Skyrim.esm NorTempleExteriorRibFree06Sulfur [STAT:000D862F]>
[00:26] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object05:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:26] [BuildBaseRecords] <Debug: Looking for wallbasketlarge01 for Skyrim.esm WallBasketLarge01 [STAT:000B9FC9]>
[00:26] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object05:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:26] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge01.nif MIneScaffoldBridge01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineScaffoldBridge01_Dementia [STAT:1157B6EC]>
[00:26] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Pod10:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:26] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall02.nif Object24:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall02 [STAT:00051583]>
[00:26] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object05:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:26] [BuildBaseRecords] <Debug: Looking for house03zzzRevSiikaNoLod_moss for Glenmoril.esm zzzRevSiikaHouse03NoLod_moss [STAT:0E1FD4CB]>
[00:27] [BuildBaseRecords] <Debug: Looking for house03 for Glenmoril.esm zzzRevSiikaHouse03NoLod_moss [STAT:0E1FD4CB]>
[00:27] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif PlantStalk08:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall02.nif Object24:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall02 [STAT:00051583]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object05:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object05:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif PlantStalk08:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:27] [AddModel] <Debug: Meshes\lod\clutter\milllogpile_lod_0.nif MillLogPile19:11 Shader Flags 1: ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff01ReachDirt01_852A6C30 for Skyrim.esm RockCliff01ReachDirt01 [STAT:0007A083]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall02.nif Object24:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall02 [STAT:00051583]>
[00:27] [BuildBaseRecords] <Debug: Looking for fanwing01 for DAc0da.esm zDcdDweTrapFanWing01 [ACTI:0C006BB4]>
[00:27] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Line25:0 Shader Flags 1: Specular | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:27] [AddModel] <Debug: Meshes\lod\clutter\milllogpile_lod_0.nif MillLogPile19:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:27] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Line25:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall02.nif Object24:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall02 [STAT:00051583]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object05:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff01ReachDirt01 for Skyrim.esm RockCliff01ReachDirt01 [STAT:0007A083]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Skyrim.esm RockCliff01ReachDirt01 [STAT:0007A083]>
[00:27] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Line27:0 Shader Flags 1: Specular | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Skyrim.esm RockCliff01ReachDirt01 [STAT:0007A083]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Skyrim.esm RockCliff01ReachDirt01 [STAT:0007A083]>
[00:27] [AddModel] <Debug: Meshes\lod\clutter\milllogpile_lod_0.nif CutPile:0 Shader Flags 1: ZBuffer_Test Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:27] [BuildBaseRecords] <Debug: Looking for shouseintdoor02 for Skyrim.esm SHouseIntDoor02 "Дверь" [DOOR:000CEE68]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall02.nif Object24:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall02 [STAT:00051583]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall02.nif Object24:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall02 [STAT:00051583]>
[00:27] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge01.nif MIneScaffoldBridge01:Planks Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineScaffoldBridge01_Dementia [STAT:1157B6EC]>
[00:27] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Line27:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound01WCDirtMound01Grass01 for TheBawbsWardenOfTheCoast.esp WCDirtMound01Grass01 [STAT:10383BDF]>
[00:27] [BuildBaseRecords] <Debug: Looking for dead04 for Glenmoril.esm zzzRevDeadHillDead04 [STAT:0E0150EA]>
[00:27] [AddModel] <Debug: Meshes\lod\clutter\milllogpile_lod_0.nif CutPile:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm ResourceObjectSawmill "Бревна" [FURN:00071C47]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object05:16 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound01 for TheBawbsWardenOfTheCoast.esp WCDirtMound01Grass01 [STAT:10383BDF]>
[00:27] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge01.nif MIneScaffoldBridge01:Planks Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineScaffoldBridge01_Dementia [STAT:1157B6EC]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwefloorraised01WT for Wyrmstooth.esp WTDweFloorRaised01 [STAT:0A3177E5]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object05:16 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Pod11:0 Shader Flags 1: Specular | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwefloorraised01 for Wyrmstooth.esp WTDweFloorRaised01 [STAT:0A3177E5]>
[00:27] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Pod11:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:27] [BuildBaseRecords] <Debug: Looking for roadcurvelong45lramp02Snow for BlendedRoads.esp RoadCurveLong45LRamp02Snow [STAT:000B2424]>
[00:27] [BuildBaseRecords] <Debug: Looking for amaranthus for Unslaad.esm zzzCrbAmarantosStatic01_SN [STAT:0F33C824]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object421:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif PlantStalk09:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object421:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif PlantStalk09:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall02.nif NEW Walls:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall02 [STAT:00051583]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object421:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object421:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [BuildBaseRecords] <Debug: Looking for roadcurvelong45lramp02 for BlendedRoads.esp RoadCurveLong45LRamp02Snow [STAT:000B2424]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall02.nif NEW Walls:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall02 [STAT:00051583]>
[00:27] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif PlantStalk10:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:27] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif PlantStalk10:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object421:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object421:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Glow02:0 Shader Flags 1: Soft_Effect | ZBuffer_Test WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object421:16 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object421:16 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\dlc01\plants\dlc01glowplant01.nif Glow02:0 Shader Flags 2: No_Fade WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object422:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object422:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge01.nif MIneScaffoldBridge01:Nails Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineScaffoldBridge01_Dementia [STAT:1157B6EC]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object422:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object422:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge01.nif MIneScaffoldBridge01:Nails Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineScaffoldBridge01_Dementia [STAT:1157B6EC]>
[00:27] [BuildBaseRecords] <Debug: Looking for shackroofmid01_E840DFD9passthru for SMIM-SE-Merged-All.esp ShackRoofMid01Snow [STAT:0007182E]>
[00:27] [BuildBaseRecords] <Debug: Looking for shackroofmid01_E840DFD9 for SMIM-SE-Merged-All.esp ShackRoofMid01Snow [STAT:0007182E]>
[00:27] [BuildBaseRecords] <Debug: Looking for table6 for Glenmoril.esm zzzRevWitTable06 [STAT:0E00FD76]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object422:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object422:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object422:16 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object422:16 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object423:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object423:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [BuildBaseRecords] <Debug: Looking for cubeanimbubble02 for DAc0da.esm zDcdActCubeAnimBubble02 [ACTI:0C009906]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object423:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object423:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [BuildBaseRecords] <Debug: Looking for casplatrail128 for Unslaad.esm zzzCrbScPlatformTrail128 [STAT:0F3DD716]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall02.nif NEW Walls:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall02 [STAT:00051583]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall02.nif NEW Walls:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall02 [STAT:00051583]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object423:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object423:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object424:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object424:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [BuildBaseRecords] <Debug: Looking for slgcstaspiral01WT for Wyrmstooth.esp WTSLGCStaSpiral01 [STAT:0A40AEDB]>
[00:27] [BuildBaseRecords] <Debug: Looking for slgcstaspiral01 for Wyrmstooth.esp WTSLGCStaSpiral01 [STAT:0A40AEDB]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object424:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 SMIM-SE-Merged-All.esp ShackRoofMid01Snow [STAT:0007182E]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall02.nif _moss03 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SCastleWall02 [STAT:00051583]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object424:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall02.nif _moss03 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall02 [STAT:00051583]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall02.nif _wallmoss Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SCastleWall02 [STAT:00051583]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall02.nif _wallmoss Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall02 [STAT:00051583]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object424:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object424:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object424:16 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object424:16 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object425:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object425:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object425:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object425:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object425:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object425:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object425:16 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object425:16 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object426:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object426:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object426:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object426:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object426:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object426:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object448:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object448:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object448:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object448:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object448:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object448:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif upper rampart:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif upper rampart:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif upper rampart:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif upper rampart:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif upper rampart:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif upper rampart:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge01.nif MIneScaffoldBridge01:Ropes Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineScaffoldBridge01_Dementia [STAT:1157B6EC]>
[00:27] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge01.nif MIneScaffoldBridge01:Ropes Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineScaffoldBridge01_Dementia [STAT:1157B6EC]>
[00:27] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge01.nif MIneScaffoldBridge01:Fray Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineScaffoldBridge01_Dementia [STAT:1157B6EC]>
[00:27] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge01.nif MIneScaffoldBridge01:Fray Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineScaffoldBridge01_Dementia [STAT:1157B6EC]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object444:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object444:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif tunnel:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif tunnel:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif tunnel:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif tunnel:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif tunnel:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif tunnel:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif tunnel:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif tunnel:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif tunnel:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif tunnel:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object15:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object15:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object15:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object15:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object15:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter.nif Object15:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff04_00000000_lod_0l.nif for shalidor's maze fixes.esp 2sided_MountainCliff04_LightSN [STAT:FE015808]>
[00:27] [BuildBaseRecords] <Debug: Looking for stonewallterracerampup01ReachGrass01 for Skyrim.esm StonewallTerraceRampUp01ReachGrass01 [STAT:00081192]>
[00:27] [BuildBaseRecords] <Debug: Looking for caslgrmtolghallcorinr01 for Dawnguard.esm CasLgRmToLgHallCorInR01 [STAT:020008D7]>
[00:27] [BuildBaseRecords] <Debug: Looking for stonewallterracerampup01 for Skyrim.esm StonewallTerraceRampUp01ReachGrass01 [STAT:00081192]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceRampUp01ReachGrass01 [STAT:00081192]>
[00:27] [BuildBaseRecords] <Debug: Looking for fxambbeamsmokebig03 for Skyrim.esm FXAmbBeamSmokeBig03 [MSTT:0006ED79]>
[00:27] [AddModel] <Debug: Meshes\lod\solitude\scastlewall02_lod.nif SCastleWall02_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall02 [STAT:00051583]>
[00:27] [AddModel] <Debug: Meshes\lod\solitude\scastlewall02_lod.nif SCastleWall02_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SCastleWall02 [STAT:00051583]>
[00:27] [BuildBaseRecords] <Debug: Looking for gpstatue02 for Glenmoril.esm zzzRevGpStatue02 [STAT:0E2EBC4E]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SCastleWall02 [STAT:00051583]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineclpillar06 for Skyrim.esm MineCLPillar06 [STAT:00045570]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveirhallramp02 for Skyrim.esm CaveIRHallRamp02 [STAT:000732F6]>
[00:27] [BuildBaseRecords] <Debug: Looking for impjailtop01 for Skyrim.esm ImpJailTop01 [STAT:00040BAE]>
[00:27] [BuildBaseRecords] <Debug: Looking for minerailtop1sided01 for Skyrim.esm MineRailTop1Sided01 [STAT:000BA419]>
[00:27] [BuildBaseRecords] <Debug: Looking for nortmphallbgcolumn01 for Skyrim.esm NorTmpHallBgColumn01 [STAT:0002CD96]>
[00:27] [AddModel] <Debug: Meshes\landscape\mountains\2sided_mountaincliff04.nif MountainCliff04:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test shalidor's maze fixes.esp 2sided_MountainCliff04_LightSN [STAT:FE015808]>
[00:27] [AddModel] <Debug: Meshes\landscape\mountains\2sided_mountaincliff04.nif MountainCliff04:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade shalidor's maze fixes.esp 2sided_MountainCliff04_LightSN [STAT:FE015808]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveirhall1way64short01 for Skyrim.esm CaveIRHall1Way64Short01 [STAT:000732FD]>
[00:27] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerpostsk01 for HearthFires.esm BYOHBYOHWRtowerPostsK01 [STAT:03003778]>
[00:27] [AddModel] <Debug: Meshes\landscape\mountains\2sided_mountaincliff04.nif MountainCliff04:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test shalidor's maze fixes.esp 2sided_MountainCliff04_LightSN [STAT:FE015808]>
[00:27] [AddModel] <Debug: Meshes\landscape\mountains\2sided_mountaincliff04.nif MountainCliff04:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade shalidor's maze fixes.esp 2sided_MountainCliff04_LightSN [STAT:FE015808]>
[00:27] [BuildBaseRecords] <Debug: Looking for ruins_largeurnchunk02 for Skyrim.esm RuinsLargeUrnChunk02 [MSTT:0002A5FD]>
[00:27] [BuildBaseRecords] <Debug: Looking for shackdoor for TheBawbsWardenOfTheCoast.esp WCShackDoor [STAT:1031C76F]>
[00:27] [BuildBaseRecords] <Debug: Looking for minescaffoldbridge01EC_SS__Dementia_36C035F5 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineScaffoldBridge01_Dementia [STAT:1157B6EC]>
[00:27] [BuildBaseRecords] <Debug: Looking for minescaffoldbridge01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineScaffoldBridge01_Dementia [STAT:1157B6EC]>
[00:27] [BuildBaseRecords] <Debug: Looking for minescaffoldbridge01_36C035F5passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineScaffoldBridge01_Dementia [STAT:1157B6EC]>
[00:27] [BuildBaseRecords] <Debug: Looking for minescaffoldbridge01_36C035F5 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineScaffoldBridge01_Dementia [STAT:1157B6EC]>
[00:27] [BuildBaseRecords] <Debug: Looking for whinnerwall02 for Vigilant.esm zzzBMWHinnerwall02 [STAT:0D24BF78]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveglhallentrance02 for Skyrim.esm CaveGLHallEntrance02ice [STAT:0007C3A5]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Vigilant.esm zzzBMWHinnerwall02 [STAT:0D24BF78]>
[00:27] [BuildBaseRecords] <Debug: Looking for cavegshafttop01 for Skyrim.esm CaveGShaftTop01 [STAT:0001B77B]>
[00:27] [AddModel] <Debug: Meshes\lod\mine\minescaffoldbridge01_36c035f5_lod_0.nif MIneScaffoldBridge01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineScaffoldBridge01_Dementia [STAT:1157B6EC]>
[00:27] [BuildBaseRecords] <Debug: Looking for meadbarrel_blooddrip01 for Dawnguard.esm MeadBarrel_BloodDrip01 [MSTT:0200482D]>
[00:27] [AddModel] <Debug: Meshes\lod\mine\minescaffoldbridge01_36c035f5_lod_0.nif MIneScaffoldBridge01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineScaffoldBridge01_Dementia [STAT:1157B6EC]>
[00:27] [BuildBaseRecords] <Debug: No mini atlas for textures\smim\dungeons\mines\smim_wood_mine_smalltile.dds in meshes\lod\mine\minescaffoldbridge01_36c035f5_lod_0.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineScaffoldBridge01_Dementia [STAT:1157B6EC]>
[00:27] [AddMiniAtlas] <Debug: No mini atlas for replacement texture textures\ec\expeditions\ss\_thirdparty\northernroads\landscape\bridges\wood01dark.dds. Can not autogenerate. No mini atlas textures\smim\dungeons\mines\smim_wood_mine_smalltile.dds for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineScaffoldBridge01_Dementia [STAT:1157B6EC]>
[00:27] [BuildBaseRecords] <Debug: Looking for upperbedsingle01 for Skyrim.esm UpperBedChildSingle01R "Кровать" [FURN:000FEDCA]>
[00:27] [BuildBaseRecords] <Debug: Looking for implroomwall03 for Skyrim.esm ImpLRoomWall03 [STAT:000388B4]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2glaciercaveentrance02 for Dragonborn.esm DLC2GlacierCaveEntrance02 [STAT:0401B931]>
[00:27] [BuildBaseRecords] <Debug: Looking for 1024wallcorner2way for Glenmoril.esm zzzRevStorti1024WallCorner2WayNoLod [STAT:0E27082E]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveglhall1way02 for Skyrim.esm CaveGLHall1Way02 [STAT:00026BFA]>
[00:27] [BuildBaseRecords] <Debug: Looking for frostdead02 for DAc0da.esm zDcdFrostCorpse02_Snow [STAT:0C004D28]>
[00:27] [BuildBaseRecords] <Debug: Looking for shipwrecklarge03 for Skyrim.esm ShipwreckLarge03 [STAT:0003CCDA]>
[00:27] [BuildBaseRecords] <Debug: Looking for sshrinelsec01 for Skyrim.esm SShrinelSec01 [STAT:000722DA]>
[00:27] [BuildBaseRecords] <Debug: Looking for smdbwinsol01 for Skyrim.esm SMdBWinSol01 [STAT:0005B395]>
[00:27] [BuildBaseRecords] <Debug: Looking for imptowerringwall01 for Skyrim.esm ImpTowerRingWall01 [STAT:0002A77C]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif halfstair:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\landscape\roads\roadcurvelong45lramp02.nif RoadCurveLong45LRamp02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test BlendedRoads.esp RoadCurveLong45LRamp02Snow [STAT:000B2424]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif halfstair:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\landscape\roads\roadcurvelong45lramp02.nif RoadCurveLong45LRamp02:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade BlendedRoads.esp RoadCurveLong45LRamp02Snow [STAT:000B2424]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object05:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object05:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object05:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object05:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object05:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object05:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object421:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object421:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object421:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\landscape\roads\roadcurvelong45lramp02.nif RoadCurveLong45LRamp02:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test BlendedRoads.esp RoadCurveLong45LRamp02Snow [STAT:000B2424]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object421:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\landscape\roads\roadcurvelong45lramp02.nif RoadCurveLong45LRamp02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade BlendedRoads.esp RoadCurveLong45LRamp02Snow [STAT:000B2424]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object421:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object421:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [BuildBaseRecords] <Debug: Looking for cavegboulderm02 for Skyrim.esm CaveGBoulderM02Ice [STAT:0004208F]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object422:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object422:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object422:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object422:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactAhzidalChaos "Сундук" [CONT:0E3BD6CE]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object422:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object422:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff08zzzRev_wet for Glenmoril.esm zzzRevRockCliff08_wet [STAT:0E000EA5]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Glenmoril.esm zzzRevRockCliff08_wet [STAT:0E000EA5]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object423:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object423:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object423:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object423:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object423:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object423:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object424:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object424:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [BuildBaseRecords] <Debug: Looking for sc_mausoleumplatform01_Gray for Dawnguard.esm sc_mausoleumPlatform01_Gray [STAT:020041E8]>
[00:27] [BuildBaseRecords] <Debug: Looking for sc_mausoleumplatform01 for Dawnguard.esm sc_mausoleumPlatform01_Gray [STAT:020041E8]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object424:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object424:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [BuildBaseRecords] <Debug: Looking for sovcandlestick01static for Skyrim.esm SovCandleStick01Static [STAT:000DAB8B]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object424:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object424:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object425:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object425:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object425:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object425:2 Shader Flags 2: ZBuffer_Write Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object425:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object425:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object426:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object426:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object426:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object426:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object426:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object426:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object448:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object448:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [BuildBaseRecords] <Debug: Looking for rtmausoleum01 for Glenmoril.esm zzzGHRTMausoleum01_Snow [STAT:0E00CAC5]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object448:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object448:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object448:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object448:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif upper rampart:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif upper rampart:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif upper rampart:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif upper rampart:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif tunnel:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif tunnel:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif tunnel:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif tunnel:2 Shader Flags 2: ZBuffer_Write Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumplatform01.nif sc_mausoleumPlatform01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumPlatform01_Gray [STAT:020041E8]>
[00:27] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumplatform01.nif sc_mausoleumPlatform01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumPlatform01_Gray [STAT:020041E8]>
[00:27] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumplatform01.nif sc_mausoleumPlatform01:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumPlatform01_Gray [STAT:020041E8]>
[00:27] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumplatform01.nif sc_mausoleumPlatform01:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumPlatform01_Gray [STAT:020041E8]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif tunnel:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif tunnel:6 Shader Flags 2: ZBuffer_Write Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif tunnel:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif tunnel:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif tunnel:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif tunnel:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object15:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object15:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object15:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object15:2 Shader Flags 2: ZBuffer_Write Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object15:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter_lod_0.nif Object15:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter [STAT:000B3B77]>
[00:27] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumplatform01_lod.nif sc_mausoleumPlatform01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumPlatform01_Gray [STAT:020041E8]>
[00:27] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumplatform01_lod.nif sc_mausoleumPlatform01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumPlatform01_Gray [STAT:020041E8]>
[00:27] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumplatform01_lod.nif sc_mausoleumPlatform01:9 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumPlatform01_Gray [STAT:020041E8]>
[00:27] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumplatform01_lod.nif sc_mausoleumPlatform01:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumPlatform01_Gray [STAT:020041E8]>
[00:27] [BuildBaseRecords] <Debug: Looking for impchandelliercandleoff for Skyrim.esm ImpChandellierCandleOff [STAT:0005F21E]>
[00:27] [AddModel] <Debug: Meshes\clutter\sovngarde\sovcandlestick01static.nif SilverCandleStick01:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovCandleStick01Static [STAT:000DAB8B]>
[00:27] [AddModel] <Debug: Meshes\clutter\sovngarde\sovcandlestick01static.nif SilverCandleStick01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SovCandleStick01Static [STAT:000DAB8B]>
[00:27] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff08.nif RockCliff08:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockCliff08_wet [STAT:0E000EA5]>
[00:27] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff08.nif RockCliff08:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockCliff08_wet [STAT:0E000EA5]>
[00:27] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff08.nif RockCliff08:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockCliff08_wet [STAT:0E000EA5]>
[00:27] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff08.nif RockCliff08:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockCliff08_wet [STAT:0E000EA5]>
[00:27] [BuildBaseRecords] <Debug: File not found Meshes\dlc02\dungeons\dwemer\animated\dwekagrumezgauntlet\dweptnwallhalfanim01.nif. Used by Dragonborn.esm DLC2DwePtnWallAnimHalf01 [ACTI:040251B2]>
[00:27] [AddModel] <Debug: Meshes\clutter\sovngarde\sovcandlestick01static.nif SilverCandleStick01:6 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovCandleStick01Static [STAT:000DAB8B]>
[00:27] [AddModel] <Debug: Meshes\clutter\sovngarde\sovcandlestick01static.nif SilverCandleStick01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SovCandleStick01Static [STAT:000DAB8B]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoreblackreach04 for unofficial skyrim special edition patch.esp MineOreBlackreach04 "Выход минерала" [ACTI:0010EE3F]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoreblackreach04 for unofficial skyrim special edition patch.esp MineOreBlackreach04 "Выход минерала" [ACTI:0010EE3F]>
[00:27] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff08.nif RockCliff08:1 - L1_RockCliff08:1 - L2_RockCliff08:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockCliff08_wet [STAT:0E000EA5]>
[00:27] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff08.nif RockCliff08:1 - L1_RockCliff08:1 - L2_RockCliff08:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockCliff08_wet [STAT:0E000EA5]>
[00:27] [AddModel] <Debug: Add-on in model Meshes\clutter\sovngarde\sovcandlestick01static.nif Skyrim.esm SovCandleStick01Static [STAT:000DAB8B]>
[00:27] [AddModel] <Debug: Meshes\lod\roads\roadcurvelong45lramp02_lod_1.nif RoadCurveLong45LRamp02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test BlendedRoads.esp RoadCurveLong45LRamp02Snow [STAT:000B2424]>
[00:27] [AddModel] <Debug: Meshes\lod\roads\roadcurvelong45lramp02_lod_1.nif RoadCurveLong45LRamp02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade BlendedRoads.esp RoadCurveLong45LRamp02Snow [STAT:000B2424]>
[00:27] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\sovcandlestick01static_dyndolod_lod.nif for Skyrim.esm SovCandleStick01Static [STAT:000DAB8B]>
[00:27] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\sovcandlestick01static_dyndolod_lod.nif Skyrim.esm SovCandleStick01Static [STAT:000DAB8B]>
[00:27] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\sovcandlestick01static_dyndolod_lod.nif Skyrim.esm SovCandleStick01Static [STAT:000DAB8B]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockCliff08_wet [STAT:0E000EA5]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\rocks01.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockCliff08_wet [STAT:0E000EA5]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockCliff08_wet [STAT:0E000EA5]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockCliff08_wet [STAT:0E000EA5]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\rocks01.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockCliff08_wet [STAT:0E000EA5]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockCliff08_wet [STAT:0E000EA5]>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1.dds] ResourceExists>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\412C7D7B7A90417AB2815670547D1095.dds">
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel01FallForestLeaves01_15C17396 for Dawnguard.esm RockPileL01FallForestLeaves01 [STAT:020146C8]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel01FallForestLeaves01 for Dawnguard.esm RockPileL01FallForestLeaves01 [STAT:020146C8]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Dawnguard.esm RockPileL01FallForestLeaves01 [STAT:020146C8]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Dawnguard.esm RockPileL01FallForestLeaves01 [STAT:020146C8]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Dawnguard.esm RockPileL01FallForestLeaves01 [STAT:020146C8]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwerubblepile04 for Skyrim.esm DweRubblePile04SnowLight [STAT:00074FE5]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif Chunk04:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile04SnowLight [STAT:00074FE5]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif Chunk04:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile04SnowLight [STAT:00074FE5]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif DweRubblePile04:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile04SnowLight [STAT:00074FE5]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif DweRubblePile04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile04SnowLight [STAT:00074FE5]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif DweRubblePile04:8 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile04SnowLight [STAT:00074FE5]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif DweRubblePile04:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile04SnowLight [STAT:00074FE5]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif DweRubblePile04:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile04SnowLight [STAT:00074FE5]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif DweRubblePile04:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile04SnowLight [STAT:00074FE5]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif DweRubblePile04:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile04SnowLight [STAT:00074FE5]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif DweRubblePile04:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile04SnowLight [STAT:00074FE5]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif DweRubblePile04:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile04SnowLight [STAT:00074FE5]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif DweRubblePile04:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile04SnowLight [STAT:00074FE5]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif DweRubblePile04:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile04SnowLight [STAT:00074FE5]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif DweRubblePile04:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile04SnowLight [STAT:00074FE5]>
[00:27] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile04_lod_0.nif Chunk04:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile04SnowLight [STAT:00074FE5]>
[00:27] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile04_lod_0.nif Chunk04:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile04SnowLight [STAT:00074FE5]>
[00:27] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile04_lod_0.nif DweRubblePile04:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile04SnowLight [STAT:00074FE5]>
[00:27] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile04_lod_0.nif DweRubblePile04:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile04SnowLight [STAT:00074FE5]>
[00:27] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile04_lod_0.nif DweRubblePile04:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile04SnowLight [STAT:00074FE5]>
[00:27] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile04_lod_0.nif DweRubblePile04:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile04SnowLight [STAT:00074FE5]>
[00:27] [BuildBaseRecords] <Debug: Looking for apostacksdouble01low for Dragonborn.esm ApoStacksDouble01Low [STAT:040373EC]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2dweplatbgstairsingle01 for Dragonborn.esm DLC2DwePlatBgStairSingle01 [STAT:0401F158]>
[00:27] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstairsingle01.nif DLC2DwePlatBgStairSingle01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgStairSingle01 [STAT:0401F158]>
[00:27] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstairsingle01.nif DLC2DwePlatBgStairSingle01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgStairSingle01 [STAT:0401F158]>
[00:27] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstairsingle01.nif DLC2DwePlatBgStairSingle01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgStairSingle01 [STAT:0401F158]>
[00:27] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstairsingle01.nif DLC2DwePlatBgStairSingle01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgStairSingle01 [STAT:0401F158]>
[00:27] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstairsingle01.nif DLC2DwePlatBgStairSingle01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgStairSingle01 [STAT:0401F158]>
[00:27] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstairsingle01.nif DLC2DwePlatBgStairSingle01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgStairSingle01 [STAT:0401F158]>
[00:27] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstairsingle01.nif DLC2DwePlatBgStairSingle01:39 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgStairSingle01 [STAT:0401F158]>
[00:27] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstairsingle01.nif DLC2DwePlatBgStairSingle01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgStairSingle01 [STAT:0401F158]>
[00:27] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstairsingle01.nif DLC2DwePlatBgStairSingle01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgStairSingle01 [STAT:0401F158]>
[00:27] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstairsingle01.nif DLC2DwePlatBgStairSingle01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgStairSingle01 [STAT:0401F158]>
[00:27] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweplatbgstairsingle01_lod.nif DwePlatBgStairSingle01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgStairSingle01 [STAT:0401F158]>
[00:27] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweplatbgstairsingle01_lod.nif DwePlatBgStairSingle01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgStairSingle01 [STAT:0401F158]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins01_lod.dds 0 Dragonborn.esm DLC2DwePlatBgStairSingle01 [STAT:0401F158]>
[00:27] [BuildBaseRecords] <Debug: Looking for blackreachewall03hole for Skyrim.esm BlackreachEWall03HoleBlackreach [STAT:000CE8DB]>
[00:27] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm CRSpawnContainer "Сундук" [CONT:000E3135]>
[00:27] [BuildBaseRecords] <Debug: Looking for lgrmwallent for Glenmoril.esm zzzRevCasLgRoomsWall01Ent [STAT:0E26A45E]>
[00:27] [BuildBaseRecords] <Debug: Looking for minecebalconystraight03 for Skyrim.esm MineCEBalconyStraight03 [STAT:0004565D]>
[00:27] [BuildBaseRecords] <Debug: Looking for extlgrmwall01midopen for Glenmoril.esm zzzRevCasLgRoomsWall01ExtMidOpen [STAT:0E26A466]>
[00:27] [AddModel] <Debug: Meshes\dlc01\landscape\plants\soulcairntree01_l1.nif SoulCairnTree01_L1:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeSoulCairnTree01 "Высохшее дерево" [TREE:02004332]>
[00:27] [AddModel] <Debug: Meshes\dlc01\landscape\plants\soulcairntree01_l1.nif SoulCairnTree01_L1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeSoulCairnTree01 "Высохшее дерево" [TREE:02004332]>
[00:27] [BuildBaseRecords] <Debug: Looking for wrtemplebench01static for Skyrim.esm WRTempleBench01Static [STAT:00074E31]>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332.dds] ResourceExists>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332.dds] DXGI_FORMAT_BC7_UNORM>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\7ACC7350DB304F4989DB56A41B5ECC16.dds">
[00:27] [BuildBaseRecords] <Debug: Looking for la_bust for SkystoneCastle.esp LA_SS_Bust [STAT:359D63AE]>
[00:27] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostacksdouble01low.nif L2_Books Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoStacksDouble01Low [STAT:040373EC]>
[00:27] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostacksdouble01low.nif L2_Books Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm ApoStacksDouble01Low [STAT:040373EC]>
[00:27] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostacksdouble01low.nif ApoStacksDouble01Low:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoStacksDouble01Low [STAT:040373EC]>
[00:27] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostacksdouble01low.nif ApoStacksDouble01Low:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm ApoStacksDouble01Low [STAT:040373EC]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoregold03_LTundraRocks for unofficial skyrim special edition patch.esp MineOreGold03_LTundraRocks "Золотая жила" [ACTI:0010D057]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoregold03 for unofficial skyrim special edition patch.esp MineOreGold03_LTundraRocks "Золотая жила" [ACTI:0010D057]>
[00:27] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockl04.nif RockL04:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockL04_wet [STAT:0E000EA9]>
[00:27] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockl04.nif RockL04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockL04_wet [STAT:0E000EA9]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockl04zzzRev_wet_D7F51DBF for Glenmoril.esm zzzRevRockL04_wet [STAT:0E000EA9]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockl04zzzRev_wet for Glenmoril.esm zzzRevRockL04_wet [STAT:0E000EA9]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockl04_D7F51DBFpassthru for Glenmoril.esm zzzRevRockL04_wet [STAT:0E000EA9]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockl04_D7F51DBF for Glenmoril.esm zzzRevRockL04_wet [STAT:0E000EA9]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockl04 for Glenmoril.esm zzzRevRockL04_wet [STAT:0E000EA9]>
[00:27] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostacksdouble01low_lod_0.nif ApoStacksDouble01_Lod_0:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoStacksDouble01Low [STAT:040373EC]>
[00:27] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostacksdouble01low_lod_0.nif ApoStacksDouble01_Lod_0:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm ApoStacksDouble01Low [STAT:040373EC]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Dragonborn.esm ApoStacksDouble01Low [STAT:040373EC]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockL04_wet [STAT:0E000EA9]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc02cyrodilacwine for SkystoneCastle.esp LA_SS_Wine01 [STAT:35271C2A]>
[00:27] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01Snow01_22EE2B84 for Update.esm DirtCliffsCornerIn01Snow01 [STAT:00019845]>
[00:27] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01Snow01 for Update.esm DirtCliffsCornerIn01Snow01 [STAT:00019845]>
[00:27] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84passthru for Update.esm DirtCliffsCornerIn01Snow01 [STAT:00019845]>
[00:27] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84 for Update.esm DirtCliffsCornerIn01Snow01 [STAT:00019845]>
[00:27] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01 for Update.esm DirtCliffsCornerIn01Snow01 [STAT:00019845]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockl05 for Skyrim.esm RockL05 [STAT:0001B0A8]>
[00:27] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop1sided01 for Skyrim.esm StockadeScaffoldTop1Sided01 [STAT:000533C1]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwefacadefreeexbg01WT for Wyrmstooth.esp WTDweFacadeFreeExBg01 [STAT:0A3177CE]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwefacadefreeexbg01 for Wyrmstooth.esp WTDweFacadeFreeExBg01 [STAT:0A3177CE]>
[00:27] [BuildBaseRecords] <Debug: Looking for fxshadowmereemerge for Vigilant.esm zzzCHDarkBubble01 [MSTT:0D259E0B]>
[00:27] [BuildBaseRecords] <Debug: Looking for wheelhammer for Glenmoril.esm zzzGH1stPersonPiperWheelHammer [STAT:0E01244F]>
[00:27] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01.nif StockadeScaffoldTop1Sided01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop1Sided01 [STAT:000533C1]>
[00:27] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01.nif StockadeScaffoldTop1Sided01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop1Sided01 [STAT:000533C1]>
[00:27] [BuildBaseRecords] <Debug: Looking for spinestatic for Skyrim.esm BoneHumanSpineStatic [STAT:000C49F0]>
[00:27] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01.nif StockadeScaffoldTop1Sided01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop1Sided01 [STAT:000533C1]>
[00:27] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01.nif StockadeScaffoldTop1Sided01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop1Sided01 [STAT:000533C1]>
[00:27] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01.nif StockadeScaffoldTop1Sided01:1 - L2_Accessories05:1 - L1_Rails:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop1Sided01 [STAT:000533C1]>
[00:27] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01.nif StockadeScaffoldTop1Sided01:1 - L2_Accessories05:1 - L1_Rails:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop1Sided01 [STAT:000533C1]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeFreeExBg01 [STAT:0A3177CE]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeFreeExBg01 [STAT:0A3177CE]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeFreeExBg01 [STAT:0A3177CE]>
[00:27] [BuildBaseRecords] <Debug: Looking for banditpole02 for Skyrim.esm BanditPole02 [STAT:000D839C]>
[00:27] [BuildBaseRecords] <Debug: Looking for mrktemples01 for Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop1sided01_lod_0.nif StockadeScaffoldTop1Sided01:1 - L2_Accessories05:1 - L1_Rails:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop1Sided01 [STAT:000533C1]>
[00:27] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop1sided01_lod_0.nif StockadeScaffoldTop1Sided01:1 - L2_Accessories05:1 - L1_Rails:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop1Sided01 [STAT:000533C1]>
[00:27] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm TreasCWSonsChest "Сундук" [CONT:0008A3B6]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveifwallstraight02 for Skyrim.esm CaveIFWallStraight02 [STAT:0003447C]>
[00:27] [BuildBaseRecords] <Debug: Looking for icetreelroots for Unslaad.esm zzzCrbIceRootL [STAT:0F0C180B]>
[00:27] [BuildBaseRecords] <Debug: Looking for dockstepsdown01 for Skyrim.esm DockStepsDown01 [STAT:000AE630]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples01.nif MrkTempleS01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples01.nif MrkTempleS01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples01.nif MrkTempleS01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples01.nif MrkTempleS01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples01.nif MrkTempleS01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples01.nif MrkTempleS01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples01.nif MrkTempleS01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples01.nif MrkTempleS01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples01.nif MrkTempleS01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples01.nif MrkTempleS01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilem02ReachMoss01 for Skyrim.esm RockPileM02ReachMoss01 [STAT:0004E78F]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples01.nif MrkTempleS01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples01.nif MrkTempleS01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02ReachMoss01 [STAT:0004E78F]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples01.nif MrkTempleS01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples01.nif MrkTempleS01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples01.nif MrkTempleS01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples01.nif MrkTempleS01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples01.nif MrkTempleS01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples01.nif MrkTempleS01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples01.nif MrkTempleS01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples01.nif MrkTempleS01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [AddModel] <Debug: Meshes\lod\markarth\mrktemples01_lod_2.nif MrkTempleLOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [AddModel] <Debug: Meshes\lod\markarth\mrktemples01_lod_2.nif MrkTempleLOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [AddModel] <Debug: Meshes\lod\markarth\mrktemples01_lod_2.nif MrkTempleLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [AddModel] <Debug: Meshes\lod\markarth\mrktemples01_lod_2.nif MrkTempleLOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [AddModel] <Debug: Meshes\lod\markarth\mrktemples01_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [AddModel] <Debug: Meshes\lod\markarth\mrktemples01_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkTempleS01 [STAT:00067E66]>
[00:27] [BuildBaseRecords] <Debug: Looking for statueplatform for Unslaad.esm zzzCrbStatuePlatform [STAT:0F006357]>
[00:27] [BuildBaseRecords] <Debug: Looking for nortempleexteriorribfree04 for Skyrim.esm NorTempleExteriorRibFree04Ice [STAT:0010AA34]>
[00:27] [BuildBaseRecords] <Debug: Looking for rtcanalsl01 for Glenmoril.esm zzzGHRTCanalsL01 [STAT:0E00CA7A]>
[00:27] [BuildBaseRecords] <Debug: Looking for implhalldetwist02 for Skyrim.esm ImpLHallDetwist02 [STAT:0003AEAD]>
[00:27] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen03.nif :18 Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:27] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen03.nif :18 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:27] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen03.nif :25 Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:27] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen03.nif :25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:27] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen03.nif TreeAspen03_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:27] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen03.nif TreeAspen03_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:27] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen03.nif TreeAspen03_1:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:27] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen03.nif TreeAspen03_1:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:27] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen03.nif :38 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:27] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen03.nif :38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:27] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen03.nif :41 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:27] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen03.nif :41 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:27] [BuildBaseRecords] <Debug: Looking for norrmsmwallfrontdam03 for Skyrim.esm NorRmSmWallFrontDam03 [STAT:0003A20F]>
[00:27] [BuildBaseRecords] <Debug: Looking for minechall1way128short01 for Skyrim.esm MineCHall1Way128Short01 [STAT:00045498]>
[00:27] [AddModel] <Debug: Skinned model Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen03.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85.dds] ResourceExists>
[00:27] [BuildBaseRecords] <Debug: Looking for roadstraightlong02 for Skyrim.esm RoadStraightLong02 [STAT:00025D61]>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85.dds] DXGI_FORMAT_BC7_UNORM>
[00:27] [BuildBaseRecords] <Debug: Looking for la_byohbyohgreenhsplanter01 for SkystoneCastle.esp LA_SS_PlanterDisplay [STAT:359B2A93]>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\10B5AEA94EE249D0AF73160C2F053D9E.dds">
[00:27] [BuildBaseRecords] <Debug: Looking for impjailtop01zzzCORJailTop01 for Vigilant.esm zzzCORJailTop01 [STAT:0D054EE4]>
[00:27] [BuildBaseRecords] <Debug: Looking for impjailtop01 for Vigilant.esm zzzCORJailTop01 [STAT:0D054EE4]>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2.dds] ResourceExists>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\746556C7398A4EFD82BF4AB75B613AD9.dds">
[00:27] [BuildBaseRecords] <Debug: Looking for specimenglasswall for Glenmoril.esm zzzGHSpecimenGlassWall [STAT:0E00FD2A]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsl01.nif RTCanalsL01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsL01 [STAT:0E00CA7A]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsl01.nif RTCanalsL01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsL01 [STAT:0E00CA7A]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsl01.nif RTCanalsL01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsL01 [STAT:0E00CA7A]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsl01.nif RTCanalsL01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsL01 [STAT:0E00CA7A]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsl01.nif RTCanalsL01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsL01 [STAT:0E00CA7A]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsl01.nif RTCanalsL01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsL01 [STAT:0E00CA7A]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsl01.nif RTCanalsL01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsL01 [STAT:0E00CA7A]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsl01.nif RTCanalsL01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsL01 [STAT:0E00CA7A]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoresilver03_LVolcanicTundraRocks for Skyrim.esm MineOreSilver03_LVolcanicTundraRocks "Серебряная жила" [ACTI:0010DB03]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoresilver03 for Skyrim.esm MineOreSilver03_LVolcanicTundraRocks "Серебряная жила" [ACTI:0010DB03]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsl01.nif RTCanalsL01:11 - L2_Rails05:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsL01 [STAT:0E00CA7A]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsl01.nif RTCanalsL01:11 - L2_Rails05:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsL01 [STAT:0E00CA7A]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcairnevil02 for Skyrim.esm RockCairnEvil02Sulfur [STAT:000E9EA2]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtcanalsl01_lod.nif RTCanalsL01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsL01 [STAT:0E00CA7A]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtcanalsl01_lod.nif RTCanalsL01_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsL01 [STAT:0E00CA7A]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtcanalsl01_lod.nif RTCanalsL01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsL01 [STAT:0E00CA7A]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtcanalsl01_lod.nif RTCanalsL01_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsL01 [STAT:0E00CA7A]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTCanalsL01 [STAT:0E00CA7A]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTCanalsL01 [STAT:0E00CA7A]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwermsmcorinexbgr01 for Skyrim.esm DweRmSmCorInExBgR01 [STAT:000581BB]>
[00:27] [BuildBaseRecords] <Debug: Looking for tomb02zzzRev_Snow for Glenmoril.esm zzzRevTomb02_Snow [STAT:0E009979]>
[00:27] [BuildBaseRecords] <Debug: Looking for tomb02 for Glenmoril.esm zzzRevTomb02_Snow [STAT:0E009979]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveghall1way01 for Skyrim.esm CaveGHall1Way01SnowTEMP [STAT:000287B5]>
[00:27] [AddModel] <Debug: Meshes\architecture\docks\dockstepsdown01.nif DockStepsDown01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DockStepsDown01 [STAT:000AE630]>
[00:27] [AddModel] <Debug: Meshes\architecture\docks\dockstepsdown01.nif DockStepsDown01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DockStepsDown01 [STAT:000AE630]>
[00:27] [AddModel] <Debug: Meshes\architecture\docks\dockstepsdown01.nif DockStepsDown01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DockStepsDown01 [STAT:000AE630]>
[00:27] [AddModel] <Debug: Meshes\architecture\docks\dockstepsdown01.nif DockStepsDown01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DockStepsDown01 [STAT:000AE630]>
[00:27] [BuildBaseRecords] <Debug: Looking for riftenrwdirtmound01 for Skyrim.esm RiftenRWDirtMound01 [STAT:000484DA]>
[00:27] [BuildBaseRecords] <Debug: Looking for ruins_largechestHHChest01 for Skyrim.esm HHChest01 "Сундук" [CONT:00099D87]>
[00:27] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Skyrim.esm HHChest01 "Сундук" [CONT:00099D87]>
[00:27] [BuildBaseRecords] <Debug: Looking for onefinger for Glenmoril.esm zzzRevActOneFinger01 "Иссохший палец" [ACTI:0E3090F4]>
[00:27] [BuildBaseRecords] <Debug: Looking for cavegewall04c for Skyrim.esm CaveGEWall04c [STAT:00026BF7]>
[00:27] [BuildBaseRecords] <Debug: Looking for fxcobwebwall01 for Skyrim.esm FXcobwebWall01 [STAT:0002F59A]>
[00:27] [BuildBaseRecords] <Debug: Looking for whouterwallstatue01 for Skyrim.esm WHouterwallstatue01 [STAT:000DF12E]>
[00:27] [AddModel] <Debug: Meshes\architecture\docks\dockstepsdown01.nif DockStepsDown01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DockStepsDown01 [STAT:000AE630]>
[00:27] [AddModel] <Debug: Meshes\architecture\docks\dockstepsdown01.nif DockStepsDown01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DockStepsDown01 [STAT:000AE630]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockm01 for Glenmoril.esm zzzRevRockM01 [STAT:0E00A8B2]>
[00:27] [BuildBaseRecords] <Debug: Looking for roadchunkm04 for Skyrim.esm RoadChunkM04 [STAT:00018145]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockM01 [STAT:0E00A8B2]>
[00:27] [BuildBaseRecords] <Debug: Looking for dragongolddead for Unslaad.esm zzzCrbDragonGoldDead [STAT:0F334949]>
[00:27] [BuildBaseRecords] <Debug: Looking for rtwall05outer for Skyrim.esm RTWall05Outer [STAT:0010105C]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwallstatue01.nif WHouterwallstatue01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHouterwallstatue01 [STAT:000DF12E]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwallstatue01.nif WHouterwallstatue01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHouterwallstatue01 [STAT:000DF12E]>
[00:27] [BuildBaseRecords] <Debug: Looking for rmthwall for TheBawbsWardenOfTheCoast.esp WCShackInteriorRmTHWall [STAT:102F8DFF]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whouterwallstatue01_lod_0.nif WHouterwallstatue01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHouterwallstatue01 [STAT:000DF12E]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whouterwallstatue01_lod_0.nif WHouterwallstatue01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHouterwallstatue01 [STAT:000DF12E]>
[00:27] [BuildBaseRecords] <Debug: No mini atlas for textures\architecture\windhelm\whouterheadbust.dds in meshes\lod\windhelm\whouterwallstatue01_lod_0.nif for Skyrim.esm WHouterwallstatue01 [STAT:000DF12E]>
[00:27] [BuildBaseRecords] <Debug: Looking for humanskullstatic for Skyrim.esm BoneHumanSkullStatic [STAT:000C49EE]>
[00:27] [BuildBaseRecords] <Debug: Looking for ruinstable01 for Skyrim.esm NorTable01NoShadowice [STAT:00077121]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall05outer.nif RTWall05Outer:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall05Outer [STAT:0010105C]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall05outer.nif RTWall05Outer:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall05Outer [STAT:0010105C]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall05outer.nif RTWall05Outer:24 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTWall05Outer [STAT:0010105C]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall05outer.nif RTWall05Outer:24 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall05Outer [STAT:0010105C]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall05outer.nif RTWall05Outer:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall05Outer [STAT:0010105C]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall05outer.nif RTWall05Outer:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall05Outer [STAT:0010105C]>
[00:27] [BuildBaseRecords] <Debug: Looking for da13vinegiantcluster01 for Skyrim.esm DA13VineGiantCluster01 [STAT:000BD6AC]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveglhalldeadend02 for Skyrim.esm CaveGLHallDeadEnd02Falmer [STAT:000B9ECE]>
[00:27] [BuildBaseRecords] <Debug: Looking for key03 for Glenmoril.esm zzzLrhKey03Static [STAT:0E0077A7]>
[00:27] [AddModel] <Debug: Meshes\lod\docks\dockstepsdown01_lod_0.nif DockStepsDown01:0 Shader Flags 1: ZBuffer_Test Skyrim.esm DockStepsDown01 [STAT:000AE630]>
[00:27] [AddModel] <Debug: Meshes\lod\docks\dockstepsdown01_lod_0.nif DockStepsDown01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm DockStepsDown01 [STAT:000AE630]>
[00:27] [BuildBaseRecords] <Debug: Looking for blackreachecorner01 for Skyrim.esm BlackreachECorner01 [STAT:000921CE]>
[00:27] [AddModel] <Debug: Meshes\lod\docks\dockstepsdown01_lod_0.nif DockStepsDown01:1 Shader Flags 1: ZBuffer_Test Skyrim.esm DockStepsDown01 [STAT:000AE630]>
[00:27] [AddModel] <Debug: Meshes\lod\docks\dockstepsdown01_lod_0.nif DockStepsDown01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm DockStepsDown01 [STAT:000AE630]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtwall05outer_lod.nif RTWall05_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall05Outer [STAT:0010105C]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtwall05outer_lod.nif RTWall05_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTWall05Outer [STAT:0010105C]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm DockStepsDown01 [STAT:000AE630]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm DockStepsDown01 [STAT:000AE630]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTWall05Outer [STAT:0010105C]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveirocks02 for Dragonborn.esm CaveIRockS02_NoSN [STAT:0403D140]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower1x4_lod_1 for Dragonborn.esm DLC2DweFacadeTower1x4_LOD_1 [STAT:040384E2]>
[00:27] [BuildBaseRecords] <Debug: Looking for oriel04zzzRevSiika_moss for Glenmoril.esm zzzRevSiikaOriel04_moss [STAT:0E003CB3]>
[00:27] [BuildBaseRecords] <Debug: Looking for oriel04 for Glenmoril.esm zzzRevSiikaOriel04_moss [STAT:0E003CB3]>
[00:27] [BuildBaseRecords] <Debug: Looking for civilwarrubble03wr for Skyrim.esm CivilWarRubble03WR [STAT:000B5D66]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrbridge01.nif RTDockBldStrBridge01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldStrBridge01_Snow [STAT:0E00CAB0]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrbridge01.nif RTDockBldStrBridge01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldStrBridge01_Snow [STAT:0E00CAB0]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrbridge01.nif RTDockBldStrBridge01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldStrBridge01_Snow [STAT:0E00CAB0]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrbridge01.nif RTDockBldStrBridge01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldStrBridge01_Snow [STAT:0E00CAB0]>
[00:27] [BuildBaseRecords] <Debug: Looking for bretonlowerclassboards02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIBoards02 [STAT:113DACFC]>
[00:27] [BuildBaseRecords] <Debug: Looking for gepistol for Glenmoril.esm zzzRev1stPersonQueenPistol [STAT:0E2C900B]>
[00:27] [BuildBaseRecords] <Debug: Looking for shackbrokewall05zzzRevDeadShackBrokenWall05 for Glenmoril.esm zzzRevDeadShackBrokenWall05 [STAT:0E016DBF]>
[00:27] [BuildBaseRecords] <Debug: Looking for shackbrokewall05 for Glenmoril.esm zzzRevDeadShackBrokenWall05 [STAT:0E016DBF]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound08 for Dragonborn.esm DLC2dunKolbjornAshMound08 [STAT:04020E6A]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrbridge01.nif RTDockBldStrBridge01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldStrBridge01_Snow [STAT:0E00CAB0]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrbridge01.nif RTDockBldStrBridge01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldStrBridge01_Snow [STAT:0E00CAB0]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveicliffsisland01ns for Skyrim.esm CaveICliffsIsland01NS [STAT:0006F724]>
[00:27] [BuildBaseRecords] <Debug: Looking for farmhousejaildoor01 for Skyrim.esm FarmhouseJailDoor01 "Дверь тюрьмы" [DOOR:000EC563]>
[00:27] [AddModel] <Debug: Meshes\architecture\shackkit\shackbrokewall05.nif ShackBrokeWall05:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackBrokenWall05 [STAT:0E016DBF]>
[00:27] [AddModel] <Debug: Meshes\architecture\shackkit\shackbrokewall05.nif ShackBrokeWall05:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackBrokenWall05 [STAT:0E016DBF]>
[00:27] [AddModel] <Debug: Meshes\lod\shackkit\shackbrokewall05_lod_0.nif ShackBrokeWall05:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackBrokenWall05 [STAT:0E016DBF]>
[00:27] [AddModel] <Debug: Meshes\lod\shackkit\shackbrokewall05_lod_0.nif ShackBrokeWall05:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackBrokenWall05 [STAT:0E016DBF]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodsidelod.dds based on textures\dungeons\ships\shipwoodside01.dds for textures\architecture\revenant\deadwoodside.dds Glenmoril.esm zzzRevDeadShackBrokenWall05 [STAT:0E016DBF]>
[00:27] [BuildBaseRecords] <Debug: Looking for towel02 for SkystoneCastle.esp LA_SS_InsanityTowel02 [STAT:3583B629]>
[00:27] [BuildBaseRecords] <Debug: Looking for trapnorplatformstairs01 for Skyrim.esm TrapNorPlatformStairs01 [ACTI:000B87C6]>
[00:27] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover10.nif ReachMountainMoss14:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachMntMossCover04 [TREE:000E9625]>
[00:27] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover10.nif ReachMountainMoss14:0 Shader Flags 2: ZBuffer_Write | No_Fade | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeReachMntMossCover04 [TREE:000E9625]>
[00:27] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover10.nif ReachMountainMoss14:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachMntMossCover04 [TREE:000E9625]>
[00:27] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover10.nif ReachMountainMoss14:1 Shader Flags 2: ZBuffer_Write | No_Fade | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreeReachMntMossCover04 [TREE:000E9625]>
[00:27] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover10.nif ReachMountainMoss14:9 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm TreeReachMntMossCover04 [TREE:000E9625]>
[00:27] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover10.nif ReachMountainMoss14:9 Shader Flags 2: ZBuffer_Write | No_Fade | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeReachMntMossCover04 [TREE:000E9625]>
[00:27] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover10.nif ReachMountainMoss14:13 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm TreeReachMntMossCover04 [TREE:000E9625]>
[00:27] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover10.nif ReachMountainMoss14:13 Shader Flags 2: ZBuffer_Write | No_Fade | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreeReachMntMossCover04 [TREE:000E9625]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrbridge01.nif RTDockBldStrBridge01:28 - L2_Ropes01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldStrBridge01_Snow [STAT:0E00CAB0]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldstrbridge01.nif RTDockBldStrBridge01:28 - L2_Ropes01:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldStrBridge01_Snow [STAT:0E00CAB0]>
[00:27] [BuildBaseRecords] <Debug: Looking for byohfishnet01 for HearthFires.esm BYOHfishnet01 [STAT:030008CC]>
[00:27] [BuildBaseRecords] <Debug: Looking for minecebalconycurve03 for Skyrim.esm MineCEBalconyCurve03 [STAT:00045665]>
[00:26] <Warning: Filename textures\water in wells\water.dds does not adhere to file naming conventions. Used by Meshes\architecture\solitude\swell.nif Unslaad.esm zzzCrbSWell [STAT:0F005573]>
[00:27] <Warning: Textures do not match for "RockCliff08:0": textures\landscape\revenant\rocky01.dds in rockcliff08.nif -> textures\landscape\dirt02.dds in rockcliff08_lod_0.nif for Glenmoril.esm zzzRevRockCliff08_wet [STAT:0E000EA5]>
[00:27] <Warning: Textures do not match for "RockCliff08:9": textures\landscape\revenant\rocky01.dds in rockcliff08.nif -> textures\landscape\rocks01.dds in rockcliff08_lod_0.nif for Glenmoril.esm zzzRevRockCliff08_wet [STAT:0E000EA5]>
[00:27] <Warning: Textures do not match for "RockCliff08:1 - L1_RockCliff08:1 - L2_RockCliff08:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff08.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff08_lod_0.nif for Glenmoril.esm zzzRevRockCliff08_wet [STAT:0E000EA5]>
[00:27] <Warning: Textures do not match for "RockCliff08:0": textures\landscape\revenant\rocky01.dds in rockcliff08.nif -> textures\landscape\dirt02.dds in rockcliff08_lod_1.nif for Glenmoril.esm zzzRevRockCliff08_wet [STAT:0E000EA5]>
[00:27] <Warning: Textures do not match for "RockCliff08:9": textures\landscape\revenant\rocky01.dds in rockcliff08.nif -> textures\landscape\rocks01.dds in rockcliff08_lod_1.nif for Glenmoril.esm zzzRevRockCliff08_wet [STAT:0E000EA5]>
[00:27] <Warning: Textures do not match for "RockCliff08:1 - L1_RockCliff08:1 - L2_RockCliff08:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff08.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff08_lod_1.nif for Glenmoril.esm zzzRevRockCliff08_wet [STAT:0E000EA5]>
[00:27] <Warning: Textures do not match for "RockL04:1": textures\landscape\revenant\mountains\rock01.dds in rockl04.nif -> textures\landscape\mountains\mountainslab02.dds in rockl04_lod_0.nif for Glenmoril.esm zzzRevRockL04_wet [STAT:0E000EA9]>
[00:27] <Warning: Textures do not match for "RockM01:1": textures\landscape\revenant\mountains\rock01.dds in rockm01.nif -> textures\landscape\mountains\mountainslab02.dds in rockm01_lod_0.nif for Glenmoril.esm zzzRevRockM01 [STAT:0E00A8B2]>
[00:27] [BuildBaseRecords] <Debug: Looking for craftingworkbench02 for HearthFires.esm BYOHHouseInteriorWorkbenchRoom03 "Плотницкий верстак" [FURN:03003AEE]>
[00:27] [BuildBaseRecords] <Debug: Looking for _camp_defaultindicator for Campfire.esm _Camp_Indicator_DefaultForModdersCOPYME [ACTI:09040758]>
[00:27] [BuildBaseRecords] <Debug: Looking for barrel01 for Skyrim.esm BlackBriarMeadBarrel01 "Бочка черноверескового меда" [CONT:00101C95]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2rieklingtent01 for Dragonborn.esm DLC2RieklingTent01 "Хижина риклинга" [CONT:04018427]>
[00:27] [BuildBaseRecords] <Debug: Looking for wrintchcorslopelwall for Skyrim.esm WRIntCHCorSlopelWall [STAT:00075D5B]>
[00:27] [BuildBaseRecords] <Debug: Looking for ruinstable01 for Skyrim.esm NorTable01NoShadowsnow [STAT:0009DB6C]>
[00:27] [BuildBaseRecords] <Debug: Looking for impwooddoorsingle01 for Skyrim.esm ImpDoorSingle01MinUse "Деревянная дверь" [DOOR:000C006F]>
[00:27] [BuildBaseRecords] <Debug: Looking for driftsm01 for Unslaad.esm zzzCrbScMudDriftS01 [STAT:0F3DD797]>
[00:27] [AddModel] <Debug: Meshes\landscape\roads\roadstraightlong02.nif RoadStraightLong02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RoadStraightLong02 [STAT:00025D61]>
[00:27] [AddModel] <Debug: Meshes\landscape\roads\roadstraightlong02.nif RoadStraightLong02:0 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Skyrim.esm RoadStraightLong02 [STAT:00025D61]>
[00:27] [BuildBaseRecords] <Debug: Looking for norbridgecage02b for Skyrim.esm NorBridgeCage02b [STAT:00034017]>
[00:27] [AddModel] <Debug: Meshes\landscape\roads\roadstraightlong02.nif RoadStraightLong02:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RoadStraightLong02 [STAT:00025D61]>
[00:27] [AddModel] <Debug: Meshes\landscape\roads\roadstraightlong02.nif RoadStraightLong02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RoadStraightLong02 [STAT:00025D61]>
[00:27] [BuildBaseRecords] <Debug: Looking for cavegroomcorner03 for Skyrim.esm CaveGRoomCorner03ice [STAT:0006F0BE]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstrbridge01_lod.nif RTDockBldStrBridge01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldStrBridge01_Snow [STAT:0E00CAB0]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstrbridge01_lod.nif RTDockBldStrBridge01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldStrBridge01_Snow [STAT:0E00CAB0]>
[00:27] [BuildBaseRecords] <Debug: Looking for falmercityhutnodoor01 for Dawnguard.esm FalmerCityHutNoDoor01 [STAT:02010947]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldStrBridge01_Snow [STAT:0E00CAB0]>
[00:27] [BuildBaseRecords] <Debug: Looking for wrtreecirclewater01 for Skyrim.esm WRTreeCircleWater01ACT [ACTI:00052740]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstrbridge01_lod01.nif RTDockBldStrBridge01_LOD01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldStrBridge01_Snow [STAT:0E00CAB0]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstrbridge01_lod01.nif RTDockBldStrBridge01_LOD01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldStrBridge01_Snow [STAT:0E00CAB0]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldStrBridge01_Snow [STAT:0E00CAB0]>
[00:27] [BuildBaseRecords] <Debug: Looking for redruingate for Glenmoril.esm zzzGHQmRedRuinGate [STAT:0E011268]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstrbridge01_lod02.nif RTDockBldStrBridge01_LOD02:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldStrBridge01_Snow [STAT:0E00CAB0]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtdockbldstrbridge01_lod02.nif RTDockBldStrBridge01_LOD02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldStrBridge01_Snow [STAT:0E00CAB0]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldStrBridge01_Snow [STAT:0E00CAB0]>
[00:27] [BuildBaseRecords] <Debug: Looking for bundle for Glenmoril.esm zzzRevWitBundle [STAT:0E005DAD]>
[00:27] [BuildBaseRecords] <Debug: Looking for tempprotoblock256x256x256 for Dragonborn.esm DLC2ProtoBlock256x256x256 [STAT:040170D9]>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1.dds] ResourceExists>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2cliffbasaltstraightmine for Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [BuildBaseRecords] <Debug: Looking for skyhaventmpextplatmid02 for Skyrim.esm SkyHavenTmpExtPlatMid02 [STAT:0006600F]>
[00:27] [BuildBaseRecords] <Debug: Found old texture replacement method Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraightminevolcanicash.nif Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2cliffbasaltstraightmine for Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:27] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactReiterpallash02 "Сундук" [CONT:0E2768E1]>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\5EC7C4FAD56A4E85A85E28A17FBE8C14.dds">
[00:27] [BuildBaseRecords] <Debug: Meshes\dlc02\lod\dlc2cliffbasaltstraightmine_lod.nif;meshes\dlc02\lod\dlc2cliffbasaltstraightmine_lod1.nif;; ? meshes\dlc02\lod\dlc2cliffbasaltstraightmine_lod.nif;meshes\dlc02\lod\dlc2cliffbasaltstraightmine_lod1.nif;; Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [BuildBaseRecords] <Debug: Looking for portgatepoleslow02 for Skyrim.esm PortGatePole02Slow [ACTI:0001841F]>
[00:27] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatmid02.nif SkyHavenTmpExtPlatMid02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatMid02 [STAT:0006600F]>
[00:27] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatmid02.nif SkyHavenTmpExtPlatMid02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatMid02 [STAT:0006600F]>
[00:27] [BuildBaseRecords] <Debug: Looking for rtleaves02 for Skyrim.esm RTLeaves02 [STAT:00089454]>
[00:27] [BuildBaseRecords] <Debug: Looking for kintenticlepatchfar01 for Glenmoril.esm zzzRevKinTenticlePatchFar01 [MSTT:0E009CA7]>
[00:27] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatmid02_lod.nif SkyHavenTmpExtPlatMid02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatMid02 [STAT:0006600F]>
[00:27] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatmid02_lod.nif SkyHavenTmpExtPlatMid02:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatMid02 [STAT:0006600F]>
[00:27] [AddModel] <Debug: Meshes\dlc02\lod\dlc2cliffbasaltstraightmine_lod.nif DLC2CliffBasaltStraightMine:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [AddModel] <Debug: Meshes\dlc02\lod\dlc2cliffbasaltstraightmine_lod.nif DLC2CliffBasaltStraightMine:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel04RP_DesertRocks01_95E1CD51 for _ResourcePack.esl RP_RockPileL04DesertRocks01 [STAT:FE0020AC]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel04RP_DesertRocks01 for _ResourcePack.esl RP_RockPileL04DesertRocks01 [STAT:FE0020AC]>
[00:27] [AddModel] <Debug: Meshes\dlc02\lod\dlc2cliffbasaltstraightmine_lod.nif DLC2CliffBasaltStraightMine:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for _ResourcePack.esl RP_RockPileL04DesertRocks01 [STAT:FE0020AC]>
[00:27] [AddModel] <Debug: Meshes\dlc02\lod\dlc2cliffbasaltstraightmine_lod.nif DLC2CliffBasaltStraightMine:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for _ResourcePack.esl RP_RockPileL04DesertRocks01 [STAT:FE0020AC]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel04 for _ResourcePack.esl RP_RockPileL04DesertRocks01 [STAT:FE0020AC]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2dwermlgcorintolghalldbl01 for Dragonborn.esm DLC2DweRmLgCorIntoLgHallDbl01 [STAT:0401FEC2]>
[00:27] [BuildBaseRecords] <Debug: Textures\dlc02\landscape\dlc2basaltside.dds Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocks01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\desertrocks01_d.dds _ResourcePack.esl RP_RockPileL04DesertRocks01 [STAT:FE0020AC]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_RockPileL04DesertRocks01 [STAT:FE0020AC]>
[00:27] [BuildBaseRecords] <Debug: Looking for ruinsdeaddraugr03 for Skyrim.esm TreasDraugrAmbushCorpse04 "Драугр" [CONT:00080091]>
[00:27] [BuildBaseRecords] <Debug: Looking for shackwallr01 for Skyrim.esm ShackWallR01 [STAT:0005CCE3]>
[00:27] [BuildBaseRecords] <Debug: Looking for tomb03zzzRev_wh for Glenmoril.esm zzzRevTomb03_wh [STAT:0E00A338]>
[00:27] [BuildBaseRecords] <Debug: Looking for tomb03 for Glenmoril.esm zzzRevTomb03_wh [STAT:0E00A338]>
[00:27] [AddModel] <Debug: Meshes\dlc02\lod\dlc2cliffbasaltstraightmine_lod1.nif DLC2CliffBasaltStraightMine:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [AddModel] <Debug: Meshes\dlc02\lod\dlc2cliffbasaltstraightmine_lod1.nif DLC2CliffBasaltStraightMine:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [AddModel] <Debug: Meshes\dlc02\lod\dlc2cliffbasaltstraightmine_lod1.nif DLC2CliffBasaltStraightMine:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [AddModel] <Debug: Meshes\dlc02\lod\dlc2cliffbasaltstraightmine_lod1.nif DLC2CliffBasaltStraightMine:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [BuildBaseRecords] <Debug: Textures\dlc02\landscape\dlc2basaltside.dds Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpiles04GrassSnow01Heavy_SN for Update.esm RockPileS04GrassSnow01Heavy_SN [STAT:000F3E27]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Update.esm RockPileS04GrassSnow01Heavy_SN [STAT:000F3E27]>
[00:27] [AddModel] <Debug: Meshes\architecture\shackkit\shackwallr01.nif ShackWallR01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWallR01 [STAT:0005CCE3]>
[00:27] [AddModel] <Debug: Meshes\architecture\shackkit\shackwallr01.nif ShackWallR01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShackWallR01 [STAT:0005CCE3]>
[00:27] [BuildBaseRecords] <Debug: Looking for statueunlighten01 for Glenmoril.esm zzzRevStatueUnlighten01 [STAT:0E011B67]>
[00:27] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantMarkarthBolisChest "Сундук" [CONT:0009437C]>
[00:27] [AddModel] <Debug: Meshes\lod\shackkit\shackwallr01_lod_0.nif ShackWallR01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWallR01 [STAT:0005CCE3]>
[00:27] [AddModel] <Debug: Meshes\lod\shackkit\shackwallr01_lod_0.nif ShackWallR01:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackWallR01 [STAT:0005CCE3]>
[00:27] [BuildBaseRecords] <Debug: Looking for farmintwoodend02 for Skyrim.esm FarmIntWoodEnd02 [STAT:000DFC13]>
[00:27] [BuildBaseRecords] <Debug: Looking for cavegboulderm03 for Skyrim.esm CaveGBoulderM03 [STAT:000224FD]>
[00:27] [BuildBaseRecords] <Debug: Looking for codewall02 for DAc0da.esm zDcdDweCodeWall02 [STAT:0C008069]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineclroomdoor02 for Skyrim.esm MineCLRoomDoor02 [STAT:000454F3]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2dweplatbgstairmid01_lod for Dragonborn.esm DLC2DwePlatBgStairMid01_LOD [STAT:04038512]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveiboulderl04 for Skyrim.esm CaveIBoulderL04_noSnow [STAT:000D0AD2]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveglhall3way02 for Skyrim.esm CaveGLHall3Way02ice [STAT:0006F0CF]>
[00:27] [BuildBaseRecords] <Debug: Looking for mrkalchemysign for Skyrim.esm MrkAlchemySign [STAT:000E9323]>
[00:27] [BuildBaseRecords] <Debug: Looking for shackdoor for TheBawbsWardenOfTheCoast.esp WCShackDoor01 "Деревянная дверь" [DOOR:1021D6BB]>
[00:27] [BuildBaseRecords] <Debug: Looking for whintwoodwallwoodsupportgq01 for Skyrim.esm WHIntWoodWallWoodSupportGQ01 [STAT:000CB91A]>
[00:27] [AddModel] <Debug: Meshes\lod\roads\roadstraightlong02_lod_1.nif RoadStraightLong02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RoadStraightLong02 [STAT:00025D61]>
[00:27] [AddModel] <Debug: Meshes\lod\roads\roadstraightlong02_lod_1.nif RoadStraightLong02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RoadStraightLong02 [STAT:00025D61]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockm03zzzRev_wet for Glenmoril.esm zzzRevRockM03_wet [STAT:0E000EAD]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockm03 for Glenmoril.esm zzzRevRockM03_wet [STAT:0E000EAD]>
[00:27] [BuildBaseRecords] <Debug: Looking for telvanniroot02 for Dragonborn.esm TelvanniRoot02 [STAT:04025B01]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwefacadetowerspacer01nostep for Skyrim.esm DweFacadeTowerSpacer01NoStep [STAT:000D9314]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc01mothgladeboulder01 for Dawnguard.esm DLC01MothgladeBoulder01 [STAT:0200D7AC]>
[00:27] [BuildBaseRecords] <Debug: Looking for rigidbodydummy for Skyrim.esm rigidBodyDummy [MSTT:000D19BA]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockM03_wet [STAT:0E000EAD]>
[00:27] [BuildBaseRecords] <Debug: Looking for mountaintrim01FallForestGrass01 for Skyrim.esm MountainTrim01FallForestGrass01 [STAT:0005E928]>
[00:27] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Skyrim.esm MountainTrim01FallForestGrass01 [STAT:0005E928]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoreiron01_CaveIDirt for Skyrim.esm MineOreIron01_CaveIDirt "Железорудная жила" [ACTI:0010DC91]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoreiron01 for Skyrim.esm MineOreIron01_CaveIDirt "Железорудная жила" [ACTI:0010DC91]>
[00:27] [BuildBaseRecords] <Debug: Looking for l1_sc_gravestone01 for Dawnguard.esm sc_gravestone01 [STAT:02002814]>
[00:27] [BuildBaseRecords] <Debug: Looking for ovenmarker for HearthFires.esm CraftingOvenMarker "Печь" [FURN:0300283F]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerspacer01nostep.nif DweFacadeTowerSpacer01NoStep:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerSpacer01NoStep [STAT:000D9314]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerspacer01nostep.nif DweFacadeTowerSpacer01NoStep:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerSpacer01NoStep [STAT:000D9314]>
[00:27] [BuildBaseRecords] <Debug: Looking for impexticerubble06 for Skyrim.esm ImpExtIceRubble06_NoIce [STAT:000E6479]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerspacer01nostep.nif DweFacadeTowerSpacer01NoStep:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerSpacer01NoStep [STAT:000D9314]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerspacer01nostep.nif DweFacadeTowerSpacer01NoStep:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerSpacer01NoStep [STAT:000D9314]>
[00:27] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantDragonBridgeFourShieldsTavernChest "Сундук" [CONT:000A6BF1]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerspacer01nostep.nif DweFacadeTowerSpacer01NoStep:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerSpacer01NoStep [STAT:000D9314]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerspacer01nostep.nif DweFacadeTowerSpacer01NoStep:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerSpacer01NoStep [STAT:000D9314]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerspacer01nostep.nif DweFacadeTowerSpacer01NoStep:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerSpacer01NoStep [STAT:000D9314]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerspacer01nostep.nif DweFacadeTowerSpacer01NoStep:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerSpacer01NoStep [STAT:000D9314]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveiiciclelarge02 for Skyrim.esm CaveIIcicleLarge02 [STAT:00092174]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble06.nif ImpExtIceRubble06:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble06_NoIce [STAT:000E6479]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble06.nif ImpExtIceRubble06:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble06_NoIce [STAT:000E6479]>
[00:27] [BuildBaseRecords] <Debug: Looking for whtempletalos4destroyed for unofficial skyrim special edition patch.esp WHtempletalos4Destroyed [STAT:00101FDB]>
[00:27] [BuildBaseRecords] <Debug: Looking for post01 for Glenmoril.esm zzzRevFencePost01 [STAT:0E013962]>
[00:27] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble06_lod_0.nif ImpExtIceRubble06:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble06_NoIce [STAT:000E6479]>
[00:27] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble06_lod_0.nif ImpExtIceRubble06:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble06_NoIce [STAT:000E6479]>
[00:27] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerspacer01nostep_lod.nif DweFacadeTowerSpacer01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerSpacer01NoStep [STAT:000D9314]>
[00:27] [BuildBaseRecords] <Debug: Looking for wrintcastlefreepillar01EC_SS_MadRuinsCastleFreePillar01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsCastleFreePillar01 [STAT:110617F0]>
[00:27] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerspacer01nostep_lod.nif DweFacadeTowerSpacer01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerSpacer01NoStep [STAT:000D9314]>
[00:27] [BuildBaseRecords] <Debug: Looking for wrintcastlefreepillar01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsCastleFreePillar01 [STAT:110617F0]>
[00:27] [BuildBaseRecords] <Debug: Looking for silverplatter01idlefood for SkystoneCastle.esp LA_SS_SilverPlatter01IdleFood [STAT:3520B152]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerSpacer01NoStep [STAT:000D9314]>
[00:27] [BuildBaseRecords] <Debug: Looking for rieklinggroundambush01 for Dragonborn.esm DLC2InvRieklingGroundAmbush [FURN:0401D8C7]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\siwall02lod.dds based on textures\architecture\whiterun\wrwoodbeamint01.dds for textures\ec\expeditions\ss\dungeons\madruins\siwall02.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsCastleFreePillar01 [STAT:110617F0]>
[00:27] [BuildBaseRecords] <Debug: Looking for smdewalsol01 for Skyrim.esm SMdEWalSol01 [STAT:00057038]>
[00:27] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraightmine.nif L1_Wood Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraightmine.nif L1_Wood Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerspacer01nostep_lod_1.nif DweFacadeTowerSpacer01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerSpacer01NoStep [STAT:000D9314]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos4destroyed.nif WHtempletalos4Destroyed:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHtempletalos4Destroyed [STAT:00101FDB]>
[00:27] [BuildBaseRecords] <Debug: Looking for firefly for Campfire.esm _Camp_PerkNextBug "Следующий навык" [ACTI:09044DCC]>
[00:27] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerspacer01nostep_lod_1.nif DweFacadeTowerSpacer01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerSpacer01NoStep [STAT:000D9314]>
[00:27] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraightmine.nif DLC2CliffBasaltStraightMine:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos4destroyed.nif WHtempletalos4Destroyed:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHtempletalos4Destroyed [STAT:00101FDB]>
[00:27] [BuildBaseRecords] <Debug: Looking for nortempleexteriorrib01base for Skyrim.esm NorTempleExteriorRib01BaseSnow [STAT:00026FE1]>
[00:27] [BuildBaseRecords] <Debug: Looking for winterholdtowerintfloor02 for Skyrim.esm WinterholdTowerIntFloor02 [STAT:001096C3]>
[00:27] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraightmine.nif DLC2CliffBasaltStraightMine:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos4destroyed.nif WHtempletalos4Destroyed:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHtempletalos4Destroyed [STAT:00101FDB]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos4destroyed.nif WHtempletalos4Destroyed:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHtempletalos4Destroyed [STAT:00101FDB]>
[00:27] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraightmine.nif DLC2CliffBasaltStraightMine:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraightmine.nif DLC2CliffBasaltStraightMine:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerSpacer01NoStep [STAT:000D9314]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos4destroyed.nif WHtempletalos4Destroyed:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHtempletalos4Destroyed [STAT:00101FDB]>
[00:27] [BuildBaseRecords] <Debug: Looking for snowelfthronesheild for Dawnguard.esm SnowElfThroneSheild [ACTI:02003625]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos4destroyed.nif WHtempletalos4Destroyed:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHtempletalos4Destroyed [STAT:00101FDB]>
[00:27] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraightmine.nif DLC2CliffBasaltStraightMine:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraightmine.nif DLC2CliffBasaltStraightMine:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos4destroyed.nif WHtempletalos4Destroyed:40 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHtempletalos4Destroyed [STAT:00101FDB]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos4destroyed.nif WHtempletalos4Destroyed:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHtempletalos4Destroyed [STAT:00101FDB]>
[00:27] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraightmine.nif DLC2CliffBasaltStraightMine:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos4destroyed.nif WHtempletalos4Destroyed:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test unofficial skyrim special edition patch.esp WHtempletalos4Destroyed [STAT:00101FDB]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos4destroyed.nif WHtempletalos4Destroyed:42 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHtempletalos4Destroyed [STAT:00101FDB]>
[00:27] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraightmine.nif DLC2CliffBasaltStraightMine:3 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [BuildBaseRecords] <Debug: Looking for pillar01 for Glenmoril.esm zzzGHQmPillar01 [STAT:0E00FD96]>
[00:27] [BuildBaseRecords] <Debug: Looking for whfirebrazier01 for Skyrim.esm WHfirebrazier01 [STAT:00093A89]>
[00:27] [BuildBaseRecords] <Debug: Looking for water512x512 for Skyrim.esm Water512 [ACTI:000FD0CB]>
[00:27] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerspacer01nostep_lod_2.nif DweFacadeTowerSpacer01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerSpacer01NoStep [STAT:000D9314]>
[00:27] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerspacer01nostep_lod_2.nif DweFacadeTowerSpacer01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerSpacer01NoStep [STAT:000D9314]>
[00:27] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraightmine.nif L2_Planks:13 - L1_Wood:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraightmine.nif L2_Planks:13 - L1_Wood:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerSpacer01NoStep [STAT:000D9314]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff01ReachMoss01_852A6C30 for Skyrim.esm RockCliff01ReachMoss01 [STAT:0007FC4B]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff01ReachMoss01 for Skyrim.esm RockCliff01ReachMoss01 [STAT:0007FC4B]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Skyrim.esm RockCliff01ReachMoss01 [STAT:0007FC4B]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Skyrim.esm RockCliff01ReachMoss01 [STAT:0007FC4B]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Skyrim.esm RockCliff01ReachMoss01 [STAT:0007FC4B]>
[00:27] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraightmine.nif L2_Planks:14 - L1_Wood:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraightmine.nif L2_Planks:14 - L1_Wood:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [BuildBaseRecords] <Debug: Looking for norrmsmmidflooronly01 for Skyrim.esm NorRmSmMidFloorOnly01ice [STAT:00077BCE]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whtempletalos4destroyed_lod_2.nif WHtempletalos_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHtempletalos4Destroyed [STAT:00101FDB]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whtempletalos4destroyed_lod_2.nif WHtempletalos_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHtempletalos4Destroyed [STAT:00101FDB]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 unofficial skyrim special edition patch.esp WHtempletalos4Destroyed [STAT:00101FDB]>
[00:27] [BuildBaseRecords] <Debug: Looking for coastdriftwood03 for Skyrim.esm CoastDriftWood03 [STAT:00086929]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc02icedoor for Dragonborn.esm DLC02IceDoor [STAT:0401AAE7]>
[00:27] [BuildBaseRecords] <Debug: Looking for cassecentrance01 for Dawnguard.esm CasSecEntrance01 [ACTI:0200F9D4]>
[00:27] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraightmine.nif DLC2CliffBasaltStraightMine:4 - L1_BasaltCliffColumnsMine:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraightmine.nif DLC2CliffBasaltStraightMine:4 - L1_BasaltCliffColumnsMine:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltStraightMine [STAT:04038EAD]>
[00:27] [BuildBaseRecords] <Debug: Looking for cavegroomdoor02 for Skyrim.esm CaveGRoomDoor02ice [STAT:0007C3AD]>
[00:27] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantWindhelmCornerclubChest "Сундук" [CONT:000A3F14]>
[00:27] [BuildBaseRecords] <Debug: Looking for maggotqueenguts for Glenmoril.esm zzzRevOrchardMaggotQueenGuts [STAT:0E19F3C7]>
[00:27] [BuildBaseRecords] <Debug: Looking for mountainledgesm02 for Glenmoril.esm zzzRevMtLedgeSM02LimeNoLOD [STAT:0E33DEC6]>
[00:27] [BuildBaseRecords] <Debug: Looking for azuraepiccrystal06 for Skyrim.esm AzuraEpicCrystal06 [STAT:0005689B]>
[00:27] [BuildBaseRecords] <Debug: Looking for floorraised01 for Glenmoril.esm zzzRevFloorRaised01 [STAT:0E000DA7]>
[00:27] [BuildBaseRecords] <Debug: Looking for winterholdtowerintwall05 for Skyrim.esm WinterholdTowerIntWall05 [STAT:000775AF]>
[00:27] [BuildBaseRecords] <Debug: Looking for minescaffoldbase0sided01EC_SS_StockadeScaffoldBase0Sided01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_StockadeScaffoldBase0Sided01 [STAT:1157B6FA]>
[00:27] [BuildBaseRecords] <Debug: Looking for minescaffoldbase0sided01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_StockadeScaffoldBase0Sided01 [STAT:1157B6FA]>
[00:27] [BuildBaseRecords] <Debug: Looking for bedroll01 for Skyrim.esm Bedroll01 "Спальник" [FURN:00036ED3]>
[00:27] [BuildBaseRecords] <Debug: Looking for caslghall3way01 for Dawnguard.esm CasLgHall3way01 [STAT:02000809]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\wood01darklod.dds based on textures\dungeons\mines\minewood01.dds for textures\ec\expeditions\ss\_thirdparty\northernroads\landscape\bridges\wood01dark.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_StockadeScaffoldBase0Sided01 [STAT:1157B6FA]>
[00:27] [AddModel] <Debug: Meshes\architecture\revenant\deadhill\playground\pillar01.nif FalmerPGEPillar01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillPGPillar01 [STAT:0E000FA8]>
[00:27] [AddModel] <Debug: Meshes\architecture\revenant\deadhill\playground\pillar01.nif FalmerPGEPillar01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillPGPillar01 [STAT:0E000FA8]>
[00:27] [AddModel] <Debug: Meshes\architecture\revenant\deadhill\playground\pillar01.nif FalmerPGEPillar01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillPGPillar01 [STAT:0E000FA8]>
[00:27] [AddModel] <Debug: Meshes\architecture\revenant\deadhill\playground\pillar01.nif FalmerPGEPillar01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillPGPillar01 [STAT:0E000FA8]>
[00:27] [BuildBaseRecords] <Debug: Looking for mountainridge03EC_SS__ManiaNoMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_ManiaNoMoss [STAT:1158FD2B]>
[00:27] [BuildBaseRecords] <Debug: Looking for mountainridge03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_ManiaNoMoss [STAT:1158FD2B]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ05RingCrestPeryite "Сундук" [CONT:0F297DA7]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ05RingCrestPeryite "Сундук" [CONT:0F297DA7]>
[00:27] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainridge03_00000000_lod_0l.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_ManiaNoMoss [STAT:1158FD2B]>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1.dds] ResourceExists>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\446AA2443DD640A6AD432EE1F2781543.dds">
[00:27] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar01_lod_0.nif FalmerPGEPillar01_LOD_0:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillPGPillar01 [STAT:0E000FA8]>
[00:27] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar01_lod_0.nif FalmerPGEPillar01_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillPGPillar01 [STAT:0E000FA8]>
[00:27] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\revenant\deadhill\playground\pillar01.nif FalmerPGEPillar01_LOD_0:0 meshes\lod\revenant\mtwet\pillar\pillar01_lod_0.nif textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevDeadHillPGPillar01 [STAT:0E000FA8]>
[00:27] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01wet.dds in meshes\lod\revenant\mtwet\pillar\pillar01_lod_0.nif for Glenmoril.esm zzzRevDeadHillPGPillar01 [STAT:0E000FA8]>
[00:27] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbtreeaspenbamboo04.nif textures\landscape\trees\gkbbamboobark_n.dds EF8AA8EC TheBawbsWardenOfTheCoast.esp WCBamboo02 [TREE:1001B171]>
[00:27] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbtreeaspenbamboo04.nif textures\landscape\trees\gkbbamboobark7.dds B50D1DC9 TheBawbsWardenOfTheCoast.esp WCBamboo02 [TREE:1001B171]>
[00:27] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbtreeaspenbamboo04.nif textures\landscape\trees\gkbtreebamboojungleaspenbranch3.dds 6A6D03A7 TheBawbsWardenOfTheCoast.esp WCBamboo02 [TREE:1001B171]>
[00:27] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbtreeaspenbamboo04.nif textures\landscape\trees\gkbtreebamboojungleaspenbranch7_n.dds FCD59EFE TheBawbsWardenOfTheCoast.esp WCBamboo02 [TREE:1001B171]>
[00:27] [dynLoadImage] <Debug: [textures\landscape\trees\gkbbamboobark7.dds] ResourceExists>
[00:27] [dynLoadImage] <Debug: [textures\landscape\trees\gkbbamboobark_n.dds] ResourceExists>
[00:27] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar01_lod_1.nif FalmerPGEPillar01_LOD_0:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillPGPillar01 [STAT:0E000FA8]>
[00:27] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar01_lod_1.nif FalmerPGEPillar01_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillPGPillar01 [STAT:0E000FA8]>
[00:27] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar01_lod_2.nif FalmerPGEPillar01_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillPGPillar01 [STAT:0E000FA8]>
[00:27] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar01_lod_2.nif FalmerPGEPillar01_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillPGPillar01 [STAT:0E000FA8]>
[00:27] [dynLoadImage] <Debug: [textures\landscape\trees\gkbtreebamboojungleaspenbranch3.dds] ResourceExists>
[00:27] [BuildBaseRecords] <Debug: Looking for apourn02 for DAc0da.esm zDcdTreasArtifactApo_HushedFalmer "Сосуд" [CONT:0C008680]>
[00:27] [AddModel] <Debug: Meshes\landscape\mountains\mountainridge03.nif MountainRidge03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_ManiaNoMoss [STAT:1158FD2B]>
[00:27] [AddModel] <Debug: Meshes\landscape\mountains\mountainridge03.nif MountainRidge03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_ManiaNoMoss [STAT:1158FD2B]>
[00:27] [AddModel] <Debug: Meshes\landscape\mountains\mountainridge03.nif MountainRidge03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_ManiaNoMoss [STAT:1158FD2B]>
[00:27] [AddModel] <Debug: Meshes\landscape\mountains\mountainridge03.nif MountainRidge03:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_ManiaNoMoss [STAT:1158FD2B]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwepipeint1way for DAc0da.esm zDcdDwePipeInt1Way [STAT:0C006BAC]>
[00:27] [BuildBaseRecords] <Debug: Looking for miscsacklargeflat03 for Weapons Armor Clothing & Clutter Fixes.esp MiscSackLargeFlat03_NoRespawn_WACCF "Большой мешок" [CONT:2900FB07]>
[00:27] [BuildBaseRecords] <Debug: Looking for smdfflosol03 for Skyrim.esm SMdFFloSol03 [STAT:00072165]>
[00:27] [dynLoadImage] <Debug: [textures\landscape\trees\gkbtreebamboojungleaspenbranch7_n.dds] ResourceExists>
[00:27] [BuildBaseRecords] <Debug: Looking for 1stpersondagger for Dawnguard.esm 1stPersonDragonboneDagger [STAT:02014FC5]>
[00:27] [BuildBaseRecords] <Debug: Looking for journalbasic02 for Skyrim.esm HighPolyJournal02 [STAT:0001542E]>
[00:27] [BuildBaseRecords] <Debug: Looking for ruinsfloorcandlelampsmoff02 for Unslaad.esm zzzCrbRuinsFloorCandleLampSmallOff [STAT:0F00841A]>
[00:27] [AddModel] <Debug: Meshes\lod\mountains\mountainridge03_lod_0l.nif MountainRidge03:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_ManiaNoMoss [STAT:1158FD2B]>
[00:27] [AddModel] <Debug: Meshes\lod\mountains\mountainridge03_lod_0l.nif MountainRidge03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_ManiaNoMoss [STAT:1158FD2B]>
[00:27] [BuildBaseRecords] <Debug: Looking for fxambsnowblowingplane for Skyrim.esm FXAmbSnowBlowingPlane [MSTT:000197C7]>
[00:27] [BuildBaseRecords] <Debug: Looking for fxamb for Skyrim.esm FXAmbSnowBlowingPlane [MSTT:000197C7]>
[00:27] [BuildBaseRecords] <Debug: Looking for cassmhallfireplaceex01 for Dawnguard.esm CasSmHallFirePlaceEx01 [ACTI:02016087]>
[00:27] [BuildBaseRecords] <Debug: Looking for ravensword1h for DAc0da.esm zDcd1stPersonRavenSword1H [STAT:0C004320]>
[00:27] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountainridge03_lod_0l.nif MountainRidge03_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_ManiaNoMoss [STAT:1158FD2B]>
[00:27] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountainridge03_lod_0l.nif MountainRidge03_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_ManiaNoMoss [STAT:1158FD2B]>
[00:27] [BuildBaseRecords] <Debug: Looking for cavegroomwall03 for Skyrim.esm CaveGRoomWall03 [STAT:0001B1A7]>
[00:27] [AddModel] <Debug: Meshes\lod\mountains\mountainridge03_lod_1.nif MountainRidge03:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_ManiaNoMoss [STAT:1158FD2B]>
[00:27] [AddModel] <Debug: Meshes\lod\mountains\mountainridge03_lod_1.nif MountainRidge03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_ManiaNoMoss [STAT:1158FD2B]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwecontainter02 for Dragonborn.esm DLC2TreasDwarvenJewelryBox "Сундук" [CONT:0402AABD]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff02PineForest01 for Skyrim.esm RockCliff02PineForest01 [STAT:0004094A]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Skyrim.esm RockCliff02PineForest01 [STAT:0004094A]>
[00:27] [BuildBaseRecords] <Debug: Looking for smdbwallint02 for Skyrim.esm SMdBWallInt02 [STAT:000E0EAA]>
[00:27] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountainridge03_lod_1.nif MountainRidge03_LOD_1:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_ManiaNoMoss [STAT:1158FD2B]>
[00:27] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountainridge03_lod_1.nif MountainRidge03_LOD_1:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_ManiaNoMoss [STAT:1158FD2B]>
[00:27] [BuildBaseRecords] <Debug: Looking for mrkfrontwalldam01int for Skyrim.esm MrkFrontWallDam01Int [STAT:000A7031]>
[00:27] [BuildBaseRecords] <Debug: Looking for norbridge1wayendcap01 for Skyrim.esm NorBridge1wayEndCap01 [STAT:0001C2E6]>
[00:27] [BuildBaseRecords] <Debug: Looking for wallbaskethex03 for Skyrim.esm WallBasketHex03 [STAT:000B9FD3]>
[00:27] [BuildBaseRecords] <Debug: Looking for norrubblepile07 for Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [AddModel] <Debug: Meshes\lod\mountains\mountainridge03_lod_2.nif MountainRidge03:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_ManiaNoMoss [STAT:1158FD2B]>
[00:27] [AddModel] <Debug: Meshes\lod\mountains\mountainridge03_lod_2.nif MountainRidge03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_ManiaNoMoss [STAT:1158FD2B]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel03Sand01_FC3959FF for TheBawbsWardenOfTheCoast.esp RockPileL03Sand01 [STAT:10020568]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel03Sand01 for TheBawbsWardenOfTheCoast.esp RockPileL03Sand01 [STAT:10020568]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for TheBawbsWardenOfTheCoast.esp RockPileL03Sand01 [STAT:10020568]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for TheBawbsWardenOfTheCoast.esp RockPileL03Sand01 [STAT:10020568]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel03 for TheBawbsWardenOfTheCoast.esp RockPileL03Sand01 [STAT:10020568]>
[00:27] [BuildBaseRecords] <Debug: Looking for byohhousetrophydraugrm01 for HearthFires.esm BYOHHouseTrophy26DraugrMale [STAT:03015BD7]>
[00:27] [BuildBaseRecords] <Debug: Looking for vampcoffinstatic02 for Glenmoril.esm zzzRevTreasVampCoffin02 "Гроб" [CONT:0E00601C]>
[00:27] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountainridge03_lod_2.nif MountainRidge03_LOD_2:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_ManiaNoMoss [STAT:1158FD2B]>
[00:27] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountainridge03_lod_2.nif MountainRidge03_LOD_2:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_ManiaNoMoss [STAT:1158FD2B]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\dirt02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp RockPileL03Sand01 [STAT:10020568]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_ManiaNoMoss [STAT:1158FD2B]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_ManiaNoMoss [STAT:1158FD2B]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_ManiaNoMoss [STAT:1158FD2B]>
[00:27] [BuildBaseRecords] <Debug: Looking for sovintcolumnroof01 for Skyrim.esm SOVintColumnRoof01 [STAT:0004DF1A]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwewallarch01WT for Wyrmstooth.esp WTDweWallArch01 [STAT:0A3177C2]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwewallarch01 for Wyrmstooth.esp WTDweWallArch01 [STAT:0A3177C2]>
[00:27] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile07.nif Chunk07:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile07.nif Chunk07:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile07.nif Chunk07:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile07.nif Chunk07:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile07.nif NorRubblePile07:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile07.nif NorRubblePile07:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile07.nif NorRubblePile07:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile07.nif NorRubblePile07:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [BuildBaseRecords] <Debug: Looking for whclancruelsea for unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile07.nif NorRubblePile07:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile07.nif NorRubblePile07:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile07.nif NorRubblePile07:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile07.nif NorRubblePile07:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\dwewall01lod.dds 0 Wyrmstooth.esp WTDweWallArch01 [STAT:0A3177C2]>
[00:27] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile07.nif NorRubblePile07:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile07.nif NorRubblePile07:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile07.nif NorRubblePile07:35 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile07.nif NorRubblePile07:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [BuildBaseRecords] <Debug: Looking for chest01 for Dragonborn.esm DLC2TreasWerewolfChest "Сундук" [CONT:0402C458]>
[00:27] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile07_lod_0.nif Chunk07:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile07_lod_0.nif Chunk07:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Vokrii - Minimalistic Perks of Skyrim.esp TreasCWImperialChestBossLarge "Сундук" [CONT:0008B1F0]>
[00:27] [BuildBaseRecords] <Debug: Looking for ebrbow for Vigilant.esm zzVcg1stPersonEbrBow [STAT:0D52339D]>
[00:27] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile07_lod_0.nif Chunk07:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile07_lod_0.nif Chunk07:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile07_lod_0.nif NorRubblePile07:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile07_lod_0.nif NorRubblePile07:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile07_lod_0.nif NorRubblePile07:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile07_lod_0.nif NorRubblePile07:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile07_lod_0.nif NorRubblePile07:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile07_lod_0.nif NorRubblePile07:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile07_lod_0.nif NorRubblePile07:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile07_lod_0.nif NorRubblePile07:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile07_lod_0.nif NorRubblePile07:35 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile07_lod_0.nif NorRubblePile07:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile07Snow [STAT:0009A7DC]>
[00:27] [BuildBaseRecords] <Debug: Looking for sovintstrwinendr for Skyrim.esm SOVintStrWinEndR [STAT:0004DF98]>
[00:27] [BuildBaseRecords] <Debug: Looking for archest02 for Update.esm ccBGS_ARChest02LootSpecial "Айлейдский реликварий" [CONT:0100315C]>
[00:27] [BuildBaseRecords] <Debug: Looking for voidwall05 for DAc0da.esm zDcdVdWall05 [STAT:0C003ADE]>
[00:27] [BuildBaseRecords] <Debug: Looking for scastlewall08 for Skyrim.esm SCastleWall08 [STAT:000801BB]>
[00:27] [BuildBaseRecords] <Debug: Looking for cavegshaftdoor03 for Skyrim.esm CaveGShaftDoor03Ice [STAT:0004205D]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SCastleWall08 [STAT:000801BB]>
[00:27] [BuildBaseRecords] <Debug: Looking for dirtcliffs01Tundra01_43761337 for Skyrim.esm DirtCliffs01Tundra01 [STAT:00097065]>
[00:27] [BuildBaseRecords] <Debug: Looking for dirtcliffs01Tundra01 for Skyrim.esm DirtCliffs01Tundra01 [STAT:00097065]>
[00:27] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337passthru for Skyrim.esm DirtCliffs01Tundra01 [STAT:00097065]>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2.dds] ResourceExists>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:27] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337 for Skyrim.esm DirtCliffs01Tundra01 [STAT:00097065]>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\170209F1079349EBA94E967C2C9FE086.dds">
[00:27] [BuildBaseRecords] <Debug: Looking for dirtcliffs01 for Skyrim.esm DirtCliffs01Tundra01 [STAT:00097065]>
[00:27] [BuildBaseRecords] <Debug: Looking for dragonknifesword1h for Glenmoril.esm zzzRev1stPersonDragonKnifeSword1H [STAT:0E35AEEC]>
[00:27] [BuildBaseRecords] <Debug: Looking for slgdarchcon01 for Skyrim.esm SLGDArchCon01 [STAT:0003FABF]>
[00:27] [BuildBaseRecords] <Debug: Looking for upperchest01 for Skyrim.esm TreasUpperChestEMPTY "Сундук" [CONT:0001D13C]>
[00:27] [BuildBaseRecords] <Debug: Looking for rifrmsmfirstcorout02 for Skyrim.esm RifRmSmFirstCorOut02 [STAT:00098F56]>
[00:27] [BuildBaseRecords] <Debug: Looking for sfarmporch02 for Skyrim.esm SFarmPorch02 [STAT:000B36E5]>
[00:27] [BuildBaseRecords] <Debug: Looking for rtcivilwartower01 for Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [BuildBaseRecords] <Debug: Looking for spatiowall02 for Skyrim.esm SPatioWall02 [STAT:0007BC62]>
[00:27] [BuildBaseRecords] <Debug: Looking for claypilem01BYOHMineClay01RiverMud01 for HearthFires.esm BYOHMineClay01RiverMud01 "Месторождение глины" [ACTI:03000A14]>
[00:27] [BuildBaseRecords] <Debug: Looking for claypilem01 for HearthFires.esm BYOHMineClay01RiverMud01 "Месторождение глины" [ACTI:03000A14]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SPatioWall02 [STAT:0007BC62]>
[00:27] [BuildBaseRecords] <Debug: Looking for portgatepole01 for Skyrim.esm PortGatePole01 [ACTI:000587CA]>
[00:27] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdVendorChestPsijic "Сундук" [CONT:0C00CE77]>
[00:27] [BuildBaseRecords] <Debug: Looking for impexticeblocks04 for Skyrim.esm ImpExtIceBlocks04 [STAT:0006F737]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmporch02.nif SFarmPorch02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmPorch02 [STAT:000B36E5]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmporch02.nif SFarmPorch02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmPorch02 [STAT:000B36E5]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks04.nif ImpExtIceBlocks04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBlocks04 [STAT:0006F737]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks04.nif ImpExtIceBlocks04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBlocks04 [STAT:0006F737]>
[00:27] [BuildBaseRecords] <Debug: Looking for shipwrecklarge02 for Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [BuildBaseRecords] <Debug: Looking for mrkhousingwall01 for Skyrim.esm MrkHousingWall01 [STAT:000B39B2]>
[00:27] [BuildBaseRecords] <Debug: Looking for ruinsrmfloor01 for Unslaad.esm zzzCrbScPlatformFloor01 [STAT:0F3DD70F]>
[00:27] [BuildBaseRecords] <Debug: Looking for specimenghoulferal for Glenmoril.esm zzzGHSpecimenGhoulFeral [MSTT:0E00FBA7]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmporch02.nif SFarmPorch02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmPorch02 [STAT:000B36E5]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmporch02.nif SFarmPorch02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmPorch02 [STAT:000B36E5]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmporch02.nif SFarmPorch02:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmPorch02 [STAT:000B36E5]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmporch02.nif SFarmPorch02:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmPorch02 [STAT:000B36E5]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmporch02.nif SFarmPorch02:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmPorch02 [STAT:000B36E5]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmporch02.nif SFarmPorch02:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmPorch02 [STAT:000B36E5]>
[00:27] [AddModel] <Debug: Meshes\lod\imperialice\impexticeblocks04_lod_0.nif ImpExtIceBlocks04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBlocks04 [STAT:0006F737]>
[00:27] [AddModel] <Debug: Meshes\lod\imperialice\impexticeblocks04_lod_0.nif ImpExtIceBlocks04:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBlocks04 [STAT:0006F737]>
[00:27] [BuildBaseRecords] <Debug: Looking for kagrumezcontrolgemact01DLC2DweYellow for Dragonborn.esm DLC2DweKagrumezControlGemAct01Yellow "Камень-резонатор" [ACTI:0402146C]>
[00:27] [BuildBaseRecords] <Debug: Looking for kagrumezcontrolgemact01 for Dragonborn.esm DLC2DweKagrumezControlGemAct01Yellow "Камень-резонатор" [ACTI:0402146C]>
[00:27] [BuildBaseRecords] <Debug: Looking for rtplaza03 for Skyrim.esm RTPlaza03 [STAT:000D3640]>
[00:27] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantRiftenGrandPlazaMariseChest "Сундук" [CONT:000A31B6]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwall01.nif MrkHousingWall01:40.00 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingWall01 [STAT:000B39B2]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwall01.nif MrkHousingWall01:40.00 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingWall01 [STAT:000B39B2]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwall01.nif MrkHousingWall01:25.00 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingWall01 [STAT:000B39B2]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwall01.nif MrkHousingWall01:25.00 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingWall01 [STAT:000B39B2]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwall01.nif MrkHousingWall01:57.00 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingWall01 [STAT:000B39B2]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwall01.nif MrkHousingWall01:57.00 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingWall01 [STAT:000B39B2]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwall01.nif MrkHousingWall01:19.00 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingWall01 [STAT:000B39B2]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwall01.nif MrkHousingWall01:19.00 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingWall01 [STAT:000B39B2]>
[00:27] [AddModel] <Debug: Meshes\lod\solitude\sfarmporch02_lod_0.nif SFarmPorch02_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmPorch02 [STAT:000B36E5]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwall01.nif MrkHousingWall01:55.00 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingWall01 [STAT:000B39B2]>
[00:27] [AddModel] <Debug: Meshes\lod\solitude\sfarmporch02_lod_0.nif SFarmPorch02_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SFarmPorch02 [STAT:000B36E5]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwall01.nif MrkHousingWall01:55.00 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingWall01 [STAT:000B39B2]>
[00:27] [BuildBaseRecords] <Debug: Looking for maginvinvisibility for Unslaad.esm zzzCrbActArtDark [ACTI:0F1B9EF9]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwall01.nif MrkHousingWall01:50.00 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingWall01 [STAT:000B39B2]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwall01.nif MrkHousingWall01:50.00 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkHousingWall01 [STAT:000B39B2]>
[00:27] [AddModel] <Debug: Meshes\lod\solitude\sfarmporch02_lod_0.nif SFarmPorch02_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmPorch02 [STAT:000B36E5]>
[00:27] [AddModel] <Debug: Meshes\lod\solitude\sfarmporch02_lod_0.nif SFarmPorch02_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SFarmPorch02 [STAT:000B36E5]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwall01.nif MrkHousingWall01:56.00 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingWall01 [STAT:000B39B2]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwall01.nif MrkHousingWall01:56.00 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingWall01 [STAT:000B39B2]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwall01.nif MrkHousingWall01:54.00 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingWall01 [STAT:000B39B2]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwall01.nif MrkHousingWall01:54.00 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingWall01 [STAT:000B39B2]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SFarmPorch02 [STAT:000B36E5]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SFarmPorch02 [STAT:000B36E5]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtcivilwartower01.nif RTCivilWarTower01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtcivilwartower01.nif RTCivilWarTower01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtcivilwartower01.nif RTCivilWarTower01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtcivilwartower01.nif RTCivilWarTower01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [BuildBaseRecords] <Debug: Looking for summonundeaddragontarget for Glenmoril.esm zzzGHSummonFXActivator_Undead02 [ACTI:0E012443]>
[00:27] [BuildBaseRecords] <Debug: Looking for lawf_rockm02 for Landscape and Water Fixes.esp lawf_RockM02 [STAT:FE004EAB]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtcivilwartower01.nif RTCivilWarTower01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtcivilwartower01.nif RTCivilWarTower01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtcivilwartower01.nif RTCivilWarTower01:16 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtcivilwartower01.nif RTCivilWarTower01:16 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [AddModel] <Debug: Meshes\lod\markarth\mrkhousingwall01_lod_2.nif MrkHousingWall01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingWall01 [STAT:000B39B2]>
[00:27] [AddModel] <Debug: Meshes\lod\markarth\mrkhousingwall01_lod_2.nif MrkHousingWall01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkHousingWall01 [STAT:000B39B2]>
[00:27] [AddModel] <Debug: Meshes\lod\markarth\mrkhousingwall01_lod_2.nif MrkHousingWall01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingWall01 [STAT:000B39B2]>
[00:27] [AddModel] <Debug: Meshes\lod\markarth\mrkhousingwall01_lod_2.nif MrkHousingWall01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkHousingWall01 [STAT:000B39B2]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtcivilwartower01.nif RTCivilWarTower01:19 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtcivilwartower01.nif RTCivilWarTower01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkHousingWall01 [STAT:000B39B2]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkHousingWall01 [STAT:000B39B2]>
[00:27] [BuildBaseRecords] <Debug: File not found Meshes\magic\magspiderspitexample.nif. Used by Skyrim.esm MAGSpiderSpitExample [MSTT:000470C7]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtplaza03.nif RTPlaza03:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTPlaza03 [STAT:000D3640]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtplaza03.nif RTPlaza03:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTPlaza03 [STAT:000D3640]>
[00:27] [BuildBaseRecords] <Debug: Looking for minebarrow for Glenmoril.esm zzzRevWitMinebarrow [STAT:0E005DB6]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtplaza03.nif RTPlaza03:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTPlaza03 [STAT:000D3640]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtcivilwartower01.nif RTCivilWarTower01:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [BuildBaseRecords] <Debug: Looking for chest01 for Vigilant.esm zzzAoMLibrarianMerchantChest "Сундук" [CONT:0D0A6BEF]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtcivilwartower01.nif RTCivilWarTower01:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtplaza03.nif RTPlaza03:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTPlaza03 [STAT:000D3640]>
[00:27] [BuildBaseRecords] <Debug: Looking for impstableroofpiece01 for Skyrim.esm ImpStableRoofPiece01Snow [STAT:0007184C]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtcivilwartower01.nif RTCivilWarTower01:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\rtcivilwartower01.nif RTCivilWarTower01:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveiboulders03 for Skyrim.esm CaveIBoulderS03 [STAT:0006F716]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveishaftdoor01 for Skyrim.esm CaveIShaftDoor01 [STAT:000334B2]>
[00:27] [BuildBaseRecords] <Debug: Looking for wrmainroadplains02 for Skyrim.esm WRMainRoadPlains02 [STAT:0004D75C]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2castleglacier03 for Dragonborn.esm DLC2CastleGlacier03 [STAT:0401C652]>
[00:27] [BuildBaseRecords] <Debug: Looking for sfarmhouse03 for Glenmoril.esm zzzRevSFarmhouse03NoLod [STAT:0E28E843]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtplaza03_lod.nif RTPlaza03_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTPlaza03 [STAT:000D3640]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtplaza03_lod.nif RTPlaza03_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTPlaza03 [STAT:000D3640]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTPlaza03 [STAT:000D3640]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableroofpiece01.nif ImpStableRoofPiece01:24 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableRoofPiece01Snow [STAT:0007184C]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableroofpiece01.nif ImpStableRoofPiece01:24 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableRoofPiece01Snow [STAT:0007184C]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableroofpiece01.nif ImpStableRoofPiece01:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableRoofPiece01Snow [STAT:0007184C]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableroofpiece01.nif ImpStableRoofPiece01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableRoofPiece01Snow [STAT:0007184C]>
[00:27] [BuildBaseRecords] <Debug: Looking for wrwallrubblepile02lawf_A for Landscape and Water Fixes.esp lawf_WRWallRubblePile02A [STAT:FE004FF2]>
[00:27] [BuildBaseRecords] <Debug: Looking for wrwallrubblepile02 for Landscape and Water Fixes.esp lawf_WRWallRubblePile02A [STAT:FE004FF2]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableroofpiece01.nif ImpStableRoofPiece01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableRoofPiece01Snow [STAT:0007184C]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableroofpiece01.nif ImpStableRoofPiece01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableRoofPiece01Snow [STAT:0007184C]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile02.nif WRWallRubblePile02:45 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Landscape and Water Fixes.esp lawf_WRWallRubblePile02A [STAT:FE004FF2]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile02.nif WRWallRubblePile02:45 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Landscape and Water Fixes.esp lawf_WRWallRubblePile02A [STAT:FE004FF2]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile02.nif WRWallRubblePile02:47 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Landscape and Water Fixes.esp lawf_WRWallRubblePile02A [STAT:FE004FF2]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile02.nif WRWallRubblePile02:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Landscape and Water Fixes.esp lawf_WRWallRubblePile02A [STAT:FE004FF2]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains02.nif WRMainRoadPlains02:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRMainRoadPlains02 [STAT:0004D75C]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains02.nif WRMainRoadPlains02:29 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRMainRoadPlains02 [STAT:0004D75C]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile02.nif WRWallRubblePile02:48 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Landscape and Water Fixes.esp lawf_WRWallRubblePile02A [STAT:FE004FF2]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile02.nif WRWallRubblePile02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Landscape and Water Fixes.esp lawf_WRWallRubblePile02A [STAT:FE004FF2]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains02.nif L2_WRMainRoadPlains02Parts:15 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRMainRoadPlains02 [STAT:0004D75C]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains02.nif L2_WRMainRoadPlains02Parts:15 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRMainRoadPlains02 [STAT:0004D75C]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains02.nif Bricks:11 - L2_WRMainRoadPlains02Parts:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRMainRoadPlains02 [STAT:0004D75C]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrmainroadplains02.nif Bricks:11 - L2_WRMainRoadPlains02Parts:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRMainRoadPlains02 [STAT:0004D75C]>
[00:27] [AddModel] <Debug: Meshes\dlc02\dungeons\icecastle\dlc2castleglacier03.nif DLC2CastleGlacier03:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CastleGlacier03 [STAT:0401C652]>
[00:27] [AddModel] <Debug: Meshes\dlc02\dungeons\icecastle\dlc2castleglacier03.nif DLC2CastleGlacier03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dragonborn.esm DLC2CastleGlacier03 [STAT:0401C652]>
[00:27] [AddModel] <Debug: Meshes\lod\imperial\impstableroofpiece01_lod_0.nif ImpStableRoofPiece01:24 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableRoofPiece01Snow [STAT:0007184C]>
[00:27] [AddModel] <Debug: Meshes\lod\imperial\impstableroofpiece01_lod_0.nif ImpStableRoofPiece01:24 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableRoofPiece01Snow [STAT:0007184C]>
[00:27] [AddModel] <Debug: Meshes\lod\imperial\impstableroofpiece01_lod_0.nif ImpStableRoofPiece01:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableRoofPiece01Snow [STAT:0007184C]>
[00:27] [AddModel] <Debug: Meshes\lod\imperial\impstableroofpiece01_lod_0.nif ImpStableRoofPiece01:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableRoofPiece01Snow [STAT:0007184C]>
[00:27] [AddModel] <Debug: Meshes\lod\whiterun\wrwallrubblepile02_lod_0.nif WRWallRubblePile02:45 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Landscape and Water Fixes.esp lawf_WRWallRubblePile02A [STAT:FE004FF2]>
[00:27] [AddModel] <Debug: Meshes\lod\whiterun\wrwallrubblepile02_lod_0.nif WRWallRubblePile02:45 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Landscape and Water Fixes.esp lawf_WRWallRubblePile02A [STAT:FE004FF2]>
[00:27] [AddModel] <Debug: Meshes\lod\whiterun\wrwallrubblepile02_lod_0.nif WRWallRubblePile02:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Landscape and Water Fixes.esp lawf_WRWallRubblePile02A [STAT:FE004FF2]>
[00:27] [AddModel] <Debug: Meshes\lod\whiterun\wrwallrubblepile02_lod_0.nif WRWallRubblePile02:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Landscape and Water Fixes.esp lawf_WRWallRubblePile02A [STAT:FE004FF2]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Landscape and Water Fixes.esp lawf_WRWallRubblePile02A [STAT:FE004FF2]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm DLC2CastleGlacier03 [STAT:0401C652]>
[00:27] [BuildBaseRecords] <Debug: Looking for bkdagger for Vigilant.esm zzVcg1stPersonBKDagger [STAT:0D502031]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtcivilwartower01_lod_2.nif RTCivilWarTower01:23 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtcivilwartower01_lod_2.nif RTCivilWarTower01:23 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [BuildBaseRecords] <Debug: Looking for wrshintstr01win for Skyrim.esm WRShIntStr01Win [STAT:0003F8A2]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtcivilwartower01_lod_2.nif RTCivilWarTower01:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtcivilwartower01_lod_2.nif RTCivilWarTower01:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [BuildBaseRecords] <Debug: Looking for corner04 for Glenmoril.esm zzzRevCaveCorner04 [STAT:0E00A8CD]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtcivilwartower01_lod_2.nif RTCivilWarTower01:12 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtcivilwartower01_lod_2.nif RTCivilWarTower01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtcivilwartower01_lod_2.nif RTCivilWarTower01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtcivilwartower01_lod_2.nif RTCivilWarTower01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtcivilwartower01_lod_2.nif RTCivilWarTower01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtcivilwartower01_lod_2.nif RTCivilWarTower01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [AddModel] <Debug: Meshes\lod\whiterun\wrmainroadplains02_lod_2.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRMainRoadPlains02 [STAT:0004D75C]>
[00:27] [BuildBaseRecords] <Debug: Looking for powerwordaus for Skyrim.esm NorWordWallWordAus [ACTI:00070983]>
[00:27] [AddModel] <Debug: Meshes\lod\whiterun\wrmainroadplains02_lod_2.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRMainRoadPlains02 [STAT:0004D75C]>
[00:27] [BuildBaseRecords] <Debug: Looking for rootwall01 for DAc0da.esm zDcdHistRootWall01 [STAT:0C0096C7]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRMainRoadPlains02 [STAT:0004D75C]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTCivilWarTower01 [STAT:0003EA8C]>
[00:27] [BuildBaseRecords] <Debug: Looking for genkitrmcorin01 for Skyrim.esm GenKitRmCorIn01 [STAT:0001305B]>
[00:27] [BuildBaseRecords] <Debug: Looking for apohmshrine01 for DAc0da.esm zDcdApoHMShrine01 [STAT:0C001B22]>
[00:27] [BuildBaseRecords] <Debug: Looking for byohbyohwrhub1stflwallm01 for HearthFires.esm BYOHBYOHWRhub1stFLWallM01 [STAT:0300314C]>
[00:27] [BuildBaseRecords] <Debug: Looking for shackwalltopwindow01 for Skyrim.esm ShackWallTopWindow01 [STAT:0005CCE5]>
[00:27] [BuildBaseRecords] <Debug: Looking for falmerpgepillar03 for Glenmoril.esm zzzRevFalmerPGEPillar03Snow [STAT:0E21BB6D]>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2.dds] ResourceExists>
[00:27] [BuildBaseRecords] <Debug: Looking for caveglroomdoor01 for Skyrim.esm CaveGLRoomDoor01Falmer [STAT:000B9E55]>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\88C71A5B8D9B4EDB8A99C043955384EE.dds">
[00:27] [BuildBaseRecords] <Debug: Looking for wrintfloordirtalcove01 for Skyrim.esm WRIntFloorDirtAlcove01 [STAT:000566E9]>
[00:27] [BuildBaseRecords] <Debug: Looking for campfire01landoffDirtPath01 for Dragonborn.esm Campfire01LandOffDirtPath01 [STAT:0402C0B1]>
[00:27] [BuildBaseRecords] <Debug: Looking for campfire01landoff for Dragonborn.esm Campfire01LandOffDirtPath01 [STAT:0402C0B1]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveiroomdoor03 for Skyrim.esm CaveIRoomDoor03 [STAT:00024ADA]>
[00:27] [AddModel] <Debug: Meshes\architecture\shackkit\shackwalltopwindow01.nif ShackWallTopWindow01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWallTopWindow01 [STAT:0005CCE5]>
[00:27] [AddModel] <Debug: Meshes\architecture\shackkit\shackwalltopwindow01.nif ShackWallTopWindow01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackWallTopWindow01 [STAT:0005CCE5]>
[00:27] [BuildBaseRecords] <Debug: Looking for cavegewall01 for Skyrim.esm CaveGEWall01ice [STAT:0006CDC7]>
[00:27] [AddModel] <Debug: Meshes\architecture\shackkit\shackwalltopwindow01.nif ShackWallTopWindow01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWallTopWindow01 [STAT:0005CCE5]>
[00:27] [AddModel] <Debug: Meshes\architecture\shackkit\shackwalltopwindow01.nif ShackWallTopWindow01:30 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackWallTopWindow01 [STAT:0005CCE5]>
[00:27] [AddModel] <Debug: Meshes\architecture\shackkit\shackwalltopwindow01.nif ShackWallTopWindow01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWallTopWindow01 [STAT:0005CCE5]>
[00:27] [AddModel] <Debug: Meshes\architecture\shackkit\shackwalltopwindow01.nif ShackWallTopWindow01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShackWallTopWindow01 [STAT:0005CCE5]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveglroomwall02 for Skyrim.esm CaveGLRoomWall02 [STAT:0001B186]>
[00:27] [BuildBaseRecords] <Debug: Looking for _camp_magesphere01 for Campfire.esm _Camp_MageSphere [STAT:0905DE6D]>
[00:27] [AddModel] <Debug: Meshes\lod\shackkit\shackwalltopwindow01_lod_0.nif ShackWallTopWindow01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWallTopWindow01 [STAT:0005CCE5]>
[00:27] [BuildBaseRecords] <Debug: Looking for casexttowershellwall04 for Dawnguard.esm CasExtTowerShellWall04 [STAT:02003D5D]>
[00:27] [AddModel] <Debug: Meshes\lod\shackkit\shackwalltopwindow01_lod_0.nif ShackWallTopWindow01:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackWallTopWindow01 [STAT:0005CCE5]>
[00:27] [AddModel] <Debug: Meshes\lod\shackkit\shackwalltopwindow01_lod_0.nif ShackWallTopWindow01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWallTopWindow01 [STAT:0005CCE5]>
[00:27] [AddModel] <Debug: Meshes\lod\shackkit\shackwalltopwindow01_lod_0.nif ShackWallTopWindow01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackWallTopWindow01 [STAT:0005CCE5]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwefacadepartition2x1 for Skyrim.esm DweFacadePartition2x1Snow [STAT:000FF8EA]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwechest01 for SkystoneCastle.esp LA_SS_DwarvenChest "Сундук" [CONT:35271C0F]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse03.nif SFarmhouse03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSFarmhouse03NoLod [STAT:0E28E843]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse03.nif SFarmhouse03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSFarmhouse03NoLod [STAT:0E28E843]>
[00:27] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallm01.nif BYOHBYOHWRhub1stFLWallM01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallM01 [STAT:0300314C]>
[00:27] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallm01.nif BYOHBYOHWRhub1stFLWallM01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallM01 [STAT:0300314C]>
[00:27] [BuildBaseRecords] <Debug: Looking for 1024ledgezzzRevStorti_Dirt for Glenmoril.esm zzzRevStorti1024Ledge_Dirt [STAT:0E005A7D]>
[00:27] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallm01.nif BYOHBYOHWRhub1stFLWallM01:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallM01 [STAT:0300314C]>
[00:27] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallm01.nif BYOHBYOHWRhub1stFLWallM01:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallM01 [STAT:0300314C]>
[00:27] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellwall04.nif CasExtTowerShellWall04:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellWall04 [STAT:02003D5D]>
[00:27] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellwall04.nif CasExtTowerShellWall04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellWall04 [STAT:02003D5D]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartition2x1Snow [STAT:000FF8EA]>
[00:27] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellwall04.nif CasExtTowerShellWall04:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellWall04 [STAT:02003D5D]>
[00:27] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellwall04.nif CasExtTowerShellWall04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellWall04 [STAT:02003D5D]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartition2x1Snow [STAT:000FF8EA]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartition2x1Snow [STAT:000FF8EA]>
[00:27] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutfeim for unofficial skyrim special edition patch.esp FXGreybeardShoutFEIM [ACTI:000B7672]>
[00:27] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallm01.nif BYOHBYOHWRhub1stFLWallM01:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallM01 [STAT:0300314C]>
[00:27] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallm01.nif BYOHBYOHWRhub1stFLWallM01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallM01 [STAT:0300314C]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse03.nif SFarmhouse03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSFarmhouse03NoLod [STAT:0E28E843]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse03.nif SFarmhouse03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSFarmhouse03NoLod [STAT:0E28E843]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse03.nif SFarmhouse03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSFarmhouse03NoLod [STAT:0E28E843]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse03.nif SFarmhouse03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSFarmhouse03NoLod [STAT:0E28E843]>
[00:27] [BuildBaseRecords] <Debug: Looking for tgflagonstatic01 for Vigilant.esm zzzCHTGRGoldenFlagon [STAT:0D22510D]>
[00:27] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershellwall04_lod.nif CasExtTowerShellWall04:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellWall04 [STAT:02003D5D]>
[00:27] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershellwall04_lod.nif CasExtTowerShellWall04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellWall04 [STAT:02003D5D]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse03.nif SFarmhouse03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzRevSFarmhouse03NoLod [STAT:0E28E843]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse03.nif SFarmhouse03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzRevSFarmhouse03NoLod [STAT:0E28E843]>
[00:27] [BuildBaseRecords] <Debug: Looking for volcanicplateau02Grass01 for TheBawbsWardenOfTheCoast.esp VolcanicPlateau02Grass01 [STAT:100259BC]>
[00:27] [BuildBaseRecords] <Debug: Looking for volcanicplateau02 for TheBawbsWardenOfTheCoast.esp VolcanicPlateau02Grass01 [STAT:100259BC]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse03.nif SFarmhouse03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSFarmhouse03NoLod [STAT:0E28E843]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse03.nif SFarmhouse03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSFarmhouse03NoLod [STAT:0E28E843]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse03.nif SFarmhouse03:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSFarmhouse03NoLod [STAT:0E28E843]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse03.nif SFarmhouse03:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSFarmhouse03NoLod [STAT:0E28E843]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse03.nif SFarmhouse03:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSFarmhouse03NoLod [STAT:0E28E843]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse03.nif SFarmhouse03:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSFarmhouse03NoLod [STAT:0E28E843]>
[00:27] [BuildBaseRecords] <Debug: Looking for hagravendeadelk01 for Skyrim.esm HagravenDeadElk01 [STAT:000ACB08]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\legrass13lod.dds based on textures\landscape\volcanictundradirt01.dds for textures\landscape\legrass13.dds TheBawbsWardenOfTheCoast.esp VolcanicPlateau02Grass01 [STAT:100259BC]>
[00:27] [BuildBaseRecords] <Debug: Looking for dbstainglass01 for Vigilant.esm zzzCHShithisStainGlass [STAT:0D1E409A]>
[00:27] [BuildBaseRecords] <Debug: Looking for snowwhalestaic for Unslaad.esm zzzCrbSnowWhaleStatic [STAT:0F3FA145]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2dwestatuebustsphere02 for Dragonborn.esm DLC2DweStatueBustSphere02 [STAT:040264FC]>
[00:27] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024ledge.nif 3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Ledge_Dirt [STAT:0E005A7D]>
[00:27] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024ledge.nif 3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Ledge_Dirt [STAT:0E005A7D]>
[00:27] [BuildBaseRecords] <Debug: Looking for rifrmsmkeepcorin01 for Skyrim.esm RifRmSmKeepCorIn01 [STAT:000A33CF]>
[00:27] [BuildBaseRecords] <Debug: Looking for icepiles02 for Update.esm IcePileS02 [STAT:000F1FEF]>
[00:27] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024ledge.nif 7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Ledge_Dirt [STAT:0E005A7D]>
[00:27] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024ledge.nif 7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Ledge_Dirt [STAT:0E005A7D]>
[00:27] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024ledge.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Ledge_Dirt [STAT:0E005A7D]>
[00:27] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024ledge.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Ledge_Dirt [STAT:0E005A7D]>
[00:27] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024ledge.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Ledge_Dirt [STAT:0E005A7D]>
[00:27] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024ledge.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Ledge_Dirt [STAT:0E005A7D]>
[00:27] [BuildBaseRecords] <Debug: Looking for magfirebreathshout for Skyrim.esm MAGFireBreathShout [MSTT:00040A5C]>
[00:27] [BuildBaseRecords] <Debug: Looking for tundrastreambend01Snow01 for Update.esm TundraStreamBend01Snow01 [STAT:0008CD62]>
[00:27] [BuildBaseRecords] <Debug: Looking for tundrastreambend01 for Update.esm TundraStreamBend01Snow01 [STAT:0008CD62]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel04GrassSnow01_95E1CD51 for Update.esm RockPileL04GrassSnow01 [STAT:0005C116]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel04GrassSnow01 for Update.esm RockPileL04GrassSnow01 [STAT:0005C116]>
[00:27] [BuildBaseRecords] <Debug: Looking for norrmsmwallsidedam02 for Skyrim.esm NorRmSmWallSideDam02 [STAT:0003A209]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Update.esm RockPileL04GrassSnow01 [STAT:0005C116]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Update.esm RockPileL04GrassSnow01 [STAT:0005C116]>
[00:27] [BuildBaseRecords] <Debug: Looking for apofigure01 for Glenmoril.esm zzzRevApoFigure01_Ash [STAT:0E1524FD]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Update.esm RockPileL04GrassSnow01 [STAT:0005C116]>
[00:27] [BuildBaseRecords] <Debug: Looking for amtowerlarge02 for DAc0da.esm zDcdAmTowerLarge02 [STAT:0C003F83]>
[00:27] [AddModel] <Debug: Meshes\clutter\falmer\falmerdripanim06.nif FalmerDripAnim06:9 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FalmerDripAnim06 [TREE:000BCCA7]>
[00:27] [AddModel] <Debug: Meshes\clutter\falmer\falmerdripanim06.nif FalmerDripAnim06:9 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm FalmerDripAnim06 [TREE:000BCCA7]>
[00:27] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledge_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Ledge_Dirt [STAT:0E005A7D]>
[00:27] [BuildBaseRecords] <Debug: Looking for humanlegleftstatic for Skyrim.esm BoneHumanLegLStatic [STAT:000C49EB]>
[00:27] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledge_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Ledge_Dirt [STAT:0E005A7D]>
[00:27] [BuildBaseRecords] <Debug: Looking for smhallendcap01 for Glenmoril.esm zzzRevCasSMhallsEndCap01 [STAT:0E01396A]>
[00:27] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledge_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Ledge_Dirt [STAT:0E005A7D]>
[00:27] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledge_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Ledge_Dirt [STAT:0E005A7D]>
[00:27] [AddModel] <Debug: Meshes\landscape\ice\icepiles02.nif IcePileS02:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm IcePileS02 [STAT:000F1FEF]>
[00:27] [AddModel] <Debug: Meshes\landscape\ice\icepiles02.nif IcePileS02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Update.esm IcePileS02 [STAT:000F1FEF]>
[00:27] [AddModel] <Debug: Meshes\landscape\ice\icepiles02.nif IcePileS02:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm IcePileS02 [STAT:000F1FEF]>
[00:27] [AddModel] <Debug: Meshes\landscape\ice\icepiles02.nif IcePileS02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm IcePileS02 [STAT:000F1FEF]>
[00:27] [AddModel] <Debug: Meshes\lod\solitude\sfarmhouse03_lod.nif SFarmhouse03_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSFarmhouse03NoLod [STAT:0E28E843]>
[00:27] [BuildBaseRecords] <Debug: Looking for lapaintingnew07 for SkystoneCastle.esp LA_SS_Painting04 [STAT:3571A3D7]>
[00:27] [AddModel] <Debug: Meshes\lod\solitude\sfarmhouse03_lod.nif SFarmhouse03_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSFarmhouse03NoLod [STAT:0E28E843]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Glenmoril.esm zzzRevSFarmhouse03NoLod [STAT:0E28E843]>
[00:27] [BuildBaseRecords] <Debug: Looking for meaderybrewer01 for Skyrim.esm MeaderyBrewerActivator [ACTI:0002BAAE]>
[00:27] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledge_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Ledge_Dirt [STAT:0E005A7D]>
[00:27] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledge_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Ledge_Dirt [STAT:0E005A7D]>
[00:27] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledge_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Ledge_Dirt [STAT:0E005A7D]>
[00:27] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantWhiterunFraliaChest "Сундук" [CONT:0010C1D5]>
[00:27] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledge_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Ledge_Dirt [STAT:0E005A7D]>
[00:27] [AddModel] <Debug: Meshes\lod\ice\icepiles02_lod_0.nif IcePileS02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm IcePileS02 [STAT:000F1FEF]>
[00:27] [AddModel] <Debug: Meshes\lod\ice\icepiles02_lod_0.nif IcePileS02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Soft_Lighting Update.esm IcePileS02 [STAT:000F1FEF]>
[00:27] [AddModel] <Debug: Meshes\lod\ice\icepiles02_lod_0.nif IcePileS02:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm IcePileS02 [STAT:000F1FEF]>
[00:27] [AddModel] <Debug: Meshes\lod\ice\icepiles02_lod_0.nif IcePileS02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm IcePileS02 [STAT:000F1FEF]>
[00:27] [BuildBaseRecords] <Debug: Looking for fxworkingexampleanimparticles for Skyrim.esm FXworkingExampleAnimParticles [MSTT:00048702]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Update.esm IcePileS02 [STAT:000F1FEF]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarchpa for Skyrim.esm DweFacadeTowerArchPA [STAT:000FF8E2]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc01dwemerbook_highpoly for Dawnguard.esm HighPolyDLC01DwemerBook01 [STAT:02011E21]>
[00:27] [BuildBaseRecords] <Debug: Looking for dirtcliffs01PineForest02_43761337 for Skyrim.esm DirtCliffs01PineForest02 [STAT:0005B82C]>
[00:27] [BuildBaseRecords] <Debug: Looking for dirtcliffs01PineForest02 for Skyrim.esm DirtCliffs01PineForest02 [STAT:0005B82C]>
[00:27] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337passthru for Skyrim.esm DirtCliffs01PineForest02 [STAT:0005B82C]>
[00:27] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337 for Skyrim.esm DirtCliffs01PineForest02 [STAT:0005B82C]>
[00:27] [BuildBaseRecords] <Debug: Looking for dirtcliffs01 for Skyrim.esm DirtCliffs01PineForest02 [STAT:0005B82C]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveifwallstraight01 for Skyrim.esm CaveIFWallStraight01 [STAT:0003447B]>
[00:27] [BuildBaseRecords] <Debug: Looking for cwmapflagcityred01 for OwnCivilWar.esp CWMapFlagRedMorthal "Морфал" [ACTI:000F0848]>
[00:27] [BuildBaseRecords] <Debug: Looking for iceforge01 for Unslaad.esm zzzCrbWRSkyForge01 [STAT:0F3B3E6F]>
[00:27] [BuildBaseRecords] <Debug: File not found Meshes\clutter\deadanimals\_testdeadgoat01.nif. Used by Skyrim.esm _testDeadGoat01 [STAT:000F5E0B]>
[00:27] [BuildBaseRecords] <Debug: Looking for onefingerpale for Glenmoril.esm zzzRevActOneFinger03 "Бледный палец" [ACTI:0E3090F6]>
[00:27] [BuildBaseRecords] <Debug: Looking for minececorner04zzzGHDesertCECorner04 for Glenmoril.esm zzzGHDesertCECorner04 [STAT:0E0112BC]>
[00:27] [BuildBaseRecords] <Debug: Looking for minececorner04 for Glenmoril.esm zzzGHDesertCECorner04 [STAT:0E0112BC]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [BuildBaseRecords] <Debug: Looking for commonbench01 for Skyrim.esm CommonBench01 "Скамья" [FURN:0002E6CF]>
[00:27] [BuildBaseRecords] <Debug: Looking for sc_mausoleumplatformarch04_Gray for Dawnguard.esm sc_mausoleumplatformarch04_Gray [STAT:020041EC]>
[00:27] [BuildBaseRecords] <Debug: Looking for wrtempintpoolcor01 for Skyrim.esm WRTempIntPoolCor01 [STAT:00073C36]>
[00:27] [BuildBaseRecords] <Debug: Looking for sc_mausoleumplatformarch04 for Dawnguard.esm sc_mausoleumplatformarch04_Gray [STAT:020041EC]>
[00:27] [BuildBaseRecords] <Debug: Looking for wrpondwallcor01 for Skyrim.esm WRPondWallCor01 [STAT:000B9B9E]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [BuildBaseRecords] <Debug: Looking for civilwarrubble04WT_Windhelm for Wyrmstooth.esp WTCivilWarRubble04_Windhelm [STAT:0AA59BF1]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:6 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [BuildBaseRecords] <Debug: Looking for iciclesmallclump for Skyrim.esm IcicleSmallClump [STAT:000A6F92]>
[00:27] [BuildBaseRecords] <Debug: Looking for civilwarrubble04 for Wyrmstooth.esp WTCivilWarRubble04_Windhelm [STAT:0AA59BF1]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowerlarge02.nif TowerBase3:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdAmTowerLarge02 [STAT:0C003F83]>
[00:27] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowerlarge02.nif TowerBase3:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerLarge02 [STAT:0C003F83]>
[00:27] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowerlarge02.nif TowerMid3:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdAmTowerLarge02 [STAT:0C003F83]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowerlarge02.nif TowerMid3:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerLarge02 [STAT:0C003F83]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowerlarge02.nif TowerTop3:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdAmTowerLarge02 [STAT:0C003F83]>
[00:27] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowerlarge02.nif TowerTop3:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerLarge02 [STAT:0C003F83]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarchpa.nif DweFacadeTowerArchPA:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArchPA [STAT:000FF8E2]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarchpa.nif DweFacadeTowerArchPA:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArchPA [STAT:000FF8E2]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarchpa.nif DweFacadeTowerArchPA:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArchPA [STAT:000FF8E2]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarchpa.nif DweFacadeTowerArchPA:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArchPA [STAT:000FF8E2]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarchpa.nif DweFacadeTowerArchPA:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArchPA [STAT:000FF8E2]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarchpa.nif DweFacadeTowerArchPA:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArchPA [STAT:000FF8E2]>
[00:27] [BuildBaseRecords] <Debug: Looking for vinegiantcluster01 for Glenmoril.esm zzzRevOrchardVineGiantCluster01 [STAT:0E001E1E]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarchpa.nif DweFacadeTowerArchPA:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArchPA [STAT:000FF8E2]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarchpa.nif DweFacadeTowerArchPA:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArchPA [STAT:000FF8E2]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel01Sulfur_15C17396 for Skyrim.esm RockPileL01Sulfur [STAT:000897CF]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel01Sulfur for Skyrim.esm RockPileL01Sulfur [STAT:000897CF]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarchpa.nif DweFacadeTowerArchPA:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArchPA [STAT:000FF8E2]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarchpa.nif DweFacadeTowerArchPA:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArchPA [STAT:000FF8E2]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Skyrim.esm RockPileL01Sulfur [STAT:000897CF]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Skyrim.esm RockPileL01Sulfur [STAT:000897CF]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Skyrim.esm RockPileL01Sulfur [STAT:000897CF]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarchpa.nif DweFacadeTowerArchPA:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArchPA [STAT:000FF8E2]>
[00:27] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarchpa.nif DweFacadeTowerArchPA:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArchPA [STAT:000FF8E2]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:33 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [BuildBaseRecords] <Debug: Looking for apolghall1capclosed01 for Dragonborn.esm ApoLgHall1CapClosed01 [STAT:0401BF6C]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallcor01.nif WRPondWallCor01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPondWallCor01 [STAT:000B9B9E]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallcor01.nif WRPondWallCor01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRPondWallCor01 [STAT:000B9B9E]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:34 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [BuildBaseRecords] <Debug: Looking for cwmapflagfortred01 for OwnCivilWar.esp CWMapFlagRedFortHraggstad "Форт Храгстад" [ACTI:000F0864]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallcor01.nif WRPondWallCor01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPondWallCor01 [STAT:000B9B9E]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallcor01.nif WRPondWallCor01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRPondWallCor01 [STAT:000B9B9E]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallcor01.nif WRPondWallCor01:56 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPondWallCor01 [STAT:000B9B9E]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallcor01.nif WRPondWallCor01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRPondWallCor01 [STAT:000B9B9E]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [BuildBaseRecords] <Debug: Looking for mrkkeepsteps01b for Skyrim.esm MrkKeepSteps01b [STAT:000BAD34]>
[00:27] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarchpa_lod.nif DweFacadeTowerArchPA_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerArchPA [STAT:000FF8E2]>
[00:27] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarchpa_lod.nif DweFacadeTowerArchPA_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArchPA [STAT:000FF8E2]>
[00:27] [AddModel] <Debug: Meshes\lod\whiterun\wrpondwallcor01_lod_2.nif WRPondWallCor01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPondWallCor01 [STAT:000B9B9E]>
[00:27] [AddModel] <Debug: Meshes\lod\whiterun\wrpondwallcor01_lod_2.nif WRPondWallCor01:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRPondWallCor01 [STAT:000B9B9E]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArchPA [STAT:000FF8E2]>
[00:27] [AddModel] <Debug: Meshes\lod\whiterun\wrpondwallcor01_lod_2.nif WRPondWallCor01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPondWallCor01 [STAT:000B9B9E]>
[00:27] [AddModel] <Debug: Meshes\lod\whiterun\wrpondwallcor01_lod_2.nif WRPondWallCor01:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRPondWallCor01 [STAT:000B9B9E]>
[00:27] [AddModel] <Debug: Meshes\lod\whiterun\wrpondwallcor01_lod_2.nif WRPondWallCor01:56 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPondWallCor01 [STAT:000B9B9E]>
[00:27] [AddModel] <Debug: Meshes\lod\whiterun\wrpondwallcor01_lod_2.nif WRPondWallCor01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRPondWallCor01 [STAT:000B9B9E]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:47 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:64 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:64 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarchpa_lod_1.nif DweFacadeTowerArchPA_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerArchPA [STAT:000FF8E2]>
[00:27] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarchpa_lod_1.nif DweFacadeTowerArchPA_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArchPA [STAT:000FF8E2]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArchPA [STAT:000FF8E2]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpiles04Snow01Heavy_SN for Update.esm RockPileS04Snow01Heavy_SN [STAT:000BB7AD]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveiroomwall01 for Skyrim.esm CaveIRoomWall01ice [STAT:000773D8]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Update.esm RockPileS04Snow01Heavy_SN [STAT:000BB7AD]>
[00:27] [BuildBaseRecords] <Debug: Looking for pickaxetablemarker for Dragonborn.esm PickaxeMiningTableMarker_IgnoredBySandbox "This should not be visible" [FURN:0403C71A]>
[00:27] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarchpa_lod_2.nif DweFacadeTowerArchPA_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerArchPA [STAT:000FF8E2]>
[00:27] [BuildBaseRecords] <Debug: Looking for shipdoor02 for Skyrim.esm ShipDoor01Load "Дверь" [DOOR:000C227B]>
[00:27] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarchpa_lod_2.nif DweFacadeTowerArchPA_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArchPA [STAT:000FF8E2]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArchPA [STAT:000FF8E2]>
[00:27] [AddModel] <Debug: Meshes\lod\dac0da\amtowerlarge02_lod_0.nif TowerBase3:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmTowerLarge02 [STAT:0C003F83]>
[00:27] [AddModel] <Debug: Meshes\lod\dac0da\amtowerlarge02_lod_0.nif TowerBase3:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerLarge02 [STAT:0C003F83]>
[00:27] [BuildBaseRecords] <Debug: Looking for seruinsrmwallfree01 for Dawnguard.esm SERuinsRmWallFree01 [STAT:02005E64]>
[00:27] [BuildBaseRecords] <Debug: Looking for riftenrwarmorydoor02 for Skyrim.esm RiftenRWArmoryDoor02 "Дверь" [DOOR:000C19C2]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmTowerLarge02 [STAT:0C003F83]>
[00:27] [BuildBaseRecords] <Debug: Looking for wrskyforge01decorations01 for Skyrim.esm WRSkyforge01Decorations01 [STAT:000B832E]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2darkelfshelf04 for Dragonborn.esm DLC2DarkElfShelf04 [STAT:04021742]>
[00:27] [BuildBaseRecords] <Debug: Looking for balconyramp02zzzRevCaveBaloconyRamp02_MossRock for Glenmoril.esm zzzRevCaveBaloconyRamp02_MossRock [STAT:0E004609]>
[00:27] [BuildBaseRecords] <Debug: Looking for balconyramp02 for Glenmoril.esm zzzRevCaveBaloconyRamp02_MossRock [STAT:0E004609]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for DAc0da.esm zDcdTreasDweArtifact_ArcanistFrost "Сундук" [CONT:0C00B3E3]>
[00:27] [BuildBaseRecords] <Debug: Looking for mountaintrim01Dirt02 for Skyrim.esm MountainTrim01Dirt02 [STAT:00066723]>
[00:27] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Skyrim.esm MountainTrim01Dirt02 [STAT:00066723]>
[00:27] [AddModel] <Debug: Meshes\lod\dac0da\amtowerlarge02_lod_1.nif TowerBase3:1.001 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmTowerLarge02 [STAT:0C003F83]>
[00:27] [AddModel] <Debug: Meshes\lod\dac0da\amtowerlarge02_lod_1.nif TowerBase3:1.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerLarge02 [STAT:0C003F83]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmTowerLarge02 [STAT:0C003F83]>
[00:27] [BuildBaseRecords] <Debug: Looking for coralgra02 for DAc0da.esm zDcdCoralGrA02 [STAT:0C003107]>
[00:27] [BuildBaseRecords] <Debug: Looking for norhosmuralowl01 for Unslaad.esm zzzCrbNorHosmuralOwl01 [STAT:0F0D376E]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:11 - L2_details:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:11 - L2_details:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwerubblepileceiling02 for DAc0da.esm zDcdZeroSumDweRubbleCeiling02 [STAT:0C009831]>
[00:27] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\plants\soulcairntree01_l1.nif textures\dlc01\plants\soulcairntreebark01_n.dds AC8A640A Dawnguard.esm TreeSoulCairnTree01 "Высохшее дерево" [TREE:02004332]>
[00:27] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\plants\soulcairntree01_l1.nif textures\dlc01\plants\soulcairntreebark01.dds 7846C58B Dawnguard.esm TreeSoulCairnTree01 "Высохшее дерево" [TREE:02004332]>
[00:27] [BuildBaseRecords] <Debug: Looking for crittermarkersmall for ccBGSSSE001-Fish.esm ccBGSSSE001_FishTankCritterMarker [STAT:05000FB6]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:9 - L2_details:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [BuildBaseRecords] <Debug: Looking for crystalholder for Skyrim.esm Crystalholder [MSTT:0001C567]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:9 - L2_details:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [BuildBaseRecords] <Debug: Looking for apostackswallstraight01 for Unslaad.esm zzzCrbApoStackWallBendStaright01SN [STAT:0F428733]>
[00:27] [AddModel] <Debug: Meshes\lod\dac0da\amtowerlarge02_lod_2.nif TowerBase3:1.001 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmTowerLarge02 [STAT:0C003F83]>
[00:27] [AddModel] <Debug: Meshes\lod\dac0da\amtowerlarge02_lod_2.nif TowerBase3:1.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerLarge02 [STAT:0C003F83]>
[00:27] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\interior\seruinsrmwallfree01.nif SERuinsRmWallFree01:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsRmWallFree01 [STAT:02005E64]>
[00:27] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\interior\seruinsrmwallfree01.nif SERuinsRmWallFree01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsRmWallFree01 [STAT:02005E64]>
[00:27] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextinnercorner01.nif DExtInnerCorner01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtInnerCorner01 [STAT:0E1B3BCD]>
[00:27] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextinnercorner01.nif DExtInnerCorner01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtInnerCorner01 [STAT:0E1B3BCD]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmTowerLarge02 [STAT:0C003F83]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Unslaad.esm zzzCrbApoStackWallBendStaright01SN [STAT:0F428733]>
[00:27] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextinnercorner01.nif DExtInnerCorner01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtInnerCorner01 [STAT:0E1B3BCD]>
[00:27] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextinnercorner01.nif DExtInnerCorner01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtInnerCorner01 [STAT:0E1B3BCD]>
[00:27] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\interior\seruinsrmwallfree01.nif SERuinsRmWallFree01:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsRmWallFree01 [STAT:02005E64]>
[00:27] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\interior\seruinsrmwallfree01.nif SERuinsRmWallFree01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsRmWallFree01 [STAT:02005E64]>
[00:27] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\interior\seruinsrmwallfree01.nif SERuinsRmWallFree01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsRmWallFree01 [STAT:02005E64]>
[00:27] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\interior\seruinsrmwallfree01.nif SERuinsRmWallFree01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsRmWallFree01 [STAT:02005E64]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineceicorner01 for Skyrim.esm MineCEICorner01Falmer [STAT:0001F999]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwefacadetowerspacer01WT for Wyrmstooth.esp WTDweFacadeTowerSpacer01 [STAT:0A3177A8]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwefacadetowerspacer01 for Wyrmstooth.esp WTDweFacadeTowerSpacer01 [STAT:0A3177A8]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:8 - L2_details:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:8 - L2_details:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [BuildBaseRecords] <Debug: Looking for portalgempurple01 for SkystoneCastle.esp LA_SS_PortalGemPurple [STAT:3574D12F]>
[00:27] [BuildBaseRecords] <Debug: Looking for norextrubblepile01 for Skyrim.esm NorExtRubblePile01_Ice [STAT:0010AAEC]>
[00:27] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextinnercorner01.nif DExtInnerCorner01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtInnerCorner01 [STAT:0E1B3BCD]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:63 - L2_details:63 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextinnercorner01.nif DExtInnerCorner01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtInnerCorner01 [STAT:0E1B3BCD]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:63 - L2_details:63 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [BuildBaseRecords] <Debug: Looking for commoncountercornerhanger01 for Skyrim.esm CommonCounterCornerRack01 [STAT:00101E8E]>
[00:27] [BuildBaseRecords] <Debug: Looking for tankardbeer for SkystoneCastle.esp LA_SS_TankardBeer [STAT:3582C1CC]>
[00:27] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextinnercorner01.nif DExtInnerCorner01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtInnerCorner01 [STAT:0E1B3BCD]>
[00:27] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextinnercorner01.nif DExtInnerCorner01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtInnerCorner01 [STAT:0E1B3BCD]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:12 - L2_details:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif WHclancruelsea:12 - L2_details:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTowerSpacer01 [STAT:0A3177A8]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTowerSpacer01 [STAT:0A3177A8]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTowerSpacer01 [STAT:0A3177A8]>
[00:27] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextinnercorner01.nif DExtInnerCorner01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtInnerCorner01 [STAT:0E1B3BCD]>
[00:27] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dextinnercorner01.nif DExtInnerCorner01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtInnerCorner01 [STAT:0E1B3BCD]>
[00:27] [BuildBaseRecords] <Debug: Looking for rtdockbldtallstairs01 for Skyrim.esm RTDockBldTallStairs01 [STAT:000ADE94]>
[00:27] [BuildBaseRecords] <Debug: Looking for apoplatrailcurveshort01 for Dragonborn.esm ApoPlatRailCurveShort01 [STAT:04039D69]>
[00:27] [BuildBaseRecords] <Debug: Looking for sloadballon for DAc0da.esm zDcdSloadBallon [ACTI:0C00CE3A]>
[00:27] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsrmwallfree01_lod_2.nif SERuinsRmWallFree01:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsRmWallFree01 [STAT:02005E64]>
[00:27] [BuildBaseRecords] <Debug: Looking for cratesmalllong04Weathered for Skyrim.esm CrateSmallLong04Weathered [STAT:000C2C1C]>
[00:27] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsrmwallfree01_lod_2.nif SERuinsRmWallFree01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsRmWallFree01 [STAT:02005E64]>
[00:27] [BuildBaseRecords] <Debug: Looking for cratesmalllong04 for Skyrim.esm CrateSmallLong04Weathered [STAT:000C2C1C]>
[00:27] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsrmwallfree01_lod_2.nif SERuinsRmWallFree01:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsRmWallFree01 [STAT:02005E64]>
[00:27] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsrmwallfree01_lod_2.nif SERuinsRmWallFree01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsRmWallFree01 [STAT:02005E64]>
[00:27] [BuildBaseRecords] <Debug: Looking for impexthelgenwall03 for Skyrim.esm ImpExtHelgenWall03 [STAT:000D6C21]>
[00:27] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsrmwallfree01_lod_2.nif SERuinsRmWallFree01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsRmWallFree01 [STAT:02005E64]>
[00:27] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsrmwallfree01_lod_2.nif SERuinsRmWallFree01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsRmWallFree01 [STAT:02005E64]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoresilver04_LFallForestDirt for Skyrim.esm MineOreSilver04_LFallForestDirt "Серебряная жила" [ACTI:0010DAFD]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoresilver04 for Skyrim.esm MineOreSilver04_LFallForestDirt "Серебряная жила" [ACTI:0010DAFD]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall03.nif ImpExtHelgenWall03:12 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall03 [STAT:000D6C21]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall03.nif ImpExtHelgenWall03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall03 [STAT:000D6C21]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall03.nif ImpExtHelgenWall03:15 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall03 [STAT:000D6C21]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall03.nif ImpExtHelgenWall03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall03 [STAT:000D6C21]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall03.nif ImpExtHelgenWall03:17 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall03 [STAT:000D6C21]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall03.nif ImpExtHelgenWall03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall03 [STAT:000D6C21]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall03.nif ImpExtHelgenWall03:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall03 [STAT:000D6C21]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall03.nif ImpExtHelgenWall03:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall03 [STAT:000D6C21]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshouse.nif SStyrr's HouseMesh:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshouse.nif SStyrr's HouseMesh:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:27] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall03_lod_2.nif ImpExtHelgenWall03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall03 [STAT:000D6C21]>
[00:27] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall03_lod_2.nif ImpExtHelgenWall03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall03 [STAT:000D6C21]>
[00:27] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall03_lod_2.nif ImpExtHelgenWall03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall03 [STAT:000D6C21]>
[00:27] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall03_lod_2.nif ImpExtHelgenWall03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall03 [STAT:000D6C21]>
[00:27] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall03_lod_2.nif ImpExtHelgenWall03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall03 [STAT:000D6C21]>
[00:27] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall03_lod_2.nif ImpExtHelgenWall03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall03 [STAT:000D6C21]>
[00:27] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall03_lod_2.nif ImpExtHelgenWall03:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall03 [STAT:000D6C21]>
[00:27] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall03_lod_2.nif ImpExtHelgenWall03:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall03 [STAT:000D6C21]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshouse.nif SStyrr's HouseMesh:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshouse.nif SStyrr's HouseMesh:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshouse.nif SStyrr's HouseMesh:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshouse.nif SStyrr's HouseMesh:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:27] [BuildBaseRecords] <Debug: Looking for casexfreesmdoor01 for Dawnguard.esm CasExFreeSmDoor01 "Дверь" [DOOR:020119F9]>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree01_00109716.dds] ResourceExists>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree01_00109716.dds] DXGI_FORMAT_BC7_UNORM>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree01_00109716.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\CA5552370CED4EDC8486F9C2038BF715.dds">
[00:27] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dextinnercorner01_lod_0.nif DExtCorner01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtInnerCorner01 [STAT:0E1B3BCD]>
[00:27] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dextinnercorner01_lod_0.nif DExtCorner01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtInnerCorner01 [STAT:0E1B3BCD]>
[00:27] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dextinnercorner01_lod_0.nif DExtCorner01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtInnerCorner01 [STAT:0E1B3BCD]>
[00:27] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dextinnercorner01_lod_0.nif DExtCorner01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtInnerCorner01 [STAT:0E1B3BCD]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\revenant\dawnguard\dfloor01lod.dds 0 Glenmoril.esm zzzRevDExtInnerCorner01 [STAT:0E1B3BCD]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\revenant\dawnguard\dlc01dawnguardcastle01lod.dds 1 Glenmoril.esm zzzRevDExtInnerCorner01 [STAT:0E1B3BCD]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshouse.nif SStyrr's HouseMesh:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshouse.nif SStyrr's HouseMesh:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshouse.nif SStyrr's HouseMesh:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshouse.nif SStyrr's HouseMesh:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshouse.nif SStyrr's HouseMesh:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshouse.nif SStyrr's HouseMesh:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshouse.nif SStyrr's HouseMesh:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshouse.nif SStyrr's HouseMesh:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshouse.nif SStyrr's HouseMesh:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshouse.nif SStyrr's HouseMesh:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshouse.nif SStyrr's HouseMesh:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshouse.nif SStyrr's HouseMesh:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshouse.nif SStyrr's HouseMesh:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshouse.nif SStyrr's HouseMesh:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshouse.nif Grass01 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshouse.nif Grass01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:27] [BuildBaseRecords] <Debug: Looking for rifrmsmkeepwallexsm01 for Skyrim.esm RifRmSmKeepWallExSm01 [STAT:000A34E6]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilem01DirtSnowPath for Update.esm RockPileM01DirtSnowPath [STAT:0001EF65]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Update.esm RockPileM01DirtSnowPath [STAT:0001EF65]>
[00:27] [BuildBaseRecords] <Debug: Looking for cavegrockpiles02 for Skyrim.esm CaveGRockPileS02 [STAT:000224E2]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff03_1C36F0C4passthru for Dragonborn.esm DLC2RockCliff03_Ash [STAT:040250A1]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff03_1C36F0C4 for Dragonborn.esm DLC2RockCliff03_Ash [STAT:040250A1]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff03 for Dragonborn.esm DLC2RockCliff03_Ash [STAT:040250A1]>
[00:27] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshouse_lod.nif SStyrrsHouse_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:27] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshouse_lod.nif SStyrrsHouse_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:27] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrockpiles02.nif CaveGRockPileS02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGRockPileS02 [STAT:000224E2]>
[00:27] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrockpiles02.nif CaveGRockPileS02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGRockPileS02 [STAT:000224E2]>
[00:27] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrockpiles02.nif CaveGRockPileS02:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGRockPileS02 [STAT:000224E2]>
[00:27] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrockpiles02.nif CaveGRockPileS02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGRockPileS02 [STAT:000224E2]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldtallstairs01.nif RTDockBldTallStairs01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldTallStairs01 [STAT:000ADE94]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldtallstairs01.nif RTDockBldTallStairs01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldTallStairs01 [STAT:000ADE94]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldtallstairs01.nif RTDockBldTallStairs01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldTallStairs01 [STAT:000ADE94]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldtallstairs01.nif RTDockBldTallStairs01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldTallStairs01 [STAT:000ADE94]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2basaltrubblepile02CoastBeach01_Ash for Dragonborn.esm DLC2BasaltRubblePile02CoastBeach01_Ash [STAT:0402B8C2]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2dwermsmwall02 for Dragonborn.esm DLC2DweRmSmWall02 [STAT:0401B942]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2basaltrubblepile02 for Dragonborn.esm DLC2BasaltRubblePile02CoastBeach01_Ash [STAT:0402B8C2]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldtallstairs01.nif RTDockBldTallStairs01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldTallStairs01 [STAT:000ADE94]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldtallstairs01.nif RTDockBldTallStairs01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldTallStairs01 [STAT:000ADE94]>
[00:27] [BuildBaseRecords] <Debug: Looking for sthe winking skeever_lod for Skyrim.esm STheWinkingSkeever_LOD [STAT:0008E2D7]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Skyrim.esm RockPileS03 [STAT:000AF8E0]>
[00:27] [AddModel] <Debug: Meshes\lod\cave\cavegrockpiles02_lod_0.nif CaveGRockPileS02:0 Shader Flags 1: Vertex_Alpha | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm CaveGRockPileS02 [STAT:000224E2]>
[00:27] [AddModel] <Debug: Meshes\lod\cave\cavegrockpiles02_lod_0.nif CaveGRockPileS02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGRockPileS02 [STAT:000224E2]>
[00:27] [AddModel] <Debug: Meshes\lod\cave\cavegrockpiles02_lod_0.nif CaveGRockPileS02:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGRockPileS02 [STAT:000224E2]>
[00:27] [AddModel] <Debug: Meshes\lod\cave\cavegrockpiles02_lod_0.nif CaveGRockPileS02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGRockPileS02 [STAT:000224E2]>
[00:27] [BuildBaseRecords] <Debug: Using default MOD model for sthe winking skeever_lod for Skyrim.esm STheWinkingSkeever_LOD [STAT:0008E2D7]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whclancruelsea_lod_2.nif WHValunstrad_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [AddModel] <Debug: Meshes\lod\windhelm\whclancruelsea_lod_2.nif WHValunstrad_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [BuildBaseRecords] <Debug: Looking for whgate3 for Skyrim.esm WHgate3 [STAT:000B3B73]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 unofficial skyrim special edition patch.esp WHclancruelsea [STAT:000C0C2F]>
[00:27] [BuildBaseRecords] <Debug: Looking for dragonmoundmarker for Skyrim.esm DragonMound [FURN:000CAB95]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever_lod.nif SThe Winking Skeever_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm STheWinkingSkeever_LOD [STAT:0008E2D7]>
[00:27] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever_lod.nif SThe Winking Skeever_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm STheWinkingSkeever_LOD [STAT:0008E2D7]>
[00:27] [BuildBaseRecords] <Debug: Looking for roadchunkl01RiverbedEdge01 for Skyrim.esm RoadChunkL01RiverbedEdge01 [STAT:0002368A]>
[00:27] [BuildBaseRecords] <Debug: Looking for roadchunkl01 for Skyrim.esm RoadChunkL01RiverbedEdge01 [STAT:0002368A]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldtallstairs01.nif RTDockBldTallStairs01:28 - L2_Ropes04:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldTallStairs01 [STAT:000ADE94]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldtallstairs01.nif RTDockBldTallStairs01:28 - L2_Ropes04:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldTallStairs01 [STAT:000ADE94]>
[00:27] [AddModel] <Debug: Meshes\lod\solitude\sthe winking skeever_lod.nif SThe Winking Skeever_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm STheWinkingSkeever_LOD [STAT:0008E2D7]>
[00:27] [AddModel] <Debug: Meshes\lod\solitude\sthe winking skeever_lod.nif SThe Winking Skeever_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm STheWinkingSkeever_LOD [STAT:0008E2D7]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm STheWinkingSkeever_LOD [STAT:0008E2D7]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for DAc0da.esm zDcdTreasDweArtifact_HeatSaber1H "Сундук" [CONT:0C007875]>
[00:27] [BuildBaseRecords] <Debug: Looking for slgcwalwin02 for Skyrim.esm SLgCWalWin02 [STAT:0006D728]>
[00:27] [BuildBaseRecords] <Debug: Looking for bloodyskull for Skyrim.esm BoneHumanBloodySkull [MSTT:0003E6A1]>
[00:27] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeTundraRocks01_73EADC28 for Skyrim.esm MountainCliffSlopeTundraRocks01 [STAT:0006E1AF]>
[00:27] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeTundraRocks01 for Skyrim.esm MountainCliffSlopeTundraRocks01 [STAT:0006E1AF]>
[00:27] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Skyrim.esm MountainCliffSlopeTundraRocks01 [STAT:0006E1AF]>
[00:27] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Skyrim.esm MountainCliffSlopeTundraRocks01 [STAT:0006E1AF]>
[00:27] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Skyrim.esm MountainCliffSlopeTundraRocks01 [STAT:0006E1AF]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilem01DLC1SoulCairnRock01 for Dawnguard.esm DLC1RockPileM01SoulCairnRock01 [STAT:02011858]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Dawnguard.esm DLC1RockPileM01SoulCairnRock01 [STAT:02011858]>
[00:27] [BuildBaseRecords] <Debug: Looking for shipkatariahtrapdoor01 for Vigilant.esm zzzCOTrapdoor01NoCombat "Люк" [DOOR:0D30418B]>
[00:27] [BuildBaseRecords] <Debug: Looking for stonewallterracecorner01FieldGrass for Skyrim.esm StonewallTerraceCorner01FieldGrass [STAT:00093085]>
[00:27] [BuildBaseRecords] <Debug: Looking for stonewallterracecorner01 for Skyrim.esm StonewallTerraceCorner01FieldGrass [STAT:00093085]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceCorner01FieldGrass [STAT:00093085]>
[00:27] [BuildBaseRecords] <Debug: Looking for shiprowboat01zzzRev_Old for Glenmoril.esm zzzRevShipRowBoat01_Old [STAT:0E003E01]>
[00:27] [BuildBaseRecords] <Debug: Looking for shiprowboat01 for Glenmoril.esm zzzRevShipRowBoat01_Old [STAT:0E003E01]>
[00:27] [BuildBaseRecords] <Debug: Looking for imphall1way02 for Skyrim.esm ImpHall1Way02 [STAT:0003663A]>
[00:27] [BuildBaseRecords] <Debug: Looking for cavegfloor01 for Wyrmstooth.esp WTCaveGFloor01_LightSN [STAT:0AA8B7D5]>
[00:27] [BuildBaseRecords] <Debug: Looking for fxspiderwebkitdinnerhumangnd for PickTheUnpickable.esp PTU_Cont_FXSpiderWebKitDinnerHumanGnd "Иссушенное тело" [CONT:FE04084F]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff07VolcanicDirt01_8872BEFC for Skyrim.esm RockCliff07VolcanicDirt01 [STAT:00089769]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff07VolcanicDirt01 for Skyrim.esm RockCliff07VolcanicDirt01 [STAT:00089769]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for Skyrim.esm RockCliff07VolcanicDirt01 [STAT:00089769]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for Skyrim.esm RockCliff07VolcanicDirt01 [STAT:00089769]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Skyrim.esm RockCliff07VolcanicDirt01 [STAT:00089769]>
[00:27] [BuildBaseRecords] <Debug: Looking for wtbrokensteelsword for Wyrmstooth.esp WT1stPersonBrokenSteelSword [STAT:0A716526]>
[00:27] [BuildBaseRecords] <Debug: Looking for sawcleaver for Glenmoril.esm zzzRev1stPersonSawCleaver [STAT:0E004C41]>
[00:27] [BuildBaseRecords] <Debug: Looking for water1024 for Skyrim.esm Water1024RiverFlowNE [ACTI:000E717D]>
[00:27] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Skyrim.esm Water1024RiverFlowNE [ACTI:000E717D]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtdockbldtallstairs01_lod.nif RTDockBldTallStairs01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldTallStairs01 [STAT:000ADE94]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtdockbldtallstairs01_lod.nif RTDockBldTallStairs01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldTallStairs01 [STAT:000ADE94]>
[00:27] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen03.nif textures\ec\expeditions\ss\landscape\trees\mania\bark07mania.dds 0098A48A Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:27] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen03.nif textures\ec\expeditions\ss\landscape\trees\mania\treeaspenbranchcomp.dds 714D05D0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:27] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen03.nif textures\ec\expeditions\ss\landscape\trees\bark07_n.dds CDD6AF4F Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:27] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen03.nif textures\ec\expeditions\ss\landscape\trees\mania\treeaspenbranchcomp_n.dds 5432D3CD Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldTallStairs01 [STAT:000ADE94]>
[00:27] [dynLoadImage] <Debug: [textures\ec\expeditions\ss\landscape\trees\mania\treeaspenbranchcomp.dds] ResourceExists>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtdockbldtallstairs01_lod01.nif RTDockBldTallStairs01_LOD01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldTallStairs01 [STAT:000ADE94]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtdockbldtallstairs01_lod01.nif RTDockBldTallStairs01_LOD01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldTallStairs01 [STAT:000ADE94]>
[00:27] [BuildBaseRecords] <Debug: Looking for implhalldoor01 for Skyrim.esm ImpLHallDoor01 [STAT:0003B34A]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldTallStairs01 [STAT:000ADE94]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtdockbldtallstairs01_lod02.nif RTDockBldTallStairs01_LOD02:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldTallStairs01 [STAT:000ADE94]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtdockbldtallstairs01_lod02.nif RTDockBldTallStairs01_LOD02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldTallStairs01 [STAT:000ADE94]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldTallStairs01 [STAT:000ADE94]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shiprowboat01.nif L1_BoatDetails Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevShipRowBoat01_Old [STAT:0E003E01]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shiprowboat01.nif L1_BoatDetails Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevShipRowBoat01_Old [STAT:0E003E01]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shiprowboat01.nif ShipRowBoat01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevShipRowBoat01_Old [STAT:0E003E01]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shiprowboat01.nif ShipRowBoat01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevShipRowBoat01_Old [STAT:0E003E01]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shiprowboat01.nif ShipRowBoat01:5 - L1_BoatDetails:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevShipRowBoat01_Old [STAT:0E003E01]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shiprowboat01.nif ShipRowBoat01:5 - L1_BoatDetails:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevShipRowBoat01_Old [STAT:0E003E01]>
[00:27] [BuildBaseRecords] <Debug: Looking for planter04deathbell for SkystoneCastle.esp LA_SS_Planter04Deathbell [STAT:35896CD2]>
[00:27] [BuildBaseRecords] <Debug: Looking for _camp_largeleathertent_cutthroughinterior for Campfire.esm _Camp_Tent_LargeLeatherStatic [STAT:09038CB2]>
[00:27] [AddModel] <Debug: Meshes\lod\ships\shiprowboat01_lod_0.nif ShipRowBoat01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevShipRowBoat01_Old [STAT:0E003E01]>
[00:27] [AddModel] <Debug: Meshes\lod\ships\shiprowboat01_lod_0.nif ShipRowBoat01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevShipRowBoat01_Old [STAT:0E003E01]>
[00:27] [AddModel] <Debug: Meshes\lod\ships\shiprowboat01_lod_0.nif ShipRowBoat01:5 - L1_BoatDetails:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevShipRowBoat01_Old [STAT:0E003E01]>
[00:27] [AddModel] <Debug: Meshes\lod\ships\shiprowboat01_lod_0.nif ShipRowBoat01:5 - L1_BoatDetails:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevShipRowBoat01_Old [STAT:0E003E01]>
[00:27] [BuildBaseRecords] <Debug: Looking for driftm01 for Unslaad.esm zzzCrbScMudDriftM01 [STAT:0F3DD795]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rottenwood01_dlod.dds based on textures\dungeons\ships\shipwoodside01.dds for textures\architecture\revenant\rottenwood01_d.dds Glenmoril.esm zzzRevShipRowBoat01_Old [STAT:0E003E01]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rottenwood01_dlod.dds based on textures\dungeons\ships\shipwood01.dds for textures\architecture\revenant\rottenwood01_d.dds Glenmoril.esm zzzRevShipRowBoat01_Old [STAT:0E003E01]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveilroomdoorf01 for Skyrim.esm CaveILRoomDoorF01 [STAT:0006F70B]>
[00:27] [BuildBaseRecords] <Debug: Looking for corpse04 for DAc0da.esm zDcdTreasDead_Athanasius "Останки Афанасия" [CONT:0C006158]>
[00:27] [AddModel] <Debug: Meshes\landscape\plants\deadshrub01snow.nif DeadShrub01Snow:0 - L2_DeadShrub01Snow06:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeDeadShrubSnow [TREE:000A731D]>
[00:27] [AddModel] <Debug: Meshes\landscape\plants\deadshrub01snow.nif DeadShrub01Snow:0 - L2_DeadShrub01Snow06:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeDeadShrubSnow [TREE:000A731D]>
[00:27] [BuildBaseRecords] <Debug: Looking for fxambbeamsmoke02 for Skyrim.esm FXAmbBeamSmoke02 [MSTT:0006ED73]>
[00:27] [BuildBaseRecords] <Debug: Looking for invisiblecollision01 for unofficial skyrim special edition patch.esp WeaponRackActivateOLD "Стойка для оружия" [ACTI:0006ABC1]>
[00:27] [BuildBaseRecords] <Debug: Looking for serpentsword1h for DAc0da.esm zDcd1stPersonSerpentSword1H [STAT:0C004315]>
[00:27] [BuildBaseRecords] <Debug: Looking for wrintchcorinl for Skyrim.esm WRIntCHCorInL [STAT:00075AED]>
[00:27] [BuildBaseRecords] <Debug: Looking for shackwallwindow01zzzRevDead for Glenmoril.esm zzzRevDeadShackWallWindow01 [STAT:0E016DEE]>
[00:27] [BuildBaseRecords] <Debug: Looking for shackwallwindow01 for Glenmoril.esm zzzRevDeadShackWallWindow01 [STAT:0E016DEE]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02_LReachGrass for Skyrim.esm MineOreOrichalcum02_LReachGrass "Выход орихалка" [ACTI:0010DCC0]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02 for Skyrim.esm MineOreOrichalcum02_LReachGrass "Выход орихалка" [ACTI:0010DCC0]>
[00:27] [BuildBaseRecords] <Debug: Looking for norrmsmfloorraised02 for Skyrim.esm NorRmSmFloorRaised02Ice [STAT:0002EEF9]>
[00:27] [AddModel] <Debug: Meshes\architecture\shackkit\shackwallwindow01.nif ShackWallWindow01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackWallWindow01 [STAT:0E016DEE]>
[00:27] [AddModel] <Debug: Meshes\architecture\shackkit\shackwallwindow01.nif ShackWallWindow01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackWallWindow01 [STAT:0E016DEE]>
[00:27] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighstr01 for Skyrim.esm WRIntCastleWallDoubleHighStr01 [STAT:00087943]>
[00:27] [AddModel] <Debug: Meshes\architecture\shackkit\shackwallwindow01.nif ShackWallWindow01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackWallWindow01 [STAT:0E016DEE]>
[00:27] [AddModel] <Debug: Meshes\architecture\shackkit\shackwallwindow01.nif ShackWallWindow01:30 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackWallWindow01 [STAT:0E016DEE]>
[00:27] [AddModel] <Debug: Meshes\architecture\shackkit\shackwallwindow01.nif ShackWallWindow01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackWallWindow01 [STAT:0E016DEE]>
[00:27] [AddModel] <Debug: Meshes\architecture\shackkit\shackwallwindow01.nif ShackWallWindow01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackWallWindow01 [STAT:0E016DEE]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge02.nif Alpha03 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge02.nif Alpha03 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutsu for unofficial skyrim special edition patch.esp FXGreybeardShoutSU [ACTI:000B766D]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveishaftwall02 for Dawnguard.esm CaveIShaftWall02NOICEDUPLICATE000 [STAT:02002AA2]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge02.nif Alpha04 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge02.nif Alpha04 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [AddModel] <Debug: Meshes\lod\shackkit\shackwallwindow01_lod_0.nif ShackWallWindow01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackWallWindow01 [STAT:0E016DEE]>
[00:27] [AddModel] <Debug: Meshes\lod\shackkit\shackwallwindow01_lod_0.nif ShackWallWindow01:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackWallWindow01 [STAT:0E016DEE]>
[00:27] [AddModel] <Debug: Meshes\lod\shackkit\shackwallwindow01_lod_0.nif ShackWallWindow01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackWallWindow01 [STAT:0E016DEE]>
[00:27] [AddModel] <Debug: Meshes\lod\shackkit\shackwallwindow01_lod_0.nif ShackWallWindow01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackWallWindow01 [STAT:0E016DEE]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodsidelod.dds based on textures\dungeons\ships\shipwoodside01.dds for textures\architecture\revenant\deadwoodside.dds Glenmoril.esm zzzRevDeadShackWallWindow01 [STAT:0E016DEE]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodlod.dds based on textures\clutter\stockade\stockadewood01.dds for textures\architecture\revenant\deadwood.dds Glenmoril.esm zzzRevDeadShackWallWindow01 [STAT:0E016DEE]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge02.nif Object03 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge02.nif Object03 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [BuildBaseRecords] <Debug: Looking for foodstoresnewbaskethf01 for Glenmoril.esm zzzLrhBazFoodBreadsBasket [STAT:0E017A71]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge02.nif Object04 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge02.nif Object04 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge02.nif Object07 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge02.nif Object07 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [BuildBaseRecords] <Debug: Looking for coprseheadopened for Glenmoril.esm zzzGHCorpseHeadOpened [STAT:0E0122DD]>
[00:27] [BuildBaseRecords] <Debug: Looking for wrintcastleceilingstonecustoml for Skyrim.esm WRIntCastleCeilingStoneCustomL [STAT:0002FD62]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge02.nif ShipCaptainsBroken01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge02.nif ShipCaptainsBroken01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [BuildBaseRecords] <Debug: Looking for leveranimatingmetal for Skyrim.esm LeverPushAnimatingMetal "Рычаг" [FURN:00074A4E]>
[00:27] [AddModel] <Debug: Meshes\landscape\plants\yellowshrub01.nif L1_YellowShrub05 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeYellowShrub01 [TREE:000AAE73]>
[00:27] [AddModel] <Debug: Meshes\landscape\plants\yellowshrub01.nif L1_YellowShrub05 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeYellowShrub01 [TREE:000AAE73]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge02.nif ShipLargeInside03:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge02.nif ShipLargeInside03:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [BuildBaseRecords] <Debug: Looking for dweastrolabearmillary01glow for _ResourcePack.esl RP_DweAstrolabeArmillary01Glow [STAT:FE002058]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge02.nif ShipLargeInside03:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge02.nif ShipLargeInside03:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [BuildBaseRecords] <Debug: Looking for chairinvisiblesingle for Skyrim.esm InvisibleChairPlayerSingle "Стул" [FURN:00037DE8]>
[00:27] [BuildBaseRecords] <Debug: Looking for stockadetower01EC_SS_SI_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeTower01_Dementia [STAT:114E7B75]>
[00:27] [BuildBaseRecords] <Debug: Looking for stockadetower01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeTower01_Dementia [STAT:114E7B75]>
[00:27] [BuildBaseRecords] <Debug: Looking for fishinggear_cluster01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FishingFurniture01_TemperateLake "Рыболовные снасти" [ACTI:050008A6]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge02.nif ShipwreckLarge02:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge02.nif ShipwreckLarge02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge02.nif ShipwreckLarge02:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge02.nif ShipwreckLarge02:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\wood01darklod.dds based on textures\clutter\stockade\stockadeplanks01.dds for textures\ec\expeditions\ss\_thirdparty\northernroads\landscape\bridges\wood01dark.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeTower01_Dementia [STAT:114E7B75]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeTower01_Dementia [STAT:114E7B75]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\wood01darklod.dds based on textures\clutter\stockade\stockadeplanks01.dds for textures\ec\expeditions\ss\_thirdparty\northernroads\landscape\bridges\wood01dark.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeTower01_Dementia [STAT:114E7B75]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeTower01_Dementia [STAT:114E7B75]>
[00:27] [dynLoadImage] <Debug: [textures\ec\expeditions\ss\landscape\trees\mania\treeaspenbranchcomp_n.dds] ResourceExists>
[00:27] [BuildBaseRecords] <Debug: Looking for alchemyworkstation01 for Unslaad.esm zzzCrbCraftingAlchemy "Алхимическая лаборатория" [FURN:0F28DC7A]>
[00:27] [BuildBaseRecords] <Debug: Looking for roadchunks03RP_DesertLumpy01 for _ResourcePack.esl RP_RoadChunkS03DesertLumpy01 [STAT:FE002044]>
[00:27] [BuildBaseRecords] <Debug: Looking for portgatepoleslow04 for Skyrim.esm PortGatePole04Slow [ACTI:00018421]>
[00:27] [BuildBaseRecords] <Debug: Looking for roadchunks03 for _ResourcePack.esl RP_RoadChunkS03DesertLumpy01 [STAT:FE002044]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadChunkS03DesertLumpy01 [STAT:FE002044]>
[00:27] [BuildBaseRecords] <Debug: Looking for _camp_silvercandlestick02off for Campfire.esm _Camp_SilverCandlestick02Off [STAT:0905DE64]>
[00:27] [BuildBaseRecords] <Debug: Looking for corpse01 for Glenmoril.esm zzzLrhTraderCorpse01 "Рэдклифф Скупой" [CONT:0E007E4A]>
[00:27] [BuildBaseRecords] <Debug: Looking for impextbldgmid03 for Skyrim.esm ImpExtBldgMid03 [STAT:0003F971]>
[00:27] [BuildBaseRecords] <Debug: Looking for whstormcloaksfancybanner01 for Skyrim.esm WHStormcloaksfancybanner01 [MSTT:000C10D4]>
[00:27] [BuildBaseRecords] <Debug: Looking for wrintwallstrchimney02 for Skyrim.esm WRIntWallStrChimney02 [STAT:000B9673]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge02.nif L1_DetailsShields03:11 - L1_DetailsShields02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge02.nif L1_DetailsShields03:11 - L1_DetailsShields02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid03.nif ImpExtBldgMid03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgMid03 [STAT:0003F971]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid03.nif ImpExtBldgMid03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgMid03 [STAT:0003F971]>
[00:27] [BuildBaseRecords] <Debug: Looking for docks3way for TheBawbsWardenOfTheCoast.esp WCDock3Way [STAT:1001B182]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid03.nif ImpExtBldgMid03:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtBldgMid03 [STAT:0003F971]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid03.nif ImpExtBldgMid03:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgMid03 [STAT:0003F971]>
[00:27] [BuildBaseRecords] <Debug: Looking for chest01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FishingSuppliesVendorChestPaleWinterhold "Нагрудник" [CONT:05173B5F]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwermlgwalltolghall01_detailedceilingcollision for _ResourcePack.esl RP_DweRmLgWalltoLgHall01_DetailedCeilingCollision [STAT:FE00201F]>
[00:27] [AddModel] <Debug: Meshes\lod\imperial\impextbldgmid03_lod.nif ImpExtBldgMid03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgMid03 [STAT:0003F971]>
[00:27] [AddModel] <Debug: Meshes\lod\imperial\impextbldgmid03_lod.nif ImpExtBldgMid03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgMid03 [STAT:0003F971]>
[00:27] [AddModel] <Debug: Meshes\lod\imperial\impextbldgmid03_lod_3.nif ImpExtBldgMid03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgMid03 [STAT:0003F971]>
[00:27] [AddModel] <Debug: Meshes\lod\imperial\impextbldgmid03_lod_3.nif ImpExtBldgMid03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgMid03 [STAT:0003F971]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01_LCoastBeach for Skyrim.esm MineOreOrichalcum01_LCoastBeach "Выход орихалка" [ACTI:0010DB26]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01 for Skyrim.esm MineOreOrichalcum01_LCoastBeach "Выход орихалка" [ACTI:0010DB26]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02_LCoastBeach for Skyrim.esm MineOreOrichalcum02_LCoastBeach "Выход орихалка" [ACTI:0010DB27]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02 for Skyrim.esm MineOreOrichalcum02_LCoastBeach "Выход орихалка" [ACTI:0010DB27]>
[00:27] [BuildBaseRecords] <Debug: Looking for winterholdextentring01 for Skyrim.esm WinterholdExtEntRing01 [STAT:00105568]>
[00:27] [BuildBaseRecords] <Debug: Looking for cavegroomdoor02 for Skyrim.esm CaveGRoomDoor02 [STAT:0001B1AE]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwedresser01 for Skyrim.esm DweDresser01 "Комод" [CONT:0001EDDD]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwepipegearassemblyextracw01zzzCHRustyPipeGearAssemblyExtraCW01 for Vigilant.esm zzzCHRustyPipeGearAssemblyExtraCW01 [STAT:0D0FBBC0]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwepipegearassemblyextracw01 for Vigilant.esm zzzCHRustyPipeGearAssemblyExtraCW01 [STAT:0D0FBBC0]>
[00:27] [BuildBaseRecords] <Debug: Looking for armorsteelset01 for SkystoneCastle.esp LA_SS_ArmorSteelSet01 [STAT:3584FB0A]>
[00:27] [BuildBaseRecords] <Debug: Looking for glacierstraightlg01 for Dawnguard.esm GlacierStraightLg01INTERIOR [STAT:02001C12]>
[00:27] [BuildBaseRecords] <Debug: Looking for voidpillar for DAc0da.esm zDcdVdPillar [STAT:0C003AD3]>
[00:27] [BuildBaseRecords] <Debug: Looking for blackreacheceiling01 for Skyrim.esm BlackreachECeiling01 [STAT:000D19F8]>
[00:27] [BuildBaseRecords] <Debug: Looking for crbscythe for Unslaad.esm zzzCrb1stPersonCrosbreedScythe [STAT:0F003E25]>
[00:27] [BuildBaseRecords] <Debug: Looking for norrubblepiece03 for Skyrim.esm NorRubblePiece03snow [STAT:0006CFCE]>
[00:27] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreacheceiling01.nif BlackreachECeiling01:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachECeiling01 [STAT:000D19F8]>
[00:27] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreacheceiling01.nif BlackreachECeiling01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachECeiling01 [STAT:000D19F8]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2dwemerwatergate for Dragonborn.esm DLC2DwemerWaterGate [ACTI:040257C3]>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1.dds] ResourceExists>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:27] [AddModel] <Debug: Meshes\lod\cave\blackreacheceiling01_lod.nif BlackreachECeiling01:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachECeiling01 [STAT:000D19F8]>
[00:27] [AddModel] <Debug: Meshes\lod\cave\blackreacheceiling01_lod.nif BlackreachECeiling01:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm BlackreachECeiling01 [STAT:000D19F8]>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\B85B1C652F5D4A10836368664C5591B6.dds">
[00:27] [BuildBaseRecords] <Debug: Looking for signsfletcher for Skyrim.esm SignSFletcher [MSTT:000F0A22]>
[00:27] [BuildBaseRecords] <Debug: Looking for roadchunkm03zzzLrhPine for Glenmoril.esm zzzLrhRoadChunkM03Pine [STAT:0E007604]>
[00:27] [BuildBaseRecords] <Debug: Looking for roadchunkm03 for Glenmoril.esm zzzLrhRoadChunkM03Pine [STAT:0E007604]>
[00:27] [BuildBaseRecords] <Debug: Looking for upperchest01 for Skyrim.esm TGREvidenceChestUpper "Сундук" [CONT:00081DD9]>
[00:27] [BuildBaseRecords] <Debug: Looking for blackreachedoor04 for Skyrim.esm BlackreachEDoor04 [STAT:000921F0]>
[00:27] [BuildBaseRecords] <Debug: Looking for wallmountedwolf02 for Skyrim.esm WallMountedWolf02 [STAT:000D9289]>
[00:27] [BuildBaseRecords] <Debug: Looking for smdfflocon02 for Skyrim.esm SMdFFloCon02 [STAT:00075B34]>
[00:27] [BuildBaseRecords] <Debug: Looking for powerwordmul for Dragonborn.esm DLC2NorWordWallWordMul [ACTI:04027437]>
[00:27] [BuildBaseRecords] <Debug: Looking for genericbannerred04CityBannerSolitude04 for Skyrim.esm CityBannerSolitude04 [MSTT:000D2038]>
[00:27] [BuildBaseRecords] <Debug: Looking for genericbannerred04 for Skyrim.esm CityBannerSolitude04 [MSTT:000D2038]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveiroomwall04 for Skyrim.esm CaveIRoomWall04 [STAT:00024AC9]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff07ReachGrass01_8872BEFC for Skyrim.esm RockCliff07ReachGrass01 [STAT:0004DC57]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff07ReachGrass01 for Skyrim.esm RockCliff07ReachGrass01 [STAT:0004DC57]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for Skyrim.esm RockCliff07ReachGrass01 [STAT:0004DC57]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for Skyrim.esm RockCliff07ReachGrass01 [STAT:0004DC57]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Skyrim.esm RockCliff07ReachGrass01 [STAT:0004DC57]>
[00:27] [BuildBaseRecords] <Debug: Looking for florathistlelandingtest for Skyrim.esm FloraThistleLandingTest [STAT:0006717E]>
[00:27] [AddModel] <Debug: Meshes\landscape\ice\glacierstraightlg01.nif GlacierStraightLg01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm GlacierStraightLg01INTERIOR [STAT:02001C12]>
[00:27] [AddModel] <Debug: Meshes\landscape\ice\glacierstraightlg01.nif GlacierStraightLg01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm GlacierStraightLg01INTERIOR [STAT:02001C12]>
[00:27] [BuildBaseRecords] <Debug: Looking for basicwoodenbowl01 for Glenmoril.esm zzzLrhBasicWoodenBowl01Static [STAT:0E007689]>
[00:27] [BuildBaseRecords] <Debug: Looking for casscportalexitstairs01 for TheBawbsWardenOfTheCoast.esp WCOblivionFreeStiars [STAT:1015F7E9]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge02.nif ShipwreckLarge02:5 - Stairs02:5 - ShipLargeInside03:5 - ShipCaptainsBroken01:5 - Details02:5 - L1_DetailsShields03:5 - L1_DetailsShields02:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge02.nif ShipwreckLarge02:5 - Stairs02:5 - ShipLargeInside03:5 - ShipCaptainsBroken01:5 - Details02:5 - L1_DetailsShields03:5 - L1_DetailsShields02:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmextdome01 for Dragonborn.esm DLC2DweReadRmEXTDome01 [STAT:040264F2]>
[00:27] [AddModel] <Debug: Meshes\lod\ice\glacierstraightlg01_lod_0.nif GlacierStraightLg01_LOD_0:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm GlacierStraightLg01INTERIOR [STAT:02001C12]>
[00:27] [AddModel] <Debug: Meshes\lod\ice\glacierstraightlg01_lod_0.nif GlacierStraightLg01_LOD_0:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm GlacierStraightLg01INTERIOR [STAT:02001C12]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\glacierstraightlg01lod.dds 0 Dawnguard.esm GlacierStraightLg01INTERIOR [STAT:02001C12]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04_LDirt02 for Skyrim.esm MineOreMoonstone04_LDirt02 "Выход лунного камня" [ACTI:0010D02F]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge02.nif ShipwreckLarge02:6 - ShipLargeInside03:6 - Details02:6 - L1_DetailsShields02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [AddModel] <Debug: Meshes\dungeons\ship\shipwrecklarge02.nif ShipwreckLarge02:6 - ShipLargeInside03:6 - Details02:6 - L1_DetailsShields02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04 for Skyrim.esm MineOreMoonstone04_LDirt02 "Выход лунного камня" [ACTI:0010D02F]>
[00:27] [AddModel] <Debug: Meshes\lod\ice\glacierstraightlg01_lod_1.nif GlacierStraightLg01_LOD_1:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm GlacierStraightLg01INTERIOR [STAT:02001C12]>
[00:27] [AddModel] <Debug: Meshes\lod\ice\glacierstraightlg01_lod_1.nif GlacierStraightLg01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm GlacierStraightLg01INTERIOR [STAT:02001C12]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\glacierstraightlg01lod.dds 0 Dawnguard.esm GlacierStraightLg01INTERIOR [STAT:02001C12]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveihall1way128d01 for Skyrim.esm CaveIHall1Way128D01 [STAT:0002DD37]>
[00:27] [dynLoadImage] <Debug: [textures\ec\expeditions\ss\landscape\trees\mania\bark07mania.dds] ResourceExists>
[00:27] [AddModel] <Debug: Meshes\lod\ice\glacierstraightlg01_lod_2.nif GlacierStraightLg01_LOD_2:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm GlacierStraightLg01INTERIOR [STAT:02001C12]>
[00:27] [AddModel] <Debug: Meshes\lod\ice\glacierstraightlg01_lod_2.nif GlacierStraightLg01_LOD_2:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm GlacierStraightLg01INTERIOR [STAT:02001C12]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\glacierstraightlg01lod.dds 0 Dawnguard.esm GlacierStraightLg01INTERIOR [STAT:02001C12]>
[00:27] [BuildBaseRecords] <Debug: Looking for glazed02potterybase01 for Skyrim.esm Glazed02PotteryBase01 [STAT:000C9F4E]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoregold01_CaveGWall for Skyrim.esm MineOreGold01_CaveGWall "Золотая жила" [ACTI:0010DB5B]>
[00:27] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextdome01.nif DLC2DweReadRmEXTDome01:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTDome01 [STAT:040264F2]>
[00:27] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextdome01.nif DLC2DweReadRmEXTDome01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTDome01 [STAT:040264F2]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoregold01 for Skyrim.esm MineOreGold01_CaveGWall "Золотая жила" [ACTI:0010DB5B]>
[00:27] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextdome01.nif DLC2DweReadRmEXTDome01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTDome01 [STAT:040264F2]>
[00:27] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextdome01.nif DLC2DweReadRmEXTDome01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTDome01 [STAT:040264F2]>
[00:27] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextdome01.nif DLC2DweReadRmEXTDome01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTDome01 [STAT:040264F2]>
[00:27] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextdome01.nif DLC2DweReadRmEXTDome01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTDome01 [STAT:040264F2]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwepipecap02 for DAc0da.esm zDcdDweDoorCap "Труба" [DOOR:0C006BE7]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwedoorframeexbgtoexsm01 for Skyrim.esm DweDoorFrameExBgtoExSm01 [STAT:00068B24]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwefacadebridgerampccw01 for DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp01 [STAT:0C0097EE]>
[00:27] [BuildBaseRecords] <Debug: Looking for mrkkeepfacade02 for Skyrim.esm MrkKeepFacade02 [STAT:000B3A8A]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineclpillar03zzzGHDesertCLPillar03 for Glenmoril.esm zzzGHDesertCLPillar03 [STAT:0E011340]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineclpillar03 for Glenmoril.esm zzzGHDesertCLPillar03 [STAT:0E011340]>
[00:27] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwereadrmextdome01_lod.nif DLC2DweReadRmEXTDome01_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTDome01 [STAT:040264F2]>
[00:27] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwereadrmextdome01_lod.nif DLC2DweReadRmEXTDome01_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTDome01 [STAT:040264F2]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweReadRmEXTDome01 [STAT:040264F2]>
[00:27] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridgerampccw01.nif DweFacadeBridgeRampCCW01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp01 [STAT:0C0097EE]>
[00:27] [BuildBaseRecords] <Debug: Looking for statuenamira01zzzRevMTSlab for Glenmoril.esm zzzRevStatueNamira01MTSlab [STAT:0E2A01B4]>
[00:27] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridgerampccw01.nif DweFacadeBridgeRampCCW01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp01 [STAT:0C0097EE]>
[00:27] [BuildBaseRecords] <Debug: Looking for statuenamira01 for Glenmoril.esm zzzRevStatueNamira01MTSlab [STAT:0E2A01B4]>
[00:27] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridgerampccw01.nif DweFacadeBridgeRampCCW01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp01 [STAT:0C0097EE]>
[00:27] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridgerampccw01.nif DweFacadeBridgeRampCCW01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp01 [STAT:0C0097EE]>
[00:27] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridgerampccw01.nif DweFacadeBridgeRampCCW01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp01 [STAT:0C0097EE]>
[00:27] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridgerampccw01.nif DweFacadeBridgeRampCCW01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp01 [STAT:0C0097EE]>
[00:27] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridgerampccw01.nif DweFacadeBridgeRampCCW01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp01 [STAT:0C0097EE]>
[00:27] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridgerampccw01.nif DweFacadeBridgeRampCCW01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp01 [STAT:0C0097EE]>
[00:27] [BuildBaseRecords] <Debug: Looking for impexticebldgsecondicorner01 for Skyrim.esm ImpExtIceBldgSecondICorner01 [STAT:0006F76F]>
[00:27] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwereadrmextdome01_lod_1.nif DLC2DweReadRmEXTDome01_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTDome01 [STAT:040264F2]>
[00:27] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwereadrmextdome01_lod_1.nif DLC2DweReadRmEXTDome01_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTDome01 [STAT:040264F2]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweReadRmEXTDome01 [STAT:040264F2]>
[00:27] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebridgerampccw01_lod.nif DweFacadeBridgeRampCCW01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp01 [STAT:0C0097EE]>
[00:27] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebridgerampccw01_lod.nif DweFacadeBridgeRampCCW01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp01 [STAT:0C0097EE]>
[00:27] [BuildBaseRecords] <Debug: Looking for sovintfloormid01 for Skyrim.esm SOVintFloorMid01 [STAT:0003E6EB]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade02.nif MrkKeepFacade02:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade02 [STAT:000B3A8A]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade02.nif MrkKeepFacade02:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade02 [STAT:000B3A8A]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade02.nif MrkKeepFacade02:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade02 [STAT:000B3A8A]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade02.nif MrkKeepFacade02:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade02 [STAT:000B3A8A]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade02.nif MrkKeepFacade02:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade02 [STAT:000B3A8A]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade02.nif MrkKeepFacade02:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade02 [STAT:000B3A8A]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner01.nif ImpExtIceBldgSecondICorner01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner01 [STAT:0006F76F]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner01.nif ImpExtIceBldgSecondICorner01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner01 [STAT:0006F76F]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner01.nif ImpExtIceBldgSecondICorner01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner01 [STAT:0006F76F]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner01.nif ImpExtIceBldgSecondICorner01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner01 [STAT:0006F76F]>
[00:27] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebridgerampccw01_lod_1.nif DweFacadeBridgeRampCCW01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp01 [STAT:0C0097EE]>
[00:27] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebridgerampccw01_lod_1.nif DweFacadeBridgeRampCCW01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp01 [STAT:0C0097EE]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner01.nif ImpExtIceBldgSecondICorner01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner01 [STAT:0006F76F]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner01.nif ImpExtIceBldgSecondICorner01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner01 [STAT:0006F76F]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade02.nif MrkKeepFacade02:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade02 [STAT:000B3A8A]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade02.nif MrkKeepFacade02:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade02 [STAT:000B3A8A]>
[00:27] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\animated\scportal\casscportalexitstairs01.nif Stairs01:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionFreeStiars [STAT:1015F7E9]>
[00:27] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\animated\scportal\casscportalexitstairs01.nif Stairs01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionFreeStiars [STAT:1015F7E9]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade02.nif MrkKeepFacade02:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade02 [STAT:000B3A8A]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade02.nif MrkKeepFacade02:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade02 [STAT:000B3A8A]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner01.nif ImpExtIceBldgSecondICorner01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner01 [STAT:0006F76F]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner01.nif ImpExtIceBldgSecondICorner01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner01 [STAT:0006F76F]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade02.nif MrkKeepFacade02:59 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade02 [STAT:000B3A8A]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade02.nif MrkKeepFacade02:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade02 [STAT:000B3A8A]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner01.nif ImpExtIceBldgSecondICorner01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner01 [STAT:0006F76F]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp01 [STAT:0C0097EE]>
[00:27] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner01.nif ImpExtIceBldgSecondICorner01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner01 [STAT:0006F76F]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp01 [STAT:0C0097EE]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeBridgeRamp01 [STAT:0C0097EE]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade02.nif MrkKeepFacade02:60 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade02 [STAT:000B3A8A]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade02.nif MrkKeepFacade02:60 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade02 [STAT:000B3A8A]>
[00:27] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\animated\scportal\casscportalexitstairs01.nif Stairs01:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionFreeStiars [STAT:1015F7E9]>
[00:27] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\animated\scportal\casscportalexitstairs01.nif Stairs01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionFreeStiars [STAT:1015F7E9]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc1fxdwesteambthalft02 for Dawnguard.esm DLC1FXDweSteamBthalft02 [ACTI:02013329]>
[00:27] [BuildBaseRecords] <Debug: Looking for casrubblepile03 for Dawnguard.esm CasRubblePile03_Snow [STAT:02017E82]>
[00:27] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\animated\scportal\casscportalexitstairs01.nif Stairs02:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionFreeStiars [STAT:1015F7E9]>
[00:27] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\animated\scportal\casscportalexitstairs01.nif Stairs02:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionFreeStiars [STAT:1015F7E9]>
[00:27] [BuildBaseRecords] <Debug: Looking for rrbulwarkintstr02LA_SS_BulwarkIntStr02 for SkystoneCastle.esp LA_SS_BulwarkIntStr02 [STAT:3587D76E]>
[00:27] [BuildBaseRecords] <Debug: Looking for rrbulwarkintstr02 for SkystoneCastle.esp LA_SS_BulwarkIntStr02 [STAT:3587D76E]>
[00:27] [BuildBaseRecords] <Debug: Looking for fishplaque_short01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FishPlaqueShort [STAT:05000D69]>
[00:27] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\animated\scportal\casscportalexitstairs01.nif Stairs02:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionFreeStiars [STAT:1015F7E9]>
[00:27] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\animated\scportal\casscportalexitstairs01.nif Stairs02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionFreeStiars [STAT:1015F7E9]>
[00:27] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner01_lod.nif ImpExtIceBldgSecondICorner01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner01 [STAT:0006F76F]>
[00:27] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner01_lod.nif ImpExtIceBldgSecondICorner01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner01 [STAT:0006F76F]>
[00:27] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner01_lod.nif ImpExtIceBldgSecondICorner01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner01 [STAT:0006F76F]>
[00:27] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner01_lod.nif ImpExtIceBldgSecondICorner01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner01 [STAT:0006F76F]>
[00:27] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner01_lod.nif ImpExtIceBldgSecondICorner01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner01 [STAT:0006F76F]>
[00:27] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner01_lod.nif ImpExtIceBldgSecondICorner01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner01 [STAT:0006F76F]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveirbalconyramp02 for Skyrim.esm CaveIRBalconyRamp02 [STAT:000344EC]>
[00:27] [BuildBaseRecords] <Debug: Looking for cavegbalconycorner04 for Skyrim.esm CaveGBalconyCorner04Falmer [STAT:000BF56E]>
[00:27] [BuildBaseRecords] <Debug: Looking for coralgrb03 for DAc0da.esm zDcdCoralGrB03 [STAT:0C00310C]>
[00:27] [BuildBaseRecords] <Debug: Looking for norhallsm1wayexsm01 for Skyrim.esm NorHallSm1wayExSm01ice [STAT:00061BD2]>
[00:27] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\animated\scportal\casscportalexitstairs01.nif Stairs03:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionFreeStiars [STAT:1015F7E9]>
[00:27] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\animated\scportal\casscportalexitstairs01.nif Stairs03:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionFreeStiars [STAT:1015F7E9]>
[00:27] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepfacade02_lod_2.nif MrkCastleLOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade02 [STAT:000B3A8A]>
[00:27] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepfacade02_lod_2.nif MrkCastleLOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade02 [STAT:000B3A8A]>
[00:27] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner01_lod_3.nif ImpExtIceBldgSecondICorner01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner01 [STAT:0006F76F]>
[00:27] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner01_lod_3.nif ImpExtIceBldgSecondICorner01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner01 [STAT:0006F76F]>
[00:27] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepfacade02_lod_2.nif MrkCastleLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade02 [STAT:000B3A8A]>
[00:27] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepfacade02_lod_2.nif MrkCastleLOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade02 [STAT:000B3A8A]>
[00:27] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner01_lod_3.nif ImpExtIceBldgSecondICorner01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner01 [STAT:0006F76F]>
[00:27] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner01_lod_3.nif ImpExtIceBldgSecondICorner01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner01 [STAT:0006F76F]>
[00:27] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\animated\scportal\casscportalexitstairs01.nif Stairs03:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionFreeStiars [STAT:1015F7E9]>
[00:27] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\animated\scportal\casscportalexitstairs01.nif Stairs03:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionFreeStiars [STAT:1015F7E9]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkKeepFacade02 [STAT:000B3A8A]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkKeepFacade02 [STAT:000B3A8A]>
[00:27] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\animated\scportal\casscportalexitstairs01.nif EditorMarker Shader Flags 1: Vertex_Alpha | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionFreeStiars [STAT:1015F7E9]>
[00:27] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\animated\scportal\casscportalexitstairs01.nif EditorMarker Shader Flags 2: ZBuffer_Write | Vertex_Colors TheBawbsWardenOfTheCoast.esp WCOblivionFreeStiars [STAT:1015F7E9]>
[00:27] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextentring01.nif WinterholdExtEntRing01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtEntRing01 [STAT:00105568]>
[00:27] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextentring01.nif WinterholdExtEntRing01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtEntRing01 [STAT:00105568]>
[00:27] [BuildBaseRecords] <Debug: Looking for casrubblepile06 for Dawnguard.esm CasRubblePile06 [STAT:02011A08]>
[00:27] [BuildBaseRecords] <Debug: Looking for nortmpextplatexsmfree01 for Skyrim.esm NorTmpExtPlatExSmFree01Snow [STAT:00030B00]>
[00:27] [BuildBaseRecords] <Debug: Looking for stockadefreewallbeam01 for Skyrim.esm StockadeFreewallBeam01 [STAT:0006F26C]>
[00:27] [BuildBaseRecords] <Debug: Looking for slggwalsec04 for Skyrim.esm SLgGWalSec04 [STAT:0003CFE9]>
[00:27] [BuildBaseRecords] <Debug: Looking for wrdoormaingate01 for Skyrim.esm WRDoorMainGate01 "Большие деревянные ворота" [DOOR:00050973]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockpier03.nif RTDockPier03:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockPier03_Snow [STAT:0E00CAB7]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockpier03.nif RTDockPier03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockPier03_Snow [STAT:0E00CAB7]>
[00:27] [AddModel] <Debug: Meshes\clutter\stockade\stockadefreewallbeam01.nif StockadeFreewallBeam01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeFreewallBeam01 [STAT:0006F26C]>
[00:27] [AddModel] <Debug: Meshes\clutter\stockade\stockadefreewallbeam01.nif StockadeFreewallBeam01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeFreewallBeam01 [STAT:0006F26C]>
[00:27] [AddModel] <Debug: Meshes\clutter\stockade\stockadefreewallbeam01.nif StockadeFreewallBeam01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeFreewallBeam01 [STAT:0006F26C]>
[00:27] [AddModel] <Debug: Meshes\clutter\stockade\stockadefreewallbeam01.nif StockadeFreewallBeam01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeFreewallBeam01 [STAT:0006F26C]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockpier03.nif RTDockPier03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockPier03_Snow [STAT:0E00CAB7]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockpier03.nif RTDockPier03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockPier03_Snow [STAT:0E00CAB7]>
[00:27] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadefreewallbeam01_lod_0.nif StockadeFreewallBeam01LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeFreewallBeam01 [STAT:0006F26C]>
[00:27] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadefreewallbeam01_lod_0.nif StockadeFreewallBeam01LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeFreewallBeam01 [STAT:0006F26C]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockpier03.nif RTDockPier03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockPier03_Snow [STAT:0E00CAB7]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockpier03.nif RTDockPier03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockPier03_Snow [STAT:0E00CAB7]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeFreewallBeam01 [STAT:0006F26C]>
[00:27] [BuildBaseRecords] <Debug: Looking for apowarpbook01 for Unslaad.esm zzzCrbApoTomeDoor "Том" [DOOR:0F44BDF5]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2ravenrockbuildingtemp04 for Dragonborn.esm DLC2RavenRockBuildingTemp04 [STAT:04017ED0]>
[00:27] [BuildBaseRecords] <Debug: Looking for muatra2h for Unslaad.esm zzzCrb1stPersonMuatra2H [STAT:0F379434]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineclroomincorner01 for Skyrim.esm MineCLRoomInCorner01 [STAT:00045502]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockshelf01RP_DesertRocky01 for _ResourcePack.esl RP_RockShelf01DesertRocky01 [STAT:FE0020A6]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockshelf01 for _ResourcePack.esl RP_RockShelf01DesertRocky01 [STAT:FE0020A6]>
[00:27] [BuildBaseRecords] <Debug: Looking for pusfallthin2048x128 for Unslaad.esm zzzCrbPusfall2048x128 [MSTT:0F0C93A0]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocky01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\desertrocky01_d.dds _ResourcePack.esl RP_RockShelf01DesertRocky01 [STAT:FE0020A6]>
[00:27] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextentring01.nif WinterholdExtEntRing01:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtEntRing01 [STAT:00105568]>
[00:27] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextentring01.nif WinterholdExtEntRing01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtEntRing01 [STAT:00105568]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab01.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_RockShelf01DesertRocky01 [STAT:FE0020A6]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2castleglacier02 for Dragonborn.esm DLC2CastleGlacier02 [STAT:0401C650]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveilfpillar01 for Skyrim.esm CaveILFPillar01 [STAT:000344C6]>
[00:27] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextentring01.nif WinterholdExtEntRing01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtEntRing01 [STAT:00105568]>
[00:27] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextentring01.nif WinterholdExtEntRing01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtEntRing01 [STAT:00105568]>
[00:27] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextentring01.nif WinterholdExtEntRing01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtEntRing01 [STAT:00105568]>
[00:27] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextentring01.nif WinterholdExtEntRing01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtEntRing01 [STAT:00105568]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineorecorundum01_LFrozenMarshGrass for Skyrim.esm MineOreCorundum01_LFrozenMarshGrass "Корундовая жила" [ACTI:0010DC2A]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineorecorundum01 for Skyrim.esm MineOreCorundum01_LFrozenMarshGrass "Корундовая жила" [ACTI:0010DC2A]>
[00:27] [BuildBaseRecords] <Debug: Looking for wholdflag04yellow for Skyrim.esm WHoldflag04yellow [MSTT:0001ED32]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockpier03.nif RTDockPier03:28 - L2_Ropes:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockPier03_Snow [STAT:0E00CAB7]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockpier03.nif RTDockPier03:28 - L2_Ropes:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockPier03_Snow [STAT:0E00CAB7]>
[00:27] [BuildBaseRecords] <Debug: Looking for impexttower03 for Skyrim.esm ImpExtTower03 [STAT:0004CECA]>
[00:27] [BuildBaseRecords] <Debug: Looking for casplatrail128 for Dawnguard.esm CasPlatRail128 [STAT:02007C5A]>
[00:27] [BuildBaseRecords] <Debug: Looking for fxwordrapidsbig01 for Unslaad.esm zzzCrbFXWordRapidsBig01 [MSTT:0F4191F5]>
[00:27] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\casscportalexitstairs01_lod_0.nif DLC01CasSCPortalExitStairs01_LOD_0:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionFreeStiars [STAT:1015F7E9]>
[00:27] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\casscportalexitstairs01_lod_0.nif DLC01CasSCPortalExitStairs01_LOD_0:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionFreeStiars [STAT:1015F7E9]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01_casscportalexitlod02.dds 0 TheBawbsWardenOfTheCoast.esp WCOblivionFreeStiars [STAT:1015F7E9]>
[00:27] [AddModel] <Debug: Meshes\dlc02\dungeons\icecastle\dlc2castleglacier02.nif DLC2CastleGlacier02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CastleGlacier02 [STAT:0401C650]>
[00:27] [AddModel] <Debug: Meshes\dlc02\dungeons\icecastle\dlc2castleglacier02.nif DLC2CastleGlacier02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dragonborn.esm DLC2CastleGlacier02 [STAT:0401C650]>
[00:27] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextentring01.nif WinterholdExtEntRing01:4 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtEntRing01 [STAT:00105568]>
[00:27] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextentring01.nif WinterholdExtEntRing01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtEntRing01 [STAT:00105568]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveglhall1way64u01 for Skyrim.esm CaveGLHall1Way64U01 [STAT:0001EC37]>
[00:27] [BuildBaseRecords] <Debug: Looking for draugrsword for Skyrim.esm dunFrostmereCryptPaleBladeAct "Бледный клинок" [ACTI:000BFAAD]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01_LRocks for Skyrim.esm MineOreMoonstone01_LRocks "Выход лунного камня" [ACTI:0010D067]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrdoormaingate01.nif GateHousing:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDoorMainGate01 "Большие деревянные ворота" [DOOR:00050973]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrdoormaingate01.nif GateHousing:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDoorMainGate01 "Большие деревянные ворота" [DOOR:00050973]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01 for Skyrim.esm MineOreMoonstone01_LRocks "Выход лунного камня" [ACTI:0010D067]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrdoormaingate01.nif GateHousing:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDoorMainGate01 "Большие деревянные ворота" [DOOR:00050973]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrdoormaingate01.nif GateHousing:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDoorMainGate01 "Большие деревянные ворота" [DOOR:00050973]>
[00:27] [BuildBaseRecords] <Debug: Looking for wrmarketstand03 for Skyrim.esm WRMarketStand03 [STAT:0005BEE5]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm DLC2CastleGlacier02 [STAT:0401C650]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrdoormaingate01.nif FrontGateDoor08:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDoorMainGate01 "Большие деревянные ворота" [DOOR:00050973]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrdoormaingate01.nif FrontGateDoor08:16 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRDoorMainGate01 "Большие деревянные ворота" [DOOR:00050973]>
[00:27] [BuildBaseRecords] <Debug: Looking for icicle04zzzRevCave_wet for Glenmoril.esm zzzRevCaveIcicle04_wet [STAT:0E004784]>
[00:27] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile06.nif CasRubblePile06:11 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile06 [STAT:02011A08]>
[00:27] [BuildBaseRecords] <Debug: Looking for icicle04 for Glenmoril.esm zzzRevCaveIcicle04_wet [STAT:0E004784]>
[00:27] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile06.nif CasRubblePile06:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile06 [STAT:02011A08]>
[00:27] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile06.nif CasRubblePile06:16 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile06 [STAT:02011A08]>
[00:27] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile06.nif CasRubblePile06:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile06 [STAT:02011A08]>
[00:27] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactMusketeerRifle01 "Сундук" [CONT:0E30EF76]>
[00:27] [BuildBaseRecords] <Debug: Looking for aporubblepile02 for Unslaad.esm zzzCrbApoRubblePile02SN [STAT:0F428721]>
[00:27] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile06.nif CasRubblePile06:27 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile06 [STAT:02011A08]>
[00:27] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile06.nif CasRubblePile06:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile06 [STAT:02011A08]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveglhalldeadend02_darkfalmer for Dawnguard.esm CaveGLHallDeadEnd02_DarkFalmer [STAT:02002BD8]>
[00:27] [BuildBaseRecords] <Debug: Looking for shiptrapdoor01WCSnow for TheBawbsWardenOfTheCoast.esp WCShipTrapdoor01Snow "Дверь" [DOOR:104047F8]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrdoormaingate01.nif FrontGateDoor08:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDoorMainGate01 "Большие деревянные ворота" [DOOR:00050973]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrdoormaingate01.nif FrontGateDoor08:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDoorMainGate01 "Большие деревянные ворота" [DOOR:00050973]>
[00:27] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile06_lod_0.nif CasRubblePile06:16 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile06 [STAT:02011A08]>
[00:27] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile06_lod_0.nif CasRubblePile06:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile06 [STAT:02011A08]>
[00:27] [BuildBaseRecords] <Debug: Looking for shiptrapdoor01 for TheBawbsWardenOfTheCoast.esp WCShipTrapdoor01Snow "Дверь" [DOOR:104047F8]>
[00:27] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile06_lod_0.nif CasRubblePile06:27 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile06 [STAT:02011A08]>
[00:27] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile06_lod_0.nif CasRubblePile06:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile06 [STAT:02011A08]>
[00:27] [BuildBaseRecords] <Debug: Looking for vikingstatue01 for Unslaad.esm zzzCrbVikingStatue01NS [STAT:0F3AEB16]>
[00:27] [BuildBaseRecords] <Debug: Looking for dweobservatoryexteriordome01 for Skyrim.esm DweObservatoryExteriorDome01Snow [STAT:000B9C27]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrdoormaingate01.nif FrontGateDoor06:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDoorMainGate01 "Большие деревянные ворота" [DOOR:00050973]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrdoormaingate01.nif FrontGateDoor06:16 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRDoorMainGate01 "Большие деревянные ворота" [DOOR:00050973]>
[00:27] [BuildBaseRecords] <Debug: Looking for portgatebase02 for Skyrim.esm PortGateBase02 [STAT:000587C6]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\dweobservatoryexteriordomelod.dds 0 Skyrim.esm DweObservatoryExteriorDome01Snow [STAT:000B9C27]>
[00:27] [BuildBaseRecords] <Debug: Looking for wrintcastlefreepillar01uskp for unofficial skyrim special edition patch.esp USKPWRIntCastleFreePillar01 [STAT:07100D62]>
[00:27] [BuildBaseRecords] <Debug: Looking for norhallexsmextension01 for Skyrim.esm NorHallExSmExtension01Snow [STAT:000A0718]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrdoormaingate01.nif FrontGateDoor06:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDoorMainGate01 "Большие деревянные ворота" [DOOR:00050973]>
[00:27] [AddModel] <Debug: Meshes\architecture\whiterun\wrdoormaingate01.nif FrontGateDoor06:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDoorMainGate01 "Большие деревянные ворота" [DOOR:00050973]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpiles03EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileS03_Dementia [STAT:114B9ED4]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileS03_Dementia [STAT:114B9ED4]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileS03_Dementia [STAT:114B9ED4]>
[00:27] [BuildBaseRecords] <Debug: Looking for trapdoorladder01 for unofficial skyrim special edition patch.esp dunSolitudeJailSecretExit01 "Лаз" [DOOR:000EF538]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileS03_Dementia [STAT:114B9ED4]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerarch1x3hall_lod for Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall_LOD [STAT:040384F9]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtdockpier03_lod.nif RTDockPier03_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockPier03_Snow [STAT:0E00CAB7]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtdockpier03_lod.nif RTDockPier03_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockPier03_Snow [STAT:0E00CAB7]>
[00:27] [BuildBaseRecords] <Debug: Looking for lightpost03 for Glenmoril.esm zzzRevLightPost03 [STAT:0E004317]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockPier03_Snow [STAT:0E00CAB7]>
[00:27] [BuildBaseRecords] <Debug: Looking for nortmpextplatstairmid01 for Skyrim.esm NorTmpExtPlatStairMid01 [STAT:00026F74]>
[00:27] [BuildBaseRecords] <Debug: Looking for farmint2doorway02nodoor for Skyrim.esm FarmInt2Doorway02NoDoor [STAT:000786CA]>
[00:27] [BuildBaseRecords] <Debug: Looking for minewoodbeam02EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineWoodbeam02_Mania [STAT:115BDA86]>
[00:27] [BuildBaseRecords] <Debug: Looking for minewoodbeam02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineWoodbeam02_Mania [STAT:115BDA86]>
[00:27] [BuildBaseRecords] <Debug: Looking for hhlgbaydoublestairs01 for Skyrim.esm HHLGBayDoubleStairs01 [STAT:000EFF10]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtdockpier03_lod01.nif RTDockPier03_LOD01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockPier03_Snow [STAT:0E00CAB7]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtdockpier03_lod01.nif RTDockPier03_LOD01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockPier03_Snow [STAT:0E00CAB7]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockPier03_Snow [STAT:0E00CAB7]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2telvanniroot03 for DAc0da.esm zDcdDLC2TelvanniRoot03Snow [STAT:0C004B6D]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtdockpier03_lod02.nif RTDockPier03_LOD02:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockPier03_Snow [STAT:0E00CAB7]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtdockpier03_lod02.nif RTDockPier03_LOD02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockPier03_Snow [STAT:0E00CAB7]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockPier03_Snow [STAT:0E00CAB7]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 1 Skyrim.esm NorTmpExtPlatStairMid01 [STAT:00026F74]>
[00:27] [BuildBaseRecords] <Debug: Looking for cavegbalconystraight04 for Skyrim.esm CaveGBalconyStraight04Ice [STAT:00042088]>
[00:27] [BuildBaseRecords] <Debug: Looking for coralgrb02 for DAc0da.esm zDcdCoralGrB02 [STAT:0C00310B]>
[00:27] [BuildBaseRecords] <Debug: Looking for genericbannerred02SovngardeBanner02 for Skyrim.esm SovngardeBanner02 [MSTT:000EA1ED]>
[00:27] [BuildBaseRecords] <Debug: Looking for genericbannerred02 for Skyrim.esm SovngardeBanner02 [MSTT:000EA1ED]>
[00:27] [BuildBaseRecords] <Debug: Looking for riftenrwhalldeadend01_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWHallDeadEnd01_Solitude [STAT:11533C81]>
[00:27] [BuildBaseRecords] <Debug: Looking for riftenrwhalldeadend01 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWHallDeadEnd01_Solitude [STAT:11533C81]>
[00:27] [BuildBaseRecords] <Debug: Looking for vlkrygsword2h for Unslaad.esm zzzCrb1stPersonVlkrySword2HJillian [STAT:0F3F2756]>
[00:27] [AddModel] <Debug: Meshes\lod\whiterun\wrdoormaingate01_lod.nif Shape02 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDoorMainGate01 "Большие деревянные ворота" [DOOR:00050973]>
[00:27] [AddModel] <Debug: Meshes\lod\whiterun\wrdoormaingate01_lod.nif Shape02 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRDoorMainGate01 "Большие деревянные ворота" [DOOR:00050973]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRDoorMainGate01 "Большие деревянные ворота" [DOOR:00050973]>
[00:27] [BuildBaseRecords] <Debug: Looking for wrintfreewallstrdoor01low for Skyrim.esm WRIntFreeWallStrDoor01Low [STAT:000C8308]>
[00:27] [BuildBaseRecords] <Debug: Looking for nortmpextplattowerbridge01 for Skyrim.esm NorTmpExtPlatTowerBridge01LightIce [STAT:0010AAEA]>
[00:27] [AddModel] <Debug: Meshes\lod\whiterun\wrdoormaingate01_lod_2.nif Shape03 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDoorMainGate01 "Большие деревянные ворота" [DOOR:00050973]>
[00:27] [AddModel] <Debug: Meshes\lod\whiterun\wrdoormaingate01_lod_2.nif Shape03 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRDoorMainGate01 "Большие деревянные ворота" [DOOR:00050973]>
[00:27] [BuildBaseRecords] <Debug: Looking for impexticewall01 for Skyrim.esm ImpExtIceWall01_NoIce [STAT:000C1DAD]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRDoorMainGate01 "Большие деревянные ворота" [DOOR:00050973]>
[00:27] [BuildBaseRecords] <Debug: Looking for pusfallthin2048x512 for Unslaad.esm zzzCrbPusfall2048x512 [MSTT:0F0C939F]>
[00:27] <Warning: Textures do not match for "RockM03:1": textures\landscape\revenant\mountains\rock01.dds in rockm03.nif -> textures\landscape\mountains\mountainslab02.dds in rockm03_lod_0.nif for Glenmoril.esm zzzRevRockM03_wet [STAT:0E000EAD]>
[00:27] <Warning: Filename textures\architecture\dac0da\thras\thrassbase02_d.dds does not adhere to file naming conventions. Used by Meshes\architecture\dac0da\cgt\aramar\am\amtowerlarge02.nif DAc0da.esm zDcdAmTowerLarge02 [STAT:0C003F83]>
[00:27] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif NorTmpExtPlatTowerBridge01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatTowerBridge01LightIce [STAT:0010AAEA]>
[00:27] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif NorTmpExtPlatTowerBridge01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatTowerBridge01LightIce [STAT:0010AAEA]>
[00:27] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif NorTmpExtPlatTowerBridge01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatTowerBridge01LightIce [STAT:0010AAEA]>
[00:27] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif NorTmpExtPlatTowerBridge01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatTowerBridge01LightIce [STAT:0010AAEA]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoreblackreach03_LMountain for unofficial skyrim special edition patch.esp MineOreBlackreach03_LMountain "Выход минерала" [ACTI:0010FC0E]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoreblackreach03 for unofficial skyrim special edition patch.esp MineOreBlackreach03_LMountain "Выход минерала" [ACTI:0010FC0E]>
[00:27] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattowerbridge01_lod.nif NorTmpExtPlatTowerBridge01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatTowerBridge01LightIce [STAT:0010AAEA]>
[00:27] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattowerbridge01_lod.nif NorTmpExtPlatTowerBridge01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatTowerBridge01LightIce [STAT:0010AAEA]>
[00:27] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattowerbridge01_lod.nif NorTmpExtPlatTowerBridge01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatTowerBridge01LightIce [STAT:0010AAEA]>
[00:27] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattowerbridge01_lod.nif NorTmpExtPlatTowerBridge01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatTowerBridge01LightIce [STAT:0010AAEA]>
[00:27] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextbackrighttower01_lod_0.nif DLC01CasExtBackRightTower01_LOD_0:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHCasExtBackRightTower01_NS [STAT:0E010CEA]>
[00:27] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextbackrighttower01_lod_0.nif DLC01CasExtBackRightTower01_LOD_0:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtBackRightTower01_NS [STAT:0E010CEA]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01_castleextlod01.dds 0 Glenmoril.esm zzzGHCasExtBackRightTower01_NS [STAT:0E010CEA]>
[00:27] [AddModel] <Debug: Meshes\lod\winterhold\winterholdextentring01_lod.nif WinterholdExtEntRing01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtEntRing01 [STAT:00105568]>
[00:27] [AddModel] <Debug: Meshes\lod\winterhold\winterholdextentring01_lod.nif WinterholdExtEntRing01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtEntRing01 [STAT:00105568]>
[00:27] [AddModel] <Debug: Meshes\lod\ships\shipwrecklarge02_lod.nif ShipwreckLarge02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [AddModel] <Debug: Meshes\lod\ships\shipwrecklarge02_lod.nif ShipwreckLarge02:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [AddModel] <Debug: Meshes\lod\ships\shipwrecklarge02_lod.nif ShipCaptainsBroken01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [AddModel] <Debug: Meshes\lod\ships\shipwrecklarge02_lod.nif ShipCaptainsBroken01 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\winterholdlod01.dds 0 Skyrim.esm WinterholdExtEntRing01 [STAT:00105568]>
[00:27] [AddModel] <Debug: Meshes\lod\ships\shipwrecklarge02_lod.nif ShipwreckLarge02:5 - Stairs02:5 - ShipLargeInside03:5 - ShipCaptainsBroken01:5 - Details02:5 - L1_DetailsShields03:5 - L1_DetailsShields02:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [AddModel] <Debug: Meshes\lod\ships\shipwrecklarge02_lod.nif ShipwreckLarge02:5 - Stairs02:5 - ShipLargeInside03:5 - ShipCaptainsBroken01:5 - Details02:5 - L1_DetailsShields03:5 - L1_DetailsShields02:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTShipwreckLarge02_sn [STAT:0A8B3518]>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2.dds] ResourceExists>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\23FB1D904F4D45EF96AC71377FA1487E.dds">
[00:27] [BuildBaseRecords] <Debug: Looking for norbridge1way01x512 for Skyrim.esm NorBridge1way01x512ice [STAT:00061BCD]>
[00:27] [BuildBaseRecords] <Debug: Looking for circustentinterior for Glenmoril.esm zzzRevCircusTentInt [STAT:0E24C29E]>
[00:27] [BuildBaseRecords] <Debug: Looking for wrintdragonroomarch02 for Skyrim.esm WRIntDragonRoomArch02 [STAT:0009E62F]>
[00:27] [BuildBaseRecords] <Debug: Looking for ruinspot04 for Better Dynamic Snow SE - DisableRefs.esm BDS_RuinsPot04StaticSnow [STAT:13005919]>
[00:27] [BuildBaseRecords] <Debug: Looking for vampirecoffin01 for Dawnguard.esm DLC1VampireCoffinVert01 "Гроб" [FURN:0200CCF2]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2dweclutterblocka01 for Dragonborn.esm DLC2DweClutterBlockA01 [STAT:04020FDC]>
[00:27] [BuildBaseRecords] <Debug: Looking for kagrumezcontrolgeminv01 for Glenmoril.esm zzzGHDweControlGem01 [STAT:0E008ADF]>
[00:27] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnow01.nif PineTree01 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow01 [TREE:0005C072]>
[00:27] [BuildBaseRecords] <Debug: Looking for chainbridge02 for Unslaad.esm zzzCrbChainBridge02 [STAT:0F3DADFA]>
[00:27] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnow01.nif PineTree01 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnow01 [TREE:0005C072]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveihalldeadend02 for Skyrim.esm CaveIHallDeadEnd02ice [STAT:000638DD]>
[00:27] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnow01.nif PineTree01.0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow01 [TREE:0005C072]>
[00:27] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnow01.nif PineTree01.0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnow01 [TREE:0005C072]>
[00:27] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnow01.nif pinetree05_t Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow01 [TREE:0005C072]>
[00:27] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnow01.nif pinetree05_t Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForestSnow01 [TREE:0005C072]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwevaultplatformpipesend01 for _ResourcePack.esl RP_DweVaultPlatformPipesEnd01 [STAT:FE00200A]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2fxambashblowingconstant01 for Dragonborn.esm DLC2FXAmbAshBlowingConstant01 [MSTT:04019AD4]>
[00:27] [BuildBaseRecords] <Debug: Looking for shackframermid01 for Skyrim.esm ShackFrameRMid01Snow [STAT:00071828]>
[00:27] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01DLC1WayshrineDoorTemple for Dawnguard.esm DLC1WayshrineDoorTemple "Портал на Балкон храма" [DOOR:02015041]>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072.dds] ResourceExists>
[00:27] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01 for Dawnguard.esm DLC1WayshrineDoorTemple "Портал на Балкон храма" [DOOR:02015041]>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072.dds] DXGI_FORMAT_BC7_UNORM>
[00:27] [BuildBaseRecords] <Debug: Looking for whvalunstrad25 for Skyrim.esm WHvalunstrad25 [STAT:000FFEB3]>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\1313218B36DF405BB6BCD309DE0367C2.dds">
[00:27] [BuildBaseRecords] <Debug: Looking for norhosmuralwolf01 for Skyrim.esm NorHOSMuralWolf01 [STAT:0005277F]>
[00:27] [BuildBaseRecords] <Debug: Looking for rubblepile08zzzRevDeadHillDeadRubble08 for Glenmoril.esm zzzRevDeadHillDeadRubble08 [STAT:0E0150F4]>
[00:27] [BuildBaseRecords] <Debug: Looking for rubblepile08 for Glenmoril.esm zzzRevDeadHillDeadRubble08 [STAT:0E0150F4]>
[00:27] [BuildBaseRecords] <Debug: Looking for barrel_01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIBarrel01Static [STAT:115A95A0]>
[00:27] [AddModel] <Debug: Meshes\architecture\shackkit\shackframermid01.nif ShackFrameRMid01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackFrameRMid01Snow [STAT:00071828]>
[00:27] [AddModel] <Debug: Meshes\architecture\shackkit\shackframermid01.nif ShackFrameRMid01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackFrameRMid01Snow [STAT:00071828]>
[00:27] [AddModel] <Debug: Meshes\architecture\shackkit\shackframermid01.nif ShackFrameRMid01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackFrameRMid01Snow [STAT:00071828]>
[00:27] [AddModel] <Debug: Meshes\architecture\shackkit\shackframermid01.nif ShackFrameRMid01:30 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackFrameRMid01Snow [STAT:00071828]>
[00:27] [BuildBaseRecords] <Debug: Looking for impchandelliercandle01nochain for _ResourcePack.esl RP_ImpChandellierCandle01NoChain [STAT:FE00201D]>
[00:27] [BuildBaseRecords] <Debug: Looking for fxspiralparticlesbig for Skyrim.esm FXSpiralParticlesBig [MSTT:00077751]>
[00:27] [BuildBaseRecords] <Debug: Looking for facerockmass for Glenmoril.esm zzzGHQmGhostRockMass [STAT:0E00FD91]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwehitchpost01 for Skyrim.esm DweHitchPost01 [STAT:00065FE3]>
[00:27] [BuildBaseRecords] <Debug: Looking for clearskyfogfx512 for Glenmoril.esm zzzGHBoxSkyFogFX512 [ACTI:0E009B3F]>
[00:27] [BuildBaseRecords] <Debug: Looking for dbbanneranim01 for Skyrim.esm DBBannerAnim01 [MSTT:000B3439]>
[00:27] [AddModel] <Debug: Meshes\lod\shackkit\shackframermid01_lod_0.nif ShackFrameREnd02:26 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackFrameRMid01Snow [STAT:00071828]>
[00:27] [AddModel] <Debug: Meshes\lod\shackkit\shackframermid01_lod_0.nif ShackFrameREnd02:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackFrameRMid01Snow [STAT:00071828]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm ShackFrameRMid01Snow [STAT:00071828]>
[00:27] [BuildBaseRecords] <Debug: Looking for skyhavenwalltest03 for Skyrim.esm SkyHavenWallTest03 [STAT:0002520A]>
[00:27] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdcotton01.nif BYOHHouseIngrdCotton01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdCotton01 "Пушица" [TREE:030110BB]>
[00:27] [BuildBaseRecords] <Debug: Looking for apolghall1wayb for Unslaad.esm zzzCrbApoLgHall1WayBSN [STAT:0F42E180]>
[00:27] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdcotton01.nif BYOHHouseIngrdCotton01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim unofficial skyrim special edition patch.esp BYOHHouseIngrdCotton01 "Пушица" [TREE:030110BB]>
[00:27] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdcotton01.nif DLC1HouseIngrdCotton01_1:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdCotton01 "Пушица" [TREE:030110BB]>
[00:27] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdcotton01.nif DLC1HouseIngrdCotton01_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim unofficial skyrim special edition patch.esp BYOHHouseIngrdCotton01 "Пушица" [TREE:030110BB]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DweHitchPost01 [STAT:00065FE3]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04_LFallForestDirt for Skyrim.esm MineOreOrichalcum04_LFallForestDirt "Выход орихалка" [ACTI:0010DB2C]>
[00:27] [BuildBaseRecords] <Debug: Looking for rtwall05inner for Skyrim.esm RTWall05Inner [STAT:00080C47]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04 for Skyrim.esm MineOreOrichalcum04_LFallForestDirt "Выход орихалка" [ACTI:0010DB2C]>
[00:27] [BuildBaseRecords] <Debug: Looking for nightingalebanneranim01 for Skyrim.esm NightingaleBannerAnim01 [STAT:000B11D9]>
[00:27] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallstair01.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallStair01 [STAT:0E00DCB4]>
[00:27] [BuildBaseRecords] <Debug: Looking for water1024 for Skyrim.esm Water1024 [ACTI:0003AC83]>
[00:27] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallstair01.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallStair01 [STAT:0E00DCB4]>
[00:27] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Skyrim.esm Water1024 [ACTI:0003AC83]>
[00:27] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockl01.nif RockL01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockL01_wet [STAT:0E000EA6]>
[00:27] [BuildBaseRecords] <Debug: Looking for inndestroyed01 for Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockl01.nif RockL01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockL01_wet [STAT:0E000EA6]>
[00:27] [BuildBaseRecords] <Debug: Looking for impportcullissmall01 for Skyrim.esm ImpSmallPortGate [ACTI:0006D023]>
[00:27] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallstair01.nif 3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallStair01 [STAT:0E00DCB4]>
[00:27] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallstair01.nif 3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallStair01 [STAT:0E00DCB4]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockl01zzzRev_wet_D0E9FACA for Glenmoril.esm zzzRevRockL01_wet [STAT:0E000EA6]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockl01zzzRev_wet for Glenmoril.esm zzzRevRockL01_wet [STAT:0E000EA6]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockl01_D0E9FACApassthru for Glenmoril.esm zzzRevRockL01_wet [STAT:0E000EA6]>
[00:27] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallstair01.nif 4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallStair01 [STAT:0E00DCB4]>
[00:27] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallstair01.nif 4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallStair01 [STAT:0E00DCB4]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall05inner.nif RTWall05Inner:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall05Inner [STAT:00080C47]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall05inner.nif RTWall05Inner:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall05Inner [STAT:00080C47]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockl01_D0E9FACA for Glenmoril.esm zzzRevRockL01_wet [STAT:0E000EA6]>
[00:27] [AddModel] <Debug: Meshes\_resourcepack\clutter\imperial\impchandelliercandle01nochain.nif ImpChandellierCandle01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_ImpChandellierCandle01NoChain [STAT:FE00201D]>
[00:27] [BuildBaseRecords] <Debug: Looking for hologram_2 for DAc0da.esm zDcdFXHologram_2 [MSTT:0C006BE2]>
[00:27] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallstair01.nif 5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallStair01 [STAT:0E00DCB4]>
[00:27] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallstair01.nif 5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallStair01 [STAT:0E00DCB4]>
[00:27] [AddModel] <Debug: Meshes\_resourcepack\clutter\imperial\impchandelliercandle01nochain.nif ImpChandellierCandle01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_ImpChandellierCandle01NoChain [STAT:FE00201D]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall05inner.nif RTWall05Inner:24 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTWall05Inner [STAT:00080C47]>
[00:27] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerfloorr01 for HearthFires.esm BYOHBYOHWRtowerFloorR01 [STAT:030032A3]>
[00:27] [AddModel] <Debug: Meshes\_resourcepack\clutter\imperial\impchandelliercandle01nochain.nif ImpChandellierCandle01:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_ImpChandellierCandle01NoChain [STAT:FE00201D]>
[00:27] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallstair01.nif 6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallStair01 [STAT:0E00DCB4]>
[00:27] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallstair01.nif 6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallStair01 [STAT:0E00DCB4]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall05inner.nif RTWall05Inner:24 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall05Inner [STAT:00080C47]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockl01 for Glenmoril.esm zzzRevRockL01_wet [STAT:0E000EA6]>
[00:27] [AddModel] <Debug: Meshes\_resourcepack\clutter\imperial\impchandelliercandle01nochain.nif ImpChandellierCandle01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_ImpChandellierCandle01NoChain [STAT:FE00201D]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall05inner.nif RTWall05Inner:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall05Inner [STAT:00080C47]>
[00:27] [BuildBaseRecords] <Debug: Looking for dockstrsol01 for Skyrim.esm DockStrSol01 [STAT:000AE62E]>
[00:27] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallstair01.nif 7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallStair01 [STAT:0E00DCB4]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall05inner.nif RTWall05Inner:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall05Inner [STAT:00080C47]>
[00:27] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallstair01.nif 7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallStair01 [STAT:0E00DCB4]>
[00:27] [BuildBaseRecords] <Debug: Looking for wrdunintarchdoorwaytranscave for Skyrim.esm WRDunIntArchDoorwayTransCave [STAT:000A642D]>
[00:27] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallstair01.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallStair01 [STAT:0E00DCB4]>
[00:27] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallstair01.nif 1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallStair01 [STAT:0E00DCB4]>
[00:27] [BuildBaseRecords] <Debug: Looking for glazed02potteryjug01 for SkystoneCastle.esp LA_SS_Glazed02PotteryJug01 [STAT:3520B156]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel02CoastBeach01 for Skyrim.esm RockPileL02CoastBeach01 [STAT:000B23FD]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2telvannigourdhouseint05 for Dragonborn.esm DLC2TelvanniGourdHouseInt05 [STAT:04033EBC]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Skyrim.esm RockPileL02CoastBeach01 [STAT:000B23FD]>
[00:27] [BuildBaseRecords] <Debug: Looking for minecpillar03 for Skyrim.esm MineCPillar03 [STAT:00045567]>
[00:27] [AddModel] <Debug: Meshes\_resourcepack\clutter\imperial\impchandelliercandle01nochain.nif ImpChandellierCandle01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_ImpChandellierCandle01NoChain [STAT:FE00201D]>
[00:27] [AddModel] <Debug: Meshes\_resourcepack\clutter\imperial\impchandelliercandle01nochain.nif ImpChandellierCandle01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_ImpChandellierCandle01NoChain [STAT:FE00201D]>
[00:27] [BuildBaseRecords] <Debug: Looking for bookcase03 for Glenmoril.esm zzzRevBookCase03 [STAT:0E32089E]>
[00:27] [BuildBaseRecords] <Debug: Looking for barrel02 for Vigilant.esm zzzCHBarrelFood01 "Бочка" [CONT:0D097CD6]>
[00:27] [AddModel] <Debug: Meshes\_resourcepack\clutter\imperial\impchandelliercandle01nochain.nif ImpChandellierCandle01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_ImpChandellierCandle01NoChain [STAT:FE00201D]>
[00:27] [AddModel] <Debug: Meshes\_resourcepack\clutter\imperial\impchandelliercandle01nochain.nif ImpChandellierCandle01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_ImpChandellierCandle01NoChain [STAT:FE00201D]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtwall05inner_lod.nif RTWall05_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall05Inner [STAT:00080C47]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtwall05inner_lod.nif RTWall05_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTWall05Inner [STAT:00080C47]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockL01_wet [STAT:0E000EA6]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTWall05Inner [STAT:00080C47]>
[00:27] [BuildBaseRecords] <Debug: Looking for sovtableendr for Skyrim.esm SOVtableEndR [STAT:0005E4A6]>
[00:27] [BuildBaseRecords] <Debug: Looking for bridgebasecorneroutfullEC_SS_MadRuinsBridgeBase for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsBridgeBase [STAT:1104807E]>
[00:27] [BuildBaseRecords] <Debug: Looking for darkseducerbowskinned for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonDarkSeducerBow [STAT:06000801]>
[00:27] [BuildBaseRecords] <Debug: Looking for bridgebasecorneroutfull for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsBridgeBase [STAT:1104807E]>
[00:27] [BuildBaseRecords] <Debug: Looking for fishrack02 for Skyrim.esm FishRack02 [STAT:000A56FD]>
[00:27] [BuildBaseRecords] <Debug: Looking for rtwall08inner for Skyrim.esm RTWall08Inner [STAT:000877DE]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2darkelfshelf05 for Dragonborn.esm DLC2DarkElfShelf05 [STAT:04021743]>
[00:27] [BuildBaseRecords] <Debug: Looking for wtelfcup_sm for Wyrmstooth.esp WTElfCup_sm [STAT:0A5E1CB6]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff02DLC1SoulCairnRock01 for Dawnguard.esm DLC1RockCliff02SoulCairnRock01 [STAT:02011823]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Dawnguard.esm DLC1RockCliff02SoulCairnRock01 [STAT:02011823]>
[00:27] [AddModel] <Debug: Add-on in model Meshes\_resourcepack\clutter\imperial\impchandelliercandle01nochain.nif _ResourcePack.esl RP_ImpChandellierCandle01NoChain [STAT:FE00201D]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall08inner.nif Decal_Brick Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTWall08Inner [STAT:000877DE]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall08inner.nif Decal_Brick Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall08Inner [STAT:000877DE]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall08inner.nif RTWall08Inner:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall08Inner [STAT:000877DE]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall08inner.nif RTWall08Inner:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall08Inner [STAT:000877DE]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall08inner.nif RTWall08Inner:24 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTWall08Inner [STAT:000877DE]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall08inner.nif RTWall08Inner:24 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall08Inner [STAT:000877DE]>
[00:27] [AddModel] <Debug: Meshes\dlc01\landscape\plants\dlc1ppvineceiling01nocol.nif DLC1PPVineCeiling01NoCol:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1PPVineCeiling01NoCol1 [TREE:0201659B]>
[00:27] [AddModel] <Debug: Meshes\dlc01\landscape\plants\dlc1ppvineceiling01nocol.nif DLC1PPVineCeiling01NoCol:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1PPVineCeiling01NoCol1 [TREE:0201659B]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall08inner.nif RTWall08Inner:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall08Inner [STAT:000877DE]>
[00:27] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall08inner.nif RTWall08Inner:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall08Inner [STAT:000877DE]>
[00:27] [AddTextureSet] <Debug: File not found textures\dlc01\dungeons\ppdetailovergrowth01.dds. Used by Meshes\dlc01\landscape\plants\dlc1ppvineceiling01nocol.nif Dawnguard.esm DLC1PPVineCeiling01NoCol1 [TREE:0201659B]>
[00:27] [BuildBaseRecords] <Debug: Looking for tundrapond01 for Skyrim.esm TundraPond01 [STAT:0003132F]>
[00:27] [BuildBaseRecords] <Debug: Looking for sc_stonepile01_Gray for Dawnguard.esm sc_stonepile01_Gray [STAT:020041F7]>
[00:27] [BuildBaseRecords] <Debug: Looking for apoplatacorin01 for Unslaad.esm zzzCrbApoPlataCorIn01SN [STAT:0F42870D]>
[00:27] [BuildBaseRecords] <Debug: Looking for sc_stonepile01 for Dawnguard.esm sc_stonepile01_Gray [STAT:020041F7]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtwall08inner_lod.nif RTWall08_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall08Inner [STAT:000877DE]>
[00:27] [AddModel] <Debug: Meshes\lod\riften\rtwall08inner_lod.nif RTWall08_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTWall08Inner [STAT:000877DE]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTWall08Inner [STAT:000877DE]>
[00:27] [AddModel] <Debug: Meshes\architecture\docks\dockstrsol01.nif DockStrSol01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DockStrSol01 [STAT:000AE62E]>
[00:27] [AddModel] <Debug: Meshes\architecture\docks\dockstrsol01.nif DockStrSol01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DockStrSol01 [STAT:000AE62E]>
[00:27] [AddModel] <Debug: Meshes\architecture\docks\dockstrsol01.nif DockStrSol01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DockStrSol01 [STAT:000AE62E]>
[00:27] [AddModel] <Debug: Meshes\architecture\docks\dockstrsol01.nif DockStrSol01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DockStrSol01 [STAT:000AE62E]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcairnevil04 for Skyrim.esm RockCairnEvil04Sulfur [STAT:000E9E61]>
[00:27] [BuildBaseRecords] <Debug: Looking for rug08 for Skyrim.esm Rug08 [STAT:00093D47]>
[00:27] [BuildBaseRecords] <Debug: Looking for dbstainglass03 for Skyrim.esm DBStainglass03 [STAT:0010DE0D]>
[00:27] [BuildBaseRecords] <Debug: Looking for fxda16barrierdoor for Skyrim.esm FXDA16BarrierDoor [MSTT:0006F385]>
[00:27] [AddModel] <Debug: Meshes\architecture\docks\dockstrsol01.nif DockStrSol01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DockStrSol01 [STAT:000AE62E]>
[00:27] [AddModel] <Debug: Meshes\architecture\docks\dockstrsol01.nif DockStrSol01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DockStrSol01 [STAT:000AE62E]>
[00:27] [BuildBaseRecords] <Debug: Looking for poles for Glenmoril.esm zzzRevSFp06Starmap [STAT:0E34F520]>
[00:27] [BuildBaseRecords] <Debug: Looking for heartstonestatic for Glenmoril.esm zzzGHHeartStoneSketch [STAT:0E00D5DB]>
[00:27] [BuildBaseRecords] <Debug: Looking for genericbannerred03zzzCHDrozelBanner01_03 for Vigilant.esm zzzCHDrozelBanner01_03 [MSTT:0D1DB8EB]>
[00:27] [BuildBaseRecords] <Debug: Looking for genericbannerred03 for Vigilant.esm zzzCHDrozelBanner01_03 [MSTT:0D1DB8EB]>
[00:27] [BuildBaseRecords] <Debug: Looking for smdcwallint02WT for Wyrmstooth.esp WTSMdCWallInt02 [STAT:0A40AED3]>
[00:27] [BuildBaseRecords] <Debug: Looking for smdcwallint02 for Wyrmstooth.esp WTSMdCWallInt02 [STAT:0A40AED3]>
[00:27] [AddModel] <Debug: Meshes\clutter\nightingale\nightingalebanner02.nif NightingaleBanner02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NightingaleBanner02 [TREE:000B11D4]>
[00:27] [AddModel] <Debug: Meshes\clutter\nightingale\nightingalebanner02.nif NightingaleBanner02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NightingaleBanner02 [TREE:000B11D4]>
[00:27] [AddModel] <Debug: Meshes\clutter\nightingale\nightingalebanner02.nif NightingaleBanner02:4 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NightingaleBanner02 [TREE:000B11D4]>
[00:27] [AddModel] <Debug: Meshes\clutter\nightingale\nightingalebanner02.nif NightingaleBanner02:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm NightingaleBanner02 [TREE:000B11D4]>
[00:27] [BuildBaseRecords] <Debug: Looking for imphall1way04 for Skyrim.esm ImpHall1Way04 [STAT:0003836C]>
[00:27] [BuildBaseRecords] <Debug: Looking for metallever01 for Skyrim.esm MetalLever01 "Рычаг" [ACTI:0004D77E]>
[00:27] [AddModel] <Debug: Meshes\lod\docks\dockstrsol01_lod_0.nif DockStrSol01:0 Shader Flags 1: ZBuffer_Test Skyrim.esm DockStrSol01 [STAT:000AE62E]>
[00:27] [AddModel] <Debug: Meshes\lod\docks\dockstrsol01_lod_0.nif DockStrSol01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm DockStrSol01 [STAT:000AE62E]>
[00:27] [AddModel] <Debug: Meshes\landscape\rocks\bugfixcompilation\rockpilel03.nif RockPileL03:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dlizzio's Mesh Fixes.esp RockPileL03SGrass [STAT:FE01E800]>
[00:27] [AddModel] <Debug: Meshes\landscape\rocks\bugfixcompilation\rockpilel03.nif RockPileL03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dlizzio's Mesh Fixes.esp RockPileL03SGrass [STAT:FE01E800]>
[00:27] [AddModel] <Debug: Meshes\lod\docks\dockstrsol01_lod_0.nif DockStrSol01:1 Shader Flags 1: ZBuffer_Test Skyrim.esm DockStrSol01 [STAT:000AE62E]>
[00:27] [AddModel] <Debug: Meshes\lod\docks\dockstrsol01_lod_0.nif DockStrSol01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm DockStrSol01 [STAT:000AE62E]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm DockStrSol01 [STAT:000AE62E]>
[00:27] [AddModel] <Debug: Meshes\landscape\rocks\bugfixcompilation\rockpilel03.nif RockPileL03:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dlizzio's Mesh Fixes.esp RockPileL03SGrass [STAT:FE01E800]>
[00:27] [AddModel] <Debug: Meshes\landscape\rocks\bugfixcompilation\rockpilel03.nif RockPileL03:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dlizzio's Mesh Fixes.esp RockPileL03SGrass [STAT:FE01E800]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm DockStrSol01 [STAT:000AE62E]>
[00:27] [BuildBaseRecords] <Debug: Looking for largestump for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreePineForestStump01 [STAT:1101A3B3]>
[00:27] [BuildBaseRecords] <Debug: Looking for chest01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FishingSuppliesVendorChestHaafingar "Нагрудник" [CONT:05173B5C]>
[00:27] [AddModel] <Debug: Meshes\landscape\rocks\bugfixcompilation\rockpilel03.nif RockPileL03:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dlizzio's Mesh Fixes.esp RockPileL03SGrass [STAT:FE01E800]>
[00:27] [AddModel] <Debug: Meshes\landscape\rocks\bugfixcompilation\rockpilel03.nif RockPileL03:8 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Dlizzio's Mesh Fixes.esp RockPileL03SGrass [STAT:FE01E800]>
[00:27] [AddModel] <Debug: Meshes\landscape\rocks\bugfixcompilation\rockpilel03.nif RockPileL03:9 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dlizzio's Mesh Fixes.esp RockPileL03SGrass [STAT:FE01E800]>
[00:27] [AddModel] <Debug: Meshes\landscape\rocks\bugfixcompilation\rockpilel03.nif RockPileL03:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dlizzio's Mesh Fixes.esp RockPileL03SGrass [STAT:FE01E800]>
[00:27] [BuildBaseRecords] <Debug: Looking for cheesewheel01a for DAc0da.esm zDcdZeroSumCheeseWheel [STAT:0C00C9DE]>
[00:27] [BuildBaseRecords] <Debug: Looking for tg08standingstone for Skyrim.esm TG08StandingStone [STAT:000ABDD5]>
[00:27] [BuildBaseRecords] <Debug: Looking for hrothmundsaxe for Dragonborn.esm DLC2HrothmundsAxeAltar [STAT:0401A510]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpiles04FrozenMarshGrass01 for Skyrim.esm RockPileS04FrozenMarshGrass01 [STAT:000CD0BC]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Skyrim.esm RockPileS04FrozenMarshGrass01 [STAT:000CD0BC]>
[00:27] [BuildBaseRecords] <Debug: Looking for skuldafnbanneranchor02 for Skyrim.esm SkuldafnBannerAnchor02 [STAT:000B5187]>
[00:27] [BuildBaseRecords] <Debug: Looking for leantotrap01 for Skyrim.esm LeanToTrap01 [ACTI:0004E882]>
[00:27] [BuildBaseRecords] <Debug: Looking for 1024ledgeflatlowrockmoss for Glenmoril.esm zzzRevStorti1024LedgeFlatLowRockmoss [STAT:0E1B562F]>
[00:27] [BuildBaseRecords] <Debug: Looking for powerwordlaas for Skyrim.esm NorWordWallWordLaas [ACTI:0007099C]>
[00:27] [BuildBaseRecords] <Debug: Looking for pedestrial02zzzRev_moss for Glenmoril.esm zzzRevPedestrial02_moss [STAT:0E0044F1]>
[00:27] [BuildBaseRecords] <Debug: Looking for pedestrial02 for Glenmoril.esm zzzRevPedestrial02_moss [STAT:0E0044F1]>
[00:27] [BuildBaseRecords] <Debug: Looking for mrkkeepcollonadecolma01 for Skyrim.esm MrkKeepCollonadeColmA01 [STAT:000BAD2B]>
[00:27] [AddModel] <Debug: Meshes\landscape\rocks\bugfixcompilation\rockpilel03.nif RockPileL03:1 - L1_RockPileL03:1 - L2_RockPileL03:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dlizzio's Mesh Fixes.esp RockPileL03SGrass [STAT:FE01E800]>
[00:27] [AddModel] <Debug: Meshes\landscape\rocks\bugfixcompilation\rockpilel03.nif RockPileL03:1 - L1_RockPileL03:1 - L2_RockPileL03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dlizzio's Mesh Fixes.esp RockPileL03SGrass [STAT:FE01E800]>
[00:27] [BuildBaseRecords] <Debug: Looking for byohhousetrophycow01 for HearthFires.esm BYOHHouseTrophy15CowNEW [STAT:03015BD4]>
[00:27] [BuildBaseRecords] <Debug: Looking for impexticeblocks06 for Skyrim.esm ImpExtIceBlocks06_NoIceSulfur [STAT:000E9EA7]>
[00:27] [BuildBaseRecords] <Debug: Looking for wrdunintwallfreedoor01 for Skyrim.esm WRDunIntWallfreeDoor01 [STAT:00079493]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonadecolma01.nif MrkKeepCollonadeColmA01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCollonadeColmA01 [STAT:000BAD2B]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonadecolma01.nif MrkKeepCollonadeColmA01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCollonadeColmA01 [STAT:000BAD2B]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonadecolma01.nif MrkKeepCollonadeColmA01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCollonadeColmA01 [STAT:000BAD2B]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonadecolma01.nif MrkKeepCollonadeColmA01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCollonadeColmA01 [STAT:000BAD2B]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonadecolma01.nif MrkKeepCollonadeColmA01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCollonadeColmA01 [STAT:000BAD2B]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonadecolma01.nif MrkKeepCollonadeColmA01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCollonadeColmA01 [STAT:000BAD2B]>
[00:27] [BuildBaseRecords] <Debug: Looking for wrwalltower01collpiece for Skyrim.esm WRWallTower01CollPiece [STAT:000F1A6A]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonadecolma01.nif MrkKeepCollonadeColmA01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCollonadeColmA01 [STAT:000BAD2B]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonadecolma01.nif MrkKeepCollonadeColmA01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCollonadeColmA01 [STAT:000BAD2B]>
[00:27] [BuildBaseRecords] <Debug: Looking for genericbannerred04zzzCHMaraBanner01_04 for Vigilant.esm zzzCHMaraBanner01_04 [MSTT:0D1D7D42]>
[00:27] [BuildBaseRecords] <Debug: Looking for genericbannerred04 for Vigilant.esm zzzCHMaraBanner01_04 [MSTT:0D1D7D42]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonadecolma01.nif MrkKeepCollonadeColmA01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCollonadeColmA01 [STAT:000BAD2B]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonadecolma01.nif MrkKeepCollonadeColmA01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCollonadeColmA01 [STAT:000BAD2B]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonadecolma01.nif MrkKeepCollonadeColmA01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCollonadeColmA01 [STAT:000BAD2B]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonadecolma01.nif MrkKeepCollonadeColmA01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCollonadeColmA01 [STAT:000BAD2B]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonadecolma01.nif MrkKeepCollonadeColmA01:59 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCollonadeColmA01 [STAT:000BAD2B]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonadecolma01.nif MrkKeepCollonadeColmA01:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCollonadeColmA01 [STAT:000BAD2B]>
[00:27] [BuildBaseRecords] <Debug: Looking for fxsparkfountaintoggle for Skyrim.esm FXSparkFountainToggleRandom [ACTI:000C25D3]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveirwallstraight01 for Wyrmstooth.esp WTCaveIRWallStraight01_noSnow [STAT:0A7F309C]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff07FallForestDirt01_8872BEFC for Skyrim.esm RockCliff07FallForestDirt01 [STAT:000C691B]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff07FallForestDirt01 for Skyrim.esm RockCliff07FallForestDirt01 [STAT:000C691B]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for Skyrim.esm RockCliff07FallForestDirt01 [STAT:000C691B]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for Skyrim.esm RockCliff07FallForestDirt01 [STAT:000C691B]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Skyrim.esm RockCliff07FallForestDirt01 [STAT:000C691B]>
[00:27] [BuildBaseRecords] <Debug: Looking for norrubblepileceiling01 for Skyrim.esm NorRubblePileCeiling01Ice [STAT:000A50A0]>
[00:27] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepcollonadecolma01_lod_0.nif MrkKeepCollonadeColmA01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCollonadeColmA01 [STAT:000BAD2B]>
[00:27] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepcollonadecolma01_lod_0.nif MrkKeepCollonadeColmA01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepCollonadeColmA01 [STAT:000BAD2B]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkKeepCollonadeColmA01 [STAT:000BAD2B]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockshelf01_HeavySN for Update.esm RockShelf01_HeavySN [STAT:000E3EB7]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockshelf01 for Update.esm RockShelf01_HeavySN [STAT:000E3EB7]>
[00:27] [BuildBaseRecords] <Debug: Looking for moonlightswordillusion for Glenmoril.esm zzzRev1stPersonMoonlightSwordillusion [STAT:0E016260]>
[00:27] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepcollonadecolma01_lod_1.nif MrkCastleLOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCollonadeColmA01 [STAT:000BAD2B]>
[00:27] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepcollonadecolma01_lod_1.nif MrkCastleLOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepCollonadeColmA01 [STAT:000BAD2B]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveglhalldoor01 for Skyrim.esm CaveGLHallDoor01 [STAT:0001B16B]>
[00:27] [BuildBaseRecords] <Debug: Looking for 1stpersonimperialsword for Skyrim.esm 1stPersonImperialSword [STAT:0003FA6A]>
[00:27] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepcollonadecolma01_lod_1.nif MrkCastleLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCollonadeColmA01 [STAT:000BAD2B]>
[00:27] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepcollonadecolma01_lod_1.nif MrkCastleLOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepCollonadeColmA01 [STAT:000BAD2B]>
[00:27] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepcollonadecolma01_lod_1.nif MrkCastleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCollonadeColmA01 [STAT:000BAD2B]>
[00:27] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepcollonadecolma01_lod_1.nif MrkCastleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepCollonadeColmA01 [STAT:000BAD2B]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkKeepCollonadeColmA01 [STAT:000BAD2B]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkKeepCollonadeColmA01 [STAT:000BAD2B]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkKeepCollonadeColmA01 [STAT:000BAD2B]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel03SGrass_0063AA1E for Dlizzio's Mesh Fixes.esp RockPileL03SGrass [STAT:FE01E800]>
[00:27] [BuildBaseRecords] <Debug: Looking for tombg01zzzRev_Ash for Glenmoril.esm zzzRevTombG01_Ash [STAT:0E1524AB]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel03SGrass for Dlizzio's Mesh Fixes.esp RockPileL03SGrass [STAT:FE01E800]>
[00:27] [BuildBaseRecords] <Debug: Looking for tombg01 for Glenmoril.esm zzzRevTombG01_Ash [STAT:0E1524AB]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel03_0063AA1Epassthru for Dlizzio's Mesh Fixes.esp RockPileL03SGrass [STAT:FE01E800]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel03_0063AA1E for Dlizzio's Mesh Fixes.esp RockPileL03SGrass [STAT:FE01E800]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Dlizzio's Mesh Fixes.esp RockPileL03SGrass [STAT:FE01E800]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveihall3way01 for Skyrim.esm CaveIHall3Way01 [STAT:0002D4CF]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockl01_8774AC08passthru for Dragonborn.esm DLC2RockL01_Ash [STAT:0401E0B0]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockl01_8774AC08 for Dragonborn.esm DLC2RockL01_Ash [STAT:0401E0B0]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockl01 for Dragonborn.esm DLC2RockL01_Ash [STAT:0401E0B0]>
[00:27] [BuildBaseRecords] <Debug: Looking for fxambbeamdustbig00 for Skyrim.esm FXAmbBeamDustBig00 [MSTT:0006ED5F]>
[00:27] [BuildBaseRecords] <Debug: Looking for minecbalconycurve03 for Skyrim.esm MineCBalconyCurve03 [STAT:00045545]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc1icebergsmall02_1layer for Dawnguard.esm DLC1IcebergSmall02_1Layer [STAT:020137E7]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dawnguard.esm DLC1IcebergSmall02_1Layer [STAT:020137E7]>
[00:27] [BuildBaseRecords] <Debug: Looking for coralgrd02 for DAc0da.esm zDcdCoralGrD02 [STAT:0C003113]>
[00:27] [BuildBaseRecords] <Debug: Looking for aporewardact01 for Dragonborn.esm DLC2ApocryphaBookRewardActivator_C1 "Сила Драконорожденного" [ACTI:0401F279]>
[00:27] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghskbase01 for HearthFires.esm BYOHBYOHWRlonghsKBASE01 [STAT:03003C7E]>
[00:27] [BuildBaseRecords] <Debug: Looking for shipanchorwheel01 for Unslaad.esm zzzCrbAnchorWheelDoor "Дверь" [DOOR:0F1336FA]>
[00:27] [BuildBaseRecords] <Debug: Looking for blackreachepillar05 for Skyrim.esm BlackreachEPillar05 [STAT:00092189]>
[00:27] [BuildBaseRecords] <Debug: Looking for barrel02 for Dragonborn.esm DLC2Barrel02Static_LightAsh [STAT:0403A11C]>
[00:27] [BuildBaseRecords] <Debug: Looking for slgcwalwin03 for Skyrim.esm SLgCWalWin03 [STAT:0007DDB3]>
[00:27] [BuildBaseRecords] <Debug: Looking for hungerstatue01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsHungerStatue [STAT:1109A155]>
[00:27] [BuildBaseRecords] <Debug: Looking for house03portal for Glenmoril.esm zzzRevSiikaHouse03PortalNoLod [STAT:0E203486]>
[00:27] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar05.nif BlackreachEPillar05:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar05 [STAT:00092189]>
[00:27] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar05.nif BlackreachEPillar05:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar05 [STAT:00092189]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveghallramp02uf for Skyrim.esm CaveGHallRamp02UF [STAT:0007BA02]>
[00:27] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar05.nif BlackreachEPillar05:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar05 [STAT:00092189]>
[00:27] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar05.nif BlackreachEPillar05:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar05 [STAT:00092189]>
[00:27] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar05.nif BlackreachEPillar05:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar05 [STAT:00092189]>
[00:27] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar05.nif BlackreachEPillar05:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar05 [STAT:00092189]>
[00:27] [BuildBaseRecords] <Debug: Looking for dirtcliffs03VolcanicDirt01_87148C76 for Skyrim.esm DirtCliffs03VolcanicDirt01 [STAT:0008976E]>
[00:27] [BuildBaseRecords] <Debug: Looking for dirtcliffs03VolcanicDirt01 for Skyrim.esm DirtCliffs03VolcanicDirt01 [STAT:0008976E]>
[00:27] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76passthru for Skyrim.esm DirtCliffs03VolcanicDirt01 [STAT:0008976E]>
[00:27] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76 for Skyrim.esm DirtCliffs03VolcanicDirt01 [STAT:0008976E]>
[00:27] [BuildBaseRecords] <Debug: Looking for dirtcliffs03 for Skyrim.esm DirtCliffs03VolcanicDirt01 [STAT:0008976E]>
[00:27] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar05_lod_1.nif BlackreachEPillar05:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar05 [STAT:00092189]>
[00:27] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar05_lod_1.nif BlackreachEPillar05:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar05 [STAT:00092189]>
[00:27] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar05_lod_1.nif BlackreachEPillar05:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar05 [STAT:00092189]>
[00:27] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar05_lod_1.nif BlackreachEPillar05:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar05 [STAT:00092189]>
[00:27] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar05_lod_1.nif BlackreachEPillar05:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar05 [STAT:00092189]>
[00:27] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar05_lod_1.nif BlackreachEPillar05:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar05 [STAT:00092189]>
[00:27] [BuildBaseRecords] <Debug: Looking for cavegbalconycurve03 for Skyrim.esm CaveGBalconyCurve03 [STAT:0001C4AE]>
[00:27] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed01.nif InnDestroyed01:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed01.nif InnDestroyed01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel02ReachDirt01 for Skyrim.esm RockPileL02ReachDirt01 [STAT:0001F1C5]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Skyrim.esm RockPileL02ReachDirt01 [STAT:0001F1C5]>
[00:27] [BuildBaseRecords] <Debug: Looking for bloodyribs for Skyrim.esm BoneHumanBloodyRibcage [MSTT:0003E69D]>
[00:27] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed01.nif InnDestroyed01:4 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed01.nif InnDestroyed01:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpiles03zzzRev_wet for Glenmoril.esm zzzRevRockPileS03_wet [STAT:0E000EB8]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Glenmoril.esm zzzRevRockPileS03_wet [STAT:0E000EB8]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockPileS03_wet [STAT:0E000EB8]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpiles02FieldGrass02 for Skyrim.esm RockPileS02FieldGrass02 [STAT:00066729]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockPileS03_wet [STAT:0E000EB8]>
[00:27] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Skyrim.esm RockPileS02FieldGrass02 [STAT:00066729]>
[00:27] [BuildBaseRecords] <Debug: Looking for _camp_indicator_enchantingcircle for Campfire.esm _Camp_Indicator_EnchantingCircle [ACTI:0903867B]>
[00:27] [BuildBaseRecords] <Debug: Looking for shackwallr02zzzRevDead for Glenmoril.esm zzzRevDeadShackWallR02 [STAT:0E016DEB]>
[00:27] [BuildBaseRecords] <Debug: Looking for shackwallr02 for Glenmoril.esm zzzRevDeadShackWallR02 [STAT:0E016DEB]>
[00:27] [BuildBaseRecords] <Debug: Looking for apopapertwister01 for Dragonborn.esm ApoPaperTwister01 [MSTT:0403973D]>
[00:27] [BuildBaseRecords] <Debug: Looking for greatlance1h for Unslaad.esm zzzCrb1stPersonAlcaireGreatlance1H [STAT:0F2A4719]>
[00:27] [BuildBaseRecords] <Debug: Looking for sirgregorydead for Vigilant.esm zzzCHGregoryDeadAct "Сэр Грэгори" [ACTI:0D334C9C]>
[00:27] [AddModel] <Debug: Meshes\architecture\shackkit\shackwallr02.nif ShackWallR02:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackWallR02 [STAT:0E016DEB]>
[00:27] [AddModel] <Debug: Meshes\architecture\shackkit\shackwallr02.nif ShackWallR02:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackWallR02 [STAT:0E016DEB]>
[00:27] [AddModel] <Debug: Meshes\lod\shackkit\shackwallr02_lod_0.nif ShackWallR02:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackWallR02 [STAT:0E016DEB]>
[00:27] [AddModel] <Debug: Meshes\lod\shackkit\shackwallr02_lod_0.nif ShackWallR02:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackWallR02 [STAT:0E016DEB]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodsidelod.dds based on textures\dungeons\ships\shipwoodside01.dds for textures\architecture\revenant\deadwoodside.dds Glenmoril.esm zzzRevDeadShackWallR02 [STAT:0E016DEB]>
[00:27] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachtree01.nif textures\landscape\trees\reachtreebranch01.dds 855BE211 Skyrim.esm TreeReachTree01Winterhold [TREE:00109716]>
[00:27] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachtree01.nif textures\landscape\trees\reachtreebranch01_n.dds AA6FEFB0 Skyrim.esm TreeReachTree01Winterhold [TREE:00109716]>
[00:27] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachtree01.nif textures\landscape\trees\tundradriftwoodbark01_n.dds 28920E64 Skyrim.esm TreeReachTree01Winterhold [TREE:00109716]>
[00:27] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachtree01.nif textures\landscape\trees\tundradriftwoodbark01.dds 50DA265E Skyrim.esm TreeReachTree01Winterhold [TREE:00109716]>
[00:27] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachtree01.nif textures\landscape\trees\tundradriftwoodbranches01.dds A14C2ED4 Skyrim.esm TreeReachTree01Winterhold [TREE:00109716]>
[00:27] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachtree01.nif textures\landscape\trees\tundradriftwoodbranches01_n.dds 8F4B7421 Skyrim.esm TreeReachTree01Winterhold [TREE:00109716]>
[00:27] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed01.nif InnDestroyed01:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed01.nif InnDestroyed01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1.dds] ResourceExists>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\1E336D3714D04CDA892FFD9E515A4586.dds">
[00:27] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed01.nif InnDestroyed01:6 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed01.nif InnDestroyed01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed01.nif InnDestroyed01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed01.nif InnDestroyed01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed01.nif InnDestroyed01:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed01.nif InnDestroyed01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed01.nif InnDestroyed01:23 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed01.nif InnDestroyed01:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed01.nif InnDestroyed01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed01.nif InnDestroyed01:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [BuildBaseRecords] <Debug: Looking for sc_mausoleumplatformcapcr for Dawnguard.esm sc_mausoleumplatformcapCR [STAT:0200C233]>
[00:27] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumplatformcapcr.nif sc_mausoleumplatformCapCR:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumplatformcapCR [STAT:0200C233]>
[00:27] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumplatformcapcr.nif sc_mausoleumplatformCapCR:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumplatformcapCR [STAT:0200C233]>
[00:27] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumplatformcapcr_lod.nif sc_mausoleumplatformCapCR:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumplatformcapCR [STAT:0200C233]>
[00:27] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumplatformcapcr_lod.nif sc_mausoleumplatformCapCR:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumplatformcapCR [STAT:0200C233]>
[00:27] [BuildBaseRecords] <Debug: Looking for dintdoorcap01 for Dawnguard.esm DIntDoorCap01 [STAT:0200D693]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoreiron02 for TheBawbsWardenOfTheCoast.esp WCMQ01RegisterShoutTestMesh "Железорудная жила" [ACTI:104CFE0C]>
[00:27] [BuildBaseRecords] <Debug: Looking for cavegcliffs02-smimice for SMIM-SE-Merged-All.esp CaveGCliffs02ice [STAT:0007A868]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2apoctenticlepatchnear for Dragonborn.esm DLC2ApocTenticlePatchNear [MSTT:0401FDE3]>
[00:27] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MQ201ElenwenOfficeChest "Сундук" [CONT:000F684D]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveiswalldoorlb01 for Skyrim.esm CaveISWallDoorLB01 [STAT:000344AA]>
[00:27] [BuildBaseRecords] <Debug: Looking for cavegroomdoor03 for Skyrim.esm CaveGRoomDoor03 [STAT:0001B19A]>
[00:27] [BuildBaseRecords] <Debug: Looking for dragonmounddirtcap for Skyrim.esm DragonMoundDirtCapPlaced [ACTI:000CAF74]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveilroomdoorr01 for Skyrim.esm CaveILRoomDoorR01 [STAT:0007330F]>
[00:27] [BuildBaseRecords] <Debug: Looking for norsec1way02 for Skyrim.esm NorSec1way02ice [STAT:00082E80]>
[00:27] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmounddirtcap.nif DragonMoundDirtCap:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DragonMoundDirtCapPlaced [ACTI:000CAF74]>
[00:27] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmounddirtcap.nif DragonMoundDirtCap:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DragonMoundDirtCapPlaced [ACTI:000CAF74]>
[00:27] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmounddirtcap.nif DragonMoundDirtCap:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm DragonMoundDirtCapPlaced [ACTI:000CAF74]>
[00:27] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmounddirtcap.nif DragonMoundDirtCap:1 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DragonMoundDirtCapPlaced [ACTI:000CAF74]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwecivwarbridgert01 for Skyrim.esm DweCivWarBridgeRt01 [STAT:000F6F3C]>
[00:27] [AddModel] <Debug: Meshes\lod\nordicexterior\dragonmounddirtcap_lod_0.nif DragonMoundDirtCap:0 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DragonMoundDirtCapPlaced [ACTI:000CAF74]>
[00:27] [AddModel] <Debug: Meshes\lod\nordicexterior\dragonmounddirtcap_lod_0.nif DragonMoundDirtCap:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DragonMoundDirtCapPlaced [ACTI:000CAF74]>
[00:27] [BuildBaseRecords] <Debug: Looking for chssword1h for DAc0da.esm zDcd1stPersonChsSword1H [STAT:0C004323]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgert01.nif DweCivWarBridgeRt01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarBridgeRt01 [STAT:000F6F3C]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgert01.nif DweCivWarBridgeRt01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarBridgeRt01 [STAT:000F6F3C]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgert01.nif DweCivWarBridgeRt01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarBridgeRt01 [STAT:000F6F3C]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgert01.nif DweCivWarBridgeRt01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarBridgeRt01 [STAT:000F6F3C]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgert01.nif DweCivWarBridgeRt01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarBridgeRt01 [STAT:000F6F3C]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgert01.nif DweCivWarBridgeRt01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarBridgeRt01 [STAT:000F6F3C]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgert01.nif DweCivWarBridgeRt01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarBridgeRt01 [STAT:000F6F3C]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgert01.nif DweCivWarBridgeRt01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarBridgeRt01 [STAT:000F6F3C]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgert01.nif DweCivWarBridgeRt01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarBridgeRt01 [STAT:000F6F3C]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgert01.nif DweCivWarBridgeRt01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarBridgeRt01 [STAT:000F6F3C]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgert01.nif DweCivWarBridgeRt01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarBridgeRt01 [STAT:000F6F3C]>
[00:27] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgert01.nif DweCivWarBridgeRt01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarBridgeRt01 [STAT:000F6F3C]>
[00:27] [BuildBaseRecords] <Debug: Looking for mountedmaleelk for Skyrim.esm WallMountedElkMale [STAT:0003F94E]>
[00:27] [BuildBaseRecords] <Debug: Looking for ms06necromanticaltar for Skyrim.esm MS06NecromanticAltarStatic [STAT:000CA2F4]>
[00:27] [BuildBaseRecords] <Debug: Looking for shiprowboatanim01zzzRev_Old for Glenmoril.esm zzzRevShipRowBoatAnim01_Old [STAT:0E003E05]>
[00:27] [BuildBaseRecords] <Debug: Looking for shiprowboatanim01 for Glenmoril.esm zzzRevShipRowBoatAnim01_Old [STAT:0E003E05]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rottenwood01_dlod.dds based on textures\dungeons\ships\shipwoodside01.dds for textures\architecture\revenant\rottenwood01_d.dds Glenmoril.esm zzzRevShipRowBoatAnim01_Old [STAT:0E003E05]>
[00:27] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rottenwood01_dlod.dds based on textures\dungeons\ships\shipwood01.dds for textures\architecture\revenant\rottenwood01_d.dds Glenmoril.esm zzzRevShipRowBoatAnim01_Old [STAT:0E003E05]>
[00:27] [BuildBaseRecords] <Debug: Looking for skeevernestmoundl01 for Skyrim.esm SkeeverNestMoundL01 [STAT:00099D33]>
[00:27] [AddModel] <Debug: Meshes\lod\dwemer\dwecivwarbridgert01_lod_0.nif DweCivWarBridgeRt01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarBridgeRt01 [STAT:000F6F3C]>
[00:27] [AddModel] <Debug: Meshes\lod\dwemer\dwecivwarbridgert01_lod_0.nif DweCivWarBridgeRt01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweCivWarBridgeRt01 [STAT:000F6F3C]>
[00:27] [AddModel] <Debug: Meshes\lod\dwemer\dwecivwarbridgert01_lod_0.nif DweCivWarBridgeRt01:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarBridgeRt01 [STAT:000F6F3C]>
[00:27] [AddModel] <Debug: Meshes\lod\dwemer\dwecivwarbridgert01_lod_0.nif DweCivWarBridgeRt01:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweCivWarBridgeRt01 [STAT:000F6F3C]>
[00:27] [AddModel] <Debug: Meshes\lod\dwemer\dwecivwarbridgert01_lod_0.nif DweCivWarBridgeRt01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarBridgeRt01 [STAT:000F6F3C]>
[00:27] [AddModel] <Debug: Meshes\lod\dwemer\dwecivwarbridgert01_lod_0.nif DweCivWarBridgeRt01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweCivWarBridgeRt01 [STAT:000F6F3C]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\dwecivwarwall01lod.dds 0 Skyrim.esm DweCivWarBridgeRt01 [STAT:000F6F3C]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 1 Skyrim.esm DweCivWarBridgeRt01 [STAT:000F6F3C]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 2 Skyrim.esm DweCivWarBridgeRt01 [STAT:000F6F3C]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveglpillar01 for Skyrim.esm CaveGLPillar01Falmer [STAT:00075944]>
[00:27] [BuildBaseRecords] <Debug: Looking for _camp_fuel_flickering_bookslit for Campfire.esm _Camp_Fuel_Flickering_BooksLit [ACTI:090328A8]>
[00:27] [BuildBaseRecords] <Debug: Looking for cassecentrancedialcm for Dawnguard.esm CasSecEntranceDialCM "Пропавший символ" [ACTI:02010A55]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveghall1way01c for Skyrim.esm CaveGHall1Way01cIce [STAT:000DBFEF]>
[00:27] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodwall01 for Skyrim.esm ShipKatariahWoodWall01 [STAT:00098594]>
[00:27] [AddModel] <Debug: Meshes\lod\farmhouse\inndestroyed01_lod_1.nif InnDestroyed01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [AddModel] <Debug: Meshes\lod\farmhouse\inndestroyed01_lod_1.nif InnDestroyed01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [AddModel] <Debug: Meshes\lod\farmhouse\inndestroyed01_lod_1.nif InnDestroyed01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [AddModel] <Debug: Meshes\lod\farmhouse\inndestroyed01_lod_1.nif InnDestroyed01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [AddModel] <Debug: Meshes\lod\farmhouse\inndestroyed01_lod_1.nif InnDestroyed01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [AddModel] <Debug: Meshes\lod\farmhouse\inndestroyed01_lod_1.nif InnDestroyed01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [BuildBaseRecords] <Debug: Looking for implhall1way64l01 for Skyrim.esm ImpLHall1Way64L01 [STAT:0003AEAF]>
[00:27] [BuildBaseRecords] <Debug: Looking for thalmorsbanner01 for Skyrim.esm ThalmorsBanner01 [STAT:000FED43]>
[00:27] [AddModel] <Debug: Meshes\lod\farmhouse\inndestroyed01_lod_1.nif InnDestroyed01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [AddModel] <Debug: Meshes\lod\farmhouse\inndestroyed01_lod_1.nif InnDestroyed01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [AddModel] <Debug: Meshes\lod\farmhouse\inndestroyed01_lod_1.nif InnDestroyed01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [AddModel] <Debug: Meshes\lod\farmhouse\inndestroyed01_lod_1.nif InnDestroyed01:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [BuildBaseRecords] <Debug: Looking for boundswordencheffects for Skyrim.esm BoundSwordEnchEffectsStatic [STAT:00104F72]>
[00:27] [AddModel] <Debug: Meshes\lod\farmhouse\inndestroyed01_lod_1.nif InnDestroyed01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [AddModel] <Debug: Meshes\lod\farmhouse\inndestroyed01_lod_1.nif InnDestroyed01:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE - DisableRefs.esm BDS_FarmInnDestroyed01Snow [STAT:13005929]>
[00:27] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower1x2_lod for Dragonborn.esm DLC2DweFacadeTower1x2_LOD [STAT:040384DD]>
[00:27] [BuildBaseRecords] <Debug: Looking for dweobservatorydome03 for Skyrim.esm DweObservatoryDome03 "Купол 03" [ACTI:0007F825]>
[00:27] [BuildBaseRecords] <Debug: Looking for statuebegger03 for Glenmoril.esm zzzRevStatueBegger03 [STAT:0E0038F8]>
[00:27] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtoprope01 for Skyrim.esm StockadeScaffoldTopRope01 [STAT:000183C0]>
[00:27] [BuildBaseRecords] <Debug: Looking for hagravenhouse02 for Skyrim.esm HagravenHouse02 [STAT:000ACB05]>
[00:27] [BuildBaseRecords] <Debug: Looking for burntrubble03BurntRubbleCaveDirt03 for Skyrim.esm BurntRubbleCaveDirt03 [STAT:000B2A2A]>
[00:27] [BuildBaseRecords] <Debug: Looking for burntrubble03 for Skyrim.esm BurntRubbleCaveDirt03 [STAT:000B2A2A]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwewallcap01 for DAc0da.esm zDcdZeroSumDweWallCap01 [STAT:0C009835]>
[00:27] [BuildBaseRecords] <Debug: Looking for casexfreelgdoorload01 for Dawnguard.esm CasExFreeLgDoorLoad01_MinUse "Дверь" [DOOR:020176ED]>
[00:27] [BuildBaseRecords] <Debug: Looking for limcrock04 for Glenmoril.esm zzzRevLimeCaveRock04 [STAT:0E2F775C]>
[00:27] [BuildBaseRecords] <Debug: Looking for powerwordtah for Skyrim.esm NorWordWallWordTah [ACTI:000709B2]>
[00:27] [BuildBaseRecords] <Debug: Looking for smgate for Glenmoril.esm zzzRevHHSMGate01 "Ворота" [DOOR:0E004844]>
[00:27] [BuildBaseRecords] <Debug: Looking for stoneresrouce01 for HearthFires.esm BYOHMineStone01 "Каменный карьер" [ACTI:0300306B]>
[00:27] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenhouse02.nif Fur01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenHouse02 [STAT:000ACB05]>
[00:27] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenhouse02.nif Fur01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HagravenHouse02 [STAT:000ACB05]>
[00:27] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenhouse02.nif L1_Branches01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenHouse02 [STAT:000ACB05]>
[00:27] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenhouse02.nif L1_Branches01:15 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Skyrim.esm HagravenHouse02 [STAT:000ACB05]>
[00:27] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenhouse02.nif L1_Branches01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenHouse02 [STAT:000ACB05]>
[00:27] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenhouse02.nif L1_Branches01:14 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Skyrim.esm HagravenHouse02 [STAT:000ACB05]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveglwallcorner02 for Skyrim.esm CaveGLWallCorner02 [STAT:0001C76C]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoresilver02_LFallForestRocks for Skyrim.esm MineOreSilver02_LFallForestRocks "Серебряная жила" [ACTI:0010DB09]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoresilver02 for Skyrim.esm MineOreSilver02_LFallForestRocks "Серебряная жила" [ACTI:0010DB09]>
[00:27] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenhouse02.nif HagravenHouse02:13 - L1_Branches01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenHouse02 [STAT:000ACB05]>
[00:27] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenhouse02.nif HagravenHouse02:13 - L1_Branches01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HagravenHouse02 [STAT:000ACB05]>
[00:27] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallcap01.nif DweWallCap01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWallCap01 [STAT:0C009835]>
[00:27] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallcap01.nif DweWallCap01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWallCap01 [STAT:0C009835]>
[00:27] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallcap01.nif DweWallCap01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWallCap01 [STAT:0C009835]>
[00:27] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallcap01.nif DweWallCap01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWallCap01 [STAT:0C009835]>
[00:27] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallcap01.nif DweWallCap01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWallCap01 [STAT:0C009835]>
[00:27] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallcap01.nif DweWallCap01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWallCap01 [STAT:0C009835]>
[00:27] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallcap01.nif DweWallCap01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWallCap01 [STAT:0C009835]>
[00:27] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallcap01.nif DweWallCap01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWallCap01 [STAT:0C009835]>
[00:27] [BuildBaseRecords] <Debug: Looking for minewoodbeamshort01 for Skyrim.esm MineWoodbeamShort01 [STAT:000455A9]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoregold02_LSnowRocks for Skyrim.esm MineOreGold02_LSnowRocks "Золотая жила" [ACTI:0010D054]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoregold02 for Skyrim.esm MineOreGold02_LSnowRocks "Золотая жила" [ACTI:0010D054]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineorecorundum02_LFrozenMarshLichen for Skyrim.esm MineOreCorundum02_LFrozenMarshLichen "Корундовая жила" [ACTI:0010DC2D]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineorecorundum02 for Skyrim.esm MineOreCorundum02_LFrozenMarshLichen "Корундовая жила" [ACTI:0010DC2D]>
[00:27] [AddModel] <Debug: Meshes\lod\dwemer\dwewallcap01_lod_0.nif DweWallCap01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWallCap01 [STAT:0C009835]>
[00:27] [AddModel] <Debug: Meshes\lod\dwemer\dwewallcap01_lod_0.nif DweWallCap01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWallCap01 [STAT:0C009835]>
[00:27] [BuildBaseRecords] <Debug: Looking for norbridgepitwallside02 for Skyrim.esm NorBridgePitWallSide02 [STAT:0001C2DF]>
[00:27] [AddModel] <Debug: Meshes\lod\clutter\hagravenhouse02_lod_0.nif Fur01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenHouse02 [STAT:000ACB05]>
[00:27] [AddModel] <Debug: Meshes\lod\clutter\hagravenhouse02_lod_0.nif Fur01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Back_Lighting Skyrim.esm HagravenHouse02 [STAT:000ACB05]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\dwewall01lod.dds 0 DAc0da.esm zDcdZeroSumDweWallCap01 [STAT:0C009835]>
[00:27] [BuildBaseRecords] <Debug: Looking for shadowhawk for Unslaad.esm zzzCrbPlaneShadowBird [STAT:0F45E346]>
[00:27] [BuildBaseRecords] <Debug: Looking for murruinesitallcap for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsCap [STAT:1102E8C8]>
[00:27] [BuildBaseRecords] <Debug: Looking for apobendinghallway01 for Dragonborn.esm ApoBendingHallway01 [ACTI:04030CB4]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoresilver04_LVolcanicTundraDirt for Skyrim.esm MineOreSilver04_LVolcanicTundraDirt "Серебряная жила" [ACTI:0010DB04]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineoresilver04 for Skyrim.esm MineOreSilver04_LVolcanicTundraDirt "Серебряная жила" [ACTI:0010DB04]>
[00:27] [BuildBaseRecords] <Debug: Looking for puzzledoorsmallwheel06 for Skyrim.esm PuzzleDoorSmallWheel06 "Внутреннее кольцо" [ACTI:000977E6]>
[00:27] [BuildBaseRecords] <Debug: Looking for 1stpersonsteelwaraxe for Skyrim.esm 1stPersonSteelWarAxe [STAT:0001AC65]>
[00:27] [BuildBaseRecords] <Debug: Looking for statueforgottenc for Glenmoril.esm zzzRevStatueForgottenC [STAT:0E0075B0]>
[00:27] [BuildBaseRecords] <Debug: Looking for caveglroomwall03 for Skyrim.esm CaveGLRoomWall03 [STAT:0001B187]>
[00:27] [BuildBaseRecords] <Debug: Looking for balconyramp02 for Glenmoril.esm zzzRevDeadHillPGBalconyRamp02 [STAT:0E000FA2]>
[00:27] [BuildBaseRecords] <Debug: Looking for burialcairn01 for Skyrim.esm BurialCairnStatic01Snow [STAT:000CD741]>
[00:27] [BuildBaseRecords] <Debug: Looking for pondfish04 for ccBGSSSE001-Fish.esm ccBGSSSE001_TankCritterPondFish04 [ACTI:05001004]>
[00:27] [BuildBaseRecords] <Debug: Looking for norrmsmwallsidedam01 for Skyrim.esm NorRmSmWallSideDam01 [STAT:0003A20A]>
[00:27] [BuildBaseRecords] <Debug: Looking for smdewinsol03 for Skyrim.esm SMdEWinSol03 [STAT:000609CC]>
[00:27] [BuildBaseRecords] <Debug: Looking for paintinguc0301 for Wyrmstooth.esp WTPaintinguc0301 [STAT:0A5A6CA5]>
[00:27] [BuildBaseRecords] <Debug: Looking for cavegcliffs03-smimice for SMIM-SE-Merged-All.esp CaveGCliffs03ice [STAT:0007C3C3]>
[00:27] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01 for Skyrim.esm MineOreQuicksilver01 "Ртутная жила" [ACTI:000A2C7D]>
[00:27] [BuildBaseRecords] <Debug: Looking for apostacksarch01 for DAc0da.esm zDcdApoStacksArch01 [STAT:0C001B36]>
[00:27] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantFalkreathBlacksmithChest "Сундук" [CONT:00072786]>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2.dds] ResourceExists>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:27] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\2E31A7635ACE4697959CA96D54FE0E9F.dds">
[00:27] [BuildBaseRecords] <Debug: Looking for stonewallterracerampdown01ReachDirt01 for Skyrim.esm StonewallTerraceRampDown01ReachDirt01 [STAT:00081199]>
[00:27] [BuildBaseRecords] <Debug: Looking for stonewallterracerampdown01 for Skyrim.esm StonewallTerraceRampDown01ReachDirt01 [STAT:00081199]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwefacadehallsmexbg01WT for Wyrmstooth.esp WTDweFacadeHallSmExBg01 [STAT:0A3177A3]>
[00:27] [BuildBaseRecords] <Debug: Looking for dwefacadehallsmexbg01 for Wyrmstooth.esp WTDweFacadeHallSmExBg01 [STAT:0A3177A3]>
[00:27] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceRampDown01ReachDirt01 [STAT:00081199]>
[00:27] [BuildBaseRecords] <Debug: Looking for powerwordnir for Skyrim.esm NorWordWallWordNir [ACTI:000709A4]>
[00:27] [BuildBaseRecords] <Debug: Looking for coralgrd06 for DAc0da.esm zDcdCoralGrD06 [STAT:0C003117]>
[00:27] [BuildBaseRecords] <Debug: Looking for ruins_largedoor01 for Skyrim.esm NorLargeDoor "Железная дверь" [DOOR:0002E4C3]>
[00:28] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdglowmushrm01.nif BYOHHouseIngrdGlowMushrm01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdGlowMushrm01 "Светящийся гриб" [TREE:03010465]>
[00:28] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdglowmushrm01.nif BYOHHouseIngrdGlowMushrm01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdGlowMushrm01 "Светящийся гриб" [TREE:03010465]>
[00:28] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdglowmushrm01.nif BYOHHouseIngrdGlowMushrm01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdGlowMushrm01 "Светящийся гриб" [TREE:03010465]>
[00:28] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdglowmushrm01.nif BYOHHouseIngrdGlowMushrm01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdGlowMushrm01 "Светящийся гриб" [TREE:03010465]>
[00:28] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdglowmushrm01.nif DLC1HouseIngrdGlowMushrm01_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdGlowMushrm01 "Светящийся гриб" [TREE:03010465]>
[00:28] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdglowmushrm01.nif DLC1HouseIngrdGlowMushrm01_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdGlowMushrm01 "Светящийся гриб" [TREE:03010465]>
[00:28] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdglowmushrm01.nif DLC1HouseIngrdGlowMushrm01_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdGlowMushrm01 "Светящийся гриб" [TREE:03010465]>
[00:28] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdglowmushrm01.nif DLC1HouseIngrdGlowMushrm01_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdGlowMushrm01 "Светящийся гриб" [TREE:03010465]>
[00:28] [BuildBaseRecords] <Debug: Looking for ceilingEC_SS_MadRuins01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsCeiling01 [STAT:11048068]>
[00:28] [BuildBaseRecords] <Debug: Looking for ceiling for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsCeiling01 [STAT:11048068]>
[00:28] [BuildBaseRecords] <Debug: Looking for noblechestdrawers02 for Weapons Armor Clothing & Clutter Fixes.esp NobleCupboard02 "Комод" [CONT:000C4D4F]>
[00:28] [BuildBaseRecords] <Debug: Looking for _camp_fuel_roaring_firewoodlit for Campfire.esm _Camp_Fuel_Roaring_WorldFirewoodLit [ACTI:0906ABB2]>
[00:28] [BuildBaseRecords] <Debug: Looking for bretonroyalplanter01EC_SS_MadRuinsSmallBrazier for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsSmallBrazier [STAT:11048081]>
[00:28] [BuildBaseRecords] <Debug: Looking for bretonroyalplanter01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsSmallBrazier [STAT:11048081]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostacksarch01.nif L2_Books Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdApoStacksArch01 [STAT:0C001B36]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostacksarch01.nif L2_Books Shader Flags 2: ZBuffer_Write | Vertex_Colors DAc0da.esm zDcdApoStacksArch01 [STAT:0C001B36]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostacksarch01.nif ApoStacksArch01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdApoStacksArch01 [STAT:0C001B36]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostacksarch01.nif ApoStacksArch01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdApoStacksArch01 [STAT:0C001B36]>
[00:28] [BuildBaseRecords] <Debug: Looking for minelhall2way02 for Skyrim.esm MineLHall2Way02 [STAT:000428C0]>
[00:28] [BuildBaseRecords] <Debug: Looking for shackwallwindow02zzzRevDead for Glenmoril.esm zzzRevDeadShackWallWindow02 [STAT:0E016DEF]>
[00:28] [BuildBaseRecords] <Debug: Looking for shackwallwindow02 for Glenmoril.esm zzzRevDeadShackWallWindow02 [STAT:0E016DEF]>
[00:28] [BuildBaseRecords] <Debug: Looking for musicbox for Glenmoril.esm zzzGHMusicBoxStatic [STAT:0E00FDE8]>
[00:28] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodsidelod.dds based on textures\dungeons\ships\shipwoodside01.dds for textures\architecture\revenant\deadwoodside.dds Glenmoril.esm zzzRevDeadShackWallWindow02 [STAT:0E016DEF]>
[00:28] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodlod.dds based on textures\clutter\stockade\stockadewood01.dds for textures\architecture\revenant\deadwood.dds Glenmoril.esm zzzRevDeadShackWallWindow02 [STAT:0E016DEF]>
[00:28] [BuildBaseRecords] <Debug: Looking for keyboardglow for Glenmoril.esm zzzRevActDataBughut "Бугхат: Замерзший червь" [ACTI:0E34F58D]>
[00:28] [BuildBaseRecords] <Debug: Looking for mountaincliff04 for Skyrim.esm MountainCliff04_Blackreach [STAT:000487EC]>
[00:28] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff04_00000000_lod_0l.nif for Skyrim.esm MountainCliff04_Blackreach [STAT:000487EC]>
[00:28] [BuildBaseRecords] <Debug: Looking for tombstone02 for Dragonborn.esm DLC2Tombstone02VolcanicAsh [STAT:0403C386]>
[00:28] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostacksarch01_lod_0.nif ApoStacksArch01_Lod_0:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdApoStacksArch01 [STAT:0C001B36]>
[00:28] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostacksarch01_lod_0.nif ApoStacksArch01_Lod_0:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdApoStacksArch01 [STAT:0C001B36]>
[00:28] [BuildBaseRecords] <Debug: Looking for mrktemplecragsteps03 for Skyrim.esm MrkTempleCragSteps03 [STAT:000B7969]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 DAc0da.esm zDcdApoStacksArch01 [STAT:0C001B36]>
[00:28] [BuildBaseRecords] <Debug: Looking for fxlitshaderfeaturesexamplew for Skyrim.esm FXLitShaderFeaturesExamplew [MSTT:0004600D]>
[00:28] [BuildBaseRecords] <Debug: Looking for wrintwallstcorwinl for Skyrim.esm WRIntWallSTCorWinL [STAT:0003EE48]>
[00:28] [BuildBaseRecords] <Debug: Looking for bedrollhay01LDirt02L for Skyrim.esm BedrollHay01LDirt02L "Лежанка" [FURN:000E23FC]>
[00:28] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LDirt02L "Лежанка" [FURN:000E23FC]>
[00:28] [BuildBaseRecords] <Debug: Looking for hhstairs01 for Skyrim.esm HHStairs01 [STAT:0008C75C]>
[00:28] [BuildBaseRecords] <Debug: Looking for wrintloftwallcapdoor01 for Skyrim.esm WRIntLoftWallCapDoor01 [STAT:000602D8]>
[00:28] [BuildBaseRecords] <Debug: Looking for paintingmc0305 for Wyrmstooth.esp WTPaintingmc0305 [STAT:0A5A6C99]>
[00:28] [BuildBaseRecords] <Debug: Looking for blackreachtinymushroom01 for Skyrim.esm BlackreachTinyMushroom01 [STAT:000CE0C0]>
[00:28] [BuildBaseRecords] <Debug: Looking for norportcullisgate01 for Skyrim.esm CWFortNorPortcullis "Решетка" [ACTI:00038780]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmextplatformlg01 for Dragonborn.esm DLC2DweReadRmEXTPlatformLg01 [STAT:040264F3]>
[00:28] [BuildBaseRecords] <Debug: Looking for cursedkatana for Glenmoril.esm zzzGH1stPersonCrusedKatana [STAT:0E014EF4]>
[00:28] [BuildBaseRecords] <Debug: Looking for dweobservatoryarmillary01 for DAc0da.esm zDcdDweOberservatoryArmillary [STAT:0C006187]>
[00:28] [BuildBaseRecords] <Debug: Looking for icerootbridge05 for Unslaad.esm zzzCrbIceRootBridge05 [STAT:0F0C1808]>
[00:28] [BuildBaseRecords] <Debug: Looking for mineoreiron03_LPineForest02 for GMST-Tweaks.esp MineOreIron03_LPineForest02 "Железорудная жила" [ACTI:0010D798]>
[00:28] [BuildBaseRecords] <Debug: Looking for mineoreiron03 for GMST-Tweaks.esp MineOreIron03_LPineForest02 "Железорудная жила" [ACTI:0010D798]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformlg01.nif DLC2DweReadRmEXTPlatformLg01:8 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTPlatformLg01 [STAT:040264F3]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformlg01.nif DLC2DweReadRmEXTPlatformLg01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTPlatformLg01 [STAT:040264F3]>
[00:28] [BuildBaseRecords] <Debug: Looking for dwefurniturebench01 for Skyrim.esm DweFurnitureBench01Static [STAT:00028395]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformlg01.nif DLC2DweReadRmEXTPlatformLg01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTPlatformLg01 [STAT:040264F3]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformlg01.nif DLC2DweReadRmEXTPlatformLg01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTPlatformLg01 [STAT:040264F3]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformlg01.nif DLC2DweReadRmEXTPlatformLg01:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTPlatformLg01 [STAT:040264F3]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformlg01.nif DLC2DweReadRmEXTPlatformLg01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTPlatformLg01 [STAT:040264F3]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformlg01.nif DLC2DweReadRmEXTPlatformLg01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTPlatformLg01 [STAT:040264F3]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformlg01.nif DLC2DweReadRmEXTPlatformLg01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTPlatformLg01 [STAT:040264F3]>
[00:28] [BuildBaseRecords] <Debug: Looking for falmercityringdoor01 for Dawnguard.esm FalmerCityRingDoor01 [STAT:02010948]>
[00:28] [BuildBaseRecords] <Debug: Looking for fxambbeamxbdust02 for Skyrim.esm DA09FXBeamSky [MSTT:000851FF]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformlg01.nif DLC2DweReadRmEXTPlatformLg01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTPlatformLg01 [STAT:040264F3]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformlg01.nif DLC2DweReadRmEXTPlatformLg01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTPlatformLg01 [STAT:040264F3]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformlg01.nif DLC2DweReadRmEXTPlatformLg01:44 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTPlatformLg01 [STAT:040264F3]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformlg01.nif DLC2DweReadRmEXTPlatformLg01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTPlatformLg01 [STAT:040264F3]>
[00:28] [BuildBaseRecords] <Debug: Looking for falmerpgebalconycurve02 for Dawnguard.esm FalmerPGEBalconyCurve02 [STAT:02005E8B]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockpilel03ReachGrass01_FC3959FF for Skyrim.esm RockPileL03ReachGrass01 [STAT:00041CD8]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockpilel03ReachGrass01 for Skyrim.esm RockPileL03ReachGrass01 [STAT:00041CD8]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Skyrim.esm RockPileL03ReachGrass01 [STAT:00041CD8]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Skyrim.esm RockPileL03ReachGrass01 [STAT:00041CD8]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Skyrim.esm RockPileL03ReachGrass01 [STAT:00041CD8]>
[00:28] [BuildBaseRecords] <Debug: Looking for cavegboulderm01 for Skyrim.esm CaveGBoulderM01 [STAT:000224FB]>
[00:28] [BuildBaseRecords] <Debug: Looking for genericbannerred01WTMarauderBanner01 for Wyrmstooth.esp WTMarauderBanner01 [MSTT:0A7E0066]>
[00:28] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Wyrmstooth.esp WTMarauderBanner01 [MSTT:0A7E0066]>
[00:28] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwereadrmextplatformlg01_lod.nif DLC2DweReadRmEXTPlatformLg01_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTPlatformLg01 [STAT:040264F3]>
[00:28] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwereadrmextplatformlg01_lod.nif DLC2DweReadRmEXTPlatformLg01_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTPlatformLg01 [STAT:040264F3]>
[00:28] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdjuniper01.nif BYOHHouseIngrdJuniper01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdJuniper01 "Можжевельник" [TREE:03010467]>
[00:28] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdjuniper01.nif BYOHHouseIngrdJuniper01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim unofficial skyrim special edition patch.esp BYOHHouseIngrdJuniper01 "Можжевельник" [TREE:03010467]>
[00:28] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdjuniper01.nif DLC1HouseIngrdJuniper01_1:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdJuniper01 "Можжевельник" [TREE:03010467]>
[00:28] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdjuniper01.nif DLC1HouseIngrdJuniper01_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim unofficial skyrim special edition patch.esp BYOHHouseIngrdJuniper01 "Можжевельник" [TREE:03010467]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweReadRmEXTPlatformLg01 [STAT:040264F3]>
[00:28] [BuildBaseRecords] <Debug: Looking for walldoorholeEC_SS_MadRuinsDoorHole for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsDoorHole [STAT:11048077]>
[00:28] [BuildBaseRecords] <Debug: Looking for walldoorhole for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsDoorHole [STAT:11048077]>
[00:28] [BuildBaseRecords] <Debug: Looking for portgatepoledwemerslow01 for Skyrim.esm PortGatePoleDwemerSlow [ACTI:00018424]>
[00:28] [BuildBaseRecords] <Debug: Looking for mrkfrontwallmain02extw01 for Skyrim.esm MrkFrontWallMain02ExtW01 [STAT:000EE29E]>
[00:28] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwereadrmextplatformlg01_lod_1.nif DLC2DweReadRmEXTPlatformLg01_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTPlatformLg01 [STAT:040264F3]>
[00:28] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwereadrmextplatformlg01_lod_1.nif DLC2DweReadRmEXTPlatformLg01_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTPlatformLg01 [STAT:040264F3]>
[00:28] [BuildBaseRecords] <Debug: Looking for ruinsdeaddraugrsit for Glenmoril.esm zzzLaMTreasHangedMan "Повешенный" [CONT:0E11E047]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweReadRmEXTPlatformLg01 [STAT:040264F3]>
[00:28] [BuildBaseRecords] <Debug: Looking for notetornpage for Skyrim.esm HighPolyNoteTornPage [STAT:000641F4]>
[00:28] [BuildBaseRecords] <Debug: Looking for genericbannerred01CityBannerWhiterun01 for Skyrim.esm CityBannerWhiterun01 [MSTT:000D2025]>
[00:28] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Skyrim.esm CityBannerWhiterun01 [MSTT:000D2025]>
[00:28] [BuildBaseRecords] <Debug: Looking for clothsack_01 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_SIMiscSackLarge "Большой мешок" [CONT:111D5C55]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff07zzzRev_MossRock_276B6C16 for Glenmoril.esm zzzRevRockCliff07_MossRock [STAT:0E0045FC]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff07zzzRev_MossRock for Glenmoril.esm zzzRevRockCliff07_MossRock [STAT:0E0045FC]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff07_276B6C16passthru for Glenmoril.esm zzzRevRockCliff07_MossRock [STAT:0E0045FC]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff07_276B6C16 for Glenmoril.esm zzzRevRockCliff07_MossRock [STAT:0E0045FC]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Glenmoril.esm zzzRevRockCliff07_MossRock [STAT:0E0045FC]>
[00:28] [BuildBaseRecords] <Debug: Looking for tgsecretdoor01 for DAc0da.esm zDcdTGSecretDoor01 "Хранилище" [DOOR:0C0050DD]>
[00:28] [BuildBaseRecords] <Debug: Looking for icepilel02 for Update.esm IcePileL02 [STAT:000CC761]>
[00:28] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockCliff07_MossRock [STAT:0E0045FC]>
[00:28] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff07_MossRock [STAT:0E0045FC]>
[00:28] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\ice\icepilel02.nif IcePileL02:1 meshes\lod\ice\icepilel02_lod_0.nif textures\landscape\snow01.dds Update.esm IcePileL02 [STAT:000CC761]>
[00:28] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockCliff07_MossRock [STAT:0E0045FC]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Update.esm IcePileL02 [STAT:000CC761]>
[00:28] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff07_MossRock [STAT:0E0045FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\revenant\deadhill\playground\pillar02.nif FalmerPGEPillar02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillPGPillar02 [STAT:0E000FA9]>
[00:28] [AddModel] <Debug: Meshes\architecture\revenant\deadhill\playground\pillar02.nif FalmerPGEPillar02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillPGPillar02 [STAT:0E000FA9]>
[00:28] [BuildBaseRecords] <Debug: Looking for aporespecarchery for Dragonborn.esm DLC2ApocryphaConstellationActivator_11_Archery "Способности в области Стрельбы" [ACTI:04039D7A]>
[00:28] [BuildBaseRecords] <Debug: Looking for hhfurniturebedsingle01 for Skyrim.esm HHFurnitureBedSingle01R "Кровать" [FURN:000F4B4F]>
[00:28] [BuildBaseRecords] <Debug: Looking for blacksmithforge01 for Dawnguard.esm DLC1LD_AetheriumForgeTransferActivator "Кузница этерия" [ACTI:02014F0B]>
[00:28] [BuildBaseRecords] <Debug: Looking for minecbalconycorner02 for Skyrim.esm MineCBalconyCorner02 [STAT:00045540]>
[00:28] [BuildBaseRecords] <Debug: Looking for norrmsmwallsideexsm01 for Skyrim.esm NorRmSmWallSideExSm01 [STAT:00013F88]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar02_lod_0.nif FalmerPGEPillar02_LOD_0:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillPGPillar02 [STAT:0E000FA9]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar02_lod_0.nif FalmerPGEPillar02_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillPGPillar02 [STAT:0E000FA9]>
[00:28] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\revenant\deadhill\playground\pillar02.nif FalmerPGEPillar02_LOD_0:0 meshes\lod\revenant\mtwet\pillar\pillar02_lod_0.nif textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevDeadHillPGPillar02 [STAT:0E000FA9]>
[00:28] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01wet.dds in meshes\lod\revenant\mtwet\pillar\pillar02_lod_0.nif for Glenmoril.esm zzzRevDeadHillPGPillar02 [STAT:0E000FA9]>
[00:28] [BuildBaseRecords] <Debug: Looking for wrdunintcor128in for Skyrim.esm WRDunIntCor128in [STAT:00079495]>
[00:28] [BuildBaseRecords] <Debug: Looking for ruinspot03static for Skyrim.esm RuinsPot03Static [STAT:000B1B72]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar02_lod_1.nif FalmerPGEPillar01_LOD_0:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillPGPillar02 [STAT:0E000FA9]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar02_lod_1.nif FalmerPGEPillar01_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillPGPillar02 [STAT:0E000FA9]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar02_lod_2.nif FalmerPGEPillar01_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillPGPillar02 [STAT:0E000FA9]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar02_lod_2.nif FalmerPGEPillar01_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillPGPillar02 [STAT:0E000FA9]>
[00:28] [BuildBaseRecords] <Debug: Looking for tombstone02 for TheBawbsWardenOfTheCoast.esp WCMQ08GraveTia "Тии Алто" [ACTI:10314CBB]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveifwalldoorl01 for Skyrim.esm CaveIFWallDoorL01 [STAT:0003448B]>
[00:28] [BuildBaseRecords] <Debug: Looking for wrjaildoor01 for Skyrim.esm WRJailDoor01 "Дверь камеры" [DOOR:000A7613]>
[00:28] [BuildBaseRecords] <Debug: Looking for norhallofstoriesendexbg01 for Unslaad.esm zzzCrbNorHallOfStoriesEndExBg01Ice [STAT:0F4021D8]>
[00:28] [BuildBaseRecords] <Debug: Looking for eyeofmagnus01 for Skyrim.esm MGEyeofMagnusActivator "Око Магнуса" [ACTI:00025225]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockl03zzzRev_wet for Glenmoril.esm zzzRevRockL03_wet [STAT:0E000EA8]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockl03 for Glenmoril.esm zzzRevRockL03_wet [STAT:0E000EA8]>
[00:28] [BuildBaseRecords] <Debug: Looking for fxglowflatrnddim for Skyrim.esm FXGlowFlatRndDim [STAT:00075DD9]>
[00:28] [BuildBaseRecords] <Debug: Looking for minecwallcorner01 for Skyrim.esm MineCWallCorner01 [STAT:00045560]>
[00:28] [BuildBaseRecords] <Debug: Looking for nordwelling03extbaseb for Skyrim.esm NorDwelling03ExtBaseBSnow [STAT:00025843]>
[00:28] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockl03.nif RockL03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockL03_wet [STAT:0E000EA8]>
[00:28] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockl03.nif RockL03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockL03_wet [STAT:0E000EA8]>
[00:28] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockL03_wet [STAT:0E000EA8]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockpilel01wet for Skyrim.esm RockPileL01Wet [STAT:00039653]>
[00:28] [BuildBaseRecords] <Debug: Looking for dwefacadetowerspacer01 for Skyrim.esm DweFacadeTowerSpacer01 [STAT:00055C0B]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerSpacer01 [STAT:00055C0B]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerSpacer01 [STAT:00055C0B]>
[00:28] [BuildBaseRecords] <Debug: Looking for signfrozenhearth01 for Skyrim.esm SignFrozenHearth01 [MSTT:0010EAC4]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerSpacer01 [STAT:00055C0B]>
[00:28] [BuildBaseRecords] <Debug: Looking for cheesewedge01 for DAc0da.esm zDcdZeroSumCheeseEdge [STAT:0C00C9DD]>
[00:28] [BuildBaseRecords] <Debug: Looking for scastle for Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [BuildBaseRecords] <Debug: Looking for tempprotoblock256x256x8 for Dawnguard.esm TempProtoBlock256x256x8 [STAT:02002BFE]>
[00:28] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantWinterholdNelacarChest "Сундук" [CONT:000E7BCD]>
[00:28] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Dragonborn.esm DLC2dunKolbjornTreasDraugrChestBoss "Сундук" [CONT:0403A2B6]>
[00:28] [BuildBaseRecords] <Debug: Looking for cavegboulderpiles02 for Skyrim.esm CaveGBoulderPileS02Ice [STAT:00042093]>
[00:28] [BuildBaseRecords] <Debug: Looking for commoncrate01 for Skyrim.esm CommonCrate01 [STAT:000DAE80]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extbaseb.nif NorDwelling03ExtBaseB:25 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm NorDwelling03ExtBaseBSnow [STAT:00025843]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extbaseb.nif NorDwelling03ExtBaseB:25 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtBaseBSnow [STAT:00025843]>
[00:28] [BuildBaseRecords] <Debug: Looking for wrintcastlestonecolumn01 for Skyrim.esm WRIntCastleStoneColumn01 [STAT:0009CC16]>
[00:28] [BuildBaseRecords] <Debug: Looking for impexticetower01WT for Wyrmstooth.esp WTImpExtIceTower01 [STAT:0A38959D]>
[00:28] [BuildBaseRecords] <Debug: Looking for impexticetower01 for Wyrmstooth.esp WTImpExtIceTower01 [STAT:0A38959D]>
[00:28] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbase2sided02Light_SN for Skyrim.esm StockadeScaffoldBase2Sided02Light_SN [STAT:0002A338]>
[00:28] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbase2sided02 for Skyrim.esm StockadeScaffoldBase2Sided02Light_SN [STAT:0002A338]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extbaseb.nif NorDwelling03ExtBaseB:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling03ExtBaseBSnow [STAT:00025843]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extbaseb.nif NorDwelling03ExtBaseB:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtBaseBSnow [STAT:00025843]>
[00:28] [BuildBaseRecords] <Debug: Looking for ikrockcavezzzRevWet for Glenmoril.esm zzzRevIkRockCaveWet [STAT:0E2F7757]>
[00:28] [BuildBaseRecords] <Debug: Looking for ikrockcave for Glenmoril.esm zzzRevIkRockCaveWet [STAT:0E2F7757]>
[00:28] [AddModel] <Debug: Meshes\architecture\revenant\siika\stable02.nif a1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaStable02 [STAT:0E0026B2]>
[00:28] [AddModel] <Debug: Meshes\architecture\revenant\siika\stable02.nif a1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaStable02 [STAT:0E0026B2]>
[00:28] [AddModel] <Debug: Meshes\architecture\revenant\siika\stable02.nif a2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaStable02 [STAT:0E0026B2]>
[00:28] [AddModel] <Debug: Meshes\architecture\revenant\siika\stable02.nif a2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaStable02 [STAT:0E0026B2]>
[00:28] [AddModel] <Debug: Meshes\architecture\revenant\siika\stable02.nif a3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaStable02 [STAT:0E0026B2]>
[00:28] [AddModel] <Debug: Meshes\architecture\revenant\siika\stable02.nif a3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaStable02 [STAT:0E0026B2]>
[00:28] [BuildBaseRecords] <Debug: Looking for dwelift1024 for DAc0da.esm zdcdDweLift1024 "Подъемник" [ACTI:0C00781F]>
[00:28] [AddModel] <Debug: Meshes\architecture\revenant\siika\stable02.nif a4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaStable02 [STAT:0E0026B2]>
[00:28] [AddModel] <Debug: Meshes\architecture\revenant\siika\stable02.nif a4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaStable02 [STAT:0E0026B2]>
[00:28] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 2564 3810.55249023438>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling03extbasebnvc_lod_1.nif NorDwelling03ExtBaseB:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling03ExtBaseBSnow [STAT:00025843]>
[00:28] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnow01.nif textures\landscape\trees\treepineforestbranchcompsnow_n.dds D02FE3AD Enhanced Vanilla Trees SSE.esp TreePineForestSnow01 [TREE:0005C072]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling03extbasebnvc_lod_1.nif NorDwelling03ExtBaseB:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtBaseBSnow [STAT:00025843]>
[00:28] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnow01.nif textures\landscape\trees\treepineforestbranchcompsnow.dds BFECDE23 Enhanced Vanilla Trees SSE.esp TreePineForestSnow01 [TREE:0005C072]>
[00:28] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnow01.nif textures\landscape\trees\treepineforestbarkcompsnow_n.dds A5E297AF Enhanced Vanilla Trees SSE.esp TreePineForestSnow01 [TREE:0005C072]>
[00:28] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnow01.nif textures\landscape\trees\treepineforestbarkcompsnow.dds 36B52366 Enhanced Vanilla Trees SSE.esp TreePineForestSnow01 [TREE:0005C072]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockm03 for Skyrim.esm RockM03 [STAT:00019AF7]>
[00:28] [BuildBaseRecords] <Debug: Looking for mrktemplecrag01 for Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01.nif L1_Windows Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Wyrmstooth.esp WTImpExtIceTower01 [STAT:0A38959D]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01.nif L1_Windows Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceTower01 [STAT:0A38959D]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01.nif ImpExtIceTower01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceTower01 [STAT:0A38959D]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01.nif ImpExtIceTower01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceTower01 [STAT:0A38959D]>
[00:28] [BuildBaseRecords] <Debug: Looking for winterholdbookcase01 for Vigilant.esm zzzAoMBookCase01 "Книжный шкаф" [CONT:0D056077]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01.nif ImpExtIceTower01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceTower01 [STAT:0A38959D]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01.nif ImpExtIceTower01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceTower01 [STAT:0A38959D]>
[00:28] [BuildBaseRecords] <Debug: Looking for arkvedcorpse03 for Glenmoril.esm zzzGHQmArkvedDead03 [STAT:0E010056]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01.nif ImpExtIceTower01:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Wyrmstooth.esp WTImpExtIceTower01 [STAT:0A38959D]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01.nif ImpExtIceTower01:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceTower01 [STAT:0A38959D]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01.nif ImpExtIceTower01:12 - L1_Windows:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceTower01 [STAT:0A38959D]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01.nif ImpExtIceTower01:12 - L1_Windows:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceTower01 [STAT:0A38959D]>
[00:28] [BuildBaseRecords] <Debug: Looking for seruinsrubbles02 for Dawnguard.esm SERuinsRubbles02SnowInterior [STAT:02006859]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\hsbase\stable02_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaStable02 [STAT:0E0026B2]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\hsbase\stable02_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaStable02 [STAT:0E0026B2]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc01sebf_column01 for Dawnguard.esm DLC1_BF_Column1_Stay [ACTI:02010ABB]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\hsbase\stable02_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaStable02 [STAT:0E0026B2]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\hsbase\stable02_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaStable02 [STAT:0E0026B2]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\hsbase\stable02_lod_0.nif House_LOD_0:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaStable02 [STAT:0E0026B2]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\hsbase\stable02_lod_0.nif House_LOD_0:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaStable02 [STAT:0E0026B2]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01.nif ImpExtIceTower01:16 - L1_Windows:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Wyrmstooth.esp WTImpExtIceTower01 [STAT:0A38959D]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01.nif ImpExtIceTower01:16 - L1_Windows:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceTower01 [STAT:0A38959D]>
[00:28] [BuildBaseRecords] <Debug: Looking for wtcrittermothdimfrost for Wyrmstooth.esp WTCritterMothDimfrost "Глубинный мотылек" [ACTI:0A77E30F]>
[00:28] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657passthru_lod.nif PineTree01 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow01 [TREE:0005C072]>
[00:28] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657passthru_lod.nif PineTree01 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnow01 [TREE:0005C072]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\hsbase\stable02_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaStable02 [STAT:0E0026B2]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\hsbase\stable02_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaStable02 [STAT:0E0026B2]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\hsbase\stable02_lod_1.nif House_LOD_0:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaStable02 [STAT:0E0026B2]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\hsbase\stable02_lod_1.nif House_LOD_0:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaStable02 [STAT:0E0026B2]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\hsbase\stable02_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaStable02 [STAT:0E0026B2]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\hsbase\stable02_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaStable02 [STAT:0E0026B2]>
[00:28] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657passthru_lod.nif PineTree01.0 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow01 [TREE:0005C072]>
[00:28] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657passthru_lod.nif PineTree01.0 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnow01 [TREE:0005C072]>
[00:28] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow01 [TREE:0005C072]>
[00:28] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow01 [TREE:0005C072]>
[00:28] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow01 [TREE:0005C072]>
[00:28] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow01 [TREE:0005C072]>
[00:28] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow01 [TREE:0005C072]>
[00:28] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow01 [TREE:0005C072]>
[00:28] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow01 [TREE:0005C072]>
[00:28] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow01 [TREE:0005C072]>
[00:28] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower01_lod.nif ImpExtIceTower01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceTower01 [STAT:0A38959D]>
[00:28] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower01_lod.nif ImpExtIceTower01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceTower01 [STAT:0A38959D]>
[00:28] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower01_lod.nif ImpExtIceTower01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceTower01 [STAT:0A38959D]>
[00:28] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower01_lod.nif ImpExtIceTower01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceTower01 [STAT:0A38959D]>
[00:28] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower01_lod.nif ImpExtIceTower01:12 - L1_Windows:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceTower01 [STAT:0A38959D]>
[00:28] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower01_lod.nif ImpExtIceTower01:12 - L1_Windows:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceTower01 [STAT:0A38959D]>
[00:28] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower01_lod_3.nif ImpExtIceTower01_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTImpExtIceTower01 [STAT:0A38959D]>
[00:28] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower01_lod_3.nif ImpExtIceTower01_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceTower01 [STAT:0A38959D]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Wyrmstooth.esp WTImpExtIceTower01 [STAT:0A38959D]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:39 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:40 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase2sided02.nif StockadeScaffoldBase2Sided02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBase2Sided02Light_SN [STAT:0002A338]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase2sided02.nif StockadeScaffoldBase2Sided02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBase2Sided02Light_SN [STAT:0002A338]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:41 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase2sided02.nif StockadeScaffoldBase2Sided02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBase2Sided02Light_SN [STAT:0002A338]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase2sided02.nif StockadeScaffoldBase2Sided02:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBase2Sided02Light_SN [STAT:0002A338]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif MrkTempleCrag01:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldbase2sided02_lod_0.nif StockadeScaffoldBase0Sided01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBase2Sided02Light_SN [STAT:0002A338]>
[00:28] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldbase2sided02_lod_0.nif StockadeScaffoldBase0Sided01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBase2Sided02Light_SN [STAT:0002A338]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeScaffoldBase2Sided02Light_SN [STAT:0002A338]>
[00:28] [AddModel] <Debug: Meshes\lod\markarth\mrktemplecrag01_lod_2.nif MrkCrag01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\lod\markarth\mrktemplecrag01_lod_2.nif MrkCrag01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\lod\markarth\mrktemplecrag01_lod_2.nif MrkCrag01LOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\lod\markarth\mrktemplecrag01_lod_2.nif MrkCrag01LOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\lod\markarth\mrktemplecrag01_lod_2.nif MrkCrag01LOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [AddModel] <Debug: Meshes\lod\markarth\mrktemplecrag01_lod_2.nif MrkCrag01LOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkTempleCrag01 [STAT:000539FC]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveghall2way02 for Skyrim.esm CaveGHall2Way02ice [STAT:0006F0C9]>
[00:28] [BuildBaseRecords] <Debug: Looking for sovrugdendl for Skyrim.esm SOVRugDEndL [STAT:000E9D27]>
[00:28] [BuildBaseRecords] <Debug: Looking for fxapomistlowswirls01 for Dragonborn.esm FXApoMistLowSwirls01 [MSTT:04039724]>
[00:28] [BuildBaseRecords] <Debug: Looking for fxambbeamxbdustbig01 for Skyrim.esm FXAmbBeamXbDustBig01 [MSTT:00075DCC]>
[00:28] [BuildBaseRecords] <Debug: Looking for cavegedoor03 for Skyrim.esm CaveGEDoor03Falmer [STAT:000748D1]>
[00:28] [BuildBaseRecords] <Debug: Looking for chairinvisiblesingle for Skyrim.esm InvisibleChairPlayerSingleF "Стул" [FURN:00037E15]>
[00:28] [BuildBaseRecords] <Debug: Looking for shipwrecklarge02 for DAc0da.esm zDcdShipwreckLarge02_Moss [STAT:0C005738]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffs01Grass01_43761337 for TheBawbsWardenOfTheCoast.esp DirtCliffs01Grass01 [STAT:1000BBF5]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffs01Grass01 for TheBawbsWardenOfTheCoast.esp DirtCliffs01Grass01 [STAT:1000BBF5]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337passthru for TheBawbsWardenOfTheCoast.esp DirtCliffs01Grass01 [STAT:1000BBF5]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337 for TheBawbsWardenOfTheCoast.esp DirtCliffs01Grass01 [STAT:1000BBF5]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffs01 for TheBawbsWardenOfTheCoast.esp DirtCliffs01Grass01 [STAT:1000BBF5]>
[00:28] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\legrass13lod.dds based on textures\landscape\fieldgrass02.dds for textures\landscape\legrass13.dds TheBawbsWardenOfTheCoast.esp DirtCliffs01Grass01 [STAT:1000BBF5]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveghall2way02_darkfalmer for Dawnguard.esm CaveGHall2Way02_DarkFalmer [STAT:02002BD6]>
[00:28] [BuildBaseRecords] <Debug: Looking for maginvturnundead for Skyrim.esm MAGINVTurnUndead [STAT:001097CA]>
[00:28] [BuildBaseRecords] <Debug: Looking for alchdistillery03 for Glenmoril.esm zzzRevWitAlchDistillery03 [STAT:0E005DA1]>
[00:28] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MGHoldingChest "Сундук" [CONT:000D762F]>
[00:28] [BuildBaseRecords] <Debug: Looking for norbridgepitwallfront01 for Skyrim.esm NorBridgePitWallFront01 [STAT:0001C2EC]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornskull for SkystoneCastle.esp LA_SS_UniqueSkullCarved [STAT:359D6388]>
[00:28] [BuildBaseRecords] <Debug: Looking for specimenshadow01 for Glenmoril.esm zzzGHSpecimenShadow01 [MSTT:0E0144F7]>
[00:28] [BuildBaseRecords] <Debug: Looking for dwedresser01 for Skyrim.esm QAWeaponContainer "All Standard Weapons" [CONT:000C2CE0]>
[00:28] [BuildBaseRecords] <Debug: Looking for skwarhammer for Glenmoril.esm zzzGH1stPersonSkWarhammer [STAT:0E014F19]>
[00:28] [BuildBaseRecords] <Debug: Looking for forswornstaff2h for Glenmoril.esm zzzLrh1stPersonForsStaff2h [STAT:0E007DE4]>
[00:28] [BuildBaseRecords] <Debug: Looking for impextstairs03 for Skyrim.esm ImpExtIceStairs03 [STAT:000AB902]>
[00:28] [BuildBaseRecords] <Debug: Looking for practicedummy02 for Wyrmstooth.esp WTPracticeDummy02_snow [STAT:0A0344A5]>
[00:28] [BuildBaseRecords] <Debug: Looking for fx_azuraevilmagiccloud for Skyrim.esm FX_AzuraEvilMagicCloud [MSTT:0008CA31]>
[00:28] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantWindhelmRevynSadriChest "Сундук" [CONT:000A3F10]>
[00:28] [BuildBaseRecords] <Debug: Looking for icebergsmall01 for Skyrim.esm IcebergSmall01 [STAT:000A98EE]>
[00:28] [BuildBaseRecords] <Debug: Looking for riftenrwroombwall03_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomBWall03_Solitude [STAT:11533C8D]>
[00:28] [BuildBaseRecords] <Debug: Looking for riftenrwroombwall03 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomBWall03_Solitude [STAT:11533C8D]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Skyrim.esm IcebergSmall01 [STAT:000A98EE]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Skyrim.esm IcebergSmall01 [STAT:000A98EE]>
[00:28] [BuildBaseRecords] <Debug: Looking for extlghall2way01 for Glenmoril.esm zzzRevCasLgHall2Way01Ext [STAT:0E26A454]>
[00:28] [BuildBaseRecords] <Debug: Looking for rifrmbgkeepfloorstone02 for Skyrim.esm RifRmBgKeepFloorStone02 [STAT:000A33DA]>
[00:28] [BuildBaseRecords] <Debug: Looking for roadchunks03 for Landscape and Water Fixes.esp RoadChunkS03ice [STAT:0006CE0A]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\interior\bigroomkeep\rifrmbgkeepfloorstone02.nif RifRmBgKeepFloorStone02:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RifRmBgKeepFloorStone02 [STAT:000A33DA]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\interior\bigroomkeep\rifrmbgkeepfloorstone02.nif RifRmBgKeepFloorStone02:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RifRmBgKeepFloorStone02 [STAT:000A33DA]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\interior\bigroomkeep\rifrmbgkeepfloorstone02.nif RifRmBgKeepFloorStone02:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RifRmBgKeepFloorStone02 [STAT:000A33DA]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\interior\bigroomkeep\rifrmbgkeepfloorstone02.nif RifRmBgKeepFloorStone02:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RifRmBgKeepFloorStone02 [STAT:000A33DA]>
[00:28] [BuildBaseRecords] <Debug: Looking for fxdlc1sctreasurebarrier01 for Dawnguard.esm FXDLC1SCWispWall [MSTT:02012876]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\rifrmbgkeepfloorstone02_lod_1.nif RifRmBgKeepFloorStone02:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RifRmBgKeepFloorStone02 [STAT:000A33DA]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\rifrmbgkeepfloorstone02_lod_1.nif RifRmBgKeepFloorStone02:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RifRmBgKeepFloorStone02 [STAT:000A33DA]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\rifrmbgkeepfloorstone02_lod_1.nif RifRmBgKeepFloorStone02:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RifRmBgKeepFloorStone02 [STAT:000A33DA]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\rifrmbgkeepfloorstone02_lod_1.nif RifRmBgKeepFloorStone02:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RifRmBgKeepFloorStone02 [STAT:000A33DA]>
[00:28] [BuildBaseRecords] <Debug: Looking for shackframerend01 for Better Dynamic Ash.esp ShackFrameREndDUPLICATE002 [STAT:34014C50]>
[00:28] [BuildBaseRecords] <Debug: Looking for falmerhut02 for Dawnguard.esm FalmerHut02SnowLight [STAT:0200C1CD]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Better Dynamic Ash.esp ShackFrameREndDUPLICATE002 [STAT:34014C50]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveicliffs01 for Skyrim.esm CaveICliffs01_NoSnow [STAT:000F0F0A]>
[00:28] [BuildBaseRecords] <Debug: Looking for wrjorrvaskrrugstr01 for Unslaad.esm zzzCrbCastleRugAMid01 [STAT:0F0137C9]>
[00:28] [BuildBaseRecords] <Debug: Looking for whvalunstrad36 for Wyrmstooth.esp WTWHvalunstrad36 [STAT:0A660F1D]>
[00:28] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchrext01 for HearthFires.esm BYOHBYOHWRporchREXT01 [STAT:030031FD]>
[00:28] [BuildBaseRecords] <Debug: Looking for casexfreelgcap01 for Dawnguard.esm CasExFreeLgCap01 [STAT:02011BB3]>
[00:28] [BuildBaseRecords] <Debug: Looking for cavegbalconystraight04 for Skyrim.esm CaveGBalconyStraight04Falmer [STAT:000BF56F]>
[00:28] [BuildBaseRecords] <Debug: Looking for norplatbgcorout01 for Skyrim.esm NorPlatBgCorOut01 [STAT:0003EACA]>
[00:28] [BuildBaseRecords] <Debug: Looking for opdwehallbg3way01 for Glenmoril.esm zzzRevOpDweHallBg3way01 [STAT:0E25E466]>
[00:28] [BuildBaseRecords] <Debug: Looking for blindgod for DAc0da.esm zDcdZeroSumBlindGOD [STAT:0C00B763]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgcorout01.nif NorPlatBgCorOut01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgCorOut01 [STAT:0003EACA]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgcorout01.nif NorPlatBgCorOut01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgCorOut01 [STAT:0003EACA]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcaveentrance02 for Skyrim.esm RockCaveEntrance02 [STAT:000AD254]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgcorout01.nif NorPlatBgCorOut01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgCorOut01 [STAT:0003EACA]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgcorout01.nif NorPlatBgCorOut01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgCorOut01 [STAT:0003EACA]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgcorout01_lod.nif NorPlatBgCorOut01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgCorOut01 [STAT:0003EACA]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgcorout01_lod.nif NorPlatBgCorOut01:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorPlatBgCorOut01 [STAT:0003EACA]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgcorout01_lod.nif NorPlatBgCorOut01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgCorOut01 [STAT:0003EACA]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgcorout01_lod.nif NorPlatBgCorOut01:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorPlatBgCorOut01 [STAT:0003EACA]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Tower01A:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Tower01A:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Tower01A:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Tower01A:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [BuildBaseRecords] <Debug: Looking for mineclroomwall04 for Skyrim.esm MineCLRoomWall04 [STAT:0004550E]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Tower01A:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Tower01A:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [BuildBaseRecords] <Debug: Looking for apostackssingle01 for Unslaad.esm zzzCrbApoStackSingle01SN [STAT:0F42872D]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Tower01A:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Tower01A:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif SCastleFloor:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif SCastleFloor:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Roof tower:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Roof tower:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Roof tower:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Roof tower:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Roof tower:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Roof tower:11 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Roof tower:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Roof tower:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:27] <Warning: Textures do not match for "RockL01:1": textures\landscape\revenant\mountains\rock01.dds in rockl01.nif -> textures\landscape\mountains\mountainslab02.dds in rockl01_lod_0.nif for Glenmoril.esm zzzRevRockL01_wet [STAT:0E000EA6]>
[00:27] <Warning: Textures do not match for "RockPileS03:0": textures\landscape\revenant\rocky01.dds in rockpiles03.nif -> textures\landscape\dirt02.dds in rockpiles03_lod_0.nif for Glenmoril.esm zzzRevRockPileS03_wet [STAT:0E000EB8]>
[00:27] <Warning: Textures do not match for "RockPileS03:1": textures\landscape\revenant\mountains\rock01.dds in rockpiles03.nif -> textures\landscape\mountains\mountainslab02.dds in rockpiles03_lod_0.nif for Glenmoril.esm zzzRevRockPileS03_wet [STAT:0E000EB8]>
[00:28] <Warning: Textures do not match for "RockCliff07:0": textures\landscape\revenant\rocky01.dds in rockcliff07.nif -> textures\landscape\dirt02.dds in rockcliff07_lod_0.nif for Glenmoril.esm zzzRevRockCliff07_MossRock [STAT:0E0045FC]>
[00:28] <Warning: Textures do not match for "RockCliff07:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff07.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff07_lod_0.nif for Glenmoril.esm zzzRevRockCliff07_MossRock [STAT:0E0045FC]>
[00:28] <Warning: Textures do not match for "RockCliff07:0": textures\landscape\revenant\rocky01.dds in rockcliff07.nif -> textures\landscape\dirt02.dds in rockcliff07_lod_1.nif for Glenmoril.esm zzzRevRockCliff07_MossRock [STAT:0E0045FC]>
[00:28] <Warning: Textures do not match for "RockCliff07:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff07.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff07_lod_1.nif for Glenmoril.esm zzzRevRockCliff07_MossRock [STAT:0E0045FC]>
[00:28] <Warning: Textures do not match for "RockL03:1": textures\landscape\revenant\mountains\rock01.dds in rockl03.nif -> textures\landscape\mountains\mountainslab02.dds in rockl03_lod_0.nif for Glenmoril.esm zzzRevRockL03_wet [STAT:0E000EA8]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Roof tower:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Roof tower:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Stairs:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Stairs:3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Stairs:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Stairs:11 Shader Flags 2: ZBuffer_Write | Double_Sided | Glow_Map | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Stairs:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Stairs:20 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\landscape\rocks\rockcaveentrance02.nif RockCaveEntrance02:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCaveEntrance02 [STAT:000AD254]>
[00:28] [AddModel] <Debug: Meshes\landscape\rocks\rockcaveentrance02.nif RockCaveEntrance02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCaveEntrance02 [STAT:000AD254]>
[00:28] [AddModel] <Debug: Meshes\landscape\rocks\rockcaveentrance02.nif RockCaveEntrance02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCaveEntrance02 [STAT:000AD254]>
[00:28] [AddModel] <Debug: Meshes\landscape\rocks\rockcaveentrance02.nif RockCaveEntrance02:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockCaveEntrance02 [STAT:000AD254]>
[00:28] [AddModel] <Debug: Meshes\landscape\rocks\rockcaveentrance02.nif RockCaveEntrance02:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockCaveEntrance02 [STAT:000AD254]>
[00:28] [AddModel] <Debug: Meshes\landscape\rocks\rockcaveentrance02.nif RockCaveEntrance02:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCaveEntrance02 [STAT:000AD254]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Stairs:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Stairs:21 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Stairs:42 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Stairs:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Entrance City:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Entrance City:11 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Entrance City:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Entrance City:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\landscape\rocks\rockcaveentrance02.nif RockCaveEntrance02:1 - L2_RockCaveEntrance02:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCaveEntrance02 [STAT:000AD254]>
[00:28] [AddModel] <Debug: Meshes\landscape\rocks\rockcaveentrance02.nif RockCaveEntrance02:1 - L2_RockCaveEntrance02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCaveEntrance02 [STAT:000AD254]>
[00:28] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\tree01.nif ReachTree01:0 - L1_ReachTree01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevOrchandTree01 [TREE:0E001E28]>
[00:28] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\tree01.nif ReachTree01:0 - L1_ReachTree01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevOrchandTree01 [TREE:0E001E28]>
[00:28] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\tree01.nif ReachTree01:2 - L2_ReachTree01:2 - L1_ReachTree01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevOrchandTree01 [TREE:0E001E28]>
[00:28] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\tree01.nif ReachTree01:2 - L2_ReachTree01:2 - L1_ReachTree01:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Glenmoril.esm zzzRevOrchandTree01 [TREE:0E001E28]>
[00:28] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\tree01.nif L2_ReachTree01:1 - L1_ReachTree01:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevOrchandTree01 [TREE:0E001E28]>
[00:28] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\tree01.nif L2_ReachTree01:1 - L1_ReachTree01:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Glenmoril.esm zzzRevOrchandTree01 [TREE:0E001E28]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Entrance City:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Entrance City:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Entrance City:42 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Entrance City:42 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif DragonHead01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif DragonHead01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif DragonHead02:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif DragonHead02:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif SCastleEmperorEntranceMesh:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif SCastleEmperorEntranceMesh:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree01_00001e28.dds] ResourceExists>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif SCastleEmperorEntranceMesh:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif SCastleEmperorEntranceMesh:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif SCastleEmperorEntranceMesh:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif SCastleEmperorEntranceMesh:11 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif SCastleEmperorEntranceMesh:20 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif SCastleEmperorEntranceMesh:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\lod\rocks\rockcaveentrance02_lod_0.nif RockCaveEntrance02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCaveEntrance02 [STAT:000AD254]>
[00:28] [AddModel] <Debug: Meshes\lod\rocks\rockcaveentrance02_lod_0.nif RockCaveEntrance02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCaveEntrance02 [STAT:000AD254]>
[00:28] [AddModel] <Debug: Meshes\lod\rocks\rockcaveentrance02_lod_0.nif RockCaveEntrance02:1 - L2_RockCaveEntrance02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCaveEntrance02 [STAT:000AD254]>
[00:28] [AddModel] <Debug: Meshes\lod\rocks\rockcaveentrance02_lod_0.nif RockCaveEntrance02:1 - L2_RockCaveEntrance02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCaveEntrance02 [STAT:000AD254]>
[00:28] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree01_00001e28.dds] DXGI_FORMAT_BC7_UNORM>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif SCastleEmperorEntranceMesh:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif SCastleEmperorEntranceMesh:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree01_00001e28.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\91863BEB33104DA580B5C3F7418DE07F.dds">
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif SCastleEmperorEntranceMesh:42 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif SCastleEmperorEntranceMesh:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Entrance Shop:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Entrance Shop:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Entrance Shop:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Entrance Shop:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [BuildBaseRecords] <Debug: Looking for rtdockwallr01 for Skyrim.esm RTDockWallR01 [STAT:00042256]>
[00:28] [AddModel] <Debug: Meshes\lod\rocks\rockcaveentrance02_lod_1.nif RockCaveEntrance02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCaveEntrance02 [STAT:000AD254]>
[00:28] [AddModel] <Debug: Meshes\lod\rocks\rockcaveentrance02_lod_1.nif RockCaveEntrance02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCaveEntrance02 [STAT:000AD254]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTDockWallR01 [STAT:00042256]>
[00:28] [AddModel] <Debug: Meshes\lod\rocks\rockcaveentrance02_lod_1.nif RockCaveEntrance02:1 - L2_RockCaveEntrance02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockCaveEntrance02 [STAT:000AD254]>
[00:28] [AddModel] <Debug: Meshes\lod\rocks\rockcaveentrance02_lod_1.nif RockCaveEntrance02:1 - L2_RockCaveEntrance02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockCaveEntrance02 [STAT:000AD254]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Entrance Shop:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Entrance Shop:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Entrance Shop:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Entrance Shop:11 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Entrance Shop:20 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Entrance Shop:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [BuildBaseRecords] <Debug: Looking for civilwarbanner02 for Better Dynamic Snow SE - DisableRefs.esm BDS_CivilWarBanner02Snow [STAT:13005918]>
[00:28] [BuildBaseRecords] <Debug: Looking for minececornerup03 for Skyrim.esm MineCECornerUp03 [STAT:00045646]>
[00:28] [BuildBaseRecords] <Debug: Looking for p05sword for Glenmoril.esm zzzRev1stpersonSfp05Sword1H [STAT:0E34F526]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchrext01.nif BYOHBYOHWRporchREXT01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRporchREXT01 [STAT:030031FD]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchrext01.nif BYOHBYOHWRporchREXT01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRporchREXT01 [STAT:030031FD]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchrext01.nif BYOHBYOHWRporchREXT01:20 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRporchREXT01 [STAT:030031FD]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchrext01.nif BYOHBYOHWRporchREXT01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRporchREXT01 [STAT:030031FD]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchrext01.nif BYOHBYOHWRporchREXT01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRporchREXT01 [STAT:030031FD]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchrext01.nif BYOHBYOHWRporchREXT01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRporchREXT01 [STAT:030031FD]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Entrance Shop:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Entrance Shop:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Entrance Shop:42 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchrext01.nif BYOHBYOHWRporchREXT01:33 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRporchREXT01 [STAT:030031FD]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Entrance Shop:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchrext01.nif BYOHBYOHWRporchREXT01:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRporchREXT01 [STAT:030031FD]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif base01:27 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif base01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif base01:29 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif base01:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchrext01.nif BYOHBYOHWRporchREXT01:34 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRporchREXT01 [STAT:030031FD]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchrext01.nif BYOHBYOHWRporchREXT01:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRporchREXT01 [STAT:030031FD]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Base04:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Base04:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Base04:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Base04:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif base:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif base:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif base:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif base:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Base05:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Base05:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Base05:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Base05:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif base06:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif base06:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif base06:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif base06:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif L3_Tower01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif L3_Tower01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchrext01.nif BYOHBYOHWRporchREXT01:36 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRporchREXT01 [STAT:030031FD]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchrext01.nif BYOHBYOHWRporchREXT01:36 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRporchREXT01 [STAT:030031FD]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif L3_Tower01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif L3_Tower01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackssingle01.nif L2_Books Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoStackSingle01SN [STAT:0F42872D]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackssingle01.nif L2_Books Shader Flags 2: ZBuffer_Write | Vertex_Colors Unslaad.esm zzzCrbApoStackSingle01SN [STAT:0F42872D]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackssingle01.nif ApoStacksSingle01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoStackSingle01SN [STAT:0F42872D]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackssingle01.nif ApoStacksSingle01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoStackSingle01SN [STAT:0F42872D]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif L3_Tower01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif L3_Tower01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif L3_Tower01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif L3_Tower01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif L3_Tower01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif L3_Tower01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif L3_Tower01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif L3_Tower01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Tower01B:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Tower01B:7 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchrext01.nif BYOHBYOHWRporchREXT01:38 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRporchREXT01 [STAT:030031FD]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchrext01.nif BYOHBYOHWRporchREXT01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRporchREXT01 [STAT:030031FD]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchrext01.nif BYOHBYOHWRporchREXT01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test HearthFires.esm BYOHBYOHWRporchREXT01 [STAT:030031FD]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchrext01.nif BYOHBYOHWRporchREXT01:44 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRporchREXT01 [STAT:030031FD]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Tower01B:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Tower01B:20 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower1x4_lod for Dragonborn.esm DLC2DweFacadeTower1x4_LOD [STAT:040384E1]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Tower01B:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Tower01B:21 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif CorIN04:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif CorIN04:11 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif CorIN04:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif CorIN04:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif CorIN04:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif CorIN04:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif CorIN04:42 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif CorIN04:42 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Base07 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif Base07 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif _MossWall Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif _MossWall Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif _MossFloor Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif _MossFloor Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif _Moss Floor Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif _Moss Floor Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif _MossFloor2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif _MossFloor2 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostackssingle01_lod_0.nif ApoStacksSingle01_Lod_0:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoStackSingle01SN [STAT:0F42872D]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif _MossFloor3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostackssingle01_lod_0.nif ApoStacksSingle01_Lod_0:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoStackSingle01SN [STAT:0F42872D]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif _MossFloor3 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif _MossFloor4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif _MossFloor4 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif _MossFloor5 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif _MossFloor5 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif _MossFloor6 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif _MossFloor6 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif _MossFloor7 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif _MossFloor7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Unslaad.esm zzzCrbApoStackSingle01SN [STAT:0F42872D]>
[00:28] [BuildBaseRecords] <Debug: Looking for mineoresilver04_CaveIDirt for Skyrim.esm MineOreSilver04_CaveIDirt "Серебряная жила" [ACTI:0010DC7E]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif _MossWall2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif _MossWall2 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [BuildBaseRecords] <Debug: Looking for mineoresilver04 for Skyrim.esm MineOreSilver04_CaveIDirt "Серебряная жила" [ACTI:0010DC7E]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif _MossWall3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif _MossWall3 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [BuildBaseRecords] <Debug: Looking for wrmainroadplainsriver01 for unofficial skyrim special edition patch.esp WRMainRoadPlainsRiver01ACT [ACTI:0010E97A]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif _MossWall4 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif _MossWall4 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif _MossWall5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\scastle.nif _MossWall5 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [BuildBaseRecords] <Debug: Looking for roadchunks02FallForestDirt01 for Skyrim.esm RoadChunkS02FallForestDirt01 [STAT:000669D7]>
[00:28] [BuildBaseRecords] <Debug: Looking for roadchunks02 for Skyrim.esm RoadChunkS02FallForestDirt01 [STAT:000669D7]>
[00:28] [BuildBaseRecords] <Debug: Looking for dwefloorraised02 for Skyrim.esm DweFloorRaised02 [STAT:0004EFCE]>
[00:28] [BuildBaseRecords] <Debug: Looking for rtwall02inner for Skyrim.esm RTWall02Inner [STAT:00080C44]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc2skaalvilcastleintdoorway01 for Dragonborn.esm DLC2SkaalVilCastleIntDoorway01 [STAT:0403109A]>
[00:28] [BuildBaseRecords] <Debug: Looking for redruin4 for Glenmoril.esm zzzGHQmRedRuin04 [STAT:0E011267]>
[00:28] [BuildBaseRecords] <Debug: Looking for blackreachebalconycorner02 for Skyrim.esm BlackreachEBalconyCorner02 [STAT:000921AC]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc2darkelftable01 for Dragonborn.esm DLC2DarkElfTable01 [STAT:04021744]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall02inner.nif RTWall02Inner:16 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTWall02Inner [STAT:00080C44]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall02inner.nif RTWall02Inner:16 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall02Inner [STAT:00080C44]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall02inner.nif RTWall02Inner:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall02Inner [STAT:00080C44]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall02inner.nif RTWall02Inner:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall02Inner [STAT:00080C44]>
[00:28] [BuildBaseRecords] <Debug: Looking for shackwall04 for Skyrim.esm ShackWall04 [STAT:0005CD78]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall02inner.nif RTWall02Inner:24 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTWall02Inner [STAT:00080C44]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall02inner.nif RTWall02Inner:24 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall02Inner [STAT:00080C44]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall02inner.nif RTWall02Inner:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall02Inner [STAT:00080C44]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall02inner.nif RTWall02Inner:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall02Inner [STAT:00080C44]>
[00:28] [BuildBaseRecords] <Debug: Looking for whintcastlelroomceiling09 for Skyrim.esm WHIntCastleLRoomCeiling09 [STAT:000C0FE1]>
[00:28] [BuildBaseRecords] <Debug: Looking for impjaildoorframe01 for Skyrim.esm ImpJailDoorframe01 [STAT:00040BB1]>
[00:28] [AddModel] <Debug: Meshes\architecture\shackkit\shackwall04.nif ShackWall04:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWall04 [STAT:0005CD78]>
[00:28] [AddModel] <Debug: Meshes\architecture\shackkit\shackwall04.nif ShackWall04:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackWall04 [STAT:0005CD78]>
[00:28] [AddModel] <Debug: Meshes\architecture\shackkit\shackwall04.nif ShackWall04:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWall04 [STAT:0005CD78]>
[00:28] [AddModel] <Debug: Meshes\architecture\shackkit\shackwall04.nif ShackWall04:30 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackWall04 [STAT:0005CD78]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\rtwall02inner_lod.nif RTWall02_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall02Inner [STAT:00080C44]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\rtwall02inner_lod.nif RTWall02_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTWall02Inner [STAT:00080C44]>
[00:28] [AddModel] <Debug: Meshes\architecture\shackkit\shackwall04.nif ShackWall04:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWall04 [STAT:0005CD78]>
[00:28] [AddModel] <Debug: Meshes\architecture\shackkit\shackwall04.nif ShackWall04:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShackWall04 [STAT:0005CD78]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTWall02Inner [STAT:00080C44]>
[00:28] [BuildBaseRecords] <Debug: Looking for wrgreymanebase for Skyrim.esm WRGreyManeBase [STAT:000196E7]>
[00:28] [BuildBaseRecords] <Debug: Looking for fxwatercloudpuff for Skyrim.esm FXWaterCloudPuff [MSTT:000466A2]>
[00:28] [BuildBaseRecords] <Debug: Looking for whmarketstall01 for DAc0da.esm zDcdWHMarketStall01 [STAT:0C001619]>
[00:28] [AddModel] <Debug: Meshes\lod\shackkit\shackwall04_lod_0.nif ShackWall04:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWall04 [STAT:0005CD78]>
[00:28] [AddModel] <Debug: Meshes\lod\shackkit\shackwall04_lod_0.nif ShackWall04:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackWall04 [STAT:0005CD78]>
[00:28] [BuildBaseRecords] <Debug: Looking for minecebalconyshelf01 for Skyrim.esm MineCEBalconyShelf01 [STAT:00045659]>
[00:28] [AddModel] <Debug: Meshes\lod\shackkit\shackwall04_lod_0.nif ShackWall04:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWall04 [STAT:0005CD78]>
[00:28] [AddModel] <Debug: Meshes\lod\shackkit\shackwall04_lod_0.nif ShackWall04:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackWall04 [STAT:0005CD78]>
[00:28] [BuildBaseRecords] <Debug: Looking for cavegroomcorner01 for Skyrim.esm CaveGRoomCorner01ice [STAT:0007A875]>
[00:28] [BuildBaseRecords] <Debug: Looking for roadstrtocurverampr01RP_MarshMud02 for _ResourcePack.esl RP_RoadStrToCurveRampR01MarshMud02 [STAT:FE002139]>
[00:28] [BuildBaseRecords] <Debug: Looking for roadstrtocurverampr01 for _ResourcePack.esl RP_RoadStrToCurveRampR01MarshMud02 [STAT:FE002139]>
[00:28] [BuildBaseRecords] <Debug: Looking for azuralargefloorhex04 for Skyrim.esm AzuraLargeFloorHex04 [STAT:00056882]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreymanebase.nif WRGreyManeBase:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGreyManeBase [STAT:000196E7]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreymanebase.nif WRGreyManeBase:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRGreyManeBase [STAT:000196E7]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreymanebase.nif WRGreyManeBase:15 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRGreyManeBase [STAT:000196E7]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreymanebase.nif WRGreyManeBase:15 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGreyManeBase [STAT:000196E7]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreymanebase.nif WRGreyManeBase:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGreyManeBase [STAT:000196E7]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreymanebase.nif WRGreyManeBase:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRGreyManeBase [STAT:000196E7]>
[00:28] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01marshmud02_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01marshmud02_d.dds _ResourcePack.esl RP_RoadStrToCurveRampR01MarshMud02 [STAT:FE002139]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreymanebase.nif WRGreyManeBase:27 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGreyManeBase [STAT:000196E7]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreymanebase.nif WRGreyManeBase:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRGreyManeBase [STAT:000196E7]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreymanebase.nif WRGreyManeBase:29 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGreyManeBase [STAT:000196E7]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreymanebase.nif WRGreyManeBase:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGreyManeBase [STAT:000196E7]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreymanebase.nif WRGreyManeBase:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGreyManeBase [STAT:000196E7]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreymanebase.nif WRGreyManeBase:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGreyManeBase [STAT:000196E7]>
[00:28] [BuildBaseRecords] <Debug: Looking for norextwallbgstairl01 for Skyrim.esm NorExtWallBgStairL01Snow [STAT:00098496]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreymanebase.nif WRGreyManeBase:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGreyManeBase [STAT:000196E7]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreymanebase.nif WRGreyManeBase:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRGreyManeBase [STAT:000196E7]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadeliftdown01 for Dragonborn.esm DLC2DweFacadeLiftDown01 [STAT:04020757]>
[00:28] [BuildBaseRecords] <Debug: Looking for dragonwall for Unslaad.esm zzzCrbDragonWall [STAT:0F3B6777]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairl01.nif NorExtWallBgStairL01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBgStairL01Snow [STAT:00098496]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairl01.nif NorExtWallBgStairL01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBgStairL01Snow [STAT:00098496]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairl01.nif NorExtWallBgStairL01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBgStairL01Snow [STAT:00098496]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairl01.nif NorExtWallBgStairL01:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBgStairL01Snow [STAT:00098496]>
[00:28] [BuildBaseRecords] <Debug: Looking for satchel for Dragonborn.esm DLC2TreasAlchemySatchelCommon "Сумка аптекаря" [CONT:0402C465]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairl01.nif NorExtWallBgStairL01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBgStairL01Snow [STAT:00098496]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairl01.nif NorExtWallBgStairL01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBgStairL01Snow [STAT:00098496]>
[00:28] [AddModel] <Debug: Meshes\lod\whiterun\wrgreymanebase_lod_2.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGreyManeBase [STAT:000196E7]>
[00:28] [AddModel] <Debug: Meshes\lod\whiterun\wrgreymanebase_lod_2.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRGreyManeBase [STAT:000196E7]>
[00:28] [BuildBaseRecords] <Debug: Looking for cwmapflagtownred01 for OwnCivilWar.esp OCWMapFlagRedNightgate "Ночные ворота" [ACTI:4B01E906]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRGreyManeBase [STAT:000196E7]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockpiles03GrassSnow01Heavy_SN for Update.esm RockPileS03GrassSnow01Heavy_SN [STAT:000F3E26]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Update.esm RockPileS03GrassSnow01Heavy_SN [STAT:000F3E26]>
[00:28] [BuildBaseRecords] <Debug: Looking for noblechestback for Skyrim.esm NobleChestBack [STAT:000C29D8]>
[00:28] [BuildBaseRecords] <Debug: Looking for impexticerubble04 for Skyrim.esm ImpExtIceRubble04_NoIceSulfur [STAT:000E9EAB]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbgstairl01_lod_1.nif NorExtWallBgStairL01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBgStairL01Snow [STAT:00098496]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbgstairl01_lod_1.nif NorExtWallBgStairL01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorExtWallBgStairL01Snow [STAT:00098496]>
[00:28] [BuildBaseRecords] <Debug: Looking for atmoracannon for Unslaad.esm zzzCrbAtmoraCannon [STAT:0F453BE0]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbgstairl01_lod_1.nif NorExtWallBgStairL01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBgStairL01Snow [STAT:00098496]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbgstairl01_lod_1.nif NorExtWallBgStairL01:28 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorExtWallBgStairL01Snow [STAT:00098496]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbgstairl01_lod_1.nif NorExtWallBgStairL01:44 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBgStairL01Snow [STAT:00098496]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbgstairl01_lod_1.nif NorExtWallBgStairL01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBgStairL01Snow [STAT:00098496]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 2 Skyrim.esm NorExtWallBgStairL01Snow [STAT:00098496]>
[00:28] [BuildBaseRecords] <Debug: Looking for spatiowall01 for Glenmoril.esm zzzGHSPatioWall01_snow [STAT:0E00985D]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif ImpExtIceRubble04:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble04_NoIceSulfur [STAT:000E9EAB]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif ImpExtIceRubble04:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble04_NoIceSulfur [STAT:000E9EAB]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif ImpExtIceRubble04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble04_NoIceSulfur [STAT:000E9EAB]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif ImpExtIceRubble04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble04_NoIceSulfur [STAT:000E9EAB]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif ImpExtIceRubble04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble04_NoIceSulfur [STAT:000E9EAB]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif ImpExtIceRubble04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble04_NoIceSulfur [STAT:000E9EAB]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif ImpExtIceRubble04:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble04_NoIceSulfur [STAT:000E9EAB]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif ImpExtIceRubble04:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble04_NoIceSulfur [STAT:000E9EAB]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Glenmoril.esm zzzGHSPatioWall01_snow [STAT:0E00985D]>
[00:28] [BuildBaseRecords] <Debug: Looking for burntrubble03zzzGHSnow01 for Glenmoril.esm zzzGHBurntRubble03Snow01 [STAT:0E009E6C]>
[00:28] [BuildBaseRecords] <Debug: Looking for burntrubble03 for Glenmoril.esm zzzGHBurntRubble03Snow01 [STAT:0E009E6C]>
[00:28] [BuildBaseRecords] <Debug: Looking for mineoresilver02_LReachGrass for Skyrim.esm MineOreSilver02_LReachGrass "Серебряная жила" [ACTI:0010DCB8]>
[00:28] [BuildBaseRecords] <Debug: Looking for mineoresilver02 for Skyrim.esm MineOreSilver02_LReachGrass "Серебряная жила" [ACTI:0010DCB8]>
[00:28] [BuildBaseRecords] <Debug: Looking for fxambbeamwetmist_dim00 for Skyrim.esm FXAmbBeamWetMist_Dim00 [MSTT:000A7913]>
[00:28] [BuildBaseRecords] <Debug: Looking for wrstairswater01river01 for Vigilant.esm zzzCHStairsRiver01ACT [ACTI:0D0C14B0]>
[00:28] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble04_lod_0.nif ImpExtIceRubble04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble04_NoIceSulfur [STAT:000E9EAB]>
[00:28] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble04_lod_0.nif ImpExtIceRubble04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble04_NoIceSulfur [STAT:000E9EAB]>
[00:28] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble04_lod_0.nif ImpExtIceRubble04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble04_NoIceSulfur [STAT:000E9EAB]>
[00:28] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble04_lod_0.nif ImpExtIceRubble04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble04_NoIceSulfur [STAT:000E9EAB]>
[00:28] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble04_lod_0.nif ImpExtIceRubble04:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble04_NoIceSulfur [STAT:000E9EAB]>
[00:28] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble04_lod_0.nif ImpExtIceRubble04:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble04_NoIceSulfur [STAT:000E9EAB]>
[00:28] [BuildBaseRecords] <Debug: Looking for stockadestairs01EC_SS_SI_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeStairs01_Dementia [STAT:114E7B77]>
[00:28] [BuildBaseRecords] <Debug: Looking for stockadestairs01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeStairs01_Dementia [STAT:114E7B77]>
[00:28] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomwall04 for Skyrim.esm RiftenRWTGRoomWall04 [STAT:0004B054]>
[00:28] [BuildBaseRecords] <Debug: Looking for mothwing03blue for Unslaad.esm zzzCrbMothWing01_SN [STAT:0F33C846]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveishaftdoorl02 for Skyrim.esm CaveIShaftDoorL02 [STAT:00034010]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveilhalldoorl01 for Skyrim.esm CaveILHallDoorL01 [STAT:0001FE9E]>
[00:28] [BuildBaseRecords] <Debug: Looking for riftenrwdoor01_Solitude for Skyrim Extended Cut - Saints and Seducers - Localized.esp RiftenRWDoor01_Solitude "Дверь" [DOOR:11533C73]>
[00:28] [BuildBaseRecords] <Debug: Looking for riftenrwdoor01 for Skyrim Extended Cut - Saints and Seducers - Localized.esp RiftenRWDoor01_Solitude "Дверь" [DOOR:11533C73]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveilroomdoor03 for Skyrim.esm CaveILRoomDoor03 [STAT:000300B3]>
[00:28] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01 for Skyrim.esm MineOreOrichalcum01 "Выход орихалка" [ACTI:000A2C78]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffs02PineForest02 for Skyrim.esm DirtCliffs02PineForest02 [STAT:0005B7E1]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadestairs01.nif StockadeStairs01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeStairs01_Dementia [STAT:114E7B77]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadestairs01.nif StockadeStairs01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeStairs01_Dementia [STAT:114E7B77]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffs02 for Skyrim.esm DirtCliffs02PineForest02 [STAT:0005B7E1]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadestairs01.nif StockadeStairs01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeStairs01_Dementia [STAT:114E7B77]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadestairs01.nif StockadeStairs01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeStairs01_Dementia [STAT:114E7B77]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadestairs01.nif StockadeStairs01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeStairs01_Dementia [STAT:114E7B77]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadestairs01.nif StockadeStairs01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeStairs01_Dementia [STAT:114E7B77]>
[00:28] [BuildBaseRecords] <Debug: Looking for cuirasssteelgo for TheBawbsWardenOfTheCoast.esp SteelArrmorStatic [STAT:10049EAF]>
[00:28] [BuildBaseRecords] <Debug: Looking for rtcanalsbridge02 for Glenmoril.esm zzzGHRTCanalsBridge02_snow [STAT:0E00CA75]>
[00:28] [BuildBaseRecords] <Debug: Looking for casexttowerwall01 for Dawnguard.esm CasExtTowerWall01 [STAT:0200DD5B]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTCanalsBridge02_snow [STAT:0E00CA75]>
[00:28] [BuildBaseRecords] <Debug: Looking for sarcophagus_topvert01 for Skyrim.esm dunFolgunthur_EscapeLid "Крышка саркофага" [ACTI:000AD748]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTCanalsBridge02_snow [STAT:0E00CA75]>
[00:28] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadestairs01_lod_0.nif StockadeStairs01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeStairs01_Dementia [STAT:114E7B77]>
[00:28] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadestairs01_lod_0.nif StockadeStairs01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeStairs01_Dementia [STAT:114E7B77]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeStairs01_Dementia [STAT:114E7B77]>
[00:28] [BuildBaseRecords] <Debug: Looking for whgate2 for Skyrim.esm WHgate2 [STAT:0009F278]>
[00:28] [BuildBaseRecords] <Debug: Looking for cavegecorner01c for Skyrim.esm CaveGECorner01c [STAT:00026BE5]>
[00:28] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casexttowerwall01.nif CasExtTowerWall01:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerWall01 [STAT:0200DD5B]>
[00:28] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casexttowerwall01.nif CasExtTowerWall01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerWall01 [STAT:0200DD5B]>
[00:28] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casexttowerwall01.nif CasExtTowerWall01:2 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerWall01 [STAT:0200DD5B]>
[00:28] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casexttowerwall01.nif CasExtTowerWall01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerWall01 [STAT:0200DD5B]>
[00:28] [BuildBaseRecords] <Debug: Looking for byohbyohwrhub2ndflwallm02 for HearthFires.esm BYOHBYOHWRhub2ndFLWallM02 [STAT:03003154]>
[00:28] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casexttowerwall01.nif CasExtTowerWall01:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerWall01 [STAT:0200DD5B]>
[00:28] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casexttowerwall01.nif CasExtTowerWall01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerWall01 [STAT:0200DD5B]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc2skaalvilplatform01 for Dragonborn.esm DLC2SkaalVilPlatform01 [STAT:04031099]>
[00:28] [BuildBaseRecords] <Debug: Looking for genericbannerred02CityBannerHjaalmarch02 for Skyrim.esm CityBannerHjaalmarch02 [MSTT:000D202E]>
[00:28] [BuildBaseRecords] <Debug: Looking for genericbannerred02 for Skyrim.esm CityBannerHjaalmarch02 [MSTT:000D202E]>
[00:28] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowerwall01_lod_0.nif DLC01CasExtTowerWall01_LOD_0:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerWall01 [STAT:0200DD5B]>
[00:28] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowerwall01_lod_0.nif DLC01CasExtTowerWall01_LOD_0:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTowerWall01 [STAT:0200DD5B]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01_castleextlod01.dds 0 Dawnguard.esm CasExtTowerWall01 [STAT:0200DD5B]>
[00:28] [BuildBaseRecords] <Debug: Looking for skyhaventmpextplatcorout01 for Skyrim.esm SkyHavenTmpExtPlatCorOut01 [STAT:00066009]>
[00:28] [BuildBaseRecords] <Debug: Looking for impextbldgstraight03 for Better Dynamic Ash.esp BDA_ImpExtBldgStraight03Ash [STAT:3400FB0D]>
[00:28] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowerwall01_lod_1.nif DLC01CasExtTowerWall01_LOD_0:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerWall01 [STAT:0200DD5B]>
[00:28] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowerwall01_lod_1.nif DLC01CasExtTowerWall01_LOD_0:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTowerWall01 [STAT:0200DD5B]>
[00:28] [AddModel] <Debug: Meshes\architecture\windhelm\whgate2.nif WHgate2:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgate2 [STAT:0009F278]>
[00:28] [AddModel] <Debug: Meshes\architecture\windhelm\whgate2.nif WHgate2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHgate2 [STAT:0009F278]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01_castleextlod01.dds 0 Dawnguard.esm CasExtTowerWall01 [STAT:0200DD5B]>
[00:28] [AddModel] <Debug: Meshes\architecture\windhelm\whgate2.nif WHgate2:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgate2 [STAT:0009F278]>
[00:28] [AddModel] <Debug: Meshes\architecture\windhelm\whgate2.nif WHgate2:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHgate2 [STAT:0009F278]>
[00:28] [AddModel] <Debug: Meshes\architecture\windhelm\whgate2.nif WHgate2:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgate2 [STAT:0009F278]>
[00:28] [AddModel] <Debug: Meshes\architecture\windhelm\whgate2.nif WHgate2:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHgate2 [STAT:0009F278]>
[00:28] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowerwall01_lod_2.nif DLC01CasExtTowerWall01_LOD_0:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerWall01 [STAT:0200DD5B]>
[00:28] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowerwall01_lod_2.nif DLC01CasExtTowerWall01_LOD_0:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTowerWall01 [STAT:0200DD5B]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01_castleextlod01.dds 0 Dawnguard.esm CasExtTowerWall01 [STAT:0200DD5B]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif ImpExtBldgStraight03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight03Ash [STAT:3400FB0D]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif ImpExtBldgStraight03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight03Ash [STAT:3400FB0D]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif ImpExtBldgStraight03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight03Ash [STAT:3400FB0D]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif ImpExtBldgStraight03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight03Ash [STAT:3400FB0D]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif ImpExtBldgStraight03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight03Ash [STAT:3400FB0D]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif ImpExtBldgStraight03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight03Ash [STAT:3400FB0D]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif ImpExtBldgStraight03:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight03Ash [STAT:3400FB0D]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif ImpExtBldgStraight03:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight03Ash [STAT:3400FB0D]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif ImpExtBldgStraight03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight03Ash [STAT:3400FB0D]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif ImpExtBldgStraight03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight03Ash [STAT:3400FB0D]>
[00:28] [BuildBaseRecords] <Debug: Looking for fxmistlow01longhalfvis for Skyrim.esm FXMistLow01LongHalfVis [MSTT:0007776E]>
[00:28] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatcorout01.nif SkyHavenTmpExtPlatCorOut01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatCorOut01 [STAT:00066009]>
[00:28] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatcorout01.nif SkyHavenTmpExtPlatCorOut01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatCorOut01 [STAT:00066009]>
[00:28] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatcorout01.nif SkyHavenTmpExtPlatCorOut01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatCorOut01 [STAT:00066009]>
[00:28] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatcorout01.nif SkyHavenTmpExtPlatCorOut01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatCorOut01 [STAT:00066009]>
[00:28] [BuildBaseRecords] <Debug: Looking for ckmace2h for Unslaad.esm zzzCrb1stPersonCKMace2H [STAT:0F41BAA4]>
[00:28] [AddModel] <Debug: Meshes\lod\windhelm\whgate2_lod_1.nif WHgate2_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgate2 [STAT:0009F278]>
[00:28] [AddModel] <Debug: Meshes\lod\windhelm\whgate2_lod_1.nif WHgate2_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHgate2 [STAT:0009F278]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight03_lod.nif ImpExtBldgStraight03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight03Ash [STAT:3400FB0D]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight03_lod.nif ImpExtBldgStraight03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight03Ash [STAT:3400FB0D]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight03_lod.nif ImpExtBldgStraight03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight03Ash [STAT:3400FB0D]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight03_lod.nif ImpExtBldgStraight03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight03Ash [STAT:3400FB0D]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\whmaingatelod.dds 0 Skyrim.esm WHgate2 [STAT:0009F278]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc2ravenrockbuildingtemp03 for Dragonborn.esm DLC2RavenRockBuildingTemp03 [STAT:04017ECE]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight03_lod.nif ImpExtBldgStraight03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight03Ash [STAT:3400FB0D]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight03_lod.nif ImpExtBldgStraight03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight03Ash [STAT:3400FB0D]>
[00:28] [BuildBaseRecords] <Debug: Looking for stonewallterraceendr01FallForest for Skyrim.esm StonewallTerraceEndR01FallForest [STAT:0009307B]>
[00:28] [BuildBaseRecords] <Debug: Looking for stonewallterraceendr01 for Skyrim.esm StonewallTerraceEndR01FallForest [STAT:0009307B]>
[00:28] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop3sided01 for Skyrim.esm StockadeScaffoldTop3Sided01 [STAT:000533BF]>
[00:28] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatcorout01_lod.nif SkyHavenTmpExtPlatCorOut01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatCorOut01 [STAT:00066009]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight03_lod_3.nif ImpExtBldgStraight03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight03Ash [STAT:3400FB0D]>
[00:28] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatcorout01_lod.nif SkyHavenTmpExtPlatCorOut01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatCorOut01 [STAT:00066009]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight03_lod_3.nif ImpExtBldgStraight03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight03Ash [STAT:3400FB0D]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight03_lod_3.nif ImpExtBldgStraight03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight03Ash [STAT:3400FB0D]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight03_lod_3.nif ImpExtBldgStraight03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight03Ash [STAT:3400FB0D]>
[00:28] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatcorout01_lod.nif SkyHavenTmpExtPlatCorOut01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatCorOut01 [STAT:00066009]>
[00:28] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatcorout01_lod.nif SkyHavenTmpExtPlatCorOut01:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatCorOut01 [STAT:00066009]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceEndR01FallForest [STAT:0009307B]>
[00:28] [BuildBaseRecords] <Debug: Looking for mineorecorundum02_CaveIDirt for Skyrim.esm MineOreCorundum02_CaveIDirt "Корундовая жила" [ACTI:0010DC98]>
[00:28] [BuildBaseRecords] <Debug: Looking for mineorecorundum02 for Skyrim.esm MineOreCorundum02_CaveIDirt "Корундовая жила" [ACTI:0010DC98]>
[00:28] [BuildBaseRecords] <Debug: Looking for metalcage01 for Skyrim.esm MetalCage01 [STAT:000AA041]>
[00:28] [BuildBaseRecords] <Debug: Looking for rttempleplazawallr01 for Glenmoril.esm zzzGHRTTemplePlazaWallR01_Snow [STAT:0E00CADC]>
[00:28] [BuildBaseRecords] <Debug: Looking for whvalunstrad28 for Skyrim.esm WHvalunstrad28 [STAT:000FFEB6]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff02FieldGrass02 for Skyrim.esm RockCliff02FieldGrass02 [STAT:000614A3]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Skyrim.esm RockCliff02FieldGrass02 [STAT:000614A3]>
[00:28] [BuildBaseRecords] <Debug: Looking for aporespecconjuration for Dragonborn.esm DLC2ApocryphaConstellationActivator_01_Conjuration "Способности в области Колдовства" [ACTI:04039D82]>
[00:28] [BuildBaseRecords] <Debug: Looking for minescaffoldfreerope06 for Skyrim.esm MineScaffoldFreeRope06 [STAT:0005AD47]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\scastle_lod.nif SCastle_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\scastle_lod.nif SCastle_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\scastle_lod.nif SCastle_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\scastle_lod.nif SCastle_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\scastle_lod.nif base01:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\scastle_lod.nif base01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\scastle_lod.nif base01:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc2dragonbonehead for Dragonborn.esm DLC2DragonBoneHead [STAT:04031D54]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\scastle_lod.nif base01:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [BuildBaseRecords] <Debug: Looking for wt_vein_wyrmstone for Wyrmstooth-Custom-Patch.esp WTMineOreWyrmstone "Жила змеевика" [ACTI:0A32FE4B]>
[00:28] [BuildBaseRecords] <Debug: Looking for genericbannerred03zzzCHMolagBanner01_03 for Vigilant.esm zzzCHMolagBanner01_03 [MSTT:0D1D684C]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 1 Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [BuildBaseRecords] <Debug: Looking for genericbannerred03 for Vigilant.esm zzzCHMolagBanner01_03 [MSTT:0D1D684C]>
[00:28] [BuildBaseRecords] <Debug: Looking for helgengate01 for Glenmoril.esm zzzRevHelgenGate01 "Ворота" [DOOR:0E2522ED]>
[00:28] [BuildBaseRecords] <Debug: Looking for cavegdirtmound01 for Skyrim.esm CaveGDirtMound01ice [STAT:0007A850]>
[00:28] [BuildBaseRecords] <Debug: Looking for rifrmsmsecretcabinetpanel01 for SkystoneCastle.esp LA_SS_Wood [STAT:3577FD6C]>
[00:28] [BuildBaseRecords] <Debug: Looking for campfire01off for Skyrim.esm Campfire01Off [STAT:00035F4C]>
[00:28] [BuildBaseRecords] <Debug: Looking for plaincrossbowtrap01 for unofficial skyrim special edition patch.esp DLC1TrapCrossbow "Подставка для арбалета" [ACTI:020037E2]>
[00:28] [BuildBaseRecords] <Debug: Looking for sninedivinecourt for Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [BuildBaseRecords] <Debug: Looking for fxvoidrapidsbig01 for Unslaad.esm zzzCrbFXVoidRapidsBig01 [MSTT:0F411747]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\scastle_lod_2.nif SCastle_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\scastle_lod_2.nif SCastle_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\scastle_lod_2.nif SCastle_LOD_2:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\scastle_lod_2.nif SCastle_LOD_2:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [BuildBaseRecords] <Debug: Looking for telvanniroot01 for Dragonborn.esm TelvanniRoot01 [STAT:04025B00]>
[00:28] [BuildBaseRecords] <Debug: Looking for ruinstable01 for Skyrim.esm NorTable01NoShadow [STAT:000267CD]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 1 Skyrim.esm SCastle [STAT:00040F43]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveibalconystraight01 for Dragonborn.esm DLC2CaveIBalconyStraight01_ice [STAT:04030D12]>
[00:28] [BuildBaseRecords] <Debug: Looking for bedroll01 for Campfire.esm _Camp_Tent_LargeLeather2BR_ACT "Ваш спальник" [ACTI:090397BC]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveihalldeadend01 for Skyrim.esm CaveIHallDeadEnd01ice [STAT:000A3534]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\rtwall05_lod.nif RTWall05_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTWall05_Snow [STAT:0E00CAE1]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\rtwall05_lod.nif RTWall05_LOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWall05_Snow [STAT:0E00CAE1]>
[00:28] [BuildBaseRecords] <Debug: Looking for smdetracon03 for Skyrim.esm SMdETraCon03 [STAT:00060AB2]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTWall05_Snow [STAT:0E00CAE1]>
[00:28] [BuildBaseRecords] <Debug: Looking for 1stpersonsteelsword for Skyrim.esm 1stPersonSteelSword [STAT:000140EF]>
[00:28] [BuildBaseRecords] <Debug: Looking for shackbrokewall02 for Better Dynamic Ash.esp BDA_ShackBrokeWall02Ash [STAT:34014C4B]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveglwallincorner01 for Skyrim.esm CaveGLWallInCorner01ice [STAT:0007A83C]>
[00:28] [BuildBaseRecords] <Debug: Looking for stockadewoodbeamshort02 for Skyrim.esm StockadeWoodbeamShort02 [STAT:000533D4]>
[00:28] [AddModel] <Debug: Meshes\architecture\shackkit\shackbrokewall02.nif ShackBrokeWall02:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ShackBrokeWall02Ash [STAT:34014C4B]>
[00:28] [AddModel] <Debug: Meshes\architecture\shackkit\shackbrokewall02.nif ShackBrokeWall02:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ShackBrokeWall02Ash [STAT:34014C4B]>
[00:28] [BuildBaseRecords] <Debug: Looking for rrbulwarklower01 for Dragonborn.esm RRBulwarkLower01 [STAT:04037AEF]>
[00:28] [BuildBaseRecords] <Debug: Looking for serpentbridgehead for Glenmoril.esm zzzRevSerpentBridgeEnd [STAT:0E27C851]>
[00:28] [BuildBaseRecords] <Debug: Looking for dweroadstraightlong01 for Skyrim.esm DweRoadStraightLong01 [STAT:000CACBB]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadewoodbeamshort02.nif StockadeWoodbeamShort02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeWoodbeamShort02 [STAT:000533D4]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadewoodbeamshort02.nif StockadeWoodbeamShort02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeWoodbeamShort02 [STAT:000533D4]>
[00:28] [BuildBaseRecords] <Debug: Looking for dwelift1024dbnolever for DAc0da.esm zdcdDweLift1024DbNoLever [ACTI:0C007FA6]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadewoodbeamshort02.nif StockadeWoodbeamShort02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeWoodbeamShort02 [STAT:000533D4]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadewoodbeamshort02.nif StockadeWoodbeamShort02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeWoodbeamShort02 [STAT:000533D4]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc2dwerubblepile03 for Dragonborn.esm DLC2DweRubblePile03 [STAT:0402074B]>
[00:28] [AddModel] <Debug: Meshes\lod\shackkit\shackbrokewall02_lod_0.nif ShackBrokeWall02:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ShackBrokeWall02Ash [STAT:34014C4B]>
[00:28] [AddModel] <Debug: Meshes\lod\shackkit\shackbrokewall02_lod_0.nif ShackBrokeWall02:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ShackBrokeWall02Ash [STAT:34014C4B]>
[00:28] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadewoodbeamshort02_lod_0.nif StockadeWoodbeamShort02LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeWoodbeamShort02 [STAT:000533D4]>
[00:28] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadewoodbeamshort02_lod_0.nif StockadeWoodbeamShort02LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeWoodbeamShort02 [STAT:000533D4]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeWoodbeamShort02 [STAT:000533D4]>
[00:28] [BuildBaseRecords] <Debug: Looking for chest01 for Unslaad.esm zzzCrbMerchantKedamaChest_Act02 "Сундук" [CONT:0F117B47]>
[00:28] [BuildBaseRecords] <Debug: Looking for planter04mushrooms for SkystoneCastle.esp LA_SS_Planter04Mushrooms [STAT:3589BDD8]>
[00:28] [BuildBaseRecords] <Debug: Looking for dweplatbgwall02 for DAc0da.esm zDcdZeroSumDwePlatBgWall02 [STAT:0C009824]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgwall02.nif DwePlatBgWall02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgWall02 [STAT:0C009824]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgwall02.nif DwePlatBgWall02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgWall02 [STAT:0C009824]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgwall02.nif DwePlatBgWall02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgWall02 [STAT:0C009824]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgwall02.nif DwePlatBgWall02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgWall02 [STAT:0C009824]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgwall02.nif DwePlatBgWall02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgWall02 [STAT:0C009824]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgwall02.nif DwePlatBgWall02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgWall02 [STAT:0C009824]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgwall02.nif DwePlatBgWall02:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgWall02 [STAT:0C009824]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgwall02.nif DwePlatBgWall02:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgWall02 [STAT:0C009824]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgwall02.nif DwePlatBgWall02:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgWall02 [STAT:0C009824]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgwall02.nif DwePlatBgWall02:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgWall02 [STAT:0C009824]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgwall02.nif DwePlatBgWall02:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgWall02 [STAT:0C009824]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgwall02.nif DwePlatBgWall02:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgWall02 [STAT:0C009824]>
[00:28] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\plat\dweplatbgwall02_lod.nif DwePlatBgWall02_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgWall02 [STAT:0C009824]>
[00:28] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\plat\dweplatbgwall02_lod.nif DwePlatBgWall02_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgWall02 [STAT:0C009824]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 DAc0da.esm zDcdZeroSumDwePlatBgWall02 [STAT:0C009824]>
[00:28] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1.dds] ResourceExists>
[00:28] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:28] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\00194960F0F348BAA3A0FABC0CC6DA84.dds">
[00:28] [BuildBaseRecords] <Debug: Looking for shiprowboatanim01 for Skyrim.esm ShipRowBoatAnim010000 [MSTT:00089D2B]>
[00:28] [BuildBaseRecords] <Debug: Looking for extlghall1way01closednotop for Glenmoril.esm zzzRevCasLgHall1Way01ExtCNoTop [STAT:0E31A9F0]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivinecourt.nif SFloorPedestal01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivinecourt.nif SFloorPedestal01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivinecourt.nif SFloorPedestal01:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivinecourt.nif SFloorPedestal01:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivinecourt.nif NineDivineCourt:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivinecourt.nif NineDivineCourt:3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivinecourt.nif NineDivineCourt:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivinecourt.nif NineDivineCourt:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivinecourt.nif NineDivineCourt:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivinecourt.nif NineDivineCourt:11 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [BuildBaseRecords] <Debug: Looking for wtvampiredagger for Wyrmstooth.esp WT1stPersonBloodletterDagger [STAT:0A784A72]>
[00:28] [BuildBaseRecords] <Debug: Looking for lb66_dark for Glenmoril.esm zzzRev1stPersonLb66Dark [STAT:0E008800]>
[00:28] [BuildBaseRecords] <Debug: Looking for rifrmbgkeepmid01 for Skyrim.esm RifRmBgKeepMid01 [STAT:000A34E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivinecourt.nif NineDivineCourt:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivinecourt.nif NineDivineCourt:20 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [BuildBaseRecords] <Debug: Looking for dragonmoundbasealtWTDragonMoundBase_Glacier for Wyrmstooth.esp WTDragonMoundBase_Glacier [STAT:0AA40EB8]>
[00:28] [BuildBaseRecords] <Debug: Looking for dragonmoundbasealt for Wyrmstooth.esp WTDragonMoundBase_Glacier [STAT:0AA40EB8]>
[00:28] [BuildBaseRecords] <Debug: Looking for sheogorathbust01 for Skyrim Extended Cut - Saints and Seducers.esp ccBGSSSE025_SheogorathBustDemMoss [STAT:1144F745]>
[00:28] [BuildBaseRecords] <Debug: Looking for noblesideboard01 for Skyrim.esm NobleSideBoard01 [STAT:000C29DD]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc2darkelfbench01 for Dragonborn.esm DLC2DarkElfBench01 "Скамья" [FURN:0402174A]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivinecourt.nif NineDivineCourt:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivinecourt.nif NineDivineCourt:21 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivinecourt.nif NineDivineCourt:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivinecourt.nif NineDivineCourt:29 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivinecourt.nif NineDivineCourt:42 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivinecourt.nif NineDivineCourt:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivinecourt.nif _Moss01 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivinecourt.nif _Moss01 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [BuildBaseRecords] <Debug: Looking for smdeceisol03 for Skyrim.esm SMDECeiSol03 [STAT:00063E74]>
[00:28] [BuildBaseRecords] <Debug: Looking for journalcontainer01 for SkystoneCastle.esp LA_SS_JournalContainer01 [STAT:359FF027]>
[00:28] [BuildBaseRecords] <Debug: Looking for fringewalldoorway01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFringeWallDoorway [STAT:1101A3A4]>
[00:28] [BuildBaseRecords] <Debug: Looking for opdwehallbg4way01cap for Glenmoril.esm zzzRevOpDweHallBg4way01Cap [STAT:0E25E469]>
[00:28] [BuildBaseRecords] <Debug: Looking for bedrollhay01LDirt02R for Skyrim.esm BedrollHay01LDirt02R "Лежанка" [FURN:000E23FD]>
[00:28] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LDirt02R "Лежанка" [FURN:000E23FD]>
[00:28] [BuildBaseRecords] <Debug: Looking for creditsboard01 for Unslaad.esm zzzCrbCreditsBoad01 [STAT:0F21262F]>
[00:28] [BuildBaseRecords] <Debug: Looking for vinewall02 for Glenmoril.esm zzzRevOrchardVinesWall02 [STAT:0E001E23]>
[00:28] [BuildBaseRecords] <Debug: Looking for statuebegger02 for Glenmoril.esm zzzRevStatueBegger02 [STAT:0E0038F7]>
[00:28] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff03.nif RockCliff03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockCliff03_Moss [STAT:0E0045D4]>
[00:28] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff03.nif RockCliff03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockCliff03_Moss [STAT:0E0045D4]>
[00:28] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff03.nif RockCliff03:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockCliff03_Moss [STAT:0E0045D4]>
[00:28] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockcliff03.nif RockCliff03:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockCliff03_Moss [STAT:0E0045D4]>
[00:28] [BuildBaseRecords] <Debug: Looking for skeletonkey for SkystoneCastle.esp LA_SS_SkeletonKey [STAT:35775AFD]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff03zzzRev_Moss_E6D313CB for Glenmoril.esm zzzRevRockCliff03_Moss [STAT:0E0045D4]>
[00:28] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01FR "Лежанка" [FURN:000E23F6]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff03zzzRev_Moss for Glenmoril.esm zzzRevRockCliff03_Moss [STAT:0E0045D4]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff03_E6D313CBpassthru for Glenmoril.esm zzzRevRockCliff03_Moss [STAT:0E0045D4]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff03_E6D313CB for Glenmoril.esm zzzRevRockCliff03_Moss [STAT:0E0045D4]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff03 for Glenmoril.esm zzzRevRockCliff03_Moss [STAT:0E0045D4]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01DirtCliffsCornerOutFrozenMarshGrass01_7111958D for Skyrim.esm DirtCliffsCornerOutFrozenMarshGrass01 [STAT:000B0189]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01DirtCliffsCornerOutFrozenMarshGrass01 for Skyrim.esm DirtCliffsCornerOutFrozenMarshGrass01 [STAT:000B0189]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958Dpassthru for Skyrim.esm DirtCliffsCornerOutFrozenMarshGrass01 [STAT:000B0189]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958D for Skyrim.esm DirtCliffsCornerOutFrozenMarshGrass01 [STAT:000B0189]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01 for Skyrim.esm DirtCliffsCornerOutFrozenMarshGrass01 [STAT:000B0189]>
[00:28] [BuildBaseRecords] <Debug: Looking for stopper01 for Glenmoril.esm zzzGHCannonStopper [STAT:0E00EBA6]>
[00:28] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff03_Moss [STAT:0E0045D4]>
[00:28] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff03_Moss [STAT:0E0045D4]>
[00:28] [BuildBaseRecords] <Debug: Looking for whintcastlelroomceiling04 for Skyrim.esm WHIntCastleLRoomCeiling04 [STAT:000C0FDC]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\sninedivinecourt_lod.nif SNineDivine_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\sninedivinecourt_lod.nif SNineDivine_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\sninedivinecourt_lod.nif SNineDivine_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\sninedivinecourt_lod.nif SNineDivine_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 1 Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [BuildBaseRecords] <Debug: Looking for apprenticestone for cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [BuildBaseRecords] <Debug: Looking for dweplatbgstairmid02 for Skyrim.esm DwePlatBgStairMid02Snow [STAT:00076609]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatBgStairMid02Snow [STAT:00076609]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\sninedivinecourt_lod_2.nif SNineDivine_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\sninedivinecourt_lod_2.nif SNineDivine_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Dragonborn.esm DLC2TreasDraugrChestBoss "Сундук" [CONT:0402AAC2]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\sninedivinecourt_lod_2.nif SNineDivine_LOD_2:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\sninedivinecourt_lod_2.nif SNineDivine_LOD_2:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 1 Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:28] [BuildBaseRecords] <Debug: Looking for wrhousemeadery01 for Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [BuildBaseRecords] <Debug: Looking for minecewall01hole for Skyrim.esm MineCEWall01Hole [STAT:0004562A]>
[00:28] [BuildBaseRecords] <Debug: Looking for norplatformv2048 for Glenmoril.esm zzzRevElevatorRuneV2048 [DOOR:0E20F8F5]>
[00:28] [BuildBaseRecords] <Debug: Looking for farmintlhlofttop01 for Skyrim.esm FarmIntLHLoftTop01 [STAT:000F4782]>
[00:28] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm TreasCWImperialChestCWMission07 "Сундук" [CONT:0010EE0C]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcairnbanner02 for Skyrim.esm RockCairnBanner02 [MSTT:000B6336]>
[00:28] [BuildBaseRecords] <Debug: Looking for solituderockarch03zzzRevMountainSolRockArch03_wet for Glenmoril.esm zzzRevMountainSolRockArch03_wet [STAT:0E000ECF]>
[00:28] [BuildBaseRecords] <Debug: Looking for sovtapestry01 for Skyrim.esm SOVTapestry01 [STAT:000E9D70]>
[00:28] [BuildBaseRecords] <Debug: Looking for spectator04 for Glenmoril.esm zzzGHCircusSpectator04 [MSTT:0E24C2A2]>
[00:28] [BuildBaseRecords] <Debug: Looking for redoranbasestairs02 for Dragonborn.esm RedoranBaseStairs02 [STAT:04039EA4]>
[00:28] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorb01 for Skyrim.esm CaveGShaftDoorB01Ice [STAT:0004205F]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveiboulderm03 for Wyrmstooth.esp WTCaveIBoulderM03_noSnow [STAT:0A7F3094]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc2svintstrdoor01 for Dragonborn.esm DLC2SVIntStrDoor01 [STAT:040362BB]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\solituderockarch03_lod_0.nif SolitudeRockArch03_LOD_0:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch03_wet [STAT:0E000ECF]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\solituderockarch03_lod_0.nif SolitudeRockArch03_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch03_wet [STAT:0E000ECF]>
[00:28] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\solituderockarch03.nif SolitudeRockArch03_LOD_0:0 meshes\lod\revenant\mtwet\unique\solituderockarch03_lod_0.nif textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainSolRockArch03_wet [STAT:0E000ECF]>
[00:28] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01wet.dds in meshes\lod\revenant\mtwet\unique\solituderockarch03_lod_0.nif for Glenmoril.esm zzzRevMountainSolRockArch03_wet [STAT:0E000ECF]>
[00:28] [BuildBaseRecords] <Debug: Looking for norextrubblepile04 for Skyrim.esm NorExtRubblePile04_ice [STAT:000EC322]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif Chunk04:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile04_ice [STAT:000EC322]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif Chunk04:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile04_ice [STAT:000EC322]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif NorExtRubblePile04:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile04_ice [STAT:000EC322]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif NorExtRubblePile04:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile04_ice [STAT:000EC322]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif NorExtRubblePile04:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile04_ice [STAT:000EC322]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif NorExtRubblePile04:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile04_ice [STAT:000EC322]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\solituderockarch03_lod_1.nif SolitudeRockArch03_LOD_1:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch03_wet [STAT:0E000ECF]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\solituderockarch03_lod_1.nif SolitudeRockArch03_LOD_1:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch03_wet [STAT:0E000ECF]>
[00:28] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasestairs02.nif RedoranBaseStairs02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranBaseStairs02 [STAT:04039EA4]>
[00:28] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasestairs02.nif RedoranBaseStairs02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranBaseStairs02 [STAT:04039EA4]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveirbalconycurve02 for Skyrim.esm CaveIRBalconyCurve02 [STAT:000344F9]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile04_lod_0.nif Chunk04:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile04_ice [STAT:000EC322]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile04_lod_0.nif Chunk04:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile04_ice [STAT:000EC322]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile04_lod_0.nif NorExtRubblePile04:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile04_ice [STAT:000EC322]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile04_lod_0.nif NorExtRubblePile04:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile04_ice [STAT:000EC322]>
[00:28] [BuildBaseRecords] <Debug: Looking for ruinswooddoor01 for Skyrim.esm NorWoodDoor01 "Деревянная дверь" [DOOR:0002C155]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile04_lod_0.nif NorExtRubblePile04:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile04_ice [STAT:000EC322]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile04_lod_0.nif NorExtRubblePile04:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile04_ice [STAT:000EC322]>
[00:28] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasestairs02.nif RedoranBaseStairs02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranBaseStairs02 [STAT:04039EA4]>
[00:28] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasestairs02.nif RedoranBaseStairs02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranBaseStairs02 [STAT:04039EA4]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\solituderockarch03_lod_2.nif SolitudeRockArch03_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch03_wet [STAT:0E000ECF]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\solituderockarch03_lod_2.nif SolitudeRockArch03_LOD_2:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch03_wet [STAT:0E000ECF]>
[00:28] [BuildBaseRecords] <Debug: Looking for wrdunintwallfreeend01 for Skyrim.esm WRDunIntWallfreeEnd01 [STAT:0007949A]>
[00:28] [BuildBaseRecords] <Debug: Looking for obgatefull01aWCOBRealmINT01 for TheBawbsWardenOfTheCoast.esp WCOBRealmINT01 [STAT:1011CF3A]>
[00:28] [BuildBaseRecords] <Debug: Looking for obgatefull01a for TheBawbsWardenOfTheCoast.esp WCOBRealmINT01 [STAT:1011CF3A]>
[00:28] [BuildBaseRecords] <Debug: Looking for dweplatbgcorout01 for Skyrim.esm DwePlatBgCorOut01Snow [STAT:0007660D]>
[00:28] [BuildBaseRecords] <Debug: Looking for frozenmarshicefloem01 for Skyrim.esm FrozenMarshIceFloeM01 [STAT:000E758E]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatBgCorOut01Snow [STAT:0007660D]>
[00:28] [BuildBaseRecords] <Debug: Looking for impextbldgsecondstraight04 for Skyrim.esm ImpExtBldgSecondStraight04 [STAT:000513B5]>
[00:28] [BuildBaseRecords] <Debug: Looking for sovdrapery02 for Skyrim.esm SovDrapery02 [STAT:000E9D67]>
[00:28] [BuildBaseRecords] <Debug: Looking for mgeyebarriersmalltall for Skyrim.esm AAAMGEyeBarrierSmall [MSTT:000E152D]>
[00:28] [BuildBaseRecords] <Debug: Looking for minecewall04 for Skyrim.esm MineCEWall04 [STAT:00045631]>
[00:28] [AddModel] <Debug: Meshes\dlc02\lod\redoranbasestairs02_lod.nif RedoranBaseStairs02_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranBaseStairs02 [STAT:04039EA4]>
[00:28] [AddModel] <Debug: Meshes\dlc02\lod\redoranbasestairs02_lod.nif RedoranBaseStairs02_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranBaseStairs02 [STAT:04039EA4]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2redoran01lod.dds 0 Dragonborn.esm RedoranBaseStairs02 [STAT:04039EA4]>
[00:28] [BuildBaseRecords] <Debug: Looking for wrintcastlefloorcapcor06 for Skyrim.esm WRIntCastleFloorCapCor06 [STAT:0009CC15]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight04.nif ImpExtBldgSecondStraight04:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight04 [STAT:000513B5]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight04.nif ImpExtBldgSecondStraight04:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight04 [STAT:000513B5]>
[00:28] [BuildBaseRecords] <Debug: Looking for mineoreiron01_LDirt02 for Skyrim.esm MineOreIron01_LDirt02 "Железорудная жила" [ACTI:0010D024]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight04.nif ImpExtBldgSecondStraight04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight04 [STAT:000513B5]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight04.nif ImpExtBldgSecondStraight04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight04 [STAT:000513B5]>
[00:28] [BuildBaseRecords] <Debug: Looking for mineoreiron01 for Skyrim.esm MineOreIron01_LDirt02 "Железорудная жила" [ACTI:0010D024]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight04.nif ImpExtBldgSecondStraight04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight04 [STAT:000513B5]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight04.nif ImpExtBldgSecondStraight04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight04 [STAT:000513B5]>
[00:28] [AddModel] <Debug: Meshes\landscape\ice\frozenmarshicefloem01.nif FrozenMarshIceFloeM01:13 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FrozenMarshIceFloeM01 [STAT:000E758E]>
[00:28] [AddModel] <Debug: Meshes\landscape\ice\frozenmarshicefloem01.nif FrozenMarshIceFloeM01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Skyrim.esm FrozenMarshIceFloeM01 [STAT:000E758E]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight04.nif ImpExtBldgSecondStraight04:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight04 [STAT:000513B5]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight04.nif ImpExtBldgSecondStraight04:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight04 [STAT:000513B5]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight04.nif ImpExtBldgSecondStraight04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight04 [STAT:000513B5]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight04.nif ImpExtBldgSecondStraight04:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight04 [STAT:000513B5]>
[00:28] [BuildBaseRecords] <Debug: Looking for facerock03 for Glenmoril.esm zzzGHQmGhostRock03 [STAT:0E00FD90]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif swirlsSphere Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Soft_Effect | ZBuffer_Test cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif swirlsSphere Shader Flags 2: Double_Sided | Vertex_Colors cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif outerGlow01 Shader Flags 1: Vertex_Alpha | Use_Falloff | Soft_Effect | ZBuffer_Test cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif outerGlow01 Shader Flags 2: Double_Sided | Vertex_Colors cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight04_lod.nif ImpExtBldgSecondStraight04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight04 [STAT:000513B5]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight04_lod.nif ImpExtBldgSecondStraight04:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight04 [STAT:000513B5]>
[00:28] [BuildBaseRecords] <Debug: Looking for shiveringapothecaryca for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Book_ShiveringApothecary [STAT:1109FF73]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight04_lod.nif ImpExtBldgSecondStraight04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight04 [STAT:000513B5]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif topGlow2:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif topGlow2:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight04_lod.nif ImpExtBldgSecondStraight04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight04 [STAT:000513B5]>
[00:28] [AddModel] <Debug: Meshes\lod\ice\frozenmarshicefloem01_lod_0.nif FrozenMarshIceFloeM01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FrozenMarshIceFloeM01 [STAT:000E758E]>
[00:28] [AddModel] <Debug: Meshes\lod\ice\frozenmarshicefloem01_lod_0.nif FrozenMarshIceFloeM01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Skyrim.esm FrozenMarshIceFloeM01 [STAT:000E758E]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif topGlow:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif topGlow:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight04_lod.nif ImpExtBldgSecondStraight04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight04 [STAT:000513B5]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight04_lod.nif ImpExtBldgSecondStraight04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight04 [STAT:000513B5]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif ambientBeam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif ambientBeam:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\ice\frozenmarshicefloem01.nif FrozenMarshIceFloeM01:0 meshes\lod\ice\frozenmarshicefloem01_lod_0.nif textures\landscape\frozenmarshice01.dds Skyrim.esm FrozenMarshIceFloeM01 [STAT:000E758E]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif CenterGlow:2 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Soft_Effect | ZBuffer_Test cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif CenterGlow:2 Shader Flags 2: Double_Sided | Vertex_Colors cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif OuterGlowCircle:0 Shader Flags 1: Soft_Effect | ZBuffer_Test cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif OuterGlowCircle:0 Shader Flags 2: Double_Sided | Vertex_Colors cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif Spikes:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif Spikes:1 Shader Flags 2: Double_Sided | Vertex_Colors cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif Wisps:0 Shader Flags 1: Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | Soft_Effect | ZBuffer_Test cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif Wisps:0 Shader Flags 2: Double_Sided | Vertex_Colors cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight04_lod_3.nif ImpExtBldgSecondStraight04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight04 [STAT:000513B5]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight04_lod_3.nif ImpExtBldgSecondStraight04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight04 [STAT:000513B5]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif ambientBeam2:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif ambientBeam2:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight04_lod_3.nif ImpExtBldgSecondStraight04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight04 [STAT:000513B5]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight04_lod_3.nif ImpExtBldgSecondStraight04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight04 [STAT:000513B5]>
[00:28] [BuildBaseRecords] <Debug: Looking for mountaintrim01CoastBeachSnowRocks for Update.esm MountainTrim01CoastBeachSnowRocks [STAT:0007E903]>
[00:28] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Update.esm MountainTrim01CoastBeachSnowRocks [STAT:0007E903]>
[00:28] [BuildBaseRecords] <Debug: Looking for minececorner02 for Skyrim.esm MineCECorner02Falmer [STAT:0001F939]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif outerGlow02 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Soft_Effect | ZBuffer_Test cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif outerGlow02 Shader Flags 2: Double_Sided | Vertex_Colors cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif BlueBeam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif BlueBeam:0 Shader Flags 2: Double_Sided | Vertex_Colors cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif BlueBeam:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Soft_Effect | ZBuffer_Test cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif BlueBeam:1 Shader Flags 2: Double_Sided | Vertex_Colors cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif BlueBeam:2 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif BlueBeam:2 Shader Flags 2: Double_Sided | Vertex_Colors cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif Obelisk01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif Obelisk01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [BuildBaseRecords] <Debug: Looking for impextbldgsecondcorner02 for Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner02Ash [STAT:3400FB31]>
[00:28] [BuildBaseRecords] <Debug: Looking for aporewardact02 for Dragonborn.esm DLC2ApocryphaBookRewardActivator_B2 "Тайный слуга" [ACTI:0401F276]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif Obelisk01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif Obelisk01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif Obelisk01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif Obelisk01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockpilem01wetRP_SandWet01 for _ResourcePack.esl RP_RockPileM01WetSandWet01 [STAT:FE002086]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockpilem01wet for _ResourcePack.esl RP_RockPileM01WetSandWet01 [STAT:FE002086]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif Obelisk01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\apprenticestone.nif Obelisk01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [BuildBaseRecords] <Debug: Looking for sidoor01 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_SISHouseDoor02_Mania "Дверь" [DOOR:114E7C5E]>
[00:28] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sandwet01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\sandwet01_d.dds _ResourcePack.esl RP_RockPileM01WetSandWet01 [STAT:FE002086]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeadery01.nif WRHouseMeadery01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeadery01.nif WRHouseMeadery01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner02.nif ImpExtBldgSecondCorner02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner02Ash [STAT:3400FB31]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner02.nif ImpExtBldgSecondCorner02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner02Ash [STAT:3400FB31]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner02.nif ImpExtBldgSecondCorner02:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner02Ash [STAT:3400FB31]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner02.nif ImpExtBldgSecondCorner02:5 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner02Ash [STAT:3400FB31]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner02.nif ImpExtBldgSecondCorner02:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner02Ash [STAT:3400FB31]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner02.nif ImpExtBldgSecondCorner02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner02Ash [STAT:3400FB31]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner02.nif ImpExtBldgSecondCorner02:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner02Ash [STAT:3400FB31]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner02.nif ImpExtBldgSecondCorner02:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner02Ash [STAT:3400FB31]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner02.nif ImpExtBldgSecondCorner02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner02Ash [STAT:3400FB31]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner02.nif ImpExtBldgSecondCorner02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner02Ash [STAT:3400FB31]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner02.nif ImpExtBldgSecondCorner02:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner02Ash [STAT:3400FB31]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner02.nif ImpExtBldgSecondCorner02:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner02Ash [STAT:3400FB31]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner02.nif ImpExtBldgSecondCorner02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner02Ash [STAT:3400FB31]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner02.nif ImpExtBldgSecondCorner02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner02Ash [STAT:3400FB31]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeadery01.nif WRHouseMeadery01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeadery01.nif WRHouseMeadery01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [BuildBaseRecords] <Debug: Looking for upperbedsingle01 for Campfire.esm _Camp_BedNPC_Upper "Свободная кровать" [FURN:0905DE6B]>
[00:28] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\apprenticestone_lod.nif Obelisk01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\apprenticestone_lod.nif Obelisk01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedmossstone08lod.dds 0 cutting room floor.esp CRFDoomstoneOmenWarding "Знак Оберега" [ACTI:190AB86F]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondcorner02_lod.nif ImpExtBldgSecondCorner02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner02Ash [STAT:3400FB31]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondcorner02_lod.nif ImpExtBldgSecondCorner02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner02Ash [STAT:3400FB31]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondcorner02_lod_3.nif ImpExtBldgSecondCorner02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner02Ash [STAT:3400FB31]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondcorner02_lod_3.nif ImpExtBldgSecondCorner02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner02Ash [STAT:3400FB31]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeadery01.nif WRHouseMeadery01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeadery01.nif WRHouseMeadery01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeadery01.nif WRHouseMeadery01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeadery01.nif WRHouseMeadery01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeadery01.nif WRHouseMeadery01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeadery01.nif WRHouseMeadery01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeadery01.nif WRHouseMeadery01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeadery01.nif WRHouseMeadery01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeadery01.nif WRHouseMeadery01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeadery01.nif WRHouseMeadery01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeadery01.nif WRHouseMeadery01:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeadery01.nif WRHouseMeadery01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeadery01.nif WRHouseMeadery01:18 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeadery01.nif WRHouseMeadery01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeadery01.nif WRHouseMeadery01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeadery01.nif WRHouseMeadery01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeadery01.nif WRHouseMeadery01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousemeadery01.nif WRHouseMeadery01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc2dwermlgwallcorinx2 for Dragonborn.esm DLC2DweRmLgWallCorInX2 [STAT:0401FEC6]>
[00:28] [BuildBaseRecords] <Debug: Looking for norrubblepile08 for Skyrim.esm NorRubblePile08Snow [STAT:0009A7DD]>
[00:28] [BuildBaseRecords] <Debug: Looking for mineclpillar02 for Skyrim.esm MineCLPillar02 [STAT:0004556C]>
[00:28] [BuildBaseRecords] <Debug: Looking for icemothstaticcloud for Unslaad.esm zzzCrbIceMothClusterTrigger [ACTI:0F0D3765]>
[00:28] [BuildBaseRecords] <Debug: Looking for azuralargecrystalmoving06 for Skyrim.esm AzuraLargeCrystalMoving06 [STAT:0005688C]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveiboulders02 for Skyrim.esm CaveIBoulderS02_noSnow [STAT:000EC318]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile08.nif Chunk08:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile08Snow [STAT:0009A7DD]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile08.nif Chunk08:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile08Snow [STAT:0009A7DD]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile08.nif NorRubblePile08:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile08Snow [STAT:0009A7DD]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile08.nif NorRubblePile08:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile08Snow [STAT:0009A7DD]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile08.nif NorRubblePile08:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile08Snow [STAT:0009A7DD]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile08.nif NorRubblePile08:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile08Snow [STAT:0009A7DD]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile08.nif NorRubblePile08:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile08Snow [STAT:0009A7DD]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile08.nif NorRubblePile08:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile08Snow [STAT:0009A7DD]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile08.nif NorRubblePile08:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile08Snow [STAT:0009A7DD]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile08.nif NorRubblePile08:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile08Snow [STAT:0009A7DD]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile08.nif NorRubblePile08:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile08Snow [STAT:0009A7DD]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile08.nif NorRubblePile08:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile08Snow [STAT:0009A7DD]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile08.nif NorRubblePile08:35 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile08Snow [STAT:0009A7DD]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile08.nif NorRubblePile08:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile08Snow [STAT:0009A7DD]>
[00:28] [BuildBaseRecords] <Debug: Looking for blackreachebalconycurve04 for Skyrim.esm BlackreachEBalconyCurve04 [STAT:000921B6]>
[00:28] [BuildBaseRecords] <Debug: Looking for mrkwarrenscliffs03 for Skyrim.esm MrkWarrensCliffs03 [STAT:000B3A1E]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile08_lod_0.nif Chunk08:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile08Snow [STAT:0009A7DD]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile08_lod_0.nif Chunk08:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile08Snow [STAT:0009A7DD]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile08_lod_0.nif NorRubblePile08:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile08Snow [STAT:0009A7DD]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile08_lod_0.nif NorRubblePile08:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile08Snow [STAT:0009A7DD]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile08_lod_0.nif NorRubblePile08:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile08Snow [STAT:0009A7DD]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile08_lod_0.nif NorRubblePile08:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile08Snow [STAT:0009A7DD]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile08_lod_0.nif NorRubblePile08:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile08Snow [STAT:0009A7DD]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile08_lod_0.nif NorRubblePile08:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile08Snow [STAT:0009A7DD]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile08_lod_0.nif NorRubblePile08:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile08Snow [STAT:0009A7DD]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile08_lod_0.nif NorRubblePile08:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile08Snow [STAT:0009A7DD]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile08_lod_0.nif NorRubblePile08:35 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile08Snow [STAT:0009A7DD]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile08_lod_0.nif NorRubblePile08:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile08Snow [STAT:0009A7DD]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs03.nif MrkWarrensCliffs03:34 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MrkWarrensCliffs03 [STAT:000B3A1E]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs03.nif MrkWarrensCliffs03:34 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs03 [STAT:000B3A1E]>
[00:28] [BuildBaseRecords] <Debug: Looking for orcawningpartitionexsm01 for Skyrim.esm OrcAwningPartitionExSm01 [STAT:000B2340]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs03.nif MrkWarrensCliffs03:35 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs03 [STAT:000B3A1E]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs03.nif MrkWarrensCliffs03:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs03 [STAT:000B3A1E]>
[00:28] [BuildBaseRecords] <Debug: Looking for fxemptyobject for Skyrim.esm FXEmptyActivator [ACTI:000B79FF]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs03.nif MrkWarrensCliffs03:39 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs03 [STAT:000B3A1E]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs03.nif MrkWarrensCliffs03:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs03 [STAT:000B3A1E]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs03.nif MrkWarrensCliffs03:42 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs03 [STAT:000B3A1E]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs03.nif MrkWarrensCliffs03:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs03 [STAT:000B3A1E]>
[00:28] [BuildBaseRecords] <Debug: Looking for statuedibellaflower for Unslaad.esm zzzCrbStatueDibellaFlower_SN [STAT:0F2D6C7A]>
[00:28] [BuildBaseRecords] <Debug: Looking for shipkatariahtrapdoorladder02 for Skyrim.esm ShipKatariahTrapdoorLadder02 "Лестница" [DOOR:00098581]>
[00:28] [AddModel] <Debug: Meshes\lod\whiterun\wrhousemeadery01_lod.nif WRHouseMeadery01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [AddModel] <Debug: Meshes\lod\whiterun\wrhousemeadery01_lod.nif WRHouseMeadery01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs03_lod_2.nif MrkWarrensCliffs03_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs03 [STAT:000B3A1E]>
[00:28] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs03_lod_2.nif MrkWarrensCliffs03_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs03 [STAT:000B3A1E]>
[00:28] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs03_lod_2.nif MrkWarrensCliffs03_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs03 [STAT:000B3A1E]>
[00:28] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs03_lod_2.nif MrkWarrensCliffs03_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs03 [STAT:000B3A1E]>
[00:28] [BuildBaseRecords] <Debug: Looking for vk3hammer1h for DAc0da.esm zDcd1stPersonVk3Hammer1H [STAT:0C004329]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkWarrensCliffs03 [STAT:000B3A1E]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkWarrensCliffs03 [STAT:000B3A1E]>
[00:28] [BuildBaseRecords] <Debug: Looking for ruinsfloorcandlelampmidoff02 for Unslaad.esm zzzCrbRuinsFloorCandleLampMidOff02_snow [STAT:0F00E369]>
[00:28] [BuildBaseRecords] <Debug: Looking for arsecrettunnelhalf01 for Update.esm ccBGS_ARSecretTunnelHalf01 [STAT:010031E2]>
[00:28] [BuildBaseRecords] <Debug: Looking for whintwoodwallstonewindow02 for Skyrim.esm WHIntWoodWallStoneWindow02 [STAT:00079039]>
[00:28] [AddModel] <Debug: Meshes\lod\whiterun\wrhousemeadery01_lod_2.nif WRHouseMeadery01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [AddModel] <Debug: Meshes\lod\whiterun\wrhousemeadery01_lod_2.nif WRHouseMeadery01_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [BuildBaseRecords] <Debug: Looking for roadstraight01endFallForestDirt01 for Skyrim.esm RoadStraight01EndFallForestDirt01 [STAT:000669D1]>
[00:28] [BuildBaseRecords] <Debug: Looking for roadstraight01end for Skyrim.esm RoadStraight01EndFallForestDirt01 [STAT:000669D1]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:28] [BuildBaseRecords] <Debug: Looking for wraithaxe1h for Glenmoril.esm zzzGH1stPersonWraithAxe1H [STAT:0E0112A1]>
[00:28] [BuildBaseRecords] <Debug: Looking for roadsignpost for Unslaad.esm zzzCrbRoadSignPostSnow [STAT:0F30E501]>
[00:28] [BuildBaseRecords] <Debug: Looking for mountaintrim01PineForest03 for Skyrim.esm MountainTrim01PineForest03 [STAT:0004FDA9]>
[00:28] [BuildBaseRecords] <Debug: Found old texture replacement method mountaintrim01green Meshes\landscape\mountains\mountaintrim01green.nif Skyrim.esm MountainTrim01PineForest03 [STAT:0004FDA9]>
[00:28] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Skyrim.esm MountainTrim01PineForest03 [STAT:0004FDA9]>
[00:28] [BuildBaseRecords] <Debug: Meshes\lod\mountains\mountaintrim01_lod_0.nif;meshes\lod\mountains\mountaintrim01_lod_1.nif;meshes\lod\mountains\mountaintrim01_lod_2.nif; ? meshes\lod\mountains\mountaintrim01green_lod_0.nif;meshes\lod\mountains\mountaintrim01green_lod_1.nif;meshes\lod\mountains\mountaintrim01green_lod_2.nif; Skyrim.esm MountainTrim01PineForest03 [STAT:0004FDA9]>
[00:28] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainTrim01PineForest03 [STAT:0004FDA9]>
[00:28] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim01PineForest03 [STAT:0004FDA9]>
[00:28] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim01PineForest03 [STAT:0004FDA9]>
[00:28] [BuildBaseRecords] <Debug: Textures\lod\mountaintrimalphalod.dds Skyrim.esm MountainTrim01PineForest03 [STAT:0004FDA9]>
[00:28] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim01PineForest03 [STAT:0004FDA9]>
[00:28] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim01PineForest03 [STAT:0004FDA9]>
[00:28] [BuildBaseRecords] <Debug: Textures\lod\mountaintrimalphalod.dds Skyrim.esm MountainTrim01PineForest03 [STAT:0004FDA9]>
[00:28] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim01PineForest03 [STAT:0004FDA9]>
[00:28] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim01PineForest03 [STAT:0004FDA9]>
[00:28] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2.dds] ResourceExists>
[00:28] [BuildBaseRecords] <Debug: Looking for dweroadchunkm04 for Skyrim.esm DweRoadChunkM04 [STAT:000CACC8]>
[00:28] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:28] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\6A9F57280F514651A424AFF8215930B4.dds">
[00:28] [BuildBaseRecords] <Debug: Looking for _camp_cookingpotfurniture for Campfire.esm _Camp_CookingPot "Котелок" [FURN:09041B50]>
[00:28] [BuildBaseRecords] <Debug: Looking for nordoorsmload02 for Skyrim.esm NorDoorSmLoad02 "Железная дверь" [DOOR:0002ABAC]>
[00:28] [BuildBaseRecords] <Debug: Looking for shipwrecklarge01 for Wyrmstooth.esp WTShipwreckLarge_snow [STAT:0A7A48CB]>
[00:28] [BuildBaseRecords] <Debug: Looking for 1stpersonstaff04 for Skyrim.esm 1stPersonStaff04 [STAT:0007E645]>
[00:28] [BuildBaseRecords] <Debug: Looking for skyhavenrubblepile01 for Skyrim.esm SkyHavenRubblePile01 [STAT:00050339]>
[00:28] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorb04 for Skyrim.esm CaveGShaftDoorB04Falmer [STAT:000B9EE4]>
[00:28] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile01.nif SkyHavenRubblePile01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile01 [STAT:00050339]>
[00:28] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile01.nif SkyHavenRubblePile01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile01 [STAT:00050339]>
[00:28] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile01.nif SkyHavenRubblePile01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile01 [STAT:00050339]>
[00:28] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile01.nif SkyHavenRubblePile01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile01 [STAT:00050339]>
[00:28] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile01.nif SkyHavenRubblePile01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile01 [STAT:00050339]>
[00:28] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile01.nif SkyHavenRubblePile01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile01 [STAT:00050339]>
[00:28] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile01.nif SkyHavenRubblePile01:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile01 [STAT:00050339]>
[00:28] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile01.nif SkyHavenRubblePile01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile01 [STAT:00050339]>
[00:28] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepile01_lod_0.nif SkyHavenRubblePile01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile01 [STAT:00050339]>
[00:28] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepile01_lod_0.nif SkyHavenRubblePile01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile01 [STAT:00050339]>
[00:28] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepile01_lod_0.nif SkyHavenRubblePile01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile01 [STAT:00050339]>
[00:28] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepile01_lod_0.nif SkyHavenRubblePile01:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile01 [STAT:00050339]>
[00:28] [BuildBaseRecords] <Debug: Looking for smdewaljail01 for Skyrim.esm SMdEWalJail01 [STAT:000DD4D1]>
[00:28] [BuildBaseRecords] <Debug: Looking for cavegedoor02 for Skyrim.esm CaveGEDoor02 [STAT:0002248C]>
[00:28] [BuildBaseRecords] <Debug: Looking for miscpouch for Skyrim.esm dunAlftandJzharsPack "Сумка Дж'зара" [CONT:000F03EE]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveiroomicorner01 for Skyrim.esm CaveIRoomICorner01 [STAT:00024ADC]>
[00:28] [BuildBaseRecords] <Debug: Looking for la_rugredendr for SkystoneCastle.esp LA_SS_RugRedEndR [STAT:35821F67]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff01EC_SS__Mania_852A6C30 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff01_Mania [STAT:1102E926]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff01EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff01_Mania [STAT:1102E926]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff01_Mania [STAT:1102E926]>
[00:28] [BuildBaseRecords] <Debug: Looking for nortrapfireplatesafe01 for Dragonborn.esm DLC2dunKolbjornPressureTile [ACTI:04020D26]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff01_Mania [STAT:1102E926]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff01_Mania [STAT:1102E926]>
[00:28] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manrockcliffs\rockcliff01_lod_1.nif RockCliff01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff01_Mania [STAT:1102E926]>
[00:28] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manrockcliffs\rockcliff01_lod_1.nif RockCliff01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff01_Mania [STAT:1102E926]>
[00:28] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manrockcliffs\rockcliff01_lod_1.nif RockCliff01:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff01_Mania [STAT:1102E926]>
[00:28] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manrockcliffs\rockcliff01_lod_1.nif RockCliff01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff01_Mania [STAT:1102E926]>
[00:28] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simaniagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\simaniagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff01_Mania [STAT:1102E926]>
[00:28] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff01_Mania [STAT:1102E926]>
[00:28] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simaniagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\simaniagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff01_Mania [STAT:1102E926]>
[00:28] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff01_Mania [STAT:1102E926]>
[00:28] [BuildBaseRecords] <Debug: Looking for palette1cell for DAc0da.esm zDcdNavPalette1Cell [STAT:0C002CC1]>
[00:28] [BuildBaseRecords] <Debug: Looking for nortowerruinsinttopfloor03 for Skyrim.esm NorTowerRuinsIntTopFloor03 [STAT:0001E683]>
[00:28] [BuildBaseRecords] <Debug: Looking for skyhavenremanpuzzlewall01 for Skyrim.esm SkyHavenRemanPuzzlewall01 [STAT:0006AEDF]>
[00:28] [BuildBaseRecords] <Debug: Looking for mineorecorundum02_LFrozenMarshGrass for Skyrim.esm MineOreCorundum02_LFrozenMarshGrass "Корундовая жила" [ACTI:0010DC2C]>
[00:28] [BuildBaseRecords] <Debug: Looking for mineorecorundum02 for Skyrim.esm MineOreCorundum02_LFrozenMarshGrass "Корундовая жила" [ACTI:0010DC2C]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockpilem02Dirt01 for Skyrim.esm RockPileM02Dirt01 [STAT:00060E2F]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02Dirt01 [STAT:00060E2F]>
[00:28] [BuildBaseRecords] <Debug: Looking for shackbrokewood04 for SMIM-SE-Merged-All.esp ShackBrokeWood04SMIMSnowDUPLICATE001 [STAT:2B0046DD]>
[00:28] [BuildBaseRecords] <Debug: Looking for nortmpextplatwall02 for Skyrim.esm NorTmpExtPlatWall02_LightSN [STAT:0005E83F]>
[00:28] [BuildBaseRecords] <Debug: Looking for shackwallr02 for Skyrim.esm ShackWallR02 [STAT:00071814]>
[00:28] [BuildBaseRecords] <Debug: Looking for magicstonedestruction01 for Skyrim.esm MagicStoneDestruction01 [ACTI:000FF0A2]>
[00:28] [BuildBaseRecords] <Debug: Looking for lockpick01 for Skyrim.esm HighPolyLockpick [STAT:000A8484]>
[00:28] [BuildBaseRecords] <Debug: Looking for sebench01 for Dawnguard.esm SEBenchStatic [STAT:02010C7C]>
[00:28] [BuildBaseRecords] <Debug: Looking for dwerubblecolumn02 for DAc0da.esm zDcdZeroSumDweRubbleColumn02 [STAT:0C009827]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif NorTmpExtPlatWall02:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatWall02_LightSN [STAT:0005E83F]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif NorTmpExtPlatWall02:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatWall02_LightSN [STAT:0005E83F]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif NorTmpExtPlatWall02:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatWall02_LightSN [STAT:0005E83F]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif NorTmpExtPlatWall02:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatWall02_LightSN [STAT:0005E83F]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatwall02_lod.nif NorTmpExtPlatWall02:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatWall02_LightSN [STAT:0005E83F]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatwall02_lod.nif NorTmpExtPlatWall02:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatWall02_LightSN [STAT:0005E83F]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatwall02_lod.nif NorTmpExtPlatWall02:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatWall02_LightSN [STAT:0005E83F]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatwall02_lod.nif NorTmpExtPlatWall02:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatWall02_LightSN [STAT:0005E83F]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblecolumn02.nif DweRubbleColumn02:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubbleColumn02 [STAT:0C009827]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblecolumn02.nif DweRubbleColumn02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubbleColumn02 [STAT:0C009827]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblecolumn02.nif DweRubbleColumn02:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubbleColumn02 [STAT:0C009827]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblecolumn02.nif DweRubbleColumn02:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubbleColumn02 [STAT:0C009827]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblecolumn02.nif DweRubbleColumn02:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubbleColumn02 [STAT:0C009827]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblecolumn02.nif DweRubbleColumn02:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubbleColumn02 [STAT:0C009827]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblecolumn02.nif DweRubbleColumn02:29 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubbleColumn02 [STAT:0C009827]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblecolumn02.nif DweRubbleColumn02:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubbleColumn02 [STAT:0C009827]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblecolumn02.nif DweRubbleColumn02:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubbleColumn02 [STAT:0C009827]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblecolumn02.nif DweRubbleColumn02:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubbleColumn02 [STAT:0C009827]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweRubbleColumn02 [STAT:0C009827]>
[00:28] [BuildBaseRecords] <Debug: Looking for casexttower03 for Dawnguard.esm CasExtTower03 [STAT:02003D51]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockpilem02DLC2Rocks01VolcanicAsh01 for Dragonborn.esm DLC2RockPileM02Rocks01VolcanicAsh01 [STAT:04016E0A]>
[00:28] [BuildBaseRecords] <Debug: Looking for cartfurndriver01 for Skyrim.esm CartFurnitureDriver [FURN:00103442]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Dragonborn.esm DLC2RockPileM02Rocks01VolcanicAsh01 [STAT:04016E0A]>
[00:28] [BuildBaseRecords] <Debug: Looking for riftenrwroomcorewall03 for Skyrim.esm RiftenRWRoomCoreWall03 [STAT:0004943D]>
[00:28] [BuildBaseRecords] <Debug: Looking for mercenarysword2h for Vigilant.esm zzVcg1stPersonMercenarySword2H [STAT:0D4FE942]>
[00:28] [BuildBaseRecords] <Debug: Looking for mrkwarrensarch01rocks02 for Skyrim.esm MrkWarrensArch01Rocks02 [STAT:000B8C66]>
[00:28] [BuildBaseRecords] <Debug: Looking for treepineforeststump01blank for Skyrim.esm TreePineForestStump01Blank [STAT:0004F518]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtTower03 [STAT:02003D51]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtTower03 [STAT:02003D51]>
[00:28] [BuildBaseRecords] <Debug: Looking for minecedoorup04hole for Skyrim.esm MineCEDoorUp04Hole [STAT:00045619]>
[00:28] [BuildBaseRecords] <Debug: Looking for ravensword2h for DAc0da.esm zDcd1stPersonRavenSword2H [STAT:0C004321]>
[00:28] [BuildBaseRecords] <Debug: Looking for norbridgewoodplanks02 for Skyrim.esm NorBridgeWoodPlanks02 [STAT:000302C7]>
[00:28] [BuildBaseRecords] <Debug: Looking for cavegroomdoorb01 for Skyrim.esm CaveGRoomDoorB01ice [STAT:0007C3A9]>
[00:28] [BuildBaseRecords] <Debug: Looking for hhlgromcorent01 for Skyrim.esm HHLGRomCorEnt01 [STAT:0008776C]>
[00:28] [BuildBaseRecords] <Debug: Looking for mineclhalldeadend02 for Skyrim.esm MineCLHallDeadEnd02 [STAT:000454BE]>
[00:28] [BuildBaseRecords] <Debug: Looking for lordstone for Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [BuildBaseRecords] <Debug: Looking for shipropeladder for Glenmoril.esm zzzLrhRopeLadderSta [STAT:0E007B5A]>
[00:28] [BuildBaseRecords] <Debug: Looking for impexttowershelldoor01 for Skyrim.esm ImpExtTowerShellDoor01 [STAT:00040B31]>
[00:28] [BuildBaseRecords] <Debug: Looking for smdadorint01 for Skyrim.esm SMdADorInt01 [STAT:0007CABD]>
[00:28] [BuildBaseRecords] <Debug: Looking for bretonlowerclasschair02 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_SICommonChair02FL "Табурет" [FURN:115615BB]>
[00:28] [BuildBaseRecords] <Debug: Looking for mountaintrimslab_DDCA3F50passthru for Skyrim.esm MountainTrimSlab [STAT:0006F273]>
[00:28] [BuildBaseRecords] <Debug: Looking for mountaintrimslab_DDCA3F50 for Skyrim.esm MountainTrimSlab [STAT:0006F273]>
[00:28] [BuildBaseRecords] <Debug: Looking for fxambbeamxbdust_dim03 for Skyrim.esm FXAmbBeamXbDust_Dim03 [MSTT:000A6C18]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc02dweboiler for Glenmoril.esm zzzLaMDLC2DweBoiler [ACTI:0E103B7A]>
[00:28] [BuildBaseRecords] <Debug: Looking for mountaintrimslab for Skyrim.esm MountainTrimSlab [STAT:0006F273]>
[00:28] [BuildBaseRecords] <Debug: Looking for nortmphallbg1waysendr01 for Skyrim.esm NorTmpHallBg1waySEndR01 [STAT:0001B1B1]>
[00:28] [BuildBaseRecords] <Debug: Looking for mushroomsi2 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeofShades [STAT:11033BCF]>
[00:28] [BuildBaseRecords] <Debug: Looking for signgeneralgoods01 for Skyrim.esm SignGeneralGoods01 [MSTT:0010704F]>
[00:28] [BuildBaseRecords] <Debug: Looking for supportmainaEC_SS_MadRuinsSupportPillar01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsSupportPillar01 [STAT:112D30B5]>
[00:28] [BuildBaseRecords] <Debug: Looking for supportmaina for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsSupportPillar01 [STAT:112D30B5]>
[00:28] [BuildBaseRecords] <Debug: Looking for blackbriarchalet for Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [BuildBaseRecords] <Debug: Looking for aradiaholybody for Glenmoril.esm zzzRevActMaidenAradia "Жрица Арадия" [ACTI:0E30EF9C]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc2glacierslab01 for Dragonborn.esm DLC2GlacierSlab01_NoSN [STAT:04029EC7]>
[00:28] [BuildBaseRecords] <Debug: Looking for cwmapflagtownred01 for OwnCivilWar.esp CWMapFlagRedRorikstead "Рорикстед" [ACTI:000F0853]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierSlab01_NoSN [STAT:04029EC7]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierSlab01_NoSN [STAT:04029EC7]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierSlab01_NoSN [STAT:04029EC7]>
[00:28] [AddModel] <Debug: Meshes\_byoh\plants\byohhousefloraleek01.nif BYOHHouseFloraLeek01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseFloraLeek01 "Лук-порей" [TREE:03010460]>
[00:28] [AddModel] <Debug: Meshes\_byoh\plants\byohhousefloraleek01.nif BYOHHouseFloraLeek01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Soft_Lighting unofficial skyrim special edition patch.esp BYOHHouseFloraLeek01 "Лук-порей" [TREE:03010460]>
[00:28] [AddModel] <Debug: Meshes\_byoh\plants\byohhousefloraleek01.nif DLC1HouseFloraLeek01_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseFloraLeek01 "Лук-порей" [TREE:03010460]>
[00:28] [AddModel] <Debug: Meshes\_byoh\plants\byohhousefloraleek01.nif DLC1HouseFloraLeek01_1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Soft_Lighting unofficial skyrim special edition patch.esp BYOHHouseFloraLeek01 "Лук-порей" [TREE:03010460]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor01.nif ImpExtTowerShellDoor01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellDoor01 [STAT:00040B31]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor01.nif ImpExtTowerShellDoor01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellDoor01 [STAT:00040B31]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor01.nif ImpExtTowerShellDoor01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellDoor01 [STAT:00040B31]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor01.nif ImpExtTowerShellDoor01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellDoor01 [STAT:00040B31]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor01.nif ImpExtTowerShellDoor01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellDoor01 [STAT:00040B31]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor01.nif ImpExtTowerShellDoor01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellDoor01 [STAT:00040B31]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor01.nif ImpExtTowerShellDoor01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtTowerShellDoor01 [STAT:00040B31]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor01.nif ImpExtTowerShellDoor01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellDoor01 [STAT:00040B31]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impexttowershelldoor01_lod.nif ImpExtTowerShellDoor01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellDoor01 [STAT:00040B31]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impexttowershelldoor01_lod.nif ImpExtTowerShellDoor01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellDoor01 [STAT:00040B31]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impexttowershelldoor01_lod.nif ImpExtTowerShellDoor01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellDoor01 [STAT:00040B31]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impexttowershelldoor01_lod.nif ImpExtTowerShellDoor01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellDoor01 [STAT:00040B31]>
[00:28] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaintrimslab_DDCA3F50_lod_0l.nif for Skyrim.esm MountainTrimSlab [STAT:0006F273]>
[00:28] [BuildBaseRecords] <Debug: Looking for norrubblepiece04 for Skyrim.esm NorRubblePiece04ice [STAT:0007712F]>
[00:28] [BuildBaseRecords] <Debug: Looking for minecliffs03ns for Skyrim.esm MineCliffs03NS [STAT:00045578]>
[00:28] [BuildBaseRecords] <Debug: Looking for cavegewall04hole for Skyrim.esm CaveGEWall04Hole [STAT:000287C6]>
[00:28] [BuildBaseRecords] <Debug: Looking for dweplatbgstairsingle01 for Skyrim.esm DwePlatBgStairSingle01SnowLight [STAT:00074CE8]>
[00:28] [BuildBaseRecords] <Debug: Looking for rqnoteepitaph for Glenmoril.esm zzzRevRq01DNote "Странный кот" [ACTI:0E3DA263]>
[00:28] [BuildBaseRecords] <Debug: Looking for mountaintrim03PineForest02 for Skyrim.esm MountainTrim03PineForest02 [STAT:000B6043]>
[00:28] [BuildBaseRecords] <Debug: Found old texture replacement method mountaintrim03green Meshes\landscape\mountains\mountaintrim03green.nif Skyrim.esm MountainTrim03PineForest02 [STAT:000B6043]>
[00:28] [BuildBaseRecords] <Debug: File not found Meshes\magic\fxfirepillar01.nif. Used by Skyrim.esm FXFirePillar01 [MSTT:000877F3]>
[00:28] [BuildBaseRecords] <Debug: Looking for mountaintrim03 for Skyrim.esm MountainTrim03PineForest02 [STAT:000B6043]>
[00:28] [BuildBaseRecords] <Debug: Meshes\lod\mountains\mountaintrim03_lod_0.nif;meshes\lod\mountains\mountaintrim03_lod_1.nif;meshes\lod\mountains\mountaintrim03_lod_2.nif; ? meshes\lod\mountains\mountaintrim03green_lod_0.nif;meshes\lod\mountains\mountaintrim03green_lod_1.nif;meshes\lod\mountains\mountaintrim03green_lod_2.nif; Skyrim.esm MountainTrim03PineForest02 [STAT:000B6043]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatBgStairSingle01SnowLight [STAT:00074CE8]>
[00:28] [BuildBaseRecords] <Debug: Looking for arkvedcorpse02 for Glenmoril.esm zzzGHQmDoorArkved02 "Арквед" [DOOR:0E0100CD]>
[00:28] [BuildBaseRecords] <Debug: Looking for hhfurniturechair01 for Skyrim.esm HHFurnitureChair01 "Кресло" [FURN:0002FCB9]>
[00:28] [BuildBaseRecords] <Debug: Looking for shouseforsale for Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03green_lod_0.nif MountainTrim03Green_LOD_0:1 Shader Flags 1: Vertex_Alpha | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MountainTrim03PineForest02 [STAT:000B6043]>
[00:28] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03green_lod_0.nif MountainTrim03Green_LOD_0:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim03PineForest02 [STAT:000B6043]>
[00:28] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03green_lod_0.nif MountainTrim03Green_LOD_0:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MountainTrim03PineForest02 [STAT:000B6043]>
[00:28] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03green_lod_0.nif MountainTrim03Green_LOD_0:2 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim03PineForest02 [STAT:000B6043]>
[00:28] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03green_lod_0.nif MountainTrim03Green_LOD_0:6 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim03PineForest02 [STAT:000B6043]>
[00:28] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03green_lod_0.nif MountainTrim03Green_LOD_0:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim03PineForest02 [STAT:000B6043]>
[00:28] [BuildBaseRecords] <Debug: Looking for oriel02 for Glenmoril.esm zzzRevSiikaOriel02 [STAT:0E0026AC]>
[00:28] [BuildBaseRecords] <Debug: Looking for barrel01 for Skyrim.esm BarrelFood01_Snow "Бочка" [CONT:000FB9C9]>
[00:28] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainTrim03PineForest02 [STAT:000B6043]>
[00:28] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim03PineForest02 [STAT:000B6043]>
[00:28] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim03PineForest02 [STAT:000B6043]>
[00:28] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03green_lod_1.nif MountainTrim03Green_LOD_1:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MountainTrim03PineForest02 [STAT:000B6043]>
[00:28] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03green_lod_1.nif MountainTrim03Green_LOD_1:2 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim03PineForest02 [STAT:000B6043]>
[00:28] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03green_lod_1.nif MountainTrim03Green_LOD_1:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim03PineForest02 [STAT:000B6043]>
[00:28] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03green_lod_1.nif MountainTrim03Green_LOD_1:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim03PineForest02 [STAT:000B6043]>
[00:28] [BuildBaseRecords] <Debug: Textures\lod\mountaintrimalphalod.dds Skyrim.esm MountainTrim03PineForest02 [STAT:000B6043]>
[00:28] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim03PineForest02 [STAT:000B6043]>
[00:28] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim03PineForest02 [STAT:000B6043]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveiboulderl03 for Dragonborn.esm CaveIBoulderL03_noSnow [STAT:04037262]>
[00:28] [BuildBaseRecords] <Debug: Looking for dwerubblepile01 for Skyrim.esm DweRubblePile01Snow [STAT:000765F5]>
[00:28] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03green_lod_2.nif MountainTrim03Green_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MountainTrim03PineForest02 [STAT:000B6043]>
[00:28] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03green_lod_2.nif MountainTrim03Green_LOD_2:2 Shader Flags 2: EnvMap_Light_Fade Skyrim.esm MountainTrim03PineForest02 [STAT:000B6043]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif swirlsSphere Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03green_lod_2.nif MountainTrim03Green_LOD_2:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim03PineForest02 [STAT:000B6043]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif swirlsSphere Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveglhall2way01 for Skyrim.esm CaveGLHall2Way01 [STAT:0001B16F]>
[00:28] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03green_lod_2.nif MountainTrim03Green_LOD_2:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim03PineForest02 [STAT:000B6043]>
[00:28] [BuildBaseRecords] <Debug: Textures\lod\mountaintrimalphalod.dds Skyrim.esm MountainTrim03PineForest02 [STAT:000B6043]>
[00:28] [BuildBaseRecords] <Debug: Looking for fxtg08nightingaleceremony for Skyrim.esm FXTG08NightingaleCeremony [MSTT:001065E0]>
[00:28] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim03PineForest02 [STAT:000B6043]>
[00:28] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim03PineForest02 [STAT:000B6043]>
[00:28] [BuildBaseRecords] <Debug: Looking for cwmapmarkers01 for Skyrim.esm CWMapActivator01 [ACTI:000F083A]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffs03ReachGrass01_87148C76 for Skyrim.esm DirtCliffs03ReachGrass01 [STAT:00055A6D]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffs03ReachGrass01 for Skyrim.esm DirtCliffs03ReachGrass01 [STAT:00055A6D]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76passthru for Skyrim.esm DirtCliffs03ReachGrass01 [STAT:00055A6D]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif outerGlow01 Shader Flags 1: Vertex_Alpha | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76 for Skyrim.esm DirtCliffs03ReachGrass01 [STAT:00055A6D]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif outerGlow01 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [BuildBaseRecords] <Debug: Looking for wrintdragonroomwallcorr for Skyrim.esm WRIntDragonRoomWallCorR [STAT:0009E639]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffs03 for Skyrim.esm DirtCliffs03ReachGrass01 [STAT:00055A6D]>
[00:28] [BuildBaseRecords] <Debug: Looking for cratesmalllong02Weathered for Skyrim.esm CrateSmallLong02Weathered [STAT:000C2C17]>
[00:28] [BuildBaseRecords] <Debug: Looking for casscportalbase01noceiling for _ResourcePack.esl RP_CasSCPortalBase01NoCeiling [STAT:FE002056]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif topGlow2:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [BuildBaseRecords] <Debug: Looking for cratesmalllong02 for Skyrim.esm CrateSmallLong02Weathered [STAT:000C2C17]>
[00:28] [BuildBaseRecords] <Debug: Looking for byohhousetrophydraugrf01 for HearthFires.esm BYOHHouseTrophy19DraugrFemale [STAT:03015BD6]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif topGlow2:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile01.nif Chunk01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile01Snow [STAT:000765F5]>
[00:28] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile01.nif Chunk01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile01Snow [STAT:000765F5]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif topGlow:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif topGlow:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile01.nif DweRubblePile01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile01Snow [STAT:000765F5]>
[00:28] [BuildBaseRecords] <Debug: Looking for barrel01 for Dragonborn.esm BarrelFish01_NoRespawn "Бочка с рыбой" [CONT:0403C366]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif ambientBeam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile01.nif DweRubblePile01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile01Snow [STAT:000765F5]>
[00:28] [BuildBaseRecords] <Debug: Looking for genericbannerred01DLC2BannerRedoran01 for Dragonborn.esm DLC2BannerRedoran01 [MSTT:04038451]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif ambientBeam:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile01.nif DweRubblePile01:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile01Snow [STAT:000765F5]>
[00:28] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Dragonborn.esm DLC2BannerRedoran01 [MSTT:04038451]>
[00:28] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasAtmoranChestBracelet "Сундук" [CONT:0C004F2B]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif CenterGlow:2 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif CenterGlow:2 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [BuildBaseRecords] <Debug: Looking for paintinglc0207 for Wyrmstooth.esp WTPaintinglc0207 [STAT:0A5A6C7D]>
[00:28] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile01.nif DweRubblePile01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile01Snow [STAT:000765F5]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif OuterGlowCircle:0 Shader Flags 1: Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif OuterGlowCircle:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile01.nif DweRubblePile01:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile01Snow [STAT:000765F5]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif Spikes:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif Spikes:1 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile01.nif DweRubblePile01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile01Snow [STAT:000765F5]>
[00:28] [BuildBaseRecords] <Debug: Looking for crsdagger for Vigilant.esm zzVcg1stPersonCrsDagger [STAT:0D502033]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif Wisps:0 Shader Flags 1: Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif Wisps:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [BuildBaseRecords] <Debug: Looking for sc_towerfloatingrocks02 for Dawnguard.esm sc_towerfloatingrocks02 [STAT:02010BAD]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif ambientBeam2:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif ambientBeam2:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [BuildBaseRecords] <Debug: Looking for lumbermill01 for Better Dynamic Snow SE.esp BDS_FarmLumbermill01Snow [STAT:13005910]>
[00:28] [BuildBaseRecords] <Debug: Looking for shiplongboatwreck01 for Skyrim.esm ShipLongBoatWreck01sn_light [STAT:000BAB86]>
[00:28] [BuildBaseRecords] <Debug: Looking for impexticeblocks05 for Skyrim.esm ImpExtIceBlocks05 [STAT:0006F738]>
[00:28] [BuildBaseRecords] <Debug: Looking for sovthrone01 for Vigilant.esm zzzBMLamaeThrone "Трон" [FURN:0D0368EE]>
[00:28] [BuildBaseRecords] <Debug: Looking for whintfloordebris03 for Skyrim.esm WHIntFloorDebris03 [STAT:000C949F]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif outerGlow02 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif outerGlow02 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif BlueBeam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif BlueBeam:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile01_lod_0.nif Chunk01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile01Snow [STAT:000765F5]>
[00:28] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile01_lod_0.nif Chunk01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile01Snow [STAT:000765F5]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif BlueBeam:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [BuildBaseRecords] <Debug: Looking for dwefacadecolumnxlgfree01 for Skyrim.esm DweFacadeColumnXLgFree01 [STAT:00058CC3]>
[00:28] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile01_lod_0.nif DweRubblePile01:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile01Snow [STAT:000765F5]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif BlueBeam:1 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile01_lod_0.nif DweRubblePile01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile01Snow [STAT:000765F5]>
[00:28] [BuildBaseRecords] <Debug: Looking for roadstraightlong02ReachDirt01 for Skyrim.esm RoadStraightLong02ReachDirt01 [STAT:0009202B]>
[00:28] [BuildBaseRecords] <Debug: Looking for wordwallhighhrothgarbroken for Dawnguard.esm WordWallBroken [STAT:02010B4C]>
[00:28] [BuildBaseRecords] <Debug: Looking for roadstraightlong02 for Skyrim.esm RoadStraightLong02ReachDirt01 [STAT:0009202B]>
[00:28] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile01_lod_0.nif DweRubblePile01:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile01Snow [STAT:000765F5]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif BlueBeam:2 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile01_lod_0.nif DweRubblePile01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile01Snow [STAT:000765F5]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks05.nif ImpExtIceBlocks05:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBlocks05 [STAT:0006F738]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks05.nif ImpExtIceBlocks05:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBlocks05 [STAT:0006F738]>
[00:28] [BuildBaseRecords] <Debug: Looking for cassecentrancedialfm for Dawnguard.esm CasSecEntranceDialFM "Пропавший символ" [ACTI:02010A56]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif BlueBeam:2 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif Obelisk01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif Obelisk01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [BuildBaseRecords] <Debug: Looking for whtempletalos2 for Skyrim.esm WHtempletalos2 [STAT:00058C74]>
[00:28] [BuildBaseRecords] <Debug: Looking for loadscreenadoptionboy01 for DynDOLOD.esp DynDOLOD_FirstbornBoy2 [STAT:7A000924]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif Obelisk01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif Obelisk01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\norrunicamphitheatre01lod.dds 0 Dawnguard.esm WordWallBroken [STAT:02010B4C]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif Obelisk01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif Obelisk01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif Obelisk01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\lordstone.nif Obelisk01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [AddModel] <Debug: Meshes\lod\imperialice\impexticeblocks05_lod_0.nif ImpExtIceBlocks05:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBlocks05 [STAT:0006F738]>
[00:28] [AddModel] <Debug: Meshes\lod\imperialice\impexticeblocks05_lod_0.nif ImpExtIceBlocks05:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBlocks05 [STAT:0006F738]>
[00:28] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_towerfloatingrocks02.nif Rocks03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_towerfloatingrocks02 [STAT:02010BAD]>
[00:28] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_towerfloatingrocks02.nif Rocks03:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_towerfloatingrocks02 [STAT:02010BAD]>
[00:28] [BuildBaseRecords] <Debug: Looking for winterholdpit01 for Skyrim.esm WinterholdPit01 [STAT:00109802]>
[00:28] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantRiftenBlackBriarMeadery "Сундук" [CONT:000A29AC]>
[00:28] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_towerfloatingrocks02.nif Rocks03:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_towerfloatingrocks02 [STAT:02010BAD]>
[00:28] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_towerfloatingrocks02.nif Rocks03:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_towerfloatingrocks02 [STAT:02010BAD]>
[00:28] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_towerfloatingrocks02.nif Rocks04:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_towerfloatingrocks02 [STAT:02010BAD]>
[00:28] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_towerfloatingrocks02.nif Rocks04:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_towerfloatingrocks02 [STAT:02010BAD]>
[00:28] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_towerfloatingrocks02.nif Rocks04:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_towerfloatingrocks02 [STAT:02010BAD]>
[00:28] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_towerfloatingrocks02.nif Rocks04:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_towerfloatingrocks02 [STAT:02010BAD]>
[00:28] [BuildBaseRecords] <Debug: Looking for nortmphallbg1waysl2r01 for Unslaad.esm zzzCrbNorTmpHallBg1waySL2R01Ice [STAT:0F3FA33A]>
[00:28] [BuildBaseRecords] <Debug: Looking for cavegbalconystraight03 for Skyrim.esm CaveGBalconyStraight03Snow [STAT:00082311]>
[00:28] [BuildBaseRecords] <Debug: Looking for minechall1way64r01 for Skyrim.esm MineCHall1Way64R01 [STAT:00045492]>
[00:28] [BuildBaseRecords] <Debug: Looking for tundrastreambend01watera for Skyrim.esm TundraStreamBend01WaterA [ACTI:000176AB]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveirpillar04 for Skyrim.esm CaveIRPillar04 [STAT:000344C3]>
[00:28] [BuildBaseRecords] <Debug: Looking for 1stpersondwarvendagger for Skyrim.esm 1stPersonDwarvenDagger [STAT:00036BC7]>
[00:28] [BuildBaseRecords] <Debug: Looking for la_dweplatbgstaircapl01 for SkystoneCastle.esp LA_SS_DwePlatBgStairCapL01 [STAT:3586400E]>
[00:28] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdpit01.nif WinterholdPit01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdPit01 [STAT:00109802]>
[00:28] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdpit01.nif WinterholdPit01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdPit01 [STAT:00109802]>
[00:28] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdpit01.nif WinterholdPit01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdPit01 [STAT:00109802]>
[00:28] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdpit01.nif WinterholdPit01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdPit01 [STAT:00109802]>
[00:28] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdpit01.nif WinterholdPit01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdPit01 [STAT:00109802]>
[00:28] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdpit01.nif WinterholdPit01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdPit01 [STAT:00109802]>
[00:28] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantMarkarthBlacksmithChest "Сундук" [CONT:0009E0D8]>
[00:28] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\tundrastreambend01watera_dyndolod_lod.nif Skyrim.esm TundraStreamBend01WaterA [ACTI:000176AB]>
[00:28] [BuildBaseRecords] <Debug: Looking for foodstoresnewbaskethf01 for Glenmoril.esm zzzGHBazFoodPlateBread "Хлеб" [CONT:0E02704B]>
[00:28] [AddModel] <Debug: Meshes\lod\winterhold\winterholdpit01_lod_0.nif WinterholdPit01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdPit01 [STAT:00109802]>
[00:28] [AddModel] <Debug: Meshes\lod\winterhold\winterholdpit01_lod_0.nif WinterholdPit01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WinterholdPit01 [STAT:00109802]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\winterholdlod01.dds 0 Skyrim.esm WinterholdPit01 [STAT:00109802]>
[00:28] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\lordstone_lod.nif Obelisk01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\lordstone_lod.nif Obelisk01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedmossstone08lod.dds 0 Skyrim.esm DoomstoneLord "Знак Лорда" [ACTI:000D2336]>
[00:28] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\tree01.nif textures\architecture\revenant\treebranch01.dds 2B6A7FDB Glenmoril.esm zzzRevOrchandTree01 [TREE:0E001E28]>
[00:28] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\tree01.nif textures\architecture\revenant\woodbark01.dds F60E89D7 Glenmoril.esm zzzRevOrchandTree01 [TREE:0E001E28]>
[00:28] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\tree01.nif textures\architecture\revenant\woodbark01_n.dds 35FABF3F Glenmoril.esm zzzRevOrchandTree01 [TREE:0E001E28]>
[00:28] [BuildBaseRecords] <Debug: Looking for churchhammer2h for Glenmoril.esm zzzRev1stPersonChurchHammer2H [STAT:0E006EAA]>
[00:28] [BuildBaseRecords] <Debug: Looking for meaderybrewer01 for Skyrim.esm MeaderyBrewer01 [STAT:0007D78C]>
[00:28] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\tree01.nif textures\architecture\revenant\treebranch01_n.dds C825CC00 Glenmoril.esm zzzRevOrchandTree01 [TREE:0E001E28]>
[00:28] [BuildBaseRecords] <Debug: Looking for swellfreestanding01coverstatic for _ResourcePack.esl RP_SWellFreeStanding01CoverStatic [STAT:FE0020E2]>
[00:28] [BuildBaseRecords] <Debug: Looking for redruin1 for Glenmoril.esm zzzGHQmRedRuin01_Snow [STAT:0E01170B]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeColumnXLgFree01 [STAT:00058CC3]>
[00:28] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos2.nif WHtempletalos2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHtempletalos2 [STAT:00058C74]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\blackbriarchalet.nif L2_WindowGlow Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\blackbriarchalet.nif L2_WindowGlow Shader Flags 2: Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [BuildBaseRecords] <Debug: Looking for dwedresser01 for Dawnguard.esm DLC01QAAllWeaponsAndArmor "All Dawnguard Weapons and Armor" [CONT:0200CAB5]>
[00:28] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos2.nif WHtempletalos2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHtempletalos2 [STAT:00058C74]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeColumnXLgFree01 [STAT:00058CC3]>
[00:28] [BuildBaseRecords] <Debug: Looking for mineoreiron03_LVolcanicTundraRocks for Skyrim.esm MineOreIron03_LVolcanicTundraRocks "Железорудная жила" [ACTI:0010DA97]>
[00:28] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos2.nif WHtempletalos2:39 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHtempletalos2 [STAT:00058C74]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeColumnXLgFree01 [STAT:00058CC3]>
[00:28] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos2.nif WHtempletalos2:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHtempletalos2 [STAT:00058C74]>
[00:28] [BuildBaseRecords] <Debug: Looking for mineoreiron03 for Skyrim.esm MineOreIron03_LVolcanicTundraRocks "Железорудная жила" [ACTI:0010DA97]>
[00:28] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos2.nif WHtempletalos2:40 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHtempletalos2 [STAT:00058C74]>
[00:28] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos2.nif WHtempletalos2:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHtempletalos2 [STAT:00058C74]>
[00:28] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos2.nif WHtempletalos2:42 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WHtempletalos2 [STAT:00058C74]>
[00:28] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos2.nif WHtempletalos2:42 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHtempletalos2 [STAT:00058C74]>
[00:28] [BuildBaseRecords] <Debug: Looking for norrmshaftmidexsm01 for Skyrim.esm NorRmShaftMidExSm01ice [STAT:000835AD]>
[00:28] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos2.nif WHtempletalos2:40_2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHtempletalos2 [STAT:00058C74]>
[00:28] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos2.nif WHtempletalos2:40_2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHtempletalos2 [STAT:00058C74]>
[00:28] [BuildBaseRecords] <Debug: Looking for mrkapoth01 for Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [BuildBaseRecords] <Debug: Looking for portgatepole06 for Skyrim.esm PortGatePole06 [ACTI:000587D7]>
[00:28] [AddModel] <Debug: Meshes\lod\windhelm\whtempletalos2_lod_2.nif WHtempletalos_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHtempletalos2 [STAT:00058C74]>
[00:28] [AddModel] <Debug: Meshes\lod\windhelm\whtempletalos2_lod_2.nif WHtempletalos_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHtempletalos2 [STAT:00058C74]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHtempletalos2 [STAT:00058C74]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\blackbriarchalet.nif BlackBriarChalet:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\blackbriarchalet.nif BlackBriarChalet:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\blackbriarchalet.nif BlackBriarChalet:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\blackbriarchalet.nif BlackBriarChalet:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\blackbriarchalet.nif BlackBriarChalet:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [BuildBaseRecords] <Debug: Looking for cwoilpotpile for Skyrim.esm CWOilPotPile [MSTT:000EE9EE]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\blackbriarchalet.nif BlackBriarChalet:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\blackbriarchalet.nif BlackBriarChalet:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [BuildBaseRecords] <Debug: Looking for supportmaincEC_SS_MadRuinsSupportPillar02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsSupportPillar02 [STAT:112D30AB]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\blackbriarchalet.nif BlackBriarChalet:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [BuildBaseRecords] <Debug: Looking for supportmainc for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsSupportPillar02 [STAT:112D30AB]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\blackbriarchalet.nif BlackBriarChalet:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\blackbriarchalet.nif BlackBriarChalet:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [BuildBaseRecords] <Debug: Looking for tanningrack01 for Skyrim.esm TanningRackDONOTUSE "Дубильный станок" [ACTI:000E2414]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\blackbriarchalet.nif BlackBriarChalet:16 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\blackbriarchalet.nif BlackBriarChalet:16 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\blackbriarchalet.nif BlackBriarChalet:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\blackbriarchalet.nif BlackBriarChalet:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [BuildBaseRecords] <Debug: Looking for 1stpersonfalmerlongsword for Skyrim.esm 1stPersonFalmerSword [STAT:0003AFE5]>
[00:28] [BuildBaseRecords] <Debug: Looking for farmintlhmid01WT for Wyrmstooth.esp WTFarmIntLHMid01 [STAT:0A2BF87A]>
[00:28] [BuildBaseRecords] <Debug: Looking for farmintlhmid01 for Wyrmstooth.esp WTFarmIntLHMid01 [STAT:0A2BF87A]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\blackbriarchalet.nif BlackBriarChalet:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\blackbriarchalet.nif BlackBriarChalet:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\blackbriarchalet.nif BlackBriarChalet:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\blackbriarchalet.nif BlackBriarChalet:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [BuildBaseRecords] <Debug: Looking for amaranthus for DAc0da.esm zDcdAmaranthusStatic [STAT:0C005119]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff02Rocks01SnowCustom02 for Update.esm RockCliff02Rocks01SnowCustom02 [STAT:0002EE86]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Update.esm RockCliff02Rocks01SnowCustom02 [STAT:0002EE86]>
[00:28] [BuildBaseRecords] <Debug: Looking for invisiblefurniturenode01.nif for Dawnguard.esm DweForgeFurniture01nif "Кузница этерия" [FURN:02013F11]>
[00:28] [BuildBaseRecords] <Debug: Looking for norextrubblepile06 for Skyrim.esm NorExtRubblePile06_LightIce [STAT:0010AAE3]>
[00:28] [BuildBaseRecords] <Debug: Looking for norpitwallfronttormbgsidel01 for Skyrim.esm NorPitWallFrontToRmBgSideL01 [STAT:00016011]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\blackbriarchalet.nif BlackBriarChalet:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\blackbriarchalet.nif BlackBriarChalet:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [BuildBaseRecords] <Debug: Looking for mqetchedshrineactivator for Skyrim.esm MQpathToHHShrineTablet "Резная табличка" [ACTI:00023DD0]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile06.nif Chunk06:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile06_LightIce [STAT:0010AAE3]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile06.nif Chunk06:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile06_LightIce [STAT:0010AAE3]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile06.nif NorExtRubblePile06:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile06_LightIce [STAT:0010AAE3]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile06.nif NorExtRubblePile06:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile06_LightIce [STAT:0010AAE3]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile06.nif NorExtRubblePile06:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile06_LightIce [STAT:0010AAE3]>
[00:28] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile06.nif NorExtRubblePile06:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile06_LightIce [STAT:0010AAE3]>
[00:28] [BuildBaseRecords] <Debug: Looking for water lily1white2 for TheBawbsWardenOfTheCoast.esp WCLilly01Flower [STAT:1002ABA9]>
[00:28] [BuildBaseRecords] <Debug: Looking for casplatbridgefree01 for Dawnguard.esm CasPlatBridgeFree01_Snow [STAT:02017E75]>
[00:28] [BuildBaseRecords] <Debug: Looking for mrkkeepfacade05 for Skyrim.esm MrkKeepFacade05 [STAT:000B3A82]>
[00:28] [BuildBaseRecords] <Debug: Looking for sc_freewall03 for Dawnguard.esm sc_freewall03 [STAT:0200F9F2]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile06_lod_0.nif Chunk06:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile06_LightIce [STAT:0010AAE3]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile06_lod_0.nif Chunk06:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile06_LightIce [STAT:0010AAE3]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile06_lod_0.nif NorExtRubblePile06:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile06_LightIce [STAT:0010AAE3]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile06_lod_0.nif NorExtRubblePile06:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile06_LightIce [STAT:0010AAE3]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile06_lod_0.nif NorExtRubblePile06:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile06_LightIce [STAT:0010AAE3]>
[00:28] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile06_lod_0.nif NorExtRubblePile06:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile06_LightIce [STAT:0010AAE3]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\blackbriarchalet.nif BlackBriarChalet:1 - L2_Supports:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\blackbriarchalet.nif BlackBriarChalet:1 - L2_Supports:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [BuildBaseRecords] <Debug: Looking for mineoreiron01_CaveGWall for Skyrim.esm MineOreIron01_CaveGWall "Железорудная жила" [ACTI:0010D130]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif SHouseForSaleMesh:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif SHouseForSaleMesh:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [BuildBaseRecords] <Debug: Looking for mineoreiron01 for Skyrim.esm MineOreIron01_CaveGWall "Железорудная жила" [ACTI:0010D130]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlcfxfasterrapids01 for Dawnguard.esm DLC1FXFasterRapids01 [MSTT:02006B92]>
[00:28] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck01.nif Alpha:9 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ShipLongBoatWreck01sn_light [STAT:000BAB86]>
[00:28] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck01.nif Alpha:9 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLongBoatWreck01sn_light [STAT:000BAB86]>
[00:28] [BuildBaseRecords] <Debug: Looking for l1_sc_gravestonegroupsmall06 for Dawnguard.esm sc_gravestonegroupsmall06 [STAT:02011BC9]>
[00:28] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck01.nif Alpha:12 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ShipLongBoatWreck01sn_light [STAT:000BAB86]>
[00:28] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck01.nif Alpha:12 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLongBoatWreck01sn_light [STAT:000BAB86]>
[00:28] [BuildBaseRecords] <Debug: Looking for arwhallstairsbridge01 for Update.esm ccBGS_ARWHallStairsBridge01 [STAT:010031FF]>
[00:28] [BuildBaseRecords] <Debug: Looking for sovintstrdoorl01 for Unslaad.esm zzzCrbSOVintStrDoorL01Snow [STAT:0F453B07]>
[00:28] [BuildBaseRecords] <Debug: Looking for slgccolsol04 for Skyrim.esm SLgCColSol04 [STAT:0006C958]>
[00:28] [BuildBaseRecords] <Debug: Looking for norhallofstoriesendexbg01 for Skyrim.esm NorHallOfStoriesEndExBg01 [STAT:00020930]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade05.nif MrkKeepFacade05:52 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade05 [STAT:000B3A82]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade05.nif MrkKeepFacade05:52 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade05 [STAT:000B3A82]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade05.nif MrkKeepFacade05:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade05 [STAT:000B3A82]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade05.nif MrkKeepFacade05:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade05 [STAT:000B3A82]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveglpillar04 for Skyrim.esm CaveGLPillar04ice [STAT:0007A857]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade05.nif MrkKeepFacade05:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade05 [STAT:000B3A82]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade05.nif MrkKeepFacade05:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade05 [STAT:000B3A82]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade05.nif MrkKeepFacade05:59 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade05 [STAT:000B3A82]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade05.nif MrkKeepFacade05:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade05 [STAT:000B3A82]>
[00:28] [BuildBaseRecords] <Debug: Looking for voidcirclenya for DAc0da.esm zDcdIVdPipeDoor01 "Дверь" [DOOR:0C004814]>
[00:28] [BuildBaseRecords] <Debug: Looking for impstabledouble01 for Skyrim.esm ImpStableDouble01 [STAT:0005AD4C]>
[00:28] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck01.nif L1_DetailsShields02 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatWreck01sn_light [STAT:000BAB86]>
[00:28] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck01.nif L1_DetailsShields02 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLongBoatWreck01sn_light [STAT:000BAB86]>
[00:28] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorl03 for Skyrim.esm CaveGShaftDoorL03Falmer [STAT:000B9EE7]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif SHouseForSaleMesh:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif SHouseForSaleMesh:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade05.nif MrkKeepFacade05:60 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade05 [STAT:000B3A82]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade05.nif MrkKeepFacade05:60 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade05 [STAT:000B3A82]>
[00:28] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck01.nif ShipLongBoatWreck01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatWreck01sn_light [STAT:000BAB86]>
[00:28] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck01.nif ShipLongBoatWreck01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLongBoatWreck01sn_light [STAT:000BAB86]>
[00:28] [BuildBaseRecords] <Debug: Looking for platfronttosmhall01 for Glenmoril.esm zzzRevCasPlatFrontSmHall01 [STAT:0E01395A]>
[00:28] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck01.nif ShipLongBoatWreck01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatWreck01sn_light [STAT:000BAB86]>
[00:28] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck01.nif ShipLongBoatWreck01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLongBoatWreck01sn_light [STAT:000BAB86]>
[00:28] [BuildBaseRecords] <Debug: Looking for wrintchcol03 for Skyrim.esm WRIntCHCol03 [STAT:00077FB4]>
[00:28] [BuildBaseRecords] <Debug: Looking for cavegcliffs03 for Skyrim.esm CaveGCliffs03 [STAT:0001CDF1]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif SHouseForSaleMesh:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif SHouseForSaleMesh:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepfacade05_lod_2.nif MrkCastleLOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade05 [STAT:000B3A82]>
[00:28] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepfacade05_lod_2.nif MrkCastleLOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade05 [STAT:000B3A82]>
[00:28] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepfacade05_lod_2.nif MrkCastleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade05 [STAT:000B3A82]>
[00:28] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepfacade05_lod_2.nif MrkCastleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade05 [STAT:000B3A82]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif SHouseForSaleMesh:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif SHouseForSaleMesh:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [BuildBaseRecords] <Debug: Looking for implhalldoorrb01 for Skyrim.esm ImpLHallDoorRB01 [STAT:0003B4AC]>
[00:28] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck01.nif ShipLongBoatWreck01:5 - L1_DetailsShields02:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatWreck01sn_light [STAT:000BAB86]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif SHouseForSaleMesh:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck01.nif ShipLongBoatWreck01:5 - L1_DetailsShields02:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLongBoatWreck01sn_light [STAT:000BAB86]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkKeepFacade05 [STAT:000B3A82]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif SHouseForSaleMesh:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkKeepFacade05 [STAT:000B3A82]>
[00:28] [BuildBaseRecords] <Debug: Looking for cassmhall3way01 for Unslaad.esm zzzCrbCasSmHall3way01_snow [STAT:0F00BA3F]>
[00:28] [BuildBaseRecords] <Debug: Looking for genericbannerred03CityBannerDawnstar03 for Skyrim.esm CityBannerDawnstar03 [MSTT:000D2040]>
[00:28] [BuildBaseRecords] <Debug: Looking for genericbannerred03 for Skyrim.esm CityBannerDawnstar03 [MSTT:000D2040]>
[00:28] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck01.nif ShipLongBoatWreck01:6 - L1_DetailsShields02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatWreck01sn_light [STAT:000BAB86]>
[00:28] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck01.nif ShipLongBoatWreck01:6 - L1_DetailsShields02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLongBoatWreck01sn_light [STAT:000BAB86]>
[00:28] [BuildBaseRecords] <Debug: Looking for rtdockbld3waydwn01 for Skyrim.esm RTDockBld3wayDwn01 [STAT:000AA82D]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif SHouseForSaleMesh:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif SHouseForSaleMesh:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [BuildBaseRecords] <Debug: Looking for cavegceiling01 for Skyrim.esm CaveGCeiling01 [STAT:0001CDFC]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif SHouseForSaleMesh:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif SHouseForSaleMesh:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [BuildBaseRecords] <Debug: Looking for wrintchfloorfirepit01 for Skyrim.esm WRIntCHFloorFirePit01 [STAT:00075D96]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif SHouseForSaleMesh:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif SHouseForSaleMesh:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveglewallincorner01 for Skyrim.esm CaveGLEWallInCorner01 [STAT:00022E95]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif SHouseForSaleMesh:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\blackbriarchalet_lod.nif BlackBriarChalet_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif SHouseForSaleMesh:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\blackbriarchalet_lod.nif BlackBriarChalet_LOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [BuildBaseRecords] <Debug: Looking for dragonmoundbasealt for Wyrmstooth.esp WTDragonMoundBase_NoSnow [STAT:0AA3049C]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\blackbriarchalet_lod.nif BlackBriarChalet_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\blackbriarchalet_lod.nif BlackBriarChalet_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif SHouseForSaleMesh:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif SHouseForSaleMesh:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\blackbriarchalet_lod.nif BlackBriarChalet_LOD:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\blackbriarchalet_lod.nif BlackBriarChalet_LOD:49 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif SHouseForSaleMesh:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif SHouseForSaleMesh:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif SHouseForSaleMesh:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif SHouseForSaleMesh:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif SHouseForSaleMesh:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif SHouseForSaleMesh:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif Side wall:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif Side wall:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif Side wall:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif Side wall:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif Side wall:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [BuildBaseRecords] <Debug: Looking for dweplatbgstairmid02a for Skyrim.esm DwePlatBgStairMid02a [STAT:000E41BA]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif Side wall:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif basement entranec:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif basement entranec:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod02.dds 2 Skyrim.esm BlackBriarChalet001 [STAT:000B9582]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif basement entranec:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif basement entranec:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif _moss15 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif _moss15 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif M house for sale Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [BuildBaseRecords] <Debug: Looking for firewoodpilemedium01 for Skyrim.esm FirewoodPileMedium01_LightSN [STAT:000A9E8B]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\shouseforsale.nif M house for sale Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [BuildBaseRecords] <Debug: Looking for mineoresilver02_CaveIWall for Skyrim.esm MineOreSilver02_CaveIWall "Серебряная жила" [ACTI:0010DC7B]>
[00:28] [BuildBaseRecords] <Debug: Looking for mineoresilver02 for Skyrim.esm MineOreSilver02_CaveIWall "Серебряная жила" [ACTI:0010DC7B]>
[00:28] [BuildBaseRecords] <Debug: Looking for prisonercarriage01static for Skyrim.esm PrisonerCarriageSTATIC [STAT:000EA687]>
[00:28] [BuildBaseRecords] <Debug: Looking for wispcrystal01 for Skyrim.esm wispCore "Сердцевина дымка" [ACTI:0010EB2A]>
[00:28] [BuildBaseRecords] <Debug: Looking for dwefacadetower3x2 for DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledouble01.nif ImpStableDouble01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableDouble01 [STAT:0005AD4C]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledouble01.nif ImpStableDouble01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableDouble01 [STAT:0005AD4C]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledouble01.nif ImpStableDouble01:24 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableDouble01 [STAT:0005AD4C]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledouble01.nif ImpStableDouble01:24 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableDouble01 [STAT:0005AD4C]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledouble01.nif ImpStableDouble01:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableDouble01 [STAT:0005AD4C]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledouble01.nif ImpStableDouble01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableDouble01 [STAT:0005AD4C]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc2blacksmithforge01 for Dragonborn.esm DLC2BlacksmithForge01 [STAT:0403A9EE]>
[00:28] [BuildBaseRecords] <Debug: Looking for fxhermaeusmorada04 for Skyrim.esm FXHermaeusMoraDA04 [MSTT:0005AF26]>
[00:28] [BuildBaseRecords] <Debug: Looking for riftenrwhallgutter02_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWHallGutter02_Solitude [STAT:11533C89]>
[00:28] [BuildBaseRecords] <Debug: Looking for riftenrwhallgutter02 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWHallGutter02_Solitude [STAT:11533C89]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveifhalldetwist01 for Skyrim.esm CaveIFHallDetwist01 [STAT:0001FEB4]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbld3waydwn01.nif RTDockBld3wayDwn01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBld3wayDwn01 [STAT:000AA82D]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbld3waydwn01.nif RTDockBld3wayDwn01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBld3wayDwn01 [STAT:000AA82D]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbld3waydwn01.nif RTDockBld3wayDwn01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBld3wayDwn01 [STAT:000AA82D]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbld3waydwn01.nif RTDockBld3wayDwn01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBld3wayDwn01 [STAT:000AA82D]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledouble01.nif ImpStableDouble01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableDouble01 [STAT:0005AD4C]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledouble01.nif ImpStableDouble01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableDouble01 [STAT:0005AD4C]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledouble01.nif ImpStableDouble01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableDouble01 [STAT:0005AD4C]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbld3waydwn01.nif RTDockBld3wayDwn01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBld3wayDwn01 [STAT:000AA82D]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstabledouble01.nif ImpStableDouble01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableDouble01 [STAT:0005AD4C]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbld3waydwn01.nif RTDockBld3wayDwn01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBld3wayDwn01 [STAT:000AA82D]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff07PineForest02_8872BEFC for Skyrim.esm RockCliff07PineForest02 [STAT:0005B7DF]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff07PineForest02 for Skyrim.esm RockCliff07PineForest02 [STAT:0005B7DF]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for Skyrim.esm RockCliff07PineForest02 [STAT:0005B7DF]>
[00:28] [BuildBaseRecords] <Debug: Looking for sc_mausoleumwall03 for Dawnguard.esm sc_mausoleumWall03 [STAT:0200933F]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for Skyrim.esm RockCliff07PineForest02 [STAT:0005B7DF]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Skyrim.esm RockCliff07PineForest02 [STAT:0005B7DF]>
[00:28] [BuildBaseRecords] <Debug: Looking for icebalconycurve04 for Unslaad.esm zzzCrbIceBaloconyCurve04 [STAT:0F0A4CD5]>
[00:28] [AddModel] <Debug: Meshes\lod\ships\shiplongboatwreck01_lod_1.nif ShipLongBoatWreck01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ShipLongBoatWreck01sn_light [STAT:000BAB86]>
[00:28] [AddModel] <Debug: Meshes\lod\ships\shiplongboatwreck01_lod_1.nif ShipLongBoatWreck01:3 Shader Flags 2: EnvMap_Light_Fade Skyrim.esm ShipLongBoatWreck01sn_light [STAT:000BAB86]>
[00:28] [AddModel] <Debug: Meshes\lod\ships\shiplongboatwreck01_lod_1.nif ShipLongBoatWreck01:5 - L1_DetailsShields02:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatWreck01sn_light [STAT:000BAB86]>
[00:28] [AddModel] <Debug: Meshes\lod\ships\shiplongboatwreck01_lod_1.nif ShipLongBoatWreck01:5 - L1_DetailsShields02:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLongBoatWreck01sn_light [STAT:000BAB86]>
[00:28] [AddModel] <Debug: Meshes\lod\ships\shiplongboatwreck01_lod_1.nif ShipLongBoatWreck01:6 - L1_DetailsShields02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatWreck01sn_light [STAT:000BAB86]>
[00:28] [AddModel] <Debug: Meshes\lod\ships\shiplongboatwreck01_lod_1.nif ShipLongBoatWreck01:6 - L1_DetailsShields02:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLongBoatWreck01sn_light [STAT:000BAB86]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbld3waydwn01.nif RTDockBld3wayDwn01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBld3wayDwn01 [STAT:000AA82D]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbld3waydwn01.nif RTDockBld3wayDwn01:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBld3wayDwn01 [STAT:000AA82D]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc2dragonbonetorso for Dragonborn.esm DLC2DragonBoneTorso_Snow [STAT:04031D61]>
[00:28] [BuildBaseRecords] <Debug: File not found Meshes\effects\testlightingspheres.nif. Used by Skyrim.esm TestLightingSpheres [STAT:000F3A86]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc2dwefloorraised01 for Dragonborn.esm DLC2DweFloorRaised01_Snow [STAT:04028B99]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:30 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\rtdockbld3waydwn01_lod.nif RTDockBld3wayDwn01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBld3wayDwn01 [STAT:000AA82D]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\rtdockbld3waydwn01_lod.nif RTDockBld3wayDwn01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBld3wayDwn01 [STAT:000AA82D]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:41 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:41 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:43 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:43 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:51 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:51 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBld3wayDwn01 [STAT:000AA82D]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:53 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:54 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\rtdockbld3waydwn01_lod01.nif RTDockBld3wayDwn01_LOD01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBld3wayDwn01 [STAT:000AA82D]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\rtdockbld3waydwn01_lod01.nif RTDockBld3wayDwn01_LOD01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBld3wayDwn01 [STAT:000AA82D]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBld3wayDwn01 [STAT:000AA82D]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:58 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\rtdockbld3waydwn01_lod02.nif RTDockBld3wayDwn01_LOD02:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBld3wayDwn01 [STAT:000AA82D]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\rtdockbld3waydwn01_lod02.nif RTDockBld3wayDwn01_LOD02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBld3wayDwn01 [STAT:000AA82D]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 1 Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:59 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBld3wayDwn01 [STAT:000AA82D]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impstabledouble01_lod_0.nif ImpStableDouble01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableDouble01 [STAT:0005AD4C]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impstabledouble01_lod_0.nif ImpStableDouble01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableDouble01 [STAT:0005AD4C]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impstabledouble01_lod_0.nif ImpStableDouble01:24 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableDouble01 [STAT:0005AD4C]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impstabledouble01_lod_0.nif ImpStableDouble01:24 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableDouble01 [STAT:0005AD4C]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impstabledouble01_lod_0.nif ImpStableDouble01:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableDouble01 [STAT:0005AD4C]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impstabledouble01_lod_0.nif ImpStableDouble01:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableDouble01 [STAT:0005AD4C]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impstabledouble01_lod_0.nif ImpStableDouble01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableDouble01 [STAT:0005AD4C]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impstabledouble01_lod_0.nif ImpStableDouble01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableDouble01 [STAT:0005AD4C]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x2.nif DweFacadeTower3x2:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x2.nif DweFacadeTower3x2:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] <Warning: Textures do not match for "RockCliff03:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff03.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff03_lod_0.nif for Glenmoril.esm zzzRevRockCliff03_Moss [STAT:0E0045D4]>
[00:28] <Warning: Textures do not match for "RockCliff03:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff03.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff03_lod_1.nif for Glenmoril.esm zzzRevRockCliff03_Moss [STAT:0E0045D4]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\shouseforsale_lod01.nif SHouseForSale_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\shouseforsale_lod01.nif SHouseForSale_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\shouseforsale_lod01.nif SHouseForSale_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\shouseforsale_lod01.nif SHouseForSale_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [BuildBaseRecords] <Debug: Looking for haymound01 for Skyrim.esm HayMound01 [STAT:00019B13]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc2rieklingbone01 for Dragonborn.esm DLC2RieklingBone01 [STAT:0401D4D8]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [BuildBaseRecords] <Debug: Looking for icepilel02 for Dawnguard.esm IcePileL02_NoSN [STAT:02012E91]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 1 Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x2.nif DweFacadeTower3x2:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x2.nif DweFacadeTower3x2:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x2.nif DweFacadeTower3x2:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x2.nif DweFacadeTower3x2:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\ice\icepilel02.nif IcePileL02:1 meshes\lod\ice\icepilel02_lod_0.nif textures\landscape\snow01.dds Dawnguard.esm IcePileL02_NoSN [STAT:02012E91]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Dawnguard.esm IcePileL02_NoSN [STAT:02012E91]>
[00:28] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm DA04TowerOfMzarkCubeStorage "Сундук" [CONT:000C4DDA]>
[00:28] [AddModel] <Debug: Meshes\clutter\hay\haymound01.nif L1_Flats Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HayMound01 [STAT:00019B13]>
[00:28] [AddModel] <Debug: Meshes\clutter\hay\haymound01.nif L1_Flats Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HayMound01 [STAT:00019B13]>
[00:28] [AddModel] <Debug: Meshes\clutter\hay\haymound01.nif HayMound01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm HayMound01 [STAT:00019B13]>
[00:28] [AddModel] <Debug: Meshes\clutter\hay\haymound01.nif HayMound01:0 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HayMound01 [STAT:00019B13]>
[00:28] [AddModel] <Debug: Meshes\clutter\hay\haymound01.nif HayMound01:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HayMound01 [STAT:00019B13]>
[00:28] [AddModel] <Debug: Meshes\clutter\hay\haymound01.nif HayMound01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HayMound01 [STAT:00019B13]>
[00:28] [AddModel] <Debug: Meshes\clutter\hay\haymound01.nif HayMound01:13 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HayMound01 [STAT:00019B13]>
[00:28] [AddModel] <Debug: Meshes\clutter\hay\haymound01.nif HayMound01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HayMound01 [STAT:00019B13]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x2.nif DweFacadeTower3x2:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x2.nif DweFacadeTower3x2:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] [BuildBaseRecords] <Debug: Looking for dwewallsconcesmall01onsputter for Skyrim.esm DweWallSconceSmall01OnSputter [STAT:000E7C2A]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x2.nif DweFacadeTower3x2:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x2.nif DweFacadeTower3x2:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] [BuildBaseRecords] <Debug: Looking for upperchest01 for Skyrim.esm TGFenceMerchantChestCaravanMajhad "Сундук скупщика Гильдии воров" [CONT:000D8E4C]>
[00:28] [BuildBaseRecords] <Debug: Looking for slggwalsec02 for Skyrim.esm SLgGWalSec02 [STAT:00072184]>
[00:28] [AddModel] <Debug: Meshes\lod\clutter\hay\haymound01_lod_0.nif HayMound01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HayMound01 [STAT:00019B13]>
[00:28] [AddModel] <Debug: Meshes\lod\clutter\hay\haymound01_lod_0.nif HayMound01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HayMound01 [STAT:00019B13]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x2.nif DweFacadeTower3x2:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x2.nif DweFacadeTower3x2:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x2.nif DweFacadeTower3x2:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x2.nif DweFacadeTower3x2:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] [BuildBaseRecords] <Debug: Looking for improomcorner02 for Skyrim.esm ImpRoomCorner02 [STAT:00029997]>
[00:28] [BuildBaseRecords] <Debug: Looking for dwepipecover1wayhole for DAc0da.esm zDcdDwePipeInt1WayCoverHole [STAT:0C007309]>
[00:28] [BuildBaseRecords] <Debug: Looking for cavegbalconyramp01EC_SS_RootAmber for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGBalconyRamp01Amber [STAT:1131F1AB]>
[00:28] [BuildBaseRecords] <Debug: Looking for cavegbalconyramp01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGBalconyRamp01Amber [STAT:1131F1AB]>
[00:28] [BuildBaseRecords] <Debug: Looking for mossgcaveentb01. for Glenmoril.esm zzzRevMossGCaveEnt01B [STAT:0E1BB52B]>
[00:28] [BuildBaseRecords] <Debug: File not found Meshes\mps\mpssmokeburningvol.nif. Used by Skyrim.esm MPSSmokeBurningVol [STAT:000CD4FF]>
[00:28] [BuildBaseRecords] <Debug: Looking for shack05 for TheBawbsWardenOfTheCoast.esp WCShack05 [STAT:100204D8]>
[00:28] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbridge04 for Skyrim.esm StockadeScaffoldBridge04 [STAT:00017AB6]>
[00:28] [BuildBaseRecords] <Debug: Looking for slggcolceil01 for Skyrim.esm SLgGColCeil01 [STAT:00072005]>
[00:28] [BuildBaseRecords] <Debug: Looking for crossbow for Dawnguard.esm 1stPersonCrossbow [STAT:02000802]>
[00:28] [BuildBaseRecords] <Debug: Looking for platcorout01zzzRevCas_moss for Glenmoril.esm zzzRevCasPlatCorOut01_moss [STAT:0E003CE3]>
[00:28] [BuildBaseRecords] <Debug: Looking for platcorout01 for Glenmoril.esm zzzRevCasPlatCorOut01_moss [STAT:0E003CE3]>
[00:28] [BuildBaseRecords] <Debug: Looking for trapmagiccasterbase02 for Skyrim.esm RuinsSmallPillar [STAT:0002C1B6]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01Chains Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01Chains Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower3x2_lod.nif DweFacadeTower3x2_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower3x2_lod.nif DweFacadeTower3x2_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01Chains2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkapoth01.nif MrkApoth01Chains2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [BuildBaseRecords] <Debug: Looking for dwehallbgendcap01 for Skyrim.esm DweHallBgEndCap01 [STAT:0004C567]>
[00:28] [BuildBaseRecords] <Debug: Looking for apowarpbook01 for Dragonborn.esm DLC2ApoWarpBookDoor "Том" [DOOR:0401EF79]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveilroomdoorl03 for Skyrim.esm CaveILRoomDoorL03 [STAT:000300C6]>
[00:28] [BuildBaseRecords] <Debug: Looking for wrsingle01_invis for unofficial skyrim special edition patch.esp USKPWeaponRackMidInvis [ACTI:070012EF]>
[00:28] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower3x2_lod.nif DweFacadeTower3x2_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower3x2_lod.nif DweFacadeTower3x2_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] [BuildBaseRecords] <Debug: Looking for coffinpuzzlecoffin for Dawnguard.esm DLC01CoffinPuzzleCoffin [ACTI:02006981]>
[00:28] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower3x2_lod_1.nif DweFacadeTower3x2_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower3x2_lod_1.nif DweFacadeTower3x2_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] [BuildBaseRecords] <Debug: Looking for wrfireplacespit01 for Skyrim.esm WRFirePlaceSpit01 [STAT:00033274]>
[00:28] [BuildBaseRecords] <Debug: Looking for byohbyohwrshackwalls01 for HearthFires.esm BYOHBYOHWRshackWalls01 [STAT:03003213]>
[00:28] [BuildBaseRecords] <Debug: Looking for shrinemara for Vigilant.esm zzzBMCapofMara "Статуя девы" [ACTI:0D02FC9E]>
[00:28] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower3x2_lod_1.nif DweFacadeTower3x2_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower3x2_lod_1.nif DweFacadeTower3x2_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveishaftrdoorl01WT for Wyrmstooth.esp WTCaveIShaftRDoorL01 [STAT:0A7D3565]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveishaftrdoorl01 for Wyrmstooth.esp WTCaveIShaftRDoorL01 [STAT:0A7D3565]>
[00:28] [BuildBaseRecords] <Debug: Looking for norhallsm1wayendcap01 for Skyrim.esm NorHallSm1wayEndCap01 [STAT:0001384C]>
[00:28] [BuildBaseRecords] <Debug: Looking for fxambbeamxbdustbig03 for Skyrim.esm FXAmbBeamXbDustBig03 [MSTT:00075DCA]>
[00:28] [BuildBaseRecords] <Debug: Looking for screen for Glenmoril.esm zzzRevWitScreen [STAT:0E00FD70]>
[00:28] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower3x2_lod_2.nif DweFacadeTower3x2_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower3x2_lod_2.nif DweFacadeTower3x2_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] [BuildBaseRecords] <Debug: Looking for wallbaskethex02 for Skyrim.esm WallBasketHex02 [STAT:000B9FD2]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveifbalconycurve02 for Skyrim.esm CaveIFBalconyCurve02 [STAT:000344FF]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower3x2 [STAT:0C009806]>
[00:28] [BuildBaseRecords] <Debug: Looking for tg05lockeddoor01 for Skyrim.esm TG05LockedDoor01 "Дверь" [DOOR:00059A97]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc2fxflamingrockdebris02 for Dragonborn.esm DLC2FXFlamingRockDebris [MSTT:0401A56A]>
[00:28] [BuildBaseRecords] <Debug: Looking for whprisonwall05 for Skyrim.esm WHprisonwall05 [STAT:000DF0E5]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveglhallramp01DLC1AncestorsGladeLHallRamp01 for Dawnguard.esm DLC1AncestorsGladeLHallRamp01 [STAT:0200FEE3]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveglhallramp01 for Dawnguard.esm DLC1AncestorsGladeLHallRamp01 [STAT:0200FEE3]>
[00:28] [BuildBaseRecords] <Debug: Looking for rtfishery01city for Skyrim.esm RTFishery01City [STAT:000F2403]>
[00:28] [BuildBaseRecords] <Debug: Looking for dinthall01 for Dawnguard.esm DIntHall01 [STAT:02011C60]>
[00:28] [BuildBaseRecords] <Debug: Looking for lygegg for Glenmoril.esm zzzRevLYGEgg [STAT:0E3837C9]>
[00:28] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall05.nif WHprisonwall05:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall05 [STAT:000DF0E5]>
[00:28] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall05.nif WHprisonwall05:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall05 [STAT:000DF0E5]>
[00:28] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall05.nif WHprisonwall05:2 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall05 [STAT:000DF0E5]>
[00:28] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall05.nif WHprisonwall05:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall05 [STAT:000DF0E5]>
[00:28] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall05.nif WHprisonwall05:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall05 [STAT:000DF0E5]>
[00:28] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall05.nif WHprisonwall05:3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall05 [STAT:000DF0E5]>
[00:28] [BuildBaseRecords] <Debug: Looking for wallpartitionEC_SS_MadRuinsWallPart for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsWallPart [STAT:11048078]>
[00:28] [BuildBaseRecords] <Debug: Looking for wallpartition for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsWallPart [STAT:11048078]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge04.nif StockadeScaffoldBridge04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBridge04 [STAT:00017AB6]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge04.nif StockadeScaffoldBridge04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBridge04 [STAT:00017AB6]>
[00:28] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall05_lod_1.nif WHprisonwall05:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall05 [STAT:000DF0E5]>
[00:28] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall05_lod_1.nif WHprisonwall05:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHprisonwall05 [STAT:000DF0E5]>
[00:28] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall05_lod_1.nif WHprisonwall05:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall05 [STAT:000DF0E5]>
[00:28] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall05_lod_1.nif WHprisonwall05:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall05 [STAT:000DF0E5]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHprisonwall05 [STAT:000DF0E5]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge04.nif L2_Supports:6 - L1_Ropes02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBridge04 [STAT:00017AB6]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge04.nif L2_Supports:6 - L1_Ropes02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBridge04 [STAT:00017AB6]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackwalls01.nif BYOHBYOHWRshackWalls01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackWalls01 [STAT:03003213]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackwalls01.nif BYOHBYOHWRshackWalls01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackWalls01 [STAT:03003213]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHprisonwall05 [STAT:000DF0E5]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackwalls01.nif BYOHBYOHWRshackWalls01:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackWalls01 [STAT:03003213]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackwalls01.nif BYOHBYOHWRshackWalls01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackWalls01 [STAT:03003213]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge04.nif StockadeScaffoldBridge04:2 - L1_Ropes02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBridge04 [STAT:00017AB6]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge04.nif StockadeScaffoldBridge04:2 - L1_Ropes02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBridge04 [STAT:00017AB6]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackwalls01.nif BYOHBYOHWRshackWalls01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackWalls01 [STAT:03003213]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackwalls01.nif BYOHBYOHWRshackWalls01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackWalls01 [STAT:03003213]>
[00:28] [BuildBaseRecords] <Debug: Looking for sovintbench01 for Skyrim.esm SOVintStands "Скамья" [FURN:00060FD5]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge04.nif StockadeScaffoldBridge04:1 - L1_Inside03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBridge04 [STAT:00017AB6]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge04.nif StockadeScaffoldBridge04:1 - L1_Inside03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBridge04 [STAT:00017AB6]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackwalls01.nif BYOHBYOHWRshackWalls01:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackWalls01 [STAT:03003213]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackwalls01.nif BYOHBYOHWRshackWalls01:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackWalls01 [STAT:03003213]>
[00:28] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall05_lod_2.nif WHprisonwall05:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall05 [STAT:000DF0E5]>
[00:28] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall05_lod_2.nif WHprisonwall05:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHprisonwall05 [STAT:000DF0E5]>
[00:28] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall05_lod_2.nif WHprisonwall05:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall05 [STAT:000DF0E5]>
[00:28] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall05_lod_2.nif WHprisonwall05:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall05 [STAT:000DF0E5]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHprisonwall05 [STAT:000DF0E5]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHprisonwall05 [STAT:000DF0E5]>
[00:28] [AddModel] <Debug: Meshes\lod\markarth\mrkapoth01_lod_2.nif MrkApoth01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\lod\markarth\mrkapoth01_lod_2.nif MrkApoth01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\lod\markarth\mrkapoth01_lod_2.nif MrkApoth01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\lod\markarth\mrkapoth01_lod_2.nif MrkApoth01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\lod\markarth\mrkapoth01_lod_2.nif MrkApoth01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\lod\markarth\mrkapoth01_lod_2.nif MrkApoth01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackwalls01.nif BYOHBYOHWRshackWalls01:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackWalls01 [STAT:03003213]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackwalls01.nif BYOHBYOHWRshackWalls01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackWalls01 [STAT:03003213]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackwalls01.nif BYOHBYOHWRshackWalls01:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackWalls01 [STAT:03003213]>
[00:28] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackwalls01.nif BYOHBYOHWRshackWalls01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackWalls01 [STAT:03003213]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkApoth01 [STAT:0006D2E9]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivine.nif L3_windows:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivine.nif L3_windows:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [BuildBaseRecords] <Debug: Looking for ruinsdragonstatuemetal03 for Skyrim.esm NorDragonStatueMetal03 [STAT:0003A162]>
[00:28] [BuildBaseRecords] <Debug: Looking for ruinspuzzlepillarbase01 for Dragonborn.esm DLC2FlingRune [STAT:04018478]>
[00:28] [BuildBaseRecords] <Debug: Looking for mineorecorundum03_LReachGrass for Skyrim.esm MineOreCorundum03_LReachGrass "Корундовая жила" [ACTI:0010DCCF]>
[00:28] [BuildBaseRecords] <Debug: Looking for mineorecorundum03 for Skyrim.esm MineOreCorundum03_LReachGrass "Корундовая жила" [ACTI:0010DCCF]>
[00:28] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Dragonborn.esm DLC2RR02BossChest "Сундук Вендила Улена" [CONT:040292A6]>
[00:28] [BuildBaseRecords] <Debug: Looking for whintcastleroomfloormid02 for Skyrim.esm WHIntCastleRoomFloorMid02 [STAT:000940EB]>
[00:28] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldbridge04_lod_0.nif StockadeBridge01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBridge04 [STAT:00017AB6]>
[00:28] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldbridge04_lod_0.nif StockadeBridge01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBridge04 [STAT:00017AB6]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeScaffoldBridge04 [STAT:00017AB6]>
[00:28] [BuildBaseRecords] <Debug: Looking for norbridgecage01x512a for Skyrim.esm NorBridgeCage01x512a [STAT:000330C3]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivine.nif L3_windows:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivine.nif L3_windows:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [BuildBaseRecords] <Debug: Looking for norplatbgwall02 for Unslaad.esm zzzCrbNorPlatBgWall02Snow [STAT:0F3FA25B]>
[00:28] [BuildBaseRecords] <Debug: Looking for la_seiloaddoor01 for SkystoneCastle.esp LA_SS_SHouseDoor01 "Дверь" [DOOR:35B2AB52]>
[00:28] [BuildBaseRecords] <Debug: Looking for dwermlgwall01WT for Wyrmstooth.esp WTDweRmLgWall01 [STAT:0A3D1223]>
[00:28] [BuildBaseRecords] <Debug: Looking for dwermlgwall01 for Wyrmstooth.esp WTDweRmLgWall01 [STAT:0A3D1223]>
[00:28] [BuildBaseRecords] <Debug: Looking for dockscentrenopost for TheBawbsWardenOfTheCoast.esp WCDockCenterPost [STAT:100204C0]>
[00:28] [BuildBaseRecords] <Debug: Looking for farmintend02WT for Wyrmstooth.esp WTFarmIntEnd02 [STAT:0A2BF85B]>
[00:28] [BuildBaseRecords] <Debug: Looking for farmintend02 for Wyrmstooth.esp WTFarmIntEnd02 [STAT:0A2BF85B]>
[00:28] [BuildBaseRecords] <Debug: Looking for glacierpillarlg01shadow for Unslaad.esm zzzCrbGlacierPillarLg01Shadow [STAT:0F0F94EA]>
[00:28] [BuildBaseRecords] <Debug: Using default MOD model for glacierpillarlg01shadow for Unslaad.esm zzzCrbGlacierPillarLg01Shadow [STAT:0F0F94EA]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01DirtCliffsCornerOutVolcanicDirt01_7111958D for Skyrim.esm DirtCliffsCornerOutVolcanicDirt01 [STAT:00098BE2]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01DirtCliffsCornerOutVolcanicDirt01 for Skyrim.esm DirtCliffsCornerOutVolcanicDirt01 [STAT:00098BE2]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958Dpassthru for Skyrim.esm DirtCliffsCornerOutVolcanicDirt01 [STAT:00098BE2]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958D for Skyrim.esm DirtCliffsCornerOutVolcanicDirt01 [STAT:00098BE2]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivine.nif NineDivineTempleMesh:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01 for Skyrim.esm DirtCliffsCornerOutVolcanicDirt01 [STAT:00098BE2]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivine.nif NineDivineTempleMesh:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivine.nif NineDivineTempleMesh:8 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivine.nif NineDivineTempleMesh:8 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01DLC1SEWayShrinePortalGrove for Dawnguard.esm DLC1SEWayShrinePortalGrove [ACTI:02014B8D]>
[00:28] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01 for Dawnguard.esm DLC1SEWayShrinePortalGrove [ACTI:02014B8D]>
[00:28] [BuildBaseRecords] <Debug: Looking for paintinglc0206 for Wyrmstooth.esp WTPaintinglc0206 [STAT:0A5A6C7C]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivine.nif NineDivineTempleMesh:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivine.nif NineDivineTempleMesh:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadepartitionbase01 for Dragonborn.esm DLC2DweFacadePartitionBase01 [STAT:0401E00A]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivine.nif NineDivineTempleMesh:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [BuildBaseRecords] <Debug: Looking for platfree01 for Glenmoril.esm zzzRevCasPlatFree01 [STAT:0E013956]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivine.nif NineDivineTempleMesh:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivine.nif Towere01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivine.nif Towere01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivine.nif L1_ornamentes Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivine.nif L1_ornamentes Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartitionbase01.nif DLC2DweFacadePartitionBase01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadePartitionBase01 [STAT:0401E00A]>
[00:28] [BuildBaseRecords] <Debug: Looking for chauruscocoon for unofficial skyrim special edition patch.esp ChaurusCocoon [ACTI:0201AADC]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartitionbase01.nif DLC2DweFacadePartitionBase01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadePartitionBase01 [STAT:0401E00A]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartitionbase01.nif DLC2DweFacadePartitionBase01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadePartitionBase01 [STAT:0401E00A]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartitionbase01.nif DLC2DweFacadePartitionBase01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadePartitionBase01 [STAT:0401E00A]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivine.nif Towere01:20 - Tower Base:20 - NineDivineTempleMesh:20 - L3_windows:20 - L1_ornamentes:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivine.nif Towere01:20 - Tower Base:20 - NineDivineTempleMesh:20 - L3_windows:20 - L1_ornamentes:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [AddModel] <Debug: Meshes\architecture\crb\ice\glacierpillarlg01shadow.nif GlacierPillarLg01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbGlacierPillarLg01Shadow [STAT:0F0F94EA]>
[00:28] [AddModel] <Debug: Meshes\architecture\crb\ice\glacierpillarlg01shadow.nif GlacierPillarLg01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Soft_Lighting Unslaad.esm zzzCrbGlacierPillarLg01Shadow [STAT:0F0F94EA]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc2icepiles03 for Dragonborn.esm DLC2IcePileS03 [STAT:0401D9DA]>
[00:28] [BuildBaseRecords] <Debug: Looking for platstairsm01zzzRevCas_moss for Glenmoril.esm zzzRevCasPlatStairSM01_moss [STAT:0E003D0E]>
[00:28] [BuildBaseRecords] <Debug: Looking for platstairsm01 for Glenmoril.esm zzzRevCasPlatStairSM01_moss [STAT:0E003D0E]>
[00:28] [BuildBaseRecords] <Debug: Looking for implhall3way01 for Skyrim.esm ImpLHall3Way01 [STAT:0003A211]>
[00:28] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadepartitionbase01_lod.nif DweFacadePartitionBase01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadePartitionBase01 [STAT:0401E00A]>
[00:28] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadepartitionbase01_lod.nif DweFacadePartitionBase01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadePartitionBase01 [STAT:0401E00A]>
[00:28] [BuildBaseRecords] <Debug: Looking for whvalunstrad12 for Wyrmstooth.esp WTWHvalunstrad12 [STAT:0A660F1F]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadePartitionBase01 [STAT:0401E00A]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc2skaalvilhousewind04_lod_2 for Dragonborn.esm DLC2SkaalVilHouseWind04_LOD_2 [STAT:0403851C]>
[00:28] [BuildBaseRecords] <Debug: Looking for superzurinflying for DAc0da.esm zDcdActZurinMissile "Зурин Арктус" [ACTI:0C00B612]>
[00:28] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadepartitionbase01_lod_1.nif DweFacadePartitionBase01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadePartitionBase01 [STAT:0401E00A]>
[00:28] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadepartitionbase01_lod_1.nif DweFacadePartitionBase01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadePartitionBase01 [STAT:0401E00A]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadePartitionBase01 [STAT:0401E00A]>
[00:28] [BuildBaseRecords] <Debug: Looking for falmercityhutdoorwindrags01 for Dawnguard.esm FalmerCityHutDoorWindRags01 [STAT:02005029]>
[00:28] [AddModel] <Debug: Meshes\lod\ice\glacierpillarlg01_lod_0.nif GlacierPillarLg01_LOD_0:4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Unslaad.esm zzzCrbGlacierPillarLg01Shadow [STAT:0F0F94EA]>
[00:28] [AddModel] <Debug: Meshes\lod\ice\glacierpillarlg01_lod_0.nif GlacierPillarLg01_LOD_0:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbGlacierPillarLg01Shadow [STAT:0F0F94EA]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\glacierpillarlod.dds 0 Unslaad.esm zzzCrbGlacierPillarLg01Shadow [STAT:0F0F94EA]>
[00:28] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepiles03.nif IcePileS03:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileS03 [STAT:0401D9DA]>
[00:28] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepiles03.nif IcePileS03:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dragonborn.esm DLC2IcePileS03 [STAT:0401D9DA]>
[00:28] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepiles03.nif IcePileS03:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileS03 [STAT:0401D9DA]>
[00:28] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepiles03.nif IcePileS03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2IcePileS03 [STAT:0401D9DA]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveifbalconycorner02 for Skyrim.esm CaveIFBalconyCorner02 [STAT:00034512]>
[00:28] [BuildBaseRecords] <Debug: Looking for smderofcap01 for Skyrim.esm SMdERofCap01 [STAT:000657F3]>
[00:28] [AddModel] <Debug: Meshes\lod\ice\glacierpillarlg01_lod_1.nif GlacierPillarLg01_LOD_1:4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Unslaad.esm zzzCrbGlacierPillarLg01Shadow [STAT:0F0F94EA]>
[00:28] [AddModel] <Debug: Meshes\lod\ice\glacierpillarlg01_lod_1.nif GlacierPillarLg01_LOD_1:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbGlacierPillarLg01Shadow [STAT:0F0F94EA]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivine.nif Towere01:21 - Tower Base:21 - NineDivineTempleMesh:21 - L3_windows:21 - L1_ornamentes:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivine.nif Towere01:21 - Tower Base:21 - NineDivineTempleMesh:21 - L3_windows:21 - L1_ornamentes:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbridge01_LightSN for Skyrim.esm StockadeScaffoldBridge01_LightSN [STAT:000F3E30]>
[00:28] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbridge01 for Skyrim.esm StockadeScaffoldBridge01_LightSN [STAT:000F3E30]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\glacierpillarlod.dds 0 Unslaad.esm zzzCrbGlacierPillarLg01Shadow [STAT:0F0F94EA]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc2dragonbonehead for Dragonborn.esm DLC2DragonBoneHead_Snow [STAT:04031D59]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivine.nif Towere01:16 - NineDivineTempleMesh:16 - L3_windows:16 - L1_ornamentes:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [AddModel] <Debug: Meshes\lod\ice\glacierpillarlg01_lod_2.nif GlacierPillarLg01_LOD_2:4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Unslaad.esm zzzCrbGlacierPillarLg01Shadow [STAT:0F0F94EA]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivine.nif Towere01:16 - NineDivineTempleMesh:16 - L3_windows:16 - L1_ornamentes:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [AddModel] <Debug: Meshes\lod\ice\glacierpillarlg01_lod_2.nif GlacierPillarLg01_LOD_2:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbGlacierPillarLg01Shadow [STAT:0F0F94EA]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivine.nif NineDivineTempleMesh:15 - L1_ornamentes:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sninedivine.nif NineDivineTempleMesh:15 - L1_ornamentes:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\glacierpillarlod.dds 0 Unslaad.esm zzzCrbGlacierPillarLg01Shadow [STAT:0F0F94EA]>
[00:28] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepiles03_lod_0.nif DLC2IcePileS03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileS03 [STAT:0401D9DA]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc2dwermlgcorout01 for Dragonborn.esm DLC2DweRmLgCorOut01 [STAT:0401FEC5]>
[00:28] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepiles03_lod_0.nif DLC2IcePileS03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Soft_Lighting Dragonborn.esm DLC2IcePileS03 [STAT:0401D9DA]>
[00:28] [BuildBaseRecords] <Debug: Looking for fxslowdrip02 for Skyrim.esm FXSlowDrip02 [MSTT:00092A08]>
[00:28] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepiles03_lod_0.nif DLC2IcePileS03:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileS03 [STAT:0401D9DA]>
[00:28] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepiles03_lod_0.nif DLC2IcePileS03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2IcePileS03 [STAT:0401D9DA]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffs03EC_SS__Dementia_87148C76 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs03_Dementia [STAT:11075FAD]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffs03EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs03_Dementia [STAT:11075FAD]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs03_Dementia [STAT:11075FAD]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm DLC2IcePileS03 [STAT:0401D9DA]>
[00:28] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dlc02\landscape\glaciers\dlc2icepiles03.nif DLC2IcePileS03:1 meshes\dlc02\lod\ice\dlc2icepiles03_lod_0.nif textures\landscape\snow01.dds Dragonborn.esm DLC2IcePileS03 [STAT:0401D9DA]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs03_Dementia [STAT:11075FAD]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffs03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs03_Dementia [STAT:11075FAD]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound07WCDirtMound07 for TheBawbsWardenOfTheCoast.esp WCDirtMound07 [STAT:100BBE8C]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound07 for TheBawbsWardenOfTheCoast.esp WCDirtMound07 [STAT:100BBE8C]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge01.nif StockadeScaffoldBridge01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBridge01_LightSN [STAT:000F3E30]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge01.nif StockadeScaffoldBridge01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBridge01_LightSN [STAT:000F3E30]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge01.nif L1_Ropes:6 - L2_Supports:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBridge01_LightSN [STAT:000F3E30]>
[00:28] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simud01lod.dds based on textures\landscape\dirtcliffs\dirtcliffs01.dds for textures\ec\expeditions\ss\landscape\simud01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs03_Dementia [STAT:11075FAD]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge01.nif L1_Ropes:6 - L2_Supports:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBridge01_LightSN [STAT:000F3E30]>
[00:28] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\fieldgrass02.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs03_Dementia [STAT:11075FAD]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge01.nif StockadeScaffoldBridge01:2 - L1_Ropes:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBridge01_LightSN [STAT:000F3E30]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge01.nif StockadeScaffoldBridge01:2 - L1_Ropes:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBridge01_LightSN [STAT:000F3E30]>
[00:28] [BuildBaseRecords] <Debug: Looking for norcathallbg1wayendcapexsm01 for Skyrim.esm NorCatHallBg1wayEndCapExSm01Snow [STAT:000A07CC]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge01.nif StockadeScaffoldBridge01:1 - L1_Inside:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBridge01_LightSN [STAT:000F3E30]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge01.nif StockadeScaffoldBridge01:1 - L1_Inside:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBridge01_LightSN [STAT:000F3E30]>
[00:28] [BuildBaseRecords] <Debug: Looking for roadstraight02RP_DesertLumpy01 for _ResourcePack.esl RP_RoadStraight02DesertLumpy01 [STAT:FE00203A]>
[00:28] [BuildBaseRecords] <Debug: Looking for roadstraight02 for _ResourcePack.esl RP_RoadStraight02DesertLumpy01 [STAT:FE00203A]>
[00:28] [BuildBaseRecords] <Debug: Looking for maginvmora for DAc0da.esm zDcdActCastMarkerApo [ACTI:0C00CBA2]>
[00:28] [BuildBaseRecords] <Debug: Looking for maginvillusionlight01 for Skyrim.esm MAGINVIllusionLight01 [STAT:000A59AD]>
[00:28] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadStraight02DesertLumpy01 [STAT:FE00203A]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockpiles04RFallForestDirt01 for Skyrim.esm RockPileS04RFallForestDirt01 [STAT:000BC5EC]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Skyrim.esm RockPileS04RFallForestDirt01 [STAT:000BC5EC]>
[00:28] [BuildBaseRecords] <Debug: Looking for apoplatrailcurvemed01 for Dragonborn.esm ApoPlatRailCurveMed01 [STAT:04039D6A]>
[00:28] [BuildBaseRecords] <Debug: Looking for smdeflosol04 for Skyrim.esm SMDEFloSol04 [STAT:00060C39]>
[00:28] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldbridge01_lod_0.nif StockadeBridge01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBridge01_LightSN [STAT:000F3E30]>
[00:28] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldbridge01_lod_0.nif StockadeBridge01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBridge01_LightSN [STAT:000F3E30]>
[00:28] [BuildBaseRecords] <Debug: Looking for mqetchedshrineactivator for Wyrmstooth.esp WTTabletMessage "Резная табличка" [ACTI:0A8635A2]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeScaffoldBridge01_LightSN [STAT:000F3E30]>
[00:28] [BuildBaseRecords] <Debug: Looking for giantcampfire01burninglawf_Snow01B for Landscape and Water Fixes.esp lawf_GiantCampfire01BurningSnow01B [MSTT:FE00481E]>
[00:28] [BuildBaseRecords] <Debug: Looking for giantcampfire01burning for Landscape and Water Fixes.esp lawf_GiantCampfire01BurningSnow01B [MSTT:FE00481E]>
[00:28] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif Landscape and Water Fixes.esp lawf_GiantCampfire01BurningSnow01B [MSTT:FE00481E]>
[00:28] [BuildBaseRecords] <Debug: Looking for impextrubble04 for Dragonborn.esm DLC2ImpExtRubble04_Ash [STAT:0402AD62]>
[00:28] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif Landscape and Water Fixes.esp lawf_GiantCampfire01BurningSnow01B [MSTT:FE00481E]>
[00:28] [BuildBaseRecords] <Debug: Looking for dweroadchunkl01 for Skyrim.esm DweRoadChunkL01 [STAT:000CACC2]>
[00:28] [BuildBaseRecords] <Debug: Looking for impwallsconce02candleon01 for Skyrim.esm ImpWallSconce02CandleOn01 [STAT:0005D6EA]>
[00:28] [BuildBaseRecords] <Debug: Looking for wrfencebasesupport01 for Skyrim.esm WRFenceBaseSupport01 [STAT:000A88CB]>
[00:28] [BuildBaseRecords] <Debug: Looking for volcanicplateau01 for Skyrim.esm VolcanicPlateau01Sulfur [STAT:000998CC]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebasesupport01.nif WRFenceBaseSupport01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRFenceBaseSupport01 [STAT:000A88CB]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebasesupport01.nif WRFenceBaseSupport01:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRFenceBaseSupport01 [STAT:000A88CB]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebasesupport01.nif WRFenceBaseSupport01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRFenceBaseSupport01 [STAT:000A88CB]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebasesupport01.nif WRFenceBaseSupport01:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRFenceBaseSupport01 [STAT:000A88CB]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif ImpExtRubble04:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ImpExtRubble04_Ash [STAT:0402AD62]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif ImpExtRubble04:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ImpExtRubble04_Ash [STAT:0402AD62]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebasesupport01.nif WRFenceBaseSupport01:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRFenceBaseSupport01 [STAT:000A88CB]>
[00:28] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebasesupport01.nif WRFenceBaseSupport01:49 Shader Flags 2: EnvMap_Light_Fade Skyrim.esm WRFenceBaseSupport01 [STAT:000A88CB]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif ImpExtRubble04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ImpExtRubble04_Ash [STAT:0402AD62]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif ImpExtRubble04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ImpExtRubble04_Ash [STAT:0402AD62]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif ImpExtRubble04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ImpExtRubble04_Ash [STAT:0402AD62]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif ImpExtRubble04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ImpExtRubble04_Ash [STAT:0402AD62]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif ImpExtRubble04:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ImpExtRubble04_Ash [STAT:0402AD62]>
[00:28] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif ImpExtRubble04:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ImpExtRubble04_Ash [STAT:0402AD62]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc2svshintroofstr01 for Dragonborn.esm DLC2SVShIntRoofStr01 [STAT:040323F6]>
[00:28] [AddModel] <Debug: Meshes\lod\whiterun\wrfencebasesupport01_lod_0.nif WRFenceBaseSupport01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRFenceBaseSupport01 [STAT:000A88CB]>
[00:28] [AddModel] <Debug: Meshes\lod\whiterun\wrfencebasesupport01_lod_0.nif WRFenceBaseSupport01:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRFenceBaseSupport01 [STAT:000A88CB]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRFenceBaseSupport01 [STAT:000A88CB]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextrubble04_lod_0.nif ImpExtRubble04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ImpExtRubble04_Ash [STAT:0402AD62]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextrubble04_lod_0.nif ImpExtRubble04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ImpExtRubble04_Ash [STAT:0402AD62]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextrubble04_lod_0.nif ImpExtRubble04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ImpExtRubble04_Ash [STAT:0402AD62]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextrubble04_lod_0.nif ImpExtRubble04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2ImpExtRubble04_Ash [STAT:0402AD62]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextrubble04_lod_0.nif ImpExtRubble04:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ImpExtRubble04_Ash [STAT:0402AD62]>
[00:28] [AddModel] <Debug: Meshes\lod\imperial\impextrubble04_lod_0.nif ImpExtRubble04:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ImpExtRubble04_Ash [STAT:0402AD62]>
[00:28] [AddModel] <Debug: Meshes\landscape\plants\kelptallstatic01.nif StaticKelpTall01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeKelpTallStatic01 [TREE:000B8A72]>
[00:28] [AddModel] <Debug: Meshes\landscape\plants\kelptallstatic01.nif StaticKelpTall01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeKelpTallStatic01 [TREE:000B8A72]>
[00:28] [BuildBaseRecords] <Debug: Looking for root04 for Glenmoril.esm zzzRevOrchardRoot04 [STAT:0E001E0C]>
[00:28] [AddModel] <Debug: Meshes\architecture\farmhouse\lumbermill01.nif L1_Rope:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp BDS_FarmLumbermill01Snow [STAT:13005910]>
[00:28] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactFrameThrower "Сундук" [CONT:0E2768D0]>
[00:28] [AddModel] <Debug: Meshes\architecture\farmhouse\lumbermill01.nif L1_Rope:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp BDS_FarmLumbermill01Snow [STAT:13005910]>
[00:28] [BuildBaseRecords] <Debug: Looking for cavegrockm04 for Skyrim.esm CaveGRockM04ice [STAT:0007A851]>
[00:28] [BuildBaseRecords] <Debug: Looking for sbits and pieces_lod for Skyrim.esm SBitsandPieces_LOD [STAT:0008E2CD]>
[00:28] [BuildBaseRecords] <Debug: Using default MOD model for sbits and pieces_lod for Skyrim.esm SBitsandPieces_LOD [STAT:0008E2CD]>
[00:28] [AddModel] <Debug: Meshes\clutter\imperial\impwallsconce02candleon01.nif WallSconce02CandleOn01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpWallSconce02CandleOn01 [STAT:0005D6EA]>
[00:28] [AddModel] <Debug: Meshes\clutter\imperial\impwallsconce02candleon01.nif WallSconce02CandleOn01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpWallSconce02CandleOn01 [STAT:0005D6EA]>
[00:28] [BuildBaseRecords] <Debug: Looking for wrruglarge01 for Skyrim.esm WRRugLarge01 [STAT:000B958D]>
[00:28] [AddModel] <Debug: Meshes\clutter\imperial\impwallsconce02candleon01.nif WallSconce02CandleOn01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpWallSconce02CandleOn01 [STAT:0005D6EA]>
[00:28] [AddModel] <Debug: Meshes\clutter\imperial\impwallsconce02candleon01.nif WallSconce02CandleOn01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpWallSconce02CandleOn01 [STAT:0005D6EA]>
[00:28] [BuildBaseRecords] <Debug: Looking for markertoweridle for Skyrim.esm DragonPerchTower [FURN:0001E595]>
[00:28] [BuildBaseRecords] <Debug: Looking for pusspringaltar for Unslaad.esm zzzCrbPusSpringAltar [MSTT:0F15F240]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces_lod.nif SBits and Pieces_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBitsandPieces_LOD [STAT:0008E2CD]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces_lod.nif SBits and Pieces_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBitsandPieces_LOD [STAT:0008E2CD]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces_lod.nif SBits and Pieces_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBitsandPieces_LOD [STAT:0008E2CD]>
[00:28] [AddModel] <Debug: Meshes\architecture\solitude\sbits and pieces_lod.nif SBits and Pieces_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBitsandPieces_LOD [STAT:0008E2CD]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm SBitsandPieces_LOD [STAT:0008E2CD]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 1 Skyrim.esm SBitsandPieces_LOD [STAT:0008E2CD]>
[00:28] [BuildBaseRecords] <Debug: Looking for dwefacadebalcony01 for Skyrim.esm DweFacadeBalcony01Snow [STAT:0006DD56]>
[00:28] [BuildBaseRecords] <Debug: Looking for rtcanalsbridge03 for Glenmoril.esm zzzGHRTCanalsBridge03_snow [STAT:0E00CA76]>
[00:28] [AddModel] <Debug: Add-on in model Meshes\clutter\imperial\impwallsconce02candleon01.nif Skyrim.esm ImpWallSconce02CandleOn01 [STAT:0005D6EA]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBalcony01Snow [STAT:0006DD56]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBalcony01Snow [STAT:0006DD56]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBalcony01Snow [STAT:0006DD56]>
[00:28] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\impwallsconce02candleon01_dyndolod_lod.nif for Skyrim.esm ImpWallSconce02CandleOn01 [STAT:0005D6EA]>
[00:28] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\impwallsconce02candleon01_dyndolod_lod.nif Skyrim.esm ImpWallSconce02CandleOn01 [STAT:0005D6EA]>
[00:28] [BuildBaseRecords] <Debug: Looking for noblechair02 for TheBawbsWardenOfTheCoast.esp WCMQ06NobleChair02R "Стул" [FURN:102192D3]>
[00:28] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\impwallsconce02candleon01_dyndolod_lod.nif Skyrim.esm ImpWallSconce02CandleOn01 [STAT:0005D6EA]>
[00:28] [BuildBaseRecords] <Debug: Looking for casplatfree01EC_SS_MadRuinsPlat for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsPlat [STAT:112035B4]>
[00:28] [BuildBaseRecords] <Debug: Looking for casplatfree01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsPlat [STAT:112035B4]>
[00:28] [BuildBaseRecords] <Debug: Looking for columnbigEC_SS_MadRuinsPillar01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsPillar01 [STAT:112D30A4]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsbridge03.nif RTCanalsBridge03:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsBridge03_snow [STAT:0E00CA76]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsbridge03.nif RTCanalsBridge03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsBridge03_snow [STAT:0E00CA76]>
[00:28] [BuildBaseRecords] <Debug: Looking for columnbig for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsPillar01 [STAT:112D30A4]>
[00:28] [BuildBaseRecords] <Debug: Looking for pizzacutter2h for Glenmoril.esm zzzRev1stPersonPizzaCutter2H [STAT:0E0088D4]>
[00:28] [BuildBaseRecords] <Debug: Looking for casfloorrubbleflat01 for Dawnguard.esm CasFloorRubbleFlat01 [STAT:02011A02]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsbridge03.nif RTCanalsBridge03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsBridge03_snow [STAT:0E00CA76]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsbridge03.nif RTCanalsBridge03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsBridge03_snow [STAT:0E00CA76]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsbridge03.nif RTCanalsBridge03:11 - L2_Rails13:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsBridge03_snow [STAT:0E00CA76]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsbridge03.nif RTCanalsBridge03:11 - L2_Rails13:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsBridge03_snow [STAT:0E00CA76]>
[00:28] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantMarkarthArnleifandSonsChest "Сундук" [CONT:0009E0D9]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\sninedivine_lod.nif SNineDivine_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\sninedivine_lod.nif SNineDivine_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\sninedivine_lod.nif SNineDivine_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\sninedivine_lod.nif SNineDivine_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\sninedivine_lod.nif SNineDivine_LOD:0_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\sninedivine_lod.nif SNineDivine_LOD:0_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\rtcanalsbridge03_lod_0.nif RTCanalsL02_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsBridge03_snow [STAT:0E00CA76]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\rtcanalsbridge03_lod_0.nif RTCanalsL02_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsBridge03_snow [STAT:0E00CA76]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\rtcanalsbridge03_lod_0.nif RTCanalsL02_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsBridge03_snow [STAT:0E00CA76]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\rtcanalsbridge03_lod_0.nif RTCanalsL02_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsBridge03_snow [STAT:0E00CA76]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTCanalsBridge03_snow [STAT:0E00CA76]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTCanalsBridge03_snow [STAT:0E00CA76]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 2 Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [AddModel] <Debug: Meshes\architecture\farmhouse\lumbermill01.nif L1_Rope:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp BDS_FarmLumbermill01Snow [STAT:13005910]>
[00:28] [AddModel] <Debug: Meshes\architecture\farmhouse\lumbermill01.nif L1_Rope:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp BDS_FarmLumbermill01Snow [STAT:13005910]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\sninedivine_lod_2.nif SNineDivine_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\sninedivine_lod_2.nif SNineDivine_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [AddModel] <Debug: Meshes\architecture\farmhouse\lumbermill01.nif LumbermillMesh:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Better Dynamic Snow SE.esp BDS_FarmLumbermill01Snow [STAT:13005910]>
[00:28] [AddModel] <Debug: Meshes\architecture\farmhouse\lumbermill01.nif LumbermillMesh:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp BDS_FarmLumbermill01Snow [STAT:13005910]>
[00:28] [AddModel] <Debug: Meshes\architecture\farmhouse\lumbermill01.nif LumbermillMesh:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp BDS_FarmLumbermill01Snow [STAT:13005910]>
[00:28] [AddModel] <Debug: Meshes\architecture\farmhouse\lumbermill01.nif LumbermillMesh:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp BDS_FarmLumbermill01Snow [STAT:13005910]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\sninedivine_lod_2.nif SNineDivine_LOD_2:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [AddModel] <Debug: Meshes\lod\solitude\sninedivine_lod_2.nif SNineDivine_LOD_2:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 1 Vigilant.esm zzzAoMSNineDivine [STAT:0D024439]>
[00:28] [AddModel] <Debug: Meshes\architecture\farmhouse\lumbermill01.nif LumbermillMesh:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp BDS_FarmLumbermill01Snow [STAT:13005910]>
[00:28] [AddModel] <Debug: Meshes\architecture\farmhouse\lumbermill01.nif LumbermillMesh:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp BDS_FarmLumbermill01Snow [STAT:13005910]>
[00:28] [AddModel] <Debug: Meshes\architecture\farmhouse\lumbermill01.nif LumbermillMesh:5 - L1_Posts01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp BDS_FarmLumbermill01Snow [STAT:13005910]>
[00:28] [AddModel] <Debug: Meshes\architecture\farmhouse\lumbermill01.nif LumbermillMesh:5 - L1_Posts01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp BDS_FarmLumbermill01Snow [STAT:13005910]>
[00:28] [BuildBaseRecords] <Debug: Looking for bookset14 for SkystoneCastle.esp LA_SS_Bookset14 [STAT:3596BB5D]>
[00:28] [BuildBaseRecords] <Debug: Looking for mountaincliff02 for Skyrim.esm MountainCliff02 [STAT:000201F4]>
[00:28] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff02_00000000_lod_0h.nif for Skyrim.esm MountainCliff02 [STAT:000201F4]>
[00:28] [BuildBaseRecords] <Debug: Looking for ruinsdeaddraugr04 for Unslaad.esm zzzCrbDraugrCorpse04NS [STAT:0F32A4B7]>
[00:28] [AddModel] <Debug: Meshes\architecture\farmhouse\lumbermill01.nif LumbermillMesh:19 - L1_Posts01:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp BDS_FarmLumbermill01Snow [STAT:13005910]>
[00:28] [AddModel] <Debug: Meshes\architecture\farmhouse\lumbermill01.nif LumbermillMesh:19 - L1_Posts01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp BDS_FarmLumbermill01Snow [STAT:13005910]>
[00:28] [BuildBaseRecords] <Debug: Looking for blackreachcrystalm04 for Skyrim.esm BlackreachCrystalM04 [STAT:000CE0CD]>
[00:28] [BuildBaseRecords] <Debug: Looking for icicleclump03zzzRevCave_cave for Glenmoril.esm zzzRevCaveIcicleClump03_cave [STAT:0E00AB25]>
[00:28] [BuildBaseRecords] <Debug: Looking for icicleclump03 for Glenmoril.esm zzzRevCaveIcicleClump03_cave [STAT:0E00AB25]>
[00:28] [BuildBaseRecords] <Debug: Looking for portal01nocol for DAc0da.esm zDcdActPortal01NoCol [ACTI:0C00459C]>
[00:28] [BuildBaseRecords] <Debug: Looking for casexfreelg01 for Dawnguard.esm CasExFreeLg01 [STAT:02000805]>
[00:28] [BuildBaseRecords] <Debug: Looking for rootscreamingmawactivator for ccBGSSSE025-AdvDSGS.esm ccBGS_RootScreamingMawActivator "Кричалка" [ACTI:01003090]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveiroomcorner04WT for Wyrmstooth.esp WTCaveIRoomCorner04 [STAT:0A7D3582]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveiroomcorner04 for Wyrmstooth.esp WTCaveIRoomCorner04 [STAT:0A7D3582]>
[00:28] [BuildBaseRecords] <Debug: Looking for civilwarbannerstorm01 for Skyrim.esm CivilWarBannerStorm01 [MSTT:0002BEBB]>
[00:28] [BuildBaseRecords] <Debug: Looking for icicleclump06zzzRevCave_cave for Glenmoril.esm zzzRevCaveIcicleClump06_cave [STAT:0E00AB28]>
[00:28] [BuildBaseRecords] <Debug: Looking for icicleclump06 for Glenmoril.esm zzzRevCaveIcicleClump06_cave [STAT:0E00AB28]>
[00:28] [BuildBaseRecords] <Debug: Looking for inndestroyed01WTFarm for Wyrmstooth.esp WTFarmInnDestroyed01 [STAT:0A2BF790]>
[00:28] [BuildBaseRecords] <Debug: Looking for inndestroyed01 for Wyrmstooth.esp WTFarmInnDestroyed01 [STAT:0A2BF790]>
[00:28] [BuildBaseRecords] <Debug: Looking for dwefacadehallsm3way01WT for Wyrmstooth.esp WTDweFacadeHallSm3way01 [STAT:0A3177AD]>
[00:28] [BuildBaseRecords] <Debug: Looking for dwefacadehallsm3way01 for Wyrmstooth.esp WTDweFacadeHallSm3way01 [STAT:0A3177AD]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff05Ice for Skyrim.esm RockCliff05Ice [STAT:000F5DB8]>
[00:28] [BuildBaseRecords] <Debug: Looking for mrkhousingplayerslod for Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Skyrim.esm RockCliff05Ice [STAT:000F5DB8]>
[00:28] [BuildBaseRecords] <Debug: Looking for ordercrystalcluster04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_OrderCrystalCluster04 [STAT:1102E8A9]>
[00:28] [BuildBaseRecords] <Debug: Looking for paintingframebzzzCrbPaintBUnslaad01 for Unslaad.esm zzzCrbPaintBUnslaad01 [STAT:0F371AC9]>
[00:28] [BuildBaseRecords] <Debug: Looking for cwmapflagfortred01 for Skyrim.esm CWMapFlagFortRed "Имперский форт" [ACTI:000F083E]>
[00:28] [BuildBaseRecords] <Debug: Looking for paintingframeb for Unslaad.esm zzzCrbPaintBUnslaad01 [STAT:0F371AC9]>
[00:28] [BuildBaseRecords] <Debug: Looking for extlghall2way01closednotop for Glenmoril.esm zzzRevCasLgHall2Way01ExtCNoTop [STAT:0E31A9F1]>
[00:28] [BuildBaseRecords] <Debug: Looking for norhosmuralowl01 for Skyrim.esm NorHOSMuralOwl01 [STAT:0005277B]>
[00:28] [BuildBaseRecords] <Debug: Looking for paintingmc0103 for Wyrmstooth.esp WTPaintingmc0103 [STAT:0A5A6C83]>
[00:28] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseflorapotato01.nif BYOHHouseFloraPotato01:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseFloraPotato01 "Картофель" [TREE:030110BA]>
[00:28] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseflorapotato01.nif BYOHHouseFloraPotato01:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim unofficial skyrim special edition patch.esp BYOHHouseFloraPotato01 "Картофель" [TREE:030110BA]>
[00:28] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseflorapotato01.nif DLC1HouseFloraPotato01_1:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseFloraPotato01 "Картофель" [TREE:030110BA]>
[00:28] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseflorapotato01.nif DLC1HouseFloraPotato01_1:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim unofficial skyrim special edition patch.esp BYOHHouseFloraPotato01 "Картофель" [TREE:030110BA]>
[00:28] [BuildBaseRecords] <Debug: Looking for paintinglc0108 for Wyrmstooth.esp WTPaintinglc0108 [STAT:0A5A6C74]>
[00:28] [BuildBaseRecords] <Debug: Looking for iceroot03 for Unslaad.esm zzzCrbIceRoot03 [STAT:0F0C1802]>
[00:28] [BuildBaseRecords] <Debug: Looking for dinttowertop02 for Dawnguard.esm DIntTowerTop02 [STAT:02010125]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [BuildBaseRecords] <Debug: Looking for byohhousetrophyfrstspider01 for HearthFires.esm BYOHHouseTrophy20FrostbiteSpiderNEW [STAT:0300A9DF]>
[00:28] [BuildBaseRecords] <Debug: Looking for upperbeddouble01 for Skyrim.esm UpperBedDouble01 "Кровать" [FURN:00021376]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [BuildBaseRecords] <Debug: Looking for fcaxe1h for DAc0da.esm zDcd1stPersonWoodWraithAxe1H [STAT:0C0047A1]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:41 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [BuildBaseRecords] <Debug: Looking for dwewallsconce01 for Skyrim.esm DweWallSconce01 [STAT:00030AD1]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:46 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:46 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [BuildBaseRecords] <Debug: Looking for wrherbdryingrack01 for Skyrim.esm WRHerbDryingRack01 [STAT:000B9BEA]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutnah for Unslaad.esm zzzCrbDragonWordNAH [ACTI:0F1A5BED]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:50 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:51 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:52 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:52 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [BuildBaseRecords] <Debug: Looking for water1024 for Vigilant.esm zzzCHWaterColdharbour1024Flow [ACTI:0D0C14B2]>
[00:28] [BuildBaseRecords] <Debug: Looking for rubblepile05zzzRevDeadHillDeadRubble05 for Glenmoril.esm zzzRevDeadHillDeadRubble05 [STAT:0E0150F1]>
[00:28] [BuildBaseRecords] <Debug: Looking for rubblepile05 for Glenmoril.esm zzzRevDeadHillDeadRubble05 [STAT:0E0150F1]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Vigilant.esm zzzCHWaterColdharbour1024Flow [ACTI:0D0C14B2]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:59 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingplayerslod.nif MrkHousingPlayersLOD:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\lod\markarth\mrkhousingplayerslod_lod.nif MrkHousingPlayersLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\lod\markarth\mrkhousingplayerslod_lod.nif MrkHousingPlayersLOD_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\lod\markarth\mrkhousingplayerslod_lod.nif MrkHousingPlayersLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\lod\markarth\mrkhousingplayerslod_lod.nif MrkHousingPlayersLOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\lod\markarth\mrkhousingplayerslod_lod.nif MrkHousingPlayersLOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [AddModel] <Debug: Meshes\lod\markarth\mrkhousingplayerslod_lod.nif MrkHousingPlayersLOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 2 Skyrim.esm MrkHousingPlayersLOD [STAT:00089128]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveilhall3way02 for Skyrim.esm CaveILHall3Way02 [STAT:0001BBF2]>
[00:28] [BuildBaseRecords] <Debug: Looking for apostackswallstraighttop01 for Unslaad.esm zzzCrbApoStackWallBendStarightTop01SN [STAT:0F428734]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackswallstraighttop01.nif ApoStacksWallStraightTop01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoStackWallBendStarightTop01SN [STAT:0F428734]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackswallstraighttop01.nif ApoStacksWallStraightTop01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoStackWallBendStarightTop01SN [STAT:0F428734]>
[00:28] [AddModel] <Debug: Meshes\lod\farmhouse\lumbermill01_lod.nif LumbermillMesh:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp BDS_FarmLumbermill01Snow [STAT:13005910]>
[00:28] [AddModel] <Debug: Meshes\lod\farmhouse\lumbermill01_lod.nif LumbermillMesh:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp BDS_FarmLumbermill01Snow [STAT:13005910]>
[00:28] [AddModel] <Debug: Meshes\lod\farmhouse\lumbermill01_lod.nif LumbermillMesh:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp BDS_FarmLumbermill01Snow [STAT:13005910]>
[00:28] [AddModel] <Debug: Meshes\lod\farmhouse\lumbermill01_lod.nif LumbermillMesh:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp BDS_FarmLumbermill01Snow [STAT:13005910]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackswallstraighttop01.nif ApoStacksWallStraightTop01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoStackWallBendStarightTop01SN [STAT:0F428734]>
[00:28] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackswallstraighttop01.nif ApoStacksWallStraightTop01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors Unslaad.esm zzzCrbApoStackWallBendStarightTop01SN [STAT:0F428734]>
[00:28] [AddModel] <Debug: Meshes\lod\farmhouse\lumbermill01_lod.nif LumbermillMesh:5 - L1_Posts01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp BDS_FarmLumbermill01Snow [STAT:13005910]>
[00:28] [AddModel] <Debug: Meshes\lod\farmhouse\lumbermill01_lod.nif LumbermillMesh:5 - L1_Posts01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp BDS_FarmLumbermill01Snow [STAT:13005910]>
[00:28] [AddModel] <Debug: Meshes\lod\farmhouse\lumbermill01_lod.nif LumbermillMesh:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Better Dynamic Snow SE.esp BDS_FarmLumbermill01Snow [STAT:13005910]>
[00:28] [AddModel] <Debug: Meshes\lod\farmhouse\lumbermill01_lod.nif LumbermillMesh:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp BDS_FarmLumbermill01Snow [STAT:13005910]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveglhallentrance02 for Skyrim.esm CaveGLHallEntrance02Snow [STAT:000A882F]>
[00:28] [AddModel] <Debug: Meshes\lod\farmhouse\lumbermill01_lod.nif LumbermillMesh:19 - L1_Posts01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp BDS_FarmLumbermill01Snow [STAT:13005910]>
[00:28] [AddModel] <Debug: Meshes\lod\farmhouse\lumbermill01_lod.nif LumbermillMesh:19 - L1_Posts01:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp BDS_FarmLumbermill01Snow [STAT:13005910]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff07Dirt02_8872BEFC for Skyrim.esm RockCliff07Dirt02 [STAT:0001EF5A]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff07Dirt02 for Skyrim.esm RockCliff07Dirt02 [STAT:0001EF5A]>
[00:28] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostackswallstraighttop01_lod_0.nif ApoStacksWallStraight01_Lod_0:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoStackWallBendStarightTop01SN [STAT:0F428734]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for Skyrim.esm RockCliff07Dirt02 [STAT:0001EF5A]>
[00:28] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostackswallstraighttop01_lod_0.nif ApoStacksWallStraight01_Lod_0:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Unslaad.esm zzzCrbApoStackWallBendStarightTop01SN [STAT:0F428734]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for Skyrim.esm RockCliff07Dirt02 [STAT:0001EF5A]>
[00:28] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Skyrim.esm RockCliff07Dirt02 [STAT:0001EF5A]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Unslaad.esm zzzCrbApoStackWallBendStarightTop01SN [STAT:0F428734]>
[00:28] [BuildBaseRecords] <Debug: Looking for riftenrwroombwall04_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomBWall04_Solitude [STAT:11533C8E]>
[00:28] [BuildBaseRecords] <Debug: Looking for riftenrwroombwall04 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomBWall04_Solitude [STAT:11533C8E]>
[00:28] [BuildBaseRecords] <Debug: Looking for sshrinefloor for Skyrim.esm SShrineFloor [STAT:000722F9]>
[00:28] [BuildBaseRecords] <Debug: Looking for sovbenchheadtable01 for Skyrim.esm SOVBenchHeadTable01 "Скамья" [FURN:000FF516]>
[00:28] [BuildBaseRecords] <Debug: Looking for wtsmallmushroom02 for Wyrmstooth.esp WTSmallMushroom02 [STAT:0A5EEF69]>
[00:28] [BuildBaseRecords] <Debug: Looking for swell for Skyrim.esm SWell [STAT:0004939E]>
[00:28] [BuildBaseRecords] <Debug: Looking for paintingframeczzzCrbPaintCBeksinski01 for Unslaad.esm zzzCrbPaintCBeksinski01 [STAT:0F374327]>
[00:28] [BuildBaseRecords] <Debug: Looking for paintingframec for Unslaad.esm zzzCrbPaintCBeksinski01 [STAT:0F374327]>
[00:28] [BuildBaseRecords] <Debug: Looking for portgatebase03 for Skyrim.esm PortGateBase03 [STAT:000587C8]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm SWell [STAT:0004939E]>
[00:28] [BuildBaseRecords] <Debug: Looking for firefly for Skyrim.esm CritterFirefly "Светлячок" [ACTI:000C2D3F]>
[00:28] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03_LDirt02 for Skyrim.esm MineOreMoonstone03_LDirt02 "Выход лунного камня" [ACTI:0010D02E]>
[00:28] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03 for Skyrim.esm MineOreMoonstone03_LDirt02 "Выход лунного камня" [ACTI:0010D02E]>
[00:28] [BuildBaseRecords] <Debug: Looking for totemgnd for DAc0da.esm zDcdStaticTotemBase [STAT:0C00CD1E]>
[00:28] [BuildBaseRecords] <Debug: Looking for wtrusteddragonclaw01 for Wyrmstooth.esp WTRustedClawPedestalAct "Ржавый коготь" [ACTI:0A9D6F24]>
[00:28] [BuildBaseRecords] <Debug: Looking for openbooknew14 for SkystoneCastle.esp LA_SS_openbooknew14 [STAT:35975DC3]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\goldenglowestate01.nif L2_WindowGlow Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\goldenglowestate01.nif L2_WindowGlow Shader Flags 2: Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [BuildBaseRecords] <Debug: Looking for norcathallbg1wayramp256 for Skyrim.esm NorCatHallBg1wayRamp256LightIce [STAT:0010AADB]>
[00:28] [BuildBaseRecords] <Debug: Looking for wrwallshelf01 for Skyrim.esm WRinteractiveBookshelf "Книжная полка" [ACTI:00069E4F]>
[00:28] [BuildBaseRecords] <Debug: Looking for snowdriftl04int for Update.esm SnowDriftL04Interior [STAT:000CACFC]>
[00:28] [BuildBaseRecords] <Debug: Looking for treasuremap11fortneugrad for SkystoneCastle.esp LA_SS_TreasureMap11 [STAT:35A2CAEF]>
[00:28] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Unslaad.esm zzzCrbTreasQEValkyrue2H "Сундук" [CONT:0F3CB474]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\goldenglowestate01.nif GoldenGlowEstate01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\goldenglowestate01.nif GoldenGlowEstate01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [BuildBaseRecords] <Debug: Looking for p05battleaxe for Glenmoril.esm zzzRev1stpersonSfp05Axe2H [STAT:0E34F524]>
[00:28] [BuildBaseRecords] <Debug: Looking for bookstand1 for Glenmoril.esm zzzRevWitBookStand01 [STAT:0E00FD61]>
[00:28] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmushroom03.nif BYOHHouseIngrdMushroom03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom03 "Белянка" [TREE:030110C4]>
[00:28] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmushroom03.nif BYOHHouseIngrdMushroom03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom03 "Белянка" [TREE:030110C4]>
[00:28] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmushroom03.nif DLC1HouseIngrdMushroom03_1:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom03 "Белянка" [TREE:030110C4]>
[00:28] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmushroom03.nif DLC1HouseIngrdMushroom03_1:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom03 "Белянка" [TREE:030110C4]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\goldenglowestate01.nif GoldenGlowEstate01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\goldenglowestate01.nif GoldenGlowEstate01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\goldenglowestate01.nif GoldenGlowEstate01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\goldenglowestate01.nif GoldenGlowEstate01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [BuildBaseRecords] <Debug: Looking for bluelava02 for Unslaad.esm zzzCrbBlueLava02 [STAT:0F3B3E1C]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\goldenglowestate01.nif GoldenGlowEstate01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\goldenglowestate01.nif GoldenGlowEstate01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\goldenglowestate01.nif GoldenGlowEstate01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\goldenglowestate01.nif GoldenGlowEstate01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\goldenglowestate01.nif GoldenGlowEstate01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\goldenglowestate01.nif GoldenGlowEstate01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\goldenglowestate01.nif GoldenGlowEstate01:16 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\goldenglowestate01.nif GoldenGlowEstate01:16 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\goldenglowestate01.nif GoldenGlowEstate01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\goldenglowestate01.nif GoldenGlowEstate01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\goldenglowestate01.nif GoldenGlowEstate01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\goldenglowestate01.nif GoldenGlowEstate01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [BuildBaseRecords] <Debug: Looking for dlc1icicleclumpcap03 for Dawnguard.esm DLC1IcicleClumpCap03_INTERIOR [STAT:02019C95]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\mtrock\ledge\mountainledgesm02_lod_0.nif MountainLedgeSM02_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM02Lime [STAT:0E2F772E]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\mtrock\ledge\mountainledgesm02_lod_0.nif MountainLedgeSM02_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM02Lime [STAT:0E2F772E]>
[00:28] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\ledge\mountainledgesm02.nif MountainLedgeSM02_LOD_0L:0 meshes\lod\revenant\mtrock\ledge\mountainledgesm02_lod_0.nif textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMtLedgeSM02Lime [STAT:0E2F772E]>
[00:28] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01.dds in meshes\lod\revenant\mtrock\ledge\mountainledgesm02_lod_0.nif for Glenmoril.esm zzzRevMtLedgeSM02Lime [STAT:0E2F772E]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\goldenglowestate01.nif GoldenGlowEstate01:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\architecture\riften\goldenglowestate01.nif GoldenGlowEstate01:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [BuildBaseRecords] <Debug: Looking for dwefarm01ext for Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:28] [BuildBaseRecords] <Debug: Looking for cavegeicorner04 for Skyrim.esm CaveGEICorner04 [STAT:00021A79]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\mtrock\ledge\mountainledgesm02_lod_1.nif MountainLedgeSM02_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM02Lime [STAT:0E2F772E]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\mtrock\ledge\mountainledgesm02_lod_1.nif MountainLedgeSM02_LOD_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM02Lime [STAT:0E2F772E]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveghall1way02c for Skyrim.esm CaveGHall1Way02cice [STAT:0007C3A4]>
[00:28] [BuildBaseRecords] <Debug: Looking for water1024 for Dragonborn.esm xDLC2HrothmundsBarrowWater1024 [ACTI:0402BED3]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\mtrock\ledge\mountainledgesm02_lod_2.nif MountainLedgeSM02_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM02Lime [STAT:0E2F772E]>
[00:28] [AddModel] <Debug: Meshes\lod\revenant\mtrock\ledge\mountainledgesm02_lod_2.nif MountainLedgeSM02_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM02Lime [STAT:0E2F772E]>
[00:28] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Dragonborn.esm xDLC2HrothmundsBarrowWater1024 [ACTI:0402BED3]>
[00:28] [BuildBaseRecords] <Debug: Looking for fishinggear_boxofworms01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FishingGearBoxOfWorms [STAT:05000D67]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveilroomcorner04 for Skyrim.esm CaveILRoomCorner04_NoSnow [STAT:000F0F01]>
[00:28] [BuildBaseRecords] <Debug: Looking for table5 for Glenmoril.esm zzzRevWitTable05 [STAT:0E00FD75]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01Grass01_7111958D for TheBawbsWardenOfTheCoast.esp DirtCliffsCornerOut01Grass01 [STAT:100446EB]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01Grass01 for TheBawbsWardenOfTheCoast.esp DirtCliffsCornerOut01Grass01 [STAT:100446EB]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958Dpassthru for TheBawbsWardenOfTheCoast.esp DirtCliffsCornerOut01Grass01 [STAT:100446EB]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958D for TheBawbsWardenOfTheCoast.esp DirtCliffsCornerOut01Grass01 [STAT:100446EB]>
[00:28] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01 for TheBawbsWardenOfTheCoast.esp DirtCliffsCornerOut01Grass01 [STAT:100446EB]>
[00:28] [BuildBaseRecords] <Debug: Looking for l1_sc_gravestonegroupsmall02 for Dawnguard.esm sc_gravestonegroupsmall02 [STAT:02011BC6]>
[00:28] [BuildBaseRecords] <Debug: Looking for ruinslargeurnnostand01 for Skyrim.esm T03SapBox "Хранилище живицы" [CONT:0008B6F8]>
[00:28] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop2sided01EC_SS_SI_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided01_Dementia [STAT:114E7C6D]>
[00:28] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop2sided01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided01_Dementia [STAT:114E7C6D]>
[00:28] [BuildBaseRecords] <Debug: Looking for wrshintstr01 for Skyrim.esm WRShIntStr01 [STAT:0003F61E]>
[00:28] [BuildBaseRecords] <Debug: Looking for rqnoteconfidential for Glenmoril.esm zzzGHrqNoteConfidential "Секретный документ" [ACTI:0E08876F]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01.nif StockadeScaffoldTop2Sided01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided01_Dementia [STAT:114E7C6D]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01.nif StockadeScaffoldTop2Sided01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided01_Dementia [STAT:114E7C6D]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01.nif StockadeScaffoldTop2Sided01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided01_Dementia [STAT:114E7C6D]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01.nif StockadeScaffoldTop2Sided01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided01_Dementia [STAT:114E7C6D]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01.nif StockadeScaffoldTop2Sided01:1 - L2_Accessories:1 - L1_Rails:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided01_Dementia [STAT:114E7C6D]>
[00:28] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01.nif StockadeScaffoldTop2Sided01:1 - L2_Accessories:1 - L1_Rails:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided01_Dementia [STAT:114E7C6D]>
[00:28] [BuildBaseRecords] <Debug: Looking for mrkmines02 for Skyrim.esm MrkMines02 [STAT:000B7928]>
[00:28] [BuildBaseRecords] <Debug: Looking for giantmushroom02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom02 [STAT:11033AA1]>
[00:28] [BuildBaseRecords] <Debug: Using default MOD model for giantmushroom02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom02 [STAT:11033AA1]>
[00:28] [BuildBaseRecords] <Debug: Looking for caveihall1way128l01 for Skyrim.esm CaveIHall1Way128L01 [STAT:0002DD38]>
[00:28] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop2sided01_lod_0.nif StockadeScaffoldTop2Sided01:1 - L2_Accessories:1 - L1_Rails:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided01_Dementia [STAT:114E7C6D]>
[00:28] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop2sided01_lod_0.nif StockadeScaffoldTop2Sided01:1 - L2_Accessories:1 - L1_Rails:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided01_Dementia [STAT:114E7C6D]>
[00:28] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\wood01darklod.dds based on textures\clutter\stockade\stockadeplanks01.dds for textures\ec\expeditions\ss\_thirdparty\northernroads\landscape\bridges\wood01dark.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided01_Dementia [STAT:114E7C6D]>
[00:28] [BuildBaseRecords] <Debug: Looking for chalicegoblue for Glenmoril.esm zzzRevChaliceGOBlue [STAT:0E3DFE12]>
[00:28] [BuildBaseRecords] <Debug: Looking for genericbannerred04CityBannerWinterhold04 for Skyrim.esm CityBannerWinterhold04 [MSTT:000D2034]>
[00:28] [BuildBaseRecords] <Debug: Looking for genericbannerred04 for Skyrim.esm CityBannerWinterhold04 [MSTT:000D2034]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\goldenglowestate01_lod.nif GoldenGlowEstate01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\goldenglowestate01_lod.nif GoldenGlowEstate01_LOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\goldenglowestate01_lod.nif GoldenGlowEstate01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\goldenglowestate01_lod.nif GoldenGlowEstate01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\goldenglowestate01_lod.nif GoldenGlowEstate01_LOD:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\goldenglowestate01_lod.nif GoldenGlowEstate01_LOD:49 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod02.dds 2 Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\goldenglowestate01_lod01.nif GoldenGlowEstate01_LOD01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\goldenglowestate01_lod01.nif GoldenGlowEstate01_LOD01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\goldenglowestate01_lod01.nif GoldenGlowEstate01_LOD01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\goldenglowestate01_lod01.nif GoldenGlowEstate01_LOD01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\goldenglowestate01_lod01.nif GoldenGlowEstate01_LOD01:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddModel] <Debug: Meshes\lod\riften\goldenglowestate01_lod01.nif GoldenGlowEstate01_LOD01:49 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod02.dds 2 Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:28] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\legrass13lod.dds based on textures\landscape\fieldgrass02.dds for textures\landscape\legrass13.dds TheBawbsWardenOfTheCoast.esp DirtCliffsCornerOut01Grass01 [STAT:100446EB]>
[00:28] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:28] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:28] [BuildBaseRecords] <Debug: Looking for minewoodplanks02zzzRevDeadHillWoodPlank02 for Glenmoril.esm zzzRevDeadHillWoodPlank02 [STAT:0E015CC5]>
[00:28] [BuildBaseRecords] <Debug: Looking for minewoodplanks02 for Glenmoril.esm zzzRevDeadHillWoodPlank02 [STAT:0E015CC5]>
[00:28] [BuildBaseRecords] <Debug: Looking for rootflamestalk02activator for Skyrim Extended Cut - Saints and Seducers - Localized.esp ccBGS_FlameStalkActivator02 "Огненный гриб" [ACTI:0100308D]>
[00:28] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:28] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:28] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Glenmoril.esm zzzRevDeadHillWoodPlank02 [STAT:0E015CC5]>
[00:28] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:28] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:28] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:28] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [BuildBaseRecords] <Debug: Looking for dwedresser01 for Skyrim.esm QAMiscItemContainer "All Misc Items" [CONT:000C2CDC]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:24 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:24 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutmaar for unofficial skyrim special edition patch.esp FXGreybeardShoutMAAR [ACTI:000B7676]>
[00:29] [BuildBaseRecords] <Debug: Looking for pie01 for Glenmoril.esm zzzLrhApplePieStatic [STAT:0E007F90]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockshelf01WRDirt for Skyrim.esm RockShelf01WRDirt [STAT:0010961E]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockshelf01 for Skyrim.esm RockShelf01WRDirt [STAT:0010961E]>
[00:29] [BuildBaseRecords] <Debug: Looking for genericbannerred01ArkayBanner01 for Skyrim.esm ArkayBanner01 [MSTT:0010E15C]>
[00:29] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Skyrim.esm ArkayBanner01 [MSTT:0010E15C]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [BuildBaseRecords] <Debug: Looking for runeplatform01 for Unslaad.esm zzzCrbRuneDoor "Руна" [DOOR:0F1C4079]>
[00:29] [BuildBaseRecords] <Debug: Looking for balconyramp02zzzRevCaveBaloconyRamp02_leave for Glenmoril.esm zzzRevCaveBaloconyRamp02_leave [STAT:0E00375F]>
[00:29] [BuildBaseRecords] <Debug: Looking for balconyramp02 for Glenmoril.esm zzzRevCaveBaloconyRamp02_leave [STAT:0E00375F]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm01ext.nif DweFarm01Ext:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [BuildBaseRecords] <Debug: Looking for ruinsdragonstatue01 for Skyrim.esm NorDragonStatue01_ice [STAT:000EC321]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilem02RP_DesertRocks01 for _ResourcePack.esl RP_RockPileM02DesertRocks01 [STAT:FE0020AA]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilem02 for _ResourcePack.esl RP_RockPileM02DesertRocks01 [STAT:FE0020AA]>
[00:29] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocks01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\desertrocks01_d.dds _ResourcePack.esl RP_RockPileM02DesertRocks01 [STAT:FE0020AA]>
[00:29] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_RockPileM02DesertRocks01 [STAT:FE0020AA]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2darkelfbed01 for TheBawbsWardenOfTheCoast.esp WCDarkElfBed01 [STAT:100CB354]>
[00:29] [BuildBaseRecords] <Debug: Looking for wrintfreewallstr01lowhalf for HearthFires.esm WRIntFreeWallStr01LowHalf [STAT:03003F0E]>
[00:29] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom02.nif ShroomBot Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom02 [STAT:11033AA1]>
[00:29] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom02.nif ShroomBot Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom02 [STAT:11033AA1]>
[00:29] [BuildBaseRecords] <Debug: Looking for dwermsmwallexbghalf01aWT for Wyrmstooth.esp WTDweRmSmWallExBgHalf01a [STAT:0A3D122C]>
[00:29] [BuildBaseRecords] <Debug: Looking for dwermsmwallexbghalf01a for Wyrmstooth.esp WTDweRmSmWallExBgHalf01a [STAT:0A3D122C]>
[00:29] [BuildBaseRecords] <Debug: Looking for chairinvisibledouble for Skyrim.esm InvisibleChairPlayerDouble "Скамья" [FURN:00037DDA]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockcliff06 for Skyrim.esm RockCliff06Ice [STAT:0002C84F]>
[00:29] [BuildBaseRecords] <Debug: Looking for dinttowerstairs02 for Dawnguard.esm DIntTowerStairs02 [STAT:0200DC12]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockcliff08FieldGrass02 for Skyrim.esm RockCliff08FieldGrass02 [STAT:00039B64]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Skyrim.esm RockCliff08FieldGrass02 [STAT:00039B64]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineorecorundum03_CaveGWall for Skyrim.esm MineOreCorundum03_CaveGWall "Корундовая жила" [ACTI:0010DB59]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineorecorundum03 for Skyrim.esm MineOreCorundum03_CaveGWall "Корундовая жила" [ACTI:0010DB59]>
[00:29] [BuildBaseRecords] <Debug: Looking for waterpuddle01 for Skyrim.esm WaterPuddle [ACTI:0009727E]>
[00:29] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom02.nif ShroomBody Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom02 [STAT:11033AA1]>
[00:29] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom02.nif ShroomBody Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom02 [STAT:11033AA1]>
[00:29] [BuildBaseRecords] <Debug: Looking for hagravendeadgoatpole01 for Skyrim.esm HagravenDeadGoatPole01 [STAT:000ACAFD]>
[00:29] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01moss for Skyrim.esm DirtCliffsIsland01Moss [STAT:00056AD9]>
[00:29] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom02.nif ShroomTop Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom02 [STAT:11033AA1]>
[00:29] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom02.nif ShroomTop Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom02 [STAT:11033AA1]>
[00:29] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01moss.nif L2_Roots06:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsIsland01Moss [STAT:00056AD9]>
[00:29] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01moss.nif L2_Roots06:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsIsland01Moss [STAT:00056AD9]>
[00:29] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01moss.nif L2_Roots06:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsIsland01Moss [STAT:00056AD9]>
[00:29] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01moss.nif L2_Roots06:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsIsland01Moss [STAT:00056AD9]>
[00:29] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01moss.nif Moss:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsIsland01Moss [STAT:00056AD9]>
[00:29] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01moss.nif Moss:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsIsland01Moss [STAT:00056AD9]>
[00:29] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01moss.nif Moss:12 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm DirtCliffsIsland01Moss [STAT:00056AD9]>
[00:29] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01moss.nif Moss:12 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsIsland01Moss [STAT:00056AD9]>
[00:29] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01moss.nif DirtCliffsIsland01Moss:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsIsland01Moss [STAT:00056AD9]>
[00:29] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01moss.nif DirtCliffsIsland01Moss:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsIsland01Moss [STAT:00056AD9]>
[00:29] [AddModel] <Debug: Meshes\lod\dwemer\dwefarm01ext_lod_2.nif DweFarm01Ext:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [AddModel] <Debug: Meshes\lod\dwemer\dwefarm01ext_lod_2.nif DweFarm01Ext:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [AddModel] <Debug: Meshes\lod\dwemer\dwefarm01ext_lod_2.nif DweFarm01Ext:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [AddModel] <Debug: Meshes\lod\dwemer\dwefarm01ext_lod_2.nif DweFarm01Ext:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [AddModel] <Debug: Meshes\lod\dwemer\dwefarm01ext_lod_2.nif DweFarm01Ext:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [AddModel] <Debug: Meshes\lod\dwemer\dwefarm01ext_lod_2.nif DweFarm01Ext:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [BuildBaseRecords] <Debug: Looking for norrubblepiece01NorExtRubblePiece01 for Skyrim.esm NorExtRubblePiece01 [STAT:0010E9E8]>
[00:29] [BuildBaseRecords] <Debug: Looking for norrubblepiece01 for Skyrim.esm NorExtRubblePiece01 [STAT:0010E9E8]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm DweFarm01Ext [STAT:000E76E7]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockcliffmineentranceReachGrass01B for Skyrim.esm RockCliffMineEntranceReachGrass01B [STAT:00060E2E]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockcliffmineentrance for Skyrim.esm RockCliffMineEntranceReachGrass01B [STAT:00060E2E]>
[00:29] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffsisland01moss_lod_0.nif Moss:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsIsland01Moss [STAT:00056AD9]>
[00:29] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffsisland01moss_lod_0.nif Moss:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DirtCliffsIsland01Moss [STAT:00056AD9]>
[00:29] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffsisland01moss_lod_0.nif DirtCliffsIsland01Moss:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsIsland01Moss [STAT:00056AD9]>
[00:29] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffsisland01moss_lod_0.nif DirtCliffsIsland01Moss:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsIsland01Moss [STAT:00056AD9]>
[00:29] [BuildBaseRecords] <Debug: Looking for driftl03 for Unslaad.esm zzzCrbScMudDriftL03 [STAT:0F3DD793]>
[00:29] [BuildBaseRecords] <Debug: Looking for boglongsword for Vigilant.esm zzVcg1stPersonManHunterSword1H [STAT:0D4F8E4F]>
[00:29] [BuildBaseRecords] <Debug: Looking for sbluepalaceroof for Skyrim.esm SBluePalaceRoof [STAT:00036319]>
[00:29] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow04.nif Tri tree: 0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow04 [TREE:114B9ED6]>
[00:29] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow04.nif Tri tree: 0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow04 [TREE:114B9ED6]>
[00:29] [BuildBaseRecords] <Debug: Looking for orcbeddouble01 for Skyrim.esm OrcBedDoubleXXX [ACTI:00042AC2]>
[00:29] [BuildBaseRecords] <Debug: Looking for thronedawnstar01 for unofficial skyrim special edition patch.esp ThroneDawnstar01 "Трон" [FURN:00107354]>
[00:29] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow04.nif Tri tree: 1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow04 [TREE:114B9ED6]>
[00:29] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow04.nif Tri tree: 1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow04 [TREE:114B9ED6]>
[00:29] [BuildBaseRecords] <Debug: Looking for walkwaybend03 for Better Dynamic Snow SE.esp WalkwayBend03Snow [STAT:000F6052]>
[00:29] [BuildBaseRecords] <Debug: Looking for norextrubblepile01 for Skyrim.esm NorExtRubblePile01 [STAT:00044B83]>
[00:29] [BuildBaseRecords] <Debug: Looking for minewoodplanks02 for Skyrim.esm MineWoodplanks02 [STAT:000455AB]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm MineWoodplanks02 [STAT:000455AB]>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6.dds] ResourceExists>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6.dds] DXGI_FORMAT_BC7_UNORM>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\557E23F9A0B14250892EB423D783D7C5.dds">
[00:29] [BuildBaseRecords] <Debug: Looking for dwefurniturebedsingle01 for Skyrim.esm DweFurnitureBedChildSingle01L "Каменная кровать" [FURN:000FF134]>
[00:29] [BuildBaseRecords] <Debug: Looking for riftenrwhallstairs01_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWHallStairs01_Solitude [STAT:11533C7A]>
[00:29] [BuildBaseRecords] <Debug: Looking for riftenrwhallstairs01 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWHallStairs01_Solitude [STAT:11533C7A]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2rrdockstr02 for Dragonborn.esm DLC2RRDockStr02 [STAT:04038A35]>
[00:29] [BuildBaseRecords] <Debug: Looking for blackreachcrystall01 for Skyrim.esm BlackreachCrystalL01 [STAT:000CE0D3]>
[00:29] [BuildBaseRecords] <Debug: Looking for norhallbg1way03 for Skyrim.esm NorHallBg1way03 [STAT:00035ECF]>
[00:29] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom02_lod.nif ShroomBody:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom02 [STAT:11033AA1]>
[00:29] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom02_lod.nif ShroomBody:3 Shader Flags 2: ZBuffer_Write Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom02 [STAT:11033AA1]>
[00:29] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom02_lod.nif ShroomBody:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom02 [STAT:11033AA1]>
[00:29] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom02_lod.nif ShroomBody:2 Shader Flags 2: ZBuffer_Write Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom02 [STAT:11033AA1]>
[00:29] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\mtadd\mountainledge02.nif MountainLedge02_LOD_0L:0 meshes\lod\revenant\mt\ledge\mountainledge02_lod_0.nif textures\landscape\mountains\mountainslab02.dds Glenmoril.esm zzzRevMtLedge02SNHeavy [STAT:0E2F7720]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilem02PineForest02 for Skyrim.esm RockPileM02PineForest02 [STAT:00052FB3]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02PineForest02 [STAT:00052FB3]>
[00:29] [BuildBaseRecords] <Debug: Looking for fxsimpleorderedrenderingexample for Skyrim.esm FXsimpleOrderedRenderingExample [MSTT:0001EEB4]>
[00:29] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom02_lod.nif ShroomBody:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom02 [STAT:11033AA1]>
[00:29] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom02_lod.nif ShroomBody:1 Shader Flags 2: ZBuffer_Write Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom02 [STAT:11033AA1]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalaceroof.nif SBluePalaceRoofMesh:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBluePalaceRoof [STAT:00036319]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalaceroof.nif SBluePalaceRoofMesh:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBluePalaceRoof [STAT:00036319]>
[00:29] [BuildBaseRecords] <Debug: Looking for curvemed01 for Glenmoril.esm zzzRevFenceCurveMed01 [STAT:0E000DA4]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalaceroof.nif SBluePalaceRoofMesh:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBluePalaceRoof [STAT:00036319]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalaceroof.nif SBluePalaceRoofMesh:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBluePalaceRoof [STAT:00036319]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalaceroof.nif SBluePalaceRoofMesh:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SBluePalaceRoof [STAT:00036319]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalaceroof.nif SBluePalaceRoofMesh:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SBluePalaceRoof [STAT:00036319]>
[00:29] [BuildBaseRecords] <Debug: Looking for dwedresser01 for Dragonborn.esm DLC02QAKeyContainer "All Dragonborn Keys" [CONT:040248B8]>
[00:29] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom02.nif ShroomBody:3 meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom02_lod.nif textures\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushroomsi.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom02 [STAT:11033AA1]>
[00:29] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushroomsi.dds in meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom02_lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom02 [STAT:11033AA1]>
[00:29] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom02.nif ShroomBody:2 meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom02_lod.nif textures\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\dmushroomtreetop01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom02 [STAT:11033AA1]>
[00:29] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\dmushroomtreetop01.dds in meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom02_lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom02 [STAT:11033AA1]>
[00:29] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom02.nif ShroomBody:1 meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom02_lod.nif textures\creationclub\_shared\dungeons\root\clutter\rootsbig.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom02 [STAT:11033AA1]>
[00:29] [BuildBaseRecords] <Debug: No mini atlas for textures\creationclub\_shared\dungeons\root\clutter\rootsbig.dds in meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom02_lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom02 [STAT:11033AA1]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalaceroof.nif SBluePalaceRoofMesh:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBluePalaceRoof [STAT:00036319]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalaceroof.nif SBluePalaceRoofMesh:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBluePalaceRoof [STAT:00036319]>
[00:29] [BuildBaseRecords] <Debug: Looking for shiplongboatwreck01 for Skyrim.esm ShipLongBoatWreck01 [STAT:0002FB21]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalaceroof.nif SBluePalaceRoofMesh:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBluePalaceRoof [STAT:00036319]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalaceroof.nif SBluePalaceRoofMesh:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBluePalaceRoof [STAT:00036319]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalaceroof.nif SBluePalaceRoofMesh:42 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBluePalaceRoof [STAT:00036319]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalaceroof.nif SBluePalaceRoofMesh:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBluePalaceRoof [STAT:00036319]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockl03 for Glenmoril.esm zzzRevRockL03 [STAT:0E00A8AF]>
[00:29] [BuildBaseRecords] <Debug: Looking for mehrunes01 for Unslaad.esm zzzCrbEpicMehrunesStatue [STAT:0F3EAE6B]>
[00:29] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockL03 [STAT:0E00A8AF]>
[00:29] [BuildBaseRecords] <Debug: Looking for l1_sc_gravestone02 for Dawnguard.esm sc_gravestone02 [STAT:0200280C]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr02.nif DLC2RRDockStr02:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockStr02 [STAT:04038A35]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr02.nif DLC2RRDockStr02:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockStr02 [STAT:04038A35]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr02.nif DLC2RRDockStr02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockStr02 [STAT:04038A35]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr02.nif DLC2RRDockStr02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockStr02 [STAT:04038A35]>
[00:29] [BuildBaseRecords] <Debug: Looking for fxambbeamwetmistbig_dim04 for Skyrim.esm FXAmbBeamWetMistBig_Dim04 [MSTT:000A7918]>
[00:29] [BuildBaseRecords] <Debug: Looking for smdebalsol01 for Skyrim.esm SMdEBalSol01 [STAT:00060ABE]>
[00:29] [BuildBaseRecords] <Debug: Looking for treepineforestlogsm01 for Skyrim.esm TreePineForestLogSm01 [STAT:000C4AC4]>
[00:29] [BuildBaseRecords] <Debug: Looking for mq06fxcatapultpod for Glenmoril.esm zzzGHCatapultStrikeDwePod [ACTI:0E017A52]>
[00:29] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactAttireBeastHunter01 "Сундук" [CONT:0E2EBC77]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilem01Snow01Heavy_SN for Update.esm RockPileM01Snow01Heavy_SN [STAT:00077ED2]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Update.esm RockPileM01Snow01Heavy_SN [STAT:00077ED2]>
[00:29] [BuildBaseRecords] <Debug: Looking for fishcarp01 for ccBGSSSE001-Fish.esm ccBGSSSE001_TankCritterCarp [ACTI:05000F9F]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr02.nif DLC2RRDockStr02:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockStr02 [STAT:04038A35]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr02.nif DLC2RRDockStr02:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockStr02 [STAT:04038A35]>
[00:29] [BuildBaseRecords] <Debug: Looking for cavegecorner04hole for Skyrim.esm CaveGECorner04Holeice [STAT:0008EFC1]>
[00:29] [BuildBaseRecords] <Debug: Looking for cavegroomdoorb03 for Skyrim.esm CaveGRoomDoorB03 [STAT:0001B19E]>
[00:29] [BuildBaseRecords] <Debug: Looking for wrintcastlewallststrplatsecret01 for Skyrim.esm WRIntCastleWallStStrPlatSecret01 [STAT:0009CBE4]>
[00:29] [BuildBaseRecords] <Debug: Looking for whwallharald for Vigilant.esm zzzBMWHwallharald [STAT:0D24BF8B]>
[00:29] [BuildBaseRecords] <Debug: Looking for mtpeak02lowzzzRevMountainPeak02Low_Moss for Glenmoril.esm zzzRevMountainPeak02Low_Moss [STAT:0E1FD47A]>
[00:29] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtmoss\mountainpeak02_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainPeak02Low_Moss [STAT:0E1FD47A]>
[00:29] [AddModel] <Debug: Meshes\lod\solitude\sbluepalaceroof_lod.nif SBluePalaceRoof_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBluePalaceRoof [STAT:00036319]>
[00:29] [AddModel] <Debug: Meshes\lod\solitude\sbluepalaceroof_lod.nif SBluePalaceRoof_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBluePalaceRoof [STAT:00036319]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\slod02.dds 0 Skyrim.esm SBluePalaceRoof [STAT:00036319]>
[00:29] [BuildBaseRecords] <Debug: Looking for ocwmapflagcityredblue01 for Open Civil War Tweaks.esp OCWMapFlagRedBlueFalkreath "Фолкрит" [ACTI:4B0171BD]>
[00:29] [BuildBaseRecords] <Debug: Looking for ruinceilingsconce01 for Skyrim.esm RuinsLargeCeilingSconce [STAT:0001B061]>
[00:29] [BuildBaseRecords] <Debug: Looking for smdawallsol03 for Skyrim.esm SMdAWallSol03 [STAT:0005DA23]>
[00:29] [BuildBaseRecords] <Debug: Looking for smarketstall01 for Skyrim.esm SMarketStall01 [STAT:00064B87]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainpeak02_lod_0l.nif MountainPeak02_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainPeak02Low_Moss [STAT:0E1FD47A]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainpeak02_lod_0l.nif MountainPeak02_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainPeak02Low_Moss [STAT:0E1FD47A]>
[00:29] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdockstr02_lod_0.nif dlc2rrdockstr02 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockStr02 [STAT:04038A35]>
[00:29] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdockstr02_lod_0.nif dlc2rrdockstr02 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockStr02 [STAT:04038A35]>
[00:29] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\distant\mtpeak02low.nif MountainPeak02_LOD_0L:0 meshes\lod\revenant\mtmoss\mountainpeak02_lod_0l.nif textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainPeak02Low_Moss [STAT:0E1FD47A]>
[00:29] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01moss.dds in meshes\lod\revenant\mtmoss\mountainpeak02_lod_0l.nif for Glenmoril.esm zzzRevMountainPeak02Low_Moss [STAT:0E1FD47A]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Dragonborn.esm DLC2RRDockStr02 [STAT:04038A35]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainpeak02_lod_1.nif MountainPeak02_LOD_1:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainPeak02Low_Moss [STAT:0E1FD47A]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainpeak02_lod_1.nif MountainPeak02_LOD_1:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainPeak02Low_Moss [STAT:0E1FD47A]>
[00:29] [BuildBaseRecords] <Debug: Looking for nortmpextplatcorout01 for Skyrim.esm NorTmpExtPlatCorOut01LightIce [STAT:0010AAE0]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainpeak02_lod_2.nif MountainPeak02_LOD_2:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainPeak02Low_Moss [STAT:0E1FD47A]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainpeak02_lod_2.nif MountainPeak02_LOD_2:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainPeak02Low_Moss [STAT:0E1FD47A]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveghall1way64d01 for Skyrim.esm CaveGHall1Way64D01Falmer [STAT:000B9E4A]>
[00:29] [BuildBaseRecords] <Debug: Looking for skyhaventorchpillar01 for Vigilant.esm zzzCHSkyHavenTorchPillar01Snow [STAT:0D2DFAA5]>
[00:29] [BuildBaseRecords] <Debug: Looking for chest01 for Vigilant.esm zzzCHMerchantOwlChest "Сундук" [CONT:0D25D8BB]>
[00:29] [BuildBaseRecords] <Debug: Looking for treeaspen03_A000ABD8passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03ManiaStatic [STAT:1104808B]>
[00:29] [BuildBaseRecords] <Debug: Looking for treeaspen03_A000ABD8 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03ManiaStatic [STAT:1104808B]>
[00:29] [BuildBaseRecords] <Debug: Looking for treeaspen03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03ManiaStatic [STAT:1104808B]>
[00:29] [BuildBaseRecords] <Debug: Looking for treeaspen03passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03ManiaStatic [STAT:1104808B]>
[00:29] [BuildBaseRecords] <Debug: Looking for statuenamira01zzzLrhActStatueHollowedGoddes for Glenmoril.esm zzzLrhActStatueHollowedGoddes "Статуя опустошенной богини" [ACTI:0E0082DD]>
[00:29] [BuildBaseRecords] <Debug: Looking for statuenamira01 for Glenmoril.esm zzzLrhActStatueHollowedGoddes "Статуя опустошенной богини" [ACTI:0E0082DD]>
[00:29] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeReachMoss01_73EADC28 for Skyrim.esm MountainCliffSlopeReachMoss01 [STAT:00041A88]>
[00:29] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeReachMoss01 for Skyrim.esm MountainCliffSlopeReachMoss01 [STAT:00041A88]>
[00:29] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Skyrim.esm MountainCliffSlopeReachMoss01 [STAT:00041A88]>
[00:29] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Skyrim.esm MountainCliffSlopeReachMoss01 [STAT:00041A88]>
[00:29] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Skyrim.esm MountainCliffSlopeReachMoss01 [STAT:00041A88]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilem01zzzRev_wet for Glenmoril.esm zzzRevRockPileM01_wet [STAT:0E000EB3]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Glenmoril.esm zzzRevRockPileM01_wet [STAT:0E000EB3]>
[00:29] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen03passthru_lod.nif TreeAspen03_1:1 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03ManiaStatic [STAT:1104808B]>
[00:29] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen03passthru_lod.nif TreeAspen03_1:1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03ManiaStatic [STAT:1104808B]>
[00:29] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen03passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03ManiaStatic [STAT:1104808B]>
[00:29] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen03passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03ManiaStatic [STAT:1104808B]>
[00:29] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen03passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03ManiaStatic [STAT:1104808B]>
[00:29] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen03passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03ManiaStatic [STAT:1104808B]>
[00:29] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen03passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03ManiaStatic [STAT:1104808B]>
[00:29] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen03passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03ManiaStatic [STAT:1104808B]>
[00:29] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen03passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03ManiaStatic [STAT:1104808B]>
[00:29] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen03passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03ManiaStatic [STAT:1104808B]>
[00:29] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockPileM01_wet [STAT:0E000EB3]>
[00:29] [BuildBaseRecords] <Debug: Textures do not match for "TreeAspen03_1:1 Crown": textures\ec\expeditions\ss\landscape\trees\mania\treeaspenbranchcomp.dds in treeaspen03.nif -> textures\landscape\trees\treeaspenbranchcomp.dds in treeaspen03passthru_lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03ManiaStatic [STAT:1104808B]>
[00:29] [AddMiniAtlas] <Debug: No mini atlas for replacement texture textures\ec\expeditions\ss\landscape\trees\mania\treeaspenbranchcomp.dds. Can not autogenerate. No mini atlas textures\landscape\trees\treeaspenbranchcomp.dds for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03ManiaStatic [STAT:1104808B]>
[00:29] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockPileM01_wet [STAT:0E000EB3]>
[00:29] [BuildBaseRecords] <Debug: Looking for norcathallsm2way01 for Skyrim.esm NorCatHallSm2way01LightIce [STAT:0010AADD]>
[00:29] [BuildBaseRecords] <Debug: Looking for icebergledge01 for Dawnguard.esm IcebergLedge01_HeavySNINTERIOR [STAT:02001C27]>
[00:29] [BuildBaseRecords] <Debug: Looking for aoefrost for DAc0da.esm zDcdTrapAoEFrostPlayable [ACTI:0C00CC8C]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2rieklingbridgeplatformsmall for Dragonborn.esm DLC2RieklingBridgePlatformSmall [STAT:0401CE61]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dawnguard.esm IcebergLedge01_HeavySNINTERIOR [STAT:02001C27]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dawnguard.esm IcebergLedge01_HeavySNINTERIOR [STAT:02001C27]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerarch1x3hall for Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall [STAT:0401EDDF]>
[00:29] [BuildBaseRecords] <Debug: Looking for farmbcolumn01 for Skyrim.esm FarmBColumn01 [STAT:00028215]>
[00:29] [BuildBaseRecords] <Debug: Looking for handcart01wheelEC_SS_SI for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIHandCart01Wheel [MSTT:115A9542]>
[00:29] [BuildBaseRecords] <Debug: Looking for handcart01wheel for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIHandCart01Wheel [MSTT:115A9542]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc01drawknife01 for SkystoneCastle.esp LA_SS_UniqueDrawKnife [STAT:359D638B]>
[00:29] [AddModel] <Debug: Meshes\architecture\farmhouse\interior\basement\farmbcolumn01.nif FarmBColumn01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmBColumn01 [STAT:00028215]>
[00:29] [AddModel] <Debug: Meshes\architecture\farmhouse\interior\basement\farmbcolumn01.nif FarmBColumn01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmBColumn01 [STAT:00028215]>
[00:29] [BuildBaseRecords] <Debug: Looking for norpitwallfronttormbgsider01 for Wyrmstooth.esp WTNorPitWallFrontToRmBgSideR01_ice [STAT:0A2FF7FB]>
[00:29] [BuildBaseRecords] <Debug: Looking for norrmsmfloorraised02 for Skyrim.esm NorRmSmFloorRaised02 [STAT:0001D4A5]>
[00:29] [AddModel] <Debug: Meshes\lod\farmhouse\farmbcolumn01_lod_0.nif FarmBColumn01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmBColumn01 [STAT:00028215]>
[00:29] [AddModel] <Debug: Meshes\lod\farmhouse\farmbcolumn01_lod_0.nif FarmBColumn01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmBColumn01 [STAT:00028215]>
[00:29] [BuildBaseRecords] <Debug: Looking for ambridgeside01 for DAc0da.esm zDcdAmBridgeSide01NoLOD [STAT:0C003FEE]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTFishery01_Snow [STAT:0E00CABC]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTFishery01_Snow [STAT:0E00CABC]>
[00:29] [BuildBaseRecords] <Debug: Looking for wrstairsplatform01 for Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3hall.nif DLC2DweFacadeTowerArch1x3Hall:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall [STAT:0401EDDF]>
[00:29] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3hall.nif DLC2DweFacadeTowerArch1x3Hall:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall [STAT:0401EDDF]>
[00:29] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3hall.nif DLC2DweFacadeTowerArch1x3Hall:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall [STAT:0401EDDF]>
[00:29] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3hall.nif DLC2DweFacadeTowerArch1x3Hall:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall [STAT:0401EDDF]>
[00:29] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3hall.nif DLC2DweFacadeTowerArch1x3Hall:8 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall [STAT:0401EDDF]>
[00:29] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3hall.nif DLC2DweFacadeTowerArch1x3Hall:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall [STAT:0401EDDF]>
[00:29] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3hall.nif DLC2DweFacadeTowerArch1x3Hall:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall [STAT:0401EDDF]>
[00:29] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3hall.nif DLC2DweFacadeTowerArch1x3Hall:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall [STAT:0401EDDF]>
[00:29] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3hall.nif DLC2DweFacadeTowerArch1x3Hall:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall [STAT:0401EDDF]>
[00:29] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3hall.nif DLC2DweFacadeTowerArch1x3Hall:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall [STAT:0401EDDF]>
[00:29] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3hall.nif DLC2DweFacadeTowerArch1x3Hall:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall [STAT:0401EDDF]>
[00:29] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3hall.nif DLC2DweFacadeTowerArch1x3Hall:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall [STAT:0401EDDF]>
[00:29] [BuildBaseRecords] <Debug: Looking for nobleendtable02 for Skyrim.esm NobleEndTable02 [STAT:000D5ACE]>
[00:29] [BuildBaseRecords] <Debug: Looking for tamblossomivy_02 for TheBawbsWardenOfTheCoast.esp WCIvy02 [STAT:100204E4]>
[00:29] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3hall.nif DLC2DweFacadeTowerArch1x3Hall:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall [STAT:0401EDDF]>
[00:29] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3hall.nif DLC2DweFacadeTowerArch1x3Hall:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall [STAT:0401EDDF]>
[00:29] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3hall.nif DLC2DweFacadeTowerArch1x3Hall:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall [STAT:0401EDDF]>
[00:29] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3hall.nif DLC2DweFacadeTowerArch1x3Hall:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall [STAT:0401EDDF]>
[00:29] [BuildBaseRecords] <Debug: Looking for rtkeep01 for Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [BuildBaseRecords] <Debug: Looking for firestalkbud for Update.esm ccBGS_FireStalkBud [STAT:01003076]>
[00:29] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3hall.nif DLC2DweFacadeTowerArch1x3Hall:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall [STAT:0401EDDF]>
[00:29] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3hall.nif DLC2DweFacadeTowerArch1x3Hall:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall [STAT:0401EDDF]>
[00:29] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3hall.nif DLC2DweFacadeTowerArch1x3Hall:44 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall [STAT:0401EDDF]>
[00:29] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x3hall.nif DLC2DweFacadeTowerArch1x3Hall:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall [STAT:0401EDDF]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveidirtmound04 for Skyrim.esm CaveIDirtMound04 [STAT:00015413]>
[00:29] [BuildBaseRecords] <Debug: Looking for whmaingate for Skyrim.esm WHmaingate [STAT:0009A53E]>
[00:29] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarch1x3hall_lod.nif DweFacadeTowerArch1x3Halll_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall [STAT:0401EDDF]>
[00:29] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarch1x3hall_lod.nif DweFacadeTowerArch1x3Halll_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall [STAT:0401EDDF]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall [STAT:0401EDDF]>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1.dds] ResourceExists>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:29] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarch1x3hall_lod_1.nif DweFacadeTowerArch1x3Halll_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall [STAT:0401EDDF]>
[00:29] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarch1x3hall_lod_1.nif DweFacadeTowerArch1x3Halll_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall [STAT:0401EDDF]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall [STAT:0401EDDF]>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\67EC05D83AF949B99069E1BD6E913C88.dds">
[00:29] [BuildBaseRecords] <Debug: Looking for cubeanim1500updown for DAc0da.esm zDcdActCubeAnim1500UpDownRnd [ACTI:0C00AE83]>
[00:29] [BuildBaseRecords] <Debug: Looking for casscportalbowl01 for Dawnguard.esm CasSCPortalBowl01 [FURN:020152D0]>
[00:29] [BuildBaseRecords] <Debug: Looking for wtfence02 for Wyrmstooth.esp WTFence02_sn [STAT:0A5FA126]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRWallTotem02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRWallTotem02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRWallTotem02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRWallTotem02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [BuildBaseRecords] <Debug: Looking for arpitwalltall01 for Update.esm ccBGS_ARPitWallTall01 [STAT:01003196]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRWallTotem02:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRWallTotem02:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRWallTotem02:47 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRWallTotem02:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRWallTotem02:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRWallTotem02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRWallTotem02:71 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRWallTotem02:71 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [BuildBaseRecords] <Debug: Looking for glazedbowl01 for SkystoneCastle.esp LA_SS_GlazedBowl01 [STAT:3520B15A]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRStairsPlatform01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRStairsPlatform01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRStairsPlatform01:15 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRStairsPlatform01:15 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [BuildBaseRecords] <Debug: Looking for fxspiderwebkitpost01 for Skyrim.esm FXspiderWebKitPost01 [STAT:0003E701]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRStairsPlatform01:27 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRStairsPlatform01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRStairsPlatform01:29 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRStairsPlatform01:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [BuildBaseRecords] <Debug: Looking for dwevaultpedestal01 for _ResourcePack.esl RP_DweVaultPedestal01 [STAT:FE0020AF]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmaingate.nif WHmaingate:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmaingate [STAT:0009A53E]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRStairsPlatform01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmaingate.nif WHmaingate:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHmaingate [STAT:0009A53E]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRStairsPlatform01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRStairsPlatform01:32 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRStairsPlatform01:32 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\ambridgeside01.nif BridgeSide:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdAmBridgeSide01NoLOD [STAT:0C003FEE]>
[00:29] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\ambridgeside01.nif BridgeSide:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmBridgeSide01NoLOD [STAT:0C003FEE]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmaingate.nif WHmaingate:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmaingate [STAT:0009A53E]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmaingate.nif WHmaingate:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHmaingate [STAT:0009A53E]>
[00:29] [BuildBaseRecords] <Debug: Looking for roadsignborderrEC_SS_RoadSignStopgap for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RoadSignStopgap [STAT:1102E813]>
[00:29] [BuildBaseRecords] <Debug: Looking for roadsignborderr for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RoadSignStopgap [STAT:1102E813]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRStairsPlatform01:37 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRStairsPlatform01:37 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmaingate.nif WHmaingate:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmaingate [STAT:0009A53E]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmaingate.nif WHmaingate:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHmaingate [STAT:0009A53E]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRStairsPlatform01:56 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRStairsPlatform01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmaingate.nif WHmaingate:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmaingate [STAT:0009A53E]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmaingate.nif WHmaingate:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHmaingate [STAT:0009A53E]>
[00:29] [BuildBaseRecords] <Debug: Looking for rifrmbgkeepwall01 for Skyrim.esm RifRmBgKeepWall01 [STAT:000A33DD]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRStairsPlatform01:58 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif WRStairsPlatform01:58 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [BuildBaseRecords] <Debug: Looking for planquagmire for Glenmoril.esm zzzGHPlanQuagmire [STAT:0E017174]>
[00:29] [BuildBaseRecords] <Debug: Looking for aporubblepile02 for DAc0da.esm zDcdApoRubblePile02 [STAT:0C001B98]>
[00:29] [BuildBaseRecords] <Debug: Looking for nordwelling04extbaseb for Skyrim.esm NorDwelling04ExtBaseB [STAT:0002521B]>
[00:29] [BuildBaseRecords] <Debug: Looking for impextwallgate01 for Better Dynamic Ash.esp BDA_ImpExtWallGate01Ash [STAT:3400FB08]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif ImpExtWallGate01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWallGate01Ash [STAT:3400FB08]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif ImpExtWallGate01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWallGate01Ash [STAT:3400FB08]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif ImpExtWallGate01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWallGate01Ash [STAT:3400FB08]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif ImpExtWallGate01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWallGate01Ash [STAT:3400FB08]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif ImpExtWallGate01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWallGate01Ash [STAT:3400FB08]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif ImpExtWallGate01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWallGate01Ash [STAT:3400FB08]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif ImpExtWallGate01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWallGate01Ash [STAT:3400FB08]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif ImpExtWallGate01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWallGate01Ash [STAT:3400FB08]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif ImpExtWallGate01:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWallGate01Ash [STAT:3400FB08]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif ImpExtWallGate01:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWallGate01Ash [STAT:3400FB08]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif ImpExtWallGate01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWallGate01Ash [STAT:3400FB08]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif ImpExtWallGate01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWallGate01Ash [STAT:3400FB08]>
[00:29] [AddModel] <Debug: Meshes\lod\windhelm\whmaingate_lod.nif WHmaingate_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmaingate [STAT:0009A53E]>
[00:29] [AddModel] <Debug: Meshes\lod\windhelm\whmaingate_lod.nif WHmaingate_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHmaingate [STAT:0009A53E]>
[00:29] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling04extbaseb.nif Moss02 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm NorDwelling04ExtBaseB [STAT:0002521B]>
[00:29] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling04extbaseb.nif Moss02 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling04ExtBaseB [STAT:0002521B]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\whmaingatelod.dds 0 Skyrim.esm WHmaingate [STAT:0009A53E]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Barracks:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Barracks:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Barracks:16 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Barracks:16 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Barracks:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Barracks:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling04extbaseb.nif NorDwelling04ExtBaseB:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling04ExtBaseB [STAT:0002521B]>
[00:29] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling04extbaseb.nif NorDwelling04ExtBaseB:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling04ExtBaseB [STAT:0002521B]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Barracks:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Barracks:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Barracks:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Barracks:21 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrstairsplatform01_lod_0.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrstairsplatform01_lod_0.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrstairsplatform01_lod_0.nif WRWindDistrictTerrainLOD_LOD:33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrstairsplatform01_lod_0.nif WRWindDistrictTerrainLOD_LOD:33 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrstairsplatform01_lod_0.nif WRWallTotem01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrstairsplatform01_lod_0.nif WRWallTotem01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrstairsplatform01_lod_0.nif WRWallTotem01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrstairsplatform01_lod_0.nif WRWallTotem01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [BuildBaseRecords] <Debug: Looking for wtsmallcage for Wyrmstooth.esp WTSmallCage [STAT:0A5FA075]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrstairsplatform01_lod_0.nif WRWallTotem01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrstairsplatform01_lod_0.nif WRWallTotem01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Barracks:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Barracks:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Barracks:24 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Barracks:24 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Balcony:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Balcony:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Balcony:16 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Balcony:16 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Balcony:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Balcony:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\lod\dac0da\ambridgeside01_lod_0.nif BridgeSide:1.002 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmBridgeSide01NoLOD [STAT:0C003FEE]>
[00:29] [AddModel] <Debug: Meshes\lod\dac0da\ambridgeside01_lod_0.nif BridgeSide:1.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmBridgeSide01NoLOD [STAT:0C003FEE]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 2 Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Balcony:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Balcony:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 2 Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\lod\windhelm\whmaingate_lod_1.nif WHmaingate_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmaingate [STAT:0009A53E]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Balcony:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\lod\windhelm\whmaingate_lod_1.nif WHmaingate_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHmaingate [STAT:0009A53E]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Balcony:21 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\lod\imperial\impextwallgate01_lod.nif ImpExtWallGate01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWallGate01Ash [STAT:3400FB08]>
[00:29] [AddModel] <Debug: Meshes\lod\imperial\impextwallgate01_lod.nif ImpExtWallGate01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWallGate01Ash [STAT:3400FB08]>
[00:29] [AddModel] <Debug: Meshes\lod\imperial\impextwallgate01_lod.nif ImpExtWallGate01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWallGate01Ash [STAT:3400FB08]>
[00:29] [AddModel] <Debug: Meshes\lod\imperial\impextwallgate01_lod.nif ImpExtWallGate01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWallGate01Ash [STAT:3400FB08]>
[00:29] [AddModel] <Debug: Meshes\lod\imperial\impextwallgate01_lod.nif ImpExtWallGate01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWallGate01Ash [STAT:3400FB08]>
[00:29] [AddModel] <Debug: Meshes\lod\imperial\impextwallgate01_lod.nif ImpExtWallGate01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWallGate01Ash [STAT:3400FB08]>
[00:29] [AddModel] <Debug: Meshes\lod\imperial\impextwallgate01_lod.nif ImpExtWallGate01:18 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWallGate01Ash [STAT:3400FB08]>
[00:29] [AddModel] <Debug: Meshes\lod\imperial\impextwallgate01_lod.nif ImpExtWallGate01:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWallGate01Ash [STAT:3400FB08]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\whmaingatelod.dds 0 Skyrim.esm WHmaingate [STAT:0009A53E]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmBridgeSide01NoLOD [STAT:0C003FEE]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Balcony:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Balcony:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [BuildBaseRecords] <Debug: Looking for mudchalice for Glenmoril.esm zzzRevChaliceMudGlow [STAT:0E010337]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Balcony:24 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Balcony:24 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif BarracksRoof:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif BarracksRoof:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif BarracksRoof:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif BarracksRoof:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrstairsplatform01_lod_2.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling04extbaseb_lod_1.nif NorDwelling04ExtBaseB:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling04ExtBaseB [STAT:0002521B]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrstairsplatform01_lod_2.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling04extbaseb_lod_1.nif NorDwelling04ExtBaseB:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling04ExtBaseB [STAT:0002521B]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrstairsplatform01_lod_2.nif WRWindDistrictTerrainLOD_LOD:33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif BarracksRoof:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrstairsplatform01_lod_2.nif WRWindDistrictTerrainLOD_LOD:33 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif BarracksRoof:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Balcony01:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Balcony01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Balcony01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Balcony01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRStairsPlatform01 [STAT:000510E0]>
[00:29] [AddModel] <Debug: Meshes\lod\windhelm\whmaingate_lod_2.nif WHmaingate_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmaingate [STAT:0009A53E]>
[00:29] [AddModel] <Debug: Meshes\lod\windhelm\whmaingate_lod_2.nif WHmaingate_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHmaingate [STAT:0009A53E]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Balcony01:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Balcony01:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [BuildBaseRecords] <Debug: Looking for minecebalconystraight01 for Skyrim.esm MineCEBalconyStraight01 [STAT:0004565B]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Decals_Balcony01 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif Decals_Balcony01 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHmaingate [STAT:0009A53E]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif WindowGlow Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif WindowGlow Shader Flags 2: Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [BuildBaseRecords] <Debug: Looking for slighthousefireoff for Skyrim.esm SlighthouseFireOff [STAT:0001A0B4]>
[00:29] [AddModel] <Debug: Meshes\lod\dac0da\ambridgeside01_lod_1.nif BridgeSide:1.001 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmBridgeSide01NoLOD [STAT:0C003FEE]>
[00:29] [AddModel] <Debug: Meshes\lod\dac0da\ambridgeside01_lod_1.nif BridgeSide:1.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmBridgeSide01NoLOD [STAT:0C003FEE]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmBridgeSide01NoLOD [STAT:0C003FEE]>
[00:29] [BuildBaseRecords] <Debug: Looking for wrpondwallstr01 for Skyrim.esm WRPondWallStr01 [STAT:000B9BA0]>
[00:29] [BuildBaseRecords] <Debug: Looking for fishdriftm02 for Glenmoril.esm zzzRevFishDriftM02 [STAT:0E004FA7]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif RTKeep01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif RTKeep01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif RTKeep01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [BuildBaseRecords] <Debug: Looking for noblechestdrawers02 for Weapons Armor Clothing & Clutter Fixes.esp NobleChestDrawers02 "Платяной шкаф" [CONT:000C2A04]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif RTKeep01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif RTKeep01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif RTKeep01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif RTKeep01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif RTKeep01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif RTKeep01:16 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif RTKeep01:16 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif RTKeep01:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif RTKeep01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\lod\dac0da\ambridgeside01_lod_2.nif Cube.002 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmBridgeSide01NoLOD [STAT:0C003FEE]>
[00:29] [AddModel] <Debug: Meshes\lod\dac0da\ambridgeside01_lod_2.nif Cube.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmBridgeSide01NoLOD [STAT:0C003FEE]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmBridgeSide01NoLOD [STAT:0C003FEE]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif RTKeep01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif RTKeep01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:28] <Warning: Filename textures\water in wells\water.dds does not adhere to file naming conventions. Used by Meshes\architecture\solitude\swell.nif Skyrim.esm SWell [STAT:0004939E]>
[00:29] <Warning: Textures do not match for "RockL03:1": textures\landscape\revenant\mountains\rock01.dds in rockl03.nif -> textures\landscape\mountains\mountainslab02.dds in rockl03_lod_0.nif for Glenmoril.esm zzzRevRockL03 [STAT:0E00A8AF]>
[00:29] <Warning: Textures do not match for "RockPileM01:0": textures\landscape\revenant\rocky01.dds in rockpilem01.nif -> textures\landscape\dirt02.dds in rockpilem01_lod_0.nif for Glenmoril.esm zzzRevRockPileM01_wet [STAT:0E000EB3]>
[00:29] <Warning: Textures do not match for "RockPileM01:1 - L2_RockPileM01:1": textures\landscape\revenant\mountains\rock01.dds in rockpilem01.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilem01_lod_0.nif for Glenmoril.esm zzzRevRockPileM01_wet [STAT:0E000EB3]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallstr01.nif WRPondWallStr01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPondWallStr01 [STAT:000B9BA0]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallstr01.nif WRPondWallStr01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRPondWallStr01 [STAT:000B9BA0]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallstr01.nif WRPondWallStr01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPondWallStr01 [STAT:000B9BA0]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallstr01.nif WRPondWallStr01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRPondWallStr01 [STAT:000B9BA0]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallstr01.nif WRPondWallStr01:56 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPondWallStr01 [STAT:000B9BA0]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallstr01.nif WRPondWallStr01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRPondWallStr01 [STAT:000B9BA0]>
[00:29] [BuildBaseRecords] <Debug: Looking for riftenrwroomdoor01 for Skyrim.esm RiftenRWRoomDoor01 [STAT:00048E85]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif RTKeep01:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif RTKeep01:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif RTKeep01:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\architecture\riften\rtkeep01.nif RTKeep01:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [BuildBaseRecords] <Debug: Looking for whstables for Skyrim.esm WHstables [STAT:000E2BCC]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrpondwallstr01_lod_2.nif WRPondWallStr01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPondWallStr01 [STAT:000B9BA0]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrpondwallstr01_lod_2.nif WRPondWallStr01:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRPondWallStr01 [STAT:000B9BA0]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrpondwallstr01_lod_2.nif WRPondWallStr01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPondWallStr01 [STAT:000B9BA0]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrpondwallstr01_lod_2.nif WRPondWallStr01:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRPondWallStr01 [STAT:000B9BA0]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrpondwallstr01_lod_2.nif WRPondWallStr01:56 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPondWallStr01 [STAT:000B9BA0]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrpondwallstr01_lod_2.nif WRPondWallStr01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRPondWallStr01 [STAT:000B9BA0]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveirpillar05WT for Wyrmstooth.esp WTCaveIRPillar05 [STAT:0A7D355F]>
[00:29] [BuildBaseRecords] <Debug: Looking for tundrastreamend01 for Skyrim.esm TundraStreamEnd01 [STAT:000390E2]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveirpillar05 for Wyrmstooth.esp WTCaveIRPillar05 [STAT:0A7D355F]>
[00:29] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop1sided01EC_SS_SI_Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop1Sided01_Mania [STAT:114E7C65]>
[00:29] [BuildBaseRecords] <Debug: Looking for 1stpersonscimitar for Skyrim.esm 1stPersonScimitar [STAT:0007A919]>
[00:29] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop1sided01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop1Sided01_Mania [STAT:114E7C65]>
[00:29] [BuildBaseRecords] <Debug: Looking for paperblowed for Glenmoril.esm zzzRevPaperBlowed [MSTT:0E001452]>
[00:29] [BuildBaseRecords] <Debug: Looking for shipdoor02 for TheBawbsWardenOfTheCoast.esp WCBoatDoorInteriorACT "Остров Тени-и-Пламени" [ACTI:1008DAB2]>
[00:29] [BuildBaseRecords] <Debug: Looking for mountainledgesm01zzzRevMtLedgeSM01Moss for Glenmoril.esm zzzRevMtLedgeSM01Moss [STAT:0E2F773B]>
[00:29] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\wood01lod.dds based on textures\clutter\stockade\stockadeplanks01.dds for textures\ec\expeditions\ss\_thirdparty\northernroads\landscape\bridges\wood01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop1Sided01_Mania [STAT:114E7C65]>
[00:29] [BuildBaseRecords] <Debug: Looking for shackwalll02 for Skyrim.esm ShackWallL02Snow [STAT:0007183E]>
[00:29] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\ledge\mountainledgesm01.nif MountainLedgeSm01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM01Moss [STAT:0E2F773B]>
[00:29] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\ledge\mountainledgesm01.nif MountainLedgeSm01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM01Moss [STAT:0E2F773B]>
[00:29] [AddModel] <Debug: Meshes\architecture\shackkit\shackwalll02.nif ShackWallL02:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWallL02Snow [STAT:0007183E]>
[00:29] [AddModel] <Debug: Meshes\architecture\shackkit\shackwalll02.nif ShackWallL02:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShackWallL02Snow [STAT:0007183E]>
[00:29] [AddModel] <Debug: Meshes\lod\riften\rtkeep01_lod.nif RTKeep01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\lod\riften\rtkeep01_lod.nif RTKeep01_LOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\lod\riften\rtkeep01_lod.nif RTKeep01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\lod\riften\rtkeep01_lod.nif RTKeep01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\lod\riften\rtkeep01_lod.nif RTKeep01_LOD:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\lod\riften\rtkeep01_lod.nif RTKeep01_LOD:49 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod02.dds 2 Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\lod\shackkit\shackwalll02_lod_0.nif ShackWallL02:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWallL02Snow [STAT:0007183E]>
[00:29] [AddModel] <Debug: Meshes\lod\shackkit\shackwalll02_lod_0.nif ShackWallL02:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackWallL02Snow [STAT:0007183E]>
[00:29] [AddModel] <Debug: Meshes\lod\riften\rtkeep01_lod01.nif RTKeep01_LOD01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\lod\riften\rtkeep01_lod01.nif RTKeep01_LOD01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\lod\riften\rtkeep01_lod01.nif RTKeep01_LOD01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\lod\riften\rtkeep01_lod01.nif RTKeep01_LOD01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\lod\riften\rtkeep01_lod01.nif RTKeep01_LOD01:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\lod\riften\rtkeep01_lod01.nif RTKeep01_LOD01:49 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\ledge\mountainledgesm01_lod_0.nif MountainLedgeSM01_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM01Moss [STAT:0E2F773B]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\ledge\mountainledgesm01_lod_0.nif MountainLedgeSM01_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM01Moss [STAT:0E2F773B]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod02.dds 2 Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:29] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\ledge\mountainledgesm01.nif MountainLedgeSM01_LOD_0L:0 meshes\lod\revenant\mtmoss\ledge\mountainledgesm01_lod_0.nif textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMtLedgeSM01Moss [STAT:0E2F773B]>
[00:29] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01moss.dds in meshes\lod\revenant\mtmoss\ledge\mountainledgesm01_lod_0.nif for Glenmoril.esm zzzRevMtLedgeSM01Moss [STAT:0E2F773B]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\ledge\mountainledgesm01_lod_1.nif MountainLedgeSM01_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM01Moss [STAT:0E2F773B]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\ledge\mountainledgesm01_lod_1.nif MountainLedgeSM01_LOD_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM01Moss [STAT:0E2F773B]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\ledge\mountainledgesm01_lod_2.nif MountainLedgeSM01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM01Moss [STAT:0E2F773B]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\ledge\mountainledgesm01_lod_2.nif MountainLedgeSM01_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM01Moss [STAT:0E2F773B]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whstables.nif WHstables:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstables [STAT:000E2BCC]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whstables.nif WHstables:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstables [STAT:000E2BCC]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whstables.nif WHstables:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstables [STAT:000E2BCC]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whstables.nif WHstables:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstables [STAT:000E2BCC]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whstables.nif WHstables:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstables [STAT:000E2BCC]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whstables.nif WHstables:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstables [STAT:000E2BCC]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whstables.nif WHstables:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstables [STAT:000E2BCC]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whstables.nif WHstables:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstables [STAT:000E2BCC]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whstables.nif WHstables:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstables [STAT:000E2BCC]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whstables.nif WHstables:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstables [STAT:000E2BCC]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whstables.nif WHstables:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstables [STAT:000E2BCC]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whstables.nif WHstables:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstables [STAT:000E2BCC]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whstables.nif WHstables:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstables [STAT:000E2BCC]>
[00:29] [BuildBaseRecords] <Debug: Looking for ruinsdragonstatue01 for Skyrim.esm NorDragonStatue01sn_light [STAT:000A46AE]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whstables.nif WHstables:14 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstables [STAT:000E2BCC]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whstables.nif WHstables:15 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstables [STAT:000E2BCC]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whstables.nif WHstables:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstables [STAT:000E2BCC]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whstables.nif WHstables:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WHstables [STAT:000E2BCC]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whstables.nif WHstables:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstables [STAT:000E2BCC]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveglhall1way128l01DLC1AncestorsGladeLHall1Way128L01 for Dawnguard.esm DLC1AncestorsGladeLHall1Way128L01 [STAT:0200FEE1]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveglhall1way128l01 for Dawnguard.esm DLC1AncestorsGladeLHall1Way128L01 [STAT:0200FEE1]>
[00:29] [BuildBaseRecords] <Debug: Looking for nortmpextplatstairmid02 for Dlizzio's Mesh Fixes.esp NorTmpExtPlatStairMid02Light_SN [STAT:00026FD8]>
[00:29] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid02.nif NorTmpExtPlatStairMid02:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dlizzio's Mesh Fixes.esp NorTmpExtPlatStairMid02Light_SN [STAT:00026FD8]>
[00:29] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid02.nif NorTmpExtPlatStairMid02:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dlizzio's Mesh Fixes.esp NorTmpExtPlatStairMid02Light_SN [STAT:00026FD8]>
[00:29] [BuildBaseRecords] <Debug: Looking for redoranhut03 for Dragonborn.esm RedoranHut03 [STAT:04032467]>
[00:29] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatstairmid02_lod.nif NorTmpExtPlatStairMid02:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dlizzio's Mesh Fixes.esp NorTmpExtPlatStairMid02Light_SN [STAT:00026FD8]>
[00:29] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatstairmid02_lod.nif NorTmpExtPlatStairMid02:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dlizzio's Mesh Fixes.esp NorTmpExtPlatStairMid02Light_SN [STAT:00026FD8]>
[00:29] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatstairmid02_lod.nif NorTmpExtPlatStairMid02_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dlizzio's Mesh Fixes.esp NorTmpExtPlatStairMid02Light_SN [STAT:00026FD8]>
[00:29] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatstairmid02_lod.nif NorTmpExtPlatStairMid02_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dlizzio's Mesh Fixes.esp NorTmpExtPlatStairMid02Light_SN [STAT:00026FD8]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 1 Dlizzio's Mesh Fixes.esp NorTmpExtPlatStairMid02Light_SN [STAT:00026FD8]>
[00:29] [BuildBaseRecords] <Debug: Looking for water2048 for Skyrim.esm Water2048KatariahWorld [ACTI:00106E56]>
[00:29] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water2048_dyndolod_lod.nif Skyrim.esm Water2048KatariahWorld [ACTI:00106E56]>
[00:29] [AddModel] <Debug: Meshes\lod\windhelm\whstables_lod_2.nif WHstables:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstables [STAT:000E2BCC]>
[00:29] [AddModel] <Debug: Meshes\lod\windhelm\whstables_lod_2.nif WHstables:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstables [STAT:000E2BCC]>
[00:29] [AddModel] <Debug: Meshes\lod\windhelm\whstables_lod_2.nif Windhelmbridge_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstables [STAT:000E2BCC]>
[00:29] [AddModel] <Debug: Meshes\lod\windhelm\whstables_lod_2.nif Windhelmbridge_LOD:0 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade Skyrim.esm WHstables [STAT:000E2BCC]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 1 Skyrim.esm WHstables [STAT:000E2BCC]>
[00:29] [BuildBaseRecords] <Debug: Looking for norhallexsmextension01 for Skyrim.esm NorHallExSmExtension01Ice [STAT:0010AA2A]>
[00:29] [BuildBaseRecords] <Debug: Looking for minecbalconyicorner03 for Skyrim.esm MineCBalconyICorner03 [STAT:00045532]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03_LReachGrass for Skyrim.esm MineOreOrichalcum03_LReachGrass "Выход орихалка" [ACTI:0010DCBF]>
[00:29] [BuildBaseRecords] <Debug: Looking for minecliffs02EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCliffs02_Dementia [STAT:1157B6DE]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03 for Skyrim.esm MineOreOrichalcum03_LReachGrass "Выход орихалка" [ACTI:0010DCBF]>
[00:29] [BuildBaseRecords] <Debug: Looking for minecliffs02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCliffs02_Dementia [STAT:1157B6DE]>
[00:29] [BuildBaseRecords] <Debug: Looking for implroomdoorb03 for Skyrim.esm ImpLRoomDoorB03 [STAT:000388DA]>
[00:29] [BuildBaseRecords] <Debug: Looking for dwewall01 for Skyrim.esm DweWall01Snow [STAT:000765FC]>
[00:29] [BuildBaseRecords] <Debug: Looking for winterholdldoor01 for Skyrim.esm WinterholdLDoorMinUse "Дверь" [DOOR:0010E866]>
[00:29] [BuildBaseRecords] <Debug: Looking for wholdflag02orange for Skyrim.esm WHoldflag02orange [MSTT:0001ED55]>
[00:29] [BuildBaseRecords] <Debug: Looking for fountain for Unslaad.esm zzzCrbFountain [STAT:0F006352]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut03.nif RedoranHut03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranHut03 [STAT:04032467]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut03.nif RedoranHut03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranHut03 [STAT:04032467]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut03.nif RedoranHut03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranHut03 [STAT:04032467]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut03.nif RedoranHut03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranHut03 [STAT:04032467]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewall01.nif DweWall01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweWall01Snow [STAT:000765FC]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewall01.nif DweWall01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweWall01Snow [STAT:000765FC]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewall01.nif DweWall01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweWall01Snow [STAT:000765FC]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewall01.nif DweWall01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweWall01Snow [STAT:000765FC]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut03.nif RedoranHut03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranHut03 [STAT:04032467]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut03.nif RedoranHut03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranHut03 [STAT:04032467]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewall01.nif DweWall01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweWall01Snow [STAT:000765FC]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewall01.nif DweWall01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweWall01Snow [STAT:000765FC]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewall01.nif DweWall01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweWall01Snow [STAT:000765FC]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewall01.nif DweWall01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweWall01Snow [STAT:000765FC]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewall01.nif DweWall01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweWall01Snow [STAT:000765FC]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewall01.nif DweWall01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweWall01Snow [STAT:000765FC]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewall01.nif DweWall01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweWall01Snow [STAT:000765FC]>
[00:29] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewall01.nif DweWall01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweWall01Snow [STAT:000765FC]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut03.nif RedoranHut03:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranHut03 [STAT:04032467]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut03.nif RedoranHut03:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranHut03 [STAT:04032467]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2treepineforestlogsm01flaming01 for Dragonborn.esm DLC2TreePineForestLogSm01Flaming01 [STAT:04019AD6]>
[00:29] [BuildBaseRecords] <Debug: Looking for 512wallcorner3wayzzzRevStorti_moss for Glenmoril.esm zzzRevStorti512WallCorner3Way_moss [STAT:0E0055A6]>
[00:29] [BuildBaseRecords] <Debug: Looking for 512wallcorner3way for Glenmoril.esm zzzRevStorti512WallCorner3Way_moss [STAT:0E0055A6]>
[00:29] [BuildBaseRecords] <Debug: Looking for 1stpersonelderscrollfurled for Skyrim.esm 1stPersonElderScrollFurled [STAT:00048783]>
[00:29] [BuildBaseRecords] <Debug: Looking for blackreachgiantflame01 for Skyrim.esm BlackReachGiantFlame01 [STAT:000E8C42]>
[00:29] [AddModel] <Debug: Meshes\lod\dwemer\dwewall01_lod_0.nif DweWall0_LOD1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweWall01Snow [STAT:000765FC]>
[00:29] [AddModel] <Debug: Meshes\lod\dwemer\dwewall01_lod_0.nif DweWall0_LOD1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweWall01Snow [STAT:000765FC]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\dwewall01lod.dds 0 Skyrim.esm DweWall01Snow [STAT:000765FC]>
[00:29] [AddModel] <Debug: Meshes\dlc02\lod\redoranhut03_lod.nif RedoranHut03_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranHut03 [STAT:04032467]>
[00:29] [AddModel] <Debug: Meshes\dlc02\lod\redoranhut03_lod.nif RedoranHut03_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranHut03 [STAT:04032467]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2dweplatbgmid02_lod for Dragonborn.esm DLC2DwePlatBgMid02_LOD [STAT:0403850F]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2redoran01lod.dds 0 Dragonborn.esm RedoranHut03 [STAT:04032467]>
[00:29] [BuildBaseRecords] <Debug: Looking for dwepipegearassemblyccw01 for Skyrim.esm DwePipeGearAssemblyCCW01 [STAT:0008E82D]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbtreeaspenbamboo05.nif Material_000001 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCBamboo03 [TREE:10015FE8]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbtreeaspenbamboo05.nif Material_000001 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCBamboo03 [TREE:10015FE8]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbtreeaspenbamboo05.nif bamboo5 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCBamboo03 [TREE:10015FE8]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbtreeaspenbamboo05.nif bamboo5 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCBamboo03 [TREE:10015FE8]>
[00:29] [BuildBaseRecords] <Debug: Looking for ocwmapflagcityredblue01 for Open Civil War Tweaks.esp OCWMapFlagRedBlueWhiterun "Вайтран" [ACTI:4B0171C1]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineoresilver01_LReachGrass for Skyrim.esm MineOreSilver01_LReachGrass "Серебряная жила" [ACTI:0010DCB9]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineoresilver01 for Skyrim.esm MineOreSilver01_LReachGrass "Серебряная жила" [ACTI:0010DCB9]>
[00:29] [BuildBaseRecords] <Debug: Looking for norbridgepitwallside02exsm02 for Skyrim.esm NorBridgePitWallSide02ExSm02 [STAT:0001C393]>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8.dds] ResourceExists>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8.dds] DXGI_FORMAT_BC7_UNORM>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\72BEBA0B8FFE4AF6861B2320083D91C5.dds">
[00:29] [BuildBaseRecords] <Debug: Looking for ruinsdragonstatuemetal01 for Skyrim.esm NorDragonStatueMetal01ice [STAT:00077118]>
[00:29] [BuildBaseRecords] <Debug: Looking for fxwaterjet00 for Skyrim.esm FXWaterJet00 [MSTT:0004612E]>
[00:29] [BuildBaseRecords] <Debug: Looking for whmarket02destroyed for Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [BuildBaseRecords] <Debug: Looking for ikrock01zzzRevMoss for Glenmoril.esm zzzRevIkRock01Moss [STAT:0E2F774A]>
[00:29] [BuildBaseRecords] <Debug: Looking for ikrock01 for Glenmoril.esm zzzRevIkRock01Moss [STAT:0E2F774A]>
[00:29] [BuildBaseRecords] <Debug: Looking for wrintdragonroomwallcorin01 for Skyrim.esm WRIntDragonRoomWallCorIn01 [STAT:0009FA15]>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2.dds] ResourceExists>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:29] [BuildBaseRecords] <Debug: Looking for chest01zzzCrbTreasQ02ShieldMage for Unslaad.esm zzzCrbTreasQ02ShieldMage "Сундук" [CONT:0F288BBC]>
[00:29] [BuildBaseRecords] <Debug: Looking for chest01 for Unslaad.esm zzzCrbTreasQ02ShieldMage "Сундук" [CONT:0F288BBC]>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\EBFF37CDB29347239140E0EA3083FB3F.dds">
[00:29] [BuildBaseRecords] <Debug: Looking for magicanomalyspawner for Skyrim.esm MagicAnomalySpawner [ACTI:000DFB04]>
[00:29] [BuildBaseRecords] <Debug: Looking for chest01 for Update.esm WEMerchantHunterChest "Сундук" [CONT:0100327E]>
[00:29] [BuildBaseRecords] <Debug: Looking for postbeast for Glenmoril.esm zzzRevPostBeastDead [STAT:0E01553C]>
[00:29] [BuildBaseRecords] <Debug: Looking for bedrollhay01ReachGrassFL for Skyrim.esm BedrollHay01ReachGrassFL "Лежанка" [FURN:000F18FC]>
[00:29] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01ReachGrassFL "Лежанка" [FURN:000F18FC]>
[00:29] [BuildBaseRecords] <Debug: Looking for wrdunintwallcapcustom01 for Skyrim.esm WRDunIntWallCapCustom01 [STAT:0006B97C]>
[00:29] [BuildBaseRecords] <Debug: Looking for skyhavenexteriorwalkway01 for Skyrim.esm SkyHavenExteriorWalkway01 [STAT:000655EF]>
[00:29] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow01.nif Tri tree.002: 0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow01 [TREE:1101A3A5]>
[00:29] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow01.nif Tri tree.002: 0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow01 [TREE:1101A3A5]>
[00:29] [BuildBaseRecords] <Debug: Looking for noblebedsingle01 for Campfire.esm _Camp_BedNPC_Noble "Свободная кровать" [FURN:0905DE69]>
[00:29] [BuildBaseRecords] <Debug: Looking for rocks03zzzRev_Moss for Glenmoril.esm zzzRevRockS03_Moss [STAT:0E0045E4]>
[00:29] [BuildBaseRecords] <Debug: Looking for rocks03 for Glenmoril.esm zzzRevRockS03_Moss [STAT:0E0045E4]>
[00:29] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockS03_Moss [STAT:0E0045E4]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerarch1x2_lod_1 for Dragonborn.esm DLC2DweFacadeTowerArch1x2_LOD_1 [STAT:040384F6]>
[00:29] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow01.nif Tri tree.002: 1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow01 [TREE:1101A3A5]>
[00:29] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow01.nif Tri tree.002: 1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow01 [TREE:1101A3A5]>
[00:29] [BuildBaseRecords] <Debug: Looking for tombcreep02 for Glenmoril.esm zzzGHQmTombCreep02 [STAT:0E00FDAC]>
[00:29] [BuildBaseRecords] <Debug: Looking for whintwoodlogverticalthin01 for Skyrim.esm WHIntWoodLogVerticalThin01 [STAT:00079047]>
[00:29] [BuildBaseRecords] <Debug: Looking for cwmapflagtownblue01 for Skyrim.esm CWMapFlagTownBlue "Город Братьев Бури" [ACTI:000F083B]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\wood\whintwoodlogverticalthin01.nif WHIntWoodLogVerticalThin01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHIntWoodLogVerticalThin01 [STAT:00079047]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\wood\whintwoodlogverticalthin01.nif WHIntWoodLogVerticalThin01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHIntWoodLogVerticalThin01 [STAT:00079047]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\wood\whintwoodlogverticalthin01.nif WHIntWoodLogVerticalThin01:19 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHIntWoodLogVerticalThin01 [STAT:00079047]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\wood\whintwoodlogverticalthin01.nif WHIntWoodLogVerticalThin01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHIntWoodLogVerticalThin01 [STAT:00079047]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:0 Shader Flags 2: ZBuffer_Write Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [AddModel] <Debug: Meshes\lod\windhelm\whintwoodlogverticalthin01_lod_0.nif WHIntWoodLogVerticalThin01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHIntWoodLogVerticalThin01 [STAT:00079047]>
[00:29] [AddModel] <Debug: Meshes\lod\windhelm\whintwoodlogverticalthin01_lod_0.nif WHIntWoodLogVerticalThin01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHIntWoodLogVerticalThin01 [STAT:00079047]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WHIntWoodLogVerticalThin01 [STAT:00079047]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Vigilant.esm zzzAoMSAHackTrigger [ACTI:0D4EA3DE]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:2 Shader Flags 2: ZBuffer_Write Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:4 Shader Flags 2: ZBuffer_Write Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:5 Shader Flags 2: ZBuffer_Write Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5.dds] ResourceExists>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5.dds] DXGI_FORMAT_BC7_UNORM>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:11 Shader Flags 2: ZBuffer_Write Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\19292DE900604CF590A648C4C79B948E.dds">
[00:29] [BuildBaseRecords] <Debug: Looking for dragonbonesneck01 for Dragonborn.esm DLC2DragonBonesNeck01 [STAT:0401B7E1]>
[00:29] [BuildBaseRecords] <Debug: Looking for dweplatbgwall01 for Skyrim.esm DwePlatBgWall01Snow [STAT:0007660B]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:16 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:16 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:17 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:17 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:18 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:18 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatBgWall01Snow [STAT:0007660B]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:19 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:19 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:20 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:21 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2dweshaftstandalonerm01_lod for Dragonborn.esm DLC2DweShaftStandaloneRm01_LOD [STAT:04039B74]>
[00:29] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchkext01 for HearthFires.esm BYOHBYOHWRporchKEXT01 [STAT:03003761]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:23 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02destroyed.nif WHmarket02Destroyed:23 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [BuildBaseRecords] <Debug: Looking for wrintcastlewallstrwin01drapery01a for Skyrim.esm WRIntCastleWallStrWin01Drapery01A [STAT:000E3EE6]>
[00:29] [BuildBaseRecords] <Debug: Looking for sksword for Vigilant.esm zzVcg1stPersonSKSword1H [STAT:0D5044A9]>
[00:29] [BuildBaseRecords] <Debug: Looking for farmint2wall01 for Skyrim.esm FarmInt2Wall01 [STAT:0005ACF5]>
[00:29] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghsrext01 for HearthFires.esm BYOHBYOHWRlonghsREXT01 [STAT:030031F4]>
[00:29] [BuildBaseRecords] <Debug: Looking for uwsword1h for Glenmoril.esm zzzRev1stPersonUndeadhunterSword1H [STAT:0E2C8FEC]>
[00:29] [BuildBaseRecords] <Debug: Looking for burntrubblecart01 for Skyrim.esm BurntRubbleCart01 [STAT:000D204A]>
[00:29] [BuildBaseRecords] <Debug: Looking for burntrubblecart01 for Skyrim.esm BurntRubbleCart01 [STAT:000D204A]>
[00:29] [AddModel] <Debug: Meshes\lod\windhelm\whmarket02destroyed_lod_2.nif WHmarket01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [AddModel] <Debug: Meshes\lod\windhelm\whmarket02destroyed_lod_2.nif WHmarket01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:29] [BuildBaseRecords] <Debug: Looking for nightingalebanneranim02 for Skyrim.esm NightingaleBannerAnim02 [STAT:000B11DF]>
[00:29] [BuildBaseRecords] <Debug: Looking for ruinsfurniturerubble03 for Skyrim.esm RuinsBrokenTable01ice [STAT:000770D4]>
[00:29] [BuildBaseRecords] <Debug: Looking for wrdunintcorin01 for Skyrim.esm WRDunIntCorIn01 [STAT:000794EF]>
[00:29] [BuildBaseRecords] <Debug: Looking for apobookstacksm02 for Unslaad.esm zzzCrbApoBookStackSm02SN [STAT:0F4286EA]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghsrext01.nif BYOHBYOHWRlonghsREXT01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsREXT01 [STAT:030031F4]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghsrext01.nif BYOHBYOHWRlonghsREXT01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsREXT01 [STAT:030031F4]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghsrext01.nif BYOHBYOHWRlonghsREXT01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsREXT01 [STAT:030031F4]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghsrext01.nif BYOHBYOHWRlonghsREXT01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsREXT01 [STAT:030031F4]>
[00:29] [BuildBaseRecords] <Debug: Looking for cubeanimrotate1500 for DAc0da.esm zDcdActCubeAnimRotate1500 [ACTI:0C009A14]>
[00:29] [BuildBaseRecords] <Debug: Looking for magnushilt1h for DAc0da.esm zDcd1stPersonMagnusHilt1H [STAT:0C009BD0]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghsrext01.nif BYOHBYOHWRlonghsREXT01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsREXT01 [STAT:030031F4]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghsrext01.nif BYOHBYOHWRlonghsREXT01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsREXT01 [STAT:030031F4]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghsrext01.nif BYOHBYOHWRlonghsREXT01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsREXT01 [STAT:030031F4]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghsrext01.nif BYOHBYOHWRlonghsREXT01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsREXT01 [STAT:030031F4]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghsrext01.nif BYOHBYOHWRlonghsREXT01:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsREXT01 [STAT:030031F4]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghsrext01.nif BYOHBYOHWRlonghsREXT01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsREXT01 [STAT:030031F4]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghsrext01.nif BYOHBYOHWRlonghsREXT01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsREXT01 [STAT:030031F4]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghsrext01.nif BYOHBYOHWRlonghsREXT01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsREXT01 [STAT:030031F4]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghsrext01.nif BYOHBYOHWRlonghsREXT01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsREXT01 [STAT:030031F4]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghsrext01.nif BYOHBYOHWRlonghsREXT01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsREXT01 [STAT:030031F4]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghsrext01.nif BYOHBYOHWRlonghsREXT01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsREXT01 [STAT:030031F4]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghsrext01.nif BYOHBYOHWRlonghsREXT01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsREXT01 [STAT:030031F4]>
[00:29] [BuildBaseRecords] <Debug: Looking for snowdriftl01SandDrift01 for TheBawbsWardenOfTheCoast.esp SandDrift01 [STAT:100CB46B]>
[00:29] [BuildBaseRecords] <Debug: Looking for snowdriftl01 for TheBawbsWardenOfTheCoast.esp SandDrift01 [STAT:100CB46B]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghsrext01.nif BYOHBYOHWRlonghsREXT01:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsREXT01 [STAT:030031F4]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghsrext01.nif BYOHBYOHWRlonghsREXT01:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsREXT01 [STAT:030031F4]>
[00:29] [BuildBaseRecords] <Debug: Looking for hagravenfence02 for Skyrim.esm HagravenFence02_HeavySN [STAT:000CF77B]>
[00:29] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\snow01.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp SandDrift01 [STAT:100CB46B]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghsrext01.nif BYOHBYOHWRlonghsREXT01:36 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsREXT01 [STAT:030031F4]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghsrext01.nif BYOHBYOHWRlonghsREXT01:36 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsREXT01 [STAT:030031F4]>
[00:29] [BuildBaseRecords] <Debug: Looking for mrktemplecragsteps01 for Skyrim.esm MrkTempleCragSteps01 [STAT:000B7967]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghsrext01.nif BYOHBYOHWRlonghsREXT01:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsREXT01 [STAT:030031F4]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghsrext01.nif BYOHBYOHWRlonghsREXT01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsREXT01 [STAT:030031F4]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghsrext01.nif BYOHBYOHWRlonghsREXT01:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsREXT01 [STAT:030031F4]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghsrext01.nif BYOHBYOHWRlonghsREXT01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsREXT01 [STAT:030031F4]>
[00:29] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenfence02.nif HagravenFence02:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenFence02_HeavySN [STAT:000CF77B]>
[00:29] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenfence02.nif HagravenFence02:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HagravenFence02_HeavySN [STAT:000CF77B]>
[00:29] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenfence02.nif HagravenFence02:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenFence02_HeavySN [STAT:000CF77B]>
[00:29] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenfence02.nif HagravenFence02:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HagravenFence02_HeavySN [STAT:000CF77B]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps01.nif MrkTempleCragSteps01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragSteps01 [STAT:000B7967]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps01.nif MrkTempleCragSteps01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCragSteps01 [STAT:000B7967]>
[00:29] [AddModel] <Debug: Meshes\lod\clutter\hagravenfence02_lod_0.nif HagravenFence02:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenFence02_HeavySN [STAT:000CF77B]>
[00:29] [AddModel] <Debug: Meshes\lod\clutter\hagravenfence02_lod_0.nif HagravenFence02:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Back_Lighting Skyrim.esm HagravenFence02_HeavySN [STAT:000CF77B]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilem03Rocks01 for Skyrim.esm RockPileM03Rocks01 [STAT:000BBA00]>
[00:29] [BuildBaseRecords] <Debug: Looking for norextrubblepile04 for Skyrim.esm NorExtRubblePile04 [STAT:00044B86]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilem03 for Skyrim.esm RockPileM03Rocks01 [STAT:000BBA00]>
[00:29] [AddModel] <Debug: Meshes\lod\markarth\mrktemplecragsteps01_lod_2.nif MrkCrag01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragSteps01 [STAT:000B7967]>
[00:29] [AddModel] <Debug: Meshes\lod\markarth\mrktemplecragsteps01_lod_2.nif MrkCrag01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleCragSteps01 [STAT:000B7967]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkTempleCragSteps01 [STAT:000B7967]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockcliff01RocksIce_852A6C30 for Skyrim.esm RockCliff01RocksIce [STAT:0010AA1C]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockcliff01RocksIce for Skyrim.esm RockCliff01RocksIce [STAT:0010AA1C]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Skyrim.esm RockCliff01RocksIce [STAT:0010AA1C]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2darkelflantern02 for Dragonborn.esm DLC2DarkElfLanternGlow02 [MSTT:04039BB5]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Skyrim.esm RockCliff01RocksIce [STAT:0010AA1C]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Skyrim.esm RockCliff01RocksIce [STAT:0010AA1C]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2dragonbonewing_l for Dragonborn.esm DLC2DragonBoneWing_L_Snow [STAT:04031D62]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchkext01.nif BYOHBYOHWRporchKEXT01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRporchKEXT01 [STAT:03003761]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchkext01.nif BYOHBYOHWRporchKEXT01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRporchKEXT01 [STAT:03003761]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchkext01.nif BYOHBYOHWRporchKEXT01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRporchKEXT01 [STAT:03003761]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchkext01.nif BYOHBYOHWRporchKEXT01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRporchKEXT01 [STAT:03003761]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchkext01.nif BYOHBYOHWRporchKEXT01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRporchKEXT01 [STAT:03003761]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchkext01.nif BYOHBYOHWRporchKEXT01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRporchKEXT01 [STAT:03003761]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchkext01.nif BYOHBYOHWRporchKEXT01:33 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRporchKEXT01 [STAT:03003761]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchkext01.nif BYOHBYOHWRporchKEXT01:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRporchKEXT01 [STAT:03003761]>
[00:29] [BuildBaseRecords] <Debug: Looking for stockadewallstraight01 for Skyrim.esm StockadeWallStraight01 [STAT:0001AE15]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchkext01.nif BYOHBYOHWRporchKEXT01:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRporchKEXT01 [STAT:03003761]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchkext01.nif BYOHBYOHWRporchKEXT01:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRporchKEXT01 [STAT:03003761]>
[00:29] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorwalkway01.nif Alpha Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SkyHavenExteriorWalkway01 [STAT:000655EF]>
[00:29] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorwalkway01.nif Alpha Shader Flags 2: No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorWalkway01 [STAT:000655EF]>
[00:29] [BuildBaseRecords] <Debug: Looking for straight512nopost for Glenmoril.esm zzzRevFenceStaright512NoPost [STAT:0E1B3BD9]>
[00:29] [BuildBaseRecords] <Debug: Looking for meadbarrel01 for Wyrmstooth.esp WTMeadBarrel01_snow [STAT:0A034C25]>
[00:29] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorwalkway01.nif SkyHavenExteriorWalkway01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorWalkway01 [STAT:000655EF]>
[00:29] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorwalkway01.nif SkyHavenExteriorWalkway01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorWalkway01 [STAT:000655EF]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeWallStraight01 [STAT:0001AE15]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchkext01.nif BYOHBYOHWRporchKEXT01:36 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRporchKEXT01 [STAT:03003761]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchkext01.nif BYOHBYOHWRporchKEXT01:36 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRporchKEXT01 [STAT:03003761]>
[00:29] [BuildBaseRecords] <Debug: Looking for siltstriderramp01 for Dragonborn.esm SiltStriderRamp01 [STAT:04023F0F]>
[00:29] [BuildBaseRecords] <Debug: Looking for vaerminastatue01 for Glenmoril.esm zzzGHQmDoorVaermina "Статуя Вермины" [DOOR:0E0113E1]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineoresilver01_LFallForestGrass for Skyrim.esm MineOreSilver01_LFallForestGrass "Серебряная жила" [ACTI:0010DAFA]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineoresilver01 for Skyrim.esm MineOreSilver01_LFallForestGrass "Серебряная жила" [ACTI:0010DAFA]>
[00:29] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorwalkway01.nif SkyHavenExteriorWalkway01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorWalkway01 [STAT:000655EF]>
[00:29] [BuildBaseRecords] <Debug: Looking for arrubblecrystals01 for Update.esm ccBGS_ARRubbleCrystals01 [STAT:010031C2]>
[00:29] [BuildBaseRecords] <Debug: Looking for wtshiplargedaintysload01_moving for Wyrmstooth.esp WTRedWaveMovable [MSTT:0A7FB7DF]>
[00:29] [BuildBaseRecords] <Debug: Looking for wrdoor02 for Skyrim.esm WRDoor02 "Дверь" [DOOR:00094192]>
[00:29] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorwalkway01.nif SkyHavenExteriorWalkway01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorWalkway01 [STAT:000655EF]>
[00:29] [BuildBaseRecords] <Debug: File not found Meshes\effects\fxwaterfallthinsmall.nif. Used by Skyrim.esm FXWaterfallThinSmall0006 [MSTT:000A850D]>
[00:29] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorwalkway01.nif SkyHavenExteriorWalkway01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorWalkway01 [STAT:000655EF]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchkext01.nif BYOHBYOHWRporchKEXT01:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRporchKEXT01 [STAT:03003761]>
[00:29] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern02.nif Object04 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Dragonborn.esm DLC2DarkElfLanternGlow02 [MSTT:04039BB5]>
[00:29] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern02.nif Object04 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2DarkElfLanternGlow02 [MSTT:04039BB5]>
[00:29] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern02.nif Object05 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Dragonborn.esm DLC2DarkElfLanternGlow02 [MSTT:04039BB5]>
[00:29] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorwalkway01.nif SkyHavenExteriorWalkway01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorWalkway01 [STAT:000655EF]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchkext01.nif BYOHBYOHWRporchKEXT01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRporchKEXT01 [STAT:03003761]>
[00:29] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern02.nif Object05 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2DarkElfLanternGlow02 [MSTT:04039BB5]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchkext01.nif BYOHBYOHWRporchKEXT01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test HearthFires.esm BYOHBYOHWRporchKEXT01 [STAT:03003761]>
[00:29] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchkext01.nif BYOHBYOHWRporchKEXT01:44 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRporchKEXT01 [STAT:03003761]>
[00:29] [AddModel] <Debug: Meshes\dlc02\clutter\misc\siltstriderramp01.nif SiltStriderRamp01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm SiltStriderRamp01 [STAT:04023F0F]>
[00:29] [BuildBaseRecords] <Debug: Looking for glasswaraxe for Glenmoril.esm zzzGH1stPersonSnowElfWaraxe [STAT:0E015256]>
[00:29] [BuildBaseRecords] <Debug: Looking for improombrace01 for Skyrim.esm ImpRoomBrace01 [STAT:000299BA]>
[00:29] [AddModel] <Debug: Meshes\dlc02\clutter\misc\siltstriderramp01.nif SiltStriderRamp01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm SiltStriderRamp01 [STAT:04023F0F]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower1x3_lod for Dragonborn.esm DLC2DweFacadeTower1x3_LOD [STAT:040384DF]>
[00:29] [BuildBaseRecords] <Debug: Looking for reachbranchpile01 for Skyrim.esm TreeReachBranchPile01 [STAT:0004FF0E]>
[00:29] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern02.nif DLC2DarkElfLantern02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DarkElfLanternGlow02 [MSTT:04039BB5]>
[00:29] [AddModel] <Debug: Meshes\dlc02\clutter\misc\siltstriderramp01.nif SiltStriderRamp01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm SiltStriderRamp01 [STAT:04023F0F]>
[00:29] [AddModel] <Debug: Meshes\dlc02\clutter\misc\siltstriderramp01.nif SiltStriderRamp01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm SiltStriderRamp01 [STAT:04023F0F]>
[00:29] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern02.nif DLC2DarkElfLantern02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DarkElfLanternGlow02 [MSTT:04039BB5]>
[00:29] [AddModel] <Debug: Meshes\dlc02\clutter\misc\siltstriderramp01.nif SiltStriderRamp01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm SiltStriderRamp01 [STAT:04023F0F]>
[00:29] [BuildBaseRecords] <Debug: Looking for saintstatue for Unslaad.esm zzzCrbSaintStatue01 [STAT:0F006354]>
[00:29] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorwalkway01.nif SkyHavenExteriorWalkway01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorWalkway01 [STAT:000655EF]>
[00:29] [AddModel] <Debug: Meshes\dlc02\clutter\misc\siltstriderramp01.nif SiltStriderRamp01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm SiltStriderRamp01 [STAT:04023F0F]>
[00:29] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp USKPWuuthradStorageContainer "USKP storage for putting Wuuthrad back on the statue." [CONT:07042E3E]>
[00:29] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorwalkway01.nif SkyHavenExteriorWalkway01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorWalkway01 [STAT:000655EF]>
[00:29] [BuildBaseRecords] <Debug: Looking for roadchunks02 for Landscape and Water Fixes.esp lawf_RoadChunkS02Ice [STAT:FE004815]>
[00:29] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern02.nif DLC2DarkElfLantern02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DarkElfLanternGlow02 [MSTT:04039BB5]>
[00:29] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern02.nif DLC2DarkElfLantern02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DarkElfLanternGlow02 [MSTT:04039BB5]>
[00:29] [AddModel] <Debug: Meshes\dlc02\clutter\misc\siltstriderramp01.nif SiltStriderRamp01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm SiltStriderRamp01 [STAT:04023F0F]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineceicorner01hole for Skyrim.esm MineCEICorner01Hole [STAT:0004561B]>
[00:29] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorwalkway01.nif SkyHavenExteriorWalkway01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorWalkway01 [STAT:000655EF]>
[00:29] [AddModel] <Debug: Meshes\dlc02\clutter\misc\siltstriderramp01.nif SiltStriderRamp01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm SiltStriderRamp01 [STAT:04023F0F]>
[00:29] [BuildBaseRecords] <Debug: Looking for stockadewallcornerin01 for Skyrim.esm StockadeWallCornerIn01 [STAT:0001AE16]>
[00:29] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorwalkway01.nif SkyHavenExteriorWalkway01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorWalkway01 [STAT:000655EF]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc01frozenlakebreakcap for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberPlaneBreakCap [STAT:110854A3]>
[00:29] [BuildBaseRecords] <Debug: Looking for minecwallincorner02 for Skyrim.esm MineCWallInCorner02 [STAT:0004555D]>
[00:29] [BuildBaseRecords] <Debug: Looking for arwelkydiholder01 for Update.esm ccBGS_ARWelkyndHolder01 [STAT:010031EF]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2skaalviltotemarch01 for Dragonborn.esm DLC2SkaalVilTotemArch01 [STAT:0402A8E0]>
[00:29] [BuildBaseRecords] <Debug: Looking for sfarmhousesilo for Skyrim.esm SFarmhouseSilo [STAT:0009936F]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeWallCornerIn01 [STAT:0001AE16]>
[00:29] [AddModel] <Debug: Meshes\dlc02\lod\clutter\siltstriderramp01_lod_0.nif SiltStriderRamp01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm SiltStriderRamp01 [STAT:04023F0F]>
[00:29] [AddModel] <Debug: Meshes\dlc02\lod\clutter\siltstriderramp01_lod_0.nif SiltStriderRamp01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm SiltStriderRamp01 [STAT:04023F0F]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Dragonborn.esm SiltStriderRamp01 [STAT:04023F0F]>
[00:29] [BuildBaseRecords] <Debug: Looking for falmerbridgethinbase for Dawnguard.esm FalmerBridgeThinBase [STAT:02009EEB]>
[00:29] [BuildBaseRecords] <Debug: Looking for looseblocks04zzzRevLooseBlock04_NoMoss for Glenmoril.esm zzzRevLooseBlock04_NoMoss [STAT:0E003AC4]>
[00:29] [BuildBaseRecords] <Debug: Looking for looseblocks04 for Glenmoril.esm zzzRevLooseBlock04_NoMoss [STAT:0E003AC4]>
[00:29] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken04.nif Object08:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken04 [STAT:04017F77]>
[00:29] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken04.nif Object08:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken04 [STAT:04017F77]>
[00:29] [BuildBaseRecords] <Debug: Looking for aporewardact01 for Dragonborn.esm DLC2ApocryphaBookRewardActivator_D1 "Искатель Силы" [ACTI:0401F27C]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc01drawknifefloating01 for Dawnguard.esm DLC01DrawKnifeFloating "Нож-скобель" [ACTI:02010A2B]>
[00:29] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken04.nif Object08:4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken04 [STAT:04017F77]>
[00:29] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken04.nif Object08:4 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken04 [STAT:04017F77]>
[00:29] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken04.nif Object08:5 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken04 [STAT:04017F77]>
[00:29] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken04.nif Object08:5 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken04 [STAT:04017F77]>
[00:29] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken04.nif TreePineForestBroken04:0 - L1_:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken04 [STAT:04017F77]>
[00:29] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken04.nif TreePineForestBroken04:0 - L1_:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken04 [STAT:04017F77]>
[00:29] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken04.nif L2_:1 - L1_:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken04 [STAT:04017F77]>
[00:29] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken04.nif L2_:1 - L1_:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Dragonborn.esm DLC2TreePineForestBroken04 [STAT:04017F77]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm SFarmhouseSilo [STAT:0009936F]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm SFarmhouseSilo [STAT:0009936F]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\swindmill01lod.dds 2 Skyrim.esm SFarmhouseSilo [STAT:0009936F]>
[00:29] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\dlc2darkelflantern02_dyndolod_lod.nif Object04 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Dragonborn.esm DLC2DarkElfLanternGlow02 [MSTT:04039BB5]>
[00:29] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\dlc2darkelflantern02_dyndolod_lod.nif Object04 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2DarkElfLanternGlow02 [MSTT:04039BB5]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SFarmhouseSilo [STAT:0009936F]>
[00:29] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\dlc2darkelflantern02_dyndolod_lod.nif Object05 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Dragonborn.esm DLC2DarkElfLanternGlow02 [MSTT:04039BB5]>
[00:29] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\dlc2darkelflantern02_dyndolod_lod.nif Object05 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2DarkElfLanternGlow02 [MSTT:04039BB5]>
[00:29] [BuildBaseRecords] <Debug: Looking for treepineforestbroken04_BD61AA3Bpassthru for Dragonborn.esm DLC2TreePineForestBroken04 [STAT:04017F77]>
[00:29] [BuildBaseRecords] <Debug: Looking for bedrollhay01LDirtPath01R for Dragonborn.esm BedrollHay01LDirtPath01R "Лежанка" [FURN:0402C0B4]>
[00:29] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Dragonborn.esm BedrollHay01LDirtPath01R "Лежанка" [FURN:0402C0B4]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalviltotemarch01.nif DLC2SkaalVilTotemArch01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilTotemArch01 [STAT:0402A8E0]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalviltotemarch01.nif DLC2SkaalVilTotemArch01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilTotemArch01 [STAT:0402A8E0]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalviltotemarch01.nif DLC2SkaalVilTotemArch01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilTotemArch01 [STAT:0402A8E0]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalviltotemarch01.nif DLC2SkaalVilTotemArch01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilTotemArch01 [STAT:0402A8E0]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalviltotemarch01.nif DLC2SkaalVilTotemArch01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilTotemArch01 [STAT:0402A8E0]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalviltotemarch01.nif DLC2SkaalVilTotemArch01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilTotemArch01 [STAT:0402A8E0]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalviltotemarch01.nif DLC2SkaalVilTotemArch01:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilTotemArch01 [STAT:0402A8E0]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalviltotemarch01.nif DLC2SkaalVilTotemArch01:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilTotemArch01 [STAT:0402A8E0]>
[00:29] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken04_bd61aa3bpassthru_lod.nif Object08:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken04 [STAT:04017F77]>
[00:29] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken04_bd61aa3bpassthru_lod.nif Object08:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken04 [STAT:04017F77]>
[00:29] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken04_bd61aa3bpassthru_lod.nif Object08:4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken04 [STAT:04017F77]>
[00:29] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken04_bd61aa3bpassthru_lod.nif Object08:4 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken04 [STAT:04017F77]>
[00:29] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken04_bd61aa3bpassthru_lod.nif Object08:5 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken04 [STAT:04017F77]>
[00:29] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken04_bd61aa3bpassthru_lod.nif Object08:5 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken04 [STAT:04017F77]>
[00:29] [BuildBaseRecords] <Debug: Looking for straight128nopost for Glenmoril.esm zzzRevFenceStaright128NoPost [STAT:0E1B3BD7]>
[00:29] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken04_bd61aa3bpassthru_lod.nif TreePineForestBroken04:0 - L1_:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken04 [STAT:04017F77]>
[00:29] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken04_bd61aa3bpassthru_lod.nif TreePineForestBroken04:0 - L1_:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken04 [STAT:04017F77]>
[00:29] [BuildBaseRecords] <Debug: Looking for smdcwinsol01 for Skyrim.esm SMdCWinSol01 [STAT:0005B38A]>
[00:29] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken04_bd61aa3bpassthru_lod.nif L2_:1 - L1_:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken04 [STAT:04017F77]>
[00:29] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken04_bd61aa3bpassthru_lod.nif L2_:1 - L1_:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Dragonborn.esm DLC2TreePineForestBroken04 [STAT:04017F77]>
[00:29] [BuildBaseRecords] <Debug: Looking for lapaintingnew09 for SkystoneCastle.esp LA_SS_Painting13 [STAT:3571A3DF]>
[00:29] [BuildBaseRecords] <Debug: Looking for lghall4wayjointcap for Glenmoril.esm zzzRevCasLgHall4WayJointCap [STAT:0E26A4CA]>
[00:29] [BuildBaseRecords] <Debug: Looking for extlgrmwall01joint for Glenmoril.esm zzzRevCasLgRoomsWall01ExtJoint [STAT:0E26A463]>
[00:29] [BuildBaseRecords] <Debug: Looking for civilwarrubble04solCivilWarRubble04Snow for GMST-Tweaks.esp CivilWarRubble04Snow [STAT:00101F4B]>
[00:29] [BuildBaseRecords] <Debug: Looking for civilwarrubble04sol for GMST-Tweaks.esp CivilWarRubble04Snow [STAT:00101F4B]>
[00:29] [BuildBaseRecords] <Debug: Looking for norbridge1way01x512 for Skyrim.esm NorBridge1way01x512snow [STAT:0008230D]>
[00:29] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalviltotemarch01_lod_0.nif DLC2SkaalVilTotemArch01:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilTotemArch01 [STAT:0402A8E0]>
[00:29] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalviltotemarch01_lod_0.nif DLC2SkaalVilTotemArch01:59 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilTotemArch01 [STAT:0402A8E0]>
[00:29] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalviltotemarch01_lod_0.nif WRWallTotem01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilTotemArch01 [STAT:0402A8E0]>
[00:29] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalviltotemarch01_lod_0.nif WRWallTotem01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilTotemArch01 [STAT:0402A8E0]>
[00:29] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalviltotemarch01_lod_0.nif WRWallTotem01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilTotemArch01 [STAT:0402A8E0]>
[00:29] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalviltotemarch01_lod_0.nif WRWallTotem01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilTotemArch01 [STAT:0402A8E0]>
[00:29] [BuildBaseRecords] <Debug: Looking for cavegecorner01hole for Skyrim.esm CaveGECorner01Hole [STAT:000287C4]>
[00:29] [BuildBaseRecords] <Debug: Looking for wrwallcurve30up128 for Skyrim.esm WRWallCurve30Up128 [STAT:00089F89]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 1 Dragonborn.esm DLC2SkaalVilTotemArch01 [STAT:0402A8E0]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 2 Dragonborn.esm DLC2SkaalVilTotemArch01 [STAT:0402A8E0]>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1.dds] ResourceExists>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\05E1034F18B8481FA8F8EE0BE8D28971.dds">
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve30up128.nif Moss06:51 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallCurve30Up128 [STAT:00089F89]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve30up128.nif Moss06:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallCurve30Up128 [STAT:00089F89]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve30up128.nif WRWallCurve30Up128:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallCurve30Up128 [STAT:00089F89]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve30up128.nif WRWallCurve30Up128:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallCurve30Up128 [STAT:00089F89]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve30up128.nif WRWallCurve30Up128:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallCurve30Up128 [STAT:00089F89]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve30up128.nif WRWallCurve30Up128:49 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallCurve30Up128 [STAT:00089F89]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcurve30up128_lod.nif WRWallCurve30Up128_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallCurve30Up128 [STAT:00089F89]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcurve30up128_lod.nif WRWallCurve30Up128_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallCurve30Up128 [STAT:00089F89]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallCurve30Up128 [STAT:00089F89]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcurve30up128_lod_2.nif WRWallCurve30Up128_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallCurve30Up128 [STAT:00089F89]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcurve30up128_lod_2.nif WRWallCurve30Up128_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallCurve30Up128 [STAT:00089F89]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallCurve30Up128 [STAT:00089F89]>
[00:29] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow04.nif textures\ec\expeditions\ss\landscape\trees\dementia\bark07dementia.dds C9C271C6 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow04 [TREE:114B9ED6]>
[00:29] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow04.nif textures\ec\expeditions\ss\landscape\trees\dementia\willow branch_n.dds 713556AB Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow04 [TREE:114B9ED6]>
[00:29] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow04.nif textures\ec\expeditions\ss\landscape\trees\dementia\willow branch.dds 9D24E5CD Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow04 [TREE:114B9ED6]>
[00:29] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow04.nif textures\ec\expeditions\ss\landscape\trees\dementia\bark07_n.dds CDD6AF4F Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow04 [TREE:114B9ED6]>
[00:29] [dynLoadImage] <Debug: [textures\ec\expeditions\ss\landscape\trees\dementia\willow branch.dds] ResourceExists>
[00:29] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorwalkway01_lod_2.nif SkyHavenExteriorWalkway01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorWalkway01 [STAT:000655EF]>
[00:29] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorwalkway01_lod_2.nif SkyHavenExteriorWalkway01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorWalkway01 [STAT:000655EF]>
[00:29] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorwalkway01_lod_2.nif SkyHavenExteriorWalkway01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorWalkway01 [STAT:000655EF]>
[00:29] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorwalkway01_lod_2.nif SkyHavenExteriorWalkway01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorWalkway01 [STAT:000655EF]>
[00:29] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorwalkway01_lod_2.nif SkyHavenExteriorWalkway01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorWalkway01 [STAT:000655EF]>
[00:29] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorwalkway01_lod_2.nif SkyHavenExteriorWalkway01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorWalkway01 [STAT:000655EF]>
[00:29] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorwalkway01_lod_2.nif SkyHavenExteriorWalkway01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorWalkway01 [STAT:000655EF]>
[00:29] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorwalkway01_lod_2.nif SkyHavenExteriorWalkway01:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorWalkway01 [STAT:000655EF]>
[00:29] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorwalkway01_lod_2.nif SkyHavenExteriorWalkway01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorWalkway01 [STAT:000655EF]>
[00:29] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorwalkway01_lod_2.nif SkyHavenExteriorWalkway01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorWalkway01 [STAT:000655EF]>
[00:29] [BuildBaseRecords] <Debug: Looking for rubblepile06zzzRev_wet for Glenmoril.esm zzzRevRubblePile06_wet [STAT:0E270637]>
[00:29] [BuildBaseRecords] <Debug: Looking for ruinssarcophagusvert01 for Glenmoril.esm zzzRevNorSarcophagusVertBottom01SN [STAT:0E38F0ED]>
[00:29] [BuildBaseRecords] <Debug: Looking for rubblepile06 for Glenmoril.esm zzzRevRubblePile06_wet [STAT:0E270637]>
[00:29] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodfloor03 for Skyrim.esm ShipKatariahWoodFloor03 [STAT:000985A4]>
[00:29] [BuildBaseRecords] <Debug: Looking for apourn02 for Unslaad.esm zzzCrbTreasApoChest02 "Кокон" [CONT:0F42873E]>
[00:29] [BuildBaseRecords] <Debug: Looking for prisonercarriage01static for Skyrim.esm CartPassengerSTATIC [STAT:000C7D3E]>
[00:29] [BuildBaseRecords] <Debug: Looking for blackreachedoorup02hole for Skyrim.esm BlackreachEDoorUp02Hole [STAT:000921F5]>
[00:29] [BuildBaseRecords] <Debug: Looking for imppillarbroken01 for Skyrim.esm ImpPillarBroken01 [STAT:0003E210]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2telvannigourdhouseramp01_lod for Dragonborn.esm DLC2TelvanniGourdHouseRamp01_LOD [STAT:0403666F]>
[00:29] [BuildBaseRecords] <Debug: Looking for treepineforestlog02snowTreePineForestLog02_ice for Skyrim.esm TreePineForestLog02_ice [STAT:000EC34F]>
[00:29] [BuildBaseRecords] <Debug: Looking for treepineforestlog02snow for Skyrim.esm TreePineForestLog02_ice [STAT:000EC34F]>
[00:29] [BuildBaseRecords] <Debug: Looking for treepineforestlog02 for Skyrim.esm TreePineForestLog02_ice [STAT:000EC34F]>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1.dds] ResourceExists>
[00:29] [BuildBaseRecords] <Debug: Looking for mineclroomcorner04 for Skyrim.esm MineCLRoomCorner04 [STAT:00045516]>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\B88528F1EF0145DCA65ECB8425F6A225.dds">
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew23v3.nif jungletree23v3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew23v3.nif jungletree23v3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:29] [BuildBaseRecords] <Debug: Looking for cavegeicorner02 for Skyrim.esm CaveGEICorner02 [STAT:000C0683]>
[00:29] [BuildBaseRecords] <Debug: Looking for corner02zzzRevCave_MSlab for Glenmoril.esm zzzRevCaveCorner02_MSlab [STAT:0E00B97B]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew23v3.nif jungletree23v3_1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew23v3.nif jungletree23v3_1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:29] [BuildBaseRecords] <Debug: Looking for corner02 for Glenmoril.esm zzzRevCaveCorner02_MSlab [STAT:0E00B97B]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew23v3.nif jungletree23v3_2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew23v3.nif jungletree23v3_2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew23v3.nif jungletree23v3_3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew23v3.nif jungletree23v3_3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew23v3.nif jungletree23v3_4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew23v3.nif jungletree23v3_4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:29] [BuildBaseRecords] <Debug: Looking for dwefacadetower1x3 for Skyrim.esm DweFacadeTower1x3Snow [STAT:000F540A]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew23v3.nif jungletree23v3_5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew23v3.nif jungletree23v3_5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower1x3Snow [STAT:000F540A]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower1x3Snow [STAT:000F540A]>
[00:29] [BuildBaseRecords] <Debug: Looking for facerockmasszzzGHQmGhostRockMassMt for Glenmoril.esm zzzGHQmGhostRockMassMt [STAT:0E3498A0]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower1x3Snow [STAT:000F540A]>
[00:29] [BuildBaseRecords] <Debug: Looking for facerockmass for Glenmoril.esm zzzGHQmGhostRockMassMt [STAT:0E3498A0]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadepartitionbasemid01 for Dragonborn.esm DLC2DweFacadePartitionBaseMid01 [STAT:0401E00B]>
[00:29] [BuildBaseRecords] <Debug: Looking for cavegrockpiles01 for Skyrim.esm CaveGRockPileS01 [STAT:000224E1]>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043.dds] ResourceExists>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043.dds] DXGI_FORMAT_BC7_UNORM>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\34267A64242B4551825CC482F04C03B1.dds">
[00:29] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartitionbasemid01.nif DLC2DweFacadePartitionBaseMid01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadePartitionBaseMid01 [STAT:0401E00B]>
[00:29] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartitionbasemid01.nif DLC2DweFacadePartitionBaseMid01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadePartitionBaseMid01 [STAT:0401E00B]>
[00:29] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallcorner4way.nif 3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallCorner4Way [STAT:0E00DCA4]>
[00:29] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallcorner4way.nif 3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallCorner4Way [STAT:0E00DCA4]>
[00:29] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallcorner4way.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallCorner4Way [STAT:0E00DCA4]>
[00:29] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallcorner4way.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallCorner4Way [STAT:0E00DCA4]>
[00:29] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallcorner4way.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallCorner4Way [STAT:0E00DCA4]>
[00:29] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallcorner4way.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallCorner4Way [STAT:0E00DCA4]>
[00:29] [BuildBaseRecords] <Debug: Looking for rqnotebeast for Glenmoril.esm zzzRevRq02BNote "На стороне оборотней" [ACTI:0E3E59FB]>
[00:29] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadepartitionbasemid01_lod.nif DweFacadePartitionBaseMid01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadePartitionBaseMid01 [STAT:0401E00B]>
[00:29] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadepartitionbasemid01_lod.nif DweFacadePartitionBaseMid01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadePartitionBaseMid01 [STAT:0401E00B]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadePartitionBaseMid01 [STAT:0401E00B]>
[00:29] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadepartitionbasemid01_lod_1.nif DweFacadePartitionBaseMid01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadePartitionBaseMid01 [STAT:0401E00B]>
[00:29] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadepartitionbasemid01_lod_1.nif DweFacadePartitionBaseMid01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadePartitionBaseMid01 [STAT:0401E00B]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadePartitionBaseMid01 [STAT:0401E00B]>
[00:29] [BuildBaseRecords] <Debug: Looking for nortmpextplattowerbridge01 for Skyrim.esm NorTmpExtPlatTowerBridge01Ice [STAT:0010AA36]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallcorner4way_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallCorner4Way [STAT:0E00DCA4]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallcorner4way_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallCorner4Way [STAT:0E00DCA4]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallcorner4way_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallCorner4Way [STAT:0E00DCA4]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallcorner4way_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallCorner4Way [STAT:0E00DCA4]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallcorner4way_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallCorner4Way [STAT:0E00DCA4]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallcorner4way_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallCorner4Way [STAT:0E00DCA4]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallcorner4way_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallCorner4Way [STAT:0E00DCA4]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallcorner4way_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallCorner4Way [STAT:0E00DCA4]>
[00:29] [BuildBaseRecords] <Debug: Looking for norrmbgcoroutl01 for Skyrim.esm NorRmBgCorOutL01ice [STAT:00060EF4]>
[00:29] [BuildBaseRecords] <Debug: Looking for fishpinnatespadefish01 for ccBGSSSE001-Fish.esm ccBGSSSE001_PinnateSpadefish01 "Рыба-лопата" [ACTI:05000D80]>
[00:29] [BuildBaseRecords] <Debug: Looking for impextstairs02 for Skyrim.esm ImpExtStairs02 [STAT:0003F93C]>
[00:29] [BuildBaseRecords] <Debug: Looking for impwooddoorholedoorload for Skyrim.esm ImpDoorExtHoleDoorLoad01 "Деревянная дверь" [DOOR:0004E2C2]>
[00:29] [BuildBaseRecords] <Debug: Looking for minecpillar06 for Skyrim.esm MineCPillar06 [STAT:0004556A]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif ImpExtStairs02:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtStairs02 [STAT:0003F93C]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif ImpExtStairs02:5 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtStairs02 [STAT:0003F93C]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif ImpExtStairs02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtStairs02 [STAT:0003F93C]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif ImpExtStairs02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtStairs02 [STAT:0003F93C]>
[00:29] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighstrdoorway02 for Skyrim.esm WRIntCastleWallDoubleHighStrDoorWay02 [STAT:0009DB9E]>
[00:29] [BuildBaseRecords] <Debug: Looking for wallbasket01 for Skyrim.esm WallBasket01 [STAT:000B9E20]>
[00:29] [AddModel] <Debug: Meshes\lod\imperial\impextstairs02_lod.nif ImpExtStairs02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtStairs02 [STAT:0003F93C]>
[00:29] [AddModel] <Debug: Meshes\lod\imperial\impextstairs02_lod.nif ImpExtStairs02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtStairs02 [STAT:0003F93C]>
[00:29] [AddModel] <Debug: Meshes\landscape\plants\tundrashrub03.nif L1_TundraShrub03 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeTundraShrub03 [TREE:000AAE7B]>
[00:29] [AddModel] <Debug: Meshes\landscape\plants\tundrashrub03.nif L1_TundraShrub03 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeTundraShrub03 [TREE:000AAE7B]>
[00:29] [BuildBaseRecords] <Debug: Looking for ruinsfurniturerubble01 for Skyrim.esm NorSarcophagusBroken01Snow [STAT:00035A35]>
[00:29] [BuildBaseRecords] <Debug: Looking for riftenrwroombwall04 for Skyrim.esm RiftenRWRoomBWall04 [STAT:00098D82]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ05AltmoraShield "Сундук" [CONT:0F2AC003]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ05AltmoraShield "Сундук" [CONT:0F2AC003]>
[00:29] [BuildBaseRecords] <Debug: Looking for seruinsrmcorout01 for Dawnguard.esm SERuinsRmCorOut01 [STAT:02004C3E]>
[00:29] [BuildBaseRecords] <Debug: Looking for barrel_01 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_SIBarrelFish01 "Бочка с рыбой" [CONT:111D5C51]>
[00:29] [BuildBaseRecords] <Debug: Looking for treasuremap07gallows for SkystoneCastle.esp LA_SS_TreasureMap07 [STAT:35A2CAEB]>
[00:29] [BuildBaseRecords] <Debug: Looking for markarthcliff04 for Skyrim.esm MarkarthCliff04 [STAT:00061D22]>
[00:29] [BuildBaseRecords] <Debug: Looking for apoplatbmid01 for Dragonborn.esm ApoPlatBMid01 [STAT:0401D921]>
[00:29] [BuildBaseRecords] <Debug: Looking for norplatbgtower01 for Unslaad.esm zzzCrbNorPlatBgTower01 [STAT:0F413FFF]>
[00:29] [BuildBaseRecords] <Debug: Looking for pistol02rifle for Glenmoril.esm zzzRev1stPersonMusketeerRilfe02 [STAT:0E2C9018]>
[00:29] [BuildBaseRecords] <Debug: Looking for roadchunks03RP_DesertLumpy01Light for _ResourcePack.esl RP_RoadChunkS03DesertLumpy01Light [STAT:FE002149]>
[00:29] [BuildBaseRecords] <Debug: Looking for roadchunks03 for _ResourcePack.esl RP_RoadChunkS03DesertLumpy01Light [STAT:FE002149]>
[00:29] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadChunkS03DesertLumpy01Light [STAT:FE002149]>
[00:29] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01FrozenMarshLichen01_22EE2B84 for Skyrim.esm DirtCliffsCornerIn01FrozenMarshLichen01 [STAT:000B425F]>
[00:29] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01FrozenMarshLichen01 for Skyrim.esm DirtCliffsCornerIn01FrozenMarshLichen01 [STAT:000B425F]>
[00:29] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84passthru for Skyrim.esm DirtCliffsCornerIn01FrozenMarshLichen01 [STAT:000B425F]>
[00:29] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84 for Skyrim.esm DirtCliffsCornerIn01FrozenMarshLichen01 [STAT:000B425F]>
[00:29] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01 for Skyrim.esm DirtCliffsCornerIn01FrozenMarshLichen01 [STAT:000B425F]>
[00:29] [AddModel] <Debug: Meshes\landscape\unique\markarthcliff04.nif MarkarthCliff04:39 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MarkarthCliff04 [STAT:00061D22]>
[00:29] [AddModel] <Debug: Meshes\landscape\unique\markarthcliff04.nif MarkarthCliff04:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthCliff04 [STAT:00061D22]>
[00:29] [BuildBaseRecords] <Debug: Looking for blackreachewall01hole for Unslaad.esm zzzCrbBlackreachEWall01HoleSnow [STAT:0F33497E]>
[00:29] [AddModel] <Debug: Meshes\landscape\unique\markarthcliff04.nif MarkarthCliff04:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MarkarthCliff04 [STAT:00061D22]>
[00:29] [AddModel] <Debug: Meshes\landscape\unique\markarthcliff04.nif MarkarthCliff04:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthCliff04 [STAT:00061D22]>
[00:29] [BuildBaseRecords] <Debug: Looking for 1stpersondwarvenwarhammer for Skyrim.esm 1stPersonDwarvenWarhammer [STAT:00036BCB]>
[00:29] [BuildBaseRecords] <Debug: Looking for shrinezenithar for Skyrim.esm ShrineOfZenithar "Святилище Зенитара" [ACTI:000D987B]>
[00:29] [BuildBaseRecords] <Debug: Looking for impexttowershellwall01ECOblivionExtTowerShellWall01 for TheBawbsWardenOfTheCoast.esp ECOblivionExtTowerShellWall01 [STAT:101F5110]>
[00:29] [BuildBaseRecords] <Debug: Looking for impexttowershellwall01 for TheBawbsWardenOfTheCoast.esp ECOblivionExtTowerShellWall01 [STAT:101F5110]>
[00:29] [BuildBaseRecords] <Debug: Looking for cubeplatformrune for DAc0da.esm zDcdTreasThotArtifact_Dumac1H "Мыслеящик" [CONT:0C00B3F3]>
[00:29] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff04_lod_0.nif MarkarthCliff04:40 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MarkarthCliff04 [STAT:00061D22]>
[00:29] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff04_lod_0.nif MarkarthCliff04:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthCliff04 [STAT:00061D22]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall01.nif ImpExtTowerShellWall01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp ECOblivionExtTowerShellWall01 [STAT:101F5110]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall01.nif ImpExtTowerShellWall01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp ECOblivionExtTowerShellWall01 [STAT:101F5110]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall01.nif ImpExtTowerShellWall01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp ECOblivionExtTowerShellWall01 [STAT:101F5110]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall01.nif ImpExtTowerShellWall01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp ECOblivionExtTowerShellWall01 [STAT:101F5110]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall01.nif ImpExtTowerShellWall01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp ECOblivionExtTowerShellWall01 [STAT:101F5110]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall01.nif ImpExtTowerShellWall01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp ECOblivionExtTowerShellWall01 [STAT:101F5110]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall01.nif ImpExtTowerShellWall01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test TheBawbsWardenOfTheCoast.esp ECOblivionExtTowerShellWall01 [STAT:101F5110]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall01.nif ImpExtTowerShellWall01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp ECOblivionExtTowerShellWall01 [STAT:101F5110]>
[00:29] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellwall01_lod.nif ImpExtTowerShellWall01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp ECOblivionExtTowerShellWall01 [STAT:101F5110]>
[00:29] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellwall01_lod.nif ImpExtTowerShellWall01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp ECOblivionExtTowerShellWall01 [STAT:101F5110]>
[00:29] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff04_lod_1.nif MarkarthCliff04_LOD_1:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MarkarthCliff04 [STAT:00061D22]>
[00:29] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff04_lod_1.nif MarkarthCliff04_LOD_1:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MarkarthCliff04 [STAT:00061D22]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\mrkcliff04lod.dds 0 Skyrim.esm MarkarthCliff04 [STAT:00061D22]>
[00:29] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff04_lod_2.nif MarkarthCliff04_LOD_2:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MarkarthCliff04 [STAT:00061D22]>
[00:29] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff04_lod_2.nif MarkarthCliff04_LOD_2:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MarkarthCliff04 [STAT:00061D22]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\mrkcliff04lod.dds 0 Skyrim.esm MarkarthCliff04 [STAT:00061D22]>
[00:29] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_LSnow_BCAC9858 for Dragonborn.esm FXCreekFlatLong01_LSnow [MSTT:04019657]>
[00:29] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_LSnow for Dragonborn.esm FXCreekFlatLong01_LSnow [MSTT:04019657]>
[00:29] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_BCAC9858passthru for Dragonborn.esm FXCreekFlatLong01_LSnow [MSTT:04019657]>
[00:29] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_BCAC9858 for Dragonborn.esm FXCreekFlatLong01_LSnow [MSTT:04019657]>
[00:29] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01 for Dragonborn.esm FXCreekFlatLong01_LSnow [MSTT:04019657]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineoresilver04_CaveGDirt for Skyrim.esm MineOreSilver04_CaveGDirt "Серебряная жила" [ACTI:0010DB89]>
[00:29] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif Dragonborn.esm FXCreekFlatLong01_LSnow [MSTT:04019657]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineoresilver04 for Skyrim.esm MineOreSilver04_CaveGDirt "Серебряная жила" [ACTI:0010DB89]>
[00:29] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif Dragonborn.esm FXCreekFlatLong01_LSnow [MSTT:04019657]>
[00:29] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Skyrim.esm DEMODraugrChestLarge04 "Сундук" [CONT:000BCD2F]>
[00:29] [BuildBaseRecords] <Debug: Looking for dwewallsconce02onsputter for Skyrim.esm DweWallSconce02OnSputter [STAT:000E7C2B]>
[00:29] [BuildBaseRecords] <Debug: Looking for shack03 for TheBawbsWardenOfTheCoast.esp WCShack03 [STAT:100204D6]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveglhallentrance01 for Skyrim.esm CaveGLHallEntrance01Ice [STAT:000211D2]>
[00:29] [BuildBaseRecords] <Debug: Looking for smdetracon07 for Skyrim.esm SMdETraCon07 [STAT:0006D691]>
[00:29] [BuildBaseRecords] <Debug: Looking for ssmacorsol01 for Skyrim.esm SSmACorSol01 [STAT:0005D75A]>
[00:29] [BuildBaseRecords] <Debug: Looking for hhdoor02 for Skyrim.esm HHDoor02MinUse "Дверь" [DOOR:0010AA4D]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveglewalldoorlb01 for Skyrim.esm CaveGLEWallDoorLB01 [STAT:00022E94]>
[00:29] [BuildBaseRecords] <Debug: Looking for arrubbletilesingle07 for Update.esm ccBGS_ARRubbleTileSingle07 [STAT:010031D5]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveirbalconycurve01WT for Wyrmstooth.esp WTCaveIRBalconyCurve01 [STAT:0A7D3546]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveirbalconycurve01 for Wyrmstooth.esp WTCaveIRBalconyCurve01 [STAT:0A7D3546]>
[00:29] [BuildBaseRecords] <Debug: Looking for fxambbeamxbdustbig00 for Skyrim.esm FXAmbBeamXbDustBig00 [MSTT:00075DCD]>
[00:29] [BuildBaseRecords] <Debug: Looking for lghall1way01glow for Glenmoril.esm zzzRevCasLgHall1Way01Glow [STAT:0E1BB52D]>
[00:29] [BuildBaseRecords] <Debug: Looking for rotatependuram for DAc0da.esm zDcdDweTrapRotatePendulam [ACTI:0C006A51]>
[00:29] [BuildBaseRecords] <Debug: Looking for soulgemgreater01 for Skyrim.esm DA09GemStatic [STAT:0004E4E8]>
[00:29] [BuildBaseRecords] <Debug: Looking for colonnecompdmg2si for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsColumn02DemMoss [STAT:1144F746]>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2.dds] ResourceExists>
[00:29] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm C05FragmentBox "Сундук" [CONT:000DB358]>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\DC963B3989FA4CFD8F1A4CB61A59AA34.dds">
[00:29] [BuildBaseRecords] <Debug: Looking for sackemptybasket01 for SkystoneCastle.esp LA_SS_FoodSackEmptyBasket01 [STAT:3580DB03]>
[00:29] [BuildBaseRecords] <Debug: Looking for dwefacadepartition01WT for Wyrmstooth.esp WTDweFacadePartition01 [STAT:0A3177A6]>
[00:29] [BuildBaseRecords] <Debug: Looking for dwefacadepartition01 for Wyrmstooth.esp WTDweFacadePartition01 [STAT:0A3177A6]>
[00:29] [BuildBaseRecords] <Debug: Looking for eyeofmagnusremovefx for Skyrim.esm EyeOfMagnusRemoveFX [MSTT:0010F79F]>
[00:29] [BuildBaseRecords] <Debug: Looking for rubblepile04 for Glenmoril.esm zzzRevRubblePile04 [STAT:0E000DAC]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadePartition01 [STAT:0A3177A6]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadePartition01 [STAT:0A3177A6]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadePartition01 [STAT:0A3177A6]>
[00:29] [BuildBaseRecords] <Debug: Looking for fxspiderwebkitcorner3 for Skyrim.esm FXspiderWebKitCorner3 [STAT:0003CD17]>
[00:29] [BuildBaseRecords] <Debug: Looking for shrineofazura01_5B068F2Epassthru for Glenmoril.esm zzzRevShrineOfAzura01 [STAT:0E2340FF]>
[00:29] [BuildBaseRecords] <Debug: Looking for shrineofazura01_5B068F2E for Glenmoril.esm zzzRevShrineOfAzura01 [STAT:0E2340FF]>
[00:29] [BuildBaseRecords] <Debug: Looking for shrineofazura01 for Glenmoril.esm zzzRevShrineOfAzura01 [STAT:0E2340FF]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower3x3_lod for Dragonborn.esm DLC2DweFacadeTower3x3_LOD [STAT:040384EF]>
[00:29] [BuildBaseRecords] <Debug: Looking for frostdead02 for Unslaad.esm zzzCrbFrostDead02 [STAT:0F10D8FA]>
[00:29] [BuildBaseRecords] <Debug: Looking for la_bannerskystoneblack01 for SkystoneCastle.esp LA_SS_BannerSkystoneBlack01 [MSTT:35812C44]>
[00:29] [BuildBaseRecords] <Debug: Looking for roadsignmorthal01l for Skyrim.esm RoadSignMorthal01L [STAT:000D8DA7]>
[00:29] [BuildBaseRecords] <Debug: Looking for apoaltar01 for Unslaad.esm zzzCrbApoAltar01SN [STAT:0F4286E8]>
[00:29] [BuildBaseRecords] <Debug: Looking for whiterundragontrap01 for Skyrim.esm WhiteRunDragonTrap01Furniture [FURN:0001A315]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveifbalconystraight03 for Skyrim.esm CaveIFBalconyStraight03 [STAT:0003450F]>
[00:29] [BuildBaseRecords] <Debug: Looking for florawitheringmoon02 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_RootWitheringMoonActivator02 "Усыхающая луна" [ACTI:1102E7C3]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineoresilver01_LReachMoss for Skyrim.esm MineOreSilver01_LReachMoss "Серебряная жила" [ACTI:0010DCB2]>
[00:29] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Skyrim.esm dunDeadMensRespiteUnsealDoorMarker "Ловушка" [ACTI:00106105]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineoresilver01 for Skyrim.esm MineOreSilver01_LReachMoss "Серебряная жила" [ACTI:0010DCB2]>
[00:29] [BuildBaseRecords] <Debug: Looking for gkhandaxe for Glenmoril.esm zzzGH1stPersonGKHandAxe [STAT:0E0131EF]>
[00:29] [BuildBaseRecords] <Debug: Looking for 1stpersonnordicgreatsword for Dragonborn.esm 1stPersonDLC2NordicGreatSword [STAT:0403C351]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerarch1x4_lod for Dragonborn.esm DLC2DweFacadeTowerArch1x4_LOD [STAT:040384FB]>
[00:29] [BuildBaseRecords] <Debug: Looking for trappressureplatedwe01 for Skyrim.esm TrapPressurePlateDwe01 [ACTI:0006FBEF]>
[00:29] [BuildBaseRecords] <Debug: Looking for dockstepsdownend01 for Skyrim.esm DockStepsDownEnd01 [STAT:00097705]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01_LFallForestRocks for Skyrim.esm MineOreOrichalcum01_LFallForestRocks "Выход орихалка" [ACTI:0010DB33]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01 for Skyrim.esm MineOreOrichalcum01_LFallForestRocks "Выход орихалка" [ACTI:0010DB33]>
[00:29] [BuildBaseRecords] <Debug: Looking for stockadefreewall04 for Skyrim.esm StockadeFreeWall04 [STAT:0006F26B]>
[00:29] [BuildBaseRecords] <Debug: Looking for mrkdocksidebridge02 for Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [AddModel] <Debug: Meshes\clutter\stockade\stockadefreewall04.nif StockadeFreeWall04:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeFreeWall04 [STAT:0006F26B]>
[00:29] [AddModel] <Debug: Meshes\clutter\stockade\stockadefreewall04.nif StockadeFreeWall04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeFreeWall04 [STAT:0006F26B]>
[00:29] [AddModel] <Debug: Meshes\clutter\stockade\stockadefreewall04.nif StockadeFreeWall04:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeFreeWall04 [STAT:0006F26B]>
[00:29] [AddModel] <Debug: Meshes\clutter\stockade\stockadefreewall04.nif StockadeFreeWall04:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeFreeWall04 [STAT:0006F26B]>
[00:29] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadefreewall04_lod_0.nif StockadeFreeWall04:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeFreeWall04 [STAT:0006F26B]>
[00:29] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadefreewall04_lod_0.nif StockadeFreeWall04:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeFreeWall04 [STAT:0006F26B]>
[00:29] [BuildBaseRecords] <Debug: Looking for glacierstraightlg01 for Wyrmstooth.esp WTGlacierStraightLg01_NoSnow [STAT:0A823A26]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge02.nif MrkDocksideBridge02:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge02.nif MrkDocksideBridge02:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge02.nif MrkDocksideBridge02:39 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge02.nif MrkDocksideBridge02:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge02.nif MrkDocksideBridge02:41 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge02.nif MrkDocksideBridge02:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge02.nif MrkDocksideBridge02:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge02.nif MrkDocksideBridge02:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge02.nif MrkDocksideBridge02:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge02.nif MrkDocksideBridge02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge02.nif MrkDocksideBridge02:49 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge02.nif MrkDocksideBridge02:49 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge02.nif MrkDocksideBridge02:50 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge02.nif MrkDocksideBridge02:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge02.nif MrkDocksideBridge02:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge02.nif MrkDocksideBridge02:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\glacierstraightlg01lod.dds 0 Wyrmstooth.esp WTGlacierStraightLg01_NoSnow [STAT:0A823A26]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\glacierstraightlg01lod.dds 0 Wyrmstooth.esp WTGlacierStraightLg01_NoSnow [STAT:0A823A26]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\glacierstraightlg01lod.dds 0 Wyrmstooth.esp WTGlacierStraightLg01_NoSnow [STAT:0A823A26]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge02.nif MrkDocksideBridge02:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge02.nif MrkDocksideBridge02:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge02.nif MrkDocksideBridge02:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge02.nif MrkDocksideBridge02:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge02.nif MrkDocksideBridge02:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge02.nif MrkDocksideBridge02:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge02.nif MrkDocksideBridge02:59 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge02.nif MrkDocksideBridge02:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [BuildBaseRecords] <Debug: Looking for mountaincliff02 for Skyrim.esm MountainCliff02_Blackreach [STAT:000487EA]>
[00:29] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff02_00000000_lod_0l.nif for Skyrim.esm MountainCliff02_Blackreach [STAT:000487EA]>
[00:29] [BuildBaseRecords] <Debug: Looking for casextbldgsecondicorner03 for Dawnguard.esm CasExtBldgSecondICorner03 [STAT:02003D2F]>
[00:29] [BuildBaseRecords] <Debug: Looking for cavegshaftwall01 for Skyrim.esm CaveGShaftWall01Falmer [STAT:000B9EEE]>
[00:29] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksidebridge02_lod_2.nif MrkDocksideBridge02_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksidebridge02_lod_2.nif MrkDocksideBridge02_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksidebridge02_lod_2.nif MrkDocksideBridge02_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksidebridge02_lod_2.nif MrkDocksideBridge02_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkDocksideBridge02 [STAT:000B3A05]>
[00:29] [AddModel] <Debug: Meshes\architecture\docks\dockstepsdownend01.nif L2_Ropes03 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DockStepsDownEnd01 [STAT:00097705]>
[00:29] [AddModel] <Debug: Meshes\architecture\docks\dockstepsdownend01.nif L2_Ropes03 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DockStepsDownEnd01 [STAT:00097705]>
[00:29] [AddModel] <Debug: Meshes\architecture\docks\dockstepsdownend01.nif DockStepsDownEnd01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DockStepsDownEnd01 [STAT:00097705]>
[00:29] [AddModel] <Debug: Meshes\architecture\docks\dockstepsdownend01.nif DockStepsDownEnd01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DockStepsDownEnd01 [STAT:00097705]>
[00:29] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner03.nif CasExtBldgSecondICorner03:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner03 [STAT:02003D2F]>
[00:29] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner03.nif CasExtBldgSecondICorner03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner03 [STAT:02003D2F]>
[00:29] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner03.nif CasExtBldgSecondICorner03:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner03 [STAT:02003D2F]>
[00:29] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner03.nif CasExtBldgSecondICorner03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner03 [STAT:02003D2F]>
[00:29] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner03.nif CasExtBldgSecondICorner03:15 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner03 [STAT:02003D2F]>
[00:29] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner03.nif CasExtBldgSecondICorner03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner03 [STAT:02003D2F]>
[00:29] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner03.nif CasExtBldgSecondICorner03:17 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner03 [STAT:02003D2F]>
[00:29] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner03.nif CasExtBldgSecondICorner03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner03 [STAT:02003D2F]>
[00:29] [AddModel] <Debug: Meshes\architecture\docks\dockstepsdownend01.nif DockStepsDownEnd01:0 - L1_Supports:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DockStepsDownEnd01 [STAT:00097705]>
[00:29] [AddModel] <Debug: Meshes\architecture\docks\dockstepsdownend01.nif DockStepsDownEnd01:0 - L1_Supports:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DockStepsDownEnd01 [STAT:00097705]>
[00:29] [BuildBaseRecords] <Debug: Looking for airship for Glenmoril.esm zzzGHAirship01 [STAT:0E00F7CA]>
[00:29] [BuildBaseRecords] <Debug: Looking for nazcab for Glenmoril.esm zzzRevSFp03NazcaBSN [STAT:0E38F12D]>
[00:29] [BuildBaseRecords] <Debug: Looking for stonewallterrace02FallForest for Skyrim.esm StonewallTerrace02FallForest [STAT:00093078]>
[00:29] [BuildBaseRecords] <Debug: Looking for stonewallterrace02 for Skyrim.esm StonewallTerrace02FallForest [STAT:00093078]>
[00:29] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner03_lod.nif CasExtBldgSecondICorner03:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner03 [STAT:02003D2F]>
[00:29] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner03_lod.nif CasExtBldgSecondICorner03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner03 [STAT:02003D2F]>
[00:29] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner03_lod.nif CasExtBldgSecondICorner03:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner03 [STAT:02003D2F]>
[00:29] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner03_lod.nif CasExtBldgSecondICorner03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner03 [STAT:02003D2F]>
[00:29] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner03_lod.nif CasExtBldgSecondICorner03:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner03 [STAT:02003D2F]>
[00:29] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner03_lod.nif CasExtBldgSecondICorner03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner03 [STAT:02003D2F]>
[00:29] [BuildBaseRecords] <Debug: Looking for norhallbg1wayramp256 for Skyrim.esm NorHallBg1wayRamp256Ice [STAT:0004B045]>
[00:29] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner03_lod_3.nif ImpExtBldgCorner03_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner03 [STAT:02003D2F]>
[00:29] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner03_lod_3.nif ImpExtBldgCorner03_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner03 [STAT:02003D2F]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtBldgSecondICorner03 [STAT:02003D2F]>
[00:29] [BuildBaseRecords] <Debug: Looking for dwecluttertrough01 for Skyrim.esm DweClutterTrough01snow [STAT:0006CFBA]>
[00:29] [AddModel] <Debug: Meshes\lod\docks\dockstepsdownend01_lod_0.nif DockStepsDownEnd01:1 Shader Flags 1: ZBuffer_Test Skyrim.esm DockStepsDownEnd01 [STAT:00097705]>
[00:29] [AddModel] <Debug: Meshes\lod\docks\dockstepsdownend01_lod_0.nif DockStepsDownEnd01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm DockStepsDownEnd01 [STAT:00097705]>
[00:29] [AddModel] <Debug: Meshes\lod\docks\dockstepsdownend01_lod_0.nif DockStepsDownEnd01:0 - L1_Supports:0 Shader Flags 1: ZBuffer_Test Skyrim.esm DockStepsDownEnd01 [STAT:00097705]>
[00:29] [AddModel] <Debug: Meshes\lod\docks\dockstepsdownend01_lod_0.nif DockStepsDownEnd01:0 - L1_Supports:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm DockStepsDownEnd01 [STAT:00097705]>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2.dds] ResourceExists>
[00:29] [BuildBaseRecords] <Debug: Looking for roadstraight02FallForestDirt01 for Skyrim.esm RoadStraight02FallForestDirt01 [STAT:00094260]>
[00:29] [BuildBaseRecords] <Debug: Looking for roadstraight02 for Skyrim.esm RoadStraight02FallForestDirt01 [STAT:00094260]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm DockStepsDownEnd01 [STAT:00097705]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm DockStepsDownEnd01 [STAT:00097705]>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\765982CA459F4D658D1B1033FC9FDB93.dds">
[00:29] [BuildBaseRecords] <Debug: Looking for smdawallsol02 for Skyrim.esm SMdAWallSol02 [STAT:0005D92F]>
[00:29] [BuildBaseRecords] <Debug: Looking for cavegboulderpiles02 for Skyrim.esm CaveGBoulderPileS02sn_light [STAT:000A463A]>
[00:29] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterrace02.nif StonewallTerrace02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerrace02FallForest [STAT:00093078]>
[00:29] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterrace02.nif StonewallTerrace02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StonewallTerrace02FallForest [STAT:00093078]>
[00:29] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterrace02.nif StonewallTerrace02:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerrace02FallForest [STAT:00093078]>
[00:29] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterrace02.nif StonewallTerrace02:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StonewallTerrace02FallForest [STAT:00093078]>
[00:29] [BuildBaseRecords] <Debug: Looking for pillarclub02 for Glenmoril.esm zzzGH1stPersonPillarClub02 [STAT:0E01514E]>
[00:29] [BuildBaseRecords] <Debug: Looking for arpitwall01 for Update.esm ccBGS_ARPitWall01 [STAT:01003193]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilem03Rocks01WRDirt for Skyrim.esm RockPileM03Rocks01WRDirt [STAT:000462DD]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilem03 for Skyrim.esm RockPileM03Rocks01WRDirt [STAT:000462DD]>
[00:29] [BuildBaseRecords] <Debug: Looking for fxambbeamsmoke_dim04 for Skyrim.esm FXAmbBeamSmoke_Dim04 [MSTT:000A6C30]>
[00:29] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterrace02_lod_0.nif StonewallTerrace02:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerrace02FallForest [STAT:00093078]>
[00:29] [BuildBaseRecords] <Debug: Looking for genericbannerred04zzzCHAlessianBanner02_04 for Vigilant.esm zzzCHAlessianBanner02_04 [MSTT:0D1D6849]>
[00:29] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterrace02_lod_0.nif StonewallTerrace02:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StonewallTerrace02FallForest [STAT:00093078]>
[00:29] [BuildBaseRecords] <Debug: Looking for genericbannerred04 for Vigilant.esm zzzCHAlessianBanner02_04 [MSTT:0D1D6849]>
[00:29] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterrace02_lod_0.nif StonewallTerrace02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallTerrace02FallForest [STAT:00093078]>
[00:29] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallterrace02_lod_0.nif StonewallTerrace02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StonewallTerrace02FallForest [STAT:00093078]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerrace02FallForest [STAT:00093078]>
[00:29] [BuildBaseRecords] <Debug: Looking for aporubblepile06 for Dragonborn.esm ApoRubblePile06 [STAT:0401F9A7]>
[00:29] [BuildBaseRecords] <Debug: Looking for azurafloorhex05 for Skyrim.esm AzuraFloorHex05 [STAT:00055F6C]>
[00:29] [BuildBaseRecords] <Debug: Looking for glacierstraightlg01 for DAc0da.esm zDcdGlacierStraightLg01 [STAT:0C001529]>
[00:29] [BuildBaseRecords] <Debug: Looking for tableex3 for TheBawbsWardenOfTheCoast.esp WCTable03 [STAT:100204DD]>
[00:29] [BuildBaseRecords] <Debug: Looking for lghall3way01open for Glenmoril.esm zzzRevCasLgHall3Way01Open [STAT:0E26A44C]>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1.dds] ResourceExists>
[00:29] [BuildBaseRecords] <Debug: Looking for dwebrentrance01 for Skyrim.esm DweBREntrance01 [ACTI:0006637E]>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\glacierstraightlg01lod.dds 0 DAc0da.esm zDcdGlacierStraightLg01 [STAT:0C001529]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\glacierstraightlg01lod.dds 0 DAc0da.esm zDcdGlacierStraightLg01 [STAT:0C001529]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineoreiron01_LFrozenMarshGrass for Skyrim.esm MineOreIron01_LFrozenMarshGrass "Железорудная жила" [ACTI:0010DC35]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\glacierstraightlg01lod.dds 0 DAc0da.esm zDcdGlacierStraightLg01 [STAT:0C001529]>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\2D7133ED82884F8E9435FD38A28D4621.dds">
[00:29] [BuildBaseRecords] <Debug: Looking for mineoreiron01 for Skyrim.esm MineOreIron01_LFrozenMarshGrass "Железорудная жила" [ACTI:0010DC35]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockcliff02PineForest02 for Skyrim.esm RockCliff02PineForest02 [STAT:00054C32]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Skyrim.esm RockCliff02PineForest02 [STAT:00054C32]>
[00:29] [BuildBaseRecords] <Debug: Looking for volcanicplateau01DLC01Plateau01SoulCairnDirt01 for Dawnguard.esm DLC01Plateau01SoulCairnDirt01 [STAT:0200588E]>
[00:29] [BuildBaseRecords] <Debug: Looking for volcanicplateau01 for Dawnguard.esm DLC01Plateau01SoulCairnDirt01 [STAT:0200588E]>
[00:29] [BuildBaseRecords] <Debug: Looking for norplatbgstaircapr01 for Skyrim.esm NorPlatBgStairCapR01 [STAT:0003EACB]>
[00:29] [BuildBaseRecords] <Debug: Looking for cavegfloor01EC_SS_Root for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGFloor01 [STAT:1131F167]>
[00:29] [BuildBaseRecords] <Debug: Looking for cavegfloor01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGFloor01 [STAT:1131F167]>
[00:29] [BuildBaseRecords] <Debug: Looking for smdeentsol01 for Skyrim.esm SMdEEntSol01 [STAT:00064DC9]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2dwestatuebustcenturion01 for Dragonborn.esm DLC2DweStatueBustCenturion01 [STAT:040264FD]>
[00:29] [BuildBaseRecords] <Debug: Looking for dwepipecap01 for Skyrim.esm DwePipeCap01 [STAT:0005FBC8]>
[00:29] [BuildBaseRecords] <Debug: Looking for mountaincliffslopePineForest02_73EADC28 for Skyrim.esm MountainCliffSlopePineForest02 [STAT:00095960]>
[00:29] [BuildBaseRecords] <Debug: Looking for mountaincliffslopePineForest02 for Skyrim.esm MountainCliffSlopePineForest02 [STAT:00095960]>
[00:29] [BuildBaseRecords] <Debug: Found old texture replacement method mountaincliffslopegreen Meshes\landscape\mountains\mountaincliffslopegreen.nif Skyrim.esm MountainCliffSlopePineForest02 [STAT:00095960]>
[00:29] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Skyrim.esm MountainCliffSlopePineForest02 [STAT:00095960]>
[00:29] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Skyrim.esm MountainCliffSlopePineForest02 [STAT:00095960]>
[00:29] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Skyrim.esm MountainCliffSlopePineForest02 [STAT:00095960]>
[00:29] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgstaircapr01.nif NorPlatBgStairCapR01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgStairCapR01 [STAT:0003EACB]>
[00:29] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgstaircapr01.nif NorPlatBgStairCapR01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgStairCapR01 [STAT:0003EACB]>
[00:29] [BuildBaseRecords] <Debug: Meshes\lod\mountains\mountaincliffslope_lod_0.nif;meshes\lod\mountains\mountaincliffslope_lod_1.nif;meshes\lod\mountains\mountaincliffslope_lod_2.nif; ? meshes\lod\mountains\mountaincliffslopegreen_lod_0.nif;meshes\lod\mountains\mountaincliffslopegreen_lod_1.nif;meshes\lod\mountains\mountaincliffslopegreen_lod_2.nif; Skyrim.esm MountainCliffSlopePineForest02 [STAT:00095960]>
[00:29] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainCliffSlopePineForest02 [STAT:00095960]>
[00:29] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainCliffSlopePineForest02 [STAT:00095960]>
[00:29] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Skyrim.esm MountainCliffSlopePineForest02 [STAT:00095960]>
[00:29] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainCliffSlopePineForest02 [STAT:00095960]>
[00:29] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainCliffSlopePineForest02 [STAT:00095960]>
[00:29] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Skyrim.esm MountainCliffSlopePineForest02 [STAT:00095960]>
[00:29] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainCliffSlopePineForest02 [STAT:00095960]>
[00:29] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainCliffSlopePineForest02 [STAT:00095960]>
[00:29] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Skyrim.esm MountainCliffSlopePineForest02 [STAT:00095960]>
[00:29] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgstaircapr01.nif NorPlatBgStairCapR01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgStairCapR01 [STAT:0003EACB]>
[00:29] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgstaircapr01.nif NorPlatBgStairCapR01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgStairCapR01 [STAT:0003EACB]>
[00:29] [BuildBaseRecords] <Debug: Looking for riftendoor01 for Skyrim.esm RiftenHonorhalIMinUseDoor "Дверь" [DOOR:000C0623]>
[00:29] [BuildBaseRecords] <Debug: Looking for snowdriftl03 for Update.esm SnowDriftL03 [STAT:00060222]>
[00:29] [BuildBaseRecords] <Debug: Looking for snowdriftl03 for Update.esm SnowDriftL03 [STAT:00060222]>
[00:29] [BuildBaseRecords] <Debug: Meshes\lod\snowdrifts\snowdriftl03_lod_0.nif;;; ? meshes\lod\snowdrifts\snowdriftl03_lod_0.nif;;; Update.esm SnowDriftL03 [STAT:00060222]>
[00:29] [AddModel] <Debug: Meshes\lod\snowdrifts\snowdriftl03_lod_0.nif SnowDriftL03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm SnowDriftL03 [STAT:00060222]>
[00:29] [AddModel] <Debug: Meshes\lod\snowdrifts\snowdriftl03_lod_0.nif SnowDriftL03:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm SnowDriftL03 [STAT:00060222]>
[00:29] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgstaircapr01_lod.nif NorPlatBgStairCapR01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgStairCapR01 [STAT:0003EACB]>
[00:29] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgstaircapr01_lod.nif NorPlatBgStairCapR01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgStairCapR01 [STAT:0003EACB]>
[00:29] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Update.esm SnowDriftL03 [STAT:00060222]>
[00:29] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgstaircapr01_lod.nif NorPlatBgStairCapR01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgStairCapR01 [STAT:0003EACB]>
[00:29] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgstaircapr01_lod.nif NorPlatBgStairCapR01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgStairCapR01 [STAT:0003EACB]>
[00:29] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgstaircapr01_lod.nif NorPlatBgStairCapR01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgStairCapR01 [STAT:0003EACB]>
[00:29] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgstaircapr01_lod.nif NorPlatBgStairCapR01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgStairCapR01 [STAT:0003EACB]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 2 Skyrim.esm NorPlatBgStairCapR01 [STAT:0003EACB]>
[00:29] [AddModel] <Debug: Meshes\landscape\snowdrifts\snowdriftl03.nif SnowDriftL03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm SnowDriftL03 [STAT:00060222]>
[00:29] [AddModel] <Debug: Meshes\landscape\snowdrifts\snowdriftl03.nif SnowDriftL03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm SnowDriftL03 [STAT:00060222]>
[00:29] [BuildBaseRecords] <Debug: Looking for craftingstaffworkbench01 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_InactiveStaffEnchanter "Нерабочий зачарователь посохов" [ACTI:115BD9D3]>
[00:29] [BuildBaseRecords] <Debug: Looking for pussword1h for Unslaad.esm zzzCrb1stPersonPusSword1H [STAT:0F0FE58C]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineceicorner01holefix for Dragonborn.esm MineCEICorner01HoleFix [STAT:04033957]>
[00:29] [BuildBaseRecords] <Debug: Looking for florawitheringmoon01 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_RootWitheringMoonActivator01 "Усыхающая луна" [ACTI:1102E7C2]>
[00:29] [BuildBaseRecords] <Debug: Looking for pillar02 for Glenmoril.esm zzzGHQmPillar02 [STAT:0E00FD9A]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilel02Rocks01Heavy_SN for Update.esm RockPileL02Rocks01Heavy_SN [STAT:00096EDE]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Update.esm RockPileL02Rocks01Heavy_SN [STAT:00096EDE]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveifbalconyshaftbridge01 for Skyrim.esm CaveIFBalconyShaftBridge01 [STAT:0003450A]>
[00:29] [BuildBaseRecords] <Debug: Looking for norsec1wayramp384 for Skyrim.esm NorSec1wayRamp384 [STAT:0001E1BE]>
[00:29] [BuildBaseRecords] <Debug: Looking for dweobservatoryarmillary01 for Skyrim.esm DweObservatoryArmillary01 [ACTI:0007F818]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineorecorundum02_CaveIWall for Skyrim.esm MineOreCorundum02_CaveIWall "Корундовая жила" [ACTI:0010DC63]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineorecorundum02 for Skyrim.esm MineOreCorundum02_CaveIWall "Корундовая жила" [ACTI:0010DC63]>
[00:29] [BuildBaseRecords] <Debug: Looking for dragonbonesneck01 for Wyrmstooth.esp WTDragonBonesNeck01 [STAT:0A6B685B]>
[00:29] [BuildBaseRecords] <Debug: Looking for hagravensticks02 for Skyrim.esm HagravenSticks02 [STAT:000ACAFB]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockcairn03 for Skyrim.esm RockCairn03Snow [STAT:0003D4B6]>
[00:29] [BuildBaseRecords] <Debug: Looking for shrinebase for Skyrim.esm ShrineBaseStatic [STAT:000D8277]>
[00:29] [BuildBaseRecords] <Debug: Looking for bretonlowerclasscrate01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ShiveringCrate [STAT:110617F2]>
[00:29] [BuildBaseRecords] <Debug: Looking for telvannitorchlightfx for Dragonborn.esm DLC2TelvanniTorchLightFX [MSTT:040391F1]>
[00:29] [BuildBaseRecords] <Debug: Looking for wtseveredleg for Wyrmstooth.esp WT1stPersonSeveredLeg [STAT:0A4A3589]>
[00:29] [BuildBaseRecords] <Debug: Looking for book06a for Skyrim.esm HighPolyBasicBook06a [STAT:00015406]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03_LDirt02 for Skyrim.esm MineOreQuicksilver03_LDirt02 "Ртутная жила" [ACTI:0010D087]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03 for Skyrim.esm MineOreQuicksilver03_LDirt02 "Ртутная жила" [ACTI:0010D087]>
[00:29] [BuildBaseRecords] <Debug: Looking for serikur house_lod for Skyrim.esm SErikurHouse_LOD [STAT:0008E2D0]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilel01RiverbedEdge_15C17396 for Skyrim.esm RockPileL01RiverbedEdge [STAT:0003F85D]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilel01RiverbedEdge for Skyrim.esm RockPileL01RiverbedEdge [STAT:0003F85D]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Skyrim.esm RockPileL01RiverbedEdge [STAT:0003F85D]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Skyrim.esm RockPileL01RiverbedEdge [STAT:0003F85D]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Skyrim.esm RockPileL01RiverbedEdge [STAT:0003F85D]>
[00:29] [BuildBaseRecords] <Debug: Using default MOD model for serikur house_lod for Skyrim.esm SErikurHouse_LOD [STAT:0008E2D0]>
[00:29] [BuildBaseRecords] <Debug: Looking for rp_fxambsand01blowingsm for _ResourcePack.esl RP_FXAmbSand01BlowingSm [MSTT:FE00209D]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveglewallcorner01 for Skyrim.esm CaveGLEWallCorner01 [STAT:00022E99]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\serikur house_lod.nif SErikur House_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SErikurHouse_LOD [STAT:0008E2D0]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\serikur house_lod.nif SErikur House_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SErikurHouse_LOD [STAT:0008E2D0]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\serikur house_lod.nif SErikur House_LOD:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SErikurHouse_LOD [STAT:0008E2D0]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\serikur house_lod.nif SErikur House_LOD:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SErikurHouse_LOD [STAT:0008E2D0]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveirockm03 for Skyrim.esm CaveIRockM03 [STAT:0002C292]>
[00:29] [BuildBaseRecords] <Debug: Looking for fishgoldfish01 for ccBGSSSE001-Fish.esm ccBGSSSE001_GoldfishChildQuest [ACTI:050008E0]>
[00:29] [BuildBaseRecords] <Debug: Looking for apoplatbmid01 for Unslaad.esm zzzCrbApoPlataBMid01SN [STAT:0F428716]>
[00:29] [AddModel] <Debug: Meshes\lod\solitude\serikur house_lod.nif SErikur House_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SErikurHouse_LOD [STAT:0008E2D0]>
[00:29] [AddModel] <Debug: Meshes\lod\solitude\serikur house_lod.nif SErikur House_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SErikurHouse_LOD [STAT:0008E2D0]>
[00:29] [AddModel] <Debug: Meshes\lod\solitude\serikur house_lod.nif SErikur House_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SErikurHouse_LOD [STAT:0008E2D0]>
[00:29] [AddModel] <Debug: Meshes\lod\solitude\serikur house_lod.nif SErikur House_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SErikurHouse_LOD [STAT:0008E2D0]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SErikurHouse_LOD [STAT:0008E2D0]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 1 Skyrim.esm SErikurHouse_LOD [STAT:0008E2D0]>
[00:29] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate02.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate02 [STAT:0E00DCB1]>
[00:29] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate02.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate02 [STAT:0E00DCB1]>
[00:29] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate02.nif 4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate02 [STAT:0E00DCB1]>
[00:29] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate02.nif 4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate02 [STAT:0E00DCB1]>
[00:29] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate02.nif 5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate02 [STAT:0E00DCB1]>
[00:29] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate02.nif 5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate02 [STAT:0E00DCB1]>
[00:29] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate02.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate02 [STAT:0E00DCB1]>
[00:29] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate02.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate02 [STAT:0E00DCB1]>
[00:29] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate02.nif 3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate02 [STAT:0E00DCB1]>
[00:29] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate02.nif 3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate02 [STAT:0E00DCB1]>
[00:29] [BuildBaseRecords] <Debug: Looking for riftenrwdoorspecial01 for Skyrim.esm RiftenRWDoorSpecial01 "Дверь" [DOOR:0004C5C1]>
[00:29] [BuildBaseRecords] <Debug: Looking for paintingmc0308 for Wyrmstooth.esp WTPaintingmc0308 [STAT:0A5A6C9C]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2dwefloorrubbleflat01 for Dragonborn.esm DLC2DweFloorRubbleFlat01 [STAT:04027862]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate02_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate02 [STAT:0E00DCB1]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate02_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate02 [STAT:0E00DCB1]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate02_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate02 [STAT:0E00DCB1]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate02_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate02 [STAT:0E00DCB1]>
[00:29] [BuildBaseRecords] <Debug: Looking for wraithsword1h for Glenmoril.esm zzzGH1stPersonWraithSword1H [STAT:0E01129F]>
[00:29] [BuildBaseRecords] <Debug: Looking for tombstone02 for TheBawbsWardenOfTheCoast.esp WCMQ08GraveTasius "Тасии Железном Шлеме" [ACTI:10314CBA]>
[00:29] [BuildBaseRecords] <Debug: Looking for potterya for Glenmoril.esm zzzRevSFp01PotteryA [STAT:0E34F4F8]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate02_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate02 [STAT:0E00DCB1]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate02_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate02 [STAT:0E00DCB1]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate02_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate02 [STAT:0E00DCB1]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate02_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate02 [STAT:0E00DCB1]>
[00:29] [BuildBaseRecords] <Debug: Looking for dwespecialforge01 for Dawnguard.esm DweSpecialForge01 [ACTI:02014B5E]>
[00:29] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutzii for unofficial skyrim special edition patch.esp FXGreybeardShoutZII [ACTI:000B766F]>
[00:29] [BuildBaseRecords] <Debug: Looking for chair for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_SICommonChair01LR "Стул" [FURN:1158FD1C]>
[00:29] [BuildBaseRecords] <Debug: Looking for stairs_wall_rEC_SS_MadRuinsStairsR for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsStairsR [STAT:1104807C]>
[00:29] [BuildBaseRecords] <Debug: Looking for stairs_wall_r for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsStairsR [STAT:1104807C]>
[00:29] [BuildBaseRecords] <Debug: Looking for crabcarapace01 for Skyrim.esm CrabCarapace01 [STAT:000351CE]>
[00:29] [BuildBaseRecords] <Debug: Looking for shieldsword02 for Glenmoril.esm zzzGH1stPersonSkShieldSword02 [STAT:0E013189]>
[00:29] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbtreeaspenbamboo05.nif textures\landscape\trees\gkbbamboobark_n.dds EF8AA8EC TheBawbsWardenOfTheCoast.esp WCBamboo03 [TREE:10015FE8]>
[00:29] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbtreeaspenbamboo05.nif textures\landscape\trees\gkbbamboobark7.dds B50D1DC9 TheBawbsWardenOfTheCoast.esp WCBamboo03 [TREE:10015FE8]>
[00:29] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbtreeaspenbamboo05.nif textures\landscape\trees\gkbtreebamboojungleaspenbranch3.dds 6A6D03A7 TheBawbsWardenOfTheCoast.esp WCBamboo03 [TREE:10015FE8]>
[00:29] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbtreeaspenbamboo05.nif textures\landscape\trees\gkbtreebamboojungleaspenbranch7_n.dds FCD59EFE TheBawbsWardenOfTheCoast.esp WCBamboo03 [TREE:10015FE8]>
[00:29] [BuildBaseRecords] <Debug: Looking for dweroadcurvelong45lramp02 for Skyrim.esm DweRoadCurveLong45LRamp02 [STAT:000CACCF]>
[00:29] [BuildBaseRecords] <Debug: Looking for sc_bonepile05 for Dawnguard.esm sc_bonepile05 [STAT:0200E3E3]>
[00:29] [BuildBaseRecords] <Debug: Looking for nortmpextplatgaurdhouse01 for Skyrim.esm NorTmpExtPlatGuardHouse01Snow [STAT:00034940]>
[00:29] [BuildBaseRecords] <Debug: Looking for apoparwallsolid01 for Dragonborn.esm ApoParWallSolid01 [STAT:0402A750]>
[00:29] [BuildBaseRecords] <Debug: Looking for mrkkeepwaterfall for Skyrim.esm MrkKeepWaterfall01 [STAT:000B3A9C]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveglewallstraight02 for Skyrim.esm CaveGLEWallStraight02ice [STAT:0007A871]>
[00:29] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatgaurdhouse01.nif NorTmpExtPlatGaurdHouse01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatGuardHouse01Snow [STAT:00034940]>
[00:29] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatgaurdhouse01.nif NorTmpExtPlatGaurdHouse01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatGuardHouse01Snow [STAT:00034940]>
[00:29] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatgaurdhouse01.nif NorTmpExtPlatGaurdHouse01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatGuardHouse01Snow [STAT:00034940]>
[00:29] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatgaurdhouse01.nif NorTmpExtPlatGaurdHouse01:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatGuardHouse01Snow [STAT:00034940]>
[00:29] [AddModel] <Debug: Meshes\landscape\plants\vinemaple01snow.nif L1_VineMaple02 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeVineMaple01Snow [TREE:0009DAA5]>
[00:29] [AddModel] <Debug: Meshes\landscape\plants\vinemaple01snow.nif L1_VineMaple02 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeVineMaple01Snow [TREE:0009DAA5]>
[00:29] [BuildBaseRecords] <Debug: Looking for slgctracon04WT for Wyrmstooth.esp WTSLGCTraCon04 [STAT:0A40AEE0]>
[00:29] [BuildBaseRecords] <Debug: Looking for slgctracon04 for Wyrmstooth.esp WTSLGCTraCon04 [STAT:0A40AEE0]>
[00:29] [BuildBaseRecords] <Debug: Looking for spitpotopen01 for Skyrim.esm SpitPotOpen01 [MSTT:00054173]>
[00:29] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatgaurdhouse01_lod_0.nif NorTmpExtPlatGaurdHouse01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatGuardHouse01Snow [STAT:00034940]>
[00:29] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatgaurdhouse01_lod_0.nif NorTmpExtPlatGaurdHouse01:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatGuardHouse01Snow [STAT:00034940]>
[00:29] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatgaurdhouse01_lod_0.nif NorTmpExtPlatGaurdHouse01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatGuardHouse01Snow [STAT:00034940]>
[00:29] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatgaurdhouse01_lod_0.nif NorTmpExtPlatGaurdHouse01:28 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatGuardHouse01Snow [STAT:00034940]>
[00:29] [BuildBaseRecords] <Debug: Looking for fishmapwhiterun01 for ccBGSSSE001-Fish.esm ccBGSSSE001_HighPolyBook_FishMapWhiterun [STAT:05173B90]>
[00:29] [BuildBaseRecords] <Debug: Looking for blackreachepillar01 for Skyrim.esm BlackreachEPillar01 [STAT:0009220D]>
[00:29] [BuildBaseRecords] <Debug: Looking for assassindagger02 for Glenmoril.esm zzzRev1stPersonAssassinDagger02 [STAT:0E2CECCB]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveiroomcorner02WT for Wyrmstooth.esp WTCaveIRoomCorner02 [STAT:0A7D3589]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveiroomcorner02 for Wyrmstooth.esp WTCaveIRoomCorner02 [STAT:0A7D3589]>
[00:29] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar01.nif BlackreachEPillar01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar01 [STAT:0009220D]>
[00:29] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar01.nif BlackreachEPillar01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar01 [STAT:0009220D]>
[00:29] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar01.nif BlackreachEPillar01:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar01 [STAT:0009220D]>
[00:29] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar01.nif BlackreachEPillar01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar01 [STAT:0009220D]>
[00:29] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar01.nif BlackreachEPillar01:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar01 [STAT:0009220D]>
[00:29] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar01.nif BlackreachEPillar01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar01 [STAT:0009220D]>
[00:29] [BuildBaseRecords] <Debug: Looking for azuralargecrystal06 for Skyrim.esm AzuraLargeCrystal06 [STAT:00055F78]>
[00:29] [BuildBaseRecords] <Debug: Looking for genericbannerred01PotemaBanner01 for Skyrim.esm PotemaBanner01 [MSTT:000B8241]>
[00:29] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Skyrim.esm PotemaBanner01 [MSTT:000B8241]>
[00:29] [AddModel] <Debug: Meshes\plants\florahangingmoss01.nif L1_FloraHangingMoss01:0 - L2_FloraHangingMoss01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraHangingMoss01 "Бородатый мох" [TREE:000BB94F]>
[00:29] [AddModel] <Debug: Meshes\plants\florahangingmoss01.nif L1_FloraHangingMoss01:0 - L2_FloraHangingMoss01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp TreeFloraHangingMoss01 "Бородатый мох" [TREE:000BB94F]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveglroommid01 for Skyrim.esm CaveGLRoomMid01Falmer [STAT:000B9E69]>
[00:29] [BuildBaseRecords] <Debug: Looking for wrintchrooftopslope03 for Skyrim.esm WRIntCHRoofTopSlope03 [STAT:00075B5F]>
[00:29] [BuildBaseRecords] <Debug: Looking for wrintwallstr01winb for Skyrim.esm WRIntWallStr01WinB [STAT:0006181B]>
[00:29] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar01_lod_1.nif BlackreachEPillar01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar01 [STAT:0009220D]>
[00:29] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar01_lod_1.nif BlackreachEPillar01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar01 [STAT:0009220D]>
[00:29] [BuildBaseRecords] <Debug: Looking for whintwoodwallkitdoor01 for Skyrim.esm WHIntWoodWallKitDoor01 [STAT:0007BA7C]>
[00:29] [BuildBaseRecords] <Debug: Looking for stockadefreewall03 for Skyrim.esm StockadeFreeWall03 [STAT:0006F26A]>
[00:29] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar01_lod_1.nif BlackreachEPillar01:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar01 [STAT:0009220D]>
[00:29] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar01_lod_1.nif BlackreachEPillar01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar01 [STAT:0009220D]>
[00:29] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar01_lod_1.nif BlackreachEPillar01:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar01 [STAT:0009220D]>
[00:29] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar01_lod_1.nif BlackreachEPillar01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar01 [STAT:0009220D]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockshelf01 for Skyrim.esm RockShelf01 [STAT:0001CB4C]>
[00:29] [BuildBaseRecords] <Debug: Looking for rifrmsmsecondmid01 for Skyrim.esm RifRmSmSecondMid01 [STAT:00096FAB]>
[00:29] [BuildBaseRecords] <Debug: Looking for fxambbeamsmoke_dim03 for Skyrim.esm FXAmbBeamSmoke_Dim03 [MSTT:000A6C2F]>
[00:29] [BuildBaseRecords] <Debug: Looking for slgcdome01 for Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [BuildBaseRecords] <Debug: Looking for norrmbgwallsidedam01 for Unslaad.esm zzzCrbNorRmBgWallSideDam01Ice [STAT:0F3FCD4C]>
[00:29] [BuildBaseRecords] <Debug: Looking for water1024 for Skyrim.esm Water1024River [ACTI:001063A9]>
[00:29] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Skyrim.esm Water1024River [ACTI:001063A9]>
[00:29] [BuildBaseRecords] <Debug: Looking for mrksilverfishinnpart05 for Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [BuildBaseRecords] <Debug: Looking for dweshelf03 for Skyrim.esm DweShelf03 [STAT:0001EDDA]>
[00:29] [BuildBaseRecords] <Debug: Looking for hall1way04ceilgrate01cap for Glenmoril.esm zzzRevSewerCapHall1way04Ceilgrate [STAT:0E294679]>
[00:29] [BuildBaseRecords] <Debug: Looking for hhmainhalllgbaycon02 for Skyrim.esm HHMainHallLgBayCon02 [STAT:00087770]>
[00:29] [BuildBaseRecords] <Debug: Looking for mammothribcagebroken for Skyrim.esm BoneMammothRibsBroken [STAT:00073CE6]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2fxambashblowing01 for DAc0da.esm zDcdDLC2FXAmbAshBlowing01NS [MSTT:0C003A3C]>
[00:29] [BuildBaseRecords] <Debug: Looking for mudchalice for Glenmoril.esm zzzRevChaliceMud [STAT:0E00E09C]>
[00:29] [BuildBaseRecords] <Debug: Looking for cavegrockl02EC_SS_RockL01_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockL01_Dementia [STAT:1109F65F]>
[00:29] [BuildBaseRecords] <Debug: Looking for cavegrockl02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockL01_Dementia [STAT:1109F65F]>
[00:29] [BuildBaseRecords] <Debug: Looking for whpalace1 for unofficial skyrim special edition patch.esp WHpalace1 [STAT:0005896D]>
[00:29] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05.nif L2_Rocks Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs05FrozenMarshGrass01 [STAT:000B018F]>
[00:29] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05.nif L2_Rocks Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs05FrozenMarshGrass01 [STAT:000B018F]>
[00:29] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05.nif TinyRocks Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm DirtCliffs05FrozenMarshGrass01 [STAT:000B018F]>
[00:29] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05.nif TinyRocks Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs05FrozenMarshGrass01 [STAT:000B018F]>
[00:29] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05.nif L2_Roots:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs05FrozenMarshGrass01 [STAT:000B018F]>
[00:29] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05.nif L2_Roots:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs05FrozenMarshGrass01 [STAT:000B018F]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif Sphere06 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05.nif L2_Roots:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs05FrozenMarshGrass01 [STAT:000B018F]>
[00:29] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05.nif L2_Roots:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs05FrozenMarshGrass01 [STAT:000B018F]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ02BlackIron02 "Сундук" [CONT:0F288BB1]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif Sphere06 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ02BlackIron02 "Сундук" [CONT:0F288BB1]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif _S:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif _S:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif _S:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05.nif Object43 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm DirtCliffs05FrozenMarshGrass01 [STAT:000B018F]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif _S:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05.nif Object43 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs05FrozenMarshGrass01 [STAT:000B018F]>
[00:29] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrockl02.nif CaveGRockL02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockL01_Dementia [STAT:1109F65F]>
[00:29] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrockl02.nif CaveGRockL02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockL01_Dementia [STAT:1109F65F]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif _S:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif _S:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif _S:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif _S:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif la muererererrerererererere20:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif la muererererrerererererere20:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05.nif DirtCliffs05:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs05FrozenMarshGrass01 [STAT:000B018F]>
[00:29] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05.nif DirtCliffs05:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs05FrozenMarshGrass01 [STAT:000B018F]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif la muererererrerererererere20:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif la muererererrerererererere20:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif la muererererrerererererere20:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif la muererererrerererererere20:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05.nif DirtCliffs05:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs05FrozenMarshGrass01 [STAT:000B018F]>
[00:29] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05.nif DirtCliffs05:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs05FrozenMarshGrass01 [STAT:000B018F]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif la muererererrerererererere20:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif la muererererrerererererere20:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [BuildBaseRecords] <Debug: Looking for silvercandlestick02off for RelightingSkyrim_SSE.esp RS_SilverCandle02Off [STAT:2E1B7C87]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif la muererererrerererererere20:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif la muererererrerererererere20:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif _the tubo05:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif _the tubo05:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif _the tubo05:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\lod\cave\cavegrockl02_lod_0.nif CaveGRockL02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockL01_Dementia [STAT:1109F65F]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif _the tubo05:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\lod\cave\cavegrockl02_lod_0.nif CaveGRockL02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockL01_Dementia [STAT:1109F65F]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif _the tubo05:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif _the tubo05:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif _the tubo05:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\architecture\solitude\interiors\slgcdome01.nif _the tubo05:21 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\dungeons\caves\caverocks01.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockL01_Dementia [STAT:1109F65F]>
[00:29] [AddModel] <Debug: Meshes\lod\windhelm\whpalace1_lod_2.nif WHpalace_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHpalace1 [STAT:0005896D]>
[00:29] [AddModel] <Debug: Meshes\lod\windhelm\whpalace1_lod_2.nif WHpalace_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHpalace1 [STAT:0005896D]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 unofficial skyrim special edition patch.esp WHpalace1 [STAT:0005896D]>
[00:29] [BuildBaseRecords] <Debug: Looking for dirtcliffs05FrozenMarshGrass01_CAD23BA6 for Skyrim.esm DirtCliffs05FrozenMarshGrass01 [STAT:000B018F]>
[00:29] [BuildBaseRecords] <Debug: Looking for dirtcliffs05FrozenMarshGrass01 for Skyrim.esm DirtCliffs05FrozenMarshGrass01 [STAT:000B018F]>
[00:29] [BuildBaseRecords] <Debug: Looking for dirtcliffs05_CAD23BA6passthru for Skyrim.esm DirtCliffs05FrozenMarshGrass01 [STAT:000B018F]>
[00:29] [BuildBaseRecords] <Debug: Looking for dirtcliffs05_CAD23BA6 for Skyrim.esm DirtCliffs05FrozenMarshGrass01 [STAT:000B018F]>
[00:29] [BuildBaseRecords] <Debug: Looking for noblechest01 for Skyrim.esm dunKatariahEmperorsChest "Сундук" [CONT:0006EA46]>
[00:29] [BuildBaseRecords] <Debug: Looking for dirtcliffs05 for Skyrim.esm DirtCliffs05FrozenMarshGrass01 [STAT:000B018F]>
[00:29] [BuildBaseRecords] <Debug: Looking for icebarrier01 for Unslaad.esm zzzCrbIceBarrier01 [STAT:0F10D9FC]>
[00:29] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow01.nif textures\ec\expeditions\ss\landscape\trees\dementia\bark07dementia.dds C9C271C6 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow01 [TREE:1101A3A5]>
[00:29] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow01.nif textures\ec\expeditions\ss\landscape\trees\dementia\willow branch_n.dds 713556AB Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow01 [TREE:1101A3A5]>
[00:29] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow01.nif textures\ec\expeditions\ss\landscape\trees\dementia\willow branch.dds 9D24E5CD Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow01 [TREE:1101A3A5]>
[00:29] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow01.nif textures\ec\expeditions\ss\landscape\trees\dementia\bark07_n.dds CDD6AF4F Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow01 [TREE:1101A3A5]>
[00:29] <Warning: Textures do not match for "RockS03:1": textures\landscape\revenant\mountains\rock01.dds in rocks03.nif -> textures\landscape\mountains\mountainslab02.dds in rocks03_lod_0.nif for Glenmoril.esm zzzRevRockS03_Moss [STAT:0E0045E4]>
[00:29] [BuildBaseRecords] <Debug: Looking for shackpoleint01_lawf for Landscape and Water Fixes.esp lawf_ShackPoleInt01 [STAT:FE004ECA]>
[00:29] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffs05_lod_0.nif DirtCliffs05:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs05FrozenMarshGrass01 [STAT:000B018F]>
[00:29] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffs05_lod_0.nif DirtCliffs05:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs05FrozenMarshGrass01 [STAT:000B018F]>
[00:29] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffs05_lod_0.nif DirtCliffs05:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs05FrozenMarshGrass01 [STAT:000B018F]>
[00:29] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffs05_lod_0.nif DirtCliffs05:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DirtCliffs05FrozenMarshGrass01 [STAT:000B018F]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineoreobsidian03MineOreMalachite03_LRocks for Skyrim.esm MineOreMalachite03_LRocks "Малахитовая жила" [ACTI:0010ACC8]>
[00:29] [AddModel] <Debug: Meshes\lod\solitude\slgcdome01_lod_1.nif _the tubo05:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\lod\solitude\slgcdome01_lod_1.nif _the tubo05:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineoreobsidian03 for Skyrim.esm MineOreMalachite03_LRocks "Малахитовая жила" [ACTI:0010ACC8]>
[00:29] [AddModel] <Debug: Meshes\lod\solitude\slgcdome01_lod_1.nif _S:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\lod\solitude\slgcdome01_lod_1.nif _S:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\lod\solitude\slgcdome01_lod_1.nif _S:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\lod\solitude\slgcdome01_lod_1.nif _S:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [BuildBaseRecords] <Debug: Looking for zealotryca for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Book_Zealotry [STAT:1109F844]>
[00:29] [AddModel] <Debug: Meshes\lod\solitude\slgcdome01_lod_1.nif la muererererrerererererere20:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\lod\solitude\slgcdome01_lod_1.nif la muererererrerererererere20:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\lod\solitude\slgcdome01_lod_1.nif la muererererrerererererere20:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\lod\solitude\slgcdome01_lod_1.nif la muererererrerererererere20:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2.dds] ResourceExists>
[00:29] [AddModel] <Debug: Meshes\lod\solitude\slgcdome01_lod_1.nif la muererererrerererererere20:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\lod\solitude\slgcdome01_lod_1.nif la muererererrerererererere20:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [AddModel] <Debug: Meshes\lod\solitude\slgcdome01_lod_1.nif Sphere06 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:29] [AddModel] <Debug: Meshes\lod\solitude\slgcdome01_lod_1.nif Sphere06 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SLGCDome01 [STAT:0006CE42]>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\FABAD5F8A92F45F69F956A80DC85803A.dds">
[00:29] [BuildBaseRecords] <Debug: Looking for satchel for Dragonborn.esm DLC2RR03GratianSatchel "Кошель" [CONT:0402B113]>
[00:29] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactIronFists "Сундук" [CONT:0E2768DF]>
[00:29] [BuildBaseRecords] <Debug: Looking for wrtercloud02 for Skyrim.esm WRTerCloud02 [STAT:00040BA3]>
[00:29] [BuildBaseRecords] <Debug: Looking for byohhousetrophysabrecat01 for HearthFires.esm BYOHHouseTrophy06SabreCatNEW [STAT:0300A8FA]>
[00:29] [BuildBaseRecords] <Debug: Looking for dwecontainter02 for Skyrim.esm dunPurewaterRunSkillBookChest "Сундук" [CONT:00108B2F]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03_LVolcanicTundraRocks for Skyrim.esm MineOreMoonstone03_LVolcanicTundraRocks "Выход лунного камня" [ACTI:0010DB14]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03 for Skyrim.esm MineOreMoonstone03_LVolcanicTundraRocks "Выход лунного камня" [ACTI:0010DB14]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud02.nif WRTerCloud02:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud02 [STAT:00040BA3]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud02.nif WRTerCloud02:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTerCloud02 [STAT:00040BA3]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud02.nif WRTerCloud02:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud02 [STAT:00040BA3]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud02.nif WRTerCloud02:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTerCloud02 [STAT:00040BA3]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud02.nif WRTerCloud02:32 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud02 [STAT:00040BA3]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud02.nif WRTerCloud02:32 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTerCloud02 [STAT:00040BA3]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveishaftwall04 for Dawnguard.esm CaveIShaftWall04NOICEDUPLICATE000 [STAT:02002AA0]>
[00:29] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024ledgecorner.nif 4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024LedgeCorner [STAT:0E00DCA9]>
[00:29] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024ledgecorner.nif 4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024LedgeCorner [STAT:0E00DCA9]>
[00:29] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024ledgecorner.nif 7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024LedgeCorner [STAT:0E00DCA9]>
[00:29] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024ledgecorner.nif 7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024LedgeCorner [STAT:0E00DCA9]>
[00:29] [BuildBaseRecords] <Debug: Looking for dksword1h for Unslaad.esm zzzCrb1stPersonDdkSword1H [STAT:0F397977]>
[00:29] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024ledgecorner.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024LedgeCorner [STAT:0E00DCA9]>
[00:29] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024ledgecorner.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024LedgeCorner [STAT:0E00DCA9]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrtercloud02_lod_2.nif WRCloudDistrictTerrainLOD:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud02 [STAT:00040BA3]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrtercloud02_lod_2.nif WRCloudDistrictTerrainLOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTerCloud02 [STAT:00040BA3]>
[00:29] [BuildBaseRecords] <Debug: Looking for dwedataflow01inv for DAc0da.esm zDcdFXHologram_Dataflow01Inv [MSTT:0C006227]>
[00:29] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024ledgecorner.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024LedgeCorner [STAT:0E00DCA9]>
[00:29] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024ledgecorner.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024LedgeCorner [STAT:0E00DCA9]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRTerCloud02 [STAT:00040BA3]>
[00:29] [BuildBaseRecords] <Debug: Looking for cavegewall02 for Skyrim.esm CaveGEWall02ice [STAT:0006CDA4]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerpt_lod for Dragonborn.esm DLC2DweFacadeTowerPT_LOD [STAT:04038505]>
[00:29] [BuildBaseRecords] <Debug: Looking for hhfirepit for Skyrim.esm HHFirePit [STAT:000A5606]>
[00:29] [BuildBaseRecords] <Debug: Looking for noblebedsingle01 for Skyrim.esm NobleBedSingle01R "Кровать" [FURN:000D8E99]>
[00:29] [BuildBaseRecords] <Debug: Looking for beartrap01 for Skyrim.esm BearTrap01 "Медвежий капкан" [ACTI:0007144D]>
[00:29] [BuildBaseRecords] <Debug: Looking for rtbackyardwall03 for Skyrim.esm RTBackyardWall03 [STAT:00104BA3]>
[00:29] [BuildBaseRecords] <Debug: Looking for wtemperorparasol1 for Wyrmstooth.esp WTEmperorParasol01 [STAT:0A466FA0]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledgecorner_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024LedgeCorner [STAT:0E00DCA9]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledgecorner_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024LedgeCorner [STAT:0E00DCA9]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledgecorner_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024LedgeCorner [STAT:0E00DCA9]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledgecorner_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024LedgeCorner [STAT:0E00DCA9]>
[00:29] [BuildBaseRecords] <Debug: Looking for rubblepile05zzzRev_Rock for Glenmoril.esm zzzRevRubblePile05_Rock [STAT:0E004840]>
[00:29] [BuildBaseRecords] <Debug: Looking for rubblepile05 for Glenmoril.esm zzzRevRubblePile05_Rock [STAT:0E004840]>
[00:29] [BuildBaseRecords] <Debug: Looking for wrburialpyre01 for Skyrim.esm WRBurialPyre01 [STAT:000B8321]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilem02FallForestGrass01 for Skyrim.esm RockPileM02FallForestGrass01 [STAT:000AF177]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02FallForestGrass01 [STAT:000AF177]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledgecorner_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024LedgeCorner [STAT:0E00DCA9]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledgecorner_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024LedgeCorner [STAT:0E00DCA9]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledgecorner_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024LedgeCorner [STAT:0E00DCA9]>
[00:29] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledgecorner_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024LedgeCorner [STAT:0E00DCA9]>
[00:29] [AddModel] <Debug: Meshes\plants\wtemperorparasol1.nif wtemperorparasol:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTEmperorParasol01 [STAT:0A466FA0]>
[00:29] [AddModel] <Debug: Meshes\plants\wtemperorparasol1.nif wtemperorparasol:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTEmperorParasol01 [STAT:0A466FA0]>
[00:29] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeDLC1SoulCairnRock01_73EADC28 for Dawnguard.esm DLC1MountainCliffSlopeSoulCairnRock01 [STAT:02012BA4]>
[00:29] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeDLC1SoulCairnRock01 for Dawnguard.esm DLC1MountainCliffSlopeSoulCairnRock01 [STAT:02012BA4]>
[00:29] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Dawnguard.esm DLC1MountainCliffSlopeSoulCairnRock01 [STAT:02012BA4]>
[00:29] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Dawnguard.esm DLC1MountainCliffSlopeSoulCairnRock01 [STAT:02012BA4]>
[00:29] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Dawnguard.esm DLC1MountainCliffSlopeSoulCairnRock01 [STAT:02012BA4]>
[00:29] [BuildBaseRecords] <Debug: Looking for fxtg09nocturnalbirdsreverse for Skyrim.esm FXTG09NocturnalBirdsReverse [MSTT:000EF93E]>
[00:29] [AddModel] <Debug: Meshes\lod\wyrmstooth\wtemperorparasol1_lod.nif wtemperorparasol_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTEmperorParasol01 [STAT:0A466FA0]>
[00:29] [AddModel] <Debug: Meshes\lod\wyrmstooth\wtemperorparasol1_lod.nif wtemperorparasol_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTEmperorParasol01 [STAT:0A466FA0]>
[00:29] [BuildBaseRecords] <Debug: Looking for slgccapsol01 for Skyrim.esm SLGCCapSol01 [STAT:0006ABE2]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\wtemperorparasollod.dds 0 Wyrmstooth.esp WTEmperorParasol01 [STAT:0A466FA0]>
[00:29] [BuildBaseRecords] <Debug: Looking for gulakhanspear for Glenmoril.esm zzzGH1stPersonAshGulakhanSpear [STAT:0E00DEA1]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc01snowelfpitcher for SkystoneCastle.esp LA_SS_UniqueInitiatesEwer [STAT:359D63AC]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc01 for SkystoneCastle.esp LA_SS_UniqueInitiatesEwer [STAT:359D63AC]>
[00:29] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantWhiterunBelethorsGoodsChest "Сундук" [CONT:0009CAF8]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveirhall2way01 for Skyrim.esm CaveIRHall2Way01 [STAT:00073305]>
[00:29] [BuildBaseRecords] <Debug: Looking for tombstone02 for TheBawbsWardenOfTheCoast.esp WCMQ08GraveJade "Джейд Оклинии" [ACTI:10314CB7]>
[00:29] [BuildBaseRecords] <Debug: Looking for sovdrapery02 for Unslaad.esm zzzCrbSovDrapery02Snow [STAT:0F49112D]>
[00:29] [BuildBaseRecords] <Debug: Looking for dwefacadeliftmidbottomdb for DAc0da.esm zDcdDweFacadeLiftMidBottomDb [STAT:0C007DE8]>
[00:29] [BuildBaseRecords] <Debug: Looking for platefood01 for Glenmoril.esm zzzLrhBazPlateFood01 [STAT:0E027037]>
[00:29] [BuildBaseRecords] <Debug: Looking for crittermarkersmall for Skyrim.esm CritterLandingMarker_Small [STAT:00022201]>
[00:29] [BuildBaseRecords] <Debug: Looking for benzknife2 for Glenmoril.esm zzzRev1stPersonBenzKnife2 [STAT:0E006EAF]>
[00:29] [BuildBaseRecords] <Debug: Looking for skyhaventmpextplatstairmid02 for Skyrim.esm SkyHavenTmpExtPlatStairMid02 [STAT:00065FFF]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05Chain Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05Chain Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [BuildBaseRecords] <Debug: Looking for wrintwallgreymanecustom01 for Skyrim.esm WRIntWallGreyManeCustom01 [STAT:0006B05B]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:24 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:24 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:25 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:28 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:39 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:49 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:49 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:50 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:52 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:52 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatstairmid02.nif SkyHavenTmpExtPlatStairMid02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatStairMid02 [STAT:00065FFF]>
[00:29] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatstairmid02.nif SkyHavenTmpExtPlatStairMid02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatStairMid02 [STAT:00065FFF]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatstairmid02_lod.nif SkyHavenTmpExtPlatStairMid02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatStairMid02 [STAT:00065FFF]>
[00:29] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatstairmid02_lod.nif SkyHavenTmpExtPlatStairMid02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatStairMid02 [STAT:00065FFF]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05Chain2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkSilverfishInnPart05Chain2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkBrazierHanging01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif MrkBrazierHanging01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [BuildBaseRecords] <Debug: Looking for trapdartportsingle01 for Vigilant.esm zzzCHTrapDartPortSingle01 [ACTI:0D0C21AB]>
[00:29] [BuildBaseRecords] <Debug: Looking for swellcastle01 for Skyrim.esm SWellCastle01 [STAT:0005EDA3]>
[00:29] [BuildBaseRecords] <Debug: Looking for wrintdragonroomcolbase02 for Skyrim.esm WRIntDragonRoomColBase02 [STAT:0009F9FD]>
[00:29] [BuildBaseRecords] <Debug: Looking for dwehalllg1wayramp01WT for Wyrmstooth.esp WTDweHallLg1wayRamp01 [STAT:0A3D12A8]>
[00:29] [BuildBaseRecords] <Debug: Looking for dwehalllg1wayramp01 for Wyrmstooth.esp WTDweHallLg1wayRamp01 [STAT:0A3D12A8]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveirockpiles02 for Skyrim.esm CaveIRockPileS02LightIce [STAT:0010AAE9]>
[00:29] [BuildBaseRecords] <Debug: Looking for shivislesmushroomroots02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIRoot02 [STAT:1101A360]>
[00:29] [BuildBaseRecords] <Debug: Looking for burntrubble04BurntRubbleCaveDirt04 for Skyrim.esm BurntRubbleCaveDirt04 [STAT:000B2A2B]>
[00:29] [BuildBaseRecords] <Debug: Looking for burntrubble04 for Skyrim.esm BurntRubbleCaveDirt04 [STAT:000B2A2B]>
[00:29] [BuildBaseRecords] <Debug: Looking for norportcullisgate01 for Skyrim.esm soljundsPortcullis [ACTI:0005EBE5]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveilhall2way02 for Skyrim.esm CaveILHall2Way02 [STAT:0001BBF0]>
[00:29] [BuildBaseRecords] <Debug: Looking for slggwalsec05 for Skyrim.esm SLgGWalSec05 [STAT:0003CFA6]>
[00:29] [BuildBaseRecords] <Debug: Looking for dagothbreathhazard for Glenmoril.esm zzzRevDagothBreathHazard [MSTT:0E3D45AA]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveilfpillar06 for Skyrim.esm CaveILFPillar06 [STAT:000344CB]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2standingstonewater for Dragonborn.esm dlc2StandingStoneWaterACT "Камень Воды" [ACTI:0401EDA9]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilem01FrozenMarshGrass01 for Skyrim.esm RockPileM01FrozenMarshGrass01 [STAT:000CD0D9]>
[00:29] [BuildBaseRecords] <Debug: Looking for fishinggear_cluster01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FishingFurniture01_TemperateStream "Рыболовные снасти" [ACTI:0500089F]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Skyrim.esm RockPileM01FrozenMarshGrass01 [STAT:000CD0D9]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc1agcollisionvolume for Dawnguard.esm DLC1AGCollision01 [STAT:020198BA]>
[00:29] [BuildBaseRecords] <Debug: Looking for journalbasic03 for Skyrim.esm HighPolyJournal03 [STAT:00015438]>
[00:29] [BuildBaseRecords] <Debug: Looking for mntrbattleaxe03 for Vigilant.esm zzVcg1stPersonMntrBattleAxe03 [STAT:0D50F8B4]>
[00:29] [BuildBaseRecords] <Debug: Looking for dockscorner for TheBawbsWardenOfTheCoast.esp WCDockCorner [STAT:100204C2]>
[00:29] [BuildBaseRecords] <Debug: Looking for la_bedsingle_green01 for SkystoneCastle.esp LA_SS_NobleBedChildSingle01 "Кровать" [FURN:3581CE58]>
[00:29] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonewater.nif DLC2SSWater:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm dlc2StandingStoneWaterACT "Камень Воды" [ACTI:0401EDA9]>
[00:29] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonewater.nif DLC2SSWater:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm dlc2StandingStoneWaterACT "Камень Воды" [ACTI:0401EDA9]>
[00:29] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonewater.nif DLC2SSWater:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm dlc2StandingStoneWaterACT "Камень Воды" [ACTI:0401EDA9]>
[00:29] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonewater.nif DLC2SSWater:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm dlc2StandingStoneWaterACT "Камень Воды" [ACTI:0401EDA9]>
[00:29] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonewater.nif DLC2SSWater:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm dlc2StandingStoneWaterACT "Камень Воды" [ACTI:0401EDA9]>
[00:29] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonewater.nif DLC2SSWater:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dragonborn.esm dlc2StandingStoneWaterACT "Камень Воды" [ACTI:0401EDA9]>
[00:29] [AddModel] <Debug: Meshes\lod\markarth\mrksilverfishinnpart05_lod_2.nif MrkSilverfishInnPart05_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\lod\markarth\mrksilverfishinnpart05_lod_2.nif MrkSilverfishInnPart05_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\lod\markarth\mrksilverfishinnpart05_lod_2.nif MrkSilverfishInnPart05_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\lod\markarth\mrksilverfishinnpart05_lod_2.nif MrkSilverfishInnPart05_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkSilverfishInnPart05 [STAT:000B7939]>
[00:29] [AddModel] <Debug: Meshes\dlc02\lod\standingstone\dlc2standingstonewater_lod_1.nif DLC2SSWater:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm dlc2StandingStoneWaterACT "Камень Воды" [ACTI:0401EDA9]>
[00:29] [AddModel] <Debug: Meshes\dlc02\lod\standingstone\dlc2standingstonewater_lod_1.nif DLC2SSWater:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm dlc2StandingStoneWaterACT "Камень Воды" [ACTI:0401EDA9]>
[00:29] [BuildBaseRecords] <Debug: Looking for rieklingbushpray01 for Dragonborn.esm DLC2RieklingDance [FURN:04033265]>
[00:29] [BuildBaseRecords] <Debug: Looking for barrel01 for Skyrim.esm BarrelIngredientCommon01 "Бочка" [CONT:00092B10]>
[00:29] [BuildBaseRecords] <Debug: Looking for cavegecornerup02 for Skyrim.esm CaveGECornerUp02 [STAT:00021F37]>
[00:29] [BuildBaseRecords] <Debug: Looking for norvinefloor01nocol for Unslaad.esm zzzCrbNorVineFloor01NoColSnow [STAT:0F45669E]>
[00:29] [BuildBaseRecords] <Debug: Looking for wrintcastlewtoscapcor01 for Skyrim.esm WRIntCastleWtoSCapCor01 [STAT:0009CC71]>
[00:29] [BuildBaseRecords] <Debug: Looking for smdewinsol04WTMdEWinSol04 for Wyrmstooth.esp WTMdEWinSol04 [STAT:0A5F5AD5]>
[00:29] [BuildBaseRecords] <Debug: Looking for smdewinsol04 for Wyrmstooth.esp WTMdEWinSol04 [STAT:0A5F5AD5]>
[00:29] [BuildBaseRecords] <Debug: Looking for roadstraight02down01RP_DesertLumpy01Light for _ResourcePack.esl RP_RoadStraight02Down01DesertLumpy01Light [STAT:FE002154]>
[00:29] [BuildBaseRecords] <Debug: Looking for roadstraight02down01 for _ResourcePack.esl RP_RoadStraight02Down01DesertLumpy01Light [STAT:FE002154]>
[00:29] [BuildBaseRecords] <Debug: Looking for wrintdragonroomwallcor01 for Skyrim.esm WRIntDragonRoomWallCor01 [STAT:0009FA16]>
[00:29] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadStraight02Down01DesertLumpy01Light [STAT:FE002154]>
[00:29] [BuildBaseRecords] <Debug: Looking for craftingworkbench02 for HearthFires.esm BYOHHouseInteriorWorkbenchRoom05 "Плотницкий верстак" [FURN:03003AFA]>
[00:29] [BuildBaseRecords] <Debug: Looking for seruinsrmpartition01endcap01 for Dawnguard.esm SERuinsRmPartition01Endcap01 [STAT:02005E76]>
[00:29] [BuildBaseRecords] <Debug: Looking for dwedescolumn01base for Dragonborn.esm DLC2DweDestructableColumnBase [ACTI:0401B2E3]>
[00:29] [BuildBaseRecords] <Debug: Looking for trapdartportsinglewithhead01 for Skyrim.esm TrapDartPortSingle02Child [ACTI:000207A0]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveglroomcorner03 for Skyrim.esm CaveGLRoomCorner03Falmer [STAT:000B9E53]>
[00:29] [BuildBaseRecords] <Debug: Looking for 1stpersonglassswordchillrend for Skyrim.esm 1stPersonGlassSwordChillrend [STAT:001032D0]>
[00:29] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Vigilant.esm zzzCHWaterTranslator [ACTI:0D0DA697]>
[00:29] [AddModel] <Debug: Meshes\architecture\shackkit\shackroofcorner02.nif ShackRoofCorner02:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test SMIM-SE-Merged-All.esp ShackRoofCorner02Snow [STAT:0007182D]>
[00:29] [AddModel] <Debug: Meshes\architecture\shackkit\shackroofcorner02.nif ShackRoofCorner02:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade SMIM-SE-Merged-All.esp ShackRoofCorner02Snow [STAT:0007182D]>
[00:29] [BuildBaseRecords] <Debug: Looking for cavegpillar04EC_SS_D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGPillar04D [STAT:11085390]>
[00:29] [BuildBaseRecords] <Debug: Looking for cavegpillar04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGPillar04D [STAT:11085390]>
[00:29] [BuildBaseRecords] <Debug: Looking for apolghall2wayb for Unslaad.esm zzzCrbApoLgHall2WayBSN [STAT:0F42E181]>
[00:29] [BuildBaseRecords] <Debug: Looking for impstoneblock03 for Skyrim.esm ImpStoneBlock03ice [STAT:00080BE3]>
[00:29] [BuildBaseRecords] <Debug: Looking for shackroofcorner02_9D32AC83passthru for SMIM-SE-Merged-All.esp ShackRoofCorner02Snow [STAT:0007182D]>
[00:29] [BuildBaseRecords] <Debug: Looking for shackroofcorner02_9D32AC83 for SMIM-SE-Merged-All.esp ShackRoofCorner02Snow [STAT:0007182D]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2ravenrockbuildingtemp01 for Dragonborn.esm DLC2RavenRockBuildingTemp01 [STAT:04017EC5]>
[00:29] [AddModel] <Debug: Meshes\lod\shackkit\shackroofcorner02_9d32ac83_lod_0.nif ShackRoofCorner02:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test SMIM-SE-Merged-All.esp ShackRoofCorner02Snow [STAT:0007182D]>
[00:29] [AddModel] <Debug: Meshes\lod\shackkit\shackroofcorner02_9d32ac83_lod_0.nif ShackRoofCorner02:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade SMIM-SE-Merged-All.esp ShackRoofCorner02Snow [STAT:0007182D]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 SMIM-SE-Merged-All.esp ShackRoofCorner02Snow [STAT:0007182D]>
[00:29] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew23v3.nif textures\landscape\trees\gkbbark27.dds C579A15C TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:29] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew23v3.nif textures\landscape\trees\gkbbark30_n.dds 1771BC13 TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:29] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew23v3.nif textures\landscape\trees\gkbbark30.dds 68D3F93A TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:29] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew23v3.nif textures\landscape\trees\gkbtreeaspenbranchcompgreen1dark.dds 93E9A392 TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:29] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew23v3.nif textures\landscape\trees\treeaspenbranchcomp_n.dds 00C5F2A0 TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:29] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew23v3.nif textures\landscape\trees\gkbbark27_n.dds A383D9BB TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2rieklingbridgeplatform01 for Dragonborn.esm DLC2RieklingBridgePlatform01Ice [STAT:04025E5E]>
[00:29] [BuildBaseRecords] <Debug: Looking for draftingtable01 for HearthFires.esm BYOHDraftingTable "Чертежный стол" [FURN:0300305B]>
[00:29] [BuildBaseRecords] <Debug: Looking for ruinsdeaddraugr04 for Unslaad.esm zzzCrbDraugrCorpse04 [STAT:0F32025B]>
[00:29] [BuildBaseRecords] <Debug: Looking for facerock02zzzGHQmGhostRock02Mt for Glenmoril.esm zzzGHQmGhostRock02Mt [STAT:0E34989E]>
[00:29] [BuildBaseRecords] <Debug: Looking for facerock02 for Glenmoril.esm zzzGHQmGhostRock02Mt [STAT:0E34989E]>
[00:29] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantMarkarthKerahsChest "Сундук" [CONT:0009437A]>
[00:29] [BuildBaseRecords] <Debug: Looking for sgravestone01 for Skyrim.esm SGravestone01 [ACTI:00103456]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmextplatformsml01_lod for Dragonborn.esm DLC2DweReadRmEXTPlatformSmL01_LOD [STAT:04039B7C]>
[00:29] [BuildBaseRecords] <Debug: Looking for slgcdorcon01WT for Wyrmstooth.esp WTSLGCDorCon01 [STAT:0A40AEE5]>
[00:29] [BuildBaseRecords] <Debug: Looking for slgcdorcon01 for Wyrmstooth.esp WTSLGCDorCon01 [STAT:0A40AEE5]>
[00:29] [BuildBaseRecords] <Debug: Looking for mgaugurfx01 for Skyrim.esm MGAugurFX01 "Авгур Данлейнский" [ACTI:00108D7D]>
[00:29] [BuildBaseRecords] <Debug: Looking for brsword2h for Glenmoril.esm zzzRev1stPersonRadiantSword2H [STAT:0E2C8FE7]>
[00:29] [BuildBaseRecords] <Debug: Looking for minecepillar02 for Skyrim.esm MineCEPillar02 [STAT:0004566A]>
[00:29] [BuildBaseRecords] <Debug: Looking for blackreachebalconyramp01 for Skyrim.esm BlackreachEBalconyRamp01 [STAT:000921C4]>
[00:29] [BuildBaseRecords] <Debug: Looking for rtnorthgate01nomoss for Glenmoril.esm zzzGHRTNorthGate01_Snow [STAT:0E00CACD]>
[00:29] [BuildBaseRecords] <Debug: Looking for cratesmall04WeatheredLight_SN for Skyrim.esm CrateSmall04WeatheredLight_SN [STAT:000F2458]>
[00:29] [BuildBaseRecords] <Debug: Looking for cratesmall04 for Skyrim.esm CrateSmall04WeatheredLight_SN [STAT:000F2458]>
[00:29] [BuildBaseRecords] <Debug: Looking for norrunicamphitheatrewordtiid for Skyrim.esm NorWordWallWordRoxxx [ACTI:000709AB]>
[00:29] [BuildBaseRecords] <Debug: Looking for cavegbalconymid02 for Skyrim.esm CaveGBalconyMid02Ice [STAT:0004207F]>
[00:29] [BuildBaseRecords] <Debug: Looking for bedrollhay01LDirt02FL for Skyrim.esm BedrollHay01LDirt02FL "Лежанка" [FURN:000E2400]>
[00:29] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LDirt02FL "Лежанка" [FURN:000E2400]>
[00:29] [BuildBaseRecords] <Debug: Looking for norrmsmfloorraised01 for Skyrim.esm NorRmSmFloorRaised01LightIce [STAT:0010AAE5]>
[00:29] [BuildBaseRecords] <Debug: Looking for water lily3 for TheBawbsWardenOfTheCoast.esp WCLilly03 [STAT:1002ABA6]>
[00:29] [BuildBaseRecords] <Debug: Looking for smdaflosol03 for Skyrim.esm SMDAFloSol03 [STAT:0005D794]>
[00:29] [BuildBaseRecords] <Debug: Looking for driftl04 for Unslaad.esm zzzCrbScMudDriftL04 [STAT:0F3DD794]>
[00:29] [BuildBaseRecords] <Debug: Looking for apolectern01 for Unslaad.esm zzzCrbApoLectern01SN [STAT:0F4286F3]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew20v2.nif jungletree20 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew20v2.nif jungletree20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:29] [BuildBaseRecords] <Debug: Looking for dintgate01 for Dawnguard.esm DIntGate01 [ACTI:02003D68]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew20v2.nif jungletree20_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew20v2.nif jungletree20_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew20v2.nif jungletree20_2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew20v2.nif jungletree20_2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:29] [BuildBaseRecords] <Debug: Looking for stockadebridgeextralong01EC_SS_SI_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeBridgeExtraLong01_Dementia [STAT:114E7C6B]>
[00:29] [BuildBaseRecords] <Debug: Looking for stockadebridgeextralong01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeBridgeExtraLong01_Dementia [STAT:114E7C6B]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew20v2.nif jungletree20_3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew20v2.nif jungletree20_3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew20v2.nif jungletree20_4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew20v2.nif jungletree20_4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeBridgeExtraLong01_Dementia [STAT:114E7C6B]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew20v2.nif jungletree20_5 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew20v2.nif jungletree20_5 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew20v2.nif jungletree20_6 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:29] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew20v2.nif jungletree20_6 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:29] [BuildBaseRecords] <Debug: Looking for skyhaventmpextplatcordblend01 for Skyrim.esm SkyHavenTmpExtPlatCorDblEnd01 [STAT:00066007]>
[00:29] [BuildBaseRecords] <Debug: Looking for impextbldgsecondicorner01 for Skyrim.esm ImpExtBldgSecondICorner01 [STAT:000513BA]>
[00:29] [BuildBaseRecords] <Debug: Looking for fxdragontailstompsnow for Skyrim.esm FXDragonTailstompSnow [MSTT:0003F9D2]>
[00:29] [BuildBaseRecords] <Debug: Looking for fxdragontailstomp for Skyrim.esm FXDragonTailstompSnow [MSTT:0003F9D2]>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a.dds] ResourceExists>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a.dds] DXGI_FORMAT_BC7_UNORM>
[00:29] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\ECA0A41AD0F848E68E0A2AE898ABAE69.dds">
[00:29] [BuildBaseRecords] <Debug: Looking for bedrollhay01LDirtPath01F for Dragonborn.esm BedrollHay01LDirtPath01F "Лежанка" [FURN:0402C0B3]>
[00:29] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Dragonborn.esm BedrollHay01LDirtPath01F "Лежанка" [FURN:0402C0B3]>
[00:29] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatcordblend01.nif SkyHavenTmpExtPlatCorDblEnd01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatCorDblEnd01 [STAT:00066007]>
[00:29] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatcordblend01.nif SkyHavenTmpExtPlatCorDblEnd01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatCorDblEnd01 [STAT:00066007]>
[00:29] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatcordblend01.nif SkyHavenTmpExtPlatCorDblEnd01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatCorDblEnd01 [STAT:00066007]>
[00:29] [BuildBaseRecords] <Debug: Looking for manquedead04 for Unslaad.esm zzzCrbManqueDead04 [STAT:0F1C6997]>
[00:29] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatcordblend01.nif SkyHavenTmpExtPlatCorDblEnd01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatCorDblEnd01 [STAT:00066007]>
[00:29] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\animated\interiorgate\dintgate01.nif Gate01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DIntGate01 [ACTI:02003D68]>
[00:29] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\animated\interiorgate\dintgate01.nif Gate01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DIntGate01 [ACTI:02003D68]>
[00:29] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\animated\interiorgate\dintgate01.nif Frame01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DIntGate01 [ACTI:02003D68]>
[00:29] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\animated\interiorgate\dintgate01.nif Frame01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DIntGate01 [ACTI:02003D68]>
[00:29] [BuildBaseRecords] <Debug: Looking for wrscafstr01 for Skyrim.esm WRScafStr01 [STAT:00063F72]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner01.nif ImpExtBldgSecondICorner01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner01 [STAT:000513BA]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner01.nif ImpExtBldgSecondICorner01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner01 [STAT:000513BA]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner01.nif ImpExtBldgSecondICorner01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner01 [STAT:000513BA]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner01.nif ImpExtBldgSecondICorner01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner01 [STAT:000513BA]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner01.nif ImpExtBldgSecondICorner01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner01 [STAT:000513BA]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner01.nif ImpExtBldgSecondICorner01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner01 [STAT:000513BA]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner01.nif ImpExtBldgSecondICorner01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner01 [STAT:000513BA]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner01.nif ImpExtBldgSecondICorner01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner01 [STAT:000513BA]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner01.nif ImpExtBldgSecondICorner01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner01 [STAT:000513BA]>
[00:29] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner01.nif ImpExtBldgSecondICorner01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner01 [STAT:000513BA]>
[00:29] [BuildBaseRecords] <Debug: Looking for soulshrivendead01 for Vigilant.esm zzzCHRqTriggerSoulShrivenBase "Душелишенный" [ACTI:0D51532D]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafstr01.nif WRScafStr01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafStr01 [STAT:00063F72]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafstr01.nif WRScafStr01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRScafStr01 [STAT:00063F72]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafstr01.nif WRScafStr01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafStr01 [STAT:00063F72]>
[00:29] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatcordblend01_lod.nif SkyHavenTmpExtPlatCorDblEnd01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatCorDblEnd01 [STAT:00066007]>
[00:29] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafstr01.nif WRScafStr01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRScafStr01 [STAT:00063F72]>
[00:29] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatcordblend01_lod.nif SkyHavenTmpExtPlatCorDblEnd01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatCorDblEnd01 [STAT:00066007]>
[00:29] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatcordblend01_lod.nif SkyHavenTmpExtPlatCorDblEnd01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatCorDblEnd01 [STAT:00066007]>
[00:29] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatcordblend01_lod.nif SkyHavenTmpExtPlatCorDblEnd01:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatCorDblEnd01 [STAT:00066007]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrscafstr01_lod_0.nif WRScafStr01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafStr01 [STAT:00063F72]>
[00:29] [AddModel] <Debug: Meshes\lod\whiterun\wrscafstr01_lod_0.nif WRScafStr01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRScafStr01 [STAT:00063F72]>
[00:29] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner01_lod.nif ImpExtBldgSecondICorner01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner01 [STAT:000513BA]>
[00:29] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner01_lod.nif ImpExtBldgSecondICorner01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner01 [STAT:000513BA]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRScafStr01 [STAT:00063F72]>
[00:29] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner01_lod.nif ImpExtBldgSecondICorner01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner01 [STAT:000513BA]>
[00:29] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner01_lod.nif ImpExtBldgSecondICorner01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner01 [STAT:000513BA]>
[00:29] [BuildBaseRecords] <Debug: Looking for paintingmc0208 for Wyrmstooth.esp WTPaintingmc0208 [STAT:0A5A6C92]>
[00:29] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner01_lod.nif ImpExtBldgSecondICorner01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner01 [STAT:000513BA]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilel04ReachMosRocks01_95E1CD51 for Skyrim.esm RockPileL04ReachMosRocks01 [STAT:00058F0C]>
[00:29] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner01_lod.nif ImpExtBldgSecondICorner01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner01 [STAT:000513BA]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilel04ReachMosRocks01 for Skyrim.esm RockPileL04ReachMosRocks01 [STAT:00058F0C]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Skyrim.esm RockPileL04ReachMosRocks01 [STAT:00058F0C]>
[00:29] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dintgate01_lod_0.nif DIntGate_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm DIntGate01 [ACTI:02003D68]>
[00:29] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dintgate01_lod_0.nif DIntGate_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DIntGate01 [ACTI:02003D68]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Skyrim.esm RockPileL04ReachMosRocks01 [STAT:00058F0C]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Skyrim.esm RockPileL04ReachMosRocks01 [STAT:00058F0C]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01dawnguardcastle02lod.dds 0 Dawnguard.esm DIntGate01 [ACTI:02003D68]>
[00:29] [BuildBaseRecords] <Debug: Looking for corpse04 for alternate start - live another life.esp ARTHLALBurnedCorpse "Сожженное тело" [ACTI:6402A7A6]>
[00:29] [BuildBaseRecords] <Debug: Looking for norplatbgtowerbridgefree01 for Skyrim.esm NorPlatBgTowerBridgeFree01 [STAT:0003EAD5]>
[00:29] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner01_lod_3.nif ImpExtBldgSecondICorner01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner01 [STAT:000513BA]>
[00:29] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner01_lod_3.nif ImpExtBldgSecondICorner01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner01 [STAT:000513BA]>
[00:29] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner01_lod_3.nif ImpExtBldgSecondICorner01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner01 [STAT:000513BA]>
[00:29] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner01_lod_3.nif ImpExtBldgSecondICorner01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner01 [STAT:000513BA]>
[00:29] [BuildBaseRecords] <Debug: Looking for ruinsdragonstatuemetal01 for Skyrim.esm dunUstengravStatue01ACTIVATOR [ACTI:00085CEB]>
[00:29] [BuildBaseRecords] <Debug: Looking for improomicorner04 for Skyrim.esm ImpRoomICorner04 [STAT:0002999D]>
[00:29] [BuildBaseRecords] <Debug: Looking for water1024 for Vigilant.esm zzzCHWaterColdharbour1024 [ACTI:0D078594]>
[00:29] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgtowerbridgefree01.nif NorPlatBgTowerBridgeFree01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgTowerBridgeFree01 [STAT:0003EAD5]>
[00:29] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgtowerbridgefree01.nif NorPlatBgTowerBridgeFree01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgTowerBridgeFree01 [STAT:0003EAD5]>
[00:29] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Vigilant.esm zzzCHWaterColdharbour1024 [ACTI:0D078594]>
[00:29] [BuildBaseRecords] <Debug: Looking for la_ruggreenendl for SkystoneCastle.esp LA_SS_RugGreenEndL [STAT:35821F63]>
[00:29] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgtowerbridgefree01.nif NorPlatBgTowerBridgeFree01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgTowerBridgeFree01 [STAT:0003EAD5]>
[00:29] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgtowerbridgefree01.nif NorPlatBgTowerBridgeFree01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgTowerBridgeFree01 [STAT:0003EAD5]>
[00:29] [BuildBaseRecords] <Debug: Looking for ruinslinenwrap01 for Campfire.esm _Camp_TinderINV_LinenWraps [STAT:090468C9]>
[00:29] [BuildBaseRecords] <Debug: Looking for extlghallcornerinclosed for Glenmoril.esm zzzRevCasLgHallCorInExtC [STAT:0E26A45B]>
[00:29] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgtowerbridgefree01_lod.nif NorPlatBgTowerBridgeFree01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgTowerBridgeFree01 [STAT:0003EAD5]>
[00:29] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgtowerbridgefree01_lod.nif NorPlatBgTowerBridgeFree01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgTowerBridgeFree01 [STAT:0003EAD5]>
[00:29] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgtowerbridgefree01_lod.nif NorPlatBgTowerBridgeFree01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgTowerBridgeFree01 [STAT:0003EAD5]>
[00:29] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgtowerbridgefree01_lod.nif NorPlatBgTowerBridgeFree01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgTowerBridgeFree01 [STAT:0003EAD5]>
[00:29] [BuildBaseRecords] <Debug: Looking for coin01 for Unslaad.esm zzzCrbGoldCoinStatic [STAT:0F1B76A6]>
[00:29] [BuildBaseRecords] <Debug: Looking for imptoweroutwall01 for Skyrim.esm ImpTowerOutWall01 [STAT:0002A770]>
[00:29] [BuildBaseRecords] <Debug: Looking for cwmapflagcityred01 for OwnCivilWar.esp CWMapFlagRedRiften "Рифтен" [ACTI:000F0845]>
[00:29] [BuildBaseRecords] <Debug: Looking for dwe_tablebench2seater for Skyrim.esm DweTableOneBench "Стол" [FURN:000F5B9B]>
[00:29] [BuildBaseRecords] <Debug: Looking for iceberglarge for Unslaad.esm zzzCrbIcebergLargeNoLod [STAT:0F430F4A]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\iceberglargelod.dds 0 Unslaad.esm zzzCrbIcebergLargeNoLod [STAT:0F430F4A]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\iceberglargelod.dds 0 Unslaad.esm zzzCrbIcebergLargeNoLod [STAT:0F430F4A]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\iceberglargelod.dds 0 Unslaad.esm zzzCrbIcebergLargeNoLod [STAT:0F430F4A]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2basaltrubblepileflat01 for Dragonborn.esm DLC2BasaltRubblePileFlat01 [STAT:040217D2]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2basaltrubblepileflat01 for Dragonborn.esm DLC2BasaltRubblePileFlat01 [STAT:040217D2]>
[00:29] [BuildBaseRecords] <Debug: Looking for platefood02 for Glenmoril.esm zzzGHBazFoodPlateSweet "Сладости" [CONT:0E027048]>
[00:29] [BuildBaseRecords] <Debug: Looking for cotn_wood_debris03EC_SS_SIBridgeDebris03_DementiaMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIBridgeDebris03_DementiaMoss [STAT:112AF943]>
[00:29] [BuildBaseRecords] <Debug: Looking for cotn_wood_debris03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIBridgeDebris03_DementiaMoss [STAT:112AF943]>
[00:29] [BuildBaseRecords] <Debug: Looking for genkitrmstairwalll384 for Skyrim.esm GenKitRmStairWallL384 [STAT:000130BE]>
[00:29] [BuildBaseRecords] <Debug: Looking for platefood03 for Glenmoril.esm zzzLrhBazPlateFood03 [STAT:0E027039]>
[00:29] [BuildBaseRecords] <Debug: Looking for upperbeddouble01 for Skyrim.esm UpperBedDoubleStatic [STAT:000F03A7]>
[00:29] [BuildBaseRecords] <Debug: Looking for minececorner04hole for Skyrim.esm MineCECorner04Hole [STAT:00045643]>
[00:29] [BuildBaseRecords] <Debug: Looking for minewoodplanks04StockadeWoodplanks04Light_SN for Skyrim.esm StockadeWoodplanks04Light_SN [STAT:000687A8]>
[00:29] [BuildBaseRecords] <Debug: Looking for minewoodplanks04 for Skyrim.esm StockadeWoodplanks04Light_SN [STAT:000687A8]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2dragonbonetail_segment02 for Dragonborn.esm DLC2DragonBoneTail_Segment02_Snow [STAT:04031D5F]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveglhall1way128u01 for Skyrim.esm CaveGLHall1Way128U01Falmer [STAT:000B9EC2]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeWoodplanks04Light_SN [STAT:000687A8]>
[00:29] [BuildBaseRecords] <Debug: Looking for rqnotebetrayer for Glenmoril.esm zzzRevRq01ANote "Невинное чудовище" [ACTI:0E3DA240]>
[00:29] [BuildBaseRecords] <Debug: Looking for winterholdstowerintwall02 for Skyrim.esm WinterholdSTowerIntWall02 [STAT:0008316B]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2thirskmeadhallexterior01 for Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:29] [BuildBaseRecords] <Debug: Looking for implroomwall01 for Skyrim.esm ImpLRoomWall01 [STAT:000318D0]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveglhallentrance02 for Skyrim.esm CaveGLHallEntrance02 [STAT:00020F71]>
[00:29] [BuildBaseRecords] <Debug: Looking for wrintfloordirtstr01 for Skyrim.esm WRIntFloorDirtStr01 [STAT:0005D18F]>
[00:29] [BuildBaseRecords] <Debug: Looking for cavegepillar06 for Skyrim.esm CaveGEPillar06falmer [STAT:0005276F]>
[00:29] [BuildBaseRecords] <Debug: Looking for lg02 for Glenmoril.esm zzzRevCasLgHall02 [STAT:0E01393D]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilem01wet for Skyrim.esm RockPileM01Wet [STAT:00039627]>
[00:29] [BuildBaseRecords] <Debug: Looking for chest01 for Vigilant.esm zzzCHMerchantWitchChest "Сундук" [CONT:0D0DF11A]>
[00:29] [BuildBaseRecords] <Debug: Looking for smddwallint02 for Skyrim.esm SMdDWallInt02 [STAT:00061859]>
[00:29] [BuildBaseRecords] <Debug: Looking for redoranhut02 for Dragonborn.esm RedoranHut02 [STAT:04032468]>
[00:29] [BuildBaseRecords] <Debug: Looking for norhallbg1waytocaveg01 for Skyrim.esm NorHallBg1wayToCaveG01 [STAT:0001F2BB]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveilroomdoorl01 for Skyrim.esm CaveILRoomDoorL01 [STAT:000300C4]>
[00:29] [BuildBaseRecords] <Debug: Looking for arextrubble04 for Update.esm ccBGS_ARExtRubble04 [STAT:01003176]>
[00:29] [BuildBaseRecords] <Debug: Looking for pouch for FEC-Pouch-Renamer.esp FEC_ShockContainerPouch "Сумка" [CONT:FE01A844]>
[00:29] [BuildBaseRecords] <Debug: Looking for norbridge1way01x256 for Skyrim.esm NorBridge1way01x256 [STAT:0001C2DA]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveirockpiles01 for Skyrim.esm CaveIRockPileS01_noSnow [STAT:000D0A88]>
[00:29] [BuildBaseRecords] <Debug: Looking for genkithallsm1waystair128 for Skyrim.esm GenKitHallSm1wayStair128 [STAT:000130C1]>
[00:29] [BuildBaseRecords] <Debug: Looking for dwefacadebridgerampcw01 for Skyrim.esm DweFacadeBridgeRampCW01Snow [STAT:0006DD5E]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01_CaveIDirt for Skyrim.esm MineOreOrichalcum01_CaveIDirt "Выход орихалка" [ACTI:0010DC89]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01 for Skyrim.esm MineOreOrichalcum01_CaveIDirt "Выход орихалка" [ACTI:0010DC89]>
[00:29] [BuildBaseRecords] <Debug: Looking for roadsignwhiterun01WTRoadSignMining for Wyrmstooth.esp WTRoadSignMining [STAT:0A44C6B9]>
[00:29] [BuildBaseRecords] <Debug: Looking for roadsignwhiterun01 for Wyrmstooth.esp WTRoadSignMining [STAT:0A44C6B9]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeRampCW01Snow [STAT:0006DD5E]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeRampCW01Snow [STAT:0006DD5E]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeRampCW01Snow [STAT:0006DD5E]>
[00:29] [BuildBaseRecords] <Debug: Looking for 1stpersonhunteraxe for Dawnguard.esm 1stPersonDawnguardAxe [STAT:0200D097]>
[00:29] [BuildBaseRecords] <Debug: Looking for whintcastlehall4way01 for Skyrim.esm WHIntCastleHall4Way01 [STAT:0008FA67]>
[00:29] [BuildBaseRecords] <Debug: Looking for solituderockarch04 for Unslaad.esm zzzCrbSolitudeRockArch04_Snow [STAT:0F074340]>
[00:29] [BuildBaseRecords] <Debug: Looking for whintcastleroomfloormid01 for Skyrim.esm WHIntCastleRoomFloorMid01 [STAT:00093F04]>
[00:29] [BuildBaseRecords] <Debug: Looking for soulgemsbasket for SkystoneCastle.esp LA_SS_SoulgemsBasket [STAT:3584FB0F]>
[00:29] [BuildBaseRecords] <Debug: Looking for ocwmapflagcityindigo01 for OwnCivilWar.esp OCWMapFlagIndigoWhiterun "Вайтран" [ACTI:4B00BF62]>
[00:29] [BuildBaseRecords] <Debug: Looking for dwefacadebridgeparcor01 for Skyrim.esm DweFacadeBridgeParCor01 [STAT:0004F843]>
[00:29] [BuildBaseRecords] <Debug: Looking for caveglhall1way128l01 for Skyrim.esm CaveGLHall1Way128L01ice [STAT:0006F10C]>
[00:29] [BuildBaseRecords] <Debug: Looking for smdastasol04 for Skyrim.esm SMDAStaSol04 [STAT:0007F368]>
[00:29] [BuildBaseRecords] <Debug: Looking for 1stpersondraugrsword for Unslaad.esm zzzCrbDraugrSwordIce [STAT:0F3FF61A]>
[00:29] [BuildBaseRecords] <Debug: Looking for shackroofside01_49933A58passthru for Skyrim.esm ShackRoofSide01 [STAT:0005CCDD]>
[00:29] [BuildBaseRecords] <Debug: Looking for shackroofside01_49933A58 for Skyrim.esm ShackRoofSide01 [STAT:0005CCDD]>
[00:29] [BuildBaseRecords] <Debug: Looking for stable02 for Glenmoril.esm zzzRevSiikaStable02NoLod [STAT:0E1FD4C8]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Skyrim.esm ShackRoofSide01 [STAT:0005CCDD]>
[00:29] [BuildBaseRecords] <Debug: Looking for apostackssinglecap01low for Unslaad.esm zzzCrbApoStacksSingleCap01lowSN [STAT:0F4286EC]>
[00:29] [BuildBaseRecords] <Debug: Looking for note02 for Skyrim.esm HighPolyNote02 [STAT:0001541B]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Unslaad.esm zzzCrbApoStacksSingleCap01lowSN [STAT:0F4286EC]>
[00:29] [BuildBaseRecords] <Debug: Looking for gkgreatsword4 for Glenmoril.esm zzzGH1stPersonGKGreatSword04 [STAT:0E0131ED]>
[00:29] [BuildBaseRecords] <Debug: Looking for wrintcastleroofsupportbeamhigh01 for Skyrim.esm WRIntCastleRoofSupportBeamHigh01 [STAT:0002FFE4]>
[00:29] [BuildBaseRecords] <Debug: Looking for impwindow01dark for Skyrim.esm ImpWindow01Dark [STAT:0002BC11]>
[00:29] [AddModel] <Debug: Meshes\landscape\unique\solituderockarch04.nif SolitudeRockArch04_0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSolitudeRockArch04_Snow [STAT:0F074340]>
[00:29] [AddModel] <Debug: Meshes\landscape\unique\solituderockarch04.nif SolitudeRockArch04_0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSolitudeRockArch04_Snow [STAT:0F074340]>
[00:29] [BuildBaseRecords] <Debug: Looking for powerwordgul for Skyrim.esm NorWordWallWordGul [ACTI:00070991]>
[00:29] [BuildBaseRecords] <Debug: Looking for bedrollhay01LCaveDirtR for Skyrim.esm BedrollHay01LCaveDirtR "Лежанка" [FURN:000D88D8]>
[00:29] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LCaveDirtR "Лежанка" [FURN:000D88D8]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut02.nif RedoranHut02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranHut02 [STAT:04032468]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut02.nif RedoranHut02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranHut02 [STAT:04032468]>
[00:29] [BuildBaseRecords] <Debug: Looking for testambbeamraintest for Glenmoril.esm zzzRevAmbBeamRain [MSTT:0E0012F6]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut02.nif RedoranHut02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranHut02 [STAT:04032468]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut02.nif RedoranHut02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranHut02 [STAT:04032468]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut02.nif RedoranHut02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranHut02 [STAT:04032468]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut02.nif RedoranHut02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranHut02 [STAT:04032468]>
[00:29] [BuildBaseRecords] <Debug: Looking for lawf_frozenmarshicemound for Landscape and Water Fixes.esp lawf_frozenmarshicemound [STAT:FE004802]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut02.nif RedoranHut02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranHut02 [STAT:04032468]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut02.nif RedoranHut02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranHut02 [STAT:04032468]>
[00:29] [BuildBaseRecords] <Debug: Looking for implroomwall02nowall for Skyrim.esm ImpLRoomWall02NoWall [STAT:000513A9]>
[00:29] [BuildBaseRecords] <Debug: Looking for ysgramorsbladepiece03mounted for Skyrim.esm YsgramorsBladePiece03Mounted [STAT:000DAB9A]>
[00:29] [AddModel] <Debug: Meshes\lod\mountains\unique\solituderockarch04_lod_0.nif SolitudeRockArch04:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSolitudeRockArch04_Snow [STAT:0F074340]>
[00:29] [AddModel] <Debug: Meshes\lod\mountains\unique\solituderockarch04_lod_0.nif SolitudeRockArch04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSolitudeRockArch04_Snow [STAT:0F074340]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineclpillar02EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCLPillar02_Dementia [STAT:1157B6E0]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineclpillar02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCLPillar02_Dementia [STAT:1157B6E0]>
[00:29] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\unique\solituderockarch04.nif SolitudeRockArch04:0 meshes\lod\mountains\unique\solituderockarch04_lod_0.nif textures\landscape\mountains\mountainslab02.dds Unslaad.esm zzzCrbSolitudeRockArch04_Snow [STAT:0F074340]>
[00:29] [BuildBaseRecords] <Debug: Looking for ruinsmallfloorsconce for Skyrim.esm DA07DisplayCommentaries "Комментарии к Мистериуму Заркса" [ACTI:00096FEC]>
[00:29] [AddModel] <Debug: Meshes\lod\mountains\unique\solituderockarch04_lod_1.nif SolitudeRockArch04_LOD_1:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Unslaad.esm zzzCrbSolitudeRockArch04_Snow [STAT:0F074340]>
[00:29] [AddModel] <Debug: Meshes\lod\mountains\unique\solituderockarch04_lod_1.nif SolitudeRockArch04_LOD_1:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Unslaad.esm zzzCrbSolitudeRockArch04_Snow [STAT:0F074340]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\solitudearch04lod.dds 0 Unslaad.esm zzzCrbSolitudeRockArch04_Snow [STAT:0F074340]>
[00:29] [BuildBaseRecords] <Debug: Looking for cavegroomincorner04_darkfalmer for Dawnguard.esm CaveGRoomInCorner04_DarkFalmer [STAT:02002BDD]>
[00:29] [AddModel] <Debug: Meshes\lod\mountains\unique\solituderockarch04_lod_2.nif SolitudeRockArch04_LOD_2:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Unslaad.esm zzzCrbSolitudeRockArch04_Snow [STAT:0F074340]>
[00:29] [AddModel] <Debug: Meshes\lod\mountains\unique\solituderockarch04_lod_2.nif SolitudeRockArch04_LOD_2:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Unslaad.esm zzzCrbSolitudeRockArch04_Snow [STAT:0F074340]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\solitudearch04lod.dds 0 Unslaad.esm zzzCrbSolitudeRockArch04_Snow [STAT:0F074340]>
[00:29] [BuildBaseRecords] <Debug: Looking for sc_mausoleumwall01_Gray for Dawnguard.esm sc_mausoleumWall01_Gray [STAT:020041F3]>
[00:29] [BuildBaseRecords] <Debug: Looking for sc_mausoleumwall01 for Dawnguard.esm sc_mausoleumWall01_Gray [STAT:020041F3]>
[00:29] [BuildBaseRecords] <Debug: Looking for fxda09meridiaswordglow for Vigilant.esm zzzCHDawnBreakerGenerator [ACTI:0D2B7429]>
[00:29] [AddModel] <Debug: Meshes\dlc02\lod\redoranhut02_lod.nif RedoranHut02_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranHut02 [STAT:04032468]>
[00:29] [AddModel] <Debug: Meshes\dlc02\lod\redoranhut02_lod.nif RedoranHut02_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranHut02 [STAT:04032468]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2redoran01lod.dds 0 Dragonborn.esm RedoranHut02 [STAT:04032468]>
[00:29] [BuildBaseRecords] <Debug: Looking for desertrock09 for _ResourcePack.esl RP_DesertRock09 [STAT:FE00202B]>
[00:29] [BuildBaseRecords] <Debug: Looking for apotempletowertop01 for Unslaad.esm zzzCrbApoTowerTop01SN [STAT:0F42B3C4]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilel03ReachMoss01MossyRocks01_FC3959FF for Skyrim.esm RockPileL03ReachMoss01MossyRocks01 [STAT:000A9BF2]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilel03ReachMoss01MossyRocks01 for Skyrim.esm RockPileL03ReachMoss01MossyRocks01 [STAT:000A9BF2]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Skyrim.esm RockPileL03ReachMoss01MossyRocks01 [STAT:000A9BF2]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Skyrim.esm RockPileL03ReachMoss01MossyRocks01 [STAT:000A9BF2]>
[00:29] [BuildBaseRecords] <Debug: Looking for roadstraight02CaveDirt for Skyrim.esm RoadStraight02CaveDirt [STAT:000918C2]>
[00:29] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Skyrim.esm RockPileL03ReachMoss01MossyRocks01 [STAT:000A9BF2]>
[00:29] [BuildBaseRecords] <Debug: Looking for roadstraight02 for Skyrim.esm RoadStraight02CaveDirt [STAT:000918C2]>
[00:29] [BuildBaseRecords] <Debug: Using default MOD model for apotempletowertop01 for Unslaad.esm zzzCrbApoTowerTop01SN [STAT:0F42B3C4]>
[00:29] [BuildBaseRecords] <Debug: Looking for beam2wayrotatelidex2048 for DAc0da.esm zDcdDweTrapBeamRFrameSlide2048 [ACTI:0C006BB7]>
[00:29] [BuildBaseRecords] <Debug: Looking for impexticebldgcorner03 for Skyrim.esm ImpExtIceBldgCorner03 [STAT:0006F762]>
[00:29] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdspikygrass01.nif BYOHHouseIngrdSpikyGrass01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdSpikyGrass01 "Колючая трава" [TREE:030110CB]>
[00:29] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdspikygrass01.nif BYOHHouseIngrdSpikyGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim unofficial skyrim special edition patch.esp BYOHHouseIngrdSpikyGrass01 "Колючая трава" [TREE:030110CB]>
[00:29] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdspikygrass01.nif DLC1HouseIngrdSpikyGrass01_1:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdSpikyGrass01 "Колючая трава" [TREE:030110CB]>
[00:29] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdspikygrass01.nif DLC1HouseIngrdSpikyGrass01_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim unofficial skyrim special edition patch.esp BYOHHouseIngrdSpikyGrass01 "Колючая трава" [TREE:030110CB]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02_LVolcanicTundraRocks for Skyrim.esm MineOreOrichalcum02_LVolcanicTundraRocks "Выход орихалка" [ACTI:0010DB38]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02 for Skyrim.esm MineOreOrichalcum02_LVolcanicTundraRocks "Выход орихалка" [ACTI:0010DB38]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgCorner03 [STAT:0006F762]>
[00:29] [BuildBaseRecords] <Debug: Looking for ruinslargeurnwithstand01 for Skyrim.esm TreasRuinsUrnLargeEmptyNoRespawn "Урна" [CONT:000F8477]>
[00:29] [BuildBaseRecords] <Debug: Looking for whgrayquarter05 for Vigilant.esm zzzBMWHgrayquarter05 [STAT:0D24BFFE]>
[00:29] [BuildBaseRecords] <Debug: Looking for apofloorraised02 for Unslaad.esm zzzCrbApoFloorRaised02SN [STAT:0F42871F]>
[00:29] [BuildBaseRecords] <Debug: Looking for ruinsfloorcandlelampmidoff02 for Skyrim.esm RuinsFloorCandleLampMidOff02 [STAT:000368C0]>
[00:29] [BuildBaseRecords] <Debug: Looking for falmercityhutdoor01 for Dawnguard.esm FalmerCityHutDoor01 [STAT:02010946]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\thirsk\meadhall\dlc2thirskmeadhallexterior01.nif DLC2ThirskMeadHallExterior01:7 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\thirsk\meadhall\dlc2thirskmeadhallexterior01.nif DLC2ThirskMeadHallExterior01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:29] [BuildBaseRecords] <Debug: Looking for dlc2dweplatbgcorout01_lod for Dragonborn.esm DLC2DwePlatBgCorOut01_LOD [STAT:0403850D]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\thirsk\meadhall\dlc2thirskmeadhallexterior01.nif DLC2ThirskMeadHallExterior01:10 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\thirsk\meadhall\dlc2thirskmeadhallexterior01.nif DLC2ThirskMeadHallExterior01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\thirsk\meadhall\dlc2thirskmeadhallexterior01.nif DLC2ThirskMeadHallExterior01:31 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\thirsk\meadhall\dlc2thirskmeadhallexterior01.nif DLC2ThirskMeadHallExterior01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\thirsk\meadhall\dlc2thirskmeadhallexterior01.nif DLC2ThirskMeadHallExterior01:47 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\thirsk\meadhall\dlc2thirskmeadhallexterior01.nif DLC2ThirskMeadHallExterior01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\thirsk\meadhall\dlc2thirskmeadhallexterior01.nif DLC2ThirskMeadHallExterior01:48 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\thirsk\meadhall\dlc2thirskmeadhallexterior01.nif DLC2ThirskMeadHallExterior01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter05.nif ghroofs04 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter05 [STAT:0D24BFFE]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter05.nif ghroofs04 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter05 [STAT:0D24BFFE]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\thirsk\meadhall\dlc2thirskmeadhallexterior01.nif DLC2ThirskMeadHallExterior01:52 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\thirsk\meadhall\dlc2thirskmeadhallexterior01.nif DLC2ThirskMeadHallExterior01:52 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter05.nif gqwall40:37 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter05 [STAT:0D24BFFE]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter05.nif gqwall40:37 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter05 [STAT:0D24BFFE]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter05.nif gqwall40:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter05 [STAT:0D24BFFE]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter05.nif gqwall40:38 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter05 [STAT:0D24BFFE]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter05.nif gqwall40:50 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter05 [STAT:0D24BFFE]>
[00:29] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter05.nif gqwall40:50 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter05 [STAT:0D24BFFE]>
[00:29] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Vigilant.esm zzzBMWHgrayquarter05 [STAT:0D24BFFE]>
[00:29] [BuildBaseRecords] <Debug: Looking for icicle03 for Glenmoril.esm zzzRevCaveIcicle03 [STAT:0E00477D]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\thirsk\meadhall\dlc2thirskmeadhallexterior01.nif DLC2ThirskMeadHallExterior01:54 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\thirsk\meadhall\dlc2thirskmeadhallexterior01.nif DLC2ThirskMeadHallExterior01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\thirsk\meadhall\dlc2thirskmeadhallexterior01.nif DLC2ThirskMeadHallExterior01:55 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\thirsk\meadhall\dlc2thirskmeadhallexterior01.nif DLC2ThirskMeadHallExterior01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02_LTundraRocks for Skyrim.esm MineOreOrichalcum02_LTundraRocks "Выход орихалка" [ACTI:0010D078]>
[00:29] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02 for Skyrim.esm MineOreOrichalcum02_LTundraRocks "Выход орихалка" [ACTI:0010D078]>
[00:29] [BuildBaseRecords] <Debug: Looking for impextlighthouse01 for Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\thirsk\meadhall\dlc2thirskmeadhallexterior01.nif DLC2ThirskMeadHallExterior01:59 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:29] [AddModel] <Debug: Meshes\dlc02\architecture\thirsk\meadhall\dlc2thirskmeadhallexterior01.nif DLC2ThirskMeadHallExterior01:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:30] [BuildBaseRecords] <Debug: Looking for dweroadstraight02 for Skyrim.esm DweRoadStraight02 [STAT:000CACD7]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1.dds] ResourceExists>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\6089BA4916E84A63992967E196E602D2.dds">
[00:30] [AddModel] <Debug: Meshes\effects\fxwaterfallthinleak.nif fallsMesh08 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThinLeak [MSTT:000FD0D3]>
[00:30] [AddModel] <Debug: Meshes\effects\fxwaterfallthinleak.nif fallsMesh08 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThinLeak [MSTT:000FD0D3]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxwaterfallthinleak_4F596FF5passthru for Skyrim.esm FXWaterfallThinLeak [MSTT:000FD0D3]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxwaterfallthinleak_4F596FF5 for Skyrim.esm FXWaterfallThinLeak [MSTT:000FD0D3]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxwaterfallthinleak for Skyrim.esm FXWaterfallThinLeak [MSTT:000FD0D3]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthinleak_4f596ff5_dyndolod_lod.nif fallsMesh08 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThinLeak [MSTT:000FD0D3]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthinleak_4f596ff5_dyndolod_lod.nif fallsMesh08 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThinLeak [MSTT:000FD0D3]>
[00:30] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallthinleak_4f596ff5_dyndolod_lod.nif Skyrim.esm FXWaterfallThinLeak [MSTT:000FD0D3]>
[00:30] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallthinleak_4f596ff5_dyndolod_lod.nif Skyrim.esm FXWaterfallThinLeak [MSTT:000FD0D3]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrwallstrrubbled01short for Skyrim.esm WRWallStrRubbled01Short [STAT:00067157]>
[00:30] [BuildBaseRecords] <Debug: Looking for arwelkydchainbroken01 for Update.esm ccBGS_ARWelkyndChainBroken01 [STAT:010031ED]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwefacadetowertpWT for Wyrmstooth.esp WTDweFacadeTowerTP [STAT:0A322876]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwefacadetowertp for Wyrmstooth.esp WTDweFacadeTowerTP [STAT:0A322876]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrrubbled01short.nif WRWallStrRubbled01Short:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallStrRubbled01Short [STAT:00067157]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrrubbled01short.nif WRWallStrRubbled01Short:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallStrRubbled01Short [STAT:00067157]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrrubbled01short.nif WRWallStrRubbled01Short:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallStrRubbled01Short [STAT:00067157]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrrubbled01short.nif WRWallStrRubbled01Short:49 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallStrRubbled01Short [STAT:00067157]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstrrubbled01short_lod.nif WRWallStrRubbled01Short_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallStrRubbled01Short [STAT:00067157]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstrrubbled01short_lod.nif WRWallStrRubbled01Short_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallStrRubbled01Short [STAT:00067157]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallStrRubbled01Short [STAT:00067157]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstrrubbled01short_lod_2.nif WRWallStrRubbled01Short_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallStrRubbled01Short [STAT:00067157]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstrrubbled01short_lod_2.nif WRWallStrRubbled01Short_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallStrRubbled01Short [STAT:00067157]>
[00:30] [BuildBaseRecords] <Debug: Looking for oldbodyeatenmovable for Glenmoril.esm zzzRevWitOldBodyEatenAmputee [STAT:0E00849A]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallStrRubbled01Short [STAT:00067157]>
[00:30] [BuildBaseRecords] <Debug: Looking for hagravenfence01 for Skyrim.esm HagravenFence01 [STAT:000ACB32]>
[00:30] [BuildBaseRecords] <Debug: Looking for sheogorathbust01 for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_SheogorathBust [STAT:06000922]>
[00:30] [BuildBaseRecords] <Debug: Looking for cavegbalconycurve02 for Skyrim.esm CaveGBalconyCurve02 [STAT:0001C4B8]>
[00:30] [BuildBaseRecords] <Debug: Looking for glazedgoblet01 for DAc0da.esm zDcdStaticGlazedGoblet [STAT:0C00CD34]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextlighthouse01.nif Alpha Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextlighthouse01.nif Alpha Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowertp.nif DweFacadeTowerTP:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTowerTP [STAT:0A322876]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowertp.nif DweFacadeTowerTP:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTowerTP [STAT:0A322876]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowertp.nif DweFacadeTowerTP:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTowerTP [STAT:0A322876]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowertp.nif DweFacadeTowerTP:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTowerTP [STAT:0A322876]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowertp.nif DweFacadeTowerTP:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTowerTP [STAT:0A322876]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowertp.nif DweFacadeTowerTP:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTowerTP [STAT:0A322876]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowertp.nif DweFacadeTowerTP:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTowerTP [STAT:0A322876]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowertp.nif DweFacadeTowerTP:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTowerTP [STAT:0A322876]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextlighthouse01.nif ImpExtLighthouse01:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextlighthouse01.nif ImpExtLighthouse01:5 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [BuildBaseRecords] <Debug: Looking for stonewallterracelong01 for Skyrim.esm StonewallTerraceLong01 [STAT:000009CC]>
[00:30] [BuildBaseRecords] <Debug: Looking for vkgwaraxe for Unslaad.esm zzzCrb1stPersonVkgWarAxe [STAT:0F39797E]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowertp.nif DweFacadeTowerTP:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTowerTP [STAT:0A322876]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowertp.nif DweFacadeTowerTP:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTowerTP [STAT:0A322876]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextlighthouse01.nif ImpExtLighthouse01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextlighthouse01.nif ImpExtLighthouse01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowertp.nif DweFacadeTowerTP:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTowerTP [STAT:0A322876]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowertp.nif DweFacadeTowerTP:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTowerTP [STAT:0A322876]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextlighthouse01.nif ImpExtLighthouse01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextlighthouse01.nif ImpExtLighthouse01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowertp.nif DweFacadeTowerTP:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTowerTP [STAT:0A322876]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowertp.nif DweFacadeTowerTP:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTowerTP [STAT:0A322876]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceLong01 [STAT:000009CC]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrintbeamwall01 for Skyrim.esm WRIntBeamWall01 [STAT:000602AD]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextlighthouse01.nif ImpExtLighthouse01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextlighthouse01.nif ImpExtLighthouse01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound03WCDirtMound03 for TheBawbsWardenOfTheCoast.esp WCDirtMound03 [STAT:100BBE88]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound03 for TheBawbsWardenOfTheCoast.esp WCDirtMound03 [STAT:100BBE88]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextlighthouse01.nif ImpExtLighthouse01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextlighthouse01.nif ImpExtLighthouse01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTowerTP [STAT:0A322876]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTowerTP [STAT:0A322876]>
[00:30] [BuildBaseRecords] <Debug: Looking for dweastrolabearmillary01 for Skyrim.esm DweAstrolabeArmillary01 [ACTI:00056712]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTowerTP [STAT:0A322876]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextlighthouse01.nif ImpExtLighthouse01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextlighthouse01.nif ImpExtLighthouse01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\dlc02\lod\thirsk\dlc2thirskmeadhallexterior01_lod.nif DLC2ThirskMeadHallExterior01_LOD:69 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:30] [AddModel] <Debug: Meshes\dlc02\lod\thirsk\dlc2thirskmeadhallexterior01_lod.nif DLC2ThirskMeadHallExterior01_LOD:69 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextlighthouse01.nif ImpExtLighthouse01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextlighthouse01.nif ImpExtLighthouse01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextlighthouse01.nif ImpExtLighthouse01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextlighthouse01.nif ImpExtLighthouse01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextlighthouse01.nif ImpExtLighthouse01:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextlighthouse01.nif ImpExtLighthouse01:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [BuildBaseRecords] <Debug: Looking for wallpod for Skyrim.esm FalmerWallPod [STAT:000884FC]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextlighthouse01.nif ImpExtLighthouse01:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextlighthouse01.nif ImpExtLighthouse01:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2thirskmeadhall01lod.dds 0 Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:30] [BuildBaseRecords] <Debug: Looking for icefloessolid02low for Unslaad.esm zzzCrbIceFloesSolid02Low [STAT:0F42E431]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwefacadebalcony01 for DAc0da.esm zDcdZeroSumDweFacadeBalcony01 [STAT:0C0097E9]>
[00:30] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabush01.nif ReachTree02:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush01 [TREE:114B9E8A]>
[00:30] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabush01.nif ReachTree02:3 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade | Soft_Lighting Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush01 [TREE:114B9E8A]>
[00:30] [BuildBaseRecords] <Debug: Looking for smdctocdor01 for Skyrim.esm SMdCtoCDor01 [STAT:0007CA26]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighexcor01 for Skyrim.esm WRIntCastleWallDoubleHighExCor01 [STAT:00099FEF]>
[00:30] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabush01.nif ReachTree02:3_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush01 [TREE:114B9E8A]>
[00:30] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabush01.nif ReachTree02:3_1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush01 [TREE:114B9E8A]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a.dds] ResourceExists>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a.dds] DXGI_FORMAT_BC7_UNORM>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\13EDC182AC2341B88AAB7C2B328038F4.dds">
[00:30] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apotempletowertop01.nif ApoTempleTowerTop01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoTowerTop01SN [STAT:0F42B3C4]>
[00:30] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebalcony01.nif DweFacadeBalcony01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBalcony01 [STAT:0C0097E9]>
[00:30] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apotempletowertop01.nif ApoTempleTowerTop01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoTowerTop01SN [STAT:0F42B3C4]>
[00:30] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebalcony01.nif DweFacadeBalcony01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBalcony01 [STAT:0C0097E9]>
[00:30] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebalcony01.nif DweFacadeBalcony01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBalcony01 [STAT:0C0097E9]>
[00:30] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebalcony01.nif DweFacadeBalcony01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBalcony01 [STAT:0C0097E9]>
[00:30] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebalcony01.nif DweFacadeBalcony01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBalcony01 [STAT:0C0097E9]>
[00:30] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebalcony01.nif DweFacadeBalcony01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBalcony01 [STAT:0C0097E9]>
[00:30] [AddModel] <Debug: Meshes\dlc02\lod\thirsk\dlc2thirskmeadhallexterior01_lod_2.nif DLC2ThirskMeadHallExterior01_LOD_2:69 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:30] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apotempletowertop01.nif ApoTempleTowerTop01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoTowerTop01SN [STAT:0F42B3C4]>
[00:30] [AddModel] <Debug: Meshes\dlc02\lod\thirsk\dlc2thirskmeadhallexterior01_lod_2.nif DLC2ThirskMeadHallExterior01_LOD_2:69 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:30] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apotempletowertop01.nif ApoTempleTowerTop01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoTowerTop01SN [STAT:0F42B3C4]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2thirskmeadhall01lod.dds 0 Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:30] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebalcony01_lod.nif DweFacadeBalcony01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBalcony01 [STAT:0C0097E9]>
[00:30] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebalcony01_lod.nif DweFacadeBalcony01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBalcony01 [STAT:0C0097E9]>
[00:30] [BuildBaseRecords] <Debug: Looking for hhlgromcon02 for Skyrim.esm HHLGRomCon02 [STAT:000A561F]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrhouseshack01 for Skyrim.esm WRHouseShack01 [STAT:00021EB2]>
[00:30] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebalcony01_lod_1.nif DweFacadeBalcony01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBalcony01 [STAT:0C0097E9]>
[00:30] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebalcony01_lod_1.nif DweFacadeBalcony01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBalcony01 [STAT:0C0097E9]>
[00:30] [BuildBaseRecords] <Debug: Looking for roadstraight01 for Landscape and Water Fixes.esp RoadStraight01ice [STAT:0006CDC9]>
[00:30] [BuildBaseRecords] <Debug: Looking for gemminered02 for Dragonborn.esm DLC2MineGemAmethyst02 "Месторождение аметистов" [ACTI:04028E9B]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeBalcony01 [STAT:0C0097E9]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeBalcony01 [STAT:0C0097E9]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeBalcony01 [STAT:0C0097E9]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc2dwehalllg2way01 for Dragonborn.esm DLC2DweHallLg2way01 [STAT:04020740]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc2skallvillageprayereffect for Dragonborn.esm DLC2SkallVillagePrayerEffect [MSTT:040397F8]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel02wetCoastBeach01 for Skyrim.esm RockPileL02WetCoastBeach01 [STAT:000396AA]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel02wet for Skyrim.esm RockPileL02WetCoastBeach01 [STAT:000396AA]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextlighthouse01_lod_1.nif ImpExtLighthouse01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextlighthouse01_lod_1.nif ImpExtLighthouse01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextlighthouse01_lod_1.nif ImpExtLighthouse01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextlighthouse01_lod_1.nif ImpExtLighthouse01:14 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveglroomdoorl03_darkfalmer for Dawnguard.esm CaveGLRoomDoorL03_DarkFalmer [STAT:02002BF1]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextlighthouse01_lod_1.nif ImpExtLighthouse01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextlighthouse01_lod_1.nif ImpExtLighthouse01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextlighthouse01_lod_1.nif ImpExtLighthouse01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextlighthouse01_lod_1.nif ImpExtLighthouse01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextlighthouse01_lod_1.nif ImpExtLighthouse01:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextlighthouse01_lod_1.nif ImpExtLighthouse01:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveishaftdoor04 for Skyrim.esm CaveIShaftDoor04 [STAT:000334B1]>
[00:30] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apotempletowertop01.nif ApoTempleTowerTop01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoTowerTop01SN [STAT:0F42B3C4]>
[00:30] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apotempletowertop01.nif ApoTempleTowerTop01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoTowerTop01SN [STAT:0F42B3C4]>
[00:30] [BuildBaseRecords] <Debug: Looking for mountaintrimslab_DDCA3F50passthru for DAc0da.esm zDcdMountainTrimSlabAsh [STAT:0C003945]>
[00:30] [BuildBaseRecords] <Debug: Looking for mountaintrimslab_DDCA3F50 for DAc0da.esm zDcdMountainTrimSlabAsh [STAT:0C003945]>
[00:30] [BuildBaseRecords] <Debug: Looking for mountaintrimslab for DAc0da.esm zDcdMountainTrimSlabAsh [STAT:0C003945]>
[00:30] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaintrimslab_DDCA3F50_lod_0l.nif for DAc0da.esm zDcdMountainTrimSlabAsh [STAT:0C003945]>
[00:30] [BuildBaseRecords] <Debug: File not found Meshes\effects\splashtextemp.nif. Used by Skyrim.esm splashTexTemp [STAT:0004C6D6]>
[00:30] [BuildBaseRecords] <Debug: Looking for rootmoundround01 for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_RootMoundRound01 [STAT:01003077]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc2telvanniroot02 for Better Dynamic Ash.esp DLC2TelvanniRoot02 [STAT:04030E9A]>
[00:30] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apotempletowertop01.nif ApoTempleTowerTop01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoTowerTop01SN [STAT:0F42B3C4]>
[00:30] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apotempletowertop01.nif ApoTempleTowerTop01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoTowerTop01SN [STAT:0F42B3C4]>
[00:30] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apotempletowertop01.nif ApoTempleTowerTop01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoTowerTop01SN [STAT:0F42B3C4]>
[00:30] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apotempletowertop01.nif ApoTempleTowerTop01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoTowerTop01SN [STAT:0F42B3C4]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc2taproot for Dragonborn.esm DLC2PlantTaproot "Посадить стержневой корень" [ACTI:0401AAD9]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextlighthouse01_lod_2.nif ImpExtLighthouse01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextlighthouse01_lod_2.nif ImpExtLighthouse01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apotempletowertop01.nif ApoTempleTowerTop01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoTowerTop01SN [STAT:0F42B3C4]>
[00:30] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apotempletowertop01.nif ApoTempleTowerTop01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoTowerTop01SN [STAT:0F42B3C4]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextlighthouse01_lod_2.nif ImpExtLighthouse01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextlighthouse01_lod_2.nif ImpExtLighthouse01:14 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextlighthouse01_lod_2.nif ImpExtLighthouse01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextlighthouse01_lod_2.nif ImpExtLighthouse01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextlighthouse01_lod_2.nif ImpExtLighthouse01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextlighthouse01_lod_2.nif ImpExtLighthouse01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextlighthouse01_lod_2.nif ImpExtLighthouse01:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextlighthouse01_lod_2.nif ImpExtLighthouse01:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtLighthouse01Snow [STAT:000C5E43]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc1icicleclumpcap01 for Dawnguard.esm DLC1IcicleClumpCap_NoSN [STAT:0200CE33]>
[00:30] [BuildBaseRecords] <Debug: Looking for ikstatue02b for Glenmoril.esm zzzRevIkStatue02B [STAT:0E2EBC57]>
[00:30] [BuildBaseRecords] <Debug: Looking for l1_sc_gravestone_short03 for Dawnguard.esm sc_gravestone_short03 [STAT:020059CD]>
[00:30] [BuildBaseRecords] <Debug: Looking for nortrapfireplate01zzzCHTrapNorFirePlate01 for Vigilant.esm zzzCHTrapNorFirePlate01 [ACTI:0D46F3E6]>
[00:30] [BuildBaseRecords] <Debug: Looking for nortrapfireplate01 for Vigilant.esm zzzCHTrapNorFirePlate01 [ACTI:0D46F3E6]>
[00:30] [BuildBaseRecords] <Debug: Looking for mountaincliff04 for Skyrim.esm MountainCliff04_SparseSN [STAT:0006E1E9]>
[00:30] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff04_00000000_lod_0l.nif for Skyrim.esm MountainCliff04_SparseSN [STAT:0006E1E9]>
[00:30] [BuildBaseRecords] <Debug: Looking for minewoodbeam03EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineWoodbeam03_Dementia [STAT:1157B6F0]>
[00:30] [BuildBaseRecords] <Debug: Looking for minewoodbeam03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineWoodbeam03_Dementia [STAT:1157B6F0]>
[00:30] [BuildBaseRecords] <Debug: Looking for revenantwaterstraight for Glenmoril.esm zzzRevBlackWavesStraight [MSTT:0E004FD6]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrdaggercase01 for unofficial skyrim special edition patch.esp WeaponRackDaggerDisplayPlayerHouse [ACTI:000D505B]>
[00:30] [BuildBaseRecords] <Debug: Looking for nortmpextplatstaircapr01 for Skyrim.esm NorTmpExtPlatStairCapR01 [STAT:00026F75]>
[00:30] [BuildBaseRecords] <Debug: Looking for skyhavenwalltest for Skyrim.esm SkyHavenWallTest [STAT:00060CB8]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01.nif WRHouseShack01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseShack01 [STAT:00021EB2]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01.nif WRHouseShack01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseShack01 [STAT:00021EB2]>
[00:30] [BuildBaseRecords] <Debug: Looking for corpse01 for cutting room floor.esp POIYisraBurnt "Изра" [CONT:000EF5F6]>
[00:30] [BuildBaseRecords] <Debug: Looking for doormace1stperson for Unslaad.esm zzzCrb1stPersonDoorMace [STAT:0F23AA90]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 2 Skyrim.esm NorTmpExtPlatStairCapR01 [STAT:00026F75]>
[00:30] [BuildBaseRecords] <Debug: Looking for roadstrtocurverampl01RP_DesertLumpy01 for _ResourcePack.esl RP_RoadStrToCurveRampL01DesertLumpy01 [STAT:FE002046]>
[00:30] [BuildBaseRecords] <Debug: Looking for roadstrtocurverampl01 for _ResourcePack.esl RP_RoadStrToCurveRampL01DesertLumpy01 [STAT:FE002046]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01.nif WRHouseShack01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseShack01 [STAT:00021EB2]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01.nif WRHouseShack01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseShack01 [STAT:00021EB2]>
[00:30] [BuildBaseRecords] <Debug: Looking for iciclebigsingle01 for Skyrim.esm IcicleBigSingle01 [STAT:0009D4F6]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01.nif WRHouseShack01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseShack01 [STAT:00021EB2]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01.nif WRHouseShack01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseShack01 [STAT:00021EB2]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01.nif WRHouseShack01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseShack01 [STAT:00021EB2]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01.nif WRHouseShack01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseShack01 [STAT:00021EB2]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01.nif WRHouseShack01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseShack01 [STAT:00021EB2]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01.nif WRHouseShack01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseShack01 [STAT:00021EB2]>
[00:30] [BuildBaseRecords] <Debug: Looking for impexticearchsupport01 for Skyrim.esm ImpExtIceArchSupport01_NoIceSulfur [STAT:000E9EA6]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01.nif WRHouseShack01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseShack01 [STAT:00021EB2]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01.nif WRHouseShack01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseShack01 [STAT:00021EB2]>
[00:30] [BuildBaseRecords] <Debug: Looking for orcchair01 for Skyrim.esm OrcChair01R "Стул" [FURN:00042D2F]>
[00:30] [BuildBaseRecords] <Debug: Looking for dweplatbgstairmid02WT for Wyrmstooth.esp WTDwePlatBgStairMid02 [STAT:0A3177D7]>
[00:30] [BuildBaseRecords] <Debug: Looking for dweplatbgstairmid02 for Wyrmstooth.esp WTDwePlatBgStairMid02 [STAT:0A3177D7]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxsmokewispslg1x1 for Skyrim.esm FXSmokeWispsLg1x1 [MSTT:00077775]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Wyrmstooth.esp WTDwePlatBgStairMid02 [STAT:0A3177D7]>
[00:30] [BuildBaseRecords] <Debug: Looking for wharenadoor for Skyrim.esm WHArenaDoor "Дверь" [DOOR:0005437B]>
[00:30] [BuildBaseRecords] <Debug: Looking for cavegshaftstraight01 for Skyrim.esm CaveGShaftStraight01 [STAT:0001B773]>
[00:30] [BuildBaseRecords] <Debug: Looking for sovintplatformstr01noshading for Skyrim.esm SOVintPlatformStr01NoShading [STAT:0004F455]>
[00:30] [BuildBaseRecords] <Debug: Looking for blackreachewall03 for Skyrim.esm BlackreachEWall03 [STAT:00092193]>
[00:30] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantSolitudeBitsAndPieces "Сундук" [CONT:000A6C06]>
[00:30] [BuildBaseRecords] <Debug: Looking for mrkwatersystemmillpond01 for Skyrim.esm MrkWaterSystemMillPond01 [ACTI:0007A5F5]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveglhalldoor02 for Skyrim.esm CaveGLHallDoor02 [STAT:0001B16C]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel02FieldGrass02 for Skyrim.esm RockPileL02FieldGrass02 [STAT:0005D0E5]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Skyrim.esm RockPileL02FieldGrass02 [STAT:0005D0E5]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkWaterSystemMillPond01 [ACTI:0007A5F5]>
[00:30] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantSpouseInnkeeperChest "Сундук" [CONT:000C644D]>
[00:30] [BuildBaseRecords] <Debug: Looking for impextblocks03 for Skyrim.esm ImpExtBlocks03SnowLight [STAT:000C689A]>
[00:30] [BuildBaseRecords] <Debug: Looking for apoheadscone01 for Unslaad.esm zzzCrbApoHeadScone01SN [STAT:0F4286F0]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrhouseshack01_lod_2.nif WRHouseShack01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseShack01 [STAT:00021EB2]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrhouseshack01_lod_2.nif WRHouseShack01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseShack01 [STAT:00021EB2]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRHouseShack01 [STAT:00021EB2]>
[00:30] [BuildBaseRecords] <Debug: Looking for whintwoodwallwoodsupport01 for Skyrim.esm WHIntWoodWallWoodSupport01 [STAT:0007903E]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmextplatformsmr01_lod for Dragonborn.esm DLC2DweReadRmEXTPlatformSmR01_LOD [STAT:04039B7A]>
[00:30] [BuildBaseRecords] <Debug: Looking for walltrapfalmer for Skyrim.esm TrapWallFalmer [ACTI:00090573]>
[00:30] [BuildBaseRecords] <Debug: Looking for mrkwarrensarch01rocks01 for Skyrim.esm MrkWarrensArch01Rocks01 [STAT:000B7965]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwepipeend01 for Unslaad.esm zzzCrbDweCapDoor "Дверь" [DOOR:0F3A47BB]>
[00:30] [BuildBaseRecords] <Debug: Looking for norbridgecage02a for Skyrim.esm NorBridgeCage02a [STAT:000330BF]>
[00:30] [AddModel] <Debug: Meshes\lod\crb\templetower_lod_0.nif sc_mausoleumCornerL_L. Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoTowerTop01SN [STAT:0F42B3C4]>
[00:30] [AddModel] <Debug: Meshes\lod\crb\templetower_lod_0.nif sc_mausoleumCornerL_L. Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoTowerTop01SN [STAT:0F42B3C4]>
[00:30] [BuildBaseRecords] <Debug: Looking for shiptrapdoor01 for Skyrim.esm ShipTrapdoor01STATIC [STAT:00058133]>
[00:30] [BuildBaseRecords] <Debug: Looking for hall1way03cap for Glenmoril.esm zzzRevSewerCapHall1way03 [STAT:0E294677]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrdunintroofstonecustom01 for Skyrim.esm WRDunIntRoofStoneCustom01 [STAT:0006B97E]>
[00:30] [BuildBaseRecords] <Debug: Looking for cascoffinpuzzlebase01 for Dawnguard.esm CasCoffinPuzzleBase01 [STAT:02003F76]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_platformlod01.dds 0 Unslaad.esm zzzCrbApoTowerTop01SN [STAT:0F42B3C4]>
[00:30] [BuildBaseRecords] <Debug: Looking for dweroadstraight02down01 for Skyrim.esm DweRoadStraight02Down01 [STAT:000CACD8]>
[00:30] [BuildBaseRecords] <Debug: Looking for upperchest01 for alternate start - live another life.esp ARTHLALShadySamChest "Сундук Темного Сэма" [CONT:6406B47C]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadStrToCurveRampL01DesertLumpy01 [STAT:FE002046]>
[00:30] [BuildBaseRecords] <Debug: Looking for wtvulomstaff for Wyrmstooth.esp WT1stPersonVulomStaff [STAT:0A64D204]>
[00:30] [BuildBaseRecords] <Debug: Looking for roadstraightlong01ReachDirt01 for Skyrim.esm RoadStraightLong01ReachDirt01 [STAT:0008867C]>
[00:30] [BuildBaseRecords] <Debug: Looking for roadstraightlong01 for Skyrim.esm RoadStraightLong01ReachDirt01 [STAT:0008867C]>
[00:30] [BuildBaseRecords] <Debug: Looking for impexttowershort01 for Better Dynamic Ash.esp BDA_ImpExtTowerShort01Ash [STAT:3400FB26]>
[00:30] [BuildBaseRecords] <Debug: Looking for ruinwallsconce01skirt for Skyrim.esm RuinsWallSconceShadow [STAT:0001B427]>
[00:30] [AddModel] <Debug: Meshes\lod\crb\templetower_lod_1.nif sc_mausoleumCornerL Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoTowerTop01SN [STAT:0F42B3C4]>
[00:30] [AddModel] <Debug: Meshes\lod\crb\templetower_lod_1.nif sc_mausoleumCornerL Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoTowerTop01SN [STAT:0F42B3C4]>
[00:30] [BuildBaseRecords] <Debug: Looking for falmercityhutwindragsingle for Dawnguard.esm FalmerCityHutWindRagSingle [STAT:0200502A]>
[00:30] [BuildBaseRecords] <Debug: Looking for nortowerruinsinttopfloorstairs01 for Skyrim.esm NorTowerRuinsIntTopFloorStairs01Snow [STAT:0002F1B7]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_platformlod01.dds 0 Unslaad.esm zzzCrbApoTowerTop01SN [STAT:0F42B3C4]>
[00:30] [BuildBaseRecords] <Debug: Looking for apostackstwisting01 for Dragonborn.esm ApoStacksTwisting01 [MSTT:04033BC2]>
[00:30] [BuildBaseRecords] <Debug: Looking for ruinspot04 for Skyrim.esm RuinsPot04Static [STAT:000B1B73]>
[00:30] [BuildBaseRecords] <Debug: Looking for runicsteelsword2h for Glenmoril.esm zzzRev1stPersonRunicSteelSword2H [STAT:0E35AEEA]>
[00:30] [BuildBaseRecords] <Debug: Looking for peyritepillar01 for Skyrim.esm PeryitePillar01 [STAT:00089B82]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel03RP_Sand02_FC3959FF for _ResourcePack.esl RP_RockPileL03Sand02 [STAT:FE00207F]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel03RP_Sand02 for _ResourcePack.esl RP_RockPileL03Sand02 [STAT:FE00207F]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for _ResourcePack.esl RP_RockPileL03Sand02 [STAT:FE00207F]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for _ResourcePack.esl RP_RockPileL03Sand02 [STAT:FE00207F]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel03 for _ResourcePack.esl RP_RockPileL03Sand02 [STAT:FE00207F]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershort01.nif ImpExtTowerShort01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTowerShort01Ash [STAT:3400FB26]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershort01.nif ImpExtTowerShort01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTowerShort01Ash [STAT:3400FB26]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershort01.nif ImpExtTowerShort01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTowerShort01Ash [STAT:3400FB26]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershort01.nif ImpExtTowerShort01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTowerShort01Ash [STAT:3400FB26]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershort01.nif ImpExtTowerShort01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTowerShort01Ash [STAT:3400FB26]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershort01.nif ImpExtTowerShort01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTowerShort01Ash [STAT:3400FB26]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershort01.nif ImpExtTowerShort01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTowerShort01Ash [STAT:3400FB26]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershort01.nif ImpExtTowerShort01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTowerShort01Ash [STAT:3400FB26]>
[00:30] [BuildBaseRecords] <Debug: Looking for circustentexterior for Glenmoril.esm zzzRevCircusTentExt [STAT:0E24C29D]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershort01.nif ImpExtTowerShort01:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTowerShort01Ash [STAT:3400FB26]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershort01.nif ImpExtTowerShort01:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTowerShort01Ash [STAT:3400FB26]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sand02_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\sand02_d.dds _ResourcePack.esl RP_RockPileL03Sand02 [STAT:FE00207F]>
[00:30] [BuildBaseRecords] <Debug: Looking for genkithallsm1waystair256 for Skyrim.esm GenKitHallSm1wayStair256 [STAT:000130BD]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel02FallForestGrass01 for Skyrim.esm RockPileL02FallForestGrass01 [STAT:000BAF4A]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Skyrim.esm RockPileL02FallForestGrass01 [STAT:000BAF4A]>
[00:30] [BuildBaseRecords] <Debug: Looking for whintdockfloorcorner01 for Skyrim.esm WHIntDockFloorCorner01 [STAT:000965DB]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impexttowershort01_lod_0.nif ImpExtTowerShort01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTowerShort01Ash [STAT:3400FB26]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impexttowershort01_lod_0.nif ImpExtTowerShort01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTowerShort01Ash [STAT:3400FB26]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impexttowershort01_lod_0.nif ImpExtTowerShort01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTowerShort01Ash [STAT:3400FB26]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impexttowershort01_lod_0.nif ImpExtTowerShort01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTowerShort01Ash [STAT:3400FB26]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impexttowershort01_lod_0.nif ImpExtTowerShort01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTowerShort01Ash [STAT:3400FB26]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impexttowershort01_lod_0.nif ImpExtTowerShort01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTowerShort01Ash [STAT:3400FB26]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxsteamjetfast for Skyrim.esm FXSteamJetFast [MSTT:0003103C]>
[00:30] [BuildBaseRecords] <Debug: Looking for spinningrailbladegroove01 for Skyrim.esm DweTrapThresherGroove [STAT:000786C2]>
[00:30] [BuildBaseRecords] <Debug: Looking for rttempleplazawallr01 for Skyrim.esm RTTemplePlazaWallR01 [STAT:000F66FE]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impexttowershort01_lod_2.nif ImpExtTowerShort01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTowerShort01Ash [STAT:3400FB26]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impexttowershort01_lod_2.nif ImpExtTowerShort01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTowerShort01Ash [STAT:3400FB26]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impexttowershort01_lod_2.nif ImpExtTowerShort01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtTowerShort01Ash [STAT:3400FB26]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc2skaalvilfarmwell01 for Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impexttowershort01_lod_2.nif ImpExtTowerShort01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtTowerShort01Ash [STAT:3400FB26]>
[00:30] [BuildBaseRecords] <Debug: Looking for brazier01 for Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilem01RiverMud01 for Skyrim.esm RockPileM01RiverMud01 [STAT:00062B17]>
[00:30] [BuildBaseRecords] <Debug: Looking for implhall1way128d01 for Skyrim.esm ImpLHall1Way128D01 [STAT:0003AEB2]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Skyrim.esm RockPileM01RiverMud01 [STAT:00062B17]>
[00:30] [BuildBaseRecords] <Debug: Looking for bedrollhay01FDirt02 for Skyrim.esm BedrollHay01FDirt02 "Лежанка" [FURN:00104B9C]>
[00:30] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01FDirt02 "Лежанка" [FURN:00104B9C]>
[00:30] [BuildBaseRecords] <Debug: Looking for da13vinedwefacadetower01 for Skyrim.esm DA13VineDweFacadeTower01 [STAT:000BD6B1]>
[00:30] [BuildBaseRecords] <Debug: Looking for icepiles04_INTERIOR for Dawnguard.esm IcePileS04_INTERIOR [STAT:0201A031]>
[00:30] [BuildBaseRecords] <Debug: Looking for sfloorpedestal01 for Skyrim.esm SFloorPedestal01 [STAT:000C56AE]>
[00:30] [BuildBaseRecords] <Debug: Looking for icepiles04 for Dawnguard.esm IcePileS04_INTERIOR [STAT:0201A031]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrjorvaskr01backporch01 for Skyrim.esm WRJorvaskr01BackPorch01 [STAT:00040AD2]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrhousestores02lod for Skyrim.esm WRHouseStores02LOD [STAT:00090C50]>
[00:30] [BuildBaseRecords] <Debug: Looking for bedrollhay01CaveDirtFL for Skyrim.esm BedrollHay01CaveDirtFL "Лежанка" [FURN:000E240B]>
[00:30] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01CaveDirtFL "Лежанка" [FURN:000E240B]>
[00:30] [BuildBaseRecords] <Debug: Looking for nordwelling03extcourtcap02 for Skyrim.esm NorDwelling03ExtCourtCap02 [STAT:00081D7C]>
[00:30] [AddModel] <Debug: Meshes\landscape\ice\icepiles04.nif IcePileS04:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm IcePileS04_INTERIOR [STAT:0201A031]>
[00:30] [AddModel] <Debug: Meshes\landscape\ice\icepiles04.nif IcePileS04:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm IcePileS04_INTERIOR [STAT:0201A031]>
[00:30] [AddModel] <Debug: Meshes\landscape\ice\icepiles04.nif IcePileS04:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm IcePileS04_INTERIOR [STAT:0201A031]>
[00:30] [AddModel] <Debug: Meshes\landscape\ice\icepiles04.nif IcePileS04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm IcePileS04_INTERIOR [STAT:0201A031]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores02lod.nif WRHouseStores02LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStores02LOD [STAT:00090C50]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores02lod.nif WRHouseStores02LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseStores02LOD [STAT:00090C50]>
[00:30] [BuildBaseRecords] <Debug: Looking for norcathallsm1wayendcapexsm01 for Skyrim.esm NorCatHallSm1wayEndCapExSm01 [STAT:00018BAD]>
[00:30] [BuildBaseRecords] <Debug: Looking for norhosmuralbear01 for Unslaad.esm zzzCrbNorHOSMuralBear01SN [STAT:0F440DBE]>
[00:30] [AddModel] <Debug: Meshes\lod\ice\icepiles04_lod_0.nif IcePileS04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm IcePileS04_INTERIOR [STAT:0201A031]>
[00:30] [AddModel] <Debug: Meshes\lod\ice\icepiles04_lod_0.nif IcePileS04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Soft_Lighting Dawnguard.esm IcePileS04_INTERIOR [STAT:0201A031]>
[00:30] [AddModel] <Debug: Meshes\lod\ice\icepiles04_lod_0.nif IcePileS04:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm IcePileS04_INTERIOR [STAT:0201A031]>
[00:30] [AddModel] <Debug: Meshes\lod\ice\icepiles04_lod_0.nif IcePileS04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm IcePileS04_INTERIOR [STAT:0201A031]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dawnguard.esm IcePileS04_INTERIOR [STAT:0201A031]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestores02lod_lod.nif WRHouseStores02LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStores02LOD [STAT:00090C50]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestores02lod_lod.nif WRHouseStores02LOD_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseStores02LOD [STAT:00090C50]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseStores02LOD [STAT:00090C50]>
[00:30] [BuildBaseRecords] <Debug: Looking for stonewallterracecorner01FallForestDirt01 for Skyrim.esm StonewallTerraceCorner01FallForestDirt01 [STAT:0009E3F1]>
[00:30] [BuildBaseRecords] <Debug: Looking for barrel02 for Glenmoril.esm zzzGHVender8284Chest "Бочка" [CONT:0E009DE5]>
[00:30] [BuildBaseRecords] <Debug: Looking for stonewallterracecorner01 for Skyrim.esm StonewallTerraceCorner01FallForestDirt01 [STAT:0009E3F1]>
[00:30] [BuildBaseRecords] <Debug: Looking for upperbench03 for Skyrim.esm UpperBench03StaticDUPLICATE000 [STAT:001018E1]>
[00:30] [BuildBaseRecords] <Debug: Looking for riftenrwhall1way01 for Skyrim.esm RiftenRWHall1Way01 [STAT:00047A5D]>
[00:30] [BuildBaseRecords] <Debug: Looking for lghall1way01glow1h for Glenmoril.esm zzzRevCasLgHall1Way01Glow1H [STAT:0E26A44A]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2.dds] ResourceExists>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestores02lod_lod_2.nif WRHouseStores02LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStores02LOD [STAT:00090C50]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestores02lod_lod_2.nif WRHouseStores02LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseStores02LOD [STAT:00090C50]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\5E9AA2568F6B43DCA7A4DB901C0841B3.dds">
[00:30] [BuildBaseRecords] <Debug: Looking for minelhall4way01 for Skyrim.esm MineLHall4Way01 [STAT:00042F6F]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseStores02LOD [STAT:00090C50]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceCorner01FallForestDirt01 [STAT:0009E3F1]>
[00:30] [BuildBaseRecords] <Debug: Looking for dragondeathtestexport for Skyrim.esm DragonDeathTestExport [MSTT:00015C7D]>
[00:30] [BuildBaseRecords] <Debug: Looking for ashpilemetal for Unslaad.esm zzzCrbDefaultAshPileMetal "Горстка металла" [ACTI:0F3B3DAD]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockl05 for Skyrim.esm RockL05SnowLight [STAT:00077333]>
[00:30] [BuildBaseRecords] <Debug: Looking for powerwordov for Skyrim.esm NorWordWallWordOv [ACTI:000709A8]>
[00:30] [BuildBaseRecords] <Debug: Looking for impextbldgsecondcorner04 for Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner04Ash [STAT:3400FB32]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrshintcor01winr for Skyrim.esm WRShIntCor01WinR [STAT:0003F8A4]>
[00:30] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchkdeckraill01 for HearthFires.esm BYOHBYOHWRporchKDeckRailL01 [STAT:03003B22]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01backporch01.nif L2_Braces Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRJorvaskr01BackPorch01 [STAT:00040AD2]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner04.nif ImpExtBldgSecondCorner04:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner04Ash [STAT:3400FB32]>
[00:30] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfarmwell01.nif DLC2SkaalVilFarmWell01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01backporch01.nif L2_Braces Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01BackPorch01 [STAT:00040AD2]>
[00:30] [BuildBaseRecords] <Debug: Looking for augurstaff for Glenmoril.esm zzzRev1stPersonAugurStaff [STAT:0E0088A6]>
[00:30] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfarmwell01.nif DLC2SkaalVilFarmWell01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner04.nif ImpExtBldgSecondCorner04:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner04Ash [STAT:3400FB32]>
[00:30] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfarmwell01.nif DLC2SkaalVilFarmWell01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfarmwell01.nif DLC2SkaalVilFarmWell01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfarmwell01.nif DLC2SkaalVilFarmWell01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner04.nif ImpExtBldgSecondCorner04:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner04Ash [STAT:3400FB32]>
[00:30] [BuildBaseRecords] <Debug: Looking for 1stpersongoldensaintsword for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonGoldenSaintSword [STAT:06000818]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner04.nif ImpExtBldgSecondCorner04:5 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner04Ash [STAT:3400FB32]>
[00:30] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfarmwell01.nif DLC2SkaalVilFarmWell01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [BuildBaseRecords] <Debug: Looking for nortmphallbg1waywall01 for Skyrim.esm NorTmpHallBg1wayWall01 [STAT:0002CD9A]>
[00:30] [BuildBaseRecords] <Debug: Looking for corner02 for Glenmoril.esm zzzRevCaveCorner02 [STAT:0E00A8CB]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1.dds] ResourceExists>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01backporch01.nif L2_Shields:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRJorvaskr01BackPorch01 [STAT:00040AD2]>
[00:30] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfarmwell01.nif DLC2SkaalVilFarmWell01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01backporch01.nif L2_Shields:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01BackPorch01 [STAT:00040AD2]>
[00:30] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfarmwell01.nif DLC2SkaalVilFarmWell01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [BuildBaseRecords] <Debug: Looking for dementiarootweeds01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootWeedsDementia01 [STAT:114B9E87]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner04.nif ImpExtBldgSecondCorner04:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner04Ash [STAT:3400FB32]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner04.nif ImpExtBldgSecondCorner04:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner04Ash [STAT:3400FB32]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner04.nif ImpExtBldgSecondCorner04:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner04Ash [STAT:3400FB32]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner04.nif ImpExtBldgSecondCorner04:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner04Ash [STAT:3400FB32]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01backporch01.nif L2_Shields:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRJorvaskr01BackPorch01 [STAT:00040AD2]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01backporch01.nif L2_Shields:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01BackPorch01 [STAT:00040AD2]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01backporch01.nif WRJorvaskr01BackPorch01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRJorvaskr01BackPorch01 [STAT:00040AD2]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01backporch01.nif WRJorvaskr01BackPorch01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01BackPorch01 [STAT:00040AD2]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\C4DF66B4D4FE46C88865107B8A3CD645.dds">
[00:30] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfarmwell01.nif DLC2SkaalVilFarmWell01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfarmwell01.nif DLC2SkaalVilFarmWell01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfarmwell01.nif DLC2SkaalVilFarmWell01:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfarmwell01.nif DLC2SkaalVilFarmWell01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner04.nif ImpExtBldgSecondCorner04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner04Ash [STAT:3400FB32]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner04.nif ImpExtBldgSecondCorner04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner04Ash [STAT:3400FB32]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner04.nif ImpExtBldgSecondCorner04:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner04Ash [STAT:3400FB32]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner04.nif ImpExtBldgSecondCorner04:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner04Ash [STAT:3400FB32]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner04.nif ImpExtBldgSecondCorner04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner04Ash [STAT:3400FB32]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner04.nif ImpExtBldgSecondCorner04:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner04Ash [STAT:3400FB32]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineorecorundum02_ReachGrass for unofficial skyrim special edition patch.esp MineOreCorundum02_ReachGrass "Корундовая жила" [ACTI:0010DCD0]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineorecorundum02 for unofficial skyrim special edition patch.esp MineOreCorundum02_ReachGrass "Корундовая жила" [ACTI:0010DCD0]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01backporch01.nif WRJorvaskr01BackPorch01:52 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRJorvaskr01BackPorch01 [STAT:00040AD2]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01backporch01.nif WRJorvaskr01BackPorch01:52 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01BackPorch01 [STAT:00040AD2]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01backporch01.nif WRJorvaskr01BackPorch01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRJorvaskr01BackPorch01 [STAT:00040AD2]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01backporch01.nif WRJorvaskr01BackPorch01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01BackPorch01 [STAT:00040AD2]>
[00:30] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfarmwell01.nif DLC2SkaalVilFarmWell01:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfarmwell01.nif DLC2SkaalVilFarmWell01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01backporch01.nif WRJorvaskr01BackPorch01:54 - L2_Braces:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRJorvaskr01BackPorch01 [STAT:00040AD2]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01backporch01.nif WRJorvaskr01BackPorch01:54 - L2_Braces:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01BackPorch01 [STAT:00040AD2]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondcorner04_lod.nif ImpExtBldgSecondCorner04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner04Ash [STAT:3400FB32]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondcorner04_lod.nif ImpExtBldgSecondCorner04:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner04Ash [STAT:3400FB32]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01backporch01.nif WRJorvaskr01BackPorch01:10 - L2_Braces:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRJorvaskr01BackPorch01 [STAT:00040AD2]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01backporch01.nif WRJorvaskr01BackPorch01:10 - L2_Braces:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01BackPorch01 [STAT:00040AD2]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondcorner04_lod_3.nif ImpExtBldgSecondCorner04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner04Ash [STAT:3400FB32]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondcorner04_lod_3.nif ImpExtBldgSecondCorner04:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner04Ash [STAT:3400FB32]>
[00:30] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfarmwell01.nif WATER4 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfarmwell01.nif WATER4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfarmwell01.nif WATER:0 Shader Flags 1: Vertex_Alpha | Decal | Dynamic_Decal | ZBuffer_Test Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfarmwell01.nif WATER:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [BuildBaseRecords] <Debug: Looking for freewall04 for Glenmoril.esm zzzRevFreeWall04 [STAT:0E0087F7]>
[00:30] [BuildBaseRecords] <Debug: Looking for sdoor03seaview01 for Glenmoril.esm zzzRevSiikaDoorLoad01 "Дверь" [DOOR:0E2094E8]>
[00:30] [BuildBaseRecords] <Debug: Looking for wallmountedsabrecat01 for Skyrim.esm WallMountedSabreCat01 [STAT:000D928D]>
[00:30] [BuildBaseRecords] <Debug: Looking for blackreachcrystalpiles04 for Skyrim.esm BlackreachCrystalPileS04 [STAT:000CE0D0]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpiles02Rocks01WRDirt for Skyrim.esm RockPileS02Rocks01WRDirt [STAT:0004635D]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Skyrim.esm RockPileS02Rocks01WRDirt [STAT:0004635D]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc2rieklingcandle for Dragonborn.esm DLC2RieklingCandle [STAT:0402B5F9]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrjorvaskr01backporch01_lod_2.nif WRJorvaskr01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRJorvaskr01BackPorch01 [STAT:00040AD2]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrjorvaskr01backporch01_lod_2.nif WRJorvaskr01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01BackPorch01 [STAT:00040AD2]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRJorvaskr01BackPorch01 [STAT:00040AD2]>
[00:30] [BuildBaseRecords] <Debug: Looking for roofcapopen01nofoot for Glenmoril.esm zzzRevSewerCapRoofOpen01NoFoot [STAT:0E294673]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveirhalldoorl01 for Skyrim.esm CaveIRHallDoorL01 [STAT:000732F1]>
[00:30] [BuildBaseRecords] <Debug: Looking for corpse03 for Skyrim.esm MQ104BurntCorpse03 "Сожженное тело" [CONT:000DD061]>
[00:30] [BuildBaseRecords] <Debug: Looking for nordwelling03extcourtstairs01 for Skyrim.esm NorDwelling03ExtCourtStairs01SnowLight [STAT:000C2B12]>
[00:30] [BuildBaseRecords] <Debug: Looking for cratesmall02DLC2Weathered_LightAsh for Dragonborn.esm DLC2CrateSmall02Weathered_LightAsh [STAT:0403A120]>
[00:30] [BuildBaseRecords] <Debug: Looking for cratesmall02 for Dragonborn.esm DLC2CrateSmall02Weathered_LightAsh [STAT:0403A120]>
[00:30] [BuildBaseRecords] <Debug: Looking for rubblepile08zzzRev_wet for Glenmoril.esm zzzRevRubblePile08_wet [STAT:0E270639]>
[00:30] [BuildBaseRecords] <Debug: Looking for rubblepile08 for Glenmoril.esm zzzRevRubblePile08_wet [STAT:0E270639]>
[00:30] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilfarmwell01_lod.nif DLC2SkaalVilFarmWell01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilfarmwell01_lod.nif DLC2SkaalVilFarmWell01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilfarmwell01_lod.nif DLC2SkaalVilFarmWell01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilfarmwell01_lod.nif DLC2SkaalVilFarmWell01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [BuildBaseRecords] <Debug: Looking for cavegboulderpiles01 for Skyrim.esm CaveGBoulderPileS01Ice [STAT:00042092]>
[00:30] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilfarmwell01_lod.nif DLC2SkaalVilFarmWell01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilfarmwell01_lod.nif DLC2SkaalVilFarmWell01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilfarmwell01_lod.nif DLC2SkaalVilFarmWell01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilfarmwell01_lod.nif DLC2SkaalVilFarmWell01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilfarmwell01_lod.nif DLC2SkaalVilFarmWell01:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilfarmwell01_lod.nif DLC2SkaalVilFarmWell01:16 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [BuildBaseRecords] <Debug: Looking for shipanchorwoodhole01 for Skyrim.esm ShipAnchorWoodhole01 [STAT:0002BD90]>
[00:30] [BuildBaseRecords] <Debug: Looking for norsarcophagustopanim01 for Skyrim.esm NorSarcophagusTopAnim01 [ACTI:00048DEC]>
[00:30] [BuildBaseRecords] <Debug: Looking for ancientsword2hdark for DAc0da.esm zDcd1stPersonAncientSword2HDark [STAT:0C00431A]>
[00:30] [BuildBaseRecords] <Debug: Looking for pistol02 for Glenmoril.esm zzzRev1stPersonMusketeerPistol02 [STAT:0E2C9016]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockcliff06 for Skyrim.esm RockCliff06Snow [STAT:00024D15]>
[00:30] [BuildBaseRecords] <Debug: Looking for signwrhonningbrewmeadery01 for Skyrim.esm SignWRHonningbrewMeadery01 [MSTT:000BFB0A]>
[00:30] [BuildBaseRecords] <Debug: Looking for satchel for Skyrim.esm dunTreasMapDBridgeSatchel "Кошель" [CONT:000F4A19]>
[00:30] [BuildBaseRecords] <Debug: Looking for ruinsconce01 for Skyrim.esm RuinsSconceSnow [STAT:0002A572]>
[00:30] [BuildBaseRecords] <Debug: Looking for woodenbarstool01static for unofficial skyrim special edition patch.esp WoodenBarStool01Staticice [STAT:0007711C]>
[00:30] [BuildBaseRecords] <Debug: Looking for seruinsrmpillarfreebroken02 for Dawnguard.esm SERuinsRmPillarFreeBroken02 [STAT:02004DA4]>
[00:30] [BuildBaseRecords] <Debug: Looking for cavegebalconycurve03 for Skyrim.esm CaveGEBalconyCurve03 [STAT:000224CD]>
[00:30] [BuildBaseRecords] <Debug: Looking for farmhouserailing for cutting room floor.esp FarmhouseRailing [STAT:1902E6EC]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrintchroofslope02l for Skyrim.esm WRIntCHRoofSlope02L [STAT:00075B45]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockl02 for Skyrim.esm RockL02SnowLight [STAT:0001EF56]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveifhall2way01 for Skyrim.esm CaveIFHall2Way01 [STAT:0001BBF5]>
[00:30] [BuildBaseRecords] <Debug: Looking for shackbrokewall02zzzRevDeadShackBrokenWall02 for Glenmoril.esm zzzRevDeadShackBrokenWall02 [STAT:0E016DBC]>
[00:30] [BuildBaseRecords] <Debug: Looking for mrkcryptcoffin01container for unofficial skyrim special edition patch.esp MarkarthCoffin01container "Гроб" [CONT:000F6891]>
[00:30] [BuildBaseRecords] <Debug: Looking for shackbrokewall02 for Glenmoril.esm zzzRevDeadShackBrokenWall02 [STAT:0E016DBC]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveicliffscornerin01ns for Skyrim.esm CaveICliffsCornerIn01NS [STAT:0006F720]>
[00:30] [BuildBaseRecords] <Debug: Looking for casrubblepile04 for Unslaad.esm zzzCrbCasRubblePile04_Snow [STAT:0F05C93D]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrprisoncellfloorgrate01 for Skyrim.esm WRPrisonCellFloorGrate01 [STAT:0009DC87]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodsidelod.dds based on textures\dungeons\ships\shipwoodside01.dds for textures\architecture\revenant\deadwoodside.dds Glenmoril.esm zzzRevDeadShackBrokenWall02 [STAT:0E016DBC]>
[00:30] [BuildBaseRecords] <Debug: Looking for dbstainglass01 for Vigilant.esm zzzCOStainGlassDoor "Черная дверь" [DOOR:0D04F138]>
[00:30] [BuildBaseRecords] <Debug: Looking for nortempleentrancehalldoor01dunLabyrinthianFireDoor for Skyrim.esm dunLabyrinthianFireDoor [ACTI:000F4987]>
[00:30] [BuildBaseRecords] <Debug: Looking for nortempleentrancehalldoor01 for Skyrim.esm dunLabyrinthianFireDoor [ACTI:000F4987]>
[00:30] [BuildBaseRecords] <Debug: Looking for impexttowershelldoor04 for Skyrim.esm ImpExtTowerShellDoor04 [STAT:00040B2F]>
[00:30] [BuildBaseRecords] <Debug: Looking for sc_bonepile04 for Dawnguard.esm sc_bonepile04 [STAT:0200E3EB]>
[00:30] [BuildBaseRecords] <Debug: Looking for arpedestal02 for Update.esm ccBGS_ARPedestal02 [STAT:01003188]>
[00:30] [BuildBaseRecords] <Debug: Looking for nortmpextplatwall02 for Skyrim.esm NorTmpExtPlatWall02 [STAT:00026F7C]>
[00:30] [BuildBaseRecords] <Debug: Looking for cavegrockl05 for Skyrim.esm CaveGRockL05 [STAT:000224EA]>
[00:30] [BuildBaseRecords] <Debug: Looking for mercyblade1h for Glenmoril.esm zzzRev1stPersonMercyBlade1H [STAT:0E006EB5]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineceicorner04hole for Skyrim.esm MineCEICorner04Hole [STAT:00045621]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile04.nif Chunk04:27 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbCasRubblePile04_Snow [STAT:0F05C93D]>
[00:30] [BuildBaseRecords] <Debug: Looking for _camp_enchantingcircle_furn for Campfire.esm _Camp_Enchanting "Круг зачарователя" [FURN:09038678]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile04.nif Chunk04:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbCasRubblePile04_Snow [STAT:0F05C93D]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile04.nif CasRubblePile04:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbCasRubblePile04_Snow [STAT:0F05C93D]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile04.nif CasRubblePile04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbCasRubblePile04_Snow [STAT:0F05C93D]>
[00:30] [BuildBaseRecords] <Debug: Looking for maginvhealspellart for Glenmoril.esm zzzLrhMq03HealEffect [ACTI:0E007915]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile04.nif CasRubblePile04:8 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbCasRubblePile04_Snow [STAT:0F05C93D]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile04.nif CasRubblePile04:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbCasRubblePile04_Snow [STAT:0F05C93D]>
[00:30] [BuildBaseRecords] <Debug: Looking for norrunicamphitheatre01 for Skyrim.esm NorWordWall01_LightSN [STAT:0005F986]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile04.nif CasRubblePile04:11 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbCasRubblePile04_Snow [STAT:0F05C93D]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile04.nif CasRubblePile04:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbCasRubblePile04_Snow [STAT:0F05C93D]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilem03Rocks_Ice for Update.esm RockPileM03Rocks_Ice [STAT:00106AB0]>
[00:30] [BuildBaseRecords] <Debug: Looking for treasuremap04whiterun for SkystoneCastle.esp LA_SS_TreasureMap04 [STAT:35A2CAE8]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile04.nif CasRubblePile04:16 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbCasRubblePile04_Snow [STAT:0F05C93D]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile04.nif CasRubblePile04:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbCasRubblePile04_Snow [STAT:0F05C93D]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilem03 for Update.esm RockPileM03Rocks_Ice [STAT:00106AB0]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile04.nif CasRubblePile04:27 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbCasRubblePile04_Snow [STAT:0F05C93D]>
[00:30] [BuildBaseRecords] <Debug: Looking for rug04rolled for Skyrim.esm Rug04Rolled [STAT:00093D2E]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile04.nif CasRubblePile04:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbCasRubblePile04_Snow [STAT:0F05C93D]>
[00:30] [BuildBaseRecords] <Debug: Looking for frozenmarshicelandbrokenl01skirt for Skyrim.esm FrozenMarshIceLandBrokenL01Skirt [STAT:000F693A]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveilwalldoorl02 for Skyrim.esm CaveILWallDoorL02 [STAT:0003449F]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\treeaspen04.nif L1_TreeAspen04:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen04 [TREE:0005FADA]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\treeaspen04.nif L1_TreeAspen04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeAspen04 [TREE:0005FADA]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\treeaspen04.nif L1_TreeAspen04:0 - L2_:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen04 [TREE:0005FADA]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\treeaspen04.nif L1_TreeAspen04:0 - L2_:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeAspen04 [TREE:0005FADA]>
[00:30] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile04_lod_0.nif Chunk04:27 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbCasRubblePile04_Snow [STAT:0F05C93D]>
[00:30] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile04_lod_0.nif Chunk04:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbCasRubblePile04_Snow [STAT:0F05C93D]>
[00:30] [BuildBaseRecords] <Debug: Looking for sc_stonepile05 for Dawnguard.esm sc_stonepile05 [STAT:0200E3E2]>
[00:30] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile04_lod_0.nif CasRubblePile04:16 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbCasRubblePile04_Snow [STAT:0F05C93D]>
[00:30] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile04_lod_0.nif CasRubblePile04:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbCasRubblePile04_Snow [STAT:0F05C93D]>
[00:30] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile04_lod_0.nif CasRubblePile04:27 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbCasRubblePile04_Snow [STAT:0F05C93D]>
[00:30] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile04_lod_0.nif CasRubblePile04:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbCasRubblePile04_Snow [STAT:0F05C93D]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrintbeam768nobracket for Skyrim.esm WRIntBeam768NoBracket [STAT:000A6421]>
[00:30] [BuildBaseRecords] <Debug: Looking for tomb01 for Glenmoril.esm zzzGHQmTomb01 [STAT:0E00FDA5]>
[00:30] [BuildBaseRecords] <Debug: Looking for akatoshstatue for Vigilant.esm zzzCHAkatoshStatue [STAT:0D2187F9]>
[00:30] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactAttireUndeadKiller "Сундук" [CONT:0E343B82]>
[00:30] [AddModel] <Debug: Meshes\landscape\ice\frozenmarshicelandbrokenl01skirt.nif FrozenMarshIceLandBroken01Skirt:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FrozenMarshIceLandBrokenL01Skirt [STAT:000F693A]>
[00:30] [AddModel] <Debug: Meshes\landscape\ice\frozenmarshicelandbrokenl01skirt.nif FrozenMarshIceLandBroken01Skirt:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Skyrim.esm FrozenMarshIceLandBrokenL01Skirt [STAT:000F693A]>
[00:30] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdthistle01.nif BYOHHouseIngrdThistle01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdThistle01 "Чертополох" [TREE:030110CC]>
[00:30] [BuildBaseRecords] <Debug: Looking for ruinspot04 for Skyrim.esm RuinsPot04 [MSTT:0003BC44]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen04_93b6d3ddpassthru_lod.nif L1_TreeAspen04:0 - L2_:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen04 [TREE:0005FADA]>
[00:30] [BuildBaseRecords] <Debug: Looking for winterholdtowerintwall08 for Skyrim.esm WinterholdTowerIntWall08 [STAT:0007767B]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen04_93b6d3ddpassthru_lod.nif L1_TreeAspen04:0 - L2_:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeAspen04 [TREE:0005FADA]>
[00:30] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdthistle01.nif BYOHHouseIngrdThistle01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim unofficial skyrim special edition patch.esp BYOHHouseIngrdThistle01 "Чертополох" [TREE:030110CC]>
[00:30] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdthistle01.nif DLC1HouseIngrdThistle01_1:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdThistle01 "Чертополох" [TREE:030110CC]>
[00:30] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdthistle01.nif DLC1HouseIngrdThistle01_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim unofficial skyrim special edition patch.esp BYOHHouseIngrdThistle01 "Чертополох" [TREE:030110CC]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwefurniturehighchair01 for Skyrim.esm DweFurnitureHighChair01Static [STAT:000D128C]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc2darkelfurn01 for Dragonborn.esm DLC2DarkElfUrn01Food_NoRespawn "Урна" [CONT:0403C364]>
[00:30] [BuildBaseRecords] <Debug: Looking for vikingstatue02 for DAc0da.esm zDcdVikingStatue02 [STAT:0C00473F]>
[00:30] [BuildBaseRecords] <Debug: Looking for windhelmbridge for Skyrim.esm Windhelmbridge [STAT:00087C26]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockcliffmineentranceFieldGrass01 for Skyrim.esm RockCliffMineEntranceFieldGrass01 [STAT:000B4001]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockcliffmineentrance for Skyrim.esm RockCliffMineEntranceFieldGrass01 [STAT:000B4001]>
[00:30] [BuildBaseRecords] <Debug: Looking for falmercityroundfloorlg02 for Dawnguard.esm FalmerCityRoundFloorLg02 [STAT:02010944]>
[00:30] [AddModel] <Debug: Meshes\lod\ice\frozenmarshicelandbrokenl01skirt_lod_0.nif FrozenMarshIceLandBroken01Skirt:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FrozenMarshIceLandBrokenL01Skirt [STAT:000F693A]>
[00:30] [AddModel] <Debug: Meshes\lod\ice\frozenmarshicelandbrokenl01skirt_lod_0.nif FrozenMarshIceLandBroken01Skirt:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Skyrim.esm FrozenMarshIceLandBrokenL01Skirt [STAT:000F693A]>
[00:30] [BuildBaseRecords] <Debug: Looking for rug02 for ccBGSSSE001-Fish.esm ccBGSSSE001_Rug02 [STAT:05000D73]>
[00:30] [BuildBaseRecords] <Debug: Looking for cheesewedge01 for Glenmoril.esm zzzLrhCheeseWedge01Static [STAT:0E00860C]>
[00:30] [BuildBaseRecords] <Debug: Looking for winterholdsymbol02 for Skyrim.esm MG01GateStone [ACTI:0005118F]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpiles04CoastOceanFloor01 for Skyrim.esm RockPileS04CoastOceanFloor01 [STAT:000C3E55]>
[00:30] [BuildBaseRecords] <Debug: Looking for whvalunstrad27 for Skyrim.esm WHvalunstrad27 [STAT:000FFEB5]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashfloor for Dragonborn.esm DLC2dunKolbjornAshFloor [STAT:04020A60]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Skyrim.esm RockPileS04CoastOceanFloor01 [STAT:000C3E55]>
[00:30] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliffslope.nif MountainCliffSlope:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffSlope [STAT:0E00A25A]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\norrunicamphitheatre01lod.dds 0 Skyrim.esm NorWordWall01_LightSN [STAT:0005F986]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\norrunicamphitheatre01lod.dds 0 Skyrim.esm NorWordWall01_LightSN [STAT:0005F986]>
[00:30] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliffslope.nif MountainCliffSlope:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffSlope [STAT:0E00A25A]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrintcastleroofbasecorinltrans01 for Skyrim.esm WRIntCastleRoofBaseCorInLTrans01 [STAT:000878AC]>
[00:30] [BuildBaseRecords] <Debug: Looking for smdctoedor02 for Skyrim.esm SMdCtoEDor02 [STAT:0006E856]>
[00:30] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliffslope.nif MountainCliffSlope:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffSlope [STAT:0E00A25A]>
[00:30] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliffslope.nif MountainCliffSlope:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffSlope [STAT:0E00A25A]>
[00:30] [BuildBaseRecords] <Debug: Looking for walkwaystairs3 for Skyrim.esm WalkwayStairs3 [STAT:0004D7B0]>
[00:30] [BuildBaseRecords] <Debug: Looking for iceberglarge for Dawnguard.esm IcebergLarge_LightSNINTERIOR [STAT:02001C3E]>
[00:30] [BuildBaseRecords] <Debug: Looking for churchgiantdead02 for Glenmoril.esm zzzRevTreasGiantChaplain02 "Огромный капеллан" [CONT:0E2EBD01]>
[00:30] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodbeamshort02 for Skyrim.esm ShipKatariahWoodbeamShort02 [STAT:0009859D]>
[00:30] [BuildBaseRecords] <Debug: File not found Meshes\clutter\books\testbook01highpoly.nif. Used by Skyrim.esm HighPolyBookTest01 [STAT:00076E8F]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\iceberglargelod.dds 0 Dawnguard.esm IcebergLarge_LightSNINTERIOR [STAT:02001C3E]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\iceberglargelod.dds 0 Dawnguard.esm IcebergLarge_LightSNINTERIOR [STAT:02001C3E]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\iceberglargelod.dds 0 Dawnguard.esm IcebergLarge_LightSNINTERIOR [STAT:02001C3E]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor04.nif ImpExtTowerShellDoor04:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellDoor04 [STAT:00040B2F]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor04.nif ImpExtTowerShellDoor04:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellDoor04 [STAT:00040B2F]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor04.nif ImpExtTowerShellDoor04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellDoor04 [STAT:00040B2F]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor04.nif ImpExtTowerShellDoor04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellDoor04 [STAT:00040B2F]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel02DLC01SoulCairnDirt03 for Dawnguard.esm DLC01RockPileL02SoulCairnDirt03 [STAT:02005896]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Dawnguard.esm DLC01RockPileL02SoulCairnDirt03 [STAT:02005896]>
[00:30] [BuildBaseRecords] <Debug: Looking for impcandelabranocandle for Skyrim.esm ImpCandelabraNoCandle [STAT:0005F221]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor04.nif ImpExtTowerShellDoor04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellDoor04 [STAT:00040B2F]>
[00:30] [AddModel] <Debug: Meshes\lod\windhelm\windhelmbridge_lod_1.nif Windhelmbridge:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Windhelmbridge [STAT:00087C26]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor04.nif ImpExtTowerShellDoor04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellDoor04 [STAT:00040B2F]>
[00:30] [AddModel] <Debug: Meshes\lod\windhelm\windhelmbridge_lod_1.nif Windhelmbridge:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Windhelmbridge [STAT:00087C26]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmextplatformlg01_lod for Dragonborn.esm DLC2DweReadRmEXTPlatformLg01_LOD [STAT:04039B82]>
[00:30] [BuildBaseRecords] <Debug: Looking for minewoodbeam02EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineWoodbeam02_Dementia [STAT:1157B6EF]>
[00:30] [BuildBaseRecords] <Debug: Looking for minewoodbeam02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineWoodbeam02_Dementia [STAT:1157B6EF]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor04.nif ImpExtTowerShellDoor04:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtTowerShellDoor04 [STAT:00040B2F]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor04.nif ImpExtTowerShellDoor04:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellDoor04 [STAT:00040B2F]>
[00:30] [AddModel] <Debug: Meshes\lod\windhelm\windhelmbridge_lod_1.nif Windhelmbridge:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Windhelmbridge [STAT:00087C26]>
[00:30] [AddModel] <Debug: Meshes\lod\windhelm\windhelmbridge_lod_1.nif Windhelmbridge:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Windhelmbridge [STAT:00087C26]>
[00:30] [BuildBaseRecords] <Debug: Looking for skyhavenrubblepiece01 for Skyrim.esm SkyHavenRubblePiece01 [STAT:00050334]>
[00:30] [AddModel] <Debug: Meshes\lod\windhelm\windhelmbridge_lod_1.nif Windhelmbridge:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Windhelmbridge [STAT:00087C26]>
[00:30] [AddModel] <Debug: Meshes\lod\windhelm\windhelmbridge_lod_1.nif Windhelmbridge:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Windhelmbridge [STAT:00087C26]>
[00:30] [AddModel] <Debug: Meshes\lod\windhelm\windhelmbridge_lod_1.nif Windhelmbridge:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Windhelmbridge [STAT:00087C26]>
[00:30] [AddModel] <Debug: Meshes\lod\windhelm\windhelmbridge_lod_1.nif Windhelmbridge:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Windhelmbridge [STAT:00087C26]>
[00:30] [BuildBaseRecords] <Debug: Looking for slggtrador01 for Skyrim.esm SLgGTraDor01 [STAT:0007729E]>
[00:30] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs3.nif WalkwayStairs3:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayStairs3 [STAT:0004D7B0]>
[00:30] [BuildBaseRecords] <Debug: Looking for tableware01 for Glenmoril.esm zzzLrhBazTableware01 [STAT:0E017A74]>
[00:30] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs3.nif WalkwayStairs3:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayStairs3 [STAT:0004D7B0]>
[00:30] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepiece01.nif SkyHavenRubblePiece01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePiece01 [STAT:00050334]>
[00:30] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepiece01.nif SkyHavenRubblePiece01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePiece01 [STAT:00050334]>
[00:30] [BuildBaseRecords] <Debug: Looking for paintinglc0107 for Wyrmstooth.esp WTPaintinglc0107 [STAT:0A5A6C73]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impexttowershelldoor04_lod.nif ImpExtTowerShellDoor04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellDoor04 [STAT:00040B2F]>
[00:30] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs3.nif L2_Rope Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayStairs3 [STAT:0004D7B0]>
[00:30] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs3.nif L2_Rope Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayStairs3 [STAT:0004D7B0]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impexttowershelldoor04_lod.nif ImpExtTowerShellDoor04:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellDoor04 [STAT:00040B2F]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impexttowershelldoor04_lod.nif ImpExtTowerShellDoor04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellDoor04 [STAT:00040B2F]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impexttowershelldoor04_lod.nif ImpExtTowerShellDoor04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellDoor04 [STAT:00040B2F]>
[00:30] [BuildBaseRecords] <Debug: Looking for spinningrailbladegroovesmall01 for Skyrim.esm DweTrapThresherGrooveSmall [STAT:00078DED]>
[00:30] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs3.nif WalkwayStairs3:19 - L2_Rope:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayStairs3 [STAT:0004D7B0]>
[00:30] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs3.nif WalkwayStairs3:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayStairs3 [STAT:0004D7B0]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwechandelier01simpleonsputter for Skyrim.esm DweChandelier01SimpleOnSputter [STAT:000E7C31]>
[00:30] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepiece01_lod_0.nif SkyHavenRubblePiece01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePiece01 [STAT:00050334]>
[00:30] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepiece01_lod_0.nif SkyHavenRubblePiece01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePiece01 [STAT:00050334]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel02EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL02_Mania [STAT:11066B4E]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL02_Mania [STAT:11066B4E]>
[00:30] [BuildBaseRecords] <Debug: Looking for cavegbalconycorner04 for Skyrim.esm CaveGBalconyCorner04Ice [STAT:00042075]>
[00:30] [BuildBaseRecords] <Debug: Looking for hagravendeadgoat01 for Skyrim.esm HagravenDeadGoat01 [MSTT:000ACAF5]>
[00:30] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaystairs3_lod_0.nif WalkwayStairs3:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayStairs3 [STAT:0004D7B0]>
[00:30] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaystairs3_lod_0.nif WalkwayStairs3:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayStairs3 [STAT:0004D7B0]>
[00:30] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaystairs3_lod_0.nif WalkwayStairs3:19 - L2_Rope:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayStairs3 [STAT:0004D7B0]>
[00:30] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaystairs3_lod_0.nif WalkwayStairs3:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayStairs3 [STAT:0004D7B0]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simaniagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\simaniagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL02_Mania [STAT:11066B4E]>
[00:30] [AddModel] <Debug: Meshes\lod\windhelm\windhelmbridge_lod_2.nif Windhelmbridge_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Windhelmbridge [STAT:00087C26]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveilroomdoorf03 for Skyrim.esm CaveILRoomDoorF03 [STAT:0006F708]>
[00:30] [AddModel] <Debug: Meshes\lod\windhelm\windhelmbridge_lod_2.nif Windhelmbridge_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Windhelmbridge [STAT:00087C26]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL02_Mania [STAT:11066B4E]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm Windhelmbridge [STAT:00087C26]>
[00:30] [BuildBaseRecords] <Debug: Looking for signfourshieldstavern01 for Skyrim.esm SignFourShieldsTavern01 [MSTT:0010EAC2]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrcoffin01 for Skyrim.esm WRCoffin01 "Гроб" [CONT:000E4AE9]>
[00:30] [BuildBaseRecords] <Debug: Looking for sovintplatformstr01 for Skyrim.esm SOVintPlatformStr01 [STAT:0004B874]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineoregold04_LRocks for Skyrim.esm MineOreGold04_LRocks "Золотая жила" [ACTI:0010D058]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineoregold04 for Skyrim.esm MineOreGold04_LRocks "Золотая жила" [ACTI:0010D058]>
[00:30] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew20v2.nif textures\landscape\trees\gkbbark13.dds 059C7C1E TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:30] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew20v2.nif textures\landscape\trees\reachtreebranch01_n.dds AA6FEFB0 TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:30] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew20v2.nif textures\landscape\trees\gkbbark13_n.dds E3E3DAD2 TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:30] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew20v2.nif textures\landscape\trees\gkbtreeaspenbranchcompgreen1dark.dds 93E9A392 TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:30] [BuildBaseRecords] <Debug: Looking for silverjug01 for SkystoneCastle.esp LA_SS_SilverJug01 [STAT:35149F6A]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockcliffmineentrance02Snow for Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [BuildBaseRecords] <Debug: Looking for _camp_bedrollhaynoground for Campfire.esm _Camp_Tent_BedrollHayNoGround01 [STAT:09036B3C]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwegestaltlinear512 for DAc0da.esm zDcdActSensorDweGhostLinear512 [ACTI:0C00CACD]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockcliffmineentrance02 for Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [BuildBaseRecords] <Debug: Looking for giantobelisk03zzzRev_Wet for Glenmoril.esm zzzRevGiantObelisk03_Wet [STAT:0E015D25]>
[00:30] [BuildBaseRecords] <Debug: Looking for giantobelisk03 for Glenmoril.esm zzzRevGiantObelisk03_Wet [STAT:0E015D25]>
[00:30] [BuildBaseRecords] <Debug: Looking for keyboardglow for Glenmoril.esm zzzRevActDataBard "Бард: Псевдоним" [ACTI:0E34F5B1]>
[00:30] [BuildBaseRecords] <Debug: Looking for falmerpgebalconycurve04 for Dawnguard.esm FalmerPGEBalconyCurve04 [STAT:02005E8D]>
[00:30] [BuildBaseRecords] <Debug: Looking for alchbottle03 for Glenmoril.esm zzzRevWitAlchBottle03 [STAT:0E005D9D]>
[00:30] [BuildBaseRecords] <Debug: Looking for lghall4way01notop01 for Glenmoril.esm zzzRevCasLgHall4Way01NoTop [STAT:0E26A44D]>
[00:30] [BuildBaseRecords] <Debug: Looking for shackbrokewall04zzzRevDeadShackBrokenWall04 for Glenmoril.esm zzzRevDeadShackBrokenWall04 [STAT:0E016DBE]>
[00:30] [BuildBaseRecords] <Debug: Looking for shackbrokewall04 for Glenmoril.esm zzzRevDeadShackBrokenWall04 [STAT:0E016DBE]>
[00:30] [BuildBaseRecords] <Debug: Looking for barrel02 for Glenmoril.esm zzzRevVendorPrinceChest "Бочка" [CONT:0E01626B]>
[00:30] [AddModel] <Debug: Meshes\architecture\shackkit\shackbrokewall04.nif ShackBrokeWall04:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackBrokenWall04 [STAT:0E016DBE]>
[00:30] [AddModel] <Debug: Meshes\architecture\shackkit\shackbrokewall04.nif ShackBrokeWall04:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackBrokenWall04 [STAT:0E016DBE]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliffslope_lod_0.nif MountainCliffSlope_LOD_0:1 Shader Flags 1: Vertex_Alpha | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffSlope [STAT:0E00A25A]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliffslope_lod_0.nif MountainCliffSlope_LOD_0:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffSlope [STAT:0E00A25A]>
[00:30] [AddModel] <Debug: Meshes\lod\shackkit\shackbrokewall04_lod_0.nif ShackBrokeWall04:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackBrokenWall04 [STAT:0E016DBE]>
[00:30] [AddModel] <Debug: Meshes\lod\shackkit\shackbrokewall04_lod_0.nif ShackBrokeWall04:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackBrokenWall04 [STAT:0E016DBE]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliffslope_lod_0.nif MountainCliffSlope_LOD_0:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffSlope [STAT:0E00A25A]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliffslope_lod_0.nif MountainCliffSlope_LOD_0:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffSlope [STAT:0E00A25A]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodsidelod.dds based on textures\dungeons\ships\shipwoodside01.dds for textures\architecture\revenant\deadwoodside.dds Glenmoril.esm zzzRevDeadShackBrokenWall04 [STAT:0E016DBE]>
[00:30] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse02.nif WindowGlow01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse02.nif WindowGlow01 Shader Flags 2: Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliffslope_lod_1.nif MountainCliffSlope_LOD_1:1 Shader Flags 1: Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffSlope [STAT:0E00A25A]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliffslope_lod_1.nif MountainCliffSlope_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffSlope [STAT:0E00A25A]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliffslope_lod_1.nif MountainCliffSlope_LOD_1:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffSlope [STAT:0E00A25A]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliffslope_lod_1.nif MountainCliffSlope_LOD_1:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffSlope [STAT:0E00A25A]>
[00:30] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse02.nif RTFarmhouse02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse02.nif RTFarmhouse02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliffslope_lod_2.nif MountainCliffSlope_LOD_2:1 Shader Flags 1: Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffSlope [STAT:0E00A25A]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliffslope_lod_2.nif MountainCliffSlope_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffSlope [STAT:0E00A25A]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliffslope_lod_2.nif MountainCliffSlope_LOD_2:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffSlope [STAT:0E00A25A]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliffslope_lod_2.nif MountainCliffSlope_LOD_2:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffSlope [STAT:0E00A25A]>
[00:30] <Warning: Filename textures\water in wells\water_placid.dds does not adhere to file naming conventions. Used by Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfarmwell01.nif Dragonborn.esm DLC2SkaalVilFarmWell01 [STAT:0402B246]>
[00:30] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse02.nif RTFarmhouse02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse02.nif RTFarmhouse02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxspiderwebkitdinner for Skyrim.esm FXSpiderWebKitDinner01 [MSTT:000486FB]>
[00:30] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse02.nif RTFarmhouse02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse02.nif RTFarmhouse02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse02.nif RTFarmhouse02:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse02.nif RTFarmhouse02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse02.nif RTFarmhouse02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse02.nif RTFarmhouse02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse02.nif RTFarmhouse02:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse02.nif RTFarmhouse02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse02.nif RTFarmhouse02:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse02.nif RTFarmhouse02:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse02.nif L1_Shingles11:4 - L1_Shingles12:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [AddModel] <Debug: Meshes\architecture\riften\rtfarmhouse02.nif L1_Shingles11:4 - L1_Shingles12:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [BuildBaseRecords] <Debug: Looking for shiveringmap for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ShiveringMap [STAT:1158AAAD]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrintcastlestairs02 for Skyrim.esm WRIntCastleStairs02 [STAT:0002FE00]>
[00:30] [BuildBaseRecords] <Debug: Looking for statuewithbird for Glenmoril.esm zzzRevWitStatueWithBird [STAT:0E007D5E]>
[00:30] [BuildBaseRecords] <Debug: Looking for casexttowershellwall02 for Dawnguard.esm CasExtTowerShellWall02 [STAT:02003D5B]>
[00:30] [BuildBaseRecords] <Debug: Looking for apomouthsconce02 for Dragonborn.esm ApoMouthSconce02 [MSTT:0403A4B6]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2.dds] ResourceExists>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellwall02.nif CasExtTowerShellWall02:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellWall02 [STAT:02003D5B]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellwall02.nif CasExtTowerShellWall02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellWall02 [STAT:02003D5B]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellwall02.nif CasExtTowerShellWall02:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellWall02 [STAT:02003D5B]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellwall02.nif CasExtTowerShellWall02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellWall02 [STAT:02003D5B]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:30] [AddModel] <Debug: Meshes\landscape\rocks\rockcliffmineentrance02.nif L1_RockCliffMineEntrance02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [AddModel] <Debug: Meshes\landscape\rocks\rockcliffmineentrance02.nif L1_RockCliffMineEntrance02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\A3DEF132E1594F90A029DB0026DE9A31.dds">
[00:30] [AddModel] <Debug: Meshes\landscape\rocks\rockcliffmineentrance02.nif L1_RockCliffMineEntrance02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [AddModel] <Debug: Meshes\landscape\rocks\rockcliffmineentrance02.nif L1_RockCliffMineEntrance02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [AddModel] <Debug: Meshes\landscape\rocks\rockcliffmineentrance02.nif RockCliffMineEntrance02:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [AddModel] <Debug: Meshes\landscape\rocks\rockcliffmineentrance02.nif RockCliffMineEntrance02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [AddModel] <Debug: Meshes\landscape\rocks\rockcliffmineentrance02.nif RockCliffMineEntrance02:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [AddModel] <Debug: Meshes\landscape\rocks\rockcliffmineentrance02.nif RockCliffMineEntrance02:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [AddModel] <Debug: Meshes\landscape\rocks\rockcliffmineentrance02.nif RockCliffMineEntrance02:20 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [AddModel] <Debug: Meshes\landscape\rocks\rockcliffmineentrance02.nif RockCliffMineEntrance02:20 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [AddModel] <Debug: Meshes\landscape\rocks\rockcliffmineentrance02.nif RockCliffMineEntrance02:21 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [AddModel] <Debug: Meshes\landscape\rocks\rockcliffmineentrance02.nif RockCliffMineEntrance02:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershellwall02_lod.nif CasExtTowerShellWall02:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellWall02 [STAT:02003D5B]>
[00:30] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershellwall02_lod.nif CasExtTowerShellWall02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellWall02 [STAT:02003D5B]>
[00:30] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantCaravanCChest "Сундук" [CONT:0007434E]>
[00:30] [AddModel] <Debug: Meshes\landscape\rocks\rockcliffmineentrance02.nif RockCliffMineEntrance02:1 - L2_RockCliffMineEntrance02:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [AddModel] <Debug: Meshes\landscape\rocks\rockcliffmineentrance02.nif RockCliffMineEntrance02:1 - L2_RockCliffMineEntrance02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [BuildBaseRecords] <Debug: Looking for puzzledoorlargewheel06 for Skyrim.esm PuzzleDoorLargeWheel06 "Внешнее кольцо" [ACTI:000977E4]>
[00:30] [BuildBaseRecords] <Debug: Looking for bowtrap for Glenmoril.esm zzzRevTrapBallista "Баллиста" [ACTI:0E010403]>
[00:30] [BuildBaseRecords] <Debug: Looking for doorknocker for Glenmoril.esm zzzGH1stPersonDoorKnocker [STAT:0E0125CE]>
[00:30] [AddModel] <Debug: Meshes\lod\riften\rtfarmhouse02_lod.nif RTFarmhouse02_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [AddModel] <Debug: Meshes\lod\riften\rtfarmhouse02_lod.nif RTFarmhouse02_LOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [BuildBaseRecords] <Debug: Looking for dragonbonesskull01 for Dragonborn.esm DLC2DragonBonesSkull01 [STAT:0401B7E0]>
[00:30] [AddModel] <Debug: Meshes\lod\riften\rtfarmhouse02_lod.nif RTFarmhouse02_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [AddModel] <Debug: Meshes\lod\riften\rtfarmhouse02_lod.nif RTFarmhouse02_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [BuildBaseRecords] <Debug: Looking for norrmshaftmidstairgroundsup01 for Skyrim.esm NorRmShaftMidStairGroundSup01ice [STAT:000835B3]>
[00:30] [BuildBaseRecords] <Debug: Looking for nordwelling01extcourtstairs01 for Skyrim.esm NorDwelling01ExtCourtStairs01 [STAT:00046ED6]>
[00:30] [AddModel] <Debug: Meshes\lod\riften\rtfarmhouse02_lod01.nif RTFarmhouse02_LOD01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [AddModel] <Debug: Meshes\lod\riften\rtfarmhouse02_lod01.nif RTFarmhouse02_LOD01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [AddModel] <Debug: Meshes\lod\riften\rtfarmhouse02_lod01.nif RTFarmhouse02_LOD01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [AddModel] <Debug: Meshes\lod\riften\rtfarmhouse02_lod01.nif RTFarmhouse02_LOD01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTFarmhouse02_Snow [STAT:0E00CA60]>
[00:30] [BuildBaseRecords] <Debug: Looking for norrmbgwallside01 for Skyrim.esm NorRmBgWallSide01_HeavySN [STAT:00065CBB]>
[00:30] [BuildBaseRecords] <Debug: Looking for minecewall01zzzGHDesertCEWall01 for Glenmoril.esm zzzGHDesertCEWall01 [STAT:0E0112B6]>
[00:30] [BuildBaseRecords] <Debug: Looking for minecewall01 for Glenmoril.esm zzzGHDesertCEWall01 [STAT:0E0112B6]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrwallstrup128shift128 for unofficial skyrim special edition patch.esp WRWallStrUp128Shift128 [STAT:00089F3B]>
[00:30] [BuildBaseRecords] <Debug: Looking for dweplatbgcordblend01 for Skyrim.esm DwePlatBgCorDblEnd01Snow [STAT:000257C8]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128shift128.nif moss:51 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test unofficial skyrim special edition patch.esp WRWallStrUp128Shift128 [STAT:00089F3B]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128shift128.nif moss:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WRWallStrUp128Shift128 [STAT:00089F3B]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128shift128.nif WRWallStrUp128Shift128:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WRWallStrUp128Shift128 [STAT:00089F3B]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128shift128.nif WRWallStrUp128Shift128:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WRWallStrUp128Shift128 [STAT:00089F3B]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128shift128.nif WRWallStrUp128Shift128:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test unofficial skyrim special edition patch.esp WRWallStrUp128Shift128 [STAT:00089F3B]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128shift128.nif WRWallStrUp128Shift128:49 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WRWallStrUp128Shift128 [STAT:00089F3B]>
[00:30] [AddModel] <Debug: Meshes\lod\rocks\rockcliffmineentrance02_lod_0.nif RockCliffMineEntrance02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [AddModel] <Debug: Meshes\lod\rocks\rockcliffmineentrance02_lod_0.nif RockCliffMineEntrance02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstrup128shift128_lod.nif WRWallStrUp128Shift128_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WRWallStrUp128Shift128 [STAT:00089F3B]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstrup128shift128_lod.nif WRWallStrUp128Shift128_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WRWallStrUp128Shift128 [STAT:00089F3B]>
[00:30] [AddModel] <Debug: Meshes\lod\rocks\rockcliffmineentrance02_lod_0.nif RockCliffMineEntrance02:21 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [AddModel] <Debug: Meshes\lod\rocks\rockcliffmineentrance02_lod_0.nif RockCliffMineEntrance02:21 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 unofficial skyrim special edition patch.esp WRWallStrUp128Shift128 [STAT:00089F3B]>
[00:30] [AddModel] <Debug: Meshes\lod\rocks\rockcliffmineentrance02_lod_0.nif RockCliffMineEntrance02:1 - L2_RockCliffMineEntrance02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [AddModel] <Debug: Meshes\lod\rocks\rockcliffmineentrance02_lod_0.nif RockCliffMineEntrance02:1 - L2_RockCliffMineEntrance02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstrup128shift128_lod_2.nif WRWallStrUp128Shift128_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WRWallStrUp128Shift128 [STAT:00089F3B]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstrup128shift128_lod_2.nif WRWallStrUp128Shift128_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WRWallStrUp128Shift128 [STAT:00089F3B]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 unofficial skyrim special edition patch.esp WRWallStrUp128Shift128 [STAT:00089F3B]>
[00:30] [BuildBaseRecords] <Debug: Looking for sfarmhousesiloDirt01 for Skyrim.esm SFarmhouseSiloDirt01 [STAT:000F58C0]>
[00:30] [BuildBaseRecords] <Debug: Looking for sfarmhousesilo for Skyrim.esm SFarmhouseSiloDirt01 [STAT:000F58C0]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcordblend01.nif DwePlatBgCorDblEnd01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgCorDblEnd01Snow [STAT:000257C8]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcordblend01.nif DwePlatBgCorDblEnd01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgCorDblEnd01Snow [STAT:000257C8]>
[00:30] [BuildBaseRecords] <Debug: Looking for barrel01 for Skyrim.esm BarrelIngredientUncommon01_NoRespawn "Бочка" [CONT:0010E885]>
[00:30] [AddModel] <Debug: Meshes\lod\rocks\rockcliffmineentrance02_lod_1.nif RockCliffMineEntrance02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [AddModel] <Debug: Meshes\lod\rocks\rockcliffmineentrance02_lod_1.nif RockCliffMineEntrance02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm SFarmhouseSiloDirt01 [STAT:000F58C0]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrintchstrsloper for Skyrim.esm WRIntCHStrSlopeR [STAT:00074AAF]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm SFarmhouseSiloDirt01 [STAT:000F58C0]>
[00:30] [AddModel] <Debug: Meshes\lod\rocks\rockcliffmineentrance02_lod_1.nif RockCliffMineEntrance02:21 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [AddModel] <Debug: Meshes\lod\rocks\rockcliffmineentrance02_lod_1.nif RockCliffMineEntrance02:21 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcordblend01.nif DwePlatBgCorDblEnd01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgCorDblEnd01Snow [STAT:000257C8]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcordblend01.nif DwePlatBgCorDblEnd01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgCorDblEnd01Snow [STAT:000257C8]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\swindmill01lod.dds 2 Skyrim.esm SFarmhouseSiloDirt01 [STAT:000F58C0]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SFarmhouseSiloDirt01 [STAT:000F58C0]>
[00:30] [AddModel] <Debug: Meshes\lod\rocks\rockcliffmineentrance02_lod_1.nif RockCliffMineEntrance02:1 - L2_RockCliffMineEntrance02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [AddModel] <Debug: Meshes\lod\rocks\rockcliffmineentrance02_lod_1.nif RockCliffMineEntrance02:1 - L2_RockCliffMineEntrance02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm RockCliffMineEntrance02Snow [STAT:000C585E]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcordblend01.nif DwePlatBgCorDblEnd01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgCorDblEnd01Snow [STAT:000257C8]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcordblend01.nif DwePlatBgCorDblEnd01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgCorDblEnd01Snow [STAT:000257C8]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcordblend01.nif DwePlatBgCorDblEnd01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgCorDblEnd01Snow [STAT:000257C8]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcordblend01.nif DwePlatBgCorDblEnd01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgCorDblEnd01Snow [STAT:000257C8]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcordblend01.nif DwePlatBgCorDblEnd01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgCorDblEnd01Snow [STAT:000257C8]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcordblend01.nif DwePlatBgCorDblEnd01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgCorDblEnd01Snow [STAT:000257C8]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcordblend01.nif DwePlatBgCorDblEnd01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgCorDblEnd01Snow [STAT:000257C8]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcordblend01.nif DwePlatBgCorDblEnd01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgCorDblEnd01Snow [STAT:000257C8]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrintdragonroomwallstr01arch for Skyrim.esm WRIntDragonRoomWallStr01Arch [STAT:0009F9FA]>
[00:30] [BuildBaseRecords] <Debug: Looking for hammer for Dragonborn.esm 1stPersonGeneralHammer [STAT:040365F8]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveglhall1way128r01 for Skyrim.esm CaveGLHall1Way128R01Ice [STAT:000919FB]>
[00:30] [BuildBaseRecords] <Debug: Looking for cloudfloor01 for Unslaad.esm zzzCrbSkyCloudFloor [STAT:0F3FA0E9]>
[00:30] [BuildBaseRecords] <Debug: Looking for ruinsfurniturerubble03 for Skyrim.esm RuinsBrokenTable01snow [STAT:00062A0A]>
[00:30] [BuildBaseRecords] <Debug: Looking for impexticestairs02 for Skyrim.esm ImpExtIceStairs02_NoIce [STAT:000C1D4A]>
[00:30] [AddModel] <Debug: Meshes\lod\dwemer\dweplatbgcordblend01_lod.nif DwePlatBgCorDblEnd01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DwePlatBgCorDblEnd01Snow [STAT:000257C8]>
[00:30] [AddModel] <Debug: Meshes\lod\dwemer\dweplatbgcordblend01_lod.nif DwePlatBgCorDblEnd01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgCorDblEnd01Snow [STAT:000257C8]>
[00:30] [BuildBaseRecords] <Debug: Looking for dirtcliffs02VolcanicDirt01Sulfur for Skyrim.esm DirtCliffs02VolcanicDirt01Sulfur [STAT:000897C5]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatBgCorDblEnd01Snow [STAT:000257C8]>
[00:30] [BuildBaseRecords] <Debug: Looking for dirtcliffs02 for Skyrim.esm DirtCliffs02VolcanicDirt01Sulfur [STAT:000897C5]>
[00:30] [BuildBaseRecords] <Debug: Looking for genericbannerred01CityBannerHjaalmarch01 for Skyrim.esm CityBannerHjaalmarch01 [MSTT:000D202D]>
[00:30] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Skyrim.esm CityBannerHjaalmarch01 [MSTT:000D202D]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc1fxancestorgladegroundcircle for Dawnguard.esm DLC1FXAncestorGladeGroundCircle [MSTT:0201459B]>
[00:30] [BuildBaseRecords] <Debug: Looking for minececorner02hole for Skyrim.esm MineCECorner02Hole [STAT:0004563D]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxsnowdriftflathalf01 for Skyrim.esm FXSnowDriftFlatHalf01 [STAT:00042877]>
[00:30] [BuildBaseRecords] <Debug: Looking for fx for Skyrim.esm FXSnowDriftFlatHalf01 [STAT:00042877]>
[00:30] [BuildBaseRecords] <Debug: Looking for byohbyohgreenhsplanter01 for HearthFires.esm BYOHBYOHGreenhsPlanter01 [STAT:0300D271]>
[00:30] [BuildBaseRecords] <Debug: Looking for mountaintrim03Sand01 for TheBawbsWardenOfTheCoast.esp MountainTrim03Sand01 [STAT:1000BBBA]>
[00:30] [BuildBaseRecords] <Debug: Looking for mountaintrim03 for TheBawbsWardenOfTheCoast.esp MountainTrim03Sand01 [STAT:1000BBBA]>
[00:30] [BuildBaseRecords] <Debug: Looking for arrmledgecornerexitnarrowleft01 for Update.esm ccBGS_ARRmLedgeCornerExitNarrowLeft01 [STAT:010031AE]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\snow01.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp MountainTrim03Sand01 [STAT:1000BBBA]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\snow01.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp MountainTrim03Sand01 [STAT:1000BBBA]>
[00:30] [BuildBaseRecords] <Debug: Looking for nortmphallbg1way01 for Unslaad.esm zzzCrbNorTmpHallBg1way01Ice [STAT:0F3FA33C]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\snow01.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp MountainTrim03Sand01 [STAT:1000BBBA]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxworkingexamplelitemitanim for Skyrim.esm FXworkingExampleLitEmitAnim [MSTT:0003E645]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxworkingexamplelitemit for Skyrim.esm FXworkingExampleLitEmitAnim [MSTT:0003E645]>
[00:30] [BuildBaseRecords] <Debug: Looking for mountainwall02zzzRevMtWall02Moss for Glenmoril.esm zzzRevMtWall02Moss [STAT:0E2F773E]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwefacadebalconycap01 for Skyrim.esm DweFacadeBalconyCap01 [STAT:00055198]>
[00:30] [BuildBaseRecords] <Debug: Looking for byohbyohwrhubext01 for HearthFires.esm BYOHBYOHWRhubEXT01 [STAT:03003CB9]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalconycap01.nif DweFacadeBalconyCap01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeBalconyCap01 [STAT:00055198]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalconycap01.nif DweFacadeBalconyCap01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeBalconyCap01 [STAT:00055198]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalconycap01.nif DweFacadeBalconyCap01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeBalconyCap01 [STAT:00055198]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalconycap01.nif DweFacadeBalconyCap01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeBalconyCap01 [STAT:00055198]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalconycap01.nif DweFacadeBalconyCap01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeBalconyCap01 [STAT:00055198]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalconycap01.nif DweFacadeBalconyCap01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeBalconyCap01 [STAT:00055198]>
[00:30] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebalconycap01_lod.nif DweFacadeBalconyCap01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeBalconyCap01 [STAT:00055198]>
[00:30] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebalconycap01_lod.nif DweFacadeBalconyCap01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeBalconyCap01 [STAT:00055198]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmextdome01_lod for Dragonborn.esm DLC2DweReadRmEXTDome01_LOD [STAT:04039B7E]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBalconyCap01 [STAT:00055198]>
[00:30] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebalconycap01_lod_1.nif DweFacadeBalconyCap01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeBalconyCap01 [STAT:00055198]>
[00:30] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebalconycap01_lod_1.nif DweFacadeBalconyCap01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeBalconyCap01 [STAT:00055198]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBalconyCap01 [STAT:00055198]>
[00:30] [BuildBaseRecords] <Debug: Looking for stockadebarricade01EC_SS_Activator_Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_StockadeBarricade01Activator_Mania [ACTI:11580850]>
[00:30] [BuildBaseRecords] <Debug: Looking for stockadebarricade01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_StockadeBarricade01Activator_Mania [ACTI:11580850]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockcliff01TundraRocks01_852A6C30 for Skyrim.esm RockCliff01TundraRocks01 [STAT:00095F83]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockcliff01TundraRocks01 for Skyrim.esm RockCliff01TundraRocks01 [STAT:00095F83]>
[00:30] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\wall\mountainwall02.nif MountainRidge02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtWall02Moss [STAT:0E2F773E]>
[00:30] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\wall\mountainwall02.nif MountainRidge02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall02Moss [STAT:0E2F773E]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Skyrim.esm RockCliff01TundraRocks01 [STAT:00095F83]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Skyrim.esm RockCliff01TundraRocks01 [STAT:00095F83]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Skyrim.esm RockCliff01TundraRocks01 [STAT:00095F83]>
[00:30] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebalconycap01_lod_2.nif DweFacadeBalconyCap01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeBalconyCap01 [STAT:00055198]>
[00:30] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebalconycap01_lod_2.nif DweFacadeBalconyCap01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadeBalconyCap01 [STAT:00055198]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBalconyCap01 [STAT:00055198]>
[00:30] [BuildBaseRecords] <Debug: Looking for implroomcorner04 for Skyrim.esm ImpLRoomCorner04 [STAT:000388B9]>
[00:30] [BuildBaseRecords] <Debug: Looking for rtfarmhouse02 for Skyrim.esm RTFarmhouse02 [STAT:000B0EAB]>
[00:30] [BuildBaseRecords] <Debug: Looking for sanguinerose for Skyrim.esm SanguineRose [STAT:00020A90]>
[00:30] [AddModel] <Debug: Meshes\plants\floranightshade01.nif FloraNightshade01:0 - L1_FloraNightshade01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraNightshade01 "Паслен" [TREE:000C43B0]>
[00:30] [AddModel] <Debug: Meshes\plants\floranightshade01.nif FloraNightshade01:0 - L1_FloraNightshade01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp TreeFloraNightshade01 "Паслен" [TREE:000C43B0]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTFarmhouse02 [STAT:000B0EAB]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\wall\mountainwall02_lod_0.nif MountainWall02_LOD_0L:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtWall02Moss [STAT:0E2F773E]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\wall\mountainwall02_lod_0.nif MountainWall02_LOD_0L:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall02Moss [STAT:0E2F773E]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTFarmhouse02 [STAT:000B0EAB]>
[00:30] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\wall\mountainwall02.nif MountainWall02_LOD_0L:0 meshes\lod\revenant\mtmoss\wall\mountainwall02_lod_0.nif textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMtWall02Moss [STAT:0E2F773E]>
[00:30] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01moss.dds in meshes\lod\revenant\mtmoss\wall\mountainwall02_lod_0.nif for Glenmoril.esm zzzRevMtWall02Moss [STAT:0E2F773E]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTFarmhouse02 [STAT:000B0EAB]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTFarmhouse02 [STAT:000B0EAB]>
[00:30] [BuildBaseRecords] <Debug: Looking for norrubblepile08 for Skyrim.esm NorRubblePile08 [STAT:0003BC3A]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveiroomdoorb04 for Skyrim.esm CaveIRoomDoorB04ice [STAT:000A352F]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrdoor03 for Skyrim.esm WRDoor03 "Дверь" [DOOR:0009418F]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\wall\mountainwall02_lod_1.nif MountainWall02_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtWall02Moss [STAT:0E2F773E]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\wall\mountainwall02_lod_1.nif MountainWall02_LOD_1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall02Moss [STAT:0E2F773E]>
[00:30] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeVolcanicDirt01_73EADC28 for Skyrim.esm MountainCliffSlopeVolcanicDirt01 [STAT:00089E5B]>
[00:30] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeVolcanicDirt01 for Skyrim.esm MountainCliffSlopeVolcanicDirt01 [STAT:00089E5B]>
[00:30] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Skyrim.esm MountainCliffSlopeVolcanicDirt01 [STAT:00089E5B]>
[00:30] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Skyrim.esm MountainCliffSlopeVolcanicDirt01 [STAT:00089E5B]>
[00:30] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Skyrim.esm MountainCliffSlopeVolcanicDirt01 [STAT:00089E5B]>
[00:30] [BuildBaseRecords] <Debug: Looking for dweclutterarchsmall01 for Skyrim.esm DweClutterArchSmall01 [STAT:00074EBB]>
[00:30] [BuildBaseRecords] <Debug: Looking for spitsmall01 for Skyrim.esm SpitSmall01 [STAT:0010411B]>
[00:30] [BuildBaseRecords] <Debug: Looking for shipwrecklarge03 for DAc0da.esm zDcdShipwreckLarge03_Moss [STAT:0C005771]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\wall\mountainwall02_lod_2.nif MountainWall03_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtWall02Moss [STAT:0E2F773E]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\wall\mountainwall02_lod_2.nif MountainWall03_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall02Moss [STAT:0E2F773E]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveishaftrdoorlb01 for Skyrim.esm CaveIShaftRDoorLB01 [STAT:000153C6]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchsmall01.nif DweClutterArchSmall01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweClutterArchSmall01 [STAT:00074EBB]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchsmall01.nif DweClutterArchSmall01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweClutterArchSmall01 [STAT:00074EBB]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchsmall01.nif DweClutterArchSmall01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweClutterArchSmall01 [STAT:00074EBB]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchsmall01.nif DweClutterArchSmall01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweClutterArchSmall01 [STAT:00074EBB]>
[00:30] [BuildBaseRecords] <Debug: Looking for vk3sword2h for DAc0da.esm zDcd1stPersonVk3Sword2H [STAT:0C00432C]>
[00:30] [BuildBaseRecords] <Debug: Looking for balconybridge01 for Glenmoril.esm zzzRevDeadHillPGBalconyBridge01 [STAT:0E000F9B]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchsmall01.nif DweClutterArchSmall01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweClutterArchSmall01 [STAT:00074EBB]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchsmall01.nif DweClutterArchSmall01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweClutterArchSmall01 [STAT:00074EBB]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchsmall01.nif DweClutterArchSmall01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweClutterArchSmall01 [STAT:00074EBB]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchsmall01.nif DweClutterArchSmall01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweClutterArchSmall01 [STAT:00074EBB]>
[00:30] [BuildBaseRecords] <Debug: Looking for cratesmall03Weathered for Skyrim.esm CrateSmall03Weathered [STAT:000C2C05]>
[00:30] [BuildBaseRecords] <Debug: Looking for cratesmall03 for Skyrim.esm CrateSmall03Weathered [STAT:000C2C05]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchsmall01.nif DweClutterArchSmall01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweClutterArchSmall01 [STAT:00074EBB]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchsmall01.nif DweClutterArchSmall01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweClutterArchSmall01 [STAT:00074EBB]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchsmall01.nif DweClutterArchSmall01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweClutterArchSmall01 [STAT:00074EBB]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchsmall01.nif DweClutterArchSmall01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweClutterArchSmall01 [STAT:00074EBB]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrintcastlewallstr01double for Skyrim.esm WRIntCastleWallStr01Double [STAT:000D6BB2]>
[00:30] [BuildBaseRecords] <Debug: Looking for desertrockscliff03 for _ResourcePack.esl RP_DesertRocksCliff03 [STAT:FE002006]>
[00:30] [BuildBaseRecords] <Debug: Looking for cubeplatformrune for DAc0da.esm zDcdTreasThotArtifact_AoEDwe "Мыслеящик" [CONT:0C00CE1A]>
[00:30] [BuildBaseRecords] <Debug: Looking for wall04notop for DAc0da.esm zDcdCaveEWall04NoTop [STAT:0C003731]>
[00:30] [AddModel] <Debug: Meshes\lod\dwemer\dweclutterarchsmall01_lod_0.nif DweClutterArchSmall01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweClutterArchSmall01 [STAT:00074EBB]>
[00:30] [AddModel] <Debug: Meshes\lod\dwemer\dweclutterarchsmall01_lod_0.nif DweClutterArchSmall01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweClutterArchSmall01 [STAT:00074EBB]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DweClutterArchSmall01 [STAT:00074EBB]>
[00:30] [BuildBaseRecords] <Debug: Looking for farmhouse05destroyed02 for Better Dynamic Ash.esp BDA_Farmhouse05Destroyed02Ash [STAT:3400FB19]>
[00:30] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubext01.nif BYOHBYOHWRhubEXT01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhubEXT01 [STAT:03003CB9]>
[00:30] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubext01.nif BYOHBYOHWRhubEXT01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhubEXT01 [STAT:03003CB9]>
[00:30] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubext01.nif BYOHBYOHWRhubEXT01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhubEXT01 [STAT:03003CB9]>
[00:30] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubext01.nif BYOHBYOHWRhubEXT01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhubEXT01 [STAT:03003CB9]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrplaque01 for unofficial skyrim special edition patch.esp WeaponRackPlaquePlayerHouse [ACTI:000DB2A3]>
[00:30] [BuildBaseRecords] <Debug: Looking for farmhouse01walkway for Better Dynamic Snow SE.esp Farmhouse01WalkwaySnow [STAT:000DAFA0]>
[00:30] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubext01.nif BYOHBYOHWRhubEXT01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhubEXT01 [STAT:03003CB9]>
[00:30] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubext01.nif BYOHBYOHWRhubEXT01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhubEXT01 [STAT:03003CB9]>
[00:30] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubext01.nif BYOHBYOHWRhubEXT01:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test HearthFires.esm BYOHBYOHWRhubEXT01 [STAT:03003CB9]>
[00:30] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubext01.nif BYOHBYOHWRhubEXT01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhubEXT01 [STAT:03003CB9]>
[00:30] [BuildBaseRecords] <Debug: Looking for corner03 for DAc0da.esm zDcdCaveECorner03 [STAT:0C00372B]>
[00:30] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubext01.nif BYOHBYOHWRhubEXT01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhubEXT01 [STAT:03003CB9]>
[00:30] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubext01.nif BYOHBYOHWRhubEXT01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhubEXT01 [STAT:03003CB9]>
[00:30] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubext01.nif BYOHBYOHWRhubEXT01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhubEXT01 [STAT:03003CB9]>
[00:30] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubext01.nif BYOHBYOHWRhubEXT01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhubEXT01 [STAT:03003CB9]>
[00:30] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubext01.nif BYOHBYOHWRhubEXT01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhubEXT01 [STAT:03003CB9]>
[00:30] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubext01.nif BYOHBYOHWRhubEXT01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhubEXT01 [STAT:03003CB9]>
[00:30] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubext01.nif BYOHBYOHWRhubEXT01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhubEXT01 [STAT:03003CB9]>
[00:30] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubext01.nif BYOHBYOHWRhubEXT01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhubEXT01 [STAT:03003CB9]>
[00:30] [BuildBaseRecords] <Debug: Looking for blackreachewallup03 for Skyrim.esm BlackreachEWallUp03Blackreach [STAT:000CE8D9]>
[00:30] [BuildBaseRecords] <Debug: Looking for civilwarrubble03WT_Windhelm for Wyrmstooth.esp WTCivilWarRubble03_Windhelm [STAT:0AA59BF0]>
[00:30] [BuildBaseRecords] <Debug: Looking for civilwarrubble03 for Wyrmstooth.esp WTCivilWarRubble03_Windhelm [STAT:0AA59BF0]>
[00:30] [BuildBaseRecords] <Debug: Looking for ghoulflowered01night for Glenmoril.esm zzzRevGhoulFlowered01Night [STAT:0E1BB525]>
[00:30] [BuildBaseRecords] <Debug: Looking for imprubblepilesmall02 for Skyrim.esm ImpRubblePileSmall02 [STAT:0003E21E]>
[00:30] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubext01.nif BYOHBYOHWRhubEXT01:36 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhubEXT01 [STAT:03003CB9]>
[00:30] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubext01.nif BYOHBYOHWRhubEXT01:36 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhubEXT01 [STAT:03003CB9]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockcliff05GrassSnow01_LightSN for Skyrim.esm RockCliff05GrassSnow01_LightSN [STAT:000223F2]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Skyrim.esm RockCliff05GrassSnow01_LightSN [STAT:000223F2]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineoreiron04_LReachMoss for Skyrim.esm MineOreIron04_LReachMoss "Железорудная жила" [ACTI:0010DCA5]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineoreiron04 for Skyrim.esm MineOreIron04_LReachMoss "Железорудная жила" [ACTI:0010DCA5]>
[00:30] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubext01.nif BYOHBYOHWRhubEXT01:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhubEXT01 [STAT:03003CB9]>
[00:30] [AddModel] <Debug: Meshes\architecture\revenant\castle\dawn\entranceext.nif s:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDawnCastleEntExt [STAT:0E00393E]>
[00:30] [AddModel] <Debug: Meshes\architecture\revenant\castle\dawn\entranceext.nif s:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDawnCastleEntExt [STAT:0E00393E]>
[00:30] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse01walkway.nif L2_Posts Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse01WalkwaySnow [STAT:000DAFA0]>
[00:30] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse01walkway.nif L2_Posts Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse01WalkwaySnow [STAT:000DAFA0]>
[00:30] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubext01.nif BYOHBYOHWRhubEXT01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhubEXT01 [STAT:03003CB9]>
[00:30] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse01walkway.nif Farmhouse01Walkway:5 - L2_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse01WalkwaySnow [STAT:000DAFA0]>
[00:30] [AddModel] <Debug: Meshes\architecture\revenant\castle\dawn\entranceext.nif s:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDawnCastleEntExt [STAT:0E00393E]>
[00:30] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse01walkway.nif Farmhouse01Walkway:5 - L2_Posts:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse01WalkwaySnow [STAT:000DAFA0]>
[00:30] [AddModel] <Debug: Meshes\architecture\revenant\castle\dawn\entranceext.nif s:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDawnCastleEntExt [STAT:0E00393E]>
[00:30] [BuildBaseRecords] <Debug: Looking for impextbldgstraight02 for Skyrim.esm ImpExtBldgStraight02 [STAT:0003F973]>
[00:30] [AddModel] <Debug: Meshes\architecture\revenant\castle\dawn\entranceext.nif s:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDawnCastleEntExt [STAT:0E00393E]>
[00:30] [AddModel] <Debug: Meshes\architecture\revenant\castle\dawn\entranceext.nif s:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDawnCastleEntExt [STAT:0E00393E]>
[00:30] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse01walkway.nif Farmhouse01Walkway:19 - L2_Posts:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse01WalkwaySnow [STAT:000DAFA0]>
[00:30] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse01walkway.nif Farmhouse01Walkway:19 - L2_Posts:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse01WalkwaySnow [STAT:000DAFA0]>
[00:30] [AddModel] <Debug: Meshes\architecture\revenant\castle\dawn\entranceext.nif s:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDawnCastleEntExt [STAT:0E00393E]>
[00:30] [AddModel] <Debug: Meshes\architecture\revenant\castle\dawn\entranceext.nif s:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDawnCastleEntExt [STAT:0E00393E]>
[00:30] [AddModel] <Debug: Meshes\architecture\revenant\castle\dawn\entranceext.nif s:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDawnCastleEntExt [STAT:0E00393E]>
[00:30] [AddModel] <Debug: Meshes\architecture\revenant\castle\dawn\entranceext.nif s:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDawnCastleEntExt [STAT:0E00393E]>
[00:30] [BuildBaseRecords] <Debug: Looking for spidersackdead for Dragonborn.esm spidersackdead [STAT:04027E8D]>
[00:30] [BuildBaseRecords] <Debug: Looking for tgmodelboatstatic for Vigilant.esm zzzCHTGRGoldenShip [STAT:0D225111]>
[00:30] [BuildBaseRecords] <Debug: Looking for chest01 for SkystoneCastle.esp LA_SS_MerchantBooks "Сундук" [CONT:359A883E]>
[00:30] [BuildBaseRecords] <Debug: Looking for mountaincliff01 for Skyrim.esm MountainCliff01_LightSN [STAT:00048DDF]>
[00:30] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff01_00000000_lod_0l.nif for Skyrim.esm MountainCliff01_LightSN [STAT:00048DDF]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch1x3 for Skyrim.esm DweFacadeTowerArch1x3 [STAT:000FF8E9]>
[00:30] [BuildBaseRecords] <Debug: Looking for treepineforestlog02snowTreePineForestLog02Heavy_SN for Skyrim.esm TreePineForestLog02Heavy_SN [STAT:00060093]>
[00:30] [BuildBaseRecords] <Debug: Looking for treepineforestlog02snow for Skyrim.esm TreePineForestLog02Heavy_SN [STAT:00060093]>
[00:30] [BuildBaseRecords] <Debug: Looking for treepineforestlog02 for Skyrim.esm TreePineForestLog02Heavy_SN [STAT:00060093]>
[00:30] [BuildBaseRecords] <Debug: Looking for hhsmstaris01 for Skyrim.esm HHSmStaris01Snow [STAT:000BFC1A]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwermlgwallmidwall01 for Skyrim.esm DweRmLgWallMidWall01 [STAT:000FF8F6]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrtempintpromarchcor01 for Skyrim.esm WRTempIntPromArchCor01 [STAT:00073BF7]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dextent01_lod_0.nif DExtWall01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDawnCastleEntExt [STAT:0E00393E]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dextent01_lod_0.nif DExtWall01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDawnCastleEntExt [STAT:0E00393E]>
[00:30] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse01walkway_lod_0.nif Farmhouse01Walkway:5 - L2_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse01WalkwaySnow [STAT:000DAFA0]>
[00:30] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse01walkway_lod_0.nif Farmhouse01Walkway:5 - L2_Posts:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse01WalkwaySnow [STAT:000DAFA0]>
[00:30] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse01walkway_lod_0.nif Farmhouse01Walkway:19 - L2_Posts:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse01WalkwaySnow [STAT:000DAFA0]>
[00:30] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse01walkway_lod_0.nif Farmhouse01Walkway:19 - L2_Posts:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse01WalkwaySnow [STAT:000DAFA0]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dextent01_lod_0.nif DExtEnt01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDawnCastleEntExt [STAT:0E00393E]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dextent01_lod_0.nif DExtEnt01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDawnCastleEntExt [STAT:0E00393E]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\revenant\dawnguard\dfloor01lod.dds 0 Glenmoril.esm zzzRevDawnCastleEntExt [STAT:0E00393E]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\revenant\dawnguard\dlc01dawnguardcastle01lod.dds 1 Glenmoril.esm zzzRevDawnCastleEntExt [STAT:0E00393E]>
[00:30] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabush01.nif textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1_n.dds 03CF1E99 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush01 [TREE:114B9E8A]>
[00:30] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabush01.nif textures\ec\expeditions\ss\landscape\trees\dementia\bark07dementia.dds C9C271C6 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush01 [TREE:114B9E8A]>
[00:30] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabush01.nif textures\ec\expeditions\ss\landscape\trees\bark07_n.dds CDD6AF4F Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush01 [TREE:114B9E8A]>
[00:30] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabush01.nif textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\l1jaune2.dds 2AE9C3AF Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush01 [TREE:114B9E8A]>
[00:30] [dynLoadImage] <Debug: [textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\l1jaune2.dds] ResourceExists>
[00:30] [BuildBaseRecords] <Debug: Looking for sbardscollegetower for Unslaad.esm zzzCrbSBardsCollegeTower [STAT:0F00556B]>
[00:30] [BuildBaseRecords] <Debug: Looking for hhlgbaysecondl01 for Skyrim.esm HHLgBaySecondL01 [STAT:000EFF0E]>
[00:30] [BuildBaseRecords] <Debug: Looking for paintingframeczzzCrbPaintCBeksinski02 for Unslaad.esm zzzCrbPaintCBeksinski02 [STAT:0F374328]>
[00:30] [BuildBaseRecords] <Debug: Looking for paintingframec for Unslaad.esm zzzCrbPaintCBeksinski02 [STAT:0F374328]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\sbardscollegetowerlod.dds 0 Unslaad.esm zzzCrbSBardsCollegeTower [STAT:0F00556B]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Unslaad.esm zzzCrbSBardsCollegeTower [STAT:0F00556B]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockcaveentrance02_LightSnow for Update.esm RockCaveEntrance02_LightSnow [STAT:0010802E]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockcaveentrance02 for Update.esm RockCaveEntrance02_LightSnow [STAT:0010802E]>
[00:30] [BuildBaseRecords] <Debug: Looking for impexticetowershellwall04WTWH for Wyrmstooth.esp WTWHImpExtIceTowerShellWall04 [STAT:0A472E29]>
[00:30] [BuildBaseRecords] <Debug: Looking for impexticetowershellwall04 for Wyrmstooth.esp WTWHImpExtIceTowerShellWall04 [STAT:0A472E29]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwemerlargedoor01 for Skyrim.esm DweDoorLarge01 "Дверь" [DOOR:00064090]>
[00:30] [BuildBaseRecords] <Debug: Looking for riftenrwroombfloorwall03 for Skyrim.esm RiftenRWRoomBFloorWall03 [STAT:00098E28]>
[00:30] [BuildBaseRecords] <Debug: Looking for tempprotoblock256x256x256 for Dawnguard.esm TempProtoBlock256x256x256 [STAT:0200332E]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x3.nif DweFacadeTowerArch1x3:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArch1x3 [STAT:000FF8E9]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x3.nif DweFacadeTowerArch1x3:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch1x3 [STAT:000FF8E9]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x3.nif DweFacadeTowerArch1x3:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArch1x3 [STAT:000FF8E9]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x3.nif DweFacadeTowerArch1x3:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch1x3 [STAT:000FF8E9]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x3.nif DweFacadeTowerArch1x3:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArch1x3 [STAT:000FF8E9]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x3.nif DweFacadeTowerArch1x3:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch1x3 [STAT:000FF8E9]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x3.nif DweFacadeTowerArch1x3:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArch1x3 [STAT:000FF8E9]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x3.nif DweFacadeTowerArch1x3:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch1x3 [STAT:000FF8E9]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\gkbtreeaspenbamboo06.nif gkbtreeaspenbamboo06 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCBamboo04 [TREE:10015FE9]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\gkbtreeaspenbamboo06.nif gkbtreeaspenbamboo06 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCBamboo04 [TREE:10015FE9]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\gkbtreeaspenbamboo06.nif gkbtreeaspenbamboo06_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCBamboo04 [TREE:10015FE9]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x3.nif DweFacadeTowerArch1x3:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArch1x3 [STAT:000FF8E9]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x3.nif DweFacadeTowerArch1x3:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch1x3 [STAT:000FF8E9]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\gkbtreeaspenbamboo06.nif gkbtreeaspenbamboo06_1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCBamboo04 [TREE:10015FE9]>
[00:30] [BuildBaseRecords] <Debug: Looking for sldjailwallcollapse01 for Skyrim.esm SldJailWallCollapse01 "Крошащийся строительный раствор" [ACTI:0005ABC0]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x3.nif DweFacadeTowerArch1x3:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArch1x3 [STAT:000FF8E9]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x3.nif DweFacadeTowerArch1x3:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch1x3 [STAT:000FF8E9]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9.dds] ResourceExists>
[00:30] [BuildBaseRecords] <Debug: Looking for ocwmapflagcitybluered01 for Open Civil War Tweaks.esp OCWMapFlagBlueRedDawnstar "Данстар" [ACTI:4B0171B2]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9.dds] DXGI_FORMAT_BC7_UNORM>
[00:30] [AddModel] <Debug: Meshes\architecture\shackkit\shackroofcorner01.nif ShackRoofCorner01:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test SMIM-SE-Merged-All.esp ShackRoofCorner01Snow [STAT:0007182C]>
[00:30] [AddModel] <Debug: Meshes\architecture\shackkit\shackroofcorner01.nif ShackRoofCorner01:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade SMIM-SE-Merged-All.esp ShackRoofCorner01Snow [STAT:0007182C]>
[00:30] [dynLoadImage] <Debug: [textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1_n.dds] ResourceExists>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall04.nif ImpExtIceTowerShellWall04:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTWHImpExtIceTowerShellWall04 [STAT:0A472E29]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall04.nif ImpExtIceTowerShellWall04:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTWHImpExtIceTowerShellWall04 [STAT:0A472E29]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\80F540BD3F354F069DF70618FE7ACFC4.dds">
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall04.nif ImpExtIceTowerShellWall04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTWHImpExtIceTowerShellWall04 [STAT:0A472E29]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall04.nif ImpExtIceTowerShellWall04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTWHImpExtIceTowerShellWall04 [STAT:0A472E29]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall04.nif ImpExtIceTowerShellWall04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTWHImpExtIceTowerShellWall04 [STAT:0A472E29]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall04.nif ImpExtIceTowerShellWall04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTWHImpExtIceTowerShellWall04 [STAT:0A472E29]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall04.nif ImpExtIceTowerShellWall04:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Wyrmstooth.esp WTWHImpExtIceTowerShellWall04 [STAT:0A472E29]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall04.nif ImpExtIceTowerShellWall04:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTWHImpExtIceTowerShellWall04 [STAT:0A472E29]>
[00:30] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x3_lod.nif DweFacadeTowerArch1x3_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerArch1x3 [STAT:000FF8E9]>
[00:30] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x3_lod.nif DweFacadeTowerArch1x3_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch1x3 [STAT:000FF8E9]>
[00:30] [BuildBaseRecords] <Debug: Looking for roadsignheljarchenr for cutting room floor.esp RoadSignHeljarchenR [STAT:1905062E]>
[00:30] [BuildBaseRecords] <Debug: Looking for shackroofcorner01_20F5E986passthru for SMIM-SE-Merged-All.esp ShackRoofCorner01Snow [STAT:0007182C]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x3 [STAT:000FF8E9]>
[00:30] [BuildBaseRecords] <Debug: Looking for shackroofcorner01_20F5E986 for SMIM-SE-Merged-All.esp ShackRoofCorner01Snow [STAT:0007182C]>
[00:30] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x3_lod_1.nif DweFacadeTowerArch1x3_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerArch1x3 [STAT:000FF8E9]>
[00:30] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x3_lod_1.nif DweFacadeTowerArch1x3_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch1x3 [STAT:000FF8E9]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x3 [STAT:000FF8E9]>
[00:30] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01DLC1WayshrineDoorPassage for Dawnguard.esm DLC1WayshrineDoorPassage "Портал" [DOOR:0201503E]>
[00:30] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01 for Dawnguard.esm DLC1WayshrineDoorPassage "Портал" [DOOR:0201503E]>
[00:30] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellwall04_lod.nif ImpExtIceTowerShellWall04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTWHImpExtIceTowerShellWall04 [STAT:0A472E29]>
[00:30] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x3_lod_2.nif DweFacadeTowerArch1x3_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerArch1x3 [STAT:000FF8E9]>
[00:30] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x3_lod_2.nif DweFacadeTowerArch1x3_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch1x3 [STAT:000FF8E9]>
[00:30] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellwall04_lod.nif ImpExtIceTowerShellWall04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTWHImpExtIceTowerShellWall04 [STAT:0A472E29]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x3 [STAT:000FF8E9]>
[00:30] [AddModel] <Debug: Meshes\lod\shackkit\shackroofcorner01_20f5e986_lod_0.nif ShackRoofCorner01:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test SMIM-SE-Merged-All.esp ShackRoofCorner01Snow [STAT:0007182C]>
[00:30] [AddModel] <Debug: Meshes\lod\shackkit\shackroofcorner01_20f5e986_lod_0.nif ShackRoofCorner01:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade SMIM-SE-Merged-All.esp ShackRoofCorner01Snow [STAT:0007182C]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 SMIM-SE-Merged-All.esp ShackRoofCorner01Snow [STAT:0007182C]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwepipe1wayfan01 for Skyrim.esm DwePipe1wayFan01 [MSTT:000E8E43]>
[00:30] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\amberrocks\rockl04.nif RockL04:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL04 [STAT:1108549E]>
[00:30] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\amberrocks\rockl04.nif RockL04:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Back_Lighting Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL04 [STAT:1108549E]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrdunintcordoublehighr for Skyrim.esm WRDunIntCorDoubleHighR [STAT:0005D2F4]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockl04_932A6E6Dpassthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL04 [STAT:1108549E]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockl04_932A6E6D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL04 [STAT:1108549E]>
[00:30] [BuildBaseRecords] <Debug: Looking for rtcanalsplazac01lower01 for Skyrim.esm RTCanalsPlazaC01Lower01 [STAT:000EF2E5]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockl04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL04 [STAT:1108549E]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQEDreugh01 "Сундук" [CONT:0F3D8307]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQEDreugh01 "Сундук" [CONT:0F3D8307]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\ambertilinglod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\clutter\ambertiling.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL04 [STAT:1108549E]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxslowdustmist for Skyrim.esm FXSlowDustMist [MSTT:000DCA19]>
[00:30] [BuildBaseRecords] <Debug: Looking for water1024 for Skyrim.esm Water1024ShadowmeresPool [ACTI:000F4572]>
[00:30] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Skyrim.esm Water1024ShadowmeresPool [ACTI:000F4572]>
[00:30] [BuildBaseRecords] <Debug: Looking for shipwrecklarge04 for Skyrim.esm ShipwreckLarge04 [STAT:0003CCDE]>
[00:30] [BuildBaseRecords] <Debug: Looking for blackreachedoor02 for Skyrim.esm BlackreachEDoor02 [STAT:000921EB]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc2icepilel01Snow01_NoSN for Dragonborn.esm DLC2IcePileL01Snow01_NoSN [STAT:0403C820]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc2icepilel01 for Dragonborn.esm DLC2IcePileL01Snow01_NoSN [STAT:0403C820]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwefloorlanternon for Skyrim.esm DweFloorLanternOn [STAT:000E72C8]>
[00:30] [BuildBaseRecords] <Debug: Looking for expspidershockdead for unofficial skyrim special edition patch.esp DLC2ExpSpiderShockBombENEMY [ACTI:04028631]>
[00:30] [BuildBaseRecords] <Debug: Looking for cubeanim01 for DAc0da.esm zDcdActCubeAnim01 [ACTI:0C009904]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm DLC2IcePileL01Snow01_NoSN [STAT:0403C820]>
[00:30] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dlc02\landscape\glaciers\dlc2icepilel01.nif DLC2IcePileL01:5 meshes\dlc02\lod\ice\dlc2icepilel01_lod_0.nif textures\landscape\snowrocks01.dds Dragonborn.esm DLC2IcePileL01Snow01_NoSN [STAT:0403C820]>
[00:30] [BuildBaseRecords] <Debug: Looking for shackbrokewood04 for SMIM-SE-Merged-All.esp ShackBrokeWood04SMIM [STAT:2B0046CB]>
[00:30] [BuildBaseRecords] <Debug: Looking for apostand01 for Unslaad.esm zzzCrbApoStand01SN [STAT:0F4286F5]>
[00:30] [BuildBaseRecords] <Debug: Looking for arrm3corners01 for Update.esm ccBGS_ARRm3Corners01 [STAT:0100319C]>
[00:30] [BuildBaseRecords] <Debug: Looking for arrmcornerexitleftnarrow01 for Update.esm ccBGS_ARRmCornerExitLeftNarrow01 [STAT:010031A3]>
[00:30] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomroundcore01 for Skyrim.esm RiftenRWTGRoomRoundCore01 [STAT:000A5A1F]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwepipegearassemblyextraccw01zzzCHRustyPipeGearAssemblyExtraCCW01 for Vigilant.esm zzzCHRustyPipeGearAssemblyExtraCCW01 [STAT:0D0FBBBF]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwepipegearassemblyextraccw01 for Vigilant.esm zzzCHRustyPipeGearAssemblyExtraCCW01 [STAT:0D0FBBBF]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighdoortranshall for Skyrim.esm WRIntCastleWallDoubleHighDoorTransHall [STAT:0002F34E]>
[00:30] [BuildBaseRecords] <Debug: Looking for safeandlock01 for Skyrim.esm TG02AringothSafe "Сейф Арингота" [CONT:0004C6C6]>
[00:30] [BuildBaseRecords] <Debug: Looking for spatiowall04rightopen for _ResourcePack.esl RP_SPatioWall04RightOpenSnow [STAT:FE0020DE]>
[00:30] [BuildBaseRecords] <Debug: Looking for smdfceljail01 for Skyrim.esm SMdFCelJail01 [STAT:0004116F]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveiswallstraight04 for Skyrim.esm CaveISWallStraight04 [STAT:000344B3]>
[00:30] [BuildBaseRecords] <Debug: Looking for riftenrwroombsupportshort02 for Skyrim.esm RiftenRWRoomBSupportShort02 [STAT:0009CA52]>
[00:30] [BuildBaseRecords] <Debug: Looking for winterholdextring01 for Skyrim.esm WinterholdExtRing01 [STAT:00105564]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineoreiron03_LReachGrass for Skyrim.esm MineOreIron03_LReachGrass "Железорудная жила" [ACTI:0010DCC7]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineoreiron03 for Skyrim.esm MineOreIron03_LReachGrass "Железорудная жила" [ACTI:0010DCC7]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutgrah for Unslaad.esm zzzCrbDragonWordGRAH [ACTI:0F1A5BE7]>
[00:30] [BuildBaseRecords] <Debug: Looking for rrbuildingint02 for Dragonborn.esm RRBuildingInt02 [STAT:0403500E]>
[00:30] [BuildBaseRecords] <Debug: Looking for _camp_intperkstars01 for Campfire.esm _Camp_PerkNode_DefaultForModdersCOPYME "Находчивый" [ACTI:0906758F]>
[00:30] [BuildBaseRecords] <Debug: Looking for dweroadchunkl02_Mine for Dawnguard.esm DweRoadChunkL02_Mine [STAT:02017A14]>
[00:30] [BuildBaseRecords] <Debug: Looking for dweroadchunkl02 for Dawnguard.esm DweRoadChunkL02_Mine [STAT:02017A14]>
[00:30] [BuildBaseRecords] <Debug: Looking for arkvedcorpse05 for Glenmoril.esm zzzGHQmArkvedDead05 [STAT:0E010058]>
[00:30] [BuildBaseRecords] <Debug: Looking for spatiowall03 for Skyrim.esm SPatioWall03Snow [STAT:0007F92E]>
[00:30] [BuildBaseRecords] <Debug: Looking for water2048x1024 for Skyrim.esm Water2048x1024DefaultIntWaistStill [ACTI:000CC7B6]>
[00:30] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water2048x1024_dyndolod_lod.nif Skyrim.esm Water2048x1024DefaultIntWaistStill [ACTI:000CC7B6]>
[00:30] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextring01.nif WinterholdExtRing01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtRing01 [STAT:00105564]>
[00:30] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextring01.nif WinterholdExtRing01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtRing01 [STAT:00105564]>
[00:30] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextring01.nif WinterholdExtRing01:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtRing01 [STAT:00105564]>
[00:30] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextring01.nif WinterholdExtRing01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtRing01 [STAT:00105564]>
[00:30] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextring01.nif WinterholdExtRing01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtRing01 [STAT:00105564]>
[00:30] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextring01.nif WinterholdExtRing01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtRing01 [STAT:00105564]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SPatioWall03Snow [STAT:0007F92E]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrshintbeamsupport02 for Skyrim.esm WRShIntBeamSupport02 [STAT:00063200]>
[00:30] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextring01.nif WinterholdExtRing01:4 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtRing01 [STAT:00105564]>
[00:30] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextring01.nif WinterholdExtRing01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtRing01 [STAT:00105564]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpiles04DLC2VolcanicAsh01_Ash for Dragonborn.esm DLC2RockPileS04VolcanicAsh01_Ash [STAT:04029F28]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Dragonborn.esm DLC2RockPileS04VolcanicAsh01_Ash [STAT:04029F28]>
[00:30] [BuildBaseRecords] <Debug: Looking for cwmapflagfortred01 for OwnCivilWar.esp CWMapFlagRedFortGreenwall "Форт Гринвол" [ACTI:000F0868]>
[00:30] [AddModel] <Debug: Meshes\lod\winterhold\winterholdextring01_lod.nif WinterholdExtRing01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtRing01 [STAT:00105564]>
[00:30] [AddModel] <Debug: Meshes\lod\winterhold\winterholdextring01_lod.nif WinterholdExtRing01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtRing01 [STAT:00105564]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\winterholdlod01.dds 0 Skyrim.esm WinterholdExtRing01 [STAT:00105564]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveiroomwall02WT for Wyrmstooth.esp WTCaveIRoomWall02 [STAT:0A7D3588]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveiroomwall02 for Wyrmstooth.esp WTCaveIRoomWall02 [STAT:0A7D3588]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrintdragonroomceiling01 for Skyrim.esm WRIntDragonRoomCeiling01 [STAT:0009E5F3]>
[00:30] [BuildBaseRecords] <Debug: Looking for impexticebldgmid02 for Skyrim.esm ImpExtIceBldgMid02 [STAT:0006F769]>
[00:30] [BuildBaseRecords] <Debug: Looking for keyboardglow for Glenmoril.esm zzzRevActDataHoholaugh "Ухулах: Улыбчивый жук" [ACTI:0E34F5CF]>
[00:30] [BuildBaseRecords] <Debug: Looking for imptoweroutstairs01 for Skyrim.esm ImpTowerOutStairs01 [STAT:0002AC99]>
[00:30] [BuildBaseRecords] <Debug: Looking for _camp_indicator_tanningrack for Campfire.esm _Camp_Indicator_TanningRack [ACTI:0902EE1C]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxdlc1scwallmistcorner01 for DAc0da.esm zDcdFXDLC1SCWallMistCorner01 [MSTT:0C004964]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid02.nif ImpExtIceBldgMid02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgMid02 [STAT:0006F769]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid02.nif ImpExtIceBldgMid02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgMid02 [STAT:0006F769]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid02.nif ImpExtIceBldgMid02:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceBldgMid02 [STAT:0006F769]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid02.nif ImpExtIceBldgMid02:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgMid02 [STAT:0006F769]>
[00:30] [BuildBaseRecords] <Debug: Looking for nortmpextplattowerbridge01 for Skyrim.esm NorTmpExtPlatTowerBridge01Snow [STAT:00028A95]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc2icebergledge01 for Dragonborn.esm DLC2IcebergLedge01_LightSN [STAT:0401DA5B]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc2darkelfbeddouble01 for Dragonborn.esm DLC2DarkElfBedDouble01R "Кровать" [FURN:04036796]>
[00:30] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgmid02_lod.nif ImpExtIceBldgMid02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgMid02 [STAT:0006F769]>
[00:30] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgmid02_lod.nif ImpExtIceBldgMid02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgMid02 [STAT:0006F769]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel04Snow01_95E1CD51 for Update.esm RockPileL04Snow01 [STAT:00020F11]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel04Snow01 for Update.esm RockPileL04Snow01 [STAT:00020F11]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Update.esm RockPileL04Snow01 [STAT:00020F11]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Update.esm RockPileL04Snow01 [STAT:00020F11]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Update.esm RockPileL04Snow01 [STAT:00020F11]>
[00:30] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgmid02_lod_3.nif ImpExtIceBldgMid02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgMid02 [STAT:0006F769]>
[00:30] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgmid02_lod_3.nif ImpExtIceBldgMid02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgMid02 [STAT:0006F769]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxsovingardportal for Vigilant.esm zzzCHFXAetheriusPortal [ACTI:0D1342BC]>
[00:30] [BuildBaseRecords] <Debug: Looking for whintwoodroofrightwindow01 for Skyrim.esm WHIntWoodRoofRightWindow01 [STAT:00079036]>
[00:30] [BuildBaseRecords] <Debug: Looking for chest01 for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_QAChest "Сундук" [CONT:0600087C]>
[00:30] [BuildBaseRecords] <Debug: Looking for roadchunks04 for Landscape and Water Fixes.esp lawf_RoadChunkS04Ice [STAT:FE004812]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineorecorundum02_CaveGDirt for Skyrim.esm MineOreCorundum02_CaveGDirt "Корундовая жила" [ACTI:0010DB73]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineorecorundum02 for Skyrim.esm MineOreCorundum02_CaveGDirt "Корундовая жила" [ACTI:0010DB73]>
[00:30] [BuildBaseRecords] <Debug: Looking for nobletablelongbench01 for Skyrim.esm NobleTableLongBench01 "Скамья" [FURN:000C07F2]>
[00:30] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icebergledge01.nif IcebergLedge01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcebergLedge01_LightSN [STAT:0401DA5B]>
[00:30] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icebergledge01.nif IcebergLedge01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dragonborn.esm DLC2IcebergLedge01_LightSN [STAT:0401DA5B]>
[00:30] [BuildBaseRecords] <Debug: Looking for roadsignsolitude01 for Skyrim.esm RoadSignSolitude01 [STAT:0003AF99]>
[00:30] [BuildBaseRecords] <Debug: Looking for minelhalldoor01 for Skyrim.esm MineLHallDoor01 [STAT:00043CAA]>
[00:30] [BuildBaseRecords] <Debug: Looking for civilwartable01 for Skyrim.esm CivilWarTable01 [STAT:00070BBC]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwewallsconcecover01 for Skyrim.esm DweWallSconceCover01 [STAT:0005ADE3]>
[00:30] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icebergledge01_lod.nif IcebergLedge01_LOD:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2IcebergLedge01_LightSN [STAT:0401DA5B]>
[00:30] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icebergledge01_lod.nif IcebergLedge01_LOD:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2IcebergLedge01_LightSN [STAT:0401DA5B]>
[00:30] [BuildBaseRecords] <Debug: Looking for mountaintrimslab_DDCA3F50passthru for Skyrim.esm MountainTrimSlab_SparseSN [STAT:0008D123]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilem03CoastBeachGrass01 for Skyrim.esm RockPileM03CoastBeachGrass01 [STAT:000E4AA1]>
[00:30] [BuildBaseRecords] <Debug: Looking for mountaintrimslab_DDCA3F50 for Skyrim.esm MountainTrimSlab_SparseSN [STAT:0008D123]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm DLC2IcebergLedge01_LightSN [STAT:0401DA5B]>
[00:30] [BuildBaseRecords] <Debug: Looking for mountaintrimslab for Skyrim.esm MountainTrimSlab_SparseSN [STAT:0008D123]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilem03 for Skyrim.esm RockPileM03CoastBeachGrass01 [STAT:000E4AA1]>
[00:30] [BuildBaseRecords] <Debug: Looking for arnhallstairsentrance01 for Update.esm ccBGS_ARNHallStairsEntrance01 [STAT:01003185]>
[00:30] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaintrimslab_DDCA3F50_lod_0l.nif for Skyrim.esm MountainTrimSlab_SparseSN [STAT:0008D123]>
[00:30] [BuildBaseRecords] <Debug: Looking for 1stpersonmadnessdagger01 for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonMadnessDagger [STAT:06000BD5]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveglroomdoorlb03 for Skyrim.esm CaveGLRoomDoorLB03ice [STAT:0007A84B]>
[00:30] [BuildBaseRecords] <Debug: Looking for cavegboulderl05 for Skyrim.esm CaveGBoulderL05 [STAT:000224FA]>
[00:30] [BuildBaseRecords] <Debug: Looking for farmhousedoor01 for Skyrim.esm WinterholdCollegeHallDoor "Деревянная дверь" [DOOR:000327C9]>
[00:30] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icebergledge01_lod_1.nif IcebergLedge01_LOD:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2IcebergLedge01_LightSN [STAT:0401DA5B]>
[00:30] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icebergledge01_lod_1.nif IcebergLedge01_LOD:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2IcebergLedge01_LightSN [STAT:0401DA5B]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm DLC2IcebergLedge01_LightSN [STAT:0401DA5B]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveibalconycurve03 for Skyrim.esm CaveIBalconyCurve03 [STAT:0003445E]>
[00:30] [BuildBaseRecords] <Debug: Looking for stonewallterracelong01FieldGrass01 for Skyrim.esm StonewallTerraceLong01FieldGrass01 [STAT:0003ABF2]>
[00:30] [BuildBaseRecords] <Debug: Looking for stonewallterracelong01 for Skyrim.esm StonewallTerraceLong01FieldGrass01 [STAT:0003ABF2]>
[00:30] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomicorner03 for Skyrim.esm RiftenRWTGRoomICorner03 [STAT:0004B067]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceLong01FieldGrass01 [STAT:0003ABF2]>
[00:30] [BuildBaseRecords] <Debug: Looking for commontablesquare01 for Skyrim.esm CommonTableSquare01Light_SN [STAT:000F9998]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveirwallstraight04 for Skyrim.esm CaveIRWallStraight04 [STAT:000344DC]>
[00:30] [BuildBaseRecords] <Debug: Looking for rrbuildingint03 for Dragonborn.esm RRBuildingInt03 [STAT:04035016]>
[00:30] [BuildBaseRecords] <Debug: Looking for byohfisherybuoyrope00 for HearthFires.esm BYOHFisheryBuoyRope00 [STAT:030009CC]>
[00:30] [BuildBaseRecords] <Debug: Looking for standa for Glenmoril.esm zzzRevSFp03StandA [STAT:0E34F515]>
[00:30] [BuildBaseRecords] <Debug: Looking for setable01 for Dawnguard.esm SETable01 [STAT:0200CD5E]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrplaquelefttrigger01 for unofficial skyrim special edition patch.esp WeaponRackCOALeftACTIVATOR [ACTI:000E49BB]>
[00:30] [BuildBaseRecords] <Debug: Looking for minecdirtmound08 for Skyrim.esm MineCDirtMound08 [STAT:00045606]>
[00:30] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactFrostThrower "Сундук" [CONT:0E2768D1]>
[00:30] [BuildBaseRecords] <Debug: Looking for shipwrecklarge04 for Dragonborn.esm DLC2ShipwreckLarge04Snow [STAT:04035A88]>
[00:30] [BuildBaseRecords] <Debug: Looking for roadsignfalkreath01r for Skyrim.esm RoadSignFalkreath01R [STAT:000D8D9C]>
[00:30] [BuildBaseRecords] <Debug: Looking for sawlarge for Glenmoril.esm zzzGH1stPersonPiperSawLarge [STAT:0E01244E]>
[00:30] [BuildBaseRecords] <Debug: Looking for nortempleexteriorribfree05 for Skyrim.esm NorTempleExteriorRibFree05Snow [STAT:00026FCD]>
[00:30] [BuildBaseRecords] <Debug: Looking for rieklingtreeambush01 for Glenmoril.esm zzzRevRieklingTreeAmbushNoExit [FURN:0E3DA206]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc2dragonbonetail_segment01 for Dragonborn.esm DLC2DragonBoneTail_Segment01 [STAT:04031D4F]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01zDcdRocks01 for DAc0da.esm zDcdRockCaveEntrance01Rocks01 [STAT:0C004600]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01 for DAc0da.esm zDcdRockCaveEntrance01Rocks01 [STAT:0C004600]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveglroomwall02DLC1AncestorsGladeLRoomWall02 for Dawnguard.esm DLC1AncestorsGladeLRoomWall02 [STAT:0200FEE8]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveglroomwall02 for Dawnguard.esm DLC1AncestorsGladeLRoomWall02 [STAT:0200FEE8]>
[00:30] [BuildBaseRecords] <Debug: Looking for sgatedoor for Skyrim.esm SDoorFrontGate "Дверь" [DOOR:00097BE6]>
[00:30] [BuildBaseRecords] <Debug: Looking for ruinsmallfloorsconce for Skyrim.esm DA07DisplayTapestries "Гобелен с символикой Мифического Рассвета" [ACTI:00096FEE]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03_LVolcanicTundraDirt for Skyrim.esm MineOreQuicksilver03_LVolcanicTundraDirt "Ртутная жила" [ACTI:0010DB45]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveirbalconyshaftbridge01 for Skyrim.esm CaveIRBalconyShaftBridge01 [STAT:000344ED]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03 for Skyrim.esm MineOreQuicksilver03_LVolcanicTundraDirt "Ртутная жила" [ACTI:0010DB45]>
[00:30] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01EC_SS__Mania_7111958D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsCornerOut01_Mania [STAT:11066B5B]>
[00:30] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsCornerOut01_Mania [STAT:11066B5B]>
[00:30] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958Dpassthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsCornerOut01_Mania [STAT:11066B5B]>
[00:30] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsCornerOut01_Mania [STAT:11066B5B]>
[00:30] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsCornerOut01_Mania [STAT:11066B5B]>
[00:30] [BuildBaseRecords] <Debug: Looking for dragonbonecrossbow for Full-Crossbow-Pack.esp ccFFBSSE002_1stPersonDragonboneCrossbow [STAT:FE02789C]>
[00:30] [BuildBaseRecords] <Debug: Looking for go for SkystoneCastle.esp LA_SS_SaviorsHide [STAT:35775AFF]>
[00:30] [BuildBaseRecords] <Debug: Looking for whintwoodwallwindow03 for Skyrim.esm WHIntWoodWallWindow03 [STAT:0007EF23]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidirt01lod.dds based on textures\landscape\dirtcliffs\dirtcliffs01.dds for textures\ec\expeditions\ss\landscape\sidirt01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsCornerOut01_Mania [STAT:11066B5B]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simaniagrass01lod.dds based on textures\landscape\fieldgrass02.dds for textures\ec\expeditions\ss\landscape\simaniagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsCornerOut01_Mania [STAT:11066B5B]>
[00:30] [BuildBaseRecords] <Debug: Looking for assassindagger01 for Glenmoril.esm zzzRev1stPersonAssassinDagger01 [STAT:0E2CECCA]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwermlgcolumn01 for Skyrim.esm DweRmLgColumn01snow [STAT:000BFF44]>
[00:30] [BuildBaseRecords] <Debug: Looking for maginvshoutpinkmagic for Skyrim.esm MAGINVShoutPinkMagic [STAT:0010EA47]>
[00:30] [BuildBaseRecords] <Debug: Looking for sovdoorshortl for Skyrim.esm SOVDoorShortL "Дверь" [DOOR:000BD060]>
[00:30] [BuildBaseRecords] <Debug: Looking for _camp_fuel_crackling_deadwoodlit for Campfire.esm _Camp_Fuel_Crackling_DeadwoodLit [ACTI:09040013]>
[00:30] [BuildBaseRecords] <Debug: Looking for mammothribcage for Skyrim.esm BoneMammothRibsSnow [STAT:0007C41E]>
[00:30] [BuildBaseRecords] <Debug: Looking for humanribcage for Skyrim.esm BoneHumanRibcage [MSTT:000AF5FA]>
[00:30] [BuildBaseRecords] <Debug: Looking for winterholdgate01 for Skyrim.esm WinterholdGate01 "Ворота" [DOOR:001092A9]>
[00:30] [BuildBaseRecords] <Debug: Looking for benthicmace for Glenmoril.esm zzzRev1stPersonBenthicMace [STAT:0E32C646]>
[00:30] [BuildBaseRecords] <Debug: Looking for arnhallturn02 for Update.esm ccBGS_ARNHallTurn02 [STAT:01003187]>
[00:30] [BuildBaseRecords] <Debug: Looking for paintingmc0209 for Wyrmstooth.esp WTPaintingmc0209 [STAT:0A5A6C93]>
[00:30] [BuildBaseRecords] <Debug: Looking for bread01a for SkystoneCastle.esp LA_SS_FoodBread01A [STAT:3583B608]>
[00:30] [BuildBaseRecords] <Debug: Looking for farmhousewindmill for Skyrim.esm ResourceObjectFarm [ACTI:0001DA07]>
[00:30] [BuildBaseRecords] <Debug: Looking for 1stpersonsword for Dawnguard.esm 1stPersonVampireSword [STAT:020067CE]>
[00:30] [BuildBaseRecords] <Debug: Looking for riftenrwroombwallv01 for Skyrim.esm RiftenRWRoomBWallV01 [STAT:00098D83]>
[00:30] [BuildBaseRecords] <Debug: Looking for civilwarbanner01 for Skyrim.esm CivilWarBanner01 [STAT:00060166]>
[00:30] [BuildBaseRecords] <Debug: Looking for impexticebldgsecondstraight01 for Skyrim.esm ImpExtIceBldgSecondStraight01 [STAT:0006F72C]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1.dds] ResourceExists>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\D1A83B3FA4DC4CEA9C10B1F698E866A2.dds">
[00:30] [BuildBaseRecords] <Debug: Looking for whbrunwulf for Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [BuildBaseRecords] <Debug: Looking for water1024 for Dragonborn.esm DLC2HrothmundAnimWater01 [ACTI:0402BED4]>
[00:30] [BuildBaseRecords] <Debug: Looking for civilwarrubble01solDirt for Skyrim.esm CivilWarRubble01SolDirt [STAT:00106FCE]>
[00:30] [BuildBaseRecords] <Debug: Looking for civilwarrubble01sol for Skyrim.esm CivilWarRubble01SolDirt [STAT:00106FCE]>
[00:30] [BuildBaseRecords] <Debug: Looking for dweplatbgstairsingle01 for DAc0da.esm zDcdZeroSumDwePlatBgStairSingle [STAT:0C009822]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight01.nif ImpExtIceBldgSecondStraight01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight01 [STAT:0006F72C]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight01.nif ImpExtIceBldgSecondStraight01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight01 [STAT:0006F72C]>
[00:30] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash05.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight01.nif ImpExtIceBldgSecondStraight01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight01 [STAT:0006F72C]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight01.nif ImpExtIceBldgSecondStraight01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight01 [STAT:0006F72C]>
[00:30] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash05.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:30] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash05.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:30] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash05.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight01.nif ImpExtIceBldgSecondStraight01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight01 [STAT:0006F72C]>
[00:30] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash05.nif TreePineForestAsh05_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight01.nif ImpExtIceBldgSecondStraight01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight01 [STAT:0006F72C]>
[00:30] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash05.nif TreePineForestAsh05_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:30] [BuildBaseRecords] <Debug: Looking for chest01 for SkystoneCastle.esp LA_SS_MerchantBlacksmithChest "Сундук" [CONT:356C920E]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveglhalldoorr01 for Skyrim.esm CaveGLHallDoorR01 [STAT:0001EC2D]>
[00:30] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash05.nif TreePineForestAsh05_1:1 - L2_:0 - L1_:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:30] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash05.nif TreePineForestAsh05_1:1 - L2_:0 - L1_:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight01.nif ImpExtIceBldgSecondStraight01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight01 [STAT:0006F72C]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight01.nif ImpExtIceBldgSecondStraight01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight01 [STAT:0006F72C]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight01.nif ImpExtIceBldgSecondStraight01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight01 [STAT:0006F72C]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight01.nif ImpExtIceBldgSecondStraight01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight01 [STAT:0006F72C]>
[00:30] [AddModel] <Debug: Skinned model Meshes\dlc02\landscape\trees\treepineforestash05.nif Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76.dds] ResourceExists>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76.dds] DXGI_FORMAT_BC7_UNORM>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\35209F2C2A4241B4853C801471FC7F52.dds">
[00:30] [BuildBaseRecords] <Debug: Looking for dwefacadetowertp for Skyrim.esm DweFacadeTowerTP [STAT:000FF8E8]>
[00:30] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight01_lod.nif ImpExtIceBldgSecondStraight01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight01 [STAT:0006F72C]>
[00:30] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight01_lod.nif ImpExtIceBldgSecondStraight01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight01 [STAT:0006F72C]>
[00:30] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight01_lod.nif ImpExtIceBldgSecondStraight01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight01 [STAT:0006F72C]>
[00:30] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight01_lod.nif ImpExtIceBldgSecondStraight01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight01 [STAT:0006F72C]>
[00:30] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight01_lod.nif ImpExtIceBldgSecondStraight01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight01 [STAT:0006F72C]>
[00:30] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight01_lod.nif ImpExtIceBldgSecondStraight01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight01 [STAT:0006F72C]>
[00:30] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstairsingle01.nif DwePlatBgStairSingle01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairSingle [STAT:0C009822]>
[00:30] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstairsingle01.nif DwePlatBgStairSingle01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairSingle [STAT:0C009822]>
[00:30] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstairsingle01.nif DwePlatBgStairSingle01:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairSingle [STAT:0C009822]>
[00:30] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstairsingle01.nif DwePlatBgStairSingle01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairSingle [STAT:0C009822]>
[00:30] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstairsingle01.nif DwePlatBgStairSingle01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairSingle [STAT:0C009822]>
[00:30] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstairsingle01.nif DwePlatBgStairSingle01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairSingle [STAT:0C009822]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerTP [STAT:000FF8E8]>
[00:30] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstairsingle01.nif DwePlatBgStairSingle01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairSingle [STAT:0C009822]>
[00:30] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstairsingle01.nif DwePlatBgStairSingle01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairSingle [STAT:0C009822]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrwinddistrictterrainlod for Skyrim.esm WRWindDistrictTerrainLOD [STAT:00099F25]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerTP [STAT:000FF8E8]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerTP [STAT:000FF8E8]>
[00:30] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight01_lod_3.nif ImpExtIceBldgSecondStraight01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight01 [STAT:0006F72C]>
[00:30] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight01_lod_3.nif ImpExtIceBldgSecondStraight01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight01 [STAT:0006F72C]>
[00:30] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight01_lod_3.nif ImpExtIceBldgSecondStraight01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight01 [STAT:0006F72C]>
[00:30] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight01_lod_3.nif ImpExtIceBldgSecondStraight01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight01 [STAT:0006F72C]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif PineTree05_l1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif PineTree05_l1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif PineTree04:s Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif PineTree04:s Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [BuildBaseRecords] <Debug: Looking for corpse01 for Unslaad.esm zzzCrbFrozenCorpse01 [STAT:0F016036]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif PineTree05_l2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif PineTree05_l2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [BuildBaseRecords] <Debug: Looking for fishingpole for Skyrim.esm FishingPole01 [MSTT:000E8B39]>
[00:30] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\plat\dweplatbgstairsingle01_lod.nif DwePlatBgStairSingle01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairSingle [STAT:0C009822]>
[00:30] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\plat\dweplatbgstairsingle01_lod.nif DwePlatBgStairSingle01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairSingle [STAT:0C009822]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif PineTree04:t Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif PineTree04:t Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 DAc0da.esm zDcdZeroSumDwePlatBgStairSingle [STAT:0C009822]>
[00:30] [BuildBaseRecords] <Debug: Looking for waterpuddlelong for Skyrim.esm WaterPuddleLongFlow [ACTI:0010DE15]>
[00:30] [BuildBaseRecords] <Debug: Looking for impexttowershellbase01 for Skyrim.esm ImpExtTowerShellBase01 [STAT:00040B30]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrwinddistrictterrainlod.nif WRWindDistrictTerrainLOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWindDistrictTerrainLOD [STAT:00099F25]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrwinddistrictterrainlod.nif WRWindDistrictTerrainLOD:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWindDistrictTerrainLOD [STAT:00099F25]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrwinddistrictterrainlod.nif WRWindDistrictTerrainLOD:33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWindDistrictTerrainLOD [STAT:00099F25]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrwinddistrictterrainlod.nif WRWindDistrictTerrainLOD:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWindDistrictTerrainLOD [STAT:00099F25]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126.dds] ResourceExists>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126.dds] DXGI_FORMAT_BC7_UNORM>
[00:30] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Dragonborn.esm DLC2HrothmundAnimWater01 [ACTI:0402BED4]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\011749BC9B1941F3B266C59152CA21A3.dds">
[00:30] [BuildBaseRecords] <Debug: Looking for chest01 for Dragonborn.esm DLC2ElmusVendorChest "Сундук" [CONT:0403572E]>
[00:30] [BuildBaseRecords] <Debug: Looking for campfire01landoffAsh for Dragonborn.esm Campfire01LandOffAsh [STAT:04028A8D]>
[00:30] [BuildBaseRecords] <Debug: Looking for statuedeepone for Glenmoril.esm zzzRevStatueDeepOne [STAT:0E2EBC61]>
[00:30] [BuildBaseRecords] <Debug: Looking for campfire01landoff for Dragonborn.esm Campfire01LandOffAsh [STAT:04028A8D]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Dawnguard.esm DLC1VQ07TempBowChest "Сундук дорожного святилища" [CONT:0200739B]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc01 for Dawnguard.esm DLC1VQ07TempBowChest "Сундук дорожного святилища" [CONT:0200739B]>
[00:30] [BuildBaseRecords] <Debug: Looking for smdcwinsol02 for Skyrim.esm SMdCWinSol02 [STAT:0005D757]>
[00:30] [BuildBaseRecords] <Debug: Looking for chest01 for Dawnguard.esm DLC1TreasChestDarkFall01 "Сундук" [CONT:0200DCE7]>
[00:30] [BuildBaseRecords] <Debug: Looking for cartfurnstatic01 for Skyrim.esm CartFurnStatic01 [STAT:00104F6F]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif ImpExtTowerShellBase01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellBase01 [STAT:00040B30]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif ImpExtTowerShellBase01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellBase01 [STAT:00040B30]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif ImpExtTowerShellBase01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellBase01 [STAT:00040B30]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif ImpExtTowerShellBase01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellBase01 [STAT:00040B30]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif ImpExtTowerShellBase01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtTowerShellBase01 [STAT:00040B30]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif ImpExtTowerShellBase01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellBase01 [STAT:00040B30]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif ImpExtTowerShellBase01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellBase01 [STAT:00040B30]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif ImpExtTowerShellBase01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellBase01 [STAT:00040B30]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif ImpExtTowerShellBase01:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtTowerShellBase01 [STAT:00040B30]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif ImpExtTowerShellBase01:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellBase01 [STAT:00040B30]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrwinddistrictterrainlod_lod.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWindDistrictTerrainLOD [STAT:00099F25]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrwinddistrictterrainlod_lod.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWindDistrictTerrainLOD [STAT:00099F25]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrwinddistrictterrainlod_lod.nif WRWindDistrictTerrainLOD_LOD:33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWindDistrictTerrainLOD [STAT:00099F25]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrwinddistrictterrainlod_lod.nif WRWindDistrictTerrainLOD_LOD:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWindDistrictTerrainLOD [STAT:00099F25]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRWindDistrictTerrainLOD [STAT:00099F25]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRWindDistrictTerrainLOD [STAT:00099F25]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellbase01_lod.nif ImpExtTowerShellBase01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellBase01 [STAT:00040B30]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellbase01_lod.nif ImpExtTowerShellBase01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellBase01 [STAT:00040B30]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellbase01_lod.nif ImpExtTowerShellBase01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellBase01 [STAT:00040B30]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellbase01_lod.nif ImpExtTowerShellBase01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellBase01 [STAT:00040B30]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellbase01_lod.nif ImpExtTowerShellBase01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellBase01 [STAT:00040B30]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellbase01_lod.nif ImpExtTowerShellBase01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellBase01 [STAT:00040B30]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrwinddistrictterrainlod_lod_2.nif WRWindDistrictTerrainLOD_LOD_2:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWindDistrictTerrainLOD [STAT:00099F25]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrwinddistrictterrainlod_lod_2.nif WRWindDistrictTerrainLOD_LOD_2:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWindDistrictTerrainLOD [STAT:00099F25]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellbase01_lod_3.nif ImpExtTowerShellBase01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellBase01 [STAT:00040B30]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellbase01_lod_3.nif ImpExtTowerShellBase01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellBase01 [STAT:00040B30]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellbase01_lod_3.nif ImpExtTowerShellBase01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellBase01 [STAT:00040B30]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellbase01_lod_3.nif ImpExtTowerShellBase01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellBase01 [STAT:00040B30]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrwinddistrictterrainlod_lod_2.nif WRWindDistrictTerrainLOD_LOD_2:33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWindDistrictTerrainLOD [STAT:00099F25]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrwinddistrictterrainlod_lod_2.nif WRWindDistrictTerrainLOD_LOD_2:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWindDistrictTerrainLOD [STAT:00099F25]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRWindDistrictTerrainLOD [STAT:00099F25]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRWindDistrictTerrainLOD [STAT:00099F25]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveihall3way02 for Skyrim.esm CaveIHall3Way02ice [STAT:000638DC]>
[00:30] [BuildBaseRecords] <Debug: Looking for plvikbattleaxe for Unslaad.esm zzzCrb1stPersonYsmirAxe2H [STAT:0F383628]>
[00:30] [BuildBaseRecords] <Debug: Looking for ancientnordamuletgo for SkystoneCastle.esp LA_SS_AmuletAncientNord [STAT:359D121A]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwepipe1wayx5 for Skyrim.esm DwePipe1wayX5 [STAT:000FF8F9]>
[00:30] [BuildBaseRecords] <Debug: Looking for imprubblepile02 for Skyrim.esm ImpRubblePile02 [STAT:0003E235]>
[00:30] [BuildBaseRecords] <Debug: Looking for ceremonialblade for SkystoneCastle.esp LA_SS_UniqueBladeOfScarifice [STAT:359D11D8]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile02.nif ImpRubblePile02:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile02 [STAT:0003E235]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile02.nif ImpRubblePile02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile02 [STAT:0003E235]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile02.nif ImpRubblePile02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile02 [STAT:0003E235]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile02.nif ImpRubblePile02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile02 [STAT:0003E235]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile02.nif ImpRubblePile02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile02 [STAT:0003E235]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile02.nif ImpRubblePile02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile02 [STAT:0003E235]>
[00:30] [BuildBaseRecords] <Debug: Looking for chest01 for Vigilant.esm zzzCHMerchanOgraChest "Сундук" [CONT:0D24724C]>
[00:30] [BuildBaseRecords] <Debug: Looking for fleshfloor01 for Glenmoril.esm zzzRevFleshFloor01 [STAT:0E288887]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile02_lod_0.nif ImpRubblePile02:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile02 [STAT:0003E235]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile02_lod_0.nif ImpRubblePile02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile02 [STAT:0003E235]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile02_lod_0.nif ImpRubblePile02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile02 [STAT:0003E235]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile02_lod_0.nif ImpRubblePile02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile02 [STAT:0003E235]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile02_lod_0.nif ImpRubblePile02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile02 [STAT:0003E235]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile02_lod_0.nif ImpRubblePile02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile02 [STAT:0003E235]>
[00:30] [BuildBaseRecords] <Debug: Looking for pusmaskgnd for Unslaad.esm zzzCrbGoldenPusMaskStatic [STAT:0F189FED]>
[00:30] [BuildBaseRecords] <Debug: Looking for shiptrapdoor01 for Skyrim.esm ShipTrapdoor01 "Дверь" [DOOR:0002834E]>
[00:30] [BuildBaseRecords] <Debug: Looking for cratesmalllong01BDA_WeatheredAsh for Better Dynamic Ash.esp BDA_CrateSmallLong01WeatheredAsh [STAT:34014C45]>
[00:30] [BuildBaseRecords] <Debug: Looking for cratesmalllong01 for Better Dynamic Ash.esp BDA_CrateSmallLong01WeatheredAsh [STAT:34014C45]>
[00:30] [BuildBaseRecords] <Debug: Looking for minescaffoldropelong03 for DAc0da.esm zDcdMineScaffoldRopeLong03Snow [STAT:0C004A1D]>
[00:30] [BuildBaseRecords] <Debug: Looking for mountaincliffsm01EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_Mania [STAT:1101A2E4]>
[00:30] [BuildBaseRecords] <Debug: Looking for mountaincliffsm01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_Mania [STAT:1101A2E4]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveglroomcorner03c for Skyrim.esm CaveGLRoomCorner03cice [STAT:0008F0E8]>
[00:30] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliffsm01_00000000_lod_0l.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_Mania [STAT:1101A2E4]>
[00:30] [BuildBaseRecords] <Debug: Looking for casexttowershellstairs01 for Dawnguard.esm CasExtTowerShellStairs01 [STAT:02003D58]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveilroomdoorrb04 for Skyrim.esm CaveILRoomDoorRB04 [STAT:00073312]>
[00:30] [BuildBaseRecords] <Debug: Looking for 1stpersonnordiclwaraxe for Dragonborn.esm 1stPersonDLC2NordicWarAxe [STAT:0403C354]>
[00:30] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountaincliffsm01_lod_0.nif MountainCliffSm01_LOD_0H:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_Mania [STAT:1101A2E4]>
[00:30] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountaincliffsm01_lod_0.nif MountainCliffSm01_LOD_0H:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_Mania [STAT:1101A2E4]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:2 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockcliff04EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff04_Dementia [STAT:1102E924]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockcliff04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff04_Dementia [STAT:1102E924]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountaincliffsm01_lod_1.nif MountainCliffSm01_LOD_1:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_Mania [STAT:1101A2E4]>
[00:30] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountaincliffsm01_lod_1.nif MountainCliffSm01_LOD_1:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_Mania [STAT:1101A2E4]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demrockcliffs\rockcliff04_lod_1.nif RockCliff04:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff04_Dementia [STAT:1102E924]>
[00:30] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demrockcliffs\rockcliff04_lod_1.nif RockCliff04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff04_Dementia [STAT:1102E924]>
[00:30] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountaincliffsm01_lod_2.nif MountainCliffSm01_LOD_2:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_Mania [STAT:1101A2E4]>
[00:30] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountaincliffsm01_lod_2.nif MountainCliffSm01_LOD_2:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_Mania [STAT:1101A2E4]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff04_Dementia [STAT:1102E924]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff04_Dementia [STAT:1102E924]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_Mania [STAT:1101A2E4]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_Mania [STAT:1101A2E4]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_Mania [STAT:1101A2E4]>
[00:30] [BuildBaseRecords] <Debug: Looking for ichkatana2h for DAc0da.esm zDcd1stPersonIchKatana2H [STAT:0C003159]>
[00:30] [BuildBaseRecords] <Debug: Looking for crabarkaystatue01 for Unslaad.esm zzzCrbCrabArkayStatue01 [STAT:0F3E0089]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [BuildBaseRecords] <Debug: Looking for snowwhaleanim for Unslaad.esm zzzCrbSnowWhaleMoving [MSTT:0F3FA212]>
[00:30] [BuildBaseRecords] <Debug: Looking for roadsignwhiterun01 for Skyrim.esm RoadSignWhiterun01 [STAT:0003AF9A]>
[00:30] [BuildBaseRecords] <Debug: Looking for snowwhale for Unslaad.esm zzzCrbSnowWhaleMoving [MSTT:0F3FA212]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellstairs01.nif CasExtTowerShellStairs01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellStairs01 [STAT:02003D58]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellstairs01.nif CasExtTowerShellStairs01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellStairs01 [STAT:02003D58]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellstairs01.nif CasExtTowerShellStairs01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellStairs01 [STAT:02003D58]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellstairs01.nif CasExtTowerShellStairs01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellStairs01 [STAT:02003D58]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellstairs01.nif CasExtTowerShellStairs01:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellStairs01 [STAT:02003D58]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellstairs01.nif CasExtTowerShellStairs01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellStairs01 [STAT:02003D58]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:19 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellstairs01.nif CasExtTowerShellStairs01:18 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dawnguard.esm CasExtTowerShellStairs01 [STAT:02003D58]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellstairs01.nif CasExtTowerShellStairs01:18 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellStairs01 [STAT:02003D58]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:63 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:63 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:64 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:64 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:65 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif WHBrunwulf:65 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [BuildBaseRecords] <Debug: Looking for ocwmapflagcityredblue01 for Open Civil War Tweaks.esp OCWMapFlagRedBlueMarkarth "Маркарт" [ACTI:4B0171BE]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwedataflowcircle02 for DAc0da.esm zDcdFXHologram_Circle02 [MSTT:0C007D76]>
[00:30] [BuildBaseRecords] <Debug: Looking for mrkblockb01 for Skyrim.esm MrkBlockB01 [STAT:000BAD24]>
[00:30] [BuildBaseRecords] <Debug: Looking for mw256x256 for DAc0da.esm zDcdDweMwStraight01 [MSTT:0C00729C]>
[00:30] [BuildBaseRecords] <Debug: Looking for shackbrokewood02 for Skyrim.esm ShackBrokeWood02 [MSTT:0002FB6B]>
[00:30] [BuildBaseRecords] <Debug: Looking for shackwall03 for Skyrim.esm ShackWall03Snow [STAT:00071839]>
[00:30] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershellstairs01_lod.nif CasExtTowerShellStairs01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellStairs01 [STAT:02003D58]>
[00:30] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershellstairs01_lod.nif CasExtTowerShellStairs01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellStairs01 [STAT:02003D58]>
[00:30] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershellstairs01_lod.nif CasExtTowerShellStairs01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellStairs01 [STAT:02003D58]>
[00:30] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershellstairs01_lod.nif CasExtTowerShellStairs01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellStairs01 [STAT:02003D58]>
[00:30] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershellstairs01_lod.nif CasExtTowerShellStairs01:18 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellStairs01 [STAT:02003D58]>
[00:30] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershellstairs01_lod.nif CasExtTowerShellStairs01:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellStairs01 [STAT:02003D58]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwecontainter02 for Vokrii - Minimalistic Perks of Skyrim.esp VKR_Test_Container "Тестовый контейнер" [CONT:4A3E6CBE]>
[00:30] [BuildBaseRecords] <Debug: Looking for cavegdirtmound02 for Skyrim.esm CaveGDirtMound02ice [STAT:0007A843]>
[00:30] [AddModel] <Debug: Meshes\architecture\shackkit\shackwall03.nif ShackWall03:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWall03Snow [STAT:00071839]>
[00:30] [AddModel] <Debug: Meshes\architecture\shackkit\shackwall03.nif ShackWall03:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackWall03Snow [STAT:00071839]>
[00:30] [AddModel] <Debug: Meshes\architecture\shackkit\shackwall03.nif ShackWall03:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWall03Snow [STAT:00071839]>
[00:30] [AddModel] <Debug: Meshes\architecture\shackkit\shackwall03.nif ShackWall03:30 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackWall03Snow [STAT:00071839]>
[00:30] [AddModel] <Debug: Meshes\architecture\shackkit\shackwall03.nif ShackWall03:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWall03Snow [STAT:00071839]>
[00:30] [AddModel] <Debug: Meshes\architecture\shackkit\shackwall03.nif ShackWall03:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShackWall03Snow [STAT:00071839]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc2dweclutterbrazierped01 for Dragonborn.esm DLC2DweClutterBrazierPed01 [STAT:04020FDD]>
[00:30] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershellstairs01_lod_3.nif ImpExtTowerShellStairs01_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellStairs01 [STAT:02003D58]>
[00:30] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershellstairs01_lod_3.nif ImpExtTowerShellStairs01_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellStairs01 [STAT:02003D58]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtTowerShellStairs01 [STAT:02003D58]>
[00:30] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3EDpassthru for Skyrim.esm DirtCliffsIsland01 [STAT:00013974]>
[00:30] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3ED for Skyrim.esm DirtCliffsIsland01 [STAT:00013974]>
[00:30] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01 for Skyrim.esm DirtCliffsIsland01 [STAT:00013974]>
[00:30] [AddModel] <Debug: Meshes\lod\shackkit\shackwall03_lod_0.nif ShackWall03:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWall03Snow [STAT:00071839]>
[00:30] [AddModel] <Debug: Meshes\lod\shackkit\shackwall03_lod_0.nif ShackWall03:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackWall03Snow [STAT:00071839]>
[00:30] [AddModel] <Debug: Meshes\lod\shackkit\shackwall03_lod_0.nif ShackWall03:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShackWall03Snow [STAT:00071839]>
[00:30] [AddModel] <Debug: Meshes\lod\shackkit\shackwall03_lod_0.nif ShackWall03:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShackWall03Snow [STAT:00071839]>
[00:30] [BuildBaseRecords] <Debug: Looking for mountaincliff01 for Skyrim.esm MountainCliff01_Falmer [STAT:000C91AF]>
[00:30] [BuildBaseRecords] <Debug: Looking for markarthwaterfallcliff03 for Skyrim.esm MarkarthWaterfallCliff03 [MSTT:0007A5F8]>
[00:30] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff01_00000000_lod_0l.nif for Skyrim.esm MountainCliff01_Falmer [STAT:000C91AF]>
[00:30] [BuildBaseRecords] <Debug: Looking for noblebeddouble01 for Skyrim.esm NobleBedChildDouble01R "Кровать" [FURN:000FEDC1]>
[00:30] [BuildBaseRecords] <Debug: Looking for trapstonepressureplate01 for Skyrim.esm TG03StoreroomEntrance "Заколоченная дверь кладовой" [ACTI:0002BA9E]>
[00:30] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallslope256.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallSlope256 [STAT:0E00DCB3]>
[00:30] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallslope256.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallSlope256 [STAT:0E00DCB3]>
[00:30] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallslope256.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallSlope256 [STAT:0E00DCB3]>
[00:30] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallslope256.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallSlope256 [STAT:0E00DCB3]>
[00:30] [BuildBaseRecords] <Debug: Looking for improomcorner03 for Skyrim.esm ImpRoomCorner03 [STAT:00029995]>
[00:30] [BuildBaseRecords] <Debug: Looking for whintdoor01 for Skyrim.esm WHIntDoor01 "Дверь" [DOOR:00093A78]>
[00:30] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallslope256.nif 3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallSlope256 [STAT:0E00DCB3]>
[00:30] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallslope256.nif 3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallSlope256 [STAT:0E00DCB3]>
[00:30] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallslope256.nif 4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallSlope256 [STAT:0E00DCB3]>
[00:30] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallslope256.nif 4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallSlope256 [STAT:0E00DCB3]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowertp_lod for Dragonborn.esm DLC2DweFacadeTowerTP_LOD [STAT:04038509]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Glenmoril.esm zzzGHWHBrunwulf_NoLOD [STAT:0E00AA0B]>
[00:30] [BuildBaseRecords] <Debug: Looking for noblechest01 for Unslaad.esm zzzCrbSharedChestBaseA "Первый общий сундук" [CONT:0F380D4B]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveipillar05 for Skyrim.esm CaveIPillar05 [STAT:0002C2A0]>
[00:30] [BuildBaseRecords] <Debug: Looking for minelhall1way128l01 for Skyrim.esm MineLHall1Way128L01 [STAT:00042F94]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff03.nif WATER Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MarkarthWaterfallCliff03 [MSTT:0007A5F8]>
[00:30] [BuildBaseRecords] <Debug: Looking for crabarkaystatuescroll for Unslaad.esm zzzCrbCrabArkayStatueScroll [STAT:0F3E008B]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff03.nif WATER Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthWaterfallCliff03 [MSTT:0007A5F8]>
[00:30] [BuildBaseRecords] <Debug: Looking for highhrothgartowerfloor for Skyrim.esm HighHrothgarTowerFloor [STAT:00090E8F]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff03.nif Rapids Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm MarkarthWaterfallCliff03 [MSTT:0007A5F8]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff03.nif Rapids Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm MarkarthWaterfallCliff03 [MSTT:0007A5F8]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff03.nif Fallsthin Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm MarkarthWaterfallCliff03 [MSTT:0007A5F8]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff03.nif Fallsthin Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm MarkarthWaterfallCliff03 [MSTT:0007A5F8]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff03.nif fallsCrossMesh03 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm MarkarthWaterfallCliff03 [MSTT:0007A5F8]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff03.nif fallsCrossMesh03 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm MarkarthWaterfallCliff03 [MSTT:0007A5F8]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff03.nif jet12:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm MarkarthWaterfallCliff03 [MSTT:0007A5F8]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallslope256_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallSlope256 [STAT:0E00DCB3]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff03.nif jet12:0 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm MarkarthWaterfallCliff03 [MSTT:0007A5F8]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallslope256_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallSlope256 [STAT:0E00DCB3]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff03.nif jet10:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm MarkarthWaterfallCliff03 [MSTT:0007A5F8]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallslope256_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallSlope256 [STAT:0E00DCB3]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff03.nif jet10:0 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm MarkarthWaterfallCliff03 [MSTT:0007A5F8]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallslope256_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallSlope256 [STAT:0E00DCB3]>
[00:30] [BuildBaseRecords] <Debug: Looking for cavegbalconymid02 for Skyrim.esm CaveGBalconyMid02 [STAT:0001C4B4]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrdunintcordoublehigh01WTDunIntCorDoubleHigh01 for Wyrmstooth.esp WTDunIntCorDoubleHigh01 [STAT:0A12BCCB]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrdunintcordoublehigh01 for Wyrmstooth.esp WTDunIntCorDoubleHigh01 [STAT:0A12BCCB]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallslope256_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallSlope256 [STAT:0E00DCB3]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallslope256_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallSlope256 [STAT:0E00DCB3]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallslope256_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallSlope256 [STAT:0E00DCB3]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallslope256_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallSlope256 [STAT:0E00DCB3]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveilhall3way01 for Skyrim.esm CaveILHall3Way01_Ice [STAT:000D0BB8]>
[00:30] [BuildBaseRecords] <Debug: Looking for icicle06zzzRevCave_cave for Glenmoril.esm zzzRevCaveIcicle06_cave [STAT:0E00AB22]>
[00:30] [BuildBaseRecords] <Debug: Looking for icicle06 for Glenmoril.esm zzzRevCaveIcicle06_cave [STAT:0E00AB22]>
[00:30] [BuildBaseRecords] <Debug: Looking for portalred for PortalsTriple.esp _PortalMS01 [MSTT:53024949]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel01Snow_15C17396 for Update.esm RockPileL01Snow [STAT:00032A94]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel01Snow for Update.esm RockPileL01Snow [STAT:00032A94]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Update.esm RockPileL01Snow [STAT:00032A94]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Update.esm RockPileL01Snow [STAT:00032A94]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarchap for Skyrim.esm DweFacadeTowerArchAPSnow [STAT:000FF8EF]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Update.esm RockPileL01Snow [STAT:00032A94]>
[00:30] [BuildBaseRecords] <Debug: Looking for casplatfree02 for Dawnguard.esm CasPlatFree02_LightSnow [STAT:020123F0]>
[00:30] [BuildBaseRecords] <Debug: Looking for norextwallbgdivider01 for Better Dynamic Snow SE.esp NorExtWallBgDivider01snow [STAT:000609E0]>
[00:30] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01PineForest03_EB28C3ED for Skyrim.esm DirtCliffsIsland01PineForest03 [STAT:000D1EC3]>
[00:30] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01PineForest03 for Skyrim.esm DirtCliffsIsland01PineForest03 [STAT:000D1EC3]>
[00:30] [BuildBaseRecords] <Debug: Looking for casexfreelg01 for Unslaad.esm zzzCrbCasExFreeLg01_snow [STAT:0F00BA2C]>
[00:30] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3EDpassthru for Skyrim.esm DirtCliffsIsland01PineForest03 [STAT:000D1EC3]>
[00:30] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3ED for Skyrim.esm DirtCliffsIsland01PineForest03 [STAT:000D1EC3]>
[00:30] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01 for Skyrim.esm DirtCliffsIsland01PineForest03 [STAT:000D1EC3]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc2rieklingbridgestart01 for Dragonborn.esm DLC2RieklingBridgeStart01 [STAT:0401CE5E]>
[00:30] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif NorExtWallBgDivider01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp NorExtWallBgDivider01snow [STAT:000609E0]>
[00:30] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif NorExtWallBgDivider01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp NorExtWallBgDivider01snow [STAT:000609E0]>
[00:30] [BuildBaseRecords] <Debug: Looking for farmhouse05 for Skyrim.esm Farmhouse05 [STAT:0002A745]>
[00:30] [BuildBaseRecords] <Debug: Looking for cushion01 for Glenmoril.esm zzzGHCushion01 [STAT:0E00FAE6]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveiboulderl05 for Skyrim.esm CaveIBoulderL05 [STAT:0006F71B]>
[00:30] [BuildBaseRecords] <Debug: Looking for norpitcoroutl01 for Skyrim.esm NorPitCorOutL01 [STAT:00016012]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2.dds] ResourceExists>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\FC9DE9B070B94755A320442AD562F4A0.dds">
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarchap.nif DweFacadeTowerArchAP:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArchAPSnow [STAT:000FF8EF]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarchap.nif DweFacadeTowerArchAP:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArchAPSnow [STAT:000FF8EF]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03 for Skyrim.esm MineOreQuicksilver03 "Ртутная жила" [ACTI:000A2C7F]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarchap.nif DweFacadeTowerArchAP:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArchAPSnow [STAT:000FF8EF]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarchap.nif DweFacadeTowerArchAP:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArchAPSnow [STAT:000FF8EF]>
[00:30] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbgdivider01_lod_1.nif NorExtWallBgDivider01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp NorExtWallBgDivider01snow [STAT:000609E0]>
[00:30] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbgdivider01_lod_1.nif NorExtWallBgDivider01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp NorExtWallBgDivider01snow [STAT:000609E0]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarchap.nif DweFacadeTowerArchAP:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArchAPSnow [STAT:000FF8EF]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarchap.nif DweFacadeTowerArchAP:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArchAPSnow [STAT:000FF8EF]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarchap.nif DweFacadeTowerArchAP:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArchAPSnow [STAT:000FF8EF]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarchap.nif DweFacadeTowerArchAP:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArchAPSnow [STAT:000FF8EF]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarchap.nif DweFacadeTowerArchAP:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArchAPSnow [STAT:000FF8EF]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarchap.nif DweFacadeTowerArchAP:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArchAPSnow [STAT:000FF8EF]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarchap.nif DweFacadeTowerArchAP:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArchAPSnow [STAT:000FF8EF]>
[00:30] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarchap.nif DweFacadeTowerArchAP:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArchAPSnow [STAT:000FF8EF]>
[00:30] [AddModel] <Debug: Meshes\landscape\plants\swordferncluster05.nif L2_SwordFernCluster05:0 - L1_SwordFernCluster05:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeSwordFernCluster05 [TREE:000B8A67]>
[00:30] [AddModel] <Debug: Meshes\landscape\plants\swordferncluster05.nif L2_SwordFernCluster05:0 - L1_SwordFernCluster05:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreeSwordFernCluster05 [TREE:000B8A67]>
[00:30] [BuildBaseRecords] <Debug: Looking for apoforbiddenbookact01 for Dragonborn.esm DLC2ApocryphaBook04Activator "Черная книга: Ветры перемен" [ACTI:040270F0]>
[00:30] [BuildBaseRecords] <Debug: Looking for caslghallfreewall01 for Dawnguard.esm CasLgHallFreeWall01 [STAT:020008C0]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwefurniturehighchair02 for Skyrim.esm DweFurnitureHighChair02FL "Табурет" [FURN:00027EF3]>
[00:30] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarchap_lod.nif DweFacadeTowerArchAP_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerArchAPSnow [STAT:000FF8EF]>
[00:30] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarchap_lod.nif DweFacadeTowerArchAP_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArchAPSnow [STAT:000FF8EF]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArchAPSnow [STAT:000FF8EF]>
[00:30] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarchap_lod_1.nif DweFacadeTowerArchAP_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerArchAPSnow [STAT:000FF8EF]>
[00:30] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarchap_lod_1.nif DweFacadeTowerArchAP_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArchAPSnow [STAT:000FF8EF]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArchAPSnow [STAT:000FF8EF]>
[00:30] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarchap_lod_2.nif DweFacadeTowerArchAP_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerArchAPSnow [STAT:000FF8EF]>
[00:30] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarchap_lod_2.nif DweFacadeTowerArchAP_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArchAPSnow [STAT:000FF8EF]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArchAPSnow [STAT:000FF8EF]>
[00:30] [BuildBaseRecords] <Debug: Looking for impexticetowershellwall04 for Skyrim.esm ImpExtIceTowerShellWall04 [STAT:0006F755]>
[00:30] [BuildBaseRecords] <Debug: Looking for skyhavenfreepillar01 for Vigilant.esm zzzCHSkyHavenFreePillar01Snow [STAT:0D2DFAA4]>
[00:30] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactProtoPistol "Сундук" [CONT:0E2768D5]>
[00:30] [BuildBaseRecords] <Debug: Looking for nortmpextplatfloorraised01stone for Skyrim.esm NorTmpExtPlatFloorRaised01CutStone [STAT:001044CB]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01DLC1__INTERIOR_BCAC9858 for Dawnguard.esm DLC1_FXCreekFlatLong01_INTERIOR [MSTT:0200541F]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01DLC1__INTERIOR for Dawnguard.esm DLC1_FXCreekFlatLong01_INTERIOR [MSTT:0200541F]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_BCAC9858passthru for Dawnguard.esm DLC1_FXCreekFlatLong01_INTERIOR [MSTT:0200541F]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_BCAC9858 for Dawnguard.esm DLC1_FXCreekFlatLong01_INTERIOR [MSTT:0200541F]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01 for Dawnguard.esm DLC1_FXCreekFlatLong01_INTERIOR [MSTT:0200541F]>
[00:30] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif Dawnguard.esm DLC1_FXCreekFlatLong01_INTERIOR [MSTT:0200541F]>
[00:30] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif Dawnguard.esm DLC1_FXCreekFlatLong01_INTERIOR [MSTT:0200541F]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineoreiron02_CaveIWall for Skyrim.esm MineOreIron02_CaveIWall "Железорудная жила" [ACTI:0010DC6B]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineoreiron02 for Skyrim.esm MineOreIron02_CaveIWall "Железорудная жила" [ACTI:0010DC6B]>
[00:30] [BuildBaseRecords] <Debug: File not found Meshes\architecture\markarth\mrksigngeneralgoods.nif. Used by Skyrim.esm MrkSignGeneralGoods [STAT:000E9319]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01Dirt01 for Skyrim.esm RockCaveEntrance01Dirt01 [STAT:0006EE87]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1.dds] ResourceExists>
[00:30] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01 for Skyrim.esm RockCaveEntrance01Dirt01 [STAT:0006EE87]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\D1D285C65BBA436FAE3CCC0FA67A1FCE.dds">
[00:30] [BuildBaseRecords] <Debug: Looking for tempprotoblock256x256x32 for Dawnguard.esm TempProtoBlock256x256x32 [STAT:02002BFF]>
[00:30] [BuildBaseRecords] <Debug: Looking for siltstrider01 for Dragonborn.esm SiltStrider [MSTT:04023F10]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01ReachDirt01 for Skyrim.esm RockCaveEntrance01ReachDirt01 [STAT:0008025F]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01 for Skyrim.esm RockCaveEntrance01ReachDirt01 [STAT:0008025F]>
[00:30] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01DLC1SEWayShrinePortalWaterfalls for Dawnguard.esm DLC1SEWayShrinePortalWaterfalls [ACTI:02014B91]>
[00:30] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01 for Dawnguard.esm DLC1SEWayShrinePortalWaterfalls [ACTI:02014B91]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ05RingCrestYoung "Сундук" [CONT:0F29F684]>
[00:30] [BuildBaseRecords] <Debug: Looking for whpalace4 for Vigilant.esm zzzBMWHpalace4 [STAT:0D035657]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ05RingCrestYoung "Сундук" [CONT:0F29F684]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveishaftwall04 for Skyrim.esm CaveIShaftWall04 [STAT:00032D3B]>
[00:30] [BuildBaseRecords] <Debug: Looking for whintwoodfloormid05 for Skyrim.esm WHIntWoodFloorMid05 [STAT:0007BA69]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwehalllgendcapexbg02WT for Wyrmstooth.esp WTDweHallLgEndCapExBg02 [STAT:0A3D1226]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwehalllgendcapexbg02 for Wyrmstooth.esp WTDweHallLgEndCapExBg02 [STAT:0A3D1226]>
[00:30] [BuildBaseRecords] <Debug: Looking for burntwoodplanks07 for Skyrim.esm BurntWoodplanks07 [STAT:000C2CBC]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveglhallramp02 for Skyrim.esm CaveGLHallRamp02Falmer [STAT:000B9E47]>
[00:30] [AddModel] <Debug: Meshes\effects\fxwaterfallskirtslopenomist.nif foam02 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtSlopeNoMist [MSTT:000FC592]>
[00:30] [AddModel] <Debug: Meshes\effects\fxwaterfallskirtslopenomist.nif foam02 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtSlopeNoMist [MSTT:000FC592]>
[00:30] [AddModel] <Debug: Meshes\effects\fxwaterfallskirtslopenomist.nif newFog04 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtSlopeNoMist [MSTT:000FC592]>
[00:30] [AddModel] <Debug: Meshes\effects\fxwaterfallskirtslopenomist.nif newFog04 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtSlopeNoMist [MSTT:000FC592]>
[00:30] [AddModel] <Debug: Meshes\effects\fxwaterfallskirtslopenomist.nif foam03 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtSlopeNoMist [MSTT:000FC592]>
[00:30] [AddModel] <Debug: Meshes\effects\fxwaterfallskirtslopenomist.nif foam03 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtSlopeNoMist [MSTT:000FC592]>
[00:30] [AddModel] <Debug: Meshes\effects\fxwaterfallskirtslopenomist.nif FXWaterfallSkirtFillMesh03 Shader Flags 1: Vertex_Alpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtSlopeNoMist [MSTT:000FC592]>
[00:30] [AddModel] <Debug: Meshes\effects\fxwaterfallskirtslopenomist.nif FXWaterfallSkirtFillMesh03 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtSlopeNoMist [MSTT:000FC592]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxwaterfallskirtslopenomist_E4C90551passthru for Skyrim.esm FXWaterfallSkirtSlopeNoMist [MSTT:000FC592]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxwaterfallskirtslopenomist_E4C90551 for Skyrim.esm FXWaterfallSkirtSlopeNoMist [MSTT:000FC592]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxwaterfallskirtslopenomist for Skyrim.esm FXWaterfallSkirtSlopeNoMist [MSTT:000FC592]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04_LReachMoss for Skyrim.esm MineOreMoonstone04_LReachMoss "Выход лунного камня" [ACTI:0010DCA9]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04 for Skyrim.esm MineOreMoonstone04_LReachMoss "Выход лунного камня" [ACTI:0010DCA9]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwechandelier01bareon for Skyrim.esm DweChandelier01BareOn [STAT:000E769B]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirtslopenomist_e4c90551_dyndolod_lod.nif foam02 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtSlopeNoMist [MSTT:000FC592]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirtslopenomist_e4c90551_dyndolod_lod.nif foam02 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtSlopeNoMist [MSTT:000FC592]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirtslopenomist_e4c90551_dyndolod_lod.nif newFog04 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtSlopeNoMist [MSTT:000FC592]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirtslopenomist_e4c90551_dyndolod_lod.nif newFog04 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtSlopeNoMist [MSTT:000FC592]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirtslopenomist_e4c90551_dyndolod_lod.nif foam03 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtSlopeNoMist [MSTT:000FC592]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirtslopenomist_e4c90551_dyndolod_lod.nif foam03 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtSlopeNoMist [MSTT:000FC592]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirtslopenomist_e4c90551_dyndolod_lod.nif FXWaterfallSkirtFillMesh03 Shader Flags 1: Vertex_Alpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtSlopeNoMist [MSTT:000FC592]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirtslopenomist_e4c90551_dyndolod_lod.nif FXWaterfallSkirtFillMesh03 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtSlopeNoMist [MSTT:000FC592]>
[00:30] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallskirtslopenomist_e4c90551_dyndolod_lod.nif Skyrim.esm FXWaterfallSkirtSlopeNoMist [MSTT:000FC592]>
[00:30] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallskirtslopenomist_e4c90551_dyndolod_lod.nif Skyrim.esm FXWaterfallSkirtSlopeNoMist [MSTT:000FC592]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadebridgerampccw01_lod for Dragonborn.esm DLC2DweFacadeBridgeRampCCW01_LOD [STAT:040384CB]>
[00:30] [BuildBaseRecords] <Debug: Looking for norhitchpost01 for Unslaad.esm zzzCrbNorHitchPost01Ice [STAT:0F402118]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrcastlerugdendl for Skyrim.esm WRCastleRugDEndL [STAT:000DEDF4]>
[00:30] [BuildBaseRecords] <Debug: Looking for shackwall05 for Skyrim.esm ShackWall05 [STAT:0005CD79]>
[00:30] [BuildBaseRecords] <Debug: Looking for genericbannerred01CityBannerMarkarth01 for Skyrim.esm CityBannerMarkarth01 [MSTT:000D2021]>
[00:30] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Skyrim.esm CityBannerMarkarth01 [MSTT:000D2021]>
[00:30] [BuildBaseRecords] <Debug: Looking for apobookstacksm01 for Dragonborn.esm ApoBookStackSm01 [MSTT:04039731]>
[00:30] [BuildBaseRecords] <Debug: Looking for mrkcryptdouble01 for Skyrim.esm MrkCryptDouble01 [STAT:000DEF3A]>
[00:30] [BuildBaseRecords] <Debug: Looking for fishplaque_large01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FishPlaqueLarge [STAT:05000D68]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01_CaveGWall for Skyrim.esm MineOreQuicksilver01_CaveGWall "Ртутная жила" [ACTI:0010DB6A]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01 for Skyrim.esm MineOreQuicksilver01_CaveGWall "Ртутная жила" [ACTI:0010DB6A]>
[00:30] [BuildBaseRecords] <Debug: Looking for stockadestairs01Light_SN for Skyrim.esm StockadeStairs01Light_SN [STAT:0002A295]>
[00:30] [BuildBaseRecords] <Debug: Looking for stockadestairs01 for Skyrim.esm StockadeStairs01Light_SN [STAT:0002A295]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrintroofalcovecap01 for Skyrim.esm WRIntRoofAlcoveCap01 [STAT:0005D60A]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeStairs01Light_SN [STAT:0002A295]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveilroomdoor02 for Skyrim.esm CaveILRoomDoor02_NoSnow [STAT:000F4EB9]>
[00:30] [BuildBaseRecords] <Debug: Looking for shrinebase for Skyrim.esm ShrineBaseStaticSnow [STAT:001067EC]>
[00:30] [BuildBaseRecords] <Debug: Looking for tundrastreambend01ReachMoss01ReachDirt01 for Update.esm TundraStreamBend01ReachMoss01ReachDirt01 [STAT:01002F5C]>
[00:30] [BuildBaseRecords] <Debug: Looking for tundrastreambend01 for Update.esm TundraStreamBend01ReachMoss01ReachDirt01 [STAT:01002F5C]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1.dds] ResourceExists>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:30] [BuildBaseRecords] <Debug: Looking for seruinscolumnrubbles02 for Dawnguard.esm SERuinsColumnRubbles02SnowINTERIOR [STAT:02012FD0]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\AA4C7658A1A346E3BB7D348D7D003415.dds">
[00:30] [BuildBaseRecords] <Debug: Looking for paintinglc0201 for Wyrmstooth.esp WTPaintinglc0201 [STAT:0A5A6C77]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineclhall1way128u01 for Skyrim.esm MineCLHall1Way128U01 [STAT:000454B3]>
[00:30] [BuildBaseRecords] <Debug: Looking for tundrastreamstraight01waterb for Skyrim.esm TundraStreamStraight01WaterB [ACTI:000176A9]>
[00:30] [BuildBaseRecords] <Debug: Looking for aporespeclightarmor for Dragonborn.esm DLC2ApocryphaConstellationActivator_12_LightArmor "Способности в области Легкой брони" [ACTI:04039D7B]>
[00:30] [AddModel] <Debug: Meshes\water\tundrastreamstraight01waterb.nif EditorMarker Shader Flags 1: ZBuffer_Test Skyrim.esm TundraStreamStraight01WaterB [ACTI:000176A9]>
[00:30] [AddModel] <Debug: Meshes\water\tundrastreamstraight01waterb.nif EditorMarker Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TundraStreamStraight01WaterB [ACTI:000176A9]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ04ShieldSithis01 "Сундук" [CONT:0F288BE8]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ04ShieldSithis01 "Сундук" [CONT:0F288BE8]>
[00:30] [BuildBaseRecords] <Debug: Looking for walltrapdwemer for Skyrim.esm TrapWallDwe [ACTI:00090571]>
[00:30] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\tundrastreamstraight01waterb_dyndolod_lod.nif Skyrim.esm TundraStreamStraight01WaterB [ACTI:000176A9]>
[00:30] [BuildBaseRecords] <Debug: Looking for duckweed01static for _ResourcePack.esl RP_Duckweed01Static [STAT:FE002104]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxspiderwebcorner03 for Skyrim.esm FXSpiderwebCorner03 [STAT:00017BE2]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace4.nif WHpalace4:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHpalace4 [STAT:0D035657]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace4.nif WHpalace4:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace4 [STAT:0D035657]>
[00:30] [BuildBaseRecords] <Debug: Looking for skyhavenrubblepilesmall01EC_SS_MadRuinsRubblePileSmall01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsRubblePileSmall01 [STAT:110617EE]>
[00:30] [BuildBaseRecords] <Debug: Looking for skyhavenrubblepilesmall01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsRubblePileSmall01 [STAT:110617EE]>
[00:30] [BuildBaseRecords] <Debug: Looking for bedroll01 for Skyrim.esm Bedroll01L "Спальник" [FURN:0003B3CE]>
[00:30] [BuildBaseRecords] <Debug: Looking for rootfloor02nocol for DAc0da.esm zDcdHistRootFloor02NoCol [STAT:0C0096C6]>
[00:30] [BuildBaseRecords] <Debug: Looking for dmwarhammer02 for Vigilant.esm zzVcg1stPersonDMWarHammer02 [STAT:0D502036]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace4.nif WHpalace4:33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHpalace4 [STAT:0D035657]>
[00:30] [BuildBaseRecords] <Debug: Looking for fishaustrolebias01 for ccBGSSSE001-Fish.esm ccBGSSSE001_Austrolebias01 "Карапус" [ACTI:05000D77]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace4.nif WHpalace4:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace4 [STAT:0D035657]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace4.nif WHpalace4:36 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHpalace4 [STAT:0D035657]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace4.nif WHpalace4:36 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace4 [STAT:0D035657]>
[00:30] [BuildBaseRecords] <Debug: Looking for icefloessolid02 for Skyrim.esm IceFloesSolid02 [STAT:00092217]>
[00:30] [BuildBaseRecords] <Debug: Looking for apoplatbcorin01 for Unslaad.esm zzzCrbApoPlataBCorIn01SN [STAT:0F428713]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace4.nif WHpalace4:37 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHpalace4 [STAT:0D035657]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace4.nif WHpalace4:37 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace4 [STAT:0D035657]>
[00:30] [AddModel] <Debug: Meshes\dlc02\clutter\misc\siltstrider01.nif Awning01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm SiltStrider [MSTT:04023F10]>
[00:30] [AddModel] <Debug: Meshes\dlc02\clutter\misc\siltstrider01.nif Awning01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm SiltStrider [MSTT:04023F10]>
[00:30] [AddModel] <Debug: Meshes\dlc02\clutter\misc\siltstrider01.nif Awning01:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm SiltStrider [MSTT:04023F10]>
[00:30] [AddModel] <Debug: Meshes\dlc02\clutter\misc\siltstrider01.nif Awning01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm SiltStrider [MSTT:04023F10]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\icefloessolid02lod.dds 0 Skyrim.esm IceFloesSolid02 [STAT:00092217]>
[00:30] [AddModel] <Debug: Meshes\dlc02\clutter\misc\siltstrider01.nif Awning01:9 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm SiltStrider [MSTT:04023F10]>
[00:30] [AddModel] <Debug: Meshes\dlc02\clutter\misc\siltstrider01.nif Awning01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm SiltStrider [MSTT:04023F10]>
[00:30] [BuildBaseRecords] <Debug: Looking for ruinsfloorcandlelampsmon for Unslaad.esm zzzCrbRuinsFloorCandleLampSmallOn [STAT:0F00841C]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxambbeamslowfog_dim00 for Skyrim.esm FXAmbBeamSlowFog_Dim00 [MSTT:000A6C45]>
[00:30] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\ruinsfloorcandlelampsmon_dyndolod_lod.nif Unslaad.esm zzzCrbRuinsFloorCandleLampSmallOn [STAT:0F00841C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace4.nif WHpalace4:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHpalace4 [STAT:0D035657]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace4.nif WHpalace4:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace4 [STAT:0D035657]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace4.nif WHpalace4:50 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Vigilant.esm zzzBMWHpalace4 [STAT:0D035657]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace4.nif WHpalace4:50 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace4 [STAT:0D035657]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveirhalldetwist01 for Skyrim.esm CaveIRHallDetwist01 [STAT:0007330C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace4.nif WHpalace4:64 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Vigilant.esm zzzBMWHpalace4 [STAT:0D035657]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace4.nif WHpalace4:64 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace4 [STAT:0D035657]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrdunintcor01WTDunIntCor01 for Wyrmstooth.esp WTDunIntCor01 [STAT:0A12BCD0]>
[00:30] [AddModel] <Debug: Meshes\dlc02\clutter\misc\siltstrider01.nif SiltStrider01 Shader Flags 1: Specular | Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm SiltStrider [MSTT:04023F10]>
[00:30] [AddModel] <Debug: Meshes\dlc02\clutter\misc\siltstrider01.nif SiltStrider01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm SiltStrider [MSTT:04023F10]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrdunintcor01 for Wyrmstooth.esp WTDunIntCor01 [STAT:0A12BCD0]>
[00:30] [BuildBaseRecords] <Debug: Looking for genericbannerred04CityBannerDawnstar04 for Skyrim.esm CityBannerDawnstar04 [MSTT:000D2041]>
[00:30] [BuildBaseRecords] <Debug: Looking for genericbannerred04 for Skyrim.esm CityBannerDawnstar04 [MSTT:000D2041]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc1treewinteraspensnow05 for Dawnguard.esm DLC1TreeWinterAspenSnow05 [STAT:0200CE12]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc1treewinteraspen for Dawnguard.esm DLC1TreeWinterAspenSnow05 [STAT:0200CE12]>
[00:30] [BuildBaseRecords] <Debug: Looking for ivy02 for Skyrim.esm Ivy02 [STAT:00107A1E]>
[00:30] [BuildBaseRecords] <Debug: Looking for shrineofmolagbal01 for Dawnguard.esm ShrineOfMolagBal01 [STAT:02019D7D]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrintfreewallcolum01 for Skyrim.esm WRIntFreeWallColum01 [STAT:0005D61D]>
[00:30] [BuildBaseRecords] <Debug: Looking for nortmpextplatfloorraised01 for Skyrim.esm NorTmpExtPlatFloorRaised01Ice [STAT:0010AA2D]>
[00:30] [BuildBaseRecords] <Debug: Looking for la_rugredmid for SkystoneCastle.esp LA_SS_RugRedMid [STAT:35821F68]>
[00:30] [BuildBaseRecords] <Debug: Looking for rtcanalsplazac01lower01 for Glenmoril.esm zzzGHRTCanalsPlazaC01Lower01_Snow [STAT:0E00CA82]>
[00:30] [BuildBaseRecords] <Debug: Looking for tanningrackmarker for Campfire.esm _Camp_TanningRack "Дубильный станок" [FURN:09038691]>
[00:30] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treebaldcypress02.nif Shader Flags 1: Specular | Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[00:30] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treebaldcypress02.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[00:30] [BuildBaseRecords] <Debug: Looking for whmarketstall01 for Skyrim.esm WHMarketStall01 [STAT:000F3C72]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc1fxdwesteambthalft01 for Dawnguard.esm DLC1FXDweSteamBthalft01 [ACTI:0200F4FB]>
[00:30] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treebaldcypress02.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[00:30] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treebaldcypress02.nif Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[00:30] [AddModel] <Debug: Skinned model Meshes\dlc02\clutter\misc\siltstrider01.nif Dragonborn.esm SiltStrider [MSTT:04023F10]>
[00:30] [BuildBaseRecords] <Debug: Looking for apourn02 for Unslaad.esm zzzCrbTreasAtmoraMage "Кокон" [CONT:0F48E7DB]>
[00:30] [BuildBaseRecords] <Debug: Looking for casextbldgsecondcorner01 for Dawnguard.esm CasExtBldgSecondCorner01 [STAT:02003D28]>
[00:30] [BuildBaseRecords] <Debug: Looking for dint3waydoor01 for Dawnguard.esm DInt3WayDoor01 [STAT:0201012D]>
[00:30] [AddModel] <Debug: Meshes\lod\windhelm\whpalace4_lod_2.nif WHpalace_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHpalace4 [STAT:0D035657]>
[00:30] [AddModel] <Debug: Meshes\lod\windhelm\whpalace4_lod_2.nif WHpalace_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace4 [STAT:0D035657]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Vigilant.esm zzzBMWHpalace4 [STAT:0D035657]>
[00:30] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantWindhelmWuunferthsChest "Сундук" [CONT:000A3F1B]>
[00:30] [BuildBaseRecords] <Debug: Looking for sanddriftl04 for Glenmoril.esm zzzGHQmSandDriftL04 [STAT:0E011269]>
[00:30] [BuildBaseRecords] <Debug: Looking for riftenrwdirtmound02 for Skyrim.esm RiftenRWDirtMound02 [STAT:000484DB]>
[00:30] [BuildBaseRecords] <Debug: Looking for gemportal01 for Unslaad.esm zzzCrbPortalGemDoor "Портал" [DOOR:0F0F1B9B]>
[00:30] [AddModel] <Debug: Skinned model Meshes\_resourcepack\landscape\trees\treebaldcypress02.nif _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner01.nif CasExtBldgSecondCorner01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondCorner01 [STAT:02003D28]>
[00:30] [BuildBaseRecords] <Debug: Looking for rocks02 for Dragonborn.esm DLC2RockS02_Ash [STAT:0401E0B8]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner01.nif CasExtBldgSecondCorner01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondCorner01 [STAT:02003D28]>
[00:30] [BuildBaseRecords] <Debug: Looking for maginvabsorb for Skyrim.esm MAGINVAbsorb [STAT:0010FEF4]>
[00:30] [BuildBaseRecords] <Debug: Looking for maginvshoutbendwill for Dragonborn.esm DLC2MAGINVShoutBendWill [STAT:0403D590]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6.dds] ResourceExists>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner01.nif CasExtBldgSecondCorner01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondCorner01 [STAT:02003D28]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner01.nif CasExtBldgSecondCorner01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondCorner01 [STAT:02003D28]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6.dds] DXGI_FORMAT_BC7_UNORM>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner01.nif CasExtBldgSecondCorner01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondCorner01 [STAT:02003D28]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner01.nif CasExtBldgSecondCorner01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondCorner01 [STAT:02003D28]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner01.nif CasExtBldgSecondCorner01:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondCorner01 [STAT:02003D28]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner01.nif CasExtBldgSecondCorner01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondCorner01 [STAT:02003D28]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\39F5C0F9A047439BBA331DA03E9A1FCC.dds">
[00:30] [AddModel] <Debug: Meshes\landscape\rocks\rocks02.nif RockS02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RockS02_Ash [STAT:0401E0B8]>
[00:30] [AddModel] <Debug: Meshes\landscape\rocks\rocks02.nif RockS02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RockS02_Ash [STAT:0401E0B8]>
[00:30] [BuildBaseRecords] <Debug: Looking for rrbulwarkintend03LA_SS_BulwarkIntEnd03 for SkystoneCastle.esp LA_SS_BulwarkIntEnd03 [STAT:35882877]>
[00:30] [BuildBaseRecords] <Debug: Looking for rrbulwarkintend03 for SkystoneCastle.esp LA_SS_BulwarkIntEnd03 [STAT:35882877]>
[00:30] [BuildBaseRecords] <Debug: Looking for brokenamulettopgonif for Skyrim.esm dunReachwaterRockGauldurAmuletFragmentFolgunthurACT "Обломок амулета Голдура" [ACTI:000ECEBD]>
[00:30] [BuildBaseRecords] <Debug: Looking for altarofmolagbal01 for Skyrim.esm AltarOfMolagBalFurniture01NoName [FURN:00107D99]>
[00:30] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondcorner01_lod.nif CasExtBldgSecondCorner01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondCorner01 [STAT:02003D28]>
[00:30] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondcorner01_lod.nif CasExtBldgSecondCorner01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondCorner01 [STAT:02003D28]>
[00:30] [AddModel] <Debug: Meshes\dlc02\plants\deadshrub01ash.nif DeadShrub01Ash:0 - L2_DeadShrub01Snow06:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreeDeadShrubAsh [TREE:04019B16]>
[00:30] [AddModel] <Debug: Meshes\dlc02\plants\deadshrub01ash.nif DeadShrub01Ash:0 - L2_DeadShrub01Snow06:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreeDeadShrubAsh [TREE:04019B16]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveglhall1way64short01 for Skyrim.esm CaveGLHall1Way64Short01Falmer [STAT:000B9EC7]>
[00:30] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondcorner01_lod_3.nif ImpExtBldgSecondCorner01_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondCorner01 [STAT:02003D28]>
[00:30] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondcorner01_lod_3.nif ImpExtBldgSecondCorner01_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondCorner01 [STAT:02003D28]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtBldgSecondCorner01 [STAT:02003D28]>
[00:30] [BuildBaseRecords] <Debug: Looking for nortmpextstairsfree01 for Skyrim.esm NorTmpExtStairsFree01 [STAT:00028A6D]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Skyrim.esm RockCliff08 [STAT:00017F19]>
[00:30] [BuildBaseRecords] <Debug: Looking for sevette san houseWTFortValusBarracks for Wyrmstooth.esp WTFortValusBarracks [STAT:0A35C294]>
[00:30] [BuildBaseRecords] <Debug: Looking for sevette san house for Wyrmstooth.esp WTFortValusBarracks [STAT:0A35C294]>
[00:30] [BuildBaseRecords] <Debug: Looking for redoranentrance01 for Dragonborn.esm RedoranEntrance01 [STAT:0403246B]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxambbeamwetmistbig_dim01 for Skyrim.esm FXAmbBeamWetMistBig_Dim01 [MSTT:000A791B]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveglwalldoorlb01 for Skyrim.esm CaveGLWallDoorLB01ice [STAT:0007A872]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Wyrmstooth.esp WTFortValusBarracks [STAT:0A35C294]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 1 Wyrmstooth.esp WTFortValusBarracks [STAT:0A35C294]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveglroomdoorl04 for Skyrim.esm CaveGLRoomDoorL04Falmer [STAT:000B9E60]>
[00:30] [BuildBaseRecords] <Debug: Looking for cassmhall2way01 for Unslaad.esm zzzCrbCasSmHall2way01_snow [STAT:0F00BA3E]>
[00:30] [BuildBaseRecords] <Debug: Looking for smarketstall02 for Skyrim.esm SMarketStall02 [STAT:000FA23B]>
[00:30] [BuildBaseRecords] <Debug: Looking for miscsacksmall for unofficial skyrim special edition patch.esp USLEEP_MiscSackSmall [STAT:0706590D]>
[00:30] [BuildBaseRecords] <Debug: Looking for ruinspot01 for Skyrim.esm RuinsPot01Staticice [STAT:000835CF]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpiles01ReachMoss01 for Skyrim.esm RockPileS01ReachMoss01 [STAT:00056B11]>
[00:30] [BuildBaseRecords] <Debug: Looking for mountainridge03zzzRev_Moss for Glenmoril.esm zzzRevMountainRidge03_Moss [STAT:0E0045CC]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Skyrim.esm RockPileS01ReachMoss01 [STAT:00056B11]>
[00:30] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01VolcanicDirt01Sulfur_EB28C3ED for Skyrim.esm DirtCliffsIsland01VolcanicDirt01Sulfur [STAT:000897C6]>
[00:30] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01VolcanicDirt01Sulfur for Skyrim.esm DirtCliffsIsland01VolcanicDirt01Sulfur [STAT:000897C6]>
[00:30] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3EDpassthru for Skyrim.esm DirtCliffsIsland01VolcanicDirt01Sulfur [STAT:000897C6]>
[00:30] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtmoss\mountainridge03_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainRidge03_Moss [STAT:0E0045CC]>
[00:30] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3ED for Skyrim.esm DirtCliffsIsland01VolcanicDirt01Sulfur [STAT:000897C6]>
[00:30] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01 for Skyrim.esm DirtCliffsIsland01VolcanicDirt01Sulfur [STAT:000897C6]>
[00:30] [BuildBaseRecords] <Debug: Looking for tropicalshrub03 for TheBawbsWardenOfTheCoast.esp 000TropicalShrub03 [STAT:1000BBA3]>
[00:30] [BuildBaseRecords] <Debug: Looking for norbridgepitwallside03 for Skyrim.esm NorBridgePitWallSide03 [STAT:0001D4B0]>
[00:30] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbtreeaspenbamboo06.nif textures\landscape\trees\gkbtreebamboojungleaspenbranch7.dds A23ECBD2 TheBawbsWardenOfTheCoast.esp WCBamboo04 [TREE:10015FE9]>
[00:30] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbtreeaspenbamboo06.nif textures\landscape\trees\gkbbamboobark5_n.dds 8B92132F TheBawbsWardenOfTheCoast.esp WCBamboo04 [TREE:10015FE9]>
[00:30] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbtreeaspenbamboo06.nif textures\landscape\trees\gkbbamboobark5.dds 0557B0E2 TheBawbsWardenOfTheCoast.esp WCBamboo04 [TREE:10015FE9]>
[00:30] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbtreeaspenbamboo06.nif textures\landscape\trees\gkbtreebamboojungleaspenbranch7_n.dds FCD59EFE TheBawbsWardenOfTheCoast.esp WCBamboo04 [TREE:10015FE9]>
[00:30] [dynLoadImage] <Debug: [textures\landscape\trees\gkbtreebamboojungleaspenbranch7.dds] ResourceExists>
[00:30] [BuildBaseRecords] <Debug: Looking for whvalunstrad3 for Skyrim.esm WHvalunstrad3 [STAT:000FFEA9]>
[00:30] [BuildBaseRecords] <Debug: Looking for smdastasol01 for Skyrim.esm SMdAStaSol01 [STAT:00057A51]>
[00:30] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountainridge03.nif MountainRidge03:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge03_Moss [STAT:0E0045CC]>
[00:30] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountainridge03.nif MountainRidge03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge03_Moss [STAT:0E0045CC]>
[00:30] [BuildBaseRecords] <Debug: Looking for spiketrap01zzzCOTrapRustySpear01 for Vigilant.esm zzzCOTrapRustySpear01 [ACTI:0D054F58]>
[00:30] [BuildBaseRecords] <Debug: Looking for spiketrap01 for Vigilant.esm zzzCOTrapRustySpear01 [ACTI:0D054F58]>
[00:30] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountainridge03.nif MountainRidge03:1 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge03_Moss [STAT:0E0045CC]>
[00:30] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountainridge03.nif MountainRidge03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge03_Moss [STAT:0E0045CC]>
[00:30] [BuildBaseRecords] <Debug: Looking for icebergsmall01 for Skyrim.esm IcebergSmall01_HeavySN [STAT:0008E2C0]>
[00:30] [BuildBaseRecords] <Debug: Looking for whwallwulfharth for Glenmoril.esm zzzGHWhwallwulfharth_NoSnow [STAT:0E00F765]>
[00:30] [BuildBaseRecords] <Debug: Looking for impflooricorner04 for Skyrim.esm ImpFloorICorner04 [STAT:0003CB9A]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Skyrim.esm IcebergSmall01_HeavySN [STAT:0008E2C0]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Skyrim.esm IcebergSmall01_HeavySN [STAT:0008E2C0]>
[00:30] [BuildBaseRecords] <Debug: Looking for arnhall02 for Update.esm ccBGS_ARNHall02 [STAT:01003180]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainridge03_lod_0l.nif MountainRidge03_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge03_Moss [STAT:0E0045CC]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainridge03_lod_0l.nif MountainRidge03_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge03_Moss [STAT:0E0045CC]>
[00:30] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountainridge03.nif MountainRidge03_LOD_0L:0 meshes\lod\revenant\mtmoss\mountainridge03_lod_0l.nif textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainRidge03_Moss [STAT:0E0045CC]>
[00:30] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01moss.dds in meshes\lod\revenant\mtmoss\mountainridge03_lod_0l.nif for Glenmoril.esm zzzRevMountainRidge03_Moss [STAT:0E0045CC]>
[00:30] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01F "Лежанка" [FURN:000189AD]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineoregold01_CaveGDirt for Skyrim.esm MineOreGold01_CaveGDirt "Золотая жила" [ACTI:0010D4D0]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineoregold01 for Skyrim.esm MineOreGold01_CaveGDirt "Золотая жила" [ACTI:0010D4D0]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainridge03_lod_1.nif MountainRidge03_LOD_1:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge03_Moss [STAT:0E0045CC]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainridge03_lod_1.nif MountainRidge03_LOD_1:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge03_Moss [STAT:0E0045CC]>
[00:30] [BuildBaseRecords] <Debug: Looking for impexticetowershelldoor01WTWH for Wyrmstooth.esp WTWHImpExtIceTowerShellDoor01 [STAT:0A472E27]>
[00:30] [BuildBaseRecords] <Debug: Looking for impexticetowershelldoor01 for Wyrmstooth.esp WTWHImpExtIceTowerShellDoor01 [STAT:0A472E27]>
[00:30] [BuildBaseRecords] <Debug: Looking for noblechest01 for Skyrim.esm FFRiften02SibbiChest "Сундук" [CONT:0003C50F]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainridge03_lod_2.nif MountainRidge03_LOD_2:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge03_Moss [STAT:0E0045CC]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainridge03_lod_2.nif MountainRidge03_LOD_2:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge03_Moss [STAT:0E0045CC]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc01falmerbooklowpoly for Dawnguard.esm DLC1FVBBookAct03 "Неизвестная книга, т. III" [ACTI:0201A3EB]>
[00:30] [dynLoadImage] <Debug: [textures\landscape\trees\gkbbamboobark5.dds] ResourceExists>
[00:30] [BuildBaseRecords] <Debug: Looking for arpitbridgeendtall01 for Update.esm ccBGS_ARPitBridgeEndTall01 [STAT:0100318E]>
[00:30] [BuildBaseRecords] <Debug: Looking for rubblepile06zzzRev_Rock for Glenmoril.esm zzzRevRubblePile06_Rock [STAT:0E004843]>
[00:30] [BuildBaseRecords] <Debug: Looking for rubblepile06 for Glenmoril.esm zzzRevRubblePile06_Rock [STAT:0E004843]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveghall1way01_darkfalmer for Dawnguard.esm CaveGHall1Way01_DarkFalmer [STAT:02002BD5]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whwallwulfharth.nif Whwallwulfharth:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWhwallwulfharth_NoSnow [STAT:0E00F765]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whwallwulfharth.nif Whwallwulfharth:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWhwallwulfharth_NoSnow [STAT:0E00F765]>
[00:30] [BuildBaseRecords] <Debug: Looking for 1stpersonsilversword for Skyrim.esm 1stPersonSilverSword [STAT:0010C6FC]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whwallwulfharth.nif Whwallwulfharth:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWhwallwulfharth_NoSnow [STAT:0E00F765]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whwallwulfharth.nif Whwallwulfharth:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWhwallwulfharth_NoSnow [STAT:0E00F765]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrintcastleroofsupportbeamloft01 for Skyrim.esm WRIntCastleRoofSupportBeamLoft01 [STAT:0002FFE9]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whwallwulfharth.nif Whwallwulfharth:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWhwallwulfharth_NoSnow [STAT:0E00F765]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whwallwulfharth.nif Whwallwulfharth:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWhwallwulfharth_NoSnow [STAT:0E00F765]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whwallwulfharth.nif Whwallwulfharth:4 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWhwallwulfharth_NoSnow [STAT:0E00F765]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whwallwulfharth.nif Whwallwulfharth:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWhwallwulfharth_NoSnow [STAT:0E00F765]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whwallwulfharth.nif Whwallwulfharth:6 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzGHWhwallwulfharth_NoSnow [STAT:0E00F765]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whwallwulfharth.nif Whwallwulfharth:6 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWhwallwulfharth_NoSnow [STAT:0E00F765]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whwallwulfharth.nif Whwallwulfharth:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWhwallwulfharth_NoSnow [STAT:0E00F765]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whwallwulfharth.nif Whwallwulfharth:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWhwallwulfharth_NoSnow [STAT:0E00F765]>
[00:30] [BuildBaseRecords] <Debug: Looking for 1stpersondwarvensword for Skyrim.esm 1stPersonDwarvenSword [STAT:00036BCA]>
[00:30] [BuildBaseRecords] <Debug: Looking for rifrmsmsinglecorinr01 for Skyrim.esm RifRmSmSingleCorInR01 [STAT:00094EA3]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whwallwulfharth.nif Whwallwulfharth:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWhwallwulfharth_NoSnow [STAT:0E00F765]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whwallwulfharth.nif Whwallwulfharth:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWhwallwulfharth_NoSnow [STAT:0E00F765]>
[00:30] [BuildBaseRecords] <Debug: Looking for whintdockwallstone01 for Skyrim.esm WHIntDockWallStone01 [STAT:000965BF]>
[00:30] [dynLoadImage] <Debug: [textures\landscape\trees\gkbbamboobark5_n.dds] ResourceExists>
[00:30] [BuildBaseRecords] <Debug: Looking for minececornerup02 for Skyrim.esm MineCECornerUp02 [STAT:00045645]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineclhalldoor01 for Skyrim.esm MineCLHallDoor01 [STAT:000454C2]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\docks\whintdockwallstone01.nif WHIntDockWallStone01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHIntDockWallStone01 [STAT:000965BF]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\docks\whintdockwallstone01.nif WHIntDockWallStone01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHIntDockWallStone01 [STAT:000965BF]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\docks\whintdockwallstone01.nif WHIntDockWallStone01:68 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHIntDockWallStone01 [STAT:000965BF]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\docks\whintdockwallstone01.nif WHIntDockWallStone01:68 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHIntDockWallStone01 [STAT:000965BF]>
[00:30] <Warning: Textures do not match for "RockL04:1": textures\ec\expeditions\ss\clutter\ambertiling.dds in rockl04.nif -> textures\landscape\mountains\mountainslab02.dds in rockl04_lod_0.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL04 [STAT:1108549E]>
[00:30] [AddModel] <Debug: Meshes\lod\windhelm\whwallwulfharth_lod_1.nif Whwallwulfharth_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWhwallwulfharth_NoSnow [STAT:0E00F765]>
[00:30] [AddModel] <Debug: Meshes\lod\windhelm\whwallwulfharth_lod_1.nif Whwallwulfharth_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHWhwallwulfharth_NoSnow [STAT:0E00F765]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\whwallwulfharthlod.dds 0 Glenmoril.esm zzzGHWhwallwulfharth_NoSnow [STAT:0E00F765]>
[00:30] [BuildBaseRecords] <Debug: Looking for bookcasewide01 for Glenmoril.esm zzzRevBookCaseWide01 [STAT:0E3208A0]>
[00:30] [BuildBaseRecords] <Debug: Looking for impextwall01 for Skyrim.esm ImpExtWall01 [STAT:0003F201]>
[00:30] [AddModel] <Debug: Meshes\lod\windhelm\whintdockwallstone01_lod_1.nif WHIntDockWallStone01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHIntDockWallStone01 [STAT:000965BF]>
[00:30] [AddModel] <Debug: Meshes\lod\windhelm\whintdockwallstone01_lod_1.nif WHIntDockWallStone01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHIntDockWallStone01 [STAT:000965BF]>
[00:30] [AddModel] <Debug: Meshes\lod\windhelm\whintdockwallstone01_lod_1.nif WHIntDockWallStone01:68 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHIntDockWallStone01 [STAT:000965BF]>
[00:30] [BuildBaseRecords] <Debug: Looking for arrmledgecornerrightstairs01 for Update.esm ccBGS_ARRmLedgeCornerStairsRight01 [STAT:010031B2]>
[00:30] [AddModel] <Debug: Meshes\lod\windhelm\whintdockwallstone01_lod_1.nif WHIntDockWallStone01:68 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHIntDockWallStone01 [STAT:000965BF]>
[00:30] [BuildBaseRecords] <Debug: Looking for doordeadbolt01 for Skyrim.esm DoorDeadBolt01 "Дверной засов" [ACTI:00077281]>
[00:30] [BuildBaseRecords] <Debug: Looking for crate_02_square for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SICrateSquare02 [STAT:111D5C5B]>
[00:30] [BuildBaseRecords] <Debug: Looking for norpitmid01 for Skyrim.esm NorPitMid01 [STAT:0001419E]>
[00:30] [BuildBaseRecords] <Debug: Looking for cavegrockm04EC_SS_D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockM04D [STAT:11085387]>
[00:30] [BuildBaseRecords] <Debug: Looking for cavegrockm04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockM04D [STAT:11085387]>
[00:30] [BuildBaseRecords] <Debug: Looking for whclanshattershield for Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [BuildBaseRecords] <Debug: Looking for churchspear2h for Glenmoril.esm zzzRev1stPersonChurchSpear2H [STAT:0E006EBF]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif ImpExtWall01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall01 [STAT:0003F201]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif ImpExtWall01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWall01 [STAT:0003F201]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\dungeons\caves\caverocks01.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockM04D [STAT:11085387]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif ImpExtWall01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall01 [STAT:0003F201]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif ImpExtWall01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWall01 [STAT:0003F201]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif ImpExtWall01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtWall01 [STAT:0003F201]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif ImpExtWall01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWall01 [STAT:0003F201]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif ImpExtWall01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall01 [STAT:0003F201]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif ImpExtWall01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWall01 [STAT:0003F201]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif ImpExtWall01:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtWall01 [STAT:0003F201]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif ImpExtWall01:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWall01 [STAT:0003F201]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif ImpExtWall01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall01 [STAT:0003F201]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif ImpExtWall01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWall01 [STAT:0003F201]>
[00:30] [BuildBaseRecords] <Debug: Looking for nordiccoffinstatic03 for Skyrim.esm VampireCoffinStatic03 [STAT:000EAB21]>
[00:30] [BuildBaseRecords] <Debug: Looking for aporewardact01 for Dragonborn.esm DLC2ApocryphaBookRewardActivator_B1 "Черный рынок" [ACTI:0401F277]>
[00:30] [BuildBaseRecords] <Debug: Looking for norpitwallsidetormbgfrontr01 for Wyrmstooth.esp WTNorPitWallSideToRmBgFrontR01_ice [STAT:0A2FF7FD]>
[00:30] [BuildBaseRecords] <Debug: Looking for portalgemblue01 for SkystoneCastle.esp LA_SS_PortalGemBlue [STAT:3574D12C]>
[00:30] [BuildBaseRecords] <Debug: Looking for shrineofhircine for Skyrim.esm HircineShrine [STAT:000950C5]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextwall01_lod.nif ImpExtWall01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall01 [STAT:0003F201]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextwall01_lod.nif ImpExtWall01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtWall01 [STAT:0003F201]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextwall01_lod.nif ImpExtWall01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall01 [STAT:0003F201]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextwall01_lod.nif ImpExtWall01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtWall01 [STAT:0003F201]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextwall01_lod.nif ImpExtWall01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall01 [STAT:0003F201]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextwall01_lod.nif ImpExtWall01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtWall01 [STAT:0003F201]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextwall01_lod.nif ImpExtWall01:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall01 [STAT:0003F201]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextwall01_lod.nif ImpExtWall01:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtWall01 [STAT:0003F201]>
[00:30] [BuildBaseRecords] <Debug: Looking for rtcanallock01 for Skyrim.esm RTCanalLock01 [STAT:000E8287]>
[00:30] [BuildBaseRecords] <Debug: Looking for limcrock05 for Glenmoril.esm zzzRevLimeCaveRock05 [STAT:0E2F775D]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextwall01_lod_3.nif ImpExtWall01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall01 [STAT:0003F201]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextwall01_lod_3.nif ImpExtWall01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtWall01 [STAT:0003F201]>
[00:30] [BuildBaseRecords] <Debug: Looking for sstyrrshousedestroyed for Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextwall01_lod_3.nif ImpExtWall01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall01 [STAT:0003F201]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextwall01_lod_3.nif ImpExtWall01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtWall01 [STAT:0003F201]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextwall01_lod_3.nif ImpExtWall01:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall01 [STAT:0003F201]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\impextwall01_lod_3.nif ImpExtWall01:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtWall01 [STAT:0003F201]>
[00:30] [BuildBaseRecords] <Debug: Looking for asgreatsword for Vigilant.esm zzVcg1stPersonArshpSword2H [STAT:0D4FD71E]>
[00:30] [BuildBaseRecords] <Debug: File not found Meshes\dlc01\dungeons\darkfalmercaveg\caveglroomwall01_darkfalmer.nif. Used by Dawnguard.esm CaveGLRoomWall01_DarkFalmer [STAT:02002BF4]>
[00:30] [BuildBaseRecords] <Debug: Looking for dragonhalberdigold for DAc0da.esm zDcd1stPersonDragonHalberdGold [STAT:0C004358]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineclhall1way02c for Skyrim.esm MineCLHall1Way02c [STAT:000454CF]>
[00:30] [BuildBaseRecords] <Debug: Looking for casextmaintowercourtyard01 for unofficial skyrim special edition patch.esp CasExtMainTowerCourtyard01 [STAT:02009669]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel03TundraRocks01_FC3959FF for Skyrim.esm RockPileL03TundraRocks01 [STAT:0003ABE0]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel03TundraRocks01 for Skyrim.esm RockPileL03TundraRocks01 [STAT:0003ABE0]>
[00:30] [BuildBaseRecords] <Debug: Looking for glazed02potteryurn01 for SkystoneCastle.esp LA_SS_Glazed02PotteryUrn01 [STAT:3520B158]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Skyrim.esm RockPileL03TundraRocks01 [STAT:0003ABE0]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Skyrim.esm RockPileL03TundraRocks01 [STAT:0003ABE0]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Skyrim.esm RockPileL03TundraRocks01 [STAT:0003ABE0]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveglhall1way64d01 for Skyrim.esm CaveGLHall1Way64D01Falmer [STAT:000B9EC4]>
[00:30] [BuildBaseRecords] <Debug: Looking for redoranhutintcorner01 for Dragonborn.esm RedoranHutIntCorner01 [STAT:0403498F]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2.dds] ResourceExists>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\4488084A946E4263A35121361EB2E049.dds">
[00:30] [BuildBaseRecords] <Debug: Looking for laydownmarker for Skyrim.esm dunNightcallerSleepMarker01 "Тест" [FURN:000E1965]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineoreiron04_LReachGrass for Skyrim.esm MineOreIron04_LReachGrass "Железорудная жила" [ACTI:0010DCC6]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineoreiron04 for Skyrim.esm MineOreIron04_LReachGrass "Железорудная жила" [ACTI:0010DCC6]>
[00:30] [BuildBaseRecords] <Debug: Looking for mrkkeepfacade04 for Skyrim.esm MrkKeepFacade04 [STAT:000B3A89]>
[00:30] [BuildBaseRecords] <Debug: Looking for apostackssinglecap01low for Unslaad.esm zzzCrbApoStacksSingleCap01low [STAT:0F3E00A0]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Unslaad.esm zzzCrbApoStacksSingleCap01low [STAT:0F3E00A0]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2.dds] ResourceExists>
[00:30] [BuildBaseRecords] <Debug: Looking for nordoorsm01 for Glenmoril.esm zzzRevNorDoorSm01Safe "Железная дверь" [DOOR:0E258487]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree28.nif jungletree28stick Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree28.nif jungletree28stick Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree28.nif jungletree28stick_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree28.nif jungletree28stick_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:30] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm TreasHagravenChest "Сундук" [CONT:00020665]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\9CCF7508E3EF458EB062EE8D3450005B.dds">
[00:30] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree28.nif jungletree28stick_2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree28.nif jungletree28stick_2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree28.nif jungletree28stick_3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree28.nif jungletree28stick_3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:30] [BuildBaseRecords] <Debug: Looking for sc_mausoleumend02 for Dawnguard.esm sc_mausoleumEND02 [STAT:02009342]>
[00:30] [BuildBaseRecords] <Debug: Looking for ruinsdragonstatue03 for Better Dynamic Snow SE - DisableRefs.esm BDS_NorDragonStatueBend02Snow [STAT:1300591F]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree28.nif jungletree28stick_4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree28.nif jungletree28stick_4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade04.nif MrkKeepFacade04:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade04 [STAT:000B3A89]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade04.nif MrkKeepFacade04:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade04 [STAT:000B3A89]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree28.nif jungletree28stick_5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree28.nif jungletree28stick_5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade04.nif MrkKeepFacade04:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade04 [STAT:000B3A89]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade04.nif MrkKeepFacade04:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade04 [STAT:000B3A89]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade04.nif MrkKeepFacade04:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade04 [STAT:000B3A89]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade04.nif MrkKeepFacade04:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade04 [STAT:000B3A89]>
[00:30] [BuildBaseRecords] <Debug: Looking for seruinsrubbles02 for Dawnguard.esm SERuinsRubbles02 [STAT:02017641]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade04.nif MrkKeepFacade04:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade04 [STAT:000B3A89]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade04.nif MrkKeepFacade04:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade04 [STAT:000B3A89]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade04.nif MrkKeepFacade04:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade04 [STAT:000B3A89]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree28.nif jungletree28stick_6 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade04.nif MrkKeepFacade04:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade04 [STAT:000B3A89]>
[00:30] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree28.nif jungletree28stick_6 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade04.nif MrkKeepFacade04:59 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade04 [STAT:000B3A89]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade04.nif MrkKeepFacade04:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade04 [STAT:000B3A89]>
[00:30] [BuildBaseRecords] <Debug: Looking for acolytemask_gnd for SkystoneCastle.esp LA_SS_MaskZahkriisos [STAT:3574D19D]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade04.nif MrkKeepFacade04:60 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade04 [STAT:000B3A89]>
[00:30] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumend02.nif sc_mausoleumEND02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumEND02 [STAT:02009342]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade04.nif MrkKeepFacade04:60 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade04 [STAT:000B3A89]>
[00:30] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumend02.nif sc_mausoleumEND02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumEND02 [STAT:02009342]>
[00:30] [BuildBaseRecords] <Debug: Looking for trapnorplatformstairs01 for Dragonborn.esm DLC2TrapNorPlatformStairs [ACTI:0403A9C0]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b.dds] ResourceExists>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b.dds] DXGI_FORMAT_BC7_UNORM>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\F54B9F72E60C4CFB9FB204385748448F.dds">
[00:30] [BuildBaseRecords] <Debug: Looking for farmintinnwall01WT for Wyrmstooth.esp WTFarmIntInnWall01 [STAT:0A2BF868]>
[00:30] [BuildBaseRecords] <Debug: Looking for farmintinnwall01 for Wyrmstooth.esp WTFarmIntInnWall01 [STAT:0A2BF868]>
[00:30] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepfacade04_lod_2.nif MrkCastleLOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade04 [STAT:000B3A89]>
[00:30] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepfacade04_lod_2.nif MrkCastleLOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade04 [STAT:000B3A89]>
[00:30] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepfacade04_lod_2.nif MrkCastleLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade04 [STAT:000B3A89]>
[00:30] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepfacade04_lod_2.nif MrkCastleLOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade04 [STAT:000B3A89]>
[00:30] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumend02_lod.nif sc_mausoleumEND02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumEND02 [STAT:02009342]>
[00:30] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumend02_lod.nif sc_mausoleumEND02:6 Shader Flags 2: ZBuffer_Write Dawnguard.esm sc_mausoleumEND02 [STAT:02009342]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc2dwecivwarwallchimney01 for Dragonborn.esm DLC2DweCivWarWallChimney01 [STAT:040209C2]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkKeepFacade04 [STAT:000B3A89]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkKeepFacade04 [STAT:000B3A89]>
[00:30] [BuildBaseRecords] <Debug: Looking for akavirikanabou for Unslaad.esm zzzCrb1stPersonAkaviriKanabou [STAT:0F126D8C]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwermsmwallexbghalf01 for Skyrim.esm DweRmSmWallExBgHalf01 [STAT:0004406D]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Glenmoril.esm zzzRevRockPileS02 [STAT:0E00A8BE]>
[00:30] [BuildBaseRecords] <Debug: Looking for whintwoodwallwindow01 for Skyrim.esm WHIntWoodWallWindow01 [STAT:0007903A]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif Grass01 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif Grass01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif SStyrr's HouseMesh:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif SStyrr's HouseMesh:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [BuildBaseRecords] <Debug: Looking for shackwall05 for Skyrim.esm ShackWall05Snow [STAT:0007183B]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif SStyrr's HouseMesh:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif SStyrr's HouseMesh:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif SStyrr's HouseMesh:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif SStyrr's HouseMesh:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [BuildBaseRecords] <Debug: Looking for mountaintrim02zzzRev_Moss for Glenmoril.esm zzzRevMountainTrim02_Moss [STAT:0E0045D2]>
[00:30] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for Glenmoril.esm zzzRevMountainTrim02_Moss [STAT:0E0045D2]>
[00:30] [BuildBaseRecords] <Debug: Looking for tgwallrubbing01 for Skyrim.esm TGWallRubbing01 [STAT:000CF28A]>
[00:30] [BuildBaseRecords] <Debug: Looking for arbrokenbrickrough03c for Update.esm ccBGS_ARBrokenBrickRough03c [STAT:0100316C]>
[00:30] [BuildBaseRecords] <Debug: Looking for boethiahpillarfurniture01 for Skyrim.esm BoethiahPillarFurniture01 [FURN:000E743E]>
[00:30] [BuildBaseRecords] <Debug: Looking for smdetracon05 for Skyrim.esm SMdETraCon05 [STAT:00060AF0]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif SStyrr's HouseMesh:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif SStyrr's HouseMesh:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif SStyrr's HouseMesh:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif SStyrr's HouseMesh:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [BuildBaseRecords] <Debug: Looking for imprubblepiece01 for Skyrim.esm ImpRubblePiece01 [STAT:0003E22F]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif SStyrr's HouseMesh:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif SStyrr's HouseMesh:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif SStyrr's HouseMesh:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif SStyrr's HouseMesh:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif SStyrr's HouseMesh:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif SStyrr's HouseMesh:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif SStyrr's HouseMesh:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif SStyrr's HouseMesh:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif SStyrr's HouseMesh:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif SStyrr's HouseMesh:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif SStyrr's HouseMesh:45 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif SStyrr's HouseMesh:45 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxspiderwebkitdinnerhumangnd for Skyrim.esm TreasSpiderWebCorpseHuman "Иссушенное тело" [CONT:00020668]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif SStyrr's HouseMesh:46 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif SStyrr's HouseMesh:46 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [BuildBaseRecords] <Debug: Looking for cavegbalconyshelf01 for Skyrim.esm CaveGBalconyShelf01 [STAT:00022E9B]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif Object01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif Object01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif Object01:45 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif Object01:45 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif Object01:46 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif Object01:46 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilem01FallForestGrass01 for Skyrim.esm RockPileM01FallForestGrass01 [STAT:000BC53A]>
[00:30] [BuildBaseRecords] <Debug: Looking for casplatrail64 for Unslaad.esm zzzCrbScPlatformTrail64 [STAT:0F3DD715]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Skyrim.esm RockPileM01FallForestGrass01 [STAT:000BC53A]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece01.nif ImpRubblePiece01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePiece01 [STAT:0003E22F]>
[00:30] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece01.nif ImpRubblePiece01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePiece01 [STAT:0003E22F]>
[00:30] [BuildBaseRecords] <Debug: Looking for imprubblepiece04 for Skyrim.esm ImpRubblePiece04 [STAT:0003E232]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxmistlowswirls02halfvis for Skyrim.esm FXMistLowSwirls02HalfVis [MSTT:000B945A]>
[00:30] [BuildBaseRecords] <Debug: Looking for rtgraveyardfence01 for Glenmoril.esm zzzGHRTGraveyardFence01_Snow [STAT:0E00CABD]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\imprubblepiece01_lod_0.nif ImpRubblePiece01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePiece01 [STAT:0003E22F]>
[00:30] [AddModel] <Debug: Meshes\lod\imperial\imprubblepiece01_lod_0.nif ImpRubblePiece01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePiece01 [STAT:0003E22F]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04_LFallForestDirt for Skyrim.esm MineOreMoonstone04_LFallForestDirt "Выход лунного камня" [ACTI:0010DB24]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04 for Skyrim.esm MineOreMoonstone04_LFallForestDirt "Выход лунного камня" [ACTI:0010DB24]>
[00:30] [BuildBaseRecords] <Debug: Looking for mrkdocksideoverseers01 for Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [BuildBaseRecords] <Debug: Looking for angelstatuezzzRevWitWet for Glenmoril.esm zzzRevWitAngelStatueWet [STAT:0E25E431]>
[00:30] [BuildBaseRecords] <Debug: Looking for angelstatue for Glenmoril.esm zzzRevWitAngelStatueWet [STAT:0E25E431]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpiles01RiverbedEdge for Skyrim.esm RockPileS01RiverbedEdge [STAT:00052F68]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Skyrim.esm RockPileS01RiverbedEdge [STAT:00052F68]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc1falmer_vampfrozenpose03 for Dawnguard.esm DLC1Falmer_VampFrozenPose03 [ACTI:02015FD7]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorbarracks.nif SSThalmorBarracksmesh:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorbarracks.nif SSThalmorBarracksmesh:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [BuildBaseRecords] <Debug: Looking for fireballinvart for Vigilant.esm zzzCHMAGINVFireballArt [STAT:0D1024C5]>
[00:30] [BuildBaseRecords] <Debug: Looking for lilypadcluster01 for _ResourcePack.esl RP_LilyPadCluster01 [MSTT:FE0020CA]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillrocks01.nif MrkMillRocks01:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillRocks01 [STAT:000B39F5]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillrocks01.nif MrkMillRocks01:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillRocks01 [STAT:000B39F5]>
[00:30] [BuildBaseRecords] <Debug: Looking for shackframeturnmid01 for Better Dynamic Ash.esp BDA_ShackFrameTurnMid01Ash [STAT:34014C49]>
[00:30] [BuildBaseRecords] <Debug: Looking for mrkmillrocks01_8FA559A1passthru for Skyrim.esm MrkMillRocks01 [STAT:000B39F5]>
[00:30] [BuildBaseRecords] <Debug: Looking for mrkmillrocks01_8FA559A1 for Skyrim.esm MrkMillRocks01 [STAT:000B39F5]>
[00:30] [BuildBaseRecords] <Debug: Looking for mrkmillrocks01 for Skyrim.esm MrkMillRocks01 [STAT:000B39F5]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwecenturionbust01_detailedcollision for _ResourcePack.esl RP_DweCenturionBust01_DetailedCollision [STAT:FE00205A]>
[00:30] [BuildBaseRecords] <Debug: Looking for minecroomdoor04 for Skyrim.esm MineCRoomDoor04 [STAT:000454D7]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevRockPileS02 [STAT:0E00A8BE]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockPileS02 [STAT:0E00A8BE]>
[00:30] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshousedestroyed_lod.nif SStyrrsHouse_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshousedestroyed_lod.nif SStyrrsHouse_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\lod\markarth\mrkmillrocks01_lod_1.nif MrkMillRocks01:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillRocks01 [STAT:000B39F5]>
[00:30] [AddModel] <Debug: Meshes\lod\markarth\mrkmillrocks01_lod_1.nif MrkMillRocks01:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillRocks01 [STAT:000B39F5]>
[00:30] [AddModel] <Debug: Meshes\architecture\shackkit\shackframeturnmid01.nif ShackFrameTurnMid01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ShackFrameTurnMid01Ash [STAT:34014C49]>
[00:30] [BuildBaseRecords] <Debug: Looking for spherecenturionstatic for Skyrim.esm SphereCenturionStatic [STAT:000EC19B]>
[00:30] [AddModel] <Debug: Meshes\architecture\shackkit\shackframeturnmid01.nif ShackFrameTurnMid01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ShackFrameTurnMid01Ash [STAT:34014C49]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:30] [AddModel] <Debug: Meshes\architecture\shackkit\shackframeturnmid01.nif ShackFrameTurnMid01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ShackFrameTurnMid01Ash [STAT:34014C49]>
[00:30] [AddModel] <Debug: Meshes\architecture\shackkit\shackframeturnmid01.nif ShackFrameTurnMid01:30 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ShackFrameTurnMid01Ash [STAT:34014C49]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevMountainTrim02_Moss [STAT:0E0045D2]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorbarracks.nif SSThalmorBarracksmesh:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorbarracks.nif SSThalmorBarracksmesh:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainTrim02_Moss [STAT:0E0045D2]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxambbeamsmoke03 for Skyrim.esm FXAmbBeamSmoke03 [MSTT:0006ED74]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwefacadeliftdown01 for Skyrim.esm DweFacadeLiftDown01 [STAT:00061519]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevMountainTrim02_Moss [STAT:0E0045D2]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorbarracks.nif SSThalmorBarracksmesh:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorbarracks.nif SSThalmorBarracksmesh:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorbarracks.nif SSThalmorBarracksmesh:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorbarracks.nif SSThalmorBarracksmesh:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainTrim02_Moss [STAT:0E0045D2]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc1icewallbig01 for Dawnguard.esm DLC1IceWallBig01 [STAT:02009676]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorbarracks.nif SSThalmorBarracksmesh:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorbarracks.nif SSThalmorBarracksmesh:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevMountainTrim02_Moss [STAT:0E0045D2]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideoverseers01.nif MrkDocksideOverseers01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideoverseers01.nif MrkDocksideOverseers01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainTrim02_Moss [STAT:0E0045D2]>
[00:30] [AddModel] <Debug: Meshes\lod\shackkit\shackframeturnmid01_lod_0.nif ShackFrameTurnMid01:26 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ShackFrameTurnMid01Ash [STAT:34014C49]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorbarracks.nif SSThalmorBarracksmesh:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [AddModel] <Debug: Meshes\lod\shackkit\shackframeturnmid01_lod_0.nif ShackFrameTurnMid01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ShackFrameTurnMid01Ash [STAT:34014C49]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorbarracks.nif SSThalmorBarracksmesh:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideoverseers01.nif MrkDocksideOverseers01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideoverseers01.nif MrkDocksideOverseers01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Better Dynamic Ash.esp BDA_ShackFrameTurnMid01Ash [STAT:34014C49]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideoverseers01.nif MrkDocksideOverseers01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideoverseers01.nif MrkDocksideOverseers01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideoverseers01.nif MrkDocksideOverseers01:41 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideoverseers01.nif MrkDocksideOverseers01:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorbarracks.nif SSThalmorBarracksmesh:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorbarracks.nif SSThalmorBarracksmesh:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [BuildBaseRecords] <Debug: Looking for sarcophagusskullfetishkey01 for SkystoneCastle.esp LA_SS_UniqueSkullKeyT [STAT:359D6386]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideoverseers01.nif MrkDocksideOverseers01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideoverseers01.nif MrkDocksideOverseers01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideoverseers01.nif MrkDocksideOverseers01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideoverseers01.nif MrkDocksideOverseers01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideoverseers01.nif MrkDocksideOverseers01:51 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorbarracks.nif SSThalmorBarracksmesh:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideoverseers01.nif MrkDocksideOverseers01:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorbarracks.nif SSThalmorBarracksmesh:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [BuildBaseRecords] <Debug: Looking for platefood01 for Glenmoril.esm zzzGHBazFoodPlatePie "Пирог" [CONT:0E027047]>
[00:30] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodsmsecondfloor01 for Skyrim.esm ShipKatariahWoodSmSecondFloor01 [STAT:00098593]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorbarracks.nif SSThalmorBarracksmesh:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorbarracks.nif SSThalmorBarracksmesh:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorbarracks.nif SSThalmorBarracksmesh:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorbarracks.nif SSThalmorBarracksmesh:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideoverseers01.nif MrkDocksideOverseers01:52 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideoverseers01.nif MrkDocksideOverseers01:52 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorbarracks.nif L2_nails02 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideoverseers01.nif MrkDocksideOverseers01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorbarracks.nif L2_nails02 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideoverseers01.nif MrkDocksideOverseers01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideoverseers01.nif MrkDocksideOverseers01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideoverseers01.nif MrkDocksideOverseers01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideoverseers01.nif MrkDocksideOverseers01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideoverseers01.nif MrkDocksideOverseers01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [BuildBaseRecords] <Debug: Looking for cwmapflagfortblue01 for OwnCivilWar.esp CWMapFlagBlueFortAmol "Форт Амол" [ACTI:000F085D]>
[00:30] [BuildBaseRecords] <Debug: Looking for snowdriftl03int for Update.esm SnowDriftL03Interior [STAT:000CACFB]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideoverseers01.nif MrkDocksideOverseers01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideoverseers01.nif MrkDocksideOverseers01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [BuildBaseRecords] <Debug: Looking for norhallsm1waystairs128 for Skyrim.esm NorHallSm1wayStairsice [STAT:00060FB6]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrfencebaserubble01 for Skyrim.esm WRFenceBaseRubble01 [STAT:000A88CF]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideoverseers01.nif MrkDocksideOverseers01:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideoverseers01.nif MrkDocksideOverseers01:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [BuildBaseRecords] <Debug: Looking for sbannerltall01 for Skyrim.esm SBannerlTall01 [STAT:000C5698]>
[00:30] [BuildBaseRecords] <Debug: Looking for roadchunkm03FallForestDirt01 for Skyrim.esm RoadChunkM03FallForestDirt01 [STAT:000BC54B]>
[00:30] [BuildBaseRecords] <Debug: Looking for roadchunkm03 for Skyrim.esm RoadChunkM03FallForestDirt01 [STAT:000BC54B]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebaserubble01.nif WRFenceBaseRubble01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRFenceBaseRubble01 [STAT:000A88CF]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebaserubble01.nif WRFenceBaseRubble01:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRFenceBaseRubble01 [STAT:000A88CF]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebaserubble01.nif WRFenceBaseRubble01:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRFenceBaseRubble01 [STAT:000A88CF]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebaserubble01.nif WRFenceBaseRubble01:49 Shader Flags 2: EnvMap_Light_Fade Skyrim.esm WRFenceBaseRubble01 [STAT:000A88CF]>
[00:30] [BuildBaseRecords] <Debug: Looking for giantmortar for Wyrmstooth.esp WTGiantMortar01_snow [STAT:0A034F0E]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1.dds] ResourceExists>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\4E983B56673949318379E0749BC5CE75.dds">
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrfencebaserubble01_lod_0.nif WRFenceBaseRubble01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRFenceBaseRubble01 [STAT:000A88CF]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrfencebaserubble01_lod_0.nif WRFenceBaseRubble01:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRFenceBaseRubble01 [STAT:000A88CF]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRFenceBaseRubble01 [STAT:000A88CF]>
[00:30] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksideoverseers01_lod_2.nif MrkDocksideOverseers01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksideoverseers01_lod_2.nif MrkDocksideOverseers01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksideoverseers01_lod_2.nif MrkDocksideOverseers01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksideoverseers01_lod_2.nif MrkDocksideOverseers01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [BuildBaseRecords] <Debug: Looking for fxtg08nightingaleceremonybeams for Skyrim.esm FXTG08NightingaleCeremonyBeams [MSTT:001065DF]>
[00:30] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksideoverseers01_lod_2.nif MrkDocksideOverseers01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksideoverseers01_lod_2.nif MrkDocksideOverseers01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [BuildBaseRecords] <Debug: Looking for commontableonebench for Skyrim.esm CommonTableOneBench "Стол" [FURN:000B0105]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkDocksideOverseers01 [STAT:000B3A00]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwewallexbg01 for DAc0da.esm zDcdZeroSumDweWallExBg01 [STAT:0C009837]>
[00:30] [BuildBaseRecords] <Debug: Looking for icicleclump05zzzRevCave_wet for Glenmoril.esm zzzRevCaveIcicleClump05_wet [STAT:0E00493F]>
[00:30] [BuildBaseRecords] <Debug: Looking for icicleclump05 for Glenmoril.esm zzzRevCaveIcicleClump05_wet [STAT:0E00493F]>
[00:30] [BuildBaseRecords] <Debug: Looking for falmerbridgebase for Dawnguard.esm FalmerBridgeBaseSnowLight [STAT:0200C1C9]>
[00:30] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1icewallbig01.nif DLC1IceWallBig01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1IceWallBig01 [STAT:02009676]>
[00:30] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1icewallbig01.nif DLC1IceWallBig01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC1IceWallBig01 [STAT:02009676]>
[00:30] [BuildBaseRecords] <Debug: Looking for minecdirtmound08EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCDirtMound08_Dementia [STAT:1157B6DA]>
[00:30] [BuildBaseRecords] <Debug: Looking for minecdirtmound08 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCDirtMound08_Dementia [STAT:1157B6DA]>
[00:30] [BuildBaseRecords] <Debug: Looking for smdatomdb03 for Skyrim.esm SMdAtoMdB03 [STAT:0006C8AB]>
[00:30] [AddModel] <Debug: Meshes\lod\solitude\sthalmorbarracks_lod.nif SThalmorBarracks_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [AddModel] <Debug: Meshes\lod\solitude\sthalmorbarracks_lod.nif SThalmorBarracks_LOD:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [AddModel] <Debug: Meshes\lod\solitude\sthalmorbarracks_lod.nif SThalmorBarracks_LOD:15 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [AddModel] <Debug: Meshes\lod\solitude\sthalmorbarracks_lod.nif SThalmorBarracks_LOD:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [BuildBaseRecords] <Debug: Looking for minecewallincorner01 for Skyrim.esm MineCEWallInCorner01 [STAT:0004564A]>
[00:30] [AddModel] <Debug: Meshes\lod\solitude\sthalmorbarracks_lod.nif SThalmorBarracks_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [AddModel] <Debug: Meshes\lod\solitude\sthalmorbarracks_lod.nif SThalmorBarracks_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveglroommid01cDLC1AncestorsGladeLRoomMid01c for Dawnguard.esm DLC1AncestorsGladeLRoomMid01c [STAT:0200FEEC]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveglroommid01c for Dawnguard.esm DLC1AncestorsGladeLRoomMid01c [STAT:0200FEEC]>
[00:30] [BuildBaseRecords] <Debug: Looking for norextwallbgstairssingle01 for Skyrim.esm NorExtWallBgStairsSingle01_lightSn [STAT:000F76C5]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 1 Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 1 Glenmoril.esm zzzGHSThalmorBarracks_NoSnow [STAT:0E00C0C1]>
[00:30] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallexbg01.nif DweWallExBg01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWallExBg01 [STAT:0C009837]>
[00:30] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallexbg01.nif DweWallExBg01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWallExBg01 [STAT:0C009837]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 2 Skyrim.esm NorExtWallBgStairsSingle01_lightSn [STAT:000F76C5]>
[00:30] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallexbg01.nif DweWallExBg01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWallExBg01 [STAT:0C009837]>
[00:30] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallexbg01.nif DweWallExBg01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWallExBg01 [STAT:0C009837]>
[00:30] [AddModel] <Debug: Meshes\dlc01\lod\dlc1icewallbig01_lod0.nif DLC1IceWallBig01_LOD0:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1IceWallBig01 [STAT:02009676]>
[00:30] [AddModel] <Debug: Meshes\dlc01\lod\dlc1icewallbig01_lod0.nif DLC1IceWallBig01_LOD0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1IceWallBig01 [STAT:02009676]>
[00:30] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallexbg01.nif DweWallExBg01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWallExBg01 [STAT:0C009837]>
[00:30] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallexbg01.nif DweWallExBg01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWallExBg01 [STAT:0C009837]>
[00:30] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallexbg01.nif DweWallExBg01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWallExBg01 [STAT:0C009837]>
[00:30] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallexbg01.nif DweWallExBg01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWallExBg01 [STAT:0C009837]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04_LFallForestGrass for Skyrim.esm MineOreQuicksilver04_LFallForestGrass "Ртутная жила" [ACTI:0010DB54]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01icewalllod.dds 0 Dawnguard.esm DLC1IceWallBig01 [STAT:02009676]>
[00:30] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallexbg01.nif DweWallExBg01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWallExBg01 [STAT:0C009837]>
[00:30] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallexbg01.nif DweWallExBg01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWallExBg01 [STAT:0C009837]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04 for Skyrim.esm MineOreQuicksilver04_LFallForestGrass "Ртутная жила" [ACTI:0010DB54]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrintfloorstmid02 for Skyrim.esm WRIntFloorSTMid02 [STAT:000617B0]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc2dwermlgwall01 for Dragonborn.esm DLC2DweRmLgWall01 [STAT:0401FEBC]>
[00:30] [BuildBaseRecords] <Debug: Looking for seruinsrmpillarfree01 for Dawnguard.esm SERuinsRmPillarFree01 [STAT:02004D9D]>
[00:30] [BuildBaseRecords] <Debug: Looking for ashlanderchild02 for Glenmoril.esm zzzGHAshlanderChild02A [STAT:0E00F7CC]>
[00:30] [AddModel] <Debug: Meshes\lod\dwemer\dwewallexbg01_lod_0.nif DweWallExBg01_LOD1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWallExBg01 [STAT:0C009837]>
[00:30] [AddModel] <Debug: Meshes\lod\dwemer\dwewallexbg01_lod_0.nif DweWallExBg01_LOD1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWallExBg01 [STAT:0C009837]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\dwewall01lod.dds 0 DAc0da.esm zDcdZeroSumDweWallExBg01 [STAT:0C009837]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintfloorstmid02.nif WRIntFloorSTMid02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntFloorSTMid02 [STAT:000617B0]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintfloorstmid02.nif WRIntFloorSTMid02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRIntFloorSTMid02 [STAT:000617B0]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveishaftrdoorb02 for Skyrim.esm CaveIShaftRDoorB02 [STAT:000153E6]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintfloorstmid02.nif WRIntFloorSTMid02:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntFloorSTMid02 [STAT:000617B0]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintfloorstmid02.nif WRIntFloorSTMid02:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRIntFloorSTMid02 [STAT:000617B0]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintfloorstmid02.nif WRIntFloorSTMid02:33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntFloorSTMid02 [STAT:000617B0]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintfloorstmid02.nif WRIntFloorSTMid02:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRIntFloorSTMid02 [STAT:000617B0]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveiroomicorner02WT for Wyrmstooth.esp WTCaveIRoomICorner02 [STAT:0A7D3586]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveiroomicorner02 for Wyrmstooth.esp WTCaveIRoomICorner02 [STAT:0A7D3586]>
[00:30] [BuildBaseRecords] <Debug: Looking for powerwordblueglowbroken for Unslaad.esm zzzCrbPowerWordBlueGlowBroken [MSTT:0F3FF6D3]>
[00:30] [BuildBaseRecords] <Debug: Looking for nortmpextplatwall02 for Skyrim.esm NorTmpExtPlatWall02Snow [STAT:00026FDA]>
[00:30] [BuildBaseRecords] <Debug: Looking for rocktundraland02 for Skyrim.esm RockTundraLand02_LightSN [STAT:000B0F72]>
[00:30] [BuildBaseRecords] <Debug: File not found Meshes\actors\icewraith\icewraithalphatest.nif. Used by Skyrim.esm IceWraithAlphaTest [MSTT:0005B35E]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrintfloorstmid02_lod_1.nif WRIntFloorSTMid02:33 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntFloorSTMid02 [STAT:000617B0]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrintfloorstmid02_lod_1.nif WRIntFloorSTMid02:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm WRIntFloorSTMid02 [STAT:000617B0]>
[00:30] [BuildBaseRecords] <Debug: Looking for stonewall02 for Dragonborn.esm DLC2Stonewall02VolcanicAsh [STAT:0403C3A2]>
[00:30] [BuildBaseRecords] <Debug: Looking for imphall1way128short01 for Skyrim.esm ImpHall1Way128Short01 [STAT:00047A3C]>
[00:30] [BuildBaseRecords] <Debug: Looking for statueghoul02 for Glenmoril.esm zzzRevStatueGhoul02 [STAT:0E011B62]>
[00:30] [BuildBaseRecords] <Debug: Looking for da13vinewall03nocol for Skyrim.esm DA13VineWall03NoCol [STAT:000BD6A1]>
[00:30] [BuildBaseRecords] <Debug: Looking for shackwallr01 for Skyrim.esm ShackWallR01Snow [STAT:0007183F]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Dragonborn.esm DLC2Stonewall02VolcanicAsh [STAT:0403C3A2]>
[00:30] [BuildBaseRecords] <Debug: Looking for upperwardrobe01 for Weapons Armor Clothing & Clutter Fixes.esp UpperWardrobe01 "Платяной шкаф" [CONT:00021362]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrhive01 for DAc0da.esm zDcdWrHive01Ash [STAT:0C003AA0]>
[00:30] [BuildBaseRecords] <Debug: Looking for sovintbench01 for Skyrim.esm SOVintBench01 [STAT:0004F42B]>
[00:30] [BuildBaseRecords] <Debug: Looking for minewoodplanks01 for Skyrim.esm MineWoodplanks01 [STAT:00042097]>
[00:30] [BuildBaseRecords] <Debug: Looking for water1024 for Vigilant.esm zzzCOBloodWater1024 [ACTI:0D04F785]>
[00:30] [BuildBaseRecords] <Debug: Looking for commonbed01 for Skyrim.esm CommonBed01 "Кровать" [FURN:00030091]>
[00:30] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Vigilant.esm zzzCOBloodWater1024 [ACTI:0D04F785]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveglhalldetwist02 for Skyrim.esm CaveGLHallDetwist02Falmer [STAT:000B9ED0]>
[00:30] [BuildBaseRecords] <Debug: Looking for extlgrmcorin01openc for Glenmoril.esm zzzRevCasLgRoomsCorInExtOpC [STAT:0E26A46F]>
[00:30] [BuildBaseRecords] <Debug: Looking for aporewardact01 for Dragonborn.esm DLC2ApocryphaBookRewardActivator_F1 "Секрет силы" [ACTI:0401F282]>
[00:30] [BuildBaseRecords] <Debug: Looking for treepineforestcutlog03a for Skyrim.esm TreePineForestCutLog03A [STAT:00017405]>
[00:30] [BuildBaseRecords] <Debug: Looking for desecratedimperial for Skyrim.esm DesecratedImperial "Оскверненное тело" [CONT:000EBAD8]>
[00:30] [BuildBaseRecords] <Debug: Looking for autoloadmarker01 for Skyrim.esm AutoLoadDoorMinUse01 "Проход" [DOOR:000180D8]>
[00:30] [BuildBaseRecords] <Debug: Looking for l1_sc_gravestonegroupmedium03 for Dawnguard.esm sc_gravestonegroupmedium03 [STAT:02011BCB]>
[00:30] [BuildBaseRecords] <Debug: Looking for mrkmillrocks05 for Skyrim.esm MrkMillRocks05 [STAT:000B39F6]>
[00:30] [BuildBaseRecords] <Debug: Looking for impextbldgsecondcorner03 for Skyrim.esm ImpExtBldgSecondCorner03SnowLight [STAT:000C689D]>
[00:30] [BuildBaseRecords] <Debug: Looking for noblechest01 for Unslaad.esm zzzCrbSharedChestBaseB "Второй общий сундук" [CONT:0F380D4C]>
[00:30] [BuildBaseRecords] <Debug: Looking for impexticerubble03 for Skyrim.esm ImpExtIceRubble03_NoIceSulur [STAT:000E9E9E]>
[00:30] [BuildBaseRecords] <Debug: Looking for ysgramorsbladepiece05mounted for Skyrim.esm YsgramorsBladePiece05Mounted [STAT:000DAB90]>
[00:30] [BuildBaseRecords] <Debug: Looking for nordoorsm02flipped for Skyrim.esm NorDoorSm02Flipped "Железная дверь" [DOOR:00031895]>
[00:30] [BuildBaseRecords] <Debug: Looking for bonebridge01 for Unslaad.esm zzzCrbSOVWhaleBridgeGhost [STAT:0F3C0D07]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillrocks05.nif MrkMillRocks05:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillRocks05 [STAT:000B39F6]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillrocks05.nif MrkMillRocks05:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillRocks05 [STAT:000B39F6]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillrocks05.nif MrkMillRocks05:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillRocks05 [STAT:000B39F6]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillrocks05.nif MrkMillRocks05:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillRocks05 [STAT:000B39F6]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwefurniturehighchair02 for Skyrim.esm DweFurnitureHighChair02FR "Табурет" [FURN:00027EF4]>
[00:30] [BuildBaseRecords] <Debug: Looking for duckweed04static for _ResourcePack.esl RP_Duckweed04Static [STAT:FE002107]>
[00:30] [BuildBaseRecords] <Debug: Looking for bedroll01 for Skyrim.esm Bedroll01FL "Спальник" [FURN:0003B3CC]>
[00:30] [BuildBaseRecords] <Debug: Looking for humanhandleft for Skyrim.esm BoneHumanHandL [MSTT:000AF5F6]>
[00:30] [AddModel] <Debug: Meshes\lod\markarth\mrkmillrocks05_lod_2.nif MrkMillRocks05_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillRocks05 [STAT:000B39F6]>
[00:30] [AddModel] <Debug: Meshes\lod\markarth\mrkmillrocks05_lod_2.nif MrkMillRocks05_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkMillRocks05 [STAT:000B39F6]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkMillRocks05 [STAT:000B39F6]>
[00:30] [BuildBaseRecords] <Debug: Looking for nortmpextdebris08 for Skyrim.esm NorTmpExtDebris08 [STAT:00028A72]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrintchcolcrosssupport01banner for Skyrim.esm WRIntCHColCrossSupport01Banner [STAT:00078028]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineoregold02_CaveGDirt for Skyrim.esm MineOreGold02_CaveGDirt "Золотая жила" [ACTI:0010DB76]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineoregold02 for Skyrim.esm MineOreGold02_CaveGDirt "Золотая жила" [ACTI:0010DB76]>
[00:30] [BuildBaseRecords] <Debug: Looking for falmerpgepillar02 for DAc0da.esm zDcdFalmerPGEPillar02Ash [STAT:0C003E97]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for Dragonborn.esm testPhilArcaneConverterInput "Волшебный преобразователь - выход" [CONT:04018CB8]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwekagrumezwallr for Dragonborn.esm DweKagrumezWallR [ACTI:04021484]>
[00:30] [BuildBaseRecords] <Debug: Looking for falmerbigfence02 for Skyrim.esm FalmerBFence02Snow [STAT:000C7948]>
[00:30] [BuildBaseRecords] <Debug: Looking for icevinewall02nocol for Unslaad.esm zzzCrbIceVinesWall02NoCol [STAT:0F0C181E]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm MineWoodplanks01 [STAT:00042097]>
[00:30] [BuildBaseRecords] <Debug: Looking for aoeshock for DAc0da.esm zDcdTrapAoEShockPlayable [ACTI:0C00CC8D]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgepillar02.nif FalmerPGEPillar02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdFalmerPGEPillar02Ash [STAT:0C003E97]>
[00:30] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgepillar02.nif FalmerPGEPillar02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdFalmerPGEPillar02Ash [STAT:0C003E97]>
[00:30] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Vokrii - Minimalistic Perks of Skyrim.esp TreasDraugrChestBoss "Сундук" [CONT:00020671]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpiles01DirtSnowPathSnowLight for Update.esm RockPileS01DirtSnowPathSnowLight [STAT:00024BBA]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Update.esm RockPileS01DirtSnowPathSnowLight [STAT:00024BBA]>
[00:30] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgepillar02_lod_0.nif FalmerPGEPillar02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdFalmerPGEPillar02Ash [STAT:0C003E97]>
[00:30] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgepillar02_lod_0.nif FalmerPGEPillar02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdFalmerPGEPillar02Ash [STAT:0C003E97]>
[00:30] [BuildBaseRecords] <Debug: Looking for isrockattacha01_r for DAc0da.esm zDcdISRockAttachA01_R [STAT:0C003F89]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc2svshintroofcorl for Dragonborn.esm DLC2SVShIntRoofCorL [STAT:040323F4]>
[00:30] [BuildBaseRecords] <Debug: Looking for stonewallterrace02zzzLrhPine for Glenmoril.esm zzzLrhStonewallTerrace02Pine [STAT:0E0070EE]>
[00:30] [BuildBaseRecords] <Debug: Looking for rifrmsmbasewallgrate01 for Skyrim.esm RifRmSmBaseWallGrate01 "Канализационная решетка" [DOOR:000AB469]>
[00:30] [BuildBaseRecords] <Debug: Looking for stonewallterrace02 for Glenmoril.esm zzzLrhStonewallTerrace02Pine [STAT:0E0070EE]>
[00:30] [BuildBaseRecords] <Debug: Looking for mrkvendorsq02 for Skyrim.esm MrkVendorSq02 [STAT:000B7950]>
[00:30] [BuildBaseRecords] <Debug: Looking for trapnorplatformstairs01 for Skyrim.esm TrapNorPlatformStairs [ACTI:000E1AA2]>
[00:30] [BuildBaseRecords] <Debug: Looking for cwmapflagfortred01 for OwnCivilWar.esp CWMapFlagRedFortKastav "Форт Кастав" [ACTI:000F0866]>
[00:30] [BuildBaseRecords] <Debug: Looking for ruinsdragonclawivory for SkystoneCastle.esp LA_SS_ClawIvory [STAT:3574D15F]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Glenmoril.esm zzzLrhStonewallTerrace02Pine [STAT:0E0070EE]>
[00:30] [BuildBaseRecords] <Debug: Looking for platacorout01 for Glenmoril.esm zzzRevPlatacorOut01 [STAT:0E000D9F]>
[00:30] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestash05.nif textures\dlc02\landscape\trees\treepineforestbarkcompash.dds 015F7517 Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestash05.nif textures\dlc02\landscape\trees\treepineforestbranchcompash.dds D7BF5FD5 Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestash05.nif textures\landscape\trees\treepineforestbarkcomp_n.dds 27D3E91C Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:30] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestash05.nif textures\landscape\trees\treepineforestbranchcompsnow_n.dds D02FE3AD Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:30] [BuildBaseRecords] <Debug: Looking for cavegbalconyramp02 for Skyrim.esm CaveGBalconyRamp02 [STAT:00022E9D]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsq02.nif MrkVendorSq02:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVendorSq02 [STAT:000B7950]>
[00:30] [BuildBaseRecords] <Debug: Looking for rifrmsmsinglecorinwinr01 for Skyrim.esm RifRmSmSingleCorInWinR01 [STAT:00098F24]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsq02.nif MrkVendorSq02:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVendorSq02 [STAT:000B7950]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsq02.nif MrkVendorSq02:41 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVendorSq02 [STAT:000B7950]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsq02.nif MrkVendorSq02:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVendorSq02 [STAT:000B7950]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineoresilver02_LSnowRocks for Skyrim.esm MineOreSilver02_LSnowRocks "Серебряная жила" [ACTI:0010D090]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsq02.nif MrkVendorSq02:45 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVendorSq02 [STAT:000B7950]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsq02.nif MrkVendorSq02:45 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVendorSq02 [STAT:000B7950]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineoresilver02 for Skyrim.esm MineOreSilver02_LSnowRocks "Серебряная жила" [ACTI:0010D090]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockl02 for Dragonborn.esm DLC2RockL02_Ash [STAT:0401E0B1]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsq02.nif MrkVendorSq02:49 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MrkVendorSq02 [STAT:000B7950]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsq02.nif MrkVendorSq02:49 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVendorSq02 [STAT:000B7950]>
[00:30] [BuildBaseRecords] <Debug: Looking for dlc2dwehalllgendcap01 for Dragonborn.esm DLC2DweHallLgEndCap01 [STAT:04020743]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash05passthru_lod.nif TreePineForestAsh05_1:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash05passthru_lod.nif TreePineForestAsh05_1:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:30] [BuildBaseRecords] <Debug: Looking for nazcaa for Glenmoril.esm zzzRevSFp03NazcaA [STAT:0E34F50E]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash05passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash05passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash05passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash05passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash05passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash05passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash05passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash05passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:30] [BuildBaseRecords] <Debug: Looking for ocwmapflagfortmoccasin01 for OwnCivilWar.esp OCWMapFlagGreenFortSungard "Форт Сангард" [ACTI:4B00388F]>
[00:30] [AddModel] <Debug: Meshes\lod\markarth\mrkvendorsq02_lod_2.nif MrkCityLandscapeLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVendorSq02 [STAT:000B7950]>
[00:30] [AddModel] <Debug: Meshes\lod\markarth\mrkvendorsq02_lod_2.nif MrkCityLandscapeLOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkVendorSq02 [STAT:000B7950]>
[00:30] [AddModel] <Debug: Meshes\lod\markarth\mrkvendorsq02_lod_2.nif MrkCityLandscapeLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVendorSq02 [STAT:000B7950]>
[00:30] [AddModel] <Debug: Meshes\lod\markarth\mrkvendorsq02_lod_2.nif MrkCityLandscapeLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkVendorSq02 [STAT:000B7950]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkVendorSq02 [STAT:000B7950]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkVendorSq02 [STAT:000B7950]>
[00:30] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactChurchSword2H "Сундук" [CONT:0E276900]>
[00:30] [BuildBaseRecords] <Debug: Looking for roadcurvelong45lramp01FallForestDirt01 for Skyrim.esm RoadCurveLong45LRamp01FallForestDirt01 [STAT:000B0142]>
[00:30] [BuildBaseRecords] <Debug: Looking for roadcurvelong45lramp01 for Skyrim.esm RoadCurveLong45LRamp01FallForestDirt01 [STAT:000B0142]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [BuildBaseRecords] <Debug: Looking for ruinlargefloorsconce for Skyrim.esm RuinsLargeFloorSconce [STAT:00019E27]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:5 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:6 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [BuildBaseRecords] <Debug: Looking for roothallshift02 for Update.esm ccBGS_RootHallShift02 [STAT:01003084]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrscaframptranstop for Skyrim.esm WRScafRampTransTop [STAT:00063FAA]>
[00:30] [BuildBaseRecords] <Debug: Looking for caveifhalldetwist02 for Skyrim.esm CaveIFHallDetwist02 [STAT:0001FEB5]>
[00:30] [BuildBaseRecords] <Debug: Looking for ashlanderchild04zzzGHB_Snow for Glenmoril.esm zzzGHAshlanderChild04B_Snow [STAT:0E00EF11]>
[00:30] [BuildBaseRecords] <Debug: Looking for ashlanderchild04 for Glenmoril.esm zzzGHAshlanderChild04B_Snow [STAT:0E00EF11]>
[00:30] [BuildBaseRecords] <Debug: Looking for mountainridge01 for Skyrim.esm MountainRidge01 [STAT:00052171]>
[00:30] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainridge01_00000000_lod_0l.nif for Skyrim.esm MountainRidge01 [STAT:00052171]>
[00:30] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 1553 2267.38500976562>
[00:30] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforest05.nif textures\landscape\trees\treepineforestbranchcomp_n.dds 5B48E0BB Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforest05.nif textures\landscape\trees\treepineforestbarkcomp.dds 4EE47BBD Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforest05.nif textures\landscape\trees\treepineforestbarkcomp_n.dds 27D3E91C Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforest05.nif textures\plants\srg_shrub01half_van.dds 3282D515 Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforest05.nif textures\plants\srg_shrub01half_n.dds 5D6769B9 Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforest05.nif textures\landscape\trees\treepineforestbranchcomp.dds B9C7D835 Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscaframptranstop.nif WRScafRampTransTop:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafRampTransTop [STAT:00063FAA]>
[00:30] [dynLoadImage] <Debug: [textures\plants\srg_shrub01half_van.dds] ResourceExists>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscaframptranstop.nif WRScafRampTransTop:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRScafRampTransTop [STAT:00063FAA]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscaframptranstop.nif WRScafRampTransTop:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafRampTransTop [STAT:00063FAA]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscaframptranstop.nif WRScafRampTransTop:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRScafRampTransTop [STAT:00063FAA]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrscaframptranstop_lod_0.nif WRScafRampTransTop:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafRampTransTop [STAT:00063FAA]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrscaframptranstop_lod_0.nif WRScafRampTransTop:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRScafRampTransTop [STAT:00063FAA]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRScafRampTransTop [STAT:00063FAA]>
[00:30] [dynLoadImage] <Debug: [textures\plants\srg_shrub01half_n.dds] ResourceExists>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1.dds] ResourceExists>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\4A85D21E4F5B46F18DFE3ABA7C5A523E.dds">
[00:30] [BuildBaseRecords] <Debug: Looking for norpitcorinl01 for Skyrim.esm NorPitCorInL01 [STAT:000141A3]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [BuildBaseRecords] <Debug: Looking for powerwordgaar for Dragonborn.esm DLC2NorWordWallWordGaar [ACTI:0402743B]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [BuildBaseRecords] <Debug: Looking for whintwoodlogverticalthinshort01 for Skyrim.esm WHIntWoodLogVerticalThinShort01 [STAT:0007EE65]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwewall01WT for Wyrmstooth.esp WTDweWall01 [STAT:0A3177B0]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwewall01 for Wyrmstooth.esp WTDweWall01 [STAT:0A3177B0]>
[00:30] [BuildBaseRecords] <Debug: Looking for wordwallhighhrothgarbroken for Glenmoril.esm zzzRevWordWallBroken [STAT:0E215B65]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineorecorundum03_LSnowRocks for Skyrim.esm MineOreCorundum03_LSnowRocks "Корундовая жила" [ACTI:0010D04A]>
[00:30] [BuildBaseRecords] <Debug: Looking for mineorecorundum03 for Skyrim.esm MineOreCorundum03_LSnowRocks "Корундовая жила" [ACTI:0010D04A]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\wood\whintwoodlogverticalthinshort01.nif WHIntWoodLogVerticalThinShort01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHIntWoodLogVerticalThinShort01 [STAT:0007EE65]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\wood\whintwoodlogverticalthinshort01.nif WHIntWoodLogVerticalThinShort01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHIntWoodLogVerticalThinShort01 [STAT:0007EE65]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\wood\whintwoodlogverticalthinshort01.nif WHIntWoodLogVerticalThinShort01:19 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHIntWoodLogVerticalThinShort01 [STAT:0007EE65]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\wood\whintwoodlogverticalthinshort01.nif WHIntWoodLogVerticalThinShort01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHIntWoodLogVerticalThinShort01 [STAT:0007EE65]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\dwewall01lod.dds 0 Wyrmstooth.esp WTDweWall01 [STAT:0A3177B0]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\norrunicamphitheatre01lod.dds 0 Glenmoril.esm zzzRevWordWallBroken [STAT:0E215B65]>
[00:30] [AddModel] <Debug: Meshes\lod\windhelm\whintwoodlogverticalthinshort01_lod_0.nif WHIntWoodLogVerticalShort01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHIntWoodLogVerticalThinShort01 [STAT:0007EE65]>
[00:30] [AddModel] <Debug: Meshes\lod\windhelm\whintwoodlogverticalthinshort01_lod_0.nif WHIntWoodLogVerticalShort01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHIntWoodLogVerticalThinShort01 [STAT:0007EE65]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WHIntWoodLogVerticalThinShort01 [STAT:0007EE65]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest05_678f7877passthru_lod.nif PineTree05_l1 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest05_678f7877passthru_lod.nif PineTree05_l1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest05_678f7877passthru_lod.nif PineTree04:s Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest05_678f7877passthru_lod.nif PineTree04:s Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest05_678f7877passthru_lod.nif PineTree05_l2 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest05_678f7877passthru_lod.nif PineTree05_l2 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest05_678f7877passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest05_678f7877passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest05_678f7877passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest05_678f7877passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest05_678f7877passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest05_678f7877passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest05_678f7877passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest05_678f7877passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:14 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:19 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:33 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:34 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:34 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:38 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:63 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [AddModel] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif WHCLanshattershield:63 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:30] [BuildBaseRecords] <Debug: Looking for norpitwallfrontstairs01 for Skyrim.esm NorPitWallFrontStairs01 [STAT:0001657E]>
[00:30] [BuildBaseRecords] <Debug: Looking for rifrmsmbasecorinlhalf01 for Skyrim.esm RifRmSmBaseCorInLHalf01 [STAT:0009CD57]>
[00:30] [BuildBaseRecords] <Debug: Looking for sfarmporch01 for Skyrim.esm SFarmPorch01 [STAT:000B36E3]>
[00:30] [BuildBaseRecords] <Debug: Looking for sovintplatformstrcustom01 for Skyrim.esm SOVintPlatformStrCustom01 [STAT:0005E4ED]>
[00:30] [BuildBaseRecords] <Debug: Looking for riftenrwroomcorewall02 for Skyrim.esm RiftenRWRoomCoreWall02 [STAT:0004943C]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrhousewind04lod for Skyrim.esm WRHouseWind04LOD [STAT:000917E2]>
[00:30] [BuildBaseRecords] <Debug: Looking for dwemerlargedoor01 for Skyrim.esm DweDoorLarge01STATIC [STAT:000B2D2C]>
[00:30] [BuildBaseRecords] <Debug: File not found Meshes\dlc02\testobjects\testplatform01.nif. Used by Dragonborn.esm DLC2DBMiscBookAttachAct [ACTI:0401EA7A]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrcastlerugdmid01 for Skyrim.esm WRCastleRugDMid01 [STAT:000DEDF5]>
[00:30] [BuildBaseRecords] <Debug: Looking for wrintcastlefloorwoodmid01 for Skyrim.esm WRIntCastleFloorWoodMid01 [STAT:0008780F]>
[00:30] [BuildBaseRecords] <Debug: Looking for amicusdead for Vigilant.esm zzzCHCorpseTharn01 "Осужденный" [CONT:0D51D67F]>
[00:30] [BuildBaseRecords] <Debug: Looking for water1024 for TheBawbsWardenOfTheCoast.esp WCWater1024Volcanic [ACTI:1015F033]>
[00:30] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif TheBawbsWardenOfTheCoast.esp WCWater1024Volcanic [ACTI:1015F033]>
[00:30] [BuildBaseRecords] <Debug: Looking for minecbalconystraight02 for Skyrim.esm MineCBalconyStraight02 [STAT:0004553C]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmporch01.nif SFarmPorch01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmPorch01 [STAT:000B36E3]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmporch01.nif SFarmPorch01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmPorch01 [STAT:000B36E3]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04lod.nif WRHouseWind04LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind04LOD [STAT:000917E2]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04lod.nif WRHouseWind04LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind04LOD [STAT:000917E2]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockl01_8774AC08passthru for Skyrim.esm RockL01_Falmer [STAT:000C91BB]>
[00:30] [BuildBaseRecords] <Debug: Looking for mrktemplen01 for Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockl01_8774AC08 for Skyrim.esm RockL01_Falmer [STAT:000C91BB]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04lod.nif WRHouseWind04LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind04LOD [STAT:000917E2]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockl01 for Skyrim.esm RockL01_Falmer [STAT:000C91BB]>
[00:30] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04lod.nif WRHouseWind04LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind04LOD [STAT:000917E2]>
[00:30] [BuildBaseRecords] <Debug: Looking for riftenrwarmorydoor01 for Skyrim.esm RiftenRWArmoryDoor01 "Дверь" [DOOR:00073020]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmporch01.nif SFarmPorch01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmPorch01 [STAT:000B36E3]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmporch01.nif SFarmPorch01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmPorch01 [STAT:000B36E3]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmporch01.nif SFarmPorch01:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmPorch01 [STAT:000B36E3]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmporch01.nif SFarmPorch01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmPorch01 [STAT:000B36E3]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmporch01.nif SFarmPorch01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmPorch01 [STAT:000B36E3]>
[00:30] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmporch01.nif SFarmPorch01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmPorch01 [STAT:000B36E3]>
[00:30] [BuildBaseRecords] <Debug: Looking for markarthblocktemp01 for Skyrim.esm markarthblocktemp01 [STAT:00018C10]>
[00:30] [BuildBaseRecords] <Debug: Looking for wordwallhighhrothgarrubble01 for Skyrim.esm WordWallHighHrothgarRubble01 [STAT:001091E1]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind04lod_lod.nif WRHouseWind04LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind04LOD [STAT:000917E2]>
[00:30] [BuildBaseRecords] <Debug: Looking for falmercityfenceringnodoor01 for Dawnguard.esm FalmerCityFenceRingNoDoor01 [STAT:0201094F]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind04lod_lod.nif WRHouseWind04LOD_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind04LOD [STAT:000917E2]>
[00:30] [BuildBaseRecords] <Debug: Looking for orcchair01 for Skyrim.esm OrcChair01 "Стул" [FURN:00042B7F]>
[00:30] [BuildBaseRecords] <Debug: Looking for bedrollhay01PineForest01F for Skyrim.esm BedrollHay01PineForest01F "Лежанка" [FURN:001015F5]>
[00:30] [BuildBaseRecords] <Debug: Looking for smhall4wayEC_SS_MadRuinsHallway4 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsHallway4 [STAT:11048084]>
[00:30] [BuildBaseRecords] <Debug: Looking for smhall4way for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsHallway4 [STAT:11048084]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind04lod_lod.nif WRHouseWind04LOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind04LOD [STAT:000917E2]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind04lod_lod.nif WRHouseWind04LOD_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind04LOD [STAT:000917E2]>
[00:30] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01PineForest01F "Лежанка" [FURN:001015F5]>
[00:30] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtrock\mountainridge03_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainRidge03 [STAT:0E00A260]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseWind04LOD [STAT:000917E2]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRHouseWind04LOD [STAT:000917E2]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockcliff08zzzRev_MossFull for Glenmoril.esm zzzRevRockCliff08_MossFull [STAT:0E25823E]>
[00:30] [AddModel] <Debug: Meshes\lod\solitude\sfarmporch01_lod_0.nif SFarmhouse03_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmPorch01 [STAT:000B36E3]>
[00:30] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Glenmoril.esm zzzRevRockCliff08_MossFull [STAT:0E25823E]>
[00:30] [AddModel] <Debug: Meshes\lod\solitude\sfarmporch01_lod_0.nif SFarmhouse03_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SFarmPorch01 [STAT:000B36E3]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SFarmPorch01 [STAT:000B36E3]>
[00:30] [BuildBaseRecords] <Debug: Looking for farmbdivider01WT for Wyrmstooth.esp WTFarmBDivider01 [STAT:0A2BF870]>
[00:30] [BuildBaseRecords] <Debug: Looking for farmbdivider01 for Wyrmstooth.esp WTFarmBDivider01 [STAT:0A2BF870]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind04lod_lod_2.nif WRHouseWind04LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind04LOD [STAT:000917E2]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind04lod_lod_2.nif WRHouseWind04LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind04LOD [STAT:000917E2]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind04lod_lod_2.nif WRHouseWind04LOD_LOD_2:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind04LOD [STAT:000917E2]>
[00:30] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind04lod_lod_2.nif WRHouseWind04LOD_LOD_2:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind04LOD [STAT:000917E2]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff08_MossFull [STAT:0E25823E]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\rocks01.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff08_MossFull [STAT:0E25823E]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseWind04LOD [STAT:000917E2]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRHouseWind04LOD [STAT:000917E2]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff08_MossFull [STAT:0E25823E]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2.dds] ResourceExists>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff08_MossFull [STAT:0E25823E]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\rocks01.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff08_MossFull [STAT:0E25823E]>
[00:30] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff08_MossFull [STAT:0E25823E]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:30] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\7D0D35D697334FB9B048E72459FA5291.dds">
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainridge03_lod_0l.nif MountainRidge03_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge03 [STAT:0E00A260]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainridge03_lod_0l.nif MountainRidge03_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge03 [STAT:0E00A260]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\dlc02\plants\dlc2florahangingmoss01.nif L1_FloraHangingMoss01:0 - L2_FloraHangingMoss01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC2TreeFloraHangingMoss01 "Императорский зонтичный мох" [TREE:0401FF64]>
[00:30] [AddModel] <Debug: Meshes\dlc02\plants\dlc2florahangingmoss01.nif L1_FloraHangingMoss01:0 - L2_FloraHangingMoss01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp DLC2TreeFloraHangingMoss01 "Императорский зонтичный мох" [TREE:0401FF64]>
[00:30] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountainridge03.nif MountainRidge03_LOD_0L:0 meshes\lod\revenant\mtrock\mountainridge03_lod_0l.nif textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainRidge03 [STAT:0E00A260]>
[00:30] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01.dds in meshes\lod\revenant\mtrock\mountainridge03_lod_0l.nif for Glenmoril.esm zzzRevMountainRidge03 [STAT:0E00A260]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\architecture\farmhouse\interior\basement\farmbdivider01.nif FarmBDivider01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmBDivider01 [STAT:0A2BF870]>
[00:30] [AddModel] <Debug: Meshes\architecture\farmhouse\interior\basement\farmbdivider01.nif FarmBDivider01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmBDivider01 [STAT:0A2BF870]>
[00:30] [AddModel] <Debug: Meshes\architecture\farmhouse\interior\basement\farmbdivider01.nif FarmBDivider01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmBDivider01 [STAT:0A2BF870]>
[00:30] [AddModel] <Debug: Meshes\architecture\farmhouse\interior\basement\farmbdivider01.nif FarmBDivider01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmBDivider01 [STAT:0A2BF870]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen01.nif MrkTempleN01:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\lod\farmhouse\farmbdivider01_lod_0.nif FarmBDivider01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmBDivider01 [STAT:0A2BF870]>
[00:30] [AddModel] <Debug: Meshes\lod\farmhouse\farmbdivider01_lod_0.nif FarmBDivider01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmBDivider01 [STAT:0A2BF870]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainridge03_lod_1.nif MountainRidge03_LOD_1:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge03 [STAT:0E00A260]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainridge03_lod_1.nif MountainRidge03_LOD_1:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge03 [STAT:0E00A260]>
[00:30] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow06.nif Tri tree: 0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow06 [TREE:114B9ED8]>
[00:30] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow06.nif Tri tree: 0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow06 [TREE:114B9ED8]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainridge03_lod_2.nif MountainRidge03_LOD_2:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge03 [STAT:0E00A260]>
[00:30] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainridge03_lod_2.nif MountainRidge03_LOD_2:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge03 [STAT:0E00A260]>
[00:30] [AddModel] <Debug: Meshes\lod\markarth\mrktemplen01_lod_2.nif MrkTempleLOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\lod\markarth\mrktemplen01_lod_2.nif MrkTempleLOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\lod\markarth\mrktemplen01_lod_2.nif MrkTempleLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\lod\markarth\mrktemplen01_lod_2.nif MrkTempleLOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\lod\markarth\mrktemplen01_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [AddModel] <Debug: Meshes\lod\markarth\mrktemplen01_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkTempleN01 [STAT:00067E6D]>
[00:30] [BuildBaseRecords] <Debug: Looking for roadscurver01FallForestDirt01 for Skyrim.esm RoadSCurveR01FallForestDirt01 [STAT:000B0143]>
[00:30] [BuildBaseRecords] <Debug: Looking for impcandelabracandleoff01 for Skyrim.esm ImpCandelabraCandleOff01 [STAT:0005F223]>
[00:30] [BuildBaseRecords] <Debug: Looking for roadscurver01 for Skyrim.esm RoadSCurveR01FallForestDirt01 [STAT:000B0143]>
[00:31] [BuildBaseRecords] <Debug: Looking for wrtempintceilmid01 for Skyrim.esm WRTempIntCeilMid01 [STAT:00073BF6]>
[00:31] [BuildBaseRecords] <Debug: Looking for caveirockm02 for Skyrim.esm CaveIRockM02 [STAT:0002C291]>
[00:31] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow06.nif Tri tree: 1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow06 [TREE:114B9ED8]>
[00:31] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow06.nif Tri tree: 1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow06 [TREE:114B9ED8]>
[00:31] [BuildBaseRecords] <Debug: Looking for fxambbeamdust03 for Skyrim.esm FXAmbBeamDust03 [MSTT:00065128]>
[00:31] [BuildBaseRecords] <Debug: Looking for puzzledoordlc2amethystr for Dragonborn.esm DLC2SV01HalfClawKeyHoleRight "Замочная скважина" [ACTI:04037AED]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineorecorundum02_LFallForestGrass for Skyrim.esm MineOreCorundum02_LFallForestGrass "Корундовая жила" [ACTI:0010DACD]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineorecorundum02 for Skyrim.esm MineOreCorundum02_LFallForestGrass "Корундовая жила" [ACTI:0010DACD]>
[00:31] [BuildBaseRecords] <Debug: Looking for strongbox01 for MyOwnBag.esp MOB_Container "Бездонный куб Радрума" [CONT:FE010D65]>
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\storti\bridge01.nif Sbridge01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStortiBridge01 [STAT:0E00325F]>
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\storti\bridge01.nif Sbridge01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStortiBridge01 [STAT:0E00325F]>
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\storti\bridge01.nif Sbridge01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStortiBridge01 [STAT:0E00325F]>
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\storti\bridge01.nif Sbridge01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStortiBridge01 [STAT:0E00325F]>
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\storti\bridge01.nif Sbridge01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStortiBridge01 [STAT:0E00325F]>
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\storti\bridge01.nif Sbridge01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStortiBridge01 [STAT:0E00325F]>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8.dds] ResourceExists>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8.dds] DXGI_FORMAT_BC7_UNORM>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\D93F216BE1574821B397E945DB142270.dds">
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\storti\bridge01.nif Sbridge01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStortiBridge01 [STAT:0E00325F]>
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\storti\bridge01.nif Sbridge01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStortiBridge01 [STAT:0E00325F]>
[00:31] [BuildBaseRecords] <Debug: Looking for hologram_nerevarine for DAc0da.esm zDcdFXHologram_Nerevarine [MSTT:0C006220]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc2ildarissarcophagus01 for DAc0da.esm zDcdTreasSloadChest_BWShield "Саркофаг" [CONT:0C00CE73]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilel04WCOblivionRockPile04_95E1CD51 for TheBawbsWardenOfTheCoast.esp WCOblivionRockPile04 [STAT:101F502C]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilel04WCOblivionRockPile04 for TheBawbsWardenOfTheCoast.esp WCOblivionRockPile04 [STAT:101F502C]>
[00:31] [BuildBaseRecords] <Debug: Looking for whintwoodwallwindow02 for Skyrim.esm WHIntWoodWallWindow02 [STAT:0007903B]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for TheBawbsWardenOfTheCoast.esp WCOblivionRockPile04 [STAT:101F502C]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for TheBawbsWardenOfTheCoast.esp WCOblivionRockPile04 [STAT:101F502C]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilel04 for TheBawbsWardenOfTheCoast.esp WCOblivionRockPile04 [STAT:101F502C]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwermsmwall01shelf02 for Skyrim.esm DweRmSmWall01Shelf02 [STAT:0006DBDF]>
[00:31] [BuildBaseRecords] <Debug: Looking for fxmistlowswirls01long for Skyrim.esm FXMistLowSwirls01Long [MSTT:000B9456]>
[00:31] [BuildBaseRecords] <Debug: Looking for rotatewheel01 for Glenmoril.esm zzzLaMRotateWheel01 [ACTI:0E14D1C7]>
[00:31] [BuildBaseRecords] <Debug: Looking for impstableroofpiece02 for Skyrim.esm ImpStableRoofPiece02 [STAT:000EB81C]>
[00:31] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01Dirt02_22EE2B84 for Skyrim.esm DirtCliffsCornerIn01Dirt02 [STAT:00046186]>
[00:31] [BuildBaseRecords] <Debug: Looking for humanlegrightstatic for Skyrim.esm BoneHumanLegRStatic [STAT:000C49EC]>
[00:31] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01Dirt02 for Skyrim.esm DirtCliffsCornerIn01Dirt02 [STAT:00046186]>
[00:31] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84passthru for Skyrim.esm DirtCliffsCornerIn01Dirt02 [STAT:00046186]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwecontainter02 for Skyrim.esm TreasDwarvenChestSmallEMPTY "Сундук" [CONT:00094F10]>
[00:31] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84 for Skyrim.esm DirtCliffsCornerIn01Dirt02 [STAT:00046186]>
[00:31] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01 for Skyrim.esm DirtCliffsCornerIn01Dirt02 [STAT:00046186]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableroofpiece02.nif ImpStableRoofPiece02:24 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableRoofPiece02 [STAT:000EB81C]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableroofpiece02.nif ImpStableRoofPiece02:24 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableRoofPiece02 [STAT:000EB81C]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableroofpiece02.nif ImpStableRoofPiece02:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableRoofPiece02 [STAT:000EB81C]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableroofpiece02.nif ImpStableRoofPiece02:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableRoofPiece02 [STAT:000EB81C]>
[00:31] [BuildBaseRecords] <Debug: Looking for water lily2-blue for TheBawbsWardenOfTheCoast.esp WCLilly02Flower [STAT:1002ABAA]>
[00:31] [BuildBaseRecords] <Debug: Looking for wrthrone01 for unofficial skyrim special edition patch.esp WRThrone01 "Трон" [FURN:000B244B]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableroofpiece02.nif ImpStableRoofPiece02:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableRoofPiece02 [STAT:000EB81C]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableroofpiece02.nif ImpStableRoofPiece02:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableRoofPiece02 [STAT:000EB81C]>
[00:31] [BuildBaseRecords] <Debug: Looking for beehive01 for cutting room floor.esp CRFFrostRiverBeeHive "Улей" [CONT:19023900]>
[00:31] [AddModel] <Debug: Meshes\lod\imperial\impstableroofpiece02_lod_0.nif ImpStableRoofPiece02:24 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableRoofPiece02 [STAT:000EB81C]>
[00:31] [AddModel] <Debug: Meshes\lod\imperial\impstableroofpiece02_lod_0.nif ImpStableRoofPiece02:24 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableRoofPiece02 [STAT:000EB81C]>
[00:31] [AddModel] <Debug: Meshes\lod\imperial\impstableroofpiece02_lod_0.nif ImpStableRoofPiece02:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableRoofPiece02 [STAT:000EB81C]>
[00:31] [AddModel] <Debug: Meshes\lod\imperial\impstableroofpiece02_lod_0.nif ImpStableRoofPiece02:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableRoofPiece02 [STAT:000EB81C]>
[00:31] [BuildBaseRecords] <Debug: Looking for bedroll01 for Campfire.esm _Camp_Tent_SmallLeather1BR_ACT "Ваш спальник" [ACTI:09036B69]>
[00:31] [BuildBaseRecords] <Debug: Looking for rifrmsmfirstmidopen01 for Skyrim.esm RifRmSmFirstMidOpen01 [STAT:0009F6F2]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwelexiconstandblank01 for Skyrim.esm DA04DweLexiconStandBlank01 "Словарная подставка" [ACTI:0003A3CB]>
[00:31] [BuildBaseRecords] <Debug: Looking for bedroll01 for Campfire.esm _Camp_Tent_SmallFur2BR_ACT "Ваш спальник" [ACTI:090624FA]>
[00:31] [BuildBaseRecords] <Debug: Looking for ruinsrmfloor01_noside for Unslaad.esm zzzCrbScPlatformFloor01Noside [STAT:0F3DD710]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\stwall\bridge01_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStortiBridge01 [STAT:0E00325F]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\stwall\bridge01_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStortiBridge01 [STAT:0E00325F]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\stwall\bridge01_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStortiBridge01 [STAT:0E00325F]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\stwall\bridge01_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStortiBridge01 [STAT:0E00325F]>
[00:31] [AddModel] <Debug: Meshes\clutter\beehive\beehive01.nif BeeHive:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test cutting room floor.esp CRFFrostRiverBeeHive "Улей" [CONT:19023900]>
[00:31] [AddModel] <Debug: Meshes\clutter\beehive\beehive01.nif BeeHive:0 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade cutting room floor.esp CRFFrostRiverBeeHive "Улей" [CONT:19023900]>
[00:31] [AddModel] <Debug: Meshes\clutter\beehive\beehive01.nif MFlamesSide Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Decal | Dynamic_Decal | ZBuffer_Test cutting room floor.esp CRFFrostRiverBeeHive "Улей" [CONT:19023900]>
[00:31] [AddModel] <Debug: Meshes\clutter\beehive\beehive01.nif MFlamesSide Shader Flags 2: Vertex_Colors cutting room floor.esp CRFFrostRiverBeeHive "Улей" [CONT:19023900]>
[00:31] [AddModel] <Debug: Meshes\clutter\beehive\beehive01.nif MGlow Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test cutting room floor.esp CRFFrostRiverBeeHive "Улей" [CONT:19023900]>
[00:31] [AddModel] <Debug: Meshes\clutter\beehive\beehive01.nif MGlow Shader Flags 2: Vertex_Colors cutting room floor.esp CRFFrostRiverBeeHive "Улей" [CONT:19023900]>
[00:31] [AddModel] <Debug: Meshes\clutter\beehive\beehive01.nif MFlamesRoofB Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test cutting room floor.esp CRFFrostRiverBeeHive "Улей" [CONT:19023900]>
[00:31] [AddModel] <Debug: Meshes\clutter\beehive\beehive01.nif MFlamesRoofB Shader Flags 2: Vertex_Colors cutting room floor.esp CRFFrostRiverBeeHive "Улей" [CONT:19023900]>
[00:31] [AddModel] <Debug: Meshes\clutter\beehive\beehive01.nif MHeatWave:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Refraction | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test cutting room floor.esp CRFFrostRiverBeeHive "Улей" [CONT:19023900]>
[00:31] [AddModel] <Debug: Meshes\clutter\beehive\beehive01.nif MHeatWave:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade cutting room floor.esp CRFFrostRiverBeeHive "Улей" [CONT:19023900]>
[00:31] [AddModel] <Debug: Meshes\clutter\beehive\beehive01.nif RoofTip:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test cutting room floor.esp CRFFrostRiverBeeHive "Улей" [CONT:19023900]>
[00:31] [AddModel] <Debug: Meshes\clutter\beehive\beehive01.nif RoofTip:0 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade cutting room floor.esp CRFFrostRiverBeeHive "Улей" [CONT:19023900]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\stwall\bridge01_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStortiBridge01 [STAT:0E00325F]>
[00:31] [AddModel] <Debug: Meshes\clutter\beehive\beehive01.nif MFlamesRoofA Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test cutting room floor.esp CRFFrostRiverBeeHive "Улей" [CONT:19023900]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\stwall\bridge01_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStortiBridge01 [STAT:0E00325F]>
[00:31] [AddModel] <Debug: Meshes\clutter\beehive\beehive01.nif MFlamesRoofA Shader Flags 2: Vertex_Colors cutting room floor.esp CRFFrostRiverBeeHive "Улей" [CONT:19023900]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\stwall\bridge01_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStortiBridge01 [STAT:0E00325F]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\stwall\bridge01_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStortiBridge01 [STAT:0E00325F]>
[00:31] [AddModel] <Debug: Meshes\clutter\beehive\beehive01.nif RoofBase:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test cutting room floor.esp CRFFrostRiverBeeHive "Улей" [CONT:19023900]>
[00:31] [AddModel] <Debug: Meshes\clutter\beehive\beehive01.nif RoofBase:0 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade cutting room floor.esp CRFFrostRiverBeeHive "Улей" [CONT:19023900]>
[00:31] [AddModel] <Debug: Add-on in model Meshes\clutter\beehive\beehive01.nif cutting room floor.esp CRFFrostRiverBeeHive "Улей" [CONT:19023900]>
[00:31] [AddModel] <Debug: Meshes\lod\clutter\beehive01_lod_0.nif BeeHive:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test cutting room floor.esp CRFFrostRiverBeeHive "Улей" [CONT:19023900]>
[00:31] [AddModel] <Debug: Meshes\lod\clutter\beehive01_lod_0.nif BeeHive:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade cutting room floor.esp CRFFrostRiverBeeHive "Улей" [CONT:19023900]>
[00:31] [BuildBaseRecords] <Debug: Looking for nortmpextdebris02 for Skyrim.esm NorTmpExtDebris02 [STAT:00028A78]>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2.dds] ResourceExists>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:31] [BuildBaseRecords] <Debug: Looking for smdaflocon01 for Skyrim.esm SMDAFloCon01 [STAT:0005B3C8]>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\06E8DAE36FD8438080652B428081D18F.dds">
[00:31] [BuildBaseRecords] <Debug: Looking for wrintcastlerooftopcap01 for Skyrim.esm WRIntCastleRoofTopCap01 [STAT:0008789E]>
[00:31] [BuildBaseRecords] <Debug: Looking for balconycurve04 for Glenmoril.esm zzzRevDeadHillPGBalconyCurve04 [STAT:0E000FA0]>
[00:31] [BuildBaseRecords] <Debug: Looking for frozenmarshicefloefrosts03 for Skyrim.esm FrozenMarshIceFloeFrostS03 [STAT:000E758C]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineoreiron04 for Skyrim.esm MineOreIron04 "Железорудная жила" [ACTI:000A2C4D]>
[00:31] [BuildBaseRecords] <Debug: Looking for shousedoor01 for Skyrim.esm SHouseDoor01MinUse "Дверь" [DOOR:0010F10D]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc2rieklinghorse for Dragonborn.esm DLC2RieklingHorse [STAT:0402C58A]>
[00:31] [BuildBaseRecords] <Debug: Looking for roothouse01 for Glenmoril.esm zzzRevOrchardRootHouse01 [STAT:0E001E0E]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldCorIn01_snow [STAT:0E00CAAA]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldCorIn01_snow [STAT:0E00CAAA]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldCorIn01_snow [STAT:0E00CAAA]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilel03mossRockPileL03FieldGrass01Moss for Skyrim.esm RockPileL03FieldGrass01Moss [STAT:00024E4A]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilel03moss for Skyrim.esm RockPileL03FieldGrass01Moss [STAT:00024E4A]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc2scatteredembers02 for Dragonborn.esm DLC2ScatteredEmbers02 [MSTT:0401A56D]>
[00:31] [BuildBaseRecords] <Debug: Looking for caveglhalldeadend02 for Skyrim.esm CaveGLHallDeadEnd02 [STAT:0001B16A]>
[00:31] [BuildBaseRecords] <Debug: Looking for minecboulderm03 for Skyrim.esm MineCBoulderM03 [STAT:000455F8]>
[00:31] [BuildBaseRecords] <Debug: Looking for cavegsecretdoor01 for Skyrim.esm CaveGSecretDoor01 [DOOR:0006F703]>
[00:31] [BuildBaseRecords] <Debug: Looking for sickle2 for Glenmoril.esm zzzRev1stPersonBeastHunterSickle02 [STAT:0E2C8FD5]>
[00:31] [BuildBaseRecords] <Debug: Looking for cavegroomcorner01c for Skyrim.esm CaveGRoomCorner01c [STAT:00026C11]>
[00:31] [BuildBaseRecords] <Debug: Looking for minecroomwall03c for Skyrim.esm MineCRoomWall03c [STAT:000454E7]>
[00:31] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm dunTreasMapTreasChestSpecial "Сундук" [CONT:0010E05E]>
[00:31] [BuildBaseRecords] <Debug: Looking for wrstairswater01 for Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [BuildBaseRecords] <Debug: Looking for apoexttowerbasediascover02 for Dragonborn.esm ApoExtTowerBaseDiasCover02 [STAT:040362AE]>
[00:31] [BuildBaseRecords] <Debug: Looking for smdaceicon01 for Skyrim.esm SMDACeiCon01 [STAT:0006C96A]>
[00:31] [BuildBaseRecords] <Debug: Looking for axeofysgramor for DAc0da.esm zDcdC06YsgramorStatueAxe [STAT:0C001B89]>
[00:31] [BuildBaseRecords] <Debug: Looking for wall02notop for DAc0da.esm zDcdCaveEWall02NoTop [STAT:0C00372F]>
[00:31] [BuildBaseRecords] <Debug: Looking for leveranimating for Skyrim.esm LeverPushAnimating "Рычаг" [FURN:00073128]>
[00:31] [BuildBaseRecords] <Debug: Looking for nortempleexteriorribfree01 for Skyrim.esm NorTempleExteriorRibFree01Ice [STAT:0010AA24]>
[00:31] [BuildBaseRecords] <Debug: Looking for upperchair01 for Skyrim.esm UpperChair01R "Стул" [FURN:0003B4B5]>
[00:31] [BuildBaseRecords] <Debug: Looking for mountaincliffslopezzzRev_Dead_E9E8F308 for Glenmoril.esm zzzRevMountainCliffSlope_Dead [STAT:0E003722]>
[00:31] [BuildBaseRecords] <Debug: Looking for mountaincliffslopezzzRev_Dead for Glenmoril.esm zzzRevMountainCliffSlope_Dead [STAT:0E003722]>
[00:31] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_E9E8F308passthru for Glenmoril.esm zzzRevMountainCliffSlope_Dead [STAT:0E003722]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineclpillar05 for Skyrim.esm MineCLPillar05 [STAT:0004556F]>
[00:31] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif RockPileL03Moss:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL03FieldGrass01Moss [STAT:00024E4A]>
[00:31] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif RockPileL03Moss:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL03FieldGrass01Moss [STAT:00024E4A]>
[00:31] [BuildBaseRecords] <Debug: Looking for whintwoodfloormid03 for Skyrim.esm WHIntWoodFloorMid03 [STAT:0007BA6C]>
[00:31] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif RockPileL03Moss:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL03FieldGrass01Moss [STAT:00024E4A]>
[00:31] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif RockPileL03Moss:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockPileL03FieldGrass01Moss [STAT:00024E4A]>
[00:31] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_E9E8F308 for Glenmoril.esm zzzRevMountainCliffSlope_Dead [STAT:0E003722]>
[00:31] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Glenmoril.esm zzzRevMountainCliffSlope_Dead [STAT:0E003722]>
[00:31] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif RockPileL03Moss:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockPileL03FieldGrass01Moss [STAT:00024E4A]>
[00:31] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif RockPileL03Moss:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL03FieldGrass01Moss [STAT:00024E4A]>
[00:31] [BuildBaseRecords] <Debug: Looking for hhsteps10 for Skyrim.esm HHSteps10 [STAT:0007863E]>
[00:31] [BuildBaseRecords] <Debug: Looking for 1stpersonmadnessbattleaxe for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonMadnessBattleAxe [STAT:06000BD3]>
[00:31] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif RockPileL03Moss:9 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL03FieldGrass01Moss [STAT:00024E4A]>
[00:31] [BuildBaseRecords] <Debug: Looking for boundsword01 for Skyrim.esm 1stPersonBoundSword [STAT:00069CE4]>
[00:31] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif RockPileL03Moss:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockPileL03FieldGrass01Moss [STAT:00024E4A]>
[00:31] [BuildBaseRecords] <Debug: Looking for stonewallterraceendr01ReachDirt01 for Skyrim.esm StonewallTerraceEndR01ReachDirt01 [STAT:0008119D]>
[00:31] [BuildBaseRecords] <Debug: Looking for apoexttowerbasedias01 for Dragonborn.esm ApoExtTowerBaseDias01 [ACTI:04026643]>
[00:31] [BuildBaseRecords] <Debug: Looking for stonewallterraceendr01 for Skyrim.esm StonewallTerraceEndR01ReachDirt01 [STAT:0008119D]>
[00:31] [BuildBaseRecords] <Debug: Looking for mqetchedshrine for Skyrim.esm MQpathToHHShrine [STAT:000B8306]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainCliffSlope_Dead [STAT:0E003722]>
[00:31] [BuildBaseRecords] <Debug: Looking for vinedwefacadetower01 for Glenmoril.esm zzzRevOrchardVineDweFacadeTower01 [STAT:0E001E13]>
[00:31] [BuildBaseRecords] <Debug: Looking for icicle05 for Glenmoril.esm zzzRevCaveIcicle05 [STAT:0E00477F]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadfloorlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadfloor.dds Glenmoril.esm zzzRevMountainCliffSlope_Dead [STAT:0E003722]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceEndR01ReachDirt01 [STAT:0008119D]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainCliffSlope_Dead [STAT:0E003722]>
[00:31] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif RockPileL03Moss:1 - L1_RockPileL03Moss:1 - L2_RockPileL03Moss:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL03FieldGrass01Moss [STAT:00024E4A]>
[00:31] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif RockPileL03Moss:1 - L1_RockPileL03Moss:1 - L2_RockPileL03Moss:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL03FieldGrass01Moss [STAT:00024E4A]>
[00:31] [BuildBaseRecords] <Debug: Looking for caveglwalldoorl01_darkfalmer for Dawnguard.esm CaveGLWallDoorL01_DarkFalmer [STAT:02002BEF]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadfloorlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadfloor.dds Glenmoril.esm zzzRevMountainCliffSlope_Dead [STAT:0E003722]>
[00:31] [BuildBaseRecords] <Debug: Looking for pk1sword2h for Unslaad.esm zzzCrb1stPersonPpkSword2H [STAT:0F397987]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainCliffSlope_Dead [STAT:0E003722]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadfloorlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadfloor.dds Glenmoril.esm zzzRevMountainCliffSlope_Dead [STAT:0E003722]>
[00:31] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif RockPileL03Moss:15 - L1_RockPileL03Moss:15 - L2_RockPileL03Moss:15 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockPileL03FieldGrass01Moss [STAT:00024E4A]>
[00:31] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif RockPileL03Moss:15 - L1_RockPileL03Moss:15 - L2_RockPileL03Moss:15 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL03FieldGrass01Moss [STAT:00024E4A]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilel04ReachDirt01_95E1CD51 for Skyrim.esm RockPileL04ReachDirt01 [STAT:0001F1C8]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilel04ReachDirt01 for Skyrim.esm RockPileL04ReachDirt01 [STAT:0001F1C8]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Skyrim.esm RockPileL04ReachDirt01 [STAT:0001F1C8]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Skyrim.esm RockPileL04ReachDirt01 [STAT:0001F1C8]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Skyrim.esm RockPileL04ReachDirt01 [STAT:0001F1C8]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrstairswater01.nif L2_WRStairsWater01Parts:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrstairswater01.nif L2_WRStairsWater01Parts:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrstairswater01.nif L2_WRStairsWater01Parts:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrstairswater01.nif L2_WRStairsWater01Parts:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrstairswater01.nif L2_WRStairsWater01Parts:51 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrstairswater01.nif L2_WRStairsWater01Parts:51 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrstairswater01.nif WRStairsWater01:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrstairswater01.nif WRStairsWater01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [AddModel] <Debug: Meshes\dlc01\landscape\plants\deadvinehallway01.nif DeadVineHallway01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeDeadVineHallway "Мертвая лоза" [TREE:0200431D]>
[00:31] [AddModel] <Debug: Meshes\dlc01\landscape\plants\deadvinehallway01.nif DeadVineHallway01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeDeadVineHallway "Мертвая лоза" [TREE:0200431D]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrstairswater01.nif WRStairsWater01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrstairswater01.nif WRStairsWater01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrstairswater01.nif WRStairsWater01:47 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrstairswater01.nif WRStairsWater01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 1323 1502.166015625>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrstairswater01.nif WRStairsWater01:48 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrstairswater01.nif WRStairsWater01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrstairswater01.nif WRStairsWater01:56 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrstairswater01.nif WRStairsWater01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrstairswater01.nif grass_fade Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrstairswater01.nif grass_fade Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree01.nif NorTempleExteriorRibFree01:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRibFree01Ice [STAT:0010AA24]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree01.nif NorTempleExteriorRibFree01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRibFree01Ice [STAT:0010AA24]>
[00:31] [AddModel] <Debug: Meshes\lod\rocks\moss\rockpilel03moss_lod_0.nif RockPileL03Moss:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL03FieldGrass01Moss [STAT:00024E4A]>
[00:31] [AddModel] <Debug: Meshes\lod\rocks\moss\rockpilel03moss_lod_0.nif RockPileL03Moss:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL03FieldGrass01Moss [STAT:00024E4A]>
[00:31] [AddModel] <Debug: Meshes\lod\rocks\moss\rockpilel03moss_lod_0.nif RockPileL03Moss:1 - L1_RockPileL03Moss:1 - L2_RockPileL03Moss:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL03FieldGrass01Moss [STAT:00024E4A]>
[00:31] [AddModel] <Debug: Meshes\lod\rocks\moss\rockpilel03moss_lod_0.nif RockPileL03Moss:1 - L1_RockPileL03Moss:1 - L2_RockPileL03Moss:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL03FieldGrass01Moss [STAT:00024E4A]>
[00:31] [AddModel] <Debug: Meshes\lod\whiterun\wrstairswater01_lod_2.nif WRStairsWater01LOD:31 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [AddModel] <Debug: Meshes\lod\whiterun\wrstairswater01_lod_2.nif WRStairsWater01LOD:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [AddModel] <Debug: Meshes\lod\whiterun\wrstairswater01_lod_2.nif WRWallTierDivide01_LOD:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [AddModel] <Debug: Meshes\lod\whiterun\wrstairswater01_lod_2.nif WRWallTierDivide01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [AddModel] <Debug: Meshes\lod\whiterun\wrstairswater01_lod_2.nif WRStairsWater01LOD:56 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [AddModel] <Debug: Meshes\lod\whiterun\wrstairswater01_lod_2.nif WRStairsWater01LOD:56 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRStairsWater01 [STAT:0001941A]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree01_lod.nif NorTempleExteriorRibFree01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRibFree01Ice [STAT:0010AA24]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree01_lod.nif NorTempleExteriorRibFree01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRibFree01Ice [STAT:0010AA24]>
[00:31] [BuildBaseRecords] <Debug: Looking for benthicmace for Unslaad.esm zzzCrb1stPersonBenthicMace [STAT:0F43E3C1]>
[00:31] [BuildBaseRecords] <Debug: Looking for rootbridge03 for Glenmoril.esm zzzRevOrchardRootBridge03 [STAT:0E001F7C]>
[00:31] [BuildBaseRecords] <Debug: Looking for wrwallcap01nohighcol for Skyrim.esm WRWallCap01NoHighCol [STAT:00109622]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree01_lod03.nif NorTempleExteriorRibFree01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRibFree01Ice [STAT:0010AA24]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorribfree01_lod03.nif NorTempleExteriorRibFree01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRibFree01Ice [STAT:0010AA24]>
[00:31] [BuildBaseRecords] <Debug: Looking for corner03zzzRevCave_cave for Glenmoril.esm zzzRevCaveCorner03_cave [STAT:0E00B97A]>
[00:31] [BuildBaseRecords] <Debug: Looking for corner03 for Glenmoril.esm zzzRevCaveCorner03_cave [STAT:0E00B97A]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwefacadebridge01lattice for Skyrim.esm DweFacadeBridge01lattice [STAT:000C18C4]>
[00:31] [BuildBaseRecords] <Debug: Looking for balconyshaftbridge01 for Glenmoril.esm zzzRevCaveBaloconyShaftBridge01 [STAT:0E00A8C6]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treebaldcypress02passthru_lod.nif TreeBaldCypress02:1 Crown Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[00:31] [BuildBaseRecords] <Debug: Looking for puzzledoorlargewheel01 for Skyrim.esm PuzzleDoorLargeWheel01 "Внешнее кольцо" [ACTI:0004E2B1]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treebaldcypress02passthru_lod.nif TreeBaldCypress02:1 Crown Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[00:31] [BuildBaseRecords] <Debug: Looking for falmerdrip03 for Skyrim.esm FalmerDrip03 [STAT:000B9F62]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treebaldcypress02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treebaldcypress02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treebaldcypress02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01nohighcol.nif L2_StoneCorner01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallCap01NoHighCol [STAT:00109622]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treebaldcypress02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01nohighcol.nif L2_StoneCorner01 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallCap01NoHighCol [STAT:00109622]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treebaldcypress02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01nohighcol.nif WRWallCap01NoHighCol:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallCap01NoHighCol [STAT:00109622]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01nohighcol.nif WRWallCap01NoHighCol:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallCap01NoHighCol [STAT:00109622]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treebaldcypress02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01nohighcol.nif WRWallCap01NoHighCol:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallCap01NoHighCol [STAT:00109622]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01nohighcol.nif WRWallCap01NoHighCol:49 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallCap01NoHighCol [STAT:00109622]>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1.dds] ResourceExists>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treebaldcypress02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treebaldcypress02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:31] [BuildBaseRecords] <Debug: Looking for mineclwallincorner01 for Skyrim.esm MineCLWallInCorner01 [STAT:00045551]>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\47730A2A4FA24C4B9B27250EF31C5835.dds">
[00:31] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcap01nohighcol_lod.nif WRWallCap01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallCap01NoHighCol [STAT:00109622]>
[00:31] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcap01nohighcol_lod.nif WRWallCap01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallCap01NoHighCol [STAT:00109622]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallCap01NoHighCol [STAT:00109622]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc2dwehallbg1wayramp01 for Dragonborn.esm DLC2DweHallBg1wayRamp01 [STAT:040202C2]>
[00:31] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall10inner.nif RTWall10Inner:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTWall10_Snow [STAT:0E00CAE6]>
[00:31] [BuildBaseRecords] <Debug: Looking for noblechestdrawers02 for Skyrim.esm NobleChestDrawers02NoName [CONT:00105024]>
[00:31] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall10inner.nif RTWall10Inner:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWall10_Snow [STAT:0E00CAE6]>
[00:31] [BuildBaseRecords] <Debug: Looking for rtmercerdeckf01 for Glenmoril.esm zzzGHRTMercerDeckF01_Snow [STAT:0E00CAC8]>
[00:31] [BuildBaseRecords] <Debug: Looking for ruinsdragonclawsapphire for SkystoneCastle.esp LA_SS_ClawSapphire [STAT:3574D160]>
[00:31] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall10inner.nif RTWall10Inner:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTWall10_Snow [STAT:0E00CAE6]>
[00:31] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall10inner.nif RTWall10Inner:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWall10_Snow [STAT:0E00CAE6]>
[00:31] [BuildBaseRecords] <Debug: Looking for aporespecsmithing for Dragonborn.esm DLC2ApocryphaConstellationActivator_06_Smithing "Способности в области Кузнечного дела" [ACTI:04039D76]>
[00:31] [BuildBaseRecords] <Debug: Looking for mountaintrim01RP_DesertRocky01 for _ResourcePack.esl RP_MountainTrim01DesertRocky01 [STAT:FE00205F]>
[00:31] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for _ResourcePack.esl RP_MountainTrim01DesertRocky01 [STAT:FE00205F]>
[00:31] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcap01nohighcol_lod_2.nif WRWallCap01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallCap01NoHighCol [STAT:00109622]>
[00:31] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcap01nohighcol_lod_2.nif WRWallCap01_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallCap01NoHighCol [STAT:00109622]>
[00:31] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\_resourcepack\landscape\trees\treebaldcypress02.nif TreeBaldCypress02:1 Crown meshes\dyndolod\lod\trees\_resourcepack\treebaldcypress02passthru_lod.nif textures\_resourcepack\landscape\trees\baldcypressbranches01_d.dds _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallCap01NoHighCol [STAT:00109622]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocky01_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\desertrocky01_d.dds _ResourcePack.esl RP_MountainTrim01DesertRocky01 [STAT:FE00205F]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_MountainTrim01DesertRocky01 [STAT:FE00205F]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocky01_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\desertrocky01_d.dds _ResourcePack.esl RP_MountainTrim01DesertRocky01 [STAT:FE00205F]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_MountainTrim01DesertRocky01 [STAT:FE00205F]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocky01_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\desertrocky01_d.dds _ResourcePack.esl RP_MountainTrim01DesertRocky01 [STAT:FE00205F]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_MountainTrim01DesertRocky01 [STAT:FE00205F]>
[00:31] [AddModel] <Debug: Meshes\lod\riften\rtwall10_lod.nif RTWall10_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTWall10_Snow [STAT:0E00CAE6]>
[00:31] [AddModel] <Debug: Meshes\lod\riften\rtwall10_lod.nif RTWall10_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWall10_Snow [STAT:0E00CAE6]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTWall10_Snow [STAT:0E00CAE6]>
[00:31] [BuildBaseRecords] <Debug: Looking for mountainledgesm02zzzRevMtLedgeSM02Wet for Glenmoril.esm zzzRevMtLedgeSM02Wet [STAT:0E2F7735]>
[00:31] [BuildBaseRecords] <Debug: Looking for freewallcap02 for Glenmoril.esm zzzRevFreeWallCap02 [STAT:0E0087F9]>
[00:31] [BuildBaseRecords] <Debug: Looking for wrruglarge02 for Skyrim.esm WRRugLarge02 [STAT:000B958E]>
[00:31] [BuildBaseRecords] <Debug: Looking for dpswordpoison for DAc0da.esm zDcd1stPersonDpSwordPoison [STAT:0C0050B2]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwefurniturechair01 for Skyrim.esm DweFurnitureChair01R "Каменное кресло" [FURN:0006E7AE]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwebutton01 for Skyrim.esm DweButton01 "Кнопка" [ACTI:0001BA5A]>
[00:31] [BuildBaseRecords] <Debug: Looking for mountaintrim02VolcanicDirt01 for Skyrim.esm MountainTrim02VolcanicDirt01 [STAT:000924A3]>
[00:31] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for Skyrim.esm MountainTrim02VolcanicDirt01 [STAT:000924A3]>
[00:31] [BuildBaseRecords] <Debug: Looking for icesecretdoor01 for Unslaad.esm zzzCrbIceSecretDoor01 "???" [DOOR:0F093257]>
[00:31] [BuildBaseRecords] <Debug: Looking for frozenmarshicefloel01 for Dragonborn.esm FrozenMarshIceFloeL01_SN [STAT:04033EDA]>
[00:31] [BuildBaseRecords] <Debug: Looking for pickaxefloormarker for Dragonborn.esm DLC2PickaxeMiningFloorMarker_Stalhrim "This should not be visible" [FURN:0403A491]>
[00:31] [BuildBaseRecords] <Debug: Looking for bogclaymore for Vigilant.esm zzVcg1stPersonManHunterSword2H [STAT:0D4F8E50]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwepipe1wayx4 for Skyrim.esm DwePipe1wayX4 [STAT:000FF8FC]>
[00:31] [BuildBaseRecords] <Debug: Looking for azurafloorhex09 for Skyrim.esm AzuraFloorHex09 [STAT:00055F70]>
[00:31] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchrint01 for HearthFires.esm BYOHBYOHWRporchRINT01 [STAT:030031FE]>
[00:31] [BuildBaseRecords] <Debug: Looking for caveiroomdoorb03 for Skyrim.esm CaveIRoomDoorB03 [STAT:00024B03]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\mtwet\ledge\mountainledgesm02_lod_0.nif MountainLedgeSM02_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM02Wet [STAT:0E2F7735]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\mtwet\ledge\mountainledgesm02_lod_0.nif MountainLedgeSM02_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM02Wet [STAT:0E2F7735]>
[00:31] [BuildBaseRecords] <Debug: Looking for ruinsfloorcandlelampmidon for Unslaad.esm zzzCrbRuinsFloorCandleLampMidOn_snow [STAT:0F00E36A]>
[00:31] [AddModel] <Debug: Meshes\landscape\ice\frozenmarshicefloel01.nif FrozenMarshIceFloeL01:16 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm FrozenMarshIceFloeL01_SN [STAT:04033EDA]>
[00:31] [AddModel] <Debug: Meshes\landscape\ice\frozenmarshicefloel01.nif FrozenMarshIceFloeL01:16 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dragonborn.esm FrozenMarshIceFloeL01_SN [STAT:04033EDA]>
[00:31] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\ledge\mountainledgesm02.nif MountainLedgeSM02_LOD_0L:0 meshes\lod\revenant\mtwet\ledge\mountainledgesm02_lod_0.nif textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMtLedgeSM02Wet [STAT:0E2F7735]>
[00:31] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01wet.dds in meshes\lod\revenant\mtwet\ledge\mountainledgesm02_lod_0.nif for Glenmoril.esm zzzRevMtLedgeSM02Wet [STAT:0E2F7735]>
[00:31] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\ruinsfloorcandlelampmidon_dyndolod_lod.nif Unslaad.esm zzzCrbRuinsFloorCandleLampMidOn_snow [STAT:0F00E36A]>
[00:31] [BuildBaseRecords] <Debug: Looking for isrockbasea_l for DAc0da.esm zDcdISRockBaseA_L [STAT:0C003F90]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\mtwet\ledge\mountainledgesm02_lod_1.nif MountainLedgeSM02_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM02Wet [STAT:0E2F7735]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\mtwet\ledge\mountainledgesm02_lod_1.nif MountainLedgeSM02_LOD_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM02Wet [STAT:0E2F7735]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\mtwet\ledge\mountainledgesm02_lod_2.nif MountainLedgeSM02_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM02Wet [STAT:0E2F7735]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\mtwet\ledge\mountainledgesm02_lod_2.nif MountainLedgeSM02_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM02Wet [STAT:0E2F7735]>
[00:31] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenewsticktree28.nif textures\landscape\trees\gkbtreeaspenbranchcompredtwig15.dds C495C85F TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:31] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenewsticktree28.nif textures\landscape\trees\gkbtreeaspenbranchcompredtwig15_n.dds 232E0C9B TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:31] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenewsticktree28.nif textures\landscape\trees\gkbtundradriftwoodbark01_n.dds C88DFE7F TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:31] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenewsticktree28.nif textures\landscape\trees\gkbtundradriftwoodbark01.dds E1664EF3 TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:31] [AddModel] <Debug: Meshes\lod\ice\frozenmarshicefloel01_lod_0.nif FrozenMarshIceFloeL01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm FrozenMarshIceFloeL01_SN [STAT:04033EDA]>
[00:31] [AddModel] <Debug: Meshes\lod\ice\frozenmarshicefloel01_lod_0.nif FrozenMarshIceFloeL01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Dragonborn.esm FrozenMarshIceFloeL01_SN [STAT:04033EDA]>
[00:31] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\ice\frozenmarshicefloel01.nif FrozenMarshIceFloeL01:0 meshes\lod\ice\frozenmarshicefloel01_lod_0.nif textures\landscape\frozenmarshice01.dds Dragonborn.esm FrozenMarshIceFloeL01_SN [STAT:04033EDA]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockcliff02EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff02_Dementia [STAT:1101A2F4]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff02_Dementia [STAT:1101A2F4]>
[00:31] [BuildBaseRecords] <Debug: Looking for prisonercarriagefurniture01 for Skyrim.esm CartFurniture [FURN:00090048]>
[00:31] [BuildBaseRecords] <Debug: Looking for smdftracon01 for Skyrim.esm SMdFTraCon01 [STAT:00073C59]>
[00:31] [BuildBaseRecords] <Debug: Looking for whintwoodwallwood02 for Skyrim.esm WHIntWoodWallWood02 [STAT:0007903D]>
[00:31] [BuildBaseRecords] <Debug: Looking for whintwoodladder01 for Skyrim.esm WHIntWoodLadder01_snow [STAT:000D0B5E]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc1falmerbugparts01 for Dawnguard.esm Dlc1FalmerBugParts01 [STAT:0201782F]>
[00:31] [BuildBaseRecords] <Debug: Looking for la_dweplatbgstairmid02 for SkystoneCastle.esp LA_SS_DwePlatBgStairMid02 [STAT:3586E27C]>
[00:31] [BuildBaseRecords] <Debug: Looking for vinewall01 for Glenmoril.esm zzzRevOrchardVinesWall01 [STAT:0E001E20]>
[00:31] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demrockcliffs\rockcliff02_lod_1.nif RockCliff02:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff02_Dementia [STAT:1101A2F4]>
[00:31] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demrockcliffs\rockcliff02_lod_1.nif RockCliff02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff02_Dementia [STAT:1101A2F4]>
[00:31] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demrockcliffs\rockcliff02_lod_1.nif RockCliff02:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff02_Dementia [STAT:1101A2F4]>
[00:31] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demrockcliffs\rockcliff02_lod_1.nif RockCliff02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff02_Dementia [STAT:1101A2F4]>
[00:31] [BuildBaseRecords] <Debug: Looking for craftingworkbench02 for HearthFires.esm BYOHHouseInteriorWorkbenchRoom12 "Плотницкий верстак" [FURN:03003B01]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff02_Dementia [STAT:1101A2F4]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff02_Dementia [STAT:1101A2F4]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff02_Dementia [STAT:1101A2F4]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff02_Dementia [STAT:1101A2F4]>
[00:31] [BuildBaseRecords] <Debug: Looking for sovbenchlong01 for Skyrim.esm SOVBenchLong01 "Скамья" [FURN:000FF508]>
[00:31] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif PineTree01_t:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest04Dead [TREE:000B927D]>
[00:31] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif PineTree01_t:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForest04Dead [TREE:000B927D]>
[00:31] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif PineTree04_l Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest04Dead [TREE:000B927D]>
[00:31] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif PineTree04_l Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest04Dead [TREE:000B927D]>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d.dds] ResourceExists>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d.dds] DXGI_FORMAT_BC7_UNORM>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\73A94B395A724F278C889FC479D968AD.dds">
[00:31] [BuildBaseRecords] <Debug: Looking for minecroomcorner03 for Skyrim.esm MineCRoomCorner03 [STAT:000454EE]>
[00:31] [BuildBaseRecords] <Debug: Looking for sc_stonepile02_Gray for Dawnguard.esm sc_stonepile02_Gray [STAT:020041F8]>
[00:31] [BuildBaseRecords] <Debug: Looking for sc_stonepile02 for Dawnguard.esm sc_stonepile02_Gray [STAT:020041F8]>
[00:31] [BuildBaseRecords] <Debug: Looking for fxorderedrenderingdoublesidedexample for Skyrim.esm FXOrderedRenderingDoubleSidedExample [STAT:000A0363]>
[00:31] [BuildBaseRecords] <Debug: Looking for wrcastlestonetowertop01 for Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [BuildBaseRecords] <Debug: Looking for genkitrmwall01 for Skyrim.esm GenKitRmWall01 [STAT:00013060]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilem02FieldGrass01WR for Skyrim.esm RockPileM02FieldGrass01WR [STAT:000A3C51]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02FieldGrass01WR [STAT:000A3C51]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineoreiron02_LRocks for Skyrim.esm MineOreIron02_LRocks "Железорудная жила" [ACTI:0010D05E]>
[00:31] [BuildBaseRecords] <Debug: Looking for spatiowallsteps01 for Skyrim.esm SPatioWallSteps01 [STAT:0007BC80]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineoreiron02 for Skyrim.esm MineOreIron02_LRocks "Железорудная жила" [ACTI:0010D05E]>
[00:31] [BuildBaseRecords] <Debug: Looking for casrubblepile08 for Dawnguard.esm CasRubblePile08_Snow [STAT:02017E83]>
[00:31] [BuildBaseRecords] <Debug: Looking for impextlighthouse01 for Better Dynamic Ash.esp BDA_ImpExtLighthouse01Ash [STAT:3400FB37]>
[00:31] [BuildBaseRecords] <Debug: Looking for paintingframebzzzCrbPaintBBeksinski01 for Unslaad.esm zzzCrbPaintBBeksinski01 [STAT:0F374321]>
[00:31] [BuildBaseRecords] <Debug: Looking for paintingframeb for Unslaad.esm zzzCrbPaintBBeksinski01 [STAT:0F374321]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc2icebergsmall01 for Dragonborn.esm DLC2IcebergSmall01 [STAT:0401B92F]>
[00:31] [BuildBaseRecords] <Debug: Looking for mountaintrim03RP_RDesertRocks01 for _ResourcePack.esl RP_MountainTrim03RDesertRocks01 [STAT:FE00205C]>
[00:31] [BuildBaseRecords] <Debug: Looking for mountaintrim03 for _ResourcePack.esl RP_MountainTrim03RDesertRocks01 [STAT:FE00205C]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocks01_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\desertrocks01_d.dds _ResourcePack.esl RP_MountainTrim03RDesertRocks01 [STAT:FE00205C]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_MountainTrim03RDesertRocks01 [STAT:FE00205C]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocks01_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\desertrocks01_d.dds _ResourcePack.esl RP_MountainTrim03RDesertRocks01 [STAT:FE00205C]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_MountainTrim03RDesertRocks01 [STAT:FE00205C]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocks01_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\desertrocks01_d.dds _ResourcePack.esl RP_MountainTrim03RDesertRocks01 [STAT:FE00205C]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_MountainTrim03RDesertRocks01 [STAT:FE00205C]>
[00:31] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile08.nif CasRubblePile08:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile08_Snow [STAT:02017E83]>
[00:31] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile08.nif CasRubblePile08:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile08_Snow [STAT:02017E83]>
[00:31] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile08.nif CasRubblePile08:11 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile08_Snow [STAT:02017E83]>
[00:31] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile08.nif CasRubblePile08:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile08_Snow [STAT:02017E83]>
[00:31] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile08.nif CasRubblePile08:16 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile08_Snow [STAT:02017E83]>
[00:31] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile08.nif CasRubblePile08:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile08_Snow [STAT:02017E83]>
[00:31] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile08.nif CasRubblePile08:27 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile08_Snow [STAT:02017E83]>
[00:31] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile08.nif CasRubblePile08:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile08_Snow [STAT:02017E83]>
[00:31] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile08_lod_0.nif CasRubblePile08:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile08_Snow [STAT:02017E83]>
[00:31] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile08_lod_0.nif CasRubblePile08:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile08_Snow [STAT:02017E83]>
[00:31] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile08_lod_0.nif CasRubblePile08:11 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile08_Snow [STAT:02017E83]>
[00:31] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile08_lod_0.nif CasRubblePile08:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile08_Snow [STAT:02017E83]>
[00:31] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile08_lod_0.nif CasRubblePile08:16 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile08_Snow [STAT:02017E83]>
[00:31] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile08_lod_0.nif CasRubblePile08:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile08_Snow [STAT:02017E83]>
[00:31] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile08_lod_0.nif CasRubblePile08:27 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile08_Snow [STAT:02017E83]>
[00:31] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile08_lod_0.nif CasRubblePile08:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile08_Snow [STAT:02017E83]>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2.dds] ResourceExists>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\F7840E0DB0DE430EA2982CFAF1712CDA.dds">
[00:31] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icebergsmall01.nif IcebergSmall01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcebergSmall01 [STAT:0401B92F]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallsteps01.nif L2_Fences:35 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallSteps01 [STAT:0007BC80]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallsteps01.nif L2_Fences:35 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SPatioWallSteps01 [STAT:0007BC80]>
[00:31] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icebergsmall01.nif IcebergSmall01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dragonborn.esm DLC2IcebergSmall01 [STAT:0401B92F]>
[00:31] [BuildBaseRecords] <Debug: Looking for ruinceilingsconce01 for Skyrim.esm RuinsLargeCeilingSconceSnow [STAT:0002A576]>
[00:31] [BuildBaseRecords] <Debug: Looking for shackroofside01_49933A58passthru for SMIM-SE-Merged-All.esp ShackRoofSide01Snow [STAT:00071833]>
[00:31] [BuildBaseRecords] <Debug: Looking for fxambbeamdust00 for Skyrim.esm FXAmbBeamDust00 [MSTT:0006ED53]>
[00:31] [BuildBaseRecords] <Debug: Looking for shackroofside01_49933A58 for SMIM-SE-Merged-All.esp ShackRoofSide01Snow [STAT:00071833]>
[00:31] [BuildBaseRecords] <Debug: Looking for minewoodplanks02StockadeWoodplanks02 for Skyrim.esm StockadeWoodplanks02 [STAT:000533D6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallsteps01.nif SPatioWallSteps01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallSteps01 [STAT:0007BC80]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallsteps01.nif SPatioWallSteps01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallSteps01 [STAT:0007BC80]>
[00:31] [BuildBaseRecords] <Debug: Looking for minewoodplanks02 for Skyrim.esm StockadeWoodplanks02 [STAT:000533D6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallsteps01.nif SPatioWallSteps01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallSteps01 [STAT:0007BC80]>
[00:31] [BuildBaseRecords] <Debug: Looking for hhmainhallfe02 for Skyrim.esm HHMainHallFE02 [STAT:000884BB]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallsteps01.nif SPatioWallSteps01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallSteps01 [STAT:0007BC80]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallsteps01.nif SPatioWallSteps01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallSteps01 [STAT:0007BC80]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallsteps01.nif SPatioWallSteps01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallSteps01 [STAT:0007BC80]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif WindowGlow02 Shader Flags 1: Vertex_Alpha | External_Emittance | ZBuffer_Test Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwefacadehallsm2way01 for Skyrim.esm DweFacadeHallSm2way01 [STAT:00055118]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif WindowGlow02 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallsteps01.nif SPatioWallSteps01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallSteps01 [STAT:0007BC80]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif WRCastleStoneTowerTop01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 SMIM-SE-Merged-All.esp ShackRoofSide01Snow [STAT:00071833]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallsteps01.nif SPatioWallSteps01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallSteps01 [STAT:0007BC80]>
[00:31] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icebergsmall01_lod_1.nif IcebergSmall01_LOD:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2IcebergSmall01 [STAT:0401B92F]>
[00:31] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icebergsmall01_lod_1.nif IcebergSmall01_LOD:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2IcebergSmall01 [STAT:0401B92F]>
[00:31] [BuildBaseRecords] <Debug: Looking for stockadewallcornerout01EC_SS_SI_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeWallCornerOut01_Dementia [STAT:114E7B73]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallsteps01.nif SPatioWallSteps01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallSteps01 [STAT:0007BC80]>
[00:31] [BuildBaseRecords] <Debug: Looking for wrdunintarch768cap for Skyrim.esm WRDunIntArch768Cap [STAT:000794B5]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallsteps01.nif SPatioWallSteps01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallSteps01 [STAT:0007BC80]>
[00:31] [BuildBaseRecords] <Debug: Looking for stockadewallcornerout01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeWallCornerOut01_Dementia [STAT:114E7B73]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif WRCastleStoneTowerTop01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [BuildBaseRecords] <Debug: Looking for chapeltower02 for Glenmoril.esm zzzRevSiikaChapelTower02 [STAT:0E003D9A]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm DLC2IcebergSmall01 [STAT:0401B92F]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeWoodplanks02 [STAT:000533D6]>
[00:31] [BuildBaseRecords] <Debug: Looking for rtcanalsr01inner01 for Skyrim.esm RTCanalsR01Inner01 [STAT:000EF2F9]>
[00:31] [BuildBaseRecords] <Debug: Looking for nordwelling04extbasea for Skyrim.esm NorDwelling04ExtBaseASulfur [STAT:000D85F0]>
[00:31] [BuildBaseRecords] <Debug: Looking for wrtempintstr01 for Skyrim.esm WRTempIntStr01 [STAT:00073B8A]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif WRCastleStoneTowerTop01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif WRCastleStoneTowerTop01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif WRCastleStoneTowerTop01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif WRCastleStoneTowerTop01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif WRCastleStoneTowerTop01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif WRCastleStoneTowerTop01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif WRCastleStoneTowerTop01:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif WRCastleStoneTowerTop01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [BuildBaseRecords] <Debug: Looking for campfire01landburningCoastalBeach01 for Skyrim.esm Campfire01LandBurningCoastalBeach01 [MSTT:000C2BF1]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif WRCastleStoneTowerTop01:18 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwerunner04 for Skyrim.esm DweRunner04 [STAT:0001ED8C]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif WRCastleStoneTowerTop01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\siika\house03portal.nif a1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse03Portal [STAT:0E0026AA]>
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\siika\house03portal.nif a1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse03Portal [STAT:0E0026AA]>
[00:31] [BuildBaseRecords] <Debug: Looking for campfire01landburning for Skyrim.esm Campfire01LandBurningCoastalBeach01 [MSTT:000C2BF1]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif WRCastleStoneTowerTop01:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [BuildBaseRecords] <Debug: Looking for impextwall05 for Skyrim.esm ImpExtWall05 [STAT:00040B0B]>
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\siika\house03portal.nif a2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse03Portal [STAT:0E0026AA]>
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\siika\house03portal.nif a2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse03Portal [STAT:0E0026AA]>
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\siika\house03portal.nif a3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse03Portal [STAT:0E0026AA]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif WRCastleStoneTowerTop01:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [AddModel] <Debug: Meshes\clutter\stockade\stockadewallcornerout01.nif StockadeWallCornerOut01:2 - L1_Wood11:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeWallCornerOut01_Dementia [STAT:114E7B73]>
[00:30] <Warning: Textures do not match for "RockPileS02:0": textures\landscape\revenant\rocky01.dds in rockpiles02.nif -> textures\landscape\dirt02.dds in rockpiles02_lod_0.nif for Glenmoril.esm zzzRevRockPileS02 [STAT:0E00A8BE]>
[00:30] <Warning: Textures do not match for "RockPileS02:1": textures\landscape\revenant\mountains\rock01.dds in rockpiles02.nif -> textures\landscape\mountains\mountainslab02.dds in rockpiles02_lod_0.nif for Glenmoril.esm zzzRevRockPileS02 [STAT:0E00A8BE]>
[00:30] <Warning: Textures do not match for "MountainTrim02:4": textures\landscape\revenant\rocky01.dds in mountaintrim02.nif -> textures\landscape\snow01.dds in mountaintrim02_lod_0.nif for Glenmoril.esm zzzRevMountainTrim02_Moss [STAT:0E0045D2]>
[00:30] <Warning: Textures do not match for "MountainTrim_Rocks:0 - L1_MountainTrimRocks:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim02.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim02_lod_0.nif for Glenmoril.esm zzzRevMountainTrim02_Moss [STAT:0E0045D2]>
[00:30] <Warning: Textures do not match for "MountainTrim02:4": textures\landscape\revenant\rocky01.dds in mountaintrim02.nif -> textures\landscape\snow01.dds in mountaintrim02_lod_1.nif for Glenmoril.esm zzzRevMountainTrim02_Moss [STAT:0E0045D2]>
[00:30] <Warning: Textures do not match for "MountainTrim_Rocks:0 - L1_MountainTrimRocks:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim02.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim02_lod_1.nif for Glenmoril.esm zzzRevMountainTrim02_Moss [STAT:0E0045D2]>
[00:30] <Warning: Textures do not match for "MountainTrim02:4": textures\landscape\revenant\rocky01.dds in mountaintrim02.nif -> textures\landscape\snow01.dds in mountaintrim02_lod_2.nif for Glenmoril.esm zzzRevMountainTrim02_Moss [STAT:0E0045D2]>
[00:30] <Warning: Textures do not match for "MountainTrim_Rocks:0 - L1_MountainTrimRocks:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim02.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim02_lod_2.nif for Glenmoril.esm zzzRevMountainTrim02_Moss [STAT:0E0045D2]>
[00:30] <Warning: Textures do not match for "RockCliff08:0": textures\landscape\revenant\rocky01.dds in rockcliff08.nif -> textures\landscape\dirt02.dds in rockcliff08_lod_0.nif for Glenmoril.esm zzzRevRockCliff08_MossFull [STAT:0E25823E]>
[00:30] <Warning: Textures do not match for "RockCliff08:9": textures\landscape\revenant\rocky01.dds in rockcliff08.nif -> textures\landscape\rocks01.dds in rockcliff08_lod_0.nif for Glenmoril.esm zzzRevRockCliff08_MossFull [STAT:0E25823E]>
[00:30] <Warning: Textures do not match for "RockCliff08:1 - L1_RockCliff08:1 - L2_RockCliff08:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff08.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff08_lod_0.nif for Glenmoril.esm zzzRevRockCliff08_MossFull [STAT:0E25823E]>
[00:30] <Warning: Textures do not match for "RockCliff08:0": textures\landscape\revenant\rocky01.dds in rockcliff08.nif -> textures\landscape\dirt02.dds in rockcliff08_lod_1.nif for Glenmoril.esm zzzRevRockCliff08_MossFull [STAT:0E25823E]>
[00:30] <Warning: Textures do not match for "RockCliff08:9": textures\landscape\revenant\rocky01.dds in rockcliff08.nif -> textures\landscape\rocks01.dds in rockcliff08_lod_1.nif for Glenmoril.esm zzzRevRockCliff08_MossFull [STAT:0E25823E]>
[00:30] <Warning: Textures do not match for "RockCliff08:1 - L1_RockCliff08:1 - L2_RockCliff08:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff08.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff08_lod_1.nif for Glenmoril.esm zzzRevRockCliff08_MossFull [STAT:0E25823E]>
[00:31] <Warning: Textures do not match for "MountainCliffSlope:0": textures\landscape\revenant\mountains\rock01.dds in mountaincliffslope.nif -> textures\landscape\mountains\mountainslab02.dds in mountaincliffslope_lod_0.nif for Glenmoril.esm zzzRevMountainCliffSlope_Dead [STAT:0E003722]>
[00:31] <Warning: Textures do not match for "MountainCliffSlope:2": textures\landscape\revenant\rocky01.dds in mountaincliffslope.nif -> textures\landscape\dirt02.dds in mountaincliffslope_lod_0.nif for Glenmoril.esm zzzRevMountainCliffSlope_Dead [STAT:0E003722]>
[00:31] <Warning: Textures do not match for "MountainCliffSlope:0": textures\landscape\revenant\mountains\rock01.dds in mountaincliffslope.nif -> textures\landscape\mountains\mountainslab02.dds in mountaincliffslope_lod_1.nif for Glenmoril.esm zzzRevMountainCliffSlope_Dead [STAT:0E003722]>
[00:31] <Warning: Textures do not match for "MountainCliffSlope:2": textures\landscape\revenant\rocky01.dds in mountaincliffslope.nif -> textures\landscape\dirt02.dds in mountaincliffslope_lod_1.nif for Glenmoril.esm zzzRevMountainCliffSlope_Dead [STAT:0E003722]>
[00:31] <Warning: Textures do not match for "MountainCliffSlope:0": textures\landscape\revenant\mountains\rock01.dds in mountaincliffslope.nif -> textures\landscape\mountains\mountainslab02.dds in mountaincliffslope_lod_2.nif for Glenmoril.esm zzzRevMountainCliffSlope_Dead [STAT:0E003722]>
[00:31] <Warning: Textures do not match for "MountainCliffSlope:2": textures\landscape\revenant\rocky01.dds in mountaincliffslope.nif -> textures\landscape\dirt02.dds in mountaincliffslope_lod_2.nif for Glenmoril.esm zzzRevMountainCliffSlope_Dead [STAT:0E003722]>
[00:31] [AddModel] <Debug: Meshes\clutter\stockade\stockadewallcornerout01.nif StockadeWallCornerOut01:2 - L1_Wood11:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeWallCornerOut01_Dementia [STAT:114E7B73]>
[00:31] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurningCoastalBeach01 [MSTT:000C2BF1]>
[00:31] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurningCoastalBeach01 [MSTT:000C2BF1]>
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\siika\house03portal.nif a3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse03Portal [STAT:0E0026AA]>
[00:31] [AddModel] <Debug: Meshes\clutter\stockade\stockadewallcornerout01.nif StockadeWallCornerOut01:0 - L1_Wood11:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeWallCornerOut01_Dementia [STAT:114E7B73]>
[00:31] [BuildBaseRecords] <Debug: Looking for caveishaftrdoor02 for Skyrim.esm CaveIShaftRDoor02 [STAT:000153E1]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif WRCastleStoneTowerTop01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [AddModel] <Debug: Meshes\lod\solitude\spatiowallsteps01_lod.nif SPatioWallSteps01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallSteps01 [STAT:0007BC80]>
[00:31] [BuildBaseRecords] <Debug: Looking for dweplatwall01 for Skyrim.esm DwePlatWall01 [STAT:00052B5B]>
[00:31] [BuildBaseRecords] <Debug: Looking for caveilroomdoorr02 for Skyrim.esm CaveILRoomDoorR02 [STAT:00073310]>
[00:31] [BuildBaseRecords] <Debug: Looking for noblebench05 for Skyrim.esm NobleBench05 "Скамья" [FURN:000C84A4]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif WRCastleStoneTowerTop01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [AddModel] <Debug: Meshes\lod\solitude\spatiowallsteps01_lod.nif SPatioWallSteps01_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallSteps01 [STAT:0007BC80]>
[00:31] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsr01inner01.nif RTCanalsR01Inner01:12 - L2_RTCanalsR01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsR01Inner01 [STAT:000EF2F9]>
[00:31] [BuildBaseRecords] <Debug: Looking for cavegecorner01 for Skyrim.esm CaveGECorner01 [STAT:00021A7B]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SPatioWallSteps01 [STAT:0007BC80]>
[00:31] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsr01inner01.nif RTCanalsR01Inner01:12 - L2_RTCanalsR01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsR01Inner01 [STAT:000EF2F9]>
[00:31] [AddModel] <Debug: Meshes\clutter\stockade\stockadewallcornerout01.nif StockadeWallCornerOut01:0 - L1_Wood11:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeWallCornerOut01_Dementia [STAT:114E7B73]>
[00:31] [BuildBaseRecords] <Debug: Looking for implwalldoor01 for Skyrim.esm ImpLWallDoor01 [STAT:0003E1EC]>
[00:31] [BuildBaseRecords] <Debug: Looking for civilwarbannerstorm02 for Skyrim.esm CivilWarBannerStorm02 [MSTT:0002BEB8]>
[00:31] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsr01inner01.nif RTCanalsR01Inner01:11 - L2_RTCanalsR01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsR01Inner01 [STAT:000EF2F9]>
[00:31] [BuildBaseRecords] <Debug: Looking for house01zzzRevSiikaNoLod_moss for Glenmoril.esm zzzRevSiikaHouse01NoLod_moss [STAT:0E1FD4D1]>
[00:31] [BuildBaseRecords] <Debug: Looking for whvalunstrad28 for DAc0da.esm zDcdWHvalunstrad28Snow [STAT:0C004C53]>
[00:31] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsr01inner01.nif RTCanalsR01Inner01:11 - L2_RTCanalsR01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsR01Inner01 [STAT:000EF2F9]>
[00:31] [BuildBaseRecords] <Debug: Looking for house01 for Glenmoril.esm zzzRevSiikaHouse01NoLod_moss [STAT:0E1FD4D1]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwall01.nif DwePlatWall01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatWall01 [STAT:00052B5B]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwall01.nif DwePlatWall01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatWall01 [STAT:00052B5B]>
[00:31] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsr01inner01.nif RTCanalsR01Inner01:1 - L2_RTCanalsR01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsR01Inner01 [STAT:000EF2F9]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwermlgmid01WT for Wyrmstooth.esp WTDweRmLgMid01 [STAT:0A3D1225]>
[00:31] [BuildBaseRecords] <Debug: Looking for caveiboulderm04 for Skyrim.esm CaveIBoulderM04 [STAT:0006F711]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwall01.nif DwePlatWall01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatWall01 [STAT:00052B5B]>
[00:31] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsr01inner01.nif RTCanalsR01Inner01:1 - L2_RTCanalsR01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsR01Inner01 [STAT:000EF2F9]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwermlgmid01 for Wyrmstooth.esp WTDweRmLgMid01 [STAT:0A3D1225]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house03portal_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse03Portal [STAT:0E0026AA]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwall01.nif DwePlatWall01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatWall01 [STAT:00052B5B]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif WRCastleStoneTowerTop01:2 - L1_Details:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif WRCastleStoneTowerTop01:2 - L1_Details:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house03portal_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse03Portal [STAT:0E0026AA]>
[00:31] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadewallcornerout01_lod_0.nif StockadeWallCornerOut01:0 - L1_Wood11:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeWallCornerOut01_Dementia [STAT:114E7B73]>
[00:31] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadewallcornerout01_lod_0.nif StockadeWallCornerOut01:0 - L1_Wood11:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeWallCornerOut01_Dementia [STAT:114E7B73]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house03portal_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse03Portal [STAT:0E0026AA]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house03portal_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse03Portal [STAT:0E0026AA]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif WRCastleStoneTowerTop01:28 - L1_Details:28 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif WRCastleStoneTowerTop01:28 - L1_Details:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeWallCornerOut01_Dementia [STAT:114E7B73]>
[00:31] [BuildBaseRecords] <Debug: Looking for seruinsfloorraised03a for Dawnguard.esm SERuinsFloorRaised03A [STAT:0200F3E6]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif ImpExtWall05:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall05 [STAT:00040B0B]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif ImpExtWall05:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWall05 [STAT:00040B0B]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif WRCastleStoneTowerTop01:25 - L1_Details:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif WRCastleStoneTowerTop01:25 - L1_Details:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif ImpExtWall05:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall05 [STAT:00040B0B]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif ImpExtWall05:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWall05 [STAT:00040B0B]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif ImpExtWall05:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtWall05 [STAT:00040B0B]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house03portal_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse03Portal [STAT:0E0026AA]>
[00:31] [AddModel] <Debug: Meshes\lod\dwemer\dweplatwall01_lod_0.nif DwePlatWall01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatWall01 [STAT:00052B5B]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif WRCastleStoneTowerTop01:10 - L1_Details:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif ImpExtWall05:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWall05 [STAT:00040B0B]>
[00:31] [BuildBaseRecords] <Debug: Looking for rtkeepentryway01 for Skyrim.esm RTKeepEntryway01 [STAT:0007C3D2]>
[00:31] [AddModel] <Debug: Meshes\lod\dwemer\dweplatwall01_lod_0.nif DwePlatWall01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DwePlatWall01 [STAT:00052B5B]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif WRCastleStoneTowerTop01:10 - L1_Details:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif ImpExtWall05:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall05 [STAT:00040B0B]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house03portal_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse03Portal [STAT:0E0026AA]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house03portal_lod_1.nif House_LOD_0:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse03Portal [STAT:0E0026AA]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DwePlatWall01 [STAT:00052B5B]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif ImpExtWall05:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWall05 [STAT:00040B0B]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03_LCoastBeach for Skyrim.esm MineOreQuicksilver03_LCoastBeach "Ртутная жила" [ACTI:0010DB40]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house03portal_lod_1.nif House_LOD_0:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse03Portal [STAT:0E0026AA]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif ImpExtWall05:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtWall05 [STAT:00040B0B]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03 for Skyrim.esm MineOreQuicksilver03_LCoastBeach "Ртутная жила" [ACTI:0010DB40]>
[00:31] [AddModel] <Debug: Meshes\lod\riften\rtcanalsr01inner01_lod.nif RTCanalsR01Inner01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsR01Inner01 [STAT:000EF2F9]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif ImpExtWall05:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWall05 [STAT:00040B0B]>
[00:31] [AddModel] <Debug: Meshes\lod\riften\rtcanalsr01inner01_lod.nif RTCanalsR01Inner01_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTCanalsR01Inner01 [STAT:000EF2F9]>
[00:31] [AddModel] <Debug: Meshes\lod\riften\rtcanalsr01inner01_lod.nif RTCanalsR01Inner01_LOD:48_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsR01Inner01 [STAT:000EF2F9]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif ImpExtWall05:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall05 [STAT:00040B0B]>
[00:31] [AddModel] <Debug: Meshes\lod\riften\rtcanalsr01inner01_lod.nif RTCanalsR01Inner01_LOD:48_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTCanalsR01Inner01 [STAT:000EF2F9]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif ImpExtWall05:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWall05 [STAT:00040B0B]>
[00:31] [BuildBaseRecords] <Debug: Looking for casextbldgmid01 for Dawnguard.esm CasExtBldgMid01 [STAT:02003D25]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTCanalsR01Inner01 [STAT:000EF2F9]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTCanalsR01Inner01 [STAT:000EF2F9]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockshelf01Snow01_LightSN for Update.esm RockShelf01Snow01_LightSN [STAT:0007A085]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockshelf01 for Update.esm RockShelf01Snow01_LightSN [STAT:0007A085]>
[00:31] [BuildBaseRecords] <Debug: Looking for archest01 for Update.esm ccBGS_ARChest01Loot "Айлейдский бочонок" [CONT:01003159]>
[00:31] [AddModel] <Debug: Meshes\lod\imperial\impextwall05_lod.nif ImpExtWall05:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall05 [STAT:00040B0B]>
[00:31] [AddModel] <Debug: Meshes\lod\imperial\impextwall05_lod.nif ImpExtWall05:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtWall05 [STAT:00040B0B]>
[00:31] [AddModel] <Debug: Meshes\lod\imperial\impextwall05_lod.nif ImpExtWall05:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall05 [STAT:00040B0B]>
[00:31] [AddModel] <Debug: Meshes\lod\imperial\impextwall05_lod.nif ImpExtWall05:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtWall05 [STAT:00040B0B]>
[00:31] [AddModel] <Debug: Meshes\lod\imperial\impextwall05_lod.nif ImpExtWall05:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall05 [STAT:00040B0B]>
[00:31] [BuildBaseRecords] <Debug: Looking for root03zzzRevOrchard_dead for Glenmoril.esm zzzRevOrchardRoot03_dead [STAT:0E004AC1]>
[00:31] [AddModel] <Debug: Meshes\lod\imperial\impextwall05_lod.nif ImpExtWall05:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtWall05 [STAT:00040B0B]>
[00:31] [BuildBaseRecords] <Debug: Looking for root03 for Glenmoril.esm zzzRevOrchardRoot03_dead [STAT:0E004AC1]>
[00:31] [BuildBaseRecords] <Debug: Looking for sovintplatformcorhalf01 for Skyrim.esm SOVintPlatformCorHalf01 [STAT:00060DA2]>
[00:31] [BuildBaseRecords] <Debug: Looking for roadchunks02Snow for BlendedRoads.esp RoadChunkS02Snow [STAT:000B241F]>
[00:31] [AddModel] <Debug: Meshes\lod\imperial\impextwall05_lod.nif ImpExtWall05:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall05 [STAT:00040B0B]>
[00:31] [AddModel] <Debug: Meshes\lod\imperial\impextwall05_lod.nif ImpExtWall05:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtWall05 [STAT:00040B0B]>
[00:31] [BuildBaseRecords] <Debug: Looking for roadchunks02 for BlendedRoads.esp RoadChunkS02Snow [STAT:000B241F]>
[00:31] [BuildBaseRecords] <Debug: Looking for gerifle for Glenmoril.esm zzzRev1stPersonQueenRifle [STAT:0E2C900C]>
[00:31] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasAtmoranChest_EvilEyeSword2H "Сундук" [CONT:0C00CE30]>
[00:31] [BuildBaseRecords] <Debug: Looking for imptoweroutfloor01 for Skyrim.esm ImpTowerOutFloor01 [STAT:0002BEC4]>
[00:31] [AddModel] <Debug: Meshes\lod\imperial\impextwall05_lod_3.nif ImpExtWall05:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall05 [STAT:00040B0B]>
[00:31] [AddModel] <Debug: Meshes\lod\imperial\impextwall05_lod_3.nif ImpExtWall05:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtWall05 [STAT:00040B0B]>
[00:31] [AddModel] <Debug: Meshes\lod\imperial\impextwall05_lod_3.nif ImpExtWall05:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall05 [STAT:00040B0B]>
[00:31] [AddModel] <Debug: Meshes\lod\imperial\impextwall05_lod_3.nif ImpExtWall05:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtWall05 [STAT:00040B0B]>
[00:31] [AddModel] <Debug: Meshes\lod\imperial\impextwall05_lod_3.nif ImpExtWall05:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall05 [STAT:00040B0B]>
[00:31] [AddModel] <Debug: Meshes\lod\imperial\impextwall05_lod_3.nif ImpExtWall05:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtWall05 [STAT:00040B0B]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmextplatformlg01_lod_1 for Dragonborn.esm DLC2DweReadRmEXTPlatformLg01_LOD_1 [STAT:04039B83]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineoreiron04_LFieldGrass01 for unofficial skyrim special edition patch.esp MineOreIron04_LFieldGrass01 "Железорудная жила" [ACTI:0010D7C8]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineoreiron04 for unofficial skyrim special edition patch.esp MineOreIron04_LFieldGrass01 "Железорудная жила" [ACTI:0010D7C8]>
[00:31] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestonetowertop01_lod_2.nif WRCastleStoneTowerTop01LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestonetowertop01_lod_2.nif WRCastleStoneTowerTop01LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall01a.nif 5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall01A [STAT:0E00DC9E]>
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall01a.nif 5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall01A [STAT:0E00DC9E]>
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall01a.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall01A [STAT:0E00DC9E]>
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall01a.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall01A [STAT:0E00DC9E]>
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall01a.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall01A [STAT:0E00DC9E]>
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall01a.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall01A [STAT:0E00DC9E]>
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall01a.nif 3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall01A [STAT:0E00DC9E]>
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall01a.nif 3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall01A [STAT:0E00DC9E]>
[00:31] [BuildBaseRecords] <Debug: Looking for farmbdivider02WT for Wyrmstooth.esp WTFarmBDivider02 [STAT:0A2BF874]>
[00:31] [BuildBaseRecords] <Debug: Looking for farmbdivider02 for Wyrmstooth.esp WTFarmBDivider02 [STAT:0A2BF874]>
[00:31] [BuildBaseRecords] <Debug: Looking for markarthwatersystemstream for unofficial skyrim special edition patch.esp MarkarthWaterSystemStream [ACTI:00084CED]>
[00:31] [BuildBaseRecords] <Debug: Looking for protofpgledgesh01 for Dawnguard.esm ProtoFPGLedgeSh01 [STAT:02004CCE]>
[00:31] [BuildBaseRecords] <Debug: Looking for bookstand5 for Glenmoril.esm zzzRevWitChair05 [STAT:0E00FD6A]>
[00:31] [BuildBaseRecords] <Debug: Looking for ecmadruinsbrazierEC_SS_MadRuinsLargeBrazierEmptyDemMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsLargeBrazierEmptyDemMoss [STAT:1144F744]>
[00:31] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgmid01.nif CasExtBldgMid01:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgMid01 [STAT:02003D25]>
[00:31] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgmid01.nif CasExtBldgMid01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgMid01 [STAT:02003D25]>
[00:31] [BuildBaseRecords] <Debug: Looking for ecmadruinsbrazier for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsLargeBrazierEmptyDemMoss [STAT:1144F744]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc1lumgroundcover01 for Dawnguard.esm DLC01LumGroundCover01 [STAT:0200EFB3]>
[00:31] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgmid01_lod.nif CasExtBldgMid01:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgMid01 [STAT:02003D25]>
[00:31] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgmid01_lod.nif CasExtBldgMid01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgMid01 [STAT:02003D25]>
[00:31] [AddModel] <Debug: Meshes\architecture\farmhouse\interior\basement\farmbdivider02.nif FarmBDivider02:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmBDivider02 [STAT:0A2BF874]>
[00:31] [AddModel] <Debug: Meshes\architecture\farmhouse\interior\basement\farmbdivider02.nif FarmBDivider02:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmBDivider02 [STAT:0A2BF874]>
[00:31] [AddModel] <Debug: Meshes\architecture\farmhouse\interior\basement\farmbdivider02.nif FarmBDivider02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmBDivider02 [STAT:0A2BF874]>
[00:31] [AddModel] <Debug: Meshes\architecture\farmhouse\interior\basement\farmbdivider02.nif FarmBDivider02:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmBDivider02 [STAT:0A2BF874]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall01a_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall01A [STAT:0E00DC9E]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall01a_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall01A [STAT:0E00DC9E]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall01a_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall01A [STAT:0E00DC9E]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall01a_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall01A [STAT:0E00DC9E]>
[00:31] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgmid01_lod_3.nif ImpExtBldgMid01_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgMid01 [STAT:02003D25]>
[00:31] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgmid01_lod_3.nif ImpExtBldgMid01_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgMid01 [STAT:02003D25]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtBldgMid01 [STAT:02003D25]>
[00:31] [AddModel] <Debug: Meshes\lod\farmhouse\farmbdivider02_lod_0.nif FarmBDivider02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmBDivider02 [STAT:0A2BF874]>
[00:31] [AddModel] <Debug: Meshes\lod\farmhouse\farmbdivider02_lod_0.nif FarmBDivider02:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmBDivider02 [STAT:0A2BF874]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall01a_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall01A [STAT:0E00DC9E]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall01a_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall01A [STAT:0E00DC9E]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall01a_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall01A [STAT:0E00DC9E]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall01a_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall01A [STAT:0E00DC9E]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01EC_SS_RockCaveEntrance_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCaveEntrance_Dementia [STAT:11085369]>
[00:31] [BuildBaseRecords] <Debug: Looking for mountaintrim03SnowRocks_LightSN for Update.esm MountainTrim03SnowRocks_LightSN [STAT:000B23C4]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCaveEntrance_Dementia [STAT:11085369]>
[00:31] [BuildBaseRecords] <Debug: Looking for mountaintrim03 for Update.esm MountainTrim03SnowRocks_LightSN [STAT:000B23C4]>
[00:31] [BuildBaseRecords] <Debug: Looking for sthalmorbarracks for Skyrim.esm SThalmorBarracks [STAT:0007F303]>
[00:31] [BuildBaseRecords] <Debug: Looking for ruinspuzzlepillar01 for Skyrim.esm NorDefaultPuzzlePillar01NoFurn "Колонна" [ACTI:000F13AE]>
[00:31] [BuildBaseRecords] <Debug: Looking for nortmpextplatwall01 for Skyrim.esm NorTmpExtPlatWall01 [STAT:00026F7D]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCaveEntrance_Dementia [STAT:11085369]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCaveEntrance_Dementia [STAT:11085369]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm SThalmorBarracks [STAT:0007F303]>
[00:31] [BuildBaseRecords] <Debug: Looking for ruinshelflargefull01 for Skyrim.esm RuinsShelfLargeFull [STAT:00037E89]>
[00:31] [BuildBaseRecords] <Debug: Looking for largeimperialtent01 for Better Dynamic Ash.esp BDA_ImperialTentLargeAsh [STAT:34014C57]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 1 Skyrim.esm SThalmorBarracks [STAT:0007F303]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 1 Skyrim.esm SThalmorBarracks [STAT:0007F303]>
[00:31] [BuildBaseRecords] <Debug: Looking for wall03 for DAc0da.esm zDcdCaveEWall03Glow [STAT:0C003B36]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif NorTmpExtPlatWall01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatWall01 [STAT:00026F7D]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif NorTmpExtPlatWall01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatWall01 [STAT:00026F7D]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif NorTmpExtPlatWall01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatWall01 [STAT:00026F7D]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif NorTmpExtPlatWall01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatWall01 [STAT:00026F7D]>
[00:31] [BuildBaseRecords] <Debug: Looking for impextrubble05 for Skyrim.esm ImpExtRubble05 [STAT:0003F958]>
[00:31] [BuildBaseRecords] <Debug: Looking for ssecretjaildoorsound01 for Dragonborn.esm DLC2SecretStoneDoor [DOOR:04025DB1]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower2x2_lod_1 for Dragonborn.esm DLC2DweFacadeTower2x2_LOD_1 [STAT:040384E6]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatwall01_lod.nif NorTmpExtPlatWall01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatWall01 [STAT:00026F7D]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatwall01_lod.nif NorTmpExtPlatWall01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatWall01 [STAT:00026F7D]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatwall01_lod.nif NorTmpExtPlatWall01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatWall01 [STAT:00026F7D]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatwall01_lod.nif NorTmpExtPlatWall01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatWall01 [STAT:00026F7D]>
[00:31] [BuildBaseRecords] <Debug: Looking for powerwordslen for Skyrim.esm NorWordWallWordSlen [ACTI:000709AF]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble05.nif ImpExtRubble05:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtRubble05 [STAT:0003F958]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble05.nif ImpExtRubble05:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtRubble05 [STAT:0003F958]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble05.nif ImpExtRubble05:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtRubble05 [STAT:0003F958]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble05.nif ImpExtRubble05:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtRubble05 [STAT:0003F958]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble05.nif ImpExtRubble05:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtRubble05 [STAT:0003F958]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble05.nif ImpExtRubble05:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtRubble05 [STAT:0003F958]>
[00:31] [BuildBaseRecords] <Debug: Looking for moonsugar01 for Glenmoril.esm zzzLrhMoonSugarStatic [STAT:0E007F74]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble05.nif ImpExtRubble05:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtRubble05 [STAT:0003F958]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble05.nif ImpExtRubble05:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtRubble05 [STAT:0003F958]>
[00:31] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\mtadd\mountainledgesm02.nif MountainLedgeSM02_LOD_0L:0 meshes\lod\revenant\mt\ledge\mountainledgesm02_lod_0.nif textures\landscape\mountains\mountainslab02.dds Glenmoril.esm zzzRevMtLedgeSM02SN [STAT:0E2F7723]>
[00:31] [BuildBaseRecords] <Debug: Looking for hhmainhallbe02 for Skyrim.esm HHMainHallBE02 [STAT:000884BD]>
[00:31] [BuildBaseRecords] <Debug: Looking for campfire01burningEC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [BuildBaseRecords] <Debug: Looking for campfire01burning for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [BuildBaseRecords] <Debug: Looking for caveglroomcorner01 for Skyrim.esm CaveGLRoomCorner01 [STAT:0001B189]>
[00:31] [AddModel] <Debug: Meshes\lod\imperial\impextrubble05_lod_0.nif ImpExtRubble05:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtRubble05 [STAT:0003F958]>
[00:31] [AddModel] <Debug: Meshes\lod\imperial\impextrubble05_lod_0.nif ImpExtRubble05:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtRubble05 [STAT:0003F958]>
[00:31] [AddModel] <Debug: Meshes\lod\imperial\impextrubble05_lod_0.nif ImpExtRubble05:15 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtRubble05 [STAT:0003F958]>
[00:31] [AddModel] <Debug: Meshes\lod\imperial\impextrubble05_lod_0.nif ImpExtRubble05:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtRubble05 [STAT:0003F958]>
[00:31] [AddModel] <Debug: Meshes\lod\imperial\impextrubble05_lod_0.nif ImpExtRubble05:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtRubble05 [STAT:0003F958]>
[00:31] [AddModel] <Debug: Meshes\lod\imperial\impextrubble05_lod_0.nif ImpExtRubble05:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtRubble05 [STAT:0003F958]>
[00:31] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen02.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:31] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen02.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:31] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen02.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:31] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen02.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:31] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen02.nif TreeAspen02_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:31] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen02.nif TreeAspen02_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:31] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen02.nif TreeAspen02_1:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1.dds] ResourceExists>
[00:31] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen02.nif TreeAspen02_1:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\0E0A89A4BA584884884B8C6D96595234.dds">
[00:31] [BuildBaseRecords] <Debug: Looking for churchspear1h for Glenmoril.esm zzzRev1stPersonChurchSpear1H [STAT:0E006EBE]>
[00:31] [AddModel] <Debug: Skinned model Meshes\dlc01\landscape\trees\winteraspen02.nif Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9.dds] ResourceExists>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9.dds] DXGI_FORMAT_BC7_UNORM>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\C8C887A231154575961F8A209C6684DE.dds">
[00:31] [BuildBaseRecords] <Debug: Looking for wall01 for SkystoneCastle.esp LA_SS_Wall01 [STAT:35672F3E]>
[00:31] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01burning.nif Plane05:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Refraction | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01burning.nif Plane05:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01burning.nif Glow02:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01burning.nif Glow02:0 Shader Flags 2: Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [BuildBaseRecords] <Debug: Looking for impexttowershellwall01WCOblivionExtTowerShellWall01 for TheBawbsWardenOfTheCoast.esp WCOblivionExtTowerShellWall01 [STAT:101F5111]>
[00:31] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01burning.nif L1_RocksBottomLog Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01burning.nif L1_RocksBottomLog Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [BuildBaseRecords] <Debug: Looking for impexttowershellwall01 for TheBawbsWardenOfTheCoast.esp WCOblivionExtTowerShellWall01 [STAT:101F5111]>
[00:31] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01burning.nif Glow:2 Shader Flags 1: Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Decal | Dynamic_Decal | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01burning.nif Glow:2 Shader Flags 2: Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01burning.nif Glow:3 Shader Flags 1: Greyscale_To_PaletteColor | Decal | Dynamic_Decal | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01burning.nif Glow:3 Shader Flags 2: Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01burning.nif Ash Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01burning.nif Ash Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01burning.nif BurningWood:1 - L1_RocksBottomLog:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [AddModel] <Debug: Meshes\clutter\woodfires\campfire01burning.nif BurningWood:1 - L1_RocksBottomLog:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [BuildBaseRecords] <Debug: Looking for cwmapflagfortred01 for OwnCivilWar.esp CWMapFlagRedFortDunstad "Форт Дунстад" [ACTI:000F0865]>
[00:31] [BuildBaseRecords] <Debug: Looking for ssmatracon02 for Skyrim.esm SSmATraCon02 [STAT:0007F30E]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwefacadehallsm3way01 for Skyrim.esm DweFacadeHallSm3way01_Snow [STAT:00097A03]>
[00:31] [BuildBaseRecords] <Debug: Looking for sovgoblet02 for Skyrim.esm SovGoblet020000 [MSTT:000EA1FF]>
[00:31] [BuildBaseRecords] <Debug: Looking for cavegshaftstraight01 for Skyrim.esm CaveGShaftStraight01Snow [STAT:000A4637]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01burning_dyndolod_lod.nif Plane05:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Refraction | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01burning_dyndolod_lod.nif Plane05:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [BuildBaseRecords] <Debug: Looking for whwallwulfharth for Skyrim.esm Whwallwulfharth [STAT:00078A9A]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01burning_dyndolod_lod.nif L2_Flames02grant07:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01burning_dyndolod_lod.nif L2_Flames02grant07:0 Shader Flags 2: Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01burning_dyndolod_lod.nif L2_Flames02grant07:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01burning_dyndolod_lod.nif L2_Flames02grant07:1 Shader Flags 2: Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01burning_dyndolod_lod.nif glow03:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01burning_dyndolod_lod.nif glow03:0 Shader Flags 2: Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01burning_dyndolod_lod.nif Flames02grant06 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01burning_dyndolod_lod.nif Flames02grant06 Shader Flags 2: Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01burning_dyndolod_lod.nif Glow:2 Shader Flags 1: Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Decal | Dynamic_Decal | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01burning_dyndolod_lod.nif Glow:2 Shader Flags 2: Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01burning_dyndolod_lod.nif Glow:3 Shader Flags 1: Greyscale_To_PaletteColor | Decal | Dynamic_Decal | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01burning_dyndolod_lod.nif Glow:3 Shader Flags 2: Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\whwallwulfharthlod.dds 0 Skyrim.esm Whwallwulfharth [STAT:00078A9A]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01burning_dyndolod_lod.nif L1_RocksBottomLog Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01burning_dyndolod_lod.nif L1_RocksBottomLog Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01burning_dyndolod_lod.nif BurningWood:1 - L1_RocksBottomLog:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01burning_dyndolod_lod.nif BurningWood:1 - L1_RocksBottomLog:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\campfire01burning_dyndolod_lod.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\campfire01burning_dyndolod_lod.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01Burning_Dementia [MSTT:11580861]>
[00:31] [BuildBaseRecords] <Debug: Looking for nobletablelong02 for Skyrim.esm NobleTableLong02 [STAT:000C1113]>
[00:31] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilel04.nif RockPileL04:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileL04_wet [STAT:0E000EB2]>
[00:31] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilel04.nif RockPileL04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileL04_wet [STAT:0E000EB2]>
[00:31] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilel04.nif RockPileL04:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileL04_wet [STAT:0E000EB2]>
[00:31] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilel04.nif RockPileL04:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileL04_wet [STAT:0E000EB2]>
[00:31] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilel04.nif RockPileL04:1 - L1_RockPileL04:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockPileL04_wet [STAT:0E000EB2]>
[00:31] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockpilel04.nif RockPileL04:1 - L1_RockPileL04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockPileL04_wet [STAT:0E000EB2]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02_CaveGDirt for Skyrim.esm MineOreMoonstone02_CaveGDirt "Выход лунного камня" [ACTI:0010DB7C]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02 for Skyrim.esm MineOreMoonstone02_CaveGDirt "Выход лунного камня" [ACTI:0010DB7C]>
[00:31] [BuildBaseRecords] <Debug: Looking for whintwoodroofcutback02 for Skyrim.esm WHIntWoodRoofCutback02 [STAT:0007907E]>
[00:31] [BuildBaseRecords] <Debug: Looking for caveglhall3way01 for Skyrim.esm CaveGLHall3Way01Falmer [STAT:000B9ECA]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilel04zzzRev_wet_3FA15535 for Glenmoril.esm zzzRevRockPileL04_wet [STAT:0E000EB2]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilel04zzzRev_wet for Glenmoril.esm zzzRevRockPileL04_wet [STAT:0E000EB2]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilel04_3FA15535passthru for Glenmoril.esm zzzRevRockPileL04_wet [STAT:0E000EB2]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilel04_3FA15535 for Glenmoril.esm zzzRevRockPileL04_wet [STAT:0E000EB2]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Glenmoril.esm zzzRevRockPileL04_wet [STAT:0E000EB2]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockPileL04_wet [STAT:0E000EB2]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockPileL04_wet [STAT:0E000EB2]>
[00:31] [BuildBaseRecords] <Debug: Looking for sloadfloateranimated for DAc0da.esm zDcdSloadFloaterAniamted [ACTI:0C004589]>
[00:31] [BuildBaseRecords] <Debug: Looking for mrkmarketstall01 for Skyrim.esm MrkMarketStall01 [STAT:0004739E]>
[00:31] [AddModel] <Debug: Meshes\landscape\trees\tundradriftwood02.nif L2_TundraDriftWood02 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeTundraDriftWood02Sulfur [STAT:000998CB]>
[00:31] [AddModel] <Debug: Meshes\landscape\trees\tundradriftwood02.nif L2_TundraDriftWood02 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Skyrim.esm TreeTundraDriftWood02Sulfur [STAT:000998CB]>
[00:31] [BuildBaseRecords] <Debug: Looking for chest01 for Wyrmstooth.esp WTMerchantOrcBlacksmithChest "Сундук" [CONT:0A70BC0D]>
[00:31] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Vigilant.esm zzzCHMovableBlockPosition [ACTI:0D1168B9]>
[00:31] [AddModel] <Debug: Meshes\landscape\trees\tundradriftwood02.nif TundraDriftWood02:0 - L2_TundraDriftWood02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeTundraDriftWood02Sulfur [STAT:000998CB]>
[00:31] [AddModel] <Debug: Meshes\landscape\trees\tundradriftwood02.nif TundraDriftWood02:0 - L2_TundraDriftWood02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeTundraDriftWood02Sulfur [STAT:000998CB]>
[00:31] [BuildBaseRecords] <Debug: Looking for minescaffoldbasesupportw01 for Skyrim.esm MineScaffoldBaseSupportW01 [STAT:000455C5]>
[00:31] [BuildBaseRecords] <Debug: Looking for tundradriftwood02_C95F117Dpassthru for Skyrim.esm TreeTundraDriftWood02Sulfur [STAT:000998CB]>
[00:31] [BuildBaseRecords] <Debug: Looking for rootweeds01 for Update.esm ccBGS_RootWeeds01 [STAT:01003078]>
[00:31] [BuildBaseRecords] <Debug: Looking for bedrollhay01CaveDirtL for Skyrim.esm BedrollHay01CaveDirtL "Лежанка" [FURN:000E2409]>
[00:31] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01CaveDirtL "Лежанка" [FURN:000E2409]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\tundradriftwood02_c95f117dpassthru_lod.nif L2_TundraDriftWood02 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeTundraDriftWood02Sulfur [STAT:000998CB]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\tundradriftwood02_c95f117dpassthru_lod.nif L2_TundraDriftWood02 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Skyrim.esm TreeTundraDriftWood02Sulfur [STAT:000998CB]>
[00:31] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbasesupportw01.nif MineScaffoldBaseSupportW01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBaseSupportW01 [STAT:000455C5]>
[00:31] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbasesupportw01.nif MineScaffoldBaseSupportW01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBaseSupportW01 [STAT:000455C5]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\tundradriftwood02_c95f117dpassthru_lod.nif TundraDriftWood02:0 - L2_TundraDriftWood02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeTundraDriftWood02Sulfur [STAT:000998CB]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\tundradriftwood02_c95f117dpassthru_lod.nif TundraDriftWood02:0 - L2_TundraDriftWood02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeTundraDriftWood02Sulfur [STAT:000998CB]>
[00:31] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbasesupportw01.nif MineScaffoldBaseSupportW01:Beams Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBaseSupportW01 [STAT:000455C5]>
[00:31] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbasesupportw01.nif MineScaffoldBaseSupportW01:Beams Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBaseSupportW01 [STAT:000455C5]>
[00:31] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbasesupportw01.nif MineScaffoldBaseSupportW01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBaseSupportW01 [STAT:000455C5]>
[00:31] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbasesupportw01.nif MineScaffoldBaseSupportW01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldBaseSupportW01 [STAT:000455C5]>
[00:31] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbasesupportw01.nif MineScaffoldBaseSupportW01:BeamsDiag Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBaseSupportW01 [STAT:000455C5]>
[00:31] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbasesupportw01.nif MineScaffoldBaseSupportW01:BeamsDiag Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBaseSupportW01 [STAT:000455C5]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc01idealmastercrystal for Dawnguard.esm DLC01IdealMasterCrystal [STAT:0200BF4B]>
[00:31] [BuildBaseRecords] <Debug: Looking for body_go for TheBawbsWardenOfTheCoast.esp WCStuddedArmorStatic [STAT:1080E107]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockm01 for Dragonborn.esm DLC2RockM01_Ash [STAT:04019A27]>
[00:31] [AddModel] <Debug: Meshes\lod\mine\minescaffoldbasesupportw01_lod_0.nif MineScaffoldBaseSupportW01:13 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBaseSupportW01 [STAT:000455C5]>
[00:31] [AddModel] <Debug: Meshes\lod\mine\minescaffoldbasesupportw01_lod_0.nif MineScaffoldBaseSupportW01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBaseSupportW01 [STAT:000455C5]>
[00:31] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow06.nif textures\ec\expeditions\ss\landscape\trees\dementia\bark07dementia.dds C9C271C6 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow06 [TREE:114B9ED8]>
[00:31] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow06.nif textures\ec\expeditions\ss\landscape\trees\dementia\willow branch vibrant.dds 149537FE Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow06 [TREE:114B9ED8]>
[00:31] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow06.nif textures\ec\expeditions\ss\landscape\trees\dementia\willow branch_n.dds 713556AB Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow06 [TREE:114B9ED8]>
[00:31] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow06.nif textures\ec\expeditions\ss\landscape\trees\dementia\bark07_n.dds CDD6AF4F Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow06 [TREE:114B9ED8]>
[00:31] [BuildBaseRecords] <Debug: Looking for byohbyohwrhub2ndflwallmext02 for HearthFires.esm BYOHBYOHWRhub2ndFLWallMext02 [STAT:03003B5A]>
[00:31] [BuildBaseRecords] <Debug: Looking for amenbowallshadow for Glenmoril.esm zzzRevAmenboWallShadow [STAT:0E00DCDF]>
[00:31] [AddModel] <Debug: Meshes\dlc01\landscape\plants\deadvinepatch01.nif DeadVinePatch01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeDeadVinePatch "Мертвая лоза" [TREE:0200431F]>
[00:31] [AddModel] <Debug: Meshes\dlc01\landscape\plants\deadvinepatch01.nif DeadVinePatch01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeDeadVinePatch "Мертвая лоза" [TREE:0200431F]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockl01_8774AC08passthru for Skyrim.esm RockL01 [STAT:00018199]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockl01_8774AC08 for Skyrim.esm RockL01 [STAT:00018199]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockl01 for Skyrim.esm RockL01 [STAT:00018199]>
[00:31] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_BCAC9858passthru for Skyrim.esm FXCreekFlatLong01 [MSTT:000205F1]>
[00:31] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_BCAC9858 for Skyrim.esm FXCreekFlatLong01 [MSTT:000205F1]>
[00:31] [BuildBaseRecords] <Debug: Looking for gunaxe for Glenmoril.esm zzzRev1stPersonHunterGunAxe [STAT:0E2C9011]>
[00:31] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01 for Skyrim.esm FXCreekFlatLong01 [MSTT:000205F1]>
[00:31] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif Skyrim.esm FXCreekFlatLong01 [MSTT:000205F1]>
[00:31] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif Skyrim.esm FXCreekFlatLong01 [MSTT:000205F1]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallmext02.nif BYOHBYOHWRhub2ndFLWallMext02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallMext02 [STAT:03003B5A]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallmext02.nif BYOHBYOHWRhub2ndFLWallMext02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallMext02 [STAT:03003B5A]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallmext02.nif BYOHBYOHWRhub2ndFLWallMext02:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallMext02 [STAT:03003B5A]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallmext02.nif BYOHBYOHWRhub2ndFLWallMext02:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallMext02 [STAT:03003B5A]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallmext02.nif BYOHBYOHWRhub2ndFLWallMext02:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallMext02 [STAT:03003B5A]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallmext02.nif BYOHBYOHWRhub2ndFLWallMext02:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallMext02 [STAT:03003B5A]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockcliff04 for Update.esm RockCliff04Snow [STAT:00024C94]>
[00:31] [BuildBaseRecords] <Debug: Looking for farmintlhback01 for Skyrim.esm FarmIntLHBack01 [STAT:000F4767]>
[00:31] [BuildBaseRecords] <Debug: Looking for la_beddouble_blue01 for SkystoneCastle.esp LA_SS_NobleBedDoubleRed01 "Кровать" [FURN:3555BD38]>
[00:31] [BuildBaseRecords] <Debug: Looking for mgaugurfx01 for Skyrim.esm MGAugurFX01Static [MSTT:00108D7B]>
[00:31] [BuildBaseRecords] <Debug: Looking for nobletableraound01zzzCORTableRound01 for Vigilant.esm zzzCORTableRound01 [STAT:0D054F07]>
[00:31] [BuildBaseRecords] <Debug: Looking for nobletableraound01 for Vigilant.esm zzzCORTableRound01 [STAT:0D054F07]>
[00:31] [BuildBaseRecords] <Debug: Looking for smdfflosol02 for Skyrim.esm SMdfFloSol02 [STAT:0007493A]>
[00:31] [BuildBaseRecords] <Debug: Looking for farmhouse01WT for Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [BuildBaseRecords] <Debug: Looking for farmhouse01 for Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [BuildBaseRecords] <Debug: Looking for nortempleexterior01base for Skyrim.esm NorTempleExterior01Base [STAT:00026FDE]>
[00:31] [BuildBaseRecords] <Debug: Looking for whintwoodroofleftcorner02 for Skyrim.esm WHIntWoodRoofLeftCorner02 [STAT:00079032]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwepipe2way01zzzCHRustyPipe2way01 for Vigilant.esm zzzCHRustyPipe2way01 [STAT:0D0DA65F]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwepipe2way01 for Vigilant.esm zzzCHRustyPipe2way01 [STAT:0D0DA65F]>
[00:31] [BuildBaseRecords] <Debug: Looking for minecewallstraight01 for Skyrim.esm MineCEWallStraight01 [STAT:0004564C]>
[00:31] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantMarkarthAntonsChest "Сундук" [CONT:0006479C]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior01base.nif NorTempleExterior01Base:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior01Base [STAT:00026FDE]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior01base.nif NorTempleExterior01Base:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTempleExterior01Base [STAT:00026FDE]>
[00:31] [BuildBaseRecords] <Debug: Looking for dintcornerdoor01 for Dawnguard.esm DIntCornerDoor01 [STAT:0201013C]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior01base.nif NorTempleExterior01Base:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior01Base [STAT:00026FDE]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior01base.nif NorTempleExterior01Base:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTempleExterior01Base [STAT:00026FDE]>
[00:31] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse01.nif Farmhouse01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse01.nif Farmhouse01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse01.nif Farmhouse01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse01.nif Farmhouse01:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse01.nif Farmhouse01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse01.nif Farmhouse01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse01.nif Farmhouse01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse01.nif Farmhouse01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse01.nif Farmhouse01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse01.nif Farmhouse01:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [BuildBaseRecords] <Debug: Looking for caveihall1way64short01WT for Wyrmstooth.esp WTCaveIHall1Way64Short01 [STAT:0A7D3571]>
[00:31] [BuildBaseRecords] <Debug: Looking for caveihall1way64short01 for Wyrmstooth.esp WTCaveIHall1Way64Short01 [STAT:0A7D3571]>
[00:31] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse01.nif Farmhouse01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse01.nif Farmhouse01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse01.nif Farmhouse01:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse01.nif Farmhouse01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse01.nif Farmhouse01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse01.nif Farmhouse01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [BuildBaseRecords] <Debug: Looking for norbridge1way01x512 for Skyrim.esm NorBridge1way01x512 [STAT:0001C2DB]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior01base_lod.nif NorTempleExterior01Base:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior01Base [STAT:00026FDE]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior01base_lod.nif NorTempleExterior01Base:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExterior01Base [STAT:00026FDE]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior01base_lod.nif NorTempleExterior01Base:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior01Base [STAT:00026FDE]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior01base_lod.nif NorTempleExterior01Base:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExterior01Base [STAT:00026FDE]>
[00:31] [BuildBaseRecords] <Debug: Looking for specimenlaza for Glenmoril.esm zzzGHSpecimenLaza [MSTT:0E00FBA4]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior01base_lod03.nif NorTempleExterior01Base:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior01Base [STAT:00026FDE]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior01base_lod03.nif NorTempleExterior01Base:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExterior01Base [STAT:00026FDE]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior01base_lod03.nif NorTempleExterior01Base:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior01Base [STAT:00026FDE]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior01base_lod03.nif NorTempleExterior01Base:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExterior01Base [STAT:00026FDE]>
[00:31] [BuildBaseRecords] <Debug: Looking for rubblepile07zzzRev_Rock for Glenmoril.esm zzzRevRubblePile07_Rock [STAT:0E004842]>
[00:31] [BuildBaseRecords] <Debug: Looking for rubblepile07 for Glenmoril.esm zzzRevRubblePile07_Rock [STAT:0E004842]>
[00:31] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse01_lod.nif Farmhouse01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse01_lod.nif Farmhouse01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse01_lod.nif Farmhouse01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse01_lod.nif Farmhouse01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse01_lod.nif Farmhouse01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse01_lod.nif Farmhouse01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse01_lod.nif Farmhouse01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [BuildBaseRecords] <Debug: Looking for _camp_woodshavings for Campfire.esm _Camp_TinderINV_WoodShavings [STAT:0905A84B]>
[00:31] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse01_lod.nif Farmhouse01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse01_lod.nif Farmhouse01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse01_lod.nif Farmhouse01:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse01_lod.nif Farmhouse01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse01_lod.nif Farmhouse01:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse01_lod.nif Farmhouse01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse01_lod.nif Farmhouse01:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse01 [STAT:0A2BF856]>
[00:31] [BuildBaseRecords] <Debug: Looking for campfire01landburning_Ash for Dragonborn.esm Campfire01LandBurning_Ash [MSTT:040289E8]>
[00:31] [BuildBaseRecords] <Debug: Looking for campfire01landburning for Dragonborn.esm Campfire01LandBurning_Ash [MSTT:040289E8]>
[00:31] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Dragonborn.esm Campfire01LandBurning_Ash [MSTT:040289E8]>
[00:31] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Dragonborn.esm Campfire01LandBurning_Ash [MSTT:040289E8]>
[00:31] [BuildBaseRecords] <Debug: Looking for rifrmsmpartitionkeep01 for Skyrim.esm RifRmSmPartitionKeep01 [STAT:000A33D6]>
[00:31] [BuildBaseRecords] <Debug: Looking for shipkatariahthrone01 for unofficial skyrim special edition patch.esp ShipKatariahThrone01 "Трон" [FURN:000985C2]>
[00:31] [BuildBaseRecords] <Debug: Looking for ms14coffingrounds for Skyrim.esm MS14CoffinGrounds [STAT:000A6082]>
[00:31] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01TundraRocks01_00C64FF4 for Skyrim.esm TundraStreamTransition01TundraRocks01 [MSTT:000C1F9F]>
[00:31] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01TundraRocks01 for Skyrim.esm TundraStreamTransition01TundraRocks01 [MSTT:000C1F9F]>
[00:31] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01_00C64FF4passthru for Skyrim.esm TundraStreamTransition01TundraRocks01 [MSTT:000C1F9F]>
[00:31] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01_00C64FF4 for Skyrim.esm TundraStreamTransition01TundraRocks01 [MSTT:000C1F9F]>
[00:31] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01 for Skyrim.esm TundraStreamTransition01TundraRocks01 [MSTT:000C1F9F]>
[00:31] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\water\tundrastreamtransition01_dyndolod_lod.nif Skyrim.esm TundraStreamTransition01TundraRocks01 [MSTT:000C1F9F]>
[00:31] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\water\tundrastreamtransition01_dyndolod_lod.nif Skyrim.esm TundraStreamTransition01TundraRocks01 [MSTT:000C1F9F]>
[00:31] [BuildBaseRecords] <Debug: Looking for cavegroomcorner04_darkfalmer for Dawnguard.esm CaveGRoomCorner04_DarkFalmer [STAT:02002BE0]>
[00:31] [BuildBaseRecords] <Debug: Looking for norrmshaftmidstair01 for Skyrim.esm NorRmShaftMidStair01Snow [STAT:00043326]>
[00:31] [BuildBaseRecords] <Debug: Looking for critterdragonfly02 for Skyrim.esm CritterDragonFly02 "Стрекоза" [ACTI:000D95C7]>
[00:31] [BuildBaseRecords] <Debug: Looking for giantobeliskblue03 for Skyrim.esm GiantObeliskBlue03 [STAT:000BB9A1]>
[00:31] [BuildBaseRecords] <Debug: Looking for tundrastreambend01Coast01 for Skyrim.esm TundraStreamBend01Coast01 [STAT:00017CD3]>
[00:31] [BuildBaseRecords] <Debug: Looking for tundrastreambend01 for Skyrim.esm TundraStreamBend01Coast01 [STAT:00017CD3]>
[00:31] [BuildBaseRecords] <Debug: Looking for cavegbalconyramp01 for Skyrim.esm CaveGBalconyRamp01 [STAT:00022E9E]>
[00:31] [BuildBaseRecords] <Debug: Looking for norextwallbg3way01 for Skyrim.esm NorExtWallBg3Way01 [STAT:0004447C]>
[00:31] [BuildBaseRecords] <Debug: Looking for aporespecenchanting for Dragonborn.esm DLC2ApocryphaConstellationActivator_05_Enchanting "Способности в области Зачарования" [ACTI:04039D86]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwefurniturechair02 for Skyrim.esm DweFurnitureChair02LR "Каменное сиденье" [FURN:0006E7B3]>
[00:31] [BuildBaseRecords] <Debug: Looking for byohhousetrophywolfgrey01 for HearthFires.esm BYOHHouseTrophy22WolfIceNEW [STAT:03015BE5]>
[00:31] [BuildBaseRecords] <Debug: Looking for impexticetowershelldoor02 for Skyrim.esm ImpExtIceTowerShellDoor02 [STAT:0006F74C]>
[00:31] [BuildBaseRecords] <Debug: Looking for casextbldgicorner02 for Dawnguard.esm CasExtBldgICorner02 [STAT:02003D22]>
[00:31] [BuildBaseRecords] <Debug: Looking for sc_chest for Dawnguard.esm DLC1TreasSoulCairnChest "Сундук" [CONT:02015461]>
[00:31] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner02.nif CasExtBldgICorner02:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner02 [STAT:02003D22]>
[00:31] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner02.nif CasExtBldgICorner02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner02 [STAT:02003D22]>
[00:31] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner02.nif CasExtBldgICorner02:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner02 [STAT:02003D22]>
[00:31] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner02.nif CasExtBldgICorner02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner02 [STAT:02003D22]>
[00:31] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner02.nif CasExtBldgICorner02:15 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner02 [STAT:02003D22]>
[00:31] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner02.nif CasExtBldgICorner02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner02 [STAT:02003D22]>
[00:31] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner02.nif CasExtBldgICorner02:17 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner02 [STAT:02003D22]>
[00:31] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner02.nif CasExtBldgICorner02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner02 [STAT:02003D22]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg3way01.nif NorExtWallBg3Way01:25 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm NorExtWallBg3Way01 [STAT:0004447C]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg3way01.nif NorExtWallBg3Way01:25 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg3Way01 [STAT:0004447C]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg3way01.nif NorExtWallBg3Way01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg3Way01 [STAT:0004447C]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg3way01.nif NorExtWallBg3Way01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg3Way01 [STAT:0004447C]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadehallsm3way01 for Dragonborn.esm DLC2DweFacadeHallSm3way01 [STAT:0401E003]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg3way01.nif NorExtWallBg3Way01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg3Way01 [STAT:0004447C]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg3way01.nif NorExtWallBg3Way01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg3Way01 [STAT:0004447C]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineoreiron03_LFieldGrass01 for GMST-Tweaks.esp MineOreIron03_LFieldGrass01 "Железорудная жила" [ACTI:0010D710]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor02.nif ImpExtIceTowerShellDoor02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellDoor02 [STAT:0006F74C]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor02.nif ImpExtIceTowerShellDoor02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellDoor02 [STAT:0006F74C]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineoreiron03 for GMST-Tweaks.esp MineOreIron03_LFieldGrass01 "Железорудная жила" [ACTI:0010D710]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg3way01.nif NorExtWallBg3Way01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg3Way01 [STAT:0004447C]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg3way01.nif NorExtWallBg3Way01:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg3Way01 [STAT:0004447C]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor02.nif ImpExtIceTowerShellDoor02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellDoor02 [STAT:0006F74C]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor02.nif ImpExtIceTowerShellDoor02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellDoor02 [STAT:0006F74C]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg3way01.nif NorExtWallBg3Way01:48 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm NorExtWallBg3Way01 [STAT:0004447C]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg3way01.nif NorExtWallBg3Way01:48 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg3Way01 [STAT:0004447C]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor02.nif ImpExtIceTowerShellDoor02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellDoor02 [STAT:0006F74C]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor02.nif ImpExtIceTowerShellDoor02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellDoor02 [STAT:0006F74C]>
[00:31] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner02_lod.nif CasExtBldgICorner02:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner02 [STAT:02003D22]>
[00:31] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner02_lod.nif CasExtBldgICorner02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner02 [STAT:02003D22]>
[00:31] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner02_lod.nif CasExtBldgICorner02:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner02 [STAT:02003D22]>
[00:31] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner02_lod.nif CasExtBldgICorner02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner02 [STAT:02003D22]>
[00:31] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner02_lod.nif CasExtBldgICorner02:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner02 [STAT:02003D22]>
[00:31] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner02_lod.nif CasExtBldgICorner02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner02 [STAT:02003D22]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor02.nif ImpExtIceTowerShellDoor02:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellDoor02 [STAT:0006F74C]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor02.nif ImpExtIceTowerShellDoor02:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellDoor02 [STAT:0006F74C]>
[00:31] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner02_lod_3.nif ImpExtBldgICorner02_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner02 [STAT:02003D22]>
[00:31] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner02_lod_3.nif ImpExtBldgICorner02_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner02 [STAT:02003D22]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtBldgICorner02 [STAT:02003D22]>
[00:31] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershelldoor02_lod.nif ImpExtIceTowerShellDoor02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellDoor02 [STAT:0006F74C]>
[00:31] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershelldoor02_lod.nif ImpExtIceTowerShellDoor02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellDoor02 [STAT:0006F74C]>
[00:31] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershelldoor02_lod.nif ImpExtIceTowerShellDoor02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellDoor02 [STAT:0006F74C]>
[00:31] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershelldoor02_lod.nif ImpExtIceTowerShellDoor02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellDoor02 [STAT:0006F74C]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg3way01_lod_1.nif NorExtWallBg3Way01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg3Way01 [STAT:0004447C]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg3way01_lod_1.nif NorExtWallBg3Way01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorExtWallBg3Way01 [STAT:0004447C]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg3way01_lod_1.nif NorExtWallBg3Way01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg3Way01 [STAT:0004447C]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg3way01_lod_1.nif NorExtWallBg3Way01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorExtWallBg3Way01 [STAT:0004447C]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg3way01_lod_1.nif NorExtWallBg3Way01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg3Way01 [STAT:0004447C]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg3way01_lod_1.nif NorExtWallBg3Way01:28 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorExtWallBg3Way01 [STAT:0004447C]>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1.dds] ResourceExists>
[00:31] [BuildBaseRecords] <Debug: Looking for wrintchfloorwoodanglel for Skyrim.esm WRIntCHFloorWoodAngleL [STAT:00074F40]>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2.dds] ResourceExists>
[00:31] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchkwalls01 for HearthFires.esm BYOHBYOHWRporchKWalls01 [STAT:0300376D]>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\024A1A92CB5A40B5B0B6E62D95D65CE1.dds">
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\F6673DA9104C42C891B746767391DEE7.dds">
[00:31] [BuildBaseRecords] <Debug: Looking for icepillar04 for Unslaad.esm zzzCrbIcePillar04 [STAT:0F0A4CDE]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ04ShieldSithis02 "Сундук" [CONT:0F288BE9]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ04ShieldSithis02 "Сундук" [CONT:0F288BE9]>
[00:31] [BuildBaseRecords] <Debug: Looking for whintcastleroomfloorcorner01 for Skyrim.esm WHIntCastleRoomFloorCorner01 [STAT:00093EF9]>
[00:31] [BuildBaseRecords] <Debug: Looking for stonewallterracecorner01zzzLrhPine for Glenmoril.esm zzzLrhStonewallTerraceCorner01Pine [STAT:0E007232]>
[00:31] [BuildBaseRecords] <Debug: Looking for stonewallterracecorner01 for Glenmoril.esm zzzLrhStonewallTerraceCorner01Pine [STAT:0E007232]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Glenmoril.esm zzzLrhStonewallTerraceCorner01Pine [STAT:0E007232]>
[00:31] [BuildBaseRecords] <Debug: Looking for churchhammer1h for Glenmoril.esm zzzRev1stPersonChurchHammer1H [STAT:0E006EA9]>
[00:31] [BuildBaseRecords] <Debug: Looking for stockadebarricade01ActivatorLight_SN for unofficial skyrim special edition patch.esp StockadeBarricade01ActivatorLight_SN [ACTI:00046EC6]>
[00:31] [BuildBaseRecords] <Debug: Looking for stockadebarricade01 for unofficial skyrim special edition patch.esp StockadeBarricade01ActivatorLight_SN [ACTI:00046EC6]>
[00:31] [BuildBaseRecords] <Debug: Looking for meatcrate01 for SkystoneCastle.esp LA_SS_FoodCrateMeat [STAT:3580DAF6]>
[00:31] [BuildBaseRecords] <Debug: Looking for nmcoffin01 for Skyrim.esm NMCoffin01 "Гроб Матери Ночи" [DOOR:0001C599]>
[00:31] [BuildBaseRecords] <Debug: Looking for _camp_strawmisc for Campfire.esm _Camp_TinderINV_Straw [STAT:090468C8]>
[00:31] [BuildBaseRecords] <Debug: Looking for casexfreesmdoor02 for Dawnguard.esm CasExFreeSmDoor02 "Дверь" [DOOR:02013B82]>
[00:31] [BuildBaseRecords] <Debug: Looking for norvinewall03 for Skyrim.esm NorVineWall03 [STAT:0003A1FC]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockcliffmineentrance02ReachMoss01 for Landscape and Water Fixes.esp RockCliffMineEntrance02ReachMoss01 [STAT:000744CA]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockcliffmineentrance02 for Landscape and Water Fixes.esp RockCliffMineEntrance02ReachMoss01 [STAT:000744CA]>
[00:31] [BuildBaseRecords] <Debug: Looking for apostaticbook01 for Dragonborn.esm DLC2Book01PuzzleBookHolder003 "Грызущие лезвия" [ACTI:0403B01D]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockcliff02DLC2_Ash for Dragonborn.esm DLC2RockCliff02_Ash [STAT:040250A0]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Dragonborn.esm DLC2RockCliff02_Ash [STAT:040250A0]>
[00:31] [dynLoadImage] <Debug: [textures\landscape\reachmoss01.dds] ResourceExists>
[00:31] [BuildBaseRecords] <Debug: Looking for norrmsmcoroutl01 for Skyrim.esm NorRmSmCorOutL01 [STAT:00013F7F]>
[00:31] [BuildBaseRecords] <Debug: Looking for wrdunintarch768grate for Skyrim.esm WRDunIntArch768Grate [STAT:000A760C]>
[00:31] [BuildBaseRecords] <Debug: Looking for impexticestairs01 for Skyrim.esm ImpExtIceStairs01_NoIceSulfur [STAT:000E9EA9]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03_LFallForestGrass for Skyrim.esm MineOreMoonstone03_LFallForestGrass "Выход лунного камня" [ACTI:0010DB22]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03 for Skyrim.esm MineOreMoonstone03_LFallForestGrass "Выход лунного камня" [ACTI:0010DB22]>
[00:31] [BuildBaseRecords] <Debug: Looking for obgatefull01a for TheBawbsWardenOfTheCoast.esp WCOBRealm01 [STAT:1002FF41]>
[00:31] [dynLoadImage] <Debug: [textures\landscape\reachmoss01.dds] DXGI_FORMAT_BC7_UNORM>
[00:31] [BuildBaseRecords] <Debug: Looking for pedestal for Vigilant.esm zzzCHMeridiaShrine "Алтарь Меридии" [ACTI:0D273513]>
[00:31] [dynLoadImage] <Debug: [textures\landscape\reachmoss01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\C1CCF550AD1C4DF7B4DE2E423B8884C0.dds">
[00:31] [AddModel] <Debug: Meshes\architecture\riften\rtdockwalll01.nif RTDockWallL01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockWallL01_Snow [STAT:0E00CABA]>
[00:31] [AddModel] <Debug: Meshes\architecture\riften\rtdockwalll01.nif RTDockWallL01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockWallL01_Snow [STAT:0E00CABA]>
[00:31] [AddModel] <Debug: Meshes\architecture\riften\rtdockwalll01.nif RTDockWallL01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockWallL01_Snow [STAT:0E00CABA]>
[00:31] [AddModel] <Debug: Meshes\architecture\riften\rtdockwalll01.nif RTDockWallL01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockWallL01_Snow [STAT:0E00CABA]>
[00:31] [BuildBaseRecords] <Debug: Looking for norsecrmsmwallsideexsm01 for Skyrim.esm NorSecRmSmWallSideExSm01 [STAT:0001E1C0]>
[00:31] [AddModel] <Debug: Meshes\lod\riften\rtdockwalll01_lod.nif RTDockWallL01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockWallL01_Snow [STAT:0E00CABA]>
[00:31] [AddModel] <Debug: Meshes\lod\riften\rtdockwalll01_lod.nif RTDockWallL01_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockWallL01_Snow [STAT:0E00CABA]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTDockWallL01_Snow [STAT:0E00CABA]>
[00:31] [BuildBaseRecords] <Debug: Looking for impextstairs03 for Skyrim.esm ImpExtIceStairs03_NoIce [STAT:000C9B5E]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwermlgcorin01 for Skyrim.esm DweRmLgCorIn01 [STAT:0005187A]>
[00:31] [BuildBaseRecords] <Debug: Looking for imprubblepiece03 for Skyrim.esm ImpRubblePiece03snow [STAT:0009E2BA]>
[00:31] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbase4sided01Light_SN for Skyrim.esm StockadeScaffoldBase4Sided01Light_SN [STAT:0002A337]>
[00:31] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbase4sided01 for Skyrim.esm StockadeScaffoldBase4Sided01Light_SN [STAT:0002A337]>
[00:31] [AddModel] <Debug: Meshes\landscape\plants\eheathershrub03.nif L1_TundraShrub03 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPlant02 [TREE:1001B186]>
[00:31] [AddModel] <Debug: Meshes\landscape\plants\eheathershrub03.nif L1_TundraShrub03 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCPlant02 [TREE:1001B186]>
[00:31] [IsUsed] <Debug: Building references Update.esm ccBGS_ARRubblePile03 [STAT:010031C9]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece03.nif ImpRubblePiece03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePiece03snow [STAT:0009E2BA]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece03.nif ImpRubblePiece03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePiece03snow [STAT:0009E2BA]>
[00:31] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase4sided01.nif StockadeScaffoldBase4Sided01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBase4Sided01Light_SN [STAT:0002A337]>
[00:31] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase4sided01.nif StockadeScaffoldBase4Sided01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBase4Sided01Light_SN [STAT:0002A337]>
[00:31] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase4sided01.nif StockadeScaffoldBase4Sided01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBase4Sided01Light_SN [STAT:0002A337]>
[00:31] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase4sided01.nif StockadeScaffoldBase4Sided01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBase4Sided01Light_SN [STAT:0002A337]>
[00:31] [AddModel] <Debug: Meshes\lod\imperial\imprubblepiece03_lod_0.nif ImpRubblePiece03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePiece03snow [STAT:0009E2BA]>
[00:31] [AddModel] <Debug: Meshes\lod\imperial\imprubblepiece03_lod_0.nif ImpRubblePiece03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePiece03snow [STAT:0009E2BA]>
[00:31] [BuildBaseRecords] <Debug: Looking for mw256x256x64curve02down for DAc0da.esm zDcdDweMwCurve02Down [MSTT:0C0072A2]>
[00:31] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldbase4sided01_lod_0.nif StockadeScaffoldBase0Sided01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBase4Sided01Light_SN [STAT:0002A337]>
[00:31] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldbase4sided01_lod_0.nif StockadeScaffoldBase0Sided01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBase4Sided01Light_SN [STAT:0002A337]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeScaffoldBase4Sided01Light_SN [STAT:0002A337]>
[00:31] [BuildBaseRecords] <Debug: Looking for sfarmhousesteps01 for Skyrim.esm SFarmhouseSteps01 [STAT:000B11AD]>
[00:31] [BuildBaseRecords] <Debug: Looking for nortmpextplatcorout01 for Skyrim.esm NorTmpExtPlatCorOut01 [STAT:00026F7B]>
[00:31] [BuildBaseRecords] <Debug: Looking for prisonercarriage01static for Skyrim.esm CartPassengerSTATICSnow [STAT:00074357]>
[00:31] [BuildBaseRecords] <Debug: Looking for campfire01landoffLtSnow for Dragonborn.esm Campfire01LandOffLtSnow [STAT:04018D90]>
[00:31] [BuildBaseRecords] <Debug: Looking for campfire01landoff for Dragonborn.esm Campfire01LandOffLtSnow [STAT:04018D90]>
[00:31] [BuildBaseRecords] <Debug: Looking for meaderybrewer01act for Skyrim.esm MeaderyBrewer01Act "Крышка чана" [ACTI:000A6454]>
[00:31] [BuildBaseRecords] <Debug: Looking for walkwaystairs3 for Better Dynamic Snow SE.esp WalkwayStairs3Snow [STAT:00091A0C]>
[00:31] [BuildBaseRecords] <Debug: Looking for batteringram01 for Skyrim.esm TrapBatteringRam01 [ACTI:0002C15A]>
[00:31] [BuildBaseRecords] <Debug: Looking for caveiroomcorner01WT for Wyrmstooth.esp WTCaveIRoomCorner01 [STAT:0A7D3585]>
[00:31] [BuildBaseRecords] <Debug: Looking for caveiroomcorner01 for Wyrmstooth.esp WTCaveIRoomCorner01 [STAT:0A7D3585]>
[00:31] [BuildBaseRecords] <Debug: Looking for minecroomdoorb01 for Skyrim.esm MineCRoomDoorB01 [STAT:000454D8]>
[00:31] [BuildBaseRecords] <Debug: Looking for apoapocontrolringstones01 for Dragonborn.esm ApoApoControlRingStones01 [STAT:04027E89]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc02dweboiler for Dragonborn.esm DLC2DweBoiler [ACTI:040286F6]>
[00:31] [BuildBaseRecords] <Debug: Looking for impextrubble04 for Better Dynamic Snow SE - DisableRefs.esm BDS_ImpExtRubble04Snow [STAT:13005917]>
[00:31] [BuildBaseRecords] <Debug: Looking for whstonequarterhouses01 for Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:31] [BuildBaseRecords] <Debug: Looking for blacksmithsharpeningwheelstatic for Skyrim.esm BlacksmithSharpeningWheel01 [STAT:0001BCC4]>
[00:31] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighexcorin01 for Skyrim.esm WRIntCastleWallDoubleHighExCorIn01 [STAT:0002F359]>
[00:31] [BuildBaseRecords] <Debug: Looking for _camp_smallleathertent_cutthroughexterior for Campfire.esm _Camp_Tent_SmallLeatherStaticASH [STAT:0904DF00]>
[00:31] [BuildBaseRecords] <Debug: Looking for shackframelmid01zzzRevDead for Glenmoril.esm zzzRevDeadShackFrameLMid01 [STAT:0E016DCE]>
[00:31] [BuildBaseRecords] <Debug: Looking for shackframelmid01 for Glenmoril.esm zzzRevDeadShackFrameLMid01 [STAT:0E016DCE]>
[00:31] [BuildBaseRecords] <Debug: Looking for caveghalldeadend02c for Skyrim.esm CaveGHallDeadEnd02c [STAT:00026C0B]>
[00:31] [BuildBaseRecords] <Debug: Looking for minecemid01 for Skyrim.esm MineCEMid01Falmer [STAT:0001F936]>
[00:31] [BuildBaseRecords] <Debug: Looking for stonewallterraceendr01zzzLrhPine for Glenmoril.esm zzzLrhStonewallTerraceEndR01Pine [STAT:0E0070ED]>
[00:31] [BuildBaseRecords] <Debug: Looking for stonewallterraceendr01 for Glenmoril.esm zzzLrhStonewallTerraceEndR01Pine [STAT:0E0070ED]>
[00:31] [AddModel] <Debug: Meshes\architecture\shackkit\shackframelmid01.nif ShackFrameLMid01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackFrameLMid01 [STAT:0E016DCE]>
[00:31] [AddModel] <Debug: Meshes\architecture\shackkit\shackframelmid01.nif ShackFrameLMid01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackFrameLMid01 [STAT:0E016DCE]>
[00:31] [BuildBaseRecords] <Debug: Looking for caveirbalconystraight04WT for Wyrmstooth.esp WTCaveIRBalconyStraight04 [STAT:0A7D3534]>
[00:31] [BuildBaseRecords] <Debug: Looking for tombbroken01 for Glenmoril.esm zzzGHQmTombBroken01 [STAT:0E00FDA8]>
[00:31] [BuildBaseRecords] <Debug: Looking for caveirbalconystraight04 for Wyrmstooth.esp WTCaveIRBalconyStraight04 [STAT:0A7D3534]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Glenmoril.esm zzzLrhStonewallTerraceEndR01Pine [STAT:0E0070ED]>
[00:31] [AddModel] <Debug: Meshes\architecture\shackkit\shackframelmid01.nif ShackFrameLMid01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackFrameLMid01 [STAT:0E016DCE]>
[00:31] [AddModel] <Debug: Meshes\architecture\shackkit\shackframelmid01.nif ShackFrameLMid01:30 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackFrameLMid01 [STAT:0E016DCE]>
[00:31] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodbeam03 for Skyrim.esm ShipKatariahWoodbeam03 [STAT:0009859B]>
[00:31] [BuildBaseRecords] <Debug: Looking for apopararch02 for Unslaad.esm zzzCrbApoParArch02SN [STAT:0F428704]>
[00:31] [BuildBaseRecords] <Debug: Looking for blacksmithforgemarkerwr for Skyrim.esm CraftingBlackSmithForgeWR "Кузница" [FURN:000BF9E1]>
[00:31] [AddModel] <Debug: Meshes\lod\shackkit\shackframelmid01_lod_0.nif ShackFrameLMid01:26 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackFrameLMid01 [STAT:0E016DCE]>
[00:31] [AddModel] <Debug: Meshes\lod\shackkit\shackframelmid01_lod_0.nif ShackFrameLMid01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackFrameLMid01 [STAT:0E016DCE]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Glenmoril.esm zzzRevDeadShackFrameLMid01 [STAT:0E016DCE]>
[00:31] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodsmpartitiondoorbase01 for Skyrim.esm ShipKatariahWoodSmPartitionDoorBase01 [STAT:00098592]>
[00:31] [AddModel] <Debug: Meshes\dungeons\ship\katariah\shipkatariahwoodbeam03.nif ShipKatariahWoodbeam03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipKatariahWoodbeam03 [STAT:0009859B]>
[00:31] [AddModel] <Debug: Meshes\dungeons\ship\katariah\shipkatariahwoodbeam03.nif ShipKatariahWoodbeam03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipKatariahWoodbeam03 [STAT:0009859B]>
[00:31] [BuildBaseRecords] <Debug: Looking for rtwalltodocks01 for Skyrim.esm RTWalltoDocks01 [STAT:000ADE95]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockcliff05EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff05_Dementia [STAT:114E7B6B]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff05_Dementia [STAT:114E7B6B]>
[00:31] [AddModel] <Debug: Meshes\lod\ships\shipkatariahwoodbeam03_lod_0.nif ShipKatariahWoodbeam03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipKatariahWoodbeam03 [STAT:0009859B]>
[00:31] [AddModel] <Debug: Meshes\lod\ships\shipkatariahwoodbeam03_lod_0.nif ShipKatariahWoodbeam03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipKatariahWoodbeam03 [STAT:0009859B]>
[00:31] [BuildBaseRecords] <Debug: Looking for water1024 for Vigilant.esm zzzCHWaterColdharbour1024Movable [ACTI:0D0D488F]>
[00:31] [AddModel] <Debug: Meshes\architecture\riften\rtwalltodocks01.nif L2_Decal Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTWalltoDocks01 [STAT:000ADE95]>
[00:31] [AddModel] <Debug: Meshes\architecture\riften\rtwalltodocks01.nif L2_Decal Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWalltoDocks01 [STAT:000ADE95]>
[00:31] [AddModel] <Debug: Meshes\architecture\riften\rtwalltodocks01.nif RTWalltoDocks01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWalltoDocks01 [STAT:000ADE95]>
[00:31] [AddModel] <Debug: Meshes\architecture\riften\rtwalltodocks01.nif RTWalltoDocks01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWalltoDocks01 [STAT:000ADE95]>
[00:31] [AddModel] <Debug: Meshes\architecture\riften\rtwalltodocks01.nif RTWalltoDocks01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWalltoDocks01 [STAT:000ADE95]>
[00:31] [AddModel] <Debug: Meshes\architecture\riften\rtwalltodocks01.nif RTWalltoDocks01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWalltoDocks01 [STAT:000ADE95]>
[00:31] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Vigilant.esm zzzCHWaterColdharbour1024Movable [ACTI:0D0D488F]>
[00:31] [AddModel] <Debug: Meshes\architecture\riften\rtwalltodocks01.nif RTWalltoDocks01:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWalltoDocks01 [STAT:000ADE95]>
[00:31] [AddModel] <Debug: Meshes\architecture\riften\rtwalltodocks01.nif RTWalltoDocks01:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWalltoDocks01 [STAT:000ADE95]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff05_Dementia [STAT:114E7B6B]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff05_Dementia [STAT:114E7B6B]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff05_Dementia [STAT:114E7B6B]>
[00:31] [BuildBaseRecords] <Debug: Looking for signriverwoodriverwoodblacksmith01 for Skyrim.esm SignRiverwoodBlacksmith01 [MSTT:00038228]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff05_Dementia [STAT:114E7B6B]>
[00:31] [AddModel] <Debug: Meshes\lod\riften\rtwalltodocks01_lod.nif RTWalltoDocks01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWalltoDocks01 [STAT:000ADE95]>
[00:31] [AddModel] <Debug: Meshes\lod\riften\rtwalltodocks01_lod.nif RTWalltoDocks01_LOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWalltoDocks01 [STAT:000ADE95]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTWalltoDocks01 [STAT:000ADE95]>
[00:31] [BuildBaseRecords] <Debug: Looking for caveishaftdoorb04 for Skyrim.esm CaveIShaftDoorB04 [STAT:0003400E]>
[00:31] [BuildBaseRecords] <Debug: Looking for looseblocks03 for Glenmoril.esm zzzRevLooseBlock03 [STAT:0E00826B]>
[00:31] [BuildBaseRecords] <Debug: Looking for skyhavenexteriorfacade01 for Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtrock\mountainpeak01_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainPeak01Low [STAT:0E1F749B]>
[00:31] [BuildBaseRecords] <Debug: Looking for gutsmasspale for Glenmoril.esm zzzRevWitGutsMassPale [STAT:0E015BA7]>
[00:31] [BuildBaseRecords] <Debug: Looking for burialblade1h for Glenmoril.esm zzzRev1stPersonBurialBlade1H [STAT:0E015B39]>
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\storti\256wallendcap.nif 4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti256WallEndCap [STAT:0E00DC9C]>
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\storti\256wallendcap.nif 4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti256WallEndCap [STAT:0E00DC9C]>
[00:31] [BuildBaseRecords] <Debug: Looking for rrruinstemp01 for Dragonborn.esm RRRuinsTemp01 [STAT:04019AE6]>
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\storti\256wallendcap.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti256WallEndCap [STAT:0E00DC9C]>
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\storti\256wallendcap.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti256WallEndCap [STAT:0E00DC9C]>
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\storti\256wallendcap.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti256WallEndCap [STAT:0E00DC9C]>
[00:31] [AddModel] <Debug: Meshes\architecture\revenant\storti\256wallendcap.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti256WallEndCap [STAT:0E00DC9C]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainpeak01_lod_0l.nif MountainPeak01_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainPeak01Low [STAT:0E1F749B]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainpeak01_lod_0l.nif MountainPeak01_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainPeak01Low [STAT:0E1F749B]>
[00:31] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\distant\mtpeak01low.nif MountainPeak01_LOD_0L:0 meshes\lod\revenant\mtrock\mountainpeak01_lod_0l.nif textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainPeak01Low [STAT:0E1F749B]>
[00:31] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01.dds in meshes\lod\revenant\mtrock\mountainpeak01_lod_0l.nif for Glenmoril.esm zzzRevMountainPeak01Low [STAT:0E1F749B]>
[00:31] [BuildBaseRecords] <Debug: Looking for roadscurveramp01RP_MarshMud02 for _ResourcePack.esl RP_RoadSCurveRamp01MarshMud02 [STAT:FE002130]>
[00:31] [BuildBaseRecords] <Debug: Looking for roadscurveramp01 for _ResourcePack.esl RP_RoadSCurveRamp01MarshMud02 [STAT:FE002130]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01marshmud02_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01marshmud02_d.dds _ResourcePack.esl RP_RoadSCurveRamp01MarshMud02 [STAT:FE002130]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\stwall\256wallendcap_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti256WallEndCap [STAT:0E00DC9C]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\stwall\256wallendcap_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti256WallEndCap [STAT:0E00DC9C]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\stwall\256wallendcap_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti256WallEndCap [STAT:0E00DC9C]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\stwall\256wallendcap_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti256WallEndCap [STAT:0E00DC9C]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockshelf01PineForest02 for Skyrim.esm RockShelf01PineForest02 [STAT:0008D069]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockshelf01 for Skyrim.esm RockShelf01PineForest02 [STAT:0008D069]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainpeak01_lod_1.nif MountainPeak01_LOD_1_Custom:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainPeak01Low [STAT:0E1F749B]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainpeak01_lod_1.nif MountainPeak01_LOD_1_Custom:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainPeak01Low [STAT:0E1F749B]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\stwall\256wallendcap_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti256WallEndCap [STAT:0E00DC9C]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\stwall\256wallendcap_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti256WallEndCap [STAT:0E00DC9C]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\stwall\256wallendcap_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti256WallEndCap [STAT:0E00DC9C]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\stwall\256wallendcap_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti256WallEndCap [STAT:0E00DC9C]>
[00:31] [BuildBaseRecords] <Debug: Looking for minecdirtmound01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCDirtMound01_Dementia [STAT:1157B6D7]>
[00:31] [BuildBaseRecords] <Debug: Looking for minecdirtmound01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCDirtMound01_Dementia [STAT:1157B6D7]>
[00:31] [BuildBaseRecords] <Debug: Looking for mountaintrim01wet for Skyrim.esm MountainTrim01Wet [STAT:000955B8]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainpeak01_lod_2.nif MountainPeak01_LOD_2_Custom:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainPeak01Low [STAT:0E1F749B]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainpeak01_lod_2.nif MountainPeak01_LOD_2_Custom:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainPeak01Low [STAT:0E1F749B]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwarvenbowskinned for Skyrim.esm 1stPersonDwarvenBow [STAT:0005271A]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 2 Skyrim.esm MountainTrim01Wet [STAT:000955B8]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 1 Skyrim.esm MountainTrim01Wet [STAT:000955B8]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 1 Skyrim.esm MountainTrim01Wet [STAT:000955B8]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainpeak01_lod_3.nif MountainPeak01_LOD_3_Custom:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainPeak01Low [STAT:0E1F749B]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainpeak01_lod_3.nif MountainPeak01_LOD_3_Custom:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainPeak01Low [STAT:0E1F749B]>
[00:31] [BuildBaseRecords] <Debug: Looking for fxdripssplash01 for Skyrim.esm FXDripsSplash01 [MSTT:0002C68B]>
[00:31] [BuildBaseRecords] <Debug: Looking for _camp_fuel_flickering_booksunlit for Campfire.esm _Camp_Fuel_Flickering_BooksUnlit [ACTI:090328A9]>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2.dds] ResourceExists>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:31] [BuildBaseRecords] <Debug: Looking for gdewaraxe for Unslaad.esm zzzCrb1stPersonGdeAxe1H [STAT:0F3A7001]>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\FC4DBF011F664B6C923392C66DE82CD1.dds">
[00:31] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdead04.nif textures\landscape\trees\treepineforestbranchcomp_n.dds 5B48E0BB Enhanced Vanilla Trees SSE.esp TreePineForest04Dead [TREE:000B927D]>
[00:31] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdead04.nif textures\landscape\trees\treepineforestbarkcomp.dds 4EE47BBD Enhanced Vanilla Trees SSE.esp TreePineForest04Dead [TREE:000B927D]>
[00:31] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdead04.nif textures\landscape\trees\treepineforestbarkcomp_n.dds 27D3E91C Enhanced Vanilla Trees SSE.esp TreePineForest04Dead [TREE:000B927D]>
[00:31] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdead04.nif textures\landscape\trees\treepineforestbranchcomp.dds B9C7D835 Enhanced Vanilla Trees SSE.esp TreePineForest04Dead [TREE:000B927D]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilem02RP_Sand01 for _ResourcePack.esl RP_RockPileM02Sand01 [STAT:FE002082]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilem02 for _ResourcePack.esl RP_RockPileM02Sand01 [STAT:FE002082]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sand01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\sand01_d.dds _ResourcePack.esl RP_RockPileM02Sand01 [STAT:FE002082]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc2basaltrubblepile01CoastBeach for Dragonborn.esm DLC2BasaltRubblePile01CoastBeach [STAT:0402958D]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc2basaltrubblepile01 for Dragonborn.esm DLC2BasaltRubblePile01CoastBeach [STAT:0402958D]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dcpassthru_lod.nif PineTree04_l Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest04Dead [TREE:000B927D]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dcpassthru_lod.nif PineTree04_l Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest04Dead [TREE:000B927D]>
[00:31] [BuildBaseRecords] <Debug: Looking for apostackssingle02 for Dragonborn.esm ApoStacksSingle02 [STAT:04019A60]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest04Dead [TREE:000B927D]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest04Dead [TREE:000B927D]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest04Dead [TREE:000B927D]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest04Dead [TREE:000B927D]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest04Dead [TREE:000B927D]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest04Dead [TREE:000B927D]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest04Dead [TREE:000B927D]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest04Dead [TREE:000B927D]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Dragonborn.esm ApoStacksSingle02 [STAT:04019A60]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilem01Sulpur for Skyrim.esm RockPileM01Sulpur [STAT:000897CB]>
[00:31] [BuildBaseRecords] <Debug: Looking for stonewallterracestairs01FallForest for Skyrim.esm StonewallTerraceStairs01FallForest [STAT:00093076]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Skyrim.esm RockPileM01Sulpur [STAT:000897CB]>
[00:31] [BuildBaseRecords] <Debug: Looking for stonewallterracestairs01 for Skyrim.esm StonewallTerraceStairs01FallForest [STAT:00093076]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 0 Skyrim.esm StonewallTerraceStairs01FallForest [STAT:00093076]>
[00:31] [BuildBaseRecords] <Debug: Looking for seruinshallbg1way01 for Dawnguard.esm SERuinsHallBg1Way01 [STAT:02003837]>
[00:31] [BuildBaseRecords] <Debug: Looking for dekstatue04 for Glenmoril.esm zzzRevDekStatue04 [STAT:0E2EBC4B]>
[00:31] [AddModel] <Debug: Meshes\plants\floraspikygrass02.nif SpikyGrass02:0 - L1_SpikyGrass02:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraSpikyGrass02 "Колючая трава" [TREE:000BE3E1]>
[00:31] [AddModel] <Debug: Meshes\plants\floraspikygrass02.nif SpikyGrass02:0 - L1_SpikyGrass02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp TreeFloraSpikyGrass02 "Колючая трава" [TREE:000BE3E1]>
[00:31] [BuildBaseRecords] <Debug: Looking for lightspellstaticlight for Skyrim.esm WinterholdLightSpellStatic [ACTI:001096D6]>
[00:31] [BuildBaseRecords] <Debug: Looking for cavegroomcorner02 for Skyrim.esm CaveGRoomCorner02ice [STAT:0007A877]>
[00:31] [BuildBaseRecords] <Debug: Looking for goldcheesewheel01a for DAc0da.esm zDcdInvGoldCheeseWheel [STAT:0C00CD46]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockcliff05PineForest02 for Skyrim.esm RockCliff05PineForest02 [STAT:00052F71]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Skyrim.esm RockCliff05PineForest02 [STAT:00052F71]>
[00:31] [BuildBaseRecords] <Debug: Looking for farmintinnwallentrance01 for Skyrim.esm FarmIntInnWallEntrance01 [STAT:000539F5]>
[00:31] [BuildBaseRecords] <Debug: Looking for 1stpersonexecutioneraxezzzCH1stPersonRustyExecutionerAxe for Vigilant.esm zzzCH1stPersonRustyExecutionerAxe [STAT:0D089D22]>
[00:31] [BuildBaseRecords] <Debug: Looking for 1stpersonexecutioneraxe for Vigilant.esm zzzCH1stPersonRustyExecutionerAxe [STAT:0D089D22]>
[00:31] [BuildBaseRecords] <Debug: Looking for impwoodbeam02 for Better Dynamic Snow SE.esp ImpWoodbeam02Light_SN [STAT:000F5721]>
[00:31] [BuildBaseRecords] <Debug: Looking for cavegewall02 for Skyrim.esm CaveGEWall02falmer [STAT:00052770]>
[00:31] [BuildBaseRecords] <Debug: Looking for fxambbeamslowfog00 for Skyrim.esm FXAmbBeamSlowFog00 [MSTT:000A6C3B]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineoreiron02_LPineForest02 for Skyrim.esm MineOreIron02_LPineForest02 "Железорудная жила" [ACTI:0010D76F]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineoreiron02 for Skyrim.esm MineOreIron02_LPineForest02 "Железорудная жила" [ACTI:0010D76F]>
[00:31] [BuildBaseRecords] <Debug: Looking for safeandlock01 for Dawnguard.esm DLC1HoldingCellSafe "Holding Cell Safe" [CONT:02015BC3]>
[00:31] [BuildBaseRecords] <Debug: Looking for minecshaftwall04 for Skyrim.esm MineCShaftWall04 [STAT:00045528]>
[00:31] [BuildBaseRecords] <Debug: Looking for caveirwallincorner02 for Skyrim.esm CaveIRWallInCorner02 [STAT:000344D6]>
[00:31] [BuildBaseRecords] <Debug: Looking for disenchantworkbench01 for Dragonborn.esm DLC2ApocryphaFountain "Фонтан знаний" [FURN:04029D13]>
[00:31] [BuildBaseRecords] <Debug: Looking for cwmapflagtownred01 for OwnCivilWar.esp OCWMapFlagRedOldHroldan "Старый Хролдан" [ACTI:4B01E90A]>
[00:31] [BuildBaseRecords] <Debug: Looking for wrburialpyre01bodyholder01 for Unslaad.esm zzzCrbWRBurialPyre01BodyHolder01Snow [STAT:0F33C814]>
[00:31] [BuildBaseRecords] <Debug: Looking for sc_chest02 for Unslaad.esm zzzCrbTreasQEGdeAxe1H "Сундук" [CONT:0F3E023B]>
[00:31] [BuildBaseRecords] <Debug: Looking for chest01 for Wyrmstooth.esp WTMerchantTheHermitKitchen "Сундук" [CONT:0AA0850E]>
[00:31] [BuildBaseRecords] <Debug: Looking for fxambbeamxbdustbig_dim01 for Skyrim.esm FXAmbBeamXbDustBig_Dim01 [MSTT:000A6C1C]>
[00:31] [BuildBaseRecords] <Debug: Looking for shadowelf for Unslaad.esm zzzCrbPlaneShadowElf [STAT:0F45E343]>
[00:31] [BuildBaseRecords] <Debug: Looking for smdfarchcei01 for Skyrim.esm SMdFArchCei01 [STAT:00073C58]>
[00:31] [BuildBaseRecords] <Debug: Looking for glazedcandlesstatic02off for RelightingSkyrim_SSE.esp RS_GlazedCandle02Off [STAT:2E1B7C84]>
[00:31] [BuildBaseRecords] <Debug: Looking for apobanner04 for Unslaad.esm zzzCrbBannerApo04 [MSTT:0F42873C]>
[00:31] [BuildBaseRecords] <Debug: Looking for 1stpersondwarvenhandaxe for Skyrim.esm 1stPersonDwarvenWarAxe [STAT:00036BC6]>
[00:31] [BuildBaseRecords] <Debug: Looking for byohbyohwrshackext01 for HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [BuildBaseRecords] <Debug: Looking for norrmshaftmidexsm02 for Skyrim.esm NorRmShaftMidExSm02 [STAT:0002E84B]>
[00:31] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Glenmoril.esm zzzLrhRqNoteEnabler [ACTI:0E097DB4]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpiles01PineForest01 for Skyrim.esm RockPileS01PineForest01 [STAT:00024F46]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Skyrim.esm RockPileS01PineForest01 [STAT:00024F46]>
[00:31] [BuildBaseRecords] <Debug: Looking for caveilwallstraight04 for Skyrim.esm CaveILWallStraight04 [STAT:00034491]>
[00:31] [BuildBaseRecords] <Debug: Looking for impstoneblock02 for Skyrim.esm ImpStoneBlock02ice [STAT:00080BC3]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineceicorner02hole for Skyrim.esm MineCEICorner02Hole [STAT:0004561D]>
[00:31] [BuildBaseRecords] <Debug: Looking for rocks01wet for Skyrim.esm RockS01Wet [STAT:000BB8C5]>
[00:31] [BuildBaseRecords] <Debug: Looking for rocks01zzzRev_Moss for Glenmoril.esm zzzRevRockS01_Moss [STAT:0E0045E2]>
[00:31] [BuildBaseRecords] <Debug: Looking for rocks01 for Glenmoril.esm zzzRevRockS01_Moss [STAT:0E0045E2]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc2dwehallbg3way01 for Dragonborn.esm DLC2DweHallBg3way01 [STAT:040202C4]>
[00:31] [BuildBaseRecords] <Debug: Looking for apofloorraised02 for Dragonborn.esm ApoFloorRaised02 [STAT:04019A7A]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwewallsconcesmall02on for Skyrim.esm DweWallSconceSmall02On [STAT:000E72CC]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc1falmerjug01 for Dawnguard.esm Dlc1FalmerJug01 [STAT:020177F6]>
[00:31] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rocks01.nif RockS01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockS01_Moss [STAT:0E0045E2]>
[00:31] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rocks01.nif RockS01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockS01_Moss [STAT:0E0045E2]>
[00:31] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rocks01wet.nif RockS01Wet:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockS01Wet [STAT:000BB8C5]>
[00:31] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rocks01wet.nif RockS01Wet:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockS01Wet [STAT:000BB8C5]>
[00:31] [AddModel] <Debug: Meshes\lod\rocks\rocks01_lod_0.nif RockS01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockS01_Moss [STAT:0E0045E2]>
[00:31] [AddModel] <Debug: Meshes\lod\rocks\rocks01_lod_0.nif RockS01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockS01_Moss [STAT:0E0045E2]>
[00:31] [BuildBaseRecords] <Debug: Looking for 1stpersonforswornaxe for Skyrim.esm 1stPersonForswornAxe [STAT:000CC828]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockS01_Moss [STAT:0E0045E2]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwefacadebalconycap01 for DAc0da.esm zDcdZeroSumDweFacadeBalconyCap [STAT:0C0097EA]>
[00:31] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarterhouses01.nif WHstonequarterhouses01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:31] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarterhouses01.nif WHstonequarterhouses01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:31] [BuildBaseRecords] <Debug: Looking for pillarclub01 for Glenmoril.esm zzzGH1stPersonPillarClub01 [STAT:0E01514D]>
[00:31] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarterhouses01.nif WHstonequarterhouses01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:31] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarterhouses01.nif WHstonequarterhouses01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:31] [AddModel] <Debug: Meshes\lod\rocks\wet\rocks01wet_lod_0.nif RockS01Wet:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockS01Wet [STAT:000BB8C5]>
[00:31] [AddModel] <Debug: Meshes\lod\rocks\wet\rocks01wet_lod_0.nif RockS01Wet:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockS01Wet [STAT:000BB8C5]>
[00:31] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarterhouses01.nif WHstonequarterhouses01:19 - L2_details:19 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:31] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarterhouses01.nif WHstonequarterhouses01:19 - L2_details:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:31] [BuildBaseRecords] <Debug: Looking for caveglwallstraight01_darkfalmer for Dawnguard.esm CaveGLWallStraight01_DarkFalmer [STAT:02002BE6]>
[00:31] [BuildBaseRecords] <Debug: Looking for genericbannerred03WTMarauderBanner03 for Wyrmstooth.esp WTMarauderBanner03 [MSTT:0A7E0065]>
[00:31] [BuildBaseRecords] <Debug: Looking for genericbannerred03 for Wyrmstooth.esp WTMarauderBanner03 [MSTT:0A7E0065]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockl05wet for Skyrim.esm RockL05Wet [STAT:000BB8C0]>
[00:31] [BuildBaseRecords] <Debug: Looking for rtcanalsl01inner01 for Skyrim.esm RTCanalsL01Inner01 [STAT:000EF2FF]>
[00:31] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebalconycap01.nif DweFacadeBalconyCap01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBalconyCap [STAT:0C0097EA]>
[00:31] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebalconycap01.nif DweFacadeBalconyCap01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBalconyCap [STAT:0C0097EA]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlcfxpinkpetals01 for Dawnguard.esm FXAmbPinkPetals [MSTT:02004D21]>
[00:31] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebalconycap01.nif DweFacadeBalconyCap01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBalconyCap [STAT:0C0097EA]>
[00:31] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebalconycap01.nif DweFacadeBalconyCap01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBalconyCap [STAT:0C0097EA]>
[00:31] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebalconycap01.nif DweFacadeBalconyCap01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBalconyCap [STAT:0C0097EA]>
[00:31] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebalconycap01.nif DweFacadeBalconyCap01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBalconyCap [STAT:0C0097EA]>
[00:31] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01Sand01_22EE2B84 for TheBawbsWardenOfTheCoast.esp DirtCliffsCornerIn01Sand01 [STAT:1000BBC3]>
[00:31] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01Sand01 for TheBawbsWardenOfTheCoast.esp DirtCliffsCornerIn01Sand01 [STAT:1000BBC3]>
[00:31] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84passthru for TheBawbsWardenOfTheCoast.esp DirtCliffsCornerIn01Sand01 [STAT:1000BBC3]>
[00:31] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84 for TheBawbsWardenOfTheCoast.esp DirtCliffsCornerIn01Sand01 [STAT:1000BBC3]>
[00:31] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01 for TheBawbsWardenOfTheCoast.esp DirtCliffsCornerIn01Sand01 [STAT:1000BBC3]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\fieldgrass02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp DirtCliffsCornerIn01Sand01 [STAT:1000BBC3]>
[00:31] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebalconycap01_lod.nif DweFacadeBalconyCap01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBalconyCap [STAT:0C0097EA]>
[00:31] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebalconycap01_lod.nif DweFacadeBalconyCap01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBalconyCap [STAT:0C0097EA]>
[00:31] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighdoortrans01 for Skyrim.esm WRIntCastleWallDoubleHighDoorTrans01 [STAT:00087955]>
[00:31] [BuildBaseRecords] <Debug: Looking for ruinsfurniturerubble08 for Skyrim.esm RuinsBrokenShelf04 [STAT:0003F7EA]>
[00:31] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif RockL05Wet:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockL05Wet [STAT:000BB8C0]>
[00:31] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif RockL05Wet:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockL05Wet [STAT:000BB8C0]>
[00:31] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarterhouses01.nif WHstonequarterhouses01:0 - L1_details:0 - L2_details:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:31] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarterhouses01.nif WHstonequarterhouses01:0 - L1_details:0 - L2_details:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:31] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebalconycap01_lod_1.nif DweFacadeBalconyCap01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBalconyCap [STAT:0C0097EA]>
[00:31] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebalconycap01_lod_1.nif DweFacadeBalconyCap01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBalconyCap [STAT:0C0097EA]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeBalconyCap [STAT:0C0097EA]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeBalconyCap [STAT:0C0097EA]>
[00:31] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarterhouses01.nif WHstonequarterhouses01:12 - L1_details:12 - L2_details:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:31] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarterhouses01.nif WHstonequarterhouses01:12 - L1_details:12 - L2_details:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeBalconyCap [STAT:0C0097EA]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [BuildBaseRecords] <Debug: Looking for roadchunkm02RP_DesertLumpy01Light for _ResourcePack.esl RP_RoadChunkM02DesertLumpy01Light [STAT:FE002144]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [BuildBaseRecords] <Debug: Looking for roadchunkm02 for _ResourcePack.esl RP_RoadChunkM02DesertLumpy01Light [STAT:FE002144]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [BuildBaseRecords] <Debug: Looking for stockadescaffoldramp01 for Skyrim.esm StockadeScaffoldRamp01 [STAT:0003FB06]>
[00:31] [AddModel] <Debug: Meshes\lod\rocks\wet\rockl05wet_lod_0.nif RockL05Wet:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockL05Wet [STAT:000BB8C0]>
[00:31] [AddModel] <Debug: Meshes\lod\rocks\wet\rockl05wet_lod_0.nif RockL05Wet:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockL05Wet [STAT:000BB8C0]>
[00:31] [BuildBaseRecords] <Debug: Looking for minecewall03 for Skyrim.esm MineCEWall03Falmer [STAT:0001F9B1]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorb02 for Skyrim.esm CaveGShaftDoorB02Falmer [STAT:000B9EE2]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadChunkM02DesertLumpy01Light [STAT:FE002144]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\mtadd\mountainledgesm02.nif MountainLedgeSM02_LOD_0L:0 meshes\lod\revenant\mt\ledge\mountainledgesm02_lod_0.nif textures\landscape\mountains\mountainslab02.dds Glenmoril.esm zzzRevMtLedgeSM02SNHeavy [STAT:0E2F7724]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarterhouses01.nif WHstonequarterhouses01:9 - L1_details:9 - L2_details:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:31] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarterhouses01.nif WHstonequarterhouses01:9 - L1_details:9 - L2_details:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [BuildBaseRecords] <Debug: Looking for fxslowdrip01_largearea for Skyrim.esm FXSlowDrip01_LargeArea [MSTT:0002DDB1]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:36 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:36 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [BuildBaseRecords] <Debug: Looking for cavegewall01 for Skyrim.esm CaveGEWall01Falmer [STAT:000C2244]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext01.nif BYOHBYOHWRshackEXT01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT01 [STAT:03003205]>
[00:31] [BuildBaseRecords] <Debug: Looking for byohbyohtrophypedistal01 for HearthFires.esm BYOHBYOHTrophyPedestal01 [STAT:0300A8F0]>
[00:31] [BuildBaseRecords] <Debug: Looking for puzzledoorkeyholeglass for Skyrim.esm PuzzleDoorKeyHole01Glass "Замочная скважина" [ACTI:0004DAC6]>
[00:31] [BuildBaseRecords] <Debug: Looking for minewoodplanks03StockadeWoodplanks03 for Skyrim.esm StockadeWoodplanks03 [STAT:000533D7]>
[00:31] [BuildBaseRecords] <Debug: Looking for minewoodplanks03 for Skyrim.esm StockadeWoodplanks03 [STAT:000533D7]>
[00:31] [BuildBaseRecords] <Debug: Looking for implhalldetwist01 for Skyrim.esm ImpLHallDetwist01 [STAT:0003AEAE]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeWoodplanks03 [STAT:000533D7]>
[00:31] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarterhouses01.nif WHstonequarterhouses01:11 - L1_details:11 - L2_details:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:31] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarterhouses01.nif WHstonequarterhouses01:11 - L1_details:11 - L2_details:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:31] [BuildBaseRecords] <Debug: Looking for book02da01 for Skyrim.esm HighPolyBookDA01 [STAT:0008ADB4]>
[00:31] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarterhouses01.nif WHstonequarterhouses01:63 - L1_details:63 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:31] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarterhouses01.nif WHstonequarterhouses01:63 - L1_details:63 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:31] [BuildBaseRecords] <Debug: Looking for fxambsnowblowinglg for Skyrim.esm FXAmbSnowBlowingLg [MSTT:0002F247]>
[00:31] [BuildBaseRecords] <Debug: Looking for fxamb for Skyrim.esm FXAmbSnowBlowingLg [MSTT:0002F247]>
[00:31] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarterhouses01.nif WHstonequarterhouses01:8 - L1_details:8 - L2_details:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:31] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarterhouses01.nif WHstonequarterhouses01:8 - L1_details:8 - L2_details:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:31] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarterhouses01.nif WHstonequarterhouses01:15 - L1_details:15 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:31] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarterhouses01.nif WHstonequarterhouses01:15 - L1_details:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:31] [BuildBaseRecords] <Debug: Looking for sc_chest02 for Dawnguard.esm DLC01SC_ChestBoss "Сундук" [CONT:020040A5]>
[00:31] [BuildBaseRecords] <Debug: Looking for byohbyohmannequinbase01 for HearthFires.esm BYOHBYOHMannequinBase01 [STAT:0300B578]>
[00:31] [BuildBaseRecords] <Debug: Looking for miscsack02smallflat for Skyrim.esm MiscSack02SmallFlat_NoRespawn "Мешок" [CONT:0010E88A]>
[00:31] [BuildBaseRecords] <Debug: Looking for wrhouse02 for Skyrim.esm WRHouse02 [STAT:0001CD25]>
[00:31] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliffcrevasse.nif MountainCliffCrevasse:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffCrevasse [STAT:0E00A259]>
[00:31] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliffcrevasse.nif MountainCliffCrevasse:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffCrevasse [STAT:0E00A259]>
[00:31] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliffcrevasse.nif MountainCliffCrevasse:1 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffCrevasse [STAT:0E00A259]>
[00:31] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliffcrevasse.nif MountainCliffCrevasse:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffCrevasse [STAT:0E00A259]>
[00:31] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarterhouses01.nif WHstonequarterhouses01:22 - L1_details:22 - L2_details:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:31] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarterhouses01.nif WHstonequarterhouses01:22 - L1_details:22 - L2_details:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:31] [BuildBaseRecords] <Debug: Looking for cubeanimspiral2048 for DAc0da.esm zDcdActCubeAnimSpiral2048 [ACTI:0C009A16]>
[00:31] [BuildBaseRecords] <Debug: Looking for water1024 for Skyrim.esm Water1024Volcanic [ACTI:000713C5]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineoreiron03_LFrozenMarshLichen for Skyrim.esm MineOreIron03_LFrozenMarshLichen "Железорудная жила" [ACTI:0010DC50]>
[00:31] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Skyrim.esm Water1024Volcanic [ACTI:000713C5]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineoreiron03 for Skyrim.esm MineOreIron03_LFrozenMarshLichen "Железорудная жила" [ACTI:0010DC50]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc2fxsmokingplantwithdirt for Dragonborn.esm DLC2FXShrubSmokingWithDirt [MSTT:0401A54B]>
[00:31] [BuildBaseRecords] <Debug: Looking for cavegewall04 for Skyrim.esm CaveGEWall04falmer [STAT:000525C3]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for DAc0da.esm zDcdTreasDweArtifact_TotemDwe "Сундук" [CONT:0C00CE15]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif Alpha:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif Alpha:3 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [BuildBaseRecords] <Debug: File not found Meshes\creationclub\_shared\dungeons\ayleidruins\interior\arrubblepile03.nif. Used by Update.esm ccBGS_ARRubblePile03 [STAT:010031C9]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif Alpha:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif Alpha:5 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif Alpha2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif Alpha2 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif SkyHavenExteriorWalkway03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif SkyHavenExteriorWalkway03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif SkyHavenExteriorWalkway03:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif SkyHavenExteriorWalkway03:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif SkyHavenExteriorWalkway03:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif SkyHavenExteriorWalkway03:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif SkyHavenExteriorWalkway03:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif SkyHavenExteriorWalkway03:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif SkyHavenExteriorWalkway03:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif SkyHavenExteriorWalkway03:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif SkyHavenExteriorFacade01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif SkyHavenExteriorFacade01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtrock\mountaincliffcrevasse_68641276_lod_0l.nif for Glenmoril.esm zzzRevMountainCliffCrevasse [STAT:0E00A259]>
[00:31] [BuildBaseRecords] <Debug: Looking for 1stpersonironbattleaxe for Skyrim.esm 1stPersonIronBattleAxe [STAT:00036BAB]>
[00:31] [BuildBaseRecords] <Debug: Looking for glacierrubbletrim01 for Update.esm GlacierRubbleTrim01 [STAT:00065CA1]>
[00:31] [BuildBaseRecords] <Debug: Looking for arwhallgateframe01 for Update.esm ccBGS_ARWHallGateFrame01 [STAT:010031FB]>
[00:31] [BuildBaseRecords] <Debug: Looking for statuemotherzzzRevWitMotherStatue_moss for Glenmoril.esm zzzRevWitMotherStatue_moss [STAT:0E00973E]>
[00:31] [BuildBaseRecords] <Debug: Looking for statuemother for Glenmoril.esm zzzRevWitMotherStatue_moss [STAT:0E00973E]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouse02.nif WRHouse02:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouse02 [STAT:0001CD25]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouse02.nif WRHouse02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouse02 [STAT:0001CD25]>
[00:31] [BuildBaseRecords] <Debug: Looking for wrintcastleroofbasecorr01 for Skyrim.esm WRIntCastleRoofBaseCorR01 [STAT:0008785B]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouse02.nif WRHouse02:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouse02 [STAT:0001CD25]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouse02.nif WRHouse02:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouse02 [STAT:0001CD25]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouse02.nif WRHouse02:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHouse02 [STAT:0001CD25]>
[00:31] [BuildBaseRecords] <Debug: Looking for atmoracannonruin for Unslaad.esm zzzCrbAtmoraCannonRuin [STAT:0F438EE2]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouse02.nif WRHouse02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouse02 [STAT:0001CD25]>
[00:31] [BuildBaseRecords] <Debug: Looking for caveglroomcorner04_darkfalmer for Dawnguard.esm CaveGLRoomCorner04_DarkFalmer [STAT:02002BD0]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouse02.nif WRHouse02:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHouse02 [STAT:0001CD25]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouse02.nif WRHouse02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouse02 [STAT:0001CD25]>
[00:31] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarterhouses01_lod_2.nif WHBrunwulfSQ_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:31] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarterhouses01_lod_2.nif WHBrunwulfSQ_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouse02.nif WRHouse02:0 - L2_WRHouse02Parts:0.00.00 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouse02 [STAT:0001CD25]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouse02.nif WRHouse02:0 - L2_WRHouse02Parts:0.00.00 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouse02 [STAT:0001CD25]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouse02.nif WRHouse02:10 - L2_WRHouse02Parts:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouse02 [STAT:0001CD25]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouse02.nif WRHouse02:10 - L2_WRHouse02Parts:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouse02 [STAT:0001CD25]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliffcrevasse_lod_0l.nif MountainCliff03_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffCrevasse [STAT:0E00A259]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliffcrevasse_lod_0l.nif MountainCliff03_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffCrevasse [STAT:0E00A259]>
[00:31] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountaincliffcrevasse.nif MountainCliff03_LOD_0L:0 meshes\lod\revenant\mtrock\mountaincliffcrevasse_lod_0l.nif textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainCliffCrevasse [STAT:0E00A259]>
[00:31] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01.dds in meshes\lod\revenant\mtrock\mountaincliffcrevasse_lod_0l.nif for Glenmoril.esm zzzRevMountainCliffCrevasse [STAT:0E00A259]>
[00:31] [BuildBaseRecords] <Debug: Looking for whlooseblocks1 for Skyrim.esm WHlooseblocks1 [STAT:00077DD3]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwefacadetowerspacer01zzzCHFacadeTowerSpacer01 for Vigilant.esm zzzCHFacadeTowerSpacer01 [STAT:0D11E1B8]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwefacadetowerspacer01 for Vigilant.esm zzzCHFacadeTowerSpacer01 [STAT:0D11E1B8]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouse02.nif WRHouse02:1 - L2_WRHouse02Parts:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouse02 [STAT:0001CD25]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouse02.nif WRHouse02:1 - L2_WRHouse02Parts:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouse02 [STAT:0001CD25]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliffcrevasse_lod_1.nif MountainCliff03_LOD_1:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffCrevasse [STAT:0E00A259]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliffcrevasse_lod_1.nif MountainCliff03_LOD_1:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffCrevasse [STAT:0E00A259]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Vigilant.esm zzzCHFacadeTowerSpacer01 [STAT:0D11E1B8]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Vigilant.esm zzzCHFacadeTowerSpacer01 [STAT:0D11E1B8]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Vigilant.esm zzzCHFacadeTowerSpacer01 [STAT:0D11E1B8]>
[00:31] [BuildBaseRecords] <Debug: Looking for la_bedsingle_blue01 for SkystoneCastle.esp LA_SS_NobleBedSingleBlue01R "Кровать" [FURN:355899AC]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouse02.nif L2_WRHouse02Parts:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouse02 [STAT:0001CD25]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif SkyHavenExteriorFacade01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouse02.nif L2_WRHouse02Parts:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouse02 [STAT:0001CD25]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineoresilver03_LReachMoss for Skyrim.esm MineOreSilver03_LReachMoss "Серебряная жила" [ACTI:0010DCB4]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif SkyHavenExteriorFacade01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineoresilver03 for Skyrim.esm MineOreSilver03_LReachMoss "Серебряная жила" [ACTI:0010DCB4]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliffcrevasse_lod_2.nif MountainCliff03_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffCrevasse [STAT:0E00A259]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouse02.nif L2_WRHouse02Parts:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouse02 [STAT:0001CD25]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliffcrevasse_lod_2.nif MountainCliff03_LOD_2:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffCrevasse [STAT:0E00A259]>
[00:31] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouse02.nif L2_WRHouse02Parts:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouse02 [STAT:0001CD25]>
[00:31] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 1734 1282.71618652344>
[00:31] [BuildBaseRecords] <Debug: Looking for smddoorholecei01 for Skyrim.esm SMdDoorHoleCei01 "Дверь" [DOOR:00056F21]>
[00:31] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop2sided02bStockadeScaffoldTop2Sided02Light_SN for Skyrim.esm StockadeScaffoldTop2Sided02Light_SN [STAT:0002A339]>
[00:31] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop2sided02b for Skyrim.esm StockadeScaffoldTop2Sided02Light_SN [STAT:0002A339]>
[00:31] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\winteraspen02.nif textures\dlc01\landscape\trees\treeaspenwinterbranchcomp_n.dds 72877E59 Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:31] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\winteraspen02.nif textures\dlc01\landscape\trees\treeaspenwinterbranchcomp.dds 15AC7577 Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:31] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\winteraspen02.nif textures\landscape\trees\treeaspenbarkcomp.dds 4FD84EAB Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:31] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\winteraspen02.nif textures\landscape\trees\treeaspenbarkcomp_n.dds 3CB4334B Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif SkyHavenExteriorFacade01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif SkyHavenExteriorFacade01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\landscape\ice\glacierrubbletrim01.nif GlacierRubbleTrim01:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierRubbleTrim01 [STAT:00065CA1]>
[00:31] [AddModel] <Debug: Meshes\landscape\ice\glacierrubbletrim01.nif GlacierRubbleTrim01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm GlacierRubbleTrim01 [STAT:00065CA1]>
[00:31] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided02b.nif StockadeScaffoldTop2Sided02B:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop2Sided02Light_SN [STAT:0002A339]>
[00:31] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided02b.nif StockadeScaffoldTop2Sided02B:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop2Sided02Light_SN [STAT:0002A339]>
[00:31] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided02b.nif StockadeScaffoldTop2Sided02B:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop2Sided02Light_SN [STAT:0002A339]>
[00:31] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided02b.nif StockadeScaffoldTop2Sided02B:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop2Sided02Light_SN [STAT:0002A339]>
[00:31] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided02b.nif StockadeScaffoldTop2Sided02B:1 - L1_Rail02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop2Sided02Light_SN [STAT:0002A339]>
[00:31] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided02b.nif StockadeScaffoldTop2Sided02B:1 - L1_Rail02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop2Sided02Light_SN [STAT:0002A339]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif SkyHavenExteriorFacade01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif SkyHavenExteriorFacade01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif SkyHavenExteriorFacade01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif SkyHavenExteriorFacade01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif SkyHavenExteriorFacade01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorfacade01.nif SkyHavenExteriorFacade01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\winteraspen02passthru_lod.nif TreeAspen02_1:0 Trunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\winteraspen02passthru_lod.nif TreeAspen02_1:0 Trunk Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\winteraspen02passthru_lod.nif TreeAspen02_1:1 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\winteraspen02passthru_lod.nif TreeAspen02_1:1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:31] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop2sided02b_lod_0.nif StockadeScaffoldTop2Sided02B:1 - L1_Rail02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop2Sided02Light_SN [STAT:0002A339]>
[00:31] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop2sided02b_lod_0.nif StockadeScaffoldTop2Sided02B:1 - L1_Rail02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop2Sided02Light_SN [STAT:0002A339]>
[00:31] [AddModel] <Debug: Meshes\landscape\ice\glacierrubbletrim01.nif GlacierRubble01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierRubbleTrim01 [STAT:00065CA1]>
[00:31] [AddModel] <Debug: Meshes\landscape\ice\glacierrubbletrim01.nif GlacierRubble01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Update.esm GlacierRubbleTrim01 [STAT:00065CA1]>
[00:31] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim01_lod_0.nif GlacierRubbleTrim01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierRubbleTrim01 [STAT:00065CA1]>
[00:31] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim01_lod_0.nif GlacierRubbleTrim01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm GlacierRubbleTrim01 [STAT:00065CA1]>
[00:31] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim01_lod_0.nif MountainTrim01_Rocks04:0 - L2_Rocks04_LOD_0:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierRubbleTrim01 [STAT:00065CA1]>
[00:31] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim01_lod_0.nif MountainTrim01_Rocks04:0 - L2_Rocks04_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm GlacierRubbleTrim01 [STAT:00065CA1]>
[00:31] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim01_lod_0.nif MountainTrim01_Rocks04:0 - L2_Rocks04:0_LOD_0:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierRubbleTrim01 [STAT:00065CA1]>
[00:31] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim01_lod_0.nif MountainTrim01_Rocks04:0 - L2_Rocks04:0_LOD_0:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm GlacierRubbleTrim01 [STAT:00065CA1]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Update.esm GlacierRubbleTrim01 [STAT:00065CA1]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 2 Update.esm GlacierRubbleTrim01 [STAT:00065CA1]>
[00:31] [AddModel] <Debug: Meshes\lod\whiterun\wrhouse02_lod.nif WRHouse02LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouse02 [STAT:0001CD25]>
[00:31] [AddModel] <Debug: Meshes\lod\whiterun\wrhouse02_lod.nif WRHouse02LOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouse02 [STAT:0001CD25]>
[00:31] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim01_lod_1.nif GlacierRubbleTrim01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierRubbleTrim01 [STAT:00065CA1]>
[00:31] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim01_lod_1.nif GlacierRubbleTrim01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm GlacierRubbleTrim01 [STAT:00065CA1]>
[00:31] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim01_lod_1.nif MountainTrim01_Rocks04:0 - L2_Rocks04:0_LOD_1:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierRubbleTrim01 [STAT:00065CA1]>
[00:31] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim01_lod_1.nif MountainTrim01_Rocks04:0 - L2_Rocks04:0_LOD_1:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm GlacierRubbleTrim01 [STAT:00065CA1]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouse02 [STAT:0001CD25]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 1 Update.esm GlacierRubbleTrim01 [STAT:00065CA1]>
[00:31] [BuildBaseRecords] <Debug: Looking for oiltrappuddle01 for Skyrim.esm BFXTrapOilPoolPermanent01 [ACTI:000F02D6]>
[00:31] [BuildBaseRecords] <Debug: Looking for caveihallramp02 for Skyrim.esm CaveIHallRamp02ice [STAT:000638D8]>
[00:31] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim01_lod_2.nif GlacierRubbleTrim01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierRubbleTrim01 [STAT:00065CA1]>
[00:31] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim01_lod_2.nif GlacierRubbleTrim01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm GlacierRubbleTrim01 [STAT:00065CA1]>
[00:31] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim01_lod_2.nif MountainTrim01_Rocks04:0 - L2_Rocks04:0_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierRubbleTrim01 [STAT:00065CA1]>
[00:31] [AddModel] <Debug: Meshes\lod\ice\glacierrubbletrim01_lod_2.nif MountainTrim01_Rocks04:0 - L2_Rocks04:0_LOD_2:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm GlacierRubbleTrim01 [STAT:00065CA1]>
[00:31] [AddModel] <Debug: Meshes\lod\whiterun\wrhouse02_lod_2.nif WRHouse02LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouse02 [STAT:0001CD25]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 1 Update.esm GlacierRubbleTrim01 [STAT:00065CA1]>
[00:31] [AddModel] <Debug: Meshes\lod\whiterun\wrhouse02_lod_2.nif WRHouse02LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouse02 [STAT:0001CD25]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouse02 [STAT:0001CD25]>
[00:31] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Dragonborn.esm DLC02QAScrollContainer "All Dragonborn Scrolls" [CONT:04026B68]>
[00:31] [BuildBaseRecords] <Debug: Looking for norextwallbgstairr01 for Skyrim.esm NorExtWallBgStairR01Snow [STAT:00098498]>
[00:31] [BuildBaseRecords] <Debug: Looking for wrintloftwallroof01 for Skyrim.esm WRIntLoftWallRoof01 [STAT:000602D2]>
[00:31] [BuildBaseRecords] <Debug: Looking for minecemid01zzzGHDesertCEMid01 for Glenmoril.esm zzzGHDesertCEMid01 [STAT:0E0112BD]>
[00:31] [BuildBaseRecords] <Debug: Looking for minecemid01 for Glenmoril.esm zzzGHDesertCEMid01 [STAT:0E0112BD]>
[00:31] [BuildBaseRecords] <Debug: Looking for blackreachebalconycurve03 for Skyrim.esm BlackreachEBalconyCurve03 [STAT:000921B4]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairr01.nif NorExtWallBgStairR01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBgStairR01Snow [STAT:00098498]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairr01.nif NorExtWallBgStairR01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBgStairR01Snow [STAT:00098498]>
[00:31] [BuildBaseRecords] <Debug: Looking for smdcwallint03 for Skyrim.esm SMdCWallInt03 [STAT:0006D906]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\mtrock\ledge\mountainledgesm01_lod_0.nif MountainLedgeSM01_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM01Lime [STAT:0E2F772D]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairr01.nif NorExtWallBgStairR01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBgStairR01Snow [STAT:00098498]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\mtrock\ledge\mountainledgesm01_lod_0.nif MountainLedgeSM01_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM01Lime [STAT:0E2F772D]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairr01.nif NorExtWallBgStairR01:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBgStairR01Snow [STAT:00098498]>
[00:31] [BuildBaseRecords] <Debug: Looking for rubblepile08 for Glenmoril.esm zzzRevRubblePile08 [STAT:0E000DB0]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairr01.nif NorExtWallBgStairR01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBgStairR01Snow [STAT:00098498]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairr01.nif NorExtWallBgStairR01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBgStairR01Snow [STAT:00098498]>
[00:31] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\ledge\mountainledgesm01.nif MountainLedgeSM01_LOD_0L:0 meshes\lod\revenant\mtrock\ledge\mountainledgesm01_lod_0.nif textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMtLedgeSM01Lime [STAT:0E2F772D]>
[00:31] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01.dds in meshes\lod\revenant\mtrock\ledge\mountainledgesm01_lod_0.nif for Glenmoril.esm zzzRevMtLedgeSM01Lime [STAT:0E2F772D]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineoresilver01 for Skyrim.esm MineOreSilver01 "Серебряная жила" [ACTI:000A2C81]>
[00:31] [BuildBaseRecords] <Debug: Looking for wrdunintceilingmudstr01 for Skyrim.esm WRDunIntCeilingMudStr01 [STAT:000794F6]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\mtrock\ledge\mountainledgesm01_lod_1.nif MountainLedgeSM01_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM01Lime [STAT:0E2F772D]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\mtrock\ledge\mountainledgesm01_lod_1.nif MountainLedgeSM01_LOD_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM01Lime [STAT:0E2F772D]>
[00:31] [BuildBaseRecords] <Debug: Looking for laydownmarker for Campfire.esm _Camp_TentLayDownMarker "Лечь" [FURN:09036587]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbgstairr01_lod_1.nif NorExtWallBgStairR01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBgStairR01Snow [STAT:00098498]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbgstairr01_lod_1.nif NorExtWallBgStairR01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorExtWallBgStairR01Snow [STAT:00098498]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbgstairr01_lod_1.nif NorExtWallBgStairR01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBgStairR01Snow [STAT:00098498]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbgstairr01_lod_1.nif NorExtWallBgStairR01:28 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorExtWallBgStairR01Snow [STAT:00098498]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbgstairr01_lod_1.nif NorExtWallBgStairL01:44 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBgStairR01Snow [STAT:00098498]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbgstairr01_lod_1.nif NorExtWallBgStairL01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBgStairR01Snow [STAT:00098498]>
[00:31] [BuildBaseRecords] <Debug: Looking for norexsmfree01 for Skyrim.esm NorExSmFree01Snow [STAT:0009A8A5]>
[00:31] [BuildBaseRecords] <Debug: Looking for fxambbeamwetmist_dim03 for Skyrim.esm FXAmbBeamWetMist_Dim03 [MSTT:000A7916]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 2 Skyrim.esm NorExtWallBgStairR01Snow [STAT:00098498]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\mtrock\ledge\mountainledgesm01_lod_2.nif MountainLedgeSM01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM01Lime [STAT:0E2F772D]>
[00:31] [AddModel] <Debug: Meshes\lod\revenant\mtrock\ledge\mountainledgesm01_lod_2.nif MountainLedgeSM01_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM01Lime [STAT:0E2F772D]>
[00:31] [BuildBaseRecords] <Debug: Looking for nocturnalaltar01 for Skyrim.esm NocturnalAltar01 [STAT:000E72F6]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc1encbatswarmfx01 for Dawnguard.esm DLC1_WESC03BatFX [ACTI:020034D1]>
[00:31] [BuildBaseRecords] <Debug: Looking for farmbannerpost01 for Skyrim.esm FarmBannerPost01 [STAT:001083D7]>
[00:31] [BuildBaseRecords] <Debug: Looking for minerailtop1sided01 for Skyrim.esm MineRailTop1Sided01ice [STAT:000D43A0]>
[00:31] [BuildBaseRecords] <Debug: Looking for sc_chest02 for Dawnguard.esm DLC01SC_Chest02 "Сундук" [CONT:0201611F]>
[00:31] [BuildBaseRecords] <Debug: Looking for fxambbeamxbdust02 for Skyrim.esm FXAmbBeamXbDust02 [MSTT:00075DC6]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadebridgecurve01_lod for Dragonborn.esm DLC2DweFacadeBridgeCurve01_LOD [STAT:040384C7]>
[00:31] [BuildBaseRecords] <Debug: Looking for angelstatue for Unslaad.esm zzzCrbAngelStatue01 [STAT:0F006355]>
[00:31] [BuildBaseRecords] <Debug: Looking for falmerfence02 for Skyrim.esm FalmerFence02Snow [STAT:000C794A]>
[00:31] [BuildBaseRecords] <Debug: Looking for root02zzzRevOrchard_dead for Glenmoril.esm zzzRevOrchardRoot02_dead [STAT:0E004AC0]>
[00:31] [BuildBaseRecords] <Debug: Looking for root02 for Glenmoril.esm zzzRevOrchardRoot02_dead [STAT:0E004AC0]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03_LCoastBeach for Skyrim.esm MineOreMoonstone03_LCoastBeach "Выход лунного камня" [ACTI:0010DB10]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03 for Skyrim.esm MineOreMoonstone03_LCoastBeach "Выход лунного камня" [ACTI:0010DB10]>
[00:31] [AddModel] <Debug: Meshes\architecture\farmhouse\farmbannerpost01.nif FarmBannerPost01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmBannerPost01 [STAT:001083D7]>
[00:31] [AddModel] <Debug: Meshes\architecture\farmhouse\farmbannerpost01.nif FarmBannerPost01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmBannerPost01 [STAT:001083D7]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadebalconycap01_lod_1 for Dragonborn.esm DLC2DweFacadeBalconyCap01_LOD_1 [STAT:040384C2]>
[00:31] [AddModel] <Debug: Meshes\architecture\farmhouse\farmbannerpost01.nif FarmBannerPost01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmBannerPost01 [STAT:001083D7]>
[00:31] [AddModel] <Debug: Meshes\architecture\farmhouse\farmbannerpost01.nif FarmBannerPost01:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmBannerPost01 [STAT:001083D7]>
[00:31] [BuildBaseRecords] <Debug: Looking for norextwallbgdivider01 for Skyrim.esm NorExtWallBgDivider01 [STAT:0004447E]>
[00:31] [AddModel] <Debug: Meshes\architecture\farmhouse\farmbannerpost01.nif FarmBannerPost01:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmBannerPost01 [STAT:001083D7]>
[00:31] [AddModel] <Debug: Meshes\architecture\farmhouse\farmbannerpost01.nif FarmBannerPost01:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmBannerPost01 [STAT:001083D7]>
[00:31] [BuildBaseRecords] <Debug: Looking for sblacksmith for Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\lod\farmhouse\farmbannerpost01_lod_0.nif FarmBannerPost01LOD:01 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmBannerPost01 [STAT:001083D7]>
[00:31] [AddModel] <Debug: Meshes\lod\farmhouse\farmbannerpost01_lod_0.nif FarmBannerPost01LOD:01 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmBannerPost01 [STAT:001083D7]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm FarmBannerPost01 [STAT:001083D7]>
[00:31] [BuildBaseRecords] <Debug: Looking for shackroofcorner01zzzRevDead_20F5E986 for Glenmoril.esm zzzRevDeadShackRoofCorner01 [STAT:0E016DD7]>
[00:31] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorfacade01_lod_2.nif SkyHavenExteriorWalkway03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorfacade01_lod_2.nif SkyHavenExteriorWalkway03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [BuildBaseRecords] <Debug: Looking for shackroofcorner01zzzRevDead for Glenmoril.esm zzzRevDeadShackRoofCorner01 [STAT:0E016DD7]>
[00:31] [BuildBaseRecords] <Debug: Looking for cowcorpse1 for Glenmoril.esm zzzRevWitCowCorpse01 [STAT:0E007E44]>
[00:31] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorfacade01_lod_2.nif SkyHavenExteriorWalkway03:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorfacade01_lod_2.nif SkyHavenExteriorWalkway03:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [BuildBaseRecords] <Debug: Looking for shackroofcorner01_20F5E986passthru for Glenmoril.esm zzzRevDeadShackRoofCorner01 [STAT:0E016DD7]>
[00:31] [BuildBaseRecords] <Debug: Looking for shackroofcorner01_20F5E986 for Glenmoril.esm zzzRevDeadShackRoofCorner01 [STAT:0E016DD7]>
[00:31] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorfacade01_lod_2.nif SkyHavenExteriorWalkway03:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorfacade01_lod_2.nif SkyHavenExteriorWalkway03:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorfacade01_lod_2.nif SkyHavenExteriorWalkway03:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorfacade01_lod_2.nif SkyHavenExteriorWalkway03:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorfacade01_lod_2.nif SkyHavenExteriorWalkway03:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorfacade01_lod_2.nif SkyHavenExteriorWalkway03:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [BuildBaseRecords] <Debug: Looking for caveirhall1way03 for Skyrim.esm CaveIRHall1Way03 [STAT:000732F9]>
[00:31] [BuildBaseRecords] <Debug: Looking for minecwalldoorb01 for Skyrim.esm MineCWallDoorB01 [STAT:00045563]>
[00:31] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorfacade01_lod_2.nif SkyHavenExteriorFacade01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorfacade01_lod_2.nif SkyHavenExteriorFacade01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorfacade01_lod_2.nif SkyHavenExteriorFacade01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorfacade01_lod_2.nif SkyHavenExteriorFacade01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [BuildBaseRecords] <Debug: Looking for cavegboulderl05 for Skyrim.esm CaveGBoulderL05Falmer [STAT:000A4B1D]>
[00:31] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorfacade01_lod_2.nif SkyHavenExteriorFacade01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorfacade01_lod_2.nif SkyHavenExteriorFacade01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorfacade01_lod_2.nif SkyHavenExteriorFacade01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Glenmoril.esm zzzRevDeadShackRoofCorner01 [STAT:0E016DD7]>
[00:31] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorfacade01_lod_2.nif SkyHavenExteriorFacade01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorfacade01_lod_2.nif SkyHavenExteriorFacade01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorfacade01_lod_2.nif SkyHavenExteriorFacade01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorfacade01_lod_2.nif SkyHavenExteriorFacade01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorfacade01_lod_2.nif SkyHavenExteriorFacade01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorFacade01 [STAT:000655ED]>
[00:31] [BuildBaseRecords] <Debug: Looking for cavegboulderpiles02 for Skyrim.esm CaveGBoulderPileS02 [STAT:00022500]>
[00:31] [BuildBaseRecords] <Debug: Looking for seruinsrmcorin01winlr01 for Dawnguard.esm SERuinsRmCorIn01WinLR01 [STAT:020056F2]>
[00:31] [BuildBaseRecords] <Debug: Looking for manquedead06 for Unslaad.esm zzzCrbManqueDead06 [STAT:0F1C6999]>
[00:31] [BuildBaseRecords] <Debug: Looking for ikrock02 for Glenmoril.esm zzzRevIkRock02Vanilla [STAT:0E3090FF]>
[00:31] [BuildBaseRecords] <Debug: Looking for cavegrockl02EC_SS_D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockL02D [STAT:11085381]>
[00:31] [BuildBaseRecords] <Debug: Looking for cavegrockl02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockL02D [STAT:11085381]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockcairn04 for Skyrim.esm RockCairn04 [STAT:0003D4B8]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc1elfhousevdrop02 for Dawnguard.esm DLC1ElfHouseVdrop02 [ACTI:0200D086]>
[00:31] [BuildBaseRecords] <Debug: Looking for sword1h for DAc0da.esm zDcd1stPersonGoldSword1H [STAT:0C005F3D]>
[00:31] [BuildBaseRecords] <Debug: Looking for caveglewalldoor01 for Skyrim.esm CaveGLEWallDoor01 [STAT:00022E91]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\dungeons\caves\caverocks01.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockL02D [STAT:11085381]>
[00:31] [BuildBaseRecords] <Debug: Looking for impextbldgmid01 for Skyrim.esm ImpExtBldgMid01SnowLight [STAT:000C6897]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc2telvanniroot04 for Dragonborn.esm DLC2TelvanniRoot04 [STAT:04039128]>
[00:31] [BuildBaseRecords] <Debug: Looking for wrintfreewallcolum02 for Skyrim.esm WRIntFreeWallColum02 [STAT:0003EE53]>
[00:31] [BuildBaseRecords] <Debug: Looking for dragonbonesneck02 for Wyrmstooth.esp WTDragonBonesNeck02 [STAT:0A6B685C]>
[00:31] [BuildBaseRecords] <Debug: Looking for 1stpersonelvenmace for Skyrim.esm 1stPersonElvenMace [STAT:00036BCF]>
[00:31] [BuildBaseRecords] <Debug: Looking for implroomdoorl02 for Skyrim.esm ImpLRoomDoorL02 [STAT:000134A8]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc2darkelfbed01 for Dragonborn.esm DLC2DarkElfBed01L "Кровать" [FURN:04035038]>
[00:31] [BuildBaseRecords] <Debug: Looking for rocktundraland02 for Skyrim.esm RockTundraLand02 [STAT:00039223]>
[00:31] [BuildBaseRecords] <Debug: Looking for transplatform01 for Dragonborn.esm DLC2dunFahlbtharzTranlatePlatform [ACTI:04028DDB]>
[00:31] <Warning: Textures do not match for "RockPileL04:0": textures\landscape\revenant\rocky01.dds in rockpilel04.nif -> textures\landscape\dirt02.dds in rockpilel04_lod_0.nif for Glenmoril.esm zzzRevRockPileL04_wet [STAT:0E000EB2]>
[00:31] <Warning: Textures do not match for "RockPileL04:1 - L1_RockPileL04:1": textures\landscape\revenant\mountains\rock01.dds in rockpilel04.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilel04_lod_0.nif for Glenmoril.esm zzzRevRockPileL04_wet [STAT:0E000EB2]>
[00:31] <Warning: Textures do not match for "RockS01:1": textures\landscape\revenant\mountains\rock01.dds in rocks01.nif -> textures\landscape\mountains\mountainslab02.dds in rocks01_lod_0.nif for Glenmoril.esm zzzRevRockS01_Moss [STAT:0E0045E2]>
[00:31] [BuildBaseRecords] <Debug: Looking for gemminegreen02 for Dragonborn.esm DLC2MineGemEmerald02 "Месторождение изумрудов" [ACTI:04028E95]>
[00:31] [BuildBaseRecords] <Debug: Looking for smdetracon01 for Skyrim.esm SMdETraCon01 [STAT:00057037]>
[00:31] [BuildBaseRecords] <Debug: Looking for planterglazedvinemaple for SkystoneCastle.esp LA_SS_PlanterGlazedVinemaple [STAT:35AC4D5E]>
[00:31] [BuildBaseRecords] <Debug: Looking for paintinglc0109 for Wyrmstooth.esp WTPaintinglc0109 [STAT:0A5A6C75]>
[00:31] [BuildBaseRecords] <Debug: Replacement texture textures\landscape\reachmoss01.dds has alpha while LOD model rockcliffmineentrance02.nif has no AlphaProperty, using textures\landscape\reachmoss01noalpha.dds Skyrim.esm LandscapeReachMoss01 [TXST:0001CC3D]>
[00:31] [BuildBaseRecords] <Debug: Replacement texture textures\landscape\reachmoss01.dds has alpha while LOD model rockcliffmineentrance02.nif has no AlphaProperty, using textures\landscape\reachmoss01noalpha.dds Skyrim.esm LandscapeReachMoss01 [TXST:0001CC3D]>
[00:31] [BuildBaseRecords] <Debug: Looking for implhalldoorl01 for Skyrim.esm ImpLHallDoorL01 [STAT:0003B36C]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith Oven:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith Oven:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith Oven:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith Oven:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith Oven:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01moss for Skyrim.esm DirtCliffsCornerOut01Moss [STAT:00056AD8]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith Oven:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmithChimeny:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmithChimeny:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmithChimeny:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmithChimeny:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [BuildBaseRecords] <Debug: Looking for wrcastledoor01 for Skyrim.esm WRCastleDoor01 "Большая деревянная дверь" [DOOR:00060D85]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith canopy:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith canopy:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith canopy:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith canopy:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith canopy:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith canopy:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith canopy:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith canopy:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith canopy:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith canopy:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineoremadness03EC_SS__DementiaRocks for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_MineOreMadness03_DementiaRocks "Безумная жила" [ACTI:1157B6BD]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith canopy:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineoremadness03 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_MineOreMadness03_DementiaRocks "Безумная жила" [ACTI:1157B6BD]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith canopy:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith canopy:29 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith canopy:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmithCorner wall:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmithCorner wall:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmithCorner wall:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmithCorner wall:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmithCorner wall:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmithCorner wall:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif edges Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif edges Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif SBlackSmith:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif SBlackSmith:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [BuildBaseRecords] <Debug: Looking for paintingframebzzzCrbPaintBBeksinski04 for Unslaad.esm zzzCrbPaintBBeksinski04 [STAT:0F374324]>
[00:31] [BuildBaseRecords] <Debug: Looking for paintingframeb for Unslaad.esm zzzCrbPaintBBeksinski04 [STAT:0F374324]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01moss.nif L2_Roots05 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsCornerOut01Moss [STAT:00056AD8]>
[00:31] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01moss.nif L2_Roots05 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsCornerOut01Moss [STAT:00056AD8]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01moss.nif Moss:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsCornerOut01Moss [STAT:00056AD8]>
[00:31] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01moss.nif Moss:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsCornerOut01Moss [STAT:00056AD8]>
[00:31] [BuildBaseRecords] <Debug: Looking for mountaintrim02Tundra01 for Skyrim.esm MountainTrim02Tundra01 [STAT:000930C5]>
[00:31] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for Skyrim.esm MountainTrim02Tundra01 [STAT:000930C5]>
[00:31] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01moss.nif Moss:12 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm DirtCliffsCornerOut01Moss [STAT:00056AD8]>
[00:31] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01moss.nif Moss:12 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsCornerOut01Moss [STAT:00056AD8]>
[00:31] [BuildBaseRecords] <Debug: Looking for platfree02 for Glenmoril.esm zzzRevCasPlatFree02 [STAT:0E013957]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01moss.nif DirtCliffsCornerOut01Moss:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsCornerOut01Moss [STAT:00056AD8]>
[00:31] [BuildBaseRecords] <Debug: Looking for blackreachcrystalpiles03 for Skyrim.esm BlackreachCrystalPileS03 [STAT:000CE0CF]>
[00:31] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01moss.nif DirtCliffsCornerOut01Moss:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsCornerOut01Moss [STAT:00056AD8]>
[00:31] [BuildBaseRecords] <Debug: Looking for fxspiderwebkitdoorspecial for Skyrim.esm FXspiderWebKitActorDestructible [ACTI:0005301C]>
[00:31] [BuildBaseRecords] <Debug: Looking for cavegebalconycorner03 for Skyrim.esm CaveGEBalconyCorner03 [STAT:000224D1]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc1icicleclumpcap02 for Dawnguard.esm DLC1IcicleClumpCap02 [STAT:0201788B]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [BuildBaseRecords] <Debug: Looking for grayowldead02 for Unslaad.esm zzzCrbGrayOwlDead02 [STAT:0F33C805]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffscornerout01moss_lod_0.nif Moss:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsCornerOut01Moss [STAT:00056AD8]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffscornerout01moss_lod_0.nif Moss:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DirtCliffsCornerOut01Moss [STAT:00056AD8]>
[00:31] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffscornerout01moss_lod_0.nif DirtCliffsCornerOut01Moss:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsCornerOut01Moss [STAT:00056AD8]>
[00:31] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffscornerout01moss_lod_0.nif DirtCliffsCornerOut01Moss:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsCornerOut01Moss [STAT:00056AD8]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif BlackSmith:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif Smain ramp to Castle:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif Smain ramp to Castle:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [BuildBaseRecords] <Debug: Looking for tgrbusinessledger for TheBawbsWardenOfTheCoast.esp WCLedgerACT "Характеристики товарищей" [ACTI:1037EA36]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif Smain ramp to Castle:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif Smain ramp to Castle:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif Smain ramp to Castle:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif Smain ramp to Castle:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif Smain ramp to Castle:42 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif Smain ramp to Castle:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif Dragon head Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif Dragon head Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif _moss05 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif _moss05 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif _mosswall Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\architecture\solitude\sblacksmith.nif _mosswall Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow01.nif Shape03 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:31] [AddModel] <Debug: Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow01.nif Shape03 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:31] [AddModel] <Debug: Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow01.nif Trunk01 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:31] [AddModel] <Debug: Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow01.nif Trunk01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:31] [AddModel] <Debug: Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow01.nif MainBranches01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:31] [AddModel] <Debug: Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow01.nif MainBranches01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:31] [AddModel] <Debug: Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow01.nif MainBranches01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:31] [AddModel] <Debug: Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow01.nif MainBranches01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:31] [AddModel] <Debug: Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow01.nif L2_:0 - L1_:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:31] [AddModel] <Debug: Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow01.nif L2_:0 - L1_:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwermlgmid01 for Skyrim.esm DweRmLgMid01 [STAT:00051545]>
[00:31] [BuildBaseRecords] <Debug: Looking for fxambsnowblowingsm for Skyrim.esm FXAmbSnowBlowingSm [MSTT:0002F259]>
[00:31] [BuildBaseRecords] <Debug: Looking for fxamb for Skyrim.esm FXAmbSnowBlowingSm [MSTT:0002F259]>
[00:31] [BuildBaseRecords] <Debug: Looking for mrktemplecragsteps07 for Skyrim.esm MrkTempleCragSteps07 [STAT:000B796D]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc01frozenlakecracks1 for Dawnguard.esm DLC01FrozenLakeCracks1 [STAT:02005953]>
[00:31] [BuildBaseRecords] <Debug: Looking for tiber for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_BustTiberMinerman [STAT:1102E802]>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f.dds] ResourceExists>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f.dds] DXGI_FORMAT_BC7_UNORM>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\FF27C7F62A914A5588AF826D8B92FC89.dds">
[00:31] [BuildBaseRecords] <Debug: Looking for smdbentsol01 for Skyrim.esm SMdBEntSol01 [STAT:0005B391]>
[00:31] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps07.nif MrkTempleCragSteps07:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragSteps07 [STAT:000B796D]>
[00:31] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps07.nif MrkTempleCragSteps07:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCragSteps07 [STAT:000B796D]>
[00:31] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps07.nif MrkTempleCragSteps07:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragSteps07 [STAT:000B796D]>
[00:31] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps07.nif MrkTempleCragSteps07:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCragSteps07 [STAT:000B796D]>
[00:31] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps07.nif MrkTempleCragSteps07:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragSteps07 [STAT:000B796D]>
[00:31] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps07.nif MrkTempleCragSteps07:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCragSteps07 [STAT:000B796D]>
[00:31] [AddModel] <Debug: Meshes\lod\markarth\mrktemplecragsteps07_lod_2..nif MrkCrag01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragSteps07 [STAT:000B796D]>
[00:31] [AddModel] <Debug: Meshes\lod\markarth\mrktemplecragsteps07_lod_2..nif MrkCrag01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleCragSteps07 [STAT:000B796D]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkTempleCragSteps07 [STAT:000B796D]>
[00:31] [BuildBaseRecords] <Debug: Looking for aporubblepile03 for Dragonborn.esm ApoRubblePile03 [STAT:0401F9A4]>
[00:31] [BuildBaseRecords] <Debug: Looking for shackbrokepole03 for Better Dynamic Ash.esp BDA_ShackBrokePole03Ash [STAT:34014C51]>
[00:31] [AddModel] <Debug: Meshes\lod\solitude\sblacksmith_lod_2.nif SBlackSmith_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\lod\solitude\sblacksmith_lod_2.nif SBlackSmith_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\lod\solitude\sblacksmith_lod_2.nif SBlackSmith_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [AddModel] <Debug: Meshes\lod\solitude\sblacksmith_lod_2.nif SBlackSmith_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockl02 for Skyrim.esm RockL02_Falmer [STAT:000C91BA]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 1 Unslaad.esm zzzCrbSBlackSmith [STAT:0F004FB6]>
[00:31] [BuildBaseRecords] <Debug: Looking for wrintdragonroomcolbase01 for Skyrim.esm WRIntDragonRoomColBase01 [STAT:0009E5E7]>
[00:31] [BuildBaseRecords] <Debug: Looking for postanatomancerempty for Glenmoril.esm zzzGHPostAnatomancerEmptyV1 [STAT:0E0C0DDA]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc01frozenlakebreak01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberPlaneBreak [STAT:110854A2]>
[00:31] [BuildBaseRecords] <Debug: Looking for treebaldcypressknee02 for _ResourcePack.esl RP_TreeBaldCypressKnee02 [STAT:FE00210F]>
[00:31] [BuildBaseRecords] <Debug: Looking for water1024 for Dawnguard.esm DLC1Water1024FrostreachSE [ACTI:0201A0A2]>
[00:31] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Dawnguard.esm DLC1Water1024FrostreachSE [ACTI:0201A0A2]>
[00:31] [BuildBaseRecords] <Debug: Looking for scastlewall03 for Unslaad.esm zzzCrbSCastleWall03 [STAT:0F004F6E]>
[00:31] [BuildBaseRecords] <Debug: Looking for maginvillusiondarkt01 for Skyrim.esm MAGINVIllusionDarkt01 [STAT:000A59AE]>
[00:31] [BuildBaseRecords] <Debug: Looking for dlc2stalhrimdeposit for Dragonborn.esm DLC2MineOreStalhrim_DisappearOnDepletion "Залежи сталгрима" [ACTI:040377EE]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Unslaad.esm zzzCrbSCastleWall03 [STAT:0F004F6E]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilem02DLC1SoulCairnRock01 for Dawnguard.esm DLC1RockPileM02SoulCairnRock01 [STAT:02011810]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Dawnguard.esm DLC1RockPileM02SoulCairnRock01 [STAT:02011810]>
[00:31] [BuildBaseRecords] <Debug: Looking for nortmphallbg1waywall02a for Skyrim.esm NorTmpHallBg1wayWall02aSnow [STAT:00026E77]>
[00:31] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\amberrocks\dlc01frozenlakebreak01.nif BrokenLakeSurface1:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberPlaneBreak [STAT:110854A2]>
[00:31] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\amberrocks\dlc01frozenlakebreak01.nif BrokenLakeSurface1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Back_Lighting Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberPlaneBreak [STAT:110854A2]>
[00:31] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\amberrocks\dlc01frozenlakebreak01.nif BrokenLakeSurface1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberPlaneBreak [STAT:110854A2]>
[00:31] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\amberrocks\dlc01frozenlakebreak01.nif BrokenLakeSurface1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Back_Lighting Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberPlaneBreak [STAT:110854A2]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilel02Rocks01Light_SN for Update.esm RockPileL02Rocks01Light_SN [STAT:000B244D]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Update.esm RockPileL02Rocks01Light_SN [STAT:000B244D]>
[00:31] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\amberrocks\dlc01frozenlakebreak01.nif FrozenLake01Cracks02 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberPlaneBreak [STAT:110854A2]>
[00:31] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\amberrocks\dlc01frozenlakebreak01.nif FrozenLake01Cracks02 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Back_Lighting Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberPlaneBreak [STAT:110854A2]>
[00:31] [BuildBaseRecords] <Debug: Textures do not match for "BrokenLakeSurface1:0": textures\ec\expeditions\ss\clutter\ambertiling.dds in dlc01frozenlakebreak01.nif -> textures\dlc01\landscape\icelakesurface.dds in dlc01frozenlakebreak01_lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberPlaneBreak [STAT:110854A2]>
[00:31] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\dlc01\lod\dlc01ambertilinglod.dds based on textures\dlc01\landscape\icelakesurface.dds for textures\ec\expeditions\ss\clutter\ambertiling.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberPlaneBreak [STAT:110854A2]>
[00:31] [BuildBaseRecords] <Debug: Looking for book01 for Skyrim.esm bpwMatchCard "Парная карточка" [ACTI:000484EB]>
[00:31] [BuildBaseRecords] <Debug: Looking for orcbeddouble01 for Skyrim.esm OrcBedDouble01R "Кровать" [FURN:000F50FE]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwelift2048 for DAc0da.esm zdcdDweLift2048 "Подъемник" [ACTI:0C007820]>
[00:31] [BuildBaseRecords] <Debug: Looking for fishmapthereach01 for ccBGSSSE001-Fish.esm ccBGSSSE001_HighPolyBook_FishMapTheReach [STAT:05173B8F]>
[00:31] [BuildBaseRecords] <Debug: Looking for campfire01landoffCaveDirt for Skyrim.esm Campfire01LandOffCaveDirt [STAT:00083B20]>
[00:31] [BuildBaseRecords] <Debug: Looking for campfire01landoff for Skyrim.esm Campfire01LandOffCaveDirt [STAT:00083B20]>
[00:31] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm dunTreasMapTreasChest "Сундук" [CONT:000F4A01]>
[00:31] [BuildBaseRecords] <Debug: Looking for puzzledoorsmallwheel04zzzCHSmallWheel04 for Vigilant.esm zzzCHSmallWheel04 [ACTI:0D105445]>
[00:31] [BuildBaseRecords] <Debug: Looking for puzzledoorsmallwheel04 for Vigilant.esm zzzCHSmallWheel04 [ACTI:0D105445]>
[00:31] [BuildBaseRecords] <Debug: Looking for dweplatbgcordblend01 for Skyrim.esm DwePlatBgCorDblEnd01 [STAT:0005B092]>
[00:31] [BuildBaseRecords] <Debug: Looking for fxrapids for Skyrim.esm FXRapids [MSTT:0001B37D]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpiles04zDcdVolcanicDirt01 for DAc0da.esm zDcdRockPileS04VolcanicDirt01 [STAT:0C0058F3]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatBgCorDblEnd01 [STAT:0005B092]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpiles04 for DAc0da.esm zDcdRockPileS04VolcanicDirt01 [STAT:0C0058F3]>
[00:31] [AddModel] <Debug: Meshes\effects\fxrapids.nif Plane07 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXRapids [MSTT:0001B37D]>
[00:31] [AddModel] <Debug: Meshes\effects\fxrapids.nif Plane07 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXRapids [MSTT:0001B37D]>
[00:31] [AddModel] <Debug: Meshes\effects\fxrapids.nif Plane08 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXRapids [MSTT:0001B37D]>
[00:31] [AddModel] <Debug: Meshes\effects\fxrapids.nif Plane08 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXRapids [MSTT:0001B37D]>
[00:31] [AddModel] <Debug: Meshes\effects\fxrapids.nif Plane09 Shader Flags 1: Vertex_Alpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXRapids [MSTT:0001B37D]>
[00:31] [AddModel] <Debug: Meshes\effects\fxrapids.nif Plane09 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXRapids [MSTT:0001B37D]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilel04FieldGrass01WR_95E1CD51 for Skyrim.esm RockPileL04FieldGrass01WR [STAT:000A3C55]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilel04FieldGrass01WR for Skyrim.esm RockPileL04FieldGrass01WR [STAT:000A3C55]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Skyrim.esm RockPileL04FieldGrass01WR [STAT:000A3C55]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Skyrim.esm RockPileL04FieldGrass01WR [STAT:000A3C55]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Skyrim.esm RockPileL04FieldGrass01WR [STAT:000A3C55]>
[00:31] [BuildBaseRecords] <Debug: Looking for falmercontainer for unofficial skyrim special edition patch.esp TreasFalmerChest "Сундук" [CONT:00020659]>
[00:31] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighexdoor04 for Skyrim.esm WRIntCastleWallDoubleHighExDoor04 [STAT:000E27F8]>
[00:31] [BuildBaseRecords] <Debug: Looking for sapphire for SkystoneCastle.esp LA_SS_UniqueSapphireEx [STAT:359D6351]>
[00:31] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighcorin01 for Skyrim.esm WRIntCastleWallDoubleHighCorIn01 [STAT:0002F354]>
[00:31] [BuildBaseRecords] <Debug: Looking for blackreachedoorup04hole for Skyrim.esm BlackreachEDoorUp04Hole [STAT:000921FA]>
[00:31] [BuildBaseRecords] <Debug: Looking for wrscafrailstr01 for Skyrim.esm WRScafRailStr01 [STAT:00063FB2]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwedresser01 for Skyrim.esm QAIngredientContainer "All Ingredients" [CONT:000C2CDA]>
[00:31] [BuildBaseRecords] <Debug: Looking for impexticebldgsecondcorner01 for Skyrim.esm ImpExtIceBldgSecondCorner01_NoIce [STAT:000C1D94]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner01.nif ImpExtIceBldgSecondCorner01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner01_NoIce [STAT:000C1D94]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner01.nif ImpExtIceBldgSecondCorner01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner01_NoIce [STAT:000C1D94]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner01.nif ImpExtIceBldgSecondCorner01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner01_NoIce [STAT:000C1D94]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner01.nif ImpExtIceBldgSecondCorner01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner01_NoIce [STAT:000C1D94]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner01.nif ImpExtIceBldgSecondCorner01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner01_NoIce [STAT:000C1D94]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner01.nif ImpExtIceBldgSecondCorner01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner01_NoIce [STAT:000C1D94]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner01.nif ImpExtIceBldgSecondCorner01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner01_NoIce [STAT:000C1D94]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner01.nif ImpExtIceBldgSecondCorner01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner01_NoIce [STAT:000C1D94]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner01.nif ImpExtIceBldgSecondCorner01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner01_NoIce [STAT:000C1D94]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner01.nif ImpExtIceBldgSecondCorner01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner01_NoIce [STAT:000C1D94]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner01.nif ImpExtIceBldgSecondCorner01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner01_NoIce [STAT:000C1D94]>
[00:31] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner01.nif ImpExtIceBldgSecondCorner01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner01_NoIce [STAT:000C1D94]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwecluttercolmlarge01 for Skyrim.esm DweClutterColmLarge01 [STAT:00074EBC]>
[00:31] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondcorner01_lod.nif ImpExtIceBldgSecondCorner01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner01_NoIce [STAT:000C1D94]>
[00:31] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondcorner01_lod.nif ImpExtIceBldgSecondCorner01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner01_NoIce [STAT:000C1D94]>
[00:31] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondcorner01_lod_3.nif ImpExtIceBldgSecondCorner01_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner01_NoIce [STAT:000C1D94]>
[00:31] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondcorner01_lod_3.nif ImpExtIceBldgSecondCorner01_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner01_NoIce [STAT:000C1D94]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgSecondCorner01_NoIce [STAT:000C1D94]>
[00:31] [BuildBaseRecords] <Debug: Looking for amenbowall for Glenmoril.esm zzzRevAmenboWall [STAT:0E00DCDE]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecluttercolmlarge01.nif DweClutterColmLarge01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweClutterColmLarge01 [STAT:00074EBC]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecluttercolmlarge01.nif DweClutterColmLarge01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweClutterColmLarge01 [STAT:00074EBC]>
[00:31] [BuildBaseRecords] <Debug: Looking for byohhousetrophyelk01 for HearthFires.esm BYOHHouseTrophy16DeerNEW [STAT:03015BDA]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecluttercolmlarge01.nif DweClutterColmLarge01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweClutterColmLarge01 [STAT:00074EBC]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecluttercolmlarge01.nif DweClutterColmLarge01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweClutterColmLarge01 [STAT:00074EBC]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecluttercolmlarge01.nif DweClutterColmLarge01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweClutterColmLarge01 [STAT:00074EBC]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecluttercolmlarge01.nif DweClutterColmLarge01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweClutterColmLarge01 [STAT:00074EBC]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecluttercolmlarge01.nif DweClutterColmLarge01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweClutterColmLarge01 [STAT:00074EBC]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecluttercolmlarge01.nif DweClutterColmLarge01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweClutterColmLarge01 [STAT:00074EBC]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecluttercolmlarge01.nif DweClutterColmLarge01:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweClutterColmLarge01 [STAT:00074EBC]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecluttercolmlarge01.nif DweClutterColmLarge01:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweClutterColmLarge01 [STAT:00074EBC]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecluttercolmlarge01.nif DweClutterColmLarge01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweClutterColmLarge01 [STAT:00074EBC]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecluttercolmlarge01.nif DweClutterColmLarge01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweClutterColmLarge01 [STAT:00074EBC]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecluttercolmlarge01.nif DweClutterColmLarge01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweClutterColmLarge01 [STAT:00074EBC]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecluttercolmlarge01.nif DweClutterColmLarge01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweClutterColmLarge01 [STAT:00074EBC]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecluttercolmlarge01.nif DweClutterColmLarge01:29 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweClutterColmLarge01 [STAT:00074EBC]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecluttercolmlarge01.nif DweClutterColmLarge01:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweClutterColmLarge01 [STAT:00074EBC]>
[00:31] [BuildBaseRecords] <Debug: Looking for paintingmc0109 for Wyrmstooth.esp WTPaintingmc0109 [STAT:0A5A6C89]>
[00:31] [BuildBaseRecords] <Debug: Looking for glacierslab01 for Dragonborn.esm GlacierSlab01_Ice [STAT:040196CE]>
[00:31] [BuildBaseRecords] <Debug: Looking for cubeplatformrune for DAc0da.esm zDcdTreasThotArtifact_ZurinSaber2HDual "Мыслеящик" [CONT:0C00B3F6]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslab01lod.dds 0 Dragonborn.esm GlacierSlab01_Ice [STAT:040196CE]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslab01lod.dds 0 Dragonborn.esm GlacierSlab01_Ice [STAT:040196CE]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslab01lod.dds 0 Dragonborn.esm GlacierSlab01_Ice [STAT:040196CE]>
[00:31] [BuildBaseRecords] <Debug: Looking for cratesmall01DLC2Weathered_LightAsh for Dragonborn.esm DLC2CrateSmall01Weathered_LightAsh [STAT:0403A11F]>
[00:31] [BuildBaseRecords] <Debug: Looking for apobookstacksm03 for Unslaad.esm zzzCrbApoBookStackSm03 [STAT:0F3E0094]>
[00:31] [BuildBaseRecords] <Debug: Looking for cratesmall01 for Dragonborn.esm DLC2CrateSmall01Weathered_LightAsh [STAT:0403A11F]>
[00:31] [BuildBaseRecords] <Debug: Looking for protofpgcolumn01 for Dawnguard.esm ProtoFPGColumn01 [STAT:02004CBD]>
[00:31] [BuildBaseRecords] <Debug: Looking for bedrollhay01GlacierL for Dragonborn.esm BedrollHay01GlacierL "Лежанка" [FURN:0403D131]>
[00:31] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Dragonborn.esm BedrollHay01GlacierL "Лежанка" [FURN:0403D131]>
[00:31] [BuildBaseRecords] <Debug: Looking for rifrmsmsinglecorinlwin01 for Skyrim.esm RifRmSmSingleCorInLWin01 [STAT:00098F25]>
[00:31] [BuildBaseRecords] <Debug: Looking for wrintcastlefloorcapcor02 for Skyrim.esm WRIntCastleFloorCapCor02 [STAT:00030273]>
[00:31] [BuildBaseRecords] <Debug: Looking for markarthwaterfallcliff02 for Skyrim.esm MarkarthWaterfallCliff02 [MSTT:00084CE4]>
[00:31] [BuildBaseRecords] <Debug: Looking for benthicsword for Glenmoril.esm zzzRev1stPersonBenthicSword [STAT:0E32C649]>
[00:31] [AddModel] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff02.nif WATER Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MarkarthWaterfallCliff02 [MSTT:00084CE4]>
[00:31] [AddModel] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff02.nif WATER Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthWaterfallCliff02 [MSTT:00084CE4]>
[00:31] [AddModel] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff02.nif water01 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm MarkarthWaterfallCliff02 [MSTT:00084CE4]>
[00:31] [AddModel] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff02.nif water01 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm MarkarthWaterfallCliff02 [MSTT:00084CE4]>
[00:31] [AddModel] <Debug: Meshes\lod\dwemer\dwecluttercolmlarge01_lod_0.nif DweClutterColmLarge01_LOD:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweClutterColmLarge01 [STAT:00074EBC]>
[00:31] [AddModel] <Debug: Meshes\lod\dwemer\dwecluttercolmlarge01_lod_0.nif DweClutterColmLarge01_LOD:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweClutterColmLarge01 [STAT:00074EBC]>
[00:31] [BuildBaseRecords] <Debug: Looking for trapbonealarmbhavok for Skyrim.esm TrapBoneAlarmVertical [ACTI:000799B7]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm DweClutterColmLarge01 [STAT:00074EBC]>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1.dds] ResourceExists>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:31] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken01.nif Object13:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken01Ash [STAT:040195F0]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwebutton01shock for _ResourcePack.esl RP_DweButton01Shock "Кнопка" [ACTI:FE0020CF]>
[00:31] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken01.nif Object13:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken01Ash [STAT:040195F0]>
[00:31] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken01.nif Object13:5 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken01Ash [STAT:040195F0]>
[00:31] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken01.nif Object13:5 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken01Ash [STAT:040195F0]>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\C4C0EB012CC94C1A85CA5FDF4CCA08B2.dds">
[00:31] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken01.nif Object13:4 - L2_Splinters:4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken01Ash [STAT:040195F0]>
[00:31] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken01.nif Object13:4 - L2_Splinters:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken01Ash [STAT:040195F0]>
[00:31] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken01.nif TreePineForestBroken01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken01Ash [STAT:040195F0]>
[00:31] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken01.nif TreePineForestBroken01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken01Ash [STAT:040195F0]>
[00:31] [BuildBaseRecords] <Debug: Looking for casextblocks02 for Dawnguard.esm CasExtBlocks02 [STAT:02003D3A]>
[00:31] [BuildBaseRecords] <Debug: Looking for ikrock04 for Glenmoril.esm zzzRevIkRock04 [STAT:0E2F7743]>
[00:31] [BuildBaseRecords] <Debug: Looking for treepineforestbroken01_F2F0AD7Fpassthru for Dragonborn.esm DLC2TreePineForestBroken01Ash [STAT:040195F0]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwefacadeliftleverloadup01 for Skyrim.esm DweFacadeLiftLeverLoadUp01 "Подъем наверх" [DOOR:00061517]>
[00:31] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextblocks02.nif CasExtBlocks02:12 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBlocks02 [STAT:02003D3A]>
[00:31] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextblocks02.nif CasExtBlocks02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBlocks02 [STAT:02003D3A]>
[00:31] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextblocks02_lod_0.nif CasExtBlocks02:12 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBlocks02 [STAT:02003D3A]>
[00:31] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextblocks02_lod_0.nif CasExtBlocks02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBlocks02 [STAT:02003D3A]>
[00:31] [BuildBaseRecords] <Debug: Looking for casexfreesmdoorload01 for Dawnguard.esm CasExFreeSmDoorLoad01 "Дверь" [DOOR:02013B84]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken01_f2f0ad7fpassthru_lod.nif TreePineForestBroken01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken01Ash [STAT:040195F0]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken01_f2f0ad7fpassthru_lod.nif TreePineForestBroken01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken01Ash [STAT:040195F0]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwerubblepile02 for Skyrim.esm DweRubblePile02 [STAT:00036AC0]>
[00:31] [BuildBaseRecords] <Debug: Looking for invisiblecollision01 for Skyrim.esm PlayerBookShelfContainer "Книжная полка" [CONT:000DC9E7]>
[00:31] [BuildBaseRecords] <Debug: Looking for dwermsmwall02 for Skyrim.esm DweRmSmWall02 [STAT:0005F6E8]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineoregold04_LFallForestGrass for Skyrim.esm MineOreGold04_LFallForestGrass "Золотая жила" [ACTI:0010DAE8]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineoregold04 for Skyrim.esm MineOreGold04_LFallForestGrass "Золотая жила" [ACTI:0010DAE8]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile02.nif Chunk02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile02 [STAT:00036AC0]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile02.nif Chunk02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile02 [STAT:00036AC0]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile02.nif DweRubblePile02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile02 [STAT:00036AC0]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile02.nif DweRubblePile02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile02 [STAT:00036AC0]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile02.nif DweRubblePile02:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile02 [STAT:00036AC0]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile02.nif DweRubblePile02:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile02 [STAT:00036AC0]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile02.nif DweRubblePile02:21 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile02 [STAT:00036AC0]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile02.nif DweRubblePile02:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile02 [STAT:00036AC0]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile02.nif DweRubblePile02:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile02 [STAT:00036AC0]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile02.nif DweRubblePile02:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile02 [STAT:00036AC0]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile02.nif DweRubblePile02:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile02 [STAT:00036AC0]>
[00:31] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile02.nif DweRubblePile02:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile02 [STAT:00036AC0]>
[00:31] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile02_lod_0.nif Chunk02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile02 [STAT:00036AC0]>
[00:31] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile02_lod_0.nif Chunk02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile02 [STAT:00036AC0]>
[00:31] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile02_lod_0.nif DweRubblePile02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile02 [STAT:00036AC0]>
[00:31] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile02_lod_0.nif DweRubblePile02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile02 [STAT:00036AC0]>
[00:31] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile02_lod_0.nif DweRubblePile02:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile02 [STAT:00036AC0]>
[00:31] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile02_lod_0.nif DweRubblePile02:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile02 [STAT:00036AC0]>
[00:31] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile02_lod_0.nif DweRubblePile02:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile02 [STAT:00036AC0]>
[00:31] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile02_lod_0.nif DweRubblePile02:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile02 [STAT:00036AC0]>
[00:31] [BuildBaseRecords] <Debug: Looking for mountaintrim02_LightSN for Update.esm MountainTrim02_LightSN [STAT:0004CCD7]>
[00:31] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for Update.esm MountainTrim02_LightSN [STAT:0004CCD7]>
[00:31] [BuildBaseRecords] <Debug: Looking for norplatbgexsmfree01 for Skyrim.esm NorPlatBgExSmFree01 [STAT:0003EAD6]>
[00:31] [BuildBaseRecords] <Debug: Looking for caveghall1way01c for Skyrim.esm CaveGHall1Way01cMossTEMP [STAT:00028759]>
[00:31] [BuildBaseRecords] <Debug: Looking for squiresword for Vigilant.esm zzVcg1stPersonSquireSword1H [STAT:0D4FFB73]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilem02wetRiverbedBottom01 for Skyrim.esm RockPileM02WetRiverbedBottom01 [STAT:000C39E4]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockpilem02wet for Skyrim.esm RockPileM02WetRiverbedBottom01 [STAT:000C39E4]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgexsmfree01.nif NorPlatBgExSmFree01:10 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgExSmFree01 [STAT:0003EAD6]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgexsmfree01.nif NorPlatBgExSmFree01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgExSmFree01 [STAT:0003EAD6]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgexsmfree01.nif NorPlatBgExSmFree01:20 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgExSmFree01 [STAT:0003EAD6]>
[00:31] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgexsmfree01.nif NorPlatBgExSmFree01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgExSmFree01 [STAT:0003EAD6]>
[00:31] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken02.nif L1_Branches:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken02.nif L1_Branches:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken02.nif L1_Branches:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken02.nif L1_Branches:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken02.nif Object10:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken02.nif Object10:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken02.nif Object10:4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken02.nif Object10:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken02.nif Object10:5 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken02.nif Object10:5 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken02.nif L2_Supplemental Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken02.nif L2_Supplemental Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken02.nif TreePineForestBroken02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken02.nif TreePineForestBroken02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [BuildBaseRecords] <Debug: Looking for treepineforestbroken02_F0F292FDpassthru for Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgexsmfree01_lod_0.nif NorPlatBgExSmFree01:10 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgExSmFree01 [STAT:0003EAD6]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgexsmfree01_lod_0.nif NorPlatBgExSmFree01:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorPlatBgExSmFree01 [STAT:0003EAD6]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgexsmfree01_lod_0.nif NorPlatBgExSmFree01:20 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgExSmFree01 [STAT:0003EAD6]>
[00:31] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgexsmfree01_lod_0.nif NorPlatBgExSmFree01:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorPlatBgExSmFree01 [STAT:0003EAD6]>
[00:31] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew13v2.nif jungletree13 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree13 [TREE:10016030]>
[00:31] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew13v2.nif jungletree13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree13 [TREE:10016030]>
[00:31] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew13v2.nif jungletree13_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree13 [TREE:10016030]>
[00:31] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew13v2.nif jungletree13_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree13 [TREE:10016030]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken02_f0f292fdpassthru_lod.nif L1_Branches:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken02_f0f292fdpassthru_lod.nif L1_Branches:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew13v2.nif jungletree13_2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree13 [TREE:10016030]>
[00:31] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew13v2.nif jungletree13_2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree13 [TREE:10016030]>
[00:31] [BuildBaseRecords] <Debug: Looking for byohbyohwrhub1stflwallr01 for HearthFires.esm BYOHBYOHWRhub1stFLWallR01 [STAT:0300314E]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken02_f0f292fdpassthru_lod.nif L1_Branches:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken02_f0f292fdpassthru_lod.nif L1_Branches:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew13v2.nif jungletree13_3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree13 [TREE:10016030]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken02_f0f292fdpassthru_lod.nif Object10:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew13v2.nif jungletree13_3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree13 [TREE:10016030]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken02_f0f292fdpassthru_lod.nif Object10:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken02_f0f292fdpassthru_lod.nif Object10:4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken02_f0f292fdpassthru_lod.nif Object10:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken02_f0f292fdpassthru_lod.nif Object10:5 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken02_f0f292fdpassthru_lod.nif Object10:5 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken02_f0f292fdpassthru_lod.nif L2_Supplemental Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken02_f0f292fdpassthru_lod.nif L2_Supplemental Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken02_f0f292fdpassthru_lod.nif TreePineForestBroken02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken02_f0f292fdpassthru_lod.nif TreePineForestBroken02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken02 [STAT:040195EB]>
[00:31] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew13v2.nif jungletree13_4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree13 [TREE:10016030]>
[00:31] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew13v2.nif jungletree13_4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree13 [TREE:10016030]>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030.dds] ResourceExists>
[00:31] [BuildBaseRecords] <Debug: Looking for wrintchcol01 for Skyrim.esm WRIntCHCol01 [STAT:00074F3F]>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030.dds] DXGI_FORMAT_BC7_UNORM>
[00:31] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\1371197B5E78434FA341FCFFB928813D.dds">
[00:31] [BuildBaseRecords] <Debug: Looking for dwefacadetower1x3 for DAc0da.esm zDcdZeroSumDweFacadeTower1x3 [STAT:0C009801]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineceicornerup03 for Skyrim.esm MineCEICornerUp03 [STAT:00045624]>
[00:31] [BuildBaseRecords] <Debug: Looking for mrktemplecrag02rocks02 for Skyrim.esm MrkTempleCrag02Rocks02 [STAT:00037A78]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallr01.nif BYOHBYOHWRhub1stFLWallR01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallR01 [STAT:0300314E]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallr01.nif BYOHBYOHWRhub1stFLWallR01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallR01 [STAT:0300314E]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallr01.nif BYOHBYOHWRhub1stFLWallR01:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallR01 [STAT:0300314E]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallr01.nif BYOHBYOHWRhub1stFLWallR01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallR01 [STAT:0300314E]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallr01.nif BYOHBYOHWRhub1stFLWallR01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallR01 [STAT:0300314E]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallr01.nif BYOHBYOHWRhub1stFLWallR01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallR01 [STAT:0300314E]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallr01.nif BYOHBYOHWRhub1stFLWallR01:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallR01 [STAT:0300314E]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallr01.nif BYOHBYOHWRhub1stFLWallR01:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallR01 [STAT:0300314E]>
[00:31] [BuildBaseRecords] <Debug: Looking for rtchimney01 for Skyrim.esm RTChimney01 [STAT:000F03D7]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallr01.nif BYOHBYOHWRhub1stFLWallR01:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallR01 [STAT:0300314E]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallr01.nif BYOHBYOHWRhub1stFLWallR01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallR01 [STAT:0300314E]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallr01.nif BYOHBYOHWRhub1stFLWallR01:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallR01 [STAT:0300314E]>
[00:31] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallr01.nif BYOHBYOHWRhub1stFLWallR01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallR01 [STAT:0300314E]>
[00:31] [AddModel] <Debug: Meshes\architecture\riften\clutter\rtchimney01.nif RTChimney01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTChimney01 [STAT:000F03D7]>
[00:31] [AddModel] <Debug: Meshes\architecture\riften\clutter\rtchimney01.nif RTChimney01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTChimney01 [STAT:000F03D7]>
[00:31] [AddModel] <Debug: Meshes\architecture\riften\clutter\rtchimney01.nif RTChimney01:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTChimney01 [STAT:000F03D7]>
[00:31] [AddModel] <Debug: Meshes\architecture\riften\clutter\rtchimney01.nif RTChimney01:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTChimney01 [STAT:000F03D7]>
[00:31] [AddModel] <Debug: Meshes\lod\riften\rtchimney01_lod_0.nif RTChimney01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTChimney01 [STAT:000F03D7]>
[00:31] [AddModel] <Debug: Meshes\lod\riften\rtchimney01_lod_0.nif RTChimney01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTChimney01 [STAT:000F03D7]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTChimney01 [STAT:000F03D7]>
[00:31] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x3.nif DweFacadeTower1x3:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower1x3 [STAT:0C009801]>
[00:31] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x3.nif DweFacadeTower1x3:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower1x3 [STAT:0C009801]>
[00:31] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x3.nif DweFacadeTower1x3:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower1x3 [STAT:0C009801]>
[00:31] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x3.nif DweFacadeTower1x3:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower1x3 [STAT:0C009801]>
[00:31] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x3.nif DweFacadeTower1x3:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower1x3 [STAT:0C009801]>
[00:31] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x3.nif DweFacadeTower1x3:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower1x3 [STAT:0C009801]>
[00:31] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x3.nif DweFacadeTower1x3:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower1x3 [STAT:0C009801]>
[00:31] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x3.nif DweFacadeTower1x3:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower1x3 [STAT:0C009801]>
[00:31] [BuildBaseRecords] <Debug: Looking for norbridgemid04 for Skyrim.esm NorBridgeMid04 [STAT:0001C385]>
[00:31] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x3.nif DweFacadeTower1x3:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower1x3 [STAT:0C009801]>
[00:31] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x3.nif DweFacadeTower1x3:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower1x3 [STAT:0C009801]>
[00:31] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x3.nif DweFacadeTower1x3:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower1x3 [STAT:0C009801]>
[00:31] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x3.nif DweFacadeTower1x3:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower1x3 [STAT:0C009801]>
[00:31] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x3.nif DweFacadeTower1x3:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower1x3 [STAT:0C009801]>
[00:31] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x3.nif DweFacadeTower1x3:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower1x3 [STAT:0C009801]>
[00:31] [BuildBaseRecords] <Debug: Looking for magdragonfire01test for Skyrim.esm dragonFireTest [MSTT:00026BB1]>
[00:31] [BuildBaseRecords] <Debug: Looking for sitcrossleggedmarker for Campfire.esm _Camp_CampfireLightFlamesMarker "Сесть" [FURN:0906551B]>
[00:31] [BuildBaseRecords] <Debug: Looking for caveifbalconyramp01 for Skyrim.esm CaveIFBalconyRamp01 [STAT:00034508]>
[00:31] [BuildBaseRecords] <Debug: Looking for norhavokdebris04 for Skyrim.esm NorHavoKDebris04 [MSTT:0003BEB8]>
[00:31] [BuildBaseRecords] <Debug: Looking for wrhousestables01 for Skyrim.esm WRHouseStables01 [STAT:000627AA]>
[00:31] [BuildBaseRecords] <Debug: Looking for blackreachgiantmushroom04 for Skyrim.esm BlackreachGiantMush04 [STAT:000CACDA]>
[00:31] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower1x3_lod.nif DweFacadeTower1x3_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower1x3 [STAT:0C009801]>
[00:31] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower1x3_lod.nif DweFacadeTower1x3_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower1x3 [STAT:0C009801]>
[00:31] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower1x3_lod_1.nif DweFacadeTower1x3_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower1x3 [STAT:0C009801]>
[00:31] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower1x3_lod_1.nif DweFacadeTower1x3_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower1x3 [STAT:0C009801]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower1x3 [STAT:0C009801]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower1x3 [STAT:0C009801]>
[00:31] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower1x3 [STAT:0C009801]>
[00:31] [BuildBaseRecords] <Debug: Looking for minecboulderl02EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCBoulderL02_Dementia [STAT:1157B6CD]>
[00:31] [BuildBaseRecords] <Debug: Looking for minecboulderl02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCBoulderL02_Dementia [STAT:1157B6CD]>
[00:31] [BuildBaseRecords] <Debug: Looking for dirtcliffs05PineForest01_CAD23BA6 for Skyrim.esm DirtCliffs05PineForest01 [STAT:0008B025]>
[00:31] [BuildBaseRecords] <Debug: Looking for dirtcliffs05PineForest01 for Skyrim.esm DirtCliffs05PineForest01 [STAT:0008B025]>
[00:31] [BuildBaseRecords] <Debug: Looking for dirtcliffs05_CAD23BA6passthru for Skyrim.esm DirtCliffs05PineForest01 [STAT:0008B025]>
[00:31] [BuildBaseRecords] <Debug: Looking for dirtcliffs05_CAD23BA6 for Skyrim.esm DirtCliffs05PineForest01 [STAT:0008B025]>
[00:31] [BuildBaseRecords] <Debug: Looking for dirtcliffs05 for Skyrim.esm DirtCliffs05PineForest01 [STAT:0008B025]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineclewalldoorlb01 for Skyrim.esm MineCLEWallDoorLB01 [STAT:0004555C]>
[00:31] [BuildBaseRecords] <Debug: Looking for riftenrwroombdoor01_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomBDoor01_Solitude [STAT:11533C77]>
[00:31] [BuildBaseRecords] <Debug: Looking for riftenrwroombdoor01 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomBDoor01_Solitude [STAT:11533C77]>
[00:31] [BuildBaseRecords] <Debug: Looking for steelbow for Skyrim.esm 1stPersonSteelBow [STAT:00023B5A]>
[00:31] [BuildBaseRecords] <Debug: Looking for caveglhall2way01c for Skyrim.esm CaveGLHall2Way01c [STAT:00026BFF]>
[00:31] [BuildBaseRecords] <Debug: Looking for potionfortifystaminaextreme for SkystoneCastle.esp LA_SS_PotionFortifyStaminaExtreme [STAT:3520B1EF]>
[00:31] [BuildBaseRecords] <Debug: Looking for cavegedoor03hole for Skyrim.esm CaveGEDoor03Hole [STAT:000287D2]>
[00:31] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantLargashburAtubChest "Сундук" [CONT:000ACB6C]>
[00:31] [BuildBaseRecords] <Debug: Looking for swellfreestanding01 for _ResourcePack.esl RP_SWellFreestanding01 [STAT:FE0020DF]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockcliff02CoastBeach01 for Skyrim.esm RockCliff02CoastBeach01 [STAT:00033D9A]>
[00:31] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Skyrim.esm RockCliff02CoastBeach01 [STAT:00033D9A]>
[00:31] [BuildBaseRecords] <Debug: Looking for commonshelf01 for Skyrim.esm CommonShelf01Light_SN [STAT:000F9999]>
[00:31] [BuildBaseRecords] <Debug: Looking for wrintchcolcrosssupport512 for Skyrim.esm WRIntCHColCrossSupport512 [STAT:00077FA8]>
[00:31] [BuildBaseRecords] <Debug: Looking for mineclroomdoorl02 for Skyrim.esm MineCLRoomDoorL02 [STAT:000454FB]>
[00:31] [BuildBaseRecords] <Debug: Looking for sshrinelsec02 for Skyrim.esm SShrinelSec02 [STAT:000722DB]>
[00:31] [BuildBaseRecords] <Debug: Looking for soulgempiece02 for Dawnguard.esm DLC01SoulGemReaperFragment02 [STAT:020066E6]>
[00:32] [BuildBaseRecords] <Debug: Looking for wall03notop for DAc0da.esm zDcdCaveEWall03NoTop [STAT:0C003730]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel01RP_VolcanicLumpy01_15C17396 for _ResourcePack.esl RP_RockPileL01VolcanicLumpy01 [STAT:FE0020C0]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel01RP_VolcanicLumpy01 for _ResourcePack.esl RP_RockPileL01VolcanicLumpy01 [STAT:FE0020C0]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for _ResourcePack.esl RP_RockPileL01VolcanicLumpy01 [STAT:FE0020C0]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for _ResourcePack.esl RP_RockPileL01VolcanicLumpy01 [STAT:FE0020C0]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel01 for _ResourcePack.esl RP_RockPileL01VolcanicLumpy01 [STAT:FE0020C0]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcaniclumpy01_dlod.dds based on textures\landscape\rocks01.dds for textures\_resourcepack\landscape\volcaniclumpy01_d.dds _ResourcePack.esl RP_RockPileL01VolcanicLumpy01 [STAT:FE0020C0]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcanicrugged01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\volcanicrugged01_d.dds _ResourcePack.esl RP_RockPileL01VolcanicLumpy01 [STAT:FE0020C0]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestables01.nif WRHouseStables01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStables01 [STAT:000627AA]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestables01.nif WRHouseStables01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseStables01 [STAT:000627AA]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestables01.nif WRHouseStables01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStables01 [STAT:000627AA]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestables01.nif WRHouseStables01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseStables01 [STAT:000627AA]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestables01.nif WRHouseStables01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseStables01 [STAT:000627AA]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestables01.nif WRHouseStables01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseStables01 [STAT:000627AA]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestables01.nif WRHouseStables01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseStables01 [STAT:000627AA]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestables01.nif WRHouseStables01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseStables01 [STAT:000627AA]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestables01.nif WRHouseStables01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStables01 [STAT:000627AA]>
[00:32] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2.dds] ResourceExists>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestables01.nif WRHouseStables01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseStables01 [STAT:000627AA]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestables01.nif WRHouseStables01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStables01 [STAT:000627AA]>
[00:32] [BuildBaseRecords] <Debug: Looking for whpalace3 for Skyrim.esm Whpalace3 [STAT:00058AA3]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestables01.nif WRHouseStables01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseStables01 [STAT:000627AA]>
[00:32] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:32] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\10C7D5B992284EE3A11401FF808E7258.dds">
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestables01.nif WRHouseStables01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStables01 [STAT:000627AA]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestables01.nif WRHouseStables01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseStables01 [STAT:000627AA]>
[00:32] [BuildBaseRecords] <Debug: Looking for necromancergo for SkystoneCastle.esp LA_SS_AmuletNecromancer [STAT:359D121C]>
[00:32] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantWhiterunBannerdMareChest "Сундук" [CONT:0009CAFA]>
[00:32] [BuildBaseRecords] <Debug: Looking for casrubblepileceiling02 for Dawnguard.esm CasRubblePileCeiling02 [STAT:02011A0C]>
[00:32] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtoprope03 for Skyrim.esm StockadeScaffoldTopRope03 [STAT:000183D9]>
[00:32] [BuildBaseRecords] <Debug: Looking for house03 for Glenmoril.esm zzzRevSiikaHouse03NoLod [STAT:0E1FD4C6]>
[00:32] [BuildBaseRecords] <Debug: Looking for commonshelf02 for Skyrim.esm CommonShelfMovable [MSTT:000786C0]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2darkelfurn01 for Dragonborn.esm DLC2DarkElfUrn01Food "Урна" [CONT:0403A609]>
[00:32] [BuildBaseRecords] <Debug: Looking for note04 for Skyrim.esm HighPolyNote04 [STAT:00015421]>
[00:32] [BuildBaseRecords] <Debug: Looking for p05pistol for Glenmoril.esm zzzRev1stpersonSfp05pistol [STAT:0E34F528]>
[00:32] [BuildBaseRecords] <Debug: Looking for solituderockarch03 for Unslaad.esm zzzCrbSolitudeRockArch03_Snow [STAT:0F07433C]>
[00:32] [BuildBaseRecords] <Debug: Looking for ashpileghostdlc01soulcairn for Dawnguard.esm DLC01DefaultAshPileSoul "Останки души" [ACTI:0200A905]>
[00:32] [BuildBaseRecords] <Debug: Looking for volcanicplateauc for Skyrim.esm VolcanicPlateauCSulfur [STAT:000897D0]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2rieklingskull02 for Dragonborn.esm DLC2RieklingSkull02 [STAT:0401D4D6]>
[00:32] [BuildBaseRecords] <Debug: Looking for noblelongtablewindhelm for Skyrim.esm NobleLongTableWindhelm "Стол" [FURN:000C0C2C]>
[00:32] [BuildBaseRecords] <Debug: Looking for miscsacklargeflat02 for Weapons Armor Clothing & Clutter Fixes.esp MiscSackLargeFlat02_NoRespawn_WACCF "Большой мешок" [CONT:2900FB0D]>
[00:32] [BuildBaseRecords] <Debug: Looking for dintsmallhalldoor01 for Dawnguard.esm DIntSmallHallDoor01 [STAT:02010139]>
[00:32] [BuildBaseRecords] <Debug: Looking for minececorner01zzzGHDesertCECorner01 for Glenmoril.esm zzzGHDesertCECorner01 [STAT:0E0112B9]>
[00:32] [BuildBaseRecords] <Debug: Looking for minececorner01 for Glenmoril.esm zzzGHDesertCECorner01 [STAT:0E0112B9]>
[00:32] [BuildBaseRecords] <Debug: Looking for aposcryetrigger01 for Dragonborn.esm ApoScryeTrigger01 "Волшебный шар" [ACTI:04029EE8]>
[00:32] [BuildBaseRecords] <Debug: Looking for metalcagedoor01 for Skyrim.esm MetalCageDoor01 "Дверь клетки" [DOOR:000AA043]>
[00:32] [BuildBaseRecords] <Debug: Looking for opdwehallbg1waycap for Glenmoril.esm zzzRevOpDweHallBg1wayCap [STAT:0E25E463]>
[00:32] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm TreasAfflictedChest "Сундук" [CONT:0008EA5E]>
[00:32] [BuildBaseRecords] <Debug: Looking for lightoccluder for RelightingSkyrim_SSE.esp RS_LightOccluder [STAT:2E1527E5]>
[00:32] [BuildBaseRecords] <Debug: Looking for fanwing02 for DAc0da.esm zDcdDweTrapFanWing02 [ACTI:0C006BB5]>
[00:32] [BuildBaseRecords] <Debug: Looking for rootcluster01 for Update.esm ccBGS_RootCluster01 [STAT:01003091]>
[00:32] [BuildBaseRecords] <Debug: Looking for arwhall4way01 for Update.esm ccBGS_ARWHall4way01 [STAT:010031F5]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerbase01_lod_1 for Dragonborn.esm DLC2DweFacadeTowerBase01_LOD_1 [STAT:04038504]>
[00:32] [BuildBaseRecords] <Debug: Looking for wallbaskethex01 for Skyrim.esm WallBasketHex01 [STAT:000B9FD1]>
[00:32] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestables01_lod.nif WRHouseStables01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStables01 [STAT:000627AA]>
[00:32] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestables01_lod.nif WRHouseStables01_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseStables01 [STAT:000627AA]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveiroomdoor04 for Dragonborn.esm DLC2CaveIRoomDoor04_ice [STAT:04030D96]>
[00:32] [BuildBaseRecords] <Debug: Looking for icevinefloor01nocol for Unslaad.esm zzzCrbIceVineFloor01NoCol [STAT:0F0C1816]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRHouseStables01 [STAT:000627AA]>
[00:32] [BuildBaseRecords] <Debug: Looking for rqnotekanra for Glenmoril.esm zzzLrhrqNoteKanra "Спасение Канры" [ACTI:0E092BC4]>
[00:32] [BuildBaseRecords] <Debug: Looking for apourn02 for Unslaad.esm zzzCrbTreasQE01GodhandsSilver "Кокон" [CONT:0F44E6EE]>
[00:32] [AddModel] <Debug: Meshes\lod\riften\rtwall01_lod.nif RTWall01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTWall01_Snow [STAT:0E00CADD]>
[00:32] [AddModel] <Debug: Meshes\lod\riften\rtwall01_lod.nif RTWall01_LOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWall01_Snow [STAT:0E00CADD]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTWall01_Snow [STAT:0E00CADD]>
[00:32] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestables01_lod_2.nif WRHouseStables01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStables01 [STAT:000627AA]>
[00:32] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestables01_lod_2.nif WRHouseStables01_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseStables01 [STAT:000627AA]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRHouseStables01 [STAT:000627AA]>
[00:32] [BuildBaseRecords] <Debug: Looking for wrintchcorinr for Skyrim.esm WRIntCHCorInR [STAT:00075AEC]>
[00:32] [BuildBaseRecords] <Debug: Looking for crystalpedestal for Skyrim.esm DA09CrystalPedestal [STAT:0002DDDF]>
[00:32] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\unique\solituderockarch03.nif SolitudeRockArch03:0 meshes\lod\mountains\unique\solituderockarch03_lod_0.nif textures\landscape\mountains\mountainslab02.dds Unslaad.esm zzzCrbSolitudeRockArch03_Snow [STAT:0F07433C]>
[00:32] [BuildBaseRecords] <Debug: Looking for blackreachlock01 for Unslaad.esm zzzCrbBlackReachLock01 [ACTI:0F3B6723]>
[00:32] [BuildBaseRecords] <Debug: Looking for smdaceisol02 for Skyrim.esm SMDACeiSol02 [STAT:0005D793]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\solitudearch03lod.dds 0 Unslaad.esm zzzCrbSolitudeRockArch03_Snow [STAT:0F07433C]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\solitudearch03lod.dds 0 Unslaad.esm zzzCrbSolitudeRockArch03_Snow [STAT:0F07433C]>
[00:32] [BuildBaseRecords] <Debug: Looking for noblewashbasin01 for Skyrim.esm NobleWashBasin01 [STAT:000C4BBE]>
[00:32] [BuildBaseRecords] <Debug: Looking for dweplatbgstaircapr01WT for Wyrmstooth.esp WTDwePlatBgStairCapR01 [STAT:0A3177D8]>
[00:32] [BuildBaseRecords] <Debug: Looking for dweplatbgstaircapr01 for Wyrmstooth.esp WTDwePlatBgStairCapR01 [STAT:0A3177D8]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Wyrmstooth.esp WTDwePlatBgStairCapR01 [STAT:0A3177D8]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace3.nif Whpalace3:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Whpalace3 [STAT:00058AA3]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace3.nif Whpalace3:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Whpalace3 [STAT:00058AA3]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace3.nif Whpalace3:33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Whpalace3 [STAT:00058AA3]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace3.nif Whpalace3:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Whpalace3 [STAT:00058AA3]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace3.nif Whpalace3:36 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Whpalace3 [STAT:00058AA3]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace3.nif Whpalace3:36 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Whpalace3 [STAT:00058AA3]>
[00:32] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1.dds] ResourceExists>
[00:32] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace3.nif Whpalace3:37 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Whpalace3 [STAT:00058AA3]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace3.nif Whpalace3:37 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Whpalace3 [STAT:00058AA3]>
[00:32] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\4FF607B8FB93449499CA6785452C313F.dds">
[00:32] [BuildBaseRecords] <Debug: Looking for basaltslab01 for Glenmoril.esm zzzGHQmBasaltRubbleSlab01 [STAT:0E00FD80]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace3.nif Whpalace3:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Whpalace3 [STAT:00058AA3]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace3.nif Whpalace3:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Whpalace3 [STAT:00058AA3]>
[00:32] [BuildBaseRecords] <Debug: Looking for voiddovah02 for Unslaad.esm zzzCrbVoidDovah02 [STAT:0F3A1E15]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace3.nif Whpalace3:50 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm Whpalace3 [STAT:00058AA3]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace3.nif Whpalace3:50 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Whpalace3 [STAT:00058AA3]>
[00:32] [BuildBaseRecords] <Debug: Looking for norextrubblepile07 for Skyrim.esm NorExtRubblePile07_HeavySN [STAT:0009B77D]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace3.nif Whpalace3:63 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm Whpalace3 [STAT:00058AA3]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace3.nif Whpalace3:63 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Skyrim.esm Whpalace3 [STAT:00058AA3]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockm02zzzRev_Moss for Glenmoril.esm zzzRevRockM02_Moss [STAT:0E0045DD]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockm02 for Glenmoril.esm zzzRevRockM02_Moss [STAT:0E0045DD]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace3.nif Whpalace3:64 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm Whpalace3 [STAT:00058AA3]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whpalace3.nif Whpalace3:64 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Skyrim.esm Whpalace3 [STAT:00058AA3]>
[00:32] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockm02.nif RockM02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockM02_Moss [STAT:0E0045DD]>
[00:32] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockm02.nif RockM02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockM02_Moss [STAT:0E0045DD]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadstraight02 for Skyrim.esm RoadStraight02 [STAT:0001C435]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockM02_Moss [STAT:0E0045DD]>
[00:32] [BuildBaseRecords] <Debug: Looking for commontable01 for Unslaad.esm zzzCrbCommonTable01_snow [STAT:0F00E46C]>
[00:32] [BuildBaseRecords] <Debug: Looking for balconycurve03 for Glenmoril.esm zzzRevDeadHillPGBalconyCurve03 [STAT:0E000F9F]>
[00:32] [AddModel] <Debug: Meshes\dlc01\landscape\plants\icevine01hallway.nif IceVineHallway01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeIceVineHallway "Ледяная лоза" [TREE:020042E3]>
[00:32] [AddModel] <Debug: Meshes\dlc01\landscape\plants\icevine01hallway.nif IceVineHallway01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeIceVineHallway "Ледяная лоза" [TREE:020042E3]>
[00:32] [BuildBaseRecords] <Debug: Looking for summonunradtarget for Glenmoril.esm zzzGHSummonFXActivator_Radiant [ACTI:0E3837CB]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveifhall1way256short01 for Skyrim.esm CaveIFHall1Way256Short01 [STAT:0001FEAE]>
[00:32] [BuildBaseRecords] <Debug: Looking for norpitwallside01 for Dragonborn.esm DLC2NorPitWallSide01ice [STAT:04024EF0]>
[00:32] [BuildBaseRecords] <Debug: Looking for minecewall01c for Skyrim.esm MineCEWall01c [STAT:00045629]>
[00:32] [BuildBaseRecords] <Debug: Looking for sc_mausoleumend03 for Dawnguard.esm sc_mausoleumEND03 [STAT:0200933E]>
[00:32] [BuildBaseRecords] <Debug: File not found Meshes\clutter\stockade\stockadebarricade01.nif. Used by Skyrim.esm StockadeBarricade01DONOTUSE [MSTT:0003985D]>
[00:32] [BuildBaseRecords] <Debug: Looking for satchel for unofficial skyrim special edition patch.esp USKPTreasAlchemySatchelRareNoRespawn "Сумка аптекаря" [CONT:0705AF47]>
[00:32] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumend03.nif sc_mausoleumEND03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumEND03 [STAT:0200933E]>
[00:32] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumend03.nif sc_mausoleumEND03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumEND03 [STAT:0200933E]>
[00:32] [BuildBaseRecords] <Debug: Looking for painting_lower_squEC_SS_Painting06 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Painting06 [STAT:11435F6F]>
[00:32] [BuildBaseRecords] <Debug: Looking for painting_lower_squ for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Painting06 [STAT:11435F6F]>
[00:32] [BuildBaseRecords] <Debug: Looking for imphall1way64l01 for Skyrim.esm ImpHall1Way64L01 [STAT:0003835C]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveilfpillar04 for Skyrim.esm CaveILFPillar04 [STAT:000344C9]>
[00:32] [BuildBaseRecords] <Debug: Looking for pillarcreep02 for Glenmoril.esm zzzGHQmPillarCreep02 [STAT:0E00FD95]>
[00:32] [BuildBaseRecords] <Debug: Looking for powerwordtoor for Skyrim.esm NorWordWallWordToor [ACTI:000709B3]>
[00:32] [BuildBaseRecords] <Debug: Looking for smdestasol04 for Skyrim.esm SMdEStaSol04 [STAT:0006D75F]>
[00:32] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumend03_lod.nif sc_mausoleumEND03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumEND03 [STAT:0200933E]>
[00:32] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumend03_lod.nif sc_mausoleumEND03:6 Shader Flags 2: ZBuffer_Write Dawnguard.esm sc_mausoleumEND03 [STAT:0200933E]>
[00:32] [BuildBaseRecords] <Debug: Looking for norantechamber01a for Skyrim.esm NorAnteChamber01a [STAT:000B10DB]>
[00:32] [BuildBaseRecords] <Debug: Looking for minescaffoldramp01 for Skyrim.esm MineScaffoldRamp01ice [STAT:00077116]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreiron04_CaveIWall for Skyrim.esm MineOreIron04_CaveIWall "Железорудная жила" [ACTI:0010DC6D]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreiron04 for Skyrim.esm MineOreIron04_CaveIWall "Железорудная жила" [ACTI:0010DC6D]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Skyrim.esm MountainCliffSlope [STAT:0006B11D]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Skyrim.esm MountainCliffSlope [STAT:0006B11D]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Skyrim.esm MountainCliffSlope [STAT:0006B11D]>
[00:32] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantTGHerluinChest "Сундук" [CONT:000AC9DB]>
[00:32] [BuildBaseRecords] <Debug: Looking for glowmarkerobject for Glenmoril.esm zzzRevGlowMarkerObject01 [STAT:0E132974]>
[00:32] [AddModel] <Debug: Meshes\lod\windhelm\whpalace3_lod_2.nif WHpalace_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Whpalace3 [STAT:00058AA3]>
[00:32] [AddModel] <Debug: Meshes\lod\windhelm\whpalace3_lod_2.nif WHpalace_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Whpalace3 [STAT:00058AA3]>
[00:32] [BuildBaseRecords] <Debug: Looking for norbridgewoodplanks01zzzRevDeadHillBridgeWoodPlank01 for Glenmoril.esm zzzRevDeadHillBridgeWoodPlank01 [STAT:0E0167E4]>
[00:32] [BuildBaseRecords] <Debug: Looking for norbridgewoodplanks01 for Glenmoril.esm zzzRevDeadHillBridgeWoodPlank01 [STAT:0E0167E4]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm Whpalace3 [STAT:00058AA3]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodlod.dds based on textures\dungeons\rottingwood01.dds for textures\architecture\revenant\deadwood.dds Glenmoril.esm zzzRevDeadHillBridgeWoodPlank01 [STAT:0E0167E4]>
[00:32] [BuildBaseRecords] <Debug: Looking for hangedman05 for Glenmoril.esm zzzGHHangedMan05NS [STAT:0E1E4FB7]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveglroomwall04EC_SS_Root for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomWall04 [STAT:11033BD6]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveglroomwall04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomWall04 [STAT:11033BD6]>
[00:32] [BuildBaseRecords] <Debug: Looking for doorint01 for TheBawbsWardenOfTheCoast.esp WCShackInteriorDoorInt [STAT:102F8DF0]>
[00:32] [BuildBaseRecords] <Debug: Looking for bedrollhay01LDirtPathFL for Skyrim.esm BedrollHay01LDirtPathFL "Лежанка" [FURN:000E2401]>
[00:32] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LDirtPathFL "Лежанка" [FURN:000E2401]>
[00:32] [BuildBaseRecords] <Debug: Looking for whvalunstrad6 for Skyrim.esm WHvalunstrad6 [STAT:000FFEC2]>
[00:32] [BuildBaseRecords] <Debug: Looking for wrintdragonroomarchhalf01 for Skyrim.esm WRIntDragonRoomArchHalf01 [STAT:0009F9E8]>
[00:32] [BuildBaseRecords] <Debug: Looking for impexticewall05 for Skyrim.esm ImpExtIceWall05 [STAT:0006F75B]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02_LFallForestDirt for Skyrim.esm MineOreOrichalcum02_LFallForestDirt "Выход орихалка" [ACTI:0010DB32]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02 for Skyrim.esm MineOreOrichalcum02_LFallForestDirt "Выход орихалка" [ACTI:0010DB32]>
[00:32] [BuildBaseRecords] <Debug: Looking for humanarmleftstatic for Skyrim.esm BoneHumanArmLStaticSnow [STAT:000C7A12]>
[00:32] [BuildBaseRecords] <Debug: Looking for nordwelling03extcourtcap01 for Skyrim.esm NorDwelling03ExtCourtCap01 [STAT:0002520B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldramp01.nif MineScaffoldRamp01:Planks Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldRamp01ice [STAT:00077116]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldramp01.nif MineScaffoldRamp01:Planks Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldRamp01ice [STAT:00077116]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldramp01.nif MineScaffoldRamp01:PlanksUnder Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldRamp01ice [STAT:00077116]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldramp01.nif MineScaffoldRamp01:PlanksUnder Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldRamp01ice [STAT:00077116]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldramp01.nif MineScaffoldRamp01:Bat Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldRamp01ice [STAT:00077116]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldramp01.nif MineScaffoldRamp01:Bat Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldRamp01ice [STAT:00077116]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldramp01.nif MineScaffoldRamp01:Cat Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldRamp01ice [STAT:00077116]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldramp01.nif MineScaffoldRamp01:Cat Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldRamp01ice [STAT:00077116]>
[00:32] [BuildBaseRecords] <Debug: Looking for norrmsmwallsidewin01 for Skyrim.esm NorRmSmWallSideWin01 [STAT:00013F89]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveirpillar01WT for Wyrmstooth.esp WTCaveIRPillar01 [STAT:0A7D3549]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveirpillar01 for Wyrmstooth.esp WTCaveIRPillar01 [STAT:0A7D3549]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldramp01.nif MineScaffoldRamp01:Rat Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldRamp01ice [STAT:00077116]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldramp01.nif MineScaffoldRamp01:Rat Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldRamp01ice [STAT:00077116]>
[00:32] [BuildBaseRecords] <Debug: Looking for casextarchsupport01 for Dawnguard.esm CasExtArchSupport01 [STAT:02003D1C]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldramp01.nif MineScaffoldRamp01:Beams Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldRamp01ice [STAT:00077116]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldramp01.nif MineScaffoldRamp01:Beams Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldRamp01ice [STAT:00077116]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall05.nif ImpExtIceWall05:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWall05 [STAT:0006F75B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall05.nif ImpExtIceWall05:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWall05 [STAT:0006F75B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall05.nif ImpExtIceWall05:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWall05 [STAT:0006F75B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extcourtcap01.nif NorDwelling03ExtCourtCap01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling03ExtCourtCap01 [STAT:0002520B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall05.nif ImpExtIceWall05:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWall05 [STAT:0006F75B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extcourtcap01.nif NorDwelling03ExtCourtCap01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtCourtCap01 [STAT:0002520B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall05.nif ImpExtIceWall05:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceWall05 [STAT:0006F75B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldramp01.nif MineScaffoldRamp01:BeamsEnds Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldRamp01ice [STAT:00077116]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall05.nif ImpExtIceWall05:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWall05 [STAT:0006F75B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldramp01.nif MineScaffoldRamp01:BeamsEnds Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldRamp01ice [STAT:00077116]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall05.nif ImpExtIceWall05:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWall05 [STAT:0006F75B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall05.nif ImpExtIceWall05:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWall05 [STAT:0006F75B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall05.nif ImpExtIceWall05:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceWall05 [STAT:0006F75B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall05.nif ImpExtIceWall05:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWall05 [STAT:0006F75B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall05.nif ImpExtIceWall05:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWall05 [STAT:0006F75B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall05.nif ImpExtIceWall05:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWall05 [STAT:0006F75B]>
[00:32] [BuildBaseRecords] <Debug: Looking for laydownmarker01 for Skyrim.esm DA11AltarInvisibleBed [FURN:000E605D]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2castlekarstaagtorch for Dragonborn.esm DLC2CastleKarstaagTorch [MSTT:0402AAB8]>
[00:32] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextarchsupport01.nif CasExtArchSupport01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtArchSupport01 [STAT:02003D1C]>
[00:32] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextarchsupport01.nif CasExtArchSupport01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtArchSupport01 [STAT:02003D1C]>
[00:32] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling03extcourtcap01_lod_1.nif NorDwelling03ExtCourtCap01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling03ExtCourtCap01 [STAT:0002520B]>
[00:32] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling03extcourtcap01_lod_1.nif NorDwelling03ExtCourtCap01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtCourtCap01 [STAT:0002520B]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall05_lod.nif ImpExtIceWall05:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWall05 [STAT:0006F75B]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall05_lod.nif ImpExtIceWall05:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceWall05 [STAT:0006F75B]>
[00:32] [BuildBaseRecords] <Debug: Looking for smdcwallint02 for Skyrim.esm SMdCWallInt02 [STAT:0006CD0B]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall05_lod.nif ImpExtIceWall05:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWall05 [STAT:0006F75B]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall05_lod.nif ImpExtIceWall05:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceWall05 [STAT:0006F75B]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall05_lod.nif ImpExtIceWall05:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWall05 [STAT:0006F75B]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall05_lod.nif ImpExtIceWall05:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceWall05 [STAT:0006F75B]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall05_lod.nif ImpExtIceWall05:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWall05 [STAT:0006F75B]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall05_lod.nif ImpExtIceWall05:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceWall05 [STAT:0006F75B]>
[00:32] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextarchsupport01_lod.nif CasExtArchSupport01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtArchSupport01 [STAT:02003D1C]>
[00:32] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextarchsupport01_lod.nif CasExtArchSupport01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtArchSupport01 [STAT:02003D1C]>
[00:32] [BuildBaseRecords] <Debug: Looking for genericbannerred03zzzCHAlessianBanner03_03 for Vigilant.esm zzzCHAlessianBanner03_03 [MSTT:0D1D7D39]>
[00:32] [BuildBaseRecords] <Debug: Looking for genericbannerred03 for Vigilant.esm zzzCHAlessianBanner03_03 [MSTT:0D1D7D39]>
[00:32] [BuildBaseRecords] <Debug: Looking for bfxoilbarrelclosed01 for Skyrim.esm BFXOilBarrelClosed01 [MSTT:000EEE06]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall05_lod_3.nif ImpExtIceWall05:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWall05 [STAT:0006F75B]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall05_lod_3.nif ImpExtIceWall05:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceWall05 [STAT:0006F75B]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall05_lod_3.nif ImpExtIceWall05:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWall05 [STAT:0006F75B]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall05_lod_3.nif ImpExtIceWall05:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceWall05 [STAT:0006F75B]>
[00:32] [AddModel] <Debug: Meshes\lod\mine\minescaffoldramp01_lod_0.nif MineScaffoldRamp01:13 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldRamp01ice [STAT:00077116]>
[00:32] [AddModel] <Debug: Meshes\lod\mine\minescaffoldramp01_lod_0.nif MineScaffoldRamp01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldRamp01ice [STAT:00077116]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall05_lod_3.nif ImpExtIceWall05:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWall05 [STAT:0006F75B]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall05_lod_3.nif ImpExtIceWall05:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceWall05 [STAT:0006F75B]>
[00:32] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dungeons\mines\scaffolding\minescaffoldramp01.nif MineScaffoldRamp01:13 meshes\lod\mine\minescaffoldramp01_lod_0.nif textures\dungeons\mines\minewood01.dds Skyrim.esm MineScaffoldRamp01ice [STAT:00077116]>
[00:32] [BuildBaseRecords] <Debug: Looking for whaledead01_white for Glenmoril.esm zzzRevWhaleDead01_White [STAT:0E004FAA]>
[00:32] [BuildBaseRecords] <Debug: Looking for bfxfirevolcorner for Skyrim.esm BFXFireVolCorner [MSTT:000D61BE]>
[00:32] [BuildBaseRecords] <Debug: Looking for 1stpersonrodargonian01 for ccBGSSSE001-Fish.esm ccBGSSSE001_1stPersonArgonianFishingRod [STAT:05000844]>
[00:32] [BuildBaseRecords] <Debug: Looking for seruinshallbg4way01 for Dawnguard.esm SERuinsHallBg4Way01 [STAT:02003836]>
[00:32] [BuildBaseRecords] <Debug: Looking for nordwelling01extcourta for Skyrim.esm NorDwelling01ExtCourtA [STAT:00046ED3]>
[00:32] [BuildBaseRecords] <Debug: Looking for civilwarrubble03solCivilWarRubble03WH for GMST-Tweaks.esp CivilWarRubble03WH [STAT:00101F8A]>
[00:32] [BuildBaseRecords] <Debug: Looking for civilwarrubble03sol for GMST-Tweaks.esp CivilWarRubble03WH [STAT:00101F8A]>
[00:32] [BuildBaseRecords] <Debug: Looking for kingofatmoragate for Unslaad.esm zzzCrbKingofAtmoraGate [STAT:0F3FA0CC]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2dragonbonewing_l for Unslaad.esm zzzCrbDragonBonesWingL [STAT:0F41BAFD]>
[00:32] [BuildBaseRecords] <Debug: Looking for wrhouseshack02 for Skyrim.esm WRHouseShack02 [STAT:000A88E7]>
[00:32] [BuildBaseRecords] <Debug: Looking for smallnordictent01 for Skyrim.esm NorTentSmall [STAT:000800E2]>
[00:32] [BuildBaseRecords] <Debug: Looking for casextwall02 for Dawnguard.esm CasExtWall02 [STAT:02003D60]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreiron03_LFallForestGrass for Skyrim.esm MineOreIron03_LFallForestGrass "Железорудная жила" [ACTI:0010DAC0]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreiron03 for Skyrim.esm MineOreIron03_LFallForestGrass "Железорудная жила" [ACTI:0010DAC0]>
[00:32] [AddModel] <Debug: Meshes\plants\floradeathbell01.nif L1_FloraDeathBell01 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | External_Emittance | ZBuffer_Test WM Flora Fixes.esp TreeFloraDeathBell01 "Ядовитый колокольчик" [TREE:000BB94B]>
[00:32] [AddModel] <Debug: Meshes\plants\floradeathbell01.nif L1_FloraDeathBell01 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade | Soft_Lighting WM Flora Fixes.esp TreeFloraDeathBell01 "Ядовитый колокольчик" [TREE:000BB94B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extcourta.nif NorDwelling01ExtCourtA:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling01ExtCourtA [STAT:00046ED3]>
[00:32] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extcourta.nif NorDwelling01ExtCourtA:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling01ExtCourtA [STAT:00046ED3]>
[00:32] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall02.nif CasExtWall02:12 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall02 [STAT:02003D60]>
[00:32] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall02.nif CasExtWall02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWall02 [STAT:02003D60]>
[00:32] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extcourta.nif NorDwelling01ExtCourtA:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling01ExtCourtA [STAT:00046ED3]>
[00:32] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extcourta.nif NorDwelling01ExtCourtA:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling01ExtCourtA [STAT:00046ED3]>
[00:32] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall02.nif CasExtWall02:15 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall02 [STAT:02003D60]>
[00:32] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall02.nif CasExtWall02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWall02 [STAT:02003D60]>
[00:32] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extcourta.nif NorDwelling01ExtCourtA:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling01ExtCourtA [STAT:00046ED3]>
[00:32] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extcourta.nif NorDwelling01ExtCourtA:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling01ExtCourtA [STAT:00046ED3]>
[00:32] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall02.nif CasExtWall02:17 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall02 [STAT:02003D60]>
[00:32] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall02.nif CasExtWall02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWall02 [STAT:02003D60]>
[00:32] [AddModel] <Debug: Meshes\plants\floradeathbell01.nif FloraDeathBell01:0 - L1_FloraDeathBell01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | External_Emittance | ZBuffer_Test WM Flora Fixes.esp TreeFloraDeathBell01 "Ядовитый колокольчик" [TREE:000BB94B]>
[00:32] [AddModel] <Debug: Meshes\plants\floradeathbell01.nif FloraDeathBell01:0 - L1_FloraDeathBell01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp TreeFloraDeathBell01 "Ядовитый колокольчик" [TREE:000BB94B]>
[00:32] [AddModel] <Debug: Meshes\plants\floradeathbell01.nif FloraDeathBell01_1:0 - L1_FloraDeathBell02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | External_Emittance | ZBuffer_Test WM Flora Fixes.esp TreeFloraDeathBell01 "Ядовитый колокольчик" [TREE:000BB94B]>
[00:32] [AddModel] <Debug: Meshes\plants\floradeathbell01.nif FloraDeathBell01_1:0 - L1_FloraDeathBell02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp TreeFloraDeathBell01 "Ядовитый колокольчик" [TREE:000BB94B]>
[00:32] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall02.nif CasExtWall02:18 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dawnguard.esm CasExtWall02 [STAT:02003D60]>
[00:32] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall02.nif CasExtWall02:18 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWall02 [STAT:02003D60]>
[00:32] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall02.nif CasExtWall02:19 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall02 [STAT:02003D60]>
[00:32] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall02.nif CasExtWall02:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWall02 [STAT:02003D60]>
[00:32] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extcourta.nif NorDwelling01ExtCourtA:50 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling01ExtCourtA [STAT:00046ED3]>
[00:32] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extcourta.nif NorDwelling01ExtCourtA:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling01ExtCourtA [STAT:00046ED3]>
[00:32] [BuildBaseRecords] <Debug: Looking for byohbyohwrhubroof01 for HearthFires.esm BYOHBYOHWRhubRoof01 [STAT:03003219]>
[00:32] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall02_lod.nif CasExtWall02:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall02 [STAT:02003D60]>
[00:32] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall02_lod.nif CasExtWall02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtWall02 [STAT:02003D60]>
[00:32] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall02_lod.nif CasExtWall02:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall02 [STAT:02003D60]>
[00:32] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall02_lod.nif CasExtWall02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtWall02 [STAT:02003D60]>
[00:32] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall02_lod.nif CasExtWall02:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall02 [STAT:02003D60]>
[00:32] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall02_lod.nif CasExtWall02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtWall02 [STAT:02003D60]>
[00:32] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall02_lod.nif CasExtWall02:18 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall02 [STAT:02003D60]>
[00:32] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall02_lod.nif CasExtWall02:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtWall02 [STAT:02003D60]>
[00:32] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall02_lod_3.nif ImpExtWall05_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall02 [STAT:02003D60]>
[00:32] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall02_lod_3.nif ImpExtWall05_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtWall02 [STAT:02003D60]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtWall02 [STAT:02003D60]>
[00:32] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling01extcourta_lod_1.nif NorDwelling01ExtCourtA:50 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling01ExtCourtA [STAT:00046ED3]>
[00:32] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling01extcourta_lod_1.nif NorDwelling01ExtCourtA:50 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorDwelling01ExtCourtA [STAT:00046ED3]>
[00:32] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling01extcourta_lod_1.nif NorDwelling01ExtCourtA:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling01ExtCourtA [STAT:00046ED3]>
[00:32] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling01extcourta_lod_1.nif NorDwelling01ExtCourtA:23 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorDwelling01ExtCourtA [STAT:00046ED3]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedstone08patternlod.dds 0 Skyrim.esm NorDwelling01ExtCourtA [STAT:00046ED3]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedstone08patternlod.dds 0 Skyrim.esm NorDwelling01ExtCourtA [STAT:00046ED3]>
[00:32] [BuildBaseRecords] <Debug: Looking for apprenticestone for cutting room floor.esp CRFDoomstoneStopRune "Знак Остановки" [ACTI:190AB870]>
[00:32] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdead01.nif TreePineFore:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest01Dead [TREE:000B927A]>
[00:32] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdead01.nif TreePineFore:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForest01Dead [TREE:000B927A]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2darkelflantern02 for Dragonborn.esm DLC2DarkElfLantern02 [STAT:0403912A]>
[00:32] [BuildBaseRecords] <Debug: Looking for dragonbonegiant for Unslaad.esm zzzCrb1stPersonDragonboneGiantSword [STAT:0F1734C9]>
[00:32] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdead01.nif PineTree01De Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest01Dead [TREE:000B927A]>
[00:32] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdead01.nif PineTree01De Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest01Dead [TREE:000B927A]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveglroomcorner01c for Skyrim.esm CaveGLRoomCorner01c [STAT:00026C04]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveirwalldoorlr01 for Skyrim.esm CaveIRWallDoorLR01 [STAT:000732EA]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubroof01.nif BYOHBYOHWRhubRoof01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhubRoof01 [STAT:03003219]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubroof01.nif BYOHBYOHWRhubRoof01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhubRoof01 [STAT:03003219]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubroof01.nif BYOHBYOHWRhubRoof01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhubRoof01 [STAT:03003219]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubroof01.nif BYOHBYOHWRhubRoof01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhubRoof01 [STAT:03003219]>
[00:32] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a.dds] ResourceExists>
[00:32] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a.dds] DXGI_FORMAT_BC7_UNORM>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedmossstone08lod.dds 0 cutting room floor.esp CRFDoomstoneStopRune "Знак Остановки" [ACTI:190AB870]>
[00:32] [BuildBaseRecords] <Debug: Looking for treepineforestuprootedstump01 for Skyrim.esm TreePineForestUprootedStump01_ice [STAT:000EC32A]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubroof01.nif BYOHBYOHWRhubRoof01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhubRoof01 [STAT:03003219]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubroof01.nif BYOHBYOHWRhubRoof01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhubRoof01 [STAT:03003219]>
[00:32] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\2851B2A07C5F4AD998F123B127781410.dds">
[00:32] [BuildBaseRecords] <Debug: Looking for caveirockpiles02 for Skyrim.esm CaveIRockPileS02_noSnow [STAT:000D0A87]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubroof01.nif BYOHBYOHWRhubRoof01:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test HearthFires.esm BYOHBYOHWRhubRoof01 [STAT:03003219]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubroof01.nif BYOHBYOHWRhubRoof01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhubRoof01 [STAT:03003219]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubroof01.nif BYOHBYOHWRhubRoof01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhubRoof01 [STAT:03003219]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubroof01.nif BYOHBYOHWRhubRoof01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhubRoof01 [STAT:03003219]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubroof01.nif BYOHBYOHWRhubRoof01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhubRoof01 [STAT:03003219]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubroof01.nif BYOHBYOHWRhubRoof01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhubRoof01 [STAT:03003219]>
[00:32] [BuildBaseRecords] <Debug: Looking for rifrmsmbasewallsecretdoor01 for Skyrim.esm RifRmSmBaseWallSecretDoor02 "Дверь" [DOOR:000C19C1]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubroof01.nif BYOHBYOHWRhubRoof01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhubRoof01 [STAT:03003219]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubroof01.nif BYOHBYOHWRhubRoof01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhubRoof01 [STAT:03003219]>
[00:32] [BuildBaseRecords] <Debug: Looking for crbdoll for Unslaad.esm zzzCrbUllissDoll [STAT:0F01B0D1]>
[00:32] [BuildBaseRecords] <Debug: Looking for woodenbarstool01static for unofficial skyrim special edition patch.esp WoodenBarStool01Static [STAT:0002BCD5]>
[00:32] [BuildBaseRecords] <Debug: Looking for magicstonedestruction01zzzCH for Cold_Coldharbour_Weather.esp zzzCHMagicStoneDestruction01 [ACTI:0D105A06]>
[00:32] [BuildBaseRecords] <Debug: Looking for magicstonedestruction01 for Cold_Coldharbour_Weather.esp zzzCHMagicStoneDestruction01 [ACTI:0D105A06]>
[00:32] [BuildBaseRecords] <Debug: Looking for cavegcliffsisland01ns for Skyrim.esm CaveGCliffsIsland01NS [STAT:0001CDEE]>
[00:32] [BuildBaseRecords] <Debug: Looking for arrubbletilesingle03 for Update.esm ccBGS_ARRubbleTileSingle03 [STAT:010031D1]>
[00:32] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow01.nif textures\dlc01\landscape\trees\dlc1treepineforestbranchcompsnowh.dds 5530061C Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:32] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow01.nif textures\landscape\snow01_n.dds D6643908 Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadchunkm01RP_DesertLumpy01Light for _ResourcePack.esl RP_RoadChunkM01DesertLumpy01Light [STAT:FE002143]>
[00:32] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow01.nif textures\landscape\snow01.dds 655B2BB7 Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:32] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow01.nif textures\landscape\trees\treepineforestbranchcompsnow.dds BFECDE23 Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadchunkm01 for _ResourcePack.esl RP_RoadChunkM01DesertLumpy01Light [STAT:FE002143]>
[00:32] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow01.nif textures\landscape\trees\treepineforestbranchcompsnow_n.dds D02FE3AD Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:32] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow01.nif textures\landscape\trees\treepineforestbarkcompsnow_n.dds A5E297AF Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:32] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow01.nif textures\landscape\trees\treepineforestbarkcompsnow.dds 36B52366 Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:32] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow01.nif textures\dlc01\landscape\trees\dlc1treepineforestbranchcompsnowh_n.dds F6C54DBB Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxambbeamdustbig_dim04 for Skyrim.esm FXAmbBeamDustBig_Dim04 [MSTT:000A6C24]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadChunkM01DesertLumpy01Light [STAT:FE002143]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxglowflatrndmid for Skyrim.esm FXGlowFlatRndMid [STAT:00075DDA]>
[00:32] [BuildBaseRecords] <Debug: Looking for goldringsapphirego for SkystoneCastle.esp LA_SS_RingGoldSapphire [STAT:359D11C0]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc1harkonabsorbredfx for Dawnguard.esm DLC1HarkonAbsorbRedFX [ACTI:0200FC72]>
[00:32] [AddModel] <Debug: Meshes\effects\ambient\fxglowflatrndmid.nif GlowMesh06 Shader Flags 1: Vertex_Alpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXGlowFlatRndMid [STAT:00075DDA]>
[00:32] [AddModel] <Debug: Meshes\effects\ambient\fxglowflatrndmid.nif GlowMesh06 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXGlowFlatRndMid [STAT:00075DDA]>
[00:32] [AddModel] <Debug: Meshes\effects\ambient\fxglowflatrndmid.nif EditorMarker Shader Flags 1: ZBuffer_Test Skyrim.esm FXGlowFlatRndMid [STAT:00075DDA]>
[00:32] [AddModel] <Debug: Meshes\effects\ambient\fxglowflatrndmid.nif EditorMarker Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm FXGlowFlatRndMid [STAT:00075DDA]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxglowflatrndmid_dyndolod_lod.nif GlowMesh06 Shader Flags 1: Vertex_Alpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXGlowFlatRndMid [STAT:00075DDA]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxglowflatrndmid_dyndolod_lod.nif GlowMesh06 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXGlowFlatRndMid [STAT:00075DDA]>
[00:32] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerbeamsk01 for HearthFires.esm BYOHBYOHWRtowerBeamsK01 [STAT:03003764]>
[00:32] [CheckLODmodel] <Debug: LOD model BSX Flags 200: meshes\dyndolod\lod\effects\fxglowflatrndmid_dyndolod_lod.nif Skyrim.esm FXGlowFlatRndMid [STAT:00075DDA]>
[00:32] [BuildBaseRecords] <Debug: Looking for cassmhallfireplace01 for Dawnguard.esm CasSmHallFirePlace01 [STAT:02016083]>
[00:32] [BuildBaseRecords] <Debug: Looking for magicstonerestoration01zzzCH for Cold_Coldharbour_Weather.esp zzzCHMagicStoneRestoration01 [ACTI:0D105A08]>
[00:32] [BuildBaseRecords] <Debug: Looking for magicstonerestoration01 for Cold_Coldharbour_Weather.esp zzzCHMagicStoneRestoration01 [ACTI:0D105A08]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack02.nif WRHouseShack02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseShack02 [STAT:000A88E7]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack02.nif WRHouseShack02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseShack02 [STAT:000A88E7]>
[00:32] [BuildBaseRecords] <Debug: Looking for mrkdocksideplatforms03stairs for Skyrim.esm MrkDocksidePlatforms03stairs [STAT:0010EC69]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\trees\dlc1treepineshortheavysnow01passthru_lod.nif MainBranches01:0 ScaleXY Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:32] [BuildBaseRecords] <Debug: Looking for wrintcastleroofbasestr01 for Skyrim.esm WRIntCastleRoofBaseStr01 [STAT:00087845]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\trees\dlc1treepineshortheavysnow01passthru_lod.nif MainBranches01:0 ScaleXY Crown Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\trees\dlc1treepineshortheavysnow01passthru_lod.nif MainBranches01:1 ScaleXY Crown Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\trees\dlc1treepineshortheavysnow01passthru_lod.nif MainBranches01:1 ScaleXY Crown Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\trees\dlc1treepineshortheavysnow01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\trees\dlc1treepineshortheavysnow01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\trees\dlc1treepineshortheavysnow01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\trees\dlc1treepineshortheavysnow01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\trees\dlc1treepineshortheavysnow01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\trees\dlc1treepineshortheavysnow01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\trees\dlc1treepineshortheavysnow01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\trees\dlc1treepineshortheavysnow01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:32] [BuildBaseRecords] <Debug: Looking for codefloor01 for DAc0da.esm zDcdDweCodeFloor01 [STAT:0C008065]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack02.nif WRHouseShack02:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseShack02 [STAT:000A88E7]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack02.nif WRHouseShack02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseShack02 [STAT:000A88E7]>
[00:32] [BuildBaseRecords] <Debug: Looking for cavegroomwall04c for Skyrim.esm CaveGRoomWall04c [STAT:00026C12]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack02.nif WRHouseShack02:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseShack02 [STAT:000A88E7]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack02.nif WRHouseShack02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseShack02 [STAT:000A88E7]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack02.nif WRHouseShack02:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseShack02 [STAT:000A88E7]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack02.nif WRHouseShack02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseShack02 [STAT:000A88E7]>
[00:32] [BuildBaseRecords] <Debug: Looking for smdfcolsol01 for Skyrim.esm SMdFColSol01 [STAT:00075B31]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack02.nif WRHouseShack02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseShack02 [STAT:000A88E7]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack02.nif WRHouseShack02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseShack02 [STAT:000A88E7]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack02.nif WRHouseShack02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseShack02 [STAT:000A88E7]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack02.nif WRHouseShack02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseShack02 [STAT:000A88E7]>
[00:32] [BuildBaseRecords] <Debug: Looking for hook01 for Skyrim.esm Hook [MSTT:0006D617]>
[00:32] [BuildBaseRecords] <Debug: Looking for wrfencebase4way01 for Skyrim.esm WRFenceBase4Way01 [STAT:0006EAA8]>
[00:32] [BuildBaseRecords] <Debug: Looking for impfloorstraight04 for Skyrim.esm ImpFloorStraight04 [STAT:0003CB8F]>
[00:32] [BuildBaseRecords] <Debug: Looking for dreamtunnelanim for Glenmoril.esm zzzGHDreamTunnelAnim [STAT:0E01507C]>
[00:32] [BuildBaseRecords] <Debug: Looking for dreamtunnel for Glenmoril.esm zzzGHDreamTunnelAnim [STAT:0E01507C]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack02.nif WRHouseShack02:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseShack02 [STAT:000A88E7]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack02.nif WRHouseShack02:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseShack02 [STAT:000A88E7]>
[00:32] [BuildBaseRecords] <Debug: Looking for nortowerruinsinttopfloor02 for Skyrim.esm NorTowerRuinsIntTopFloor02 [STAT:0001E682]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebase4way01.nif WRFenceBase4Way01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRFenceBase4Way01 [STAT:0006EAA8]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebase4way01.nif WRFenceBase4Way01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRFenceBase4Way01 [STAT:0006EAA8]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebase4way01.nif WRFenceBase4Way01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRFenceBase4Way01 [STAT:0006EAA8]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebase4way01.nif WRFenceBase4Way01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRFenceBase4Way01 [STAT:0006EAA8]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveilroomdoorlb01 for Skyrim.esm CaveILRoomDoorLB01 [STAT:000300C8]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebase4way01.nif WRFenceBase4Way01:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRFenceBase4Way01 [STAT:0006EAA8]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebase4way01.nif WRFenceBase4Way01:49 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRFenceBase4Way01 [STAT:0006EAA8]>
[00:32] [BuildBaseRecords] <Debug: Looking for apowall for DAc0da.esm zDcdFXApoWallCorner01 [MSTT:0C00B556]>
[00:32] [BuildBaseRecords] <Debug: Looking for chicktraderdeads for Unslaad.esm zzzCrbSChickTraderDead [STAT:0F1DD5A9]>
[00:32] [BuildBaseRecords] <Debug: Looking for cwmapflagcityblue01 for OwnCivilWar.esp CWMapFlagBlueWhiterun "Вайтран" [ACTI:000F146F]>
[00:32] [AddModel] <Debug: Meshes\lod\whiterun\wrfencebase4way01_lod_0.nif WRFenceBase4Way01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRFenceBase4Way01 [STAT:0006EAA8]>
[00:32] [AddModel] <Debug: Meshes\lod\whiterun\wrfencebase4way01_lod_0.nif WRFenceBase4Way01:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRFenceBase4Way01 [STAT:0006EAA8]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel02tundra for Skyrim.esm RockPileL02FieldGrass01Moss [STAT:00024E7B]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRFenceBase4Way01 [STAT:0006EAA8]>
[00:32] [BuildBaseRecords] <Debug: Looking for whintdockfloorwall02 for Skyrim.esm WHIntDockFloorWall02 [STAT:000965D8]>
[00:32] [BuildBaseRecords] <Debug: Looking for mysteriumxarxes01 for unofficial skyrim special edition patch.esp DA07DisplayMysteriumXarxes [ACTI:00096FED]>
[00:32] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm DBPenitusOutpostChest "Сундук" [CONT:000D1478]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveglhallentrance04 for Skyrim.esm CaveGLHallEntrance04 [STAT:00099D2F]>
[00:32] [BuildBaseRecords] <Debug: Looking for shackwalldoor01zzzRevDead for Glenmoril.esm zzzRevDeadShackWallDoor01 [STAT:0E016DE7]>
[00:32] [BuildBaseRecords] <Debug: Looking for shackwalldoor01 for Glenmoril.esm zzzRevDeadShackWallDoor01 [STAT:0E016DE7]>
[00:32] [BuildBaseRecords] <Debug: Looking for whdoor01 for Skyrim.esm WHDoor01 "Дверь" [DOOR:00037E41]>
[00:32] [BuildBaseRecords] <Debug: Looking for volcanicfissure01DLC01Fissure01SoulCairnDirt01 for Dawnguard.esm DLC01Fissure01SoulCairnDirt01 [STAT:02005837]>
[00:32] [BuildBaseRecords] <Debug: Looking for volcanicfissure01 for Dawnguard.esm DLC01Fissure01SoulCairnDirt01 [STAT:02005837]>
[00:32] [BuildBaseRecords] <Debug: Looking for whfirepit02 for Skyrim.esm Whfirepit02 [STAT:000C3D37]>
[00:32] [BuildBaseRecords] <Debug: Looking for paintingmc0206 for Wyrmstooth.esp WTPaintingmc0206 [STAT:0A5A6C90]>
[00:32] [BuildBaseRecords] <Debug: Looking for powerwordnos for Dragonborn.esm DLC2NorWordWallWordNos [ACTI:0402743C]>
[00:32] [BuildBaseRecords] <Debug: Looking for imprubblepile01 for Skyrim.esm ImpRubblePile01 [STAT:0003E234]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveglroomdoorb03 for Skyrim.esm CaveGLRoomDoorB03Falmer [STAT:000B9E5B]>
[00:32] [AddModel] <Debug: Meshes\architecture\shackkit\shackwalldoor01.nif ShackWallDoor01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackWallDoor01 [STAT:0E016DE7]>
[00:32] [AddModel] <Debug: Meshes\architecture\shackkit\shackwalldoor01.nif ShackWallDoor01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackWallDoor01 [STAT:0E016DE7]>
[00:32] [AddModel] <Debug: Meshes\architecture\shackkit\shackwalldoor01.nif ShackWallDoor01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackWallDoor01 [STAT:0E016DE7]>
[00:32] [AddModel] <Debug: Meshes\architecture\shackkit\shackwalldoor01.nif ShackWallDoor01:30 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackWallDoor01 [STAT:0E016DE7]>
[00:32] [AddModel] <Debug: Meshes\architecture\shackkit\shackwalldoor01.nif ShackWallDoor01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackWallDoor01 [STAT:0E016DE7]>
[00:32] [AddModel] <Debug: Meshes\architecture\shackkit\shackwalldoor01.nif ShackWallDoor01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackWallDoor01 [STAT:0E016DE7]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwedataflowcircle04 for DAc0da.esm zDcdFXHologram_Circle04 [MSTT:0C007D78]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwefurniturehighchair01 for Skyrim.esm DweFurnitureHighChair01FR "Кресло" [FURN:00027ED7]>
[00:32] [AddModel] <Debug: Meshes\lod\shackkit\shackwalldoor01_lod_0.nif ShackWallDoor01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackWallDoor01 [STAT:0E016DE7]>
[00:32] [AddModel] <Debug: Meshes\lod\whiterun\wrhouseshack02_lod.nif WRHouseShack02_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseShack02 [STAT:000A88E7]>
[00:32] [AddModel] <Debug: Meshes\lod\whiterun\wrhouseshack02_lod.nif WRHouseShack02_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseShack02 [STAT:000A88E7]>
[00:32] [AddModel] <Debug: Meshes\lod\shackkit\shackwalldoor01_lod_0.nif ShackWallDoor01:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackWallDoor01 [STAT:0E016DE7]>
[00:32] [BuildBaseRecords] <Debug: Looking for impexthelgenwallgate01 for Skyrim.esm ImpExtHelgenWallGate01 [STAT:000D6C25]>
[00:32] [AddModel] <Debug: Meshes\lod\shackkit\shackwalldoor01_lod_0.nif ShackWallDoor01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackWallDoor01 [STAT:0E016DE7]>
[00:32] [AddModel] <Debug: Meshes\lod\shackkit\shackwalldoor01_lod_0.nif ShackWallDoor01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackWallDoor01 [STAT:0E016DE7]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodsidelod.dds based on textures\dungeons\ships\shipwoodside01.dds for textures\architecture\revenant\deadwoodside.dds Glenmoril.esm zzzRevDeadShackWallDoor01 [STAT:0E016DE7]>
[00:32] [BuildBaseRecords] <Debug: Looking for skyhavenrubblepilesmall01 for Skyrim.esm SkyHavenRubblePileSmall01 [STAT:0005032D]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodlod.dds based on textures\clutter\stockade\stockadewood01.dds for textures\architecture\revenant\deadwood.dds Glenmoril.esm zzzRevDeadShackWallDoor01 [STAT:0E016DE7]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRHouseShack02 [STAT:000A88E7]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile01.nif ImpRubblePile01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile01 [STAT:0003E234]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile01.nif ImpRubblePile01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile01 [STAT:0003E234]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile01.nif ImpRubblePile01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile01 [STAT:0003E234]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile01.nif ImpRubblePile01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile01 [STAT:0003E234]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile01.nif ImpRubblePile01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile01 [STAT:0003E234]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile01.nif ImpRubblePile01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile01 [STAT:0003E234]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile01.nif ImpRubblePile01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile01 [STAT:0003E234]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile01.nif ImpRubblePile01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile01 [STAT:0003E234]>
[00:32] [AddModel] <Debug: Meshes\lod\whiterun\wrhouseshack02_lod_2.nif WRHouseShack02_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseShack02 [STAT:000A88E7]>
[00:32] [AddModel] <Debug: Meshes\lod\whiterun\wrhouseshack02_lod_2.nif WRHouseShack02_LOD_2:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseShack02 [STAT:000A88E7]>
[00:32] [BuildBaseRecords] <Debug: Looking for rtmarketstall01 for Skyrim.esm RTMarketStall01 [STAT:000CC523]>
[00:32] [BuildBaseRecords] <Debug: Looking for ocwmapflagcityredblue01 for Open Civil War Tweaks.esp OCWMapFlagRedBlueMorthal "Морфал" [ACTI:4B0171BF]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRHouseShack02 [STAT:000A88E7]>
[00:32] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif RockPileL02Tundra:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL02FieldGrass01Moss [STAT:00024E7B]>
[00:32] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif RockPileL02Tundra:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL02FieldGrass01Moss [STAT:00024E7B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwallgate01.nif ImpExtHelgenWallGate01:12 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWallGate01 [STAT:000D6C25]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwallgate01.nif ImpExtHelgenWallGate01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWallGate01 [STAT:000D6C25]>
[00:32] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile01_lod_0.nif ImpRubblePile01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile01 [STAT:0003E234]>
[00:32] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile01_lod_0.nif ImpRubblePile01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile01 [STAT:0003E234]>
[00:32] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile01_lod_0.nif ImpRubblePile01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile01 [STAT:0003E234]>
[00:32] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile01_lod_0.nif ImpRubblePile01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile01 [STAT:0003E234]>
[00:32] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile01_lod_0.nif ImpRubblePile01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile01 [STAT:0003E234]>
[00:32] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile01_lod_0.nif ImpRubblePile01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile01 [STAT:0003E234]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwallgate01.nif ImpExtHelgenWallGate01:15 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWallGate01 [STAT:000D6C25]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwallgate01.nif ImpExtHelgenWallGate01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWallGate01 [STAT:000D6C25]>
[00:32] [BuildBaseRecords] <Debug: Looking for hologram_map for DAc0da.esm zDcdFXHologram_Map [MSTT:0C006222]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwallgate01.nif ImpExtHelgenWallGate01:17 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWallGate01 [STAT:000D6C25]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwallgate01.nif ImpExtHelgenWallGate01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWallGate01 [STAT:000D6C25]>
[00:32] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\mtadd\mountainledge01.nif MountainLedge01_LOD_0L:0 meshes\lod\revenant\mt\ledge\mountainledge01_lod_0.nif textures\landscape\mountains\mountainslab02.dds Glenmoril.esm zzzRevMtLedge01SN [STAT:0E2F771E]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwallgate01.nif ImpExtHelgenWallGate01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWallGate01 [STAT:000D6C25]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwallgate01.nif ImpExtHelgenWallGate01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWallGate01 [STAT:000D6C25]>
[00:32] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif RockPileL02Tundra:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockPileL02FieldGrass01Moss [STAT:00024E7B]>
[00:32] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif RockPileL02Tundra:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL02FieldGrass01Moss [STAT:00024E7B]>
[00:32] [BuildBaseRecords] <Debug: Looking for powerworddiiv for Dragonborn.esm DLC2NorWordWallWordDiiv [ACTI:04027439]>
[00:32] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Dawnguard.esm DLC1VQ08CleanUpChest "Сундук" [CONT:02011E39]>
[00:32] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif RockPileL02Tundra:15 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockPileL02FieldGrass01Moss [STAT:00024E7B]>
[00:32] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif RockPileL02Tundra:15 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL02FieldGrass01Moss [STAT:00024E7B]>
[00:32] [BuildBaseRecords] <Debug: Looking for rubblepile06zzzRevDeadHillDeadRubble06 for Glenmoril.esm zzzRevDeadHillDeadRubble06 [STAT:0E0150F2]>
[00:32] [BuildBaseRecords] <Debug: Looking for rubblepile06 for Glenmoril.esm zzzRevDeadHillDeadRubble06 [STAT:0E0150F2]>
[00:32] [BuildBaseRecords] <Debug: Looking for minescaffoldbase2sided02 for Skyrim.esm MineScaffoldBase2Sided02 [STAT:000455A4]>
[00:32] [BuildBaseRecords] <Debug: Looking for whintfloordebris04 for Skyrim.esm WHIntFloorDebris04 [STAT:000C94A0]>
[00:32] [BuildBaseRecords] <Debug: Looking for waterpuddle01 for Glenmoril.esm zzzRevBlackWaterPuddle [ACTI:0E0016BC]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwallgate01_lod_2.nif ImpExtHelgenWallGate01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWallGate01 [STAT:000D6C25]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwallgate01_lod_2.nif ImpExtHelgenWallGate01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWallGate01 [STAT:000D6C25]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwallgate01_lod_2.nif ImpExtHelgenWallGate01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWallGate01 [STAT:000D6C25]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwallgate01_lod_2.nif ImpExtHelgenWallGate01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWallGate01 [STAT:000D6C25]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwallgate01_lod_2.nif ImpExtHelgenWallGate01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWallGate01 [STAT:000D6C25]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwallgate01_lod_2.nif ImpExtHelgenWallGate01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWallGate01 [STAT:000D6C25]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwallgate01_lod_2.nif ImpExtHelgenWallGate01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWallGate01 [STAT:000D6C25]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwallgate01_lod_2.nif ImpExtHelgenWallGate01:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWallGate01 [STAT:000D6C25]>
[00:32] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif RockPileL02Tundra:1 - L2_RockPileL02Tundra:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL02FieldGrass01Moss [STAT:00024E7B]>
[00:32] [AddModel] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif RockPileL02Tundra:1 - L2_RockPileL02Tundra:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL02FieldGrass01Moss [STAT:00024E7B]>
[00:32] [BuildBaseRecords] <Debug: Looking for farmintinnend06 for Skyrim.esm FarmIntInnEnd06 [STAT:00093BB7]>
[00:32] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2.dds] ResourceExists>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpiles02Dirt01 for Skyrim.esm RockPileS02Dirt01 [STAT:00097710]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Skyrim.esm RockPileS02Dirt01 [STAT:00097710]>
[00:32] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:32] [BuildBaseRecords] <Debug: Looking for dwefacadepartitionbasemid01 for Skyrim.esm DweFacadePartitionBaseMid01 [STAT:0005511D]>
[00:32] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\550307915D974DAFA598D5223EF8E01A.dds">
[00:32] [BuildBaseRecords] <Debug: Looking for cwmapflagfortblue01 for OwnCivilWar.esp CWMapFlagBlueFortHraggstad "Форт Храгстад" [ACTI:000F085A]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreiron03_CaveIWall for Skyrim.esm MineOreIron03_CaveIWall "Железорудная жила" [ACTI:0010DC6C]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreiron03 for Skyrim.esm MineOreIron03_CaveIWall "Железорудная жила" [ACTI:0010DC6C]>
[00:32] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionbasemid01.nif DweFacadePartitionBaseMid01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadePartitionBaseMid01 [STAT:0005511D]>
[00:32] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionbasemid01.nif DweFacadePartitionBaseMid01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartitionBaseMid01 [STAT:0005511D]>
[00:32] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartitionbasemid01_lod.nif DweFacadePartitionBaseMid01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadePartitionBaseMid01 [STAT:0005511D]>
[00:32] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartitionbasemid01_lod.nif DweFacadePartitionBaseMid01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartitionBaseMid01 [STAT:0005511D]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartitionBaseMid01 [STAT:0005511D]>
[00:32] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartitionbasemid01_lod_1.nif DweFacadePartitionBaseMid01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadePartitionBaseMid01 [STAT:0005511D]>
[00:32] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartitionbasemid01_lod_1.nif DweFacadePartitionBaseMid01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartitionBaseMid01 [STAT:0005511D]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartitionBaseMid01 [STAT:0005511D]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoresilver04 for Skyrim.esm MineOreSilver04 "Серебряная жила" [ACTI:000A2CB1]>
[00:32] [BuildBaseRecords] <Debug: Looking for minelhalldeadend01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineLHallDeadend01_Dementia [STAT:1157B6E9]>
[00:32] [BuildBaseRecords] <Debug: Looking for minelhalldeadend01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineLHallDeadend01_Dementia [STAT:1157B6E9]>
[00:32] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartitionbasemid01_lod_2.nif DweFacadePartitionBaseMid01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadePartitionBaseMid01 [STAT:0005511D]>
[00:32] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartitionbasemid01_lod_2.nif DweFacadePartitionBaseMid01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadePartitionBaseMid01 [STAT:0005511D]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartitionBaseMid01 [STAT:0005511D]>
[00:32] [AddModel] <Debug: Meshes\lod\rocks\tundra\rockpilel02tundra_lod_0.nif RockPileL02Tundra:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL02FieldGrass01Moss [STAT:00024E7B]>
[00:32] [AddModel] <Debug: Meshes\effects\fxwaterfallbodytall02.nif FXWaterfallBodyTallInner02 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FXWaterfallBodyTall02_static [STAT:001091F0]>
[00:32] [AddModel] <Debug: Meshes\lod\rocks\tundra\rockpilel02tundra_lod_0.nif RockPileL02Tundra:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL02FieldGrass01Moss [STAT:00024E7B]>
[00:32] [AddModel] <Debug: Meshes\effects\fxwaterfallbodytall02.nif FXWaterfallBodyTallInner02 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FXWaterfallBodyTall02_static [STAT:001091F0]>
[00:32] [BuildBaseRecords] <Debug: Looking for corpse04 for Skyrim.esm FrozenCorpse04 [STAT:0002DE21]>
[00:32] [BuildBaseRecords] <Debug: Looking for snowman for Unslaad.esm zzzCrbSnowman [STAT:0F04FDC8]>
[00:32] [AddModel] <Debug: Meshes\effects\fxwaterfallbodytall02.nif FXWaterfallBodyTallFoam01 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Decal | Dynamic_Decal | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallBodyTall02_static [STAT:001091F0]>
[00:32] [AddModel] <Debug: Meshes\effects\fxwaterfallbodytall02.nif FXWaterfallBodyTallFoam01 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallBodyTall02_static [STAT:001091F0]>
[00:32] [AddModel] <Debug: Meshes\lod\rocks\tundra\rockpilel02tundra_lod_0.nif RockPileL02Tundra:1 - L2_RockPileL02Tundra:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileL02FieldGrass01Moss [STAT:00024E7B]>
[00:32] [AddModel] <Debug: Meshes\lod\rocks\tundra\rockpilel02tundra_lod_0.nif RockPileL02Tundra:1 - L2_RockPileL02Tundra:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileL02FieldGrass01Moss [STAT:00024E7B]>
[00:32] [BuildBaseRecords] <Debug: Looking for nortowerruins01 for Unslaad.esm zzzCrbNorTowerRuins01SnowNoLod [STAT:0F440DE8]>
[00:32] [AddModel] <Debug: Meshes\effects\fxwaterfallbodytall02.nif L2_whiteCrossStream05 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallBodyTall02_static [STAT:001091F0]>
[00:32] [AddModel] <Debug: Meshes\effects\fxwaterfallbodytall02.nif L2_whiteCrossStream05 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallBodyTall02_static [STAT:001091F0]>
[00:32] [AddModel] <Debug: Meshes\effects\fxwaterfallbodytall02.nif jet01:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallBodyTall02_static [STAT:001091F0]>
[00:32] [AddModel] <Debug: Meshes\effects\fxwaterfallbodytall02.nif jet01:0 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallBodyTall02_static [STAT:001091F0]>
[00:32] [AddModel] <Debug: Meshes\effects\fxwaterfallbodytall02.nif jet11:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallBodyTall02_static [STAT:001091F0]>
[00:32] [AddModel] <Debug: Meshes\effects\fxwaterfallbodytall02.nif jet11:0 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallBodyTall02_static [STAT:001091F0]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc01bucketbloody for Dawnguard.esm DLC01BucketBlood [STAT:02008E48]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxwaterfallbodytall02_32CD0CF4passthru for Skyrim.esm FXWaterfallBodyTall02_static [STAT:001091F0]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxwaterfallbodytall02_32CD0CF4 for Skyrim.esm FXWaterfallBodyTall02_static [STAT:001091F0]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxwaterfallbodytall02 for Skyrim.esm FXWaterfallBodyTall02_static [STAT:001091F0]>
[00:32] [BuildBaseRecords] <Debug: Looking for puzzledoormediumwheel03 for Skyrim.esm PuzzleDoorMediumWheel03 "Среднее кольцо" [ACTI:0005B35C]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallbodytall02_dyndolod_lod.nif FXWaterfallBodyTallInner02 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FXWaterfallBodyTall02_static [STAT:001091F0]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallbodytall02_dyndolod_lod.nif FXWaterfallBodyTallInner02 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FXWaterfallBodyTall02_static [STAT:001091F0]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallbodytall02_dyndolod_lod.nif FXWaterfallBodyTallFoam01 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallBodyTall02_static [STAT:001091F0]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallbodytall02_dyndolod_lod.nif FXWaterfallBodyTallFoam01 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallBodyTall02_static [STAT:001091F0]>
[00:32] [BuildBaseRecords] <Debug: Looking for elvenbatonred for Glenmoril.esm zzzGH1stPersonElvenBatonRED [STAT:0E012509]>
[00:32] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallbodytall02_dyndolod_lod.nif Skyrim.esm FXWaterfallBodyTall02_static [STAT:001091F0]>
[00:32] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallbodytall02_dyndolod_lod.nif Skyrim.esm FXWaterfallBodyTall02_static [STAT:001091F0]>
[00:32] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Skyrim.esm TG08EarthquakeDustEffects [ACTI:0008F1FE]>
[00:32] [BuildBaseRecords] <Debug: Looking for bedroll01 for Campfire.esm _Camp_Tent_SmallLeather2BR_ACT "Ваш спальник" [ACTI:090397BA]>
[00:32] [AddModel] <Debug: Meshes\lod\waterfalls\fxwaterfallbodytall02passthru_lod.nif FXWaterfallBodyTallInner02 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FXWaterfallBodyTall02_static [STAT:001091F0]>
[00:32] [AddModel] <Debug: Meshes\lod\waterfalls\fxwaterfallbodytall02passthru_lod.nif FXWaterfallBodyTallInner02 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FXWaterfallBodyTall02_static [STAT:001091F0]>
[00:32] [AddModel] <Debug: Meshes\lod\waterfalls\fxwaterfallbodytall02passthru_lod.nif FXWaterfallBodyTallFoam01 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm FXWaterfallBodyTall02_static [STAT:001091F0]>
[00:32] [AddModel] <Debug: Meshes\lod\waterfalls\fxwaterfallbodytall02passthru_lod.nif FXWaterfallBodyTallFoam01 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallBodyTall02_static [STAT:001091F0]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveifceiling01 for Skyrim.esm CaveIFCeiling01 [STAT:00034481]>
[00:32] [BuildBaseRecords] <Debug: Looking for luredwarven01 for ccBGSSSE001-Fish.esm ccBGSSSE001_LureDwarvenStatic [STAT:0508A1E1]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03 for Skyrim.esm MineOreMoonstone03 "Выход лунного камня" [ACTI:000A2C52]>
[00:32] [BuildBaseRecords] <Debug: Looking for byohfisherybuoy01 for HearthFires.esm BYOHFisheryBuoy01 [STAT:030009C8]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase2sided02.nif MineScaffoldBase2Sided02:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase2Sided02 [STAT:000455A4]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase2sided02.nif MineScaffoldBase2Sided02:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase2Sided02 [STAT:000455A4]>
[00:32] [BuildBaseRecords] <Debug: Looking for apoplatbramp01 for _ResourcePack.esl RP_ApoPlatBRamp01 [STAT:FE00216D]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase2sided02.nif MineScaffoldBase2Sided02:Beams Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase2Sided02 [STAT:000455A4]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase2sided02.nif MineScaffoldBase2Sided02:Beams Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase2Sided02 [STAT:000455A4]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutkest for unofficial skyrim special edition patch.esp FXGreybeardShoutKEST [ACTI:000B7675]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase2sided02.nif MineScaffoldBase2Sided02:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase2Sided02 [STAT:000455A4]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase2sided02.nif MineScaffoldBase2Sided02:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase2Sided02 [STAT:000455A4]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase2sided02.nif MineScaffoldBase2Sided02:BeamsDiag Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase2Sided02 [STAT:000455A4]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase2sided02.nif MineScaffoldBase2Sided02:BeamsDiag Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase2Sided02 [STAT:000455A4]>
[00:32] [BuildBaseRecords] <Debug: Looking for wrwallshelf01 for Skyrim.esm WRWallShelf01 [STAT:00033245]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpiles01zzzRev_Dead for Glenmoril.esm zzzRevRockPileS01_Dead [STAT:0E00371C]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Glenmoril.esm zzzRevRockPileS01_Dead [STAT:0E00371C]>
[00:32] [BuildBaseRecords] <Debug: Looking for civilwarbanner01 for DAc0da.esm zDcdCivilWarBanner01 [STAT:0C004A0C]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadfloorlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadfloor.dds Glenmoril.esm zzzRevRockPileS01_Dead [STAT:0E00371C]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockPileS01_Dead [STAT:0E00371C]>
[00:32] [AddModel] <Debug: Meshes\lod\mine\minescaffoldbase2sided02_lod_0.nif MineScaffoldBase2Sided02:13 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase2Sided02 [STAT:000455A4]>
[00:32] [AddModel] <Debug: Meshes\lod\mine\minescaffoldbase2sided02_lod_0.nif MineScaffoldBase2Sided02:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase2Sided02 [STAT:000455A4]>
[00:32] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchlfloor01 for HearthFires.esm BYOHBYOHWRporchLFloor01 [STAT:03003186]>
[00:32] [BuildBaseRecords] <Debug: Looking for cavegboulderm04 for Skyrim.esm CaveGBoulderM04Ice [STAT:00042091]>
[00:32] [BuildBaseRecords] <Debug: Looking for impcandelabracandle01 for Skyrim.esm ImpCandelabraCandle01 [STAT:0005F222]>
[00:32] [BuildBaseRecords] <Debug: Looking for dragonmoundbasealt for Glenmoril.esm zzzGHDragonMoundBase [STAT:0E00E67C]>
[00:32] [BuildBaseRecords] <Debug: Looking for endtable01 for alternate start - live another life.esp ARTHLALPlayerEndTable "Моя тумбочка" [CONT:6403ED7C]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveirbalconycurve04WT for Wyrmstooth.esp WTCaveIRBalconyCurve04 [STAT:0A7D3547]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveirbalconycurve04 for Wyrmstooth.esp WTCaveIRBalconyCurve04 [STAT:0A7D3547]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01_LDirt02 for Skyrim.esm MineOreOrichalcum01_LDirt02 "Выход орихалка" [ACTI:0010D030]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01 for Skyrim.esm MineOreOrichalcum01_LDirt02 "Выход орихалка" [ACTI:0010D030]>
[00:32] [BuildBaseRecords] <Debug: Looking for byohhousetrophyslaughterfish01 for HearthFires.esm BYOHHouseTrophy25SlaughterFishNEW [STAT:03015BE0]>
[00:32] [BuildBaseRecords] <Debug: Looking for norrmsmwallsidedam01 for Skyrim.esm NorRmSmWallSideDam01snow [STAT:00062A24]>
[00:32] [BuildBaseRecords] <Debug: Looking for impexticetowershellbase01 for Skyrim.esm ImpExtIceTowerShellBase01_NoIce [STAT:000C1D50]>
[00:32] [BuildBaseRecords] <Debug: Looking for waterpuddle01 for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_WaterPuddle [ACTI:06000AAF]>
[00:32] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchrdeckrail01 for HearthFires.esm BYOHBYOHWRporchRDeckRail01 [STAT:03003B27]>
[00:32] [BuildBaseRecords] <Debug: Looking for lgrmtolghallwalldbl01 for Glenmoril.esm zzzRevCasLgRoomsHallWalldb01 [STAT:0E013951]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceTowerShellBase01_NoIce [STAT:000C1D50]>
[00:32] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1.dds] ResourceExists>
[00:32] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:32] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\D07B46E5BC344B8AB6DA202FA231633E.dds">
[00:32] [AddModel] <Debug: Meshes\clutter\imperial\impcandelabracandle01.nif ImpCandelabraCandle01:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpCandelabraCandle01 [STAT:0005F222]>
[00:32] [AddModel] <Debug: Meshes\plants\floranightshade02.nif FloraNightshade02:0 - L1_FloraNightshade02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraNightshade02 "Паслен" [TREE:000C43B6]>
[00:32] [AddModel] <Debug: Meshes\plants\floranightshade02.nif FloraNightshade02:0 - L1_FloraNightshade02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp TreeFloraNightshade02 "Паслен" [TREE:000C43B6]>
[00:32] [BuildBaseRecords] <Debug: Looking for shivislesmushroomroots01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIRoot01 [STAT:1101A35F]>
[00:32] [AddModel] <Debug: Meshes\clutter\imperial\impcandelabracandle01.nif ImpCandelabraCandle01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpCandelabraCandle01 [STAT:0005F222]>
[00:32] [BuildBaseRecords] <Debug: Looking for azurafloorhex08 for Skyrim.esm AzuraFloorHex08 [STAT:00055F6F]>
[00:32] [BuildBaseRecords] <Debug: Looking for casextfloorchunk02 for Dawnguard.esm CasExtFloorChunk02 [STAT:02003D42]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2dwerubblepile01 for Dragonborn.esm DLC2DweRubblePile01_Snow [STAT:04028B9A]>
[00:32] [BuildBaseRecords] <Debug: Looking for minecboulderl02 for Skyrim.esm MineCBoulderL02 [STAT:00045608]>
[00:32] [BuildBaseRecords] <Debug: Looking for norhitchpost02 for Skyrim.esm NorHitchPost02SnowDUPLICATE001 [STAT:0009A5F0]>
[00:32] [BuildBaseRecords] <Debug: Looking for whintwoodloghorizontal01 for Skyrim.esm WHIntWoodLogHorizontal01 [STAT:00079043]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadscurver01Snow for BlendedRoads.esp RoadSCurveR01Snow [STAT:000B2428]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadscurver01 for BlendedRoads.esp RoadSCurveR01Snow [STAT:000B2428]>
[00:32] [AddModel] <Debug: Meshes\clutter\imperial\impcandelabracandle01.nif ImpCandelabraCandle01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpCandelabraCandle01 [STAT:0005F222]>
[00:32] [AddModel] <Debug: Meshes\clutter\imperial\impcandelabracandle01.nif ImpCandelabraCandle01:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpCandelabraCandle01 [STAT:0005F222]>
[00:32] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactAttireSage "Сундук" [CONT:0E27692D]>
[00:32] [BuildBaseRecords] <Debug: Looking for fishgoldfish01 for ccBGSSSE001-Fish.esm ccBGSSSE001_TankCritterGoldfish [ACTI:05001007]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadcurvelong45lramp01RP_MarshMud02 for _ResourcePack.esl RP_RoadCurveLong45LRamp01MarshMud02 [STAT:FE00212C]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadcurvelong45lramp01 for _ResourcePack.esl RP_RoadCurveLong45LRamp01MarshMud02 [STAT:FE00212C]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile01.nif DLC2DweRubblePile01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile01_Snow [STAT:04028B9A]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile01.nif DLC2DweRubblePile01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile01_Snow [STAT:04028B9A]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01marshmud02_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01marshmud02_d.dds _ResourcePack.esl RP_RoadCurveLong45LRamp01MarshMud02 [STAT:FE00212C]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile01.nif DLC2DweRubblePile01:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile01_Snow [STAT:04028B9A]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile01.nif DLC2DweRubblePile01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile01_Snow [STAT:04028B9A]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile01.nif DLC2DweRubblePile01:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile01_Snow [STAT:04028B9A]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile01.nif DLC2DweRubblePile01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile01_Snow [STAT:04028B9A]>
[00:32] [BuildBaseRecords] <Debug: Looking for alduinrock for DAc0da.esm zDcdAlduinRock [STAT:0C00477D]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile01.nif DLC2DweRubblePile01:42 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile01_Snow [STAT:04028B9A]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile01.nif DLC2DweRubblePile01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile01_Snow [STAT:04028B9A]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile01.nif DLC2DweRubblePile01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile01_Snow [STAT:04028B9A]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile01.nif DLC2DweRubblePile01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile01_Snow [STAT:04028B9A]>
[00:32] [BuildBaseRecords] <Debug: Looking for dirtcliffs02ReachGrass01 for Skyrim.esm DirtCliffs02ReachGrass01 [STAT:00055A6B]>
[00:32] [BuildBaseRecords] <Debug: Looking for dirtcliffs02 for Skyrim.esm DirtCliffs02ReachGrass01 [STAT:00055A6B]>
[00:32] [AddModel] <Debug: Add-on in model Meshes\clutter\imperial\impcandelabracandle01.nif Skyrim.esm ImpCandelabraCandle01 [STAT:0005F222]>
[00:32] <Warning: Textures do not match for "RockM02:1": textures\landscape\revenant\mountains\rock01.dds in rockm02.nif -> textures\landscape\mountains\mountainslab02.dds in rockm02_lod_0.nif for Glenmoril.esm zzzRevRockM02_Moss [STAT:0E0045DD]>
[00:32] <Warning: Textures do not match for "RockPileS01:0": textures\landscape\revenant\rocky01.dds in rockpiles01.nif -> textures\landscape\dirt02.dds in rockpiles01_lod_0.nif for Glenmoril.esm zzzRevRockPileS01_Dead [STAT:0E00371C]>
[00:32] <Warning: Textures do not match for "RockPileS01:1": textures\landscape\revenant\mountains\rock01.dds in rockpiles01.nif -> textures\landscape\mountains\mountainslab02.dds in rockpiles01_lod_0.nif for Glenmoril.esm zzzRevRockPileS01_Dead [STAT:0E00371C]>
[00:32] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\impcandelabracandle01_dyndolod_lod.nif for Skyrim.esm ImpCandelabraCandle01 [STAT:0005F222]>
[00:32] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\impcandelabracandle01_dyndolod_lod.nif Skyrim.esm ImpCandelabraCandle01 [STAT:0005F222]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile01_lod_0.nif DLC2DweRubblePile01:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile01_Snow [STAT:04028B9A]>
[00:32] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\impcandelabracandle01_dyndolod_lod.nif Skyrim.esm ImpCandelabraCandle01 [STAT:0005F222]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile01_lod_0.nif DLC2DweRubblePile01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile01_Snow [STAT:04028B9A]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile01_lod_0.nif DLC2DweRubblePile01:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile01_Snow [STAT:04028B9A]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile01_lod_0.nif DLC2DweRubblePile01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile01_Snow [STAT:04028B9A]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile01_lod_0.nif DLC2DweRubblePile01:42 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile01_Snow [STAT:04028B9A]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile01_lod_0.nif DLC2DweRubblePile01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile01_Snow [STAT:04028B9A]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockcliff01zzzRev_MossRock_1E846A74 for Glenmoril.esm zzzRevRockCliff01_MossRock [STAT:0E004601]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile01_lod_0.nif DLC2DweRubblePile01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile01_Snow [STAT:04028B9A]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockcliff01zzzRev_MossRock for Glenmoril.esm zzzRevRockCliff01_MossRock [STAT:0E004601]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile01_lod_0.nif DLC2DweRubblePile01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile01_Snow [STAT:04028B9A]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockcliff01_1E846A74passthru for Glenmoril.esm zzzRevRockCliff01_MossRock [STAT:0E004601]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockcliff01_1E846A74 for Glenmoril.esm zzzRevRockCliff01_MossRock [STAT:0E004601]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Glenmoril.esm zzzRevRockCliff01_MossRock [STAT:0E004601]>
[00:32] [BuildBaseRecords] <Debug: Looking for dresser_01 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_SIDresser01 "Шкаф" [CONT:111D5C56]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockCliff01_MossRock [STAT:0E004601]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff01_MossRock [STAT:0E004601]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockCliff01_MossRock [STAT:0E004601]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff01_MossRock [STAT:0E004601]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2svintceilmid01chimney01 for Dragonborn.esm DLC2SVIntCeilMid01Chimney01 [STAT:040362BA]>
[00:32] [BuildBaseRecords] <Debug: Looking for cwmapflagtownblue01 for OwnCivilWar.esp CWMapFlagBlueHelgen "Хелген" [ACTI:000F084D]>
[00:32] [BuildBaseRecords] <Debug: Looking for nocturnalssecretdoor01 for Skyrim.esm NocturnalsSecretDoor01 [ACTI:000A3462]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveishaftrdoorl04 for Skyrim.esm CaveIShaftRDoorL04 [STAT:000153C5]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadchunkl01Snow for BlendedRoads.esp RoadChunkL01Snow [STAT:000B2415]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadchunkl01 for BlendedRoads.esp RoadChunkL01Snow [STAT:000B2415]>
[00:32] [BuildBaseRecords] <Debug: Looking for effigyofolaf for Skyrim.esm EffigyofOlaf [STAT:000D8C73]>
[00:32] [BuildBaseRecords] <Debug: Looking for wall03 for DAc0da.esm zDcdCaveEWall03 [STAT:0C003733]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2rrdock02 for Dragonborn.esm DLC2RRDock02 [STAT:04038A28]>
[00:32] [BuildBaseRecords] <Debug: Looking for ssecretjaildoor01 for Skyrim.esm SSecretJaildoor01 "Крошащийся строительный раствор" [DOOR:000663B1]>
[00:32] [BuildBaseRecords] <Debug: Looking for lgrmtolghallwall01 for Glenmoril.esm zzzRevCasLgRoomsHallWall01 [STAT:0E013950]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxspiderwebkitskeeverdinner for Skyrim.esm TreasSpiderWebSacSkeever "Паутина" [CONT:00020669]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockcliff02RiverbedEdge01 for Skyrim.esm RockCliff02RiverbedEdge01 [STAT:0002F9DB]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Skyrim.esm RockCliff02RiverbedEdge01 [STAT:0002F9DB]>
[00:32] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew13v2.nif textures\landscape\trees\gkbtreeaspenbranchcompgreen1dark.dds 93E9A392 TheBawbsWardenOfTheCoast.esp WCGJungleTree13 [TREE:10016030]>
[00:32] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew13v2.nif textures\landscape\trees\gkbbranch5dark.dds C5A11F59 TheBawbsWardenOfTheCoast.esp WCGJungleTree13 [TREE:10016030]>
[00:32] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew13v2.nif textures\landscape\trees\gkbbark13.dds 059C7C1E TheBawbsWardenOfTheCoast.esp WCGJungleTree13 [TREE:10016030]>
[00:32] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew13v2.nif textures\landscape\trees\reachtreebranch01_n.dds AA6FEFB0 TheBawbsWardenOfTheCoast.esp WCGJungleTree13 [TREE:10016030]>
[00:32] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew13v2.nif textures\landscape\trees\gkbbark13_n.dds E3E3DAD2 TheBawbsWardenOfTheCoast.esp WCGJungleTree13 [TREE:10016030]>
[00:32] [dynLoadImage] <Debug: [textures\landscape\trees\gkbbranch5dark.dds] ResourceExists>
[00:32] [BuildBaseRecords] <Debug: Looking for rifrmsmfirstcorinrhalf02 for Skyrim.esm RifRmSmFirstCorInRHalf02 [STAT:00098F55]>
[00:32] [BuildBaseRecords] <Debug: Looking for hhlgbaylentrance01a for Skyrim.esm HHLgBayLEntrance01a [STAT:0009AA1A]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel04CoastBeach01_95E1CD51 for Skyrim.esm RockPileL04CoastBeach01 [STAT:000B23FF]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel04CoastBeach01 for Skyrim.esm RockPileL04CoastBeach01 [STAT:000B23FF]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Skyrim.esm RockPileL04CoastBeach01 [STAT:000B23FF]>
[00:32] [BuildBaseRecords] <Debug: Looking for sovtableheadtable01 for Skyrim.esm SOVtableHeadTable01 [STAT:000FF518]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Skyrim.esm RockPileL04CoastBeach01 [STAT:000B23FF]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Skyrim.esm RockPileL04CoastBeach01 [STAT:000B23FF]>
[00:32] [AddModel] <Debug: Meshes\architecture\shackkit\shackroofside03.nif ShackRoofSide03:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test SMIM-SE-Merged-All.esp ShackRoofSide03Snow [STAT:00071835]>
[00:32] [AddModel] <Debug: Meshes\architecture\shackkit\shackroofside03.nif ShackRoofSide03:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade SMIM-SE-Merged-All.esp ShackRoofSide03Snow [STAT:00071835]>
[00:32] [BuildBaseRecords] <Debug: Looking for cavetunnelanim for Glenmoril.esm zzzLaMCaveTunnelAnimated [STAT:0E14D1BA]>
[00:32] [BuildBaseRecords] <Debug: Looking for cavetunnel for Glenmoril.esm zzzLaMCaveTunnelAnimated [STAT:0E14D1BA]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveilhalldoor02 for Skyrim.esm CaveILHallDoor02_Ice [STAT:000D0BBB]>
[00:32] [BuildBaseRecords] <Debug: Looking for impexticetowershellwall03 for Skyrim.esm ImpExtIceTowerShellWall03 [STAT:0006F754]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveirbalconyramp01 for Skyrim.esm CaveIRBalconyRamp01 [STAT:000344EB]>
[00:32] [BuildBaseRecords] <Debug: Looking for bookcase04 for Glenmoril.esm zzzRevBookCase04 [STAT:0E32089F]>
[00:32] [BuildBaseRecords] <Debug: Looking for wall06 for Wyrmstooth.esp WTIngredientsWallArt06 [STAT:0A5A9039]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc1charusfrozeninicepose01 for Dawnguard.esm DLC1CharusFrozenInIcePose01 [ACTI:02016127]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveghall1way128u01 for Skyrim.esm CaveGHall1Way128U01ice [STAT:0006F0CA]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveishaftdoorl03 for Skyrim.esm CaveIShaftDoorL03 [STAT:00034011]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall03.nif ImpExtIceTowerShellWall03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellWall03 [STAT:0006F754]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall03.nif ImpExtIceTowerShellWall03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellWall03 [STAT:0006F754]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall03.nif ImpExtIceTowerShellWall03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellWall03 [STAT:0006F754]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall03.nif ImpExtIceTowerShellWall03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellWall03 [STAT:0006F754]>
[00:32] [BuildBaseRecords] <Debug: Looking for shackroofside03_A6EF9D25passthru for SMIM-SE-Merged-All.esp ShackRoofSide03Snow [STAT:00071835]>
[00:32] [BuildBaseRecords] <Debug: Looking for shackroofside03_A6EF9D25 for SMIM-SE-Merged-All.esp ShackRoofSide03Snow [STAT:00071835]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall03.nif ImpExtIceTowerShellWall03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellWall03 [STAT:0006F754]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall03.nif ImpExtIceTowerShellWall03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellWall03 [STAT:0006F754]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadsignkarthwasten01r for Skyrim.esm RoadSignKarthwasten01R [STAT:000D8DA8]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall03.nif ImpExtIceTowerShellWall03:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellWall03 [STAT:0006F754]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall03.nif ImpExtIceTowerShellWall03:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellWall03 [STAT:0006F754]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoresilver02_LFallForestDirt for Skyrim.esm MineOreSilver02_LFallForestDirt "Серебряная жила" [ACTI:0010DAFB]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoresilver02 for Skyrim.esm MineOreSilver02_LFallForestDirt "Серебряная жила" [ACTI:0010DAFB]>
[00:32] [BuildBaseRecords] <Debug: Looking for norpitcorinrenclosure01 for Skyrim.esm NorPitCorInREnclosure01 [STAT:0002ABE5]>
[00:32] [AddModel] <Debug: Meshes\lod\shackkit\shackroofside03_a6ef9d25_lod_0.nif ShackRoofSide03:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test SMIM-SE-Merged-All.esp ShackRoofSide03Snow [STAT:00071835]>
[00:32] [AddModel] <Debug: Meshes\lod\shackkit\shackroofside03_a6ef9d25_lod_0.nif ShackRoofSide03:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade SMIM-SE-Merged-All.esp ShackRoofSide03Snow [STAT:00071835]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 SMIM-SE-Merged-All.esp ShackRoofSide03Snow [STAT:00071835]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellwall03_lod.nif ImpExtIceTowerShellWall03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellWall03 [STAT:0006F754]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellwall03_lod.nif ImpExtIceTowerShellWall03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellWall03 [STAT:0006F754]>
[00:32] [BuildBaseRecords] <Debug: Looking for beehive01 for Skyrim.esm TG02BeeHive [ACTI:00025D94]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2glaciertrim02 for Dragonborn.esm DLC2GlacierTrim02_NoSN [STAT:0402484A]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc1glowfillblack for Dawnguard.esm DLC1GlowFillBlack [MSTT:020144F4]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2glaciercaveentrance02_LDirtSnowPath for Dragonborn.esm DLC2GlacierCaveEntrance02_LDirtSnowPath [STAT:0401B932]>
[00:32] [BuildBaseRecords] <Debug: Looking for la_sovrugredmid for SkystoneCastle.esp LA_SS_RugSovMid01 [STAT:3581CE5D]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2glaciercaveentrance02 for Dragonborn.esm DLC2GlacierCaveEntrance02_LDirtSnowPath [STAT:0401B932]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilem01Dirt01 for Skyrim.esm RockPileM01Dirt01 [STAT:00087272]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Skyrim.esm RockPileM01Dirt01 [STAT:00087272]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\icefloessolid02lod.dds 0 Dragonborn.esm DLC2GlacierTrim02_NoSN [STAT:0402484A]>
[00:32] [BuildBaseRecords] <Debug: Looking for nortmpextplatcorout01 for Skyrim.esm NorTmpExtPlatCorOut01_LightSN [STAT:0005E833]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveifwalldoor02 for Skyrim.esm CaveIFWallDoor02 [STAT:00034488]>
[00:32] [BuildBaseRecords] <Debug: Looking for tempportstone01 for Skyrim.esm MS08AlikrBaseDoor "Сдвижной камень" [DOOR:000215FF]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwehalllg1wayramp01 for Skyrim.esm DweHallLg1wayRamp01 [STAT:0004F82F]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_LMineDirt_BCAC9858 for Dragonborn.esm FXCreekFlatLong01_LMineDirt [MSTT:0401CBD3]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_LMineDirt for Dragonborn.esm FXCreekFlatLong01_LMineDirt [MSTT:0401CBD3]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_BCAC9858passthru for Dragonborn.esm FXCreekFlatLong01_LMineDirt [MSTT:0401CBD3]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_BCAC9858 for Dragonborn.esm FXCreekFlatLong01_LMineDirt [MSTT:0401CBD3]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01 for Dragonborn.esm FXCreekFlatLong01_LMineDirt [MSTT:0401CBD3]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveiboulderpiles02 for Skyrim.esm CaveIBoulderPileS02 [STAT:0006F713]>
[00:32] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif Dragonborn.esm FXCreekFlatLong01_LMineDirt [MSTT:0401CBD3]>
[00:32] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif Dragonborn.esm FXCreekFlatLong01_LMineDirt [MSTT:0401CBD3]>
[00:32] [BuildBaseRecords] <Debug: Looking for slgdarchfire01 for Skyrim.esm SLGDArchFire01 [STAT:00057596]>
[00:32] [BuildBaseRecords] <Debug: Looking for liturgyafflictionca for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Book_LiturgyAffliction [STAT:1109F83D]>
[00:32] [BuildBaseRecords] <Debug: Looking for norextrubblepile04 for Skyrim.esm NorExtRubblePile04Sulfur [STAT:000D85F2]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxrapidsrocks01_E05860CApassthru for Skyrim.esm FXrapidsRocks01ReachMossyRocks01 [MSTT:00041B9E]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxrapidsrocks01_E05860CA for Skyrim.esm FXrapidsRocks01ReachMossyRocks01 [MSTT:00041B9E]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxrapidsrocks01 for Skyrim.esm FXrapidsRocks01ReachMossyRocks01 [MSTT:00041B9E]>
[00:32] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxrapidsrocks01_dyndolod_lod.nif Skyrim.esm FXrapidsRocks01ReachMossyRocks01 [MSTT:00041B9E]>
[00:32] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxrapidsrocks01_dyndolod_lod.nif Skyrim.esm FXrapidsRocks01ReachMossyRocks01 [MSTT:00041B9E]>
[00:32] [BuildBaseRecords] <Debug: Looking for exteriorwoodentable01 for Skyrim.esm ExteriorWoodenTable01 [STAT:0003DE44]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountainflower01red for Glenmoril.esm zzzLrhRedFlowerStatic [STAT:0E00758F]>
[00:32] [BuildBaseRecords] <Debug: Looking for wrintdragonroomwallstrcustom01 for Skyrim.esm WRIntDragonRoomWallStrCustom01 [STAT:000A0DA1]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountaincliff04EC_SS__ManiaNoMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliff04_ManiaNoMoss [STAT:1158FD28]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountaincliff04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliff04_ManiaNoMoss [STAT:1158FD28]>
[00:32] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff04_00000000_lod_0l.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliff04_ManiaNoMoss [STAT:1158FD28]>
[00:32] [BuildBaseRecords] <Debug: Looking for barrel01 for Vigilant.esm zzzCHSharedChestB "Второй общий сундук" [CONT:0D4F8DC0]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerarchpa for Dragonborn.esm DLC2DweFacadeTowerArchPA [STAT:0401EDDC]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockl05 for Skyrim.esm RockL05_Falmer [STAT:000C91B9]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilem03EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM03_Dementia [STAT:114B9ED0]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilem03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM03_Dementia [STAT:114B9ED0]>
[00:32] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountaincliff04_lod_0l.nif MountainCliff04_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliff04_ManiaNoMoss [STAT:1158FD28]>
[00:32] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountaincliff04_lod_0l.nif MountainCliff04_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliff04_ManiaNoMoss [STAT:1158FD28]>
[00:32] [BuildBaseRecords] <Debug: Looking for miscsacklarge for Complicated-Mod-Item-Spawner.esp cmis_SackContainer "Interspace Container" [CONT:FE050D63]>
[00:32] [BuildBaseRecords] <Debug: Found stage meshes\lod\clutter\beehive01burned_lod_0.nif for Skyrim.esm TG02BeeHive [ACTI:00025D94]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM03_Dementia [STAT:114B9ED0]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM03_Dementia [STAT:114B9ED0]>
[00:32] [BuildBaseRecords] <Debug: Looking for amicusdead for Vigilant.esm zzzCHCorpseTharn02 "Осужденный" [CONT:0D51D680]>
[00:32] [BuildBaseRecords] <Debug: Looking for shrinemehrunes01 for Glenmoril.esm zzzRevShrineMehrunes01 [STAT:0E2A623E]>
[00:32] [BuildBaseRecords] <Debug: Looking for coralgrg02 for DAc0da.esm zDcdCoralGrG02 [STAT:0C00311F]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchpa.nif DLC2DweFacadeTowerArchPA:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArchPA [STAT:0401EDDC]>
[00:32] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountaincliff04_lod_1.nif MountainCliff04_LOD_1:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliff04_ManiaNoMoss [STAT:1158FD28]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchpa.nif DLC2DweFacadeTowerArchPA:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArchPA [STAT:0401EDDC]>
[00:32] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountaincliff04_lod_1.nif MountainCliff04_LOD_1:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliff04_ManiaNoMoss [STAT:1158FD28]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchpa.nif DLC2DweFacadeTowerArchPA:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArchPA [STAT:0401EDDC]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchpa.nif DLC2DweFacadeTowerArchPA:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArchPA [STAT:0401EDDC]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchpa.nif DLC2DweFacadeTowerArchPA:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArchPA [STAT:0401EDDC]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchpa.nif DLC2DweFacadeTowerArchPA:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArchPA [STAT:0401EDDC]>
[00:32] [BuildBaseRecords] <Debug: Looking for smdawinsol01 for Skyrim.esm SMdAWinSol01 [STAT:0005B382]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchpa.nif DLC2DweFacadeTowerArchPA:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArchPA [STAT:0401EDDC]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchpa.nif DLC2DweFacadeTowerArchPA:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArchPA [STAT:0401EDDC]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchpa.nif DLC2DweFacadeTowerArchPA:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArchPA [STAT:0401EDDC]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchpa.nif DLC2DweFacadeTowerArchPA:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArchPA [STAT:0401EDDC]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchpa.nif DLC2DweFacadeTowerArchPA:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArchPA [STAT:0401EDDC]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchpa.nif DLC2DweFacadeTowerArchPA:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArchPA [STAT:0401EDDC]>
[00:32] [BuildBaseRecords] <Debug: Looking for sc_chest01 for Glenmoril.esm zzzRevArtifactNecroStaff01 "Сундук" [CONT:0E35AF2A]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchpa.nif DLC2DweFacadeTowerArchPA:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArchPA [STAT:0401EDDC]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchpa.nif DLC2DweFacadeTowerArchPA:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArchPA [STAT:0401EDDC]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchpa.nif DLC2DweFacadeTowerArchPA:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArchPA [STAT:0401EDDC]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchpa.nif DLC2DweFacadeTowerArchPA:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArchPA [STAT:0401EDDC]>
[00:32] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountaincliff04_lod_2.nif MountainCliff04_LOD_2:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliff04_ManiaNoMoss [STAT:1158FD28]>
[00:32] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manmountains\mountaincliff04_lod_2.nif MountainCliff04_LOD_2:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliff04_ManiaNoMoss [STAT:1158FD28]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliff04_ManiaNoMoss [STAT:1158FD28]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02_LRocks for Skyrim.esm MineOreOrichalcum02_LRocks "Выход орихалка" [ACTI:0010D076]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02 for Skyrim.esm MineOreOrichalcum02_LRocks "Выход орихалка" [ACTI:0010D076]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliff04_ManiaNoMoss [STAT:1158FD28]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliff04_ManiaNoMoss [STAT:1158FD28]>
[00:32] [BuildBaseRecords] <Debug: Looking for tgrbusinessledger for Vigilant.esm zzzCOBusinessLedger [STAT:0D04C01E]>
[00:32] [BuildBaseRecords] <Debug: Looking for rtplazawell01 for Glenmoril.esm zzzGHRTPlazaWell01_Snow [STAT:0E00D8C0]>
[00:32] [BuildBaseRecords] <Debug: Looking for minecedoorup01 for Skyrim.esm MineCEDoorUp01Falmer [STAT:0001F9B4]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTPlazaWell01_Snow [STAT:0E00D8C0]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveishaftrdoor04 for Skyrim.esm CaveIShaftRDoor04 [STAT:000153E4]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 1 Glenmoril.esm zzzGHRTPlazaWell01_Snow [STAT:0E00D8C0]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarchpa_lod.nif DweFacadeTowerArchPA_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArchPA [STAT:0401EDDC]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarchpa_lod.nif DweFacadeTowerArchPA_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArchPA [STAT:0401EDDC]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTowerArchPA [STAT:0401EDDC]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc01coffinpuzzlecoffintopstatic for Dawnguard.esm DLC01CoffinPuzzleCoffinStatic [STAT:02009668]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarchpa_lod_1.nif DweFacadeTowerArchPA_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArchPA [STAT:0401EDDC]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarchpa_lod_1.nif DweFacadeTowerArchPA_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArchPA [STAT:0401EDDC]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTowerArchPA [STAT:0401EDDC]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadstraight01ReachDirt01 for Skyrim.esm RoadStraight01ReachDirt01 [STAT:0008863F]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadstraight01 for Skyrim.esm RoadStraight01ReachDirt01 [STAT:0008863F]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwefacadetower2x2 for Skyrim.esm DweFacadeTower2x2Snow [STAT:000F540C]>
[00:32] [BuildBaseRecords] <Debug: Looking for norbridgepitwallfront02 for Skyrim.esm NorBridgePitWallFront02 [STAT:0001C2E1]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveghall1way64short01 for Skyrim.esm CaveGHall1Way64Short01ice [STAT:0006F11D]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower2x2Snow [STAT:000F540C]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower2x2Snow [STAT:000F540C]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower2x2Snow [STAT:000F540C]>
[00:32] [BuildBaseRecords] <Debug: Looking for icerootbridge02 for Unslaad.esm zzzCrbIceRootBridge02 [STAT:0F0C1805]>
[00:32] [BuildBaseRecords] <Debug: Looking for rmthcorner for TheBawbsWardenOfTheCoast.esp WCShackInteriorRmTHCorner [STAT:102F8DFC]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreobsidian01MineOreMalachite01_LSnowRocks for Skyrim.esm MineOreMalachite01_LSnowRocks "Малахитовая жила" [ACTI:0010D7AA]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreobsidian01 for Skyrim.esm MineOreMalachite01_LSnowRocks "Малахитовая жила" [ACTI:0010D7AA]>
[00:32] [AddModel] <Debug: Meshes\clutter\mehrunes\shrinemehrunes01.nif stone figure Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevShrineMehrunes01 [STAT:0E2A623E]>
[00:32] [AddModel] <Debug: Meshes\clutter\mehrunes\shrinemehrunes01.nif stone figure Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevShrineMehrunes01 [STAT:0E2A623E]>
[00:32] [BuildBaseRecords] <Debug: Looking for ssmawalsol02 for Skyrim.esm SSmAWalSol02 [STAT:0005D766]>
[00:32] [AddModel] <Debug: Meshes\clutter\mehrunes\shrinemehrunes01.nif ShrineMehrunes01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevShrineMehrunes01 [STAT:0E2A623E]>
[00:32] [AddModel] <Debug: Meshes\clutter\mehrunes\shrinemehrunes01.nif ShrineMehrunes01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevShrineMehrunes01 [STAT:0E2A623E]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwefacadetowerptWTSnow for Wyrmstooth.esp WTDweFacadeTowerPTSnow [STAT:0A4CB40F]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwefacadetowerpt for Wyrmstooth.esp WTDweFacadeTowerPTSnow [STAT:0A4CB40F]>
[00:32] [AddModel] <Debug: Meshes\clutter\mehrunes\shrinemehrunes01.nif ShrineMehrunes01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevShrineMehrunes01 [STAT:0E2A623E]>
[00:32] [AddModel] <Debug: Meshes\clutter\mehrunes\shrinemehrunes01.nif ShrineMehrunes01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevShrineMehrunes01 [STAT:0E2A623E]>
[00:32] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdock02.nif L1_Ropes Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDock02 [STAT:04038A28]>
[00:32] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdock02.nif L1_Ropes Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDock02 [STAT:04038A28]>
[00:32] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdock02.nif DLC2RRDock02:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDock02 [STAT:04038A28]>
[00:32] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdock02.nif DLC2RRDock02:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDock02 [STAT:04038A28]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockl03 for Skyrim.esm RockL03SnowLight [STAT:0001EF49]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTowerPTSnow [STAT:0A4CB40F]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTowerPTSnow [STAT:0A4CB40F]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTowerPTSnow [STAT:0A4CB40F]>
[00:32] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdock02.nif DLC2RRDock02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDock02 [STAT:04038A28]>
[00:32] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdock02.nif DLC2RRDock02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDock02 [STAT:04038A28]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxpoisongaswithonoff for Skyrim.esm FXPoisonGaswithONOFF [MSTT:0006466F]>
[00:32] [BuildBaseRecords] <Debug: Looking for cassmhallstair01 for Dawnguard.esm CasSmHallStair01 [STAT:02000810]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2darkelflantern04 for Dragonborn.esm DLC2DarkElfLanternGlow04 [MSTT:04039BBB]>
[00:32] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2.dds] ResourceExists>
[00:32] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:32] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\99E006306B92409EB2C2C44AEED7A072.dds">
[00:32] [BuildBaseRecords] <Debug: Looking for voidpillar for DAc0da.esm zDcdVdPillarAsh [STAT:0C00489D]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwebatterycase01 for DAc0da.esm zDcdActDwemerBatteryCase01 "Этериевая батарея" [ACTI:0C009021]>
[00:32] [AddModel] <Debug: Meshes\lod\clutter\shrinemehrunes01_lod_1.nif stone figure Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevShrineMehrunes01 [STAT:0E2A623E]>
[00:32] [AddModel] <Debug: Meshes\lod\clutter\shrinemehrunes01_lod_1.nif stone figure Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevShrineMehrunes01 [STAT:0E2A623E]>
[00:32] [AddModel] <Debug: Meshes\lod\clutter\shrinemehrunes01_lod_1.nif ShrineMehrunes01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevShrineMehrunes01 [STAT:0E2A623E]>
[00:32] [AddModel] <Debug: Meshes\lod\clutter\shrinemehrunes01_lod_1.nif ShrineMehrunes01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors Glenmoril.esm zzzRevShrineMehrunes01 [STAT:0E2A623E]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveilroomwall03 for Skyrim.esm CaveILRoomWall03 [STAT:0002C852]>
[00:32] [BuildBaseRecords] <Debug: Looking for norextrubblepile04 for Skyrim.esm NorExtRubblePile04_LightSN [STAT:000C5497]>
[00:32] [BuildBaseRecords] <Debug: Looking for smhall3way01 for Glenmoril.esm zzzRevCasSMhalls3Way01 [STAT:0E013968]>
[00:32] [BuildBaseRecords] <Debug: Looking for portalgemwhite01 for SkystoneCastle.esp LA_SS_PortalGemWhite [STAT:3574D131]>
[00:32] [BuildBaseRecords] <Debug: Looking for dweplatbgmid01 for DAc0da.esm zDcdZeroSumDwePlatBgMid01 [STAT:0C00981B]>
[00:32] [BuildBaseRecords] <Debug: Looking for wrtempintroofcorr01 for Skyrim.esm WRTempIntRoofCorR01 [STAT:00073C14]>
[00:32] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern04.nif Object07 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Dragonborn.esm DLC2DarkElfLanternGlow04 [MSTT:04039BBB]>
[00:32] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern04.nif Object07 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2DarkElfLanternGlow04 [MSTT:04039BBB]>
[00:32] [BuildBaseRecords] <Debug: Looking for norrmshaftmidcaptop01 for Glenmoril.esm zzzRevNorRmShaftMidCapTop01Snow [STAT:0E221EE6]>
[00:32] [BuildBaseRecords] <Debug: Looking for impfloorpiece02 for Skyrim.esm ImpFloorPiece02snow [STAT:0009DDD3]>
[00:32] [BuildBaseRecords] <Debug: Looking for argatedoor01 for Update.esm ccBGS_ARGateDoor01 "Ворота" [DOOR:01003160]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockcliff02FallForestDirt01 for Skyrim.esm RockCliff02FallForestDirt01 [STAT:0005EA7E]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2dwermlgcorintolghallr01 for Dragonborn.esm DLC2DweRmLgCorIntoLgHallR01 [STAT:0401FEC4]>
[00:32] [BuildBaseRecords] <Debug: Looking for riftenrwroombdoor04 for Skyrim.esm RiftenRWRoomBDoor04 [STAT:00098D8C]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Skyrim.esm RockCliff02FallForestDirt01 [STAT:0005EA7E]>
[00:32] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern04.nif DLC2DarkElfLantern04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DarkElfLanternGlow04 [MSTT:04039BBB]>
[00:32] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern04.nif DLC2DarkElfLantern04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DarkElfLanternGlow04 [MSTT:04039BBB]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgmid01.nif DwePlatBgMid01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgMid01 [STAT:0C00981B]>
[00:32] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern04.nif DLC2DarkElfLantern04:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DarkElfLanternGlow04 [MSTT:04039BBB]>
[00:32] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern04.nif DLC2DarkElfLantern04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DarkElfLanternGlow04 [MSTT:04039BBB]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgmid01.nif DwePlatBgMid01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgMid01 [STAT:0C00981B]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2rrdockstr3way01 for Dragonborn.esm DLC2RRDockStr3way01 [STAT:04038A32]>
[00:32] [BuildBaseRecords] <Debug: Looking for scornmaskgnd for DAc0da.esm zDcdBeynhaalMask [STAT:0C0050DA]>
[00:32] [BuildBaseRecords] <Debug: Looking for dweroadchunkm03 for Skyrim.esm DweRoadChunkM03 [STAT:000CACC7]>
[00:32] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\plat\dweplatbgmid01_lod.nif DwePlatBgMid01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgMid01 [STAT:0C00981B]>
[00:32] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\plat\dweplatbgmid01_lod.nif DwePlatBgMid01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgMid01 [STAT:0C00981B]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilem01TundraRocks01 for Skyrim.esm RockPileM01TundraRocks01 [STAT:00099248]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Skyrim.esm RockPileM01TundraRocks01 [STAT:00099248]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03_LFallForestDirt for Skyrim.esm MineOreQuicksilver03_LFallForestDirt "Ртутная жила" [ACTI:0010DB51]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impfloorpiece02.nif ImpFloorPiece02:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpFloorPiece02snow [STAT:0009DDD3]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impfloorpiece02.nif ImpFloorPiece02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpFloorPiece02snow [STAT:0009DDD3]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03 for Skyrim.esm MineOreQuicksilver03_LFallForestDirt "Ртутная жила" [ACTI:0010DB51]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impfloorpiece02.nif ImpFloorPiece02:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpFloorPiece02snow [STAT:0009DDD3]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impfloorpiece02.nif ImpFloorPiece02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpFloorPiece02snow [STAT:0009DDD3]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 DAc0da.esm zDcdZeroSumDwePlatBgMid01 [STAT:0C00981B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impfloorpiece02.nif ImpFloorPiece02:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpFloorPiece02snow [STAT:0009DDD3]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impfloorpiece02.nif ImpFloorPiece02:5 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpFloorPiece02snow [STAT:0009DDD3]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impfloorpiece02.nif ImpFloorPiece02:12 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpFloorPiece02snow [STAT:0009DDD3]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impfloorpiece02.nif ImpFloorPiece02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpFloorPiece02snow [STAT:0009DDD3]>
[00:32] [BuildBaseRecords] <Debug: Looking for ruinshelfsmallfull01 for Skyrim.esm RuinsShelfSmallFull [STAT:00037E8D]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\dlc2darkelflantern04_dyndolod_lod.nif Object07 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Dragonborn.esm DLC2DarkElfLanternGlow04 [MSTT:04039BBB]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\dlc2darkelflantern04_dyndolod_lod.nif Object07 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2DarkElfLanternGlow04 [MSTT:04039BBB]>
[00:32] [BuildBaseRecords] <Debug: Looking for giantclub for Skyrim.esm GiantClubStatic [STAT:000461D8]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel02RiverMud01 for Skyrim.esm RockPileL02RiverMud01 [STAT:000B7237]>
[00:32] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01PineForest02_EB28C3ED for Skyrim.esm DirtCliffsIsland01PineForest02 [STAT:0005B7E3]>
[00:32] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01PineForest02 for Skyrim.esm DirtCliffsIsland01PineForest02 [STAT:0005B7E3]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Skyrim.esm RockPileL02RiverMud01 [STAT:000B7237]>
[00:32] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3EDpassthru for Skyrim.esm DirtCliffsIsland01PineForest02 [STAT:0005B7E3]>
[00:32] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3ED for Skyrim.esm DirtCliffsIsland01PineForest02 [STAT:0005B7E3]>
[00:32] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01 for Skyrim.esm DirtCliffsIsland01PineForest02 [STAT:0005B7E3]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadstraightlongramp02RP_MarshMud02 for _ResourcePack.esl RP_RoadStraightLongRamp02MarshMud02 [STAT:FE002137]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadstraightlongramp02 for _ResourcePack.esl RP_RoadStraightLongRamp02MarshMud02 [STAT:FE002137]>
[00:32] [AddModel] <Debug: Meshes\lod\imperial\impfloorpiece02_lod_0.nif ImpFloorPiece02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpFloorPiece02snow [STAT:0009DDD3]>
[00:32] [AddModel] <Debug: Meshes\lod\imperial\impfloorpiece02_lod_0.nif ImpFloorPiece02:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpFloorPiece02snow [STAT:0009DDD3]>
[00:32] [AddModel] <Debug: Meshes\lod\imperial\impfloorpiece02_lod_0.nif ImpFloorPiece02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpFloorPiece02snow [STAT:0009DDD3]>
[00:32] [AddModel] <Debug: Meshes\lod\imperial\impfloorpiece02_lod_0.nif ImpFloorPiece02:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpFloorPiece02snow [STAT:0009DDD3]>
[00:32] [AddModel] <Debug: Meshes\lod\imperial\impfloorpiece02_lod_0.nif ImpFloorPiece02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpFloorPiece02snow [STAT:0009DDD3]>
[00:32] [AddModel] <Debug: Meshes\lod\imperial\impfloorpiece02_lod_0.nif ImpFloorPiece02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpFloorPiece02snow [STAT:0009DDD3]>
[00:32] [BuildBaseRecords] <Debug: Looking for paintingframeczzzCrbPaintCC0da01 for Unslaad.esm zzzCrbPaintCC0da01 [STAT:0F371ACB]>
[00:32] [BuildBaseRecords] <Debug: Looking for paintingframec for Unslaad.esm zzzCrbPaintCC0da01 [STAT:0F371ACB]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01marshmud02_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01marshmud02_d.dds _ResourcePack.esl RP_RoadStraightLongRamp02MarshMud02 [STAT:FE002137]>
[00:32] [BuildBaseRecords] <Debug: Looking for aporewardact01 for Dragonborn.esm DLC2ApocryphaBookRewardActivator_E1 "Агония Моры" [ACTI:0401F27F]>
[00:32] [BuildBaseRecords] <Debug: Looking for shipwrecklarge02 for Skyrim.esm ShipwreckLarge02 [STAT:00030000]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadcurve90r01ReachDirt01 for Skyrim.esm RoadCurve90R01ReachDirt01 [STAT:0004200E]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadcurve90r01 for Skyrim.esm RoadCurve90R01ReachDirt01 [STAT:0004200E]>
[00:32] [BuildBaseRecords] <Debug: Looking for apoheadscone02 for Unslaad.esm zzzCrbApoHeadScone02SN [STAT:0F4286F1]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeRocks01_73EADC28 for Skyrim.esm MountainCliffSlopeRocks01 [STAT:0006E129]>
[00:32] [BuildBaseRecords] <Debug: Looking for magdragonfire01test for Skyrim.esm dunUstenFireTrapTest [MSTT:00021105]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeRocks01 for Skyrim.esm MountainCliffSlopeRocks01 [STAT:0006E129]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Skyrim.esm MountainCliffSlopeRocks01 [STAT:0006E129]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Skyrim.esm MountainCliffSlopeRocks01 [STAT:0006E129]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Skyrim.esm MountainCliffSlopeRocks01 [STAT:0006E129]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpiles02ReachMoss01 for Skyrim.esm RockPileS02ReachMoss01 [STAT:00056B14]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Skyrim.esm RockPileS02ReachMoss01 [STAT:00056B14]>
[00:32] [BuildBaseRecords] <Debug: Looking for rtdockbldcor01 for Skyrim.esm RTDockBldCor01 [STAT:000AA833]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel02ReachGrass01 for Skyrim.esm RockPileL02ReachGrass01 [STAT:000539B7]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Skyrim.esm RockPileL02ReachGrass01 [STAT:000539B7]>
[00:32] [BuildBaseRecords] <Debug: Looking for whintcastlehall1way01 for Skyrim.esm WHIntCastleHall1Way01 [STAT:0008FA71]>
[00:32] [BuildBaseRecords] <Debug: Looking for peltfarmwall02 for Skyrim.esm PeltFarmWall02 [STAT:0005C01F]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdock02_lod_0.nif dlc2rrdock02 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDock02 [STAT:04038A28]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdock02_lod_0.nif dlc2rrdock02 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2RRDock02 [STAT:04038A28]>
[00:32] [BuildBaseRecords] <Debug: Looking for apocontrolringcolumn01 for Dragonborn.esm ApoControlRingColumn01 [ACTI:04027E53]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc02icethroneunique for Dragonborn.esm DLC02IceThroneUnique [STAT:04039D5C]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Dragonborn.esm DLC2RRDock02 [STAT:04038A28]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveihall1way64l01 for Skyrim.esm CaveIHall1Way64L01 [STAT:0002DD3E]>
[00:32] [BuildBaseRecords] <Debug: Looking for norcathallsm4way01 for Skyrim.esm NorCatHallSm4way01 [STAT:00018BB0]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\controlring\apocontrolringcolumn01.nif ApoControlRingColumn01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoControlRingColumn01 [ACTI:04027E53]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\controlring\apocontrolringcolumn01.nif ApoControlRingColumn01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm ApoControlRingColumn01 [ACTI:04027E53]>
[00:32] [BuildBaseRecords] <Debug: Looking for norbridgermbgwallfrontexsm02 for Skyrim.esm NorBridgeRmBgWallFrontExSm02_HeavySN [STAT:00065CB5]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwermlgcorin01WT for Wyrmstooth.esp WTDweRmLgCorIn01 [STAT:0A3D1220]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwermlgcorin01 for Wyrmstooth.esp WTDweRmLgCorIn01 [STAT:0A3D1220]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ02AlcaireLance02 "Сундук" [CONT:0F288BB7]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ02AlcaireLance02 "Сундук" [CONT:0F288BB7]>
[00:32] [BuildBaseRecords] <Debug: Looking for mrkcryptcoffin02container for Skyrim.esm MarkarthCoffin02container "Гроб" [CONT:000F6892]>
[00:32] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighdoortransdoor01 for Skyrim.esm WRIntCastleWallDoubleHighDoorTransDoor01 [STAT:0009A0FC]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apocontrolringcolumn01_lod_0.nif ApoControlRingColumn01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoControlRingColumn01 [ACTI:04027E53]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apocontrolringcolumn01_lod_0.nif ApoControlRingColumn01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm ApoControlRingColumn01 [ACTI:04027E53]>
[00:32] [BuildBaseRecords] <Debug: Looking for redoranhutinthall01 for Dragonborn.esm RedoranHutIntHall01 [STAT:04033D17]>
[00:32] [BuildBaseRecords] <Debug: Looking for glacierwall02 for Unslaad.esm zzzCrbGlacierWall02 [STAT:0F3C8ACA]>
[00:32] [BuildBaseRecords] <Debug: Looking for apostacksfull01 for DAc0da.esm zDcdApoStacksFull01NoLOD [STAT:0C007A1B]>
[00:32] [BuildBaseRecords] <Debug: Looking for noblechair01 for Skyrim.esm NobleChair01 "Кресло" [FURN:0006B691]>
[00:32] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr3way01.nif DLC2RRDockStr3way01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockStr3way01 [STAT:04038A32]>
[00:32] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr3way01.nif DLC2RRDockStr3way01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockStr3way01 [STAT:04038A32]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 DAc0da.esm zDcdApoStacksFull01NoLOD [STAT:0C007A1B]>
[00:32] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr3way01.nif DLC2RRDockStr3way01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockStr3way01 [STAT:04038A32]>
[00:32] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr3way01.nif DLC2RRDockStr3way01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockStr3way01 [STAT:04038A32]>
[00:32] [BuildBaseRecords] <Debug: Looking for puzzledoorkeyholeruby for Skyrim.esm PuzzleDoorKeyHole01Ruby "Замочная скважина" [ACTI:0004DAC7]>
[00:32] [BuildBaseRecords] <Debug: Looking for cassmhallendcap01 for Unslaad.esm zzzCrbCasSmHallEndCap01_snow [STAT:0F00BA40]>
[00:32] [BuildBaseRecords] <Debug: Looking for minecbalconystraight01 for Skyrim.esm MineCBalconyStraight01 [STAT:0004553B]>
[00:32] [BuildBaseRecords] <Debug: Looking for norbridgecagemid01 for Skyrim.esm NorBridgeCageMid01 [STAT:00034019]>
[00:32] [BuildBaseRecords] <Debug: Looking for syringe for Glenmoril.esm zzzRevWitAlchSyringe [STAT:0E005DA6]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwegestaltcircle512invert for DAc0da.esm zDcdActSensorDweGhostCricle512Inv [ACTI:0C00CACA]>
[00:32] [BuildBaseRecords] <Debug: Looking for cavegroomwall01 for Skyrim.esm CaveGRoomWall01Falmer [STAT:000B9EBA]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwepipe1wayhub01 for Dawnguard.esm DLC01dunDBChime [ACTI:02008483]>
[00:32] [BuildBaseRecords] <Debug: Looking for dweshaftbot01 for Skyrim.esm DweShaftBot01 [STAT:0006A9E5]>
[00:32] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr3way01.nif DLC2RRDockStr3way01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockStr3way01 [STAT:04038A32]>
[00:32] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr3way01.nif DLC2RRDockStr3way01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockStr3way01 [STAT:04038A32]>
[00:32] [BuildBaseRecords] <Debug: Looking for wtemperorparasol1 for Wyrmstooth.esp WTEmperorParasol01_snow [STAT:0A466FDD]>
[00:32] [BuildBaseRecords] <Debug: Looking for impstablegate01 for Skyrim.esm ImpStableGate01 "Ворота" [DOOR:0005AD57]>
[00:32] [BuildBaseRecords] <Debug: Looking for cavegeicorner02 for Skyrim.esm CaveGEICorner02_Falmer [STAT:00021A77]>
[00:32] [BuildBaseRecords] <Debug: Looking for smddarchconext01 for Skyrim.esm SMdDArchConExt01 [STAT:00060232]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxambbeamslowfog_dim02 for Skyrim.esm FXAmbBeamSlowFog_Dim02 [MSTT:000A6C47]>
[00:32] [BuildBaseRecords] <Debug: Looking for giantroot01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_GiantRoot01_Dementia [STAT:11075FAA]>
[00:32] [BuildBaseRecords] <Debug: Looking for norextwallbg3way01 for Skyrim.esm NorExtWallBg3Way01Snow [STAT:0005DF64]>
[00:32] [BuildBaseRecords] <Debug: Looking for norplatcorin01 for Skyrim.esm NorPlatCorIn01ice [STAT:00061D61]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\wtemperorparasollod.dds 0 Wyrmstooth.esp WTEmperorParasol01_snow [STAT:0A466FDD]>
[00:32] [AddModel] <Debug: Meshes\plants\florajuniper01.nif FloraJuniper01:0 - L2_FloraJuniper01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraJuniper01 "Можжевельник" [TREE:000BB948]>
[00:32] [AddModel] <Debug: Meshes\plants\florajuniper01.nif FloraJuniper01:0 - L2_FloraJuniper01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp TreeFloraJuniper01 "Можжевельник" [TREE:000BB948]>
[00:32] [BuildBaseRecords] <Debug: Looking for cavegroomcorner04 for Skyrim.esm CaveGRoomCorner04 [STAT:0001B1AC]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwksword2h for DAc0da.esm zDcd1stPersonDwKSword2H [STAT:0C00B1F3]>
[00:32] [AddModel] <Debug: Meshes\plants\florajuniper01.nif FloraJuniper01:Tree Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraJuniper01 "Можжевельник" [TREE:000BB948]>
[00:32] [AddModel] <Debug: Meshes\plants\florajuniper01.nif FloraJuniper01:Tree Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Soft_Lighting WM Flora Fixes.esp TreeFloraJuniper01 "Можжевельник" [TREE:000BB948]>
[00:32] [AddModel] <Debug: Meshes\plants\florajuniper01.nif FloraJuniper01:TreeRoots Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraJuniper01 "Можжевельник" [TREE:000BB948]>
[00:32] [AddModel] <Debug: Meshes\plants\florajuniper01.nif FloraJuniper01:TreeRoots Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting WM Flora Fixes.esp TreeFloraJuniper01 "Можжевельник" [TREE:000BB948]>
[00:32] [BuildBaseRecords] <Debug: Looking for ruinssarcophagusvert03 for Better Dynamic Snow SE - DisableRefs.esm BDS_NorSarcophagusVertBottom03Snow [STAT:1300591D]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02_LSnowRocks for Skyrim.esm MineOreOrichalcum02_LSnowRocks "Выход орихалка" [ACTI:0010D077]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveirocks02 for Skyrim.esm CaveIRockS02 [STAT:0002C297]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02 for Skyrim.esm MineOreOrichalcum02_LSnowRocks "Выход орихалка" [ACTI:0010D077]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwefacadetower4x4 for DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [BuildBaseRecords] <Debug: Looking for norrubblepile01 for Skyrim.esm NorRubblePile01Snow [STAT:00032D1B]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdockstr3way01_lod_0.nif dlc2rrdockpier01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockStr3way01 [STAT:04038A32]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdockstr3way01_lod_0.nif dlc2rrdockpier01 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockStr3way01 [STAT:04038A32]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Dragonborn.esm DLC2RRDockStr3way01 [STAT:04038A32]>
[00:32] [AddModel] <Debug: Meshes\landscape\plants\tundrashrub10.nif L1_TundraShrub10 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeTundraShrub10 [TREE:000AAE8B]>
[00:32] [AddModel] <Debug: Meshes\landscape\plants\tundrashrub10.nif L1_TundraShrub10 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeTundraShrub10 [TREE:000AAE8B]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcor01.nif RTDockBldCor01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCor01 [STAT:000AA833]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcor01.nif RTDockBldCor01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCor01 [STAT:000AA833]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxsparkfountaintoggle for Skyrim.esm FXSparkFountainToggleHeavy [ACTI:000C25D0]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcor01.nif RTDockBldCor01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCor01 [STAT:000AA833]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcor01.nif RTDockBldCor01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCor01 [STAT:000AA833]>
[00:32] [BuildBaseRecords] <Debug: Looking for winebottle03 for SkystoneCastle.esp LA_SS_Wine06 [STAT:35271C34]>
[00:32] [BuildBaseRecords] <Debug: Looking for ruinsceilingropeshort for Skyrim.esm RuinsSconceRopeShort [STAT:0001B065]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcor01.nif RTDockBldCor01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCor01 [STAT:000AA833]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcor01.nif RTDockBldCor01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCor01 [STAT:000AA833]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04_LFallForestRocks for Skyrim.esm MineOreOrichalcum04_LFallForestRocks "Выход орихалка" [ACTI:0010DB2A]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04 for Skyrim.esm MineOreOrichalcum04_LFallForestRocks "Выход орихалка" [ACTI:0010DB2A]>
[00:32] [AddModel] <Debug: Meshes\architecture\revenant\dwe\facade\dwefacadetowerroof01.nif DweFacadeTowerRoof01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDweFacadeTowerRoof01DoubleLOD [STAT:0E25E4B2]>
[00:32] [AddModel] <Debug: Meshes\architecture\revenant\dwe\facade\dwefacadetowerroof01.nif DweFacadeTowerRoof01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDweFacadeTowerRoof01DoubleLOD [STAT:0E25E4B2]>
[00:32] [BuildBaseRecords] <Debug: Looking for impexticebridge01 for Skyrim.esm ImpExtIceBridge01_NoIceNOLOD [STAT:00108A5E]>
[00:32] [AddModel] <Debug: Meshes\architecture\revenant\dwe\facade\dwefacadetowerroof01.nif DweFacadeTowerRoof01:11 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDweFacadeTowerRoof01DoubleLOD [STAT:0E25E4B2]>
[00:32] [AddModel] <Debug: Meshes\architecture\revenant\dwe\facade\dwefacadetowerroof01.nif DweFacadeTowerRoof01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDweFacadeTowerRoof01DoubleLOD [STAT:0E25E4B2]>
[00:32] [BuildBaseRecords] <Debug: Looking for barksapca for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Book_BarkSap [STAT:1109FDC6]>
[00:32] [BuildBaseRecords] <Debug: Looking for mossgcaveent01 for Glenmoril.esm zzzRevMossGCaveEnt01 [STAT:0E1BB52A]>
[00:32] [BuildBaseRecords] <Debug: Looking for smdcdorcon02 for Skyrim.esm SMdCDorCon02 [STAT:000D0E94]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Glenmoril.esm zzzRevDweFacadeTowerRoof01DoubleLOD [STAT:0E25E4B2]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Glenmoril.esm zzzRevDweFacadeTowerRoof01DoubleLOD [STAT:0E25E4B2]>
[00:32] [BuildBaseRecords] <Debug: Looking for cavegeicorner02hole for Skyrim.esm CaveGEICorner02Hole [STAT:000287CB]>
[00:32] [BuildBaseRecords] <Debug: Looking for dragonbonearmorgo for Unslaad.esm zzzCrbDragonboneCuirassStatic [STAT:0F30E577]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcor01.nif RTDockBldCor01:28 - L2_Ropes:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCor01 [STAT:000AA833]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcor01.nif RTDockBldCor01:28 - L2_Ropes:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCor01 [STAT:000AA833]>
[00:32] [BuildBaseRecords] <Debug: Looking for claypilem01BYOHMineClay01FallForestDirt01 for HearthFires.esm BYOHMineClay01FallForestDirt01 "Месторождение глины" [ACTI:030009F2]>
[00:32] [BuildBaseRecords] <Debug: Looking for claypilem01 for HearthFires.esm BYOHMineClay01FallForestDirt01 "Месторождение глины" [ACTI:030009F2]>
[00:32] [BuildBaseRecords] <Debug: Looking for firewoodpilesmall01 for Better Dynamic Ash.esp BDA_FirewoodPileSmall01Ash [STAT:3400FB1D]>
[00:32] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcor01_lod.nif RTDockBldCor01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCor01 [STAT:000AA833]>
[00:32] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcor01_lod.nif RTDockBldCor01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCor01 [STAT:000AA833]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldCor01 [STAT:000AA833]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreiron02_CaveGDirt for Skyrim.esm MineOreIron02_CaveGDirt "Железорудная жила" [ACTI:0010DB79]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxapowaterfallbodyslope for Unslaad.esm zzzCrbApoWaterfallSlope [MSTT:0F430F52]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreiron02 for Skyrim.esm MineOreIron02_CaveGDirt "Железорудная жила" [ACTI:0010DB79]>
[00:32] [BuildBaseRecords] <Debug: Looking for rtwall03inner for Skyrim.esm RTWall03Inner [STAT:00080C45]>
[00:32] [BuildBaseRecords] <Debug: Looking for nordwelling03extcourtstairs01 for Skyrim.esm NorDwelling03ExtCourtStairs01 [STAT:0002520C]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveilroomdoorr04 for Skyrim.esm CaveILRoomDoorR04 [STAT:0007330E]>
[00:32] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcor01_lod01.nif RTDockBldCor01_LOD01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCor01 [STAT:000AA833]>
[00:32] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcor01_lod01.nif RTDockBldCor01_LOD01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCor01 [STAT:000AA833]>
[00:32] [BuildBaseRecords] <Debug: Looking for rubblepileceilingnew01EC_SS_MadRuinsRubblePileCeiling01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsRubblePileCeiling01 [STAT:1104806C]>
[00:32] [BuildBaseRecords] <Debug: Looking for rubblepileceilingnew01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsRubblePileCeiling01 [STAT:1104806C]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldCor01 [STAT:000AA833]>
[00:32] [BuildBaseRecords] <Debug: Looking for cavegedoor02 for Skyrim.esm CaveGEDoor02falmer [STAT:000525C5]>
[00:32] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcor01_lod02.nif RTDockBldCor01_LOD02:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCor01 [STAT:000AA833]>
[00:32] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcor01_lod02.nif RTDockBldCor01_LOD02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCor01 [STAT:000AA833]>
[00:32] [BuildBaseRecords] <Debug: Looking for wrdrunkenhuntsmanbase for Skyrim.esm WRDrunkenHuntsmanBase [STAT:000196E5]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldCor01 [STAT:000AA833]>
[00:32] [BuildBaseRecords] <Debug: Looking for portgatepole04 for Skyrim.esm PortGatePole04 [ACTI:000587D2]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveidirtmound07 for Skyrim.esm CaveIDirtMound07 [STAT:00015416]>
[00:32] [BuildBaseRecords] <Debug: Looking for riftenrwhallarch01grate01 for Skyrim.esm RiftenRWHallArch01Grate01 [STAT:0009DC77]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountainpeak02EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_Dementia [STAT:1101A2ED]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountainpeak02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_Dementia [STAT:1101A2ED]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall03inner.nif RTWall03Inner:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall03Inner [STAT:00080C45]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall03inner.nif RTWall03Inner:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall03Inner [STAT:00080C45]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall03inner.nif RTWall03Inner:24 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTWall03Inner [STAT:00080C45]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall03inner.nif RTWall03Inner:24 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall03Inner [STAT:00080C45]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwedataflow01 for DAc0da.esm zDcdFXHologram_Dataflow01 [MSTT:0C006224]>
[00:32] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainpeak02_00000000_lod_0l.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_Dementia [STAT:1101A2ED]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall03inner.nif RTWall03Inner:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall03Inner [STAT:00080C45]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall03inner.nif RTWall03Inner:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall03Inner [STAT:00080C45]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwermsmcorout01WT for Wyrmstooth.esp WTDweRmSmCorOut01 [STAT:0A3D122D]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwermsmcorout01 for Wyrmstooth.esp WTDweRmSmCorOut01 [STAT:0A3D122D]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x4.nif DweFacadeTower4x4:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x4.nif DweFacadeTower4x4:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrunkenhuntsmanbase.nif Object15 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRDrunkenHuntsmanBase [STAT:000196E5]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrunkenhuntsmanbase.nif Object15 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDrunkenHuntsmanBase [STAT:000196E5]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrunkenhuntsmanbase.nif WRDrunkenHuntsmanBase:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrunkenHuntsmanBase [STAT:000196E5]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrunkenhuntsmanbase.nif WRDrunkenHuntsmanBase:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDrunkenHuntsmanBase [STAT:000196E5]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrunkenhuntsmanbase.nif WRDrunkenHuntsmanBase:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrunkenHuntsmanBase [STAT:000196E5]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrunkenhuntsmanbase.nif WRDrunkenHuntsmanBase:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDrunkenHuntsmanBase [STAT:000196E5]>
[00:32] [BuildBaseRecords] <Debug: Looking for smdcwalsol02WT for Wyrmstooth.esp WTSMdCWalSol02 [STAT:0A40AEED]>
[00:32] [BuildBaseRecords] <Debug: Looking for farmbdivider02 for Skyrim.esm FarmBDivider02 [STAT:0005D5DF]>
[00:32] [BuildBaseRecords] <Debug: Looking for smdcwalsol02 for Wyrmstooth.esp WTSMdCWalSol02 [STAT:0A40AEED]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrunkenhuntsmanbase.nif WRDrunkenHuntsmanBase:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrunkenHuntsmanBase [STAT:000196E5]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrunkenhuntsmanbase.nif WRDrunkenHuntsmanBase:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDrunkenHuntsmanBase [STAT:000196E5]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrunkenhuntsmanbase.nif WRDrunkenHuntsmanBase:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrunkenHuntsmanBase [STAT:000196E5]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrunkenhuntsmanbase.nif WRDrunkenHuntsmanBase:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDrunkenHuntsmanBase [STAT:000196E5]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrunkenhuntsmanbase.nif WRDrunkenHuntsmanBase:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrunkenHuntsmanBase [STAT:000196E5]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrunkenhuntsmanbase.nif WRDrunkenHuntsmanBase:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDrunkenHuntsmanBase [STAT:000196E5]>
[00:32] [BuildBaseRecords] <Debug: Looking for tundradriftwood02_C95F117Dpassthru for Skyrim.esm TreeTundraDriftWood02 [STAT:0003E4AE]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrunkenhuntsmanbase.nif WRDrunkenHuntsmanBase:32 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrunkenHuntsmanBase [STAT:000196E5]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrunkenhuntsmanbase.nif WRDrunkenHuntsmanBase:32 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDrunkenHuntsmanBase [STAT:000196E5]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrunkenhuntsmanbase.nif WRDrunkenHuntsmanBase:45 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRDrunkenHuntsmanBase [STAT:000196E5]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrunkenhuntsmanbase.nif WRDrunkenHuntsmanBase:45 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDrunkenHuntsmanBase [STAT:000196E5]>
[00:32] [BuildBaseRecords] <Debug: Looking for impexticebldgsecondicorner02 for Skyrim.esm ImpExtIceBldgSecondICorner02 [STAT:0006F770]>
[00:32] [AddModel] <Debug: Meshes\lod\riften\rtwall03inner_lod.nif RTWall03_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall03Inner [STAT:00080C45]>
[00:32] [AddModel] <Debug: Meshes\lod\riften\rtwall03inner_lod.nif RTWall03_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTWall03Inner [STAT:00080C45]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTWall03Inner [STAT:00080C45]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountainflower01blue for DAc0da.esm zDcdStaticBlueFlower [STAT:0C004738]>
[00:32] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantSolitudeWinkingSkeeverChest "Сундук" [CONT:000A6BF0]>
[00:32] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountainpeak02_lod_0l.nif MountainPeak02_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_Dementia [STAT:1101A2ED]>
[00:32] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountainpeak02_lod_0l.nif MountainPeak02_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_Dementia [STAT:1101A2ED]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2darkelfshelf01 for Dragonborn.esm DLC2DarkElfShelf01 [STAT:04021740]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveirbalconycurve02WT for Wyrmstooth.esp WTCaveIRBalconyCurve02 [STAT:0A7D353D]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x4.nif DweFacadeTower4x4:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveirbalconycurve02 for Wyrmstooth.esp WTCaveIRBalconyCurve02 [STAT:0A7D353D]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x4.nif DweFacadeTower4x4:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [AddModel] <Debug: Meshes\lod\whiterun\wrdrunkenhuntsmanbase_lod_2.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrunkenHuntsmanBase [STAT:000196E5]>
[00:32] [AddModel] <Debug: Meshes\lod\whiterun\wrdrunkenhuntsmanbase_lod_2.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRDrunkenHuntsmanBase [STAT:000196E5]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRDrunkenHuntsmanBase [STAT:000196E5]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x4.nif DweFacadeTower4x4:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x4.nif DweFacadeTower4x4:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [BuildBaseRecords] <Debug: Looking for falmerbridgethin for Dawnguard.esm FalmerBridgeThin [STAT:020071E3]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner02.nif ImpExtIceBldgSecondICorner02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner02 [STAT:0006F770]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner02.nif ImpExtIceBldgSecondICorner02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner02 [STAT:0006F770]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner02.nif ImpExtIceBldgSecondICorner02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner02 [STAT:0006F770]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner02.nif ImpExtIceBldgSecondICorner02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner02 [STAT:0006F770]>
[00:32] [BuildBaseRecords] <Debug: Looking for ruinsfloorcandlelampsmoff02 for Dragonborn.esm DLC2RuinsFloorCandleLampSmallOffSnow [STAT:0402B6B0]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner02.nif ImpExtIceBldgSecondICorner02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner02 [STAT:0006F770]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner02.nif ImpExtIceBldgSecondICorner02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner02 [STAT:0006F770]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner02.nif ImpExtIceBldgSecondICorner02:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner02 [STAT:0006F770]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner02.nif ImpExtIceBldgSecondICorner02:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner02 [STAT:0006F770]>
[00:32] [BuildBaseRecords] <Debug: Looking for cannabis01 for TheBawbsWardenOfTheCoast.esp 000Canabis01 [STAT:1000BB95]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner02.nif ImpExtIceBldgSecondICorner02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner02 [STAT:0006F770]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner02.nif ImpExtIceBldgSecondICorner02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner02 [STAT:0006F770]>
[00:32] [BuildBaseRecords] <Debug: Looking for cavegroomwall04uf for Skyrim.esm CaveGRoomWall04UF [STAT:0007B9F6]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc1iciclestripcap01 for Dawnguard.esm DLC1IcicleStripCap_NoSN [STAT:02012E8D]>
[00:32] [BuildBaseRecords] <Debug: Looking for spatiocor01 for Skyrim.esm SPatioCor01 [STAT:0007BC63]>
[00:32] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountainpeak02_lod_1.nif MountainPeak02_LOD_1:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_Dementia [STAT:1101A2ED]>
[00:32] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountainpeak02_lod_1.nif MountainPeak02_LOD_1:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_Dementia [STAT:1101A2ED]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x4.nif DweFacadeTower4x4:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x4.nif DweFacadeTower4x4:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SPatioCor01 [STAT:0007BC63]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner02_lod.nif ImpExtIceBldgSecondICorner02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner02 [STAT:0006F770]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner02_lod.nif ImpExtIceBldgSecondICorner02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner02 [STAT:0006F770]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner02_lod.nif ImpExtIceBldgSecondICorner02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner02 [STAT:0006F770]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner02_lod.nif ImpExtIceBldgSecondICorner02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner02 [STAT:0006F770]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner02_lod.nif ImpExtIceBldgSecondICorner02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner02 [STAT:0006F770]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner02_lod.nif ImpExtIceBldgSecondICorner02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner02 [STAT:0006F770]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveirhall1way128short01 for Skyrim.esm CaveIRHall1Way128Short01 [STAT:00073302]>
[00:32] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountainpeak02_lod_2.nif MountainPeak02_LOD_2:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_Dementia [STAT:1101A2ED]>
[00:32] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountainpeak02_lod_2.nif MountainPeak02_LOD_2:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_Dementia [STAT:1101A2ED]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03_LFrozenMarshLichen for Skyrim.esm MineOreQuicksilver03_LFrozenMarshLichen "Ртутная жила" [ACTI:0010DC5C]>
[00:32] [BuildBaseRecords] <Debug: Looking for festusdead for Skyrim.esm DBFestusKrexBody "Фестус Крекс" [CONT:00075CE6]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03 for Skyrim.esm MineOreQuicksilver03_LFrozenMarshLichen "Ртутная жила" [ACTI:0010DC5C]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_Dementia [STAT:1101A2ED]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_Dementia [STAT:1101A2ED]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x4.nif DweFacadeTower4x4:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_Dementia [STAT:1101A2ED]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner02_lod_3.nif ImpExtIceBldgSecondICorner02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner02 [STAT:0006F770]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner02_lod_3.nif ImpExtIceBldgSecondICorner02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner02 [STAT:0006F770]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x4.nif DweFacadeTower4x4:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner02_lod_3.nif ImpExtIceBldgSecondICorner02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner02 [STAT:0006F770]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner02_lod_3.nif ImpExtIceBldgSecondICorner02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner02 [STAT:0006F770]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x4.nif DweFacadeTower4x4:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x4.nif DweFacadeTower4x4:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [BuildBaseRecords] <Debug: Looking for mrktreasury01 for Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [BuildBaseRecords] <Debug: Looking for voidcoridor02r_invert for DAc0da.esm zDcdVdCoridor02RInvertAsh [STAT:0C004897]>
[00:32] [BuildBaseRecords] <Debug: Looking for nortowerruinsramp01 for Skyrim.esm NorTowerRuinsRamp01Snow [STAT:0002F1B6]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x4.nif DweFacadeTower4x4:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower4x4.nif DweFacadeTower4x4:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [BuildBaseRecords] <Debug: Looking for magicstoneconjuration01zzzCH for Cold_Coldharbour_Weather.esp zzzCHMagicStoneConjuration01 [ACTI:0D105A05]>
[00:32] [BuildBaseRecords] <Debug: Looking for magicstoneconjuration01 for Cold_Coldharbour_Weather.esp zzzCHMagicStoneConjuration01 [ACTI:0D105A05]>
[00:32] [BuildBaseRecords] <Debug: Looking for dweichorbarrellfull01 for Skyrim.esm DweIchorBarrellFull01 [STAT:00088895]>
[00:32] [BuildBaseRecords] <Debug: Looking for kagrumezcontrolgemact01 for Dragonborn.esm DLC2DweKagrumezControlGemAct01 "Камень-резонатор" [ACTI:0402145B]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel04DLC01SoulCairnRock01_95E1CD51 for Dawnguard.esm DLC01RockPileL04SoulCairnRock01 [STAT:0200E9E8]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel04DLC01SoulCairnRock01 for Dawnguard.esm DLC01RockPileL04SoulCairnRock01 [STAT:0200E9E8]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxdarkfallsplash02 for Dawnguard.esm FXDarkFallSplash02 [MSTT:02012FF8]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Dawnguard.esm DLC01RockPileL04SoulCairnRock01 [STAT:0200E9E8]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Dawnguard.esm DLC01RockPileL04SoulCairnRock01 [STAT:0200E9E8]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Dawnguard.esm DLC01RockPileL04SoulCairnRock01 [STAT:0200E9E8]>
[00:32] [BuildBaseRecords] <Debug: Looking for slgctracon03 for Skyrim.esm SLGCTraCon03 [STAT:0006D7BF]>
[00:32] [BuildBaseRecords] <Debug: Looking for smdewalsol04 for Skyrim.esm SMdEWalSol04 [STAT:00063E31]>
[00:32] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a 2564 1553.65686035156>
[00:32] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdead01.nif textures\landscape\trees\treepineforestbranchcomp_n.dds 5B48E0BB Enhanced Vanilla Trees SSE.esp TreePineForest01Dead [TREE:000B927A]>
[00:32] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdead01.nif textures\landscape\trees\treepineforestbarkcomp.dds 4EE47BBD Enhanced Vanilla Trees SSE.esp TreePineForest01Dead [TREE:000B927A]>
[00:32] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdead01.nif textures\landscape\trees\treepineforestbarkcomp_n.dds 27D3E91C Enhanced Vanilla Trees SSE.esp TreePineForest01Dead [TREE:000B927A]>
[00:32] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdead01.nif textures\landscape\trees\treepineforestbranchcomp.dds B9C7D835 Enhanced Vanilla Trees SSE.esp TreePineForest01Dead [TREE:000B927A]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutvah for unofficial skyrim special edition patch.esp FXGreybeardShoutVAH [ACTI:000C0C32]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveibalconyshaftbridge01 for Skyrim.esm CaveIBalconyShaftBridge01 [STAT:00034468]>
[00:32] [BuildBaseRecords] <Debug: Looking for platafront01 for Glenmoril.esm zzzRevPlataFront01 [STAT:0E000DA0]>
[00:32] [BuildBaseRecords] <Debug: Looking for blackreachgiantmushhoriz03 for Skyrim.esm BlackreachGiantMushHoriz03 [STAT:000CACE7]>
[00:32] [BuildBaseRecords] <Debug: Looking for impfloorchunk02 for Skyrim.esm ImpFloorChunk02 [STAT:0003E211]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwewallcap01WT for Wyrmstooth.esp WTDweWallCap01 [STAT:0A3177C3]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwewallcap01 for Wyrmstooth.esp WTDweWallCap01 [STAT:0A3177C3]>
[00:32] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dexttower01_lod_0.nif DExtTower01_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtTower01 [STAT:0E1B3BCE]>
[00:32] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dexttower01_lod_0.nif DExtTower01_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtTower01 [STAT:0E1B3BCE]>
[00:32] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dexttower01_lod_0.nif DExtTower01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtTower01 [STAT:0E1B3BCE]>
[00:32] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dexttower01_lod_0.nif DExtTower01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtTower01 [STAT:0E1B3BCE]>
[00:32] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dexttower01_lod_0.nif DExtTower01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtTower01 [STAT:0E1B3BCE]>
[00:32] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dexttower01_lod_0.nif DExtTower01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtTower01 [STAT:0E1B3BCE]>
[00:32] [BuildBaseRecords] <Debug: Looking for water1024 for Skyrim.esm Water1024RiverFlowSE [ACTI:0010CAC1]>
[00:32] [BuildBaseRecords] <Debug: Looking for 1stpersonsteelgreatsword for Skyrim.esm 1stPersonSteelGreatSword [STAT:00016D6F]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\revenant\dawnguard\dlc01dawnguardcastle01lod.dds 0 Glenmoril.esm zzzRevDExtTower01 [STAT:0E1B3BCE]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\revenant\dawnguard\dfloor01lod.dds 1 Glenmoril.esm zzzRevDExtTower01 [STAT:0E1B3BCE]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\revenant\dawnguard\dlc01dawnguardcastle02lod.dds 2 Glenmoril.esm zzzRevDExtTower01 [STAT:0E1B3BCE]>
[00:32] [AddModel] <Debug: Meshes\dungeons\caves\ice\balcony\caveibalconyshaftbridge01.nif CaveIBalconyShaftBridge01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveIBalconyShaftBridge01 [STAT:00034468]>
[00:32] [AddModel] <Debug: Meshes\dungeons\caves\ice\balcony\caveibalconyshaftbridge01.nif CaveIBalconyShaftBridge01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Back_Lighting Skyrim.esm CaveIBalconyShaftBridge01 [STAT:00034468]>
[00:32] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Skyrim.esm Water1024RiverFlowSE [ACTI:0010CAC1]>
[00:32] [AddModel] <Debug: Meshes\dungeons\caves\ice\balcony\caveibalconyshaftbridge01.nif CaveIBalconyShaftBridge01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveIBalconyShaftBridge01 [STAT:00034468]>
[00:32] [AddModel] <Debug: Meshes\dungeons\caves\ice\balcony\caveibalconyshaftbridge01.nif CaveIBalconyShaftBridge01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Back_Lighting Skyrim.esm CaveIBalconyShaftBridge01 [STAT:00034468]>
[00:32] [BuildBaseRecords] <Debug: Looking for stagecoach02 for Glenmoril.esm zzzRevStageCoach02 [STAT:0E2EBC5E]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoresilver04_CaveIWall for Skyrim.esm MineOreSilver04_CaveIWall "Серебряная жила" [ACTI:0010DC7D]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoresilver04 for Skyrim.esm MineOreSilver04_CaveIWall "Серебряная жила" [ACTI:0010DC7D]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2ildarissarcophagus01 for DAc0da.esm zDcdTreasSloadChest_BWRapier2H "Саркофаг" [CONT:0C005389]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\lod\cave\caveibalconyshaftbridge01_lod_0.nif CaveIBalconyShaftBridge01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveIBalconyShaftBridge01 [STAT:00034468]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallcap01.nif DweWallCap01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweWallCap01 [STAT:0A3177C3]>
[00:32] [AddModel] <Debug: Meshes\lod\cave\caveibalconyshaftbridge01_lod_0.nif CaveIBalconyShaftBridge01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Back_Lighting Skyrim.esm CaveIBalconyShaftBridge01 [STAT:00034468]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01_LRocks for Skyrim.esm MineOreQuicksilver01_LRocks "Ртутная жила" [ACTI:0010D034]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallcap01.nif DweWallCap01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweWallCap01 [STAT:0A3177C3]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01 for Skyrim.esm MineOreQuicksilver01_LRocks "Ртутная жила" [ACTI:0010D034]>
[00:32] [AddModel] <Debug: Meshes\lod\cave\caveibalconyshaftbridge01_lod_0.nif CaveIBalconyShaftBridge01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveIBalconyShaftBridge01 [STAT:00034468]>
[00:32] [AddModel] <Debug: Meshes\lod\cave\caveibalconyshaftbridge01_lod_0.nif CaveIBalconyShaftBridge01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm CaveIBalconyShaftBridge01 [STAT:00034468]>
[00:32] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallcap01.nif DweWallCap01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweWallCap01 [STAT:0A3177C3]>
[00:32] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallcap01.nif DweWallCap01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweWallCap01 [STAT:0A3177C3]>
[00:32] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower4x4_lod.nif DweFacadeTower4x4_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower4x4_lod.nif DweFacadeTower4x4_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallcap01.nif DweWallCap01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweWallCap01 [STAT:0A3177C3]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineclwalldoorb01 for Skyrim.esm MineCLWallDoorB01 [STAT:0004554E]>
[00:32] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallcap01.nif DweWallCap01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweWallCap01 [STAT:0A3177C3]>
[00:32] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerbeamsr01 for HearthFires.esm BYOHBYOHWRtowerBeamsR01 [STAT:030032A2]>
[00:32] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallcap01.nif DweWallCap01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweWallCap01 [STAT:0A3177C3]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:24 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallcap01.nif DweWallCap01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweWallCap01 [STAT:0A3177C3]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:24 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:25 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:28 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [BuildBaseRecords] <Debug: Looking for whintbasebldgsecondcorner03 for Skyrim.esm WHIntBaseBldgSecondCorner03 [STAT:0007BA4A]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\dwewall01lod.dds 0 Wyrmstooth.esp WTDweWallCap01 [STAT:0A3177C3]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpiles04DLC1SoulCairnRock01 for Dawnguard.esm DLC1RockPileS04SoulCairnRock01 [STAT:0201181C]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:43 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503passthru_lod.nif PineTree01De Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest01Dead [TREE:000B927A]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503passthru_lod.nif PineTree01De Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest01Dead [TREE:000B927A]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Dawnguard.esm DLC1RockPileS04SoulCairnRock01 [STAT:0201181C]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest01Dead [TREE:000B927A]>
[00:32] [BuildBaseRecords] <Debug: Looking for dweplatwallstair02WT for Wyrmstooth.esp WTDwePlatWallStair02 [STAT:0A3177FA]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [BuildBaseRecords] <Debug: Looking for dweplatwallstair02 for Wyrmstooth.esp WTDwePlatWallStair02 [STAT:0A3177FA]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest01Dead [TREE:000B927A]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest01Dead [TREE:000B927A]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest01Dead [TREE:000B927A]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest01Dead [TREE:000B927A]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest01Dead [TREE:000B927A]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest01Dead [TREE:000B927A]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest01Dead [TREE:000B927A]>
[00:32] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower4x4_lod.nif DweFacadeTower4x4_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower4x4_lod.nif DweFacadeTower4x4_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [BuildBaseRecords] <Debug: Looking for belharzastatue for Vigilant.esm zzzCHBelharzaStatue [STAT:0D51AD85]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveglroomwall01EC_SS_Root for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomWall01 [STAT:11033BCD]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveglroomwall01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomWall01 [STAT:11033BCD]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:52 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:52 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower4x4_lod_1.nif DweFacadeTower4x4_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower4x4_lod_1.nif DweFacadeTower4x4_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [BuildBaseRecords] <Debug: Looking for ashscatter01 for Dragonborn.esm AshScatter01 [STAT:04020007]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxsearchlighttrap_dwedead_red for DAc0da.esm zDcdActSearchLightDead_Red [ACTI:0C009150]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasury01.nif MrkTreasury01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountainpeak01 for Skyrim.esm MountainPeak01_LightSN [STAT:00045AB5]>
[00:32] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower4x4_lod_1.nif DweFacadeTower4x4_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainpeak01_00000000_lod_0l.nif for Skyrim.esm MountainPeak01_LightSN [STAT:00045AB5]>
[00:32] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower4x4_lod_1.nif DweFacadeTower4x4_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [BuildBaseRecords] <Debug: Looking for azuralargecrystalmoving02 for Skyrim.esm AzuraLargeCrystalMoving020000 [MSTT:00056894]>
[00:32] [BuildBaseRecords] <Debug: Looking for spatiowall04 for _ResourcePack.esl RP_SPatioWall04 [STAT:FE0020D9]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\mountainpeak01lod.dds 0 Skyrim.esm MountainPeak01_LightSN [STAT:00045AB5]>
[00:32] [BuildBaseRecords] <Debug: Looking for impexttowershellbase01WCOblivionExtTowerShellBase01 for TheBawbsWardenOfTheCoast.esp WCOblivionExtTowerShellBase01 [STAT:10530A45]>
[00:32] [BuildBaseRecords] <Debug: Looking for impexttowershellbase01 for TheBawbsWardenOfTheCoast.esp WCOblivionExtTowerShellBase01 [STAT:10530A45]>
[00:32] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower4x4_lod_2.nif DweFacadeTower4x4_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower4x4_lod_2.nif DweFacadeTower4x4_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [BuildBaseRecords] <Debug: Looking for genericbannerred02CityBannerSolitude02 for Skyrim.esm CityBannerSolitude02 [MSTT:000D2036]>
[00:32] [BuildBaseRecords] <Debug: Looking for genericbannerred02 for Skyrim.esm CityBannerSolitude02 [MSTT:000D2036]>
[00:32] [BuildBaseRecords] <Debug: Looking for powerwordfiik for Skyrim.esm NorWordWallWordFiik [ACTI:0007098B]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower4x4 [STAT:0C00980B]>
[00:32] [BuildBaseRecords] <Debug: Looking for voidwall04 for DAc0da.esm zDcdVdWall04 [STAT:0C003ADD]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveglroomdoorlb04 for Skyrim.esm CaveGLRoomDoorLB04Falmer [STAT:000B9E64]>
[00:32] [BuildBaseRecords] <Debug: Looking for rifrmbgkeepcorin01 for Skyrim.esm RifRmBgKeepCorIn01 [STAT:000A33D7]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwewall01 for DAc0da.esm zDcdZeroSumDweWall01 [STAT:0C009832]>
[00:32] [BuildBaseRecords] <Debug: Looking for shackroofcorner01_20F5E986passthru for Better Dynamic Ash.esp BDA_ShackRoofCorner01Ash [STAT:34014C44]>
[00:32] [BuildBaseRecords] <Debug: Looking for shackroofcorner01_20F5E986 for Better Dynamic Ash.esp BDA_ShackRoofCorner01Ash [STAT:34014C44]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Better Dynamic Ash.esp BDA_ShackRoofCorner01Ash [STAT:34014C44]>
[00:32] [BuildBaseRecords] <Debug: Looking for norlabyrinthianmaze02 for Skyrim.esm LabyrinthianMaze02 [STAT:00100529]>
[00:32] [AddModel] <Debug: Meshes\lod\markarth\mrktreasury01_lod_2.nif MrkTreasury01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\lod\markarth\mrktreasury01_lod_2.nif MrkTreasury01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\lod\markarth\mrktreasury01_lod_2.nif MrkTreasury01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\lod\markarth\mrktreasury01_lod_2.nif MrkTreasury01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\dlc01\landscape\plants\dlc1bushdeadsnowh01.nif Plane02 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1BushDeadSnowH01 [TREE:0200B55D]>
[00:32] [AddModel] <Debug: Meshes\dlc01\landscape\plants\dlc1bushdeadsnowh01.nif Plane02 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Dawnguard.esm DLC1BushDeadSnowH01 [TREE:0200B55D]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkTreasury01 [STAT:000B39B4]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewall01.nif DweWall01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWall01 [STAT:0C009832]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewall01.nif DweWall01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWall01 [STAT:0C009832]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewall01.nif DweWall01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWall01 [STAT:0C009832]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewall01.nif DweWall01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWall01 [STAT:0C009832]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewall01.nif DweWall01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWall01 [STAT:0C009832]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewall01.nif DweWall01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWall01 [STAT:0C009832]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewall01.nif DweWall01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWall01 [STAT:0C009832]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewall01.nif DweWall01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWall01 [STAT:0C009832]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewall01.nif DweWall01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWall01 [STAT:0C009832]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewall01.nif DweWall01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWall01 [STAT:0C009832]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewall01.nif DweWall01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWall01 [STAT:0C009832]>
[00:32] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewall01.nif DweWall01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWall01 [STAT:0C009832]>
[00:32] [BuildBaseRecords] <Debug: Looking for genericbannerred01zzzGHBannerStendarr01 for Glenmoril.esm zzzGHBannerStendarr01 [MSTT:0E012CB0]>
[00:32] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Glenmoril.esm zzzGHBannerStendarr01 [MSTT:0E012CB0]>
[00:32] [BuildBaseRecords] <Debug: Looking for miscsacklargeflat02 for Skyrim.esm MiscSackLargeFlat02 "Большой мешок" [CONT:00097F6E]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\dwewall01lod.dds 0 DAc0da.esm zDcdZeroSumDweWall01 [STAT:0C009832]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwepipegearassembly02 for Skyrim.esm DwePipeGearAssembly02 [STAT:0008E815]>
[00:32] [BuildBaseRecords] <Debug: Looking for whintfloordebris01 for Skyrim.esm WHIntFloorDebris01 [STAT:000C949D]>
[00:32] [BuildBaseRecords] <Debug: Looking for puzzledoorkeyholeivoryWTBarrowDragonKeyholeActivator for Wyrmstooth.esp WTBarrowDragonKeyholeActivator "Замочная скважина" [ACTI:0A71A8D3]>
[00:32] [BuildBaseRecords] <Debug: Looking for puzzledoorkeyholeivory for Wyrmstooth.esp WTBarrowDragonKeyholeActivator "Замочная скважина" [ACTI:0A71A8D3]>
[00:32] [BuildBaseRecords] <Debug: Looking for wtmovablecamera for Wyrmstooth.esp WTCameraNoGeomMovable [MSTT:0A803F17]>
[00:32] [BuildBaseRecords] <Debug: Looking for vk3sword1h for DAc0da.esm zDcd1stPersonVk3Sword1H [STAT:0C00432B]>
[00:32] [BuildBaseRecords] <Debug: Looking for mrkwarrenscliffs04 for Skyrim.esm MrkWarrensCliffs04 [STAT:000B3A1D]>
[00:32] [BuildBaseRecords] <Debug: Looking for sbryling house for Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel04DLC2VolcanicAshTundra01_95E1CD51 for Dragonborn.esm DLC2RockPileL04VolcanicAshTundra01 [STAT:04038AF7]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel04DLC2VolcanicAshTundra01 for Dragonborn.esm DLC2RockPileL04VolcanicAshTundra01 [STAT:04038AF7]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Dragonborn.esm DLC2RockPileL04VolcanicAshTundra01 [STAT:04038AF7]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Dragonborn.esm DLC2RockPileL04VolcanicAshTundra01 [STAT:04038AF7]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Dragonborn.esm DLC2RockPileL04VolcanicAshTundra01 [STAT:04038AF7]>
[00:32] [BuildBaseRecords] <Debug: Looking for cavegbalconycorner03 for Skyrim.esm CaveGBalconyCorner03Ice [STAT:00042074]>
[00:32] [BuildBaseRecords] <Debug: Looking for extlgrmcorin01midopenc for Glenmoril.esm zzzRevCasLgRoomsCorInExtMidOpC [STAT:0E26A46C]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadcurvelong45rramp02Snow for BlendedRoads.esp RoadCurveLong45RRamp02Snow [STAT:000B2427]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadcurvelong45rramp02 for BlendedRoads.esp RoadCurveLong45RRamp02Snow [STAT:000B2427]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs04.nif MrkWarrensCliffs04:33 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MrkWarrensCliffs04 [STAT:000B3A1D]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs04.nif MrkWarrensCliffs04:33 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs04 [STAT:000B3A1D]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs04.nif MrkWarrensCliffs04:40 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs04 [STAT:000B3A1D]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs04.nif MrkWarrensCliffs04:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs04 [STAT:000B3A1D]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\whmaingatelod.dds 0 Vigilant.esm zzzBMWHmaingate [STAT:0D03562D]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs04.nif MrkWarrensCliffs04:41 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs04 [STAT:000B3A1D]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs04.nif MrkWarrensCliffs04:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs04 [STAT:000B3A1D]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2dragonboneleg_r for Dragonborn.esm DLC2DragonBoneLeg_R [STAT:04031D52]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs04.nif MrkWarrensCliffs04:42 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs04 [STAT:000B3A1D]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs04.nif MrkWarrensCliffs04:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs04 [STAT:000B3A1D]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs04.nif MrkWarrensCliffs04:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs04 [STAT:000B3A1D]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs04.nif MrkWarrensCliffs04:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs04 [STAT:000B3A1D]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs04.nif MrkWarrensCliffs04:52 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs04 [STAT:000B3A1D]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs04.nif MrkWarrensCliffs04:52 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs04 [STAT:000B3A1D]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs04.nif MrkWarrensCliffs04:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs04 [STAT:000B3A1D]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmextshaftrm01 for Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs04.nif MrkWarrensCliffs04:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs04 [STAT:000B3A1D]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpiles04FallForestDirt01 for Skyrim.esm RockPileS04FallForestDirt01 [STAT:000C691A]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Skyrim.esm RockPileS04FallForestDirt01 [STAT:000C691A]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwehalllg3way01WT for Wyrmstooth.esp WTDweHallLg3way01 [STAT:0A3D122A]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwehalllg3way01 for Wyrmstooth.esp WTDweHallLg3way01 [STAT:0A3D122A]>
[00:32] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs04_lod_2.nif MrkWarrensCliffs04_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs04 [STAT:000B3A1D]>
[00:32] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs04_lod_2.nif MrkWarrensCliffs04_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs04 [STAT:000B3A1D]>
[00:32] [BuildBaseRecords] <Debug: Looking for whlandfront2 for Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs04_lod_2.nif MrkWarrensCliffs04_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs04 [STAT:000B3A1D]>
[00:32] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs04_lod_2.nif MrkWarrensCliffs04_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs04 [STAT:000B3A1D]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkWarrensCliffs04 [STAT:000B3A1D]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkWarrensCliffs04 [STAT:000B3A1D]>
[00:32] [BuildBaseRecords] <Debug: Looking for stairs_wall_lEC_SS_MadRuinsStairsL for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsStairsL [STAT:1104807B]>
[00:32] [BuildBaseRecords] <Debug: Looking for stairs_wall_l for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsStairsL [STAT:1104807B]>
[00:32] [BuildBaseRecords] <Debug: Looking for genkitrmcorinexsml01 for Skyrim.esm GenKitRmCorInExSmL01 [STAT:0001305C]>
[00:32] [BuildBaseRecords] <Debug: Looking for hoholaughdead for Unslaad.esm zzzCrbHoholaughTree [STAT:0F47A384]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwermsmwallhalf02 for Skyrim.esm DweRmSmWallHalf02 [STAT:0005F6E9]>
[00:32] [BuildBaseRecords] <Debug: Looking for casexfreesmdoor01 for Dawnguard.esm CasExFreeSmDoorSTATIC [STAT:02013DDC]>
[00:32] [BuildBaseRecords] <Debug: Looking for barkscrapetreetrunkmarker for Dawnguard.esm DLC1_ScrapeBarkMarker "This should not be visible" [FURN:0200A25D]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockcliff07FieldGrass01WR_8872BEFC for Skyrim.esm RockCliff07FieldGrass01WR [STAT:000A3C56]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockcliff07FieldGrass01WR for Skyrim.esm RockCliff07FieldGrass01WR [STAT:000A3C56]>
[00:32] [BuildBaseRecords] <Debug: Looking for tenderchalice for Glenmoril.esm zzzRevChaliceTender [STAT:0E012153]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for Skyrim.esm RockCliff07FieldGrass01WR [STAT:000A3C56]>
[00:32] [BuildBaseRecords] <Debug: Looking for cavegrockpiles02 for Skyrim.esm CaveGRockPileS02IceBlend [STAT:000946B4]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for Skyrim.esm RockCliff07FieldGrass01WR [STAT:000A3C56]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Skyrim.esm RockCliff07FieldGrass01WR [STAT:000A3C56]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object01 Shader Flags 1: Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object02:17 Shader Flags 1: Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [BuildBaseRecords] <Debug: Looking for minesecretdoor01 for Glenmoril.esm zzzGHMineSecretDoor01 "Каменная дверь" [DOOR:0E0094F6]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object03:17 Shader Flags 1: Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object04:17 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object04:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object05:17 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object05:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\house03low.nif House_LOD_0:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse03Low [STAT:0E1F7483]>
[00:32] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\house03low.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse03Low [STAT:0E1F7483]>
[00:32] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\house03low.nif House_LOD_0:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse03Low [STAT:0E1F7483]>
[00:32] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\house03low.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse03Low [STAT:0E1F7483]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object06:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object06:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object06:17 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object06:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object07:17 Shader Flags 1: Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object07:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object08:17 Shader Flags 1: Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object08:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object09 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object09 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object10 Shader Flags 1: Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [BuildBaseRecords] <Debug: Looking for farmint2hearth02 for Skyrim.esm FarmInt2Hearth02 [STAT:0005AFF2]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object11:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object11:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [BuildBaseRecords] <Debug: Looking for cavegshaftwall03 for Skyrim.esm CaveGShaftWall03 [STAT:0001B77F]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object11:17 Shader Flags 1: Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object11:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object12:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object12:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object12:17 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object12:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object13:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object13:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object13:17 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object13:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [BuildBaseRecords] <Debug: Looking for wrstablewallshortstr01 for Better Dynamic Snow SE - DisableRefs.esm BDS_WRStableWallShortStr01Snow [STAT:13005922]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object14:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object14:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object14:17 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object14:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object15:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house03_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse03Low [STAT:0E1F7483]>
[00:32] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house03_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse03Low [STAT:0E1F7483]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object15:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house03_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse03Low [STAT:0E1F7483]>
[00:32] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house03_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse03Low [STAT:0E1F7483]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object15:17 Shader Flags 1: Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object15:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwepipe1way01zzzCHRustyPipe1way01 for Vigilant.esm zzzCHRustyPipe1way01 [STAT:0D0DA64F]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwepipe1way01 for Vigilant.esm zzzCHRustyPipe1way01 [STAT:0D0DA64F]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object16:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object16:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object16:17 Shader Flags 1: Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif Object16:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif WHlandfront2:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif WHlandfront2:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif WHlandfront2:17 Shader Flags 1: Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whlandfront2.nif WHlandfront2:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [BuildBaseRecords] <Debug: Looking for paintingframec for Unslaad.esm zzzCrbPaintCBase [STAT:0F371ABC]>
[00:32] [BuildBaseRecords] <Debug: Looking for burntrubble04 for Skyrim.esm BurntRubble04 [STAT:000C2CB5]>
[00:32] [BuildBaseRecords] <Debug: Looking for burntrubble04 for Skyrim.esm BurntRubble04 [STAT:000C2CB5]>
[00:32] [BuildBaseRecords] <Debug: Looking for sc_mausoleumend_Gray for Dawnguard.esm sc_mausoleumEND_Gray [STAT:020041E5]>
[00:32] [BuildBaseRecords] <Debug: Looking for sc_mausoleumend for Dawnguard.esm sc_mausoleumEND_Gray [STAT:020041E5]>
[00:32] [BuildBaseRecords] <Debug: Looking for dirtcliffs02moss for Skyrim.esm DirtCliffs02Moss [STAT:00056AD5]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockm03 for Dragonborn.esm RockM03SnowLight [STAT:0401EE73]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextshaftrm01.nif DLC2DweReadRmEXTShaftRm01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextshaftrm01.nif DLC2DweReadRmEXTShaftRm01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumend.nif sc_mausoleumEND:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumEND_Gray [STAT:020041E5]>
[00:32] [BuildBaseRecords] <Debug: Looking for sitcrossleggedmarker for Campfire.esm _Camp_CampfireQuickLightStoneMarker "Сесть" [FURN:090798F2]>
[00:32] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumend.nif sc_mausoleumEND:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumEND_Gray [STAT:020041E5]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2dwehitchpost01 for Dragonborn.esm DLC2DweHitchPost01 [STAT:0401F14E]>
[00:32] [BuildBaseRecords] <Debug: Looking for icefloessolid02 for Unslaad.esm zzzCrbIceFloesSolid02NoLod [STAT:0F438E25]>
[00:32] [AddModel] <Debug: Meshes\lod\windhelm\whlandfront2_lod.nif WHlandfront2:17 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\lod\windhelm\whlandfront2_lod.nif WHlandfront2:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlandfront2 [STAT:000AEEB0]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextshaftrm01.nif DLC2DweReadRmEXTShaftRm01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextshaftrm01.nif DLC2DweReadRmEXTShaftRm01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [BuildBaseRecords] <Debug: Looking for barrel01 for Skyrim.esm BarrelFish01 "Бочка с рыбой" [CONT:0010CD5B]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextshaftrm01.nif DLC2DweReadRmEXTShaftRm01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextshaftrm01.nif DLC2DweReadRmEXTShaftRm01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\icefloessolid02lod.dds 0 Unslaad.esm zzzCrbIceFloesSolid02NoLod [STAT:0F438E25]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextshaftrm01.nif DLC2DweReadRmEXTShaftRm01:8 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextshaftrm01.nif DLC2DweReadRmEXTShaftRm01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextshaftrm01.nif DLC2DweReadRmEXTShaftRm01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextshaftrm01.nif DLC2DweReadRmEXTShaftRm01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [BuildBaseRecords] <Debug: Looking for impextbldgstraight03 for Skyrim.esm ImpExtBldgStraight03 [STAT:0003F974]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextshaftrm01.nif DLC2DweReadRmEXTShaftRm01:18 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextshaftrm01.nif DLC2DweReadRmEXTShaftRm01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumend_lod.nif sc_mausoleumEND:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumEND_Gray [STAT:020041E5]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextshaftrm01.nif DLC2DweReadRmEXTShaftRm01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumend_lod.nif sc_mausoleumEND:6 Shader Flags 2: ZBuffer_Write Dawnguard.esm sc_mausoleumEND_Gray [STAT:020041E5]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextshaftrm01.nif DLC2DweReadRmEXTShaftRm01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [BuildBaseRecords] <Debug: Looking for norhosmuralhawk01 for Skyrim.esm NorHOSMuralHawk01 [STAT:00052780]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextshaftrm01.nif DLC2DweReadRmEXTShaftRm01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextshaftrm01.nif DLC2DweReadRmEXTShaftRm01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextshaftrm01.nif DLC2DweReadRmEXTShaftRm01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextshaftrm01.nif DLC2DweReadRmEXTShaftRm01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2dwerubblecolumn01 for Dragonborn.esm DLC2DweRubbleColumn01 [STAT:04020747]>
[00:32] [BuildBaseRecords] <Debug: Looking for smderope02 for Skyrim.esm SMdERope02 [STAT:000E3E22]>
[00:32] [BuildBaseRecords] <Debug: Looking for whstables02 for Unslaad.esm zzzCrbWhstables02Snow [STAT:0F004F46]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextshaftrm01.nif DLC2DweReadRmEXTShaftRm01:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextshaftrm01.nif DLC2DweReadRmEXTShaftRm01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [BuildBaseRecords] <Debug: Looking for bedroll01 for Campfire.esm _Camp_Tent_LargeFur3BR_ACT "Ваш спальник" [ACTI:090397B1]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextshaftrm01.nif DLC2DweReadRmEXTShaftRm01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextshaftrm01.nif DLC2DweReadRmEXTShaftRm01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveishaftdoorl01 for Skyrim.esm CaveIShaftDoorL01 [STAT:0003400F]>
[00:32] [BuildBaseRecords] <Debug: Looking for implsupport04 for Skyrim.esm ImpLSupport04 [STAT:0003E20C]>
[00:32] [AddModel] <Debug: Meshes\landscape\plants\tundrashrub02.nif L1_TundraShrub02 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeTundraShrub02 [TREE:000AAE7A]>
[00:32] [AddModel] <Debug: Meshes\landscape\plants\tundrashrub02.nif L1_TundraShrub02 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeTundraShrub02 [TREE:000AAE7A]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextshaftrm01.nif DLC2DweReadRmEXTShaftRm01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextshaftrm01.nif DLC2DweReadRmEXTShaftRm01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc01frozenlakebreak02 for Dawnguard.esm DLC01FrozenLakeBreak02 [STAT:0200DC18]>
[00:32] [BuildBaseRecords] <Debug: Looking for fishmapsolstheim01 for ccBGSSSE001-Fish.esm ccBGSSSE001_HighPolyBook_FishMapSolstheim [STAT:05173B8D]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whstables02.nif Whstables02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbWhstables02Snow [STAT:0F004F46]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whstables02.nif Whstables02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbWhstables02Snow [STAT:0F004F46]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whstables02.nif Whstables02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbWhstables02Snow [STAT:0F004F46]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whstables02.nif Whstables02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbWhstables02Snow [STAT:0F004F46]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whstables02.nif Whstables02:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbWhstables02Snow [STAT:0F004F46]>
[00:32] [AddModel] <Debug: Meshes\architecture\windhelm\whstables02.nif Whstables02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbWhstables02Snow [STAT:0F004F46]>
[00:32] [BuildBaseRecords] <Debug: Looking for tundrascrub02 for Skyrim.esm TundraScrub02 [STAT:0003A2BD]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadstraight01endRP_DesertLumpy01 for _ResourcePack.esl RP_RoadStraight01EndDesertLumpy01 [STAT:FE00203B]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadstraight01end for _ResourcePack.esl RP_RoadStraight01EndDesertLumpy01 [STAT:FE00203B]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif Wall:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif Wall:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [BuildBaseRecords] <Debug: Looking for minecroomincorner02 for Skyrim.esm MineCRoomInCorner02 [STAT:000454DD]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif Wall:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif Wall:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif Wall:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif Wall:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif Wall:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif Wall:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadStraight01EndDesertLumpy01 [STAT:FE00203B]>
[00:32] [AddModel] <Debug: Meshes\lod\windhelm\whstables02_lod_1.nif Windhelmbridge_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbWhstables02Snow [STAT:0F004F46]>
[00:32] [AddModel] <Debug: Meshes\lod\windhelm\whstables02_lod_1.nif Windhelmbridge_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Unslaad.esm zzzCrbWhstables02Snow [STAT:0F004F46]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif Chimeny:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif Chimeny:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Unslaad.esm zzzCrbWhstables02Snow [STAT:0F004F46]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif Chimeny:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif Chimeny:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\dlc01\landscape\dlc01frozenlakebreak02.nif BrokenLakeSurface2:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC01FrozenLakeBreak02 [STAT:0200DC18]>
[00:32] [AddModel] <Debug: Meshes\dlc01\landscape\dlc01frozenlakebreak02.nif BrokenLakeSurface2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC01FrozenLakeBreak02 [STAT:0200DC18]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwefacadeliftleverloaddown01 for Skyrim.esm DweFacadeLiftLeverLoadDown01_MinUse "Спуск вниз" [DOOR:000CD6BF]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling HouseMesh:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling HouseMesh:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\dlc01\landscape\dlc01frozenlakebreak02.nif BrokenLakeSurface2:1 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC01FrozenLakeBreak02 [STAT:0200DC18]>
[00:32] [AddModel] <Debug: Meshes\dlc01\landscape\dlc01frozenlakebreak02.nif BrokenLakeSurface2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC01FrozenLakeBreak02 [STAT:0200DC18]>
[00:32] [BuildBaseRecords] <Debug: File not found Meshes\creationclub\_shared\dungeons\ayleidruins\interior\arrubblepile02.nif. Used by Update.esm ccBGS_ARRubblePile02 [STAT:010031C8]>
[00:32] [BuildBaseRecords] <Debug: Looking for riftenrwroombroofr01 for Skyrim.esm RiftenRWRoomBRoofR01 [STAT:00098D79]>
[00:32] [BuildBaseRecords] <Debug: Looking for voidwall02 for DAc0da.esm zDcdVdWall02 [STAT:0C003ADB]>
[00:32] [AddModel] <Debug: Meshes\dlc01\lod\dlc01frozenlakebreak02_lod.nif BrokenLakeSurface2:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC01FrozenLakeBreak02 [STAT:0200DC18]>
[00:32] [AddModel] <Debug: Meshes\dlc01\lod\dlc01frozenlakebreak02_lod.nif BrokenLakeSurface2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC01FrozenLakeBreak02 [STAT:0200DC18]>
[00:32] [BuildBaseRecords] <Debug: Looking for shiplarge01 for Wyrmstooth.esp WTShipLarge01_sn [STAT:0A8B3517]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwewallsconce02 for Skyrim.esm DweWallSconce02 [STAT:0005ADDD]>
[00:32] [BuildBaseRecords] <Debug: Looking for cwtower01 for Unslaad.esm zzzCrbCWTower01 [STAT:0F004FCE]>
[00:32] [BuildBaseRecords] <Debug: Looking for norretractablebridge01 for Skyrim.esm NorRetractableBridge01NONAVCUT [ACTI:001051E4]>
[00:32] [BuildBaseRecords] <Debug: Looking for wrintroofalcovecap01a for Skyrim.esm WRIntRoofAlcoveCap01A [STAT:0003F042]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Unslaad.esm zzzCrbCWTower01 [STAT:0F004FCE]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Unslaad.esm zzzCrbCWTower01 [STAT:0F004FCE]>
[00:32] [BuildBaseRecords] <Debug: Looking for maniabush01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush01Static [STAT:11048097]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling HouseMesh:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling HouseMesh:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwereadrmextshaftrm01_lod.nif DLC2DweReadRmEXTShaftRm01_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwereadrmextshaftrm01_lod.nif DLC2DweReadRmEXTShaftRm01_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04_LTundraRocks for unofficial skyrim special edition patch.esp MineOreQuicksilver04_LTundraRocks "Ртутная жила" [ACTI:0010D08A]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineclhalldoorlb01 for Skyrim.esm MineCLHallDoorLB01 [STAT:000454C7]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04 for unofficial skyrim special edition patch.esp MineOreQuicksilver04_LTundraRocks "Ртутная жила" [ACTI:0010D08A]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling HouseMesh:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling HouseMesh:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\lod\solitude\cwtower01_lod_1.nif CWTower01_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbCWTower01 [STAT:0F004FCE]>
[00:32] [AddModel] <Debug: Meshes\lod\solitude\cwtower01_lod_1.nif CWTower01_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Unslaad.esm zzzCrbCWTower01 [STAT:0F004FCE]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Unslaad.esm zzzCrbCWTower01 [STAT:0F004FCE]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling HouseMesh:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling HouseMesh:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling HouseMesh:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling HouseMesh:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2rieklingfenceend for Dragonborn.esm DLC2RieklingFenceEnd [STAT:04019B60]>
[00:32] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02moss.nif L2_Roots03:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs02Moss [STAT:00056AD5]>
[00:32] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02moss.nif L2_Roots03:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs02Moss [STAT:00056AD5]>
[00:32] [BuildBaseRecords] <Debug: Looking for mw256x256x64curve02up for DAc0da.esm zDcdDweMwCurve02Up [MSTT:0C0072A3]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwevaultplatformmid02hole for _ResourcePack.esl RP_DweVaultPlatformMid02Hole [STAT:FE002008]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwereadrmextshaftrm01_lod_1.nif DLC2DweReadRmEXTShaftRm01_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling HouseMesh:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwereadrmextshaftrm01_lod_1.nif DLC2DweReadRmEXTShaftRm01_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02moss.nif L2_Roots03:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs02Moss [STAT:00056AD5]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling HouseMesh:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02moss.nif L2_Roots03:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs02Moss [STAT:00056AD5]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling HouseMesh:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling HouseMesh:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02moss.nif DirtCliffs02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs02Moss [STAT:00056AD5]>
[00:32] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02moss.nif DirtCliffs02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs02Moss [STAT:00056AD5]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweReadRmEXTShaftRm01 [STAT:040264F6]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling HouseMesh:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling HouseMesh:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [BuildBaseRecords] <Debug: Looking for caslghallstair01 for Unslaad.esm zzzCrbCasLgHallStair01_snow [STAT:0F00B8BB]>
[00:32] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02moss.nif Moss:12 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm DirtCliffs02Moss [STAT:00056AD5]>
[00:32] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02moss.nif Moss:12 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs02Moss [STAT:00056AD5]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveiroomicorner03 for Skyrim.esm CaveIRoomICorner03 [STAT:00024ADE]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling HouseMesh:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02moss.nif DirtCliffs02Moss:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs02Moss [STAT:00056AD5]>
[00:32] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02moss.nif DirtCliffs02Moss:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs02Moss [STAT:00056AD5]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling HouseMesh:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling HouseMesh:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling HouseMesh:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling HouseMesh:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling HouseMesh:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling HouseMesh:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling HouseMesh:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif L2_nails01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif L2_nails01 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [BuildBaseRecords] <Debug: Looking for cavegdirtmound03 for Skyrim.esm CaveGDirtMound03iceBlend [STAT:000A2A02]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif Moss Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif Moss Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling House:67 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling House:67 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling HouseMesh:6 - L2_Shutters:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\architecture\solitude\sbryling house.nif SBryling HouseMesh:6 - L2_Shutters:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwecivwarwallendpost01 for Skyrim.esm DweCivWarWallEndpost01Snow [STAT:00074DAC]>
[00:32] [BuildBaseRecords] <Debug: Looking for minecewall02c for Skyrim.esm MineCEWall02c [STAT:0004562C]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwecluttertrough01WT for Wyrmstooth.esp WTDweClutterTrough01 [STAT:0A3177D9]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwecluttertrough01 for Wyrmstooth.esp WTDweClutterTrough01 [STAT:0A3177D9]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01Rocks01_BCAC9858 for Skyrim.esm FXCreekFlatLong01Rocks01 [MSTT:00071D06]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01Rocks01 for Skyrim.esm FXCreekFlatLong01Rocks01 [MSTT:00071D06]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_BCAC9858passthru for Skyrim.esm FXCreekFlatLong01Rocks01 [MSTT:00071D06]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_BCAC9858 for Skyrim.esm FXCreekFlatLong01Rocks01 [MSTT:00071D06]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01 for Skyrim.esm FXCreekFlatLong01Rocks01 [MSTT:00071D06]>
[00:32] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif Skyrim.esm FXCreekFlatLong01Rocks01 [MSTT:00071D06]>
[00:32] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif Skyrim.esm FXCreekFlatLong01Rocks01 [MSTT:00071D06]>
[00:32] [BuildBaseRecords] <Debug: Looking for impstoneblock04 for Skyrim.esm ImpStoneBlock04ice [STAT:00080BC1]>
[00:32] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffs02moss_lod_0.nif Moss:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs02Moss [STAT:00056AD5]>
[00:32] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffs02moss_lod_0.nif Moss:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DirtCliffs02Moss [STAT:00056AD5]>
[00:32] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffs02moss_lod_0.nif DirtCliffs02Moss:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs02Moss [STAT:00056AD5]>
[00:32] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffs02moss_lod_0.nif DirtCliffs02Moss:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs02Moss [STAT:00056AD5]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveilhalldetwist02WT for Wyrmstooth.esp WTCaveILHallDetwist02 [STAT:0A7D3559]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveilhalldetwist02 for Wyrmstooth.esp WTCaveILHallDetwist02 [STAT:0A7D3559]>
[00:32] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\dirtcliffs\dirtcliffs02moss.nif Moss:11 meshes\lod\dirtcliffs\moss\dirtcliffs02moss_lod_0.nif textures\landscape\reachmoss01.dds Skyrim.esm DirtCliffs02Moss [STAT:00056AD5]>
[00:32] [BuildBaseRecords] <Debug: Looking for implroomdoorl03 for Skyrim.esm ImpLRoomDoorL03 [STAT:000134A6]>
[00:32] [BuildBaseRecords] <Debug: Looking for ikrock05 for Glenmoril.esm zzzRevIkRock05Vanilla [STAT:0E309102]>
[00:32] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendpost01.nif DweCivWarWallEndpost01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarWallEndpost01Snow [STAT:00074DAC]>
[00:32] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendpost01.nif DweCivWarWallEndpost01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarWallEndpost01Snow [STAT:00074DAC]>
[00:32] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendpost01.nif DweCivWarWallEndpost01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarWallEndpost01Snow [STAT:00074DAC]>
[00:32] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendpost01.nif DweCivWarWallEndpost01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarWallEndpost01Snow [STAT:00074DAC]>
[00:32] [BuildBaseRecords] <Debug: Looking for dragonbonehelmetgo for Unslaad.esm zzzCrbDragonboneHelmetStatic [STAT:0F30E579]>
[00:32] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendpost01.nif DweCivWarWallEndpost01:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarWallEndpost01Snow [STAT:00074DAC]>
[00:32] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendpost01.nif DweCivWarWallEndpost01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarWallEndpost01Snow [STAT:00074DAC]>
[00:32] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendpost01.nif DweCivWarWallEndpost01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarWallEndpost01Snow [STAT:00074DAC]>
[00:32] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendpost01.nif DweCivWarWallEndpost01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarWallEndpost01Snow [STAT:00074DAC]>
[00:32] [BuildBaseRecords] <Debug: Looking for treepineforesthollow01snow for Skyrim.esm TreePineForestHollow01Snow [STAT:000C06F4]>
[00:32] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendpost01.nif DweCivWarWallEndpost01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarWallEndpost01Snow [STAT:00074DAC]>
[00:32] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendpost01.nif DweCivWarWallEndpost01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarWallEndpost01Snow [STAT:00074DAC]>
[00:32] [BuildBaseRecords] <Debug: Looking for treepineforesthollow01snow for Skyrim.esm TreePineForestHollow01Snow [STAT:000C06F4]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxrapidsringheavy for Skyrim.esm dunUstengravWaterRingsACTIVATOR [ACTI:00085CEC]>
[00:32] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendpost01.nif DweCivWarWallEndpost01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarWallEndpost01Snow [STAT:00074DAC]>
[00:32] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendpost01.nif DweCivWarWallEndpost01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarWallEndpost01Snow [STAT:00074DAC]>
[00:32] [BuildBaseRecords] <Debug: Looking for treepineforesthollow01 for Skyrim.esm TreePineForestHollow01Snow [STAT:000C06F4]>
[00:32] [BuildBaseRecords] <Debug: Looking for wrintcastlewallstrdoor01 for Skyrim.esm WRIntCastleWallStrDoor01 [STAT:00087908]>
[00:32] [BuildBaseRecords] <Debug: Looking for la_redoranbasestairs01 for SkystoneCastle.esp LA_SS_RedoranBaseStairs01 [STAT:35864006]>
[00:32] [BuildBaseRecords] <Debug: Looking for invisiblecollision01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FishTankSmallChest "Малый аквариум" [CONT:05000FFC]>
[00:32] [AddModel] <Debug: Meshes\effects\fxrapidsringheavy.nif ripplesBig Shader Flags 1: Vertex_Alpha | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm dunUstengravWaterRingsACTIVATOR [ACTI:00085CEC]>
[00:32] [AddModel] <Debug: Meshes\effects\fxrapidsringheavy.nif ripplesBig Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm dunUstengravWaterRingsACTIVATOR [ACTI:00085CEC]>
[00:32] [AddModel] <Debug: Meshes\effects\fxrapidsringheavy.nif ripplesSmall Shader Flags 1: Vertex_Alpha | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm dunUstengravWaterRingsACTIVATOR [ACTI:00085CEC]>
[00:32] [AddModel] <Debug: Meshes\effects\fxrapidsringheavy.nif ripplesSmall Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm dunUstengravWaterRingsACTIVATOR [ACTI:00085CEC]>
[00:32] [AddModel] <Debug: Meshes\effects\fxrapidsringheavy.nif jetPuffs Shader Flags 1: Vertex_Alpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm dunUstengravWaterRingsACTIVATOR [ACTI:00085CEC]>
[00:32] [AddModel] <Debug: Meshes\effects\fxrapidsringheavy.nif jetPuffs Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm dunUstengravWaterRingsACTIVATOR [ACTI:00085CEC]>
[00:32] [BuildBaseRecords] <Debug: Looking for norplatcorout01 for Skyrim.esm NorPlatCorOut01 [STAT:0001D4AB]>
[00:32] [BuildBaseRecords] <Debug: Looking for norrmbgwallfrontexsmcenter01 for Skyrim.esm NorRmBgWallFrontExSmCenter01 [STAT:0002ABFC]>
[00:32] [AddModel] <Debug: Meshes\lod\dwemer\dwecivwarwallendpost01_lod_0.nif DweCivWarWallEndpost01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarWallEndpost01Snow [STAT:00074DAC]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [AddModel] <Debug: Meshes\lod\dwemer\dwecivwarwallendpost01_lod_0.nif DweCivWarWallEndpost01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweCivWarWallEndpost01Snow [STAT:00074DAC]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 1 Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm DweCivWarWallEndpost01Snow [STAT:00074DAC]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreobsidian04 for Skyrim.esm MineOreMalachite04 "Малахитовая жила" [ACTI:000A2C77]>
[00:32] [BuildBaseRecords] <Debug: Looking for impextbldgsecondicorner04 for Skyrim.esm ImpExtBldgSecondICorner04 [STAT:000513B1]>
[00:32] [BuildBaseRecords] <Debug: Looking for giantobelisk01 for Skyrim.esm GiantObelisk01 [STAT:000BB98C]>
[00:32] [BuildBaseRecords] <Debug: Looking for smdfceicell01 for Skyrim.esm SMdFCeiCell01 [STAT:000304AD]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadstrtocurverampr01RP_DesertLumpy01 for _ResourcePack.esl RP_RoadStrToCurveRampR01DesertLumpy01 [STAT:FE002045]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadstrtocurverampr01 for _ResourcePack.esl RP_RoadStrToCurveRampR01DesertLumpy01 [STAT:FE002045]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTCanalsL02_snow [STAT:0E00CA7E]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTCanalsL02_snow [STAT:0E00CA7E]>
[00:32] [BuildBaseRecords] <Debug: Looking for ysgramorhologram for Unslaad.esm zzzCrbYsgramorHologram [STAT:0F44E8A7]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadStrToCurveRampR01DesertLumpy01 [STAT:FE002045]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner04.nif ImpExtBldgSecondICorner04:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner04 [STAT:000513B1]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner04.nif ImpExtBldgSecondICorner04:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner04 [STAT:000513B1]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner04.nif ImpExtBldgSecondICorner04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner04 [STAT:000513B1]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner04.nif ImpExtBldgSecondICorner04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner04 [STAT:000513B1]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner04.nif ImpExtBldgSecondICorner04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner04 [STAT:000513B1]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner04.nif ImpExtBldgSecondICorner04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner04 [STAT:000513B1]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner04.nif ImpExtBldgSecondICorner04:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner04 [STAT:000513B1]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner04.nif ImpExtBldgSecondICorner04:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner04 [STAT:000513B1]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner04.nif ImpExtBldgSecondICorner04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner04 [STAT:000513B1]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner04.nif ImpExtBldgSecondICorner04:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner04 [STAT:000513B1]>
[00:32] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner04_lod.nif ImpExtBldgSecondICorner04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner04 [STAT:000513B1]>
[00:32] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner04_lod.nif ImpExtBldgSecondICorner04:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner04 [STAT:000513B1]>
[00:32] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner04_lod.nif ImpExtBldgSecondICorner04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner04 [STAT:000513B1]>
[00:32] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner04_lod.nif ImpExtBldgSecondICorner04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner04 [STAT:000513B1]>
[00:32] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner04_lod.nif ImpExtBldgSecondICorner04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner04 [STAT:000513B1]>
[00:32] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner04_lod.nif ImpExtBldgSecondICorner04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner04 [STAT:000513B1]>
[00:32] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner04_lod_3.nif ImpExtBldgSecondICorner04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner04 [STAT:000513B1]>
[00:32] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner04_lod_3.nif ImpExtBldgSecondICorner04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner04 [STAT:000513B1]>
[00:32] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner04_lod_3.nif ImpExtBldgSecondICorner04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner04 [STAT:000513B1]>
[00:32] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner04_lod_3.nif ImpExtBldgSecondICorner04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner04 [STAT:000513B1]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2dwermsmcorinhalf01 for Dragonborn.esm DLC2DweRmSmCorInHalf01 [STAT:0401BD4C]>
[00:32] [BuildBaseRecords] <Debug: Looking for wallint01x15 for Unslaad.esm zzzCrbScPlatformWallInt01x15 [STAT:0F3DD712]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwepipe1wayhub01 for Skyrim.esm DwePipe1wayHub01 [STAT:0005FBC3]>
[00:32] [AddModel] <Debug: Meshes\clutter\falmer\falmerdripanim03.nif FalmerDripAnim03:9 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FalmerDripAnim03 [TREE:000BCCA4]>
[00:32] [AddModel] <Debug: Meshes\clutter\falmer\falmerdripanim03.nif FalmerDripAnim03:9 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm FalmerDripAnim03 [TREE:000BCCA4]>
[00:32] [BuildBaseRecords] <Debug: Looking for torchpermanentoff for Skyrim.esm TorchPermanentOff [STAT:00090728]>
[00:32] [BuildBaseRecords] <Debug: Looking for 1stpersonbladeofwoe for Skyrim.esm 1stPersonBladeofWoe [STAT:000CAF5C]>
[00:32] [BuildBaseRecords] <Debug: Looking for civilwarbannerimp01DLC2BannerGeneralGoods01 for Dragonborn.esm DLC2BannerGeneralGoods01 [MSTT:04038455]>
[00:32] [BuildBaseRecords] <Debug: Looking for civilwarbannerimp01 for Dragonborn.esm DLC2BannerGeneralGoods01 [MSTT:04038455]>
[00:32] [BuildBaseRecords] <Debug: Looking for mgmagicfirepillareye01 for Skyrim.esm MGMagicFirePillarEye01 [MSTT:00108D74]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveihall1way01 for Skyrim.esm CaveIHall1Way01ice [STAT:00077B81]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockcliff03EC_SS__ManiaNoMoss_1C36F0C4 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_ManiaNoMoss [STAT:1158FD2D]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockcliff03EC_SS__ManiaNoMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_ManiaNoMoss [STAT:1158FD2D]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockcliff03_1C36F0C4passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_ManiaNoMoss [STAT:1158FD2D]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockcliff03_1C36F0C4 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_ManiaNoMoss [STAT:1158FD2D]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockcliff03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_ManiaNoMoss [STAT:1158FD2D]>
[00:32] [BuildBaseRecords] <Debug: Looking for angelstatuezzzLrhActStatueKyne for Glenmoril.esm zzzLrhActStatueKyne "Древняя статуя Кин" [ACTI:0E00859E]>
[00:32] [BuildBaseRecords] <Debug: Looking for angelstatue for Glenmoril.esm zzzLrhActStatueKyne "Древняя статуя Кин" [ACTI:0E00859E]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwermlgcorout01WT for Wyrmstooth.esp WTDweRmLgCorOut01 [STAT:0A3D1224]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwermlgcorout01 for Wyrmstooth.esp WTDweRmLgCorOut01 [STAT:0A3D1224]>
[00:32] [BuildBaseRecords] <Debug: Looking for dirtcliffs03mossDirtCliffs03VolcanicAshTundra02 for Dragonborn.esm DirtCliffs03VolcanicAshTundra02 [STAT:0401D761]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_ManiaNoMoss [STAT:1158FD2D]>
[00:32] [BuildBaseRecords] <Debug: Looking for dirtcliffs03moss for Dragonborn.esm DirtCliffs03VolcanicAshTundra02 [STAT:0401D761]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_ManiaNoMoss [STAT:1158FD2D]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountaintrim02CoastOceanFloor01 for Skyrim.esm MountainTrim02CoastOceanFloor01 [STAT:000C2E8E]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for Skyrim.esm MountainTrim02CoastOceanFloor01 [STAT:000C2E8E]>
[00:32] [BuildBaseRecords] <Debug: Looking for minecshaftdoorlb01 for Skyrim.esm MineCShaftDoorLB01 [STAT:0004551E]>
[00:32] [BuildBaseRecords] <Debug: Looking for tentacledeath01 for Dragonborn.esm DLC2MiraakDeathMarker "Tentacle Word Burn" [FURN:0403D245]>
[00:32] [BuildBaseRecords] <Debug: Looking for cavegbalconyicorner02 for Skyrim.esm CaveGBalconyICorner02Ice [STAT:0004207B]>
[00:32] [BuildBaseRecords] <Debug: Looking for keypegholder01 for Skyrim.esm KeyPegHolder01 [STAT:000D7D50]>
[00:32] [BuildBaseRecords] <Debug: Looking for sc_crater01 for Dawnguard.esm sc_crater01 [STAT:02002813]>
[00:32] [BuildBaseRecords] <Debug: Looking for gauntlets_go for SkystoneCastle.esp LA_SS_ArmorSteelPlateGa [STAT:352DC761]>
[00:32] [BuildBaseRecords] <Debug: Looking for norrmsmwallside04 for Skyrim.esm NorRmSmWallSide04 [STAT:0003A206]>
[00:32] [BuildBaseRecords] <Debug: Looking for minewoodbeam01 for Skyrim.esm MineWoodbeam01 [STAT:00042053]>
[00:32] [BuildBaseRecords] <Debug: Looking for icebalconyramp01 for Unslaad.esm zzzCrbIceBaloconyRamp01 [STAT:0F0A4CD6]>
[00:32] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03moss.nif L2_Roots01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DirtCliffs03VolcanicAshTundra02 [STAT:0401D761]>
[00:32] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03moss.nif L2_Roots01:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DirtCliffs03VolcanicAshTundra02 [STAT:0401D761]>
[00:32] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03moss.nif L2_Roots01:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DirtCliffs03VolcanicAshTundra02 [STAT:0401D761]>
[00:32] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03moss.nif L2_Roots01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DirtCliffs03VolcanicAshTundra02 [STAT:0401D761]>
[00:32] [BuildBaseRecords] <Debug: Looking for ruinsmediumdoor01 for Skyrim.esm NorDoorMediumSTATIC [STAT:000C226A]>
[00:32] [BuildBaseRecords] <Debug: Looking for ruinslargeurnnostand01 for Unslaad.esm zzzCrbDoorUrn "Урна" [DOOR:0F3B67F8]>
[00:32] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03moss.nif MossTrim:11 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DirtCliffs03VolcanicAshTundra02 [STAT:0401D761]>
[00:32] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03moss.nif MossTrim:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DirtCliffs03VolcanicAshTundra02 [STAT:0401D761]>
[00:32] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03moss.nif MossTrim:12 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dragonborn.esm DirtCliffs03VolcanicAshTundra02 [STAT:0401D761]>
[00:32] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03moss.nif MossTrim:12 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DirtCliffs03VolcanicAshTundra02 [STAT:0401D761]>
[00:32] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03moss.nif DirtCliffs03Moss:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DirtCliffs03VolcanicAshTundra02 [STAT:0401D761]>
[00:32] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03moss.nif DirtCliffs03Moss:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DirtCliffs03VolcanicAshTundra02 [STAT:0401D761]>
[00:32] [BuildBaseRecords] <Debug: Looking for blackreacheceiling01 for Skyrim.esm BlackreachECeiling01_GlowLichen [STAT:000D19F9]>
[00:32] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffs03moss_lod_0.nif MossTrim:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DirtCliffs03VolcanicAshTundra02 [STAT:0401D761]>
[00:32] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffs03moss_lod_0.nif MossTrim:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DirtCliffs03VolcanicAshTundra02 [STAT:0401D761]>
[00:32] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffs03moss_lod_0.nif DirtCliffs03Moss:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DirtCliffs03VolcanicAshTundra02 [STAT:0401D761]>
[00:32] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffs03moss_lod_0.nif DirtCliffs03Moss:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DirtCliffs03VolcanicAshTundra02 [STAT:0401D761]>
[00:32] [BuildBaseRecords] <Debug: Looking for signwrgeneralgoods for Skyrim.esm SignWRGeneralGoods [MSTT:0009624D]>
[00:32] [BuildBaseRecords] <Debug: Looking for aoeshock for DAc0da.esm zDcdTrapAoEShockCrUnderking [ACTI:0C00CCA5]>
[00:32] [BuildBaseRecords] <Debug: Looking for nortrapfireplate01 for Dragonborn.esm DLC2VahloksTombTrapPlate [ACTI:040323EA]>
[00:32] [BuildBaseRecords] <Debug: Looking for intmenufogparticles for Skyrim.esm INTMenuFogParticles [STAT:001080E1]>
[00:32] [BuildBaseRecords] <Debug: Looking for treeheart for Glenmoril.esm zzzRevTreeHeart [STAT:0E01215F]>
[00:32] [BuildBaseRecords] <Debug: Looking for infernoarchr01 for DAc0da.esm zDcdInfernoArchR01 [STAT:0C00394B]>
[00:32] [BuildBaseRecords] <Debug: Looking for shipwoodbeamstraight03 for Skyrim.esm ShipWoodBeamStraight03 [STAT:0004F8F8]>
[00:32] [BuildBaseRecords] <Debug: Looking for impexticewall04 for Skyrim.esm ImpExtIceWall04_NoIceSulfur [STAT:000E9EA0]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2rrfence05ramp for Better Dynamic Ash.esp DLC2RRFence05Ramp [STAT:04039B4B]>
[00:32] [BuildBaseRecords] <Debug: Looking for norpuzzlekeymoth01 for Skyrim.esm NorPuzzleKeyMoth01 [STAT:000C4DEA]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall04.nif ImpExtIceWall04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWall04_NoIceSulfur [STAT:000E9EA0]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall04.nif ImpExtIceWall04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWall04_NoIceSulfur [STAT:000E9EA0]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall04.nif ImpExtIceWall04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWall04_NoIceSulfur [STAT:000E9EA0]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall04.nif ImpExtIceWall04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWall04_NoIceSulfur [STAT:000E9EA0]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall04.nif ImpExtIceWall04:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceWall04_NoIceSulfur [STAT:000E9EA0]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall04.nif ImpExtIceWall04:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWall04_NoIceSulfur [STAT:000E9EA0]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall04.nif ImpExtIceWall04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWall04_NoIceSulfur [STAT:000E9EA0]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall04.nif ImpExtIceWall04:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWall04_NoIceSulfur [STAT:000E9EA0]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall04.nif ImpExtIceWall04:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceWall04_NoIceSulfur [STAT:000E9EA0]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall04.nif ImpExtIceWall04:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWall04_NoIceSulfur [STAT:000E9EA0]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall04.nif ImpExtIceWall04:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWall04_NoIceSulfur [STAT:000E9EA0]>
[00:32] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall04.nif ImpExtIceWall04:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWall04_NoIceSulfur [STAT:000E9EA0]>
[00:32] [BuildBaseRecords] <Debug: Looking for elisongreatsword for Vigilant.esm zzVcg1stPersonNomadSword2H [STAT:0D4FC46D]>
[00:32] [BuildBaseRecords] <Debug: Looking for noblechest01 for Skyrim.esm TGREvidenceChestNoble "Сундук" [CONT:00081DD8]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall04_lod.nif ImpExtIceWall04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWall04_NoIceSulfur [STAT:000E9EA0]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall04_lod.nif ImpExtIceWall04:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceWall04_NoIceSulfur [STAT:000E9EA0]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall04_lod.nif ImpExtIceWall04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWall04_NoIceSulfur [STAT:000E9EA0]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall04_lod.nif ImpExtIceWall04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceWall04_NoIceSulfur [STAT:000E9EA0]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall04_lod.nif ImpExtIceWall04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWall04_NoIceSulfur [STAT:000E9EA0]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall04_lod.nif ImpExtIceWall04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceWall04_NoIceSulfur [STAT:000E9EA0]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall04_lod.nif ImpExtIceWall04:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWall04_NoIceSulfur [STAT:000E9EA0]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall04_lod.nif ImpExtIceWall04:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceWall04_NoIceSulfur [STAT:000E9EA0]>
[00:32] [BuildBaseRecords] <Debug: Looking for bedroll01 for Campfire.esm _Camp_Tent_SmallFur1BR_ACT "Ваш спальник" [ACTI:090365B0]>
[00:32] [BuildBaseRecords] <Debug: Looking for minewoodplanks01StockadeWoodplanks01 for Skyrim.esm StockadeWoodplanks01 [STAT:000533D5]>
[00:32] [BuildBaseRecords] <Debug: Looking for minewoodplanks01 for Skyrim.esm StockadeWoodplanks01 [STAT:000533D5]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall04_lod_3.nif ImpExtIceWall04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWall04_NoIceSulfur [STAT:000E9EA0]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall04_lod_3.nif ImpExtIceWall04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceWall04_NoIceSulfur [STAT:000E9EA0]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall04_lod_3.nif ImpExtIceWall04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWall04_NoIceSulfur [STAT:000E9EA0]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall04_lod_3.nif ImpExtIceWall04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceWall04_NoIceSulfur [STAT:000E9EA0]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall04_lod_3.nif ImpExtIceWall04:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWall04_NoIceSulfur [STAT:000E9EA0]>
[00:32] [AddModel] <Debug: Meshes\lod\imperialice\impexticewall04_lod_3.nif ImpExtIceWall04:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceWall04_NoIceSulfur [STAT:000E9EA0]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeWoodplanks01 [STAT:000533D5]>
[00:32] [BuildBaseRecords] <Debug: Looking for silverbowl02 for SkystoneCastle.esp LA_SS_SilverBowl02 [STAT:353382A5]>
[00:32] [BuildBaseRecords] <Debug: Looking for farmhousewindmillResourceObjectFarmWR for Skyrim.esm ResourceObjectFarmWR "Мельница" [ACTI:0010A95D]>
[00:32] [BuildBaseRecords] <Debug: Looking for farmhousewindmill for Skyrim.esm ResourceObjectFarmWR "Мельница" [ACTI:0010A95D]>
[00:32] [BuildBaseRecords] <Debug: Looking for hunteraxe2h for Glenmoril.esm zzzRev1stPersonHunterAxe2H [STAT:0E004D4B]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxmistlowswirls01 for Skyrim.esm FXMistLowSwirls01 [MSTT:000B945E]>
[00:32] [BuildBaseRecords] <Debug: Looking for commonbed01 for Skyrim.esm CommonBedChild01L "Кровать" [FURN:000FEDBA]>
[00:32] [BuildBaseRecords] <Debug: Looking for minecbalconycurve01 for Skyrim.esm MineCBalconyCurve01 [STAT:00045543]>
[00:32] [BuildBaseRecords] <Debug: Looking for towel02c for SkystoneCastle.esp LA_SS_InsanityTowel02c [STAT:3583B627]>
[00:32] [BuildBaseRecords] <Debug: Looking for sovintplatformstr01half for Skyrim.esm SOVintPlatformStr01Half [STAT:0003EA28]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveilpillar03 for Skyrim.esm CaveILPillar03 [STAT:000344BC]>
[00:32] [BuildBaseRecords] <Debug: Looking for improomicorner01 for Skyrim.esm ImpRoomICorner01 [STAT:0002999E]>
[00:32] [BuildBaseRecords] <Debug: Looking for chest01zzzCrbTreasQ01Doors for Unslaad.esm zzzCrbTreasQ01Doors "Сундук" [CONT:0F288BC4]>
[00:32] [BuildBaseRecords] <Debug: Looking for chest01 for Unslaad.esm zzzCrbTreasQ01Doors "Сундук" [CONT:0F288BC4]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwepipeint1wayhole for DAc0da.esm zDcdDwePipeInt1WayHole [STAT:0C007308]>
[00:32] [BuildBaseRecords] <Debug: Looking for cavegroomdoor04 for Skyrim.esm CaveGRoomDoor04ice [STAT:0007A876]>
[00:32] [BuildBaseRecords] <Debug: Looking for shiplongboatwreck03 for Skyrim.esm ShipLongBoatWreck03 [STAT:0002FB27]>
[00:32] [BuildBaseRecords] <Debug: Looking for sovrugcendl for Skyrim.esm SOVRugCEndL [STAT:000E9D7D]>
[00:32] [BuildBaseRecords] <Debug: Looking for farmhousebrubble01 for Skyrim.esm FarmhouseBRubble01 [STAT:000C5867]>
[00:32] [AddModel] <Debug: Meshes\architecture\farmhouse\rubble\farmhousebrubble01.nif FarmhouseBRubble01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmhouseBRubble01 [STAT:000C5867]>
[00:32] [AddModel] <Debug: Meshes\architecture\farmhouse\rubble\farmhousebrubble01.nif FarmhouseBRubble01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmhouseBRubble01 [STAT:000C5867]>
[00:32] [AddModel] <Debug: Meshes\architecture\farmhouse\rubble\farmhousebrubble01.nif FarmhouseBRubble01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmhouseBRubble01 [STAT:000C5867]>
[00:32] [AddModel] <Debug: Meshes\architecture\farmhouse\rubble\farmhousebrubble01.nif FarmhouseBRubble01:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmhouseBRubble01 [STAT:000C5867]>
[00:32] [AddModel] <Debug: Meshes\architecture\farmhouse\rubble\farmhousebrubble01.nif FarmhouseBRubble01:23 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm FarmhouseBRubble01 [STAT:000C5867]>
[00:32] [AddModel] <Debug: Meshes\architecture\farmhouse\rubble\farmhousebrubble01.nif FarmhouseBRubble01:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmhouseBRubble01 [STAT:000C5867]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2dwermsmwall01 for Dragonborn.esm DLC2DweRmSmWall01 [STAT:0401B941]>
[00:32] [AddModel] <Debug: Meshes\lod\farmhouse\farmhousebrubble01_lod_0.nif FarmhouseBRubble01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmhouseBRubble01 [STAT:000C5867]>
[00:32] [AddModel] <Debug: Meshes\lod\farmhouse\farmhousebrubble01_lod_0.nif FarmhouseBRubble01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmhouseBRubble01 [STAT:000C5867]>
[00:32] [AddModel] <Debug: Meshes\lod\farmhouse\farmhousebrubble01_lod_0.nif FarmhouseBRubble01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmhouseBRubble01 [STAT:000C5867]>
[00:32] [AddModel] <Debug: Meshes\lod\farmhouse\farmhousebrubble01_lod_0.nif FarmhouseBRubble01:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmhouseBRubble01 [STAT:000C5867]>
[00:32] [AddModel] <Debug: Meshes\lod\farmhouse\farmhousebrubble01_lod_0.nif FarmhouseBRubble01:23 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm FarmhouseBRubble01 [STAT:000C5867]>
[00:32] [AddModel] <Debug: Meshes\lod\farmhouse\farmhousebrubble01_lod_0.nif FarmhouseBRubble01:23 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmhouseBRubble01 [STAT:000C5867]>
[00:32] [BuildBaseRecords] <Debug: Looking for wtdwemerlava for Wyrmstooth.esp WTLavaPlane [STAT:0A32940D]>
[00:32] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Vigilant.esm zzzCHTESTArmorChest "Сундук" [CONT:0D0B1CEE]>
[00:32] [BuildBaseRecords] <Debug: Looking for icevines01 for Unslaad.esm zzzCrbIceVines01 [STAT:0F0C181A]>
[00:32] [BuildBaseRecords] <Debug: Looking for dweplatmid01 for Skyrim.esm DwePlatMid01 [STAT:00052B4F]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatMid01 [STAT:00052B4F]>
[00:32] [BuildBaseRecords] <Debug: Looking for moonlightswordreleased for Glenmoril.esm zzzRev1stPersonMoonlightSwordHoly [STAT:0E015AE9]>
[00:32] [BuildBaseRecords] <Debug: Looking for apostacksfloor01 for Unslaad.esm zzzCrbApoStackFloor01SN [STAT:0F42872A]>
[00:32] [BuildBaseRecords] <Debug: Looking for smdfwalsol03 for Skyrim.esm SMdFWalSol03 [STAT:0007494F]>
[00:32] [BuildBaseRecords] <Debug: Looking for winterholdtowerintwall03 for Skyrim.esm WinterholdTowerIntWall03 [STAT:000CB1A9]>
[00:32] [BuildBaseRecords] <Debug: Looking for rtkeepentryway01 for Glenmoril.esm zzzGHRTKeepEntryway01_SNow [STAT:0E00CAC1]>
[00:32] [BuildBaseRecords] <Debug: Looking for ikrock08 for Glenmoril.esm zzzRevIkRock08Vanilla [STAT:0E309104]>
[00:32] [BuildBaseRecords] <Debug: Looking for slgfcolsol01 for Skyrim.esm SLgFColSol01 [STAT:00073C5A]>
[00:32] [BuildBaseRecords] <Debug: Looking for paintingmc0307 for Wyrmstooth.esp WTPaintingmc0307 [STAT:0A5A6C9B]>
[00:32] [BuildBaseRecords] <Debug: Looking for headchoppingblock for Skyrim.esm ChoppingBlock01Bloody [STAT:000D8BC1]>
[00:32] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghslroof01 for HearthFires.esm BYOHBYOHWRlonghsLRoof01 [STAT:0300324D]>
[00:32] [BuildBaseRecords] <Debug: Looking for tgdrinkinghornstatic for Skyrim.esm TGRDrinkingHornActivator "Украшенный питьевой рог" [ACTI:000905D1]>
[00:32] [BuildBaseRecords] <Debug: Looking for wrwalltotem01 for Skyrim.esm WRWallTotem01 [STAT:0003CDF2]>
[00:32] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorlb03 for Skyrim.esm CaveGShaftDoorLB03Ice [STAT:00042069]>
[00:32] [BuildBaseRecords] <Debug: Looking for bedrollhay01LReachDirt01 for Skyrim.esm BedrollHay01LReachDirt01 "Лежанка" [FURN:000C2295]>
[00:32] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LReachDirt01 "Лежанка" [FURN:000C2295]>
[00:32] [BuildBaseRecords] <Debug: Looking for casfloorraised01 for Dawnguard.esm CasFloorRaised01_LightSnow [STAT:020123F2]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslroof01.nif BYOHBYOHWRlonghsLRoof01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsLRoof01 [STAT:0300324D]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslroof01.nif BYOHBYOHWRlonghsLRoof01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsLRoof01 [STAT:0300324D]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslroof01.nif BYOHBYOHWRlonghsLRoof01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsLRoof01 [STAT:0300324D]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslroof01.nif BYOHBYOHWRlonghsLRoof01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsLRoof01 [STAT:0300324D]>
[00:32] [BuildBaseRecords] <Debug: Looking for arpitbridgearchbroken01 for Update.esm ccBGS_ARPitBridgeArchBroken01 [STAT:0100318C]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop2sided01.nif MineScaffoldTop2Sided01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop2Sided01 [STAT:0004559B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop2sided01.nif MineScaffoldTop2Sided01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop2Sided01 [STAT:0004559B]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslroof01.nif BYOHBYOHWRlonghsLRoof01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsLRoof01 [STAT:0300324D]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslroof01.nif BYOHBYOHWRlonghsLRoof01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsLRoof01 [STAT:0300324D]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop2sided01.nif MineScaffoldTop2Sided01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop2Sided01 [STAT:0004559B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop2sided01.nif MineScaffoldTop2Sided01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop2Sided01 [STAT:0004559B]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslroof01.nif BYOHBYOHWRlonghsLRoof01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsLRoof01 [STAT:0300324D]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslroof01.nif BYOHBYOHWRlonghsLRoof01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsLRoof01 [STAT:0300324D]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslroof01.nif BYOHBYOHWRlonghsLRoof01:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsLRoof01 [STAT:0300324D]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslroof01.nif BYOHBYOHWRlonghsLRoof01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsLRoof01 [STAT:0300324D]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop2sided01.nif MineScaffoldTop2Sided01:Bat Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop2Sided01 [STAT:0004559B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop2sided01.nif MineScaffoldTop2Sided01:Bat Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop2Sided01 [STAT:0004559B]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslroof01.nif BYOHBYOHWRlonghsLRoof01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsLRoof01 [STAT:0300324D]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslroof01.nif BYOHBYOHWRlonghsLRoof01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsLRoof01 [STAT:0300324D]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop2sided01.nif MineScaffoldTop2Sided01:Cat Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop2Sided01 [STAT:0004559B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop2sided01.nif MineScaffoldTop2Sided01:Cat Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop2Sided01 [STAT:0004559B]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslroof01.nif BYOHBYOHWRlonghsLRoof01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsLRoof01 [STAT:0300324D]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslroof01.nif BYOHBYOHWRlonghsLRoof01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsLRoof01 [STAT:0300324D]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslroof01.nif BYOHBYOHWRlonghsLRoof01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsLRoof01 [STAT:0300324D]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslroof01.nif BYOHBYOHWRlonghsLRoof01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsLRoof01 [STAT:0300324D]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop2sided01.nif MineScaffoldTop2Sided01:Rat Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop2Sided01 [STAT:0004559B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop2sided01.nif MineScaffoldTop2Sided01:Rat Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop2Sided01 [STAT:0004559B]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslroof01.nif BYOHBYOHWRlonghsLRoof01:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsLRoof01 [STAT:0300324D]>
[00:32] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslroof01.nif BYOHBYOHWRlonghsLRoof01:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsLRoof01 [STAT:0300324D]>
[00:32] [BuildBaseRecords] <Debug: Looking for norrubblepiece01CasRubblePiece01 for Dawnguard.esm CasRubblePiece01 [STAT:02013949]>
[00:32] [BuildBaseRecords] <Debug: Looking for norrubblepiece01 for Dawnguard.esm CasRubblePiece01 [STAT:02013949]>
[00:32] [BuildBaseRecords] <Debug: Looking for minescaffoldtop2sided01_613E9554passthru for Skyrim.esm MineScaffoldTop2Sided01 [STAT:0004559B]>
[00:32] [BuildBaseRecords] <Debug: Looking for minescaffoldtop2sided01_613E9554 for Skyrim.esm MineScaffoldTop2Sided01 [STAT:0004559B]>
[00:32] [BuildBaseRecords] <Debug: Looking for ruinssarcophagus_top01 for Skyrim.esm NorSarcophagusTopSnow [STAT:00072606]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltotem01.nif WRWallTotem01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTotem01 [STAT:0003CDF2]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltotem01.nif WRWallTotem01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallTotem01 [STAT:0003CDF2]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltotem01.nif WRWallTotem01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTotem01 [STAT:0003CDF2]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltotem01.nif WRWallTotem01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallTotem01 [STAT:0003CDF2]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2expspidersnotkitwall02 for Dragonborn.esm DLC2ExpSpiderSnotKitWall02 [STAT:04028B1A]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadchunkm03RP_MarshMud02 for _ResourcePack.esl RP_RoadChunkM03MarshMud02 [STAT:FE002125]>
[00:32] [AddModel] <Debug: Meshes\lod\mine\minescaffoldtop2sided01_613e9554_lod_0.nif MineScaffoldTop2Sided01:13 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop2Sided01 [STAT:0004559B]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadchunkm03 for _ResourcePack.esl RP_RoadChunkM03MarshMud02 [STAT:FE002125]>
[00:32] [AddModel] <Debug: Meshes\lod\mine\minescaffoldtop2sided01_613e9554_lod_0.nif MineScaffoldTop2Sided01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop2Sided01 [STAT:0004559B]>
[00:32] [BuildBaseRecords] <Debug: Looking for whvalunstrad24 for Wyrmstooth.esp WTWHvalunstrad24 [STAT:0A65EC5D]>
[00:32] [BuildBaseRecords] <Debug: No mini atlas for textures\smim\dungeons\mines\smim_wood_mine_planks.dds in meshes\lod\mine\minescaffoldtop2sided01_613e9554_lod_0.nif for Skyrim.esm MineScaffoldTop2Sided01 [STAT:0004559B]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltotem01.nif WRWallTotem01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTotem01 [STAT:0003CDF2]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltotem01.nif WRWallTotem01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallTotem01 [STAT:0003CDF2]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltotem01.nif WRWallTotem01:47 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallTotem01 [STAT:0003CDF2]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltotem01.nif WRWallTotem01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallTotem01 [STAT:0003CDF2]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltotem01.nif WRWallTotem01:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTotem01 [STAT:0003CDF2]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltotem01.nif WRWallTotem01:32 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallTotem01 [STAT:0003CDF2]>
[00:32] [BuildBaseRecords] <Debug: Looking for sc_stonepile02 for Dawnguard.esm sc_stonepile02 [STAT:0200E3E8]>
[00:32] [BuildBaseRecords] <Debug: Looking for bed for Glenmoril.esm zzzRevWitBed [STAT:0E00FD5C]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01marshmud02_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01marshmud02_d.dds _ResourcePack.esl RP_RoadChunkM03MarshMud02 [STAT:FE002125]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltotem01.nif WRWallTotem01:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTotem01 [STAT:0003CDF2]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltotem01.nif WRWallTotem01:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallTotem01 [STAT:0003CDF2]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxspiderwebkitskeeverdinnerstatictemp for PickTheUnpickable.esp PTU_Cont_FXSpiderWebKitSkeeverDinnerStaticTemp "Паутина" [CONT:FE040851]>
[00:32] [BuildBaseRecords] <Debug: Looking for clearskyfogfx512 for Vigilant.esm zzzAoMWitchFogFX512 [ACTI:0D1743CE]>
[00:32] [AddModel] <Debug: Meshes\lod\whiterun\wrwalltotem01_lod_0.nif WRWallTotem01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTotem01 [STAT:0003CDF2]>
[00:32] [AddModel] <Debug: Meshes\lod\whiterun\wrwalltotem01_lod_0.nif WRWallTotem01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallTotem01 [STAT:0003CDF2]>
[00:32] [AddModel] <Debug: Meshes\lod\whiterun\wrwalltotem01_lod_0.nif WRWallTotem01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTotem01 [STAT:0003CDF2]>
[00:32] [AddModel] <Debug: Meshes\lod\whiterun\wrwalltotem01_lod_0.nif WRWallTotem01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallTotem01 [STAT:0003CDF2]>
[00:32] [AddModel] <Debug: Meshes\lod\whiterun\wrwalltotem01_lod_0.nif WRWallTotem01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTotem01 [STAT:0003CDF2]>
[00:32] [AddModel] <Debug: Meshes\lod\whiterun\wrwalltotem01_lod_0.nif WRWallTotem01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallTotem01 [STAT:0003CDF2]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRWallTotem01 [STAT:0003CDF2]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRWallTotem01 [STAT:0003CDF2]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRWallTotem01 [STAT:0003CDF2]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoresilver03_CaveGWall for Skyrim.esm MineOreSilver03_CaveGWall "Серебряная жила" [ACTI:0010DB70]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoresilver03 for Skyrim.esm MineOreSilver03_CaveGWall "Серебряная жила" [ACTI:0010DB70]>
[00:32] [BuildBaseRecords] <Debug: Looking for vq07scaffoldbridge01-s0 for Dawnguard.esm VQ07ScaffoldBridge01 [ACTI:02010A4F]>
[00:32] [BuildBaseRecords] <Debug: Looking for shackwall02 for Skyrim.esm ShackWall02Snow [STAT:00071838]>
[00:32] [BuildBaseRecords] <Debug: Looking for smdftracon03 for Skyrim.esm SMdFTraCon03 [STAT:00075B1D]>
[00:32] [BuildBaseRecords] <Debug: Looking for walkwaycwall01 for Better Dynamic Snow SE.esp WalkwayCWall01Snow [STAT:00091A0B]>
[00:32] [BuildBaseRecords] <Debug: Looking for commonshelf03 for Skyrim.esm CommonShelf03 [STAT:000CE784]>
[00:32] [BuildBaseRecords] <Debug: Looking for genericbannerred01CityBannerDawnstar01 for Skyrim.esm CityBannerDawnstar01 [MSTT:000D203E]>
[00:32] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Skyrim.esm CityBannerDawnstar01 [MSTT:000D203E]>
[00:32] [AddModel] <Debug: Meshes\architecture\revenant\castle\dawn\extcorner01_low.nif DExtCorner01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtCorner01Low [STAT:0E1B3BDE]>
[00:32] [AddModel] <Debug: Meshes\architecture\revenant\castle\dawn\extcorner01_low.nif DExtCorner01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtCorner01Low [STAT:0E1B3BDE]>
[00:32] [AddModel] <Debug: Meshes\architecture\revenant\castle\dawn\extcorner01_low.nif DExtCorner01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtCorner01Low [STAT:0E1B3BDE]>
[00:32] [AddModel] <Debug: Meshes\architecture\revenant\castle\dawn\extcorner01_low.nif DExtCorner01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtCorner01Low [STAT:0E1B3BDE]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\revenant\dawnguard\dlc01dawnguardcastle01lod.dds 0 Glenmoril.esm zzzRevDExtCorner01Low [STAT:0E1B3BDE]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\revenant\dawnguard\dfloor01lod.dds 1 Glenmoril.esm zzzRevDExtCorner01Low [STAT:0E1B3BDE]>
[00:32] [BuildBaseRecords] <Debug: Looking for gkhalberd for Glenmoril.esm zzzGH1stPersonGKHalberd [STAT:0E0131EE]>
[00:32] [BuildBaseRecords] <Debug: Looking for sdoorjail02load for Skyrim.esm SJailDoor02Load "Дверь" [DOOR:000E3E3F]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwewallsconce03 for Skyrim.esm DweWallSconceSmall01 [STAT:0005ADFD]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2rrtunnel01 for Dragonborn.esm DLC2RRTunnel01 [STAT:0403244A]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel01Sand01_15C17396 for TheBawbsWardenOfTheCoast.esp RockPileL01Sand01 [STAT:10020566]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel01Sand01 for TheBawbsWardenOfTheCoast.esp RockPileL01Sand01 [STAT:10020566]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for TheBawbsWardenOfTheCoast.esp RockPileL01Sand01 [STAT:10020566]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for TheBawbsWardenOfTheCoast.esp RockPileL01Sand01 [STAT:10020566]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel01 for TheBawbsWardenOfTheCoast.esp RockPileL01Sand01 [STAT:10020566]>
[00:32] [BuildBaseRecords] <Debug: Looking for metalcagelongsingle01 for Skyrim.esm MetalCageLongSingle01Snow [STAT:000F5BDD]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\rocks01.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp RockPileL01Sand01 [STAT:10020566]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreiron02_LDirt02 for Skyrim.esm MineOreIron02_LDirt02 "Железорудная жила" [ACTI:0010D025]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreiron02 for Skyrim.esm MineOreIron02_LDirt02 "Железорудная жила" [ACTI:0010D025]>
[00:32] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck03.nif Alpha02 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ShipLongBoatWreck03 [STAT:0002FB27]>
[00:32] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck03.nif Alpha02 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLongBoatWreck03 [STAT:0002FB27]>
[00:32] [BuildBaseRecords] <Debug: Looking for norrubblepile07 for Skyrim.esm NorRubblePile07ice [STAT:0007712D]>
[00:32] <Warning: Textures do not match for "RockCliff01:0": textures\landscape\revenant\rocky01.dds in rockcliff01.nif -> textures\landscape\dirt02.dds in rockcliff01_lod_0.nif for Glenmoril.esm zzzRevRockCliff01_MossRock [STAT:0E004601]>
[00:32] <Warning: Textures do not match for "RockCliff01:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff01.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff01_lod_0.nif for Glenmoril.esm zzzRevRockCliff01_MossRock [STAT:0E004601]>
[00:32] <Warning: Textures do not match for "RockCliff01:0": textures\landscape\revenant\rocky01.dds in rockcliff01.nif -> textures\landscape\dirt02.dds in rockcliff01_lod_1.nif for Glenmoril.esm zzzRevRockCliff01_MossRock [STAT:0E004601]>
[00:32] <Warning: Textures do not match for "RockCliff01:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff01.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff01_lod_1.nif for Glenmoril.esm zzzRevRockCliff01_MossRock [STAT:0E004601]>
[00:32] <Warning: Filename textures\water in wells\water.dds does not adhere to file naming conventions. Used by Meshes\architecture\riften\rtplazawell01.nif Glenmoril.esm zzzGHRTPlazaWell01_Snow [STAT:0E00D8C0]>
[00:32] [BuildBaseRecords] <Debug: Looking for shackbrokewood11zzzRevDeadShackBrokenWood11 for Glenmoril.esm zzzRevDeadShackBrokenWood11 [STAT:0E016DCB]>
[00:32] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck03.nif L1_DetailsShields03 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatWreck03 [STAT:0002FB27]>
[00:32] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck03.nif L1_DetailsShields03 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLongBoatWreck03 [STAT:0002FB27]>
[00:32] [BuildBaseRecords] <Debug: Looking for shackbrokewood11 for Glenmoril.esm zzzRevDeadShackBrokenWood11 [STAT:0E016DCB]>
[00:32] [BuildBaseRecords] <Debug: Looking for shackbrokewood08zzzRevDeadShackBrokenWood08 for Glenmoril.esm zzzRevDeadShackBrokenWood08 [STAT:0E016DC8]>
[00:32] [BuildBaseRecords] <Debug: Looking for shackbrokewood08 for Glenmoril.esm zzzRevDeadShackBrokenWood08 [STAT:0E016DC8]>
[00:32] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck03.nif ShipLongBoatWreck03:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatWreck03 [STAT:0002FB27]>
[00:32] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck03.nif ShipLongBoatWreck03:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLongBoatWreck03 [STAT:0002FB27]>
[00:32] [BuildBaseRecords] <Debug: Looking for mrktreasurystairs01 for Skyrim.esm MrkTreasuryStairs01 [STAT:000B39D5]>
[00:32] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodwindow01 for Skyrim.esm ShipKatariahWoodWindow01 [STAT:000985C4]>
[00:32] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck03.nif ShipLongBoatWreck03:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatWreck03 [STAT:0002FB27]>
[00:32] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck03.nif ShipLongBoatWreck03:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLongBoatWreck03 [STAT:0002FB27]>
[00:32] [AddModel] <Debug: Meshes\dlc01\clutter\quest\vq07scaffoldbridge01-s0.nif Bridge:0 Shader Flags 1: Specular | Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm VQ07ScaffoldBridge01 [ACTI:02010A4F]>
[00:32] [AddModel] <Debug: Meshes\dlc01\clutter\quest\vq07scaffoldbridge01-s0.nif Bridge:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm VQ07ScaffoldBridge01 [ACTI:02010A4F]>
[00:32] [AddModel] <Debug: Meshes\dlc01\clutter\quest\vq07scaffoldbridge01-s0.nif Bridge:2 Shader Flags 1: Specular | Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm VQ07ScaffoldBridge01 [ACTI:02010A4F]>
[00:32] [AddModel] <Debug: Meshes\dlc01\clutter\quest\vq07scaffoldbridge01-s0.nif Bridge:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm VQ07ScaffoldBridge01 [ACTI:02010A4F]>
[00:32] [AddModel] <Debug: Meshes\dlc01\clutter\quest\vq07scaffoldbridge01-s0.nif Bridge:3 Shader Flags 1: Specular | Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm VQ07ScaffoldBridge01 [ACTI:02010A4F]>
[00:32] [AddModel] <Debug: Meshes\dlc01\clutter\quest\vq07scaffoldbridge01-s0.nif Bridge:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm VQ07ScaffoldBridge01 [ACTI:02010A4F]>
[00:32] [AddModel] <Debug: Meshes\dlc01\clutter\quest\vq07scaffoldbridge01-s0.nif Bridge:4 Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm VQ07ScaffoldBridge01 [ACTI:02010A4F]>
[00:32] [AddModel] <Debug: Meshes\dlc01\clutter\quest\vq07scaffoldbridge01-s0.nif Bridge:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm VQ07ScaffoldBridge01 [ACTI:02010A4F]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwerubblepileceiling01 for Dragonborn.esm DLC2dunFahlbtharzDweRubblePileCeiling01_Snow [STAT:040298E0]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurystairs01.nif MrkTreasuryStairs01:47 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryStairs01 [STAT:000B39D5]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurystairs01.nif MrkTreasuryStairs01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryStairs01 [STAT:000B39D5]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurystairs01.nif MrkTreasuryStairs01:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryStairs01 [STAT:000B39D5]>
[00:32] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurystairs01.nif MrkTreasuryStairs01:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryStairs01 [STAT:000B39D5]>
[00:32] [BuildBaseRecords] <Debug: Looking for riftenrwroombdoor03_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomBDoor03_Solitude [STAT:11533C79]>
[00:32] [BuildBaseRecords] <Debug: Looking for riftenrwroombdoor03 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomBDoor03_Solitude [STAT:11533C79]>
[00:32] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwall01.nif L2_Rope:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWall01Snow [STAT:00091A0B]>
[00:32] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwall01.nif L2_Rope:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWall01Snow [STAT:00091A0B]>
[00:32] [BuildBaseRecords] <Debug: Looking for ruinsfurniturerubble02 for Dragonborn.esm DLC2NorSarcophagusBroken01chunkSNOW [STAT:040347AB]>
[00:32] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck03.nif ShipLongBoatWreck03:5 - L1_DetailsShields03:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatWreck03 [STAT:0002FB27]>
[00:32] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck03.nif ShipLongBoatWreck03:5 - L1_DetailsShields03:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLongBoatWreck03 [STAT:0002FB27]>
[00:32] [BuildBaseRecords] <Debug: Looking for bowtrapOblivionTrapDweBallista for TheBawbsWardenOfTheCoast.esp OblivionTrapDweBallista [ACTI:101EA89D]>
[00:32] [BuildBaseRecords] <Debug: Looking for bowtrap for TheBawbsWardenOfTheCoast.esp OblivionTrapDweBallista [ACTI:101EA89D]>
[00:32] [AddModel] <Debug: Skinned model Meshes\dlc01\clutter\quest\vq07scaffoldbridge01-s0.nif Dawnguard.esm VQ07ScaffoldBridge01 [ACTI:02010A4F]>
[00:32] [BuildBaseRecords] <Debug: Looking for testparticlelighting for Skyrim.esm TestParticleLighting [MSTT:0005217E]>
[00:32] [BuildBaseRecords] <Debug: Found stage meshes\dlc01\lod\clutter\vq07scaffoldbridge01-s1_lod_0.nif for Dawnguard.esm VQ07ScaffoldBridge01 [ACTI:02010A4F]>
[00:32] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwall01.nif L2_Rope:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWall01Snow [STAT:00091A0B]>
[00:32] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwall01.nif L2_Rope:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWall01Snow [STAT:00091A0B]>
[00:32] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwall01.nif WalkwayCWall01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWall01Snow [STAT:00091A0B]>
[00:32] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwall01.nif WalkwayCWall01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWall01Snow [STAT:00091A0B]>
[00:32] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwall01.nif WalkwayCWall01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWall01Snow [STAT:00091A0B]>
[00:32] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwall01.nif WalkwayCWall01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWall01Snow [STAT:00091A0B]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadchunks01 for Landscape and Water Fixes.esp lawf_RoadChunkS01Ice [STAT:FE004814]>
[00:32] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwall01.nif WalkwayCWall01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWall01Snow [STAT:00091A0B]>
[00:32] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwall01.nif WalkwayCWall01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWall01Snow [STAT:00091A0B]>
[00:32] [BuildBaseRecords] <Debug: Looking for skyhavenrubblepilesmall02 for Skyrim.esm SkyHavenRubblePileSmall02 [STAT:0005032E]>
[00:32] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwall01.nif WalkwayCWall01:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWall01Snow [STAT:00091A0B]>
[00:32] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwall01.nif WalkwayCWall01:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWall01Snow [STAT:00091A0B]>
[00:32] [AddModel] <Debug: Meshes\effects\fxwaterfallthinsheet.nif fallsMesh06 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThinSheet [MSTT:0009211D]>
[00:32] [AddModel] <Debug: Meshes\effects\fxwaterfallthinsheet.nif fallsMesh06 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThinSheet [MSTT:0009211D]>
[00:32] [AddModel] <Debug: Meshes\dlc01\lod\clutter\vq07scaffoldbridge01-s0_lod_0.nif StockadeBridge01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm VQ07ScaffoldBridge01 [ACTI:02010A4F]>
[00:32] [AddModel] <Debug: Meshes\dlc01\lod\clutter\vq07scaffoldbridge01-s0_lod_0.nif StockadeBridge01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm VQ07ScaffoldBridge01 [ACTI:02010A4F]>
[00:32] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwall01.nif WalkwayCWall01:19 - L1_Posts:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWall01Snow [STAT:00091A0B]>
[00:32] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwall01.nif WalkwayCWall01:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWall01Snow [STAT:00091A0B]>
[00:32] [AddModel] <Debug: Meshes\effects\fxwaterfallthinsheet.nif fallsCrossMesh05 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThinSheet [MSTT:0009211D]>
[00:32] [AddModel] <Debug: Meshes\effects\fxwaterfallthinsheet.nif fallsCrossMesh05 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThinSheet [MSTT:0009211D]>
[00:32] [AddModel] <Debug: Meshes\effects\fxwaterfallthinsheet.nif Warp Shader Flags 1: Specular | Vertex_Alpha | Refraction | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FXWaterfallThinSheet [MSTT:0009211D]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Dawnguard.esm VQ07ScaffoldBridge01 [ACTI:02010A4F]>
[00:32] [AddModel] <Debug: Meshes\effects\fxwaterfallthinsheet.nif Warp Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FXWaterfallThinSheet [MSTT:0009211D]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveglhalldeadend01c for Skyrim.esm CaveGLHallDeadEnd01c [STAT:00026BFD]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwefacadepartitionroofmid01 for Skyrim.esm DweFacadePartitionRoofMid01 [STAT:0005511F]>
[00:32] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck03.nif ShipLongBoatWreck03:6 - L1_DetailsShields03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatWreck03 [STAT:0002FB27]>
[00:32] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatwreck03.nif ShipLongBoatWreck03:6 - L1_DetailsShields03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLongBoatWreck03 [STAT:0002FB27]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxwaterfallthinsheet_8D5D8A42passthru for Skyrim.esm FXWaterfallThinSheet [MSTT:0009211D]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxwaterfallthinsheet_8D5D8A42 for Skyrim.esm FXWaterfallThinSheet [MSTT:0009211D]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxwaterfallthinsheet for Skyrim.esm FXWaterfallThinSheet [MSTT:0009211D]>
[00:32] [BuildBaseRecords] <Debug: Looking for treepineforestcutlog02 for Skyrim.esm TreePineForestCutLog02 [STAT:00017401]>
[00:32] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionroofmid01.nif DweFacadePartitionRoofMid01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadePartitionRoofMid01 [STAT:0005511F]>
[00:32] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionroofmid01.nif DweFacadePartitionRoofMid01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartitionRoofMid01 [STAT:0005511F]>
[00:32] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartitionroofmid01_lod.nif DweFacadePartitionRoofMid01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadePartitionRoofMid01 [STAT:0005511F]>
[00:32] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartitionroofmid01_lod.nif DweFacadePartitionRoofMid01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartitionRoofMid01 [STAT:0005511F]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthinsheet_8d5d8a42_dyndolod_lod.nif fallsMesh06 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThinSheet [MSTT:0009211D]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthinsheet_8d5d8a42_dyndolod_lod.nif fallsMesh06 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThinSheet [MSTT:0009211D]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartitionRoofMid01 [STAT:0005511F]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthinsheet_8d5d8a42_dyndolod_lod.nif fallsCrossMesh05 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThinSheet [MSTT:0009211D]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthinsheet_8d5d8a42_dyndolod_lod.nif fallsCrossMesh05 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThinSheet [MSTT:0009211D]>
[00:32] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartitionroofmid01_lod_1.nif DweFacadePartitionRoofMid01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadePartitionRoofMid01 [STAT:0005511F]>
[00:32] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartitionroofmid01_lod_1.nif DweFacadePartitionRoofMid01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartitionRoofMid01 [STAT:0005511F]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartitionRoofMid01 [STAT:0005511F]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthinsheet_8d5d8a42_dyndolod_lod.nif Warp Shader Flags 1: Specular | Vertex_Alpha | Refraction | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FXWaterfallThinSheet [MSTT:0009211D]>
[00:32] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthinsheet_8d5d8a42_dyndolod_lod.nif Warp Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FXWaterfallThinSheet [MSTT:0009211D]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxtg09nocturnalbirds for Skyrim.esm FXTG09NocturnalBirds [MSTT:000EF93F]>
[00:32] [BuildBaseRecords] <Debug: Looking for blackreachewallincorner02 for Skyrim.esm BlackreachEWallInCorner02 [STAT:000921A3]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel01wetCoastBeach01 for Skyrim.esm RockPileL01WetCoastBeach01 [STAT:000396AB]>
[00:32] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallthinsheet_8d5d8a42_dyndolod_lod.nif Skyrim.esm FXWaterfallThinSheet [MSTT:0009211D]>
[00:32] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallthinsheet_8d5d8a42_dyndolod_lod.nif Skyrim.esm FXWaterfallThinSheet [MSTT:0009211D]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel01wet for Skyrim.esm RockPileL01WetCoastBeach01 [STAT:000396AB]>
[00:32] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartitionroofmid01_lod_2.nif DweFacadePartitionRoofMid01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadePartitionRoofMid01 [STAT:0005511F]>
[00:32] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartitionroofmid01_lod_2.nif DweFacadePartitionRoofMid01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadePartitionRoofMid01 [STAT:0005511F]>
[00:32] [BuildBaseRecords] <Debug: Looking for noblebedsingle01 for Skyrim.esm NobleBedChildSingle01 "Кровать" [FURN:000FEDC2]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartitionRoofMid01 [STAT:0005511F]>
[00:32] [BuildBaseRecords] <Debug: Looking for orcbedsingle01 for Skyrim.esm OrcBedSingle01R "Кровать" [FURN:00042B02]>
[00:32] [BuildBaseRecords] <Debug: Looking for intrcorner01 for Glenmoril.esm zzzRevDawnIntCorner01 [STAT:0E003D1E]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ03Dragontooth02 "Сундук" [CONT:0F288BCE]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ03Dragontooth02 "Сундук" [CONT:0F288BCE]>
[00:32] [BuildBaseRecords] <Debug: Looking for 1stpersondarkseducermaceEC_SS_1stPersonMQ102SeducerMace for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_1stPersonMQ102SeducerMace [STAT:115A955A]>
[00:32] [BuildBaseRecords] <Debug: Looking for 1stpersondarkseducermace for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_1stPersonMQ102SeducerMace [STAT:115A955A]>
[00:32] [BuildBaseRecords] <Debug: Looking for tomb01zzzRev_WH for Glenmoril.esm zzzRevTomb01_WH [STAT:0E00A336]>
[00:32] [BuildBaseRecords] <Debug: Looking for tomb01 for Glenmoril.esm zzzRevTomb01_WH [STAT:0E00A336]>
[00:32] [BuildBaseRecords] <Debug: Looking for implhall1way128u01 for Skyrim.esm ImpLHall1Way128U01 [STAT:0003AEB5]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpiles04VolcanicTundraRocks01 for Skyrim.esm RockPileS04VolcanicTundraRocks01 [STAT:000EE518]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Skyrim.esm RockPileS04VolcanicTundraRocks01 [STAT:000EE518]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveidirtmound01 for Skyrim.esm CaveIDirtMound01snow [STAT:000E6456]>
[00:32] [AddModel] <Debug: Meshes\lod\markarth\mrktreasurystairs01_lod_2.nif MrkTreasuryStairs01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryStairs01 [STAT:000B39D5]>
[00:32] [AddModel] <Debug: Meshes\lod\markarth\mrktreasurystairs01_lod_2.nif MrkTreasuryStairs01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTreasuryStairs01 [STAT:000B39D5]>
[00:32] [AddModel] <Debug: Meshes\lod\markarth\mrktreasurystairs01_lod_2.nif MrkTreasuryStairs01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryStairs01 [STAT:000B39D5]>
[00:32] [AddModel] <Debug: Meshes\lod\markarth\mrktreasurystairs01_lod_2.nif MrkTreasuryStairs01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTreasuryStairs01 [STAT:000B39D5]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2glacierrubbletrim03 for Dragonborn.esm DLC2GlacierRubbleTrim03_LightSN [STAT:0401D9ED]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkTreasuryStairs01 [STAT:000B39D5]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadecolumnxlgfree01_lod for Dragonborn.esm DLC2DweFacadeColumnXLgFree01_LOD [STAT:040384CF]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkTreasuryStairs01 [STAT:000B39D5]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxlabyrinthianbarrier for unofficial skyrim special edition patch.esp MG07LabyrinthianMorokeiBarrier [ACTI:000F7567]>
[00:32] [BuildBaseRecords] <Debug: Looking for paintingmc0201 for Wyrmstooth.esp WTPaintingmc0201 [STAT:0A5A6C8B]>
[00:32] [BuildBaseRecords] <Debug: Looking for wrplaquetrigger01 for unofficial skyrim special edition patch.esp WeaponRackPlaqueACTIVATORPlayerHouse "Стенд для оружия" [ACTI:000DB2A2]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreblackreach02_LMountain for unofficial skyrim special edition patch.esp MineOreBlackreach02_LMountain "Выход минерала" [ACTI:0010FC10]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreblackreach02 for unofficial skyrim special edition patch.esp MineOreBlackreach02_LMountain "Выход минерала" [ACTI:0010FC10]>
[00:32] [AddModel] <Debug: Meshes\plants\florathistle01.nif FloraThistle01:0 - L1_Thistle:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraThistle01 "Чертополох" [TREE:000B91F0]>
[00:32] [AddModel] <Debug: Meshes\plants\florathistle01.nif FloraThistle01:0 - L1_Thistle:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim WM Flora Fixes.esp TreeFloraThistle01 "Чертополох" [TREE:000B91F0]>
[00:32] [AddModel] <Debug: Meshes\lod\ships\shiplongboatwreck03_lod.nif ShipLongBoatWreck03:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatWreck03 [STAT:0002FB27]>
[00:32] [AddModel] <Debug: Meshes\lod\ships\shiplongboatwreck03_lod.nif ShipLongBoatWreck03:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLongBoatWreck03 [STAT:0002FB27]>
[00:32] [BuildBaseRecords] <Debug: Looking for cavegshaftdoor01 for Skyrim.esm CaveGShaftDoor01 [STAT:0001BFD9]>
[00:32] [BuildBaseRecords] <Debug: Looking for stairs for TheBawbsWardenOfTheCoast.esp WCShackInteriorStairs [STAT:102F8E01]>
[00:32] [AddModel] <Debug: Meshes\lod\ships\shiplongboatwreck03_lod.nif ShipLongBoatWreck03:5 - L1_DetailsShields03:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatWreck03 [STAT:0002FB27]>
[00:32] [AddModel] <Debug: Meshes\lod\ships\shiplongboatwreck03_lod.nif ShipLongBoatWreck03:5 - L1_DetailsShields03:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLongBoatWreck03 [STAT:0002FB27]>
[00:32] [BuildBaseRecords] <Debug: Looking for water1024 for Skyrim.esm Water1024Creek [ACTI:00015428]>
[00:32] [AddModel] <Debug: Meshes\lod\ships\shiplongboatwreck03_lod.nif ShipLongBoatWreck03:6 - L1_DetailsShields03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatWreck03 [STAT:0002FB27]>
[00:32] [AddModel] <Debug: Meshes\lod\ships\shiplongboatwreck03_lod.nif ShipLongBoatWreck03:6 - L1_DetailsShields03:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLongBoatWreck03 [STAT:0002FB27]>
[00:32] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Skyrim.esm Water1024Creek [ACTI:00015428]>
[00:32] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwall01_lod.nif WalkwayCWall01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWall01Snow [STAT:00091A0B]>
[00:32] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwall01_lod.nif WalkwayCWall01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWall01Snow [STAT:00091A0B]>
[00:32] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwall01_lod.nif WalkwayCWall01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWall01Snow [STAT:00091A0B]>
[00:32] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwall01_lod.nif WalkwayCWall01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWall01Snow [STAT:00091A0B]>
[00:32] [BuildBaseRecords] <Debug: Looking for nortmphallbg1waytohallbg01 for Glenmoril.esm zzzRevNorTmpHallBg1wayToHallBg01 [STAT:0E221E7E]>
[00:32] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwall01_lod.nif WalkwayCWall01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWall01Snow [STAT:00091A0B]>
[00:32] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwall01_lod.nif WalkwayCWall01:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWall01Snow [STAT:00091A0B]>
[00:32] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwall01_lod.nif WalkwayCWall01:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWall01Snow [STAT:00091A0B]>
[00:32] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwall01_lod.nif WalkwayCWall01:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWall01Snow [STAT:00091A0B]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadsigndragonbridge01r for Skyrim.esm RoadSignDragonBridge01R [STAT:000D8DA0]>
[00:32] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwall01_lod.nif WalkwayCWall01:19 - L1_Posts:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWall01Snow [STAT:00091A0B]>
[00:32] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwall01_lod.nif WalkwayCWall01:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWall01Snow [STAT:00091A0B]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc1elfhousevcolumnbreak03 for Dawnguard.esm DLC1ElfHouseColumnBreak03 [ACTI:0200D094]>
[00:32] [AddModel] <Debug: Meshes\lod\ships\shiplongboatwreck03_lod_2.nif ShipLongBoatWreck03:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatWreck03 [STAT:0002FB27]>
[00:32] [AddModel] <Debug: Meshes\lod\ships\shiplongboatwreck03_lod_2.nif ShipLongBoatWreck03:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLongBoatWreck03 [STAT:0002FB27]>
[00:32] [AddModel] <Debug: Meshes\lod\ships\shiplongboatwreck03_lod_2.nif ShipLongBoatWreck03:5 - L1_DetailsShields03:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatWreck03 [STAT:0002FB27]>
[00:32] [AddModel] <Debug: Meshes\lod\ships\shiplongboatwreck03_lod_2.nif ShipLongBoatWreck03:5 - L1_DetailsShields03:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLongBoatWreck03 [STAT:0002FB27]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel03ReachMossyRocks01_FC3959FF for Skyrim.esm RockPileL03ReachMossyRocks01 [STAT:00081BB8]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel03ReachMossyRocks01 for Skyrim.esm RockPileL03ReachMossyRocks01 [STAT:00081BB8]>
[00:32] [AddModel] <Debug: Meshes\lod\ships\shiplongboatwreck03_lod_2.nif ShipLongBoatWreck03:6 - L1_DetailsShields03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatWreck03 [STAT:0002FB27]>
[00:32] [AddModel] <Debug: Meshes\lod\ships\shiplongboatwreck03_lod_2.nif ShipLongBoatWreck03:6 - L1_DetailsShields03:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLongBoatWreck03 [STAT:0002FB27]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Skyrim.esm RockPileL03ReachMossyRocks01 [STAT:00081BB8]>
[00:32] [BuildBaseRecords] <Debug: Looking for mrkmines03 for Skyrim.esm MrkMines03 [STAT:000B7929]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Skyrim.esm RockPileL03ReachMossyRocks01 [STAT:00081BB8]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for Glenmoril.esm zzzRevMountainTrim02NoLod [STAT:0E203485]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Skyrim.esm RockPileL03ReachMossyRocks01 [STAT:00081BB8]>
[00:32] [BuildBaseRecords] <Debug: Looking for sovjug01 for SkystoneCastle.esp LA_SS_SovJug01 [STAT:3520B17F]>
[00:32] [BuildBaseRecords] <Debug: Looking for limcrock09 for Glenmoril.esm zzzRevLimeCaveRock09 [STAT:0E2F7761]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwermlgwallcorinx2 for Skyrim.esm DweRmLgWallCorInX2 [STAT:000FF8F7]>
[00:32] [BuildBaseRecords] <Debug: Looking for impfloormid02 for Skyrim.esm ImpFloorMid02 [STAT:0003CB8A]>
[00:32] [BuildBaseRecords] <Debug: Looking for hhlgbaylendl for Skyrim.esm HHLgBayLEndL [STAT:0009DAF3]>
[00:32] [BuildBaseRecords] <Debug: Looking for treeaspenstump01 for Skyrim.esm TreeAspenStump01 [STAT:0006EBCD]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveilhallramp02 for Skyrim.esm CaveILHallRamp02Falmer [STAT:000B9E49]>
[00:32] [BuildBaseRecords] <Debug: Looking for impexticebldgsecondcorner01 for Skyrim.esm ImpExtIceBldgSecondCorner01_NoIceSulfur [STAT:000E9EA3]>
[00:32] [BuildBaseRecords] <Debug: Looking for wrintfloorstmid01largealtar01 for Skyrim.esm WRIntFloorSTMid01LargeAltar01 [STAT:0010451B]>
[00:32] [BuildBaseRecords] <Debug: Looking for impjailwall02 for Skyrim.esm ImpJailWall02 [STAT:00040BB0]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel01ReachMoss01_15C17396 for Skyrim.esm RockPileL01ReachMoss01 [STAT:0008039D]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel01ReachMoss01 for Skyrim.esm RockPileL01ReachMoss01 [STAT:0008039D]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Skyrim.esm RockPileL01ReachMoss01 [STAT:0008039D]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Skyrim.esm RockPileL01ReachMoss01 [STAT:0008039D]>
[00:32] [BuildBaseRecords] <Debug: Looking for wclq02ledger for TheBawbsWardenOfTheCoast.esp WCLQ02LedgerACT "Предупреждение об управлении памятью" [ACTI:102426E5]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Skyrim.esm RockPileL01ReachMoss01 [STAT:0008039D]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgSecondCorner01_NoIceSulfur [STAT:000E9EA3]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveglroomwall01c for Skyrim.esm CaveGLRoomWall01c [STAT:00026C08]>
[00:32] [BuildBaseRecords] <Debug: Looking for dweshelf01 for Skyrim.esm DweShelf01 [STAT:0001EDD8]>
[00:32] [BuildBaseRecords] <Debug: Looking for norcathallsm1wayendcapexsm01 for Skyrim.esm NorCatHallSm1wayEndCapExSm01LightIce [STAT:0010AADC]>
[00:32] [BuildBaseRecords] <Debug: Looking for farmintinnend03WT for Wyrmstooth.esp WTFarmIntInnEnd03 [STAT:0A2BF865]>
[00:32] [BuildBaseRecords] <Debug: Looking for farmintinnend03 for Wyrmstooth.esp WTFarmIntInnEnd03 [STAT:0A2BF865]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintfloorstmid01largealtar01.nif WRIntFloorSTMid01LargeAltar01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntFloorSTMid01LargeAltar01 [STAT:0010451B]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintfloorstmid01largealtar01.nif WRIntFloorSTMid01LargeAltar01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRIntFloorSTMid01LargeAltar01 [STAT:0010451B]>
[00:32] [BuildBaseRecords] <Debug: Looking for shackroofside04_6298DB08passthru for SMIM-SE-Merged-All.esp ShackRoofSide04Snow [STAT:00071836]>
[00:32] [BuildBaseRecords] <Debug: Looking for supporttopfullEC_SS_MadRuinsSupportPillar01Top for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsSupportPillar01Top [STAT:112F6899]>
[00:32] [BuildBaseRecords] <Debug: Looking for shackroofside04_6298DB08 for SMIM-SE-Merged-All.esp ShackRoofSide04Snow [STAT:00071836]>
[00:32] [BuildBaseRecords] <Debug: Looking for supporttopfull for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsSupportPillar01Top [STAT:112F6899]>
[00:32] [BuildBaseRecords] <Debug: Looking for arrubbletiles01 for Update.esm ccBGS_ARRubbleTiles01 [STAT:010031CE]>
[00:32] [BuildBaseRecords] <Debug: Looking for coralsword2h for DAc0da.esm zDcd1stPersonCoralSword2h [STAT:0C00307C]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 SMIM-SE-Merged-All.esp ShackRoofSide04Snow [STAT:00071836]>
[00:32] [BuildBaseRecords] <Debug: Looking for onewaybeamslidex1024 for DAc0da.esm zDcdDweTrapBeam1WaySlider1024 [ACTI:0C006BC0]>
[00:32] [BuildBaseRecords] <Debug: Looking for akavirikodachi for Unslaad.esm zzzCrb1stPersonAkaviriKodachi [STAT:0F09ABA5]>
[00:32] [BuildBaseRecords] <Debug: Looking for _camp_indicator_largehidetent_1br for Campfire.esm _Camp_Indicator_TentFurLarge1BR [ACTI:0902EE1D]>
[00:32] [AddModel] <Debug: Meshes\lod\whiterun\wrintfloorstmid01largealtar01_lod_1.nif WRIntFloorSTMid01LargeAltar01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntFloorSTMid01LargeAltar01 [STAT:0010451B]>
[00:32] [AddModel] <Debug: Meshes\lod\whiterun\wrintfloorstmid01largealtar01_lod_1.nif WRIntFloorSTMid01LargeAltar01:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRIntFloorSTMid01LargeAltar01 [STAT:0010451B]>
[00:32] [BuildBaseRecords] <Debug: Looking for volcanicplateau01DLC01Plateau01SoulCairnDirt02 for Dawnguard.esm DLC01Plateau01SoulCairnDirt02 [STAT:0200589D]>
[00:32] [BuildBaseRecords] <Debug: Looking for volcanicplateau01 for Dawnguard.esm DLC01Plateau01SoulCairnDirt02 [STAT:0200589D]>
[00:32] [BuildBaseRecords] <Debug: Looking for rocks01 for Skyrim.esm RockS01Snow [STAT:0002695D]>
[00:32] [BuildBaseRecords] <Debug: Looking for wrdunintmeaderyfloorstairshall01 for Skyrim.esm WRDunIntMeaderyFloorStairsHall01 [STAT:0007F89D]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevMountainTrim02NoLod [STAT:0E203485]>
[00:32] [BuildBaseRecords] <Debug: Looking for genericbannerred04GenericBannerYellow04 for Skyrim.esm GenericBannerYellow04 [MSTT:000D2020]>
[00:32] [BuildBaseRecords] <Debug: Looking for genericbannerred04 for Skyrim.esm GenericBannerYellow04 [MSTT:000D2020]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainTrim02NoLod [STAT:0E203485]>
[00:32] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchkpeg01 for HearthFires.esm BYOHBYOHWRporchKPeg01 [STAT:0300376F]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevMountainTrim02NoLod [STAT:0E203485]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainTrim02NoLod [STAT:0E203485]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwepipe1wayvent01zzzCHRustyPipe1wayVent01 for Vigilant.esm zzzCHRustyPipe1wayVent01 [STAT:0D0DA65D]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevMountainTrim02NoLod [STAT:0E203485]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwepipe1wayvent01 for Vigilant.esm zzzCHRustyPipe1wayVent01 [STAT:0D0DA65D]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainTrim02NoLod [STAT:0E203485]>
[00:32] [BuildBaseRecords] <Debug: Looking for wrcastlestonetower01porchint for Skyrim.esm WRCastleStoneTower01PorchINT [STAT:000A0DA0]>
[00:32] [BuildBaseRecords] <Debug: Looking for ikrock05 for Glenmoril.esm zzzRevIkRock05VanillaSNHeavy [STAT:0E389496]>
[00:32] [AddModel] <Debug: Meshes\landscape\rocks\rocks01.nif RockS01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockS01Snow [STAT:0002695D]>
[00:32] [AddModel] <Debug: Meshes\landscape\rocks\rocks01.nif RockS01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockS01Snow [STAT:0002695D]>
[00:32] [BuildBaseRecords] <Debug: Looking for tgwallrubbing03 for Skyrim.esm TGWallRubbing03 [STAT:000CF28E]>
[00:32] [BuildBaseRecords] <Debug: Looking for impwell01 for Skyrim.esm ImpExtIceWell01 [STAT:000715F9]>
[00:32] [BuildBaseRecords] <Debug: Looking for wrintwallstcorwinr for Skyrim.esm WRIntWallSTCorWinR [STAT:0003EE4D]>
[00:32] [BuildBaseRecords] <Debug: Looking for dragonpriestmaskgreenstone01 for Skyrim.esm DragonPriestMaskOrichalum01 [ACTI:00081D78]>
[00:32] [BuildBaseRecords] <Debug: Looking for stockadewallstraight01EC_SS_SI_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeWallStraight01_Dementia [STAT:114E7B71]>
[00:32] [BuildBaseRecords] <Debug: Looking for stockadewallstraight01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeWallStraight01_Dementia [STAT:114E7B71]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeWallStraight01_Dementia [STAT:114E7B71]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockl02wet for Skyrim.esm RockL02Wet [STAT:000BB8BD]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockcliff02EC_SS__DementiaNoMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff02_DementiaNoMoss [STAT:1158FD2F]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff02_DementiaNoMoss [STAT:1158FD2F]>
[00:32] [BuildBaseRecords] <Debug: Looking for poisondamagehealth02 for SkystoneCastle.esp LA_SS_PoisonDamageHealth02 [STAT:3520B1F9]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff02_DementiaNoMoss [STAT:1158FD2F]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff02_DementiaNoMoss [STAT:1158FD2F]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff02_DementiaNoMoss [STAT:1158FD2F]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff02_DementiaNoMoss [STAT:1158FD2F]>
[00:32] [BuildBaseRecords] <Debug: Looking for rifrmsmpartitionsecretdoor01 for Skyrim.esm RifRmSmPartitionSecretDoor01 [STAT:000C0304]>
[00:32] [BuildBaseRecords] <Debug: Looking for note02 for SkystoneCastle.esp LA_SS_Note02 [STAT:35A4B144]>
[00:32] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif RockL02Wet:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockL02Wet [STAT:000BB8BD]>
[00:32] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif RockL02Wet:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockL02Wet [STAT:000BB8BD]>
[00:32] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif RockL02Wet:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockL02Wet [STAT:000BB8BD]>
[00:32] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif RockL02Wet:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockL02Wet [STAT:000BB8BD]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwermsmwall02WT for Wyrmstooth.esp WTDweRmSmWall02 [STAT:0A3177F5]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwermsmwall02 for Wyrmstooth.esp WTDweRmSmWall02 [STAT:0A3177F5]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01porchint.nif Decal:24 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRCastleStoneTower01PorchINT [STAT:000A0DA0]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01porchint.nif Decal:24 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTower01PorchINT [STAT:000A0DA0]>
[00:32] [AddModel] <Debug: Meshes\lod\rocks\wet\rockl02wet_lod_0.nif RockL02Wet:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockL02Wet [STAT:000BB8BD]>
[00:32] [AddModel] <Debug: Meshes\lod\rocks\wet\rockl02wet_lod_0.nif RockL02Wet:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockL02Wet [STAT:000BB8BD]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03_LReachMoss for Skyrim.esm MineOreQuicksilver03_LReachMoss "Ртутная жила" [ACTI:0010DCB0]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03 for Skyrim.esm MineOreQuicksilver03_LReachMoss "Ртутная жила" [ACTI:0010DCB0]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ02Alcaire01 "Сундук" [CONT:0F288BBF]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ02Alcaire01 "Сундук" [CONT:0F288BBF]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01porchint.nif WRCastleStoneTower01PorchINT:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTower01PorchINT [STAT:000A0DA0]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01porchint.nif WRCastleStoneTower01PorchINT:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTower01PorchINT [STAT:000A0DA0]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwespecialforgelava03 for Dawnguard.esm DweSpecialForgeLava03 [STAT:02014E98]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilem01tundra for Skyrim.esm RockPileM01FieldGrass01Moss [STAT:0001BFB0]>
[00:32] [BuildBaseRecords] <Debug: Looking for smdeflosol02 for Skyrim.esm SMDEFloSol02 [STAT:00057031]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxsplashlargechurn for Skyrim.esm FXLargeSplashChurnWaterSilentDB [MSTT:0010F634]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutfeim for Unslaad.esm zzzCrbDragonWordFEIM [ACTI:0F1A5BE5]>
[00:32] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchrwalls01 for HearthFires.esm BYOHBYOHWRporchRWalls01 [STAT:03003183]>
[00:32] [BuildBaseRecords] <Debug: Looking for nordwelling03extcourtcap01 for Skyrim.esm NorDwelling03ExtCourtCap01Snow [STAT:00025846]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01porchint.nif WRCastleStoneTower01PorchINT:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTower01PorchINT [STAT:000A0DA0]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01porchint.nif WRCastleStoneTower01PorchINT:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTower01PorchINT [STAT:000A0DA0]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01porchint.nif WRCastleStoneTower01PorchINT:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTower01PorchINT [STAT:000A0DA0]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01porchint.nif WRCastleStoneTower01PorchINT:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTower01PorchINT [STAT:000A0DA0]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01porchint.nif WRCastleStoneTower01PorchINT:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTower01PorchINT [STAT:000A0DA0]>
[00:32] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01porchint.nif WRCastleStoneTower01PorchINT:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTower01PorchINT [STAT:000A0DA0]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03_LRocks for Skyrim.esm MineOreMoonstone03_LRocks "Выход лунного камня" [ACTI:0010D06D]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03 for Skyrim.esm MineOreMoonstone03_LRocks "Выход лунного камня" [ACTI:0010D06D]>
[00:32] [AddModel] <Debug: Meshes\landscape\plants\vinemaple01.nif L1_VineMaple01 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeVineMaple01 [TREE:0009DAA4]>
[00:32] [AddModel] <Debug: Meshes\landscape\plants\vinemaple01.nif L1_VineMaple01 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeVineMaple01 [TREE:0009DAA4]>
[00:32] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif RockPileM01Tundra:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM01FieldGrass01Moss [STAT:0001BFB0]>
[00:32] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif RockPileM01Tundra:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM01FieldGrass01Moss [STAT:0001BFB0]>
[00:32] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif RockPileM01Tundra:4 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockPileM01FieldGrass01Moss [STAT:0001BFB0]>
[00:32] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif RockPileM01Tundra:4 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM01FieldGrass01Moss [STAT:0001BFB0]>
[00:32] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif RockPileM01Tundra:15 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockPileM01FieldGrass01Moss [STAT:0001BFB0]>
[00:32] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif RockPileM01Tundra:15 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM01FieldGrass01Moss [STAT:0001BFB0]>
[00:32] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif RockPileM01Tundra:1 - L2_RockPileM01Tundra:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM01FieldGrass01Moss [STAT:0001BFB0]>
[00:32] [AddModel] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif RockPileM01Tundra:1 - L2_RockPileM01Tundra:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM01FieldGrass01Moss [STAT:0001BFB0]>
[00:32] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestonetower01porchint_lod.nif WRCastleStoneTower01Porch_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTower01PorchINT [STAT:000A0DA0]>
[00:32] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestonetower01porchint_lod.nif WRCastleStoneTower01Porch_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTower01PorchINT [STAT:000A0DA0]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRCastleStoneTower01PorchINT [STAT:000A0DA0]>
[00:32] [AddModel] <Debug: Meshes\lod\rocks\tundra\rockpilem01tundra_lod_0.nif RockPileM01Tundra:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM01FieldGrass01Moss [STAT:0001BFB0]>
[00:32] [AddModel] <Debug: Meshes\lod\rocks\tundra\rockpilem01tundra_lod_0.nif RockPileM01Tundra:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM01FieldGrass01Moss [STAT:0001BFB0]>
[00:32] [AddModel] <Debug: Meshes\lod\rocks\tundra\rockpilem01tundra_lod_0.nif RockPileM01Tundra:1 - L2_RockPileM01Tundra:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockPileM01FieldGrass01Moss [STAT:0001BFB0]>
[00:32] [AddModel] <Debug: Meshes\lod\rocks\tundra\rockpilem01tundra_lod_0.nif RockPileM01Tundra:1 - L2_RockPileM01Tundra:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockPileM01FieldGrass01Moss [STAT:0001BFB0]>
[00:32] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestonetower01porchint_lod_2.nif WRCastleStoneTower01Porch_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTower01PorchINT [STAT:000A0DA0]>
[00:32] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestonetower01porchint_lod_2.nif WRCastleStoneTower01Porch_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTower01PorchINT [STAT:000A0DA0]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRCastleStoneTower01PorchINT [STAT:000A0DA0]>
[00:32] [BuildBaseRecords] <Debug: Looking for norextwallbg1way01water for Skyrim.esm NorExtWallBg1Way01Water [MSTT:000F3DDE]>
[00:32] [BuildBaseRecords] <Debug: Looking for barenziahscrowncompletewithstand for unofficial skyrim special edition patch.esp TGCrownCompleteWithStand "Корона Барензии" [ACTI:0007F8DF]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveirbalconystraight02WT for Wyrmstooth.esp WTCaveIRBalconyStraight02 [STAT:0A7D3541]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveirbalconystraight02 for Wyrmstooth.esp WTCaveIRBalconyStraight02 [STAT:0A7D3541]>
[00:32] [BuildBaseRecords] <Debug: Looking for rtbeebarb01 for Skyrim.esm RTBeeBarb01 [STAT:0003C59F]>
[00:32] [BuildBaseRecords] <Debug: Looking for greatlance2h for Unslaad.esm zzzCrb1stPersonAlcaireGreatlance2H [STAT:0F2A471A]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadsignpost for Skyrim.esm RoadSignPost [STAT:0003AF9D]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTBeeBarb01 [STAT:0003C59F]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTBeeBarb01 [STAT:0003C59F]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTBeeBarb01 [STAT:0003C59F]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTBeeBarb01 [STAT:0003C59F]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTBeeBarb01 [STAT:0003C59F]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTBeeBarb01 [STAT:0003C59F]>
[00:32] [BuildBaseRecords] <Debug: Looking for rmthentry for TheBawbsWardenOfTheCoast.esp WCShackInteriorRmTHEntry [STAT:102F8DFD]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02_LDirt02 for Skyrim.esm MineOreOrichalcum02_LDirt02 "Выход орихалка" [ACTI:0010D031]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02 for Skyrim.esm MineOreOrichalcum02_LDirt02 "Выход орихалка" [ACTI:0010D031]>
[00:32] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop2sided03 for Skyrim.esm StockadeScaffoldTop2Sided03 [STAT:000183DC]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveglhall1way128d01 for Skyrim.esm CaveGLHall1Way128D01 [STAT:0001EC2F]>
[00:32] [BuildBaseRecords] <Debug: Looking for apoforbiddenbookact01 for Dragonborn.esm DLC2TelvanniTowerFloatUpActivatorOLD "Вверх" [ACTI:0403BD7A]>
[00:32] [BuildBaseRecords] <Debug: Looking for table4 for Glenmoril.esm zzzRevWitTable04 [STAT:0E00FD74]>
[00:32] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided03.nif Rope02 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop2Sided03 [STAT:000183DC]>
[00:32] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided03.nif Rope02 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop2Sided03 [STAT:000183DC]>
[00:32] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided03.nif Post02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop2Sided03 [STAT:000183DC]>
[00:32] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided03.nif Post02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop2Sided03 [STAT:000183DC]>
[00:32] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided03.nif Post02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop2Sided03 [STAT:000183DC]>
[00:32] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided03.nif Post02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop2Sided03 [STAT:000183DC]>
[00:32] [BuildBaseRecords] <Debug: Looking for smdcwalsol02 for Skyrim.esm SMdCWalSol02 [STAT:0005B38D]>
[00:32] [BuildBaseRecords] <Debug: Looking for paintinglc0110 for Wyrmstooth.esp WTPaintinglc0110 [STAT:0A5A6C76]>
[00:32] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided03.nif Post02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop2Sided03 [STAT:000183DC]>
[00:32] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided03.nif Post02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop2Sided03 [STAT:000183DC]>
[00:32] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided03.nif StockadeScaffoldTop2Sided03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop2Sided03 [STAT:000183DC]>
[00:32] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided03.nif StockadeScaffoldTop2Sided03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop2Sided03 [STAT:000183DC]>
[00:32] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided03.nif StockadeScaffoldTop2Sided03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop2Sided03 [STAT:000183DC]>
[00:32] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided03.nif StockadeScaffoldTop2Sided03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop2Sided03 [STAT:000183DC]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockshelf01RP_DesertLumpy01 for _ResourcePack.esl RP_RockShelf01DesertLumpy01 [STAT:FE0020A7]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockshelf01 for _ResourcePack.esl RP_RockShelf01DesertLumpy01 [STAT:FE0020A7]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2svshintroofcorr for Dragonborn.esm DLC2SVShIntRoofCorR [STAT:040323F5]>
[00:32] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop2sided03_lod_0.nif StockadeScaffoldTop2Sided03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop2Sided03 [STAT:000183DC]>
[00:32] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop2sided03_lod_0.nif StockadeScaffoldTop2Sided03:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop2Sided03 [STAT:000183DC]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertlumpy01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\desertlumpy01_d.dds _ResourcePack.esl RP_RockShelf01DesertLumpy01 [STAT:FE0020A7]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab01.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_RockShelf01DesertLumpy01 [STAT:FE0020A7]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockcliff01ReachGrass01ReachMossyRocks01_852A6C30 for Skyrim.esm RockCliff01ReachGrass01ReachMossyRocks01 [STAT:000A3ABA]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockcliff01ReachGrass01ReachMossyRocks01 for Skyrim.esm RockCliff01ReachGrass01ReachMossyRocks01 [STAT:000A3ABA]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Skyrim.esm RockCliff01ReachGrass01ReachMossyRocks01 [STAT:000A3ABA]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Skyrim.esm RockCliff01ReachGrass01ReachMossyRocks01 [STAT:000A3ABA]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Skyrim.esm RockCliff01ReachGrass01ReachMossyRocks01 [STAT:000A3ABA]>
[00:32] [BuildBaseRecords] <Debug: Looking for l1_sc_gravestone03 for Dawnguard.esm sc_gravestone03 [STAT:0200280D]>
[00:32] [BuildBaseRecords] <Debug: Looking for statueysgramor for DAc0da.esm zDcdYsgramorStatue [STAT:0C00157D]>
[00:32] [BuildBaseRecords] <Debug: Looking for implroomdoorb04 for Skyrim.esm ImpLRoomDoorB04 [STAT:000388DB]>
[00:32] [BuildBaseRecords] <Debug: Looking for falmerpgepillar01 for Dawnguard.esm FalmerPGEPillar01 [STAT:02005E93]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveirhalldeadend02 for Skyrim.esm CaveIRHallDeadEnd02 [STAT:0007330B]>
[00:32] [BuildBaseRecords] <Debug: Looking for trees02 for Glenmoril.esm zzzRevOrchardTreeS02_st [STAT:0E001EA5]>
[00:32] [BuildBaseRecords] <Debug: Looking for treepineforestcutstump01Heavy_SN for Skyrim.esm TreePineForestCutStump01Heavy_SN [STAT:0009B8CD]>
[00:32] [BuildBaseRecords] <Debug: Looking for treepineforestcutstump01 for Skyrim.esm TreePineForestCutStump01Heavy_SN [STAT:0009B8CD]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwecenturionbust01 for Skyrim.esm DweCenturionBust01snow [STAT:000C99D2]>
[00:32] [BuildBaseRecords] <Debug: Looking for upperendtable01 for Weapons Armor Clothing & Clutter Fixes.esp UpperEndTable01_NoRespawn_WACCF "Тумбочка" [CONT:2900FB08]>
[00:32] [BuildBaseRecords] <Debug: Looking for rtkeepentryway01WT for Wyrmstooth.esp WTRTKeepEntryway01 [STAT:0A791575]>
[00:32] [BuildBaseRecords] <Debug: Looking for rtkeepentryway01 for Wyrmstooth.esp WTRTKeepEntryway01 [STAT:0A791575]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel01_7E2A9BCFpassthru for Glenmoril.esm zzzRevRockPileL01 [STAT:0E00A8B6]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel01_7E2A9BCF for Glenmoril.esm zzzRevRockPileL01 [STAT:0E00A8B6]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Glenmoril.esm zzzRevRockPileL01 [STAT:0E00A8B6]>
[00:32] [BuildBaseRecords] <Debug: Looking for lockpicklock01 for Skyrim.esm HighPolyLock [STAT:000A848B]>
[00:32] [BuildBaseRecords] <Debug: Looking for norrmbgwallfrontdam01 for Skyrim.esm NorRmBgWallFrontDam01 [STAT:0003E9F2]>
[00:32] [BuildBaseRecords] <Debug: Looking for shackframemend02zzzRevDead for Glenmoril.esm zzzRevDeadShackFrameMEnd02 [STAT:0E016DD1]>
[00:32] [BuildBaseRecords] <Debug: Looking for shackframemend02 for Glenmoril.esm zzzRevDeadShackFrameMEnd02 [STAT:0E016DD1]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\rocks01.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevRockPileL01 [STAT:0E00A8B6]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockPileL01 [STAT:0E00A8B6]>
[00:32] [BuildBaseRecords] <Debug: Looking for blackreachsmallmushroom03 for Skyrim.esm BlackreachSmallMushroom03 [STAT:000CE0B5]>
[00:32] [BuildBaseRecords] <Debug: Looking for slgcarchcon01 for Skyrim.esm SLGCArchCon01 [STAT:0006ABE1]>
[00:32] [BuildBaseRecords] <Debug: Looking for benthicwarhammer for Glenmoril.esm zzzRev1stPersonBenthicWarhammer [STAT:0E32C64A]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc1lumgroundcover02 for Dawnguard.esm DLC01LumGroundCover02 [STAT:0200EFB8]>
[00:32] [AddModel] <Debug: Meshes\architecture\shackkit\shackframemend02.nif ShackFrameMEnd02:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackFrameMEnd02 [STAT:0E016DD1]>
[00:32] [AddModel] <Debug: Meshes\architecture\shackkit\shackframemend02.nif ShackFrameMEnd02:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackFrameMEnd02 [STAT:0E016DD1]>
[00:32] [BuildBaseRecords] <Debug: Looking for seruinsfontstatic01 for Dawnguard.esm SERuinsFontStatic01 [STAT:02018BC2]>
[00:32] [AddModel] <Debug: Meshes\architecture\shackkit\shackframemend02.nif ShackFrameMEnd02:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackFrameMEnd02 [STAT:0E016DD1]>
[00:32] [AddModel] <Debug: Meshes\architecture\shackkit\shackframemend02.nif ShackFrameMEnd02:30 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackFrameMEnd02 [STAT:0E016DD1]>
[00:32] [BuildBaseRecords] <Debug: Looking for tundrastreambend01ReachMoss01 for Update.esm TundraStreamBend01ReachMoss01 [STAT:01002F5B]>
[00:32] [BuildBaseRecords] <Debug: Looking for tundrastreambend01 for Update.esm TundraStreamBend01ReachMoss01 [STAT:01002F5B]>
[00:32] [BuildBaseRecords] <Debug: Looking for mothsdead for Glenmoril.esm zzzRevWitMothsDead [STAT:0E007D5C]>
[00:32] [BuildBaseRecords] <Debug: Looking for norrubblepile02 for Dragonborn.esm NorRubblePile02_DLC2Ash [STAT:04027A2B]>
[00:32] [AddModel] <Debug: Meshes\lod\shackkit\shackframemend02_lod_0.nif ShackFrameMEnd02:26 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackFrameMEnd02 [STAT:0E016DD1]>
[00:32] [AddModel] <Debug: Meshes\lod\shackkit\shackframemend02_lod_0.nif ShackFrameMEnd02:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackFrameMEnd02 [STAT:0E016DD1]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Glenmoril.esm zzzRevDeadShackFrameMEnd02 [STAT:0E016DD1]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveglwalldoorl01 for Skyrim.esm CaveGLWallDoorL01ice [STAT:0007A858]>
[00:32] [BuildBaseRecords] <Debug: Looking for rtstables01 for Skyrim.esm RTStables01 [STAT:000BB7B3]>
[00:32] [BuildBaseRecords] <Debug: Looking for dinttowertop01 for Dawnguard.esm DIntTowerTop01 [STAT:02010126]>
[00:32] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile02.nif Chunk02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm NorRubblePile02_DLC2Ash [STAT:04027A2B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile02.nif Chunk02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm NorRubblePile02_DLC2Ash [STAT:04027A2B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile02.nif NorRubblePile02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm NorRubblePile02_DLC2Ash [STAT:04027A2B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile02.nif NorRubblePile02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm NorRubblePile02_DLC2Ash [STAT:04027A2B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile02.nif NorRubblePile02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm NorRubblePile02_DLC2Ash [STAT:04027A2B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile02.nif NorRubblePile02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm NorRubblePile02_DLC2Ash [STAT:04027A2B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile02.nif NorRubblePile02:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm NorRubblePile02_DLC2Ash [STAT:04027A2B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile02.nif NorRubblePile02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm NorRubblePile02_DLC2Ash [STAT:04027A2B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile02.nif NorRubblePile02:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm NorRubblePile02_DLC2Ash [STAT:04027A2B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile02.nif NorRubblePile02:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm NorRubblePile02_DLC2Ash [STAT:04027A2B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile02.nif NorRubblePile02:35 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm NorRubblePile02_DLC2Ash [STAT:04027A2B]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03_LVolcanicTundraDirt for Skyrim.esm MineOreOrichalcum03_LVolcanicTundraDirt "Выход орихалка" [ACTI:0010DB3B]>
[00:32] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile02.nif NorRubblePile02:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm NorRubblePile02_DLC2Ash [STAT:04027A2B]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03 for Skyrim.esm MineOreOrichalcum03_LVolcanicTundraDirt "Выход орихалка" [ACTI:0010DB3B]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilem03zzzRev_Moss for Glenmoril.esm zzzRevRockPileM03_Moss [STAT:0E003756]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilem03 for Glenmoril.esm zzzRevRockPileM03_Moss [STAT:0E003756]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevRockPileM03_Moss [STAT:0E003756]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockPileM03_Moss [STAT:0E003756]>
[00:32] [BuildBaseRecords] <Debug: Looking for impstablesingle01 for Wyrmstooth.esp WTImpStableSingle01Snow [STAT:0A3895A7]>
[00:32] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile02_lod_0.nif Chunk02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm NorRubblePile02_DLC2Ash [STAT:04027A2B]>
[00:32] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile02_lod_0.nif Chunk02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm NorRubblePile02_DLC2Ash [STAT:04027A2B]>
[00:32] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile02_lod_0.nif NorRubblePile02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm NorRubblePile02_DLC2Ash [STAT:04027A2B]>
[00:32] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile02_lod_0.nif NorRubblePile02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm NorRubblePile02_DLC2Ash [STAT:04027A2B]>
[00:32] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile02_lod_0.nif NorRubblePile02:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm NorRubblePile02_DLC2Ash [STAT:04027A2B]>
[00:32] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile02_lod_0.nif NorRubblePile02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm NorRubblePile02_DLC2Ash [STAT:04027A2B]>
[00:32] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile02_lod_0.nif NorRubblePile02:35 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm NorRubblePile02_DLC2Ash [STAT:04027A2B]>
[00:32] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile02_lod_0.nif NorRubblePile02:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm NorRubblePile02_DLC2Ash [STAT:04027A2B]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreiron01_LFallForestRocks for Skyrim.esm MineOreIron01_LFallForestRocks "Железорудная жила" [ACTI:0010DAA5]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreiron01 for Skyrim.esm MineOreIron01_LFallForestRocks "Железорудная жила" [ACTI:0010DAA5]>
[00:32] [BuildBaseRecords] <Debug: Looking for coralgrj01 for DAc0da.esm zDcdCoralGrJ01 [STAT:0C003125]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\rtstables01.nif Object208 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTStables01 [STAT:000BB7B3]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\rtstables01.nif Object208 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTStables01 [STAT:000BB7B3]>
[00:32] [BuildBaseRecords] <Debug: Looking for supportcorneraEC_SS_MadRuinsSupportPillarCorner01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsSupportPillarCorner01 [STAT:112D81BA]>
[00:32] [BuildBaseRecords] <Debug: Looking for supportcornera for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsSupportPillarCorner01 [STAT:112D81BA]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadchunkm02Dirt01 for TheBawbsWardenOfTheCoast.esp RoadChunkM02Dirt01 [STAT:10010E25]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadchunkm02 for TheBawbsWardenOfTheCoast.esp RoadChunkM02Dirt01 [STAT:10010E25]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\rtstables01.nif RTStables01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTStables01 [STAT:000BB7B3]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\rtstables01.nif RTStables01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTStables01 [STAT:000BB7B3]>
[00:32] [BuildBaseRecords] <Debug: Looking for nobleshelf04 for Skyrim.esm NobleShelf04 [STAT:000C29F5]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\rtstables01.nif RTStables01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTStables01 [STAT:000BB7B3]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\rtstables01.nif RTStables01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTStables01 [STAT:000BB7B3]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\rtstables01.nif RTStables01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTStables01 [STAT:000BB7B3]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\rtstables01.nif RTStables01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTStables01 [STAT:000BB7B3]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwelever01 for Skyrim.esm DweLever01 "Рычаг" [ACTI:0008F3F9]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\rtstables01.nif RTStables01:16 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTStables01 [STAT:000BB7B3]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\rtstables01.nif RTStables01:16 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTStables01 [STAT:000BB7B3]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\rtstables01.nif RTStables01:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTStables01 [STAT:000BB7B3]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\rtstables01.nif RTStables01:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTStables01 [STAT:000BB7B3]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\rtstables01.nif RTStables01:38 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTStables01 [STAT:000BB7B3]>
[00:32] [AddModel] <Debug: Meshes\architecture\riften\rtstables01.nif RTStables01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTStables01 [STAT:000BB7B3]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilem01DLC2VolcanicAsh01 for Dragonborn.esm DLC2RockPileM01VolcanicAsh01 [STAT:04016E11]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Dragonborn.esm DLC2RockPileM01VolcanicAsh01 [STAT:04016E11]>
[00:32] [BuildBaseRecords] <Debug: Looking for maggotqueenrot for Glenmoril.esm zzzRevOrchardMaggotQueenRot [STAT:0E19F3C8]>
[00:32] [BuildBaseRecords] <Debug: Looking for barrel01 for Weapons Armor Clothing & Clutter Fixes.esp BarrelIngredientUncommon01_NoRespawn_WACCF "Бочка" [CONT:2900FB05]>
[00:32] [BuildBaseRecords] <Debug: Looking for ysgramorsbladepiece06mounted for Skyrim.esm YsgramorsBladePiece06Mounted [STAT:000DAB91]>
[00:32] [BuildBaseRecords] <Debug: Looking for javaltree01glow for Glenmoril.esm zzzRevJabalTree01Glow [STAT:0E240164]>
[00:32] [BuildBaseRecords] <Debug: Looking for cavegboulders03 for Skyrim.esm CaveGBoulderS03Ice [STAT:00042096]>
[00:32] [BuildBaseRecords] <Debug: Looking for bretonlowerclassdivider01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIDivider [STAT:1109FCAF]>
[00:32] [BuildBaseRecords] <Debug: Looking for largerainbarrel_blood_puddle01 for Dawnguard.esm LargeRainBarrel_Blood_Puddle01 [MSTT:020042BD]>
[00:32] [AddModel] <Debug: Meshes\lod\riften\rtstables01_lod.nif RTStables01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTStables01 [STAT:000BB7B3]>
[00:32] [AddModel] <Debug: Meshes\lod\riften\rtstables01_lod.nif RTStables01_LOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTStables01 [STAT:000BB7B3]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxdragontakeoffdustgrass for Skyrim.esm FXDragonTakeoffDustGrass [MSTT:0003F1BA]>
[00:32] [BuildBaseRecords] <Debug: Looking for signrtblacksmith01 for Skyrim.esm SignRTBlacksmith01 [MSTT:000EA623]>
[00:32] [AddModel] <Debug: Meshes\lod\riften\rtstables01_lod.nif RTStables01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTStables01 [STAT:000BB7B3]>
[00:32] [AddModel] <Debug: Meshes\lod\riften\rtstables01_lod.nif RTStables01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTStables01 [STAT:000BB7B3]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTStables01 [STAT:000BB7B3]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTStables01 [STAT:000BB7B3]>
[00:32] [BuildBaseRecords] <Debug: Looking for daedricreliquaryband03 for Skyrim.esm dunMiddenRingStatic02 [STAT:000DA736]>
[00:32] [AddModel] <Debug: Meshes\lod\riften\rtstables01_lod01.nif RTStables01_LOD01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTStables01 [STAT:000BB7B3]>
[00:32] [AddModel] <Debug: Meshes\lod\riften\rtstables01_lod01.nif RTStables01_LOD01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTStables01 [STAT:000BB7B3]>
[00:32] [BuildBaseRecords] <Debug: Looking for whvalunstrad9 for Skyrim.esm WHvalunstrad9 [STAT:000FFEC5]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2dweclutterplatformgiant01 for Dragonborn.esm DLC2DweClutterPlatformGiant01 [STAT:040264FF]>
[00:32] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Unslaad.esm zzzCrbTreasQEPpk2H "Сундук" [CONT:0F3CB476]>
[00:32] [AddModel] <Debug: Meshes\lod\riften\rtstables01_lod01.nif RTStables01_LOD01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTStables01 [STAT:000BB7B3]>
[00:32] [AddModel] <Debug: Meshes\lod\riften\rtstables01_lod01.nif RTStables01_LOD01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTStables01 [STAT:000BB7B3]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTStables01 [STAT:000BB7B3]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTStables01 [STAT:000BB7B3]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountaincliff03_5D70550Epassthru for Skyrim.esm MountainCliff03_LightSN [STAT:00027DD9]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveishaftdoor03 for Skyrim.esm CaveIShaftDoor03 [STAT:000334B0]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountaincliff03_5D70550E for Skyrim.esm MountainCliff03_LightSN [STAT:00027DD9]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwefacadebridgepar2way01 for Skyrim.esm DweFacadeBridgePar2way01 [STAT:0004F7B8]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountaincliff03 for Skyrim.esm MountainCliff03_LightSN [STAT:00027DD9]>
[00:32] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff03_5D70550E_lod_0l.nif for Skyrim.esm MountainCliff03_LightSN [STAT:00027DD9]>
[00:32] [BuildBaseRecords] <Debug: Looking for sky_seagullanimright for TheBawbsWardenOfTheCoast.esp WCSeagull03 [MSTT:100204A9]>
[00:32] [BuildBaseRecords] <Debug: Looking for ruinspuzzledoorfx for Skyrim.esm RuinsPuzzleDoorFX [MSTT:00052172]>
[00:32] [BuildBaseRecords] <Debug: Looking for norhallbg1way01 for Skyrim.esm NorHallBg1way01ice [STAT:00060F28]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwekagrumezwallsl for Dragonborn.esm DweKagrumezWallsL [ACTI:04021482]>
[00:32] [BuildBaseRecords] <Debug: Looking for norextrubblepile07 for Skyrim.esm NorExtRubblePile07_SnowLight [STAT:00074033]>
[00:32] [BuildBaseRecords] <Debug: Looking for minecshaftdoorb02 for Skyrim.esm MineCShaftDoorB02 [STAT:0004552F]>
[00:32] [BuildBaseRecords] <Debug: Looking for nortmpextplatfloorraised01 for Skyrim.esm NorTmpExtPlatFloorRaised01LtSnow [STAT:0009A7F9]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweclutterplatformgiant01.nif DLC2DweClutterPlatformGiant01:8 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweClutterPlatformGiant01 [STAT:040264FF]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweclutterplatformgiant01.nif DLC2DweClutterPlatformGiant01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweClutterPlatformGiant01 [STAT:040264FF]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweclutterplatformgiant01.nif DLC2DweClutterPlatformGiant01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweClutterPlatformGiant01 [STAT:040264FF]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweclutterplatformgiant01.nif DLC2DweClutterPlatformGiant01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweClutterPlatformGiant01 [STAT:040264FF]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweclutterplatformgiant01.nif DLC2DweClutterPlatformGiant01:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweClutterPlatformGiant01 [STAT:040264FF]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweclutterplatformgiant01.nif DLC2DweClutterPlatformGiant01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweClutterPlatformGiant01 [STAT:040264FF]>
[00:32] [BuildBaseRecords] <Debug: Looking for wrcastlerugcmid01 for Skyrim.esm WRCastleRugCMid01 [STAT:000DEDDC]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweclutterplatformgiant01.nif DLC2DweClutterPlatformGiant01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweClutterPlatformGiant01 [STAT:040264FF]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweclutterplatformgiant01.nif DLC2DweClutterPlatformGiant01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweClutterPlatformGiant01 [STAT:040264FF]>
[00:32] [BuildBaseRecords] <Debug: Looking for implroompillar01 for Skyrim.esm ImpLRoomPillar01snow [STAT:000CD98C]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweclutterplatformgiant01.nif DLC2DweClutterPlatformGiant01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweClutterPlatformGiant01 [STAT:040264FF]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweclutterplatformgiant01.nif DLC2DweClutterPlatformGiant01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweClutterPlatformGiant01 [STAT:040264FF]>
[00:32] [BuildBaseRecords] <Debug: Looking for aoefrost for DAc0da.esm zDcdTrapAoEFrostCrWintercaller [ACTI:0C00CCA4]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweclutterplatformgiant01.nif DLC2DweClutterPlatformGiant01:44 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweClutterPlatformGiant01 [STAT:040264FF]>
[00:32] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweclutterplatformgiant01.nif DLC2DweClutterPlatformGiant01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweClutterPlatformGiant01 [STAT:040264FF]>
[00:32] [BuildBaseRecords] <Debug: Looking for mineoreebony01 for Skyrim.esm MineOreEbony01 "Эбонитовая жила" [ACTI:000E2BC2]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwechandelier01on for Skyrim.esm DweChandelier01On [STAT:000E769A]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountaincliffslopezzzRev_Wet_E9E8F308 for Glenmoril.esm zzzRevMountainCliffSlope_Wet [STAT:0E000EC2]>
[00:32] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp USKPPersonalChestSmallRespawn "Сундук" [CONT:07019D62]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountaincliffslopezzzRev_Wet for Glenmoril.esm zzzRevMountainCliffSlope_Wet [STAT:0E000EC2]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockm02 for Skyrim.esm RockM02Ice [STAT:0010AA21]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxfirewithembers01 for Skyrim.esm FXfireWithEmbersHeavy [MSTT:00033DA4]>
[00:32] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxfirewithembers01_dyndolod_lod.nif Skyrim.esm FXfireWithEmbersHeavy [MSTT:00033DA4]>
[00:32] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\effects\fxfirewithembers01_dyndolod_lod.nif Skyrim.esm FXfireWithEmbersHeavy [MSTT:00033DA4]>
[00:32] [BuildBaseRecords] <Debug: Looking for arpitcornercolumn01 for Update.esm ccBGS_ARPitCornerColumn01 [STAT:01003190]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweclutterplatformgiant01_lod_2.nif DLC2DweClutterPlatformGiant01:8 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweClutterPlatformGiant01 [STAT:040264FF]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweclutterplatformgiant01_lod_2.nif DLC2DweClutterPlatformGiant01:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweClutterPlatformGiant01 [STAT:040264FF]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweclutterplatformgiant01_lod_2.nif DLC2DweClutterPlatformGiant01:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweClutterPlatformGiant01 [STAT:040264FF]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweclutterplatformgiant01_lod_2.nif DLC2DweClutterPlatformGiant01:39 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweClutterPlatformGiant01 [STAT:040264FF]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweclutterplatformgiant01_lod_2.nif DLC2DweClutterPlatformGiant01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweClutterPlatformGiant01 [STAT:040264FF]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweclutterplatformgiant01_lod_2.nif DLC2DweClutterPlatformGiant01:42 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweClutterPlatformGiant01 [STAT:040264FF]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2dwerubblepileceiling02 for Dragonborn.esm DLC2DweRubblePileCeiling02 [STAT:04020752]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweclutterplatformgiant01_lod_2.nif DLC2DweClutterPlatformGiant01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweClutterPlatformGiant01 [STAT:040264FF]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweclutterplatformgiant01_lod_2.nif DLC2DweClutterPlatformGiant01:43 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweClutterPlatformGiant01 [STAT:040264FF]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweclutterplatformgiant01_lod_2.nif DLC2DweClutterPlatformGiant01:44 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweClutterPlatformGiant01 [STAT:040264FF]>
[00:32] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweclutterplatformgiant01_lod_2.nif DLC2DweClutterPlatformGiant01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweClutterPlatformGiant01 [STAT:040264FF]>
[00:32] [BuildBaseRecords] <Debug: No mini atlas for textures\dungeons\dwemerruins\dwemetalsheet01.dds in meshes\dlc02\lod\dwemer\dlc2dweclutterplatformgiant01_lod_2.nif for Dragonborn.esm DLC2DweClutterPlatformGiant01 [STAT:040264FF]>
[00:32] [BuildBaseRecords] <Debug: No mini atlas for textures\dlc02\dungeons\dwemer\dlc2dwebronzedesign01.dds in meshes\dlc02\lod\dwemer\dlc2dweclutterplatformgiant01_lod_2.nif for Dragonborn.esm DLC2DweClutterPlatformGiant01 [STAT:040264FF]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockl04zzzRev_Moss_D7F51DBF for Glenmoril.esm zzzRevRockL04_Moss [STAT:0E0045DA]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockl04zzzRev_Moss for Glenmoril.esm zzzRevRockL04_Moss [STAT:0E0045DA]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountaintrim03CoastOceanFloor01 for Skyrim.esm MountainTrim03CoastOceanFloor01 [STAT:000F23F0]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockl04_D7F51DBFpassthru for Glenmoril.esm zzzRevRockL04_Moss [STAT:0E0045DA]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountaintrim03 for Skyrim.esm MountainTrim03CoastOceanFloor01 [STAT:000F23F0]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockl04_D7F51DBF for Glenmoril.esm zzzRevRockL04_Moss [STAT:0E0045DA]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockl04 for Glenmoril.esm zzzRevRockL04_Moss [STAT:0E0045DA]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadeliftleverstatic for Dragonborn.esm DLC2DweFacadeLiftLeverSTATIC [STAT:04020755]>
[00:32] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliffslope_lod_0.nif MountainCliffSlope_LOD_0:1 Shader Flags 1: Vertex_Alpha | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffSlope_Wet [STAT:0E000EC2]>
[00:32] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliffslope_lod_0.nif MountainCliffSlope_LOD_0:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffSlope_Wet [STAT:0E000EC2]>
[00:32] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliffslope_lod_0.nif MountainCliffSlope_LOD_0:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffSlope_Wet [STAT:0E000EC2]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveglroomcorner01c for Skyrim.esm CaveGLRoomCorner01cIce [STAT:000919FE]>
[00:32] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliffslope_lod_0.nif MountainCliffSlope_LOD_0:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffSlope_Wet [STAT:0E000EC2]>
[00:32] [BuildBaseRecords] <Debug: Looking for norhallbg1waytormsmside01 for Skyrim.esm NorHallBg1wayToRmSmSide01 [STAT:0002BE45]>
[00:32] [BuildBaseRecords] <Debug: Looking for ocwmapflagfortgreen01 for OwnCivilWar.esp OCWMapFlagGreenFortGreymoor "Форт Греймур" [ACTI:4B003DF5]>
[00:32] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliffslope_lod_1.nif MountainCliffSlope_LOD_1:1 Shader Flags 1: Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffSlope_Wet [STAT:0E000EC2]>
[00:32] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliffslope_lod_1.nif MountainCliffSlope_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffSlope_Wet [STAT:0E000EC2]>
[00:32] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliffslope_lod_1.nif MountainCliffSlope_LOD_1:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffSlope_Wet [STAT:0E000EC2]>
[00:32] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliffslope_lod_1.nif MountainCliffSlope_LOD_1:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffSlope_Wet [STAT:0E000EC2]>
[00:32] [BuildBaseRecords] <Debug: Looking for casplatstair01 for Dawnguard.esm CasPlatStair01_Snow [STAT:0200BA47]>
[00:32] [BuildBaseRecords] <Debug: Looking for wrintfloordirtcoravent01 for Skyrim.esm WRIntFloorDirtCorAVent01 [STAT:0009DC6F]>
[00:32] [BuildBaseRecords] <Debug: Looking for dlc2dwehallbgendcap01 for Dragonborn.esm DLC2DweHallBgEndCap01 [STAT:040202C6]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel03wetRP_SandWet01 for _ResourcePack.esl RP_RockPileL03WetSandWet01 [STAT:FE002087]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpilel03wet for _ResourcePack.esl RP_RockPileL03WetSandWet01 [STAT:FE002087]>
[00:32] [BuildBaseRecords] <Debug: Looking for smdewalhaf01 for Skyrim.esm SMdEWalHaf01 [STAT:00065812]>
[00:32] [BuildBaseRecords] <Debug: Looking for impexticewalldivider01 for Skyrim.esm ImpExtIceWallDivider01 [STAT:0006F75C]>
[00:32] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliffslope_lod_2.nif MountainCliffSlope_LOD_2:1 Shader Flags 1: Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffSlope_Wet [STAT:0E000EC2]>
[00:32] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliffslope_lod_2.nif MountainCliffSlope_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffSlope_Wet [STAT:0E000EC2]>
[00:32] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliffslope_lod_2.nif MountainCliffSlope_LOD_2:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffSlope_Wet [STAT:0E000EC2]>
[00:32] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliffslope_lod_2.nif MountainCliffSlope_LOD_2:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffSlope_Wet [STAT:0E000EC2]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sandwet01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\sandwet01_d.dds _ResourcePack.esl RP_RockPileL03WetSandWet01 [STAT:FE002087]>
[00:32] [BuildBaseRecords] <Debug: Looking for wrdunintstairsdown01 for Skyrim.esm WRDunIntStairsDown01 [STAT:000DCBB5]>
[00:32] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodstairs02 for Skyrim.esm ShipKatariahWoodStairs02 [STAT:000E74F4]>
[00:32] [BuildBaseRecords] <Debug: Looking for imptowerinempty for Skyrim.esm ImpTowerInEmpty [STAT:0002AC59]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwehallbgendcap01WT for Wyrmstooth.esp WTDweHallBgEndCap01 [STAT:0A3D129A]>
[00:32] [BuildBaseRecords] <Debug: Looking for dwehallbgendcap01 for Wyrmstooth.esp WTDweHallBgEndCap01 [STAT:0A3D129A]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockL04_Moss [STAT:0E0045DA]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadcurvelong45r01FallForestDirt01 for Skyrim.esm RoadCurveLong45R01FallForestDirt01 [STAT:000B0149]>
[00:32] [BuildBaseRecords] <Debug: Looking for minesecretdoor01 for Skyrim.esm MineSecretDoor01 "Дверь" [DOOR:0003E469]>
[00:32] [BuildBaseRecords] <Debug: Looking for roadcurvelong45r01 for Skyrim.esm RoadCurveLong45R01FallForestDirt01 [STAT:000B0149]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveirhall1way128r01_dlc1_unique for Dawnguard.esm CaveIRHall1Way128R01_DLC1_UNIQUE [STAT:0200D80E]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveirhall1way128r01_dlc1_unique for Dawnguard.esm CaveIRHall1Way128R01_DLC1_UNIQUE [STAT:0200D80E]>
[00:32] [BuildBaseRecords] <Debug: Looking for ruinspot01 for Skyrim.esm RuinsPot01Static [STAT:000B1B70]>
[00:32] [BuildBaseRecords] <Debug: Looking for dragonbridge01 for Skyrim.esm DragonBridge01 [STAT:000E37A7]>
[00:32] [BuildBaseRecords] <Debug: Looking for rtcivilwartower01 for Glenmoril.esm zzzGHRTCivilWarTower01_Snow [STAT:0E00CA73]>
[00:32] [BuildBaseRecords] <Debug: Looking for 1stpersonwaraxe for Dawnguard.esm 1stPersonDragonboneWarAxe [STAT:02014FC9]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTCivilWarTower01_Snow [STAT:0E00CA73]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTCivilWarTower01_Snow [STAT:0E00CA73]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTCivilWarTower01_Snow [STAT:0E00CA73]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTCivilWarTower01_Snow [STAT:0E00CA73]>
[00:32] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTCivilWarTower01_Snow [STAT:0E00CA73]>
[00:32] [BuildBaseRecords] <Debug: Looking for cushion03 for Glenmoril.esm zzzGHCushion03 [STAT:0E00FAE8]>
[00:32] [BuildBaseRecords] <Debug: Looking for da13vinewall02 for Skyrim.esm DA13VineWall02 [STAT:000BD6A9]>
[00:32] [BuildBaseRecords] <Debug: Looking for planter04sapling for SkystoneCastle.esp LA_SS_Planter04Sapling [STAT:3589BDD5]>
[00:32] [BuildBaseRecords] <Debug: Looking for platmid512x384zzzRevCas_PineForest for Glenmoril.esm zzzRevCasPlatMid512x384_PineForest [STAT:0E2EBD16]>
[00:32] [BuildBaseRecords] <Debug: Looking for platmid512x384 for Glenmoril.esm zzzRevCasPlatMid512x384_PineForest [STAT:0E2EBD16]>
[00:32] [BuildBaseRecords] <Debug: Looking for strongbox01 for Weapons Armor Clothing & Clutter Fixes.esp StrongBox "Сейф" [CONT:0009424C]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveghall1way128r01 for Skyrim.esm CaveGHall1Way128R01 [STAT:0001EC45]>
[00:32] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Skyrim.esm dunMiddenVelehkRewardChest "Сундук Велека Сейна" [CONT:000DDEF7]>
[00:32] [BuildBaseRecords] <Debug: Looking for water2048 for Skyrim.esm Water2048DefaultIntAnkleStill [ACTI:000CC7B9]>
[00:32] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water2048_dyndolod_lod.nif Skyrim.esm Water2048DefaultIntAnkleStill [ACTI:000CC7B9]>
[00:32] [BuildBaseRecords] <Debug: Looking for metallanternsmall for TheBawbsWardenOfTheCoast.esp WCLantern02 [STAT:100204D3]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxsearchlighttrap_apomist45 for DAc0da.esm zDcdActSensorLightApo45 [ACTI:0C00B55D]>
[00:32] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchlint01 for HearthFires.esm BYOHBYOHWRporchLINT01 [STAT:030031FC]>
[00:32] [BuildBaseRecords] <Debug: Looking for la_bannerskystonegreen for SkystoneCastle.esp LA_SS_BannerSkystoneGreen [MSTT:35812C45]>
[00:32] [BuildBaseRecords] <Debug: Looking for puzzledoormediumwheel06 for Dragonborn.esm DLC2PuzzleDoorMediumWheel06Static [STAT:0403270F]>
[00:32] [BuildBaseRecords] <Debug: Looking for beastcutter for Glenmoril.esm zzzRev1stPersonBeastCutter [STAT:0E0089CE]>
[00:32] [BuildBaseRecords] <Debug: Looking for _camp_fuel_fragile_branchesunlit for Campfire.esm _Camp_Fuel_Fragile_BranchesUnlit [ACTI:09032332]>
[00:32] [AddModel] <Debug: Meshes\sheogorad\dagon fel\metallanternsmall.nif Objekt02 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCLantern02 [STAT:100204D3]>
[00:32] [AddModel] <Debug: Meshes\sheogorad\dagon fel\metallanternsmall.nif Objekt02 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCLantern02 [STAT:100204D3]>
[00:32] [AddModel] <Debug: Meshes\sheogorad\dagon fel\metallanternsmall.nif Objekt01 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCLantern02 [STAT:100204D3]>
[00:32] [BuildBaseRecords] <Debug: Looking for whfireplace03 for Skyrim.esm WHfireplace03 [STAT:000CB93B]>
[00:32] [AddModel] <Debug: Meshes\sheogorad\dagon fel\metallanternsmall.nif Objekt01 Shader Flags 2: Double_Sided | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCLantern02 [STAT:100204D3]>
[00:32] [AddModel] <Debug: Meshes\sheogorad\dagon fel\metallanternsmall.nif Zylinder01 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCLantern02 [STAT:100204D3]>
[00:32] [AddModel] <Debug: Meshes\sheogorad\dagon fel\metallanternsmall.nif Zylinder01 Shader Flags 2: Double_Sided | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCLantern02 [STAT:100204D3]>
[00:32] [AddModel] <Debug: Meshes\sheogorad\dagon fel\metallanternsmall.nif Objekt04 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCLantern02 [STAT:100204D3]>
[00:32] [AddModel] <Debug: Meshes\sheogorad\dagon fel\metallanternsmall.nif Objekt04 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCLantern02 [STAT:100204D3]>
[00:32] [AddModel] <Debug: Add-on in model Meshes\sheogorad\dagon fel\metallanternsmall.nif TheBawbsWardenOfTheCoast.esp WCLantern02 [STAT:100204D3]>
[00:32] [BuildBaseRecords] <Debug: Looking for minelhall2way01 for Dragonborn.esm DLC2RavenRockMineLHall2Way01 [STAT:040335BE]>
[00:32] [BuildBaseRecords] <Debug: Looking for dbtenets01 for Skyrim.esm DBTenets01 [STAT:000B8248]>
[00:32] [BuildBaseRecords] <Debug: Looking for caveifwalldoorb02 for Skyrim.esm CaveIFWallDoorB02 [STAT:0003448A]>
[00:32] [BuildBaseRecords] <Debug: Looking for _camp_bedrollhaynoground03 for Campfire.esm _Camp_Tent_BedrollHayNoGround03 [STAT:09036B3F]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountaintrimslabEC_SS__DementiaNoMoss_DDCA3F50 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_DementiaNoMoss [STAT:1158FD1F]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountaintrimslabEC_SS__DementiaNoMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_DementiaNoMoss [STAT:1158FD1F]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountaintrimslab_DDCA3F50passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_DementiaNoMoss [STAT:1158FD1F]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountaintrimslab_DDCA3F50 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_DementiaNoMoss [STAT:1158FD1F]>
[00:32] [BuildBaseRecords] <Debug: Looking for mountaintrimslab for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_DementiaNoMoss [STAT:1158FD1F]>
[00:32] [BuildBaseRecords] <Debug: Looking for fxmistlowwet02halfvis for Skyrim.esm FXMistLowWet02HalfVis [MSTT:000B9449]>
[00:32] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaintrimslab_DDCA3F50_lod_0l.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_DementiaNoMoss [STAT:1158FD1F]>
[00:32] [BuildBaseRecords] <Debug: Looking for book02ohgmainfinium for Skyrim.esm HighPolyBookOghmaInfinium [STAT:0008ADB2]>
[00:32] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Glenmoril.esm zzzRevRockPileS04 [STAT:0E00A8C0]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevRockPileS04 [STAT:0E00A8C0]>
[00:32] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockPileS04 [STAT:0E00A8C0]>
[00:33] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountaintrimslab_lod_0l.nif MountainTrimSlab_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_DementiaNoMoss [STAT:1158FD1F]>
[00:33] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountaintrimslab_lod_0l.nif MountainTrimSlab_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_DementiaNoMoss [STAT:1158FD1F]>
[00:33] [BuildBaseRecords] <Debug: File not found Meshes\dlc01\soulcairn\test\doortest.nif. Used by Dawnguard.esm doortest [STAT:02018EF6]>
[00:33] [BuildBaseRecords] <Debug: Looking for iciclebigstrip for Skyrim.esm IcicleBigStrip [STAT:0009D51F]>
[00:33] [BuildBaseRecords] <Debug: Looking for psijjicdead for Glenmoril.esm zzzLaMPsijjicDead [STAT:0E123310]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03_LVolcanicTundraRocks for Skyrim.esm MineOreQuicksilver03_LVolcanicTundraRocks "Ртутная жила" [ACTI:0010DB44]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03 for Skyrim.esm MineOreQuicksilver03_LVolcanicTundraRocks "Ртутная жила" [ACTI:0010DB44]>
[00:33] [BuildBaseRecords] <Debug: Looking for shadow02 for Unslaad.esm zzzCrbPlaneShadow02 [STAT:0F459146]>
[00:33] [BuildBaseRecords] <Debug: Looking for powerwordmey for Skyrim.esm NorWordWallWordMeyxxx [ACTI:000709A1]>
[00:33] [BuildBaseRecords] <Debug: Looking for roadstraightlong01RP_DesertLumpy01 for _ResourcePack.esl RP_RoadStraightLong01DesertLumpy01 [STAT:FE002038]>
[00:33] [BuildBaseRecords] <Debug: Looking for roadstraightlong01 for _ResourcePack.esl RP_RoadStraightLong01DesertLumpy01 [STAT:FE002038]>
[00:33] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountaintrimslab_lod_1.nif MountainTrimSlab_LOD_1:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_DementiaNoMoss [STAT:1158FD1F]>
[00:33] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountaintrimslab_lod_1.nif MountainTrimSlab_LOD_1:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_DementiaNoMoss [STAT:1158FD1F]>
[00:33] [BuildBaseRecords] <Debug: Looking for tombg01 for Glenmoril.esm zzzRevTombG01 [STAT:0E0038FC]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadStraightLong01DesertLumpy01 [STAT:FE002038]>
[00:33] [BuildBaseRecords] <Debug: Looking for walkwaycwall01 for Skyrim.esm WalkwayCWall01 [STAT:0004D7D7]>
[00:33] [BuildBaseRecords] <Debug: Looking for paintingmc0303 for Wyrmstooth.esp WTPaintingmc0303 [STAT:0A5A6C97]>
[00:33] [BuildBaseRecords] <Debug: Looking for arsecrettunnel01 for Update.esm ccBGS_ARSecretTunnel01 [STAT:010031E1]>
[00:33] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountaintrimslab_lod_2.nif MountainTrimSlab_LOD_2:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_DementiaNoMoss [STAT:1158FD1F]>
[00:33] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountaintrimslab_lod_2.nif MountainTrimSlab_LOD_2:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_DementiaNoMoss [STAT:1158FD1F]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_DementiaNoMoss [STAT:1158FD1F]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_DementiaNoMoss [STAT:1158FD1F]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_DementiaNoMoss [STAT:1158FD1F]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif PineTree02_t Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02 [TREE:0005D2DA]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif PineTree02_t Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02 [TREE:0005D2DA]>
[00:33] [BuildBaseRecords] <Debug: Looking for dwefacadehallsm4way01 for Skyrim.esm DweFacadeHallSm4way01Snow [STAT:00076603]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif L2_Branches Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02 [TREE:0005D2DA]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif L2_Branches Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02 [TREE:0005D2DA]>
[00:33] [BuildBaseRecords] <Debug: File not found Meshes\clutter\chopping block\choppingblock02.nif. Used by Skyrim.esm ChoppingBlock02 [STAT:00075448]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif PineTree02_t:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02 [TREE:0005D2DA]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif PineTree02_t:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02 [TREE:0005D2DA]>
[00:33] [BuildBaseRecords] <Debug: Looking for steamcenturionstatic for Skyrim.esm SteamCenturionStatic [STAT:000EC19C]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif L2_Branches0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02 [TREE:0005D2DA]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif L2_Branches0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02 [TREE:0005D2DA]>
[00:33] [BuildBaseRecords] <Debug: Looking for byohhousetrophyhagraven01 for HearthFires.esm BYOHHouseTrophy04HagravenNEW [STAT:03015BDE]>
[00:33] [BuildBaseRecords] <Debug: Looking for roadstraight01FallForestDirt01 for Skyrim.esm RoadStraight01FallForestDirt01 [STAT:0007F631]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockcliffmineentrance02Dirt01Snow for Update.esm RockCliffMineEntrance02Dirt01Snow [STAT:000EE32A]>
[00:33] [BuildBaseRecords] <Debug: Looking for roadstraight01 for Skyrim.esm RoadStraight01FallForestDirt01 [STAT:0007F631]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockcliffmineentrance02 for Update.esm RockCliffMineEntrance02Dirt01Snow [STAT:000EE32A]>
[00:33] [AddModel] <Debug: Meshes\landscape\plants\tundrashrub05.nif L1_TundraShrub05 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeTundraShrub05 [TREE:000AAE81]>
[00:33] [AddModel] <Debug: Meshes\landscape\plants\tundrashrub05.nif L1_TundraShrub05 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeTundraShrub05 [TREE:000AAE81]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da.dds] ResourceExists>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilel03wetCoastBeach01 for Skyrim.esm RockPileL03WetCoastBeach01 [STAT:000396A5]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilel03wet for Skyrim.esm RockPileL03WetCoastBeach01 [STAT:000396A5]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da.dds] DXGI_FORMAT_BC7_UNORM>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\D05CAA3B371943A1954607C5D998FDE3.dds">
[00:33] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantMorthalLamisChest "Сундук" [CONT:0009DA59]>
[00:33] [BuildBaseRecords] <Debug: Looking for shipkatariahanchorwoodhole01 for Skyrim.esm ShipKatariahAnchorWoodhole02 "Лаз" [DOOR:000E74FB]>
[00:33] [BuildBaseRecords] <Debug: Looking for mrkkeepfacade03 for Skyrim.esm MrkKeepFacade03 [STAT:000B3A85]>
[00:33] [BuildBaseRecords] <Debug: Looking for cannonrifle for Glenmoril.esm zzzRev1stPersonCannon [STAT:0E007A0D]>
[00:33] [BuildBaseRecords] <Debug: Looking for powerwordyah for Skyrim.esm NorWordWallWordYah [ACTI:000709BA]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveghall1way03c for Skyrim.esm CaveGHall1Way03cIce [STAT:0006F13A]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveirbalconycorner02 for Skyrim.esm CaveIRBalconyCorner02 [STAT:000344F5]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Skyrim.esm RockCliff05 [STAT:0002BAB8]>
[00:33] [BuildBaseRecords] <Debug: Looking for wrintcastleroofbasestrcapmid for Skyrim.esm WRIntCastleRoofBaseStrCapMid [STAT:0002FFDB]>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc2skaalvilshack02_lod for Dragonborn.esm DLC2SkaalVilShack02_LOD [STAT:0403851D]>
[00:33] [BuildBaseRecords] <Debug: Looking for shiprowboat01 for Skyrim.esm ShipRowBoat01 [STAT:00050368]>
[00:33] [BuildBaseRecords] <Debug: Looking for farmbwallentrance03 for Skyrim.esm FarmBWallEntrance03 [STAT:000669AA]>
[00:33] [BuildBaseRecords] <Debug: Looking for norpitwallfrontenclosure02 for Dragonborn.esm DLC2NorPitWallFrontEnclosure02_SnowLT [STAT:04027BC9]>
[00:33] [BuildBaseRecords] <Debug: Looking for mountaincliffsm01zzzRev_Wet for Glenmoril.esm zzzRevMountainCliffsm01_Wet [STAT:0E000EC3]>
[00:33] [BuildBaseRecords] <Debug: Looking for roadstraight02down01RP_MarshMud02 for _ResourcePack.esl RP_RoadStraight02Down01MarshMud02 [STAT:FE002134]>
[00:33] [BuildBaseRecords] <Debug: Looking for roadstraight02down01 for _ResourcePack.esl RP_RoadStraight02Down01MarshMud02 [STAT:FE002134]>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerpt_lod_1 for Dragonborn.esm DLC2DweFacadeTowerPT_LOD_1 [STAT:04038506]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02_CaveIDirt for Skyrim.esm MineOreMoonstone02_CaveIDirt "Выход лунного камня" [ACTI:0010DC8C]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02 for Skyrim.esm MineOreMoonstone02_CaveIDirt "Выход лунного камня" [ACTI:0010DC8C]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01marshmud02_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01marshmud02_d.dds _ResourcePack.esl RP_RoadStraight02Down01MarshMud02 [STAT:FE002134]>
[00:33] [BuildBaseRecords] <Debug: Looking for minescaffoldfreeropeend02 for Skyrim.esm MineScaffoldFreeRopeEnd02 [STAT:0005AD41]>
[00:33] [BuildBaseRecords] <Debug: Looking for icicle04zzzRevCave_cave for Glenmoril.esm zzzRevCaveIcicle04_cave [STAT:0E00AB20]>
[00:33] [BuildBaseRecords] <Debug: Looking for icicle04 for Glenmoril.esm zzzRevCaveIcicle04_cave [STAT:0E00AB20]>
[00:33] [BuildBaseRecords] <Debug: Looking for wrintroofwall03 for Skyrim.esm WRIntRoofWall03 [STAT:0007F8E9]>
[00:33] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasSloadChest_BWAttire "Сундук" [CONT:0C00538C]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade03.nif MrkKeepFacade03:43 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade03 [STAT:000B3A85]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade03.nif MrkKeepFacade03:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade03 [STAT:000B3A85]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade03.nif MrkKeepFacade03:46 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade03 [STAT:000B3A85]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade03.nif MrkKeepFacade03:46 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade03 [STAT:000B3A85]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade03.nif MrkKeepFacade03:50 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade03 [STAT:000B3A85]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade03.nif MrkKeepFacade03:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade03 [STAT:000B3A85]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade03.nif MrkKeepFacade03:52 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade03 [STAT:000B3A85]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade03.nif MrkKeepFacade03:52 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade03 [STAT:000B3A85]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade03.nif MrkKeepFacade03:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade03 [STAT:000B3A85]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade03.nif MrkKeepFacade03:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade03 [STAT:000B3A85]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade03.nif MrkKeepFacade03:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade03 [STAT:000B3A85]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade03.nif MrkKeepFacade03:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade03 [STAT:000B3A85]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade03.nif MrkKeepFacade03:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade03 [STAT:000B3A85]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade03.nif MrkKeepFacade03:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade03 [STAT:000B3A85]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade03.nif MrkKeepFacade03:59 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade03 [STAT:000B3A85]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade03.nif MrkKeepFacade03:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade03 [STAT:000B3A85]>
[00:33] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbase0sided01BADONE for Skyrim.esm StockadeScaffoldBase0Sided01BADONE [STAT:000EE532]>
[00:33] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbase0sided01 for Skyrim.esm StockadeScaffoldBase0Sided01BADONE [STAT:000EE532]>
[00:33] [BuildBaseRecords] <Debug: Looking for svittoriavicihouse_lod for Skyrim.esm SVittoriaViciHouse_LOD [STAT:0008E2D8]>
[00:33] [BuildBaseRecords] <Debug: Using default MOD model for svittoriavicihouse_lod for Skyrim.esm SVittoriaViciHouse_LOD [STAT:0008E2D8]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade03.nif MrkKeepFacade03:60 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade03 [STAT:000B3A85]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeScaffoldBase0Sided01BADONE [STAT:000EE532]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade03.nif MrkKeepFacade03:60 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade03 [STAT:000B3A85]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse_lod.nif SVittoriaViciHouse_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SVittoriaViciHouse_LOD [STAT:0008E2D8]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\svittoriavicihouse_lod.nif SVittoriaViciHouse_LOD:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SVittoriaViciHouse_LOD [STAT:0008E2D8]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm SVittoriaViciHouse_LOD [STAT:0008E2D8]>
[00:33] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepfacade03_lod_2.nif MrkCastleLOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade03 [STAT:000B3A85]>
[00:33] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepfacade03_lod_2.nif MrkCastleLOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade03 [STAT:000B3A85]>
[00:33] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepfacade03_lod_2.nif MrkCastleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade03 [STAT:000B3A85]>
[00:33] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepfacade03_lod_2.nif MrkCastleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade03 [STAT:000B3A85]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkKeepFacade03 [STAT:000B3A85]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkKeepFacade03 [STAT:000B3A85]>
[00:33] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtwet\mountaincliffsm01_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainCliffsm01_Wet [STAT:0E000EC3]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveirhalldoorlb01 for Skyrim.esm CaveIRHallDoorLB01 [STAT:000732F2]>
[00:33] [BuildBaseRecords] <Debug: Looking for wrwallgatedrawbridge01 for Skyrim.esm WRWallGateDrawBridge01 [STAT:000424E6]>
[00:33] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliffsm01.nif MountainCliffSm01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffsm01_Wet [STAT:0E000EC3]>
[00:33] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliffsm01.nif MountainCliffSm01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffsm01_Wet [STAT:0E000EC3]>
[00:33] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliffsm01.nif MountainCliffSm01:1 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffsm01_Wet [STAT:0E000EC3]>
[00:33] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliffsm01.nif MountainCliffSm01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffsm01_Wet [STAT:0E000EC3]>
[00:33] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabush02.nif ReachTree02:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush02 [TREE:114B9E8C]>
[00:33] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabush02.nif ReachTree02:3 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade | Soft_Lighting Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush02 [TREE:114B9E8C]>
[00:33] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabush02.nif ReachTree02:3_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush02 [TREE:114B9E8C]>
[00:33] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabush02.nif ReachTree02:3_1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush02 [TREE:114B9E8C]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c.dds] ResourceExists>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c.dds] DXGI_FORMAT_BC7_UNORM>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\6B6A7A16AC144FC686DE47511621602D.dds">
[00:33] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliffsm01_lod_0l.nif MountainCliffSm01_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffsm01_Wet [STAT:0E000EC3]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliffsm01_lod_0l.nif MountainCliffSm01_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffsm01_Wet [STAT:0E000EC3]>
[00:33] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountaincliffsm01.nif MountainCliffSm01_LOD_0L:0 meshes\lod\revenant\mtwet\mountaincliffsm01_lod_0l.nif textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainCliffsm01_Wet [STAT:0E000EC3]>
[00:33] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01wet.dds in meshes\lod\revenant\mtwet\mountaincliffsm01_lod_0l.nif for Glenmoril.esm zzzRevMountainCliffsm01_Wet [STAT:0E000EC3]>
[00:33] [BuildBaseRecords] <Debug: Looking for nortmphallbg1waywall02a for Skyrim.esm NorTmpHallBg1wayWall02a [STAT:00026E76]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliffsm01_lod_1.nif MountainCliffSm01_LOD_1:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffsm01_Wet [STAT:0E000EC3]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliffsm01_lod_1.nif MountainCliffSm01_LOD_1:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffsm01_Wet [STAT:0E000EC3]>
[00:33] [BuildBaseRecords] <Debug: Looking for blackreachedoor03 for Skyrim.esm BlackreachEDoor03 [STAT:000921EE]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliffsm01_lod_2.nif MountainCliffSm01_LOD_2:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffsm01_Wet [STAT:0E000EC3]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliffsm01_lod_2.nif MountainCliffSm01_LOD_2:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffsm01_Wet [STAT:0E000EC3]>
[00:33] [BuildBaseRecords] <Debug: Looking for norportcullisgate01 for Skyrim.esm NorPortcullisStatic [STAT:0003E61A]>
[00:33] [BuildBaseRecords] <Debug: Looking for skulldcage for Glenmoril.esm zzzRevSFp02SkullDCage [STAT:0E34F50B]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegshafttop01c for Skyrim.esm CaveGShaftTop01cSnow [STAT:000A4638]>
[00:33] [BuildBaseRecords] <Debug: Looking for dwefacadetowerroof02 for Skyrim.esm DweFacadeTowerRoof02SnowHeavy [STAT:000DC851]>
[00:33] [BuildBaseRecords] <Debug: Looking for la_se_smdasteps for SkystoneCastle.esp LA_SS_SMdASteps [STAT:35B2FCC0]>
[00:33] [BuildBaseRecords] <Debug: Looking for powerwordkrii for Skyrim.esm NorWordWallWordKrii [ACTI:0007099B]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof02.nif DweFacadeTowerRoof02:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerRoof02SnowHeavy [STAT:000DC851]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof02.nif DweFacadeTowerRoof02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerRoof02SnowHeavy [STAT:000DC851]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockcliff02PineForest01SnowLight for Skyrim.esm RockCliff02PineForest01SnowLight [STAT:00096EB9]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Skyrim.esm RockCliff02PineForest01SnowLight [STAT:00096EB9]>
[00:33] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerroof02_lod.nif DweFacadeTowerRoof02_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerRoof02SnowHeavy [STAT:000DC851]>
[00:33] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerroof02_lod.nif DweFacadeTowerRoof02_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerRoof02SnowHeavy [STAT:000DC851]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerRoof02SnowHeavy [STAT:000DC851]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveishaftrdoorb04 for Skyrim.esm CaveIShaftRDoorB04 [STAT:000153E8]>
[00:33] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerroof02_lod_1.nif DweFacadeTowerRoof02_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerRoof02SnowHeavy [STAT:000DC851]>
[00:33] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerroof02_lod_1.nif DweFacadeTowerRoof02_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerRoof02SnowHeavy [STAT:000DC851]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerRoof02SnowHeavy [STAT:000DC851]>
[00:33] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerroof02_lod_2.nif DweFacadeTowerRoof02_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTowerRoof02SnowHeavy [STAT:000DC851]>
[00:33] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerroof02_lod_2.nif DweFacadeTowerRoof02_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerRoof02SnowHeavy [STAT:000DC851]>
[00:33] [BuildBaseRecords] <Debug: Looking for impjaildoor02 for Skyrim.esm ImpJailDoor02NoSearch "Дверь" [DOOR:000FE52F]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerRoof02SnowHeavy [STAT:000DC851]>
[00:33] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomicorner04 for Skyrim.esm RiftenRWTGRoomICorner04 [STAT:0004B068]>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc2apoctenticlepatchnear02 for Dragonborn.esm DLC2ApocTenticlePatchNear02 [MSTT:0402C413]>
[00:33] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantRiverwoodAlvorBlacksmithChest "Сундук" [CONT:00078C0D]>
[00:33] [BuildBaseRecords] <Debug: Looking for shrineakatosh for Skyrim.esm ShrineofAkatosh "Святилище Акатоша" [ACTI:000D9883]>
[00:33] [BuildBaseRecords] <Debug: Looking for bedrollhay01LFrozenMarshDirt01 for Skyrim.esm BedrollHay01LFrozenMarshDirt01 "Лежанка" [FURN:000C2694]>
[00:33] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LFrozenMarshDirt01 "Лежанка" [FURN:000C2694]>
[00:33] [BuildBaseRecords] <Debug: Looking for casexttower01WCOblivionTower01 for TheBawbsWardenOfTheCoast.esp WCOblivionTower01 [STAT:1015F7AD]>
[00:33] [BuildBaseRecords] <Debug: Looking for casexttower01 for TheBawbsWardenOfTheCoast.esp WCOblivionTower01 [STAT:1015F7AD]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\treeaspen01.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\treeaspen01.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\treeaspen01.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\treeaspen01.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\treeaspen01.nif TreeAspen01_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\treeaspen01.nif TreeAspen01_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\treeaspen01.nif TreeAspen01_1:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\treeaspen01.nif TreeAspen01_1:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\treeaspen01.nif TreeAspen01_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\treeaspen01.nif TreeAspen01_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\treeaspen01.nif TreeAspen01_1:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\treeaspen01.nif TreeAspen01_1:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:33] [AddModel] <Debug: Skinned model Meshes\landscape\trees\treeaspen01.nif Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6.dds] ResourceExists>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6.dds] DXGI_FORMAT_BC7_UNORM>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\A31D5EE7755249C8AC459E5DB388DBC2.dds">
[00:33] [BuildBaseRecords] <Debug: Looking for minececorner04 for Skyrim.esm MineCECorner04Falmer [STAT:0001F971]>
[00:33] [BuildBaseRecords] <Debug: Looking for telvannigourdhouse02 for Dragonborn.esm TelvanniGourdHouse02 [STAT:04025AFF]>
[00:33] [BuildBaseRecords] <Debug: Looking for archerytargettripod01 for Skyrim.esm ArcheryTargetTripod [STAT:00066AF4]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower01.nif L1_Windows Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionTower01 [STAT:1015F7AD]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower01.nif L1_Windows Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionTower01 [STAT:1015F7AD]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower01.nif CasExtTower01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionTower01 [STAT:1015F7AD]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower01.nif CasExtTower01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionTower01 [STAT:1015F7AD]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower01.nif CasExtTower01:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionTower01 [STAT:1015F7AD]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower01.nif CasExtTower01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionTower01 [STAT:1015F7AD]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower01.nif CasExtTower01:18 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionTower01 [STAT:1015F7AD]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower01.nif CasExtTower01:18 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionTower01 [STAT:1015F7AD]>
[00:33] [BuildBaseRecords] <Debug: Looking for wrscafstr01spikes for Skyrim.esm WRScafStr01Spikes [STAT:00063FDB]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilem02TundraRocks01 for Skyrim.esm RockPileM02TundraRocks01 [STAT:0009704B]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02TundraRocks01 [STAT:0009704B]>
[00:33] [BuildBaseRecords] <Debug: Looking for sbluepalaceroof_lod for Skyrim.esm SBluePalaceRoof_LOD [STAT:000EE66C]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineoreiron02_LSnowRocks for Skyrim.esm MineOreIron02_LSnowRocks "Железорудная жила" [ACTI:0010D05F]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineoreiron02 for Skyrim.esm MineOreIron02_LSnowRocks "Железорудная жила" [ACTI:0010D05F]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower01.nif CasExtTower01:12 - L1_Windows:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionTower01 [STAT:1015F7AD]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower01.nif CasExtTower01:12 - L1_Windows:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionTower01 [STAT:1015F7AD]>
[00:33] [BuildBaseRecords] <Debug: Using default MOD model for sbluepalaceroof_lod for Skyrim.esm SBluePalaceRoof_LOD [STAT:000EE66C]>
[00:33] [BuildBaseRecords] <Debug: Looking for mrkhousingbridgeupper01 for Skyrim.esm MrkHousingBridgeUpper01 [STAT:000B39B0]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatedrawbridge01.nif WRWallGateDrawBridge01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallGateDrawBridge01 [STAT:000424E6]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatedrawbridge01.nif WRWallGateDrawBridge01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallGateDrawBridge01 [STAT:000424E6]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatedrawbridge01.nif WRWallGateDrawBridge01:29 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallGateDrawBridge01 [STAT:000424E6]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatedrawbridge01.nif WRWallGateDrawBridge01:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallGateDrawBridge01 [STAT:000424E6]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatedrawbridge01.nif WRWallGateDrawBridge01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallGateDrawBridge01 [STAT:000424E6]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatedrawbridge01.nif WRWallGateDrawBridge01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallGateDrawBridge01 [STAT:000424E6]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatedrawbridge01.nif WRWallGateDrawBridge01:47 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallGateDrawBridge01 [STAT:000424E6]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatedrawbridge01.nif WRWallGateDrawBridge01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallGateDrawBridge01 [STAT:000424E6]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalaceroof_lod.nif SBluePalaceRoof_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBluePalaceRoof_LOD [STAT:000EE66C]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalaceroof_lod.nif SBluePalaceRoof_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBluePalaceRoof_LOD [STAT:000EE66C]>
[00:33] [BuildBaseRecords] <Debug: Looking for campfire01landburning_LDirtSnowPath for Dragonborn.esm Campfire01LandBurning_LDirtSnowPath [MSTT:04018619]>
[00:33] [BuildBaseRecords] <Debug: Looking for farmintlhloft01WT for Wyrmstooth.esp WTFarmIntLHLoft01 [STAT:0A2BF87E]>
[00:33] [BuildBaseRecords] <Debug: Looking for campfire01landburning for Dragonborn.esm Campfire01LandBurning_LDirtSnowPath [MSTT:04018619]>
[00:33] [BuildBaseRecords] <Debug: Looking for farmintlhloft01 for Wyrmstooth.esp WTFarmIntLHLoft01 [STAT:0A2BF87E]>
[00:33] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Dragonborn.esm Campfire01LandBurning_LDirtSnowPath [MSTT:04018619]>
[00:33] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Dragonborn.esm Campfire01LandBurning_LDirtSnowPath [MSTT:04018619]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\slod02.dds 0 Skyrim.esm SBluePalaceRoof_LOD [STAT:000EE66C]>
[00:33] [BuildBaseRecords] <Debug: Looking for giantsword2 for DAc0da.esm zDcd1stPersonGoldGiantSword [STAT:0C005F9B]>
[00:33] [BuildBaseRecords] <Debug: Looking for ruinsspidersac02 for Skyrim.esm RuinsEggSacStatic02 [STAT:0003FA80]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower01_lod.nif CasExtTower01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionTower01 [STAT:1015F7AD]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower01_lod.nif CasExtTower01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionTower01 [STAT:1015F7AD]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower01_lod.nif CasExtTower01:18 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionTower01 [STAT:1015F7AD]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower01_lod.nif CasExtTower01:18 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionTower01 [STAT:1015F7AD]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatedrawbridge01.nif WRWallGateDrawBridge01:48 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallGateDrawBridge01 [STAT:000424E6]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatedrawbridge01.nif WRWallGateDrawBridge01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallGateDrawBridge01 [STAT:000424E6]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower01_lod.nif CasExtTower01:12 - L1_Windows:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionTower01 [STAT:1015F7AD]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower01_lod.nif CasExtTower01:12 - L1_Windows:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionTower01 [STAT:1015F7AD]>
[00:33] [BuildBaseRecords] <Debug: Looking for warmgs for WarmAndCold.esp WAC_WarmGS_1stperson [STAT:5700182B]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatedrawbridge01.nif WRWallGateDrawBridge01:49 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallGateDrawBridge01 [STAT:000424E6]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatedrawbridge01.nif WRWallGateDrawBridge01:49 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallGateDrawBridge01 [STAT:000424E6]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgeupper01.nif MrkHousingBridgeUpper01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingBridgeUpper01 [STAT:000B39B0]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgeupper01.nif MrkHousingBridgeUpper01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingBridgeUpper01 [STAT:000B39B0]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgeupper01.nif MrkHousingBridgeUpper01:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingBridgeUpper01 [STAT:000B39B0]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgeupper01.nif MrkHousingBridgeUpper01:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingBridgeUpper01 [STAT:000B39B0]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatedrawbridge01.nif WRWallGateDrawBridge01:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallGateDrawBridge01 [STAT:000424E6]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatedrawbridge01.nif WRWallGateDrawBridge01:58 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallGateDrawBridge01 [STAT:000424E6]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatedrawbridge01.nif WRWallGateDrawBridge01:37 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallGateDrawBridge01 [STAT:000424E6]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatedrawbridge01.nif WRWallGateDrawBridge01:37 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallGateDrawBridge01 [STAT:000424E6]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgeupper01.nif MrkHousingBridgeUpper01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingBridgeUpper01 [STAT:000B39B0]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgeupper01.nif MrkHousingBridgeUpper01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingBridgeUpper01 [STAT:000B39B0]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgeupper01.nif MrkHousingBridgeUpper01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingBridgeUpper01 [STAT:000B39B0]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgeupper01.nif MrkHousingBridgeUpper01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingBridgeUpper01 [STAT:000B39B0]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgeupper01.nif MrkHousingBridgeUpper01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingBridgeUpper01 [STAT:000B39B0]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgeupper01.nif MrkHousingBridgeUpper01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingBridgeUpper01 [STAT:000B39B0]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatedrawbridge01.nif L1_Metal:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallGateDrawBridge01 [STAT:000424E6]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatedrawbridge01.nif L1_Metal:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallGateDrawBridge01 [STAT:000424E6]>
[00:33] [BuildBaseRecords] <Debug: Looking for sc_mausoleumdoorway01_Gray for Dawnguard.esm sc_mausoleumDoorway01_Gray [STAT:020041E4]>
[00:33] [BuildBaseRecords] <Debug: Looking for sc_mausoleumdoorway01 for Dawnguard.esm sc_mausoleumDoorway01_Gray [STAT:020041E4]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgeupper01.nif MrkHousingBridgeUpper01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingBridgeUpper01 [STAT:000B39B0]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgeupper01.nif MrkHousingBridgeUpper01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingBridgeUpper01 [STAT:000B39B0]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgeupper01.nif MrkHousingBridgeUpper01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingBridgeUpper01 [STAT:000B39B0]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgeupper01.nif MrkHousingBridgeUpper01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingBridgeUpper01 [STAT:000B39B0]>
[00:33] [BuildBaseRecords] <Debug: Looking for wtbarrelcover01 for Wyrmstooth.esp WTBarrelCover01_s [STAT:0A76287A]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgeupper01.nif MrkHousingBridgeUpper01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingBridgeUpper01 [STAT:000B39B0]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgeupper01.nif MrkHousingBridgeUpper01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingBridgeUpper01 [STAT:000B39B0]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower01_lod_3.nif ImpExtTower01_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionTower01 [STAT:1015F7AD]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower01_lod_3.nif ImpExtTower01_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionTower01 [STAT:1015F7AD]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 TheBawbsWardenOfTheCoast.esp WCOblivionTower01 [STAT:1015F7AD]>
[00:33] [BuildBaseRecords] <Debug: Looking for minecboulderm04 for Skyrim.esm MineCBoulderM04 [STAT:000455F9]>
[00:33] [BuildBaseRecords] <Debug: Looking for whdocks1 for Skyrim.esm WHdocks1 [STAT:00095196]>
[00:33] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumdoorway01.nif sc_mausoleumDoorway01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumDoorway01_Gray [STAT:020041E4]>
[00:33] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumdoorway01.nif sc_mausoleumDoorway01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumDoorway01_Gray [STAT:020041E4]>
[00:33] [BuildBaseRecords] <Debug: Looking for fxda16barrier for Skyrim.esm DA16StaffBarrier [ACTI:0007710E]>
[00:33] [AddModel] <Debug: Meshes\lod\markarth\mrkhousingbridgeupper01_lod_2.nif MrkHousingBridgeUpper01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingBridgeUpper01 [STAT:000B39B0]>
[00:33] [AddModel] <Debug: Meshes\lod\markarth\mrkhousingbridgeupper01_lod_2.nif MrkHousingBridgeUpper01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkHousingBridgeUpper01 [STAT:000B39B0]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkHousingBridgeUpper01 [STAT:000B39B0]>
[00:33] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumdoorway01.nif sc_mausoleumDoorway01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumDoorway01_Gray [STAT:020041E4]>
[00:33] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumdoorway01.nif sc_mausoleumDoorway01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumDoorway01_Gray [STAT:020041E4]>
[00:33] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumdoorway01.nif sc_mausoleumDoorway01:7 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumDoorway01_Gray [STAT:020041E4]>
[00:33] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumdoorway01.nif sc_mausoleumDoorway01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumDoorway01_Gray [STAT:020041E4]>
[00:33] [BuildBaseRecords] <Debug: Looking for roadsigndragonbridge01l for Skyrim.esm RoadSignDragonBridge01L [STAT:000D8DA1]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatedrawbridge01.nif L1_Metal:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallGateDrawBridge01 [STAT:000424E6]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatedrawbridge01.nif L1_Metal:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallGateDrawBridge01 [STAT:000424E6]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveilhall1way64u01 for Skyrim.esm CaveILHall1Way64U01 [STAT:0001EEE1]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumdoorway01_lod.nif sc_mausoleumDoorway01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumDoorway01_Gray [STAT:020041E4]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumdoorway01_lod.nif sc_mausoleumDoorway01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumDoorway01_Gray [STAT:020041E4]>
[00:33] [BuildBaseRecords] <Debug: Looking for apourn01 for Dragonborn.esm DLC2TreasApocryphaChest "Кокон" [CONT:0402C460]>
[00:33] [BuildBaseRecords] <Debug: Looking for colonnecompdmg1si for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsColumn01DemMoss [STAT:1144F748]>
[00:33] [BuildBaseRecords] <Debug: Looking for slgfwalsol02 for Skyrim.esm SLgFWalSol02 [STAT:00073C4F]>
[00:33] [BuildBaseRecords] <Debug: Looking for smdcwinsol05 for Skyrim.esm SMdCWinSol05 [STAT:0006E8F7]>
[00:33] [BuildBaseRecords] <Debug: Looking for wr_beam_lawf for Landscape and Water Fixes.esp lawf_wr_beam [STAT:FE004EBA]>
[00:33] [BuildBaseRecords] <Debug: Looking for whintwoodwallkitwall04 for Skyrim.esm WHIntWoodWallKitWall04 [STAT:0007D1B9]>
[00:33] [BuildBaseRecords] <Debug: Looking for slgfstasol01 for Skyrim.esm SLgFStaSol01 [STAT:00073C57]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveglwalldoorb01 for Skyrim.esm CaveGLWallDoorB01 [STAT:0001C7AE]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilem01ReachDirt01 for Skyrim.esm RockPileM01ReachDirt01 [STAT:00053925]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Skyrim.esm RockPileM01ReachDirt01 [STAT:00053925]>
[00:33] [BuildBaseRecords] <Debug: Looking for falmerpullchain for Dawnguard.esm DLC1FalmerPullChain01 "Привязанная веревка" [ACTI:02007F4D]>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc2basaltslab01_Ash for Better Dynamic Ash.esp DLC2BasaltSlab01_Ash [STAT:04024FDE]>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc2basaltslab01 for Better Dynamic Ash.esp DLC2BasaltSlab01_Ash [STAT:04024FDE]>
[00:33] [BuildBaseRecords] <Debug: Looking for rtirongateframe01 for Skyrim.esm RTIronGateFrame01 [STAT:0009C89F]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1.dds] ResourceExists>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrwallgatedrawbridge01_lod.nif WRWallGateDrawBridge01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallGateDrawBridge01 [STAT:000424E6]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrwallgatedrawbridge01_lod.nif WRWallGateDrawBridge01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallGateDrawBridge01 [STAT:000424E6]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\4C120E1835A8414E9DABAE3CA8B188C9.dds">
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallGateDrawBridge01 [STAT:000424E6]>
[00:33] [BuildBaseRecords] <Debug: Looking for wrtempintroofmidwin for Skyrim.esm WRTempIntRoofMidWin [STAT:00073C17]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrwallgatedrawbridge01_lod_2.nif WRWallGateDrawBridge01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallGateDrawBridge01 [STAT:000424E6]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrwallgatedrawbridge01_lod_2.nif WRWallGateDrawBridge01_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallGateDrawBridge01 [STAT:000424E6]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallGateDrawBridge01 [STAT:000424E6]>
[00:33] [BuildBaseRecords] <Debug: Looking for siwellspring02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_WellspringRmInverse [STAT:110854A4]>
[00:33] [BuildBaseRecords] <Debug: Looking for dwermlgcorintolghalll01 for Skyrim.esm DweRmLgCorIntoLgHallL01 [STAT:000518CD]>
[00:33] [BuildBaseRecords] <Debug: Looking for apoexttowerbasedias02 for Dragonborn.esm ApoExtTowerBaseDias02 [STAT:04026645]>
[00:33] [BuildBaseRecords] <Debug: Looking for rtkeepfirepit01 for Skyrim.esm RTKeepFirePit01 [STAT:000DFB41]>
[00:33] [BuildBaseRecords] <Debug: Looking for dirtcliffs05PineForest03_CAD23BA6 for Skyrim.esm DirtCliffs05PineForest03 [STAT:000D37B7]>
[00:33] [BuildBaseRecords] <Debug: Looking for dirtcliffs05PineForest03 for Skyrim.esm DirtCliffs05PineForest03 [STAT:000D37B7]>
[00:33] [BuildBaseRecords] <Debug: Looking for la_seaurielspedestal01 for SkystoneCastle.esp LA_SS_AurielsPedestal01 [STAT:359D11D9]>
[00:33] [BuildBaseRecords] <Debug: Looking for dirtcliffs05_CAD23BA6passthru for Skyrim.esm DirtCliffs05PineForest03 [STAT:000D37B7]>
[00:33] [BuildBaseRecords] <Debug: Looking for dirtcliffs05_CAD23BA6 for Skyrim.esm DirtCliffs05PineForest03 [STAT:000D37B7]>
[00:33] [BuildBaseRecords] <Debug: Looking for dirtcliffs05 for Skyrim.esm DirtCliffs05PineForest03 [STAT:000D37B7]>
[00:33] [BuildBaseRecords] <Debug: Looking for 512wall01azzzRevStorti_moss for Glenmoril.esm zzzRevStorti512Wall01A_moss [STAT:0E0055A5]>
[00:33] [BuildBaseRecords] <Debug: Looking for 512wall01a for Glenmoril.esm zzzRevStorti512Wall01A_moss [STAT:0E0055A5]>
[00:33] [BuildBaseRecords] <Debug: Looking for ruinssarcophagusvert03 for Dragonborn.esm DLC02NorSarcophagusVertBottom03SNOW [STAT:0403476A]>
[00:33] [BuildBaseRecords] <Debug: Looking for firepit_hanging for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIHangingFirepit [STAT:1123B16F]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks1.nif Object14:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks1 [STAT:00095196]>
[00:33] [BuildBaseRecords] <Debug: Looking for winebottle04 for SkystoneCastle.esp LA_SS_Wine05 [STAT:35271C32]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks1.nif Object14:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks1 [STAT:00095196]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveibalconymid01 for Skyrim.esm CaveIBalconyMid01 [STAT:00034464]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegcliffsisland01-smimice for SMIM-SE-Merged-All.esp CaveGCliffsIsland01ice [STAT:0007C3A2]>
[00:33] [BuildBaseRecords] <Debug: Looking for artrapbridgeblade01 for Update.esm ccBGS_ARTrapBridgeBlade01 [ACTI:01003204]>
[00:33] [BuildBaseRecords] <Debug: Looking for spatiowallentrance for Skyrim.esm SPatioWallEntrance [STAT:0007DF43]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks1.nif Object13:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks1 [STAT:00095196]>
[00:33] [BuildBaseRecords] <Debug: Looking for signrtpawnshop for Skyrim.esm SignRTPawnShop [MSTT:000EA629]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks1.nif Object13:5 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks1 [STAT:00095196]>
[00:33] [BuildBaseRecords] <Debug: Looking for dwewallcap02 for Skyrim.esm DweWallCap02Snow [STAT:000765FF]>
[00:33] [BuildBaseRecords] <Debug: Looking for nortowerruinsinttopfloorstairs02 for Skyrim.esm NorTowerRuinsIntTopFloorStairs02Snow [STAT:0002F1B8]>
[00:33] [BuildBaseRecords] <Debug: Looking for casscportalexit01fx for Dawnguard.esm CasSCPortalExit01FX [STAT:02018075]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks1.nif Object25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks1 [STAT:00095196]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks1.nif Object25 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks1 [STAT:00095196]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks1.nif Object22:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks1 [STAT:00095196]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks1.nif Object22:14 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade Skyrim.esm WHdocks1 [STAT:00095196]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks1.nif Object14:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks1 [STAT:00095196]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks1.nif Object14:9 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade Skyrim.esm WHdocks1 [STAT:00095196]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks1.nif Object21:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks1 [STAT:00095196]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks1.nif Object21:10 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks1 [STAT:00095196]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallcap02.nif DweWallCap02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweWallCap02Snow [STAT:000765FF]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallcap02.nif DweWallCap02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweWallCap02Snow [STAT:000765FF]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilem02FrozenMarshDirtSlope01 for Skyrim.esm RockPileM02FrozenMarshDirtSlope01 [STAT:000D92A7]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks1.nif Object17:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks1 [STAT:00095196]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallcap02.nif DweWallCap02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweWallCap02Snow [STAT:000765FF]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks1.nif Object17:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks1 [STAT:00095196]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallcap02.nif DweWallCap02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweWallCap02Snow [STAT:000765FF]>
[00:33] [BuildBaseRecords] <Debug: Looking for whintcastlelroomwallwindow01 for Skyrim.esm WHIntCastleLRoomWallWindow01 [STAT:00093EDF]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02FrozenMarshDirtSlope01 [STAT:000D92A7]>
[00:33] [BuildBaseRecords] <Debug: Looking for epiccavewall01 for Unslaad.esm zzzCrbEpicCageWall01 [STAT:0F430F3B]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks1.nif WHdocks1:12 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WHdocks1 [STAT:00095196]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks1.nif WHdocks1:12 Shader Flags 2: ZBuffer_Write | No_Fade | Double_Sided | EnvMap_Light_Fade Skyrim.esm WHdocks1 [STAT:00095196]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallcap02.nif DweWallCap02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweWallCap02Snow [STAT:000765FF]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallcap02.nif DweWallCap02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweWallCap02Snow [STAT:000765FF]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallcap02.nif DweWallCap02:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweWallCap02Snow [STAT:000765FF]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallcap02.nif DweWallCap02:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweWallCap02Snow [STAT:000765FF]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks1.nif Object04:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks1 [STAT:00095196]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks1.nif Object04:11 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks1 [STAT:00095196]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks1.nif Object07:13 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks1 [STAT:00095196]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whdocks1.nif Object07:13 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHdocks1 [STAT:00095196]>
[00:33] [AddModel] <Debug: Meshes\lod\dwemer\dwewallcap02_lod_0.nif DweWallCap02_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweWallCap02Snow [STAT:000765FF]>
[00:33] [AddModel] <Debug: Meshes\lod\dwemer\dwewallcap02_lod_0.nif DweWallCap02_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweWallCap02Snow [STAT:000765FF]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DweWallCap02Snow [STAT:000765FF]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegewall03c for Skyrim.esm CaveGEWall03c [STAT:00026BF6]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1.dds] ResourceExists>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\C44C3B3EB516427CAC7B789F19D4E14E.dds">
[00:33] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Vokrii - Minimalistic Perks of Skyrim.esp TreasWerewolfChestBoss "Сундук" [CONT:00020661]>
[00:33] [AddModel] <Debug: Meshes\lod\windhelm\whdocks1_lod.nif WHdocks1_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks1 [STAT:00095196]>
[00:33] [AddModel] <Debug: Meshes\lod\windhelm\whdocks1_lod.nif WHdocks1_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHdocks1 [STAT:00095196]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHdocks1 [STAT:00095196]>
[00:33] [BuildBaseRecords] <Debug: Looking for arrubblecrystalfragment03 for Update.esm ccBGS_ARRubbleCrystalFragment03 [STAT:010031BE]>
[00:33] [AddModel] <Debug: Meshes\lod\windhelm\whdocks1_lod_2.nif WHdocks1_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHdocks1 [STAT:00095196]>
[00:33] [AddModel] <Debug: Meshes\lod\windhelm\whdocks1_lod_2.nif WHdocks1_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHdocks1 [STAT:00095196]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallentrance.nif SPatioWallEntrance:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallEntrance [STAT:0007DF43]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallentrance.nif SPatioWallEntrance:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallEntrance [STAT:0007DF43]>
[00:33] [BuildBaseRecords] <Debug: Looking for aporespecspeech for Dragonborn.esm DLC2ApocryphaConstellationActivator_16_Speech "Способности в области Красноречия" [ACTI:04039D7F]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHdocks1 [STAT:00095196]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallentrance.nif SPatioWallEntrance:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallEntrance [STAT:0007DF43]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallentrance.nif SPatioWallEntrance:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallEntrance [STAT:0007DF43]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallentrance.nif SPatioWallEntrance:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallEntrance [STAT:0007DF43]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallentrance.nif SPatioWallEntrance:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallEntrance [STAT:0007DF43]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallentrance.nif SPatioWallEntrance:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallEntrance [STAT:0007DF43]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallentrance.nif SPatioWallEntrance:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallEntrance [STAT:0007DF43]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallentrance.nif SPatioWallEntrance:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallEntrance [STAT:0007DF43]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallentrance.nif SPatioWallEntrance:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallEntrance [STAT:0007DF43]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallentrance.nif SPatioWallEntrance:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallEntrance [STAT:0007DF43]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallentrance.nif SPatioWallEntrance:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallEntrance [STAT:0007DF43]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallentrance.nif SPatioWallEntrance:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SPatioWallEntrance [STAT:0007DF43]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallentrance.nif SPatioWallEntrance:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SPatioWallEntrance [STAT:0007DF43]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallentrance.nif SPatioWallEntrance:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SPatioWallEntrance [STAT:0007DF43]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallentrance.nif SPatioWallEntrance:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SPatioWallEntrance [STAT:0007DF43]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallentrance.nif SPatioWallEntrance:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallEntrance [STAT:0007DF43]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallentrance.nif SPatioWallEntrance:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallEntrance [STAT:0007DF43]>
[00:33] [BuildBaseRecords] <Debug: Looking for crystalpedestal for Skyrim.esm dunKilkreathCrystalPedestal "Пьедестал" [ACTI:000C4DE5]>
[00:33] [BuildBaseRecords] <Debug: Looking for ruins_largechestWTDarkChest for Wyrmstooth.esp WTDarkChest "Темный сундук чудес" [CONT:0A5AB324]>
[00:33] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Wyrmstooth.esp WTDarkChest "Темный сундук чудес" [CONT:0A5AB324]>
[00:33] [BuildBaseRecords] <Debug: Looking for dwechest01 for DAc0da.esm zDcdTreasDwarvenTerminalEmpty "Терминал" [CONT:0C00840A]>
[00:33] [AddModel] <Debug: Meshes\lod\solitude\spatiowallentrance_lod.nif SPatioWallEntrance_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallEntrance [STAT:0007DF43]>
[00:33] [AddModel] <Debug: Meshes\lod\solitude\spatiowallentrance_lod.nif SPatioWallEntrance_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallEntrance [STAT:0007DF43]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SPatioWallEntrance [STAT:0007DF43]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockanimalden01RockAnimalDenFallForestDirt for Skyrim.esm RockAnimalDenFallForestDirt [STAT:000D1608]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockanimalden01 for Skyrim.esm RockAnimalDenFallForestDirt [STAT:000D1608]>
[00:33] [BuildBaseRecords] <Debug: Looking for treepineforeststump01snow_35E666D8passthru for Skyrim.esm TreePineForestStump01Snow [STAT:0005D041]>
[00:33] [BuildBaseRecords] <Debug: Looking for laydownmarker01 for Glenmoril.esm zzzRevInvisibleBedChild [FURN:0E3B1B5F]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegboulderl04 for Skyrim.esm CaveGBoulderL04 [STAT:00022507]>
[00:33] [BuildBaseRecords] <Debug: Looking for whprison01 for Update.esm WHprison01 [STAT:00093AA7]>
[00:33] [BuildBaseRecords] <Debug: Looking for casextwall05 for Dawnguard.esm CasExtWall05 [STAT:02003D63]>
[00:33] [BuildBaseRecords] <Debug: Looking for roadchunks04FallForestDirt01 for Skyrim.esm RoadChunkS04FallForestDirt01 [STAT:000BC543]>
[00:33] [BuildBaseRecords] <Debug: Looking for roadchunks04 for Skyrim.esm RoadChunkS04FallForestDirt01 [STAT:000BC543]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall05.nif CasExtWall05:12 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall05 [STAT:02003D63]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall05.nif CasExtWall05:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWall05 [STAT:02003D63]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall05.nif CasExtWall05:15 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall05 [STAT:02003D63]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall05.nif CasExtWall05:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWall05 [STAT:02003D63]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall05.nif CasExtWall05:17 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall05 [STAT:02003D63]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall05.nif CasExtWall05:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWall05 [STAT:02003D63]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall05.nif CasExtWall05:18 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dawnguard.esm CasExtWall05 [STAT:02003D63]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall05.nif CasExtWall05:18 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWall05 [STAT:02003D63]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall05.nif CasExtWall05:19 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall05 [STAT:02003D63]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall05.nif CasExtWall05:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWall05 [STAT:02003D63]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpiles02Rocks01Snow for Update.esm RockPileS02Rocks01Snow [STAT:00024F39]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Update.esm RockPileS02Rocks01Snow [STAT:00024F39]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall05_lod.nif CasExtWall05:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall05 [STAT:02003D63]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall05_lod.nif CasExtWall05:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtWall05 [STAT:02003D63]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall05_lod.nif CasExtWall05:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall05 [STAT:02003D63]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall05_lod.nif CasExtWall05:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtWall05 [STAT:02003D63]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall05_lod.nif CasExtWall05:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall05 [STAT:02003D63]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall05_lod.nif CasExtWall05:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtWall05 [STAT:02003D63]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall05_lod.nif CasExtWall05:18 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall05 [STAT:02003D63]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall05_lod.nif CasExtWall05:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtWall05 [STAT:02003D63]>
[00:33] [BuildBaseRecords] <Debug: Looking for dwefurnituretablea01 for Skyrim.esm DweFurnitureTableA01 [STAT:00063DEE]>
[00:33] [BuildBaseRecords] <Debug: Looking for water1024 for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_Water1024MurkyFlow [ACTI:0600083E]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall05_lod_3.nif ImpExtWall05_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall05 [STAT:02003D63]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall05_lod_3.nif ImpExtWall05_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtWall05 [STAT:02003D63]>
[00:33] [BuildBaseRecords] <Debug: Looking for nortempleentrancehall01 for Dragonborn.esm DLC2NorTempleEntranceHall01Snow [STAT:0403288C]>
[00:33] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_Water1024MurkyFlow [ACTI:0600083E]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtWall05 [STAT:02003D63]>
[00:33] [BuildBaseRecords] <Debug: Looking for wrsingletrigger01 for Skyrim.esm dunRiftenJailSecretGrateActivator "Канализационная решетка" [ACTI:000A8D35]>
[00:33] [BuildBaseRecords] <Debug: Looking for genericbannerred02CityBannerDawnstar02 for Skyrim.esm CityBannerDawnstar02 [MSTT:000D203F]>
[00:33] [BuildBaseRecords] <Debug: Looking for genericbannerred02 for Skyrim.esm CityBannerDawnstar02 [MSTT:000D203F]>
[00:33] [BuildBaseRecords] <Debug: Looking for lapaintingrec01a for SkystoneCastle.esp LA_SS_Painting01 [STAT:356B4DBC]>
[00:33] [BuildBaseRecords] <Debug: Looking for riftenrwdoor01 for Skyrim.esm RiftenRWDoor01 "Дверь" [DOOR:0004C5C4]>
[00:33] [BuildBaseRecords] <Debug: Looking for pelagiushipbone for SkystoneCastle.esp LA_SS_UniquePelagiusHipBone [STAT:359D638A]>
[00:33] [BuildBaseRecords] <Debug: Looking for slgcwalsol03WT for Wyrmstooth.esp WTSLgCWalSol03 [STAT:0A40AEE9]>
[00:33] [BuildBaseRecords] <Debug: Looking for slgcwalsol03 for Wyrmstooth.esp WTSLgCWalSol03 [STAT:0A40AEE9]>
[00:33] [BuildBaseRecords] <Debug: Looking for nordwelling03extbaseb for Better Dynamic Ash.esp DLC2dunKolbjorn_NorDwelling03ExtBaseB [STAT:04020A62]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegcliffscornerin01ns for Skyrim.esm CaveGCliffsCornerIn01NS [STAT:0001CDEA]>
[00:33] [BuildBaseRecords] <Debug: Looking for slgfflosol02 for Skyrim.esm SLgFFloSol02 [STAT:000C65D3]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1.dds] ResourceExists>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\D98D18274F7D4542A0DD0BAA10AFC3CD.dds">
[00:33] [BuildBaseRecords] <Debug: Looking for wrtempintstr01door for Skyrim.esm WRTempIntStr01Door [STAT:00073BFF]>
[00:33] [BuildBaseRecords] <Debug: Looking for ruinspot04 for Dlizzio's Mesh Fixes.esp RuinsPot04StaticSnowBDS [STAT:FE01E82C]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprison01.nif WHprison01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm WHprison01 [STAT:00093AA7]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprison01.nif WHprison01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm WHprison01 [STAT:00093AA7]>
[00:33] [BuildBaseRecords] <Debug: Looking for sovgoblet01 for DAc0da.esm zDcdSovnGobletStatic [STAT:0C004B68]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprison01.nif WHprison01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm WHprison01 [STAT:00093AA7]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprison01.nif WHprison01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm WHprison01 [STAT:00093AA7]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprison01.nif WHprison01:33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm WHprison01 [STAT:00093AA7]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprison01.nif WHprison01:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm WHprison01 [STAT:00093AA7]>
[00:33] [BuildBaseRecords] <Debug: Looking for statueysgramor for Glenmoril.esm zzzLaMStatueYsgramorSnow [STAT:0E21BCB1]>
[00:33] [BuildBaseRecords] <Debug: Looking for implroomcorner04nowall for Skyrim.esm ImpLRoomCorner04NoWall [STAT:000513A7]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprison01.nif WHprison01:37 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm WHprison01 [STAT:00093AA7]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprison01.nif WHprison01:37 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm WHprison01 [STAT:00093AA7]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegecornerup01 for Skyrim.esm CaveGECornerUp01 [STAT:00021F36]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprison01.nif WHprison01:38 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm WHprison01 [STAT:00093AA7]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprison01.nif WHprison01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm WHprison01 [STAT:00093AA7]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprison01.nif WHprison01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm WHprison01 [STAT:00093AA7]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprison01.nif WHprison01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm WHprison01 [STAT:00093AA7]>
[00:33] [BuildBaseRecords] <Debug: Looking for nortmpextplattowerbridgefree01 for Skyrim.esm NorTmpExtPlatTowerBridgeFree01 [STAT:00028A8D]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockpier02.nif RTDockPier02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockPier02_Snow [STAT:0E00CAB6]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockpier02.nif RTDockPier02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockPier02_Snow [STAT:0E00CAB6]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprison01.nif WHprison01:50 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Update.esm WHprison01 [STAT:00093AA7]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprison01.nif WHprison01:50 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Update.esm WHprison01 [STAT:00093AA7]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprison01.nif WHprison01:Decal Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Update.esm WHprison01 [STAT:00093AA7]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprison01.nif WHprison01:Decal Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm WHprison01 [STAT:00093AA7]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockpier02.nif RTDockPier02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockPier02_Snow [STAT:0E00CAB6]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockpier02.nif RTDockPier02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockPier02_Snow [STAT:0E00CAB6]>
[00:33] [BuildBaseRecords] <Debug: Looking for keyblade2h for Unslaad.esm zzzCrb1stPersonKeyblade2H [STAT:0F1295D9]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockpier02.nif RTDockPier02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockPier02_Snow [STAT:0E00CAB6]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockpier02.nif RTDockPier02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockPier02_Snow [STAT:0E00CAB6]>
[00:33] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\mtadd\mountainwall02.nif MountainWall02_LOD_0L:0 meshes\lod\revenant\mt\wall\mountainwall02_lod_0.nif textures\landscape\mountains\mountainslab02.dds Glenmoril.esm zzzRevMtWall02SNHeavy [STAT:0E2F7728]>
[00:33] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif NorTmpExtPlatTowerBridgeFree01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatTowerBridgeFree01 [STAT:00028A8D]>
[00:33] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif NorTmpExtPlatTowerBridgeFree01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatTowerBridgeFree01 [STAT:00028A8D]>
[00:33] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif NorTmpExtPlatTowerBridgeFree01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatTowerBridgeFree01 [STAT:00028A8D]>
[00:33] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif NorTmpExtPlatTowerBridgeFree01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatTowerBridgeFree01 [STAT:00028A8D]>
[00:33] [BuildBaseRecords] <Debug: Looking for wtivywall for Wyrmstooth.esp WTIvyWall01 [STAT:0A76D412]>
[00:33] [BuildBaseRecords] <Debug: Looking for blackreachebalconyshaftbridge01 for Skyrim.esm BlackreachEBalconyShaftBridge01 [STAT:000921C7]>
[00:33] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattowerbridgefree01_lod.nif NorTmpExtPlatTowerBridgeFree01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatTowerBridgeFree01 [STAT:00028A8D]>
[00:33] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattowerbridgefree01_lod.nif NorTmpExtPlatTowerBridgeFree01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatTowerBridgeFree01 [STAT:00028A8D]>
[00:33] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattowerbridgefree01_lod.nif NorTmpExtPlatTowerBridgeFree01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatTowerBridgeFree01 [STAT:00028A8D]>
[00:33] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattowerbridgefree01_lod.nif NorTmpExtPlatTowerBridgeFree01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatTowerBridgeFree01 [STAT:00028A8D]>
[00:33] [BuildBaseRecords] <Debug: Looking for mq_static for Skyrim.esm MQ305DragonPriestStaffStatic [STAT:000F0A0E]>
[00:33] [AddModel] <Debug: Meshes\lod\windhelm\whprison01_lod.nif WHpit1_LOD:0 Shader Flags 1: Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm WHprison01 [STAT:00093AA7]>
[00:33] [AddModel] <Debug: Meshes\lod\windhelm\whprison01_lod.nif WHpit1_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm WHprison01 [STAT:00093AA7]>
[00:33] [BuildBaseRecords] <Debug: Looking for brsword1h for Glenmoril.esm zzzRev1stPersonRadiantSword1H [STAT:0E2C8FE6]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Update.esm WHprison01 [STAT:00093AA7]>
[00:33] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm TGGuildChest "Сундук Гильдии" [CONT:0010DD41]>
[00:33] [BuildBaseRecords] <Debug: Looking for fishdagon01 for ccBGSSSE001-Fish.esm ccBGSSSE001_TankCritterDagon [ACTI:05000FA1]>
[00:33] [BuildBaseRecords] <Debug: Looking for whshorttower for Vigilant.esm zzzBMWHshorttower [STAT:0D035678]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Vigilant.esm zzzBMWHshorttower [STAT:0D035678]>
[00:33] [BuildBaseRecords] <Debug: Looking for shackbrokewood08 for Skyrim.esm ShackBrokeWood08 [MSTT:0002FB66]>
[00:33] [BuildBaseRecords] <Debug: Looking for riftenrwthievesguilddoor01 for Skyrim.esm RiftenRWThievesGuildDoor01 "Секретная дверь" [DOOR:000349AE]>
[00:33] [BuildBaseRecords] <Debug: Looking for rtgravestone01 for Dawnguard.esm DLC1VQ05TempMover "Переместиться к могильнику" [ACTI:020088EE]>
[00:33] [BuildBaseRecords] <Debug: Looking for nortmpextplatfloorraised01 for Skyrim.esm NorTmpExtPlatFloorRaised01HeavyIce [STAT:0010AA35]>
[00:33] [BuildBaseRecords] <Debug: Looking for crssword2h for Vigilant.esm zzVcg1stPersonCrsSword2H [STAT:0D502034]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockpier02.nif RTDockPier02:28 - L2_Rope01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockPier02_Snow [STAT:0E00CAB6]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockpier02.nif RTDockPier02:28 - L2_Rope01:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockPier02_Snow [STAT:0E00CAB6]>
[00:33] [BuildBaseRecords] <Debug: Looking for hangedman03v for DAc0da.esm zDcdHangedVictim03V [STAT:0C0049FA]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Skyrim.esm RockPileS01 [STAT:000196EF]>
[00:33] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsanimalden02.nif L2_AnimalDenRoots:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsAnimalDen02FallForestGrass01 [STAT:000B9528]>
[00:33] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsanimalden02.nif L2_AnimalDenRoots:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsAnimalDen02FallForestGrass01 [STAT:000B9528]>
[00:33] [BuildBaseRecords] <Debug: Looking for glazedpot02 for SkystoneCastle.esp LA_SS_GlazedPot02 [STAT:3520B16C]>
[00:33] [BuildBaseRecords] <Debug: Looking for wrintchloftrailstr01 for Skyrim.esm WRIntCHLoftRailStr01 [STAT:00077FE7]>
[00:33] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsanimalden02.nif L2_AnimalDenRoots:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsAnimalDen02FallForestGrass01 [STAT:000B9528]>
[00:33] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsanimalden02.nif L2_AnimalDenRoots:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsAnimalDen02FallForestGrass01 [STAT:000B9528]>
[00:33] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsanimalden02.nif AnimalDenSkirt Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm DirtCliffsAnimalDen02FallForestGrass01 [STAT:000B9528]>
[00:33] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsanimalden02.nif AnimalDenSkirt Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsAnimalDen02FallForestGrass01 [STAT:000B9528]>
[00:33] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsanimalden02.nif DirtCliffsAnimalDen02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsAnimalDen02FallForestGrass01 [STAT:000B9528]>
[00:33] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsanimalden02.nif DirtCliffsAnimalDen02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsAnimalDen02FallForestGrass01 [STAT:000B9528]>
[00:33] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsanimalden02.nif DirtCliffsAnimalDen02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsAnimalDen02FallForestGrass01 [STAT:000B9528]>
[00:33] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsanimalden02.nif DirtCliffsAnimalDen02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsAnimalDen02FallForestGrass01 [STAT:000B9528]>
[00:33] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsanimalden02.nif DirtCliffsAnimalDen02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsAnimalDen02FallForestGrass01 [STAT:000B9528]>
[00:33] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsanimalden02.nif DirtCliffsAnimalDen02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsAnimalDen02FallForestGrass01 [STAT:000B9528]>
[00:33] [BuildBaseRecords] <Debug: Looking for ordercrystalcluster03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_OrderCrystalCluster03 [STAT:1102E8A8]>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc2dweshaftstandalonerm01_lod_1 for Dragonborn.esm DLC2DweShaftStandaloneRm01_LOD_1 [STAT:04039B75]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegepillar06EC_SS_RootAmber for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGEPillar06Amber [STAT:1131F1A8]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegepillar06 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGEPillar06Amber [STAT:1131F1A8]>
[00:33] [BuildBaseRecords] <Debug: Looking for dweplatbgmid02 for DAc0da.esm zDcdZeroSumDwePlatBgMid02 [STAT:0C00981C]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rootcavefloor01lod.dds based on textures\dungeons\caves\cavebaseground01.dds for textures\creationclub\_shared\dungeons\root\rootcavefloor01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGEPillar06Amber [STAT:1131F1A8]>
[00:33] [BuildBaseRecords] <Debug: Looking for dirtcliffsanimalden02FallForestGrass01_8EFCE3E8 for Skyrim.esm DirtCliffsAnimalDen02FallForestGrass01 [STAT:000B9528]>
[00:33] [BuildBaseRecords] <Debug: Looking for dirtcliffsanimalden02FallForestGrass01 for Skyrim.esm DirtCliffsAnimalDen02FallForestGrass01 [STAT:000B9528]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\ambertilinglod.dds based on textures\dungeons\caves\cavebasewall03.dds for textures\ec\expeditions\ss\clutter\ambertiling.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGEPillar06Amber [STAT:1131F1A8]>
[00:33] [BuildBaseRecords] <Debug: Looking for dirtcliffsanimalden02_8EFCE3E8passthru for Skyrim.esm DirtCliffsAnimalDen02FallForestGrass01 [STAT:000B9528]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\telwoodtile01lod.dds based on textures\dungeons\caves\cavebasewall05.dds for textures\dlc02\architecture\telvannitower\telwoodtile01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGEPillar06Amber [STAT:1131F1A8]>
[00:33] [BuildBaseRecords] <Debug: Looking for dirtcliffsanimalden02_8EFCE3E8 for Skyrim.esm DirtCliffsAnimalDen02FallForestGrass01 [STAT:000B9528]>
[00:33] [BuildBaseRecords] <Debug: Looking for dirtcliffsanimalden02 for Skyrim.esm DirtCliffsAnimalDen02FallForestGrass01 [STAT:000B9528]>
[00:33] [BuildBaseRecords] <Debug: Looking for ringoflife for Glenmoril.esm zzzRevRingOfLife [MSTT:0E1F14CC]>
[00:33] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgmid02.nif DwePlatBgMid02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgMid02 [STAT:0C00981C]>
[00:33] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgmid02.nif DwePlatBgMid02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgMid02 [STAT:0C00981C]>
[00:33] [BuildBaseRecords] <Debug: Looking for vmistdrj_low for Azurite Mists.esp VMistDrJ_s_low [STAT:66001DDB]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveiroomwall03 for Skyrim.esm CaveIRoomWall03ice [STAT:000773DF]>
[00:33] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\plat\dweplatbgmid02_lod.nif DwePlatBgMid02_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgMid02 [STAT:0C00981C]>
[00:33] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\plat\dweplatbgmid02_lod.nif DwePlatBgMid02_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgMid02 [STAT:0C00981C]>
[00:33] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffsanimalden02_lod_0.nif DirtCliffsAnimalDen02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsAnimalDen02FallForestGrass01 [STAT:000B9528]>
[00:33] [BuildBaseRecords] <Debug: Looking for chest01 for cutting room floor.esp MerchantStonehillsAleucChest "Сундук" [CONT:0009DA5C]>
[00:33] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffsanimalden02_lod_0.nif DirtCliffsAnimalDen02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DirtCliffsAnimalDen02FallForestGrass01 [STAT:000B9528]>
[00:33] [BuildBaseRecords] <Debug: Looking for sheogorathbust01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_BustSheoMandrakeStone [STAT:110E0D35]>
[00:33] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffsanimalden02_lod_0.nif DirtCliffsAnimalDen02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsAnimalDen02FallForestGrass01 [STAT:000B9528]>
[00:33] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffsanimalden02_lod_0.nif DirtCliffsAnimalDen02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DirtCliffsAnimalDen02FallForestGrass01 [STAT:000B9528]>
[00:33] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffsanimalden02_lod_0.nif DirtCliffsAnimalDen02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsAnimalDen02FallForestGrass01 [STAT:000B9528]>
[00:33] [AddModel] <Debug: Meshes\lod\dirtcliffs\dirtcliffsanimalden02_lod_0.nif DirtCliffsAnimalDen02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DirtCliffsAnimalDen02FallForestGrass01 [STAT:000B9528]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 DAc0da.esm zDcdZeroSumDwePlatBgMid02 [STAT:0C00981C]>
[00:33] [BuildBaseRecords] <Debug: Looking for blackreachcrystall04 for Skyrim.esm BlackreachCrystalL04 [STAT:000CE0D6]>
[00:33] [BuildBaseRecords] <Debug: Looking for blackreachgiantmushroom03 for Skyrim.esm BlackreachGiantMush03 [STAT:000CACD9]>
[00:33] [BuildBaseRecords] <Debug: Looking for genericbannerred03CityBannerSolitude03 for Skyrim.esm CityBannerSolitude03 [MSTT:000D2037]>
[00:33] [BuildBaseRecords] <Debug: Looking for genericbannerred03 for Skyrim.esm CityBannerSolitude03 [MSTT:000D2037]>
[00:33] [BuildBaseRecords] <Debug: Looking for largenordictent01 for Skyrim.esm NorTentLarge [STAT:000800DE]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveihall3way02WT for Wyrmstooth.esp WTCaveIHall3Way02 [STAT:0A7D3570]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveihall3way02 for Wyrmstooth.esp WTCaveIHall3Way02 [STAT:0A7D3570]>
[00:33] [BuildBaseRecords] <Debug: Looking for _camp_intperkline01 for Campfire.esm _Camp_PL_Camping_3_4 [ACTI:09044866]>
[00:33] [AddModel] <Debug: Meshes\lod\riften\rtdockpier02_lod.nif RTDockPier02_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockPier02_Snow [STAT:0E00CAB6]>
[00:33] [AddModel] <Debug: Meshes\lod\riften\rtdockpier02_lod.nif RTDockPier02_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockPier02_Snow [STAT:0E00CAB6]>
[00:33] [BuildBaseRecords] <Debug: Looking for hhmainhallsmbaycon01 for Skyrim.esm HHMainHallSmBayCon01 [STAT:00087775]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockPier02_Snow [STAT:0E00CAB6]>
[00:33] [AddModel] <Debug: Meshes\lod\riften\rtdockpier02_lod01.nif RTDockPier02_LOD01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockPier02_Snow [STAT:0E00CAB6]>
[00:33] [AddModel] <Debug: Meshes\lod\riften\rtdockpier02_lod01.nif RTDockPier02_LOD01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockPier02_Snow [STAT:0E00CAB6]>
[00:33] [BuildBaseRecords] <Debug: Looking for dwechest01 for DAc0da.esm zDcdTreasDweArtifact_Base "Сундук" [CONT:0C007876]>
[00:33] [BuildBaseRecords] <Debug: Looking for blackreachlargedripanim03 for Skyrim.esm BlackreachLargeDripAnim03 [MSTT:000CE119]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockPier02_Snow [STAT:0E00CAB6]>
[00:33] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerpostsr01 for HearthFires.esm BYOHBYOHWRtowerPostsR01 [STAT:030032A5]>
[00:33] [AddModel] <Debug: Meshes\lod\riften\rtdockpier02_lod02.nif RTDockPier02_LOD02:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockPier02_Snow [STAT:0E00CAB6]>
[00:33] [AddModel] <Debug: Meshes\lod\riften\rtdockpier02_lod02.nif RTDockPier02_LOD02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockPier02_Snow [STAT:0E00CAB6]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockPier02_Snow [STAT:0E00CAB6]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveilpillar02 for Skyrim.esm CaveILPillar02 [STAT:000344CD]>
[00:33] [BuildBaseRecords] <Debug: Looking for mammothribcage for Skyrim.esm BoneMammothRibsIce [STAT:000FEFA5]>
[00:33] [BuildBaseRecords] <Debug: Looking for coralgrh04 for DAc0da.esm zDcdCoralGrH04 [STAT:0C003124]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2.dds] ResourceExists>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\F0CD7BC1AB954929844444A067471637.dds">
[00:33] [BuildBaseRecords] <Debug: Looking for chest01 for Dragonborn.esm DLC2MerchantTelMithrynTalvasChest "Сундук" [CONT:040177C0]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilem02Sand01 for TheBawbsWardenOfTheCoast.esp RockPileM02Sand01 [STAT:10020564]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilem02 for TheBawbsWardenOfTheCoast.esp RockPileM02Sand01 [STAT:10020564]>
[00:33] [BuildBaseRecords] <Debug: Looking for cwmapflagtownblue01 for OwnCivilWar.esp CWMapFlagBlueKarthwasten "Картвастен" [ACTI:000F084A]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\dirt02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp RockPileM02Sand01 [STAT:10020564]>
[00:33] [BuildBaseRecords] <Debug: Looking for sovmeadhall01 for DAc0da.esm zDcdSOVMeadHall01 [STAT:0C001509]>
[00:33] [BuildBaseRecords] <Debug: Looking for apoheadscone01 for Glenmoril.esm zzzRevApoHeadScone01_Ash [STAT:0E1524F3]>
[00:33] [BuildBaseRecords] <Debug: Looking for rqnotechicken for Glenmoril.esm zzzLrhrqNoteChicken "Истребление куриц" [ACTI:0E092BA9]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\sovngardelod.dds 0 DAc0da.esm zDcdSOVMeadHall01 [STAT:0C001509]>
[00:33] [BuildBaseRecords] <Debug: Looking for whprisonwall07 for Skyrim.esm WHprisonwall07 [STAT:000DF0F0]>
[00:33] [BuildBaseRecords] <Debug: Looking for ruground01 for Skyrim.esm RugRound01 [STAT:00095498]>
[00:33] [BuildBaseRecords] <Debug: Looking for strongbox01 for ccBGSSSE001-Fish.esm ccBGSSSE001_MiscWhiterunChest "Сейф" [CONT:050008EA]>
[00:33] [BuildBaseRecords] <Debug: Looking for sc_bonepile01 for Dawnguard.esm sc_bonepile01 [STAT:0200E3EC]>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower2x4 for Dragonborn.esm DLC2DweFacadeTower2x4 [STAT:0401EDD3]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall07.nif WHprisonwall07:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall07 [STAT:000DF0F0]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall07.nif WHprisonwall07:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall07 [STAT:000DF0F0]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall07.nif WHprisonwall07:2 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall07 [STAT:000DF0F0]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall07.nif WHprisonwall07:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall07 [STAT:000DF0F0]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall07.nif WHprisonwall07:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall07 [STAT:000DF0F0]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall07.nif WHprisonwall07:3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall07 [STAT:000DF0F0]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall07.nif WHprisonwall07:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall07 [STAT:000DF0F0]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall07.nif WHprisonwall07:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall07 [STAT:000DF0F0]>
[00:33] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall07_lod_2.nif WHprisonwall07:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall07 [STAT:000DF0F0]>
[00:33] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall07_lod_2.nif WHprisonwall07:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall07 [STAT:000DF0F0]>
[00:33] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall07_lod_2.nif WHprisonwall07:2 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall07 [STAT:000DF0F0]>
[00:33] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall07_lod_2.nif WHprisonwall07:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall07 [STAT:000DF0F0]>
[00:33] [AddModel] <Debug: Meshes\architecture\tents\largenordictent01.nif Stones Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTentLarge [STAT:000800DE]>
[00:33] [AddModel] <Debug: Meshes\architecture\tents\largenordictent01.nif Stones Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTentLarge [STAT:000800DE]>
[00:33] [AddModel] <Debug: Meshes\architecture\tents\largenordictent01.nif Tent Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTentLarge [STAT:000800DE]>
[00:33] [AddModel] <Debug: Meshes\architecture\tents\largenordictent01.nif Tent Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTentLarge [STAT:000800DE]>
[00:33] [AddModel] <Debug: Meshes\architecture\tents\largenordictent01.nif Pillars Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTentLarge [STAT:000800DE]>
[00:33] [AddModel] <Debug: Meshes\architecture\tents\largenordictent01.nif Pillars Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTentLarge [STAT:000800DE]>
[00:32] <Warning: Textures do not match for "MountainTrim02:4": textures\landscape\revenant\rocky01.dds in mountaintrim02.nif -> textures\landscape\snow01.dds in mountaintrim02_lod_0.nif for Glenmoril.esm zzzRevMountainTrim02NoLod [STAT:0E203485]>
[00:32] <Warning: Textures do not match for "MountainTrim_Rocks:0 - L1_MountainTrimRocks:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim02.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim02_lod_0.nif for Glenmoril.esm zzzRevMountainTrim02NoLod [STAT:0E203485]>
[00:32] <Warning: Textures do not match for "MountainTrim02:4": textures\landscape\revenant\rocky01.dds in mountaintrim02.nif -> textures\landscape\snow01.dds in mountaintrim02_lod_1.nif for Glenmoril.esm zzzRevMountainTrim02NoLod [STAT:0E203485]>
[00:32] <Warning: Textures do not match for "MountainTrim_Rocks:0 - L1_MountainTrimRocks:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim02.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim02_lod_1.nif for Glenmoril.esm zzzRevMountainTrim02NoLod [STAT:0E203485]>
[00:32] <Warning: Textures do not match for "MountainTrim02:4": textures\landscape\revenant\rocky01.dds in mountaintrim02.nif -> textures\landscape\snow01.dds in mountaintrim02_lod_2.nif for Glenmoril.esm zzzRevMountainTrim02NoLod [STAT:0E203485]>
[00:32] <Warning: Textures do not match for "MountainTrim_Rocks:0 - L1_MountainTrimRocks:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim02.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim02_lod_2.nif for Glenmoril.esm zzzRevMountainTrim02NoLod [STAT:0E203485]>
[00:32] <Warning: Textures do not match for "RockPileL01:9": textures\landscape\revenant\rocky01.dds in rockpilel01.nif -> textures\landscape\rocks01.dds in rockpilel01_lod_0.nif for Glenmoril.esm zzzRevRockPileL01 [STAT:0E00A8B6]>
[00:32] <Warning: Textures do not match for "RockPileL01:1 - L2_RockPileL01:1 - L1_RockPileL01:1": textures\landscape\revenant\mountains\rock01.dds in rockpilel01.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilel01_lod_0.nif for Glenmoril.esm zzzRevRockPileL01 [STAT:0E00A8B6]>
[00:32] <Warning: Textures do not match for "RockPileM03:0": textures\landscape\revenant\rocky01.dds in rockpilem03.nif -> textures\landscape\dirt02.dds in rockpilem03_lod_0.nif for Glenmoril.esm zzzRevRockPileM03_Moss [STAT:0E003756]>
[00:32] <Warning: Textures do not match for "RockPileM03:1 - L2_RockPileM03:1": textures\landscape\revenant\mountains\rock01.dds in rockpilem03.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilem03_lod_0.nif for Glenmoril.esm zzzRevRockPileM03_Moss [STAT:0E003756]>
[00:32] <Warning: Textures do not match for "RockL04:1": textures\landscape\revenant\mountains\rock01.dds in rockl04.nif -> textures\landscape\mountains\mountainslab02.dds in rockl04_lod_0.nif for Glenmoril.esm zzzRevRockL04_Moss [STAT:0E0045DA]>
[00:32] <Warning: Textures do not match for "RockPileS04:0": textures\landscape\revenant\rocky01.dds in rockpiles04.nif -> textures\landscape\dirt02.dds in rockpiles04_lod_0.nif for Glenmoril.esm zzzRevRockPileS04 [STAT:0E00A8C0]>
[00:32] <Warning: Textures do not match for "RockPileS04:1": textures\landscape\revenant\mountains\rock01.dds in rockpiles04.nif -> textures\landscape\mountains\mountainslab02.dds in rockpiles04_lod_0.nif for Glenmoril.esm zzzRevRockPileS04 [STAT:0E00A8C0]>
[00:33] [AddModel] <Debug: Meshes\architecture\tents\largenordictent01.nif Overhang Poles Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTentLarge [STAT:000800DE]>
[00:33] [AddModel] <Debug: Meshes\architecture\tents\largenordictent01.nif Overhang Poles Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTentLarge [STAT:000800DE]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2.dds] ResourceExists>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:33] [AddModel] <Debug: Meshes\architecture\tents\largenordictent01.nif Ropes Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTentLarge [STAT:000800DE]>
[00:33] [AddModel] <Debug: Meshes\architecture\tents\largenordictent01.nif Ropes Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTentLarge [STAT:000800DE]>
[00:33] [BuildBaseRecords] <Debug: Looking for balconyicorner02 for Glenmoril.esm zzzRevCaveBaloconyInCorner02 [STAT:0E01273E]>
[00:33] [BuildBaseRecords] <Debug: Looking for gdeswordstatic for Unslaad.esm zzzCrbGdeSwordStatic [STAT:0F3BE33A]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\3D20B376F92645CF98F4B19CD8BE036E.dds">
[00:33] [AddModel] <Debug: Meshes\architecture\tents\largenordictent01.nif Overhang Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTentLarge [STAT:000800DE]>
[00:33] [AddModel] <Debug: Meshes\architecture\tents\largenordictent01.nif Overhang Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTentLarge [STAT:000800DE]>
[00:33] [BuildBaseRecords] <Debug: Looking for desertrockspiles02 for _ResourcePack.esl RP_DesertRocksPileS02 [STAT:FE002035]>
[00:33] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdYugbarSupplyChest "Сундук" [CONT:0C005346]>
[00:33] [BuildBaseRecords] <Debug: Looking for smallcookingpot for Skyrim.esm CraftingCookingPotSm "Котелок" [FURN:001010B3]>
[00:33] [BuildBaseRecords] <Debug: Looking for insectsword2h for DAc0da.esm zDcd1stPersonInsectSword2H [STAT:0C00431C]>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc2rieklingfence02 for Dragonborn.esm DLC2RieklingFence02 [STAT:04019B5F]>
[00:33] [BuildBaseRecords] <Debug: Looking for whintwoodroofleft01 for Skyrim.esm WHIntWoodRoofLeft01 [STAT:00079030]>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc1icefloes01 for Dawnguard.esm DLC1IceFloeS01 [STAT:0200C122]>
[00:33] [AddModel] <Debug: Meshes\lod\tents\largenordictent01_lod_1.nif NordicLargeTent:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTentLarge [STAT:000800DE]>
[00:33] [AddModel] <Debug: Meshes\lod\tents\largenordictent01_lod_1.nif NordicLargeTent:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTentLarge [STAT:000800DE]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01_LFallForestGrass for Skyrim.esm MineOreMoonstone01_LFallForestGrass "Выход лунного камня" [ACTI:0010DB1C]>
[00:33] [BuildBaseRecords] <Debug: Looking for farmbwellent01 for Skyrim.esm FarmBWellEnt01 [STAT:000EF43C]>
[00:33] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\tents\largenordictent01.nif NordicLargeTent:0 meshes\lod\tents\largenordictent01_lod_1.nif textures\architecture\tents\largenordtent01.dds Skyrim.esm NorTentLarge [STAT:000800DE]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01 for Skyrim.esm MineOreMoonstone01_LFallForestGrass "Выход лунного камня" [ACTI:0010DB1C]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x4.nif DLC2DweFacadeTower2x4:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x4 [STAT:0401EDD3]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x4.nif DLC2DweFacadeTower2x4:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x4 [STAT:0401EDD3]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x4.nif DLC2DweFacadeTower2x4:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x4 [STAT:0401EDD3]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x4.nif DLC2DweFacadeTower2x4:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x4 [STAT:0401EDD3]>
[00:33] [BuildBaseRecords] <Debug: Looking for ikrockgate for Glenmoril.esm zzzRevIkRockGateWet [STAT:0E2F7748]>
[00:33] [BuildBaseRecords] <Debug: Looking for sanddriftsm02 for Glenmoril.esm zzzGHQmSandDriftS02 [STAT:0E01126D]>
[00:33] [BuildBaseRecords] <Debug: Looking for sc_bonepile02 for Glenmoril.esm zzzRevsc_bonepile02_Ash [STAT:0E15247E]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x4.nif DLC2DweFacadeTower2x4:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x4 [STAT:0401EDD3]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x4.nif DLC2DweFacadeTower2x4:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x4 [STAT:0401EDD3]>
[00:33] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1icefloes01.nif FrozenMarshIceFloeS01:13 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1IceFloeS01 [STAT:0200C122]>
[00:33] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1icefloes01.nif FrozenMarshIceFloeS01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC1IceFloeS01 [STAT:0200C122]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x4.nif DLC2DweFacadeTower2x4:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x4 [STAT:0401EDD3]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x4.nif DLC2DweFacadeTower2x4:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x4 [STAT:0401EDD3]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegwallcorner01 for Skyrim.esm CaveGWallCorner01 [STAT:0001C9CE]>
[00:33] [BuildBaseRecords] <Debug: Looking for wrintcastlefreepillar01top for Skyrim.esm WRIntCastleFreePillar01Top [STAT:000DCDAA]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x4.nif DLC2DweFacadeTower2x4:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x4 [STAT:0401EDD3]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x4.nif DLC2DweFacadeTower2x4:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x4 [STAT:0401EDD3]>
[00:33] [BuildBaseRecords] <Debug: Looking for hhfurniturebedsingle01 for Skyrim.esm HHFurnitureBedSingle01L "Кровать" [FURN:000F4B4E]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\dlc1icefloes01_lod_0.nif DLC1IceFloeS01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1IceFloeS01 [STAT:0200C122]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\dlc1icefloes01_lod_0.nif DLC1IceFloeS01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Dawnguard.esm DLC1IceFloeS01 [STAT:0200C122]>
[00:33] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dlc01\landscape\dlc1icefloes01.nif DLC1IceFloeS01:0 meshes\dlc01\lod\dlc1icefloes01_lod_0.nif textures\dlc01\landscape\icelakesurface.dds Dawnguard.esm DLC1IceFloeS01 [STAT:0200C122]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x4.nif DLC2DweFacadeTower2x4:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x4 [STAT:0401EDD3]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x4.nif DLC2DweFacadeTower2x4:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x4 [STAT:0401EDD3]>
[00:33] [BuildBaseRecords] <Debug: Looking for smdbcapsol02 for Skyrim.esm SMDBCapSol02 [STAT:00064DC7]>
[00:33] [BuildBaseRecords] <Debug: Looking for shipwrecklarge01 for Skyrim.esm ShipwreckLarge01NoLOD [STAT:0007AC6B]>
[00:33] [BuildBaseRecords] <Debug: Looking for timebreach for DAc0da.esm zDcdTimeBreachFX [ACTI:0C0047E3]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x4.nif DLC2DweFacadeTower2x4:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x4 [STAT:0401EDD3]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x4.nif DLC2DweFacadeTower2x4:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x4 [STAT:0401EDD3]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockm04zzzRev_Moss for Glenmoril.esm zzzRevRockM04_Moss [STAT:0E0045DF]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockm04 for Glenmoril.esm zzzRevRockM04_Moss [STAT:0E0045DF]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x4.nif DLC2DweFacadeTower2x4:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x4 [STAT:0401EDD3]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x4.nif DLC2DweFacadeTower2x4:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x4 [STAT:0401EDD3]>
[00:33] [BuildBaseRecords] <Debug: Looking for seruinsdoorload01 for Dawnguard.esm SERuinsDoorLoad01 "Дверь" [DOOR:02013FF8]>
[00:33] [BuildBaseRecords] <Debug: Looking for coralgrm02 for DAc0da.esm zDcdCoralGrM02 [STAT:0C003130]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockshelf02 for Skyrim.esm RockShelf02 [STAT:00086920]>
[00:33] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockm04.nif RockM04:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevRockM04_Moss [STAT:0E0045DF]>
[00:33] [AddModel] <Debug: Meshes\landscape\revenant\sandrocks\rockm04.nif RockM04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevRockM04_Moss [STAT:0E0045DF]>
[00:33] [BuildBaseRecords] <Debug: Looking for wrjorrvaskrrugsquare01 for Skyrim.esm WRJorrvaskrRugSquare01 [STAT:000CE659]>
[00:33] [BuildBaseRecords] <Debug: Looking for impexticestairs02 for Skyrim.esm ImpExtIceStairs02_NoIceSulfur [STAT:000E9EA4]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockM04_Moss [STAT:0E0045DF]>
[00:33] [BuildBaseRecords] <Debug: Looking for rtmercerfreys01 for Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02_LFallForestDirt for Skyrim.esm MineOreMoonstone02_LFallForestDirt "Выход лунного камня" [ACTI:0010DB1E]>
[00:33] [BuildBaseRecords] <Debug: Looking for heartoforder for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_OrderHeartLarge [STAT:11033AA0]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02 for Skyrim.esm MineOreMoonstone02_LFallForestDirt "Выход лунного камня" [ACTI:0010DB1E]>
[00:33] [AddModel] <Debug: Meshes\architecture\revenant\siika\roundtower01.nif Cube.010 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaRoundTower01 [STAT:0E0026AF]>
[00:33] [AddModel] <Debug: Meshes\architecture\revenant\siika\roundtower01.nif Cube.010 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaRoundTower01 [STAT:0E0026AF]>
[00:33] [BuildBaseRecords] <Debug: Looking for bloodportalbowl for Dawnguard.esm DLC1BloodPortalActivate "Кровавый портал" [FURN:0201503A]>
[00:33] [AddModel] <Debug: Meshes\architecture\revenant\siika\roundtower01.nif Cube.002 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaRoundTower01 [STAT:0E0026AF]>
[00:33] [AddModel] <Debug: Meshes\architecture\revenant\siika\roundtower01.nif Cube.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaRoundTower01 [STAT:0E0026AF]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegroomcorner04c for Skyrim.esm CaveGRoomCorner04c [STAT:00026C0E]>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmextplatformsmr01 for Dragonborn.esm DLC2DweReadRmEXTPlatformSmR01 [STAT:040264F5]>
[00:33] [BuildBaseRecords] <Debug: Looking for burialcairn03BurialCairnStatic03LDirt02 for Skyrim.esm BurialCairnStatic03LDirt02 [STAT:000D9306]>
[00:33] [BuildBaseRecords] <Debug: Looking for burialcairn03 for Skyrim.esm BurialCairnStatic03LDirt02 [STAT:000D9306]>
[00:33] [BuildBaseRecords] <Debug: Looking for javaltree01broken for Glenmoril.esm zzzRevJabalTree01Broken [STAT:0E240163]>
[00:33] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower2x4_lod.nif DweFacadeTower2x4_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x4 [STAT:0401EDD3]>
[00:33] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower2x4_lod.nif DweFacadeTower2x4_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x4 [STAT:0401EDD3]>
[00:33] [AddModel] <Debug: Meshes\architecture\revenant\siika\roundtower01.nif Plane.000 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaRoundTower01 [STAT:0E0026AF]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTower2x4 [STAT:0401EDD3]>
[00:33] [AddModel] <Debug: Meshes\architecture\revenant\siika\roundtower01.nif Plane.000 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaRoundTower01 [STAT:0E0026AF]>
[00:33] [BuildBaseRecords] <Debug: Looking for sitcrossleggedmarker for Campfire.esm _Camp_CraftingObject "Навык выживания" [FURN:09019830]>
[00:33] [AddModel] <Debug: Meshes\landscape\rocks\rockshelf02.nif RockShelf02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockShelf02 [STAT:00086920]>
[00:33] [AddModel] <Debug: Meshes\landscape\rocks\rockshelf02.nif RockShelf02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockShelf02 [STAT:00086920]>
[00:33] [AddModel] <Debug: Meshes\landscape\rocks\rockshelf02.nif RockShelf02:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockShelf02 [STAT:00086920]>
[00:33] [AddModel] <Debug: Meshes\landscape\rocks\rockshelf02.nif RockShelf02:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockShelf02 [STAT:00086920]>
[00:33] [AddModel] <Debug: Meshes\landscape\rocks\rockshelf02.nif RockShelf02:13 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockShelf02 [STAT:00086920]>
[00:33] [AddModel] <Debug: Meshes\landscape\rocks\rockshelf02.nif RockShelf02:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockShelf02 [STAT:00086920]>
[00:33] [AddModel] <Debug: Meshes\landscape\rocks\rockshelf02.nif RockShelf02:14 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockShelf02 [STAT:00086920]>
[00:33] [AddModel] <Debug: Meshes\landscape\rocks\rockshelf02.nif RockShelf02:14 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockShelf02 [STAT:00086920]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformsmr01.nif DLC2DweReadRmEXTPlatformSmR01:8 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTPlatformSmR01 [STAT:040264F5]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformsmr01.nif DLC2DweReadRmEXTPlatformSmR01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTPlatformSmR01 [STAT:040264F5]>
[00:33] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower2x4_lod_1.nif DweFacadeTower2x4_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x4 [STAT:0401EDD3]>
[00:33] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower2x4_lod_1.nif DweFacadeTower2x4_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x4 [STAT:0401EDD3]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformsmr01.nif DLC2DweReadRmEXTPlatformSmR01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTPlatformSmR01 [STAT:040264F5]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformsmr01.nif DLC2DweReadRmEXTPlatformSmR01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTPlatformSmR01 [STAT:040264F5]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockm03wet for Skyrim.esm RockM03Wet [STAT:000BB8C3]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTower2x4 [STAT:0401EDD3]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformsmr01.nif DLC2DweReadRmEXTPlatformSmR01:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTPlatformSmR01 [STAT:040264F5]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformsmr01.nif DLC2DweReadRmEXTPlatformSmR01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTPlatformSmR01 [STAT:040264F5]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformsmr01.nif DLC2DweReadRmEXTPlatformSmR01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTPlatformSmR01 [STAT:040264F5]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformsmr01.nif DLC2DweReadRmEXTPlatformSmR01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTPlatformSmR01 [STAT:040264F5]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformsmr01.nif DLC2DweReadRmEXTPlatformSmR01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTPlatformSmR01 [STAT:040264F5]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmextplatformsmr01.nif DLC2DweReadRmEXTPlatformSmR01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTPlatformSmR01 [STAT:040264F5]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineoreiron03_LFrozenMarshGrass for Skyrim.esm MineOreIron03_LFrozenMarshGrass "Железорудная жила" [ACTI:0010DC37]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineoreiron03 for Skyrim.esm MineOreIron03_LFrozenMarshGrass "Железорудная жила" [ACTI:0010DC37]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveirockm02 for Dragonborn.esm CaveIRockM02_NoIce [STAT:0403D138]>
[00:33] [BuildBaseRecords] <Debug: Looking for rtkeepr01 for Skyrim.esm RTKeepR01 [STAT:0007C3D6]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2.dds] ResourceExists>
[00:33] [BuildBaseRecords] <Debug: Looking for treepineforestlog01blank for Skyrim.esm TreePineForestLog01BlankSulfur [STAT:000864AF]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\AAB74888A90146C4A509ABFCEA87CECD.dds">
[00:33] [BuildBaseRecords] <Debug: Looking for impexttowershellwall04 for Skyrim.esm ImpExtTowerShellWall04 [STAT:00040B33]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveihall1way02 for Skyrim.esm CaveIHall1Way02ice [STAT:000CA45E]>
[00:33] [BuildBaseRecords] <Debug: Looking for minecshaftstraight01 for Skyrim.esm MineCShaftStraight01 [STAT:00045522]>
[00:33] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockm03wet.nif RockM03Wet:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockM03Wet [STAT:000BB8C3]>
[00:33] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockm03wet.nif RockM03Wet:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockM03Wet [STAT:000BB8C3]>
[00:33] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwereadrmextplatformsmr01_lod.nif DLC2DweReadRmEXTPlatformSmR01_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTPlatformSmR01 [STAT:040264F5]>
[00:33] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwereadrmextplatformsmr01_lod.nif DLC2DweReadRmEXTPlatformSmR01_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTPlatformSmR01 [STAT:040264F5]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweReadRmEXTPlatformSmR01 [STAT:040264F5]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\hsbase\roundtower01_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaRoundTower01 [STAT:0E0026AF]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\hsbase\roundtower01_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaRoundTower01 [STAT:0E0026AF]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\hsbase\roundtower01_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaRoundTower01 [STAT:0E0026AF]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\hsbase\roundtower01_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaRoundTower01 [STAT:0E0026AF]>
[00:33] [AddModel] <Debug: Meshes\lod\rocks\rockshelf02_lod_0.nif RockShelf02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockShelf02 [STAT:00086920]>
[00:33] [AddModel] <Debug: Meshes\lod\rocks\rockshelf02_lod_0.nif RockShelf02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockShelf02 [STAT:00086920]>
[00:33] [BuildBaseRecords] <Debug: Looking for whvalunstrad21 for Skyrim.esm WHvalunstrad21 [STAT:000FFEC0]>
[00:33] [AddModel] <Debug: Meshes\lod\rocks\rockshelf02_lod_0.nif RockShelf02:13 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockShelf02 [STAT:00086920]>
[00:33] [AddModel] <Debug: Meshes\lod\rocks\rockshelf02_lod_0.nif RockShelf02:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RockShelf02 [STAT:00086920]>
[00:33] [BuildBaseRecords] <Debug: Looking for ashpileghostblack for Unofficial Skyrim Modders Patch.esp DefaultAshPileGhostBlack "Останки призрака" [ACTI:0010D6EF]>
[00:33] [AddModel] <Debug: Meshes\lod\rocks\wet\rockm03wet_lod_0.nif RockM03Wet:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockM03Wet [STAT:000BB8C3]>
[00:33] [AddModel] <Debug: Meshes\lod\rocks\wet\rockm03wet_lod_0.nif RockM03Wet:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockM03Wet [STAT:000BB8C3]>
[00:33] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwereadrmextplatformsmr01_lod_1.nif DLC2DweReadRmEXTPlatformSmR01_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweReadRmEXTPlatformSmR01 [STAT:040264F5]>
[00:33] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwereadrmextplatformsmr01_lod_1.nif DLC2DweReadRmEXTPlatformSmR01_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweReadRmEXTPlatformSmR01 [STAT:040264F5]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweReadRmEXTPlatformSmR01 [STAT:040264F5]>
[00:33] [BuildBaseRecords] <Debug: Looking for minecshaftdoorl02 for Skyrim.esm MineCShaftDoorL02 [STAT:0004551B]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall04.nif ImpExtTowerShellWall04:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellWall04 [STAT:00040B33]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall04.nif ImpExtTowerShellWall04:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellWall04 [STAT:00040B33]>
[00:33] [BuildBaseRecords] <Debug: Looking for shipdoor01 for Skyrim.esm ShipDoor01 "Дверь" [DOOR:00025FF7]>
[00:33] [BuildBaseRecords] <Debug: Looking for azurasphere01 for Skyrim.esm AzuraSphere01 [STAT:00055F2C]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveglwallincorner02 for Skyrim.esm CaveGLWallInCorner02 [STAT:0001C769]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall04.nif ImpExtTowerShellWall04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellWall04 [STAT:00040B33]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall04.nif ImpExtTowerShellWall04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellWall04 [STAT:00040B33]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall04.nif ImpExtTowerShellWall04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellWall04 [STAT:00040B33]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall04.nif ImpExtTowerShellWall04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellWall04 [STAT:00040B33]>
[00:33] [BuildBaseRecords] <Debug: Looking for bayonet for Glenmoril.esm zzzRev1stPersonBayonet [STAT:0E00177C]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall04.nif ImpExtTowerShellWall04:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtTowerShellWall04 [STAT:00040B33]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall04.nif ImpExtTowerShellWall04:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellWall04 [STAT:00040B33]>
[00:33] [BuildBaseRecords] <Debug: Looking for shiptrapdoor01 for Skyrim.esm ShipTrapdoor01MinUse "Дверь" [DOOR:000A38D3]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveglpillar05EC_SS_D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLPillar05D [STAT:11085374]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveglpillar05 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLPillar05D [STAT:11085374]>
[00:33] [BuildBaseRecords] <Debug: Looking for basictankard01 for Glenmoril.esm zzzLrhBasicTankard01Static [STAT:0E007692]>
[00:33] [BuildBaseRecords] <Debug: Looking for skycrapper08 for DAc0da.esm zDcdZeroSumSkycrapper08 [STAT:0C0098C7]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellwall04_lod.nif ImpExtTowerShellWall04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellWall04 [STAT:00040B33]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellwall04_lod.nif ImpExtTowerShellWall04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellWall04 [STAT:00040B33]>
[00:33] [BuildBaseRecords] <Debug: Looking for minecboulders02 for Skyrim.esm MineCBoulderS02 [STAT:000455FD]>
[00:33] [BuildBaseRecords] <Debug: Looking for blackreachewall02c for Skyrim.esm BlackreachEWall02c [STAT:00092191]>
[00:33] [BuildBaseRecords] <Debug: Looking for impexticetowershellstairshelgen01 for Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif WindowGlow Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif WindowGlow Shader Flags 2: Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpiles01SnowRocks for Update.esm RockPileS01SnowRocks [STAT:000A08CF]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Update.esm RockPileS01SnowRocks [STAT:000A08CF]>
[00:33] [BuildBaseRecords] <Debug: Looking for stockadebarrier01 for Better Dynamic Ash.esp BDA_StockadeBarrier01Ash [STAT:34014C5B]>
[00:33] [BuildBaseRecords] <Debug: Looking for aporubblepile06 for Unslaad.esm zzzCrbApoRubblePile06SN [STAT:0F428725]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Better Dynamic Ash.esp BDA_StockadeBarrier01Ash [STAT:34014C5B]>
[00:33] [BuildBaseRecords] <Debug: Looking for wrtempleofk01 for Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\palmtree3.nif palmtree3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\palmtree3.nif palmtree3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\palmtree3.nif palmtree3_1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\palmtree3.nif palmtree3_1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:33] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\orelmehmet\skycrapper08.nif skycrapper:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper08 [STAT:0C0098C7]>
[00:33] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\orelmehmet\skycrapper08.nif skycrapper:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper08 [STAT:0C0098C7]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\palmtree3.nif palmtree3_2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\palmtree3.nif palmtree3_2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\palmtree3.nif palmtree3_3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\palmtree3.nif palmtree3_3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\palmtree3.nif palmtree3_4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\palmtree3.nif palmtree3_4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:33] [BuildBaseRecords] <Debug: Looking for norhallsm4way01 for Unslaad.esm zzzCrbNorHallSm4way01Ice [STAT:0F3FA31F]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [BuildBaseRecords] <Debug: Looking for glaciercaveentrance02_LDirtSnowPath for Dragonborn.esm GlacierCaveEntrance02_LDirtSnowPath [STAT:04019654]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [BuildBaseRecords] <Debug: Looking for glaciercaveentrance02 for Dragonborn.esm GlacierCaveEntrance02_LDirtSnowPath [STAT:04019654]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3.dds] ResourceExists>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3.dds] DXGI_FORMAT_BC7_UNORM>
[00:33] [BuildBaseRecords] <Debug: Looking for soulshrivendead01 for Vigilant.esm zzzCHSoulShrivenDead [STAT:0D51FD30]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:24 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif RTMercerFreys01:24 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\2883B195EAEF4B5697D2621A902F20EF.dds">
[00:33] [BuildBaseRecords] <Debug: Looking for dweptnwall02 for Skyrim.esm DwePtnWall02 [STAT:00059D5D]>
[00:33] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper08_lod.nif skycrapper:8.002 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper08 [STAT:0C0098C7]>
[00:33] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper08_lod.nif skycrapper:8.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper08 [STAT:0C0098C7]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilel04RP_DesertRocky01_95E1CD51 for _ResourcePack.esl RP_RockPileL04DesertRocky01 [STAT:FE002079]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilel04RP_DesertRocky01 for _ResourcePack.esl RP_RockPileL04DesertRocky01 [STAT:FE002079]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for _ResourcePack.esl RP_RockPileL04DesertRocky01 [STAT:FE002079]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for _ResourcePack.esl RP_RockPileL04DesertRocky01 [STAT:FE002079]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilel04 for _ResourcePack.esl RP_RockPileL04DesertRocky01 [STAT:FE002079]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumSkycrapper08 [STAT:0C0098C7]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveihall1way02 for Skyrim.esm CaveIHall1Way02 [STAT:00029067]>
[00:33] [BuildBaseRecords] <Debug: Looking for casextbacklefttower01 for Dawnguard.esm CasExtBackLeftTower01 [STAT:0200DD5C]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocky01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\desertrocky01_d.dds _ResourcePack.esl RP_RockPileL04DesertRocky01 [STAT:FE002079]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_RockPileL04DesertRocky01 [STAT:FE002079]>
[00:33] [BuildBaseRecords] <Debug: Looking for wrhallofthedead01baselod for Skyrim.esm WRHallOftheDead01BaseLOD [STAT:000941D7]>
[00:33] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper08_lod_1.nif skycrapper:8.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper08 [STAT:0C0098C7]>
[00:33] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper08_lod_1.nif skycrapper:8.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper08 [STAT:0C0098C7]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumSkycrapper08 [STAT:0C0098C7]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01baselod.nif WRHallOftheDead01BaseLOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHallOftheDead01BaseLOD [STAT:000941D7]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01baselod.nif WRHallOftheDead01BaseLOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHallOftheDead01BaseLOD [STAT:000941D7]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegshaftstraight01 for Skyrim.esm CaveGShaftStraight01Falmer [STAT:000B9EED]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbacklefttower01_lod_0.nif DLC01CasExtBackLeftTower01_LOD_0:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBackLeftTower01 [STAT:0200DD5C]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbacklefttower01_lod_0.nif DLC01CasExtBackLeftTower01_LOD_0:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBackLeftTower01 [STAT:0200DD5C]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrhallofthedead01baselod_lod.nif WRHallOftheDead01BaseLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHallOftheDead01BaseLOD [STAT:000941D7]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrhallofthedead01baselod_lod.nif WRHallOftheDead01BaseLOD_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHallOftheDead01BaseLOD [STAT:000941D7]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01_castleextlod01.dds 0 Dawnguard.esm CasExtBackLeftTower01 [STAT:0200DD5C]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRHallOftheDead01BaseLOD [STAT:000941D7]>
[00:33] [AddModel] <Debug: Meshes\lod\riften\rtmercerfreys01_lod.nif RTMercerFreys01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\lod\riften\rtmercerfreys01_lod.nif RTMercerFreys01_LOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\lod\riften\rtmercerfreys01_lod.nif RTMercerFreys01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\lod\riften\rtmercerfreys01_lod.nif RTMercerFreys01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\lod\riften\rtmercerfreys01_lod.nif RTMercerFreys01_LOD:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\lod\riften\rtmercerfreys01_lod.nif RTMercerFreys01_LOD:49 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrhallofthedead01baselod_lod_2.nif WRHallOftheDead01BaseLOD_LOD_2:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHallOftheDead01BaseLOD [STAT:000941D7]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrhallofthedead01baselod_lod_2.nif WRHallOftheDead01BaseLOD_LOD_2:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHallOftheDead01BaseLOD [STAT:000941D7]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRHallOftheDead01BaseLOD [STAT:000941D7]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod02.dds 2 Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:33] [BuildBaseRecords] <Debug: Looking for volcanicplateaucSand01 for TheBawbsWardenOfTheCoast.esp VolcanicPlateauCSand01 [STAT:1000BBDC]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairshelgen01.nif ImpExtIceTowerShellStairsHelgen01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [BuildBaseRecords] <Debug: Looking for volcanicplateauc for TheBawbsWardenOfTheCoast.esp VolcanicPlateauCSand01 [STAT:1000BBDC]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairshelgen01.nif ImpExtIceTowerShellStairsHelgen01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairshelgen01.nif ImpExtIceTowerShellStairsHelgen01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairshelgen01.nif ImpExtIceTowerShellStairsHelgen01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairshelgen01.nif ImpExtIceTowerShellStairsHelgen01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairshelgen01.nif ImpExtIceTowerShellStairsHelgen01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbacklefttower01_lod_2.nif DLC01CasExtBackLeftTower01_LOD_0:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBackLeftTower01 [STAT:0200DD5C]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbacklefttower01_lod_2.nif DLC01CasExtBackLeftTower01_LOD_0:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBackLeftTower01 [STAT:0200DD5C]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairshelgen01.nif ImpExtIceTowerShellStairsHelgen01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairshelgen01.nif ImpExtIceTowerShellStairsHelgen01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01_castleextlod01.dds 0 Dawnguard.esm CasExtBackLeftTower01 [STAT:0200DD5C]>
[00:33] [BuildBaseRecords] <Debug: Looking for fxglowfillrndlitxbrt for Skyrim.esm FXGlowFillRoundXBrt [STAT:0002EB0F]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\volcanictundradirt01.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp VolcanicPlateauCSand01 [STAT:1000BBDC]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairshelgen01.nif ImpExtIceTowerShellStairsHelgen01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairshelgen01.nif ImpExtIceTowerShellStairsHelgen01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineoreiron01_LVolcanicTundraRocks for Skyrim.esm MineOreIron01_LVolcanicTundraRocks "Железорудная жила" [ACTI:0010DA9B]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairshelgen01.nif ImpExtIceTowerShellStairsHelgen01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairshelgen01.nif ImpExtIceTowerShellStairsHelgen01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineoreiron01 for Skyrim.esm MineOreIron01_LVolcanicTundraRocks "Железорудная жила" [ACTI:0010DA9B]>
[00:33] [AddModel] <Debug: Meshes\effects\ambient\fxglowfillrndlitxbrt.nif GlowMesh09:0 Shader Flags 1: Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXGlowFillRoundXBrt [STAT:0002EB0F]>
[00:33] [AddModel] <Debug: Meshes\effects\ambient\fxglowfillrndlitxbrt.nif GlowMesh09:0 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXGlowFillRoundXBrt [STAT:0002EB0F]>
[00:33] [BuildBaseRecords] <Debug: Looking for nortempleexteriorribfree07 for Skyrim.esm NorTempleExteriorRibFree07Snow [STAT:00026FD0]>
[00:33] [AddModel] <Debug: Meshes\effects\ambient\fxglowfillrndlitxbrt.nif EditorMarker Shader Flags 1: ZBuffer_Test Skyrim.esm FXGlowFillRoundXBrt [STAT:0002EB0F]>
[00:33] [AddModel] <Debug: Meshes\effects\ambient\fxglowfillrndlitxbrt.nif EditorMarker Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm FXGlowFillRoundXBrt [STAT:0002EB0F]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockanimalden01RockAnimalDenTundraRocks01 for Skyrim.esm RockAnimalDenTundraRocks01 [STAT:000C3953]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockanimalden01 for Skyrim.esm RockAnimalDenTundraRocks01 [STAT:000C3953]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairshelgen01.nif ImpExtIceTowerShellStairsHelgen01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairshelgen01.nif ImpExtIceTowerShellStairsHelgen01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxglowfillrndlitxbrt_dyndolod_lod.nif GlowMesh09:0 Shader Flags 1: Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXGlowFillRoundXBrt [STAT:0002EB0F]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxglowfillrndlitxbrt_dyndolod_lod.nif GlowMesh09:0 Shader Flags 2: Effect_Lighting Skyrim.esm FXGlowFillRoundXBrt [STAT:0002EB0F]>
[00:33] [CheckLODmodel] <Debug: LOD model BSX Flags 200: meshes\dyndolod\lod\effects\fxglowfillrndlitxbrt_dyndolod_lod.nif Skyrim.esm FXGlowFillRoundXBrt [STAT:0002EB0F]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairshelgen01.nif ImpExtIceTowerShellStairsHelgen01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairshelgen01.nif ImpExtIceTowerShellStairsHelgen01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairshelgen01.nif ImpExtIceTowerShellStairsHelgen01:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairshelgen01.nif ImpExtIceTowerShellStairsHelgen01:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [BuildBaseRecords] <Debug: Looking for 1stpersonswordofjyggalag for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonJyggalag [STAT:06000D63]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveirockm04 for Dragonborn.esm CaveIRockM04_NoIce [STAT:0403D136]>
[00:33] [BuildBaseRecords] <Debug: Looking for fxspiderwebkitdoorspecial for Skyrim.esm FXspiderWebKitDoorSpecial0000 [ACTI:0001FC4E]>
[00:33] [BuildBaseRecords] <Debug: Looking for stockadepike01_LightSN for Skyrim.esm StockadePike01_LightSN [STAT:00090CC8]>
[00:33] [BuildBaseRecords] <Debug: Looking for stockadepike01 for Skyrim.esm StockadePike01_LightSN [STAT:00090CC8]>
[00:33] [BuildBaseRecords] <Debug: Looking for apoplatafront01 for Unslaad.esm zzzCrbApoPlataFront01SN [STAT:0F42870F]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadePike01_LightSN [STAT:00090CC8]>
[00:33] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairshelgen01_lod.nif ImpExtIceTowerShellStairsHelgen01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairshelgen01_lod.nif ImpExtIceTowerShellStairsHelgen01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairshelgen01_lod.nif ImpExtIceTowerShellStairsHelgen01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairshelgen01_lod.nif ImpExtIceTowerShellStairsHelgen01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairshelgen01_lod.nif ImpExtIceTowerShellStairsHelgen01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairshelgen01_lod.nif ImpExtIceTowerShellStairsHelgen01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [AddModel] <Debug: Meshes\landscape\ice\glaciercaveentrance02.nif L1_GlacierCaveEntrance02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm GlacierCaveEntrance02_LDirtSnowPath [STAT:04019654]>
[00:33] [AddModel] <Debug: Meshes\landscape\ice\glaciercaveentrance02.nif L1_GlacierCaveEntrance02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm GlacierCaveEntrance02_LDirtSnowPath [STAT:04019654]>
[00:33] [BuildBaseRecords] <Debug: Looking for trapstonepressureplate01 for Skyrim.esm T03EldergleamRootActivator "Корень Великого Древа" [ACTI:0001CD1A]>
[00:33] [AddModel] <Debug: Meshes\landscape\ice\glaciercaveentrance02.nif L1_GlacierCaveEntrance02:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dragonborn.esm GlacierCaveEntrance02_LDirtSnowPath [STAT:04019654]>
[00:33] [AddModel] <Debug: Meshes\landscape\ice\glaciercaveentrance02.nif L1_GlacierCaveEntrance02:2 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm GlacierCaveEntrance02_LDirtSnowPath [STAT:04019654]>
[00:33] [BuildBaseRecords] <Debug: Looking for minechalldeadend02 for Skyrim.esm MineCHallDeadEnd02 [STAT:000454A3]>
[00:33] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairshelgen01_lod_3.nif ImpExtIceTowerShellStairsHelgen01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairshelgen01_lod_3.nif ImpExtIceTowerShellStairsHelgen01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairshelgen01_lod_3.nif ImpExtIceTowerShellStairsHelgen01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairshelgen01_lod_3.nif ImpExtIceTowerShellStairsHelgen01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairshelgen01_lod_3.nif ImpExtIceTowerShellStairsHelgen01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairshelgen01_lod_3.nif ImpExtIceTowerShellStairsHelgen01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairsHelgen01 [STAT:000C2CD1]>
[00:33] [BuildBaseRecords] <Debug: Looking for commonbeddouble01 for Skyrim.esm CommonBedDouble01R "Кровать" [FURN:000F5102]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveglroomincorner01DLC1AncestorsGladeLRoomInCorner01 for Dawnguard.esm DLC1AncestorsGladeLRoomInCorner01 [STAT:0200FEE5]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveglroomincorner01 for Dawnguard.esm DLC1AncestorsGladeLRoomInCorner01 [STAT:0200FEE5]>
[00:33] [BuildBaseRecords] <Debug: Looking for ruinsfloorcandlelampsmstand for Skyrim.esm RuinsFloorCandleStandSmall [MSTT:000368BC]>
[00:33] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da 2928 4417.61376953125>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegroomincorner03 for Skyrim.esm CaveGRoomInCorner03 [STAT:0001B1A2]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveglhalldeadend02c for Skyrim.esm CaveGLHallDeadEnd02cFalmer [STAT:000A4B1C]>
[00:33] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnowl02.nif textures\landscape\trees\treepineforestbranchcompsnowl.dds 30290EDA Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02 [TREE:0005D2DA]>
[00:33] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnowl02.nif textures\landscape\trees\treepineforestbarkcompsnowl_n.dds 4779667E Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02 [TREE:0005D2DA]>
[00:33] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnowl02.nif textures\landscape\trees\treepineforestbarkcompsnowl.dds D8BF7D11 Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02 [TREE:0005D2DA]>
[00:33] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnowl02.nif textures\landscape\trees\treepineforestbranchcompsnowl_n.dds 7DD06CA7 Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02 [TREE:0005D2DA]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveglroommid01c for Skyrim.esm CaveGLRoomMid01cice [STAT:0008F0E9]>
[00:33] [BuildBaseRecords] <Debug: Looking for arrubbletilesingle10 for Update.esm ccBGS_ARRubbleTileSingle10 [STAT:010031D8]>
[00:33] [AddModel] <Debug: Meshes\landscape\ice\glaciercaveentrance02.nif GlacierCaveEntrance02:20 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm GlacierCaveEntrance02_LDirtSnowPath [STAT:04019654]>
[00:33] [AddModel] <Debug: Meshes\landscape\ice\glaciercaveentrance02.nif GlacierCaveEntrance02:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dragonborn.esm GlacierCaveEntrance02_LDirtSnowPath [STAT:04019654]>
[00:33] [BuildBaseRecords] <Debug: Looking for statueowl for Glenmoril.esm zzzRevWitOwl [STAT:0E0082EC]>
[00:33] [AddModel] <Debug: Meshes\landscape\ice\glaciercaveentrance02.nif GlacierCaveEntrance02:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm GlacierCaveEntrance02_LDirtSnowPath [STAT:04019654]>
[00:33] [AddModel] <Debug: Meshes\landscape\ice\glaciercaveentrance02.nif GlacierCaveEntrance02:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm GlacierCaveEntrance02_LDirtSnowPath [STAT:04019654]>
[00:33] [BuildBaseRecords] <Debug: Looking for serikur house for Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [BuildBaseRecords] <Debug: Looking for rug03 for Skyrim.esm Rug03SnowLight [STAT:000752C8]>
[00:33] [BuildBaseRecords] <Debug: Looking for norhallsm3way01 for Unslaad.esm zzzCrbNorHallSm3way01Ice [STAT:0F3FA2B1]>
[00:33] [BuildBaseRecords] <Debug: Looking for casexfreesmdoor01 for Glenmoril.esm zzzRevCasExFreeSmDoor01MinUse "Дверь" [DOOR:0E1FD4D5]>
[00:33] [BuildBaseRecords] <Debug: Looking for casextbldgstraight01 for Dawnguard.esm CasExtBldgStraight01 [STAT:02003D35]>
[00:33] [BuildBaseRecords] <Debug: Looking for keyboard for Glenmoril.esm zzzRevSFp06Keyboard [STAT:0E34F51F]>
[00:33] [BuildBaseRecords] <Debug: Looking for impextdoorhole01 for Skyrim.esm ImpExtDoorhole01 [STAT:0003F94F]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10passthru_lod.nif L2_Branches Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02 [TREE:0005D2DA]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10passthru_lod.nif L2_Branches Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02 [TREE:0005D2DA]>
[00:33] [BuildBaseRecords] <Debug: Looking for noblechestdrawers01 for HearthFires.esm BYOHHouseNobleCupboard01 "Буфет" [CONT:0300837A]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10passthru_lod.nif PineTree02_t:1 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02 [TREE:0005D2DA]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10passthru_lod.nif PineTree02_t:1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02 [TREE:0005D2DA]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10passthru_lod.nif L2_Branches0 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02 [TREE:0005D2DA]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10passthru_lod.nif L2_Branches0 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02 [TREE:0005D2DA]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgstraight01.nif CasExtBldgStraight01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgStraight01 [STAT:02003D35]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgstraight01.nif CasExtBldgStraight01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgStraight01 [STAT:02003D35]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02 [TREE:0005D2DA]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02 [TREE:0005D2DA]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02 [TREE:0005D2DA]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02 [TREE:0005D2DA]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02 [TREE:0005D2DA]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgstraight01.nif CasExtBldgStraight01:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgStraight01 [STAT:02003D35]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02 [TREE:0005D2DA]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgstraight01.nif CasExtBldgStraight01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgStraight01 [STAT:02003D35]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02 [TREE:0005D2DA]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02 [TREE:0005D2DA]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveishaftrwall02 for Wyrmstooth.esp WTCaveIShaftRWall02_noSnow [STAT:0A7F3097]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockcliff07zzzRev_dead_276B6C16 for Glenmoril.esm zzzRevRockCliff07_dead [STAT:0E00371F]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockcliff07zzzRev_dead for Glenmoril.esm zzzRevRockCliff07_dead [STAT:0E00371F]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockcliff07_276B6C16passthru for Glenmoril.esm zzzRevRockCliff07_dead [STAT:0E00371F]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgstraight01_lod.nif CasExtBldgStraight01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgStraight01 [STAT:02003D35]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgstraight01_lod.nif CasExtBldgStraight01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgStraight01 [STAT:02003D35]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockcliff07_276B6C16 for Glenmoril.esm zzzRevRockCliff07_dead [STAT:0E00371F]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Glenmoril.esm zzzRevRockCliff07_dead [STAT:0E00371F]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgstraight01_lod.nif CasExtBldgStraight01:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgStraight01 [STAT:02003D35]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgstraight01_lod.nif CasExtBldgStraight01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgStraight01 [STAT:02003D35]>
[00:33] [BuildBaseRecords] <Debug: Looking for impwooddoorholedoor for Skyrim.esm ImpDoorExtHoleDoor01 "Деревянная дверь" [DOOR:0004E300]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadfloorlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadfloor.dds Glenmoril.esm zzzRevRockCliff07_dead [STAT:0E00371F]>
[00:33] [BuildBaseRecords] <Debug: Looking for volcanicfissure01DLC01Fissure01SoulCairnDirt03 for Dawnguard.esm DLC01Fissure01SoulCairnDirt03 [STAT:020058AA]>
[00:33] [BuildBaseRecords] <Debug: Looking for potionmagickaextreme for SkystoneCastle.esp LA_SS_PotionMagickaExtreme [STAT:3520B1F5]>
[00:33] [BuildBaseRecords] <Debug: Looking for volcanicfissure01 for Dawnguard.esm DLC01Fissure01SoulCairnDirt03 [STAT:020058AA]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockCliff07_dead [STAT:0E00371F]>
[00:33] [AddModel] <Debug: Meshes\lod\ice\glaciercaveentrance02_lod_0.nif GlacierCaveEntrance02_LOD_0:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm GlacierCaveEntrance02_LDirtSnowPath [STAT:04019654]>
[00:33] [AddModel] <Debug: Meshes\lod\ice\glaciercaveentrance02_lod_0.nif GlacierCaveEntrance02_LOD_0:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm GlacierCaveEntrance02_LDirtSnowPath [STAT:04019654]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadfloorlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadfloor.dds Glenmoril.esm zzzRevRockCliff07_dead [STAT:0E00371F]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockCliff07_dead [STAT:0E00371F]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm GlacierCaveEntrance02_LDirtSnowPath [STAT:04019654]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgstraight01_lod_3.nif ImpExtBldgStraight01_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgStraight01 [STAT:02003D35]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgstraight01_lod_3.nif ImpExtBldgStraight01_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgStraight01 [STAT:02003D35]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtBldgStraight01 [STAT:02003D35]>
[00:33] [AddModel] <Debug: Meshes\lod\ice\glaciercaveentrance02_lod_1.nif GlacierCaveEntrance02_LOD_1:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm GlacierCaveEntrance02_LDirtSnowPath [STAT:04019654]>
[00:33] [AddModel] <Debug: Meshes\lod\ice\glaciercaveentrance02_lod_1.nif GlacierCaveEntrance02_LOD_1:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm GlacierCaveEntrance02_LDirtSnowPath [STAT:04019654]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm GlacierCaveEntrance02_LDirtSnowPath [STAT:04019654]>
[00:33] [BuildBaseRecords] <Debug: Looking for bookset02 for SkystoneCastle.esp LA_SS_Bookset02 [STAT:3584FAF4]>
[00:33] [BuildBaseRecords] <Debug: Looking for minescaffoldtopcross01 for Skyrim.esm MineScaffoldTopCross01 [STAT:000455BA]>
[00:33] [BuildBaseRecords] <Debug: Looking for miscsack02largeflat for Weapons Armor Clothing & Clutter Fixes.esp MiscSack02LargeFlat_NoRespawn_WACCF "Мешок" [CONT:29014C14]>
[00:33] [BuildBaseRecords] <Debug: Looking for _camp_smalltenttrigger for Campfire.esm _Camp_Tent_SmallTentTriggerVolume [ACTI:090536E9]>
[00:33] [BuildBaseRecords] <Debug: Looking for vampirecoffinhoriz01 for Dawnguard.esm DLC1VampireCoffinHoriz01 "Гроб" [FURN:0200CCF0]>
[00:33] [BuildBaseRecords] <Debug: Looking for hangedman05v for DAc0da.esm zDcdHangedVictim05v [STAT:0C0049FD]>
[00:33] [BuildBaseRecords] <Debug: Looking for implhalldoorb01 for Skyrim.esm ImpLHallDoorB01 [STAT:0003B4A9]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpiles01DirthPath01 for Skyrim.esm RockPileS01DirthPath01 [STAT:000B723F]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Skyrim.esm RockPileS01DirthPath01 [STAT:000B723F]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveglewalldoorl01 for Skyrim.esm CaveGLEWallDoorL01 [STAT:00022E93]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockcliff08Dirt01 for TheBawbsWardenOfTheCoast.esp RockCliff08Dirt01 [STAT:10241A59]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockcliff08 for TheBawbsWardenOfTheCoast.esp RockCliff08Dirt01 [STAT:10241A59]>
[00:33] [BuildBaseRecords] <Debug: Looking for bookset06 for SkystoneCastle.esp LA_SS_Bookset06 [STAT:35975D94]>
[00:33] [BuildBaseRecords] <Debug: Looking for farmintinnend04 for Skyrim.esm FarmIntInnEnd04 [STAT:000539E5]>
[00:33] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabush02.nif textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1_n.dds 03CF1E99 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush02 [TREE:114B9E8C]>
[00:33] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabush02.nif textures\ec\expeditions\ss\landscape\trees\dementia\bark07dementia.dds C9C271C6 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush02 [TREE:114B9E8C]>
[00:33] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabush02.nif textures\ec\expeditions\ss\landscape\trees\bark07_n.dds CDD6AF4F Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush02 [TREE:114B9E8C]>
[00:33] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabush02.nif textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1.dds 21DD1F5D Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush02 [TREE:114B9E8C]>
[00:33] [dynLoadImage] <Debug: [textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1.dds] ResourceExists>
[00:33] [BuildBaseRecords] <Debug: Looking for farmbcorner03WT for Wyrmstooth.esp WTFarmBCorner03 [STAT:0A2BF876]>
[00:33] [BuildBaseRecords] <Debug: Looking for farmbcorner03 for Wyrmstooth.esp WTFarmBCorner03 [STAT:0A2BF876]>
[00:33] [BuildBaseRecords] <Debug: Looking for mrkfrontwallintmts02 for Skyrim.esm MrkFrontWALLintMts02 [STAT:000BACDF]>
[00:33] [BuildBaseRecords] <Debug: Looking for apoforbiddenbook01 for Dragonborn.esm DLC2ApocryphaBook05 "Черная книга: Болезненный регент" [ACTI:0401EDF5]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\solituderockarch01_lod_0.nif SolitudeRockArch01_LOD_0:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch01 [STAT:0E00A265]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\solituderockarch01_lod_0.nif SolitudeRockArch01_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch01 [STAT:0E00A265]>
[00:33] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\solituderockarch01.nif SolitudeRockArch01_LOD_0:0 meshes\lod\revenant\mtrock\unique\solituderockarch01_lod_0.nif textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainSolRockArch01 [STAT:0E00A265]>
[00:33] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01.dds in meshes\lod\revenant\mtrock\unique\solituderockarch01_lod_0.nif for Glenmoril.esm zzzRevMountainSolRockArch01 [STAT:0E00A265]>
[00:33] [BuildBaseRecords] <Debug: Looking for shackbrokewood04zzzRevDeadShackBrokenWood04 for Glenmoril.esm zzzRevDeadShackBrokenWood04 [STAT:0E016DC4]>
[00:33] [BuildBaseRecords] <Debug: Looking for shackbrokewood04 for Glenmoril.esm zzzRevDeadShackBrokenWood04 [STAT:0E016DC4]>
[00:33] [BuildBaseRecords] <Debug: Looking for l1_sc_gravestonegroupsmall05 for Dawnguard.esm sc_gravestonegroupsmall05 [STAT:02011BCD]>
[00:33] [BuildBaseRecords] <Debug: Looking for shadowpiper for Unslaad.esm zzzCrbPlaneShadowPiper [STAT:0F45E347]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\solituderockarch01_lod_1.nif SolitudeRockArch01_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch01 [STAT:0E00A265]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\solituderockarch01_lod_1.nif SolitudeRockArch01_LOD_1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch01 [STAT:0E00A265]>
[00:33] [BuildBaseRecords] <Debug: Looking for puzzledoormediumwheel06 for Skyrim.esm PuzzleDoorMediumWheel06 "Среднее кольцо" [ACTI:000977E5]>
[00:33] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtrock\mountaincliffsm01_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainCliffsm01 [STAT:0E00A25B]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineoregold03_LDirt02 for Skyrim.esm MineOreGold03_LDirt02 "Золотая жила" [ACTI:0010D022]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineoregold03 for Skyrim.esm MineOreGold03_LDirt02 "Золотая жила" [ACTI:0010D022]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\solituderockarch01_lod_2.nif SolitudeRockArch01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch01 [STAT:0E00A265]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\solituderockarch01_lod_2.nif SolitudeRockArch01_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch01 [STAT:0E00A265]>
[00:33] [BuildBaseRecords] <Debug: Looking for whintwoodwallstonewindowgq04 for Skyrim.esm WHIntWoodWallStoneWindowGQ04 [STAT:000CB915]>
[00:33] [BuildBaseRecords] <Debug: Looking for largerainbarrelwater01 for Dawnguard.esm LargeRainBarrel_BloodWater01 [ACTI:020042BE]>
[00:33] [BuildBaseRecords] <Debug: Looking for rifrmsmpartitionbase02 for Skyrim.esm RifRmSmPartitionBase02 [STAT:000AB450]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliffsm01_lod_0l.nif MountainCliffSm01_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffsm01 [STAT:0E00A25B]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliffsm01_lod_0l.nif MountainCliffSm01_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffsm01 [STAT:0E00A25B]>
[00:33] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountaincliffsm01.nif MountainCliffSm01_LOD_0L:0 meshes\lod\revenant\mtrock\mountaincliffsm01_lod_0l.nif textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainCliffsm01 [STAT:0E00A25B]>
[00:33] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01.dds in meshes\lod\revenant\mtrock\mountaincliffsm01_lod_0l.nif for Glenmoril.esm zzzRevMountainCliffsm01 [STAT:0E00A25B]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveghallramp02 for Skyrim.esm CaveGHallRamp02 [STAT:0001B194]>
[00:33] [BuildBaseRecords] <Debug: Looking for helmetfullfacegnd for Open Civil War Tweaks.esp OCWMapMarkImperialContainer "Ауксилия Империи" [CONT:4B00BF65]>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc1fxambbeamgladespot for Dawnguard.esm DLC1FXAmbBeamGladeSpot [MSTT:02015F96]>
[00:33] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl04.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:33] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl04.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:33] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl04.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:33] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl04.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:33] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl04.nif TreePineForestDeadAshL04:0 - L1_:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:33] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl04.nif TreePineForestDeadAshL04:0 - L1_:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliffsm01_lod_1.nif MountainCliffSm01_LOD_1:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffsm01 [STAT:0E00A25B]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliffsm01_lod_1.nif MountainCliffSm01_LOD_1:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffsm01 [STAT:0E00A25B]>
[00:33] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl04.nif TreePineForestDeadAshL04:1 - L2_:0 - L1_:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:33] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl04.nif TreePineForestDeadAshL04:1 - L2_:0 - L1_:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:33] [BuildBaseRecords] <Debug: Looking for norbridgewoodplanks01 for Skyrim.esm NorBridgeWoodPlanks01 [STAT:000302C8]>
[00:33] [BuildBaseRecords] <Debug: Looking for dwermsmwallhalf01 for Skyrim.esm DweRmSmWallHalf01 [STAT:0004406F]>
[00:33] [BuildBaseRecords] <Debug: Looking for minelhalldeadend01 for Skyrim.esm MineLHallDeadend01 [STAT:00042F7C]>
[00:33] [BuildBaseRecords] <Debug: Looking for slgcbalsol01 for Skyrim.esm SLgCBalSol01 [STAT:0006C90A]>
[00:33] [AddModel] <Debug: Skinned model Meshes\dlc02\landscape\trees\treepineforestdeadashl04.nif Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60.dds] ResourceExists>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60.dds] DXGI_FORMAT_BC7_UNORM>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\9863B859911A434A9401D8617025FB06.dds">
[00:33] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliffsm01_lod_2.nif MountainCliffSm01_LOD_2:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffsm01 [STAT:0E00A25B]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliffsm01_lod_2.nif MountainCliffSm01_LOD_2:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffsm01 [STAT:0E00A25B]>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc1inndestroyed01 for Better Dynamic Snow SE.esp FarmInnDestroyed01Snow [STAT:00075046]>
[00:33] [BuildBaseRecords] <Debug: Looking for trapdoorladder02 for Skyrim.esm TrapdoorLadder02 "Дверь" [DOOR:0005AD3B]>
[00:33] [BuildBaseRecords] <Debug: Looking for mountainpeak01zzzRev_Moss for Glenmoril.esm zzzRevMountainPeak01_Moss [STAT:0E0045C8]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegewall02hole for Skyrim.esm CaveGEWall02Hole [STAT:000287C7]>
[00:33] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtmoss\mountainpeak01_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainPeak01_Moss [STAT:0E0045C8]>
[00:33] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountainpeak01.nif MountainPeak01_LOD_0L:0 meshes\lod\revenant\mtmoss\mountainpeak01_lod_0l.nif textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainPeak01_Moss [STAT:0E0045C8]>
[00:33] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01moss.dds in meshes\lod\revenant\mtmoss\mountainpeak01_lod_0l.nif for Glenmoril.esm zzzRevMountainPeak01_Moss [STAT:0E0045C8]>
[00:33] [BuildBaseRecords] <Debug: Looking for sovintwingwinl for Skyrim.esm SOVintWingWinL [STAT:0003E6F1]>
[00:33] [BuildBaseRecords] <Debug: Looking for bfxsmashedbarrel01 for Skyrim.esm BFXSmashedBarrel01 [MSTT:000EEE0C]>
[00:33] [BuildBaseRecords] <Debug: Looking for shack04 for TheBawbsWardenOfTheCoast.esp WCShack04 [STAT:100204D7]>
[00:33] [BuildBaseRecords] <Debug: Looking for chest01 for Unslaad.esm zzzCrbMerchantRatEvilChest "Сундук" [CONT:0F35FD7B]>
[00:33] [BuildBaseRecords] <Debug: Looking for combatpuzzle01 for Dragonborn.esm DLC1DBDunMageStatue [ACTI:0401737D]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif L2_Shutters Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif L2_Shutters Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif L2_Nails Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif L2_Nails Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [BuildBaseRecords] <Debug: Looking for dwefacadetower1x2 for Skyrim.esm DweFacadeTower1x2Snow [STAT:000F540D]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif SErikur HouseMesh:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif SErikur HouseMesh:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [BuildBaseRecords] <Debug: Looking for whintdockfloorwall01 for Skyrim.esm WHIntDockFloorWall01 [STAT:000965D7]>
[00:33] [BuildBaseRecords] <Debug: Looking for dwechest01 for Glenmoril.esm zzzRevArtifactLB66B "Сундук" [CONT:0E2768C2]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower1x2Snow [STAT:000F540D]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower1x2Snow [STAT:000F540D]>
[00:33] [BuildBaseRecords] <Debug: Looking for casextstairs03WCOblivionStairs03 for TheBawbsWardenOfTheCoast.esp WCOblivionStairs03 [STAT:1015F7D8]>
[00:33] [BuildBaseRecords] <Debug: Looking for farmbwall03 for Skyrim.esm FarmBWall03 [STAT:0002834B]>
[00:33] [BuildBaseRecords] <Debug: Looking for casextstairs03 for TheBawbsWardenOfTheCoast.esp WCOblivionStairs03 [STAT:1015F7D8]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower1x2Snow [STAT:000F540D]>
[00:33] [BuildBaseRecords] <Debug: Looking for falmercityroundramp01 for Dawnguard.esm FalmerCityRoundRamp01SnowLight [STAT:02013B3F]>
[00:33] [BuildBaseRecords] <Debug: Looking for norrubblepiece05 for Dragonborn.esm NorRubblePiece05_Ash [STAT:04027A37]>
[00:33] [BuildBaseRecords] <Debug: Looking for prickerlong for Glenmoril.esm zzzGH1stPersonPiperPrickerLong [STAT:0E01244D]>
[00:33] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treeaspen01.nif textures\landscape\trees\treeaspenbarkcomp2.dds CB1C1B57 Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:33] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treeaspen01.nif textures\landscape\trees\treeaspenbarkcomp2_n.dds 6E0620B0 Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:33] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treeaspen01.nif textures\landscape\trees\treeaspenbranchcomp.dds 70CD14BE Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:33] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treeaspen01.nif textures\landscape\trees\treeaspenbranchcomp_n.dds 00C5F2A0 Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:33] [dynLoadImage] <Debug: [textures\landscape\trees\treeaspenbarkcomp2.dds] ResourceExists>
[00:33] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepiece05.nif NorRubblePiece05:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm NorRubblePiece05_Ash [STAT:04027A37]>
[00:33] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepiece05.nif NorRubblePiece05:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm NorRubblePiece05_Ash [STAT:04027A37]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif SErikur HouseMesh:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif SErikur HouseMesh:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif SErikur HouseMesh:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif SErikur HouseMesh:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepiece05_lod_0.nif NorRubblePiece05:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm NorRubblePiece05_Ash [STAT:04027A37]>
[00:33] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepiece05_lod_0.nif NorRubblePiece05:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm NorRubblePiece05_Ash [STAT:04027A37]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif SErikur HouseMesh:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif SErikur HouseMesh:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrtempleofk01.nif L2_TempleParts Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrtempleofk01.nif L2_TempleParts Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrtempleofk01.nif WRTempleOfK01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrtempleofk01.nif WRTempleOfK01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif SErikur HouseMesh:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif SErikur HouseMesh:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrtempleofk01.nif WRTempleOfK01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrtempleofk01.nif WRTempleOfK01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif SErikur HouseMesh:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif SErikur HouseMesh:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif SErikur HouseMesh:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif SErikur HouseMesh:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif SErikur HouseMesh:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif SErikur HouseMesh:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif SErikur HouseMesh:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif SErikur HouseMesh:11 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif SErikur HouseMesh:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif SErikur HouseMesh:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif SErikur HouseMesh:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif SErikur HouseMesh:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [BuildBaseRecords] <Debug: Looking for whwallharald for Skyrim.esm WHwallharald [STAT:00078AA1]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif SErikur HouseMesh:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif SErikur HouseMesh:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif Moss02 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [AddModel] <Debug: Meshes\architecture\solitude\serikur house.nif Moss02 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveiswallincorner03 for Skyrim.esm CaveISWallInCorner03 [STAT:000344AE]>
[00:33] [BuildBaseRecords] <Debug: Looking for fxdlc1scwallmistsmall01 for Dawnguard.esm FXDLC1SCWallMistSmall [MSTT:020141AB]>
[00:33] [BuildBaseRecords] <Debug: Looking for dwefacadetower1x4 for Skyrim.esm DweFacadeTower1x4 [STAT:000EAFF8]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1.dds] ResourceExists>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\FDB3C473DBD942418B2E5850EE4F5A23.dds">
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrtempleofk01.nif WRTempleOfK01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrtempleofk01.nif WRTempleOfK01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrtempleofk01.nif WRTempleOfK01:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:33] [BuildBaseRecords] <Debug: Looking for wrintfloorstmid01 for Skyrim.esm WRIntFloorSTMid01 [STAT:00061737]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrtempleofk01.nif WRTempleOfK01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrtempleofk01.nif WRTempleOfK01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrtempleofk01.nif WRTempleOfK01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:33] [BuildBaseRecords] <Debug: Looking for shackbrokewood07zzzRevDeadShackBrokenWood07 for Glenmoril.esm zzzRevDeadShackBrokenWood07 [STAT:0E016DC7]>
[00:33] [BuildBaseRecords] <Debug: Looking for shackbrokewood07 for Glenmoril.esm zzzRevDeadShackBrokenWood07 [STAT:0E016DC7]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrtempleofk01.nif WRTempleOfK01:55 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrtempleofk01.nif WRTempleOfK01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:33] [BuildBaseRecords] <Debug: Looking for aporespectwohanded for Dragonborn.esm DLC2ApocryphaConstellationActivator_09_TwoHanded "Способности в области Двуручного оружия" [ACTI:04039D79]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrtempleofk01.nif WRTempleOfK01:0 - L2_TempleParts:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintfloorstmid01.nif WRIntFloorSTMid01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntFloorSTMid01 [STAT:00061737]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrtempleofk01.nif WRTempleOfK01:0 - L2_TempleParts:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintfloorstmid01.nif WRIntFloorSTMid01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRIntFloorSTMid01 [STAT:00061737]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintfloorstmid01.nif WRIntFloorSTMid01:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntFloorSTMid01 [STAT:00061737]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintfloorstmid01.nif WRIntFloorSTMid01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRIntFloorSTMid01 [STAT:00061737]>
[00:33] [BuildBaseRecords] <Debug: Looking for amenchalice for Glenmoril.esm zzzRevChaliceAmenbo [STAT:0E0089B0]>
[00:33] [BuildBaseRecords] <Debug: Looking for fireweaponmarker for Skyrim.esm TrapGenericSteamTypeTest [ACTI:000951B2]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrintfloorstmid01_lod_1.nif WRIntFloorSTMid01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntFloorSTMid01 [STAT:00061737]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrintfloorstmid01_lod_1.nif WRIntFloorSTMid01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm WRIntFloorSTMid01 [STAT:00061737]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 1 Skyrim.esm SErikurHouse [STAT:00037F0D]>
[00:33] [BuildBaseRecords] <Debug: Looking for dwechest01 for DAc0da.esm zDcdTreasDweArtifact_DweDraugr "Сундук" [CONT:0C00868F]>
[00:33] [dynLoadImage] <Debug: [textures\landscape\trees\treeaspenbarkcomp2_n.dds] ResourceExists>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc2dweclutterblockb01 for Dragonborn.esm DLC2DweClutterBlockB01 [STAT:04020FDB]>
[00:33] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantRoriksteadFrostFruitInnChest "Сундук" [CONT:0009F250]>
[00:33] [BuildBaseRecords] <Debug: Looking for toniturs2h for Glenmoril.esm zzzRev1stPersonTonitrus2H [STAT:0E004A10]>
[00:33] [BuildBaseRecords] <Debug: Looking for bedrollhay01_Camp_Tent_HayPile1BR_ACT for Campfire.esm _Camp_Tent_HayPile1BR_ACT "Ваша постель" [ACTI:090536E3]>
[00:33] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Campfire.esm _Camp_Tent_HayPile1BR_ACT "Ваша постель" [ACTI:090536E3]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrtempleofk01.nif WRTempleOfK01:10 - L2_TempleParts:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrtempleofk01.nif WRTempleOfK01:10 - L2_TempleParts:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:33] [BuildBaseRecords] <Debug: Looking for silvertraywine for SkystoneCastle.esp LA_SS_FoodSilverTrayWine [STAT:3582C1D0]>
[00:33] [BuildBaseRecords] <Debug: Looking for imphallstairs02 for Skyrim.esm ImpHallStairs02 [STAT:00038367]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpiles01RiverMud01 for Skyrim.esm RockPileS01RiverMud01 [STAT:000AFB28]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Skyrim.esm RockPileS01RiverMud01 [STAT:000AFB28]>
[00:33] [BuildBaseRecords] <Debug: Looking for byohfisherybuoy03 for HearthFires.esm BYOHFisheryBuoy03 [STAT:030009CA]>
[00:33] [BuildBaseRecords] <Debug: Looking for orcawning01 for Skyrim.esm OrcAwning01_LightSN [STAT:000B0F6F]>
[00:33] [BuildBaseRecords] <Debug: Looking for whintbasebldgmid03 for Skyrim.esm WHIntBaseBldgMid03 [STAT:0007BA4F]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x4.nif DweFacadeTower1x4:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower1x4 [STAT:000EAFF8]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x4.nif DweFacadeTower1x4:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower1x4 [STAT:000EAFF8]>
[00:33] [BuildBaseRecords] <Debug: Looking for 1stpersonbladessword for Skyrim.esm 1stPersonAkaviriKatana [STAT:0003AEB8]>
[00:33] [BuildBaseRecords] <Debug: Looking for fxambbeamsmoke_dim01 for Skyrim.esm FXAmbBeamSmoke_Dim01 [MSTT:000A6C2D]>
[00:33] [BuildBaseRecords] <Debug: Looking for ruinsmallfloorsconce for Skyrim.esm DA16FirstRemains "Первые останки" [ACTI:000242E2]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x4.nif DweFacadeTower1x4:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower1x4 [STAT:000EAFF8]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x4.nif DweFacadeTower1x4:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower1x4 [STAT:000EAFF8]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x4.nif DweFacadeTower1x4:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower1x4 [STAT:000EAFF8]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x4.nif DweFacadeTower1x4:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower1x4 [STAT:000EAFF8]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegecorner03hole for Skyrim.esm CaveGECorner03Hole [STAT:000287C2]>
[00:33] [BuildBaseRecords] <Debug: Looking for sovwhalebridgebody01 for Vigilant.esm zzzCHSOVWhaleBridgeBody01Snow [STAT:0D2DAA59]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x4.nif DweFacadeTower1x4:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower1x4 [STAT:000EAFF8]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x4.nif DweFacadeTower1x4:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower1x4 [STAT:000EAFF8]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x4.nif DweFacadeTower1x4:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower1x4 [STAT:000EAFF8]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x4.nif DweFacadeTower1x4:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower1x4 [STAT:000EAFF8]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockcliff02ReachGrass01Rocks01 for Skyrim.esm RockCliff02ReachGrass01Rocks01 [STAT:0004E121]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Skyrim.esm RockCliff02ReachGrass01Rocks01 [STAT:0004E121]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x4.nif DweFacadeTower1x4:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower1x4 [STAT:000EAFF8]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x4.nif DweFacadeTower1x4:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower1x4 [STAT:000EAFF8]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x4.nif DweFacadeTower1x4:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower1x4 [STAT:000EAFF8]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x4.nif DweFacadeTower1x4:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower1x4 [STAT:000EAFF8]>
[00:33] [BuildBaseRecords] <Debug: Looking for whgrayquarter02 for Vigilant.esm zzzBMWHgrayquarter02 [STAT:0D24BFFB]>
[00:33] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Vigilant.esm zzzAomTreasAritifactBelharza "Сундук" [CONT:0D51FD2C]>
[00:33] [BuildBaseRecords] <Debug: Looking for wabbajack for DAc0da.esm zDcdZeroSumWabbajack [STAT:0C00C9B3]>
[00:33] [BuildBaseRecords] <Debug: Looking for redoranbasecenter01 for Dragonborn.esm RedoranBaseCenter01 [STAT:04039E66]>
[00:33] [BuildBaseRecords] <Debug: Looking for wallintapo01 for Unslaad.esm zzzCrbScPlatformWallIntApo01 [STAT:0F3E008C]>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc2dwewallhalf01 for Dragonborn.esm DLC2DweWallHalf01 [STAT:040209B5]>
[00:33] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasecenter01.nif RedoranBaseCenter01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranBaseCenter01 [STAT:04039E66]>
[00:33] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasecenter01.nif RedoranBaseCenter01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranBaseCenter01 [STAT:04039E66]>
[00:33] [BuildBaseRecords] <Debug: Looking for tempportstone01 for Skyrim.esm MG06Telescope "Двемерский телескоп" [ACTI:00034CBF]>
[00:33] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasecenter01.nif RedoranBaseCenter01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranBaseCenter01 [STAT:04039E66]>
[00:33] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasecenter01.nif RedoranBaseCenter01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranBaseCenter01 [STAT:04039E66]>
[00:33] [AddModel] <Debug: Meshes\dlc02\lod\redoranbasecenter01_lod.nif RedoranBaseCenter01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranBaseCenter01 [STAT:04039E66]>
[00:33] [AddModel] <Debug: Meshes\dlc02\lod\redoranbasecenter01_lod.nif RedoranBaseCenter01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranBaseCenter01 [STAT:04039E66]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2redoran01lod.dds 0 Dragonborn.esm RedoranBaseCenter01 [STAT:04039E66]>
[00:33] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower1x4_lod.nif DweFacadeTower1x4_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTower1x4 [STAT:000EAFF8]>
[00:33] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower1x4_lod.nif DweFacadeTower1x4_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower1x4 [STAT:000EAFF8]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower1x4 [STAT:000EAFF8]>
[00:33] [BuildBaseRecords] <Debug: Looking for campfire01landoffCoastBeach for Skyrim.esm Campfire01LandOffCoastBeach [STAT:0007F8AB]>
[00:33] [BuildBaseRecords] <Debug: Looking for campfire01landoff for Skyrim.esm Campfire01LandOffCoastBeach [STAT:0007F8AB]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegeicornerup04 for Skyrim.esm CaveGEICornerUp04 [STAT:00021F3D]>
[00:33] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower1x4_lod_1.nif DweFacadeTower1x4_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTower1x4 [STAT:000EAFF8]>
[00:33] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower1x4_lod_1.nif DweFacadeTower1x4_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower1x4 [STAT:000EAFF8]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower1x4 [STAT:000EAFF8]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallhalf01.nif DLC2DweWallHalf01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallHalf01 [STAT:040209B5]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallhalf01.nif DLC2DweWallHalf01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallHalf01 [STAT:040209B5]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallhalf01.nif DLC2DweWallHalf01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallHalf01 [STAT:040209B5]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallhalf01.nif DLC2DweWallHalf01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallHalf01 [STAT:040209B5]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallhalf01.nif DLC2DweWallHalf01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallHalf01 [STAT:040209B5]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallhalf01.nif DLC2DweWallHalf01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallHalf01 [STAT:040209B5]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallhalf01.nif DLC2DweWallHalf01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallHalf01 [STAT:040209B5]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallhalf01.nif DLC2DweWallHalf01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallHalf01 [STAT:040209B5]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallhalf01.nif DLC2DweWallHalf01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallHalf01 [STAT:040209B5]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallhalf01.nif DLC2DweWallHalf01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallHalf01 [STAT:040209B5]>
[00:33] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeReachGrass01_73EADC28 for Skyrim.esm MountainCliffSlopeReachGrass01 [STAT:0007104C]>
[00:33] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeReachGrass01 for Skyrim.esm MountainCliffSlopeReachGrass01 [STAT:0007104C]>
[00:33] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Skyrim.esm MountainCliffSlopeReachGrass01 [STAT:0007104C]>
[00:33] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Skyrim.esm MountainCliffSlopeReachGrass01 [STAT:0007104C]>
[00:33] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Skyrim.esm MountainCliffSlopeReachGrass01 [STAT:0007104C]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveirbalconystraight01WT for Wyrmstooth.esp WTCaveIRBalconyStraight01 [STAT:0A7D353E]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveirbalconystraight01 for Wyrmstooth.esp WTCaveIRBalconyStraight01 [STAT:0A7D353E]>
[00:33] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower1x4_lod_2.nif DweFacadeTower1x4_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadeTower1x4 [STAT:000EAFF8]>
[00:33] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower1x4_lod_2.nif DweFacadeTower1x4_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadeTower1x4 [STAT:000EAFF8]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower1x4 [STAT:000EAFF8]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrtempleofk01.nif WRTempleOfK01:1 - L2_TempleParts:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrtempleofk01.nif WRTempleOfK01:1 - L2_TempleParts:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilel01Dirt02_15C17396 for Skyrim.esm RockPileL01Dirt02 [STAT:0005DA4D]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveiroomwall02 for Skyrim.esm CaveIRoomWall02ice [STAT:000A3530]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilel01Dirt02 for Skyrim.esm RockPileL01Dirt02 [STAT:0005DA4D]>
[00:33] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwewallhalf01_lod_0.nif DweWallHalf01_LOD1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallHalf01 [STAT:040209B5]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Skyrim.esm RockPileL01Dirt02 [STAT:0005DA4D]>
[00:33] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwewallhalf01_lod_0.nif DweWallHalf01_LOD1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallHalf01 [STAT:040209B5]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Skyrim.esm RockPileL01Dirt02 [STAT:0005DA4D]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Skyrim.esm RockPileL01Dirt02 [STAT:0005DA4D]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dwewall01lod.dds 0 Dragonborn.esm DLC2DweWallHalf01 [STAT:040209B5]>
[00:33] [BuildBaseRecords] <Debug: Looking for wrintloftwalldivider01 for Skyrim.esm WRIntLoftWallDivider01 [STAT:000616E9]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveiiciclebase02 for Skyrim.esm CaveIIcicleBase02 [STAT:000C1C4A]>
[00:33] [BuildBaseRecords] <Debug: Looking for norrubblepiece04NorExtRubblePiece04 for Skyrim.esm NorExtRubblePiece04 [STAT:0010E9E5]>
[00:33] [BuildBaseRecords] <Debug: Looking for norrubblepiece04 for Skyrim.esm NorExtRubblePiece04 [STAT:0010E9E5]>
[00:33] [BuildBaseRecords] <Debug: Looking for daedricreliquaryband01 for Skyrim.esm dunMiddenRingStatic04 [STAT:000DA738]>
[00:33] [BuildBaseRecords] <Debug: Looking for dwefacadeliftmidbottom for DAc0da.esm zDcdDweFacadeLiftMidBottom [STAT:0C00781D]>
[00:33] [BuildBaseRecords] <Debug: Looking for mountainridge01 for Skyrim.esm MountainRidge01_Falmer [STAT:000C91B0]>
[00:33] [BuildBaseRecords] <Debug: Looking for dwesteamtrigger01 for DAc0da.esm zDcdDweSteamTriggerSingleFire [ACTI:0C006643]>
[00:33] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainridge01_00000000_lod_0l.nif for Skyrim.esm MountainRidge01_Falmer [STAT:000C91B0]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockcliff08FallForestGrass01 for Skyrim.esm RockCliff08FallForestGrass01 [STAT:0008BF22]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Skyrim.esm RockCliff08FallForestGrass01 [STAT:0008BF22]>
[00:33] [BuildBaseRecords] <Debug: Looking for impexticewindow01dark for Skyrim.esm ImpExtIceWindow01 [STAT:0006F75E]>
[00:33] [BuildBaseRecords] <Debug: Looking for arpitwalltranstallleft01 for Update.esm ccBGS_ARPitWallTransTallLeft01 [STAT:0100319A]>
[00:33] [BuildBaseRecords] <Debug: Looking for shipropeladder for Vigilant.esm zzzCHRopeLadderDoorHidden "Лестница" [DOOR:0D129072]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegrocks01EC_SS_RootCaveGRockSDUPLICATE002 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGRockSDUPLICATE002 [STAT:112B4A56]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegrocks01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGRockSDUPLICATE002 [STAT:112B4A56]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rootcavefloor01lod.dds based on textures\dungeons\caves\caverocks01.dds for textures\creationclub\_shared\dungeons\root\rootcavefloor01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGRockSDUPLICATE002 [STAT:112B4A56]>
[00:33] [BuildBaseRecords] <Debug: Looking for leveranimatingmetal for Skyrim.esm LeverPushAnimatingMetalNoPlayer "Рычаг" [FURN:0003913A]>
[00:33] [BuildBaseRecords] <Debug: Looking for orclonghouseinteriorwestwing01 for Skyrim.esm OrcLonghouseInteriorWestWing01 [STAT:000B234E]>
[00:33] [BuildBaseRecords] <Debug: Looking for redruin2 for Glenmoril.esm zzzGHQmRedRuin02_Snow [STAT:0E01170C]>
[00:33] [BuildBaseRecords] <Debug: Looking for paintinglc0204 for Wyrmstooth.esp WTPaintinglc0204 [STAT:0A5A6C7A]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegroomdoorb01 for Skyrim.esm CaveGRoomDoorB01Falmer [STAT:000B9EB1]>
[00:33] [BuildBaseRecords] <Debug: Looking for dwewallhalf01 for Skyrim.esm DweWallHalf01 [STAT:0005CDF5]>
[00:33] [BuildBaseRecords] <Debug: Looking for rttempleplazaland01 for Skyrim.esm RTTemplePlazaLand01 [STAT:00083872]>
[00:33] [BuildBaseRecords] <Debug: Looking for bladesshieldstatic for Unslaad.esm zzzCrbBladesShield_Snow [STAT:0F06F09E]>
[00:33] [BuildBaseRecords] <Debug: Looking for draguremergeground01 for Dawnguard.esm FXDraugrEmergeGround01 [ACTI:0200481A]>
[00:33] [BuildBaseRecords] <Debug: Looking for powerwordfo for Skyrim.esm NorWordWallWordFo [ACTI:0007098C]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\dwewall01lod.dds 0 Skyrim.esm DweWallHalf01 [STAT:0005CDF5]>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc2rrminedoorframe01 for Dragonborn.esm DLC2RRMineDoorFrame01 [DOOR:0403C4AA]>
[00:33] [BuildBaseRecords] <Debug: Looking for slgcwalwin03WT for Wyrmstooth.esp WTSLgCWalWin03 [STAT:0A40AEEA]>
[00:33] [BuildBaseRecords] <Debug: Looking for slgcwalwin03 for Wyrmstooth.esp WTSLgCWalWin03 [STAT:0A40AEEA]>
[00:33] [BuildBaseRecords] <Debug: Looking for shipwreckboards03 for Skyrim.esm ShipwreckBoards03 [MSTT:000C2BFE]>
[00:33] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmushroom06.nif BYOHHouseIngrdMushroom06:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom06 "Лютый гриб" [TREE:030110C7]>
[00:33] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmushroom06.nif BYOHHouseIngrdMushroom06:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom06 "Лютый гриб" [TREE:030110C7]>
[00:33] [BuildBaseRecords] <Debug: Looking for azuralargefloorhex01 for Skyrim.esm AzuraLargeFloorHex01 [STAT:00056885]>
[00:33] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmushroom06.nif DLC1HouseIngrdMushroom06_1:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom06 "Лютый гриб" [TREE:030110C7]>
[00:33] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmushroom06.nif DLC1HouseIngrdMushroom06_1:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom06 "Лютый гриб" [TREE:030110C7]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rttempleplazaland01.nif RTTemplePlazaLand01:19 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTTemplePlazaLand01 [STAT:00083872]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rttempleplazaland01.nif RTTemplePlazaLand01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTTemplePlazaLand01 [STAT:00083872]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rttempleplazaland01.nif RTTemplePlazaLand01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTTemplePlazaLand01 [STAT:00083872]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rttempleplazaland01.nif RTTemplePlazaLand01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTTemplePlazaLand01 [STAT:00083872]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rttempleplazaland01.nif RTTemplePlazaLand01:31 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTTemplePlazaLand01 [STAT:00083872]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rttempleplazaland01.nif RTTemplePlazaLand01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTTemplePlazaLand01 [STAT:00083872]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveglhall1way128u01 for Skyrim.esm CaveGLHall1Way128U01ice [STAT:0006F110]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rttempleplazaland01.nif RTTemplePlazaLand01:33 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTTemplePlazaLand01 [STAT:00083872]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rttempleplazaland01.nif RTTemplePlazaLand01:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTTemplePlazaLand01 [STAT:00083872]>
[00:33] [BuildBaseRecords] <Debug: Looking for giantsword for DAc0da.esm zDcd1stPersonGoldGiantHammer [STAT:0C005F54]>
[00:33] [AddModel] <Debug: Meshes\lod\riften\rttempleplazaland01_lod.nif RTTemplePlazaLand01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTTemplePlazaLand01 [STAT:00083872]>
[00:33] [AddModel] <Debug: Meshes\lod\riften\rttempleplazaland01_lod.nif RTTemplePlazaLand01_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTTemplePlazaLand01 [STAT:00083872]>
[00:33] [AddModel] <Debug: Meshes\lod\riften\rttempleplazaland01_lod.nif RTTemplePlazaLand01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTTemplePlazaLand01 [STAT:00083872]>
[00:33] [AddModel] <Debug: Meshes\lod\riften\rttempleplazaland01_lod.nif RTTemplePlazaLand01_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTTemplePlazaLand01 [STAT:00083872]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveiswallincorner04 for Skyrim.esm CaveISWallInCorner04 [STAT:000344AF]>
[00:33] [BuildBaseRecords] <Debug: Looking for freewallcap01zzzRev_moss for Glenmoril.esm zzzRevFreeWallCap01_moss [STAT:0E003AAD]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTTemplePlazaLand01 [STAT:00083872]>
[00:33] [BuildBaseRecords] <Debug: Looking for freewallcap01 for Glenmoril.esm zzzRevFreeWallCap01_moss [STAT:0E003AAD]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTTemplePlazaLand01 [STAT:00083872]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen01_95830dacpassthru_lod.nif TreeAspen01_1:1 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen01_95830dacpassthru_lod.nif TreeAspen01_1:1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen01_95830dacpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen01_95830dacpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:33] [BuildBaseRecords] <Debug: Looking for platterleg01_silver for SkystoneCastle.esp LA_SS_FoodSilverPlatterLeg [STAT:35836499]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen01_95830dacpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:33] [BuildBaseRecords] <Debug: Looking for upperbedsingle01 for Skyrim.esm UpperBedChildSingle01L "Кровать" [FURN:000FEDC9]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen01_95830dacpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen01_95830dacpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen01_95830dacpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen01_95830dacpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen01_95830dacpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:33] [BuildBaseRecords] <Debug: Looking for bonestatue01 for DAc0da.esm zDcdStatueBone01 [STAT:0C005FA8]>
[00:33] [BuildBaseRecords] <Debug: Looking for farmint2end01WT for Wyrmstooth.esp WTFarmInt2End01 [STAT:0A2BF860]>
[00:33] [BuildBaseRecords] <Debug: Looking for farmint2end01 for Wyrmstooth.esp WTFarmInt2End01 [STAT:0A2BF860]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpiles03PineForest02 for Skyrim.esm RockPileS03PineForest02 [STAT:0005DCE2]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Skyrim.esm RockPileS03PineForest02 [STAT:0005DCE2]>
[00:33] [BuildBaseRecords] <Debug: Looking for elvensword for Skyrim.esm ElvenSwordForDisplay [STAT:00105C19]>
[00:33] [BuildBaseRecords] <Debug: Looking for paintinguc0303 for Wyrmstooth.esp WTPaintinguc0303 [STAT:0A5A6CA7]>
[00:33] [BuildBaseRecords] <Debug: Looking for whvalunstrad29 for Wyrmstooth.esp WTWHvalunstrad29 [STAT:0A660F27]>
[00:33] [BuildBaseRecords] <Debug: Looking for dragonbonegauntletsgo for Unslaad.esm zzzCrbDragonboneGauntletStatic [STAT:0F30E578]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveihall1way64u01 for Skyrim.esm CaveIHall1Way64U01ice [STAT:000A3531]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01.nif EyeGlow Shader Flags 1: External_Emittance | ZBuffer_Test Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01.nif EyeGlow Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01.nif L1_skyforgePart:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01.nif L1_skyforgePart:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01.nif L1_skyforgePart:27 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01.nif L1_skyforgePart:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [BuildBaseRecords] <Debug: Looking for treepineforestlog02Light_SN for Skyrim.esm TreePineForestLog02Light_SN [STAT:00099568]>
[00:33] [BuildBaseRecords] <Debug: Looking for treepineforestlog02 for Skyrim.esm TreePineForestLog02Light_SN [STAT:00099568]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01.nif L1_skyforgePart:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01.nif L1_skyforgePart:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01.nif L1_skyforgePart:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01.nif L1_skyforgePart:32 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [BuildBaseRecords] <Debug: Looking for tray for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SITrayStatic [STAT:1125E91B]>
[00:33] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactAhzidalRing02 "Сундук" [CONT:0E3DFDFE]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01.nif WRSkyForge01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [BuildBaseRecords] <Debug: Looking for wrshintcor01winropenr for Skyrim.esm WRShIntCor01WinROpenR [STAT:0003F8AB]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01.nif WRSkyForge01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [BuildBaseRecords] <Debug: Looking for ropeladdermid for Glenmoril.esm zzzLrhDoorRopeLadder "Веревочная лестница" [DOOR:0E00D5F9]>
[00:33] [BuildBaseRecords] <Debug: Looking for chest01 for Unslaad.esm zzzCrbMerchantKedamaChest "Сундук" [CONT:0F00490B]>
[00:33] [BuildBaseRecords] <Debug: Looking for apobanner02 for Unslaad.esm zzzCrbBannerApo02 [MSTT:0F42873A]>
[00:33] [BuildBaseRecords] <Debug: Looking for dintrwallhearth01 for Dawnguard.esm DIntRWallHearth01 [STAT:0201148C]>
[00:33] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\treel01_ls.nif L1_WRTempleTree01 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevOrchandTreeL01_ls [TREE:0E0035C0]>
[00:33] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\treel01_ls.nif L1_WRTempleTree01 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Glenmoril.esm zzzRevOrchandTreeL01_ls [TREE:0E0035C0]>
[00:33] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\treel01_ls.nif WRTempleTree01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevOrchandTreeL01_ls [TREE:0E0035C0]>
[00:33] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\treel01_ls.nif WRTempleTree01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevOrchandTreeL01_ls [TREE:0E0035C0]>
[00:33] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\treel01_ls.nif WRTempleTree01:1 - L1_WRTempleTree01:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevOrchandTreeL01_ls [TREE:0E0035C0]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01.nif WRSkyForge01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\treel01_ls.nif WRTempleTree01:1 - L1_WRTempleTree01:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Glenmoril.esm zzzRevOrchandTreeL01_ls [TREE:0E0035C0]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01.nif WRSkyForge01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [BuildBaseRecords] <Debug: Looking for hangedjester for Glenmoril.esm zzzGHQmHangedJester [STAT:0E015B56]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01.nif WRSkyForge01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01.nif WRSkyForge01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01.nif WRSkyForge01:14 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01.nif WRSkyForge01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [BuildBaseRecords] <Debug: Looking for farmbicorner02 for Skyrim.esm FarmBICorner02 [STAT:0002821B]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineorecorundum01_CaveGDirt for Skyrim.esm MineOreCorundum01_CaveGDirt "Корундовая жила" [ACTI:0010D4DE]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineorecorundum01 for Skyrim.esm MineOreCorundum01_CaveGDirt "Корундовая жила" [ACTI:0010D4DE]>
[00:33] [BuildBaseRecords] <Debug: Looking for norplatbgstairsfree01 for Skyrim.esm NorPlatBgStairsFree01 [STAT:0003EAD8]>
[00:33] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\treel01_ls.nif WRTempleTree01:0 - L1_WRTempleTree01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevOrchandTreeL01_ls [TREE:0E0035C0]>
[00:33] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\treel01_ls.nif WRTempleTree01:0 - L1_WRTempleTree01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevOrchandTreeL01_ls [TREE:0E0035C0]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1.dds] ResourceExists>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\5B54A128F90A4861827FF892FA769BFD.dds">
[00:33] [BuildBaseRecords] <Debug: Looking for dragonmoundbaseCaveDirt for Skyrim.esm DragonMoundBaseCaveDirt [ACTI:0009192A]>
[00:33] [BuildBaseRecords] <Debug: Looking for dragonmoundbase for Skyrim.esm DragonMoundBaseCaveDirt [ACTI:0009192A]>
[00:33] [BuildBaseRecords] <Debug: Looking for rtwall09inner for Skyrim.esm RTWall09Inner [STAT:0008849A]>
[00:33] [BuildBaseRecords] <Debug: Looking for commonbed01 for Skyrim.esm CommonBedStaticSnow [STAT:00073B85]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrtempleofk01_lod.nif WRTempleOfK01LOD_LOD:0 Shader Flags 1: ZBuffer_Test Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrtempleofk01_lod.nif WRTempleOfK01LOD_LOD:0 Shader Flags 2: ZBuffer_Write Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:33] [BuildBaseRecords] <Debug: Looking for coralgrc04 for DAc0da.esm zDcdCoralGrC04 [STAT:0C003110]>
[00:33] [BuildBaseRecords] <Debug: Looking for roadchunkm04RP_DesertLumpy01Light for _ResourcePack.esl RP_RoadChunkM04DesertLumpy01Light [STAT:FE002146]>
[00:33] [BuildBaseRecords] <Debug: Looking for roadchunkm04 for _ResourcePack.esl RP_RoadChunkM04DesertLumpy01Light [STAT:FE002146]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilem02CoastOceanFloor01 for Skyrim.esm RockPileM02CoastOceanFloor01 [STAT:000E36EE]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02CoastOceanFloor01 [STAT:000E36EE]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadChunkM04DesertLumpy01Light [STAT:FE002146]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0.dds] ResourceExists>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0.dds] DXGI_FORMAT_BC7_UNORM>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall09inner.nif RTWall09Inner:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall09Inner [STAT:0008849A]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall09inner.nif RTWall09Inner:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall09Inner [STAT:0008849A]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrtempleofk01_lod_2.nif WRTempleOfK01LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrtempleofk01_lod_2.nif WRTempleOfK01LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall09inner.nif RTWall09Inner:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall09Inner [STAT:0008849A]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall09inner.nif RTWall09Inner:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall09Inner [STAT:0008849A]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\D7143D09060E4E2292B7EB7AF5D8FCEC.dds">
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:33] [AddModel] <Debug: Meshes\lod\riften\rtwall09inner_lod.nif RTWall09_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall09Inner [STAT:0008849A]>
[00:33] [AddModel] <Debug: Meshes\lod\riften\rtwall09inner_lod.nif RTWall09_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTWall09Inner [STAT:0008849A]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTWall09Inner [STAT:0008849A]>
[00:33] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmoundbase.nif Base01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DragonMoundBaseCaveDirt [ACTI:0009192A]>
[00:33] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmoundbase.nif Base01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DragonMoundBaseCaveDirt [ACTI:0009192A]>
[00:33] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmoundbase.nif Base01:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm DragonMoundBaseCaveDirt [ACTI:0009192A]>
[00:33] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmoundbase.nif Base01:1 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DragonMoundBaseCaveDirt [ACTI:0009192A]>
[00:33] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmoundbase.nif Base01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DragonMoundBaseCaveDirt [ACTI:0009192A]>
[00:33] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmoundbase.nif Base01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DragonMoundBaseCaveDirt [ACTI:0009192A]>
[00:33] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmoundbase.nif Base01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DragonMoundBaseCaveDirt [ACTI:0009192A]>
[00:33] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmoundbase.nif Base01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DragonMoundBaseCaveDirt [ACTI:0009192A]>
[00:33] [BuildBaseRecords] <Debug: Looking for wrskyforge01_A9BC9159passthru for Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [BuildBaseRecords] <Debug: Looking for wrskyforge01_A9BC9159 for Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [BuildBaseRecords] <Debug: Looking for wrskyforge01 for Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmoundbase.nif Base01:4 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm DragonMoundBaseCaveDirt [ACTI:0009192A]>
[00:33] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmoundbase.nif Base01:4 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DragonMoundBaseCaveDirt [ACTI:0009192A]>
[00:33] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmoundbase.nif EditorMarker Shader Flags 1: ZBuffer_Test Skyrim.esm DragonMoundBaseCaveDirt [ACTI:0009192A]>
[00:33] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmoundbase.nif EditorMarker Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm DragonMoundBaseCaveDirt [ACTI:0009192A]>
[00:33] [BuildBaseRecords] <Debug: Looking for epiccavecorner04 for Unslaad.esm zzzCrbEpicCageCorner04 [STAT:0F430F42]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegepillar04 for Skyrim.esm CaveGEPillar04 [STAT:00022497]>
[00:33] [BuildBaseRecords] <Debug: Looking for glazedjugsmall01 for SkystoneCastle.esp LA_SS_GlazedJugSmall01 [STAT:3520B166]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveglpillar01 for Skyrim.esm CaveGLPillar01 [STAT:0001CD6C]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorb04 for Skyrim.esm CaveGShaftDoorB04Ice [STAT:00042062]>
[00:33] [AddModel] <Debug: Meshes\lod\nordicexterior\dragonmoundbase_lod_0.nif Base01:3 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DragonMoundBaseCaveDirt [ACTI:0009192A]>
[00:33] [AddModel] <Debug: Meshes\lod\nordicexterior\dragonmoundbase_lod_0.nif Base01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DragonMoundBaseCaveDirt [ACTI:0009192A]>
[00:33] [BuildBaseRecords] <Debug: Looking for smdeflosol05 for Skyrim.esm SMDEFloSol05 [STAT:00063EC7]>
[00:33] [AddModel] <Debug: Meshes\lod\nordicexterior\dragonmoundbase_lod_0.nif Base01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DragonMoundBaseCaveDirt [ACTI:0009192A]>
[00:33] [AddModel] <Debug: Meshes\lod\nordicexterior\dragonmoundbase_lod_0.nif Base01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DragonMoundBaseCaveDirt [ACTI:0009192A]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedstone08patternlod.dds 1 Skyrim.esm DragonMoundBaseCaveDirt [ACTI:0009192A]>
[00:33] [BuildBaseRecords] <Debug: Looking for wrrughallofdead01mid for Skyrim.esm WRRugHallofDead01Mid [STAT:0005DD13]>
[00:33] [BuildBaseRecords] <Debug: Looking for coinbaglarge for Unslaad.esm zzzCrbCoinBag01Snow [STAT:0F04FE08]>
[00:33] [BuildBaseRecords] <Debug: Looking for shackroofcorner01_20F5E986passthru for Skyrim.esm ShackRoofCorner01 [STAT:0005CCD9]>
[00:33] [BuildBaseRecords] <Debug: Looking for cassmrmmid01 for Unslaad.esm zzzCrbCasSmRmMid01_snow [STAT:0F00BA45]>
[00:33] [BuildBaseRecords] <Debug: Looking for shackroofcorner01_20F5E986 for Skyrim.esm ShackRoofCorner01 [STAT:0005CCD9]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegedoorup01 for Skyrim.esm CaveGEDoorUp01Falmer [STAT:000C2246]>
[00:33] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar04.nif CaveGEPillar04:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar04 [STAT:00022497]>
[00:33] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar04.nif CaveGEPillar04:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar04 [STAT:00022497]>
[00:33] [BuildBaseRecords] <Debug: Looking for norrmshaftbot01 for Glenmoril.esm zzzRevNorRmShaftBot01Snow [STAT:0E221E9F]>
[00:33] [BuildBaseRecords] <Debug: Looking for ssmatracon03 for Skyrim.esm SSmATraCon03 [STAT:0007F34B]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegbalconyshaftbridge01 for Skyrim.esm CaveGBalconyShaftBridge01 [STAT:00022E9F]>
[00:33] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar04.nif CaveGEPillar04:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar04 [STAT:00022497]>
[00:33] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar04.nif CaveGEPillar04:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar04 [STAT:00022497]>
[00:33] [BuildBaseRecords] <Debug: Looking for roadsignrorikstead01r for Skyrim.esm RoadSignRorikstead01R [STAT:000D8DA2]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Skyrim.esm ShackRoofCorner01 [STAT:0005CCD9]>
[00:33] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar04.nif CaveGEPillar04:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar04 [STAT:00022497]>
[00:33] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar04.nif CaveGEPillar04:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar04 [STAT:00022497]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01_lod_0.nif L1_skyforgePart:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound02WCDirtMound02 for TheBawbsWardenOfTheCoast.esp WCDirtMound02 [STAT:100BBE87]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01_lod_0.nif L1_skyforgePart:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [BuildBaseRecords] <Debug: Looking for voiddovah01 for Unslaad.esm zzzCrbVoidDovah01 [STAT:0F3A1E14]>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound02 for TheBawbsWardenOfTheCoast.esp WCDirtMound02 [STAT:100BBE87]>
[00:33] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantNarzulburWiseWomanChest "Сундук" [CONT:000B3FE0]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01_lod_0.nif L1_skyforgePart:27 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [BuildBaseRecords] <Debug: Looking for tundrastreamstraight01watera for Skyrim.esm TundraStreamStraight01WaterA [ACTI:0001608E]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01_lod_0.nif L1_skyforgePart:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01_lod_0.nif L1_skyforgePart:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01_lod_0.nif L1_skyforgePart:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01_lod_0.nif L1_skyforgePart:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01_lod_0.nif L1_skyforgePart:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [BuildBaseRecords] <Debug: Looking for helgengate02 for Skyrim.esm HelgenGate01STATIC [STAT:00103AE5]>
[00:33] [AddModel] <Debug: Meshes\lod\cave\cavegepillar04_lod_1.nif CaveGEPillar04:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar04 [STAT:00022497]>
[00:33] [AddModel] <Debug: Meshes\lod\cave\cavegepillar04_lod_1.nif CaveGEPillar04:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar04 [STAT:00022497]>
[00:33] [BuildBaseRecords] <Debug: Looking for mountaintrim01DLC1SoulCairnDirt05 for Dawnguard.esm DLC1MountainTrim01SoulCairnDirt05 [STAT:02013213]>
[00:33] [BuildBaseRecords] <Debug: Looking for usleep_smdaceicon02 for unofficial skyrim special edition patch.esp USLEEP_SMDACeiCon02 [STAT:0700AA01]>
[00:33] [BuildBaseRecords] <Debug: Looking for roadchunkm02ReachDirt01 for Skyrim.esm RoadChunkM02ReachDirt01 [STAT:000885AE]>
[00:33] [AddModel] <Debug: Meshes\lod\cave\cavegepillar04_lod_1.nif CaveGEPillar04:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar04 [STAT:00022497]>
[00:33] [AddModel] <Debug: Meshes\lod\cave\cavegepillar04_lod_1.nif CaveGEPillar04:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar04 [STAT:00022497]>
[00:33] [BuildBaseRecords] <Debug: Looking for roadchunkm02 for Skyrim.esm RoadChunkM02ReachDirt01 [STAT:000885AE]>
[00:33] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Dawnguard.esm DLC1MountainTrim01SoulCairnDirt05 [STAT:02013213]>
[00:33] [BuildBaseRecords] <Debug: Looking for wtbarrel01 for Wyrmstooth.esp WTBarrel01_s [STAT:0A736094]>
[00:33] [AddModel] <Debug: Meshes\lod\cave\cavegepillar04_lod_1.nif CaveGEPillar04:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar04 [STAT:00022497]>
[00:33] [AddModel] <Debug: Meshes\lod\cave\cavegepillar04_lod_1.nif CaveGEPillar04:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar04 [STAT:00022497]>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc2dwermlgcorin01 for Dragonborn.esm DLC2DweRmLgCorIn01 [STAT:0401FEBD]>
[00:33] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\tundrastreamstraight01watera_dyndolod_lod.nif Skyrim.esm TundraStreamStraight01WaterA [ACTI:0001608E]>
[00:33] [BuildBaseRecords] <Debug: Looking for implsupportsmall01 for Skyrim.esm ImpLSupportSmall01 [STAT:0003E1F8]>
[00:33] [BuildBaseRecords] <Debug: Looking for byohhousetrophyhorker01 for HearthFires.esm BYOHHouseTrophy05HorkerNEW [STAT:0300A8FC]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01_lod_0.nif WRSkyForge01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [BuildBaseRecords] <Debug: Looking for sovstonetotem01 for Unslaad.esm zzzCrbSOVStoneTotem01Snow [STAT:0F453BCB]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01_lod_0.nif WRSkyForge01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [BuildBaseRecords] <Debug: Looking for rootclusterlarge02 for Update.esm ccBGS_RootClusterLarge02 [STAT:010030A5]>
[00:33] [BuildBaseRecords] <Debug: Looking for 1stpersondaedricgreatsword for Skyrim.esm 1stPersonDaedricGreatSword [STAT:00092505]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01_lod_0.nif WRSkyForge01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01_lod_0.nif WRSkyForge01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01_lod_0.nif WRSkyForge01:14 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01_lod_0.nif WRSkyForge01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpiles04zzzRev_Moss for Glenmoril.esm zzzRevRockPileS04_Moss [STAT:0E00374A]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Glenmoril.esm zzzRevRockPileS04_Moss [STAT:0E00374A]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2.dds] ResourceExists>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:33] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01zzzRev for Glenmoril.esm zzzRevRockCaveEntrance01 [STAT:0E15245E]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\EF325A50F61244CCB15EB9EC97291406.dds">
[00:33] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01 for Glenmoril.esm zzzRevRockCaveEntrance01 [STAT:0E15245E]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevRockPileS04_Moss [STAT:0E00374A]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockPileS04_Moss [STAT:0E00374A]>
[00:33] [BuildBaseRecords] <Debug: Looking for chest01 for Unslaad.esm zzzCrbMerchantBlacksmithChest "Сундук" [CONT:0F310DDB]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveglroomincorner03 for Skyrim.esm CaveGLRoomInCorner03ice [STAT:0007A85E]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01_lod_2.nif WRSkyForge01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01_lod_2.nif WRSkyForge01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRSkyForge01 [STAT:0003E740]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveirpillar05 for Skyrim.esm CaveIRPillar05 [STAT:000344C4]>
[00:33] [BuildBaseRecords] <Debug: Looking for wrintfreewallcolumext01 for Skyrim.esm WRIntFreeWallColumExt01 [STAT:00060337]>
[00:33] [BuildBaseRecords] <Debug: Looking for wrintwallopen01 for Skyrim.esm WRIntWallOpen01 [STAT:0005D1C1]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveglpillar04EC_SS_D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLPillar04D [STAT:11085373]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveglpillar04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLPillar04D [STAT:11085373]>
[00:33] [BuildBaseRecords] <Debug: Looking for arrmwallcornerleft01 for Update.esm ccBGS_ARRmWallCornerLeft01 [STAT:010031B5]>
[00:33] [BuildBaseRecords] <Debug: Looking for rp_fxambsand01blowingplane for _ResourcePack.esl RP_FXAmbSand01BlowingPlane [MSTT:FE00209B]>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower3x2 for Dragonborn.esm DLC2DweFacadeTower3x2 [STAT:0401EDD8]>
[00:33] [BuildBaseRecords] <Debug: Looking for wrintcastleloftstr01 for Skyrim.esm WRIntCastleLoftStr01 [STAT:0002FF25]>
[00:33] [BuildBaseRecords] <Debug: Looking for wrdisplaycasetrigger01 for unofficial skyrim special edition patch.esp WeaponRackDisplayACTIVATORPlayerHouse "Стойка для оружия" [ACTI:000E946D]>
[00:33] [BuildBaseRecords] <Debug: Looking for caslgrmfreepillar01 for Dawnguard.esm CasLgRmFreePillar01 [STAT:020008C6]>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc1icefloefrosts03 for Dawnguard.esm DLC1IceFloeFrostS03 [STAT:0200C11B]>
[00:33] [BuildBaseRecords] <Debug: Looking for mountaintrim01ReachMoss01 for Skyrim.esm MountainTrim01ReachMoss01 [STAT:00041B04]>
[00:33] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Skyrim.esm MountainTrim01ReachMoss01 [STAT:00041B04]>
[00:33] [BuildBaseRecords] <Debug: Looking for commonchair02 for Skyrim.esm CommonChair02L "Стул" [FURN:000B9E00]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02_LVolcanicTundraDirt for Skyrim.esm MineOreOrichalcum02_LVolcanicTundraDirt "Выход орихалка" [ACTI:0010DB39]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02 for Skyrim.esm MineOreOrichalcum02_LVolcanicTundraDirt "Выход орихалка" [ACTI:0010DB39]>
[00:33] [BuildBaseRecords] <Debug: Looking for casexfreelgdoorload01 for Dawnguard.esm CasExFreeLgDoorLoad01 "Дверь" [DOOR:02013B83]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegroomdoorb03uf for Skyrim.esm CaveGRoomDoorB03UF [STAT:0007B9F8]>
[00:33] [BuildBaseRecords] <Debug: Looking for slggwalendsec01 for Skyrim.esm SLgGWalEndSec01 [STAT:000721A0]>
[00:33] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcapwall01.nif DIntCapWall01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDIntCapWall01 [STAT:0E1B3BD4]>
[00:33] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcapwall01.nif DIntCapWall01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDIntCapWall01 [STAT:0E1B3BD4]>
[00:33] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcapwall01.nif DIntCapWall01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDIntCapWall01 [STAT:0E1B3BD4]>
[00:33] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcapwall01.nif DIntCapWall01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDIntCapWall01 [STAT:0E1B3BD4]>
[00:33] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcapwall01.nif DIntCapWall01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDIntCapWall01 [STAT:0E1B3BD4]>
[00:33] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcapwall01.nif DIntCapWall01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDIntCapWall01 [STAT:0E1B3BD4]>
[00:33] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcapwall01.nif DIntCapWall01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDIntCapWall01 [STAT:0E1B3BD4]>
[00:33] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcapwall01.nif DIntCapWall01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDIntCapWall01 [STAT:0E1B3BD4]>
[00:33] [BuildBaseRecords] <Debug: Looking for rtcanalsplazal01 for Skyrim.esm RTCanalsPlazaL01 [STAT:0005DB68]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dintcapwall01_lod_0.nif bhkCompressedMeshShape Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDIntCapWall01 [STAT:0E1B3BD4]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dintcapwall01_lod_0.nif bhkCompressedMeshShape Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDIntCapWall01 [STAT:0E1B3BD4]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\revenant\dawnguard\dlc01dawnguardcastle01lod.dds 0 Glenmoril.esm zzzRevDIntCapWall01 [STAT:0E1B3BD4]>
[00:33] [BuildBaseRecords] <Debug: Looking for impextbldgstraight04 for Better Dynamic Ash.esp BDA_ImpExtBldgStraight04Ash [STAT:3400FB0C]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x2.nif DLC2DweFacadeTower3x2:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x2 [STAT:0401EDD8]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x2.nif DLC2DweFacadeTower3x2:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x2 [STAT:0401EDD8]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x2.nif DLC2DweFacadeTower3x2:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x2 [STAT:0401EDD8]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x2.nif DLC2DweFacadeTower3x2:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x2 [STAT:0401EDD8]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x2.nif DLC2DweFacadeTower3x2:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x2 [STAT:0401EDD8]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x2.nif DLC2DweFacadeTower3x2:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x2 [STAT:0401EDD8]>
[00:33] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm FFRiften04IngunChest "Алхимический сундук Ингун" [CONT:0003C59C]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x2.nif DLC2DweFacadeTower3x2:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x2 [STAT:0401EDD8]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x2.nif DLC2DweFacadeTower3x2:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x2 [STAT:0401EDD8]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x2.nif DLC2DweFacadeTower3x2:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x2 [STAT:0401EDD8]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x2.nif DLC2DweFacadeTower3x2:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x2 [STAT:0401EDD8]>
[00:33] [BuildBaseRecords] <Debug: Looking for soipistolbronze for Glenmoril.esm zzzRev1stPersonSoiPistolBronze [STAT:0E2E5FBD]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x2.nif DLC2DweFacadeTower3x2:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x2 [STAT:0401EDD8]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x2.nif DLC2DweFacadeTower3x2:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x2 [STAT:0401EDD8]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif ImpExtBldgStraight04:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight04Ash [STAT:3400FB0C]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif ImpExtBldgStraight04:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight04Ash [STAT:3400FB0C]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif ImpExtBldgStraight04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight04Ash [STAT:3400FB0C]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif ImpExtBldgStraight04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight04Ash [STAT:3400FB0C]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif ImpExtBldgStraight04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight04Ash [STAT:3400FB0C]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif ImpExtBldgStraight04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight04Ash [STAT:3400FB0C]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif ImpExtBldgStraight04:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight04Ash [STAT:3400FB0C]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif ImpExtBldgStraight04:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight04Ash [STAT:3400FB0C]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif ImpExtBldgStraight04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight04Ash [STAT:3400FB0C]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif ImpExtBldgStraight04:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight04Ash [STAT:3400FB0C]>
[00:33] [BuildBaseRecords] <Debug: Looking for norchambercustom02 for Skyrim.esm NorChamberCustom02 [STAT:0002E81C]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x2.nif DLC2DweFacadeTower3x2:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x2 [STAT:0401EDD8]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x2.nif DLC2DweFacadeTower3x2:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x2 [STAT:0401EDD8]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x2.nif DLC2DweFacadeTower3x2:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x2 [STAT:0401EDD8]>
[00:33] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x2.nif DLC2DweFacadeTower3x2:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x2 [STAT:0401EDD8]>
[00:33] [BuildBaseRecords] <Debug: Looking for hhmainhallcon01 for Skyrim.esm HHMainHallCon01 [STAT:000A0F41]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight04_lod.nif ImpExtBldgStraight04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight04Ash [STAT:3400FB0C]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight04_lod.nif ImpExtBldgStraight04:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight04Ash [STAT:3400FB0C]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight04_lod.nif ImpExtBldgStraight04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight04Ash [STAT:3400FB0C]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight04_lod.nif ImpExtBldgStraight04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight04Ash [STAT:3400FB0C]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight04_lod.nif ImpExtBldgStraight04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight04Ash [STAT:3400FB0C]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight04_lod.nif ImpExtBldgStraight04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight04Ash [STAT:3400FB0C]>
[00:33] [BuildBaseRecords] <Debug: Looking for lapaintingrec05 for SkystoneCastle.esp LA_SS_Painting05 [STAT:3571A3EC]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazal01.nif RTCanalsPlazaL01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsPlazaL01 [STAT:0005DB68]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazal01.nif RTCanalsPlazaL01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsPlazaL01 [STAT:0005DB68]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazal01.nif RTCanalsPlazaL01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsPlazaL01 [STAT:0005DB68]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazal01.nif RTCanalsPlazaL01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsPlazaL01 [STAT:0005DB68]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight04_lod_3.nif ImpExtBldgStraight04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight04Ash [STAT:3400FB0C]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight04_lod_3.nif ImpExtBldgStraight04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight04Ash [STAT:3400FB0C]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight04_lod_3.nif ImpExtBldgStraight04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtBldgStraight04Ash [STAT:3400FB0C]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impextbldgstraight04_lod_3.nif ImpExtBldgStraight04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtBldgStraight04Ash [STAT:3400FB0C]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazal01.nif RTCanalsPlazaL01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsPlazaL01 [STAT:0005DB68]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazal01.nif RTCanalsPlazaL01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsPlazaL01 [STAT:0005DB68]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazal01.nif RTCanalsPlazaL01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsPlazaL01 [STAT:0005DB68]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazal01.nif RTCanalsPlazaL01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsPlazaL01 [STAT:0005DB68]>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc01sebf_holedrop05 for Dawnguard.esm DLC01SEBF_HoleDrop05 [ACTI:0201AACA]>
[00:33] [BuildBaseRecords] <Debug: Looking for wrdunintcordoublehighl for Skyrim.esm WRDunIntCorDoubleHighL [STAT:0005D2F3]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazal01.nif RTCanalsPlazaL01:11 - L2_Rails08:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsPlazaL01 [STAT:0005DB68]>
[00:33] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazal01.nif RTCanalsPlazaL01:11 - L2_Rails08:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsPlazaL01 [STAT:0005DB68]>
[00:33] [BuildBaseRecords] <Debug: Looking for roadchunkl01DLC2 for Dragonborn.esm DLC2RoadChunkL01 [STAT:04031B3C]>
[00:33] [BuildBaseRecords] <Debug: Looking for roadchunkl01 for Dragonborn.esm DLC2RoadChunkL01 [STAT:04031B3C]>
[00:33] [BuildBaseRecords] <Debug: Looking for water1024 for Vigilant.esm zzzBMWaterBloodFlow1024 [ACTI:0D31EBCC]>
[00:33] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Vigilant.esm zzzBMWaterBloodFlow1024 [ACTI:0D31EBCC]>
[00:33] [BuildBaseRecords] <Debug: Looking for impexticetowershelldoor03 for Skyrim.esm ImpExtIceTowerShellDoor03 [STAT:0006F74D]>
[00:33] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantSolitudeStables "Сундук" [CONT:000A6C08]>
[00:33] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower3x2_lod.nif DweFacadeTower3x2_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x2 [STAT:0401EDD8]>
[00:33] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower3x2_lod.nif DweFacadeTower3x2_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x2 [STAT:0401EDD8]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveihall1way01WT for Wyrmstooth.esp WTCaveIHall1Way01 [STAT:0A7D3573]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveihall1way01 for Wyrmstooth.esp WTCaveIHall1Way01 [STAT:0A7D3573]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTower3x2 [STAT:0401EDD8]>
[00:33] [AddModel] <Debug: Meshes\lod\riften\rtcanalsplazal01_lod.nif RTCanalsPlazaL01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsPlazaL01 [STAT:0005DB68]>
[00:33] [AddModel] <Debug: Meshes\lod\riften\rtcanalsplazal01_lod.nif RTCanalsPlazaL01_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTCanalsPlazaL01 [STAT:0005DB68]>
[00:33] [AddModel] <Debug: Meshes\lod\riften\rtcanalsplazal01_lod.nif RTCanalsPlazaL01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsPlazaL01 [STAT:0005DB68]>
[00:33] [AddModel] <Debug: Meshes\lod\riften\rtcanalsplazal01_lod.nif RTCanalsPlazaL01_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTCanalsPlazaL01 [STAT:0005DB68]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTCanalsPlazaL01 [STAT:0005DB68]>
[00:33] [BuildBaseRecords] <Debug: Looking for nocturnalschambershaftcap01 for Skyrim.esm NocturnalsChamberShaftCap01 [STAT:000EDF35]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTCanalsPlazaL01 [STAT:0005DB68]>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadeliftup01 for Dragonborn.esm DLC2DweFacadeLiftUp01 [STAT:04020756]>
[00:33] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower3x2_lod_1.nif DweFacadeTower3x2_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x2 [STAT:0401EDD8]>
[00:33] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower3x2_lod_1.nif DweFacadeTower3x2_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x2 [STAT:0401EDD8]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTower3x2 [STAT:0401EDD8]>
[00:33] [BuildBaseRecords] <Debug: Looking for impexticetower03 for Skyrim.esm ImpExtIceTower03_NoIce [STAT:000E6473]>
[00:33] [BuildBaseRecords] <Debug: Looking for blackreachebalconyicorner01 for Skyrim.esm BlackreachEBalconyICorner01 [STAT:000921BE]>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc2dweplatcorin01 for Dragonborn.esm DLC2DwePlatCorIn01 [STAT:040209B6]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceTower03_NoIce [STAT:000E6473]>
[00:33] [BuildBaseRecords] <Debug: Looking for sovrugdmid01 for Skyrim.esm SOVRugDMid01 [STAT:000E9D26]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceTower03_NoIce [STAT:000E6473]>
[00:33] [BuildBaseRecords] <Debug: Looking for miscsacklargeflat03 for Vigilant.esm zzzAomStrangeSackLargeFlat03 "Большой мешок" [CONT:0D4D4C2D]>
[00:33] [BuildBaseRecords] <Debug: Looking for tundrastreambend01PineForest02 for Skyrim.esm TundraStreamBend01PineForest02 [STAT:0004D721]>
[00:33] [BuildBaseRecords] <Debug: Looking for tundrastreambend01 for Skyrim.esm TundraStreamBend01PineForest02 [STAT:0004D721]>
[00:33] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantWCollegeFaraldaChest "Сундук" [CONT:00098BA1]>
[00:33] [BuildBaseRecords] <Debug: Looking for wiz_burntrubble03lawf_BurntRubble_03 for Landscape and Water Fixes.esp lawf_BurntRubble_03 [STAT:FE004E90]>
[00:33] [BuildBaseRecords] <Debug: Looking for wiz_burntrubble03 for Landscape and Water Fixes.esp lawf_BurntRubble_03 [STAT:FE004E90]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2.dds] ResourceExists>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\62F7FB1A64C44B3682891CFF262BFD60.dds">
[00:33] [BuildBaseRecords] <Debug: Looking for shiplongboatanim01 for Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [BuildBaseRecords] <Debug: Looking for bookcasewide02 for Glenmoril.esm zzzRevBookCaseWide02 [STAT:0E3208A1]>
[00:33] [BuildBaseRecords] <Debug: Looking for arnhall3way02 for Update.esm ccBGS_ARNHall3way02 [STAT:01003182]>
[00:33] [BuildBaseRecords] <Debug: Looking for genkithallsm1way01 for Skyrim.esm GenKitHallSm1way01 [STAT:00013062]>
[00:33] [BuildBaseRecords] <Debug: Looking for thinmushroomtree06 for Update.esm ccBGS_ThinMushroomTree06 [STAT:0100307E]>
[00:33] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantRiftenGrandPlazaGrelkaChest "Сундук" [CONT:000A31B4]>
[00:33] [BuildBaseRecords] <Debug: Looking for ringofhircinego for SkystoneCastle.esp LA_SS_RingofHircine [STAT:357709DF]>
[00:33] [BuildBaseRecords] <Debug: Looking for walltrapwoodenzzzCHTrapWallWoodRusty for Vigilant.esm zzzCHTrapWallWoodRusty [ACTI:0D0CCDB7]>
[00:33] [BuildBaseRecords] <Debug: Looking for walltrapwooden for Vigilant.esm zzzCHTrapWallWoodRusty [ACTI:0D0CCDB7]>
[00:33] [BuildBaseRecords] <Debug: Looking for norhosmuralwhale01 for Skyrim.esm NorHOSMuralWhale01 [STAT:0005277C]>
[00:33] [BuildBaseRecords] <Debug: Looking for whintwoodbackwall01 for Skyrim.esm WHIntWoodBackWall01 [STAT:0007903F]>
[00:33] [BuildBaseRecords] <Debug: Looking for marker_guardmarker for Skyrim.esm dunUstengravRumbleActivator "Тест" [ACTI:00085D05]>
[00:33] [BuildBaseRecords] <Debug: Looking for impstabledouble01 for Skyrim.esm ImpStableDouble01Snow [STAT:00071847]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1.dds] ResourceExists>
[00:33] [BuildBaseRecords] <Debug: Looking for dwehilt2hdual for DAc0da.esm zDcd1stPersonDweHilt2HDual [STAT:0C0079CD]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\0AB56893DE0A422FB9BA06425DD54BD1.dds">
[00:33] [BuildBaseRecords] <Debug: Looking for rttempleplazawalll01 for Skyrim.esm RTTemplePlazaWallL01 [STAT:000F6706]>
[00:33] [BuildBaseRecords] <Debug: Looking for ruinscanopicjar02 for Skyrim.esm TreasRuinsUrnSmall02 "Погребальная урна" [CONT:0001CD65]>
[00:33] [BuildBaseRecords] <Debug: Looking for platwall for Glenmoril.esm zzzRevCasPlatWall [STAT:0E001DBA]>
[00:33] [BuildBaseRecords] <Debug: Looking for barrel02 for Glenmoril.esm zzzGHBarrelSupplyTorch "Бочка" [CONT:0E012216]>
[00:33] [BuildBaseRecords] <Debug: Looking for dockcolstrsign01 for Skyrim.esm DockColStrSign01 [STAT:00093471]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm DockColStrSign01 [STAT:00093471]>
[00:33] [BuildBaseRecords] <Debug: Looking for minecebalconyicorner02 for Skyrim.esm MineCEBalconyICorner02 [STAT:00045651]>
[00:33] [BuildBaseRecords] <Debug: Looking for murruinesicap2 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsCap02 [STAT:1102E8C9]>
[00:33] [BuildBaseRecords] <Debug: Looking for bretonlowerclassshelf04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SICounter01 [STAT:11033A9E]>
[00:33] [BuildBaseRecords] <Debug: File not found Meshes\architecture\farmhouse\farmwallentrance02.nif. Used by Skyrim.esm FarmWallEntrance02 [STAT:0001F21C]>
[00:33] [BuildBaseRecords] <Debug: Looking for aurielsshield for SkystoneCastle.esp LA_SS_Aurielsshield [STAT:359D11DC]>
[00:33] [BuildBaseRecords] <Debug: Looking for dwerubblecolumn01 for Skyrim.esm DweRubbleColumn01 [STAT:00058FF9]>
[00:33] [BuildBaseRecords] <Debug: Looking for wrscafstr02 for Skyrim.esm WRScafStr02 [STAT:00063F97]>
[00:33] [BuildBaseRecords] <Debug: Looking for auflamensword for Glenmoril.esm zzzRev1stPersonDagothFlamenSword [STAT:0E2C8FF5]>
[00:33] [BuildBaseRecords] <Debug: Looking for magicstoneillusion01zzzCH for Cold_Coldharbour_Weather.esp zzzCHMagicStoneIllusion01 [ACTI:0D105A07]>
[00:33] [BuildBaseRecords] <Debug: Looking for magicstoneillusion01 for Cold_Coldharbour_Weather.esp zzzCHMagicStoneIllusion01 [ACTI:0D105A07]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafstr02.nif WRScafStr02:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafStr02 [STAT:00063F97]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafstr02.nif WRScafStr02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRScafStr02 [STAT:00063F97]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafstr02.nif WRScafStr02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafStr02 [STAT:00063F97]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafstr02.nif WRScafStr02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRScafStr02 [STAT:00063F97]>
[00:33] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 5345 1345.31457519531>
[00:33] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree3.nif textures\landscape\trees\gkbpalmbark22.dds 3D283EF9 TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:33] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree3.nif textures\landscape\trees\gkbpalmbark22_n.dds 71C1C980 TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:33] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree3.nif textures\landscape\trees\gkbpalmleaf2.dds AF0EA49B TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:33] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree3.nif textures\landscape\trees\swordfern_n.dds 0777C237 TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:33] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree3.nif textures\landscape\trees\gkbpalmbark14_n.dds DB8B609A TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:33] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree3.nif textures\landscape\trees\gkbpalmbark14.dds C6A782F8 TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:33] [dynLoadImage] <Debug: [textures\landscape\trees\gkbpalmleaf2.dds] ResourceExists>
[00:33] [BuildBaseRecords] <Debug: Looking for whouterwallc1 for Skyrim.esm WHouterwallC1 [STAT:0009513F]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn01.nif DweRubbleColumn01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubbleColumn01 [STAT:00058FF9]>
[00:33] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchrbase01 for HearthFires.esm BYOHBYOHWRporchRBASE01 [STAT:0300317E]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn01.nif DweRubbleColumn01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubbleColumn01 [STAT:00058FF9]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn01.nif DweRubbleColumn01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubbleColumn01 [STAT:00058FF9]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn01.nif DweRubbleColumn01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubbleColumn01 [STAT:00058FF9]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn01.nif DweRubbleColumn01:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubbleColumn01 [STAT:00058FF9]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn01.nif DweRubbleColumn01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubbleColumn01 [STAT:00058FF9]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrscafstr02_lod_0.nif WRScafStr02:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafStr02 [STAT:00063F97]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrscafstr02_lod_0.nif WRScafStr02:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRScafStr02 [STAT:00063F97]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn01.nif DweRubbleColumn01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubbleColumn01 [STAT:00058FF9]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn01.nif DweRubbleColumn01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubbleColumn01 [STAT:00058FF9]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRScafStr02 [STAT:00063F97]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn01.nif DweRubbleColumn01:25 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubbleColumn01 [STAT:00058FF9]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn01.nif DweRubbleColumn01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubbleColumn01 [STAT:00058FF9]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn01.nif DweRubbleColumn01:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubbleColumn01 [STAT:00058FF9]>
[00:33] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn01.nif DweRubbleColumn01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubbleColumn01 [STAT:00058FF9]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweRubbleColumn01 [STAT:00058FF9]>
[00:33] [dynLoadImage] <Debug: [textures\landscape\trees\swordfern_n.dds] ResourceExists>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc1icewallcolumnbig for Dawnguard.esm DLC1IceWallColumnBig [STAT:0200967E]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegrockl01EC_SS_ for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockL01 [STAT:112B4A5D]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegrockl01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockL01 [STAT:112B4A5D]>
[00:33] [AddModel] <Debug: Meshes\lod\windhelm\whouterwallc1_lod_0.nif WHouterwallC1_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHouterwallC1 [STAT:0009513F]>
[00:33] [AddModel] <Debug: Meshes\lod\windhelm\whouterwallc1_lod_0.nif WHouterwallC1_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHouterwallC1 [STAT:0009513F]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHouterwallC1 [STAT:0009513F]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHouterwallC1 [STAT:0009513F]>
[00:33] [BuildBaseRecords] <Debug: Looking for rtcanalsplazal01lower01 for Glenmoril.esm zzzGHRTCanalsPlazaL01Lower01_Snow [STAT:0E00CA85]>
[00:33] [dynLoadImage] <Debug: [textures\landscape\trees\gkbpalmbark14.dds] ResourceExists>
[00:33] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrockl01.nif CaveGRockL01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockL01 [STAT:112B4A5D]>
[00:33] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrockl01.nif CaveGRockL01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockL01 [STAT:112B4A5D]>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower02_lod_1 for Dragonborn.esm DLC2DweFacadeTower02_LOD_1 [STAT:040384E4]>
[00:33] [BuildBaseRecords] <Debug: Looking for imphall1way128l01 for Skyrim.esm ImpHall1Way128L01 [STAT:00038358]>
[00:33] [BuildBaseRecords] <Debug: Looking for ruinspot05 for Skyrim.esm RuinsPot05 [MSTT:0003BC46]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineorecorundum03_LFallForestDirt for Skyrim.esm MineOreCorundum03_LFallForestDirt "Корундовая жила" [ACTI:0010DAD3]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineorecorundum03 for Skyrim.esm MineOreCorundum03_LFallForestDirt "Корундовая жила" [ACTI:0010DAD3]>
[00:33] [BuildBaseRecords] <Debug: Looking for impexticebldgstraight03 for unofficial skyrim special edition patch.esp ImpExtIceBldgStraight03 [STAT:0006F732]>
[00:33] [AddModel] <Debug: Meshes\lod\cave\cavegrockl01_lod_0.nif CaveGRockL01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockL01 [STAT:112B4A5D]>
[00:33] [AddModel] <Debug: Meshes\lod\cave\cavegrockl01_lod_0.nif CaveGRockL01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockL01 [STAT:112B4A5D]>
[00:33] [BuildBaseRecords] <Debug: Looking for protofpgbridgehalflngflat01 for Dawnguard.esm ProtoFPGBridgeHalfLngFlat01 [STAT:02004CC1]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rootcavefloor01lod.dds based on textures\dungeons\caves\caverocks01.dds for textures\creationclub\_shared\dungeons\root\rootcavefloor01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockL01 [STAT:112B4A5D]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockcliff05FieldGrass01 for Skyrim.esm RockCliff05FieldGrass01 [STAT:0006E0AD]>
[00:33] [BuildBaseRecords] <Debug: Looking for dwefurniturechair02 for Skyrim.esm DweFurnitureChair02FR "Каменное сиденье" [FURN:0006E7B1]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Skyrim.esm RockCliff05FieldGrass01 [STAT:0006E0AD]>
[00:33] [dynLoadImage] <Debug: [textures\landscape\trees\gkbpalmbark14_n.dds] ResourceExists>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 unofficial skyrim special edition patch.esp ImpExtIceBldgStraight03 [STAT:0006F732]>
[00:33] [BuildBaseRecords] <Debug: Looking for wrintchfloorstonestr03long for Skyrim.esm WRIntCHFloorStoneStr03Long [STAT:0007BA28]>
[00:33] [AddModel] <Debug: Meshes\plants\florajazbay01.nif FloraJazBay01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraJazBay01 "Джазби" [TREE:000BB949]>
[00:33] [AddModel] <Debug: Meshes\plants\florajazbay01.nif FloraJazBay01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim WM Flora Fixes.esp TreeFloraJazBay01 "Джазби" [TREE:000BB949]>
[00:33] [BuildBaseRecords] <Debug: Looking for fxfirewithembers01_cheap for Skyrim.esm FXfireWithEmbers01_Cheap [MSTT:000CD824]>
[00:33] [BuildBaseRecords] <Debug: Looking for norbridgemid1way02 for Skyrim.esm NorBridgeMid1way02Snow [STAT:0008230E]>
[00:33] [BuildBaseRecords] <Debug: Looking for dirtcliffs01EC_SS__Mania_43761337 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs01_Mania [STAT:11066B55]>
[00:33] [BuildBaseRecords] <Debug: Looking for dirtcliffs01EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs01_Mania [STAT:11066B55]>
[00:33] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs01_Mania [STAT:11066B55]>
[00:33] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs01_Mania [STAT:11066B55]>
[00:33] [AddModel] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif L2_CoalsBase04 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Skyrim.esm FXfireWithEmbers01_Cheap [MSTT:000CD824]>
[00:33] [AddModel] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif L2_CoalsBase04 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm FXfireWithEmbers01_Cheap [MSTT:000CD824]>
[00:33] [BuildBaseRecords] <Debug: Looking for dirtcliffs01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs01_Mania [STAT:11066B55]>
[00:33] [AddModel] <Debug: Add-on in model Meshes\effects\fxfirewithembers01_cheap.nif Skyrim.esm FXfireWithEmbers01_Cheap [MSTT:000CD824]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidirt01lod.dds based on textures\landscape\dirtcliffs\dirtcliffs01.dds for textures\ec\expeditions\ss\landscape\sidirt01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs01_Mania [STAT:11066B55]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simaniagrass01lod.dds based on textures\landscape\fieldgrass02.dds for textures\ec\expeditions\ss\landscape\simaniagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs01_Mania [STAT:11066B55]>
[00:33] [dynLoadImage] <Debug: [textures\landscape\trees\gkbpalmbark22.dds] ResourceExists>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers01_cheap_dyndolod_lod.nif Flames02grant07:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm FXfireWithEmbers01_Cheap [MSTT:000CD824]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers01_cheap_dyndolod_lod.nif Flames02grant07:0 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbers01_Cheap [MSTT:000CD824]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers01_cheap_dyndolod_lod.nif glow04:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim.esm FXfireWithEmbers01_Cheap [MSTT:000CD824]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers01_cheap_dyndolod_lod.nif glow04:0 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbers01_Cheap [MSTT:000CD824]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers01_cheap_dyndolod_lod.nif L2_CoalsBase03 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Skyrim.esm FXfireWithEmbers01_Cheap [MSTT:000CD824]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers01_cheap_dyndolod_lod.nif L2_CoalsBase03 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm FXfireWithEmbers01_Cheap [MSTT:000CD824]>
[00:33] [BuildBaseRecords] <Debug: Looking for snowdriftl02DLC01AshDriftL02 for Dawnguard.esm DLC01AshDriftL02 [STAT:020059B3]>
[00:33] [BuildBaseRecords] <Debug: Looking for snowdriftl02 for Dawnguard.esm DLC01AshDriftL02 [STAT:020059B3]>
[00:33] [BuildBaseRecords] <Debug: Looking for cwmapflagcityred01 for OwnCivilWar.esp CWMapFlagRedWindhelm "Виндхельм" [ACTI:000F0844]>
[00:33] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxfirewithembers01_cheap_dyndolod_lod.nif Skyrim.esm FXfireWithEmbers01_Cheap [MSTT:000CD824]>
[00:33] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\effects\fxfirewithembers01_cheap_dyndolod_lod.nif Skyrim.esm FXfireWithEmbers01_Cheap [MSTT:000CD824]>
[00:33] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1icewallcolumnbig.nif DLC1IceWallColumnBig:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1IceWallColumnBig [STAT:0200967E]>
[00:33] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1icewallcolumnbig.nif DLC1IceWallColumnBig:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC1IceWallColumnBig [STAT:0200967E]>
[00:33] [dynLoadImage] <Debug: [textures\landscape\trees\gkbpalmbark22_n.dds] ResourceExists>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc2icebergsmall02 for Dragonborn.esm DLC2IcebergSmall02_LightSN [STAT:0401DA4A]>
[00:33] [BuildBaseRecords] <Debug: Looking for smdfflosol01 for Skyrim.esm SMdFFloSol01 [STAT:00073C5C]>
[00:33] [BuildBaseRecords] <Debug: Looking for casextwalldivider01 for Dawnguard.esm CasExtWallDivider01 [STAT:02003D64]>
[00:33] [BuildBaseRecords] <Debug: Looking for wrgreathouseplatform02 for Skyrim.esm WRGreatHousePlatform02 [STAT:000510F7]>
[00:33] [BuildBaseRecords] <Debug: Looking for corpse03 for Skyrim.esm dunFolgunthurAdventurer6 "Искатель приключений" [CONT:000E6CC4]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm DLC2IcebergSmall02_LightSN [STAT:0401DA4A]>
[00:33] [BuildBaseRecords] <Debug: Looking for seaurielsunpedestal01 for Dawnguard.esm DLC1ShrineofAuriel "Святилище Ауриэля" [ACTI:0200C86B]>
[00:33] [BuildBaseRecords] <Debug: Looking for casplatrail256 for Dawnguard.esm CasPlatRail256 [STAT:02007C5B]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwalldivider01.nif CasExtWallDivider01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWallDivider01 [STAT:02003D64]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwalldivider01.nif CasExtWallDivider01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWallDivider01 [STAT:02003D64]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwalldivider01.nif CasExtWallDivider01:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWallDivider01 [STAT:02003D64]>
[00:33] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwalldivider01.nif CasExtWallDivider01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWallDivider01 [STAT:02003D64]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\dlc1icewallcolumnbig_lod0.nif DLC1IceWallColumnBig_LOD0:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1IceWallColumnBig [STAT:0200967E]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\dlc1icewallcolumnbig_lod0.nif DLC1IceWallColumnBig_LOD0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1IceWallColumnBig [STAT:0200967E]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01icewalllod.dds 0 Dawnguard.esm DLC1IceWallColumnBig [STAT:0200967E]>
[00:33] [BuildBaseRecords] <Debug: Looking for coralgra04 for DAc0da.esm zDcdCoralGrA04 [STAT:0C003109]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwalldivider01_lod.nif CasExtWallDivider01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWallDivider01 [STAT:02003D64]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwalldivider01_lod.nif CasExtWallDivider01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtWallDivider01 [STAT:02003D64]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwalldivider01_lod.nif CasExtWallDivider01:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWallDivider01 [STAT:02003D64]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwalldivider01_lod.nif CasExtWallDivider01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtWallDivider01 [STAT:02003D64]>
[00:33] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treecoconutpalmtall01.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[00:33] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treecoconutpalmtall01.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[00:33] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treecoconutpalmtall01.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[00:33] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treecoconutpalmtall01.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegshafttop01c for Skyrim.esm CaveGShaftTop01cIce [STAT:0004206D]>
[00:33] [BuildBaseRecords] <Debug: Looking for spectator01 for Glenmoril.esm zzzGHCircusSpectator01 [MSTT:0E24C29F]>
[00:33] [BuildBaseRecords] <Debug: Looking for mountaincliffcrevassezzzRev_Wet_68641276 for Glenmoril.esm zzzRevMountainCliffCrevasse_Wet [STAT:0E000EC1]>
[00:33] [BuildBaseRecords] <Debug: Looking for mountaincliffcrevassezzzRev_Wet for Glenmoril.esm zzzRevMountainCliffCrevasse_Wet [STAT:0E000EC1]>
[00:33] [AddModel] <Debug: Skinned model Meshes\_resourcepack\landscape\trees\treecoconutpalmtall01.nif _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[00:33] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtwet\mountaincliffcrevasse_68641276_lod_0l.nif for Glenmoril.esm zzzRevMountainCliffCrevasse_Wet [STAT:0E000EC1]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c.dds] ResourceExists>
[00:33] [BuildBaseRecords] <Debug: Looking for mgeyebarriersmall for Unslaad.esm zzzCrbMGStormBarrierSmall [ACTI:0F40EE57]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c.dds] DXGI_FORMAT_BC7_UNORM>
[00:33] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatanim01.nif Alpha Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatanim01.nif Alpha Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\18D7D54FDE924DDE823E7398226C3518.dds">
[00:33] [BuildBaseRecords] <Debug: Looking for bedrollhay01LDirtSnowPath01F for Dragonborn.esm BedrollHay01LDirtSnowPath01F "Лежанка" [FURN:04018617]>
[00:33] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Dragonborn.esm BedrollHay01LDirtSnowPath01F "Лежанка" [FURN:04018617]>
[00:33] [BuildBaseRecords] <Debug: Looking for nortmphallbg1waywall03 for Skyrim.esm NorTmpHallBg1wayWall03 [STAT:00033413]>
[00:33] <Warning: Textures do not match for "RockM04:1": textures\landscape\revenant\mountains\rock01.dds in rockm04.nif -> textures\landscape\mountains\mountainslab02.dds in rockm04_lod_0.nif for Glenmoril.esm zzzRevRockM04_Moss [STAT:0E0045DF]>
[00:33] <Warning: Textures do not match for "RockCliff07:0": textures\landscape\revenant\rocky01.dds in rockcliff07.nif -> textures\landscape\dirt02.dds in rockcliff07_lod_0.nif for Glenmoril.esm zzzRevRockCliff07_dead [STAT:0E00371F]>
[00:33] <Warning: Textures do not match for "RockCliff07:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff07.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff07_lod_0.nif for Glenmoril.esm zzzRevRockCliff07_dead [STAT:0E00371F]>
[00:33] <Warning: Textures do not match for "RockCliff07:0": textures\landscape\revenant\rocky01.dds in rockcliff07.nif -> textures\landscape\dirt02.dds in rockcliff07_lod_1.nif for Glenmoril.esm zzzRevRockCliff07_dead [STAT:0E00371F]>
[00:33] <Warning: Textures do not match for "RockCliff07:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff07.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff07_lod_1.nif for Glenmoril.esm zzzRevRockCliff07_dead [STAT:0E00371F]>
[00:33] <Warning: Textures do not match for "RockPileS04:0": textures\landscape\revenant\rocky01.dds in rockpiles04.nif -> textures\landscape\dirt02.dds in rockpiles04_lod_0.nif for Glenmoril.esm zzzRevRockPileS04_Moss [STAT:0E00374A]>
[00:33] <Warning: Textures do not match for "RockPileS04:1": textures\landscape\revenant\mountains\rock01.dds in rockpiles04.nif -> textures\landscape\mountains\mountainslab02.dds in rockpiles04_lod_0.nif for Glenmoril.esm zzzRevRockPileS04_Moss [STAT:0E00374A]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilel04VolcanicDirt01_95E1CD51 for Skyrim.esm RockPileL04VolcanicDirt01 [STAT:00090725]>
[00:33] [BuildBaseRecords] <Debug: Looking for fxrapidsringheavy for Skyrim.esm FxRapidsRingHeavyDarkBrotherhoodSanctuary [MSTT:00108CF0]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilel04VolcanicDirt01 for Skyrim.esm RockPileL04VolcanicDirt01 [STAT:00090725]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform02.nif WRGreatHousePlatform02:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGreatHousePlatform02 [STAT:000510F7]>
[00:33] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatanim01.nif L1_DetailsShields01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatanim01.nif L1_DetailsShields01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform02.nif WRGreatHousePlatform02:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGreatHousePlatform02 [STAT:000510F7]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Skyrim.esm RockPileL04VolcanicDirt01 [STAT:00090725]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Skyrim.esm RockPileL04VolcanicDirt01 [STAT:00090725]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Skyrim.esm RockPileL04VolcanicDirt01 [STAT:00090725]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform02.nif WRGreatHousePlatform02:15 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRGreatHousePlatform02 [STAT:000510F7]>
[00:33] [AddModel] <Debug: Meshes\dlc01\landscape\plants\deadvinelong01.nif DeadVine01Long:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeDeadVineLong "Мертвая лоза" [TREE:0200431E]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform02.nif WRGreatHousePlatform02:15 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGreatHousePlatform02 [STAT:000510F7]>
[00:33] [AddModel] <Debug: Meshes\dlc01\landscape\plants\deadvinelong01.nif DeadVine01Long:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeDeadVineLong "Мертвая лоза" [TREE:0200431E]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform02.nif WRGreatHousePlatform02:24 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGreatHousePlatform02 [STAT:000510F7]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform02.nif WRGreatHousePlatform02:24 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRGreatHousePlatform02 [STAT:000510F7]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliffcrevasse_lod_0l.nif MountainCliff03_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffCrevasse_Wet [STAT:0E000EC1]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliffcrevasse_lod_0l.nif MountainCliff03_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffCrevasse_Wet [STAT:0E000EC1]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform02.nif WRGreatHousePlatform02:27 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGreatHousePlatform02 [STAT:000510F7]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform02.nif WRGreatHousePlatform02:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGreatHousePlatform02 [STAT:000510F7]>
[00:33] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountaincliffcrevasse.nif MountainCliff03_LOD_0L:0 meshes\lod\revenant\mtwet\mountaincliffcrevasse_lod_0l.nif textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainCliffCrevasse_Wet [STAT:0E000EC1]>
[00:33] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01wet.dds in meshes\lod\revenant\mtwet\mountaincliffcrevasse_lod_0l.nif for Glenmoril.esm zzzRevMountainCliffCrevasse_Wet [STAT:0E000EC1]>
[00:33] [AddModel] <Debug: Meshes\dlc01\landscape\plants\dlc1ppvinewall02.nif DLC1PPVineWall02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1PPVineWall02 [TREE:0201659E]>
[00:33] [AddModel] <Debug: Meshes\dlc01\landscape\plants\dlc1ppvinewall02.nif DLC1PPVineWall02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1PPVineWall02 [TREE:0201659E]>
[00:33] [BuildBaseRecords] <Debug: Looking for impexticefloorchunk01 for Skyrim.esm ImpExtIceFloorChunk01 [STAT:0006F73C]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform02.nif WRGreatHousePlatform02:29 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGreatHousePlatform02 [STAT:000510F7]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform02.nif WRGreatHousePlatform02:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGreatHousePlatform02 [STAT:000510F7]>
[00:33] [AddTextureSet] <Debug: File not found textures\dlc01\dungeons\ppdetailovergrowth01.dds. Used by Meshes\dlc01\landscape\plants\dlc1ppvinewall02.nif Dawnguard.esm DLC1PPVineWall02 [TREE:0201659E]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform02.nif WRGreatHousePlatform02:32 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGreatHousePlatform02 [STAT:000510F7]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform02.nif WRGreatHousePlatform02:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRGreatHousePlatform02 [STAT:000510F7]>
[00:33] [BuildBaseRecords] <Debug: Looking for satchel for unofficial skyrim special edition patch.esp USLEEP_TreasSatchel [STAT:0706590F]>
[00:33] [BuildBaseRecords] <Debug: Looking for dead05pale for Glenmoril.esm zzzRevDeadHillDead05Pale [STAT:0E221DA9]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliffcrevasse_lod_1.nif MountainCliff03_LOD_1:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffCrevasse_Wet [STAT:0E000EC1]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliffcrevasse_lod_1.nif MountainCliff03_LOD_1:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffCrevasse_Wet [STAT:0E000EC1]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform02.nif L2_fence:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGreatHousePlatform02 [STAT:000510F7]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform02.nif L2_fence:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGreatHousePlatform02 [STAT:000510F7]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform02.nif L2_fence:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGreatHousePlatform02 [STAT:000510F7]>
[00:33] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform02.nif L2_fence:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGreatHousePlatform02 [STAT:000510F7]>
[00:33] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatanim01.nif L1_DetailsShields01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatanim01.nif L1_DetailsShields01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [BuildBaseRecords] <Debug: Looking for skyhavendoor01 for Skyrim.esm SkyHavenDoor01 "Дверь" [DOOR:0006DA86]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliffcrevasse_lod_2.nif MountainCliff03_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffCrevasse_Wet [STAT:0E000EC1]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliffcrevasse_lod_2.nif MountainCliff03_LOD_2:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffCrevasse_Wet [STAT:0E000EC1]>
[00:33] [BuildBaseRecords] <Debug: Looking for chest01 for Dragonborn.esm DLC2MerchantDremoraChest "Сундук" [CONT:0401EEC0]>
[00:33] [BuildBaseRecords] <Debug: Looking for icicle05zzzRevCave_cave for Glenmoril.esm zzzRevCaveIcicle05_cave [STAT:0E00AB21]>
[00:33] [BuildBaseRecords] <Debug: Looking for icicle05 for Glenmoril.esm zzzRevCaveIcicle05_cave [STAT:0E00AB21]>
[00:33] [BuildBaseRecords] <Debug: Looking for house02zzzRevSiika_moss for Glenmoril.esm zzzRevSiikaHouse02_moss [STAT:0E003CAD]>
[00:33] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchkfloor01 for HearthFires.esm BYOHBYOHWRporchKFloor01 [STAT:03003771]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegrockm03 for Skyrim.esm CaveGRockM03ice [STAT:0007A860]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrgreathouseplatform02_lod_2.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGreatHousePlatform02 [STAT:000510F7]>
[00:33] [AddModel] <Debug: Meshes\lod\whiterun\wrgreathouseplatform02_lod_2.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRGreatHousePlatform02 [STAT:000510F7]>
[00:33] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\gatehouse01low.nif House_LOD_0:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouse01Low [STAT:0E1F7480]>
[00:33] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\gatehouse01low.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouse01Low [STAT:0E1F7480]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRGreatHousePlatform02 [STAT:000510F7]>
[00:33] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\gatehouse01low.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouse01Low [STAT:0E1F7480]>
[00:33] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\gatehouse01low.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouse01Low [STAT:0E1F7480]>
[00:33] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\gatehouse01low.nif House_LOD_0:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouse01Low [STAT:0E1F7480]>
[00:33] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\gatehouse01low.nif House_LOD_0:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouse01Low [STAT:0E1F7480]>
[00:33] [BuildBaseRecords] <Debug: Looking for roadchunkl03RiverBottom01 for Skyrim.esm RoadChunkL03RiverBottom01 [STAT:000233E9]>
[00:33] [BuildBaseRecords] <Debug: Looking for roadchunkl03 for Skyrim.esm RoadChunkL03RiverBottom01 [STAT:000233E9]>
[00:33] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatanim01.nif L1_DetailsShields01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatanim01.nif L1_DetailsShields01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilem03RP_DesertRocky01 for _ResourcePack.esl RP_RockPileM03DesertRocky01 [STAT:FE002092]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03_CaveIWall for Skyrim.esm MineOreOrichalcum03_CaveIWall "Выход орихалка" [ACTI:0010DC74]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilem03 for _ResourcePack.esl RP_RockPileM03DesertRocky01 [STAT:FE002092]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03 for Skyrim.esm MineOreOrichalcum03_CaveIWall "Выход орихалка" [ACTI:0010DC74]>
[00:33] [BuildBaseRecords] <Debug: Looking for impexticebldgsecondcorner01 for Skyrim.esm ImpExtIceBldgSecondCorner01 [STAT:0006F76B]>
[00:33] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatanim01.nif REF_ATTACH_NODE:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatanim01.nif REF_ATTACH_NODE:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\house02_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse02_moss [STAT:0E003CAD]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\house02_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse02_moss [STAT:0E003CAD]>
[00:33] [BuildBaseRecords] <Debug: Looking for blacksmithingskyforgemarker for Skyrim.esm CraftingBlackSmithForgeSkyforge "Небесная кузница" [FURN:000BBCF1]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\house02_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse02_moss [STAT:0E003CAD]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\house02_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse02_moss [STAT:0E003CAD]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\house02_lod_0.nif House_LOD_0:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse02_moss [STAT:0E003CAD]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\house02_lod_0.nif House_LOD_0:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse02_moss [STAT:0E003CAD]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocky01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\desertrocky01_d.dds _ResourcePack.esl RP_RockPileM03DesertRocky01 [STAT:FE002092]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_RockPileM03DesertRocky01 [STAT:FE002092]>
[00:33] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatanim01.nif REF_ATTACH_NODE:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatanim01.nif REF_ATTACH_NODE:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatanim01.nif REF_ATTACH_NODE:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatanim01.nif REF_ATTACH_NODE:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\house02_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse02_moss [STAT:0E003CAD]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\house02_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse02_moss [STAT:0E003CAD]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\house02_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse02_moss [STAT:0E003CAD]>
[00:33] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\house02_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse02_moss [STAT:0E003CAD]>
[00:33] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatanim01.nif REF_ATTACH_NODE:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboatanim01.nif REF_ATTACH_NODE:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [BuildBaseRecords] <Debug: Looking for oldherospear1h for Unslaad.esm zzzCrb1stPersonMagnarSpear1H [STAT:0F383626]>
[00:33] [BuildBaseRecords] <Debug: Looking for mausoleumplatformcapint for Unslaad.esm zzzCrbScPlatformCapInt [STAT:0F3DD70C]>
[00:33] [BuildBaseRecords] <Debug: Looking for roadchunkl01RP_DesertLumpy01 for _ResourcePack.esl RP_RoadChunkL01DesertLumpy01 [STAT:FE00204A]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilel02EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL02_Dementia [STAT:114B9ECF]>
[00:33] [BuildBaseRecords] <Debug: Looking for roadchunkl01 for _ResourcePack.esl RP_RoadChunkL01DesertLumpy01 [STAT:FE00204A]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL02_Dementia [STAT:114B9ECF]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadChunkL01DesertLumpy01 [STAT:FE00204A]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL02_Dementia [STAT:114B9ECF]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL02_Dementia [STAT:114B9ECF]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineorecorundum04 for Skyrim.esm MineOreCorundum04 "Корундовая жила" [ACTI:000A2BFB]>
[00:33] [BuildBaseRecords] <Debug: Looking for noblebedsingle01 for Skyrim.esm NobleBedSingle01L "Кровать" [FURN:000D8E98]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgSecondCorner01 [STAT:0006F76B]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineorecorundum01_LDirt02 for Skyrim.esm MineOreCorundum01_LDirt02 "Корундовая жила" [ACTI:0010D040]>
[00:33] [BuildBaseRecords] <Debug: Looking for smdftrador01 for Skyrim.esm SMdFTraDor01 [STAT:00077084]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineorecorundum01 for Skyrim.esm MineOreCorundum01_LDirt02 "Корундовая жила" [ACTI:0010D040]>
[00:33] [BuildBaseRecords] <Debug: Looking for roadstrtocurverampr01Snow for BlendedRoads.esp RoadStrToCurveRampR01Snow [STAT:000B2431]>
[00:33] [BuildBaseRecords] <Debug: Looking for roadstrtocurverampr01 for BlendedRoads.esp RoadStrToCurveRampR01Snow [STAT:000B2431]>
[00:33] [BuildBaseRecords] <Debug: Looking for mwpipe03 for DAc0da.esm zDcdDweMWSidePipe03 [STAT:0C007298]>
[00:33] [BuildBaseRecords] <Debug: Looking for implhall2way01 for Skyrim.esm ImpLHall2Way01 [STAT:00039E1E]>
[00:33] [BuildBaseRecords] <Debug: Looking for desertrock03 for _ResourcePack.esl RP_DesertRock03 [STAT:FE002031]>
[00:33] [BuildBaseRecords] <Debug: Looking for canewhip for Glenmoril.esm zzzRev1stPersonHunterCaneWhip [STAT:0E0088CC]>
[00:33] [BuildBaseRecords] <Debug: Looking for blackreachewallup02 for Skyrim.esm BlackreachEWallUp02 [STAT:000921A7]>
[00:33] [AddModel] <Debug: Meshes\lod\ships\shiplongboatanim01_lod.nif REF_ATTACH_NODE:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [AddModel] <Debug: Meshes\lod\ships\shiplongboatanim01_lod.nif REF_ATTACH_NODE:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [AddModel] <Debug: Meshes\lod\ships\shiplongboatanim01_lod.nif REF_ATTACH_NODE:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [AddModel] <Debug: Meshes\lod\ships\shiplongboatanim01_lod.nif REF_ATTACH_NODE:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [AddModel] <Debug: Meshes\lod\ships\shiplongboatanim01_lod.nif REF_ATTACH_NODE:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [AddModel] <Debug: Meshes\lod\ships\shiplongboatanim01_lod.nif REF_ATTACH_NODE:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [BuildBaseRecords] <Debug: Looking for ironbow for Skyrim.esm 1stPersonIronBow [STAT:00036BAC]>
[00:33] [BuildBaseRecords] <Debug: Looking for byohbyohwrhub2ndfl01 for HearthFires.esm BYOHBYOHWRhub2ndFl01 [STAT:03003214]>
[00:33] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 3272 2113.53002929687>
[00:33] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestdeadashl04.nif textures\landscape\trees\treepineforestbarkcompsnowl_n.dds 4779667E Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:33] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestdeadashl04.nif textures\dlc02\landscape\trees\treepineforestbarkcompashl.dds 4F9007F6 Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:33] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestdeadashl04.nif textures\dlc02\landscape\trees\treepineforestbranchcompashl.dds 8E93DC54 Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:33] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestdeadashl04.nif textures\landscape\trees\treepineforestbranchcompsnowl_n.dds 7DD06CA7 Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:33] [BuildBaseRecords] <Debug: Looking for sky_seagullcirclecw for TheBawbsWardenOfTheCoast.esp WCSeagull05 [MSTT:100204AB]>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornskull for DAc0da.esm zDcdInvRunedSkull [STAT:0C005232]>
[00:33] [AddModel] <Debug: Meshes\lod\ships\shiplongboatanim01_lod_2.nif REF_ATTACH_NODE:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [AddModel] <Debug: Meshes\lod\ships\shiplongboatanim01_lod_2.nif REF_ATTACH_NODE:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [AddModel] <Debug: Meshes\lod\ships\shiplongboatanim01_lod_2.nif REF_ATTACH_NODE:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [AddModel] <Debug: Meshes\lod\ships\shiplongboatanim01_lod_2.nif REF_ATTACH_NODE:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [AddModel] <Debug: Meshes\lod\ships\shiplongboatanim01_lod_2.nif REF_ATTACH_NODE:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [AddModel] <Debug: Meshes\lod\ships\shiplongboatanim01_lod_2.nif REF_ATTACH_NODE:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLongBoatAnim01 [STAT:00089CD7]>
[00:33] [BuildBaseRecords] <Debug: Looking for bloodyhand for Vigilant.esm zzzCOBloodyHand [STAT:0D2990CA]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegboulderdes01base for Dawnguard.esm CaveGBouldDes01Base [STAT:02016113]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveghall2way01uf for Skyrim.esm CaveGHall2Way01UF [STAT:0007BA03]>
[00:33] [BuildBaseRecords] <Debug: Looking for farmintwoodwall01 for Skyrim.esm FarmIntWoodWall01 [STAT:000DFC14]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl04passthru_lod.nif TreePineForestDeadAshL04:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl04passthru_lod.nif TreePineForestDeadAshL04:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl04passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl04passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl04passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl04passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl04passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:33] [BuildBaseRecords] <Debug: Looking for maginvmagnusbeacon for Unslaad.esm zzzCrbMAGMagnusBeacon [STAT:0F1C92C4]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl04passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl04passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:33] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl04passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:33] [BuildBaseRecords] <Debug: Looking for shacklewallmarker for Skyrim.esm ShackleWallMarker [FURN:000C4820]>
[00:33] [BuildBaseRecords] <Debug: Looking for campfire01landburning for Skyrim.esm Campfire01LandBurning [MSTT:00035F47]>
[00:33] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurning [MSTT:00035F47]>
[00:33] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurning [MSTT:00035F47]>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc2darkelflantern05 for Dragonborn.esm DLC2DarkElfLantern05 [STAT:04039BB9]>
[00:33] [BuildBaseRecords] <Debug: Looking for skyhavenrubblepiece02 for Skyrim.esm SkyHavenRubblePiece02 [STAT:00050335]>
[00:33] [BuildBaseRecords] <Debug: Looking for ancestormoth for Dawnguard.esm DLC1CritterMothAncestorPlayerFollow "Мотылек предка" [ACTI:02010DFE]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegroomdoorb04 for Skyrim.esm CaveGRoomDoorB04FalmerLight [STAT:000D56FC]>
[00:33] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepiece02.nif SkyHavenRubblePiece02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePiece02 [STAT:00050335]>
[00:33] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepiece02.nif SkyHavenRubblePiece02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePiece02 [STAT:00050335]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveishaftwall03 for Dawnguard.esm CaveIShaftWall03NOICEDUPLICATE000 [STAT:02002AA1]>
[00:33] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchrdeck01 for HearthFires.esm BYOHBYOHWRporchRDeck01 [STAT:0300317F]>
[00:33] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepiece02_lod_0.nif SkyHavenRubblePiece02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePiece02 [STAT:00050335]>
[00:33] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepiece02_lod_0.nif SkyHavenRubblePiece02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePiece02 [STAT:00050335]>
[00:33] [BuildBaseRecords] <Debug: Looking for coralgrl03 for DAc0da.esm zDcdCoralGrL03 [STAT:0C00312D]>
[00:33] [BuildBaseRecords] <Debug: Looking for stonewallendl01 for Skyrim.esm StonewallEndL01Snow [STAT:0006F15D]>
[00:33] [BuildBaseRecords] <Debug: Looking for skeevernestscatter05 for Skyrim.esm SkeeverNestScatter05 [STAT:00099D38]>
[00:33] [BuildBaseRecords] <Debug: Looking for craftingworkbench01 for HearthFires.esm BYOHHouseCarpentersWorkbench "Плотницкий верстак" [FURN:03003065]>
[00:33] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif StonewallEndL01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallEndL01Snow [STAT:0006F15D]>
[00:33] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif StonewallEndL01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StonewallEndL01Snow [STAT:0006F15D]>
[00:33] [BuildBaseRecords] <Debug: Looking for ocwmapflagcitybluered01 for Open Civil War Tweaks.esp OCWMapFlagBlueRedRiften "Рифтен" [ACTI:4B0171B7]>
[00:33] [BuildBaseRecords] <Debug: Looking for apoforbiddenbook01 for Dragonborn.esm ApoForbiddenBook01 [ACTI:0402066C]>
[00:33] [BuildBaseRecords] <Debug: Looking for imprubblepileceilingsmall01 for Skyrim.esm ImpRubblePileCeilingSmall01snow [STAT:000B7A49]>
[00:33] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallendl01_lod_0.nif StonewallEndL01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallEndL01Snow [STAT:0006F15D]>
[00:33] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallendl01_lod_0.nif StonewallEndL01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StonewallEndL01Snow [STAT:0006F15D]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 0 Skyrim.esm StonewallEndL01Snow [STAT:0006F15D]>
[00:33] [BuildBaseRecords] <Debug: Looking for shousedoor01 for Skyrim.esm SHouseDoor01 "Дверь" [DOOR:000368CE]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilel01TundraRocksSnow_15C17396 for Skyrim.esm RockPileL01TundraRocksSnow [STAT:000A4554]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilel01TundraRocksSnow for Skyrim.esm RockPileL01TundraRocksSnow [STAT:000A4554]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Skyrim.esm RockPileL01TundraRocksSnow [STAT:000A4554]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Skyrim.esm RockPileL01TundraRocksSnow [STAT:000A4554]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Skyrim.esm RockPileL01TundraRocksSnow [STAT:000A4554]>
[00:33] [BuildBaseRecords] <Debug: Looking for javaltree01 for Glenmoril.esm zzzRevJabalTree01 [STAT:0E240162]>
[00:33] [BuildBaseRecords] <Debug: Looking for azurafloorhex01 for Skyrim.esm AzuraFloorHex01 [STAT:00055F68]>
[00:33] [BuildBaseRecords] <Debug: Looking for impfloormid01 for Skyrim.esm ImpFloorMid01 [STAT:0003CB89]>
[00:33] [BuildBaseRecords] <Debug: Looking for dockstrent03uskp for SMIM-SE-Merged-All.esp DockStrEnt03uskp [STAT:2B0012C5]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveglroomwall04 for Skyrim.esm CaveGLRoomWall04ice [STAT:0007A866]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2.dds] ResourceExists>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:33] [BuildBaseRecords] <Debug: Looking for combatpuzzlepillar01 for Dragonborn.esm DLC2VahloksTombCombatPuzzlePillar01 [STAT:04032233]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\B3F56E33A4A046F4ABEB916396E1C777.dds">
[00:33] [BuildBaseRecords] <Debug: Looking for ashpileghostblack for Dawnguard.esm DLC01defaultSoulCorpse "Останки души" [CONT:0200A904]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpiles02DLC1SoulCairnRock01 for Dawnguard.esm DLC1RockPileS02SoulCairnRock01 [STAT:02011812]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Dawnguard.esm DLC1RockPileS02SoulCairnRock01 [STAT:02011812]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHBlackBriarChalet001_snow [STAT:0E00CA66]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHBlackBriarChalet001_snow [STAT:0E00CA66]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod02.dds 2 Glenmoril.esm zzzGHBlackBriarChalet001_snow [STAT:0E00CA66]>
[00:33] [BuildBaseRecords] <Debug: Looking for fxwaterfallthinleak_4F596FF5passthru for Dawnguard.esm DLC1BthalfFXWaterfallThinLeak [MSTT:02012E7A]>
[00:33] [BuildBaseRecords] <Debug: Looking for fxwaterfallthinleak_4F596FF5 for Dawnguard.esm DLC1BthalfFXWaterfallThinLeak [MSTT:02012E7A]>
[00:33] [BuildBaseRecords] <Debug: Looking for fxwaterfallthinleak for Dawnguard.esm DLC1BthalfFXWaterfallThinLeak [MSTT:02012E7A]>
[00:33] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallthinleak_4f596ff5_dyndolod_lod.nif Dawnguard.esm DLC1BthalfFXWaterfallThinLeak [MSTT:02012E7A]>
[00:33] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallthinleak_4f596ff5_dyndolod_lod.nif Dawnguard.esm DLC1BthalfFXWaterfallThinLeak [MSTT:02012E7A]>
[00:33] [BuildBaseRecords] <Debug: Looking for _camp_largeleathertent_cutthroughexterior for Campfire.esm _Camp_Tent_LargeLeatherStaticSN [STAT:0903D440]>
[00:33] [BuildBaseRecords] <Debug: Looking for walkway01 for Better Dynamic Snow SE.esp Walkway01Snow [STAT:00091A01]>
[00:33] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantWCollegeTolfdirChest "Сундук" [CONT:00098BA4]>
[00:33] [BuildBaseRecords] <Debug: Looking for wrdoorloadda08 for Skyrim.esm WRDoorDA08 "Дверь" [DOOR:00094195]>
[00:33] [BuildBaseRecords] <Debug: Looking for minecewallup01 for Skyrim.esm MineCEWallUp01 [STAT:00045634]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockcliff02VolcanicDirt01 for Skyrim.esm RockCliff02VolcanicDirt01 [STAT:00089764]>
[00:33] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Skyrim.esm RockCliff02VolcanicDirt01 [STAT:00089764]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegcliffscornerout01-smimice for SMIM-SE-Merged-All.esp CaveGCliffsCornerOut01ice [STAT:0007A86A]>
[00:33] [BuildBaseRecords] <Debug: Looking for hagravensticks01 for Skyrim.esm HagravenSticks01Snow [STAT:000A0896]>
[00:33] [BuildBaseRecords] <Debug: Looking for miscpouch for Dragonborn.esm DLC2WhiteRidgeKnapsack "Наплечный мешок" [CONT:0403A4D6]>
[00:33] [BuildBaseRecords] <Debug: Looking for whinnerwall01 for Skyrim.esm WHinnerwall01 [STAT:0009A2FF]>
[00:33] [BuildBaseRecords] <Debug: Looking for genericbannerred01GenericBannerYellow01 for Skyrim.esm GenericBannerYellow01 [MSTT:000D201D]>
[00:33] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Skyrim.esm GenericBannerYellow01 [MSTT:000D201D]>
[00:33] [BuildBaseRecords] <Debug: Looking for magatama for DAc0da.esm zDcdInvMagatama [STAT:0C0051E8]>
[00:33] [BuildBaseRecords] <Debug: Looking for lawf_rocks02 for Landscape and Water Fixes.esp lawf_RockS02 [STAT:FE004ED3]>
[00:33] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkway01.nif Walkway01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Walkway01Snow [STAT:00091A01]>
[00:33] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkway01.nif Walkway01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Walkway01Snow [STAT:00091A01]>
[00:33] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkway01.nif L2_Rope Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Walkway01Snow [STAT:00091A01]>
[00:33] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkway01.nif L2_Rope Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Walkway01Snow [STAT:00091A01]>
[00:33] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkway01.nif Walkway01:19 - L1_Posts:19 - L2_Rope:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Walkway01Snow [STAT:00091A01]>
[00:33] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkway01.nif Walkway01:19 - L1_Posts:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Walkway01Snow [STAT:00091A01]>
[00:33] [AddModel] <Debug: Meshes\lod\farmhouse\walkway01_lod_0.nif Walkway01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Walkway01Snow [STAT:00091A01]>
[00:33] [AddModel] <Debug: Meshes\lod\farmhouse\walkway01_lod_0.nif Walkway01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Walkway01Snow [STAT:00091A01]>
[00:33] [AddModel] <Debug: Meshes\lod\farmhouse\walkway01_lod_0.nif Walkway01:19 - L1_Posts:19 - L2_Rope:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Walkway01Snow [STAT:00091A01]>
[00:33] [AddModel] <Debug: Meshes\lod\farmhouse\walkway01_lod_0.nif Walkway01:19 - L1_Posts:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Walkway01Snow [STAT:00091A01]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1.dds] ResourceExists>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\6801417DF76D4785839E730F2A255466.dds">
[00:33] [BuildBaseRecords] <Debug: Looking for impexttower02 for Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [BuildBaseRecords] <Debug: Looking for dlc1icebergledge01_1layer for Dawnguard.esm DLC1IcebergLedge01_1Layer [STAT:020137ED]>
[00:33] [AddModel] <Debug: Meshes\dlc01\landscape\icebergs\dlc1icebergledge01_1layer.nif IcebergLedge01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1IcebergLedge01_1Layer [STAT:020137ED]>
[00:33] [AddModel] <Debug: Meshes\dlc01\landscape\icebergs\dlc1icebergledge01_1layer.nif IcebergLedge01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC1IcebergLedge01_1Layer [STAT:020137ED]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whinnerwall01.nif WHinnerwall01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHinnerwall01 [STAT:0009A2FF]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whinnerwall01.nif WHinnerwall01:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHinnerwall01 [STAT:0009A2FF]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whinnerwall01.nif WHinnerwall01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHinnerwall01 [STAT:0009A2FF]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whinnerwall01.nif WHinnerwall01:3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHinnerwall01 [STAT:0009A2FF]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whinnerwall01.nif WHinnerwall01:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHinnerwall01 [STAT:0009A2FF]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whinnerwall01.nif WHinnerwall01:5 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHinnerwall01 [STAT:0009A2FF]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower02.nif ImpExtTower02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower02.nif ImpExtTower02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1icebergledge01_1layer_lod_2.nif IcebergLedge01_LOD:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1IcebergLedge01_1Layer [STAT:020137ED]>
[00:33] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1icebergledge01_1layer_lod_2.nif IcebergLedge01_LOD:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1IcebergLedge01_1Layer [STAT:020137ED]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower02.nif ImpExtTower02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower02.nif ImpExtTower02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dawnguard.esm DLC1IcebergLedge01_1Layer [STAT:020137ED]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower02.nif ImpExtTower02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower02.nif ImpExtTower02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower02.nif ImpExtTower02:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower02.nif ImpExtTower02:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower02.nif ImpExtTower02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower02.nif ImpExtTower02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower02.nif ImpExtTower02:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower02.nif ImpExtTower02:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower02.nif ImpExtTower02:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower02.nif ImpExtTower02:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [BuildBaseRecords] <Debug: Looking for specimenwitch for Glenmoril.esm zzzGHSpecimenWitch [MSTT:0E014674]>
[00:33] [AddModel] <Debug: Meshes\lod\windhelm\whinnerwall01_lod.nif WHinnerwall01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHinnerwall01 [STAT:0009A2FF]>
[00:33] [AddModel] <Debug: Meshes\lod\windhelm\whinnerwall01_lod.nif WHinnerwall01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHinnerwall01 [STAT:0009A2FF]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHinnerwall01 [STAT:0009A2FF]>
[00:33] [BuildBaseRecords] <Debug: Looking for strongbox01 for Weapons Armor Clothing & Clutter Fixes.esp TreasStrongBox "Сейф" [CONT:0010AAD2]>
[00:33] [BuildBaseRecords] <Debug: Looking for whintwoodroofmidtop01 for Skyrim.esm WHIntWoodRoofMidTop01 [STAT:0007D0EE]>
[00:33] [BuildBaseRecords] <Debug: Looking for ingotsilver for SkystoneCastle.esp LA_SS_IngotSilver [STAT:3520B1E5]>
[00:33] [BuildBaseRecords] <Debug: Looking for water1024 for Skyrim.esm Water1024NoReflections [ACTI:0007E627]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impexttower02_lod.nif ImpExtTower02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impexttower02_lod.nif ImpExtTower02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impexttower02_lod.nif ImpExtTower02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impexttower02_lod.nif ImpExtTower02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Skyrim.esm Water1024NoReflections [ACTI:0007E627]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impexttower02_lod.nif ImpExtTower02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [BuildBaseRecords] <Debug: Looking for stonewallterrace02FieldGrass for Skyrim.esm StonewallTerrace02FieldGrass [STAT:00093084]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impexttower02_lod.nif ImpExtTower02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impexttower02_lod.nif ImpExtTower02:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impexttower02_lod.nif ImpExtTower02:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [BuildBaseRecords] <Debug: Looking for stonewallterrace02 for Skyrim.esm StonewallTerrace02FieldGrass [STAT:00093084]>
[00:33] [BuildBaseRecords] <Debug: Looking for endcap for TheBawbsWardenOfTheCoast.esp WCShackInteriorEndcap [STAT:102F8DF3]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerrace02FieldGrass [STAT:00093084]>
[00:33] [BuildBaseRecords] <Debug: Looking for nortmpextplatgaurdhouse01 for Skyrim.esm NorTmpExtPlatGuardHouse01 [STAT:0003493F]>
[00:33] [BuildBaseRecords] <Debug: Looking for julianosamuletgo for SkystoneCastle.esp LA_SS_AmuletJulianos [STAT:359D1227]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impexttower02_lod_1.nif ImpExtTower02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impexttower02_lod_1.nif ImpExtTower02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impexttower02_lod_1.nif ImpExtTower02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impexttower02_lod_1.nif ImpExtTower02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impexttower02_lod_1.nif ImpExtTower02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impexttower02_lod_1.nif ImpExtTower02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impexttower02_lod_1.nif ImpExtTower02:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impexttower02_lod_1.nif ImpExtTower02:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [BuildBaseRecords] <Debug: Looking for roadstrtocurverampl01RP_MarshMud02 for _ResourcePack.esl RP_RoadStrToCurveRampL01MarshMud02 [STAT:FE002138]>
[00:33] [BuildBaseRecords] <Debug: Looking for roadstrtocurverampl01 for _ResourcePack.esl RP_RoadStrToCurveRampL01MarshMud02 [STAT:FE002138]>
[00:33] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01marshmud02_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01marshmud02_d.dds _ResourcePack.esl RP_RoadStrToCurveRampL01MarshMud02 [STAT:FE002138]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impexttower02_lod_3.nif ImpExtTower02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impexttower02_lod_3.nif ImpExtTower02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impexttower02_lod_3.nif ImpExtTower02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impexttower02_lod_3.nif ImpExtTower02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impexttower02_lod_3.nif ImpExtTower02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impexttower02_lod_3.nif ImpExtTower02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impexttower02_lod_3.nif ImpExtTower02:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [AddModel] <Debug: Meshes\lod\imperial\impexttower02_lod_3.nif ImpExtTower02:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTower02 [STAT:00040B10]>
[00:33] [BuildBaseRecords] <Debug: Looking for skyhavenpuzzlepillar01 for Skyrim.esm SkyHavenPuzzlePillar01 "Колонна" [ACTI:0006D38A]>
[00:33] [BuildBaseRecords] <Debug: Looking for ruins_chairshadow01 for Skyrim.esm NorThroneShadow "Трон" [FURN:000267D3]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\reachtreestump01.nif L2_ReachTreeStump01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachTreeStump01 [TREE:000B8A75]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\reachtreestump01.nif L2_ReachTreeStump01:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeReachTreeStump01 [TREE:000B8A75]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\reachtreestump01.nif L2_ReachTreeStump01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachTreeStump01 [TREE:000B8A75]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\reachtreestump01.nif L2_ReachTreeStump01:5 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Skyrim.esm TreeReachTreeStump01 [TREE:000B8A75]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\reachtreestump01.nif ReachTreeStump01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachTreeStump01 [TREE:000B8A75]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\reachtreestump01.nif ReachTreeStump01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeReachTreeStump01 [TREE:000B8A75]>
[00:33] [BuildBaseRecords] <Debug: Looking for water1024 for Dragonborn.esm DLC2WaterApocrypha1024Small [ACTI:04037319]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\reachtreestump01.nif L2_ReachTreeStump01:1 - L1_ReachTreeStump01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachTreeStump01 [TREE:000B8A75]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\reachtreestump01.nif L2_ReachTreeStump01:1 - L1_ReachTreeStump01:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeReachTreeStump01 [TREE:000B8A75]>
[00:33] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Dragonborn.esm DLC2WaterApocrypha1024Small [ACTI:04037319]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\reachtreestump01.nif ReachTreeStump01:0 - L1_ReachTreeStump01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachTreeStump01 [TREE:000B8A75]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\reachtreestump01.nif ReachTreeStump01:0 - L1_ReachTreeStump01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeReachTreeStump01 [TREE:000B8A75]>
[00:33] [BuildBaseRecords] <Debug: Looking for ikrock07zzzRevWet for Glenmoril.esm zzzRevIkRock07Wet [STAT:0E2F7753]>
[00:33] [BuildBaseRecords] <Debug: Looking for ikrock07 for Glenmoril.esm zzzRevIkRock07Wet [STAT:0E2F7753]>
[00:33] [BuildBaseRecords] <Debug: Looking for spgun01rifle for Glenmoril.esm zzzRev1stPersonYelemRifle01 [STAT:0E2C904D]>
[00:33] [BuildBaseRecords] <Debug: Looking for sc_crater01fx for Dawnguard.esm sc_crater01FX [MSTT:0200D2C0]>
[00:33] [BuildBaseRecords] <Debug: Looking for minescaffoldtop0sided01_A279AF32passthru for Skyrim.esm MineScaffoldTop0Sided01ice [STAT:00068489]>
[00:33] [BuildBaseRecords] <Debug: Looking for minescaffoldtop0sided01_A279AF32 for Skyrim.esm MineScaffoldTop0Sided01ice [STAT:00068489]>
[00:33] [BuildBaseRecords] <Debug: Looking for rtfarmhouse01 for TheBawbsWardenOfTheCoast.esp WCRTFarmhouse01Snow [STAT:104047EA]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveiroomcorner04 for Skyrim.esm CaveIRoomCorner04ice [STAT:000773E1]>
[00:33] [BuildBaseRecords] <Debug: No mini atlas for textures\smim\dungeons\mines\smim_wood_mine_planks.dds in meshes\lod\mine\minescaffoldtop0sided01_a279af32_lod_0.nif for Skyrim.esm MineScaffoldTop0Sided01ice [STAT:00068489]>
[00:33] [BuildBaseRecords] <Debug: Looking for whprisonwall06 for Skyrim.esm WHprisonwall06 [STAT:000DF0EF]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 TheBawbsWardenOfTheCoast.esp WCRTFarmhouse01Snow [STAT:104047EA]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 TheBawbsWardenOfTheCoast.esp WCRTFarmhouse01Snow [STAT:104047EA]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 TheBawbsWardenOfTheCoast.esp WCRTFarmhouse01Snow [STAT:104047EA]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 TheBawbsWardenOfTheCoast.esp WCRTFarmhouse01Snow [STAT:104047EA]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineoresilver03_LFrozenMarshLichen for Skyrim.esm MineOreSilver03_LFrozenMarshLichen "Серебряная жила" [ACTI:0010DC60]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineoresilver03 for Skyrim.esm MineOreSilver03_LFrozenMarshLichen "Серебряная жила" [ACTI:0010DC60]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveiroommid01WT for Wyrmstooth.esp WTCaveIRoomMid01 [STAT:0A7D358C]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveiroommid01 for Wyrmstooth.esp WTCaveIRoomMid01 [STAT:0A7D358C]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineoreiron02_LFieldGrass01 for unofficial skyrim special edition patch.esp MineOreIron02_LFieldGrass01 "Железорудная жила" [ACTI:0010D6FF]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineoreiron02 for unofficial skyrim special edition patch.esp MineOreIron02_LFieldGrass01 "Железорудная жила" [ACTI:0010D6FF]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall06.nif WHprisonwall06:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall06 [STAT:000DF0EF]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall06.nif WHprisonwall06:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall06 [STAT:000DF0EF]>
[00:33] [BuildBaseRecords] <Debug: Looking for 1stpersondwarvenstaffgem for Skyrim.esm 1stPersonDwarvenStaffGem [STAT:000C6925]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall06.nif WHprisonwall06:2 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall06 [STAT:000DF0EF]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall06.nif WHprisonwall06:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall06 [STAT:000DF0EF]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall06.nif WHprisonwall06:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall06 [STAT:000DF0EF]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall06.nif WHprisonwall06:3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall06 [STAT:000DF0EF]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall06.nif WHprisonwall06:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall06 [STAT:000DF0EF]>
[00:33] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall06.nif WHprisonwall06:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall06 [STAT:000DF0EF]>
[00:33] [BuildBaseRecords] <Debug: Looking for shackwallwindow01 for Skyrim.esm ShackWallWindow01Snow [STAT:00071843]>
[00:33] [BuildBaseRecords] <Debug: Looking for icicleclump04zzzRevCave_cave for Glenmoril.esm zzzRevCaveIcicleClump04_cave [STAT:0E00AB26]>
[00:33] [BuildBaseRecords] <Debug: Looking for icicleclump04 for Glenmoril.esm zzzRevCaveIcicleClump04_cave [STAT:0E00AB26]>
[00:33] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall06_lod_2.nif WHprisonwall06:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall06 [STAT:000DF0EF]>
[00:33] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall06_lod_2.nif WHprisonwall06:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall06 [STAT:000DF0EF]>
[00:33] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall06_lod_2.nif WHprisonwall06:2 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall06 [STAT:000DF0EF]>
[00:33] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall06_lod_2.nif WHprisonwall06:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall06 [STAT:000DF0EF]>
[00:33] [BuildBaseRecords] <Debug: Looking for mehrunesscabbard for Skyrim.esm DA07RazorScabbardStatic [STAT:000BA1B5]>
[00:33] [BuildBaseRecords] <Debug: Looking for slgccolcap01 for Skyrim.esm SLgCColCap01 [STAT:0006C90D]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegrockl01 for Skyrim.esm CaveGRockL01 [STAT:000224E6]>
[00:33] [BuildBaseRecords] <Debug: Looking for mrktemplecragwalkway02 for Skyrim.esm MrkTempleCragWalkway02 [STAT:000B7977]>
[00:33] [BuildBaseRecords] <Debug: Looking for caveghalldeadend02 for Skyrim.esm CaveGHallDeadEnd02 [STAT:0001B192]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragwalkway02.nif MrkTempleCragWalkway02:25 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragWalkway02 [STAT:000B7977]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragwalkway02.nif MrkTempleCragWalkway02:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCragWalkway02 [STAT:000B7977]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragwalkway02.nif MrkTempleCragWalkway02:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragWalkway02 [STAT:000B7977]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragwalkway02.nif MrkTempleCragWalkway02:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCragWalkway02 [STAT:000B7977]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragwalkway02.nif MrkTempleCragWalkway02:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragWalkway02 [STAT:000B7977]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragwalkway02.nif MrkTempleCragWalkway02:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCragWalkway02 [STAT:000B7977]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew18v2.nif jungletree18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew18v2.nif jungletree18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragwalkway02.nif MrkTempleCragWalkway02:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragWalkway02 [STAT:000B7977]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragwalkway02.nif MrkTempleCragWalkway02:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCragWalkway02 [STAT:000B7977]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragwalkway02.nif MrkTempleCragWalkway02:60 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragWalkway02 [STAT:000B7977]>
[00:33] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragwalkway02.nif MrkTempleCragWalkway02:60 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCragWalkway02 [STAT:000B7977]>
[00:33] [BuildBaseRecords] <Debug: Looking for headchoppingblock for Skyrim.esm ExecutionerChoppingBlock [FURN:0002E8EB]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew18v2.nif jungletree18_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew18v2.nif jungletree18_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:33] [AddModel] <Debug: Meshes\lod\markarth\mrktemplecragwalkway02_lod_2.nif MrkTempleCragWalkway02_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragWalkway02 [STAT:000B7977]>
[00:33] [AddModel] <Debug: Meshes\lod\markarth\mrktemplecragwalkway02_lod_2.nif MrkTempleCragWalkway02_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleCragWalkway02 [STAT:000B7977]>
[00:33] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkTempleCragWalkway02 [STAT:000B7977]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew18v2.nif jungletree18_2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew18v2.nif jungletree18_2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew18v2.nif jungletree18_3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew18v2.nif jungletree18_3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew18v2.nif jungletree18_4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:33] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew18v2.nif jungletree18_4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:33] [BuildBaseRecords] <Debug: Looking for soulgempiece01 for Dawnguard.esm DLC01SoulGemReaperFragment01 [STAT:020066E8]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineoresilver01_LFallForestRocks for Skyrim.esm MineOreSilver01_LFallForestRocks "Серебряная жила" [ACTI:0010DB07]>
[00:33] [BuildBaseRecords] <Debug: Looking for mineoresilver01 for Skyrim.esm MineOreSilver01_LFallForestRocks "Серебряная жила" [ACTI:0010DB07]>
[00:33] [BuildBaseRecords] <Debug: Looking for cavegecorner03c for Skyrim.esm CaveGECorner03c [STAT:00026BF4]>
[00:33] [BuildBaseRecords] <Debug: Looking for dwecontainter02 for Skyrim.esm TreasDwarvenChestSmall "Сундук" [CONT:00020650]>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038.dds] ResourceExists>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038.dds] DXGI_FORMAT_BC7_UNORM>
[00:33] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\921F6DFDD9CF4AF1AB5C2784D5984493.dds">
[00:33] [BuildBaseRecords] <Debug: Looking for wrcastlerugdfree01 for Skyrim.esm WRCastleRugDFree01 [STAT:000DEE0F]>
[00:34] [AddModel] <Debug: Meshes\landscape\plants\fallforestferncluster01.nif L2_FallForestFernCluster01:0 - L1_FallForestFernCluster01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeFallForestFernCluster01 [TREE:000B8A6A]>
[00:34] [AddModel] <Debug: Meshes\landscape\plants\fallforestferncluster01.nif L2_FallForestFernCluster01:0 - L1_FallForestFernCluster01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreeFallForestFernCluster01 [TREE:000B8A6A]>
[00:34] [BuildBaseRecords] <Debug: Looking for bridgebabyempty for Glenmoril.esm zzzGHBridgeBabyEmpty [STAT:0E017357]>
[00:34] [BuildBaseRecords] <Debug: Looking for genericbannerred02zzzCHDibellaBanner01_02 for Vigilant.esm zzzCHDibellaBanner01_02 [MSTT:0D1DB8E6]>
[00:34] [BuildBaseRecords] <Debug: Looking for genericbannerred02 for Vigilant.esm zzzCHDibellaBanner01_02 [MSTT:0D1DB8E6]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveilroomdoorfb01 for Skyrim.esm CaveILRoomDoorFB01_NoSnow [STAT:000F4EB8]>
[00:34] [BuildBaseRecords] <Debug: Looking for slggwalsec01 for Skyrim.esm SLgGWalSec01 [STAT:00071FFF]>
[00:34] [BuildBaseRecords] <Debug: Looking for byohbyohwrhubbase01 for HearthFires.esm BYOHBYOHWRhubBASE01 [STAT:03003215]>
[00:34] [BuildBaseRecords] <Debug: Looking for cavegebalconycurve04 for Skyrim.esm CaveGEBalconyCurve04 [STAT:000224CC]>
[00:34] [BuildBaseRecords] <Debug: Looking for hall1way01cap for Glenmoril.esm zzzRevSewerCapHall1way01 [STAT:0E294674]>
[00:34] [BuildBaseRecords] <Debug: Looking for seruinsbridge01WCOblivionBridge01 for TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [BuildBaseRecords] <Debug: Looking for seruinsbridge01 for TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [BuildBaseRecords] <Debug: Looking for casexfreelgdoor01 for Dawnguard.esm CasExFreeLgDoorSTATIC [STAT:020176E5]>
[00:34] [BuildBaseRecords] <Debug: Looking for rug_free_blue for SkystoneCastle.esp LA_SS_RugBlueFree [STAT:3582C1AB]>
[00:34] [BuildBaseRecords] <Debug: Looking for rocks02zzzRev_Moss for Glenmoril.esm zzzRevRockS02_Moss [STAT:0E0045E3]>
[00:34] [BuildBaseRecords] <Debug: Looking for rocks02 for Glenmoril.esm zzzRevRockS02_Moss [STAT:0E0045E3]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockS02_Moss [STAT:0E0045E3]>
[00:34] [BuildBaseRecords] <Debug: Looking for chest01DLC2TreasExplorerLootChestSnow for Dragonborn.esm DLC2TreasExplorerLootChestSnow "Сундук" [CONT:0402C463]>
[00:34] [BuildBaseRecords] <Debug: Looking for chest01 for Dragonborn.esm DLC2TreasExplorerLootChestSnow "Сундук" [CONT:0402C463]>
[00:34] [BuildBaseRecords] <Debug: Looking for ikrock05zzzRevWet for Glenmoril.esm zzzRevIkRock05Wet [STAT:0E2F7751]>
[00:34] [BuildBaseRecords] <Debug: Looking for ikrock05 for Glenmoril.esm zzzRevIkRock05Wet [STAT:0E2F7751]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpiles02FieldGrass01 for Skyrim.esm RockPileS02FieldGrass01 [STAT:000674BB]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Skyrim.esm RockPileS02FieldGrass01 [STAT:000674BB]>
[00:34] [BuildBaseRecords] <Debug: Looking for bedrollhay01LDirtSnowPath for Dragonborn.esm BedrollHay01LDirtSnowPath "Лежанка" [FURN:0401EE28]>
[00:34] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Dragonborn.esm BedrollHay01LDirtSnowPath "Лежанка" [FURN:0401EE28]>
[00:34] [BuildBaseRecords] <Debug: Looking for rifrmsmbasewallgrate01 for unofficial skyrim special edition patch.esp RifRmSmBaseWallGrate01Act "Канализационная решетка" [DOOR:000E8218]>
[00:34] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01FallForestRocks_00C64FF4 for Skyrim.esm TundraStreamTransition01FallForestRocks [MSTT:000DB44D]>
[00:34] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01FallForestRocks for Skyrim.esm TundraStreamTransition01FallForestRocks [MSTT:000DB44D]>
[00:34] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01_00C64FF4passthru for Skyrim.esm TundraStreamTransition01FallForestRocks [MSTT:000DB44D]>
[00:34] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01_00C64FF4 for Skyrim.esm TundraStreamTransition01FallForestRocks [MSTT:000DB44D]>
[00:34] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01 for Skyrim.esm TundraStreamTransition01FallForestRocks [MSTT:000DB44D]>
[00:34] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\water\tundrastreamtransition01_dyndolod_lod.nif Skyrim.esm TundraStreamTransition01FallForestRocks [MSTT:000DB44D]>
[00:34] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\water\tundrastreamtransition01_dyndolod_lod.nif Skyrim.esm TundraStreamTransition01FallForestRocks [MSTT:000DB44D]>
[00:34] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\treel01_ls.nif textures\landscape\revenant\dirt01.dds C9A88C6C Glenmoril.esm zzzRevOrchandTreeL01_ls [TREE:0E0035C0]>
[00:34] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\treel01_ls.nif textures\landscape\revenant\dirt01_n.dds EFDBCDD9 Glenmoril.esm zzzRevOrchandTreeL01_ls [TREE:0E0035C0]>
[00:34] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\treel01_ls.nif textures\architecture\revenant\treebranch01_n.dds C825CC00 Glenmoril.esm zzzRevOrchandTreeL01_ls [TREE:0E0035C0]>
[00:34] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\treel01_ls.nif textures\architecture\revenant\treebranch01.dds 2B6A7FDB Glenmoril.esm zzzRevOrchandTreeL01_ls [TREE:0E0035C0]>
[00:34] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\treel01_ls.nif textures\architecture\revenant\woodbark01.dds F60E89D7 Glenmoril.esm zzzRevOrchandTreeL01_ls [TREE:0E0035C0]>
[00:34] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\treel01_ls.nif textures\architecture\revenant\woodbark01_n.dds 35FABF3F Glenmoril.esm zzzRevOrchandTreeL01_ls [TREE:0E0035C0]>
[00:34] [dynLoadImage] <Debug: [textures\landscape\revenant\dirt01.dds] ResourceExists>
[00:34] [BuildBaseRecords] <Debug: Looking for humanarmrightstatic for Skyrim.esm BoneHumanArmRStatic [STAT:000C49E6]>
[00:34] [BuildBaseRecords] <Debug: Looking for roadchunks02ReachDirt01 for Skyrim.esm RoadChunkS02ReachDirt01 [STAT:000885B9]>
[00:34] [BuildBaseRecords] <Debug: Looking for roadchunks02 for Skyrim.esm RoadChunkS02ReachDirt01 [STAT:000885B9]>
[00:34] [BuildBaseRecords] <Debug: Looking for icebalconybridge01 for Unslaad.esm zzzCrbIceBalconyBridge01 [STAT:0F09832E]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ02Alcaire02 "Сундук" [CONT:0F288BC2]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ02Alcaire02 "Сундук" [CONT:0F288BC2]>
[00:34] [BuildBaseRecords] <Debug: Looking for minewoodplanks01BDA_StockadeWoodplanks01Ash for Better Dynamic Ash.esp BDA_StockadeWoodplanks01Ash [STAT:34014C5A]>
[00:34] [BuildBaseRecords] <Debug: Looking for minewoodplanks01 for Better Dynamic Ash.esp BDA_StockadeWoodplanks01Ash [STAT:34014C5A]>
[00:34] [BuildBaseRecords] <Debug: Looking for roadsignpostEC_SS_ for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RoadSignPost [STAT:114C9231]>
[00:34] [BuildBaseRecords] <Debug: Looking for roadsignpost for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RoadSignPost [STAT:114C9231]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Better Dynamic Ash.esp BDA_StockadeWoodplanks01Ash [STAT:34014C5A]>
[00:34] [BuildBaseRecords] <Debug: Looking for sovtablesquare01 for Unslaad.esm zzzCrbSOVtableSquare01_Snow [STAT:0F1DAD2B]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrintwallcorwinl for Skyrim.esm WRIntWallCorWinL [STAT:0005D614]>
[00:34] [BuildBaseRecords] <Debug: Looking for campfire01landoffRiverbedEdge01 for Skyrim.esm Campfire01LandOffRiverbedEdge01 [STAT:000E7C9B]>
[00:34] [BuildBaseRecords] <Debug: Looking for campfire01landoff for Skyrim.esm Campfire01LandOffRiverbedEdge01 [STAT:000E7C9B]>
[00:34] [BuildBaseRecords] <Debug: Looking for fxwaterjetlight for Skyrim.esm FXWaterJetLight [MSTT:000466A9]>
[00:34] [BuildBaseRecords] <Debug: Looking for arrubbletilesingle09 for Update.esm ccBGS_ARRubbleTileSingle09 [STAT:010031D7]>
[00:34] [BuildBaseRecords] <Debug: Looking for shipwoodbeamstraight01 for Skyrim.esm ShipWoodBeamStraight01 [STAT:0004F8F6]>
[00:34] [BuildBaseRecords] <Debug: Looking for whgate3b for Skyrim.esm WHgate3b [STAT:000B3B74]>
[00:34] [BuildBaseRecords] <Debug: Looking for cavegfloor01 for Skyrim.esm CaveGFloor01ice [STAT:0007B94E]>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2.dds] ResourceExists>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\733449CC5DEB40168B127582889C5AE0.dds">
[00:34] [BuildBaseRecords] <Debug: Looking for fxslowdrip01_blood for Skyrim.esm FXSlowDrip01_Blood [MSTT:00031084]>
[00:34] [BuildBaseRecords] <Debug: Looking for wtemperorparasol2 for Wyrmstooth.esp WTEmperorParasol02_snow [STAT:0A466FDE]>
[00:34] [BuildBaseRecords] <Debug: Looking for commonshelf01 for Unslaad.esm zzzCrbCommonShelf01_snow [STAT:0F00E475]>
[00:34] [AddModel] <Debug: Meshes\plants\wtemperorparasol2.nif wtemperorparasol:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTEmperorParasol02_snow [STAT:0A466FDE]>
[00:34] [AddModel] <Debug: Meshes\plants\wtemperorparasol2.nif wtemperorparasol:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTEmperorParasol02_snow [STAT:0A466FDE]>
[00:34] [BuildBaseRecords] <Debug: Looking for dwedresser01 for Skyrim.esm QAPotionContainer "All Potions" [CONT:000C2CE2]>
[00:34] [BuildBaseRecords] <Debug: Looking for critterbeehive for Skyrim.esm BeeHive "Пчелиный улей" [CONT:000A918C]>
[00:34] [AddModel] <Debug: Meshes\lod\wyrmstooth\wtemperorparasol2_lod.nif wtemperorparasol_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTEmperorParasol02_snow [STAT:0A466FDE]>
[00:34] [AddModel] <Debug: Meshes\lod\wyrmstooth\wtemperorparasol2_lod.nif wtemperorparasol_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTEmperorParasol02_snow [STAT:0A466FDE]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\wtemperorparasollod.dds 0 Wyrmstooth.esp WTEmperorParasol02_snow [STAT:0A466FDE]>
[00:34] [BuildBaseRecords] <Debug: Looking for floatingamenbo01 for Glenmoril.esm zzzGHFloatingAmenbo01 [MSTT:0E010A97]>
[00:34] [BuildBaseRecords] <Debug: Looking for snowcat for Glenmoril.esm zzzGHQmSnowcat [STAT:0E00C9CC]>
[00:34] [dynLoadImage] <Debug: [textures\landscape\revenant\dirt01_n.dds] ResourceExists>
[00:34] [BuildBaseRecords] <Debug: Looking for bridgenarrow01_FallForestDirt01 for Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [BuildBaseRecords] <Debug: Looking for scalonstatue01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsScalonStatue [STAT:110E0D31]>
[00:34] [BuildBaseRecords] <Debug: Looking for bridgenarrow01 for Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [BuildBaseRecords] <Debug: Looking for epiccavecorner02 for Unslaad.esm zzzCrbEpicCageCorner02 [STAT:0F430F40]>
[00:34] [BuildBaseRecords] <Debug: Looking for rtbackyardwall03 for Glenmoril.esm zzzGHRTBackyardWall03_snow [STAT:0E00CA6C]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrplaquerighttrigger01 for unofficial skyrim special edition patch.esp WeaponRackCOARightACTIVATOR [ACTI:000E49BD]>
[00:34] [BuildBaseRecords] <Debug: Looking for candlelon02 for Glenmoril.esm zzzRevCandleON02 [STAT:0E00625C]>
[00:34] [BuildBaseRecords] <Debug: Looking for bfxsmashedbarrel for Skyrim.esm BFXSmashedBarrel [MSTT:000EEE05]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc2treepineforestlog01ash for Better Dynamic Ash.esp DLC2TreePineForestLog01Ash [STAT:040185EF]>
[00:34] [BuildBaseRecords] <Debug: Looking for statuecross03 for Glenmoril.esm zzzRevStatueCross03 [STAT:0E00A254]>
[00:34] [BuildBaseRecords] <Debug: Looking for chest01 for Glenmoril.esm zzzRevVendorMardroChest "Сундук" [CONT:0E3DA229]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineclewallcorner02 for Skyrim.esm MineCLEWallCorner02 [STAT:00045558]>
[00:34] [BuildBaseRecords] <Debug: Looking for cavegboulderl01 for Skyrim.esm CaveGBoulderL01Snow [STAT:000A4639]>
[00:34] [AddModel] <Debug: Meshes\clutter\falmer\falmerdripanim05.nif FalmerDripAnim05:9 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FalmerDripAnim05 [TREE:000BCCA6]>
[00:34] [AddModel] <Debug: Meshes\clutter\falmer\falmerdripanim05.nif FalmerDripAnim05:9 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm FalmerDripAnim05 [TREE:000BCCA6]>
[00:34] [BuildBaseRecords] <Debug: Looking for hologram_6 for DAc0da.esm zDcdFXHologram_6 [MSTT:0C00B1C1]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveishaftdoorl04 for Skyrim.esm CaveIShaftDoorL04 [STAT:00034012]>
[00:34] [BuildBaseRecords] <Debug: Looking for sc_mausoleumcornerl for Dawnguard.esm sc_mausoleumCornerL [STAT:0200933B]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01EC_SS__Mania_EB28C3ED for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsIsland01_Mania [STAT:11066B5C]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsIsland01_Mania [STAT:11066B5C]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3EDpassthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsIsland01_Mania [STAT:11066B5C]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3ED for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsIsland01_Mania [STAT:11066B5C]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsIsland01_Mania [STAT:11066B5C]>
[00:34] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumcornerl.nif sc_mausoleumCornerL:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumCornerL [STAT:0200933B]>
[00:34] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumcornerl.nif sc_mausoleumCornerL:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumCornerL [STAT:0200933B]>
[00:34] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsbridge01.nif BridgeSupports:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsbridge01.nif BridgeSupports:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [BuildBaseRecords] <Debug: Looking for fxsmokewispslg2x1 for Skyrim.esm FXSmokeWispsLg2x1 [MSTT:00077776]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidirt01lod.dds based on textures\landscape\dirtcliffs\dirtcliffs01.dds for textures\ec\expeditions\ss\landscape\sidirt01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsIsland01_Mania [STAT:11066B5C]>
[00:34] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumcornerl_lod.nif sc_mausoleumCornerL:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumCornerL [STAT:0200933B]>
[00:34] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumcornerl_lod.nif sc_mausoleumCornerL:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumCornerL [STAT:0200933B]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simaniagrass01lod.dds based on textures\landscape\fieldgrass02.dds for textures\ec\expeditions\ss\landscape\simaniagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsIsland01_Mania [STAT:11066B5C]>
[00:34] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsbridge01.nif BridgeSupports:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsbridge01.nif BridgeSupports:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [BuildBaseRecords] <Debug: Looking for blackreachedoor03hole for Skyrim.esm BlackreachEDoor03Hole [STAT:000921EF]>
[00:34] [BuildBaseRecords] <Debug: Looking for rtmjolldeck02 for Glenmoril.esm zzzGHRTMjollDeck02_Snow [STAT:0E00CACC]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockcliff03_E6D313CBpassthru for Glenmoril.esm zzzRevRockCliff03 [STAT:0E00A8A7]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockcliff03_E6D313CB for Glenmoril.esm zzzRevRockCliff03 [STAT:0E00A8A7]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockcliff03 for Glenmoril.esm zzzRevRockCliff03 [STAT:0E00A8A7]>
[00:34] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsbridge01.nif BridgeSupports:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsbridge01.nif BridgeSupports:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockCliff03 [STAT:0E00A8A7]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc2treepineforestlogsm01smoking01 for Better Dynamic Ash.esp DLC2TreePineForestLogSm01Smoking [STAT:04019AD5]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockCliff03 [STAT:0E00A8A7]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveglhallentrance02 for Skyrim.esm CaveGLHallEntrance02Falmer [STAT:000B9EDA]>
[00:34] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactAttireHamah "Сундук" [CONT:0E276935]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockl04_54E4030Dpassthru for Dragonborn.esm DLC2RockL04_Ash [STAT:0401E0B3]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockl04_54E4030D for Dragonborn.esm DLC2RockL04_Ash [STAT:0401E0B3]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockl04 for Dragonborn.esm DLC2RockL04_Ash [STAT:0401E0B3]>
[00:34] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsbridge01.nif BridgeSupports:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsbridge01.nif BridgeSupports:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [BuildBaseRecords] <Debug: Looking for hologram_4 for DAc0da.esm zDcdFXHologram_4 [MSTT:0C006BE4]>
[00:34] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsbridge01.nif SERuinsBridge01:1 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsbridge01.nif SERuinsBridge01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsbridge01.nif SERuinsBridge01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsbridge01.nif SERuinsBridge01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsbridge01.nif SERuinsBridge01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsbridge01.nif SERuinsBridge01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04_LFrozenMarshGrass for Skyrim.esm MineOreMoonstone04_LFrozenMarshGrass "Выход лунного камня" [ACTI:0010DC3C]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04 for Skyrim.esm MineOreMoonstone04_LFrozenMarshGrass "Выход лунного камня" [ACTI:0010DC3C]>
[00:34] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsbridge01.nif SERuinsBridge01:5 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsbridge01.nif SERuinsBridge01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsbridge01.nif SERuinsBridge01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsbridge01.nif SERuinsBridge01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantWindhelmHilleviChest "Сундук" [CONT:000A3F0C]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound07WCDirtMound07Grass01 for TheBawbsWardenOfTheCoast.esp WCDirtMound07Grass01 [STAT:10383BE1]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound07 for TheBawbsWardenOfTheCoast.esp WCDirtMound07Grass01 [STAT:10383BE1]>
[00:34] [BuildBaseRecords] <Debug: Looking for cwmapflagfortblue01 for OwnCivilWar.esp CWMapFlagBlueFortSungard "Форт Сангард" [ACTI:000F0858]>
[00:34] [BuildBaseRecords] <Debug: Looking for fxspiderwebkitskeeverdinner for PickTheUnpickable.esp PTU_Cont_FXSpiderWebKitSkeeverDinner01 "Паутина" [CONT:FE040850]>
[00:34] [AddModel] <Debug: Meshes\landscape\bridges\bridgenarrow01.nif BridgeNarrow01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [AddModel] <Debug: Meshes\landscape\bridges\bridgenarrow01.nif BridgeNarrow01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [AddModel] <Debug: Meshes\landscape\bridges\bridgenarrow01.nif BridgeNarrow01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [AddModel] <Debug: Meshes\landscape\bridges\bridgenarrow01.nif BridgeNarrow01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [AddModel] <Debug: Meshes\landscape\bridges\bridgenarrow01.nif BridgeNarrow01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [AddModel] <Debug: Meshes\landscape\bridges\bridgenarrow01.nif BridgeNarrow01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [BuildBaseRecords] <Debug: Looking for apobookstacksm03 for Dragonborn.esm ApoBookStackSm03 [MSTT:04039735]>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1.dds] ResourceExists>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\A822DB4C6CCB4D91890BAE3BB229A12B.dds">
[00:34] [AddModel] <Debug: Meshes\landscape\bridges\bridgenarrow01.nif BridgeNarrow01:7 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [AddModel] <Debug: Meshes\landscape\bridges\bridgenarrow01.nif BridgeNarrow01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [BuildBaseRecords] <Debug: Looking for statuemotherzzzRevWitMotherStatue_base for Glenmoril.esm zzzRevWitMotherStatue_base [STAT:0E1F73DE]>
[00:34] [BuildBaseRecords] <Debug: Looking for statuemother for Glenmoril.esm zzzRevWitMotherStatue_base [STAT:0E1F73DE]>
[00:34] [AddModel] <Debug: Meshes\landscape\bridges\bridgenarrow01.nif BridgeNarrow01:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [AddModel] <Debug: Meshes\landscape\bridges\bridgenarrow01.nif BridgeNarrow01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [BuildBaseRecords] <Debug: Looking for dwedresser01 for Dawnguard.esm DLC01QAAllItems "All Dawnguard Misc or Other Items" [CONT:0200CAB7]>
[00:34] [BuildBaseRecords] <Debug: Looking for shipwrecklarge03 for Dragonborn.esm DLC2ShipwreckLarge03Snow [STAT:04035A89]>
[00:34] [BuildBaseRecords] <Debug: Looking for hangedman03 for Glenmoril.esm zzzGHHangedMan03 [STAT:0E00A54B]>
[00:34] [AddModel] <Debug: Meshes\landscape\bridges\bridgenarrow01.nif BridgeNarrow01:Stones Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [AddModel] <Debug: Meshes\landscape\bridges\bridgenarrow01.nif BridgeNarrow01:Stones Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [AddModel] <Debug: Meshes\landscape\bridges\bridgenarrow01.nif BridgeNarrow01:TopPillar Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [AddModel] <Debug: Meshes\landscape\bridges\bridgenarrow01.nif BridgeNarrow01:TopPillar Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveilhallramp01 for Skyrim.esm CaveILHallRamp01 [STAT:0001EED9]>
[00:34] [BuildBaseRecords] <Debug: Looking for noblechestdrawers01 for Weapons Armor Clothing & Clutter Fixes.esp NobleCupboard01 "Комод" [CONT:000C4D4E]>
[00:34] [BuildBaseRecords] <Debug: Looking for dwermsmcorout01 for Skyrim.esm DweRmSmCorOut01 [STAT:000581BC]>
[00:34] [BuildBaseRecords] <Debug: Looking for ocwmapflagfortgreen01 for Open Civil War Tweaks.esp OCWMapFlagGreenFortHelgen "Крепость Хелген" [ACTI:4B01DE37]>
[00:34] [BuildBaseRecords] <Debug: Looking for whstonequarter2 for Skyrim.esm WHstonequarter2 [STAT:000B3B30]>
[00:34] [BuildBaseRecords] <Debug: Looking for crittermothmonarchccBGSSSE025_CritterMothGreen for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_CritterMothGreen "Зеленая бабочка" [ACTI:06054045]>
[00:34] [BuildBaseRecords] <Debug: Looking for crittermothmonarch for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_CritterMothGreen "Зеленая бабочка" [ACTI:06054045]>
[00:34] [BuildBaseRecords] <Debug: Looking for gemminewhite01 for Dragonborn.esm DLC2MineGemSapphire01 "Месторождение сапфиров" [ACTI:04028E8E]>
[00:34] [BuildBaseRecords] <Debug: Looking for bamboohutdoor01 for TheBawbsWardenOfTheCoast.esp 000BambooHutDoor01 [STAT:1001B374]>
[00:34] [BuildBaseRecords] <Debug: Looking for farmintinnend05WT for Wyrmstooth.esp WTFarmIntInnEnd05 [STAT:0A2BF866]>
[00:34] [BuildBaseRecords] <Debug: Looking for farmintinnend05 for Wyrmstooth.esp WTFarmIntInnEnd05 [STAT:0A2BF866]>
[00:34] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\tree02.nif ReachTree02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:34] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\tree02.nif ReachTree02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:34] [BuildBaseRecords] <Debug: Looking for cwtower01 for Skyrim.esm CWTower01 [STAT:0004B77C]>
[00:34] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsbridge01_lod_0.nif SERuinsBridge01_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsbridge01_lod_0.nif SERuinsBridge01_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsbridge01_lod_0.nif SERuinsBridge01_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsbridge01_lod_0.nif SERuinsBridge01_LOD_0:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\tree02.nif ReachTree02:0 - L1_ReachTree02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:34] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\tree02.nif ReachTree02:0 - L1_ReachTree02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm CWTower01 [STAT:0004B77C]>
[00:34] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsbridge01_lod_0.nif SERuinsBridge01_LOD_0:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsbridge01_lod_0.nif SERuinsBridge01_LOD_0:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [BuildBaseRecords] <Debug: Looking for icepillar05 for Unslaad.esm zzzCrbIcePillar05 [STAT:0F0A4CDF]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm CWTower01 [STAT:0004B77C]>
[00:34] [AddModel] <Debug: Meshes\lod\bridge\bridgenarrow01_lod_1.nif BridgeNarrow01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [AddModel] <Debug: Meshes\lod\bridge\bridgenarrow01_lod_1.nif BridgeNarrow01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm CWTower01 [STAT:0004B77C]>
[00:34] [AddModel] <Debug: Meshes\lod\bridge\bridgenarrow01_lod_1.nif BridgeNarrow01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [AddModel] <Debug: Meshes\lod\bridge\bridgenarrow01_lod_1.nif BridgeNarrow01:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [AddModel] <Debug: Meshes\lod\bridge\bridgenarrow01_lod_1.nif BridgeNarrow01:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [AddModel] <Debug: Meshes\lod\bridge\bridgenarrow01_lod_1.nif BridgeNarrow01:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\tree02.nif L2_ReachTree02:1 - L1_ReachTree02:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:34] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\tree02.nif L2_ReachTree02:1 - L1_ReachTree02:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:34] [AddModel] <Debug: Meshes\lod\bridge\bridgenarrow01_lod_1.nif BridgeNarrow01_LOD_1:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [AddModel] <Debug: Meshes\lod\bridge\bridgenarrow01_lod_1.nif BridgeNarrow01_LOD_1:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\tree02.nif ReachTree02:2 - L2_ReachTree02:2 - L1_ReachTree02:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:34] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\tree02.nif ReachTree02:2 - L2_ReachTree02:2 - L1_ReachTree02:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\bridge01lod.dds 3 Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod01.dds 0 TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod02.dds 1 TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod02.dds 1 TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [BuildBaseRecords] <Debug: Looking for fxdlc1scwallmistsmallnocollision for Dawnguard.esm FXDLC1SCWallMistSmallNoCollision01 [MSTT:0201541A]>
[00:34] [BuildBaseRecords] <Debug: Looking for fireplace_si for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFireplaceNoMoss [STAT:11048093]>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree02_00001e29.dds] ResourceExists>
[00:34] [AddModel] <Debug: Meshes\lod\bridge\bridgenarrow01_lod_2.nif BridgeNarrow01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [AddModel] <Debug: Meshes\lod\bridge\bridgenarrow01_lod_2.nif BridgeNarrow01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [AddModel] <Debug: Meshes\lod\bridge\bridgenarrow01_lod_2.nif BridgeNarrow01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [AddModel] <Debug: Meshes\lod\bridge\bridgenarrow01_lod_2.nif BridgeNarrow01:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [AddModel] <Debug: Meshes\lod\bridge\bridgenarrow01_lod_2.nif BridgeNarrow01:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [AddModel] <Debug: Meshes\lod\bridge\bridgenarrow01_lod_2.nif BridgeNarrow01:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [AddModel] <Debug: Meshes\lod\bridge\bridgenarrow01_lod_2.nif BridgeNarrow01_LOD_1:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [AddModel] <Debug: Meshes\lod\bridge\bridgenarrow01_lod_2.nif BridgeNarrow01_LOD_1:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [BuildBaseRecords] <Debug: Looking for icicleclump05zzzRevCave_cave for Glenmoril.esm zzzRevCaveIcicleClump05_cave [STAT:0E00AB27]>
[00:34] [BuildBaseRecords] <Debug: Looking for icicleclump05 for Glenmoril.esm zzzRevCaveIcicleClump05_cave [STAT:0E00AB27]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\bridge01lod.dds 3 Skyrim.esm BridgeNarrow01_FallForestDirt01 [STAT:000EB78F]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveilhall2way02 for Skyrim.esm CaveILHall2Way02_Ice [STAT:000D0BB6]>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree02_00001e29.dds] DXGI_FORMAT_BC7_UNORM>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree02_00001e29.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\BFDB71D1627C44EFB03884436E80A443.dds">
[00:34] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsbridge01_lod_2.nif SERuinsBridge01_LOD_0:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsbridge01_lod_2.nif SERuinsBridge01_LOD_0:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [BuildBaseRecords] <Debug: Looking for ikrock08 for Glenmoril.esm zzzRevIkRock08 [STAT:0E2F7746]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpiles01ReachGrass01 for Skyrim.esm RockPileS01ReachGrass01 [STAT:000802FA]>
[00:34] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsbridge01_lod_2.nif SERuinsBridge01_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsbridge01_lod_2.nif SERuinsBridge01_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Skyrim.esm RockPileS01ReachGrass01 [STAT:000802FA]>
[00:34] [AddModel] <Debug: Meshes\dlc01\landscape\plants\soulcairntree03_l1.nif SoulCairnTree03_L1:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeSoulCairnTree03 "Высохшее дерево" [TREE:02004334]>
[00:34] [AddModel] <Debug: Meshes\dlc01\landscape\plants\soulcairntree03_l1.nif SoulCairnTree03_L1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeSoulCairnTree03 "Высохшее дерево" [TREE:02004334]>
[00:34] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsbridge01_lod_2.nif SERuinsBridge01_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsbridge01_lod_2.nif SERuinsBridge01_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod02.dds 0 TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334.dds] ResourceExists>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilel04PineForest01_95E1CD51 for Skyrim.esm RockPileL04PineForest01 [STAT:00022831]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod02.dds 0 TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilel04PineForest01 for Skyrim.esm RockPileL04PineForest01 [STAT:00022831]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod01.dds 2 TheBawbsWardenOfTheCoast.esp WCOblivionBridge01 [STAT:1011CEED]>
[00:34] [BuildBaseRecords] <Debug: Looking for akaviridoorEC_SS_MadRuinsDoorStatic for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsDoorStatic [STAT:1109FC21]>
[00:34] [BuildBaseRecords] <Debug: Looking for akaviridoor for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsDoorStatic [STAT:1109FC21]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Skyrim.esm RockPileL04PineForest01 [STAT:00022831]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Skyrim.esm RockPileL04PineForest01 [STAT:00022831]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Skyrim.esm RockPileL04PineForest01 [STAT:00022831]>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334.dds] DXGI_FORMAT_BC7_UNORM>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\C55B7B66BDBA45988967CFD7B43E0182.dds">
[00:34] [BuildBaseRecords] <Debug: Looking for portgatebasedwemer01 for Skyrim.esm PortGateBaseDwemer [STAT:0006095D]>
[00:34] [BuildBaseRecords] <Debug: Looking for humanskullfullstatic for Skyrim.esm BoneHumanSkullFullStaticSnow [STAT:000C792E]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter2.nif Object14:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter2 [STAT:000B3B30]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter2.nif Object14:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter2 [STAT:000B3B30]>
[00:34] [BuildBaseRecords] <Debug: Looking for lilypadcluster02RP_Yellow for _ResourcePack.esl RP_LilyPadCluster02Yellow [MSTT:FE0020F8]>
[00:34] [BuildBaseRecords] <Debug: Looking for lilypadcluster02 for _ResourcePack.esl RP_LilyPadCluster02Yellow [MSTT:FE0020F8]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter2.nif Object14:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter2 [STAT:000B3B30]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter2.nif Object14:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter2 [STAT:000B3B30]>
[00:34] [BuildBaseRecords] <Debug: Looking for cavegebalconymid01 for Dawnguard.esm CaveGEBalconyMid01ice [STAT:02002F77]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter2.nif Object04:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter2 [STAT:000B3B30]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter2.nif Object04:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter2 [STAT:000B3B30]>
[00:34] [BuildBaseRecords] <Debug: Looking for mountaincliff02 for Dragonborn.esm MountainCliff02_Ice [STAT:04032334]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter2.nif Object04:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter2 [STAT:000B3B30]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc1falmer_vampfrozenpose03 for Dawnguard.esm DLC1FalmerTempleIceFalmerPose03 [ACTI:0201240E]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter2.nif Object04:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter2 [STAT:000B3B30]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter2.nif WHstonequarter2:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter2 [STAT:000B3B30]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter2.nif WHstonequarter2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter2 [STAT:000B3B30]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter2.nif WHstonequarter2:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter2 [STAT:000B3B30]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter2.nif WHstonequarter2:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter2 [STAT:000B3B30]>
[00:34] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff02_00000000_lod_0h.nif for Dragonborn.esm MountainCliff02_Ice [STAT:04032334]>
[00:34] [BuildBaseRecords] <Debug: Looking for vineceiling01nocolzzzRevOrchard_dead for Glenmoril.esm zzzRevOrchardVineCeiling01NoCol_dead [STAT:0E004AC4]>
[00:34] [BuildBaseRecords] <Debug: Looking for vineceiling01nocol for Glenmoril.esm zzzRevOrchardVineCeiling01NoCol_dead [STAT:0E004AC4]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter2.nif WHstonequarter2:17 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter2 [STAT:000B3B30]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whstonequarter2.nif WHstonequarter2:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHstonequarter2 [STAT:000B3B30]>
[00:34] [BuildBaseRecords] <Debug: Looking for tggoldengobletstatic01 for Skyrim.esm TGRGobletActivator "Драгоценный кубок" [ACTI:000905DD]>
[00:34] [BuildBaseRecords] <Debug: Looking for norrubblepile06 for Skyrim.esm NorRubblePile06 [STAT:0003BC38]>
[00:34] [BuildBaseRecords] <Debug: Looking for shackroofmid03_5BC2F0D5passthru for Skyrim.esm ShackRoofMid03 [STAT:0005CD74]>
[00:34] [BuildBaseRecords] <Debug: Looking for shackroofmid03_5BC2F0D5 for Skyrim.esm ShackRoofMid03 [STAT:0005CD74]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Skyrim.esm ShackRoofMid03 [STAT:0005CD74]>
[00:34] [BuildBaseRecords] <Debug: Looking for testcandleflame01 for Skyrim.esm TESTCandleFlame01 [MSTT:000B9FAD]>
[00:34] [BuildBaseRecords] <Debug: Looking for cavegrockl02EC_SS_RockL01_DementiaNoMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockL01_DementiaNoMoss [STAT:1158FD30]>
[00:34] [BuildBaseRecords] <Debug: Looking for cavegrockl02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockL01_DementiaNoMoss [STAT:1158FD30]>
[00:34] [BuildBaseRecords] <Debug: Looking for ruins_bench01 for Skyrim.esm RuinsBench01NoShadow [STAT:000289D5]>
[00:34] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantRiftenElgrimsElixirsChest "Сундук" [CONT:000A31AE]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\dungeons\caves\caverocks01.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockL01_DementiaNoMoss [STAT:1158FD30]>
[00:34] [BuildBaseRecords] <Debug: Looking for cavegrockm01 for Skyrim.esm CaveGRockM01ice [STAT:0007A840]>
[00:34] [BuildBaseRecords] <Debug: Looking for apopaperpile02 for Dragonborn.esm ApoPaperPile02 [MSTT:04038B19]>
[00:34] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c 411 533.394287109375>
[00:34] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter2_lod.nif WHstonequarter2:17 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter2 [STAT:000B3B30]>
[00:34] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter2_lod.nif WHstonequarter2:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter2 [STAT:000B3B30]>
[00:34] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter2_lod.nif Object14:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHstonequarter2 [STAT:000B3B30]>
[00:34] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarter2_lod.nif Object14:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHstonequarter2 [STAT:000B3B30]>
[00:34] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdnightshade01.nif BYOHHouseIngrdNightshade01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdNightshade01 "Паслен" [TREE:03010469]>
[00:34] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdnightshade01.nif BYOHHouseIngrdNightshade01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim unofficial skyrim special edition patch.esp BYOHHouseIngrdNightshade01 "Паслен" [TREE:03010469]>
[00:34] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdnightshade01.nif DLC1HouseIngrdNightshade01_1:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdNightshade01 "Паслен" [TREE:03010469]>
[00:34] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdnightshade01.nif DLC1HouseIngrdNightshade01_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim unofficial skyrim special edition patch.esp BYOHHouseIngrdNightshade01 "Паслен" [TREE:03010469]>
[00:34] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01passthru_lod.nif PalmTreeTall01:1 Crown Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[00:34] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01passthru_lod.nif PalmTreeTall01:1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[00:34] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[00:34] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[00:34] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[00:34] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[00:34] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[00:34] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[00:34] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[00:34] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[00:34] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\_resourcepack\landscape\trees\treecoconutpalmtall01.nif PalmTreeTall01:1 Crown meshes\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01passthru_lod.nif textures\_resourcepack\landscape\trees\palmtreetall01.dds _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[00:34] [BuildBaseRecords] <Debug: Looking for fxspiderwebhitstrip01 for Skyrim.esm FXSpiderwebHitStripACT [ACTI:00061501]>
[00:34] [BuildBaseRecords] <Debug: Looking for dragonzombiedead04 for Glenmoril.esm zzzRevDragonZombieDead04 [STAT:0E1BB529]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc01coffinpuzzlemarker01 for Dawnguard.esm DLC01CoffinPuzzleMarker01 "Устройство" [FURN:02008E43]>
[00:34] [BuildBaseRecords] <Debug: Looking for lgrmfreepillar01 for Glenmoril.esm zzzRevCasLgRoomsFreePillar01 [STAT:0E01394B]>
[00:34] [BuildBaseRecords] <Debug: Looking for blackreachedoor01 for Skyrim.esm BlackreachEDoor01 [STAT:000921E7]>
[00:34] [BuildBaseRecords] <Debug: Looking for totemgnd_nazeem for DAc0da.esm zDcdStaticTotem_Nazeem [STAT:0C00CD1D]>
[00:34] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbasesupportw01 for Skyrim.esm StockadeScaffoldBaseSupportW01 [STAT:000533DA]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeScaffoldBaseSupportW01 [STAT:000533DA]>
[00:34] [BuildBaseRecords] <Debug: Looking for fxambbeamslowfogbrt02 for Skyrim.esm FXAmbBeamSlowFogBrt02 [MSTT:000AA8F5]>
[00:34] [BuildBaseRecords] <Debug: Looking for sc_mausoleumend03_Gray for Dawnguard.esm sc_mausoleumEND03_Gray [STAT:020041E7]>
[00:34] [BuildBaseRecords] <Debug: Looking for sc_mausoleumend03 for Dawnguard.esm sc_mausoleumEND03_Gray [STAT:020041E7]>
[00:34] [BuildBaseRecords] <Debug: Looking for riftenrwroomdropdown01_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomDropDown01_Solitude [STAT:11533C7D]>
[00:34] [BuildBaseRecords] <Debug: Looking for riftenrwroomdropdown01 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomDropDown01_Solitude [STAT:11533C7D]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveidirtmound01 for Skyrim.esm CaveIDirtMound01 [STAT:00015424]>
[00:34] [BuildBaseRecords] <Debug: Looking for mrkkeepcollonade02 for Skyrim.esm MrkKeepCollonade02 [STAT:000B3A8C]>
[00:34] [BuildBaseRecords] <Debug: Looking for sovintstrdoorr01 for Unslaad.esm zzzCrbSOVintStrDoorR01Snow [STAT:0F453B08]>
[00:34] [BuildBaseRecords] <Debug: Looking for minescaffoldbridge01_36C035F5passthru for Skyrim.esm MineScaffoldBridge01 [STAT:000455C3]>
[00:34] [BuildBaseRecords] <Debug: Looking for minescaffoldbridge01_36C035F5 for Skyrim.esm MineScaffoldBridge01 [STAT:000455C3]>
[00:34] [BuildBaseRecords] <Debug: Looking for cavegecorner03 for Skyrim.esm CaveGECorner03falmer [STAT:000525C2]>
[00:34] [BuildBaseRecords] <Debug: No mini atlas for textures\smim\dungeons\mines\smim_wood_mine_smalltile.dds in meshes\lod\mine\minescaffoldbridge01_36c035f5_lod_0.nif for Skyrim.esm MineScaffoldBridge01 [STAT:000455C3]>
[00:34] [BuildBaseRecords] <Debug: Looking for powerwordfeim for Skyrim.esm NorWordWallWordFeim [ACTI:00070984]>
[00:34] [BuildBaseRecords] <Debug: Looking for summonvoidtarget for Unslaad.esm zzzCrbSummonVoidrTargetFX [ACTI:0F41174E]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonade02.nif MrkKeepCollonade02:39 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCollonade02 [STAT:000B3A8C]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonade02.nif MrkKeepCollonade02:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCollonade02 [STAT:000B3A8C]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonade02.nif MrkKeepCollonade02:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCollonade02 [STAT:000B3A8C]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonade02.nif MrkKeepCollonade02:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCollonade02 [STAT:000B3A8C]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonade02.nif MrkKeepCollonade02:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCollonade02 [STAT:000B3A8C]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonade02.nif MrkKeepCollonade02:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCollonade02 [STAT:000B3A8C]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonade02.nif MrkKeepCollonade02:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCollonade02 [STAT:000B3A8C]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonade02.nif MrkKeepCollonade02:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCollonade02 [STAT:000B3A8C]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineclhall2way01c for Skyrim.esm MineCLHall2Way01c [STAT:000454B6]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonade02.nif MrkKeepCollonade02:59 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCollonade02 [STAT:000B3A8C]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcollonade02.nif MrkKeepCollonade02:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCollonade02 [STAT:000B3A8C]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ05MagnarAttire "Сундук" [CONT:0F380D44]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ05MagnarAttire "Сундук" [CONT:0F380D44]>
[00:34] [BuildBaseRecords] <Debug: Looking for bfxoilbarrelclosed02 for Skyrim.esm BFXOilBarrelClosed02 [MSTT:000EEE07]>
[00:34] [BuildBaseRecords] <Debug: Looking for nortmpextplatcordblend01 for Skyrim.esm NorTmpExtPlatCorDblEnd01Snow [STAT:00026FA0]>
[00:34] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepcollonade02_lod_1.nif MrkCastleLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCollonade02 [STAT:000B3A8C]>
[00:34] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepcollonade02_lod_1.nif MrkCastleLOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepCollonade02 [STAT:000B3A8C]>
[00:34] [BuildBaseRecords] <Debug: Looking for bonewand for Skyrim.esm UnderforgeTotem1 "Тотем Охоты" [ACTI:000EC19E]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkKeepCollonade02 [STAT:000B3A8C]>
[00:34] [BuildBaseRecords] <Debug: Looking for elvenbatonpurple for Glenmoril.esm zzzGH1stPersonElvenBatonPurple [STAT:0E012508]>
[00:34] [BuildBaseRecords] <Debug: Looking for whintwoodwallstonewindow03 for Skyrim.esm WHIntWoodWallStoneWindow03 [STAT:0007BAB9]>
[00:34] [BuildBaseRecords] <Debug: Looking for minecedoor04hole for Skyrim.esm MineCEDoor04Hole [STAT:00045611]>
[00:34] [BuildBaseRecords] <Debug: Looking for rtwall04outer for Skyrim.esm RTWall04Outer [STAT:0010105B]>
[00:34] [BuildBaseRecords] <Debug: Looking for seruinsrmpillarfreebroken02 for Dawnguard.esm SERuinsRmPillarFreeBroken02Snow [STAT:020157C4]>
[00:34] [BuildBaseRecords] <Debug: Looking for wetmineentb01 for Glenmoril.esm zzzRevWetMineEnt01B [STAT:0E1E4F80]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveifwalldoorl02 for Skyrim.esm CaveIFWallDoorL02 [STAT:00034474]>
[00:34] [BuildBaseRecords] <Debug: Looking for norportcullisgate01 for Skyrim.esm dunUstenPuzGate01 [ACTI:0003B2E1]>
[00:34] [BuildBaseRecords] <Debug: Looking for counterright01 for Skyrim.esm CounterRight01 [STAT:00028B0F]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall04outer.nif RTWall04Outer:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall04Outer [STAT:0010105B]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall04outer.nif RTWall04Outer:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall04Outer [STAT:0010105B]>
[00:34] [BuildBaseRecords] <Debug: Looking for norlever01 for Skyrim.esm MS07Lamp "Лампа маяка" [ACTI:00023A65]>
[00:34] [BuildBaseRecords] <Debug: Looking for p06rifle for Glenmoril.esm zzzRev1stpersonSfp06Rifle [STAT:0E34F52B]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall04outer.nif RTWall04Outer:24 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTWall04Outer [STAT:0010105B]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall04outer.nif RTWall04Outer:24 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall04Outer [STAT:0010105B]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall04outer.nif RTWall04Outer:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall04Outer [STAT:0010105B]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall04outer.nif RTWall04Outer:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall04Outer [STAT:0010105B]>
[00:34] [BuildBaseRecords] <Debug: Looking for cavegbalconycurve04 for Skyrim.esm CaveGBalconyCurve04 [STAT:0001C4AF]>
[00:34] [BuildBaseRecords] <Debug: Looking for highhrothgarfloor01 for Skyrim.esm HighHrothgarFloor01 [STAT:00080E35]>
[00:34] [BuildBaseRecords] <Debug: Looking for signrtraggedflagon01 for Skyrim.esm SignRTRaggedFlagon01 [MSTT:000FF297]>
[00:34] [BuildBaseRecords] <Debug: Looking for apoexttowerbasediascover02 for Unslaad.esm zzzCrbApoExtTowerBaseDiasCover02SN [STAT:0F428735]>
[00:34] [AddModel] <Debug: Meshes\lod\riften\rtwall04outer_lod.nif RTWall04_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall04Outer [STAT:0010105B]>
[00:34] [AddModel] <Debug: Meshes\lod\riften\rtwall04outer_lod.nif RTWall04_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTWall04Outer [STAT:0010105B]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTWall04Outer [STAT:0010105B]>
[00:34] [BuildBaseRecords] <Debug: Looking for dead05 for Glenmoril.esm zzzRevDeadHillDead05 [STAT:0E0150EB]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveicliffs01 for Skyrim.esm CaveICliffs01 [STAT:0006F725]>
[00:34] [BuildBaseRecords] <Debug: Looking for mountaintrimslabWCOblivion_DDCA3F50 for TheBawbsWardenOfTheCoast.esp WCOblivionMountainTrimSlab [STAT:1019DABC]>
[00:34] [BuildBaseRecords] <Debug: Looking for mountaintrimslabWCOblivion for TheBawbsWardenOfTheCoast.esp WCOblivionMountainTrimSlab [STAT:1019DABC]>
[00:34] [BuildBaseRecords] <Debug: Looking for mountaintrimslab_DDCA3F50passthru for TheBawbsWardenOfTheCoast.esp WCOblivionMountainTrimSlab [STAT:1019DABC]>
[00:34] [BuildBaseRecords] <Debug: Looking for mountaintrimslab_DDCA3F50 for TheBawbsWardenOfTheCoast.esp WCOblivionMountainTrimSlab [STAT:1019DABC]>
[00:34] [BuildBaseRecords] <Debug: Looking for mountaintrimslab for TheBawbsWardenOfTheCoast.esp WCOblivionMountainTrimSlab [STAT:1019DABC]>
[00:34] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaintrimslab_DDCA3F50_lod_0l.nif for TheBawbsWardenOfTheCoast.esp WCOblivionMountainTrimSlab [STAT:1019DABC]>
[00:34] [BuildBaseRecords] <Debug: Looking for apolghall1capclosedb for Unslaad.esm zzzCrbApoLgHall1CapClosedBSN [STAT:0F42E17E]>
[00:34] [BuildBaseRecords] <Debug: Looking for mountainridge02 for Skyrim.esm MountainRidge02_Sparse_SN [STAT:000310A5]>
[00:34] [BuildBaseRecords] <Debug: Looking for shiplargedaintysload01 for Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainridge02_00000000_lod_0l.nif for Skyrim.esm MountainRidge02_Sparse_SN [STAT:000310A5]>
[00:34] [BuildBaseRecords] <Debug: Looking for shipwrecklarge01 for Skyrim.esm ShipwreckLarge01 [STAT:0002FFFB]>
[00:34] [BuildBaseRecords] <Debug: Looking for satchel for Dragonborn.esm DLC2TreasAlchemySatchelRare "Сумка аптекаря" [CONT:0402C466]>
[00:34] [BuildBaseRecords] <Debug: Looking for rocktundraland01_LightSN for Update.esm RockTundraLand01_LightSN [STAT:000B0F71]>
[00:34] [BuildBaseRecords] <Debug: Looking for rocktundraland01 for Update.esm RockTundraLand01_LightSN [STAT:000B0F71]>
[00:34] [BuildBaseRecords] <Debug: Looking for anticursedsword2h for Unslaad.esm zzzCrb1stPersonAntiCurseSword2H [STAT:0F267F93]>
[00:34] [BuildBaseRecords] <Debug: Looking for humanskull for Skyrim.esm BoneHumanSkull [MSTT:000AF5FC]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineclhalldetwist02 for Skyrim.esm MineCLHallDetwist02 [STAT:000454C1]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveglroomdoorlb01 for Skyrim.esm CaveGLRoomDoorLB01Falmer [STAT:000B9E61]>
[00:34] [BuildBaseRecords] <Debug: Looking for cavegbalconyicorner01 for Skyrim.esm CaveGBalconyICorner01 [STAT:0001C4B0]>
[00:34] [BuildBaseRecords] <Debug: Looking for commonchair02 for Skyrim.esm CommonChair02LR "Стул" [FURN:000B9E04]>
[00:34] [BuildBaseRecords] <Debug: Looking for caschaparchfree01 for Dawnguard.esm CasChapArchFree01 [STAT:02018C5F]>
[00:34] [BuildBaseRecords] <Debug: Looking for bedrollground for Skyrim.esm DA16LayDownMarker01F [FURN:000CDFDF]>
[00:34] [BuildBaseRecords] <Debug: Looking for shackwallr01zzzRevDead for Glenmoril.esm zzzRevDeadShackWallR01 [STAT:0E016DEA]>
[00:34] [BuildBaseRecords] <Debug: Looking for shackwallr01 for Glenmoril.esm zzzRevDeadShackWallR01 [STAT:0E016DEA]>
[00:34] [BuildBaseRecords] <Debug: Looking for isrockattacha03_l for DAc0da.esm zDcdISRockAttachA03_L [STAT:0C003F8C]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodsidelod.dds based on textures\dungeons\ships\shipwoodside01.dds for textures\architecture\revenant\deadwoodside.dds Glenmoril.esm zzzRevDeadShackWallR01 [STAT:0E016DEA]>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2.dds] ResourceExists>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\A0D93E75E450433DB690374715483E38.dds">
[00:34] [BuildBaseRecords] <Debug: Looking for mineoreblackreach01 for unofficial skyrim special edition patch.esp MineOreBlackreach01 "Выход минерала" [ACTI:0010E93B]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineoreblackreach01 for unofficial skyrim special edition patch.esp MineOreBlackreach01 "Выход минерала" [ACTI:0010E93B]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrrugsmall01 for Skyrim.esm WRRugSmall01 [STAT:000B9638]>
[00:34] [BuildBaseRecords] <Debug: Looking for smdfarchcor01 for Skyrim.esm SMdFArchCor01 [STAT:00073C4C]>
[00:34] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Skyrim.esm DEMODraugrChestLarge02 "Сундук" [CONT:000BCD2C]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilem02DirtPath01 for Skyrim.esm RockPileM02DirtPath01 [STAT:000B723D]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02DirtPath01 [STAT:000B723D]>
[00:34] [BuildBaseRecords] <Debug: Looking for paintingmc0207 for Wyrmstooth.esp WTPaintingmc0207 [STAT:0A5A6C91]>
[00:34] [BuildBaseRecords] <Debug: Looking for tombg01zzzRev_wh for Glenmoril.esm zzzRevTombG01_wh [STAT:0E00A339]>
[00:34] [BuildBaseRecords] <Debug: Looking for tombg01 for Glenmoril.esm zzzRevTombG01_wh [STAT:0E00A339]>
[00:34] [BuildBaseRecords] <Debug: Looking for impexticebldgmid02 for Skyrim.esm ImpExtIceBldgMid02_NoIce [STAT:000C1DBF]>
[00:34] [BuildBaseRecords] <Debug: Looking for da13vinedwefacadetowerarch01b for Skyrim.esm DA13VineDweFacadeTowerArch01B [STAT:000BD6B4]>
[00:34] [BuildBaseRecords] <Debug: Looking for ruins_benchshadow01 for Skyrim.esm RuinsBench01 "Скамья" [FURN:000289D8]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveglhalldoorb01 for Skyrim.esm CaveGLHallDoorB01 [STAT:0001EC29]>
[00:34] [BuildBaseRecords] <Debug: Looking for chest01zzzCrbTreasQ01DovRock for Unslaad.esm zzzCrbTreasQ01DovRock "Сундук" [CONT:0F288BC9]>
[00:34] [BuildBaseRecords] <Debug: Looking for chest01 for Unslaad.esm zzzCrbTreasQ01DovRock "Сундук" [CONT:0F288BC9]>
[00:34] [BuildBaseRecords] <Debug: Looking for riftenrwroombcorner04 for Skyrim.esm RiftenRWRoomBCorner04 [STAT:00098D87]>
[00:34] [BuildBaseRecords] <Debug: Looking for smdecolend01 for Skyrim.esm SMdEColEnd01 [STAT:00057035]>
[00:34] [BuildBaseRecords] <Debug: Looking for minelhall1way64short01 for Skyrim.esm MineLHall1Way64Short01 [STAT:00043C9D]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc01falmerbook for Dawnguard.esm HighPolyDLC01FalmerBook [STAT:02003A25]>
[00:34] [BuildBaseRecords] <Debug: Looking for bookset01 for SkystoneCastle.esp LA_SS_Bookset01 [STAT:358458C7]>
[00:34] [BuildBaseRecords] <Debug: Looking for commonbed01 for Skyrim.esm CommonBed01L "Кровать" [FURN:0003B41E]>
[00:34] [BuildBaseRecords] <Debug: Looking for fxglowfillrounddim for Landscape and Water Fixes.esp SLaWFNirnrootGlowACTIVATOR [ACTI:FE004FB8]>
[00:34] [BuildBaseRecords] <Debug: Looking for powerwordru for Skyrim.esm NorWordWallWordRu [ACTI:000709AC]>
[00:34] [BuildBaseRecords] <Debug: Looking for dweroadchunkm01 for Skyrim.esm DweRoadChunkM01 [STAT:000CACC5]>
[00:34] [BuildBaseRecords] <Debug: Looking for expspidereggsalbino for Dragonborn.esm DLC2ExpSpiderAlbinoEggs02 [STAT:0402932E]>
[00:34] [BuildBaseRecords] <Debug: Looking for civilwarbannerimp03 for Skyrim.esm CivilWarBannerImp03 [MSTT:00097ED7]>
[00:34] [BuildBaseRecords] <Debug: Looking for shackroofside02_4BFECD53passthru for Skyrim.esm ShackRoofSide02 [STAT:0005CD77]>
[00:34] [BuildBaseRecords] <Debug: Looking for shackroofside02_4BFECD53 for Skyrim.esm ShackRoofSide02 [STAT:0005CD77]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerarch1x3_lod for Dragonborn.esm DLC2DweFacadeTowerArch1x3_LOD [STAT:040384F7]>
[00:34] [BuildBaseRecords] <Debug: Looking for rtsnowshodhouse01 for Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Skyrim.esm ShackRoofSide02 [STAT:0005CD77]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveglroomwall04_darkfalmer for Dawnguard.esm CaveGLRoomWall04_DarkFalmer [STAT:02002BEE]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilem02RiverBottom01 for Skyrim.esm RockPileM02RiverBottom01 [STAT:00022666]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02RiverBottom01 [STAT:00022666]>
[00:34] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerbasek01 for HearthFires.esm BYOHBYOHWRtowerBASEK01 [STAT:03003766]>
[00:34] [BuildBaseRecords] <Debug: Looking for dweplatcorout01 for Skyrim.esm DwePlatCorOut01Snow [STAT:000B7CA1]>
[00:34] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatcorout01.nif DwePlatCorOut01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatCorOut01Snow [STAT:000B7CA1]>
[00:34] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatcorout01.nif DwePlatCorOut01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatCorOut01Snow [STAT:000B7CA1]>
[00:34] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatcorout01.nif DwePlatCorOut01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatCorOut01Snow [STAT:000B7CA1]>
[00:34] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatcorout01.nif DwePlatCorOut01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatCorOut01Snow [STAT:000B7CA1]>
[00:34] [BuildBaseRecords] <Debug: Looking for riftenrwwoodplanks01 for Skyrim.esm RiftenRWWoodplanks01 [STAT:00049441]>
[00:34] [AddModel] <Debug: Meshes\lod\dwemer\dweplatcorout01_lod_0.nif DwePlatCorOut01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatCorOut01Snow [STAT:000B7CA1]>
[00:34] [AddModel] <Debug: Meshes\lod\dwemer\dweplatcorout01_lod_0.nif DwePlatCorOut01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DwePlatCorOut01Snow [STAT:000B7CA1]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DwePlatCorOut01Snow [STAT:000B7CA1]>
[00:34] [BuildBaseRecords] <Debug: Looking for caslghall1way01 for Unslaad.esm zzzCrbCasLgHall1way01_snow [STAT:0F00B8B9]>
[00:34] [BuildBaseRecords] <Debug: Looking for mountaintrim01RP_DesertLumpy01 for _ResourcePack.esl RP_MountainTrim01DesertLumpy01 [STAT:FE002061]>
[00:34] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for _ResourcePack.esl RP_MountainTrim01DesertLumpy01 [STAT:FE002061]>
[00:34] [BuildBaseRecords] <Debug: Looking for bfxoilbarrelclosedstatic02 for Skyrim.esm BFXOilBarrelClosed02Static [STAT:000F026D]>
[00:34] [BuildBaseRecords] <Debug: Looking for quillinkwellpaper01 for SkystoneCastle.esp LA_SS_QuillInkWellPaper01 [STAT:35A3BE2A]>
[00:34] [BuildBaseRecords] <Debug: Looking for tomb01zzzRev_NoMoss for Glenmoril.esm zzzRevTomb01_NoMoss [STAT:0E003AD2]>
[00:34] [BuildBaseRecords] <Debug: Looking for tomb01 for Glenmoril.esm zzzRevTomb01_NoMoss [STAT:0E003AD2]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertlumpy01_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\desertlumpy01_d.dds _ResourcePack.esl RP_MountainTrim01DesertLumpy01 [STAT:FE002061]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_MountainTrim01DesertLumpy01 [STAT:FE002061]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertlumpy01_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\desertlumpy01_d.dds _ResourcePack.esl RP_MountainTrim01DesertLumpy01 [STAT:FE002061]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveghall1way64u01 for Skyrim.esm CaveGHall1Way64U01Falmer [STAT:000B9E4C]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_MountainTrim01DesertLumpy01 [STAT:FE002061]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertlumpy01_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\desertlumpy01_d.dds _ResourcePack.esl RP_MountainTrim01DesertLumpy01 [STAT:FE002061]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_MountainTrim01DesertLumpy01 [STAT:FE002061]>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1.dds] ResourceExists>
[00:34] [BuildBaseRecords] <Debug: Looking for smdebalsol02 for Skyrim.esm SMdEBalSol02 [STAT:00065800]>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:34] [BuildBaseRecords] <Debug: Looking for impexticebldgstraight01 for Skyrim.esm ImpExtIceBldgStraight01_NoIce [STAT:000C1DC1]>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\9450BFAE3A224FDFB630028BD0935886.dds">
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgStraight01_NoIce [STAT:000C1DC1]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveiboulders03 for Skyrim.esm CaveIBoulderS03_noSnow [STAT:000EC319]>
[00:34] [BuildBaseRecords] <Debug: Looking for 1stpersonmagichunteraxe for Dawnguard.esm 1stPersonDLC1DawnguardRuneAxe [STAT:020183AB]>
[00:34] [BuildBaseRecords] <Debug: Looking for whvalunstrad27 for Wyrmstooth.esp WTWHvalunstrad27 [STAT:0A660F25]>
[00:34] [BuildBaseRecords] <Debug: Looking for ecmadruinsbrazier for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsLargeBrazier [STAT:110E0D32]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03_LFallForestDirt for Skyrim.esm MineOreMoonstone03_LFallForestDirt "Выход лунного камня" [ACTI:0010DB21]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03 for Skyrim.esm MineOreMoonstone03_LFallForestDirt "Выход лунного камня" [ACTI:0010DB21]>
[00:34] [BuildBaseRecords] <Debug: Looking for _camp_lanternonhang for Campfire.esm _Camp_Tent_LanternOnHang [STAT:09036B44]>
[00:34] [BuildBaseRecords] <Debug: Looking for civilwarrubble05WT_Windhelm for Wyrmstooth.esp WTCivilWarRubble05_Windhelm [STAT:0AA59BF2]>
[00:34] [BuildBaseRecords] <Debug: Looking for civilwarrubble05 for Wyrmstooth.esp WTCivilWarRubble05_Windhelm [STAT:0AA59BF2]>
[00:34] [BuildBaseRecords] <Debug: Looking for fxsmokelargeclose01 for Skyrim.esm FXSmokeLargeClose01 [MSTT:000D5E82]>
[00:34] [BuildBaseRecords] <Debug: Looking for cavegroomdoorb03 for Skyrim.esm CaveGRoomDoorB03FalmerLight [STAT:000D56F4]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpiles04RFallForestLeaves01 for Skyrim.esm RockPileS04RFallForestLeaves01 [STAT:000BD136]>
[00:34] [BuildBaseRecords] <Debug: Looking for bedrollhay01LReachDirt01FL for Skyrim.esm BedrollHay01LReachDirt01FL "Лежанка" [FURN:000E2405]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Skyrim.esm RockPileS04RFallForestLeaves01 [STAT:000BD136]>
[00:34] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LReachDirt01FL "Лежанка" [FURN:000E2405]>
[00:34] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm CWFortSoldierWoundedTentChest "Сундук" [CONT:000FD834]>
[00:34] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnow02.nif PineTree02_d Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow02Dead [TREE:000EF5A4]>
[00:34] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnow02.nif PineTree02_d Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForestSnow02Dead [TREE:000EF5A4]>
[00:34] [BuildBaseRecords] <Debug: Looking for floatplank05 for Glenmoril.esm zzzLaMFloatPlank05 [MSTT:0E14D1C0]>
[00:34] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnow02.nif PineTree02_l1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow02Dead [TREE:000EF5A4]>
[00:34] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnow02.nif PineTree02_l1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnow02Dead [TREE:000EF5A4]>
[00:34] [BuildBaseRecords] <Debug: Looking for solitude_rockpilem02 for Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[00:34] [BuildBaseRecords] <Debug: Looking for upperendtable01 for Weapons Armor Clothing & Clutter Fixes.esp UpperEndTable01 "Тумбочка" [CONT:00021366]>
[00:34] [BuildBaseRecords] <Debug: Looking for civilwarrubble04Dirt02 for Skyrim.esm CivilWarRubble04Dirt02 [STAT:000A22D2]>
[00:34] [BuildBaseRecords] <Debug: Looking for civilwarrubble04 for Skyrim.esm CivilWarRubble04Dirt02 [STAT:000A22D2]>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4.dds] ResourceExists>
[00:34] [BuildBaseRecords] <Debug: Looking for smdbcolcon01 for Skyrim.esm SMdBColCon01 [STAT:0005B38E]>
[00:34] [BuildBaseRecords] <Debug: Looking for falmerbridgebase for Dawnguard.esm FalmerBridgeBase [STAT:0200695E]>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4.dds] DXGI_FORMAT_BC7_UNORM>
[00:34] [BuildBaseRecords] <Debug: Looking for smdbcolcor03 for Skyrim.esm SMdBColCor03 [STAT:0005D721]>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\368C96757EE14762AA9A56B5D8F4DE7E.dds">
[00:34] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower1x3 for Dragonborn.esm DLC2DweFacadeTower1x3 [STAT:0401EDD1]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtsnowshodhouse01.nif WindowGlow Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtsnowshodhouse01.nif WindowGlow Shader Flags 2: Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactAttireBeastHunter02 "Сундук" [CONT:0E2EBC78]>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1.dds] ResourceExists>
[00:34] [BuildBaseRecords] <Debug: Looking for caveilroomdoorf02 for Skyrim.esm CaveILRoomDoorF02 [STAT:0006F70C]>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:34] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilem02.nif RockPileM02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[00:34] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilem02.nif RockPileM02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[00:34] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilem02.nif RockPileM02:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[00:34] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilem02.nif RockPileM02:8 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[00:34] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilem02.nif RockPileM02:9 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[00:34] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilem02.nif RockPileM02:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\0E44A242512A4B638AF36CEE62122810.dds">
[00:34] [BuildBaseRecords] <Debug: Looking for dwegestaltrotate for DAc0da.esm zDcdActSensorDweGhostRotate [ACTI:0C00CB62]>
[00:34] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilem02.nif RockPileM02:1 - L2_RockPileM02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[00:34] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilem02.nif RockPileM02:1 - L2_RockPileM02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[00:34] [BuildBaseRecords] <Debug: Looking for commonbed01zzzRevL for Glenmoril.esm zzzRevCommonBed01L "Кровать" [FURN:0E005A10]>
[00:34] [BuildBaseRecords] <Debug: Looking for commonbed01 for Glenmoril.esm zzzRevCommonBed01L "Кровать" [FURN:0E005A10]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtsnowshodhouse01.nif RTSnowShodHouse01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtsnowshodhouse01.nif RTSnowShodHouse01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [AddModel] <Debug: Meshes\landscape\plants\reachbush02.nif L2_ReachBush02:2 - L1_ReachBush02:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachBush02 [TREE:000B8A69]>
[00:34] [AddModel] <Debug: Meshes\landscape\plants\reachbush02.nif L2_ReachBush02:2 - L1_ReachBush02:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeReachBush02 [TREE:000B8A69]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtsnowshodhouse01.nif RTSnowShodHouse01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtsnowshodhouse01.nif RTSnowShodHouse01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtsnowshodhouse01.nif RTSnowShodHouse01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtsnowshodhouse01.nif RTSnowShodHouse01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtsnowshodhouse01.nif RTSnowShodHouse01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [BuildBaseRecords] <Debug: Looking for sc_towerfloatingrocks for Vigilant.esm zzzCHFloatingRocks1SC [STAT:0D4E7F2B]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtsnowshodhouse01.nif RTSnowShodHouse01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtsnowshodhouse01.nif RTSnowShodHouse01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtsnowshodhouse01.nif RTSnowShodHouse01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtsnowshodhouse01.nif RTSnowShodHouse01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtsnowshodhouse01.nif RTSnowShodHouse01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtsnowshodhouse01.nif RTSnowShodHouse01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtsnowshodhouse01.nif RTSnowShodHouse01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilem01Sand01 for TheBawbsWardenOfTheCoast.esp RockPilem01Sand01 [STAT:10020563]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilem01 for TheBawbsWardenOfTheCoast.esp RockPilem01Sand01 [STAT:10020563]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtsnowshodhouse01.nif RTSnowShodHouse01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtsnowshodhouse01.nif RTSnowShodHouse01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [AddModel] <Debug: Meshes\lod\rocks\solitude_rockpilem02_lod_0.nif RockPileM02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[00:34] [AddModel] <Debug: Meshes\lod\rocks\solitude_rockpilem02_lod_0.nif RockPileM02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[00:34] [AddModel] <Debug: Meshes\lod\rocks\solitude_rockpilem02_lod_0.nif RockPileM02:1 - L2_RockPileM02:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[00:34] [AddModel] <Debug: Meshes\lod\rocks\solitude_rockpilem02_lod_0.nif RockPileM02:1 - L2_RockPileM02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[00:34] [BuildBaseRecords] <Debug: Looking for rifrmbgkeepwallexbg01 for Skyrim.esm RifRmBgKeepWallExBg01 [STAT:000F69D0]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\dirt02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp RockPilem01Sand01 [STAT:10020563]>
[00:34] [BuildBaseRecords] <Debug: Looking for cavegedoorup02hole for Skyrim.esm CaveGEDoorUp02Hole [STAT:000287CE]>
[00:34] [BuildBaseRecords] <Debug: Looking for tundrastreamstraight01VolcanicTundra01 for Dawnguard.esm TundraStreamStraight01VolcanicTundra01 [STAT:02004A8E]>
[00:34] [BuildBaseRecords] <Debug: Looking for tundrastreamstraight01 for Dawnguard.esm TundraStreamStraight01VolcanicTundra01 [STAT:02004A8E]>
[00:34] [BuildBaseRecords] <Debug: Looking for l1_sc_gravestonegroupmedium05 for Dawnguard.esm sc_gravestonegroupmedium05 [STAT:02011BC4]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc2dwermsmwallhalf01 for Dragonborn.esm DLC2DweRmSmWallHalf01 [STAT:0401BD50]>
[00:34] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x3.nif DLC2DweFacadeTower1x3:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower1x3 [STAT:0401EDD1]>
[00:34] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x3.nif DLC2DweFacadeTower1x3:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower1x3 [STAT:0401EDD1]>
[00:34] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x3.nif DLC2DweFacadeTower1x3:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower1x3 [STAT:0401EDD1]>
[00:34] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x3.nif DLC2DweFacadeTower1x3:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower1x3 [STAT:0401EDD1]>
[00:34] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x3.nif DLC2DweFacadeTower1x3:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower1x3 [STAT:0401EDD1]>
[00:34] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x3.nif DLC2DweFacadeTower1x3:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower1x3 [STAT:0401EDD1]>
[00:34] [BuildBaseRecords] <Debug: Looking for campfire01landburningCaveBaseGround02 for Skyrim.esm Campfire01LandBurningCaveBaseGround02 [MSTT:0010D820]>
[00:34] <Warning: Textures do not match for "RockS02:1": textures\landscape\revenant\mountains\rock01.dds in rocks02.nif -> textures\landscape\mountains\mountainslab02.dds in rocks02_lod_0.nif for Glenmoril.esm zzzRevRockS02_Moss [STAT:0E0045E3]>
[00:34] <Warning: Textures do not match for "RockCliff03:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff03.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff03_lod_0.nif for Glenmoril.esm zzzRevRockCliff03 [STAT:0E00A8A7]>
[00:34] <Warning: Textures do not match for "RockCliff03:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff03.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff03_lod_1.nif for Glenmoril.esm zzzRevRockCliff03 [STAT:0E00A8A7]>
[00:34] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x3.nif DLC2DweFacadeTower1x3:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower1x3 [STAT:0401EDD1]>
[00:34] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_towerfloatingrocks.nif Rocks01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCHFloatingRocks1SC [STAT:0D4E7F2B]>
[00:34] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x3.nif DLC2DweFacadeTower1x3:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower1x3 [STAT:0401EDD1]>
[00:34] [BuildBaseRecords] <Debug: Looking for campfire01landburning for Skyrim.esm Campfire01LandBurningCaveBaseGround02 [MSTT:0010D820]>
[00:34] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_towerfloatingrocks.nif Rocks01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzCHFloatingRocks1SC [STAT:0D4E7F2B]>
[00:34] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_towerfloatingrocks.nif Rocks01:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCHFloatingRocks1SC [STAT:0D4E7F2B]>
[00:34] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_towerfloatingrocks.nif Rocks01:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzCHFloatingRocks1SC [STAT:0D4E7F2B]>
[00:34] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurningCaveBaseGround02 [MSTT:0010D820]>
[00:34] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurningCaveBaseGround02 [MSTT:0010D820]>
[00:34] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x3.nif DLC2DweFacadeTower1x3:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower1x3 [STAT:0401EDD1]>
[00:34] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x3.nif DLC2DweFacadeTower1x3:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower1x3 [STAT:0401EDD1]>
[00:34] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_towerfloatingrocks.nif Rocks02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCHFloatingRocks1SC [STAT:0D4E7F2B]>
[00:34] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x3.nif DLC2DweFacadeTower1x3:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower1x3 [STAT:0401EDD1]>
[00:34] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_towerfloatingrocks.nif Rocks02:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzCHFloatingRocks1SC [STAT:0D4E7F2B]>
[00:34] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x3.nif DLC2DweFacadeTower1x3:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower1x3 [STAT:0401EDD1]>
[00:34] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_towerfloatingrocks.nif Rocks02:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCHFloatingRocks1SC [STAT:0D4E7F2B]>
[00:34] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_towerfloatingrocks.nif Rocks02:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzCHFloatingRocks1SC [STAT:0D4E7F2B]>
[00:34] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x3.nif DLC2DweFacadeTower1x3:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower1x3 [STAT:0401EDD1]>
[00:34] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x3.nif DLC2DweFacadeTower1x3:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower1x3 [STAT:0401EDD1]>
[00:34] [BuildBaseRecords] <Debug: Looking for glaciercaveentrance02 for Update.esm GlacierCaveEntrance02 [STAT:000C0086]>
[00:34] [AddModel] <Debug: Meshes\lod\riften\rtsnowshodhouse01_lod.nif RTSnowShodHouse01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [AddModel] <Debug: Meshes\lod\riften\rtsnowshodhouse01_lod.nif RTSnowShodHouse01_LOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [AddModel] <Debug: Meshes\lod\riften\rtsnowshodhouse01_lod.nif RTSnowShodHouse01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [AddModel] <Debug: Meshes\lod\riften\rtsnowshodhouse01_lod.nif RTSnowShodHouse01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [AddModel] <Debug: Meshes\lod\riften\rtsnowshodhouse01_lod.nif RTSnowShodHouse01_LOD:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [AddModel] <Debug: Meshes\lod\riften\rtsnowshodhouse01_lod.nif RTSnowShodHouse01_LOD:49 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Update.esm GlacierCaveEntrance02 [STAT:000C0086]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Update.esm GlacierCaveEntrance02 [STAT:000C0086]>
[00:34] [BuildBaseRecords] <Debug: Looking for sanddriftm02 for Glenmoril.esm zzzGHQmSandDriftM02 [STAT:0E01126B]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod02.dds 2 Skyrim.esm RTSnowShodHouse01 [STAT:00063DF7]>
[00:34] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower1x3_lod.nif DweFacadeTower1x3_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower1x3 [STAT:0401EDD1]>
[00:34] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower1x3_lod.nif DweFacadeTower1x3_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower1x3 [STAT:0401EDD1]>
[00:34] [BuildBaseRecords] <Debug: Looking for imptowerinhalldoor02 for Skyrim.esm ImpTowerInHallDoor02 [STAT:00047A3E]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTower1x3 [STAT:0401EDD1]>
[00:34] [BuildBaseRecords] <Debug: Looking for brazier02 for Solitude Braziers.esp SolitudeBrazier02 [STAT:FE014801]>
[00:34] [BuildBaseRecords] <Debug: Looking for whintwoodloghorizontalthinshort01 for Skyrim.esm WHIntWoodLogHorizontalThinShort01 [STAT:0007EFBC]>
[00:34] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower1x3_lod_1.nif DweFacadeTower1x3_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower1x3 [STAT:0401EDD1]>
[00:34] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower1x3_lod_1.nif DweFacadeTower1x3_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower1x3 [STAT:0401EDD1]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTower1x3 [STAT:0401EDD1]>
[00:34] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MQ201InterrogationChamberChest "Сундук" [CONT:000E3F97]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\wood\whintwoodloghorizontalthinshort01.nif WHIntWoodLogHorizontalThinShort01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHIntWoodLogHorizontalThinShort01 [STAT:0007EFBC]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\wood\whintwoodloghorizontalthinshort01.nif WHIntWoodLogHorizontalThinShort01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHIntWoodLogHorizontalThinShort01 [STAT:0007EFBC]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\wood\whintwoodloghorizontalthinshort01.nif WHIntWoodLogHorizontalThinShort01:19 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHIntWoodLogHorizontalThinShort01 [STAT:0007EFBC]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\wood\whintwoodloghorizontalthinshort01.nif WHIntWoodLogHorizontalThinShort01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHIntWoodLogHorizontalThinShort01 [STAT:0007EFBC]>
[00:34] [BuildBaseRecords] <Debug: Looking for kynarethamuletgo for SkystoneCastle.esp LA_SS_AmuletKynareth [STAT:359D121F]>
[00:34] [BuildBaseRecords] <Debug: Looking for minerailtop2sided01 for Skyrim.esm MineRailTop2Sided01 [STAT:000BA41A]>
[00:34] [BuildBaseRecords] <Debug: Looking for chest01 for Vigilant.esm zzzCHChestOwlWhite "Сундук" [CONT:0D361826]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrintwallstrdoor01custom01 for Skyrim.esm WRIntWallStrDoor01Custom01 [STAT:0003EE57]>
[00:34] [AddModel] <Debug: Meshes\lod\windhelm\whintwoodloghorizontalthinshort01_lod_0.nif WHIntWoodLogHorizontalThinShort01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHIntWoodLogHorizontalThinShort01 [STAT:0007EFBC]>
[00:34] [AddModel] <Debug: Meshes\lod\windhelm\whintwoodloghorizontalthinshort01_lod_0.nif WHIntWoodLogHorizontalThinShort01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHIntWoodLogHorizontalThinShort01 [STAT:0007EFBC]>
[00:34] [BuildBaseRecords] <Debug: Looking for elderscrollunfurled for Skyrim.esm 1stPersonElderScrollUnfurled [STAT:0004877F]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WHIntWoodLogHorizontalThinShort01 [STAT:0007EFBC]>
[00:34] [BuildBaseRecords] <Debug: Looking for apoforbiddenbook01 for Dragonborn.esm DLC2ApocryphaBook06 "Черная книга: Филамент и филигрань" [ACTI:0401EDF4]>
[00:34] [BuildBaseRecords] <Debug: Looking for mountaintrimslabEC_SS__Dementia_DDCA3F50 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_Dementia [STAT:1101A2EA]>
[00:34] [BuildBaseRecords] <Debug: Looking for mountaintrimslabEC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_Dementia [STAT:1101A2EA]>
[00:34] [BuildBaseRecords] <Debug: Looking for mountaintrimslab_DDCA3F50passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_Dementia [STAT:1101A2EA]>
[00:34] [BuildBaseRecords] <Debug: Looking for mountaintrimslab_DDCA3F50 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_Dementia [STAT:1101A2EA]>
[00:34] [BuildBaseRecords] <Debug: Looking for mountaintrimslab for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_Dementia [STAT:1101A2EA]>
[00:34] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaintrimslab_DDCA3F50_lod_0l.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_Dementia [STAT:1101A2EA]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_Dementia [STAT:1101A2EA]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_Dementia [STAT:1101A2EA]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrimSlab_Dementia [STAT:1101A2EA]>
[00:34] [BuildBaseRecords] <Debug: Looking for seruinsrmcorin01 for Dawnguard.esm SERuinsRmCorIn01 [STAT:02004BB3]>
[00:34] [BuildBaseRecords] <Debug: Looking for stonewallterrace02ReachGrass01 for Skyrim.esm StonewallTerrace02ReachGrass01 [STAT:00084A30]>
[00:34] [BuildBaseRecords] <Debug: Looking for stonewallterrace02 for Skyrim.esm StonewallTerrace02ReachGrass01 [STAT:00084A30]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerrace02ReachGrass01 [STAT:00084A30]>
[00:34] [BuildBaseRecords] <Debug: Looking for fxglowfillrndlitdim for Skyrim.esm FXGlowFillRoundDim [STAT:0002EB0D]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveihall2way01 for Skyrim.esm CaveIHall2Way01ice [STAT:000773C6]>
[00:34] [BuildBaseRecords] <Debug: Looking for goatpeltstatic for Skyrim.esm GoatPeltStatic [STAT:000C6C2B]>
[00:34] [BuildBaseRecords] <Debug: Looking for vonunruuddoorframe for Skyrim.esm VolunruudFrameDoor [STAT:000CB1BF]>
[00:34] [BuildBaseRecords] <Debug: Looking for puzzledoorsmallwheel01 for Skyrim.esm PuzzleDoorSmallWheel01 "Внутреннее кольцо" [ACTI:0004E2AE]>
[00:34] [BuildBaseRecords] <Debug: Looking for walkway02 for Skyrim.esm Walkway02 [STAT:0001C571]>
[00:34] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew18v2.nif textures\landscape\trees\gkbtreeaspenbranchcompgreen1dark.dds 93E9A392 TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:34] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew18v2.nif textures\landscape\trees\gkbbark13.dds 059C7C1E TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:34] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew18v2.nif textures\landscape\trees\reachtreebranch01_n.dds AA6FEFB0 TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:34] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew18v2.nif textures\landscape\trees\gkbbark13_n.dds E3E3DAD2 TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:34] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew18v2.nif textures\landscape\trees\gkbbark31.dds 1DEDF7CE TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:34] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew18v2.nif textures\landscape\trees\gkbbark31_n.dds BFBD41B5 TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:34] [BuildBaseRecords] <Debug: Looking for rtnorthgate01 for Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [BuildBaseRecords] <Debug: Looking for rifrmsmsinglecorin01 for Skyrim.esm RifRmSmSingleCorIn01 [STAT:00094EA1]>
[00:34] [BuildBaseRecords] <Debug: Looking for nortmpextplatcorin01 for Dragonborn.esm DLC2NorTmpExtPlatCorIn01_LightSN [STAT:0403280D]>
[00:34] [BuildBaseRecords] <Debug: Looking for blacksmithforgemarker for Glenmoril.esm zzzGHBlackSmithForgeStatic [STAT:0E0129F7]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrsingletrigger01 for Skyrim.esm dunRebelsCairnSwordActivator "Гнездо для оружия" [ACTI:000A05BF]>
[00:34] [BuildBaseRecords] <Debug: Looking for summondragonictarget for Unslaad.esm zzzCrbSummonDragonicTargetFX [ACTI:0F41692D]>
[00:34] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkway02.nif Walkway02:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Walkway02 [STAT:0001C571]>
[00:34] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkway02.nif Walkway02:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Walkway02 [STAT:0001C571]>
[00:34] [BuildBaseRecords] <Debug: Looking for mountaincliffsm01 for Skyrim.esm MountainCliffSm01_HeavySN [STAT:00050DC0]>
[00:34] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliffsm01_00000000_lod_0h.nif for Skyrim.esm MountainCliffSm01_HeavySN [STAT:00050DC0]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrintfloordirtstaircustom01 for Skyrim.esm WRIntFloorDirtStairCustom01 [STAT:0005D1F4]>
[00:34] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkway02.nif L2_Rope Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Walkway02 [STAT:0001C571]>
[00:34] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkway02.nif L2_Rope Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Walkway02 [STAT:0001C571]>
[00:34] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkway02.nif Walkway02:19 - L1_Posts:19 - L2_Rope:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Walkway02 [STAT:0001C571]>
[00:34] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkway02.nif Walkway02:19 - L1_Posts:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Walkway02 [STAT:0001C571]>
[00:34] [BuildBaseRecords] <Debug: Looking for implroomdoorl01 for Skyrim.esm ImpLRoomDoorL01 [STAT:0001344D]>
[00:34] [BuildBaseRecords] <Debug: Looking for cratesmalllong04BDA_WeatheredAsh for Better Dynamic Ash.esp BDA_CrateSmallLong04WeatheredAsh [STAT:3400FB1B]>
[00:34] [BuildBaseRecords] <Debug: Looking for cratesmalllong04 for Better Dynamic Ash.esp BDA_CrateSmallLong04WeatheredAsh [STAT:3400FB1B]>
[00:34] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffsm01_lod_0h.nif MountainCliffSm01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliffSm01_HeavySN [STAT:00050DC0]>
[00:34] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffsm01_lod_0h.nif MountainCliffSm01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliffSm01_HeavySN [STAT:00050DC0]>
[00:34] [BuildBaseRecords] <Debug: Looking for minecdirtmound07 for Skyrim.esm MineCDirtMound07 [STAT:00045605]>
[00:34] [AddModel] <Debug: Meshes\lod\farmhouse\walkway02_lod_0.nif Walkway02:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Walkway02 [STAT:0001C571]>
[00:34] [AddModel] <Debug: Meshes\lod\farmhouse\walkway02_lod_0.nif Walkway02:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Walkway02 [STAT:0001C571]>
[00:34] [AddModel] <Debug: Meshes\lod\farmhouse\walkway02_lod_0.nif Walkway02:19 - L1_Posts:19 - L2_Rope:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Walkway02 [STAT:0001C571]>
[00:34] [AddModel] <Debug: Meshes\lod\farmhouse\walkway02_lod_0.nif Walkway02:19 - L1_Posts:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Walkway02 [STAT:0001C571]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtnorthgate01.nif RTNorthGate01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [BuildBaseRecords] <Debug: Looking for barrel01 for Skyrim.esm BarrelEmpty01_Snow "Бочка" [CONT:000FB9CA]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtnorthgate01.nif RTNorthGate01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtnorthgate01.nif RTNorthGate01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtnorthgate01.nif RTNorthGate01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtnorthgate01.nif RTNorthGate01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtnorthgate01.nif RTNorthGate01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtnorthgate01.nif RTNorthGate01:16 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtnorthgate01.nif RTNorthGate01:16 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtnorthgate01.nif RTNorthGate01:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtnorthgate01.nif RTNorthGate01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [BuildBaseRecords] <Debug: Looking for fishvampire01 for ccBGSSSE001-Fish.esm ccBGSSSE001_Vampire01 "Рыба-вампир" [ACTI:05000D82]>
[00:34] [BuildBaseRecords] <Debug: Looking for falmerpgepillar01 for DAc0da.esm zDcdFalmerPGEPillar01NoLOD [STAT:0C00374C]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtnorthgate01.nif RTNorthGate01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtnorthgate01.nif RTNorthGate01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtnorthgate01.nif RTNorthGate01:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtnorthgate01.nif RTNorthGate01:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [BuildBaseRecords] <Debug: Looking for dwepipe1wayx3zzzCHRustyPipe1wayX3 for Vigilant.esm zzzCHRustyPipe1wayX3 [STAT:0D0DACC3]>
[00:34] [BuildBaseRecords] <Debug: Looking for dwepipe1wayx3 for Vigilant.esm zzzCHRustyPipe1wayX3 [STAT:0D0DACC3]>
[00:34] [BuildBaseRecords] <Debug: Looking for whgrayquarterdoor01 for Skyrim.esm WHgrayquarterdoor01 "Дверь" [DOOR:000D18AB]>
[00:34] [BuildBaseRecords] <Debug: Looking for 1stpersonsteelbattleaxe1hander for Skyrim.esm 1stPersonSteelBattleAxe1Hander [STAT:000F209F]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtnorthgate01.nif RTNorthGate01:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtnorthgate01.nif RTNorthGate01:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtnorthgate01.nif RTNorthGate01:24 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rtnorthgate01.nif RTNorthGate01:24 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [BuildBaseRecords] <Debug: Looking for dwecivwarwallendpost01 for Skyrim.esm DweCivWarWallEndpost01SnowLight [STAT:00074D1E]>
[00:34] [BuildBaseRecords] <Debug: Looking for dwepipeend01zzzCHRustyPipeEnd01 for Vigilant.esm zzzCHRustyPipeEnd01 [STAT:0D0FBBBB]>
[00:34] [BuildBaseRecords] <Debug: Looking for dwepipeend01 for Vigilant.esm zzzCHRustyPipeEnd01 [STAT:0D0FBBBB]>
[00:34] [BuildBaseRecords] <Debug: Looking for giantobelisk01zzzGH_mine for Glenmoril.esm zzzGHGiantObelisk01_mine [STAT:0E008E82]>
[00:34] [BuildBaseRecords] <Debug: Looking for giantobelisk01 for Glenmoril.esm zzzGHGiantObelisk01_mine [STAT:0E008E82]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm DweCivWarWallEndpost01SnowLight [STAT:00074D1E]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01_LVolcanicTundraRocks for Skyrim.esm MineOreOrichalcum01_LVolcanicTundraRocks "Выход орихалка" [ACTI:0010DB36]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01 for Skyrim.esm MineOreOrichalcum01_LVolcanicTundraRocks "Выход орихалка" [ACTI:0010DB36]>
[00:34] [BuildBaseRecords] <Debug: Looking for rocks02 for Skyrim.esm RockS02 [STAT:00018BA7]>
[00:34] [BuildBaseRecords] <Debug: Looking for caslgwinfree01 for Dawnguard.esm CasLgWinFree01 [STAT:02009B7F]>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2.dds] ResourceExists>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:34] [BuildBaseRecords] <Debug: Looking for chest01 for SkystoneCastle.esp LA_SS_MerchantBarChest "Сундук" [CONT:35B2AB38]>
[00:34] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\lgrooms\caslgwinfree01.nif CasLgWinFree01:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasLgWinFree01 [STAT:02009B7F]>
[00:34] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\lgrooms\caslgwinfree01.nif CasLgWinFree01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasLgWinFree01 [STAT:02009B7F]>
[00:34] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\lgrooms\caslgwinfree01.nif CasLgWinFree01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasLgWinFree01 [STAT:02009B7F]>
[00:34] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\lgrooms\caslgwinfree01.nif CasLgWinFree01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasLgWinFree01 [STAT:02009B7F]>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\073B1CBBA06A489192BA17E8693D556F.dds">
[00:34] [AddModel] <Debug: Meshes\lod\riften\rtnorthgate01_lod.nif RTNorthGate01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [AddModel] <Debug: Meshes\lod\riften\rtnorthgate01_lod.nif RTNorthGate01_LOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [AddModel] <Debug: Meshes\lod\riften\rtnorthgate01_lod.nif RTNorthGate01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [AddModel] <Debug: Meshes\lod\riften\rtnorthgate01_lod.nif RTNorthGate01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [AddModel] <Debug: Meshes\lod\riften\rtnorthgate01_lod.nif RTNorthGate01_LOD:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [AddModel] <Debug: Meshes\lod\riften\rtnorthgate01_lod.nif RTNorthGate01_LOD:49 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod02.dds 2 Skyrim.esm RTNorthGate01 [STAT:00078ED7]>
[00:34] [BuildBaseRecords] <Debug: Looking for smdewalhaf02 for Skyrim.esm SMdEWalHaf02 [STAT:000DE367]>
[00:34] [AddModel] <Debug: No vertices in model meshes\dlc01\lod\castle\caslgwinfree01_lod_0.nif for Dawnguard.esm CasLgWinFree01 [STAT:02009B7F]>
[00:34] [BuildBaseRecords] <Debug: Looking for powerwordsah for Skyrim.esm NorWordWallWordSah [ACTI:000709AD]>
[00:34] [BuildBaseRecords] <Debug: Looking for roadchunkm02FallForestDirt01 for Skyrim.esm RoadChunkM02FallForestDirt01 [STAT:000B0171]>
[00:34] [BuildBaseRecords] <Debug: Looking for roadchunkm02 for Skyrim.esm RoadChunkM02FallForestDirt01 [STAT:000B0171]>
[00:34] [BuildBaseRecords] <Debug: Looking for expspidersackshock for Dragonborn.esm DLC2ExpSpiderShockEggCloak [ACTI:04026D69]>
[00:34] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01Sand01_BCAC9858 for TheBawbsWardenOfTheCoast.esp FXCreekFlatLong01Sand01 [MSTT:10025A05]>
[00:34] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01Sand01 for TheBawbsWardenOfTheCoast.esp FXCreekFlatLong01Sand01 [MSTT:10025A05]>
[00:34] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_BCAC9858passthru for TheBawbsWardenOfTheCoast.esp FXCreekFlatLong01Sand01 [MSTT:10025A05]>
[00:34] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_BCAC9858 for TheBawbsWardenOfTheCoast.esp FXCreekFlatLong01Sand01 [MSTT:10025A05]>
[00:34] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01 for TheBawbsWardenOfTheCoast.esp FXCreekFlatLong01Sand01 [MSTT:10025A05]>
[00:34] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif TheBawbsWardenOfTheCoast.esp FXCreekFlatLong01Sand01 [MSTT:10025A05]>
[00:34] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif TheBawbsWardenOfTheCoast.esp FXCreekFlatLong01Sand01 [MSTT:10025A05]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveglhalldeadend02c for Skyrim.esm CaveGLHallDeadEnd02c [STAT:00026BFC]>
[00:34] [BuildBaseRecords] <Debug: Looking for shotgunrifle for Glenmoril.esm zzzRev1stPersonBlunderbussBig [STAT:0E0079C9]>
[00:34] [BuildBaseRecords] <Debug: Looking for dwefacadeliftdown01 for Skyrim.esm DweFacadeLiftDown01ice [STAT:000A2D71]>
[00:34] [BuildBaseRecords] <Debug: Looking for norcathallbg1way01 for Skyrim.esm NorCatHallBg1way01 [STAT:0002A5F5]>
[00:34] [BuildBaseRecords] <Debug: Looking for commonbed01 for alternate start - live another life.esp ARTHLALFakeBed "Кровать" [ACTI:6400B6B4]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffs03FrozenMarshGrass01_87148C76 for Skyrim.esm DirtCliffs03FrozenMarshGrass01 [STAT:000B0187]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffs03FrozenMarshGrass01 for Skyrim.esm DirtCliffs03FrozenMarshGrass01 [STAT:000B0187]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76passthru for Skyrim.esm DirtCliffs03FrozenMarshGrass01 [STAT:000B0187]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76 for Skyrim.esm DirtCliffs03FrozenMarshGrass01 [STAT:000B0187]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffs03 for Skyrim.esm DirtCliffs03FrozenMarshGrass01 [STAT:000B0187]>
[00:34] [AddModel] <Debug: Meshes\dungeons\ship\shiplargedaintysload01.nif Alpha01 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\dungeons\ship\shiplargedaintysload01.nif Alpha01 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\dungeons\ship\shiplargedaintysload01.nif Shack02 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\dungeons\ship\shiplargedaintysload01.nif Shack02 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [BuildBaseRecords] <Debug: Looking for la_sovrugredendl for SkystoneCastle.esp LA_SS_RugSovEndL [STAT:35821F61]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockcairn02 for Skyrim.esm RockCairn02Snow [STAT:0003D4B3]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc01chalice for Glenmoril.esm zzzRevChalice01 [STAT:0E006283]>
[00:34] [BuildBaseRecords] <Debug: Looking for fchawkgo for Skyrim.esm fcHawkGO "Ястреб" [CONT:00105821]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockcliff05zzzRevMossReachGrass for Glenmoril.esm zzzRevRockCliff05MossReachGrass [STAT:0E2A624E]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Glenmoril.esm zzzRevRockCliff05MossReachGrass [STAT:0E2A624E]>
[00:34] [BuildBaseRecords] <Debug: Looking for whdockdoortrimzzzCrb for Unslaad.esm zzzCrbWHdockdoortrim [STAT:0F32CD20]>
[00:34] [BuildBaseRecords] <Debug: Looking for whdockdoortrim for Unslaad.esm zzzCrbWHdockdoortrim [STAT:0F32CD20]>
[00:34] [BuildBaseRecords] <Debug: Looking for nocturnalbasin for Wyrmstooth.esp WTShrineOfNocturnalBasin "Святилище Ноктюрнал" [ACTI:0A8304AE]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff05MossReachGrass [STAT:0E2A624E]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff05MossReachGrass [STAT:0E2A624E]>
[00:34] [BuildBaseRecords] <Debug: Looking for farmtablebench01 for Skyrim.esm FarmTableBench01 "Скамья" [FURN:000A4ABB]>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1.dds] ResourceExists>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\BFC72EC6BDE54757B6CF93C80F93389E.dds">
[00:34] [BuildBaseRecords] <Debug: Looking for wrdunintstr01doublehigh01trans01 for Skyrim.esm WRDunIntStr01DoubleHigh01Trans01 [STAT:0007F8BA]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineorecorundum02_LReachMoss for Skyrim.esm MineOreCorundum02_LReachMoss "Корундовая жила" [ACTI:0010DC9B]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineorecorundum02 for Skyrim.esm MineOreCorundum02_LReachMoss "Корундовая жила" [ACTI:0010DC9B]>
[00:34] [AddModel] <Debug: Meshes\dungeons\ship\shiplargedaintysload01.nif L1_DetailsShields03 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\dungeons\ship\shiplargedaintysload01.nif L1_DetailsShields03 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\dungeons\ship\shiplargedaintysload01.nif Sload Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\dungeons\ship\shiplargedaintysload01.nif Sload Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\dungeons\ship\shiplargedaintysload01.nif SloadPaint Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\dungeons\ship\shiplargedaintysload01.nif SloadPaint Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\dungeons\ship\shiplargedaintysload01.nif SlodFigurehead Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\dungeons\ship\shiplargedaintysload01.nif SlodFigurehead Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\dungeons\ship\shiplargedaintysload01.nif ShipLargeDaintySload01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\dungeons\ship\shiplargedaintysload01.nif ShipLargeDaintySload01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [BuildBaseRecords] <Debug: Looking for riftenrwroomwall02 for Skyrim.esm RiftenRWRoomWall02 [STAT:00048E67]>
[00:34] [BuildBaseRecords] <Debug: Looking for norbridgemid02 for Skyrim.esm NorBridgeMid02ice [STAT:00060F19]>
[00:34] [BuildBaseRecords] <Debug: Looking for impexticetowershort01 for Skyrim.esm ImpExtIceTowerShort01_NoIce [STAT:000C9B54]>
[00:34] [BuildBaseRecords] <Debug: Looking for impextblocks03 for Skyrim.esm ImpExtBlocks03 [STAT:0003F98A]>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2.dds] ResourceExists>
[00:34] [BuildBaseRecords] <Debug: Looking for nortmpextdebris05 for Skyrim.esm NorTmpExtDebris05_ice [STAT:000EC324]>
[00:34] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for DAc0da.esm zDcdTreasDweArtifact_HeatSaber2H "Сундук" [CONT:0C007877]>
[00:34] [BuildBaseRecords] <Debug: Looking for fxambbeamsmoke00 for Skyrim.esm FXAmbBeamSmoke00 [MSTT:0006ED71]>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\26F57F09BDD74BAA92E85A6B9F83CA9F.dds">
[00:34] [BuildBaseRecords] <Debug: Looking for genericbannerred03CityBannerWhiterun03 for Skyrim.esm CityBannerWhiterun03 [MSTT:000D2027]>
[00:34] [BuildBaseRecords] <Debug: Looking for genericbannerred03 for Skyrim.esm CityBannerWhiterun03 [MSTT:000D2027]>
[00:34] [AddModel] <Debug: Meshes\dungeons\ship\shiplargedaintysload01.nif ShipLargeDaintySload01:6 - Sload:6 - Details01:6 - L1_DetailsShields03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [BuildBaseRecords] <Debug: Looking for humanhandleftstatic for Skyrim.esm BoneHumanHandLStaticSnow [STAT:000C7932]>
[00:34] [AddModel] <Debug: Meshes\dungeons\ship\shiplargedaintysload01.nif ShipLargeDaintySload01:6 - Sload:6 - Details01:6 - L1_DetailsShields03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [BuildBaseRecords] <Debug: Looking for tropicalshrub05 for TheBawbsWardenOfTheCoast.esp 000TropicalShrub05 [STAT:1000BBA5]>
[00:34] [BuildBaseRecords] <Debug: Looking for grip for Glenmoril.esm zzzGH1stPersonFistKRMT [STAT:0E0D5632]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrintcastlewallbasestrr01 for Skyrim.esm WRIntCastleWallBaseStrR01 [STAT:000878A0]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineorecorundum02_LRocks for Skyrim.esm MineOreCorundum02_LRocks "Корундовая жила" [ACTI:0010D045]>
[00:34] [BuildBaseRecords] <Debug: Looking for fxfirewithembers01 for Solitude Braziers.esp SolitudeEmbers02 [STAT:FE014802]>
[00:34] [BuildBaseRecords] <Debug: Looking for arwhalldeadend01 for Update.esm ccBGS_ARWHallDeadEnd01 [STAT:010031F9]>
[00:34] [BuildBaseRecords] <Debug: Looking for ashpile01 for FEC.esp FEC_AshPile "Горстка пепла" [ACTI:FE01A830]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineorecorundum02 for Skyrim.esm MineOreCorundum02_LRocks "Корундовая жила" [ACTI:0010D045]>
[00:34] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxfirewithembers01_dyndolod_lod.nif Solitude Braziers.esp SolitudeEmbers02 [STAT:FE014802]>
[00:34] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\effects\fxfirewithembers01_dyndolod_lod.nif Solitude Braziers.esp SolitudeEmbers02 [STAT:FE014802]>
[00:34] [BuildBaseRecords] <Debug: Looking for fxmistlowsmokey01long for Skyrim.esm FXMistLowSmokey01Long [MSTT:000B9466]>
[00:34] [BuildBaseRecords] <Debug: Looking for minelhallramp01 for Skyrim.esm MineLHallRamp01 [STAT:00042F9E]>
[00:34] [BuildBaseRecords] <Debug: Looking for aporubblepile05 for Dragonborn.esm ApoRubblePile05 [STAT:0401F9A6]>
[00:34] [BuildBaseRecords] <Debug: Looking for minewoodplanks02EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineWoodplanks02_Dementia [STAT:1157B6F2]>
[00:34] [BuildBaseRecords] <Debug: Looking for minewoodplanks02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineWoodplanks02_Dementia [STAT:1157B6F2]>
[00:34] [BuildBaseRecords] <Debug: Looking for whintwoodsupportright01 for Skyrim.esm WHIntWoodSupportRight01 [STAT:00079098]>
[00:34] [BuildBaseRecords] <Debug: Looking for falmercityhutpod01 for Dawnguard.esm FalmerCityHutPod01SnowLight [STAT:02013B3E]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc2dwermlgcolumn01 for Dragonborn.esm DLC2DweRmLgColumn01 [STAT:0401FEC1]>
[00:34] [BuildBaseRecords] <Debug: Looking for vinewall01nocol for Glenmoril.esm zzzRevOrchardVinesWall01NoCol [STAT:0E001E21]>
[00:34] [BuildBaseRecords] <Debug: Looking for norbridge1way02x256 for Skyrim.esm NorBridge1way02x256ice [STAT:00060F1B]>
[00:34] [BuildBaseRecords] <Debug: Looking for whintwoodbacksecwall01 for Skyrim.esm WHIntWoodBackSecWall01 [STAT:000ECCE1]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineWoodplanks02_Dementia [STAT:1157B6F2]>
[00:34] [BuildBaseRecords] <Debug: Looking for blidngodbeamfx for DAc0da.esm zDcdActBGBeamFX [ACTI:0C00C9B4]>
[00:34] [BuildBaseRecords] <Debug: Looking for rollingstoneapo for DAc0da.esm zDcdTrapRollingStoneApo [ACTI:0C00830B]>
[00:34] [BuildBaseRecords] <Debug: Looking for templeentrancepuzzle02 for Dragonborn.esm TempleEntrancePuzzle02 [ACTI:0403315B]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveilhalldoorrb01 for Skyrim.esm CaveILHallDoorRB01 [STAT:0001FEA1]>
[00:34] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Dragonborn.esm DLC2TreasWarlockChestBoss "Сундук" [CONT:0402C456]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrintdragonroomwallstr01halfext for Skyrim.esm WRIntDragonRoomWallStr01halfext [STAT:000A0DA3]>
[00:34] [AddModel] <Debug: Meshes\dungeons\ship\shiplargedaintysload01.nif ShipLargeDaintySload01:5 - Details01:5 - Shack02:5 - L1_DetailsShields03:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\dungeons\ship\shiplargedaintysload01.nif ShipLargeDaintySload01:5 - Details01:5 - Shack02:5 - L1_DetailsShields03:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [BuildBaseRecords] <Debug: Looking for shipropeladder for Vigilant.esm zzzCHRopeLadderStatic [STAT:0D0FBD28]>
[00:34] [BuildBaseRecords] <Debug: Looking for whgrayquarter05 for Skyrim.esm WHgrayquarter05 [STAT:0001EFEE]>
[00:34] [BuildBaseRecords] <Debug: Looking for apoaltar01 for Dragonborn.esm ApoAltar01 [STAT:04039B84]>
[00:34] [BuildBaseRecords] <Debug: Looking for impexticebldgmid03 for Skyrim.esm ImpExtIceBldgMid03_NoIce [STAT:000C1DC0]>
[00:34] [BuildBaseRecords] <Debug: Looking for giantobeliskblue04_MountainSlab for Skyrim.esm GiantObeliskBlue04_MountainSlab [STAT:000C0192]>
[00:34] [BuildBaseRecords] <Debug: Looking for giantobeliskblue04 for Skyrim.esm GiantObeliskBlue04_MountainSlab [STAT:000C0192]>
[00:34] [BuildBaseRecords] <Debug: Looking for da13vinefloorlg01 for Skyrim.esm DA13VineFloorLg01 [STAT:000BD6D2]>
[00:34] [BuildBaseRecords] <Debug: Looking for cavedoorload01 for Skyrim.esm CaveDoorLoad01 "Дверь" [DOOR:00099D2E]>
[00:34] [BuildBaseRecords] <Debug: Looking for dekstatue02 for Glenmoril.esm zzzRevDekStatue02 [STAT:0E2EBC49]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHgrayquarter05 [STAT:0001EFEE]>
[00:34] [BuildBaseRecords] <Debug: Looking for impextstairs03 for Skyrim.esm ImpExtStairs03 [STAT:000AD23A]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineoreiron04_LCoastBeach for Skyrim.esm MineOreIron04_LCoastBeach "Железорудная жила" [ACTI:0010DAC2]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineoreiron04 for Skyrim.esm MineOreIron04_LCoastBeach "Железорудная жила" [ACTI:0010DAC2]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerarch01_lod for Dragonborn.esm DLC2DweFacadeTowerArch01_LOD [STAT:040384F3]>
[00:34] [BuildBaseRecords] <Debug: Looking for mountainwall03zzzRevMtWall03Wet for Glenmoril.esm zzzRevMtWall03Wet [STAT:0E2F7738]>
[00:34] [BuildBaseRecords] <Debug: Looking for mountaintrim01DLC1SoulCairnDirt03 for Dawnguard.esm DLC1MountainTrim01SoulCairnDirt03 [STAT:02011851]>
[00:34] [BuildBaseRecords] <Debug: Looking for slggcolsec02 for Skyrim.esm SLgGColSec02 [STAT:00072006]>
[00:34] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Dawnguard.esm DLC1MountainTrim01SoulCairnDirt03 [STAT:02011851]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid03.nif ImpExtIceBldgMid03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgMid03_NoIce [STAT:000C1DC0]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid03.nif ImpExtIceBldgMid03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgMid03_NoIce [STAT:000C1DC0]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid03.nif ImpExtIceBldgMid03:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceBldgMid03_NoIce [STAT:000C1DC0]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid03.nif ImpExtIceBldgMid03:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgMid03_NoIce [STAT:000C1DC0]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03_LDirt02 for Skyrim.esm MineOreOrichalcum03_LDirt02 "Выход орихалка" [ACTI:0010D032]>
[00:34] [BuildBaseRecords] <Debug: Looking for r0vzwvrivflhvq for Vigilant.esm zzVcg1stPersonQpSword2H [STAT:0D520FB9]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03 for Skyrim.esm MineOreOrichalcum03_LDirt02 "Выход орихалка" [ACTI:0010D032]>
[00:34] [ReplaceTextures] <Notice: Processing Meshes\architecture\solitude\swindmill.nif for texture replacement for Unslaad.esm zzzCrbSWindMill [STAT:0F004FA3]>
[00:34] [ReplaceTextures] <Debug: Replaced 14 WM Rotator:Sails NullTextureSet [TXST:00000028] for Unslaad.esm zzzCrbSWindMill [STAT:0F004FA3]>
[00:34] [ReplaceTextures] <Debug: Replaced 12 WM Rotator:17 NullTextureSet [TXST:00000028] for Unslaad.esm zzzCrbSWindMill [STAT:0F004FA3]>
[00:34] [ReplaceTextures] <Debug: Replaced 13 WM Rotator:25 NullTextureSet [TXST:00000028] for Unslaad.esm zzzCrbSWindMill [STAT:0F004FA3]>
[00:34] [ReplaceTextures] <Debug: Replaced 11 WM Rotator:0 NullTextureSet [TXST:00000028] for Unslaad.esm zzzCrbSWindMill [STAT:0F004FA3]>
[00:34] [BuildBaseRecords] <Debug: Looking for nobletablelong03 for Skyrim.esm NobleTableLong03 [STAT:000C1114]>
[00:34] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgmid03_lod.nif ImpExtIceBldgMid03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgMid03_NoIce [STAT:000C1DC0]>
[00:34] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\wall\mountainwall03.nif MountainRidge03:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtWall03Wet [STAT:0E2F7738]>
[00:34] [BuildBaseRecords] <Debug: Looking for cavegpillar02_darkfalmer for Dawnguard.esm CaveGPillar02_DarkFalmer [STAT:02002BE8]>
[00:34] [BuildBaseRecords] <Debug: Looking for maginvinvisibility for Skyrim.esm MAGINVInvisibility [STAT:00109AC3]>
[00:34] [BuildBaseRecords] <Debug: Looking for corpse04 for DAc0da.esm zDcdBurntCorpse04_Snow [STAT:0C004B63]>
[00:34] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgmid03_lod.nif ImpExtIceBldgMid03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgMid03_NoIce [STAT:000C1DC0]>
[00:34] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\wall\mountainwall03.nif MountainRidge03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall03Wet [STAT:0E2F7738]>
[00:34] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgmid03_lod_3.nif ImpExtIceBldgMid03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgMid03_NoIce [STAT:000C1DC0]>
[00:34] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgmid03_lod_3.nif ImpExtIceBldgMid03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgMid03_NoIce [STAT:000C1DC0]>
[00:34] [BuildBaseRecords] <Debug: Looking for nhsecentrance01 for Skyrim.esm NHSecEntrance02 "Заблокированный проход" [ACTI:000F94A5]>
[00:34] [BuildBaseRecords] <Debug: Looking for dwefacadepartitionroofmid01 for Skyrim.esm DweFacadePartitionRoofMid01Snow [STAT:0006DD62]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveglwalldoorlb01 for Skyrim.esm CaveGLWallDoorLB01 [STAT:0001C767]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\mtwet\wall\mountainwall03_lod_0.nif MountainWall03_LOD_0L:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtWall03Wet [STAT:0E2F7738]>
[00:34] [BuildBaseRecords] <Debug: Looking for impwooddoorsingleload01 for Skyrim.esm ImpDoorSingleLoad01MinUse "Деревянная дверь" [DOOR:000EF53A]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\mtwet\wall\mountainwall03_lod_0.nif MountainWall03_LOD_0L:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall03Wet [STAT:0E2F7738]>
[00:34] [BuildBaseRecords] <Debug: Looking for mw256x256x128down for DAc0da.esm zDcdDweMwDown128 [MSTT:0C0072A6]>
[00:34] [BuildBaseRecords] <Debug: Looking for upperchest01 for Skyrim.esm dunKatariahCaptainsChest "Сундук" [CONT:0006EA48]>
[00:34] [BuildBaseRecords] <Debug: Looking for fxmistlow02halfvis for Skyrim.esm FXMistLow02RndHalfVis [MSTT:00077771]>
[00:34] [BuildBaseRecords] <Debug: Looking for sovthrone01 for Glenmoril.esm zzzRevThrone01 [FURN:0E001D45]>
[00:34] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\wall\mountainwall03.nif MountainWall03_LOD_0L:0 meshes\lod\revenant\mtwet\wall\mountainwall03_lod_0.nif textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMtWall03Wet [STAT:0E2F7738]>
[00:34] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01wet.dds in meshes\lod\revenant\mtwet\wall\mountainwall03_lod_0.nif for Glenmoril.esm zzzRevMtWall03Wet [STAT:0E2F7738]>
[00:34] [BuildBaseRecords] <Debug: Looking for ysgramorfork for Unslaad.esm zzzCrb1stPersonYsgrimFork [STAT:0F4286DE]>
[00:34] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esp Unslaad.esm zzzCrbSWindMill [STAT:0F004FA3]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartitionRoofMid01Snow [STAT:0006DD62]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartitionRoofMid01Snow [STAT:0006DD62]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartitionRoofMid01Snow [STAT:0006DD62]>
[00:34] [BuildBaseRecords] <Debug: Looking for dragonpriestmaskmoonstone01 for Skyrim.esm DragonPriestMaskMoonstone01 [ACTI:00081D79]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\mtwet\wall\mountainwall03_lod_1.nif MountainWall03_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtWall03Wet [STAT:0E2F7738]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\mtwet\wall\mountainwall03_lod_1.nif MountainWall03_LOD_1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall03Wet [STAT:0E2F7738]>
[00:34] [BuildBaseRecords] <Debug: Looking for impextbldgsecondicorner03 for Skyrim.esm ImpExtBldgSecondICorner03 [STAT:000513B0]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveifbalconyicorner01 for Skyrim.esm CaveIFBalconyICorner01 [STAT:00034502]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\mtwet\wall\mountainwall03_lod_2.nif MountainWall03_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtWall03Wet [STAT:0E2F7738]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\mtwet\wall\mountainwall03_lod_2.nif MountainWall03_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall03Wet [STAT:0E2F7738]>
[00:34] [BuildBaseRecords] <Debug: Looking for puzzledoorbase01 for Skyrim.esm PuzzleDoorBase01 [ACTI:0004E2B3]>
[00:34] [BuildBaseRecords] <Debug: Looking for dweplatbgcorout01 for Skyrim.esm DwePlatBgCorOut01 [STAT:0005B094]>
[00:34] [BuildBaseRecords] <Debug: Looking for swindmillzzzCrb for Unslaad.esm zzzCrbSWindMill [STAT:0F004FA3]>
[00:34] [BuildBaseRecords] <Debug: Looking for swindmill for Unslaad.esm zzzCrbSWindMill [STAT:0F004FA3]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrintcastlewtoscapcorin01 for Skyrim.esm WRIntCastleWtoSCapCorIn01 [STAT:0009CC74]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatBgCorOut01 [STAT:0005B094]>
[00:34] [BuildBaseRecords] <Debug: Looking for candlelantern01 for Skyrim.esm Lantern [STAT:0009151C]>
[00:34] [BuildBaseRecords] <Debug: Looking for fishinggear_cluster01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FishingFurniture01_Arctic "Рыболовные снасти" [ACTI:050008D0]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Unslaad.esm zzzCrbSWindMill [STAT:0F004FA3]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrfencestrgate01 for Skyrim.esm WRFenceStrGate01 [STAT:0006EAAE]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner03.nif ImpExtBldgSecondICorner03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner03 [STAT:000513B0]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner03.nif ImpExtBldgSecondICorner03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner03 [STAT:000513B0]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner03.nif ImpExtBldgSecondICorner03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner03 [STAT:000513B0]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner03.nif ImpExtBldgSecondICorner03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner03 [STAT:000513B0]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner03.nif ImpExtBldgSecondICorner03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner03 [STAT:000513B0]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner03.nif ImpExtBldgSecondICorner03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner03 [STAT:000513B0]>
[00:34] [BuildBaseRecords] <Debug: Looking for rthaelgasbunkhouse01 for Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner03.nif ImpExtBldgSecondICorner03:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner03 [STAT:000513B0]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner03.nif ImpExtBldgSecondICorner03:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner03 [STAT:000513B0]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner03.nif ImpExtBldgSecondICorner03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner03 [STAT:000513B0]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner03.nif ImpExtBldgSecondICorner03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner03 [STAT:000513B0]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveilhall4way01 for Skyrim.esm CaveILHall4Way01_Ice [STAT:000D0BB5]>
[00:34] [BuildBaseRecords] <Debug: Looking for barrel01 for Skyrim.esm BarrelIngredientCommon01_Snow "Бочка" [CONT:000FB9CB]>
[00:34] [BuildBaseRecords] <Debug: Looking for pondfish03 for ccBGSSSE001-Fish.esm ccBGSSSE001_TankCritterPondFish03 [ACTI:05001003]>
[00:34] [BuildBaseRecords] <Debug: Looking for water lily4 for TheBawbsWardenOfTheCoast.esp WCLilly04 [STAT:1002ABA7]>
[00:34] [BuildBaseRecords] <Debug: Looking for reachbranchpile02 for Skyrim.esm TreeReachBranchPile02 [STAT:0004FF0F]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveiroomcorner03 for Skyrim.esm CaveIRoomCorner03 [STAT:00024AC4]>
[00:34] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner03_lod.nif ImpExtBldgSecondICorner03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner03 [STAT:000513B0]>
[00:34] [BuildBaseRecords] <Debug: Looking for impportcullissmall01 for Skyrim.esm ImpSmallPortGateNew [ACTI:0006D024]>
[00:34] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner03_lod.nif ImpExtBldgSecondICorner03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner03 [STAT:000513B0]>
[00:34] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner03_lod.nif ImpExtBldgSecondICorner03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner03 [STAT:000513B0]>
[00:34] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner03_lod.nif ImpExtBldgSecondICorner03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner03 [STAT:000513B0]>
[00:34] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner03_lod.nif ImpExtBldgSecondICorner03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner03 [STAT:000513B0]>
[00:34] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner03_lod.nif ImpExtBldgSecondICorner03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner03 [STAT:000513B0]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc2skaalvilhousewind04_lod for Dragonborn.esm DLC2SkaalVilHouseWind04_LOD [STAT:0403851B]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrdunintwallfreedoor02 for Skyrim.esm WRDunIntWallfreeDoor02 [STAT:0009DB73]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilel03Dirt01_FC3959FF for Skyrim.esm RockPileL03Dirt01 [STAT:00097715]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilel03Dirt01 for Skyrim.esm RockPileL03Dirt01 [STAT:00097715]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Skyrim.esm RockPileL03Dirt01 [STAT:00097715]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Skyrim.esm RockPileL03Dirt01 [STAT:00097715]>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2.dds] ResourceExists>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\0A12E18E0330410EB5F74A70BBB23742.dds">
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Skyrim.esm RockPileL03Dirt01 [STAT:00097715]>
[00:34] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner03_lod_3.nif ImpExtBldgSecondICorner03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner03 [STAT:000513B0]>
[00:34] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\plants\soulcairntree03_l1.nif textures\dlc01\plants\soulcairntreebark01_n.dds AC8A640A Dawnguard.esm TreeSoulCairnTree03 "Высохшее дерево" [TREE:02004334]>
[00:34] [BuildBaseRecords] <Debug: Looking for cratesmall04WeatheredSnow for Skyrim.esm CrateSmall04WeatheredSnow [STAT:000D5714]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilel03Tundra01_FC3959FF for Skyrim.esm RockPileL03Tundra01 [STAT:000C3917]>
[00:34] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner03_lod_3.nif ImpExtBldgSecondICorner03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner03 [STAT:000513B0]>
[00:34] [BuildBaseRecords] <Debug: Looking for cratesmall04 for Skyrim.esm CrateSmall04WeatheredSnow [STAT:000D5714]>
[00:34] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\plants\soulcairntree03_l1.nif textures\dlc01\plants\soulcairntreebark01.dds 7846C58B Dawnguard.esm TreeSoulCairnTree03 "Высохшее дерево" [TREE:02004334]>
[00:34] [BuildBaseRecords] <Debug: Looking for dweemitter for Glenmoril.esm zzzGH1stPersonDweEmitter [STAT:0E0125B2]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilel03Tundra01 for Skyrim.esm RockPileL03Tundra01 [STAT:000C3917]>
[00:34] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner03_lod_3.nif ImpExtBldgSecondICorner03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner03 [STAT:000513B0]>
[00:34] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner03_lod_3.nif ImpExtBldgSecondICorner03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner03 [STAT:000513B0]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Skyrim.esm RockPileL03Tundra01 [STAT:000C3917]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Skyrim.esm RockPileL03Tundra01 [STAT:000C3917]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Skyrim.esm RockPileL03Tundra01 [STAT:000C3917]>
[00:34] [BuildBaseRecords] <Debug: Looking for impexticearchsupport01 for Skyrim.esm ImpExtIceArchSupport01_NoIce [STAT:000C9B55]>
[00:34] [BuildBaseRecords] <Debug: Looking for wall01zzzRevCave_cave for Glenmoril.esm zzzRevCaveWall01_cave [STAT:0E00ABE6]>
[00:34] [BuildBaseRecords] <Debug: Looking for wall01 for Glenmoril.esm zzzRevCaveWall01_cave [STAT:0E00ABE6]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockshelf01RP_Sand02 for _ResourcePack.esl RP_RockShelf01Sand02 [STAT:FE0020A4]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockshelf01 for _ResourcePack.esl RP_RockShelf01Sand02 [STAT:FE0020A4]>
[00:34] [BuildBaseRecords] <Debug: Looking for _camp_alchemy_mortarpestle_furn for Campfire.esm _Camp_MortarAndPestleFurniture "Ступка и пестик" [FURN:0903868B]>
[00:34] [BuildBaseRecords] <Debug: Looking for casplatrail64 for Dawnguard.esm CasPlatRail64 [STAT:02007C59]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sand02_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\sand02_d.dds _ResourcePack.esl RP_RockShelf01Sand02 [STAT:FE0020A4]>
[00:34] [BuildBaseRecords] <Debug: Looking for norrmsmmid02 for Skyrim.esm NorRmSmMid02ice [STAT:00060F17]>
[00:34] [BuildBaseRecords] <Debug: Looking for mrkvendorsq01 for Skyrim.esm MrkVendorSq01 [STAT:0006D620]>
[00:34] [BuildBaseRecords] <Debug: Looking for mrktempledoorl01 for Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [BuildBaseRecords] <Debug: Looking for windhelmthrone for unofficial skyrim special edition patch.esp WindhelmThrone "Трон" [FURN:0010F636]>
[00:34] [BuildBaseRecords] <Debug: Looking for dwerubblepileceiling01WT for Wyrmstooth.esp WTDweRubblePileCeiling01 [STAT:0A3177F9]>
[00:34] [BuildBaseRecords] <Debug: Looking for dwerubblepileceiling01 for Wyrmstooth.esp WTDweRubblePileCeiling01 [STAT:0A3177F9]>
[00:34] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm TGTQ02SabineChest "Сундук Сабины" [CONT:000DC173]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsq01.nif MrkVendorSq01:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVendorSq01 [STAT:0006D620]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsq01.nif MrkVendorSq01:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVendorSq01 [STAT:0006D620]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsq01.nif MrkVendorSq01:41 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVendorSq01 [STAT:0006D620]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsq01.nif MrkVendorSq01:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVendorSq01 [STAT:0006D620]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsq01.nif MrkVendorSq01:49 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MrkVendorSq01 [STAT:0006D620]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsq01.nif MrkVendorSq01:49 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVendorSq01 [STAT:0006D620]>
[00:34] [AddModel] <Debug: Meshes\lod\markarth\mrkvendorsq01_lod_2.nif MrkVendorSq01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVendorSq01 [STAT:0006D620]>
[00:34] [AddModel] <Debug: Meshes\lod\markarth\mrkvendorsq01_lod_2.nif MrkVendorSq01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkVendorSq01 [STAT:0006D620]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkVendorSq01 [STAT:0006D620]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveiboulderl03 for Dragonborn.esm CaveIBoulderLDUPLICATE004 [STAT:04037260]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rthaelgasbunkhouse01.nif WindowGlow Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rthaelgasbunkhouse01.nif WindowGlow Shader Flags 2: Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrrugsmall04 for Skyrim.esm WRRugSmall04 [STAT:000B9675]>
[00:34] [BuildBaseRecords] <Debug: Looking for upperchest01 for Skyrim.esm TGFenceMerchantChestMallus "Сундук скупщика Гильдии воров" [CONT:000D8831]>
[00:34] [BuildBaseRecords] <Debug: Looking for rtalleywall01 for Skyrim.esm RTAlleyWall01 [STAT:0009933B]>
[00:34] [BuildBaseRecords] <Debug: Looking for hhsteps07narrow for Skyrim.esm HHSteps07Narrow_HeavySN [STAT:0007E897]>
[00:34] [BuildBaseRecords] <Debug: Looking for norhallbg1wayendexsm01 for Skyrim.esm NorHallBg1wayEndExSm01ice [STAT:00060F25]>
[00:34] [BuildBaseRecords] <Debug: Looking for stonewallterracerampdown01 for Skyrim.esm StonewallTerraceRampDown01 [STAT:00000A71]>
[00:34] [BuildBaseRecords] <Debug: Looking for brewerycasklargeopen01 for Skyrim.esm BreweryCaskLargeOpen01 [STAT:0007F872]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rthaelgasbunkhouse01.nif RTHaelgasBunkhouse01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rthaelgasbunkhouse01.nif RTHaelgasBunkhouse01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceRampDown01 [STAT:00000A71]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rthaelgasbunkhouse01.nif RTHaelgasBunkhouse01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:34] [AddModel] <Debug: Meshes\lod\ships\shiplargedaintysload01_lod.nif Shack02 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rthaelgasbunkhouse01.nif RTHaelgasBunkhouse01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:34] [AddModel] <Debug: Meshes\lod\ships\shiplargedaintysload01_lod.nif Shack02 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\lod\ships\shiplargedaintysload01_lod.nif Sload Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\lod\ships\shiplargedaintysload01_lod.nif Sload Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rthaelgasbunkhouse01.nif RTHaelgasBunkhouse01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rthaelgasbunkhouse01.nif RTHaelgasBunkhouse01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:34] [AddModel] <Debug: Meshes\lod\ships\shiplargedaintysload01_lod.nif SloadPaint Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rthaelgasbunkhouse01.nif RTHaelgasBunkhouse01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:34] [AddModel] <Debug: Meshes\lod\ships\shiplargedaintysload01_lod.nif SloadPaint Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rthaelgasbunkhouse01.nif RTHaelgasBunkhouse01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:34] [AddModel] <Debug: Meshes\lod\ships\shiplargedaintysload01_lod.nif ShipLargeDaintySload01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [BuildBaseRecords] <Debug: Looking for rifrmsmsecondcorinr01 for Skyrim.esm RifRmSmSecondCorInR01 [STAT:00096FA2]>
[00:34] [BuildBaseRecords] <Debug: Looking for wizardstone for Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\lod\ships\shiplargedaintysload01_lod.nif ShipLargeDaintySload01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rthaelgasbunkhouse01.nif RTHaelgasBunkhouse01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rthaelgasbunkhouse01.nif RTHaelgasBunkhouse01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rthaelgasbunkhouse01.nif RTHaelgasBunkhouse01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rthaelgasbunkhouse01.nif RTHaelgasBunkhouse01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:34] [BuildBaseRecords] <Debug: Looking for ruinsbenchtable1sided for Skyrim.esm NorTableOneBench "Стол" [FURN:000F5B9A]>
[00:34] [AddModel] <Debug: Meshes\lod\ships\shiplargedaintysload01_lod.nif ShipLargeDaintySload01:6 - Sload:6 - Details01:6 - L1_DetailsShields03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [BuildBaseRecords] <Debug: Looking for cookpotwoodenladdle for Glenmoril.esm zzzGHBazFoodPlateStew "Похлебка" [CONT:0E02704A]>
[00:34] [AddModel] <Debug: Meshes\lod\ships\shiplargedaintysload01_lod.nif ShipLargeDaintySload01:6 - Sload:6 - Details01:6 - L1_DetailsShields03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [BuildBaseRecords] <Debug: Looking for grilledleeks01 for Vigilant.esm zzzAoMLeeks01 [STAT:0D3F696A]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rthaelgasbunkhouse01.nif L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rthaelgasbunkhouse01.nif L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:34] [AddModel] <Debug: Meshes\lod\ships\shiplargedaintysload01_lod.nif ShipLargeDaintySload01:5 - Details01:5 - Shack02:5 - L1_DetailsShields03:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\lod\ships\shiplargedaintysload01_lod.nif ShipLargeDaintySload01:5 - Details01:5 - Shack02:5 - L1_DetailsShields03:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [BuildBaseRecords] <Debug: Looking for impexticerubble05 for Skyrim.esm ImpExtIceRubble05 [STAT:0006F742]>
[00:34] [BuildBaseRecords] <Debug: Looking for stockadewoodbeamshort01Light_SN for Better Dynamic Snow SE.esp StockadeWoodbeamShort01Light_SN [STAT:0002A34E]>
[00:34] [BuildBaseRecords] <Debug: Looking for stockadewoodbeamshort01 for Better Dynamic Snow SE.esp StockadeWoodbeamShort01Light_SN [STAT:0002A34E]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveirhall1way64l01 for Skyrim.esm CaveIRHall1Way64L01 [STAT:000732FB]>
[00:34] [BuildBaseRecords] <Debug: Looking for implroomicorner03 for Skyrim.esm ImpLRoomICorner03 [STAT:000388B0]>
[00:34] [BuildBaseRecords] <Debug: Looking for keyboardglow for Glenmoril.esm zzzRevActDataJazel "Джа'зел Мел: Призрачная развилка" [ACTI:0E34F592]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Better Dynamic Snow SE.esp StockadeWoodbeamShort01Light_SN [STAT:0002A34E]>
[00:34] [BuildBaseRecords] <Debug: Looking for apoparwallwin01 for Dragonborn.esm ApoParWallWin01 [STAT:0402A752]>
[00:34] [BuildBaseRecords] <Debug: Looking for shackframeturnmid01zzzRevDead for Glenmoril.esm zzzRevDeadShackFrameTurnMid01 [STAT:0E016DD6]>
[00:34] [BuildBaseRecords] <Debug: Looking for arrmledge03dirt for Update.esm ccBGS_ARRmLedge03Dirt [STAT:010031AD]>
[00:34] [BuildBaseRecords] <Debug: Looking for shackframeturnmid01 for Glenmoril.esm zzzRevDeadShackFrameTurnMid01 [STAT:0E016DD6]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble05.nif ImpExtIceRubble05:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble05 [STAT:0006F742]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble05.nif ImpExtIceRubble05:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble05 [STAT:0006F742]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble05.nif ImpExtIceRubble05:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble05 [STAT:0006F742]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble05.nif ImpExtIceRubble05:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble05 [STAT:0006F742]>
[00:34] [AddModel] <Debug: Meshes\lod\ships\shiplargedaintysload01_lod03.nif ShipLargeDaintySload01:6 - Sload:6 - Details01:6 - L1_DetailsShields03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\lod\ships\shiplargedaintysload01_lod03.nif ShipLargeDaintySload01:6 - Sload:6 - Details01:6 - L1_DetailsShields03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble05.nif ImpExtIceRubble05:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble05 [STAT:0006F742]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble05.nif ImpExtIceRubble05:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble05 [STAT:0006F742]>
[00:34] [AddModel] <Debug: Meshes\lod\ships\shiplargedaintysload01_lod03.nif ShipLargeDaintySload01:5 - Details01:5 - Shack02:5 - L1_DetailsShields03:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\lod\ships\shiplargedaintysload01_lod03.nif ShipLargeDaintySload01:5 - Details01:5 - Shack02:5 - L1_DetailsShields03:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble05.nif ImpExtIceRubble05:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble05 [STAT:0006F742]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble05.nif ImpExtIceRubble05:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble05 [STAT:0006F742]>
[00:34] [AddModel] <Debug: Meshes\lod\ships\shiplargedaintysload01_lod03.nif Shack02 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\lod\ships\shiplargedaintysload01_lod03.nif Shack02 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\lod\ships\shiplargedaintysload01_lod03.nif Sload Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\lod\ships\shiplargedaintysload01_lod03.nif Sload Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\lod\ships\shiplargedaintysload01_lod03.nif SloadPaint Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\lod\ships\shiplargedaintysload01_lod03.nif SloadPaint Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Glenmoril.esm zzzRevDeadShackFrameTurnMid01 [STAT:0E016DD6]>
[00:34] [AddModel] <Debug: Meshes\lod\ships\shiplargedaintysload01_lod03.nif ShipLargeDaintySload01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [AddModel] <Debug: Meshes\lod\ships\shiplargedaintysload01_lod03.nif ShipLargeDaintySload01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLargeDaintySload01 [STAT:00050E87]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc01falmerbooklowpoly for Dawnguard.esm DLC1FVBBookAct02 "Неизвестная книга, т. II" [ACTI:0201A3EA]>
[00:34] [BuildBaseRecords] <Debug: Looking for icerootbridge07 for Unslaad.esm zzzCrbIceRootBridge07 [STAT:0F0C180A]>
[00:34] [BuildBaseRecords] <Debug: Looking for balconymid01 for Glenmoril.esm zzzRevCaveBaloconyMid01 [STAT:0E012741]>
[00:34] [BuildBaseRecords] <Debug: Looking for straightbrokennopost for Glenmoril.esm zzzRevFenceStarightBroken01NoPost [STAT:0E1B3BDA]>
[00:34] [BuildBaseRecords] <Debug: Looking for codefloor02nocol for DAc0da.esm zDcdDweCodeFloor02NoCol [STAT:0C008067]>
[00:34] [BuildBaseRecords] <Debug: Looking for fishingpole for DAc0da.esm zDcdZeroSumFishingpole [STAT:0C00C9B2]>
[00:34] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble05_lod_0.nif ImpExtIceRubble05:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble05 [STAT:0006F742]>
[00:34] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble05_lod_0.nif ImpExtIceRubble05:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble05 [STAT:0006F742]>
[00:34] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble05_lod_0.nif ImpExtIceRubble05:15 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble05 [STAT:0006F742]>
[00:34] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble05_lod_0.nif ImpExtIceRubble05:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble05 [STAT:0006F742]>
[00:34] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble05_lod_0.nif ImpExtIceRubble05:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble05 [STAT:0006F742]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rthaelgasbunkhouse01.nif RTHaelgasBunkhouse01:1 - L2_WindowDetail01:1 - L2_WallSupport:1 - L2_WallSupport:1 - L2_WallSupport:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:34] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble05_lod_0.nif ImpExtIceRubble05:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble05 [STAT:0006F742]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\rthaelgasbunkhouse01.nif RTHaelgasBunkhouse01:1 - L2_WindowDetail01:1 - L2_WallSupport:1 - L2_WallSupport:1 - L2_WallSupport:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:34] [BuildBaseRecords] <Debug: Looking for minewoodbeamshort02 for Skyrim.esm MineWoodbeamShort02ice [STAT:0006848E]>
[00:34] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\tree02.nif textures\landscape\revenant\mountains\rock01moss.dds 8A718002 Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorL01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorL01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\tree02.nif textures\landscape\revenant\mountains\rock01moss_n.dds 1FBB5CF5 Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:34] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\tree02.nif textures\architecture\revenant\treebranch01_n.dds C825CC00 Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorL01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\tree02.nif textures\architecture\revenant\treebranch01.dds 2B6A7FDB Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorL01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\tree02.nif textures\architecture\revenant\woodbark01.dds F60E89D7 Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:34] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\tree02.nif textures\architecture\revenant\woodbark01_n.dds 35FABF3F Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:34] [dynLoadImage] <Debug: [textures\landscape\revenant\mountains\rock01moss_n.dds] ResourceExists>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorL01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorL01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorL01:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldStrDbl02_Snow [STAT:0E00CAB2]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorL01:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldStrDbl02_Snow [STAT:0E00CAB2]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldStrDbl02_Snow [STAT:0E00CAB2]>
[00:34] [BuildBaseRecords] <Debug: Looking for whstep1 for Skyrim.esm WHstep1 [STAT:000F5E7D]>
[00:34] [BuildBaseRecords] <Debug: Looking for tgtq04bannerburnfx for Skyrim.esm TGTQ04SummersetBanner "Знамя Саммерсетских теней" [ACTI:0007D67B]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveibalconycorner03 for Skyrim.esm CaveIBalconyCorner03 [STAT:00034471]>
[00:34] [BuildBaseRecords] <Debug: Looking for spatiowall04 for _ResourcePack.esl RP_SPatioWall04Snow [STAT:FE0020DA]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkBrazierHanging01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkBrazierHanging01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [BuildBaseRecords] <Debug: Looking for rocks01zzzRev_wet for Glenmoril.esm zzzRevRockS01_wet [STAT:0E000EBA]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorL01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [BuildBaseRecords] <Debug: Looking for rocks01 for Glenmoril.esm zzzRevRockS01_wet [STAT:0E000EBA]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorL01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorL01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorL01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorL01:51 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorL01:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorL01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorL01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveiiciclebase03 for Skyrim.esm CaveIIcicleBase03 [STAT:000C1C4B]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorL01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorL01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorL01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorL01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorL01:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorL01:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorL01:60 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockS01_wet [STAT:0E000EBA]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorL01:60 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [AddModel] <Debug: Meshes\lod\riften\rthaelgasbunkhouse01_lod.nif RTHaelgasBunkhouse01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:34] [AddModel] <Debug: Meshes\lod\riften\rthaelgasbunkhouse01_lod.nif RTHaelgasBunkhouse01_LOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:34] [AddModel] <Debug: Meshes\lod\riften\rthaelgasbunkhouse01_lod.nif RTHaelgasBunkhouse01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:34] [AddModel] <Debug: Meshes\lod\riften\rthaelgasbunkhouse01_lod.nif RTHaelgasBunkhouse01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:34] [BuildBaseRecords] <Debug: Looking for cavegcliffs03ns_darkfalmer for Dawnguard.esm CaveGCliffs03NS_DarkFalmer [STAT:02002BD4]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveglwalldoorl01 for Skyrim.esm CaveGLWallDoorL01 [STAT:0001C766]>
[00:34] [BuildBaseRecords] <Debug: Looking for impexticestairs01 for Skyrim.esm ImpExtIceStairs01_intSnow [STAT:000EB43B]>
[00:34] [BuildBaseRecords] <Debug: Looking for specimenfalmer for Glenmoril.esm zzzGHSpecimenFalmer [MSTT:0E00FBA5]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveirpillar02WT for Wyrmstooth.esp WTCaveIRPillar02 [STAT:0A7D357C]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveirpillar02 for Wyrmstooth.esp WTCaveIRPillar02 [STAT:0A7D357C]>
[00:34] [BuildBaseRecords] <Debug: Looking for sovbowl01 for Skyrim.esm SovBowl01 [MSTT:0005E518]>
[00:34] [BuildBaseRecords] <Debug: Looking for walkwaycwallend01 for Skyrim.esm WalkwayCWallEnd01 [STAT:0004D7D8]>
[00:34] [BuildBaseRecords] <Debug: Looking for mq203_esberntable for Skyrim.esm MQ203_EsbernTable [FURN:000F5891]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffs04moss for Skyrim.esm DirtCliffs04Moss [STAT:00056ADC]>
[00:34] [BuildBaseRecords] <Debug: Looking for ordersmallcrystal01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_OrderCrystal01 [STAT:1102E8AC]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmdecomid01 for Dragonborn.esm DLC2DweReadRmDecoMid01 [STAT:040264F0]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorLChain01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorLChain01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [BuildBaseRecords] <Debug: Looking for minescaffoldrope06 for Skyrim.esm MineScaffoldRope06 [STAT:000455D2]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorLChain02 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledoorl01.nif MrkTempleDoorLChain02 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [BuildBaseRecords] <Debug: Looking for ms11unholyaltarEC_SS_FleshMagicTop for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_FleshMagicTop [STAT:11138BD5]>
[00:34] [BuildBaseRecords] <Debug: Looking for ms11unholyaltar for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_FleshMagicTop [STAT:11138BD5]>
[00:34] [BuildBaseRecords] <Debug: Looking for minecboulderpiles02 for Skyrim.esm MineCBoulderPileS02IceBlend [STAT:000C54B0]>
[00:34] [BuildBaseRecords] <Debug: Looking for miscsack02small for Skyrim.esm MiscSack02Small_NoRespawn "Мешок" [CONT:0010E889]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc01frozenlake01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberPlane [STAT:110854A1]>
[00:34] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm TreasExplorerLootChest "Сундук" [CONT:000EF052]>
[00:34] [BuildBaseRecords] <Debug: Looking for sfarmhouse01 for Glenmoril.esm zzzRevSFarmhouse01NoLod [STAT:0E28E841]>
[00:34] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs04moss.nif Moss:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs04Moss [STAT:00056ADC]>
[00:34] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs04moss.nif Moss:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs04Moss [STAT:00056ADC]>
[00:34] [BuildBaseRecords] <Debug: Looking for byohbyohwrhub2ndflwallm01 for HearthFires.esm BYOHBYOHWRhub2ndFLWallM01 [STAT:03003153]>
[00:34] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs04moss.nif Moss:12 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm DirtCliffs04Moss [STAT:00056ADC]>
[00:34] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs04moss.nif Moss:12 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs04Moss [STAT:00056ADC]>
[00:34] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs04moss.nif L2_Roots:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs04Moss [STAT:00056ADC]>
[00:34] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs04moss.nif L2_Roots:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs04Moss [STAT:00056ADC]>
[00:34] [BuildBaseRecords] <Debug: Looking for rug03 for Unslaad.esm zzzCrbRug03SnowLight [STAT:0F01B0DB]>
[00:34] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs04moss.nif L2_Roots:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs04Moss [STAT:00056ADC]>
[00:34] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs04moss.nif L2_Roots:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs04Moss [STAT:00056ADC]>
[00:34] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs04moss.nif RockL02 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs04Moss [STAT:00056ADC]>
[00:34] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs04moss.nif RockL02 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs04Moss [STAT:00056ADC]>
[00:34] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs04moss.nif TinyRocks01 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm DirtCliffs04Moss [STAT:00056ADC]>
[00:34] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs04moss.nif TinyRocks01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs04Moss [STAT:00056ADC]>
[00:34] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs04moss.nif DirtCliffs04Moss:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs04Moss [STAT:00056ADC]>
[00:34] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs04moss.nif DirtCliffs04Moss:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs04Moss [STAT:00056ADC]>
[00:34] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\amberrocks\dlc01frozenlake01.nif FrozenLake01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberPlane [STAT:110854A1]>
[00:34] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\amberrocks\dlc01frozenlake01.nif FrozenLake01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Back_Lighting Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberPlane [STAT:110854A1]>
[00:34] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\amberrocks\dlc01frozenlake01.nif FrozenLake01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberPlane [STAT:110854A1]>
[00:34] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\amberrocks\dlc01frozenlake01.nif FrozenLake01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Back_Lighting Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberPlane [STAT:110854A1]>
[00:34] [BuildBaseRecords] <Debug: Textures do not match for "FrozenLake01:0": textures\ec\expeditions\ss\clutter\ambertiling.dds in dlc01frozenlake01.nif -> textures\dlc01\landscape\icelakesurface.dds in dlc01frozenlake01_lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberPlane [STAT:110854A1]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\dlc01\lod\dlc01ambertilinglod.dds based on textures\dlc01\landscape\icelakesurface.dds for textures\ec\expeditions\ss\clutter\ambertiling.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberPlane [STAT:110854A1]>
[00:34] [BuildBaseRecords] <Debug: Looking for strongbox01 for Unslaad.esm zzzCrbTreasQ02RINGDragoncrest02 "Сейф" [CONT:0F00E4DC]>
[00:34] [BuildBaseRecords] <Debug: Looking for azurascrystalcluster03 for Skyrim.esm AzurasCrystalCluster03 [STAT:00055F7C]>
[00:34] [BuildBaseRecords] <Debug: Looking for noblewallshelf01 for Skyrim.esm NobleWallShelf01 [STAT:000C4BE5]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc2glacierrubbletrim03 for Dragonborn.esm DLC2GlacierRubbleTrim03 [STAT:0401D9EA]>
[00:34] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffs04moss_lod_0.nif Moss:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs04Moss [STAT:00056ADC]>
[00:34] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffs04moss_lod_0.nif Moss:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DirtCliffs04Moss [STAT:00056ADC]>
[00:34] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffs04moss_lod_0.nif DirtCliffs04Moss:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs04Moss [STAT:00056ADC]>
[00:34] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffs04moss_lod_0.nif DirtCliffs04Moss:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs04Moss [STAT:00056ADC]>
[00:34] [BuildBaseRecords] <Debug: Looking for orcchair01 for Skyrim.esm OrcChair01LR "Стул" [FURN:00042D2E]>
[00:34] [BuildBaseRecords] <Debug: Looking for dwebatteryglowdead for DAc0da.esm zDcdActDwemerBatteryIntDead [ACTI:0C009023]>
[00:34] [AddModel] <Debug: Meshes\lod\markarth\mrktempledoorl01_lod_2.nif MrkTempleLOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [AddModel] <Debug: Meshes\lod\markarth\mrktempledoorl01_lod_2.nif MrkTempleLOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [AddModel] <Debug: Meshes\lod\markarth\mrktempledoorl01_lod_2.nif MrkTempleLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [AddModel] <Debug: Meshes\lod\markarth\mrktempledoorl01_lod_2.nif MrkTempleLOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [BuildBaseRecords] <Debug: Looking for mountaintrim02FieldGrass01 for Skyrim.esm MountainTrim02FieldGrass01 [STAT:0006E10B]>
[00:34] [AddModel] <Debug: Meshes\lod\markarth\mrktempledoorl01_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [AddModel] <Debug: Meshes\lod\markarth\mrktempledoorl01_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [BuildBaseRecords] <Debug: Found old texture replacement method mountaintrim02yellow Meshes\landscape\mountains\mountaintrim02yellow.nif Skyrim.esm MountainTrim02FieldGrass01 [STAT:0006E10B]>
[00:34] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for Skyrim.esm MountainTrim02FieldGrass01 [STAT:0006E10B]>
[00:34] [BuildBaseRecords] <Debug: Looking for blackreachgiantmushanim01 for Skyrim.esm BlackreachGiantMushAnim01 [MSTT:000CE0EE]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkTempleDoorL01 [STAT:00067E72]>
[00:34] [BuildBaseRecords] <Debug: Meshes\lod\mountains\mountaintrim02_lod_0.nif;meshes\lod\mountains\mountaintrim02_lod_1.nif;meshes\lod\mountains\mountaintrim02_lod_2.nif; ? meshes\lod\mountains\mountaintrim02yellow_lod_0.nif;meshes\lod\mountains\mountaintrim02yellow_lod_1.nif;meshes\lod\mountains\mountaintrim02yellow_lod_2.nif; Skyrim.esm MountainTrim02FieldGrass01 [STAT:0006E10B]>
[00:34] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02yellow_lod_0.nif MountainTrim02Yellow_LOD_0:1 Shader Flags 1: Vertex_Alpha | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MountainTrim02FieldGrass01 [STAT:0006E10B]>
[00:34] [BuildBaseRecords] <Debug: Looking for invisibledoor01 for Unslaad.esm zzzCrbInvisibleDoorMin "Портал" [DOOR:0F44E89F]>
[00:34] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02yellow_lod_0.nif MountainTrim02Yellow_LOD_0:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim02FieldGrass01 [STAT:0006E10B]>
[00:34] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02yellow_lod_0.nif MountainTrim02Yellow_LOD_0:5 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim02FieldGrass01 [STAT:0006E10B]>
[00:34] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02yellow_lod_0.nif MountainTrim02Yellow_LOD_0:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim02FieldGrass01 [STAT:0006E10B]>
[00:34] [BuildBaseRecords] <Debug: Looking for chest01zzzCrbTreasQE01GodhandsGold for Unslaad.esm zzzCrbTreasQE01GodhandsGold "Сундук" [CONT:0F44E6ED]>
[00:34] [BuildBaseRecords] <Debug: Looking for chest01 for Unslaad.esm zzzCrbTreasQE01GodhandsGold "Сундук" [CONT:0F44E6ED]>
[00:34] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainTrim02FieldGrass01 [STAT:0006E10B]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif swirlsSphere Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif swirlsSphere Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim02FieldGrass01 [STAT:0006E10B]>
[00:34] [BuildBaseRecords] <Debug: Looking for safeandlock01 for Dragonborn.esm DLC2RR02Safe "Сейф семьи Северинов" [CONT:0401F31C]>
[00:34] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim02FieldGrass01 [STAT:0006E10B]>
[00:34] [BuildBaseRecords] <Debug: Looking for 1stpersonironmace for Skyrim.esm 1stPersonIronMace [STAT:00036BAF]>
[00:34] [BuildBaseRecords] <Debug: Looking for norrunicamphitheatrewordtiid for Skyrim.esm NorWordWallWordHunxxx [ACTI:00070993]>
[00:34] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02yellow_lod_1.nif MountainTrim02Yellow_LOD_1:1 Shader Flags 1: Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MountainTrim02FieldGrass01 [STAT:0006E10B]>
[00:34] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02yellow_lod_1.nif MountainTrim02Yellow_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim02FieldGrass01 [STAT:0006E10B]>
[00:34] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm TreasBanditChest "Сундук" [CONT:0003AC21]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif outerGlow01 Shader Flags 1: Vertex_Alpha | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif outerGlow01 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02yellow_lod_1.nif MountainTrim02Yellow_LOD_1:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim02FieldGrass01 [STAT:0006E10B]>
[00:34] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02yellow_lod_1.nif MountainTrim02Yellow_LOD_1:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim02FieldGrass01 [STAT:0006E10B]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif topGlow2:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif topGlow2:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainTrim02FieldGrass01 [STAT:0006E10B]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif topGlow:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim02FieldGrass01 [STAT:0006E10B]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif topGlow:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim02FieldGrass01 [STAT:0006E10B]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif ambientBeam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif ambientBeam:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif CenterGlow:2 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif CenterGlow:2 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif OuterGlowCircle:0 Shader Flags 1: Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif OuterGlowCircle:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02yellow_lod_2.nif MountainTrim02Yellow_LOD_2:1 Shader Flags 1: Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MountainTrim02FieldGrass01 [STAT:0006E10B]>
[00:34] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02yellow_lod_2.nif MountainTrim02Yellow_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim02FieldGrass01 [STAT:0006E10B]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif Spikes:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif Spikes:1 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02yellow_lod_2.nif MountainTrim02Yellow_LOD_2:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim02FieldGrass01 [STAT:0006E10B]>
[00:34] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02yellow_lod_2.nif MountainTrim02Yellow_LOD_2:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim02FieldGrass01 [STAT:0006E10B]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif Wisps:0 Shader Flags 1: Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif Wisps:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainTrim02FieldGrass01 [STAT:0006E10B]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif ambientBeam2:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [BuildBaseRecords] <Debug: File not found Meshes\effects\fxchickenfeeding.nif. Used by Skyrim.esm FXChickenFeeding [STAT:000FD920]>
[00:34] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim02FieldGrass01 [STAT:0006E10B]>
[00:34] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim02FieldGrass01 [STAT:0006E10B]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif ambientBeam2:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [BuildBaseRecords] <Debug: Looking for apobanner03 for Unslaad.esm zzzCrbBannerApo03 [MSTT:0F42873B]>
[00:34] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallm01.nif BYOHBYOHWRhub2ndFLWallM01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallM01 [STAT:03003153]>
[00:34] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallm01.nif BYOHBYOHWRhub2ndFLWallM01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallM01 [STAT:03003153]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc2mushroomtree03 for Dragonborn.esm DLC2TreeMushroomTree03 [STAT:0401E142]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif outerGlow02 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif outerGlow02 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif BlueBeam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif BlueBeam:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif BlueBeam:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif BlueBeam:1 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallm01.nif BYOHBYOHWRhub2ndFLWallM01:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallM01 [STAT:03003153]>
[00:34] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallm01.nif BYOHBYOHWRhub2ndFLWallM01:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallM01 [STAT:03003153]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif BlueBeam:2 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif BlueBeam:2 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif Obelisk01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif Obelisk01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [BuildBaseRecords] <Debug: Looking for flamethrowergold for Glenmoril.esm zzzRev1stPersonThrowerFlame [STAT:0E012C34]>
[00:34] [BuildBaseRecords] <Debug: Looking for waterpuddlelong for Skyrim.esm WaterPuddleLongDefailtIntAnkleStill [ACTI:0010DE14]>
[00:34] [BuildBaseRecords] <Debug: Looking for scastlewall04 for Skyrim.esm SCastleWall04 [STAT:00051582]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif Obelisk01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif Obelisk01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [BuildBaseRecords] <Debug: Looking for icevinewall01nocol for Unslaad.esm zzzCrbIceVinesWall01NoCol [STAT:0F0C181C]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif Obelisk01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif Obelisk01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif Obelisk01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\wizardstone.nif Obelisk01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantDawnstarWindpeakInnChest "Сундук" [CONT:0009DA46]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrintcastleroofsupportbeam04 for Skyrim.esm WRIntCastleRoofSupportBeam04 [STAT:0002FFD5]>
[00:34] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorlb03 for Skyrim.esm CaveGShaftDoorLB03 [STAT:0001BFD7]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02_LFallForestDirt for Skyrim.esm MineOreQuicksilver02_LFallForestDirt "Ртутная жила" [ACTI:0010DB4F]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02 for Skyrim.esm MineOreQuicksilver02_LFallForestDirt "Ртутная жила" [ACTI:0010DB4F]>
[00:34] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallm01.nif BYOHBYOHWRhub2ndFLWallM01:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallM01 [STAT:03003153]>
[00:34] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallm01.nif BYOHBYOHWRhub2ndFLWallM01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallM01 [STAT:03003153]>
[00:34] [BuildBaseRecords] <Debug: Looking for bookset12 for SkystoneCastle.esp LA_SS_Bookset12 [STAT:35966982]>
[00:34] [BuildBaseRecords] <Debug: Looking for dwermlgcorintolghallr01 for Skyrim.esm DweRmLgCorIntoLgHallR01 [STAT:000518CC]>
[00:34] [BuildBaseRecords] <Debug: Looking for lightpost02 for Glenmoril.esm zzzRevLightPost02 [STAT:0E004316]>
[00:34] [BuildBaseRecords] <Debug: Looking for norpitcorinr01 for Skyrim.esm NorPitCorInR01 [STAT:000141A4]>
[00:34] [BuildBaseRecords] <Debug: Looking for gatehousesmall01zzzRevSiika_moss for Glenmoril.esm zzzRevSiikaGateHouseSmall01_moss [STAT:0E003CAA]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall04.nif _moss08 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SCastleWall04 [STAT:00051582]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall04.nif _moss08 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall04 [STAT:00051582]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall04.nif NEW Walls05:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall04 [STAT:00051582]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall04.nif NEW Walls05:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall04 [STAT:00051582]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse01.nif SFarmhouse01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSFarmhouse01NoLod [STAT:0E28E841]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse01.nif SFarmhouse01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSFarmhouse01NoLod [STAT:0E28E841]>
[00:34] [BuildBaseRecords] <Debug: Looking for bedsingle for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SICommonBedStatic [STAT:115A95AE]>
[00:34] [BuildBaseRecords] <Debug: Looking for puzzledoormediumwheel02 for Skyrim.esm PuzzleDoorMediumWheel02 "Среднее кольцо" [ACTI:00050554]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse01.nif SFarmhouse01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzRevSFarmhouse01NoLod [STAT:0E28E841]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse01.nif SFarmhouse01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzRevSFarmhouse01NoLod [STAT:0E28E841]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineoreiron04_LFallForestDirt for Skyrim.esm MineOreIron04_LFallForestDirt "Железорудная жила" [ACTI:0010DAC3]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall04.nif NEW Walls05:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall04 [STAT:00051582]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall04.nif NEW Walls05:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall04 [STAT:00051582]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse01.nif SFarmhouse01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSFarmhouse01NoLod [STAT:0E28E841]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse01.nif SFarmhouse01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSFarmhouse01NoLod [STAT:0E28E841]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineoreiron04 for Skyrim.esm MineOreIron04_LFallForestDirt "Железорудная жила" [ACTI:0010DAC3]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse01.nif SFarmhouse01:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSFarmhouse01NoLod [STAT:0E28E841]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse01.nif SFarmhouse01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSFarmhouse01NoLod [STAT:0E28E841]>
[00:34] [BuildBaseRecords] <Debug: Looking for miscsacklargeflat02 for unofficial skyrim special edition patch.esp USLEEP_MiscSackLargeFlat02 [STAT:07065910]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse01.nif SFarmhouse01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSFarmhouse01NoLod [STAT:0E28E841]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse01.nif SFarmhouse01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSFarmhouse01NoLod [STAT:0E28E841]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse01.nif SFarmhouse01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSFarmhouse01NoLod [STAT:0E28E841]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse01.nif SFarmhouse01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSFarmhouse01NoLod [STAT:0E28E841]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc2fxambplantsmoke for Dragonborn.esm DLC2FXAmbPlantSmoke [MSTT:04019AD7]>
[00:34] [BuildBaseRecords] <Debug: Looking for arrmwallsecret01 for Update.esm ccBGS_ARRmWallSecret01 [STAT:010031B9]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveihall4way01 for Skyrim.esm CaveIHall4Way01 [STAT:0002D4D1]>
[00:34] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\wizardstone_lod.nif Obelisk01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\wizardstone_lod.nif Obelisk01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedmossstone08lod.dds 0 Skyrim.esm DoomstoneMage "Знак Мага" [ACTI:000D232E]>
[00:34] [AddModel] <Debug: Meshes\lod\solitude\scastlewall04_lod.nif SCastleWall04_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall04 [STAT:00051582]>
[00:34] [AddModel] <Debug: Meshes\lod\solitude\scastlewall04_lod.nif SCastleWall04_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SCastleWall04 [STAT:00051582]>
[00:34] [BuildBaseRecords] <Debug: Looking for fxfog01 for Skyrim.esm FXFog01 [MSTT:00034DAE]>
[00:34] [BuildBaseRecords] <Debug: Looking for caslgrmtolghallwall01 for Dawnguard.esm CasLgRmToLgHallWall01 [STAT:020008D8]>
[00:34] [AddModel] <Debug: Meshes\dlc02\plants\dlc2mushroomtree03.nif DLC2MushroomTree03:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreeMushroomTree03 [STAT:0401E142]>
[00:34] [AddModel] <Debug: Meshes\dlc02\plants\dlc2mushroomtree03.nif DLC2MushroomTree03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreeMushroomTree03 [STAT:0401E142]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SCastleWall04 [STAT:00051582]>
[00:34] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 2928 3738.22290039063>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse01.nif SFarmhouse01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSFarmhouse01NoLod [STAT:0E28E841]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse01.nif SFarmhouse01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSFarmhouse01NoLod [STAT:0E28E841]>
[00:34] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnow02.nif textures\landscape\trees\treepineforestbranchcompsnow_n.dds D02FE3AD Enhanced Vanilla Trees SSE.esp TreePineForestSnow02Dead [TREE:000EF5A4]>
[00:34] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnow02.nif textures\landscape\trees\treepineforestbranchcompsnow.dds BFECDE23 Enhanced Vanilla Trees SSE.esp TreePineForestSnow02Dead [TREE:000EF5A4]>
[00:34] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnow02.nif textures\landscape\trees\treepineforestbarkcompsnow_n.dds A5E297AF Enhanced Vanilla Trees SSE.esp TreePineForestSnow02Dead [TREE:000EF5A4]>
[00:34] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnow02.nif textures\landscape\trees\treepineforestbarkcompsnow.dds 36B52366 Enhanced Vanilla Trees SSE.esp TreePineForestSnow02Dead [TREE:000EF5A4]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBld3wayDwn01_Snow [STAT:0E00CAA8]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBld3wayDwn01_Snow [STAT:0E00CAA8]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBld3wayDwn01_Snow [STAT:0E00CAA8]>
[00:34] [AddModel] <Debug: Meshes\architecture\revenant\siika\gatehousesmall01.nif a1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouseSmall01_moss [STAT:0E003CAA]>
[00:34] [AddModel] <Debug: Meshes\architecture\revenant\siika\gatehousesmall01.nif a1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouseSmall01_moss [STAT:0E003CAA]>
[00:34] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28bpassthru_lod.nif PineTree02_l1 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow02Dead [TREE:000EF5A4]>
[00:34] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28bpassthru_lod.nif PineTree02_l1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnow02Dead [TREE:000EF5A4]>
[00:34] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28bpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow02Dead [TREE:000EF5A4]>
[00:34] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28bpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow02Dead [TREE:000EF5A4]>
[00:34] [AddModel] <Debug: Meshes\dlc02\lod\mushroomtrees\dlc2mushroomtree03_lod.nif DLC2MushroomTree03_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreeMushroomTree03 [STAT:0401E142]>
[00:34] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28bpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow02Dead [TREE:000EF5A4]>
[00:34] [AddModel] <Debug: Meshes\dlc02\lod\mushroomtrees\dlc2mushroomtree03_lod.nif DLC2MushroomTree03_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2TreeMushroomTree03 [STAT:0401E142]>
[00:34] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28bpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow02Dead [TREE:000EF5A4]>
[00:34] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28bpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow02Dead [TREE:000EF5A4]>
[00:34] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28bpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow02Dead [TREE:000EF5A4]>
[00:34] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28bpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow02Dead [TREE:000EF5A4]>
[00:34] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28bpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow02Dead [TREE:000EF5A4]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2mushroomtrees01lod.dds 0 Dragonborn.esm DLC2TreeMushroomTree03 [STAT:0401E142]>
[00:34] [AddModel] <Debug: Meshes\architecture\revenant\siika\gatehousesmall01.nif a3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouseSmall01_moss [STAT:0E003CAA]>
[00:34] [AddModel] <Debug: Meshes\architecture\revenant\siika\gatehousesmall01.nif a3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouseSmall01_moss [STAT:0E003CAA]>
[00:34] [AddModel] <Debug: Meshes\architecture\revenant\siika\gatehousesmall01.nif a2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouseSmall01_moss [STAT:0E003CAA]>
[00:34] [AddModel] <Debug: Meshes\architecture\revenant\siika\gatehousesmall01.nif a2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouseSmall01_moss [STAT:0E003CAA]>
[00:34] [AddModel] <Debug: Meshes\architecture\revenant\siika\gatehousesmall01.nif a4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouseSmall01_moss [STAT:0E003CAA]>
[00:34] [AddModel] <Debug: Meshes\architecture\revenant\siika\gatehousesmall01.nif a4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouseSmall01_moss [STAT:0E003CAA]>
[00:34] [AddModel] <Debug: Meshes\lod\solitude\sfarmhouse01_lod.nif SFarmhouse01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSFarmhouse01NoLod [STAT:0E28E841]>
[00:34] [AddModel] <Debug: Meshes\lod\solitude\sfarmhouse01_lod.nif SFarmhouse01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSFarmhouse01NoLod [STAT:0E28E841]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Glenmoril.esm zzzRevSFarmhouse01NoLod [STAT:0E28E841]>
[00:34] [BuildBaseRecords] <Debug: Looking for book06 for Skyrim.esm HighPolyBasicBook06 [STAT:000153F9]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveihall3way01 for Skyrim.esm CaveIHall3Way01ice [STAT:0007435D]>
[00:34] [BuildBaseRecords] <Debug: Looking for whdocks2 for Wyrmstooth.esp WTdocks2 [STAT:0A814C9F]>
[00:34] [BuildBaseRecords] <Debug: Looking for fxsmokewetmistlg1x1 for Skyrim.esm FXSmokeWetMistLg1x1 [MSTT:000B93D9]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Wyrmstooth.esp WTdocks2 [STAT:0A814C9F]>
[00:34] [BuildBaseRecords] <Debug: Looking for norretractablebridge01 for Skyrim.esm NorRetractableBridge01 [ACTI:00042EC6]>
[00:34] [BuildBaseRecords] <Debug: Looking for cavegewallup04 for Skyrim.esm CaveGEWallUp04 [STAT:00021F35]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrhousegreymane01destroyed for Skyrim.esm WRHouseGreyMane01Destroyed [STAT:000FC8A7]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveirhall1way64r01 for Skyrim.esm CaveIRHall1Way64R01 [STAT:000732FC]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveglhall1way02 for Skyrim.esm CaveGLHall1Way02Falmer [STAT:000B9EBF]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineorecorundum01_LFrozenMarshLichen for Skyrim.esm MineOreCorundum01_LFrozenMarshLichen "Корундовая жила" [ACTI:0010DC2B]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineorecorundum01 for Skyrim.esm MineOreCorundum01_LFrozenMarshLichen "Корундовая жила" [ACTI:0010DC2B]>
[00:34] [BuildBaseRecords] <Debug: Looking for burntrubble05BurntRubbleCaveDirt05 for Skyrim.esm BurntRubbleCaveDirt05 [STAT:000B2A2C]>
[00:34] [BuildBaseRecords] <Debug: Looking for burntrubble05 for Skyrim.esm BurntRubbleCaveDirt05 [STAT:000B2A2C]>
[00:34] [BuildBaseRecords] <Debug: Looking for slgccolcap02 for Skyrim.esm SLgCColCap02 [STAT:000EB5B5]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrwallruinsfree01 for Skyrim.esm WRWallRuinsFree01 [STAT:00089F43]>
[00:34] [AddModel] <Debug: Meshes\dlc01\landscape\plants\soulcairnshrub03.nif SoulCairnShrub03:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeSoulCairnShrub03 "Высохший куст" [TREE:02003BDB]>
[00:34] [AddModel] <Debug: Meshes\dlc01\landscape\plants\soulcairnshrub03.nif SoulCairnShrub03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeSoulCairnShrub03 "Высохший куст" [TREE:02003BDB]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallruinsfree01.nif WRWallRuinsFree01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallRuinsFree01 [STAT:00089F43]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallruinsfree01.nif WRWallRuinsFree01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRuinsFree01 [STAT:00089F43]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallruinsfree01.nif WRWallRuinsFree01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRuinsFree01 [STAT:00089F43]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallruinsfree01.nif WRWallRuinsFree01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRuinsFree01 [STAT:00089F43]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallruinsfree01.nif WRWallRuinsFree01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRuinsFree01 [STAT:00089F43]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallruinsfree01.nif WRWallRuinsFree01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRuinsFree01 [STAT:00089F43]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallruinsfree01.nif WRWallRuinsFree01:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallRuinsFree01 [STAT:00089F43]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallruinsfree01.nif WRWallRuinsFree01:49 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRuinsFree01 [STAT:00089F43]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallruinsfree01.nif WRWallRuinsFree01:51 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallRuinsFree01 [STAT:00089F43]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallruinsfree01.nif WRWallRuinsFree01:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRuinsFree01 [STAT:00089F43]>
[00:34] [AddModel] <Debug: Meshes\lod\whiterun\wrwallruinsfree01_lod.nif WRWallRuinsFree01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRuinsFree01 [STAT:00089F43]>
[00:34] [AddModel] <Debug: Meshes\lod\whiterun\wrwallruinsfree01_lod.nif WRWallRuinsFree01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRuinsFree01 [STAT:00089F43]>
[00:34] [BuildBaseRecords] <Debug: Looking for dwepipegearassemblycw01zzzCHRustyPipeGearAssemblyCW01 for Vigilant.esm zzzCHRustyPipeGearAssemblyCW01 [STAT:0D0FBBBE]>
[00:34] [BuildBaseRecords] <Debug: Looking for dwepipegearassemblycw01 for Vigilant.esm zzzCHRustyPipeGearAssemblyCW01 [STAT:0D0FBBBE]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallRuinsFree01 [STAT:00089F43]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockcairnevil03 for Better Dynamic Ash.esp BDA_RockCairnEvil03Ash [STAT:3400FB12]>
[00:34] [BuildBaseRecords] <Debug: Looking for driftl02 for Unslaad.esm zzzCrbScMudDriftL02 [STAT:0F3DD792]>
[00:34] [AddModel] <Debug: Meshes\lod\whiterun\wrwallruinsfree01_lod_2.nif WRWallRuinsFree01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRuinsFree01 [STAT:00089F43]>
[00:34] [AddModel] <Debug: Meshes\lod\whiterun\wrwallruinsfree01_lod_2.nif WRWallRuinsFree01_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallRuinsFree01 [STAT:00089F43]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallRuinsFree01 [STAT:00089F43]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01_CaveGWall for Skyrim.esm MineOreMoonstone01_CaveGWall "Выход лунного камня" [ACTI:0010DB62]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01 for Skyrim.esm MineOreMoonstone01_CaveGWall "Выход лунного камня" [ACTI:0010DB62]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\gatehousesmall_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouseSmall01_moss [STAT:0E003CAA]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\gatehousesmall_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouseSmall01_moss [STAT:0E003CAA]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\gatehousesmall_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouseSmall01_moss [STAT:0E003CAA]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\gatehousesmall_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouseSmall01_moss [STAT:0E003CAA]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\gatehousesmall_lod_0.nif House_LOD_0:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouseSmall01_moss [STAT:0E003CAA]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\gatehousesmall_lod_0.nif House_LOD_0:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouseSmall01_moss [STAT:0E003CAA]>
[00:34] [BuildBaseRecords] <Debug: Looking for roadsignpost for Wyrmstooth.esp WTRoadSignPost_snow [STAT:0A44C6C7]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffs01FrozenMarshLichen01_43761337 for Skyrim.esm DirtCliffs01FrozenMarshLichen01 [STAT:000B018C]>
[00:34] [BuildBaseRecords] <Debug: Looking for elvenbowblade for Glenmoril.esm zzzGH1stPersonElvenBowblade [STAT:0E01255F]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffs01FrozenMarshLichen01 for Skyrim.esm DirtCliffs01FrozenMarshLichen01 [STAT:000B018C]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\gatehousesmall_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouseSmall01_moss [STAT:0E003CAA]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\gatehousesmall_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouseSmall01_moss [STAT:0E003CAA]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\gatehousesmall_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouseSmall01_moss [STAT:0E003CAA]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337passthru for Skyrim.esm DirtCliffs01FrozenMarshLichen01 [STAT:000B018C]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\gatehousesmall_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouseSmall01_moss [STAT:0E003CAA]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337 for Skyrim.esm DirtCliffs01FrozenMarshLichen01 [STAT:000B018C]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffs01 for Skyrim.esm DirtCliffs01FrozenMarshLichen01 [STAT:000B018C]>
[00:34] [BuildBaseRecords] <Debug: Looking for potionhealthlesser for SkystoneCastle.esp LA_SS_PotionHealthLesser [STAT:3520B1ED]>
[00:34] [BuildBaseRecords] <Debug: Looking for painting_lower_squEC_SS_Painting05 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Painting05 [STAT:1124F617]>
[00:34] [BuildBaseRecords] <Debug: Looking for painting_lower_squ for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Painting05 [STAT:1124F617]>
[00:34] [BuildBaseRecords] <Debug: Looking for cavegroomdoor01 for Skyrim.esm CaveGRoomDoor01Falmer [STAT:000B9EAD]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveirhalldetwist01WT for Wyrmstooth.esp WTCaveIRHallDetwist01 [STAT:0A7D354C]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveirhalldetwist01 for Wyrmstooth.esp WTCaveIRHallDetwist01 [STAT:0A7D354C]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02_LFallForestRocks for Skyrim.esm MineOreQuicksilver02_LFallForestRocks "Ртутная жила" [ACTI:0010DB4D]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02 for Skyrim.esm MineOreQuicksilver02_LFallForestRocks "Ртутная жила" [ACTI:0010DB4D]>
[00:34] [BuildBaseRecords] <Debug: Looking for impexthelgenwall04 for Skyrim.esm ImpExtHelgenWall04 [STAT:000D6C22]>
[00:34] [BuildBaseRecords] <Debug: Looking for cotn_wood_modular03EC_SS_SIBridge03_DementiaMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIBridge03_DementiaMoss [STAT:112AF945]>
[00:34] [BuildBaseRecords] <Debug: Looking for cotn_wood_modular03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIBridge03_DementiaMoss [STAT:112AF945]>
[00:34] [BuildBaseRecords] <Debug: Looking for blackreachebalconyshelf01 for Skyrim.esm BlackreachEBalconyShelf01 [STAT:000921C8]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall04.nif ImpExtHelgenWall04:12 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall04 [STAT:000D6C22]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall04.nif ImpExtHelgenWall04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall04 [STAT:000D6C22]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall04.nif ImpExtHelgenWall04:15 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall04 [STAT:000D6C22]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall04.nif ImpExtHelgenWall04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall04 [STAT:000D6C22]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall04.nif ImpExtHelgenWall04:17 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall04 [STAT:000D6C22]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall04.nif ImpExtHelgenWall04:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall04 [STAT:000D6C22]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall04.nif ImpExtHelgenWall04:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall04 [STAT:000D6C22]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall04.nif ImpExtHelgenWall04:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall04 [STAT:000D6C22]>
[00:34] [BuildBaseRecords] <Debug: Looking for _camp_conjuredcampfirebase for Campfire.esm _Camp_CampfireConjuredShelter "Камин" [FURN:0905E932]>
[00:34] [BuildBaseRecords] <Debug: Looking for upperchest01 for Skyrim.esm TGFenceMerchantChestTonilia "Сундук скупщика Гильдии воров" [CONT:000D54C5]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrintroofcorl02 for Skyrim.esm WRIntRoofCorL02 [STAT:0007F8EA]>
[00:34] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall04_lod_2.nif ImpExtHelgenWall04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall04 [STAT:000D6C22]>
[00:34] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall04_lod_2.nif ImpExtHelgenWall04:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall04 [STAT:000D6C22]>
[00:34] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall04_lod_2.nif ImpExtHelgenWall04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall04 [STAT:000D6C22]>
[00:34] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall04_lod_2.nif ImpExtHelgenWall04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall04 [STAT:000D6C22]>
[00:34] [BuildBaseRecords] <Debug: Looking for ornswordgold1h for Unslaad.esm zzzCrb1stPersonOrnSwordGold1H [STAT:0F3B6810]>
[00:34] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall04_lod_2.nif ImpExtHelgenWall04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall04 [STAT:000D6C22]>
[00:34] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall04_lod_2.nif ImpExtHelgenWall04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall04 [STAT:000D6C22]>
[00:34] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall04_lod_2.nif ImpExtHelgenWall04:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall04 [STAT:000D6C22]>
[00:34] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall04_lod_2.nif ImpExtHelgenWall04:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall04 [STAT:000D6C22]>
[00:34] [BuildBaseRecords] <Debug: Looking for rtdockbldstrstairst01 for Skyrim.esm RTDockBldStrStairsT01 [STAT:000AA83D]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrwallruinsfree01entance01 for Skyrim.esm WRWallRuinsFree01Entance01 [STAT:0006E9F2]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldStrStairsT01 [STAT:000AA83D]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldStrStairsT01 [STAT:000AA83D]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldStrStairsT01 [STAT:000AA83D]>
[00:34] [BuildBaseRecords] <Debug: Looking for corpse02 for Unslaad.esm zzzCrbFrozenCorpse02 [STAT:0F016035]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallruinsfree01entance01.nif WRWallRuinsFree01Entance01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRuinsFree01Entance01 [STAT:0006E9F2]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallruinsfree01entance01.nif WRWallRuinsFree01Entance01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRuinsFree01Entance01 [STAT:0006E9F2]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallruinsfree01entance01.nif WRWallRuinsFree01Entance01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallRuinsFree01Entance01 [STAT:0006E9F2]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallruinsfree01entance01.nif WRWallRuinsFree01Entance01:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallRuinsFree01Entance01 [STAT:0006E9F2]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallruinsfree01entance01.nif WRWallRuinsFree01Entance01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRuinsFree01Entance01 [STAT:0006E9F2]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallruinsfree01entance01.nif WRWallRuinsFree01Entance01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRuinsFree01Entance01 [STAT:0006E9F2]>
[00:34] [BuildBaseRecords] <Debug: Looking for miscsack02large for Weapons Armor Clothing & Clutter Fixes.esp MiscSack02Large_NoRespawn_WACCF "Мешок" [CONT:29014C15]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallruinsfree01entance01.nif WRWallRuinsFree01Entance01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRuinsFree01Entance01 [STAT:0006E9F2]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallruinsfree01entance01.nif WRWallRuinsFree01Entance01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRuinsFree01Entance01 [STAT:0006E9F2]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallruinsfree01entance01.nif WRWallRuinsFree01Entance01:47 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRuinsFree01Entance01 [STAT:0006E9F2]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallruinsfree01entance01.nif WRWallRuinsFree01Entance01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRuinsFree01Entance01 [STAT:0006E9F2]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallruinsfree01entance01.nif WRWallRuinsFree01Entance01:48 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRuinsFree01Entance01 [STAT:0006E9F2]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallruinsfree01entance01.nif WRWallRuinsFree01Entance01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRuinsFree01Entance01 [STAT:0006E9F2]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallruinsfree01entance01.nif WRWallRuinsFree01Entance01:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallRuinsFree01Entance01 [STAT:0006E9F2]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallruinsfree01entance01.nif WRWallRuinsFree01Entance01:49 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Skyrim.esm WRWallRuinsFree01Entance01 [STAT:0006E9F2]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallruinsfree01entance01.nif WRWallRuinsFree01Entance01:51 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallRuinsFree01Entance01 [STAT:0006E9F2]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallruinsfree01entance01.nif WRWallRuinsFree01Entance01:51 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRuinsFree01Entance01 [STAT:0006E9F2]>
[00:34] [BuildBaseRecords] <Debug: Looking for norrmbgwallfrontexbg01 for Skyrim.esm NorRmBgWallFrontExBg01 [STAT:0002A5F9]>
[00:34] [AddModel] <Debug: Meshes\lod\whiterun\wrwallruinsfree01entance01_lod.nif WRWallRuinsFree01Entance01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRuinsFree01Entance01 [STAT:0006E9F2]>
[00:34] [AddModel] <Debug: Meshes\lod\whiterun\wrwallruinsfree01entance01_lod.nif WRWallRuinsFree01Entance01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRuinsFree01Entance01 [STAT:0006E9F2]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallRuinsFree01Entance01 [STAT:0006E9F2]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrintcastlefloorcapstr03 for Skyrim.esm WRIntCastleFloorCapStr03 [STAT:0009A0CA]>
[00:34] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorb03 for Skyrim.esm CaveGShaftDoorB03Ice [STAT:00042061]>
[00:34] [BuildBaseRecords] <Debug: Looking for maginvunrelentspellart for Skyrim.esm MAGINVUnrelentSpellArt [STAT:000A59AC]>
[00:34] [BuildBaseRecords] <Debug: Looking for sovtablebase01 for Skyrim.esm SOVtableBase01 [STAT:0005E4D2]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01PineForest02_22EE2B84 for Skyrim.esm DirtCliffsCornerIn01PineForest02 [STAT:0001EF3C]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01PineForest02 for Skyrim.esm DirtCliffsCornerIn01PineForest02 [STAT:0001EF3C]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84passthru for Skyrim.esm DirtCliffsCornerIn01PineForest02 [STAT:0001EF3C]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84 for Skyrim.esm DirtCliffsCornerIn01PineForest02 [STAT:0001EF3C]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01 for Skyrim.esm DirtCliffsCornerIn01PineForest02 [STAT:0001EF3C]>
[00:34] [BuildBaseRecords] <Debug: Looking for cavegroomcorner02uf for Skyrim.esm CaveGRoomCorner02UF [STAT:0007B9EF]>
[00:34] [BuildBaseRecords] <Debug: Looking for stahlrimwaraxe for Dragonborn.esm 1stPersonStahlrimWarAxe [STAT:04038A57]>
[00:34] [BuildBaseRecords] <Debug: Looking for strongbox01 for Unslaad.esm zzzCrbStrongBoxPlayer "Сейф для хранения (Игрок)" [CONT:0F1FE3CD]>
[00:34] [BuildBaseRecords] <Debug: Looking for 1stpersonkeening for Skyrim.esm 1stPersonKeening [STAT:000E49B8]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc1icelandbroken01skirt for Dawnguard.esm DLC1IceLandBroken01Skirt [STAT:0200C11D]>
[00:34] [BuildBaseRecords] <Debug: Looking for rtdockbldstrbridge01 for Skyrim.esm RTDockBldStrBridge01 [STAT:000ADE8C]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldStrBridge01 [STAT:000ADE8C]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldStrBridge01 [STAT:000ADE8C]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldStrBridge01 [STAT:000ADE8C]>
[00:34] [BuildBaseRecords] <Debug: Looking for mnemolieggbroken for Glenmoril.esm zzzGHQmDoorMnemoliEggBroken "Яйцо" [DOOR:0E00FDB9]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrintchfloorstonestr04 for Skyrim.esm WRIntCHFloorStoneStr04 [STAT:00078046]>
[00:34] [BuildBaseRecords] <Debug: Looking for fxmistlowswirls01dark for Skyrim.esm FXMistLowSwirls01Dark [MSTT:000F2532]>
[00:34] [BuildBaseRecords] <Debug: Looking for shackbrokewall05 for Skyrim.esm ShackBrokeWall05 [STAT:0002FB5F]>
[00:34] [BuildBaseRecords] <Debug: Looking for humanhandright for Skyrim.esm BoneHumanHandR [MSTT:000AF5F7]>
[00:34] [BuildBaseRecords] <Debug: Looking for noblechestdrawersshelf01 for Skyrim.esm NobleChestDrawersShelf01 [STAT:000C29D9]>
[00:34] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl02.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:34] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl02.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:34] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl02.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:34] [BuildBaseRecords] <Debug: Looking for corpse04 for DAc0da.esm zDcdTreasAgentBurnt2ndArea "Вероятностно-запутанный агент" [CONT:0C00799C]>
[00:34] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl02.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:34] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl02.nif TreePineForestAshL02_1:1 - L2_:0 - L1_:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:34] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl02.nif TreePineForestAshL02_1:1 - L2_:0 - L1_:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:34] [BuildBaseRecords] <Debug: Looking for dwewallsconce03open for Skyrim.esm DweWallSconceSmall02 [STAT:0005AE7C]>
[00:34] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl02.nif TreePineForestAshL02_1:0 - L1_:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:34] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl02.nif TreePineForestAshL02_1:0 - L1_:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilel01RP_VolcanicRugged01_15C17396 for _ResourcePack.esl RP_RockPileL01VolcanicRugged01 [STAT:FE0020C1]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc2glacierrubbletrim02 for Dragonborn.esm DLC2GlacierRubbleTrim02_LightSN [STAT:0401D9EC]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilel01RP_VolcanicRugged01 for _ResourcePack.esl RP_RockPileL01VolcanicRugged01 [STAT:FE0020C1]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for _ResourcePack.esl RP_RockPileL01VolcanicRugged01 [STAT:FE0020C1]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for _ResourcePack.esl RP_RockPileL01VolcanicRugged01 [STAT:FE0020C1]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilel01 for _ResourcePack.esl RP_RockPileL01VolcanicRugged01 [STAT:FE0020C1]>
[00:34] [BuildBaseRecords] <Debug: Looking for whmarketstall01 for Unslaad.esm zzzCrbWHMarketStall01 [STAT:0F32CD26]>
[00:34] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerpegl01 for HearthFires.esm BYOHBYOHWRtowerPegL01 [STAT:03003779]>
[00:34] [AddModel] <Debug: Skinned model Meshes\dlc02\landscape\trees\treepineforestashl02.nif Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d.dds] ResourceExists>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d.dds] DXGI_FORMAT_BC7_UNORM>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcanicrugged01_dlod.dds based on textures\landscape\rocks01.dds for textures\_resourcepack\landscape\volcanicrugged01_d.dds _ResourcePack.esl RP_RockPileL01VolcanicRugged01 [STAT:FE0020C1]>
[00:34] [BuildBaseRecords] <Debug: Looking for impexticeblocks01 for Skyrim.esm ImpExtIceBlocks01 [STAT:0006F734]>
[00:34] [BuildBaseRecords] <Debug: Replacement texture textures\_resourcepack\landscape\volcaniccracked01_d.dds has alpha while LOD model rockpilel01.nif has no AlphaProperty, using textures\_resourcepack\landscape\volcaniccracked01_dnoalpha.dds _ResourcePack.esl RP_LandscapeVolcanicCracked01 [TXST:FE0020B2]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcaniccracked01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\volcaniccracked01_d.dds _ResourcePack.esl RP_RockPileL01VolcanicRugged01 [STAT:FE0020C1]>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\DC69D075D80246798A0CA2DCAE9F488C.dds">
[00:34] [BuildBaseRecords] <Debug: Looking for tg05doublelock for Skyrim.esm TG05DoubleLock "Замок" [ACTI:00059A94]>
[00:34] [BuildBaseRecords] <Debug: Looking for apomouthsconce03ani for Dragonborn.esm ApoMouthSconce03ACT "Источник магии" [ACTI:0403D43A]>
[00:34] [BuildBaseRecords] <Debug: Looking for ruinsdeaddraugrwrapped02 for Skyrim.esm TreasDraugrAmbushCorpseWrapped02 "Драугр" [CONT:0008008E]>
[00:34] [BuildBaseRecords] <Debug: Looking for seruinsfloorraised02 for Dawnguard.esm SERuinsFloorRaised02 [STAT:0200F3D5]>
[00:34] [BuildBaseRecords] <Debug: Looking for cavegcliffsisland01nsBlackreachECliffsIsland01NS for Skyrim.esm BlackreachECliffsIsland01NS [STAT:000CC762]>
[00:34] [BuildBaseRecords] <Debug: Looking for cavegcliffsisland01ns for Skyrim.esm BlackreachECliffsIsland01NS [STAT:000CC762]>
[00:34] [BuildBaseRecords] <Debug: Looking for riflespear for Glenmoril.esm zzzRev1stPersonRifleSpear [STAT:0E015B32]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04_LVolcanicTundraDirt for Skyrim.esm MineOreOrichalcum04_LVolcanicTundraDirt "Выход орихалка" [ACTI:0010DB3D]>
[00:34] [BuildBaseRecords] <Debug: Looking for azuralargecrystalmoving04 for Skyrim.esm AzuraLargeCrystalMoving04 [STAT:0005688A]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04 for Skyrim.esm MineOreOrichalcum04_LVolcanicTundraDirt "Выход орихалка" [ACTI:0010DB3D]>
[00:34] [BuildBaseRecords] <Debug: Looking for sovplate01 for Skyrim.esm SovPlate010000 [MSTT:000EA204]>
[00:34] [BuildBaseRecords] <Debug: Looking for firewoodpilelarge01 for Better Dynamic Ash.esp FirewoodPileLarge01ASH [STAT:0402C401]>
[00:34] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutyol for unofficial skyrim special edition patch.esp FXGreybeardShoutYOL [ACTI:000C0C3B]>
[00:34] [BuildBaseRecords] <Debug: Looking for mountainridge03 for Skyrim.esm MountainRidge03 [STAT:00053904]>
[00:34] [BuildBaseRecords] <Debug: Looking for arwhall01 for Update.esm ccBGS_ARWHall01 [STAT:010031F3]>
[00:34] [AddModel] <Debug: Meshes\architecture\revenant\deadhill\playground\pillar03.nif FalmerPGEPillar03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillPGPillar03 [STAT:0E000FAA]>
[00:34] [AddModel] <Debug: Meshes\architecture\revenant\deadhill\playground\pillar03.nif FalmerPGEPillar03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillPGPillar03 [STAT:0E000FAA]>
[00:34] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainridge03_00000000_lod_0l.nif for Skyrim.esm MountainRidge03 [STAT:00053904]>
[00:34] [BuildBaseRecords] <Debug: Looking for roadchunkl02 for Skyrim.esm RoadChunkL02 [STAT:0001812D]>
[00:34] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\roads\roadchunkl02.nif RoadChunkL02:0 meshes\lod\roads\roadchunkl02_lod_0.nif textures\landscape\roads\road01.dds Skyrim.esm RoadChunkL02 [STAT:0001812D]>
[00:34] [BuildBaseRecords] <Debug: Looking for postanatomancer for Glenmoril.esm zzzGHPostAnatomancerSnow [STAT:0E0B69FB]>
[00:34] [BuildBaseRecords] <Debug: Looking for arwhallcorner02 for Update.esm ccBGS_ARWHallCorner02 [STAT:010031F8]>
[00:34] [BuildBaseRecords] <Debug: Looking for farmintwallhearth02 for Skyrim.esm FarmIntWallHearth02 [STAT:0005AC24]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar03_lod_0.nif FalmerPGEPillar02_LOD_0:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillPGPillar03 [STAT:0E000FAA]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrshintfreewallstr01 for Skyrim.esm WRShIntFreeWallStr01 [STAT:000566EC]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar03_lod_0.nif FalmerPGEPillar02_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillPGPillar03 [STAT:0E000FAA]>
[00:34] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\revenant\deadhill\playground\pillar03.nif FalmerPGEPillar02_LOD_0:0 meshes\lod\revenant\mtwet\pillar\pillar03_lod_0.nif textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevDeadHillPGPillar03 [STAT:0E000FAA]>
[00:34] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01wet.dds in meshes\lod\revenant\mtwet\pillar\pillar03_lod_0.nif for Glenmoril.esm zzzRevDeadHillPGPillar03 [STAT:0E000FAA]>
[00:34] [BuildBaseRecords] <Debug: Looking for norrmsmwallside01 for Skyrim.esm NorRmSmWallSide01 [STAT:00013F86]>
[00:34] [BuildBaseRecords] <Debug: Looking for warriorcorpse01 for Unslaad.esm zzzCrbTreasHarakkCorpse01 "Неизвестный воин ""Харакка""" [CONT:0F380D48]>
[00:34] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorb04 for Skyrim.esm CaveGShaftDoorB04 [STAT:0001C16B]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar03_lod_1.nif FalmerPGEPillar01_LOD_0:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillPGPillar03 [STAT:0E000FAA]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar03_lod_1.nif FalmerPGEPillar01_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillPGPillar03 [STAT:0E000FAA]>
[00:34] [BuildBaseRecords] <Debug: Looking for 256wall01zzzRevStorti_moss for Glenmoril.esm zzzRevStorti256Wall01_moss [STAT:0E004183]>
[00:34] [BuildBaseRecords] <Debug: Looking for 256wall01 for Glenmoril.esm zzzRevStorti256Wall01_moss [STAT:0E004183]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveirwalldoorlb01 for Skyrim.esm CaveIRWallDoorLB01 [STAT:000344D3]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar03_lod_2.nif FalmerPGEPillar01_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillPGPillar03 [STAT:0E000FAA]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar03_lod_2.nif FalmerPGEPillar01_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillPGPillar03 [STAT:0E000FAA]>
[00:34] [BuildBaseRecords] <Debug: Looking for minecliffscornerout01ns for Skyrim.esm MineCliffsCornerOut01NS [STAT:00045572]>
[00:34] [BuildBaseRecords] <Debug: Looking for norpitwallsidetormbgfrontrenc01 for Skyrim.esm NorPitWallSideToRmBgFrontREnc01 [STAT:0002ABF6]>
[00:34] [BuildBaseRecords] <Debug: Looking for shipwoodwall02 for Skyrim.esm ShipWoodWall02 [STAT:0004F8F3]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveghall1way64r01 for Skyrim.esm CaveGHall1Way64R01 [STAT:0001EC3E]>
[00:34] [BuildBaseRecords] <Debug: Looking for bedrollhay01LReachDirt01R for Skyrim.esm BedrollHay01LReachDirt01R "Лежанка" [FURN:000E2406]>
[00:34] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LReachDirt01R "Лежанка" [FURN:000E2406]>
[00:34] [BuildBaseRecords] <Debug: Looking for blacksphere01 for Glenmoril.esm zzzRevBlackSphere01 [STAT:0E3BD4F8]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrintcastleceilingstoneopen01cap for Skyrim.esm WRIntCastleCeilingStoneOpen01cap [STAT:0002FD67]>
[00:34] [BuildBaseRecords] <Debug: Looking for ocwmapflagcityredblue01 for Open Civil War Tweaks.esp OCWMapFlagRedBlueSolitude "Солитьюд" [ACTI:4B0171C2]>
[00:34] [BuildBaseRecords] <Debug: Looking for impfloorcorner02 for Skyrim.esm ImpFloorCorner02 [STAT:0003CB94]>
[00:34] [BuildBaseRecords] <Debug: Looking for fxdragontakeoffsnow for Skyrim.esm FXDragonTakeoffSnow [MSTT:0003F1B8]>
[00:34] [BuildBaseRecords] <Debug: Looking for fxdragontakeoff for Skyrim.esm FXDragonTakeoffSnow [MSTT:0003F1B8]>
[00:34] [BuildBaseRecords] <Debug: Looking for tanningrackmarker for Skyrim.esm CraftingTanningRackMarker "Дубильный станок" [FURN:000727A1]>
[00:34] [BuildBaseRecords] <Debug: Looking for seruinschandelier01 for Dawnguard.esm SERuinsChandelier01 [STAT:02012DBF]>
[00:34] [BuildBaseRecords] <Debug: Looking for magicstonedestruction01 for Skyrim.esm dunLabyrinthianMazeTablet "Резная табличка" [ACTI:000F9918]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorramp01.nif RTDockBldCorRamp01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldCorRamp01_Snow [STAT:0E00CAAD]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorramp01.nif RTDockBldCorRamp01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldCorRamp01_Snow [STAT:0E00CAAD]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorramp01.nif RTDockBldCorRamp01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldCorRamp01_Snow [STAT:0E00CAAD]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorramp01.nif RTDockBldCorRamp01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldCorRamp01_Snow [STAT:0E00CAAD]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorramp01.nif RTDockBldCorRamp01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldCorRamp01_Snow [STAT:0E00CAAD]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorramp01.nif RTDockBldCorRamp01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldCorRamp01_Snow [STAT:0E00CAAD]>
[00:34] [BuildBaseRecords] <Debug: Looking for nirnseeker1h for Unslaad.esm zzzCrb1stPersonNirnSeeker1H [STAT:0F2A6F64]>
[00:34] <Warning: Textures do not match for "RockS01:1": textures\landscape\revenant\mountains\rock01.dds in rocks01.nif -> textures\landscape\mountains\mountainslab02.dds in rocks01_lod_0.nif for Glenmoril.esm zzzRevRockS01_wet [STAT:0E000EBA]>
[00:34] [BuildBaseRecords] <Debug: Looking for barrel01 for Skyrim.esm DA07QuestObjectChest "Невидимый сундук" [CONT:00051618]>
[00:34] [BuildBaseRecords] <Debug: Looking for mrkmetalcage01 for Better Dynamic Snow SE - DisableRefs.esm BDS_MrkMetalCage01Snow [STAT:13005915]>
[00:34] [BuildBaseRecords] <Debug: Looking for candlebowlsilver01_on for SkystoneCastle.esp LA_SS_CandleBowlSilver01_On [STAT:3584FAF1]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01Dirt02_EB28C3ED for Skyrim.esm DirtCliffsIsland01Dirt02 [STAT:000DFA3A]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01Dirt02 for Skyrim.esm DirtCliffsIsland01Dirt02 [STAT:000DFA3A]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04_LReachMoss for Skyrim.esm MineOreQuicksilver04_LReachMoss "Ртутная жила" [ACTI:0010DCB1]>
[00:34] [BuildBaseRecords] <Debug: Looking for norplatformv4096 for Glenmoril.esm zzzRevElevatorRuneV4096 [DOOR:0E20F8F7]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3EDpassthru for Skyrim.esm DirtCliffsIsland01Dirt02 [STAT:000DFA3A]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04 for Skyrim.esm MineOreQuicksilver04_LReachMoss "Ртутная жила" [ACTI:0010DCB1]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3ED for Skyrim.esm DirtCliffsIsland01Dirt02 [STAT:000DFA3A]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01 for Skyrim.esm DirtCliffsIsland01Dirt02 [STAT:000DFA3A]>
[00:34] [BuildBaseRecords] <Debug: Looking for dwevaultplatformtop01 for _ResourcePack.esl RP_DweVaultPlatformTop01 [STAT:FE00200B]>
[00:34] [BuildBaseRecords] <Debug: Looking for eyeofmagnusdias01 for Dragonborn.esm DLC2BlackRewardGlyph [STAT:0401F1C4]>
[00:34] [BuildBaseRecords] <Debug: Looking for oiltrap01 for Skyrim.esm TrapFallingOilLamp01 [ACTI:00090EFC]>
[00:34] [BuildBaseRecords] <Debug: Looking for easword2h for Vigilant.esm zzVcg1stPersonRobberSword2H [STAT:0D4FB269]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorramp01.nif RTDockBldCorRamp01:28 - L2_Ropes02:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldCorRamp01_Snow [STAT:0E00CAAD]>
[00:34] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcorramp01.nif RTDockBldCorRamp01:28 - L2_Ropes02:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldCorRamp01_Snow [STAT:0E00CAAD]>
[00:34] [BuildBaseRecords] <Debug: Looking for roadcurve90r01FallForestDirt01 for Skyrim.esm RoadCurve90R01FallForestDirt01 [STAT:000669D2]>
[00:34] [BuildBaseRecords] <Debug: Looking for roadcurve90r01 for Skyrim.esm RoadCurve90R01FallForestDirt01 [STAT:000669D2]>
[00:34] [BuildBaseRecords] <Debug: Looking for whvalunstrad2 for Skyrim.esm WHvalunstrad2 [STAT:000B8020]>
[00:34] [BuildBaseRecords] <Debug: Using default MOD model for whvalunstrad2 for Skyrim.esm WHvalunstrad2 [STAT:000B8020]>
[00:34] [BuildBaseRecords] <Debug: Looking for miraaksword for Dragonborn.esm DLC21stPersonMiraakSword [STAT:040397F1]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrdunintcustomdoor01 for Skyrim.esm WRDunIntCustomDoor01 [STAT:0006B978]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineorecorundum03_LDirt02 for Skyrim.esm MineOreCorundum03_LDirt02 "Корундовая жила" [ACTI:0010D01E]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineorecorundum03 for Skyrim.esm MineOreCorundum03_LDirt02 "Корундовая жила" [ACTI:0010D01E]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whvalunstrad2.nif WHvalunstrad2:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHvalunstrad2 [STAT:000B8020]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whvalunstrad2.nif WHvalunstrad2:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHvalunstrad2 [STAT:000B8020]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whvalunstrad2.nif WHvalunstrad2:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHvalunstrad2 [STAT:000B8020]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whvalunstrad2.nif WHvalunstrad2:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHvalunstrad2 [STAT:000B8020]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHvalunstrad2 [STAT:000B8020]>
[00:34] [BuildBaseRecords] <Debug: Looking for minecroomwall04 for Skyrim.esm MineCRoomWall04 [STAT:000454E8]>
[00:34] [BuildBaseRecords] <Debug: Looking for bamboohutdoor01 for TheBawbsWardenOfTheCoast.esp WCBambooDoor01 "Деревянная дверь" [DOOR:103405BC]>
[00:34] [BuildBaseRecords] <Debug: Looking for fxmistlowwet01longhalfvis for Skyrim.esm FXMistLowWet01LongHalfVis [MSTT:000B9444]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrtempintpromalcove01 for Skyrim.esm WRTempIntPromAlcove01 [STAT:00073C40]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrintchfloorwoodplatfloor01 for Skyrim.esm WRIntCHFloorWoodPlatFloor01 [STAT:00075D40]>
[00:34] [BuildBaseRecords] <Debug: Looking for cavegroomincorner01 for Skyrim.esm CaveGRoomInCorner01 [STAT:0001B1A0]>
[00:34] [BuildBaseRecords] <Debug: Looking for stockadewallcornerout01Light_SN for Skyrim.esm StockadeWallCornerOut01Light_SN [STAT:0002A744]>
[00:34] [BuildBaseRecords] <Debug: Looking for stockadewallcornerout01 for Skyrim.esm StockadeWallCornerOut01Light_SN [STAT:0002A744]>
[00:34] [BuildBaseRecords] <Debug: Looking for whintcastlelroomfreestairs02 for Skyrim.esm WHIntCastleLRoomFreeStairs02 [STAT:000C0E40]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeWallCornerOut01Light_SN [STAT:0002A744]>
[00:34] [BuildBaseRecords] <Debug: Looking for smaingate for Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [BuildBaseRecords] <Debug: Looking for impexticewallgate01 for Skyrim.esm ImpExtIceWallGate01 [STAT:0006F75D]>
[00:34] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdfungalpod01.nif BYOHHouseIngrdFungalPod01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdFungalPod01 "Болотный стручок" [TREE:030110BD]>
[00:34] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdfungalpod01.nif BYOHHouseIngrdFungalPod01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdFungalPod01 "Болотный стручок" [TREE:030110BD]>
[00:34] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdfungalpod01.nif DLC1HouseIngrdFungalPod01_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdFungalPod01 "Болотный стручок" [TREE:030110BD]>
[00:34] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdfungalpod01.nif DLC1HouseIngrdFungalPod01_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdFungalPod01 "Болотный стручок" [TREE:030110BD]>
[00:34] [BuildBaseRecords] <Debug: Looking for telvannitowermain01 for Dragonborn.esm TelvanniTowerMain01 [STAT:04025B04]>
[00:34] [BuildBaseRecords] <Debug: Looking for tgrbusinessledger for Skyrim.esm TGDummyLedger "Конторская книга" [ACTI:00106A68]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewallgate01.nif ImpExtIceWallGate01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWallGate01 [STAT:0006F75D]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewallgate01.nif ImpExtIceWallGate01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWallGate01 [STAT:0006F75D]>
[00:34] [AddModel] <Debug: Meshes\dlc01\plants\dlc01ancestorgladetree01.nif DLC01AncestorsGladeTree01:0 - L1_DLC01AncestorsGladeTree01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC01AncestorsGladeTree "This should not be visible" [TREE:0200B4EC]>
[00:34] [AddModel] <Debug: Meshes\dlc01\plants\dlc01ancestorgladetree01.nif DLC01AncestorsGladeTree01:0 - L1_DLC01AncestorsGladeTree01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm DLC01AncestorsGladeTree "This should not be visible" [TREE:0200B4EC]>
[00:34] [BuildBaseRecords] <Debug: Looking for mrkfrontwallintgate01 for Skyrim.esm MrkFrontWALLintGate01 [STAT:000BACE3]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewallgate01.nif ImpExtIceWallGate01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWallGate01 [STAT:0006F75D]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewallgate01.nif ImpExtIceWallGate01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWallGate01 [STAT:0006F75D]>
[00:34] [AddModel] <Debug: Meshes\dlc01\plants\dlc01ancestorgladetree01.nif DLC01AncestorsGladeTree01_1:0 - L1_DLC01AncestorsGladeTree01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC01AncestorsGladeTree "This should not be visible" [TREE:0200B4EC]>
[00:34] [AddModel] <Debug: Meshes\dlc01\plants\dlc01ancestorgladetree01.nif DLC01AncestorsGladeTree01_1:0 - L1_DLC01AncestorsGladeTree01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm DLC01AncestorsGladeTree "This should not be visible" [TREE:0200B4EC]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewallgate01.nif ImpExtIceWallGate01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceWallGate01 [STAT:0006F75D]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewallgate01.nif ImpExtIceWallGate01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWallGate01 [STAT:0006F75D]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewallgate01.nif ImpExtIceWallGate01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWallGate01 [STAT:0006F75D]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewallgate01.nif ImpExtIceWallGate01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWallGate01 [STAT:0006F75D]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewallgate01.nif ImpExtIceWallGate01:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceWallGate01 [STAT:0006F75D]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewallgate01.nif ImpExtIceWallGate01:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWallGate01 [STAT:0006F75D]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewallgate01.nif ImpExtIceWallGate01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWallGate01 [STAT:0006F75D]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewallgate01.nif ImpExtIceWallGate01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWallGate01 [STAT:0006F75D]>
[00:34] [BuildBaseRecords] <Debug: Looking for roadchunkl03Dirt01 for TheBawbsWardenOfTheCoast.esp RoadChunkL03Dirt01 [STAT:10010E23]>
[00:34] [BuildBaseRecords] <Debug: Looking for roadchunkl03 for TheBawbsWardenOfTheCoast.esp RoadChunkL03Dirt01 [STAT:10010E23]>
[00:34] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrddragontongue01.nif BYOHHouseIngrdDragonTongue01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdDragonTongue01 "Язык дракона" [TREE:03010463]>
[00:34] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrddragontongue01.nif BYOHHouseIngrdDragonTongue01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim unofficial skyrim special edition patch.esp BYOHHouseIngrdDragonTongue01 "Язык дракона" [TREE:03010463]>
[00:34] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrddragontongue01.nif DLC1HouseIngrdDragonTongue01_1:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdDragonTongue01 "Язык дракона" [TREE:03010463]>
[00:34] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrddragontongue01.nif DLC1HouseIngrdDragonTongue01_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim unofficial skyrim special edition patch.esp BYOHHouseIngrdDragonTongue01 "Язык дракона" [TREE:03010463]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveglhall2way01c for Skyrim.esm CaveGLHall2Way01cLtSnow [STAT:000783A5]>
[00:34] [AddModel] <Debug: Meshes\lod\imperialice\impexticewallgate01_lod.nif ImpExtIceWallGate01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWallGate01 [STAT:0006F75D]>
[00:34] [AddModel] <Debug: Meshes\lod\imperialice\impexticewallgate01_lod.nif ImpExtIceWallGate01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceWallGate01 [STAT:0006F75D]>
[00:34] [AddModel] <Debug: Meshes\lod\imperialice\impexticewallgate01_lod.nif ImpExtIceWallGate01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWallGate01 [STAT:0006F75D]>
[00:34] [AddModel] <Debug: Meshes\lod\imperialice\impexticewallgate01_lod.nif ImpExtIceWallGate01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceWallGate01 [STAT:0006F75D]>
[00:34] [AddModel] <Debug: Meshes\lod\imperialice\impexticewallgate01_lod.nif ImpExtIceWallGate01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWallGate01 [STAT:0006F75D]>
[00:34] [AddModel] <Debug: Meshes\lod\imperialice\impexticewallgate01_lod.nif ImpExtIceWallGate01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceWallGate01 [STAT:0006F75D]>
[00:34] [AddModel] <Debug: Meshes\lod\imperialice\impexticewallgate01_lod.nif ImpExtIceWallGate01:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWallGate01 [STAT:0006F75D]>
[00:34] [AddModel] <Debug: Meshes\lod\imperialice\impexticewallgate01_lod.nif ImpExtIceWallGate01:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceWallGate01 [STAT:0006F75D]>
[00:34] [BuildBaseRecords] <Debug: Looking for caschaparchcap01 for Unslaad.esm zzzCrbCasChapArchCap01_snow [STAT:0F1C40C4]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilel04RiverbedEdge_95E1CD51 for Skyrim.esm RockPileL04RiverbedEdge [STAT:0005B4F7]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilel04RiverbedEdge for Skyrim.esm RockPileL04RiverbedEdge [STAT:0005B4F7]>
[00:34] [BuildBaseRecords] <Debug: Looking for l1_sc_gravestonegrouplarge02 for Dawnguard.esm sc_gravestonegrouplarge02 [STAT:02011BC2]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Skyrim.esm RockPileL04RiverbedEdge [STAT:0005B4F7]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Skyrim.esm RockPileL04RiverbedEdge [STAT:0005B4F7]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Skyrim.esm RockPileL04RiverbedEdge [STAT:0005B4F7]>
[00:34] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantWhiterunAnoriathChest "Сундук" [CONT:000ABB3E]>
[00:34] [BuildBaseRecords] <Debug: Looking for vinedweplatbg01 for Glenmoril.esm zzzRevOrchardVineDwePlatbg01 [STAT:0E001E16]>
[00:34] [BuildBaseRecords] <Debug: Looking for _camp_burnttentrubble for Campfire.esm _Camp_ObjectRubbleFire [ACTI:0902D04D]>
[00:34] [BuildBaseRecords] <Debug: Looking for slgftracon06 for Skyrim.esm SLgFTraCon06 [STAT:0002FCDC]>
[00:34] [BuildBaseRecords] <Debug: Looking for dwermlgcoroutxtndl01 for Skyrim.esm DweRmLgCorOutXtndL01 [STAT:0002D15E]>
[00:34] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerroofr01 for HearthFires.esm BYOHBYOHWRtowerRoofR01 [STAT:030032A6]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc2dweshaftbot01 for Dragonborn.esm DLC2DweShaftBot01 [STAT:04020758]>
[00:34] [BuildBaseRecords] <Debug: Looking for icepilel01 for Update.esm IcePileL01SnowRocks01 [STAT:000CC75F]>
[00:34] [BuildBaseRecords] <Debug: Looking for looseblocks03zzzRevLooseBlock03_NoMoss for Glenmoril.esm zzzRevLooseBlock03_NoMoss [STAT:0E003AB7]>
[00:34] [BuildBaseRecords] <Debug: Looking for looseblocks03 for Glenmoril.esm zzzRevLooseBlock03_NoMoss [STAT:0E003AB7]>
[00:34] [BuildBaseRecords] <Debug: Textures do not match for "IcePileL01:5": textures\landscape\snow01.dds in icepilel01.nif -> textures\landscape\snowrocks01.dds in icepilel01_lod_0.nif for Update.esm IcePileL01SnowRocks01 [STAT:000CC75F]>
[00:34] [BuildBaseRecords] <Debug: Looking for smdatomdb03cor for Skyrim.esm SMdAtoMdB03Cor [STAT:0007CABC]>
[00:34] [BuildBaseRecords] <Debug: Looking for farmintwoodend02WT for Wyrmstooth.esp WTFarmIntWoodEnd02 [STAT:0A2BF85D]>
[00:34] [BuildBaseRecords] <Debug: Looking for p05rifle for Glenmoril.esm zzzRev1stpersonSfp05Rifle [STAT:0E34F529]>
[00:34] [BuildBaseRecords] <Debug: Looking for farmintwoodend02 for Wyrmstooth.esp WTFarmIntWoodEnd02 [STAT:0A2BF85D]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Update.esm IcePileL01SnowRocks01 [STAT:000CC75F]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveidirtmound02 for Skyrim.esm CaveIDirtMound02 [STAT:00015411]>
[00:34] [BuildBaseRecords] <Debug: Looking for minerailtop2sided02 for Skyrim.esm MineRailTop2Sided02 [STAT:000BA41D]>
[00:34] [BuildBaseRecords] <Debug: Looking for thoronhelm_goEC_SS_ThoronShrine for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ThoronShrine [STAT:1109FD33]>
[00:34] [BuildBaseRecords] <Debug: Looking for ysgramorsbladepiece02mounted for Skyrim.esm YsgramorsBladePiece02Mounted [STAT:000DAB99]>
[00:34] [BuildBaseRecords] <Debug: Looking for thoronhelm_go for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ThoronShrine [STAT:1109FD33]>
[00:34] [BuildBaseRecords] <Debug: Looking for chest01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FishingSuppliesVendorChestWhiterun "Нагрудник" [CONT:05173B5D]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrwallrubblepile03 for Skyrim.esm WRWallRubblePile03 [STAT:00067164]>
[00:34] [BuildBaseRecords] <Debug: Looking for aoedwe for DAc0da.esm zDcdTrapAoEDweCrDumac [ACTI:0C00CC08]>
[00:34] [BuildBaseRecords] <Debug: Looking for orcawninghalf01 for Skyrim.esm OrcAwningHalf01 [STAT:000AF1A3]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile03.nif WRWallRubblePile03:45 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRubblePile03 [STAT:00067164]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile03.nif WRWallRubblePile03:45 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRubblePile03 [STAT:00067164]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile03.nif WRWallRubblePile03:47 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRubblePile03 [STAT:00067164]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile03.nif WRWallRubblePile03:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRubblePile03 [STAT:00067164]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile03.nif WRWallRubblePile03:48 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRubblePile03 [STAT:00067164]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile03.nif WRWallRubblePile03:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRubblePile03 [STAT:00067164]>
[00:34] [BuildBaseRecords] <Debug: Looking for l1_sc_gravestonegroupsmall01 for Dawnguard.esm sc_gravestonegroupsmall01 [STAT:02011BC5]>
[00:34] [BuildBaseRecords] <Debug: Looking for barrel_01 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_SIBarrelFood01 "Бочка" [CONT:111D5C50]>
[00:34] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcorramp01_lod.nif RTDockBldCorRamp01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldCorRamp01_Snow [STAT:0E00CAAD]>
[00:34] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcorramp01_lod.nif RTDockBldCorRamp01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldCorRamp01_Snow [STAT:0E00CAAD]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldCorRamp01_Snow [STAT:0E00CAAD]>
[00:34] [BuildBaseRecords] <Debug: Looking for norrmsmfloorraised02 for Skyrim.esm NorRmSmFloorRaised02Snow [STAT:000A08B3]>
[00:34] [AddModel] <Debug: Meshes\lod\whiterun\wrwallrubblepile03_lod_0.nif WRWallRubblePile03:45 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRubblePile03 [STAT:00067164]>
[00:34] [AddModel] <Debug: Meshes\lod\whiterun\wrwallrubblepile03_lod_0.nif WRWallRubblePile03:45 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallRubblePile03 [STAT:00067164]>
[00:34] [AddModel] <Debug: Meshes\lod\whiterun\wrwallrubblepile03_lod_0.nif WRWallRubblePile03:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRubblePile03 [STAT:00067164]>
[00:34] [AddModel] <Debug: Meshes\lod\whiterun\wrwallrubblepile03_lod_0.nif WRWallRubblePile03:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallRubblePile03 [STAT:00067164]>
[00:34] [BuildBaseRecords] <Debug: Looking for seruinsbridge01 for Dawnguard.esm SERuinsBridge01 [STAT:0200C856]>
[00:34] [BuildBaseRecords] <Debug: Looking for upperbedsingle01 for Skyrim.esm UpperBedSingle01R "Кровать" [FURN:0003B430]>
[00:34] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcorramp01_lod01.nif RTDockBldCorRamp01_LOD01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldCorRamp01_Snow [STAT:0E00CAAD]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveilroomwall01 for Skyrim.esm CaveILRoomWall01_NoSnow [STAT:000F0F00]>
[00:34] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcorramp01_lod01.nif RTDockBldCorRamp01_LOD01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldCorRamp01_Snow [STAT:0E00CAAD]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRWallRubblePile03 [STAT:00067164]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineoregold02_LVolcanicTundraDirt for Skyrim.esm MineOreGold02_LVolcanicTundraDirt "Золотая жила" [ACTI:0010DAF1]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldCorRamp01_Snow [STAT:0E00CAAD]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineoregold02 for Skyrim.esm MineOreGold02_LVolcanicTundraDirt "Золотая жила" [ACTI:0010DAF1]>
[00:34] [BuildBaseRecords] <Debug: Looking for fxmistlowsmokey01halfvis for Skyrim.esm FXMistLowSmokey01HalfVis [MSTT:000B946E]>
[00:34] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcorramp01_lod02.nif RTDockBldCorRamp01_LOD02:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTDockBldCorRamp01_Snow [STAT:0E00CAAD]>
[00:34] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcorramp01_lod02.nif RTDockBldCorRamp01_LOD02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTDockBldCorRamp01_Snow [STAT:0E00CAAD]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldCorRamp01_Snow [STAT:0E00CAAD]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod01.dds 0 Dawnguard.esm SERuinsBridge01 [STAT:0200C856]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod02.dds 1 Dawnguard.esm SERuinsBridge01 [STAT:0200C856]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod02.dds 1 Dawnguard.esm SERuinsBridge01 [STAT:0200C856]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod02.dds 0 Dawnguard.esm SERuinsBridge01 [STAT:0200C856]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod02.dds 0 Dawnguard.esm SERuinsBridge01 [STAT:0200C856]>
[00:34] [BuildBaseRecords] <Debug: Looking for water1024 for Skyrim.esm Water1024DefaultNW [ACTI:0010CACD]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod01.dds 2 Dawnguard.esm SERuinsBridge01 [STAT:0200C856]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc02icedoorloadext for Dragonborn.esm DLC2IceDoorExtLoad "Дверь" [DOOR:0401C654]>
[00:34] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Skyrim.esm Water1024DefaultNW [ACTI:0010CACD]>
[00:34] [BuildBaseRecords] <Debug: Looking for sovstairspiecestr01 for DAc0da.esm zDcdSOVStairsPieceStr01 [STAT:0C003386]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrcastlebridge01 for Skyrim.esm WRCastleBridge01 [STAT:0003F5FD]>
[00:34] [BuildBaseRecords] <Debug: Looking for wall00 for Wyrmstooth.esp WTIngredientsWallArt00 [STAT:0A5A9033]>
[00:34] [BuildBaseRecords] <Debug: Looking for norvinewall01nocol for Skyrim.esm NorVineWall01NoCol [STAT:0003A1EB]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveiroomwall04WT for Wyrmstooth.esp WTCaveIRoomWall04 [STAT:0A7D3584]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveiroomwall04 for Wyrmstooth.esp WTCaveIRoomWall04 [STAT:0A7D3584]>
[00:34] [BuildBaseRecords] <Debug: Looking for riftenrwroombwall02_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomBWall02_Solitude [STAT:11533C78]>
[00:34] [BuildBaseRecords] <Debug: Looking for riftenrwroombwall02 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomBWall02_Solitude [STAT:11533C78]>
[00:34] [BuildBaseRecords] <Debug: Looking for impexttowershellstairs01 for Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [BuildBaseRecords] <Debug: Looking for statuecross01zzzRev_Moss for Glenmoril.esm zzzRevStatueCross01_Moss [STAT:0E00416D]>
[00:34] [BuildBaseRecords] <Debug: Looking for statuecross01 for Glenmoril.esm zzzRevStatueCross01_Moss [STAT:0E00416D]>
[00:34] [BuildBaseRecords] <Debug: Looking for dbstainglass01 for Skyrim.esm DBSecretPassageStainGlassDoor "Черная дверь" [DOOR:00084B2B]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif SGate:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif SGate:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif SGate:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif SGate:11 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [BuildBaseRecords] <Debug: Looking for arwallbrokenwallholecap01 for Update.esm ccBGS_ARWallBrokenWallHoleCap01 [STAT:010031E8]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineoresilver02_LCoastBeach for Skyrim.esm MineOreSilver02_LCoastBeach "Серебряная жила" [ACTI:0010DAF7]>
[00:34] [BuildBaseRecords] <Debug: Looking for riftenrwroombcornercap01 for Skyrim.esm RiftenRWRoomBCornerCap01 [STAT:0009CAB2]>
[00:34] [AddModel] <Debug: Meshes\landscape\plants\thicket01snow.nif L1_Thicket02 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeThicket01Snow [TREE:000ABD65]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineoresilver02 for Skyrim.esm MineOreSilver02_LCoastBeach "Серебряная жила" [ACTI:0010DAF7]>
[00:34] [AddModel] <Debug: Meshes\landscape\plants\thicket01snow.nif L1_Thicket02 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeThicket01Snow [TREE:000ABD65]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif SGate:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif SGate:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrintloftwallroof01a for Skyrim.esm WRIntLoftWallRoof01A [STAT:0003EE56]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif SGate:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif SGate:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif SGate:42 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif SGate:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif GATE TOWER11:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif GATE TOWER11:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockcliff07_276B6C16passthru for Glenmoril.esm zzzRevRockCliff07 [STAT:0E00A8AB]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockcliff07_276B6C16 for Glenmoril.esm zzzRevRockCliff07 [STAT:0E00A8AB]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif GATE TOWER11:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif GATE TOWER11:11 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Glenmoril.esm zzzRevRockCliff07 [STAT:0E00A8AB]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif GATE TOWER11:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif GATE TOWER11:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineoregold02_LVolcanicTundraRocks for Skyrim.esm MineOreGold02_LVolcanicTundraRocks "Золотая жила" [ACTI:0010DAF0]>
[00:34] [BuildBaseRecords] <Debug: Looking for wall04 for DAc0da.esm zDcdCaveEWall04Glow [STAT:0C003B37]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineoregold02 for Skyrim.esm MineOreGold02_LVolcanicTundraRocks "Золотая жила" [ACTI:0010DAF0]>
[00:34] [BuildBaseRecords] <Debug: Looking for cassmhallstair01 for Unslaad.esm zzzCrbCasSmHallStair01_snow [STAT:0F00BA3B]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif GATE TOWER11:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif GATE TOWER11:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevRockCliff07 [STAT:0E00A8AB]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif GATE TOWER11:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif GATE TOWER11:29 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif GATE TOWER11:42 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif GATE TOWER11:42 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockCliff07 [STAT:0E00A8AB]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif Wall01b88:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif Wall01b88:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofr01.nif BYOHBYOHWRtowerRoofR01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerRoofR01 [STAT:030032A6]>
[00:34] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofr01.nif BYOHBYOHWRtowerRoofR01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerRoofR01 [STAT:030032A6]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevRockCliff07 [STAT:0E00A8AB]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif Wall01b88:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif Wall01b88:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofr01.nif BYOHBYOHWRtowerRoofR01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerRoofR01 [STAT:030032A6]>
[00:34] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofr01.nif BYOHBYOHWRtowerRoofR01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerRoofR01 [STAT:030032A6]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineoreblackreach01_LRocks for unofficial skyrim special edition patch.esp MineOreBlackreach01_LRocks "Выход минерала" [ACTI:0010EAA8]>
[00:34] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofr01.nif BYOHBYOHWRtowerRoofR01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerRoofR01 [STAT:030032A6]>
[00:34] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofr01.nif BYOHBYOHWRtowerRoofR01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerRoofR01 [STAT:030032A6]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockCliff07 [STAT:0E00A8AB]>
[00:34] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofr01.nif BYOHBYOHWRtowerRoofR01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerRoofR01 [STAT:030032A6]>
[00:34] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofr01.nif BYOHBYOHWRtowerRoofR01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerRoofR01 [STAT:030032A6]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineoreblackreach01 for unofficial skyrim special edition patch.esp MineOreBlackreach01_LRocks "Выход минерала" [ACTI:0010EAA8]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif Wall01b88:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif Wall01b88:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofr01.nif BYOHBYOHWRtowerRoofR01:36 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerRoofR01 [STAT:030032A6]>
[00:34] [BuildBaseRecords] <Debug: Looking for dlc1falmerjug02 for Dawnguard.esm Dlc1FalmerJug02 [STAT:020177F7]>
[00:34] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofr01.nif BYOHBYOHWRtowerRoofR01:36 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerRoofR01 [STAT:030032A6]>
[00:34] [BuildBaseRecords] <Debug: Looking for crabarkaycorpse for Unslaad.esm zzzCrbCrabArkayCorpse [STAT:0F3EACF2]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif Inside Steps Gate:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif Inside Steps Gate:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [BuildBaseRecords] <Debug: Looking for 1stperson_dagger for SkyEbonyWeaponSet.esp SEWS_1stPersonDagger [STAT:FE026D62]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif Inside Steps Gate:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif Inside Steps Gate:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif Inside Steps Gate:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif Inside Steps Gate:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif Inside Steps Gate:24 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif Inside Steps Gate:24 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1.dds] ResourceExists>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif Inside Steps Gate:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif Inside Steps Gate:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif GATE TOWER02:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif GATE TOWER02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif GATE TOWER02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif GATE TOWER02:11 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:34] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\997D543295C441DCAAA0923FF7D18686.dds">
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif GATE TOWER02:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlebridge01.nif L2_WRCastleBridge01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRCastleBridge01 [STAT:0003F5FD]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif GATE TOWER02:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlebridge01.nif L2_WRCastleBridge01 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleBridge01 [STAT:0003F5FD]>
[00:34] [BuildBaseRecords] <Debug: Looking for byohfishnet02 for HearthFires.esm BYOHfishnet02 [STAT:030008CD]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlebridge01.nif WRCastleBridge01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleBridge01 [STAT:0003F5FD]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlebridge01.nif WRCastleBridge01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleBridge01 [STAT:0003F5FD]>
[00:34] [BuildBaseRecords] <Debug: Looking for dwefurniturehighchair01 for Skyrim.esm DweFurnitureHighChair01R "Кресло" [FURN:00027EDA]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlebridge01.nif WRCastleBridge01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleBridge01 [STAT:0003F5FD]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlebridge01.nif WRCastleBridge01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleBridge01 [STAT:0003F5FD]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif GATE TOWER02:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofr01.nif BYOHBYOHWRtowerRoofR01:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerRoofR01 [STAT:030032A6]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlebridge01.nif WRCastleBridge01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleBridge01 [STAT:0003F5FD]>
[00:34] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofr01.nif BYOHBYOHWRtowerRoofR01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerRoofR01 [STAT:030032A6]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif GATE TOWER02:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif GATE TOWER02:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif GATE TOWER02:29 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlebridge01.nif WRCastleBridge01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleBridge01 [STAT:0003F5FD]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif GATE TOWER02:42 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif GATE TOWER02:42 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [BuildBaseRecords] <Debug: Looking for trapdartportsingle01 for Skyrim.esm TrapDartPortSingle01 [ACTI:000141EE]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif _moss09 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\solitude\smaingate.nif _moss09 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlebridge01.nif WRCastleBridge01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleBridge01 [STAT:0003F5FD]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlebridge01.nif WRCastleBridge01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleBridge01 [STAT:0003F5FD]>
[00:34] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofr01.nif BYOHBYOHWRtowerRoofR01:39 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerRoofR01 [STAT:030032A6]>
[00:34] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofr01.nif BYOHBYOHWRtowerRoofR01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerRoofR01 [STAT:030032A6]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellstairs01.nif ImpExtTowerShellStairs01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellstairs01.nif ImpExtTowerShellStairs01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellstairs01.nif ImpExtTowerShellStairs01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellstairs01.nif ImpExtTowerShellStairs01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellstairs01.nif ImpExtTowerShellStairs01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellstairs01.nif ImpExtTowerShellStairs01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellstairs01.nif ImpExtTowerShellStairs01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellstairs01.nif ImpExtTowerShellStairs01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlebridge01.nif WRCastleBridge01:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleBridge01 [STAT:0003F5FD]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlebridge01.nif WRCastleBridge01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleBridge01 [STAT:0003F5FD]>
[00:34] [BuildBaseRecords] <Debug: Looking for rtlamppost01 for Glenmoril.esm zzzGHRTLampPost01_Snow [STAT:0E00D2C2]>
[00:34] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofr01.nif BYOHBYOHWRtowerRoofR01:41 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerRoofR01 [STAT:030032A6]>
[00:34] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofr01.nif BYOHBYOHWRtowerRoofR01:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerRoofR01 [STAT:030032A6]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlebridge01.nif WRCastleBridge01:28 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleBridge01 [STAT:0003F5FD]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlebridge01.nif WRCastleBridge01:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleBridge01 [STAT:0003F5FD]>
[00:34] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofr01.nif BYOHBYOHWRtowerRoofR01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerRoofR01 [STAT:030032A6]>
[00:34] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofr01.nif BYOHBYOHWRtowerRoofR01:44 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerRoofR01 [STAT:030032A6]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlebridge01.nif WRCastleBridge01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleBridge01 [STAT:0003F5FD]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlebridge01.nif WRCastleBridge01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleBridge01 [STAT:0003F5FD]>
[00:34] [BuildBaseRecords] <Debug: Looking for norrmsmcorin01 for Skyrim.esm NorRmSmCorIn01 [STAT:00013F7C]>
[00:34] [BuildBaseRecords] <Debug: Looking for bedrollhay01LSnow01L for Skyrim.esm BedrollHay01LSnow01L "Лежанка" [FURN:000752B9]>
[00:34] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LSnow01L "Лежанка" [FURN:000752B9]>
[00:34] [BuildBaseRecords] <Debug: Looking for rootbridge07 for Glenmoril.esm zzzRevOrchardRootBridge07 [STAT:0E001F80]>
[00:34] [BuildBaseRecords] <Debug: Looking for impactmarker01 for Glenmoril.esm zzzGHCatapultStrikeSpawnerDwePod [ACTI:0E017A53]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTLampPost01_Snow [STAT:0E00D2C2]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellstairs01.nif ImpExtTowerShellStairs01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellstairs01.nif ImpExtTowerShellStairs01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellstairs01.nif ImpExtTowerShellStairs01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellstairs01.nif ImpExtTowerShellStairs01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [BuildBaseRecords] <Debug: Looking for dwehilt1hdual for DAc0da.esm zDcd1stPersonDweHilt1HDual [STAT:0C0079CC]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellstairs01.nif ImpExtTowerShellStairs01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellstairs01.nif ImpExtTowerShellStairs01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [BuildBaseRecords] <Debug: Looking for castironpotmedium01 for SkystoneCastle.esp LA_SS_IronPot [STAT:3584FB30]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellstairs01.nif ImpExtTowerShellStairs01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellstairs01.nif ImpExtTowerShellStairs01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellstairs01.nif ImpExtTowerShellStairs01:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellstairs01.nif ImpExtTowerShellStairs01:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [BuildBaseRecords] <Debug: Looking for ssmawinsol02 for Skyrim.esm SSmAWinSol02 [STAT:0005D75E]>
[00:34] [BuildBaseRecords] <Debug: Looking for norpuzzlekeysnake01 for Unslaad.esm zzzCrbNorPuzzleKeySnake01Snow [STAT:0F3AEBBE]>
[00:34] [BuildBaseRecords] <Debug: Looking for imprubblepile04 for Skyrim.esm ImpRubblePile04 [STAT:0003E237]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffs03PineForest01_87148C76 for Skyrim.esm DirtCliffs03PineForest01 [STAT:0001EF4A]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffs03PineForest01 for Skyrim.esm DirtCliffs03PineForest01 [STAT:0001EF4A]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76passthru for Skyrim.esm DirtCliffs03PineForest01 [STAT:0001EF4A]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76 for Skyrim.esm DirtCliffs03PineForest01 [STAT:0001EF4A]>
[00:34] [BuildBaseRecords] <Debug: Looking for dirtcliffs03 for Skyrim.esm DirtCliffs03PineForest01 [STAT:0001EF4A]>
[00:34] [BuildBaseRecords] <Debug: Looking for slgftracor01 for Skyrim.esm SLgFTraCor01 [STAT:0003D3B9]>
[00:34] [BuildBaseRecords] <Debug: Looking for dwechest01 for Dragonborn.esm DLC2TreasDwarvenChestBoss "Сундук" [CONT:0402AABA]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile04.nif ImpRubblePile04:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile04 [STAT:0003E237]>
[00:34] [BuildBaseRecords] <Debug: Looking for dweobservatorydome01 for DAc0da.esm zDcdDweObservatoryDome01 "Купол 01" [ACTI:0C00618D]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile04.nif ImpRubblePile04:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile04 [STAT:0003E237]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile04.nif ImpRubblePile04:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile04 [STAT:0003E237]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile04.nif ImpRubblePile04:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile04 [STAT:0003E237]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile04.nif ImpRubblePile04:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile04 [STAT:0003E237]>
[00:34] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile04.nif ImpRubblePile04:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile04 [STAT:0003E237]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04_CaveIDirt for Skyrim.esm MineOreQuicksilver04_CaveIDirt "Ртутная жила" [ACTI:0010DC82]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04 for Skyrim.esm MineOreQuicksilver04_CaveIDirt "Ртутная жила" [ACTI:0010DC82]>
[00:34] [BuildBaseRecords] <Debug: Looking for dwekagrumezgate02 for Dragonborn.esm DweKagrumezGate02 [DOOR:0402C01E]>
[00:34] [BuildBaseRecords] <Debug: Looking for _camp_smallleathertent_cutthroughexterior for Campfire.esm _Camp_Tent_SmallLeatherStaticExterior [STAT:09052A8E]>
[00:34] [BuildBaseRecords] <Debug: Looking for axeofysgramor for Skyrim.esm C06YsgramorStatueAxe [STAT:000B626D]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpiles04DLC1SoulCairnDirt02 for Dawnguard.esm DLC1RockPileS04SoulCairnDirt02 [STAT:02013277]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Dawnguard.esm DLC1RockPileS04SoulCairnDirt02 [STAT:02013277]>
[00:34] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile04_lod_0.nif ImpRubblePile04:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile04 [STAT:0003E237]>
[00:34] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile04_lod_0.nif ImpRubblePile04:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile04 [STAT:0003E237]>
[00:34] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlebridge01_lod_2.nif WRCastleBridge01LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleBridge01 [STAT:0003F5FD]>
[00:34] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlebridge01_lod_2.nif WRCastleBridge01LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleBridge01 [STAT:0003F5FD]>
[00:34] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile04_lod_0.nif ImpRubblePile04:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile04 [STAT:0003E237]>
[00:34] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlebridge01_lod_2.nif WRCastleBridge01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleBridge01 [STAT:0003F5FD]>
[00:34] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlebridge01_lod_2.nif WRCastleBridge01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleBridge01 [STAT:0003F5FD]>
[00:34] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile04_lod_0.nif ImpRubblePile04:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile04 [STAT:0003E237]>
[00:34] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlebridge01_lod_2.nif WRCastleBridge01LOD:28 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleBridge01 [STAT:0003F5FD]>
[00:34] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlebridge01_lod_2.nif WRCastleBridge01LOD:28 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade Skyrim.esm WRCastleBridge01 [STAT:0003F5FD]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRCastleBridge01 [STAT:0003F5FD]>
[00:34] [AddModel] <Debug: Meshes\lod\solitude\smaingate_lod.nif SMainGate_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [AddModel] <Debug: Meshes\lod\solitude\smaingate_lod.nif SMainGate_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRCastleBridge01 [STAT:0003F5FD]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:34] [BuildBaseRecords] <Debug: Looking for dweplatbgstairmid01 for DAc0da.esm zDcdZeroSumDwePlatBgStairMid01 [STAT:0C00981F]>
[00:34] [BuildBaseRecords] <Debug: Looking for byohhousetrophydragon01 for HearthFires.esm BYOHHouseTrophy18DragonSkullNEW [STAT:03015BD5]>
[00:34] [BuildBaseRecords] <Debug: Looking for bedrollhay01LFieldGrass01F for Skyrim.esm BedrollHay01LFieldGrass01F "Лежанка" [FURN:000E2402]>
[00:34] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LFieldGrass01F "Лежанка" [FURN:000E2402]>
[00:34] [BuildBaseRecords] <Debug: Looking for cavegboulderl05 for Skyrim.esm CaveGBoulderL05sn_light [STAT:000A463D]>
[00:34] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellstairs01_lod.nif ImpExtTowerShellStairs01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellstairs01_lod.nif ImpExtTowerShellStairs01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellstairs01_lod.nif ImpExtTowerShellStairs01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellstairs01_lod.nif ImpExtTowerShellStairs01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveiroomdoorb01 for Skyrim.esm CaveIRoomDoorB01 [STAT:00024B05]>
[00:34] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellstairs01_lod.nif ImpExtTowerShellStairs01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellstairs01_lod.nif ImpExtTowerShellStairs01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [BuildBaseRecords] <Debug: Looking for arrmledge03 for Update.esm ccBGS_ARRmLedge03 [STAT:010031AC]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpiles03RiverMud01 for Skyrim.esm RockPileS03RiverMud01 [STAT:000BD137]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Skyrim.esm RockPileS03RiverMud01 [STAT:000BD137]>
[00:34] [BuildBaseRecords] <Debug: Looking for farmintinnend02 for Skyrim.esm FarmIntInnEnd02 [STAT:0005ED82]>
[00:34] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellstairs01_lod_3.nif ImpExtTowerShellStairs01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellstairs01_lod_3.nif ImpExtTowerShellStairs01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellstairs01_lod_3.nif ImpExtTowerShellStairs01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellstairs01_lod_3.nif ImpExtTowerShellStairs01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveirhalldeadend01 for Skyrim.esm CaveIRHallDeadEnd01 [STAT:0007330A]>
[00:34] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellstairs01_lod_3.nif ImpExtTowerShellStairs01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellstairs01_lod_3.nif ImpExtTowerShellStairs01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp DLC2ImpExtTowerShellStairs01_Ash [STAT:0402AD47]>
[00:34] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstairmid01.nif DwePlatBgStairMid01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairMid01 [STAT:0C00981F]>
[00:34] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstairmid01.nif DwePlatBgStairMid01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairMid01 [STAT:0C00981F]>
[00:34] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstairmid01.nif DwePlatBgStairMid01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairMid01 [STAT:0C00981F]>
[00:34] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstairmid01.nif DwePlatBgStairMid01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairMid01 [STAT:0C00981F]>
[00:34] [BuildBaseRecords] <Debug: Looking for mountaintrim01Sand01 for TheBawbsWardenOfTheCoast.esp MountainTrim01Sand01 [STAT:1000BBB8]>
[00:34] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstairmid01.nif DwePlatBgStairMid01:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairMid01 [STAT:0C00981F]>
[00:34] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstairmid01.nif DwePlatBgStairMid01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairMid01 [STAT:0C00981F]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveglpillar03_darkfalmer for Dawnguard.esm CaveGLPillar03_DarkFalmer [STAT:02002BF5]>
[00:34] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for TheBawbsWardenOfTheCoast.esp MountainTrim01Sand01 [STAT:1000BBB8]>
[00:34] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallcorner4way.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallCorner4Way [STAT:0E00DCAF]>
[00:34] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallcorner4way.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallCorner4Way [STAT:0E00DCAF]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrwallstr01 for unofficial skyrim special edition patch.esp WRWallStr01 [STAT:00089F28]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\snow01.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp MountainTrim01Sand01 [STAT:1000BBB8]>
[00:34] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallcorner4way.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallCorner4Way [STAT:0E00DCAF]>
[00:34] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallcorner4way.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallCorner4Way [STAT:0E00DCAF]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\snow01.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp MountainTrim01Sand01 [STAT:1000BBB8]>
[00:34] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\snow01.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp MountainTrim01Sand01 [STAT:1000BBB8]>
[00:34] [AddModel] <Debug: Meshes\lod\dwemer\dweplatbgstairmid01_lod.nif DwePlatBgStairMid01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairMid01 [STAT:0C00981F]>
[00:34] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallcorner4way.nif 3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallCorner4Way [STAT:0E00DCAF]>
[00:34] [AddModel] <Debug: Meshes\lod\dwemer\dweplatbgstairmid01_lod.nif DwePlatBgStairMid01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairMid01 [STAT:0C00981F]>
[00:34] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallcorner4way.nif 3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallCorner4Way [STAT:0E00DCAF]>
[00:34] [BuildBaseRecords] <Debug: Looking for dweplatmid01WT for Wyrmstooth.esp WTDwePlatMid01 [STAT:0A3177DB]>
[00:34] [BuildBaseRecords] <Debug: Looking for dweplatmid01 for Wyrmstooth.esp WTDwePlatMid01 [STAT:0A3177DB]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstr01.nif Moss03:51 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test unofficial skyrim special edition patch.esp WRWallStr01 [STAT:00089F28]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstr01.nif Moss03:51 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WRWallStr01 [STAT:00089F28]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstr01.nif WRWallStr01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WRWallStr01 [STAT:00089F28]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstr01.nif WRWallStr01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WRWallStr01 [STAT:00089F28]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstr01.nif WRWallStr01:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test unofficial skyrim special edition patch.esp WRWallStr01 [STAT:00089F28]>
[00:34] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstr01.nif WRWallStr01:49 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WRWallStr01 [STAT:00089F28]>
[00:34] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\plat\dweplatbgstairmid01_lod.nif DwePlatBgStairMid01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairMid01 [STAT:0C00981F]>
[00:34] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\plat\dweplatbgstairmid01_lod.nif DwePlatBgStairMid01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairMid01 [STAT:0C00981F]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveihall3way02 for Skyrim.esm CaveIHall3Way02 [STAT:0002D4D0]>
[00:34] [BuildBaseRecords] <Debug: Looking for sefontcollision for Dawnguard.esm DLC1VQ07SEFontCollisionOff [ACTI:0200D27C]>
[00:34] [BuildBaseRecords] <Debug: Looking for fxtimerift for Dawnguard.esm DLC1LD_AetherialTimeWound [ACTI:020142B9]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Wyrmstooth.esp WTDwePlatMid01 [STAT:0A3177DB]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 DAc0da.esm zDcdZeroSumDwePlatBgStairMid01 [STAT:0C00981F]>
[00:34] [BuildBaseRecords] <Debug: Looking for rifrmsmfirstcorinangle01 for Skyrim.esm RifRmSmFirstCorInAngle01 [STAT:00098F8F]>
[00:34] [BuildBaseRecords] <Debug: Looking for whmarket02 for Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:34] [BuildBaseRecords] <Debug: Looking for hanginganimalsring02 for Skyrim.esm HangingAnimalsRing02 [STAT:0005AD5A]>
[00:34] [BuildBaseRecords] <Debug: Looking for dwehilt1h for DAc0da.esm zDcd1stPersonDweHilt1H [STAT:0C006B70]>
[00:34] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstr01_lod.nif WRWallStr01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WRWallStr01 [STAT:00089F28]>
[00:34] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstr01_lod.nif WRWallStr01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WRWallStr01 [STAT:00089F28]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 unofficial skyrim special edition patch.esp WRWallStr01 [STAT:00089F28]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallcorner4way_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallCorner4Way [STAT:0E00DCAF]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallcorner4way_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallCorner4Way [STAT:0E00DCAF]>
[00:34] [BuildBaseRecords] <Debug: Looking for atronachstone for Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallcorner4way_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallCorner4Way [STAT:0E00DCAF]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallcorner4way_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallCorner4Way [STAT:0E00DCAF]>
[00:34] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstr01_lod_2.nif WRWallStr01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WRWallStr01 [STAT:00089F28]>
[00:34] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstr01_lod_2.nif WRWallStr01_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WRWallStr01 [STAT:00089F28]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 unofficial skyrim special edition patch.esp WRWallStr01 [STAT:00089F28]>
[00:34] [BuildBaseRecords] <Debug: Looking for sitcrossleggedmarker for Campfire.esm _Camp_TentSitMarkerSandbox "Сесть" [FURN:0903232B]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallcorner4way_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallCorner4Way [STAT:0E00DCAF]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallcorner4way_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallCorner4Way [STAT:0E00DCAF]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallcorner4way_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallCorner4Way [STAT:0E00DCAF]>
[00:34] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallcorner4way_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallCorner4Way [STAT:0E00DCAF]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04_LCoastBeach for Skyrim.esm MineOreQuicksilver04_LCoastBeach "Ртутная жила" [ACTI:0010DB41]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04 for Skyrim.esm MineOreQuicksilver04_LCoastBeach "Ртутная жила" [ACTI:0010DB41]>
[00:34] [BuildBaseRecords] <Debug: Looking for wrintcastlefreepillar02 for Skyrim.esm WRIntCastleFreePillar02 [STAT:0009CC77]>
[00:34] [BuildBaseRecords] <Debug: Looking for apolghall3way01 for Dragonborn.esm ApoLgHall3way01 [STAT:0401BF6E]>
[00:34] [BuildBaseRecords] <Debug: Looking for cavegcliffs03ns for Skyrim.esm CaveGCliffs03NS [STAT:0001CDE8]>
[00:34] [BuildBaseRecords] <Debug: Looking for 1stpersondraugrdaggerccBGSSSE001_1stPersonNordHeroDagger for ccBGSSSE001-Fish.esm ccBGSSSE001_1stPersonNordHeroDagger [STAT:0508A1EA]>
[00:34] [BuildBaseRecords] <Debug: Looking for 1stpersondraugrdagger for ccBGSSSE001-Fish.esm ccBGSSSE001_1stPersonNordHeroDagger [STAT:0508A1EA]>
[00:34] [BuildBaseRecords] <Debug: Looking for craftingworkbench02 for HearthFires.esm BYOHHouseInteriorWorkbenchRoom02_main "Плотницкий верстак" [FURN:030030F2]>
[00:34] [BuildBaseRecords] <Debug: Looking for smdecolend02 for Skyrim.esm SMdEColEnd02 [STAT:00057211]>
[00:34] [BuildBaseRecords] <Debug: Looking for norplatwall01 for Skyrim.esm NorPlatWall01 [STAT:0001D4AD]>
[00:34] [BuildBaseRecords] <Debug: Looking for chest01 for ccBGSSSE037-Curios.esl ccBGSSSE037_QA_CuriosChest "Сундук" [CONT:FE001830]>
[00:34] [BuildBaseRecords] <Debug: Looking for tree02_dead for Glenmoril.esm zzzRevOrchardTree02_dead [STAT:0E004AAB]>
[00:34] [BuildBaseRecords] <Debug: Looking for drowned for TheBawbsWardenOfTheCoast.esp WCDrownedCorpse [STAT:10179361]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveilfpillar02 for Skyrim.esm CaveILFPillar02 [STAT:000344C7]>
[00:34] [BuildBaseRecords] <Debug: Looking for caveirbalconyshelf01 for Skyrim.esm CaveIRBalconyShelf01 [STAT:000344EE]>
[00:34] [BuildBaseRecords] <Debug: Looking for dweclutterarchsmall01 for Better Dynamic Snow SE - DisableRefs.esm BDS_DweClutterArchSmall01Snow [STAT:13005927]>
[00:34] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Better Dynamic Snow SE - DisableRefs.esm BDS_DweClutterArchSmall01Snow [STAT:13005927]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02.nif WHmarket02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02.nif WHmarket02:0 Shader Flags 2: ZBuffer_Write Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:34] [BuildBaseRecords] <Debug: Looking for dwechest01 for DAc0da.esm zDcdTreasDweArtifact_MagickaSaber2H "Сундук" [CONT:0C007879]>
[00:34] [BuildBaseRecords] <Debug: Looking for apoparwall01 for Dragonborn.esm ApoParWall01 [STAT:0401FE5F]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02.nif WHmarket02:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02.nif WHmarket02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02.nif WHmarket02:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02.nif WHmarket02:2 Shader Flags 2: ZBuffer_Write Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02.nif WHmarket02:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02.nif WHmarket02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:34] [BuildBaseRecords] <Debug: Looking for smdftracon02 for Skyrim.esm SMdFTraCon02 [STAT:00074933]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02.nif WHmarket02:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02.nif WHmarket02:11 Shader Flags 2: ZBuffer_Write Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:34] [BuildBaseRecords] <Debug: Looking for dwemersmalldoor01 for Skyrim.esm MarkarthWarrensCosnachDoor "Дверь в комнату Коснаха" [DOOR:0006575F]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02.nif WHmarket02:16 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02.nif WHmarket02:16 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02.nif WHmarket02:17 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02.nif WHmarket02:17 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02.nif WHmarket02:18 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02.nif WHmarket02:18 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:34] [BuildBaseRecords] <Debug: Looking for smrmtosmhallwall01 for Glenmoril.esm zzzRevCasSMroomHallWall01 [STAT:0E013973]>
[00:34] [BuildBaseRecords] <Debug: Looking for roadchunkm04ReachDirt01 for Skyrim.esm RoadChunkM04ReachDirt01 [STAT:000885AC]>
[00:34] [BuildBaseRecords] <Debug: Looking for roadchunkm04 for Skyrim.esm RoadChunkM04ReachDirt01 [STAT:000885AC]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02.nif WHmarket02:19 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02.nif WHmarket02:19 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02.nif WHmarket02:20 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02.nif WHmarket02:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02.nif WHmarket02:21 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02.nif WHmarket02:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:34] [BuildBaseRecords] <Debug: Looking for smdfwalbroken01EC_SS_MadRuinsBrokenWall for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsBrokenWall [STAT:110E0D30]>
[00:34] [BuildBaseRecords] <Debug: Looking for smdfwalbroken01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsBrokenWall [STAT:110E0D30]>
[00:34] [BuildBaseRecords] <Debug: Looking for rockl05 for Dragonborn.esm DLC2RockL05_Ash [STAT:0401E0B4]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02.nif WHmarket02:23 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:34] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket02.nif WHmarket02:23 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:34] [BuildBaseRecords] <Debug: Looking for opdwehallbgendcapexbg01 for Glenmoril.esm zzzRevOpDweHallBgEndCapExBg01 [STAT:0E25E46C]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif swirlsSphere Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif swirlsSphere Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:34] [BuildBaseRecords] <Debug: Looking for treepineforestcutstump02_HeavySN for Skyrim.esm TreePineForestCutStump02_HeavySN [STAT:0004B5F8]>
[00:34] [BuildBaseRecords] <Debug: Looking for treepineforestcutstump02 for Skyrim.esm TreePineForestCutStump02_HeavySN [STAT:0004B5F8]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif outerGlow01 Shader Flags 1: Vertex_Alpha | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif outerGlow01 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif topGlow2:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif topGlow2:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif topGlow:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif topGlow:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif ambientBeam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif ambientBeam:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif CenterGlow:2 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif CenterGlow:2 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif OuterGlowCircle:0 Shader Flags 1: Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif OuterGlowCircle:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01_LVolcanicTundraRocks for Skyrim.esm MineOreMoonstone01_LVolcanicTundraRocks "Выход лунного камня" [ACTI:0010DB18]>
[00:34] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01 for Skyrim.esm MineOreMoonstone01_LVolcanicTundraRocks "Выход лунного камня" [ACTI:0010DB18]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif Spikes:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif Spikes:1 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif Wisps:0 Shader Flags 1: Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif Wisps:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif ambientBeam2:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:34] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif ambientBeam2:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:34] [BuildBaseRecords] <Debug: Looking for gargoyleheadtrap01 for Skyrim.esm DB05MurderStatue "Незакрепленная гаргулья" [ACTI:000A8509]>
[00:35] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif outerGlow02 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:35] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif outerGlow02 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:35] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif BlueBeam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:35] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif BlueBeam:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:35] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif BlueBeam:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:35] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif BlueBeam:1 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:35] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif BlueBeam:2 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:35] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif BlueBeam:2 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:35] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif Obelisk01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:35] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif Obelisk01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc01soulgembowlempty for Dawnguard.esm DLC1VQ04BoneBowlEmpty "Костная мука мелкого помола" [ACTI:0200F9CF]>
[00:35] [BuildBaseRecords] <Debug: Looking for nocturnalactivatorbuttonfx02 for Skyrim.esm NocturnalActivatorButtonFX02 [MSTT:000CB02D]>
[00:35] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif Obelisk01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:35] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif Obelisk01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:35] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodsmfirstmidopen01 for Skyrim.esm ShipKatariahWoodSmFirstMidOpen01 [STAT:00098588]>
[00:35] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif Obelisk01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:35] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif Obelisk01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:35] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif Obelisk01:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:35] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\atronachstone.nif Obelisk01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:35] [BuildBaseRecords] <Debug: Looking for impflooricorner03 for Skyrim.esm ImpFloorICorner03 [STAT:0003CB99]>
[00:35] [BuildBaseRecords] <Debug: Looking for trapdartportsingledwe01 for Skyrim.esm TrapDweFlamethrower [ACTI:000864FC]>
[00:35] [BuildBaseRecords] <Debug: Looking for icetree04 for Unslaad.esm zzzCrbIceTree04 [STAT:0F0C180F]>
[00:35] [BuildBaseRecords] <Debug: Looking for tree04_dead for Glenmoril.esm zzzRevOrchardTree04_dead [STAT:0E004AAD]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2.dds] ResourceExists>
[00:35] [AddModel] <Debug: Meshes\lod\windhelm\whmarket02_lod_2.nif WHmarket01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:35] [AddModel] <Debug: Meshes\lod\windhelm\whmarket02_lod_2.nif WHmarket01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:35] [BuildBaseRecords] <Debug: Looking for minecdirtmound05 for Skyrim.esm MineCDirtMound05 [STAT:00045603]>
[00:35] [BuildBaseRecords] <Debug: Looking for cassmhall4way01 for Dawnguard.esm CasSmHall4way01 [STAT:0200080F]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\189226FD0CD2409087A90FA54DBB88DB.dds">
[00:35] [BuildBaseRecords] <Debug: Looking for wrintbeam256 for Skyrim.esm WRIntBeam256 [STAT:000616EA]>
[00:35] [BuildBaseRecords] <Debug: Looking for barrel02 for Vigilant.esm zzzCHBarrelIngredientUncommon01 "Бочка" [CONT:0D097CDB]>
[00:35] [BuildBaseRecords] <Debug: Looking for chair2 for Glenmoril.esm zzzRevWitChair02 [STAT:0E00FD67]>
[00:35] [BuildBaseRecords] <Debug: Looking for mothstaticcloudluna for Glenmoril.esm zzzGHMothCloudLuna [MSTT:0E0366F4]>
[00:35] [BuildBaseRecords] <Debug: Looking for fxda13slowdrip02 for Skyrim.esm FXDA13SlowDrip02 [MSTT:000FA41F]>
[00:35] [BuildBaseRecords] <Debug: Looking for minecewall03 for Skyrim.esm MineCEWall03 [STAT:0004562E]>
[00:35] [BuildBaseRecords] <Debug: Looking for nortmpextdebris03 for Skyrim.esm NorTmpExtDebris03 [STAT:00028A77]>
[00:35] [BuildBaseRecords] <Debug: Looking for falmerrosettastone for Skyrim.esm FalmerRosettaStone [STAT:000A19B0]>
[00:35] [BuildBaseRecords] <Debug: Looking for sovngardeportalsealdias01 for Unslaad.esm zzzCrbNorDiasSnow [STAT:0F4022F8]>
[00:35] [BuildBaseRecords] <Debug: Looking for farmbwallentrance01 for Skyrim.esm FarmBWallEntrance01 [STAT:000669A7]>
[00:35] [BuildBaseRecords] <Debug: Looking for impexticerubble04 for Skyrim.esm ImpExtIceRubble04 [STAT:0006F741]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrhousegreymane01 for Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\atronachstone_lod.nif Obelisk01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:35] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\atronachstone_lod.nif Obelisk01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedmossstone08lod.dds 0 Skyrim.esm DoomstoneAtronach "Знак Атронаха" [ACTI:000D2334]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineceicorner03fix for Dragonborn.esm MineCEICorner03Fix [STAT:0403395A]>
[00:35] [BuildBaseRecords] <Debug: Looking for 1stperson_waraxe for SkyEbonyWeaponSet.esp SEWS_1stPersonWarAxe [STAT:FE026D65]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwefacadehallsm1wayramp01 for DAc0da.esm zDcdZeroSumDweFacadeHallSm1WayRamp01 [STAT:0C0097F2]>
[00:35] [BuildBaseRecords] <Debug: Looking for whitegoldtower for Unslaad.esm zzzCrbScPlatformWGTower [STAT:0F3DD714]>
[00:35] [BuildBaseRecords] <Debug: Looking for rrbuildingfloor01 for Dragonborn.esm RRBuildingFloor01 [STAT:04035019]>
[00:35] [BuildBaseRecords] <Debug: Looking for draugrmagicsword for Skyrim.esm 1stPersonDraugrMagicSword [STAT:0010E736]>
[00:35] [BuildBaseRecords] <Debug: Looking for implsupport01 for Skyrim.esm ImpLSupport01 [STAT:0003E1F5]>
[00:35] [BuildBaseRecords] <Debug: Looking for roadstraightlong01Snow for BlendedRoads.esp RoadStraightLong01Snow [STAT:000B242C]>
[00:35] [BuildBaseRecords] <Debug: Looking for roadstraightlong01 for BlendedRoads.esp RoadStraightLong01Snow [STAT:000B242C]>
[00:35] [BuildBaseRecords] <Debug: Looking for mountaintrim01_LightSN for Update.esm MountainTrim01_LightSN [STAT:00030204]>
[00:35] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Update.esm MountainTrim01_LightSN [STAT:00030204]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwechest01 for Dawnguard.esm DLC1LD_AetheriumForgeMaterialsChest "Сундук" [CONT:02014F0C]>
[00:35] [BuildBaseRecords] <Debug: Looking for slggcolend02 for Skyrim.esm SLgGColEnd02 [STAT:00072002]>
[00:35] [BuildBaseRecords] <Debug: Looking for oriel02zzzRevSiika_Moss for Glenmoril.esm zzzRevSiikaOriel02_Moss [STAT:0E003CB1]>
[00:35] [BuildBaseRecords] <Debug: Looking for oriel02 for Glenmoril.esm zzzRevSiikaOriel02_Moss [STAT:0E003CB1]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrintchwallfreedoorway01 for Skyrim.esm WRIntCHWallFreeDoorway01 [STAT:00075DAB]>
[00:35] [BuildBaseRecords] <Debug: Looking for norrmbgcoroutr01 for Skyrim.esm NorRmBgCorOutR01ice [STAT:00060EF2]>
[00:35] [BuildBaseRecords] <Debug: Looking for norhallbg1wayramp256 for Skyrim.esm NorHallBg1wayRamp256 [STAT:00024358]>
[00:35] [BuildBaseRecords] <Debug: Looking for dweastrolabearmillary01zzzCHRustyComputer for Vigilant.esm zzzCHRustyComputer [ACTI:0D11BC84]>
[00:35] [BuildBaseRecords] <Debug: Looking for dweastrolabearmillary01 for Vigilant.esm zzzCHRustyComputer [ACTI:0D11BC84]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrwalltierdivide01 for Skyrim.esm WRWallTierDivide01 [STAT:0003B824]>
[00:35] [BuildBaseRecords] <Debug: Looking for cavegebalconystraight01 for Dawnguard.esm CaveGEBalconyStraight01ice [STAT:02002F74]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousegreymane01.nif WRHouseGreyMane01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousegreymane01.nif WRHouseGreyMane01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [BuildBaseRecords] <Debug: Looking for brandtaxe for Glenmoril.esm zzzLrh1stPersonBrandtAxe [STAT:0E008872]>
[00:35] [BuildBaseRecords] <Debug: Looking for hhsteps13curvel for Skyrim.esm HHSteps13CurveL [STAT:00079F9B]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousegreymane01.nif WRHouseGreyMane01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousegreymane01.nif WRHouseGreyMane01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [BuildBaseRecords] <Debug: Looking for chestopen01ccBGSSSE001_ChestOpenAquarium for ccBGSSSE001-Fish.esm ccBGSSSE001_ChestOpenAquarium [STAT:05000FEF]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousegreymane01.nif WRHouseGreyMane01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousegreymane01.nif WRHouseGreyMane01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [BuildBaseRecords] <Debug: Looking for chestopen01 for ccBGSSSE001-Fish.esm ccBGSSSE001_ChestOpenAquarium [STAT:05000FEF]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousegreymane01.nif WRHouseGreyMane01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousegreymane01.nif WRHouseGreyMane01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [BuildBaseRecords] <Debug: Looking for mrkfrontwallintbldg01a for Skyrim.esm MrkFrontWALLintBldg01a [STAT:000BACDB]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousegreymane01.nif WRHouseGreyMane01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousegreymane01.nif WRHouseGreyMane01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousegreymane01.nif WRHouseGreyMane01:14 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousegreymane01.nif WRHouseGreyMane01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousegreymane01.nif WRHouseGreyMane01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousegreymane01.nif WRHouseGreyMane01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltierdivide01.nif WRWallTierDivide01:47 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTierDivide01 [STAT:0003B824]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltierdivide01.nif WRWallTierDivide01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallTierDivide01 [STAT:0003B824]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousegreymane01.nif WRHouseGreyMane01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousegreymane01.nif WRHouseGreyMane01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltierdivide01.nif WRWallTierDivide01:48 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTierDivide01 [STAT:0003B824]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltierdivide01.nif WRWallTierDivide01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallTierDivide01 [STAT:0003B824]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpiles01FieldGrass01WR for Skyrim.esm RockPileS01FieldGrass01WR [STAT:000A3C53]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltierdivide01.nif WRWallTierDivide01:51 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallTierDivide01 [STAT:0003B824]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltierdivide01.nif WRWallTierDivide01:51 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallTierDivide01 [STAT:0003B824]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Skyrim.esm RockPileS01FieldGrass01WR [STAT:000A3C53]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltierdivide01.nif L1_WRWallTierDivide01Parts:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTierDivide01 [STAT:0003B824]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltierdivide01.nif L1_WRWallTierDivide01Parts:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallTierDivide01 [STAT:0003B824]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltierdivide01.nif L1_WRWallTierDivide01Parts:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTierDivide01 [STAT:0003B824]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltierdivide01.nif L1_WRWallTierDivide01Parts:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallTierDivide01 [STAT:0003B824]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltierdivide01.nif L1_WRWallTierDivide01Parts:56 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTierDivide01 [STAT:0003B824]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltierdivide01.nif L1_WRWallTierDivide01Parts:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallTierDivide01 [STAT:0003B824]>
[00:35] [BuildBaseRecords] <Debug: Looking for book02mg03lowpoly for Skyrim.esm MGRDBook02Activator "Сила стихий" [ACTI:0009C8C8]>
[00:35] [BuildBaseRecords] <Debug: Looking for grummitegreatcudgel for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_1stPersonGrummiteGreatcudgel [STAT:114B9E85]>
[00:35] [BuildBaseRecords] <Debug: Looking for cushion07 for Glenmoril.esm zzzGHCushion07 [STAT:0E00FAEC]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousegreymane01.nif WRHouseGreyMane01:2 - L2_WRHouseGreyMane01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousegreymane01.nif WRHouseGreyMane01:2 - L2_WRHouseGreyMane01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [BuildBaseRecords] <Debug: Looking for farmhouse05 for Better Dynamic Snow SE.esp Farmhouse05Snow [STAT:00077E91]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrwalltierdivide01_lod.nif WRWallTierDivide01_LOD:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTierDivide01 [STAT:0003B824]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrwalltierdivide01_lod.nif WRWallTierDivide01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallTierDivide01 [STAT:0003B824]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch1x3hallzzzCHRustyFacadeTowerArch1x3Hall for Vigilant.esm zzzCHRustyFacadeTowerArch1x3Hall [STAT:0D11BC91]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch1x3hall for Vigilant.esm zzzCHRustyFacadeTowerArch1x3Hall [STAT:0D11BC91]>
[00:35] [BuildBaseRecords] <Debug: Looking for chest01 for Weapons Armor Clothing & Clutter Fixes.esp TGGuildChest_NoRespawn_WACCF "Сундук Гильдии" [CONT:2900FB04]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallTierDivide01 [STAT:0003B824]>
[00:35] [BuildBaseRecords] <Debug: Looking for apostackssingle02 for Unslaad.esm zzzCrbApoStackSingle02SN [STAT:0F42872F]>
[00:35] [BuildBaseRecords] <Debug: Looking for cwmapflagtownblue01 for OwnCivilWar.esp CWMapFlagBlueShorsStone "Камень Шора" [ACTI:000F084F]>
[00:35] [BuildBaseRecords] <Debug: Looking for shackbrokepole01 for Skyrim.esm ShackBrokePole01 [STAT:0002FB62]>
[00:35] [BuildBaseRecords] <Debug: Looking for rifrmsmsecretcabinetdoor01 for Skyrim.esm MQDelphineSecretDoor "Платяной шкаф" [DOOR:00099066]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Unslaad.esm zzzCrbApoStackSingle02SN [STAT:0F42872F]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrwalltierdivide01_lod_2.nif WRWallTierDivide01_LOD_2:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTierDivide01 [STAT:0003B824]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrwalltierdivide01_lod_2.nif WRWallTierDivide01_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallTierDivide01 [STAT:0003B824]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallTierDivide01 [STAT:0003B824]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01_lod.nif WRHouseGreyMane01LOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01_lod.nif WRHouseGreyMane01LOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01_lod.nif WRHouseGreyMane01LOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01_lod.nif WRHouseGreyMane01LOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01_lod.nif WRHouseGreyMane01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01_lod.nif WRHouseGreyMane01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [BuildBaseRecords] <Debug: Looking for minecroomcorner01 for Skyrim.esm MineCRoomCorner01 [STAT:000454EA]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveiicicle01 for Skyrim.esm CaveIIcicle01 [STAT:0002C2AC]>
[00:35] [BuildBaseRecords] <Debug: Looking for fxspiderwebcorner04 for Skyrim.esm FXSpiderwebCorner01 [STAT:00017BB9]>
[00:35] [BuildBaseRecords] <Debug: Looking for benthicshotel for Unslaad.esm zzzCrb1stPersonBenthicShotel [STAT:0F43E3C3]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 2 Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [BuildBaseRecords] <Debug: Looking for glacierpillarlg01 for Skyrim.esm GlacierPillarLg01_NoSN [STAT:000C3818]>
[00:35] [BuildBaseRecords] <Debug: Looking for hayscatter01 for Skyrim.esm HayScatter01 [STAT:00019B15]>
[00:35] [BuildBaseRecords] <Debug: Looking for rttempleplazar01 for Skyrim.esm RTTemplePlazaR01 [STAT:000B736C]>
[00:35] [BuildBaseRecords] <Debug: Looking for fxantlinesstump for Skyrim.esm FXantLinesStump [MSTT:0001DC12]>
[00:35] [BuildBaseRecords] <Debug: Looking for summonbanishtargetfx for Skyrim.esm EffectSummonBanishFX [ACTI:0006F794]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerarchap for Dragonborn.esm DLC2DweFacadeTowerArchAP [STAT:0401EDDE]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrintcastlepiece01 for Skyrim.esm WRintCastlePiece01 [STAT:0009FA30]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01_lod_2.nif WRHouseGreyMane01LOD_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01_lod_2.nif WRHouseGreyMane01LOD_LOD_2:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01_lod_2.nif WRHouseGreyMane01LOD_LOD_2:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01_lod_2.nif WRHouseGreyMane01LOD_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01_lod_2.nif WRHouseGreyMane01LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01_lod_2.nif WRHouseGreyMane01LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [BuildBaseRecords] <Debug: Looking for cavegrockm04 for Skyrim.esm CaveGRockM04 [STAT:000224EE]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 2 Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveifhallentrance01 for Skyrim.esm CaveIFHallEntrance01 [STAT:000E6539]>
[00:35] [BuildBaseRecords] <Debug: Looking for implroompillar03 for Skyrim.esm ImpLRoomPillar03 [STAT:0003E213]>
[00:35] [BuildBaseRecords] <Debug: Looking for ruinsdeaddraugrsit for Skyrim.esm TreasDraugrAmbushCorpseSitting "Драугр" [CONT:000DB047]>
[00:35] [BuildBaseRecords] <Debug: Looking for mrkwarrenscliffs05 for Skyrim.esm MrkWarrensCliffs05 [STAT:000B3A19]>
[00:35] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCHRustyFacadeTowerArch1x3Hall [STAT:0D11BC91]>
[00:35] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCHRustyFacadeTowerArch1x3Hall [STAT:0D11BC91]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchap.nif DLC2DweFacadeTowerArchAP:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArchAP [STAT:0401EDDE]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchap.nif DLC2DweFacadeTowerArchAP:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArchAP [STAT:0401EDDE]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchap.nif DLC2DweFacadeTowerArchAP:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArchAP [STAT:0401EDDE]>
[00:35] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCHRustyFacadeTowerArch1x3Hall [STAT:0D11BC91]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchap.nif DLC2DweFacadeTowerArchAP:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArchAP [STAT:0401EDDE]>
[00:35] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCHRustyFacadeTowerArch1x3Hall [STAT:0D11BC91]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchap.nif DLC2DweFacadeTowerArchAP:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArchAP [STAT:0401EDDE]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchap.nif DLC2DweFacadeTowerArchAP:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArchAP [STAT:0401EDDE]>
[00:35] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCHRustyFacadeTowerArch1x3Hall [STAT:0D11BC91]>
[00:35] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCHRustyFacadeTowerArch1x3Hall [STAT:0D11BC91]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchap.nif DLC2DweFacadeTowerArchAP:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArchAP [STAT:0401EDDE]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchap.nif DLC2DweFacadeTowerArchAP:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArchAP [STAT:0401EDDE]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchap.nif DLC2DweFacadeTowerArchAP:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArchAP [STAT:0401EDDE]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchap.nif DLC2DweFacadeTowerArchAP:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArchAP [STAT:0401EDDE]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchap.nif DLC2DweFacadeTowerArchAP:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArchAP [STAT:0401EDDE]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchap.nif DLC2DweFacadeTowerArchAP:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArchAP [STAT:0401EDDE]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs05.nif MrkWarrensCliffs05:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs05 [STAT:000B3A19]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs05.nif MrkWarrensCliffs05:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs05 [STAT:000B3A19]>
[00:35] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCHRustyFacadeTowerArch1x3Hall [STAT:0D11BC91]>
[00:35] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCHRustyFacadeTowerArch1x3Hall [STAT:0D11BC91]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs05.nif MrkWarrensCliffs05:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs05 [STAT:000B3A19]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs05.nif MrkWarrensCliffs05:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs05 [STAT:000B3A19]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs05.nif MrkWarrensCliffs05:35 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs05 [STAT:000B3A19]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs05.nif MrkWarrensCliffs05:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs05 [STAT:000B3A19]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs05.nif MrkWarrensCliffs05:40 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs05 [STAT:000B3A19]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs05.nif MrkWarrensCliffs05:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs05 [STAT:000B3A19]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchap.nif DLC2DweFacadeTowerArchAP:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArchAP [STAT:0401EDDE]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchap.nif DLC2DweFacadeTowerArchAP:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArchAP [STAT:0401EDDE]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs05.nif MrkWarrensCliffs05:42 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs05 [STAT:000B3A19]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs05.nif MrkWarrensCliffs05:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs05 [STAT:000B3A19]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs05.nif MrkWarrensCliffs05:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs05 [STAT:000B3A19]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs05.nif MrkWarrensCliffs05:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs05 [STAT:000B3A19]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs05.nif MrkWarrensCliffs05:52 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs05 [STAT:000B3A19]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs05.nif MrkWarrensCliffs05:52 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs05 [STAT:000B3A19]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchap.nif DLC2DweFacadeTowerArchAP:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArchAP [STAT:0401EDDE]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarchap.nif DLC2DweFacadeTowerArchAP:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArchAP [STAT:0401EDDE]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs05.nif MrkWarrensCliffs05:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs05 [STAT:000B3A19]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs05.nif MrkWarrensCliffs05:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs05 [STAT:000B3A19]>
[00:35] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCHRustyFacadeTowerArch1x3Hall [STAT:0D11BC91]>
[00:35] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCHRustyFacadeTowerArch1x3Hall [STAT:0D11BC91]>
[00:35] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCHRustyFacadeTowerArch1x3Hall [STAT:0D11BC91]>
[00:35] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCHRustyFacadeTowerArch1x3Hall [STAT:0D11BC91]>
[00:35] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCHRustyFacadeTowerArch1x3Hall [STAT:0D11BC91]>
[00:35] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCHRustyFacadeTowerArch1x3Hall [STAT:0D11BC91]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrskyforge01lod for Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc1iciclesinglecap01 for Dawnguard.esm DLC1IcicleBigSingle01 [STAT:0200B5C7]>
[00:35] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs05_lod_2.nif MrkWarrensCliffs05_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs05 [STAT:000B3A19]>
[00:35] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs05_lod_2.nif MrkWarrensCliffs05_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs05 [STAT:000B3A19]>
[00:35] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs05_lod_2.nif MrkWarrensCliffs05_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs05 [STAT:000B3A19]>
[00:35] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs05_lod_2.nif MrkWarrensCliffs05_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs05 [STAT:000B3A19]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkWarrensCliffs05 [STAT:000B3A19]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkWarrensCliffs05 [STAT:000B3A19]>
[00:35] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarchap_lod.nif DweFacadeTowerArchAP_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArchAP [STAT:0401EDDE]>
[00:35] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarchap_lod.nif DweFacadeTowerArchAP_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArchAP [STAT:0401EDDE]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTowerArchAP [STAT:0401EDDE]>
[00:35] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarchap_lod_1.nif DweFacadeTowerArchAP_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArchAP [STAT:0401EDDE]>
[00:35] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarchap_lod_1.nif DweFacadeTowerArchAP_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArchAP [STAT:0401EDDE]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTowerArchAP [STAT:0401EDDE]>
[00:35] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x3hall_lod.nif DweFacadeTowerArch1x3Halll_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Vigilant.esm zzzCHRustyFacadeTowerArch1x3Hall [STAT:0D11BC91]>
[00:35] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x3hall_lod.nif DweFacadeTowerArch1x3Halll_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCHRustyFacadeTowerArch1x3Hall [STAT:0D11BC91]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Vigilant.esm zzzCHRustyFacadeTowerArch1x3Hall [STAT:0D11BC91]>
[00:35] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x3hall_lod_1.nif DweFacadeTowerArch1x3Halll_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Vigilant.esm zzzCHRustyFacadeTowerArch1x3Hall [STAT:0D11BC91]>
[00:35] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x3hall_lod_1.nif DweFacadeTowerArch1x3Halll_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCHRustyFacadeTowerArch1x3Hall [STAT:0D11BC91]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Vigilant.esm zzzCHRustyFacadeTowerArch1x3Hall [STAT:0D11BC91]>
[00:35] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x3hall_lod_2.nif DweFacadeTowerArch1x3Halll_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Vigilant.esm zzzCHRustyFacadeTowerArch1x3Hall [STAT:0D11BC91]>
[00:35] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetowerarch1x3hall_lod_2.nif DweFacadeTowerArch1x3Halll_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzCHRustyFacadeTowerArch1x3Hall [STAT:0D11BC91]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Vigilant.esm zzzCHRustyFacadeTowerArch1x3Hall [STAT:0D11BC91]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01lod.nif EyeGlow Shader Flags 1: External_Emittance | ZBuffer_Test Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01lod.nif EyeGlow Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01lod.nif L1_skyforgePart:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01lod.nif L1_skyforgePart:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01lod.nif L1_skyforgePart:27 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01lod.nif L1_skyforgePart:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01lod.nif L1_skyforgePart:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01lod.nif L1_skyforgePart:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01lod.nif L1_skyforgePart:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01lod.nif L1_skyforgePart:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [BuildBaseRecords] <Debug: Looking for whdockback for Skyrim.esm WHdockback [STAT:000F6F06]>
[00:35] [BuildBaseRecords] <Debug: Looking for aporubblepile08 for Dragonborn.esm ApoRubblePile08 [STAT:0401F9A9]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01lod.nif WRSkyForge01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01lod.nif WRSkyForge01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [BuildBaseRecords] <Debug: Looking for redoranhutintstairs01 for Dragonborn.esm RedoranHutIntStairs01 [STAT:04034A1F]>
[00:35] [AddModel] <Debug: Meshes\landscape\ice\glacierpillarlg01.nif GlacierPillarLg01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GlacierPillarLg01_NoSN [STAT:000C3818]>
[00:35] [AddModel] <Debug: Meshes\landscape\ice\glacierpillarlg01.nif GlacierPillarLg01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Skyrim.esm GlacierPillarLg01_NoSN [STAT:000C3818]>
[00:35] [BuildBaseRecords] <Debug: Looking for commonchair01 for Skyrim.esm CommonChair01R "Стул" [FURN:0006D90F]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01lod.nif WRSkyForge01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01lod.nif WRSkyForge01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01lod.nif WRSkyForge01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01lod.nif WRSkyForge01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01lod.nif WRSkyForge01:14 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01lod.nif WRSkyForge01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [BuildBaseRecords] <Debug: Looking for stalhrimwalltransparent for Unslaad.esm zzzCrbActStahlrimWall "Слой сталгрима" [ACTI:0F46D856]>
[00:35] [BuildBaseRecords] <Debug: Looking for ahzidalgreatswordchaos for Glenmoril.esm zzzRev1stPersonAhzidalGreatSwordChaos [STAT:0E394DB3]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveglhalldoor02_darkfalmer for Dawnguard.esm CaveGLHallDoor02_DarkFalmer [STAT:02002BCE]>
[00:35] [BuildBaseRecords] <Debug: Looking for flyingbookloopdbl01 for Dragonborn.esm FlyingBookLoopDbl01 [MSTT:04039E36]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\glacierpillarlod.dds 0 Skyrim.esm GlacierPillarLg01_NoSN [STAT:000C3818]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\glacierpillarlod.dds 0 Skyrim.esm GlacierPillarLg01_NoSN [STAT:000C3818]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\glacierpillarlod.dds 0 Skyrim.esm GlacierPillarLg01_NoSN [STAT:000C3818]>
[00:35] [BuildBaseRecords] <Debug: Looking for smdeceisol02 for Skyrim.esm SMDECeiSol02 [STAT:00060C37]>
[00:35] [BuildBaseRecords] <Debug: Looking for ruinslargeurnwithstand01 for unofficial skyrim special edition patch.esp WinhelmBurialUrn "Погребальная урна" [CONT:000F93DD]>
[00:35] [BuildBaseRecords] <Debug: Looking for dbdoor01 for Vigilant.esm zzzCOBlackDoor "Черная дверь" [DOOR:0D04F137]>
[00:35] [BuildBaseRecords] <Debug: Looking for minecedoor02hole for Skyrim.esm MineCEDoor02Hole [STAT:0004560D]>
[00:35] [BuildBaseRecords] <Debug: Looking for wallbasketlarge02 for Skyrim.esm WallBasketLarge02 [STAT:000B9FD5]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01_LFrozenMarshLichen for Skyrim.esm MineOreOrichalcum01_LFrozenMarshLichen "Выход орихалка" [ACTI:0010DC56]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01 for Skyrim.esm MineOreOrichalcum01_LFrozenMarshLichen "Выход орихалка" [ACTI:0010DC56]>
[00:35] [BuildBaseRecords] <Debug: Looking for trappressureplateskyhaven02 for unofficial skyrim special edition patch.esp TrapPressurePlateSkyhaven02 [ACTI:0006D2F2]>
[00:35] [BuildBaseRecords] <Debug: Looking for noblechestdrawers02 for Weapons Armor Clothing & Clutter Fixes.esp NobleChestDrawers02_NoRespawn_WACCF "Шкаф" [CONT:29014C10]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01lod_lod_0.nif L1_skyforgePart:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01lod_lod_0.nif L1_skyforgePart:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01lod_lod_0.nif L1_skyforgePart:27 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01lod_lod_0.nif L1_skyforgePart:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01lod_lod_0.nif L1_skyforgePart:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01lod_lod_0.nif L1_skyforgePart:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01lod_lod_0.nif L1_skyforgePart:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01lod_lod_0.nif L1_skyforgePart:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d 2928 2525.80297851562>
[00:35] [BuildBaseRecords] <Debug: Looking for mrkkeepshadowbak01 for Skyrim.esm MrkKeepShadowBak01 [STAT:000B3A80]>
[00:35] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestashl02.nif textures\landscape\trees\treepineforestbarkcompsnowl_n.dds 4779667E Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:35] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestashl02.nif textures\dlc02\landscape\trees\treepineforestbarkcompashl.dds 4F9007F6 Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:35] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestashl02.nif textures\dlc02\landscape\trees\treepineforestbranchcompashl.dds 8E93DC54 Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:35] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestashl02.nif textures\landscape\trees\treepineforestbranchcompsnowl_n.dds 7DD06CA7 Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:35] [BuildBaseRecords] <Debug: Looking for pillar for TheBawbsWardenOfTheCoast.esp WCShackInteriorPillar [STAT:102F8DF5]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01lod_lod_0.nif WRSkyForge01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01lod_lod_0.nif WRSkyForge01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [BuildBaseRecords] <Debug: Looking for hhfurniturechair01 for Skyrim.esm HHFurnitureChair01L "Кресло" [FURN:0004B781]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01lod_lod_0.nif WRSkyForge01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01lod_lod_0.nif WRSkyForge01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01lod_lod_0.nif WRSkyForge01:14 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01lod_lod_0.nif WRSkyForge01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc1icebergsmall01_1layer for Dawnguard.esm DLC1IcebergSmall01_1LayerNOSN [STAT:02013817]>
[00:35] [BuildBaseRecords] <Debug: Looking for bedrollhay01CaveDirtLR for Skyrim.esm BedrollHay01CaveDirtLR "Лежанка" [FURN:000E240D]>
[00:35] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01CaveDirtLR "Лежанка" [FURN:000E240D]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl02passthru_lod.nif TreePineForestAshL02_1:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl02passthru_lod.nif TreePineForestAshL02_1:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:35] [BuildBaseRecords] <Debug: Looking for winterholdsbtowerintwall02 for Skyrim.esm WinterholdSBTowerIntWall02 [STAT:0008317C]>
[00:35] [BuildBaseRecords] <Debug: Looking for portgatepole02 for Skyrim.esm PortGatePole02 [ACTI:000587CE]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01lod_lod_2.nif WRSkyForge01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrskyforge01lod_lod_2.nif WRSkyForge01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRSkyForge01LOD [STAT:00099F23]>
[00:35] [BuildBaseRecords] <Debug: Looking for _camp_smallfurtent_extracollision for Campfire.esm _Camp_Tent_SmallFur_ExtraCollider [ACTI:0902B52C]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineclroomdoorl04 for Skyrim.esm MineCLRoomDoorL04 [STAT:000454FD]>
[00:35] [BuildBaseRecords] <Debug: Looking for mountainridge03 for Skyrim.esm MountainRidge03_Heavy_SN [STAT:00053909]>
[00:35] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainridge03_00000000_lod_0h.nif for Skyrim.esm MountainRidge03_Heavy_SN [STAT:00053909]>
[00:35] [BuildBaseRecords] <Debug: Looking for ocwmapflagcitybluered01 for Open Civil War Tweaks.esp OCWMapFlagBlueRedWhiterun "Вайтран" [ACTI:4B0171B9]>
[00:35] [BuildBaseRecords] <Debug: Looking for metalcagelongsingle01 for Skyrim.esm MetalCageLongSingle01 [STAT:000CE0AE]>
[00:35] [BuildBaseRecords] <Debug: Looking for casplatrail512 for Unslaad.esm zzzCrbScPlatformTrail512 [STAT:0F3DD718]>
[00:35] [AddModel] <Debug: Meshes\dlc01\landscape\icebergs\dlc1icebergsmall01_1layer.nif IcebergSmall01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1IcebergSmall01_1LayerNOSN [STAT:02013817]>
[00:35] [AddModel] <Debug: Meshes\dlc01\landscape\icebergs\dlc1icebergsmall01_1layer.nif IcebergSmall01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC1IcebergSmall01_1LayerNOSN [STAT:02013817]>
[00:35] [AddModel] <Debug: Meshes\lod\mountains\mountainridge03_lod_0h.nif MountainRidge03:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainRidge03_Heavy_SN [STAT:00053909]>
[00:35] [AddModel] <Debug: Meshes\lod\mountains\mountainridge03_lod_0h.nif MountainRidge03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainRidge03_Heavy_SN [STAT:00053909]>
[00:35] [BuildBaseRecords] <Debug: Looking for roadscurver01RP_MarshMud02 for _ResourcePack.esl RP_RoadSCurveR01MarshMud02 [STAT:FE00212F]>
[00:35] [BuildBaseRecords] <Debug: Looking for roadscurver01 for _ResourcePack.esl RP_RoadSCurveR01MarshMud02 [STAT:FE00212F]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01marshmud02_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01marshmud02_d.dds _ResourcePack.esl RP_RoadSCurveR01MarshMud02 [STAT:FE00212F]>
[00:35] [BuildBaseRecords] <Debug: Looking for apourn02 for DAc0da.esm zDcdTreasArtifactApo_BenthicHunter "Сосуд" [CONT:0C00867F]>
[00:35] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1icebergsmall01_1layer_lod_0.nif IcebergSmall01_LOD:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1IcebergSmall01_1LayerNOSN [STAT:02013817]>
[00:35] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1icebergsmall01_1layer_lod_0.nif IcebergSmall01_LOD:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1IcebergSmall01_1LayerNOSN [STAT:02013817]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dawnguard.esm DLC1IcebergSmall01_1LayerNOSN [STAT:02013817]>
[00:35] [BuildBaseRecords] <Debug: Looking for fxrapidsbig01 for Skyrim.esm FXrapidsBig01 [MSTT:0001CCBC]>
[00:35] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\mtadd\mountainwall01.nif MountainWall01_LOD_0L:0 meshes\lod\revenant\mt\wall\mountainwall01_lod_0.nif textures\landscape\mountains\mountainslab02.dds Glenmoril.esm zzzRevMtWall01SNHeavy [STAT:0E2F7726]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwedataflow03inv for DAc0da.esm zDcdFXHologram_Dataflow03Inv [MSTT:0C006229]>
[00:35] [BuildBaseRecords] <Debug: Looking for impjailwall03 for Skyrim.esm ImpJailWall03 [STAT:0008F614]>
[00:35] [AddModel] <Debug: Meshes\effects\fxrapidsbig01.nif BIGwHITEWATER01 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXrapidsBig01 [MSTT:0001CCBC]>
[00:35] [AddModel] <Debug: Meshes\effects\fxrapidsbig01.nif BIGwHITEWATER01 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXrapidsBig01 [MSTT:0001CCBC]>
[00:35] [AddModel] <Debug: Meshes\effects\fxrapidsbig01.nif BIGwHITEWATER03 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXrapidsBig01 [MSTT:0001CCBC]>
[00:35] [AddModel] <Debug: Meshes\effects\fxrapidsbig01.nif BIGwHITEWATER03 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXrapidsBig01 [MSTT:0001CCBC]>
[00:35] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabushdead01.nif ReachTree02:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBushDead01 [TREE:114B9E8B]>
[00:35] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabushdead01.nif ReachTree02:3 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade | Soft_Lighting Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBushDead01 [TREE:114B9E8B]>
[00:35] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabushdead01.nif ReachTree02:3_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBushDead01 [TREE:114B9E8B]>
[00:35] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabushdead01.nif ReachTree02:3_1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBushDead01 [TREE:114B9E8B]>
[00:35] [BuildBaseRecords] <Debug: Looking for norcathallbg3way01 for Skyrim.esm NorCatHallBg3way01 [STAT:00035D00]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b.dds] ResourceExists>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b.dds] DXGI_FORMAT_BC7_UNORM>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\D1191AAD56D14ABE98901CF7007A1CCA.dds">
[00:35] [BuildBaseRecords] <Debug: Looking for note01 for SkystoneCastle.esp LA_SS_Note01 [STAT:3520B282]>
[00:35] [BuildBaseRecords] <Debug: Looking for bfxsmashedbarrelwithoil for Skyrim.esm BFXSmashedBarrelWithOil [MSTT:000EEE0D]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc1soulcairnhorsesummontargetfx for Dawnguard.esm DLC1SoulCairnSummonHorseFXActivator [ACTI:0201A8FC]>
[00:35] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01DLC1WayshrineDoorWaterfalls for Dawnguard.esm DLC1WayshrineDoorWaterfalls "Портал в Святилище познания" [DOOR:02015042]>
[00:35] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01 for Dawnguard.esm DLC1WayshrineDoorWaterfalls "Портал в Святилище познания" [DOOR:02015042]>
[00:35] [BuildBaseRecords] <Debug: Looking for miscpouch for TheBawbsWardenOfTheCoast.esp WCVANKnapsack "Наплечный мешок" [CONT:1042327E]>
[00:35] [BuildBaseRecords] <Debug: Looking for roothallramp01 for Update.esm ccBGS_RootHallRamp01 [STAT:01003073]>
[00:35] [BuildBaseRecords] <Debug: Looking for riftenrwdirtmound07 for Skyrim.esm RiftenRWDirtMound07 [STAT:000484D8]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel03RP_VolcanicRugged01_FC3959FF for _ResourcePack.esl RP_RockPileL03VolcanicRugged01 [STAT:FE00215C]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel03RP_VolcanicRugged01 for _ResourcePack.esl RP_RockPileL03VolcanicRugged01 [STAT:FE00215C]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for _ResourcePack.esl RP_RockPileL03VolcanicRugged01 [STAT:FE00215C]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for _ResourcePack.esl RP_RockPileL03VolcanicRugged01 [STAT:FE00215C]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel03 for _ResourcePack.esl RP_RockPileL03VolcanicRugged01 [STAT:FE00215C]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcanicrugged01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\volcanicrugged01_d.dds _ResourcePack.esl RP_RockPileL03VolcanicRugged01 [STAT:FE00215C]>
[00:35] [BuildBaseRecords] <Debug: Replacement texture textures\_resourcepack\landscape\volcaniccracked01_d.dds has alpha while LOD model rockpilel03.nif has no AlphaProperty, using textures\_resourcepack\landscape\volcaniccracked01_dnoalpha.dds _ResourcePack.esl RP_LandscapeVolcanicCracked01 [TXST:FE0020B2]>
[00:35] [BuildBaseRecords] <Debug: Looking for satchel for Skyrim.esm FFI02ReydaSatchel "Кошель Рейды" [CONT:000AF265]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcaniccracked01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\volcaniccracked01_d.dds _ResourcePack.esl RP_RockPileL03VolcanicRugged01 [STAT:FE00215C]>
[00:35] [BuildBaseRecords] <Debug: Looking for ruinstemp01 for Unslaad.esm zzzCrbRuinTemp01 [STAT:0F0A9E59]>
[00:35] [BuildBaseRecords] <Debug: Looking for mountaintrim02zzzRev_MossRock for Glenmoril.esm zzzRevMountainTrim02_MossRock [STAT:0E0045F8]>
[00:35] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for Glenmoril.esm zzzRevMountainTrim02_MossRock [STAT:0E0045F8]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrmarketdisplayshelf03 for Skyrim.esm WRMarketDisplayShelf03 [STAT:0005B2E6]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevMountainTrim02_MossRock [STAT:0E0045F8]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainTrim02_MossRock [STAT:0E0045F8]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevMountainTrim02_MossRock [STAT:0E0045F8]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainTrim02_MossRock [STAT:0E0045F8]>
[00:35] [BuildBaseRecords] <Debug: Looking for deadmammoth for Skyrim.esm POICorpseFrozenMammoth "Мамонт" [CONT:000D4FFD]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevMountainTrim02_MossRock [STAT:0E0045F8]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwefacadetower03WT for Wyrmstooth.esp WTDweFacadeTower03 [STAT:0A3177B3]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwefacadetower03 for Wyrmstooth.esp WTDweFacadeTower03 [STAT:0A3177B3]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainTrim02_MossRock [STAT:0E0045F8]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveidirtmound05 for Skyrim.esm CaveIDirtMound05ice [STAT:00060EE7]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrshacksbase01 for Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower03.nif DweFacadeTower03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower03 [STAT:0A3177B3]>
[00:35] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower03.nif DweFacadeTower03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower03 [STAT:0A3177B3]>
[00:35] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower03.nif DweFacadeTower03:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower03 [STAT:0A3177B3]>
[00:35] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower03.nif DweFacadeTower03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower03 [STAT:0A3177B3]>
[00:35] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower03.nif DweFacadeTower03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower03 [STAT:0A3177B3]>
[00:35] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower03.nif DweFacadeTower03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower03 [STAT:0A3177B3]>
[00:35] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower03.nif DweFacadeTower03:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower03 [STAT:0A3177B3]>
[00:35] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower03.nif DweFacadeTower03:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower03 [STAT:0A3177B3]>
[00:35] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower03.nif DweFacadeTower03:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower03 [STAT:0A3177B3]>
[00:35] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower03.nif DweFacadeTower03:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower03 [STAT:0A3177B3]>
[00:35] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower03.nif DweFacadeTower03:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower03 [STAT:0A3177B3]>
[00:35] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower03.nif DweFacadeTower03:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower03 [STAT:0A3177B3]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower03 [STAT:0A3177B3]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower03 [STAT:0A3177B3]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower03 [STAT:0A3177B3]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineoreiron01_LSnowRocks for Skyrim.esm MineOreIron01_LSnowRocks "Железорудная жила" [ACTI:0010D05C]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineoreiron01 for Skyrim.esm MineOreIron01_LSnowRocks "Железорудная жила" [ACTI:0010D05C]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockl04_54E4030Dpassthru for Skyrim.esm RockL04Ice [STAT:0010AA1D]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockl04_54E4030D for Skyrim.esm RockL04Ice [STAT:0010AA1D]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockl04 for Skyrim.esm RockL04Ice [STAT:0010AA1D]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrintcastleroofsupportbeam02nubdouble for Skyrim.esm WRIntCastleRoofSupportBeam02NubDouble [STAT:000D6B94]>
[00:35] [BuildBaseRecords] <Debug: Looking for smdfflocon01 for Skyrim.esm SMdFFloCon01 [STAT:00075B35]>
[00:35] [BuildBaseRecords] <Debug: Looking for sovtablesquare01 for Skyrim.esm SOVtableSquare01 [STAT:0005E508]>
[00:35] [BuildBaseRecords] <Debug: Looking for treebaldcypressknee01 for _ResourcePack.esl RP_TreeBaldCypressKnee01 [STAT:FE00210E]>
[00:35] [BuildBaseRecords] <Debug: Looking for apoparwallsolid2x2 for Unslaad.esm zzzCrbApoParWallSolid02x2SN [STAT:0F42870B]>
[00:35] [BuildBaseRecords] <Debug: Looking for civilwarmapflag02 for Vigilant.esm zzzAomDQMapFlagMarkarth "Маркарт" [ACTI:0D4E252E]>
[00:35] [BuildBaseRecords] <Debug: Looking for ruinsconce01basenoshadow for Skyrim.esm RuinsSconceBaseSnow [STAT:000982D6]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockcliff06 for TheBawbsWardenOfTheCoast.esp RockCliffSand06 [STAT:1000BBB4]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase01.nif WRShacksBase01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase01.nif WRShacksBase01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase01.nif WRShacksBase01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase01.nif WRShacksBase01:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase01.nif WRShacksBase01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase01.nif WRShacksBase01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase01.nif WRShacksBase01:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase01.nif WRShacksBase01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [BuildBaseRecords] <Debug: Looking for casexfreelgwide01 for Dawnguard.esm CasExFreeLgWide01 [STAT:02007C5D]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase01.nif WRShacksBase01:15 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase01.nif WRShacksBase01:15 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase01.nif WRShacksBase01:27 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase01.nif WRShacksBase01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase01.nif WRShacksBase01:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase01.nif WRShacksBase01:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase01.nif WRShacksBase01:32 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase01.nif WRShacksBase01:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ05AltmoraArmor "Сундук" [CONT:0F379454]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ05AltmoraArmor "Сундук" [CONT:0F379454]>
[00:35] [BuildBaseRecords] <Debug: Looking for shackwalltop01zzzRevDead for Glenmoril.esm zzzRevDeadShackWallTop01 [STAT:0E016DEC]>
[00:35] [BuildBaseRecords] <Debug: Looking for shackwalltop01 for Glenmoril.esm zzzRevDeadShackWallTop01 [STAT:0E016DEC]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase01.nif WRShacksBase01:37 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase01.nif WRShacksBase01:37 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodsidelod.dds based on textures\dungeons\ships\shipwoodside01.dds for textures\architecture\revenant\deadwoodside.dds Glenmoril.esm zzzRevDeadShackWallTop01 [STAT:0E016DEC]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase01.nif WRShacksBase01:58 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase01.nif WRShacksBase01:58 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [BuildBaseRecords] <Debug: Looking for dintrcorner04 for Dawnguard.esm DIntRCorner04 [STAT:0201018F]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel01ReachDirt01_15C17396 for Skyrim.esm RockPileL01ReachDirt01 [STAT:000885DE]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel01ReachDirt01 for Skyrim.esm RockPileL01ReachDirt01 [STAT:000885DE]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Skyrim.esm RockPileL01ReachDirt01 [STAT:000885DE]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Skyrim.esm RockPileL01ReachDirt01 [STAT:000885DE]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Skyrim.esm RockPileL01ReachDirt01 [STAT:000885DE]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrduninthallofdeadcolmid for Skyrim.esm WRDunIntHallofDeadColMid [STAT:000E3EFF]>
[00:35] [BuildBaseRecords] <Debug: Looking for vinewall01 for Glenmoril.esm zzzLrhVineDoor "Лозы" [DOOR:0E0085A8]>
[00:35] [BuildBaseRecords] <Debug: Looking for powerwordwuld for Skyrim.esm NorWordWallWordWuld [ACTI:000709B9]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel01EC_SS__Mania_15C17396 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL01_Mania [STAT:11066B4C]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel01EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL01_Mania [STAT:11066B4C]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL01_Mania [STAT:11066B4C]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL01_Mania [STAT:11066B4C]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL01_Mania [STAT:11066B4C]>
[00:35] [BuildBaseRecords] <Debug: Looking for shipwreckboards01 for Skyrim.esm ShipwreckBoards01 [MSTT:000C2BFC]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simaniarockslod.dds based on textures\landscape\rocks01.dds for textures\ec\expeditions\ss\landscape\simaniarocks.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL01_Mania [STAT:11066B4C]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL01_Mania [STAT:11066B4C]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrshacksbase01_lod_0.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrshacksbase01_lod_0.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [BuildBaseRecords] <Debug: Looking for cavegbalconycorner01 for Skyrim.esm CaveGBalconyCorner01 [STAT:0001C296]>
[00:35] [BuildBaseRecords] <Debug: Looking for whheadbust1 for Skyrim.esm WHheadbust1 [STAT:000FFEF6]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpiles04CoastBeach01 for Skyrim.esm RockPileS04CoastBeach01 [STAT:000BB8A7]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrshacksbase01_lod_0.nif WRShacksBase01:37 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrshacksbase01_lod_0.nif WRShacksBase01:37 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Skyrim.esm RockPileS04CoastBeach01 [STAT:000BB8A7]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [BuildBaseRecords] <Debug: Looking for vaerminastatue04 for Glenmoril.esm zzzGHVaerminaStatue04 [STAT:0E00FD5B]>
[00:35] [BuildBaseRecords] <Debug: Looking for minescaffoldbase4sided01 for Skyrim.esm MineScaffoldBase4Sided01 [STAT:00045598]>
[00:35] [BuildBaseRecords] <Debug: Looking for lapaintingrec01 for SkystoneCastle.esp LA_SS_Painting16 [STAT:3571A3DB]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveifbalconyramp02 for Skyrim.esm CaveIFBalconyRamp02 [STAT:00034509]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrshacksbase01_lod_2.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrshacksbase01_lod_2.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRShacksBase01 [STAT:00035F72]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockm04zzzRev_wet for Glenmoril.esm zzzRevRockM04_wet [STAT:0E000EAE]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockm04 for Glenmoril.esm zzzRevRockM04_wet [STAT:0E000EAE]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc2glaciertrim01 for Dragonborn.esm DLC2GlacierTrim01_ice [STAT:04020027]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockM04_wet [STAT:0E000EAE]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm DLC2GlacierTrim01_ice [STAT:04020027]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm DLC2GlacierTrim01_ice [STAT:04020027]>
[00:35] [BuildBaseRecords] <Debug: Looking for burntrubblenodirt01 for Skyrim.esm BurntRubbleNoDirt01 [STAT:000C4B97]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrintcastlewallstrtrans512r for Skyrim.esm WRIntCastleWallStrTrans512R [STAT:000300AA]>
[00:35] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase4sided01.nif MineScaffoldBase4Sided01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase4Sided01 [STAT:00045598]>
[00:35] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase4sided01.nif MineScaffoldBase4Sided01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase4Sided01 [STAT:00045598]>
[00:35] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase4sided01.nif MineScaffoldBase4Sided01:Beams Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase4Sided01 [STAT:00045598]>
[00:35] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase4sided01.nif MineScaffoldBase4Sided01:Beams Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase4Sided01 [STAT:00045598]>
[00:35] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase4sided01.nif MineScaffoldBase4Sided01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase4Sided01 [STAT:00045598]>
[00:35] [BuildBaseRecords] <Debug: Looking for fxdrips01tall for Skyrim.esm FXDrips01tall [MSTT:0002C68E]>
[00:35] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase4sided01.nif MineScaffoldBase4Sided01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase4Sided01 [STAT:00045598]>
[00:35] [BuildBaseRecords] <Debug: Looking for imptoweroutpillar for Skyrim.esm ImpTowerOutPillar [STAT:00047A3B]>
[00:35] [BuildBaseRecords] <Debug: Looking for caslgrmtolghallcorinl01 for Dawnguard.esm CasLgRmToLgHallCorInL01 [STAT:020008D6]>
[00:35] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase4sided01.nif MineScaffoldBase4Sided01:BeamsDiag Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase4Sided01 [STAT:00045598]>
[00:35] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase4sided01.nif MineScaffoldBase4Sided01:BeamsDiag Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase4Sided01 [STAT:00045598]>
[00:35] [BuildBaseRecords] <Debug: Looking for voidhand01 for Unslaad.esm zzzCrbVoidHand01 [STAT:0F3A1E17]>
[00:35] [BuildBaseRecords] <Debug: Looking for rtdockwalll01 for Skyrim.esm RTDockWallL01 [STAT:0004225E]>
[00:35] [BuildBaseRecords] <Debug: Looking for impexticerubble01 for Skyrim.esm ImpExtIceRubble01_NoIce [STAT:000E6472]>
[00:35] [BuildBaseRecords] <Debug: Looking for lilypadcluster02RP_Indigo for _ResourcePack.esl RP_LilyPadCluster02Indigo [MSTT:FE0020F4]>
[00:35] [BuildBaseRecords] <Debug: Looking for lilypadcluster02 for _ResourcePack.esl RP_LilyPadCluster02Indigo [MSTT:FE0020F4]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTDockWallL01 [STAT:0004225E]>
[00:35] [AddModel] <Debug: Meshes\lod\mine\minescaffoldbase4sided01_lod_0.nif MineScaffoldBase4Sided01:13 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase4Sided01 [STAT:00045598]>
[00:35] [AddModel] <Debug: Meshes\lod\mine\minescaffoldbase4sided01_lod_0.nif MineScaffoldBase4Sided01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase4Sided01 [STAT:00045598]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble01.nif ImpExtIceRubble01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble01_NoIce [STAT:000E6472]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble01.nif ImpExtIceRubble01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble01_NoIce [STAT:000E6472]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble01.nif ImpExtIceRubble01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble01_NoIce [STAT:000E6472]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble01.nif ImpExtIceRubble01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble01_NoIce [STAT:000E6472]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble01.nif ImpExtIceRubble01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble01_NoIce [STAT:000E6472]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble01.nif ImpExtIceRubble01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble01_NoIce [STAT:000E6472]>
[00:35] [BuildBaseRecords] <Debug: Looking for norrunicamphitheatrewordtiid for Skyrim.esm NorWordWallWordLokxxx [ACTI:0007099F]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTBeeBarb01_snow [STAT:0E00CA6E]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTBeeBarb01_snow [STAT:0E00CA6E]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTBeeBarb01_snow [STAT:0E00CA6E]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTBeeBarb01_snow [STAT:0E00CA6E]>
[00:35] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble01_lod_0.nif ImpExtIceRubble01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble01_NoIce [STAT:000E6472]>
[00:35] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble01_lod_0.nif ImpExtIceRubble01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble01_NoIce [STAT:000E6472]>
[00:35] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble01_lod_0.nif ImpExtIceRubble01:15 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble01_NoIce [STAT:000E6472]>
[00:35] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble01_lod_0.nif ImpExtIceRubble01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble01_NoIce [STAT:000E6472]>
[00:35] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble01_lod_0.nif ImpExtIceRubble01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceRubble01_NoIce [STAT:000E6472]>
[00:35] [AddModel] <Debug: Meshes\lod\imperialice\impexticerubble01_lod_0.nif ImpExtIceRubble01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceRubble01_NoIce [STAT:000E6472]>
[00:35] [BuildBaseRecords] <Debug: Looking for ruinsspidersac05 for Skyrim.esm TreasSpiderEggSac01 "Кладка" [CONT:0003FA7D]>
[00:35] [BuildBaseRecords] <Debug: Looking for bridgewide02 for Glenmoril.esm zzzRevStortiBridgeWide02 [STAT:0E303281]>
[00:35] [BuildBaseRecords] <Debug: Looking for cavegshaftdoor04 for Skyrim.esm CaveGShaftDoor04Falmer [STAT:000B9EE0]>
[00:35] [BuildBaseRecords] <Debug: Looking for chest01zDcdTreasSerpent2H for DAc0da.esm zDcdTreasSerpent2H "Сундук" [CONT:0C004773]>
[00:35] [BuildBaseRecords] <Debug: Looking for chest01 for DAc0da.esm zDcdTreasSerpent2H "Сундук" [CONT:0C004773]>
[00:35] [BuildBaseRecords] <Debug: Looking for fxsovingardportal for Skyrim.esm FXSovngardePortal [ACTI:000E2D45]>
[00:35] [BuildBaseRecords] <Debug: Looking for _camp_fuel_fragile_brancheslit for Campfire.esm _Camp_Fuel_Fragile_BranchesLit [ACTI:09032333]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower3x2_lod_1 for Dragonborn.esm DLC2DweFacadeTower3x2_LOD_1 [STAT:040384EE]>
[00:35] [BuildBaseRecords] <Debug: Looking for hologram_history for DAc0da.esm zDcdFXHologram_History [MSTT:0C00621F]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadebridgecurve01_lod_1 for Dragonborn.esm DLC2DweFacadeBridgeCurve01_LOD_1 [STAT:040384C8]>
[00:35] [BuildBaseRecords] <Debug: Looking for wayshrinescoopmarker for Dawnguard.esm DLC1_WayShrineWaterScoopMarker "Дорожное святилище" [FURN:0200A257]>
[00:35] [BuildBaseRecords] <Debug: Looking for riftenrwroombfloorcorner03 for Skyrim.esm RiftenRWRoomBFloorCorner03 [STAT:00098E29]>
[00:35] [BuildBaseRecords] <Debug: Looking for poisondamagestamina01 for SkystoneCastle.esp LA_SS_PoisonDamageStamina01 [STAT:3520B205]>
[00:35] [BuildBaseRecords] <Debug: Looking for minecebalconyramp02 for Skyrim.esm MineCEBalconyRamp02 [STAT:00045657]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrintcastlestairs03ext01 for Skyrim.esm WRIntCastleStairs03Ext01 [STAT:0009CC8C]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineoregold01_CaveIWall for Skyrim.esm MineOreGold01_CaveIWall "Золотая жила" [ACTI:0010DC66]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineoregold01 for Skyrim.esm MineOreGold01_CaveIWall "Золотая жила" [ACTI:0010DC66]>
[00:35] [BuildBaseRecords] <Debug: Looking for norrmshaftmidstairdeck02 for Skyrim.esm NorRmShaftMidStairDeck02 [STAT:00026E5D]>
[00:35] [BuildBaseRecords] <Debug: Looking for hangedman04 for DAc0da.esm zDcdHangedVictim04 [STAT:0C0049FB]>
[00:35] [BuildBaseRecords] <Debug: Looking for expspiderfrostdead for Dragonborn.esm DLC2ExpSpiderFrostBombENEMY [ACTI:0402862F]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1.dds] ResourceExists>
[00:35] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantMarkarthSilverFishInnChest "Сундук" [CONT:00094384]>
[00:35] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Skyrim.esm dunMarkarthWizard_SpiderBeaconMover "Ловушка" [ACTI:000E57F8]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\95A205C31E5E4AEAAEB3E42B3173A195.dds">
[00:35] [BuildBaseRecords] <Debug: Looking for caveglroomcorner02c for Skyrim.esm CaveGLRoomCorner02cFalmer [STAT:00074B4D]>
[00:35] [AddModel] <Debug: Meshes\landscape\plants\swordfern02.nif L2_SwordFern02:0 - L1_SwordFern02:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeSwordFern02 [TREE:000B73BA]>
[00:35] [AddModel] <Debug: Meshes\landscape\plants\swordfern02.nif L2_SwordFern02:0 - L1_SwordFern02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreeSwordFern02 [TREE:000B73BA]>
[00:35] [BuildBaseRecords] <Debug: Looking for hhfurniturechair02 for Skyrim.esm HHFurnitureChair02 "Кресло" [FURN:0002FBC8]>
[00:35] [BuildBaseRecords] <Debug: Looking for upperchair01 for Skyrim.esm UpperChair01FL "Стул" [FURN:0003B46F]>
[00:35] [BuildBaseRecords] <Debug: Looking for norbridge1way02x256 for Skyrim.esm NorBridge1way02x256 [STAT:0001C2DE]>
[00:35] [BuildBaseRecords] <Debug: Looking for byohbyohwrtower1stflwallk01 for HearthFires.esm BYOHBYOHWRtower1stFlWallK01 [STAT:0300376C]>
[00:35] [BuildBaseRecords] <Debug: Looking for rug10EC_SS_ShiveringRug for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ShiveringRug [STAT:11048088]>
[00:35] [BuildBaseRecords] <Debug: Looking for rug10 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ShiveringRug [STAT:11048088]>
[00:35] [BuildBaseRecords] <Debug: Looking for meaderybrewer01lid for Skyrim.esm MeaderyBrewer01Lid [STAT:000A6453]>
[00:35] [BuildBaseRecords] <Debug: Looking for riftenrwroombmid01 for Skyrim.esm RiftenRWRoomBMid01Ice [STAT:000F5DBA]>
[00:35] [BuildBaseRecords] <Debug: Looking for sc_chest for Glenmoril.esm zzzRevArtifactChurchSword1H "Сундук" [CONT:0E2768FF]>
[00:35] [BuildBaseRecords] <Debug: Looking for azuralargecrystalmoving03 for Skyrim.esm AzuraLargeCrystalMoving030000 [MSTT:00056895]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallgate01half.nif 3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallGate01ToInt [STAT:0E00419D]>
[00:35] [BuildBaseRecords] <Debug: Looking for icetree02 for Unslaad.esm zzzCrbIceTree02 [STAT:0F0C180D]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallgate01half.nif 3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallGate01ToInt [STAT:0E00419D]>
[00:35] [BuildBaseRecords] <Debug: Looking for mrktemplecragwalkway01 for Skyrim.esm MrkTempleCragWalkway01 [STAT:000B7975]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockcliff07FieldGrass02_8872BEFC for Skyrim.esm RockCliff07FieldGrass02 [STAT:0009E1BD]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveirbalconyramp01WT for Wyrmstooth.esp WTCaveIRBalconyRamp01 [STAT:0A7D3548]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveirbalconyramp01 for Wyrmstooth.esp WTCaveIRBalconyRamp01 [STAT:0A7D3548]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallgate01half.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallGate01ToInt [STAT:0E00419D]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallgate01half.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallGate01ToInt [STAT:0E00419D]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockcliff07FieldGrass02 for Skyrim.esm RockCliff07FieldGrass02 [STAT:0009E1BD]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for Skyrim.esm RockCliff07FieldGrass02 [STAT:0009E1BD]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for Skyrim.esm RockCliff07FieldGrass02 [STAT:0009E1BD]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallgate01half.nif 6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallGate01ToInt [STAT:0E00419D]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallgate01half.nif 6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallGate01ToInt [STAT:0E00419D]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Skyrim.esm RockCliff07FieldGrass02 [STAT:0009E1BD]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallgate01half.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallGate01ToInt [STAT:0E00419D]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallgate01half.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallGate01ToInt [STAT:0E00419D]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwehallbg1way01 for Skyrim.esm DweHallBg1way01 [STAT:0003B6AB]>
[00:35] [BuildBaseRecords] <Debug: Looking for 1stpersonsword for Dawnguard.esm 1stPersonDragonboneSword [STAT:02014FC8]>
[00:35] [BuildBaseRecords] <Debug: Looking for dirtcliffs03Grass01_87148C76 for TheBawbsWardenOfTheCoast.esp DirtCliffs03Grass01 [STAT:1000BBF1]>
[00:35] [BuildBaseRecords] <Debug: Looking for dirtcliffs03Grass01 for TheBawbsWardenOfTheCoast.esp DirtCliffs03Grass01 [STAT:1000BBF1]>
[00:35] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76passthru for TheBawbsWardenOfTheCoast.esp DirtCliffs03Grass01 [STAT:1000BBF1]>
[00:35] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76 for TheBawbsWardenOfTheCoast.esp DirtCliffs03Grass01 [STAT:1000BBF1]>
[00:35] [BuildBaseRecords] <Debug: Looking for dirtcliffs03 for TheBawbsWardenOfTheCoast.esp DirtCliffs03Grass01 [STAT:1000BBF1]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragwalkway01.nif MrkTempleCragWalkway01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragWalkway01 [STAT:000B7975]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragwalkway01.nif MrkTempleCragWalkway01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCragWalkway01 [STAT:000B7975]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragwalkway01.nif MrkTempleCragWalkway01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragWalkway01 [STAT:000B7975]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragwalkway01.nif MrkTempleCragWalkway01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCragWalkway01 [STAT:000B7975]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallgate01half_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallGate01ToInt [STAT:0E00419D]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallgate01half_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallGate01ToInt [STAT:0E00419D]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragwalkway01.nif MrkTempleCragWalkway01:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragWalkway01 [STAT:000B7975]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragwalkway01.nif MrkTempleCragWalkway01:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCragWalkway01 [STAT:000B7975]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallgate01half_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallGate01ToInt [STAT:0E00419D]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallgate01half_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallGate01ToInt [STAT:0E00419D]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragwalkway01.nif MrkTempleCragWalkway01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragWalkway01 [STAT:000B7975]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragwalkway01.nif MrkTempleCragWalkway01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCragWalkway01 [STAT:000B7975]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragwalkway01.nif MrkTempleCragWalkway01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragWalkway01 [STAT:000B7975]>
[00:35] [AddModel] <Debug: Meshes\landscape\trees\treereachtree01magic.nif TreeReachTree01Magic:2 - L2_ReachTree01:2 - L1_ReachTree01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragwalkway01.nif MrkTempleCragWalkway01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCragWalkway01 [STAT:000B7975]>
[00:35] [AddModel] <Debug: Meshes\landscape\trees\treereachtree01magic.nif TreeReachTree01Magic:2 - L2_ReachTree01:2 - L1_ReachTree01:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\legrass13lod.dds based on textures\landscape\fieldgrass02.dds for textures\landscape\legrass13.dds TheBawbsWardenOfTheCoast.esp DirtCliffs03Grass01 [STAT:1000BBF1]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragwalkway01.nif MrkTempleCragWalkway01:60 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragWalkway01 [STAT:000B7975]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragwalkway01.nif MrkTempleCragWalkway01:60 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCragWalkway01 [STAT:000B7975]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for DAc0da.esm zDcdTreasDweArtifact_DweAttire01 "Сундук" [CONT:0C00CA8C]>
[00:35] [AddModel] <Debug: Meshes\landscape\trees\treereachtree01magic.nif TreeReachTree01Magic:0 - L1_ReachTree01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:35] [AddModel] <Debug: Meshes\landscape\trees\treereachtree01magic.nif TreeReachTree01Magic:0 - L1_ReachTree01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:35] [AddModel] <Debug: Meshes\landscape\trees\treereachtree01magic.nif L2_ReachTree01:1 - L1_ReachTree01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:35] [AddModel] <Debug: Meshes\landscape\trees\treereachtree01magic.nif L2_ReachTree01:1 - L1_ReachTree01:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallgate01half_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallGate01ToInt [STAT:0E00419D]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallgate01half_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallGate01ToInt [STAT:0E00419D]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallgate01half_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallGate01ToInt [STAT:0E00419D]>
[00:35] [AddModel] <Debug: Meshes\lod\markarth\mrktemplecragwalkway01_lod_2.nif MrkTempleCragWalkway01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragWalkway01 [STAT:000B7975]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallgate01half_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallGate01ToInt [STAT:0E00419D]>
[00:35] [AddModel] <Debug: Meshes\lod\markarth\mrktemplecragwalkway01_lod_2.nif MrkTempleCragWalkway01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleCragWalkway01 [STAT:000B7975]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkTempleCragWalkway01 [STAT:000B7975]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf.dds] ResourceExists>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf.dds] DXGI_FORMAT_BC7_UNORM>
[00:35] [BuildBaseRecords] <Debug: Looking for apoforbiddenbook02 for unofficial skyrim special edition patch.esp DLC2ApocryphaBook01 [ACTI:04018C92]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\2A63739FF6B043D6AF4F5F1647DDE71C.dds">
[00:35] [BuildBaseRecords] <Debug: Looking for humanfootleftstatic for Dragonborn.esm DLC2BoneHumanFootLStaticAsh [STAT:04035D72]>
[00:35] [BuildBaseRecords] <Debug: Looking for norrunicamphitheatrewordtiid for Skyrim.esm NorWordWallWordJoorxxx [ACTI:00070994]>
[00:35] [BuildBaseRecords] <Debug: Looking for genericbannerred02PotemaBanner02 for Skyrim.esm PotemaBanner02 [MSTT:000B8242]>
[00:35] [BuildBaseRecords] <Debug: Looking for genericbannerred02 for Skyrim.esm PotemaBanner02 [MSTT:000B8242]>
[00:35] [BuildBaseRecords] <Debug: Looking for sbluepalace for Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [BuildBaseRecords] <Debug: Looking for windhelmbridge2 for Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [BuildBaseRecords] <Debug: Looking for mammothskull3 for Skyrim.esm BoneMammothSkull3Sulfur [STAT:000897D1]>
[00:35] [BuildBaseRecords] <Debug: Looking for _camp_largehidetent_cutthroughexterior for Campfire.esm _Camp_Tent_LargeHideStaticExterior [STAT:09052A98]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrintroofcorr02 for Skyrim.esm WRIntRoofCorR02 [STAT:0007F8E8]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineceicorner02fix for Dragonborn.esm MineCEICorner02Fix [STAT:04033958]>
[00:35] [BuildBaseRecords] <Debug: Looking for rocktundraland02FieldGrass01 for Skyrim.esm RockTundraLand02FieldGrass01 [STAT:0003925C]>
[00:35] [BuildBaseRecords] <Debug: Looking for rocktundraland02 for Skyrim.esm RockTundraLand02FieldGrass01 [STAT:0003925C]>
[00:35] [BuildBaseRecords] <Debug: Looking for lureargonian01 for ccBGSSSE001-Fish.esm ccBGSSSE001_LureArgonianStatic [STAT:0508A1E0]>
[00:35] [BuildBaseRecords] <Debug: Looking for apopararch01 for Dragonborn.esm ApoParArch01 [STAT:0401FE7E]>
[00:35] [BuildBaseRecords] <Debug: Looking for 1stpersonmadnesswaraxe for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonMadnessWarAxe [STAT:06000BD9]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc2dwecivwarwallendcap01 for Dragonborn.esm DLC2DweCivWarWallEndcap01 [STAT:040209C0]>
[00:35] [BuildBaseRecords] <Debug: Looking for impstoneblock03LA_SS_ for SkystoneCastle.esp LA_SS_ImpStoneBlock03 [STAT:358B0258]>
[00:35] [BuildBaseRecords] <Debug: Looking for impstoneblock03 for SkystoneCastle.esp LA_SS_ImpStoneBlock03 [STAT:358B0258]>
[00:35] [BuildBaseRecords] <Debug: Looking for minecshaftdoorl02EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCShaftDoorL02_Dementia [STAT:1157B6E3]>
[00:35] [BuildBaseRecords] <Debug: Looking for minecshaftdoorl02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCShaftDoorL02_Dementia [STAT:1157B6E3]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\dstonewall01lod.dds based on textures\dungeons\imperial\impwall05.dds for textures\dlc01\architecture\dawnguard\dstonewall01.dds SkystoneCastle.esp LA_SS_ImpStoneBlock03 [STAT:358B0258]>
[00:34] <Warning: Textures do not match for "RockCliff07:0": textures\landscape\revenant\rocky01.dds in rockcliff07.nif -> textures\landscape\dirt02.dds in rockcliff07_lod_0.nif for Glenmoril.esm zzzRevRockCliff07 [STAT:0E00A8AB]>
[00:34] <Warning: Textures do not match for "RockCliff07:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff07.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff07_lod_0.nif for Glenmoril.esm zzzRevRockCliff07 [STAT:0E00A8AB]>
[00:34] <Warning: Textures do not match for "RockCliff07:0": textures\landscape\revenant\rocky01.dds in rockcliff07.nif -> textures\landscape\dirt02.dds in rockcliff07_lod_1.nif for Glenmoril.esm zzzRevRockCliff07 [STAT:0E00A8AB]>
[00:34] <Warning: Textures do not match for "RockCliff07:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff07.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff07_lod_1.nif for Glenmoril.esm zzzRevRockCliff07 [STAT:0E00A8AB]>
[00:35] <Warning: Textures do not match for "MountainTrim02:4": textures\landscape\revenant\rocky01.dds in mountaintrim02.nif -> textures\landscape\snow01.dds in mountaintrim02_lod_0.nif for Glenmoril.esm zzzRevMountainTrim02_MossRock [STAT:0E0045F8]>
[00:35] <Warning: Textures do not match for "MountainTrim_Rocks:0 - L1_MountainTrimRocks:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim02.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim02_lod_0.nif for Glenmoril.esm zzzRevMountainTrim02_MossRock [STAT:0E0045F8]>
[00:35] <Warning: Textures do not match for "MountainTrim02:4": textures\landscape\revenant\rocky01.dds in mountaintrim02.nif -> textures\landscape\snow01.dds in mountaintrim02_lod_1.nif for Glenmoril.esm zzzRevMountainTrim02_MossRock [STAT:0E0045F8]>
[00:35] <Warning: Textures do not match for "MountainTrim_Rocks:0 - L1_MountainTrimRocks:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim02.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim02_lod_1.nif for Glenmoril.esm zzzRevMountainTrim02_MossRock [STAT:0E0045F8]>
[00:35] <Warning: Textures do not match for "MountainTrim02:4": textures\landscape\revenant\rocky01.dds in mountaintrim02.nif -> textures\landscape\snow01.dds in mountaintrim02_lod_2.nif for Glenmoril.esm zzzRevMountainTrim02_MossRock [STAT:0E0045F8]>
[00:35] <Warning: Textures do not match for "MountainTrim_Rocks:0 - L1_MountainTrimRocks:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim02.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim02_lod_2.nif for Glenmoril.esm zzzRevMountainTrim02_MossRock [STAT:0E0045F8]>
[00:35] <Warning: Textures do not match for "RockM04:1": textures\landscape\revenant\mountains\rock01.dds in rockm04.nif -> textures\landscape\mountains\mountainslab02.dds in rockm04_lod_0.nif for Glenmoril.esm zzzRevRockM04_wet [STAT:0E000EAE]>
[00:35] [BuildBaseRecords] <Debug: Looking for cavegpillar04 for Skyrim.esm CaveGPillar04 [STAT:0001CD69]>
[00:35] [BuildBaseRecords] <Debug: Looking for civilwarbannerimp04 for Skyrim.esm CivilWarBannerImp04 [MSTT:00097ED8]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrhallofthedead01 for Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif Windhelmbridge2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif Windhelmbridge2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif Windhelmbridge2:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif Windhelmbridge2:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveglroomincorner02 for Skyrim.esm CaveGLRoomInCorner02 [STAT:0001B181]>
[00:35] [BuildBaseRecords] <Debug: Looking for whvalunstrad7 for Skyrim.esm WHvalunstrad7 [STAT:000FFEC3]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif Windhelmbridge2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif Windhelmbridge2:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc2scatteredembers01 for Dragonborn.esm DLC2ScatteredEmbers01 [MSTT:0401A56C]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif Windhelmbridge2:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04_LReachGrass for Skyrim.esm MineOreQuicksilver04_LReachGrass "Ртутная жила" [ACTI:0010DCBA]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif Windhelmbridge2:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04 for Skyrim.esm MineOreQuicksilver04_LReachGrass "Ртутная жила" [ACTI:0010DCBA]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpiles01CoastOceanFloor01 for Skyrim.esm RockPileS01CoastOceanFloor01 [STAT:000E8FCE]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Skyrim.esm RockPileS01CoastOceanFloor01 [STAT:000E8FCE]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif Windhelmbridge2:6 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif Windhelmbridge2:6 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrintcastleroofsupportbeam02str for Skyrim.esm WRIntCastleRoofSupportBeam02Str [STAT:000DCD43]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif Windhelmbridge2:7 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif Windhelmbridge2:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif Windhelmbridge2:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif Windhelmbridge2:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif Windhelmbridge2:10 Shader Flags 1: Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif Windhelmbridge2:10 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif Windhelmbridge2:12 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif Windhelmbridge2:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif Windhelmbridge2:17 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif Windhelmbridge2:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [BuildBaseRecords] <Debug: Looking for tundrastreamend01TundraStreamEndSand01 for TheBawbsWardenOfTheCoast.esp TundraStreamEndSand01 [STAT:1000BBBD]>
[00:35] [BuildBaseRecords] <Debug: Looking for tundrastreamend01 for TheBawbsWardenOfTheCoast.esp TundraStreamEndSand01 [STAT:1000BBBD]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif road Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif road Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif stairs Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif stairs Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif snow1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif snow1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [BuildBaseRecords] <Debug: Looking for snowdriftl03DLC01AshDriftL03 for Dawnguard.esm DLC01AshDriftL03 [STAT:020059B4]>
[00:35] [BuildBaseRecords] <Debug: Looking for snowdriftl03 for Dawnguard.esm DLC01AshDriftL03 [STAT:020059B4]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif snow2 Shader Flags 1: Vertex_Alpha | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif snow2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Assume_Shadowmask | EnvMap_Light_Fade Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif Ramp:0_1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif Ramp:0_1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif Ramp:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\windhelmbridge2.nif Ramp:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\lod\riften\rtwall08_lod.nif RTWall08_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTWall08_Snow [STAT:0E00CAE4]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\dirt02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp TundraStreamEndSand01 [STAT:1000BBBD]>
[00:35] [AddModel] <Debug: Meshes\lod\riften\rtwall08_lod.nif RTWall08_LOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWall08_Snow [STAT:0E00CAE4]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTWall08_Snow [STAT:0E00CAE4]>
[00:35] [BuildBaseRecords] <Debug: Looking for mrkmarketstallroof01 for Wyrmstooth.esp WTMrkMarketStallRoof01_snow [STAT:0A46B720]>
[00:35] [BuildBaseRecords] <Debug: Looking for draugrgreatsword for Skyrim.esm dunRebelsCairnSwordUpgraded "Проклятье Красного Орла" [ACTI:000C1907]>
[00:35] [AddModel] <Debug: Meshes\lod\windhelm\windhelmbridge2_lod_2.nif Windhelmbridge_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\lod\windhelm\windhelmbridge2_lod_2.nif Windhelmbridge_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\lod\windhelm\windhelmbridge2_lod_2.nif Windhelmbridge_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [AddModel] <Debug: Meshes\lod\windhelm\windhelmbridge2_lod_2.nif Windhelmbridge_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Vigilant.esm zzzBMWindhelmbridge2 [STAT:0D06A6DA]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineoreiron03_LTundraRocks for GMST-Tweaks.esp MineOreIron03_LTundraRocks "Железорудная жила" [ACTI:0010D063]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineoreiron03 for GMST-Tweaks.esp MineOreIron03_LTundraRocks "Железорудная жила" [ACTI:0010D063]>
[00:35] [AddModel] <Debug: Meshes\architecture\crb\orchard\tree\floraiceshade02.nif FloraNightshade02:0 - L1_FloraNightshade02:0 Shader Flags 1: Vertex_Alpha | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbTreeFloraIceshade02 [TREE:0F0D0E87]>
[00:35] [AddModel] <Debug: Meshes\architecture\crb\orchard\tree\floraiceshade02.nif FloraNightshade02:0 - L1_FloraNightshade02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Unslaad.esm zzzCrbTreeFloraIceshade02 [TREE:0F0D0E87]>
[00:35] [AddModel] <Debug: Meshes\architecture\crb\orchard\tree\floraiceshade02.nif FloraNightshade02:1 Shader Flags 1: Vertex_Alpha | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbTreeFloraIceshade02 [TREE:0F0D0E87]>
[00:35] [AddModel] <Debug: Meshes\architecture\crb\orchard\tree\floraiceshade02.nif FloraNightshade02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Unslaad.esm zzzCrbTreeFloraIceshade02 [TREE:0F0D0E87]>
[00:35] [BuildBaseRecords] <Debug: Looking for fxsmokewispslgvoladjust for Skyrim.esm FXSmokeWispsLgVolAdjust [MSTT:0001643C]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwermsmcorinhalf01 for Skyrim.esm DweRmSmCorInHalf01 [STAT:0004406B]>
[00:35] [BuildBaseRecords] <Debug: Looking for maginvhungerpenaltyspellart for ccQDRSSE001-SurvivalMode.esl Survival_MAGINVSurvivalHungerPenalty [STAT:FE000853]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveghall1way128d01 for Skyrim.esm CaveGHall1Way128D01Falmer [STAT:0002ADC5]>
[00:35] [BuildBaseRecords] <Debug: Looking for fxsteamcrack for Skyrim.esm FXSteamCrack [MSTT:00016D4B]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveisfloor01 for Skyrim.esm CaveISFloor01 [STAT:000344B7]>
[00:35] [BuildBaseRecords] <Debug: Looking for fxsmokechimney01 for Skyrim.esm FXSmokeChimney01 [MSTT:000B09E4]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2.dds] ResourceExists>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\EA07494874744FE6818C88235A429BD0.dds">
[00:35] [BuildBaseRecords] <Debug: Looking for caveglroomdoorlb03 for Skyrim.esm CaveGLRoomDoorLB03Falmer [STAT:000B9E63]>
[00:35] [BuildBaseRecords] <Debug: Looking for nortempleentrancehalldoor01dunLabyrinthianFrostDoor for Skyrim.esm dunLabyrinthianFrostDoor [ACTI:000F497E]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarchapWT for Wyrmstooth.esp WTDweFacadeTowerArchAP [STAT:0A322877]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarchap for Wyrmstooth.esp WTDweFacadeTowerArchAP [STAT:0A322877]>
[00:35] [BuildBaseRecords] <Debug: Looking for nortempleentrancehalldoor01 for Skyrim.esm dunLabyrinthianFrostDoor [ACTI:000F497E]>
[00:35] [BuildBaseRecords] <Debug: Looking for road3way01 for Skyrim.esm Road3way01 [STAT:0001CD87]>
[00:35] [BuildBaseRecords] <Debug: Looking for me_bow for ModernEbonyWeaponSet.esp 1stperson_ME_Bow [STAT:FE025810]>
[00:35] [BuildBaseRecords] <Debug: Looking for cavegboulderl01 for Skyrim.esm CaveGBoulderL01Falmer [STAT:000BF68B]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Skyrim.esm RockPileL01_LightMoss [STAT:000D93B4]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Skyrim.esm RockPileL01_LightMoss [STAT:000D93B4]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwetowerentrance01 for Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif L2_HallOfDeadParts Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif L2_HallOfDeadParts Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Skyrim.esm RockPileL01_LightMoss [STAT:000D93B4]>
[00:35] [BuildBaseRecords] <Debug: Looking for norbridge1wayendcap02 for Better Dynamic Snow SE - DisableRefs.esm BDS_NorBridge1wayEndCapSnow [STAT:1300591B]>
[00:35] [BuildBaseRecords] <Debug: Looking for whinndoorwayl for Skyrim.esm WHInnDoorWayL [STAT:000D18AE]>
[00:35] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantSolitudeBlacksmith "Сундук" [CONT:000A6C07]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif glow Shader Flags 1: External_Emittance | ZBuffer_Test Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif glow Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif WRHallOftheDead01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif WRHallOftheDead01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTowerArchAP [STAT:0A322877]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTowerArchAP [STAT:0A322877]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif WRHallOftheDead01:18 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif WRHallOftheDead01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTowerArchAP [STAT:0A322877]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif WRHallOftheDead01:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif WRHallOftheDead01:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif WRHallOftheDead01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif WRHallOftheDead01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveglhalldoorrb01 for Skyrim.esm CaveGLHallDoorRB01Falmer [STAT:000B9ED8]>
[00:35] [BuildBaseRecords] <Debug: Looking for norhallbg1wayendexsm01 for Glenmoril.esm zzzRevNorHallBg1wayEndExSm0Snow [STAT:0E22DE0E]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif WRHallOftheDead01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif WRHallOftheDead01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [BuildBaseRecords] <Debug: Looking for casexfreelgcap01 for Dawnguard.esm CasExFreeLgCap01_Snow [STAT:020176E3]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockm03 for Dragonborn.esm DLC2RockM03_Ash [STAT:04019A2D]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif WRHallOftheDead01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif WRHallOftheDead01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif WRHallOftheDead01:56 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif WRHallOftheDead01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [BuildBaseRecords] <Debug: Looking for whintcastlelroomicorner01 for Skyrim.esm WHIntCastleLRoomICorner01 [STAT:00093EE9]>
[00:35] [BuildBaseRecords] <Debug: Looking for seruinswaygateplatform01 for Dawnguard.esm DLC1WaygatePlatform [ACTI:0200C6DB]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif WRHallOftheDead01:1 - L2_HallOfDeadParts:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif WRHallOftheDead01:1 - L2_HallOfDeadParts:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif WRHallOftheDead01:10 - L2_HallOfDeadParts:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif WRHallOftheDead01:10 - L2_HallOfDeadParts:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif WRHallOftheDead01:8 - L2_HallOfDeadParts:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif WRHallOftheDead01:8 - L2_HallOfDeadParts:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif WRHallOftheDead01:2 - L2_HallOfDeadParts:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif WRHallOftheDead01:2 - L2_HallOfDeadParts:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [BuildBaseRecords] <Debug: Looking for cavegroomcorner04 for Skyrim.esm CaveGRoomCorner04FalmerLight [STAT:000D56F8]>
[00:35] [BuildBaseRecords] <Debug: Looking for norplatmid01 for Skyrim.esm NorPlatMid01ice [STAT:00061D43]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound04 for Dragonborn.esm DLC2dunKolbjornAshMound04 [STAT:04020E66]>
[00:35] [BuildBaseRecords] <Debug: Looking for genericbannerred01zzzGHBannerAshlander01 for Glenmoril.esm zzzGHBannerAshlander01 [MSTT:0E012CAE]>
[00:35] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Glenmoril.esm zzzGHBannerAshlander01 [MSTT:0E012CAE]>
[00:35] [BuildBaseRecords] <Debug: Looking for mountaincliff01zzzRev_Moss for Glenmoril.esm zzzRevMountainCliff01_Moss [STAT:0E0045C2]>
[00:35] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtmoss\mountaincliff01_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainCliff01_Moss [STAT:0E0045C2]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrhallofthedead01_lod_2.nif WRHallOftheDead01LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrhallofthedead01_lod_2.nif WRHallOftheDead01LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrhallofthedead01_lod_2.nif WRHallOftheDead01LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrhallofthedead01_lod_2.nif WRHallOftheDead01LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliff01_lod_0l.nif MountainCliff01_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff01_Moss [STAT:0E0045C2]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliff01_lod_0l.nif MountainCliff01_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff01_Moss [STAT:0E0045C2]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRHallOftheDead01 [STAT:0003DE33]>
[00:35] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountaincliff01.nif MountainCliff01_LOD_0L:0 meshes\lod\revenant\mtmoss\mountaincliff01_lod_0l.nif textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainCliff01_Moss [STAT:0E0045C2]>
[00:35] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01moss.dds in meshes\lod\revenant\mtmoss\mountaincliff01_lod_0l.nif for Glenmoril.esm zzzRevMountainCliff01_Moss [STAT:0E0045C2]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliff01_lod_1.nif MountainCliff01_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff01_Moss [STAT:0E0045C2]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliff01_lod_1.nif MountainCliff01_LOD_1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff01_Moss [STAT:0E0045C2]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliff01_lod_2.nif MountainCliff01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff01_Moss [STAT:0E0045C2]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliff01_lod_2.nif MountainCliff01_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff01_Moss [STAT:0E0045C2]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveglroomincorner03 for Skyrim.esm CaveGLRoomInCorner03Falmer [STAT:000B9E67]>
[00:35] [BuildBaseRecords] <Debug: Looking for corner03 for Glenmoril.esm zzzRevCaveCorner03 [STAT:0E00A8CC]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc2telvannigourdhouseint04 for Dragonborn.esm DLC2TelvanniGourdHouseInt04 [STAT:04033EBB]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwerunner01 for Skyrim.esm DweRunner01 [STAT:0001ED36]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwefacadeliftmid for DAc0da.esm zDcdZeroSumDweFacadeLiftMid [STAT:0C00B02C]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrtercloud03 for Skyrim.esm WRTerCloud03 [STAT:00040BA8]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1.dds] ResourceExists>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\9653177E9F0D436EB18532A4E44080BF.dds">
[00:35] [BuildBaseRecords] <Debug: Looking for signwrstables01 for Skyrim.esm SignWRStables01 [MSTT:0009625C]>
[00:35] [BuildBaseRecords] <Debug: Looking for noblechest01 for Skyrim.esm MQ201PlayerContainerNoResetOLD "Сундук" [CONT:000A7922]>
[00:35] [BuildBaseRecords] <Debug: Looking for rp_fxambsandpile01 for _ResourcePack.esl RP_FXAmbSandPile01 [STAT:FE002169]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighexstr01quad for Skyrim.esm WRIntCastleWallDoubleHighExStr01Quad [STAT:000D6BB6]>
[00:35] [BuildBaseRecords] <Debug: Looking for icebalconycurve01 for Unslaad.esm zzzCrbIceBaloconyCurve01 [STAT:0F098330]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud03.nif WRTerCloud03:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud03 [STAT:00040BA8]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud03.nif WRTerCloud03:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTerCloud03 [STAT:00040BA8]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrintfloordirtstrfirealcove01 for Skyrim.esm WRIntFloorDirtStrFireAlcove01 [STAT:000616F0]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud03.nif WRTerCloud03:27 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud03 [STAT:00040BA8]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud03.nif WRTerCloud03:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTerCloud03 [STAT:00040BA8]>
[00:35] [BuildBaseRecords] <Debug: Looking for ebonybowskinned for Skyrim.esm 1stPersonEbonyBow [STAT:000596E4]>
[00:35] [BuildBaseRecords] <Debug: Looking for statueysgramor for Glenmoril.esm zzzLaMStatueYsgramor [STAT:0E13D390]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud03.nif WRTerCloud03:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud03 [STAT:00040BA8]>
[00:35] [BuildBaseRecords] <Debug: Looking for balconyicorner03 for Glenmoril.esm zzzRevCaveBaloconyInCorner03 [STAT:0E01273F]>
[00:35] [BuildBaseRecords] <Debug: Looking for dragonbonesneck01 for Skyrim.esm ThroatoftheWorldDragonBonesNeck01 [STAT:00102087]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud03.nif WRTerCloud03:29 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTerCloud03 [STAT:00040BA8]>
[00:35] [BuildBaseRecords] <Debug: Looking for norpuzzlekeywhale01 for Skyrim.esm NorPuzzleKeyWhale01 [STAT:0004285B]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud03.nif WRTerCloud03:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud03 [STAT:00040BA8]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud03.nif WRTerCloud03:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTerCloud03 [STAT:00040BA8]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud03.nif WRTerCloud03:28 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRTerCloud03 [STAT:00040BA8]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower1x3_lod_1 for Dragonborn.esm DLC2DweFacadeTower1x3_LOD_1 [STAT:040384E0]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud03.nif WRTerCloud03:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTerCloud03 [STAT:00040BA8]>
[00:35] [BuildBaseRecords] <Debug: Looking for rtgravestone01 for Dawnguard.esm DLC1VQ06TreeGatheringFurniture "Взять кору поющего дерева" [ACTI:0200905D]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrtercloud03_lod_2.nif WRCloudDistrictTerrainLOD:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud03 [STAT:00040BA8]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrtercloud03_lod_2.nif WRCloudDistrictTerrainLOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTerCloud03 [STAT:00040BA8]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Ring02:8 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRTerCloud03 [STAT:00040BA8]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Ring02:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Ring01:8 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Ring01:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Arrow01:8 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [BuildBaseRecords] <Debug: Looking for mountainridge02 for Skyrim.esm MountainRidge02_Light_SN [STAT:0005304F]>
[00:35] [BuildBaseRecords] <Debug: Looking for blackreachecorner02 for Skyrim.esm BlackreachECorner02 [STAT:000921D3]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Arrow01:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [BuildBaseRecords] <Debug: Looking for delphinesword for Unslaad.esm zzzCrb1stPersonDelphineSword [STAT:0F09ABA7]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Arrow01:47 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Arrow01:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [BuildBaseRecords] <Debug: Looking for fxexternalemittanceexample for Skyrim.esm FXExternalEmittanceExample [MSTT:0004398E]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif AetheriumPiece01:46 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainridge02_00000000_lod_0l.nif for Skyrim.esm MountainRidge02_Light_SN [STAT:0005304F]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif AetheriumPiece01:46 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [BuildBaseRecords] <Debug: Looking for minechall4way01 for Skyrim.esm MineCHall4Way01 [STAT:000454A0]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif AetheriumPiece01:48 Shader Flags 1: Decal | Dynamic_Decal | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif AetheriumPiece01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif AetheriumPiece02:46 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif AetheriumPiece02:46 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [BuildBaseRecords] <Debug: Looking for rootclusterlarge01 for Update.esm ccBGS_RootClusterLarge01 [STAT:010030A4]>
[00:35] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall06outer.nif RTWall06Outer:16 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzGHRTWall06_Snow [STAT:0E00CAE2]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif AetheriumPiece02:48 Shader Flags 1: Decal | Dynamic_Decal | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall06outer.nif RTWall06Outer:16 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWall06_Snow [STAT:0E00CAE2]>
[00:35] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall06outer.nif RTWall06Outer:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTWall06_Snow [STAT:0E00CAE2]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif AetheriumPiece02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [BuildBaseRecords] <Debug: Looking for aporubblepile07 for Unslaad.esm zzzCrbApoRubblePile07SN [STAT:0F428726]>
[00:35] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall06outer.nif RTWall06Outer:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWall06_Snow [STAT:0E00CAE2]>
[00:35] [BuildBaseRecords] <Debug: Looking for sovstairspiecestr01 for Skyrim.esm SOVStairsPieceStr01 [STAT:000EAEE5]>
[00:35] [BuildBaseRecords] <Debug: Looking for 1024wallslope256zzzRevStorti_Moss for Glenmoril.esm zzzRevStorti1024WallSlope256_Moss [STAT:0E004149]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif AetheriumPiece03:46 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif AetheriumPiece03:46 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [BuildBaseRecords] <Debug: Looking for 1024wallslope256 for Glenmoril.esm zzzRevStorti1024WallSlope256_Moss [STAT:0E004149]>
[00:35] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall06outer.nif RTWall06Outer:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTWall06_Snow [STAT:0E00CAE2]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif AetheriumPiece03:48 Shader Flags 1: Vertex_Alpha | Decal | Dynamic_Decal | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall06outer.nif RTWall06Outer:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWall06_Snow [STAT:0E00CAE2]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif AetheriumPiece03:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel03VolcanicAshTundra02_FC3959FF for Dragonborn.esm RockPileL03VolcanicAshTundra02 [STAT:0402C0D3]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif AetheriumPiece04:46 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel03VolcanicAshTundra02 for Dragonborn.esm RockPileL03VolcanicAshTundra02 [STAT:0402C0D3]>
[00:35] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall06outer.nif RTWall06Outer:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTWall06_Snow [STAT:0E00CAE2]>
[00:35] [BuildBaseRecords] <Debug: Looking for minecroomdoorb02 for Skyrim.esm MineCRoomDoorB02 [STAT:000454D9]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif AetheriumPiece04:46 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [BuildBaseRecords] <Debug: Looking for solituderockarch02zzzRevMountainSolRockArch02_wet for Glenmoril.esm zzzRevMountainSolRockArch02_wet [STAT:0E000ECE]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Dragonborn.esm RockPileL03VolcanicAshTundra02 [STAT:0402C0D3]>
[00:35] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall06outer.nif RTWall06Outer:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWall06_Snow [STAT:0E00CAE2]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrskyforge01door01 for Skyrim.esm WRSkyForge01Door01 "Каменная дверь" [DOOR:0007BA48]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif AetheriumPiece04:48 Shader Flags 1: Vertex_Alpha | Decal | Dynamic_Decal | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Dragonborn.esm RockPileL03VolcanicAshTundra02 [STAT:0402C0D3]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Dragonborn.esm RockPileL03VolcanicAshTundra02 [STAT:0402C0D3]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif AetheriumPiece04:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [BuildBaseRecords] <Debug: Looking for casplatmid01 for Dawnguard.esm CasPlatMid01_Snow [STAT:0200BA44]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif GearCrest01:8 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif GearCrest01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [BuildBaseRecords] <Debug: Looking for intjoint for Glenmoril.esm zzzRevDawnIntJoint [STAT:0E003CB8]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Socket01:8 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall06outer.nif RTWall06Outer:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTWall06_Snow [STAT:0E00CAE2]>
[00:35] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall06outer.nif RTWall06Outer:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWall06_Snow [STAT:0E00CAE2]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Socket01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall06outer.nif RTWall06Outer:24 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzGHRTWall06_Snow [STAT:0E00CAE2]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Socket01:35 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [BuildBaseRecords] <Debug: Looking for falmercityfenceringnodoor04 for Dawnguard.esm FalmerCityFenceRingNoDoor04 [STAT:0201094C]>
[00:35] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall06outer.nif RTWall06Outer:24 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWall06_Snow [STAT:0E00CAE2]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Socket01:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall06outer.nif RTWall06Outer:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTWall06_Snow [STAT:0E00CAE2]>
[00:35] [BuildBaseRecords] <Debug: Looking for hagravenhouse01 for Skyrim.esm HagravenHouse01 [STAT:000ACB04]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Tower01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Tower01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall06outer.nif RTWall06Outer:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWall06_Snow [STAT:0E00CAE2]>
[00:35] [AddModel] <Debug: Meshes\landscape\plants\swordferncluster02.nif L2_SwordFernCluster02:0 - L1_SwordFernCluster02:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeSwordFernCluster02 [TREE:000B8A64]>
[00:35] [AddModel] <Debug: Meshes\landscape\plants\swordferncluster02.nif L2_SwordFernCluster02:0 - L1_SwordFernCluster02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreeSwordFernCluster02 [TREE:000B8A64]>
[00:35] [BuildBaseRecords] <Debug: Looking for 1stpersonrodoriginal01 for ccBGSSSE001-Fish.esm ccBGSSSE001_1stPersonImperialFishingRod [STAT:05000878]>
[00:35] [BuildBaseRecords] <Debug: Looking for impjaildoor01 for Skyrim.esm ImpJailDoor01 "Дверь" [DOOR:00040BB2]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Tower01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Tower01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Tower01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Tower01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Tower01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Tower01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [BuildBaseRecords] <Debug: Looking for dbdoor01 for Skyrim.esm DBBlackDoorBase "Железная дверь" [DOOR:0004D6C3]>
[00:35] [BuildBaseRecords] <Debug: Looking for norbridge1wayendcap02 for Dlizzio's Mesh Fixes.esp NorBridge1wayEndCap02snowBDS [STAT:FE01E82A]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\solituderockarch02_lod_0.nif SolitudeRockArch02_LOD_0:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch02_wet [STAT:0E000ECE]>
[00:35] [AddModel] <Debug: Meshes\lod\riften\rtwall06_lod.nif RTWall06_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTWall06_Snow [STAT:0E00CAE2]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\solituderockarch02_lod_0.nif SolitudeRockArch02_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch02_wet [STAT:0E000ECE]>
[00:35] [AddModel] <Debug: Meshes\lod\riften\rtwall06_lod.nif RTWall06_LOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWall06_Snow [STAT:0E00CAE2]>
[00:35] [BuildBaseRecords] <Debug: Looking for cavegewall03 for Skyrim.esm CaveGEWall03Falmer [STAT:000C2245]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockcliff01zzzRevMossReachGrass_852A6C30 for Glenmoril.esm zzzRevRockCliff01MossReachGrass [STAT:0E2A61A3]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockcliff01zzzRevMossReachGrass for Glenmoril.esm zzzRevRockCliff01MossReachGrass [STAT:0E2A61A3]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Glenmoril.esm zzzRevRockCliff01MossReachGrass [STAT:0E2A61A3]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Glenmoril.esm zzzRevRockCliff01MossReachGrass [STAT:0E2A61A3]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTWall06_Snow [STAT:0E00CAE2]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Glenmoril.esm zzzRevRockCliff01MossReachGrass [STAT:0E2A61A3]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Tower01:8 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\solituderockarch02.nif SolitudeRockArch02_LOD_0:0 meshes\lod\revenant\mtwet\unique\solituderockarch02_lod_0.nif textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainSolRockArch02_wet [STAT:0E000ECE]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Tower01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01wet.dds in meshes\lod\revenant\mtwet\unique\solituderockarch02_lod_0.nif for Glenmoril.esm zzzRevMountainSolRockArch02_wet [STAT:0E000ECE]>
[00:35] [BuildBaseRecords] <Debug: Looking for implhall2way02 for Skyrim.esm ImpLHall2Way02 [STAT:0003A219]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveghall1way01 for Skyrim.esm CaveGHall1Way01Falmer [STAT:000B9E4B]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Dawnguard.esm DLC01TreasSnowElfChestBoss "Сундук" [CONT:02019DD6]>
[00:35] [BuildBaseRecords] <Debug: Looking for rifrmrailing01 for Skyrim.esm RifRmRailing01 [STAT:0008C48E]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc01 for Dawnguard.esm DLC01TreasSnowElfChestBoss "Сундук" [CONT:02019DD6]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff01MossReachGrass [STAT:0E2A61A3]>
[00:35] [BuildBaseRecords] <Debug: Looking for drrugextendedred for SkystoneCastle.esp LA_SS_RugRed2Mid [STAT:3582C1E0]>
[00:35] [BuildBaseRecords] <Debug: Looking for cavegwallcorner01 for Skyrim.esm CaveGWallCorner01ice [STAT:000727E6]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff01MossReachGrass [STAT:0E2A61A3]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Tower01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\solituderockarch02_lod_1.nif SolitudeRockArch02_LOD_1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch02_wet [STAT:0E000ECE]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\solituderockarch02_lod_1.nif SolitudeRockArch02_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch02_wet [STAT:0E000ECE]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Tower01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [BuildBaseRecords] <Debug: Looking for rtgravestone01 for Vigilant.esm zzzCHMarthaGravestone01 "Могила Марты" [ACTI:0D140814]>
[00:35] [BuildBaseRecords] <Debug: Looking for hagravenfence02 for Skyrim.esm HagravenFence02 [STAT:000ACB33]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Tower01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [BuildBaseRecords] <Debug: Looking for ordercrystalcluster02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_OrderCrystalCluster02 [STAT:1102E8A7]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Tower01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [BuildBaseRecords] <Debug: Looking for cavegboulderl04 for Skyrim.esm CaveGBoulderL04Ice [STAT:0004208C]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\solituderockarch02_lod_2.nif SolitudeRockArch02_LOD_2:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch02_wet [STAT:0E000ECE]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilem01_LMine for Dragonborn.esm RockPileM01_LMine [STAT:0401C6C4]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Dragonborn.esm RockPileM01_LMine [STAT:0401C6C4]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\solituderockarch02_lod_2.nif SolitudeRockArch02_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch02_wet [STAT:0E000ECE]>
[00:35] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillowdead01.nif Tri tree.002: 0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead01 [TREE:1101A3A8]>
[00:35] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillowdead01.nif Tri tree.002: 0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead01 [TREE:1101A3A8]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwespecialforgelava01 for Dawnguard.esm DweSpecialForgeLava01 [STAT:02014FD1]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Tower01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [BuildBaseRecords] <Debug: Looking for casstonebarrier01 for Dawnguard.esm CasStoneBarrier01 [ACTI:02004119]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Tower01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [BuildBaseRecords] <Debug: Looking for fallvitharn02ca for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Book_FallVitharn02 [STAT:1109FDD2]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwespecialforgelava01passthru for Dawnguard.esm DweSpecialForgeLava01 [STAT:02014FD1]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Tower01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Tower01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8.dds] ResourceExists>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Tower01:47 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Tower01:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8.dds] DXGI_FORMAT_BC7_UNORM>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif PlatformBase01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif PlatformBase01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\5C2A52C59FE344ED9B75ABA8B57B0EF6.dds">
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif PlatformBase01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif PlatformBase01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [BuildBaseRecords] <Debug: Looking for nortmpextplatfloorraised01 for Skyrim.esm NorTmpExtPlatFloorRaised01SnowCustom01 [STAT:000A4C9F]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif PlatformBase01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif PlatformBase01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif PlatformBase01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif PlatformBase01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Dust Cover:0 Shader Flags 1: Soft_Effect | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwetowerentrance01\dwetowerentrance01.nif Dust Cover:0 Shader Flags 2: Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [BuildBaseRecords] <Debug: Looking for civilwarrubble03Dirt02 for Skyrim.esm CivilWarRubble03Dirt02 [STAT:000A22D1]>
[00:35] [BuildBaseRecords] <Debug: Looking for civilwarrubble03 for Skyrim.esm CivilWarRubble03Dirt02 [STAT:000A22D1]>
[00:35] [BuildBaseRecords] <Debug: Looking for cavegecorner04 for Skyrim.esm CaveGECorner04ice [STAT:0008F0B2]>
[00:35] [BuildBaseRecords] <Debug: Looking for gdesword1h for Unslaad.esm zzzCrb1stPersonGdeSword1H [STAT:0F3B680E]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwefacadetowerbase01WT for Wyrmstooth.esp WTDweFacadeTowerBase01 [STAT:0A3177F1]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwefacadetowerbase01 for Wyrmstooth.esp WTDweFacadeTowerBase01 [STAT:0A3177F1]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc2basaltslab01WCBasaltSlab01 for TheBawbsWardenOfTheCoast.esp WCBasaltSlab01 [STAT:100CB3CD]>
[00:35] [BuildBaseRecords] <Debug: Looking for apostacksarchtriple01low for Dragonborn.esm ApoStacksArchTriple01Low [STAT:040373EE]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc2basaltslab01 for TheBawbsWardenOfTheCoast.esp WCBasaltSlab01 [STAT:100CB3CD]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrdunintstr01doublehighdoortran01WTDunIntStr01DoubleHighDoorTran01 for Wyrmstooth.esp WTDunIntStr01DoubleHighDoorTran01 [STAT:0A12BCCD]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrdunintstr01doublehighdoortran01 for Wyrmstooth.esp WTDunIntStr01DoubleHighDoorTran01 [STAT:0A12BCCD]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwespecialforge01\dwespecialforgelava01.nif GeoSphere03:0 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Dawnguard.esm DweSpecialForgeLava01 [STAT:02014FD1]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwespecialforge01\dwespecialforgelava01.nif GeoSphere03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Dawnguard.esm DweSpecialForgeLava01 [STAT:02014FD1]>
[00:35] [BuildBaseRecords] <Debug: Looking for wtwelldrop for Wyrmstooth.esp WTWellDrop [STAT:0A8E2E71]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwespecialforge01\dwespecialforgelava01.nif GeoSphere01:0 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Dawnguard.esm DweSpecialForgeLava01 [STAT:02014FD1]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwespecialforge01\dwespecialforgelava01.nif GeoSphere01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Dawnguard.esm DweSpecialForgeLava01 [STAT:02014FD1]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwespecialforge01\dwespecialforgelava01.nif GeoSphere02:0 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Dawnguard.esm DweSpecialForgeLava01 [STAT:02014FD1]>
[00:35] [BuildBaseRecords] <Debug: Looking for norrmshaftbot01DLC1CasShaftBot01 for Dawnguard.esm DLC1CasShaftBot01 [STAT:02015B64]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwespecialforge01\dwespecialforgelava01.nif GeoSphere02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Dawnguard.esm DweSpecialForgeLava01 [STAT:02014FD1]>
[00:35] [BuildBaseRecords] <Debug: Looking for norrmshaftbot01 for Dawnguard.esm DLC1CasShaftBot01 [STAT:02015B64]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwespecialforge01\dwespecialforgelava01.nif GeoSphere04:0 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Dawnguard.esm DweSpecialForgeLava01 [STAT:02014FD1]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwespecialforge01\dwespecialforgelava01.nif GeoSphere04:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Dawnguard.esm DweSpecialForgeLava01 [STAT:02014FD1]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwespecialforge01\dwespecialforgelava01.nif DweSpecialForgeLava01:0 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Dawnguard.esm DweSpecialForgeLava01 [STAT:02014FD1]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\dwemer\animated\dwespecialforge01\dwespecialforgelava01.nif DweSpecialForgeLava01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dawnguard.esm DweSpecialForgeLava01 [STAT:02014FD1]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTowerBase01 [STAT:0A3177F1]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTowerBase01 [STAT:0A3177F1]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTowerBase01 [STAT:0A3177F1]>
[00:35] [BuildBaseRecords] <Debug: Looking for pistol01 for Glenmoril.esm zzzRev1stPersonMusketeerPistol01 [STAT:0E2C9015]>
[00:35] [BuildBaseRecords] <Debug: Looking for sc_mausoleumcornerl_Gray for Dawnguard.esm sc_mausoleumCornerL_Gray [STAT:020041E2]>
[00:35] [BuildBaseRecords] <Debug: Looking for sc_mausoleumcornerl for Dawnguard.esm sc_mausoleumCornerL_Gray [STAT:020041E2]>
[00:35] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01FieldGrass01_7111958D for Skyrim.esm DirtCliffsCornerOut01FieldGrass01 [STAT:0006E0DD]>
[00:35] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01FieldGrass01 for Skyrim.esm DirtCliffsCornerOut01FieldGrass01 [STAT:0006E0DD]>
[00:35] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958Dpassthru for Skyrim.esm DirtCliffsCornerOut01FieldGrass01 [STAT:0006E0DD]>
[00:35] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958D for Skyrim.esm DirtCliffsCornerOut01FieldGrass01 [STAT:0006E0DD]>
[00:35] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01 for Skyrim.esm DirtCliffsCornerOut01FieldGrass01 [STAT:0006E0DD]>
[00:35] [AddModel] <Debug: Meshes\dlc01\lod\dwemer\dwespecialforgelava01passthru_lod_2.nif DweSpecialForgeLava01:0 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Dawnguard.esm DweSpecialForgeLava01 [STAT:02014FD1]>
[00:35] [AddModel] <Debug: Meshes\dlc01\lod\dwemer\dwespecialforgelava01passthru_lod_2.nif DweSpecialForgeLava01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dawnguard.esm DweSpecialForgeLava01 [STAT:02014FD1]>
[00:35] [BuildBaseRecords] <Debug: Looking for heartoutdoor for Unslaad.esm zzzCrbActHeartExtract [ACTI:0F48BF59]>
[00:35] [BuildBaseRecords] <Debug: Looking for seruinshallbgdoorsecret01 for Dawnguard.esm SERuinsHallBGDoorSecret01 [ACTI:020121AA]>
[00:35] [BuildBaseRecords] <Debug: Looking for bedroll01 for Campfire.esm _Camp_Tent_LargeLeather1BR_ACT "Ваш спальник" [ACTI:090397BB]>
[00:35] [BuildBaseRecords] <Debug: Looking for apomouthsconce01 for Unslaad.esm zzzCrbApoMouthScone01SN [STAT:0F4286F4]>
[00:35] [BuildBaseRecords] <Debug: Looking for casextmaintowergate01 for Dawnguard.esm CasPortcullis [ACTI:020189FF]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveglhall2way01 for Skyrim.esm CaveGLHall2Way01Falmer [STAT:000B9EC8]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrintladder01 for Vigilant.esm zzzCOLadderDoorForCart "Лестница" [DOOR:0D048B7B]>
[00:35] [BuildBaseRecords] <Debug: Looking for nordwelling03extcourtb for Skyrim.esm NorDwelling03ExtCourtB [STAT:000251E2]>
[00:35] [BuildBaseRecords] <Debug: Looking for serpentsword2h for DAc0da.esm zDcd1stPersonSerpentSword2H [STAT:0C004316]>
[00:35] [BuildBaseRecords] <Debug: Looking for imphall3way02 for Skyrim.esm ImpHall3Way02 [STAT:00036930]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwefacadeliftmidbottom for DAc0da.esm zDcdZeroSumDweFacadeLiftMidBottom [STAT:0C00B02D]>
[00:35] [BuildBaseRecords] <Debug: Looking for cavegewallcorner01 for Skyrim.esm CaveGEWallCorner01 [STAT:0002249B]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif _Moss Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif _Moss Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [BuildBaseRecords] <Debug: Looking for farmhouse03walkway for Better Dynamic Snow SE.esp Farmhouse03WalkwaySnow [STAT:00091A08]>
[00:35] [BuildBaseRecords] <Debug: Looking for smdftrador02 for Skyrim.esm SMdFTraDor02 [STAT:00077085]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveishaftrwall01 for Wyrmstooth.esp WTCaveIShaftRWall01_noSnow [STAT:0A7F3096]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif BluePalaceMesh:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif BluePalaceMesh:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [BuildBaseRecords] <Debug: Looking for stonewallterrace02 for Skyrim.esm StonewallTerrace02 [STAT:00000A6C]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif BluePalaceMesh:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif BluePalaceMesh:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [BuildBaseRecords] <Debug: Looking for rtdockbldcortostairs01 for Skyrim.esm RTDockBldCortoStairs01 [STAT:000ADE91]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerrace02 [STAT:00000A6C]>
[00:35] [BuildBaseRecords] <Debug: Looking for ruinsdeaddraugr05 for Skyrim.esm TreasDraugrAmbushCorpse06 "Драугр" [CONT:00080093]>
[00:35] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillowdead02.nif Tri tree: 0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead02 [TREE:114B9ED9]>
[00:35] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillowdead02.nif Tri tree: 0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead02 [TREE:114B9ED9]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9.dds] ResourceExists>
[00:35] [AddModel] <Debug: Meshes\dlc01\lod\dwemer\dwetowerentrance01_lod_2.nif DweTowerEntrance01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [AddModel] <Debug: Meshes\dlc01\lod\dwemer\dwetowerentrance01_lod_2.nif DweTowerEntrance01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9.dds] DXGI_FORMAT_BC7_UNORM>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\1A1458EDB5DE4BEC987132B47161E703.dds">
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\siika\house01full.nif b001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01Full [STAT:0E0026A7]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\siika\house01full.nif b001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01Full [STAT:0E0026A7]>
[00:35] [AddModel] <Debug: Meshes\plants\floramountainflower01purple.nif MountainFlower01Purple01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraMountainFlower01Purple "Лиловый горноцвет" [TREE:000BCF3A]>
[00:35] [AddModel] <Debug: Meshes\plants\floramountainflower01purple.nif MountainFlower01Purple01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp TreeFloraMountainFlower01Purple "Лиловый горноцвет" [TREE:000BCF3A]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineorecorundum03_LFrozenMarshGrass for Skyrim.esm MineOreCorundum03_LFrozenMarshGrass "Корундовая жила" [ACTI:0010DC2E]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineorecorundum03 for Skyrim.esm MineOreCorundum03_LFrozenMarshGrass "Корундовая жила" [ACTI:0010DC2E]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Dawnguard.esm DweTowerEntrance01 [ACTI:02013F25]>
[00:35] [BuildBaseRecords] <Debug: Looking for blackreacheicorner03 for Skyrim.esm BlackreachEICorner03 [STAT:00092200]>
[00:35] [BuildBaseRecords] <Debug: Looking for norrubblepile02 for Skyrim.esm NorRubblePile02 [STAT:00030122]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\siika\house01full.nif b002 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01Full [STAT:0E0026A7]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\siika\house01full.nif b002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01Full [STAT:0E0026A7]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\siika\house01full.nif b004 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01Full [STAT:0E0026A7]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\siika\house01full.nif b004 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01Full [STAT:0E0026A7]>
[00:35] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp DLC2RRGloverVendorChest "Сундук" [CONT:0402501D]>
[00:35] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabushdead01.nif textures\ec\expeditions\ss\landscape\trees\dementia\bark07dementia.dds C9C271C6 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBushDead01 [TREE:114B9E8B]>
[00:35] [BuildBaseRecords] <Debug: Looking for impextbldgsecondicorner02 for Skyrim.esm ImpExtBldgSecondICorner02 [STAT:000513AF]>
[00:35] [BuildBaseRecords] <Debug: Looking for rttempleplazastairs01 for Skyrim.esm RTTemplePlazaStairs01 [STAT:000F03D3]>
[00:35] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabushdead01.nif textures\ec\expeditions\ss\landscape\trees\deadtreebranch01_n.dds D331E69D Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBushDead01 [TREE:114B9E8B]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\siika\house01full.nif b005 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01Full [STAT:0E0026A7]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\siika\house01full.nif b005 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01Full [STAT:0E0026A7]>
[00:35] [BuildBaseRecords] <Debug: Looking for civilwarrubble04sol for Skyrim.esm CivilWarRubble04Sol [STAT:00100D2F]>
[00:35] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabushdead01.nif textures\ec\expeditions\ss\landscape\trees\deadtreebranch01.dds 4C972202 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBushDead01 [TREE:114B9E8B]>
[00:35] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabushdead01.nif textures\ec\expeditions\ss\landscape\trees\bark07_n.dds CDD6AF4F Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBushDead01 [TREE:114B9E8B]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\siika\house01full.nif b003 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01Full [STAT:0E0026A7]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\siika\house01full.nif b003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01Full [STAT:0E0026A7]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineoresilver04_LReachMoss for Skyrim.esm MineOreSilver04_LReachMoss "Серебряная жила" [ACTI:0010DCB5]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineoresilver04 for Skyrim.esm MineOreSilver04_LReachMoss "Серебряная жила" [ACTI:0010DCB5]>
[00:35] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01ReachGrass01_EB28C3ED for Skyrim.esm DirtCliffsIsland01ReachGrass01 [STAT:0008A03E]>
[00:35] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01ReachGrass01 for Skyrim.esm DirtCliffsIsland01ReachGrass01 [STAT:0008A03E]>
[00:35] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3EDpassthru for Skyrim.esm DirtCliffsIsland01ReachGrass01 [STAT:0008A03E]>
[00:35] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3ED for Skyrim.esm DirtCliffsIsland01ReachGrass01 [STAT:0008A03E]>
[00:35] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01 for Skyrim.esm DirtCliffsIsland01ReachGrass01 [STAT:0008A03E]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwermlgcorout01 for Skyrim.esm DweRmLgCorOut01 [STAT:0005187D]>
[00:35] [BuildBaseRecords] <Debug: Looking for smdbcorcon01 for Skyrim.esm SMdBCorCon01 [STAT:0005B38B]>
[00:35] [BuildBaseRecords] <Debug: Looking for corner for TheBawbsWardenOfTheCoast.esp WCShackInteriorCorner [STAT:102F8DEF]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveiiciclelarge01 for Skyrim.esm CaveIIcicleLarge01 [STAT:00092172]>
[00:35] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse03walkway.nif L2_Posts Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse03WalkwaySnow [STAT:00091A08]>
[00:35] [BuildBaseRecords] <Debug: Looking for hhfurniturechair01 for Skyrim.esm HHFurnitureChair01F "Кресло" [FURN:00102733]>
[00:35] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse03walkway.nif L2_Posts Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse03WalkwaySnow [STAT:00091A08]>
[00:35] [BuildBaseRecords] <Debug: Looking for nortmphallbg1way01 for Skyrim.esm NorTmpHallBg1way01 [STAT:0001A721]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\siika\house01full.nif b006 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01Full [STAT:0E0026A7]>
[00:35] [BuildBaseRecords] <Debug: Looking for whaledead01_white for Glenmoril.esm zzzRevArtifactParasite "Белый кит" [CONT:0E016232]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\siika\house01full.nif b006 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01Full [STAT:0E0026A7]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner02.nif ImpExtBldgSecondICorner02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner02 [STAT:000513AF]>
[00:35] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse03walkway.nif Farmhouse03Walkway:5 - L2_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse03WalkwaySnow [STAT:00091A08]>
[00:35] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse03walkway.nif Farmhouse03Walkway:5 - L2_Posts:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse03WalkwaySnow [STAT:00091A08]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner02.nif ImpExtBldgSecondICorner02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner02 [STAT:000513AF]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner02.nif ImpExtBldgSecondICorner02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner02 [STAT:000513AF]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner02.nif ImpExtBldgSecondICorner02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner02 [STAT:000513AF]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner02.nif ImpExtBldgSecondICorner02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner02 [STAT:000513AF]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner02.nif ImpExtBldgSecondICorner02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner02 [STAT:000513AF]>
[00:35] [BuildBaseRecords] <Debug: Looking for ingotebony for SkystoneCastle.esp LA_SS_IngotEbony [STAT:3520B1D7]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockcliff05RiverBottom01 for Skyrim.esm RockCliff05RiverBottom01 [STAT:000614CC]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner02.nif ImpExtBldgSecondICorner02:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner02 [STAT:000513AF]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner02.nif ImpExtBldgSecondICorner02:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner02 [STAT:000513AF]>
[00:35] [BuildBaseRecords] <Debug: Looking for crbdolltail for Unslaad.esm zzzCrbUllissDollTailOnly [STAT:0F01B0D3]>
[00:35] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse03walkway.nif Farmhouse03Walkway:19 - L2_Posts:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse03WalkwaySnow [STAT:00091A08]>
[00:35] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse03walkway.nif Farmhouse03Walkway:19 - L2_Posts:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse03WalkwaySnow [STAT:00091A08]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Skyrim.esm RockCliff05RiverBottom01 [STAT:000614CC]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner02.nif ImpExtBldgSecondICorner02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner02 [STAT:000513AF]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner02.nif ImpExtBldgSecondICorner02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner02 [STAT:000513AF]>
[00:35] [BuildBaseRecords] <Debug: Looking for genericbannerred02CityBannerMarkarth02 for Skyrim.esm CityBannerMarkarth02 [MSTT:000D2022]>
[00:35] [BuildBaseRecords] <Debug: Looking for ruins_smallchest for Skyrim.esm TreasChestSmallEMPTYNoRespawn "Сундук" [CONT:000F8478]>
[00:35] [BuildBaseRecords] <Debug: Looking for genericbannerred02 for Skyrim.esm CityBannerMarkarth02 [MSTT:000D2022]>
[00:35] [BuildBaseRecords] <Debug: Looking for norlabyrinthianmaze02 for Skyrim.esm LabyrinthianMaze02DUPLICATE000 [STAT:001006F3]>
[00:35] [BuildBaseRecords] <Debug: Looking for smdfarchcon45 for Skyrim.esm SMdFArchCon45 [STAT:00056EC1]>
[00:35] [BuildBaseRecords] <Debug: Looking for cavegboulderm01 for Skyrim.esm CaveGBoulderM01Ice [STAT:0004208E]>
[00:35] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner02_lod.nif ImpExtBldgSecondICorner02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner02 [STAT:000513AF]>
[00:35] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner02_lod.nif ImpExtBldgSecondICorner02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner02 [STAT:000513AF]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilem01wetCoastBeach01 for Skyrim.esm RockPileM01WetCoastBeach01 [STAT:000396A4]>
[00:35] [BuildBaseRecords] <Debug: Looking for gemminered03 for Dragonborn.esm DLC2MineGemAmethyst03 "Месторождение аметистов" [ACTI:04028E9C]>
[00:35] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner02_lod.nif ImpExtBldgSecondICorner02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner02 [STAT:000513AF]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilem01wet for Skyrim.esm RockPileM01WetCoastBeach01 [STAT:000396A4]>
[00:35] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner02_lod.nif ImpExtBldgSecondICorner02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner02 [STAT:000513AF]>
[00:35] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner02_lod.nif ImpExtBldgSecondICorner02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner02 [STAT:000513AF]>
[00:35] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner02_lod.nif ImpExtBldgSecondICorner02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner02 [STAT:000513AF]>
[00:35] [BuildBaseRecords] <Debug: Looking for silvercandlestick03 for Skyrim.esm SilverCandleStick03 [STAT:00086015]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwebrextensionhall01 for Skyrim.esm DweBRExtensionHall01 [STAT:000663A8]>
[00:35] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse03walkway_lod_0.nif Farmhouse03Walkway:5 - L2_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse03WalkwaySnow [STAT:00091A08]>
[00:35] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse03walkway_lod_0.nif Farmhouse03Walkway:5 - L2_Posts:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse03WalkwaySnow [STAT:00091A08]>
[00:35] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner02_lod_3.nif ImpExtBldgSecondICorner02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner02 [STAT:000513AF]>
[00:35] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner02_lod_3.nif ImpExtBldgSecondICorner02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner02 [STAT:000513AF]>
[00:35] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse03walkway_lod_0.nif Farmhouse03Walkway:19 - L2_Posts:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse03WalkwaySnow [STAT:00091A08]>
[00:35] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse03walkway_lod_0.nif Farmhouse03Walkway:19 - L2_Posts:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse03WalkwaySnow [STAT:00091A08]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveiboulderpiles01 for Dragonborn.esm CaveIBoulderPileS01_NoIce [STAT:0403D137]>
[00:35] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner02_lod_3.nif ImpExtBldgSecondICorner02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondICorner02 [STAT:000513AF]>
[00:35] [CheckElementsForErrors] <Debug: Property not found linkcustom01 in scripts\dlc1dunwaygatescript.pex Dawnguard.esm DLC1TempWaygate02 [ACTI:0200A4C2]>
[00:35] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondicorner02_lod_3.nif ImpExtBldgSecondICorner02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondICorner02 [STAT:000513AF]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineorecorundum02_LSnowRocks for Skyrim.esm MineOreCorundum02_LSnowRocks "Корундовая жила" [ACTI:0010D046]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineorecorundum02 for Skyrim.esm MineOreCorundum02_LSnowRocks "Корундовая жила" [ACTI:0010D046]>
[00:35] [CheckElementsForErrors] <Debug: Property not found linkcustom02 in scripts\dlc1dunwaygatescript.pex Dawnguard.esm DLC1TempWaygate02 [ACTI:0200A4C2]>
[00:35] [CheckElementsForErrors] <Debug: Property not found linkcustom03 in scripts\dlc1dunwaygatescript.pex Dawnguard.esm DLC1TempWaygate02 [ACTI:0200A4C2]>
[00:35] [CheckElementsForErrors] <Debug: Property not found linkcustom04 in scripts\dlc1dunwaygatescript.pex Dawnguard.esm DLC1TempWaygate02 [ACTI:0200A4C2]>
[00:35] [BuildBaseRecords] <Debug: Looking for hunterpistol for Glenmoril.esm zzzRev1stPersonHunterPistol [STAT:0E004D2C]>
[00:35] [BuildBaseRecords] <Debug: Looking for roadchunkl02ReachDirt01 for Skyrim.esm RoadChunkL02ReachDirt01 [STAT:000885AB]>
[00:35] [BuildBaseRecords] <Debug: Looking for mountaintrim02FallForestDirt01 for Skyrim.esm MountainTrim02FallForestDirt01 [STAT:000B27AF]>
[00:35] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for Skyrim.esm MountainTrim02FallForestDirt01 [STAT:000B27AF]>
[00:35] [BuildBaseRecords] <Debug: Looking for roadchunkl02 for Skyrim.esm RoadChunkL02ReachDirt01 [STAT:000885AB]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif BluePalaceMesh:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif BluePalaceMesh:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [BuildBaseRecords] <Debug: Looking for shackroofmid03_5BC2F0D5passthru for SMIM-SE-Merged-All.esp ShackRoofMid03Snow [STAT:00071830]>
[00:35] [BuildBaseRecords] <Debug: Looking for shackroofmid03_5BC2F0D5 for SMIM-SE-Merged-All.esp ShackRoofMid03Snow [STAT:00071830]>
[00:35] [BuildBaseRecords] <Debug: File not found Meshes\clutter\beehive01.nif. Used by Skyrim.esm BeeHive01 [STAT:0008AF3A]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif BluePalaceMesh:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif BluePalaceMesh:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\roads\roadchunkl02.nif RoadChunkL02:0 meshes\lod\roads\roadchunkl02_lod_0.nif textures\landscape\roads\road01.dds Skyrim.esm RoadChunkL02ReachDirt01 [STAT:000885AB]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwefacadehallsm4way01 for Dawnguard.esm DLC1TempWaygate02 [ACTI:0200A4C2]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 SMIM-SE-Merged-All.esp ShackRoofMid03Snow [STAT:00071830]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2.dds] ResourceExists>
[00:35] [AddModel] <Debug: Meshes\clutter\silver\silvercandlestick03.nif SilverCandleStick03:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SilverCandleStick03 [STAT:00086015]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:35] [AddModel] <Debug: Meshes\clutter\silver\silvercandlestick03.nif SilverCandleStick03:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SilverCandleStick03 [STAT:00086015]>
[00:35] [BuildBaseRecords] <Debug: Looking for 1stpersonaxeofysgramor for Skyrim.esm 1stPersonAxeofYsgramor [STAT:000E37A9]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\5F87BD3F6BEB499CB29BBB2B83A647DB.dds">
[00:35] [AddModel] <Debug: Meshes\clutter\silver\silvercandlestick03.nif SilverCandleStick03:6 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SilverCandleStick03 [STAT:00086015]>
[00:35] [AddModel] <Debug: Meshes\clutter\silver\silvercandlestick03.nif SilverCandleStick03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SilverCandleStick03 [STAT:00086015]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house01full_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01Full [STAT:0E0026A7]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house01full_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01Full [STAT:0E0026A7]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house01full_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01Full [STAT:0E0026A7]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house01full_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01Full [STAT:0E0026A7]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house01full_lod_0.nif House_LOD_0:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01Full [STAT:0E0026A7]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house01full_lod_0.nif House_LOD_0:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01Full [STAT:0E0026A7]>
[00:35] [BuildBaseRecords] <Debug: Looking for roothouse02 for Glenmoril.esm zzzRevOrchardRootHouse02 [STAT:0E001E0F]>
[00:35] [BuildBaseRecords] <Debug: Looking for openbooknew15 for SkystoneCastle.esp LA_SS_openbooknew15 [STAT:35A04152]>
[00:35] [BuildBaseRecords] <Debug: Looking for rifrmsmpartitiontall01 for Skyrim.esm RifRmSmPartitionTall01 [STAT:0009CD5D]>
[00:35] [BuildBaseRecords] <Debug: Looking for stockadewallcornerin01Light_SN for Skyrim.esm StockadeWallCornerIn01Light_SN [STAT:0002A293]>
[00:35] [BuildBaseRecords] <Debug: Looking for stockadewallcornerin01 for Skyrim.esm StockadeWallCornerIn01Light_SN [STAT:0002A293]>
[00:35] [AddModel] <Debug: Add-on in model Meshes\clutter\silver\silvercandlestick03.nif Skyrim.esm SilverCandleStick03 [STAT:00086015]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif BluePalaceMesh:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif BluePalaceMesh:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeWallCornerIn01Light_SN [STAT:0002A293]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif BluePalaceMesh:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif BluePalaceMesh:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\silvercandlestick03_dyndolod_lod.nif for Skyrim.esm SilverCandleStick03 [STAT:00086015]>
[00:35] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\silvercandlestick03_dyndolod_lod.nif Skyrim.esm SilverCandleStick03 [STAT:00086015]>
[00:35] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\silvercandlestick03_dyndolod_lod.nif Skyrim.esm SilverCandleStick03 [STAT:00086015]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house01full_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01Full [STAT:0E0026A7]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house01full_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01Full [STAT:0E0026A7]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house01full_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse01Full [STAT:0E0026A7]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\hsbase\house01full_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse01Full [STAT:0E0026A7]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallcorner3way.nif 5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallCorner3Way [STAT:0E00DCA3]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallcorner3way.nif 5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallCorner3Way [STAT:0E00DCA3]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallcorner3way.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallCorner3Way [STAT:0E00DCA3]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallcorner3way.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallCorner3Way [STAT:0E00DCA3]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallcorner3way.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallCorner3Way [STAT:0E00DCA3]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wallcorner3way.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallCorner3Way [STAT:0E00DCA3]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif BluePalaceMesh:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif BluePalaceMesh:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif BluePalaceMesh:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif BluePalaceMesh:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif BluePalaceMesh:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif BluePalaceMesh:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif BluePalaceMesh:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif BluePalaceMesh:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif BluePalaceMesh:42 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif BluePalaceMesh:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif Moss BP Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif Moss BP Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif PalaceDome:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif PalaceDome:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallcorner3way_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallCorner3Way [STAT:0E00DCA3]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallcorner3way_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallCorner3Way [STAT:0E00DCA3]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallcorner3way_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallCorner3Way [STAT:0E00DCA3]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallcorner3way_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallCorner3Way [STAT:0E00DCA3]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallcorner3way_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallCorner3Way [STAT:0E00DCA3]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallcorner3way_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallCorner3Way [STAT:0E00DCA3]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallcorner3way_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512WallCorner3Way [STAT:0E00DCA3]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wallcorner3way_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512WallCorner3Way [STAT:0E00DCA3]>
[00:35] [BuildBaseRecords] <Debug: Looking for casrubblepile04 for Dawnguard.esm CasRubblePile04 [STAT:02011A06]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif PalaceDome:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif PalaceDome:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif PalaceDome:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif PalaceDome:3 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [BuildBaseRecords] <Debug: Looking for walkwayramp01 for Skyrim.esm WalkwayRamp01 [STAT:00026908]>
[00:35] [BuildBaseRecords] <Debug: Looking for volcanicplateau01Grass01 for TheBawbsWardenOfTheCoast.esp VolcanicPlateau01Grass01 [STAT:10025794]>
[00:35] [BuildBaseRecords] <Debug: Looking for volcanicplateau01 for TheBawbsWardenOfTheCoast.esp VolcanicPlateau01Grass01 [STAT:10025794]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\legrass13lod.dds based on textures\landscape\volcanictundradirt01.dds for textures\landscape\legrass13.dds TheBawbsWardenOfTheCoast.esp VolcanicPlateau01Grass01 [STAT:10025794]>
[00:35] [BuildBaseRecords] <Debug: Looking for falmercityringstrutsdoor01 for Dawnguard.esm FalmerCityRingStrutsDoor01 [STAT:0201094A]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif PalaceDome:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif PalaceDome:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [BuildBaseRecords] <Debug: Looking for smdewalsol03WTMdEWalSol03 for Wyrmstooth.esp WTMdEWalSol03 [STAT:0A5F5AD0]>
[00:35] [BuildBaseRecords] <Debug: Looking for smdewalsol03 for Wyrmstooth.esp WTMdEWalSol03 [STAT:0A5F5AD0]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif PalaceDome:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif PalaceDome:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif SBluePalaceRoofMesh:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif SBluePalaceRoofMesh:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [BuildBaseRecords] <Debug: Looking for falmerbow for Skyrim.esm 1stPersonFalmerBow [STAT:0003AFE7]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadebridgecurve02 for Dragonborn.esm DLC2DweFacadeBridgeCurve02 [STAT:0401DFFB]>
[00:35] [BuildBaseRecords] <Debug: Looking for slgctracon04 for Skyrim.esm SLGCTraCon04 [STAT:000EAA1E]>
[00:35] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayramp01.nif WalkwayRamp01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayRamp01 [STAT:00026908]>
[00:35] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayramp01.nif WalkwayRamp01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayRamp01 [STAT:00026908]>
[00:35] [BuildBaseRecords] <Debug: Looking for fxdwegreenflamesputter for Skyrim.esm FXDweGreenFlameSputter [MSTT:000E7AFB]>
[00:35] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop3sided01.nif MineScaffoldTop3Sided01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop3Sided01 [STAT:0004559C]>
[00:35] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop3sided01.nif MineScaffoldTop3Sided01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop3Sided01 [STAT:0004559C]>
[00:35] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayramp01.nif WalkwayRamp01:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayRamp01 [STAT:00026908]>
[00:35] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayramp01.nif WalkwayRamp01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayRamp01 [STAT:00026908]>
[00:35] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop3sided01.nif MineScaffoldTop3Sided01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop3Sided01 [STAT:0004559C]>
[00:35] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop3sided01.nif MineScaffoldTop3Sided01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop3Sided01 [STAT:0004559C]>
[00:35] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop3sided01.nif MineScaffoldTop3Sided01:Bat Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop3Sided01 [STAT:0004559C]>
[00:35] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop3sided01.nif MineScaffoldTop3Sided01:Bat Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop3Sided01 [STAT:0004559C]>
[00:35] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop3sided01.nif MineScaffoldTop3Sided01:Cat Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop3Sided01 [STAT:0004559C]>
[00:35] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop3sided01.nif MineScaffoldTop3Sided01:Cat Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop3Sided01 [STAT:0004559C]>
[00:35] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop3sided01.nif MineScaffoldTop3Sided01:Rat Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop3Sided01 [STAT:0004559C]>
[00:35] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop3sided01.nif MineScaffoldTop3Sided01:Rat Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop3Sided01 [STAT:0004559C]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif SBluePalaceRoofMesh:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif SBluePalaceRoofMesh:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif SBluePalaceRoofMesh:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif SBluePalaceRoofMesh:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgecurve02.nif DLC2DweFacadeBridgeCurve02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridgeCurve02 [STAT:0401DFFB]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgecurve02.nif DLC2DweFacadeBridgeCurve02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBridgeCurve02 [STAT:0401DFFB]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif SBluePalaceRoofMesh:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif SBluePalaceRoofMesh:4 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [BuildBaseRecords] <Debug: Looking for winebottle03empty for Glenmoril.esm zzzLrhEmptyBottleStatic [STAT:0E0085C2]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgecurve02.nif DLC2DweFacadeBridgeCurve02:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridgeCurve02 [STAT:0401DFFB]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgecurve02.nif DLC2DweFacadeBridgeCurve02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBridgeCurve02 [STAT:0401DFFB]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgecurve02.nif DLC2DweFacadeBridgeCurve02:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridgeCurve02 [STAT:0401DFFB]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgecurve02.nif DLC2DweFacadeBridgeCurve02:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBridgeCurve02 [STAT:0401DFFB]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif SBluePalaceRoofMesh:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif SBluePalaceRoofMesh:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [BuildBaseRecords] <Debug: Looking for minescaffoldtop3sided01_783CBF9Fpassthru for Skyrim.esm MineScaffoldTop3Sided01 [STAT:0004559C]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgecurve02.nif DLC2DweFacadeBridgeCurve02:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridgeCurve02 [STAT:0401DFFB]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgecurve02.nif DLC2DweFacadeBridgeCurve02:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBridgeCurve02 [STAT:0401DFFB]>
[00:35] [BuildBaseRecords] <Debug: Looking for minescaffoldtop3sided01_783CBF9F for Skyrim.esm MineScaffoldTop3Sided01 [STAT:0004559C]>
[00:35] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayramp01_lod_0.nif WalkwayRamp01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayRamp01 [STAT:00026908]>
[00:35] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayramp01_lod_0.nif WalkwayRamp01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayRamp01 [STAT:00026908]>
[00:35] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayramp01_lod_0.nif WalkwayRamp01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayRamp01 [STAT:00026908]>
[00:35] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayramp01_lod_0.nif WalkwayRamp01:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayRamp01 [STAT:00026908]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif SBluePalaceRoofMesh:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace.nif SBluePalaceRoofMesh:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebridgecurve02_lod.nif DLC2DweFacadeBridgeCurve02_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridgeCurve02 [STAT:0401DFFB]>
[00:35] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebridgecurve02_lod.nif DLC2DweFacadeBridgeCurve02_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2DweFacadeBridgeCurve02 [STAT:0401DFFB]>
[00:35] [BuildBaseRecords] <Debug: Looking for burntwoodplanks01 for Skyrim.esm BurntWoodplanks01 [STAT:000C2CC3]>
[00:35] [BuildBaseRecords] <Debug: Looking for rifrmsmpartitionfirst01 for Skyrim.esm RifRmSmPartitionFirst01 [STAT:0009CD7C]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeBridgeCurve02 [STAT:0401DFFB]>
[00:35] [BuildBaseRecords] <Debug: Looking for sc_mausoleumend02_Gray for Dawnguard.esm sc_mausoleumEND02_Gray [STAT:020041E6]>
[00:35] [BuildBaseRecords] <Debug: Looking for sc_mausoleumend02 for Dawnguard.esm sc_mausoleumEND02_Gray [STAT:020041E6]>
[00:35] [AddModel] <Debug: Meshes\lod\mine\minescaffoldtop3sided01_783cbf9f_lod_0.nif MineScaffoldTop3Sided01:13 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop3Sided01 [STAT:0004559C]>
[00:35] [AddModel] <Debug: Meshes\lod\mine\minescaffoldtop3sided01_783cbf9f_lod_0.nif MineScaffoldTop3Sided01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop3Sided01 [STAT:0004559C]>
[00:35] [BuildBaseRecords] <Debug: No mini atlas for textures\smim\dungeons\mines\smim_wood_mine_planks.dds in meshes\lod\mine\minescaffoldtop3sided01_783cbf9f_lod_0.nif for Skyrim.esm MineScaffoldTop3Sided01 [STAT:0004559C]>
[00:35] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebridgecurve02_lod_1.nif DLC2DweFacadeBridgeCurve02_LOD_1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridgeCurve02 [STAT:0401DFFB]>
[00:35] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebridgecurve02_lod_1.nif DLC2DweFacadeBridgeCurve02_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2DweFacadeBridgeCurve02 [STAT:0401DFFB]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeBridgeCurve02 [STAT:0401DFFB]>
[00:35] [BuildBaseRecords] <Debug: Looking for norextwallbg1waycurve01 for Skyrim.esm NorExtWallBg1WayCurve01 [STAT:00044B95]>
[00:35] [BuildBaseRecords] <Debug: Looking for giantobelisk01_MountainSlab for Skyrim.esm GiantObelisk01_MountainSlab [STAT:000C018F]>
[00:35] [BuildBaseRecords] <Debug: Looking for mrkkeepsteps01 for Skyrim.esm MrkKeepSteps01 [STAT:000B3A95]>
[00:35] [BuildBaseRecords] <Debug: Looking for giantobelisk01 for Skyrim.esm GiantObelisk01_MountainSlab [STAT:000C018F]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrintchfloorstonecor02 for Skyrim.esm WRIntCHFloorStoneCor02 [STAT:0007BA32]>
[00:35] [BuildBaseRecords] <Debug: Looking for smdewalsol03 for Skyrim.esm SMdEWalSol03 [STAT:00063E30]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepsteps01.nif MrkKeepSteps01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepSteps01 [STAT:000B3A95]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepsteps01.nif MrkKeepSteps01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepSteps01 [STAT:000B3A95]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepsteps01.nif MrkKeepSteps01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepSteps01 [STAT:000B3A95]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepsteps01.nif MrkKeepSteps01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepSteps01 [STAT:000B3A95]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepsteps01.nif MrkKeepSteps01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepSteps01 [STAT:000B3A95]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepsteps01.nif MrkKeepSteps01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepSteps01 [STAT:000B3A95]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepsteps01.nif MrkKeepSteps01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepSteps01 [STAT:000B3A95]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepsteps01.nif MrkKeepSteps01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepSteps01 [STAT:000B3A95]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepsteps01.nif MrkKeepSteps01:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepSteps01 [STAT:000B3A95]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepsteps01.nif MrkKeepSteps01:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepSteps01 [STAT:000B3A95]>
[00:35] [BuildBaseRecords] <Debug: Looking for tgmodelboat for SkystoneCastle.esp LA_SS_GoldShip [STAT:358458DF]>
[00:35] [BuildBaseRecords] <Debug: Looking for mountaintrim01FrozenMarshIce01 for Update.esm MountainTrim01FrozenMarshIce01 [STAT:00025DB7]>
[00:35] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Update.esm MountainTrim01FrozenMarshIce01 [STAT:00025DB7]>
[00:35] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1waycurve01.nif NorExtWallBg1WayCurve01:25 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm NorExtWallBg1WayCurve01 [STAT:00044B95]>
[00:35] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1waycurve01.nif NorExtWallBg1WayCurve01:25 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg1WayCurve01 [STAT:00044B95]>
[00:35] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepsteps01_lod_2.nif MrkKeepSteps01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepSteps01 [STAT:000B3A95]>
[00:35] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1waycurve01.nif NorExtWallBg1WayCurve01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg1WayCurve01 [STAT:00044B95]>
[00:35] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepsteps01_lod_2.nif MrkKeepSteps01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepSteps01 [STAT:000B3A95]>
[00:35] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1waycurve01.nif NorExtWallBg1WayCurve01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg1WayCurve01 [STAT:00044B95]>
[00:35] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepsteps01_lod_2.nif MrkKeepSteps01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepSteps01 [STAT:000B3A95]>
[00:35] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepsteps01_lod_2.nif MrkKeepSteps01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepSteps01 [STAT:000B3A95]>
[00:35] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1waycurve01.nif NorExtWallBg1WayCurve01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg1WayCurve01 [STAT:00044B95]>
[00:35] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1waycurve01.nif NorExtWallBg1WayCurve01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg1WayCurve01 [STAT:00044B95]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkKeepSteps01 [STAT:000B3A95]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkKeepSteps01 [STAT:000B3A95]>
[00:35] [BuildBaseRecords] <Debug: Looking for nortmpextdebris07 for Skyrim.esm NorTmpExtDebris07Snow [STAT:00028A89]>
[00:35] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1waycurve01.nif NorExtWallBg1WayCurve01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg1WayCurve01 [STAT:00044B95]>
[00:35] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1waycurve01.nif NorExtWallBg1WayCurve01:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg1WayCurve01 [STAT:00044B95]>
[00:35] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1waycurve01.nif NorExtWallBg1WayCurve01:48 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm NorExtWallBg1WayCurve01 [STAT:00044B95]>
[00:35] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1waycurve01.nif NorExtWallBg1WayCurve01:48 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg1WayCurve01 [STAT:00044B95]>
[00:35] [BuildBaseRecords] <Debug: Looking for fxambbeamxbdustbig02 for Skyrim.esm FXAmbBeamXbDustBig02 [MSTT:00075DCB]>
[00:35] [BuildBaseRecords] <Debug: Looking for upperchest01 for Dragonborn.esm DLC2GloverLootChest "Сундук" [CONT:0403ABE1]>
[00:35] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris07.nif NorTmpExtDebris07:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtDebris07Snow [STAT:00028A89]>
[00:35] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris07.nif NorTmpExtDebris07:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtDebris07Snow [STAT:00028A89]>
[00:35] [BuildBaseRecords] <Debug: Looking for mrkbrazierhangingdeco01 for Skyrim.esm MrkBrazierHangingDeco01 [STAT:00102EA8]>
[00:35] [BuildBaseRecords] <Debug: Looking for rocktundraland02PineForest02 for Skyrim.esm RockTundraLand02PineForest02 [STAT:000B6040]>
[00:35] [BuildBaseRecords] <Debug: Looking for rocktundraland02 for Skyrim.esm RockTundraLand02PineForest02 [STAT:000B6040]>
[00:35] [BuildBaseRecords] <Debug: Looking for lgrmcorin01 for Glenmoril.esm zzzRevCasLgRoomsCorIn01 [STAT:0E013949]>
[00:35] [BuildBaseRecords] <Debug: Looking for fxmistlow01long for Skyrim.esm FXMistLow01Long [MSTT:0007776F]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockl01_8774AC08passthru for Skyrim.esm RockL01Snow [STAT:0002695C]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockl01_8774AC08 for Skyrim.esm RockL01Snow [STAT:0002695C]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockl01 for Skyrim.esm RockL01Snow [STAT:0002695C]>
[00:35] [BuildBaseRecords] <Debug: Looking for riftenrwdirtmound03 for Skyrim.esm RiftenRWDirtMound03 [STAT:000484DC]>
[00:35] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcortostairs01.nif RTDockBldCortoStairs01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCortoStairs01 [STAT:000ADE91]>
[00:35] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcortostairs01.nif RTDockBldCortoStairs01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCortoStairs01 [STAT:000ADE91]>
[00:35] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg1waycurve01_lod_1.nif NorExtWallBg1WayCurve01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg1WayCurve01 [STAT:00044B95]>
[00:35] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg1waycurve01_lod_1.nif NorExtWallBg1WayCurve01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorExtWallBg1WayCurve01 [STAT:00044B95]>
[00:35] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg1waycurve01_lod_1.nif NorExtWallBg1WayCurve01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg1WayCurve01 [STAT:00044B95]>
[00:35] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg1waycurve01_lod_1.nif NorExtWallBg1WayCurve01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorExtWallBg1WayCurve01 [STAT:00044B95]>
[00:35] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg1waycurve01_lod_1.nif NorExtWallBg1WayCurve01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg1WayCurve01 [STAT:00044B95]>
[00:35] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg1waycurve01_lod_1.nif NorExtWallBg1WayCurve01:28 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorExtWallBg1WayCurve01 [STAT:00044B95]>
[00:35] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcortostairs01.nif RTDockBldCortoStairs01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCortoStairs01 [STAT:000ADE91]>
[00:35] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcortostairs01.nif RTDockBldCortoStairs01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCortoStairs01 [STAT:000ADE91]>
[00:35] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextdebris07_lod_0.nif NorTmpExtDebris07:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtDebris07Snow [STAT:00028A89]>
[00:35] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextdebris07_lod_0.nif NorTmpExtDebris07:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtDebris07Snow [STAT:00028A89]>
[00:35] [BuildBaseRecords] <Debug: Looking for rubblepilenew02EC_SS_MadRuinsRubblePile02_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsRubblePile02_Dementia [STAT:1109F653]>
[00:35] [BuildBaseRecords] <Debug: Looking for rubblepilenew02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsRubblePile02_Dementia [STAT:1109F653]>
[00:35] [BuildBaseRecords] <Debug: Looking for voidwall06 for DAc0da.esm zDcdVdWall06 [STAT:0C003ADF]>
[00:35] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcortostairs01.nif RTDockBldCortoStairs01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCortoStairs01 [STAT:000ADE91]>
[00:35] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcortostairs01.nif RTDockBldCortoStairs01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCortoStairs01 [STAT:000ADE91]>
[00:35] [BuildBaseRecords] <Debug: Looking for paintingframeczzzCrbPaintCRevenant01 for Unslaad.esm zzzCrbPaintCRevenant01 [STAT:0F371ACC]>
[00:35] [BuildBaseRecords] <Debug: Looking for paintingframec for Unslaad.esm zzzCrbPaintCRevenant01 [STAT:0F371ACC]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1.dds] ResourceExists>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\69C4EBC6932F45F5B40D9468C321B57D.dds">
[00:35] [BuildBaseRecords] <Debug: Looking for icetree01 for Unslaad.esm zzzCrbIceTree01 [STAT:0F0C180C]>
[00:35] [BuildBaseRecords] <Debug: Looking for nocturnalbasin for Vigilant.esm zzzCHCraftingNocturnalBasin "Алтарь Ноктюрнал" [FURN:0D42B989]>
[00:35] [BuildBaseRecords] <Debug: Looking for imphall2way01 for Skyrim.esm ImpHall2Way01 [STAT:00036637]>
[00:35] [BuildBaseRecords] <Debug: Looking for giantobeliskblue01MountainSlab for Skyrim.esm GiantObeliskBlue01MountainSlab [STAT:000A9296]>
[00:35] [BuildBaseRecords] <Debug: Looking for giantobeliskblue01 for Skyrim.esm GiantObeliskBlue01MountainSlab [STAT:000A9296]>
[00:35] [BuildBaseRecords] <Debug: Looking for platmid01zzzRevCas_CastlWall01 for Glenmoril.esm zzzRevCasPlatMid01_CastlWall01 [STAT:0E270558]>
[00:35] [BuildBaseRecords] <Debug: Looking for platmid01 for Glenmoril.esm zzzRevCasPlatMid01_CastlWall01 [STAT:0E270558]>
[00:35] [BuildBaseRecords] <Debug: Looking for rp_fxambsand01blowingsmint for _ResourcePack.esl RP_FXAmbSand01BlowingSmInt [MSTT:FE002098]>
[00:35] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcortostairs01.nif RTDockBldCortoStairs01:28 - L2_Ropes:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCortoStairs01 [STAT:000ADE91]>
[00:35] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockbldcortostairs01.nif RTDockBldCortoStairs01:28 - L2_Ropes:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCortoStairs01 [STAT:000ADE91]>
[00:35] [BuildBaseRecords] <Debug: Looking for portgatepole05 for Skyrim.esm PortGatePole05 [ACTI:000587D4]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveifloor01WT for Wyrmstooth.esp WTCaveIFloor01 [STAT:0A7D354A]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveifloor01 for Wyrmstooth.esp WTCaveIFloor01 [STAT:0A7D354A]>
[00:35] [BuildBaseRecords] <Debug: Looking for desertrock06 for _ResourcePack.esl RP_DesertRock06 [STAT:FE00202E]>
[00:35] [BuildBaseRecords] <Debug: Looking for macecandle02 for Glenmoril.esm zzzGH1stPersonMaceCandle02 [STAT:0E01536C]>
[00:35] [BuildBaseRecords] <Debug: Looking for snowdriftl04DLC01AshDriftL04 for Dawnguard.esm DLC01AshDriftL04 [STAT:020059B5]>
[00:35] [BuildBaseRecords] <Debug: Looking for snowdriftl04 for Dawnguard.esm DLC01AshDriftL04 [STAT:020059B5]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrintchcol02 for Skyrim.esm WRIntCHCol02 [STAT:00077FE8]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwepipevalve01 for Skyrim.esm DwePipeValve01 "Вентиль" [ACTI:0009405D]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrintfreewallstrdoor01 for Skyrim.esm WRIntFreeWallStrDoor01 [STAT:0005D627]>
[00:35] [BuildBaseRecords] <Debug: Looking for lghall2way01open for Glenmoril.esm zzzRevCasLgHall2Way01Open [STAT:0E26A44B]>
[00:35] [BuildBaseRecords] <Debug: Looking for skgreatsword for Vigilant.esm zzVcg1stPersonSKSword2H [STAT:0D5044AB]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostacksarchtriple01low.nif L2_Books Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoStacksArchTriple01Low [STAT:040373EE]>
[00:35] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantWCollegeUragChest "Сундук" [CONT:0010C430]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostacksarchtriple01low.nif L2_Books Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm ApoStacksArchTriple01Low [STAT:040373EE]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostacksarchtriple01low.nif ApoStacksArchTriple01Low:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoStacksArchTriple01Low [STAT:040373EE]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostacksarchtriple01low.nif ApoStacksArchTriple01Low:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm ApoStacksArchTriple01Low [STAT:040373EE]>
[00:35] [BuildBaseRecords] <Debug: Looking for miscsacklargeflat01 for Skyrim.esm MiscSackLargeFlat01_NoRespawn "Большой мешок" [CONT:0010E883]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1.dds] ResourceExists>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:35] [BuildBaseRecords] <Debug: Looking for dbstainglass01 for Skyrim.esm DBStainglass01 [STAT:000A59B0]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\E33F9213006043C5A64DEFBA33E71B15.dds">
[00:35] [BuildBaseRecords] <Debug: Looking for bedrollhay01STATICPineForest01 for Skyrim.esm BedrollHay01STATICPineForest01 [STAT:00104B9B]>
[00:35] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01STATICPineForest01 [STAT:00104B9B]>
[00:35] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop2sided01bStockadeScaffoldTop2Sided01Light_SN for Skyrim.esm StockadeScaffoldTop2Sided01Light_SN [STAT:0002A341]>
[00:35] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop2sided01b for Skyrim.esm StockadeScaffoldTop2Sided01Light_SN [STAT:0002A341]>
[00:35] [BuildBaseRecords] <Debug: Looking for implhall1way128short01 for Skyrim.esm ImpLHall1Way128Short01 [STAT:0003B4AE]>
[00:35] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01b.nif StockadeScaffoldTop2Sided01B:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop2Sided01Light_SN [STAT:0002A341]>
[00:35] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01b.nif StockadeScaffoldTop2Sided01B:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop2Sided01Light_SN [STAT:0002A341]>
[00:35] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01b.nif StockadeScaffoldTop2Sided01B:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop2Sided01Light_SN [STAT:0002A341]>
[00:35] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01b.nif StockadeScaffoldTop2Sided01B:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop2Sided01Light_SN [STAT:0002A341]>
[00:35] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01b.nif StockadeScaffoldTop2Sided01B:1 - L1_Rails01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop2Sided01Light_SN [STAT:0002A341]>
[00:35] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01b.nif StockadeScaffoldTop2Sided01B:1 - L1_Rails01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop2Sided01Light_SN [STAT:0002A341]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveirwallincorner04 for Skyrim.esm CaveIRWallInCorner04 [STAT:000344D8]>
[00:35] [BuildBaseRecords] <Debug: Looking for stew for Glenmoril.esm zzzLrhFoodStewStatic [STAT:0E0101E6]>
[00:35] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop2sided01b_lod_0.nif StockadeScaffoldTop2Sided01B:1 - L1_Rails01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop2Sided01Light_SN [STAT:0002A341]>
[00:35] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop2sided01b_lod_0.nif StockadeScaffoldTop2Sided01B:1 - L1_Rails01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop2Sided01Light_SN [STAT:0002A341]>
[00:35] [BuildBaseRecords] <Debug: Looking for wintercallerbanish for DAc0da.esm zDcdFXWinterCaller [ACTI:0C004C64]>
[00:35] [BuildBaseRecords] <Debug: Looking for mrkdocksidegallows01 for Skyrim.esm MrkDocksideGallows01 [STAT:000B7957]>
[00:35] [BuildBaseRecords] <Debug: Looking for slggcolend03 for Skyrim.esm SLgGColEnd03 [STAT:0007219F]>
[00:35] [BuildBaseRecords] <Debug: Looking for fxfirewithembers02toggle for Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerarch1x3_lod_1 for Dragonborn.esm DLC2DweFacadeTowerArch1x3_LOD_1 [STAT:040384F8]>
[00:35] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcortostairs01_lod.nif RTDockBldCortoStairs01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCortoStairs01 [STAT:000ADE91]>
[00:35] [BuildBaseRecords] <Debug: Looking for falmercityringwindrags for Dawnguard.esm FalmerCityRingWindRags [STAT:0200502B]>
[00:35] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcortostairs01_lod.nif RTDockBldCortoStairs01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCortoStairs01 [STAT:000ADE91]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldCortoStairs01 [STAT:000ADE91]>
[00:35] [BuildBaseRecords] <Debug: Looking for whintcastlelroompillar01 for Skyrim.esm WHIntCastleLRoomPillar01 [STAT:00093EDB]>
[00:35] [BuildBaseRecords] <Debug: Looking for rifrmsmpartitionbeamfirst01 for Skyrim.esm RifRmSmPartitionBeamFirst01 [STAT:0009CD7B]>
[00:35] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcortostairs01_lod01.nif RTDockBldCortoStairs01_LOD01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCortoStairs01 [STAT:000ADE91]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidegallows01.nif MrkDocksideGallows01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideGallows01 [STAT:000B7957]>
[00:35] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcortostairs01_lod01.nif RTDockBldCortoStairs01_LOD01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCortoStairs01 [STAT:000ADE91]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidegallows01.nif MrkDocksideGallows01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideGallows01 [STAT:000B7957]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidegallows01.nif MrkDocksideGallows01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideGallows01 [STAT:000B7957]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidegallows01.nif MrkDocksideGallows01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideGallows01 [STAT:000B7957]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidegallows01.nif MrkDocksideGallows01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideGallows01 [STAT:000B7957]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidegallows01.nif MrkDocksideGallows01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideGallows01 [STAT:000B7957]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldCortoStairs01 [STAT:000ADE91]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidegallows01.nif MrkDocksideGallows01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideGallows01 [STAT:000B7957]>
[00:35] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidegallows01.nif MrkDocksideGallows01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideGallows01 [STAT:000B7957]>
[00:35] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcortostairs01_lod02.nif RTDockBldCortoStairs01_LOD02:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockBldCortoStairs01 [STAT:000ADE91]>
[00:35] [AddModel] <Debug: Meshes\lod\riften\rtdockbldcortostairs01_lod02.nif RTDockBldCortoStairs01_LOD02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockBldCortoStairs01 [STAT:000ADE91]>
[00:35] [BuildBaseRecords] <Debug: Looking for kingofatmoragate for DAc0da.esm zDcdKingofAtmora [STAT:0C001C45]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldCortoStairs01 [STAT:000ADE91]>
[00:35] [AddModel] <Debug: Meshes\effects\fxfirewithembers02toggle.nif L2_warp:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Refraction | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [AddModel] <Debug: Meshes\effects\fxfirewithembers02toggle.nif L2_warp:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [AddModel] <Debug: Meshes\effects\fxfirewithembers02toggle.nif L2_CoalsBase01 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [AddModel] <Debug: Meshes\effects\fxfirewithembers02toggle.nif L2_CoalsBase01 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [AddModel] <Debug: Meshes\effects\fxfirewithembers02toggle.nif L2_Flames02grant06 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | ZBuffer_Test Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [AddModel] <Debug: Meshes\effects\fxfirewithembers02toggle.nif L2_Flames02grant06 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [AddModel] <Debug: Meshes\effects\fxfirewithembers02toggle.nif Flames02grant05:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [AddModel] <Debug: Meshes\effects\fxfirewithembers02toggle.nif Flames02grant05:0 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [AddModel] <Debug: Meshes\effects\fxfirewithembers02toggle.nif Flames02grant05:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [AddModel] <Debug: Meshes\effects\fxfirewithembers02toggle.nif Flames02grant05:1 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [AddModel] <Debug: Meshes\effects\fxfirewithembers02toggle.nif Flames02grant03:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [AddModel] <Debug: Meshes\effects\fxfirewithembers02toggle.nif Flames02grant03:0 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [AddModel] <Debug: Meshes\effects\fxfirewithembers02toggle.nif Flames02grant03:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [AddModel] <Debug: Meshes\effects\fxfirewithembers02toggle.nif Flames02grant03:1 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treereachtree01magic.nif textures\landscape\trees\reachtreebranch01.dds 855BE211 Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:35] [AddModel] <Debug: Meshes\effects\fxfirewithembers02toggle.nif Flames02grant04:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treereachtree01magic.nif textures\landscape\trees\reachtreebranch01_n.dds AA6FEFB0 Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:35] [AddModel] <Debug: Meshes\effects\fxfirewithembers02toggle.nif Flames02grant04:0 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treereachtree01magic.nif textures\landscape\trees\tundradriftwoodbark01_n.dds 28920E64 Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:35] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treereachtree01magic.nif textures\landscape\trees\tundradriftwoodbark01.dds 50DA265E Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:35] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treereachtree01magic.nif textures\landscape\trees\tundradriftwoodbark01_g.dds 21D0531D Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:35] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treereachtree01magic.nif textures\landscape\trees\tundradriftwoodbranches01.dds A14C2ED4 Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:35] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treereachtree01magic.nif textures\landscape\trees\tundradriftwoodbranches01_n.dds 8F4B7421 Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:35] [AddModel] <Debug: Meshes\effects\fxfirewithembers02toggle.nif Flames02grant04:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [AddModel] <Debug: Meshes\effects\fxfirewithembers02toggle.nif Flames02grant04:1 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [dynLoadImage] <Debug: [textures\landscape\trees\tundradriftwoodbark01_g.dds] ResourceExists>
[00:35] [AddModel] <Debug: Meshes\effects\fxfirewithembers02toggle.nif glow02:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [AddModel] <Debug: Meshes\effects\fxfirewithembers02toggle.nif glow02:0 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [BuildBaseRecords] <Debug: Looking for crystal for Glenmoril.esm zzzLrhMeridianBall [STAT:0E007F0B]>
[00:35] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksidegallows01_lod_2.nif MrkDocksideGallows01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideGallows01 [STAT:000B7957]>
[00:35] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksidegallows01_lod_2.nif MrkDocksideGallows01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkDocksideGallows01 [STAT:000B7957]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilem02RP_Sand02 for _ResourcePack.esl RP_RockPileM02Sand02 [STAT:FE00208B]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilem02 for _ResourcePack.esl RP_RockPileM02Sand02 [STAT:FE00208B]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkDocksideGallows01 [STAT:000B7957]>
[00:35] [BuildBaseRecords] <Debug: Looking for da13vinefloorlg02 for Skyrim.esm DA13VineFloorLg02 [STAT:000BD6D0]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sand02_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\sand02_d.dds _ResourcePack.esl RP_RockPileM02Sand02 [STAT:FE00208B]>
[00:35] [BuildBaseRecords] <Debug: Looking for sword for TheBawbsWardenOfTheCoast.esp WCNagaSword1st [STAT:10179371]>
[00:35] [BuildBaseRecords] <Debug: Looking for magdragonpowerabsorb for Skyrim.esm MAGDragonPowerAbsorb [MSTT:0004A39F]>
[00:35] [BuildBaseRecords] <Debug: Looking for humanwall for Glenmoril.esm zzzRevHumanWall [STAT:0E2EBC46]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers02toggle_dyndolod_lod.nif Flames02grant07:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers02toggle_dyndolod_lod.nif Flames02grant07:0 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers02toggle_dyndolod_lod.nif glow04:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers02toggle_dyndolod_lod.nif glow04:0 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers02toggle_dyndolod_lod.nif L2_CoalsBase03 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers02toggle_dyndolod_lod.nif L2_CoalsBase03 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [BuildBaseRecords] <Debug: Looking for extlghall4wayfull for Glenmoril.esm zzzRevCasLgHall4Way01ExtFull [STAT:0E26A459]>
[00:35] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxfirewithembers02toggle_dyndolod_lod.nif Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\effects\fxfirewithembers02toggle_dyndolod_lod.nif Skyrim.esm FXfireWithEmbers02Toggle [MSTT:000AA71C]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower2x2_lod for Dragonborn.esm DLC2DweFacadeTower2x2_LOD [STAT:040384E5]>
[00:35] [BuildBaseRecords] <Debug: Looking for bedrollhay01LDirt01 for Skyrim.esm BedrollHay01LDirt01 "Лежанка" [FURN:000A4E08]>
[00:35] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LDirt01 "Лежанка" [FURN:000A4E08]>
[00:35] [AddModel] <Debug: Meshes\lod\solitude\sbluepalace_lod.nif SBluePalace_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\lod\solitude\sbluepalace_lod.nif SBluePalace_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treereachtree01magic_af401bc8passthru_lod.nif TreeReachTree01Magic:2 - L2_ReachTree01:2 - L1_ReachTree01:2 Crown Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treereachtree01magic_af401bc8passthru_lod.nif TreeReachTree01Magic:2 - L2_ReachTree01:2 - L1_ReachTree01:2 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:35] [AddModel] <Debug: Meshes\lod\solitude\sbluepalace_lod.nif SBluePalace_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\lod\solitude\sbluepalace_lod.nif SBluePalace_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treereachtree01magic_af401bc8passthru_lod.nif L2_ReachTree01:1 - L1_ReachTree01:1 Crown Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treereachtree01magic_af401bc8passthru_lod.nif L2_ReachTree01:1 - L1_ReachTree01:1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treereachtree01magic_af401bc8passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treereachtree01magic_af401bc8passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treereachtree01magic_af401bc8passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treereachtree01magic_af401bc8passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treereachtree01magic_af401bc8passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treereachtree01magic_af401bc8passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treereachtree01magic_af401bc8passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:35] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treereachtree01magic_af401bc8passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\slod02.dds 1 Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmoratap01.nif BYOHHouseIngrdMoraTap01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdMoraTap01 "Мора тапинелла" [TREE:030110BE]>
[00:35] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmoratap01.nif BYOHHouseIngrdMoraTap01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdMoraTap01 "Мора тапинелла" [TREE:030110BE]>
[00:35] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmoratap01.nif BYOHHouseIngrdMoraTap01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdMoraTap01 "Мора тапинелла" [TREE:030110BE]>
[00:35] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmoratap01.nif BYOHHouseIngrdMoraTap01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdMoraTap01 "Мора тапинелла" [TREE:030110BE]>
[00:35] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmoratap01.nif BYOHHouseIngrdMoraTap01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdMoraTap01 "Мора тапинелла" [TREE:030110BE]>
[00:35] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmoratap01.nif BYOHHouseIngrdMoraTap01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdMoraTap01 "Мора тапинелла" [TREE:030110BE]>
[00:35] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmoratap01.nif BYOHHouseIngrdMoraTap01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdMoraTap01 "Мора тапинелла" [TREE:030110BE]>
[00:35] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmoratap01.nif BYOHHouseIngrdMoraTap01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdMoraTap01 "Мора тапинелла" [TREE:030110BE]>
[00:35] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmoratap01.nif DLC1HouseIngrdMoraTap01_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdMoraTap01 "Мора тапинелла" [TREE:030110BE]>
[00:35] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmoratap01.nif DLC1HouseIngrdMoraTap01_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdMoraTap01 "Мора тапинелла" [TREE:030110BE]>
[00:35] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmoratap01.nif DLC1HouseIngrdMoraTap01_1:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdMoraTap01 "Мора тапинелла" [TREE:030110BE]>
[00:35] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmoratap01.nif DLC1HouseIngrdMoraTap01_1:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdMoraTap01 "Мора тапинелла" [TREE:030110BE]>
[00:35] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmoratap01.nif DLC1HouseIngrdMoraTap01_1:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdMoraTap01 "Мора тапинелла" [TREE:030110BE]>
[00:35] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmoratap01.nif DLC1HouseIngrdMoraTap01_1:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdMoraTap01 "Мора тапинелла" [TREE:030110BE]>
[00:35] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmoratap01.nif DLC1HouseIngrdMoraTap01_1:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdMoraTap01 "Мора тапинелла" [TREE:030110BE]>
[00:35] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmoratap01.nif DLC1HouseIngrdMoraTap01_1:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdMoraTap01 "Мора тапинелла" [TREE:030110BE]>
[00:35] [AddModel] <Debug: Meshes\lod\solitude\sbluepalace_lod_2.nif SBluePalace_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\lod\solitude\sbluepalace_lod_2.nif SBluePalace_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\lod\solitude\sbluepalace_lod_2.nif SBluePalace_LOD_2:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [AddModel] <Debug: Meshes\lod\solitude\sbluepalace_lod_2.nif SBluePalace_LOD_2:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\slod02.dds 1 Vigilant.esm zzzCOSBluePalace [STAT:0D04A338]>
[00:35] [BuildBaseRecords] <Debug: Looking for byohbyohwrshackint02 for HearthFires.esm BYOHBYOHWRshackINT02 [STAT:03003208]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrdunintstr01grate for Skyrim.esm WRDunIntStr01Grate [STAT:0005CBAB]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Vigilant.esm zzzBMWhouterwall2 [STAT:0D24BF7D]>
[00:35] [BuildBaseRecords] <Debug: Looking for impexticebldgstraight03 for Skyrim.esm ImpExtIceBldgStraight03_NoIce [STAT:000C1DC3]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgStraight03_NoIce [STAT:000C1DC3]>
[00:35] [BuildBaseRecords] <Debug: Looking for rocktundraland03PineForest02 for Skyrim.esm RockTundraLand03PineForest02 [STAT:000B6041]>
[00:35] [BuildBaseRecords] <Debug: Looking for rocktundraland03 for Skyrim.esm RockTundraLand03PineForest02 [STAT:000B6041]>
[00:35] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostacksarchtriple01low_lod_0.nif ApoStacksArchTriple01_Lod_0:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoStacksArchTriple01Low [STAT:040373EE]>
[00:35] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostacksarchtriple01low_lod_0.nif ApoStacksArchTriple01_Lod_0:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm ApoStacksArchTriple01Low [STAT:040373EE]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Dragonborn.esm ApoStacksArchTriple01Low [STAT:040373EE]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrintcastleceilingstoneopen256 for Skyrim.esm WRIntCastleCeilingStoneOpen256 [STAT:0002FE1E]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024ledgeconnect.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024LedgeConnect [STAT:0E00DCA8]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024ledgeconnect.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024LedgeConnect [STAT:0E00DCA8]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024ledgeconnect.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024LedgeConnect [STAT:0E00DCA8]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024ledgeconnect.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024LedgeConnect [STAT:0E00DCA8]>
[00:35] [BuildBaseRecords] <Debug: Looking for seruinsrmceiling02 for Dawnguard.esm SERuinsRmCeiling02 [STAT:02018B3A]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024ledgeconnect.nif 3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024LedgeConnect [STAT:0E00DCA8]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024ledgeconnect.nif 3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024LedgeConnect [STAT:0E00DCA8]>
[00:35] [BuildBaseRecords] <Debug: Looking for crystalholder for Skyrim.esm dunKilkreathCrystal "Кристалл" [ACTI:000C4F00]>
[00:35] [BuildBaseRecords] <Debug: Looking for metallever01 for Skyrim.esm SimpleLever "Рычаг" [ACTI:00071269]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerarch1x4hall_lod_1 for Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall_LOD_1 [STAT:040384FE]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveglhall2way02cDLC1AncestorsGladeHall2Way02c for Dawnguard.esm DLC1AncestorsGladeHall2Way02c [STAT:02004AFC]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveglhall2way02c for Dawnguard.esm DLC1AncestorsGladeHall2Way02c [STAT:02004AFC]>
[00:35] [BuildBaseRecords] <Debug: Looking for cavegecorner04c for Skyrim.esm CaveGECorner04cice [STAT:0008F0B5]>
[00:35] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif PineTree01 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest01 [TREE:0001306D]>
[00:35] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif PineTree01 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest01 [TREE:0001306D]>
[00:35] [BuildBaseRecords] <Debug: Looking for fishgoldfish01 for ccBGSSSE001-Fish.esm ccBGSSSE001_Goldfish01 "Золотая рыбка" [ACTI:05000D7D]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockcliff06EC_SS__DementiaNoMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff06_DementiaNoMoss [STAT:1158FD23]>
[00:35] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif PineTree01.0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest01 [TREE:0001306D]>
[00:35] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif PineTree01.0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest01 [TREE:0001306D]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockcliff06 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff06_DementiaNoMoss [STAT:1158FD23]>
[00:35] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif pinetree05_t Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest01 [TREE:0001306D]>
[00:35] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif pinetree05_t Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForest01 [TREE:0001306D]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpiles04DirtPath01 for Skyrim.esm RockPileS04DirtPath01 [STAT:000BC478]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Skyrim.esm RockPileS04DirtPath01 [STAT:000BC478]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d.dds] ResourceExists>
[00:35] [BuildBaseRecords] <Debug: Looking for cavegshaftwall01 for Skyrim.esm CaveGShaftWall01 [STAT:0001B781]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d.dds] DXGI_FORMAT_BC7_UNORM>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\EBA58D9DF8954FA09632E950B45E15AD.dds">
[00:35] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demrockcliffs\rockcliff06_lod_1.nif RockCliff06:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff06_DementiaNoMoss [STAT:1158FD23]>
[00:35] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demrockcliffs\rockcliff06_lod_1.nif RockCliff06:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff06_DementiaNoMoss [STAT:1158FD23]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveishafttopdoor01 for Skyrim.esm CaveIShaftTopDoor01 [STAT:0007594E]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff06_DementiaNoMoss [STAT:1158FD23]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff06_DementiaNoMoss [STAT:1158FD23]>
[00:35] [BuildBaseRecords] <Debug: Looking for norrmsmwallfront02 for Skyrim.esm NorRmSmWallFront02 [STAT:00013F83]>
[00:35] [BuildBaseRecords] <Debug: Looking for apolghallstair01 for Unslaad.esm zzzCrbApoLgHallStair01SN [STAT:0F428702]>
[00:35] [BuildBaseRecords] <Debug: Looking for fxapowaterfallbodytall for Unslaad.esm zzzCrbApoWaterfallTall [MSTT:0F43382A]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledgeconnect_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024LedgeConnect [STAT:0E00DCA8]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledgeconnect_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024LedgeConnect [STAT:0E00DCA8]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledgeconnect_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024LedgeConnect [STAT:0E00DCA8]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledgeconnect_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024LedgeConnect [STAT:0E00DCA8]>
[00:35] [BuildBaseRecords] <Debug: Looking for whgate2 for Vigilant.esm zzzBMWHgate2 [STAT:0D24D621]>
[00:35] [BuildBaseRecords] <Debug: Looking for norhallbg2way01 for Skyrim.esm NorHallBg2way01ice [STAT:00061D68]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc1skullhawkgo for Dawnguard.esm DLC1BoneHawkGO "Костяной ястреб" [CONT:02002992]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\whmaingatelod.dds 0 Vigilant.esm zzzBMWHgate2 [STAT:0D24D621]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledgeconnect_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024LedgeConnect [STAT:0E00DCA8]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledgeconnect_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024LedgeConnect [STAT:0E00DCA8]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledgeconnect_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024LedgeConnect [STAT:0E00DCA8]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledgeconnect_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024LedgeConnect [STAT:0E00DCA8]>
[00:35] [BuildBaseRecords] <Debug: Looking for minecshaftdoorlb02 for Skyrim.esm MineCShaftDoorLB02 [STAT:0004551F]>
[00:35] [BuildBaseRecords] <Debug: Looking for farmbcolumn02 for Skyrim.esm FarmBColumn02 [STAT:0005D520]>
[00:35] [BuildBaseRecords] <Debug: Looking for facerock03_mud for Glenmoril.esm zzzGHQmGhostRock03_Mud [STAT:0E00CF20]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrintcastlewalltallfreestr01top for Skyrim.esm WRIntCastleWallTallFreeStr01Top [STAT:000E2B00]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwespherecenturionport01 for Skyrim.esm DweSphereCenturionPort01 [FURN:00071E61]>
[00:35] [BuildBaseRecords] <Debug: Looking for norbridgecageexsm01 for Skyrim.esm NorBridgeCageExSm01NoName [DOOR:00094A5C]>
[00:35] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutru for unofficial skyrim special edition patch.esp FXGreybeardShoutRU [ACTI:000B766C]>
[00:35] [AddModel] <Debug: Meshes\architecture\farmhouse\interior\basement\farmbcolumn02.nif FarmBColumn02:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmBColumn02 [STAT:0005D520]>
[00:35] [AddModel] <Debug: Meshes\architecture\farmhouse\interior\basement\farmbcolumn02.nif FarmBColumn02:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmBColumn02 [STAT:0005D520]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwevaultplatformtopcircularvents01 for _ResourcePack.esl RP_DweVaultPlatformTopCircularVents01 [STAT:FE0020AE]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01_LRocks for Skyrim.esm MineOreOrichalcum01_LRocks "Выход орихалка" [ACTI:0010D073]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01 for Skyrim.esm MineOreOrichalcum01_LRocks "Выход орихалка" [ACTI:0010D073]>
[00:35] [AddModel] <Debug: Meshes\lod\farmhouse\farmbcolumn02_lod_0.nif FarmBColumn02:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmBColumn02 [STAT:0005D520]>
[00:35] [AddModel] <Debug: Meshes\lod\farmhouse\farmbcolumn02_lod_0.nif FarmBColumn02:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmBColumn02 [STAT:0005D520]>
[00:35] [BuildBaseRecords] <Debug: Looking for orcbeddouble01 for Skyrim.esm OrcBedDouble01L "Кровать" [FURN:000F50FD]>
[00:35] [BuildBaseRecords] <Debug: Looking for seruinsrmceilingskylight01 for Dawnguard.esm SERuinsRmCeilingSkylight01 [STAT:0200F3EF]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineoreiron03_LReachMoss for Skyrim.esm MineOreIron03_LReachMoss "Железорудная жила" [ACTI:0010DCA4]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineoreiron03 for Skyrim.esm MineOreIron03_LReachMoss "Железорудная жила" [ACTI:0010DCA4]>
[00:35] [BuildBaseRecords] <Debug: Looking for norrmsmfloorraised02 for Skyrim.esm NorRmSmFloorRaised02LightIce [STAT:0010AAE4]>
[00:35] [BuildBaseRecords] <Debug: Looking for mcagev2048 for Glenmoril.esm zzzRevElevatorMCageV2048 [DOOR:0E29A455]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2.dds] ResourceExists>
[00:35] [BuildBaseRecords] <Debug: Looking for impexticetowershellstairs03 for Skyrim.esm ImpExtIceTowerShellStairs03_NoIce [STAT:000C2CCA]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:35] [BuildBaseRecords] <Debug: Looking for dintcapwall01 for Dawnguard.esm DIntCapWall01 [STAT:020101FB]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\9AAFE5F4604E406493681B4D6F968DD5.dds">
[00:35] [BuildBaseRecords] <Debug: Looking for rtcanalsl01lower01 for Glenmoril.esm zzzGHRTCanalsL01Lower01_Snow [STAT:0E00CA7C]>
[00:35] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dintcapwall01_lod_2.nif DIntCapWall01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm DIntCapWall01 [STAT:020101FB]>
[00:35] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dintcapwall01_lod_2.nif DIntCapWall01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DIntCapWall01 [STAT:020101FB]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01dawnguardcastle01lod.dds 0 Dawnguard.esm DIntCapWall01 [STAT:020101FB]>
[00:35] [BuildBaseRecords] <Debug: Looking for mountaincliffslopezzzRev_Moss_E9E8F308 for Glenmoril.esm zzzRevMountainCliffSlope_Moss [STAT:0E003754]>
[00:35] [BuildBaseRecords] <Debug: Looking for mountaincliffslopezzzRev_Moss for Glenmoril.esm zzzRevMountainCliffSlope_Moss [STAT:0E003754]>
[00:35] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeTundra01_73EADC28 for Skyrim.esm MountainCliffSlopeTundra01 [STAT:0006E0ED]>
[00:35] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeTundra01 for Skyrim.esm MountainCliffSlopeTundra01 [STAT:0006E0ED]>
[00:35] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Skyrim.esm MountainCliffSlopeTundra01 [STAT:0006E0ED]>
[00:35] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Skyrim.esm MountainCliffSlopeTundra01 [STAT:0006E0ED]>
[00:35] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Skyrim.esm MountainCliffSlopeTundra01 [STAT:0006E0ED]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliffslope_lod_0.nif MountainCliffSlope_LOD_0:1 Shader Flags 1: Vertex_Alpha | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffSlope_Moss [STAT:0E003754]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliffslope_lod_0.nif MountainCliffSlope_LOD_0:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffSlope_Moss [STAT:0E003754]>
[00:35] [BuildBaseRecords] <Debug: Looking for riftenrwroombendcapshort01 for Skyrim.esm RiftenRWRoomBEndCapShort01 [STAT:0009CA53]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliffslope_lod_0.nif MountainCliffSlope_LOD_0:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffSlope_Moss [STAT:0E003754]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliffslope_lod_0.nif MountainCliffSlope_LOD_0:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffSlope_Moss [STAT:0E003754]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliffslope_lod_1.nif MountainCliffSlope_LOD_1:1 Shader Flags 1: Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffSlope_Moss [STAT:0E003754]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliffslope_lod_1.nif MountainCliffSlope_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffSlope_Moss [STAT:0E003754]>
[00:35] [BuildBaseRecords] <Debug: Looking for smdaarchcon02 for Skyrim.esm SMdAArchCon02 [STAT:0006E95D]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliffslope_lod_1.nif MountainCliffSlope_LOD_1:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffSlope_Moss [STAT:0E003754]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliffslope_lod_1.nif MountainCliffSlope_LOD_1:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffSlope_Moss [STAT:0E003754]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs03.nif ImpExtIceTowerShellStairs03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs03_NoIce [STAT:000C2CCA]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs03.nif ImpExtIceTowerShellStairs03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs03_NoIce [STAT:000C2CCA]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs03.nif ImpExtIceTowerShellStairs03:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs03_NoIce [STAT:000C2CCA]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs03.nif ImpExtIceTowerShellStairs03:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs03_NoIce [STAT:000C2CCA]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs03.nif ImpExtIceTowerShellStairs03:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs03_NoIce [STAT:000C2CCA]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs03.nif ImpExtIceTowerShellStairs03:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs03_NoIce [STAT:000C2CCA]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs03.nif ImpExtIceTowerShellStairs03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs03_NoIce [STAT:000C2CCA]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs03.nif ImpExtIceTowerShellStairs03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs03_NoIce [STAT:000C2CCA]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliffslope_lod_2.nif MountainCliffSlope_LOD_2:1 Shader Flags 1: Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffSlope_Moss [STAT:0E003754]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliffslope_lod_2.nif MountainCliffSlope_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffSlope_Moss [STAT:0E003754]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliffslope_lod_2.nif MountainCliffSlope_LOD_2:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffSlope_Moss [STAT:0E003754]>
[00:35] [BuildBaseRecords] <Debug: Looking for commoncoffin01 for unofficial skyrim special edition patch.esp CommonCoffin01 "Гроб" [CONT:000EB093]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliffslope_lod_2.nif MountainCliffSlope_LOD_2:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffSlope_Moss [STAT:0E003754]>
[00:35] [BuildBaseRecords] <Debug: Looking for _camp_intperkstars01 for Campfire.esm _Camp_PN_Camping_5KeenSenses "Обостренные чувства" [ACTI:09043814]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs03.nif ImpExtIceTowerShellStairs03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs03_NoIce [STAT:000C2CCA]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs03.nif ImpExtIceTowerShellStairs03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs03_NoIce [STAT:000C2CCA]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2.dds] ResourceExists>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\3702922D38E84890BD5938A9C0B0B904.dds">
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs03.nif ImpExtIceTowerShellStairs03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs03_NoIce [STAT:000C2CCA]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs03.nif ImpExtIceTowerShellStairs03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs03_NoIce [STAT:000C2CCA]>
[00:35] [BuildBaseRecords] <Debug: Looking for ruinsfurniturerubble11 for Skyrim.esm RuinsBrokenBench03 [STAT:0003F7F0]>
[00:35] [BuildBaseRecords] <Debug: Looking for giantcampfire01burning for Skyrim.esm GiantCampfire01Burning [MSTT:00051577]>
[00:35] [BuildBaseRecords] <Debug: Looking for norcathallbg1wayramp256 for Skyrim.esm NorCatHallBg1wayRamp256Snow [STAT:000A083D]>
[00:35] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif Skyrim.esm GiantCampfire01Burning [MSTT:00051577]>
[00:35] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif Skyrim.esm GiantCampfire01Burning [MSTT:00051577]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs03.nif ImpExtIceTowerShellStairs03:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs03_NoIce [STAT:000C2CCA]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs03.nif ImpExtIceTowerShellStairs03:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs03_NoIce [STAT:000C2CCA]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockcliff03EC_SS__DementiaNoMoss_1C36F0C4 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_DementiaNoMoss [STAT:1158FD24]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs03.nif ImpExtIceTowerShellStairs03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs03_NoIce [STAT:000C2CCA]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockcliff03EC_SS__DementiaNoMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_DementiaNoMoss [STAT:1158FD24]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs03.nif ImpExtIceTowerShellStairs03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs03_NoIce [STAT:000C2CCA]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockcliff03_1C36F0C4passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_DementiaNoMoss [STAT:1158FD24]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockcliff03_1C36F0C4 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_DementiaNoMoss [STAT:1158FD24]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs03.nif ImpExtIceTowerShellStairs03:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs03_NoIce [STAT:000C2CCA]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs03.nif ImpExtIceTowerShellStairs03:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs03_NoIce [STAT:000C2CCA]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockcliff03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_DementiaNoMoss [STAT:1158FD24]>
[00:35] [BuildBaseRecords] <Debug: Looking for 1stpersonelvendagger for Skyrim.esm 1stPersonElvenDagger [STAT:00036BD0]>
[00:35] [BuildBaseRecords] <Debug: Looking for arrubbletilesingle05 for Update.esm ccBGS_ARRubbleTileSingle05 [STAT:010031D3]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_DementiaNoMoss [STAT:1158FD24]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff03_DementiaNoMoss [STAT:1158FD24]>
[00:35] [BuildBaseRecords] <Debug: Looking for pillar2 for TheBawbsWardenOfTheCoast.esp WCShackInteriorPillar2 [STAT:102F8DF6]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrshutterdoublespaced01 for Skyrim.esm WRShutterDoubleSpaced01 [STAT:000B5D96]>
[00:35] [BuildBaseRecords] <Debug: Looking for _camp_largefire for Campfire.esm _Camp_LargeFire [ACTI:0902D03B]>
[00:35] [BuildBaseRecords] <Debug: Looking for book01 for ccBGSSSE001-Fish.esm ccBGSSSE001_HighPolyBook_LineAndLure [STAT:051130B6]>
[00:35] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairs03_lod.nif ImpExtIceTowerShellStairs03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs03_NoIce [STAT:000C2CCA]>
[00:35] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairs03_lod.nif ImpExtIceTowerShellStairs03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs03_NoIce [STAT:000C2CCA]>
[00:35] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairs03_lod.nif ImpExtIceTowerShellStairs03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs03_NoIce [STAT:000C2CCA]>
[00:35] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairs03_lod.nif ImpExtIceTowerShellStairs03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs03_NoIce [STAT:000C2CCA]>
[00:35] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairs03_lod.nif ImpExtIceTowerShellStairs03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellStairs03_NoIce [STAT:000C2CCA]>
[00:35] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellstairs03_lod.nif ImpExtIceTowerShellStairs03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellStairs03_NoIce [STAT:000C2CCA]>
[00:35] [BuildBaseRecords] <Debug: Looking for minecshaftdoorb04 for Skyrim.esm MineCShaftDoorB04 [STAT:00045519]>
[00:35] [BuildBaseRecords] <Debug: Looking for soulgemgrand01 for SkystoneCastle.esp LA_SS_SoulGemGrand01 [STAT:3520B1E9]>
[00:35] [BuildBaseRecords] <Debug: Looking for skycrapper04 for DAc0da.esm zDcdZeroSumSkycrapper04 [STAT:0C0098C3]>
[00:35] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\orelmehmet\skycrapper04.nif skycrapper:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper04 [STAT:0C0098C3]>
[00:35] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\orelmehmet\skycrapper04.nif skycrapper:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper04 [STAT:0C0098C3]>
[00:35] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper04_lod.nif skycrapper:4.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper04 [STAT:0C0098C3]>
[00:35] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper04_lod.nif skycrapper:4.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper04 [STAT:0C0098C3]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumSkycrapper04 [STAT:0C0098C3]>
[00:35] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper04_lod_1.nif skycrapper:4.002 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper04 [STAT:0C0098C3]>
[00:35] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper04_lod_1.nif skycrapper:4.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper04 [STAT:0C0098C3]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumSkycrapper04 [STAT:0C0098C3]>
[00:35] [BuildBaseRecords] <Debug: Looking for fxswirlslg1x1 for Skyrim.esm FXSwirlsLg1x1 [MSTT:000B9474]>
[00:35] [BuildBaseRecords] <Debug: Looking for shiplarge01 for TheBawbsWardenOfTheCoast.esp WCShipLarge_SN [STAT:104C0976]>
[00:35] [BuildBaseRecords] <Debug: Looking for apolghall2way01 for Unslaad.esm zzzCrbApoLgHall2Way01SN [STAT:0F4286FE]>
[00:35] [BuildBaseRecords] <Debug: Looking for bookstand4 for Glenmoril.esm zzzRevWitBookStand04 [STAT:0E00FD64]>
[00:35] [BuildBaseRecords] <Debug: Looking for _camp_intperkline01 for Campfire.esm _Camp_PerkLinePosRefDummy [ACTI:09043832]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04_LVolcanicTundraRocks for Skyrim.esm MineOreOrichalcum04_LVolcanicTundraRocks "Выход орихалка" [ACTI:0010DB3C]>
[00:35] [BuildBaseRecords] <Debug: Looking for torturerack01 for Skyrim.esm TortureRack [STAT:000AA045]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04 for Skyrim.esm MineOreOrichalcum04_LVolcanicTundraRocks "Выход орихалка" [ACTI:0010DB3C]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwefacadeliftleverloadup01 for Skyrim.esm DweFacadeLiftLeverSTATIC [STAT:0008CB85]>
[00:35] [BuildBaseRecords] <Debug: Looking for helgenstoneblock02 for Skyrim.esm HelgenStoneBlock02 [MSTT:000C2CD0]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1.dds] ResourceExists>
[00:35] [AddModel] <Debug: Meshes\clutter\helgen\helgenstoneblock02.nif HelgenStoneBlock02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HelgenStoneBlock02 [MSTT:000C2CD0]>
[00:35] [AddModel] <Debug: Meshes\clutter\helgen\helgenstoneblock02.nif HelgenStoneBlock02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HelgenStoneBlock02 [MSTT:000C2CD0]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\262E02D7548E4B98A36115464C6E1F4B.dds">
[00:35] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush02.nif ReachTree02:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush02 [TREE:11033A7F]>
[00:35] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush02.nif ReachTree02:3 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade | Soft_Lighting Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush02 [TREE:11033A7F]>
[00:35] [AddModel] <Debug: Meshes\lod\imperial\helgenstoneblock02_lod_0.nif HelgenStoneBlock02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HelgenStoneBlock02 [MSTT:000C2CD0]>
[00:35] [AddModel] <Debug: Meshes\lod\imperial\helgenstoneblock02_lod_0.nif HelgenStoneBlock02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HelgenStoneBlock02 [MSTT:000C2CD0]>
[00:35] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush02.nif ReachTree02:3_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush02 [TREE:11033A7F]>
[00:35] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush02.nif ReachTree02:3_1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush02 [TREE:11033A7F]>
[00:35] [BuildBaseRecords] <Debug: Looking for straight64 for Glenmoril.esm zzzRevFenceStaright64 [STAT:0E01395D]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f.dds] ResourceExists>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f.dds] DXGI_FORMAT_BC7_UNORM>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\7B2EB559B2724C85A3B9A8F5AA4B339B.dds">
[00:35] [BuildBaseRecords] <Debug: Looking for roadstraightlong01 for Landscape and Water Fixes.esp RoadStraightLong01ice [STAT:0006F137]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrwallcurve60 for unofficial skyrim special edition patch.esp WRWallCurve60 [STAT:00089F2E]>
[00:35] [BuildBaseRecords] <Debug: Looking for benzknife2 for Glenmoril.esm zzzLrhRuneBreakerSta [STAT:0E0085C4]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve60.nif Top:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test unofficial skyrim special edition patch.esp WRWallCurve60 [STAT:00089F2E]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve60.nif Top:49 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WRWallCurve60 [STAT:00089F2E]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve60.nif WRWallCurve60:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WRWallCurve60 [STAT:00089F2E]>
[00:35] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve60.nif WRWallCurve60:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WRWallCurve60 [STAT:00089F2E]>
[00:35] [BuildBaseRecords] <Debug: Looking for strongbox01 for Skyrim.esm RiftenGrelkaStrongbox "Сейф Грелхи" [CONT:000B8F32]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcurve60_lod.nif WRWallCurve60_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WRWallCurve60 [STAT:00089F2E]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcurve60_lod.nif WRWallCurve60_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WRWallCurve60 [STAT:00089F2E]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrintchfloorstonestr03 for Skyrim.esm WRIntCHFloorStoneStr03 [STAT:00075D8B]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 unofficial skyrim special edition patch.esp WRWallCurve60 [STAT:00089F2E]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcurve60_lod_2.nif WRWallCurve60_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WRWallCurve60 [STAT:00089F2E]>
[00:35] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcurve60_lod_2.nif WRWallCurve60_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WRWallCurve60 [STAT:00089F2E]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 unofficial skyrim special edition patch.esp WRWallCurve60 [STAT:00089F2E]>
[00:35] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillowdead01.nif textures\ec\expeditions\ss\landscape\trees\dementia\bark07dementia.dds C9C271C6 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead01 [TREE:1101A3A8]>
[00:35] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillowdead01.nif textures\ec\expeditions\ss\landscape\trees\bark07_n.dds CDD6AF4F Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead01 [TREE:1101A3A8]>
[00:35] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Unslaad.esm zzzCrbTreasQEVkA2H "Сундук" [CONT:0F3CB471]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc1iciclestripcap01 for Dawnguard.esm DLC1IcicleStripCap [STAT:02007CC7]>
[00:35] [BuildBaseRecords] <Debug: Looking for totem03 for Glenmoril.esm zzzRevWitTotem03 [STAT:0E007D64]>
[00:35] [BuildBaseRecords] <Debug: Looking for impjaildoor01 for Skyrim.esm ImpJailDoor01PRISONER "Дверь" [DOOR:000AA785]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc01dwemerschematics for Glenmoril.esm zzzGHDweTech01 [STAT:0E008AD6]>
[00:35] [BuildBaseRecords] <Debug: Looking for 1stpersondarkseducerbattleaxe for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonDarkSeducerBattleAxe [STAT:06000D62]>
[00:35] [BuildBaseRecords] <Debug: Looking for casplatstairsm01 for Dawnguard.esm CasPlatStairSm01 [STAT:02007F5E]>
[00:35] [BuildBaseRecords] <Debug: Looking for planta for Glenmoril.esm zzzRevSFp03PlantA [STAT:0E34F510]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc2telvannigourdhouseext02 for Dragonborn.esm DLC2TelvanniGourdHouseExt02 [STAT:04030E95]>
[00:35] [BuildBaseRecords] <Debug: Looking for wrintwallstr01winblow for Skyrim.esm WRIntWallStr01WinBLow [STAT:0003EE55]>
[00:35] [BuildBaseRecords] <Debug: Looking for wall14 for Wyrmstooth.esp WTIngredientsWallArt14 [STAT:0A5A9041]>
[00:35] [BuildBaseRecords] <Debug: Looking for sovintfloorcor01 for Skyrim.esm SOVintFloorCor01 [STAT:0003E6E9]>
[00:35] [BuildBaseRecords] <Debug: Looking for minececeiling01 for Skyrim.esm MineCECeiling01Falmer [STAT:0001F938]>
[00:35] [AddModel] <Debug: Meshes\landscape\trees\palmtree6.nif palmtree6 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree06 [TREE:10016007]>
[00:35] [AddModel] <Debug: Meshes\landscape\trees\palmtree6.nif palmtree6 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCPalmTree06 [TREE:10016007]>
[00:35] [AddModel] <Debug: Meshes\landscape\trees\palmtree6.nif palmtree6_1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree06 [TREE:10016007]>
[00:35] [AddModel] <Debug: Meshes\landscape\trees\palmtree6.nif palmtree6_1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCPalmTree06 [TREE:10016007]>
[00:35] [BuildBaseRecords] <Debug: Looking for whintwoodlogvertical01 for Skyrim.esm WHIntWoodLogVertical01 [STAT:00079046]>
[00:35] [AddModel] <Debug: Meshes\landscape\trees\palmtree6.nif palmtree6_2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree06 [TREE:10016007]>
[00:35] [AddModel] <Debug: Meshes\landscape\trees\palmtree6.nif palmtree6_2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCPalmTree06 [TREE:10016007]>
[00:35] [AddModel] <Debug: Meshes\landscape\trees\palmtree6.nif palmtree6_3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree06 [TREE:10016007]>
[00:35] [AddModel] <Debug: Meshes\landscape\trees\palmtree6.nif palmtree6_3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCPalmTree06 [TREE:10016007]>
[00:35] [AddModel] <Debug: Meshes\landscape\trees\palmtree6.nif palmtree6_4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree06 [TREE:10016007]>
[00:35] [AddModel] <Debug: Meshes\landscape\trees\palmtree6.nif palmtree6_4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCPalmTree06 [TREE:10016007]>
[00:35] [BuildBaseRecords] <Debug: Looking for impextrubble03 for Skyrim.esm ImpExtRubble03 [STAT:0003F95C]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\wood\whintwoodlogvertical01.nif WHIntWoodLogVertical01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHIntWoodLogVertical01 [STAT:00079046]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\wood\whintwoodlogvertical01.nif WHIntWoodLogVertical01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHIntWoodLogVertical01 [STAT:00079046]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\wood\whintwoodlogvertical01.nif WHIntWoodLogVertical01:19 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHIntWoodLogVertical01 [STAT:00079046]>
[00:35] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\wood\whintwoodlogvertical01.nif WHIntWoodLogVertical01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHIntWoodLogVertical01 [STAT:00079046]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007.dds] ResourceExists>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007.dds] DXGI_FORMAT_BC7_UNORM>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\AB06839339804811963B4A2240A8E2F2.dds">
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble03.nif ImpExtRubble03:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtRubble03 [STAT:0003F95C]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble03.nif ImpExtRubble03:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtRubble03 [STAT:0003F95C]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble03.nif ImpExtRubble03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtRubble03 [STAT:0003F95C]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble03.nif ImpExtRubble03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtRubble03 [STAT:0003F95C]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble03.nif ImpExtRubble03:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtRubble03 [STAT:0003F95C]>
[00:35] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble03.nif ImpExtRubble03:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtRubble03 [STAT:0003F95C]>
[00:35] [AddModel] <Debug: Meshes\lod\windhelm\whintwoodlogvertical01_lod_0.nif WHIntWoodLogVertical0_LOD1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHIntWoodLogVertical01 [STAT:00079046]>
[00:35] [AddModel] <Debug: Meshes\lod\windhelm\whintwoodlogvertical01_lod_0.nif WHIntWoodLogVertical0_LOD1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHIntWoodLogVertical01 [STAT:00079046]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WHIntWoodLogVertical01 [STAT:00079046]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockent01 for Glenmoril.esm zzzRevRockEnt01 [STAT:0E1E4F7D]>
[00:35] [AddModel] <Debug: Meshes\lod\imperial\impextrubble03_lod_0.nif ImpExtRubble03:15 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtRubble03 [STAT:0003F95C]>
[00:35] [AddModel] <Debug: Meshes\lod\imperial\impextrubble03_lod_0.nif ImpExtRubble03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtRubble03 [STAT:0003F95C]>
[00:35] [AddModel] <Debug: Meshes\lod\imperial\impextrubble03_lod_0.nif ImpExtRubble03:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtRubble03 [STAT:0003F95C]>
[00:35] [AddModel] <Debug: Meshes\lod\imperial\impextrubble03_lod_0.nif ImpExtRubble03:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtRubble03 [STAT:0003F95C]>
[00:35] [BuildBaseRecords] <Debug: Looking for cavegecorner02hole for Skyrim.esm CaveGECorner02Hole [STAT:000287C3]>
[00:35] [BuildBaseRecords] <Debug: Looking for windcallertomb01 for Skyrim.esm WindCallerTomb "Гробница Юргена Призыватель Ветра" [ACTI:000950C9]>
[00:35] [BuildBaseRecords] <Debug: Looking for impexttowershelldoor01WCOblivionExtTowerShellDoor01 for TheBawbsWardenOfTheCoast.esp WCOblivionExtTowerShellDoor01 [STAT:101F510F]>
[00:35] [BuildBaseRecords] <Debug: Looking for impexttowershelldoor01 for TheBawbsWardenOfTheCoast.esp WCOblivionExtTowerShellDoor01 [STAT:101F510F]>
[00:35] [BuildBaseRecords] <Debug: Looking for ruinspot03 for Skyrim.esm RuinsPot03Staticice [STAT:000835D1]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for DAc0da.esm zDcdTreasDweArtifact_KagrenacGlove "Сундук" [CONT:0C00CAB1]>
[00:35] [BuildBaseRecords] <Debug: Looking for mountaintrim03zDcdRocks01NOLOD for DAc0da.esm zDcdMountainTrim03Rocks01NOLOD [STAT:0C003D35]>
[00:35] [BuildBaseRecords] <Debug: Looking for mountaintrim03 for DAc0da.esm zDcdMountainTrim03Rocks01NOLOD [STAT:0C003D35]>
[00:35] [BuildBaseRecords] <Debug: Looking for casextwallgate01WCOblivionWallGate for TheBawbsWardenOfTheCoast.esp WCOblivionWallGate [STAT:1015F7DE]>
[00:35] [BuildBaseRecords] <Debug: Looking for casextwallgate01 for TheBawbsWardenOfTheCoast.esp WCOblivionWallGate [STAT:1015F7DE]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveirpillar02 for Skyrim.esm CaveIRPillar02 [STAT:000344C1]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveglroomwall01 for Skyrim.esm CaveGLRoomWall01 [STAT:0001B185]>
[00:35] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01EC_SS__Mania_22EE2B84 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsCornerIn01_Mania [STAT:11066B5A]>
[00:35] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsCornerIn01_Mania [STAT:11066B5A]>
[00:35] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsCornerIn01_Mania [STAT:11066B5A]>
[00:35] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsCornerIn01_Mania [STAT:11066B5A]>
[00:35] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsCornerIn01_Mania [STAT:11066B5A]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidirt01lod.dds based on textures\landscape\dirtcliffs\dirtcliffs01.dds for textures\ec\expeditions\ss\landscape\sidirt01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsCornerIn01_Mania [STAT:11066B5A]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simaniagrass01lod.dds based on textures\landscape\fieldgrass02.dds for textures\ec\expeditions\ss\landscape\simaniagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsCornerIn01_Mania [STAT:11066B5A]>
[00:35] [BuildBaseRecords] <Debug: Looking for barrel01 for Skyrim.esm BarrelMeat01 "Бочка" [CONT:0010D9C1]>
[00:35] [BuildBaseRecords] <Debug: Looking for nortmphallbgcolumnsm04 for Skyrim.esm NorTmpHallBgColumnSm04 [STAT:00032D11]>
[00:35] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillowdead02.nif textures\ec\expeditions\ss\landscape\trees\dementia\bark07dementia.dds C9C271C6 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead02 [TREE:114B9ED9]>
[00:35] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillowdead02.nif textures\ec\expeditions\ss\landscape\trees\dementia\bark07_n.dds CDD6AF4F Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead02 [TREE:114B9ED9]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveglroomdoorl01 for Skyrim.esm CaveGLRoomDoorL01ice [STAT:0006F119]>
[00:35] [BuildBaseRecords] <Debug: Looking for norcathallsm1wayendcap01 for Skyrim.esm NorCatHallSm1wayEndCap01 [STAT:00018BAC]>
[00:35] [BuildBaseRecords] <Debug: Looking for mausoleumwall1side01 for Unslaad.esm zzzCrbScPlatformWall1Side01 [STAT:0F3DD70D]>
[00:35] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorl02 for Skyrim.esm CaveGShaftDoorL02Ice [STAT:00042064]>
[00:35] [BuildBaseRecords] <Debug: Looking for minecebalconycurve02 for Skyrim.esm MineCEBalconyCurve02 [STAT:00045664]>
[00:35] [BuildBaseRecords] <Debug: Looking for cavegdirtmound02 for Skyrim.esm CaveGDirtMound02 [STAT:0001540F]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadepartition01_lod_1 for Dragonborn.esm DLC2DweFacadePartition01_LOD_1 [STAT:040384D4]>
[00:35] [BuildBaseRecords] <Debug: Looking for fxgastrap01 for Skyrim.esm TrapExplosiveGas [ACTI:00082E18]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineoresilver03_LVolcanicTundraDirt for Skyrim.esm MineOreSilver03_LVolcanicTundraDirt "Серебряная жила" [ACTI:0010DB02]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineoresilver03 for Skyrim.esm MineOreSilver03_LVolcanicTundraDirt "Серебряная жила" [ACTI:0010DB02]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwerubblepile03 for Skyrim.esm DweRubblePile03Snow [STAT:000765F7]>
[00:35] [BuildBaseRecords] <Debug: Looking for smdestasol06 for Skyrim.esm SMdEStaSol06 [STAT:00060214]>
[00:35] [BuildBaseRecords] <Debug: Looking for seruinshallbg3way01win01 for Dawnguard.esm SERuinsHallBg3Way01Win01 [STAT:020056F3]>
[00:35] [BuildBaseRecords] <Debug: Looking for shipwoodbeam01 for Skyrim.esm ShipWoodbeam01 [STAT:0004F8ED]>
[00:35] [BuildBaseRecords] <Debug: Looking for walkwayfull01 for Skyrim.esm WalkwayFull01 [STAT:000C0522]>
[00:35] [BuildBaseRecords] <Debug: Looking for imptowerwallcollapse01 for Skyrim.esm DragonTowerHole01 [FURN:0006CF46]>
[00:35] [BuildBaseRecords] <Debug: Looking for nortempleexterior02 for Skyrim.esm NorTempleExterior02Snow [STAT:000B5D11]>
[00:35] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayfull01.nif WalkwayFull01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayFull01 [STAT:000C0522]>
[00:35] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayfull01.nif WalkwayFull01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayFull01 [STAT:000C0522]>
[00:35] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayfull01.nif WalkwayFull01:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayFull01 [STAT:000C0522]>
[00:35] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayfull01.nif WalkwayFull01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayFull01 [STAT:000C0522]>
[00:35] [BuildBaseRecords] <Debug: Looking for casplatcorout01 for Unslaad.esm zzzCrbCasPlatCorOut01_snow [STAT:0F00BA2F]>
[00:35] [BuildBaseRecords] <Debug: Looking for vaerminastatue03 for Glenmoril.esm zzzGHVaerminaStatue03 [STAT:0E00FD5A]>
[00:35] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayfull01_lod_0.nif WalkwayFull01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayFull01 [STAT:000C0522]>
[00:35] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayfull01_lod_0.nif WalkwayFull01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayFull01 [STAT:000C0522]>
[00:35] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayfull01_lod_0.nif WalkwayFull01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayFull01 [STAT:000C0522]>
[00:35] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayfull01_lod_0.nif WalkwayFull01:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayFull01 [STAT:000C0522]>
[00:35] [BuildBaseRecords] <Debug: Looking for norpitmid01 for Wyrmstooth.esp WTNorPitMid01_ice [STAT:0A2FF7F5]>
[00:35] [BuildBaseRecords] <Debug: Looking for sc_stonepile05_Gray for Dawnguard.esm sc_stonepile05_Gray [STAT:020041FB]>
[00:35] [BuildBaseRecords] <Debug: Looking for sc_stonepile05 for Dawnguard.esm sc_stonepile05_Gray [STAT:020041FB]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveiswallcorner04 for Skyrim.esm CaveISWallCorner04 [STAT:000344BB]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel02zzzRev_MossRock for Glenmoril.esm zzzRevRockPileL02_MossRock [STAT:0E0045F4]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Glenmoril.esm zzzRevRockPileL02_MossRock [STAT:0E0045F4]>
[00:35] [BuildBaseRecords] <Debug: Looking for adkmace2hgiant for Unslaad.esm zzzCrb1stPersonAdkMace2HGiant [STAT:0F39CC96]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockPileL02_MossRock [STAT:0E0045F4]>
[00:35] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext02.nif DLC2TelvanniGourdHouseExt02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniGourdHouseExt02 [STAT:04030E95]>
[00:35] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext02.nif DLC2TelvanniGourdHouseExt02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniGourdHouseExt02 [STAT:04030E95]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockPileL02_MossRock [STAT:0E0045F4]>
[00:35] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext02.nif DLC2TelvanniGourdHouseExt02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniGourdHouseExt02 [STAT:04030E95]>
[00:35] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext02.nif DLC2TelvanniGourdHouseExt02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniGourdHouseExt02 [STAT:04030E95]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveglroommid01c for Skyrim.esm CaveGLRoomMid01cFalmer [STAT:0002ADC4]>
[00:35] [BuildBaseRecords] <Debug: Looking for impextdoorhole01 for Better Dynamic Ash.esp BDA_ImpExtDoorhole01Ash [STAT:3400FB13]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc01mothgladeboulder04 for Dawnguard.esm DLC01MothgladeBoulder04 [STAT:0200D7B2]>
[00:35] [BuildBaseRecords] <Debug: Looking for skyhavenfloorchunk01EC_SS_MadRuinsFloorChunk01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsFloorChunk01 [STAT:110617EA]>
[00:35] [BuildBaseRecords] <Debug: Looking for skyhavenfloorchunk01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsFloorChunk01 [STAT:110617EA]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\bricks02lod.dds based on textures\architecture\skyhaventemple\skyhavenfloorstones01.dds for textures\ec\expeditions\ss\landscape\bricks02.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsFloorChunk01 [STAT:110617EA]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineralpoolsm01WC for TheBawbsWardenOfTheCoast.esp WCMineralPoolSm01 [STAT:1036A060]>
[00:35] [BuildBaseRecords] <Debug: Looking for mineralpoolsm01 for TheBawbsWardenOfTheCoast.esp WCMineralPoolSm01 [STAT:1036A060]>
[00:35] [BuildBaseRecords] <Debug: Looking for sovtablecloth5wide for Skyrim.esm SOVtableCloth5Wide [STAT:000E9D92]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand16lod.dds based on textures\landscape\mineralpoolterrace.dds for textures\landscape\lesand16.dds TheBawbsWardenOfTheCoast.esp WCMineralPoolSm01 [STAT:1036A060]>
[00:35] [BuildBaseRecords] <Debug: Looking for campfire01landoffccBGSSSE025_Tundra for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_Campfire01LandOffTundra [STAT:0600083F]>
[00:35] [BuildBaseRecords] <Debug: Looking for campfire01landoff for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_Campfire01LandOffTundra [STAT:0600083F]>
[00:35] [BuildBaseRecords] <Debug: Looking for _camp_fuel_flickering_kindlinglit for Campfire.esm _Camp_Fuel_Flickering_KindlingLit [ACTI:0905C8D8]>
[00:35] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext02.nif DLC2TelvanniGourdHouseExt02:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniGourdHouseExt02 [STAT:04030E95]>
[00:35] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext02.nif DLC2TelvanniGourdHouseExt02:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniGourdHouseExt02 [STAT:04030E95]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc2mushroomtreegroup01 for Dragonborn.esm DLC2TreeMushroomTreeGroup01 [STAT:0401E149]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadepartition01 for Dragonborn.esm DLC2DweFacadePartition01 [STAT:0401E009]>
[00:35] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext02.nif DLC2TelvanniGourdHouseExt02:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniGourdHouseExt02 [STAT:04030E95]>
[00:35] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext02.nif DLC2TelvanniGourdHouseExt02:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniGourdHouseExt02 [STAT:04030E95]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition01.nif DLC2DweFacadePartition01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadePartition01 [STAT:0401E009]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition01.nif DLC2DweFacadePartition01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadePartition01 [STAT:0401E009]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition01.nif DLC2DweFacadePartition01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadePartition01 [STAT:0401E009]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition01.nif DLC2DweFacadePartition01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadePartition01 [STAT:0401E009]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition01.nif DLC2DweFacadePartition01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadePartition01 [STAT:0401E009]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition01.nif DLC2DweFacadePartition01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadePartition01 [STAT:0401E009]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition01.nif DLC2DweFacadePartition01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadePartition01 [STAT:0401E009]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition01.nif DLC2DweFacadePartition01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadePartition01 [STAT:0401E009]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition01.nif DLC2DweFacadePartition01:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadePartition01 [STAT:0401E009]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition01.nif DLC2DweFacadePartition01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadePartition01 [STAT:0401E009]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition01.nif DLC2DweFacadePartition01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadePartition01 [STAT:0401E009]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition01.nif DLC2DweFacadePartition01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadePartition01 [STAT:0401E009]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition01.nif DLC2DweFacadePartition01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadePartition01 [STAT:0401E009]>
[00:35] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadepartition01.nif DLC2DweFacadePartition01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadePartition01 [STAT:0401E009]>
[00:35] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext02.nif DLC2TelvanniGourdHouseExt02:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniGourdHouseExt02 [STAT:04030E95]>
[00:35] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext02.nif DLC2TelvanniGourdHouseExt02:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniGourdHouseExt02 [STAT:04030E95]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate03.nif s:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate03 [STAT:0E004088]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate03.nif s:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate03 [STAT:0E004088]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate03.nif s:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate03 [STAT:0E004088]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate03.nif s:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate03 [STAT:0E004088]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate03.nif s:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate03 [STAT:0E004088]>
[00:35] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate03.nif s:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate03 [STAT:0E004088]>
[00:35] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadepartition01_lod.nif DweFacadePartition01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadePartition01 [STAT:0401E009]>
[00:35] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadepartition01_lod.nif DweFacadePartition01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadePartition01 [STAT:0401E009]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadePartition01 [STAT:0401E009]>
[00:35] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext02.nif DLC2TelvanniGourdHouseExt02:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniGourdHouseExt02 [STAT:04030E95]>
[00:35] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext02.nif DLC2TelvanniGourdHouseExt02:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniGourdHouseExt02 [STAT:04030E95]>
[00:35] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadepartition01_lod_1.nif DweFacadePartition01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadePartition01 [STAT:0401E009]>
[00:35] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadepartition01_lod_1.nif DweFacadePartition01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadePartition01 [STAT:0401E009]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadePartition01 [STAT:0401E009]>
[00:35] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext02.nif DLC2TelvanniGourdHouseExt02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniGourdHouseExt02 [STAT:04030E95]>
[00:35] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseext02.nif DLC2TelvanniGourdHouseExt02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniGourdHouseExt02 [STAT:04030E95]>
[00:35] [BuildBaseRecords] <Debug: File not found Meshes\effects\irkgnthandpipeexplosion.nif. Used by Skyrim.esm IrkgnthandPipeExplosion [MSTT:0010626F]>
[00:35] [BuildBaseRecords] <Debug: Looking for powerwordlah for Dawnguard.esm DLC1WordWallWordLah [ACTI:020153DC]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate03_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate03 [STAT:0E004088]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate03_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate03 [STAT:0E004088]>
[00:35] [BuildBaseRecords] <Debug: Looking for rrbulwarklower03 for Dragonborn.esm RRBulwarkLower03 [STAT:04037AF1]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate03_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate03 [STAT:0E004088]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate03_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate03 [STAT:0E004088]>
[00:35] [BuildBaseRecords] <Debug: Looking for farmintlhbase02 for Skyrim.esm FarmIntLHBase02 [STAT:000F484F]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate03_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate03 [STAT:0E004088]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate03_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate03 [STAT:0E004088]>
[00:35] [BuildBaseRecords] <Debug: Looking for blood_rainwaterbarrel01 for Dawnguard.esm Blood_RainWaterBarrel [ACTI:020042B6]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate03_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate03 [STAT:0E004088]>
[00:35] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate03_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate03 [STAT:0E004088]>
[00:35] [BuildBaseRecords] <Debug: Looking for ruinssarcophagusverthole for Skyrim.esm NorSarcophagusVertBottomSecret [STAT:0006BDD5]>
[00:35] [BuildBaseRecords] <Debug: Looking for fxambbeamsmoke04 for Skyrim.esm FXAmbBeamSmoke04 [MSTT:0006ED75]>
[00:35] [BuildBaseRecords] <Debug: Looking for mgmagicfirepillar01 for Skyrim.esm MGMagicFirePillar010000 [MSTT:000FFF44]>
[00:35] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior02.nif TempleMain02:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior02Snow [STAT:000B5D11]>
[00:35] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior02.nif TempleMain02:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTempleExterior02Snow [STAT:000B5D11]>
[00:35] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior02.nif TempleMain02:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior02Snow [STAT:000B5D11]>
[00:35] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior02.nif TempleMain02:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTempleExterior02Snow [STAT:000B5D11]>
[00:35] [BuildBaseRecords] <Debug: Looking for fxfire01new for Campfire.esm _Camp_SmallFire [MSTT:09056204]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1.dds] ResourceExists>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\649AFA6B52984B698393F50392FAA47D.dds">
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2.dds] ResourceExists>
[00:35] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior02.nif NorTempleExterior02:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior02Snow [STAT:000B5D11]>
[00:35] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior02.nif NorTempleExterior02:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTempleExterior02Snow [STAT:000B5D11]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:35] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior02.nif NorTempleExterior02:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior02Snow [STAT:000B5D11]>
[00:35] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior02.nif NorTempleExterior02:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTempleExterior02Snow [STAT:000B5D11]>
[00:35] [BuildBaseRecords] <Debug: Looking for whouterwall3 for Skyrim.esm Whouterwall3 [STAT:0009BCB6]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\1A1E766E813744B2AAB0AC075BBF4157.dds">
[00:35] [BuildBaseRecords] <Debug: Looking for apopaperpile01 for Glenmoril.esm zzzRevPaperPile01 [MSTT:0E001453]>
[00:35] [AddModel] <Debug: Meshes\dlc02\plants\dlc2mushroomtreegroup01.nif DLC2MushroomTree04:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreeMushroomTreeGroup01 [STAT:0401E149]>
[00:35] [AddModel] <Debug: Meshes\dlc02\plants\dlc2mushroomtreegroup01.nif DLC2MushroomTree04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreeMushroomTreeGroup01 [STAT:0401E149]>
[00:35] [BuildBaseRecords] <Debug: Looking for dlc2heartstonerock02 for Dragonborn.esm DLC2MineOreHeartStone03 "Залежи сердечных камней" [ACTI:0403863D]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm Whouterwall3 [STAT:0009BCB6]>
[00:35] [BuildBaseRecords] <Debug: Looking for casexttowershellbase01 for Dawnguard.esm CasExtTowerShellBase01 [STAT:02003D52]>
[00:35] [BuildBaseRecords] <Debug: Looking for riftenrwroombdoorc02 for Skyrim.esm RiftenRWRoomBDoorC02 [STAT:00098D8E]>
[00:35] [BuildBaseRecords] <Debug: Looking for dweastrolabechamber01zzzCHRustyAstrolabeChamber01 for Vigilant.esm zzzCHRustyAstrolabeChamber01 [STAT:0D11C944]>
[00:35] [BuildBaseRecords] <Debug: Looking for dweastrolabechamber01 for Vigilant.esm zzzCHRustyAstrolabeChamber01 [STAT:0D11C944]>
[00:35] [BuildBaseRecords] <Debug: Looking for impexticewall05 for Skyrim.esm ImpExtIceWall05_NoIce [STAT:000C1DB7]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellbase01.nif CasExtTowerShellBase01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellBase01 [STAT:02003D52]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellbase01.nif CasExtTowerShellBase01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellBase01 [STAT:02003D52]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellbase01.nif CasExtTowerShellBase01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellBase01 [STAT:02003D52]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellbase01.nif CasExtTowerShellBase01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellBase01 [STAT:02003D52]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellbase01.nif CasExtTowerShellBase01:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellBase01 [STAT:02003D52]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellbase01.nif CasExtTowerShellBase01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellBase01 [STAT:02003D52]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellbase01.nif CasExtTowerShellBase01:18 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dawnguard.esm CasExtTowerShellBase01 [STAT:02003D52]>
[00:35] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellbase01.nif CasExtTowerShellBase01:18 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellBase01 [STAT:02003D52]>
[00:35] [BuildBaseRecords] <Debug: Looking for eyeofmagnus01 for Skyrim.esm EyeOfMagnus01 [ACTI:000DE190]>
[00:35] [BuildBaseRecords] <Debug: Looking for cavegroomwall03 for Skyrim.esm CaveGRoomWall03ice [STAT:0007A878]>
[00:35] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershellbase01_lod.nif CasExtTowerShellBase01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellBase01 [STAT:02003D52]>
[00:35] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershellbase01_lod.nif CasExtTowerShellBase01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellBase01 [STAT:02003D52]>
[00:35] [BuildBaseRecords] <Debug: Looking for dragonmoundbasealt for Skyrim.esm DragonMoundBaseSnow [STAT:00068E62]>
[00:35] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershellbase01_lod.nif CasExtTowerShellBase01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellBase01 [STAT:02003D52]>
[00:35] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershellbase01_lod.nif CasExtTowerShellBase01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellBase01 [STAT:02003D52]>
[00:35] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershellbase01_lod.nif CasExtTowerShellBase01:18 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellBase01 [STAT:02003D52]>
[00:35] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershellbase01_lod.nif CasExtTowerShellBase01:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellBase01 [STAT:02003D52]>
[00:35] [BuildBaseRecords] <Debug: Looking for skullc for Glenmoril.esm zzzRevSFp02SkullC [STAT:0E34F508]>
[00:35] [AddModel] <Debug: Meshes\dlc02\lod\mushroomtrees\dlc2mushroomtreegroup01_lod.nif DLC2MushroomTreeGroup_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreeMushroomTreeGroup01 [STAT:0401E149]>
[00:35] [AddModel] <Debug: Meshes\dlc02\lod\mushroomtrees\dlc2mushroomtreegroup01_lod.nif DLC2MushroomTreeGroup_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2TreeMushroomTreeGroup01 [STAT:0401E149]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1.dds] ResourceExists>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:35] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2mushroomtrees01lod.dds 0 Dragonborn.esm DLC2TreeMushroomTreeGroup01 [STAT:0401E149]>
[00:35] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\3B628C0E5FD3403B9028DD02CD01EFD9.dds">
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel04RP_VolcanicRugged01_95E1CD51 for _ResourcePack.esl RP_RockPileL04VolcanicRugged01 [STAT:FE00215E]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel04RP_VolcanicRugged01 for _ResourcePack.esl RP_RockPileL04VolcanicRugged01 [STAT:FE00215E]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for _ResourcePack.esl RP_RockPileL04VolcanicRugged01 [STAT:FE00215E]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for _ResourcePack.esl RP_RockPileL04VolcanicRugged01 [STAT:FE00215E]>
[00:35] [BuildBaseRecords] <Debug: Looking for rockpilel04 for _ResourcePack.esl RP_RockPileL04VolcanicRugged01 [STAT:FE00215E]>
[00:35] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershellbase01_lod_3.nif ImpExtTowerShellBase01_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellBase01 [STAT:02003D52]>
[00:35] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershellbase01_lod_3.nif ImpExtTowerShellBase01_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellBase01 [STAT:02003D52]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtTowerShellBase01 [STAT:02003D52]>
[00:35] [BuildBaseRecords] <Debug: Looking for cavegbalconyshelf02 for Skyrim.esm CaveGBalconyShelf02 [STAT:00022E9C]>
[00:35] [BuildBaseRecords] <Debug: Looking for book03a for Skyrim.esm HighPolyBasicBook03a [STAT:000153F8]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcanicrugged01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\volcanicrugged01_d.dds _ResourcePack.esl RP_RockPileL04VolcanicRugged01 [STAT:FE00215E]>
[00:35] [BuildBaseRecords] <Debug: Replacement texture textures\_resourcepack\landscape\volcaniccracked01_d.dds has alpha while LOD model rockpilel04.nif has no AlphaProperty, using textures\_resourcepack\landscape\volcaniccracked01_dnoalpha.dds _ResourcePack.esl RP_LandscapeVolcanicCracked01 [TXST:FE0020B2]>
[00:35] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcaniccracked01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\volcaniccracked01_d.dds _ResourcePack.esl RP_RockPileL04VolcanicRugged01 [STAT:FE00215E]>
[00:35] [BuildBaseRecords] <Debug: Looking for apostacksarchdouble01low for Dragonborn.esm ApoStacksArchDouble01Low [STAT:040373EF]>
[00:35] [BuildBaseRecords] <Debug: Looking for la_bulwark01 for SkystoneCastle.esp LA_SS_Bulwark01 [STAT:35859DEC]>
[00:35] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Dragonborn.esm ApoStacksArchDouble01Low [STAT:040373EF]>
[00:35] [BuildBaseRecords] <Debug: Looking for dwebatterycase02 for DAc0da.esm zDcdActDwemerBatteryCase02 "Этериевая батарея" [ACTI:0C009024]>
[00:35] [BuildBaseRecords] <Debug: Looking for caveihall1way128short01 for Skyrim.esm CaveIHall1Way128Short01ice [STAT:000638DB]>
[00:35] [BuildBaseRecords] <Debug: Looking for fxfloorsplash01 for Skyrim.esm FXFloorSplash01 [MSTT:000466A7]>
[00:36] [AddModel] <Debug: Meshes\dlc02\lod\telvannitower\dlc2telvannigourdhouseext02_lod.nif DLC2TelvanniGourdHouseExt02_LOD:20 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniGourdHouseExt02 [STAT:04030E95]>
[00:36] [AddModel] <Debug: Meshes\dlc02\lod\telvannitower\dlc2telvannigourdhouseext02_lod.nif DLC2TelvanniGourdHouseExt02_LOD:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniGourdHouseExt02 [STAT:04030E95]>
[00:36] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior02_lod.nif TempleMain02:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior02Snow [STAT:000B5D11]>
[00:36] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior02_lod.nif TempleMain02:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExterior02Snow [STAT:000B5D11]>
[00:36] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior02_lod.nif TempleMain02:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior02Snow [STAT:000B5D11]>
[00:36] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior02_lod.nif TempleMain02:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExterior02Snow [STAT:000B5D11]>
[00:36] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior02_lod.nif NorTempleExterior02:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior02Snow [STAT:000B5D11]>
[00:36] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior02_lod.nif NorTempleExterior02:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExterior02Snow [STAT:000B5D11]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2telmithryn01lod.dds 0 Dragonborn.esm DLC2TelvanniGourdHouseExt02 [STAT:04030E95]>
[00:36] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior02_lod.nif NorTempleExterior02:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior02Snow [STAT:000B5D11]>
[00:36] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior02_lod.nif NorTempleExterior02:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExterior02Snow [STAT:000B5D11]>
[00:36] [BuildBaseRecords] <Debug: Looking for 1stpersondraugrbattleaxe for Skyrim.esm 1stPersonDraugrBattleAxe [STAT:0001CB63]>
[00:36] [BuildBaseRecords] <Debug: Looking for overhang02 for TheBawbsWardenOfTheCoast.esp WCOverhang02 [STAT:100204B4]>
[00:36] [BuildBaseRecords] <Debug: Looking for norhallsm3wayexsm01 for Skyrim.esm NorHallSm3wayExSm01 [STAT:00013C45]>
[00:36] [AddModel] <Debug: Meshes\dlc02\lod\telvannitower\dlc2telvannigourdhouseext02_lod_2.nif DLC2TelvanniGourdHouseExt02_LOD_2:20 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniGourdHouseExt02 [STAT:04030E95]>
[00:36] [AddModel] <Debug: Meshes\dlc02\lod\telvannitower\dlc2telvannigourdhouseext02_lod_2.nif DLC2TelvanniGourdHouseExt02_LOD_2:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniGourdHouseExt02 [STAT:04030E95]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveifwallstraight05 for Skyrim.esm CaveIFWallStraight05 [STAT:0003447F]>
[00:36] [BuildBaseRecords] <Debug: Looking for sovintplatformcor02 for Skyrim.esm SOVintPlatformCor02 [STAT:000FF503]>
[00:36] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior02_lod_2.nif NorTempleExterior02:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior02Snow [STAT:000B5D11]>
[00:36] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior02_lod_2.nif NorTempleExterior02:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExterior02Snow [STAT:000B5D11]>
[00:36] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior02_lod_2.nif NorTempleExterior02:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior02Snow [STAT:000B5D11]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2telmithryn01lod.dds 0 Dragonborn.esm DLC2TelvanniGourdHouseExt02 [STAT:04030E95]>
[00:36] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior02_lod_2.nif NorTempleExterior02:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExterior02Snow [STAT:000B5D11]>
[00:36] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior02_lod_2.nif TempleMain02:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior02Snow [STAT:000B5D11]>
[00:36] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior02_lod_2.nif TempleMain02:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExterior02Snow [STAT:000B5D11]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch1x3hall for Skyrim.esm DweFacadeTowerArch1x3Hall [STAT:000FF8E0]>
[00:36] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior02_lod_2.nif TempleMain02:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior02Snow [STAT:000B5D11]>
[00:36] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior02_lod_2.nif TempleMain02:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExterior02Snow [STAT:000B5D11]>
[00:36] [BuildBaseRecords] <Debug: Looking for commonchair02 for Skyrim.esm CommonChair02R "Стул" [FURN:000B9E01]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveishaftrdoorl03WT for Wyrmstooth.esp WTCaveIShaftRDoorL03 [STAT:0A7D3561]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveishaftrdoorl03 for Wyrmstooth.esp WTCaveIShaftRDoorL03 [STAT:0A7D3561]>
[00:36] [BuildBaseRecords] <Debug: Looking for minechall1way128l01 for Skyrim.esm MineCHall1Way128L01 [STAT:00045496]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x3Hall [STAT:000FF8E0]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x3Hall [STAT:000FF8E0]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x3Hall [STAT:000FF8E0]>
[00:36] [BuildBaseRecords] <Debug: Looking for casexfreesmdoorload01 for Dawnguard.esm CasExFreeSmDoorLoad01_MinUse "Дверь" [DOOR:02019A9C]>
[00:36] [AddModel] <Debug: Meshes\landscape\trees\reachclifftree01.nif ReachCliffTree01:0 - L1_ReachCliffTree01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:36] [BuildBaseRecords] <Debug: Looking for fxspiderwebkitdoorspecial for Skyrim.esm FXspiderWebKitDoorSpecial [MSTT:0001FC42]>
[00:36] [AddModel] <Debug: Meshes\landscape\trees\reachclifftree01.nif ReachCliffTree01:0 - L1_ReachCliffTree01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:36] [AddModel] <Debug: Meshes\landscape\trees\reachclifftree01.nif ReachCliffTree01:2 - L1_ReachCliffTree01:2 - L2_ReachCliffTree01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:36] [AddModel] <Debug: Meshes\landscape\trees\reachclifftree01.nif ReachCliffTree01:2 - L1_ReachCliffTree01:2 - L2_ReachCliffTree01:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:36] [AddModel] <Debug: Meshes\landscape\trees\reachclifftree01.nif L1_ReachCliffTree01:1 - L2_ReachCliffTree01:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:36] [AddModel] <Debug: Meshes\landscape\trees\reachclifftree01.nif L1_ReachCliffTree01:1 - L2_ReachCliffTree01:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:36] [BuildBaseRecords] <Debug: Looking for wrdunintstr01doublehighalcove for Skyrim.esm WRDunIntStr01DoubleHighAlcove [STAT:0005D577]>
[00:36] [BuildBaseRecords] <Debug: Looking for fxda16skullofcorruptiondestruction for Skyrim.esm FXDA16SkullofCorruptionDestruction [MSTT:0010C1B9]>
[00:36] [BuildBaseRecords] <Debug: Looking for wtmalentisstaff for Wyrmstooth.esp WT1stPersonStaffMalentis [STAT:0A78F3A3]>
[00:36] [BuildBaseRecords] <Debug: Looking for minecbalconystraight03 for Skyrim.esm MineCBalconyStraight03 [STAT:0004553D]>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76.dds] ResourceExists>
[00:36] [BuildBaseRecords] <Debug: Looking for candlelon02_nc for Glenmoril.esm zzzRevCandleON02_nc [STAT:0E006B16]>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76.dds] DXGI_FORMAT_BC7_UNORM>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\739B159109E2442FB8CA651F35B55F8F.dds">
[00:36] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken06.nif L1_04:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken06.nif L1_04:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken06.nif L1_04:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken06.nif L1_04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [BuildBaseRecords] <Debug: Looking for stonewallterracecorner01FallForest for Skyrim.esm StonewallTerraceCorner01FallForest [STAT:00093077]>
[00:36] [BuildBaseRecords] <Debug: Looking for stonewallterracecorner01 for Skyrim.esm StonewallTerraceCorner01FallForest [STAT:00093077]>
[00:36] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken06.nif L2_04 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken06.nif L2_04 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken06.nif TreePineForestBroken06:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken06.nif TreePineForestBroken06:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken06.nif TreePineForestBroken06:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken06.nif TreePineForestBroken06:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken06.nif TreePineForestBroken06:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken06.nif TreePineForestBroken06:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken06.nif TreePineForestBroken06:4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken06.nif TreePineForestBroken06:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken06.nif TreePineForestBroken06:5 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken06.nif TreePineForestBroken06:5 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceCorner01FallForest [STAT:00093077]>
[00:36] [BuildBaseRecords] <Debug: Looking for chest for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_SITreasManiaBossChest "Сундук" [CONT:115615C3]>
[00:36] [BuildBaseRecords] <Debug: Looking for treepineforestbroken06_09E933E6passthru for Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken06_09e933e6passthru_lod.nif L1_04:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken06_09e933e6passthru_lod.nif L1_04:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken06_09e933e6passthru_lod.nif L1_04:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken06_09e933e6passthru_lod.nif L1_04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken06_09e933e6passthru_lod.nif L2_04 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken06_09e933e6passthru_lod.nif L2_04 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken06_09e933e6passthru_lod.nif TreePineForestBroken06:1 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken06_09e933e6passthru_lod.nif TreePineForestBroken06:1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken06_09e933e6passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken06_09e933e6passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken06_09e933e6passthru_lod.nif Tree_LOD:21 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken06_09e933e6passthru_lod.nif Tree_LOD:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken06_09e933e6passthru_lod.nif Tree_LOD:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken06_09e933e6passthru_lod.nif Tree_LOD:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken06_09e933e6passthru_lod.nif Tree_LOD:29 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken06_09e933e6passthru_lod.nif Tree_LOD:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestBroken06 [STAT:0401D500]>
[00:36] [BuildBaseRecords] <Debug: Looking for bookset04 for SkystoneCastle.esp LA_SS_Bookset04 [STAT:358D3A57]>
[00:36] [BuildBaseRecords] <Debug: Looking for arfloorsmasher01 for Update.esm ccBGS_ARFloorSmasher01 [ACTI:01003205]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel01zzzRev_wet_7E2A9BCF for Glenmoril.esm zzzRevRockPileL01_wet [STAT:0E000EAF]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel01zzzRev_wet for Glenmoril.esm zzzRevRockPileL01_wet [STAT:0E000EAF]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel01_7E2A9BCFpassthru for Glenmoril.esm zzzRevRockPileL01_wet [STAT:0E000EAF]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel01_7E2A9BCF for Glenmoril.esm zzzRevRockPileL01_wet [STAT:0E000EAF]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Glenmoril.esm zzzRevRockPileL01_wet [STAT:0E000EAF]>
[00:36] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\rocks01.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockPileL01_wet [STAT:0E000EAF]>
[00:36] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockPileL01_wet [STAT:0E000EAF]>
[00:36] [BuildBaseRecords] <Debug: Looking for imprubblepileceiling02 for Skyrim.esm ImpRubblePileCeiling02 [STAT:00052EB5]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveilroomcorner02WT for Wyrmstooth.esp WTCaveILRoomCorner02 [STAT:0A7D3552]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveilroomcorner02 for Wyrmstooth.esp WTCaveILRoomCorner02 [STAT:0A7D3552]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound06 for Dragonborn.esm DLC2dunKolbjornAshMoundDUPLICATE007 [STAT:0403A2AB]>
[00:36] [BuildBaseRecords] <Debug: Looking for rifrmbgkeepfloorwood01 for Skyrim.esm RifRmBgKeepFloorWood01 [STAT:000A33DB]>
[00:36] [BuildBaseRecords] <Debug: Looking for portalgemstand01 for Dawnguard.esm PortalGemStand [STAT:02019C5D]>
[00:36] [BuildBaseRecords] <Debug: Looking for wrintladder01 for Wyrmstooth.esp WTIntLadder01 [STAT:0A35C2C7]>
[00:36] [BuildBaseRecords] <Debug: Looking for impwallcage01 for Skyrim.esm ImpWallcage01 "Клетка" [DOOR:00052E9D]>
[00:36] [BuildBaseRecords] <Debug: Looking for mrkvendorsq03 for Skyrim.esm MrkVendorSq03 [STAT:000B794F]>
[00:36] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasSloadChest_BWHahd2H "Сундук" [CONT:0C005393]>
[00:36] [BuildBaseRecords] <Debug: Looking for wrintcastlewallstrwin01drapery02 for Skyrim.esm WRIntCastleWallStrWin01Drapery02 [STAT:000E2A1E]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsq03.nif MrkVendorSq03:39 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVendorSq03 [STAT:000B794F]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsq03.nif MrkVendorSq03:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVendorSq03 [STAT:000B794F]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsq03.nif MrkVendorSq03:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVendorSq03 [STAT:000B794F]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsq03.nif MrkVendorSq03:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVendorSq03 [STAT:000B794F]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsq03.nif MrkVendorSq03:41 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVendorSq03 [STAT:000B794F]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsq03.nif MrkVendorSq03:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVendorSq03 [STAT:000B794F]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsq03.nif MrkVendorSq03:45 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVendorSq03 [STAT:000B794F]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsq03.nif MrkVendorSq03:45 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVendorSq03 [STAT:000B794F]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsq03.nif MrkVendorSq03:49 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MrkVendorSq03 [STAT:000B794F]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsq03.nif MrkVendorSq03:49 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVendorSq03 [STAT:000B794F]>
[00:36] [BuildBaseRecords] <Debug: Looking for riftenrwwoodbeam03 for Skyrim.esm RiftenRWWoodbeam03 [STAT:0004943E]>
[00:36] [BuildBaseRecords] <Debug: Looking for ruinsspidersac01 for Skyrim.esm RuinsEggSacStatic01 [STAT:0003FA7F]>
[00:36] [BuildBaseRecords] <Debug: Looking for hhlgbaysm02 for Skyrim.esm HHLgBaySm02 [STAT:000A561D]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkvendorsq03_lod_2.nif MrkVendorSq03_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVendorSq03 [STAT:000B794F]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkvendorsq03_lod_2.nif MrkVendorSq03_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkVendorSq03 [STAT:000B794F]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkvendorsq03_lod_2.nif MrkVendorSq03_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVendorSq03 [STAT:000B794F]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkvendorsq03_lod_2.nif MrkVendorSq03_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkVendorSq03 [STAT:000B794F]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkVendorSq03 [STAT:000B794F]>
[00:36] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerltrapdoor01 for HearthFires.esm BYOHBYOHWRtowerLTrapDoor01 "Люк" [DOOR:03003B6D]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkVendorSq03 [STAT:000B794F]>
[00:36] [BuildBaseRecords] <Debug: Looking for tempportstone01 for Unslaad.esm zzzCrbNorPortStone01 [STAT:0F453C9C]>
[00:36] [BuildBaseRecords] <Debug: Looking for seruinsfloorraised02a for Dawnguard.esm SERuinsFloorRaised02A [STAT:0200F3E8]>
[00:36] [BuildBaseRecords] <Debug: Looking for shackwall04zzzRevDead for Glenmoril.esm zzzRevDeadShackWall04 [STAT:0E016DE5]>
[00:36] [BuildBaseRecords] <Debug: Looking for shackwall04 for Glenmoril.esm zzzRevDeadShackWall04 [STAT:0E016DE5]>
[00:36] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorl01 for Skyrim.esm CaveGShaftDoorL01Falmer [STAT:000B9EE5]>
[00:36] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodsidelod.dds based on textures\dungeons\ships\shipwoodside01.dds for textures\architecture\revenant\deadwoodside.dds Glenmoril.esm zzzRevDeadShackWall04 [STAT:0E016DE5]>
[00:36] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodlod.dds based on textures\clutter\stockade\stockadewood01.dds for textures\architecture\revenant\deadwood.dds Glenmoril.esm zzzRevDeadShackWall04 [STAT:0E016DE5]>
[00:36] [BuildBaseRecords] <Debug: Looking for extlgrmwall01 for Glenmoril.esm zzzRevCasLgRoomsWall01Ext [STAT:0E26A462]>
[00:36] [BuildBaseRecords] <Debug: Looking for genpullbar01 for Skyrim.esm DA13GooActivator "Пары благовоний" [ACTI:000A1F1F]>
[00:36] [BuildBaseRecords] <Debug: Looking for bedroll01 for Skyrim.esm DA02Altar "Спальник" [FURN:0005ED79]>
[00:36] [BuildBaseRecords] <Debug: Looking for branchpile02 for Glenmoril.esm zzzRevOrchardBranchPile02 [STAT:0E001F87]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc01vampirelordstatuemoon for Dawnguard.esm DLC1NightPowerShrine "Ночное святилище" [ACTI:02009404]>
[00:36] [BuildBaseRecords] <Debug: Looking for dextwall01 for Dawnguard.esm DExtWall01 [STAT:02007BF4]>
[00:36] [BuildBaseRecords] <Debug: Looking for statuenobird for Glenmoril.esm zzzRevWitSaintStatueNoBird [STAT:0E009AFB]>
[00:36] [BuildBaseRecords] <Debug: Looking for norrmbgwallsideexsm01 for Skyrim.esm NorRmBgWallSideExSm01ice [STAT:0008DAB6]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel02tundraRockPileL02FallForestLeaves01 for Skyrim.esm RockPileL02FallForestLeaves01 [STAT:000669B6]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel02tundra for Skyrim.esm RockPileL02FallForestLeaves01 [STAT:000669B6]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dextwall01_lod_2.nif DExtWall01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtWall01 [STAT:02007BF4]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dextwall01_lod_2.nif DExtWall01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DExtWall01 [STAT:02007BF4]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dextwall01_lod_2.nif DExtWall01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtWall01 [STAT:02007BF4]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dextwall01_lod_2.nif DExtWall01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DExtWall01 [STAT:02007BF4]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01dawnguardcastle01lod.dds 1 Dawnguard.esm DExtWall01 [STAT:02007BF4]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower3x4_lod for Dragonborn.esm DLC2DweFacadeTower3x4_LOD [STAT:040384F1]>
[00:36] [BuildBaseRecords] <Debug: Looking for lghall1endcap01open for Glenmoril.esm zzzRevCasLgHall1EndCap01Open [STAT:0E27058D]>
[00:36] [BuildBaseRecords] <Debug: Looking for whbrunwulf for unofficial skyrim special edition patch.esp WHBrunwulf [STAT:000812A1]>
[00:36] [BuildBaseRecords] <Debug: Looking for mountaincliff01 for DAc0da.esm zDcdMountainCliff01Ash [STAT:0C003943]>
[00:36] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff01_00000000_lod_0l.nif for DAc0da.esm zDcdMountainCliff01Ash [STAT:0C003943]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 unofficial skyrim special edition patch.esp WHBrunwulf [STAT:000812A1]>
[00:36] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop1sided01.nif MineScaffoldTop1Sided01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop1Sided01 [STAT:0004559A]>
[00:36] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop1sided01.nif MineScaffoldTop1Sided01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop1Sided01 [STAT:0004559A]>
[00:36] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop1sided01.nif MineScaffoldTop1Sided01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop1Sided01 [STAT:0004559A]>
[00:36] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop1sided01.nif MineScaffoldTop1Sided01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop1Sided01 [STAT:0004559A]>
[00:36] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop1sided01.nif MineScaffoldTop1Sided01:Bat Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop1Sided01 [STAT:0004559A]>
[00:36] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop1sided01.nif MineScaffoldTop1Sided01:Bat Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop1Sided01 [STAT:0004559A]>
[00:36] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop1sided01.nif MineScaffoldTop1Sided01:Cat Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop1Sided01 [STAT:0004559A]>
[00:36] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop1sided01.nif MineScaffoldTop1Sided01:Cat Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop1Sided01 [STAT:0004559A]>
[00:36] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop1sided01.nif MineScaffoldTop1Sided01:Rat Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop1Sided01 [STAT:0004559A]>
[00:36] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop1sided01.nif MineScaffoldTop1Sided01:Rat Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop1Sided01 [STAT:0004559A]>
[00:36] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01FieldGrass01_EB28C3ED for Skyrim.esm DirtCliffsIsland01FieldGrass01 [STAT:00042A88]>
[00:36] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01FieldGrass01 for Skyrim.esm DirtCliffsIsland01FieldGrass01 [STAT:00042A88]>
[00:36] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3EDpassthru for Skyrim.esm DirtCliffsIsland01FieldGrass01 [STAT:00042A88]>
[00:36] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3ED for Skyrim.esm DirtCliffsIsland01FieldGrass01 [STAT:00042A88]>
[00:36] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01 for Skyrim.esm DirtCliffsIsland01FieldGrass01 [STAT:00042A88]>
[00:36] [BuildBaseRecords] <Debug: Looking for cratesmall04Weathered for Skyrim.esm CrateSmall04Weathered [STAT:000C2C1A]>
[00:36] [BuildBaseRecords] <Debug: Looking for cratesmall04 for Skyrim.esm CrateSmall04Weathered [STAT:000C2C1A]>
[00:36] [BuildBaseRecords] <Debug: Looking for minescaffoldtop1sided01_A2FBECC4passthru for Skyrim.esm MineScaffoldTop1Sided01 [STAT:0004559A]>
[00:36] [BuildBaseRecords] <Debug: Looking for minescaffoldtop1sided01_A2FBECC4 for Skyrim.esm MineScaffoldTop1Sided01 [STAT:0004559A]>
[00:36] [BuildBaseRecords] <Debug: Looking for sovwhalebridgebody01 for Skyrim.esm SOVWhaleBridgeBody01 [STAT:000BBB08]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc2rrbuilding03 for Dragonborn.esm DLC2RRBuilding03 [STAT:0403A47B]>
[00:36] [BuildBaseRecords] <Debug: File not found Meshes\architecture\solitude\interiors\sninedivineshrine.nif. Used by Skyrim.esm SNineDivineShrine [STAT:00072178]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc2dragonbonetorso for Dragonborn.esm DLC2DragonBoneTorso [STAT:04031D57]>
[00:36] [AddModel] <Debug: Meshes\lod\mine\minescaffoldtop1sided01_a2fbecc4_lod_0.nif MineScaffoldTop1Sided01:13 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldTop1Sided01 [STAT:0004559A]>
[00:36] [AddModel] <Debug: Meshes\lod\mine\minescaffoldtop1sided01_a2fbecc4_lod_0.nif MineScaffoldTop1Sided01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldTop1Sided01 [STAT:0004559A]>
[00:36] [BuildBaseRecords] <Debug: No mini atlas for textures\smim\dungeons\mines\smim_wood_mine_planks.dds in meshes\lod\mine\minescaffoldtop1sided01_a2fbecc4_lod_0.nif for Skyrim.esm MineScaffoldTop1Sided01 [STAT:0004559A]>
[00:36] [BuildBaseRecords] <Debug: Looking for talosamuletgo for SkystoneCastle.esp LA_SS_AmuletTalos [STAT:359D1222]>
[00:36] [BuildBaseRecords] <Debug: Looking for rp_fxambsandpile01animated for _ResourcePack.esl RP_FXAmbSandPile01Animated [MSTT:FE002168]>
[00:36] [BuildBaseRecords] <Debug: Looking for impextstairs01WCOblivionExtStairs01 for TheBawbsWardenOfTheCoast.esp WCOblivionExtStairs01 [STAT:10530A46]>
[00:36] [BuildBaseRecords] <Debug: Looking for impextstairs01 for TheBawbsWardenOfTheCoast.esp WCOblivionExtStairs01 [STAT:10530A46]>
[00:36] [BuildBaseRecords] <Debug: Looking for looseblocks01 for Glenmoril.esm zzzRevLooseBlock01 [STAT:0E008269]>
[00:36] [BuildBaseRecords] <Debug: Looking for wrintroofcorin01 for Skyrim.esm WRIntRoofCorIn01 [STAT:0005D1B8]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc1icefloechunks03 for Dawnguard.esm DLC1IceFloeChunkS03 [STAT:0200C118]>
[00:36] [BuildBaseRecords] <Debug: Looking for soulgemgrand01 for Unslaad.esm zzzCrbSoulGemStatic [STAT:0F36F0A9]>
[00:36] [BuildBaseRecords] <Debug: Looking for rtirongate01 for Skyrim.esm RTIronGate01 "Ворота" [DOOR:00094101]>
[00:36] [BuildBaseRecords] <Debug: Looking for bedroll01 for Campfire.esm _Camp_Tent_LargeLeather3BR_ACT "Ваш спальник" [ACTI:090397BD]>
[00:36] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1icefloechunks03.nif FrozenMarshIceFloeChunkS03:7 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1IceFloeChunkS03 [STAT:0200C118]>
[00:36] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1icefloechunks03.nif FrozenMarshIceFloeChunkS03:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC1IceFloeChunkS03 [STAT:0200C118]>
[00:36] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextstairs01.nif ImpExtStairs01:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionExtStairs01 [STAT:10530A46]>
[00:36] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextstairs01.nif ImpExtStairs01:5 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionExtStairs01 [STAT:10530A46]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveilroomicorner02 for Skyrim.esm CaveILRoomICorner02 [STAT:000300C1]>
[00:36] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextstairs01.nif ImpExtStairs01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionExtStairs01 [STAT:10530A46]>
[00:36] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextstairs01.nif ImpExtStairs01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionExtStairs01 [STAT:10530A46]>
[00:36] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbase3sided01 for Skyrim.esm StockadeScaffoldBase3Sided01 [STAT:000533BD]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc2rrdockstr4way01 for Dragonborn.esm DLC2RRDockStr4way01 [STAT:04038A2C]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\dlc1icefloechunks03_lod_0.nif DLC1IceFloeChunkS03:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1IceFloeChunkS03 [STAT:0200C118]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\dlc1icefloechunks03_lod_0.nif DLC1IceFloeChunkS03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Dawnguard.esm DLC1IceFloeChunkS03 [STAT:0200C118]>
[00:36] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dlc01\landscape\dlc1icefloechunks03.nif DLC1IceFloeChunkS03:0 meshes\dlc01\lod\dlc1icefloechunks03_lod_0.nif textures\dlc01\landscape\icelakesurface.dds Dawnguard.esm DLC1IceFloeChunkS03 [STAT:0200C118]>
[00:36] [BuildBaseRecords] <Debug: Looking for arrmfloor01 for Update.esm ccBGS_ARRmFloor01 [STAT:010031A7]>
[00:36] [AddModel] <Debug: Meshes\lod\imperial\impextstairs01_lod.nif ImpExtStairs01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionExtStairs01 [STAT:10530A46]>
[00:36] [AddModel] <Debug: Meshes\lod\imperial\impextstairs01_lod.nif ImpExtStairs01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionExtStairs01 [STAT:10530A46]>
[00:36] [BuildBaseRecords] <Debug: Looking for bretonroyaltable01EC_SS_MadRuinsTableRound for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsTableRound [STAT:111C6930]>
[00:36] [BuildBaseRecords] <Debug: Looking for bretonroyaltable01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsTableRound [STAT:111C6930]>
[00:36] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase3sided01.nif StockadeScaffoldBase3Sided01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBase3Sided01 [STAT:000533BD]>
[00:36] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase3sided01.nif StockadeScaffoldBase3Sided01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBase3Sided01 [STAT:000533BD]>
[00:36] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase3sided01.nif StockadeScaffoldBase3Sided01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBase3Sided01 [STAT:000533BD]>
[00:36] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase3sided01.nif StockadeScaffoldBase3Sided01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBase3Sided01 [STAT:000533BD]>
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding03.nif DLC2RRBuilding03:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBuilding03 [STAT:0403A47B]>
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding03.nif DLC2RRBuilding03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBuilding03 [STAT:0403A47B]>
[00:36] [BuildBaseRecords] <Debug: Looking for wrshintroofstr01chimney for Skyrim.esm WRShIntRoofStr01Chimney [STAT:00056B3B]>
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding03.nif DLC2RRBuilding03:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBuilding03 [STAT:0403A47B]>
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding03.nif DLC2RRBuilding03:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBuilding03 [STAT:0403A47B]>
[00:36] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasAtmoranChestVk3Hammer2H "Сундук" [CONT:0C004ECA]>
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding03.nif DLC2RRBuilding03:6 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBuilding03 [STAT:0403A47B]>
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding03.nif DLC2RRBuilding03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBuilding03 [STAT:0403A47B]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01_LReachMoss for Skyrim.esm MineOreQuicksilver01_LReachMoss "Ртутная жила" [ACTI:0010DCAE]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01 for Skyrim.esm MineOreQuicksilver01_LReachMoss "Ртутная жила" [ACTI:0010DCAE]>
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding03.nif DLC2RRBuilding03:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBuilding03 [STAT:0403A47B]>
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding03.nif DLC2RRBuilding03:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBuilding03 [STAT:0403A47B]>
[00:36] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldbase3sided01_lod_0.nif StockadeScaffoldBase0Sided01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBase3Sided01 [STAT:000533BD]>
[00:36] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldbase3sided01_lod_0.nif StockadeScaffoldBase0Sided01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBase3Sided01 [STAT:000533BD]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeScaffoldBase3Sided01 [STAT:000533BD]>
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding03.nif DLC2RRBuilding03:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBuilding03 [STAT:0403A47B]>
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding03.nif DLC2RRBuilding03:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBuilding03 [STAT:0403A47B]>
[00:36] [BuildBaseRecords] <Debug: Looking for portimpgate01 for Skyrim.esm ImpPortGateFortExt [ACTI:000587DA]>
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding03.nif DLC2RRBuilding03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBuilding03 [STAT:0403A47B]>
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding03.nif DLC2RRBuilding03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBuilding03 [STAT:0403A47B]>
[00:36] [BuildBaseRecords] <Debug: Looking for la_rugblueendl for SkystoneCastle.esp LA_SS_RugBlueEndL [STAT:3582C1AC]>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2.dds] ResourceExists>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2.dds] ResourceExists>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\03E2CD54F2F24692B845B1570CB9C261.dds">
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\F511B7053C5343EDAE5C5DCAC5073370.dds">
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding03.nif DLC2RRBuilding03:9 - L1_Thatch:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBuilding03 [STAT:0403A47B]>
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding03.nif DLC2RRBuilding03:9 - L1_Thatch:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBuilding03 [STAT:0403A47B]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineclpillar04 for Skyrim.esm MineCLPillar04 [STAT:0004556E]>
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding03.nif DLC2RRBuilding03:10 - L1_Thatch:10 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBuilding03 [STAT:0403A47B]>
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding03.nif DLC2RRBuilding03:10 - L1_Thatch:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBuilding03 [STAT:0403A47B]>
[00:36] [BuildBaseRecords] <Debug: Looking for smdastasol03 for Skyrim.esm SMdAStaSol03 [STAT:0006AD33]>
[00:36] [BuildBaseRecords] <Debug: Looking for fxfire02new for Skyrim.esm FXFire02 [MSTT:00013B42]>
[00:36] [BuildBaseRecords] <Debug: Looking for minececorner01c for Skyrim.esm MineCECorner01c [STAT:00045639]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwerubblepile02 for DAc0da.esm zDcdZeroSumDweRubblePile02 [STAT:0C009829]>
[00:36] [BuildBaseRecords] <Debug: Looking for whintcastlehallarch06 for Skyrim.esm WHIntCastleHallArch06 [STAT:0008FA8E]>
[00:36] [BuildBaseRecords] <Debug: Looking for cwmapflagfortred01 for OwnCivilWar.esp CWMapFlagRedFortGreymoor "Форт Греймур" [ACTI:000F0863]>
[00:36] [BuildBaseRecords] <Debug: Looking for casextwall04 for Dawnguard.esm CasExtWall04 [STAT:02003D62]>
[00:36] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d 2564 3814.31030273438>
[00:36] [BuildBaseRecords] <Debug: Looking for burntrubble02Snow01 for Dawnguard.esm BurntRubble02Snow01 [STAT:02014E2B]>
[00:36] [AddModel] <Debug: Meshes\dlc02\lod\ravenrock\dlc2rrbuilding03_lod.nif DLC2RRBuilding03_LOD:16 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBuilding03 [STAT:0403A47B]>
[00:36] [AddModel] <Debug: Meshes\dlc02\lod\ravenrock\dlc2rrbuilding03_lod.nif DLC2RRBuilding03_LOD:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBuilding03 [STAT:0403A47B]>
[00:36] [BuildBaseRecords] <Debug: Looking for burntrubble02 for Dawnguard.esm BurntRubble02Snow01 [STAT:02014E2B]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2ravenrock01lod.dds 0 Dragonborn.esm DLC2RRBuilding03 [STAT:0403A47B]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforest01.nif textures\landscape\trees\treepineforestbranchcomp_n.dds 5B48E0BB Enhanced Vanilla Trees SSE.esp TreePineForest01 [TREE:0001306D]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforest01.nif textures\landscape\trees\treepineforestbarkcomp.dds 4EE47BBD Enhanced Vanilla Trees SSE.esp TreePineForest01 [TREE:0001306D]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforest01.nif textures\landscape\trees\treepineforestbarkcomp_n.dds 27D3E91C Enhanced Vanilla Trees SSE.esp TreePineForest01 [TREE:0001306D]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforest01.nif textures\landscape\trees\treepineforestbranchcomp.dds B9C7D835 Enhanced Vanilla Trees SSE.esp TreePineForest01 [TREE:0001306D]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall04.nif CasExtWall04:12 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall04 [STAT:02003D62]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall04.nif CasExtWall04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWall04 [STAT:02003D62]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile02.nif Chunk02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile02 [STAT:0C009829]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile02.nif Chunk02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile02 [STAT:0C009829]>
[00:36] [BuildBaseRecords] <Debug: Looking for roadstrtocurverampl01 for Skyrim.esm RoadStrToCurveRampL01 [STAT:0001DA56]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall04.nif CasExtWall04:15 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall04 [STAT:02003D62]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall04.nif CasExtWall04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWall04 [STAT:02003D62]>
[00:36] [BuildBaseRecords] <Debug: Looking for infernoarchl03 for DAc0da.esm zDcdInfernoArchL03 [STAT:0C003949]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall04.nif CasExtWall04:17 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall04 [STAT:02003D62]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall04.nif CasExtWall04:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWall04 [STAT:02003D62]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall04.nif CasExtWall04:18 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dawnguard.esm CasExtWall04 [STAT:02003D62]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall04.nif CasExtWall04:18 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWall04 [STAT:02003D62]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile02.nif DweRubblePile02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile02 [STAT:0C009829]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile02.nif DweRubblePile02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile02 [STAT:0C009829]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall04.nif CasExtWall04:19 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall04 [STAT:02003D62]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall04.nif CasExtWall04:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWall04 [STAT:02003D62]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile02.nif DweRubblePile02:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile02 [STAT:0C009829]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile02.nif DweRubblePile02:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile02 [STAT:0C009829]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile02.nif DweRubblePile02:21 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile02 [STAT:0C009829]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile02.nif DweRubblePile02:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile02 [STAT:0C009829]>
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr4way01.nif DLC2RRDockStr4way01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockStr4way01 [STAT:04038A2C]>
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr4way01.nif DLC2RRDockStr4way01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockStr4way01 [STAT:04038A2C]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile02.nif DweRubblePile02:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile02 [STAT:0C009829]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile02.nif DweRubblePile02:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile02 [STAT:0C009829]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile02.nif DweRubblePile02:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile02 [STAT:0C009829]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile02.nif DweRubblePile02:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile02 [STAT:0C009829]>
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr4way01.nif DLC2RRDockStr4way01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockStr4way01 [STAT:04038A2C]>
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr4way01.nif DLC2RRDockStr4way01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockStr4way01 [STAT:04038A2C]>
[00:36] [BuildBaseRecords] <Debug: Looking for falmerpgebalconycurve01 for Dawnguard.esm FalmerPGEBalconyCurve01 [STAT:02005E8A]>
[00:36] [BuildBaseRecords] <Debug: Looking for 1stperson_greatsword for SkyEbonyWeaponSet.esp SEWS_1stPersonGreatsword [STAT:FE026D63]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall04_lod_1.nif CasExtWall04:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall04 [STAT:02003D62]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall04_lod_1.nif CasExtWall04:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtWall04 [STAT:02003D62]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall04_lod_1.nif CasExtWall04:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall04 [STAT:02003D62]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall04_lod_1.nif CasExtWall04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtWall04 [STAT:02003D62]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall04_lod_1.nif CasExtWall04:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall04 [STAT:02003D62]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall04_lod_1.nif CasExtWall04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtWall04 [STAT:02003D62]>
[00:36] [BuildBaseRecords] <Debug: Textures do not match for "Chunk02:11": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile02.nif -> textures\dungeons\dwemerruins\dwestonefloor04.dds in dwerubblepile02_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile02 [STAT:0C009829]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall04_lod_1.nif CasExtWall04:18 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall04 [STAT:02003D62]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall04_lod_1.nif CasExtWall04:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtWall04 [STAT:02003D62]>
[00:36] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\dwemerruins\dwestonefloor04.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile02 [STAT:0C009829]>
[00:36] [BuildBaseRecords] <Debug: Textures do not match for "DweRubblePile02:11": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile02.nif -> textures\dungeons\dwemerruins\dwestonefloor04.dds in dwerubblepile02_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile02 [STAT:0C009829]>
[00:36] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\dwemerruins\dwestonefloor04.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile02 [STAT:0C009829]>
[00:36] [BuildBaseRecords] <Debug: Textures do not match for "DweRubblePile02:16": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile02.nif -> textures\dungeons\rubblepile02.dds in dwerubblepile02_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile02 [STAT:0C009829]>
[00:36] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\rubblepile02.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile02 [STAT:0C009829]>
[00:36] [BuildBaseRecords] <Debug: Textures do not match for "DweRubblePile02:27": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile02.nif -> textures\dungeons\dwemerruins\dwerockdesigns01.dds in dwerubblepile02_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile02 [STAT:0C009829]>
[00:36] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\dwemerruins\dwerockdesigns01.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile02 [STAT:0C009829]>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1.dds] ResourceExists>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\3E217EF7CF2B44C7BF74014BF48B1A72.dds">
[00:36] [BuildBaseRecords] <Debug: Looking for caveirhall1way02 for Skyrim.esm CaveIRHall1Way02 [STAT:000732F8]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockm01zzzRev_wet for Glenmoril.esm zzzRevRockM01_wet [STAT:0E000EAB]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockm01 for Glenmoril.esm zzzRevRockM01_wet [STAT:0E000EAB]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall04_lod_3.nif ImpExtWall05_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall04 [STAT:02003D62]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall04_lod_3.nif ImpExtWall05_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtWall04 [STAT:02003D62]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtWall04 [STAT:02003D62]>
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr4way01.nif DLC2RRDockStr4way01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockStr4way01 [STAT:04038A2C]>
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr4way01.nif DLC2RRDockStr4way01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockStr4way01 [STAT:04038A2C]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest01_85d25646passthru_lod.nif PineTree01 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest01 [TREE:0001306D]>
[00:36] [BuildBaseRecords] <Debug: Looking for wall13 for Wyrmstooth.esp WTIngredientsWallArt13 [STAT:0A5A9040]>
[00:36] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockM01_wet [STAT:0E000EAB]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest01_85d25646passthru_lod.nif PineTree01 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest01 [TREE:0001306D]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveglroomcorner04 for Skyrim.esm CaveGLRoomCorner04ice [STAT:0007A85F]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest01_85d25646passthru_lod.nif PineTree01.0 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest01 [TREE:0001306D]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest01_85d25646passthru_lod.nif PineTree01.0 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest01 [TREE:0001306D]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest01_85d25646passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest01 [TREE:0001306D]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest01_85d25646passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest01 [TREE:0001306D]>
[00:36] [BuildBaseRecords] <Debug: Looking for imphall4way01 for Skyrim.esm ImpHall4Way01 [STAT:00036E5B]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest01_85d25646passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest01 [TREE:0001306D]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest01_85d25646passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest01 [TREE:0001306D]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest01_85d25646passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest01 [TREE:0001306D]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest01_85d25646passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest01 [TREE:0001306D]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest01_85d25646passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest01 [TREE:0001306D]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest01_85d25646passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest01 [TREE:0001306D]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgebalconycurve01.nif FalmerPGEBalconyCurve01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm FalmerPGEBalconyCurve01 [STAT:02005E8A]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgebalconycurve01.nif FalmerPGEBalconyCurve01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FalmerPGEBalconyCurve01 [STAT:02005E8A]>
[00:36] [BuildBaseRecords] <Debug: Looking for cavegbalconyicorner03 for Skyrim.esm CaveGBalconyICorner03Ice [STAT:0004207C]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel02wet for Skyrim.esm RockPileL02Wet [STAT:00039393]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel01FrozenMarshGrass01_15C17396 for Skyrim.esm RockPileL01FrozenMarshGrass01 [STAT:0002C75D]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel01FrozenMarshGrass01 for Skyrim.esm RockPileL01FrozenMarshGrass01 [STAT:0002C75D]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Skyrim.esm RockPileL01FrozenMarshGrass01 [STAT:0002C75D]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Skyrim.esm RockPileL01FrozenMarshGrass01 [STAT:0002C75D]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Skyrim.esm RockPileL01FrozenMarshGrass01 [STAT:0002C75D]>
[00:36] [BuildBaseRecords] <Debug: Looking for hhmainhallfe01 for Skyrim.esm HHMainHallFE01 [STAT:000884BE]>
[00:36] [BuildBaseRecords] <Debug: Looking for smdccolend01 for Skyrim.esm SMdCColEnd01 [STAT:0006E83E]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockcliff02zzzRev_wet for Glenmoril.esm zzzRevRockCliff02_wet [STAT:0E000E9F]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Glenmoril.esm zzzRevRockCliff02_wet [STAT:0E000E9F]>
[00:36] [BuildBaseRecords] <Debug: Looking for 1024wall02 for Glenmoril.esm zzzRevStorti1024Wall02NoLod [STAT:0E27082D]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgebalconycurve01_lod_0.nif FalmerPGEBalconyCurve01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm FalmerPGEBalconyCurve01 [STAT:02005E8A]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgebalconycurve01_lod_0.nif FalmerPGEBalconyCurve01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FalmerPGEBalconyCurve01 [STAT:02005E8A]>
[00:36] [BuildBaseRecords] <Debug: Looking for chest01 for cutting room floor.esp MerchantHeljarchenBlacksmithChest "Сундук" [CONT:0009E48E]>
[00:36] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockCliff02_wet [STAT:0E000E9F]>
[00:36] [BuildBaseRecords] <Debug: Looking for rifrmsmbasewallsecretdoorframe01 for Skyrim.esm RifRmSmBaseWallSecretDoorFrame01 [STAT:000AB46C]>
[00:36] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockCliff02_wet [STAT:0E000E9F]>
[00:36] [BuildBaseRecords] <Debug: Looking for sfarmhouse03 for Skyrim.esm SFarmhouse03 [STAT:000B36DD]>
[00:36] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockCliff02_wet [STAT:0E000E9F]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel04ReachMoss01_95E1CD51 for Skyrim.esm RockPileL04ReachMoss01 [STAT:00080399]>
[00:36] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockCliff02_wet [STAT:0E000E9F]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel04ReachMoss01 for Skyrim.esm RockPileL04ReachMoss01 [STAT:00080399]>
[00:36] [BuildBaseRecords] <Debug: Looking for pondfish01 for ccBGSSSE001-Fish.esm ccBGSSSE001_TankCritterPondFish01 [ACTI:05000FFE]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Skyrim.esm RockPileL04ReachMoss01 [STAT:00080399]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Skyrim.esm RockPileL04ReachMoss01 [STAT:00080399]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Skyrim.esm RockPileL04ReachMoss01 [STAT:00080399]>
[00:36] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdockstr4way01_lod_0.nif DockStr4way01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockStr4way01 [STAT:04038A2C]>
[00:36] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdockstr4way01_lod_0.nif DockStr4way01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockStr4way01 [STAT:04038A2C]>
[00:36] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdockstr4way01_lod_0.nif DockStr4way01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockStr4way01 [STAT:04038A2C]>
[00:36] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdockstr4way01_lod_0.nif DockStr4way01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockStr4way01 [STAT:04038A2C]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Dragonborn.esm DLC2RRDockStr4way01 [STAT:04038A2C]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Dragonborn.esm DLC2RRDockStr4way01 [STAT:04038A2C]>
[00:36] [BuildBaseRecords] <Debug: Looking for hrothmundsaxe for Dragonborn.esm 1stPersonHrothmundsAxe [STAT:040365FA]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel03_D87BAA55passthru for Glenmoril.esm zzzRevRockPileL03 [STAT:0E00A8B8]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SFarmhouse03 [STAT:000B36DD]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel03_D87BAA55 for Glenmoril.esm zzzRevRockPileL03 [STAT:0E00A8B8]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Glenmoril.esm zzzRevRockPileL03 [STAT:0E00A8B8]>
[00:36] [BuildBaseRecords] <Debug: Looking for wrrapidrocks01 for Skyrim.esm WRRapidRocks01 [MSTT:00086008]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02_LFallForestRocks for Skyrim.esm MineOreOrichalcum02_LFallForestRocks "Выход орихалка" [ACTI:0010DB30]>
[00:36] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevRockPileL03 [STAT:0E00A8B8]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02 for Skyrim.esm MineOreOrichalcum02_LFallForestRocks "Выход орихалка" [ACTI:0010DB30]>
[00:36] [BuildBaseRecords] <Debug: Looking for wrintcastleroofsupportbeam03 for Skyrim.esm WRIntCastleRoofSupportBeam03 [STAT:0002FFCB]>
[00:36] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockPileL03 [STAT:0E00A8B8]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwefurniturebeddouble01 for unofficial skyrim special edition patch.esp DweFurnitureBedDouble01L "Каменная кровать" [FURN:000F50FF]>
[00:36] [BuildBaseRecords] <Debug: Looking for dragonbonestorso01 for Skyrim.esm ThroatoftheWorldDragonBonesTorso01 [STAT:0010208C]>
[00:36] [BuildBaseRecords] <Debug: Looking for impstabledouble01 for Wyrmstooth.esp WTImpStableDouble01 [STAT:0A2BF798]>
[00:36] [BuildBaseRecords] <Debug: Looking for coralgrd04 for DAc0da.esm zDcdCoralGrD04 [STAT:0C003115]>
[00:36] [BuildBaseRecords] <Debug: Looking for skspear for Glenmoril.esm zzzGH1stPersonSkSpear [STAT:0E01318C]>
[00:36] [BuildBaseRecords] <Debug: Looking for ocwmapflagfortgreen01 for OwnCivilWar.esp OCWMapFlagGreenFortGreenwall "Форт Гринвол" [ACTI:4B003DF4]>
[00:36] [BuildBaseRecords] <Debug: Looking for falmercityringnodoor01 for Dawnguard.esm FalmerCityRingNoDoor01SnowLight [STAT:020153C8]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineoreebony03CaveDirt for unofficial skyrim special edition patch.esp MineOreEbony03CaveDirt "Эбонитовая жила" [ACTI:0010E101]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineoreebony03 for unofficial skyrim special edition patch.esp MineOreEbony03CaveDirt "Эбонитовая жила" [ACTI:0010E101]>
[00:36] [BuildBaseRecords] <Debug: Looking for apocontrolringarch01 for Dragonborn.esm ApoControlRingArch01 [ACTI:04027E52]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveiicicle03 for Skyrim.esm CaveIIcicle03 [STAT:000344FB]>
[00:36] [BuildBaseRecords] <Debug: Looking for rifrmsmsecondfloorholemid02 for Skyrim.esm RifRmSmSecondFloorHoleMid02 [STAT:0009F3A1]>
[00:36] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\controlring\apocontrolringarch01.nif ApoControlRingArch01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoControlRingArch01 [ACTI:04027E52]>
[00:36] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\controlring\apocontrolringarch01.nif ApoControlRingArch01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm ApoControlRingArch01 [ACTI:04027E52]>
[00:36] [BuildBaseRecords] <Debug: Looking for water512x512 for Skyrim.esm Water512DefaultIntAnkleStill [ACTI:000FD0CC]>
[00:36] [BuildBaseRecords] <Debug: Looking for bridge01-s0 for Glenmoril.esm zzzRevWoodBridge01_s0 [MSTT:0E015CCB]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc01_inv_scairncloudshape06 for Dawnguard.esm DLC01_INV_SCairnCloudShape06 [STAT:02008410]>
[00:36] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apocontrolringarch01_lod_0.nif ApoControlRingArch01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoControlRingArch01 [ACTI:04027E52]>
[00:36] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apocontrolringarch01_lod_0.nif ApoControlRingArch01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm ApoControlRingArch01 [ACTI:04027E52]>
[00:36] [BuildBaseRecords] <Debug: Looking for wrdragondoor01 for Skyrim.esm WRDragonDoor01MinUse "Дверь" [DOOR:0008648C]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveglhall1way02DLC1AncestorsGladeHall1Way02 for Dawnguard.esm DLC1AncestorsGladeHall1Way02 [STAT:02004AFB]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveglhall1way02 for Dawnguard.esm DLC1AncestorsGladeHall1Way02 [STAT:02004AFB]>
[00:36] [BuildBaseRecords] <Debug: Looking for dweroadstrtocurverampl01 for Skyrim.esm DweRoadStrToCurveRampL01 [STAT:000CACBF]>
[00:36] [BuildBaseRecords] <Debug: Looking for rifrmsmbasewallsecretdoor01 for ccBGSSSE001-Fish.esm ccBGSSSE001_RifRmSmBaseWallSecretDoor "Потайная дверь" [DOOR:05000CAE]>
[00:36] [BuildBaseRecords] <Debug: Looking for apolightpost01 for Unslaad.esm zzzCrbApoLightpost01SN [STAT:0F43B767]>
[00:36] [BuildBaseRecords] <Debug: File not found Meshes\architecture\farmhouse\farmwall01.nif. Used by Skyrim.esm FarmWall01 [STAT:0001C56E]>
[00:36] [BuildBaseRecords] <Debug: Looking for hhstepd for Skyrim.esm HHStepD [STAT:00079F8A]>
[00:36] [BuildBaseRecords] <Debug: Looking for holycow_dyndolod_load for DynDOLOD.esm DynDOLOD_HolyCow1 [STAT:79000920]>
[00:36] [BuildBaseRecords] <Debug: Looking for blackreachebalconyicorner04 for Skyrim.esm BlackreachEBalconyICorner04 [STAT:000921C1]>
[00:36] [BuildBaseRecords] <Debug: Looking for mrkkeepland02b for Skyrim.esm MrkKeepLand02b [STAT:00025D9D]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc2rieklingstand01 for Dragonborn.esm DLC2RieklingStand01Snow [STAT:040298F6]>
[00:36] [AddModel] <Debug: Meshes\dlc01\landscape\plants\soulcairnshrub02.nif SoulCairnShrub02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeSoulCairnShrub02 "Высохший куст" [TREE:02003BDA]>
[00:36] [AddModel] <Debug: Meshes\dlc01\landscape\plants\soulcairnshrub02.nif SoulCairnShrub02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeSoulCairnShrub02 "Высохший куст" [TREE:02003BDA]>
[00:36] [BuildBaseRecords] <Debug: Looking for pyramid for Glenmoril.esm zzzRevSFp03Pyramid [STAT:0E34F514]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepland02b.nif MrkKeepLand02b:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepLand02b [STAT:00025D9D]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepland02b.nif MrkKeepLand02b:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepLand02b [STAT:00025D9D]>
[00:36] [BuildBaseRecords] <Debug: Looking for upperbeddouble01 for Skyrim.esm UpperBedDouble01R "Кровать" [FURN:000B2839]>
[00:36] [BuildBaseRecords] <Debug: Looking for nortempleentrancehall01 for Dawnguard.esm NorTempleEntranceHall01ice [STAT:02002F7A]>
[00:36] [BuildBaseRecords] <Debug: Looking for mnemolieggthrone for Glenmoril.esm zzzGHQmMnemoliEggThrone [STAT:0E00FDA4]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepland02b_lod_2.nif MrkKeepLand02b_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepLand02b [STAT:00025D9D]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepland02b_lod_2.nif MrkKeepLand02b_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepLand02b [STAT:00025D9D]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkKeepLand02b [STAT:00025D9D]>
[00:36] [BuildBaseRecords] <Debug: Looking for bretonlowerclasschair02 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_SICommonChair02 "Табурет" [FURN:1102E808]>
[00:36] [BuildBaseRecords] <Debug: Looking for water512x512 for Skyrim.esm Water512DefaultIntWaistStill [ACTI:000FD0CD]>
[00:36] [BuildBaseRecords] <Debug: Looking for dinttowerdome01 for Dawnguard.esm DIntTowerDome01 [STAT:02003266]>
[00:36] [BuildBaseRecords] <Debug: Looking for rp_fxambsand01blowingdrifttip for _ResourcePack.esl RP_FXAmbSand01BlowingDriftTip [MSTT:FE002099]>
[00:36] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MQ201GearContainerNEW "Сундук" [CONT:00070479]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwegearcorpse for Glenmoril.esm zzzRevContYelemSubBrainInk "Вспомогательный мозг Йелема" [CONT:0E33244D]>
[00:36] [BuildBaseRecords] <Debug: Looking for roofcap01 for Glenmoril.esm zzzRevSewerCapRoof01 [STAT:0E294670]>
[00:36] [BuildBaseRecords] <Debug: Looking for cartfurnhorse01 for Skyrim.esm CartFurnitureHorse [FURN:00105D4D]>
[00:36] [BuildBaseRecords] <Debug: Looking for pillarlaza03 for Glenmoril.esm zzzGHQmPillarLaza03 [STAT:0E00FD9E]>
[00:36] [BuildBaseRecords] <Debug: Looking for blackreachgiantmushanim02 for Skyrim.esm BlackreachGiantMushAnim02 [MSTT:000CE0EF]>
[00:36] [BuildBaseRecords] <Debug: Looking for whgate3 for Vigilant.esm zzzBMWHgate3 [STAT:0D24D622]>
[00:36] [BuildBaseRecords] <Debug: Looking for mountainwall01zzzRevMtWall01Wet for Glenmoril.esm zzzRevMtWall01Wet [STAT:0E2F7736]>
[00:36] [BuildBaseRecords] <Debug: Looking for impexttowershellwall01 for Skyrim.esm ImpExtTowerShellWall01 [STAT:00040B34]>
[00:36] [BuildBaseRecords] <Debug: Looking for norbridgermbgwallfrontexsm02 for Skyrim.esm NorBridgeRmBgWallFrontExSm02ice [STAT:00061C83]>
[00:36] [BuildBaseRecords] <Debug: Looking for shipkatariahanchorwoodhole01 for Skyrim.esm ShipKatariahAnchorWoodhole01 [STAT:00098598]>
[00:36] [BuildBaseRecords] <Debug: Looking for whvalunstrad5 for Skyrim.esm WHvalunstrad5 [STAT:000FFECB]>
[00:36] [BuildBaseRecords] <Debug: Looking for wrintcastlewallstrwin01double for Skyrim.esm WRIntCastleWallStrWin01Double [STAT:000D06CD]>
[00:36] [BuildBaseRecords] <Debug: Looking for cwfxcatapultprojectile for Skyrim.esm CWCatapultStrike [ACTI:0008005C]>
[00:36] [BuildBaseRecords] <Debug: Looking for gkgreatsword2 for Glenmoril.esm zzzGH1stPersonGKGreatSword02 [STAT:0E0131EB]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveibalconyicorner03 for Skyrim.esm CaveIBalconyICorner03 [STAT:00034462]>
[00:36] [BuildBaseRecords] <Debug: Looking for lghall4way01 for Glenmoril.esm zzzRevCasLgHall4Way01 [STAT:0E013943]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineorecorundum03_CaveIDirt for Skyrim.esm MineOreCorundum03_CaveIDirt "Корундовая жила" [ACTI:0010DC97]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineorecorundum03 for Skyrim.esm MineOreCorundum03_CaveIDirt "Корундовая жила" [ACTI:0010DC97]>
[00:36] [BuildBaseRecords] <Debug: Looking for huntercorpse01 for Glenmoril.esm zzzLrhPlayerCorpse [ACTI:0E007B6C]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmpipegrp02 for Dragonborn.esm DLC2DweReadRmPipeGrp02 [STAT:040279EF]>
[00:36] [BuildBaseRecords] <Debug: Looking for reddroplost for Glenmoril.esm zzzGHStaticRedDropPale [STAT:0E0E9E28]>
[00:36] [BuildBaseRecords] <Debug: Looking for dweptnwallexbgframe01 for Skyrim.esm DwePtnWallExBgFrame01 [STAT:00059D5E]>
[00:36] [BuildBaseRecords] <Debug: Looking for impexttowershelltop01 for Skyrim.esm ImpExtTowerShellTop01 [STAT:00040B37]>
[00:36] [BuildBaseRecords] <Debug: Looking for falmerbridgethin for Dawnguard.esm FalmerBridgeThinSnowLight [STAT:0200C1CC]>
[00:36] [BuildBaseRecords] <Debug: Looking for shipkatariahtrapdoorladder01 for Vigilant.esm zzzCOTrapdoorLadder01NoCombat "Лестница" [DOOR:0D30418D]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpiles02ReachDirt01 for Skyrim.esm RockPileS02ReachDirt01 [STAT:000803E2]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Skyrim.esm RockPileS02ReachDirt01 [STAT:000803E2]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockl03 for Skyrim.esm RockL03Ice [STAT:0002BD24]>
[00:36] [BuildBaseRecords] <Debug: Looking for arextrubble01 for Update.esm ccBGS_ARExtRubble01 [STAT:01003173]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\mtwet\wall\mountainwall01_lod_0.nif MountainWall01_LOD_0L:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtWall01Wet [STAT:0E2F7736]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\mtwet\wall\mountainwall01_lod_0.nif MountainWall01_LOD_0L:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall01Wet [STAT:0E2F7736]>
[00:36] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\wall\mountainwall01.nif MountainWall01_LOD_0L:0 meshes\lod\revenant\mtwet\wall\mountainwall01_lod_0.nif textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMtWall01Wet [STAT:0E2F7736]>
[00:36] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01wet.dds in meshes\lod\revenant\mtwet\wall\mountainwall01_lod_0.nif for Glenmoril.esm zzzRevMtWall01Wet [STAT:0E2F7736]>
[00:36] [BuildBaseRecords] <Debug: Looking for voidcoridorcap for DAc0da.esm zDcdVdCoridorCap [STAT:0C003AD1]>
[00:36] [BuildBaseRecords] <Debug: Looking for shousedoor03 for Skyrim.esm SHouseDoor03 "Дверь" [DOOR:0005D7EA]>
[00:36] [BuildBaseRecords] <Debug: Looking for creditsboardfortranslator for Unslaad.esm zzzCrbCreditBoard02MS [MSTT:0F214E76]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\mtwet\wall\mountainwall01_lod_1.nif MountainWall01_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtWall01Wet [STAT:0E2F7736]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\mtwet\wall\mountainwall01_lod_1.nif MountainWall01_LOD_1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall01Wet [STAT:0E2F7736]>
[00:36] [BuildBaseRecords] <Debug: Looking for norlever01 for Skyrim.esm dunVolskyggePuzzleLever01 "Рычаг" [ACTI:00040579]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwepipeint1wayend for DAc0da.esm zDcdDwePipeInt1WayEnd [STAT:0C006BAD]>
[00:36] [BuildBaseRecords] <Debug: Looking for spatiopillartall01 for _ResourcePack.esl RP_SPatioPillarTall01 [STAT:FE0020E7]>
[00:36] [BuildBaseRecords] <Debug: Looking for fxambbeamwetmistbig_dim00 for Skyrim.esm FXAmbBeamWetMistBig_Dim00 [MSTT:000A791C]>
[00:36] [BuildBaseRecords] <Debug: Looking for mrktreasurybridge02 for Skyrim.esm MrkTreasuryBridge02 [STAT:000B3988]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\mtwet\wall\mountainwall01_lod_2.nif MountainWall01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtWall01Wet [STAT:0E2F7736]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\mtwet\wall\mountainwall01_lod_2.nif MountainWall01_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall01Wet [STAT:0E2F7736]>
[00:36] [BuildBaseRecords] <Debug: Looking for improomwall03 for Skyrim.esm ImpRoomWall03 [STAT:0002998F]>
[00:36] [BuildBaseRecords] <Debug: Looking for burialcairn02BurialCairnStatic02LDirt02 for Skyrim.esm BurialCairnStatic02LDirt02 [STAT:000D9305]>
[00:36] [BuildBaseRecords] <Debug: Looking for burialcairn02 for Skyrim.esm BurialCairnStatic02LDirt02 [STAT:000D9305]>
[00:36] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelltop01.nif ImpExtTowerShellTop01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellTop01 [STAT:00040B37]>
[00:36] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelltop01.nif ImpExtTowerShellTop01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellTop01 [STAT:00040B37]>
[00:36] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelltop01.nif ImpExtTowerShellTop01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellTop01 [STAT:00040B37]>
[00:36] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelltop01.nif ImpExtTowerShellTop01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellTop01 [STAT:00040B37]>
[00:36] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelltop01.nif ImpExtTowerShellTop01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellTop01 [STAT:00040B37]>
[00:36] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelltop01.nif ImpExtTowerShellTop01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellTop01 [STAT:00040B37]>
[00:36] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelltop01.nif ImpExtTowerShellTop01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellTop01 [STAT:00040B37]>
[00:36] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelltop01.nif ImpExtTowerShellTop01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellTop01 [STAT:00040B37]>
[00:36] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelltop01.nif ImpExtTowerShellTop01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtTowerShellTop01 [STAT:00040B37]>
[00:36] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelltop01.nif ImpExtTowerShellTop01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellTop01 [STAT:00040B37]>
[00:36] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelltop01.nif ImpExtTowerShellTop01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellTop01 [STAT:00040B37]>
[00:36] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelltop01.nif ImpExtTowerShellTop01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellTop01 [STAT:00040B37]>
[00:36] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelltop01.nif ImpExtTowerShellTop01:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtTowerShellTop01 [STAT:00040B37]>
[00:36] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelltop01.nif ImpExtTowerShellTop01:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellTop01 [STAT:00040B37]>
[00:36] [AddModel] <Debug: Meshes\dlc02\plants\florathicketash01.nif L1_Thicket02 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreeThicketAsh01 [TREE:04019C5B]>
[00:36] [AddModel] <Debug: Meshes\dlc02\plants\florathicketash01.nif L1_Thicket02 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreeThicketAsh01 [TREE:04019C5B]>
[00:36] [BuildBaseRecords] <Debug: Looking for whintfloordebris02 for Skyrim.esm WHIntFloorDebris02 [STAT:000C949E]>
[00:36] [BuildBaseRecords] <Debug: Looking for civilwarcot01 for Skyrim.esm CivilWarCot01 "Койка" [FURN:0006D2D3]>
[00:36] [BuildBaseRecords] <Debug: Looking for 1stpersongreatsword for Dawnguard.esm 1stPersonDragonboneGreatsword [STAT:02014FC6]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge02.nif MrkTreasuryBridge02:41 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryBridge02 [STAT:000B3988]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge02.nif MrkTreasuryBridge02:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryBridge02 [STAT:000B3988]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge02.nif MrkTreasuryBridge02:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryBridge02 [STAT:000B3988]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge02.nif MrkTreasuryBridge02:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryBridge02 [STAT:000B3988]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge02.nif MrkTreasuryBridge02:51 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryBridge02 [STAT:000B3988]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge02.nif MrkTreasuryBridge02:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryBridge02 [STAT:000B3988]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge02.nif MrkTreasuryBridge02:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryBridge02 [STAT:000B3988]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge02.nif MrkTreasuryBridge02:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryBridge02 [STAT:000B3988]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge02.nif MrkTreasuryBridge02:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryBridge02 [STAT:000B3988]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge02.nif MrkTreasuryBridge02:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryBridge02 [STAT:000B3988]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge02.nif MrkTreasuryBridge02:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryBridge02 [STAT:000B3988]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge02.nif MrkTreasuryBridge02:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryBridge02 [STAT:000B3988]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge02.nif MrkTreasuryBridge02:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryBridge02 [STAT:000B3988]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge02.nif MrkTreasuryBridge02:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryBridge02 [STAT:000B3988]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge02.nif MrkTreasuryBridge02:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryBridge02 [STAT:000B3988]>
[00:36] [BuildBaseRecords] <Debug: Looking for shmd_apothecary for Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge02.nif MrkTreasuryBridge02:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryBridge02 [STAT:000B3988]>
[00:36] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbridge03Light_SN for Skyrim.esm StockadeScaffoldBridge03Light_SN [STAT:000F48EA]>
[00:36] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbridge03 for Skyrim.esm StockadeScaffoldBridge03Light_SN [STAT:000F48EA]>
[00:36] [AddModel] <Debug: Meshes\lod\imperial\impexttowershelltop01_lod.nif ImpExtTowerShellTop01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellTop01 [STAT:00040B37]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeScaffoldBridge03Light_SN [STAT:000F48EA]>
[00:36] [AddModel] <Debug: Meshes\lod\imperial\impexttowershelltop01_lod.nif ImpExtTowerShellTop01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellTop01 [STAT:00040B37]>
[00:36] [AddModel] <Debug: Meshes\lod\imperial\impexttowershelltop01_lod.nif ImpExtTowerShellTop01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellTop01 [STAT:00040B37]>
[00:36] [AddModel] <Debug: Meshes\lod\imperial\impexttowershelltop01_lod.nif ImpExtTowerShellTop01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellTop01 [STAT:00040B37]>
[00:36] [BuildBaseRecords] <Debug: Looking for minecshaftdoorl03EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCShaftDoorL03_Dementia [STAT:1157B6E4]>
[00:36] [BuildBaseRecords] <Debug: Looking for minecshaftdoorl03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCShaftDoorL03_Dementia [STAT:1157B6E4]>
[00:36] [BuildBaseRecords] <Debug: Looking for whintdockbackwallstonedoor01 for Skyrim.esm WHIntDockBackWallStoneDoor01 [STAT:000965CA]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrktreasurybridge02_lod_2.nif MrkTreasuryBridge02_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryBridge02 [STAT:000B3988]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrktreasurybridge02_lod_2.nif MrkTreasuryBridge02_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTreasuryBridge02 [STAT:000B3988]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrktreasurybridge02_lod_2.nif MrkTreasuryBridge02_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryBridge02 [STAT:000B3988]>
[00:36] [BuildBaseRecords] <Debug: Looking for firespitcooking for Skyrim.esm CraftingCookingFireSpit "Вертел" [FURN:00068ADB]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrktreasurybridge02_lod_2.nif MrkTreasuryBridge02_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTreasuryBridge02 [STAT:000B3988]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkTreasuryBridge02 [STAT:000B3988]>
[00:36] [AddModel] <Debug: Meshes\lod\imperial\impexttowershelltop01_lod_3.nif ImpExtTowerShellTop01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellTop01 [STAT:00040B37]>
[00:36] [AddModel] <Debug: Meshes\lod\imperial\impexttowershelltop01_lod_3.nif ImpExtTowerShellTop01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellTop01 [STAT:00040B37]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkTreasuryBridge02 [STAT:000B3988]>
[00:36] [AddModel] <Debug: Meshes\lod\imperial\impexttowershelltop01_lod_3.nif ImpExtTowerShellTop01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellTop01 [STAT:00040B37]>
[00:36] [AddModel] <Debug: Meshes\lod\imperial\impexttowershelltop01_lod_3.nif ImpExtTowerShellTop01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellTop01 [STAT:00040B37]>
[00:36] [BuildBaseRecords] <Debug: Looking for minecliffsisland01 for Skyrim.esm MineCliffsIsland01 [STAT:00045573]>
[00:36] [BuildBaseRecords] <Debug: Looking for hhlgbayrendl for Skyrim.esm HHLgBayREndL [STAT:0009DAF2]>
[00:36] [BuildBaseRecords] <Debug: Looking for norpitwallsidetormbgsider01 for Skyrim.esm NorPitWallSideToRmBgSideR01 [STAT:0001BE0C]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveglpillar06 for Skyrim.esm CaveGLPillar06Falmer [STAT:00074AD8]>
[00:36] [BuildBaseRecords] <Debug: Looking for falmerbigfence01 for Skyrim.esm FalmerBFence01Snow [STAT:000C7947]>
[00:36] [BuildBaseRecords] <Debug: Looking for bowtrapbase01 for Glenmoril.esm zzzRevTrapBallistaBase01 [STAT:0E010401]>
[00:36] [BuildBaseRecords] <Debug: Looking for beamgroove01 for DAc0da.esm zDcdDweBeamGroove [STAT:0C006DCE]>
[00:36] [BuildBaseRecords] <Debug: Looking for rtplaza01 for Glenmoril.esm zzzGHRTPlaza01_Snow [STAT:0E00CAD1]>
[00:36] [BuildBaseRecords] <Debug: Looking for commonbench01 for Skyrim.esm CommonBench01STATICsnow [STAT:0006CFC9]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc1falmertotem01 for Dawnguard.esm DLC1FalmerTotem01SnowLight [STAT:02018669]>
[00:36] [BuildBaseRecords] <Debug: Looking for rifrmsmsinglefloor01 for Skyrim.esm RifRmSmSingleFloor01 [STAT:00094EBC]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwecluttercolmlarge01 for Skyrim.esm DweClutterColmLarge01Snow [STAT:00025808]>
[00:36] [BuildBaseRecords] <Debug: Looking for shiplongboatanim01 for Skyrim.esm ShipLongBoatAnim010000 [MSTT:00089D29]>
[00:36] [BuildBaseRecords] <Debug: Looking for rifrmsmsecondmidwallroofhalf01 for Skyrim.esm RifRmSmSecondMidWallRoofHalf01 [STAT:00098FEC]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm DweClutterColmLarge01Snow [STAT:00025808]>
[00:36] [BuildBaseRecords] <Debug: Looking for maginvfatiguepenaltyspellart for ccQDRSSE001-SurvivalMode.esl Survival_MAGINVSurvivalExhaustionPenalty [STAT:FE000852]>
[00:36] [BuildBaseRecords] <Debug: Looking for casexttowershelltop01 for Dawnguard.esm CasExtTowerShellTop01 [STAT:02003D59]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary.nif L1_moss01 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc2commonshelfwall01 for Dragonborn.esm DLC2CommonShelfWall01 [STAT:04031AD6]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary.nif L1_moss01 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary.nif L2_nails01 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary.nif L2_nails01 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [BuildBaseRecords] <Debug: Looking for riftenrwroomdropdown01 for Skyrim.esm RiftenRWRoomDropDown01 [STAT:0009DC7E]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary.nif Apothecary:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [BuildBaseRecords] <Debug: Looking for mrksignmrksilverbloodinnsign01 for Skyrim.esm MrkSignMrkSilverbloodInnSign01 [MSTT:000E9321]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary.nif Apothecary:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghsrpeg01 for HearthFires.esm BYOHBYOHWRlonghsRPeg01 [STAT:030031F7]>
[00:36] [BuildBaseRecords] <Debug: Looking for giantmushroom01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom01 [STAT:1102E7DB]>
[00:36] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantMorthalMoorsideInnChest "Сундук" [CONT:0009DA53]>
[00:36] [BuildBaseRecords] <Debug: Looking for shipstairs01 for Skyrim.esm ShipStairs01 [STAT:0006F705]>
[00:36] [BuildBaseRecords] <Debug: Looking for apofloorraised01 for Dragonborn.esm ApoFloorRaised01 [STAT:0401F9A1]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwebanner03NorBanner03 for Skyrim.esm NorBanner03 [MSTT:000F08A2]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwebanner03 for Skyrim.esm NorBanner03 [MSTT:000F08A2]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveglroomwall04c for Skyrim.esm CaveGLRoomWall04cFalmer [STAT:00074B62]>
[00:36] [BuildBaseRecords] <Debug: Looking for strongbox01 for HearthFires.esm BYOHHouseStrongBox "Сейф" [CONT:03009868]>
[00:36] [BuildBaseRecords] <Debug: Looking for cavegroomcorner02_darkfalmer for Dawnguard.esm CaveGRoomCorner02_DarkFalmer [STAT:02002BEA]>
[00:36] [BuildBaseRecords] <Debug: Looking for cratesmall02Weathered for Skyrim.esm CrateSmall02Weathered [STAT:000C2C13]>
[00:36] [BuildBaseRecords] <Debug: Looking for cratesmall02 for Skyrim.esm CrateSmall02Weathered [STAT:000C2C13]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary.nif Apothecary:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary.nif Apothecary:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree6.nif textures\landscape\trees\gkbpalmbark22.dds 3D283EF9 TheBawbsWardenOfTheCoast.esp WCPalmTree06 [TREE:10016007]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree6.nif textures\landscape\trees\gkbpalmbark22_n.dds 71C1C980 TheBawbsWardenOfTheCoast.esp WCPalmTree06 [TREE:10016007]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary.nif Apothecary:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree6.nif textures\landscape\trees\gkbpalmleaf2.dds AF0EA49B TheBawbsWardenOfTheCoast.esp WCPalmTree06 [TREE:10016007]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary.nif Apothecary:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary.nif Apothecary:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary.nif Apothecary:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree6.nif textures\landscape\trees\swordfern_n.dds 0777C237 TheBawbsWardenOfTheCoast.esp WCPalmTree06 [TREE:10016007]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree6.nif textures\landscape\trees\gkbpalmbark14_n.dds DB8B609A TheBawbsWardenOfTheCoast.esp WCPalmTree06 [TREE:10016007]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree6.nif textures\landscape\trees\gkbpalmbark14.dds C6A782F8 TheBawbsWardenOfTheCoast.esp WCPalmTree06 [TREE:10016007]>
[00:36] [BuildBaseRecords] <Debug: Looking for magicstonealteration01 for Skyrim.esm dunLabyrinthianMazeTabletAlteration "Сигил изменения" [ACTI:001006F9]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershelltop01.nif CasExtTowerShellTop01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellTop01 [STAT:02003D59]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershelltop01.nif CasExtTowerShellTop01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellTop01 [STAT:02003D59]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary.nif Apothecary:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershelltop01.nif CasExtTowerShellTop01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellTop01 [STAT:02003D59]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary.nif Apothecary:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershelltop01.nif CasExtTowerShellTop01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellTop01 [STAT:02003D59]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershelltop01.nif CasExtTowerShellTop01:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellTop01 [STAT:02003D59]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc2dweplatwallstair01 for Dragonborn.esm DLC2DwePlatWallStair01 [STAT:040209BA]>
[00:36] [BuildBaseRecords] <Debug: Looking for amobelisk01 for DAc0da.esm zDcdAmObelisk01 [STAT:0C003F80]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershelltop01.nif CasExtTowerShellTop01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellTop01 [STAT:02003D59]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershelltop01.nif CasExtTowerShellTop01:18 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dawnguard.esm CasExtTowerShellTop01 [STAT:02003D59]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershelltop01.nif CasExtTowerShellTop01:18 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellTop01 [STAT:02003D59]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary.nif Apothecary:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary.nif Apothecary:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [BuildBaseRecords] <Debug: Looking for rubblepile05zzzRev_wet for Glenmoril.esm zzzRevRubblePile05_wet [STAT:0E270636]>
[00:36] [BuildBaseRecords] <Debug: Looking for rubblepile05 for Glenmoril.esm zzzRevRubblePile05_wet [STAT:0E270636]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary.nif Apothecary:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2.dds] ResourceExists>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\E23631FA8A3947B9BE80B128DC66BA26.dds">
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary.nif Apothecary:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [AddModel] <Debug: Meshes\architecture\riften\rtplaza01.nif RTPlaza01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTPlaza01_Snow [STAT:0E00CAD1]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush02.nif textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1_n.dds 03CF1E99 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush02 [TREE:11033A7F]>
[00:36] [AddModel] <Debug: Meshes\architecture\riften\rtplaza01.nif RTPlaza01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTPlaza01_Snow [STAT:0E00CAD1]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershelltop01_lod.nif CasExtTowerShellTop01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellTop01 [STAT:02003D59]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush02.nif textures\ec\expeditions\ss\landscape\trees\mania\bark07mania.dds 0098A48A Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush02 [TREE:11033A7F]>
[00:36] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatree02.nif ReachTree02:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia02 [TREE:11033A81]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush02.nif textures\ec\expeditions\ss\landscape\trees\bark07_n.dds CDD6AF4F Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush02 [TREE:11033A7F]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush02.nif textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\l1jaune.dds D21AA000 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush02 [TREE:11033A7F]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershelltop01_lod.nif CasExtTowerShellTop01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellTop01 [STAT:02003D59]>
[00:36] [dynLoadImage] <Debug: [textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\l1jaune.dds] ResourceExists>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpiles02FallForestGrass01 for Skyrim.esm RockPileS02FallForestGrass01 [STAT:000B0157]>
[00:36] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatree02.nif ReachTree02:3 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade | Soft_Lighting Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia02 [TREE:11033A81]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Skyrim.esm RockPileS02FallForestGrass01 [STAT:000B0157]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershelltop01_lod.nif CasExtTowerShellTop01:18 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellTop01 [STAT:02003D59]>
[00:36] [BuildBaseRecords] <Debug: Looking for mountainpeak02zzzRev_Wet for Glenmoril.esm zzzRevMountainPeak02_Wet [STAT:0E000EC5]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary.nif Apothecary:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershelltop01_lod.nif CasExtTowerShellTop01:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellTop01 [STAT:02003D59]>
[00:36] [BuildBaseRecords] <Debug: Looking for beam2wayrotatenoframe for DAc0da.esm zDcdDweTrapBeamRNoFrame [ACTI:0C006BBB]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveilroomwall02 for Skyrim.esm CaveILRoomWall02 [STAT:0002C853]>
[00:36] [AddModel] <Debug: Meshes\architecture\riften\rtplaza01.nif RTPlaza01:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTPlaza01_Snow [STAT:0E00CAD1]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary.nif Apothecary:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [BuildBaseRecords] <Debug: Looking for impextrubble04 for Skyrim.esm ImpExtRubble04 [STAT:0003F957]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary.nif Apothecary:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary.nif Apothecary:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [BuildBaseRecords] <Debug: Looking for elvencrossbow for Full-Crossbow-Pack.esp ccBGSSSE043_1stPersonElvenCrossbow [STAT:FE027800]>
[00:36] [AddModel] <Debug: Meshes\architecture\riften\rtplaza01.nif RTPlaza01:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTPlaza01_Snow [STAT:0E00CAD1]>
[00:36] [BuildBaseRecords] <Debug: Looking for splanter01 for Skyrim.esm Splanter01Snow [STAT:0007F933]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary.nif Apothecary:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary.nif Apothecary:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtwet\mountainpeak02_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainPeak02_Wet [STAT:0E000EC5]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary.nif Apothecary:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary.nif Apothecary:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [BuildBaseRecords] <Debug: Looking for sc_stonepile04 for Dawnguard.esm sc_stonepile04 [STAT:0200E3E6]>
[00:36] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatree02.nif ReachTree02:3_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia02 [TREE:11033A81]>
[00:36] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatree02.nif ReachTree02:3_1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia02 [TREE:11033A81]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amobelisk01.nif Tri:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdAmObelisk01 [STAT:0C003F80]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amobelisk01.nif Tri:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmObelisk01 [STAT:0C003F80]>
[00:36] [BuildBaseRecords] <Debug: Looking for minecshaftdoor03 for Skyrim.esm MineCShaftDoor03 [STAT:0004552C]>
[00:36] [AddModel] <Debug: Meshes\architecture\riften\rtplaza01.nif RTPlaza01:31 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTPlaza01_Snow [STAT:0E00CAD1]>
[00:36] [AddModel] <Debug: Meshes\architecture\riften\rtplaza01.nif RTPlaza01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTPlaza01_Snow [STAT:0E00CAD1]>
[00:36] [BuildBaseRecords] <Debug: Looking for mountaintrim01CoastBeach01 for Skyrim.esm MountainTrim01CoastBeach01 [STAT:000775FD]>
[00:36] [BuildBaseRecords] <Debug: Looking for sbluepalace_lod for Skyrim.esm SBluePalace_LOD [STAT:0008E2CE]>
[00:36] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Skyrim.esm MountainTrim01CoastBeach01 [STAT:000775FD]>
[00:36] [BuildBaseRecords] <Debug: Looking for cratesmalllong03Weathered for Skyrim.esm CrateSmallLong03Weathered [STAT:000C2C1B]>
[00:36] [AddModel] <Debug: Meshes\architecture\riften\rtplaza01.nif RTPlaza01:32 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzGHRTPlaza01_Snow [STAT:0E00CAD1]>
[00:36] [BuildBaseRecords] <Debug: Looking for cratesmalllong03 for Skyrim.esm CrateSmallLong03Weathered [STAT:000C2C1B]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershelltop01_lod_3.nif ImpExtTowerShellTop01_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellTop01 [STAT:02003D59]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel02wetRP_SandWet01 for _ResourcePack.esl RP_RockPileL02WetSandWet01 [STAT:FE002088]>
[00:36] [AddModel] <Debug: Meshes\architecture\riften\rtplaza01.nif RTPlaza01:32 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTPlaza01_Snow [STAT:0E00CAD1]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershelltop01_lod_3.nif ImpExtTowerShellTop01_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellTop01 [STAT:02003D59]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel02wet for _ResourcePack.esl RP_RockPileL02WetSandWet01 [STAT:FE002088]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtTowerShellTop01 [STAT:02003D59]>
[00:36] [AddModel] <Debug: Meshes\architecture\riften\rtplaza01.nif RTPlaza01:33 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTPlaza01_Snow [STAT:0E00CAD1]>
[00:36] [BuildBaseRecords] <Debug: Using default MOD model for sbluepalace_lod for Skyrim.esm SBluePalace_LOD [STAT:0008E2CE]>
[00:36] [AddModel] <Debug: Meshes\architecture\riften\rtplaza01.nif RTPlaza01:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTPlaza01_Snow [STAT:0E00CAD1]>
[00:36] [BuildBaseRecords] <Debug: Looking for stockadescaffoldramp01snowStockadeScaffoldStairs01Light_SN for Skyrim.esm StockadeScaffoldStairs01Light_SN [STAT:0002A335]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockcliff05Rocks01 for Skyrim.esm RockCliff05Rocks01 [STAT:0001EF6D]>
[00:36] [BuildBaseRecords] <Debug: Looking for stockadescaffoldramp01snow for Skyrim.esm StockadeScaffoldStairs01Light_SN [STAT:0002A335]>
[00:36] [BuildBaseRecords] <Debug: Looking for walkwaystairs15 for Skyrim.esm WalkwayStairs15 [STAT:0004D7C2]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Skyrim.esm RockCliff05Rocks01 [STAT:0001EF6D]>
[00:36] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sandwet01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\sandwet01_d.dds _ResourcePack.esl RP_RockPileL02WetSandWet01 [STAT:FE002088]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwekagrumezgauntlet for Dragonborn.esm DLC2DweKagrumezGauntlet01 [ACTI:04021470]>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81.dds] ResourceExists>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81.dds] DXGI_FORMAT_BC7_UNORM>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\01A4E9134CA44DA99992A333634C7CC3.dds">
[00:36] [BuildBaseRecords] <Debug: Looking for specimenghoulrot02 for Glenmoril.esm zzzGHSpecimenGhoulRot02 [MSTT:0E00FBAA]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveghall1way64r01 for Skyrim.esm CaveGHall1Way64R01ice [STAT:0006F11C]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilem02RiverMud01 for Skyrim.esm RockPileM02RiverMud01 [STAT:00087286]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02RiverMud01 [STAT:00087286]>
[00:36] [BuildBaseRecords] <Debug: Looking for whintcastlelroomceiling05 for Skyrim.esm WHIntCastleLRoomCeiling05 [STAT:000C0FDD]>
[00:36] [BuildBaseRecords] <Debug: Looking for byohhousetrophyfalmer02 for HearthFires.esm BYOHHouseTrophy27Falmer [STAT:03015BDC]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainpeak02_lod_0l.nif MountainPeak02_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainPeak02_Wet [STAT:0E000EC5]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainpeak02_lod_0l.nif MountainPeak02_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainPeak02_Wet [STAT:0E000EC5]>
[00:36] [BuildBaseRecords] <Debug: Looking for impextfloorchunk01 for Better Dynamic Ash.esp BDA_ImpExtFloorChunk01Ash [STAT:3400FB2D]>
[00:36] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldramp01snow.nif L1_Supports08 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldStairs01Light_SN [STAT:0002A335]>
[00:36] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldramp01snow.nif L1_Supports08 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldStairs01Light_SN [STAT:0002A335]>
[00:36] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountainpeak02.nif MountainPeak02_LOD_0L:0 meshes\lod\revenant\mtwet\mountainpeak02_lod_0l.nif textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainPeak02_Wet [STAT:0E000EC5]>
[00:36] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01wet.dds in meshes\lod\revenant\mtwet\mountainpeak02_lod_0l.nif for Glenmoril.esm zzzRevMountainPeak02_Wet [STAT:0E000EC5]>
[00:36] [BuildBaseRecords] <Debug: Looking for wrtempintpromcustom01 for Skyrim.esm WRTempIntPromCustom01 [STAT:00073C1A]>
[00:36] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldramp01snow.nif StockadeScaffoldRamp01Snow:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldStairs01Light_SN [STAT:0002A335]>
[00:36] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldramp01snow.nif StockadeScaffoldRamp01Snow:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldStairs01Light_SN [STAT:0002A335]>
[00:36] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldramp01snow.nif L1_Supports08:0 - L2_Accessories09:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldStairs01Light_SN [STAT:0002A335]>
[00:36] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldramp01snow.nif L1_Supports08:0 - L2_Accessories09:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldStairs01Light_SN [STAT:0002A335]>
[00:36] [BuildBaseRecords] <Debug: Using default MOD model for giantmushroom01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom01 [STAT:1102E7DB]>
[00:36] [BuildBaseRecords] <Debug: Looking for intvampireperkskydome for Dawnguard.esm INTVampirePerkSkydome [STAT:02006783]>
[00:36] [BuildBaseRecords] <Debug: Looking for genericbannerred01TempleBannerRiften01 for Skyrim.esm TempleBannerRiften01 [MSTT:000EB389]>
[00:36] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Skyrim.esm TempleBannerRiften01 [MSTT:000EB389]>
[00:36] [BuildBaseRecords] <Debug: Looking for pelthanging01 for Skyrim.esm PeltHanging01 [STAT:0005C035]>
[00:36] [AddModel] <Debug: Meshes\lod\riften\rtplaza01_lod.nif RTPlaza03_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTPlaza01_Snow [STAT:0E00CAD1]>
[00:36] [AddModel] <Debug: Meshes\lod\riften\rtplaza01_lod.nif RTPlaza03_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTPlaza01_Snow [STAT:0E00CAD1]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTPlaza01_Snow [STAT:0E00CAD1]>
[00:36] [BuildBaseRecords] <Debug: Looking for rifrmsmsinglecorinrwin01 for Skyrim.esm RifRmSmSingleCorInRWin01 [STAT:00098F26]>
[00:36] [BuildBaseRecords] <Debug: Looking for upperchest01 for Skyrim.esm TreasUpperChest "Сундук" [CONT:00021363]>
[00:36] [AddModel] <Debug: Meshes\lod\dac0da\amobelisk01_lod_0.nif Tri:1.001 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmObelisk01 [STAT:0C003F80]>
[00:36] [AddModel] <Debug: Meshes\lod\dac0da\amobelisk01_lod_0.nif Tri:1.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmObelisk01 [STAT:0C003F80]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainpeak02_lod_1.nif MountainPeak02_LOD_1:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainPeak02_Wet [STAT:0E000EC5]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmObelisk01 [STAT:0C003F80]>
[00:36] [AddModel] <Debug: Meshes\lod\solitude\shmd_apothecary_lod.nif SHMd_Apothecary_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldramp01snow_lod_0.nif StockadeScaffoldRamp01Snow:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldStairs01Light_SN [STAT:0002A335]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainpeak02_lod_1.nif MountainPeak02_LOD_1:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainPeak02_Wet [STAT:0E000EC5]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace_lod.nif SBluePalace_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBluePalace_LOD [STAT:0008E2CE]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace_lod.nif SBluePalace_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBluePalace_LOD [STAT:0008E2CE]>
[00:36] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldramp01snow_lod_0.nif StockadeScaffoldRamp01Snow:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldStairs01Light_SN [STAT:0002A335]>
[00:36] [AddModel] <Debug: Meshes\lod\solitude\shmd_apothecary_lod.nif SHMd_Apothecary_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldramp01snow_lod_0.nif L1_Supports08:0 - L2_Accessories09:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldStairs01Light_SN [STAT:0002A335]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm SHMd_Apothecary [STAT:00037F09]>
[00:36] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldramp01snow_lod_0.nif L1_Supports08:0 - L2_Accessories09:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldStairs01Light_SN [STAT:0002A335]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace_lod.nif SBluePalace_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBluePalace_LOD [STAT:0008E2CE]>
[00:36] [AddModel] <Debug: Meshes\architecture\solitude\sbluepalace_lod.nif SBluePalace_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBluePalace_LOD [STAT:0008E2CE]>
[00:36] [AddModel] <Debug: Meshes\lod\dac0da\amobelisk01_lod_1.nif Tri:1.000 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmObelisk01 [STAT:0C003F80]>
[00:36] [AddModel] <Debug: Meshes\lod\dac0da\amobelisk01_lod_1.nif Tri:1.000 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmObelisk01 [STAT:0C003F80]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmObelisk01 [STAT:0C003F80]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainpeak02_lod_2.nif MountainPeak02_LOD_2:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainPeak02_Wet [STAT:0E000EC5]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SBluePalace_LOD [STAT:0008E2CE]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainpeak02_lod_2.nif MountainPeak02_LOD_2:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainPeak02_Wet [STAT:0E000EC5]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\slod02.dds 1 Skyrim.esm SBluePalace_LOD [STAT:0008E2CE]>
[00:36] [BuildBaseRecords] <Debug: Looking for riftenrwhallsewerhole01 for Vigilant.esm zzzCHSewerHole01Int "Дверь" [DOOR:0D0D6B4C]>
[00:36] [BuildBaseRecords] <Debug: Looking for rqnotethalmor for Glenmoril.esm zzzGHrqNoteAssassination "Приказ об убийстве" [ACTI:0E08878C]>
[00:36] [BuildBaseRecords] <Debug: Looking for peackmud for TheBawbsWardenOfTheCoast.esp WCDreughMud [STAT:10179364]>
[00:36] [BuildBaseRecords] <Debug: Looking for minecbalconycurve02 for Skyrim.esm MineCBalconyCurve02 [STAT:00045544]>
[00:36] [BuildBaseRecords] <Debug: Looking for openbook01 for SkystoneCastle.esp LA_SS_Openbook01 [STAT:35319784]>
[00:36] [BuildBaseRecords] <Debug: Looking for apoheadscone03ani for Dragonborn.esm ApoHeadScone03ACT "Источник магии" [ACTI:0403D442]>
[00:36] [BuildBaseRecords] <Debug: Looking for trapnorplatform01 for Skyrim.esm TrapNorPlatform01 [ACTI:0007325C]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwepipe1waypiston01zzzCHRustyPipe1wayPiston01 for Vigilant.esm zzzCHRustyPipe1wayPiston01 [STAT:0D0FBBB9]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwepipe1waypiston01 for Vigilant.esm zzzCHRustyPipe1wayPiston01 [STAT:0D0FBBB9]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveishaftrdoorlb03WT for Wyrmstooth.esp WTCaveIShaftRDoorLB03 [STAT:0A7D357B]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveishaftrdoorlb03 for Wyrmstooth.esp WTCaveIShaftRDoorLB03 [STAT:0A7D357B]>
[00:36] [BuildBaseRecords] <Debug: Looking for sovbonehand01 for Skyrim.esm SOVBoneHand01 [STAT:000BBB1C]>
[00:36] [AddModel] <Debug: Meshes\landscape\trees\palmtree4.nif palmtree4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree04 [TREE:10015FE4]>
[00:36] [AddModel] <Debug: Meshes\landscape\trees\palmtree4.nif palmtree4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCPalmTree04 [TREE:10015FE4]>
[00:36] [AddModel] <Debug: Meshes\landscape\trees\palmtree4.nif palmtree4_1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree04 [TREE:10015FE4]>
[00:36] [AddModel] <Debug: Meshes\landscape\trees\palmtree4.nif palmtree4_1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCPalmTree04 [TREE:10015FE4]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for Skyrim.esm TreasDwarvenChestLarge "Сундук" [CONT:0002069A]>
[00:36] [AddModel] <Debug: Meshes\landscape\trees\palmtree4.nif palmtree4_2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree04 [TREE:10015FE4]>
[00:36] [AddModel] <Debug: Meshes\landscape\trees\palmtree4.nif palmtree4_2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCPalmTree04 [TREE:10015FE4]>
[00:36] [AddModel] <Debug: Meshes\landscape\trees\palmtree4.nif palmtree4_3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree04 [TREE:10015FE4]>
[00:36] [AddModel] <Debug: Meshes\landscape\trees\palmtree4.nif palmtree4_3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCPalmTree04 [TREE:10015FE4]>
[00:36] [AddModel] <Debug: Meshes\landscape\trees\palmtree4.nif palmtree4_4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree04 [TREE:10015FE4]>
[00:36] [AddModel] <Debug: Meshes\landscape\trees\palmtree4.nif palmtree4_4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCPalmTree04 [TREE:10015FE4]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc1iceflat01 for Dawnguard.esm DLC1IceFlat01 [STAT:020198AA]>
[00:36] [BuildBaseRecords] <Debug: Looking for boots_go for SkystoneCastle.esp LA_SS_ArmorSteelPlateBoots [STAT:358458CF]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for DAc0da.esm zDcdTreasDweArtifact_ArcanistShock "Сундук" [CONT:0C00B3E2]>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4.dds] ResourceExists>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4.dds] DXGI_FORMAT_BC7_UNORM>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\F84E7B24A72D423A98439AA6ADCA7AE7.dds">
[00:36] [BuildBaseRecords] <Debug: Looking for fxmistlow01longhalfvisadjust for Skyrim.esm FXMistLow01LongHalfVisAdjust [MSTT:0001643F]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveilhallramp02 for Skyrim.esm CaveILHallRamp02 [STAT:0001EEDA]>
[00:36] [BuildBaseRecords] <Debug: Looking for lavashimmer01 for Dawnguard.esm DLC1LavaShimmer01 [STAT:0200DC19]>
[00:36] [BuildBaseRecords] <Debug: Looking for fxskyhaventemple for Skyrim.esm FXSkyHavenTemple [MSTT:00108B43]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs15.nif WalkwayStairs15:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayStairs15 [STAT:0004D7C2]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs15.nif WalkwayStairs15:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayStairs15 [STAT:0004D7C2]>
[00:36] [BuildBaseRecords] <Debug: Looking for mothgladecircle for Unslaad.esm zzzCrbMothgladeCircle [STAT:0F3DD6BE]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveglroomwall03EC_SS_RootAmber for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomWall03Amber [STAT:1131F1A6]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveglroomwall03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomWall03Amber [STAT:1131F1A6]>
[00:36] [BuildBaseRecords] <Debug: Looking for dirtcliffs05moss for Skyrim.esm DirtCliffs05Moss [STAT:00058EF5]>
[00:36] [BuildBaseRecords] <Debug: Looking for maginvicespellart for Dragonborn.esm MAGINVWhirWindCloakSpellArt [STAT:04027C32]>
[00:36] [BuildBaseRecords] <Debug: Looking for noblenighttable01 for SkystoneCastle.esp LA_SS_NobleNightTable01 "Тумбочка" [CONT:35149F9B]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockcliff02CoastOceanFloor01 for Skyrim.esm RockCliff02CoastOceanFloor01 [STAT:000E4E73]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Skyrim.esm RockCliff02CoastOceanFloor01 [STAT:000E4E73]>
[00:36] [BuildBaseRecords] <Debug: Looking for magdragonfrost01 for Skyrim.esm MAGdragonFrost01 [MSTT:0004C40E]>
[00:36] [BuildBaseRecords] <Debug: Looking for limcrock01 for Glenmoril.esm zzzRevLimeCaveRock01 [STAT:0E2F7759]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs15.nif L2_Rope Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayStairs15 [STAT:0004D7C2]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs15.nif L2_Rope Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayStairs15 [STAT:0004D7C2]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02_LFrozenMarshGrass for Skyrim.esm MineOreMoonstone02_LFrozenMarshGrass "Выход лунного камня" [ACTI:0010DC3A]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02 for Skyrim.esm MineOreMoonstone02_LFrozenMarshGrass "Выход лунного камня" [ACTI:0010DC3A]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs15.nif WalkwayStairs15:19 - L2_Rope:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayStairs15 [STAT:0004D7C2]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs15.nif WalkwayStairs15:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayStairs15 [STAT:0004D7C2]>
[00:36] [BuildBaseRecords] <Debug: Looking for mountaincliff01zzzRev_wet for Glenmoril.esm zzzRevMountainCliff01_wet [STAT:0E000EBD]>
[00:36] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom01.nif ShroomTop Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom01 [STAT:1102E7DB]>
[00:36] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom01.nif ShroomTop Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom01 [STAT:1102E7DB]>
[00:36] [BuildBaseRecords] <Debug: Looking for dweclutterarchlarge01 for Skyrim.esm DweClutterArchLarge01Snow [STAT:00025802]>
[00:36] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtwet\mountaincliff01_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainCliff01_wet [STAT:0E000EBD]>
[00:36] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom01.nif ShroomBot Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom01 [STAT:1102E7DB]>
[00:36] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom01.nif ShroomBot Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom01 [STAT:1102E7DB]>
[00:36] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom01.nif Mushroom01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom01 [STAT:1102E7DB]>
[00:36] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom01.nif Mushroom01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom01 [STAT:1102E7DB]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DweClutterArchLarge01Snow [STAT:00025802]>
[00:36] [BuildBaseRecords] <Debug: Looking for norpullbar01 for Skyrim.esm VolskyggeNorPullBar04 "Волчья рукоятка" [ACTI:00093958]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc2telvannigourdhouseint03 for Dragonborn.esm DLC2TelvanniGourdHouseInt03 [STAT:04033EB9]>
[00:36] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05moss.nif Moss:11 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs05Moss [STAT:00058EF5]>
[00:36] [BuildBaseRecords] <Debug: Looking for impexticestairs02 for Skyrim.esm ImpExtIceStairs02 [STAT:0006F745]>
[00:36] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05moss.nif Moss:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs05Moss [STAT:00058EF5]>
[00:36] [BuildBaseRecords] <Debug: Looking for angelstatuezzzCrb01DG for Unslaad.esm zzzCrbAngelStatue01DG [STAT:0F00E364]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliff01_lod_0l.nif MountainCliff01_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff01_wet [STAT:0E000EBD]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliff01_lod_0l.nif MountainCliff01_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff01_wet [STAT:0E000EBD]>
[00:36] [BuildBaseRecords] <Debug: Looking for angelstatue for Unslaad.esm zzzCrbAngelStatue01DG [STAT:0F00E364]>
[00:36] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05moss.nif Moss:12 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm DirtCliffs05Moss [STAT:00058EF5]>
[00:36] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05moss.nif Moss:12 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs05Moss [STAT:00058EF5]>
[00:36] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountaincliff01.nif MountainCliff01_LOD_0L:0 meshes\lod\revenant\mtwet\mountaincliff01_lod_0l.nif textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainCliff01_wet [STAT:0E000EBD]>
[00:36] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01wet.dds in meshes\lod\revenant\mtwet\mountaincliff01_lod_0l.nif for Glenmoril.esm zzzRevMountainCliff01_wet [STAT:0E000EBD]>
[00:36] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05moss.nif L2_Rocks Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs05Moss [STAT:00058EF5]>
[00:36] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05moss.nif L2_Rocks Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs05Moss [STAT:00058EF5]>
[00:36] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05moss.nif TinyRocks Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm DirtCliffs05Moss [STAT:00058EF5]>
[00:36] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05moss.nif TinyRocks Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs05Moss [STAT:00058EF5]>
[00:36] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05moss.nif L2_Roots:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs05Moss [STAT:00058EF5]>
[00:36] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05moss.nif L2_Roots:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs05Moss [STAT:00058EF5]>
[00:36] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05moss.nif L2_Roots:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs05Moss [STAT:00058EF5]>
[00:36] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05moss.nif L2_Roots:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs05Moss [STAT:00058EF5]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc2vvardenfellplume for Dragonborn.esm DLC2VvardenfellPlume [STAT:0401BBBD]>
[00:36] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05moss.nif DirtCliffs05Moss:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs05Moss [STAT:00058EF5]>
[00:36] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05moss.nif DirtCliffs05Moss:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs05Moss [STAT:00058EF5]>
[00:36] [BuildBaseRecords] <Debug: Looking for shrinearkay for Skyrim.esm ShrineofArkay "Святилище Аркея" [ACTI:00071854]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliff01_lod_1.nif MountainCliff01_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff01_wet [STAT:0E000EBD]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliff01_lod_1.nif MountainCliff01_LOD_1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff01_wet [STAT:0E000EBD]>
[00:36] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom01.nif Mushroom01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom01 [STAT:1102E7DB]>
[00:36] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom01.nif Mushroom01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom01 [STAT:1102E7DB]>
[00:36] [BuildBaseRecords] <Debug: Looking for extlghall3way01closed for Glenmoril.esm zzzRevCasLgHall3Way01ExtC [STAT:0E26A457]>
[00:36] [BuildBaseRecords] <Debug: Looking for moonlightsword for Glenmoril.esm zzzRev1stPersonMoonlightSword [STAT:0E015AE8]>
[00:36] [BuildBaseRecords] <Debug: Looking for norburialshaft02 for Unslaad.esm zzzCrbNorBurialShaft02Ice [STAT:0F40218E]>
[00:36] [BuildBaseRecords] <Debug: Looking for soiriflebronze for Glenmoril.esm zzzRev1stPersonSoiRifleBronze [STAT:0E2E5FC0]>
[00:36] [BuildBaseRecords] <Debug: Looking for cavegroomcorner03 for Skyrim.esm CaveGRoomCorner03Falmer [STAT:000B9EAB]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliff01_lod_2.nif MountainCliff01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff01_wet [STAT:0E000EBD]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliff01_lod_2.nif MountainCliff01_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff01_wet [STAT:0E000EBD]>
[00:36] [BuildBaseRecords] <Debug: Looking for sovintstropenr for Unslaad.esm zzzCrbSOVintStrOpenRSnow [STAT:0F453B0A]>
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaystairs15_lod_0.nif WalkwayStairs15:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayStairs15 [STAT:0004D7C2]>
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaystairs15_lod_0.nif WalkwayStairs15:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayStairs15 [STAT:0004D7C2]>
[00:36] [BuildBaseRecords] <Debug: Looking for implhalldoorr01 for Skyrim.esm ImpLHallDoorR01 [STAT:0003B36B]>
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaystairs15_lod_0.nif WalkwayStairs15:19 - L2_Rope:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayStairs15 [STAT:0004D7C2]>
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaystairs15_lod_0.nif WalkwayStairs15:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayStairs15 [STAT:0004D7C2]>
[00:36] [BuildBaseRecords] <Debug: Looking for genericbannerred01BannerHighHrothgar01 for Skyrim.esm BannerHighHrothgar01 [MSTT:000EFF61]>
[00:36] [BuildBaseRecords] <Debug: Looking for dockcorsol01zzzRevDeadHillDockColstrSol01 for Glenmoril.esm zzzRevDeadHillDockColstrSol01 [STAT:0E000D6E]>
[00:36] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Skyrim.esm BannerHighHrothgar01 [MSTT:000EFF61]>
[00:36] [BuildBaseRecords] <Debug: Looking for dockcorsol01 for Glenmoril.esm zzzRevDeadHillDockColstrSol01 [STAT:0E000D6E]>
[00:36] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghsrbase01 for HearthFires.esm BYOHBYOHWRlonghsRBASE01 [STAT:03003201]>
[00:36] [BuildBaseRecords] <Debug: Looking for pickaxetablemarker for Skyrim.esm PickaxeMiningTableMarker "This should not be visible" [FURN:000613A7]>
[00:36] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffs05moss_lod_0.nif Moss:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs05Moss [STAT:00058EF5]>
[00:36] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffs05moss_lod_0.nif Moss:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DirtCliffs05Moss [STAT:00058EF5]>
[00:36] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffs05moss_lod_0.nif DirtCliffs05Moss:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs05Moss [STAT:00058EF5]>
[00:36] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffs05moss_lod_0.nif DirtCliffs05Moss:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs05Moss [STAT:00058EF5]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc2mapsolstheim03 for Dragonborn.esm DLC2MapSolstheim03 [STAT:0403C6BD]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc2icepilem02 for Dragonborn.esm DLC2IcePileM02 [STAT:0401D9D7]>
[00:36] [BuildBaseRecords] <Debug: Looking for rrbulwarkintend02 for Dragonborn.esm RRBulwarkIntEnd02 [STAT:04019AEC]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc01sebf_holedrop01 for Dawnguard.esm DLC01SEBF_HoleDrop01 [ACTI:0201AAC5]>
[00:36] [BuildBaseRecords] <Debug: Looking for azuralargecrystalmoving06 for Skyrim.esm AzuraLargeCrystalMoving060000 [MSTT:00056891]>
[00:36] [BuildBaseRecords] <Debug: Looking for rifrmsmpartitionbeamtall01 for Skyrim.esm RifRmSmPartitionBeamTall01 [STAT:0009CD5C]>
[00:36] [BuildBaseRecords] <Debug: Looking for norplatbgfloorraised01 for Skyrim.esm NorPlatBgFloorRaised01 [STAT:00042EC3]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwermlgwallmidwall03 for Skyrim.esm DweRmLgWallMidWall03 [STAT:000FF8F4]>
[00:36] [BuildBaseRecords] <Debug: Looking for fxmistmillwheel01 for Skyrim.esm FXMistMillWheel01 [MSTT:000B09EE]>
[00:36] [BuildBaseRecords] <Debug: Looking for root01 for Glenmoril.esm zzzRevOrchardRoot01 [STAT:0E001E09]>
[00:36] [AddModel] <Debug: Meshes\architecture\riften\interior\smallroomsingle\rifrmsmpartitionbeamtall01.nif RifRmSmPartitionBeamTall01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RifRmSmPartitionBeamTall01 [STAT:0009CD5C]>
[00:36] [AddModel] <Debug: Meshes\architecture\riften\interior\smallroomsingle\rifrmsmpartitionbeamtall01.nif RifRmSmPartitionBeamTall01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RifRmSmPartitionBeamTall01 [STAT:0009CD5C]>
[00:36] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepilem02.nif IcePileM02Snow Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileM02 [STAT:0401D9D7]>
[00:36] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepilem02.nif IcePileM02Snow Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2IcePileM02 [STAT:0401D9D7]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc2darkelflantern04 for Dragonborn.esm DLC2DarkElfLantern04 [STAT:04039BB8]>
[00:36] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepilem02.nif IcePileM02:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileM02 [STAT:0401D9D7]>
[00:36] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepilem02.nif IcePileM02:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dragonborn.esm DLC2IcePileM02 [STAT:0401D9D7]>
[00:36] [BuildBaseRecords] <Debug: Looking for impjailpole01zzzCORJailPole01 for Vigilant.esm zzzCORJailPole01 [STAT:0D054EE3]>
[00:36] [BuildBaseRecords] <Debug: Looking for impjailpole01 for Vigilant.esm zzzCORJailPole01 [STAT:0D054EE3]>
[00:35] <Warning: Textures do not match for "RockPileL02:0": textures\landscape\revenant\rocky01.dds in rockpilel02.nif -> textures\landscape\dirt02.dds in rockpilel02_lod_0.nif for Glenmoril.esm zzzRevRockPileL02_MossRock [STAT:0E0045F4]>
[00:35] <Warning: Textures do not match for "RockPileL02:1 - L2_RockPileL02:1": textures\landscape\revenant\mountains\rock01.dds in rockpilel02.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilel02_lod_0.nif for Glenmoril.esm zzzRevRockPileL02_MossRock [STAT:0E0045F4]>
[00:36] <Warning: Textures do not match for "RockPileL01:9": textures\landscape\revenant\rocky01.dds in rockpilel01.nif -> textures\landscape\rocks01.dds in rockpilel01_lod_0.nif for Glenmoril.esm zzzRevRockPileL01_wet [STAT:0E000EAF]>
[00:36] <Warning: Textures do not match for "RockPileL01:1 - L2_RockPileL01:1 - L1_RockPileL01:1": textures\landscape\revenant\mountains\rock01.dds in rockpilel01.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilel01_lod_0.nif for Glenmoril.esm zzzRevRockPileL01_wet [STAT:0E000EAF]>
[00:36] <Warning: Textures do not match for "RockM01:1": textures\landscape\revenant\mountains\rock01.dds in rockm01.nif -> textures\landscape\mountains\mountainslab02.dds in rockm01_lod_0.nif for Glenmoril.esm zzzRevRockM01_wet [STAT:0E000EAB]>
[00:36] <Warning: Textures do not match for "RockCliff02:0": textures\landscape\revenant\rocky01.dds in rockcliff02.nif -> textures\landscape\dirt02.dds in rockcliff02_lod_0.nif for Glenmoril.esm zzzRevRockCliff02_wet [STAT:0E000E9F]>
[00:36] <Warning: Textures do not match for "RockCliff02:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff02.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff02_lod_0.nif for Glenmoril.esm zzzRevRockCliff02_wet [STAT:0E000E9F]>
[00:36] <Warning: Textures do not match for "RockCliff02:0": textures\landscape\revenant\rocky01.dds in rockcliff02.nif -> textures\landscape\dirt02.dds in rockcliff02_lod_1.nif for Glenmoril.esm zzzRevRockCliff02_wet [STAT:0E000E9F]>
[00:36] <Warning: Textures do not match for "RockCliff02:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff02.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff02_lod_1.nif for Glenmoril.esm zzzRevRockCliff02_wet [STAT:0E000E9F]>
[00:36] <Warning: Textures do not match for "RockPileL03:0": textures\landscape\revenant\rocky01.dds in rockpilel03.nif -> textures\landscape\dirt02.dds in rockpilel03_lod_0.nif for Glenmoril.esm zzzRevRockPileL03 [STAT:0E00A8B8]>
[00:36] <Warning: Textures do not match for "RockPileL03:1 - L1_RockPileL03:1 - L2_RockPileL03:1": textures\landscape\revenant\mountains\rock01.dds in rockpilel03.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilel03_lod_0.nif for Glenmoril.esm zzzRevRockPileL03 [STAT:0E00A8B8]>
[00:36] [AddModel] <Debug: Meshes\lod\riften\rifrmsmpartitionbeamtall01_lod_0.nif SignRTPost01LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RifRmSmPartitionBeamTall01 [STAT:0009CD5C]>
[00:36] [AddModel] <Debug: Meshes\lod\riften\rifrmsmpartitionbeamtall01_lod_0.nif SignRTPost01LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RifRmSmPartitionBeamTall01 [STAT:0009CD5C]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RifRmSmPartitionBeamTall01 [STAT:0009CD5C]>
[00:36] [BuildBaseRecords] <Debug: Looking for wrwoodbridge01 for Skyrim.esm WRWoodBridge01 [STAT:00069828]>
[00:36] [BuildBaseRecords] <Debug: Looking for mrkblocka01 for Skyrim.esm MrkBlockA01 [STAT:000BAD1A]>
[00:36] [BuildBaseRecords] <Debug: Looking for cotn_wood_modular02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIBridge02 [STAT:1115726D]>
[00:36] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepilem02_lod_0.nif DLC2IcePileM02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileM02 [STAT:0401D9D7]>
[00:36] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepilem02_lod_0.nif DLC2IcePileM02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2IcePileM02 [STAT:0401D9D7]>
[00:36] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepilem02_lod_0.nif DLC2IcePileM02:0 - L2_IcePileM02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileM02 [STAT:0401D9D7]>
[00:36] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepilem02_lod_0.nif DLC2IcePileM02:0 - L2_IcePileM02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Soft_Lighting Dragonborn.esm DLC2IcePileM02 [STAT:0401D9D7]>
[00:36] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dlc02\landscape\glaciers\dlc2icepilem02.nif DLC2IcePileM02:1 meshes\dlc02\lod\ice\dlc2icepilem02_lod_0.nif textures\landscape\snow01.dds Dragonborn.esm DLC2IcePileM02 [STAT:0401D9D7]>
[00:36] [BuildBaseRecords] <Debug: Looking for wrintcastleroofsupportbeam02nub for Skyrim.esm WRIntCastleRoofSupportBeam02Nub [STAT:000DCD67]>
[00:36] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01FallForestRocks_BCAC9858 for Skyrim.esm FXCreekFlatLong01FallForestRocks [MSTT:000DB444]>
[00:36] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01FallForestRocks for Skyrim.esm FXCreekFlatLong01FallForestRocks [MSTT:000DB444]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Dragonborn.esm DLC2IcePileM02 [STAT:0401D9D7]>
[00:36] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_BCAC9858passthru for Skyrim.esm FXCreekFlatLong01FallForestRocks [MSTT:000DB444]>
[00:36] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_BCAC9858 for Skyrim.esm FXCreekFlatLong01FallForestRocks [MSTT:000DB444]>
[00:36] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01 for Skyrim.esm FXCreekFlatLong01FallForestRocks [MSTT:000DB444]>
[00:36] [BuildBaseRecords] <Debug: Looking for cavegrocks01 for Skyrim.esm CaveGRockS01ice [STAT:0007A861]>
[00:36] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif Skyrim.esm FXCreekFlatLong01FallForestRocks [MSTT:000DB444]>
[00:36] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif Skyrim.esm FXCreekFlatLong01FallForestRocks [MSTT:000DB444]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwedataflow02inv for DAc0da.esm zDcdFXHologram_Dataflow02Inv [MSTT:0C006228]>
[00:36] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrwoodbridge01.nif WRWoodBridge01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWoodBridge01 [STAT:00069828]>
[00:36] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrwoodbridge01.nif WRWoodBridge01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWoodBridge01 [STAT:00069828]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwemaingate for DAc0da.esm zDcdZeroSumDweMainGate [STAT:0C0097E8]>
[00:36] [BuildBaseRecords] <Debug: Looking for c06fxfirebluewithembersheavy for Skyrim.esm C06FXfireBlueWithEmbersHeavy [MSTT:000153C8]>
[00:36] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrwoodbridge01.nif WRWoodBridge01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWoodBridge01 [STAT:00069828]>
[00:36] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrwoodbridge01.nif WRWoodBridge01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWoodBridge01 [STAT:00069828]>
[00:36] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrwoodbridge01.nif WRWoodBridge01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWoodBridge01 [STAT:00069828]>
[00:36] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrwoodbridge01.nif WRWoodBridge01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWoodBridge01 [STAT:00069828]>
[00:36] [BuildBaseRecords] <Debug: Looking for bfxoilbarrelclosed01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_OilBarrelActivator01 [ACTI:114C412D]>
[00:36] [BuildBaseRecords] <Debug: Looking for cassmhallfreewall01 for Dawnguard.esm CasSmHallFreeWall01 [STAT:020008C1]>
[00:36] [AddModel] <Debug: Meshes\lod\whiterun\wrwoodbridge01_lod_0.nif WRWoodBridge01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWoodBridge01 [STAT:00069828]>
[00:36] [AddModel] <Debug: Meshes\lod\whiterun\wrwoodbridge01_lod_0.nif WRWoodBridge01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWoodBridge01 [STAT:00069828]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRWoodBridge01 [STAT:00069828]>
[00:36] [AddModel] <Debug: Meshes\effects\c06fxfirebluewithembersheavy.nif L2_Flames02grant:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm C06FXfireBlueWithEmbersHeavy [MSTT:000153C8]>
[00:36] [AddModel] <Debug: Meshes\effects\c06fxfirebluewithembersheavy.nif L2_Flames02grant:0 Shader Flags 2: Vertex_Colors Skyrim.esm C06FXfireBlueWithEmbersHeavy [MSTT:000153C8]>
[00:36] [AddModel] <Debug: Meshes\effects\c06fxfirebluewithembersheavy.nif L2_Flames02grant:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm C06FXfireBlueWithEmbersHeavy [MSTT:000153C8]>
[00:36] [AddModel] <Debug: Meshes\effects\c06fxfirebluewithembersheavy.nif L2_Flames02grant:1 Shader Flags 2: Vertex_Colors Skyrim.esm C06FXfireBlueWithEmbersHeavy [MSTT:000153C8]>
[00:36] [AddModel] <Debug: Meshes\effects\c06fxfirebluewithembersheavy.nif Flames02grant01:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm C06FXfireBlueWithEmbersHeavy [MSTT:000153C8]>
[00:36] [AddModel] <Debug: Meshes\effects\c06fxfirebluewithembersheavy.nif Flames02grant01:0 Shader Flags 2: Vertex_Colors Skyrim.esm C06FXfireBlueWithEmbersHeavy [MSTT:000153C8]>
[00:36] [AddModel] <Debug: Meshes\effects\c06fxfirebluewithembersheavy.nif glow:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim.esm C06FXfireBlueWithEmbersHeavy [MSTT:000153C8]>
[00:36] [AddModel] <Debug: Meshes\effects\c06fxfirebluewithembersheavy.nif glow:0 Shader Flags 2: Vertex_Colors Skyrim.esm C06FXfireBlueWithEmbersHeavy [MSTT:000153C8]>
[00:36] [AddModel] <Debug: Meshes\effects\c06fxfirebluewithembersheavy.nif L2_Plane03:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Refraction | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm C06FXfireBlueWithEmbersHeavy [MSTT:000153C8]>
[00:36] [AddModel] <Debug: Meshes\effects\c06fxfirebluewithembersheavy.nif L2_Plane03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm C06FXfireBlueWithEmbersHeavy [MSTT:000153C8]>
[00:36] [BuildBaseRecords] <Debug: Looking for impstableroofpiece01 for Skyrim.esm ImpStableRoofPiece01 [STAT:0005AD4A]>
[00:36] [AddModel] <Debug: Meshes\effects\c06fxfirebluewithembersheavy.nif L2_qhcoal04:0 - L2_CoalsBase:0 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Skyrim.esm C06FXfireBlueWithEmbersHeavy [MSTT:000153C8]>
[00:36] [AddModel] <Debug: Meshes\effects\c06fxfirebluewithembersheavy.nif L2_qhcoal04:0 - L2_CoalsBase:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm C06FXfireBlueWithEmbersHeavy [MSTT:000153C8]>
[00:36] [BuildBaseRecords] <Debug: Looking for spiketrapdwemer for Skyrim.esm TrapSpearDwemer01 [ACTI:00060960]>
[00:36] [BuildBaseRecords] <Debug: Looking for byohhousetrophybear2ft01 for HearthFires.esm BYOHHouseTrophy01BearNEW [STAT:03015BD2]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for Glenmoril.esm zzzRevEnderChestAct02Dwe "Второй общий сундук" [ACTI:0E26A607]>
[00:36] [AddModel] <Debug: Meshes\architecture\docks\dockcorsol01.nif DockCorSol01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillDockColstrSol01 [STAT:0E000D6E]>
[00:36] [AddModel] <Debug: Meshes\architecture\docks\dockcorsol01.nif DockCorSol01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillDockColstrSol01 [STAT:0E000D6E]>
[00:36] [AddModel] <Debug: Meshes\architecture\docks\dockcorsol01.nif DockCorSol01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillDockColstrSol01 [STAT:0E000D6E]>
[00:36] [AddModel] <Debug: Meshes\architecture\docks\dockcorsol01.nif DockCorSol01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillDockColstrSol01 [STAT:0E000D6E]>
[00:36] [BuildBaseRecords] <Debug: Looking for minecewall04 for Skyrim.esm MineCEWall04Falmer [STAT:0001F9B2]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\effects\c06fxfirebluewithembersheavy_dyndolod_lod.nif L2_Flames02grant:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm C06FXfireBlueWithEmbersHeavy [MSTT:000153C8]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\effects\c06fxfirebluewithembersheavy_dyndolod_lod.nif L2_Flames02grant:0 Shader Flags 2: Vertex_Colors Skyrim.esm C06FXfireBlueWithEmbersHeavy [MSTT:000153C8]>
[00:36] [BuildBaseRecords] <Debug: Looking for powerwordvur for Dragonborn.esm DLC2NorWordWallWordVur [ACTI:0402743D]>
[00:36] [AddModel] <Debug: Meshes\architecture\docks\dockcorsol01.nif DockCorSol01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillDockColstrSol01 [STAT:0E000D6E]>
[00:36] [AddModel] <Debug: Meshes\architecture\docks\dockcorsol01.nif DockCorSol01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillDockColstrSol01 [STAT:0E000D6E]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\effects\c06fxfirebluewithembersheavy_dyndolod_lod.nif L2_Flames02grant:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm C06FXfireBlueWithEmbersHeavy [MSTT:000153C8]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\effects\c06fxfirebluewithembersheavy_dyndolod_lod.nif L2_Flames02grant:1 Shader Flags 2: Vertex_Colors Skyrim.esm C06FXfireBlueWithEmbersHeavy [MSTT:000153C8]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveirpillar03WT for Wyrmstooth.esp WTCaveIRPillar03 [STAT:0A7D3558]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\effects\c06fxfirebluewithembersheavy_dyndolod_lod.nif Flames02grant01:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm C06FXfireBlueWithEmbersHeavy [MSTT:000153C8]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\effects\c06fxfirebluewithembersheavy_dyndolod_lod.nif Flames02grant01:0 Shader Flags 2: Vertex_Colors Skyrim.esm C06FXfireBlueWithEmbersHeavy [MSTT:000153C8]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveirpillar03 for Wyrmstooth.esp WTCaveIRPillar03 [STAT:0A7D3558]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\effects\c06fxfirebluewithembersheavy_dyndolod_lod.nif glow:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim.esm C06FXfireBlueWithEmbersHeavy [MSTT:000153C8]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\effects\c06fxfirebluewithembersheavy_dyndolod_lod.nif glow:0 Shader Flags 2: Vertex_Colors Skyrim.esm C06FXfireBlueWithEmbersHeavy [MSTT:000153C8]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\effects\c06fxfirebluewithembersheavy_dyndolod_lod.nif L2_Plane03:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Refraction | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm C06FXfireBlueWithEmbersHeavy [MSTT:000153C8]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\effects\c06fxfirebluewithembersheavy_dyndolod_lod.nif L2_Plane03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm C06FXfireBlueWithEmbersHeavy [MSTT:000153C8]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\effects\c06fxfirebluewithembersheavy_dyndolod_lod.nif L2_qhcoal04:0 - L2_CoalsBase:0 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Skyrim.esm C06FXfireBlueWithEmbersHeavy [MSTT:000153C8]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\effects\c06fxfirebluewithembersheavy_dyndolod_lod.nif L2_qhcoal04:0 - L2_CoalsBase:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm C06FXfireBlueWithEmbersHeavy [MSTT:000153C8]>
[00:36] [BuildBaseRecords] <Debug: Looking for wrthrone01static for Skyrim.esm WRThrone01Static [STAT:000B2448]>
[00:36] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\c06fxfirebluewithembersheavy_dyndolod_lod.nif Skyrim.esm C06FXfireBlueWithEmbersHeavy [MSTT:000153C8]>
[00:36] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\effects\c06fxfirebluewithembersheavy_dyndolod_lod.nif Skyrim.esm C06FXfireBlueWithEmbersHeavy [MSTT:000153C8]>
[00:36] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorb02 for Skyrim.esm CaveGShaftDoorB02Ice [STAT:00042060]>
[00:36] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom01_lod.nif ShroomTop:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom01 [STAT:1102E7DB]>
[00:36] [BuildBaseRecords] <Debug: Looking for fxnecrotendrilring for Skyrim.esm FXNecroTendrilRing [ACTI:000EBEB5]>
[00:36] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom01_lod.nif ShroomTop:3 Shader Flags 2: ZBuffer_Write Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom01 [STAT:1102E7DB]>
[00:36] [BuildBaseRecords] <Debug: Looking for falmerpgepillar04 for DAc0da.esm zDcdFalmerPGEPillar04 [STAT:0C000FD0]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwefacadetower2x3 for Skyrim.esm DweFacadeTower2x3 [STAT:000EB018]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveilhall1way128u01 for Skyrim.esm CaveILHall1Way128U01 [STAT:0001EEE6]>
[00:36] [BuildBaseRecords] <Debug: Looking for silverplatter01idlecups for SkystoneCastle.esp LA_SS_SilverPlatter01IdleCups [STAT:3520B154]>
[00:36] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom01_lod.nif ShroomTop:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom01 [STAT:1102E7DB]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachclifftree01.nif textures\landscape\trees\reachtreebranch01.dds 855BE211 Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:36] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom01_lod.nif ShroomTop:2 Shader Flags 2: ZBuffer_Write Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom01 [STAT:1102E7DB]>
[00:36] [AddModel] <Debug: Meshes\lod\docks\dockcorsol01_lod_0.nif DockCorSol01:0 Shader Flags 1: ZBuffer_Test Glenmoril.esm zzzRevDeadHillDockColstrSol01 [STAT:0E000D6E]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachclifftree01.nif textures\landscape\trees\reachtreebranch01_n.dds AA6FEFB0 Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:36] [AddModel] <Debug: Meshes\lod\docks\dockcorsol01_lod_0.nif DockCorSol01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Glenmoril.esm zzzRevDeadHillDockColstrSol01 [STAT:0E000D6E]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachclifftree01.nif textures\landscape\trees\tundradriftwoodbark01_n.dds 28920E64 Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachclifftree01.nif textures\landscape\trees\tundradriftwoodbark01.dds 50DA265E Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:36] [AddModel] <Debug: Meshes\lod\docks\dockcorsol01_lod_0.nif DockCorSol01:1 Shader Flags 1: ZBuffer_Test Glenmoril.esm zzzRevDeadHillDockColstrSol01 [STAT:0E000D6E]>
[00:36] [AddModel] <Debug: Meshes\lod\docks\dockcorsol01_lod_0.nif DockCorSol01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Glenmoril.esm zzzRevDeadHillDockColstrSol01 [STAT:0E000D6E]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachclifftree01.nif textures\landscape\trees\tundradriftwoodbranches01.dds A14C2ED4 Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:36] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom01_lod.nif ShroomTop:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom01 [STAT:1102E7DB]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachclifftree01.nif textures\landscape\trees\tundradriftwoodbranches01_n.dds 8F4B7421 Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzRevDeadHillDockColstrSol01 [STAT:0E000D6E]>
[00:36] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasSloadChest_BWRapier1H "Сундук" [CONT:0C005388]>
[00:36] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom01_lod.nif ShroomTop:1 Shader Flags 2: ZBuffer_Write Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom01 [STAT:1102E7DB]>
[00:36] [BuildBaseRecords] <Debug: Looking for frozenmarshicefloel01 for Skyrim.esm FrozenMarshIceFloeL01 [STAT:000E758D]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzRevDeadHillDockColstrSol01 [STAT:0E000D6E]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower2x3 [STAT:000EB018]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower2x3 [STAT:000EB018]>
[00:36] [BuildBaseRecords] <Debug: Looking for floatstatue01 for Glenmoril.esm zzzLaMFloatStatue01 [MSTT:0E14D1C2]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Skyrim.esm RockCliff01MossTEMP [STAT:00030051]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower2x3 [STAT:000EB018]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Skyrim.esm RockCliff01MossTEMP [STAT:00030051]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Skyrim.esm RockCliff01MossTEMP [STAT:00030051]>
[00:36] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\ice\frozenmarshicefloel01.nif FrozenMarshIceFloeL01:0 meshes\lod\ice\frozenmarshicefloel01_lod_0.nif textures\landscape\frozenmarshice01.dds Skyrim.esm FrozenMarshIceFloeL01 [STAT:000E758D]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\cosmicninja\dwemaingate.nif building:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweMainGate [STAT:0C0097E8]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\cosmicninja\dwemaingate.nif building:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweMainGate [STAT:0C0097E8]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\cosmicninja\dwemaingate.nif building:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweMainGate [STAT:0C0097E8]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\cosmicninja\dwemaingate.nif building:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweMainGate [STAT:0C0097E8]>
[00:36] [AddModel] <Debug: Meshes\clutter\hay\haybale01.nif L1_Details Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HayBale01 [STAT:0005B198]>
[00:36] [AddModel] <Debug: Meshes\clutter\hay\haybale01.nif L1_Details Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HayBale01 [STAT:0005B198]>
[00:36] [AddModel] <Debug: Meshes\clutter\hay\haybale01.nif HayBale01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HayBale01 [STAT:0005B198]>
[00:36] [AddModel] <Debug: Meshes\clutter\hay\haybale01.nif HayBale01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HayBale01 [STAT:0005B198]>
[00:36] [AddModel] <Debug: Meshes\clutter\hay\haybale01.nif HayBale01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HayBale01 [STAT:0005B198]>
[00:36] [AddModel] <Debug: Meshes\clutter\hay\haybale01.nif HayBale01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HayBale01 [STAT:0005B198]>
[00:36] [BuildBaseRecords] <Debug: Looking for haybale01_0D1AAE71passthru for Skyrim.esm HayBale01 [STAT:0005B198]>
[00:36] [BuildBaseRecords] <Debug: Looking for haybale01_0D1AAE71 for Skyrim.esm HayBale01 [STAT:0005B198]>
[00:36] [BuildBaseRecords] <Debug: Looking for haybale01 for Skyrim.esm HayBale01 [STAT:0005B198]>
[00:36] [AddModel] <Debug: Meshes\lod\clutter\hay\haybale01_lod_0.nif HayBale01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HayBale01 [STAT:0005B198]>
[00:36] [AddModel] <Debug: Meshes\lod\clutter\hay\haybale01_lod_0.nif HayBale01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HayBale01 [STAT:0005B198]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\cosmicninja\dwemaingate.nif building:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweMainGate [STAT:0C0097E8]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\cosmicninja\dwemaingate.nif building:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweMainGate [STAT:0C0097E8]>
[00:36] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom01.nif ShroomTop:3 meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom01_lod.nif textures\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushroombot01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom01 [STAT:1102E7DB]>
[00:36] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushroombot01.dds in meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom01_lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom01 [STAT:1102E7DB]>
[00:36] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom01.nif ShroomTop:2 meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom01_lod.nif textures\creationclub\_shared\dungeons\root\clutter\rootsbig.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom01 [STAT:1102E7DB]>
[00:36] [BuildBaseRecords] <Debug: No mini atlas for textures\creationclub\_shared\dungeons\root\clutter\rootsbig.dds in meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom01_lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom01 [STAT:1102E7DB]>
[00:36] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom01.nif ShroomTop:1 meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom01_lod.nif textures\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushroomtop01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom01 [STAT:1102E7DB]>
[00:36] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushroomtop01.dds in meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom01_lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom01 [STAT:1102E7DB]>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1.dds] ResourceExists>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\AC36733EFB264159944FEAA3ACA1B245.dds">
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\cosmicninja\dwemaingate.nif DFrame:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweMainGate [STAT:0C0097E8]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\cosmicninja\dwemaingate.nif DFrame:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweMainGate [STAT:0C0097E8]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\cosmicninja\dwemaingate.nif DWindow:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweMainGate [STAT:0C0097E8]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\cosmicninja\dwemaingate.nif DWindow:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweMainGate [STAT:0C0097E8]>
[00:36] [BuildBaseRecords] <Debug: Looking for dockstepsdown02 for Skyrim.esm DockStepsDown02 [STAT:000AEDF3]>
[00:36] [BuildBaseRecords] <Debug: Looking for cavegrockpiles01 for Skyrim.esm CaveGRockPileS01MossTEMP [STAT:000287BB]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockcliff08CoastBeach01 for Skyrim.esm RockCliff08CoastBeach01 [STAT:000B4A7E]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Skyrim.esm RockCliff08CoastBeach01 [STAT:000B4A7E]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachclifftree01_fe5926a6passthru_lod.nif ReachCliffTree01:2 - L1_ReachCliffTree01:2 - L2_ReachCliffTree01:2 Crown Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachclifftree01_fe5926a6passthru_lod.nif ReachCliffTree01:2 - L1_ReachCliffTree01:2 - L2_ReachCliffTree01:2 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachclifftree01_fe5926a6passthru_lod.nif L1_ReachCliffTree01:1 - L2_ReachCliffTree01:1 Crown Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachclifftree01_fe5926a6passthru_lod.nif L1_ReachCliffTree01:1 - L2_ReachCliffTree01:1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachclifftree01_fe5926a6passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachclifftree01_fe5926a6passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachclifftree01_fe5926a6passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachclifftree01_fe5926a6passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachclifftree01_fe5926a6passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachclifftree01_fe5926a6passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachclifftree01_fe5926a6passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:36] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachclifftree01_fe5926a6passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:36] [BuildBaseRecords] <Debug: Looking for riftenrwroombsupportshort01 for Skyrim.esm RiftenRWRoomBSupportShort01 [STAT:0009CA51]>
[00:36] [BuildBaseRecords] <Debug: Looking for civilwarcatapult01 for Skyrim.esm dunJaphetsFollyCWCatapult "Катапульта" [ACTI:000961D7]>
[00:36] [BuildBaseRecords] <Debug: Looking for minecroomcorner02c for Skyrim.esm MineCRoomCorner02c [STAT:000454ED]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveilroommid01 for Skyrim.esm CaveILRoomMid01 [STAT:0002C850]>
[00:36] [BuildBaseRecords] <Debug: Looking for kynetotem for Glenmoril.esm zzzRevAPChaliceHumanhood "Деревянный идол Кин" [ACTI:0E08D98D]>
[00:36] [BuildBaseRecords] <Debug: Looking for wrwallwatergrate01 for Skyrim.esm WRWallWaterGrate01 [STAT:0006EA6D]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveiroomcorner02 for Skyrim.esm CaveIRoomCorner02 [STAT:00024ACB]>
[00:36] [BuildBaseRecords] <Debug: Looking for fxambbeamslowfogbig00 for Skyrim.esm FXAmbBeamSlowFogBig00 [MSTT:000A6C40]>
[00:36] [BuildBaseRecords] <Debug: Looking for cannonl for Glenmoril.esm zzzGHCannonL [STAT:0E00EBA1]>
[00:36] [BuildBaseRecords] <Debug: Looking for apotentaclestatue01 for Dragonborn.esm ApoTentacleStatue01 [STAT:0403A15A]>
[00:36] [BuildBaseRecords] <Debug: Looking for shiveringhouse_03_insideEC_SS_SIHouse03Int for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIHouse03Int [STAT:11033A9D]>
[00:36] [BuildBaseRecords] <Debug: Looking for powerwordfaas for Skyrim.esm NorWordWallWordFaas [ACTI:0007098A]>
[00:36] [BuildBaseRecords] <Debug: Looking for shiveringhouse_03_inside for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIHouse03Int [STAT:11033A9D]>
[00:36] [BuildBaseRecords] <Debug: Looking for hhlightpedestal02 for Skyrim.esm HHLightPedestal02 [STAT:000EE64E]>
[00:36] [BuildBaseRecords] <Debug: Looking for whintwoodwallstonegq02 for Skyrim.esm WHIntWoodWallStoneGQ02 [STAT:000CB911]>
[00:36] [BuildBaseRecords] <Debug: Looking for nordicbow for Dragonborn.esm 1stPersonDLC2NordicBow [STAT:0403CA7C]>
[00:36] [BuildBaseRecords] <Debug: Looking for statuewings for Glenmoril.esm zzzRevStatueWings [STAT:0E2EBC65]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc2telmithrynteleportfxactivatebeam for Dragonborn.esm DLC2TelMithrynTeleportFXActivateBeam [MSTT:0403CA84]>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1.dds] ResourceExists>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\3781EC40D8AC46ADBEA75A8DC477519F.dds">
[00:36] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\cn\dwemaingate_lod.nif building:1.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweMainGate [STAT:0C0097E8]>
[00:36] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\cn\dwemaingate_lod.nif building:1.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweMainGate [STAT:0C0097E8]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwedresser01 for Skyrim.esm QAArmorContainer "All Standard Armor" [CONT:000C2CD6]>
[00:36] [BuildBaseRecords] <Debug: Looking for burntrubble03Rocks01 for Skyrim.esm BurntRubble03Rocks01 [STAT:000EA9D4]>
[00:36] [BuildBaseRecords] <Debug: Looking for burntrubble03 for Skyrim.esm BurntRubble03Rocks01 [STAT:000EA9D4]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumDweMainGate [STAT:0C0097E8]>
[00:36] [BuildBaseRecords] <Debug: Looking for candlehornchandelier01 for Skyrim.esm CandleHornChandelier01 [STAT:00024F20]>
[00:36] [BuildBaseRecords] <Debug: Looking for water1024 for Vigilant.esm zzzCHWaterSewer1024 [ACTI:0D40CB50]>
[00:36] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Vigilant.esm zzzCHWaterSewer1024 [ACTI:0D40CB50]>
[00:36] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbase1sided01 for Skyrim.esm StockadeScaffoldBase1Sided01 [STAT:000533BA]>
[00:36] [AddModel] <Debug: Meshes\architecture\docks\dockstepsdown02.nif DockStepsDown02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DockStepsDown02 [STAT:000AEDF3]>
[00:36] [AddModel] <Debug: Meshes\architecture\docks\dockstepsdown02.nif DockStepsDown02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DockStepsDown02 [STAT:000AEDF3]>
[00:36] [AddModel] <Debug: Meshes\architecture\docks\dockstepsdown02.nif DockStepsDown02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DockStepsDown02 [STAT:000AEDF3]>
[00:36] [AddModel] <Debug: Meshes\architecture\docks\dockstepsdown02.nif DockStepsDown02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DockStepsDown02 [STAT:000AEDF3]>
[00:36] [BuildBaseRecords] <Debug: Looking for rotatewheel03 for Glenmoril.esm zzzLaMRotateWheel03 [ACTI:0E14D1C9]>
[00:36] [BuildBaseRecords] <Debug: Looking for wrintchrooftopstr01 for Skyrim.esm WRIntCHRoofTopStr01 [STAT:00075D49]>
[00:36] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase1sided01.nif StockadeScaffoldBase1Sided01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBase1Sided01 [STAT:000533BA]>
[00:36] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\cn\dwemaingate_lod_1.nif building:1.003 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweMainGate [STAT:0C0097E8]>
[00:36] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase1sided01.nif StockadeScaffoldBase1Sided01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBase1Sided01 [STAT:000533BA]>
[00:36] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\cn\dwemaingate_lod_1.nif building:1.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweMainGate [STAT:0C0097E8]>
[00:36] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase1sided01.nif StockadeScaffoldBase1Sided01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBase1Sided01 [STAT:000533BA]>
[00:36] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbase1sided01.nif StockadeScaffoldBase1Sided01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBase1Sided01 [STAT:000533BA]>
[00:36] [AddModel] <Debug: Meshes\architecture\docks\dockstepsdown02.nif DockStepsDown02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DockStepsDown02 [STAT:000AEDF3]>
[00:36] [AddModel] <Debug: Meshes\architecture\docks\dockstepsdown02.nif DockStepsDown02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DockStepsDown02 [STAT:000AEDF3]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumDweMainGate [STAT:0C0097E8]>
[00:36] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldbase1sided01_lod_0.nif StockadeScaffoldBase0Sided01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBase1Sided01 [STAT:000533BA]>
[00:36] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldbase1sided01_lod_0.nif StockadeScaffoldBase0Sided01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBase1Sided01 [STAT:000533BA]>
[00:36] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\cn\dwemaingate_lod_2.nif building:1.002 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweMainGate [STAT:0C0097E8]>
[00:36] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\cn\dwemaingate_lod_2.nif building:1.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweMainGate [STAT:0C0097E8]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeScaffoldBase1Sided01 [STAT:000533BA]>
[00:36] [BuildBaseRecords] <Debug: Looking for 1stpersongoldensaintdagger for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonGoldenSaintDagger [STAT:0600080D]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumDweMainGate [STAT:0C0097E8]>
[00:36] [BuildBaseRecords] <Debug: Looking for beehive01 for alternate start - live another life.esp ARTHLALBeeHive "Улей" [CONT:6406CA95]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc2telvannitowermain01_lod for Dragonborn.esm DLC2TelvanniTowerMain01_LOD [STAT:0403CA9D]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwesteamtrigger01 for DAc0da.esm zDcdDweSteamTriggerToggle [ACTI:0C0067A6]>
[00:36] [BuildBaseRecords] <Debug: Looking for mrkfrontwallintbldg02b for Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [BuildBaseRecords] <Debug: Looking for spinningrailblade01 for Skyrim.esm TrapDweThresher [ACTI:0006C0F1]>
[00:36] [BuildBaseRecords] <Debug: Looking for pitchfork1h for Glenmoril.esm zzzGH1stPersonFarmPitchFork1H [STAT:0E01258E]>
[00:36] [AddModel] <Debug: Meshes\lod\docks\dockstepsdown02_lod_0.nif DockStepsDown02:0 Shader Flags 1: ZBuffer_Test Skyrim.esm DockStepsDown02 [STAT:000AEDF3]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineceicorner01fix for Dragonborn.esm MineCEICorner01Fix [STAT:04033956]>
[00:36] [AddModel] <Debug: Meshes\lod\docks\dockstepsdown02_lod_0.nif DockStepsDown02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm DockStepsDown02 [STAT:000AEDF3]>
[00:36] [AddModel] <Debug: Meshes\lod\docks\dockstepsdown02_lod_0.nif DockStepsDown02:1 Shader Flags 1: ZBuffer_Test Skyrim.esm DockStepsDown02 [STAT:000AEDF3]>
[00:36] [AddModel] <Debug: Meshes\lod\docks\dockstepsdown02_lod_0.nif DockStepsDown02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm DockStepsDown02 [STAT:000AEDF3]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm DockStepsDown02 [STAT:000AEDF3]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm DockStepsDown02 [STAT:000AEDF3]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpiles04zzzRev_wet for Glenmoril.esm zzzRevRockPileS04_wet [STAT:0E000EB9]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Glenmoril.esm zzzRevRockPileS04_wet [STAT:0E000EB9]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveglwallcorner01 for Skyrim.esm CaveGLWallCorner01ice [STAT:0007A86D]>
[00:36] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockPileS04_wet [STAT:0E000EB9]>
[00:36] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockPileS04_wet [STAT:0E000EB9]>
[00:36] [BuildBaseRecords] <Debug: Looking for bretonlowerclassshelflarge01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIShelfLarge01 [STAT:11033A9F]>
[00:36] [AddModel] <Debug: Meshes\clutter\candles\candlehornchandelier01.nif CandleHornChandelier01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CandleHornChandelier01 [STAT:00024F20]>
[00:36] [AddModel] <Debug: Meshes\clutter\candles\candlehornchandelier01.nif CandleHornChandelier01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm CandleHornChandelier01 [STAT:00024F20]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintbldg02b.nif MrkFrontWALLintBldg02b:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintbldg02b.nif MrkFrontWALLintBldg02b:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintbldg02b.nif MrkFrontWALLintBldg02b:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintbldg02b.nif MrkFrontWALLintBldg02b:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintbldg02b.nif MrkFrontWALLintBldg02b:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintbldg02b.nif MrkFrontWALLintBldg02b:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintbldg02b.nif MrkFrontWALLintBldg02b:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintbldg02b.nif MrkFrontWALLintBldg02b:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintbldg02b.nif MrkFrontWALLintBldg02b:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintbldg02b.nif MrkFrontWALLintBldg02b:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintbldg02b.nif MrkFrontWALLintBldg02b:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintbldg02b.nif MrkFrontWALLintBldg02b:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintbldg02b.nif MrkFrontWALLintBldg02b:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintbldg02b.nif MrkFrontWALLintBldg02b:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintbldg02b.nif MrkFrontWALLintBldg02b:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintbldg02b.nif MrkFrontWALLintBldg02b:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintbldg02b.nif MrkFrontWALLintBldg02b:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintbldg02b.nif MrkFrontWALLintBldg02b:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintbldg02b.nif MrkFrontWALLintBldg02b:59 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintbldg02b.nif MrkFrontWALLintBldg02b:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintbldg02b.nif MrkFrontWALLintBldg02b:60 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintbldg02b.nif MrkFrontWALLintBldg02b:60 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [AddModel] <Debug: Add-on in model Meshes\clutter\candles\candlehornchandelier01.nif Skyrim.esm CandleHornChandelier01 [STAT:00024F20]>
[00:36] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\candlehornchandelier01_dyndolod_lod.nif for Skyrim.esm CandleHornChandelier01 [STAT:00024F20]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkfrontwallintbldg02b_lod_2.nif MrkFrontWallMain02Ext_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\candlehornchandelier01_dyndolod_lod.nif Skyrim.esm CandleHornChandelier01 [STAT:00024F20]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkfrontwallintbldg02b_lod_2.nif MrkFrontWallMain02Ext_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\candlehornchandelier01_dyndolod_lod.nif Skyrim.esm CandleHornChandelier01 [STAT:00024F20]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkfrontwallintbldg02b_lod_2.nif MrkFrontWallMain02Ext_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkfrontwallintbldg02b_lod_2.nif MrkFrontWallMain02Ext_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 1 Skyrim.esm MrkFrontWALLintBldg02b [STAT:000BACD8]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc01vampirethrallfeedta02 for Vigilant.esm zzzAoMAPConverterRad02 "Грааль Сияния" [ACTI:0D4EA3DB]>
[00:36] [BuildBaseRecords] <Debug: Looking for impexticerubble01lawf__NoIce for Landscape and Water Fixes.esp lawf_ImpExtIceRubble01_NoIce [STAT:FE004FFC]>
[00:36] [BuildBaseRecords] <Debug: Looking for impexticerubble01 for Landscape and Water Fixes.esp lawf_ImpExtIceRubble01_NoIce [STAT:FE004FFC]>
[00:36] [BuildBaseRecords] <Debug: Looking for frozenmarshicefloefrosts01 for Skyrim.esm FrozenMarshIceFloeFrostS01 [STAT:000E7594]>
[00:36] [BuildBaseRecords] <Debug: Looking for fancenter for DAc0da.esm zDcdDweTrapFanCenter [ACTI:0C006BB3]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwedresser01 for Skyrim.esm QAClothingJewelryContainer "All Clothing and Jewelry" [CONT:000C2CD8]>
[00:36] [BuildBaseRecords] <Debug: Looking for fxspiderwebkitdoorspecial for Skyrim.esm FXspiderWebKitDestructible [ACTI:000EC3DE]>
[00:36] [BuildBaseRecords] <Debug: Looking for roadchunks01DLC2 for Dragonborn.esm DLC2RoadChunkS01 [STAT:04031B47]>
[00:36] [BuildBaseRecords] <Debug: Looking for roadchunks01 for Dragonborn.esm DLC2RoadChunkS01 [STAT:04031B47]>
[00:36] [BuildBaseRecords] <Debug: Looking for cg01destroyedbridge for Skyrim.esm CG01DestroyedBridge [ACTI:000C895F]>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2.dds] ResourceExists>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\C9942CC6B8B94675A31E37B9D327D958.dds">
[00:36] [BuildBaseRecords] <Debug: Looking for dwedresser01 for Skyrim.esm QABooksContainer "All Books" [CONT:000C2D3B]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveilroommid01WT for Wyrmstooth.esp WTCaveILRoomMid01 [STAT:0A7D3551]>
[00:36] [BuildBaseRecords] <Debug: Looking for blackreachebalconystraight01 for Skyrim.esm BlackreachEBalconyStraight01 [STAT:000921CA]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveilroommid01 for Wyrmstooth.esp WTCaveILRoomMid01 [STAT:0A7D3551]>
[00:36] [BuildBaseRecords] <Debug: Looking for casrubblepile01 for Unslaad.esm zzzCrbCasRubblePile01_Snow [STAT:0F05C933]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc2ildarissarcophagus01 for DAc0da.esm zDcdTreasSloadChest_BWAttire2 "Саркофаг" [CONT:0C005639]>
[00:36] [BuildBaseRecords] <Debug: Looking for farmhouse03walkway for Skyrim.esm Farmhouse03Walkway [STAT:0004D7AC]>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2.dds] ResourceExists>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\19F7F5C6A557462EB09B070B3287779A.dds">
[00:36] [BuildBaseRecords] <Debug: Looking for wrshintceilmid01chimney for Skyrim.esm WRShIntCeilMid01Chimney [STAT:000631F6]>
[00:36] [BuildBaseRecords] <Debug: Looking for mrkdwemerruinsarches01 for Skyrim.esm MrkDwemerRuinsArches01 [STAT:000B39E7]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch1x4 for Skyrim.esm DweFacadeTowerArch1x4Snow [STAT:000FF8ED]>
[00:36] [BuildBaseRecords] <Debug: Looking for ocwmapflagcitybluered01 for Open Civil War Tweaks.esp OCWMapFlagBlueRedFalkreath "Фолкрит" [ACTI:4B0171B4]>
[00:36] [BuildBaseRecords] <Debug: Looking for wrintroofopen01 for Skyrim.esm WRIntRoofOpen01 [STAT:0005D1C0]>
[00:36] [BuildBaseRecords] <Debug: Looking for dirtcliffs04mossEC_SS_DirtCliffs04_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs04_Dementia [STAT:114B9ECB]>
[00:36] [BuildBaseRecords] <Debug: Looking for dirtcliffs04moss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs04_Dementia [STAT:114B9ECB]>
[00:36] [BuildBaseRecords] <Debug: Looking for cavegbalconystraight02 for Skyrim.esm CaveGBalconyStraight02Falmer [STAT:000BF570]>
[00:36] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\reachmoss01.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs04_Dementia [STAT:114B9ECB]>
[00:36] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simud01lod.dds based on textures\landscape\dirtcliffs\dirtcliffs01.dds for textures\ec\expeditions\ss\landscape\simud01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs04_Dementia [STAT:114B9ECB]>
[00:36] [BuildBaseRecords] <Debug: Looking for cavegshaftdoor01 for Skyrim.esm CaveGShaftDoor01Falmer [STAT:000B9EDD]>
[00:36] [BuildBaseRecords] <Debug: Looking for norrmbgcorinr01 for Skyrim.esm NorRmBgCorInR01 [STAT:00016007]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockcliff06EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff06_Dementia [STAT:11066B54]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockcliff06 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff06_Dementia [STAT:11066B54]>
[00:36] [BuildBaseRecords] <Debug: Looking for cwmapflagcityred01 for OwnCivilWar.esp CWMapFlagRedWinterhold "Винтерхолд" [ACTI:000F0843]>
[00:36] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff06_Dementia [STAT:11066B54]>
[00:36] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff06_Dementia [STAT:11066B54]>
[00:36] [BuildBaseRecords] <Debug: Looking for 1stpersondaedricmace for unofficial skyrim special edition patch.esp 1stPersonDaedricMace [STAT:000C8C7A]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveishaftdoorlb02 for Skyrim.esm CaveIShaftDoorLB02_Ice [STAT:000D0BBF]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchestEC_SS_TreasChestManiaMadRuins for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_TreasChestManiaMadRuins "Сундук" [CONT:1109FBCA]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_TreasChestManiaMadRuins "Сундук" [CONT:1109FBCA]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc01 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_TreasChestManiaMadRuins "Сундук" [CONT:1109FBCA]>
[00:36] [BuildBaseRecords] <Debug: Looking for impfloorcorner04 for Skyrim.esm ImpFloorCorner04 [STAT:0003CB96]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x4.nif DweFacadeTowerArch1x4:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArch1x4Snow [STAT:000FF8ED]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x4.nif DweFacadeTowerArch1x4:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch1x4Snow [STAT:000FF8ED]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x4.nif DweFacadeTowerArch1x4:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArch1x4Snow [STAT:000FF8ED]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x4.nif DweFacadeTowerArch1x4:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch1x4Snow [STAT:000FF8ED]>
[00:36] [BuildBaseRecords] <Debug: Looking for wrtempintroofcor01 for Skyrim.esm WRTempIntRoofCor01 [STAT:00073BE4]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x4.nif DweFacadeTowerArch1x4:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArch1x4Snow [STAT:000FF8ED]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x4.nif DweFacadeTowerArch1x4:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch1x4Snow [STAT:000FF8ED]>
[00:36] [BuildBaseRecords] <Debug: Looking for whintcastlehallwindow01 for Skyrim.esm WHIntCastleHallWindow01 [STAT:0008FA6F]>
[00:36] [BuildBaseRecords] <Debug: Looking for dockstepsdown02zzzRevDeadHillDockStepDown02 for Glenmoril.esm zzzRevDeadHillDockStepDown02 [STAT:0E000D7F]>
[00:36] [BuildBaseRecords] <Debug: Looking for dockstepsdown02 for Glenmoril.esm zzzRevDeadHillDockStepDown02 [STAT:0E000D7F]>
[00:36] [BuildBaseRecords] <Debug: Looking for minecbalconycurve04 for Skyrim.esm MineCBalconyCurve04 [STAT:00045546]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x4.nif DweFacadeTowerArch1x4:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArch1x4Snow [STAT:000FF8ED]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x4.nif DweFacadeTowerArch1x4:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch1x4Snow [STAT:000FF8ED]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x4.nif DweFacadeTowerArch1x4:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArch1x4Snow [STAT:000FF8ED]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x4.nif DweFacadeTowerArch1x4:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch1x4Snow [STAT:000FF8ED]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzRevDeadHillDockStepDown02 [STAT:0E000D7F]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzRevDeadHillDockStepDown02 [STAT:0E000D7F]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x4.nif DweFacadeTowerArch1x4:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTowerArch1x4Snow [STAT:000FF8ED]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarch1x4.nif DweFacadeTowerArch1x4:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTowerArch1x4Snow [STAT:000FF8ED]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwecivwarbridgemid01 for Skyrim.esm DweCivWarBridgeMid01 [STAT:000F6F3B]>
[00:36] [BuildBaseRecords] <Debug: Looking for nortmpextplatstaircapl01 for Skyrim.esm NorTmpExtPlatStairCapL01Ice [STAT:0010AA30]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineorecorundum02_LFallForestDirt for Skyrim.esm MineOreCorundum02_LFallForestDirt "Корундовая жила" [ACTI:0010DACC]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineorecorundum02 for Skyrim.esm MineOreCorundum02_LFallForestDirt "Корундовая жила" [ACTI:0010DACC]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 2 Skyrim.esm NorTmpExtPlatStairCapL01Ice [STAT:0010AA30]>
[00:36] [BuildBaseRecords] <Debug: Looking for nobleshelf05 for Skyrim.esm NobleShelf05 [STAT:000C8471]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgemid01.nif DweCivWarBridgeMid01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarBridgeMid01 [STAT:000F6F3B]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgemid01.nif DweCivWarBridgeMid01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarBridgeMid01 [STAT:000F6F3B]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgemid01.nif DweCivWarBridgeMid01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarBridgeMid01 [STAT:000F6F3B]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgemid01.nif DweCivWarBridgeMid01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarBridgeMid01 [STAT:000F6F3B]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x4Snow [STAT:000FF8ED]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x4Snow [STAT:000FF8ED]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgemid01.nif DweCivWarBridgeMid01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarBridgeMid01 [STAT:000F6F3B]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgemid01.nif DweCivWarBridgeMid01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarBridgeMid01 [STAT:000F6F3B]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x4Snow [STAT:000FF8ED]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgemid01.nif DweCivWarBridgeMid01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarBridgeMid01 [STAT:000F6F3B]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgemid01.nif DweCivWarBridgeMid01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarBridgeMid01 [STAT:000F6F3B]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc2dwermlgwalltolghall01 for Dragonborn.esm DLC2DweRmLgWalltoLgHall01 [STAT:0401FEC0]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgemid01.nif DweCivWarBridgeMid01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarBridgeMid01 [STAT:000F6F3B]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgemid01.nif DweCivWarBridgeMid01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarBridgeMid01 [STAT:000F6F3B]>
[00:36] [BuildBaseRecords] <Debug: Looking for barleft01 for Skyrim.esm BarLeft01 [STAT:0002702C]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineoresilver04_LTundraRocks for Skyrim.esm MineOreSilver04_LTundraRocks "Серебряная жила" [ACTI:0010D094]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineoresilver04 for Skyrim.esm MineOreSilver04_LTundraRocks "Серебряная жила" [ACTI:0010D094]>
[00:36] [AddModel] <Debug: Meshes\lod\dwemer\dwecivwarbridgemid01_lod_0.nif DweCivWarBridgeMid01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarBridgeMid01 [STAT:000F6F3B]>
[00:36] [AddModel] <Debug: Meshes\lod\dwemer\dwecivwarbridgemid01_lod_0.nif DweCivWarBridgeMid01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweCivWarBridgeMid01 [STAT:000F6F3B]>
[00:36] [AddModel] <Debug: Meshes\lod\dwemer\dwecivwarbridgemid01_lod_0.nif DweCivWarBridgeMid01:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarBridgeMid01 [STAT:000F6F3B]>
[00:36] [AddModel] <Debug: Meshes\lod\dwemer\dwecivwarbridgemid01_lod_0.nif DweCivWarBridgeMid01:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweCivWarBridgeMid01 [STAT:000F6F3B]>
[00:36] [AddModel] <Debug: Meshes\lod\dwemer\dwecivwarbridgemid01_lod_0.nif DweCivWarBridgeMid01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarBridgeMid01 [STAT:000F6F3B]>
[00:36] [AddModel] <Debug: Meshes\lod\dwemer\dwecivwarbridgemid01_lod_0.nif DweCivWarBridgeMid01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweCivWarBridgeMid01 [STAT:000F6F3B]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dwecivwarwall01lod.dds 0 Skyrim.esm DweCivWarBridgeMid01 [STAT:000F6F3B]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 1 Skyrim.esm DweCivWarBridgeMid01 [STAT:000F6F3B]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 2 Skyrim.esm DweCivWarBridgeMid01 [STAT:000F6F3B]>
[00:36] [BuildBaseRecords] <Debug: Looking for apoplatbstairanim01 for Dragonborn.esm ApoPlatBStairAnim01 [ACTI:0402A756]>
[00:36] [BuildBaseRecords] <Debug: Looking for dragonknifedagger for Glenmoril.esm zzzRev1stPersonDragonKnifeDagger [STAT:0E35AEEB]>
[00:36] [BuildBaseRecords] <Debug: Looking for mrkfrontwallintmts04 for Skyrim.esm MrkFrontWALLintMts04 [STAT:000BACDD]>
[00:36] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzGHM05SupplyBox "Ящик с припасами" [CONT:0E079189]>
[00:36] [BuildBaseRecords] <Debug: Looking for smdfwalsol06 for Skyrim.esm SMdFWalSol06 [STAT:00040D33]>
[00:36] [BuildBaseRecords] <Debug: Looking for seruinstemplestaircase01 for Dawnguard.esm SERuinsTempleStaircase01 [STAT:020198CF]>
[00:36] [BuildBaseRecords] <Debug: Looking for craftingworkbench02 for HearthFires.esm BYOHHouseInteriorWorkbenchRoom11 "Плотницкий верстак" [FURN:03003B00]>
[00:36] [BuildBaseRecords] <Debug: Looking for 3way for TheBawbsWardenOfTheCoast.esp WCShackInterior3Way [STAT:102F8DED]>
[00:36] [BuildBaseRecords] <Debug: Looking for postbeastburnt for Glenmoril.esm zzzRevPostBeastDeadBurnt [STAT:0E01553D]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwefacadepartitionbase01 for Skyrim.esm DweFacadePartitionBase01 [STAT:0005511C]>
[00:36] [BuildBaseRecords] <Debug: Looking for norportcullisgate01 for Skyrim.esm NorPortcullis [ACTI:00023A32]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionbase01.nif DweFacadePartitionBase01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadePartitionBase01 [STAT:0005511C]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionbase01.nif DweFacadePartitionBase01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartitionBase01 [STAT:0005511C]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionbase01.nif DweFacadePartitionBase01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadePartitionBase01 [STAT:0005511C]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionbase01.nif DweFacadePartitionBase01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartitionBase01 [STAT:0005511C]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockcliff01Rocks01SnowLight_852A6C30 for Skyrim.esm RockCliff01Rocks01SnowLight [STAT:0002ED76]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockcliff01Rocks01SnowLight for Skyrim.esm RockCliff01Rocks01SnowLight [STAT:0002ED76]>
[00:36] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartitionbase01_lod.nif DweFacadePartitionBase01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadePartitionBase01 [STAT:0005511C]>
[00:36] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartitionbase01_lod.nif DweFacadePartitionBase01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartitionBase01 [STAT:0005511C]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Skyrim.esm RockCliff01Rocks01SnowLight [STAT:0002ED76]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Skyrim.esm RockCliff01Rocks01SnowLight [STAT:0002ED76]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Skyrim.esm RockCliff01Rocks01SnowLight [STAT:0002ED76]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartitionBase01 [STAT:0005511C]>
[00:36] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartitionbase01_lod_1.nif DweFacadePartitionBase01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadePartitionBase01 [STAT:0005511C]>
[00:36] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartitionbase01_lod_1.nif DweFacadePartitionBase01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadePartitionBase01 [STAT:0005511C]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartitionBase01 [STAT:0005511C]>
[00:36] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartitionbase01_lod_2.nif DweFacadePartitionBase01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm DweFacadePartitionBase01 [STAT:0005511C]>
[00:36] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadepartitionbase01_lod_2.nif DweFacadePartitionBase01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFacadePartitionBase01 [STAT:0005511C]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartitionBase01 [STAT:0005511C]>
[00:36] [BuildBaseRecords] <Debug: Looking for volcanicplateau01 for Skyrim.esm VolcanicPlateau01 [STAT:0007D448]>
[00:36] [BuildBaseRecords] <Debug: Looking for hhlgbayr02 for Skyrim.esm HHLgBayR02 [STAT:000952B3]>
[00:36] [BuildBaseRecords] <Debug: Looking for implroomicorner04 for Skyrim.esm ImpLRoomICorner04 [STAT:000388B1]>
[00:36] [BuildBaseRecords] <Debug: Looking for norrunicamphitheatrewordtiid for Skyrim.esm NorWordWallWordDahxxx [ACTI:00070986]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineoreiron04_LFallForestRocks for Skyrim.esm MineOreIron04_LFallForestRocks "Железорудная жила" [ACTI:0010DAC5]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineoreiron04 for Skyrim.esm MineOreIron04_LFallForestRocks "Железорудная жила" [ACTI:0010DAC5]>
[00:36] [BuildBaseRecords] <Debug: Looking for rug07 for Skyrim.esm Rug07 [STAT:00093D45]>
[00:36] [BuildBaseRecords] <Debug: Looking for fxdwesteam01 for Skyrim.esm FXDweSteam01 [MSTT:000E4E22]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatree02.nif textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1_n.dds 03CF1E99 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia02 [TREE:11033A81]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatree02.nif textures\ec\expeditions\ss\landscape\trees\dementia\bark07dementia.dds C9C271C6 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia02 [TREE:11033A81]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatree02.nif textures\ec\expeditions\ss\landscape\trees\bark07_n.dds CDD6AF4F Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia02 [TREE:11033A81]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatree02.nif textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\l1jaune2.dds 2AE9C3AF Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia02 [TREE:11033A81]>
[00:36] [BuildBaseRecords] <Debug: Looking for norbridgemidstair02 for Skyrim.esm NorBridgeMidStair02 [STAT:0002BE40]>
[00:36] [BuildBaseRecords] <Debug: Looking for norpitwallsidestairs02 for Skyrim.esm NorPitWallSideStairs02 [STAT:0001BE08]>
[00:36] [AddModel] <Debug: Meshes\landscape\plants\yellowshrub03.nif L1_YellowShrub06 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeYellowShrub03 [TREE:000AAE75]>
[00:36] [AddModel] <Debug: Meshes\landscape\plants\yellowshrub03.nif L1_YellowShrub06 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeYellowShrub03 [TREE:000AAE75]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for DAc0da.esm zDcdTreasDweArtifact_ArcanistFire "Сундук" [CONT:0C00B3E1]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockcliffmineentrance02Dirt02 for Skyrim.esm RockCliffMineEntrance02Dirt02 [STAT:000B2DA6]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockcliffmineentrance02 for Skyrim.esm RockCliffMineEntrance02Dirt02 [STAT:000B2DA6]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveifhalldeadend02 for Skyrim.esm CaveIFHallDeadEnd02 [STAT:0001FEB3]>
[00:36] [BuildBaseRecords] <Debug: Looking for giantcampfire01burningDirt01 for Skyrim.esm GiantCampfire01BurningDirt01 [MSTT:000F597F]>
[00:36] [BuildBaseRecords] <Debug: Looking for giantcampfire01burning for Skyrim.esm GiantCampfire01BurningDirt01 [MSTT:000F597F]>
[00:36] [BuildBaseRecords] <Debug: Looking for redruin2 for Unslaad.esm zzzCrbRedRuine02 [STAT:0F0C1822]>
[00:36] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif Skyrim.esm GiantCampfire01BurningDirt01 [MSTT:000F597F]>
[00:36] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif Skyrim.esm GiantCampfire01BurningDirt01 [MSTT:000F597F]>
[00:36] [BuildBaseRecords] <Debug: Looking for impexticerubble02 for Skyrim.esm ImpExtIceRubble02 [STAT:0006F73F]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveglhall1way64l01 for Skyrim.esm CaveGLHall1Way64L01 [STAT:0001EC35]>
[00:36] [BuildBaseRecords] <Debug: Looking for platcorin01 for Glenmoril.esm zzzRevCasPlatCorIn01 [STAT:0E013954]>
[00:36] [AddModel] <Debug: Meshes\dlc01\landscape\plants\icevine01patchsnow.nif IceVinePatch01Snow01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeIceVinePatchSnow "Заснеженная ледяная лоза" [TREE:020042EA]>
[00:36] [AddModel] <Debug: Meshes\dlc01\landscape\plants\icevine01patchsnow.nif IceVinePatch01Snow01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeIceVinePatchSnow "Заснеженная ледяная лоза" [TREE:020042EA]>
[00:36] [BuildBaseRecords] <Debug: Looking for minececorner01 for Skyrim.esm MineCECorner01 [STAT:00045638]>
[00:36] [BuildBaseRecords] <Debug: Looking for rocks03 for Dragonborn.esm DLC2RockS03_Ash [STAT:0401E0B9]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveilhalldeadend01 for Skyrim.esm CaveILHallDeadEnd01 [STAT:0001BC12]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveglhalldoorr01 for Skyrim.esm CaveGLHallDoorR01Falmer [STAT:000B9ED7]>
[00:36] [AddModel] <Debug: Meshes\landscape\rocks\rocks03.nif RockS03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RockS03_Ash [STAT:0401E0B9]>
[00:36] [AddModel] <Debug: Meshes\landscape\rocks\rocks03.nif RockS03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RockS03_Ash [STAT:0401E0B9]>
[00:36] [AddModel] <Debug: Meshes\_byoh\plants\byohhousefloragourd01.nif BYOHHouseFloraGourd01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseFloraGourd01 "Тыква-горлянка" [TREE:0301045F]>
[00:36] [AddModel] <Debug: Meshes\_byoh\plants\byohhousefloragourd01.nif BYOHHouseFloraGourd01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseFloraGourd01 "Тыква-горлянка" [TREE:0301045F]>
[00:36] [AddModel] <Debug: Meshes\_byoh\plants\byohhousefloragourd01.nif DLC1HouseFloraGourd01_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseFloraGourd01 "Тыква-горлянка" [TREE:0301045F]>
[00:36] [AddModel] <Debug: Meshes\_byoh\plants\byohhousefloragourd01.nif DLC1HouseFloraGourd01_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseFloraGourd01 "Тыква-горлянка" [TREE:0301045F]>
[00:36] [BuildBaseRecords] <Debug: Looking for magdragonfire01test for Skyrim.esm MAGdragonFire01test [MSTT:00026BAF]>
[00:36] [BuildBaseRecords] <Debug: Looking for impactmarker01 for Skyrim.esm CWCatapultStrikeSpawner [ACTI:00080C32]>
[00:36] [BuildBaseRecords] <Debug: Looking for skuldafnbanneranim04 for Skyrim.esm SkuldafnBannerAnim04 [MSTT:000B518A]>
[00:36] [BuildBaseRecords] <Debug: Looking for tundrastreamstraight01Coast01 for Skyrim.esm TundraStreamStraight01Coast01 [STAT:00017CD1]>
[00:36] [BuildBaseRecords] <Debug: Looking for tundrastreamstraight01 for Skyrim.esm TundraStreamStraight01Coast01 [STAT:00017CD1]>
[00:36] [BuildBaseRecords] <Debug: Looking for skyhavenbloodring03 for Skyrim.esm SkyHavenBloodRing03 [ACTI:0006AEF3]>
[00:36] [BuildBaseRecords] <Debug: Looking for aommolagwatercurve for Vigilant.esm zzzCHFXMolagWaveCurave [MSTT:0D28B8D7]>
[00:36] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 5359 1359.76416015625>
[00:36] [BuildBaseRecords] <Debug: Looking for farmhouse06 for Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree4.nif textures\landscape\trees\gkbpalmbark22.dds 3D283EF9 TheBawbsWardenOfTheCoast.esp WCPalmTree04 [TREE:10015FE4]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree4.nif textures\landscape\trees\gkbpalmbark22_n.dds 71C1C980 TheBawbsWardenOfTheCoast.esp WCPalmTree04 [TREE:10015FE4]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree4.nif textures\landscape\trees\gkbpalmleaf2.dds AF0EA49B TheBawbsWardenOfTheCoast.esp WCPalmTree04 [TREE:10015FE4]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree4.nif textures\landscape\trees\swordfern_n.dds 0777C237 TheBawbsWardenOfTheCoast.esp WCPalmTree04 [TREE:10015FE4]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree4.nif textures\landscape\trees\gkbpalmbark14_n.dds DB8B609A TheBawbsWardenOfTheCoast.esp WCPalmTree04 [TREE:10015FE4]>
[00:36] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree4.nif textures\landscape\trees\gkbpalmbark14.dds C6A782F8 TheBawbsWardenOfTheCoast.esp WCPalmTree04 [TREE:10015FE4]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwedresser01 for DAc0da.esm zDcdDweDresser01ForLockPick "Комод" [CONT:0C0071FB]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc2dwermlgwallmidwall03 for Dragonborn.esm DLC2DweRmLgWallMidWall03 [STAT:0401FEC8]>
[00:36] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew9v2dark.nif jungletree9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree09 [TREE:10016028]>
[00:36] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew9v2dark.nif jungletree9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree09 [TREE:10016028]>
[00:36] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew9v2dark.nif jungletree9_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree09 [TREE:10016028]>
[00:36] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew9v2dark.nif jungletree9_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree09 [TREE:10016028]>
[00:36] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew9v2dark.nif jungletree9_2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree09 [TREE:10016028]>
[00:36] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew9v2dark.nif jungletree9_2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree09 [TREE:10016028]>
[00:36] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew9v2dark.nif jungletree9_3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree09 [TREE:10016028]>
[00:36] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew9v2dark.nif jungletree9_3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree09 [TREE:10016028]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc2rieklingtotemskull for Dragonborn.esm DLC2RieklingTotemSkullSnow [STAT:0401EEEE]>
[00:36] [BuildBaseRecords] <Debug: Looking for brokencartcustom01 for ccBGSSSE001-Fish.esm ccBGSSSE001_CartFurnStaticNoReins [STAT:051223C2]>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028.dds] ResourceExists>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028.dds] DXGI_FORMAT_BC7_UNORM>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\506C645CC1C947E49C141EE687B26527.dds">
[00:36] [BuildBaseRecords] <Debug: Looking for jhunalgiantdeadv2 for Unslaad.esm zzzCrbJhunalGiantDeadV2 [STAT:0F3C0CEB]>
[00:36] [BuildBaseRecords] <Debug: Looking for l1_sc_gravestonegroupmedium04 for Dawnguard.esm sc_gravestonegroupmedium04 [STAT:02011BCC]>
[00:36] [BuildBaseRecords] <Debug: Looking for sovintfloor01 for Skyrim.esm SOVintFloor01 [STAT:0003E6C1]>
[00:36] [BuildBaseRecords] <Debug: Looking for dragonbonesskull01 for Wyrmstooth.esp WTDragonBonesSkull01 [STAT:0A6B685D]>
[00:36] [BuildBaseRecords] <Debug: Looking for statuemimir for Glenmoril.esm zzzRevActMaidenAnem "Жрица Анем" [ACTI:0E30EFA9]>
[00:36] [BuildBaseRecords] <Debug: Looking for archwayfree01 for Unslaad.esm zzzCrbRuinArchwayFree01 [STAT:0F0F1B9F]>
[00:36] [BuildBaseRecords] <Debug: Looking for shackbrokewood05zzzRevDeadShackBrokenWood05 for Glenmoril.esm zzzRevDeadShackBrokenWood05 [STAT:0E016DC5]>
[00:36] [BuildBaseRecords] <Debug: Looking for shackbrokewood05 for Glenmoril.esm zzzRevDeadShackBrokenWood05 [STAT:0E016DC5]>
[00:36] [BuildBaseRecords] <Debug: Looking for pickaxe2h for Glenmoril.esm zzzGH1stPersonFarmPickAxe2H [STAT:0E01258D]>
[00:36] [BuildBaseRecords] <Debug: Looking for mgmagicfirepillar01 for Campfire.esm _Camp_CampfireDetectionPillar [MSTT:0904F5EB]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel03Snow_HeavySN_FC3959FF for Update.esm RockPileL03Snow_HeavySN [STAT:0005B506]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel03Snow_HeavySN for Update.esm RockPileL03Snow_HeavySN [STAT:0005B506]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Update.esm RockPileL03Snow_HeavySN [STAT:0005B506]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Update.esm RockPileL03Snow_HeavySN [STAT:0005B506]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Update.esm RockPileL03Snow_HeavySN [STAT:0005B506]>
[00:36] [BuildBaseRecords] <Debug: Looking for firewoodpilelarge01_SparseSN for Skyrim.esm FirewoodPileLarge01_SparseSN [STAT:000ABD2B]>
[00:36] [BuildBaseRecords] <Debug: Looking for firewoodpilelarge01 for Skyrim.esm FirewoodPileLarge01_SparseSN [STAT:000ABD2B]>
[00:36] [BuildBaseRecords] <Debug: Looking for dweplatbgcorin01 for DAc0da.esm zDcdZeroSumDwePlatBgCorin01 [STAT:0C009819]>
[00:36] [BuildBaseRecords] <Debug: Looking for hanging_net01 for ccBGSSSE001-Fish.esm ccBGSSSE001_HangingNet01 [STAT:05000D6A]>
[00:36] [BuildBaseRecords] <Debug: Looking for la_bedsingle_red01 for SkystoneCastle.esp LA_SS_NobleBedSingleRed01 "Кровать" [FURN:35328D1D]>
[00:36] [BuildBaseRecords] <Debug: Looking for testhorker for Skyrim.esm TESTHorker [STAT:00048AC1]>
[00:36] [BuildBaseRecords] <Debug: Looking for blacksmithworkbench01 for Skyrim.esm CraftingBlacksmithArmorWorkbench "Верстак" [FURN:000D932F]>
[00:36] [BuildBaseRecords] <Debug: Looking for cubeanimgrpbubble01 for DAc0da.esm zDcdActCubeAnimGrp01Bubble01 [ACTI:0C009908]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcorin01.nif DwePlatBgCorIn01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgCorin01 [STAT:0C009819]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcorin01.nif DwePlatBgCorIn01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgCorin01 [STAT:0C009819]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveghallramp01 for Skyrim.esm CaveGHallRamp01SnowTEMP [STAT:000287B6]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcorin01.nif DwePlatBgCorIn01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgCorin01 [STAT:0C009819]>
[00:36] [BuildBaseRecords] <Debug: Looking for smdbentsol01WT for Wyrmstooth.esp WTSMdBEntSol01 [STAT:0A40AED5]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcorin01.nif DwePlatBgCorIn01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgCorin01 [STAT:0C009819]>
[00:36] [BuildBaseRecords] <Debug: Looking for smdbentsol01 for Wyrmstooth.esp WTSMdBEntSol01 [STAT:0A40AED5]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcorin01.nif DwePlatBgCorIn01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgCorin01 [STAT:0C009819]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcorin01.nif DwePlatBgCorIn01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgCorin01 [STAT:0C009819]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcorin01.nif DwePlatBgCorIn01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgCorin01 [STAT:0C009819]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcorin01.nif DwePlatBgCorIn01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgCorin01 [STAT:0C009819]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcorin01.nif DwePlatBgCorIn01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgCorin01 [STAT:0C009819]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcorin01.nif DwePlatBgCorIn01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgCorin01 [STAT:0C009819]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcorin01.nif DwePlatBgCorIn01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgCorin01 [STAT:0C009819]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcorin01.nif DwePlatBgCorIn01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgCorin01 [STAT:0C009819]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveglroomwall03 for Skyrim.esm CaveGLRoomWall03ice [STAT:0007A845]>
[00:36] [BuildBaseRecords] <Debug: Looking for wrintwallhallofdeadroof02tran for Skyrim.esm WRIntWallHallofDeadRoof02Tran [STAT:000E3EF9]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveiroomdoorb03 for Skyrim.esm CaveIRoomDoorB03ice [STAT:000C8997]>
[00:36] [BuildBaseRecords] <Debug: Looking for dweroadchunks02_Mine for Dawnguard.esm DweRoadChunkS02_Mine [STAT:02017A0B]>
[00:36] [BuildBaseRecords] <Debug: Looking for dweroadchunks02 for Dawnguard.esm DweRoadChunkS02_Mine [STAT:02017A0B]>
[00:36] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\plat\dweplatbgcorin01_lod.nif DwePlatBgCorIn01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgCorin01 [STAT:0C009819]>
[00:36] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\plat\dweplatbgcorin01_lod.nif DwePlatBgCorIn01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgCorin01 [STAT:0C009819]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 DAc0da.esm zDcdZeroSumDwePlatBgCorin01 [STAT:0C009819]>
[00:36] [BuildBaseRecords] <Debug: Looking for cavegroomdoor03_darkfalmer for Dawnguard.esm CaveGRoomDoor03_DarkFalmer [STAT:02002BE2]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06.nif Farmhouse06:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06.nif Farmhouse06:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [BuildBaseRecords] <Debug: Looking for bedrollhay01EC_SS_FL for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_BedrollHay01FL "Лежанка" [FURN:1102E7FF]>
[00:36] [BuildBaseRecords] <Debug: Looking for slgcwalsol02WT for Wyrmstooth.esp WTSLgCWalSol02 [STAT:0A40AEE1]>
[00:36] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_BedrollHay01FL "Лежанка" [FURN:1102E7FF]>
[00:36] [BuildBaseRecords] <Debug: Looking for slgcwalsol02 for Wyrmstooth.esp WTSLgCWalSol02 [STAT:0A40AEE1]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06.nif Farmhouse06:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06.nif Farmhouse06:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01FallForestDirt01 for Skyrim.esm RockCaveEntrance01FallForestDirt01 [STAT:000E0BA5]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01 for Skyrim.esm RockCaveEntrance01FallForestDirt01 [STAT:000E0BA5]>
[00:36] [BuildBaseRecords] <Debug: Looking for apoforbiddenbook01 for Dragonborn.esm DLC2ApocryphaBook07 "Черная книга: Скрытый сумрак" [ACTI:0401EDF6]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwepipebroken01 for cutting room floor.esp CRFDwemerPipeDoor "Двемерские каналы" [DOOR:1901CB1F]>
[00:36] [BuildBaseRecords] <Debug: Looking for ambridge01 for DAc0da.esm zDcdAmBridge01NoLOD [STAT:0C00409D]>
[00:36] [BuildBaseRecords] <Debug: Looking for stockadegate01Light_SN for Skyrim.esm StockadeGate01Light_SN "Ворота" [DOOR:0002A289]>
[00:36] [BuildBaseRecords] <Debug: Looking for stockadegate01 for Skyrim.esm StockadeGate01Light_SN "Ворота" [DOOR:0002A289]>
[00:36] [BuildBaseRecords] <Debug: Looking for ssmawincor01 for Skyrim.esm SSmAWinCor01 [STAT:0005D758]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveiiciclebase01 for Skyrim.esm CaveIIcicleBase01 [STAT:000C1C49]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeGate01Light_SN "Ворота" [DOOR:0002A289]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeGate01Light_SN "Ворота" [DOOR:0002A289]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06.nif Farmhouse06:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06.nif Farmhouse06:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06.nif Farmhouse06:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06.nif Farmhouse06:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06.nif Farmhouse06:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06.nif Farmhouse06:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06.nif Farmhouse06:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06.nif Farmhouse06:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [BuildBaseRecords] <Debug: Looking for whintcastlebloodworks for Skyrim.esm WHIntCastleBloodworks [STAT:00105FB5]>
[00:36] [BuildBaseRecords] <Debug: Looking for nortmpextplatshaftbot01 for Skyrim.esm NorTmpExtPlatShaftBot01 [STAT:0003493E]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06.nif Farmhouse06:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06.nif Farmhouse06:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [BuildBaseRecords] <Debug: Looking for genericbannerred04zzzCHMolagBanner01_04 for Vigilant.esm zzzCHMolagBanner01_04 [MSTT:0D1D684D]>
[00:36] [BuildBaseRecords] <Debug: Looking for genericbannerred04 for Vigilant.esm zzzCHMolagBanner01_04 [MSTT:0D1D684D]>
[00:36] [BuildBaseRecords] <Debug: Looking for tempportstone01 for Skyrim.esm MG02TempWall "TEMP" [ACTI:00051AE3]>
[00:36] [BuildBaseRecords] <Debug: Looking for commonshelfsecretdoor01 for Skyrim.esm dunPinewatchMovableShelf [ACTI:00085DBC]>
[00:36] [BuildBaseRecords] <Debug: Looking for fxambbeamwetmistbig02 for Skyrim.esm FXAmbBeamWetMistBig02 [MSTT:000777B2]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwefacadebalconycap01 for Skyrim.esm DweFacadeBalconyCap01Snow [STAT:0006DD57]>
[00:36] [BuildBaseRecords] <Debug: Looking for implroomwall03nowall for Skyrim.esm ImpLRoomWall03NoWall [STAT:000513AA]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBalconyCap01Snow [STAT:0006DD57]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBalconyCap01Snow [STAT:0006DD57]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBalconyCap01Snow [STAT:0006DD57]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06.nif Farmhouse06:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06.nif Farmhouse06:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06.nif Farmhouse06:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06.nif Farmhouse06:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [BuildBaseRecords] <Debug: Looking for genericbannerred04CityBannerHjaalmarch04 for Skyrim.esm CityBannerHjaalmarch04 [MSTT:000D2030]>
[00:36] [BuildBaseRecords] <Debug: Looking for genericbannerred04 for Skyrim.esm CityBannerHjaalmarch04 [MSTT:000D2030]>
[00:36] [BuildBaseRecords] <Debug: Looking for icevinefloorlg01 for Unslaad.esm zzzCrbIceVineFloorLg01 [STAT:0F0C1818]>
[00:36] [BuildBaseRecords] <Debug: Looking for shipanchorchain01 for Skyrim.esm ShipAnchorChain01 [STAT:0002BD92]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04_LRocks for Skyrim.esm MineOreQuicksilver04_LRocks "Ртутная жила" [ACTI:0010D088]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04 for Skyrim.esm MineOreQuicksilver04_LRocks "Ртутная жила" [ACTI:0010D088]>
[00:36] [BuildBaseRecords] <Debug: Looking for civilwarrubble03sol for Skyrim.esm CivilWarRubble03Sol [STAT:00100D40]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveilroomwall02WT for Wyrmstooth.esp WTCaveILRoomWall02 [STAT:0A7D3553]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveilroomwall02 for Wyrmstooth.esp WTCaveILRoomWall02 [STAT:0A7D3553]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveiroomdoor03 for Skyrim.esm CaveIRoomDoor03ice [STAT:000C8998]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowertp for Dragonborn.esm DLC2DweFacadeTowerTP [STAT:0401EDDD]>
[00:36] [BuildBaseRecords] <Debug: Looking for apotempletowertop01 for Dragonborn.esm ApoTempleTowerTop01 [STAT:04024CAE]>
[00:36] [BuildBaseRecords] <Debug: Looking for sc_spire03 for Dawnguard.esm sc_spire03 [STAT:02003AD4]>
[00:36] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowertp.nif DLC2DweFacadeTowerTP:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerTP [STAT:0401EDDD]>
[00:36] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowertp.nif DLC2DweFacadeTowerTP:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerTP [STAT:0401EDDD]>
[00:36] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowertp.nif DLC2DweFacadeTowerTP:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerTP [STAT:0401EDDD]>
[00:36] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowertp.nif DLC2DweFacadeTowerTP:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerTP [STAT:0401EDDD]>
[00:36] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowertp.nif DLC2DweFacadeTowerTP:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerTP [STAT:0401EDDD]>
[00:36] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowertp.nif DLC2DweFacadeTowerTP:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerTP [STAT:0401EDDD]>
[00:36] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowertp.nif DLC2DweFacadeTowerTP:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerTP [STAT:0401EDDD]>
[00:36] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowertp.nif DLC2DweFacadeTowerTP:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerTP [STAT:0401EDDD]>
[00:36] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowertp.nif DLC2DweFacadeTowerTP:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerTP [STAT:0401EDDD]>
[00:36] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowertp.nif DLC2DweFacadeTowerTP:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerTP [STAT:0401EDDD]>
[00:36] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowertp.nif DLC2DweFacadeTowerTP:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerTP [STAT:0401EDDD]>
[00:36] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowertp.nif DLC2DweFacadeTowerTP:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerTP [STAT:0401EDDD]>
[00:36] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowertp.nif DLC2DweFacadeTowerTP:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerTP [STAT:0401EDDD]>
[00:36] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowertp.nif DLC2DweFacadeTowerTP:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerTP [STAT:0401EDDD]>
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06_lod.nif Farmhouse06:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06_lod.nif Farmhouse06:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowertp_lod.nif DweFacadeTowerTP_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerTP [STAT:0401EDDD]>
[00:36] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowertp_lod.nif DweFacadeTowerTP_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerTP [STAT:0401EDDD]>
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06_lod.nif Farmhouse06:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06_lod.nif Farmhouse06:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTowerTP [STAT:0401EDDD]>
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06_lod.nif Farmhouse06:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06_lod.nif Farmhouse06:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06_lod.nif Farmhouse06:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06_lod.nif Farmhouse06:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallround01.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallRound01 [STAT:0E00DCB2]>
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06_lod.nif Farmhouse06:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallround01.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallRound01 [STAT:0E00DCB2]>
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06_lod.nif Farmhouse06:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallround01.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallRound01 [STAT:0E00DCB2]>
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06_lod.nif Farmhouse06:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallround01.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallRound01 [STAT:0E00DCB2]>
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06_lod.nif Farmhouse06:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06_lod.nif Farmhouse06:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06_lod.nif Farmhouse06:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse06Snow [STAT:00077E92]>
[00:36] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowertp_lod_1.nif DweFacadeTowerTP_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerTP [STAT:0401EDDD]>
[00:36] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowertp_lod_1.nif DweFacadeTowerTP_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerTP [STAT:0401EDDD]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTowerTP [STAT:0401EDDD]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc01coffinpuzzlebase01 for Dawnguard.esm DLC01CoffinPuzzleBase01 [STAT:02004D92]>
[00:36] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallround01.nif 3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallRound01 [STAT:0E00DCB2]>
[00:36] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallround01.nif 3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallRound01 [STAT:0E00DCB2]>
[00:36] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallround01.nif 4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallRound01 [STAT:0E00DCB2]>
[00:36] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallround01.nif 4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallRound01 [STAT:0E00DCB2]>
[00:36] [BuildBaseRecords] <Debug: Looking for roadsignborderlEC_SS_RoadSignPasswall for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RoadSignPasswall [STAT:1102E814]>
[00:36] [BuildBaseRecords] <Debug: Looking for imptoweroutdoor01 for Skyrim.esm ImpTowerOutDoor01 [STAT:0002AC5F]>
[00:36] [BuildBaseRecords] <Debug: Looking for roadsignborderl for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RoadSignPasswall [STAT:1102E814]>
[00:36] [BuildBaseRecords] <Debug: Looking for rtdockramp01 for Glenmoril.esm zzzGHRTDockRamp01_Snow [STAT:0E00CAB8]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for DAc0da.esm zDcdTreasDweArtifact_DweAttire02 "Сундук" [CONT:0C00CA8D]>
[00:36] [BuildBaseRecords] <Debug: Looking for trapdartportsingledwe01 for Skyrim.esm TrapDartPortSingleDwe01 [ACTI:000D5C40]>
[00:36] [BuildBaseRecords] <Debug: Looking for byohbyohwrshackposts01 for HearthFires.esm BYOHBYOHWRshackPosts01 [STAT:03003210]>
[00:36] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_spire03.nif sc_spire03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_spire03 [STAT:02003AD4]>
[00:36] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_spire03.nif sc_spire03:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_spire03 [STAT:02003AD4]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineoresilver02_LRocks for Skyrim.esm MineOreSilver02_LRocks "Серебряная жила" [ACTI:0010D039]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineoresilver02 for Skyrim.esm MineOreSilver02_LRocks "Серебряная жила" [ACTI:0010D039]>
[00:36] [BuildBaseRecords] <Debug: Looking for fisharcticchar01 for ccBGSSSE001-Fish.esm ccBGSSSE001_TankCritterArcticChar [ACTI:05000F99]>
[00:36] [BuildBaseRecords] <Debug: Looking for cavegebalconystraight02 for Dawnguard.esm CaveGEBalconyStraight02ice [STAT:02002F76]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallround01_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallRound01 [STAT:0E00DCB2]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallround01_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallRound01 [STAT:0E00DCB2]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallround01_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallRound01 [STAT:0E00DCB2]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallround01_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallRound01 [STAT:0E00DCB2]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveilhall3way01 for Skyrim.esm CaveILHall3Way01 [STAT:0001BBF1]>
[00:36] [BuildBaseRecords] <Debug: Looking for hahdposter for DAc0da.esm zDcdHahdPoster [STAT:0C005145]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallround01_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallRound01 [STAT:0E00DCB2]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallround01_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallRound01 [STAT:0E00DCB2]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwewall01 for Skyrim.esm DweWall01 [STAT:0005CDEF]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallround01_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallRound01 [STAT:0E00DCB2]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallround01_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallRound01 [STAT:0E00DCB2]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dwewall01lod.dds 0 Skyrim.esm DweWall01 [STAT:0005CDEF]>
[00:36] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantDawnstarMadenasChest "Сундук" [CONT:000A2987]>
[00:36] [BuildBaseRecords] <Debug: Looking for cavegdirtmound07 for Skyrim.esm CaveGDirtMound07 [STAT:0001540C]>
[00:36] [BuildBaseRecords] <Debug: Looking for smdbwalsol02 for Skyrim.esm SMdBWalSol02 [STAT:0005B394]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_spire03_lod.nif sc_spire03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_spire03 [STAT:02003AD4]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_spire03_lod.nif sc_spire03:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_spire03 [STAT:02003AD4]>
[00:36] [BuildBaseRecords] <Debug: Looking for winterholdrubblewood02EC_SS_SIRubbleWood02_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIRubbleWood02_Dementia [STAT:1101A358]>
[00:36] [BuildBaseRecords] <Debug: Looking for winterholdrubblewood02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIRubbleWood02_Dementia [STAT:1101A358]>
[00:36] [BuildBaseRecords] <Debug: Looking for skyhaventmpextplatcorin01 for Skyrim.esm SkyHavenTmpExtPlatCorIn01 [STAT:00066008]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc2dwehalllgendcapexbg01 for Dragonborn.esm DLC2DweHallLgEndCapExBg01 [STAT:04020744]>
[00:36] [BuildBaseRecords] <Debug: Looking for norhallbg4way02 for Skyrim.esm NorHallBg4way02 [STAT:00035ECE]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\ambridge01.nif bridge:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdAmBridge01NoLOD [STAT:0C00409D]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\ambridge01.nif bridge:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmBridge01NoLOD [STAT:0C00409D]>
[00:36] [BuildBaseRecords] <Debug: Looking for telescope for Glenmoril.esm zzzRevWitTelescope [STAT:0E005DBB]>
[00:36] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatcorin01.nif SkyHavenTmpExtPlatCorIn01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatCorIn01 [STAT:00066008]>
[00:36] [BuildBaseRecords] <Debug: Looking for chest01 for cutting room floor.esp CRFMerchantFrostRiverBlacksmithChest "Сундук" [CONT:191B7F17]>
[00:36] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatcorin01.nif SkyHavenTmpExtPlatCorIn01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatCorIn01 [STAT:00066008]>
[00:36] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatcorin01.nif SkyHavenTmpExtPlatCorIn01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatCorIn01 [STAT:00066008]>
[00:36] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatcorin01.nif SkyHavenTmpExtPlatCorIn01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatCorIn01 [STAT:00066008]>
[00:36] [BuildBaseRecords] <Debug: Looking for wrbridgestone01 for Skyrim.esm WRBridgeStone01 [STAT:0005273B]>
[00:36] [BuildBaseRecords] <Debug: Looking for wrshintbeamsupport01 for Skyrim.esm WRShIntBeamSupport01 [STAT:000566E4]>
[00:36] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatcorin01_lod.nif SkyHavenTmpExtPlatCorIn01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatCorIn01 [STAT:00066008]>
[00:36] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen05.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:36] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatcorin01_lod.nif SkyHavenTmpExtPlatCorIn01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatCorIn01 [STAT:00066008]>
[00:36] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen05.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:36] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen05.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:36] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen05.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:36] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatcorin01_lod.nif SkyHavenTmpExtPlatCorIn01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatCorIn01 [STAT:00066008]>
[00:36] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatcorin01_lod.nif SkyHavenTmpExtPlatCorIn01:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatCorIn01 [STAT:00066008]>
[00:36] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen05.nif TreeAspen05_1:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:36] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen05.nif TreeAspen05_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:36] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen05.nif TreeAspen05_1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:36] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen05.nif TreeAspen05_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:36] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen05.nif TreeAspen05_1:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:36] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen05.nif TreeAspen05_1:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:36] [AddModel] <Debug: Skinned model Meshes\dlc01\landscape\trees\winteraspen05.nif Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveishaftrwall03 for Skyrim.esm CaveIShaftRWall03 [STAT:000153DD]>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc.dds] ResourceExists>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc.dds] DXGI_FORMAT_BC7_UNORM>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\BA8C97821B9749169668348BD21EC862.dds">
[00:36] [BuildBaseRecords] <Debug: Looking for lgrmwall01open for Glenmoril.esm zzzRevCasLgRoomsWall01Open [STAT:0E26A45D]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc01chaliceblood for Glenmoril.esm zzzRevAPChaliceBeastHood "Чаша Чудовищности" [ACTI:0E08D981]>
[00:36] [BuildBaseRecords] <Debug: Looking for commonbed01 for Glenmoril.esm zzzLaMCommonBedChild01L "Кровать" [FURN:0E128582]>
[00:36] [BuildBaseRecords] <Debug: Looking for sc_stonepile01 for Dawnguard.esm sc_stonepile01 [STAT:0200E3E9]>
[00:36] [BuildBaseRecords] <Debug: Looking for mammothskull2 for Skyrim.esm BoneMammothSkull2 [STAT:00073CE9]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc2rrdock01 for Dragonborn.esm DLC2RRDock01 [STAT:04038A26]>
[00:36] [BuildBaseRecords] <Debug: Looking for farmhouse01walkway for Skyrim.esm Farmhouse01Walkway [STAT:0004D7A8]>
[00:36] [BuildBaseRecords] <Debug: Looking for rug14 for Skyrim.esm Rug14 [STAT:000BF9D5]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel01ReachMosssyRocks01_15C17396 for Skyrim.esm RockPileL01ReachMosssyRocks01 [STAT:00056AE1]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel01ReachMosssyRocks01 for Skyrim.esm RockPileL01ReachMosssyRocks01 [STAT:00056AE1]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Skyrim.esm RockPileL01ReachMosssyRocks01 [STAT:00056AE1]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Skyrim.esm RockPileL01ReachMosssyRocks01 [STAT:00056AE1]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Skyrim.esm RockPileL01ReachMosssyRocks01 [STAT:00056AE1]>
[00:36] [BuildBaseRecords] <Debug: Looking for dockspilings for TheBawbsWardenOfTheCoast.esp WCDockSpillings [STAT:100204C5]>
[00:36] [BuildBaseRecords] <Debug: Looking for norhallofstories01 for Skyrim.esm NorHallOfStories01 [STAT:0001A49B]>
[00:36] [BuildBaseRecords] <Debug: Looking for wrtempintroofcorin01 for Skyrim.esm WRTempIntRoofCorIn01 [STAT:00073BEF]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\ambridge01.nif bridge:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdAmBridge01NoLOD [STAT:0C00409D]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\ambridge01.nif bridge:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmBridge01NoLOD [STAT:0C00409D]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineclhall1way01c for Skyrim.esm MineCLHall1Way01c [STAT:000454CD]>
[00:36] [BuildBaseRecords] <Debug: Looking for redoranhutinterior01 for Dragonborn.esm RedoranHutInterior01 [STAT:040336D3]>
[00:36] [BuildBaseRecords] <Debug: Looking for apostacksrising01 for Dragonborn.esm ApoStacksRising01 [ACTI:04033C8D]>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1.dds] ResourceExists>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\21911759FA304B4A8E2506AA58370C67.dds">
[00:36] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutfaas for unofficial skyrim special edition patch.esp FXGreybeardShoutFAAS [ACTI:000B7671]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03_LVolcanicTundraDirt for Skyrim.esm MineOreMoonstone03_LVolcanicTundraDirt "Выход лунного камня" [ACTI:0010DB15]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03 for Skyrim.esm MineOreMoonstone03_LVolcanicTundraDirt "Выход лунного камня" [ACTI:0010DB15]>
[00:36] [BuildBaseRecords] <Debug: Looking for sensorbeamslide1024 for DAc0da.esm zDcdActSensorBeamSlide1024 [ACTI:0C00B288]>
[00:36] [BuildBaseRecords] <Debug: Looking for walkwaycwallend04 for Skyrim.esm WalkwayCWallEnd04 [STAT:000C0432]>
[00:36] [BuildBaseRecords] <Debug: Looking for roadsignwinterhold01l for Skyrim.esm RoadSignWinterhold01L [STAT:000D8DA5]>
[00:36] [BuildBaseRecords] <Debug: Looking for roadsign for Skyrim.esm RoadSignWinterhold01L [STAT:000D8DA5]>
[00:36] [BuildBaseRecords] <Debug: Looking for norrmsmwallsidefireplace01 for Skyrim.esm NorRmSmWallSideFireplace01 [STAT:0003CB81]>
[00:36] [BuildBaseRecords] <Debug: Looking for minecewall03zzzGHDesertCEWall03 for Glenmoril.esm zzzGHDesertCEWall03 [STAT:0E0112B8]>
[00:36] [BuildBaseRecords] <Debug: Looking for minecewall03 for Glenmoril.esm zzzGHDesertCEWall03 [STAT:0E0112B8]>
[00:36] [AddModel] <Debug: Meshes\lod\dac0da\ambridge01_lod_0.nif bridge:1.001 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmBridge01NoLOD [STAT:0C00409D]>
[00:36] [AddModel] <Debug: Meshes\lod\dac0da\ambridge01_lod_0.nif bridge:1.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmBridge01NoLOD [STAT:0C00409D]>
[00:36] [AddModel] <Debug: Meshes\lod\dac0da\ambridge01_lod_0.nif bridge:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmBridge01NoLOD [STAT:0C00409D]>
[00:36] [AddModel] <Debug: Meshes\lod\dac0da\ambridge01_lod_0.nif bridge:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmBridge01NoLOD [STAT:0C00409D]>
[00:36] [BuildBaseRecords] <Debug: Looking for falmerchieftentscorp for Dawnguard.esm FalmerChiefTentScorp [STAT:020037DF]>
[00:36] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin512x128_2B56E664passthru for Skyrim.esm FXWaterfallThin512x128 [MSTT:0002BCAB]>
[00:36] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin512x128_2B56E664 for Skyrim.esm FXWaterfallThin512x128 [MSTT:0002BCAB]>
[00:36] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin512x128 for Skyrim.esm FXWaterfallThin512x128 [MSTT:0002BCAB]>
[00:36] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallthin512x128_2b56e664_dyndolod_lod.nif Skyrim.esm FXWaterfallThin512x128 [MSTT:0002BCAB]>
[00:36] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallthin512x128_2b56e664_dyndolod_lod.nif Skyrim.esm FXWaterfallThin512x128 [MSTT:0002BCAB]>
[00:36] [BuildBaseRecords] <Debug: Looking for casexttowershelldoor03 for Dawnguard.esm CasExtTowerShellDoor03 [STAT:02003D55]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmBridge01NoLOD [STAT:0C00409D]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmBridge01NoLOD [STAT:0C00409D]>
[00:36] [BuildBaseRecords] <Debug: Looking for dragonbonesneck02 for Dawnguard.esm DLC01SoulCairnDragonBonesNeck02 [STAT:02006AA4]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwefacadebridgerampccw01 for Skyrim.esm DweFacadeBridgeRampCCW01Snow [STAT:0006DD5D]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeRampCCW01Snow [STAT:0006DD5D]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeRampCCW01Snow [STAT:0006DD5D]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeRampCCW01Snow [STAT:0006DD5D]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershelldoor03.nif CasExtTowerShellDoor03:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellDoor03 [STAT:02003D55]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershelldoor03.nif CasExtTowerShellDoor03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellDoor03 [STAT:02003D55]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershelldoor03.nif CasExtTowerShellDoor03:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellDoor03 [STAT:02003D55]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershelldoor03.nif CasExtTowerShellDoor03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellDoor03 [STAT:02003D55]>
[00:36] [BuildBaseRecords] <Debug: Looking for cavegbalconycorner02 for Skyrim.esm CaveGBalconyCorner02Ice [STAT:00042073]>
[00:36] [AddModel] <Debug: Meshes\lod\dac0da\ambridge01_lod_1.nif bridge:1.000 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmBridge01NoLOD [STAT:0C00409D]>
[00:36] [AddModel] <Debug: Meshes\lod\dac0da\ambridge01_lod_1.nif bridge:1.000 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmBridge01NoLOD [STAT:0C00409D]>
[00:36] [BuildBaseRecords] <Debug: Looking for smdfcolsol02 for Skyrim.esm SMdFColSol02 [STAT:00075B33]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmBridge01NoLOD [STAT:0C00409D]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershelldoor03_lod.nif CasExtTowerShellDoor03:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellDoor03 [STAT:02003D55]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershelldoor03_lod.nif CasExtTowerShellDoor03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellDoor03 [STAT:02003D55]>
[00:36] [BuildBaseRecords] <Debug: Looking for falmerdrip05 for Skyrim.esm FalmerDrip05 [STAT:000B9F64]>
[00:36] [BuildBaseRecords] <Debug: Looking for smrmtosmhallcorinr01 for Glenmoril.esm zzzRevCasSMroomCorInR01 [STAT:0E013972]>
[00:36] [AddModel] <Debug: Meshes\lod\dac0da\ambridge01_lod_2.nif Cube Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmBridge01NoLOD [STAT:0C00409D]>
[00:36] [AddModel] <Debug: Meshes\lod\dac0da\ambridge01_lod_2.nif Cube Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmBridge01NoLOD [STAT:0C00409D]>
[00:36] [BuildBaseRecords] <Debug: Looking for hagravenhousebones01 for Skyrim.esm HagravenHouseBones01 [STAT:000ACB07]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmBridge01NoLOD [STAT:0C00409D]>
[00:36] [BuildBaseRecords] <Debug: Looking for norrmsmmid01 for Skyrim.esm NorRmSmMid01ice [STAT:00060F12]>
[00:36] [BuildBaseRecords] <Debug: Looking for whintwoodloghorizontalthin01 for Skyrim.esm WHIntWoodLogHorizontalThin01 [STAT:0007D175]>
[00:36] [AddModel] <Debug: Meshes\dlc01\landscape\plants\deadvinelongash01.nif DeadVine01LongAsh:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeDeadVineLongAsh "Пепельная лоза" [TREE:02004322]>
[00:36] [AddModel] <Debug: Meshes\dlc01\landscape\plants\deadvinelongash01.nif DeadVine01LongAsh:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeDeadVineLongAsh "Пепельная лоза" [TREE:02004322]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc01voidsaltbowlfull for Dawnguard.esm DLC1VQ04VoidSalt "Очищенная соль пустоты" [ACTI:0201514F]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\wood\whintwoodloghorizontalthin01.nif WHIntWoodLogHorizontalThin01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHIntWoodLogHorizontalThin01 [STAT:0007D175]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\wood\whintwoodloghorizontalthin01.nif WHIntWoodLogHorizontalThin01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHIntWoodLogHorizontalThin01 [STAT:0007D175]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\wood\whintwoodloghorizontalthin01.nif WHIntWoodLogHorizontalThin01:19 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHIntWoodLogHorizontalThin01 [STAT:0007D175]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\interiorkits\wood\whintwoodloghorizontalthin01.nif WHIntWoodLogHorizontalThin01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHIntWoodLogHorizontalThin01 [STAT:0007D175]>
[00:36] [BuildBaseRecords] <Debug: Looking for wrintroofwall02 for Skyrim.esm WRIntRoofWall02 [STAT:0005D1D1]>
[00:36] [BuildBaseRecords] <Debug: Looking for gargoyle for Glenmoril.esm zzzRevWitGargoyle [STAT:0E005DC0]>
[00:36] [AddModel] <Debug: Meshes\lod\windhelm\whintwoodloghorizontalthin01_lod_0.nif WHIntWoodLogHorizontalThin01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHIntWoodLogHorizontalThin01 [STAT:0007D175]>
[00:36] [AddModel] <Debug: Meshes\lod\windhelm\whintwoodloghorizontalthin01_lod_0.nif WHIntWoodLogHorizontalThin01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHIntWoodLogHorizontalThin01 [STAT:0007D175]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WHIntWoodLogHorizontalThin01 [STAT:0007D175]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwefacadebridgecurve02WT for Wyrmstooth.esp WTDweFacadeBridgeCurve02 [STAT:0A3177EF]>
[00:36] [BuildBaseRecords] <Debug: Looking for bonerifle for Glenmoril.esm zzzGH1stPersonBoneRifle [STAT:0E01267C]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwefacadebridgecurve02 for Wyrmstooth.esp WTDweFacadeBridgeCurve02 [STAT:0A3177EF]>
[00:36] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdVendorChestKannimarco "Сундук" [CONT:0C0048B9]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgecurve02.nif DweFacadeBridgeCurve02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeBridgeCurve02 [STAT:0A3177EF]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgecurve02.nif DweFacadeBridgeCurve02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeBridgeCurve02 [STAT:0A3177EF]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgecurve02.nif DweFacadeBridgeCurve02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeBridgeCurve02 [STAT:0A3177EF]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgecurve02.nif DweFacadeBridgeCurve02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeBridgeCurve02 [STAT:0A3177EF]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgecurve02.nif DweFacadeBridgeCurve02:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeBridgeCurve02 [STAT:0A3177EF]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgecurve02.nif DweFacadeBridgeCurve02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeBridgeCurve02 [STAT:0A3177EF]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgecurve02.nif DweFacadeBridgeCurve02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeBridgeCurve02 [STAT:0A3177EF]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgecurve02.nif DweFacadeBridgeCurve02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeBridgeCurve02 [STAT:0A3177EF]>
[00:36] [BuildBaseRecords] <Debug: Looking for cavegebalconystraight02 for Skyrim.esm CaveGEBalconyStraight02 [STAT:000224D6]>
[00:36] [BuildBaseRecords] <Debug: Looking for hangedman02 for Glenmoril.esm zzzGHHangedMan02 [STAT:0E00A54A]>
[00:36] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgecurve02_lod.nif DweFacadeBridgeCurve02_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTDweFacadeBridgeCurve02 [STAT:0A3177EF]>
[00:36] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgecurve02_lod.nif DweFacadeBridgeCurve02_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeBridgeCurve02 [STAT:0A3177EF]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeBridgeCurve02 [STAT:0A3177EF]>
[00:36] [BuildBaseRecords] <Debug: Looking for ahzidalswordfire for Glenmoril.esm zzzRev1stPersonAhzidalSwordFire [STAT:0E383817]>
[00:36] [BuildBaseRecords] <Debug: Looking for gianthangingbones for Skyrim.esm GiantHangingBones [STAT:000BB98B]>
[00:36] [BuildBaseRecords] <Debug: Looking for mountaintrim02FieldGrass02 for Skyrim.esm MountainTrim02FieldGrass02 [STAT:0005DA73]>
[00:36] [BuildBaseRecords] <Debug: Found old texture replacement method mountaintrim02green Meshes\landscape\mountains\mountaintrim02green.nif Skyrim.esm MountainTrim02FieldGrass02 [STAT:0005DA73]>
[00:36] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgecurve02_lod_1.nif DweFacadeBridgeCurve02_LOD_1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTDweFacadeBridgeCurve02 [STAT:0A3177EF]>
[00:36] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for Skyrim.esm MountainTrim02FieldGrass02 [STAT:0005DA73]>
[00:36] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgecurve02_lod_1.nif DweFacadeBridgeCurve02_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeBridgeCurve02 [STAT:0A3177EF]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeBridgeCurve02 [STAT:0A3177EF]>
[00:36] [BuildBaseRecords] <Debug: Looking for hagravenhouse03 for Skyrim.esm HagravenHouse03 [STAT:000ACB06]>
[00:36] [BuildBaseRecords] <Debug: Meshes\lod\mountains\mountaintrim02_lod_0.nif;meshes\lod\mountains\mountaintrim02_lod_1.nif;meshes\lod\mountains\mountaintrim02_lod_2.nif; ? meshes\lod\mountains\mountaintrim02green_lod_0.nif;meshes\lod\mountains\mountaintrim02green_lod_1.nif;meshes\lod\mountains\mountaintrim02green_lod_2.nif; Skyrim.esm MountainTrim02FieldGrass02 [STAT:0005DA73]>
[00:36] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainTrim02FieldGrass02 [STAT:0005DA73]>
[00:36] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim02FieldGrass02 [STAT:0005DA73]>
[00:36] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim02FieldGrass02 [STAT:0005DA73]>
[00:36] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainTrim02FieldGrass02 [STAT:0005DA73]>
[00:36] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim02FieldGrass02 [STAT:0005DA73]>
[00:36] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim02FieldGrass02 [STAT:0005DA73]>
[00:36] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainTrim02FieldGrass02 [STAT:0005DA73]>
[00:36] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim02FieldGrass02 [STAT:0005DA73]>
[00:36] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim02FieldGrass02 [STAT:0005DA73]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveglroommid01DLC1AncestorsGladeLRoomMid01 for Dawnguard.esm DLC1AncestorsGladeLRoomMid01 [STAT:0200FEEB]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveglroommid01 for Dawnguard.esm DLC1AncestorsGladeLRoomMid01 [STAT:0200FEEB]>
[00:36] [AddModel] <Debug: Meshes\_resourcepack\landscape\plants\agave02.nif Agave02:0 Shader Flags 1: Specular | Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_Agave02 [TREE:FE002054]>
[00:36] [AddModel] <Debug: Meshes\_resourcepack\landscape\plants\agave02.nif Agave02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_Agave02 [TREE:FE002054]>
[00:36] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgecurve02_lod_2.nif DweFacadeBridgeCurve02_LOD_1:1 Shader Flags 1: ZBuffer_Test Wyrmstooth.esp WTDweFacadeBridgeCurve02 [STAT:0A3177EF]>
[00:36] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridgecurve02_lod_2.nif DweFacadeBridgeCurve02_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Wyrmstooth.esp WTDweFacadeBridgeCurve02 [STAT:0A3177EF]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeBridgeCurve02 [STAT:0A3177EF]>
[00:36] [BuildBaseRecords] <Debug: Looking for norextrubblepile04 for Skyrim.esm NorExtRubblePile04_HeavySN [STAT:00061434]>
[00:36] [BuildBaseRecords] <Debug: Looking for norrmshaftmidstairbot01 for Skyrim.esm NorRmShaftMidStairBot01 [STAT:00026E5B]>
[00:36] [BuildBaseRecords] <Debug: Looking for iciclesmallsingle_dlc1 for Dawnguard.esm IcicleSmallSingle_DLC1 [STAT:0201788D]>
[00:36] [BuildBaseRecords] <Debug: Looking for ruinssarcophagus_bottom01 for Skyrim.esm NorSarcophagusBottomice [STAT:00077122]>
[00:36] [BuildBaseRecords] <Debug: Looking for runicbronzesword2h for Glenmoril.esm zzzRev1stPersonRunicBronzeSword2H [STAT:0E35AEE8]>
[00:36] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenhouse03.nif Furs Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenHouse03 [STAT:000ACB06]>
[00:36] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenhouse03.nif Furs Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HagravenHouse03 [STAT:000ACB06]>
[00:36] [AddModel] <Debug: Skinned model Meshes\_resourcepack\landscape\plants\agave02.nif _ResourcePack.esl RP_Agave02 [TREE:FE002054]>
[00:36] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenhouse03.nif L1_Branches02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenHouse03 [STAT:000ACB06]>
[00:36] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenhouse03.nif L1_Branches02:15 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Skyrim.esm HagravenHouse03 [STAT:000ACB06]>
[00:36] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenhouse03.nif L1_Branches02:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenHouse03 [STAT:000ACB06]>
[00:36] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenhouse03.nif L1_Branches02:14 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Skyrim.esm HagravenHouse03 [STAT:000ACB06]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend04.nif WalkwayCWallEnd04:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm WalkwayCWallEnd04 [STAT:000C0432]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend04.nif WalkwayCWallEnd04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd04 [STAT:000C0432]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend04.nif WalkwayCWallEnd04:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd04 [STAT:000C0432]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend04.nif WalkwayCWallEnd04:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd04 [STAT:000C0432]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend04.nif WalkwayCWallEnd04:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd04 [STAT:000C0432]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend04.nif WalkwayCWallEnd04:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd04 [STAT:000C0432]>
[00:36] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenhouse03.nif HagravenHouse03:13 - L1_Branches02:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenHouse03 [STAT:000ACB06]>
[00:36] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenhouse03.nif HagravenHouse03:13 - L1_Branches02:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HagravenHouse03 [STAT:000ACB06]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc2svintstr01 for Dragonborn.esm DLC2SVIntStr01 [STAT:040362BC]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend04.nif WalkwayCWallEnd04:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd04 [STAT:000C0432]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend04.nif WalkwayCWallEnd04:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd04 [STAT:000C0432]>
[00:36] [BuildBaseRecords] <Debug: Looking for impwooddoorsingleload01WCOblivionLoadDoor for TheBawbsWardenOfTheCoast.esp WCOblivionLoadDoor "Дверь" [DOOR:10436AEA]>
[00:36] [BuildBaseRecords] <Debug: Looking for impwooddoorsingleload01 for TheBawbsWardenOfTheCoast.esp WCOblivionLoadDoor "Дверь" [DOOR:10436AEA]>
[00:36] [BuildBaseRecords] <Debug: Looking for fxsplashsmallparticles for Skyrim.esm FXSplashSmallParticles [MSTT:0002BCA5]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend04.nif WalkwayCWallEnd04:19 - L1_Posts:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd04 [STAT:000C0432]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend04.nif WalkwayCWallEnd04:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd04 [STAT:000C0432]>
[00:36] [BuildBaseRecords] <Debug: Looking for apoplatbfront01 for Dragonborn.esm ApoPlatBFront01 [STAT:0401D920]>
[00:36] [AddModel] <Debug: Meshes\lod\clutter\hagravenhouse03_lod_0.nif Furs Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenHouse03 [STAT:000ACB06]>
[00:36] [AddModel] <Debug: Meshes\lod\clutter\hagravenhouse03_lod_0.nif Furs Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Back_Lighting Skyrim.esm HagravenHouse03 [STAT:000ACB06]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend04.nif L2_Rope:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd04 [STAT:000C0432]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend04.nif L2_Rope:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd04 [STAT:000C0432]>
[00:36] [BuildBaseRecords] <Debug: Looking for cavegwallstraight02 for Skyrim.esm CaveGWallStraight02 [STAT:0001C9CD]>
[00:36] [BuildBaseRecords] <Debug: Looking for tombl02 for Glenmoril.esm zzzGHQmTombLarge02 [STAT:0E00FDB1]>
[00:36] [BuildBaseRecords] <Debug: Looking for fxsmokechimney02 for Skyrim.esm FXSmokeChimney02 [MSTT:000B09ED]>
[00:36] [BuildBaseRecords] <Debug: Looking for 1stpersondawnbreaker for Skyrim.esm 1stPersonDawnbreaker [STAT:0007C664]>
[00:36] [BuildBaseRecords] <Debug: Looking for norrmbgwallfrontforgebase01 for Skyrim.esm NorRmBgWallFrontForgeBase01 [STAT:0003CB80]>
[00:36] [BuildBaseRecords] <Debug: Looking for chest01 for TheBawbsWardenOfTheCoast.esp WCLQ04Chest "Сундук" [CONT:1025C5A3]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwechandelier01simpleon for Skyrim.esm DweChandelier01SimpleOn [STAT:000E72C6]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwebanner02NorBanner02 for Skyrim.esm NorBanner02 [MSTT:000F08A1]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwebanner02 for Skyrim.esm NorBanner02 [MSTT:000F08A1]>
[00:36] [BuildBaseRecords] <Debug: Looking for expspideroilgastrap for Dragonborn.esm DLC2ExpSpiderOilPool [ACTI:0401DA00]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend04.nif L2_Rope:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd04 [STAT:000C0432]>
[00:36] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend04.nif L2_Rope:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd04 [STAT:000C0432]>
[00:36] <Warning: Textures do not match for "RockPileS04:0": textures\landscape\revenant\rocky01.dds in rockpiles04.nif -> textures\landscape\dirt02.dds in rockpiles04_lod_0.nif for Glenmoril.esm zzzRevRockPileS04_wet [STAT:0E000EB9]>
[00:36] <Warning: Textures do not match for "RockPileS04:1": textures\landscape\revenant\mountains\rock01.dds in rockpiles04.nif -> textures\landscape\mountains\mountainslab02.dds in rockpiles04_lod_0.nif for Glenmoril.esm zzzRevRockPileS04_wet [STAT:0E000EB9]>
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdock01.nif L1_Ropes01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDock01 [STAT:04038A26]>
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdock01.nif L1_Ropes01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDock01 [STAT:04038A26]>
[00:36] [BuildBaseRecords] <Debug: Looking for azuralargecrystalmoving07 for Skyrim.esm AzuraLargeCrystalMoving07 [STAT:0005688D]>
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdock01.nif DLC2RRDock01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDock01 [STAT:04038A26]>
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdock01.nif DLC2RRDock01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDock01 [STAT:04038A26]>
[00:36] [BuildBaseRecords] <Debug: Looking for statueunlighten02zzzRev_Moss for Glenmoril.esm zzzRevStatueUnlighten02_Moss [STAT:0E007B95]>
[00:36] [BuildBaseRecords] <Debug: Looking for statueunlighten02 for Glenmoril.esm zzzRevStatueUnlighten02_Moss [STAT:0E007B95]>
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdock01.nif DLC2RRDock01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDock01 [STAT:04038A26]>
[00:36] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdock01.nif DLC2RRDock01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDock01 [STAT:04038A26]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveglhall4way01 for Skyrim.esm CaveGLHall4Way01ice [STAT:0007C3AF]>
[00:36] [BuildBaseRecords] <Debug: Looking for metalcagedoor01noanim for Glenmoril.esm zzzGHMetalCageDoorNoAnim "Дверь клетки" [DOOR:0E009ADA]>
[00:36] [BuildBaseRecords] <Debug: Looking for metalcagedoor01no for Glenmoril.esm zzzGHMetalCageDoorNoAnim "Дверь клетки" [DOOR:0E009ADA]>
[00:36] [BuildBaseRecords] <Debug: Looking for maginvshoutfire for Skyrim.esm MAGINVShoutFire [STAT:0010EA46]>
[00:36] [BuildBaseRecords] <Debug: Looking for da13vinefloor02nocol for Skyrim.esm DA13VineFloor02NoCol [STAT:000BD6A2]>
[00:36] [BuildBaseRecords] <Debug: Looking for mrkdocksidebridge01 for Skyrim.esm MrkDocksideBridge01 [STAT:000B3A02]>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1.dds] ResourceExists>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\82045B948FF24E1192AC3697BAFC991B.dds">
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend04_lod.nif WalkwayCWallEnd04:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm WalkwayCWallEnd04 [STAT:000C0432]>
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend04_lod.nif WalkwayCWallEnd04:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd04 [STAT:000C0432]>
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend04_lod.nif WalkwayCWallEnd04:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd04 [STAT:000C0432]>
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend04_lod.nif WalkwayCWallEnd04:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd04 [STAT:000C0432]>
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend04_lod.nif WalkwayCWallEnd04:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd04 [STAT:000C0432]>
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend04_lod.nif WalkwayCWallEnd04:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd04 [STAT:000C0432]>
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend04_lod.nif WalkwayCWallEnd04:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd04 [STAT:000C0432]>
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend04_lod.nif WalkwayCWallEnd04:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd04 [STAT:000C0432]>
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend04_lod.nif WalkwayCWallEnd04:19 - L1_Posts:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd04 [STAT:000C0432]>
[00:36] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend04_lod.nif WalkwayCWallEnd04:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd04 [STAT:000C0432]>
[00:36] [BuildBaseRecords] <Debug: Looking for roofcapopen01 for Glenmoril.esm zzzRevSewerCapRoofOpen01 [STAT:0E294672]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge01.nif MrkDocksideBridge01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideBridge01 [STAT:000B3A02]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge01.nif MrkDocksideBridge01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideBridge01 [STAT:000B3A02]>
[00:36] [BuildBaseRecords] <Debug: Looking for roadstraight01RP_MarshMud02 for _ResourcePack.esl RP_RoadStraight01MarshMud02 [STAT:FE002131]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge01.nif MrkDocksideBridge01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideBridge01 [STAT:000B3A02]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidebridge01.nif MrkDocksideBridge01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideBridge01 [STAT:000B3A02]>
[00:36] [BuildBaseRecords] <Debug: Looking for roadstraight01 for _ResourcePack.esl RP_RoadStraight01MarshMud02 [STAT:FE002131]>
[00:36] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01marshmud02_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01marshmud02_d.dds _ResourcePack.esl RP_RoadStraight01MarshMud02 [STAT:FE002131]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc2dwemerwatergate for Glenmoril.esm zzzRevDLC2DwemerWaterGate [ACTI:0E233EDC]>
[00:36] [BuildBaseRecords] <Debug: Looking for sc_mausoleumplatformarch03 for Dawnguard.esm sc_mausoleumplatformarch03 [STAT:0200C230]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksidebridge01_lod_2.nif MrkDocksideBridge01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideBridge01 [STAT:000B3A02]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksidebridge01_lod_2.nif MrkDocksideBridge01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkDocksideBridge01 [STAT:000B3A02]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkDocksideBridge01 [STAT:000B3A02]>
[00:36] [BuildBaseRecords] <Debug: Looking for maginvbanish for Skyrim.esm MAGINVBanish [STAT:001097CD]>
[00:36] [BuildBaseRecords] <Debug: Looking for restorationinjury_maginv for Wildcat - Combat of Skyrim.esp WCT_MagInv_Injury [STAT:4D07708D]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockl01zzzRev_Moss_D0E9FACA for Glenmoril.esm zzzRevRockL01_Moss [STAT:0E0045D7]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockl01zzzRev_Moss for Glenmoril.esm zzzRevRockL01_Moss [STAT:0E0045D7]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockl01_D0E9FACApassthru for Glenmoril.esm zzzRevRockL01_Moss [STAT:0E0045D7]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockl01_D0E9FACA for Glenmoril.esm zzzRevRockL01_Moss [STAT:0E0045D7]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockl01 for Glenmoril.esm zzzRevRockL01_Moss [STAT:0E0045D7]>
[00:36] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockL01_Moss [STAT:0E0045D7]>
[00:36] [BuildBaseRecords] <Debug: Looking for wrintchroofstr01 for Skyrim.esm WRIntCHRoofStr01 [STAT:00075D65]>
[00:36] [BuildBaseRecords] <Debug: Looking for seruinsrmwall01win01 for Dawnguard.esm SERuinsRmWall01Win01 [STAT:020056EF]>
[00:36] [BuildBaseRecords] <Debug: Looking for norpitwallsidetormbgfrontl01 for Dragonborn.esm DLC2NorPitWallSideToRmBgFrontL01ice [STAT:04024EF2]>
[00:36] [BuildBaseRecords] <Debug: Looking for corpse03 for DAc0da.esm zDcdBurntCorpse03_Snow [STAT:0C004B62]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc1icewallchunk01 for Dawnguard.esm DLC1IceWallChunk01 [STAT:0200B5BF]>
[00:36] [BuildBaseRecords] <Debug: Looking for treasuremap01riverwood for SkystoneCastle.esp LA_SS_TreasureMap01 [STAT:35A1D6C5]>
[00:36] [BuildBaseRecords] <Debug: Looking for mrkstablesmid01 for Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\mtrock\wall\mountainwall02_lod_0.nif MountainWall02_LOD_0L:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtWall02Lime [STAT:0E2F7730]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\mtrock\wall\mountainwall02_lod_0.nif MountainWall02_LOD_0L:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall02Lime [STAT:0E2F7730]>
[00:36] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\wall\mountainwall02.nif MountainWall02_LOD_0L:0 meshes\lod\revenant\mtrock\wall\mountainwall02_lod_0.nif textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMtWall02Lime [STAT:0E2F7730]>
[00:36] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01.dds in meshes\lod\revenant\mtrock\wall\mountainwall02_lod_0.nif for Glenmoril.esm zzzRevMtWall02Lime [STAT:0E2F7730]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\mtrock\wall\mountainwall02_lod_1.nif MountainWall02_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtWall02Lime [STAT:0E2F7730]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\mtrock\wall\mountainwall02_lod_1.nif MountainWall02_LOD_1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall02Lime [STAT:0E2F7730]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\mtrock\wall\mountainwall02_lod_2.nif MountainWall03_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtWall02Lime [STAT:0E2F7730]>
[00:36] [AddModel] <Debug: Meshes\lod\revenant\mtrock\wall\mountainwall02_lod_2.nif MountainWall03_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall02Lime [STAT:0E2F7730]>
[00:36] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdock01_lod_0.nif dlc2rrdock01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDock01 [STAT:04038A26]>
[00:36] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdock01_lod_0.nif dlc2rrdock01 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2RRDock01 [STAT:04038A26]>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2.dds] ResourceExists>
[00:36] [BuildBaseRecords] <Debug: Looking for farmintwoodend01WT for Wyrmstooth.esp WTFarmIntWoodEnd01 [STAT:0A2BF85C]>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:36] [BuildBaseRecords] <Debug: Looking for farmintwoodend01 for Wyrmstooth.esp WTFarmIntWoodEnd01 [STAT:0A2BF85C]>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\2950A72588654A1DB2A1394A48DA0DB5.dds">
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Dragonborn.esm DLC2RRDock01 [STAT:04038A26]>
[00:36] [BuildBaseRecords] <Debug: Looking for cavegroomcorner02 for Skyrim.esm CaveGRoomCorner02 [STAT:0001B1AA]>
[00:36] [BuildBaseRecords] <Debug: Looking for iciclebigclump_dlc1 for Dawnguard.esm IcicleBigClump_DLC1 [STAT:0201788C]>
[00:36] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1icewallchunk01.nif DLC1IceWallChunk01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1IceWallChunk01 [STAT:0200B5BF]>
[00:36] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1icewallchunk01.nif DLC1IceWallChunk01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC1IceWallChunk01 [STAT:0200B5BF]>
[00:36] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighexdoortransb for Skyrim.esm WRIntCastleWallDoubleHighExDoorTransB [STAT:000E2863]>
[00:36] [BuildBaseRecords] <Debug: Looking for civilwarmapflag02 for Vigilant.esm zzzAomDQMapFlagWinterhold "Винтерхолд" [ACTI:0D4E251F]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Skyrim.esm RockPileS04 [STAT:000B0106]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmid01.nif MrkStablesMid01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmid01.nif MrkStablesMid01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [BuildBaseRecords] <Debug: Looking for cavegewallup03 for Skyrim.esm CaveGEWallUp03 [STAT:00021F34]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc2dwecivwarwall01 for Dragonborn.esm DLC2DweCivWarWall01 [STAT:040209C1]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmid01.nif MrkStablesMid01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmid01.nif MrkStablesMid01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmid01.nif MrkStablesMid01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmid01.nif MrkStablesMid01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [BuildBaseRecords] <Debug: Looking for nortmpextplatcorin01 for Skyrim.esm NorTmpExtPlatCorIn01 [STAT:00026F79]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmid01.nif MrkStablesMid01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmid01.nif MrkStablesMid01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmid01.nif MrkStablesMid01:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmid01.nif MrkStablesMid01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmid01.nif MrkStablesMid01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmid01.nif MrkStablesMid01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwepipeboiler02 for Skyrim.esm DwePipeBoiler02 [STAT:0008E824]>
[00:36] [BuildBaseRecords] <Debug: Looking for apowarpbook01 for Unslaad.esm zzzCrbApoWarpBook01 [STAT:0F3E0090]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmid01.nif MrkStablesMid01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmid01.nif MrkStablesMid01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmid01.nif MrkStablesMid01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmid01.nif MrkStablesMid01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmid01.nif MrkStablesMid01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmid01.nif MrkStablesMid01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [BuildBaseRecords] <Debug: Looking for powerwordhaal for Skyrim.esm NorWordWallWordHaal [ACTI:00070992]>
[00:36] [BuildBaseRecords] <Debug: Looking for fireweaponmarker for Skyrim.esm DA10ReanimateCaster [ACTI:000DC2B7]>
[00:36] [BuildBaseRecords] <Debug: Looking for _camp_fuel_roaring_firewoodlit for Campfire.esm _Camp_Fuel_Roaring_FirewoodLit [ACTI:09033E69]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\dlc1icewallchunk01_lod0.nif DLC1IceWallChunk01_LOD0:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1IceWallChunk01 [STAT:0200B5BF]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\dlc1icewallchunk01_lod0.nif DLC1IceWallChunk01_LOD0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1IceWallChunk01 [STAT:0200B5BF]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01icewalllod.dds 0 Dawnguard.esm DLC1IceWallChunk01 [STAT:0200B5BF]>
[00:36] [BuildBaseRecords] <Debug: Looking for whgrayquarter01 for Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [BuildBaseRecords] <Debug: Looking for norpitwallfronttormbgsiderenc01 for Skyrim.esm NorPitWallFrontToRmBgSideREnc01 [STAT:0002ABF5]>
[00:36] [BuildBaseRecords] <Debug: Looking for winterholdtowerintwall06 for Skyrim.esm WinterholdTowerIntWall06 [STAT:00077606]>
[00:36] [BuildBaseRecords] <Debug: Looking for glassbattleaxe for Glenmoril.esm zzzGH1stPersonSnowElfBattleaxe [STAT:0E015253]>
[00:36] [BuildBaseRecords] <Debug: Looking for branchpile01 for Glenmoril.esm zzzRevOrchardBranchPile01 [STAT:0E001F86]>
[00:36] [BuildBaseRecords] <Debug: Looking for dweplatwall01 for Skyrim.esm DwePlatWall01SnowLight [STAT:00074D19]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Landscape and Water Fixes.esp lawf_RockCliff02snowlight [STAT:FE00481A]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmid01_lod_1.nif MrkStablesMid01_LOD:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmid01_lod_1.nif MrkStablesMid01_LOD:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmid01_lod_1.nif MrkStablesMid01_LOD:27 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmid01_lod_1.nif MrkStablesMid01_LOD:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmid01_lod_1.nif MrkStablesMid01_LOD:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmid01_lod_1.nif MrkStablesMid01_LOD:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmid01_lod_1.nif MrkStablesMid01_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmid01_lod_1.nif MrkStablesMid01_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DwePlatWall01SnowLight [STAT:00074D19]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmid01_lod_1.nif MrkStablesMid01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmid01_lod_1.nif MrkStablesMid01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmid01_lod_1.nif MrkStablesMid01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmid01_lod_1.nif MrkStablesMid01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dwecivwarwall01lod.dds 3 Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 4 Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc1icewallbig01 for Dawnguard.esm DLC1IceWallBig01_NoSN [STAT:02012E97]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 5 Skyrim.esm MrkStablesMid01 [STAT:00092C94]>
[00:36] [BuildBaseRecords] <Debug: Looking for noblebench04 for Skyrim.esm NobleBench04Front "Скамья" [FURN:000C2A02]>
[00:36] [BuildBaseRecords] <Debug: Looking for tgwallrubbing08 for Skyrim.esm TGWallRubbing08 [STAT:000CF298]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveibalconyramp01 for Dragonborn.esm DLC2CaveIBalconyRamp01_ice [STAT:04030D14]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockshelf01 for Skyrim.esm RockShelf01_LightSN [STAT:0004D71F]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01icewalllod.dds 0 Dawnguard.esm DLC1IceWallBig01_NoSN [STAT:02012E97]>
[00:36] [BuildBaseRecords] <Debug: Looking for pillarlazabroken02 for Glenmoril.esm zzzRevPillarLazaBroken02 [STAT:0E27C838]>
[00:36] [BuildBaseRecords] <Debug: Looking for hhlgbayrendr for Skyrim.esm HHLgBayREndR [STAT:0009DAEC]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveihallramp01 for Skyrim.esm CaveIHallRamp01 [STAT:0002DD3B]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockl01_D0E9FACApassthru for Glenmoril.esm zzzRevRockL01 [STAT:0E00A8AD]>
[00:36] [BuildBaseRecords] <Debug: Looking for cavegboulderl04 for Skyrim.esm CaveGBoulderL04Snow [STAT:000A4636]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockl01_D0E9FACA for Glenmoril.esm zzzRevRockL01 [STAT:0E00A8AD]>
[00:36] [BuildBaseRecords] <Debug: Looking for smdcflocon01 for Skyrim.esm SMDCFloCon01 [STAT:0003FAB9]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockl01 for Glenmoril.esm zzzRevRockL01 [STAT:0E00A8AD]>
[00:36] [BuildBaseRecords] <Debug: Looking for dlc2dwemerwatergate for Dragonborn.esm DLC2dunNchardakDoorSeal [DOOR:0401D4BC]>
[00:36] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockL01 [STAT:0E00A8AD]>
[00:36] [BuildBaseRecords] <Debug: Looking for ashscatter05 for Dragonborn.esm AshScatter05 [STAT:0402000B]>
[00:36] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop0sided01 for Skyrim.esm StockadeScaffoldTop0Sided01 [STAT:000533C0]>
[00:36] [BuildBaseRecords] <Debug: Looking for firewoodpilesmall01_SparseSN for Skyrim.esm FirewoodPileSmall01_SparseSN [STAT:000ABD2C]>
[00:36] [BuildBaseRecords] <Debug: Looking for firewoodpilesmall01 for Skyrim.esm FirewoodPileSmall01_SparseSN [STAT:000ABD2C]>
[00:36] [BuildBaseRecords] <Debug: Looking for cavegroomwall01 for Skyrim.esm CaveGRoomWall01 [STAT:0001B1A5]>
[00:36] [BuildBaseRecords] <Debug: Looking for norextrubblepile02 for Skyrim.esm NorExtRubblePile02Sulfur [STAT:000D8692]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveglroomdoor03 for Skyrim.esm CaveGLRoomDoor03Falmer [STAT:000B9E57]>
[00:36] [BuildBaseRecords] <Debug: Looking for slgcbalsol01WT for Wyrmstooth.esp WTSLgCBalSol01 [STAT:0A40AED9]>
[00:36] [BuildBaseRecords] <Debug: Looking for slgcbalsol01 for Wyrmstooth.esp WTSLgCBalSol01 [STAT:0A40AED9]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveirbalconymid01 for Skyrim.esm CaveIRBalconyMid01 [STAT:000344E9]>
[00:36] [BuildBaseRecords] <Debug: Looking for chairinvisiblesingle for Skyrim.esm InvisibleChairPlayerSingleFL "Стул" [FURN:00037AE4]>
[00:36] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01.nif StockadeScaffoldTop0Sided01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop0Sided01 [STAT:000533C0]>
[00:36] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01.nif StockadeScaffoldTop0Sided01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop0Sided01 [STAT:000533C0]>
[00:36] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01.nif StockadeScaffoldTop0Sided01:1 - L2_Accessories:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop0Sided01 [STAT:000533C0]>
[00:36] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01.nif StockadeScaffoldTop0Sided01:1 - L2_Accessories:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop0Sided01 [STAT:000533C0]>
[00:36] [BuildBaseRecords] <Debug: Looking for falmerpgebalconyramp01 for Dawnguard.esm FalmerPGEBalconyRamp01SnowLight [STAT:02010A04]>
[00:36] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop0sided01_lod_0.nif StockadeScaffoldTop0Sided01:1 - L2_Accessories:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop0Sided01 [STAT:000533C0]>
[00:36] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop0sided01_lod_0.nif StockadeScaffoldTop0Sided01:1 - L2_Accessories:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop0Sided01 [STAT:000533C0]>
[00:36] [BuildBaseRecords] <Debug: Looking for hybrid for Glenmoril.esm zzzRevSFp03Hybrid [STAT:0E34F50D]>
[00:36] [BuildBaseRecords] <Debug: Looking for tamvinca01 for TheBawbsWardenOfTheCoast.esp WCFlowerStatic05 [STAT:100204E9]>
[00:36] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutdah for Unslaad.esm zzzCrbDragonWordDAH [ACTI:0F1A5BE0]>
[00:36] [BuildBaseRecords] <Debug: Looking for byohfisherybuoyrope01 for HearthFires.esm BYOHFisheryBuoyRope01 [STAT:030009CD]>
[00:36] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Update.esm MountainTrim01_HeavySN [STAT:0003B6A3]>
[00:36] [BuildBaseRecords] <Debug: Looking for dweplatbgmid02 for Skyrim.esm DwePlatBgMid02 [STAT:0005B096]>
[00:36] [BuildBaseRecords] <Debug: Looking for rug06rolled for Skyrim.esm Rug06Rolled [STAT:00093D33]>
[00:36] [BuildBaseRecords] <Debug: Looking for ashlanderchild03zzzGHB for Glenmoril.esm zzzGHAshlanderChild03B [STAT:0E00F7D3]>
[00:36] [BuildBaseRecords] <Debug: Looking for ashlanderchild03 for Glenmoril.esm zzzGHAshlanderChild03B [STAT:0E00F7D3]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatBgMid02 [STAT:0005B096]>
[00:36] [BuildBaseRecords] <Debug: Looking for minecbalconycorner04 for Skyrim.esm MineCBalconyCorner04 [STAT:00045542]>
[00:36] [BuildBaseRecords] <Debug: Looking for farmbcorner03 for Skyrim.esm FarmBCorner03 [STAT:00028218]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilem01FieldGrass01WR for Unofficial Skyrim Modders Patch.esp RockPileM01FieldGrass01WR [STAT:000A3C50]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Unofficial Skyrim Modders Patch.esp RockPileM01FieldGrass01WR [STAT:000A3C50]>
[00:36] [BuildBaseRecords] <Debug: Looking for wtpillow for Wyrmstooth.esp WTPillow [STAT:0A5FA088]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02_LReachMoss for Skyrim.esm MineOreQuicksilver02_LReachMoss "Ртутная жила" [ACTI:0010DCAF]>
[00:36] [BuildBaseRecords] <Debug: Looking for wrintcastlewallbasestrdouble02 for Skyrim.esm WRIntCastleWallBaseStrDouble02 [STAT:00087863]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02 for Skyrim.esm MineOreQuicksilver02_LReachMoss "Ртутная жила" [ACTI:0010DCAF]>
[00:36] [BuildBaseRecords] <Debug: Looking for powerwordblueglowflowweak for Unslaad.esm zzzCrbPowerWordBlueFlowWeak [MSTT:0F475232]>
[00:36] [BuildBaseRecords] <Debug: Looking for norvinewall01 for Skyrim.esm NorVineWall01 [STAT:0003A1EE]>
[00:36] [BuildBaseRecords] <Debug: Looking for dweplatcorout01WT for Wyrmstooth.esp WTDwePlatCorOut01 [STAT:0A322974]>
[00:36] [BuildBaseRecords] <Debug: Looking for dweplatcorout01 for Wyrmstooth.esp WTDwePlatCorOut01 [STAT:0A322974]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall12:17.00 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall12:17.00 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDwePlatCorOut01 [STAT:0A322974]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall11:22.00 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall11:22.00 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [BuildBaseRecords] <Debug: Looking for impjaildoor01 for Skyrim.esm ImpJailDoorNoName [DOOR:0006AE73]>
[00:36] [BuildBaseRecords] <Debug: Looking for 1stpersondraugrmaceccBGSSSE001_1stPersonNordHeroMace for ccBGSSSE001-Fish.esm ccBGSSSE001_1stPersonNordHeroMace [STAT:0508A1EB]>
[00:36] [BuildBaseRecords] <Debug: Looking for 1stpersondraugrmace for ccBGSSSE001-Fish.esm ccBGSSSE001_1stPersonNordHeroMace [STAT:0508A1EB]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall11:38.00 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall11:38.00 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [BuildBaseRecords] <Debug: Looking for rttempleplazar01 for Glenmoril.esm zzzGHRTTemplePlazaR01_Snow [STAT:0E00CAD9]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall15:59.00 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall15:59.00 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [BuildBaseRecords] <Debug: Looking for impfloormid03 for Skyrim.esm ImpFloorMid03 [STAT:0003CB8B]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif grayhouse04:22.00 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif grayhouse04:22.00 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [BuildBaseRecords] <Debug: Looking for 1stpersonelvenwaraxe for Skyrim.esm 1stPersonElvenWarAxe [STAT:00036BCC]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall11:60.00 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall11:60.00 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [BuildBaseRecords] <Debug: Looking for fxambbeamxbdust04 for Skyrim.esm FXAmbBeamXbDust04 [MSTT:00075DC8]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall11:37.00 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [BuildBaseRecords] <Debug: Looking for cavegedoorup03hole for Skyrim.esm CaveGEDoorUp03Hole [STAT:000287CF]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall11:37.00 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall11:11.00 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall11:11.00 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall12:57.00 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall12:57.00 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [BuildBaseRecords] <Debug: Looking for impjaildoor01 for Skyrim.esm ImpJailDoor01MinUse "Дверь" [DOOR:000C0088]>
[00:36] [BuildBaseRecords] <Debug: Looking for blacksmithsharpeningwheelanimating for Skyrim.esm CraftingBlacksmithSharpeningWheel "Точильный камень" [FURN:0006E9C2]>
[00:36] [BuildBaseRecords] <Debug: Looking for norplatbgmid02 for Skyrim.esm NorPlatBgMid02 [STAT:0003EACF]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall15:38.00 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall15:38.00 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall14:9.00 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall14:9.00 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall15:58.00 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall15:58.00 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgmid02.nif NorPlatBgMid02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgMid02 [STAT:0003EACF]>
[00:36] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgmid02.nif NorPlatBgMid02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgMid02 [STAT:0003EACF]>
[00:36] [BuildBaseRecords] <Debug: Looking for smdewalsol04WTMdEWalSol04 for Wyrmstooth.esp WTMdEWalSol04 [STAT:0A5F5AD1]>
[00:36] [BuildBaseRecords] <Debug: Looking for smdewalsol04 for Wyrmstooth.esp WTMdEWalSol04 [STAT:0A5F5AD1]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif Object01.00 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif Object01.00 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [BuildBaseRecords] <Debug: Looking for snowdriftm01int for Update.esm SnowDriftM01Interior [STAT:000CACFD]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall12:50.00 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall12:50.00 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [BuildBaseRecords] <Debug: Looking for ruinlargefloorsconce for Skyrim.esm dunLostEchoCaveUrn "Церемониальная жаровня" [ACTI:0008F723]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall11:9.00 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall11:9.00 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgmid02_lod.nif NorPlatBgMid02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgMid02 [STAT:0003EACF]>
[00:36] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgmid02_lod.nif NorPlatBgMid02:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorPlatBgMid02 [STAT:0003EACF]>
[00:36] [BuildBaseRecords] <Debug: Looking for nordoorsm02 for Skyrim.esm NorDoorSm02 "Железная дверь" [DOOR:0001EBEE]>
[00:36] [BuildBaseRecords] <Debug: Looking for alchtools for Glenmoril.esm zzzRevWitAlchTools [STAT:0E005DA5]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineceicorner01 for Skyrim.esm MineCEICorner01 [STAT:0004561A]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall15:37.00 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif gqwall15:37.00 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveifhalldoorlb01 for Skyrim.esm CaveIFHallDoorLB01 [STAT:0001FEBC]>
[00:36] [BuildBaseRecords] <Debug: Looking for impwallsconce02candleoff01 for Skyrim.esm ImpWallSconce02CandleOff01 [STAT:0005D6E9]>
[00:36] [BuildBaseRecords] <Debug: Looking for stockadebuildingend01 for Skyrim.esm StockadeBuildingEnd01 [STAT:00054629]>
[00:36] [BuildBaseRecords] <Debug: Looking for apopararch01 for Unslaad.esm zzzCrbApoParArch01SN [STAT:0F428703]>
[00:36] [AddModel] <Debug: Meshes\clutter\stockade\stockadebuildingend01.nif L1_Support:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBuildingEnd01 [STAT:00054629]>
[00:36] [AddModel] <Debug: Meshes\clutter\stockade\stockadebuildingend01.nif L1_Support:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeBuildingEnd01 [STAT:00054629]>
[00:36] [AddModel] <Debug: Meshes\clutter\stockade\stockadebuildingend01.nif L1_Support:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBuildingEnd01 [STAT:00054629]>
[00:36] [AddModel] <Debug: Meshes\clutter\stockade\stockadebuildingend01.nif L1_Support:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeBuildingEnd01 [STAT:00054629]>
[00:36] [BuildBaseRecords] <Debug: Looking for norrmsmcorinexsmdbl01 for Skyrim.esm NorRmSmCorInExSmDbl01 [STAT:00013F9C]>
[00:36] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadebuildingend01_lod_0.nif L1_Support:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBuildingEnd01 [STAT:00054629]>
[00:36] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadebuildingend01_lod_0.nif L1_Support:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeBuildingEnd01 [STAT:00054629]>
[00:36] [BuildBaseRecords] <Debug: Looking for candlehornwall01 for Skyrim.esm CandleHornWall01 [STAT:0001F248]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveirbalconyshelf01WT for Wyrmstooth.esp WTCaveIRBalconyShelf01 [STAT:0A7D353B]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveirbalconyshelf01 for Wyrmstooth.esp WTCaveIRBalconyShelf01 [STAT:0A7D353B]>
[00:36] [BuildBaseRecords] <Debug: Looking for wall02 for DAc0da.esm zDcdCaveEWall02 [STAT:0C003732]>
[00:36] [BuildBaseRecords] <Debug: Looking for apolghall4wayb for Unslaad.esm zzzCrbApoLgHall4WayBSN [STAT:0F42E183]>
[00:36] [BuildBaseRecords] <Debug: Looking for werewolfskull for Skyrim.esm UnderforgeTotem3 "Тотем Страха" [ACTI:000EC1A2]>
[00:36] [AddModel] <Debug: Meshes\clutter\candles\candlehornwall01.nif CandleHornWall01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CandleHornWall01 [STAT:0001F248]>
[00:36] [AddModel] <Debug: Meshes\clutter\candles\candlehornwall01.nif CandleHornWall01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm CandleHornWall01 [STAT:0001F248]>
[00:36] [BuildBaseRecords] <Debug: Looking for wtvinewalllg01 for Wyrmstooth.esp WTVineWallLg01 [STAT:0A49CAE0]>
[00:36] [AddModel] <Debug: Add-on in model Meshes\clutter\candles\candlehornwall01.nif Skyrim.esm CandleHornWall01 [STAT:0001F248]>
[00:36] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\candlehornwall01_dyndolod_lod.nif for Skyrim.esm CandleHornWall01 [STAT:0001F248]>
[00:36] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\candlehornwall01_dyndolod_lod.nif Skyrim.esm CandleHornWall01 [STAT:0001F248]>
[00:36] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\candlehornwall01_dyndolod_lod.nif Skyrim.esm CandleHornWall01 [STAT:0001F248]>
[00:36] [BuildBaseRecords] <Debug: Looking for barrel02 for Skyrim.esm Barrel02Static_HeavySN [STAT:0010EAF1]>
[00:36] [BuildBaseRecords] <Debug: Looking for norlabyrinthianmaze04 for Skyrim.esm LabyrinthianMaze04DUPLICATE000 [STAT:001006F7]>
[00:36] [BuildBaseRecords] <Debug: Looking for cavegceiling01 for Skyrim.esm CaveGCeiling01Falmer [STAT:000B9F5A]>
[00:36] [BuildBaseRecords] <Debug: Looking for cavegebalconyramp02 for Skyrim.esm CaveGEBalconyRamp02 [STAT:00022EA4]>
[00:36] [BuildBaseRecords] <Debug: Looking for hagravenelkhorn01 for Skyrim.esm HagravenElkHorn01 [MSTT:000ACAF7]>
[00:36] [BuildBaseRecords] <Debug: Looking for rttempleplaza01 for Skyrim.esm RTTemplePlaza01 [STAT:0006FC34]>
[00:36] [BuildBaseRecords] <Debug: Looking for lgrmcorin01opena for Glenmoril.esm zzzRevCasLgRoomsCorIn01OpenA [STAT:0E26A45F]>
[00:36] [BuildBaseRecords] <Debug: Looking for arwallexteriorbroken01 for Update.esm ccBGS_ARWallExteriorBroken01 [STAT:010031E9]>
[00:36] [BuildBaseRecords] <Debug: Looking for casextbldgsecondstraight01 for Dawnguard.esm CasExtBldgSecondStraight01 [STAT:02003D31]>
[00:36] [AddModel] <Debug: Meshes\lod\windhelm\whgrayquarter01_lod.nif GQ Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [AddModel] <Debug: Meshes\lod\windhelm\whgrayquarter01_lod.nif GQ Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHgrayquarter01 [STAT:0001F00A]>
[00:36] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighexdoor03 for Skyrim.esm WRIntCastleWallDoubleHighExDoor03 [STAT:0009CC7E]>
[00:36] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerkint01 for HearthFires.esm BYOHBYOHWRtowerKINT01 [STAT:03003C79]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondstraight01.nif CasExtBldgSecondStraight01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondStraight01 [STAT:02003D31]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondstraight01.nif CasExtBldgSecondStraight01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondStraight01 [STAT:02003D31]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondstraight01.nif CasExtBldgSecondStraight01:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondStraight01 [STAT:02003D31]>
[00:36] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondstraight01.nif CasExtBldgSecondStraight01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondStraight01 [STAT:02003D31]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwefurniturehighchair01 for Skyrim.esm DweFurnitureHighChair01LR "Кресло" [FURN:00027ED9]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondstraight01_lod.nif CasExtBldgSecondStraight01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondStraight01 [STAT:02003D31]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondstraight01_lod.nif CasExtBldgSecondStraight01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondStraight01 [STAT:02003D31]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondstraight01_lod.nif CasExtBldgSecondStraight01:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondStraight01 [STAT:02003D31]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02 for Skyrim.esm MineOreMoonstone02 "Выход лунного камня" [ACTI:000A2C4F]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondstraight01_lod.nif CasExtBldgSecondStraight01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondStraight01 [STAT:02003D31]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwevaultarch01 for _ResourcePack.esl RP_DweVaultArch01 [STAT:FE002D6A]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondstraight01_lod_3.nif ImpExtBldgStraight03_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondStraight01 [STAT:02003D31]>
[00:36] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondstraight01_lod_3.nif ImpExtBldgStraight03_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondStraight01 [STAT:02003D31]>
[00:36] [BuildBaseRecords] <Debug: Looking for minecbalconyicorner02 for Skyrim.esm MineCBalconyICorner02 [STAT:00045531]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtBldgSecondStraight01 [STAT:02003D31]>
[00:36] [BuildBaseRecords] <Debug: Looking for casexttowershellstairs01 for Dawnguard.esm CasExtTowerShellStairs01_Snow [STAT:0200438D]>
[00:36] [BuildBaseRecords] <Debug: Looking for casplatfree01EC_SS_MadRuinsPlatWallDemMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsPlatWallDemMoss [STAT:1144F742]>
[00:36] [BuildBaseRecords] <Debug: Looking for slaughterfishegg01 for Unslaad.esm zzzCrbInvFishEgg [STAT:0F4845A0]>
[00:36] [BuildBaseRecords] <Debug: Looking for casplatfree01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsPlatWallDemMoss [STAT:1144F742]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtTowerShellStairs01_Snow [STAT:0200438D]>
[00:36] [BuildBaseRecords] <Debug: Looking for la_hhfurniturebench01red for SkystoneCastle.esp LA_SS_HHFurnitureBench02 "Скамья" [FURN:3599951B]>
[00:36] [BuildBaseRecords] <Debug: Looking for wall04notop for Glenmoril.esm zzzRevCaveWall04NoTop [STAT:0E25E381]>
[00:36] [BuildBaseRecords] <Debug: Looking for da13vinedweplatbg02 for Skyrim.esm DA13VineDwePlatBg02 [STAT:000BD6C5]>
[00:36] [BuildBaseRecords] <Debug: Looking for noblewardrobe01 for Weapons Armor Clothing & Clutter Fixes.esp NobleWardrobe01_NoRespawn_WACCF "Шкаф" [CONT:2900FB00]>
[00:36] [BuildBaseRecords] <Debug: Looking for cavegewall03 for Skyrim.esm CaveGEWall03ice [STAT:0007A86E]>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2.dds] ResourceExists>
[00:36] [BuildBaseRecords] <Debug: Looking for tools02 for Glenmoril.esm zzzRevWitTools02 [STAT:0E005DBD]>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:36] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\8F9CBBA090F8473C9D84897AF770C193.dds">
[00:36] [BuildBaseRecords] <Debug: Looking for _camp_campfire_ashes for Campfire.esm _Camp_Campfire_Ashes [ACTI:09041B49]>
[00:36] [BuildBaseRecords] <Debug: Looking for apoforbiddenbookact01 for Dragonborn.esm DLC2ApocryphaBookBlankActivator [ACTI:04036673]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpiles04DLC2VolcanicAshRocks01_Ash for Dragonborn.esm DLC2RockPileS04VolcanicAshRocks01_Ash [STAT:04029F2B]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Dragonborn.esm DLC2RockPileS04VolcanicAshRocks01_Ash [STAT:04029F2B]>
[00:36] [BuildBaseRecords] <Debug: Looking for commonbeddouble01 for Skyrim.esm CommonBedChildDouble01 "Кровать" [FURN:000FEDBC]>
[00:36] [BuildBaseRecords] <Debug: Looking for sthe winking skeever for Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpiles04FallForestGrass01 for Skyrim.esm RockPileS04FallForestGrass01 [STAT:000C62BF]>
[00:36] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Skyrim.esm RockPileS04FallForestGrass01 [STAT:000C62BF]>
[00:36] [BuildBaseRecords] <Debug: Looking for mrkkeepbalconybridge01 for Skyrim.esm MrkKeepBalconyBridge01 [STAT:000B3A83]>
[00:36] [BuildBaseRecords] <Debug: Looking for vampirecoffinhoriz02 for Dawnguard.esm DLC1VampireCoffinHoriz02 "Гроб" [FURN:0200CCF1]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalconybridge01.nif MrkKeepBalconyBridge01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalconyBridge01 [STAT:000B3A83]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalconybridge01.nif MrkKeepBalconyBridge01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepBalconyBridge01 [STAT:000B3A83]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalconybridge01.nif MrkKeepBalconyBridge01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalconyBridge01 [STAT:000B3A83]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalconybridge01.nif MrkKeepBalconyBridge01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepBalconyBridge01 [STAT:000B3A83]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalconybridge01.nif MrkKeepBalconyBridge01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalconyBridge01 [STAT:000B3A83]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalconybridge01.nif MrkKeepBalconyBridge01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepBalconyBridge01 [STAT:000B3A83]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalconybridge01.nif MrkKeepBalconyBridge01:50 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalconyBridge01 [STAT:000B3A83]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalconybridge01.nif MrkKeepBalconyBridge01:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepBalconyBridge01 [STAT:000B3A83]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalconybridge01.nif MrkKeepBalconyBridge01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalconyBridge01 [STAT:000B3A83]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalconybridge01.nif MrkKeepBalconyBridge01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepBalconyBridge01 [STAT:000B3A83]>
[00:36] [BuildBaseRecords] <Debug: Looking for winterholdtrapdoor01 for Skyrim.esm WinterholdTrapdoor01 "Люк" [DOOR:0010DE06]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalconybridge01.nif MrkKeepBalconyBridge01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalconyBridge01 [STAT:000B3A83]>
[00:36] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepbalconybridge01.nif MrkKeepBalconyBridge01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepBalconyBridge01 [STAT:000B3A83]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04_LVolcanicTundraDirt for Skyrim.esm MineOreQuicksilver04_LVolcanicTundraDirt "Ртутная жила" [ACTI:0010DB43]>
[00:36] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04 for Skyrim.esm MineOreQuicksilver04_LVolcanicTundraDirt "Ртутная жила" [ACTI:0010DB43]>
[00:36] [BuildBaseRecords] <Debug: Looking for sovinttopstr01 for Skyrim.esm SOVintTopStr01 [STAT:0002A616]>
[00:36] [BuildBaseRecords] <Debug: Looking for bluelava03 for Unslaad.esm zzzCrbBlueLava03 [STAT:0F3B3E1D]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepbalconybridge01_lod_2.nif MrkCastleLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalconyBridge01 [STAT:000B3A83]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepbalconybridge01_lod_2.nif MrkCastleLOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepBalconyBridge01 [STAT:000B3A83]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepbalconybridge01_lod_2.nif MrkCastleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepBalconyBridge01 [STAT:000B3A83]>
[00:36] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepbalconybridge01_lod_2.nif MrkCastleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepBalconyBridge01 [STAT:000B3A83]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkKeepBalconyBridge01 [STAT:000B3A83]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkKeepBalconyBridge01 [STAT:000B3A83]>
[00:36] [BuildBaseRecords] <Debug: Looking for dockcolstr02zzzRevDeadHill for Glenmoril.esm zzzRevDeadHillDockColstr02 [STAT:0E000D6C]>
[00:36] [BuildBaseRecords] <Debug: Looking for dockcolstr02 for Glenmoril.esm zzzRevDeadHillDockColstr02 [STAT:0E000D6C]>
[00:36] [BuildBaseRecords] <Debug: Looking for woodenbow for Skyrim.esm 1stPersonWoodenBow [STAT:0003B563]>
[00:36] [BuildBaseRecords] <Debug: Looking for sheogorathbust02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_BustSheoMandrakeStone02 [STAT:115BDAA2]>
[00:36] [BuildBaseRecords] <Debug: Looking for fxfloorsplash_small for Skyrim.esm FXFloorSplash_Small [MSTT:00018F7D]>
[00:36] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzRevDeadHillDockColstr02 [STAT:0E000D6C]>
[00:36] [BuildBaseRecords] <Debug: Looking for minececorner02 for Skyrim.esm MineCECorner02 [STAT:0004563B]>
[00:36] [BuildBaseRecords] <Debug: Looking for dragonmoundbasealt for Vigilant.esm zzzCHDragonMoundBase [STAT:0D51ADF3]>
[00:36] [BuildBaseRecords] <Debug: Looking for byohhousetrophymudcrab01 for HearthFires.esm BYOHHouseTrophy23MudcrabNEW [STAT:0300A8FF]>
[00:36] [BuildBaseRecords] <Debug: Looking for dwefacadetower3x4 for DAc0da.esm zDcdZeroSumDweFacadeTower3x4 [STAT:0C009808]>
[00:36] [BuildBaseRecords] <Debug: Looking for dweplatbgstaircapr01 for DAc0da.esm zDcdZeroSumDwePlatBgStairCapR01 [STAT:0C00981E]>
[00:36] [BuildBaseRecords] <Debug: Looking for upperchest01 for Vigilant.esm zzzAoMStorageChestPlayer "Сундук для хранения (Игрок)" [CONT:0D101585]>
[00:36] [BuildBaseRecords] <Debug: Looking for blackreachedoor01hole for Skyrim.esm BlackreachEDoor01Hole [STAT:000921E9]>
[00:36] [BuildBaseRecords] <Debug: Looking for sc_alter for Dawnguard.esm sc_alter [STAT:0200505C]>
[00:36] [BuildBaseRecords] <Debug: Looking for caveglpillar02 for Skyrim.esm CaveGLPillar02ice [STAT:0006F118]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstaircapr01.nif DwePlatBgStairCapR01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairCapR01 [STAT:0C00981E]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstaircapr01.nif DwePlatBgStairCapR01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairCapR01 [STAT:0C00981E]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstaircapr01.nif DwePlatBgStairCapR01:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairCapR01 [STAT:0C00981E]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstaircapr01.nif DwePlatBgStairCapR01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairCapR01 [STAT:0C00981E]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstaircapr01.nif DwePlatBgStairCapR01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairCapR01 [STAT:0C00981E]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstaircapr01.nif DwePlatBgStairCapR01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairCapR01 [STAT:0C00981E]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstaircapr01.nif DwePlatBgStairCapR01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairCapR01 [STAT:0C00981E]>
[00:36] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstaircapr01.nif DwePlatBgStairCapR01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairCapR01 [STAT:0C00981E]>
[00:36] [BuildBaseRecords] <Debug: Looking for norbridgepitwallside01exsm02 for Skyrim.esm NorBridgePitWallSide01ExSm02 [STAT:0001C392]>
[00:36] [BuildBaseRecords] <Debug: Looking for imptowerbase01 for Skyrim.esm ImpTowerBase01 [STAT:0002A6F1]>
[00:37] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\plat\dweplatbgstaircapr01_lod.nif DwePlatBgStairCapR01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairCapR01 [STAT:0C00981E]>
[00:37] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\plat\dweplatbgstaircapr01_lod.nif DwePlatBgStairCapR01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairCapR01 [STAT:0C00981E]>
[00:37] [BuildBaseRecords] <Debug: Looking for impbutton01 for SkystoneCastle.esp LA_SS_Button [STAT:35938EEA]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveishaftdoorb02 for Skyrim.esm CaveIShaftDoorB02 [STAT:0003400C]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc1icebergsmall01_1layer for Dawnguard.esm DLC1IcebergSmall01_1Layer [STAT:020137EE]>
[00:37] [BuildBaseRecords] <Debug: Looking for dweshafttrap01 for Skyrim.esm DweShaftTrap01 [ACTI:0006B83D]>
[00:37] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew9v2dark.nif textures\landscape\trees\gkbsmoothdarkbark20_n.dds 8B8EBB75 TheBawbsWardenOfTheCoast.esp WCGJungleTree09 [TREE:10016028]>
[00:37] [BuildBaseRecords] <Debug: Looking for walkwaybend01 for Better Dynamic Snow SE.esp WalkwayBend01Snow [STAT:000F6050]>
[00:37] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew9v2dark.nif textures\landscape\trees\gkbtreeaspenbranchcompgreen1dark.dds 93E9A392 TheBawbsWardenOfTheCoast.esp WCGJungleTree09 [TREE:10016028]>
[00:37] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew9v2dark.nif textures\landscape\trees\treeaspenbranchcomp_n.dds 00C5F2A0 TheBawbsWardenOfTheCoast.esp WCGJungleTree09 [TREE:10016028]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrprisoncellfloorgrate01blocked for Skyrim.esm WRPrisonCellFloorGrate01Blocked [STAT:000A760F]>
[00:37] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew9v2dark.nif textures\landscape\trees\gkbsmoothdarkbark20.dds 58B33400 TheBawbsWardenOfTheCoast.esp WCGJungleTree09 [TREE:10016028]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineoreiron01_LFrozenMarshLichen for Skyrim.esm MineOreIron01_LFrozenMarshLichen "Железорудная жила" [ACTI:0010DC4E]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineoreiron01 for Skyrim.esm MineOreIron01_LFrozenMarshLichen "Железорудная жила" [ACTI:0010DC4E]>
[00:37] [BuildBaseRecords] <Debug: Looking for water1024 for Vigilant.esm zzzCHWaterSewer1024FlowN [ACTI:0D40CB53]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dawnguard.esm DLC1IcebergSmall01_1Layer [STAT:020137EE]>
[00:37] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Vigilant.esm zzzCHWaterSewer1024FlowN [ACTI:0D40CB53]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwehallbg2way01 for Skyrim.esm DweHallBg2way01 [STAT:0004C564]>
[00:37] [BuildBaseRecords] <Debug: Looking for snowdriftm02 for Update.esm SnowDriftM02 [STAT:00060220]>
[00:37] [BuildBaseRecords] <Debug: Looking for snowdriftm02 for Update.esm SnowDriftM02 [STAT:00060220]>
[00:37] [BuildBaseRecords] <Debug: Meshes\lod\snowdrifts\snowdriftm02_lod_0.nif;;; ? meshes\lod\snowdrifts\snowdriftm02_lod_0.nif;;; Update.esm SnowDriftM02 [STAT:00060220]>
[00:37] [AddModel] <Debug: Meshes\lod\snowdrifts\snowdriftm02_lod_0.nif SnowDriftM02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm SnowDriftM02 [STAT:00060220]>
[00:37] [AddModel] <Debug: Meshes\lod\snowdrifts\snowdriftm02_lod_0.nif SnowDriftM02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm SnowDriftM02 [STAT:00060220]>
[00:37] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Update.esm SnowDriftM02 [STAT:00060220]>
[00:37] [BuildBaseRecords] <Debug: Looking for l1_sc_gravestonegroupsmall04 for Dawnguard.esm sc_gravestonegroupsmall04 [STAT:02011BC8]>
[00:37] [BuildBaseRecords] <Debug: Looking for snowdriftsm03 for Update.esm SnowDriftSm03 [STAT:0007F94E]>
[00:37] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasAtmoranChestVk3Axe1H "Сундук" [CONT:0C004EC7]>
[00:37] [BuildBaseRecords] <Debug: Looking for snowdriftsm03 for Update.esm SnowDriftSm03 [STAT:0007F94E]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif L1_moss05 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [BuildBaseRecords] <Debug: Meshes\lod\snowdrifts\snowdriftsm03_lod_0.nif;;; ? meshes\lod\snowdrifts\snowdriftsm03_lod_0.nif;;; Update.esm SnowDriftSm03 [STAT:0007F94E]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif L1_moss05 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [BuildBaseRecords] <Debug: Looking for mountaincliffslopelawf_FrozenMarshIce01Snow_73EADC28 for Landscape and Water Fixes.esp lawf_MountainCliffSlopeFrozenMarshIce01Snow [STAT:FE00481D]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif L2_nails05 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [BuildBaseRecords] <Debug: Looking for tomb03 for Glenmoril.esm zzzRevTomb03 [STAT:0E0038FB]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif L2_nails05 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [BuildBaseRecords] <Debug: Looking for mountaincliffslopelawf_FrozenMarshIce01Snow for Landscape and Water Fixes.esp lawf_MountainCliffSlopeFrozenMarshIce01Snow [STAT:FE00481D]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif SThe Winking SkeeverMesh:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerbase01 for Dragonborn.esm DLC2DweFacadeTowerBase01 [STAT:0401E120]>
[00:37] [AddModel] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif SnowDriftM02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm SnowDriftM02 [STAT:00060220]>
[00:37] [BuildBaseRecords] <Debug: Looking for genpullbar01 for Skyrim.esm GenPullBar01 "Подвижный засов" [ACTI:00026826]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif SThe Winking SkeeverMesh:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [BuildBaseRecords] <Debug: Found old texture replacement method mountaincliffslopesnow Meshes\landscape\mountains\mountaincliffslopesnow.nif Landscape and Water Fixes.esp lawf_MountainCliffSlopeFrozenMarshIce01Snow [STAT:FE00481D]>
[00:37] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Landscape and Water Fixes.esp lawf_MountainCliffSlopeFrozenMarshIce01Snow [STAT:FE00481D]>
[00:37] [AddModel] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif SnowDriftM02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm SnowDriftM02 [STAT:00060220]>
[00:37] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Landscape and Water Fixes.esp lawf_MountainCliffSlopeFrozenMarshIce01Snow [STAT:FE00481D]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc2darkelfurn01 for Dragonborn.esm DLC2DarkElfUrn01AshYams "Урна" [CONT:0403AB50]>
[00:37] [AddModel] <Debug: Meshes\lod\snowdrifts\snowdriftsm03_lod_0.nif SnowDriftSm03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm SnowDriftSm03 [STAT:0007F94E]>
[00:37] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Landscape and Water Fixes.esp lawf_MountainCliffSlopeFrozenMarshIce01Snow [STAT:FE00481D]>
[00:37] [BuildBaseRecords] <Debug: Looking for glaciercaveentrance02 for Dragonborn.esm GlacierCaveEntrance02_Ice [STAT:040199E4]>
[00:37] [AddModel] <Debug: Meshes\lod\snowdrifts\snowdriftsm03_lod_0.nif SnowDriftSm03:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm SnowDriftSm03 [STAT:0007F94E]>
[00:37] [BuildBaseRecords] <Debug: Looking for warriorstone for Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [BuildBaseRecords] <Debug: Meshes\lod\mountains\mountaincliffslope_lod_0.nif;meshes\lod\mountains\mountaincliffslope_lod_1.nif;meshes\lod\mountains\mountaincliffslope_lod_2.nif; ? meshes\lod\mountains\mountaincliffslopesnow_lod_0.nif;meshes\lod\mountains\mountaincliffslopesnow_lod_1.nif;meshes\lod\mountains\mountaincliffslopesnow_lod_2.nif; Landscape and Water Fixes.esp lawf_MountainCliffSlopeFrozenMarshIce01Snow [STAT:FE00481D]>
[00:37] [BuildBaseRecords] <Debug: Looking for blackreachcrystall02 for Skyrim.esm BlackreachCrystalL02 [STAT:000CE0D4]>
[00:37] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Update.esm SnowDriftSm03 [STAT:0007F94E]>
[00:37] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Landscape and Water Fixes.esp lawf_MountainCliffSlopeFrozenMarshIce01Snow [STAT:FE00481D]>
[00:37] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Landscape and Water Fixes.esp lawf_MountainCliffSlopeFrozenMarshIce01Snow [STAT:FE00481D]>
[00:37] [BuildBaseRecords] <Debug: Looking for byohhousetrophyfalmer01 for HearthFires.esm BYOHHouseTrophy03FalmerNEW [STAT:03015BDB]>
[00:37] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Landscape and Water Fixes.esp lawf_MountainCliffSlopeFrozenMarshIce01Snow [STAT:FE00481D]>
[00:37] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Landscape and Water Fixes.esp lawf_MountainCliffSlopeFrozenMarshIce01Snow [STAT:FE00481D]>
[00:37] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Landscape and Water Fixes.esp lawf_MountainCliffSlopeFrozenMarshIce01Snow [STAT:FE00481D]>
[00:37] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Landscape and Water Fixes.esp lawf_MountainCliffSlopeFrozenMarshIce01Snow [STAT:FE00481D]>
[00:37] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Landscape and Water Fixes.esp lawf_MountainCliffSlopeFrozenMarshIce01Snow [STAT:FE00481D]>
[00:37] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Landscape and Water Fixes.esp lawf_MountainCliffSlopeFrozenMarshIce01Snow [STAT:FE00481D]>
[00:37] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Landscape and Water Fixes.esp lawf_MountainCliffSlopeFrozenMarshIce01Snow [STAT:FE00481D]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm GlacierCaveEntrance02_Ice [STAT:040199E4]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm GlacierCaveEntrance02_Ice [STAT:040199E4]>
[00:37] [AddModel] <Debug: Meshes\landscape\snowdrifts\snowdriftsm03.nif SnowDriftSm03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm SnowDriftSm03 [STAT:0007F94E]>
[00:37] [AddModel] <Debug: Meshes\landscape\snowdrifts\snowdriftsm03.nif SnowDriftSm03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm SnowDriftSm03 [STAT:0007F94E]>
[00:37] [BuildBaseRecords] <Debug: Looking for cubeplatformrune for DAc0da.esm zDcdTreasThotArtifact_GC9Set "Мыслеящик" [CONT:0C00B3F9]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif SThe Winking SkeeverMesh:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif SThe Winking SkeeverMesh:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif SThe Winking SkeeverMesh:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif SThe Winking SkeeverMesh:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif SThe Winking SkeeverMesh:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif SThe Winking SkeeverMesh:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif SThe Winking SkeeverMesh:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif SThe Winking SkeeverMesh:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerbase01.nif DLC2DweFacadeTowerBase01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerBase01 [STAT:0401E120]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerbase01.nif DLC2DweFacadeTowerBase01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerBase01 [STAT:0401E120]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerbase01.nif DLC2DweFacadeTowerBase01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerBase01 [STAT:0401E120]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerbase01.nif DLC2DweFacadeTowerBase01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerBase01 [STAT:0401E120]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerbase01.nif DLC2DweFacadeTowerBase01:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerBase01 [STAT:0401E120]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerbase01.nif DLC2DweFacadeTowerBase01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerBase01 [STAT:0401E120]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerbase01.nif DLC2DweFacadeTowerBase01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerBase01 [STAT:0401E120]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerbase01.nif DLC2DweFacadeTowerBase01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerBase01 [STAT:0401E120]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerbase01.nif DLC2DweFacadeTowerBase01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerBase01 [STAT:0401E120]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerbase01.nif DLC2DweFacadeTowerBase01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerBase01 [STAT:0401E120]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif SThe Winking SkeeverMesh:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif SThe Winking SkeeverMesh:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif SThe Winking SkeeverMesh:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif SThe Winking SkeeverMesh:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif SThe Winking SkeeverMesh:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif SThe Winking SkeeverMesh:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif SThe Winking SkeeverMesh:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif SThe Winking SkeeverMesh:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif SThe Winking SkeeverMesh:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif SThe Winking SkeeverMesh:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif SThe Winking SkeeverMesh:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif SThe Winking SkeeverMesh:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif SThe Winking SkeeverMesh:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif SThe Winking SkeeverMesh:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif SThe Winking SkeeverMesh:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif SThe Winking SkeeverMesh:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [BuildBaseRecords] <Debug: Looking for minecroomdoorb03 for Skyrim.esm MineCRoomDoorB03 [STAT:000454DA]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 DAc0da.esm zDcdZeroSumDwePlatBgStairCapR01 [STAT:0C00981E]>
[00:37] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerbase01_lod.nif DweFacadeTowerBase01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerBase01 [STAT:0401E120]>
[00:37] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerbase01_lod.nif DweFacadeTowerBase01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerBase01 [STAT:0401E120]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTowerBase01 [STAT:0401E120]>
[00:37] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerbase01_lod_1.nif DweFacadeTowerBase01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerBase01 [STAT:0401E120]>
[00:37] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerbase01_lod_1.nif DweFacadeTowerBase01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerBase01 [STAT:0401E120]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTowerBase01 [STAT:0401E120]>
[00:37] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaybend01.nif WalkwayBend01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayBend01Snow [STAT:000F6050]>
[00:37] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaybend01.nif WalkwayBend01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayBend01Snow [STAT:000F6050]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x4.nif DweFacadeTower3x4:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x4 [STAT:0C009808]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x4.nif DweFacadeTower3x4:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x4 [STAT:0C009808]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:37] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaybend01.nif L2_Rope Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayBend01Snow [STAT:000F6050]>
[00:37] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaybend01.nif L2_Rope Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayBend01Snow [STAT:000F6050]>
[00:37] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaybend01.nif WalkwayBend01:19 - L2_Rope:19 - L1_Posts:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayBend01Snow [STAT:000F6050]>
[00:37] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaybend01.nif WalkwayBend01:19 - L2_Rope:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayBend01Snow [STAT:000F6050]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x4.nif DweFacadeTower3x4:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x4 [STAT:0C009808]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x4.nif DweFacadeTower3x4:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x4 [STAT:0C009808]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x4.nif DweFacadeTower3x4:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x4 [STAT:0C009808]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x4.nif DweFacadeTower3x4:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x4 [STAT:0C009808]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x4.nif DweFacadeTower3x4:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x4 [STAT:0C009808]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x4.nif DweFacadeTower3x4:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x4 [STAT:0C009808]>
[00:37] [BuildBaseRecords] <Debug: Looking for blackreachewall01 for Skyrim.esm BlackreachEWall01 [STAT:0009218D]>
[00:37] [BuildBaseRecords] <Debug: Looking for apostacksfull01low for Unslaad.esm zzzCrbApoStackFull01LowSN [STAT:0F42872C]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Unslaad.esm zzzCrbApoStackFull01LowSN [STAT:0F42872C]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x4.nif DweFacadeTower3x4:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x4 [STAT:0C009808]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x4.nif DweFacadeTower3x4:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x4 [STAT:0C009808]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif swirlsSphere Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif swirlsSphere Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilel03wetDirt01 for Skyrim.esm RockPileL03WetDirt01 [STAT:000EF696]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilel03wet for Skyrim.esm RockPileL03WetDirt01 [STAT:000EF696]>
[00:37] [BuildBaseRecords] <Debug: Looking for ozstatue03b for Glenmoril.esm zzzRevOzStatue03B [STAT:0E2EBC6B]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x4.nif DweFacadeTower3x4:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x4 [STAT:0C009808]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x4.nif DweFacadeTower3x4:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x4 [STAT:0C009808]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x4.nif DweFacadeTower3x4:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x4 [STAT:0C009808]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x4.nif DweFacadeTower3x4:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x4 [STAT:0C009808]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif outerGlow01 Shader Flags 1: Vertex_Alpha | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif outerGlow01 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif topGlow2:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif topGlow2:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif topGlow:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif topGlow:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif ambientBeam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif ambientBeam:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwecenturionambush01 for Glenmoril.esm zzzGHDweCenturionPort01 [STAT:0E0144AE]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc2rieklingstand02 for Dragonborn.esm DLC2RieklingStand02Snow [STAT:040298F5]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif CenterGlow:2 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif CenterGlow:2 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif OuterGlowCircle:0 Shader Flags 1: Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif OuterGlowCircle:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif Spikes:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif Spikes:1 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif Wisps:0 Shader Flags 1: Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif Wisps:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif ambientBeam2:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif ambientBeam2:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaybend01_lod_0.nif WalkwayBend01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayBend01Snow [STAT:000F6050]>
[00:37] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaybend01_lod_0.nif WalkwayBend01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayBend01Snow [STAT:000F6050]>
[00:37] [BuildBaseRecords] <Debug: Looking for portalgreen for PortalsTriple.esp _PortalMS02 [MSTT:5302494A]>
[00:37] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaybend01_lod_0.nif WalkwayBend01:19 - L2_Rope:19 - L1_Posts:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayBend01Snow [STAT:000F6050]>
[00:37] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaybend01_lod_0.nif WalkwayBend01:19 - L2_Rope:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayBend01Snow [STAT:000F6050]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif outerGlow02 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif outerGlow02 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [BuildBaseRecords] <Debug: Looking for impcandelabracandle02 for Skyrim.esm ImpCandelabraCandle02 [STAT:000CE026]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif BlueBeam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif BlueBeam:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif BlueBeam:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif BlueBeam:1 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif BlueBeam:2 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif BlueBeam:2 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif Obelisk01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif Obelisk01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif Obelisk01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif Obelisk01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [BuildBaseRecords] <Debug: Looking for water1024anim for Skyrim.esm TG08Water1024 [ACTI:000BCF26]>
[00:37] [BuildBaseRecords] <Debug: Looking for water1024 for Skyrim.esm TG08Water1024 [ACTI:000BCF26]>
[00:37] [BuildBaseRecords] <Debug: Looking for genericbannerred03zzzCHAlessianBanner01_03 for Vigilant.esm zzzCHAlessianBanner01_03 [MSTT:0D1D6844]>
[00:37] [BuildBaseRecords] <Debug: Looking for genericbannerred03 for Vigilant.esm zzzCHAlessianBanner01_03 [MSTT:0D1D6844]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif Obelisk01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif Obelisk01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif Obelisk01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\warriorstone.nif Obelisk01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [BuildBaseRecords] <Debug: Looking for roadstrtocurverampl01RP_DesertLumpy01Light for _ResourcePack.esl RP_RoadStrToCurveRampL01DesertLumpy01Light [STAT:FE002158]>
[00:37] [BuildBaseRecords] <Debug: Looking for roadstrtocurverampl01 for _ResourcePack.esl RP_RoadStrToCurveRampL01DesertLumpy01Light [STAT:FE002158]>
[00:37] [BuildBaseRecords] <Debug: Looking for rubblepile08zzzRev_moss for Glenmoril.esm zzzRevRubblePile08_moss [STAT:0E003AD1]>
[00:37] [BuildBaseRecords] <Debug: Looking for rubblepile08 for Glenmoril.esm zzzRevRubblePile08_moss [STAT:0E003AD1]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadStrToCurveRampL01DesertLumpy01Light [STAT:FE002158]>
[00:37] [BuildBaseRecords] <Debug: Looking for chest01 for Dragonborn.esm DLC02QAAmmoContainer "All Dragonborn Ammo" [CONT:04026B62]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrintroofcorin01backcap for Skyrim.esm WRIntRoofCorIn01BackCap [STAT:000F1208]>
[00:37] [BuildBaseRecords] <Debug: Looking for impextbldgsecondstraight02 for Skyrim.esm ImpExtBldgSecondStraight02 [STAT:000513B3]>
[00:37] [BuildBaseRecords] <Debug: Looking for falmerfence03 for Skyrim.esm FalmerFence03Snow [STAT:000C794B]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintroofcorin01backcap.nif WRIntRoofCorIn01BackCap:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntRoofCorIn01BackCap [STAT:000F1208]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintroofcorin01backcap.nif WRIntRoofCorIn01BackCap:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRIntRoofCorIn01BackCap [STAT:000F1208]>
[00:37] [BuildBaseRecords] <Debug: Looking for shiv for Skyrim.esm 1stPersonShiv [STAT:000C4E33]>
[00:37] [AddModel] <Debug: Meshes\lod\whiterun\wrintroofcorin01backcap_lod_1.nif WRIntRoofCorIn01BackCap:18 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntRoofCorIn01BackCap [STAT:000F1208]>
[00:37] [AddModel] <Debug: Meshes\lod\whiterun\wrintroofcorin01backcap_lod_1.nif WRIntRoofCorIn01BackCap:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRIntRoofCorIn01BackCap [STAT:000F1208]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRIntRoofCorIn01BackCap [STAT:000F1208]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcairnevil04 for Skyrim.esm RockCairnEvil04Snow [STAT:0006AF1D]>
[00:37] [BuildBaseRecords] <Debug: Looking for lawf_helgenmud01 for Landscape and Water Fixes.esp lawf_HelgenMud01 [STAT:FE004F84]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight02.nif ImpExtBldgSecondStraight02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight02 [STAT:000513B3]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight02.nif ImpExtBldgSecondStraight02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight02 [STAT:000513B3]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight02.nif ImpExtBldgSecondStraight02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight02 [STAT:000513B3]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight02.nif ImpExtBldgSecondStraight02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight02 [STAT:000513B3]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight02.nif ImpExtBldgSecondStraight02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight02 [STAT:000513B3]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight02.nif ImpExtBldgSecondStraight02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight02 [STAT:000513B3]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight02.nif ImpExtBldgSecondStraight02:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight02 [STAT:000513B3]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight02.nif ImpExtBldgSecondStraight02:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight02 [STAT:000513B3]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight02.nif ImpExtBldgSecondStraight02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight02 [STAT:000513B3]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight02.nif ImpExtBldgSecondStraight02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight02 [STAT:000513B3]>
[00:37] [BuildBaseRecords] <Debug: Looking for prisonercarriage01 for Skyrim.esm CartPassenger [ACTI:00075C16]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight02_lod.nif ImpExtBldgSecondStraight02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight02 [STAT:000513B3]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight02_lod.nif ImpExtBldgSecondStraight02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight02 [STAT:000513B3]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight02_lod.nif ImpExtBldgSecondStraight02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight02 [STAT:000513B3]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight02_lod.nif ImpExtBldgSecondStraight02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight02 [STAT:000513B3]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight02_lod.nif ImpExtBldgSecondStraight02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight02 [STAT:000513B3]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight02_lod.nif ImpExtBldgSecondStraight02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight02 [STAT:000513B3]>
[00:37] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower3x4_lod.nif DweFacadeTower3x4_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x4 [STAT:0C009808]>
[00:37] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower3x4_lod.nif DweFacadeTower3x4_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x4 [STAT:0C009808]>
[00:37] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\warriorstone_lod.nif Obelisk01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\warriorstone_lod.nif Obelisk01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrhousewind02 for Skyrim.esm WRHouseWind02 [STAT:0003CDEE]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedmossstone08lod.dds 0 Skyrim.esm DoomstoneWarrior "Знак Воина" [ACTI:000D232D]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight02_lod_3.nif ImpExtBldgSecondStraight02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight02 [STAT:000513B3]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight02_lod_3.nif ImpExtBldgSecondStraight02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight02 [STAT:000513B3]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight02_lod_3.nif ImpExtBldgSecondStraight02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight02 [STAT:000513B3]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight02_lod_3.nif ImpExtBldgSecondStraight02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight02 [STAT:000513B3]>
[00:37] [BuildBaseRecords] <Debug: Looking for norchambercustom01 for Skyrim.esm NorChamberCustom01 [STAT:0002E6C4]>
[00:37] [BuildBaseRecords] <Debug: Looking for whstonetops for Skyrim.esm WHstonetops [STAT:000DF134]>
[00:37] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower3x4_lod_1.nif DweFacadeTower3x4_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x4 [STAT:0C009808]>
[00:37] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower3x4_lod_1.nif DweFacadeTower3x4_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x4 [STAT:0C009808]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower3x4 [STAT:0C009808]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower3x4 [STAT:0C009808]>
[00:37] [BuildBaseRecords] <Debug: Looking for stockadewoodbeamshort02Light_SN for Better Dynamic Snow SE.esp StockadeWoodbeamShort02Light_SN [STAT:0002A34F]>
[00:37] [BuildBaseRecords] <Debug: Looking for stockadewoodbeamshort02 for Better Dynamic Snow SE.esp StockadeWoodbeamShort02Light_SN [STAT:0002A34F]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower3x4 [STAT:0C009808]>
[00:37] [BuildBaseRecords] <Debug: Looking for ruinsfurniturerubble01 for Skyrim.esm NorSarcophagusBroken01ice [STAT:000770D3]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Better Dynamic Snow SE.esp StockadeWoodbeamShort02Light_SN [STAT:0002A34F]>
[00:37] [BuildBaseRecords] <Debug: Looking for farmintlhbase01 for Skyrim.esm FarmIntLHBase01 [STAT:000F484B]>
[00:37] [BuildBaseRecords] <Debug: Looking for sbardscollegetower_lod for Skyrim.esm SBardsCollegeTower_LOD [STAT:000EE66E]>
[00:37] [BuildBaseRecords] <Debug: Using default MOD model for sbardscollegetower_lod for Skyrim.esm SBardsCollegeTower_LOD [STAT:000EE66E]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineoreiron03_LFallForestRocks for Skyrim.esm MineOreIron03_LFallForestRocks "Железорудная жила" [ACTI:0010DAC1]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineoreiron03 for Skyrim.esm MineOreIron03_LFallForestRocks "Железорудная жила" [ACTI:0010DAC1]>
[00:37] [BuildBaseRecords] <Debug: Looking for alduinrock for DAc0da.esm zDcdAlduinRock_SN [STAT:0C00473D]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegetower_lod.nif SBardsCollegeTower_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollegeTower_LOD [STAT:000EE66E]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegetower_lod.nif SBardsCollegeTower_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollegeTower_LOD [STAT:000EE66E]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveglhalldoorbb01 for Skyrim.esm CaveGLHallDoorBB01 [STAT:0001EC2A]>
[00:37] [BuildBaseRecords] <Debug: Looking for signsradiantraiments for Skyrim.esm SignSRadiantRaiments [MSTT:000F0A1A]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\sbardscollegetowerlod.dds 0 Skyrim.esm SBardsCollegeTower_LOD [STAT:000EE66E]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwerunnerend01 for Skyrim.esm DweRunnerEnd01 [STAT:0001ED39]>
[00:37] [BuildBaseRecords] <Debug: Looking for candlehornchandelier02 for Skyrim.esm CandleHornChandelier02 [STAT:0005AD5B]>
[00:37] [BuildBaseRecords] <Debug: Looking for norrotatingdoor01noport for Skyrim.esm NorRotatingDoor01NOPORT [ACTI:000E8E40]>
[00:37] [AddModel] <Debug: Meshes\clutter\imperial\impcandelabracandle02.nif ImpCandelabraCandle02:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpCandelabraCandle02 [STAT:000CE026]>
[00:37] [AddModel] <Debug: Meshes\clutter\imperial\impcandelabracandle02.nif ImpCandelabraCandle02:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpCandelabraCandle02 [STAT:000CE026]>
[00:37] [BuildBaseRecords] <Debug: Looking for powerwordraan for Skyrim.esm NorWordWallWordRaan [ACTI:000709AA]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveglroomdoorlb03 for Skyrim.esm CaveGLRoomDoorLB03 [STAT:0001B17E]>
[00:37] [BuildBaseRecords] <Debug: Looking for rocks01 for Dragonborn.esm DLC2RockS01_Ash [STAT:0401E0B7]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrfence4way01 for Skyrim.esm WRFence4Way01 [STAT:0006EAA6]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01_CaveIDirt for Skyrim.esm MineOreQuicksilver01_CaveIDirt "Ртутная жила" [ACTI:0010DC85]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01 for Skyrim.esm MineOreQuicksilver01_CaveIDirt "Ртутная жила" [ACTI:0010DC85]>
[00:37] [AddModel] <Debug: Meshes\landscape\plants\fallforestshrub02.nif L1_FallForestShrub02:0 - L2_FallForestShrub02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeFallForestShrub02 [TREE:000AAE90]>
[00:37] [AddModel] <Debug: Meshes\landscape\plants\fallforestshrub02.nif L1_FallForestShrub02:0 - L2_FallForestShrub02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeFallForestShrub02 [TREE:000AAE90]>
[00:37] [BuildBaseRecords] <Debug: Looking for cavegroomdoor04 for Skyrim.esm CaveGRoomDoor04Falmer [STAT:000B9EB0]>
[00:37] [AddModel] <Debug: Meshes\clutter\imperial\impcandelabracandle02.nif ImpCandelabraCandle02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpCandelabraCandle02 [STAT:000CE026]>
[00:37] [AddModel] <Debug: Meshes\clutter\imperial\impcandelabracandle02.nif ImpCandelabraCandle02:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpCandelabraCandle02 [STAT:000CE026]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrintcastlewtoscapstr02 for Skyrim.esm WRIntCastleWtoSCapStr02 [STAT:000D6BA7]>
[00:37] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\winteraspen05.nif textures\dlc01\landscape\trees\treeaspenwinterbranchcomp_n.dds 72877E59 Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:37] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\winteraspen05.nif textures\dlc01\landscape\trees\treeaspenwinterbranchcomp.dds 15AC7577 Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:37] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\winteraspen05.nif textures\landscape\trees\treeaspenbarkcomp.dds 4FD84EAB Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:37] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\winteraspen05.nif textures\landscape\trees\treeaspenbarkcomp_n.dds 3CB4334B Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc2firecraterroundWcFireCraterRound for TheBawbsWardenOfTheCoast.esp WcFireCraterRound [STAT:100CB3DA]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc2firecraterround for TheBawbsWardenOfTheCoast.esp WcFireCraterRound [STAT:100CB3DA]>
[00:37] [BuildBaseRecords] <Debug: Looking for dweplatbgstairmid01 for Skyrim.esm DwePlatBgStairMid01 [STAT:0005B099]>
[00:37] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01PineForest03_22EE2B84 for Skyrim.esm DirtCliffsCornerIn01PineForest03 [STAT:00061925]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc01coffinpuzzlecoffintop for Dawnguard.esm DLC01CoffinPuzzleTop [ACTI:02006907]>
[00:37] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01PineForest03 for Skyrim.esm DirtCliffsCornerIn01PineForest03 [STAT:00061925]>
[00:37] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84passthru for Skyrim.esm DirtCliffsCornerIn01PineForest03 [STAT:00061925]>
[00:37] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84 for Skyrim.esm DirtCliffsCornerIn01PineForest03 [STAT:00061925]>
[00:37] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01 for Skyrim.esm DirtCliffsCornerIn01PineForest03 [STAT:00061925]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\winteraspen05passthru_lod.nif TreeAspen05_1:0 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\winteraspen05passthru_lod.nif TreeAspen05_1:0 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\winteraspen05passthru_lod.nif TreeAspen05_1:1 Trunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\winteraspen05passthru_lod.nif TreeAspen05_1:1 Trunk Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\winteraspen05passthru_lod.nif TreeAspen05_1:2 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\winteraspen05passthru_lod.nif TreeAspen05_1:2 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwehalllg2way01WT for Wyrmstooth.esp WTDweHallLg2way01 [STAT:0A3D1227]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwehalllg2way01 for Wyrmstooth.esp WTDweHallLg2way01 [STAT:0A3D1227]>
[00:37] [BuildBaseRecords] <Debug: Looking for azurafloorhex07 for Skyrim.esm AzuraFloorHex07 [STAT:00055F6E]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveilwallstraight02 for Skyrim.esm CaveILWallStraight02 [STAT:0003448F]>
[00:37] [BuildBaseRecords] <Debug: Looking for dragonbonestorso01 for Wyrmstooth.esp WTDragonBonesTorso01 [STAT:0A6B685E]>
[00:37] [BuildBaseRecords] <Debug: Looking for whvalunstrad16 for Skyrim.esm WHvalunstrad16 [STAT:000FFEBB]>
[00:37] [AddModel] <Debug: Add-on in model Meshes\clutter\imperial\impcandelabracandle02.nif Skyrim.esm ImpCandelabraCandle02 [STAT:000CE026]>
[00:37] [BuildBaseRecords] <Debug: Looking for civilwarbannerstorm01DLC2BannerAlchemy01 for Dragonborn.esm DLC2BannerAlchemy01 [MSTT:04038456]>
[00:37] [BuildBaseRecords] <Debug: Looking for minechall1way01c for Skyrim.esm MineCHall1Way01c [STAT:000454AA]>
[00:37] [BuildBaseRecords] <Debug: Looking for civilwarbannerstorm01 for Dragonborn.esm DLC2BannerAlchemy01 [MSTT:04038456]>
[00:37] [BuildBaseRecords] <Debug: Looking for norrmshaftmidexsm03 for Skyrim.esm NorRmShaftMidExSm03 [STAT:0002E849]>
[00:37] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\impcandelabracandle02_dyndolod_lod.nif for Skyrim.esm ImpCandelabraCandle02 [STAT:000CE026]>
[00:37] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\impcandelabracandle02_dyndolod_lod.nif Skyrim.esm ImpCandelabraCandle02 [STAT:000CE026]>
[00:37] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\impcandelabracandle02_dyndolod_lod.nif Skyrim.esm ImpCandelabraCandle02 [STAT:000CE026]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcliff06zzzRev_wet for Glenmoril.esm zzzRevRockCliff06_wet [STAT:0E000EA3]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcliff06 for Glenmoril.esm zzzRevRockCliff06_wet [STAT:0E000EA3]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineclhalldoorr01 for Skyrim.esm MineCLHallDoorR01 [STAT:000454C8]>
[00:37] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairmid01.nif DwePlatBgStairMid01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgStairMid01 [STAT:0005B099]>
[00:37] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairmid01.nif DwePlatBgStairMid01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgStairMid01 [STAT:0005B099]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockCliff06_wet [STAT:0E000EA3]>
[00:37] [BuildBaseRecords] <Debug: Looking for 1stpersonwarhammer for Dawnguard.esm 1stPersonDragonboneWarhammer [STAT:02014FCA]>
[00:37] [BuildBaseRecords] <Debug: Looking for fishrack01 for Skyrim.esm FishRack01 [STAT:0001769A]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockCliff06_wet [STAT:0E000EA3]>
[00:37] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairmid01.nif DwePlatBgStairMid01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgStairMid01 [STAT:0005B099]>
[00:37] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairmid01.nif DwePlatBgStairMid01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgStairMid01 [STAT:0005B099]>
[00:37] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairmid01.nif DwePlatBgStairMid01:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DwePlatBgStairMid01 [STAT:0005B099]>
[00:37] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairmid01.nif DwePlatBgStairMid01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DwePlatBgStairMid01 [STAT:0005B099]>
[00:37] [BuildBaseRecords] <Debug: Looking for crate_01_square for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SICrateSquare01 [STAT:111D5C54]>
[00:37] [BuildBaseRecords] <Debug: Looking for silvergoblet01 for SkystoneCastle.esp LA_SS_SilverGoblet01 [STAT:35149F6E]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatBgStairMid01 [STAT:0005B099]>
[00:37] [BuildBaseRecords] <Debug: Looking for civilwarrubble02WT_Windhelm for Wyrmstooth.esp WTCivilWarRubble02_Windhelm [STAT:0AA59BEF]>
[00:37] [BuildBaseRecords] <Debug: Looking for civilwarrubble02 for Wyrmstooth.esp WTCivilWarRubble02_Windhelm [STAT:0AA59BEF]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineoresilver01_CaveIDirt for Skyrim.esm MineOreSilver01_CaveIDirt "Серебряная жила" [ACTI:0010DC81]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineoresilver01 for Skyrim.esm MineOreSilver01_CaveIDirt "Серебряная жила" [ACTI:0010DC81]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrintshield05 for Skyrim.esm WRIntShield05 [STAT:00077288]>
[00:37] [BuildBaseRecords] <Debug: Looking for firewallcorner01 for DAc0da.esm zDcdFXFireWallCorner01 [MSTT:0C004FD5]>
[00:37] [BuildBaseRecords] <Debug: Looking for rifrmsmpartitiondoorfirst01 for Skyrim.esm RifRmSmPartitionDoorFirst01 [STAT:0009CDCE]>
[00:37] [BuildBaseRecords] <Debug: Looking for roadchunkm02zzzLrhPine for Glenmoril.esm zzzLrhRoadChunkM02Pine [STAT:0E007606]>
[00:37] [BuildBaseRecords] <Debug: Looking for roadchunkm02 for Glenmoril.esm zzzLrhRoadChunkM02Pine [STAT:0E007606]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc2dweplatbgcorin01 for Dragonborn.esm DLC2DwePlatBgCorIn01 [STAT:0401F150]>
[00:37] [BuildBaseRecords] <Debug: Looking for puzzledoorsmallwheel03 for Skyrim.esm PuzzleDoorSmallWheel03 "Внутреннее кольцо" [ACTI:0005B35B]>
[00:37] [BuildBaseRecords] <Debug: Looking for impextwall04 for Better Dynamic Ash.esp BDA_ImpExtWall04Ash [STAT:3400FB24]>
[00:37] [BuildBaseRecords] <Debug: Looking for whgrave01 for Skyrim.esm WHgrave01 [STAT:000ED147]>
[00:37] [BuildBaseRecords] <Debug: Looking for spatiowall01 for Skyrim.esm SPatioWall01 [STAT:00057A17]>
[00:37] [AddModel] <Debug: Meshes\clutter\candles\candlehornchandelier02.nif CandleHornChandelier01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CandleHornChandelier02 [STAT:0005AD5B]>
[00:37] [AddModel] <Debug: Meshes\clutter\candles\candlehornchandelier02.nif CandleHornChandelier01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm CandleHornChandelier02 [STAT:0005AD5B]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SPatioWall01 [STAT:00057A17]>
[00:37] [BuildBaseRecords] <Debug: Looking for smdaflocon04 for Skyrim.esm SMDAFloCon04 [STAT:0006D81A]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwehallbg2way01WT for Wyrmstooth.esp WTDweHallBg2way01 [STAT:0A3D1299]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwehallbg2way01 for Wyrmstooth.esp WTDweHallBg2way01 [STAT:0A3D1299]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorin01.nif DLC2DwePlatBgCorIn01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgCorIn01 [STAT:0401F150]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorin01.nif DLC2DwePlatBgCorIn01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgCorIn01 [STAT:0401F150]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorin01.nif DLC2DwePlatBgCorIn01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgCorIn01 [STAT:0401F150]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorin01.nif DLC2DwePlatBgCorIn01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgCorIn01 [STAT:0401F150]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorin01.nif DLC2DwePlatBgCorIn01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgCorIn01 [STAT:0401F150]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorin01.nif DLC2DwePlatBgCorIn01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgCorIn01 [STAT:0401F150]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorin01.nif DLC2DwePlatBgCorIn01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgCorIn01 [STAT:0401F150]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorin01.nif DLC2DwePlatBgCorIn01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgCorIn01 [STAT:0401F150]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif ImpExtWall04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWall04Ash [STAT:3400FB24]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorin01.nif DLC2DwePlatBgCorIn01:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgCorIn01 [STAT:0401F150]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif ImpExtWall04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWall04Ash [STAT:3400FB24]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorin01.nif DLC2DwePlatBgCorIn01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgCorIn01 [STAT:0401F150]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif ImpExtWall04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWall04Ash [STAT:3400FB24]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorin01.nif DLC2DwePlatBgCorIn01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgCorIn01 [STAT:0401F150]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif ImpExtWall04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWall04Ash [STAT:3400FB24]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorin01.nif DLC2DwePlatBgCorIn01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgCorIn01 [STAT:0401F150]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif ImpExtWall04:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWall04Ash [STAT:3400FB24]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif ImpExtWall04:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWall04Ash [STAT:3400FB24]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorin01.nif DLC2DwePlatBgCorIn01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgCorIn01 [STAT:0401F150]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorin01.nif DLC2DwePlatBgCorIn01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgCorIn01 [STAT:0401F150]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif ImpExtWall04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWall04Ash [STAT:3400FB24]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif ImpExtWall04:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWall04Ash [STAT:3400FB24]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif ImpExtWall04:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWall04Ash [STAT:3400FB24]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif ImpExtWall04:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWall04Ash [STAT:3400FB24]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif ImpExtWall04:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWall04Ash [STAT:3400FB24]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif ImpExtWall04:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWall04Ash [STAT:3400FB24]>
[00:37] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasAtmoranChest "Сундук" [CONT:0C004EC2]>
[00:37] [BuildBaseRecords] <Debug: Looking for cavegboulderdes01intact for Dawnguard.esm CaveGBoulderDes01Intact [ACTI:02016114]>
[00:37] [AddModel] <Debug: Add-on in model Meshes\clutter\candles\candlehornchandelier02.nif Skyrim.esm CandleHornChandelier02 [STAT:0005AD5B]>
[00:37] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweplatbgcorin01_lod.nif DwePlatBgCorIn01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgCorIn01 [STAT:0401F150]>
[00:37] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweplatbgcorin01_lod.nif DwePlatBgCorIn01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgCorIn01 [STAT:0401F150]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins01_lod.dds 0 Dragonborn.esm DLC2DwePlatBgCorIn01 [STAT:0401F150]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind02.nif L2_WRHouseWind02Parts Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind02 [STAT:0003CDEE]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind02.nif L2_WRHouseWind02Parts Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind02 [STAT:0003CDEE]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveilhall2way01 for Skyrim.esm CaveILHall2Way01_Ice [STAT:000D0BB7]>
[00:37] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\candlehornchandelier02_dyndolod_lod.nif for Skyrim.esm CandleHornChandelier02 [STAT:0005AD5B]>
[00:37] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\candlehornchandelier02_dyndolod_lod.nif Skyrim.esm CandleHornChandelier02 [STAT:0005AD5B]>
[00:37] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\candlehornchandelier02_dyndolod_lod.nif Skyrim.esm CandleHornChandelier02 [STAT:0005AD5B]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextwall04_lod_1.nif ImpExtWall04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWall04Ash [STAT:3400FB24]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextwall04_lod_1.nif ImpExtWall04:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWall04Ash [STAT:3400FB24]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind02.nif WRHouseWind02:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseWind02 [STAT:0003CDEE]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind02.nif WRHouseWind02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseWind02 [STAT:0003CDEE]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextwall04_lod_1.nif ImpExtWall04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWall04Ash [STAT:3400FB24]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextwall04_lod_1.nif ImpExtWall04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWall04Ash [STAT:3400FB24]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextwall04_lod_1.nif ImpExtWall04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWall04Ash [STAT:3400FB24]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextwall04_lod_1.nif ImpExtWall04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWall04Ash [STAT:3400FB24]>
[00:37] [BuildBaseRecords] <Debug: Looking for mrksilverfishinnpart03 for Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomroundpillar02 for Skyrim.esm RiftenRWTGRoomRoundPillar02 [STAT:000A5A27]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextwall04_lod_1.nif ImpExtWall04:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWall04Ash [STAT:3400FB24]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextwall04_lod_1.nif ImpExtWall04:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWall04Ash [STAT:3400FB24]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextwall04_lod_3.nif ImpExtWall04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWall04Ash [STAT:3400FB24]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextwall04_lod_3.nif ImpExtWall04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWall04Ash [STAT:3400FB24]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextwall04_lod_3.nif ImpExtWall04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWall04Ash [STAT:3400FB24]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextwall04_lod_3.nif ImpExtWall04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWall04Ash [STAT:3400FB24]>
[00:37] [BuildBaseRecords] <Debug: Looking for smdeflosol03 for Skyrim.esm SMDEFloSol03 [STAT:00060AE2]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextwall04_lod_3.nif ImpExtWall04:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWall04Ash [STAT:3400FB24]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextwall04_lod_3.nif ImpExtWall04:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWall04Ash [STAT:3400FB24]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind02.nif WRHouseWind02:1 - L2_WRHouseWind02Parts:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind02 [STAT:0003CDEE]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind02.nif WRHouseWind02:1 - L2_WRHouseWind02Parts:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind02 [STAT:0003CDEE]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind02.nif WRHouseWind02:6 - L2_WRHouseWind02Parts:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseWind02 [STAT:0003CDEE]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind02.nif WRHouseWind02:6 - L2_WRHouseWind02Parts:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseWind02 [STAT:0003CDEE]>
[00:37] [BuildBaseRecords] <Debug: Looking for meadbarrel01 for TheBawbsWardenOfTheCoast.esp WCRQ00WineBarrel04 "Десертное вино" [ACTI:103AF52C]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind02.nif WRHouseWind02:18 - L2_WRHouseWind02Parts:18 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind02 [STAT:0003CDEE]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind02.nif WRHouseWind02:18 - L2_WRHouseWind02Parts:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind02 [STAT:0003CDEE]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind02.nif WRHouseWind02:10 - L2_WRHouseWind02Parts:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind02 [STAT:0003CDEE]>
[00:37] [BuildBaseRecords] <Debug: Looking for balconyshelf02zzzRevCaveBaloconyShelf02_leave for Glenmoril.esm zzzRevCaveBaloconyShelf02_leave [STAT:0E00375B]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01_LDirt02 for Skyrim.esm MineOreQuicksilver01_LDirt02 "Ртутная жила" [ACTI:0010D081]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind02.nif WRHouseWind02:10 - L2_WRHouseWind02Parts:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind02 [STAT:0003CDEE]>
[00:37] [BuildBaseRecords] <Debug: Looking for balconyshelf02 for Glenmoril.esm zzzRevCaveBaloconyShelf02_leave [STAT:0E00375B]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01 for Skyrim.esm MineOreQuicksilver01_LDirt02 "Ртутная жила" [ACTI:0010D081]>
[00:37] [BuildBaseRecords] <Debug: Looking for norvinewall02 for Skyrim.esm NorVineWall02 [STAT:0003A1F8]>
[00:37] [BuildBaseRecords] <Debug: Looking for whdockramp01 for Unslaad.esm zzzCrbWHDockRamp01 [STAT:0F32CD22]>
[00:37] [BuildBaseRecords] <Debug: Looking for norrmbgwallsideexsmcenter01 for Skyrim.esm NorRmBgWallSideExSmCenter01 [STAT:0002ABFD]>
[00:37] [BuildBaseRecords] <Debug: Looking for rollingstonedwe for DAc0da.esm zDcdTrapRollingStone [ACTI:0C0062A9]>
[00:37] [BuildBaseRecords] <Debug: Looking for shipwoodbeam03 for Skyrim.esm ShipWoodbeam03 [STAT:0004F8E6]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarchxtnd128 for Skyrim.esm DweFacadeTowerArchXtnd128 [STAT:0002D0CA]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveiswalldoorlb02 for Skyrim.esm CaveISWallDoorLB02 [STAT:000344AB]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc1icicleclumpcap01 for Dawnguard.esm DLC1IcicleClumpCap_INTERIOR [STAT:02019C93]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc2rrdockpier01a for Dragonborn.esm DLC2RRDockPier01A [STAT:04039E5F]>
[00:37] [BuildBaseRecords] <Debug: Looking for impextfloorchunk01 for Skyrim.esm ImpExtFloorChunk01 [STAT:0005AD40]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind02.nif WRHouseWind02:2 - L2_WRHouseWind02Parts:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind02 [STAT:0003CDEE]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind02.nif WRHouseWind02:2 - L2_WRHouseWind02Parts:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind02 [STAT:0003CDEE]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind02.nif WRHouseWind02:0 - L2_WRHouseWind02Parts:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind02 [STAT:0003CDEE]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind02.nif WRHouseWind02:0 - L2_WRHouseWind02Parts:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind02 [STAT:0003CDEE]>
[00:37] [BuildBaseRecords] <Debug: Looking for norcathallbg1wayendcapexsm01 for Skyrim.esm NorCatHallBg1wayEndCapExSm01SnowLight [STAT:000A0841]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcliff07SnowRocks01_LightSN_8872BEFC for Update.esm RockCliff07SnowRocks01_LightSN [STAT:0007516E]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcliff07SnowRocks01_LightSN for Update.esm RockCliff07SnowRocks01_LightSN [STAT:0007516E]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for Update.esm RockCliff07SnowRocks01_LightSN [STAT:0007516E]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for Update.esm RockCliff07SnowRocks01_LightSN [STAT:0007516E]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Update.esm RockCliff07SnowRocks01_LightSN [STAT:0007516E]>
[00:37] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerroofk01 for HearthFires.esm BYOHBYOHWRtowerRoofK01 [STAT:03003776]>
[00:37] [BuildBaseRecords] <Debug: Looking for smderope03 for Skyrim.esm SMdERope03 [STAT:000E3E28]>
[00:37] [BuildBaseRecords] <Debug: Looking for wallbasket02 for Skyrim.esm WallBasket02 [STAT:000B9E21]>
[00:37] [BuildBaseRecords] <Debug: Looking for ruins_largechestRP_TreasBanditChestBossSand01 for _ResourcePack.esl RP_TreasBanditChestBossSand01 "Сундук" [CONT:FE002096]>
[00:37] [BuildBaseRecords] <Debug: Looking for ruins_largechest for _ResourcePack.esl RP_TreasBanditChestBossSand01 "Сундук" [CONT:FE002096]>
[00:37] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif PineTree05.0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05 [TREE:0005D2D7]>
[00:37] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif PineTree05.0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05 [TREE:0005D2D7]>
[00:37] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif PineTree05_l Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05 [TREE:0005D2D7]>
[00:37] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif PineTree05_l Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05 [TREE:0005D2D7]>
[00:37] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif PineTree05_l2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05 [TREE:0005D2D7]>
[00:37] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif PineTree05_l2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05 [TREE:0005D2D7]>
[00:37] [BuildBaseRecords] <Debug: Looking for redoranldoor01 for Dragonborn.esm RedoranLDoor01_MinUse "Дверь" [DOOR:0403CFCC]>
[00:37] [BuildBaseRecords] <Debug: Looking for impexticetowershellstairshelgen02 for Skyrim.esm ImpExtIceTowerShellTopEdgeSNOW [STAT:000C5E33]>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7.dds] ResourceExists>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7.dds] DXGI_FORMAT_BC7_UNORM>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\0866B0476C0041AE9C361CA1721B4C28.dds">
[00:37] [BuildBaseRecords] <Debug: Looking for facesculpture for Glenmoril.esm zzzRevActMaidenZuzu "Жрица Зузу" [ACTI:0E30EFAA]>
[00:37] [BuildBaseRecords] <Debug: Looking for puzzledoorkeyholeebony for Skyrim.esm PuzzleDoorKeyHole01Ebony "Замочная скважина" [ACTI:0008CDCC]>
[00:37] [BuildBaseRecords] <Debug: Looking for puzzledoordlc2amethystl for Dragonborn.esm DLC2SV01HalfClawKeyHoleLeft "Замочная скважина" [ACTI:04037AEB]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc2controlcubeinv for Glenmoril.esm zzzGHDweHarmonyBox [STAT:0E01717C]>
[00:37] [BuildBaseRecords] <Debug: Looking for 1stpersonglassmace for Skyrim.esm 1stPersonGlassMace [STAT:00036BD7]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveglhallentrance01 for Skyrim.esm CaveGLHallEntrance01sn_light [STAT:000BAB83]>
[00:37] [BuildBaseRecords] <Debug: Looking for sovgoblet01 for SkystoneCastle.esp LA_SS_SovGoblet01 [STAT:3520B181]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc2dweclutterbrazierped02 for Dragonborn.esm DLC2DweClutterBrazierPed02 [STAT:0402652C]>
[00:37] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind02_lod.nif WRHouseWind02LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind02 [STAT:0003CDEE]>
[00:37] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind02_lod.nif WRHouseWind02LOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseWind02 [STAT:0003CDEE]>
[00:37] [BuildBaseRecords] <Debug: Looking for norlever01 for Glenmoril.esm zzzRevNorLever01Bridge "Рычаг от ворот на мосту" [ACTI:0E2F1A52]>
[00:37] [BuildBaseRecords] <Debug: Looking for imphall1way64u01 for Skyrim.esm ImpHall1Way64U01 [STAT:00038356]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseWind02 [STAT:0003CDEE]>
[00:37] [BuildBaseRecords] <Debug: Looking for norextrubblepile08 for Skyrim.esm NorExtRubblePile08 [STAT:00044B8A]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilel03RiverbedEdge_FC3959FF for Skyrim.esm RockPileL03RiverbedEdge [STAT:0005B4FD]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilel03RiverbedEdge for Skyrim.esm RockPileL03RiverbedEdge [STAT:0005B4FD]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Skyrim.esm RockPileL03RiverbedEdge [STAT:0005B4FD]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Skyrim.esm RockPileL03RiverbedEdge [STAT:0005B4FD]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Skyrim.esm RockPileL03RiverbedEdge [STAT:0005B4FD]>
[00:37] [BuildBaseRecords] <Debug: Looking for ssighpost01 for Skyrim.esm SSighPost01 [STAT:000B735A]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveglhallramp01 for Skyrim.esm CaveGLHallRamp01ice [STAT:0006F0C7]>
[00:37] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind02_lod_2.nif WRHouseWind02LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind02 [STAT:0003CDEE]>
[00:37] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind02_lod_2.nif WRHouseWind02LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseWind02 [STAT:0003CDEE]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseWind02 [STAT:0003CDEE]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwemerlargedoor01WTDweDoorLarge01 for Wyrmstooth.esp WTDweDoorLarge01 "Дверь" [DOOR:0A3EC0A5]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwemerlargedoor01 for Wyrmstooth.esp WTDweDoorLarge01 "Дверь" [DOOR:0A3EC0A5]>
[00:37] [BuildBaseRecords] <Debug: Looking for falmerpgepillar03 for DAc0da.esm zDcdFalmerPGEPillar03 [STAT:0C000FCF]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofk01.nif BYOHBYOHWRtowerRoofK01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerRoofK01 [STAT:03003776]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofk01.nif BYOHBYOHWRtowerRoofK01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerRoofK01 [STAT:03003776]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofk01.nif BYOHBYOHWRtowerRoofK01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerRoofK01 [STAT:03003776]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofk01.nif BYOHBYOHWRtowerRoofK01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerRoofK01 [STAT:03003776]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofk01.nif BYOHBYOHWRtowerRoofK01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerRoofK01 [STAT:03003776]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofk01.nif BYOHBYOHWRtowerRoofK01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerRoofK01 [STAT:03003776]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofk01.nif BYOHBYOHWRtowerRoofK01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerRoofK01 [STAT:03003776]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofk01.nif BYOHBYOHWRtowerRoofK01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerRoofK01 [STAT:03003776]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofk01.nif BYOHBYOHWRtowerRoofK01:36 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerRoofK01 [STAT:03003776]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofk01.nif BYOHBYOHWRtowerRoofK01:36 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerRoofK01 [STAT:03003776]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilem03Rocks_HeavySN for Update.esm RockPileM03Rocks_HeavySN [STAT:000BDAB4]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilem03 for Update.esm RockPileM03Rocks_HeavySN [STAT:000BDAB4]>
[00:37] [BuildBaseRecords] <Debug: Looking for mammothribcagebroken for Skyrim.esm BoneMammothRibsBrokenSulfur [STAT:000897D2]>
[00:37] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodsmpartitionbase01 for Skyrim.esm ShipKatariahWoodSmPartitionBase01 [STAT:0009858C]>
[00:37] [BuildBaseRecords] <Debug: Looking for falmerpgebalconybridge01 for Glenmoril.esm zzzGHFalmerPGEBalconyBridge01_NoSnow [STAT:0E00BDC5]>
[00:37] [BuildBaseRecords] <Debug: Looking for falmercityringdoor01 for Dawnguard.esm FalmerCityRingDoor01SnowLight [STAT:02013B43]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofk01.nif BYOHBYOHWRtowerRoofK01:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerRoofK01 [STAT:03003776]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofk01.nif BYOHBYOHWRtowerRoofK01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerRoofK01 [STAT:03003776]>
[00:37] [BuildBaseRecords] <Debug: Looking for minewoodplanks01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineWoodplanks01_Dementia [STAT:1157B6F1]>
[00:37] [BuildBaseRecords] <Debug: Looking for minewoodplanks01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineWoodplanks01_Dementia [STAT:1157B6F1]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofk01.nif BYOHBYOHWRtowerRoofK01:39 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerRoofK01 [STAT:03003776]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofk01.nif BYOHBYOHWRtowerRoofK01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerRoofK01 [STAT:03003776]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineWoodplanks01_Dementia [STAT:1157B6F1]>
[00:37] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgebalconybridge01.nif FalmerPGEBalconyBridge01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHFalmerPGEBalconyBridge01_NoSnow [STAT:0E00BDC5]>
[00:37] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgebalconybridge01.nif FalmerPGEBalconyBridge01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHFalmerPGEBalconyBridge01_NoSnow [STAT:0E00BDC5]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch1x4hall for Skyrim.esm DweFacadeTowerArch1x4Hall [STAT:000FF8E4]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofk01.nif BYOHBYOHWRtowerRoofK01:41 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerRoofK01 [STAT:03003776]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofk01.nif BYOHBYOHWRtowerRoofK01:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerRoofK01 [STAT:03003776]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofk01.nif BYOHBYOHWRtowerRoofK01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerRoofK01 [STAT:03003776]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofk01.nif BYOHBYOHWRtowerRoofK01:44 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerRoofK01 [STAT:03003776]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveiboulderm01 for Skyrim.esm CaveIBoulderM01 [STAT:0006F71C]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x4Hall [STAT:000FF8E4]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x4Hall [STAT:000FF8E4]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x4Hall [STAT:000FF8E4]>
[00:37] [CheckElementsForErrors] <Debug: Property not found myexplosion in scripts\dlc2expspiderdeadspiderscript.pex Dragonborn.esm DLC2ExpSpiderPoisonBombPlayer [ACTI:0401707E]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwermlgcorintolghallr01WT for Wyrmstooth.esp WTDweRmLgCorIntoLgHallR01 [STAT:0A3D1221]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwermlgcorintolghallr01 for Wyrmstooth.esp WTDweRmLgCorIntoLgHallR01 [STAT:0A3D1221]>
[00:37] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgebalconybridge01_lod_1.nif FalmerPGEBalconyBridge01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHFalmerPGEBalconyBridge01_NoSnow [STAT:0E00BDC5]>
[00:37] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgebalconybridge01_lod_1.nif FalmerPGEBalconyBridge01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHFalmerPGEBalconyBridge01_NoSnow [STAT:0E00BDC5]>
[00:37] [BuildBaseRecords] <Debug: Looking for norrmsmwallsideexsm01 for Skyrim.esm NorRmSmWallSideExSm01Snow [STAT:0009A9C8]>
[00:37] [BuildBaseRecords] <Debug: Looking for azurasmallcrystal01 for Skyrim.esm AzuraSmallCrystal01 [STAT:00055F80]>
[00:37] [BuildBaseRecords] <Debug: Looking for expspiderpoisondead for Dragonborn.esm DLC2ExpSpiderPoisonBombPlayer [ACTI:0401707E]>
[00:37] [BuildBaseRecords] <Debug: Looking for assassincrossbow01 for Glenmoril.esm zzzRev1stPersonAssassinCrossbow [STAT:0E2CECC9]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04_CaveGDirt for Skyrim.esm MineOreMoonstone04_CaveGDirt "Выход лунного камня" [ACTI:0010DB7E]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04 for Skyrim.esm MineOreMoonstone04_CaveGDirt "Выход лунного камня" [ACTI:0010DB7E]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwefacadehallsmalcove01 for Skyrim.esm DweFacadeHallSmAlcove01 [STAT:00055C0C]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveglroomcorner03_darkfalmer for Dawnguard.esm CaveGLRoomCorner03_DarkFalmer [STAT:02002BCF]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03Chain01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03Chain01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03:24 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03:24 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwefacadetowerbase01 for DAc0da.esm zDcdZeroSumDweFacadeTowerBase01 [STAT:0C0097FD]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03:25 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03:49 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03:49 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03:50 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [BuildBaseRecords] <Debug: Looking for tggoldencandlestickstatic01 for Vigilant.esm zzzCHTGRGoldenCandleStick [STAT:0D22510C]>
[00:37] [BuildBaseRecords] <Debug: Looking for smdfentsol01 for Skyrim.esm SMdFEntSol01 [STAT:00077079]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03:52 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03:52 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtoppost02 for Skyrim.esm StockadeScaffoldTopPost02 [STAT:000183DD]>
[00:37] [BuildBaseRecords] <Debug: Looking for shipwrecklarge02 for DAc0da.esm zDcdShipwreckLarge02_Snow [STAT:0C001554]>
[00:37] [BuildBaseRecords] <Debug: Looking for minececorner02zzzGHDesertCECorner02 for Glenmoril.esm zzzGHDesertCECorner02 [STAT:0E0112BA]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03:11Chain2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkSilverfishInnPart03:11Chain2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [BuildBaseRecords] <Debug: Looking for minececorner02 for Glenmoril.esm zzzGHDesertCECorner02 [STAT:0E0112BA]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkBrazierHanging01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif MrkBrazierHanging01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [BuildBaseRecords] <Debug: Looking for ruinsbookpedestal for Skyrim.esm NorBookPedestal [STAT:00052570]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerbase01.nif DweFacadeTowerBase01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerBase01 [STAT:0C0097FD]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerbase01.nif DweFacadeTowerBase01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerBase01 [STAT:0C0097FD]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerbase01.nif DweFacadeTowerBase01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerBase01 [STAT:0C0097FD]>
[00:37] [BuildBaseRecords] <Debug: Looking for peltfloor02 for Skyrim.esm PeltFloor02 [STAT:0005C016]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerbase01.nif DweFacadeTowerBase01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerBase01 [STAT:0C0097FD]>
[00:37] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm TreasCWImperialChest "Сундук" [CONT:0008A3B4]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerbase01.nif DweFacadeTowerBase01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerBase01 [STAT:0C0097FD]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerbase01.nif DweFacadeTowerBase01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerBase01 [STAT:0C0097FD]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerbase01.nif DweFacadeTowerBase01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerBase01 [STAT:0C0097FD]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerbase01.nif DweFacadeTowerBase01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerBase01 [STAT:0C0097FD]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc2dweplatbgstaircapl01 for Dragonborn.esm DLC2DwePlatBgStairCapL01 [STAT:0401F154]>
[00:37] [BuildBaseRecords] <Debug: Looking for nortempleexteriorrib01 for Skyrim.esm NorTempleExteriorRib01Snow [STAT:00026FCC]>
[00:37] [BuildBaseRecords] <Debug: Looking for nortmpextplatstaircapr01 for Skyrim.esm NorTmpExtPlatStairCapR01LightIce [STAT:0010AADF]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc2glacierrubbletrim01 for Dragonborn.esm DLC2GlacierRubbleTrim01 [STAT:0401D9E8]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 2 Skyrim.esm NorTmpExtPlatStairCapR01LightIce [STAT:0010AADF]>
[00:37] [BuildBaseRecords] <Debug: Looking for vinewall03 for Glenmoril.esm zzzRevOrchardVinesWall03 [STAT:0E001E24]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstaircapl01.nif DLC2DwePlatBgStairCapL01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgStairCapL01 [STAT:0401F154]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstaircapl01.nif DLC2DwePlatBgStairCapL01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgStairCapL01 [STAT:0401F154]>
[00:37] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockpier01a.nif L1_Ropes02 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockPier01A [STAT:04039E5F]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstaircapl01.nif DLC2DwePlatBgStairCapL01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgStairCapL01 [STAT:0401F154]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstaircapl01.nif DLC2DwePlatBgStairCapL01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgStairCapL01 [STAT:0401F154]>
[00:37] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockpier01a.nif L1_Ropes02 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockPier01A [STAT:04039E5F]>
[00:37] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerbase01_lod.nif DweFacadeTowerBase01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerBase01 [STAT:0C0097FD]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstaircapl01.nif DLC2DwePlatBgStairCapL01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgStairCapL01 [STAT:0401F154]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstaircapl01.nif DLC2DwePlatBgStairCapL01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgStairCapL01 [STAT:0401F154]>
[00:37] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerbase01_lod.nif DweFacadeTowerBase01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerBase01 [STAT:0C0097FD]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstaircapl01.nif DLC2DwePlatBgStairCapL01:39 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgStairCapL01 [STAT:0401F154]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstaircapl01.nif DLC2DwePlatBgStairCapL01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgStairCapL01 [STAT:0401F154]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstaircapl01.nif DLC2DwePlatBgStairCapL01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgStairCapL01 [STAT:0401F154]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstaircapl01.nif DLC2DwePlatBgStairCapL01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgStairCapL01 [STAT:0401F154]>
[00:37] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockpier01a.nif DLC2RRDockPier01A:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockPier01A [STAT:04039E5F]>
[00:37] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockpier01a.nif DLC2RRDockPier01A:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockPier01A [STAT:04039E5F]>
[00:37] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockpier01a.nif DLC2RRDockPier01A:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockPier01A [STAT:04039E5F]>
[00:37] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockpier01a.nif DLC2RRDockPier01A:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockPier01A [STAT:04039E5F]>
[00:37] [BuildBaseRecords] <Debug: Looking for lapaintingrec01b for SkystoneCastle.esp LA_SS_Painting03 [STAT:357101D2]>
[00:37] [BuildBaseRecords] <Debug: Looking for straightbroken for Glenmoril.esm zzzRevFenceStarightBroken01 [STAT:0E013961]>
[00:37] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweplatbgstaircapl01_lod.nif DwePlatBgStairCapL01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgStairCapL01 [STAT:0401F154]>
[00:37] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweplatbgstaircapl01_lod.nif DwePlatBgStairCapL01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgStairCapL01 [STAT:0401F154]>
[00:37] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerbase01_lod_1.nif DweFacadeTowerBase01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerBase01 [STAT:0C0097FD]>
[00:37] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerbase01_lod_1.nif DweFacadeTowerBase01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerBase01 [STAT:0C0097FD]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins01_lod.dds 0 Dragonborn.esm DLC2DwePlatBgStairCapL01 [STAT:0401F154]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrksilverfishinnpart03_lod_2.nif MrkSilverfishInnPart03_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorrib01.nif NorTempleExteriorRib01:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRib01Snow [STAT:00026FCC]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrksilverfishinnpart03_lod_2.nif MrkSilverfishInnPart03_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorrib01.nif NorTempleExteriorRib01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRib01Snow [STAT:00026FCC]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrksilverfishinnpart03_lod_2.nif MrkSilverfishInnPart03_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrksilverfishinnpart03_lod_2.nif MrkSilverfishInnPart03_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerBase01 [STAT:0C0097FD]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerBase01 [STAT:0C0097FD]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerBase01 [STAT:0C0097FD]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkSilverfishInnPart03 [STAT:000B7937]>
[00:37] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorrib01.nif NorTempleExteriorRib01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRib01Snow [STAT:00026FCC]>
[00:37] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorrib01.nif NorTempleExteriorRib01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRib01Snow [STAT:00026FCC]>
[00:37] [BuildBaseRecords] <Debug: Looking for farmhouse06destroyed02 for Skyrim.esm Farmhouse06Destroyed02 [STAT:000C5862]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveilroomdoorb03 for Skyrim.esm CaveILRoomDoorB03_noSnow [STAT:000D0AE7]>
[00:37] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LR "Лежанка" [FURN:000E23F8]>
[00:37] [BuildBaseRecords] <Debug: Looking for seruinsrubblepile02 for Dawnguard.esm SERuinsRubblePile02 [STAT:020181A8]>
[00:37] [BuildBaseRecords] <Debug: Looking for thiefstone for Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [BuildBaseRecords] <Debug: Looking for mountaintrim03 for Glenmoril.esm zzzRevMountainTrim03NoLod [STAT:0E203483]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevMountainTrim03NoLod [STAT:0E203483]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainTrim03NoLod [STAT:0E203483]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevMountainTrim03NoLod [STAT:0E203483]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainTrim03NoLod [STAT:0E203483]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevMountainTrim03NoLod [STAT:0E203483]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainTrim03NoLod [STAT:0E203483]>
[00:37] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdockpier01a_lod_0.nif dlc2rrdockpier01a Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockPier01A [STAT:04039E5F]>
[00:37] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdockpier01a_lod_0.nif dlc2rrdockpier01a Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockPier01A [STAT:04039E5F]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Dragonborn.esm DLC2RRDockPier01A [STAT:04039E5F]>
[00:37] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorrib01_lod.nif NorTempleExteriorRib01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRib01Snow [STAT:00026FCC]>
[00:37] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorrib01_lod.nif NorTempleExteriorRib01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRib01Snow [STAT:00026FCC]>
[00:37] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorrib01_lod.nif NorTempleExteriorRib01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRib01Snow [STAT:00026FCC]>
[00:37] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorrib01_lod.nif NorTempleExteriorRib01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRib01Snow [STAT:00026FCC]>
[00:37] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorrib01_lod03.nif NorTempleExteriorRib01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRib01Snow [STAT:00026FCC]>
[00:37] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorrib01_lod03.nif NorTempleExteriorRib01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRib01Snow [STAT:00026FCC]>
[00:37] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorrib01_lod03.nif NorTempleExteriorRib01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExteriorRib01Snow [STAT:00026FCC]>
[00:37] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexteriorrib01_lod03.nif NorTempleExteriorRib01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExteriorRib01Snow [STAT:00026FCC]>
[00:37] [BuildBaseRecords] <Debug: Looking for maginvshoutbluemagic for Skyrim.esm MAGINVShoutBlueMagic [STAT:0010F0FB]>
[00:37] [BuildBaseRecords] <Debug: Looking for fxspiderwebkitdinnerhuman for Skyrim.esm FXSpiderWebKitDinnerHumanTemp [MSTT:000486FF]>
[00:37] [BuildBaseRecords] <Debug: Looking for byohhousetrophyspriggan01 for HearthFires.esm BYOHHouseTrophy09SprigganNEW [STAT:03015BE1]>
[00:37] [BuildBaseRecords] <Debug: Looking for hhstepb for Skyrim.esm HHStepB [STAT:00079F88]>
[00:37] [BuildBaseRecords] <Debug: Looking for balconycorner04 for Glenmoril.esm zzzRevCaveBaloconyCorner04 [STAT:0E01273C]>
[00:37] [BuildBaseRecords] <Debug: Looking for maginvdragonbornsouls for Unslaad.esm zzzCrbMAGDragonBornSouls [STAT:0F47A363]>
[00:37] [BuildBaseRecords] <Debug: Looking for rtwall03nomoss for Glenmoril.esm zzzGHRTWall03_Snow [STAT:0E00CADF]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveiiciclelarge04 for Skyrim.esm CaveIIcicleLarge04 [STAT:0009216C]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpiles03FallForestLeaves01 for Skyrim.esm RockPileS03FallForestLeaves01 [STAT:000F5EB6]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Skyrim.esm RockPileS03FallForestLeaves01 [STAT:000F5EB6]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04_CaveGWall for Skyrim.esm MineOreQuicksilver04_CaveGWall "Ртутная жила" [ACTI:0010DB6D]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04 for Skyrim.esm MineOreQuicksilver04_CaveGWall "Ртутная жила" [ACTI:0010DB6D]>
[00:37] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnowl05.nif PineTree05_t Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05Dead [TREE:000EF59C]>
[00:37] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnowl05.nif PineTree05_t Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05Dead [TREE:000EF59C]>
[00:37] [BuildBaseRecords] <Debug: Looking for sovthrone01 for Glenmoril.esm zzzRevThroneSTATIC [STAT:0E001D47]>
[00:37] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnowl05.nif PineTree05_l Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05Dead [TREE:000EF59C]>
[00:37] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnowl05.nif PineTree05_l Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05Dead [TREE:000EF59C]>
[00:37] [BuildBaseRecords] <Debug: Looking for norrubblepiece02NorExtRubblePiece02 for Skyrim.esm NorExtRubblePiece02 [STAT:0010E9E6]>
[00:37] [BuildBaseRecords] <Debug: Looking for norrubblepiece02 for Skyrim.esm NorExtRubblePiece02 [STAT:0010E9E6]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc2rrbulwarkentrytemp01 for Dragonborn.esm DLC2RRBulwarkEntry01 [STAT:0401B922]>
[00:37] [BuildBaseRecords] <Debug: Looking for mrkendonshouse01 for Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06destroyed02.nif Farmhouse06Destroyed02:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm Farmhouse06Destroyed02 [STAT:000C5862]>
[00:37] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06destroyed02.nif Farmhouse06Destroyed02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse06Destroyed02 [STAT:000C5862]>
[00:37] [BuildBaseRecords] <Debug: Looking for dirtcliffs03Sand01_87148C76 for TheBawbsWardenOfTheCoast.esp DirtCliffs03Sand01 [STAT:1000BBC1]>
[00:37] [BuildBaseRecords] <Debug: Looking for dirtcliffs03Sand01 for TheBawbsWardenOfTheCoast.esp DirtCliffs03Sand01 [STAT:1000BBC1]>
[00:37] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76passthru for TheBawbsWardenOfTheCoast.esp DirtCliffs03Sand01 [STAT:1000BBC1]>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c.dds] ResourceExists>
[00:37] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76 for TheBawbsWardenOfTheCoast.esp DirtCliffs03Sand01 [STAT:1000BBC1]>
[00:37] [BuildBaseRecords] <Debug: Looking for dirtcliffs03 for TheBawbsWardenOfTheCoast.esp DirtCliffs03Sand01 [STAT:1000BBC1]>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c.dds] DXGI_FORMAT_BC7_UNORM>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\A89C84456196446981D6DA0A22F00E32.dds">
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\fieldgrass02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp DirtCliffs03Sand01 [STAT:1000BBC1]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif swirlsSphere Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif swirlsSphere Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [BuildBaseRecords] <Debug: Looking for blackreachcrystall03 for Skyrim.esm BlackreachCrystalL03 [STAT:000CE0D5]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif outerGlow01 Shader Flags 1: Vertex_Alpha | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif outerGlow01 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif topGlow2:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif topGlow2:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif topGlow:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif topGlow:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [BuildBaseRecords] <Debug: Looking for minewoodplanks03EC_SS__Demenita for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineWoodplanks03_Demenita [STAT:1157B6F3]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif ambientBeam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif ambientBeam:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [BuildBaseRecords] <Debug: Looking for minewoodplanks03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineWoodplanks03_Demenita [STAT:1157B6F3]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif CenterGlow:2 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif CenterGlow:2 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif OuterGlowCircle:0 Shader Flags 1: Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif OuterGlowCircle:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif Spikes:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif Spikes:1 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [BuildBaseRecords] <Debug: Looking for obgatespikefull01aWCOBRealmInt02 for TheBawbsWardenOfTheCoast.esp WCOBRealmInt02 [STAT:1011CF3B]>
[00:37] [BuildBaseRecords] <Debug: Looking for obgatespikefull01a for TheBawbsWardenOfTheCoast.esp WCOBRealmInt02 [STAT:1011CF3B]>
[00:37] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06destroyed02.nif Farmhouse06Destroyed02:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse06Destroyed02 [STAT:000C5862]>
[00:37] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06destroyed02.nif Farmhouse06Destroyed02:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse06Destroyed02 [STAT:000C5862]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif Wisps:0 Shader Flags 1: Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif Wisps:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif ambientBeam2:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif ambientBeam2:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineWoodplanks03_Demenita [STAT:1157B6F3]>
[00:37] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06destroyed02.nif Farmhouse06Destroyed02:6 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse06Destroyed02 [STAT:000C5862]>
[00:37] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06destroyed02.nif Farmhouse06Destroyed02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse06Destroyed02 [STAT:000C5862]>
[00:37] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06destroyed02.nif Farmhouse06Destroyed02:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse06Destroyed02 [STAT:000C5862]>
[00:37] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06destroyed02.nif Farmhouse06Destroyed02:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse06Destroyed02 [STAT:000C5862]>
[00:37] [BuildBaseRecords] <Debug: Looking for silvercrossbow for Full-Crossbow-Pack.esp ccFFBSSE002_1stPersonSilverCrossbow [STAT:FE0278A2]>
[00:37] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06destroyed02.nif Farmhouse06Destroyed02:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse06Destroyed02 [STAT:000C5862]>
[00:37] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06destroyed02.nif Farmhouse06Destroyed02:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse06Destroyed02 [STAT:000C5862]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif outerGlow02 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif outerGlow02 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06destroyed02.nif Farmhouse06Destroyed02:23 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm Farmhouse06Destroyed02 [STAT:000C5862]>
[00:37] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06destroyed02.nif Farmhouse06Destroyed02:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse06Destroyed02 [STAT:000C5862]>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1.dds] ResourceExists>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif BlueBeam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif BlueBeam:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif BlueBeam:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif BlueBeam:1 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif BlueBeam:2 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif BlueBeam:2 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\landscape\revenant\mtadd\mountainwall03.nif MountainRidge03:0 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtWall03SNHeavy [STAT:0E2F772A]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif Obelisk01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\landscape\revenant\mtadd\mountainwall03.nif MountainRidge03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall03SNHeavy [STAT:0E2F772A]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif Obelisk01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveghall1way01 for Skyrim.esm CaveGHall1Way01 [STAT:0001B196]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:25 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\51FF12FB598547D5911F7C450390B82D.dds">
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:28 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:43 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif Obelisk01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif Obelisk01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:49 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:49 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:50 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:51 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif Obelisk01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif Obelisk01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:52 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:52 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif Obelisk01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\thiefstone.nif Obelisk01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif MrkEndonsHouse01:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutkest for Unslaad.esm zzzCrbDragonWordKEST [ACTI:0F1A5BE9]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\mt\wall\mountainwall03_lod_0.nif MountainWall03_LOD_0L:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtWall03SNHeavy [STAT:0E2F772A]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\mt\wall\mountainwall03_lod_0.nif MountainWall03_LOD_0L:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall03SNHeavy [STAT:0E2F772A]>
[00:37] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\mtadd\mountainwall03.nif MountainWall03_LOD_0L:0 meshes\lod\revenant\mt\wall\mountainwall03_lod_0.nif textures\landscape\mountains\mountainslab02.dds Glenmoril.esm zzzRevMtWall03SNHeavy [STAT:0E2F772A]>
[00:37] [AddModel] <Debug: Meshes\plants\floraleek01.nif L1_FloraLeek01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraLeek01 "Лук-порей" [TREE:000BB952]>
[00:37] [AddModel] <Debug: Meshes\plants\floraleek01.nif L1_FloraLeek01:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade WM Flora Fixes.esp TreeFloraLeek01 "Лук-порей" [TREE:000BB952]>
[00:37] [AddModel] <Debug: Meshes\plants\floraleek01.nif L1_FloraLeek01:0 - L2_Leek01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraLeek01 "Лук-порей" [TREE:000BB952]>
[00:37] [AddModel] <Debug: Meshes\plants\floraleek01.nif L1_FloraLeek01:0 - L2_Leek01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Soft_Lighting WM Flora Fixes.esp TreeFloraLeek01 "Лук-порей" [TREE:000BB952]>
[00:37] [AddModel] <Debug: Meshes\plants\floraleek01.nif L1_FloraLeek02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraLeek01 "Лук-порей" [TREE:000BB952]>
[00:37] [AddModel] <Debug: Meshes\plants\floraleek01.nif L1_FloraLeek02:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade WM Flora Fixes.esp TreeFloraLeek01 "Лук-порей" [TREE:000BB952]>
[00:37] [BuildBaseRecords] <Debug: Looking for roadchunkm03RP_DesertLumpy01Light for _ResourcePack.esl RP_RoadChunkM03DesertLumpy01Light [STAT:FE002145]>
[00:37] [BuildBaseRecords] <Debug: Looking for roadchunkm03 for _ResourcePack.esl RP_RoadChunkM03DesertLumpy01Light [STAT:FE002145]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\mt\wall\mountainwall03_lod_1.nif MountainWall03_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtWall03SNHeavy [STAT:0E2F772A]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\mt\wall\mountainwall03_lod_1.nif MountainWall03_LOD_1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall03SNHeavy [STAT:0E2F772A]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrkendonshouse01_lod_2.nif MrkEndonsHouse01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrkendonshouse01_lod_2.nif MrkEndonsHouse01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkEndonsHouse01 [STAT:000B39B3]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadChunkM03DesertLumpy01Light [STAT:FE002145]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\mt\wall\mountainwall03_lod_2.nif MountainWall03_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtWall03SNHeavy [STAT:0E2F772A]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\mt\wall\mountainwall03_lod_2.nif MountainWall03_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall03SNHeavy [STAT:0E2F772A]>
[00:37] [BuildBaseRecords] <Debug: Looking for icebergsmall02 for Skyrim.esm IcebergSmall02_HeavySN [STAT:000180E5]>
[00:37] [BuildBaseRecords] <Debug: Looking for ruinslinensheet02 for Skyrim.esm RuinsLinenSheet02Snow [STAT:000E410E]>
[00:37] [BuildBaseRecords] <Debug: Looking for wtobliviongate for Wyrmstooth.esp WTOblivionGate_sn [STAT:0A74F7A6]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Skyrim.esm IcebergSmall02_HeavySN [STAT:000180E5]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Skyrim.esm IcebergSmall02_HeavySN [STAT:000180E5]>
[00:37] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeReachDirt01_73EADC28 for Skyrim.esm MountainCliffSlopeReachDirt01 [STAT:00057D6E]>
[00:37] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeReachDirt01 for Skyrim.esm MountainCliffSlopeReachDirt01 [STAT:00057D6E]>
[00:37] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06destroyed02_lod_1.nif Farmhouse06Destroyed02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm Farmhouse06Destroyed02 [STAT:000C5862]>
[00:37] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Skyrim.esm MountainCliffSlopeReachDirt01 [STAT:00057D6E]>
[00:37] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06destroyed02_lod_1.nif Farmhouse06Destroyed02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse06Destroyed02 [STAT:000C5862]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveibalconystraight03 for Skyrim.esm CaveIBalconyStraight03 [STAT:0003446D]>
[00:37] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Skyrim.esm MountainCliffSlopeReachDirt01 [STAT:00057D6E]>
[00:37] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Skyrim.esm MountainCliffSlopeReachDirt01 [STAT:00057D6E]>
[00:37] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06destroyed02_lod_1.nif Farmhouse06Destroyed02:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse06Destroyed02 [STAT:000C5862]>
[00:37] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06destroyed02_lod_1.nif Farmhouse06Destroyed02:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse06Destroyed02 [STAT:000C5862]>
[00:37] [BuildBaseRecords] <Debug: Looking for rtkeep01nomoss for Glenmoril.esm zzzGHRTKeep01_Snow [STAT:0E00CAC0]>
[00:37] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06destroyed02_lod_1.nif Farmhouse06Destroyed02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse06Destroyed02 [STAT:000C5862]>
[00:37] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06destroyed02_lod_1.nif Farmhouse06Destroyed02:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse06Destroyed02 [STAT:000C5862]>
[00:37] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06destroyed02_lod_1.nif Farmhouse06Destroyed02:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse06Destroyed02 [STAT:000C5862]>
[00:37] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06destroyed02_lod_1.nif Farmhouse06Destroyed02:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse06Destroyed02 [STAT:000C5862]>
[00:37] [BuildBaseRecords] <Debug: Looking for minedoorload01 for Skyrim.esm MineDoor01Load "Деревянная дверь" [DOOR:00037CFE]>
[00:37] [BuildBaseRecords] <Debug: Looking for norpitwallsideenclosure01 for Dragonborn.esm DLC2NorPitWallSideEnclosure01_SnowLT [STAT:04027BC0]>
[00:37] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\thiefstone_lod.nif Obelisk01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\thiefstone_lod.nif Obelisk01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedmossstone08lod.dds 0 Skyrim.esm DoomstoneThief "Знак Вора" [ACTI:000D232F]>
[00:37] [BuildBaseRecords] <Debug: Looking for minecroomincorner01 for Skyrim.esm MineCRoomInCorner01 [STAT:000454DC]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpiles01zzzRev_MossRock for Glenmoril.esm zzzRevRockPileS01_MossRock [STAT:0E004606]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Glenmoril.esm zzzRevRockPileS01_MossRock [STAT:0E004606]>
[00:37] [BuildBaseRecords] <Debug: Looking for arrubblecrystals03 for Update.esm ccBGS_ARRubbleCrystals03 [STAT:010031C4]>
[00:37] [BuildBaseRecords] <Debug: Looking for la_redoranbasewall01 for SkystoneCastle.esp LA_SS_RedoranBaseWall01 [STAT:35864008]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwewall02 for Skyrim.esm DweWall02Snow [STAT:000765FD]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockPileS01_MossRock [STAT:0E004606]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockPileS01_MossRock [STAT:0E004606]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrintchwallfreestr01 for Skyrim.esm WRIntCHWallFreeStr01 [STAT:00075DA6]>
[00:37] [BuildBaseRecords] <Debug: Looking for cwmapflagtownred01 for OwnCivilWar.esp CWMapFlagRedKarthwasten "Картвастен" [ACTI:000F0851]>
[00:37] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewall02.nif DweWall02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweWall02Snow [STAT:000765FD]>
[00:37] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewall02.nif DweWall02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweWall02Snow [STAT:000765FD]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilem02RiverbedEdgeReach for Skyrim.esm RockPileM02RiverbedEdgeReach [STAT:00056AE5]>
[00:37] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewall02.nif DweWall02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweWall02Snow [STAT:000765FD]>
[00:37] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\bulwark\dlc2rrbulwarkentrytemp01.nif DLC2RRBulwarkEntryTemp01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBulwarkEntry01 [STAT:0401B922]>
[00:37] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewall02.nif DweWall02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweWall02Snow [STAT:000765FD]>
[00:37] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\bulwark\dlc2rrbulwarkentrytemp01.nif DLC2RRBulwarkEntryTemp01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBulwarkEntry01 [STAT:0401B922]>
[00:37] [BuildBaseRecords] <Debug: Looking for stockadev1024zzzRevElevatorStockcadeV1024v2 for Glenmoril.esm zzzRevElevatorStockcadeV1024v2 [DOOR:0E21BC50]>
[00:37] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewall02.nif DweWall02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweWall02Snow [STAT:000765FD]>
[00:37] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewall02.nif DweWall02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweWall02Snow [STAT:000765FD]>
[00:37] [BuildBaseRecords] <Debug: Looking for stockadev1024 for Glenmoril.esm zzzRevElevatorStockcadeV1024v2 [DOOR:0E21BC50]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02RiverbedEdgeReach [STAT:00056AE5]>
[00:37] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewall02.nif DweWall02:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweWall02Snow [STAT:000765FD]>
[00:37] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewall02.nif DweWall02:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweWall02Snow [STAT:000765FD]>
[00:37] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\bulwark\dlc2rrbulwarkentrytemp01.nif DLC2RRBulwarkEntryTemp01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBulwarkEntry01 [STAT:0401B922]>
[00:37] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\bulwark\dlc2rrbulwarkentrytemp01.nif DLC2RRBulwarkEntryTemp01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBulwarkEntry01 [STAT:0401B922]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcliff05CoastOceanFloor01 for Skyrim.esm RockCliff05CoastOceanFloor01 [STAT:000C2E6F]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Skyrim.esm RockCliff05CoastOceanFloor01 [STAT:000C2E6F]>
[00:37] [BuildBaseRecords] <Debug: Looking for maginvshoutice for Skyrim.esm MAGINVShoutIce [STAT:0010F0FE]>
[00:37] [AddModel] <Debug: Meshes\lod\dwemer\dwewall02_lod_0.nif DweWall0_LOD1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweWall02Snow [STAT:000765FD]>
[00:37] [AddModel] <Debug: Meshes\lod\dwemer\dwewall02_lod_0.nif DweWall0_LOD1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweWall02Snow [STAT:000765FD]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dwewall01lod.dds 0 Skyrim.esm DweWall02Snow [STAT:000765FD]>
[00:37] [BuildBaseRecords] <Debug: Looking for gemminered01 for Dragonborn.esm DLC2MineGemAmethyst01 "Месторождение аметистов" [ACTI:04028E9A]>
[00:37] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\bulwark\dlc2rrbulwarkentrytemp01.nif DLC2RRBulwarkEntryTemp01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBulwarkEntry01 [STAT:0401B922]>
[00:37] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\bulwark\dlc2rrbulwarkentrytemp01.nif DLC2RRBulwarkEntryTemp01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBulwarkEntry01 [STAT:0401B922]>
[00:37] [BuildBaseRecords] <Debug: Looking for chest01 for Unslaad.esm zzzCrbMerchantKanraChest "Сундук" [CONT:0F3187BC]>
[00:37] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\bulwark\dlc2rrbulwarkentrytemp01.nif DLC2RRBulwarkEntryTemp01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBulwarkEntry01 [STAT:0401B922]>
[00:37] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\bulwark\dlc2rrbulwarkentrytemp01.nif DLC2RRBulwarkEntryTemp01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBulwarkEntry01 [STAT:0401B922]>
[00:37] [BuildBaseRecords] <Debug: Looking for skyhavenrubblepile03 for Skyrim.esm SkyHavenRubblePile03 [STAT:0005032A]>
[00:37] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\bulwark\dlc2rrbulwarkentrytemp01.nif DLC2RRBulwarkEntryTemp01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBulwarkEntry01 [STAT:0401B922]>
[00:37] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\bulwark\dlc2rrbulwarkentrytemp01.nif DLC2RRBulwarkEntryTemp01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBulwarkEntry01 [STAT:0401B922]>
[00:37] [BuildBaseRecords] <Debug: Looking for candlehornwall01off for RelightingSkyrim_SSE.esp RS_CandleHornWall01Off [STAT:2E1B7C82]>
[00:37] [BuildBaseRecords] <Debug: Looking for mrktemplecragsteps04 for Skyrim.esm MrkTempleCragSteps04 [STAT:000B796A]>
[00:37] [BuildBaseRecords] <Debug: Looking for roadchunks02RP_MarshMud02 for _ResourcePack.esl RP_RoadChunkS02MarshMud02 [STAT:FE002128]>
[00:37] [BuildBaseRecords] <Debug: Looking for roadchunks02 for _ResourcePack.esl RP_RoadChunkS02MarshMud02 [STAT:FE002128]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01marshmud02_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01marshmud02_d.dds _ResourcePack.esl RP_RoadChunkS02MarshMud02 [STAT:FE002128]>
[00:37] [BuildBaseRecords] <Debug: Looking for dirtcliffs03VolcanicAsh01_87148C76 for Dragonborn.esm DirtCliffs03VolcanicAsh01 [STAT:04016E09]>
[00:37] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile03.nif SkyHavenRubblePile03:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile03 [STAT:0005032A]>
[00:37] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile03.nif SkyHavenRubblePile03:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile03 [STAT:0005032A]>
[00:37] [BuildBaseRecords] <Debug: Looking for dirtcliffs03VolcanicAsh01 for Dragonborn.esm DirtCliffs03VolcanicAsh01 [STAT:04016E09]>
[00:37] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile03.nif SkyHavenRubblePile03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile03 [STAT:0005032A]>
[00:37] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile03.nif SkyHavenRubblePile03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile03 [STAT:0005032A]>
[00:37] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76passthru for Dragonborn.esm DirtCliffs03VolcanicAsh01 [STAT:04016E09]>
[00:37] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76 for Dragonborn.esm DirtCliffs03VolcanicAsh01 [STAT:04016E09]>
[00:37] [BuildBaseRecords] <Debug: Looking for dirtcliffs03 for Dragonborn.esm DirtCliffs03VolcanicAsh01 [STAT:04016E09]>
[00:37] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile03.nif SkyHavenRubblePile03:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile03 [STAT:0005032A]>
[00:37] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile03.nif SkyHavenRubblePile03:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile03 [STAT:0005032A]>
[00:37] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile03.nif SkyHavenRubblePile03:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile03 [STAT:0005032A]>
[00:37] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile03.nif SkyHavenRubblePile03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile03 [STAT:0005032A]>
[00:37] [BuildBaseRecords] <Debug: Looking for 1stpersonroddwemer01 for ccBGSSSE001-Fish.esm ccBGSSSE001_1stPersonDwarvenFishingRod [STAT:05000877]>
[00:37] [BuildBaseRecords] <Debug: Looking for norhallbg3way01 for Skyrim.esm NorHallBg3way01ice [STAT:00060F27]>
[00:37] [BuildBaseRecords] <Debug: Looking for icerootblocker for Unslaad.esm zzzCrbIceRootBlockerNP [ACTI:0F19E309]>
[00:37] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepile03_lod_0.nif SkyHavenRubblePile03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile03 [STAT:0005032A]>
[00:37] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepile03_lod_0.nif SkyHavenRubblePile03:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile03 [STAT:0005032A]>
[00:37] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepile03_lod_0.nif SkyHavenRubblePile03:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile03 [STAT:0005032A]>
[00:37] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepile03_lod_0.nif SkyHavenRubblePile03:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile03 [STAT:0005032A]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpiles02Tundra01 for Skyrim.esm RockPileS02Tundra01 [STAT:000992B4]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Skyrim.esm RockPileS02Tundra01 [STAT:000992B4]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwewallsconcesmall02onsputter for Skyrim.esm DweWallSconceSmall02OnSputter [STAT:000E7AFC]>
[00:37] [BuildBaseRecords] <Debug: Looking for blackreachsmallmushroom05 for Skyrim.esm BlackreachSmallMushroom05 [STAT:000CE0B7]>
[00:37] [BuildBaseRecords] <Debug: Looking for noblenighttable01 for Weapons Armor Clothing & Clutter Fixes.esp CompanionsKodlakNightTable01 "Тумбочка" [CONT:000E317B]>
[00:37] [BuildBaseRecords] <Debug: Looking for platbridgefree01 for Glenmoril.esm zzzRevCasPlatBridge01 [STAT:0E013953]>
[00:37] [AddModel] <Debug: Meshes\water\mineralpoolbigwater01.nif MineralPoolBig_Water:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MineralPoolBigWater01 [MSTT:000F046A]>
[00:37] [AddModel] <Debug: Meshes\water\mineralpoolbigwater01.nif MineralPoolBig_Water:2 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineralPoolBigWater01 [MSTT:000F046A]>
[00:37] [BuildBaseRecords] <Debug: Looking for maginvdragonsouls for Unslaad.esm zzzCrbMAGDragonSouls [STAT:0F06C7F0]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveglhall1way64short01 for Skyrim.esm CaveGLHall1Way64Short01 [STAT:0001EC28]>
[00:37] [BuildBaseRecords] <Debug: Looking for trialstatue for DAc0da.esm zDcdTrialStatue [STAT:0C0049D8]>
[00:37] [AddModel] <Debug: Meshes\dlc02\plants\floraspikygrassash01.nif SpikyGrass01:0 - L1_SpikyGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC2TreeFloraSpikyGrassAsh01 "Колючая трава" [TREE:04016E24]>
[00:37] [AddModel] <Debug: Meshes\dlc02\plants\floraspikygrassash01.nif SpikyGrass01:0 - L1_SpikyGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp DLC2TreeFloraSpikyGrassAsh01 "Колючая трава" [TREE:04016E24]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockshelf01RP_DesertLumpy02 for _ResourcePack.esl RP_RockShelf01DesertLumpy02 [STAT:FE002055]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockshelf01 for _ResourcePack.esl RP_RockShelf01DesertLumpy02 [STAT:FE002055]>
[00:37] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantSolitudeFletcher "Сундук" [CONT:000B2035]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertlumpy01light_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\desertlumpy01light_d.dds _ResourcePack.esl RP_RockShelf01DesertLumpy02 [STAT:FE002055]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab01.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_RockShelf01DesertLumpy02 [STAT:FE002055]>
[00:37] [BuildBaseRecords] <Debug: Looking for stonewallterraceendl01FieldGrass01 for Skyrim.esm StonewallTerraceEndL01FieldGrass01 [STAT:0003ABF3]>
[00:37] [BuildBaseRecords] <Debug: Looking for stonewallterraceendl01 for Skyrim.esm StonewallTerraceEndL01FieldGrass01 [STAT:0003ABF3]>
[00:37] [BuildBaseRecords] <Debug: Looking for giantchurchhammer for Glenmoril.esm zzzGH1stPersonGiantChurchHammer [STAT:0E0158C4]>
[00:37] [AddModel] <Debug: Meshes\dlc02\lod\ravenrock\dlc2rrbulwarkentrytemp01_lod.nif DLC2RRBulwarkEntryTemp01_LOD:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBulwarkEntry01 [STAT:0401B922]>
[00:37] [AddModel] <Debug: Meshes\dlc02\lod\ravenrock\dlc2rrbulwarkentrytemp01_lod.nif DLC2RRBulwarkEntryTemp01_LOD:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2RRBulwarkEntry01 [STAT:0401B922]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockl02 for Skyrim.esm RockL02Snow [STAT:0002695B]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceEndL01FieldGrass01 [STAT:0003ABF3]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2ravenrock02lod.dds 0 Dragonborn.esm DLC2RRBulwarkEntry01 [STAT:0401B922]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrwallcurve30up128a for Skyrim.esm WRWallCurve30Up128A [STAT:00089F90]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrterwind01waterfall01 for Skyrim.esm WRTerWind01Waterfall01 [MSTT:000B9B94]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineralpoolbigwater01_AEB78A51passthru for Skyrim.esm MineralPoolBigWater01 [MSTT:000F046A]>
[00:36] <Warning: Textures do not match for "RockL01:1": textures\landscape\revenant\mountains\rock01.dds in rockl01.nif -> textures\landscape\mountains\mountainslab02.dds in rockl01_lod_0.nif for Glenmoril.esm zzzRevRockL01_Moss [STAT:0E0045D7]>
[00:36] <Warning: Textures do not match for "RockL01:1": textures\landscape\revenant\mountains\rock01.dds in rockl01.nif -> textures\landscape\mountains\mountainslab02.dds in rockl01_lod_0.nif for Glenmoril.esm zzzRevRockL01 [STAT:0E00A8AD]>
[00:37] <Warning: Textures do not match for "RockCliff06:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff06.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff06_lod_0.nif for Glenmoril.esm zzzRevRockCliff06_wet [STAT:0E000EA3]>
[00:37] <Warning: Textures do not match for "RockCliff06:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff06.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff06_lod_1.nif for Glenmoril.esm zzzRevRockCliff06_wet [STAT:0E000EA3]>
[00:37] <Warning: Textures do not match for "MountainTrim03:4": textures\landscape\revenant\rocky01.dds in mountaintrim03.nif -> textures\landscape\snow01.dds in mountaintrim03_lod_0.nif for Glenmoril.esm zzzRevMountainTrim03NoLod [STAT:0E203483]>
[00:37] <Warning: Textures do not match for "MountainTrim03_Rocks01:0 - L2_Rocks01:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim03.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim03_lod_0.nif for Glenmoril.esm zzzRevMountainTrim03NoLod [STAT:0E203483]>
[00:37] <Warning: Textures do not match for "MountainTrim03:4": textures\landscape\revenant\rocky01.dds in mountaintrim03.nif -> textures\landscape\snow01.dds in mountaintrim03_lod_1.nif for Glenmoril.esm zzzRevMountainTrim03NoLod [STAT:0E203483]>
[00:37] <Warning: Textures do not match for "MountainTrim03_Rocks01:0 - L2_Rocks01:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim03.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim03_lod_1.nif for Glenmoril.esm zzzRevMountainTrim03NoLod [STAT:0E203483]>
[00:37] <Warning: Textures do not match for "MountainTrim03:4": textures\landscape\revenant\rocky01.dds in mountaintrim03.nif -> textures\landscape\snow01.dds in mountaintrim03_lod_2.nif for Glenmoril.esm zzzRevMountainTrim03NoLod [STAT:0E203483]>
[00:37] <Warning: Textures do not match for "MountainTrim03_Rocks01:0 - L2_Rocks01:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim03.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim03_lod_2.nif for Glenmoril.esm zzzRevMountainTrim03NoLod [STAT:0E203483]>
[00:37] <Warning: Textures do not match for "RockPileS01:0": textures\landscape\revenant\rocky01.dds in rockpiles01.nif -> textures\landscape\dirt02.dds in rockpiles01_lod_0.nif for Glenmoril.esm zzzRevRockPileS01_MossRock [STAT:0E004606]>
[00:37] <Warning: Textures do not match for "RockPileS01:1": textures\landscape\revenant\mountains\rock01.dds in rockpiles01.nif -> textures\landscape\mountains\mountainslab02.dds in rockpiles01_lod_0.nif for Glenmoril.esm zzzRevRockPileS01_MossRock [STAT:0E004606]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineralpoolbigwater01_AEB78A51 for Skyrim.esm MineralPoolBigWater01 [MSTT:000F046A]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineralpoolbigwater01 for Skyrim.esm MineralPoolBigWater01 [MSTT:000F046A]>
[00:37] [BuildBaseRecords] <Debug: Looking for sovngardestatue01 for Unslaad.esm zzzCrbSovngardeStatue01Snow [STAT:0F3BBACF]>
[00:37] [BuildBaseRecords] <Debug: Looking for corner02 for DAc0da.esm zDcdCaveECorner02Glow [STAT:0C003B82]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\water\mineralpoolbigwater01_dyndolod_lod.nif MineralPoolBig_Water:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MineralPoolBigWater01 [MSTT:000F046A]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\water\mineralpoolbigwater01_dyndolod_lod.nif MineralPoolBig_Water:2 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineralPoolBigWater01 [MSTT:000F046A]>
[00:37] [BuildBaseRecords] <Debug: Looking for humanspine for Skyrim.esm dunRaldbtharGearBlockSpine "Человеческий позвоночник" [ACTI:000F25A3]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve30up128a.nif Moss05:51 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallCurve30Up128A [STAT:00089F90]>
[00:37] [BuildBaseRecords] <Debug: Looking for cavegcliffs01_darkfalmer for Dawnguard.esm CaveGCliffs01_DarkFalmer [STAT:02002BDA]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve30up128a.nif Moss05:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallCurve30Up128A [STAT:00089F90]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve30up128a.nif WRWallCurve30Up128A:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallCurve30Up128A [STAT:00089F90]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve30up128a.nif WRWallCurve30Up128A:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallCurve30Up128A [STAT:00089F90]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve30up128a.nif WRWallCurve30Up128A:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallCurve30Up128A [STAT:00089F90]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve30up128a.nif WRWallCurve30Up128A:49 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallCurve30Up128A [STAT:00089F90]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\sovstatuelod.dds 0 Unslaad.esm zzzCrbSovngardeStatue01Snow [STAT:0F3BBACF]>
[00:37] [BuildBaseRecords] <Debug: Looking for l1_sc_gravestonegroupmedium01 for Dawnguard.esm sc_gravestonegroupmedium01 [STAT:02011BCA]>
[00:37] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcurve30up128a_lod.nif WRWallCurve30Up128A_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallCurve30Up128A [STAT:00089F90]>
[00:37] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcurve30up128a_lod.nif WRWallCurve30Up128A_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallCurve30Up128A [STAT:00089F90]>
[00:37] [BuildBaseRecords] <Debug: Looking for fxfirewithembers01_lite for Skyrim.esm FXfireWithEmbers01_lite [MSTT:000CD823]>
[00:37] [BuildBaseRecords] <Debug: Looking for norantechamber01 for Skyrim.esm NorAnteChamber01 [STAT:000ACAA1]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallCurve30Up128A [STAT:00089F90]>
[00:37] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcurve30up128a_lod_2.nif WRWallCurve30Up128A_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallCurve30Up128A [STAT:00089F90]>
[00:37] [AddModel] <Debug: Meshes\lod\whiterun\wrwallcurve30up128a_lod_2.nif WRWallCurve30Up128A_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallCurve30Up128A [STAT:00089F90]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallCurve30Up128A [STAT:00089F90]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwerubblecolumn02 for Skyrim.esm DweRubbleColumn02snow [STAT:0006CFB9]>
[00:37] [AddModel] <Debug: Meshes\effects\fxfirewithembers01_lite.nif Flames02grant07:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm FXfireWithEmbers01_lite [MSTT:000CD823]>
[00:37] [AddModel] <Debug: Meshes\effects\fxfirewithembers01_lite.nif Flames02grant07:0 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbers01_lite [MSTT:000CD823]>
[00:37] [AddModel] <Debug: Meshes\effects\fxfirewithembers01_lite.nif glow04:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim.esm FXfireWithEmbers01_lite [MSTT:000CD823]>
[00:37] [AddModel] <Debug: Meshes\effects\fxfirewithembers01_lite.nif glow04:0 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbers01_lite [MSTT:000CD823]>
[00:37] [AddModel] <Debug: Meshes\effects\fxfirewithembers01_lite.nif L2_CoalsBase03 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Skyrim.esm FXfireWithEmbers01_lite [MSTT:000CD823]>
[00:37] [AddModel] <Debug: Meshes\effects\fxfirewithembers01_lite.nif L2_CoalsBase03 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm FXfireWithEmbers01_lite [MSTT:000CD823]>
[00:37] [BuildBaseRecords] <Debug: Looking for chest01 for Vigilant.esm zzzBMVampireMerchantChest "Сундук" [CONT:0D03AE18]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweRubbleColumn02snow [STAT:0006CFB9]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwewall02 for Skyrim.esm DweWall02 [STAT:0005CDF0]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers01_lite_dyndolod_lod.nif Flames02grant07:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm FXfireWithEmbers01_lite [MSTT:000CD823]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers01_lite_dyndolod_lod.nif Flames02grant07:0 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbers01_lite [MSTT:000CD823]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers01_lite_dyndolod_lod.nif glow04:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim.esm FXfireWithEmbers01_lite [MSTT:000CD823]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers01_lite_dyndolod_lod.nif glow04:0 Shader Flags 2: Vertex_Colors Skyrim.esm FXfireWithEmbers01_lite [MSTT:000CD823]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers01_lite_dyndolod_lod.nif L2_CoalsBase03 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Skyrim.esm FXfireWithEmbers01_lite [MSTT:000CD823]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxfirewithembers01_lite_dyndolod_lod.nif L2_CoalsBase03 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm FXfireWithEmbers01_lite [MSTT:000CD823]>
[00:37] [BuildBaseRecords] <Debug: Looking for minechall1way01 for Skyrim.esm MineCHall1Way01 [STAT:000454A9]>
[00:37] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxfirewithembers01_lite_dyndolod_lod.nif Skyrim.esm FXfireWithEmbers01_lite [MSTT:000CD823]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dwewall01lod.dds 0 Skyrim.esm DweWall02 [STAT:0005CDF0]>
[00:37] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\effects\fxfirewithembers01_lite_dyndolod_lod.nif Skyrim.esm FXfireWithEmbers01_lite [MSTT:000CD823]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc1icicleclumpcap03 for Dawnguard.esm DLC1IcicleClumpCap03 [STAT:0201788A]>
[00:37] [BuildBaseRecords] <Debug: Looking for cratesmalllong01eeco for Skyrim.esm CrateSmallLong01EECo [STAT:000E8E7F]>
[00:37] [BuildBaseRecords] <Debug: Looking for falmerpgepillar03 for Glenmoril.esm zzzGHFalmerPGEPillar03_NoSnow [STAT:0E00BFC1]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower02_lod for Dragonborn.esm DLC2DweFacadeTower02_LOD [STAT:040384E3]>
[00:37] [BuildBaseRecords] <Debug: Looking for walkwaystairs1 for Skyrim.esm WalkwayStairs1 [STAT:0004D7AF]>
[00:37] [BuildBaseRecords] <Debug: Looking for impfloorchunk01 for Skyrim.esm ImpFloorChunk01 [STAT:0003E212]>
[00:37] [BuildBaseRecords] <Debug: Looking for sc_lightwell01 for Dawnguard.esm sc_lightwell01 [STAT:02017651]>
[00:37] [BuildBaseRecords] <Debug: Looking for arwhallcorner01 for Update.esm ccBGS_ARWHallCorner01 [STAT:010031F7]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrshintroofmid01 for Skyrim.esm WRShIntRoofMid01 [STAT:000631F2]>
[00:37] [BuildBaseRecords] <Debug: Looking for whintwoodwallkitstonedoor01 for Skyrim.esm WHIntWoodWallKitStoneDoor01 [STAT:0007D239]>
[00:37] [BuildBaseRecords] <Debug: Looking for fallvitharn01ca for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Book_FallVitharn01 [STAT:1109FDD1]>
[00:37] [BuildBaseRecords] <Debug: Looking for cavegboulderm04 for Skyrim.esm CaveGBoulderM04 [STAT:000224FE]>
[00:37] [BuildBaseRecords] <Debug: Looking for smderofcon02 for Skyrim.esm SMdERofCon02 [STAT:00065728]>
[00:37] [BuildBaseRecords] <Debug: Looking for hotiron for Skyrim.esm HotIron [MSTT:00056627]>
[00:37] [BuildBaseRecords] <Debug: Looking for magicstoneconjuration01 for Skyrim.esm MagicStoneConjuration01 [ACTI:000FF0A0]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02_LVolcanicTundraRocks for Skyrim.esm MineOreMoonstone02_LVolcanicTundraRocks "Выход лунного камня" [ACTI:0010DB16]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02 for Skyrim.esm MineOreMoonstone02_LVolcanicTundraRocks "Выход лунного камня" [ACTI:0010DB16]>
[00:37] [BuildBaseRecords] <Debug: Looking for icepilem02_INTERIOR for Dawnguard.esm IcePileM02_INTERIOR [STAT:0201A01F]>
[00:37] [BuildBaseRecords] <Debug: Looking for smddwinsol01 for Skyrim.esm SMdDWinSol01 [STAT:00057227]>
[00:37] [BuildBaseRecords] <Debug: Looking for icepilem02 for Dawnguard.esm IcePileM02_INTERIOR [STAT:0201A01F]>
[00:37] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\ice\icepilem02.nif IcePileM02:1 meshes\lod\ice\icepilem02_lod_0.nif textures\landscape\snow01.dds Dawnguard.esm IcePileM02_INTERIOR [STAT:0201A01F]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Dawnguard.esm IcePileM02_INTERIOR [STAT:0201A01F]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveiboulderl05 for Dragonborn.esm CaveIBoulderL05_NoIce [STAT:0403D13B]>
[00:37] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Unslaad.esm zzzCrbTreasQEVkA1H "Сундук" [CONT:0F44E780]>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1.dds] ResourceExists>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\240119B8EBBC44698CF85113BD34729F.dds">
[00:37] [BuildBaseRecords] <Debug: Looking for dwefacadetower02 for DAc0da.esm zDcdZeroSumDweFacadeTower02 [STAT:0C0097F9]>
[00:37] [BuildBaseRecords] <Debug: Looking for norextwallbgstairssingle01 for Skyrim.esm NorExtWallBgStairsSingle01HeavySnow [STAT:0006CD3F]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 2 Skyrim.esm NorExtWallBgStairsSingle01HeavySnow [STAT:0006CD3F]>
[00:37] [BuildBaseRecords] <Debug: Looking for norrmshaftbeam01 for Skyrim.esm NorRmShaftBeam01 [STAT:0002B86C]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower02.nif DweFacadeTower02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower02 [STAT:0C0097F9]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower02.nif DweFacadeTower02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower02 [STAT:0C0097F9]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower02.nif DweFacadeTower02:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower02 [STAT:0C0097F9]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower02.nif DweFacadeTower02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower02 [STAT:0C0097F9]>
[00:37] [BuildBaseRecords] <Debug: Looking for norcathallbg1wayramp256 for Skyrim.esm NorCatHallBg1wayRamp256 [STAT:00037B8F]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower02.nif DweFacadeTower02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower02 [STAT:0C0097F9]>
[00:37] [BuildBaseRecords] <Debug: Looking for stockadefreewall01 for Skyrim.esm StockadeFreeWall01 [STAT:0006F26D]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower02.nif DweFacadeTower02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower02 [STAT:0C0097F9]>
[00:37] [BuildBaseRecords] <Debug: Looking for azuraepiccrystal07 for Skyrim.esm AzuraEpicCrystal07 [STAT:0005689C]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower02.nif DweFacadeTower02:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower02 [STAT:0C0097F9]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower02.nif DweFacadeTower02:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower02 [STAT:0C0097F9]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower02.nif DweFacadeTower02:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower02 [STAT:0C0097F9]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower02.nif DweFacadeTower02:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower02 [STAT:0C0097F9]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower02.nif DweFacadeTower02:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower02 [STAT:0C0097F9]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetower02.nif DweFacadeTower02:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower02 [STAT:0C0097F9]>
[00:37] [BuildBaseRecords] <Debug: Looking for epiccaveceiling01 for Unslaad.esm zzzCrbEpicCageCeiling01 [STAT:0F430F43]>
[00:37] [BuildBaseRecords] <Debug: Looking for cavegebalconystraight04 for Skyrim.esm CaveGEBalconyStraight04 [STAT:000224D4]>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2.dds] ResourceExists>
[00:37] [AddModel] <Debug: Meshes\clutter\stockade\stockadefreewall01.nif StockadeFreeWall01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeFreeWall01 [STAT:0006F26D]>
[00:37] [AddModel] <Debug: Meshes\clutter\stockade\stockadefreewall01.nif StockadeFreeWall01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeFreeWall01 [STAT:0006F26D]>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:37] [AddModel] <Debug: Meshes\clutter\stockade\stockadefreewall01.nif StockadeFreeWall01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeFreeWall01 [STAT:0006F26D]>
[00:37] [AddModel] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif NorRmShaftBeam01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRmShaftBeam01 [STAT:0002B86C]>
[00:37] [AddModel] <Debug: Meshes\clutter\stockade\stockadefreewall01.nif StockadeFreeWall01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeFreeWall01 [STAT:0006F26D]>
[00:37] [AddModel] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif NorRmShaftBeam01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRmShaftBeam01 [STAT:0002B86C]>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\A225F3E9A1524A919942915493211683.dds">
[00:37] [AddModel] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif NorRmShaftBeam01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRmShaftBeam01 [STAT:0002B86C]>
[00:37] [AddModel] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif NorRmShaftBeam01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRmShaftBeam01 [STAT:0002B86C]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04_LFallForestDirt for Skyrim.esm MineOreQuicksilver04_LFallForestDirt "Ртутная жила" [ACTI:0010DB55]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04 for Skyrim.esm MineOreQuicksilver04_LFallForestDirt "Ртутная жила" [ACTI:0010DB55]>
[00:37] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower02_lod.nif DweFacadeTower02_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower02 [STAT:0C0097F9]>
[00:37] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower02_lod.nif DweFacadeTower02_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower02 [STAT:0C0097F9]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc2dragonbonetail_full for Dragonborn.esm DLC2DragonBoneTail_Full_Snow [STAT:04031D5D]>
[00:37] [BuildBaseRecords] <Debug: Looking for cwmapflagcityred01 for OwnCivilWar.esp CWMapFlagRedDawnstar "Данстар" [ACTI:000F0861]>
[00:37] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadefreewall01_lod_0.nif StockadeFreeWall01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeFreeWall01 [STAT:0006F26D]>
[00:37] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadefreewall01_lod_0.nif StockadeFreeWall01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeFreeWall01 [STAT:0006F26D]>
[00:37] [AddModel] <Debug: Meshes\lod\nordicexterior\norrmshaftbeam01_lod_0.nif NorRmShaftBeam01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRmShaftBeam01 [STAT:0002B86C]>
[00:37] [AddModel] <Debug: Meshes\lod\nordicexterior\norrmshaftbeam01_lod_0.nif NorRmShaftBeam01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRmShaftBeam01 [STAT:0002B86C]>
[00:37] [BuildBaseRecords] <Debug: Looking for invisiblecollision01 for unofficial skyrim special edition patch.esp DA04ElderScrollActivator "Древний свиток" [ACTI:00088267]>
[00:37] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower02_lod_1.nif DweFacadeTower02_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower02 [STAT:0C0097F9]>
[00:37] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower02_lod_1.nif DweFacadeTower02_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower02 [STAT:0C0097F9]>
[00:37] [BuildBaseRecords] <Debug: Looking for wallmountedmudcrab01 for Skyrim.esm WallMountedMudcrab01 [STAT:000D9285]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower02 [STAT:0C0097F9]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower02 [STAT:0C0097F9]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower02 [STAT:0C0097F9]>
[00:37] [BuildBaseRecords] <Debug: Looking for crate_02_long for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SICrateSmallLong02 [STAT:111D5C5C]>
[00:37] [BuildBaseRecords] <Debug: Looking for minechall1way64short01 for Skyrim.esm MineCHall1Way64Short01 [STAT:00045493]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwermsmwallexbghalf01WT for Wyrmstooth.esp WTDweRmSmWallExBgHalf01 [STAT:0A3D1231]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwermsmwallexbghalf01 for Wyrmstooth.esp WTDweRmSmWallExBgHalf01 [STAT:0A3D1231]>
[00:37] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treeweepingwillow02.nif Shader Flags 1: Specular | Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:37] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treeweepingwillow02.nif Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:37] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treeweepingwillow02.nif Shader Flags 1: Specular | Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:37] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treeweepingwillow02.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:37] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treeweepingwillow02.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:37] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treeweepingwillow02.nif Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:37] [AddModel] <Debug: Skinned model Meshes\_resourcepack\landscape\trees\treeweepingwillow02.nif _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112.dds] ResourceExists>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112.dds] DXGI_FORMAT_BC7_UNORM>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\48B305A9AAF04BC49FB21028E1B45784.dds">
[00:37] [BuildBaseRecords] <Debug: Looking for fxrapidsrocks01_E05860CApassthru for Skyrim.esm FXrapidsRocks01RiverMud01 [MSTT:0007E60F]>
[00:37] [BuildBaseRecords] <Debug: Looking for fxrapidsrocks01_E05860CA for Skyrim.esm FXrapidsRocks01RiverMud01 [MSTT:0007E60F]>
[00:37] [BuildBaseRecords] <Debug: Looking for fxrapidsrocks01 for Skyrim.esm FXrapidsRocks01RiverMud01 [MSTT:0007E60F]>
[00:37] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxrapidsrocks01_dyndolod_lod.nif Skyrim.esm FXrapidsRocks01RiverMud01 [MSTT:0007E60F]>
[00:37] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxrapidsrocks01_dyndolod_lod.nif Skyrim.esm FXrapidsRocks01RiverMud01 [MSTT:0007E60F]>
[00:37] [BuildBaseRecords] <Debug: Looking for impbutton01 for unofficial skyrim special edition patch.esp ImpButton01 "Кнопка" [ACTI:00052E9B]>
[00:37] [BuildBaseRecords] <Debug: Looking for nordwelling04extbaseb for Skyrim.esm NorDwelling04ExtBaseBSnow [STAT:00025849]>
[00:37] [BuildBaseRecords] <Debug: Looking for dockropestr02 for Glenmoril.esm zzzRevDeadHillDockRopeStr02 [STAT:0E000D77]>
[00:37] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling04extbasebnvc_lod_1.nif NorDwelling04ExtBaseB:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling04ExtBaseBSnow [STAT:00025849]>
[00:37] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling04extbasebnvc_lod_1.nif NorDwelling04ExtBaseB:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorDwelling04ExtBaseBSnow [STAT:00025849]>
[00:37] [BuildBaseRecords] <Debug: Looking for shackbrokewall03zzzRevDeadShackBrokenWall03 for Glenmoril.esm zzzRevDeadShackBrokenWall03 [STAT:0E016DBD]>
[00:37] [BuildBaseRecords] <Debug: Looking for shackbrokewall03 for Glenmoril.esm zzzRevDeadShackBrokenWall03 [STAT:0E016DBD]>
[00:37] [BuildBaseRecords] <Debug: Looking for mountaintrim03wetRiverMud for Skyrim.esm MountainTrim03WetRiverMud [STAT:00080AFD]>
[00:37] [BuildBaseRecords] <Debug: Looking for mountaintrim03wet for Skyrim.esm MountainTrim03WetRiverMud [STAT:00080AFD]>
[00:37] [AddModel] <Debug: Meshes\architecture\shackkit\shackbrokewall03.nif ShackBrokeWall03:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackBrokenWall03 [STAT:0E016DBD]>
[00:37] [AddModel] <Debug: Meshes\architecture\shackkit\shackbrokewall03.nif ShackBrokeWall03:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackBrokenWall03 [STAT:0E016DBD]>
[00:37] [AddModel] <Debug: Meshes\lod\shackkit\shackbrokewall03_lod_0.nif ShackBrokeWall03:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackBrokenWall03 [STAT:0E016DBD]>
[00:37] [AddModel] <Debug: Meshes\lod\shackkit\shackbrokewall03_lod_0.nif ShackBrokeWall03:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackBrokenWall03 [STAT:0E016DBD]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodsidelod.dds based on textures\dungeons\ships\shipwoodside01.dds for textures\architecture\revenant\deadwoodside.dds Glenmoril.esm zzzRevDeadShackBrokenWall03 [STAT:0E016DBD]>
[00:37] [BuildBaseRecords] <Debug: Looking for rqnotebetrayer for Glenmoril.esm zzzRevRq02DNote "Чужеземец" [ACTI:0E3E5A0B]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcairnevil01 for Skyrim.esm RockCairnEvil01 [STAT:000B7E7F]>
[00:37] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim03wet.nif MountainTrim01_Rocks03 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim03WetRiverMud [STAT:00080AFD]>
[00:37] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim03wet.nif MountainTrim01_Rocks03 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim03WetRiverMud [STAT:00080AFD]>
[00:37] [BuildBaseRecords] <Debug: Looking for fxdustdrop01 for Skyrim.esm FXdustDropRandomACT [ACTI:0001A135]>
[00:37] [BuildBaseRecords] <Debug: Looking for seastempiresign for Skyrim.esm SEastEmpireSign [STAT:00092543]>
[00:37] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim03wet.nif RockSkirt03Wet Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MountainTrim03WetRiverMud [STAT:00080AFD]>
[00:37] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim03wet.nif RockSkirt03Wet Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim03WetRiverMud [STAT:00080AFD]>
[00:37] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim03wet.nif MountainTrim03Wet:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim03WetRiverMud [STAT:00080AFD]>
[00:37] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim03wet.nif MountainTrim03Wet:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim03WetRiverMud [STAT:00080AFD]>
[00:37] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim03wet.nif MountainTrim01_Rocks03:5 - L2_Rocks03:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim03WetRiverMud [STAT:00080AFD]>
[00:37] [AddModel] <Debug: Meshes\landscape\mountains\mountaintrim03wet.nif MountainTrim01_Rocks03:5 - L2_Rocks03:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim03WetRiverMud [STAT:00080AFD]>
[00:37] [BuildBaseRecords] <Debug: Looking for turtlestatue for Unslaad.esm zzzCrbTurtleStatue [STAT:0F3B67E8]>
[00:37] [BuildBaseRecords] <Debug: Looking for apomouthsconce03 for Dragonborn.esm ApoMouthSconce03 [MSTT:0403A4B7]>
[00:37] [BuildBaseRecords] <Debug: Looking for statueysgramor for Skyrim.esm C06StatueOfYsgramor [ACTI:000B626C]>
[00:37] [BuildBaseRecords] <Debug: Looking for mountaintrimslabzzzRevMountainSlab_Moss_00050DBC for Glenmoril.esm zzzRevMountainSlab_Moss [STAT:0E0045CD]>
[00:37] [BuildBaseRecords] <Debug: Looking for mountaintrimslabzzzRevMountainSlab_Moss for Glenmoril.esm zzzRevMountainSlab_Moss [STAT:0E0045CD]>
[00:37] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtmoss\mountaintrimslab_00050DBC_lod_0l.nif for Glenmoril.esm zzzRevMountainSlab_Moss [STAT:0E0045CD]>
[00:37] [BuildBaseRecords] <Debug: Looking for apoparwallsolid1x2 for Dragonborn.esm ApoParWallSolid1x2 [STAT:0403C3C9]>
[00:37] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim03wet_lod_0.nif MountainTrim03Wet:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim03WetRiverMud [STAT:00080AFD]>
[00:37] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim03wet_lod_0.nif MountainTrim03Wet:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim03WetRiverMud [STAT:00080AFD]>
[00:37] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim03wet_lod_0.nif MountainTrim01_Rocks03:5 - L2_Rocks03:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim03WetRiverMud [STAT:00080AFD]>
[00:37] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim03wet_lod_0.nif MountainTrim01_Rocks03:5 - L2_Rocks03:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim03WetRiverMud [STAT:00080AFD]>
[00:37] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim03wet_lod_0.nif MountainTrim03_LOD_0:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MountainTrim03WetRiverMud [STAT:00080AFD]>
[00:37] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim03wet_lod_0.nif MountainTrim03_LOD_0:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim03WetRiverMud [STAT:00080AFD]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 2 Skyrim.esm MountainTrim03WetRiverMud [STAT:00080AFD]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaintrimslab_lod_0l.nif MountainTrimSlab_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainSlab_Moss [STAT:0E0045CD]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaintrimslab_lod_0l.nif MountainTrimSlab_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSlab_Moss [STAT:0E0045CD]>
[00:37] [BuildBaseRecords] <Debug: Looking for riftenrwroombmid03 for Skyrim.esm RiftenRWRoomBMid03 [STAT:00098D75]>
[00:37] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountaintrimslab.nif MountainTrimSlab_LOD_0L:0 meshes\lod\revenant\mtmoss\mountaintrimslab_lod_0l.nif textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainSlab_Moss [STAT:0E0045CD]>
[00:37] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01moss.dds in meshes\lod\revenant\mtmoss\mountaintrimslab_lod_0l.nif for Glenmoril.esm zzzRevMountainSlab_Moss [STAT:0E0045CD]>
[00:37] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim03wet_lod_1.nif MountainTrim03Wet:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim03WetRiverMud [STAT:00080AFD]>
[00:37] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim03wet_lod_1.nif MountainTrim03Wet:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim03WetRiverMud [STAT:00080AFD]>
[00:37] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim03wet_lod_1.nif MountainTrim03_LOD_1:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MountainTrim03WetRiverMud [STAT:00080AFD]>
[00:37] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim03wet_lod_1.nif MountainTrim03_LOD_1:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim03WetRiverMud [STAT:00080AFD]>
[00:37] [BuildBaseRecords] <Debug: Looking for seruinsrmfloor01 for Dawnguard.esm SERuinsRmFloor01 [STAT:020056EB]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 1 Skyrim.esm MountainTrim03WetRiverMud [STAT:00080AFD]>
[00:37] [BuildBaseRecords] <Debug: Looking for trapfallingrocklg01 for Skyrim.esm TrapFallingRockLg01 [ACTI:00079923]>
[00:37] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim03wet_lod_2.nif MountainTrim03Wet:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim03WetRiverMud [STAT:00080AFD]>
[00:37] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim03wet_lod_2.nif MountainTrim03Wet:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim03WetRiverMud [STAT:00080AFD]>
[00:37] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim03wet_lod_2.nif MountainTrim03_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MountainTrim03WetRiverMud [STAT:00080AFD]>
[00:37] [AddModel] <Debug: Meshes\lod\mountains\wet\mountaintrim03wet_lod_2.nif MountainTrim03_LOD_2:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim03WetRiverMud [STAT:00080AFD]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaintrimslab_lod_1.nif MountainTrimSlab_LOD_1:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSlab_Moss [STAT:0E0045CD]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaintrimslab_lod_1.nif MountainTrimSlab_LOD_1:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSlab_Moss [STAT:0E0045CD]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 1 Skyrim.esm MountainTrim03WetRiverMud [STAT:00080AFD]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilel03caveDirt_FC3959FF for Skyrim.esm RockPileL03caveDirt [STAT:00091B0F]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilel03caveDirt for Skyrim.esm RockPileL03caveDirt [STAT:00091B0F]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Skyrim.esm RockPileL03caveDirt [STAT:00091B0F]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Skyrim.esm RockPileL03caveDirt [STAT:00091B0F]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Skyrim.esm RockPileL03caveDirt [STAT:00091B0F]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveirwalldoorb02 for Skyrim.esm CaveIRWallDoorB02 [STAT:000344D0]>
[00:37] [dynLoadImage] <Debug: [textures\dungeons\caves\caverocks01.dds] ResourceExists>
[00:37] [BuildBaseRecords] <Debug: Looking for rifrmsmsecondcoroutr01 for Skyrim.esm RifRmSmSecondCorOutR01 [STAT:00096FA6]>
[00:37] [BuildBaseRecords] <Debug: Looking for cage3 for Glenmoril.esm zzzRevWitCage3 [STAT:0E005DB0]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaintrimslab_lod_2.nif MountainTrimSlab_LOD_2:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSlab_Moss [STAT:0E0045CD]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaintrimslab_lod_2.nif MountainTrimSlab_LOD_2:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSlab_Moss [STAT:0E0045CD]>
[00:37] [BuildBaseRecords] <Debug: Looking for silvercandlestick03off for RelightingSkyrim_SSE.esp RS_SilverCandle03Off [STAT:2E1B7C88]>
[00:37] [BuildBaseRecords] <Debug: Looking for lilypadcluster01RP_Indigo for _ResourcePack.esl RP_LilyPadCluster01Indigo [MSTT:FE0020F3]>
[00:37] [BuildBaseRecords] <Debug: Looking for casextstairs01WCOblivionStairs01 for TheBawbsWardenOfTheCoast.esp WCOblivionStairs01 [STAT:1015F7D6]>
[00:37] [BuildBaseRecords] <Debug: Looking for lilypadcluster01 for _ResourcePack.esl RP_LilyPadCluster01Indigo [MSTT:FE0020F3]>
[00:37] [BuildBaseRecords] <Debug: Looking for casextstairs01 for TheBawbsWardenOfTheCoast.esp WCOblivionStairs01 [STAT:1015F7D6]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrshintalcoveroof01 for Skyrim.esm WRShIntAlcoveRoof010001 [STAT:000566E7]>
[00:37] [BuildBaseRecords] <Debug: Looking for corpse04 for Skyrim.esm MQ104BurntCorpse04 "Сожженное тело" [CONT:000DD060]>
[00:37] [BuildBaseRecords] <Debug: Looking for gc9_banishtargetfx for DAc0da.esm zDcdBanishGC9FXAct [ACTI:0C00CC42]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwemerlargedoor01 for Glenmoril.esm zzzRevDweDoorLarge01 "Дверь" [DOOR:0E2522DE]>
[00:37] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextstairs01.nif CasExtStairs01:5 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionStairs01 [STAT:1015F7D6]>
[00:37] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextstairs01.nif CasExtStairs01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionStairs01 [STAT:1015F7D6]>
[00:37] [BuildBaseRecords] <Debug: Looking for columnc for Glenmoril.esm zzzRevSFp06ColumnC [STAT:0E34F51D]>
[00:37] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextstairs01.nif CasExtStairs01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionStairs01 [STAT:1015F7D6]>
[00:37] [BuildBaseRecords] <Debug: Looking for genericbannerred01WinterholdBanner01 for Skyrim.esm WinterholdBanner01 [MSTT:00109676]>
[00:37] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextstairs01.nif CasExtStairs01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionStairs01 [STAT:1015F7D6]>
[00:37] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Skyrim.esm WinterholdBanner01 [MSTT:00109676]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwecivwarbridgelft01 for Skyrim.esm DweCivWarBridgeLft01 [STAT:000F6F3D]>
[00:37] [BuildBaseRecords] <Debug: Looking for shackwalltopwindow01zzzRevDead for Glenmoril.esm zzzRevDeadShackWallTopWindow01 [STAT:0E016DED]>
[00:37] [BuildBaseRecords] <Debug: Looking for shackwalltopwindow01 for Glenmoril.esm zzzRevDeadShackWallTopWindow01 [STAT:0E016DED]>
[00:37] [BuildBaseRecords] <Debug: Looking for desertrock05 for _ResourcePack.esl RP_DesertRock05 [STAT:FE00202F]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodsidelod.dds based on textures\dungeons\ships\shipwoodside01.dds for textures\architecture\revenant\deadwoodside.dds Glenmoril.esm zzzRevDeadShackWallTopWindow01 [STAT:0E016DED]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodlod.dds based on textures\clutter\stockade\stockadewood01.dds for textures\architecture\revenant\deadwood.dds Glenmoril.esm zzzRevDeadShackWallTopWindow01 [STAT:0E016DED]>
[00:37] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextstairs01_lod.nif CasExtStairs01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionStairs01 [STAT:1015F7D6]>
[00:37] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextstairs01_lod.nif CasExtStairs01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionStairs01 [STAT:1015F7D6]>
[00:37] [BuildBaseRecords] <Debug: Looking for impextbldgcorner02 for Skyrim.esm ImpExtBldgCorner02 [STAT:0003F977]>
[00:37] [BuildBaseRecords] <Debug: Looking for nortempleexteriorribfree03 for Skyrim.esm NorTempleExteriorRibFree03Snow [STAT:00026FDD]>
[00:37] [BuildBaseRecords] <Debug: Looking for bedrollhay01FallForestDirt01F for Skyrim.esm BedrollHay01FallForestDirt01F "Лежанка" [FURN:000E0BA9]>
[00:37] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01FallForestDirt01F "Лежанка" [FURN:000E0BA9]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgelft01.nif DweCivWarBridgeLft01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarBridgeLft01 [STAT:000F6F3D]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgelft01.nif DweCivWarBridgeLft01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarBridgeLft01 [STAT:000F6F3D]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgelft01.nif DweCivWarBridgeLft01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarBridgeLft01 [STAT:000F6F3D]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgelft01.nif DweCivWarBridgeLft01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarBridgeLft01 [STAT:000F6F3D]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgelft01.nif DweCivWarBridgeLft01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarBridgeLft01 [STAT:000F6F3D]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgelft01.nif DweCivWarBridgeLft01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarBridgeLft01 [STAT:000F6F3D]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgelft01.nif DweCivWarBridgeLft01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarBridgeLft01 [STAT:000F6F3D]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgelft01.nif DweCivWarBridgeLft01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarBridgeLft01 [STAT:000F6F3D]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgelft01.nif DweCivWarBridgeLft01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarBridgeLft01 [STAT:000F6F3D]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgelft01.nif DweCivWarBridgeLft01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarBridgeLft01 [STAT:000F6F3D]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilem01RP_VolcanicRugged01 for _ResourcePack.esl RP_RockPileM01VolcanicRugged01 [STAT:FE002160]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilem01 for _ResourcePack.esl RP_RockPileM01VolcanicRugged01 [STAT:FE002160]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgelft01.nif DweCivWarBridgeLft01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarBridgeLft01 [STAT:000F6F3D]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgelft01.nif DweCivWarBridgeLft01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarBridgeLft01 [STAT:000F6F3D]>
[00:37] [BuildBaseRecords] <Debug: Looking for norpitwallsidetormbgsidel01 for Dragonborn.esm DLC2NorPitWallSideToRmBgSideL01ice [STAT:04024EF1]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcanicrugged01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\volcanicrugged01_d.dds _ResourcePack.esl RP_RockPileM01VolcanicRugged01 [STAT:FE002160]>
[00:37] [BuildBaseRecords] <Debug: Replacement texture textures\_resourcepack\landscape\volcaniccracked01_d.dds has alpha while LOD model rockpilem01.nif has no AlphaProperty, using textures\_resourcepack\landscape\volcaniccracked01_dnoalpha.dds _ResourcePack.esl RP_LandscapeVolcanicCracked01 [TXST:FE0020B2]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcaniccracked01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\volcaniccracked01_d.dds _ResourcePack.esl RP_RockPileM01VolcanicRugged01 [STAT:FE002160]>
[00:37] [BuildBaseRecords] <Debug: Looking for cavegroomincorner02_darkfalmer for Dawnguard.esm CaveGRoomInCorner02_DarkFalmer [STAT:02002BE4]>
[00:37] [BuildBaseRecords] <Debug: Looking for impsewerhole01 for Vigilant.esm zzzBMImpSewerHole01 "Дверь" [DOOR:0D4911CD]>
[00:37] [AddModel] <Debug: Meshes\lod\dwemer\dwecivwarbridgelft01_lod_0.nif DweCivWarBridgeLft01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarBridgeLft01 [STAT:000F6F3D]>
[00:37] [AddModel] <Debug: Meshes\lod\dwemer\dwecivwarbridgelft01_lod_0.nif DweCivWarBridgeLft01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweCivWarBridgeLft01 [STAT:000F6F3D]>
[00:37] [AddModel] <Debug: Meshes\lod\dwemer\dwecivwarbridgelft01_lod_0.nif DweCivWarBridgeLft01:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarBridgeLft01 [STAT:000F6F3D]>
[00:37] [AddModel] <Debug: Meshes\lod\dwemer\dwecivwarbridgelft01_lod_0.nif DweCivWarBridgeLft01:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweCivWarBridgeLft01 [STAT:000F6F3D]>
[00:37] [AddModel] <Debug: Meshes\lod\dwemer\dwecivwarbridgelft01_lod_0.nif DweCivWarBridgeLft01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarBridgeLft01 [STAT:000F6F3D]>
[00:37] [AddModel] <Debug: Meshes\lod\dwemer\dwecivwarbridgelft01_lod_0.nif DweCivWarBridgeLft01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweCivWarBridgeLft01 [STAT:000F6F3D]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm DweCivWarBridgeLft01 [STAT:000F6F3D]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 1 Skyrim.esm DweCivWarBridgeLft01 [STAT:000F6F3D]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dwecivwarwall01lod.dds 2 Skyrim.esm DweCivWarBridgeLft01 [STAT:000F6F3D]>
[00:37] [BuildBaseRecords] <Debug: Looking for fxambbeamslowfog01 for Skyrim.esm FXAmbBeamSlowFog01 [MSTT:000A6C3C]>
[00:37] [BuildBaseRecords] <Debug: Looking for humanskullfullstatic for Dragonborn.esm DLC2BoneHumanSkullFullStaticAsh [STAT:04035D79]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockl05zzzRev_Moss for Glenmoril.esm zzzRevRockL05_Moss [STAT:0E0045DB]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockl05 for Glenmoril.esm zzzRevRockL05_Moss [STAT:0E0045DB]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockL05_Moss [STAT:0E0045DB]>
[00:37] [BuildBaseRecords] <Debug: Looking for mountaintrim02RP_DesertRocky01 for _ResourcePack.esl RP_MountainTrim02DesertRocky01 [STAT:FE002062]>
[00:37] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for _ResourcePack.esl RP_MountainTrim02DesertRocky01 [STAT:FE002062]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocky01_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\desertrocky01_d.dds _ResourcePack.esl RP_MountainTrim02DesertRocky01 [STAT:FE002062]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_MountainTrim02DesertRocky01 [STAT:FE002062]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocky01_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\desertrocky01_d.dds _ResourcePack.esl RP_MountainTrim02DesertRocky01 [STAT:FE002062]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_MountainTrim02DesertRocky01 [STAT:FE002062]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocky01_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\desertrocky01_d.dds _ResourcePack.esl RP_MountainTrim02DesertRocky01 [STAT:FE002062]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_MountainTrim02DesertRocky01 [STAT:FE002062]>
[00:37] [BuildBaseRecords] <Debug: Looking for impextblocks04 for Skyrim.esm ImpExtBlocks04 [STAT:0003F985]>
[00:37] [BuildBaseRecords] <Debug: Looking for riftenrwhallsewerhole01 for Skyrim.esm TG02RiftenRWPortholeDoor01Static [STAT:000B6316]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcliff07ReachGrass01_LightSN_8872BEFC for Skyrim.esm RockCliff07ReachGrass01_LightSN [STAT:0008C2B1]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcliff07ReachGrass01_LightSN for Skyrim.esm RockCliff07ReachGrass01_LightSN [STAT:0008C2B1]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for Skyrim.esm RockCliff07ReachGrass01_LightSN [STAT:0008C2B1]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for Skyrim.esm RockCliff07ReachGrass01_LightSN [STAT:0008C2B1]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Skyrim.esm RockCliff07ReachGrass01_LightSN [STAT:0008C2B1]>
[00:37] [BuildBaseRecords] <Debug: Looking for cheesewheel01a for SkystoneCastle.esp LA_SS_FoodCheeseWheel01A [STAT:3583B5AB]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwewallsconce01onsputter for Skyrim.esm DweWallSconce01OnSputter [STAT:000E7C2C]>
[00:37] [BuildBaseRecords] <Debug: Looking for stonewallterraceendr01 for Skyrim.esm StonewallTerraceEndR01 [STAT:00000A73]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceEndR01 [STAT:00000A73]>
[00:37] [BuildBaseRecords] <Debug: Looking for dementiarootweeds03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootWeedsDementia03 [STAT:114B9E89]>
[00:37] [BuildBaseRecords] <Debug: Looking for ahzidalmaskgnd for Glenmoril.esm zzzRevAhzidalMaskStatic [STAT:0E38F177]>
[00:37] [BuildBaseRecords] <Debug: Looking for signwhstables01 for Skyrim.esm SignWHStables01 [ACTI:000EA696]>
[00:37] [BuildBaseRecords] <Debug: Looking for cavegeicorner01hole for Skyrim.esm CaveGEICorner01Hole [STAT:000287CC]>
[00:37] [BuildBaseRecords] <Debug: Looking for paintingmc0202 for Wyrmstooth.esp WTPaintingmc0202 [STAT:0A5A6C8C]>
[00:37] [BuildBaseRecords] <Debug: Looking for burntwoodplanks08 for Skyrim.esm BurntWoodplanks08 [STAT:000C2CBD]>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2.dds] ResourceExists>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:37] [BuildBaseRecords] <Debug: Looking for campfire01landburningEC_SS_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01LandBurningDementia [MSTT:113611A4]>
[00:37] [BuildBaseRecords] <Debug: Looking for campfire01landburning for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01LandBurningDementia [MSTT:113611A4]>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\9DAA59BDEAC44B4EA502F7991F41FD77.dds">
[00:37] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01LandBurningDementia [MSTT:113611A4]>
[00:37] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Campfire01LandBurningDementia [MSTT:113611A4]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwehallbgendcapexbg01 for Skyrim.esm DweHallBgEndCapExBg01 [STAT:0004C568]>
[00:37] [BuildBaseRecords] <Debug: Looking for anntenab for Glenmoril.esm zzzRevSFp02AnntenaB [STAT:0E34F504]>
[00:37] [BuildBaseRecords] <Debug: Looking for rtcanalsdeck02 for Skyrim.esm RTCanalsDeck02 [STAT:00107D77]>
[00:37] [BuildBaseRecords] <Debug: Looking for smdbcorcon02 for Skyrim.esm SMdBCorCon02 [STAT:0005B385]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner02.nif ImpExtBldgCorner02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner02 [STAT:0003F977]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner02.nif ImpExtBldgCorner02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner02 [STAT:0003F977]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner02.nif ImpExtBldgCorner02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner02 [STAT:0003F977]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner02.nif ImpExtBldgCorner02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner02 [STAT:0003F977]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner02.nif ImpExtBldgCorner02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner02 [STAT:0003F977]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner02.nif ImpExtBldgCorner02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner02 [STAT:0003F977]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner02.nif ImpExtBldgCorner02:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtBldgCorner02 [STAT:0003F977]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner02.nif ImpExtBldgCorner02:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner02 [STAT:0003F977]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner02.nif ImpExtBldgCorner02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner02 [STAT:0003F977]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner02.nif ImpExtBldgCorner02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner02 [STAT:0003F977]>
[00:37] [BuildBaseRecords] <Debug: Looking for coralgrh03 for DAc0da.esm zDcdCoralGrH03 [STAT:0C003123]>
[00:37] [BuildBaseRecords] <Debug: Looking for 1024walltower01bint for Glenmoril.esm zzzRevStorti1024WallTower01BInt [STAT:0E276861]>
[00:37] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantTGVanrythChest "Сундук" [CONT:000AC9DC]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner02_lod.nif ImpExtBldgCorner02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner02 [STAT:0003F977]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner02_lod.nif ImpExtBldgCorner02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner02 [STAT:0003F977]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner02_lod.nif ImpExtBldgCorner02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner02 [STAT:0003F977]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner02_lod.nif ImpExtBldgCorner02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner02 [STAT:0003F977]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner02_lod.nif ImpExtBldgCorner02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner02 [STAT:0003F977]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner02_lod.nif ImpExtBldgCorner02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner02 [STAT:0003F977]>
[00:37] [BuildBaseRecords] <Debug: Looking for tgwallrubbing02 for Skyrim.esm TGWallRubbing02 [STAT:000CF28C]>
[00:37] [dynLoadImage] <Debug: [textures\dungeons\caves\caverocks01.dds] DXGI_FORMAT_BC7_UNORM>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner02_lod_3.nif ImpExtBldgCorner02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner02 [STAT:0003F977]>
[00:37] [BuildBaseRecords] <Debug: Looking for rtwarehouse01city for Skyrim.esm RTWarehouse01City [STAT:000F2402]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner02_lod_3.nif ImpExtBldgCorner02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner02 [STAT:0003F977]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner02_lod_3.nif ImpExtBldgCorner02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner02 [STAT:0003F977]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner02_lod_3.nif ImpExtBldgCorner02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner02 [STAT:0003F977]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner02_lod_3.nif ImpExtBldgCorner02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner02 [STAT:0003F977]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner02_lod_3.nif ImpExtBldgCorner02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner02 [STAT:0003F977]>
[00:37] [BuildBaseRecords] <Debug: Looking for fxaporapidsbig01 for Unslaad.esm zzzCrbFXApoRapidsBig01 [MSTT:0F42E0FB]>
[00:37] [BuildBaseRecords] <Debug: Looking for arpitbridgesolid01 for Update.esm ccBGS_ARPitBridgeSolid01 [STAT:0100318F]>
[00:37] [BuildBaseRecords] <Debug: Looking for stockadebridgeextraextralong01 for Skyrim.esm StockadeBridgeExtraExtraLong01 [STAT:000533CF]>
[00:37] [BuildBaseRecords] <Debug: Looking for impexticeblocks05 for Skyrim.esm ImpExtIceBlocks05_NoIceSulfur [STAT:000E9E9D]>
[00:37] [BuildBaseRecords] <Debug: Looking for impexticebldgmid01 for Skyrim.esm ImpExtIceBldgMid01_NoIce [STAT:000C1DBE]>
[00:37] [BuildBaseRecords] <Debug: Looking for fxambgentlyfallingsnow00 for Skyrim.esm FXAmbGentlyFallingSnow00 [MSTT:000BCCB7]>
[00:37] [BuildBaseRecords] <Debug: Looking for fxambgentlyfalling for Skyrim.esm FXAmbGentlyFallingSnow00 [MSTT:000BCCB7]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02_CaveGWall for Skyrim.esm MineOreQuicksilver02_CaveGWall "Ртутная жила" [ACTI:0010DB6B]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02 for Skyrim.esm MineOreQuicksilver02_CaveGWall "Ртутная жила" [ACTI:0010DB6B]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif ImpExtIceBldgMid01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgMid01_NoIce [STAT:000C1DBE]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif ImpExtIceBldgMid01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgMid01_NoIce [STAT:000C1DBE]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif ImpExtIceBldgMid01:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceBldgMid01_NoIce [STAT:000C1DBE]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif ImpExtIceBldgMid01:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgMid01_NoIce [STAT:000C1DBE]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveilroomwall02 for Skyrim.esm CaveILRoomWall02_NoSnow [STAT:000F0F07]>
[00:37] [BuildBaseRecords] <Debug: Looking for aporubblepile03 for Unslaad.esm zzzCrbApoRubblePile03SN [STAT:0F428722]>
[00:37] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgmid01_lod.nif ImpExtIceBldgMid01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgMid01_NoIce [STAT:000C1DBE]>
[00:37] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgmid01_lod.nif ImpExtIceBldgMid01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgMid01_NoIce [STAT:000C1DBE]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02_LFallForestGrass for Skyrim.esm MineOreQuicksilver02_LFallForestGrass "Ртутная жила" [ACTI:0010DB4E]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02 for Skyrim.esm MineOreQuicksilver02_LFallForestGrass "Ртутная жила" [ACTI:0010DB4E]>
[00:37] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgmid01_lod_3.nif ImpExtIceBldgMid01_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgMid01_NoIce [STAT:000C1DBE]>
[00:37] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgmid01_lod_3.nif ImpExtIceBldgMid01_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgMid01_NoIce [STAT:000C1DBE]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgMid01_NoIce [STAT:000C1DBE]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineoreobsidian03MineOreMalachite03_LSnowRocks for Skyrim.esm MineOreMalachite03_LSnowRocks "Малахитовая жила" [ACTI:0010D7A9]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineoreobsidian03 for Skyrim.esm MineOreMalachite03_LSnowRocks "Малахитовая жила" [ACTI:0010D7A9]>
[00:37] [dynLoadImage] <Debug: [textures\dungeons\caves\caverocks01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\F5DDE9EA335F4BD880547E8FAEE9443F.dds">
[00:37] [BuildBaseRecords] <Debug: Looking for apoforbiddenbookact01 for Dragonborn.esm DLC2ApocryphaBook02Activator "Черная книга: Острое перо" [ACTI:040270EE]>
[00:37] [BuildBaseRecords] <Debug: Looking for ruins_smallchest for Skyrim.esm DEMODraugrChestSmall03 "Сундук" [CONT:000BCD2E]>
[00:37] [BuildBaseRecords] <Debug: Looking for rtmjolldeck01 for Skyrim.esm RTMjollDeck01 [STAT:000F0EC9]>
[00:37] [BuildBaseRecords] <Debug: Looking for kagrumezcontrolgemact01DLC2DweRed for Dragonborn.esm DLC2DweKagrumezControlGemAct01Red "Камень-резонатор" [ACTI:04021463]>
[00:37] [BuildBaseRecords] <Debug: Looking for kagrumezcontrolgemact01 for Dragonborn.esm DLC2DweKagrumezControlGemAct01Red "Камень-резонатор" [ACTI:04021463]>
[00:37] [BuildBaseRecords] <Debug: Looking for sovrugdendr for Skyrim.esm SOVRugDEndR [STAT:000E9D28]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrintcastleroofsupportbeamwing01 for Skyrim.esm WRIntCastleRoofSupportBeamWing01 [STAT:000DCC3B]>
[00:37] [BuildBaseRecords] <Debug: Looking for 1stpersondarkseducermace for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonDarkSeducerMace [STAT:0600081F]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveidirtmound02 for Dragonborn.esm DLC02CaveIDirtMound02ice [STAT:0403B397]>
[00:37] [BuildBaseRecords] <Debug: Looking for fchawknonest for Unslaad.esm zzzCrbFXbirdOPreyNoNestACT [ACTI:0F49DB84]>
[00:37] [BuildBaseRecords] <Debug: Looking for arbrokenbrickrough03a for Update.esm ccBGS_ARBrokenBrickRough03a [STAT:0100316A]>
[00:37] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 1553 2244.56518554687>
[00:37] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnowl05.nif textures\landscape\trees\treepineforestbranchcompsnowl.dds 30290EDA Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05 [TREE:0005D2D7]>
[00:37] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnowl05.nif textures\landscape\trees\treepineforestbarkcompsnowl.dds D8BF7D11 Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05 [TREE:0005D2D7]>
[00:37] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnowl05.nif textures\landscape\trees\treepineforestbranchcompsnow_n.dds D02FE3AD Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05 [TREE:0005D2D7]>
[00:37] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnowl05.nif textures\landscape\trees\treepineforestbarkcompsnow_n.dds A5E297AF Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05 [TREE:0005D2D7]>
[00:37] [BuildBaseRecords] <Debug: Looking for murruinesitour for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsTower [STAT:1102E8C4]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrintchroofendcap01 for Skyrim.esm WRIntCHRoofEndCap01 [STAT:00077FDF]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilem03 for Glenmoril.esm zzzRevRockPileM03 [STAT:0E00A8BC]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ02AlcaireLance01 "Сундук" [CONT:0F288BB5]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ02AlcaireLance01 "Сундук" [CONT:0F288BB5]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevRockPileM03 [STAT:0E00A8BC]>
[00:37] [BuildBaseRecords] <Debug: Looking for angelstatue for Glenmoril.esm zzzRevWitAngelStatue_SN [STAT:0E012EE5]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockPileM03 [STAT:0E00A8BC]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779passthru_lod.nif PineTree05_l Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05 [TREE:0005D2D7]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779passthru_lod.nif PineTree05_l Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05 [TREE:0005D2D7]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779passthru_lod.nif PineTree05_l2 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05 [TREE:0005D2D7]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779passthru_lod.nif PineTree05_l2 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05 [TREE:0005D2D7]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05 [TREE:0005D2D7]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05 [TREE:0005D2D7]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05 [TREE:0005D2D7]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05 [TREE:0005D2D7]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05 [TREE:0005D2D7]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05 [TREE:0005D2D7]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05 [TREE:0005D2D7]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05 [TREE:0005D2D7]>
[00:37] [AddModel] <Debug: Meshes\clutter\stockade\stockadebridgeextraextralong01.nif StockadeBridgeExtraExtraLong01:2 - L1_Supports:2 - L2_Ropes:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBridgeExtraExtraLong01 [STAT:000533CF]>
[00:37] [AddModel] <Debug: Meshes\clutter\stockade\stockadebridgeextraextralong01.nif StockadeBridgeExtraExtraLong01:2 - L1_Supports:2 - L2_Ropes:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeBridgeExtraExtraLong01 [STAT:000533CF]>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1.dds] ResourceExists>
[00:37] [AddModel] <Debug: Meshes\clutter\stockade\stockadebridgeextraextralong01.nif StockadeBridgeExtraExtraLong01:0 - L1_Supports:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBridgeExtraExtraLong01 [STAT:000533CF]>
[00:37] [BuildBaseRecords] <Debug: Looking for commonbed01 for Skyrim.esm CommonBed01R "Кровать" [FURN:0003B420]>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:37] [AddModel] <Debug: Meshes\clutter\stockade\stockadebridgeextraextralong01.nif StockadeBridgeExtraExtraLong01:0 - L1_Supports:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeBridgeExtraExtraLong01 [STAT:000533CF]>
[00:37] [BuildBaseRecords] <Debug: Looking for falmercityringstrutsnodoor01 for Dawnguard.esm FalmerCityRingStrutsNoDoor01 [STAT:0201094B]>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\74775A223E774A5DA4849977F4DF471B.dds">
[00:37] [BuildBaseRecords] <Debug: Looking for caveglroommid01EC_SS_D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLRoomMid01D [STAT:1108537C]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveglroommid01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLRoomMid01D [STAT:1108537C]>
[00:37] [BuildBaseRecords] <Debug: Looking for rtwall06outer for Skyrim.esm RTWall06Outer [STAT:0010105D]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilem02wetCoastBeach01 for Skyrim.esm RockPileM02WetCoastBeach01 [STAT:00039691]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilem02wet for Skyrim.esm RockPileM02WetCoastBeach01 [STAT:00039691]>
[00:37] [BuildBaseRecords] <Debug: Looking for byohbyohwrtower2ndflr01 for HearthFires.esm BYOHBYOHWRtower2ndFlR01 [STAT:0300329F]>
[00:37] [BuildBaseRecords] <Debug: Looking for tombbroken02 for Glenmoril.esm zzzGHQmTombBroken02 [STAT:0E00FDA9]>
[00:37] [AddModel] <Debug: Meshes\lod\riften\rtwall06outer_lod.nif RTWall06_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall06Outer [STAT:0010105D]>
[00:37] [AddModel] <Debug: Meshes\lod\riften\rtwall06outer_lod.nif RTWall06_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTWall06Outer [STAT:0010105D]>
[00:37] [BuildBaseRecords] <Debug: Looking for ghosthandtrapleft for Glenmoril.esm zzzRevTrapGhostHandLeft [ACTI:0E01701C]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTWall06Outer [STAT:0010105D]>
[00:37] [BuildBaseRecords] <Debug: Looking for commontable02 for Unslaad.esm zzzCrbCommonTable02_snow [STAT:0F00E471]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch1x3 for DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3 [STAT:0C009810]>
[00:37] [BuildBaseRecords] <Debug: Looking for giantobelisk02_MountainSlab for Skyrim.esm GiantObelisk02_MountainSlab [STAT:000C4E79]>
[00:37] [BuildBaseRecords] <Debug: Looking for giantobelisk02 for Skyrim.esm GiantObelisk02_MountainSlab [STAT:000C4E79]>
[00:37] [BuildBaseRecords] <Debug: Looking for imphalldeadend01 for Skyrim.esm ImpHallDeadEnd01 [STAT:00038348]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcaveentrance02CoastBeach01 for Skyrim.esm RockCaveEntrance02CoastBeach01 [STAT:0008569E]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcaveentrance02 for Skyrim.esm RockCaveEntrance02CoastBeach01 [STAT:0008569E]>
[00:37] [BuildBaseRecords] <Debug: Looking for aoefire for DAc0da.esm zDcdTrapAoEFireCrDg [ACTI:0C00CCA3]>
[00:37] [BuildBaseRecords] <Debug: Looking for shipwoodplanks02 for Skyrim.esm ShipWoodplanks02 [STAT:0004F8EA]>
[00:37] [BuildBaseRecords] <Debug: Looking for barrel01 for TheBawbsWardenOfTheCoast.esp WCBarrel01 "Бочка с рыбой" [CONT:100204B8]>
[00:37] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadebridgeextraextralong01_lod_0.nif StockadeBridgeShort01:0 - L2_Accessories:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBridgeExtraExtraLong01 [STAT:000533CF]>
[00:37] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadebridgeextraextralong01_lod_0.nif StockadeBridgeShort01:0 - L2_Accessories:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeBridgeExtraExtraLong01 [STAT:000533CF]>
[00:37] [BuildBaseRecords] <Debug: Looking for swellfreestanding01coverload for _ResourcePack.esl RP_SWellFreeStanding01CoverLoad "Крышка" [DOOR:FE0020E1]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeBridgeExtraExtraLong01 [STAT:000533CF]>
[00:37] [BuildBaseRecords] <Debug: Looking for casplatrailbrokencap01 for Unslaad.esm zzzCrbScPlatformTrailBrokenCap [STAT:0F3DD719]>
[00:37] [BuildBaseRecords] <Debug: Looking for smddtracon01 for Skyrim.esm SMdDTraCon01 [STAT:0003FA2D]>
[00:37] [BuildBaseRecords] <Debug: Looking for riftenrwhallgutter02 for Skyrim.esm RiftenRWHallGutter02 [STAT:00048B3B]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineclhall1way64d01 for Skyrim.esm MineCLHall1Way64D01 [STAT:000454D1]>
[00:37] [BuildBaseRecords] <Debug: Looking for fxambbeamslowfogbig_dim04 for Skyrim.esm FXAmbBeamSlowFogBig_Dim04 [MSTT:000A6C4E]>
[00:37] [BuildBaseRecords] <Debug: Looking for noblenighttable01 for Weapons Armor Clothing & Clutter Fixes.esp NobleNightTable01 "Тумбочка" [CONT:000C2A06]>
[00:37] [BuildBaseRecords] <Debug: Looking for usleep_shiplargekatariah02_lod for unofficial skyrim special edition patch.esp USLEEP_ShipLargeKatariah02_LOD [STAT:07200D62]>
[00:37] [BuildBaseRecords] <Debug: Looking for falmerpgepillar01 for DAc0da.esm zDcdFalmerPGEPillar01NoLODGlow [STAT:0C003C67]>
[00:37] [BuildBaseRecords] <Debug: Looking for mrktempleporchc01 for Skyrim.esm MrkTemplePorchC01 [STAT:00067E6F]>
[00:37] [BuildBaseRecords] <Debug: Looking for hhstepb for Skyrim.esm HHStepB_LightSN [STAT:0004A6B0]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x3.nif DweFacadeTowerArch1x3:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3 [STAT:0C009810]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x3.nif DweFacadeTowerArch1x3:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3 [STAT:0C009810]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x3.nif DweFacadeTowerArch1x3:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3 [STAT:0C009810]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x3.nif DweFacadeTowerArch1x3:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3 [STAT:0C009810]>
[00:37] [BuildBaseRecords] <Debug: Looking for gkgreatsword for Glenmoril.esm zzzGH1stPersonGKGreatSword01 [STAT:0E0131EA]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchc01.nif MrkTemplePorchC01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTemplePorchC01 [STAT:00067E6F]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x3.nif DweFacadeTowerArch1x3:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3 [STAT:0C009810]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchc01.nif MrkTemplePorchC01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTemplePorchC01 [STAT:00067E6F]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x3.nif DweFacadeTowerArch1x3:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3 [STAT:0C009810]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchc01.nif MrkTemplePorchC01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTemplePorchC01 [STAT:00067E6F]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchc01.nif MrkTemplePorchC01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTemplePorchC01 [STAT:00067E6F]>
[00:37] [BuildBaseRecords] <Debug: Looking for ruinsfurniturerubble15 for Skyrim.esm RuinsAltarBroken_LightSnow [STAT:000A9DB5]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchc01.nif MrkTemplePorchC01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTemplePorchC01 [STAT:00067E6F]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchc01.nif MrkTemplePorchC01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTemplePorchC01 [STAT:00067E6F]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchc01.nif MrkTemplePorchC01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTemplePorchC01 [STAT:00067E6F]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchc01.nif MrkTemplePorchC01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTemplePorchC01 [STAT:00067E6F]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x3.nif DweFacadeTowerArch1x3:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3 [STAT:0C009810]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x3.nif DweFacadeTowerArch1x3:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3 [STAT:0C009810]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x3.nif DweFacadeTowerArch1x3:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3 [STAT:0C009810]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x3.nif DweFacadeTowerArch1x3:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3 [STAT:0C009810]>
[00:37] [BuildBaseRecords] <Debug: Looking for dragonpriestmasksteel01 for Skyrim.esm DragonPriestMaskSteel01 [ACTI:00081D7A]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x3.nif DweFacadeTowerArch1x3:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3 [STAT:0C009810]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x3.nif DweFacadeTowerArch1x3:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3 [STAT:0C009810]>
[00:37] [BuildBaseRecords] <Debug: Looking for archway3 for Unslaad.esm zzzCrbScPlatformArchWay3 [STAT:0F3DD708]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrktempleporchc01_lod_2.nif MrkTempleLOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTemplePorchC01 [STAT:00067E6F]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrktempleporchc01_lod_2.nif MrkTempleLOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTemplePorchC01 [STAT:00067E6F]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrktempleporchc01_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTemplePorchC01 [STAT:00067E6F]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrktempleporchc01_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTemplePorchC01 [STAT:00067E6F]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkTemplePorchC01 [STAT:00067E6F]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkTemplePorchC01 [STAT:00067E6F]>
[00:37] [BuildBaseRecords] <Debug: Looking for fxambbeamwetmistbig_dim03 for Skyrim.esm FXAmbBeamWetMistBig_Dim03 [MSTT:000A7919]>
[00:37] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallcorner3way.nif 5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallCorner3Way [STAT:0E00DCAE]>
[00:37] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallcorner3way.nif 5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallCorner3Way [STAT:0E00DCAE]>
[00:37] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallcorner3way.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallCorner3Way [STAT:0E00DCAE]>
[00:37] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallcorner3way.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallCorner3Way [STAT:0E00DCAE]>
[00:37] [BuildBaseRecords] <Debug: Looking for sovintcor02 for Skyrim.esm SOVintCor02 [STAT:0004B8AC]>
[00:37] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallcorner3way.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallCorner3Way [STAT:0E00DCAE]>
[00:37] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallcorner3way.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallCorner3Way [STAT:0E00DCAE]>
[00:37] [BuildBaseRecords] <Debug: Looking for sshrinelfir02 for Skyrim.esm SShrinelFir02 [STAT:000722D6]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineorecorundum02_LCoastBeach for Skyrim.esm MineOreCorundum02_LCoastBeach "Корундовая жила" [ACTI:0010DACF]>
[00:37] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallcorner3way.nif 0:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallCorner3Way [STAT:0E00DCAE]>
[00:37] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallcorner3way.nif 0:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallCorner3Way [STAT:0E00DCAE]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineorecorundum02 for Skyrim.esm MineOreCorundum02_LCoastBeach "Корундовая жила" [ACTI:0010DACF]>
[00:37] [BuildBaseRecords] <Debug: Looking for skyhaventmpextplatgaurdhouse01 for Skyrim.esm SkyHavenTmpExtPlatGaurdHouse01 [STAT:0006600D]>
[00:37] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarch1x3_lod.nif DweFacadeTowerArch1x3_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3 [STAT:0C009810]>
[00:37] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarch1x3_lod.nif DweFacadeTowerArch1x3_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3 [STAT:0C009810]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03_CaveIWall for Skyrim.esm MineOreMoonstone03_CaveIWall "Выход лунного камня" [ACTI:0010DC70]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03 for Skyrim.esm MineOreMoonstone03_CaveIWall "Выход лунного камня" [ACTI:0010DC70]>
[00:37] [AddModel] <Debug: Meshes\usleep\ship\usleep_shiplargekatariah02_lod.nif Ponts Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp USLEEP_ShipLargeKatariah02_LOD [STAT:07200D62]>
[00:37] [AddModel] <Debug: Meshes\usleep\ship\usleep_shiplargekatariah02_lod.nif Ponts Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp USLEEP_ShipLargeKatariah02_LOD [STAT:07200D62]>
[00:37] [AddModel] <Debug: Meshes\usleep\ship\usleep_shiplargekatariah02_lod.nif Cloisons Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp USLEEP_ShipLargeKatariah02_LOD [STAT:07200D62]>
[00:37] [AddModel] <Debug: Meshes\usleep\ship\usleep_shiplargekatariah02_lod.nif Cloisons Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp USLEEP_ShipLargeKatariah02_LOD [STAT:07200D62]>
[00:37] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarch1x3_lod_1.nif DweFacadeTowerArch1x3_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3 [STAT:0C009810]>
[00:37] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarch1x3_lod_1.nif DweFacadeTowerArch1x3_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3 [STAT:0C009810]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallcorner3way_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallCorner3Way [STAT:0E00DCAE]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallcorner3way_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallCorner3Way [STAT:0E00DCAE]>
[00:37] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover09.nif ReachMountainMoss15:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachMntMossCover03 [TREE:000E9624]>
[00:37] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover09.nif ReachMountainMoss15:0 Shader Flags 2: ZBuffer_Write | No_Fade | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeReachMntMossCover03 [TREE:000E9624]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3 [STAT:0C009810]>
[00:37] [AddModel] <Debug: Meshes\usleep\ship\usleep_shiplargekatariah02_lod.nif Dorures Shader Flags 1: Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp USLEEP_ShipLargeKatariah02_LOD [STAT:07200D62]>
[00:37] [AddModel] <Debug: Meshes\usleep\ship\usleep_shiplargekatariah02_lod.nif Dorures Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp USLEEP_ShipLargeKatariah02_LOD [STAT:07200D62]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallcorner3way_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallCorner3Way [STAT:0E00DCAE]>
[00:37] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover09.nif ReachMountainMoss15:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachMntMossCover03 [TREE:000E9624]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallcorner3way_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallCorner3Way [STAT:0E00DCAE]>
[00:37] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover09.nif ReachMountainMoss15:1 Shader Flags 2: ZBuffer_Write | No_Fade | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreeReachMntMossCover03 [TREE:000E9624]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3 [STAT:0C009810]>
[00:37] [AddModel] <Debug: Meshes\usleep\ship\usleep_shiplargekatariah02_lod.nif FenetresEmpereur Shader Flags 1: Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp USLEEP_ShipLargeKatariah02_LOD [STAT:07200D62]>
[00:37] [AddModel] <Debug: Meshes\usleep\ship\usleep_shiplargekatariah02_lod.nif FenetresEmpereur Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp USLEEP_ShipLargeKatariah02_LOD [STAT:07200D62]>
[00:37] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover09.nif ReachMountainMoss15:9 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm TreeReachMntMossCover03 [TREE:000E9624]>
[00:37] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover09.nif ReachMountainMoss15:9 Shader Flags 2: ZBuffer_Write | No_Fade | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeReachMntMossCover03 [TREE:000E9624]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3 [STAT:0C009810]>
[00:37] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover09.nif ReachMountainMoss15:13 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm TreeReachMntMossCover03 [TREE:000E9624]>
[00:37] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover09.nif ReachMountainMoss15:13 Shader Flags 2: ZBuffer_Write | No_Fade | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreeReachMntMossCover03 [TREE:000E9624]>
[00:37] [AddModel] <Debug: Meshes\usleep\ship\usleep_shiplargekatariah02_lod.nif MatsSabords Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp USLEEP_ShipLargeKatariah02_LOD [STAT:07200D62]>
[00:37] [AddModel] <Debug: Meshes\usleep\ship\usleep_shiplargekatariah02_lod.nif MatsSabords Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp USLEEP_ShipLargeKatariah02_LOD [STAT:07200D62]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc2dwewall01 for Dragonborn.esm DLC2DweWall01 [STAT:040209B0]>
[00:37] [AddModel] <Debug: Meshes\usleep\ship\usleep_shiplargekatariah02_lod.nif DragonPoupe Shader Flags 1: Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp USLEEP_ShipLargeKatariah02_LOD [STAT:07200D62]>
[00:37] [AddModel] <Debug: Meshes\usleep\ship\usleep_shiplargekatariah02_lod.nif DragonPoupe Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp USLEEP_ShipLargeKatariah02_LOD [STAT:07200D62]>
[00:37] [AddModel] <Debug: Meshes\usleep\ship\usleep_shiplargekatariah02_lod.nif Voiles Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp USLEEP_ShipLargeKatariah02_LOD [STAT:07200D62]>
[00:37] [AddModel] <Debug: Meshes\usleep\ship\usleep_shiplargekatariah02_lod.nif Voiles Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp USLEEP_ShipLargeKatariah02_LOD [STAT:07200D62]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallcorner3way_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallCorner3Way [STAT:0E00DCAE]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallcorner3way_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallCorner3Way [STAT:0E00DCAE]>
[00:37] [BuildBaseRecords] <Debug: Looking for slgshadowswin01 for Skyrim.esm SLgShadowsWin01 [STAT:00071E00]>
[00:37] [AddModel] <Debug: Meshes\usleep\ship\usleep_shiplargekatariah02_lod.nif Fenetres Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp USLEEP_ShipLargeKatariah02_LOD [STAT:07200D62]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallcorner3way_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallCorner3Way [STAT:0E00DCAE]>
[00:37] [AddModel] <Debug: Meshes\usleep\ship\usleep_shiplargekatariah02_lod.nif Fenetres Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp USLEEP_ShipLargeKatariah02_LOD [STAT:07200D62]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallcorner3way_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallCorner3Way [STAT:0E00DCAE]>
[00:37] [AddModel] <Debug: Meshes\usleep\ship\usleep_shiplargekatariah02_lod.nif Coque Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp USLEEP_ShipLargeKatariah02_LOD [STAT:07200D62]>
[00:37] [AddModel] <Debug: Meshes\usleep\ship\usleep_shiplargekatariah02_lod.nif Coque Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp USLEEP_ShipLargeKatariah02_LOD [STAT:07200D62]>
[00:37] [AddModel] <Debug: Meshes\usleep\ship\usleep_shiplargekatariah02_lod.nif Nom Shader Flags 1: Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp USLEEP_ShipLargeKatariah02_LOD [STAT:07200D62]>
[00:37] [AddModel] <Debug: Meshes\usleep\ship\usleep_shiplargekatariah02_lod.nif Nom Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp USLEEP_ShipLargeKatariah02_LOD [STAT:07200D62]>
[00:37] [BuildBaseRecords] <Debug: Looking for dragonboneslegr01 for Skyrim.esm ThroatoftheWorldDragonBonesLegR01 [STAT:00102086]>
[00:37] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatgaurdhouse01.nif SkyHavenTmpExtPlatGaurdHouse01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatGaurdHouse01 [STAT:0006600D]>
[00:37] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatgaurdhouse01.nif SkyHavenTmpExtPlatGaurdHouse01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatGaurdHouse01 [STAT:0006600D]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewall01.nif DLC2DweWall01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWall01 [STAT:040209B0]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewall01.nif DLC2DweWall01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWall01 [STAT:040209B0]>
[00:37] [AddModel] <Debug: Meshes\usleep\ship\usleep_shiplargekatariah02_lod.nif StatueProueRobe Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp USLEEP_ShipLargeKatariah02_LOD [STAT:07200D62]>
[00:37] [AddModel] <Debug: Meshes\usleep\ship\usleep_shiplargekatariah02_lod.nif StatueProueRobe Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp USLEEP_ShipLargeKatariah02_LOD [STAT:07200D62]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewall01.nif DLC2DweWall01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWall01 [STAT:040209B0]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewall01.nif DLC2DweWall01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWall01 [STAT:040209B0]>
[00:37] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatgaurdhouse01.nif SkyHavenTmpExtPlatGaurdHouse01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatGaurdHouse01 [STAT:0006600D]>
[00:37] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatgaurdhouse01.nif SkyHavenTmpExtPlatGaurdHouse01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatGaurdHouse01 [STAT:0006600D]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewall01.nif DLC2DweWall01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWall01 [STAT:040209B0]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewall01.nif DLC2DweWall01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWall01 [STAT:040209B0]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewall01.nif DLC2DweWall01:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWall01 [STAT:040209B0]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewall01.nif DLC2DweWall01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWall01 [STAT:040209B0]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewall01.nif DLC2DweWall01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWall01 [STAT:040209B0]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewall01.nif DLC2DweWall01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWall01 [STAT:040209B0]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewall01.nif DLC2DweWall01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWall01 [STAT:040209B0]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewall01.nif DLC2DweWall01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWall01 [STAT:040209B0]>
[00:37] [AddModel] <Debug: Meshes\usleep\ship\usleep_shiplargekatariah02_lod.nif StatueProueBuste Shader Flags 1: Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp USLEEP_ShipLargeKatariah02_LOD [STAT:07200D62]>
[00:37] [AddModel] <Debug: Meshes\usleep\ship\usleep_shiplargekatariah02_lod.nif StatueProueBuste Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp USLEEP_ShipLargeKatariah02_LOD [STAT:07200D62]>
[00:37] [BuildBaseRecords] <Debug: Looking for rifrmsmsecondcorout01 for Skyrim.esm RifRmSmSecondCorOut01 [STAT:00096FA4]>
[00:37] [BuildBaseRecords] <Debug: Looking for numidiumarm for Glenmoril.esm zzzRevDweNumidiumArm [STAT:0E23A00C]>
[00:37] [BuildBaseRecords] <Debug: Looking for shipanchorchain01 for Skyrim.esm DBKatariahChainActivator "Якорная цепь" [DOOR:0005A281]>
[00:37] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwewall01_lod_0.nif DweWall0_LOD1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWall01 [STAT:040209B0]>
[00:37] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwewall01_lod_0.nif DweWall0_LOD1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweWall01 [STAT:040209B0]>
[00:37] [BuildBaseRecords] <Debug: Looking for falmerpgebalconycurve02 for Glenmoril.esm zzzRevFalmerPGEBalconyCurve02Snow [STAT:0E21BB80]>
[00:37] [BuildBaseRecords] <Debug: Looking for lilypadcluster01RP_Yellow for _ResourcePack.esl RP_LilyPadCluster01Yellow [MSTT:FE0020F0]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dwewall01lod.dds 0 Dragonborn.esm DLC2DweWall01 [STAT:040209B0]>
[00:37] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatgaurdhouse01_lod_0.nif SkyHavenTmpExtPlatGaurdHouse01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatGaurdHouse01 [STAT:0006600D]>
[00:37] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatgaurdhouse01_lod_0.nif SkyHavenTmpExtPlatGaurdHouse01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatGaurdHouse01 [STAT:0006600D]>
[00:37] [BuildBaseRecords] <Debug: Looking for lilypadcluster01 for _ResourcePack.esl RP_LilyPadCluster01Yellow [MSTT:FE0020F0]>
[00:37] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatgaurdhouse01_lod_0.nif SkyHavenTmpExtPlatGaurdHouse01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatGaurdHouse01 [STAT:0006600D]>
[00:37] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatgaurdhouse01_lod_0.nif SkyHavenTmpExtPlatGaurdHouse01:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatGaurdHouse01 [STAT:0006600D]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwelift768zero for DAc0da.esm zdcdDweLift768Zero "Подъемник" [ACTI:0C00B03C]>
[00:37] [BuildBaseRecords] <Debug: Looking for norrmshaftmid01 for Skyrim.esm NorRmShaftMid01ice [STAT:000835AE]>
[00:37] [BuildBaseRecords] <Debug: Looking for 1stpersondraugrhandaxe for Skyrim.esm 1stPersonDraugrHandAxe [STAT:0002C671]>
[00:37] [BuildBaseRecords] <Debug: Looking for platmid01zzzRevCas_Mountain for Glenmoril.esm zzzRevCasPlatMid01_Mountain [STAT:0E221EB9]>
[00:37] [BuildBaseRecords] <Debug: Looking for platmid01 for Glenmoril.esm zzzRevCasPlatMid01_Mountain [STAT:0E221EB9]>
[00:37] [BuildBaseRecords] <Debug: Looking for smdecolsol02 for Skyrim.esm SMdEColSol02 [STAT:000627A9]>
[00:37] [BuildBaseRecords] <Debug: Looking for roadchunkm02 for Skyrim.esm RoadChunkM02 [STAT:0002C69B]>
[00:37] [BuildBaseRecords] <Debug: Looking for vikingstatue02 for Unslaad.esm zzzCrbVikingStatue02 [STAT:0F3A7012]>
[00:37] [BuildBaseRecords] <Debug: Looking for invash for Dragonborn.esm DLC2MAGInvAsh [STAT:04027BF9]>
[00:37] [BuildBaseRecords] <Debug: Looking for shackframemmid01 for Skyrim.esm ShackFrameMMid01Snow [STAT:00071825]>
[00:37] [BuildBaseRecords] <Debug: Looking for civilwarrubble04solCivilWarRubble04WH for GMST-Tweaks.esp CivilWarRubble04WH [STAT:00101F8B]>
[00:37] [BuildBaseRecords] <Debug: Looking for civilwarrubble04sol for GMST-Tweaks.esp CivilWarRubble04WH [STAT:00101F8B]>
[00:37] [BuildBaseRecords] <Debug: Looking for noblechestdrawers02 for SkystoneCastle.esp LA_SS_NobleChestDrawers02 "Шкаф" [CONT:35149F95]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm ShackFrameMMid01Snow [STAT:00071825]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrruglarge03 for Skyrim.esm WRRugLarge03 [STAT:000B9671]>
[00:37] [BuildBaseRecords] <Debug: Looking for genericbannerred04zzzCHAlessianBanner03_04 for Vigilant.esm zzzCHAlessianBanner03_04 [MSTT:0D1D7D3A]>
[00:37] [BuildBaseRecords] <Debug: Looking for house03zzzRevSiika_moss for Glenmoril.esm zzzRevSiikaHouse03_moss [STAT:0E003CAE]>
[00:37] [BuildBaseRecords] <Debug: Looking for genericbannerred04 for Vigilant.esm zzzCHAlessianBanner03_04 [MSTT:0D1D7D3A]>
[00:37] [BuildBaseRecords] <Debug: Looking for key01 for Vigilant.esm zzzCOKey01Static [STAT:0D2EE635]>
[00:37] [AddModel] <Debug: Meshes\clutter\falmer\falmerdripanim01.nif FalmerDripAnim01:9 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FalmerDripAnim01 [TREE:000BCCA1]>
[00:37] [AddModel] <Debug: Meshes\clutter\falmer\falmerdripanim01.nif FalmerDripAnim01:9 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm FalmerDripAnim01 [TREE:000BCCA1]>
[00:37] [BuildBaseRecords] <Debug: Looking for cavegrockl04 for Skyrim.esm CaveGRockL04ice [STAT:0007A84D]>
[00:37] [BuildBaseRecords] <Debug: Looking for corner04 for DAc0da.esm zDcdCaveECorner04 [STAT:0C00372C]>
[00:37] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrockl04.nif CaveGRockL04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGRockL04ice [STAT:0007A84D]>
[00:37] [AddModel] <Debug: Meshes\dungeons\caves\green\rocks\cavegrockl04.nif CaveGRockL04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGRockL04ice [STAT:0007A84D]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveglhallramp02 for Skyrim.esm CaveGLHallRamp02LtSnow [STAT:000D2A3C]>
[00:37] [BuildBaseRecords] <Debug: Looking for spiketrapfalmer for Skyrim.esm TrapSpearFalmer01 [ACTI:0006095F]>
[00:37] [BuildBaseRecords] <Debug: Looking for hall1way02cap for Glenmoril.esm zzzRevSewerCapHall1way02 [STAT:0E294676]>
[00:37] [AddModel] <Debug: Meshes\lod\cave\cavegrockl04_lod_0.nif CaveGRockL04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGRockL04ice [STAT:0007A84D]>
[00:37] [AddModel] <Debug: Meshes\lod\cave\cavegrockl04_lod_0.nif CaveGRockL04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGRockL04ice [STAT:0007A84D]>
[00:37] [BuildBaseRecords] <Debug: Looking for akulakhanhead for Glenmoril.esm zzzRevAkulakhanHead [STAT:0E27C852]>
[00:37] [BuildBaseRecords] <Debug: Looking for nortmpextplanter01ice for Dawnguard.esm NorTmpExtPlanter01ice [STAT:02002F7B]>
[00:37] [BuildBaseRecords] <Debug: Looking for nortmpextplanter01 for Dawnguard.esm NorTmpExtPlanter01ice [STAT:02002F7B]>
[00:37] [BuildBaseRecords] <Debug: Looking for arrmledgecornerexitnarrowright01 for Update.esm ccBGS_ARRmLedgeCornerExitNarrowRight01 [STAT:010031B0]>
[00:37] [BuildBaseRecords] <Debug: Looking for giantskewer01 for Skyrim.esm GiantSkewer01 [STAT:00052186]>
[00:37] [BuildBaseRecords] <Debug: Looking for 1stpersondarkseducerwaraxe for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonDarkSeducerWarAxe [STAT:0600081D]>
[00:37] [BuildBaseRecords] <Debug: Looking for mountaincliff04 for Skyrim.esm MountainCliff04_HeavySN [STAT:00027DDC]>
[00:37] [BuildBaseRecords] <Debug: Looking for riftenrwroomcorewall01 for Skyrim.esm RiftenRWRoomCoreWall01 [STAT:00049411]>
[00:37] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff04_00000000_lod_0h.nif for Skyrim.esm MountainCliff04_HeavySN [STAT:00027DDC]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc02icedoorstatic for Dragonborn.esm DLC2IceDoorStatic [STAT:0401AE16]>
[00:37] [AddModel] <Debug: Meshes\dlc01\landscape\plants\dlc1ppvinefloor01nocol.nif DLC1PPVineFloor01NoCol:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1PPVineFloor01NoCol1 [TREE:02016599]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrhousewind03lod for Skyrim.esm WRHouseWind03LOD [STAT:000917E1]>
[00:37] [AddModel] <Debug: Meshes\dlc01\landscape\plants\dlc1ppvinefloor01nocol.nif DLC1PPVineFloor01NoCol:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1PPVineFloor01NoCol1 [TREE:02016599]>
[00:37] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactMusketeerRifle02 "Сундук" [CONT:0E30EF77]>
[00:37] [AddTextureSet] <Debug: File not found textures\dungeons\ppdetailovergrowth01.dds. Used by Meshes\dlc01\landscape\plants\dlc1ppvinefloor01nocol.nif Dawnguard.esm DLC1PPVineFloor01NoCol1 [TREE:02016599]>
[00:37] [BuildBaseRecords] <Debug: Looking for riftenrwroombdoorv01 for Skyrim.esm RiftenRWRoomBDoorV01 [STAT:00098D90]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwecenturionbust01 for Skyrim.esm DweCenturionBust01 [STAT:000B879D]>
[00:37] [BuildBaseRecords] <Debug: Looking for spatiowall04leftopen for _ResourcePack.esl RP_SPatioWall04LeftOpenSnow [STAT:FE0020DC]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc2dweclutterbannerbar01 for Dragonborn.esm DLC2DweClutterBannerBar01 [STAT:0402652E]>
[00:37] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff04_lod_0h.nif MountainCliff04:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliff04_HeavySN [STAT:00027DDC]>
[00:37] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff04_lod_0h.nif MountainCliff04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliff04_HeavySN [STAT:00027DDC]>
[00:37] [BuildBaseRecords] <Debug: Looking for hhstepc for Skyrim.esm HHStepC [STAT:00079F89]>
[00:37] [AddModel] <Debug: Meshes\architecture\revenant\siika\house03.nif a1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse03_moss [STAT:0E003CAE]>
[00:37] [AddModel] <Debug: Meshes\architecture\revenant\siika\house03.nif a1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse03_moss [STAT:0E003CAE]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03lod.nif WRHouseWind03LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind03LOD [STAT:000917E1]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03lod.nif WRHouseWind03LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind03LOD [STAT:000917E1]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03lod.nif WRHouseWind03LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind03LOD [STAT:000917E1]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03lod.nif WRHouseWind03LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind03LOD [STAT:000917E1]>
[00:37] [BuildBaseRecords] <Debug: Looking for fxsplashlargechurn for Skyrim.esm FXLargeSplashChurnWater [MSTT:000D11EE]>
[00:37] [AddModel] <Debug: Meshes\architecture\revenant\siika\house03.nif a2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse03_moss [STAT:0E003CAE]>
[00:37] [AddModel] <Debug: Meshes\architecture\revenant\siika\house03.nif a2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse03_moss [STAT:0E003CAE]>
[00:37] [BuildBaseRecords] <Debug: Looking for cavegrockm01 for Skyrim.esm CaveGRockM01 [STAT:000224EB]>
[00:37] [AddModel] <Debug: Meshes\architecture\revenant\siika\house03.nif a3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse03_moss [STAT:0E003CAE]>
[00:37] [AddModel] <Debug: Meshes\architecture\revenant\siika\house03.nif a3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse03_moss [STAT:0E003CAE]>
[00:37] [BuildBaseRecords] <Debug: Looking for bloodyarm for Vigilant.esm zzzCOBloodyArm01 [STAT:0D2990C8]>
[00:37] [BuildBaseRecords] <Debug: Looking for sc_spire01 for Dawnguard.esm sc_spire01 [STAT:0200280F]>
[00:37] [BuildBaseRecords] <Debug: Looking for norsec1wayshiftr01 for Skyrim.esm NorSec1wayShiftR01 [STAT:0001E1BD]>
[00:37] [BuildBaseRecords] <Debug: Looking for iceberglarge for Skyrim.esm IcebergLarge_LightSN [STAT:000180E2]>
[00:37] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind03lod_lod.nif WRHouseWind03LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind03LOD [STAT:000917E1]>
[00:37] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind03lod_lod.nif WRHouseWind03LOD_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind03LOD [STAT:000917E1]>
[00:37] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind03lod_lod.nif WRHouseWind03LOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind03LOD [STAT:000917E1]>
[00:37] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind03lod_lod.nif WRHouseWind03LOD_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind03LOD [STAT:000917E1]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\iceberglargelod.dds 0 Skyrim.esm IcebergLarge_LightSN [STAT:000180E2]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveirwallcorner02 for Skyrim.esm CaveIRWallCorner02 [STAT:000344E2]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\iceberglargelod.dds 0 Skyrim.esm IcebergLarge_LightSN [STAT:000180E2]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\iceberglargelod.dds 0 Skyrim.esm IcebergLarge_LightSN [STAT:000180E2]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseWind03LOD [STAT:000917E1]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRHouseWind03LOD [STAT:000917E1]>
[00:37] [BuildBaseRecords] <Debug: Looking for potemaborder for Skyrim.esm MS06PotemaBorder [STAT:000E0DDC]>
[00:37] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind03lod_lod_2.nif WRHouseWind03LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind03LOD [STAT:000917E1]>
[00:37] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind03lod_lod_2.nif WRHouseWind03LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind03LOD [STAT:000917E1]>
[00:37] [BuildBaseRecords] <Debug: Looking for nortmpextdebris07 for Skyrim.esm NorTmpExtDebris07 [STAT:00028A73]>
[00:37] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind03lod_lod_2.nif WRHouseWind03LOD_LOD_2:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind03LOD [STAT:000917E1]>
[00:37] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind03lod_lod_2.nif WRHouseWind03LOD_LOD_2:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind03LOD [STAT:000917E1]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseWind03LOD [STAT:000917E1]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRHouseWind03LOD [STAT:000917E1]>
[00:37] [BuildBaseRecords] <Debug: Looking for ruinsdragonclawruby for SkystoneCastle.esp LA_SS_ClawRuby [STAT:3574D161]>
[00:37] [BuildBaseRecords] <Debug: Looking for helgenstoneblock03 for Skyrim.esm HelgenStoneBlock03 [MSTT:000C2CCB]>
[00:37] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken05.nif Object07:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken05 [STAT:040185E5]>
[00:37] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken05.nif Object07:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken05 [STAT:040185E5]>
[00:37] [AddModel] <Debug: Meshes\landscape\plants\testmountainflower01blue.nif TestMountainFlower01Blue:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TestTreeFloraMountainFlower01Blue "Голубой горноцвет" [TREE:0008B5C4]>
[00:37] [AddModel] <Debug: Meshes\landscape\plants\testmountainflower01blue.nif TestMountainFlower01Blue:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp TestTreeFloraMountainFlower01Blue "Голубой горноцвет" [TREE:0008B5C4]>
[00:37] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken05.nif Object07:4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken05 [STAT:040185E5]>
[00:37] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken05.nif Object07:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken05 [STAT:040185E5]>
[00:37] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken05.nif Object07:5 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken05 [STAT:040185E5]>
[00:37] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken05.nif Object07:5 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken05 [STAT:040185E5]>
[00:37] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken05.nif TreePineForestBroken05:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken05 [STAT:040185E5]>
[00:37] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken05.nif TreePineForestBroken05:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken05 [STAT:040185E5]>
[00:37] [BuildBaseRecords] <Debug: Looking for farmtable01 for Better Dynamic Snow SE - DisableRefs.esm BDS_FarmTable01Snow [STAT:13005923]>
[00:37] [BuildBaseRecords] <Debug: Looking for treepineforestbroken05_B46CA037passthru for Dragonborn.esm DLC2TreePineForestBroken05 [STAT:040185E5]>
[00:37] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c 1553 1216.27233886719>
[00:37] [AddModel] <Debug: Meshes\clutter\helgen\helgenstoneblock03.nif HelgenStoneBlock03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HelgenStoneBlock03 [MSTT:000C2CCB]>
[00:37] [AddModel] <Debug: Meshes\clutter\helgen\helgenstoneblock03.nif HelgenStoneBlock03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HelgenStoneBlock03 [MSTT:000C2CCB]>
[00:37] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnowl05.nif textures\landscape\trees\treepineforestbranchcompsnowl.dds 30290EDA Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05Dead [TREE:000EF59C]>
[00:37] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnowl05.nif textures\landscape\trees\treepineforestbarkcompsnowl.dds D8BF7D11 Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05Dead [TREE:000EF59C]>
[00:37] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnowl05.nif textures\landscape\trees\treepineforestbranchcompsnow_n.dds D02FE3AD Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05Dead [TREE:000EF59C]>
[00:37] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnowl05.nif textures\landscape\trees\treepineforestbarkcompsnow_n.dds A5E297AF Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05Dead [TREE:000EF59C]>
[00:37] [BuildBaseRecords] <Debug: Looking for rtmjollandtroutpurse01 for Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken05_b46ca037passthru_lod.nif TreePineForestBroken05:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBroken05 [STAT:040185E5]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken05_b46ca037passthru_lod.nif TreePineForestBroken05:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBroken05 [STAT:040185E5]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\helgenstoneblock03_lod_0.nif HelgenStoneBlock03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HelgenStoneBlock03 [MSTT:000C2CCB]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\helgenstoneblock03_lod_0.nif HelgenStoneBlock03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HelgenStoneBlock03 [MSTT:000C2CCB]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmext01.nif DLC2DweReadRmEXT01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDLC2DweReadRmEXT01Ash [STAT:0E233FD4]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmext01.nif DLC2DweReadRmEXT01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDLC2DweReadRmEXT01Ash [STAT:0E233FD4]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmext01.nif DLC2DweReadRmEXT01:8 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDLC2DweReadRmEXT01Ash [STAT:0E233FD4]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmext01.nif DLC2DweReadRmEXT01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDLC2DweReadRmEXT01Ash [STAT:0E233FD4]>
[00:37] [BuildBaseRecords] <Debug: Looking for firesaltpile for SkystoneCastle.esp LA_SS_IngredFire [STAT:35276DA8]>
[00:37] [BuildBaseRecords] <Debug: Looking for akavirdaikatana for Unslaad.esm zzzCrb1stPersonAkaviriDaikatana [STAT:0F088F24]>
[00:37] [BuildBaseRecords] <Debug: Looking for casscportalexitstairs01 for Dawnguard.esm CasSCPortalExitStairs01 [STAT:02017675]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveirwallstraight03 for Skyrim.esm CaveIRWallStraight03 [STAT:000344DB]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01_casscportalexitlod02.dds 0 Dawnguard.esm CasSCPortalExitStairs01 [STAT:02017675]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmext01.nif DLC2DweReadRmEXT01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDLC2DweReadRmEXT01Ash [STAT:0E233FD4]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmext01.nif DLC2DweReadRmEXT01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDLC2DweReadRmEXT01Ash [STAT:0E233FD4]>
[00:37] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_spire01.nif sc_spire01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_spire01 [STAT:0200280F]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmext01.nif DLC2DweReadRmEXT01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDLC2DweReadRmEXT01Ash [STAT:0E233FD4]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmext01.nif DLC2DweReadRmEXT01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDLC2DweReadRmEXT01Ash [STAT:0E233FD4]>
[00:37] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_spire01.nif sc_spire01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_spire01 [STAT:0200280F]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmext01.nif DLC2DweReadRmEXT01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDLC2DweReadRmEXT01Ash [STAT:0E233FD4]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmext01.nif DLC2DweReadRmEXT01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDLC2DweReadRmEXT01Ash [STAT:0E233FD4]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveihall2way02WT for Wyrmstooth.esp WTCaveIHall2Way02 [STAT:0A7D356F]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveihall2way02 for Wyrmstooth.esp WTCaveIHall2Way02 [STAT:0A7D356F]>
[00:37] [BuildBaseRecords] <Debug: Looking for lampwall for Glenmoril.esm zzzRevWitLampwall [STAT:0E00FD6D]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942capassthru_lod.nif PineTree05_l Crown Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05Dead [TREE:000EF59C]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942capassthru_lod.nif PineTree05_l Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05Dead [TREE:000EF59C]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942capassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05Dead [TREE:000EF59C]>
[00:37] [BuildBaseRecords] <Debug: Looking for darkfakewaterfloor01animated for DAc0da.esm zDcdDarkFakeWaterfloor [STAT:0C0090C7]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942capassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05Dead [TREE:000EF59C]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942capassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05Dead [TREE:000EF59C]>
[00:37] [BuildBaseRecords] <Debug: Looking for roadsignmarkarth01 for Skyrim.esm RoadSignMarkarth01 [STAT:0003AF97]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942capassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05Dead [TREE:000EF59C]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942capassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05Dead [TREE:000EF59C]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942capassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05Dead [TREE:000EF59C]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942capassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05Dead [TREE:000EF59C]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942capassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05Dead [TREE:000EF59C]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmext01.nif DLC2DweReadRmEXT01:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDLC2DweReadRmEXT01Ash [STAT:0E233FD4]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\mtrock\wall\mountainwall01_lod_0.nif MountainWall01_LOD_0L:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtWall01Lime [STAT:0E2F772F]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\mtrock\wall\mountainwall01_lod_0.nif MountainWall01_LOD_0L:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall01Lime [STAT:0E2F772F]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmext01.nif DLC2DweReadRmEXT01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDLC2DweReadRmEXT01Ash [STAT:0E233FD4]>
[00:37] [BuildBaseRecords] <Debug: Looking for impexttower01 for Skyrim.esm ImpExtTower01 [STAT:0003F1F9]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmext01.nif DLC2DweReadRmEXT01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDLC2DweReadRmEXT01Ash [STAT:0E233FD4]>
[00:37] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\wall\mountainwall01.nif MountainWall01_LOD_0L:0 meshes\lod\revenant\mtrock\wall\mountainwall01_lod_0.nif textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMtWall01Lime [STAT:0E2F772F]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmext01.nif DLC2DweReadRmEXT01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDLC2DweReadRmEXT01Ash [STAT:0E233FD4]>
[00:37] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01.dds in meshes\lod\revenant\mtrock\wall\mountainwall01_lod_0.nif for Glenmoril.esm zzzRevMtWall01Lime [STAT:0E2F772F]>
[00:37] [BuildBaseRecords] <Debug: Looking for foodsupliesbasket01 for Glenmoril.esm zzzLrhBazFoodSupliesBasket [STAT:0E017A72]>
[00:37] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_spire01_lod.nif sc_spire01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_spire01 [STAT:0200280F]>
[00:37] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_spire01_lod.nif sc_spire01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_spire01 [STAT:0200280F]>
[00:37] [BuildBaseRecords] <Debug: Looking for smdestasol03 for Skyrim.esm SMdEStaSol03 [STAT:0006D68F]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\mtrock\wall\mountainwall01_lod_1.nif MountainWall01_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtWall01Lime [STAT:0E2F772F]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\mtrock\wall\mountainwall01_lod_1.nif MountainWall01_LOD_1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall01Lime [STAT:0E2F772F]>
[00:37] [BuildBaseRecords] <Debug: Looking for genericbannerred03CityBannerHjaalmarch03 for Skyrim.esm CityBannerHjaalmarch03 [MSTT:000D202F]>
[00:37] [BuildBaseRecords] <Debug: Looking for genericbannerred03 for Skyrim.esm CityBannerHjaalmarch03 [MSTT:000D202F]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\mtrock\wall\mountainwall01_lod_2.nif MountainWall01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtWall01Lime [STAT:0E2F772F]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\mtrock\wall\mountainwall01_lod_2.nif MountainWall01_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall01Lime [STAT:0E2F772F]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmext01.nif DLC2DweReadRmEXT01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDLC2DweReadRmEXT01Ash [STAT:0E233FD4]>
[00:37] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\readingroom\dlc2dwereadrmext01.nif DLC2DweReadRmEXT01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDLC2DweReadRmEXT01Ash [STAT:0E233FD4]>
[00:37] [BuildBaseRecords] <Debug: Looking for slgcceicap01 for Skyrim.esm SLGCCeiCap01 [STAT:0006C914]>
[00:37] [BuildBaseRecords] <Debug: Looking for statueghoul04cloak for Glenmoril.esm zzzRevStatueGhoul04Cloak [STAT:0E012169]>
[00:37] [BuildBaseRecords] <Debug: Looking for tapestry_02EC_SS_ShiveringGSBanner for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ShiveringGSBanner [STAT:1158AAAA]>
[00:37] [BuildBaseRecords] <Debug: Looking for tapestry_02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ShiveringGSBanner [STAT:1158AAAA]>
[00:37] [BuildBaseRecords] <Debug: Looking for fishcuckoocatfish01 for ccBGSSSE001-Fish.esm ccBGSSSE001_CuckooCatfish01 "Сом" [ACTI:05000D7A]>
[00:37] [BuildBaseRecords] <Debug: Looking for impexticetowershellstairs01WT for Wyrmstooth.esp WTImpExtIceTowerShellStairs01 [STAT:0A38959B]>
[00:37] [BuildBaseRecords] <Debug: Looking for impexticetowershellstairs01 for Wyrmstooth.esp WTImpExtIceTowerShellStairs01 [STAT:0A38959B]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineceicorner03 for Skyrim.esm MineCEICorner03 [STAT:0004561E]>
[00:37] [BuildBaseRecords] <Debug: Looking for dweclutterpedestal02 for Skyrim.esm DweClutterPedestal02_Snow [STAT:0010D2CE]>
[00:37] [BuildBaseRecords] <Debug: Looking for norrubblepile08 for Skyrim.esm NorRubblePile08ice [STAT:00077130]>
[00:37] [BuildBaseRecords] <Debug: Looking for drrugextendedendrred for SkystoneCastle.esp LA_SS_RugRed2EndR [STAT:3582C1DF]>
[00:37] [BuildBaseRecords] <Debug: Looking for snowballstation for Unslaad.esm zzzCrbCraftingWeaponTemper "Снежок для заточки оружия" [FURN:0F23AA99]>
[00:37] [BuildBaseRecords] <Debug: Looking for extfreewallarch for Unslaad.esm zzzCrbCasFreeWallArch_snow [STAT:0F3AC1F6]>
[00:37] [BuildBaseRecords] <Debug: Looking for upperwardrobe01 for Weapons Armor Clothing & Clutter Fixes.esp UpperWardrobe01_NoRespawn_WACCF "Шкаф" [CONT:29014C12]>
[00:37] [BuildBaseRecords] <Debug: Looking for dweplatbgstaircapl01WT for Wyrmstooth.esp WTDwePlatBgStairCapL01 [STAT:0A3177D6]>
[00:37] [BuildBaseRecords] <Debug: Looking for dweplatbgstaircapl01 for Wyrmstooth.esp WTDwePlatBgStairCapL01 [STAT:0A3177D6]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif L1_Windows Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm ImpExtTower01 [STAT:0003F1F9]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif L1_Windows Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTower01 [STAT:0003F1F9]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif ImpExtTower01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower01 [STAT:0003F1F9]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif ImpExtTower01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTower01 [STAT:0003F1F9]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif ImpExtTower01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower01 [STAT:0003F1F9]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif ImpExtTower01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTower01 [STAT:0003F1F9]>
[00:37] [BuildBaseRecords] <Debug: Looking for mead01 for SkystoneCastle.esp LA_SS_Mead [STAT:352E1923]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif ImpExtTower01:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtTower01 [STAT:0003F1F9]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif ImpExtTower01:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTower01 [STAT:0003F1F9]>
[00:37] [BuildBaseRecords] <Debug: Looking for riftendoor02 for Skyrim.esm RiftenDoor02 "Дверь" [DOOR:000A56FF]>
[00:37] [BuildBaseRecords] <Debug: Looking for skyhaventorchpillar01 for Skyrim.esm SkyHavenTorchPillar01 [STAT:0006DA93]>
[00:37] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall04.nif WHouterwall04:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHouterwall04 [STAT:0D24BF7A]>
[00:37] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall04.nif WHouterwall04:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHouterwall04 [STAT:0D24BF7A]>
[00:37] [BuildBaseRecords] <Debug: Looking for orcdoor01 for Skyrim.esm OrcDoor01 "Деревянная дверь" [DOOR:00027FE7]>
[00:37] [BuildBaseRecords] <Debug: Looking for cookingstone01 for Skyrim.esm CookingStone01 [STAT:001018E2]>
[00:37] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall04.nif WHouterwall04:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHouterwall04 [STAT:0D24BF7A]>
[00:37] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall04.nif WHouterwall04:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHouterwall04 [STAT:0D24BF7A]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif ImpExtTower01:12 - L1_Windows:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower01 [STAT:0003F1F9]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif ImpExtTower01:12 - L1_Windows:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTower01 [STAT:0003F1F9]>
[00:37] [BuildBaseRecords] <Debug: Looking for imprubblepiece02 for Skyrim.esm ImpRubblePiece02snow [STAT:000B7A47]>
[00:37] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall04.nif WHouterwall04:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHouterwall04 [STAT:0D24BF7A]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif ImpExtTower01:16 - L1_Windows:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtTower01 [STAT:0003F1F9]>
[00:37] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall04.nif WHouterwall04:3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHouterwall04 [STAT:0D24BF7A]>
[00:37] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif ImpExtTower01:16 - L1_Windows:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTower01 [STAT:0003F1F9]>
[00:37] [BuildBaseRecords] <Debug: Looking for arextrubble02 for Update.esm ccBGS_ARExtRubble02 [STAT:01003174]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrfencecor01 for Skyrim.esm WRFenceCor01 [STAT:0006EAAC]>
[00:37] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall04.nif WHouterwall04:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHouterwall04 [STAT:0D24BF7A]>
[00:37] [AddModel] <Debug: Meshes\architecture\windhelm\whouterwall04.nif WHouterwall04:5 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHouterwall04 [STAT:0D24BF7A]>
[00:37] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapl01.nif DwePlatBgStairCapL01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDwePlatBgStairCapL01 [STAT:0A3177D6]>
[00:37] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapl01.nif DwePlatBgStairCapL01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDwePlatBgStairCapL01 [STAT:0A3177D6]>
[00:37] [BuildBaseRecords] <Debug: Looking for sovintbeamsupport01 for Skyrim.esm SOVintBeamSupport01 [STAT:0004B883]>
[00:37] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapl01.nif DwePlatBgStairCapL01:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDwePlatBgStairCapL01 [STAT:0A3177D6]>
[00:37] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapl01.nif DwePlatBgStairCapL01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDwePlatBgStairCapL01 [STAT:0A3177D6]>
[00:37] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapl01.nif DwePlatBgStairCapL01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDwePlatBgStairCapL01 [STAT:0A3177D6]>
[00:37] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapl01.nif DwePlatBgStairCapL01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDwePlatBgStairCapL01 [STAT:0A3177D6]>
[00:37] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapl01.nif DwePlatBgStairCapL01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDwePlatBgStairCapL01 [STAT:0A3177D6]>
[00:37] [AddModel] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapl01.nif DwePlatBgStairCapL01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDwePlatBgStairCapL01 [STAT:0A3177D6]>
[00:37] [BuildBaseRecords] <Debug: Looking for casplatcorout01 for Dawnguard.esm CasPlatCorOut01 [STAT:020008CA]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Wyrmstooth.esp WTDwePlatBgStairCapL01 [STAT:0A3177D6]>
[00:37] [BuildBaseRecords] <Debug: Looking for apobanner01 for Dragonborn.esm ApoBanner01 [MSTT:040386AA]>
[00:37] [BuildBaseRecords] <Debug: Looking for whgrayquarter06 for Glenmoril.esm zzzGHWHgrayquarter06_NoLOD [STAT:0E00AA0A]>
[00:37] [BuildBaseRecords] <Debug: Looking for fishingeffectalikri01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FishingRodFXAlikri [ACTI:05000B81]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtmjollandtroutpurse01.nif L01_Shingles Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [AddModel] <Debug: Meshes\dlc01\plants\dlc01floramountainflower01.nif MountainFlower02Yellow01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC1TreeFloraMountainFlower01Yellow "Желтый горноцвет" [TREE:02002A76]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtmjollandtroutpurse01.nif L01_Shingles Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [AddModel] <Debug: Meshes\dlc01\plants\dlc01floramountainflower01.nif MountainFlower02Yellow01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp DLC1TreeFloraMountainFlower01Yellow "Желтый горноцвет" [TREE:02002A76]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtmjollandtroutpurse01.nif L01_Shingles Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtmjollandtroutpurse01.nif L01_Shingles Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2.dds] ResourceExists>
[00:37] [BuildBaseRecords] <Debug: Looking for dweshaftrmlgbot01 for Skyrim.esm DweShaftRmLgBot01 [STAT:0006B83F]>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:37] [BuildBaseRecords] <Debug: Looking for caveirpillar03 for Skyrim.esm CaveIRPillar03_NoSnow [STAT:000F0F08]>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\D87373AA662B4E4397F136541F00AC63.dds">
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtmjollandtroutpurse01.nif WindowGlow Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtmjollandtroutpurse01.nif WindowGlow Shader Flags 2: Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impexttower01_lod.nif ImpExtTower01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower01 [STAT:0003F1F9]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impexttower01_lod.nif ImpExtTower01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTower01 [STAT:0003F1F9]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Wyrmstooth.esp WTImpExtIceTowerShellStairs01 [STAT:0A38959B]>
[00:37] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodfloor05 for Skyrim.esm ShipKatariahWoodFloor05 [STAT:000985A6]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impexttower01_lod.nif ImpExtTower01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower01 [STAT:0003F1F9]>
[00:37] [BuildBaseRecords] <Debug: Looking for sc_spire02 for Dawnguard.esm sc_spire02 [STAT:02003AD5]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impexttower01_lod.nif ImpExtTower01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTower01 [STAT:0003F1F9]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impexttower01_lod.nif ImpExtTower01:12 - L1_Windows:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower01 [STAT:0003F1F9]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impexttower01_lod.nif ImpExtTower01:12 - L1_Windows:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTower01 [STAT:0003F1F9]>
[00:37] [AddModel] <Debug: Meshes\lod\windhelm\whouterwall04_lod.nif WHouterwall04_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHouterwall04 [STAT:0D24BF7A]>
[00:37] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Skyrim.esm LinkMarkerEmpty [ACTI:000F4974]>
[00:37] [AddModel] <Debug: Meshes\lod\windhelm\whouterwall04_lod.nif WHouterwall04_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHouterwall04 [STAT:0D24BF7A]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Vigilant.esm zzzBMWHouterwall04 [STAT:0D24BF7A]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02_LFallForestGrass for Skyrim.esm MineOreOrichalcum02_LFallForestGrass "Выход орихалка" [ACTI:0010DB31]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02 for Skyrim.esm MineOreOrichalcum02_LFallForestGrass "Выход орихалка" [ACTI:0010DB31]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwewallhalf01 for Skyrim.esm DweWallHalf01Snow [STAT:00076601]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impexttower01_lod_3.nif ImpExtTower01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower01 [STAT:0003F1F9]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impexttower01_lod_3.nif ImpExtTower01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTower01 [STAT:0003F1F9]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineclhalldeadend01 for Skyrim.esm MineCLHallDeadEnd01 [STAT:000454BC]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impexttower01_lod_3.nif ImpExtTower01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower01 [STAT:0003F1F9]>
[00:37] [BuildBaseRecords] <Debug: Looking for rifrmsmfirstmidopencordbl01 for Skyrim.esm RifRmSmFirstMidOpenCorDbl01 [STAT:000F3E8B]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impexttower01_lod_3.nif ImpExtTower01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTower01 [STAT:0003F1F9]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impexttower01_lod_3.nif ImpExtTower01:12 - L1_Windows:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTower01 [STAT:0003F1F9]>
[00:37] [AddModel] <Debug: Meshes\lod\imperial\impexttower01_lod_3.nif ImpExtTower01:12 - L1_Windows:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTower01 [STAT:0003F1F9]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dwewall01lod.dds 0 Skyrim.esm DweWallHalf01Snow [STAT:00076601]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtmjollandtroutpurse01.nif RTMjollandTroutPurse01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtmjollandtroutpurse01.nif RTMjollandTroutPurse01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [BuildBaseRecords] <Debug: Looking for giantbenthicclub for Unslaad.esm zzzCrb1stPersonBenthicGiantClub [STAT:0F43E3C5]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtmjollandtroutpurse01.nif RTMjollandTroutPurse01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtmjollandtroutpurse01.nif RTMjollandTroutPurse01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtmjollandtroutpurse01.nif RTMjollandTroutPurse01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwereadrmext01_lod.nif DLC2DweReadRmEXT01_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevDLC2DweReadRmEXT01Ash [STAT:0E233FD4]>
[00:37] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwereadrmext01_lod.nif DLC2DweReadRmEXT01_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDLC2DweReadRmEXT01Ash [STAT:0E233FD4]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtmjollandtroutpurse01.nif RTMjollandTroutPurse01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantRiftenGrandPlazaBrandishChest "Сундук" [CONT:000A31B5]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtmjollandtroutpurse01.nif RTMjollandTroutPurse01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtmjollandtroutpurse01.nif RTMjollandTroutPurse01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtmjollandtroutpurse01.nif RTMjollandTroutPurse01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Glenmoril.esm zzzRevDLC2DweReadRmEXT01Ash [STAT:0E233FD4]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtmjollandtroutpurse01.nif RTMjollandTroutPurse01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtmjollandtroutpurse01.nif RTMjollandTroutPurse01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtmjollandtroutpurse01.nif RTMjollandTroutPurse01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwefacadetowerroof02 for Skyrim.esm DweFacadeTowerRoof02 [STAT:00055126]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtmjollandtroutpurse01.nif RTMjollandTroutPurse01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtmjollandtroutpurse01.nif RTMjollandTroutPurse01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtmjollandtroutpurse01.nif RTMjollandTroutPurse01:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [BuildBaseRecords] <Debug: Looking for bladescorpse02 for Unslaad.esm zzzCrbBladesCorpse02 [STAT:0F06F099]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtmjollandtroutpurse01.nif RTMjollandTroutPurse01:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [BuildBaseRecords] <Debug: Looking for fxmistlow01longadjust for Skyrim.esm FXMistLow01LongAdjust [MSTT:00016440]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerRoof02 [STAT:00055126]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerRoof02 [STAT:00055126]>
[00:37] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_spire02.nif sc_spire02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_spire02 [STAT:02003AD5]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerRoof02 [STAT:00055126]>
[00:37] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_spire02.nif sc_spire02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_spire02 [STAT:02003AD5]>
[00:37] [BuildBaseRecords] <Debug: Looking for tundrapond01ReachMoss01 for Skyrim.esm TundraPond01ReachMoss01 [STAT:00055B0B]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch01 for Skyrim.esm DweFacadeTowerArch01Snow [STAT:0006DD66]>
[00:37] [BuildBaseRecords] <Debug: Looking for tundrapond01 for Skyrim.esm TundraPond01ReachMoss01 [STAT:00055B0B]>
[00:37] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter06.nif Box01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWHgrayquarter06_NoLOD [STAT:0E00AA0A]>
[00:37] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter06.nif Box01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWHgrayquarter06_NoLOD [STAT:0E00AA0A]>
[00:37] [BuildBaseRecords] <Debug: Looking for kintenticlesky01 for Glenmoril.esm zzzRevKinTenticleSky01 [MSTT:0E009CA2]>
[00:37] [BuildBaseRecords] <Debug: Looking for cavegshaftwall02 for Skyrim.esm CaveGShaftWall02Ice [STAT:0004206F]>
[00:37] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter06.nif Box01:24 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHWHgrayquarter06_NoLOD [STAT:0E00AA0A]>
[00:37] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter06.nif Box01:24 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHWHgrayquarter06_NoLOD [STAT:0E00AA0A]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch01Snow [STAT:0006DD66]>
[00:37] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwereadrmext01_lod_1.nif DLC2DweReadRmEXT01_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevDLC2DweReadRmEXT01Ash [STAT:0E233FD4]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwefurniturechair01 for Skyrim.esm DweFurnitureChair01F "Каменное кресло" [FURN:0006E7A9]>
[00:37] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwereadrmext01_lod_1.nif DLC2DweReadRmEXT01_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDLC2DweReadRmEXT01Ash [STAT:0E233FD4]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch01Snow [STAT:0006DD66]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch01Snow [STAT:0006DD66]>
[00:37] [BuildBaseRecords] <Debug: Looking for implroomdoor01 for Skyrim.esm ImpLRoomDoor01 [STAT:000388DC]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveifhall1way128u01 for Skyrim.esm CaveIFHall1Way128U01 [STAT:0001FEAD]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Glenmoril.esm zzzRevDLC2DweReadRmEXT01Ash [STAT:0E233FD4]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveiroomicorner04 for Skyrim.esm CaveIRoomICorner04ice [STAT:000773DD]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveipillar06 for Skyrim.esm CaveIPillar06 [STAT:0002C2A1]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Glenmoril.esm zzzGHWHgrayquarter06_NoLOD [STAT:0E00AA0A]>
[00:37] [BuildBaseRecords] <Debug: Looking for fireplace_si for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIFireplace [STAT:1101A35B]>
[00:37] [BuildBaseRecords] <Debug: Looking for hagravenhouse03 for Skyrim.esm HagravenHouse03_snow [STAT:00023910]>
[00:37] [BuildBaseRecords] <Debug: Looking for _camp_fuel_crackling_firewoodunlit for Campfire.esm _Camp_Fuel_Crackling_FirewoodUnlit [ACTI:090328BA]>
[00:37] [BuildBaseRecords] <Debug: Looking for snowdriftl02DLC02AshDuneVolcAsh01L02 for Dragonborn.esm DLC02AshDuneVolcAsh01L02 [STAT:04019C68]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrtempintcor01 for Skyrim.esm WRTempIntCor01 [STAT:00073B89]>
[00:37] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_spire02_lod.nif sc_spire02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_spire02 [STAT:02003AD5]>
[00:37] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_spire02_lod.nif sc_spire02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_spire02 [STAT:02003AD5]>
[00:37] [BuildBaseRecords] <Debug: Looking for snowdriftl02 for Dragonborn.esm DLC02AshDuneVolcAsh01L02 [STAT:04019C68]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02_LVolcanicTundraDirt for Skyrim.esm MineOreMoonstone02_LVolcanicTundraDirt "Выход лунного камня" [ACTI:0010DB17]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockl05 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL05 [STAT:1108549F]>
[00:37] [BuildBaseRecords] <Debug: Looking for fxspiderwebkitdinner for PickTheUnpickable.esp PTU_Cont_FXSpiderWebKitDinner01 "Паутина" [CONT:FE04084D]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02 for Skyrim.esm MineOreMoonstone02_LVolcanicTundraDirt "Выход лунного камня" [ACTI:0010DB17]>
[00:37] [AddModel] <Debug: Meshes\lod\riften\rtmjollandtroutpurse01_lod.nif RTMjollandTroutPurse01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [AddModel] <Debug: Meshes\lod\riften\rtmjollandtroutpurse01_lod.nif RTMjollandTroutPurse01_LOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch1x4 for Skyrim.esm DweFacadeTowerArch1x4 [STAT:000FF8E7]>
[00:37] [AddModel] <Debug: Meshes\lod\riften\rtmjollandtroutpurse01_lod.nif RTMjollandTroutPurse01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [AddModel] <Debug: Meshes\lod\riften\rtmjollandtroutpurse01_lod.nif RTMjollandTroutPurse01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [AddModel] <Debug: Meshes\lod\riften\rtmjollandtroutpurse01_lod.nif RTMjollandTroutPurse01_LOD:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [AddModel] <Debug: Meshes\lod\riften\rtmjollandtroutpurse01_lod.nif RTMjollandTroutPurse01_LOD:49 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [BuildBaseRecords] <Debug: Looking for fishpinnatespadefish01 for ccBGSSSE001-Fish.esm ccBGSSSE001_TankCritterPinnateSpadefish [ACTI:0500100A]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod02.dds 2 Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrhouseshack01destroyed for Skyrim.esm WRHouseShack01Destroyed [STAT:000FC8D5]>
[00:37] [BuildBaseRecords] <Debug: Looking for albinospiderbutt for SkystoneCastle.esp LA_SS_IngredAlbinoSpiderButt [STAT:35B39F85]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwepipecapspiderex01 for Skyrim.esm DwePipeCapSpiderEx01DONTUSE [ACTI:0005FBCB]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineoreiron01_LFallForestDirt for Skyrim.esm MineOreIron01_LFallForestDirt "Железорудная жила" [ACTI:0010DAA3]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineoreiron01 for Skyrim.esm MineOreIron01_LFallForestDirt "Железорудная жила" [ACTI:0010DAA3]>
[00:37] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\amberrocks\rockl05.nif RockL05:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL05 [STAT:1108549F]>
[00:37] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\amberrocks\rockl05.nif RockL05:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Back_Lighting Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL05 [STAT:1108549F]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcliff08RockCliffSand08 for TheBawbsWardenOfTheCoast.esp RockCliffSand08 [STAT:1000BBB6]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcliff08 for TheBawbsWardenOfTheCoast.esp RockCliffSand08 [STAT:1000BBB6]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\ambertilinglod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\clutter\ambertiling.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL05 [STAT:1108549F]>
[00:37] [BuildBaseRecords] <Debug: Looking for specimenwerewolf for Glenmoril.esm zzzGHSpecimenWereWolf [MSTT:0E0142AF]>
[00:37] [BuildBaseRecords] <Debug: Looking for fxspiralparticles for Skyrim.esm FXSpiralParticles [MSTT:0007774E]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\dirt02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp RockCliffSand08 [STAT:1000BBB6]>
[00:37] [BuildBaseRecords] <Debug: Looking for impwooddoorsinglesmallload01 for Skyrim.esm ImpDoorExtHoleDoorLoad01_Static [STAT:00090FE8]>
[00:37] [BuildBaseRecords] <Debug: Looking for floranirnroot01red_empty for Skyrim.esm NirnrootEmptyRedACTIVATOR [ACTI:000B6FCB]>
[00:37] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Vigilant.esm zzzCHSightJacker [ACTI:0D114111]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\dirt02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp RockCliffSand08 [STAT:1000BBB6]>
[00:37] [BuildBaseRecords] <Debug: Looking for traphingetrigger01 for Skyrim.esm TrapTriggerHinge "Механизм ловушки" [DOOR:000AE4E0]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch1x3hall for Skyrim.esm DweFacadeTowerArch1x3HallSnow [STAT:000FF8EC]>
[00:37] [BuildBaseRecords] <Debug: Looking for apohmshrine01 for Unslaad.esm zzzCrbApoHMShrine01SN [STAT:0F4286F2]>
[00:37] [BuildBaseRecords] <Debug: Looking for skyhavenheaddoor01 for Skyrim.esm SkyHavenHeadDoor01 [DOOR:0006AEF1]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilem03wetCoastBeach01 for Skyrim.esm RockPileM03WetCoastBeach01 [STAT:00039824]>
[00:37] [BuildBaseRecords] <Debug: Looking for norrmsmwallside05 for Skyrim.esm NorRmSmWallSide05 [STAT:0003A207]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilem03wet for Skyrim.esm RockPileM03WetCoastBeach01 [STAT:00039824]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x3HallSnow [STAT:000FF8EC]>
[00:37] [BuildBaseRecords] <Debug: Looking for gemmineorange01 for Dragonborn.esm DLC2MineGemRuby01 "Месторождение рубинов" [ACTI:04028EA0]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x3HallSnow [STAT:000FF8EC]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x3HallSnow [STAT:000FF8EC]>
[00:37] [BuildBaseRecords] <Debug: Looking for portgatebase01 for Skyrim.esm PortGateBase01 [STAT:000587C4]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrsingletrigger01 for unofficial skyrim special edition patch.esp WeaponRackMidACTIVATORPlayerHouse "Стойка для оружия" [ACTI:0006A4A4]>
[00:37] [BuildBaseRecords] <Debug: Looking for powerwordven for Dragonborn.esm DLC2NorWordWallWordVen [ACTI:0402743A]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrdunintstr01doublehighroof01 for Skyrim.esm WRDunIntStr01DoubleHighRoof01 [STAT:0007F874]>
[00:37] [BuildBaseRecords] <Debug: Looking for farmbdivider01 for Skyrim.esm FarmBDivider01 [STAT:0005D5DE]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockl02WCOblivion for TheBawbsWardenOfTheCoast.esp WCOblivionRockL02 [STAT:1019DABE]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockl02 for TheBawbsWardenOfTheCoast.esp WCOblivionRockL02 [STAT:1019DABE]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveglhall1way02_darkfalmer for Dawnguard.esm CaveGLHall1Way02_DarkFalmer [STAT:02002BD7]>
[00:37] [BuildBaseRecords] <Debug: Looking for apobanner01 for Unslaad.esm zzzCrbBannerApo01 [MSTT:0F428739]>
[00:37] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenheaddoor01.nif Door:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenHeadDoor01 [DOOR:0006AEF1]>
[00:37] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenheaddoor01.nif Door:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenHeadDoor01 [DOOR:0006AEF1]>
[00:37] [BuildBaseRecords] <Debug: Looking for cavegboulderl02 for Skyrim.esm CaveGBoulderL02Ice [STAT:0004208A]>
[00:37] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenheaddoor01.nif Door:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenHeadDoor01 [DOOR:0006AEF1]>
[00:37] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenheaddoor01.nif Door:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenHeadDoor01 [DOOR:0006AEF1]>
[00:37] [BuildBaseRecords] <Debug: Looking for hhlgromstrsol01 for Skyrim.esm HHLGRomStrSol01 [STAT:000884A6]>
[00:37] [BuildBaseRecords] <Debug: Looking for impexticewall05WT for Wyrmstooth.esp WTImpExtIceWall05 [STAT:0A3895A1]>
[00:37] [BuildBaseRecords] <Debug: Looking for impexticewall05 for Wyrmstooth.esp WTImpExtIceWall05 [STAT:0A3895A1]>
[00:37] [BuildBaseRecords] <Debug: Looking for aporubblepile02 for Dragonborn.esm ApoRubblePile02 [STAT:0401F9A3]>
[00:37] [BuildBaseRecords] <Debug: Looking for norpullbar01 for Dragonborn.esm DLC1DBDunNorPullBarSacrifice "Рукоятка" [ACTI:040173A1]>
[00:37] [BuildBaseRecords] <Debug: Looking for treelogbridgedead01 for Glenmoril.esm zzzRevOrchardTreeLogBridgeDead01 [STAT:0E1E5149]>
[00:37] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenheaddoor01_lod_1.nif Door:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenHeadDoor01 [DOOR:0006AEF1]>
[00:37] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenheaddoor01_lod_1.nif Door:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm SkyHavenHeadDoor01 [DOOR:0006AEF1]>
[00:37] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenheaddoor01_lod_1.nif Door:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenHeadDoor01 [DOOR:0006AEF1]>
[00:37] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenheaddoor01_lod_1.nif Door:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm SkyHavenHeadDoor01 [DOOR:0006AEF1]>
[00:37] [BuildBaseRecords] <Debug: Looking for minescaffoldfreerope02 for Skyrim.esm MineScaffoldFreeRope02 [STAT:0005AD43]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveirhall2way01_dlc1_unique for Dawnguard.esm CaveIRHall2Way01_DLC1_UNIQUE [STAT:0200D810]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveirhall2way01_dlc1_unique for Dawnguard.esm CaveIRHall2Way01_DLC1_UNIQUE [STAT:0200D810]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x4 [STAT:000FF8E7]>
[00:37] [BuildBaseRecords] <Debug: Looking for loadscreenadoptiongirl01 for DynDOLOD.esp DynDOLOD_FirstbornGirl2 [STAT:7A000922]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x4 [STAT:000FF8E7]>
[00:37] [BuildBaseRecords] <Debug: Looking for oldbodyeaten for Glenmoril.esm zzzRevWitOldBodyEaten [STAT:0E007E47]>
[00:37] [BuildBaseRecords] <Debug: Looking for caslgrmcorout01 for Unslaad.esm zzzCrbCasLgRmCorOut01_Snow [STAT:0F3AC1E3]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x4 [STAT:000FF8E7]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrlodwindowglow01 for Skyrim.esm WRLODWindowGlow01 [STAT:0009C8D3]>
[00:37] [BuildBaseRecords] <Debug: Looking for walkwaystairs15 for Better Dynamic Snow SE.esp WalkwayStairs15Snow [STAT:00091A06]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilel01Dirt01_15C17396 for Skyrim.esm RockPileL01Dirt01 [STAT:000CC767]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilel01Dirt01 for Skyrim.esm RockPileL01Dirt01 [STAT:000CC767]>
[00:37] [BuildBaseRecords] <Debug: Looking for mountaintrim01VolcAshTundra01 for Dragonborn.esm MountainTrim01VolcAshTundra01 [STAT:0401E8B9]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Skyrim.esm RockPileL01Dirt01 [STAT:000CC767]>
[00:37] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Dragonborn.esm MountainTrim01VolcAshTundra01 [STAT:0401E8B9]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Skyrim.esm RockPileL01Dirt01 [STAT:000CC767]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Skyrim.esm RockPileL01Dirt01 [STAT:000CC767]>
[00:37] [BuildBaseRecords] <Debug: Looking for cavegrocks03 for Skyrim.esm CaveGRockS03 [STAT:000224E5]>
[00:37] [BuildBaseRecords] <Debug: Looking for norrunicamphitheatrewordtiid for Skyrim.esm NorWordWallWordZahxxx [ACTI:000709BC]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01destroyed.nif WRHouseShack01Destroyed:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseShack01Destroyed [STAT:000FC8D5]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01destroyed.nif WRHouseShack01Destroyed:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseShack01Destroyed [STAT:000FC8D5]>
[00:37] [BuildBaseRecords] <Debug: Looking for sovstairspiece01 for Skyrim.esm SOVStairsPiece01 [STAT:000EAEE2]>
[00:37] [BuildBaseRecords] <Debug: Looking for noblecrate01 for Skyrim.esm NobleCrate01 [STAT:000C6CBA]>
[00:37] [BuildBaseRecords] <Debug: Looking for openbooknew09 for SkystoneCastle.esp LA_SS_openbooknew09 [STAT:355AD217]>
[00:37] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorlb01 for Skyrim.esm CaveGShaftDoorLB01Falmer [STAT:000B9EE9]>
[00:37] [BuildBaseRecords] <Debug: Looking for azurascrystalcluster05 for Skyrim.esm AzurasCrystalCluster05 [STAT:00055F7E]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01destroyed.nif WRHouseShack01Destroyed:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseShack01Destroyed [STAT:000FC8D5]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01destroyed.nif WRHouseShack01Destroyed:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseShack01Destroyed [STAT:000FC8D5]>
[00:37] [BuildBaseRecords] <Debug: Looking for rifrmsmsinglemid01 for Skyrim.esm RifRmSmSingleMid01 [STAT:00094EA7]>
[00:37] [BuildBaseRecords] <Debug: Looking for mrkcwexttower01 for Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrintchfloorstonecor04 for Skyrim.esm WRIntCHFloorStoneCor04 [STAT:0007BA3B]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01destroyed.nif WRHouseShack01Destroyed:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseShack01Destroyed [STAT:000FC8D5]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01destroyed.nif WRHouseShack01Destroyed:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseShack01Destroyed [STAT:000FC8D5]>
[00:37] [BuildBaseRecords] <Debug: Looking for nortempleexteriorrib01 for Skyrim.esm NorTempleExteriorRib01 [STAT:00021F31]>
[00:37] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactCapirote01 "Сундук" [CONT:0E27691E]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01destroyed.nif WRHouseShack01Destroyed:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseShack01Destroyed [STAT:000FC8D5]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01destroyed.nif WRHouseShack01Destroyed:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseShack01Destroyed [STAT:000FC8D5]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01destroyed.nif WRHouseShack01Destroyed:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseShack01Destroyed [STAT:000FC8D5]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01destroyed.nif WRHouseShack01Destroyed:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseShack01Destroyed [STAT:000FC8D5]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrdisplaycase01 for unofficial skyrim special edition patch.esp WeaponRackDisplayPlayerHouse [ACTI:000E946E]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01destroyed.nif WRHouseShack01Destroyed:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseShack01Destroyed [STAT:000FC8D5]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01destroyed.nif WRHouseShack01Destroyed:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseShack01Destroyed [STAT:000FC8D5]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01destroyed.nif WRHouseShack01Destroyed:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseShack01Destroyed [STAT:000FC8D5]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01destroyed.nif WRHouseShack01Destroyed:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseShack01Destroyed [STAT:000FC8D5]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01destroyed.nif WRHouseShack01Destroyed:43 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseShack01Destroyed [STAT:000FC8D5]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01destroyed.nif WRHouseShack01Destroyed:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseShack01Destroyed [STAT:000FC8D5]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01destroyed.nif WRHouseShack01Destroyed:58 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseShack01Destroyed [STAT:000FC8D5]>
[00:37] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01destroyed.nif WRHouseShack01Destroyed:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseShack01Destroyed [STAT:000FC8D5]>
[00:37] [BuildBaseRecords] <Debug: Looking for genkitrmstairwallr384 for Skyrim.esm GenKitRmStairWallR384 [STAT:000130C0]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwermsmcorinexbgl01WT for Wyrmstooth.esp WTDweRmSmCorInExBgL01 [STAT:0A3D1232]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwermsmcorinexbgl01 for Wyrmstooth.esp WTDweRmSmCorInExBgL01 [STAT:0A3D1232]>
[00:37] [BuildBaseRecords] <Debug: Looking for staff1stperson for Dawnguard.esm 1stPersonFalmerStaff [STAT:020023E7]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveiboulderl01 for Skyrim.esm CaveIBoulderL01_noSnow [STAT:000F4E4F]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilem02DLC2Rocks01AshTundra01 for Dragonborn.esm DLC2RockPileM02Rocks01AshTundra01 [STAT:0401BE26]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Dragonborn.esm DLC2RockPileM02Rocks01AshTundra01 [STAT:0401BE26]>
[00:37] [BuildBaseRecords] <Debug: Looking for mountaintrimslab_DDCA3F50passthru for Dragonborn.esm DLC2MountainTrimSlab_Ash [STAT:04017EA7]>
[00:37] [BuildBaseRecords] <Debug: Looking for mountaintrimslab_DDCA3F50 for Dragonborn.esm DLC2MountainTrimSlab_Ash [STAT:04017EA7]>
[00:37] [BuildBaseRecords] <Debug: Looking for mountaintrimslab for Dragonborn.esm DLC2MountainTrimSlab_Ash [STAT:04017EA7]>
[00:37] [BuildBaseRecords] <Debug: Looking for apoplatrailcurvelong01 for Dragonborn.esm ApoPlatRailCurveLong01 [STAT:04039D67]>
[00:37] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaintrimslab_DDCA3F50_lod_0h.nif for Dragonborn.esm DLC2MountainTrimSlab_Ash [STAT:04017EA7]>
[00:37] [BuildBaseRecords] <Debug: Looking for facerockmass_mud for Glenmoril.esm zzzGHQmGhostRockMass_Mud [STAT:0E00CF21]>
[00:37] [BuildBaseRecords] <Debug: Looking for sthrone for unofficial skyrim special edition patch.esp SolitudeThrone "Трон" [FURN:0007FBC2]>
[00:37] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchlposts01 for HearthFires.esm BYOHBYOHWRporchLPosts01 [STAT:0300317C]>
[00:37] [BuildBaseRecords] <Debug: Looking for saintstatue for Glenmoril.esm zzzRevWitSaintStatue [STAT:0E005DC3]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveglroomdoorlb04EC_SS_D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLRoomDoorLB04D [STAT:1108537B]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveglroomdoorlb04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLRoomDoorLB04D [STAT:1108537B]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ05RingBee "Сундук" [CONT:0F29F67E]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ05RingBee "Сундук" [CONT:0F29F67E]>
[00:37] [BuildBaseRecords] <Debug: Looking for minecceiling01 for Skyrim.esm MineCCeiling01 [STAT:00045555]>
[00:37] [BuildBaseRecords] <Debug: Looking for rifrmsmsecondcorin01 for Skyrim.esm RifRmSmSecondCorIn01 [STAT:00096F9F]>
[00:37] [BuildBaseRecords] <Debug: Looking for ingotcorundum for SkystoneCastle.esp LA_SS_IngotCorundum [STAT:3520B1D3]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwepipegearanicw01 for Skyrim.esm DwePipeGearAniCW01 [ACTI:00098663]>
[00:37] [BuildBaseRecords] <Debug: Looking for chest01 for Dragonborn.esm DLC2TreasWarlockChest "Сундук" [CONT:0402C455]>
[00:37] [BuildBaseRecords] <Debug: Looking for blackreachebalconymid02 for Skyrim.esm BlackreachEBalconyMid02 [STAT:000921C3]>
[00:37] [BuildBaseRecords] <Debug: Looking for cratesmall03WeatheredSnow for Skyrim.esm CrateSmall03WeatheredSnow [STAT:000D5713]>
[00:37] [BuildBaseRecords] <Debug: Looking for cratesmall03 for Skyrim.esm CrateSmall03WeatheredSnow [STAT:000D5713]>
[00:37] [BuildBaseRecords] <Debug: Looking for crittermothblue for Unofficial Skyrim Modders Patch.esp CritterMothBlue "Синяя бабочка" [ACTI:00022219]>
[00:37] [BuildBaseRecords] <Debug: Looking for rqnoteghoul for Glenmoril.esm zzzRevRq02ANote "Устранение зараженных" [ACTI:0E3E59D8]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc2dwecontrolcube for Dragonborn.esm DLC2dunNchardakHoldPedestal "Колонка управления" [ACTI:040173BA]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower01.nif MrkCWextTower01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower01.nif MrkCWextTower01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [BuildBaseRecords] <Debug: Looking for soipistolsilver for Glenmoril.esm zzzRev1stPersonSoiPistolSilver [STAT:0E2E5FBE]>
[00:37] [BuildBaseRecords] <Debug: Looking for smdcwalsol01 for Skyrim.esm SMdCWalSol01 [STAT:0005B389]>
[00:37] [BuildBaseRecords] <Debug: Looking for ruinsdragonclawemerald for SkystoneCastle.esp LA_SS_ClawEmerald [STAT:3574D162]>
[00:37] [BuildBaseRecords] <Debug: Looking for norcathallsm1way03 for Skyrim.esm NorCatHallSm1way03 [STAT:00018BAB]>
[00:37] [BuildBaseRecords] <Debug: Looking for hhsteps13curvel for Skyrim.esm HHSteps13CurveL_HeavySN [STAT:0007E899]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower01.nif MrkCWextTower01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower01.nif MrkCWextTower01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [BuildBaseRecords] <Debug: Looking for upperbeddouble01 for Skyrim.esm UpperBedChildDouble01R "Кровать" [FURN:000FEDC7]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower01.nif MrkCWextTower01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower01.nif MrkCWextTower01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [BuildBaseRecords] <Debug: Looking for burialcairn03WTBurialCairnStatic03_Windhelm for Wyrmstooth.esp WTBurialCairnStatic03_Windhelm [STAT:0AA620C4]>
[00:37] [BuildBaseRecords] <Debug: Looking for burialcairn03 for Wyrmstooth.esp WTBurialCairnStatic03_Windhelm [STAT:0AA620C4]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower01.nif MrkCWextTower01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower01.nif MrkCWextTower01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Skyrim.esm TG04GulumEiKillChest "Сундук" [CONT:000EF578]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower01.nif MrkCWextTower01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower01.nif MrkCWextTower01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [BuildBaseRecords] <Debug: Looking for orcendtable01 for Weapons Armor Clothing & Clutter Fixes.esp OrcEndTable01 "Тумбочка" [CONT:00042D91]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower01.nif MrkCWextTower01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower01.nif MrkCWextTower01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower01.nif MrkCWextTower01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower01.nif MrkCWextTower01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [BuildBaseRecords] <Debug: Looking for norplatcorout01 for Skyrim.esm NorPlatCorOut01Light_SN [STAT:000F999B]>
[00:37] [BuildBaseRecords] <Debug: Looking for falmerfence01 for Skyrim.esm FalmerFence01Snow [STAT:000C7949]>
[00:37] [BuildBaseRecords] <Debug: Looking for norrubblepiece05NorExtRubblePiece05_HeavySN for Dragonborn.esm NorExtRubblePiece05_HeavySN [STAT:0402BD95]>
[00:37] [BuildBaseRecords] <Debug: Looking for norrubblepiece05 for Dragonborn.esm NorExtRubblePiece05_HeavySN [STAT:0402BD95]>
[00:37] [BuildBaseRecords] <Debug: Looking for whouterwall1 for Skyrim.esm Whouterwall1 [STAT:0008718C]>
[00:37] [AddModel] <Debug: Meshes\effects\fxcreekflatlarge.nif FakeWater Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dawnguard.esm FXCreekFlatLarge_noCurrent [MSTT:0200F651]>
[00:37] [AddModel] <Debug: Meshes\effects\fxcreekflatlarge.nif FakeWater Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FXCreekFlatLarge_noCurrent [MSTT:0200F651]>
[00:37] [BuildBaseRecords] <Debug: Looking for norrmbgwallsideexsm01 for Skyrim.esm NorRmBgWallSideExSm01 [STAT:0001600D]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm Whouterwall1 [STAT:0008718C]>
[00:37] [BuildBaseRecords] <Debug: Looking for 1stpersondraugrwarhammer for ccBGSSSE001-Fish.esm ccBGSSSE001_1stPersonDraugrWarhammer [STAT:05000E49]>
[00:37] [AddModel] <Debug: Meshes\effects\fxcreekflatlarge.nif L1_WhiteWater Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | External_Emittance | Soft_Effect | ZBuffer_Test Dawnguard.esm FXCreekFlatLarge_noCurrent [MSTT:0200F651]>
[00:37] [AddModel] <Debug: Meshes\effects\fxcreekflatlarge.nif L1_WhiteWater Shader Flags 2: Vertex_Colors | Effect_Lighting Dawnguard.esm FXCreekFlatLarge_noCurrent [MSTT:0200F651]>
[00:37] [AddModel] <Debug: Meshes\effects\fxcreekflatlarge.nif FXCreekFlatLarge:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm FXCreekFlatLarge_noCurrent [MSTT:0200F651]>
[00:37] [AddModel] <Debug: Meshes\effects\fxcreekflatlarge.nif FXCreekFlatLarge:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FXCreekFlatLarge_noCurrent [MSTT:0200F651]>
[00:37] [AddModel] <Debug: Meshes\effects\fxcreekflatlarge.nif FXCreekFlatLarge:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm FXCreekFlatLarge_noCurrent [MSTT:0200F651]>
[00:37] [AddModel] <Debug: Meshes\effects\fxcreekflatlarge.nif FXCreekFlatLarge:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FXCreekFlatLarge_noCurrent [MSTT:0200F651]>
[00:37] [BuildBaseRecords] <Debug: Looking for chest01 for Dawnguard.esm DLC1VendorChestGunmar "Сундук" [CONT:0200F828]>
[00:37] [AddModel] <Debug: Meshes\effects\fxcreekflatlarge.nif FXCreekFlatLarge:1 - L1_FXCreekFlatLargeRocks:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm FXCreekFlatLarge_noCurrent [MSTT:0200F651]>
[00:37] [AddModel] <Debug: Meshes\effects\fxcreekflatlarge.nif FXCreekFlatLarge:1 - L1_FXCreekFlatLargeRocks:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FXCreekFlatLarge_noCurrent [MSTT:0200F651]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower01_lod_0.nif DweFacadeTowerSpacer01_LOD:003 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower01_lod_0.nif DweFacadeTowerSpacer01_LOD:003 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower01_lod_0.nif DweFacadeTowerSpacer01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower01_lod_0.nif DweFacadeTowerSpacer01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower01_lod_0.nif DweFacadeTower1x4_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower01_lod_0.nif DweFacadeTower1x4_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower01_lod_0.nif DweFacadeTowerRoof01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower01_lod_0.nif DweFacadeTowerRoof01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower01_lod_0.nif MrkCWextTower01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower01_lod_0.nif MrkCWextTower01:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [BuildBaseRecords] <Debug: Looking for fxcreekflatlarge_33B9130Fpassthru for Dawnguard.esm FXCreekFlatLarge_noCurrent [MSTT:0200F651]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [BuildBaseRecords] <Debug: Looking for fxcreekflatlarge_33B9130F for Dawnguard.esm FXCreekFlatLarge_noCurrent [MSTT:0200F651]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [BuildBaseRecords] <Debug: Looking for fxcreekflatlarge for Dawnguard.esm FXCreekFlatLarge_noCurrent [MSTT:0200F651]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveilroomicorner03 for Skyrim.esm CaveILRoomICorner03_NoSnow [STAT:000F0F03]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow02passthru_lod.nif TreeWeepingWillow02:1 Crown Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow02passthru_lod.nif TreeWeepingWillow02:1 Crown Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower01_lod_1.nif MrkCWextTower01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower01_lod_1.nif MrkCWextTower01:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow02passthru_lod.nif TreeWeepingWillow02:2 Crown Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow02passthru_lod.nif TreeWeepingWillow02:2 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwedresser01 for Skyrim.esm QASpellTomeContainer "All Spell Tomes" [CONT:000C2CD9]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower01_lod_1.nif DweFacadeTowerRoof01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower01_lod_1.nif DweFacadeTowerRoof01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower01_lod_1.nif DweFacadeTower1x4_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower01_lod_1.nif DweFacadeTower1x4_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower01_lod_1.nif DweFacadeTowerSpacer01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower01_lod_1.nif DweFacadeTowerSpacer01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower01_lod_1.nif DweFacadeTowerSpacer01_LOD:003 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower01_lod_1.nif DweFacadeTowerSpacer01_LOD:003 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\_resourcepack\landscape\trees\treeweepingwillow02.nif TreeWeepingWillow02:1 Crown meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow02passthru_lod.nif textures\_resourcepack\landscape\trees\weepingwillowbranches01_d.dds _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\_resourcepack\landscape\trees\treeweepingwillow02.nif TreeWeepingWillow02:2 Crown meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow02passthru_lod.nif textures\_resourcepack\landscape\trees\weepingwillowbranches01_d.dds _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm MrkCWextTower01 [STAT:000ED154]>
[00:37] [BuildBaseRecords] <Debug: Looking for powerwordqo for Skyrim.esm NorWordWallWordQo [ACTI:000709A9]>
[00:37] [BuildBaseRecords] <Debug: Looking for handcart02 for Skyrim.esm HandCart02Heavy_SN [STAT:000F7571]>
[00:37] [BuildBaseRecords] <Debug: Looking for sstyrrshouse_lod for Skyrim.esm SStyrrsHouse_LOD [STAT:0008E2D6]>
[00:37] [BuildBaseRecords] <Debug: Looking for riftenrwhallsewerhole01 for Skyrim.esm RiftenRWPortholeDoor01 "Дверь" [DOOR:00049B02]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineclroomdoorb04 for Skyrim.esm MineCLRoomDoorB04 [STAT:000454F9]>
[00:37] [BuildBaseRecords] <Debug: Looking for sovplate01 for SkystoneCastle.esp LA_SS_SovPlate01 [STAT:3520B17D]>
[00:37] [BuildBaseRecords] <Debug: Looking for impjaildoor01zzzCORJailDoor01NoCombat for Vigilant.esm zzzCORJailDoor01NoCombat "Дверь" [DOOR:0D060D33]>
[00:37] [BuildBaseRecords] <Debug: Looking for impjaildoor01 for Vigilant.esm zzzCORJailDoor01NoCombat "Дверь" [DOOR:0D060D33]>
[00:37] [BuildBaseRecords] <Debug: Looking for rootthornhookactivator for ccBGSSSE025-AdvDSGS.esm ccBGS_RootThornHookActivator "Шип" [ACTI:0100308F]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxcreekflatlarge_dyndolod_lod.nif FakeWater Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dawnguard.esm FXCreekFlatLarge_noCurrent [MSTT:0200F651]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxcreekflatlarge_dyndolod_lod.nif FakeWater Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FXCreekFlatLarge_noCurrent [MSTT:0200F651]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxcreekflatlarge_dyndolod_lod.nif L1_WhiteWater Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Dawnguard.esm FXCreekFlatLarge_noCurrent [MSTT:0200F651]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxcreekflatlarge_dyndolod_lod.nif L1_WhiteWater Shader Flags 2: Vertex_Colors | Effect_Lighting Dawnguard.esm FXCreekFlatLarge_noCurrent [MSTT:0200F651]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxcreekflatlarge_dyndolod_lod.nif FXCreekFlatLarge:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm FXCreekFlatLarge_noCurrent [MSTT:0200F651]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxcreekflatlarge_dyndolod_lod.nif FXCreekFlatLarge:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FXCreekFlatLarge_noCurrent [MSTT:0200F651]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxcreekflatlarge_dyndolod_lod.nif FXCreekFlatLarge:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm FXCreekFlatLarge_noCurrent [MSTT:0200F651]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxcreekflatlarge_dyndolod_lod.nif FXCreekFlatLarge:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FXCreekFlatLarge_noCurrent [MSTT:0200F651]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxcreekflatlarge_dyndolod_lod.nif FXCreekFlatLarge:1 - L1_FXCreekFlatLargeRocks:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm FXCreekFlatLarge_noCurrent [MSTT:0200F651]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxcreekflatlarge_dyndolod_lod.nif FXCreekFlatLarge:1 - L1_FXCreekFlatLargeRocks:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FXCreekFlatLarge_noCurrent [MSTT:0200F651]>
[00:37] [BuildBaseRecords] <Debug: Looking for ruinsfloorcandlelampmidoff for Unslaad.esm zzzCrbRuinsFloorCandleLampMidOff_snow [STAT:0F00E368]>
[00:37] [BuildBaseRecords] <Debug: Looking for dementiamushroomtreesapling for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroomBaby [STAT:1102E806]>
[00:37] [BuildBaseRecords] <Debug: Looking for wingedgriffonstatue for Unslaad.esm zzzCrbGriffornStatue01 [STAT:0F006358]>
[00:37] [BuildBaseRecords] <Debug: Looking for shackframelend02 for Skyrim.esm ShackFrameLEnd02Snow [STAT:00071821]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcliff08zzzRev_dead for Glenmoril.esm zzzRevRockCliff08_dead [STAT:0E003721]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Glenmoril.esm zzzRevRockCliff08_dead [STAT:0E003721]>
[00:37] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxcreekflatlarge_dyndolod_lod.nif Dawnguard.esm FXCreekFlatLarge_noCurrent [MSTT:0200F651]>
[00:37] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\effects\fxcreekflatlarge_dyndolod_lod.nif Dawnguard.esm FXCreekFlatLarge_noCurrent [MSTT:0200F651]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm ShackFrameLEnd02Snow [STAT:00071821]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadfloorlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadfloor.dds Glenmoril.esm zzzRevRockCliff08_dead [STAT:0E003721]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshouse_lod.nif SStyrrsHouse_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SStyrrsHouse_LOD [STAT:0008E2D6]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshouse_lod.nif SStyrrsHouse_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SStyrrsHouse_LOD [STAT:0008E2D6]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadfloorlod.dds based on textures\landscape\rocks01.dds for textures\landscape\revenant\deadfloor.dds Glenmoril.esm zzzRevRockCliff08_dead [STAT:0E003721]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshouse_lod.nif Grass01 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SStyrrsHouse_LOD [STAT:0008E2D6]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sstyrrshouse_lod.nif Grass01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SStyrrsHouse_LOD [STAT:0008E2D6]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockCliff08_dead [STAT:0E003721]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadfloorlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadfloor.dds Glenmoril.esm zzzRevRockCliff08_dead [STAT:0E003721]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadfloorlod.dds based on textures\landscape\rocks01.dds for textures\landscape\revenant\deadfloor.dds Glenmoril.esm zzzRevRockCliff08_dead [STAT:0E003721]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockCliff08_dead [STAT:0E003721]>
[00:37] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshouse_lod_lod.nif SStyrrsHouse_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SStyrrsHouse_LOD [STAT:0008E2D6]>
[00:37] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshouse_lod_lod.nif SStyrrsHouse_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SStyrrsHouse_LOD [STAT:0008E2D6]>
[00:37] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshouse_lod_lod.nif SStyrrsHouse_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SStyrrsHouse_LOD [STAT:0008E2D6]>
[00:37] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshouse_lod_lod.nif SStyrrsHouse_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SStyrrsHouse_LOD [STAT:0008E2D6]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm SStyrrsHouse_LOD [STAT:0008E2D6]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 1 Skyrim.esm SStyrrsHouse_LOD [STAT:0008E2D6]>
[00:37] [BuildBaseRecords] <Debug: Looking for cavegroomdoorb03 for Skyrim.esm CaveGRoomDoorB03Falmer [STAT:000B9EB3]>
[00:37] [BuildBaseRecords] <Debug: Looking for rtblackbriarmanor01 for Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [BuildBaseRecords] <Debug: Looking for dirtcliffs05PineForest02_CAD23BA6 for Skyrim.esm DirtCliffs05PineForest02 [STAT:00060096]>
[00:37] [BuildBaseRecords] <Debug: Looking for dirtcliffs05PineForest02 for Skyrim.esm DirtCliffs05PineForest02 [STAT:00060096]>
[00:37] [BuildBaseRecords] <Debug: Looking for dirtcliffs05_CAD23BA6passthru for Skyrim.esm DirtCliffs05PineForest02 [STAT:00060096]>
[00:37] [BuildBaseRecords] <Debug: Looking for dirtcliffs05_CAD23BA6 for Skyrim.esm DirtCliffs05PineForest02 [STAT:00060096]>
[00:37] [BuildBaseRecords] <Debug: Looking for dirtcliffs05 for Skyrim.esm DirtCliffs05PineForest02 [STAT:00060096]>
[00:37] [BuildBaseRecords] <Debug: Looking for platmid512x384zzzRevCas_Dirt for Glenmoril.esm zzzRevCasPlatMid512x384_Dirt [STAT:0E00380C]>
[00:37] [BuildBaseRecords] <Debug: Looking for platmid512x384 for Glenmoril.esm zzzRevCasPlatMid512x384_Dirt [STAT:0E00380C]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrwallstr01stockades01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_WRWallStr01Stockades01_Dementia [STAT:114E7BC4]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrwallstr01stockades01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_WRWallStr01Stockades01_Dementia [STAT:114E7BC4]>
[00:37] [BuildBaseRecords] <Debug: Looking for stable01floor for Glenmoril.esm zzzRevSiikaStable01Floor [STAT:0E0026B1]>
[00:37] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatree01.nif ReachTree02:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia01 [TREE:11033A80]>
[00:37] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatree01.nif ReachTree02:3 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade | Soft_Lighting Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia01 [TREE:11033A80]>
[00:37] [BuildBaseRecords] <Debug: Looking for platstair01zzzRevCas_Moss for Glenmoril.esm zzzRevCasPlatStair01_Moss [STAT:0E0040DE]>
[00:37] [BuildBaseRecords] <Debug: Looking for platstair01 for Glenmoril.esm zzzRevCasPlatStair01_Moss [STAT:0E0040DE]>
[00:37] [BuildBaseRecords] <Debug: Looking for expspiderpoisondead for Dragonborn.esm DLC2ExpSpiderPoisonBombENEMY [ACTI:04028630]>
[00:37] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatree01.nif ReachTree02:3_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia01 [TREE:11033A80]>
[00:37] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatree01.nif ReachTree02:3_1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia01 [TREE:11033A80]>
[00:37] [BuildBaseRecords] <Debug: Looking for sitcrossleggedmarker for Campfire.esm _Camp_CampfireLightStoneMarker "Сесть" [FURN:090644E1]>
[00:37] [BuildBaseRecords] <Debug: Looking for candelabracandleon for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SICandleHolder [STAT:114E7C71]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwermsmwallexbg01WT for Wyrmstooth.esp WTDweRmSmWallExBg01 [STAT:0A3177F8]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwermsmwallexbg01 for Wyrmstooth.esp WTDweRmSmWallExBg01 [STAT:0A3177F8]>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80.dds] ResourceExists>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80.dds] DXGI_FORMAT_BC7_UNORM>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\B2457A98198B430DB2F3588ADD1359C8.dds">
[00:37] <Warning: Textures do not match for "RockL05:1": textures\landscape\revenant\mountains\rock01.dds in rockl05.nif -> textures\landscape\mountains\mountainslab02.dds in rockl05_lod_0.nif for Glenmoril.esm zzzRevRockL05_Moss [STAT:0E0045DB]>
[00:37] <Warning: Textures do not match for "RockPileM03:0": textures\landscape\revenant\rocky01.dds in rockpilem03.nif -> textures\landscape\dirt02.dds in rockpilem03_lod_0.nif for Glenmoril.esm zzzRevRockPileM03 [STAT:0E00A8BC]>
[00:37] <Warning: Textures do not match for "RockPileM03:1 - L2_RockPileM03:1": textures\landscape\revenant\mountains\rock01.dds in rockpilem03.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilem03_lod_0.nif for Glenmoril.esm zzzRevRockPileM03 [STAT:0E00A8BC]>
[00:37] <Warning: Textures do not match for "RockL05:1": textures\ec\expeditions\ss\clutter\ambertiling.dds in rockl05.nif -> textures\landscape\mountains\mountainslab02.dds in rockl05_lod_0.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL05 [STAT:1108549F]>
[00:37] <Warning: Textures do not match for "RockCliff08:0": textures\landscape\revenant\rocky01.dds in rockcliff08.nif -> textures\landscape\dirt02.dds in rockcliff08_lod_0.nif for Glenmoril.esm zzzRevRockCliff08_dead [STAT:0E003721]>
[00:37] <Warning: Textures do not match for "RockCliff08:9": textures\landscape\revenant\rocky01.dds in rockcliff08.nif -> textures\landscape\rocks01.dds in rockcliff08_lod_0.nif for Glenmoril.esm zzzRevRockCliff08_dead [STAT:0E003721]>
[00:37] <Warning: Textures do not match for "RockCliff08:1 - L1_RockCliff08:1 - L2_RockCliff08:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff08.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff08_lod_0.nif for Glenmoril.esm zzzRevRockCliff08_dead [STAT:0E003721]>
[00:37] <Warning: Textures do not match for "RockCliff08:0": textures\landscape\revenant\rocky01.dds in rockcliff08.nif -> textures\landscape\dirt02.dds in rockcliff08_lod_1.nif for Glenmoril.esm zzzRevRockCliff08_dead [STAT:0E003721]>
[00:37] <Warning: Textures do not match for "RockCliff08:9": textures\landscape\revenant\rocky01.dds in rockcliff08.nif -> textures\landscape\rocks01.dds in rockcliff08_lod_1.nif for Glenmoril.esm zzzRevRockCliff08_dead [STAT:0E003721]>
[00:37] <Warning: Textures do not match for "RockCliff08:1 - L1_RockCliff08:1 - L2_RockCliff08:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff08.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff08_lod_1.nif for Glenmoril.esm zzzRevRockCliff08_dead [STAT:0E003721]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilel03DLC2VolcanicAsh01_FC3959FF for Dragonborn.esm DLC2RockPileL03VolcanicAsh01 [STAT:04016E13]>
[00:37] [BuildBaseRecords] <Debug: Looking for skuldafnbanneranim01 for Skyrim.esm SkuldafnBannerAnim01 [MSTT:000B518B]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilel03DLC2VolcanicAsh01 for Dragonborn.esm DLC2RockPileL03VolcanicAsh01 [STAT:04016E13]>
[00:37] [BuildBaseRecords] <Debug: Looking for fxtwinklelights01 for Update.esm ccBGS_ARFXTwinkleLights01 [ACTI:01003207]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Dragonborn.esm DLC2RockPileL03VolcanicAsh01 [STAT:04016E13]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Dragonborn.esm DLC2RockPileL03VolcanicAsh01 [STAT:04016E13]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Dragonborn.esm DLC2RockPileL03VolcanicAsh01 [STAT:04016E13]>
[00:37] [BuildBaseRecords] <Debug: Looking for fxsplashsmallparticleslong for Skyrim.esm FXSplashSmallParticlesLong [MSTT:0002BCA7]>
[00:37] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbase2sided02 for Skyrim.esm StockadeScaffoldBase2Sided02 [STAT:000533BC]>
[00:37] [BuildBaseRecords] <Debug: Looking for orcchair01 for Skyrim.esm OrcChair01L "Стул" [FURN:00042BE8]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeScaffoldBase2Sided02 [STAT:000533BC]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrshintcorin01 for Skyrim.esm WRShIntCorIn01 [STAT:000631EB]>
[00:37] [BuildBaseRecords] <Debug: Looking for sovintstropenl for Unslaad.esm zzzCrbSOVintStrOpenLSnow [STAT:0F453B09]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrtrelliscomplete01destroyed for Skyrim.esm WRTrellisComplete01Destroyed [STAT:000FC8F4]>
[00:37] [BuildBaseRecords] <Debug: Looking for azuralargecrystalmoving01 for Skyrim.esm AzuraLargeCrystalMoving01 [STAT:0005688E]>
[00:37] [BuildBaseRecords] <Debug: Looking for icicle01zzzRevCave_wet for Glenmoril.esm zzzRevCaveIcicle01_wet [STAT:0E004781]>
[00:37] [BuildBaseRecords] <Debug: Looking for icicle01 for Glenmoril.esm zzzRevCaveIcicle01_wet [STAT:0E004781]>
[00:37] [BuildBaseRecords] <Debug: Looking for norhallsm1wayexsm01 for Skyrim.esm NorHallSm1wayExSm01 [STAT:0001384E]>
[00:37] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchrpeg01 for HearthFires.esm BYOHBYOHWRporchRPeg01 [STAT:03003181]>
[00:37] [BuildBaseRecords] <Debug: Looking for minecroomdoor02 for Skyrim.esm MineCRoomDoor02 [STAT:000454D5]>
[00:37] [BuildBaseRecords] <Debug: Looking for cavegroomdoor04_darkfalmer for Dawnguard.esm CaveGRoomDoor04_DarkFalmer [STAT:02002BE3]>
[00:37] [BuildBaseRecords] <Debug: Looking for smdftoedor01 for Skyrim.esm SMdFtoEDor01 [STAT:00075B84]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwefacadetower5x4 for DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:37] [BuildBaseRecords] <Debug: Looking for soulgemblack01 for DAc0da.esm zDcdInvBlackSoulGem [STAT:0C0048C7]>
[00:37] [BuildBaseRecords] <Debug: Looking for ruinssarcophagusvert02 for Skyrim.esm NorSarcophagusVertBottom02 [STAT:0006BDCF]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveglpillar06 for Skyrim.esm CaveGLPillar06ice [STAT:0006F0CC]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif WindowGlow Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif WindowGlow Shader Flags 2: Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif Object23 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif Object23 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [BuildBaseRecords] <Debug: Looking for whintwoodroofmidtopgq02 for Skyrim.esm WHIntWoodRoofMidTopGQ02 [STAT:000CB904]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif RTBlackBriarManor01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [BuildBaseRecords] <Debug: Looking for roadchunkl03Snow for BlendedRoads.esp RoadChunkL03Snow [STAT:000B2416]>
[00:37] [BuildBaseRecords] <Debug: Looking for roadchunkl03 for BlendedRoads.esp RoadChunkL03Snow [STAT:000B2416]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif RTBlackBriarManor01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [BuildBaseRecords] <Debug: Looking for bridgewallsub01 for Unslaad.esm zzzCrbBridgeWallSub [STAT:0F06F0E7]>
[00:37] [BuildBaseRecords] <Debug: Looking for rtdockpier03 for Skyrim.esm RTDockPier03 [STAT:000AED6A]>
[00:37] [BuildBaseRecords] <Debug: Looking for giantsmokestack01 for Skyrim.esm GiantSmokeStack01 [STAT:000BB9AB]>
[00:37] [BuildBaseRecords] <Debug: Looking for sc_mausoleumend for Dawnguard.esm sc_mausoleumEND [STAT:02007ADA]>
[00:37] [BuildBaseRecords] <Debug: Looking for byohbyohwrhub2ndflwalll01 for HearthFires.esm BYOHBYOHWRhub2ndFLWallL01 [STAT:03003151]>
[00:37] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif NorTmpExtPlatMid01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatMid01 [STAT:00026F77]>
[00:37] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif NorTmpExtPlatMid01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatMid01 [STAT:00026F77]>
[00:37] [BuildBaseRecords] <Debug: Looking for nortmpextplatmid01_A3F4C6F6passthru for Skyrim.esm NorTmpExtPlatMid01 [STAT:00026F77]>
[00:37] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghsrint01 for HearthFires.esm BYOHBYOHWRlonghsRINT01 [STAT:030031F6]>
[00:37] [BuildBaseRecords] <Debug: Looking for nortmpextplatmid01_A3F4C6F6 for Skyrim.esm NorTmpExtPlatMid01 [STAT:00026F77]>
[00:37] [BuildBaseRecords] <Debug: Looking for genericbannerred04PotemaBanner04 for Skyrim.esm PotemaBanner04 [MSTT:000B8244]>
[00:37] [BuildBaseRecords] <Debug: Looking for nortmpextplatmid01 for Skyrim.esm NorTmpExtPlatMid01 [STAT:00026F77]>
[00:37] [BuildBaseRecords] <Debug: Looking for genericbannerred04 for Skyrim.esm PotemaBanner04 [MSTT:000B8244]>
[00:37] [BuildBaseRecords] <Debug: Looking for pickaxetablemarker for Skyrim.esm MS02PickaxeMiningTableMarker "This should not be visible" [FURN:000F9AF8]>
[00:37] [BuildBaseRecords] <Debug: Looking for wrprisoncellfloorgrate01door for Skyrim.esm WRPrisonCellFloorGrate01Door "Незакрепленная решетка" [DOOR:000A760E]>
[00:37] [BuildBaseRecords] <Debug: Looking for norrmsmwallfront02 for Skyrim.esm NorRmSmWallFront02ice [STAT:00061D63]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif RTBlackBriarManor01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif RTBlackBriarManor01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [BuildBaseRecords] <Debug: Looking for norrubblepile06 for Dragonborn.esm NorRubblePile06_DLC2Ash [STAT:04027A30]>
[00:37] [BuildBaseRecords] <Debug: Looking for laydownmarker01 for Glenmoril.esm zzzGHInvisibleBed [FURN:0E014ADC]>
[00:37] [BuildBaseRecords] <Debug: Looking for l1_sc_gravestone06 for Dawnguard.esm sc_gravestone06 [STAT:020059CA]>
[00:37] [BuildBaseRecords] <Debug: Looking for bedroll01 for Glenmoril.esm zzzGHBedroll01LChild "Спальник" [FURN:0E00FB20]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineorecorundum01_LRocks for Skyrim.esm MineOreCorundum01_LRocks "Корундовая жила" [ACTI:0010D03F]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif RTBlackBriarManor01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif RTBlackBriarManor01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineorecorundum01 for Skyrim.esm MineOreCorundum01_LRocks "Корундовая жила" [ACTI:0010D03F]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif RTBlackBriarManor01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif RTBlackBriarManor01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif RTBlackBriarManor01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif RTBlackBriarManor01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif RTBlackBriarManor01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif RTBlackBriarManor01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif RTBlackBriarManor01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif RTBlackBriarManor01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [BuildBaseRecords] <Debug: Looking for smdbwalsol01WT for Wyrmstooth.esp WTSMdBWalSol01 [STAT:0A40AEDD]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif RTBlackBriarManor01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [BuildBaseRecords] <Debug: Looking for smdbwalsol01 for Wyrmstooth.esp WTSMdBWalSol01 [STAT:0A40AEDD]>
[00:37] [BuildBaseRecords] <Debug: Looking for mrksigngeneralgoods01 for Skyrim.esm MrkSignGeneralGoods01 [MSTT:000E931A]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif RTBlackBriarManor01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [BuildBaseRecords] <Debug: Looking for roadcurvelong45r01RP_DesertLumpy01 for _ResourcePack.esl RP_RoadCurveLong45R01DesertLumpy01 [STAT:FE002040]>
[00:37] [BuildBaseRecords] <Debug: Looking for roadcurvelong45r01 for _ResourcePack.esl RP_RoadCurveLong45R01DesertLumpy01 [STAT:FE002040]>
[00:37] [BuildBaseRecords] <Debug: Looking for cavegboulderl03 for Skyrim.esm CaveGBoulderL03sn_light [STAT:000A463C]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif RTBlackBriarManor01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif RTBlackBriarManor01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif RTBlackBriarManor01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif RTBlackBriarManor01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadCurveLong45R01DesertLumpy01 [STAT:FE002040]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif RTBlackBriarManor01:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif RTBlackBriarManor01:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif RTBlackBriarManor01:24 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif RTBlackBriarManor01:24 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [BuildBaseRecords] <Debug: Looking for sovngardestatue03 for Skyrim.esm SovngardeWatcherStatue03 [ACTI:00105D06]>
[00:37] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodsmpartitionbeamtall01 for Skyrim.esm ShipKatariahWoodSmPartitionBeamTall01 [STAT:00098591]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwewall02 for DAc0da.esm zDcdZeroSumDweWall02 [STAT:0C009833]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockPier03 [STAT:000AED6A]>
[00:37] [BuildBaseRecords] <Debug: Looking for icetree03 for Unslaad.esm zzzCrbIceTree03 [STAT:0F0C180E]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockPier03 [STAT:000AED6A]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc2dwefloorraised01 for Dragonborn.esm DLC2DweFloorRaised01 [STAT:0402073D]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveirpillar04WT for Wyrmstooth.esp WTCaveIRPillar04 [STAT:0A7D357E]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineceicorner02 for Skyrim.esm MineCEICorner02 [STAT:0004561C]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveirpillar04 for Wyrmstooth.esp WTCaveIRPillar04 [STAT:0A7D357E]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockPier03 [STAT:000AED6A]>
[00:37] [BuildBaseRecords] <Debug: Looking for sbardscollegerooms for Skyrim.esm SBardsCollegeRooms [STAT:000801EF]>
[00:37] [BuildBaseRecords] <Debug: Looking for rubblepile06 for Glenmoril.esm zzzRevRubblePile06 [STAT:0E000DAE]>
[00:37] [BuildBaseRecords] <Debug: Looking for meadbarrel01 for Skyrim.esm MeadBarrel01 [STAT:0001E3A3]>
[00:37] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen03.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:37] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen03.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:37] [BuildBaseRecords] <Debug: Looking for farmintlhend01 for Skyrim.esm FarmIntLHEnd01 [STAT:000F4768]>
[00:37] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen03.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:37] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen03.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:37] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdgiantlichen01.nif BYOHHouseIngrdGiantLichen01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdGiantLichen01 "Гигантский лишайник" [TREE:03010464]>
[00:37] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdgiantlichen01.nif BYOHHouseIngrdGiantLichen01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdGiantLichen01 "Гигантский лишайник" [TREE:03010464]>
[00:37] [BuildBaseRecords] <Debug: Looking for hhfurnituretable02 for Skyrim.esm HHFurnitureTable02 [STAT:000DED95]>
[00:37] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen03.nif TreeAspen03_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:37] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdgiantlichen01.nif DLC1HouseIngrdGiantLichen01_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdGiantLichen01 "Гигантский лишайник" [TREE:03010464]>
[00:37] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen03.nif TreeAspen03_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:37] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdgiantlichen01.nif DLC1HouseIngrdGiantLichen01_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdGiantLichen01 "Гигантский лишайник" [TREE:03010464]>
[00:37] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen03.nif TreeAspen03_1:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:37] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen03.nif TreeAspen03_1:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:37] [AddModel] <Debug: Meshes\dlc02\plants\floradlc2ashyam01.nif DLC2AshYam01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC2TreeFloraAshYam01 "Пепельный батат" [TREE:040206E8]>
[00:37] [AddModel] <Debug: Meshes\dlc02\plants\floradlc2ashyam01.nif DLC2AshYam01:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade WM Flora Fixes.esp DLC2TreeFloraAshYam01 "Пепельный батат" [TREE:040206E8]>
[00:37] [BuildBaseRecords] <Debug: Looking for mountaintrim01wetRiverMud01 for Skyrim.esm MountainTrim01WetRiverMud01 [STAT:000CF723]>
[00:37] [AddModel] <Debug: Meshes\dlc02\plants\floradlc2ashyam01.nif DLC2AshYam01:0 - L1_DLC2AshYam01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC2TreeFloraAshYam01 "Пепельный батат" [TREE:040206E8]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewall02.nif DweWall02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWall02 [STAT:0C009833]>
[00:37] [AddModel] <Debug: Meshes\dlc02\plants\floradlc2ashyam01.nif DLC2AshYam01:0 - L1_DLC2AshYam01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp DLC2TreeFloraAshYam01 "Пепельный батат" [TREE:040206E8]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewall02.nif DweWall02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWall02 [STAT:0C009833]>
[00:37] [BuildBaseRecords] <Debug: Looking for mountaintrim01wet for Skyrim.esm MountainTrim01WetRiverMud01 [STAT:000CF723]>
[00:37] [AddModel] <Debug: Meshes\dlc02\plants\floradlc2ashyam01.nif DLC2AshYam01_1:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC2TreeFloraAshYam01 "Пепельный батат" [TREE:040206E8]>
[00:37] [AddModel] <Debug: Meshes\dlc02\plants\floradlc2ashyam01.nif DLC2AshYam01_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp DLC2TreeFloraAshYam01 "Пепельный батат" [TREE:040206E8]>
[00:37] [AddModel] <Debug: Meshes\dlc02\plants\floradlc2ashyam01.nif DLC2AshYam01_1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC2TreeFloraAshYam01 "Пепельный батат" [TREE:040206E8]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewall02.nif DweWall02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWall02 [STAT:0C009833]>
[00:37] [AddModel] <Debug: Meshes\dlc02\plants\floradlc2ashyam01.nif DLC2AshYam01_1:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade WM Flora Fixes.esp DLC2TreeFloraAshYam01 "Пепельный батат" [TREE:040206E8]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewall02.nif DweWall02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWall02 [STAT:0C009833]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewall02.nif DweWall02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWall02 [STAT:0C009833]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewall02.nif DweWall02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWall02 [STAT:0C009833]>
[00:37] [AddModel] <Debug: Skinned model Meshes\dlc01\landscape\trees\winteraspen03.nif Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewall02.nif DweWall02:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWall02 [STAT:0C009833]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewall02.nif DweWall02:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWall02 [STAT:0C009833]>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca.dds] ResourceExists>
[00:37] [BuildBaseRecords] <Debug: Looking for walkwaycend01 for Better Dynamic Snow SE.esp WalkwayCEnd01Snow [STAT:000F6071]>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca.dds] DXGI_FORMAT_BC7_UNORM>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc2darkelflantern03 for Dragonborn.esm DLC2DarkElfLanternGlow03 [MSTT:04039BB7]>
[00:37] [BuildBaseRecords] <Debug: Looking for water1024 for Dawnguard.esm Lava1024 [ACTI:02014B85]>
[00:37] [AddModel] <Debug: Meshes\architecture\sovengarde\sovngardestatue03.nif SovngardeStatue03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovngardeWatcherStatue03 [ACTI:00105D06]>
[00:37] [AddModel] <Debug: Meshes\architecture\sovengarde\sovngardestatue03.nif SovngardeStatue03:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SovngardeWatcherStatue03 [ACTI:00105D06]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\dwewall01lod.dds 0 DAc0da.esm zDcdZeroSumDweWall02 [STAT:0C009833]>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\54CBA323DDBB4A82A0A6AA5707C3CDD5.dds">
[00:37] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Dawnguard.esm Lava1024 [ACTI:02014B85]>
[00:37] [BuildBaseRecords] <Debug: Looking for ruinsmallfloorsconce for Skyrim.esm DA10DwemerTortureDevice "Двемерский пыточный инструмент" [ACTI:00022F0B]>
[00:37] [BuildBaseRecords] <Debug: Looking for shadow03 for Unslaad.esm zzzCrbPlaneShadow03 [STAT:0F459147]>
[00:37] [BuildBaseRecords] <Debug: Looking for tower01base for Glenmoril.esm zzzRevDawnTower01Base [STAT:0E0033B0]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 2 Skyrim.esm MountainTrim01WetRiverMud01 [STAT:000CF723]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 1 Skyrim.esm MountainTrim01WetRiverMud01 [STAT:000CF723]>
[00:37] [AddModel] <Debug: Meshes\lod\sovngarde\sovngardestatue03_lod.nif SovngardeStatue03_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovngardeWatcherStatue03 [ACTI:00105D06]>
[00:37] [AddModel] <Debug: Meshes\lod\sovngarde\sovngardestatue03_lod.nif SovngardeStatue03_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SovngardeWatcherStatue03 [ACTI:00105D06]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 1 Skyrim.esm MountainTrim01WetRiverMud01 [STAT:000CF723]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\sovstatuelod.dds 0 Skyrim.esm SovngardeWatcherStatue03 [ACTI:00105D06]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcairnevil01 for Skyrim.esm RockCairnEvil01Snow [STAT:0006AF1B]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcliffmineentranceReachGrass01A for Skyrim.esm RockCliffMineEntranceReachGrass01A [STAT:00053989]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcliffmineentrance for Skyrim.esm RockCliffMineEntranceReachGrass01A [STAT:00053989]>
[00:37] [BuildBaseRecords] <Debug: Looking for rifrmsmpartitiondoortall01 for Skyrim.esm RifRmSmPartitionDoorTall01 [STAT:0009CDD0]>
[00:37] [BuildBaseRecords] <Debug: Looking for shipkatariahdoor01 for Skyrim.esm ShipKatariahDoor01 "Дверь" [DOOR:00098582]>
[00:37] [AddModel] <Debug: Meshes\lod\riften\rtblackbriarmanor01_lod.nif RTBlackBriarManor01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [AddModel] <Debug: Meshes\lod\riften\rtblackbriarmanor01_lod.nif RTBlackBriarManor01_LOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwalll01.nif BYOHBYOHWRhub2ndFLWallL01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallL01 [STAT:03003151]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwalll01.nif BYOHBYOHWRhub2ndFLWallL01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallL01 [STAT:03003151]>
[00:37] [AddModel] <Debug: Meshes\lod\riften\rtblackbriarmanor01_lod.nif RTBlackBriarManor01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [AddModel] <Debug: Meshes\lod\riften\rtblackbriarmanor01_lod.nif RTBlackBriarManor01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwalll01.nif BYOHBYOHWRhub2ndFLWallL01:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallL01 [STAT:03003151]>
[00:37] [AddModel] <Debug: Meshes\lod\riften\rtblackbriarmanor01_lod.nif RTBlackBriarManor01_LOD:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwalll01.nif BYOHBYOHWRhub2ndFLWallL01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallL01 [STAT:03003151]>
[00:37] [AddModel] <Debug: Meshes\lod\riften\rtblackbriarmanor01_lod.nif RTBlackBriarManor01_LOD:49 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwalll01.nif BYOHBYOHWRhub2ndFLWallL01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallL01 [STAT:03003151]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwalll01.nif BYOHBYOHWRhub2ndFLWallL01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallL01 [STAT:03003151]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern03.nif Object06 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Dragonborn.esm DLC2DarkElfLanternGlow03 [MSTT:04039BB7]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveglroomcorner01DLC1AncestorsGladeLRoomCorner01 for Dawnguard.esm DLC1AncestorsGladeLRoomCorner01 [STAT:0200FEE9]>
[00:37] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern03.nif Object06 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2DarkElfLanternGlow03 [MSTT:04039BB7]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod02.dds 2 Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveglroomcorner01 for Dawnguard.esm DLC1AncestorsGladeLRoomCorner01 [STAT:0200FEE9]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound03WCDirtMound03Rocks for TheBawbsWardenOfTheCoast.esp WCDirtMound03Rocks [STAT:1011CB16]>
[00:37] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound03 for TheBawbsWardenOfTheCoast.esp WCDirtMound03Rocks [STAT:1011CB16]>
[00:37] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatmid01_lod.nif NorTmpExtPlatMid01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatMid01 [STAT:00026F77]>
[00:37] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplatmid01_lod.nif NorTmpExtPlatMid01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatMid01 [STAT:00026F77]>
[00:37] [BuildBaseRecords] <Debug: Looking for bedroll01 for Campfire.esm _Camp_Bedroll_NPC_F "Свободный спальник" [FURN:09038CBF]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwalll01.nif BYOHBYOHWRhub2ndFLWallL01:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallL01 [STAT:03003151]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwalll01.nif BYOHBYOHWRhub2ndFLWallL01:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallL01 [STAT:03003151]>
[00:37] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern03.nif DLC2DarkElfLantern03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DarkElfLanternGlow03 [MSTT:04039BB7]>
[00:37] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern03.nif DLC2DarkElfLantern03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DarkElfLanternGlow03 [MSTT:04039BB7]>
[00:37] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\ledge\mountainledge01.nif MountainLedge01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtLedge01Lime [STAT:0E2F772B]>
[00:37] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\ledge\mountainledge01.nif MountainLedge01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge01Lime [STAT:0E2F772B]>
[00:37] [BuildBaseRecords] <Debug: Looking for horsecorpse02 for Glenmoril.esm zzzRevTreasHorseCorpse02 "Лошадь" [CONT:0E24C194]>
[00:37] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern03.nif DLC2DarkElfLantern03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DarkElfLanternGlow03 [MSTT:04039BB7]>
[00:37] [BuildBaseRecords] <Debug: Looking for crate_01_short for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SICrateSmall01 [STAT:111D5C52]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwalll01.nif BYOHBYOHWRhub2ndFLWallL01:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallL01 [STAT:03003151]>
[00:37] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern03.nif DLC2DarkElfLantern03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DarkElfLanternGlow03 [MSTT:04039BB7]>
[00:37] [BuildBaseRecords] <Debug: Looking for 1stpersonorcishsword for Skyrim.esm 1stPersonOrcishSword [STAT:0002971E]>
[00:37] [BuildBaseRecords] <Debug: Looking for numidiumbroken for DAc0da.esm zDcdNumidiumBroken [STAT:0C000D71]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwalll01.nif BYOHBYOHWRhub2ndFLWallL01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallL01 [STAT:03003151]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwalll01.nif BYOHBYOHWRhub2ndFLWallL01:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallL01 [STAT:03003151]>
[00:37] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwalll01.nif BYOHBYOHWRhub2ndFLWallL01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallL01 [STAT:03003151]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveilhalldoorlb01 for Skyrim.esm CaveILHallDoorLB01 [STAT:0001FE9F]>
[00:37] [BuildBaseRecords] <Debug: Looking for dirtcliffs05Sand01_CAD23BA6 for TheBawbsWardenOfTheCoast.esp DirtCliffs05Sand01 [STAT:1000BBC2]>
[00:37] [BuildBaseRecords] <Debug: Looking for dirtcliffs05Sand01 for TheBawbsWardenOfTheCoast.esp DirtCliffs05Sand01 [STAT:1000BBC2]>
[00:37] [BuildBaseRecords] <Debug: Looking for icebergledge01 for Skyrim.esm IcebergLedge01_HeavySN [STAT:0005E3F1]>
[00:37] [BuildBaseRecords] <Debug: Looking for dirtcliffs05_CAD23BA6passthru for TheBawbsWardenOfTheCoast.esp DirtCliffs05Sand01 [STAT:1000BBC2]>
[00:37] [BuildBaseRecords] <Debug: Looking for dirtcliffs05_CAD23BA6 for TheBawbsWardenOfTheCoast.esp DirtCliffs05Sand01 [STAT:1000BBC2]>
[00:37] [BuildBaseRecords] <Debug: Looking for dirtcliffs05 for TheBawbsWardenOfTheCoast.esp DirtCliffs05Sand01 [STAT:1000BBC2]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTSnowShodHouse01_snow [STAT:0E00CA64]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\dlc2darkelflantern03_dyndolod_lod.nif Object06 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Dragonborn.esm DLC2DarkElfLanternGlow03 [MSTT:04039BB7]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegerooms.nif SBardsCollegeRooms:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollegeRooms [STAT:000801EF]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtwarehouse01.nif WindowGlow Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTSnowShodHouse01_snow [STAT:0E00CA64]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegerooms.nif SBardsCollegeRooms:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollegeRooms [STAT:000801EF]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtwarehouse01.nif WindowGlow Shader Flags 2: Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:37] [BuildBaseRecords] <Debug: Looking for glacierendlg01 for Dawnguard.esm DLC1GlacierEndLg01_NoSN [STAT:02015FEE]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod02.dds 2 Glenmoril.esm zzzGHRTSnowShodHouse01_snow [STAT:0E00CA64]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegerooms.nif SBardsCollegeRooms:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollegeRooms [STAT:000801EF]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtwarehouse01.nif RTWarehouse01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:37] [BuildBaseRecords] <Debug: Looking for caslghall1endcap01 for Dawnguard.esm CasLgHall1EndCap01 [STAT:020008C2]>
[00:37] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\dlc2darkelflantern03_dyndolod_lod.nif Object06 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2DarkElfLanternGlow03 [MSTT:04039BB7]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegerooms.nif SBardsCollegeRooms:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollegeRooms [STAT:000801EF]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtwarehouse01.nif RTWarehouse01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:37] [BuildBaseRecords] <Debug: Looking for glassbowskinned for DAc0da.esm zDcd1stPersonSnowElfBow [STAT:0C00319A]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtwarehouse01.nif RTWarehouse01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtwarehouse01.nif RTWarehouse01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockStairsTurn01_Snow [STAT:0E00CAB9]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Skyrim.esm IcebergLedge01_HeavySN [STAT:0005E3F1]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockStairsTurn01_Snow [STAT:0E00CAB9]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Skyrim.esm IcebergLedge01_HeavySN [STAT:0005E3F1]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\fieldgrass02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp DirtCliffs05Sand01 [STAT:1000BBC2]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtwarehouse01.nif RTWarehouse01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:37] [BuildBaseRecords] <Debug: Looking for apoexttowerbasediascover01 for Dragonborn.esm ApoExtTowerBaseDiasCover01 [STAT:040362AD]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtwarehouse01.nif RTWarehouse01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockStairsTurn01_Snow [STAT:0E00CAB9]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtwarehouse01.nif RTWarehouse01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtwarehouse01.nif RTWarehouse01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\mtrock\ledge\mountainledge01_lod_0.nif MountainLedge01_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtLedge01Lime [STAT:0E2F772B]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtwarehouse01.nif RTWarehouse01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\mtrock\ledge\mountainledge01_lod_0.nif MountainLedge01_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge01Lime [STAT:0E2F772B]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\glacierendlg01lod.dds 0 Dawnguard.esm DLC1GlacierEndLg01_NoSN [STAT:02015FEE]>
[00:37] [BuildBaseRecords] <Debug: Looking for markarthwaterfallcliff04 for Skyrim.esm MarkarthWaterfallCliff04 [MSTT:0007A58B]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtwarehouse01.nif RTWarehouse01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:37] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantSolitudeFruitEvette "Сундук" [CONT:000A6C10]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\glacierendlg01lod.dds 0 Dawnguard.esm DLC1GlacierEndLg01_NoSN [STAT:02015FEE]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtwarehouse01.nif RTWarehouse01:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:37] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\ledge\mountainledge01.nif MountainLedge01_LOD_0L:0 meshes\lod\revenant\mtrock\ledge\mountainledge01_lod_0.nif textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMtLedge01Lime [STAT:0E2F772B]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\glacierendlg01lod.dds 0 Dawnguard.esm DLC1GlacierEndLg01_NoSN [STAT:02015FEE]>
[00:37] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01.dds in meshes\lod\revenant\mtrock\ledge\mountainledge01_lod_0.nif for Glenmoril.esm zzzRevMtLedge01Lime [STAT:0E2F772B]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtwarehouse01.nif RTWarehouse01:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:37] [BuildBaseRecords] <Debug: Looking for impexticebldgcorner01 for Skyrim.esm ImpExtIceBldgCorner01 [STAT:0006F760]>
[00:37] [BuildBaseRecords] <Debug: Looking for farmbwall03WT for Wyrmstooth.esp WTFarmBWall03 [STAT:0A2BF86F]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcliff08VolcanicDirt01 for Skyrim.esm RockCliff08VolcanicDirt01 [STAT:0008976A]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineoreiron04_LVolcanicTundraDirt for Skyrim.esm MineOreIron04_LVolcanicTundraDirt "Железорудная жила" [ACTI:0010DAA1]>
[00:37] [BuildBaseRecords] <Debug: Looking for farmbwall03 for Wyrmstooth.esp WTFarmBWall03 [STAT:0A2BF86F]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Skyrim.esm RockCliff08VolcanicDirt01 [STAT:0008976A]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\mtrock\ledge\mountainledge01_lod_1.nif MountainLedge01_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedge01Lime [STAT:0E2F772B]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\mtrock\ledge\mountainledge01_lod_1.nif MountainLedge01_LOD_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge01Lime [STAT:0E2F772B]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineoreiron04 for Skyrim.esm MineOreIron04_LVolcanicTundraDirt "Железорудная жила" [ACTI:0010DAA1]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtwarehouse01.nif RTWarehouse01:0 - L2_Details01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtwarehouse01.nif RTWarehouse01:0 - L2_Details01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegerooms.nif SBardsCollegeRooms:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollegeRooms [STAT:000801EF]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegerooms.nif SBardsCollegeRooms:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollegeRooms [STAT:000801EF]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtwarehouse01.nif L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtwarehouse01.nif L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:37] [BuildBaseRecords] <Debug: Looking for cannonballgroup for Glenmoril.esm zzzGHCannonBallGroup [STAT:0E00EBA3]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgCorner01 [STAT:0006F760]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\mtrock\ledge\mountainledge01_lod_2.nif MountainLedge01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedge01Lime [STAT:0E2F772B]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x4.nif DweFacadeTower5x4:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:37] [AddModel] <Debug: Meshes\lod\revenant\mtrock\ledge\mountainledge01_lod_2.nif MountainLedge01_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge01Lime [STAT:0E2F772B]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff04.nif WATER Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MarkarthWaterfallCliff04 [MSTT:0007A58B]>
[00:37] [BuildBaseRecords] <Debug: Looking for bench1 for Glenmoril.esm zzzRevWitBench01 [STAT:0E00FD5D]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff04.nif WATER Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthWaterfallCliff04 [MSTT:0007A58B]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegerooms.nif SBardsCollegeRooms:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollegeRooms [STAT:000801EF]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x4.nif DweFacadeTower5x4:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegerooms.nif SBardsCollegeRooms:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollegeRooms [STAT:000801EF]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtwarehouse01.nif RTWarehouse01:1 - L2_Details01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegerooms.nif SBardsCollegeRooms:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SBardsCollegeRooms [STAT:000801EF]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff04.nif RapidsNew Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm MarkarthWaterfallCliff04 [MSTT:0007A58B]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegerooms.nif SBardsCollegeRooms:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SBardsCollegeRooms [STAT:000801EF]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff04.nif RapidsNew Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm MarkarthWaterfallCliff04 [MSTT:0007A58B]>
[00:37] [AddModel] <Debug: Meshes\architecture\riften\rtwarehouse01.nif RTWarehouse01:1 - L2_Details01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff04.nif fallsMesh03 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm MarkarthWaterfallCliff04 [MSTT:0007A58B]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff04.nif fallsMesh03 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm MarkarthWaterfallCliff04 [MSTT:0007A58B]>
[00:37] [BuildBaseRecords] <Debug: Looking for basket05cab for SkystoneCastle.esp LA_SS_FoodBasket03Cab [STAT:3580DAFA]>
[00:37] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasSloadChest_ShieldHuman "Сундук" [CONT:0C005390]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegerooms.nif SBardsCollegeRooms:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollegeRooms [STAT:000801EF]>
[00:37] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollegerooms.nif SBardsCollegeRooms:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollegeRooms [STAT:000801EF]>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1.dds] ResourceExists>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff04.nif fallsCrossMesh04 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm MarkarthWaterfallCliff04 [MSTT:0007A58B]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff04.nif fallsCrossMesh04 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm MarkarthWaterfallCliff04 [MSTT:0007A58B]>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff04.nif jet07:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm MarkarthWaterfallCliff04 [MSTT:0007A58B]>
[00:37] [BuildBaseRecords] <Debug: Looking for stockadestairs01 for Skyrim.esm StockadeStairs01 [STAT:0001AE13]>
[00:37] [AddModel] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff04.nif jet07:0 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm MarkarthWaterfallCliff04 [MSTT:0007A58B]>
[00:37] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\FCC9A71CF971484DBDCEF1CAD4430B35.dds">
[00:37] [BuildBaseRecords] <Debug: Looking for rockcliff07zzzRev_wet_276B6C16 for Glenmoril.esm zzzRevRockCliff07_wet [STAT:0E000EA4]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcliff07zzzRev_wet for Glenmoril.esm zzzRevRockCliff07_wet [STAT:0E000EA4]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcliff07_276B6C16passthru for Glenmoril.esm zzzRevRockCliff07_wet [STAT:0E000EA4]>
[00:37] [BuildBaseRecords] <Debug: Looking for nortmpextplattower01 for Skyrim.esm NorTmpExtPlatTower01 [STAT:00028A8B]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcliff07_276B6C16 for Glenmoril.esm zzzRevRockCliff07_wet [STAT:0E000EA4]>
[00:37] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Glenmoril.esm zzzRevRockCliff07_wet [STAT:0E000EA4]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveghalldeadend01 for Skyrim.esm CaveGHallDeadEnd01ice [STAT:00081DE9]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeStairs01 [STAT:0001AE13]>
[00:37] [BuildBaseRecords] <Debug: Looking for cavegroomwall04 for Skyrim.esm CaveGRoomWall04Falmer [STAT:000B9EBD]>
[00:37] [BuildBaseRecords] <Debug: Looking for vikingstatue02ice for Unslaad.esm zzzCrbVikingStatue02Ice [STAT:0F3A7014]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockCliff07_wet [STAT:0E000EA4]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockCliff07_wet [STAT:0E000EA4]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockCliff07_wet [STAT:0E000EA4]>
[00:37] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockCliff07_wet [STAT:0E000EA4]>
[00:37] [BuildBaseRecords] <Debug: Looking for treepineforestcutlog03 for Skyrim.esm TreePineForestCutLog03Moss [STAT:000287BD]>
[00:37] [BuildBaseRecords] <Debug: Looking for vampirecoffin02 for Dawnguard.esm DLC1VampireCoffinVert02 "Гроб" [FURN:0200CCF3]>
[00:37] [BuildBaseRecords] <Debug: Looking for blackreachewall02hole for Skyrim.esm BlackreachEWall02Hole [STAT:00092192]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x4.nif DweFacadeTower5x4:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x4.nif DweFacadeTower5x4:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:37] [BuildBaseRecords] <Debug: Looking for burntrubble05zzzGHSnow01 for Glenmoril.esm zzzGHBurntRubble05Snow01 [STAT:0E009E6D]>
[00:37] [BuildBaseRecords] <Debug: Looking for burntrubble05 for Glenmoril.esm zzzGHBurntRubble05Snow01 [STAT:0E009E6D]>
[00:37] [BuildBaseRecords] <Debug: Looking for whinnerbeam01 for Skyrim.esm WHinnerbeam01 [STAT:0009A322]>
[00:37] [BuildBaseRecords] <Debug: Looking for byohbyohwrshackbase01 for HearthFires.esm BYOHBYOHWRshackBase01 [STAT:0300321A]>
[00:37] [BuildBaseRecords] <Debug: Looking for arlightfixture02 for Update.esm ccBGS_ARLightFixture02 [STAT:0100317E]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x4.nif DweFacadeTower5x4:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x4.nif DweFacadeTower5x4:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:37] [BuildBaseRecords] <Debug: Looking for maginvalteration for Skyrim.esm MAGINVAlteration [STAT:00109AC2]>
[00:37] [AddModel] <Debug: Meshes\architecture\windhelm\whinnerbeam01.nif WHinnerbeam01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHinnerbeam01 [STAT:0009A322]>
[00:37] [AddModel] <Debug: Meshes\architecture\windhelm\whinnerbeam01.nif WHinnerbeam01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHinnerbeam01 [STAT:0009A322]>
[00:37] [AddModel] <Debug: Meshes\architecture\windhelm\whinnerbeam01.nif WHinnerbeam01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHinnerbeam01 [STAT:0009A322]>
[00:37] [AddModel] <Debug: Meshes\architecture\windhelm\whinnerbeam01.nif WHinnerbeam01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHinnerbeam01 [STAT:0009A322]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwerunnerend01NorRunnerEnd02 for Skyrim.esm NorRunnerEnd02 [STAT:000F089E]>
[00:37] [BuildBaseRecords] <Debug: Looking for dwerunnerend01 for Skyrim.esm NorRunnerEnd02 [STAT:000F089E]>
[00:37] [BuildBaseRecords] <Debug: Looking for chest01 for Wyrmstooth.esp WTMerchantFortValusKitchen "Сундук" [CONT:0A4B9DCF]>
[00:37] [AddModel] <Debug: Meshes\lod\windhelm\whinnerbeam01_lod_0.nif WHinnerbeam01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHinnerbeam01 [STAT:0009A322]>
[00:37] [AddModel] <Debug: Meshes\lod\windhelm\whinnerbeam01_lod_0.nif WHinnerbeam01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHinnerbeam01 [STAT:0009A322]>
[00:37] [AddModel] <Debug: Meshes\lod\windhelm\whinnerbeam01_lod_0.nif WHinnerbeam01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHinnerbeam01 [STAT:0009A322]>
[00:37] [AddModel] <Debug: Meshes\lod\windhelm\whinnerbeam01_lod_0.nif WHinnerbeam01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHinnerbeam01 [STAT:0009A322]>
[00:37] [BuildBaseRecords] <Debug: Looking for casplatbridgefree01WCOblivionBridgeSmall01 for TheBawbsWardenOfTheCoast.esp WCOblivionBridgeSmall01 [STAT:1015F7E2]>
[00:37] [BuildBaseRecords] <Debug: Looking for casplatbridgefree01 for TheBawbsWardenOfTheCoast.esp WCOblivionBridgeSmall01 [STAT:1015F7E2]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x4.nif DweFacadeTower5x4:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x4.nif DweFacadeTower5x4:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:37] [BuildBaseRecords] <Debug: Looking for ashpile01 for DAc0da.esm zDcdBossAgentAshChest "Горстка пепла" [CONT:0C00452B]>
[00:37] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif NorTmpExtPlatTower01:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatTower01 [STAT:00028A8B]>
[00:37] [BuildBaseRecords] <Debug: Looking for ruins_smallchest for Dragonborn.esm DLC2TreasDraugrChest "Сундук" [CONT:0402AAC1]>
[00:37] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif NorTmpExtPlatTower01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatTower01 [STAT:00028A8B]>
[00:37] [AddModel] <Debug: Meshes\lod\solitude\sbardscollegerooms_lod_2.nif SBardsCollege_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollegeRooms [STAT:000801EF]>
[00:37] [BuildBaseRecords] <Debug: Looking for genericbannerred04zzzCHDibellaBanner01_04 for Vigilant.esm zzzCHDibellaBanner01_04 [MSTT:0D1DB8E8]>
[00:37] [AddModel] <Debug: Meshes\lod\solitude\sbardscollegerooms_lod_2.nif SBardsCollege_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBardsCollegeRooms [STAT:000801EF]>
[00:37] [BuildBaseRecords] <Debug: Looking for genericbannerred04 for Vigilant.esm zzzCHDibellaBanner01_04 [MSTT:0D1DB8E8]>
[00:37] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif NorTmpExtPlatTower01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatTower01 [STAT:00028A8B]>
[00:37] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif NorTmpExtPlatTower01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatTower01 [STAT:00028A8B]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SBardsCollegeRooms [STAT:000801EF]>
[00:37] [BuildBaseRecords] <Debug: Looking for magestatue for Skyrim.esm MageStatue [STAT:000D068D]>
[00:37] [BuildBaseRecords] <Debug: Looking for norrmsmmid01 for Skyrim.esm NorRmSmMid01 [STAT:00013F81]>
[00:37] [AddModel] <Debug: Meshes\lod\riften\rtwarehouse01_lod.nif RTWarehouse01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x4.nif DweFacadeTower5x4:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:37] [AddModel] <Debug: Meshes\lod\riften\rtwarehouse01_lod.nif RTWarehouse01_LOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x4.nif DweFacadeTower5x4:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:37] [BuildBaseRecords] <Debug: Looking for whintwoodladder01 for DAc0da.esm zDcdWHIntWoodLadder01_Snow [STAT:0C00CE20]>
[00:37] [BuildBaseRecords] <Debug: Looking for wharetino for Glenmoril.esm zzzRevWHaretino [STAT:0E004D98]>
[00:37] [AddModel] <Debug: Meshes\lod\riften\rtwarehouse01_lod.nif RTWarehouse01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:37] [AddModel] <Debug: Meshes\lod\riften\rtwarehouse01_lod.nif RTWarehouse01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:37] [BuildBaseRecords] <Debug: Looking for skyhaventmpextplattowerbridgefree01 for Skyrim.esm SkyHavenTmpExtPlatTowerBridgeFree01 [STAT:00066003]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:37] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:37] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattower01_lod.nif NorTmpExtPlatTower01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatTower01 [STAT:00028A8B]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x4.nif DweFacadeTower5x4:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:37] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattower01_lod.nif NorTmpExtPlatTower01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatTower01 [STAT:00028A8B]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x4.nif DweFacadeTower5x4:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:37] [BuildBaseRecords] <Debug: Looking for roadstraight01end for Skyrim.esm RoadStraight01End [STAT:000355D3]>
[00:37] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattower01_lod.nif NorTmpExtPlatTower01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatTower01 [STAT:00028A8B]>
[00:37] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattower01_lod.nif NorTmpExtPlatTower01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatTower01 [STAT:00028A8B]>
[00:37] [BuildBaseRecords] <Debug: Looking for sfarmhousemill for Skyrim.esm SFarmhouseMill [STAT:0005AC35]>
[00:37] [AddModel] <Debug: Meshes\architecture\revenant\siika\timberedtower01.nif Plane.008 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaTimeberedTower01 [STAT:0E0026B4]>
[00:37] [AddModel] <Debug: Meshes\architecture\revenant\siika\timberedtower01.nif Plane.008 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaTimeberedTower01 [STAT:0E0026B4]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x4.nif DweFacadeTower5x4:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:37] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x4.nif DweFacadeTower5x4:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:37] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattower01_lod_2.nif NorTmpExtPlatTower01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatTower01 [STAT:00028A8B]>
[00:37] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattower01_lod_2.nif NorTmpExtPlatTower01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatTower01 [STAT:00028A8B]>
[00:37] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattower01_lod_2.nif NorTmpExtPlatTower01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatTower01 [STAT:00028A8B]>
[00:37] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattower01_lod_2.nif NorTmpExtPlatTower01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatTower01 [STAT:00028A8B]>
[00:37] [BuildBaseRecords] <Debug: Looking for apopararchgates01 for Unslaad.esm zzzCrbApoArchGate01 [ACTI:0F477A9A]>
[00:37] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplattowerbridgefree01.nif SkyHavenTmpExtPlatTowerBridgeFree01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatTowerBridgeFree01 [STAT:00066003]>
[00:37] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplattowerbridgefree01.nif SkyHavenTmpExtPlatTowerBridgeFree01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatTowerBridgeFree01 [STAT:00066003]>
[00:37] [BuildBaseRecords] <Debug: Looking for swellfreestanding01coverbarload for _ResourcePack.esl RP_SWellFreeStanding01CoverBarLoad "Крышка" [DOOR:FE0020E0]>
[00:37] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplattowerbridgefree01.nif SkyHavenTmpExtPlatTowerBridgeFree01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatTowerBridgeFree01 [STAT:00066003]>
[00:37] [AddModel] <Debug: Meshes\architecture\revenant\siika\timberedtower01.nif Plane.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaTimeberedTower01 [STAT:0E0026B4]>
[00:37] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplattowerbridgefree01.nif SkyHavenTmpExtPlatTowerBridgeFree01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatTowerBridgeFree01 [STAT:00066003]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02_LFallForestGrass for Skyrim.esm MineOreMoonstone02_LFallForestGrass "Выход лунного камня" [ACTI:0010DB1F]>
[00:37] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomdoor02 for Skyrim.esm RiftenRWTGRoomDoor02 [STAT:0004B080]>
[00:37] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02 for Skyrim.esm MineOreMoonstone02_LFallForestGrass "Выход лунного камня" [ACTI:0010DB1F]>
[00:37] [AddModel] <Debug: Meshes\architecture\revenant\siika\timberedtower01.nif Plane.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaTimeberedTower01 [STAT:0E0026B4]>
[00:37] [BuildBaseRecords] <Debug: Looking for burntrubble05Rocks01 for Skyrim.esm BurntRubble05Rocks01 [STAT:000EA9D1]>
[00:37] [BuildBaseRecords] <Debug: Looking for burntrubble05 for Skyrim.esm BurntRubble05Rocks01 [STAT:000EA9D1]>
[00:37] [BuildBaseRecords] <Debug: Looking for casexfreelgdoor01 for Glenmoril.esm zzzRevCasExFreeLgDoor01Safe "Дверь" [DOOR:0E2AC07D]>
[00:37] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplattowerbridgefree01_lod.nif SkyHavenTmpExtPlatTowerBridgeFree01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatTowerBridgeFree01 [STAT:00066003]>
[00:37] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplattowerbridgefree01_lod.nif SkyHavenTmpExtPlatTowerBridgeFree01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatTowerBridgeFree01 [STAT:00066003]>
[00:37] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplattowerbridgefree01_lod.nif SkyHavenTmpExtPlatTowerBridgeFree01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatTowerBridgeFree01 [STAT:00066003]>
[00:37] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplattowerbridgefree01_lod.nif SkyHavenTmpExtPlatTowerBridgeFree01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatTowerBridgeFree01 [STAT:00066003]>
[00:37] [BuildBaseRecords] <Debug: Looking for minecewall04c for Skyrim.esm MineCEWall04c [STAT:00045632]>
[00:37] [BuildBaseRecords] <Debug: Looking for norrmshaftmidcaptop01 for Skyrim.esm NorRmShaftMidCapTop01 [STAT:00026E61]>
[00:37] [BuildBaseRecords] <Debug: Looking for casplatmid512x384 for Dawnguard.esm CasPlatMid512x384_Snow [STAT:0200C73D]>
[00:37] [BuildBaseRecords] <Debug: Looking for caveibalconyicorner04 for Skyrim.esm CaveIBalconyICorner04 [STAT:00034463]>
[00:37] [BuildBaseRecords] <Debug: Looking for water1024 for Dawnguard.esm Water1024Cold [ACTI:02001C17]>
[00:37] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Dawnguard.esm Water1024Cold [ACTI:02001C17]>
[00:37] [AddModel] <Debug: Meshes\architecture\shackkit\shackroofmid02.nif ShackRoofMid02:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackRoofMid02 [STAT:0E016DDA]>
[00:37] [AddModel] <Debug: Meshes\architecture\shackkit\shackroofmid02.nif ShackRoofMid02:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackRoofMid02 [STAT:0E016DDA]>
[00:38] [BuildBaseRecords] <Debug: Looking for shackroofmid02zzzRevDead_A04C396E for Glenmoril.esm zzzRevDeadShackRoofMid02 [STAT:0E016DDA]>
[00:38] [BuildBaseRecords] <Debug: Looking for shackroofmid02zzzRevDead for Glenmoril.esm zzzRevDeadShackRoofMid02 [STAT:0E016DDA]>
[00:38] [BuildBaseRecords] <Debug: Looking for shackroofmid02_A04C396Epassthru for Glenmoril.esm zzzRevDeadShackRoofMid02 [STAT:0E016DDA]>
[00:38] [BuildBaseRecords] <Debug: Looking for shackroofmid02_A04C396E for Glenmoril.esm zzzRevDeadShackRoofMid02 [STAT:0E016DDA]>
[00:38] [BuildBaseRecords] <Debug: Looking for imperialcrossbow for Full-Crossbow-Pack.esp ccFFBSSE002_1stPersonImperialCrossbow [STAT:FE02789F]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwecivwarwall01 for Skyrim.esm DweCivWarWall01 [STAT:0008CC92]>
[00:38] [BuildBaseRecords] <Debug: Looking for riftenrwhalldeadend01 for Skyrim.esm RiftenRWHallDeadEnd01 [STAT:000484D0]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveifwalldoorlb01 for Skyrim.esm CaveIFWallDoorLB01 [STAT:00034475]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwefacadebridge01WT for Wyrmstooth.esp WTDweFacadeBridge01 [STAT:0A3177E6]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwefacadebridge01 for Wyrmstooth.esp WTDweFacadeBridge01 [STAT:0A3177E6]>
[00:38] [AddModel] <Debug: Meshes\lod\shackkit\shackroofmid02_a04c396e_lod_0.nif ShackRoofMid02:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadShackRoofMid02 [STAT:0E016DDA]>
[00:38] [AddModel] <Debug: Meshes\lod\shackkit\shackroofmid02_a04c396e_lod_0.nif ShackRoofMid02:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadShackRoofMid02 [STAT:0E016DDA]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Glenmoril.esm zzzRevDeadShackRoofMid02 [STAT:0E016DDA]>
[00:38] [BuildBaseRecords] <Debug: Looking for cavegroommid01_darkfalmer for Dawnguard.esm CaveGRoomMid01_DarkFalmer [STAT:02002BDE]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\hsbase\timberedtower01_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaTimeberedTower01 [STAT:0E0026B4]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\hsbase\timberedtower01_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaTimeberedTower01 [STAT:0E0026B4]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\hsbase\timberedtower01_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaTimeberedTower01 [STAT:0E0026B4]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\hsbase\timberedtower01_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaTimeberedTower01 [STAT:0E0026B4]>
[00:38] [BuildBaseRecords] <Debug: Looking for mineclwallstraight02 for Skyrim.esm MineCLWallStraight02 [STAT:00045554]>
[00:38] [BuildBaseRecords] <Debug: Looking for farmbwallentrance04WT for Wyrmstooth.esp WTFarmBWallEntrance04 [STAT:0A2BF86D]>
[00:38] [BuildBaseRecords] <Debug: Looking for farmbwallentrance04 for Wyrmstooth.esp WTFarmBWallEntrance04 [STAT:0A2BF86D]>
[00:38] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwall01.nif DweCivWarWall01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarWall01 [STAT:0008CC92]>
[00:38] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwall01.nif DweCivWarWall01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarWall01 [STAT:0008CC92]>
[00:38] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwall01.nif DweCivWarWall01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarWall01 [STAT:0008CC92]>
[00:38] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwall01.nif DweCivWarWall01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarWall01 [STAT:0008CC92]>
[00:38] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwall01.nif DweCivWarWall01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarWall01 [STAT:0008CC92]>
[00:38] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwall01.nif DweCivWarWall01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarWall01 [STAT:0008CC92]>
[00:38] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwall01.nif DweCivWarWall01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarWall01 [STAT:0008CC92]>
[00:38] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwall01.nif DweCivWarWall01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarWall01 [STAT:0008CC92]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\hsbase\timberedtower01_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaTimeberedTower01 [STAT:0E0026B4]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\hsbase\timberedtower01_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaTimeberedTower01 [STAT:0E0026B4]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\hsbase\timberedtower01_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaTimeberedTower01 [STAT:0E0026B4]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\hsbase\timberedtower01_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaTimeberedTower01 [STAT:0E0026B4]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc2mapsolstheim03 for Dragonborn.esm DLC2MapStalhrim [STAT:0403C7F2]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockl04_54E4030Dpassthru for Skyrim.esm RockL04Sulfur [STAT:000897C7]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockl04_54E4030D for Skyrim.esm RockL04Sulfur [STAT:000897C7]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockl04 for Skyrim.esm RockL04Sulfur [STAT:000897C7]>
[00:38] [AddModel] <Debug: Meshes\lod\dwemer\dwecivwarwall01_lod_0.nif DweCivWarWall01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarWall01 [STAT:0008CC92]>
[00:38] [AddModel] <Debug: Meshes\lod\dwemer\dwecivwarwall01_lod_0.nif DweCivWarWall01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweCivWarWall01 [STAT:0008CC92]>
[00:38] [AddModel] <Debug: Meshes\lod\dwemer\dwecivwarwall01_lod_0.nif DweCivWarWall01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarWall01 [STAT:0008CC92]>
[00:38] [AddModel] <Debug: Meshes\lod\dwemer\dwecivwarwall01_lod_0.nif DweCivWarWall01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweCivWarWall01 [STAT:0008CC92]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm DweCivWarWall01 [STAT:0008CC92]>
[00:38] [BuildBaseRecords] <Debug: Looking for skeevernestmound01 for Skyrim.esm SkeeverNestMound01 [STAT:00099D3F]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dwecivwarwall01lod.dds 1 Skyrim.esm DweCivWarWall01 [STAT:0008CC92]>
[00:38] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower5x4_lod.nif DweFacadeTower5x4_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:38] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower5x4_lod.nif DweFacadeTower5x4_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:38] [BuildBaseRecords] <Debug: Looking for minecewallcorner01 for Skyrim.esm MineCEWallCorner01 [STAT:0004564F]>
[00:38] [BuildBaseRecords] <Debug: Looking for minecewallup04 for Skyrim.esm MineCEWallUp04 [STAT:00045637]>
[00:38] [BuildBaseRecords] <Debug: Looking for bearfalling for Unslaad.esm zzzCrbActBearFalling [ACTI:0F3C8751]>
[00:38] [BuildBaseRecords] <Debug: Looking for norplatwallstair01 for Skyrim.esm NorPlatWallStair01ice [STAT:00061D5E]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1.dds] ResourceExists>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\28EBF77688234DA1A5C271EB42059F81.dds">
[00:38] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower5x4_lod.nif DweFacadeTower5x4_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:38] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower5x4_lod.nif DweFacadeTower5x4_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:38] [BuildBaseRecords] <Debug: Looking for minescaffoldbase0sided01 for Skyrim.esm MineScaffoldBase0Sided01 [STAT:0004559E]>
[00:38] [BuildBaseRecords] <Debug: Looking for ramrod for Glenmoril.esm zzzGHCannonRamrod [STAT:0E00EBA5]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrdunintdoorcustomdoublehigh01WTDunIntDoorCustomDoubleHigh01 for Wyrmstooth.esp WTDunIntDoorCustomDoubleHigh01 [STAT:0A12BCC9]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrdunintdoorcustomdoublehigh01 for Wyrmstooth.esp WTDunIntDoorCustomDoubleHigh01 [STAT:0A12BCC9]>
[00:38] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower5x4_lod_1.nif DweFacadeTower5x4_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:38] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower5x4_lod_1.nif DweFacadeTower5x4_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:38] [BuildBaseRecords] <Debug: Looking for sdoorjail02 for Skyrim.esm SDoorJail02 "Дверь" [DOOR:000CE7E3]>
[00:38] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridge01.nif DweFacadeBridge01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeBridge01 [STAT:0A3177E6]>
[00:38] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridge01.nif DweFacadeBridge01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeBridge01 [STAT:0A3177E6]>
[00:38] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridge01.nif DweFacadeBridge01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeBridge01 [STAT:0A3177E6]>
[00:38] [BuildBaseRecords] <Debug: Looking for shackbrokewood10 for Skyrim.esm ShackBrokeWood10 [MSTT:0002FB68]>
[00:38] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridge01.nif DweFacadeBridge01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeBridge01 [STAT:0A3177E6]>
[00:38] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridge01.nif DweFacadeBridge01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeBridge01 [STAT:0A3177E6]>
[00:38] [BuildBaseRecords] <Debug: Looking for burntrubble02 for Skyrim.esm BurntRubble02 [STAT:000C2CB8]>
[00:38] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridge01.nif DweFacadeBridge01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeBridge01 [STAT:0A3177E6]>
[00:38] [BuildBaseRecords] <Debug: Looking for burntrubble02 for Skyrim.esm BurntRubble02 [STAT:000C2CB8]>
[00:38] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridge01.nif DweFacadeBridge01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeBridge01 [STAT:0A3177E6]>
[00:38] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridge01.nif DweFacadeBridge01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeBridge01 [STAT:0A3177E6]>
[00:38] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower5x4_lod_1.nif DweFacadeTower5x4_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:38] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower5x4_lod_1.nif DweFacadeTower5x4_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:38] [BuildBaseRecords] <Debug: Looking for la_floor01tiles for SkystoneCastle.esp LA_SS_PoolTile [STAT:35B3F1FF]>
[00:38] [BuildBaseRecords] <Debug: Looking for roadsignheljarchenl for cutting room floor.esp RoadSignHeljarchenL [STAT:1905062D]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\reachtree02.nif ReachTree02:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\reachtree02.nif ReachTree02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:38] [BuildBaseRecords] <Debug: Looking for norhallsm1waystairs128exsm02 for Skyrim.esm NorHallSm1wayStairs128ExSm02LtSnow [STAT:000A4D2B]>
[00:38] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridge01_lod.nif DweFacadeBridge01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTDweFacadeBridge01 [STAT:0A3177E6]>
[00:38] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridge01_lod.nif DweFacadeBridge01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeBridge01 [STAT:0A3177E6]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeBridge01 [STAT:0A3177E6]>
[00:38] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridge01_lod_1.nif DweFacadeBridge01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTDweFacadeBridge01 [STAT:0A3177E6]>
[00:38] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridge01_lod_1.nif DweFacadeBridge01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeBridge01 [STAT:0A3177E6]>
[00:38] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower5x4_lod_2.nif DweFacadeTower5x4_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:38] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadetower5x4_lod_2.nif DweFacadeTower5x4_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:38] [BuildBaseRecords] <Debug: Looking for caslgrmcorin01 for Dawnguard.esm CasLgRmCorIn01 [STAT:020008C4]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeBridge01 [STAT:0A3177E6]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\reachtree02.nif ReachTree02:0 - L1_ReachTree02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\reachtree02.nif ReachTree02:0 - L1_ReachTree02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\reachtree02.nif L2_ReachTree02:1 - L1_ReachTree02:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:38] [BuildBaseRecords] <Debug: Looking for fxpinedroppings for Skyrim.esm FXPineDroppings [MSTT:0001C749]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\reachtree02.nif L2_ReachTree02:1 - L1_ReachTree02:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:38] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01PineForest03_7111958D for Skyrim.esm DirtCliffsCornerOut01PineForest03 [STAT:00061923]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\reachtree02.nif ReachTree02:2 - L2_ReachTree02:2 - L1_ReachTree02:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\reachtree02.nif ReachTree02:2 - L2_ReachTree02:2 - L1_ReachTree02:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower5x4 [STAT:0C00980E]>
[00:38] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01PineForest03 for Skyrim.esm DirtCliffsCornerOut01PineForest03 [STAT:00061923]>
[00:38] [BuildBaseRecords] <Debug: Looking for trapwoodspikebed01zzzCHTrapRustySpikeBed01 for Vigilant.esm zzzCHTrapRustySpikeBed01 [ACTI:0D0C2DB8]>
[00:38] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958Dpassthru for Skyrim.esm DirtCliffsCornerOut01PineForest03 [STAT:00061923]>
[00:38] [BuildBaseRecords] <Debug: Looking for trapwoodspikebed01 for Vigilant.esm zzzCHTrapRustySpikeBed01 [ACTI:0D0C2DB8]>
[00:38] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958D for Skyrim.esm DirtCliffsCornerOut01PineForest03 [STAT:00061923]>
[00:38] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01 for Skyrim.esm DirtCliffsCornerOut01PineForest03 [STAT:00061923]>
[00:38] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridge01_lod_2.nif DweFacadeBridge01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Wyrmstooth.esp WTDweFacadeBridge01 [STAT:0A3177E6]>
[00:38] [AddModel] <Debug: Meshes\lod\dwemer\dwefacadebridge01_lod_2.nif DweFacadeBridge01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeBridge01 [STAT:0A3177E6]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeBridge01 [STAT:0A3177E6]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwecustomtowerint02 for Skyrim.esm DweCustomTowerInt02 [STAT:0008A360]>
[00:38] [BuildBaseRecords] <Debug: Looking for sovintcor02 for Unslaad.esm zzzCrbSOVintCor02Snow [STAT:0F453B43]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwefacadehallsmexbg01 for Skyrim.esm DweFacadeHallSmExBg01 [STAT:00055C0E]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74.dds] ResourceExists>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74.dds] DXGI_FORMAT_BC7_UNORM>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\10B0BF858CAF4EBEAB26334102990706.dds">
[00:38] [BuildBaseRecords] <Debug: Looking for caveirbalconyicorner02 for Skyrim.esm CaveIRBalconyICorner02 [STAT:000344E6]>
[00:38] [BuildBaseRecords] <Debug: Looking for epiccavecorner01 for Unslaad.esm zzzCrbEpicCageCorner01 [STAT:0F430F3F]>
[00:38] [BuildBaseRecords] <Debug: Looking for impexticebldgicorner03WT for Wyrmstooth.esp WTImpExtIceBldgICorner03 [STAT:0A389596]>
[00:38] [BuildBaseRecords] <Debug: Looking for impexticebldgicorner03 for Wyrmstooth.esp WTImpExtIceBldgICorner03 [STAT:0A389596]>
[00:38] [BuildBaseRecords] <Debug: Looking for genpullchain01 for Skyrim.esm DA16MiasmaPullChain "Миазмы" [ACTI:000EA53C]>
[00:38] [BuildBaseRecords] <Debug: Looking for apostacksarch01 for Dragonborn.esm ApoStacksArch01 [STAT:0401BF70]>
[00:38] [BuildBaseRecords] <Debug: Looking for 1stpersonelvenwarhammer for Skyrim.esm 1stPersonElvenWarhammer [STAT:00036BD2]>
[00:38] [BuildBaseRecords] <Debug: Looking for rootfloor01nocol for DAc0da.esm zDcdHistRootFloor01NoCol [STAT:0C0096C5]>
[00:38] [BuildBaseRecords] <Debug: Looking for inn01WTFarm for Wyrmstooth.esp WTFarmInn01 [STAT:0A2BF78F]>
[00:38] [BuildBaseRecords] <Debug: Looking for inn01 for Wyrmstooth.esp WTFarmInn01 [STAT:0A2BF78F]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Wyrmstooth.esp WTImpExtIceBldgICorner03 [STAT:0A389596]>
[00:38] [BuildBaseRecords] <Debug: Looking for headcage for Glenmoril.esm zzzGHQmArkvedHeadCage [STAT:0E00FD79]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrintcastleceilingstoneslope01 for Skyrim.esm WRIntCastleCeilingStoneSlope01 [STAT:0009CBF9]>
[00:38] [BuildBaseRecords] <Debug: Looking for whtempletalos4inside for Skyrim.esm WHtempletalos4Inside [STAT:00101FFD]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\treeaspen06.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\treeaspen06.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\treeaspen06.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\treeaspen06.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\treeaspen06.nif TreeAspen06_1:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\treeaspen06.nif TreeAspen06_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\treeaspen06.nif TreeAspen06_1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\treeaspen06.nif TreeAspen06_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\treeaspen06.nif TreeAspen06_1:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\treeaspen06.nif TreeAspen06_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\treeaspen06.nif TreeAspen06_1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\treeaspen06.nif TreeAspen06_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:38] [AddModel] <Debug: Skinned model Meshes\landscape\trees\treeaspen06.nif Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:38] [BuildBaseRecords] <Debug: Looking for bonegun for Glenmoril.esm zzzGH1stPersonBonePistol [STAT:0E01267B]>
[00:38] [BuildBaseRecords] <Debug: Looking for ysgramorsbladepiece01mounted for Skyrim.esm YsgramorsBladePiece01Mounted [STAT:000DAB98]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a.dds] ResourceExists>
[00:38] [BuildBaseRecords] <Debug: Looking for minewoodbeam02 for Skyrim.esm MineWoodbeam02 [STAT:000455A7]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a.dds] DXGI_FORMAT_BC7_UNORM>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\CEDAAD9EE0564E7080C185BA8F192A39.dds">
[00:38] [BuildBaseRecords] <Debug: Looking for cavegcliffsisland01ns-smimice for SMIM-SE-Merged-All.esp CaveGCliffsIsland01NSice [STAT:0007A859]>
[00:38] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\wharetino.nif WHaretino:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzRevWHaretino [STAT:0E004D98]>
[00:38] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\wharetino.nif WHaretino:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHaretino [STAT:0E004D98]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockcartpile01Snow for Dragonborn.esm RockCartPile01Snow [STAT:0403D3C0]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockcartpile01 for Dragonborn.esm RockCartPile01Snow [STAT:0403D3C0]>
[00:38] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\wharetino.nif WHaretino:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHaretino [STAT:0E004D98]>
[00:38] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\wharetino.nif WHaretino:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHaretino [STAT:0E004D98]>
[00:38] [BuildBaseRecords] <Debug: Looking for minecbalconyramp01 for Skyrim.esm MineCBalconyRamp01 [STAT:00045536]>
[00:38] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\wharetino.nif WHaretino:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHaretino [STAT:0E004D98]>
[00:38] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\wharetino.nif WHaretino:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHaretino [STAT:0E004D98]>
[00:38] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\wharetino.nif WHaretino:63 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzRevWHaretino [STAT:0E004D98]>
[00:38] [BuildBaseRecords] <Debug: Looking for tempportstone01 for Unslaad.esm zzzCrbPortStoneDoor "Портал" [DOOR:0F453C9E]>
[00:38] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\wharetino.nif WHaretino:63 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzRevWHaretino [STAT:0E004D98]>
[00:38] [BuildBaseRecords] <Debug: Looking for epiccavewall04 for Unslaad.esm zzzCrbEpicCageWall04 [STAT:0F430F3E]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc02godplinth for Dragonborn.esm DLC2ShrineBoethiah "Святилище Боэтии" [ACTI:04039E34]>
[00:38] [BuildBaseRecords] <Debug: Looking for rocks03wet for Skyrim.esm RockS03Wet [STAT:000BB8C7]>
[00:38] [BuildBaseRecords] <Debug: Looking for handcartcanopy for Skyrim.esm HandCartCanopy [STAT:000FE1F1]>
[00:38] [BuildBaseRecords] <Debug: Looking for dweplatbgmid01 for Skyrim.esm DwePlatBgMid01Snow [STAT:00076604]>
[00:38] [BuildBaseRecords] <Debug: Looking for orclonghouse01 for Skyrim.esm OrcLonghouse01_LightSN [STAT:00090CBE]>
[00:38] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rocks03wet.nif RockS03Wet:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockS03Wet [STAT:000BB8C7]>
[00:38] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rocks03wet.nif RockS03Wet:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockS03Wet [STAT:000BB8C7]>
[00:38] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\wharetino.nif WHaretino:0 - L2_details:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHaretino [STAT:0E004D98]>
[00:38] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\wharetino.nif WHaretino:0 - L2_details:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHaretino [STAT:0E004D98]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatBgMid01Snow [STAT:00076604]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc2glacierstraightlg01 for Dragonborn.esm DLC2GlacierStraightLg01_NoSN [STAT:04029EC8]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierStraightLg01_NoSN [STAT:04029EC8]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierStraightLg01_NoSN [STAT:04029EC8]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierStraightLg01_NoSN [STAT:04029EC8]>
[00:38] [AddModel] <Debug: Meshes\lod\rocks\wet\rocks03wet_lod_0.nif RockS03Wet:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockS03Wet [STAT:000BB8C7]>
[00:38] [AddModel] <Debug: Meshes\lod\rocks\wet\rocks03wet_lod_0.nif RockS03Wet:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockS03Wet [STAT:000BB8C7]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Dragonborn.esm ApoStacksArch01 [STAT:0401BF70]>
[00:38] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\wharetino.nif WHaretino:22 - L2_details:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHaretino [STAT:0E004D98]>
[00:38] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\wharetino.nif WHaretino:22 - L2_details:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHaretino [STAT:0E004D98]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrbrazier01 for Skyrim.esm WRBrazier01 [STAT:0008278D]>
[00:38] [BuildBaseRecords] <Debug: Looking for meatbasket01 for SkystoneCastle.esp LA_SS_FoodBasketMeat [STAT:3580DAF5]>
[00:38] [BuildBaseRecords] <Debug: Looking for tombg01zzzRev_Snow for Glenmoril.esm zzzRevTombG01_Snow [STAT:0E00997D]>
[00:38] [BuildBaseRecords] <Debug: Looking for tombg01 for Glenmoril.esm zzzRevTombG01_Snow [STAT:0E00997D]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveirpillar06WT for Wyrmstooth.esp WTCaveIRPillar06 [STAT:0A7D357D]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveirpillar06 for Wyrmstooth.esp WTCaveIRPillar06 [STAT:0A7D357D]>
[00:38] [BuildBaseRecords] <Debug: Looking for roadchunkm04RP_DesertLumpy01 for _ResourcePack.esl RP_RoadChunkM04DesertLumpy01 [STAT:FE002050]>
[00:38] [BuildBaseRecords] <Debug: Looking for roadchunkm04 for _ResourcePack.esl RP_RoadChunkM04DesertLumpy01 [STAT:FE002050]>
[00:38] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadChunkM04DesertLumpy01 [STAT:FE002050]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockcliff08FrozenMarshGrass01 for Skyrim.esm RockCliff08FrozenMarshGrass01 [STAT:000B9259]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Skyrim.esm RockCliff08FrozenMarshGrass01 [STAT:000B9259]>
[00:38] [BuildBaseRecords] <Debug: Looking for glazedcandlesstatic02 for Skyrim.esm GlazedCandlesStatic02 [STAT:000C842B]>
[00:38] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\wharetino.nif WHaretino:11 - L2_details:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHaretino [STAT:0E004D98]>
[00:38] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\wharetino.nif WHaretino:11 - L2_details:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHaretino [STAT:0E004D98]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\hsbase\gatehousesmall_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouseSmall01 [STAT:0E002CFC]>
[00:38] [AddModel] <Debug: Meshes\landscape\plants\tundrashrub01.nif L1_TundraShrub01 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeTundraShrub01 [TREE:000AAE79]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\hsbase\gatehousesmall_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouseSmall01 [STAT:0E002CFC]>
[00:38] [AddModel] <Debug: Meshes\landscape\plants\tundrashrub01.nif L1_TundraShrub01 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeTundraShrub01 [TREE:000AAE79]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\hsbase\gatehousesmall_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouseSmall01 [STAT:0E002CFC]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\hsbase\gatehousesmall_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouseSmall01 [STAT:0E002CFC]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\hsbase\gatehousesmall_lod_0.nif House_LOD_0:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouseSmall01 [STAT:0E002CFC]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\hsbase\gatehousesmall_lod_0.nif House_LOD_0:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouseSmall01 [STAT:0E002CFC]>
[00:38] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\wharetino.nif WHaretino:9 - L2_details:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHaretino [STAT:0E004D98]>
[00:38] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\wharetino.nif WHaretino:9 - L2_details:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHaretino [STAT:0E004D98]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\hsbase\gatehousesmall_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouseSmall01 [STAT:0E002CFC]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\hsbase\gatehousesmall_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouseSmall01 [STAT:0E002CFC]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\hsbase\gatehousesmall_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaGateHouseSmall01 [STAT:0E002CFC]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\hsbase\gatehousesmall_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaGateHouseSmall01 [STAT:0E002CFC]>
[00:38] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\wharetino.nif WHaretino:19 - L2_details:19 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHaretino [STAT:0E004D98]>
[00:38] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\wharetino.nif WHaretino:19 - L2_details:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHaretino [STAT:0E004D98]>
[00:38] [BuildBaseRecords] <Debug: Looking for miscsack02largeflat for Skyrim.esm MiscSack02LargeFlat "Мешок" [CONT:00097F68]>
[00:38] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\wharetino.nif WHaretino:12 - L2_details:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHaretino [STAT:0E004D98]>
[00:38] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\wharetino.nif WHaretino:12 - L2_details:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHaretino [STAT:0E004D98]>
[00:38] [AddModel] <Debug: Meshes\clutter\glazedcandlesstatic02.nif GlazedCandlesStatic02:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GlazedCandlesStatic02 [STAT:000C842B]>
[00:38] [AddModel] <Debug: Meshes\clutter\glazedcandlesstatic02.nif GlazedCandlesStatic02:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm GlazedCandlesStatic02 [STAT:000C842B]>
[00:38] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\wharetino.nif L2_details:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHaretino [STAT:0E004D98]>
[00:38] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\wharetino.nif L2_details:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHaretino [STAT:0E004D98]>
[00:38] [AddModel] <Debug: Meshes\clutter\glazedcandlesstatic02.nif GlazedCandlesStatic02:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GlazedCandlesStatic02 [STAT:000C842B]>
[00:38] [AddModel] <Debug: Meshes\clutter\glazedcandlesstatic02.nif GlazedCandlesStatic02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm GlazedCandlesStatic02 [STAT:000C842B]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadebalconycap01_lod for Dragonborn.esm DLC2DweFacadeBalconyCap01_LOD [STAT:040384C1]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockl01_8774AC08passthru for Skyrim.esm RockL01Ice [STAT:0002C285]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockl01_8774AC08 for Skyrim.esm RockL01Ice [STAT:0002C285]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockl01 for Skyrim.esm RockL01Ice [STAT:0002C285]>
[00:38] [BuildBaseRecords] <Debug: Looking for gargoyleheadtrap01 for Skyrim.esm DB05MurderStatue_Static [ACTI:000E82CD]>
[00:38] [AddModel] <Debug: Add-on in model Meshes\clutter\glazedcandlesstatic02.nif Skyrim.esm GlazedCandlesStatic02 [STAT:000C842B]>
[00:38] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\glazedcandlesstatic02_dyndolod_lod.nif for Skyrim.esm GlazedCandlesStatic02 [STAT:000C842B]>
[00:38] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\glazedcandlesstatic02_dyndolod_lod.nif Skyrim.esm GlazedCandlesStatic02 [STAT:000C842B]>
[00:38] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\glazedcandlesstatic02_dyndolod_lod.nif Skyrim.esm GlazedCandlesStatic02 [STAT:000C842B]>
[00:38] [BuildBaseRecords] <Debug: Looking for sovbarrel01 for Skyrim.esm SovBarrel01 "Бочка" [CONT:00060752]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazier01.nif WRBrazier01:0.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBrazier01 [STAT:0008278D]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazier01.nif WRBrazier01:0.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBrazier01 [STAT:0008278D]>
[00:38] [BuildBaseRecords] <Debug: Looking for whdockdoortrim for Skyrim.esm WHdockdoortrim [STAT:00090983]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrshackdoor01 for Skyrim.esm TG03MeaderyMinUseDoor "Дверь" [DOOR:000B9772]>
[00:38] [BuildBaseRecords] <Debug: Looking for wharetino for unofficial skyrim special edition patch.esp WHaretino [STAT:000C0C2D]>
[00:38] [BuildBaseRecords] <Debug: Looking for norbridgemid03 for Skyrim.esm NorBridgeMid03Ice [STAT:000DBFF4]>
[00:38] [BuildBaseRecords] <Debug: Looking for aporewardact02 for Dragonborn.esm DLC2ApocryphaBookRewardActivator_C2 "Пламя Драконорожденного" [ACTI:0401F27A]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilel02WCOblivionRockPile02 for TheBawbsWardenOfTheCoast.esp WCOblivionRockPile02 [STAT:101F502A]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilel02 for TheBawbsWardenOfTheCoast.esp WCOblivionRockPile02 [STAT:101F502A]>
[00:38] [BuildBaseRecords] <Debug: Looking for practicedummy03 for Skyrim.esm PracticeDummy03 [STAT:000AAA37]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrbrazier01_lod_0.nif WRBrazierBowl01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBrazier01 [STAT:0008278D]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrbrazier01_lod_0.nif WRBrazierBowl01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade Skyrim.esm WRBrazier01 [STAT:0008278D]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrclouddistrictterrainlod for Skyrim.esm WRCloudDistrictTerrainLOD [STAT:000E7B04]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrbrazier01_lod_0.nif WRBrazier01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBrazier01 [STAT:0008278D]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrbrazier01_lod_0.nif WRBrazier01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBrazier01 [STAT:0008278D]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\brazierlod.dds 0 Skyrim.esm WRBrazier01 [STAT:0008278D]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\brazierlod.dds 0 Skyrim.esm WRBrazier01 [STAT:0008278D]>
[00:38] [BuildBaseRecords] <Debug: Looking for ambridgeside01 for DAc0da.esm zDcdAmBridgeSide01 [STAT:0C003F7E]>
[00:38] [BuildBaseRecords] <Debug: Looking for impextstairs02 for Better Dynamic Ash.esp BDA_ImpExtStairs02Ash [STAT:3400FB17]>
[00:38] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantWinterholdFrozenHearthChest "Сундук" [CONT:0009DA5F]>
[00:38] [BuildBaseRecords] <Debug: Looking for byohhousetrophybearcave2ft01 for unofficial skyrim special edition patch.esp UHFPBYOHHouseTrophy28BearCave [STAT:07002EA0]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrclouddistrictterrainlod.nif WRTerCloud01:53 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCloudDistrictTerrainLOD [STAT:000E7B04]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrclouddistrictterrainlod.nif WRTerCloud01:53 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCloudDistrictTerrainLOD [STAT:000E7B04]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrclouddistrictterrainlod.nif WRTerCloud01:10 - L1_Parts:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCloudDistrictTerrainLOD [STAT:000E7B04]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrclouddistrictterrainlod.nif WRTerCloud01:10 - L1_Parts:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCloudDistrictTerrainLOD [STAT:000E7B04]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmBridgeSide01 [STAT:0C003F7E]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrclouddistrictterrainlod.nif WRTerCloud01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCloudDistrictTerrainLOD [STAT:000E7B04]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmBridgeSide01 [STAT:0C003F7E]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrclouddistrictterrainlod.nif WRTerCloud01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCloudDistrictTerrainLOD [STAT:000E7B04]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmBridgeSide01 [STAT:0C003F7E]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrclouddistrictterrainlod.nif WRCloudDistrictTerrainLOD:33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCloudDistrictTerrainLOD [STAT:000E7B04]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrclouddistrictterrainlod.nif WRCloudDistrictTerrainLOD:33 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCloudDistrictTerrainLOD [STAT:000E7B04]>
[00:38] [BuildBaseRecords] <Debug: Looking for cavegboulderpiles01 for Skyrim.esm CaveGBoulderPileS01sn_light [STAT:000A463B]>
[00:38] [BuildBaseRecords] <Debug: Looking for norextrubblepile01 for Skyrim.esm NorExtRubblePile01_LightSN [STAT:00073E6B]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrclouddistrictterrainlod.nif WRCloudDistrictTerrainLOD:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCloudDistrictTerrainLOD [STAT:000E7B04]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrclouddistrictterrainlod.nif WRCloudDistrictTerrainLOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCloudDistrictTerrainLOD [STAT:000E7B04]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2.dds] ResourceExists>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:38] [BuildBaseRecords] <Debug: Looking for sropefestivalring for Skyrim.esm SRopefestivalRing [STAT:000FA229]>
[00:38] [BuildBaseRecords] <Debug: File not found Meshes\dlc01\effects\testdlcfxrapidsfallsline01.nif. Used by Dawnguard.esm testDLCFXrapidsFallsLine01 [MSTT:02006B32]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\7134181004084F46A1B6126661547644.dds">
[00:38] [BuildBaseRecords] <Debug: Looking for fisharcticgrayling01 for ccBGSSSE001-Fish.esm ccBGSSSE001_CritterArcticGrayling01 "Полярный хариус" [ACTI:05000D64]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrintwallstrchimney01 for Skyrim.esm WRIntWallStrChimney01 [STAT:0006181D]>
[00:38] [BuildBaseRecords] <Debug: Looking for cage1 for Glenmoril.esm zzzRevWitCage1 [STAT:0E005DAE]>
[00:38] [BuildBaseRecords] <Debug: Looking for meadbarrel_blooddrip02 for Dawnguard.esm MeadBarrel_BloodDrip02 [MSTT:02004847]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrclouddistrictterrainlod_lod.nif WRTerCloud01:53 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCloudDistrictTerrainLOD [STAT:000E7B04]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrclouddistrictterrainlod_lod.nif WRTerCloud01:53 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCloudDistrictTerrainLOD [STAT:000E7B04]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrclouddistrictterrainlod_lod.nif WRTerCloud01:10 - L1_Parts:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCloudDistrictTerrainLOD [STAT:000E7B04]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrclouddistrictterrainlod_lod.nif WRTerCloud01:10 - L1_Parts:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCloudDistrictTerrainLOD [STAT:000E7B04]>
[00:38] [BuildBaseRecords] <Debug: Looking for norextrubblepile02 for Skyrim.esm NorExtRubblePile02_HeavySN [STAT:0005FCB7]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrclouddistrictterrainlod_lod.nif WRTerCloud01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCloudDistrictTerrainLOD [STAT:000E7B04]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrclouddistrictterrainlod_lod.nif WRTerCloud01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCloudDistrictTerrainLOD [STAT:000E7B04]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrclouddistrictterrainlod_lod.nif WRCloudDistrictTerrainLOD:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCloudDistrictTerrainLOD [STAT:000E7B04]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrclouddistrictterrainlod_lod.nif WRCloudDistrictTerrainLOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCloudDistrictTerrainLOD [STAT:000E7B04]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrclouddistrictterrainlod_lod.nif WRCloudDistrictTerrainLOD:33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCloudDistrictTerrainLOD [STAT:000E7B04]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrclouddistrictterrainlod_lod.nif WRCloudDistrictTerrainLOD:33 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCloudDistrictTerrainLOD [STAT:000E7B04]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc01sebf_holedrop02 for Dawnguard.esm DLC01SEBF_HoleDrop02 [ACTI:0201AAC9]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\wrcastlelod01.dds 0 Skyrim.esm WRCloudDistrictTerrainLOD [STAT:000E7B04]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilel02RP_VolcanicLumpy01 for _ResourcePack.esl RP_RockPileL02VolcanicLumpy01 [STAT:FE0020C2]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilel02 for _ResourcePack.esl RP_RockPileL02VolcanicLumpy01 [STAT:FE0020C2]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\wrcastlelod01.dds 0 Skyrim.esm WRCloudDistrictTerrainLOD [STAT:000E7B04]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 2 Skyrim.esm WRCloudDistrictTerrainLOD [STAT:000E7B04]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 2 Skyrim.esm WRCloudDistrictTerrainLOD [STAT:000E7B04]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 4 Skyrim.esm WRCloudDistrictTerrainLOD [STAT:000E7B04]>
[00:38] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\trees01.nif TundraDriftWood01:0 - L1_TundraDriftWood01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevOrchandTreeS01 [TREE:0E001E2D]>
[00:38] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\trees01.nif TundraDriftWood01:0 - L1_TundraDriftWood01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevOrchandTreeS01 [TREE:0E001E2D]>
[00:38] [BuildBaseRecords] <Debug: Looking for rifrmsmsecondfloorholemid01 for Skyrim.esm RifRmSmSecondFloorHoleMid01 [STAT:00098F07]>
[00:38] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\trees01.nif TundraDriftWood01:1 - L1_TundraDriftWood01:1 - L2_TundraDriftWood01:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevOrchandTreeS01 [TREE:0E001E2D]>
[00:38] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\trees01.nif TundraDriftWood01:1 - L1_TundraDriftWood01:1 - L2_TundraDriftWood01:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Glenmoril.esm zzzRevOrchandTreeS01 [TREE:0E001E2D]>
[00:38] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcaniclumpy01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\volcaniclumpy01_d.dds _ResourcePack.esl RP_RockPileL02VolcanicLumpy01 [STAT:FE0020C2]>
[00:38] [AddModel] <Debug: Meshes\lod\windhelm\wharetino_lod_2.nif WHBrunwulfSQLOD02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHaretino [STAT:0E004D98]>
[00:38] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcanicrugged01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\volcanicrugged01_d.dds _ResourcePack.esl RP_RockPileL02VolcanicLumpy01 [STAT:FE0020C2]>
[00:38] [AddModel] <Debug: Meshes\lod\windhelm\wharetino_lod_2.nif WHBrunwulfSQLOD02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHaretino [STAT:0E004D98]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Glenmoril.esm zzzRevWHaretino [STAT:0E004D98]>
[00:38] [BuildBaseRecords] <Debug: Looking for sc_bonepile04zzzCHbonepile04 for Cold_Coldharbour_Weather.esp zzzCHbonepile04 [STAT:0D051335]>
[00:38] [BuildBaseRecords] <Debug: Looking for norrmshaftmid01 for Skyrim.esm NorRmShaftMid01 [STAT:0002B86E]>
[00:38] [BuildBaseRecords] <Debug: Looking for sc_bonepile04 for Cold_Coldharbour_Weather.esp zzzCHbonepile04 [STAT:0D051335]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d.dds] ResourceExists>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d.dds] DXGI_FORMAT_BC7_UNORM>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\CE7E76E1E9154A1AA85BD09F2DA6C469.dds">
[00:38] [BuildBaseRecords] <Debug: Looking for impexticebldgcorner04 for Skyrim.esm ImpExtIceBldgCorner04_NoIce [STAT:000C1DC8]>
[00:38] [BuildBaseRecords] <Debug: Looking for da13vinedweplatbgcorout01 for Skyrim.esm DA13VineDwePlatBgCorOut01 [STAT:000BD6C6]>
[00:38] [BuildBaseRecords] <Debug: Looking for norrmsmwallfrontfireplace01 for Skyrim.esm NorRmSmWallFrontFireplace01 [STAT:0003CB82]>
[00:38] [BuildBaseRecords] <Debug: Looking for shipanchorchain01 for Skyrim.esm DBKatariahChainStatic [DOOR:000C3E3B]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrintfloordirtcoratran02 for Skyrim.esm WRIntFloorDirtCorATran02 [STAT:0005D1F6]>
[00:38] [BuildBaseRecords] <Debug: Looking for manquedead02 for Unslaad.esm zzzCrbManqueDead02 [STAT:0F1C6995]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgCorner04_NoIce [STAT:000C1DC8]>
[00:38] [BuildBaseRecords] <Debug: Looking for ceiling01zzzRevCave_cave for Glenmoril.esm zzzRevCaveCeiling01_cave [STAT:0E00ABE9]>
[00:38] [BuildBaseRecords] <Debug: Looking for ceiling01 for Glenmoril.esm zzzRevCaveCeiling01_cave [STAT:0E00ABE9]>
[00:38] [BuildBaseRecords] <Debug: Looking for farmhouse02 for Better Dynamic Snow SE.esp Farmhouse02Snow [STAT:00028794]>
[00:38] [BuildBaseRecords] <Debug: Looking for fxdlc1scwallmistcorner02 for Dawnguard.esm FXDLC1SCWallMistCorner02 [MSTT:020142A9]>
[00:38] [BuildBaseRecords] <Debug: Looking for sandbagwall512 for Glenmoril.esm zzzRevSandbagWall512 [STAT:0E01553A]>
[00:38] [BuildBaseRecords] <Debug: Looking for 1stpersonwarhammer for Skyrim.esm 1stPersonIronWarhammer [STAT:00036BB2]>
[00:38] [BuildBaseRecords] <Debug: Looking for triggerbox256x128 for Skyrim.esm TriggerActivateOnFillOnEmpty [ACTI:00019393]>
[00:38] [BuildBaseRecords] <Debug: Looking for roadsignrorikstead01l for Skyrim.esm RoadSignRorikstead01L [STAT:000D8DA3]>
[00:38] [BuildBaseRecords] <Debug: Looking for book05 for Skyrim.esm HighPolyBasicBook05 [STAT:000153F4]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockl02 for Glenmoril.esm zzzRevRockL02 [STAT:0E00A8AE]>
[00:38] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockL02 [STAT:0E00A8AE]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwecivwarwallendpost01 for Skyrim.esm DweCivWarWallEndpost01 [STAT:0008CC94]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockcliff01_1E846A74passthru for Glenmoril.esm zzzRevRockCliff01 [STAT:0E00A8A5]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockcliff01_1E846A74 for Glenmoril.esm zzzRevRockCliff01 [STAT:0E00A8A5]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Glenmoril.esm zzzRevRockCliff01 [STAT:0E00A8A5]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm DweCivWarWallEndpost01 [STAT:0008CC94]>
[00:38] [BuildBaseRecords] <Debug: Looking for ruinsmallfloorsconce for Skyrim.esm DA16SecondRemains "Вторые останки" [ACTI:0002995D]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\wharetino.nif L2_details:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHaretino [STAT:000C0C2D]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\wharetino.nif L2_details:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHaretino [STAT:000C0C2D]>
[00:38] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevRockCliff01 [STAT:0E00A8A5]>
[00:38] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockCliff01 [STAT:0E00A8A5]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\wharetino.nif L2_details:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHaretino [STAT:000C0C2D]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\wharetino.nif L2_details:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHaretino [STAT:000C0C2D]>
[00:38] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevRockCliff01 [STAT:0E00A8A5]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\wharetino.nif WHaretino:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test unofficial skyrim special edition patch.esp WHaretino [STAT:000C0C2D]>
[00:38] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockCliff01 [STAT:0E00A8A5]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\wharetino.nif WHaretino:2 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHaretino [STAT:000C0C2D]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\wharetino.nif WHaretino:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHaretino [STAT:000C0C2D]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\wharetino.nif WHaretino:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHaretino [STAT:000C0C2D]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\wharetino.nif WHaretino:15 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHaretino [STAT:000C0C2D]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\wharetino.nif WHaretino:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHaretino [STAT:000C0C2D]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\wharetino.nif WHaretino:63 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test unofficial skyrim special edition patch.esp WHaretino [STAT:000C0C2D]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\wharetino.nif WHaretino:63 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHaretino [STAT:000C0C2D]>
[00:38] [BuildBaseRecords] <Debug: Looking for dweplatbgwall02 for Skyrim.esm DwePlatBgWall02 [STAT:0005B09D]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveipillar01 for Skyrim.esm CaveIPillar01 [STAT:0002C2A2]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2.dds] ResourceExists>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\A9E8D5C01B4F42A7805A70817A70BB28.dds">
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatBgWall02 [STAT:0005B09D]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\wharetino.nif WHaretino:0 - L2_details:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHaretino [STAT:000C0C2D]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\wharetino.nif WHaretino:0 - L2_details:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHaretino [STAT:000C0C2D]>
[00:38] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantRiftenScorchedHammerBlacksmithChest "Сундук" [CONT:000A31AF]>
[00:38] [BuildBaseRecords] <Debug: Looking for stonewallendr01 for Better Dynamic Ash.esp DLC2StonewallEndR01VolcanicAsh [STAT:0403C3A0]>
[00:38] [BuildBaseRecords] <Debug: Looking for imprubblepileceiling01 for Skyrim.esm ImpRubblePileCeiling01 [STAT:00052EB4]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\wharetino.nif WHaretino:22 - L2_details:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHaretino [STAT:000C0C2D]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\wharetino.nif WHaretino:22 - L2_details:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHaretino [STAT:000C0C2D]>
[00:38] [BuildBaseRecords] <Debug: Looking for platfront01 for Glenmoril.esm zzzRevCasPlatFront01 [STAT:0E013959]>
[00:38] [BuildBaseRecords] <Debug: Looking for mineorecorundum01_LTundraRocks for unofficial skyrim special edition patch.esp MineOreCorundum01_LTundraRocks "Корундовая жила" [ACTI:0010D03E]>
[00:38] [BuildBaseRecords] <Debug: Looking for mineorecorundum01 for unofficial skyrim special edition patch.esp MineOreCorundum01_LTundraRocks "Корундовая жила" [ACTI:0010D03E]>
[00:38] [BuildBaseRecords] <Debug: Looking for imprubblepileceilingsmall02 for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_ImpRubblePileCeilingSmall02 [STAT:06000C75]>
[00:38] [BuildBaseRecords] <Debug: Looking for nortempleexteriorribfree01 for Skyrim.esm NorTempleExteriorRibFree01Snow [STAT:00026FCA]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\wharetino.nif WHaretino:11 - L2_details:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHaretino [STAT:000C0C2D]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\wharetino.nif WHaretino:11 - L2_details:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHaretino [STAT:000C0C2D]>
[00:38] [BuildBaseRecords] <Debug: Looking for ssingledoorintjail01r for Skyrim.esm SSingleDoorIntJail01R "Дверь" [DOOR:000DD4D2]>
[00:38] [BuildBaseRecords] <Debug: Looking for smdftracor01 for Skyrim.esm SMdFTraCor01 [STAT:00073C4D]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\wharetino.nif WHaretino:9 - L2_details:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHaretino [STAT:000C0C2D]>
[00:38] [BuildBaseRecords] <Debug: Looking for ruins_smallchest for Skyrim.esm E3DemoPreCreekChest "Сундук" [CONT:00099AE5]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\wharetino.nif WHaretino:9 - L2_details:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHaretino [STAT:000C0C2D]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveiiciclebase05 for Skyrim.esm CaveIIcicleBase05 [STAT:000C1C45]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\wharetino.nif WHaretino:19 - L2_details:19 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHaretino [STAT:000C0C2D]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\wharetino.nif WHaretino:19 - L2_details:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHaretino [STAT:000C0C2D]>
[00:38] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghslbase01 for HearthFires.esm BYOHBYOHWRlonghsLBASE01 [STAT:03003247]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\wharetino.nif WHaretino:12 - L2_details:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHaretino [STAT:000C0C2D]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\wharetino.nif WHaretino:12 - L2_details:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHaretino [STAT:000C0C2D]>
[00:38] [AddModel] <Debug: Meshes\dlc01\landscape\snowdrifts\snowgrassmound03.nif L1_SnowGrassMound03 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SnowGrassMound03 [TREE:02003AC8]>
[00:38] [AddModel] <Debug: Meshes\dlc01\landscape\snowdrifts\snowgrassmound03.nif L1_SnowGrassMound03 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Dawnguard.esm SnowGrassMound03 [TREE:02003AC8]>
[00:38] [AddModel] <Debug: Meshes\dlc01\landscape\snowdrifts\snowgrassmound03.nif SnowGrassMound03:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SnowGrassMound03 [TREE:02003AC8]>
[00:38] [AddModel] <Debug: Meshes\dlc01\landscape\snowdrifts\snowgrassmound03.nif SnowGrassMound03:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm SnowGrassMound03 [TREE:02003AC8]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1.dds] ResourceExists>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\EBC42F8DA0B54EF585AD81F55EE996BC.dds">
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1.dds] ResourceExists>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\A9D99857252346239860E936B3ABDE60.dds">
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 0 Better Dynamic Ash.esp DLC2StonewallEndR01VolcanicAsh [STAT:0403C3A0]>
[00:38] [BuildBaseRecords] <Debug: Looking for norrubblepiece04 for Dragonborn.esm NorRubblePiece04_Ash [STAT:04027A36]>
[00:38] [BuildBaseRecords] <Debug: Looking for arwelkydstonewhite02 for Update.esm ccBGS_ARWelkyndStoneWhite02 [STAT:010031F2]>
[00:38] [BuildBaseRecords] <Debug: Looking for smdcwalsol01WT for Wyrmstooth.esp WTSMdCWalSol01 [STAT:0A40AED7]>
[00:38] [BuildBaseRecords] <Debug: Looking for cavegbalconyicorner04 for Skyrim.esm CaveGBalconyICorner04 [STAT:0001C4B3]>
[00:38] [BuildBaseRecords] <Debug: Looking for smdcwalsol01 for Wyrmstooth.esp WTSMdCWalSol01 [STAT:0A40AED7]>
[00:38] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutru for Unslaad.esm zzzCrbDragonWordRU [ACTI:0F1A5BEF]>
[00:38] [BuildBaseRecords] <Debug: Looking for norextwallbgstairr01 for Skyrim.esm NorExtWallBgStairR01 [STAT:00044481]>
[00:38] [BuildBaseRecords] <Debug: Looking for trapnorpedestal01 for Skyrim.esm TrapNorPressurePedestal01 [ACTI:00075D2B]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 2 Skyrim.esm NorExtWallBgStairR01 [STAT:00044481]>
[00:38] [BuildBaseRecords] <Debug: Looking for 1024wallgate01zzzRevStorti_moss for Glenmoril.esm zzzRevStorti1024WallGate01_moss [STAT:0E004055]>
[00:38] [BuildBaseRecords] <Debug: Looking for 1024wallgate01 for Glenmoril.esm zzzRevStorti1024WallGate01_moss [STAT:0E004055]>
[00:38] [BuildBaseRecords] <Debug: Looking for rtgravestone01a for Unslaad.esm zzzCrbRfGraveStone01a [STAT:0F027A8C]>
[00:38] [BuildBaseRecords] <Debug: Looking for bfxoilbarrelopen01 for Skyrim.esm BFXOilBarrelOpen01Static [STAT:000F0322]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 unofficial skyrim special edition patch.esp WHaretino [STAT:000C0C2D]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveihall2way02 for Skyrim.esm CaveIHall2Way02ice [STAT:000A352B]>
[00:38] [BuildBaseRecords] <Debug: Looking for norrmsmwallside02 for Skyrim.esm NorRmSmWallSide02 [STAT:00013F87]>
[00:38] [BuildBaseRecords] <Debug: Looking for sovplatter01 for Skyrim.esm SovPlatter010000 [MSTT:000EA203]>
[00:38] [BuildBaseRecords] <Debug: Looking for inkwell01 for Glenmoril.esm zzzLrhBasicInkWellStatic [STAT:0E007725]>
[00:38] [BuildBaseRecords] <Debug: Looking for lghall3way01glow for Glenmoril.esm zzzRevCasLgHall3Way01Glow [STAT:0E1BB52F]>
[00:38] [BuildBaseRecords] <Debug: Looking for slgdarchfire02 for Skyrim.esm SLGDArchFire02 [STAT:0005753E]>
[00:38] [BuildBaseRecords] <Debug: Looking for icepiles01 for Wyrmstooth.esp WTIcePileS01_NoSnow [STAT:0AA40EB4]>
[00:38] [BuildBaseRecords] <Debug: Looking for bluebloodsword2h for Unslaad.esm zzzCrb1stPersonBlueBloodsword2H [STAT:0F2606C1]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Wyrmstooth.esp WTIcePileS01_NoSnow [STAT:0AA40EB4]>
[00:38] [BuildBaseRecords] <Debug: Looking for chest01 for Vigilant.esm zzzCHMerchantBalorChest "Сундук" [CONT:0D0B1625]>
[00:38] [BuildBaseRecords] <Debug: Looking for cassecentrancecrestfm for Unslaad.esm zzzCrbEntranceDialsMirrorMoon [STAT:0F3C8B1A]>
[00:38] [BuildBaseRecords] <Debug: Looking for minecebalconycorner01 for Skyrim.esm MineCEBalconyCorner01 [STAT:0004565F]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwemerlargedoorload01 for Skyrim.esm DweDoorLarge01Load "Дверь" [DOOR:0006597B]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveglroomdoorb02 for Skyrim.esm CaveGLRoomDoorB02 [STAT:0001B175]>
[00:38] [BuildBaseRecords] <Debug: Looking for mountaintrim01TundraRocks01 for Skyrim.esm MountainTrim01TundraRocks01 [STAT:0006144C]>
[00:38] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Skyrim.esm MountainTrim01TundraRocks01 [STAT:0006144C]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveglroomdoorl03 for Skyrim.esm CaveGLRoomDoorL03 [STAT:0001B17A]>
[00:38] [BuildBaseRecords] <Debug: Looking for boundaxeencheffects for Skyrim.esm BoundAxeEnchEffectsStatic [STAT:00104F71]>
[00:38] [BuildBaseRecords] <Debug: Looking for sthalmorembassy for Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrhive03 for DAc0da.esm zDcdWrHive03Ash [STAT:0C003AA2]>
[00:38] [BuildBaseRecords] <Debug: Looking for water1024 for Dawnguard.esm Water1024DLC01DarkFallCave [ACTI:02011CB2]>
[00:38] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Dawnguard.esm Water1024DLC01DarkFallCave [ACTI:02011CB2]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveglhall2way02 for Skyrim.esm CaveGLHall2Way02 [STAT:0001B170]>
[00:38] [BuildBaseRecords] <Debug: Looking for la_ceiling01ss for SkystoneCastle.esp LA_SS_Ceiling01SS [STAT:357FE6FD]>
[00:38] [BuildBaseRecords] <Debug: Looking for tggoldencandlestickstatic01 for Skyrim.esm TGRCandlestickActivator "Драгоценный подсвечник" [ACTI:000905E3]>
[00:38] [BuildBaseRecords] <Debug: Looking for norrmshaftbeam01 for Dragonborn.esm NorRmShaftBeam01sn_Heavy [STAT:0402BD9A]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew31v3.nif jungletree31v3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree31 [TREE:1001605A]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew31v3.nif jungletree31v3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree31 [TREE:1001605A]>
[00:38] [BuildBaseRecords] <Debug: Looking for canisroot01 for Campfire.esm _Camp_TinderINV_CanisRoot [STAT:090468CA]>
[00:38] [BuildBaseRecords] <Debug: Looking for commonchair01 for Skyrim.esm CommonChair01 "Стул" [FURN:0002EC1C]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew31v3.nif jungletree31v3_1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree31 [TREE:1001605A]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew31v3.nif jungletree31v3_1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree31 [TREE:1001605A]>
[00:38] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01_LReachGrass for Skyrim.esm MineOreMoonstone01_LReachGrass "Выход лунного камня" [ACTI:0010DCC5]>
[00:38] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01 for Skyrim.esm MineOreMoonstone01_LReachGrass "Выход лунного камня" [ACTI:0010DCC5]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew31v3.nif jungletree31v3_2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree31 [TREE:1001605A]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew31v3.nif jungletree31v3_2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree31 [TREE:1001605A]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew31v3.nif jungletree31v3_3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree31 [TREE:1001605A]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew31v3.nif jungletree31v3_3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree31 [TREE:1001605A]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc2fxcharredbush01 for Dragonborn.esm DLC2FXShrubCharred01 [MSTT:0401D744]>
[00:38] [BuildBaseRecords] <Debug: Looking for norcathallsm3way01 for Unslaad.esm zzzCrbNorCatHallSm3way01Ice [STAT:0F40217B]>
[00:38] [BuildBaseRecords] <Debug: Looking for fxcobwebdangle01 for Skyrim.esm FXcobwebDangle01 [MSTT:0002F5B2]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrintdragonroomfloorcenter01 for Skyrim.esm WRIntDragonRoomFloorCenter01 [STAT:0009F9FE]>
[00:38] [BuildBaseRecords] <Debug: Looking for ruins_largeurndestroyed for Skyrim.esm RuinsLargeUrnDestroyed [MSTT:0002A44C]>
[00:38] [BuildBaseRecords] <Debug: Looking for volcanicfissure01 for Skyrim.esm VolcanicFissure01 [STAT:0007F812]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a.dds] ResourceExists>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a.dds] DXGI_FORMAT_BC7_UNORM>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\D38B0ED37AE34B07ACB1B741B31BE125.dds">
[00:38] [BuildBaseRecords] <Debug: Looking for altarofmolagbal01 for Vigilant.esm zzzAoMAltarOfMolagBal "Алтарь Молага Бала" [ACTI:0D00577B]>
[00:38] [AddModel] <Debug: Meshes\landscape\plants\tundrashrub07.nif L1_TundraShrub07 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeTundraShrub07 [TREE:000AAE85]>
[00:38] [AddModel] <Debug: Meshes\landscape\plants\tundrashrub07.nif L1_TundraShrub07 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeTundraShrub07 [TREE:000AAE85]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatree01.nif textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1_n.dds 03CF1E99 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia01 [TREE:11033A80]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatree01.nif textures\ec\expeditions\ss\landscape\trees\dementia\bark07dementia.dds C9C271C6 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia01 [TREE:11033A80]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatree01.nif textures\ec\expeditions\ss\landscape\trees\bark07_n.dds CDD6AF4F Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia01 [TREE:11033A80]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatree01.nif textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1.dds 21DD1F5D Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia01 [TREE:11033A80]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveilroomicorner03 for Skyrim.esm CaveILRoomICorner03 [STAT:000300C2]>
[00:38] [BuildBaseRecords] <Debug: Looking for aommolagwaterstraight for Vigilant.esm zzzCHFXMolagWaveStaight [MSTT:0D28B8D8]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwefacadeliftmidcap for DAc0da.esm zDcdDweFacadeLiftMidCap [STAT:0C00781E]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc1icelandbroken02 for Dawnguard.esm DLC1IceLandBroken02 [STAT:0200C11F]>
[00:38] [BuildBaseRecords] <Debug: Looking for statuevaermina for Skyrim.esm StatueVaermina01 [STAT:000AA93D]>
[00:38] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge03.nif MineScaffoldBridge03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBridge03 [STAT:000455C1]>
[00:38] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge03.nif MineScaffoldBridge03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldBridge03 [STAT:000455C1]>
[00:38] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge03.nif MineScaffoldBridge03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBridge03 [STAT:000455C1]>
[00:38] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge03.nif MineScaffoldBridge03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldBridge03 [STAT:000455C1]>
[00:38] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactAttireAssassin "Сундук" [CONT:0E372290]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1.dds] ResourceExists>
[00:38] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge03.nif MineScaffoldBridge03:Planks Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBridge03 [STAT:000455C1]>
[00:38] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge03.nif MineScaffoldBridge03:Planks Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldBridge03 [STAT:000455C1]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\E6D5A4920D9A4380B60663FF1450C9D6.dds">
[00:38] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge03.nif MineScaffoldBridge03:Nails Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBridge03 [STAT:000455C1]>
[00:38] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge03.nif MineScaffoldBridge03:Nails Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBridge03 [STAT:000455C1]>
[00:38] [BuildBaseRecords] <Debug: Looking for akaviriwarhammer for Unslaad.esm zzzCrb1stPersonAkaviriHammer [STAT:0F093253]>
[00:38] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Dawnguard.esm DLC1_WESC04Manager "Ловушка" [ACTI:020034D6]>
[00:38] [BuildBaseRecords] <Debug: Looking for freepillar02 for Glenmoril.esm zzzRevDawnFreePillar02 [STAT:0E003E26]>
[00:38] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutro for unofficial skyrim special edition patch.esp FXGreybeardShoutRO [ACTI:000B604C]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilel01CaveDirt_15C17396 for Skyrim.esm RockPileL01CaveDirt [STAT:00091B2A]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilel01CaveDirt for Skyrim.esm RockPileL01CaveDirt [STAT:00091B2A]>
[00:38] [BuildBaseRecords] <Debug: Looking for norrmbgwallfront01 for Skyrim.esm NorRmBgWallFront01_HeavySN [STAT:00065CBC]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Skyrim.esm RockPileL01CaveDirt [STAT:00091B2A]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Skyrim.esm RockPileL01CaveDirt [STAT:00091B2A]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Skyrim.esm RockPileL01CaveDirt [STAT:00091B2A]>
[00:38] [BuildBaseRecords] <Debug: Looking for fencecolumnEC_SS_MadRuinsFencePillar for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsFencePillar [STAT:110856C5]>
[00:38] [BuildBaseRecords] <Debug: Looking for fencecolumn for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsFencePillar [STAT:110856C5]>
[00:38] [BuildBaseRecords] <Debug: Looking for ashlanderchild02zzzGHC_Snow for Glenmoril.esm zzzGHAshlanderChild02C_Snow [STAT:0E00EF12]>
[00:38] [BuildBaseRecords] <Debug: Looking for ashlanderchild02 for Glenmoril.esm zzzGHAshlanderChild02C_Snow [STAT:0E00EF12]>
[00:38] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge03.nif MineScaffoldBridge03:Ropes Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBridge03 [STAT:000455C1]>
[00:38] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge03.nif MineScaffoldBridge03:Ropes Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldBridge03 [STAT:000455C1]>
[00:38] [BuildBaseRecords] <Debug: Looking for norbridgemid1way02 for Skyrim.esm NorBridgeMid1way02ice [STAT:00060F1A]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrtempintpromstr01 for Skyrim.esm WRTempIntPromStr01 [STAT:00073B9C]>
[00:38] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge03.nif MineScaffoldBridge03:Fray Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBridge03 [STAT:000455C1]>
[00:38] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbridge03.nif MineScaffoldBridge03:Fray Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldBridge03 [STAT:000455C1]>
[00:38] [BuildBaseRecords] <Debug: Looking for smdbcolcor02 for Skyrim.esm SMdBColCor02 [STAT:0005F063]>
[00:38] [BuildBaseRecords] <Debug: Looking for barenziahsjewelrybox for Skyrim.esm TGCrownGemActivator "Необычный камень" [ACTI:0007F8E1]>
[00:38] [BuildBaseRecords] <Debug: Looking for doorframe for TheBawbsWardenOfTheCoast.esp WCDoorFrame [STAT:100204C8]>
[00:38] [BuildBaseRecords] <Debug: Looking for riftenrwroombcorner02_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomBCorner02_Solitude [STAT:11533C76]>
[00:38] [BuildBaseRecords] <Debug: Looking for riftenrwroombcorner02 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomBCorner02_Solitude [STAT:11533C76]>
[00:38] [BuildBaseRecords] <Debug: Looking for fxambbeamwetmist04 for Skyrim.esm FXAmbBeamWetMist04 [MSTT:000777A8]>
[00:38] [BuildBaseRecords] <Debug: Looking for spelltomeillusion for Skyrim.esm HighPolyIllusionBook [STAT:0002FBB4]>
[00:38] [BuildBaseRecords] <Debug: Looking for icepilel03 for Wyrmstooth.esp WTIcePileL03_nosnow [STAT:0A8F9A21]>
[00:38] [BuildBaseRecords] <Debug: Looking for powerwordyol for Skyrim.esm NorWordWallWordYol [ACTI:000709BB]>
[00:38] [BuildBaseRecords] <Debug: Looking for walkwaycentwall01 for Skyrim.esm WalkwayCEntWall01 [STAT:0004D7DB]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc2rieklingskull01 for Dragonborn.esm DLC2RieklingSkull01 [STAT:0401D4D7]>
[00:38] [BuildBaseRecords] <Debug: Looking for largerainbarrelwater01 for Skyrim.esm LargeRainBarrelWater01 [ACTI:00092127]>
[00:38] [BuildBaseRecords] <Debug: Looking for sovintcolumn03 for Skyrim.esm SOVintColumn03 [STAT:0004B8A8]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrdunintarch768capr for Skyrim.esm WRDunIntArch768CapR [STAT:000E28F3]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\winteraspen03.nif textures\dlc01\landscape\trees\treeaspenwinterbranchcomp_n.dds 72877E59 Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\winteraspen03.nif textures\dlc01\landscape\trees\treeaspenwinterbranchcomp.dds 15AC7577 Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\winteraspen03.nif textures\landscape\trees\treeaspenbarkcomp.dds 4FD84EAB Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\winteraspen03.nif textures\landscape\trees\treeaspenbarkcomp_n.dds 3CB4334B Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for DAc0da.esm zDcdTreasDweArtifact_HeatSaber2HDual "Сундук" [CONT:0C0079DF]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\winteraspen03passthru_lod.nif TreeAspen03_1:0 Trunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\winteraspen03passthru_lod.nif TreeAspen03_1:0 Trunk Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:38] [BuildBaseRecords] <Debug: Looking for minescaffoldbridge03_27757957passthru for Skyrim.esm MineScaffoldBridge03 [STAT:000455C1]>
[00:38] [BuildBaseRecords] <Debug: Looking for minescaffoldbridge03_27757957 for Skyrim.esm MineScaffoldBridge03 [STAT:000455C1]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\winteraspen03passthru_lod.nif TreeAspen03_1:1 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\winteraspen03passthru_lod.nif TreeAspen03_1:1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:38] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\ice\icepilel03.nif IcePileL03:1 meshes\lod\ice\icepilel03_lod_0.nif textures\landscape\snow01.dds Wyrmstooth.esp WTIcePileL03_nosnow [STAT:0A8F9A21]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Wyrmstooth.esp WTIcePileL03_nosnow [STAT:0A8F9A21]>
[00:38] [BuildBaseRecords] <Debug: Looking for rtirongate02 for Skyrim.esm RTIronGate02 "Ворота" [DOOR:00099367]>
[00:38] [BuildBaseRecords] <Debug: Looking for hall1way01ceilgrate01cap for Glenmoril.esm zzzRevSewerCapHall1way01Ceilgrate [STAT:0E294675]>
[00:38] [BuildBaseRecords] <Debug: Looking for ashpilegoo for FEC.esp FEC_AcidAshPile "Кислотная лужа" [ACTI:FE01A91A]>
[00:38] [BuildBaseRecords] <Debug: Looking for cassmhall1way01 for Dawnguard.esm CasSmHall1way01 [STAT:0200080C]>
[00:38] [AddModel] <Debug: Meshes\lod\mine\minescaffoldbridge03_27757957_lod_0.nif MineScaffoldBridge03:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBridge03 [STAT:000455C1]>
[00:38] [AddModel] <Debug: Meshes\lod\mine\minescaffoldbridge03_27757957_lod_0.nif MineScaffoldBridge03:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBridge03 [STAT:000455C1]>
[00:38] [BuildBaseRecords] <Debug: No mini atlas for textures\smim\dungeons\mines\smim_wood_mine_smalltile.dds in meshes\lod\mine\minescaffoldbridge03_27757957_lod_0.nif for Skyrim.esm MineScaffoldBridge03 [STAT:000455C1]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilem01zzzRev_MossRock for Glenmoril.esm zzzRevRockPileM01_MossRock [STAT:0E004608]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Glenmoril.esm zzzRevRockPileM01_MossRock [STAT:0E004608]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc2dweclutterplatformsm01_lod for Dragonborn.esm DLC2DweClutterPlatformSm01_LOD [STAT:04039B76]>
[00:38] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockPileM01_MossRock [STAT:0E004608]>
[00:38] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockPileM01_MossRock [STAT:0E004608]>
[00:38] [BuildBaseRecords] <Debug: Looking for snowtunnel01 for Unslaad.esm zzzCrbSnowTunnel01 [STAT:0F071A9D]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveifwalldoor01 for Dragonborn.esm CaveIFWallDoor01_Ice [STAT:040196FE]>
[00:38] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01_LReachGrass for Skyrim.esm MineOreOrichalcum01_LReachGrass "Выход орихалка" [ACTI:0010DCC1]>
[00:38] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01 for Skyrim.esm MineOreOrichalcum01_LReachGrass "Выход орихалка" [ACTI:0010DCC1]>
[00:38] [BuildBaseRecords] <Debug: Looking for glacierstraightlg01 for Dragonborn.esm GlacierStraightLg01_Ice [STAT:040196CD]>
[00:38] [BuildBaseRecords] <Debug: Looking for ashlanderchild03zzzGHC for Glenmoril.esm zzzGHAshlanderChild03C [STAT:0E00F7D4]>
[00:38] [BuildBaseRecords] <Debug: Looking for ashlanderchild03 for Glenmoril.esm zzzGHAshlanderChild03C [STAT:0E00F7D4]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilem03FallForestDirt01 for Skyrim.esm RockPileM03FallForestDirt01 [STAT:000C7B40]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilem03 for Skyrim.esm RockPileM03FallForestDirt01 [STAT:000C7B40]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\glacierstraightlg01lod.dds 0 Dragonborn.esm GlacierStraightLg01_Ice [STAT:040196CD]>
[00:38] [BuildBaseRecords] <Debug: Looking for chest01 for Dragonborn.esm DLC2TreasRieklingChest "Сундук" [CONT:04025E48]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\glacierstraightlg01lod.dds 0 Dragonborn.esm GlacierStraightLg01_Ice [STAT:040196CD]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\glacierstraightlg01lod.dds 0 Dragonborn.esm GlacierStraightLg01_Ice [STAT:040196CD]>
[00:38] [BuildBaseRecords] <Debug: Looking for fx_rainandmistbeam_fast for Skyrim.esm FX_RainAndMistBeam_Fast [MSTT:000A43C1]>
[00:38] [BuildBaseRecords] <Debug: Looking for cavegdirtmound05 for Skyrim.esm CaveGDirtMound05 [STAT:00015409]>
[00:38] [BuildBaseRecords] <Debug: Looking for minescaffoldramp01 for Skyrim.esm MineScaffoldRamp01 [STAT:000455AD]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveglroomcorner01 for Skyrim.esm CaveGLRoomCorner01Falmer [STAT:000B9E51]>
[00:38] [BuildBaseRecords] <Debug: Looking for bedrollhay01CaveDirtFR for Skyrim.esm BedrollHay01CaveDirtFR "Лежанка" [FURN:000E240C]>
[00:38] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01CaveDirtFR "Лежанка" [FURN:000E240C]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockshelf01RP_DesertRocks01 for _ResourcePack.esl RP_RockShelf01DesertRocks01 [STAT:FE0020A8]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockshelf01 for _ResourcePack.esl RP_RockShelf01DesertRocks01 [STAT:FE0020A8]>
[00:38] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dungeons\mines\scaffolding\minescaffoldramp01.nif MineScaffoldRamp01:13 meshes\lod\mine\minescaffoldramp01_lod_0.nif textures\dungeons\mines\minewood01.dds Skyrim.esm MineScaffoldRamp01 [STAT:000455AD]>
[00:38] [BuildBaseRecords] <Debug: Looking for minecebalconyicorner01 for Skyrim.esm MineCEBalconyICorner01 [STAT:00045650]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockl04_54E4030Dpassthru for Skyrim.esm RockL04SnowCustom01 [STAT:0002EE93]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockl04_54E4030D for Skyrim.esm RockL04SnowCustom01 [STAT:0002EE93]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockl04 for Skyrim.esm RockL04SnowCustom01 [STAT:0002EE93]>
[00:38] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocks01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\desertrocks01_d.dds _ResourcePack.esl RP_RockShelf01DesertRocks01 [STAT:FE0020A8]>
[00:38] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab01.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_RockShelf01DesertRocks01 [STAT:FE0020A8]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif new Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif new Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [BuildBaseRecords] <Debug: Looking for sovdoortalll for Skyrim.esm SOVDoorTallL "Дверь" [DOOR:000BD05F]>
[00:38] [BuildBaseRecords] <Debug: Looking for hhsteps05 for Skyrim.esm HHSteps05_HeavySN [STAT:0007E895]>
[00:38] [BuildBaseRecords] <Debug: Looking for norlabyrinthianmazepanel01 for Skyrim.esm NorLabyrinthianMazePanel01 "Шторка" [DOOR:000FE6B0]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilel03WCOblivionRockPile03_FC3959FF for TheBawbsWardenOfTheCoast.esp WCOblivionRockPile03 [STAT:101F502B]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall01.nif L2_Rope:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEntWall01 [STAT:0004D7DB]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall01.nif L2_Rope:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCEntWall01 [STAT:0004D7DB]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilel03WCOblivionRockPile03 for TheBawbsWardenOfTheCoast.esp WCOblivionRockPile03 [STAT:101F502B]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for TheBawbsWardenOfTheCoast.esp WCOblivionRockPile03 [STAT:101F502B]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for TheBawbsWardenOfTheCoast.esp WCOblivionRockPile03 [STAT:101F502B]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilel03 for TheBawbsWardenOfTheCoast.esp WCOblivionRockPile03 [STAT:101F502B]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif L2_Fences26:35 - L2_Fences25:35 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif L2_Fences26:35 - L2_Fences25:35 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif newThalmorEmbassy:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif newThalmorEmbassy:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif newThalmorEmbassy:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif newThalmorEmbassy:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif newThalmorEmbassy:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif newThalmorEmbassy:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [BuildBaseRecords] <Debug: Looking for seruinsfloorraised03 for Dawnguard.esm SERuinsFloorRaised03 [STAT:0200F3E1]>
[00:38] [BuildBaseRecords] <Debug: Looking for hhfurniturechair02 for Skyrim.esm HHFurnitureChair02R "Кресло" [FURN:0004B77F]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrtempintceilmid02 for Skyrim.esm WRTempIntCeilMid02 [STAT:00073C24]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveghall1way128l01 for Skyrim.esm CaveGHall1Way128L01Falmer [STAT:000B9E4F]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall01.nif L2_Rope:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEntWall01 [STAT:0004D7DB]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall01.nif L2_Rope:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCEntWall01 [STAT:0004D7DB]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall01.nif WalkwayCEntWall01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm WalkwayCEntWall01 [STAT:0004D7DB]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall01.nif WalkwayCEntWall01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCEntWall01 [STAT:0004D7DB]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall01.nif WalkwayCEntWall01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEntWall01 [STAT:0004D7DB]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall01.nif WalkwayCEntWall01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCEntWall01 [STAT:0004D7DB]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif newThalmorEmbassy:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif newThalmorEmbassy:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall01.nif WalkwayCEntWall01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEntWall01 [STAT:0004D7DB]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall01.nif WalkwayCEntWall01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCEntWall01 [STAT:0004D7DB]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2.dds] ResourceExists>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall01.nif WalkwayCEntWall01:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEntWall01 [STAT:0004D7DB]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall01.nif WalkwayCEntWall01:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCEntWall01 [STAT:0004D7DB]>
[00:38] [BuildBaseRecords] <Debug: Looking for nortmpextdebris01 for Skyrim.esm NorTmpExtDebris01 [STAT:00028A79]>
[00:38] [BuildBaseRecords] <Debug: Looking for cavegrockl04EC_SS_D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockL04D [STAT:11085382]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\BF9C99C857CC4D59BB250CF3E9949C04.dds">
[00:38] [BuildBaseRecords] <Debug: Looking for cavegrockl04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockL04D [STAT:11085382]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif newThalmorEmbassy:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif newThalmorEmbassy:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall01.nif WalkwayCEntWall01:19 - L1_Posts:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEntWall01 [STAT:0004D7DB]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall01.nif WalkwayCEntWall01:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCEntWall01 [STAT:0004D7DB]>
[00:38] [BuildBaseRecords] <Debug: Looking for rrbulwarkintstr03LA_SS_BulwarkIntStr03 for SkystoneCastle.esp LA_SS_BulwarkIntStr03 [STAT:3587D76D]>
[00:38] [BuildBaseRecords] <Debug: Looking for rrbulwarkintstr03 for SkystoneCastle.esp LA_SS_BulwarkIntStr03 [STAT:3587D76D]>
[00:38] [BuildBaseRecords] <Debug: Looking for minecbalconyshaftbridge01 for Skyrim.esm MineCBalconyShaftBridge01 [STAT:00045538]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif newThalmorEmbassy:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif newThalmorEmbassy:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif SPatioWall02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif SPatioWall02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif SPatioWall02:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif SPatioWall02:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [BuildBaseRecords] <Debug: Looking for mrkbrazierhanging01 for Skyrim.esm MrkBrazierHanging01 [STAT:00100D15]>
[00:38] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\dungeons\caves\caverocks01.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockL04D [STAT:11085382]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif SPatioWall02:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif SPatioWall02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif SPatioWall02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif SPatioWall02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif new:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif new:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif new:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif new:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2.dds] ResourceExists>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif new:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif new:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif new:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif new:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif new:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif new:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\66C81F38A21D45DFA12286A1F6265A40.dds">
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycentwall01_lod.nif WalkwayCEntWall01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm WalkwayCEntWall01 [STAT:0004D7DB]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycentwall01_lod.nif WalkwayCEntWall01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCEntWall01 [STAT:0004D7DB]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycentwall01_lod.nif WalkwayCEntWall01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEntWall01 [STAT:0004D7DB]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycentwall01_lod.nif WalkwayCEntWall01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCEntWall01 [STAT:0004D7DB]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycentwall01_lod.nif WalkwayCEntWall01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEntWall01 [STAT:0004D7DB]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycentwall01_lod.nif WalkwayCEntWall01:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCEntWall01 [STAT:0004D7DB]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycentwall01_lod.nif WalkwayCEntWall01:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEntWall01 [STAT:0004D7DB]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycentwall01_lod.nif WalkwayCEntWall01:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCEntWall01 [STAT:0004D7DB]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycentwall01_lod.nif WalkwayCEntWall01:19 - L1_Posts:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEntWall01 [STAT:0004D7DB]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycentwall01_lod.nif WalkwayCEntWall01:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCEntWall01 [STAT:0004D7DB]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif new:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif new:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:37] <Warning: Textures do not match for "RockCliff07:0": textures\landscape\revenant\rocky01.dds in rockcliff07.nif -> textures\landscape\dirt02.dds in rockcliff07_lod_0.nif for Glenmoril.esm zzzRevRockCliff07_wet [STAT:0E000EA4]>
[00:37] <Warning: Textures do not match for "RockCliff07:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff07.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff07_lod_0.nif for Glenmoril.esm zzzRevRockCliff07_wet [STAT:0E000EA4]>
[00:37] <Warning: Textures do not match for "RockCliff07:0": textures\landscape\revenant\rocky01.dds in rockcliff07.nif -> textures\landscape\dirt02.dds in rockcliff07_lod_1.nif for Glenmoril.esm zzzRevRockCliff07_wet [STAT:0E000EA4]>
[00:37] <Warning: Textures do not match for "RockCliff07:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff07.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff07_lod_1.nif for Glenmoril.esm zzzRevRockCliff07_wet [STAT:0E000EA4]>
[00:38] <Warning: Textures do not match for "RockL02:1": textures\landscape\revenant\mountains\rock01.dds in rockl02.nif -> textures\landscape\mountains\mountainslab02.dds in rockl02_lod_0.nif for Glenmoril.esm zzzRevRockL02 [STAT:0E00A8AE]>
[00:38] <Warning: Textures do not match for "RockCliff01:0": textures\landscape\revenant\rocky01.dds in rockcliff01.nif -> textures\landscape\dirt02.dds in rockcliff01_lod_0.nif for Glenmoril.esm zzzRevRockCliff01 [STAT:0E00A8A5]>
[00:38] <Warning: Textures do not match for "RockCliff01:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff01.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff01_lod_0.nif for Glenmoril.esm zzzRevRockCliff01 [STAT:0E00A8A5]>
[00:38] <Warning: Textures do not match for "RockCliff01:0": textures\landscape\revenant\rocky01.dds in rockcliff01.nif -> textures\landscape\dirt02.dds in rockcliff01_lod_1.nif for Glenmoril.esm zzzRevRockCliff01 [STAT:0E00A8A5]>
[00:38] <Warning: Textures do not match for "RockCliff01:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff01.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff01_lod_1.nif for Glenmoril.esm zzzRevRockCliff01 [STAT:0E00A8A5]>
[00:38] <Warning: Textures do not match for "RockPileM01:0": textures\landscape\revenant\rocky01.dds in rockpilem01.nif -> textures\landscape\dirt02.dds in rockpilem01_lod_0.nif for Glenmoril.esm zzzRevRockPileM01_MossRock [STAT:0E004608]>
[00:38] <Warning: Textures do not match for "RockPileM01:1 - L2_RockPileM01:1": textures\landscape\revenant\mountains\rock01.dds in rockpilem01.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilem01_lod_0.nif for Glenmoril.esm zzzRevRockPileM01_MossRock [STAT:0E004608]>
[00:38] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchrfloor01 for HearthFires.esm BYOHBYOHWRporchRFloor01 [STAT:03003180]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif new:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif new:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif new:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif new:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [BuildBaseRecords] <Debug: Looking for mineorecorundum01_LReachMoss for Skyrim.esm MineOreCorundum01_LReachMoss "Корундовая жила" [ACTI:0010DC9A]>
[00:38] [BuildBaseRecords] <Debug: Looking for mineorecorundum01 for Skyrim.esm MineOreCorundum01_LReachMoss "Корундовая жила" [ACTI:0010DC9A]>
[00:38] [BuildBaseRecords] <Debug: Looking for azurafloorhex03 for Skyrim.esm AzuraFloorHex03 [STAT:00055F6A]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif new:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif new:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif new:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif new:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [BuildBaseRecords] <Debug: Looking for ruinsdeaddraugrwrapped01 for Skyrim.esm TreasDraugrAmbushCorpseWrapped01 "Драугр" [CONT:0008008D]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif new:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif new:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif new:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif new:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif Addition:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif Addition:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockanimalden01RockAnimalDenSnow01_HeavySN for Update.esm RockAnimalDenSnow01_HeavySN [STAT:00054963]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrintchrooftopstrchim01 for Skyrim.esm WRIntCHRoofTopStrChim01 [STAT:00077FE4]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockanimalden01 for Update.esm RockAnimalDenSnow01_HeavySN [STAT:00054963]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif Addition:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif Addition:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif Addition:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif Addition:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif Addition:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif Addition:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc2dwehalllg4way01 for Dragonborn.esm DLC2DweHallLg4way01 [STAT:04020742]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif Addition:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif Addition:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif Addition:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif Addition:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif Addition:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif Addition:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [BuildBaseRecords] <Debug: Looking for bedsingle for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_SIBedSingle01R "Кровать" [FURN:1102E809]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveishaftwall01 for Dawnguard.esm CaveIShaftWall01NOICE [STAT:02001D84]>
[00:38] [BuildBaseRecords] <Debug: Looking for humanskullfull for SkystoneCastle.esp LA_SS_UniqueSkull [STAT:359D6387]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif Addition:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif Addition:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif Addition:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif Addition:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif wall:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif wall:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif wall:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif wall:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif wall:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorembassy.nif wall:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [BuildBaseRecords] <Debug: Looking for mountaintrim01PineForest02 for Skyrim.esm MountainTrim01PineForest02 [STAT:00055036]>
[00:38] [BuildBaseRecords] <Debug: Found old texture replacement method mountaintrim01green Meshes\landscape\mountains\mountaintrim01green.nif Skyrim.esm MountainTrim01PineForest02 [STAT:00055036]>
[00:38] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Skyrim.esm MountainTrim01PineForest02 [STAT:00055036]>
[00:38] [BuildBaseRecords] <Debug: Looking for anticursedsword1h for Unslaad.esm zzzCrb1stPersonAntiCurseSword1H [STAT:0F267F92]>
[00:38] [BuildBaseRecords] <Debug: Meshes\lod\mountains\mountaintrim01_lod_0.nif;meshes\lod\mountains\mountaintrim01_lod_1.nif;meshes\lod\mountains\mountaintrim01_lod_2.nif; ? meshes\lod\mountains\mountaintrim01green_lod_0.nif;meshes\lod\mountains\mountaintrim01green_lod_1.nif;meshes\lod\mountains\mountaintrim01green_lod_2.nif; Skyrim.esm MountainTrim01PineForest02 [STAT:00055036]>
[00:38] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainTrim01PineForest02 [STAT:00055036]>
[00:38] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim01PineForest02 [STAT:00055036]>
[00:38] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim01PineForest02 [STAT:00055036]>
[00:38] [BuildBaseRecords] <Debug: Textures\lod\mountaintrimalphalod.dds Skyrim.esm MountainTrim01PineForest02 [STAT:00055036]>
[00:38] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim01PineForest02 [STAT:00055036]>
[00:38] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim01PineForest02 [STAT:00055036]>
[00:38] [BuildBaseRecords] <Debug: Textures\lod\mountaintrimalphalod.dds Skyrim.esm MountainTrim01PineForest02 [STAT:00055036]>
[00:38] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim01PineForest02 [STAT:00055036]>
[00:38] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim01PineForest02 [STAT:00055036]>
[00:38] [BuildBaseRecords] <Debug: Looking for norrubblepiece03NorExtRubblePiece03 for Skyrim.esm NorExtRubblePiece03 [STAT:0010E9E7]>
[00:38] [BuildBaseRecords] <Debug: Looking for norrubblepiece03 for Skyrim.esm NorExtRubblePiece03 [STAT:0010E9E7]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrintwallhallofdeadtower01 for Skyrim.esm WRIntWallHallofDeadTower01 [STAT:0005DCF9]>
[00:38] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03_LReachMoss for Skyrim.esm MineOreOrichalcum03_LReachMoss "Выход орихалка" [ACTI:0010DCAC]>
[00:38] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03 for Skyrim.esm MineOreOrichalcum03_LReachMoss "Выход орихалка" [ACTI:0010DCAC]>
[00:38] [BuildBaseRecords] <Debug: Looking for cavegewallincorner02 for Skyrim.esm CaveGEWallInCorner02 [STAT:00022491]>
[00:38] [BuildBaseRecords] <Debug: Looking for impfreedoor01 for Skyrim.esm ImpFreeDoor01 [STAT:0003E1FD]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveglhall2way01 for Skyrim.esm CaveGLHall2Way01ice [STAT:0007A856]>
[00:38] [BuildBaseRecords] <Debug: Looking for nortmpextplatstaircapl01 for Skyrim.esm NorTmpExtPlatStairCapL01 [STAT:00026F76]>
[00:38] [BuildBaseRecords] <Debug: Looking for ruinsmallfloorsconce for Skyrim.esm MG05Rubble "Обломки" [ACTI:000327C7]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 2 Skyrim.esm NorTmpExtPlatStairCapL01 [STAT:00026F76]>
[00:38] [BuildBaseRecords] <Debug: Looking for azuralargefloorhex02 for Skyrim.esm AzuraLargeFloorHex02 [STAT:00056886]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveglhall1way128u01 for Skyrim.esm CaveGLHall1Way128U01 [STAT:0001EC32]>
[00:38] [BuildBaseRecords] <Debug: Looking for mrkkeepwalk03 for Skyrim.esm MrkKeepWalk03 [STAT:000B3A8D]>
[00:38] [BuildBaseRecords] <Debug: Looking for rifrmsmfirstcorinwin02 for Skyrim.esm RifRmSmFirstCorInWin02 [STAT:00098F51]>
[00:38] [BuildBaseRecords] <Debug: Looking for nordwelling04intb01 for Unslaad.esm zzzCrbNorDwelling04IntB01Snow [STAT:0F43B98D]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepwalk03.nif MrkKeepWalk03:41 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepWalk03 [STAT:000B3A8D]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepwalk03.nif MrkKeepWalk03:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepWalk03 [STAT:000B3A8D]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepwalk03.nif MrkKeepWalk03:45 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepWalk03 [STAT:000B3A8D]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepwalk03.nif MrkKeepWalk03:45 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepWalk03 [STAT:000B3A8D]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepwalk03.nif MrkKeepWalk03:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepWalk03 [STAT:000B3A8D]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepwalk03.nif MrkKeepWalk03:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepWalk03 [STAT:000B3A8D]>
[00:38] [BuildBaseRecords] <Debug: Looking for hagravenfence05 for Skyrim.esm HagravenFence05_HeavySN [STAT:000CF77C]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchestEC_SS_TreasChestDementiaMadRuins for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_TreasChestDementiaMadRuins "Сундук" [CONT:113F934F]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_TreasChestDementiaMadRuins "Сундук" [CONT:113F934F]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc01 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_TreasChestDementiaMadRuins "Сундук" [CONT:113F934F]>
[00:38] [BuildBaseRecords] <Debug: Looking for sarcophagusskullfetishkey01 for SkystoneCastle.esp LA_SS_UniqueSkullKeyS [STAT:359D6389]>
[00:38] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepwalk03_lod_2.nif MrkKeepWalk03_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepWalk03 [STAT:000B3A8D]>
[00:38] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepwalk03_lod_2.nif MrkKeepWalk03_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepWalk03 [STAT:000B3A8D]>
[00:38] [BuildBaseRecords] <Debug: Looking for arpitwallcolumn01 for Update.esm ccBGS_ARPitWallColumn01 [STAT:01003194]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkKeepWalk03 [STAT:000B3A8D]>
[00:38] [BuildBaseRecords] <Debug: Looking for nightingaleblock01 for Skyrim.esm NightingaleBlock01 [STAT:000B11CE]>
[00:38] [BuildBaseRecords] <Debug: Looking for falmercityhutpod01 for Dawnguard.esm FalmerCityHutPod01 [STAT:02010951]>
[00:38] [BuildBaseRecords] <Debug: Looking for hhsteps13 for Skyrim.esm HHSteps13 [STAT:0007E898]>
[00:38] [BuildBaseRecords] <Debug: Looking for board for Glenmoril.esm zzzRevWitRqBoard_Snow [STAT:0E083566]>
[00:38] [BuildBaseRecords] <Debug: Looking for chest01DLC2TreasBanditChestSnow for Dragonborn.esm DLC2TreasBanditChestSnow "Сундук" [CONT:0402AAC0]>
[00:38] [BuildBaseRecords] <Debug: Looking for chest01 for Dragonborn.esm DLC2TreasBanditChestSnow "Сундук" [CONT:0402AAC0]>
[00:38] [BuildBaseRecords] <Debug: Looking for chest01 for HearthFires.esm BYOHUrchin_SofieChest "Сундук" [CONT:03004038]>
[00:38] [BuildBaseRecords] <Debug: Looking for mrkcastlelod for Skyrim.esm MrkCastleLOD [STAT:00079F7F]>
[00:38] [BuildBaseRecords] <Debug: Looking for glacierendlg01 for Dawnguard.esm GlacierEndLg01INTERIOR [STAT:02001C11]>
[00:38] [BuildBaseRecords] <Debug: Looking for casexttowershellwall03 for Dawnguard.esm CasExtTowerShellWall03_Snow [STAT:0200439B]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\glacierendlg01lod.dds 0 Dawnguard.esm GlacierEndLg01INTERIOR [STAT:02001C11]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\glacierendlg01lod.dds 0 Dawnguard.esm GlacierEndLg01INTERIOR [STAT:02001C11]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\glacierendlg01lod.dds 0 Dawnguard.esm GlacierEndLg01INTERIOR [STAT:02001C11]>
[00:38] [BuildBaseRecords] <Debug: Looking for shackwalll02 for Skyrim.esm ShackWallL02 [STAT:00071813]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwefurnituretableathin01 for Skyrim.esm DweFurnitureTableAThin01 [STAT:000889AF]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveifwallstraight04 for Skyrim.esm CaveIFWallStraight04 [STAT:0003447E]>
[00:38] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellwall03.nif CasExtTowerShellWall03:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellWall03_Snow [STAT:0200439B]>
[00:38] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellwall03.nif CasExtTowerShellWall03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellWall03_Snow [STAT:0200439B]>
[00:38] [BuildBaseRecords] <Debug: Looking for rtplaza02 for Skyrim.esm RTPlaza02 [STAT:000CC520]>
[00:38] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellwall03.nif CasExtTowerShellWall03:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellWall03_Snow [STAT:0200439B]>
[00:38] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellwall03.nif CasExtTowerShellWall03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellWall03_Snow [STAT:0200439B]>
[00:38] [BuildBaseRecords] <Debug: Looking for apoplatastair01 for Dragonborn.esm ApoPlatAStair01 [STAT:0401D922]>
[00:38] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershellwall03_lod.nif CasExtTowerShellWall03:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellWall03_Snow [STAT:0200439B]>
[00:38] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershellwall03_lod.nif CasExtTowerShellWall03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellWall03_Snow [STAT:0200439B]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkcastlelod.nif MrkCastleLOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCastleLOD [STAT:00079F7F]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkcastlelod.nif MrkCastleLOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCastleLOD [STAT:00079F7F]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwerubblecolumn01 for Skyrim.esm DweRubbleColumn01Snow [STAT:000B7C66]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkcastlelod.nif MrkCastleLOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCastleLOD [STAT:00079F7F]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkcastlelod.nif MrkCastleLOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCastleLOD [STAT:00079F7F]>
[00:38] [BuildBaseRecords] <Debug: Looking for dmwarhammer03 for Vigilant.esm zzVcg1stPersonDMWarHammer03 [STAT:0D502037]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtplaza02.nif RTPlaza02:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTPlaza02 [STAT:000CC520]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtplaza02.nif RTPlaza02:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTPlaza02 [STAT:000CC520]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtplaza02.nif RTPlaza02:33 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTPlaza02 [STAT:000CC520]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtplaza02.nif RTPlaza02:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTPlaza02 [STAT:000CC520]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkcastlelod.nif MrkCastleLOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCastleLOD [STAT:00079F7F]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkcastlelod.nif MrkCastleLOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCastleLOD [STAT:00079F7F]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtplaza02.nif RTPlaza02:36 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTPlaza02 [STAT:000CC520]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtplaza02.nif RTPlaza02:36 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTPlaza02 [STAT:000CC520]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweRubbleColumn01Snow [STAT:000B7C66]>
[00:38] [AddModel] <Debug: Meshes\lod\solitude\sthalmorembassy_lod.nif SThalmorEmbassy_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [AddModel] <Debug: Meshes\lod\solitude\sthalmorembassy_lod.nif SThalmorEmbassy_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:38] [BuildBaseRecords] <Debug: Looking for norbridge1wayendcap02 for Skyrim.esm NorBridge1wayEndCap02 [STAT:0001C2E0]>
[00:38] [BuildBaseRecords] <Debug: Looking for rtirongate01 for Glenmoril.esm zzzLamRTIronGate01NoName [DOOR:0E103B81]>
[00:38] [AddModel] <Debug: Meshes\lod\riften\rtplaza02_lod.nif RTPlaza02_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTPlaza02 [STAT:000CC520]>
[00:38] [AddModel] <Debug: Meshes\lod\riften\rtplaza02_lod.nif RTPlaza02_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTPlaza02 [STAT:000CC520]>
[00:38] [BuildBaseRecords] <Debug: Looking for dragonlaymarker for Skyrim.esm DragonLayNest "Гнездо" [FURN:000C4E54]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTPlaza02 [STAT:000CC520]>
[00:38] [BuildBaseRecords] <Debug: Looking for orctable01 for Skyrim.esm OrcTable01 [STAT:00042D30]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwesoulgemcontainer01 for Skyrim.esm MGRConvector "Двемерский конвектор" [CONT:0006A0DB]>
[00:38] [BuildBaseRecords] <Debug: Looking for sc_bonepile03 for Dawnguard.esm sc_bonepile03 [STAT:0200E3E4]>
[00:38] [BuildBaseRecords] <Debug: Looking for rifrmsmpartitionbeamkeep01 for Skyrim.esm RifRmSmPartitionBeamKeep01 [STAT:000A33D4]>
[00:38] [BuildBaseRecords] <Debug: Looking for mercenaryspear for Vigilant.esm zzVcg1stPersonMercenarySpear [STAT:0D4FE943]>
[00:38] [BuildBaseRecords] <Debug: Looking for norrmbgcoroutr01 for Skyrim.esm NorRmBgCorOutR01 [STAT:00016009]>
[00:38] [BuildBaseRecords] <Debug: Looking for chest01 for SkystoneCastle.esp LA_SS_MerchantChefChest "Сундук" [CONT:356B9EDF]>
[00:38] [BuildBaseRecords] <Debug: Looking for cavegewallup02 for Skyrim.esm CaveGEWallUp02 [STAT:00021F3F]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1.dds] ResourceExists>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\BC5E412649F74996B8C2AC3D1313EF4D.dds">
[00:38] [BuildBaseRecords] <Debug: Looking for norrmsmwallfront05 for Skyrim.esm NorRmSmWallFront05 [STAT:0003A20E]>
[00:38] [AddModel] <Debug: Meshes\lod\markarth\mrkcastlelod_lod.nif MrkCastleLOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCastleLOD [STAT:00079F7F]>
[00:38] [AddModel] <Debug: Meshes\lod\markarth\mrkcastlelod_lod.nif MrkCastleLOD_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCastleLOD [STAT:00079F7F]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpiles04FieldGrass02 for Skyrim.esm RockPileS04FieldGrass02 [STAT:00075421]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Skyrim.esm RockPileS04FieldGrass02 [STAT:00075421]>
[00:38] [AddModel] <Debug: Meshes\lod\markarth\mrkcastlelod_lod.nif MrkCastleLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCastleLOD [STAT:00079F7F]>
[00:38] [AddModel] <Debug: Meshes\lod\markarth\mrkcastlelod_lod.nif MrkCastleLOD_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCastleLOD [STAT:00079F7F]>
[00:38] [AddModel] <Debug: Meshes\lod\markarth\mrkcastlelod_lod.nif MrkCastleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCastleLOD [STAT:00079F7F]>
[00:38] [AddModel] <Debug: Meshes\lod\markarth\mrkcastlelod_lod.nif MrkCastleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCastleLOD [STAT:00079F7F]>
[00:38] [BuildBaseRecords] <Debug: Looking for impstableend01 for Skyrim.esm ImpStableEnd01Snow [STAT:0007184A]>
[00:38] [BuildBaseRecords] <Debug: Looking for riftenrwroomwall01 for Skyrim.esm RiftenRWRoomWall01 [STAT:00048E5C]>
[00:38] [BuildBaseRecords] <Debug: Looking for ruinsfurniturerubble13 for Skyrim.esm RuinsBrokenThrone01 [STAT:0003F7F4]>
[00:38] [BuildBaseRecords] <Debug: Looking for whintwoodroofrightwindow01zzzGHWHIntWoodRoofWin01_Riften for Glenmoril.esm zzzGHWHIntWoodRoofWin01_Riften [STAT:0E00F8DF]>
[00:38] [BuildBaseRecords] <Debug: Looking for whintwoodroofrightwindow01 for Glenmoril.esm zzzGHWHIntWoodRoofWin01_Riften [STAT:0E00F8DF]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkCastleLOD [STAT:00079F7F]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkCastleLOD [STAT:00079F7F]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkCastleLOD [STAT:00079F7F]>
[00:38] [BuildBaseRecords] <Debug: Looking for openbooknewa03 for SkystoneCastle.esp LA_SS_OpenbookNewA03 [STAT:3584A9E6]>
[00:38] [BuildBaseRecords] <Debug: Looking for treepineforestlog01 for Skyrim.esm TreePineForestLog01 [STAT:00013250]>
[00:38] [BuildBaseRecords] <Debug: Looking for cavegbalconymid01 for Skyrim.esm CaveGBalconyMid01Ice [STAT:0004207E]>
[00:38] [BuildBaseRecords] <Debug: Looking for civilwarcatapult01 for Skyrim.esm CWCatapult "Катапульта" [ACTI:0005A5FE]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwegestaltcircle512 for DAc0da.esm zDcdActSensorDweGhostCricle512 [ACTI:0C00CAC9]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc2castleglacier03EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Dementia [STAT:11048263]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc2castleglacier03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Dementia [STAT:11048263]>
[00:38] [BuildBaseRecords] <Debug: Looking for norsec1wayramp384 for Dragonborn.esm DLC2NorSec1wayRamp384ice [STAT:0402C124]>
[00:38] [BuildBaseRecords] <Debug: Looking for shroudedcorpse for Glenmoril.esm zzzGHWitShroudedCorpseDoor "Тело" [DOOR:0E00F864]>
[00:38] [BuildBaseRecords] <Debug: Looking for scwgate for Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower2x3_lod_1 for Dragonborn.esm DLC2DweFacadeTower2x3_LOD_1 [STAT:040384E8]>
[00:38] [BuildBaseRecords] <Debug: Looking for rtcanalsplazac01inner01 for Glenmoril.esm zzzGHRTCanalsPlazaC01Inner01_Snow [STAT:0E00CA81]>
[00:38] [BuildBaseRecords] <Debug: Looking for entangledcorpse03 for DAc0da.esm zDcdTreasAgentEntangled03 "Вероятностно-запутанный агент" [CONT:0C008AD3]>
[00:38] [BuildBaseRecords] <Debug: Looking for lapaintingrec12e for SkystoneCastle.esp LA_SS_Painting15 [STAT:3571A3D9]>
[00:38] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treewhiteelephantpalm02.nif Shader Flags 1: Specular | Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:38] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treewhiteelephantpalm02.nif Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:38] [BuildBaseRecords] <Debug: Looking for dockmooring01 for Skyrim.esm DockMooring01 [STAT:000A4E63]>
[00:38] [BuildBaseRecords] <Debug: Looking for riftenrwdoorjail01 for Skyrim.esm RiftenRWDoorJail01 "Дверь" [DOOR:00074DAF]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc2mapsolstheim01 for Dragonborn.esm DLC2MapSolstheim01 [STAT:0402AAB7]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2.dds] ResourceExists>
[00:38] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treewhiteelephantpalm02.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:38] [BuildBaseRecords] <Debug: Looking for casstonebarrierbase01 for Dawnguard.esm CasStoneBarrierBase01 [STAT:0200411B]>
[00:38] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treewhiteelephantpalm02.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:38] [BuildBaseRecords] <Debug: Looking for impexticewall04WT for Wyrmstooth.esp WTImpExtIceWall04 [STAT:0A3895A5]>
[00:38] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treewhiteelephantpalm02.nif Shader Flags 1: Specular | Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:38] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treewhiteelephantpalm02.nif Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:38] [BuildBaseRecords] <Debug: Looking for impexticewall04 for Wyrmstooth.esp WTImpExtIceWall04 [STAT:0A3895A5]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:38] [BuildBaseRecords] <Debug: Looking for roadstraight02Snow for BlendedRoads.esp RoadStraight02Snow [STAT:000B242B]>
[00:38] [BuildBaseRecords] <Debug: Looking for roadstraight02 for BlendedRoads.esp RoadStraight02Snow [STAT:000B242B]>
[00:38] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\dlc2castleglacier03_lod_dementia_1.nif DLC2CastleGlacier03:0 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Dementia [STAT:11048263]>
[00:38] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\dlc2castleglacier03_lod_dementia_1.nif DLC2CastleGlacier03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Dementia [STAT:11048263]>
[00:38] [AddModel] <Debug: Skinned model Meshes\_resourcepack\landscape\trees\treewhiteelephantpalm02.nif _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:38] [UseOrgLOD] <Debug: Meshes\dlc02\lod\icecastle\dlc2castleglacier03_lod_2.nif: textures\lod\glacierslablod.dds -> meshes\ec\expeditions\ss\lod\demmountains\dlc2castleglacier03_lod_dementia_1.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Dementia [STAT:11048263]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\EC4B4931D8074D66BB838404D825D8E1.dds">
[00:38] [BuildBaseRecords] <Debug: Looking for caveihall1way128u01 for Skyrim.esm CaveIHall1Way128U01 [STAT:0002DD3A]>
[00:38] [UseOrgLOD] <Debug: Meshes\dlc02\lod\icecastle\dlc2castleglacier03_lod_2.nif: textures\lod\glacierslablod.dds -> meshes\ec\expeditions\ss\lod\demmountains\dlc2castleglacier03_lod_dementia_1.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Dementia [STAT:11048263]>
[00:38] [BuildBaseRecords] <Debug: Looking for desertrockspiles03 for _ResourcePack.esl RP_DesertRocksPileS03 [STAT:FE002034]>
[00:38] [BuildBaseRecords] <Debug: Looking for icicleclump01zzzRevCave_cave for Glenmoril.esm zzzRevCaveIcicleClump01_cave [STAT:0E00AB23]>
[00:38] [BuildBaseRecords] <Debug: Looking for icicleclump01 for Glenmoril.esm zzzRevCaveIcicleClump01_cave [STAT:0E00AB23]>
[00:38] [BuildBaseRecords] <Debug: Looking for aporuneplatform01 for DAc0da.esm zDcdApoRunePlatform [ACTI:0C00CB99]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109.dds] ResourceExists>
[00:38] [BuildBaseRecords] <Debug: Looking for cratefish01 for SkystoneCastle.esp LA_SS_FoodCrateFish [STAT:3580DAFD]>
[00:38] [BuildBaseRecords] <Debug: Looking for _camp_perkartplane for Campfire.esm _Camp_PerkArtPlane [STAT:09045333]>
[00:38] [BuildBaseRecords] <Debug: Looking for _camp_perkartplane for Campfire.esm _Camp_PerkArtPlane [STAT:09045333]>
[00:38] [BuildBaseRecords] <Debug: Looking for trapstonepressureplate02 for Skyrim.esm TrapStonePressurePlate02 [ACTI:0001A4BB]>
[00:38] [BuildBaseRecords] <Debug: Looking for hagravendeadspriggan01 for Skyrim.esm HagravenDeadSpriggan01 [STAT:000ACB01]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109.dds] DXGI_FORMAT_BC7_UNORM>
[00:38] [BuildBaseRecords] <Debug: Looking for smderofsol01 for Skyrim.esm SMdERofSol01 [STAT:00064DCC]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\1A87FAB5884643B090B64C4DC8AEB80E.dds">
[00:38] [BuildBaseRecords] <Debug: Looking for norrmshaftmidstairgroundsup01 for Skyrim.esm NorRmShaftMidStairGroundSup01 [STAT:00026E5A]>
[00:38] [BuildBaseRecords] <Debug: Looking for straight256nopost for Glenmoril.esm zzzRevFenceStaright256NoPost [STAT:0E1B3BD8]>
[00:38] [BuildBaseRecords] <Debug: Looking for mineorecorundum02_LReachGrass for Skyrim.esm MineOreCorundum02_LReachGrass "Корундовая жила" [ACTI:0010DCD2]>
[00:38] [BuildBaseRecords] <Debug: Looking for mineorecorundum02 for Skyrim.esm MineOreCorundum02_LReachGrass "Корундовая жила" [ACTI:0010DCD2]>
[00:38] [BuildBaseRecords] <Debug: Looking for arpitwalltallexitnarrow01 for Update.esm ccBGS_ARPitWallTallExitNarrow01 [STAT:01003199]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveidirtmound04 for Skyrim.esm CaveIDirtMound04ice [STAT:00060EE5]>
[00:38] [BuildBaseRecords] <Debug: Looking for farmwell01 for Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazac01inner01.nif RTCanalsPlazaC01Inner01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsPlazaC01Inner01_Snow [STAT:0E00CA81]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazac01inner01.nif RTCanalsPlazaC01Inner01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsPlazaC01Inner01_Snow [STAT:0E00CA81]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazac01inner01.nif RTCanalsPlazaC01Inner01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsPlazaC01Inner01_Snow [STAT:0E00CA81]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazac01inner01.nif RTCanalsPlazaC01Inner01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsPlazaC01Inner01_Snow [STAT:0E00CA81]>
[00:38] [BuildBaseRecords] <Debug: Looking for shackwalldoor01 for Skyrim.esm ShackWallDoor01 [STAT:0005CCE1]>
[00:38] [BuildBaseRecords] <Debug: Looking for reachtree02_B6C979D1passthru for Update.esm TreeReach02_LightSN [STAT:0008C23A]>
[00:38] [BuildBaseRecords] <Debug: Looking for aporubblepile04 for Dragonborn.esm ApoRubblePile04 [STAT:0401F9A5]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwefacadecolumnxlgfree01 for DAc0da.esm zDcdZeroSumDweFacadeColumxLgFree01 [STAT:0C0097F0]>
[00:38] [BuildBaseRecords] <Debug: Looking for rtcanalsbridge03 for Skyrim.esm RTCanalsBridge03 [STAT:000EF2F2]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrintfreewallstr01 for Skyrim.esm WRIntFreeWallStr01 [STAT:0005D618]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTCanalsBridge03 [STAT:000EF2F2]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTCanalsBridge03 [STAT:000EF2F2]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazac01inner01.nif RTCanalsPlazaC01Inner01:11 - L2_Rails01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsPlazaC01Inner01_Snow [STAT:0E00CA81]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazac01inner01.nif RTCanalsPlazaC01Inner01:11 - L2_Rails01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsPlazaC01Inner01_Snow [STAT:0E00CA81]>
[00:38] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\dlc2castleglacier03_lod_dementia_2.nif DLC2CastleGlacier03:0 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Dementia [STAT:11048263]>
[00:38] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\dlc2castleglacier03_lod_dementia_2.nif DLC2CastleGlacier03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Dementia [STAT:11048263]>
[00:38] [BuildBaseRecords] <Debug: Looking for burntrubble02BurntRubbleCaveDirt02 for Skyrim.esm BurntRubbleCaveDirt02 [STAT:000B2A29]>
[00:38] [BuildBaseRecords] <Debug: Looking for norlever01 for Skyrim.esm NorLever01 "Рычаг" [ACTI:00021513]>
[00:38] [BuildBaseRecords] <Debug: Looking for burntrubble02 for Skyrim.esm BurntRubbleCaveDirt02 [STAT:000B2A29]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc01rockcaveentrance01Rocks01Snow for Dawnguard.esm DLC01RockCaveEntrance01Rocks01Snow [STAT:0200EFBC]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc01rockcaveentrance01 for Dawnguard.esm DLC01RockCaveEntrance01Rocks01Snow [STAT:0200EFBC]>
[00:38] [UseOrgLOD] <Debug: Meshes\dlc02\lod\icecastle\dlc2castleglacier03_lod_2.nif: textures\lod\glacierslablod.dds -> meshes\ec\expeditions\ss\lod\demmountains\dlc2castleglacier03_lod_dementia_2.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Dementia [STAT:11048263]>
[00:38] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\landscape\madstonerocks01.dds in meshes\ec\expeditions\ss\lod\demmountains\dlc2castleglacier03_lod_dementia_1.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Dementia [STAT:11048263]>
[00:38] [BuildBaseRecords] <Debug: Looking for ingotpile for SkystoneCastle.esp LA_SS_IngotPile [STAT:3584FB08]>
[00:38] [BuildBaseRecords] <Debug: Looking for coralgrf01 for DAc0da.esm zDcdCoralGrF01 [STAT:0C00311C]>
[00:38] [AddModel] <Debug: Meshes\landscape\plants\fallforestferncluster04.nif L2_FallForestFernCluster04:0 - L1_FallForestFernCluster04:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeFallForestFernCluster04 [TREE:000B8A6D]>
[00:38] [AddModel] <Debug: Meshes\landscape\plants\fallforestferncluster04.nif L2_FallForestFernCluster04:0 - L1_FallForestFernCluster04:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreeFallForestFernCluster04 [TREE:000B8A6D]>
[00:38] [BuildBaseRecords] <Debug: Looking for mineclhall1way02 for Skyrim.esm MineCLHall1Way02 [STAT:000454CE]>
[00:38] [AddMiniAtlas] <Debug: No mini atlas for replacement texture textures\ec\expeditions\ss\landscape\madstonerocks01.dds. Can not autogenerate. No mini atlas textures\ec\expeditions\ss\landscape\madstonerocks01.dds for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Dementia [STAT:11048263]>
[00:38] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\landscape\madstonerocks01.dds in meshes\ec\expeditions\ss\lod\demmountains\dlc2castleglacier03_lod_dementia_2.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Dementia [STAT:11048263]>
[00:38] [AddMiniAtlas] <Debug: No mini atlas for replacement texture textures\ec\expeditions\ss\landscape\madstonerocks01.dds. Can not autogenerate. No mini atlas textures\ec\expeditions\ss\landscape\madstonerocks01.dds for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Dementia [STAT:11048263]>
[00:38] [BuildBaseRecords] <Debug: Looking for norrmsmcoroutr01 for Skyrim.esm NorRmSmCorOutR01 [STAT:00013F80]>
[00:38] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadecolumnxlgfree01_lod.nif DweFacadeColumnXLgFree01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeColumxLgFree01 [STAT:0C0097F0]>
[00:38] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadecolumnxlgfree01_lod.nif DweFacadeColumnXLgFree01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeColumxLgFree01 [STAT:0C0097F0]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachtree02_b6c979d1passthru_lod.nif L2_ReachTree02:1 - L1_ReachTree02:1 Crown Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm TreeReach02_LightSN [STAT:0008C23A]>
[00:38] [AddModel] <Debug: Meshes\lod\riften\rtcanalsplazac01inner01_lod.nif RTCanalsPlazaC01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsPlazaC01Inner01_Snow [STAT:0E00CA81]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachtree02_b6c979d1passthru_lod.nif L2_ReachTree02:1 - L1_ReachTree02:1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Update.esm TreeReach02_LightSN [STAT:0008C23A]>
[00:38] [AddModel] <Debug: Meshes\lod\riften\rtcanalsplazac01inner01_lod.nif RTCanalsPlazaC01_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsPlazaC01Inner01_Snow [STAT:0E00CA81]>
[00:38] [AddModel] <Debug: Meshes\lod\riften\rtcanalsplazac01inner01_lod.nif RTCanalsPlazaC01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsPlazaC01Inner01_Snow [STAT:0E00CA81]>
[00:38] [AddModel] <Debug: Meshes\lod\riften\rtcanalsplazac01inner01_lod.nif RTCanalsPlazaC01_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsPlazaC01Inner01_Snow [STAT:0E00CA81]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachtree02_b6c979d1passthru_lod.nif ReachTree02:2 - L2_ReachTree02:2 - L1_ReachTree02:2 Crown Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm TreeReach02_LightSN [STAT:0008C23A]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachtree02_b6c979d1passthru_lod.nif ReachTree02:2 - L2_ReachTree02:2 - L1_ReachTree02:2 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Update.esm TreeReach02_LightSN [STAT:0008C23A]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTCanalsPlazaC01Inner01_Snow [STAT:0E00CA81]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTCanalsPlazaC01Inner01_Snow [STAT:0E00CA81]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachtree02_b6c979d1passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Update.esm TreeReach02_LightSN [STAT:0008C23A]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachtree02_b6c979d1passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Update.esm TreeReach02_LightSN [STAT:0008C23A]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachtree02_b6c979d1passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Update.esm TreeReach02_LightSN [STAT:0008C23A]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachtree02_b6c979d1passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Update.esm TreeReach02_LightSN [STAT:0008C23A]>
[00:38] [BuildBaseRecords] <Debug: Looking for rtcanalsl01lower02 for Skyrim.esm RTCanalsL01Lower02 [STAT:000EF2FA]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachtree02.nif textures\landscape\mountains\mountainslab02.dds 367B0448 Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachtree02_b6c979d1passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Update.esm TreeReach02_LightSN [STAT:0008C23A]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachtree02.nif textures\landscape\mountains\mountainslab02_n.dds A3D72C9D Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachtree02_b6c979d1passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Update.esm TreeReach02_LightSN [STAT:0008C23A]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachtree02.nif textures\landscape\trees\reachtreebranch01.dds 855BE211 Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachtree02_b6c979d1passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Update.esm TreeReach02_LightSN [STAT:0008C23A]>
[00:38] [BuildBaseRecords] <Debug: Looking for amicusdead for Vigilant.esm zzzCHCorpseTharn03 "Осужденный" [CONT:0D51D681]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachtree02.nif textures\landscape\trees\reachtreebranch01_n.dds AA6FEFB0 Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachtree02.nif textures\landscape\trees\tundradriftwoodbark01_n.dds 28920E64 Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwepipegearassemblycw01 for Skyrim.esm DwePipeGearAssemblyCW01 [STAT:0008E814]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachtree02_b6c979d1passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Update.esm TreeReach02_LightSN [STAT:0008C23A]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachtree02.nif textures\landscape\trees\tundradriftwoodbark01.dds 50DA265E Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachtree02.nif textures\landscape\trees\tundradriftwoodbranches01.dds A14C2ED4 Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:38] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadecolumnxlgfree01_lod_1.nif DweFacadeColumnXLgFree01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeColumxLgFree01 [STAT:0C0097F0]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachtree02.nif textures\landscape\trees\tundradriftwoodbranches01_n.dds 8F4B7421 Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:38] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadecolumnxlgfree01_lod_1.nif DweFacadeColumnXLgFree01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeColumxLgFree01 [STAT:0C0097F0]>
[00:38] [dynLoadImage] <Debug: [textures\landscape\mountains\mountainslab02.dds] ResourceExists>
[00:38] [BuildBaseRecords] <Debug: Looking for skyhavenrubblepile02 for Skyrim.esm SkyHavenRubblePile02 [STAT:0005033A]>
[00:38] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02_LVolcanicTundraDirt for Skyrim.esm MineOreQuicksilver02_LVolcanicTundraDirt "Ртутная жила" [ACTI:0010DB47]>
[00:38] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02 for Skyrim.esm MineOreQuicksilver02_LVolcanicTundraDirt "Ртутная жила" [ACTI:0010DB47]>
[00:38] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a 749 1109.46411132812>
[00:38] [BuildBaseRecords] <Debug: Looking for vmistdrj_dlc2 for Azurite Mists.esp VMistDrJ_DLC2 [STAT:660008F2]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwedresser01 for Skyrim.esm QASkillBookContainer "All Skill Books" [CONT:0010D9FF]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treeaspen06.nif textures\landscape\trees\treeaspenbarkcomp.dds 4FD84EAB Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeColumxLgFree01 [STAT:0C0097F0]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treeaspen06.nif textures\landscape\trees\treeaspenbarkcomp_n.dds 3CB4334B Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treeaspen06.nif textures\landscape\trees\treeaspenbranchcomp.dds 70CD14BE Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treeaspen06.nif textures\landscape\trees\treeaspenbranchcomp_n.dds 00C5F2A0 Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeColumxLgFree01 [STAT:0C0097F0]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeColumxLgFree01 [STAT:0C0097F0]>
[00:38] [BuildBaseRecords] <Debug: Looking for cavegebalconyicorner01 for Skyrim.esm CaveGEBalconyICorner01 [STAT:000224CB]>
[00:38] [BuildBaseRecords] <Debug: Looking for whintcastleroomcorner01 for Skyrim.esm WHIntCastleRoomCorner01 [STAT:00093EF7]>
[00:38] [AddModel] <Debug: Meshes\dlc01\landscape\rocks\dlc01rockcaveentrance01.nif DLC01RockCaveEntrance01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC01RockCaveEntrance01Rocks01Snow [STAT:0200EFBC]>
[00:38] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile02.nif SkyHavenRubblePile02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile02 [STAT:0005033A]>
[00:38] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile02.nif SkyHavenRubblePile02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile02 [STAT:0005033A]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen06_573571d5passthru_lod.nif TreeAspen06_1:0 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:38] [AddModel] <Debug: Meshes\dlc01\landscape\rocks\dlc01rockcaveentrance01.nif DLC01RockCaveEntrance01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC01RockCaveEntrance01Rocks01Snow [STAT:0200EFBC]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen06_573571d5passthru_lod.nif TreeAspen06_1:0 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:38] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile02.nif SkyHavenRubblePile02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile02 [STAT:0005033A]>
[00:38] [AddModel] <Debug: Meshes\dlc01\landscape\rocks\dlc01rockcaveentrance01.nif DLC01RockCaveEntrance01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC01RockCaveEntrance01Rocks01Snow [STAT:0200EFBC]>
[00:38] [BuildBaseRecords] <Debug: Looking for barrel01 for Skyrim.esm MQ101Barrel "Бочка" [CONT:001046B1]>
[00:38] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile02.nif SkyHavenRubblePile02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile02 [STAT:0005033A]>
[00:38] [AddModel] <Debug: Meshes\dlc01\landscape\rocks\dlc01rockcaveentrance01.nif DLC01RockCaveEntrance01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC01RockCaveEntrance01Rocks01Snow [STAT:0200EFBC]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen06_573571d5passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen06_573571d5passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:38] [AddModel] <Debug: Meshes\dlc01\landscape\rocks\dlc01rockcaveentrance01.nif DLC01RockCaveEntrance01:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dawnguard.esm DLC01RockCaveEntrance01Rocks01Snow [STAT:0200EFBC]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen06_573571d5passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:38] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile02.nif SkyHavenRubblePile02:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile02 [STAT:0005033A]>
[00:38] [AddModel] <Debug: Meshes\dlc01\landscape\rocks\dlc01rockcaveentrance01.nif DLC01RockCaveEntrance01:8 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC01RockCaveEntrance01Rocks01Snow [STAT:0200EFBC]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen06_573571d5passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:38] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile02.nif SkyHavenRubblePile02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile02 [STAT:0005033A]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen06_573571d5passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen06_573571d5passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen06_573571d5passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen06_573571d5passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:38] [BuildBaseRecords] <Debug: Looking for apoheadscone01 for Dragonborn.esm ApoHeadScone01 [STAT:040278A1]>
[00:38] [BuildBaseRecords] <Debug: Looking for apoheadscone02ani for Dragonborn.esm ApoHeadScone02ACT "Источник запаса сил" [ACTI:0403D441]>
[00:38] [BuildBaseRecords] <Debug: Looking for slgftracon04 for Skyrim.esm SLgFTraCon04 [STAT:00075C3F]>
[00:38] [AddModel] <Debug: Meshes\dlc01\landscape\rocks\dlc01rockcaveentrance01.nif DLC01RockCaveEntrance01:1 - L2_Rocks05:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC01RockCaveEntrance01Rocks01Snow [STAT:0200EFBC]>
[00:38] [AddModel] <Debug: Meshes\dlc01\landscape\rocks\dlc01rockcaveentrance01.nif DLC01RockCaveEntrance01:1 - L2_Rocks05:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC01RockCaveEntrance01Rocks01Snow [STAT:0200EFBC]>
[00:38] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepile02_lod_0.nif SkyHavenRubblePile02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile02 [STAT:0005033A]>
[00:38] [BuildBaseRecords] <Debug: Looking for ocwmapflagcitybluered01 for Open Civil War Tweaks.esp OCWMapFlagBlueRedMarkarth "Маркарт" [ACTI:4B0171B5]>
[00:38] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepile02_lod_0.nif SkyHavenRubblePile02:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile02 [STAT:0005033A]>
[00:38] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepile02_lod_0.nif SkyHavenRubblePile02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile02 [STAT:0005033A]>
[00:38] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepile02_lod_0.nif SkyHavenRubblePile02:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile02 [STAT:0005033A]>
[00:38] [BuildBaseRecords] <Debug: Looking for upperchest01 for HearthFires.esm BYOHHouseUpperChest "Сундук" [CONT:03008370]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrintloftrailstr01 for Skyrim.esm WRIntLoftRailStr01 [STAT:00060322]>
[00:38] [BuildBaseRecords] <Debug: Looking for coralgrh01 for DAc0da.esm zDcdCoralGrH01 [STAT:0C003121]>
[00:38] [BuildBaseRecords] <Debug: Looking for cavegrockpiles01 for Skyrim.esm CaveGRockPileS01SnowTEMP [STAT:00028790]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveglhallramp02_darkfalmer for Dawnguard.esm CaveGLHallRamp02_DarkFalmer [STAT:02002BD1]>
[00:38] [BuildBaseRecords] <Debug: Looking for smdaflosol05 for Skyrim.esm SMDAFloSol05 [STAT:0006C905]>
[00:38] [BuildBaseRecords] <Debug: Looking for poisondamagemagicka02 for SkystoneCastle.esp LA_SS_PoisonDamageMagicka02 [STAT:3520B201]>
[00:38] [AddModel] <Debug: Meshes\dlc01\lod\rocks\dlc01rockcaveentrance01_lod_0.nif DLC01RockCaveEntrance01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC01RockCaveEntrance01Rocks01Snow [STAT:0200EFBC]>
[00:38] [AddModel] <Debug: Meshes\dlc01\lod\rocks\dlc01rockcaveentrance01_lod_0.nif DLC01RockCaveEntrance01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC01RockCaveEntrance01Rocks01Snow [STAT:0200EFBC]>
[00:38] [AddModel] <Debug: Meshes\dlc01\lod\rocks\dlc01rockcaveentrance01_lod_0.nif DLC01RockCaveEntrance01:1 - L2_Rocks05:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC01RockCaveEntrance01Rocks01Snow [STAT:0200EFBC]>
[00:38] [AddModel] <Debug: Meshes\dlc01\lod\rocks\dlc01rockcaveentrance01_lod_0.nif DLC01RockCaveEntrance01:1 - L2_Rocks05:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC01RockCaveEntrance01Rocks01Snow [STAT:0200EFBC]>
[00:38] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzGHM02SupplyBox "Ящик с припасами" [CONT:0E012310]>
[00:38] [AddModel] <Debug: Meshes\dlc01\lod\rocks\dlc01rockcaveentrance01_lod_1.nif DLC01RockCaveEntrance01:1 - L2_Rocks05:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC01RockCaveEntrance01Rocks01Snow [STAT:0200EFBC]>
[00:38] [AddModel] <Debug: Meshes\dlc01\lod\rocks\dlc01rockcaveentrance01_lod_1.nif DLC01RockCaveEntrance01:1 - L2_Rocks05:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DLC01RockCaveEntrance01Rocks01Snow [STAT:0200EFBC]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc2dwerubblepile05 for Dragonborn.esm DLC2DweRubblePile05 [STAT:0402074D]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmwell01.nif FarmWell01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmwell01.nif FarmWell01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmwell01.nif FarmWell01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmwell01.nif FarmWell01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmwell01.nif FarmWell01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmwell01.nif FarmWell01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmwell01.nif FarmWell01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmwell01.nif FarmWell01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmwell01.nif FarmWell01:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmwell01.nif FarmWell01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile05.nif DLC2DweRubblePile05:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile05 [STAT:0402074D]>
[00:38] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile05.nif DLC2DweRubblePile05:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile05 [STAT:0402074D]>
[00:38] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile05.nif DLC2DweRubblePile05:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile05 [STAT:0402074D]>
[00:38] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile05.nif DLC2DweRubblePile05:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile05 [STAT:0402074D]>
[00:38] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile05.nif DLC2DweRubblePile05:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile05 [STAT:0402074D]>
[00:38] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile05.nif DLC2DweRubblePile05:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile05 [STAT:0402074D]>
[00:38] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile05.nif DLC2DweRubblePile05:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile05 [STAT:0402074D]>
[00:38] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile05.nif DLC2DweRubblePile05:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile05 [STAT:0402074D]>
[00:38] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile05.nif DLC2DweRubblePile05:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile05 [STAT:0402074D]>
[00:38] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile05.nif DLC2DweRubblePile05:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile05 [STAT:0402074D]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmwell01.nif FarmWell01:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmwell01.nif FarmWell01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif Stepsss01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif Stepsss01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif Stepsss01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif Stepsss01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif Stepsss01:35 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile05_lod_0.nif DLC2DweRubblePile05:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile05 [STAT:0402074D]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif Stepsss01:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile05_lod_0.nif DLC2DweRubblePile05:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile05 [STAT:0402074D]>
[00:38] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile05_lod_0.nif DLC2DweRubblePile05:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile05 [STAT:0402074D]>
[00:38] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile05_lod_0.nif DLC2DweRubblePile05:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile05 [STAT:0402074D]>
[00:38] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile05_lod_0.nif DLC2DweRubblePile05:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile05 [STAT:0402074D]>
[00:38] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile05_lod_0.nif DLC2DweRubblePile05:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile05 [STAT:0402074D]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif doorentranceexterior Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif doorentranceexterior Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif base02:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif base02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif base02:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif base02:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif base02:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif base02:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif CWTower03:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif CWTower03:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif CWTower03:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif CWTower03:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmwell01.nif WATER4 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmwell01.nif WATER4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmwell01.nif WATER:0 Shader Flags 1: Vertex_Alpha | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmwell01.nif WATER:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmwell01.nif FarmWell01:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmwell01.nif FarmWell01:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif CWTower03:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif CWTower03:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif WExteriorStep03:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif WExteriorStep03:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif WExteriorStep03:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif WExteriorStep03:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif WExteriorStep03:42 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif WExteriorStep03:42 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [BuildBaseRecords] <Debug: Looking for wtobliviongateblade for Wyrmstooth.esp WTOblivionGateBlade_sn [STAT:0A74F7A7]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif SCWgate:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif SCWgate:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [BuildBaseRecords] <Debug: Looking for orcbedsingle01 for Skyrim.esm OrcBedSingleXXX [ACTI:00042AC3]>
[00:38] [BuildBaseRecords] <Debug: Looking for daggerrubble01 for Glenmoril.esm zzzGHDaggerRubble01 [STAT:0E01268C]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif SCWgate:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif SCWgate:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [BuildBaseRecords] <Debug: Looking for humanarmright for Skyrim.esm BoneHumanArmR [MSTT:000AF5F3]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif SCWgate:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif SCWgate:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif SCWgate:42 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\architecture\solitude\scwgate.nif SCWgate:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrcarlottaplatform01 for Skyrim.esm WRCarlottaPlatform01 [STAT:000506DF]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilel02Rocks01 for Skyrim.esm RockPileL02Rocks01 [STAT:00024C61]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Skyrim.esm RockPileL02Rocks01 [STAT:00024C61]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveglwalldoorb01 for Skyrim.esm CaveGLWallDoorB01ice [STAT:0007A874]>
[00:38] [AddModel] <Debug: Meshes\lod\windhelm\whpit1_lod.nif WHpit1_LOD:0 Shader Flags 1: Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHprison01 [STAT:0D035665]>
[00:38] [AddModel] <Debug: Meshes\lod\windhelm\whpit1_lod.nif WHpit1_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHprison01 [STAT:0D035665]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Vigilant.esm zzzBMWHprison01 [STAT:0D035665]>
[00:38] [BuildBaseRecords] <Debug: Looking for blackreachtinymushroom02Dirt01 for Skyrim.esm BlackreachTinyMushroom02Dirt01 [STAT:000DB684]>
[00:38] [BuildBaseRecords] <Debug: Looking for blackreachtinymushroom02 for Skyrim.esm BlackreachTinyMushroom02Dirt01 [STAT:000DB684]>
[00:38] [BuildBaseRecords] <Debug: Looking for wall02notop for Glenmoril.esm zzzRevCaveWall02NoTop [STAT:0E25E37F]>
[00:38] [BuildBaseRecords] <Debug: Looking for minescaffoldbaseropediv01 for Skyrim.esm MineScaffoldBaseRopediv01 [STAT:000455CE]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcarlottaplatform01.nif WRCarlottaPlatform01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCarlottaPlatform01 [STAT:000506DF]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcarlottaplatform01.nif WRCarlottaPlatform01:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCarlottaPlatform01 [STAT:000506DF]>
[00:38] [BuildBaseRecords] <Debug: Looking for impextbldgmid02 for Skyrim.esm ImpExtBldgMid02 [STAT:0003F970]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcarlottaplatform01.nif WRCarlottaPlatform01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCarlottaPlatform01 [STAT:000506DF]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcarlottaplatform01.nif WRCarlottaPlatform01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCarlottaPlatform01 [STAT:000506DF]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcarlottaplatform01.nif WRCarlottaPlatform01:15 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRCarlottaPlatform01 [STAT:000506DF]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcarlottaplatform01.nif WRCarlottaPlatform01:15 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCarlottaPlatform01 [STAT:000506DF]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcarlottaplatform01.nif WRCarlottaPlatform01:27 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCarlottaPlatform01 [STAT:000506DF]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcarlottaplatform01.nif WRCarlottaPlatform01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCarlottaPlatform01 [STAT:000506DF]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcarlottaplatform01.nif WRCarlottaPlatform01:29 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCarlottaPlatform01 [STAT:000506DF]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcarlottaplatform01.nif WRCarlottaPlatform01:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCarlottaPlatform01 [STAT:000506DF]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcarlottaplatform01.nif WRCarlottaPlatform01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCarlottaPlatform01 [STAT:000506DF]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcarlottaplatform01.nif WRCarlottaPlatform01:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCarlottaPlatform01 [STAT:000506DF]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\farmwell01_lod_0.nif FarmWell01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\farmwell01_lod_0.nif FarmWell01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcarlottaplatform01.nif WRCarlottaPlatform01:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCarlottaPlatform01 [STAT:000506DF]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcarlottaplatform01.nif WRCarlottaPlatform01:32 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCarlottaPlatform01 [STAT:000506DF]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\farmwell01_lod_0.nif FarmWell01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\farmwell01_lod_0.nif FarmWell01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\farmwell01_lod_0.nif FarmWell01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcarlottaplatform01.nif WRCarlottaPlatform01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCarlottaPlatform01 [STAT:000506DF]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\farmwell01_lod_0.nif FarmWell01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcarlottaplatform01.nif WRCarlottaPlatform01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCarlottaPlatform01 [STAT:000506DF]>
[00:38] [BuildBaseRecords] <Debug: Looking for walkwaycwallgate02 for Skyrim.esm WalkwayCWallGate02 [STAT:000F1D82]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\farmwell01_lod_0.nif FarmWell01:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\farmwell01_lod_0.nif FarmWell01:16 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] [BuildBaseRecords] <Debug: Looking for roadstrtocurverampr01 for Skyrim.esm RoadStrToCurveRampR01 [STAT:00097037]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcarlottaplatform01.nif L1_WRCarlottaPlatform01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCarlottaPlatform01 [STAT:000506DF]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcarlottaplatform01.nif L1_WRCarlottaPlatform01:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCarlottaPlatform01 [STAT:000506DF]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcarlottaplatform01.nif L1_WRCarlottaPlatform01:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCarlottaPlatform01 [STAT:000506DF]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcarlottaplatform01.nif L1_WRCarlottaPlatform01:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCarlottaPlatform01 [STAT:000506DF]>
[00:38] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif ImpExtBldgMid02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgMid02 [STAT:0003F970]>
[00:38] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif ImpExtBldgMid02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgMid02 [STAT:0003F970]>
[00:38] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif ImpExtBldgMid02:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtBldgMid02 [STAT:0003F970]>
[00:38] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif ImpExtBldgMid02:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgMid02 [STAT:0003F970]>
[00:38] [BuildBaseRecords] <Debug: Looking for icepillar06 for Unslaad.esm zzzCrbIcePillar06 [STAT:0F0A4CE0]>
[00:38] [AddModel] <Debug: Meshes\lod\imperial\impextbldgmid02_lod.nif ImpExtBldgMid02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgMid02 [STAT:0003F970]>
[00:38] [AddModel] <Debug: Meshes\lod\imperial\impextbldgmid02_lod.nif ImpExtBldgMid02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgMid02 [STAT:0003F970]>
[00:38] [AddModel] <Debug: Meshes\lod\imperial\impextbldgmid02_lod_3.nif ImpExtBldgMid02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgMid02 [STAT:0003F970]>
[00:38] [AddModel] <Debug: Meshes\lod\imperial\impextbldgmid02_lod_3.nif ImpExtBldgMid02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgMid02 [STAT:0003F970]>
[00:38] [BuildBaseRecords] <Debug: Looking for trapstonepressureplate01 for Skyrim.esm TrapStonePressurePlate01 [ACTI:0001D9F9]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrcarlottaplatform01_lod_2.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCarlottaPlatform01 [STAT:000506DF]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrcarlottaplatform01_lod_2.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCarlottaPlatform01 [STAT:000506DF]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrcarlottaplatform01_lod_2.nif WRWindDistrictTerrainLOD_LOD:33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCarlottaPlatform01 [STAT:000506DF]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrcarlottaplatform01_lod_2.nif WRWindDistrictTerrainLOD_LOD:33 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCarlottaPlatform01 [STAT:000506DF]>
[00:38] [BuildBaseRecords] <Debug: Looking for apoparwallsolid1x2 for Unslaad.esm zzzCrbApoParWallSolid01x2SN [STAT:0F42870A]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRCarlottaPlatform01 [STAT:000506DF]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRCarlottaPlatform01 [STAT:000506DF]>
[00:38] [BuildBaseRecords] <Debug: Looking for cubeplatformrune for DAc0da.esm zDcdTreasThotArtifact_KagrenacHat "Мыслеящик" [CONT:0C00CE36]>
[00:38] [AddModel] <Debug: Meshes\lod\solitude\scwgate_lod_2.nif SCWGate_LOD:001 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\lod\solitude\scwgate_lod_2.nif SCWGate_LOD:001 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\lod\solitude\scwgate_lod_2.nif SCWGate_LOD:002 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [AddModel] <Debug: Meshes\lod\solitude\scwgate_lod_2.nif SCWGate_LOD:002 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [BuildBaseRecords] <Debug: Looking for cavegcliffs01 for Skyrim.esm CaveGCliffs01Falmer [STAT:00074D73]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 1 Unslaad.esm zzzCrbSCWgate [STAT:0F004F97]>
[00:38] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01FrozenMarshLichen01_EB28C3ED for Skyrim.esm DirtCliffsIsland01FrozenMarshLichen01 [STAT:000B0191]>
[00:38] [BuildBaseRecords] <Debug: Looking for statueysgramor for Unslaad.esm zzzCrbStatueYsgramorSnow [STAT:0F3BBA96]>
[00:38] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01FrozenMarshLichen01 for Skyrim.esm DirtCliffsIsland01FrozenMarshLichen01 [STAT:000B0191]>
[00:38] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3EDpassthru for Skyrim.esm DirtCliffsIsland01FrozenMarshLichen01 [STAT:000B0191]>
[00:38] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3ED for Skyrim.esm DirtCliffsIsland01FrozenMarshLichen01 [STAT:000B0191]>
[00:38] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01 for Skyrim.esm DirtCliffsIsland01FrozenMarshLichen01 [STAT:000B0191]>
[00:38] [BuildBaseRecords] <Debug: Looking for mrkdocksideplatforms02 for Skyrim.esm MrkDocksidePlatforms02 [STAT:000B3A01]>
[00:38] [BuildBaseRecords] <Debug: Looking for soap01 for SkystoneCastle.esp LA_SS_InsanitySoap01 [STAT:3583B62A]>
[00:38] [BuildBaseRecords] <Debug: Looking for isrockattacha03_r for DAc0da.esm zDcdISRockAttachA03_R [STAT:0C003F8D]>
[00:38] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtoppost01 for Skyrim.esm StockadeScaffoldTopPost01_lightSN [STAT:000D3C33]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighgapstr01 for Skyrim.esm WRIntCastleWallDoubleHighGapStr01 [STAT:0009A0A5]>
[00:38] [BuildBaseRecords] <Debug: Looking for ruins_bench01 for Skyrim.esm RuinsBench01Static [STAT:00040616]>
[00:38] [BuildBaseRecords] <Debug: Looking for mammothribcage for Skyrim.esm BoneMammothRibsSulfur [STAT:000897CA]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockcliff05Snow01Snow for Update.esm RockCliff05Snow01Snow [STAT:0006592C]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Update.esm RockCliff05Snow01Snow [STAT:0006592C]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwefacadetower5x2 for DAc0da.esm zDcdZeroSumDweFacadeTower5x2 [STAT:0C00980C]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc2dwermsmcorout01 for Dragonborn.esm DLC2DweRmSmCorOut01 [STAT:0401B93D]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideplatforms02.nif MrkDocksidePlatforms02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksidePlatforms02 [STAT:000B3A01]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideplatforms02.nif MrkDocksidePlatforms02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksidePlatforms02 [STAT:000B3A01]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideplatforms02.nif MrkDocksidePlatforms02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksidePlatforms02 [STAT:000B3A01]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideplatforms02.nif MrkDocksidePlatforms02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksidePlatforms02 [STAT:000B3A01]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideplatforms02.nif MrkDocksidePlatforms02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksidePlatforms02 [STAT:000B3A01]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideplatforms02.nif MrkDocksidePlatforms02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksidePlatforms02 [STAT:000B3A01]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideplatforms02.nif MrkDocksidePlatforms02:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksidePlatforms02 [STAT:000B3A01]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideplatforms02.nif MrkDocksidePlatforms02:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksidePlatforms02 [STAT:000B3A01]>
[00:38] [BuildBaseRecords] <Debug: Looking for sc_chest02 for Dawnguard.esm DLC1TreasSoulCairnChest02 "Сундук" [CONT:0201692A]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideplatforms02.nif MrkDocksidePlatforms02:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksidePlatforms02 [STAT:000B3A01]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideplatforms02.nif MrkDocksidePlatforms02:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksidePlatforms02 [STAT:000B3A01]>
[00:38] [BuildBaseRecords] <Debug: Looking for impwindow01 for Skyrim.esm ImpWindow01 [STAT:0009C8CE]>
[00:38] [BuildBaseRecords] <Debug: Looking for vk3hammer2h for DAc0da.esm zDcd1stPersonVk3Hammer2H [STAT:0C00432A]>
[00:38] [BuildBaseRecords] <Debug: Looking for florawatcherseye02 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_RootWatchersEyeActivator02 "Глаз дозорного" [ACTI:1102E7C1]>
[00:38] [BuildBaseRecords] <Debug: Looking for slgfwalsol05 for Skyrim.esm SLgFWalSol05 [STAT:00074951]>
[00:38] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksideplatforms02_lod_2.nif MrkDocksidePlatforms02_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksidePlatforms02 [STAT:000B3A01]>
[00:38] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksideplatforms02_lod_2.nif MrkDocksidePlatforms02_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkDocksidePlatforms02 [STAT:000B3A01]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkDocksidePlatforms02 [STAT:000B3A01]>
[00:38] [BuildBaseRecords] <Debug: Looking for ruinspot05 for Skyrim.esm RuinsPot05StaticIce [STAT:00101B5D]>
[00:38] [BuildBaseRecords] <Debug: Looking for sovngardestatue02 for Dawnguard.esm DLC01TempWayshrine [ACTI:0200785C]>
[00:38] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MS11CalixtoChestREF "Сундук Каликсто" [CONT:00066181]>
[00:38] [BuildBaseRecords] <Debug: Looking for dragonbedroom_ice for Unslaad.esm zzzCrbDragonBedRoom_Ice [STAT:0F0DB07C]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2.dds] ResourceExists>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:38] [BuildBaseRecords] <Debug: Looking for ruinscanopicjar01 for Skyrim.esm TreasRuinsUrnSmall01EMPTY "Погребальная урна" [CONT:000BF146]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\445378AB78A8432B9F1CF38C96CC724D.dds">
[00:38] [BuildBaseRecords] <Debug: Looking for sovwhalebrigehead01 for Skyrim.esm SOVWhaleBrigeHead01 [STAT:000BBB09]>
[00:38] [AddModel] <Debug: Meshes\architecture\sovengarde\sovngardestatue02.nif SovngardeStatue02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC01TempWayshrine [ACTI:0200785C]>
[00:38] [AddModel] <Debug: Meshes\architecture\sovengarde\sovngardestatue02.nif SovngardeStatue02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DLC01TempWayshrine [ACTI:0200785C]>
[00:38] [BuildBaseRecords] <Debug: Looking for shackbrokewood06zzzRevDeadShackBrokenWood06 for Glenmoril.esm zzzRevDeadShackBrokenWood06 [STAT:0E016DC6]>
[00:38] [BuildBaseRecords] <Debug: Looking for shousedoor01 for Vigilant.esm zzzCOSHouseDoor01NoCombat "Дверь" [DOOR:0D30418C]>
[00:38] [BuildBaseRecords] <Debug: Looking for shackbrokewood06 for Glenmoril.esm zzzRevDeadShackBrokenWood06 [STAT:0E016DC6]>
[00:38] [AddModel] <Debug: Meshes\lod\sovngarde\sovngardestatue02_lod.nif SovngardeStatue02_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC01TempWayshrine [ACTI:0200785C]>
[00:38] [AddModel] <Debug: Meshes\lod\sovngarde\sovngardestatue02_lod.nif SovngardeStatue02_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DLC01TempWayshrine [ACTI:0200785C]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\sovstatuelod.dds 0 Dawnguard.esm DLC01TempWayshrine [ACTI:0200785C]>
[00:38] [BuildBaseRecords] <Debug: Looking for nobleshelf01 for Skyrim.esm NobleShelf01 [STAT:0006B2AF]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveglwallcorner01 for Skyrim.esm CaveGLWallCorner01 [STAT:0001C76B]>
[00:38] [BuildBaseRecords] <Debug: Looking for deerskullhornsstatic for Skyrim.esm BoneDeerSkullHornedStaticIce [STAT:000FEFA6]>
[00:38] [BuildBaseRecords] <Debug: Looking for dbstainglass02 for Skyrim.esm DBStainglass02 [STAT:000B348B]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwehalllg1way01WT for Wyrmstooth.esp WTDweHallLg1way01 [STAT:0A3177F4]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwehalllg1way01 for Wyrmstooth.esp WTDweHallLg1way01 [STAT:0A3177F4]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrintchstr02display01 for Skyrim.esm WRIntCHStr02Display01 [STAT:000DAB8D]>
[00:38] [BuildBaseRecords] <Debug: Looking for winterholdrubblewood04EC_SS_SIRubbleWood04_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIRubbleWood04_Dementia [STAT:1101A35A]>
[00:38] [BuildBaseRecords] <Debug: Looking for winterholdrubblewood04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIRubbleWood04_Dementia [STAT:1101A35A]>
[00:38] [BuildBaseRecords] <Debug: Looking for giantroot01 for Update.esm ccBGS_GiantRoot01 [STAT:01003085]>
[00:38] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esp Skyrim.esm FarmhouseWindMillFan [MSTT:000FC611]>
[00:38] [BuildBaseRecords] <Debug: Looking for farmhousewindmillfan for Skyrim.esm FarmhouseWindMillFan [MSTT:000FC611]>
[00:38] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x2.nif DweFacadeTower5x2:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x2 [STAT:0C00980C]>
[00:38] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x2.nif DweFacadeTower5x2:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x2 [STAT:0C00980C]>
[00:38] [BuildBaseRecords] <Debug: Looking for vinefloor02nocol for Glenmoril.esm zzzRevOrchardVineFloor02NoCol [STAT:0E001E1B]>
[00:38] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x2.nif DweFacadeTower5x2:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x2 [STAT:0C00980C]>
[00:38] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x2.nif DweFacadeTower5x2:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x2 [STAT:0C00980C]>
[00:38] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x2.nif DweFacadeTower5x2:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x2 [STAT:0C00980C]>
[00:38] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x2.nif DweFacadeTower5x2:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x2 [STAT:0C00980C]>
[00:38] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x2.nif DweFacadeTower5x2:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x2 [STAT:0C00980C]>
[00:38] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x2.nif DweFacadeTower5x2:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x2 [STAT:0C00980C]>
[00:38] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x2.nif DweFacadeTower5x2:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x2 [STAT:0C00980C]>
[00:38] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x2.nif DweFacadeTower5x2:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x2 [STAT:0C00980C]>
[00:38] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x2.nif DweFacadeTower5x2:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x2 [STAT:0C00980C]>
[00:38] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x2.nif DweFacadeTower5x2:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x2 [STAT:0C00980C]>
[00:38] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x2.nif DweFacadeTower5x2:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x2 [STAT:0C00980C]>
[00:38] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x2.nif DweFacadeTower5x2:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x2 [STAT:0C00980C]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1.dds] ResourceExists>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\529CDE09C7024395AB9C023E1606D343.dds">
[00:38] [BuildBaseRecords] <Debug: Looking for dlc2commonshelfnarrow01 for Dragonborn.esm DLC2CommonShelfNarrow01 [STAT:04031AC6]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwecenturionambush01 for DAc0da.esm zDcdDweCenturionFrame [STAT:0C006350]>
[00:38] [BuildBaseRecords] <Debug: Looking for norrmsmfloorraised02 for Skyrim.esm NorRmSmFloorRaised02sn_light [STAT:0009A899]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwewallexbg01 for Skyrim.esm DweWallExBg01Snow [STAT:00076600]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwemersmalldoorload01 for Skyrim.esm DweDoorSmall01Load "Дверь" [DOOR:00064092]>
[00:38] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower5x2_lod.nif DweFacadeTower5x2_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x2 [STAT:0C00980C]>
[00:38] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower5x2_lod.nif DweFacadeTower5x2_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x2 [STAT:0C00980C]>
[00:38] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallexbg01.nif DweWallExBg01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweWallExBg01Snow [STAT:00076600]>
[00:38] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallexbg01.nif DweWallExBg01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweWallExBg01Snow [STAT:00076600]>
[00:38] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallexbg01.nif DweWallExBg01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweWallExBg01Snow [STAT:00076600]>
[00:38] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallexbg01.nif DweWallExBg01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweWallExBg01Snow [STAT:00076600]>
[00:38] [BuildBaseRecords] <Debug: Looking for smdedorcon01 for Skyrim.esm SMdEDorCon01 [STAT:00057228]>
[00:38] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallexbg01.nif DweWallExBg01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweWallExBg01Snow [STAT:00076600]>
[00:38] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallexbg01.nif DweWallExBg01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweWallExBg01Snow [STAT:00076600]>
[00:38] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallexbg01.nif DweWallExBg01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweWallExBg01Snow [STAT:00076600]>
[00:38] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallexbg01.nif DweWallExBg01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweWallExBg01Snow [STAT:00076600]>
[00:38] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallexbg01.nif DweWallExBg01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweWallExBg01Snow [STAT:00076600]>
[00:38] [AddModel] <Debug: Meshes\dungeons\dwemer\walls\dwewallexbg01.nif DweWallExBg01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweWallExBg01Snow [STAT:00076600]>
[00:38] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower5x2_lod_1.nif DweFacadeTower5x2_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x2 [STAT:0C00980C]>
[00:38] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower5x2_lod_1.nif DweFacadeTower5x2_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x2 [STAT:0C00980C]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dwewall01lod.dds 0 Skyrim.esm DweWallExBg01Snow [STAT:00076600]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower5x2 [STAT:0C00980C]>
[00:38] [BuildBaseRecords] <Debug: Looking for mrkkeepsteps01c for Skyrim.esm MrkKeepSteps01c [STAT:000BAD33]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower5x2 [STAT:0C00980C]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower5x2 [STAT:0C00980C]>
[00:38] [BuildBaseRecords] <Debug: Looking for cavegroomdoor03 for Skyrim.esm CaveGRoomDoor03FalmerLight [STAT:000D56FA]>
[00:38] [BuildBaseRecords] <Debug: Looking for nobleendtable03 for Skyrim.esm NobleEndTable03 [STAT:000D5AD0]>
[00:38] [BuildBaseRecords] <Debug: Looking for dweroadstraight01 for Skyrim.esm DweRoadStraight01 [STAT:000CACD5]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwepipecovercurve for DAc0da.esm zDcdDwePipeIntCurveCover [STAT:0C0070BD]>
[00:38] [BuildBaseRecords] <Debug: Looking for minecdirtmound08 for Skyrim.esm MineCDirtMound08snowBlend [STAT:000411C6]>
[00:38] [BuildBaseRecords] <Debug: Looking for spatiowallsteps01 for Skyrim.esm SPatioWallSteps01Snow [STAT:0007F92C]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighgapcor01 for Skyrim.esm WRIntCastleWallDoubleHighGapCor01 [STAT:0009A0BA]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\trees01.nif textures\architecture\revenant\woodbark01.dds F60E89D7 Glenmoril.esm zzzRevOrchandTreeS01 [TREE:0E001E2D]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\trees01.nif textures\architecture\revenant\treebranch02.dds 1BCFED57 Glenmoril.esm zzzRevOrchandTreeS01 [TREE:0E001E2D]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\trees01.nif textures\architecture\revenant\woodbark01_n.dds 35FABF3F Glenmoril.esm zzzRevOrchandTreeS01 [TREE:0E001E2D]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\trees01.nif textures\architecture\revenant\treebranch02_n.dds 36E0E2E2 Glenmoril.esm zzzRevOrchandTreeS01 [TREE:0E001E2D]>
[00:38] [dynLoadImage] <Debug: [textures\architecture\revenant\treebranch02.dds] ResourceExists>
[00:38] [BuildBaseRecords] <Debug: Looking for farmwell01 for Wyrmstooth.esp WTFarmWell_snow [STAT:0A7A48EF]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SPatioWallSteps01Snow [STAT:0007F92C]>
[00:38] [BuildBaseRecords] <Debug: Looking for apolghall1capclosed01 for Unslaad.esm zzzCrbApoLgHall1CapClosed01SN [STAT:0F4286FB]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhousewindmill\farmhousewindmillfan.nif SFarmhouseMillFanMesh:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm FarmhouseWindMillFan [MSTT:000FC611]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhousewindmill\farmhousewindmillfan.nif SFarmhouseMillFanMesh:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm FarmhouseWindMillFan [MSTT:000FC611]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate02.nif WalkwayCWallGate02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm WalkwayCWallGate02 [STAT:000F1D82]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmextdome01_lod_1 for Dragonborn.esm DLC2DweReadRmEXTDome01_LOD_1 [STAT:04039B7F]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate02.nif WalkwayCWallGate02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallGate02 [STAT:000F1D82]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveglhall4way01 for Skyrim.esm CaveGLHall4Way01Falmer [STAT:000B9ECC]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate02.nif WalkwayCWallGate02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallGate02 [STAT:000F1D82]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate02.nif WalkwayCWallGate02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallGate02 [STAT:000F1D82]>
[00:38] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop3sided01EC_SS_SI_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop3Sided01_Dementia [STAT:114E7C6A]>
[00:38] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop3sided01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop3Sided01_Dementia [STAT:114E7C6A]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate02.nif WalkwayCWallGate02:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallGate02 [STAT:000F1D82]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate02.nif WalkwayCWallGate02:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallGate02 [STAT:000F1D82]>
[00:38] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\wood01darklod.dds based on textures\clutter\stockade\stockadeplanks01.dds for textures\ec\expeditions\ss\_thirdparty\northernroads\landscape\bridges\wood01dark.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop3Sided01_Dementia [STAT:114E7C6A]>
[00:38] [dynLoadImage] <Debug: [textures\architecture\revenant\treebranch02_n.dds] ResourceExists>
[00:38] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop2sided01EC_SS_SI_Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided01_Mania [STAT:114E7C61]>
[00:38] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop2sided01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided01_Mania [STAT:114E7C61]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate02.nif WalkwayCWallGate02:19 - L1_Posts:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallGate02 [STAT:000F1D82]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate02.nif WalkwayCWallGate02:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallGate02 [STAT:000F1D82]>
[00:38] [BuildBaseRecords] <Debug: Looking for sitmarker01riekling for Glenmoril.esm zzzRevRieklingSitMarker [FURN:0E3DA1FD]>
[00:38] [BuildBaseRecords] <Debug: Looking for mountaintrim01FallForestDirt01 for Skyrim.esm MountainTrim01FallForestDirt01 [STAT:000AF069]>
[00:38] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Skyrim.esm MountainTrim01FallForestDirt01 [STAT:000AF069]>
[00:38] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\wood01lod.dds based on textures\clutter\stockade\stockadeplanks01.dds for textures\ec\expeditions\ss\_thirdparty\northernroads\landscape\bridges\wood01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided01_Mania [STAT:114E7C61]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhousewindmill\farmhousewindmillfan.nif SFarmhouseMillFanMesh:SMIM Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmhouseWindMillFan [MSTT:000FC611]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhousewindmill\farmhousewindmillfan.nif SFarmhouseMillFanMesh:SMIM Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmhouseWindMillFan [MSTT:000FC611]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate02.nif WalkwayCWallGate02:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallGate02 [STAT:000F1D82]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate02.nif WalkwayCWallGate02:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallGate02 [STAT:000F1D82]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveiiciclebase08 for Skyrim.esm CaveIIcicleBase08 [STAT:000C1C48]>
[00:38] [BuildBaseRecords] <Debug: Looking for mineorecorundum01_LCoastBeach for Skyrim.esm MineOreCorundum01_LCoastBeach "Корундовая жила" [ACTI:0010DAC9]>
[00:38] [BuildBaseRecords] <Debug: Looking for mineorecorundum01 for Skyrim.esm MineOreCorundum01_LCoastBeach "Корундовая жила" [ACTI:0010DAC9]>
[00:38] [BuildBaseRecords] <Debug: Looking for wtvinewall01 for Wyrmstooth.esp WTVineWall01 [STAT:0A49CADD]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrintroofcorl01 for Skyrim.esm WRIntRoofCorL01 [STAT:0005D1C5]>
[00:38] [BuildBaseRecords] <Debug: Looking for icicleclump06 for Glenmoril.esm zzzRevCaveIcicleClump06 [STAT:0E00486E]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhousewindmill\farmhousewindmillfan.nif SFarmhouseMillFanMesh:SMIMSails Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmhouseWindMillFan [MSTT:000FC611]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhousewindmill\farmhousewindmillfan.nif SFarmhouseMillFanMesh:SMIMSails Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade Skyrim.esm FarmhouseWindMillFan [MSTT:000FC611]>
[00:38] [BuildBaseRecords] <Debug: Looking for skyhavenexteriorwalkway02 for Skyrim.esm SkyHavenExteriorWalkway02 [STAT:00065623]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveifhall1way02 for Skyrim.esm CaveIFHall1Way02 [STAT:0001FEA2]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveidirtmound06 for Skyrim.esm CaveIDirtMound06ice [STAT:00060EEE]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilel01RP_Sand01_15C17396 for _ResourcePack.esl RP_RockPileL01Sand01 [STAT:FE002076]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilel01RP_Sand01 for _ResourcePack.esl RP_RockPileL01Sand01 [STAT:FE002076]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for _ResourcePack.esl RP_RockPileL01Sand01 [STAT:FE002076]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for _ResourcePack.esl RP_RockPileL01Sand01 [STAT:FE002076]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilel01 for _ResourcePack.esl RP_RockPileL01Sand01 [STAT:FE002076]>
[00:38] [BuildBaseRecords] <Debug: Looking for _camp_fuel_crackling_deadwoodunlit for Campfire.esm _Camp_Fuel_Crackling_DeadwoodUnlit [ACTI:09040014]>
[00:38] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sand01_dlod.dds based on textures\landscape\rocks01.dds for textures\_resourcepack\landscape\sand01_d.dds _ResourcePack.esl RP_RockPileL01Sand01 [STAT:FE002076]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate02.nif L2_Rope:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallGate02 [STAT:000F1D82]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate02.nif L2_Rope:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallGate02 [STAT:000F1D82]>
[00:38] [BuildBaseRecords] <Debug: Looking for smeltermarker_505F83F3passthru for Glenmoril.esm zzzGHSmelterStatic [STAT:0E0129F5]>
[00:38] [BuildBaseRecords] <Debug: Looking for smeltermarker_505F83F3 for Glenmoril.esm zzzGHSmelterStatic [STAT:0E0129F5]>
[00:38] [BuildBaseRecords] <Debug: Looking for smeltermarker for Glenmoril.esm zzzGHSmelterStatic [STAT:0E0129F5]>
[00:38] [BuildBaseRecords] <Debug: Looking for minechall2way02c for Skyrim.esm MineCHall2Way02c [STAT:0004549D]>
[00:38] [BuildBaseRecords] <Debug: Textures do not match for "Spout": textures\smim\furniture\smelter\smim_smelter_spout.dds in smeltermarker.nif -> textures\clutter\smelter\smelter01.dds in smeltermarker_lod_0.nif for Glenmoril.esm zzzGHSmelterStatic [STAT:0E0129F5]>
[00:38] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\smim_smelter_spoutlod.dds based on textures\clutter\smelter\smelter01.dds for textures\smim\furniture\smelter\smim_smelter_spout.dds Glenmoril.esm zzzGHSmelterStatic [STAT:0E0129F5]>
[00:38] [BuildBaseRecords] <Debug: Looking for norrmbgwallfrontexbghigh01 for Unslaad.esm zzzCrbNorRmBgWallFrontExBgHigh01Ice [STAT:0F3FF70F]>
[00:38] [BuildBaseRecords] <Debug: Looking for mineoregold02_CaveIDirt for Skyrim.esm MineOreGold02_CaveIDirt "Золотая жила" [ACTI:0010DC94]>
[00:38] [BuildBaseRecords] <Debug: Looking for mineoregold02 for Skyrim.esm MineOreGold02_CaveIDirt "Золотая жила" [ACTI:0010DC94]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveirocks01 for Skyrim.esm CaveIRockS01 [STAT:0002C296]>
[00:38] [BuildBaseRecords] <Debug: Looking for seastempirecoWT for Wyrmstooth.esp WTSEastEmpireCO [STAT:0A6E793A]>
[00:38] [BuildBaseRecords] <Debug: Looking for roadchunkm03Snow for BlendedRoads.esp RoadChunkM03Snow [STAT:000B241C]>
[00:38] [BuildBaseRecords] <Debug: Looking for 1stpersonpickaxe02 for Skyrim.esm 1stPersonPickAxe02 [STAT:000E3C14]>
[00:38] [BuildBaseRecords] <Debug: Looking for seastempireco for Wyrmstooth.esp WTSEastEmpireCO [STAT:0A6E793A]>
[00:38] [BuildBaseRecords] <Debug: Looking for roadchunkm03 for BlendedRoads.esp RoadChunkM03Snow [STAT:000B241C]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwehallbg1way01WT for Wyrmstooth.esp WTDweHallBg1way01 [STAT:0A3D1297]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwehallbg1way01 for Wyrmstooth.esp WTDweHallBg1way01 [STAT:0A3D1297]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrintdragonroombalconycap01 for Skyrim.esm WRIntDragonRoomBalconyCap01 [STAT:0010CDC2]>
[00:38] [BuildBaseRecords] <Debug: Looking for 1stpersonsteeldagger for Skyrim.esm 1stPersonSteelDagger [STAT:00013EB7]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Wyrmstooth.esp WTSEastEmpireCO [STAT:0A6E793A]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 1 Wyrmstooth.esp WTSEastEmpireCO [STAT:0A6E793A]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 2 Wyrmstooth.esp WTSEastEmpireCO [STAT:0A6E793A]>
[00:38] [BuildBaseRecords] <Debug: Looking for easword1h for Vigilant.esm zzVcg1stPersonRobberSword1H [STAT:0D4FB268]>
[00:38] [BuildBaseRecords] <Debug: Looking for winterholdsymbol01 for Skyrim.esm WinterholdSymbol01 [STAT:001092A3]>
[00:38] [BuildBaseRecords] <Debug: Looking for lightspellprojectile for Dragonborn.esm DLC2dunHighpointGlow [ACTI:040296B6]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwefacadeliftmidcapdb for DAc0da.esm zDcdDweFacadeLiftMidCapDb [STAT:0C007DE9]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilem01CoastBeachGrass01 for Skyrim.esm RockPileM01CoastBeachGrass01 [STAT:000E4A95]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Skyrim.esm RockPileM01CoastBeachGrass01 [STAT:000E4A95]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate02.nif L2_Rope:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallGate02 [STAT:000F1D82]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate02.nif L2_Rope:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallGate02 [STAT:000F1D82]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwefurniturechair01 for Skyrim.esm DweFurnitureChair01FL "Каменное кресло" [FURN:0006E7AA]>
[00:38] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01GrassSnow02_22EE2B84 for Update.esm DirtCliffsCornerIn01GrassSnow02 [STAT:0001EF3F]>
[00:38] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01GrassSnow02 for Update.esm DirtCliffsCornerIn01GrassSnow02 [STAT:0001EF3F]>
[00:38] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84passthru for Update.esm DirtCliffsCornerIn01GrassSnow02 [STAT:0001EF3F]>
[00:38] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84 for Update.esm DirtCliffsCornerIn01GrassSnow02 [STAT:0001EF3F]>
[00:38] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01 for Update.esm DirtCliffsCornerIn01GrassSnow02 [STAT:0001EF3F]>
[00:38] [BuildBaseRecords] <Debug: Looking for icicle01 for Glenmoril.esm zzzRevCaveIcicle01 [STAT:0E00477B]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrsingletrigger01 for Wyrmstooth.esp WTRustedClawPedestalHolder "Подставка для ржавого когтя" [ACTI:0A9D6F26]>
[00:38] [BuildBaseRecords] <Debug: Looking for vikingstatuegnd for DAc0da.esm zDcdInvVikingStatue [STAT:0C0048D0]>
[00:38] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodstairs01 for Skyrim.esm ShipKatariahWoodStairs01 [STAT:000E74F3]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveilroomcorner01 for Skyrim.esm CaveILRoomCorner01_NoSnow [STAT:000F0EFF]>
[00:38] [BuildBaseRecords] <Debug: Looking for elvenpistolb for Glenmoril.esm zzzGH1stPersonElvenPistolB [STAT:0E01250B]>
[00:38] [BuildBaseRecords] <Debug: Looking for mrkdocksideland01 for Skyrim.esm MrkDocksideLand01 [STAT:000B3A04]>
[00:38] [BuildBaseRecords] <Debug: Looking for minecdirtmound06EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCDirtMound06_Dementia [STAT:1157B6D9]>
[00:38] [BuildBaseRecords] <Debug: Looking for minecdirtmound06 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCDirtMound06_Dementia [STAT:1157B6D9]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerarch1x4hall_lod for Dragonborn.esm DLC2DweFacadeTowerArch1x4Hall_LOD [STAT:040384FD]>
[00:38] [BuildBaseRecords] <Debug: Looking for roadsigndawnstar01l for Skyrim.esm RoadSignDawnstar01L [STAT:000D8DAB]>
[00:38] [BuildBaseRecords] <Debug: Looking for slgdoor01 for Skyrim.esm SLGDoor01 "Дверь" [DOOR:000ECF90]>
[00:38] [BuildBaseRecords] <Debug: Looking for altarofmolagbal01 for Skyrim.esm AltarOfMolagBal01 [ACTI:000C7B72]>
[00:38] [BuildBaseRecords] <Debug: Looking for shackawningsmall for TheBawbsWardenOfTheCoast.esp WCShackAwningSmall [STAT:100204DA]>
[00:38] [BuildBaseRecords] <Debug: Looking for cavegshaftwall03 for Skyrim.esm CaveGShaftWall03Ice [STAT:00042070]>
[00:38] [dynLoadImage] <Debug: [textures\landscape\mountains\mountainslab02.dds] DXGI_FORMAT_BC7_UNORM>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideland01.nif MrkDocksideLand01:42 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideLand01 [STAT:000B3A04]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideland01.nif MrkDocksideLand01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideLand01 [STAT:000B3A04]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideland01.nif MrkDocksideLand01:49 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MrkDocksideLand01 [STAT:000B3A04]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideland01.nif MrkDocksideLand01:49 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideLand01 [STAT:000B3A04]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrintroofcorr01 for Skyrim.esm WRIntRoofCorR01 [STAT:0005D1C8]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideland01.nif MrkDocksideLand01:50 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideLand01 [STAT:000B3A04]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideland01.nif MrkDocksideLand01:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideLand01 [STAT:000B3A04]>
[00:38] [BuildBaseRecords] <Debug: Looking for whbrunwulfsqlod02 for Skyrim.esm WHBrunwulfSQLOD02 [STAT:00080CCE]>
[00:38] [BuildBaseRecords] <Debug: Using default MOD model for whbrunwulfsqlod02 for Skyrim.esm WHBrunwulfSQLOD02 [STAT:00080CCE]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveirpillar04 for Skyrim.esm CaveIRPillar04_NoSnow [STAT:000F0F09]>
[00:38] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksideland01_lod_2.nif MrkDocksideLand01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideLand01 [STAT:000B3A04]>
[00:38] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksideland01_lod_2.nif MrkDocksideLand01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkDocksideLand01 [STAT:000B3A04]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulfsqlod02.nif WHBrunwulfSQ_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHBrunwulfSQLOD02 [STAT:00080CCE]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkDocksideLand01 [STAT:000B3A04]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\whbrunwulfsqlod02.nif WHBrunwulfSQ_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHBrunwulfSQLOD02 [STAT:00080CCE]>
[00:38] [BuildBaseRecords] <Debug: Looking for icepiles04 for Dawnguard.esm IcePileS04_NoSN [STAT:02012E8F]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dawnguard.esm IcePileS04_NoSN [STAT:02012E8F]>
[00:38] [BuildBaseRecords] <Debug: Looking for casexttowershellwall01 for Dawnguard.esm CasExtTowerShellWall01 [STAT:02003D5A]>
[00:38] [AddModel] <Debug: Meshes\lod\windhelm\whbrunwulfsq_lod.nif WHBrunwulfSQ_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHBrunwulfSQLOD02 [STAT:00080CCE]>
[00:38] [AddModel] <Debug: Meshes\lod\windhelm\whbrunwulfsq_lod.nif WHBrunwulfSQ_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHBrunwulfSQLOD02 [STAT:00080CCE]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHBrunwulfSQLOD02 [STAT:00080CCE]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveishaftrdoorlb03 for Skyrim.esm CaveIShaftRDoorLB03 [STAT:000153D5]>
[00:38] [BuildBaseRecords] <Debug: Looking for stonewallterracestairs01 for Skyrim.esm StonewallTerraceStairs01ReachGrass01 [STAT:00080325]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveifhall4way01 for Skyrim.esm CaveIFHall4Way01 [STAT:0001FEB1]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 0 Skyrim.esm StonewallTerraceStairs01ReachGrass01 [STAT:00080325]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrintwallststrwina for Skyrim.esm WRIntWallSTStrWinA [STAT:0003EE46]>
[00:38] [BuildBaseRecords] <Debug: Looking for minececorner02c for Skyrim.esm MineCECorner02c [STAT:0004563C]>
[00:38] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellwall01.nif CasExtTowerShellWall01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellWall01 [STAT:02003D5A]>
[00:38] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellwall01.nif CasExtTowerShellWall01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellWall01 [STAT:02003D5A]>
[00:38] [BuildBaseRecords] <Debug: Looking for commonshelf04open for Skyrim.esm CommonShelf04Open [STAT:000DF47B]>
[00:38] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellwall01.nif CasExtTowerShellWall01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellWall01 [STAT:02003D5A]>
[00:38] [BuildBaseRecords] <Debug: Looking for statuetall for Glenmoril.esm zzzRevStatueTall [STAT:0E2EBC63]>
[00:38] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershellwall01.nif CasExtTowerShellWall01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellWall01 [STAT:02003D5A]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerarchap_lod_1 for Dragonborn.esm DLC2DweFacadeTowerArchAP_LOD_1 [STAT:04038500]>
[00:38] [BuildBaseRecords] <Debug: Looking for grummitegreatcleaver for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_1stPersonGrummiteGreatcleaver [STAT:114B9E86]>
[00:38] [BuildBaseRecords] <Debug: Looking for riftenrwroompillar02 for Skyrim.esm RiftenRWRoomPillar02 [STAT:0004C5C6]>
[00:38] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershellwall01_lod.nif CasExtTowerShellWall01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellWall01 [STAT:02003D5A]>
[00:38] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershellwall01_lod.nif CasExtTowerShellWall01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellWall01 [STAT:02003D5A]>
[00:38] [BuildBaseRecords] <Debug: Looking for sovspit01 for Skyrim.esm SOVSpit01 [STAT:0005E513]>
[00:38] [BuildBaseRecords] <Debug: Looking for ysgramorsbladepiece11mounted for Skyrim.esm YsgramorsBladePiece11Mounted [STAT:000DAB96]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrdunintmeaderyfloorfirestr01 for Skyrim.esm WRDunIntMeaderyFloorFireStr01 [STAT:0007F887]>
[00:38] [BuildBaseRecords] <Debug: Looking for treepineforesthollow01 for Skyrim.esm TreePineForestHollow01Sulfur [STAT:000998C7]>
[00:38] [BuildBaseRecords] <Debug: Looking for maraamuletgo for SkystoneCastle.esp LA_SS_AmuletMara [STAT:359D1220]>
[00:38] [BuildBaseRecords] <Debug: Looking for waterpuddle01 for Skyrim.esm WaterPuddleFlow [ACTI:000FE091]>
[00:38] [BuildBaseRecords] <Debug: Looking for minecshaftwall02 for Skyrim.esm MineCShaftWall02 [STAT:00045526]>
[00:38] [BuildBaseRecords] <Debug: Looking for humanarmrightstatic for Skyrim.esm BoneHumanArmRStaticSnow [STAT:000C79CC]>
[00:38] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasAtmoranChestVk3Sword1H "Сундук" [CONT:0C004EC5]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveifhalldoorl01 for Skyrim.esm CaveIFHallDoorL01 [STAT:0001FEBB]>
[00:38] [BuildBaseRecords] <Debug: Looking for whlooseblocks04 for Vigilant.esm zzzBMWHlooseblocks04 [STAT:0D12BEC0]>
[00:38] [BuildBaseRecords] <Debug: Looking for norrmshaftbeam01 for Skyrim.esm NorRmShaftBeam01sn_light [STAT:000A4657]>
[00:38] [BuildBaseRecords] <Debug: Looking for skyhavenbloodring02 for Skyrim.esm SkyHavenBloodRing02 [ACTI:0006AEF5]>
[00:38] [BuildBaseRecords] <Debug: Looking for freepillar01 for Glenmoril.esm zzzRevDawnFreePillar01 [STAT:0E003E25]>
[00:38] [BuildBaseRecords] <Debug: Looking for civilwarbanner01zzzCH for Vigilant.esm zzzCHCivilWarBanner01 [STAT:0D1D689F]>
[00:38] [BuildBaseRecords] <Debug: Looking for civilwarbanner01 for Vigilant.esm zzzCHCivilWarBanner01 [STAT:0D1D689F]>
[00:38] [BuildBaseRecords] <Debug: Looking for shackroofmid04_1A22AE8Apassthru for Skyrim.esm ShackRoofMid04 [STAT:0005CD72]>
[00:38] [BuildBaseRecords] <Debug: Looking for shackroofmid04_1A22AE8A for Skyrim.esm ShackRoofMid04 [STAT:0005CD72]>
[00:38] [BuildBaseRecords] <Debug: Looking for norbridge1wayendcapfree01 for Skyrim.esm NorBridge1wayEndCapFree01Ice [STAT:0009D2BB]>
[00:38] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01DirtCliffsCornerInFallForest01_22EE2B84 for Skyrim.esm DirtCliffsCornerInFallForest01 [STAT:0005092B]>
[00:38] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01DirtCliffsCornerInFallForest01 for Skyrim.esm DirtCliffsCornerInFallForest01 [STAT:0005092B]>
[00:38] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84passthru for Skyrim.esm DirtCliffsCornerInFallForest01 [STAT:0005092B]>
[00:38] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84 for Skyrim.esm DirtCliffsCornerInFallForest01 [STAT:0005092B]>
[00:38] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01 for Skyrim.esm DirtCliffsCornerInFallForest01 [STAT:0005092B]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Skyrim.esm ShackRoofMid04 [STAT:0005CD72]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallgate02_lod.nif WalkwayCWallGate02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm WalkwayCWallGate02 [STAT:000F1D82]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallgate02_lod.nif WalkwayCWallGate02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCWallGate02 [STAT:000F1D82]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallgate02_lod.nif WalkwayCWallGate02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallGate02 [STAT:000F1D82]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallgate02_lod.nif WalkwayCWallGate02:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCWallGate02 [STAT:000F1D82]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallgate02_lod.nif WalkwayCWallGate02:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallGate02 [STAT:000F1D82]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallgate02_lod.nif WalkwayCWallGate02:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCWallGate02 [STAT:000F1D82]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallgate02_lod.nif WalkwayCWallGate02:19 - L1_Posts:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallGate02 [STAT:000F1D82]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallgate02_lod.nif WalkwayCWallGate02:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCWallGate02 [STAT:000F1D82]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallgate02_lod.nif WalkwayCWallGate02:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallGate02 [STAT:000F1D82]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallgate02_lod.nif WalkwayCWallGate02:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCWallGate02 [STAT:000F1D82]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew31v3.nif textures\landscape\trees\gkbbark27.dds C579A15C TheBawbsWardenOfTheCoast.esp WCGJungleTree31 [TREE:1001605A]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew31v3.nif textures\landscape\trees\gkbtreeaspenbranchcompgreen1dark.dds 93E9A392 TheBawbsWardenOfTheCoast.esp WCGJungleTree31 [TREE:1001605A]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew31v3.nif textures\landscape\trees\treeaspenbranchcomp_n.dds 00C5F2A0 TheBawbsWardenOfTheCoast.esp WCGJungleTree31 [TREE:1001605A]>
[00:38] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew31v3.nif textures\landscape\trees\gkbbark27_n.dds A383D9BB TheBawbsWardenOfTheCoast.esp WCGJungleTree31 [TREE:1001605A]>
[00:38] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree03.nif ReachTree02:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania03 [TREE:110617F3]>
[00:38] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree03.nif ReachTree02:3 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade | Soft_Lighting Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania03 [TREE:110617F3]>
[00:38] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree03.nif ReachTree02:3_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania03 [TREE:110617F3]>
[00:38] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree03.nif ReachTree02:3_1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania03 [TREE:110617F3]>
[00:38] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorwalkway02.nif Alpha Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SkyHavenExteriorWalkway02 [STAT:00065623]>
[00:38] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorwalkway02.nif Alpha Shader Flags 2: No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorWalkway02 [STAT:00065623]>
[00:38] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorwalkway02.nif SkyHavenExteriorWalkway02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorWalkway02 [STAT:00065623]>
[00:38] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorwalkway02.nif SkyHavenExteriorWalkway02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorWalkway02 [STAT:00065623]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3.dds] ResourceExists>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3.dds] DXGI_FORMAT_BC7_UNORM>
[00:38] [BuildBaseRecords] <Debug: File not found Meshes\clutter\woodfires\spitpotclosed02.nif. Used by CookingExpanded.esp SpitPotClosed02 "Горшок" [CONT:00056AD4]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\8DC0CDDFC9844D428D41AA808ACD38C5.dds">
[00:38] [BuildBaseRecords] <Debug: Looking for markarthdwarftower02cw for Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilel04PineForest03_95E1CD51 for Skyrim.esm RockPileL04PineForest03 [STAT:000596BF]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilel04PineForest03 for Skyrim.esm RockPileL04PineForest03 [STAT:000596BF]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Skyrim.esm RockPileL04PineForest03 [STAT:000596BF]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Skyrim.esm RockPileL04PineForest03 [STAT:000596BF]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Skyrim.esm RockPileL04PineForest03 [STAT:000596BF]>
[00:38] [BuildBaseRecords] <Debug: Looking for rifrmsmsinglecorinlwin02 for Skyrim.esm RifRmSmSingleCorInLWin02 [STAT:00098F2E]>
[00:38] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorwalkway02.nif SkyHavenExteriorWalkway02:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorWalkway02 [STAT:00065623]>
[00:38] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorwalkway02.nif SkyHavenExteriorWalkway02:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorWalkway02 [STAT:00065623]>
[00:38] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerlint01 for HearthFires.esm BYOHBYOHWRtowerLINT01 [STAT:03003C7B]>
[00:38] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorwalkway02.nif SkyHavenExteriorWalkway02:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorWalkway02 [STAT:00065623]>
[00:38] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorwalkway02.nif SkyHavenExteriorWalkway02:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorWalkway02 [STAT:00065623]>
[00:38] [BuildBaseRecords] <Debug: Looking for argreatwelkyndstonebase01 for Update.esm ccBGS_ARGreatWelkyndStoneBase01 [STAT:0100317A]>
[00:38] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02_LReachMoss for Skyrim.esm MineOreOrichalcum02_LReachMoss "Выход орихалка" [ACTI:0010DCAB]>
[00:38] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02 for Skyrim.esm MineOreOrichalcum02_LReachMoss "Выход орихалка" [ACTI:0010DCAB]>
[00:38] [BuildBaseRecords] <Debug: Looking for fxambbeamdust01 for Skyrim.esm FXAmbBeamDust01 [MSTT:00065121]>
[00:38] [BuildBaseRecords] <Debug: Looking for beehivehusk for Campfire.esm _Camp_TinderINV_BeehiveHusk [STAT:090468D1]>
[00:38] [BuildBaseRecords] <Debug: Looking for norrmshaftmidexsm01DLC1CasShaftMidExSm01 for Dawnguard.esm DLC1CasShaftMidExSm01 [STAT:02015B65]>
[00:38] [BuildBaseRecords] <Debug: Looking for norrmshaftmidexsm01 for Dawnguard.esm DLC1CasShaftMidExSm01 [STAT:02015B65]>
[00:38] [BuildBaseRecords] <Debug: Looking for ruinshelfsmallhalf01 for Skyrim.esm RuinsShelfSmallHalf [STAT:00037E8F]>
[00:38] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorwalkway02.nif SkyHavenExteriorWalkway02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorWalkway02 [STAT:00065623]>
[00:38] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorwalkway02.nif SkyHavenExteriorWalkway02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorWalkway02 [STAT:00065623]>
[00:38] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodstairs04 for Skyrim.esm ShipKatariahWoodStairs04 [STAT:000E74F2]>
[00:38] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorwalkway02.nif SkyHavenExteriorWalkway02:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorWalkway02 [STAT:00065623]>
[00:38] [AddModel] <Debug: Meshes\architecture\skyhaventemple\skyhavenexteriorwalkway02.nif SkyHavenExteriorWalkway02:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorWalkway02 [STAT:00065623]>
[00:38] [BuildBaseRecords] <Debug: Looking for apostackssingle01 for DAc0da.esm zDcdApoStacksSingle01NoLod [STAT:0C007A17]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 DAc0da.esm zDcdApoStacksSingle01NoLod [STAT:0C007A17]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockcliff02zzzRevReachGrass for Glenmoril.esm zzzRevRockCliff02ReachGrass [STAT:0E2A624F]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Glenmoril.esm zzzRevRockCliff02ReachGrass [STAT:0E2A624F]>
[00:38] [BuildBaseRecords] <Debug: Looking for gatehousesmall01 for Glenmoril.esm zzzRevSiikaGateHouseSmall01NoLod [STAT:0E1FD4CA]>
[00:38] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff02ReachGrass [STAT:0E2A624F]>
[00:38] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff02ReachGrass [STAT:0E2A624F]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2.dds] ResourceExists>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\04DA7860ACA145F1B87A42B9DC8FF501.dds">
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:43 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [BuildBaseRecords] <Debug: Looking for fishinggear_basketoffish01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FishingGearBasketOfFish01 [STAT:05000D6E]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:51 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:52 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:52 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01_LTundraRocks for Skyrim.esm MineOreQuicksilver01_LTundraRocks "Ртутная жила" [ACTI:0010D080]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01 for Skyrim.esm MineOreQuicksilver01_LTundraRocks "Ртутная жила" [ACTI:0010D080]>
[00:38] [BuildBaseRecords] <Debug: Looking for water1024 for Dawnguard.esm Water1024ColdDUPLICATE000 [ACTI:02002931]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [dynLoadImage] <Debug: [textures\landscape\mountains\mountainslab02.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\32F9C8D09E614B2B94B246ACA6B27EA7.dds">
[00:38] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Dawnguard.esm Water1024ColdDUPLICATE000 [ACTI:02002931]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:59 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:60 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\markarthdwarftower02cw.nif MarkarthDwarfTower02CW:60 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [BuildBaseRecords] <Debug: Looking for smdfwalintl01 for Skyrim.esm SMdFWalIntl01 [STAT:0007499B]>
[00:38] [BuildBaseRecords] <Debug: Looking for expspiderfiredead for Dragonborn.esm DLC2ExpSpiderFireBombFriendly [ACTI:04019530]>
[00:38] [BuildBaseRecords] <Debug: Looking for mrkriverbaseupper for Skyrim.esm MrkRiverBaseUpper [STAT:0001F765]>
[00:38] [BuildBaseRecords] <Debug: Looking for mountaincliffsm01zzzRev_moss for Glenmoril.esm zzzRevMountainCliffsm01_moss [STAT:0E0045C7]>
[00:38] [BuildBaseRecords] <Debug: Looking for smrmcorout01 for Glenmoril.esm zzzRevCasSMroomCorOut01 [STAT:0E01396F]>
[00:38] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtmoss\mountaincliffsm01_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainCliffsm01_moss [STAT:0E0045C7]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveglhalldoorlb01 for Skyrim.esm CaveGLHallDoorLB01Falmer [STAT:000B9ED6]>
[00:38] [BuildBaseRecords] <Debug: Looking for rootbridge06 for Glenmoril.esm zzzRevOrchardRootBridge06 [STAT:0E001F7F]>
[00:38] [BuildBaseRecords] <Debug: Looking for blacksmithanvil01 for Skyrim.esm BlacksmithAnvilStatic [STAT:0001BCC2]>
[00:38] [AddModel] <Debug: Meshes\lod\markarth\markarthdwarftower02cw_lod.nif MarkarthDwarfTower02CW_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [AddModel] <Debug: Meshes\lod\markarth\markarthdwarftower02cw_lod.nif MarkarthDwarfTower02CW_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [AddModel] <Debug: Meshes\lod\markarth\markarthdwarftower02cw_lod.nif MarkarthDwarfTower02CW_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [AddModel] <Debug: Meshes\lod\markarth\markarthdwarftower02cw_lod.nif MarkarthDwarfTower02CW_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [AddModel] <Debug: Meshes\lod\markarth\markarthdwarftower02cw_lod.nif MarkarthDwarfTower02CW_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [AddModel] <Debug: Meshes\lod\markarth\markarthdwarftower02cw_lod.nif MarkarthDwarfTower02CW_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [BuildBaseRecords] <Debug: Looking for stonewall01 for Better Dynamic Ash.esp DLC2Stonewall01VolcanicAsh [STAT:0403C39F]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MarkarthDwarfTower02CW [STAT:000B7961]>
[00:38] [BuildBaseRecords] <Debug: Looking for 1stpersondaedricwaraxe for Skyrim.esm 1stPersonDaedricWarAxe [STAT:000C8C7C]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliffsm01_lod_0l.nif MountainCliffSm01_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffsm01_moss [STAT:0E0045C7]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliffsm01_lod_0l.nif MountainCliffSm01_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffsm01_moss [STAT:0E0045C7]>
[00:38] [BuildBaseRecords] <Debug: Looking for wallbigcorneroutEC_SS_MadRuinsWallCornerOut01Big for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsWallCornerOut01Big [STAT:110E0D2E]>
[00:38] [BuildBaseRecords] <Debug: Looking for wallbigcornerout for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsWallCornerOut01Big [STAT:110E0D2E]>
[00:38] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountaincliffsm01.nif MountainCliffSm01_LOD_0L:0 meshes\lod\revenant\mtmoss\mountaincliffsm01_lod_0l.nif textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainCliffsm01_moss [STAT:0E0045C7]>
[00:38] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01moss.dds in meshes\lod\revenant\mtmoss\mountaincliffsm01_lod_0l.nif for Glenmoril.esm zzzRevMountainCliffsm01_moss [STAT:0E0045C7]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 0 Better Dynamic Ash.esp DLC2Stonewall01VolcanicAsh [STAT:0403C39F]>
[00:38] [BuildBaseRecords] <Debug: Looking for cavegebalconycurve02 for Skyrim.esm CaveGEBalconyCurve02 [STAT:000224CE]>
[00:38] [BuildBaseRecords] <Debug: Looking for silverbowl01 for SkystoneCastle.esp LA_SS_SilverBowl01 [STAT:35149EF5]>
[00:38] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorwalkway02_lod_2.nif SkyHavenExteriorWalkway02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorWalkway02 [STAT:00065623]>
[00:38] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorwalkway02_lod_2.nif SkyHavenExteriorWalkway02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorWalkway02 [STAT:00065623]>
[00:38] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorwalkway02_lod_2.nif SkyHavenExteriorWalkway02:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorWalkway02 [STAT:00065623]>
[00:38] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorwalkway02_lod_2.nif SkyHavenExteriorWalkway02:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorWalkway02 [STAT:00065623]>
[00:38] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorwalkway02_lod_2.nif SkyHavenExteriorWalkway02:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorWalkway02 [STAT:00065623]>
[00:38] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorwalkway02_lod_2.nif SkyHavenExteriorWalkway02:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorWalkway02 [STAT:00065623]>
[00:38] [BuildBaseRecords] <Debug: Looking for mrkdoor02 for Skyrim.esm MrkDoor02 "Дверь" [DOOR:0001BFFB]>
[00:38] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorwalkway02_lod_2.nif SkyHavenExteriorWalkway02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorWalkway02 [STAT:00065623]>
[00:38] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorwalkway02_lod_2.nif SkyHavenExteriorWalkway02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorWalkway02 [STAT:00065623]>
[00:38] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorwalkway02_lod_2.nif SkyHavenExteriorWalkway02:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenExteriorWalkway02 [STAT:00065623]>
[00:38] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenexteriorwalkway02_lod_2.nif SkyHavenExteriorWalkway02:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenExteriorWalkway02 [STAT:00065623]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliffsm01_lod_1.nif MountainCliffSm01_LOD_1:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffsm01_moss [STAT:0E0045C7]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliffsm01_lod_1.nif MountainCliffSm01_LOD_1:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffsm01_moss [STAT:0E0045C7]>
[00:38] [BuildBaseRecords] <Debug: Looking for miscsacklarge for Skyrim.esm MiscSackLarge "Большой мешок" [CONT:00097F54]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc2icebergsmall01 for Dragonborn.esm DLC2IcebergSmall01_LightSN [STAT:0401DA4B]>
[00:38] [BuildBaseRecords] <Debug: Looking for 1stpersondwarvenstaffcrystal for Dawnguard.esm DLC1LD_AetherialStaff1stPerson [STAT:02013EB8]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm DLC2IcebergSmall01_LightSN [STAT:0401DA4B]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliffsm01_lod_2.nif MountainCliffSm01_LOD_2:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffsm01_moss [STAT:0E0045C7]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliffsm01_lod_2.nif MountainCliffSm01_LOD_2:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffsm01_moss [STAT:0E0045C7]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtplayerhouse01.nif WindowGlow Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveilroomdoorf04 for Skyrim.esm CaveILRoomDoorF04 [STAT:0006F70E]>
[00:38] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantSolitudeRadiantRaiments "Сундук" [CONT:000A6C04]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtplayerhouse01.nif WindowGlow Shader Flags 2: Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilem02Rocks01Snow for Update.esm RockPileM02Rocks01Snow [STAT:00020F27]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockcliff05RockCliffSand05 for TheBawbsWardenOfTheCoast.esp RockCliffSand05 [STAT:1000BBB3]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockcliff05 for TheBawbsWardenOfTheCoast.esp RockCliffSand05 [STAT:1000BBB3]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Update.esm RockPileM02Rocks01Snow [STAT:00020F27]>
[00:38] [BuildBaseRecords] <Debug: Looking for cratesmall03WTCrateSmall01_sn for Wyrmstooth.esp WTCrateSmall01_sn [STAT:0A73A42D]>
[00:38] [BuildBaseRecords] <Debug: Looking for cratesmall03 for Wyrmstooth.esp WTCrateSmall01_sn [STAT:0A73A42D]>
[00:38] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\dirt02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp RockCliffSand05 [STAT:1000BBB3]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtplayerhouse01.nif RTPlayerHouse01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtplayerhouse01.nif RTPlayerHouse01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:38] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\dirt02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp RockCliffSand05 [STAT:1000BBB3]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtplayerhouse01.nif RTPlayerHouse01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtplayerhouse01.nif RTPlayerHouse01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:38] [BuildBaseRecords] <Debug: Looking for impexttowershellwall03 for Skyrim.esm ImpExtTowerShellWall03 [STAT:00040B32]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtplayerhouse01.nif RTPlayerHouse01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtplayerhouse01.nif RTPlayerHouse01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtplayerhouse01.nif RTPlayerHouse01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtplayerhouse01.nif RTPlayerHouse01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtplayerhouse01.nif RTPlayerHouse01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtplayerhouse01.nif RTPlayerHouse01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtplayerhouse01.nif RTPlayerHouse01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtplayerhouse01.nif RTPlayerHouse01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:38] [BuildBaseRecords] <Debug: Looking for burntrubble03ccBGSSSE001_CoastDirt for ccBGSSSE001-Fish.esm ccBGSSSE001_BurntRubble03CoastDirt [STAT:051972E0]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtplayerhouse01.nif L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtplayerhouse01.nif L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 - L2_Shingles:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveghall1way128d01 for Skyrim.esm CaveGHall1Way128D01MossTEMP [STAT:000287B9]>
[00:38] [BuildBaseRecords] <Debug: Looking for burntrubble03 for ccBGSSSE001-Fish.esm ccBGSSSE001_BurntRubble03CoastDirt [STAT:051972E0]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwevaultplatformtopseal01 for _ResourcePack.esl RP_DweVaultPlatformTopSeal01 [ACTI:FE0020D3]>
[00:38] [BuildBaseRecords] <Debug: Looking for wall04 for Wyrmstooth.esp WTIngredientsWallArt04 [STAT:0A5A9037]>
[00:38] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall03.nif ImpExtTowerShellWall03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellWall03 [STAT:00040B32]>
[00:38] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall03.nif ImpExtTowerShellWall03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellWall03 [STAT:00040B32]>
[00:38] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall03.nif ImpExtTowerShellWall03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellWall03 [STAT:00040B32]>
[00:38] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall03.nif ImpExtTowerShellWall03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellWall03 [STAT:00040B32]>
[00:38] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall03.nif ImpExtTowerShellWall03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellWall03 [STAT:00040B32]>
[00:38] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall03.nif ImpExtTowerShellWall03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellWall03 [STAT:00040B32]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtplayerhouse01.nif RTPlayerHouse01:1 - L2_Supports02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:38] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall03.nif ImpExtTowerShellWall03:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtTowerShellWall03 [STAT:00040B32]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\rtplayerhouse01.nif RTPlayerHouse01:1 - L2_Supports02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:38] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall03.nif ImpExtTowerShellWall03:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellWall03 [STAT:00040B32]>
[00:38] [BuildBaseRecords] <Debug: Looking for powerwordnus for Skyrim.esm NorWordWallWordNus [ACTI:000709A6]>
[00:38] [BuildBaseRecords] <Debug: Looking for norrmbgcorinl01 for Skyrim.esm NorRmBgCorInL01 [STAT:00016006]>
[00:38] [BuildBaseRecords] <Debug: Looking for frozenmarshicefloechunks03 for Skyrim.esm FrozenMarshIceFloeChunkS03 [STAT:000E7593]>
[00:38] [BuildBaseRecords] <Debug: Looking for dweshelflargemid01 for Skyrim.esm DweShelfLargeMid01 [STAT:000F6D79]>
[00:38] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01VolcanicDirt01_22EE2B84 for Skyrim.esm DirtCliffsCornerIn01VolcanicDirt01 [STAT:0008976F]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ05BlueBlood02 "Сундук" [CONT:0F2A4722]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ05BlueBlood02 "Сундук" [CONT:0F2A4722]>
[00:38] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01VolcanicDirt01 for Skyrim.esm DirtCliffsCornerIn01VolcanicDirt01 [STAT:0008976F]>
[00:38] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84passthru for Skyrim.esm DirtCliffsCornerIn01VolcanicDirt01 [STAT:0008976F]>
[00:38] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellwall03_lod.nif ImpExtTowerShellWall03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtTowerShellWall03 [STAT:00040B32]>
[00:38] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84 for Skyrim.esm DirtCliffsCornerIn01VolcanicDirt01 [STAT:0008976F]>
[00:38] [AddModel] <Debug: Meshes\lod\imperial\impexttowershellwall03_lod.nif ImpExtTowerShellWall03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtTowerShellWall03 [STAT:00040B32]>
[00:38] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01 for Skyrim.esm DirtCliffsCornerIn01VolcanicDirt01 [STAT:0008976F]>
[00:38] [BuildBaseRecords] <Debug: Looking for norbridgermbgwallfront02exsm02 for Skyrim.esm NorBridgeRmBgWallFront02ExSm02Ice [STAT:0009D2BA]>
[00:38] [AddModel] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif FrozenMarshIceFloeChunkS03:7 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FrozenMarshIceFloeChunkS03 [STAT:000E7593]>
[00:38] [AddModel] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif FrozenMarshIceFloeChunkS03:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Skyrim.esm FrozenMarshIceFloeChunkS03 [STAT:000E7593]>
[00:38] [BuildBaseRecords] <Debug: Looking for rtsouthgate01 for Skyrim.esm RTSouthGate01 [STAT:0008899E]>
[00:38] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04_LVolcanicTundraDirt for Skyrim.esm MineOreMoonstone04_LVolcanicTundraDirt "Выход лунного камня" [ACTI:0010DB12]>
[00:38] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04 for Skyrim.esm MineOreMoonstone04_LVolcanicTundraDirt "Выход лунного камня" [ACTI:0010DB12]>
[00:38] [BuildBaseRecords] <Debug: Looking for riftenrwroombmid02_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomBMid02_Solitude [STAT:11533C8B]>
[00:38] [BuildBaseRecords] <Debug: Looking for riftenrwroombmid02 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomBMid02_Solitude [STAT:11533C8B]>
[00:38] [AddModel] <Debug: Meshes\lod\ice\frozenmarshicefloechunks03_lod_0.nif FrozenMarshIceFloeChunkS03:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FrozenMarshIceFloeChunkS03 [STAT:000E7593]>
[00:38] [AddModel] <Debug: Meshes\lod\ice\frozenmarshicefloechunks03_lod_0.nif FrozenMarshIceFloeChunkS03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Skyrim.esm FrozenMarshIceFloeChunkS03 [STAT:000E7593]>
[00:38] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\ice\frozenmarshicefloechunks03.nif FrozenMarshIceFloeChunkS03:0 meshes\lod\ice\frozenmarshicefloechunks03_lod_0.nif textures\landscape\frozenmarshice01.dds Skyrim.esm FrozenMarshIceFloeChunkS03 [STAT:000E7593]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTSouthGate01 [STAT:0008899E]>
[00:38] [BuildBaseRecords] <Debug: Looking for rootstumpcontainer01 for ccBGSSSE025-AdvDSGS.esm ccBGS_RootHollowedStump "Полый пенек" [CONT:01003079]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrplaqueshieldtrigger01 for unofficial skyrim special edition patch.esp WeaponRackCOAMidACTIVATORPlayerHouse "Стойка для щитов" [ACTI:000E49CB]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwefacadepartitionroof01 for Skyrim.esm DweFacadePartitionRoof01Snow [STAT:0006DD61]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartitionRoof01Snow [STAT:0006DD61]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartitionRoof01Snow [STAT:0006DD61]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadePartitionRoof01Snow [STAT:0006DD61]>
[00:38] [AddModel] <Debug: Meshes\lod\riften\rtplayerhouse01_lod.nif RTPlayerHouse01_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:38] [AddModel] <Debug: Meshes\lod\riften\rtplayerhouse01_lod.nif RTPlayerHouse01_LOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:38] [AddModel] <Debug: Meshes\lod\riften\rtplayerhouse01_lod.nif RTPlayerHouse01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:38] [AddModel] <Debug: Meshes\lod\riften\rtplayerhouse01_lod.nif RTPlayerHouse01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:38] <Warning: Textures do not match for "DLC2CastleGlacier03:0": textures\landscape\mountains\mountainslab02.dds in dlc2castleglacier03.nif -> textures\ec\expeditions\ss\landscape\madstonerocks01.dds in dlc2castleglacier03_lod_dementia_1.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Dementia [STAT:11048263]>
[00:38] <Warning: Textures do not match for "DLC2CastleGlacier03:0": textures\landscape\mountains\mountainslab02.dds in dlc2castleglacier03.nif -> textures\ec\expeditions\ss\landscape\madstonerocks01.dds in dlc2castleglacier03_lod_dementia_2.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier03_Dementia [STAT:11048263]>
[00:38] <Warning: Filename textures\water in wells\water_placid.dds does not adhere to file naming conventions. Used by Meshes\architecture\farmhouse\farmwell01.nif Skyrim.esm FarmWell01 [STAT:000EF326]>
[00:38] <Warning: Filename textures\water in wells\water_placid.dds does not adhere to file naming conventions. Used by Meshes\architecture\farmhouse\farmwell01.nif Wyrmstooth.esp WTFarmWell_snow [STAT:0A7A48EF]>
[00:38] [BuildBaseRecords] <Debug: Looking for table1EC_SS_MadRuinsTable for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsTable [STAT:11048079]>
[00:38] [BuildBaseRecords] <Debug: Looking for table1 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsTable [STAT:11048079]>
[00:38] [BuildBaseRecords] <Debug: Looking for ruinspot01 for Dlizzio's Mesh Fixes.esp RuinsPot01StaticSnowBDS [STAT:FE01E82B]>
[00:38] [BuildBaseRecords] <Debug: Looking for vampcoffinstatic01 for Glenmoril.esm zzzLrhYelemCoffinStatic [STAT:0E010141]>
[00:38] [BuildBaseRecords] <Debug: Looking for nortempleexterior02 for Skyrim.esm NorTempleExterior02 [STAT:000B5D10]>
[00:38] [BuildBaseRecords] <Debug: Looking for whpit1lod02 for Skyrim.esm WHpit1LOD02 [STAT:00080CDC]>
[00:38] [BuildBaseRecords] <Debug: Using default MOD model for whpit1lod02 for Skyrim.esm WHpit1LOD02 [STAT:00080CDC]>
[00:38] [BuildBaseRecords] <Debug: Looking for dweptnwallhalf01 for Skyrim.esm DwePtnWallHalf01 [STAT:00052C25]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\whpit1lod02.nif WHpit1LOD02:0 Shader Flags 1: Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHpit1LOD02 [STAT:00080CDC]>
[00:38] [AddModel] <Debug: Meshes\architecture\windhelm\whpit1lod02.nif WHpit1LOD02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHpit1LOD02 [STAT:00080CDC]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHpit1LOD02 [STAT:00080CDC]>
[00:38] [BuildBaseRecords] <Debug: Looking for house02zzzRevSiikaNoLod_moss for Glenmoril.esm zzzRevSiikaHouse02NoLod_moss [STAT:0E1FD4CD]>
[00:38] [BuildBaseRecords] <Debug: Looking for house02 for Glenmoril.esm zzzRevSiikaHouse02NoLod_moss [STAT:0E1FD4CD]>
[00:38] [BuildBaseRecords] <Debug: Looking for sealdoor for Glenmoril.esm zzzRevDoorSeal "Печать Хирсина" [DOOR:0E20F8EF]>
[00:38] [BuildBaseRecords] <Debug: Looking for norpitwallside01 for Wyrmstooth.esp WTNorPitWallSide01_ice [STAT:0A2FF7F8]>
[00:38] [BuildBaseRecords] <Debug: Looking for burntrubblenodirt04 for Skyrim.esm BurntRubbleNoDirt04 [STAT:000C4B9B]>
[00:38] [BuildBaseRecords] <Debug: Looking for rackcommon_empty for SkystoneCastle.esp LA_SS_RackBottles [STAT:35831354]>
[00:38] [BuildBaseRecords] <Debug: Looking for dweplatbgcordblend01WT for Wyrmstooth.esp WTDwePlatBgCorDblEnd01 [STAT:0A3177ED]>
[00:38] [BuildBaseRecords] <Debug: Looking for dweplatbgcordblend01 for Wyrmstooth.esp WTDwePlatBgCorDblEnd01 [STAT:0A3177ED]>
[00:38] [BuildBaseRecords] <Debug: Looking for shackframelmid01 for Skyrim.esm ShackFrameLMid01Snow [STAT:00071822]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm ShackFrameLMid01Snow [STAT:00071822]>
[00:38] [BuildBaseRecords] <Debug: Looking for norbridgewoodplanks01 for Unslaad.esm zzzCrbNorBridgeWoodPlanks01snow [STAT:0F309340]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Wyrmstooth.esp WTDwePlatBgCorDblEnd01 [STAT:0A3177ED]>
[00:38] [BuildBaseRecords] <Debug: Looking for farmhouse06destroyed01 for Skyrim.esm Farmhouse06Destroyed01Snow [STAT:000DAEE2]>
[00:38] [BuildBaseRecords] <Debug: Looking for norplatbgmid02 for Unslaad.esm zzzCrbNorPlatBgMid02Ice [STAT:0F3FF78E]>
[00:38] [BuildBaseRecords] <Debug: Looking for rifrmsmfirstcorinrhalf01 for Skyrim.esm RifRmSmFirstCorInRHalf01 [STAT:00096F9B]>
[00:38] [BuildBaseRecords] <Debug: Looking for mausoleumwall1side02 for Unslaad.esm zzzCrbScPlatformWall1Side02 [STAT:0F3DD70E]>
[00:38] [BuildBaseRecords] <Debug: Looking for dirtcliffs02 for Skyrim.esm DirtCliffs02 [STAT:000135E2]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1.dds] ResourceExists>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\C7B952BB73614FE3967932FA3648B89F.dds">
[00:38] [BuildBaseRecords] <Debug: Looking for bookset13 for SkystoneCastle.esp LA_SS_Bookset13 [STAT:3596BB59]>
[00:38] [BuildBaseRecords] <Debug: Looking for mwpipe02 for DAc0da.esm zDcdDweMWSidePipe02 [STAT:0C007297]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc2basaltslab01CoastBeach for Dragonborn.esm DLC2BasaltSlab01CoastBeach [STAT:04029583]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc2basaltslab01 for Dragonborn.esm DLC2BasaltSlab01CoastBeach [STAT:04029583]>
[00:38] [BuildBaseRecords] <Debug: Looking for byohbyohwrhubchimneyext01 for HearthFires.esm BYOHBYOHWRhubChimneyExt01 [STAT:03014ED9]>
[00:38] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubchimneyext01.nif BYOHBYOHWRhubChimneyExt01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhubChimneyExt01 [STAT:03014ED9]>
[00:38] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubchimneyext01.nif BYOHBYOHWRhubChimneyExt01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhubChimneyExt01 [STAT:03014ED9]>
[00:38] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubchimneyext01.nif BYOHBYOHWRhubChimneyExt01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhubChimneyExt01 [STAT:03014ED9]>
[00:38] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhubchimneyext01.nif BYOHBYOHWRhubChimneyExt01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhubChimneyExt01 [STAT:03014ED9]>
[00:38] [BuildBaseRecords] <Debug: Looking for isrockattachb01_l for DAc0da.esm zDcdISRockAttachB01_L [STAT:0C003F8E]>
[00:38] [BuildBaseRecords] <Debug: Looking for chest01 for cutting room floor.esp MerchantHeljarchenApothecaryChest "Сундук" [CONT:0009E491]>
[00:38] [BuildBaseRecords] <Debug: Looking for apoapocontrolringstones01VolcanicAsh01 for Dragonborn.esm ApoApoControlRingStones01VolcanicAsh01 [STAT:04035350]>
[00:38] [BuildBaseRecords] <Debug: Looking for apoapocontrolringstones01 for Dragonborn.esm ApoApoControlRingStones01VolcanicAsh01 [STAT:04035350]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveirhall1way64d01 for Skyrim.esm CaveIRHall1Way64D01 [STAT:000732FA]>
[00:38] [BuildBaseRecords] <Debug: Looking for roadstraightlongramp01RP_DesertLumpy01Light for _ResourcePack.esl RP_RoadStraightLongRamp01DesertLumpy01Light [STAT:FE002156]>
[00:38] [BuildBaseRecords] <Debug: Looking for roadstraightlongramp01 for _ResourcePack.esl RP_RoadStraightLongRamp01DesertLumpy01Light [STAT:FE002156]>
[00:38] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadStraightLongRamp01DesertLumpy01Light [STAT:FE002156]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveglhall2way02c for Skyrim.esm CaveGLHall2Way02cFalmerCustom01 [STAT:00083403]>
[00:38] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 369 220.817016601562>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06destroyed01.nif Farmhouse06Destroyed01:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm Farmhouse06Destroyed01Snow [STAT:000DAEE2]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06destroyed01.nif Farmhouse06Destroyed01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse06Destroyed01Snow [STAT:000DAEE2]>
[00:38] [BuildBaseRecords] <Debug: Looking for roadchunks02RiverbedEdge01 for Skyrim.esm RoadChunkS02RiverbedEdge01 [STAT:00023693]>
[00:38] [BuildBaseRecords] <Debug: Looking for roadchunks02 for Skyrim.esm RoadChunkS02RiverbedEdge01 [STAT:00023693]>
[00:38] [BuildBaseRecords] <Debug: Looking for chest01 for Update.esm MerchantRiverwoodTraderChest "Сундук" [CONT:00078C0C]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpiles02Snow01Snow for Update.esm RockPileS02Snow01Snow [STAT:00077C8E]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Update.esm RockPileS02Snow01Snow [STAT:00077C8E]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06destroyed01.nif Farmhouse06Destroyed01:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse06Destroyed01Snow [STAT:000DAEE2]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06destroyed01.nif Farmhouse06Destroyed01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse06Destroyed01Snow [STAT:000DAEE2]>
[00:38] [BuildBaseRecords] <Debug: Looking for runicstone for Glenmoril.esm zzzGHDoorRuneStone "Рунный камень" [DOOR:0E00DE24]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwewallarch01 for Skyrim.esm DweWallArch01 [STAT:0005CDF1]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06destroyed01.nif Farmhouse06Destroyed01:6 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse06Destroyed01Snow [STAT:000DAEE2]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06destroyed01.nif Farmhouse06Destroyed01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse06Destroyed01Snow [STAT:000DAEE2]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06destroyed01.nif Farmhouse06Destroyed01:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse06Destroyed01Snow [STAT:000DAEE2]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06destroyed01.nif Farmhouse06Destroyed01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse06Destroyed01Snow [STAT:000DAEE2]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dwewall01lod.dds 0 Skyrim.esm DweWallArch01 [STAT:0005CDF1]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06destroyed01.nif Farmhouse06Destroyed01:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse06Destroyed01Snow [STAT:000DAEE2]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06destroyed01.nif Farmhouse06Destroyed01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse06Destroyed01Snow [STAT:000DAEE2]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06destroyed01.nif Farmhouse06Destroyed01:23 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm Farmhouse06Destroyed01Snow [STAT:000DAEE2]>
[00:38] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse06destroyed01.nif Farmhouse06Destroyed01:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Farmhouse06Destroyed01Snow [STAT:000DAEE2]>
[00:38] [BuildBaseRecords] <Debug: Looking for gallusfxbody01 for Skyrim.esm GallusFXBody01 [MSTT:0010F7EA]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02passthru_lod.nif TreeWhiteElephantPalm02:2 Crown Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02passthru_lod.nif TreeWhiteElephantPalm02:2 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:38] [BuildBaseRecords] <Debug: Looking for ruinsdragonstatuemetal03 for Skyrim.esm NorDragonStatueMetal03Snow [STAT:0005DFE6]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:38] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:38] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\_resourcepack\landscape\trees\treewhiteelephantpalm02.nif TreeWhiteElephantPalm02:2 Crown meshes\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02passthru_lod.nif textures\_resourcepack\landscape\trees\whiteelephantpalm02_d.dds _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:38] [BuildBaseRecords] <Debug: Looking for arwelkydplanter01 for Update.esm ccBGS_ARWelkyndPlanter01 [STAT:010031F0]>
[00:38] [BuildBaseRecords] <Debug: Looking for shackroofmid01_E840DFD9passthru for Better Dynamic Ash.esp BDA_ShackRoofMid01Ash [STAT:34014C3F]>
[00:38] [BuildBaseRecords] <Debug: Looking for shackroofmid01_E840DFD9 for Better Dynamic Ash.esp BDA_ShackRoofMid01Ash [STAT:34014C3F]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Better Dynamic Ash.esp BDA_ShackRoofMid01Ash [STAT:34014C3F]>
[00:38] [BuildBaseRecords] <Debug: Looking for 1stpersonfangofhaynekhtnamet for ccBGSSSE001-Fish.esm ccBGSSSE001_1stPersonArtifactArgonianDagger [STAT:05000ED4]>
[00:38] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchkint01 for HearthFires.esm BYOHBYOHWRporchKINT01 [STAT:03003770]>
[00:38] [BuildBaseRecords] <Debug: Looking for ruinsmallfloorsconce for Skyrim.esm MS04Hearth "Кузница" [ACTI:0002267B]>
[00:38] [BuildBaseRecords] <Debug: Looking for coralsword1h for DAc0da.esm zDcd1stPersonCoralSword1h [STAT:0C00307B]>
[00:38] [BuildBaseRecords] <Debug: Looking for bench3 for Glenmoril.esm zzzRevWitBench03 [STAT:0E00FD60]>
[00:38] [BuildBaseRecords] <Debug: Looking for minecboulderl04 for Skyrim.esm MineCBoulderL04 [STAT:000455F4]>
[00:38] [BuildBaseRecords] <Debug: Looking for implroommid01 for Skyrim.esm ImpLRoomMid01 [STAT:000388B2]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc2expspidersnotkitwall01 for Dragonborn.esm DLC2ExpSpiderSnotKitWall01 [STAT:04028B18]>
[00:38] [BuildBaseRecords] <Debug: Looking for smdatracon01 for Skyrim.esm SMdATraCon01 [STAT:0005D7B4]>
[00:38] [BuildBaseRecords] <Debug: Looking for bretonlowerclasstable01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SITable01 [STAT:1102E81A]>
[00:38] [BuildBaseRecords] <Debug: Looking for minecboulderl05 for Skyrim.esm MineCBoulderL05 [STAT:000455F5]>
[00:38] [AddModel] <Debug: Meshes\architecture\shackkit\shackroofmid05.nif ShackRoofMid05:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test SMIM-SE-Merged-All.esp ShackRoofMid05Snow [STAT:00071832]>
[00:38] [AddModel] <Debug: Meshes\architecture\shackkit\shackroofmid05.nif ShackRoofMid05:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade SMIM-SE-Merged-All.esp ShackRoofMid05Snow [STAT:00071832]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwecenturionambush01zzzCHRustyShamblesAmbush01 for Vigilant.esm zzzCHRustyShamblesAmbush01 [FURN:0D10661D]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwecenturionambush01 for Vigilant.esm zzzCHRustyShamblesAmbush01 [FURN:0D10661D]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwewallcap02 for DAc0da.esm zDcdZeroSumDweWallCap02 [STAT:0C009836]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06destroyed01_lod_1.nif Farmhouse06Destroyed01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm Farmhouse06Destroyed01Snow [STAT:000DAEE2]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06destroyed01_lod_1.nif Farmhouse06Destroyed01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse06Destroyed01Snow [STAT:000DAEE2]>
[00:38] [BuildBaseRecords] <Debug: Looking for dwefacadetowerbase01 for Skyrim.esm DweFacadeTowerBase01 [STAT:00055124]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06destroyed01_lod_1.nif Farmhouse06Destroyed01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse06Destroyed01Snow [STAT:000DAEE2]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06destroyed01_lod_1.nif Farmhouse06Destroyed01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse06Destroyed01Snow [STAT:000DAEE2]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06destroyed01_lod_1.nif Farmhouse06Destroyed01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse06Destroyed01Snow [STAT:000DAEE2]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06destroyed01_lod_1.nif Farmhouse06Destroyed01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse06Destroyed01Snow [STAT:000DAEE2]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06destroyed01_lod_1.nif Farmhouse06Destroyed01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Farmhouse06Destroyed01Snow [STAT:000DAEE2]>
[00:38] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06destroyed01_lod_1.nif Farmhouse06Destroyed01:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Farmhouse06Destroyed01Snow [STAT:000DAEE2]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrintroofcorl01opena for Skyrim.esm WRIntRoofCorL01OpenA [STAT:0003F045]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerBase01 [STAT:00055124]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerBase01 [STAT:00055124]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerBase01 [STAT:00055124]>
[00:38] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallcap02.nif DweWallCap02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWallCap02 [STAT:0C009836]>
[00:38] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallcap02.nif DweWallCap02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWallCap02 [STAT:0C009836]>
[00:38] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallcap02.nif DweWallCap02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWallCap02 [STAT:0C009836]>
[00:38] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallcap02.nif DweWallCap02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWallCap02 [STAT:0C009836]>
[00:38] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallcap02.nif DweWallCap02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWallCap02 [STAT:0C009836]>
[00:38] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallcap02.nif DweWallCap02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWallCap02 [STAT:0C009836]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveiroomwall04 for Skyrim.esm CaveIRoomWall04ice [STAT:000773E2]>
[00:38] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallcap02.nif DweWallCap02:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWallCap02 [STAT:0C009836]>
[00:38] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallcap02.nif DweWallCap02:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWallCap02 [STAT:0C009836]>
[00:38] [BuildBaseRecords] <Debug: Looking for minelhallentrance01 for Dragonborn.esm DLC2RavenRockMineLHallEntrance01 [STAT:040335B9]>
[00:38] [BuildBaseRecords] <Debug: Looking for slawf_blocker for Landscape and Water Fixes.esp lawf_blocker [STAT:FE004F1F]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 DAc0da.esm zDcdZeroSumDweWallCap02 [STAT:0C009836]>
[00:38] [BuildBaseRecords] <Debug: Looking for shackroofmid05_CC8EE1C2passthru for SMIM-SE-Merged-All.esp ShackRoofMid05Snow [STAT:00071832]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveibalconyramp02 for Skyrim.esm CaveIBalconyRamp02 [STAT:00034467]>
[00:38] [BuildBaseRecords] <Debug: Looking for shackroofmid05_CC8EE1C2 for SMIM-SE-Merged-All.esp ShackRoofMid05Snow [STAT:00071832]>
[00:38] [BuildBaseRecords] <Debug: Looking for openbooknew10 for SkystoneCastle.esp LA_SS_openbooknew10 [STAT:35A04151]>
[00:38] [BuildBaseRecords] <Debug: Looking for rtdockpier01 for Skyrim.esm RTDockPier01 [STAT:000AA81D]>
[00:38] [BuildBaseRecords] <Debug: Looking for mrkvendorsqbridge01 for Skyrim.esm MrkVendorSqBridge01 [STAT:000B7953]>
[00:38] [BuildBaseRecords] <Debug: Looking for imprubblepileceilingsmall01 for Skyrim.esm ImpRubblePileCeilingSmall01 [STAT:00052EA1]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockcliff08PineForest03 for Skyrim.esm RockCliff08PineForest03 [STAT:000D1EC4]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Skyrim.esm RockCliff08PineForest03 [STAT:000D1EC4]>
[00:38] [AddModel] <Debug: Meshes\lod\shackkit\shackroofmid05_cc8ee1c2_lod_0.nif ShackRoofMid05:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test SMIM-SE-Merged-All.esp ShackRoofMid05Snow [STAT:00071832]>
[00:38] [AddModel] <Debug: Meshes\lod\shackkit\shackroofmid05_cc8ee1c2_lod_0.nif ShackRoofMid05:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade SMIM-SE-Merged-All.esp ShackRoofMid05Snow [STAT:00071832]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 SMIM-SE-Merged-All.esp ShackRoofMid05Snow [STAT:00071832]>
[00:38] [BuildBaseRecords] <Debug: Looking for norpitwallfrontstairs01 for Wyrmstooth.esp WTNorPitWallFrontStairs01_ice [STAT:0A2FF7F6]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsqbridge01.nif MrkVendorSqBridge01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVendorSqBridge01 [STAT:000B7953]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsqbridge01.nif MrkVendorSqBridge01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVendorSqBridge01 [STAT:000B7953]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsqbridge01.nif MrkVendorSqBridge01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVendorSqBridge01 [STAT:000B7953]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsqbridge01.nif MrkVendorSqBridge01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVendorSqBridge01 [STAT:000B7953]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsqbridge01.nif MrkVendorSqBridge01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVendorSqBridge01 [STAT:000B7953]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsqbridge01.nif MrkVendorSqBridge01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVendorSqBridge01 [STAT:000B7953]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsqbridge01.nif MrkVendorSqBridge01:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVendorSqBridge01 [STAT:000B7953]>
[00:38] [AddModel] <Debug: Meshes\architecture\markarth\mrkvendorsqbridge01.nif MrkVendorSqBridge01:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVendorSqBridge01 [STAT:000B7953]>
[00:38] [BuildBaseRecords] <Debug: Looking for lakesnowsmall02 for Dawnguard.esm DLC1LakeSnowSmall02 [STAT:02005074]>
[00:38] [BuildBaseRecords] <Debug: Looking for lake for Dawnguard.esm DLC1LakeSnowSmall02 [STAT:02005074]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpiles04PineForest02 for Skyrim.esm RockPileS04PineForest02 [STAT:00018C9E]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Skyrim.esm RockPileS04PineForest02 [STAT:00018C9E]>
[00:38] [AddModel] <Debug: Meshes\lod\markarth\mrkvendorsqbridge01_lod_2.nif MrkVendorSqBridge01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVendorSqBridge01 [STAT:000B7953]>
[00:38] [AddModel] <Debug: Meshes\lod\markarth\mrkvendorsqbridge01_lod_2.nif MrkVendorSqBridge01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkVendorSqBridge01 [STAT:000B7953]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkVendorSqBridge01 [STAT:000B7953]>
[00:38] [BuildBaseRecords] <Debug: Looking for rtgravestone01 for alternate start - live another life.esp ARTHLALFarmhouseGrave "Могила" [CONT:64031A07]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc2rieklingbridgeplatform01 for Dragonborn.esm DLC2RieklingBridgePlatform01 [STAT:0401CE60]>
[00:38] [BuildBaseRecords] <Debug: Looking for cavegrocks01EC_SS_D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockS01D [STAT:11085388]>
[00:38] [BuildBaseRecords] <Debug: Looking for cavegrocks01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockS01D [STAT:11085388]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpiles01Ice for Update.esm RockPileS01Ice [STAT:0002BD20]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Update.esm RockPileS01Ice [STAT:0002BD20]>
[00:38] [BuildBaseRecords] <Debug: Looking for smdcflocon02 for Skyrim.esm SMDCFloCon02 [STAT:0006E84F]>
[00:38] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\dungeons\caves\caverocks01.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockS01D [STAT:11085388]>
[00:38] [BuildBaseRecords] <Debug: Looking for driftl01 for Unslaad.esm zzzCrbScMudDriftL01 [STAT:0F3DD791]>
[00:38] [BuildBaseRecords] <Debug: Looking for whinttempleentrance01 for Skyrim.esm WHIntTempleEntrance01 [STAT:000880F9]>
[00:38] [BuildBaseRecords] <Debug: Looking for seruinscolumnrubbles02 for Dawnguard.esm SERuinsColumnRubbles02SnowLight [STAT:0201814A]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrcastlestairs01 for Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [BuildBaseRecords] <Debug: Looking for rug08rolled for Skyrim.esm Rug08Rolled [STAT:00093D37]>
[00:38] [BuildBaseRecords] <Debug: Looking for ruinsdeaddraugr06 for Skyrim.esm TreasDraugrAmbushCorpse07 "Драугр" [CONT:00080094]>
[00:38] [BuildBaseRecords] <Debug: Looking for dlc2telvannigourdhouseint06 for Dragonborn.esm DLC2TelvanniGourdHouseInt06 [STAT:04033EBD]>
[00:38] [BuildBaseRecords] <Debug: Looking for byohhousetrophytrollcave01 for HearthFires.esm BYOHHouseTrophy11TrollCaveNEW [STAT:03015BE2]>
[00:38] [BuildBaseRecords] <Debug: Looking for solituderockarch01zzzRevMountainSolRockArch01_Wet for Glenmoril.esm zzzRevMountainSolRockArch01_Wet [STAT:0E000ECD]>
[00:38] [BuildBaseRecords] <Debug: Looking for magicstoneillusion01 for Skyrim.esm dunLabyrinthianMazeTabletIllusion "Сигил иллюзии" [ACTI:001006F8]>
[00:38] [BuildBaseRecords] <Debug: Looking for sninedivine for Unslaad.esm zzzCrbSNineDivine [STAT:0F004F89]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpiles01_LMine for Dragonborn.esm RockPileS01_LMine [STAT:0401D3B4]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Dragonborn.esm RockPileS01_LMine [STAT:0401D3B4]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Unslaad.esm zzzCrbSNineDivine [STAT:0F004F89]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Unslaad.esm zzzCrbSNineDivine [STAT:0F004F89]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 2 Unslaad.esm zzzCrbSNineDivine [STAT:0F004F89]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Unslaad.esm zzzCrbSNineDivine [STAT:0F004F89]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 1 Unslaad.esm zzzCrbSNineDivine [STAT:0F004F89]>
[00:38] [BuildBaseRecords] <Debug: Looking for _camp_lanternoffground for Campfire.esm _Camp_Tent_LanternOffGround [STAT:09036B41]>
[00:38] [BuildBaseRecords] <Debug: Looking for wraithaxe2h for Glenmoril.esm zzzGH1stPersonWraithAxe2H [STAT:0E0112A2]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\solituderockarch01_lod_0.nif SolitudeRockArch01_LOD_0:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch01_Wet [STAT:0E000ECD]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\solituderockarch01_lod_0.nif SolitudeRockArch01_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch01_Wet [STAT:0E000ECD]>
[00:38] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\solituderockarch01.nif SolitudeRockArch01_LOD_0:0 meshes\lod\revenant\mtwet\unique\solituderockarch01_lod_0.nif textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainSolRockArch01_Wet [STAT:0E000ECD]>
[00:38] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01wet.dds in meshes\lod\revenant\mtwet\unique\solituderockarch01_lod_0.nif for Glenmoril.esm zzzRevMountainSolRockArch01_Wet [STAT:0E000ECD]>
[00:38] [BuildBaseRecords] <Debug: Looking for 1stpersonambersword for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonAmberSword [STAT:06000BD0]>
[00:38] [BuildBaseRecords] <Debug: Looking for impexticewallgate01 for Skyrim.esm ImpExtIceWallGate01_NoIce [STAT:000C1DB9]>
[00:38] [BuildBaseRecords] <Debug: Looking for la_bannerskystonered02 for SkystoneCastle.esp LA_SS_BannerSkystoneRed02 [MSTT:35812C42]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcastlestairs01.nif WRCastleStairs01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcastlestairs01.nif WRCastleStairs01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcastlestairs01.nif WRCastleStairs01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcastlestairs01.nif WRCastleStairs01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dtowerdoorway01.nif DTowerDoorway01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDTowerDoorway01 [STAT:0E1B3BD5]>
[00:38] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dtowerdoorway01.nif DTowerDoorway01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDTowerDoorway01 [STAT:0E1B3BD5]>
[00:38] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dtowerdoorway01.nif DTowerDoorway01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDTowerDoorway01 [STAT:0E1B3BD5]>
[00:38] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dtowerdoorway01.nif DTowerDoorway01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDTowerDoorway01 [STAT:0E1B3BD5]>
[00:38] [BuildBaseRecords] <Debug: Looking for falmerpgepillar06 for Dawnguard.esm FalmerPGEPillar06 [STAT:02005E94]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif PineTree01_t:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:38] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dtowerdoorway01.nif DTowerDoorway01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDTowerDoorway01 [STAT:0E1B3BD5]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif PineTree01_t:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:38] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dtowerdoorway01.nif DTowerDoorway01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDTowerDoorway01 [STAT:0E1B3BD5]>
[00:38] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dtowerdoorway01.nif DTowerDoorway01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDTowerDoorway01 [STAT:0E1B3BD5]>
[00:38] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dtowerdoorway01.nif DTowerDoorway01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDTowerDoorway01 [STAT:0E1B3BD5]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif PineTree04_l Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif PineTree04_l Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcastlestairs01.nif WRCastleStairs01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcastlestairs01.nif WRCastleStairs01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif L1_PineShrub Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif L1_PineShrub Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif PineTree04_l2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif PineTree04_l2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcastlestairs01.nif WRCastleStairs01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [BuildBaseRecords] <Debug: Looking for treeaspenstump01 for Skyrim.esm DBTortureVictimContainer2 "Полый пень" [CONT:00064921]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcastlestairs01.nif WRCastleStairs01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcastlestairs01.nif WRCastleStairs01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcastlestairs01.nif WRCastleStairs01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcastlestairs01.nif WRCastleStairs01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\solituderockarch01_lod_1.nif SolitudeRockArch01_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch01_Wet [STAT:0E000ECD]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcastlestairs01.nif WRCastleStairs01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\solituderockarch01_lod_1.nif SolitudeRockArch01_LOD_1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch01_Wet [STAT:0E000ECD]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcastlestairs01.nif WRCastleStairs01:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcastlestairs01.nif WRCastleStairs01:49 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcastlestairs01.nif WRCastleStairs01:56 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcastlestairs01.nif WRCastleStairs01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [BuildBaseRecords] <Debug: Looking for minecliffs03EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCliffs03_Dementia [STAT:1157B6DF]>
[00:38] [BuildBaseRecords] <Debug: Looking for minecliffs03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCliffs03_Dementia [STAT:1157B6DF]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveiswalldoor02 for Skyrim.esm CaveISWallDoor02 [STAT:000344A5]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dtowerdoorway01_lod_0.nif DTowerDoorway01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDTowerDoorway01 [STAT:0E1B3BD5]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dtowerdoorway01_lod_0.nif DTowerDoorway01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDTowerDoorway01 [STAT:0E1B3BD5]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0.dds] ResourceExists>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dtowerdoorway01_lod_0.nif DTowerDoorway01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDTowerDoorway01 [STAT:0E1B3BD5]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\solituderockarch01_lod_2.nif SolitudeRockArch01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch01_Wet [STAT:0E000ECD]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dtowerdoorway01_lod_0.nif DTowerDoorway01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDTowerDoorway01 [STAT:0E1B3BD5]>
[00:38] [AddModel] <Debug: Meshes\lod\revenant\mtwet\unique\solituderockarch01_lod_2.nif SolitudeRockArch01_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch01_Wet [STAT:0E000ECD]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0.dds] DXGI_FORMAT_BC7_UNORM>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockpier01.nif RTDockPier01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockPier01 [STAT:000AA81D]>
[00:38] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgepillar06.nif FalmerPGEPillar06:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm FalmerPGEPillar06 [STAT:02005E94]>
[00:38] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\1CE4271C46B64D15964C1B8EA766E4F4.dds">
[00:38] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockpier01.nif RTDockPier01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockPier01 [STAT:000AA81D]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\revenant\dawnguard\dfloor01lod.dds 0 Glenmoril.esm zzzRevDTowerDoorway01 [STAT:0E1B3BD5]>
[00:38] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Unslaad.esm zzzCrbTreasQEBearTsun "Сундук" [CONT:0F440DC4]>
[00:38] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgepillar06.nif FalmerPGEPillar06:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FalmerPGEPillar06 [STAT:02005E94]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\revenant\dawnguard\dlc01dawnguardcastle01lod.dds 1 Glenmoril.esm zzzRevDTowerDoorway01 [STAT:0E1B3BD5]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilem02RP_VolcanicRugged01 for _ResourcePack.esl RP_RockPileM02VolcanicRugged01 [STAT:FE002162]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockpier01.nif RTDockPier01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockPier01 [STAT:000AA81D]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockpilem02 for _ResourcePack.esl RP_RockPileM02VolcanicRugged01 [STAT:FE002162]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockpier01.nif RTDockPier01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockPier01 [STAT:000AA81D]>
[00:38] [BuildBaseRecords] <Debug: Looking for sovintextbuildingpiece01 for Skyrim.esm SOVintExtBuildingPiece01 [STAT:00024DF1]>
[00:38] [BuildBaseRecords] <Debug: Looking for impwooddoordoubleload01 for Skyrim.esm ImpDoorDoubleLoad01 "Деревянная дверь" [DOOR:000439C4]>
[00:38] [BuildBaseRecords] <Debug: Looking for cavegewall01 for Skyrim.esm CaveGEWall01snow [STAT:0006CD73]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockpier01.nif RTDockPier01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockPier01 [STAT:000AA81D]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockpier01.nif RTDockPier01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockPier01 [STAT:000AA81D]>
[00:38] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcanicrugged01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\volcanicrugged01_d.dds _ResourcePack.esl RP_RockPileM02VolcanicRugged01 [STAT:FE002162]>
[00:38] [BuildBaseRecords] <Debug: Replacement texture textures\_resourcepack\landscape\volcaniccracked01_d.dds has alpha while LOD model rockpilem02.nif has no AlphaProperty, using textures\_resourcepack\landscape\volcaniccracked01_dnoalpha.dds _ResourcePack.esl RP_LandscapeVolcanicCracked01 [TXST:FE0020B2]>
[00:38] [BuildBaseRecords] <Debug: Looking for root02 for Glenmoril.esm zzzRevOrchardRoot02 [STAT:0E001E0A]>
[00:38] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcaniccracked01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\volcaniccracked01_d.dds _ResourcePack.esl RP_RockPileM02VolcanicRugged01 [STAT:FE002162]>
[00:38] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgepillar06_lod_0.nif FalmerPGEPillar06:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm FalmerPGEPillar06 [STAT:02005E94]>
[00:38] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgepillar06_lod_0.nif FalmerPGEPillar06:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FalmerPGEPillar06 [STAT:02005E94]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestairs01_lod_0.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestairs01_lod_0.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestairs01_lod_0.nif WRWindDistrictTerrainLOD_LOD:33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestairs01_lod_0.nif WRWindDistrictTerrainLOD_LOD:33 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestairs01_lod_0.nif WRWallTotem01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestairs01_lod_0.nif WRWallTotem01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestairs01_lod_0.nif WRWallTotem01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestairs01_lod_0.nif WRWallTotem01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestairs01_lod_0.nif WRWallTotem01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestairs01_lod_0.nif WRWallTotem01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveglewalldoorlb01DLC1AncestorsGladeLEWallDoorLB01 for Dawnguard.esm DLC1AncestorsGladeLEWallDoorLB01 [STAT:0200FEE4]>
[00:38] [BuildBaseRecords] <Debug: Looking for caveglewalldoorlb01 for Dawnguard.esm DLC1AncestorsGladeLEWallDoorLB01 [STAT:0200FEE4]>
[00:38] [BuildBaseRecords] <Debug: Looking for wounded02floormarker for Skyrim.esm Wounded02FloorMarkerJorrvaskr [FURN:00107EFA]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [BuildBaseRecords] <Debug: Looking for ceiling01 for Glenmoril.esm zzzRevDeadHillCeiling01 [STAT:0E0012AD]>
[00:38] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomroundladder01 for Vigilant.esm zzzBMLadder01 [STAT:0D03214F]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 2 Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 2 Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [BuildBaseRecords] <Debug: Looking for upperdresser01 for Weapons Armor Clothing & Clutter Fixes.esp UpperDresser01 "Комод" [CONT:00021365]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestairs01_lod_2.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestairs01_lod_2.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestairs01_lod_2.nif WRWindDistrictTerrainLOD_LOD:33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestairs01_lod_2.nif WRWindDistrictTerrainLOD_LOD:33 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRCastleStairs01 [STAT:000B9BAD]>
[00:38] [BuildBaseRecords] <Debug: Looking for paintingframeczzzCrbPaintCBeksinski03 for Unslaad.esm zzzCrbPaintCBeksinski03 [STAT:0F374329]>
[00:38] [BuildBaseRecords] <Debug: Looking for paintingframec for Unslaad.esm zzzCrbPaintCBeksinski03 [STAT:0F374329]>
[00:38] [BuildBaseRecords] <Debug: Looking for commonchair01 for TheBawbsWardenOfTheCoast.esp WCLQ04Chair "Стул" [FURN:1025C5B3]>
[00:38] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbase0sided01 for Skyrim.esm StockadeScaffoldBase0Sided01 [STAT:000EF0D7]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockpier01.nif RTDockPier01:28 - L2_Rope:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockPier01 [STAT:000AA81D]>
[00:38] [AddModel] <Debug: Meshes\architecture\riften\docks\rtdockpier01.nif RTDockPier01:28 - L2_Rope:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockPier01 [STAT:000AA81D]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrintfloormid01 for Skyrim.esm WRIntFloorMid01 [STAT:0005D17C]>
[00:38] [BuildBaseRecords] <Debug: Looking for _camp_indicator_smallleathertent2br for Campfire.esm _Camp_Indicator_TentLeatherSmall2BR [ACTI:0903CED3]>
[00:38] [BuildBaseRecords] <Debug: Looking for burntwoodbeamshort01 for Skyrim.esm BurntWoodbeamShort01 [STAT:000C2CC1]>
[00:38] [BuildBaseRecords] <Debug: Looking for pondfish04 for Skyrim.esm CritterPondFish04 "Сиродильский лопатохвост" [ACTI:00106D2B]>
[00:38] [BuildBaseRecords] <Debug: Looking for rockl03 for Dragonborn.esm DLC2RockL03_Ash [STAT:0401E0B2]>
[00:38] [BuildBaseRecords] <Debug: Looking for 1stpersondwarvenmace for Skyrim.esm 1stPersonDwarvenMace [STAT:00036BC9]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew23v2weeping.nif jungletree23weeping Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew23v2weeping.nif jungletree23weeping Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:38] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmushroom02.nif BYOHHouseIngrdMushroom02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom02 "Кровавый венец" [TREE:030110C3]>
[00:38] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmushroom02.nif BYOHHouseIngrdMushroom02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom02 "Кровавый венец" [TREE:030110C3]>
[00:38] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmushroom02.nif DLC1HouseIngrdMushroom02_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom02 "Кровавый венец" [TREE:030110C3]>
[00:38] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmushroom02.nif DLC1HouseIngrdMushroom02_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom02 "Кровавый венец" [TREE:030110C3]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew23v2weeping.nif jungletree23weeping_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew23v2weeping.nif jungletree23weeping_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew23v2weeping.nif jungletree23weeping_2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:38] [BuildBaseRecords] <Debug: Looking for shadowfox for Unslaad.esm zzzCrbPlaneShadowFox [STAT:0F45E344]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew23v2weeping.nif jungletree23weeping_2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew23v2weeping.nif jungletree23weeping_3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew23v2weeping.nif jungletree23weeping_3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:38] [BuildBaseRecords] <Debug: Looking for wrintchfloorwoodplatfloor02 for Skyrim.esm WRIntCHFloorWoodPlatFloor02 [STAT:00075DBB]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew23v2weeping.nif jungletree23weeping_4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew23v2weeping.nif jungletree23weeping_4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew23v2weeping.nif jungletree23weeping_5 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:38] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew23v2weeping.nif jungletree23weeping_5 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2.dds] ResourceExists>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\DE2173571D0B4581B9E9E58242EBE269.dds">
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041.dds] ResourceExists>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041.dds] DXGI_FORMAT_BC7_UNORM>
[00:39] [AddModel] <Debug: Meshes\lod\riften\rtdockpier01_lod.nif RTDockPier01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockPier01 [STAT:000AA81D]>
[00:39] [AddModel] <Debug: Meshes\lod\riften\rtdockpier01_lod.nif RTDockPier01_LOD:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockPier01 [STAT:000AA81D]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\B1AF888A591D48CC821EBD4102C585F4.dds">
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockPier01 [STAT:000AA81D]>
[00:39] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnow04.nif PineTree01_t Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow04Dead [TREE:000EF5A2]>
[00:39] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnow04.nif PineTree01_t Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForestSnow04Dead [TREE:000EF5A2]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeScaffoldBase0Sided01 [STAT:000EF0D7]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2dwehallbg2way01 for Dragonborn.esm DLC2DweHallBg2way01 [STAT:040202C3]>
[00:39] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnow04.nif Pine04:l Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow04Dead [TREE:000EF5A2]>
[00:39] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnow04.nif Pine04:l Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnow04Dead [TREE:000EF5A2]>
[00:39] [BuildBaseRecords] <Debug: Looking for cassmhall2way01 for Dawnguard.esm CasSmHall2way01 [STAT:0200080D]>
[00:39] [AddModel] <Debug: Meshes\lod\riften\rtdockpier01_lod01.nif RTDockPier01_LOD01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockPier01 [STAT:000AA81D]>
[00:39] [AddModel] <Debug: Meshes\lod\riften\rtdockpier01_lod01.nif RTDockPier01_LOD01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockPier01 [STAT:000AA81D]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockPier01 [STAT:000AA81D]>
[00:39] [AddModel] <Debug: Meshes\lod\riften\rtdockpier01_lod02.nif RTDockPier01_LOD02:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTDockPier01 [STAT:000AA81D]>
[00:39] [AddModel] <Debug: Meshes\lod\riften\rtdockpier01_lod02.nif RTDockPier01_LOD02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTDockPier01 [STAT:000AA81D]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockPier01 [STAT:000AA81D]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2.dds] ResourceExists>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2.dds] DXGI_FORMAT_BC7_UNORM>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\93E46D3330C949C7AA14BF2DD2B7C6B0.dds">
[00:39] [BuildBaseRecords] <Debug: Looking for corpse03 for Vigilant.esm zzzCHBurntCorpse03 [STAT:0D29A4A8]>
[00:39] [BuildBaseRecords] <Debug: Looking for whgrayquarter01 for Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveglpillar02 for Skyrim.esm CaveGLPillar02 [STAT:0001CD6D]>
[00:39] [BuildBaseRecords] <Debug: Looking for rocks02 for Glenmoril.esm zzzRevRockS02 [STAT:0E00A8C2]>
[00:39] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockS02 [STAT:0E00A8C2]>
[00:39] [BuildBaseRecords] <Debug: Looking for hologrambase for Glenmoril.esm zzzRevDweHologramBase [MSTT:0E23A012]>
[00:39] [BuildBaseRecords] <Debug: Looking for fishingpolecollection01 for Skyrim.esm FishingPoleCollection [STAT:000EA65B]>
[00:39] [BuildBaseRecords] <Debug: Looking for sfarmhouse01WTFarmhouseMining for Wyrmstooth.esp WTFarmhouseMining [STAT:0A5F5ACF]>
[00:39] [BuildBaseRecords] <Debug: Looking for sfarmhouse01 for Wyrmstooth.esp WTFarmhouseMining [STAT:0A5F5ACF]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Wyrmstooth.esp WTFarmhouseMining [STAT:0A5F5ACF]>
[00:39] [BuildBaseRecords] <Debug: Looking for _camp_lanternonground for Campfire.esm _Camp_Tent_LanternOnGround [STAT:09036B42]>
[00:39] [BuildBaseRecords] <Debug: Looking for sburialurn01 for unofficial skyrim special edition patch.esp SBurialUrn01 "Погребальная урна" [CONT:0008617F]>
[00:39] [BuildBaseRecords] <Debug: Looking for sovcandlestick03static for Skyrim.esm SovCandleStick03Static [STAT:000DAB89]>
[00:39] [BuildBaseRecords] <Debug: Looking for shrinemara for Skyrim.esm ShrineofMara "Святилище Мары" [ACTI:000D9887]>
[00:39] [BuildBaseRecords] <Debug: Looking for mountaintrim01PineForest01 for Skyrim.esm MountainTrim01PineForest01 [STAT:0005C09F]>
[00:39] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Skyrim.esm MountainTrim01PineForest01 [STAT:0005C09F]>
[00:39] [AddModel] <Debug: Meshes\clutter\sovngarde\sovcandlestick03static.nif SilverCandleStick03:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovCandleStick03Static [STAT:000DAB89]>
[00:39] [AddModel] <Debug: Meshes\clutter\sovngarde\sovcandlestick03static.nif SilverCandleStick03:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SovCandleStick03Static [STAT:000DAB89]>
[00:39] [AddModel] <Debug: Meshes\clutter\sovngarde\sovcandlestick03static.nif SilverCandleStick03:6 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovCandleStick03Static [STAT:000DAB89]>
[00:39] [AddModel] <Debug: Meshes\clutter\sovngarde\sovcandlestick03static.nif SilverCandleStick03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SovCandleStick03Static [STAT:000DAB89]>
[00:39] [AddModel] <Debug: Add-on in model Meshes\clutter\sovngarde\sovcandlestick03static.nif Skyrim.esm SovCandleStick03Static [STAT:000DAB89]>
[00:39] [BuildBaseRecords] <Debug: Looking for act01terrainconflict for Glenmoril.esm zzzRevPelinalAdviceAct01Terrain [STAT:0E40DBF3]>
[00:39] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\sovcandlestick03static_dyndolod_lod.nif for Skyrim.esm SovCandleStick03Static [STAT:000DAB89]>
[00:39] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\sovcandlestick03static_dyndolod_lod.nif Skyrim.esm SovCandleStick03Static [STAT:000DAB89]>
[00:39] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\sovcandlestick03static_dyndolod_lod.nif Skyrim.esm SovCandleStick03Static [STAT:000DAB89]>
[00:39] [BuildBaseRecords] <Debug: Looking for gianthangingbones for Unslaad.esm zzzCrbGiantHangingBonesSnow [STAT:0F4566BF]>
[00:39] [BuildBaseRecords] <Debug: Looking for mountaintrim02Sand01 for TheBawbsWardenOfTheCoast.esp MountainTrim02Sand01 [STAT:1000BBB9]>
[00:39] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for TheBawbsWardenOfTheCoast.esp MountainTrim02Sand01 [STAT:1000BBB9]>
[00:39] [BuildBaseRecords] <Debug: Looking for casextwall03 for Dawnguard.esm CasExtWall03 [STAT:02003D61]>
[00:39] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\snow01.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp MountainTrim02Sand01 [STAT:1000BBB9]>
[00:39] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\snow01.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp MountainTrim02Sand01 [STAT:1000BBB9]>
[00:39] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\snow01.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp MountainTrim02Sand01 [STAT:1000BBB9]>
[00:39] [BuildBaseRecords] <Debug: Looking for extfreewallarch for Glenmoril.esm zzzRevCasLgRoomsFreeWallArch [STAT:0E3208A7]>
[00:39] [BuildBaseRecords] <Debug: Looking for fxdrips01_most for Skyrim.esm FXDrips01_Most [MSTT:000A846B]>
[00:39] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall03.nif CasExtWall03:12 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall03 [STAT:02003D61]>
[00:39] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall03.nif CasExtWall03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWall03 [STAT:02003D61]>
[00:39] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall03.nif CasExtWall03:15 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall03 [STAT:02003D61]>
[00:39] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall03.nif CasExtWall03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWall03 [STAT:02003D61]>
[00:39] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall03.nif CasExtWall03:17 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall03 [STAT:02003D61]>
[00:39] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall03.nif CasExtWall03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWall03 [STAT:02003D61]>
[00:39] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall03.nif CasExtWall03:19 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall03 [STAT:02003D61]>
[00:39] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall03.nif CasExtWall03:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWall03 [STAT:02003D61]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwedresser01 for Skyrim.esm QASoulGemContainer "All Soul Gems" [CONT:000C2CDD]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveifbalconycorner01 for Dragonborn.esm DLC2CaveIFBalconyCorner01_ice [STAT:04030D13]>
[00:39] [BuildBaseRecords] <Debug: Looking for minecpillar01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCPillar01_Dementia [STAT:1157B6E2]>
[00:39] [BuildBaseRecords] <Debug: Looking for minecpillar01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCPillar01_Dementia [STAT:1157B6E2]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall03_lod.nif CasExtWall03:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall03 [STAT:02003D61]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall03_lod.nif CasExtWall03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtWall03 [STAT:02003D61]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall03_lod.nif CasExtWall03:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall03 [STAT:02003D61]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall03_lod.nif CasExtWall03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtWall03 [STAT:02003D61]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall03_lod.nif CasExtWall03:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall03 [STAT:02003D61]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall03_lod.nif CasExtWall03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtWall03 [STAT:02003D61]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall03_lod.nif CasExtWall03:19 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall03 [STAT:02003D61]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall03_lod.nif CasExtWall03:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtWall03 [STAT:02003D61]>
[00:39] [BuildBaseRecords] <Debug: Looking for ashscatter02 for Dragonborn.esm AshScatter02 [STAT:04020008]>
[00:39] [BuildBaseRecords] <Debug: Looking for cavegbalconyicorner03 for Skyrim.esm CaveGBalconyICorner03 [STAT:0001C4B2]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall03_lod_3.nif ImpExtWall05_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWall03 [STAT:02003D61]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall03_lod_3.nif ImpExtWall05_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtWall03 [STAT:02003D61]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtWall03 [STAT:02003D61]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineclwallcorner01 for Skyrim.esm MineCLWallCorner01 [STAT:0004554B]>
[00:39] [BuildBaseRecords] <Debug: Looking for rqnotebeast for Glenmoril.esm zzzGHrqNoteBeastHunt "Охота на чудовище" [ACTI:0E083575]>
[00:39] [BuildBaseRecords] <Debug: Looking for blackreachgiantmushanim05 for Skyrim.esm BlackreachGiantMushAnim05 [MSTT:000CE0F3]>
[00:39] [BuildBaseRecords] <Debug: Looking for norbridgecage01x256c for Skyrim.esm NorBridgeCage01x256c [STAT:00034015]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveghalldetwist01 for Skyrim.esm CaveGHallDetwist01ice [STAT:000A29FF]>
[00:39] [BuildBaseRecords] <Debug: Looking for volcanicsteampool01 for Skyrim.esm VolcanicSteamPool01Sulfur [STAT:000DADE2]>
[00:39] [BuildBaseRecords] <Debug: Looking for bambooplant for TheBawbsWardenOfTheCoast.esp 000Bamboo01 [STAT:1000BB92]>
[00:39] [BuildBaseRecords] <Debug: Looking for bounddagger for unofficial skyrim special edition patch.esp USSEP_1stPersonBoundDagger [STAT:07089114]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif Object01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif Object01 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall11:9 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall11:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall11:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall11:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2blackbook01 for Dragonborn.esm HighPolyDLC02BlackBook [STAT:04025A36]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall11:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall11:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall11:37 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall11:37 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01_LCoastBeach for Skyrim.esm MineOreQuicksilver01_LCoastBeach "Ртутная жила" [ACTI:0010DB3E]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01 for Skyrim.esm MineOreQuicksilver01_LCoastBeach "Ртутная жила" [ACTI:0010DB3E]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall11:38 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [BuildBaseRecords] <Debug: Looking for shipanchorwheel01 for Skyrim.esm ShipAnchorWheel01 [STAT:0002BD8F]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall11:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall11:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall11:59 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall12:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall12:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall12:37 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall12:37 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [BuildBaseRecords] <Debug: Looking for trapstonepressureplate01 for Skyrim.esm TG07DoorLock "Замок хранилища Мерсера" [ACTI:00036FFE]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall12:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall12:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall12:57 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall12:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall12:58 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall12:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall12:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall12:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif grayhouse04:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif grayhouse04:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif grayhouse04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif grayhouse04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [BuildBaseRecords] <Debug: Looking for sc_furnitureblock01 for Dawnguard.esm sc_FurnitureBlock01 [STAT:020183EE]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif grayhouse04:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif grayhouse04:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif grayhouse04:37 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif grayhouse04:37 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [BuildBaseRecords] <Debug: Looking for norcathallbg3way02 for Skyrim.esm NorCatHallBg3way02 [STAT:000861A9]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif grayhouse04:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif grayhouse04:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall14:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall14:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall14:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall14:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall14:37 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall14:37 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall14:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall14:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall14:58 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall14:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall14:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall14:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall15:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall15:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall15:37 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall15:37 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall15:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall15:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [BuildBaseRecords] <Debug: Looking for bedrollhay01Snow01R for Skyrim.esm BedrollHay01Snow01R "Лежанка" [FURN:000752BC]>
[00:39] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01Snow01R "Лежанка" [FURN:000752BC]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall15:58 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall15:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall15:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter01.nif gqwall15:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineorecorundum01_LFallForestGrass for Skyrim.esm MineOreCorundum01_LFallForestGrass "Корундовая жила" [ACTI:0010DAC7]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineorecorundum01 for Skyrim.esm MineOreCorundum01_LFallForestGrass "Корундовая жила" [ACTI:0010DAC7]>
[00:39] [BuildBaseRecords] <Debug: Looking for sickle1 for Glenmoril.esm zzzRev1stPersonBeastHunterSickle01 [STAT:0E2C8FD4]>
[00:39] [BuildBaseRecords] <Debug: Looking for barrel01 for Update.esm BarrelEmpty01_NoRespawn "Бочка" [CONT:01003165]>
[00:39] [BuildBaseRecords] <Debug: Looking for markerteleport for Skyrim.esm AnimInteractionMarker [STAT:000000A0]>
[00:39] [BuildBaseRecords] <Debug: Looking for basicfork01 for SkystoneCastle.esp LA_SS_BasicFork01 [STAT:35149F11]>
[00:39] [BuildBaseRecords] <Debug: Looking for azurasmallcrystal06 for Skyrim.esm AzuraSmallCrystal06 [STAT:00055F67]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc01falmerbooklowpoly for Dawnguard.esm DLC1FVBBookAct01 "Неизвестная книга, т. I" [ACTI:0201A3E9]>
[00:39] [BuildBaseRecords] <Debug: Looking for casextbldgstraight04 for Dawnguard.esm CasExtBldgStraight04 [STAT:02003D38]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveihall1way64r01 for Skyrim.esm CaveIHall1Way64R01 [STAT:0002DD3F]>
[00:39] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgstraight04.nif CasExtBldgStraight04:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgStraight04 [STAT:02003D38]>
[00:39] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgstraight04.nif CasExtBldgStraight04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgStraight04 [STAT:02003D38]>
[00:39] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgstraight04.nif CasExtBldgStraight04:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgStraight04 [STAT:02003D38]>
[00:39] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgstraight04.nif CasExtBldgStraight04:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgStraight04 [STAT:02003D38]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgstraight04_lod.nif CasExtBldgStraight04:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgStraight04 [STAT:02003D38]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgstraight04_lod.nif CasExtBldgStraight04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgStraight04 [STAT:02003D38]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgstraight04_lod.nif CasExtBldgStraight04:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgStraight04 [STAT:02003D38]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgstraight04_lod.nif CasExtBldgStraight04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgStraight04 [STAT:02003D38]>
[00:39] [BuildBaseRecords] <Debug: Looking for fireball01handeffects for Skyrim.esm Fireball01HandEffects0000 [STAT:0004E21F]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1.dds] ResourceExists>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc01elderscrollstatic for Dawnguard.esm DLC01ElderScrollStatic "Древний свиток" [ACTI:02013EDA]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\74C78C9A46D14E4DB75DC10390CB3EC5.dds">
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgstraight04_lod_3.nif ImpExtBldgStraight04_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgStraight04 [STAT:02003D38]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgstraight04_lod_3.nif ImpExtBldgStraight04_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgStraight04 [STAT:02003D38]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Glenmoril.esm zzzRevWHgrayquarter01 [STAT:0E004D88]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtBldgStraight04 [STAT:02003D38]>
[00:39] [BuildBaseRecords] <Debug: Looking for _camp_cookingpothangingfurniture for Campfire.esm _Camp_CookingPotHangingConjuredShelter "Котелок" [FURN:0905EE95]>
[00:39] [BuildBaseRecords] <Debug: Looking for portcullislarge01 for Skyrim.esm NorPortcullisLarge01 [ACTI:0003E726]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveglwallstraight01 for Skyrim.esm CaveGLWallStraight01ice [STAT:0006CDFB]>
[00:39] [BuildBaseRecords] <Debug: Looking for rtmarketstalldoor01 for Skyrim.esm RTMarketStallDoor01 "Раздвижная дверь" [DOOR:000CC526]>
[00:39] [BuildBaseRecords] <Debug: Looking for walkway02 for Better Dynamic Snow SE.esp Walkway02Snow [STAT:000E6D7A]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockm01 for Skyrim.esm RockM01Sulfur [STAT:000897C8]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Glenmoril.esm zzzRevRockPileM01 [STAT:0E00A8BA]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveirbalconycorner04WT for Wyrmstooth.esp WTCaveIRBalconyCorner04 [STAT:0A7D3539]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveirbalconycorner04 for Wyrmstooth.esp WTCaveIRBalconyCorner04 [STAT:0A7D3539]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc1elfhousevdrop03 for Dawnguard.esm DLC1ElfHouseVdrop03 [ACTI:0200D089]>
[00:39] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevRockPileM01 [STAT:0E00A8BA]>
[00:39] [BuildBaseRecords] <Debug: Looking for riftenrwwoodplanks04 for Skyrim.esm RiftenRWWoodplanks04 [STAT:00049444]>
[00:39] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockPileM01 [STAT:0E00A8BA]>
[00:39] [BuildBaseRecords] <Debug: Looking for impexticebldgsecondcorner03 for Skyrim.esm ImpExtIceBldgSecondCorner03 [STAT:0006F76D]>
[00:39] [BuildBaseRecords] <Debug: Looking for icebalconybridge01wide for Unslaad.esm zzzCrbIceBalconyBridge01Wide [STAT:0F09832F]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwefacadetower01WT for Wyrmstooth.esp WTDweFacadeTower01 [STAT:0A3177CD]>
[00:39] [BuildBaseRecords] <Debug: Looking for falmerpgepillar01 for DAc0da.esm zDcdFalmerPGEPillar01Ash [STAT:0C003E96]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwefacadetower01 for Wyrmstooth.esp WTDweFacadeTower01 [STAT:0A3177CD]>
[00:39] [BuildBaseRecords] <Debug: Looking for apostackswallbend01 for Unslaad.esm zzzCrbApoStackWallBend01SN [STAT:0F428731]>
[00:39] [BuildBaseRecords] <Debug: Looking for maniabug for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_CritterBlissBug "Жук из Блисса" [ACTI:06054046]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Unslaad.esm zzzCrbApoStackWallBend01SN [STAT:0F428731]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower01 [STAT:0A3177CD]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower01 [STAT:0A3177CD]>
[00:39] [BuildBaseRecords] <Debug: Looking for spelltomealteration for Skyrim.esm HighPolyAlterationBook [STAT:0002FBB3]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower01 [STAT:0A3177CD]>
[00:39] [BuildBaseRecords] <Debug: Looking for ruinsfurniturerubble08 for Skyrim.esm RuinsBrokenShelf04ice [STAT:000770D5]>
[00:39] [BuildBaseRecords] <Debug: Looking for norrmshafttop01 for Skyrim.esm NorRmShaftTop01 [STAT:0002B86F]>
[00:39] [BuildBaseRecords] <Debug: Looking for slgctraarch01 for Skyrim.esm SLGCTraArch01 [STAT:0006D884]>
[00:39] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner03.nif ImpExtIceBldgSecondCorner03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner03 [STAT:0006F76D]>
[00:39] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner03.nif ImpExtIceBldgSecondCorner03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner03 [STAT:0006F76D]>
[00:39] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner03.nif ImpExtIceBldgSecondCorner03:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner03 [STAT:0006F76D]>
[00:39] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner03.nif ImpExtIceBldgSecondCorner03:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner03 [STAT:0006F76D]>
[00:39] [BuildBaseRecords] <Debug: Looking for sbannerpost01 for Skyrim.esm SBannerPost01 [STAT:000A6E56]>
[00:39] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner03.nif ImpExtIceBldgSecondCorner03:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner03 [STAT:0006F76D]>
[00:39] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner03.nif ImpExtIceBldgSecondCorner03:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner03 [STAT:0006F76D]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwemerlargedoor01 for Better Dynamic Snow SE - DisableRefs.esm BDS_DweDoorLarge01STATICSnow [STAT:13005924]>
[00:39] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MS07Treasure "Трофеи с разбитого корабля" [CONT:00023A6D]>
[00:39] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner03.nif ImpExtIceBldgSecondCorner03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner03 [STAT:0006F76D]>
[00:39] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner03.nif ImpExtIceBldgSecondCorner03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner03 [STAT:0006F76D]>
[00:39] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner03.nif ImpExtIceBldgSecondCorner03:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner03 [STAT:0006F76D]>
[00:39] [BuildBaseRecords] <Debug: Looking for goldringemeraldgo for SkystoneCastle.esp LA_SS_RingGoldEmerald [STAT:359D11C2]>
[00:39] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner03.nif ImpExtIceBldgSecondCorner03:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner03 [STAT:0006F76D]>
[00:39] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner03.nif ImpExtIceBldgSecondCorner03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner03 [STAT:0006F76D]>
[00:39] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner03.nif ImpExtIceBldgSecondCorner03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner03 [STAT:0006F76D]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineoresilver03_LFrozenMarshGrass for Skyrim.esm MineOreSilver03_LFrozenMarshGrass "Серебряная жила" [ACTI:0010DC47]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineoresilver03 for Skyrim.esm MineOreSilver03_LFrozenMarshGrass "Серебряная жила" [ACTI:0010DC47]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc01mothgladeboulder03 for Dawnguard.esm DLC01MothgladeBoulder03 [STAT:0200D7AF]>
[00:39] [BuildBaseRecords] <Debug: Looking for impextblocks04 for Better Dynamic Ash.esp BDA_ImpExtBlocks04Ash [STAT:3400FB2A]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveglroommid01cEC_SS_D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLRoomMid01cD [STAT:11085391]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveglroommid01c for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLRoomMid01cD [STAT:11085391]>
[00:39] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondcorner03_lod.nif ImpExtIceBldgSecondCorner03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner03 [STAT:0006F76D]>
[00:39] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondcorner03_lod.nif ImpExtIceBldgSecondCorner03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner03 [STAT:0006F76D]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveilroomdoorrb02 for Skyrim.esm CaveILRoomDoorRB02 [STAT:00073314]>
[00:39] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondcorner03_lod_3.nif ImpExtIceBldgSecondCorner03_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondCorner03 [STAT:0006F76D]>
[00:39] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondcorner03_lod_3.nif ImpExtIceBldgSecondCorner03_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondCorner03 [STAT:0006F76D]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgSecondCorner03 [STAT:0006F76D]>
[00:39] [BuildBaseRecords] <Debug: Looking for 1024wallslope256 for Glenmoril.esm zzzRevStorti1024WallSlope256NoLod [STAT:0E27082C]>
[00:39] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop3sided01bStockadeScaffoldTop3Sided01Light_SN for Skyrim.esm StockadeScaffoldTop3Sided01Light_SN [STAT:0002A340]>
[00:39] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop3sided01b for Skyrim.esm StockadeScaffoldTop3Sided01Light_SN [STAT:0002A340]>
[00:39] [BuildBaseRecords] <Debug: Looking for genkitrmcorinexsmr01 for Skyrim.esm GenKitRmCorInExSmR01 [STAT:0001305D]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwefacadepartition2x1 for DAc0da.esm zDcdZeroSumDweFacadePartition2x1 [STAT:0C0097FF]>
[00:39] [BuildBaseRecords] <Debug: Looking for rocktundraland01FieldGrass01 for Skyrim.esm RockTundraLand01FieldGrass01 [STAT:0003F926]>
[00:39] [BuildBaseRecords] <Debug: Looking for rocktundraland01 for Skyrim.esm RockTundraLand01FieldGrass01 [STAT:0003F926]>
[00:39] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided01b.nif StockadeScaffoldTop3Sided01B:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop3Sided01Light_SN [STAT:0002A340]>
[00:39] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided01b.nif StockadeScaffoldTop3Sided01B:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop3Sided01Light_SN [STAT:0002A340]>
[00:39] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided01b.nif StockadeScaffoldTop3Sided01B:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop3Sided01Light_SN [STAT:0002A340]>
[00:39] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided01b.nif StockadeScaffoldTop3Sided01B:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop3Sided01Light_SN [STAT:0002A340]>
[00:39] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided01b.nif StockadeScaffoldTop3Sided01B:1 - L1_Rail01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop3Sided01Light_SN [STAT:0002A340]>
[00:39] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided01b.nif StockadeScaffoldTop3Sided01B:1 - L1_Rail01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop3Sided01Light_SN [STAT:0002A340]>
[00:39] [BuildBaseRecords] <Debug: Looking for fxglowflatrndbrt for Skyrim.esm FXGlowFlatRndBrt [STAT:00075DDB]>
[00:39] [BuildBaseRecords] <Debug: Looking for sc_mausoleumc for Dawnguard.esm sc_mausoleumC [STAT:02007AD8]>
[00:39] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop3sided01b_lod_0.nif StockadeScaffoldTop3Sided01B:1 - L1_Rail01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop3Sided01Light_SN [STAT:0002A340]>
[00:39] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop3sided01b_lod_0.nif StockadeScaffoldTop3Sided01B:1 - L1_Rail01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop3Sided01Light_SN [STAT:0002A340]>
[00:39] [BuildBaseRecords] <Debug: Looking for casextwall01WCOblivionWall01 for TheBawbsWardenOfTheCoast.esp WCOblivionWall01 [STAT:1015F7DD]>
[00:39] [AddModel] <Debug: Meshes\effects\ambient\fxglowflatrndbrt.nif GlowMesh07 Shader Flags 1: Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXGlowFlatRndBrt [STAT:00075DDB]>
[00:39] [BuildBaseRecords] <Debug: Looking for meadbarrel01 for TheBawbsWardenOfTheCoast.esp WCRQ00WineBarrel01 "Красное вино" [ACTI:103AF529]>
[00:39] [AddModel] <Debug: Meshes\effects\ambient\fxglowflatrndbrt.nif GlowMesh07 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXGlowFlatRndBrt [STAT:00075DDB]>
[00:39] [BuildBaseRecords] <Debug: Looking for casextwall01 for TheBawbsWardenOfTheCoast.esp WCOblivionWall01 [STAT:1015F7DD]>
[00:39] [AddModel] <Debug: Meshes\effects\ambient\fxglowflatrndbrt.nif EditorMarker Shader Flags 1: ZBuffer_Test Skyrim.esm FXGlowFlatRndBrt [STAT:00075DDB]>
[00:39] [AddModel] <Debug: Meshes\effects\ambient\fxglowflatrndbrt.nif EditorMarker Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm FXGlowFlatRndBrt [STAT:00075DDB]>
[00:39] [BuildBaseRecords] <Debug: Looking for shackroofside04zzzRevDead_6298DB08 for Glenmoril.esm zzzRevDeadShackRoofSide04 [STAT:0E016DE1]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwefacadehallsmexbg01 for DAc0da.esm zDcdZeroSumDweFacadeHallSmExBg01 [STAT:0C0097F7]>
[00:39] [BuildBaseRecords] <Debug: Looking for shackroofside04zzzRevDead for Glenmoril.esm zzzRevDeadShackRoofSide04 [STAT:0E016DE1]>
[00:39] [BuildBaseRecords] <Debug: Looking for shackroofside04_6298DB08passthru for Glenmoril.esm zzzRevDeadShackRoofSide04 [STAT:0E016DE1]>
[00:39] [BuildBaseRecords] <Debug: Looking for shackroofside04_6298DB08 for Glenmoril.esm zzzRevDeadShackRoofSide04 [STAT:0E016DE1]>
[00:39] [BuildBaseRecords] <Debug: Looking for powerwordblueglownoise for Unslaad.esm zzzCrbPowerWordBlueGlowNoise [MSTT:0F402170]>
[00:39] [BuildBaseRecords] <Debug: Looking for cavegbalconyshaftbridge01 for Skyrim.esm CaveGBalconyShaftBridge01MossTEMP [STAT:0002875B]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxglowflatrndbrt_dyndolod_lod.nif GlowMesh07 Shader Flags 1: Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXGlowFlatRndBrt [STAT:00075DDB]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxglowflatrndbrt_dyndolod_lod.nif GlowMesh07 Shader Flags 2: Effect_Lighting Skyrim.esm FXGlowFlatRndBrt [STAT:00075DDB]>
[00:39] [CheckLODmodel] <Debug: LOD model BSX Flags 200: meshes\dyndolod\lod\effects\fxglowflatrndbrt_dyndolod_lod.nif Skyrim.esm FXGlowFlatRndBrt [STAT:00075DDB]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Glenmoril.esm zzzRevDeadShackRoofSide04 [STAT:0E016DE1]>
[00:39] [BuildBaseRecords] <Debug: Looking for roadscurver01 for Skyrim.esm RoadSCurveR01Ice [STAT:00091A23]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadepartition2x1.nif DweFacadePartition2x1:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadePartition2x1 [STAT:0C0097FF]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadepartition2x1.nif DweFacadePartition2x1:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadePartition2x1 [STAT:0C0097FF]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadepartition2x1.nif DweFacadePartition2x1:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadePartition2x1 [STAT:0C0097FF]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadepartition2x1.nif DweFacadePartition2x1:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadePartition2x1 [STAT:0C0097FF]>
[00:39] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall01.nif CasExtWall01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionWall01 [STAT:1015F7DD]>
[00:39] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall01.nif CasExtWall01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionWall01 [STAT:1015F7DD]>
[00:39] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall01.nif CasExtWall01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionWall01 [STAT:1015F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadepartition2x1.nif DweFacadePartition2x1:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadePartition2x1 [STAT:0C0097FF]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadepartition2x1.nif DweFacadePartition2x1:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadePartition2x1 [STAT:0C0097FF]>
[00:39] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall01.nif CasExtWall01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionWall01 [STAT:1015F7DD]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwermlgmid01_detailedceilingcollision for _ResourcePack.esl RP_DweRmLgMid01_DetailedCeilingCollision [STAT:FE002001]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadepartition2x1.nif DweFacadePartition2x1:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadePartition2x1 [STAT:0C0097FF]>
[00:39] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall01.nif CasExtWall01:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionWall01 [STAT:1015F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadepartition2x1.nif DweFacadePartition2x1:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadePartition2x1 [STAT:0C0097FF]>
[00:39] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall01.nif CasExtWall01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionWall01 [STAT:1015F7DD]>
[00:39] [BuildBaseRecords] <Debug: Looking for fxantlinesflat for Skyrim.esm FXantLinesFlat [MSTT:0001DC13]>
[00:39] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall01.nif CasExtWall01:18 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionWall01 [STAT:1015F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadepartition2x1.nif DweFacadePartition2x1:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadePartition2x1 [STAT:0C0097FF]>
[00:39] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall01.nif CasExtWall01:18 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionWall01 [STAT:1015F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadepartition2x1.nif DweFacadePartition2x1:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadePartition2x1 [STAT:0C0097FF]>
[00:39] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall01.nif CasExtWall01:19 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionWall01 [STAT:1015F7DD]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc02spawnash for SkystoneCastle.esp LA_SS_IngredSpawn [STAT:35276DAA]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadepartition2x1.nif DweFacadePartition2x1:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadePartition2x1 [STAT:0C0097FF]>
[00:39] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwall01.nif CasExtWall01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionWall01 [STAT:1015F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadepartition2x1.nif DweFacadePartition2x1:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadePartition2x1 [STAT:0C0097FF]>
[00:39] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree03.nif textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1_n.dds 03CF1E99 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania03 [TREE:110617F3]>
[00:39] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree03.nif textures\ec\expeditions\ss\landscape\trees\mania\bark07mania.dds 0098A48A Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania03 [TREE:110617F3]>
[00:39] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree03.nif textures\ec\expeditions\ss\landscape\trees\bark07_n.dds CDD6AF4F Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania03 [TREE:110617F3]>
[00:39] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree03.nif textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\l1red.dds 2749601D Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania03 [TREE:110617F3]>
[00:39] [dynLoadImage] <Debug: [textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\l1red.dds] ResourceExists>
[00:39] [BuildBaseRecords] <Debug: Looking for hagravenhangingball02 for Skyrim.esm HagravenHangingBall02 [STAT:000ACB27]>
[00:39] [BuildBaseRecords] <Debug: Looking for la_floorred for SkystoneCastle.esp LA_SS_FloorRed [STAT:35A2CA59]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwelift2048db for DAc0da.esm zdcdDweLift2048Db "Подъемник" [ACTI:0C007DEF]>
[00:39] [BuildBaseRecords] <Debug: Looking for noblelectern01 for Skyrim.esm NobleLectern01 [STAT:000F4B4B]>
[00:39] [BuildBaseRecords] <Debug: Looking for casplatrailbrokencap01 for Dawnguard.esm CasPlatRailBrokenCap01 [STAT:02011BB2]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall01_lod.nif CasExtWall01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionWall01 [STAT:1015F7DD]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall01_lod.nif CasExtWall01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionWall01 [STAT:1015F7DD]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall01_lod.nif CasExtWall01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionWall01 [STAT:1015F7DD]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall01_lod.nif CasExtWall01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionWall01 [STAT:1015F7DD]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall01_lod.nif CasExtWall01:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionWall01 [STAT:1015F7DD]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall01_lod.nif CasExtWall01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionWall01 [STAT:1015F7DD]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall01_lod.nif CasExtWall01:18 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionWall01 [STAT:1015F7DD]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall01_lod.nif CasExtWall01:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionWall01 [STAT:1015F7DD]>
[00:39] [BuildBaseRecords] <Debug: Looking for onewaybeamrotatezx30 for DAc0da.esm zDcdDweTrapBeam1R_zx30 [ACTI:0C006BBD]>
[00:39] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadepartition2x1_lod.nif DweFacadePartition2x1_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadePartition2x1 [STAT:0C0097FF]>
[00:39] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadepartition2x1_lod.nif DweFacadePartition2x1_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadePartition2x1 [STAT:0C0097FF]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveishaftrdoorl03 for Skyrim.esm CaveIShaftRDoorL03 [STAT:000153EB]>
[00:39] [BuildBaseRecords] <Debug: Looking for mrkmetalcage01 for Skyrim.esm MrkMetalCage01 [STAT:00050D03]>
[00:39] [BuildBaseRecords] <Debug: Looking for mrktempleporchr01 for Skyrim.esm MrkTemplePorchR01 [STAT:00067E6E]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall01_lod_3.nif ImpExtWall05_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionWall01 [STAT:1015F7DD]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwall01_lod_3.nif ImpExtWall05_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionWall01 [STAT:1015F7DD]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 TheBawbsWardenOfTheCoast.esp WCOblivionWall01 [STAT:1015F7DD]>
[00:39] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadepartition2x1_lod_1.nif DweFacadePartition2x1_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadePartition2x1 [STAT:0C0097FF]>
[00:39] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadepartition2x1_lod_1.nif DweFacadePartition2x1_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadePartition2x1 [STAT:0C0097FF]>
[00:39] [BuildBaseRecords] <Debug: Looking for beamgroovesmall01 for DAc0da.esm zDcdDweBeamGrooveSmall [STAT:0C006DCF]>
[00:39] [BuildBaseRecords] <Debug: Looking for norlabyrinthianmaze04 for Skyrim.esm LabyrinthianMaze04 [STAT:0010052A]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadePartition2x1 [STAT:0C0097FF]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadePartition2x1 [STAT:0C0097FF]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadePartition2x1 [STAT:0C0097FF]>
[00:39] [BuildBaseRecords] <Debug: Looking for dweplatbgstairmid01 for Skyrim.esm DwePlatBgStairMid01Snow [STAT:00076608]>
[00:39] [BuildBaseRecords] <Debug: Looking for norhallsm1waydam01 for Skyrim.esm NorHallSm1wayDam01 [STAT:0003E9F0]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchr01.nif MrkTemplePorchR01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTemplePorchR01 [STAT:00067E6E]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchr01.nif MrkTemplePorchR01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTemplePorchR01 [STAT:00067E6E]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchr01.nif MrkTemplePorchR01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTemplePorchR01 [STAT:00067E6E]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchr01.nif MrkTemplePorchR01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTemplePorchR01 [STAT:00067E6E]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatBgStairMid01Snow [STAT:00076608]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchr01.nif MrkTemplePorchR01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTemplePorchR01 [STAT:00067E6E]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchr01.nif MrkTemplePorchR01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTemplePorchR01 [STAT:00067E6E]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchr01.nif MrkTemplePorchR01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTemplePorchR01 [STAT:00067E6E]>
[00:39] [BuildBaseRecords] <Debug: Looking for barrel01 for Skyrim.esm MS01CRhiadasWardrobe "Платяной шкаф Риады" [CONT:00020FB9]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchr01.nif MrkTemplePorchR01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTemplePorchR01 [STAT:00067E6E]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1.dds] ResourceExists>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchr01.nif MrkTemplePorchR01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTemplePorchR01 [STAT:00067E6E]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleporchr01.nif MrkTemplePorchR01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTemplePorchR01 [STAT:00067E6E]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwemersmalldoor01 for Skyrim.esm MarkarthWarrensGarveyDoor "Дверь в комнату Гарви" [DOOR:00065767]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1.dds] ResourceExists>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:39] [BuildBaseRecords] <Debug: Looking for genericbannerred01zzzGHBannerKyne01 for Glenmoril.esm zzzGHBannerKyne01 [MSTT:0E012CAF]>
[00:39] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Glenmoril.esm zzzGHBannerKyne01 [MSTT:0E012CAF]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\917FD97ED1C7474296585738C24BA1BF.dds">
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\3C01A4C90C204BE1A39C83FC003E69AF.dds">
[00:39] [BuildBaseRecords] <Debug: Looking for impexticebldgmid03 for Skyrim.esm ImpExtIceBldgMid03 [STAT:0006F76A]>
[00:39] [BuildBaseRecords] <Debug: Looking for wrintcastleroofsupportbeam05 for Skyrim.esm WRIntCastleRoofSupportBeam05 [STAT:0009A0E3]>
[00:39] [AddModel] <Debug: Meshes\lod\markarth\mrktempleporchr01_lod_2.nif MrkTempleLOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTemplePorchR01 [STAT:00067E6E]>
[00:39] [AddModel] <Debug: Meshes\lod\markarth\mrktempleporchr01_lod_2.nif MrkTempleLOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTemplePorchR01 [STAT:00067E6E]>
[00:39] [AddModel] <Debug: Meshes\lod\markarth\mrktempleporchr01_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTemplePorchR01 [STAT:00067E6E]>
[00:39] [AddModel] <Debug: Meshes\lod\markarth\mrktempleporchr01_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTemplePorchR01 [STAT:00067E6E]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkTemplePorchR01 [STAT:00067E6E]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkTemplePorchR01 [STAT:00067E6E]>
[00:39] [BuildBaseRecords] <Debug: Looking for basket06vegetables for SkystoneCastle.esp LA_SS_FoodBasket06Vegetables [STAT:3583B5EF]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineorecorundum01_CaveIDirt for Skyrim.esm MineOreCorundum01_CaveIDirt "Корундовая жила" [ACTI:0010DC99]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineorecorundum01 for Skyrim.esm MineOreCorundum01_CaveIDirt "Корундовая жила" [ACTI:0010DC99]>
[00:39] [BuildBaseRecords] <Debug: Looking for norextrubblepile03 for Skyrim.esm NorExtRubblePile03_HeavySN [STAT:00076924]>
[00:39] [BuildBaseRecords] <Debug: Looking for norrmbgwallsideexbg01yngol for unofficial skyrim special edition patch.esp NorRmBgWallSideExBg01Yngol [STAT:07241BA8]>
[00:39] [BuildBaseRecords] <Debug: Looking for rtgraveyardfence02 for Skyrim.esm RTGraveyardFence02 [STAT:000CD8B5]>
[00:39] [BuildBaseRecords] <Debug: Looking for bedrollhay01LDirt01F for Skyrim.esm BedrollHay01LDirt01F "Лежанка" [FURN:000E23FA]>
[00:39] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LDirt01F "Лежанка" [FURN:000E23FA]>
[00:39] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile03.nif Chunk03:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile03_HeavySN [STAT:00076924]>
[00:39] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile03.nif Chunk03:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile03_HeavySN [STAT:00076924]>
[00:39] [BuildBaseRecords] <Debug: Looking for plvikwaraxe for Unslaad.esm zzzCrb1stPersonYsmirAxe1H [STAT:0F383627]>
[00:39] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile03.nif NorExtRubblePile03:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile03_HeavySN [STAT:00076924]>
[00:39] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile03.nif NorExtRubblePile03:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile03_HeavySN [STAT:00076924]>
[00:39] [BuildBaseRecords] <Debug: Looking for noblebeddouble01 for Skyrim.esm NobleBedDouble01R "Кровать" [FURN:000F50FC]>
[00:39] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile03.nif NorExtRubblePile03:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile03_HeavySN [STAT:00076924]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc1icefloefrosts01 for Dawnguard.esm DLC1IceFloeFrostS01 [STAT:0200C119]>
[00:39] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile03.nif NorExtRubblePile03:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile03_HeavySN [STAT:00076924]>
[00:39] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile03.nif NorExtRubblePile03:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile03_HeavySN [STAT:00076924]>
[00:39] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile03.nif NorExtRubblePile03:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile03_HeavySN [STAT:00076924]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveishaftrdoorl02 for Skyrim.esm CaveIShaftRDoorL02 [STAT:000153EA]>
[00:39] [BuildBaseRecords] <Debug: Looking for 1stperson_battleaxe for SkyEbonyWeaponSet.esp SEWS_1stPersonBattleaxe [STAT:FE026D61]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04_LCoastBeach for Skyrim.esm MineOreMoonstone04_LCoastBeach "Выход лунного камня" [ACTI:0010DB11]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04 for Skyrim.esm MineOreMoonstone04_LCoastBeach "Выход лунного камня" [ACTI:0010DB11]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwemersmalldoor01 for unofficial skyrim special edition patch.esp MarkarthWarrensElyrsDoor "Дверь в комнату Элтриса" [DOOR:0006573B]>
[00:39] [BuildBaseRecords] <Debug: Looking for impexticewallgate01WT for Wyrmstooth.esp WTImpExtIceWallGate01 [STAT:0A38959F]>
[00:39] [BuildBaseRecords] <Debug: Looking for impexticewallgate01 for Wyrmstooth.esp WTImpExtIceWallGate01 [STAT:0A38959F]>
[00:39] [AddModel] <Debug: Meshes\landscape\plants\swordfern05.nif L2_SwordFern05:0 - L1_SwordFern05:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeSwordFern05 [TREE:000B73C0]>
[00:39] [AddModel] <Debug: Meshes\landscape\plants\swordfern05.nif L2_SwordFern05:0 - L1_SwordFern05:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreeSwordFern05 [TREE:000B73C0]>
[00:39] [BuildBaseRecords] <Debug: Looking for beam2wayrotateframeonly for DAc0da.esm zDcdDweTrapBeamRFrameOnly [ACTI:0C006D0D]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveiboulderm02 for Skyrim.esm CaveIBoulderM02 [STAT:0006F71D]>
[00:39] [BuildBaseRecords] <Debug: Looking for wrintfloorstmid01largeplanter for Skyrim.esm WRIntFloorSTMid01LargePlanter [STAT:001044A9]>
[00:39] [BuildBaseRecords] <Debug: Looking for dweplatbgstaircapl01 for Skyrim.esm DwePlatBgStairCapL01Snow [STAT:00076606]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatBgStairCapL01Snow [STAT:00076606]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveibalconycorner04 for Skyrim.esm CaveIBalconyCorner04 [STAT:00034472]>
[00:39] [BuildBaseRecords] <Debug: Looking for glacierpillarlg01 for DAc0da.esm zDcdGlacierPillarLg01 [STAT:0C001500]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintfloorstmid01largeplanter.nif WRIntFloorSTMid01LargePlanter:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntFloorSTMid01LargePlanter [STAT:001044A9]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintfloorstmid01largeplanter.nif WRIntFloorSTMid01LargePlanter:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRIntFloorSTMid01LargePlanter [STAT:001044A9]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintfloorstmid01largeplanter.nif WRIntFloorSTMid01LargePlanter:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntFloorSTMid01LargePlanter [STAT:001044A9]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintfloorstmid01largeplanter.nif WRIntFloorSTMid01LargePlanter:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRIntFloorSTMid01LargePlanter [STAT:001044A9]>
[00:39] [BuildBaseRecords] <Debug: Looking for casextbldgsecondstraight03 for Dawnguard.esm CasExtBldgSecondStraight03 [STAT:02003D33]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveglhallentrance01 for Skyrim.esm CaveGLHallEntrance01Ice2 [STAT:0007B93A]>
[00:39] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondstraight03.nif CasExtBldgSecondStraight03:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondStraight03 [STAT:02003D33]>
[00:39] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondstraight03.nif CasExtBldgSecondStraight03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondStraight03 [STAT:02003D33]>
[00:39] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondstraight03.nif CasExtBldgSecondStraight03:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondStraight03 [STAT:02003D33]>
[00:39] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondstraight03.nif CasExtBldgSecondStraight03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondStraight03 [STAT:02003D33]>
[00:39] [BuildBaseRecords] <Debug: Looking for sitcrossleggedmarker for Campfire.esm _Camp_CampfireQuickLightFlamesMarker "Сесть" [FURN:090798F1]>
[00:39] [AddModel] <Debug: Meshes\lod\whiterun\wrintfloorstmid01largeplanter_lod_1.nif WRIntFloorSTMid01LargePlanter:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntFloorSTMid01LargePlanter [STAT:001044A9]>
[00:39] [AddModel] <Debug: Meshes\lod\whiterun\wrintfloorstmid01largeplanter_lod_1.nif WRIntFloorSTMid01LargePlanter:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRIntFloorSTMid01LargePlanter [STAT:001044A9]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondstraight03_lod.nif CasExtBldgSecondStraight03:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondStraight03 [STAT:02003D33]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondstraight03_lod.nif CasExtBldgSecondStraight03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondStraight03 [STAT:02003D33]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondstraight03_lod.nif CasExtBldgSecondStraight03:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondStraight03 [STAT:02003D33]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondstraight03_lod.nif CasExtBldgSecondStraight03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondStraight03 [STAT:02003D33]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineclroomdoorb03 for Skyrim.esm MineCLRoomDoorB03 [STAT:000454F8]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondstraight03_lod_3.nif ImpExtBldgStraight03_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondStraight03 [STAT:02003D33]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondstraight03_lod_3.nif ImpExtBldgStraight03_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondStraight03 [STAT:02003D33]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtBldgSecondStraight03 [STAT:02003D33]>
[00:39] [BuildBaseRecords] <Debug: Looking for norrubblepiece02 for Skyrim.esm NorRubblePiece02 [STAT:00034459]>
[00:39] [BuildBaseRecords] <Debug: Looking for cavegrockl04 for Skyrim.esm CaveGRockL04 [STAT:000224E9]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04_CaveGWall for Skyrim.esm MineOreMoonstone04_CaveGWall "Выход лунного камня" [ACTI:0010DB65]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04 for Skyrim.esm MineOreMoonstone04_CaveGWall "Выход лунного камня" [ACTI:0010DB65]>
[00:39] [BuildBaseRecords] <Debug: Looking for skyhaventmpextplatexsmfree01 for Skyrim.esm SkyHavenTmpExtPlatExSmFree01 [STAT:0006600A]>
[00:39] [BuildBaseRecords] <Debug: Looking for norrubblepileceiling01 for Skyrim.esm NorRubblePileCeiling01 [STAT:00040738]>
[00:39] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile03_lod_0.nif Chunk03:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile03_HeavySN [STAT:00076924]>
[00:39] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile03_lod_0.nif Chunk03:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile03_HeavySN [STAT:00076924]>
[00:39] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile03_lod_0.nif NorExtRubblePile03:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile03_HeavySN [STAT:00076924]>
[00:39] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile03_lod_0.nif NorExtRubblePile03:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile03_HeavySN [STAT:00076924]>
[00:39] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile03_lod_0.nif NorExtRubblePile03:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile03_HeavySN [STAT:00076924]>
[00:39] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile03_lod_0.nif NorExtRubblePile03:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile03_HeavySN [STAT:00076924]>
[00:39] [BuildBaseRecords] <Debug: Looking for tundrapond01ReachGrass01 for Skyrim.esm TundraPond01ReachGrass01 [STAT:00055B0A]>
[00:39] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile03_lod_0.nif NorExtRubblePile03:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile03_HeavySN [STAT:00076924]>
[00:39] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile03_lod_0.nif NorExtRubblePile03:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile03_HeavySN [STAT:00076924]>
[00:39] [BuildBaseRecords] <Debug: Looking for tundrapond01 for Skyrim.esm TundraPond01ReachGrass01 [STAT:00055B0A]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\solituderockarch04_lod_0.nif SolitudeRockArch04_LOD_0:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch04 [STAT:0E00A268]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\solituderockarch04_lod_0.nif SolitudeRockArch04_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch04 [STAT:0E00A268]>
[00:39] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\solituderockarch04.nif SolitudeRockArch04_LOD_0:0 meshes\lod\revenant\mtrock\unique\solituderockarch04_lod_0.nif textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainSolRockArch04 [STAT:0E00A268]>
[00:39] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01.dds in meshes\lod\revenant\mtrock\unique\solituderockarch04_lod_0.nif for Glenmoril.esm zzzRevMountainSolRockArch04 [STAT:0E00A268]>
[00:39] [BuildBaseRecords] <Debug: Looking for 1stperson_me_warhammer for ModernEbonyWeaponSet.esp 1stperson_ME_Warhammer [STAT:FE025816]>
[00:39] [BuildBaseRecords] <Debug: Looking for fxsmokeriverwoodsmith01 for Skyrim.esm FXSmokeRiverwoodSmith01 [MSTT:000B09EA]>
[00:39] [BuildBaseRecords] <Debug: Looking for arrubbledirt01 for Update.esm ccBGS_ARRubbleDirt01 [STAT:010031C5]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\solituderockarch04_lod_1.nif SolitudeRockArch04_LOD_1:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch04 [STAT:0E00A268]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\solituderockarch04_lod_1.nif SolitudeRockArch04_LOD_1:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch04 [STAT:0E00A268]>
[00:39] [BuildBaseRecords] <Debug: Looking for dragonstonemimic for Unslaad.esm zzzCrbDragonStoneIceStatic [STAT:0F3187CD]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveishaftrwall04 for Skyrim.esm CaveIShaftRWall04 [STAT:000153DE]>
[00:39] [BuildBaseRecords] <Debug: Looking for norrmbgwallsideexbghigh01 for Skyrim.esm NorRmBgWallSideExBgHigh01 [STAT:0003E9F1]>
[00:39] [BuildBaseRecords] <Debug: Looking for beastdead for Glenmoril.esm zzzGHTreasBeastDead "Солдат-зверь" [CONT:0E01468A]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\solituderockarch04_lod_2.nif SolitudeRockArch04_LOD_2:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch04 [STAT:0E00A268]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\solituderockarch04_lod_2.nif SolitudeRockArch04_LOD_2:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch04 [STAT:0E00A268]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwefacadehallsmalcove01 for Skyrim.esm DweFacadeHallSmAlcove01ice [STAT:000A2D77]>
[00:39] [BuildBaseRecords] <Debug: Looking for stockadewoodbeam03 for Skyrim.esm StockadeWoodbeam03 [STAT:000533D2]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2dwerubblepile02 for Dragonborn.esm DLC2DweRubblePile02_Snow [STAT:04028B97]>
[00:39] [BuildBaseRecords] <Debug: Looking for minecshafttop01 for Skyrim.esm MineCShaftTop01Falmer [STAT:0001FB2A]>
[00:39] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutgron for Unslaad.esm zzzCrbDragonWordGRON [ACTI:0F1A5BE8]>
[00:39] [AddModel] <Debug: Meshes\clutter\stockade\stockadewoodbeam03.nif StockadeWoodbeam03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeWoodbeam03 [STAT:000533D2]>
[00:39] [AddModel] <Debug: Meshes\clutter\stockade\stockadewoodbeam03.nif StockadeWoodbeam03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeWoodbeam03 [STAT:000533D2]>
[00:39] [BuildBaseRecords] <Debug: Looking for chest for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_SILizardManVendorChest "Сундук" [CONT:11033ABB]>
[00:39] [AddModel] <Debug: Meshes\clutter\stockade\stockadewoodbeam03.nif StockadeWoodbeam03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeWoodbeam03 [STAT:000533D2]>
[00:39] [BuildBaseRecords] <Debug: Looking for hhmainhall02 for Skyrim.esm HHMainHall02 [STAT:00087784]>
[00:39] [AddModel] <Debug: Meshes\clutter\stockade\stockadewoodbeam03.nif StockadeWoodbeam03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeWoodbeam03 [STAT:000533D2]>
[00:39] [BuildBaseRecords] <Debug: Looking for whintcastleroomfloorwall04 for Skyrim.esm WHIntCastleRoomFloorWall04 [STAT:00093EF1]>
[00:39] [BuildBaseRecords] <Debug: Looking for totemgnd_reman for DAc0da.esm zDcdStaticTotem_Reman [STAT:0C00CD21]>
[00:39] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadewoodbeam03_lod_0.nif StockadeWoodbeam03LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeWoodbeam03 [STAT:000533D2]>
[00:39] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadewoodbeam03_lod_0.nif StockadeWoodbeam03LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeWoodbeam03 [STAT:000533D2]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeWoodbeam03 [STAT:000533D2]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveifwallcorner01 for Skyrim.esm CaveIFWallCorner01 [STAT:00034483]>
[00:39] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatexsmfree01.nif SkyHavenTmpExtPlatExSmFree01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatExSmFree01 [STAT:0006600A]>
[00:39] [BuildBaseRecords] <Debug: Looking for dresser01 for Weapons Armor Clothing & Clutter Fixes.esp Dresser01 "Комод" [CONT:00024CA5]>
[00:39] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatexsmfree01.nif SkyHavenTmpExtPlatExSmFree01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatExSmFree01 [STAT:0006600A]>
[00:39] [BuildBaseRecords] <Debug: Looking for maginvicespellart for Skyrim.esm MAGINVIceSpellArt [STAT:0009DB72]>
[00:39] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatexsmfree01.nif SkyHavenTmpExtPlatExSmFree01:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatExSmFree01 [STAT:0006600A]>
[00:39] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatexsmfree01.nif SkyHavenTmpExtPlatExSmFree01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatExSmFree01 [STAT:0006600A]>
[00:39] [BuildBaseRecords] <Debug: Looking for chainbridge01 for Unslaad.esm zzzCrbChainBridge01 [STAT:0F3DADF9]>
[00:39] [BuildBaseRecords] <Debug: Looking for rtkeepfirepit01 for Glenmoril.esm zzzGHRTKeepFirePit01_Snow [STAT:0E00CAC2]>
[00:39] [BuildBaseRecords] <Debug: Looking for impexticerubble04 for Skyrim.esm ImpExtIceRubble04_NoIce [STAT:000E6477]>
[00:39] [BuildBaseRecords] <Debug: Looking for wrrugsmall03 for Skyrim.esm WRRugSmall03 [STAT:000B9674]>
[00:39] [BuildBaseRecords] <Debug: Looking for trapdartportsingledwe01 for Skyrim.esm TrapDartPortSingleDwe01Child [ACTI:000D5C41]>
[00:39] [BuildBaseRecords] <Debug: Looking for cavegrockm03 for Skyrim.esm CaveGRockM03 [STAT:000224ED]>
[00:39] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatexsmfree01_lod_0.nif SkyHavenTmpExtPlatExSmFree01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatExSmFree01 [STAT:0006600A]>
[00:39] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatexsmfree01_lod_0.nif SkyHavenTmpExtPlatExSmFree01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatExSmFree01 [STAT:0006600A]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwepipeend01 for Glenmoril.esm zzzRevDwePipeEndCapDoor "Дверь" [DOOR:0E27CA66]>
[00:39] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatexsmfree01_lod_0.nif SkyHavenTmpExtPlatExSmFree01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatExSmFree01 [STAT:0006600A]>
[00:39] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatexsmfree01_lod_0.nif SkyHavenTmpExtPlatExSmFree01:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatExSmFree01 [STAT:0006600A]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2.dds] ResourceExists>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\glacierpillarlod.dds 0 DAc0da.esm zDcdGlacierPillarLg01 [STAT:0C001500]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\glacierpillarlod.dds 0 DAc0da.esm zDcdGlacierPillarLg01 [STAT:0C001500]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\glacierpillarlod.dds 0 DAc0da.esm zDcdGlacierPillarLg01 [STAT:0C001500]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\1350EAB21C2341D6B03D2B8F074F8593.dds">
[00:39] [BuildBaseRecords] <Debug: Looking for strongbox01 for unofficial skyrim special edition patch.esp DLC2TreasStrongBox "Сейф" [CONT:0402C464]>
[00:39] [BuildBaseRecords] <Debug: Looking for maginvshockspellart for Skyrim.esm MAGINVShockSpellArt [STAT:0009FA64]>
[00:39] [BuildBaseRecords] <Debug: Looking for nobledesk01 for Skyrim.esm NobleDesk01 [STAT:000D70EC]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockcliff02TundraRocks01 for Skyrim.esm RockCliff02TundraRocks01 [STAT:000C9DB5]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Skyrim.esm RockCliff02TundraRocks01 [STAT:000C9DB5]>
[00:39] [BuildBaseRecords] <Debug: Looking for headdeco1 for Glenmoril.esm zzzRevWitHeadDeco01 [STAT:0E005DC1]>
[00:39] [BuildBaseRecords] <Debug: Looking for mwpipe06 for DAc0da.esm zDcdDweMWSidePipe06 [STAT:0C00729B]>
[00:39] [BuildBaseRecords] <Debug: Looking for beamonly for DAc0da.esm zDcdDweTrapBeamOnly [ACTI:0C0084BC]>
[00:39] [BuildBaseRecords] <Debug: Looking for ruinsconce01basenoshadow for Skyrim.esm RuinsSconceBaseNoShadowice [STAT:00061BFD]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpiles04zzzRev_dead for Glenmoril.esm zzzRevRockPileS04_dead [STAT:0E003719]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Glenmoril.esm zzzRevRockPileS04_dead [STAT:0E003719]>
[00:39] [BuildBaseRecords] <Debug: Looking for cavegbalconyramp01EC_SS_Root for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGBalconyRamp01 [STAT:1131F164]>
[00:39] [BuildBaseRecords] <Debug: Looking for cavegbalconyramp01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGBalconyRamp01 [STAT:1131F164]>
[00:39] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadfloorlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadfloor.dds Glenmoril.esm zzzRevRockPileS04_dead [STAT:0E003719]>
[00:39] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockPileS04_dead [STAT:0E003719]>
[00:39] [BuildBaseRecords] <Debug: Looking for kinvinewall02nocol for Unslaad.esm zzzCrbKinVineWall02 [MSTT:0F1E267A]>
[00:39] [BuildBaseRecords] <Debug: Looking for wrintfloorstmid03damaged for Skyrim.esm WRIntFloorSTMid03Damaged [STAT:001044BB]>
[00:39] [BuildBaseRecords] <Debug: Looking for looseblocks01zzzRevDeadHillLooseBlock01 for Glenmoril.esm zzzRevDeadHillLooseBlock01 [STAT:0E015CC0]>
[00:39] [BuildBaseRecords] <Debug: Looking for looseblocks01 for Glenmoril.esm zzzRevDeadHillLooseBlock01 [STAT:0E015CC0]>
[00:39] [BuildBaseRecords] <Debug: Looking for traysweetrolls for SkystoneCastle.esp LA_SS_FoodTraySweetRolls [STAT:3583B5EA]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintfloorstmid03damaged.nif WRIntFloorSTMid03Damaged:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntFloorSTMid03Damaged [STAT:001044BB]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintfloorstmid03damaged.nif WRIntFloorSTMid03Damaged:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRIntFloorSTMid03Damaged [STAT:001044BB]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintfloorstmid03damaged.nif WRIntFloorSTMid03Damaged:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntFloorSTMid03Damaged [STAT:001044BB]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintfloorstmid03damaged.nif WRIntFloorSTMid03Damaged:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRIntFloorSTMid03Damaged [STAT:001044BB]>
[00:39] [BuildBaseRecords] <Debug: Looking for jyggalagbarriersmall for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_JyggalagBarrier [MSTT:0610A622]>
[00:39] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm WEMerchantChest "Сундук" [CONT:000BBCD0]>
[00:39] [BuildBaseRecords] <Debug: Looking for roadchunkl02RiverBottom01 for Skyrim.esm RoadChunkL02RiverBottom01 [STAT:000614CF]>
[00:39] [BuildBaseRecords] <Debug: Looking for roadchunkl02 for Skyrim.esm RoadChunkL02RiverBottom01 [STAT:000614CF]>
[00:39] [AddModel] <Debug: Meshes\lod\whiterun\wrintfloorstmid03damaged_lod_1.nif WRIntFloorSTMid03Damaged:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntFloorSTMid03Damaged [STAT:001044BB]>
[00:39] [AddModel] <Debug: Meshes\lod\whiterun\wrintfloorstmid03damaged_lod_1.nif WRIntFloorSTMid03Damaged:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRIntFloorSTMid03Damaged [STAT:001044BB]>
[00:39] [BuildBaseRecords] <Debug: Looking for mrkmillbridgewalkway01new for Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [BuildBaseRecords] <Debug: Looking for upperchest01 for Skyrim.esm TGFenceMerchantChestCaravanZaynabi "Сундук скупщика Гильдии воров" [CONT:000D8E4D]>
[00:39] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\roads\roadchunkl02.nif RoadChunkL02:0 meshes\lod\roads\roadchunkl02_lod_0.nif textures\landscape\roads\road01.dds Skyrim.esm RoadChunkL02RiverBottom01 [STAT:000614CF]>
[00:39] [BuildBaseRecords] <Debug: Looking for norpullchain01 for Skyrim.esm defaultPuzzlePullChain01NoFurn "Цепь" [ACTI:000F13B4]>
[00:39] [BuildBaseRecords] <Debug: Looking for spelltomerestoration for Skyrim.esm HighPolyRestorationBook [STAT:0002FBB7]>
[00:39] [BuildBaseRecords] <Debug: Looking for ms06wolfdoor for Skyrim.esm NorMS06WolfDoor [DOOR:000E0DDE]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockshelf01RiverMud01 for Skyrim.esm RockShelf01RiverMud01 [STAT:0007E824]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockshelf01 for Skyrim.esm RockShelf01RiverMud01 [STAT:0007E824]>
[00:39] [BuildBaseRecords] <Debug: Looking for chest01 for Update.esm MerchantDBSanctuaryMerchantChest "Сундук" [CONT:000ABD9E]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridgewalkway01new.nif MrkMillBridgeWalkway01new:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridgewalkway01new.nif MrkMillBridgeWalkway01new:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridgewalkway01new.nif MrkMillBridgeWalkway01new:39 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridgewalkway01new.nif MrkMillBridgeWalkway01new:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [BuildBaseRecords] <Debug: Looking for arkvedbrain for Glenmoril.esm zzzGHQmDoorBrainHidden "Мозг" [DOOR:0E00DE27]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridgewalkway01new.nif MrkMillBridgeWalkway01new:40 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridgewalkway01new.nif MrkMillBridgeWalkway01new:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridgewalkway01new.nif MrkMillBridgeWalkway01new:41 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridgewalkway01new.nif MrkMillBridgeWalkway01new:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridgewalkway01new.nif MrkMillBridgeWalkway01new:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridgewalkway01new.nif MrkMillBridgeWalkway01new:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridgewalkway01new.nif MrkMillBridgeWalkway01new:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridgewalkway01new.nif MrkMillBridgeWalkway01new:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridgewalkway01new.nif MrkMillBridgeWalkway01new:51 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridgewalkway01new.nif MrkMillBridgeWalkway01new:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [BuildBaseRecords] <Debug: Looking for mountedfemaleelk for Skyrim.esm WallMountedElkFemale [STAT:0003FA2B]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridgewalkway01new.nif MrkMillBridgeWalkway01new:54 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridgewalkway01new.nif MrkMillBridgeWalkway01new:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridgewalkway01new.nif MrkMillBridgeWalkway01new:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridgewalkway01new.nif MrkMillBridgeWalkway01new:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridgewalkway01new.nif MrkMillBridgeWalkway01new:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridgewalkway01new.nif MrkMillBridgeWalkway01new:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridgewalkway01new.nif MrkMillBridgeWalkway01new:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridgewalkway01new.nif MrkMillBridgeWalkway01new:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridgewalkway01new.nif MrkMillBridgeWalkway01new:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbridgewalkway01new.nif MrkMillBridgeWalkway01new:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [BuildBaseRecords] <Debug: Looking for rmthcentre for TheBawbsWardenOfTheCoast.esp WCShackInteriorRmTHCenter [STAT:102F8DFB]>
[00:39] [BuildBaseRecords] <Debug: Looking for bedrollhay01STATICFallForestDirt for Skyrim.esm BedrollHay01STATICFallForestDirt [STAT:00101A4C]>
[00:39] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01STATICFallForestDirt [STAT:00101A4C]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc1dragonfirebeam01fall for Unslaad.esm zzzCrbSunLightBeamFallPelinal [ACTI:0F486E69]>
[00:39] [BuildBaseRecords] <Debug: Looking for treepineforestcutlog01b for Skyrim.esm TreePineForestCutLog01B [STAT:00017400]>
[00:39] [AddModel] <Debug: Meshes\lod\markarth\mrkmillbridgewalkway01new_lod_2.nif MrkMillBridgeWalkway01new_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [AddModel] <Debug: Meshes\lod\markarth\mrkmillbridgewalkway01new_lod_2.nif MrkMillBridgeWalkway01new_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpilem02zzzRev_Moss for Glenmoril.esm zzzRevRockPileM02_Moss [STAT:0E00374F]>
[00:39] [AddModel] <Debug: Meshes\lod\markarth\mrkmillbridgewalkway01new_lod_2.nif MrkMillBridgeWalkway01new_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [AddModel] <Debug: Meshes\lod\markarth\mrkmillbridgewalkway01new_lod_2.nif MrkMillBridgeWalkway01new_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Glenmoril.esm zzzRevRockPileM02_Moss [STAT:0E00374F]>
[00:39] [AddModel] <Debug: Meshes\lod\markarth\mrkmillbridgewalkway01new_lod_2.nif MrkMillBridgeWalkway01new_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [AddModel] <Debug: Meshes\lod\markarth\mrkmillbridgewalkway01new_lod_2.nif MrkMillBridgeWalkway01new_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghskbeams01 for HearthFires.esm BYOHBYOHWRlonghsKBeams01 [STAT:03003C7F]>
[00:39] [BuildBaseRecords] <Debug: Looking for implroomwall01nowall for Skyrim.esm ImpLRoomWall01NoWall [STAT:000513A8]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkMillBridgeWalkway01new [STAT:00025CF5]>
[00:39] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevRockPileM02_Moss [STAT:0E00374F]>
[00:39] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockPileM02_Moss [STAT:0E00374F]>
[00:39] [BuildBaseRecords] <Debug: Looking for iclod for Skyrim.esm ICLOD [STAT:0010F167]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwehilt2hdualember for DAc0da.esm zDcd1stPersonDweHiltEmber2HDual [STAT:0C0079CF]>
[00:39] [BuildBaseRecords] <Debug: Looking for solitudebase for Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc1falmer_vampfrozenpose02 for Dawnguard.esm DLC1Falmer_VampFrozenPose02 [ACTI:02015FD5]>
[00:39] [BuildBaseRecords] <Debug: Looking for seruinsarchrubbles03 for Dawnguard.esm SERuinsArchRubbles03SnowLight [STAT:02018158]>
[00:39] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghskchimney01 for HearthFires.esm BYOHBYOHWRlonghsKChimney01 [STAT:03003CBB]>
[00:39] [BuildBaseRecords] <Debug: Looking for effigyofolafburnt for Skyrim.esm EffigyofOlafBurnt [STAT:000D8C74]>
[00:39] [AddModel] <Debug: No vertices in model Meshes\lod\iclod.nif for Skyrim.esm ICLOD [STAT:0010F167]>
[00:39] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodbeamstraight01 for Skyrim.esm ShipKatariahWoodBeamStraight01 [STAT:0009859F]>
[00:39] [BuildBaseRecords] <Debug: Looking for powerwordsu for Skyrim.esm NorWordWallWordSu [ACTI:000709B1]>
[00:39] [BuildBaseRecords] <Debug: Looking for dweclutterbowlshape01 for Skyrim.esm DweClutterBowlShape01Snow [STAT:00074DEF]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineoresilver02_LVolcanicTundraRocks for Skyrim.esm MineOreSilver02_LVolcanicTundraRocks "Серебряная жила" [ACTI:0010DB01]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineoresilver02 for Skyrim.esm MineOreSilver02_LVolcanicTundraRocks "Серебряная жила" [ACTI:0010DB01]>
[00:39] [BuildBaseRecords] <Debug: Looking for burntrubble01Rocks01 for Skyrim.esm BurntRubble01Rocks01 [STAT:000EA9D2]>
[00:39] [BuildBaseRecords] <Debug: Looking for burntrubble01 for Skyrim.esm BurntRubble01Rocks01 [STAT:000EA9D2]>
[00:39] [BuildBaseRecords] <Debug: Looking for nortowerruinsinttopfloorstairs01 for Skyrim.esm NorTowerRuinsIntTopFloorStairs01 [STAT:0001E684]>
[00:39] [BuildBaseRecords] <Debug: Looking for apoexttowerbasedias01noani for Unslaad.esm zzzCrbApoExtTowerBaseDias01SN [STAT:0F428738]>
[00:39] [BuildBaseRecords] <Debug: Looking for summonmemosporetarget for DAc0da.esm zDcdSummonMemoSporeFXAct [ACTI:0C004955]>
[00:39] [BuildBaseRecords] <Debug: Looking for mrklogrolfshouse01 for Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [BuildBaseRecords] <Debug: Looking for crfabandonedmillparts for cutting room floor.esp CRFAbandonedMillParts [STAT:19041309]>
[00:39] [BuildBaseRecords] <Debug: Looking for wrintchfloorstonecorin01 for Skyrim.esm WRIntCHFloorStoneCorIn01 [STAT:00075D8D]>
[00:39] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm EvidenceChestPlayerInventory "Сундук с имуществом пленных" [CONT:00108D36]>
[00:39] [BuildBaseRecords] <Debug: Looking for arrubbletilesingle01 for Update.esm ccBGS_ARRubbleTileSingle01 [STAT:010031CF]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwehalllg3way01 for Skyrim.esm DweHallLg3way01 [STAT:0004E871]>
[00:39] [BuildBaseRecords] <Debug: Looking for miscpouch for Glenmoril.esm zzzRevStaticKnapSack [STAT:0E3DA21B]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveilhall1way128u01 for Skyrim.esm CaveILHall1Way128U01_Ice [STAT:000D0BBC]>
[00:39] [BuildBaseRecords] <Debug: Looking for glasswaraxe for DAc0da.esm zDcd1stPersonSnowElfWarAxe [STAT:0C00319E]>
[00:39] [AddModel] <Debug: Meshes\lod\iclod_lod.nif ICPalaceTower01_far Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ICLOD [STAT:0010F167]>
[00:39] [AddModel] <Debug: Meshes\lod\iclod_lod.nif ICPalaceTower01_far Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ICLOD [STAT:0010F167]>
[00:39] [BuildBaseRecords] <Debug: Looking for basicwoodenplate01 for Glenmoril.esm zzzLrhBasicWoodenPlate01Static [STAT:0E007685]>
[00:39] [BuildBaseRecords] <Debug: Looking for sfloorpedestal02 for Skyrim.esm SFloorPedestal02 [STAT:000CBFF6]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpiles02PineForest01 for Skyrim.esm RockPileS02PineForest01 [STAT:000A9BE2]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Skyrim.esm RockPileS02PineForest01 [STAT:000A9BE2]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpiles02DLC2VolcanicAsh01_Ash for Dragonborn.esm DLC2RockPileS02VolcanicAsh01_Ash [STAT:04029F23]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Dragonborn.esm DLC2RockPileS02VolcanicAsh01_Ash [STAT:04029F23]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfshouse01.nif MrkLogrolfsHouse01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfshouse01.nif MrkLogrolfsHouse01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [AddModel] <Debug: Meshes\lod\iclod_lod.nif ICPalaceBase01_far Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ICLOD [STAT:0010F167]>
[00:39] [AddModel] <Debug: Meshes\lod\iclod_lod.nif ICPalaceBase01_far Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ICLOD [STAT:0010F167]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfshouse01.nif MrkLogrolfsHouse01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfshouse01.nif MrkLogrolfsHouse01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm EvidenceChestStolenGoods "Вещественные доказательства" [CONT:000267E7]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfshouse01.nif MrkLogrolfsHouse01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfshouse01.nif MrkLogrolfsHouse01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfshouse01.nif MrkLogrolfsHouse01:40 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfshouse01.nif MrkLogrolfsHouse01:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfshouse01.nif MrkLogrolfsHouse01:41 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfshouse01.nif MrkLogrolfsHouse01:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfshouse01.nif MrkLogrolfsHouse01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfshouse01.nif MrkLogrolfsHouse01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfshouse01.nif MrkLogrolfsHouse01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfshouse01.nif MrkLogrolfsHouse01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfshouse01.nif MrkLogrolfsHouse01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfshouse01.nif MrkLogrolfsHouse01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [BuildBaseRecords] <Debug: Looking for nobledivider01 for Unslaad.esm zzzCrbNobleDivider01_Snow [STAT:0F04FD6D]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfshouse01.nif MrkLogrolfsHouse01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfshouse01.nif MrkLogrolfsHouse01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfshouse01.nif MrkLogrolfsHouse01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfshouse01.nif MrkLogrolfsHouse01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfshouse01.nif MrkLogrolfsHouse01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\ictowerlod01.dds 0 Skyrim.esm ICLOD [STAT:0010F167]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfshouse01.nif MrkLogrolfsHouse01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\icwalllod02.dds 1 Skyrim.esm ICLOD [STAT:0010F167]>
[00:39] [BuildBaseRecords] <Debug: Looking for cavegedoorup01 for Skyrim.esm CaveGEDoorUp01 [STAT:0002248F]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfshouse01.nif MrkLogrolfsHouse01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfshouse01.nif MrkLogrolfsHouse01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [BuildBaseRecords] <Debug: Looking for whvalunstrad13 for Wyrmstooth.esp WTWHvalunstrad13 [STAT:0A660F22]>
[00:39] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasAtmoranChestVk3Hammer1H "Сундук" [CONT:0C004EC9]>
[00:39] [BuildBaseRecords] <Debug: Looking for vinewall02nocol for Glenmoril.esm zzzRevOrchardVinesWall02NoCol [STAT:0E001E22]>
[00:39] [BuildBaseRecords] <Debug: Looking for vikingstatue02 for DAc0da.esm zDcdVikingStatue02Snow [STAT:0C004741]>
[00:39] [BuildBaseRecords] <Debug: Looking for 1stperson_me_sword for ModernEbonyWeaponSet.esp 1stperson_ME_Sword [STAT:FE025814]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2glacierendlg01 for Dragonborn.esm DLC2GlacierEndLg01_Ice [STAT:040248AA]>
[00:39] [AddModel] <Debug: Meshes\lod\markarth\mrklogrolfshouse01_lod_2.nif MrkLogrolfsHouse01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [AddModel] <Debug: Meshes\lod\markarth\mrklogrolfshouse01_lod_2.nif MrkLogrolfsHouse01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [AddModel] <Debug: Meshes\lod\markarth\mrklogrolfshouse01_lod_2.nif MrkLogrolfsHouse01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [AddModel] <Debug: Meshes\lod\markarth\mrklogrolfshouse01_lod_2.nif MrkLogrolfsHouse01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkLogrolfsHouse01 [STAT:000B39D2]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierEndLg01_Ice [STAT:040248AA]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierEndLg01_Ice [STAT:040248AA]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierEndLg01_Ice [STAT:040248AA]>
[00:39] [BuildBaseRecords] <Debug: Looking for whprisonwall02 for Skyrim.esm WHprisonwall02 [STAT:000DEF1F]>
[00:39] [BuildBaseRecords] <Debug: Looking for genericbannerred02zzzCHDrozelBanner01_02 for Vigilant.esm zzzCHDrozelBanner01_02 [MSTT:0D1DB8EA]>
[00:39] [BuildBaseRecords] <Debug: Looking for genericbannerred02 for Vigilant.esm zzzCHDrozelBanner01_02 [MSTT:0D1DB8EA]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall02.nif WHprisonwall02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall02 [STAT:000DEF1F]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall02.nif WHprisonwall02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall02 [STAT:000DEF1F]>
[00:39] [BuildBaseRecords] <Debug: Looking for rrbuildingint03a for Dragonborn.esm RRBuildingInt03A [STAT:04035027]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall02.nif WHprisonwall02:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WHprisonwall02 [STAT:000DEF1F]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall02.nif WHprisonwall02:1 Shader Flags 2: No_Fade | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall02 [STAT:000DEF1F]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall02.nif WHprisonwall02:2 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall02 [STAT:000DEF1F]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall02.nif WHprisonwall02:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall02 [STAT:000DEF1F]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall02.nif WHprisonwall02:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall02 [STAT:000DEF1F]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall02.nif WHprisonwall02:3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall02 [STAT:000DEF1F]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2ildarissarcophagus01 for DAc0da.esm zDcdTreasSloadChest_Sarcophagus "Саркофаг" [CONT:0C00564F]>
[00:39] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall02_lod_2.nif WHprisonwall02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall02 [STAT:000DEF1F]>
[00:39] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall02_lod_2.nif WHprisonwall02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall02 [STAT:000DEF1F]>
[00:39] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall02_lod_2.nif WHprisonwall02:2 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall02 [STAT:000DEF1F]>
[00:39] [BuildBaseRecords] <Debug: Looking for arrmwallexitwide01 for Update.esm ccBGS_ARRmWallExitWide01 [STAT:010031B7]>
[00:39] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall02_lod_2.nif WHprisonwall02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall02 [STAT:000DEF1F]>
[00:39] [BuildBaseRecords] <Debug: Looking for miscsacklargeflat01 for Dawnguard.esm DLC01SoulcairnHuskSack "Большой мешок" [CONT:0200689A]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2.dds] ResourceExists>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2.dds] ResourceExists>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\6B873F94B5424F08926148651547A406.dds">
[00:39] [BuildBaseRecords] <Debug: Looking for dwesteamtrigger01 for Dawnguard.esm DweSteamTrigger01 [ACTI:020141A5]>
[00:39] [BuildBaseRecords] <Debug: Looking for tomb03zzzRev_NoMoss for Glenmoril.esm zzzRevTomb03_NoMoss [STAT:0E003AD8]>
[00:39] [BuildBaseRecords] <Debug: Looking for tomb03 for Glenmoril.esm zzzRevTomb03_NoMoss [STAT:0E003AD8]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\3528B94483B447CAA159BF62CC11D9C4.dds">
[00:39] [BuildBaseRecords] <Debug: Looking for hagravendeadskeeverpole01 for Skyrim.esm HagravenDeadSkeeverPole01 [STAT:000ACAFF]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpilem02wetDirt01 for Skyrim.esm RockPileM02WetDirt01 [STAT:000EF697]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpilem02wet for Skyrim.esm RockPileM02WetDirt01 [STAT:000EF697]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpilem02ReachDirt01 for Skyrim.esm RockPileM02ReachDirt01 [STAT:0005392E]>
[00:39] [BuildBaseRecords] <Debug: Looking for bonehawkdead for Glenmoril.esm zzzGHQmDoorBoneHawk "Лаза" [DOOR:0E00FDB8]>
[00:39] [BuildBaseRecords] <Debug: Looking for sheohilt2h for DAc0da.esm zDcd1stPersonCheeseHilt2H [STAT:0C00CCD4]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02ReachDirt01 [STAT:0005392E]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockcliff08lawf_Dirt02 for Landscape and Water Fixes.esp lawf_RockCliff08Dirt02 [STAT:FE004FCC]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Landscape and Water Fixes.esp lawf_RockCliff08Dirt02 [STAT:FE004FCC]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveilroomicorner02WT for Wyrmstooth.esp WTCaveILRoomICorner02 [STAT:0A7D3555]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveilroomicorner02 for Wyrmstooth.esp WTCaveILRoomICorner02 [STAT:0A7D3555]>
[00:39] [BuildBaseRecords] <Debug: Looking for redoranhut04 for Dragonborn.esm RedoranHut04 [STAT:04032487]>
[00:39] [BuildBaseRecords] <Debug: Looking for impextblocks01 for Skyrim.esm ImpExtBlocks01SnowHeavy [STAT:000C865F]>
[00:39] [BuildBaseRecords] <Debug: Looking for fishflameangelfish01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FlameAngelfish01 "Рыба-ангел" [ACTI:05000D7B]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveilhall1way128d01 for Skyrim.esm CaveILHall1Way128D01_Ice [STAT:000D0BC1]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwefacadeliftxlcolumn01WT for Wyrmstooth.esp WTDweFacadeLiftXLColumn01 [STAT:0A506C23]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwefacadeliftxlcolumn01 for Wyrmstooth.esp WTDweFacadeLiftXLColumn01 [STAT:0A506C23]>
[00:39] [BuildBaseRecords] <Debug: Looking for winebottle01bempty for Vigilant.esm zzzAoMWineBottle01B [STAT:0D3F695C]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeLiftXLColumn01 [STAT:0A506C23]>
[00:39] [BuildBaseRecords] <Debug: Looking for dint3way01 for Dawnguard.esm DInt3Way01 [STAT:020100F5]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeLiftXLColumn01 [STAT:0A506C23]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineoremadness02 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_MineOreMadness02 "Безумная жила" [ACTI:1102E7C5]>
[00:39] [BuildBaseRecords] <Debug: Looking for writtennote for Glenmoril.esm zzzGHApepiPaperWrittenNote [STAT:0E009BCB]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeLiftXLColumn01 [STAT:0A506C23]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockcliff02PineForest03 for Skyrim.esm RockCliff02PineForest03 [STAT:000D1EC6]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Skyrim.esm RockCliff02PineForest03 [STAT:000D1EC6]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldCor01_snow [STAT:0E00CAA9]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldCor01_snow [STAT:0E00CAA9]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldCor01_snow [STAT:0E00CAA9]>
[00:39] [AddModel] <Debug: Meshes\landscape\plants\eheathershrub04.nif L1_TundraShrub04 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPlant03 [TREE:1001B187]>
[00:39] [AddModel] <Debug: Meshes\landscape\plants\eheathershrub04.nif L1_TundraShrub04 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCPlant03 [TREE:1001B187]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass02.001 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass02.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass02.002 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass02.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass02.003 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass02.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass02.004 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass02.004 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass03.001 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass03.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass03.002 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass03.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass03.003 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass03.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass03.004 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass03.004 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss.001 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss.001 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss.002 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss.002 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss.003 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss.003 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss.004 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss.004 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass.001 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass.002 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass.003 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut04.nif RedoranHut04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranHut04 [STAT:04032487]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut04.nif RedoranHut04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranHut04 [STAT:04032487]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass.004 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass.004 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass.005 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass.005 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass.006 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass.006 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass.007 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Grass.007 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.001 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.001 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.002 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.002 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.003 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.003 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.004 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.004 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.005 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.005 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.006 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.006 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.007 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.007 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.008 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.008 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.009 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.009 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.010 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.010 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.011 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.011 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.012 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.012 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut04.nif RedoranHut04:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranHut04 [STAT:04032487]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut04.nif RedoranHut04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranHut04 [STAT:04032487]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.013 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.013 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.014 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Moss02.014 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif LowWall02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif LowWall02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut04.nif RedoranHut04:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranHut04 [STAT:04032487]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut04.nif RedoranHut04:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranHut04 [STAT:04032487]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif LowWall02:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif LowWall02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif LowWall02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif LowWall02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif LowWall02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif LowWall02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif LowWall02:27 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif LowWall02:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif WallsInside01:20.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif WallsInside01:20.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif WallsInside01:20.002 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif WallsInside01:20.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut04.nif RedoranHut04:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranHut04 [STAT:04032487]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut04.nif RedoranHut04:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranHut04 [STAT:04032487]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif WallsInside01:21.002 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif WallsInside01:21.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif WallsInside01:21.003 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif WallsInside01:21.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif edges01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif edges01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif edges01:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif edges01:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:27.001 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:27.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:27.002 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:27.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:27.003 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:27.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:27.004 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:27.004 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:27.005 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:27.005 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:27.006 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:27.006 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.002 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.003 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.004 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.004 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.005 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.005 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.006 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.006 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.007 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.007 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.008 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.008 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.009 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.009 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.010 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.010 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.011 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.011 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.012 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.012 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.013 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.013 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.014 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.014 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.015 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.015 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.016 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.016 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.017 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.017 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.018 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.018 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.019 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29.019 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached2:27 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached2:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached2:29.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached2:29.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached2:29.002 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached2:29.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached2:29.003 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached2:29.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached2:29.004 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached2:29.004 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached2:29.005 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached2:29.005 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached2:29.006 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached2:29.006 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached2:29.007 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached2:29.007 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached2:29.008 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached2:29.008 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached2:29.009 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached2:29.009 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached2:29.010 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached2:29.010 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached2:29.011 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached2:29.011 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:27.004 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:27.004 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:27.003 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:27.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:27.001 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:27.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: Looking for slgccolsol01 for Skyrim.esm SLgCColSol01 [STAT:0006ABE3]>
[00:39] [BuildBaseRecords] <Debug: Looking for wrintwallcorwinr for Skyrim.esm WRIntWallCorWinR [STAT:0005D616]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:27.002 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:27.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:29.010 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:29.010 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:29.001 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:29.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:29.002 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:29.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:29.003 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:29.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:29.004 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:29.004 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:29.005 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:29.005 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:29.006 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:29.006 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:29.007 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:29.007 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:29.008 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:29.008 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:27.001 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:27.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:27.002 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:27.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:27.003 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:27.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:27.004 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:27.004 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:27.005 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:27.005 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:27.006 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2norenchanteddias02 for Dragonborn.esm DLC2NorEnchantedDias02 [ACTI:0403C9ED]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:27.006 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:27.007 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:27.007 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\dlc02\lod\redoranhut04_lod.nif RedoranHut04_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranHut04 [STAT:04032487]>
[00:39] [AddModel] <Debug: Meshes\dlc02\lod\redoranhut04_lod.nif RedoranHut04_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranHut04 [STAT:04032487]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:27.008 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:27.008 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:27.009 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:27.009 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerarch01_lod_1 for Dragonborn.esm DLC2DweFacadeTowerArch01_LOD_1 [STAT:040384F4]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:27.010 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:27.010 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:27.011 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:27.011 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:27.012 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:27.012 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2redoran01lod.dds 0 Dragonborn.esm RedoranHut04 [STAT:04032487]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:27.013 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:27.013 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:29 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif BaseBluepalace:27.001 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif BaseBluepalace:27.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif BaseBluepalace:27.002 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif BaseBluepalace:27.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif BaseBluepalace:27.003 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif BaseBluepalace:27.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif BaseBluepalace:27.004 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif BaseBluepalace:27.004 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif BaseBluepalace:27.005 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif BaseBluepalace:27.005 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif BaseBluepalace:27.006 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif BaseBluepalace:27.006 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif BaseBluepalace:27.007 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif BaseBluepalace:27.007 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif BaseBluepalace:29.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif BaseBluepalace:29.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif BaseBluepalace:29.002 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif BaseBluepalace:29.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif BaseBluepalace:29.003 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif BaseBluepalace:29.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif BaseBluepalace:29.004 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif BaseBluepalace:29.004 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif BaseBluepalace:29.005 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif BaseBluepalace:29.005 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:27.001 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:27.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:27.002 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:27.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:27.003 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:27.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:27.004 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:27.004 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:27.005 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:27.005 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:27.006 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:27.006 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.002 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: Looking for cavegbalconyramp01 for Skyrim.esm CaveGBalconyRamp01Ice [STAT:00042080]>
[00:39] [BuildBaseRecords] <Debug: Looking for trappressureplatemetal01 for Skyrim.esm dunArcherPressurePlate [ACTI:000CAB40]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.003 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.004 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.004 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.005 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.005 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.006 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.006 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.007 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.007 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.008 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.008 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.009 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.009 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.010 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.010 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.011 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.011 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.012 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.012 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.013 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.013 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.014 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.014 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.015 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.015 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.016 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.016 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.017 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29.017 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached4:27 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached4:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: Looking for norhosmuralbear01 for Skyrim.esm NorHOSMuralBear01 [STAT:0005277E]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached4:29 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif Avenuesdetached4:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif _Moss Floor01 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif _Moss Floor01 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif LandscapeTrim02 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\solitudebase.nif LandscapeTrim02 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: Looking for ruinsmediumdoor01 for Skyrim.esm dunDeadMensRespiteHoSDoor "Запечатанная дверь" [DOOR:000E3C4E]>
[00:39] [BuildBaseRecords] <Debug: Looking for sc_stonepile03_Gray for Dawnguard.esm sc_stonepile03_Gray [STAT:020041F9]>
[00:39] [BuildBaseRecords] <Debug: Looking for sc_stonepile03 for Dawnguard.esm sc_stonepile03_Gray [STAT:020041F9]>
[00:39] [BuildBaseRecords] <Debug: Looking for soap04 for SkystoneCastle.esp LA_SS_InsanitySoap04 [STAT:3583B62B]>
[00:39] [BuildBaseRecords] <Debug: Looking for impstablesingle01 for Dragonborn.esm DLC2ImpStableSingle01_AshLight [STAT:0402AD45]>
[00:39] [BuildBaseRecords] <Debug: Looking for vq07scaffoldbridge01-s0 for Glenmoril.esm zzzLaMWoodBridge01_s0 [MSTT:0E0FE807]>
[00:39] [BuildBaseRecords] <Debug: Found stage meshes\dlc01\lod\clutter\vq07scaffoldbridge01-s1_lod_0.nif for Glenmoril.esm zzzLaMWoodBridge01_s0 [MSTT:0E0FE807]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Glenmoril.esm zzzLaMWoodBridge01_s0 [MSTT:0E0FE807]>
[00:39] [BuildBaseRecords] <Debug: Looking for chair for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_SICommonChair01FR "Стул" [FURN:115615B9]>
[00:39] [BuildBaseRecords] <Debug: Looking for genericbannerred04CityBannerFalkreath04 for Skyrim.esm CityBannerFalkreath04 [MSTT:000D202C]>
[00:39] [BuildBaseRecords] <Debug: Looking for genericbannerred04 for Skyrim.esm CityBannerFalkreath04 [MSTT:000D202C]>
[00:39] [BuildBaseRecords] <Debug: Looking for wrshintfreewallstrdoor01 for Skyrim.esm WRShIntFreeWallStrDoor01 [STAT:000566F0]>
[00:39] [BuildBaseRecords] <Debug: Looking for codewall03 for DAc0da.esm zDcdDweCodeWall03 [STAT:0C00806A]>
[00:39] [BuildBaseRecords] <Debug: Looking for amenchaliceblood for Glenmoril.esm zzzGHMq01ChaliceofThought "Чаша Восприятия" [ACTI:0E009CC5]>
[00:39] [BuildBaseRecords] <Debug: Looking for signrtbeeandbarb01 for Skyrim.esm SignRTBeeandBarb01 [MSTT:000EA62B]>
[00:39] [BuildBaseRecords] <Debug: Looking for nortmphallbg1waywall02 for Skyrim.esm NorTmpHallBg1wayWall02Ice [STAT:0002EEF6]>
[00:39] [BuildBaseRecords] <Debug: Looking for la_bedsingle_green01 for SkystoneCastle.esp LA_SS_NobleBedChildSingle01L "Кровать" [FURN:3581CE57]>
[00:39] [BuildBaseRecords] <Debug: Looking for wrstablestr01 for Better Dynamic Snow SE - DisableRefs.esm BDS_WRStableStr01Snow [STAT:13005920]>
[00:39] [BuildBaseRecords] <Debug: Looking for fxambbeamwetmistlong01 for Dawnguard.esm FXAmbBeamWetMistLong01 [STAT:0200D613]>
[00:39] <Warning: Textures do not match for "RockS02:1": textures\landscape\revenant\mountains\rock01.dds in rocks02.nif -> textures\landscape\mountains\mountainslab02.dds in rocks02_lod_0.nif for Glenmoril.esm zzzRevRockS02 [STAT:0E00A8C2]>
[00:39] <Warning: Textures do not match for "RockPileM01:0": textures\landscape\revenant\rocky01.dds in rockpilem01.nif -> textures\landscape\dirt02.dds in rockpilem01_lod_0.nif for Glenmoril.esm zzzRevRockPileM01 [STAT:0E00A8BA]>
[00:39] <Warning: Textures do not match for "RockPileM01:1 - L2_RockPileM01:1": textures\landscape\revenant\mountains\rock01.dds in rockpilem01.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilem01_lod_0.nif for Glenmoril.esm zzzRevRockPileM01 [STAT:0E00A8BA]>
[00:39] <Warning: Textures do not match for "RockPileS04:0": textures\landscape\revenant\rocky01.dds in rockpiles04.nif -> textures\landscape\dirt02.dds in rockpiles04_lod_0.nif for Glenmoril.esm zzzRevRockPileS04_dead [STAT:0E003719]>
[00:39] <Warning: Textures do not match for "RockPileS04:1": textures\landscape\revenant\mountains\rock01.dds in rockpiles04.nif -> textures\landscape\mountains\mountainslab02.dds in rockpiles04_lod_0.nif for Glenmoril.esm zzzRevRockPileS04_dead [STAT:0E003719]>
[00:39] <Warning: Textures do not match for "RockPileM02:0": textures\landscape\revenant\rocky01.dds in rockpilem02.nif -> textures\landscape\dirt02.dds in rockpilem02_lod_0.nif for Glenmoril.esm zzzRevRockPileM02_Moss [STAT:0E00374F]>
[00:39] <Warning: Textures do not match for "RockPileM02:1 - L2_RockPileM02:1": textures\landscape\revenant\mountains\rock01.dds in rockpilem02.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilem02_lod_0.nif for Glenmoril.esm zzzRevRockPileM02_Moss [STAT:0E00374F]>
[00:39] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforest04.nif textures\landscape\trees\treepineforestbranchcomp_n.dds 5B48E0BB Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:39] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforest04.nif textures\landscape\trees\treepineforestbarkcomp.dds 4EE47BBD Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:39] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforest04.nif textures\landscape\trees\treepineforestbarkcomp_n.dds 27D3E91C Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:39] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforest04.nif textures\plants\srg_shrub01half_van.dds 3282D515 Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:39] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforest04.nif textures\plants\srg_shrub01half_n.dds 5D6769B9 Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:39] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforest04.nif textures\landscape\trees\treepineforestbranchcomp.dds B9C7D835 Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:39] [BuildBaseRecords] <Debug: Looking for hunterrifle for Glenmoril.esm zzzRev1stPersonHunterRifle [STAT:0E004D30]>
[00:39] [BuildBaseRecords] <Debug: Looking for silverdinnerset06 for SkystoneCastle.esp LA_SS_FoodSilverDinerSet06 [STAT:3582C1CF]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrstablestr01.nif WRStableStr01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE - DisableRefs.esm BDS_WRStableStr01Snow [STAT:13005920]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrstablestr01.nif WRStableStr01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE - DisableRefs.esm BDS_WRStableStr01Snow [STAT:13005920]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif edges01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif edges01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif edges01:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrstablestr01.nif WRStableStr01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE - DisableRefs.esm BDS_WRStableStr01Snow [STAT:13005920]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrstablestr01.nif WRStableStr01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE - DisableRefs.esm BDS_WRStableStr01Snow [STAT:13005920]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif edges01:21 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: Looking for chairinvisibletriple for Skyrim.esm InvisibleChairPlayerTriple "Скамья" [FURN:00037D88]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif Grass02 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif Grass02 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrstablestr01.nif WRStableStr01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE - DisableRefs.esm BDS_WRStableStr01Snow [STAT:13005920]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrstablestr01.nif WRStableStr01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE - DisableRefs.esm BDS_WRStableStr01Snow [STAT:13005920]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif Grass03 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrstablestr01.nif WRStableStr01:43 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE - DisableRefs.esm BDS_WRStableStr01Snow [STAT:13005920]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif Grass03 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrstablestr01.nif WRStableStr01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE - DisableRefs.esm BDS_WRStableStr01Snow [STAT:13005920]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif Avenuesdetached:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif Avenuesdetached:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif Avenuesdetached:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif Avenuesdetached:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif Grass Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif Grass Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif Avenuesdetached2:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif Avenuesdetached2:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest04_255e27f0passthru_lod.nif PineTree04_l Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest04_255e27f0passthru_lod.nif PineTree04_l Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif Avenuesdetached2:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif Avenuesdetached2:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest04_255e27f0passthru_lod.nif L1_PineShrub Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest04_255e27f0passthru_lod.nif L1_PineShrub Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif Avenuesdetached3:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif Avenuesdetached3:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: Looking for platfront01zzzRevCas_Block01 for Glenmoril.esm zzzRevCasPlatFront01_Block01 [STAT:0E004381]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest04_255e27f0passthru_lod.nif PineTree04_l2 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest04_255e27f0passthru_lod.nif PineTree04_l2 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:39] [BuildBaseRecords] <Debug: Looking for platfront01 for Glenmoril.esm zzzRevCasPlatFront01_Block01 [STAT:0E004381]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest04_255e27f0passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest04_255e27f0passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest04_255e27f0passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest04_255e27f0passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest04_255e27f0passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest04_255e27f0passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest04_255e27f0passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest04_255e27f0passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif Avenuesdetached3:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif Avenuesdetached3:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: Looking for rmthstairsallinone for TheBawbsWardenOfTheCoast.esp WCShackInteriorRmTHStairs [STAT:102F8DFE]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif AvenuesdetachedGrass:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif AvenuesdetachedGrass:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif AvenuesdetachedGrass:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif AvenuesdetachedGrass:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif BaseBluepalace:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif BaseBluepalace:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif BaseBluepalace:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif BaseBluepalace:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif SolitudeBaseMesh02:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif SolitudeBaseMesh02:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif SolitudeBaseMesh02:29 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif SolitudeBaseMesh02:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif Avenuesdetached4:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif Avenuesdetached4:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif Avenuesdetached4:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_0.nif Avenuesdetached4:29 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutyol for Unslaad.esm zzzCrbDragonWordYOL [ACTI:0F1A5BF5]>
[00:39] [AddModel] <Debug: Meshes\lod\whiterun\wrstablestr01_lod.nif WRStableStr01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE - DisableRefs.esm BDS_WRStableStr01Snow [STAT:13005920]>
[00:39] [AddModel] <Debug: Meshes\lod\whiterun\wrstablestr01_lod.nif WRStableStr01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE - DisableRefs.esm BDS_WRStableStr01Snow [STAT:13005920]>
[00:39] [BuildBaseRecords] <Debug: Looking for blackreachewallincorner01 for Skyrim.esm BlackreachEWallInCorner01 [STAT:000921A2]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Better Dynamic Snow SE - DisableRefs.esm BDS_WRStableStr01Snow [STAT:13005920]>
[00:39] [BuildBaseRecords] <Debug: Looking for humanribcagefull for Skyrim.esm BoneHumanRibcageFull [MSTT:000AF5FB]>
[00:39] [BuildBaseRecords] <Debug: Looking for limcrock06 for Glenmoril.esm zzzRevLimeCaveRock06 [STAT:0E2F775E]>
[00:39] [BuildBaseRecords] <Debug: Looking for smallbird01 for Skyrim.esm SmallBird01 [MSTT:00076E9C]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2dwermsmcorin01 for Dragonborn.esm DLC2DweRmSmCorIn01 [STAT:0401B93C]>
[00:39] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\solitude\solitudebase.nif Grass02 meshes\lod\solitude\solitudebase_lod_0.nif textures\architecture\solitude\sgrass01.dds Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\solitude\solitudebase.nif Grass03 meshes\lod\solitude\solitudebase_lod_0.nif textures\architecture\solitude\sgrass01.dds Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:27 meshes\lod\solitude\solitudebase_lod_0.nif textures\architecture\solitude\sgrass01.dds Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\solitude\solitudebase.nif Avenuesdetached:29 meshes\lod\solitude\solitudebase_lod_0.nif textures\architecture\solitude\sstonefloor01.dds Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\solitude\solitudebase.nif Grass meshes\lod\solitude\solitudebase_lod_0.nif textures\architecture\solitude\sgrass01.dds Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\solitude\solitudebase.nif Avenuesdetached2:29 meshes\lod\solitude\solitudebase_lod_0.nif textures\architecture\solitude\sstonefloor01.dds Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveglhalldetwist02 for Skyrim.esm CaveGLHallDetwist02 [STAT:0001EC39]>
[00:39] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:27 meshes\lod\solitude\solitudebase_lod_0.nif textures\architecture\solitude\sgrass01.dds Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\solitude\solitudebase.nif Avenuesdetached3:29 meshes\lod\solitude\solitudebase_lod_0.nif textures\architecture\solitude\sstonefloor01.dds Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\solitude\solitudebase.nif AvenuesdetachedGrass:27 meshes\lod\solitude\solitudebase_lod_0.nif textures\architecture\solitude\sgrass01.dds Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\solitude\solitudebase.nif BaseBluepalace:27 meshes\lod\solitude\solitudebase_lod_0.nif textures\architecture\solitude\sgrass01.dds Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\solitude\solitudebase.nif BaseBluepalace:29 meshes\lod\solitude\solitudebase_lod_0.nif textures\architecture\solitude\sstonefloor01.dds Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:27 meshes\lod\solitude\solitudebase_lod_0.nif textures\architecture\solitude\sgrass01.dds Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29 meshes\lod\solitude\solitudebase_lod_0.nif textures\architecture\solitude\sstonefloor01.dds Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: Looking for daedraheart for SkystoneCastle.esp LA_SS_IngredDaedra [STAT:35271C1E]>
[00:39] [BuildBaseRecords] <Debug: Looking for ruinsbenchtable2sided for Skyrim.esm NorTableTwoBenches "Стол" [FURN:000F5B98]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineoregold03_LSnowRocks for Skyrim.esm MineOreGold03_LSnowRocks "Золотая жила" [ACTI:0010D055]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineoregold03 for Skyrim.esm MineOreGold03_LSnowRocks "Золотая жила" [ACTI:0010D055]>
[00:39] [BuildBaseRecords] <Debug: Looking for apourn02 for Dragonborn.esm DLC2TreasApocryphaChestBoss "Сосуд" [CONT:0402C461]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveirbalconycorner02WT for Wyrmstooth.esp WTCaveIRBalconyCorner02 [STAT:0A7D3544]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveirbalconycorner02 for Wyrmstooth.esp WTCaveIRBalconyCorner02 [STAT:0A7D3544]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_2.nif edges01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_2.nif edges01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_2.nif edges01:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_2.nif edges01:21 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: Looking for specimenghoullittle for Glenmoril.esm zzzGHSpecimenGhoulLittle [MSTT:0E00FBA8]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_2.nif SolitudeBaseMesh02:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_2.nif SolitudeBaseMesh02:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_2.nif SolitudeBaseMesh02:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\solitudebase_lod_2.nif SolitudeBaseMesh02:29 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: Looking for trappressureplateskyhaven04 for unofficial skyrim special edition patch.esp TrapPressurePlateSkyhaven04 [ACTI:0006D2F6]>
[00:39] [BuildBaseRecords] <Debug: Looking for trapdwefirepillar01 for Skyrim.esm TrapDweFlamePillar01 [ACTI:0007507D]>
[00:39] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:27 meshes\lod\solitude\solitudebase_lod_2.nif textures\architecture\solitude\sgrass01.dds Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: Looking for wrintcastlewallstrmaindoor01 for Skyrim.esm WRIntCastleWallStrMainDoor01 [STAT:00087857]>
[00:39] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\solitude\solitudebase.nif SolitudeBaseMesh02:29 meshes\lod\solitude\solitudebase_lod_2.nif textures\architecture\solitude\sstonefloor01.dds Skyrim.esm SolitudeBase [STAT:00037F00]>
[00:39] [BuildBaseRecords] <Debug: Looking for riftendoor01 for Skyrim.esm RiftenDoorLoad01 "Дверь" [DOOR:0004D6ED]>
[00:39] [BuildBaseRecords] <Debug: Looking for fxrapidsringheavy for Skyrim.esm FxRapidsRingHeavy [MSTT:0001B368]>
[00:39] [BuildBaseRecords] <Debug: Looking for dockstrent01zzzRevDeadHill for Glenmoril.esm zzzRevDeadHillDockStrent01 [STAT:0E000D82]>
[00:39] [BuildBaseRecords] <Debug: Looking for dockstrent01 for Glenmoril.esm zzzRevDeadHillDockStrent01 [STAT:0E000D82]>
[00:39] [BuildBaseRecords] <Debug: Looking for shackroofmid01_E840DFD9passthru for Skyrim.esm ShackRoofMid01 [STAT:0005CCDB]>
[00:39] [BuildBaseRecords] <Debug: Looking for shackroofmid01_E840DFD9 for Skyrim.esm ShackRoofMid01 [STAT:0005CCDB]>
[00:39] [BuildBaseRecords] <Debug: Looking for bedroll01 for Skyrim.esm MS04Bedroll01Vision "Спальник" [FURN:000C34AF]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Skyrim.esm ShackRoofMid01 [STAT:0005CCDB]>
[00:39] [BuildBaseRecords] <Debug: Looking for byohbyohwrshackint01 for HearthFires.esm BYOHBYOHWRshackINT01 [STAT:03003207]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpilem02FallForestDirt01 for Skyrim.esm RockPileM02FallForestDirt01 [STAT:000ADFF7]>
[00:39] [BuildBaseRecords] <Debug: Looking for shiprowboatanim01 for Skyrim.esm ShipRowBoatAnim01 [STAT:00089D23]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02FallForestDirt01 [STAT:000ADFF7]>
[00:39] [BuildBaseRecords] <Debug: Looking for riftenrwhallarch01_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWHallArch01_Solitude [STAT:11533C7C]>
[00:39] [BuildBaseRecords] <Debug: Looking for riftenrwhallarch01 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWHallArch01_Solitude [STAT:11533C7C]>
[00:39] [BuildBaseRecords] <Debug: Looking for mountaintrim02wetRiverbedEdge01 for Skyrim.esm MountainTrim02WetRiverbedEdge01 [STAT:000CE6AD]>
[00:39] [BuildBaseRecords] <Debug: Looking for mountaintrim02wet for Skyrim.esm MountainTrim02WetRiverbedEdge01 [STAT:000CE6AD]>
[00:39] [BuildBaseRecords] <Debug: Looking for whintwoodwallstonedoorgq01WT for Wyrmstooth.esp WTWHIntWoodWallStoneDoorGQ01 [STAT:0A47D2E9]>
[00:39] [BuildBaseRecords] <Debug: Looking for whintwoodwallstonedoorgq01 for Wyrmstooth.esp WTWHIntWoodWallStoneDoorGQ01 [STAT:0A47D2E9]>
[00:39] [BuildBaseRecords] <Debug: Looking for walkwaystairs4 for Better Dynamic Snow SE.esp WalkwayStairs4Snow [STAT:00091A0F]>
[00:39] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treeweepingwillow01.nif Shader Flags 1: Specular | Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:39] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treeweepingwillow01.nif Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:39] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treeweepingwillow01.nif Shader Flags 1: Specular | Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:39] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treeweepingwillow01.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:39] [BuildBaseRecords] <Debug: Looking for burialcairn01 for Skyrim.esm BurialCairn01 [ACTI:000166D2]>
[00:39] [BuildBaseRecords] <Debug: Looking for fxrapidsfallstop for Skyrim.esm FXrapidsFallsTop [MSTT:0001B363]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2rrbuilding02 for Dragonborn.esm DLC2RRBuilding02 [STAT:0402C1DC]>
[00:39] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treeweepingwillow01.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:39] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treeweepingwillow01.nif Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:39] [BuildBaseRecords] <Debug: Looking for cratesmalllong03 for Skyrim.esm CrateSmallLong03 [STAT:0007A60D]>
[00:39] [BuildBaseRecords] <Debug: Looking for fishlyretailanthias01 for ccBGSSSE001-Fish.esm ccBGSSSE001_LyretailAnthias01 "Лирохвостый окунь" [ACTI:05000D7E]>
[00:39] [AddModel] <Debug: Meshes\effects\fxrapidsfallstop.nif FXrapidsFallsTop02 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXrapidsFallsTop [MSTT:0001B363]>
[00:39] [AddModel] <Debug: Meshes\effects\fxrapidsfallstop.nif FXrapidsFallsTop02 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXrapidsFallsTop [MSTT:0001B363]>
[00:39] [BuildBaseRecords] <Debug: Looking for riftenrwroombdoor02 for Skyrim.esm RiftenRWRoomBDoor02 [STAT:00098D8A]>
[00:39] [AddModel] <Debug: Meshes\effects\fxrapidsfallstop.nif FXrapidsFallsTop01 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXrapidsFallsTop [MSTT:0001B363]>
[00:39] [AddModel] <Debug: Meshes\effects\fxrapidsfallstop.nif FXrapidsFallsTop01 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXrapidsFallsTop [MSTT:0001B363]>
[00:39] [AddModel] <Debug: Meshes\effects\fxrapidsfallstop.nif FXrapidsFallsTop03 Shader Flags 1: Vertex_Alpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXrapidsFallsTop [MSTT:0001B363]>
[00:39] [AddModel] <Debug: Meshes\effects\fxrapidsfallstop.nif FXrapidsFallsTop03 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXrapidsFallsTop [MSTT:0001B363]>
[00:39] [AddModel] <Debug: Skinned model Meshes\_resourcepack\landscape\trees\treeweepingwillow01.nif _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015.dds] ResourceExists>
[00:39] [BuildBaseRecords] <Debug: Looking for rockcliff04 for Wyrmstooth.esp WTRockCliff04_falmer [STAT:0A3228A2]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015.dds] DXGI_FORMAT_BC7_UNORM>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\85B5491856E742D4AAB9405DCC8D044E.dds">
[00:39] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs4.nif WalkwayStairs4:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayStairs4Snow [STAT:00091A0F]>
[00:39] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs4.nif WalkwayStairs4:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayStairs4Snow [STAT:00091A0F]>
[00:39] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs4.nif L2_Rope Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayStairs4Snow [STAT:00091A0F]>
[00:39] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs4.nif L2_Rope Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayStairs4Snow [STAT:00091A0F]>
[00:39] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs4.nif WalkwayStairs4:19 - L2_Rope:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayStairs4Snow [STAT:00091A0F]>
[00:39] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs4.nif WalkwayStairs4:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayStairs4Snow [STAT:00091A0F]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineclhall3way02 for Skyrim.esm MineCLHall3Way02 [STAT:000454BA]>
[00:39] [BuildBaseRecords] <Debug: Looking for water1024 for Update.esm Water1024WR [ACTI:00085FCC]>
[00:39] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Update.esm Water1024WR [ACTI:00085FCC]>
[00:39] [BuildBaseRecords] <Debug: Looking for cubeanim01hard01 for DAc0da.esm zDcdActCubeAnim01Hard01 [ACTI:0C00CC4B]>
[00:39] [BuildBaseRecords] <Debug: Looking for infectfloor for Unslaad.esm zzzCrbInfectFloor [MSTT:0F1F18CD]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveidirtmound03 for Skyrim.esm CaveIDirtMound03 [STAT:00015412]>
[00:39] [BuildBaseRecords] <Debug: Looking for norplatbgcordblend01 for Unslaad.esm zzzCrbNorPlatBgCorDblEnd01Ice [STAT:0F3FF769]>
[00:39] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Skyrim.esm TreasBanditChestBossEMPTY "Сундук" [CONT:0007AA90]>
[00:39] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaystairs4_lod_0.nif WalkwayStairs4:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayStairs4Snow [STAT:00091A0F]>
[00:39] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaystairs4_lod_0.nif WalkwayStairs4:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayStairs4Snow [STAT:00091A0F]>
[00:39] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaystairs4_lod_0.nif WalkwayStairs4:19 - L2_Rope:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayStairs4Snow [STAT:00091A0F]>
[00:39] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaystairs4_lod_0.nif WalkwayStairs4:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayStairs4Snow [STAT:00091A0F]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding02.nif DLC2RRBuilding02:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBuilding02 [STAT:0402C1DC]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding02.nif DLC2RRBuilding02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBuilding02 [STAT:0402C1DC]>
[00:39] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtrock\mountaincliff02_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainCliff02 [STAT:0E00A256]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding02.nif DLC2RRBuilding02:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBuilding02 [STAT:0402C1DC]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding02.nif DLC2RRBuilding02:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBuilding02 [STAT:0402C1DC]>
[00:39] [BuildBaseRecords] <Debug: Looking for wrpondwallstr03 for Skyrim.esm WRPondWallStr03 [STAT:000B9BAA]>
[00:39] [BuildBaseRecords] <Debug: Looking for casexfreesm01 for Dawnguard.esm CasExFreeSm01_Snow [STAT:02013DD9]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding02.nif DLC2RRBuilding02:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBuilding02 [STAT:0402C1DC]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding02.nif DLC2RRBuilding02:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBuilding02 [STAT:0402C1DC]>
[00:39] [BuildBaseRecords] <Debug: Looking for dirtcliffs01ReachGrass01_43761337 for Skyrim.esm DirtCliffs01ReachGrass01 [STAT:00055A69]>
[00:39] [BuildBaseRecords] <Debug: Looking for dirtcliffs01ReachGrass01 for Skyrim.esm DirtCliffs01ReachGrass01 [STAT:00055A69]>
[00:39] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337passthru for Skyrim.esm DirtCliffs01ReachGrass01 [STAT:00055A69]>
[00:39] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337 for Skyrim.esm DirtCliffs01ReachGrass01 [STAT:00055A69]>
[00:39] [BuildBaseRecords] <Debug: Looking for dirtcliffs01 for Skyrim.esm DirtCliffs01ReachGrass01 [STAT:00055A69]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding02.nif DLC2RRBuilding02:10 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBuilding02 [STAT:0402C1DC]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding02.nif DLC2RRBuilding02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBuilding02 [STAT:0402C1DC]>
[00:39] [AddModel] <Debug: Meshes\architecture\docks\dockstrent01.nif DockStrEnt01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillDockStrent01 [STAT:0E000D82]>
[00:39] [AddModel] <Debug: Meshes\architecture\docks\dockstrent01.nif DockStrEnt01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillDockStrent01 [STAT:0E000D82]>
[00:39] [AddModel] <Debug: Meshes\architecture\docks\dockstrent01.nif DockStrEnt01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillDockStrent01 [STAT:0E000D82]>
[00:39] [AddModel] <Debug: Meshes\architecture\docks\dockstrent01.nif DockStrEnt01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillDockStrent01 [STAT:0E000D82]>
[00:39] [BuildBaseRecords] <Debug: Looking for runicsteelsword1h for Glenmoril.esm zzzRev1stPersonRunicSteelSword1H [STAT:0E35AEE9]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallstr03.nif WRPondWallStr03:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPondWallStr03 [STAT:000B9BAA]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallstr03.nif WRPondWallStr03:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRPondWallStr03 [STAT:000B9BAA]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallstr03.nif WRPondWallStr03:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPondWallStr03 [STAT:000B9BAA]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallstr03.nif WRPondWallStr03:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRPondWallStr03 [STAT:000B9BAA]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallstr03.nif WRPondWallStr03:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPondWallStr03 [STAT:000B9BAA]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallstr03.nif WRPondWallStr03:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRPondWallStr03 [STAT:000B9BAA]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallstr03.nif WRPondWallStr03:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPondWallStr03 [STAT:000B9BAA]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallstr03.nif WRPondWallStr03:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRPondWallStr03 [STAT:000B9BAA]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallstr03.nif WRPondWallStr03:51 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRPondWallStr03 [STAT:000B9BAA]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallstr03.nif WRPondWallStr03:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRPondWallStr03 [STAT:000B9BAA]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallstr03.nif WRPondWallStr03:56 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPondWallStr03 [STAT:000B9BAA]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrpondwallstr03.nif WRPondWallStr03:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRPondWallStr03 [STAT:000B9BAA]>
[00:39] [AddModel] <Debug: Meshes\dlc02\lod\ravenrock\dlc2rrbuilding02_lod.nif DLC2RRBuilding02_LOD:16 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBuilding02 [STAT:0402C1DC]>
[00:39] [BuildBaseRecords] <Debug: Looking for greybeardmeditate for Skyrim.esm GreybeardMeditate [FURN:000F688D]>
[00:39] [AddModel] <Debug: Meshes\dlc02\lod\ravenrock\dlc2rrbuilding02_lod.nif DLC2RRBuilding02_LOD:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBuilding02 [STAT:0402C1DC]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2ravenrock01lod.dds 0 Dragonborn.esm DLC2RRBuilding02 [STAT:0402C1DC]>
[00:39] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantRiftenBeeandBarbTalenChest "Сундук" [CONT:00065C36]>
[00:39] [AddModel] <Debug: Meshes\lod\whiterun\wrpondwallstr03_lod_2.nif WRPondWallStr03:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPondWallStr03 [STAT:000B9BAA]>
[00:39] [AddModel] <Debug: Meshes\lod\whiterun\wrpondwallstr03_lod_2.nif WRPondWallStr03:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRPondWallStr03 [STAT:000B9BAA]>
[00:39] [AddModel] <Debug: Meshes\architecture\docks\dockstrent01.nif DockStrEnt01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillDockStrent01 [STAT:0E000D82]>
[00:39] [AddModel] <Debug: Meshes\architecture\docks\dockstrent01.nif DockStrEnt01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillDockStrent01 [STAT:0E000D82]>
[00:39] [AddModel] <Debug: Meshes\lod\whiterun\wrpondwallstr03_lod_2.nif WRPondWallStr03:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPondWallStr03 [STAT:000B9BAA]>
[00:39] [AddModel] <Debug: Meshes\lod\whiterun\wrpondwallstr03_lod_2.nif WRPondWallStr03:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRPondWallStr03 [STAT:000B9BAA]>
[00:39] [AddModel] <Debug: Meshes\lod\whiterun\wrpondwallstr03_lod_2.nif WRPondWallStr03:56 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRPondWallStr03 [STAT:000B9BAA]>
[00:39] [AddModel] <Debug: Meshes\lod\whiterun\wrpondwallstr03_lod_2.nif WRPondWallStr03:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRPondWallStr03 [STAT:000B9BAA]>
[00:39] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliff02.nif MountainCliff02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff02 [STAT:0E00A256]>
[00:39] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliff02.nif MountainCliff02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff02 [STAT:0E00A256]>
[00:39] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliff02.nif MountainCliff02:1 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff02 [STAT:0E00A256]>
[00:39] [AddModel] <Debug: Meshes\landscape\revenant\sandmountains\mountaincliff02.nif MountainCliff02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff02 [STAT:0E00A256]>
[00:39] [BuildBaseRecords] <Debug: Looking for smderofcap02 for Skyrim.esm SMdERofCap02 [STAT:000657F2]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03_LFallForestRocks for Skyrim.esm MineOreMoonstone03_LFallForestRocks "Выход лунного камня" [ACTI:0010DB20]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03 for Skyrim.esm MineOreMoonstone03_LFallForestRocks "Выход лунного камня" [ACTI:0010DB20]>
[00:39] [BuildBaseRecords] <Debug: Looking for wallmountedelkmale02 for Skyrim.esm WallMountedElkMale02 [STAT:000DD9E0]>
[00:39] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Unslaad.esm zzzCrbTreasQEYngol2H "Сундук" [CONT:0F404B60]>
[00:39] [BuildBaseRecords] <Debug: Looking for benthicsword for Unslaad.esm zzzCrb1stPersonBenthicSword [STAT:0F43E3C4]>
[00:39] [BuildBaseRecords] <Debug: Looking for arturgreatsword for Glenmoril.esm zzzGH1stPersonArturSword [STAT:0E014E89]>
[00:39] [BuildBaseRecords] <Debug: Looking for nortmpextdebris02 for Skyrim.esm NorTmpExtDebris02_ice [STAT:000EC325]>
[00:39] [BuildBaseRecords] <Debug: Looking for shipcaptainsbroken01 for Wyrmstooth.esp WTShipCaptainsBroken01_snow [STAT:0A185783]>
[00:39] [BuildBaseRecords] <Debug: Looking for ashmoundlhalf02 for Dragonborn.esm AshMoundLHalf02 [STAT:0403BD68]>
[00:39] [BuildBaseRecords] <Debug: Looking for riftenrwroombdoorv01_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomBDoorV01_Solitude [STAT:11533C75]>
[00:39] [BuildBaseRecords] <Debug: Looking for riftenrwroombdoorv01 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomBDoorV01_Solitude [STAT:11533C75]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliff02_lod_0l.nif MountainCliff02_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff02 [STAT:0E00A256]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliff02_lod_0l.nif MountainCliff02_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff02 [STAT:0E00A256]>
[00:39] [AddModel] <Debug: Meshes\landscape\plants\fallforestferncluster03.nif L2_FallForestFernCluster03:0 - L1_FallForestFernCluster03:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeFallForestFernCluster03 [TREE:000B8A6C]>
[00:39] [AddModel] <Debug: Meshes\landscape\plants\fallforestferncluster03.nif L2_FallForestFernCluster03:0 - L1_FallForestFernCluster03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreeFallForestFernCluster03 [TREE:000B8A6C]>
[00:39] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountaincliff02.nif MountainCliff02_LOD_0L:0 meshes\lod\revenant\mtrock\mountaincliff02_lod_0l.nif textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainCliff02 [STAT:0E00A256]>
[00:39] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01.dds in meshes\lod\revenant\mtrock\mountaincliff02_lod_0l.nif for Glenmoril.esm zzzRevMountainCliff02 [STAT:0E00A256]>
[00:39] [BuildBaseRecords] <Debug: Looking for whintwoodwallwood01 for Skyrim.esm WHIntWoodWallWood01 [STAT:0007903C]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliff02_lod_1.nif MountainCliff02_LOD_1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff02 [STAT:0E00A256]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliff02_lod_1.nif MountainCliff02_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff02 [STAT:0E00A256]>
[00:39] [AddModel] <Debug: Meshes\lod\docks\dockstrent01_lod_0.nif DockStrEnt01:1 Shader Flags 1: ZBuffer_Test Glenmoril.esm zzzRevDeadHillDockStrent01 [STAT:0E000D82]>
[00:39] [AddModel] <Debug: Meshes\lod\docks\dockstrent01_lod_0.nif DockStrEnt01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Glenmoril.esm zzzRevDeadHillDockStrent01 [STAT:0E000D82]>
[00:39] [AddModel] <Debug: Meshes\lod\docks\dockstrent01_lod_0.nif DockStrEnt01:0 Shader Flags 1: ZBuffer_Test Glenmoril.esm zzzRevDeadHillDockStrent01 [STAT:0E000D82]>
[00:39] [AddModel] <Debug: Meshes\lod\docks\dockstrent01_lod_0.nif DockStrEnt01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Glenmoril.esm zzzRevDeadHillDockStrent01 [STAT:0E000D82]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineoregold03_LReachMoss for Skyrim.esm MineOreGold03_LReachMoss "Золотая жила" [ACTI:0010DCA0]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzRevDeadHillDockStrent01 [STAT:0E000D82]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzRevDeadHillDockStrent01 [STAT:0E000D82]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineoregold03 for Skyrim.esm MineOreGold03_LReachMoss "Золотая жила" [ACTI:0010DCA0]>
[00:39] [BuildBaseRecords] <Debug: Looking for pussword2h for Unslaad.esm zzzCrb1stPersonPusSword2H [STAT:0F0FE58D]>
[00:39] [BuildBaseRecords] <Debug: Looking for mushroomstump for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_BurntMushroom [STAT:114C4112]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliff02_lod_2.nif MountainCliff02_LOD_2:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff02 [STAT:0E00A256]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaincliff02_lod_2.nif MountainCliff02_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff02 [STAT:0E00A256]>
[00:39] [AddModel] <Debug: Meshes\landscape\plants\pineshrub02snow.nif L1_PineShrub09 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineShrub02Snow [TREE:0009DAA1]>
[00:39] [AddModel] <Debug: Meshes\landscape\plants\pineshrub02snow.nif L1_PineShrub09 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreePineShrub02Snow [TREE:0009DAA1]>
[00:39] [BuildBaseRecords] <Debug: Looking for satchel for Skyrim.esm FFFRiften14Satchel02 "Кошель Вайландрии" [CONT:00043E2C]>
[00:39] [BuildBaseRecords] <Debug: Looking for oneiromancertunnelanim for Glenmoril.esm zzzGHOneiromancerTunnelAnim [STAT:0E016A81]>
[00:39] [BuildBaseRecords] <Debug: Looking for oneiromancertunnel for Glenmoril.esm zzzGHOneiromancerTunnelAnim [STAT:0E016A81]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockl02 for Skyrim.esm RockL02 [STAT:0001819A]>
[00:39] [BuildBaseRecords] <Debug: Looking for maginvhealspellart for Skyrim.esm MAGINVHealSpellArt [STAT:000A0E7D]>
[00:39] [BuildBaseRecords] <Debug: Looking for stockadewoodbeam03Light_SN for Better Dynamic Snow SE.esp StockadeWoodbeam03Light_SN [STAT:0002A34D]>
[00:39] [BuildBaseRecords] <Debug: Looking for stockadewoodbeam03 for Better Dynamic Snow SE.esp StockadeWoodbeam03Light_SN [STAT:0002A34D]>
[00:39] [BuildBaseRecords] <Debug: Looking for roadstraightlongramp01Snow for BlendedRoads.esp RoadStraightLongRamp01Snow [STAT:000B242E]>
[00:39] [BuildBaseRecords] <Debug: Looking for roadstraightlongramp01 for BlendedRoads.esp RoadStraightLongRamp01Snow [STAT:000B242E]>
[00:39] [BuildBaseRecords] <Debug: Looking for shivering_stairs for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStairs [STAT:1101516D]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Better Dynamic Snow SE.esp StockadeWoodbeam03Light_SN [STAT:0002A34D]>
[00:39] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew23v2weeping.nif textures\landscape\trees\weepingtexture7_n.dds B1A3499D TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:39] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew23v2weeping.nif textures\landscape\trees\weepingtexture7.dds 8B148BC2 TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:39] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnow04.nif textures\landscape\trees\treepineforestbranchcompsnow_n.dds D02FE3AD Enhanced Vanilla Trees SSE.esp TreePineForestSnow04Dead [TREE:000EF5A2]>
[00:39] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew23v2weeping.nif textures\landscape\trees\gkbtundradriftwoodbark01_n.dds C88DFE7F TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:39] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnow04.nif textures\landscape\trees\treepineforestbranchcompsnow.dds BFECDE23 Enhanced Vanilla Trees SSE.esp TreePineForestSnow04Dead [TREE:000EF5A2]>
[00:39] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew23v2weeping.nif textures\landscape\trees\gkbtundradriftwoodbark01.dds E1664EF3 TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:39] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnow04.nif textures\landscape\trees\treepineforestbarkcompsnow_n.dds A5E297AF Enhanced Vanilla Trees SSE.esp TreePineForestSnow04Dead [TREE:000EF5A2]>
[00:39] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew23v2weeping.nif textures\landscape\trees\weepingtexture7top.dds 37D52901 TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:39] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnow04.nif textures\landscape\trees\treepineforestbarkcompsnow.dds 36B52366 Enhanced Vanilla Trees SSE.esp TreePineForestSnow04Dead [TREE:000EF5A2]>
[00:39] [dynLoadImage] <Debug: [textures\landscape\trees\weepingtexture7top.dds] ResourceExists>
[00:39] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactMusketeerPistol01 "Сундук" [CONT:0E2EBC7F]>
[00:39] [BuildBaseRecords] <Debug: Looking for firstborn01dead for Glenmoril.esm zzzRevFirstBorn01Dead [STAT:0E2F778C]>
[00:39] [BuildBaseRecords] <Debug: Looking for blackreachedoorup02 for Skyrim.esm BlackreachEDoorUp02 [STAT:000921F4]>
[00:39] [BuildBaseRecords] <Debug: Looking for nortrapfireplate01 for Dragonborn.esm DLC2ToldarsTombPuzzlePlate [ACTI:0401AD4C]>
[00:39] [BuildBaseRecords] <Debug: Looking for norpitwallsidetormbgfrontl01 for Wyrmstooth.esp WTNorPitWallSideToRmBgFrontL01_ice [STAT:0A2FF7FC]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bcpassthru_lod.nif Pine04:l Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow04Dead [TREE:000EF5A2]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bcpassthru_lod.nif Pine04:l Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnow04Dead [TREE:000EF5A2]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow04Dead [TREE:000EF5A2]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow04Dead [TREE:000EF5A2]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow04Dead [TREE:000EF5A2]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow04Dead [TREE:000EF5A2]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow04Dead [TREE:000EF5A2]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow04Dead [TREE:000EF5A2]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow04Dead [TREE:000EF5A2]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow04Dead [TREE:000EF5A2]>
[00:39] [BuildBaseRecords] <Debug: Looking for ikrock01 for Glenmoril.esm zzzRevIkRock01Vanilla [STAT:0E3090FE]>
[00:39] [BuildBaseRecords] <Debug: Looking for nortmphallbg1wayentrance01 for Skyrim.esm NorTmpHallBg1wayEntrance01 [STAT:0002903B]>
[00:39] [BuildBaseRecords] <Debug: Looking for wrdunintcor01 for Skyrim.esm WRDunIntCor01 [STAT:0006B975]>
[00:39] [BuildBaseRecords] <Debug: Looking for blackreachebalconycorner01 for Skyrim.esm BlackreachEBalconyCorner01 [STAT:000921AB]>
[00:39] [BuildBaseRecords] <Debug: Looking for mrkfrontwallintmts05 for Skyrim.esm MrkFrontWALLintMts05 [STAT:000BACDC]>
[00:39] [BuildBaseRecords] <Debug: Looking for strongbox01 for Skyrim.esm FVDStrongbox "Сейф Вальда" [CONT:000C04C0]>
[00:39] [BuildBaseRecords] <Debug: Looking for platamid01 for Glenmoril.esm zzzRevPlataMid01 [STAT:0E000DA1]>
[00:39] [BuildBaseRecords] <Debug: Looking for mq03skaalvilliagebarrier for Dragonborn.esm MQ03SkaalVillageBarrier01 [STAT:04029D26]>
[00:39] [BuildBaseRecords] <Debug: Looking for impextwall02 for Better Dynamic Ash.esp BDA_ImpExtWall02Ash [STAT:3400FB06]>
[00:39] [BuildBaseRecords] <Debug: Looking for trapdartportsingle01 for Skyrim.esm TrapNorFlamethrower [ACTI:0007C26B]>
[00:39] [BuildBaseRecords] <Debug: Looking for barrel01 for Skyrim.esm HonningbrewMeadBarrel01 "Бочка с медом Хоннинга" [CONT:0008836C]>
[00:39] [AddModel] <Debug: Meshes\landscape\plants\reachshrub02.nif L1_ReachShrub02:0 - L2_ReachShrub02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachShrub02 [TREE:000AAE8E]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtrock\wall\mountainwall03_lod_0.nif MountainWall03_LOD_0L:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtWall03Lime [STAT:0E2F7731]>
[00:39] [AddModel] <Debug: Meshes\landscape\plants\reachshrub02.nif L1_ReachShrub02:0 - L2_ReachShrub02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeReachShrub02 [TREE:000AAE8E]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtrock\wall\mountainwall03_lod_0.nif MountainWall03_LOD_0L:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall03Lime [STAT:0E2F7731]>
[00:39] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\wall\mountainwall03.nif MountainWall03_LOD_0L:0 meshes\lod\revenant\mtrock\wall\mountainwall03_lod_0.nif textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMtWall03Lime [STAT:0E2F7731]>
[00:39] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01.dds in meshes\lod\revenant\mtrock\wall\mountainwall03_lod_0.nif for Glenmoril.esm zzzRevMtWall03Lime [STAT:0E2F7731]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpilem01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM01_Dementia [STAT:114B9ED1]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM01_Dementia [STAT:114B9ED1]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtrock\wall\mountainwall03_lod_1.nif MountainWall03_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtWall03Lime [STAT:0E2F7731]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtrock\wall\mountainwall03_lod_1.nif MountainWall03_LOD_1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall03Lime [STAT:0E2F7731]>
[00:39] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM01_Dementia [STAT:114B9ED1]>
[00:39] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM01_Dementia [STAT:114B9ED1]>
[00:39] [BuildBaseRecords] <Debug: Looking for mountainledgesm01zzzRevMtLedgeSM01Wet for Glenmoril.esm zzzRevMtLedgeSM01Wet [STAT:0E2F7734]>
[00:39] [BuildBaseRecords] <Debug: Looking for smdbdorint01WT for Wyrmstooth.esp WTSMdBDorInt01 [STAT:0A40D250]>
[00:39] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif ImpExtWall02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWall02Ash [STAT:3400FB06]>
[00:39] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif ImpExtWall02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWall02Ash [STAT:3400FB06]>
[00:39] [BuildBaseRecords] <Debug: Looking for smdbdorint01 for Wyrmstooth.esp WTSMdBDorInt01 [STAT:0A40D250]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtrock\wall\mountainwall03_lod_2.nif MountainWall03_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtWall03Lime [STAT:0E2F7731]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtrock\wall\mountainwall03_lod_2.nif MountainWall03_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall03Lime [STAT:0E2F7731]>
[00:39] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif ImpExtWall02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWall02Ash [STAT:3400FB06]>
[00:39] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif ImpExtWall02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWall02Ash [STAT:3400FB06]>
[00:39] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif ImpExtWall02:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWall02Ash [STAT:3400FB06]>
[00:39] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif ImpExtWall02:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWall02Ash [STAT:3400FB06]>
[00:39] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif ImpExtWall02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWall02Ash [STAT:3400FB06]>
[00:39] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif ImpExtWall02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWall02Ash [STAT:3400FB06]>
[00:39] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif ImpExtWall02:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWall02Ash [STAT:3400FB06]>
[00:39] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif ImpExtWall02:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWall02Ash [STAT:3400FB06]>
[00:39] [BuildBaseRecords] <Debug: Looking for totemgnd_noface for DAc0da.esm zDcdStaticTotem_NoFace [STAT:0C00CD22]>
[00:39] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif ImpExtWall02:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWall02Ash [STAT:3400FB06]>
[00:39] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif ImpExtWall02:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWall02Ash [STAT:3400FB06]>
[00:39] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp TreasWarlockChest "Сундук" [CONT:0005418E]>
[00:39] [BuildBaseRecords] <Debug: Looking for vknghammer1h for DAc0da.esm zDcd1stPersonYngolHammer1H [STAT:0C004322]>
[00:39] [AddModel] <Debug: Meshes\lod\imperial\impextwall02_lod.nif ImpExtWall02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWall02Ash [STAT:3400FB06]>
[00:39] [AddModel] <Debug: Meshes\lod\imperial\impextwall02_lod.nif ImpExtWall02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWall02Ash [STAT:3400FB06]>
[00:39] [BuildBaseRecords] <Debug: Looking for slggwalendthi02 for Skyrim.esm SLgGWalEndThi02 [STAT:0003CFA7]>
[00:39] [AddModel] <Debug: Meshes\lod\imperial\impextwall02_lod.nif ImpExtWall02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWall02Ash [STAT:3400FB06]>
[00:39] [AddModel] <Debug: Meshes\lod\imperial\impextwall02_lod.nif ImpExtWall02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWall02Ash [STAT:3400FB06]>
[00:39] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for DAc0da.esm zDcdTerminalEnergyCounter "Ловушка" [ACTI:0C0087C8]>
[00:39] [AddModel] <Debug: Meshes\lod\imperial\impextwall02_lod.nif ImpExtWall02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWall02Ash [STAT:3400FB06]>
[00:39] [AddModel] <Debug: Meshes\lod\imperial\impextwall02_lod.nif ImpExtWall02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWall02Ash [STAT:3400FB06]>
[00:39] [AddModel] <Debug: Meshes\dungeons\ship\shipcaptainsbroken01.nif L1_DetailsShields02 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipCaptainsBroken01_snow [STAT:0A185783]>
[00:39] [AddModel] <Debug: Meshes\dungeons\ship\shipcaptainsbroken01.nif L1_DetailsShields02 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipCaptainsBroken01_snow [STAT:0A185783]>
[00:39] [AddModel] <Debug: Meshes\lod\imperial\impextwall02_lod.nif ImpExtWall02:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWall02Ash [STAT:3400FB06]>
[00:39] [AddModel] <Debug: Meshes\lod\imperial\impextwall02_lod.nif ImpExtWall02:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWall02Ash [STAT:3400FB06]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtwet\ledge\mountainledgesm01_lod_0.nif MountainLedgeSM01_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM01Wet [STAT:0E2F7734]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtwet\ledge\mountainledgesm01_lod_0.nif MountainLedgeSM01_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM01Wet [STAT:0E2F7734]>
[00:39] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\ledge\mountainledgesm01.nif MountainLedgeSM01_LOD_0L:0 meshes\lod\revenant\mtwet\ledge\mountainledgesm01_lod_0.nif textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMtLedgeSM01Wet [STAT:0E2F7734]>
[00:39] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01wet.dds in meshes\lod\revenant\mtwet\ledge\mountainledgesm01_lod_0.nif for Glenmoril.esm zzzRevMtLedgeSM01Wet [STAT:0E2F7734]>
[00:39] [BuildBaseRecords] <Debug: Looking for spatiowallstairs01 for Skyrim.esm SPatioWallStairs01 [STAT:0007BC82]>
[00:39] [BuildBaseRecords] <Debug: Looking for apolightpost01 for Dragonborn.esm ApoLightPost01 [STAT:0403A2C1]>
[00:39] [AddModel] <Debug: Meshes\dungeons\ship\shipcaptainsbroken01.nif ShipCaptainsBroken01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipCaptainsBroken01_snow [STAT:0A185783]>
[00:39] [AddModel] <Debug: Meshes\dungeons\ship\shipcaptainsbroken01.nif ShipCaptainsBroken01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipCaptainsBroken01_snow [STAT:0A185783]>
[00:39] [BuildBaseRecords] <Debug: Looking for smdbctofdor01 for Skyrim.esm SMdBCtoFDor01 [STAT:000C661C]>
[00:39] [AddModel] <Debug: Meshes\lod\imperial\impextwall02_lod_3.nif ImpExtWall02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWall02Ash [STAT:3400FB06]>
[00:39] [AddModel] <Debug: Meshes\lod\imperial\impextwall02_lod_3.nif ImpExtWall02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWall02Ash [STAT:3400FB06]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtwet\ledge\mountainledgesm01_lod_1.nif MountainLedgeSM01_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM01Wet [STAT:0E2F7734]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtwet\ledge\mountainledgesm01_lod_1.nif MountainLedgeSM01_LOD_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM01Wet [STAT:0E2F7734]>
[00:39] [AddModel] <Debug: Meshes\lod\imperial\impextwall02_lod_3.nif ImpExtWall02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWall02Ash [STAT:3400FB06]>
[00:39] [AddModel] <Debug: Meshes\lod\imperial\impextwall02_lod_3.nif ImpExtWall02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWall02Ash [STAT:3400FB06]>
[00:39] [AddModel] <Debug: Meshes\lod\imperial\impextwall02_lod_3.nif ImpExtWall02:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_ImpExtWall02Ash [STAT:3400FB06]>
[00:39] [AddModel] <Debug: Meshes\lod\imperial\impextwall02_lod_3.nif ImpExtWall02:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_ImpExtWall02Ash [STAT:3400FB06]>
[00:39] [BuildBaseRecords] <Debug: Looking for chest01 for Wyrmstooth.esp WTRustedClawPedestalHolderChest "Сундук" [CONT:0A9D6F28]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtwet\ledge\mountainledgesm01_lod_2.nif MountainLedgeSM01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedgeSM01Wet [STAT:0E2F7734]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtwet\ledge\mountainledgesm01_lod_2.nif MountainLedgeSM01_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedgeSM01Wet [STAT:0E2F7734]>
[00:39] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasSloadChest_ShieldYaghra "Сундук" [CONT:0C00538E]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineoreiron04_LRocks for Skyrim.esm MineOreIron04_LRocks "Железорудная жила" [ACTI:0010D064]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineoreiron04 for Skyrim.esm MineOreIron04_LRocks "Железорудная жила" [ACTI:0010D064]>
[00:39] [AddModel] <Debug: Meshes\dungeons\ship\shipcaptainsbroken01.nif ShipCaptainsBroken01:5 - L1_DetailsShields02:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTShipCaptainsBroken01_snow [STAT:0A185783]>
[00:39] [AddModel] <Debug: Meshes\dungeons\ship\shipcaptainsbroken01.nif ShipCaptainsBroken01:5 - L1_DetailsShields02:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTShipCaptainsBroken01_snow [STAT:0A185783]>
[00:39] [BuildBaseRecords] <Debug: Looking for fleshatronachhead for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_FleshAtronachHead [STAT:114C4114]>
[00:39] [BuildBaseRecords] <Debug: Looking for impexticetowershellstairs03 for Skyrim.esm ImpExtIceTowerShellStairs03 [STAT:000C2CC9]>
[00:39] [BuildBaseRecords] <Debug: Looking for cratesmalllong04eeco for Skyrim.esm CrateSmallLong04EECo [STAT:000E8E7E]>
[00:39] [BuildBaseRecords] <Debug: Looking for rrbulwarkintend01 for Dragonborn.esm RRBulwarkIntEnd01 [STAT:04019AEB]>
[00:39] [BuildBaseRecords] <Debug: Looking for wrdunintcorindoublehigh01 for Skyrim.esm WRDunIntCorInDoubleHigh01 [STAT:0005D47E]>
[00:39] [BuildBaseRecords] <Debug: Looking for mrkkeepcanalbridge01 for Skyrim.esm MrkKeepCanalBridge01 [STAT:000B3A96]>
[00:39] [BuildBaseRecords] <Debug: Looking for testchaurus for Skyrim.esm TestChaurus [STAT:00028AAF]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineclroomcorner03 for Skyrim.esm MineCLRoomCorner03 [STAT:00045514]>
[00:39] [BuildBaseRecords] <Debug: Looking for tombstone03 for Dragonborn.esm DLC2Tombstone03VolcanicAsh [STAT:0403C389]>
[00:39] [BuildBaseRecords] <Debug: Looking for frozenpooll01 for Update.esm FrozenPoolL01 [STAT:000829B8]>
[00:39] [BuildBaseRecords] <Debug: Looking for wrwallstrrubbled02free for Skyrim.esm WRWallStrRubbled02Free [STAT:000684E6]>
[00:39] [BuildBaseRecords] <Debug: Looking for smdfarchcon02 for Skyrim.esm SMdFArchCon02 [STAT:0007493B]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2telvannitowermain01 for Dragonborn.esm DLC2TelvanniTowerMain01 [STAT:04030E9C]>
[00:39] [BuildBaseRecords] <Debug: Looking for fishmapthepale01 for ccBGSSSE001-Fish.esm ccBGSSSE001_HighPolyBook_FishMapThePale [STAT:05173B8E]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound06 for Dragonborn.esm DLC2dunKolbjornAshMound06 [STAT:04020E68]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrrubbled02free.nif WRWallStrRubbled02Free:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallStrRubbled02Free [STAT:000684E6]>
[00:39] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif PineTree01_t:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallstairs01.nif L2_Fences23:35 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallStairs01 [STAT:0007BC82]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrrubbled02free.nif WRWallStrRubbled02Free:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallStrRubbled02Free [STAT:000684E6]>
[00:39] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif PineTree01_t:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallstairs01.nif L2_Fences23:35 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SPatioWallStairs01 [STAT:0007BC82]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrrubbled02free.nif WRWallStrRubbled02Free:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallStrRubbled02Free [STAT:000684E6]>
[00:39] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrrubbled02free.nif WRWallStrRubbled02Free:49 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallStrRubbled02Free [STAT:000684E6]>
[00:39] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif PineTree04_l Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif PineTree04_l Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallstairs01.nif SPatioWallStairs01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallStairs01 [STAT:0007BC82]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallstairs01.nif SPatioWallStairs01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallStairs01 [STAT:0007BC82]>
[00:39] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif L1_PineShrub Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif L1_PineShrub Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallstairs01.nif SPatioWallStairs01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallStairs01 [STAT:0007BC82]>
[00:39] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif PineTree04_l2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstrrubbled02free_lod.nif WRWallStrRubbled02Free_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallStrRubbled02Free [STAT:000684E6]>
[00:39] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif PineTree04_l2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallstairs01.nif SPatioWallStairs01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallStairs01 [STAT:0007BC82]>
[00:39] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstrrubbled02free_lod.nif WRWallStrRubbled02Free_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallStrRubbled02Free [STAT:000684E6]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallStrRubbled02Free [STAT:000684E6]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallstairs01.nif SPatioWallStairs01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallStairs01 [STAT:0007BC82]>
[00:39] [BuildBaseRecords] <Debug: Looking for upperchest01 for Wyrmstooth.esp WTTGFenceMerchantChestWyrmstooth "Сундук скупщика Гильдии воров" [CONT:0A52105C]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallstairs01.nif SPatioWallStairs01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallStairs01 [STAT:0007BC82]>
[00:39] [BuildBaseRecords] <Debug: Looking for water1024 for Dawnguard.esm DLC1Water1024FrostreachNE [ACTI:02005192]>
[00:39] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstrrubbled02free_lod_2.nif WRWallStrRubbled02Free_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallStrRubbled02Free [STAT:000684E6]>
[00:39] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstrrubbled02free_lod_2.nif WRWallStrRubbled02Free_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallStrRubbled02Free [STAT:000684E6]>
[00:39] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Dawnguard.esm DLC1Water1024FrostreachNE [ACTI:02005192]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallStrRubbled02Free [STAT:000684E6]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallstairs01.nif SPatioWallStairs01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallStairs01 [STAT:0007BC82]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallstairs01.nif SPatioWallStairs01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallStairs01 [STAT:0007BC82]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallstairs01.nif SPatioWallStairs01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallStairs01 [STAT:0007BC82]>
[00:39] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallstairs01.nif SPatioWallStairs01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallStairs01 [STAT:0007BC82]>
[00:39] [BuildBaseRecords] <Debug: Looking for skyhavenbloodbowl01 for Skyrim.esm SkyHavenBloodBowl01 "Кровавая чаша" [ACTI:0006AEED]>
[00:39] [BuildBaseRecords] <Debug: Looking for orcbedsingle01 for Campfire.esm _Camp_BedNPC_Orc "Свободная кровать" [FURN:0905DE6A]>
[00:39] [BuildBaseRecords] <Debug: Looking for ruinsfloorcandlelampmidon02 for Unslaad.esm zzzCrbRuinsFloorCandleLampMidOn02_snow [STAT:0F00E36B]>
[00:39] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\ruinsfloorcandlelampmidon02_dyndolod_lod.nif Unslaad.esm zzzCrbRuinsFloorCandleLampMidOn02_snow [STAT:0F00E36B]>
[00:39] [AddModel] <Debug: Meshes\landscape\ice\frozenpooll01.nif FrozenPool_L01_2nd:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm FrozenPoolL01 [STAT:000829B8]>
[00:39] [AddModel] <Debug: Meshes\landscape\ice\frozenpooll01.nif FrozenPool_L01_2nd:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm FrozenPoolL01 [STAT:000829B8]>
[00:39] [AddModel] <Debug: Meshes\landscape\ice\frozenpooll01.nif FrozenPool_L01_2nd:1 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm FrozenPoolL01 [STAT:000829B8]>
[00:39] [AddModel] <Debug: Meshes\landscape\ice\frozenpooll01.nif FrozenPool_L01_2nd:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Update.esm FrozenPoolL01 [STAT:000829B8]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8.dds] ResourceExists>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8.dds] DXGI_FORMAT_BC7_UNORM>
[00:39] [AddModel] <Debug: Meshes\landscape\ice\frozenpooll01.nif FrozenPool_L01_2nd:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Update.esm FrozenPoolL01 [STAT:000829B8]>
[00:39] [AddModel] <Debug: Meshes\landscape\ice\frozenpooll01.nif FrozenPool_L01_2nd:2 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Update.esm FrozenPoolL01 [STAT:000829B8]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\8214A136F19F42249BDAA4C286824DB5.dds">
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2dwermsmwallexbg01 for Dragonborn.esm DLC2DweRmSmWallExBg01 [STAT:0401B939]>
[00:39] [AddModel] <Debug: Meshes\landscape\ice\frozenpooll01.nif FrozenPool_L01_2nd:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm FrozenPoolL01 [STAT:000829B8]>
[00:39] [AddModel] <Debug: Meshes\landscape\ice\frozenpooll01.nif FrozenPool_L01_2nd:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm FrozenPoolL01 [STAT:000829B8]>
[00:39] [BuildBaseRecords] <Debug: Looking for roothallshift01 for Update.esm ccBGS_RootHallShift01 [STAT:01003083]>
[00:39] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomroundpillar03 for Skyrim.esm RiftenRWTGRoomRoundPillar03 [STAT:000A5A1A]>
[00:39] [BuildBaseRecords] <Debug: Looking for wrintcastleroofbasecorinrtrans01 for Skyrim.esm WRIntCastleRoofBaseCorInRTrans01 [STAT:000878AB]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpilem02zzzRev_wet for Glenmoril.esm zzzRevRockPileM02_wet [STAT:0E000EB4]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Glenmoril.esm zzzRevRockPileM02_wet [STAT:0E000EB4]>
[00:39] [BuildBaseRecords] <Debug: Looking for fireballinvart for Skyrim.esm MAGINVFireballArtOLD [MSTT:0004E263]>
[00:39] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockPileM02_wet [STAT:0E000EB4]>
[00:39] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockPileM02_wet [STAT:0E000EB4]>
[00:39] [BuildBaseRecords] <Debug: Looking for whintwoodloghorizontalshort01 for Skyrim.esm WHIntWoodLogHorizontalShort01 [STAT:00079044]>
[00:39] [BuildBaseRecords] <Debug: Looking for tggoldenurnstatic01 for Skyrim.esm TGRGoldenUrnActivator "Золотая урна" [ACTI:000905D5]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\spatiowallstairs01_lod.nif SPatioWall03_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallStairs01 [STAT:0007BC82]>
[00:39] [AddModel] <Debug: Meshes\lod\solitude\spatiowallstairs01_lod.nif SPatioWall03_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallStairs01 [STAT:0007BC82]>
[00:39] [BuildBaseRecords] <Debug: Looking for glazedpot01 for SkystoneCastle.esp LA_SS_GlazedPot01 [STAT:3520B16A]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveglpillar06 for Skyrim.esm CaveGLPillar06 [STAT:0001CD71]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SPatioWallStairs01 [STAT:0007BC82]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveishaftrdoorlb04 for Skyrim.esm CaveIShaftRDoorLB04 [STAT:000153D7]>
[00:39] [AddModel] <Debug: Meshes\lod\ice\frozenpooll01_lod_0.nif FrozenPool_L01_2nd:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm FrozenPoolL01 [STAT:000829B8]>
[00:39] [AddModel] <Debug: Meshes\lod\ice\frozenpooll01_lod_0.nif FrozenPool_L01_2nd:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm FrozenPoolL01 [STAT:000829B8]>
[00:39] [AddModel] <Debug: Meshes\lod\ice\frozenpooll01_lod_0.nif FrozenPool_L01_2nd:1 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm FrozenPoolL01 [STAT:000829B8]>
[00:39] [AddModel] <Debug: Meshes\lod\ice\frozenpooll01_lod_0.nif FrozenPool_L01_2nd:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax Update.esm FrozenPoolL01 [STAT:000829B8]>
[00:39] [AddModel] <Debug: Meshes\lod\ice\frozenpooll01_lod_0.nif FrozenPool_L01_2nd:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm FrozenPoolL01 [STAT:000829B8]>
[00:39] [AddModel] <Debug: Meshes\lod\ice\frozenpooll01_lod_0.nif FrozenPool_L01_2nd:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm FrozenPoolL01 [STAT:000829B8]>
[00:39] [BuildBaseRecords] <Debug: Looking for impexticebldgstraight01WT for Wyrmstooth.esp WTImpExtIceBldgStraight01 [STAT:0A389597]>
[00:39] [BuildBaseRecords] <Debug: Looking for impexticebldgstraight01 for Wyrmstooth.esp WTImpExtIceBldgStraight01 [STAT:0A389597]>
[00:39] [BuildBaseRecords] <Debug: Looking for ocwmapflagcityredblue01 for Open Civil War Tweaks.esp OCWMapFlagRedBlueWindhelm "Виндхельм" [ACTI:4B0171C3]>
[00:39] [BuildBaseRecords] <Debug: Looking for winterholdexttowerring01 for Skyrim.esm WinterholdExtTowerRing01 [STAT:00105567]>
[00:39] [BuildBaseRecords] <Debug: Looking for draugrgreatsword for Wyrmstooth.esp WTGoredusterSwordB "Кровогон" [ACTI:0A0EA4CE]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1.dds] ResourceExists>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\0D37BC4A31D54B5989969D0D2F382CA9.dds">
[00:39] [BuildBaseRecords] <Debug: Looking for chest01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FishingSuppliesVendorChestFalkreath "Сундук" [CONT:05173B5A]>
[00:39] [BuildBaseRecords] <Debug: Looking for openbooknew19 for SkystoneCastle.esp LA_SS_openbooknew19 [STAT:355AD218]>
[00:39] [BuildBaseRecords] <Debug: Looking for riftenrwhall4wayceilvent01 for Skyrim.esm RiftenRWHall4WayCeilVent01 [STAT:0009DC80]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Wyrmstooth.esp WTImpExtIceBldgStraight01 [STAT:0A389597]>
[00:39] [BuildBaseRecords] <Debug: Looking for ysgramorsbladepiece12mounted for Skyrim.esm YsgramorsBladePiece12Mounted [STAT:000DAB97]>
[00:39] [BuildBaseRecords] <Debug: Looking for dragonbonesskull01 for Skyrim.esm ThroatoftheWorldDragonBonesSkull01 [STAT:00102089]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2stalhrimdeposit for Unslaad.esm zzzCrbDbStalhrimdeposit [STAT:0F3C8825]>
[00:39] [BuildBaseRecords] <Debug: Looking for ambridgelonglow for DAc0da.esm zDcdAmBridgeLongLow [STAT:0C003F7D]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch1x3hall for DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3Hall [STAT:0C009811]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmBridgeLongLow [STAT:0C003F7D]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmBridgeLongLow [STAT:0C003F7D]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmBridgeLongLow [STAT:0C003F7D]>
[00:39] [BuildBaseRecords] <Debug: Looking for mountaintrimslab_DDCA3F50passthru for Skyrim.esm MountainTrimSlabBlackreach [STAT:000CE8D3]>
[00:39] [BuildBaseRecords] <Debug: Looking for mountaintrimslab_DDCA3F50 for Skyrim.esm MountainTrimSlabBlackreach [STAT:000CE8D3]>
[00:39] [BuildBaseRecords] <Debug: Looking for mountaintrimslab for Skyrim.esm MountainTrimSlabBlackreach [STAT:000CE8D3]>
[00:39] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaintrimslab_DDCA3F50_lod_0l.nif for Skyrim.esm MountainTrimSlabBlackreach [STAT:000CE8D3]>
[00:39] [BuildBaseRecords] <Debug: Looking for smdecolcor01 for Skyrim.esm SMdEColCor01 [STAT:00057034]>
[00:39] [BuildBaseRecords] <Debug: Looking for casfloorraised01 for Dawnguard.esm CasFloorRaised01_Snow [STAT:02017D58]>
[00:39] [BuildBaseRecords] <Debug: Looking for slggcolsol01 for Skyrim.esm SLgGColSol01 [STAT:00072007]>
[00:39] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdexttowerring01.nif WinterholdExtTowerRing01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtTowerRing01 [STAT:00105567]>
[00:39] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdexttowerring01.nif WinterholdExtTowerRing01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtTowerRing01 [STAT:00105567]>
[00:39] [BuildBaseRecords] <Debug: Looking for wtobliviongateblade for Wyrmstooth.esp WTOblivionGateBlade [STAT:0A74F7A4]>
[00:39] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdexttowerring01.nif WinterholdExtTowerRing01:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtTowerRing01 [STAT:00105567]>
[00:39] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdexttowerring01.nif WinterholdExtTowerRing01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtTowerRing01 [STAT:00105567]>
[00:39] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdexttowerring01.nif WinterholdExtTowerRing01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtTowerRing01 [STAT:00105567]>
[00:39] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdexttowerring01.nif WinterholdExtTowerRing01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtTowerRing01 [STAT:00105567]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3Hall [STAT:0C009811]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3Hall [STAT:0C009811]>
[00:39] [BuildBaseRecords] <Debug: Looking for 1stpersonorcishdagger for Skyrim.esm 1stPersonOrcishDagger [STAT:00029720]>
[00:39] [BuildBaseRecords] <Debug: Looking for corpse03 for Unslaad.esm zzzCrbFrozenCorpse03 [STAT:0F016034]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3Hall [STAT:0C009811]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3Hall [STAT:0C009811]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3Hall [STAT:0C009811]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3Hall [STAT:0C009811]>
[00:39] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdexttowerring01.nif WinterholdExtTowerRing01:4 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtTowerRing01 [STAT:00105567]>
[00:39] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdexttowerring01.nif WinterholdExtTowerRing01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtTowerRing01 [STAT:00105567]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3Hall [STAT:0C009811]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3Hall [STAT:0C009811]>
[00:39] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdexttowerring01.nif WinterholdExtTowerRing01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WinterholdExtTowerRing01 [STAT:00105567]>
[00:39] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdexttowerring01.nif WinterholdExtTowerRing01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WinterholdExtTowerRing01 [STAT:00105567]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3Hall [STAT:0C009811]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3Hall [STAT:0C009811]>
[00:39] [BuildBaseRecords] <Debug: Looking for 1stperson_me_mace for ModernEbonyWeaponSet.esp 1stperson_ME_Mace [STAT:FE025813]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3Hall [STAT:0C009811]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3Hall [STAT:0C009811]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3Hall [STAT:0C009811]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x3hall.nif DweFacadeTowerArch1x3Halll:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3Hall [STAT:0C009811]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveirwalldoorl01 for Skyrim.esm CaveIRWallDoorL01 [STAT:000344D1]>
[00:39] [BuildBaseRecords] <Debug: Looking for dirtcliffs05Grass01_CAD23BA6 for TheBawbsWardenOfTheCoast.esp DirtCliffs05Grass01 [STAT:10383BA8]>
[00:39] [BuildBaseRecords] <Debug: Looking for dirtcliffs05Grass01 for TheBawbsWardenOfTheCoast.esp DirtCliffs05Grass01 [STAT:10383BA8]>
[00:39] [BuildBaseRecords] <Debug: Looking for dirtcliffs05_CAD23BA6passthru for TheBawbsWardenOfTheCoast.esp DirtCliffs05Grass01 [STAT:10383BA8]>
[00:39] [BuildBaseRecords] <Debug: Looking for dirtcliffs05_CAD23BA6 for TheBawbsWardenOfTheCoast.esp DirtCliffs05Grass01 [STAT:10383BA8]>
[00:39] [BuildBaseRecords] <Debug: Looking for dirtcliffs05 for TheBawbsWardenOfTheCoast.esp DirtCliffs05Grass01 [STAT:10383BA8]>
[00:39] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\legrass13lod.dds based on textures\landscape\fieldgrass02.dds for textures\landscape\legrass13.dds TheBawbsWardenOfTheCoast.esp DirtCliffs05Grass01 [STAT:10383BA8]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockcliff02zzzRev_Moss for Glenmoril.esm zzzRevRockCliff02_Moss [STAT:0E003749]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Glenmoril.esm zzzRevRockCliff02_Moss [STAT:0E003749]>
[00:39] [BuildBaseRecords] <Debug: Looking for sc_mausoleumplatform01 for Dawnguard.esm sc_mausoleumPlatform01 [STAT:0200C22E]>
[00:39] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevRockCliff02_Moss [STAT:0E003749]>
[00:39] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff02_Moss [STAT:0E003749]>
[00:39] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevRockCliff02_Moss [STAT:0E003749]>
[00:39] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff02_Moss [STAT:0E003749]>
[00:39] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarch1x3hall_lod.nif DweFacadeTowerArch1x3Halll_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3Hall [STAT:0C009811]>
[00:39] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarch1x3hall_lod.nif DweFacadeTowerArch1x3Halll_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3Hall [STAT:0C009811]>
[00:39] [BuildBaseRecords] <Debug: Looking for eyeofmagnusdias01 for Unslaad.esm zzzCrbEyeOfMagnusDias01_Snow [STAT:0F1969F3]>
[00:39] [BuildBaseRecords] <Debug: Looking for ruins_altar01 for Skyrim.esm DBNightMotherCoffin [STAT:0001E649]>
[00:39] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarch1x3hall_lod_1.nif DweFacadeTowerArch1x3Halll_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3Hall [STAT:0C009811]>
[00:39] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarch1x3hall_lod_1.nif DweFacadeTowerArch1x3Halll_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3Hall [STAT:0C009811]>
[00:39] [AddModel] <Debug: Meshes\lod\winterhold\winterholdexttowerring01_lod.nif WinterholdExtTowerRing01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtTowerRing01 [STAT:00105567]>
[00:39] [AddModel] <Debug: Meshes\lod\winterhold\winterholdexttowerring01_lod.nif WinterholdExtTowerRing01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtTowerRing01 [STAT:00105567]>
[00:39] [BuildBaseRecords] <Debug: Looking for fxambbeamdustbig03 for Skyrim.esm FXAmbBeamDustBig03 [MSTT:0006ED62]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\winterholdlod01.dds 0 Skyrim.esm WinterholdExtTowerRing01 [STAT:00105567]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveglpillar01EC_SS_D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLPillar01D [STAT:11085372]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveglpillar01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLPillar01D [STAT:11085372]>
[00:39] [BuildBaseRecords] <Debug: Looking for rtwall06inner for Skyrim.esm RTWall06Inner [STAT:00080C48]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannitowermain01.nif DLC2MushroomMain01:0 - DLC2_L2_Roots:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniTowerMain01 [STAT:04030E9C]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannitowermain01.nif DLC2MushroomMain01:0 - DLC2_L2_Roots:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniTowerMain01 [STAT:04030E9C]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3Hall [STAT:0C009811]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3Hall [STAT:0C009811]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x3Hall [STAT:0C009811]>
[00:39] [BuildBaseRecords] <Debug: Looking for stonewallterraceendl01zzzLrhPine for Glenmoril.esm zzzLrhStonewallTerraceEndL01Pine [STAT:0E0070EC]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannitowermain01.nif DLC2MushroomMain01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniTowerMain01 [STAT:04030E9C]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannitowermain01.nif DLC2MushroomMain01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniTowerMain01 [STAT:04030E9C]>
[00:39] [BuildBaseRecords] <Debug: Looking for improomwall02 for Skyrim.esm ImpRoomWall02 [STAT:0002998E]>
[00:39] [BuildBaseRecords] <Debug: Looking for stonewallterraceendl01 for Glenmoril.esm zzzLrhStonewallTerraceEndL01Pine [STAT:0E0070EC]>
[00:39] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall06inner.nif RTWall06Inner:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall06Inner [STAT:00080C48]>
[00:39] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall06inner.nif RTWall06Inner:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTWall06Inner [STAT:00080C48]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannitowermain01.nif DLC2MushroomMain01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniTowerMain01 [STAT:04030E9C]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannitowermain01.nif DLC2MushroomMain01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniTowerMain01 [STAT:04030E9C]>
[00:39] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall06inner.nif RTWall06Inner:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall06Inner [STAT:00080C48]>
[00:39] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall06inner.nif RTWall06Inner:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall06Inner [STAT:00080C48]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Glenmoril.esm zzzLrhStonewallTerraceEndL01Pine [STAT:0E0070EC]>
[00:39] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall06inner.nif RTWall06Inner:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall06Inner [STAT:00080C48]>
[00:39] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall06inner.nif RTWall06Inner:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall06Inner [STAT:00080C48]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannitowermain01.nif DLC2MushroomMain01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniTowerMain01 [STAT:04030E9C]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannitowermain01.nif DLC2MushroomMain01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniTowerMain01 [STAT:04030E9C]>
[00:39] [BuildBaseRecords] <Debug: Looking for basaltrubblepile01 for Glenmoril.esm zzzGHQmBasaltRubblePile01 [STAT:0E00FD7C]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpiles04ReachDirt01 for Skyrim.esm RockPileS04ReachDirt01 [STAT:00039ECC]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Skyrim.esm RockPileS04ReachDirt01 [STAT:00039ECC]>
[00:39] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall06inner.nif RTWall06Inner:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall06Inner [STAT:00080C48]>
[00:39] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall06inner.nif RTWall06Inner:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall06Inner [STAT:00080C48]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannitowermain01.nif DLC2MushroomMain01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniTowerMain01 [STAT:04030E9C]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannitowermain01.nif DLC2MushroomMain01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniTowerMain01 [STAT:04030E9C]>
[00:39] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall06inner.nif RTWall06Inner:24 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTWall06Inner [STAT:00080C48]>
[00:39] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall06inner.nif RTWall06Inner:24 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall06Inner [STAT:00080C48]>
[00:39] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall06inner.nif RTWall06Inner:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall06Inner [STAT:00080C48]>
[00:39] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall06inner.nif RTWall06Inner:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall06Inner [STAT:00080C48]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\storti\distant\1024ledgeflatlow.nif 1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024LedgeFlatLow [STAT:0E1F748A]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\storti\distant\1024ledgeflatlow.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024LedgeFlatLow [STAT:0E1F748A]>
[00:39] [BuildBaseRecords] <Debug: Looking for candleloff for Glenmoril.esm zzzRevCandleOff01 [STAT:0E006259]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\siika\timberedtower02.nif Cube.000 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaTimeberedTower02 [STAT:0E0026B5]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\siika\timberedtower02.nif Cube.000 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaTimeberedTower02 [STAT:0E0026B5]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\siika\timberedtower02.nif Cube.006 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaTimeberedTower02 [STAT:0E0026B5]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\siika\timberedtower02.nif Cube.006 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaTimeberedTower02 [STAT:0E0026B5]>
[00:39] [BuildBaseRecords] <Debug: Looking for chair for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SICommonChair01Static [STAT:1102E819]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledgeflat_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024LedgeFlatLow [STAT:0E1F748A]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledgeflat_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024LedgeFlatLow [STAT:0E1F748A]>
[00:39] [BuildBaseRecords] <Debug: Looking for hologram04 for Glenmoril.esm zzzRevDweHologram04 [MSTT:0E23A016]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledgeflat_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024LedgeFlatLow [STAT:0E1F748A]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024ledgeflat_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024LedgeFlatLow [STAT:0E1F748A]>
[00:39] [AddModel] <Debug: Meshes\lod\riften\rtwall06inner_lod.nif RTWall06_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall06Inner [STAT:00080C48]>
[00:39] [AddModel] <Debug: Meshes\lod\riften\rtwall06inner_lod.nif RTWall06_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTWall06Inner [STAT:00080C48]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\siika\timberedtower02.nif Cube.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaTimeberedTower02 [STAT:0E0026B5]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTWall06Inner [STAT:00080C48]>
[00:39] [AddModel] <Debug: Meshes\architecture\revenant\siika\timberedtower02.nif Cube.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaTimeberedTower02 [STAT:0E0026B5]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for Glenmoril.esm zzzRevArtifactHistusFireArm02 "Сундук" [CONT:0E3BD51B]>
[00:39] [BuildBaseRecords] <Debug: Looking for cradlehammer for Glenmoril.esm zzzGH1stPersonPiperCradleHammer [STAT:0E012448]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveglhalldeadend02EC_SS_D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLHallDeadEnd02D [STAT:1108538C]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveglhalldeadend02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLHallDeadEnd02D [STAT:1108538C]>
[00:39] [BuildBaseRecords] <Debug: Looking for fishasiaticglassfish01 for ccBGSSSE001-Fish.esm ccBGSSSE001_TankCritterAsiaticGlassfish [ACTI:05000F9B]>
[00:39] [BuildBaseRecords] <Debug: Looking for cloudwall for DAc0da.esm zDcdFXClouldWall [MSTT:0C004BAE]>
[00:39] [BuildBaseRecords] <Debug: Looking for disenchantworkbench01 for Skyrim.esm DisenchantmentFont01 [FURN:000E7AEA]>
[00:39] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\mtadd\mountainwall02.nif MountainWall02_LOD_0L:0 meshes\lod\revenant\mt\wall\mountainwall02_lod_0.nif textures\landscape\mountains\mountainslab02.dds Glenmoril.esm zzzRevMtWall02SN [STAT:0E2F7727]>
[00:39] [BuildBaseRecords] <Debug: Looking for impextbldgstraight01 for Skyrim.esm ImpExtBldgStraight01 [STAT:0003F972]>
[00:39] [BuildBaseRecords] <Debug: Looking for minechalldeadend01c for Skyrim.esm MineCHallDeadEnd01c [STAT:000454A2]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01WTRockCaveEntranceIR for Wyrmstooth.esp WTRockCaveEntranceIR [STAT:0A7A8D8A]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01 for Wyrmstooth.esp WTRockCaveEntranceIR [STAT:0A7A8D8A]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpilel01PineForest03_15C17396 for Skyrim.esm RockPileL01PineForest03 [STAT:000F99FD]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpilel01PineForest03 for Skyrim.esm RockPileL01PineForest03 [STAT:000F99FD]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Skyrim.esm RockPileL01PineForest03 [STAT:000F99FD]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Skyrim.esm RockPileL01PineForest03 [STAT:000F99FD]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Skyrim.esm RockPileL01PineForest03 [STAT:000F99FD]>
[00:39] [BuildBaseRecords] <Debug: Looking for minecewall02zzzGHDesertCEWall02 for Glenmoril.esm zzzGHDesertCEWall02 [STAT:0E0112B5]>
[00:39] [BuildBaseRecords] <Debug: Looking for minecewall02 for Glenmoril.esm zzzGHDesertCEWall02 [STAT:0E0112B5]>
[00:39] [BuildBaseRecords] <Debug: Looking for werewolfescapemarker for Skyrim.esm WerewolfEscapeMarker [FURN:001018EC]>
[00:39] [BuildBaseRecords] <Debug: Looking for mountaincliff02 for Skyrim.esm MountainCliff02_HeavySN [STAT:000201F7]>
[00:39] [BuildBaseRecords] <Debug: Looking for minecdirtmound02 for Skyrim.esm MineCDirtMound02_snowBlend [STAT:000411C5]>
[00:39] [BuildBaseRecords] <Debug: Looking for cavegebalconycorner01 for Dawnguard.esm CaveGEBalconyCorner01ice [STAT:02002F75]>
[00:39] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff02_00000000_lod_0h.nif for Skyrim.esm MountainCliff02_HeavySN [STAT:000201F7]>
[00:39] [BuildBaseRecords] <Debug: Looking for dawnguardlightbeam01 for Dawnguard.esm DLC1DawnguardLightBeam01 [ACTI:02002F62]>
[00:39] [BuildBaseRecords] <Debug: Looking for mrkfrontwalldam02ext for Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [BuildBaseRecords] <Debug: Looking for dweplatbgmid01 for Skyrim.esm DwePlatBgMid01 [STAT:0005B095]>
[00:39] [BuildBaseRecords] <Debug: Looking for icebalconyshaftbridge01 for Unslaad.esm zzzCrbIceBaloconyShaftBridge01 [STAT:0F0A4CD8]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatBgMid01 [STAT:0005B095]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveirhalldetwist02 for Skyrim.esm CaveIRHallDetwist02 [STAT:000732EC]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1.dds] ResourceExists>
[00:39] [BuildBaseRecords] <Debug: Looking for caveiswalldoorb02 for Skyrim.esm CaveISWallDoorB02 [STAT:000344A7]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\A93AA79A1AEA47CD80938F01F1BC624B.dds">
[00:39] [BuildBaseRecords] <Debug: Looking for stahlrimbow for Dragonborn.esm 1stPersonStahlrimBow [STAT:04039215]>
[00:39] [BuildBaseRecords] <Debug: Looking for 1024arch01 for Glenmoril.esm zzzRevStorti1024Arch01 [STAT:0E00DCA6]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineoreiron03_LFallForestDirt for Skyrim.esm MineOreIron03_LFallForestDirt "Железорудная жила" [ACTI:0010DABF]>
[00:39] [BuildBaseRecords] <Debug: Looking for apopaperpile01 for Unslaad.esm zzzCrbApoPaperpile01 [STAT:0F3E008E]>
[00:39] [BuildBaseRecords] <Debug: Looking for shackframeturncorner02 for Better Dynamic Ash.esp BDA_ShackFrameTurnCorner02Ash [STAT:34014C4D]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineoreiron03 for Skyrim.esm MineOreIron03_LFallForestDirt "Железорудная жила" [ACTI:0010DABF]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Better Dynamic Ash.esp BDA_ShackFrameTurnCorner02Ash [STAT:34014C4D]>
[00:39] [BuildBaseRecords] <Debug: Looking for wrtempleplanter for Skyrim.esm WRTemplePlanter [STAT:00074EDD]>
[00:39] [BuildBaseRecords] <Debug: Looking for giantburntpost for Glenmoril.esm zzzGH1stPersonAshBurntPost [STAT:0E012E86]>
[00:39] [BuildBaseRecords] <Debug: Looking for impchandelliercandleoffnochain for _ResourcePack.esl RP_ImpChandellierCandleOffNoChain [STAT:FE00201E]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwefacadebridge01 for DAc0da.esm zDcdZeroSumDweFacadeBridge01 [STAT:0C0097EC]>
[00:39] [BuildBaseRecords] <Debug: Looking for mountainledge01zzzRevMtLedge01Moss for Glenmoril.esm zzzRevMtLedge01Moss [STAT:0E2F7739]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridge01.nif DweFacadeBridge01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBridge01 [STAT:0C0097EC]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridge01.nif DweFacadeBridge01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBridge01 [STAT:0C0097EC]>
[00:39] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmushroom01.nif BYOHHouseIngrdMushroom01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom01 "Мухомор" [TREE:030110C2]>
[00:39] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmushroom01.nif BYOHHouseIngrdMushroom01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom01 "Мухомор" [TREE:030110C2]>
[00:39] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmushroom01.nif DLC1HouseIngrdMushroom01_1:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom01 "Мухомор" [TREE:030110C2]>
[00:39] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmushroom01.nif DLC1HouseIngrdMushroom01_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom01 "Мухомор" [TREE:030110C2]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridge01.nif DweFacadeBridge01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBridge01 [STAT:0C0097EC]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridge01.nif DweFacadeBridge01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBridge01 [STAT:0C0097EC]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridge01.nif DweFacadeBridge01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBridge01 [STAT:0C0097EC]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridge01.nif DweFacadeBridge01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBridge01 [STAT:0C0097EC]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridge01.nif DweFacadeBridge01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBridge01 [STAT:0C0097EC]>
[00:39] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebridge01.nif DweFacadeBridge01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBridge01 [STAT:0C0097EC]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\ledge\mountainledge01_lod_0.nif MountainLedge01_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtLedge01Moss [STAT:0E2F7739]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\ledge\mountainledge01_lod_0.nif MountainLedge01_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge01Moss [STAT:0E2F7739]>
[00:39] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\ledge\mountainledge01.nif MountainLedge01_LOD_0L:0 meshes\lod\revenant\mtmoss\ledge\mountainledge01_lod_0.nif textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMtLedge01Moss [STAT:0E2F7739]>
[00:39] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01moss.dds in meshes\lod\revenant\mtmoss\ledge\mountainledge01_lod_0.nif for Glenmoril.esm zzzRevMtLedge01Moss [STAT:0E2F7739]>
[00:39] [BuildBaseRecords] <Debug: Looking for hhsteps17 for Skyrim.esm HHSteps17 [STAT:00079F9A]>
[00:39] [AddModel] <Debug: Meshes\dlc02\lod\telvannitower\dlc2telvannitowermain01_lod.nif DLC2TelvanniTowerMain01_LOD:21 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniTowerMain01 [STAT:04030E9C]>
[00:39] [AddModel] <Debug: Meshes\dlc02\lod\telvannitower\dlc2telvannitowermain01_lod.nif DLC2TelvanniTowerMain01_LOD:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniTowerMain01 [STAT:04030E9C]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\ledge\mountainledge01_lod_1.nif MountainLedge01_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedge01Moss [STAT:0E2F7739]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\ledge\mountainledge01_lod_1.nif MountainLedge01_LOD_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge01Moss [STAT:0E2F7739]>
[00:39] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebridge01_lod.nif DweFacadeBridge01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBridge01 [STAT:0C0097EC]>
[00:39] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebridge01_lod.nif DweFacadeBridge01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBridge01 [STAT:0C0097EC]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2telmithryn02lod.dds 0 Dragonborn.esm DLC2TelvanniTowerMain01 [STAT:04030E9C]>
[00:39] [BuildBaseRecords] <Debug: Looking for smdewalsol02 for Skyrim.esm SMdEWalSol02 [STAT:00060799]>
[00:39] [BuildBaseRecords] <Debug: Looking for practicedummy01 for Skyrim.esm CombatDummy01 [ACTI:000DB894]>
[00:39] [BuildBaseRecords] <Debug: Looking for firewoodpilemedium01 for Skyrim.esm FirewoodPileMedium01 [STAT:000185B5]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03_LReachGrass for Skyrim.esm MineOreMoonstone03_LReachGrass "Выход лунного камня" [ACTI:0010DCC3]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\ledge\mountainledge01_lod_2.nif MountainLedge01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedge01Moss [STAT:0E2F7739]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\ledge\mountainledge01_lod_2.nif MountainLedge01_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge01Moss [STAT:0E2F7739]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03 for Skyrim.esm MineOreMoonstone03_LReachGrass "Выход лунного камня" [ACTI:0010DCC3]>
[00:39] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebridge01_lod_1.nif DweFacadeBridge01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBridge01 [STAT:0C0097EC]>
[00:39] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebridge01_lod_1.nif DweFacadeBridge01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBridge01 [STAT:0C0097EC]>
[00:39] [BuildBaseRecords] <Debug: Looking for whgrayquarter06 for unofficial skyrim special edition patch.esp WHgrayquarter06 [STAT:0001EFED]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeBridge01 [STAT:0C0097EC]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeBridge01 [STAT:0C0097EC]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeBridge01 [STAT:0C0097EC]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveglroomdoorl04EC_SS_D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLRoomDoorL04D [STAT:11085379]>
[00:39] [BuildBaseRecords] <Debug: Looking for 1stpersonebonywarhammer for Skyrim.esm 1stPersonEbonyWarhammer [STAT:00036BE0]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveglroomdoorl04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLRoomDoorL04D [STAT:11085379]>
[00:39] [BuildBaseRecords] <Debug: Looking for nortowerruins01 for Skyrim.esm NorTowerRuins01Snow [STAT:0002F1B4]>
[00:39] [BuildBaseRecords] <Debug: Looking for norlabyrinthianloaddoor01 for Skyrim.esm NorLabyrinthianLoadDoor01 "Каменная дверь" [DOOR:000B5CB1]>
[00:39] [AddModel] <Debug: Meshes\dlc02\lod\telvannitower\dlc2telvannitowermain01_lod_2.nif DLC2TelvanniTowerMain01_LOD_2:21 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniTowerMain01 [STAT:04030E9C]>
[00:39] [AddModel] <Debug: Meshes\dlc02\lod\telvannitower\dlc2telvannitowermain01_lod_2.nif DLC2TelvanniTowerMain01_LOD_2:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniTowerMain01 [STAT:04030E9C]>
[00:39] [BuildBaseRecords] <Debug: Looking for stew for SkystoneCastle.esp LA_SS_FoodStew [STAT:3583B5E9]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2telmithryn02lod.dds 0 Dragonborn.esm DLC2TelvanniTowerMain01 [STAT:04030E9C]>
[00:39] [BuildBaseRecords] <Debug: Looking for cotn_wood_debris02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIBridgeDebris02 [STAT:11157287]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpilem03DLC1SoulCairnDirt02 for Dawnguard.esm DLC1RockPileM03SoulCairnDirt02 [STAT:02013260]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpilem03 for Dawnguard.esm DLC1RockPileM03SoulCairnDirt02 [STAT:02013260]>
[00:39] [BuildBaseRecords] <Debug: Looking for cloudwallcorner01 for DAc0da.esm zDcdFXClouldWallCorner01 [MSTT:0C004BAF]>
[00:39] [BuildBaseRecords] <Debug: Looking for treasuremap10ilinalta for SkystoneCastle.esp LA_SS_TreasureMap10 [STAT:35A2CAEE]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2.dds] ResourceExists>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\2A14BF2CF28C4FF0BC2D9A3443F4A9C1.dds">
[00:39] [BuildBaseRecords] <Debug: Looking for dwermsmcorin01WT for Wyrmstooth.esp WTDweRmSmCorIn01 [STAT:0A3177F7]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwermsmcorin01 for Wyrmstooth.esp WTDweRmSmCorIn01 [STAT:0A3177F7]>
[00:39] [BuildBaseRecords] <Debug: Looking for mrkblockstatuea01 for Skyrim.esm MrkBlockStatueA01 [STAT:000BAD21]>
[00:39] [BuildBaseRecords] <Debug: Looking for hhmainhallfgate01 for Skyrim.esm HHMainHallFGate01 [STAT:000A85CB]>
[00:39] [BuildBaseRecords] <Debug: Looking for ocwmapflagtownindigo01 for OwnCivilWar.esp OCWMapFlagIndigoRorikstead "Рорикстед" [ACTI:4B00BF64]>
[00:39] [BuildBaseRecords] <Debug: Looking for commonshelfsecretdoor01 for Dragonborn.esm DLC2HrodulfsBookshelf "Книжная полка" [ACTI:04038F49]>
[00:39] [BuildBaseRecords] <Debug: Looking for coralgrh02 for DAc0da.esm zDcdCoralGrH02 [STAT:0C003122]>
[00:39] [BuildBaseRecords] <Debug: Looking for shipkatariahmast01 for Skyrim.esm ShipKatariahMast01 [STAT:000993A2]>
[00:39] [BuildBaseRecords] <Debug: Looking for ruinsfloorcandlelampsmoff for Unslaad.esm zzzCrbRuinsFloorCandleLampSmallOff02 [STAT:0F00841B]>
[00:39] [BuildBaseRecords] <Debug: Looking for ordercrystalcluster05 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_OrderCrystalCluster05 [STAT:1102E8AA]>
[00:39] [BuildBaseRecords] <Debug: Looking for hhfurniturechair01 for Skyrim.esm HHFurnitureChair01R "Кресло" [FURN:0004B782]>
[00:39] [BuildBaseRecords] <Debug: Looking for minelhall1way128short01 for Skyrim.esm MineLHall1Way128Short01 [STAT:00043C9E]>
[00:39] [BuildBaseRecords] <Debug: Looking for norhosmuraldragon01 for Skyrim.esm NorHOSMuralDragon01 [STAT:0002C5D1]>
[00:39] [BuildBaseRecords] <Debug: Looking for wrshackdoor01 for Skyrim.esm WRShackDoorMinUse01 "Дверь" [DOOR:000FE471]>
[00:39] [BuildBaseRecords] <Debug: Looking for dweplatwall01WT for Wyrmstooth.esp WTDwePlatWall01 [STAT:0A3177B1]>
[00:39] [BuildBaseRecords] <Debug: Looking for dweplatwall01 for Wyrmstooth.esp WTDwePlatWall01 [STAT:0A3177B1]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDwePlatWall01 [STAT:0A3177B1]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:34 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:35 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:39 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\dlc01\landscape\plants\soulcairntreegroup01_l1.nif SoulCairnTreeGroup01_L1:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeSoulCairnTreeGroup "Высохшие деревья" [TREE:0200DDB5]>
[00:39] [AddModel] <Debug: Meshes\dlc01\landscape\plants\soulcairntreegroup01_l1.nif SoulCairnTreeGroup01_L1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeSoulCairnTreeGroup "Высохшие деревья" [TREE:0200DDB5]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:43 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:51 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:54 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 unofficial skyrim special edition patch.esp WHgrayquarter06 [STAT:0001EFED]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5.dds] ResourceExists>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5.dds] DXGI_FORMAT_BC7_UNORM>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\26C88ED63D594FF2989B3F7E09664635.dds">
[00:39] [BuildBaseRecords] <Debug: Looking for strongbox01 for Dawnguard.esm DLC1VQ06Strongbox "Инструменты жреца Мотылька" [CONT:02009054]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [BuildBaseRecords] <Debug: Looking for spatiowallstairs02 for Skyrim.esm SPatioWallStairs02 [STAT:0007BC83]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2svintroofcorr01 for Dragonborn.esm DLC2SVIntRoofCorR01 [STAT:040323FB]>
[00:39] [BuildBaseRecords] <Debug: Looking for shackframelmid01 for Skyrim.esm ShackFrameLMid01 [STAT:0005CCC9]>
[00:39] [BuildBaseRecords] <Debug: Looking for serpentbridge01 for Glenmoril.esm zzzRevSerpentBridge01 [STAT:0E27C84D]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:59 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldam02ext.nif MrkFrontWallDam02Ext:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SPatioWallStairs02 [STAT:0007BC83]>
[00:39] [BuildBaseRecords] <Debug: Looking for implroomcorner01 for Skyrim.esm ImpLRoomCorner01 [STAT:000388B6]>
[00:39] [BuildBaseRecords] <Debug: Looking for apostackssingle01low for Unslaad.esm zzzCrbApoStackSingle01LowSN [STAT:0F42872E]>
[00:39] [BuildBaseRecords] <Debug: Looking for sweetroll01 for SkystoneCastle.esp LA_SS_FoodSweetRoll01 [STAT:3583B5ED]>
[00:39] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutmaar for Unslaad.esm zzzCrbDragonWordMAAR [ACTI:0F1A5BEC]>
[00:39] [BuildBaseRecords] <Debug: Looking for hunteraxe1h for Glenmoril.esm zzzRev1stPersonHunterAxe1H [STAT:0E004D4A]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineclroomwall01c for Skyrim.esm MineCLRoomWall01c [STAT:00045509]>
[00:39] [BuildBaseRecords] <Debug: Looking for falmereyegemstone01 for SkystoneCastle.esp LA_SS_UniqueEyeRight [STAT:359D1217]>
[00:39] [BuildBaseRecords] <Debug: Looking for lute01 for SkystoneCastle.esp LA_SS_Lute01 [STAT:358407A0]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveglroomdoor02EC_SS_RootAmber for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomDoor02Amber [STAT:1131F1A9]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveglroomdoor02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomDoor02Amber [STAT:1131F1A9]>
[00:39] [BuildBaseRecords] <Debug: Looking for hhlgbayend for Skyrim.esm HHLgBayEnd [STAT:0009DAEB]>
[00:39] [BuildBaseRecords] <Debug: Looking for ms14coffin for Skyrim.esm MS14Coffin "Лесопилка" [ACTI:000A734E]>
[00:39] [BuildBaseRecords] <Debug: Looking for roadchunkm01Dirt01 for TheBawbsWardenOfTheCoast.esp RoadChunkM01Dirt01 [STAT:10010E24]>
[00:39] [BuildBaseRecords] <Debug: Looking for roadchunkm01 for TheBawbsWardenOfTheCoast.esp RoadChunkM01Dirt01 [STAT:10010E24]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveglhall3way01 for Skyrim.esm CaveGLHall3Way01 [STAT:0001B171]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwehilt1hember for DAc0da.esm zDcd1stPersonDweHiltEmber1H [STAT:0C006B6E]>
[00:39] [BuildBaseRecords] <Debug: Looking for cubeanim1024downup for DAc0da.esm zDcdActCubeAnim1024DownUpRnd [ACTI:0C0099ED]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwermsmcorinhalfl01WT for Wyrmstooth.esp WTDweRmSmCorInHalfL01 [STAT:0A3D122E]>
[00:39] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackssingle01low.nif L2_Books Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoStackSingle01LowSN [STAT:0F42872E]>
[00:39] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackssingle01low.nif L2_Books Shader Flags 2: ZBuffer_Write | Vertex_Colors Unslaad.esm zzzCrbApoStackSingle01LowSN [STAT:0F42872E]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwermsmcorinhalfl01 for Wyrmstooth.esp WTDweRmSmCorInHalfL01 [STAT:0A3D122E]>
[00:39] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackssingle01low.nif ApoStacksSingle01Low:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoStackSingle01LowSN [STAT:0F42872E]>
[00:39] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackssingle01low.nif ApoStacksSingle01Low:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoStackSingle01LowSN [STAT:0F42872E]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm ShackFrameLMid01 [STAT:0005CCC9]>
[00:39] [AddModel] <Debug: Meshes\lod\markarth\mrkfrontwalldam02ext_lod.nif MrkFrontWallDam02Ext_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\lod\markarth\mrkfrontwalldam02ext_lod.nif MrkFrontWallDam02Ext_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\lod\markarth\mrkfrontwalldam02ext_lod.nif MrkFrontWallDam02Ext_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\lod\markarth\mrkfrontwalldam02ext_lod.nif MrkFrontWallDam02Ext_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\lod\markarth\mrkfrontwalldam02ext_lod.nif MrkFrontWallDam02Ext_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [AddModel] <Debug: Meshes\lod\markarth\mrkfrontwalldam02ext_lod.nif MrkFrontWallDam02Ext_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [BuildBaseRecords] <Debug: Looking for impexticewall04 for Skyrim.esm ImpExtIceWall04_NoIce [STAT:000C1DB6]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveglroomwall03c for Skyrim.esm CaveGLRoomWall03c [STAT:00026C06]>
[00:39] [BuildBaseRecords] <Debug: Looking for silvergoblet02wine for SkystoneCastle.esp LA_SS_SilverGobletWine2 [STAT:3582C1CA]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [BuildBaseRecords] <Debug: Looking for wtlillypad for Wyrmstooth.esp WTLillies [STAT:0A5D4B18]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [BuildBaseRecords] <Debug: Looking for farmintlhfront01WT for Wyrmstooth.esp WTFarmIntLHFront01 [STAT:0A2BF878]>
[00:39] [BuildBaseRecords] <Debug: Looking for farmintlhfront01 for Wyrmstooth.esp WTFarmIntLHFront01 [STAT:0A2BF878]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkFrontWallDam02Ext [STAT:0009F7DD]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwedresser01 for Skyrim.esm dunMiddenAtronachForgeBox "Ящик для пожертвований" [CONT:000CE739]>
[00:39] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostackssingle01low_lod_0.nif ApoStacksSingle01_Lod_0:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoStackSingle01LowSN [STAT:0F42872E]>
[00:39] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostackssingle01low_lod_0.nif ApoStacksSingle01_Lod_0:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoStackSingle01LowSN [STAT:0F42872E]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Unslaad.esm zzzCrbApoStackSingle01LowSN [STAT:0F42872E]>
[00:39] [BuildBaseRecords] <Debug: Looking for staticclaymore for Glenmoril.esm zzzRevIronClaymoreRusty [STAT:0E0016C1]>
[00:39] [BuildBaseRecords] <Debug: Looking for roadsignmarkarth01WTRoadSignDocks for Wyrmstooth.esp WTRoadSignDocks [STAT:0A44C6B6]>
[00:39] [BuildBaseRecords] <Debug: Looking for roadsignmarkarth01 for Wyrmstooth.esp WTRoadSignDocks [STAT:0A44C6B6]>
[00:39] [BuildBaseRecords] <Debug: Looking for meadbarrelfurniture for Skyrim.esm TG03MeadBarrel "Бочка с медом" [FURN:0010528D]>
[00:39] [BuildBaseRecords] <Debug: Looking for maginvshoutdba for Dragonborn.esm DLC2MAGINVShoutDBA [STAT:0403D58F]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadehallsmexbg01 for Dragonborn.esm DLC2DweFacadeHallSmExBg01 [STAT:0401E007]>
[00:39] [BuildBaseRecords] <Debug: Looking for flask01 for SkystoneCastle.esp LA_SS_Flask01 [STAT:35672F38]>
[00:39] [BuildBaseRecords] <Debug: Looking for dweroadchunkm03_Mine for Dawnguard.esm DweRoadChunkM03_Mine [STAT:02017A11]>
[00:39] [BuildBaseRecords] <Debug: Looking for dweroadchunkm03 for Dawnguard.esm DweRoadChunkM03_Mine [STAT:02017A11]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwechandelier01bareonsputter for Skyrim.esm DweChandelier01BareOnSputter [STAT:000E7C30]>
[00:39] [BuildBaseRecords] <Debug: Looking for lghall1way01 for Glenmoril.esm zzzRevCasLgHall1Way01 [STAT:0E013940]>
[00:39] [BuildBaseRecords] <Debug: Looking for crbdollnotail for Unslaad.esm zzzCrbUllissDollNoTail [STAT:0F01B0D2]>
[00:39] [BuildBaseRecords] <Debug: Looking for bow for Dawnguard.esm 1stPersonDragoneboneBow [STAT:020176F2]>
[00:39] [BuildBaseRecords] <Debug: Looking for shrineofboethiah01 for Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew14v2.nif jungletree14 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree14 [TREE:10016032]>
[00:39] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew14v2.nif jungletree14 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree14 [TREE:10016032]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2skaalvilshack02alt for Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:39] [BuildBaseRecords] <Debug: Looking for powerworddiin for Skyrim.esm NorWordWallWordDiin [ACTI:00070987]>
[00:39] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew14v2.nif jungletree14_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree14 [TREE:10016032]>
[00:39] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew14v2.nif jungletree14_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree14 [TREE:10016032]>
[00:39] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew14v2.nif jungletree14_2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree14 [TREE:10016032]>
[00:39] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew14v2.nif jungletree14_2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree14 [TREE:10016032]>
[00:39] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew14v2.nif jungletree14_3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree14 [TREE:10016032]>
[00:39] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew14v2.nif jungletree14_3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree14 [TREE:10016032]>
[00:39] [BuildBaseRecords] <Debug: Looking for genericbannerred03zzzCHMaraBanner01_03 for Vigilant.esm zzzCHMaraBanner01_03 [MSTT:0D1D7D41]>
[00:39] [BuildBaseRecords] <Debug: Looking for genericbannerred03 for Vigilant.esm zzzCHMaraBanner01_03 [MSTT:0D1D7D41]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032.dds] ResourceExists>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032.dds] DXGI_FORMAT_BC7_UNORM>
[00:39] [BuildBaseRecords] <Debug: Looking for caveglhalldeadend01EC_SS_D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLHallDeadEnd01D [STAT:1108538D]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\C22E138F62F548199261B6092C121EB6.dds">
[00:39] [BuildBaseRecords] <Debug: Looking for caveglhalldeadend01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLHallDeadEnd01D [STAT:1108538D]>
[00:39] [BuildBaseRecords] <Debug: Looking for shrinestendarr for Vigilant.esm zzzAoMAPConverterPious "Рог Стендарра" [ACTI:0D4E4953]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2dragonbonetail_full for Unslaad.esm zzzCrbDragonBonesTailFull [STAT:0F41BAFB]>
[00:39] [BuildBaseRecords] <Debug: Looking for slighthouse01WT for Wyrmstooth.esp WTSLighthouse01 [STAT:0A8DA8C9]>
[00:39] [BuildBaseRecords] <Debug: Looking for slighthouse01 for Wyrmstooth.esp WTSLighthouse01 [STAT:0A8DA8C9]>
[00:39] [BuildBaseRecords] <Debug: Looking for rubblepilenew03EC_SS_MadRuinsRubblePile03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsRubblePile03 [STAT:11048070]>
[00:39] [BuildBaseRecords] <Debug: Looking for rubblepilenew03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsRubblePile03 [STAT:11048070]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Wyrmstooth.esp WTSLighthouse01 [STAT:0A8DA8C9]>
[00:39] [BuildBaseRecords] <Debug: Looking for norhallsm1way01 for Skyrim.esm NorHallSm1way01ice [STAT:00060F5B]>
[00:39] [BuildBaseRecords] <Debug: Looking for fxlabyrinthianbarrier for Unslaad.esm zzzCrbFrostBarrierLarge [ACTI:0F09D432]>
[00:39] [BuildBaseRecords] <Debug: Looking for nortowerruinsinttopfloor01 for Skyrim.esm NorTowerRuinsIntTopFloor01Snow [STAT:0002F1B5]>
[00:39] [BuildBaseRecords] <Debug: Looking for wrintchrooftopendcap01 for Skyrim.esm WRIntCHRoofTopEndCap01 [STAT:00075D51]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineorecorundum01_CaveGWall for Skyrim.esm MineOreCorundum01_CaveGWall "Корундовая жила" [ACTI:0010DB57]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineorecorundum01 for Skyrim.esm MineOreCorundum01_CaveGWall "Корундовая жила" [ACTI:0010DB57]>
[00:39] [BuildBaseRecords] <Debug: Looking for whgrayquarter03 for Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [BuildBaseRecords] <Debug: Looking for impextwall04 for Skyrim.esm ImpExtWall04 [STAT:00040B0A]>
[00:39] [BuildBaseRecords] <Debug: Looking for slgftracon01 for Skyrim.esm SLgFTraCon01 [STAT:00073C5B]>
[00:39] [BuildBaseRecords] <Debug: Looking for ebonygreatsword for Skyrim.esm EbonyGreatswordForDisplay [STAT:00105C1F]>
[00:39] [BuildBaseRecords] <Debug: Looking for smrmtosmhallcorinl01 for Glenmoril.esm zzzRevCasSMroomCorInL01 [STAT:0E013971]>
[00:39] [BuildBaseRecords] <Debug: Looking for norrmshaftmidstairtop01 for Skyrim.esm NorRmShaftMidStairTop01 [STAT:00026E5F]>
[00:39] [BuildBaseRecords] <Debug: Looking for cotn_wood_debris03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIBridgeDebris03 [STAT:11157288]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveirhall1way128l01 for Skyrim.esm CaveIRHall1Way128L01 [STAT:00073300]>
[00:39] [BuildBaseRecords] <Debug: Looking for plantb for Glenmoril.esm zzzRevSFp03PlantB [STAT:0E34F511]>
[00:39] [BuildBaseRecords] <Debug: Looking for bookcase01 for Glenmoril.esm zzzRevBookCase01 [STAT:0E32089C]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02alt.nif DLC2SkaalVilShack02alt:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02alt.nif DLC2SkaalVilShack02alt:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:39] [BuildBaseRecords] <Debug: Looking for tombstone02 for Skyrim.esm Tombstone02 [STAT:0001FCF3]>
[00:39] [BuildBaseRecords] <Debug: Looking for aporewardact03 for Dragonborn.esm DLC2ApoRewardAct03 [ACTI:04026567]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02alt.nif DLC2SkaalVilShack02alt:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02alt.nif DLC2SkaalVilShack02alt:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:39] [BuildBaseRecords] <Debug: Looking for trapstonepressureplate01 for Skyrim.esm TrapStoneButton "Приподнятый камень" [ACTI:00069E4B]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02alt.nif DLC2SkaalVilShack02alt:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02alt.nif DLC2SkaalVilShack02alt:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:39] [BuildBaseRecords] <Debug: Looking for totemgnd_entangled for DAc0da.esm zDcdStaticTotem_Entangles [STAT:0C00CD23]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02alt.nif DLC2SkaalVilShack02alt:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02alt.nif DLC2SkaalVilShack02alt:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02alt.nif DLC2SkaalVilShack02alt:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02alt.nif DLC2SkaalVilShack02alt:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02alt.nif DLC2SkaalVilShack02alt:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02alt.nif DLC2SkaalVilShack02alt:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02alt.nif DLC2SkaalVilShack02alt:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02alt.nif DLC2SkaalVilShack02alt:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:39] [BuildBaseRecords] <Debug: Looking for water1024 for Skyrim.esm Water1024_Blackreach [ACTI:000D19F4]>
[00:39] [BuildBaseRecords] <Debug: Looking for ikrock03zzzRevMoss for Glenmoril.esm zzzRevIkRock03Moss [STAT:0E2F774E]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02alt.nif DLC2SkaalVilShack02alt:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02alt.nif DLC2SkaalVilShack02alt:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:39] [BuildBaseRecords] <Debug: Looking for genericbannerred02CityBannerWinterhold02 for Skyrim.esm CityBannerWinterhold02 [MSTT:000D2032]>
[00:39] [BuildBaseRecords] <Debug: Looking for genericbannerred02 for Skyrim.esm CityBannerWinterhold02 [MSTT:000D2032]>
[00:39] [BuildBaseRecords] <Debug: Looking for ikrock03 for Glenmoril.esm zzzRevIkRock03Moss [STAT:0E2F774E]>
[00:39] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Skyrim.esm Water1024_Blackreach [ACTI:000D19F4]>
[00:39] [BuildBaseRecords] <Debug: Looking for claypilem01BYOHMineClay01coastbeach01 for Landscape and Water Fixes.esp BYOHMineClay01coastbeach01 "Месторождение глины" [ACTI:FE004830]>
[00:39] [BuildBaseRecords] <Debug: Looking for claypilem01 for Landscape and Water Fixes.esp BYOHMineClay01coastbeach01 "Месторождение глины" [ACTI:FE004830]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc02icedoor for Dragonborn.esm DLC2IceDoorNoName [DOOR:04025F73]>
[00:39] [BuildBaseRecords] <Debug: Looking for nortmpextplattower02 for Skyrim.esm NorTmpExtPlatTower02Snow [STAT:00028AA8]>
[00:39] [BuildBaseRecords] <Debug: Looking for stonewallterracelong02zzzLrhPine for Glenmoril.esm zzzLrhStonewallTerraceLong02Pine [STAT:0E007235]>
[00:39] [BuildBaseRecords] <Debug: Looking for stonewallterracelong02 for Glenmoril.esm zzzLrhStonewallTerraceLong02Pine [STAT:0E007235]>
[00:39] [BuildBaseRecords] <Debug: Looking for shackroofmid04zzzRevDead_1A22AE8A for Glenmoril.esm zzzRevDeadShackRoofMid04 [STAT:0E016DDC]>
[00:39] [BuildBaseRecords] <Debug: Looking for shackroofmid04zzzRevDead for Glenmoril.esm zzzRevDeadShackRoofMid04 [STAT:0E016DDC]>
[00:39] [BuildBaseRecords] <Debug: Looking for shackroofmid04_1A22AE8Apassthru for Glenmoril.esm zzzRevDeadShackRoofMid04 [STAT:0E016DDC]>
[00:39] [BuildBaseRecords] <Debug: Looking for shackroofmid04_1A22AE8A for Glenmoril.esm zzzRevDeadShackRoofMid04 [STAT:0E016DDC]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineorecorundum01_LSnow for unofficial skyrim special edition patch.esp MineOreCorundum01_LSnow "Корундовая жила" [ACTI:0010D044]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineorecorundum01 for unofficial skyrim special edition patch.esp MineOreCorundum01_LSnow "Корундовая жила" [ACTI:0010D044]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Glenmoril.esm zzzLrhStonewallTerraceLong02Pine [STAT:0E007235]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Glenmoril.esm zzzRevDeadShackRoofMid04 [STAT:0E016DDC]>
[00:39] [BuildBaseRecords] <Debug: Looking for shackbrokewood09 for Skyrim.esm ShackBrokeWood09 [MSTT:0002FB67]>
[00:39] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchlpeg01 for HearthFires.esm BYOHBYOHWRporchLPeg01 [STAT:03003187]>
[00:39] [BuildBaseRecords] <Debug: Looking for cavegroomcorner01uf for Skyrim.esm CaveGRoomCorner01UF [STAT:0007B9F2]>
[00:39] [BuildBaseRecords] <Debug: Looking for paintinglc0102 for Wyrmstooth.esp WTPaintinglc0102 [STAT:0A5A6C6E]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2.dds] ResourceExists>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\CDDCC45D0D234534B81B0CE8C6EB7E73.dds">
[00:39] [BuildBaseRecords] <Debug: Looking for norpitwallsidetormbgfrontr01 for Skyrim.esm NorPitWallSideToRmBgFrontR01 [STAT:0001600E]>
[00:39] [BuildBaseRecords] <Debug: Looking for glazed02potterybase02 for Skyrim.esm Glazed02PotteryBase02 [STAT:000C9F51]>
[00:39] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilshack02alt_lod.nif DLC2SkaalVilShack02alt:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:39] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilshack02alt_lod.nif DLC2SkaalVilShack02alt:59 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:39] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilshack02alt_lod.nif WRHouseShack02_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:39] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilshack02alt_lod.nif WRHouseShack02_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2dwermsmcorinhalfl01 for Dragonborn.esm DLC2DweRmSmCorInHalfL01 [STAT:0401BD4D]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveilhall1way128r01 for Skyrim.esm CaveILHall1Way128R01_Ice [STAT:000D0BBE]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 1 Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:39] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilshack02alt_lod_2.nif DLC2SkaalVilShack02alt:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:39] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilshack02alt_lod_2.nif DLC2SkaalVilShack02alt:59 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:39] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilshack02alt_lod_2.nif WRHouseShack02_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:39] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilshack02alt_lod_2.nif WRHouseShack02_LOD_2:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif ghroofs02:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif ghroofs02:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 1 Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif ghroofs02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif ghroofs02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif grayhouse05:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif grayhouse05:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif grayhouse05:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif grayhouse05:2 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif grayhouse05:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif grayhouse05:9 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif grayhouse05:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif grayhouse05:11 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif grayhouse05:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif grayhouse05:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif grayhouse05:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif grayhouse05:22 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif grayhouse05:37 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif grayhouse05:37 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif grayhouse05:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif grayhouse05:38 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif grayhouse05:58 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif grayhouse05:58 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif grayhouse05:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif grayhouse05:59 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif gqwall21:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif gqwall21:9 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif gqwall21:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif gqwall21:11 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif gqwall21:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif gqwall21:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif gqwall21:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif gqwall21:22 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif gqwall21:37 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif gqwall21:37 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif gqwall21:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif gqwall21:38 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif gqwall21:50 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif gqwall21:50 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif gqwall21:57 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif gqwall21:57 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif gqwall21:58 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif gqwall21:58 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif gqwall21:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif gqwall21:59 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif gqwall21:60 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif gqwall21:60 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [BuildBaseRecords] <Debug: Looking for pickaxewallmarker for Skyrim.esm PickaxeMiningWallMarker "This should not be visible" [FURN:000E2BC7]>
[00:39] [AddModel] <Debug: Meshes\clutter\statues\shrineofboethiah01.nif BloodSwirlGeo:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddModel] <Debug: Meshes\clutter\statues\shrineofboethiah01.nif BloodSwirlGeo:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [BuildBaseRecords] <Debug: Looking for peircingrifle for Glenmoril.esm zzzRev1stPersonPieringRifle [STAT:0E007A07]>
[00:39] [AddModel] <Debug: Meshes\lod\windhelm\whgrayquarter03_lod.nif GQ Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [AddModel] <Debug: Meshes\lod\windhelm\whgrayquarter03_lod.nif GQ Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Vigilant.esm zzzBMWHgrayquarter03 [STAT:0D24BFFC]>
[00:39] [BuildBaseRecords] <Debug: Looking for minecebalconycorner04 for Skyrim.esm MineCEBalconyCorner04 [STAT:00045662]>
[00:39] [AddModel] <Debug: Meshes\clutter\statues\shrineofboethiah01.nif ShrineOfBoethiah01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddModel] <Debug: Meshes\clutter\statues\shrineofboethiah01.nif ShrineOfBoethiah01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwefurniturechair02 for Skyrim.esm DweFurnitureChair02STATIC [STAT:0001FC5E]>
[00:39] [BuildBaseRecords] <Debug: Looking for lapaintingnew02 for SkystoneCastle.esp LA_SS_Painting17 [STAT:3571A3DD]>
[00:39] [AddModel] <Debug: Meshes\clutter\statues\shrineofboethiah01.nif ShrineOfBoethiah01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddModel] <Debug: Meshes\clutter\statues\shrineofboethiah01.nif ShrineOfBoethiah01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow01passthru_lod.nif TreeWeepingWillow01:1 Crown Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow01passthru_lod.nif TreeWeepingWillow01:1 Crown Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:39] [BuildBaseRecords] <Debug: Looking for whintwoodwallstonewindowgq05 for Skyrim.esm WHIntWoodWallStoneWindowGQ05 [STAT:000CB92E]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockcliff08SnowRocks01 for Update.esm RockCliff08SnowRocks01 [STAT:00025265]>
[00:39] [AddModel] <Debug: Meshes\clutter\statues\shrineofboethiah01.nif ShrineOfBoethiah01:7 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddModel] <Debug: Meshes\clutter\statues\shrineofboethiah01.nif ShrineOfBoethiah01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Update.esm RockCliff08SnowRocks01 [STAT:00025265]>
[00:39] [AddModel] <Debug: Meshes\clutter\statues\shrineofboethiah01.nif ShrineOfBoethiah01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddModel] <Debug: Meshes\clutter\statues\shrineofboethiah01.nif ShrineOfBoethiah01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow01passthru_lod.nif TreeWeepingWillow01:2 Crown Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow01passthru_lod.nif TreeWeepingWillow01:2 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:39] [AddModel] <Debug: Meshes\clutter\statues\shrineofboethiah01.nif ShrineOfBoethiah01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddModel] <Debug: Meshes\clutter\statues\shrineofboethiah01.nif ShrineOfBoethiah01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:39] [BuildBaseRecords] <Debug: Looking for whintcastlehallarch03 for Skyrim.esm WHIntCastleHallArch03 [STAT:0008FA6A]>
[00:39] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\_resourcepack\landscape\trees\treeweepingwillow01.nif TreeWeepingWillow01:1 Crown meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow01passthru_lod.nif textures\_resourcepack\landscape\trees\weepingwillowbranches01_d.dds _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:39] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\_resourcepack\landscape\trees\treeweepingwillow01.nif TreeWeepingWillow01:2 Crown meshes\dyndolod\lod\trees\_resourcepack\treeweepingwillow01passthru_lod.nif textures\_resourcepack\landscape\trees\weepingwillowbranches01_d.dds _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:39] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Skyrim.esm GenericBannerRed01 [MSTT:000D2009]>
[00:39] [BuildBaseRecords] <Debug: Looking for whgrayquarter04 for Skyrim.esm WHgrayquarter04 [STAT:0001EFF3]>
[00:39] [AddModel] <Debug: Meshes\landscape\plants\tundrashrub04.nif L1_TundraShrub04 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeTundraShrub04 [TREE:000AAE7F]>
[00:39] [AddModel] <Debug: Meshes\landscape\plants\tundrashrub04.nif L1_TundraShrub04 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeTundraShrub04 [TREE:000AAE7F]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHgrayquarter04 [STAT:0001EFF3]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockm01wet for Skyrim.esm RockM01Wet [STAT:000BB8C1]>
[00:39] [BuildBaseRecords] <Debug: Looking for apocontrolringtop01 for Dragonborn.esm ApoControlRingTop01 [ACTI:04027E54]>
[00:39] [AddModel] <Debug: Meshes\clutter\statues\shrineofboethiah01.nif ShrineOfBoethiah01:12 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddModel] <Debug: Meshes\clutter\statues\shrineofboethiah01.nif ShrineOfBoethiah01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop0sided01bStockadeScaffoldTop0Sided01Light_SN for Skyrim.esm StockadeScaffoldTop0Sided01Light_SN [STAT:0002A344]>
[00:39] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop0sided01b for Skyrim.esm StockadeScaffoldTop0Sided01Light_SN [STAT:0002A344]>
[00:39] [AddModel] <Debug: Meshes\clutter\statues\shrineofboethiah01.nif Letters:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddModel] <Debug: Meshes\clutter\statues\shrineofboethiah01.nif Letters:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwegearcorpse for Glenmoril.esm zzzRevContYelemSubBrainTone "Вспомогательный мозг Йелема" [CONT:0E33244A]>
[00:39] [AddModel] <Debug: Meshes\clutter\statues\shrineofboethiah01.nif SwirlGlow:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | ZBuffer_Test Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddModel] <Debug: Meshes\clutter\statues\shrineofboethiah01.nif SwirlGlow:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockm01wet.nif RockM01Wet:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockM01Wet [STAT:000BB8C1]>
[00:39] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockm01wet.nif RockM01Wet:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockM01Wet [STAT:000BB8C1]>
[00:39] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01b.nif StockadeScaffoldTop0Sided01B:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop0Sided01Light_SN [STAT:0002A344]>
[00:39] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01b.nif StockadeScaffoldTop0Sided01B:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop0Sided01Light_SN [STAT:0002A344]>
[00:39] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01b.nif StockadeScaffoldTop0Sided01B:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop0Sided01Light_SN [STAT:0002A344]>
[00:39] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01b.nif StockadeScaffoldTop0Sided01B:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop0Sided01Light_SN [STAT:0002A344]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1.dds] ResourceExists>
[00:39] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\controlring\apocontrolringtop01.nif Object01 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Decal | Dynamic_Decal | ZBuffer_Test Dragonborn.esm ApoControlRingTop01 [ACTI:04027E54]>
[00:39] [AddModel] <Debug: Meshes\lod\rocks\wet\rockm01wet_lod_0.nif RockM01Wet:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockM01Wet [STAT:000BB8C1]>
[00:39] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\controlring\apocontrolringtop01.nif Object01 Shader Flags 2: Double_Sided | Vertex_Colors Dragonborn.esm ApoControlRingTop01 [ACTI:04027E54]>
[00:39] [AddModel] <Debug: Meshes\lod\rocks\wet\rockm01wet_lod_0.nif RockM01Wet:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockM01Wet [STAT:000BB8C1]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:39] [AddModel] <Debug: Meshes\clutter\statues\shrineofboethiah01.nif LetterRays:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | ZBuffer_Test Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\controlring\apocontrolringtop01.nif Plane05:0 Shader Flags 1: Refraction | Fire_Refraction | Own_Emit | ZBuffer_Test Dragonborn.esm ApoControlRingTop01 [ACTI:04027E54]>
[00:39] [AddModel] <Debug: Meshes\clutter\statues\shrineofboethiah01.nif LetterRays:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\controlring\apocontrolringtop01.nif Plane05:0 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm ApoControlRingTop01 [ACTI:04027E54]>
[00:39] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\controlring\apocontrolringtop01.nif g_InnerGlow:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteAlpha | Use_Falloff | Soft_Effect | ZBuffer_Test Dragonborn.esm ApoControlRingTop01 [ACTI:04027E54]>
[00:39] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\controlring\apocontrolringtop01.nif g_InnerGlow:0 Shader Flags 2: Vertex_Colors Dragonborn.esm ApoControlRingTop01 [ACTI:04027E54]>
[00:39] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\controlring\apocontrolringtop01.nif g_Pulse01:0 Shader Flags 1: Use_Falloff | ZBuffer_Test Dragonborn.esm ApoControlRingTop01 [ACTI:04027E54]>
[00:39] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\controlring\apocontrolringtop01.nif g_Pulse01:0 Shader Flags 2: Vertex_Colors Dragonborn.esm ApoControlRingTop01 [ACTI:04027E54]>
[00:39] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop0sided01b_lod_0.nif StockadeScaffoldTop0Sided01B:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop0Sided01Light_SN [STAT:0002A344]>
[00:39] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\controlring\apocontrolringtop01.nif ApoControlRingTop01:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoControlRingTop01 [ACTI:04027E54]>
[00:39] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop0sided01b_lod_0.nif StockadeScaffoldTop0Sided01B:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop0Sided01Light_SN [STAT:0002A344]>
[00:39] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\controlring\apocontrolringtop01.nif ApoControlRingTop01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm ApoControlRingTop01 [ACTI:04027E54]>
[00:39] [BuildBaseRecords] <Debug: Looking for chest01zzzCrbTreasQ04ShieldDragonstone for Unslaad.esm zzzCrbTreasQ04ShieldDragonstone "Сундук" [CONT:0F288BDD]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\FB7BD26413434F8283F4D851D055279B.dds">
[00:39] [BuildBaseRecords] <Debug: Looking for chest01 for Unslaad.esm zzzCrbTreasQ04ShieldDragonstone "Сундук" [CONT:0F288BDD]>
[00:39] [BuildBaseRecords] <Debug: Looking for impextbldgsecondcorner03 for Skyrim.esm ImpExtBldgSecondCorner03 [STAT:000513B8]>
[00:39] [BuildBaseRecords] <Debug: Looking for rtcanalsr01inner01 for Glenmoril.esm zzzGHRTCanalsR01Inner01_Snow [STAT:0E00CA8B]>
[00:39] [BuildBaseRecords] <Debug: Looking for _camp_smallleathertent_cutthroughexterior for Campfire.esm _Camp_Tent_SmallLeatherStaticSN [STAT:0903D43F]>
[00:39] [BuildBaseRecords] <Debug: Looking for blackreachewall03hole for Skyrim.esm BlackreachEWall03Hole [STAT:00092199]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTCanalsR01Inner01_Snow [STAT:0E00CA8B]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTCanalsR01Inner01_Snow [STAT:0E00CA8B]>
[00:39] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apocontrolringtop01_lod_0.nif ApoControlRingTop01:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoControlRingTop01 [ACTI:04027E54]>
[00:39] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apocontrolringtop01_lod_0.nif ApoControlRingTop01:16 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm ApoControlRingTop01 [ACTI:04027E54]>
[00:39] [BuildBaseRecords] <Debug: Looking for bowtrap for Skyrim.esm TrapDweBallista [ACTI:0006D912]>
[00:39] [BuildBaseRecords] <Debug: Looking for wrintwalldividershort01 for Skyrim.esm WRIntWallDividerShort01 [STAT:000A63F9]>
[00:39] [BuildBaseRecords] <Debug: Looking for winterholdrubblewood03EC_SS_SIRubbleWood03_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIRubbleWood03_Dementia [STAT:1101A359]>
[00:39] [BuildBaseRecords] <Debug: Looking for winterholdrubblewood03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIRubbleWood03_Dementia [STAT:1101A359]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwefurniturechair02 for Skyrim.esm DweFurnitureChair02R "Каменное сиденье" [FURN:0006E7B4]>
[00:39] [BuildBaseRecords] <Debug: Looking for cavegroommid01uf for Skyrim.esm CaveGRoomMid01UF [STAT:0007B9F4]>
[00:39] [BuildBaseRecords] <Debug: Looking for chalicego for Glenmoril.esm zzzRevChaliceGO [STAT:0E3DFE10]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockcliff02zzzRev_MossRock for Glenmoril.esm zzzRevRockCliff02_MossRock [STAT:0E004603]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Glenmoril.esm zzzRevRockCliff02_MossRock [STAT:0E004603]>
[00:39] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerpostsl01 for HearthFires.esm BYOHBYOHWRtowerPostsL01 [STAT:03003777]>
[00:39] [BuildBaseRecords] <Debug: Looking for nordwarhorn for Vigilant.esm zzzAoMHornOfStendarr [STAT:0D02450C]>
[00:39] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghskpeg01 for HearthFires.esm BYOHBYOHWRlonghsKPeg01 [STAT:03003C81]>
[00:39] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Vokrii - Minimalistic Perks of Skyrim.esp TreasHagravenChestBoss "Сундук" [CONT:00020667]>
[00:39] [BuildBaseRecords] <Debug: Looking for smdeflosol01 for Skyrim.esm SMDEFloSol01 [STAT:00057030]>
[00:39] [BuildBaseRecords] <Debug: Looking for nortmpextplatstaircapl01 for Skyrim.esm NorTmpExtPlatStairCapL01LightIce [STAT:0010AADE]>
[00:39] [BuildBaseRecords] <Debug: Looking for loadscreenadventure01 for Vigilant.esm zzzAoMAdventureSet [STAT:0D049956]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 2 Skyrim.esm NorTmpExtPlatStairCapL01LightIce [STAT:0010AADE]>
[00:39] [BuildBaseRecords] <Debug: Looking for implhall1way64short01 for Skyrim.esm ImpLHall1Way64Short01 [STAT:0003B4AD]>
[00:39] [BuildBaseRecords] <Debug: Looking for tundrapond01DLC1SoulCairnDirt01 for Dawnguard.esm DLC1TundraPond01SoulCairnDirt01 [STAT:02011C40]>
[00:39] [BuildBaseRecords] <Debug: Looking for tundrapond01 for Dawnguard.esm DLC1TundraPond01SoulCairnDirt01 [STAT:02011C40]>
[00:39] [BuildBaseRecords] <Debug: Looking for blackreachlock01 for Skyrim.esm BlackReachLock01 "Двемерский механизм" [ACTI:0007DD67]>
[00:39] [BuildBaseRecords] <Debug: Looking for sheogorathbust01 for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_SheogorathBustSnow [STAT:06000956]>
[00:39] [BuildBaseRecords] <Debug: Looking for mountaincliffsm01 for Skyrim.esm MountainCliffSm01 [STAT:00050385]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveglhalldoor01 for Skyrim.esm CaveGLHallDoor01Falmer [STAT:000B9ED1]>
[00:39] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliffsm01_00000000_lod_0h.nif for Skyrim.esm MountainCliffSm01 [STAT:00050385]>
[00:39] [BuildBaseRecords] <Debug: Looking for nordwelling03extbasea for Skyrim.esm NorDwelling03ExtBaseASnow [STAT:0002521E]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1.dds] ResourceExists>
[00:39] [BuildBaseRecords] <Debug: Looking for iksoulgate for Glenmoril.esm zzzRevIkSoulGate [STAT:0E2EBC54]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\A492C6B41AB545289D960C675275F7F9.dds">
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2rrbuilding01 for Dragonborn.esm DLC2RRBuilding01 [STAT:0402C1E0]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2hmdaedraragpile01 for Unslaad.esm zzzCrbDefaultAshPileApo "Апокрифические останки" [ACTI:0F477A99]>
[00:39] [AddModel] <Debug: Meshes\lod\clutter\shrineofboethiah01_lod_0.nif ShrineOfBoethiah01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddModel] <Debug: Meshes\lod\clutter\shrineofboethiah01_lod_0.nif ShrineOfBoethiah01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01_LTundraRocks for Skyrim.esm MineOreMoonstone01_LTundraRocks "Выход лунного камня" [ACTI:0010D069]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01 for Skyrim.esm MineOreMoonstone01_LTundraRocks "Выход лунного камня" [ACTI:0010D069]>
[00:39] [AddModel] <Debug: Meshes\lod\clutter\shrineofboethiah01_lod_0.nif ShrineOfBoethiah01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddModel] <Debug: Meshes\lod\clutter\shrineofboethiah01_lod_0.nif ShrineOfBoethiah01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [BuildBaseRecords] <Debug: Looking for rtbanneranchor01 for Skyrim.esm RTBannerAnchor01 [STAT:000E60FD]>
[00:39] [AddModel] <Debug: Meshes\lod\clutter\shrineofboethiah01_lod_0.nif ShrineOfBoethiah01:7 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockCliff02_MossRock [STAT:0E004603]>
[00:39] [AddModel] <Debug: Meshes\lod\clutter\shrineofboethiah01_lod_0.nif ShrineOfBoethiah01:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff02_MossRock [STAT:0E004603]>
[00:39] [AddModel] <Debug: Meshes\lod\clutter\shrineofboethiah01_lod_0.nif ShrineOfBoethiah01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddModel] <Debug: Meshes\lod\clutter\shrineofboethiah01_lod_0.nif ShrineOfBoethiah01:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockCliff02_MossRock [STAT:0E004603]>
[00:39] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff02_MossRock [STAT:0E004603]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding01.nif Object05 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBuilding01 [STAT:0402C1E0]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding01.nif Object05 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBuilding01 [STAT:0402C1E0]>
[00:39] [AddModel] <Debug: Meshes\lod\clutter\shrineofboethiah01_lod_2.nif ShrineOfBoethiah01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding01.nif DLC2RRBuilding01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBuilding01 [STAT:0402C1E0]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02_LDirt02 for Skyrim.esm MineOreQuicksilver02_LDirt02 "Ртутная жила" [ACTI:0010D082]>
[00:39] [AddModel] <Debug: Meshes\lod\clutter\shrineofboethiah01_lod_2.nif ShrineOfBoethiah01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding01.nif DLC2RRBuilding01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBuilding01 [STAT:0402C1E0]>
[00:39] [AddModel] <Debug: Meshes\lod\clutter\shrineofboethiah01_lod_2.nif ShrineOfBoethiah01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddModel] <Debug: Meshes\lod\clutter\shrineofboethiah01_lod_2.nif ShrineOfBoethiah01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02 for Skyrim.esm MineOreQuicksilver02_LDirt02 "Ртутная жила" [ACTI:0010D082]>
[00:39] [AddModel] <Debug: Meshes\lod\clutter\shrineofboethiah01_lod_2.nif ShrineOfBoethiah01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddModel] <Debug: Meshes\lod\clutter\shrineofboethiah01_lod_2.nif ShrineOfBoethiah01:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddModel] <Debug: Meshes\lod\clutter\shrineofboethiah01_lod_2.nif ShrineOfBoethiah01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddModel] <Debug: Meshes\lod\clutter\shrineofboethiah01_lod_2.nif ShrineOfBoethiah01:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShrineOfBoethiah [STAT:00033DCC]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding01.nif DLC2RRBuilding01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBuilding01 [STAT:0402C1E0]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding01.nif DLC2RRBuilding01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBuilding01 [STAT:0402C1E0]>
[00:39] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extbasea.nif NorDwelling03ExtBaseA:25 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm NorDwelling03ExtBaseASnow [STAT:0002521E]>
[00:39] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extbasea.nif NorDwelling03ExtBaseA:25 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtBaseASnow [STAT:0002521E]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding01.nif DLC2RRBuilding01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBuilding01 [STAT:0402C1E0]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding01.nif DLC2RRBuilding01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBuilding01 [STAT:0402C1E0]>
[00:39] [BuildBaseRecords] <Debug: Looking for whwallwulfharth for Vigilant.esm zzzBMWhwallwulfharth [STAT:0D24BF89]>
[00:39] [BuildBaseRecords] <Debug: Looking for fxambbeamslowfogbig_dim03 for Skyrim.esm FXAmbBeamSlowFogBig_Dim03 [MSTT:000A6C4D]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding01.nif DLC2RRBuilding01:10 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBuilding01 [STAT:0402C1E0]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding01.nif DLC2RRBuilding01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBuilding01 [STAT:0402C1E0]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding01.nif DLC2RRBuilding01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBuilding01 [STAT:0402C1E0]>
[00:39] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\dlc2rrbuilding01.nif DLC2RRBuilding01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBuilding01 [STAT:0402C1E0]>
[00:39] [BuildBaseRecords] <Debug: Looking for _campfire_visiondetectionmotemisc for Campfire.esm _Camp_InstinctsGlowFloraFX [ACTI:0904BA90]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\whwallwulfharthlod.dds 0 Vigilant.esm zzzBMWhwallwulfharth [STAT:0D24BF89]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2telvannigourdhouseint02 for Dragonborn.esm DLC2TelvanniGourdHouseInt02 [STAT:04030E97]>
[00:39] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extbasea.nif NorDwelling03ExtBaseA:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling03ExtBaseASnow [STAT:0002521E]>
[00:39] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extbasea.nif NorDwelling03ExtBaseA:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtBaseASnow [STAT:0002521E]>
[00:39] [BuildBaseRecords] <Debug: Looking for hammerwallmarker for TheBawbsWardenOfTheCoast.esp WCHammerWallMarker "Доска с объявлением" [FURN:1029A092]>
[00:39] [BuildBaseRecords] <Debug: Looking for scoffin for Glenmoril.esm zzzLrhHunterCoffinStatic [STAT:0E01013B]>
[00:39] [BuildBaseRecords] <Debug: Looking for rifrmsmsecondwall01 for Skyrim.esm RifRmSmSecondWall01 [STAT:00096FAE]>
[00:39] [AddModel] <Debug: Meshes\dlc02\lod\ravenrock\dlc2rrbuilding01_lod.nif DLC2RRBuilding01_LOD:16 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRBuilding01 [STAT:0402C1E0]>
[00:39] [AddModel] <Debug: Meshes\dlc02\lod\ravenrock\dlc2rrbuilding01_lod.nif DLC2RRBuilding01_LOD:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRBuilding01 [STAT:0402C1E0]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2ravenrock01lod.dds 0 Dragonborn.esm DLC2RRBuilding01 [STAT:0402C1E0]>
[00:39] [BuildBaseRecords] <Debug: Looking for impexticerubble01 for Better Dynamic Snow SE.esp ImpExtIceRubble01 [STAT:0006F73E]>
[00:39] [BuildBaseRecords] <Debug: Looking for riftenrwroombroofr02 for Skyrim.esm RiftenRWRoomBRoofR02 [STAT:00098D7A]>
[00:39] [BuildBaseRecords] <Debug: Looking for ocwmapflagfortdark01 for OwnCivilWar.esp OCWMapFlagGreenFortKastav "Форт Кастав" [ACTI:4B003DF7]>
[00:39] [BuildBaseRecords] <Debug: Looking for chest01 for Wyrmstooth.esp WTMerchantCragwaterApothecaryChest "Сундук" [CONT:0ABE98E2]>
[00:39] [BuildBaseRecords] <Debug: Looking for blackreachebalconycorner04 for Skyrim.esm BlackreachEBalconyCorner04 [STAT:000921B1]>
[00:39] [BuildBaseRecords] <Debug: Looking for riftenrwdoorjail01 for Glenmoril.esm zzzRevRiftenRWDoorJail01 "Дверь" [DOOR:0E2522B6]>
[00:39] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling03extbaseanvc_lod_1.nif NorDwelling03ExtBaseA:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling03ExtBaseASnow [STAT:0002521E]>
[00:39] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling03extbaseanvc_lod_1.nif NorDwelling03ExtBaseA:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtBaseASnow [STAT:0002521E]>
[00:39] [BuildBaseRecords] <Debug: Looking for dpdagger for Unslaad.esm zzzCrbDragonPriestDaggerSN [STAT:0F438D32]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockcliff01Rocks01_852A6C30 for Skyrim.esm RockCliff01Rocks01 [STAT:000BACAD]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockcliff01Rocks01 for Skyrim.esm RockCliff01Rocks01 [STAT:000BACAD]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Skyrim.esm RockCliff01Rocks01 [STAT:000BACAD]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Skyrim.esm RockCliff01Rocks01 [STAT:000BACAD]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Skyrim.esm RockCliff01Rocks01 [STAT:000BACAD]>
[00:39] [BuildBaseRecords] <Debug: Looking for blackreachecorner03c for Skyrim.esm BlackreachECorner03c [STAT:000921D7]>
[00:39] [BuildBaseRecords] <Debug: Looking for meadbarrel01 for Glenmoril.esm zzzRevMeadyBarrelOLD [STAT:0E0058DF]>
[00:39] [BuildBaseRecords] <Debug: Looking for lilypadcluster02RP_Pink for _ResourcePack.esl RP_LilyPadCluster02Pink [MSTT:FE0020F6]>
[00:39] [BuildBaseRecords] <Debug: Looking for lilypadcluster02 for _ResourcePack.esl RP_LilyPadCluster02Pink [MSTT:FE0020F6]>
[00:39] [BuildBaseRecords] <Debug: Looking for cavegshaftstraight01 for Skyrim.esm CaveGShaftStraight01MossTEMP [STAT:0002875D]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwefacadebridgeparwall01 for Skyrim.esm DweFacadeBridgeParWall01 [STAT:0004F844]>
[00:39] [BuildBaseRecords] <Debug: Looking for maginvshoutselfwhite for Skyrim.esm MAGINVShoutSelfWhite [STAT:0010EA48]>
[00:39] [BuildBaseRecords] <Debug: Looking for extlghall2way01closed for Glenmoril.esm zzzRevCasLgHall2Way01ExtC [STAT:0E26A455]>
[00:39] [BuildBaseRecords] <Debug: Looking for satchel for SkystoneCastle.esp LA_SS_Satchel "Сумка аптекаря" [CONT:35149F8B]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03_LFallForestDirt for Skyrim.esm MineOreOrichalcum03_LFallForestDirt "Выход орихалка" [ACTI:0010DB2F]>
[00:39] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03 for Skyrim.esm MineOreOrichalcum03_LFallForestDirt "Выход орихалка" [ACTI:0010DB2F]>
[00:39] [BuildBaseRecords] <Debug: Looking for bloodgoo02 for Glenmoril.esm zzzLrhBloodGoo02 [STAT:0E007EE9]>
[00:39] [BuildBaseRecords] <Debug: Looking for telescope for Glenmoril.esm zzzRevSFp06Telescope [STAT:0E34F522]>
[00:39] [BuildBaseRecords] <Debug: Looking for fxwaterfallthinleaksmall for Skyrim.esm FXWaterfallThinLeakSmall [MSTT:000FD0D4]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveilhall1way128l01 for Skyrim.esm CaveILHall1Way128L01 [STAT:0001EEE3]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockcaveentrance02CoastBeach01LighttSnow for Update.esm RockCaveEntrance02CoastBeach01LighttSnow [STAT:000F4CEE]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockcaveentrance02 for Update.esm RockCaveEntrance02CoastBeach01LighttSnow [STAT:000F4CEE]>
[00:39] [BuildBaseRecords] <Debug: Looking for ruinspuzzlepillar01 for Skyrim.esm NorDefaultPuzzlePillar01 "Колонна" [ACTI:000AA8CE]>
[00:39] [BuildBaseRecords] <Debug: Looking for whlanddead2 for Skyrim.esm WHlanddead2 [STAT:000BAC8E]>
[00:39] [BuildBaseRecords] <Debug: Looking for noblewardrobe01 for Weapons Armor Clothing & Clutter Fixes.esp NobleWardrobe01 "Платяной шкаф" [CONT:0006B303]>
[00:39] [AddModel] <Debug: Meshes\effects\fxwaterfallthinleaksmall.nif EditorMarker Shader Flags 1: ZBuffer_Test Skyrim.esm FXWaterfallThinLeakSmall [MSTT:000FD0D4]>
[00:39] [AddModel] <Debug: Meshes\effects\fxwaterfallthinleaksmall.nif EditorMarker Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm FXWaterfallThinLeakSmall [MSTT:000FD0D4]>
[00:39] [BuildBaseRecords] <Debug: Looking for slgfarchcei01 for Skyrim.esm SLgFArchCei01 [STAT:00073C48]>
[00:39] [BuildBaseRecords] <Debug: Looking for claypilem01BYOHMineClay01Dirt01 for HearthFires.esm BYOHMineClay01Dirt01 "Месторождение глины" [ACTI:0300A511]>
[00:39] [BuildBaseRecords] <Debug: Looking for rifrmsmsecretcabinetpanel01 for Skyrim.esm RifRmSmSecretCabinetPanel01 "Фальшпанель" [DOOR:000C0306]>
[00:39] [BuildBaseRecords] <Debug: Looking for claypilem01 for HearthFires.esm BYOHMineClay01Dirt01 "Месторождение глины" [ACTI:0300A511]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwegestaltbase for DAc0da.esm zDcdActSensorDweGhostBase [ACTI:0C00CAC8]>
[00:39] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnowl04.nif textures\landscape\trees\treepineforestbranchcompsnowl.dds 30290EDA Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnowl04.nif textures\landscape\trees\treepineforestbarkcompsnowl_n.dds 4779667E Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnowl04.nif textures\landscape\trees\treepineforestbarkcompsnowl.dds D8BF7D11 Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnowl04.nif textures\plants\srg_shrub01half_snow.dds 99430CFD Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnowl04.nif textures\plants\srg_shrub01half_n.dds 5D6769B9 Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnowl04.nif textures\landscape\trees\treepineforestbranchcompsnowl_n.dds 7DD06CA7 Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [dynLoadImage] <Debug: [textures\plants\srg_shrub01half_snow.dds] ResourceExists>
[00:39] [BuildBaseRecords] <Debug: Looking for norrmsmmid02 for Skyrim.esm NorRmSmMid02 [STAT:00013FD1]>
[00:39] [BuildBaseRecords] <Debug: Looking for hagravenhousebones01 for Skyrim.esm HagravenHouseBones01_snow [STAT:000E7C3C]>
[00:39] [BuildBaseRecords] <Debug: Looking for glacierpillarlg01 for Dragonborn.esm GlacierPillarLg01_Ice [STAT:04019678]>
[00:39] [BuildBaseRecords] <Debug: Looking for mrkfrontwallmain02extt01 for Skyrim.esm MrkFrontWallMain02ExtT01 [STAT:000EE298]>
[00:39] <Warning: Textures do not match for "RockPileM02:0": textures\landscape\revenant\rocky01.dds in rockpilem02.nif -> textures\landscape\dirt02.dds in rockpilem02_lod_0.nif for Glenmoril.esm zzzRevRockPileM02_wet [STAT:0E000EB4]>
[00:39] <Warning: Textures do not match for "RockPileM02:1 - L2_RockPileM02:1": textures\landscape\revenant\mountains\rock01.dds in rockpilem02.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilem02_lod_0.nif for Glenmoril.esm zzzRevRockPileM02_wet [STAT:0E000EB4]>
[00:39] <Warning: Textures do not match for "RockCliff02:0": textures\landscape\revenant\rocky01.dds in rockcliff02.nif -> textures\landscape\dirt02.dds in rockcliff02_lod_0.nif for Glenmoril.esm zzzRevRockCliff02_Moss [STAT:0E003749]>
[00:39] <Warning: Textures do not match for "RockCliff02:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff02.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff02_lod_0.nif for Glenmoril.esm zzzRevRockCliff02_Moss [STAT:0E003749]>
[00:39] <Warning: Textures do not match for "RockCliff02:0": textures\landscape\revenant\rocky01.dds in rockcliff02.nif -> textures\landscape\dirt02.dds in rockcliff02_lod_1.nif for Glenmoril.esm zzzRevRockCliff02_Moss [STAT:0E003749]>
[00:39] <Warning: Textures do not match for "RockCliff02:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff02.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff02_lod_1.nif for Glenmoril.esm zzzRevRockCliff02_Moss [STAT:0E003749]>
[00:39] <Warning: Textures do not match for "RockCliff02:0": textures\landscape\revenant\rocky01.dds in rockcliff02.nif -> textures\landscape\dirt02.dds in rockcliff02_lod_0.nif for Glenmoril.esm zzzRevRockCliff02_MossRock [STAT:0E004603]>
[00:39] <Warning: Textures do not match for "RockCliff02:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff02.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff02_lod_0.nif for Glenmoril.esm zzzRevRockCliff02_MossRock [STAT:0E004603]>
[00:39] <Warning: Textures do not match for "RockCliff02:0": textures\landscape\revenant\rocky01.dds in rockcliff02.nif -> textures\landscape\dirt02.dds in rockcliff02_lod_1.nif for Glenmoril.esm zzzRevRockCliff02_MossRock [STAT:0E004603]>
[00:39] <Warning: Textures do not match for "RockCliff02:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff02.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff02_lod_1.nif for Glenmoril.esm zzzRevRockCliff02_MossRock [STAT:0E004603]>
[00:39] [BuildBaseRecords] <Debug: Looking for minelhall1way128r01 for Skyrim.esm MineLHall1Way128R01 [STAT:00042F95]>
[00:39] [BuildBaseRecords] <Debug: Looking for nortmpextplattowerbridgeendcap01 for Skyrim.esm NorTmpExtPlatTowerBridgeEndCap01 [STAT:000A6C84]>
[00:39] [BuildBaseRecords] <Debug: Looking for sc_mausoleumstairs02 for Dawnguard.esm sc_mausoleumStairs02 [STAT:02019921]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\glacierpillarlod.dds 0 Dragonborn.esm GlacierPillarLg01_Ice [STAT:04019678]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\glacierpillarlod.dds 0 Dragonborn.esm GlacierPillarLg01_Ice [STAT:04019678]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\glacierpillarlod.dds 0 Dragonborn.esm GlacierPillarLg01_Ice [STAT:04019678]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockl05zzzRev_wet for Glenmoril.esm zzzRevRockL05_wet [STAT:0E000EAA]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockl05 for Glenmoril.esm zzzRevRockL05_wet [STAT:0E000EAA]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3passthru_lod.nif PineTree04_l Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3passthru_lod.nif PineTree04_l Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3passthru_lod.nif L1_PineShrub Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3passthru_lod.nif L1_PineShrub Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3passthru_lod.nif PineTree04_l2 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3passthru_lod.nif PineTree04_l2 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockL05_wet [STAT:0E000EAA]>
[00:39] [BuildBaseRecords] <Debug: Looking for minecbalconyramp02 for Skyrim.esm MineCBalconyRamp02 [STAT:00045537]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpilel02CoastOceanFloor01 for Skyrim.esm RockPileL02CoastOceanFloor01 [STAT:000C3E54]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Skyrim.esm RockPileL02CoastOceanFloor01 [STAT:000C3E54]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2telmithryndoor03 for Dragonborn.esm DLC2TelMithrynDoor03 "Дверь" [DOOR:0403CA70]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2dweclutterpedestal01 for Dragonborn.esm DLC2DweClutterPedestal01 [STAT:040209C5]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2telmithryndoor01 for Dragonborn.esm DLC2TelMithrynDoor01 "Дверь" [DOOR:0402C417]>
[00:39] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutnah for unofficial skyrim special edition patch.esp FXGreybeardShoutNAH [ACTI:000B766B]>
[00:39] [BuildBaseRecords] <Debug: Looking for rubblepile04zzzRev_moss for Glenmoril.esm zzzRevRubblePile04_moss [STAT:0E003AC5]>
[00:39] [BuildBaseRecords] <Debug: Looking for rubblepile04 for Glenmoril.esm zzzRevRubblePile04_moss [STAT:0E003AC5]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveglroomwall04EC_SS_RootAmber for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomWall04Amber [STAT:1131F1A4]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveglroomwall04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomWall04Amber [STAT:1131F1A4]>
[00:39] [BuildBaseRecords] <Debug: Looking for _camp_campfiredetectionpillar01 for Campfire.esm _Camp_CampfireDetectionPillarACT [ACTI:0904F5EC]>
[00:39] [BuildBaseRecords] <Debug: Looking for hhstepc for Skyrim.esm HHStepC_LightSN [STAT:00049C52]>
[00:39] [BuildBaseRecords] <Debug: Looking for barrel01 for Vigilant.esm zzzCHSharedChestA "Первый общий сундук" [CONT:0D4F8DBF]>
[00:39] [BuildBaseRecords] <Debug: Looking for wrintcastlewalltallfreestr01 for Skyrim.esm WRIntCastleWallTallFreeStr01 [STAT:0009A0EB]>
[00:39] [BuildBaseRecords] <Debug: Looking for whintcastlelroomceiling07 for Skyrim.esm WHIntCastleLRoomCeiling07 [STAT:000C0FDF]>
[00:39] [BuildBaseRecords] <Debug: Looking for dextinnercorner01 for Dawnguard.esm DExtInnerCorner01 [STAT:0200BB6A]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2.dds] ResourceExists>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\71AAB553948C4B35B2491364B8B22A6E.dds">
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dextinnercorner01_lod_2.nif DExtInnerCorner01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtInnerCorner01 [STAT:0200BB6A]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dextinnercorner01_lod_2.nif DExtInnerCorner01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DExtInnerCorner01 [STAT:0200BB6A]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dextinnercorner01_lod_2.nif DExtCorner01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtInnerCorner01 [STAT:0200BB6A]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dextinnercorner01_lod_2.nif DExtCorner01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DExtInnerCorner01 [STAT:0200BB6A]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01dawnguardcastle01lod.dds 1 Dawnguard.esm DExtInnerCorner01 [STAT:0200BB6A]>
[00:39] [BuildBaseRecords] <Debug: Looking for mythicdawnbanner01 for Skyrim.esm MythicDawnBanner01 [MSTT:000A4C52]>
[00:39] [BuildBaseRecords] <Debug: Looking for bridgelong01_7ACB3339passthru for Skyrim.esm BridgeLong01 [STAT:000CAD7C]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwefacadefreeexbg01 for Skyrim.esm DweFacadeFreeExBg01 [STAT:00055116]>
[00:39] [BuildBaseRecords] <Debug: Looking for bridgelong01_7ACB3339 for Skyrim.esm BridgeLong01 [STAT:000CAD7C]>
[00:39] [BuildBaseRecords] <Debug: Looking for impexticebldgstraight02 for Skyrim.esm ImpExtIceBldgStraight02_NoIce [STAT:000C1DC2]>
[00:39] [BuildBaseRecords] <Debug: Looking for bridgelong01 for Skyrim.esm BridgeLong01 [STAT:000CAD7C]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeFreeExBg01 [STAT:00055116]>
[00:39] [BuildBaseRecords] <Debug: Looking for sfarmhousesiloFarmhouseSilo_FallForestDirt01 for Skyrim.esm FarmhouseSilo_FallForestDirt01 [STAT:001093E3]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeFreeExBg01 [STAT:00055116]>
[00:39] [BuildBaseRecords] <Debug: Looking for sfarmhousesilo for Skyrim.esm FarmhouseSilo_FallForestDirt01 [STAT:001093E3]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeFreeExBg01 [STAT:00055116]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\bridge01lod.dds 3 Skyrim.esm BridgeLong01 [STAT:000CAD7C]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgStraight02_NoIce [STAT:000C1DC2]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\bridge01lod.dds 3 Skyrim.esm BridgeLong01 [STAT:000CAD7C]>
[00:39] [BuildBaseRecords] <Debug: Looking for minescaffoldbase2sided01 for Skyrim.esm MineScaffoldBase2Sided01 [STAT:000455A0]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmfirepot01 for Dragonborn.esm DLC2DweReadRmFirepot01 [STAT:040264F7]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm FarmhouseSilo_FallForestDirt01 [STAT:001093E3]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm FarmhouseSilo_FallForestDirt01 [STAT:001093E3]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\swindmill01lod.dds 2 Skyrim.esm FarmhouseSilo_FallForestDirt01 [STAT:001093E3]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm FarmhouseSilo_FallForestDirt01 [STAT:001093E3]>
[00:39] [BuildBaseRecords] <Debug: Looking for mountainpeak02 for Skyrim.esm MountainPeak02_LightSN [STAT:00046032]>
[00:39] [BuildBaseRecords] <Debug: Looking for casplatcorin01 for Dawnguard.esm CasPlatCorIn01 [STAT:020008C9]>
[00:39] [BuildBaseRecords] <Debug: Looking for lighttrapframe01 for Dawnguard.esm TrapSpotLightMount [STAT:020037FA]>
[00:39] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainpeak02_00000000_lod_0l.nif for Skyrim.esm MountainPeak02_LightSN [STAT:00046032]>
[00:39] [BuildBaseRecords] <Debug: Looking for powerwordbah for Skyrim.esm NorWordWallWordBah [ACTI:00070985]>
[00:39] [BuildBaseRecords] <Debug: Looking for norbridgecage01x512c for Skyrim.esm NorBridgeCage01x512c [STAT:00034016]>
[00:39] [BuildBaseRecords] <Debug: Looking for mrkapothstairs02 for Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [BuildBaseRecords] <Debug: Looking for wrtempintpromarchnub01 for Skyrim.esm WRTempIntPromArchNub01 [STAT:000DCD2E]>
[00:39] [BuildBaseRecords] <Debug: Looking for wrtrelliscomplete01 for Skyrim.esm WRTrellisComplete01 [STAT:000BBCF4]>
[00:39] [BuildBaseRecords] <Debug: Looking for apolghall1capopen01 for Unslaad.esm zzzCrbApoLgHall1CapOpen01SN [STAT:0F4286FC]>
[00:39] [BuildBaseRecords] <Debug: Looking for minescaffoldrope03 for Skyrim.esm MineScaffoldRope03 [STAT:000455D5]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2skaalvilcastlefreepillar01 for Dragonborn.esm DLC2SkaalVilCastleFreePillar01 [STAT:04031098]>
[00:39] [BuildBaseRecords] <Debug: Looking for roadcurvelong45rramp01RP_DesertLumpy01 for _ResourcePack.esl RP_RoadCurveLong45RRamp01DesertLumpy01 [STAT:FE00203F]>
[00:39] [BuildBaseRecords] <Debug: Looking for roadcurvelong45rramp01 for _ResourcePack.esl RP_RoadCurveLong45RRamp01DesertLumpy01 [STAT:FE00203F]>
[00:39] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase2sided01.nif MineScaffoldBase2Sided01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase2Sided01 [STAT:000455A0]>
[00:39] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase2sided01.nif MineScaffoldBase2Sided01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase2Sided01 [STAT:000455A0]>
[00:39] [BuildBaseRecords] <Debug: Looking for apoforbiddenbookact01 for Dragonborn.esm DLC2BlackBookActivator "Черная книга" [ACTI:04032199]>
[00:39] [BuildBaseRecords] <Debug: Looking for chairinvisiblesingle for Campfire.esm _Camp_TentSitMarkerVR "Сесть" [FURN:0907BEA1]>
[00:39] [BuildBaseRecords] <Debug: Looking for snowcat for Unslaad.esm zzzCrbSnowCat [STAT:0F04FD69]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2.dds] ResourceExists>
[00:39] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase2sided01.nif MineScaffoldBase2Sided01:Beams Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase2Sided01 [STAT:000455A0]>
[00:39] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase2sided01.nif MineScaffoldBase2Sided01:Beams Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase2Sided01 [STAT:000455A0]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:39] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase2sided01.nif MineScaffoldBase2Sided01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase2Sided01 [STAT:000455A0]>
[00:39] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase2sided01.nif MineScaffoldBase2Sided01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase2Sided01 [STAT:000455A0]>
[00:39] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\1184D4FCCBEA48F8A1F9C80DA6DE1EB3.dds">
[00:39] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase2sided01.nif MineScaffoldBase2Sided01:BeamsDiag Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase2Sided01 [STAT:000455A0]>
[00:39] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadCurveLong45RRamp01DesertLumpy01 [STAT:FE00203F]>
[00:39] [AddModel] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldbase2sided01.nif MineScaffoldBase2Sided01:BeamsDiag Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase2Sided01 [STAT:000455A0]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerarch1x3hall_lod_1 for Dragonborn.esm DLC2DweFacadeTowerArch1x3Hall_LOD_1 [STAT:040384FA]>
[00:39] [BuildBaseRecords] <Debug: Looking for removabletorch01 for Skyrim.esm RemovableTorch01 [ACTI:0009151F]>
[00:39] [BuildBaseRecords] <Debug: Looking for mountaincliff01 for Skyrim.esm MountainCliff01_HeavySN [STAT:00048DE0]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2rieklingbridge01 for Dragonborn.esm DLC2RieklingBridge01 [STAT:0401CE5F]>
[00:39] [BuildBaseRecords] <Debug: Looking for norpuzzlekeyeagle01 for Skyrim.esm NorPuzzleKeyEagle01 [STAT:00042856]>
[00:39] [BuildBaseRecords] <Debug: Looking for wrplaqueshield01 for unofficial skyrim special edition patch.esp WeaponRackCOAMidPlayerHouse [ACTI:000E49CA]>
[00:39] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantWindhelmWhitePhialChest "Сундук" [CONT:000AF632]>
[00:39] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff01_00000000_lod_0h.nif for Skyrim.esm MountainCliff01_HeavySN [STAT:00048DE0]>
[00:39] [BuildBaseRecords] <Debug: Looking for coastdriftwood01 for Unslaad.esm zzzCrbCoastDriftWood01Snow [STAT:0F458FE4]>
[00:39] [AddModel] <Debug: Meshes\lod\mine\minescaffoldbase2sided01_lod_0.nif MineScaffoldBase2Sided01:13 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineScaffoldBase2Sided01 [STAT:000455A0]>
[00:39] [AddModel] <Debug: Meshes\lod\mine\minescaffoldbase2sided01_lod_0.nif MineScaffoldBase2Sided01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineScaffoldBase2Sided01 [STAT:000455A0]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs02.nif MrkApothStairs02:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ05BlueBlood01 "Сундук" [CONT:0F2A4721]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs02.nif MrkApothStairs02:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ02BlackIron01 "Сундук" [CONT:0F288BAD]>
[00:39] [BuildBaseRecords] <Debug: Looking for minelhall3way01 for Skyrim.esm MineLHall3Way01 [STAT:000428C2]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ05BlueBlood01 "Сундук" [CONT:0F2A4721]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs02.nif MrkApothStairs02:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs02.nif MrkApothStairs02:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ02BlackIron01 "Сундук" [CONT:0F288BAD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs02.nif MrkApothStairs02:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs02.nif MrkApothStairs02:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs02.nif MrkApothStairs02:41 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs02.nif MrkApothStairs02:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs02.nif MrkApothStairs02:42 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs02.nif MrkApothStairs02:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [BuildBaseRecords] <Debug: Looking for hayscatter02 for Skyrim.esm HayScatter02 [STAT:00019B16]>
[00:39] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantHonningbrewChest "Сундук" [CONT:000B2989]>
[00:39] [BuildBaseRecords] <Debug: Looking for 1stpersonelvenbattleaxe for Skyrim.esm 1stPersonElvenBattleaxe [STAT:00036BCD]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs02.nif MrkApothStairs02:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs02.nif MrkApothStairs02:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs02.nif MrkApothStairs02:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs02.nif MrkApothStairs02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [BuildBaseRecords] <Debug: Looking for fxsparkfountaintoggle for Skyrim.esm FXSparkFountainToggleItermittantRandom [ACTI:000C25D1]>
[00:39] [BuildBaseRecords] <Debug: Looking for _camp_indicator_campfirebase for Campfire.esm _Camp_Indicator_Campfire [ACTI:0902EE00]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs02.nif MrkApothStairs02:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs02.nif MrkApothStairs02:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs02.nif MrkApothStairs02:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs02.nif MrkApothStairs02:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs02.nif MrkApothStairs02:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs02.nif MrkApothStairs02:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs02.nif MrkApothStairs02:58 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs02.nif MrkApothStairs02:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs02.nif MrkApothStairs02:59 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs02.nif MrkApothStairs02:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff01_lod_0h.nif MountainCliff01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliff01_HeavySN [STAT:00048DE0]>
[00:39] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff01_lod_0h.nif MountainCliff01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliff01_HeavySN [STAT:00048DE0]>
[00:39] [AddModel] <Debug: Meshes\plants\floracanisroot01.nif FloraCanisRoot01:0 - L1_FloraCanisRoot01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test WM Flora Fixes.esp TreeFloraCanisRoot01 "Собачий корень" [TREE:000BB94A]>
[00:39] [AddModel] <Debug: Meshes\plants\floracanisroot01.nif FloraCanisRoot01:0 - L1_FloraCanisRoot01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim WM Flora Fixes.esp TreeFloraCanisRoot01 "Собачий корень" [TREE:000BB94A]>
[00:39] [AddModel] <Debug: Meshes\plants\floracanisroot01.nif FloraCanisRoot01_1:0 - L1_FloraCanisRoot02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test WM Flora Fixes.esp TreeFloraCanisRoot01 "Собачий корень" [TREE:000BB94A]>
[00:39] [AddModel] <Debug: Meshes\plants\floracanisroot01.nif FloraCanisRoot01_1:0 - L1_FloraCanisRoot02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade WM Flora Fixes.esp TreeFloraCanisRoot01 "Собачий корень" [TREE:000BB94A]>
[00:39] [AddModel] <Debug: Meshes\lod\markarth\mrkapothstairs02_lod_2.nif MrkApothStairs02_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [AddModel] <Debug: Meshes\lod\markarth\mrkapothstairs02_lod_2.nif MrkApothStairs02_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [AddModel] <Debug: Meshes\lod\markarth\mrkapothstairs02_lod_2.nif MrkApothStairs02_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [AddModel] <Debug: Meshes\lod\markarth\mrkapothstairs02_lod_2.nif MrkApothStairs02_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [AddModel] <Debug: Meshes\lod\markarth\mrkapothstairs02_lod_2.nif MrkApothStairs02_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [AddModel] <Debug: Meshes\lod\markarth\mrkapothstairs02_lod_2.nif MrkApothStairs02_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkApothStairs02 [STAT:000B39F1]>
[00:39] [BuildBaseRecords] <Debug: Looking for arkvedcorpse05 for Glenmoril.esm zzzGHQmDoorArkved05 "Арквед" [DOOR:0E0100D0]>
[00:39] [BuildBaseRecords] <Debug: Looking for byohbyohwrshackroof02 for HearthFires.esm BYOHBYOHWRshackRoof02 [STAT:03003212]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc1glacierendlg01_1layer for Dawnguard.esm DLC1GlacierEndLg01_1Layer [STAT:020137E8]>
[00:39] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtrock\mountainridge01_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainRidge01 [STAT:0E00A25E]>
[00:39] [BuildBaseRecords] <Debug: Looking for gdebattleaxe for Unslaad.esm zzzCrb1stPersonGdeAxe2H [STAT:0F3A7002]>
[00:39] [BuildBaseRecords] <Debug: Looking for upperchest01 for Unslaad.esm zzzCrbSharedChestBUpper "Второй общий сундук" [ACTI:0F380D62]>
[00:39] [BuildBaseRecords] <Debug: Looking for dwepipegearassemblyextracw01 for Skyrim.esm DwePipeGearAssemblyExtraCW01 [STAT:0008E82E]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainridge01_lod_0l.nif MountainRidge01_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge01 [STAT:0E00A25E]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainridge01_lod_0l.nif MountainRidge01_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge01 [STAT:0E00A25E]>
[00:39] [BuildBaseRecords] <Debug: Looking for foldedblanket01 for SkystoneCastle.esp LA_SS_InsanityFoldedBlanket01 [STAT:3583B63D]>
[00:39] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountainridge01.nif MountainRidge01_LOD_0L:0 meshes\lod\revenant\mtrock\mountainridge01_lod_0l.nif textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainRidge01 [STAT:0E00A25E]>
[00:39] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01.dds in meshes\lod\revenant\mtrock\mountainridge01_lod_0l.nif for Glenmoril.esm zzzRevMountainRidge01 [STAT:0E00A25E]>
[00:39] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp DLC1VendorChestFlorentius "Сундук" [CONT:0200F82B]>
[00:39] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof02.nif BYOHBYOHWRshackRoof02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackRoof02 [STAT:03003212]>
[00:39] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof02.nif BYOHBYOHWRshackRoof02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackRoof02 [STAT:03003212]>
[00:39] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof02.nif BYOHBYOHWRshackRoof02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackRoof02 [STAT:03003212]>
[00:39] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof02.nif BYOHBYOHWRshackRoof02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackRoof02 [STAT:03003212]>
[00:39] [BuildBaseRecords] <Debug: Looking for whintcastlelroomwallwindow02 for Skyrim.esm WHIntCastleLRoomWallWindow02 [STAT:00093EEE]>
[00:39] [BuildBaseRecords] <Debug: Looking for noblechestdrawers01 for SkystoneCastle.esp LA_SS_NobleChestDrawers01 "Шкаф" [CONT:35149F92]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainridge01_lod_1.nif MountainRidge01_LOD_1:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge01 [STAT:0E00A25E]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainridge01_lod_1.nif MountainRidge01_LOD_1:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge01 [STAT:0E00A25E]>
[00:39] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof02.nif BYOHBYOHWRshackRoof02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackRoof02 [STAT:03003212]>
[00:39] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof02.nif BYOHBYOHWRshackRoof02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackRoof02 [STAT:03003212]>
[00:39] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof02.nif BYOHBYOHWRshackRoof02:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackRoof02 [STAT:03003212]>
[00:39] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof02.nif BYOHBYOHWRshackRoof02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackRoof02 [STAT:03003212]>
[00:39] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof02.nif BYOHBYOHWRshackRoof02:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackRoof02 [STAT:03003212]>
[00:39] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof02.nif BYOHBYOHWRshackRoof02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackRoof02 [STAT:03003212]>
[00:39] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof02.nif BYOHBYOHWRshackRoof02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackRoof02 [STAT:03003212]>
[00:39] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof02.nif BYOHBYOHWRshackRoof02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackRoof02 [STAT:03003212]>
[00:39] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof02.nif BYOHBYOHWRshackRoof02:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackRoof02 [STAT:03003212]>
[00:39] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof02.nif BYOHBYOHWRshackRoof02:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackRoof02 [STAT:03003212]>
[00:39] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof02.nif BYOHBYOHWRshackRoof02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackRoof02 [STAT:03003212]>
[00:39] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof02.nif BYOHBYOHWRshackRoof02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackRoof02 [STAT:03003212]>
[00:39] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof02.nif BYOHBYOHWRshackRoof02:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackRoof02 [STAT:03003212]>
[00:39] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof02.nif BYOHBYOHWRshackRoof02:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackRoof02 [STAT:03003212]>
[00:39] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof02.nif BYOHBYOHWRshackRoof02:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackRoof02 [STAT:03003212]>
[00:39] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof02.nif BYOHBYOHWRshackRoof02:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackRoof02 [STAT:03003212]>
[00:39] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof02.nif BYOHBYOHWRshackRoof02:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackRoof02 [STAT:03003212]>
[00:39] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackroof02.nif BYOHBYOHWRshackRoof02:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackRoof02 [STAT:03003212]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainridge01_lod_2.nif MountainRidge01_LOD_2:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge01 [STAT:0E00A25E]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2nchardakconsole for Dragonborn.esm DLC2NchardakConsole01 [STAT:0402BF1C]>
[00:39] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainridge01_lod_2.nif MountainRidge01_LOD_2:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge01 [STAT:0E00A25E]>
[00:39] [BuildBaseRecords] <Debug: Looking for rifrmsmbaseceilingstairs01 for Skyrim.esm RifRmSmBaseCeilingStairs01 [STAT:000AB439]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc2glaciertrim01 for Dragonborn.esm DLC2GlacierTrim01 [STAT:0401B92B]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm DLC2GlacierTrim01 [STAT:0401B92B]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm DLC2GlacierTrim01 [STAT:0401B92B]>
[00:39] [BuildBaseRecords] <Debug: Looking for signnightgateinn01 for Skyrim.esm SignDawnstarNightgateInn [MSTT:001074BA]>
[00:39] [BuildBaseRecords] <Debug: Looking for highhrothgartower01 for Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:39] [BuildBaseRecords] <Debug: Looking for _camp_largeleathertent_cutthroughexterior for Campfire.esm _Camp_Tent_LargeLeatherStaticExterior [STAT:09052A9A]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc01mothgladeplatform01 for Dawnguard.esm DLC01MothgladePlatform01 [STAT:0200D7C4]>
[00:39] [BuildBaseRecords] <Debug: Looking for mrkmillroof01 for Skyrim.esm MrkMillRoof01 [STAT:000B3A37]>
[00:39] [BuildBaseRecords] <Debug: Looking for expspidersackfrost for Dragonborn.esm DLC2ExpSpiderFrostEggJumping [ACTI:04026D51]>
[00:39] [BuildBaseRecords] <Debug: Looking for draugrhandaxe for Skyrim.esm dunVolunruudRelicAxe [STAT:000CDDAB]>
[00:39] [BuildBaseRecords] <Debug: Looking for minewoodplanks04EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineWoodplanks04_Dementia [STAT:1157B6F4]>
[00:39] [BuildBaseRecords] <Debug: Looking for minewoodplanks04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineWoodplanks04_Dementia [STAT:1157B6F4]>
[00:39] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactMusketeerPistol02 "Сундук" [CONT:0E30EF75]>
[00:39] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineWoodplanks04_Dementia [STAT:1157B6F4]>
[00:39] [AddModel] <Debug: Meshes\dlc01\landscape\icebergs\dlc1glacierendlg01_1layer.nif GlacierEndLg01:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1GlacierEndLg01_1Layer [STAT:020137E8]>
[00:39] [AddModel] <Debug: Meshes\dlc01\landscape\icebergs\dlc1glacierendlg01_1layer.nif GlacierEndLg01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC1GlacierEndLg01_1Layer [STAT:020137E8]>
[00:39] [BuildBaseRecords] <Debug: Looking for civilwarbannerimp02 for Skyrim.esm CivilWarBannerImp02 [MSTT:00097ED6]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpiles03FieldGrass01 for Skyrim.esm RockPileS03FieldGrass01 [STAT:000BFB77]>
[00:39] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Skyrim.esm RockPileS03FieldGrass01 [STAT:000BFB77]>
[00:39] [BuildBaseRecords] <Debug: Looking for shackframeturncorner01 for Skyrim.esm ShackFrameTurnCorner01 [STAT:0005CCC4]>
[00:39] [BuildBaseRecords] <Debug: Looking for casrubblepile03 for Unslaad.esm zzzCrbCasRubblePile03_Snow [STAT:0F05C937]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillroof01.nif MrkMillRoof01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillRoof01 [STAT:000B3A37]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillroof01.nif MrkMillRoof01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillRoof01 [STAT:000B3A37]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillroof01.nif MrkMillRoof01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillRoof01 [STAT:000B3A37]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillroof01.nif MrkMillRoof01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillRoof01 [STAT:000B3A37]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillroof01.nif MrkMillRoof01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillRoof01 [STAT:000B3A37]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillroof01.nif MrkMillRoof01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillRoof01 [STAT:000B3A37]>
[00:39] [BuildBaseRecords] <Debug: Looking for lawf_rocks03 for Landscape and Water Fixes.esp lawf_RockS03 [STAT:FE004ED4]>
[00:39] [BuildBaseRecords] <Debug: Looking for charredskeevermeat01 for Vigilant.esm zzzAoMMeat01 [STAT:0D3F6966]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillroof01.nif MrkMillRoof01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillRoof01 [STAT:000B3A37]>
[00:39] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillroof01.nif MrkMillRoof01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillRoof01 [STAT:000B3A37]>
[00:39] [BuildBaseRecords] <Debug: Looking for caveghall3way01 for Skyrim.esm CaveGHall3Way01 [STAT:0001B199]>
[00:39] [AddModel] <Debug: Meshes\landscape\plants\reachfern01.nif L2_ReachFern01:0 - L1_ReachFern01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachFern01 [TREE:000B8A6E]>
[00:39] [AddModel] <Debug: Meshes\landscape\plants\reachfern01.nif L2_ReachFern01:0 - L1_ReachFern01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeReachFern01 [TREE:000B8A6E]>
[00:39] [BuildBaseRecords] <Debug: Looking for winterholdrubblewood02EC_SS_SIRubbleWood01_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIRubbleWood01_Dementia [STAT:1101A357]>
[00:39] [BuildBaseRecords] <Debug: Looking for winterholdrubblewood02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIRubbleWood01_Dementia [STAT:1101A357]>
[00:39] [BuildBaseRecords] <Debug: Looking for bedrollhay01IceR for Dragonborn.esm BedrollHay01IceR "Лежанка" [FURN:04025E52]>
[00:39] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Dragonborn.esm BedrollHay01IceR "Лежанка" [FURN:04025E52]>
[00:39] [BuildBaseRecords] <Debug: Looking for platfreeshelf01 for Glenmoril.esm zzzRevCasPlatFreeShelf01 [STAT:0E013958]>
[00:39] [BuildBaseRecords] <Debug: Looking for dlc1waygate for Dawnguard.esm DLC1TempWaygate01 [ACTI:0200A4C1]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1glacierendlg01_1layer_lod_0.nif DLC2GlacierEndLg01_LOD_0:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1GlacierEndLg01_1Layer [STAT:020137E8]>
[00:39] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1glacierendlg01_1layer_lod_0.nif DLC2GlacierEndLg01_LOD_0:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1GlacierEndLg01_1Layer [STAT:020137E8]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dawnguard.esm DLC1GlacierEndLg01_1Layer [STAT:020137E8]>
[00:40] [BuildBaseRecords] <Debug: Looking for casrubblepile01 for Dawnguard.esm CasRubblePile01 [STAT:02011A03]>
[00:40] [BuildBaseRecords] <Debug: Looking for cavegshaftwall04 for Skyrim.esm CaveGShaftWall04Ice [STAT:00042071]>
[00:40] [AddModel] <Debug: Meshes\lod\markarth\mrkmillroof01_lod_1.nif MrkMillRoof01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillRoof01 [STAT:000B3A37]>
[00:40] [AddModel] <Debug: Meshes\lod\markarth\mrkmillroof01_lod_1.nif MrkMillRoof01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkMillRoof01 [STAT:000B3A37]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadebridge01_lod for Dragonborn.esm DLC2DweFacadeBridge01_LOD [STAT:040384C5]>
[00:40] [AddModel] <Debug: Meshes\lod\markarth\mrkmillroof01_lod_1.nif MrkMillRoof01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillRoof01 [STAT:000B3A37]>
[00:40] [AddModel] <Debug: Meshes\lod\markarth\mrkmillroof01_lod_1.nif MrkMillRoof01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkMillRoof01 [STAT:000B3A37]>
[00:40] [AddModel] <Debug: Meshes\lod\markarth\mrkmillroof01_lod_1.nif MrkMillRoof01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillRoof01 [STAT:000B3A37]>
[00:40] [AddModel] <Debug: Meshes\lod\markarth\mrkmillroof01_lod_1.nif MrkMillRoof01:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkMillRoof01 [STAT:000B3A37]>
[00:40] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantWCollegeColetteChest "Сундук" [CONT:00098BA3]>
[00:40] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1glacierendlg01_1layer_lod_1.nif DLC2GlacierEndLg01_LOD_1:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1GlacierEndLg01_1Layer [STAT:020137E8]>
[00:40] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1glacierendlg01_1layer_lod_1.nif DLC2GlacierEndLg01_LOD_1:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1GlacierEndLg01_1Layer [STAT:020137E8]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dawnguard.esm DLC1GlacierEndLg01_1Layer [STAT:020137E8]>
[00:40] [BuildBaseRecords] <Debug: Looking for cavewormlarge for Unslaad.esm zzzCrbCavewormLargeNoScript [ACTI:0F3E59EB]>
[00:40] [BuildBaseRecords] <Debug: Looking for shackwalldoor01 for Better Dynamic Ash.esp BDA_ShackWallDoor01Ash [STAT:34014C53]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineoresilver01_LSnowRocks for Skyrim.esm MineOreSilver01_LSnowRocks "Серебряная жила" [ACTI:0010D08D]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm ShackFrameTurnCorner01 [STAT:0005CCC4]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineoresilver01 for Skyrim.esm MineOreSilver01_LSnowRocks "Серебряная жила" [ACTI:0010D08D]>
[00:40] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1glacierendlg01_1layer_lod_2.nif DLC2GlacierEndLg01_LOD_2:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1GlacierEndLg01_1Layer [STAT:020137E8]>
[00:40] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1glacierendlg01_1layer_lod_2.nif DLC2GlacierEndLg01_LOD_2:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1GlacierEndLg01_1Layer [STAT:020137E8]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dawnguard.esm DLC1GlacierEndLg01_1Layer [STAT:020137E8]>
[00:40] [BuildBaseRecords] <Debug: Looking for water1024 for Skyrim.esm Water1024DefaultIntAnkleStill [ACTI:000CC7B8]>
[00:40] [BuildBaseRecords] <Debug: Looking for minecboulderm01 for Skyrim.esm MineCBoulderM01 [STAT:000455F6]>
[00:40] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Skyrim.esm Water1024DefaultIntAnkleStill [ACTI:000CC7B8]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveifwallstraight06 for Skyrim.esm CaveIFWallStraight06 [STAT:00034480]>
[00:40] [BuildBaseRecords] <Debug: Looking for orcawningpartitiona01 for Skyrim.esm OrcAwningPartitionA01 [STAT:000B233F]>
[00:40] [BuildBaseRecords] <Debug: Looking for falmerfence03 for Skyrim.esm FalmerFence03 [STAT:000B9F5F]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends19:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends19:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveworm3group for Dawnguard.esm Caveworm3Group [ACTI:020037D8]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends19:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends19:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [BuildBaseRecords] <Debug: Looking for ssawwaterwheel for Skyrim.esm SSawWaterWheel [STAT:000B3FC0]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif HHMainEntrance09:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif HHMainEntrance09:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif HHMainEntrance09:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif HHMainEntrance09:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [BuildBaseRecords] <Debug: Looking for arwelkydclusterfx01 for Update.esm ccBGS_ARWelkyndClusterFX01 [STAT:010031EE]>
[00:40] [BuildBaseRecords] <Debug: Looking for wrintchroofslope03l for Skyrim.esm WRIntCHRoofSlope03L [STAT:00075B82]>
[00:40] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawningpartitiona01.nif OrcAwningPartitionA01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwningPartitionA01 [STAT:000B233F]>
[00:40] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawningpartitiona01.nif OrcAwningPartitionA01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcAwningPartitionA01 [STAT:000B233F]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif HHMainEntrance09:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif HHMainEntrance09:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [BuildBaseRecords] <Debug: Looking for helgenstoneblock05 for Skyrim.esm HelgenStoneBlock05 [MSTT:000C2CCD]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif HHMainEntrance09:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [BuildBaseRecords] <Debug: Looking for upperchest01 for unofficial skyrim special edition patch.esp dunMiddenInvestigationChest "Сундук следователей" [CONT:000D30CC]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif HHMainEntrance09:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif HHMainEntrance09:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif HHMainEntrance09:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif HHMainEntrance09:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif HHMainEntrance09:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif HHMainTower01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif HHMainTower01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\clutter\helgen\helgenstoneblock05.nif HelgenStoneBlock05:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HelgenStoneBlock05 [MSTT:000C2CCD]>
[00:40] [AddModel] <Debug: Meshes\clutter\helgen\helgenstoneblock05.nif HelgenStoneBlock05:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HelgenStoneBlock05 [MSTT:000C2CCD]>
[00:40] [AddModel] <Debug: Meshes\lod\orclonghouse\orcawningpartitiona01_lod_0.nif OrcAwningPartitionA01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwningPartitionA01 [STAT:000B233F]>
[00:40] [AddModel] <Debug: Meshes\lod\orclonghouse\orcawningpartitiona01_lod_0.nif OrcAwningPartitionA01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm OrcAwningPartitionA01 [STAT:000B233F]>
[00:40] [BuildBaseRecords] <Debug: Looking for dwewallhalf01 for DAc0da.esm zDcdZeroSumDweWallHalf01 [STAT:0C009838]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif HHMainTower01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif HHMainTower01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif HHMainTower01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif HHMainTower01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveilhall4way01 for Skyrim.esm CaveILHall4Way01 [STAT:0001BBF3]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineorecorundum02_CaveGWall for Skyrim.esm MineOreCorundum02_CaveGWall "Корундовая жила" [ACTI:0010DB58]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineorecorundum02 for Skyrim.esm MineOreCorundum02_CaveGWall "Корундовая жила" [ACTI:0010DB58]>
[00:40] [AddModel] <Debug: Meshes\lod\imperial\helgenstoneblock05_lod_0.nif HelgenStoneBlock05:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HelgenStoneBlock05 [MSTT:000C2CCD]>
[00:40] [AddModel] <Debug: Meshes\lod\imperial\helgenstoneblock05_lod_0.nif HelgenStoneBlock05:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HelgenStoneBlock05 [MSTT:000C2CCD]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif HHMainTower01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif HHMainTower01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif HHMainTower01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif HHMainTower01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif HHMainTower01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif HHMainTower01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [BuildBaseRecords] <Debug: Looking for nortmpextplattowerbridge01 for Skyrim.esm NorTmpExtPlatTowerBridge01 [STAT:00028A8C]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends02:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends07:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends07:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends07:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends07:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallhalf01.nif DweWallHalf01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWallHalf01 [STAT:0C009838]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallhalf01.nif DweWallHalf01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWallHalf01 [STAT:0C009838]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends13:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallhalf01.nif DweWallHalf01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWallHalf01 [STAT:0C009838]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends13:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallhalf01.nif DweWallHalf01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWallHalf01 [STAT:0C009838]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallhalf01.nif DweWallHalf01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWallHalf01 [STAT:0C009838]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends13:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallhalf01.nif DweWallHalf01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWallHalf01 [STAT:0C009838]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends13:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [BuildBaseRecords] <Debug: Looking for barrel01 for Skyrim.esm HonningbrewMeadBarrelEmpty "Бочка с медом Хоннинга" [CONT:0005CB12]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallhalf01.nif DweWallHalf01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWallHalf01 [STAT:0C009838]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends14:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallhalf01.nif DweWallHalf01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWallHalf01 [STAT:0C009838]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends14:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallhalf01.nif DweWallHalf01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweWallHalf01 [STAT:0C009838]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dww\dwewallhalf01.nif DweWallHalf01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweWallHalf01 [STAT:0C009838]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends14:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends14:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends17:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends17:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends17:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends17:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif Object03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif Object03:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerltrapdoor02 for HearthFires.esm BYOHBYOHWRtowerLTrapDoor02 "Люк" [DOOR:03003B6E]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif Object03:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif Object03:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dwewall01lod.dds 0 DAc0da.esm zDcdZeroSumDweWallHalf01 [STAT:0C009838]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends18:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends18:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends18:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif ends18:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif Base01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\architecture\highhrothgar\highhrothgartower01.nif Base01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [BuildBaseRecords] <Debug: Looking for whintwoodwallkitstonewallgq01 for Skyrim.esm WHIntWoodWallKitStoneWallGQ01 [STAT:000CB929]>
[00:40] [BuildBaseRecords] <Debug: Looking for cauldronstand for Skyrim.esm CauldronStand [STAT:0005B8F3]>
[00:40] [BuildBaseRecords] <Debug: Looking for wrdunintmeaderyfloorfirestr02 for Skyrim.esm WRDunIntMeaderyFloorFireStr02 [STAT:000A6443]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveirbalconycorner01WT for Wyrmstooth.esp WTCaveIRBalconyCorner01 [STAT:0A7D3540]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveirbalconycorner01 for Wyrmstooth.esp WTCaveIRBalconyCorner01 [STAT:0A7D3540]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\farms\ssawwaterwheel.nif SSawWaterWheelMesh:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SSawWaterWheel [STAT:000B3FC0]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\farms\ssawwaterwheel.nif SSawWaterWheelMesh:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SSawWaterWheel [STAT:000B3FC0]>
[00:40] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\plants\soulcairntreegroup01_l1.nif textures\dlc01\plants\soulcairntreebark01_n.dds AC8A640A Dawnguard.esm TreeSoulCairnTreeGroup "Высохшие деревья" [TREE:0200DDB5]>
[00:40] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\plants\soulcairntreegroup01_l1.nif textures\dlc01\plants\soulcairntreebark01.dds 7846C58B Dawnguard.esm TreeSoulCairnTreeGroup "Высохшие деревья" [TREE:0200DDB5]>
[00:40] [AddModel] <Debug: Meshes\lod\highhrothgar\highhrothgartower01_lod.nif HighHrothgarTower01_Lod:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\lod\highhrothgar\highhrothgartower01_lod.nif HighHrothgarTower01_Lod:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\lod\highhrothgar\highhrothgartower01_lod.nif HighHrothgarTower01_Lod:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\lod\highhrothgar\highhrothgartower01_lod.nif HighHrothgarTower01_Lod:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\hhbuildingslod01.dds 0 Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\hhbuildingslod02.dds 1 Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [BuildBaseRecords] <Debug: Looking for rocktundraland03Snow01Snow for Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [BuildBaseRecords] <Debug: Found old texture replacement method rocktundraland03snow Meshes\landscape\tundra\rocktundraland03snow.nif Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [BuildBaseRecords] <Debug: Looking for rocktundraland03 for Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [BuildBaseRecords] <Debug: Meshes\lod\tundra\rocktundraland03_lod_0.nif;meshes\lod\tundra\rocktundraland03_lod_1.nif;meshes\lod\tundra\rocktundraland03_lod_2.nif; ? meshes\lod\tundra\rocktundraland03snow_lod_1.nif;meshes\lod\tundra\rocktundraland03snow_lod_1.nif;meshes\lod\tundra\rocktundraland03snow_lod_2.nif; Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [AddModel] <Debug: Meshes\lod\highhrothgar\highhrothgartower01_lod_2.nif HighHrothgarTower01_Lod_2:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03snow_lod_1.nif RockTundraLand03:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [AddModel] <Debug: Meshes\lod\highhrothgar\highhrothgartower01_lod_2.nif HighHrothgarTower01_Lod_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03snow_lod_1.nif RockTundraLand03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03snow_lod_1.nif RockTundraLand03:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03snow_lod_1.nif RockTundraLand03:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03snow_lod_1.nif RockTundraLand03:6 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03snow_lod_1.nif RockTundraLand03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [AddModel] <Debug: Meshes\lod\highhrothgar\highhrothgartower01_lod_2.nif HighHrothgarTower01_Lod_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\lod\highhrothgar\highhrothgartower01_lod_2.nif HighHrothgarTower01_Lod_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03snow_lod_1.nif RockTundraLand03:1 - L2_RootsRocks:1 - L1_Rocks:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03snow_lod_1.nif RockTundraLand03:1 - L2_RootsRocks:1 - L1_Rocks:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\hhbuildingslod02.dds 0 Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\hhbuildingslod01.dds 1 Skyrim.esm HighHrothgarTower01 [STAT:00081C63]>
[00:40] [BuildBaseRecords] <Debug: Textures\landscape\snow02.dds Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab01.dds Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [BuildBaseRecords] <Debug: Textures\landscape\dirtcliffs\dirtcliffs01.dds Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [BuildBaseRecords] <Debug: Textures\landscape\snow02.dds Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab01.dds Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [BuildBaseRecords] <Debug: Textures\landscape\dirtcliffs\dirtcliffs01.dds Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc01frozenlakecracks1edgene for Dawnguard.esm DLC01FrozenLakeCracks1EdgeNE [STAT:0200C0EE]>
[00:40] [BuildBaseRecords] <Debug: Looking for dockstrent03 for Skyrim.esm DockStrEnt03 [STAT:0009252A]>
[00:40] [BuildBaseRecords] <Debug: Looking for domebridge for Glenmoril.esm zzzRevDawnDomeBridge [STAT:0E003E24]>
[00:40] [BuildBaseRecords] <Debug: Looking for beehive01 for Skyrim.esm TG02BeeHiveDummy [ACTI:000A7C45]>
[00:40] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew14v2.nif textures\landscape\trees\gkbbark13.dds 059C7C1E TheBawbsWardenOfTheCoast.esp WCGJungleTree14 [TREE:10016032]>
[00:40] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew14v2.nif textures\landscape\trees\reachtreebranch01_n.dds AA6FEFB0 TheBawbsWardenOfTheCoast.esp WCGJungleTree14 [TREE:10016032]>
[00:40] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew14v2.nif textures\landscape\trees\gkbbark13_n.dds E3E3DAD2 TheBawbsWardenOfTheCoast.esp WCGJungleTree14 [TREE:10016032]>
[00:40] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew14v2.nif textures\landscape\trees\gkbtreeaspenbranchcompgreen1dark.dds 93E9A392 TheBawbsWardenOfTheCoast.esp WCGJungleTree14 [TREE:10016032]>
[00:40] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03snow_lod_2.nif RockTundraLand03:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03snow_lod_2.nif RockTundraLand03:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03snow_lod_2.nif RockTundraLand03:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03snow_lod_2.nif RockTundraLand03:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03snow_lod_2.nif RockTundraLand03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03snow_lod_2.nif RockTundraLand03:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [BuildBaseRecords] <Debug: Looking for chest01 for Dragonborn.esm DLC02QAWeaponContainer "All Dragonborn Weapons" [CONT:04026B61]>
[00:40] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03snow_lod_2.nif RockTundraLand03:1 - L2_RootsRocks:1 - L1_Rocks:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [AddModel] <Debug: Meshes\lod\tundra\rocktundraland03snow_lod_2.nif RockTundraLand03:1 - L2_RootsRocks:1 - L1_Rocks:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [BuildBaseRecords] <Debug: Textures\landscape\snow02.dds Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab01.dds Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [BuildBaseRecords] <Debug: Textures\landscape\dirtcliffs\dirtcliffs01.dds Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Update.esm RockTundraLand03Snow01Snow [STAT:000B6266]>
[00:40] [BuildBaseRecords] <Debug: Looking for manquedead03 for Unslaad.esm zzzCrbManqueDead03 [STAT:0F1C6996]>
[00:40] [AddModel] <Debug: Meshes\architecture\docks\dockstrent03.nif DockStrEnt03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DockStrEnt03 [STAT:0009252A]>
[00:40] [AddModel] <Debug: Meshes\architecture\docks\dockstrent03.nif DockStrEnt03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DockStrEnt03 [STAT:0009252A]>
[00:40] [AddModel] <Debug: Meshes\architecture\docks\dockstrent03.nif DockStrEnt03:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DockStrEnt03 [STAT:0009252A]>
[00:40] [AddModel] <Debug: Meshes\architecture\docks\dockstrent03.nif DockStrEnt03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DockStrEnt03 [STAT:0009252A]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxambbeamwetmistbig_dim02 for Skyrim.esm FXAmbBeamWetMistBig_Dim02 [MSTT:000A791A]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04_CaveIWall for Skyrim.esm MineOreMoonstone04_CaveIWall "Выход лунного камня" [ACTI:0010DC71]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04 for Skyrim.esm MineOreMoonstone04_CaveIWall "Выход лунного камня" [ACTI:0010DC71]>
[00:40] [BuildBaseRecords] <Debug: Looking for smdcflosol01WT for Wyrmstooth.esp WTSMDCFloSol01 [STAT:0A40AEDF]>
[00:40] [BuildBaseRecords] <Debug: Looking for smdcflosol01 for Wyrmstooth.esp WTSMDCFloSol01 [STAT:0A40AEDF]>
[00:40] [AddModel] <Debug: Meshes\architecture\docks\dockstrent03.nif DockStrEnt03:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DockStrEnt03 [STAT:0009252A]>
[00:40] [AddModel] <Debug: Meshes\architecture\docks\dockstrent03.nif DockStrEnt03:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DockStrEnt03 [STAT:0009252A]>
[00:40] [BuildBaseRecords] <Debug: Looking for floranirnroot01 for Skyrim.esm TreeFloraNirnroot01 "Корень Нирна" [ACTI:000E1FB2]>
[00:40] [BuildBaseRecords] <Debug: Looking for infernoarchl04 for DAc0da.esm zDcdInfernoArchL04 [STAT:0C00394A]>
[00:40] [BuildBaseRecords] <Debug: Looking for iktomb01zzzRevMoss for Glenmoril.esm zzzRevIkTomb01Moss [STAT:0E2EBC6E]>
[00:40] [BuildBaseRecords] <Debug: Looking for iktomb01 for Glenmoril.esm zzzRevIkTomb01Moss [STAT:0E2EBC6E]>
[00:40] [AddModel] <Debug: Meshes\lod\docks\dockstrent03_lod_0.nif DockStrEnt03:0 Shader Flags 1: ZBuffer_Test Skyrim.esm DockStrEnt03 [STAT:0009252A]>
[00:40] [AddModel] <Debug: Meshes\lod\docks\dockstrent03_lod_0.nif DockStrEnt03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm DockStrEnt03 [STAT:0009252A]>
[00:40] [AddModel] <Debug: Meshes\lod\docks\dockstrent03_lod_0.nif DockStrEnt03:1 Shader Flags 1: ZBuffer_Test Skyrim.esm DockStrEnt03 [STAT:0009252A]>
[00:40] [AddModel] <Debug: Meshes\lod\docks\dockstrent03_lod_0.nif DockStrEnt03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm DockStrEnt03 [STAT:0009252A]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm DockStrEnt03 [STAT:0009252A]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm DockStrEnt03 [STAT:0009252A]>
[00:40] [BuildBaseRecords] <Debug: Looking for archerytarget01 for Skyrim.esm ArcheryTargetSnow [STAT:0008A874]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc2dweplatbgmid01 for Dragonborn.esm DLC2DwePlatBgMid01 [STAT:0401F152]>
[00:40] [BuildBaseRecords] <Debug: Looking for ruinssarcophagusvert03 for Skyrim.esm NorSarcophagusVertBottom03 [STAT:0006BDD1]>
[00:40] [BuildBaseRecords] <Debug: Looking for hhsteps07narrow for Skyrim.esm HHSteps07Narrow [STAT:00079F95]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgmid01.nif DLC2DwePlatBgMid01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgMid01 [STAT:0401F152]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgmid01.nif DLC2DwePlatBgMid01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgMid01 [STAT:0401F152]>
[00:40] [BuildBaseRecords] <Debug: Looking for 1stpersondraugrsword for Skyrim.esm 1stPersonDraugrSword [STAT:0002C66E]>
[00:40] [BuildBaseRecords] <Debug: Looking for draugrmagicsword for Skyrim.esm 1stPersonGhostblade [STAT:00108E40]>
[00:40] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweplatbgmid01_lod.nif DwePlatBgMid01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgMid01 [STAT:0401F152]>
[00:40] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweplatbgmid01_lod.nif DwePlatBgMid01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgMid01 [STAT:0401F152]>
[00:40] [BuildBaseRecords] <Debug: Looking for 4way for TheBawbsWardenOfTheCoast.esp WCShackInterior4Way [STAT:102F8DEE]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins01_lod.dds 0 Dragonborn.esm DLC2DwePlatBgMid01 [STAT:0401F152]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveishaftrdoorb01 for Skyrim.esm CaveIShaftRDoorB01 [STAT:000153E5]>
[00:40] [BuildBaseRecords] <Debug: Looking for dwefacadefreeexbg01 for Skyrim.esm DweFacadeFreeExBg01Snow [STAT:00076602]>
[00:40] [BuildBaseRecords] <Debug: Looking for cubeplatform for DAc0da.esm zDcdDweCubePlatform [STAT:0C009909]>
[00:40] [BuildBaseRecords] <Debug: Looking for minecboulders03 for Skyrim.esm MineCBoulderS03 [STAT:000455FE]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeFreeExBg01Snow [STAT:00076602]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeFreeExBg01Snow [STAT:00076602]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeFreeExBg01Snow [STAT:00076602]>
[00:40] [BuildBaseRecords] <Debug: Looking for whintcastleroomcornerwindow01 for Skyrim.esm WHIntCastleRoomCornerWindow01 [STAT:00093F05]>
[00:40] [BuildBaseRecords] <Debug: Looking for statueunlighten02 for Glenmoril.esm zzzRevStatueUnlighten02 [STAT:0E011B68]>
[00:40] [BuildBaseRecords] <Debug: Looking for wrwallstr01stockades03 for Skyrim.esm WRWallStr01Stockades03 [STAT:000DCD6A]>
[00:40] [BuildBaseRecords] <Debug: Looking for smdewalsol06 for Skyrim.esm SMdEWalSol06 [STAT:00065CB4]>
[00:40] [BuildBaseRecords] <Debug: Looking for facerock01 for Glenmoril.esm zzzGHQmGhostRock01 [STAT:0E00FD8B]>
[00:40] [BuildBaseRecords] <Debug: Looking for falmerpgebalconybridge01 for Dawnguard.esm FalmerPGEBalconyBridge01 [STAT:02005E86]>
[00:40] [BuildBaseRecords] <Debug: Looking for moteeffect01 for unofficial skyrim special edition patch.esp DLC01SoulCairnActivateLinkOnSpellHit [ACTI:0201A6A7]>
[00:40] [BuildBaseRecords] <Debug: Looking for apobookstandeyes01 for Dragonborn.esm ApoBookStandEyes01 [STAT:0403A4BF]>
[00:40] [BuildBaseRecords] <Debug: Looking for ruinsmallfloorsconce for Skyrim.esm DA16ThirdRemains "Третьи останки" [ACTI:0002995E]>
[00:40] [BuildBaseRecords] <Debug: Looking for wrcastlestonetower01porch for Skyrim.esm WRCastleStoneTower01Porch [STAT:0005A08D]>
[00:40] [BuildBaseRecords] <Debug: Looking for wrintchcolmetalbrace01 for Skyrim.esm WRIntCHColMetalBrace01 [STAT:00077FB2]>
[00:40] [BuildBaseRecords] <Debug: Looking for ssmacorsol04 for Skyrim.esm SSmACorSol04 [STAT:0007F30D]>
[00:40] [BuildBaseRecords] <Debug: Looking for apofloatingpylon01 for Dragonborn.esm ApoFloatingPylon01 [MSTT:04039D60]>
[00:40] [BuildBaseRecords] <Debug: Looking for wt_vein_brimstone for Wyrmstooth-Custom-Patch.esp WTMineOreBrimstone "Серная жила" [ACTI:0A32DB88]>
[00:40] [BuildBaseRecords] <Debug: Looking for tgrbusinessledger for Skyrim.esm TGRFOBusinessLedger "Конторская книга" [ACTI:0005BDB2]>
[00:40] [BuildBaseRecords] <Debug: Looking for ruinsdragonstatuemetal02 for Skyrim.esm NorDragonStatueMetal02Sulfur [STAT:000D85EA]>
[00:40] [BuildBaseRecords] <Debug: Looking for minecepillar03 for Skyrim.esm MineCEPillar03 [STAT:0004566B]>
[00:40] [BuildBaseRecords] <Debug: Looking for rtwall07inner for Skyrim.esm RTWall07Inner [STAT:000877DD]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxbatgroup for Skyrim.esm FXbatGroupACT [ACTI:0002C692]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveirockm01 for Skyrim.esm CaveIRockM01 [STAT:0002C290]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01porch.nif WRCastleStoneTower01Porch:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTower01Porch [STAT:0005A08D]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01porch.nif WRCastleStoneTower01Porch:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTower01Porch [STAT:0005A08D]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadehallsmalcove01 for Dragonborn.esm DLC2DweFacadeHallSmAlcove01 [STAT:0401E005]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01porch.nif WRCastleStoneTower01Porch:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTower01Porch [STAT:0005A08D]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01porch.nif WRCastleStoneTower01Porch:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTower01Porch [STAT:0005A08D]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01porch.nif WRCastleStoneTower01Porch:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTower01Porch [STAT:0005A08D]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01porch.nif WRCastleStoneTower01Porch:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTower01Porch [STAT:0005A08D]>
[00:40] [BuildBaseRecords] <Debug: Looking for hagravendeadgoatpole02 for Skyrim.esm HagravenDeadGoatPole02 [STAT:000ACAFE]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveglroomdoorl03 for Skyrim.esm CaveGLRoomDoorL03Falmer [STAT:000B9E5F]>
[00:40] [BuildBaseRecords] <Debug: Looking for ruinsdeaddraugrwrapped01 for Dragonborn.esm DLC2TreasDraugrAmbushCorpseWrapped01EMPTY "Драугр" [CONT:04018C3B]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01porch.nif WRCastleStoneTower01Porch:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTower01Porch [STAT:0005A08D]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01porch.nif WRCastleStoneTower01Porch:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTower01Porch [STAT:0005A08D]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockl01wet for Skyrim.esm RockL01Wet [STAT:000BB8BC]>
[00:40] [BuildBaseRecords] <Debug: Looking for wrintcastleplatstairsl01 for Skyrim.esm WRIntCastlePlatStairsL01 [STAT:0008790C]>
[00:40] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall07inner.nif RTWall07Inner:16 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTWall07Inner [STAT:000877DD]>
[00:40] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall07inner.nif RTWall07Inner:16 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall07Inner [STAT:000877DD]>
[00:40] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall07inner.nif RTWall07Inner:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall07Inner [STAT:000877DD]>
[00:40] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall07inner.nif RTWall07Inner:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall07Inner [STAT:000877DD]>
[00:40] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall07inner.nif RTWall07Inner:24 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RTWall07Inner [STAT:000877DD]>
[00:40] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall07inner.nif RTWall07Inner:24 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall07Inner [STAT:000877DD]>
[00:40] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall07inner.nif RTWall07Inner:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall07Inner [STAT:000877DD]>
[00:40] [AddModel] <Debug: Meshes\architecture\riften\walls\rtwall07inner.nif RTWall07Inner:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTWall07Inner [STAT:000877DD]>
[00:40] [BuildBaseRecords] <Debug: Looking for whmaingatesteps for Skyrim.esm WHmaingatesteps [STAT:0009F27D]>
[00:40] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm SkyHavenArmoryChest "Сундук" [CONT:00103241]>
[00:40] [AddModel] <Debug: Meshes\architecture\windhelm\whmaingatesteps.nif WHmaingatesteps:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmaingatesteps [STAT:0009F27D]>
[00:40] [AddModel] <Debug: Meshes\architecture\windhelm\whmaingatesteps.nif WHmaingatesteps:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHmaingatesteps [STAT:0009F27D]>
[00:40] [AddModel] <Debug: Meshes\architecture\windhelm\whmaingatesteps.nif WHmaingatesteps:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmaingatesteps [STAT:0009F27D]>
[00:40] [AddModel] <Debug: Meshes\architecture\windhelm\whmaingatesteps.nif WHmaingatesteps:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHmaingatesteps [STAT:0009F27D]>
[00:40] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif RockL01Wet:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockL01Wet [STAT:000BB8BC]>
[00:40] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif RockL01Wet:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockL01Wet [STAT:000BB8BC]>
[00:40] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestonetower01porch_lod.nif WRCastleStoneTower01Porch_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTower01Porch [STAT:0005A08D]>
[00:40] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestonetower01porch_lod.nif WRCastleStoneTower01Porch_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTower01Porch [STAT:0005A08D]>
[00:40] [BuildBaseRecords] <Debug: File not found Meshes\alphatest.nif. Used by Skyrim.esm AlphaTest [STAT:00058E92]>
[00:40] [AddModel] <Debug: Meshes\lod\riften\rtwall07inner_lod.nif RTWall07_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall07Inner [STAT:000877DD]>
[00:40] [AddModel] <Debug: Meshes\lod\riften\rtwall07inner_lod.nif RTWall07_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTWall07Inner [STAT:000877DD]>
[00:40] [AddModel] <Debug: Meshes\lod\windhelm\whmaingatesteps_lod_0.nif WHmaingatesteps_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmaingatesteps [STAT:0009F27D]>
[00:40] [AddModel] <Debug: Meshes\lod\windhelm\whmaingatesteps_lod_0.nif WHmaingatesteps_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHmaingatesteps [STAT:0009F27D]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTWall07Inner [STAT:000877DD]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRCastleStoneTower01Porch [STAT:0005A08D]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\whfrontgatelod.dds 0 Skyrim.esm WHmaingatesteps [STAT:0009F27D]>
[00:40] [AddModel] <Debug: Meshes\lod\rocks\wet\rockl01wet_lod_0.nif RockL01Wet:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockL01Wet [STAT:000BB8BC]>
[00:40] [AddModel] <Debug: Meshes\lod\rocks\wet\rockl01wet_lod_0.nif RockL01Wet:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockL01Wet [STAT:000BB8BC]>
[00:40] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Skyrim.esm LargeChestNoRespawn "Сундук" [CONT:000F8476]>
[00:40] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestonetower01porch_lod_2.nif WRCastleStoneTower01Porch_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTower01Porch [STAT:0005A08D]>
[00:40] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestonetower01porch_lod_2.nif WRCastleStoneTower01Porch_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTower01Porch [STAT:0005A08D]>
[00:40] [BuildBaseRecords] <Debug: Looking for norvinefloor01 for Skyrim.esm NorVineFloor01 [STAT:0003A1ED]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRCastleStoneTower01Porch [STAT:0005A08D]>
[00:40] [BuildBaseRecords] <Debug: Looking for corpse03 for DAc0da.esm zDcdTreasDead_Malmanius "Останки Мальмания" [CONT:0C006159]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveiboulderpiles01 for Skyrim.esm CaveIBoulderPileS01 [STAT:0006F712]>
[00:40] [BuildBaseRecords] <Debug: Looking for cratesmalllong02 for Skyrim.esm CrateSmallLong02 [STAT:0007A60B]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineoregold03_LVolcanicTundraRocks for Skyrim.esm MineOreGold03_LVolcanicTundraRocks "Золотая жила" [ACTI:0010DAF2]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineoregold03 for Skyrim.esm MineOreGold03_LVolcanicTundraRocks "Золотая жила" [ACTI:0010DAF2]>
[00:40] [BuildBaseRecords] <Debug: Looking for lumbermill01FarmFallForest01 for Skyrim.esm FarmLumbermill01FallForest01 [STAT:000B8CBA]>
[00:40] [BuildBaseRecords] <Debug: Looking for lumbermill01 for Skyrim.esm FarmLumbermill01FallForest01 [STAT:000B8CBA]>
[00:40] [BuildBaseRecords] <Debug: Looking for glassbattleaxe for DAc0da.esm zDcd1stPersonSnowElfBattleAxe [STAT:0C003199]>
[00:40] [BuildBaseRecords] <Debug: Looking for ruinwallsconce01 for Skyrim.esm RuinsWallSconceSnow [STAT:00097831]>
[00:40] [BuildBaseRecords] <Debug: Looking for whcenter4 for Skyrim.esm WHcenter4 [STAT:00058BCA]>
[00:40] [BuildBaseRecords] <Debug: Looking for disenchantworkbench01 for Unslaad.esm zzzCrbCraftingEnchantingBasin "Пентаграмма душ" [FURN:0F2799DE]>
[00:40] [BuildBaseRecords] <Debug: Looking for mehrunesrazorhilt for Skyrim.esm DA07RazorHiltStatic [STAT:000BA1B1]>
[00:40] [BuildBaseRecords] <Debug: Looking for nordwelling03extbaseb for Skyrim.esm NorDwelling03ExtBaseB [STAT:000251B0]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\palmtree1.nif palmtree1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree01 [TREE:10015FE1]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\palmtree1.nif palmtree1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCPalmTree01 [TREE:10015FE1]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\palmtree1.nif palmtree1_1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree01 [TREE:10015FE1]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\palmtree1.nif palmtree1_1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCPalmTree01 [TREE:10015FE1]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\palmtree1.nif palmtree1_2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree01 [TREE:10015FE1]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\palmtree1.nif palmtree1_2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCPalmTree01 [TREE:10015FE1]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\palmtree1.nif palmtree1_3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree01 [TREE:10015FE1]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\palmtree1.nif palmtree1_3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCPalmTree01 [TREE:10015FE1]>
[00:40] [BuildBaseRecords] <Debug: Looking for mountaintrim03RiverMud01 for Skyrim.esm MountainTrim03RiverMud01 [STAT:000BAF09]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\palmtree1.nif palmtree1_4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree01 [TREE:10015FE1]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\palmtree1.nif palmtree1_4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCPalmTree01 [TREE:10015FE1]>
[00:40] [BuildBaseRecords] <Debug: Looking for thinmushroomtree04 for Update.esm ccBGS_ThinMushroomTree04 [STAT:0100307C]>
[00:40] [BuildBaseRecords] <Debug: Looking for mountaintrim03 for Skyrim.esm MountainTrim03RiverMud01 [STAT:000BAF09]>
[00:40] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling03extbaseb_lod_1.nif NorDwelling03ExtBaseB:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling03ExtBaseB [STAT:000251B0]>
[00:40] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling03extbaseb_lod_1.nif NorDwelling03ExtBaseB:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtBaseB [STAT:000251B0]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1.dds] ResourceExists>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1.dds] DXGI_FORMAT_BC7_UNORM>
[00:40] [BuildBaseRecords] <Debug: Looking for mousestatue for DAc0da.esm zDcdDozingRatStatue [STAT:0C004724]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\1A4498E446534A2BB5A4CF7FA61B2B87.dds">
[00:40] [BuildBaseRecords] <Debug: Looking for caveglroomcorner04 for Skyrim.esm CaveGLRoomCorner04 [STAT:0001B18C]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockl04_D7F51DBFpassthru for Glenmoril.esm zzzRevRockL04 [STAT:0E00A8B0]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockl04_D7F51DBF for Glenmoril.esm zzzRevRockL04 [STAT:0E00A8B0]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockl04 for Glenmoril.esm zzzRevRockL04 [STAT:0E00A8B0]>
[00:40] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockL04 [STAT:0E00A8B0]>
[00:40] [BuildBaseRecords] <Debug: Looking for falmercityfenceringnodoor01 for Dawnguard.esm FalmerCityFenceRingNoDoor01SnowLight [STAT:02013B45]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxambbeamdust_dim03 for Skyrim.esm FXAmbBeamDust_Dim03 [MSTT:000A6C25]>
[00:40] [BuildBaseRecords] <Debug: Looking for stonewallterrace01ReachDirt01 for Skyrim.esm StonewallTerrace01ReachDirt01 [STAT:00081194]>
[00:40] [BuildBaseRecords] <Debug: Looking for noblechestdrawers02 for HearthFires.esm BYOHHouseNobleChestDrawers02 "Шкаф" [CONT:03008375]>
[00:40] [BuildBaseRecords] <Debug: Looking for stonewallterrace01 for Skyrim.esm StonewallTerrace01ReachDirt01 [STAT:00081194]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerrace01ReachDirt01 [STAT:00081194]>
[00:40] [BuildBaseRecords] <Debug: Looking for byohfishdock01 for HearthFires.esm BYOHFishDock01 [STAT:030008CB]>
[00:40] [BuildBaseRecords] <Debug: Looking for norrubblepiece04DLC1CasRubblePiece04 for Dawnguard.esm DLC1CasRubblePiece04 [STAT:020194C7]>
[00:40] [BuildBaseRecords] <Debug: Looking for norrubblepiece04 for Dawnguard.esm DLC1CasRubblePiece04 [STAT:020194C7]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineralpoolbig01 for Skyrim.esm MineralPoolBig01 [STAT:0003B4D9]>
[00:40] [BuildBaseRecords] <Debug: Looking for azurastarlite for SkystoneCastle.esp LA_SS_StarLite [STAT:357709D9]>
[00:40] [BuildBaseRecords] <Debug: Looking for walkwayfull03 for Skyrim.esm WalkwayFull03 [STAT:000C0524]>
[00:40] [BuildBaseRecords] <Debug: Looking for horripilatedgoo for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_HorripilatedRemains "Ужасающие останки" [ACTI:11268B22]>
[00:40] [AddModel] <Debug: Meshes\landscape\volcanic\mineralpoolbig01.nif MineralPoolDecal:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MineralPoolBig01 [STAT:0003B4D9]>
[00:40] [AddModel] <Debug: Meshes\landscape\volcanic\mineralpoolbig01.nif MineralPoolDecal:5 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineralPoolBig01 [STAT:0003B4D9]>
[00:40] [AddModel] <Debug: Meshes\landscape\volcanic\mineralpoolbig01.nif MineralPoolDecal:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MineralPoolBig01 [STAT:0003B4D9]>
[00:40] [AddModel] <Debug: Meshes\landscape\volcanic\mineralpoolbig01.nif MineralPoolDecal:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineralPoolBig01 [STAT:0003B4D9]>
[00:40] [AddModel] <Debug: Meshes\landscape\volcanic\mineralpoolbig01.nif MineralPoolBig01:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineralPoolBig01 [STAT:0003B4D9]>
[00:40] [AddModel] <Debug: Meshes\landscape\volcanic\mineralpoolbig01.nif MineralPoolBig01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineralPoolBig01 [STAT:0003B4D9]>
[00:40] [AddModel] <Debug: Meshes\landscape\volcanic\mineralpoolbig01.nif MineralPoolBig01:12 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineralPoolBig01 [STAT:0003B4D9]>
[00:40] [AddModel] <Debug: Meshes\landscape\volcanic\mineralpoolbig01.nif MineralPoolBig01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineralPoolBig01 [STAT:0003B4D9]>
[00:40] [AddModel] <Debug: Meshes\lod\volcanic\mineralpoolbig01_lod_0.nif MineralPoolBig01:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineralPoolBig01 [STAT:0003B4D9]>
[00:40] [AddModel] <Debug: Meshes\lod\volcanic\mineralpoolbig01_lod_0.nif MineralPoolBig01:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineralPoolBig01 [STAT:0003B4D9]>
[00:40] [AddModel] <Debug: Meshes\lod\volcanic\mineralpoolbig01_lod_0.nif MineralPoolBig01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MineralPoolBig01 [STAT:0003B4D9]>
[00:40] [AddModel] <Debug: Meshes\lod\volcanic\mineralpoolbig01_lod_0.nif MineralPoolBig01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MineralPoolBig01 [STAT:0003B4D9]>
[00:40] [BuildBaseRecords] <Debug: Looking for nortempleexteriorribfree07 for Skyrim.esm NorTempleExteriorRibFree07Ice [STAT:0010AA38]>
[00:40] [BuildBaseRecords] <Debug: Looking for chest01 for ccBGSSSE001-Fish.esm ccBGSSSE001_MerchantRiftenGrandPlazaViriyaChest "Сундук" [CONT:05000EBD]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockcliff07Dirt02_LightSN_8872BEFC for Skyrim.esm RockCliff07Dirt02_LightSN [STAT:0005FD56]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockcliff07Dirt02_LightSN for Skyrim.esm RockCliff07Dirt02_LightSN [STAT:0005FD56]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for Skyrim.esm RockCliff07Dirt02_LightSN [STAT:0005FD56]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for Skyrim.esm RockCliff07Dirt02_LightSN [STAT:0005FD56]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Skyrim.esm RockCliff07Dirt02_LightSN [STAT:0005FD56]>
[00:40] [BuildBaseRecords] <Debug: Looking for dwefurniturehighbench01 for Skyrim.esm DweFurnitureHighBench01 "Скамья" [FURN:0001EE50]>
[00:40] [BuildBaseRecords] <Debug: Looking for chain_long for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIChainLong [STAT:1123B170]>
[00:40] [BuildBaseRecords] <Debug: Looking for helgenstoneblock06 for Skyrim.esm HelgenStoneBlock06 [MSTT:000C2CCE]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveishaftdoorlb01 for Skyrim.esm CaveIShaftDoorLB01 [STAT:00034007]>
[00:40] [AddModel] <Debug: Meshes\clutter\helgen\helgenstoneblock06.nif HelgenStoneBlock06:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HelgenStoneBlock06 [MSTT:000C2CCE]>
[00:40] [AddModel] <Debug: Meshes\clutter\helgen\helgenstoneblock06.nif HelgenStoneBlock06:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HelgenStoneBlock06 [MSTT:000C2CCE]>
[00:40] [BuildBaseRecords] <Debug: Looking for puzzledoorkeyholeemerald for Skyrim.esm PuzzleDoorKeyHole01Emerald "Замочная скважина" [ACTI:0004DACB]>
[00:40] [AddModel] <Debug: Meshes\lod\imperial\helgenstoneblock06_lod_0.nif HelgenStoneBlock06:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HelgenStoneBlock06 [MSTT:000C2CCE]>
[00:40] [AddModel] <Debug: Meshes\lod\imperial\helgenstoneblock06_lod_0.nif HelgenStoneBlock06:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HelgenStoneBlock06 [MSTT:000C2CCE]>
[00:40] [BuildBaseRecords] <Debug: Looking for slgcceisol03 for Skyrim.esm SLgCCeiSol03 [STAT:0006D68D]>
[00:40] [BuildBaseRecords] <Debug: Looking for minecepillar05 for Skyrim.esm MineCEPillar05 [STAT:00045667]>
[00:40] [BuildBaseRecords] <Debug: Looking for nortempleentrancehall01 for Skyrim.esm NorTempleEntranceHall01 [STAT:000B0185]>
[00:40] [BuildBaseRecords] <Debug: Looking for genericbannerred01zzzGHBannerVaermina01 for Glenmoril.esm zzzGHBannerVaermina01 [MSTT:0E012CB2]>
[00:40] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Glenmoril.esm zzzGHBannerVaermina01 [MSTT:0E012CB2]>
[00:40] [BuildBaseRecords] <Debug: Looking for wrcastlerugbendr for Skyrim.esm WRCastleRugBEndR [STAT:000DEDD7]>
[00:40] [BuildBaseRecords] <Debug: Looking for commonchair01 for Skyrim.esm CommonChair01FR "Стул" [FURN:0006E7A7]>
[00:40] [BuildBaseRecords] <Debug: Looking for arpedestal03 for Update.esm ccBGS_ARPedestal03 [STAT:01003189]>
[00:40] [BuildBaseRecords] <Debug: Looking for cwmapflagfortred01 for OwnCivilWar.esp CWMapFlagRedFortSungard "Форт Сангард" [ACTI:000F0862]>
[00:40] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeCoastBeach01_73EADC28 for Skyrim.esm MountainCliffSlopeCoastBeach01 [STAT:000B244C]>
[00:40] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeCoastBeach01 for Skyrim.esm MountainCliffSlopeCoastBeach01 [STAT:000B244C]>
[00:40] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Skyrim.esm MountainCliffSlopeCoastBeach01 [STAT:000B244C]>
[00:40] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Skyrim.esm MountainCliffSlopeCoastBeach01 [STAT:000B244C]>
[00:40] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Skyrim.esm MountainCliffSlopeCoastBeach01 [STAT:000B244C]>
[00:40] [BuildBaseRecords] <Debug: Looking for histrootblocker for DAc0da.esm zDcdHistRootBlocker "Корень" [ACTI:0C0097A8]>
[00:40] [BuildBaseRecords] <Debug: File not found Meshes\architecture\solitude\farms\sfarmhousewindmill.nif. Used by Skyrim.esm SFarmhouseWindMillDirt02 [STAT:000A9EFC]>
[00:40] [BuildBaseRecords] <Debug: Looking for caslgrmwall01 for Dawnguard.esm CasLgRmWall01 [STAT:020008BF]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockcliff02ReachDirt01MossyRocks01 for Skyrim.esm RockCliff02ReachDirt01MossyRocks01 [STAT:000A688A]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Skyrim.esm RockCliff02ReachDirt01MossyRocks01 [STAT:000A688A]>
[00:40] [BuildBaseRecords] <Debug: Looking for lghall4wayjointvert02 for Glenmoril.esm zzzRevCasLgHall4WayJointVert02 [STAT:0E26A450]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveilfloor01 for Skyrim.esm CaveILFloor01 [STAT:00034495]>
[00:40] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayfull03.nif WalkwayFull03:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayFull03 [STAT:000C0524]>
[00:40] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayfull03.nif WalkwayFull03:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayFull03 [STAT:000C0524]>
[00:40] [BuildBaseRecords] <Debug: Looking for sheogorathbust01amber for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_BustSheoMandrake [STAT:1102E801]>
[00:40] [BuildBaseRecords] <Debug: Looking for dwevaultlight01 for _ResourcePack.esl RP_DweVaultLight01 [ACTI:FE0020D6]>
[00:40] [BuildBaseRecords] <Debug: Looking for veggiebasket for SkystoneCastle.esp LA_SS_FoodVeggieBasket [STAT:3580DB0F]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveiboulderpiles02 for Dragonborn.esm CaveIBoulderPileS02_NoIce [STAT:0403D139]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxsnowdriftflat05 for Skyrim.esm FXSnowDriftFlat05 [STAT:0004287D]>
[00:40] [BuildBaseRecords] <Debug: Looking for fx for Skyrim.esm FXSnowDriftFlat05 [STAT:0004287D]>
[00:40] [BuildBaseRecords] <Debug: Looking for orcchair01 for Skyrim.esm OrcChair01FL "Стул" [FURN:00042BB4]>
[00:40] [BuildBaseRecords] <Debug: Looking for aporewardact01 for Dragonborn.esm DLC2ApocryphaBookRewardActivator_A1 "Интуиция ученого" [ACTI:0401F1D0]>
[00:40] [AddModel] <Debug: Meshes\plants\floradragonstongue01.nif FloraDragonsTongue01:0 - L1_FloraDragonsTongue01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraDragonsTongue01 "Язык дракона" [TREE:000BB94D]>
[00:40] [AddModel] <Debug: Meshes\plants\floradragonstongue01.nif FloraDragonsTongue01:0 - L1_FloraDragonsTongue01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp TreeFloraDragonsTongue01 "Язык дракона" [TREE:000BB94D]>
[00:40] [BuildBaseRecords] <Debug: Looking for sovtable01 for Unslaad.esm zzzCrbSOVtable01Snow [STAT:0F453C05]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpilem01Snow01_LightSN for Update.esm RockPileM01Snow01_LightSN [STAT:000D5573]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Update.esm RockPileM01Snow01_LightSN [STAT:000D5573]>
[00:40] [BuildBaseRecords] <Debug: Looking for dwefacadetowerroof01 for Skyrim.esm DweFacadeTowerRoof01SnowHeavy [STAT:000DC850]>
[00:40] [BuildBaseRecords] <Debug: Looking for maggotqueengutsrot for Glenmoril.esm zzzRevOrchardMaggotQueenGutsRot [STAT:0E19F3C9]>
[00:40] [BuildBaseRecords] <Debug: Looking for riftenrwroombmid01 for Skyrim.esm RiftenRWRoomBMid01 [STAT:00098D73]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerRoof01SnowHeavy [STAT:000DC850]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerRoof01SnowHeavy [STAT:000DC850]>
[00:40] [BuildBaseRecords] <Debug: Looking for cavegdirtmound05 for Skyrim.esm CaveGDirtMound05ice [STAT:0007A87A]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerRoof01SnowHeavy [STAT:000DC850]>
[00:40] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayfull03.nif L2_Rope Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayFull03 [STAT:000C0524]>
[00:40] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayfull03.nif L2_Rope Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayFull03 [STAT:000C0524]>
[00:40] [BuildBaseRecords] <Debug: Looking for cavegedoorup03 for Skyrim.esm CaveGEDoorUp03 [STAT:00022489]>
[00:40] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayfull03.nif WalkwayFull03:19 - L1_Posts:19 - L2_Rope:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayFull03 [STAT:000C0524]>
[00:40] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayfull03.nif WalkwayFull03:19 - L1_Posts:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayFull03 [STAT:000C0524]>
[00:40] [BuildBaseRecords] <Debug: Looking for walkwaycwallgate01 for Better Dynamic Snow SE.esp WalkwayCWallGate01Snow [STAT:00091A02]>
[00:40] [BuildBaseRecords] <Debug: Looking for dwepipeintcurve for DAc0da.esm zDcdDwePipeIntCurve [STAT:0C006BB1]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveicliffsisland01nsWT for Wyrmstooth.esp WTCaveICliffsIsland01NS [STAT:0A7D353A]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveicliffsisland01ns for Wyrmstooth.esp WTCaveICliffsIsland01NS [STAT:0A7D353A]>
[00:40] [BuildBaseRecords] <Debug: Looking for sanguinestafffloat for Glenmoril.esm zzzRevSanguineRoseFloat [MSTT:0E3F6D2C]>
[00:40] [BuildBaseRecords] <Debug: Looking for 1stpersonsilvergreatsword for Dragonborn.esm 1stPersonBloodskalSword [STAT:0401AECE]>
[00:40] [BuildBaseRecords] <Debug: Looking for nortmphallbgcolumnsm02 for Skyrim.esm NorTmpHallBgColumnSm02 [STAT:00032D0D]>
[00:40] [AddModel] <Debug: Meshes\effects\fxwaterfallthin512x64.nif fallsMesh07 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThin512x64 [MSTT:000FB545]>
[00:40] [AddModel] <Debug: Meshes\effects\fxwaterfallthin512x64.nif fallsMesh07 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThin512x64 [MSTT:000FB545]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc2rieklingbridge01 for Dragonborn.esm DLC2RieklingBridge01Ice [STAT:04025E75]>
[00:40] [BuildBaseRecords] <Debug: Looking for iceberglarge for Dawnguard.esm DLC1IcebergLarge_HeavySN [STAT:02015BC9]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin512x64_A1A84F20passthru for Skyrim.esm FXWaterfallThin512x64 [MSTT:000FB545]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin512x64_A1A84F20 for Skyrim.esm FXWaterfallThin512x64 [MSTT:000FB545]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin512x64 for Skyrim.esm FXWaterfallThin512x64 [MSTT:000FB545]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\iceberglargelod.dds 0 Dawnguard.esm DLC1IcebergLarge_HeavySN [STAT:02015BC9]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\iceberglargelod.dds 0 Dawnguard.esm DLC1IcebergLarge_HeavySN [STAT:02015BC9]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\iceberglargelod.dds 0 Dawnguard.esm DLC1IcebergLarge_HeavySN [STAT:02015BC9]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02_CaveGWall for Skyrim.esm MineOreOrichalcum02_CaveGWall "Выход орихалка" [ACTI:0010DB67]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02 for Skyrim.esm MineOreOrichalcum02_CaveGWall "Выход орихалка" [ACTI:0010DB67]>
[00:40] [BuildBaseRecords] <Debug: Looking for silverbowl02 for Dawnguard.esm DLC1VQ04PortalTempActivator "Чаша при портале" [ACTI:02003C54]>
[00:40] [BuildBaseRecords] <Debug: Looking for wrcastlerugbendl for Skyrim.esm WRCastleRugBEndL [STAT:000DEDD8]>
[00:40] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin512x64_a1a84f20_dyndolod_lod.nif fallsMesh07 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThin512x64 [MSTT:000FB545]>
[00:40] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin512x64_a1a84f20_dyndolod_lod.nif fallsMesh07 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThin512x64 [MSTT:000FB545]>
[00:40] [BuildBaseRecords] <Debug: Looking for dweliftup for DAc0da.esm zDcdDweLiftShake [ACTI:0C00966B]>
[00:40] [BuildBaseRecords] <Debug: Looking for dwksword1h for DAc0da.esm zDcd1stPersonDwKSword1H [STAT:0C00B1F2]>
[00:40] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallthin512x64_a1a84f20_dyndolod_lod.nif Skyrim.esm FXWaterfallThin512x64 [MSTT:000FB545]>
[00:40] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallthin512x64_a1a84f20_dyndolod_lod.nif Skyrim.esm FXWaterfallThin512x64 [MSTT:000FB545]>
[00:40] [BuildBaseRecords] <Debug: Looking for fisharcticgrayling01 for ccBGSSSE001-Fish.esm ccBGSSSE001_TankCritterArcticGrayling [ACTI:05000F9A]>
[00:40] [BuildBaseRecords] <Debug: Looking for parasitedagger for Glenmoril.esm zzzRev1stPersonParasiteDagger [STAT:0E0089CD]>
[00:40] [BuildBaseRecords] <Debug: Looking for snowballstation for Unslaad.esm zzzCrbSnowBall [STAT:0F0AC71E]>
[00:40] [BuildBaseRecords] <Debug: Looking for giantanequinaschimitar for Glenmoril.esm zzzGH1stPersonGiantAnequinaScimitar [STAT:0E1D3262]>
[00:40] [BuildBaseRecords] <Debug: Looking for glacierpillarlg01 for Update.esm GlacierPillarLg01 [STAT:0009D999]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc1iciclestripcap01 for Dawnguard.esm DLC1IcicleStripCap_INTERIOR [STAT:02019C91]>
[00:40] [BuildBaseRecords] <Debug: Looking for minecedoorup01hole for Skyrim.esm MineCEDoorUp01Hole [STAT:00045613]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\glacierpillarlod.dds 0 Update.esm GlacierPillarLg01 [STAT:0009D999]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\glacierpillarlod.dds 0 Update.esm GlacierPillarLg01 [STAT:0009D999]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\glacierpillarlod.dds 0 Update.esm GlacierPillarLg01 [STAT:0009D999]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineclroomdoorlb01 for Skyrim.esm MineCLRoomDoorLB01 [STAT:000454FE]>
[00:40] [BuildBaseRecords] <Debug: Looking for norcathallbg1wayramp256 for Skyrim.esm NorCatHallBg1wayRamp256Ice [STAT:0010AA29]>
[00:40] [BuildBaseRecords] <Debug: Looking for blackreachewall04c for Skyrim.esm BlackreachEWall04c [STAT:0009219B]>
[00:40] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayfull03_lod_0.nif WalkwayFull03:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayFull03 [STAT:000C0524]>
[00:40] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayfull03_lod_0.nif WalkwayFull03:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayFull03 [STAT:000C0524]>
[00:40] [BuildBaseRecords] <Debug: Looking for aporespecillusion for Dragonborn.esm DLC2ApocryphaConstellationActivator_00_Illusion "Способности в области Иллюзии" [ACTI:04039D81]>
[00:40] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayfull03_lod_0.nif WalkwayFull03:19 - L1_Posts:19 - L2_Rope:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayFull03 [STAT:000C0524]>
[00:40] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayfull03_lod_0.nif WalkwayFull03:19 - L1_Posts:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayFull03 [STAT:000C0524]>
[00:40] [BuildBaseRecords] <Debug: Looking for scoffinpoor for unofficial skyrim special edition patch.esp SCoffinPoor01 "Гроб" [CONT:000861A4]>
[00:40] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\timberedtower01low.nif House_LOD_0:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaTimeberedTower01Low [STAT:0E1F7484]>
[00:40] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\timberedtower01low.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaTimeberedTower01Low [STAT:0E1F7484]>
[00:40] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\timberedtower01low.nif House_LOD_0:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaTimeberedTower01Low [STAT:0E1F7484]>
[00:40] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\timberedtower01low.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaTimeberedTower01Low [STAT:0E1F7484]>
[00:40] [BuildBaseRecords] <Debug: Looking for cavegeicornerup02 for Skyrim.esm CaveGEICornerUp02 [STAT:00021F3B]>
[00:40] [BuildBaseRecords] <Debug: Looking for skyhavenfloorchunk02EC_SS_MadRuinsFloorChunk02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsFloorChunk02 [STAT:110617EB]>
[00:40] [BuildBaseRecords] <Debug: Looking for skyhavenfloorchunk02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsFloorChunk02 [STAT:110617EB]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1.dds] ResourceExists>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\311AF7C52CD84E05967D65A820B57952.dds">
[00:40] [BuildBaseRecords] <Debug: Looking for mountaintrim01CoastOceanFloor01 for Skyrim.esm MountainTrim01CoastOceanFloor01 [STAT:000E370D]>
[00:40] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Skyrim.esm MountainTrim01CoastOceanFloor01 [STAT:000E370D]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ05RingLion "Сундук" [CONT:0F29F67D]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpiles03CoastBeach01 for Skyrim.esm RockPileS03CoastBeach01 [STAT:000B241A]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ05RingLion "Сундук" [CONT:0F29F67D]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Skyrim.esm RockPileS03CoastBeach01 [STAT:000B241A]>
[00:40] [BuildBaseRecords] <Debug: Looking for norrmshaftmidexsm01 for Skyrim.esm testNorRmShaftMidExSm01icy [STAT:0002E21C]>
[00:40] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush03.nif ReachTree02:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBushRed01 [TREE:11033BCC]>
[00:40] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush03.nif ReachTree02:3 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade | Soft_Lighting Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBushRed01 [TREE:11033BCC]>
[00:40] [BuildBaseRecords] <Debug: Looking for scastlewall04 for Unslaad.esm zzzCrbSCastleWall04 [STAT:0F004F70]>
[00:40] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush03.nif ReachTree02:3_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBushRed01 [TREE:11033BCC]>
[00:40] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush03.nif ReachTree02:3_1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBushRed01 [TREE:11033BCC]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Unslaad.esm zzzCrbSCastleWall04 [STAT:0F004F70]>
[00:40] [BuildBaseRecords] <Debug: Looking for satchel for Skyrim.esm TG09NystromsSatchel "Кошель Нистрома" [CONT:000FF20A]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc.dds] ResourceExists>
[00:40] [BuildBaseRecords] <Debug: Looking for dirtcliffs02PineForest03 for Skyrim.esm DirtCliffs02PineForest03 [STAT:000D37C0]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc.dds] DXGI_FORMAT_BC7_UNORM>
[00:40] [BuildBaseRecords] <Debug: Looking for dirtcliffs02 for Skyrim.esm DirtCliffs02PineForest03 [STAT:000D37C0]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\4E7722BACDAB42D9BF2A2EDAEBA0D76D.dds">
[00:40] [BuildBaseRecords] <Debug: Looking for pusaltarbase for Unslaad.esm zzzCrbPusAltarBase [STAT:0F0E5219]>
[00:40] [BuildBaseRecords] <Debug: Looking for dwegestaltcircle1024invert for DAc0da.esm zDcdActSensorDweGhostCricle1024Inv [ACTI:0C00CACC]>
[00:40] [BuildBaseRecords] <Debug: Looking for icevinewall03nocol for Unslaad.esm zzzCrbIceVinesWall03NoCol [STAT:0F0C1820]>
[00:40] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdlavender01.nif BYOHHouseIngrdLavender01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdLavender01 "Лаванда" [TREE:03010468]>
[00:40] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdlavender01.nif BYOHHouseIngrdLavender01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim unofficial skyrim special edition patch.esp BYOHHouseIngrdLavender01 "Лаванда" [TREE:03010468]>
[00:40] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdlavender01.nif DLC1HouseIngrdLavender01_1:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdLavender01 "Лаванда" [TREE:03010468]>
[00:40] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdlavender01.nif DLC1HouseIngrdLavender01_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim unofficial skyrim special edition patch.esp BYOHHouseIngrdLavender01 "Лаванда" [TREE:03010468]>
[00:40] [BuildBaseRecords] <Debug: Looking for cwmapflagcityblue01 for OwnCivilWar.esp CWMapFlagBlueSolitude "Солитьюд" [ACTI:000F0841]>
[00:40] [BuildBaseRecords] <Debug: Looking for extlghallstair01 for Glenmoril.esm zzzRevCasLgHallStairs01Ext [STAT:0E26A45C]>
[00:40] [BuildBaseRecords] <Debug: Looking for rocks02wet for Skyrim.esm RockS02Wet [STAT:000BB8C6]>
[00:40] [BuildBaseRecords] <Debug: Looking for dweptnwall01 for Skyrim.esm DwePtnWall01 [STAT:00059D5C]>
[00:40] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rocks02wet.nif RockS02Wet:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockS02Wet [STAT:000BB8C6]>
[00:40] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rocks02wet.nif RockS02Wet:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockS02Wet [STAT:000BB8C6]>
[00:40] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for DAc0da.esm zDcdTreasDweArtifact_KagrenacRifle "Сундук" [CONT:0C00B3EE]>
[00:40] [BuildBaseRecords] <Debug: Looking for apopararchgates01 for Dragonborn.esm ApoParArchGates01 [ACTI:0402A74B]>
[00:40] [AddModel] <Debug: Meshes\lod\rocks\wet\rocks02wet_lod_0.nif RockS02Wet:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockS02Wet [STAT:000BB8C6]>
[00:40] [AddModel] <Debug: Meshes\lod\rocks\wet\rocks02wet_lod_0.nif RockS02Wet:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockS02Wet [STAT:000BB8C6]>
[00:40] [BuildBaseRecords] <Debug: Looking for wrintchcolcrosssupport01 for Skyrim.esm WRIntCHColCrossSupport01 [STAT:00077FA3]>
[00:40] [BuildBaseRecords] <Debug: Looking for whvalunstrad36 for Skyrim.esm WHvalunstrad36 [STAT:000FFECC]>
[00:40] [BuildBaseRecords] <Debug: Looking for arwhallsecret01 for Update.esm ccBGS_ARWHallSecret01 [STAT:010031FD]>
[00:40] [BuildBaseRecords] <Debug: Looking for jhunalgiantdead for Unslaad.esm zzzCrbJhunalGiantDead [STAT:0F3A7016]>
[00:40] [BuildBaseRecords] <Debug: Looking for shmd_apothecary_lod for Skyrim.esm SHMd_Apothecary_LOD [STAT:0008E2D2]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadecolumnxlgfree01 for Dragonborn.esm DLC2DweFacadeColumnXLgFree01 [STAT:0401DFFE]>
[00:40] [BuildBaseRecords] <Debug: Using default MOD model for shmd_apothecary_lod for Skyrim.esm SHMd_Apothecary_LOD [STAT:0008E2D2]>
[00:40] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenfloorchunk02.nif SkyHavenFloorChunk02:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsFloorChunk02 [STAT:110617EB]>
[00:40] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenfloorchunk02.nif SkyHavenFloorChunk02:3 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsFloorChunk02 [STAT:110617EB]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary_lod.nif SHMd_Apothecary_LOD:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SHMd_Apothecary_LOD [STAT:0008E2D2]>
[00:40] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenfloorchunk02.nif SkyHavenFloorChunk02:6 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsFloorChunk02 [STAT:110617EB]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\shmd_apothecary_lod.nif SHMd_Apothecary_LOD:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SHMd_Apothecary_LOD [STAT:0008E2D2]>
[00:40] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenfloorchunk02.nif SkyHavenFloorChunk02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsFloorChunk02 [STAT:110617EB]>
[00:40] [BuildBaseRecords] <Debug: Looking for apoapocontrolringstones01 for Landscape and Water Fixes.esp lawf_ApoApoControlRingStones01snow [STAT:FE004EE3]>
[00:40] [BuildBaseRecords] <Debug: Looking for craftingworkbench02 for unofficial skyrim special edition patch.esp BYOHHouseInteriorWorkbenchRoom01A "Плотницкий верстак" [FURN:030030DA]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm SHMd_Apothecary_LOD [STAT:0008E2D2]>
[00:40] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenfloorchunk02.nif SkyHavenFloorChunk02:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsFloorChunk02 [STAT:110617EB]>
[00:40] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenfloorchunk02.nif SkyHavenFloorChunk02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsFloorChunk02 [STAT:110617EB]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc2maginvwhirlwind for Dragonborn.esm DLC2MAGINVWhirlwindSpellArt [STAT:04027C31]>
[00:40] [BuildBaseRecords] <Debug: Looking for riftenrwroombsupportbase02 for Skyrim.esm RiftenRWRoomBSupportBase02 [STAT:00098D7E]>
[00:40] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantCaravanAChest "Сундук" [CONT:0007434B]>
[00:40] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenfloorchunk02_lod_0.nif SkyHavenFloorChunk02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsFloorChunk02 [STAT:110617EB]>
[00:40] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenfloorchunk02_lod_0.nif SkyHavenFloorChunk02:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsFloorChunk02 [STAT:110617EB]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadecolumnxlgfree01.nif DLC2DweFacadeColumnXLgFree01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeColumnXLgFree01 [STAT:0401DFFE]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadecolumnxlgfree01.nif DLC2DweFacadeColumnXLgFree01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeColumnXLgFree01 [STAT:0401DFFE]>
[00:40] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\bricks02lod.dds based on textures\architecture\skyhaventemple\skyhavenfloorstones01.dds for textures\ec\expeditions\ss\landscape\bricks02.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsFloorChunk02 [STAT:110617EB]>
[00:40] [BuildBaseRecords] <Debug: Looking for book02 for Skyrim.esm HighPolyBasicBook01 [STAT:00080A4A]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadecolumnxlgfree01.nif DLC2DweFacadeColumnXLgFree01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeColumnXLgFree01 [STAT:0401DFFE]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadecolumnxlgfree01.nif DLC2DweFacadeColumnXLgFree01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeColumnXLgFree01 [STAT:0401DFFE]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadecolumnxlgfree01.nif DLC2DweFacadeColumnXLgFree01:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeColumnXLgFree01 [STAT:0401DFFE]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadecolumnxlgfree01.nif DLC2DweFacadeColumnXLgFree01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeColumnXLgFree01 [STAT:0401DFFE]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadecolumnxlgfree01.nif DLC2DweFacadeColumnXLgFree01:8 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeColumnXLgFree01 [STAT:0401DFFE]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadecolumnxlgfree01.nif DLC2DweFacadeColumnXLgFree01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeColumnXLgFree01 [STAT:0401DFFE]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadecolumnxlgfree01.nif DLC2DweFacadeColumnXLgFree01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeColumnXLgFree01 [STAT:0401DFFE]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadecolumnxlgfree01.nif DLC2DweFacadeColumnXLgFree01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeColumnXLgFree01 [STAT:0401DFFE]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineorecorundum04_CaveGWall for Skyrim.esm MineOreCorundum04_CaveGWall "Корундовая жила" [ACTI:0010DB5A]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineorecorundum04 for Skyrim.esm MineOreCorundum04_CaveGWall "Корундовая жила" [ACTI:0010DB5A]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadecolumnxlgfree01.nif DLC2DweFacadeColumnXLgFree01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeColumnXLgFree01 [STAT:0401DFFE]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadecolumnxlgfree01.nif DLC2DweFacadeColumnXLgFree01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeColumnXLgFree01 [STAT:0401DFFE]>
[00:40] [BuildBaseRecords] <Debug: Looking for cavegroomincorner04 for Skyrim.esm CaveGRoomInCorner04 [STAT:0001B1A3]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadecolumnxlgfree01.nif DLC2DweFacadeColumnXLgFree01:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeColumnXLgFree01 [STAT:0401DFFE]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadecolumnxlgfree01.nif DLC2DweFacadeColumnXLgFree01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeColumnXLgFree01 [STAT:0401DFFE]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadecolumnxlgfree01.nif DLC2DweFacadeColumnXLgFree01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeColumnXLgFree01 [STAT:0401DFFE]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadecolumnxlgfree01.nif DLC2DweFacadeColumnXLgFree01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeColumnXLgFree01 [STAT:0401DFFE]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadecolumnxlgfree01.nif DLC2DweFacadeColumnXLgFree01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeColumnXLgFree01 [STAT:0401DFFE]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadecolumnxlgfree01.nif DLC2DweFacadeColumnXLgFree01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeColumnXLgFree01 [STAT:0401DFFE]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxambbeamdust04 for Skyrim.esm FXAmbBeamDust04 [MSTT:0006ED47]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineclpillar04zzzGHDesertCLPillar04 for Glenmoril.esm zzzGHDesertCLPillar04 [STAT:0E011341]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineclpillar04 for Glenmoril.esm zzzGHDesertCLPillar04 [STAT:0E011341]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockcliff05EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff05_Mania [STAT:1101A3B5]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff05_Mania [STAT:1101A3B5]>
[00:40] [BuildBaseRecords] <Debug: Looking for rifrmsmfirstwallwin02 for Skyrim.esm RifRmSmFirstWallWin02 [STAT:00098F52]>
[00:40] [BuildBaseRecords] <Debug: Looking for norcathallbg1waystairs256 for Skyrim.esm NorCatHallBg1wayStairs256 [STAT:00037B90]>
[00:40] [BuildBaseRecords] <Debug: Looking for dwefork for SkystoneCastle.esp LA_SS_UniqueSoupSpoon [STAT:359D638C]>
[00:40] [BuildBaseRecords] <Debug: Looking for minedoorload01 for Glenmoril.esm zzzLhrMineDoor01LoadHidden "Деревянная дверь" [DOOR:0E123369]>
[00:40] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadecolumnxlgfree01_lod.nif DweFacadeColumnXLgFree01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeColumnXLgFree01 [STAT:0401DFFE]>
[00:40] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadecolumnxlgfree01_lod.nif DweFacadeColumnXLgFree01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeColumnXLgFree01 [STAT:0401DFFE]>
[00:40] [BuildBaseRecords] <Debug: Looking for roadsignstonehillsl for cutting room floor.esp RoadSignStonehillsL [STAT:1905062F]>
[00:40] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manrockcliffs\rockcliff05_lod_1.nif RockCliff05:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff05_Mania [STAT:1101A3B5]>
[00:40] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manrockcliffs\rockcliff05_lod_1.nif RockCliff05:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff05_Mania [STAT:1101A3B5]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeColumnXLgFree01 [STAT:0401DFFE]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02_LFallForestRocks for Skyrim.esm MineOreMoonstone02_LFallForestRocks "Выход лунного камня" [ACTI:0010DB1D]>
[00:40] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manrockcliffs\rockcliff05_lod_1.nif RockCliff05:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff05_Mania [STAT:1101A3B5]>
[00:40] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manrockcliffs\rockcliff05_lod_1.nif RockCliff05:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff05_Mania [STAT:1101A3B5]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02 for Skyrim.esm MineOreMoonstone02_LFallForestRocks "Выход лунного камня" [ACTI:0010DB1D]>
[00:40] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simaniagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\simaniagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff05_Mania [STAT:1101A3B5]>
[00:40] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff05_Mania [STAT:1101A3B5]>
[00:40] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simaniagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\simaniagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff05_Mania [STAT:1101A3B5]>
[00:40] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff05_Mania [STAT:1101A3B5]>
[00:40] [BuildBaseRecords] <Debug: Looking for sm01 for Glenmoril.esm zzzRevCasLgHallSm01 [STAT:0E013947]>
[00:40] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadecolumnxlgfree01_lod_1.nif DweFacadeColumnXLgFree01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeColumnXLgFree01 [STAT:0401DFFE]>
[00:40] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadecolumnxlgfree01_lod_1.nif DweFacadeColumnXLgFree01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeColumnXLgFree01 [STAT:0401DFFE]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeColumnXLgFree01 [STAT:0401DFFE]>
[00:40] [BuildBaseRecords] <Debug: Looking for wrwallrubblepile02 for Skyrim.esm WRWallRubblePile02 [STAT:00067168]>
[00:40] [BuildBaseRecords] <Debug: Looking for wrintdragonroomrib01 for Skyrim.esm WRIntDragonRoomRib01 [STAT:0009E5E3]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRWallRubblePile02 [STAT:00067168]>
[00:40] [BuildBaseRecords] <Debug: Looking for miscpouch for Skyrim.esm MQ101TorturerSatchel "Наплечный мешок" [CONT:0001722D]>
[00:40] [BuildBaseRecords] <Debug: Looking for cubeanimgrp01 for DAc0da.esm zDcdActCubeAnimGrp01 [ACTI:0C009907]>
[00:40] [BuildBaseRecords] <Debug: Looking for poisondamagehealth03 for SkystoneCastle.esp LA_SS_PoisonDamageHealth03 [STAT:3520B1FB]>
[00:40] [BuildBaseRecords] <Debug: Looking for nortmphallbgcolumnsm01 for Skyrim.esm NorTmpHallBgColumnSm01 [STAT:00032D0C]>
[00:40] [BuildBaseRecords] <Debug: Looking for civilwarrubble03solCivilWarRubble03Snow for GMST-Tweaks.esp CivilWarRubble03Snow [STAT:00101F6C]>
[00:40] [BuildBaseRecords] <Debug: Looking for civilwarrubble03sol for GMST-Tweaks.esp CivilWarRubble03Snow [STAT:00101F6C]>
[00:40] [BuildBaseRecords] <Debug: Looking for 1stpersonrustymaceofmolagbal for Skyrim.esm 1stPersonDA10RustyMaceofMolagBal [STAT:00055772]>
[00:40] [BuildBaseRecords] <Debug: Looking for whintwoodwallkitstonewall02 for Skyrim.esm WHIntWoodWallKitStoneWall02 [STAT:0007D237]>
[00:40] [BuildBaseRecords] <Debug: Looking for minelhallentrance01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineLHallEntrance01_Dementia [STAT:1157B6EB]>
[00:40] [BuildBaseRecords] <Debug: Looking for minelhallentrance01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineLHallEntrance01_Dementia [STAT:1157B6EB]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc02dweboiler for DAc0da.esm zDcdDLC2DweBoilerNoScript [ACTI:0C006272]>
[00:40] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Skyrim.esm TrapTriggerTimeInterval "Trap Trigger Time Interval" [ACTI:0007C274]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineoresilver02_LVolcanicTundraDirt for Skyrim.esm MineOreSilver02_LVolcanicTundraDirt "Серебряная жила" [ACTI:0010DB00]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineoresilver02 for Skyrim.esm MineOreSilver02_LVolcanicTundraDirt "Серебряная жила" [ACTI:0010DB00]>
[00:40] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmushroom05.nif BYOHHouseIngrdMushroom05:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom05 "Гниль Намиры" [TREE:030110C6]>
[00:40] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmushroom05.nif BYOHHouseIngrdMushroom05:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom05 "Гниль Намиры" [TREE:030110C6]>
[00:40] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmushroom05.nif DLC1HouseIngrdMushroom05_1:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom05 "Гниль Намиры" [TREE:030110C6]>
[00:40] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdmushroom05.nif DLC1HouseIngrdMushroom05_1:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom05 "Гниль Намиры" [TREE:030110C6]>
[00:40] [BuildBaseRecords] <Debug: Looking for nobletablelong04 for Skyrim.esm NobleTableLong04 [STAT:000C29DF]>
[00:40] [BuildBaseRecords] <Debug: Looking for byohfisherybuoyanchor01 for HearthFires.esm BYOHFisheryBuoyAnchor01 [STAT:030009CB]>
[00:40] [BuildBaseRecords] <Debug: Looking for burntrubblecart01ccBGSSSE001_BurntRubbleCartCoastDirt for ccBGSSSE001-Fish.esm ccBGSSSE001_BurntRubbleCartCoastDirt [STAT:051972DF]>
[00:40] [BuildBaseRecords] <Debug: Looking for burntrubblecart01 for ccBGSSSE001-Fish.esm ccBGSSSE001_BurntRubbleCartCoastDirt [STAT:051972DF]>
[00:40] [BuildBaseRecords] <Debug: Looking for bedrollhay01STATICReachDirt for Skyrim.esm BedrollHay01STATICReachDirt [STAT:00101A45]>
[00:40] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01STATICReachDirt [STAT:00101A45]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxambbeamdustbig01 for Skyrim.esm FXAmbBeamDustBig01 [MSTT:0006ED60]>
[00:40] [BuildBaseRecords] <Debug: Looking for boundbow for Skyrim.esm BoundBowStatic [STAT:00104F73]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveifwalldoorlb02 for Skyrim.esm CaveIFWallDoorLB02 [STAT:00034476]>
[00:40] [BuildBaseRecords] <Debug: Looking for impexttowershellstairs01 for Skyrim.esm ImpExtTowerShellStairs01 [STAT:00040B36]>
[00:40] [BuildBaseRecords] <Debug: Looking for straight64nopost for Glenmoril.esm zzzRevFenceStaright64NoPost [STAT:0E1B3BD6]>
[00:40] [BuildBaseRecords] <Debug: Looking for azurasmallcrystal03 for Skyrim.esm AzuraSmallCrystal03 [STAT:00055F64]>
[00:40] [BuildBaseRecords] <Debug: Looking for cratesmalllong01WeatheredSnow for Skyrim.esm CrateSmallLong01WeatheredSnow [STAT:000D5715]>
[00:40] [BuildBaseRecords] <Debug: Looking for cratesmalllong01 for Skyrim.esm CrateSmallLong01WeatheredSnow [STAT:000D5715]>
[00:40] [BuildBaseRecords] <Debug: Looking for mgeyebarrierlarge for Skyrim.esm AAAMGEyeBarrierLarge [MSTT:000E1534]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineorecorundum04_LFrozenMarshLichen for Skyrim.esm MineOreCorundum04_LFrozenMarshLichen "Корундовая жила" [ACTI:0010DC49]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineorecorundum04 for Skyrim.esm MineOreCorundum04_LFrozenMarshLichen "Корундовая жила" [ACTI:0010DC49]>
[00:40] [BuildBaseRecords] <Debug: Looking for whgrayquarter06 for Vigilant.esm zzzBMWHgrayquarter06 [STAT:0D24BFFF]>
[00:40] [BuildBaseRecords] <Debug: Looking for giantdraugraxe for Glenmoril.esm zzzGH1stPersonGiantDraugrAxe [STAT:0E1D3261]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Vigilant.esm zzzBMWHgrayquarter06 [STAT:0D24BFFF]>
[00:40] [BuildBaseRecords] <Debug: Looking for elvenrifle for Glenmoril.esm zzzGH1stPersonElvenRifle [STAT:0E01250C]>
[00:40] [BuildBaseRecords] <Debug: Looking for helmetgo for Open Civil War Tweaks.esp OCWMapMarkSonsContainer "Ополчение Братьев Бури" [CONT:4B00BF66]>
[00:40] [BuildBaseRecords] <Debug: Looking for norrmbgwallfront01 for Skyrim.esm NorRmBgWallFront01ice [STAT:00060F14]>
[00:40] [BuildBaseRecords] <Debug: Looking for floatplank03 for Glenmoril.esm zzzLaMFloatPlank03 [MSTT:0E14D1BE]>
[00:40] [BuildBaseRecords] <Debug: Looking for sovintstrdoorl01 for Skyrim.esm SOVintStrDoorL01 [STAT:000225C5]>
[00:40] [BuildBaseRecords] <Debug: Looking for wrintcastlefloorcapcor04 for Skyrim.esm WRIntCastleFloorCapCor04 [STAT:0009A0BF]>
[00:40] [BuildBaseRecords] <Debug: Looking for anntenaa for Glenmoril.esm zzzRevSFp02AnntenaA [STAT:0E34F503]>
[00:40] [BuildBaseRecords] <Debug: Looking for nmcoffin01 for Vigilant.esm zzzCHNMCoffin01 "Железная дева" [DOOR:0D0FC5CD]>
[00:40] [BuildBaseRecords] <Debug: Looking for water1024 for Skyrim.esm Water1024MarshTransition [ACTI:0010CAC4]>
[00:40] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Skyrim.esm Water1024MarshTransition [ACTI:0010CAC4]>
[00:40] [BuildBaseRecords] <Debug: Looking for minecboulderl01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCBoulderL01_Dementia [STAT:1157B6CC]>
[00:40] [BuildBaseRecords] <Debug: Looking for minecboulderl01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCBoulderL01_Dementia [STAT:1157B6CC]>
[00:40] [BuildBaseRecords] <Debug: Looking for keyblade1h for Unslaad.esm zzzCrb1stPersonKeyblade1H [STAT:0F1295D5]>
[00:40] [BuildBaseRecords] <Debug: Looking for treasuremap02valtheim for SkystoneCastle.esp LA_SS_TreasureMap02 [STAT:35A2CAE6]>
[00:40] [BuildBaseRecords] <Debug: Looking for cratesmall01 for Skyrim.esm CrateSmall01_LightSN [STAT:000C2103]>
[00:40] [BuildBaseRecords] <Debug: Looking for openbooknew04 for SkystoneCastle.esp LA_SS_openbooknew04 [STAT:35A04150]>
[00:40] [BuildBaseRecords] <Debug: Looking for cavegboulderl02 for Skyrim.esm CaveGBoulderL02sn_light [STAT:000A465D]>
[00:40] [BuildBaseRecords] <Debug: Looking for tundrastreambend01VolcanicTundra01 for Dawnguard.esm TundraStreamBend01VolcanicTundra01 [STAT:02004A8C]>
[00:40] [BuildBaseRecords] <Debug: Looking for tundrastreambend01 for Dawnguard.esm TundraStreamBend01VolcanicTundra01 [STAT:02004A8C]>
[00:40] [BuildBaseRecords] <Debug: Looking for tgflagonstatic01 for Skyrim.esm TGRFlagonActivator "Драгоценная фляга" [ACTI:000905D3]>
[00:40] [BuildBaseRecords] <Debug: Looking for cavegroomcorner03 for Skyrim.esm CaveGRoomCorner03FalmerLight [STAT:000D56F7]>
[00:40] [BuildBaseRecords] <Debug: Looking for dockropestr01 for Glenmoril.esm zzzRevDeadHillDockRopeStr01 [STAT:0E000D70]>
[00:40] [BuildBaseRecords] <Debug: Looking for farmintwall01 for Skyrim.esm FarmIntWall01 [STAT:00013C76]>
[00:40] [BuildBaseRecords] <Debug: Looking for moonlightswordstatic for Glenmoril.esm zzzRevDoorMoonlightSword "Лунный меч Лорхаджа" [DOOR:0E01637E]>
[00:40] [BuildBaseRecords] <Debug: Looking for dementiarootweeds02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootWeedsDementia02 [STAT:114B9E88]>
[00:40] [BuildBaseRecords] <Debug: Looking for audioumlaut01 for Dawnguard.esm AudioRepeaterActivator01 "AudioRepeaterActivator01" [ACTI:02013F13]>
[00:40] [BuildBaseRecords] <Debug: Looking for redoranwell01 for Dragonborn.esm RedoranWell01 [STAT:0403514E]>
[00:40] [BuildBaseRecords] <Debug: Looking for sovbarrelplatform01 for Skyrim.esm SOVBarrelPlatform01 [STAT:000607EB]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc2dweplatbgstairsingle01_lod for Dragonborn.esm DLC2DwePlatBgStairSingle01_LOD [STAT:04038514]>
[00:40] [BuildBaseRecords] <Debug: Looking for roadchunkl02RP_MarshMud02 for _ResourcePack.esl RP_RoadChunkL02MarshMud02 [STAT:FE002121]>
[00:40] [BuildBaseRecords] <Debug: Looking for roadchunkl02 for _ResourcePack.esl RP_RoadChunkL02MarshMud02 [STAT:FE002121]>
[00:40] [BuildBaseRecords] <Debug: Looking for corpse04 for TheBawbsWardenOfTheCoast.esp WCOBRealm02 "Сгоревшая жертва" [CONT:1002FF43]>
[00:40] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\roads\roadchunkl02.nif RoadChunkL02:0 meshes\lod\roads\roadchunkl02_lod_0.nif textures\landscape\roads\road01.dds _ResourcePack.esl RP_RoadChunkL02MarshMud02 [STAT:FE002121]>
[00:40] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01marshmud02_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01marshmud02_d.dds _ResourcePack.esl RP_RoadChunkL02MarshMud02 [STAT:FE002121]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04_LSnowRocks for Skyrim.esm MineOreQuicksilver04_LSnowRocks "Ртутная жила" [ACTI:0010D089]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04 for Skyrim.esm MineOreQuicksilver04_LSnowRocks "Ртутная жила" [ACTI:0010D089]>
[00:40] [BuildBaseRecords] <Debug: Looking for seruinsdoortemple02 for Dawnguard.esm SERuinsDoorTemple02 "Дверь" [DOOR:02013DF5]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc02ashdunevolcash01m01 for Dragonborn.esm DLC02AshDuneVolcAsh01M01 [STAT:04019C69]>
[00:40] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate01.nif L2_Rope:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWallGate01Snow [STAT:00091A02]>
[00:40] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate01.nif L2_Rope:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWallGate01Snow [STAT:00091A02]>
[00:40] [BuildBaseRecords] <Debug: Looking for sefontcollision for Dawnguard.esm DLC1VQ07SEFontCollision "Чаша" [ACTI:02019C66]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutfaas for Unslaad.esm zzzCrbDragonWordFAAS [ACTI:0F1A5BE4]>
[00:40] [BuildBaseRecords] <Debug: Looking for chest01 for Vigilant.esm zzzCOVigilantMerchantChest "Сундук" [CONT:0D051E75]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxbirdoprey02nonest for Skyrim.esm FXbirdOPrey02NoNest [MSTT:000B96FF]>
[00:39] <Warning: Textures do not match for "RockL05:1": textures\landscape\revenant\mountains\rock01.dds in rockl05.nif -> textures\landscape\mountains\mountainslab02.dds in rockl05_lod_0.nif for Glenmoril.esm zzzRevRockL05_wet [STAT:0E000EAA]>
[00:40] <Warning: Textures do not match for "RockL04:1": textures\landscape\revenant\mountains\rock01.dds in rockl04.nif -> textures\landscape\mountains\mountainslab02.dds in rockl04_lod_0.nif for Glenmoril.esm zzzRevRockL04 [STAT:0E00A8B0]>
[00:40] [BuildBaseRecords] <Debug: Looking for wrintchrooftopslope04 for Skyrim.esm WRIntCHRoofTopSlope04 [STAT:00075D4F]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2.dds] ResourceExists>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:40] [BuildBaseRecords] <Debug: Looking for caveirbalconyicorner01 for Skyrim.esm CaveIRBalconyICorner01 [STAT:000344E5]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\793C8C881C9C4789A5A2575A023EB9DC.dds">
[00:40] [BuildBaseRecords] <Debug: Looking for caveihalldetwist01WT for Wyrmstooth.esp WTCaveIHallDetwist01 [STAT:0A7D356D]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveihalldetwist01 for Wyrmstooth.esp WTCaveIHallDetwist01 [STAT:0A7D356D]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineoregold01_LVolcanicTundraDirt for Skyrim.esm MineOreGold01_LVolcanicTundraDirt "Золотая жила" [ACTI:0010DAEE]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineoregold01 for Skyrim.esm MineOreGold01_LVolcanicTundraDirt "Золотая жила" [ACTI:0010DAEE]>
[00:40] [BuildBaseRecords] <Debug: Looking for rqnotebetrayer for Glenmoril.esm zzzGHrqNoteDefectorHunt "Охота на перебежчика" [ACTI:0E088766]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew12v2.nif jungletree12 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree12 [TREE:1001602E]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew12v2.nif jungletree12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree12 [TREE:1001602E]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew12v2.nif jungletree12_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree12 [TREE:1001602E]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew12v2.nif jungletree12_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree12 [TREE:1001602E]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew12v2.nif jungletree12_2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree12 [TREE:1001602E]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew12v2.nif jungletree12_2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree12 [TREE:1001602E]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew12v2.nif jungletree12_3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree12 [TREE:1001602E]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew12v2.nif jungletree12_3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree12 [TREE:1001602E]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpiles04FrozenMarshDirtSlope01 for Skyrim.esm RockPileS04FrozenMarshDirtSlope01 [STAT:000D92A9]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Skyrim.esm RockPileS04FrozenMarshDirtSlope01 [STAT:000D92A9]>
[00:40] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01DLC1WayshrineDoorLake for Dawnguard.esm DLC1WayshrineDoorLake "Портал в Святилище решимости" [DOOR:02015040]>
[00:40] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01 for Dawnguard.esm DLC1WayshrineDoorLake "Портал в Святилище решимости" [DOOR:02015040]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e.dds] ResourceExists>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e.dds] DXGI_FORMAT_BC7_UNORM>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\2EFA193C35C942D1BA514639C49AC667.dds">
[00:40] [BuildBaseRecords] <Debug: Looking for arwhallstairs01 for Update.esm ccBGS_ARWHallStairs01 [STAT:010031FE]>
[00:40] [BuildBaseRecords] <Debug: Looking for farmintinnend04WT for Wyrmstooth.esp WTFarmIntInnEnd04 [STAT:0A2BF867]>
[00:40] [BuildBaseRecords] <Debug: Looking for farmintinnend04 for Wyrmstooth.esp WTFarmIntInnEnd04 [STAT:0A2BF867]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1.dds] ResourceExists>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:40] [BuildBaseRecords] <Debug: Looking for cavegrockl03 for Skyrim.esm CaveGRockL03ice [STAT:0007A879]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\04A52D01BA694D729ED11E677AF15FB2.dds">
[00:40] [BuildBaseRecords] <Debug: Looking for rootwall03 for DAc0da.esm zDcdHistRootWall03 [STAT:0C0096C9]>
[00:40] [BuildBaseRecords] <Debug: Looking for timberedtower01zzzRevSiikaTimeberedTower01_moss for Glenmoril.esm zzzRevSiikaTimeberedTower01_moss [STAT:0E003CAF]>
[00:40] [BuildBaseRecords] <Debug: Looking for dwedresser01 for Skyrim.esm QAAmmoContainer "All Ammo" [CONT:000C2CD4]>
[00:40] [BuildBaseRecords] <Debug: Looking for cratesmalllong01eeco for Wyrmstooth.esp WTCrateSmallLong01EECo_snow [STAT:0A02ABB3]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc2basaltrubblepile02_Ash for Dragonborn.esm DLC2BasaltRubblePile02_Ash [STAT:040217D6]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc2basaltrubblepile02 for Dragonborn.esm DLC2BasaltRubblePile02_Ash [STAT:040217D6]>
[00:40] [BuildBaseRecords] <Debug: Looking for roadscurver01 for Skyrim.esm RoadSCurveR01 [STAT:0001DA55]>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\timberedtower01_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaTimeberedTower01_moss [STAT:0E003CAF]>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\timberedtower01_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaTimeberedTower01_moss [STAT:0E003CAF]>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\timberedtower01_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaTimeberedTower01_moss [STAT:0E003CAF]>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\timberedtower01_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaTimeberedTower01_moss [STAT:0E003CAF]>
[00:40] [BuildBaseRecords] <Debug: Looking for apostaticbook01 for Dragonborn.esm DLC2Book01PuzzleBookStatic [STAT:0403B011]>
[00:40] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate01.nif L2_Rope:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWallGate01Snow [STAT:00091A02]>
[00:40] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate01.nif L2_Rope:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWallGate01Snow [STAT:00091A02]>
[00:40] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate01.nif WalkwayCWallGate01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWallGate01Snow [STAT:00091A02]>
[00:40] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate01.nif WalkwayCWallGate01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWallGate01Snow [STAT:00091A02]>
[00:40] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate01.nif WalkwayCWallGate01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWallGate01Snow [STAT:00091A02]>
[00:40] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate01.nif WalkwayCWallGate01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWallGate01Snow [STAT:00091A02]>
[00:40] [BuildBaseRecords] <Debug: Looking for farmbicorner03 for Skyrim.esm FarmBICorner03 [STAT:0002821D]>
[00:40] [BuildBaseRecords] <Debug: Looking for silverplate01 for SkystoneCastle.esp LA_SS_SilverPlate01 [STAT:35144DED]>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\timberedtower01_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaTimeberedTower01_moss [STAT:0E003CAF]>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\timberedtower01_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaTimeberedTower01_moss [STAT:0E003CAF]>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\timberedtower01_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaTimeberedTower01_moss [STAT:0E003CAF]>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\hsmoss\timberedtower01_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaTimeberedTower01_moss [STAT:0E003CAF]>
[00:40] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate01.nif WalkwayCWallGate01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWallGate01Snow [STAT:00091A02]>
[00:40] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate01.nif WalkwayCWallGate01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWallGate01Snow [STAT:00091A02]>
[00:40] [BuildBaseRecords] <Debug: Looking for nortempleexteriorribfree02 for Skyrim.esm NorTempleExteriorRibFree02 [STAT:00022F22]>
[00:40] [BuildBaseRecords] <Debug: Looking for casextblocks05 for Dawnguard.esm CasExtBlocks05 [STAT:02003D3D]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveglroomwall03_darkfalmer for Dawnguard.esm CaveGLRoomWall03_DarkFalmer [STAT:02002BEC]>
[00:40] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate01.nif WalkwayCWallGate01:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWallGate01Snow [STAT:00091A02]>
[00:40] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate01.nif WalkwayCWallGate01:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWallGate01Snow [STAT:00091A02]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextblocks05.nif CasExtBlocks05:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBlocks05 [STAT:02003D3D]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextblocks05.nif CasExtBlocks05:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBlocks05 [STAT:02003D3D]>
[00:40] [BuildBaseRecords] <Debug: File not found Meshes\architecture\solitude\farms\sfarmhousewindmill.nif. Used by Skyrim.esm SFarmhouseWindMill [STAT:000B36DF]>
[00:40] [BuildBaseRecords] <Debug: Looking for rifrmsmfirstcorout01 for Skyrim.esm RifRmSmFirstCorOut01 [STAT:00096F9C]>
[00:40] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate01.nif WalkwayCWallGate01:19 - L1_Posts:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWallGate01Snow [STAT:00091A02]>
[00:40] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate01.nif WalkwayCWallGate01:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWallGate01Snow [STAT:00091A02]>
[00:40] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextblocks05_lod_0.nif CasExtBlocks05:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBlocks05 [STAT:02003D3D]>
[00:40] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextblocks05_lod_0.nif CasExtBlocks05:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBlocks05 [STAT:02003D3D]>
[00:40] [BuildBaseRecords] <Debug: Looking for bridgesupportEC_SS_MadRuins for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsBridgeSupport [STAT:1104807D]>
[00:40] [BuildBaseRecords] <Debug: Looking for bridgesupport for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsBridgeSupport [STAT:1104807D]>
[00:40] [BuildBaseRecords] <Debug: Looking for healfxhand01 for Skyrim.esm dunKagrenzelFX [STAT:000233F7]>
[00:40] [BuildBaseRecords] <Debug: Looking for wrunderforgecistern01basin for Skyrim.esm WRUnderForgeCistern01Basin [STAT:0007BA22]>
[00:40] [BuildBaseRecords] <Debug: Looking for walkwayramp01 for Better Dynamic Snow SE.esp WalkwayRamp01Snow [STAT:00091A0D]>
[00:40] [BuildBaseRecords] <Debug: Looking for impextwall03 for Skyrim.esm ImpExtWall03 [STAT:00040B09]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc1iciclesinglecap01 for Dawnguard.esm DLC1IcicleBigSingle01_INTERIOR [STAT:02019C92]>
[00:40] [BuildBaseRecords] <Debug: Looking for cavegshafttop01 for Skyrim.esm CaveGShaftTop01Falmer [STAT:000B9E43]>
[00:40] [BuildBaseRecords] <Debug: Looking for smdfarchcell02 for Skyrim.esm SMdFArchCell02 [STAT:0003047D]>
[00:40] [BuildBaseRecords] <Debug: Looking for protopistol for Glenmoril.esm zzzRev1stPersonProtoPistol [STAT:0E012129]>
[00:40] [BuildBaseRecords] <Debug: Looking for ruinspot06 for Skyrim.esm RuinsPot06Static [STAT:000B1B74]>
[00:40] [BuildBaseRecords] <Debug: Looking for solituderockarch03int for Skyrim.esm SolitudeRockArch03Int [STAT:000EB09D]>
[00:40] [BuildBaseRecords] <Debug: Looking for apoheadscone03 for Dragonborn.esm ApoHeadScone03 [MSTT:0403A4BC]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmbookact01 for Dragonborn.esm DLC2DweReadRmBook01 "Черная книга: Острое перо" [ACTI:04028B34]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveifwallincorner02 for Skyrim.esm CaveIFWallInCorner02 [STAT:00034478]>
[00:40] [BuildBaseRecords] <Debug: Looking for 1024ledgeflatlowrockwet for Glenmoril.esm zzzRevStorti1024LedgeFlatLowRockWet [STAT:0E0019FC]>
[00:40] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif ImpExtWall03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall03 [STAT:00040B09]>
[00:40] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif ImpExtWall03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWall03 [STAT:00040B09]>
[00:40] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif ImpExtWall03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall03 [STAT:00040B09]>
[00:40] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif ImpExtWall03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWall03 [STAT:00040B09]>
[00:40] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif ImpExtWall03:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtWall03 [STAT:00040B09]>
[00:40] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif ImpExtWall03:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWall03 [STAT:00040B09]>
[00:40] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif ImpExtWall03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall03 [STAT:00040B09]>
[00:40] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif ImpExtWall03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWall03 [STAT:00040B09]>
[00:40] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif ImpExtWall03:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtWall03 [STAT:00040B09]>
[00:40] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif ImpExtWall03:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWall03 [STAT:00040B09]>
[00:40] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif ImpExtWall03:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall03 [STAT:00040B09]>
[00:40] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif ImpExtWall03:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWall03 [STAT:00040B09]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmbase01 for Dragonborn.esm DLC2DweReadRmBase01 [STAT:040264C3]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Landscape and Water Fixes.esp lawf_RockPileM01 [STAT:FE004F41]>
[00:40] [BuildBaseRecords] <Debug: Looking for boethiahpillarfurniture01 for Skyrim.esm DA02Pillar "Жертвенная колонна" [FURN:00083040]>
[00:40] [BuildBaseRecords] <Debug: Looking for rtmjolldeck01zzzRevDeadHillMjollDeck01 for Glenmoril.esm zzzRevDeadHillMjollDeck01 [STAT:0E000D6F]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineclwallincorner02 for Skyrim.esm MineCLWallInCorner02 [STAT:00045552]>
[00:40] [BuildBaseRecords] <Debug: Looking for rtmjolldeck01 for Glenmoril.esm zzzRevDeadHillMjollDeck01 [STAT:0E000D6F]>
[00:40] [BuildBaseRecords] <Debug: Looking for farmbicorner01 for Skyrim.esm FarmBICorner01 [STAT:0002821A]>
[00:40] [AddModel] <Debug: Meshes\lod\imperial\impextwall03_lod.nif ImpExtWall03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall03 [STAT:00040B09]>
[00:40] [AddModel] <Debug: Meshes\lod\imperial\impextwall03_lod.nif ImpExtWall03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtWall03 [STAT:00040B09]>
[00:40] [AddModel] <Debug: Meshes\lod\imperial\impextwall03_lod.nif ImpExtWall03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall03 [STAT:00040B09]>
[00:40] [AddModel] <Debug: Meshes\lod\imperial\impextwall03_lod.nif ImpExtWall03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtWall03 [STAT:00040B09]>
[00:40] [AddModel] <Debug: Meshes\lod\imperial\impextwall03_lod.nif ImpExtWall03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall03 [STAT:00040B09]>
[00:40] [AddModel] <Debug: Meshes\lod\imperial\impextwall03_lod.nif ImpExtWall03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtWall03 [STAT:00040B09]>
[00:40] [AddModel] <Debug: Meshes\lod\imperial\impextwall03_lod.nif ImpExtWall03:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall03 [STAT:00040B09]>
[00:40] [AddModel] <Debug: Meshes\lod\imperial\impextwall03_lod.nif ImpExtWall03:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtWall03 [STAT:00040B09]>
[00:40] [BuildBaseRecords] <Debug: Looking for dwefurnituretablea02 for Skyrim.esm DweFurnitureTableA02 [STAT:00063DEF]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveilpillar05 for Skyrim.esm CaveILPillar05 [STAT:000344BE]>
[00:40] [BuildBaseRecords] <Debug: Looking for waterpuddle01 for Vigilant.esm zzzCHWaterColdharbourPuddle [ACTI:0D0DE52E]>
[00:40] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchrbridge01 for HearthFires.esm BYOHBYOHWRporchRbridge01 [STAT:03003B26]>
[00:40] [AddModel] <Debug: Meshes\lod\imperial\impextwall03_lod_3.nif ImpExtWall03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall03 [STAT:00040B09]>
[00:40] [AddModel] <Debug: Meshes\lod\imperial\impextwall03_lod_3.nif ImpExtWall03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtWall03 [STAT:00040B09]>
[00:40] [AddModel] <Debug: Meshes\lod\imperial\impextwall03_lod_3.nif ImpExtWall03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall03 [STAT:00040B09]>
[00:40] [AddModel] <Debug: Meshes\lod\imperial\impextwall03_lod_3.nif ImpExtWall03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtWall03 [STAT:00040B09]>
[00:40] [AddModel] <Debug: Meshes\lod\imperial\impextwall03_lod_3.nif ImpExtWall03:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWall03 [STAT:00040B09]>
[00:40] [AddModel] <Debug: Meshes\lod\imperial\impextwall03_lod_3.nif ImpExtWall03:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtWall03 [STAT:00040B09]>
[00:40] [BuildBaseRecords] <Debug: Looking for extlghall4wayent for Glenmoril.esm zzzRevCasLgHall4Way01ExtEnt [STAT:0E26A458]>
[00:40] [BuildBaseRecords] <Debug: Looking for sovintbeamsupport01 for DAc0da.esm zDcdSOVintBeamSupport01 [STAT:0C0033AA]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpilel01ReachMossyRocks01_15C17396 for Skyrim.esm RockPileL01ReachMossyRocks01 [STAT:00056AE2]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpilel01ReachMossyRocks01 for Skyrim.esm RockPileL01ReachMossyRocks01 [STAT:00056AE2]>
[00:40] [BuildBaseRecords] <Debug: Looking for thinmushroomtreecluster03 for Update.esm ccBGS_ThinMushroomTreeCluster03 [STAT:01003081]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Skyrim.esm RockPileL01ReachMossyRocks01 [STAT:00056AE2]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Skyrim.esm RockPileL01ReachMossyRocks01 [STAT:00056AE2]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Skyrim.esm RockPileL01ReachMossyRocks01 [STAT:00056AE2]>
[00:40] [BuildBaseRecords] <Debug: Looking for sheogorathheads for Glenmoril.esm zzzGHSheogorathHeads [STAT:0E014C32]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockanimalden01RockAnimalDenLDirtSnowPath01_LightSN for Dragonborn.esm RockAnimalDenLDirtSnowPath01_LightSN [STAT:0401DC6A]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockanimalden01 for Dragonborn.esm RockAnimalDenLDirtSnowPath01_LightSN [STAT:0401DC6A]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxfloorsplash_large for Skyrim.esm FXFloorSplash_Large [MSTT:00018F7E]>
[00:40] [BuildBaseRecords] <Debug: Looking for wrintcastlewallstrwin01drapery02a for Skyrim.esm WRIntCastleWallStrWin01Drapery02A [STAT:000E3EE7]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01_LFallForestRocks for Skyrim.esm MineOreQuicksilver01_LFallForestRocks "Ртутная жила" [ACTI:0010DB4A]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01 for Skyrim.esm MineOreQuicksilver01_LFallForestRocks "Ртутная жила" [ACTI:0010DB4A]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\gkbtreeaspenbamboo01.nif Material_000001 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCBamboo01 [TREE:1001600F]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\gkbtreeaspenbamboo01.nif Material_000001 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCBamboo01 [TREE:1001600F]>
[00:40] [BuildBaseRecords] <Debug: Looking for smdaflocon02 for Skyrim.esm SMDAFloCon02 [STAT:0005DA25]>
[00:40] [BuildBaseRecords] <Debug: Looking for wrwaterpool01 for Update.esm WRWaterPool01 [ACTI:00085FC9]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Skyrim.esm RockPileS02 [STAT:00018BA6]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\gkbtreeaspenbamboo01.nif bamboo1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCBamboo01 [TREE:1001600F]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\gkbtreeaspenbamboo01.nif bamboo1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCBamboo01 [TREE:1001600F]>
[00:40] [BuildBaseRecords] <Debug: Looking for cavegebalconycurve01 for Skyrim.esm CaveGEBalconyCurve01 [STAT:000224CF]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f.dds] ResourceExists>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f.dds] DXGI_FORMAT_BC7_UNORM>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\C008B450E20A439BB41C8263B643BB8F.dds">
[00:40] [BuildBaseRecords] <Debug: Looking for riftenrwdoorload01 for Skyrim.esm RiftenRWDoorLoad01hiddenMinUse "Дверь" [DOOR:00052A92]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineoresilver02 for Skyrim.esm MineOreSilver02 "Серебряная жила" [ACTI:000A2C82]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxglowflatrndxdim for Skyrim.esm FXGlowFlatRndXDim [STAT:00075DD8]>
[00:40] [BuildBaseRecords] <Debug: Looking for seruinsrubblepile03 for Dawnguard.esm SERuinsRubblePile03 [STAT:020181AE]>
[00:40] [BuildBaseRecords] <Debug: Looking for apostackssinglecap01 for DAc0da.esm zDcdApoStacksSingleCap01NoLod [STAT:0C007A19]>
[00:40] [BuildBaseRecords] <Debug: Looking for volcanicplateau02 for Skyrim.esm VolcanicPlateau02 [STAT:00086789]>
[00:40] [BuildBaseRecords] <Debug: Looking for forge for TheBawbsWardenOfTheCoast.esp WCForge [STAT:10179363]>
[00:40] [BuildBaseRecords] <Debug: Looking for dweplatbgwall01WT for Wyrmstooth.esp WTDwePlatBgWall01 [STAT:0A3177A7]>
[00:40] [BuildBaseRecords] <Debug: Looking for dweplatbgwall01 for Wyrmstooth.esp WTDwePlatBgWall01 [STAT:0A3177A7]>
[00:40] [BuildBaseRecords] <Debug: Looking for paintinguc0101 for Wyrmstooth.esp WTPaintinguc0101 [STAT:0A5A6C9F]>
[00:40] [BuildBaseRecords] <Debug: Looking for bridgenarrow01 for Skyrim.esm BridgeNarrow01 [STAT:000CAD7D]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Wyrmstooth.esp WTDwePlatBgWall01 [STAT:0A3177A7]>
[00:40] [BuildBaseRecords] <Debug: Looking for wrdunintarchdoorwaytrans01 for Skyrim.esm WRDunIntArchDoorwayTrans01 [STAT:000794CB]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\bridge01lod.dds 3 Skyrim.esm BridgeNarrow01 [STAT:000CAD7D]>
[00:40] [BuildBaseRecords] <Debug: Looking for mrkvlindrelhall01 for Skyrim.esm MrkVlindrelHall01 [STAT:000B39AC]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\bridge01lod.dds 3 Skyrim.esm BridgeNarrow01 [STAT:000CAD7D]>
[00:40] [BuildBaseRecords] <Debug: Looking for seruinswaygateplatform01 for Dawnguard.esm SERuinsWaygatePlatform01SnowLight [STAT:02018156]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackssinglecap01.nif L2_Books Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdApoStacksSingleCap01NoLod [STAT:0C007A19]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackssinglecap01.nif L2_Books Shader Flags 2: ZBuffer_Write | Vertex_Colors DAc0da.esm zDcdApoStacksSingleCap01NoLod [STAT:0C007A19]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackssinglecap01.nif ApoStacksSingleCap01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdApoStacksSingleCap01NoLod [STAT:0C007A19]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackssinglecap01.nif ApoStacksSingleCap01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdApoStacksSingleCap01NoLod [STAT:0C007A19]>
[00:40] [BuildBaseRecords] <Debug: Looking for 2sided_mountaincliff02 for shalidor's maze fixes.esp 2sided_MountainCliff02_LightSN [STAT:FE015806]>
[00:40] [BuildBaseRecords] <Debug: Using default MOD model for 2sided_mountaincliff02 for shalidor's maze fixes.esp 2sided_MountainCliff02_LightSN [STAT:FE015806]>
[00:40] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff02_00000000_lod_0l.nif for shalidor's maze fixes.esp 2sided_MountainCliff02_LightSN [STAT:FE015806]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhall01.nif MrkVlindrelHall01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHall01 [STAT:000B39AC]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhall01.nif MrkVlindrelHall01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHall01 [STAT:000B39AC]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhall01.nif MrkVlindrelHall01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHall01 [STAT:000B39AC]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhall01.nif MrkVlindrelHall01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHall01 [STAT:000B39AC]>
[00:40] [BuildBaseRecords] <Debug: Looking for axe2h for DAc0da.esm zDcd1stPersonGoldAxe2H [STAT:0C005F3C]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhall01.nif MrkVlindrelHall01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHall01 [STAT:000B39AC]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhall01.nif MrkVlindrelHall01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHall01 [STAT:000B39AC]>
[00:40] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostackssinglecap01_lod_0.nif ApoStacksSingleCap01_Lod_0:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdApoStacksSingleCap01NoLod [STAT:0C007A19]>
[00:40] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostackssinglecap01_lod_0.nif ApoStacksSingleCap01_Lod_0:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdApoStacksSingleCap01NoLod [STAT:0C007A19]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhall01.nif MrkVlindrelHall01:46 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHall01 [STAT:000B39AC]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhall01.nif MrkVlindrelHall01:46 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHall01 [STAT:000B39AC]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhall01.nif MrkVlindrelHall01:47 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHall01 [STAT:000B39AC]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhall01.nif MrkVlindrelHall01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHall01 [STAT:000B39AC]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 DAc0da.esm zDcdApoStacksSingleCap01NoLod [STAT:0C007A19]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhall01.nif MrkVlindrelHall01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHall01 [STAT:000B39AC]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhall01.nif MrkVlindrelHall01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHall01 [STAT:000B39AC]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhall01.nif MrkVlindrelHall01:52 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHall01 [STAT:000B39AC]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhall01.nif MrkVlindrelHall01:52 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHall01 [STAT:000B39AC]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhall01.nif MrkVlindrelHall01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHall01 [STAT:000B39AC]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhall01.nif MrkVlindrelHall01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHall01 [STAT:000B39AC]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhall01.nif MrkVlindrelHall01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHall01 [STAT:000B39AC]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhall01.nif MrkVlindrelHall01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHall01 [STAT:000B39AC]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhall01.nif MrkVlindrelHall01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHall01 [STAT:000B39AC]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhall01.nif MrkVlindrelHall01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHall01 [STAT:000B39AC]>
[00:40] [BuildBaseRecords] <Debug: Looking for mrkwizardstower01 for Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [BuildBaseRecords] <Debug: Looking for whintdockfloorwall03 for Skyrim.esm WHIntDockFloorWall03 [STAT:000965D9]>
[00:40] [BuildBaseRecords] <Debug: Looking for dragonpriestmaskaltarintact01 for Skyrim.esm DragonPriestMaskAltarIntact01 [STAT:00081D63]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveglroomincorner01 for Skyrim.esm CaveGLRoomInCorner01 [STAT:0001B180]>
[00:40] [AddModel] <Debug: Meshes\lod\markarth\mrkvlindrelhall01_lod_2.nif MrkVlindrelHall01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHall01 [STAT:000B39AC]>
[00:40] [AddModel] <Debug: Meshes\lod\markarth\mrkvlindrelhall01_lod_2.nif MrkVlindrelHall01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHall01 [STAT:000B39AC]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkVlindrelHall01 [STAT:000B39AC]>
[00:40] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorlb01 for Skyrim.esm CaveGShaftDoorLB01Ice [STAT:00042067]>
[00:40] [BuildBaseRecords] <Debug: Looking for giantspit01 for Better Dynamic Snow SE - DisableRefs.esm BDS_GiantSpit01Snow [STAT:13005926]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03_LFallForestGrass for Skyrim.esm MineOreQuicksilver03_LFallForestGrass "Ртутная жила" [ACTI:0010DB52]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03 for Skyrim.esm MineOreQuicksilver03_LFallForestGrass "Ртутная жила" [ACTI:0010DB52]>
[00:40] [BuildBaseRecords] <Debug: Looking for moratapinellabits01 for Campfire.esm _Camp_TinderINV_MoraTapinella [STAT:090468C4]>
[00:40] [BuildBaseRecords] <Debug: Looking for impstoneblock05 for Skyrim.esm ImpStoneBlock05ice [STAT:00080BFD]>
[00:40] [BuildBaseRecords] <Debug: Looking for statueforgottenazzzRev_Moss for Glenmoril.esm zzzRevStatueForgottenA_Moss [STAT:0E004171]>
[00:40] [BuildBaseRecords] <Debug: Looking for statueforgottena for Glenmoril.esm zzzRevStatueForgottenA_Moss [STAT:0E004171]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockl01WCOblivion_8774AC08 for TheBawbsWardenOfTheCoast.esp WCOblivionRockL01 [STAT:1019DABA]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockl01WCOblivion for TheBawbsWardenOfTheCoast.esp WCOblivionRockL01 [STAT:1019DABA]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockl01_8774AC08passthru for TheBawbsWardenOfTheCoast.esp WCOblivionRockL01 [STAT:1019DABA]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockl01_8774AC08 for TheBawbsWardenOfTheCoast.esp WCOblivionRockL01 [STAT:1019DABA]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockl01 for TheBawbsWardenOfTheCoast.esp WCOblivionRockL01 [STAT:1019DABA]>
[00:40] [AddModel] <Debug: Meshes\landscape\mountains\2sided_mountaincliff02.nif MountainCliff02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test shalidor's maze fixes.esp 2sided_MountainCliff02_LightSN [STAT:FE015806]>
[00:40] [AddModel] <Debug: Meshes\landscape\mountains\2sided_mountaincliff02.nif MountainCliff02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade shalidor's maze fixes.esp 2sided_MountainCliff02_LightSN [STAT:FE015806]>
[00:40] [AddModel] <Debug: Meshes\landscape\mountains\2sided_mountaincliff02.nif MountainCliff02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test shalidor's maze fixes.esp 2sided_MountainCliff02_LightSN [STAT:FE015806]>
[00:40] [AddModel] <Debug: Meshes\landscape\mountains\2sided_mountaincliff02.nif MountainCliff02:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade shalidor's maze fixes.esp 2sided_MountainCliff02_LightSN [STAT:FE015806]>
[00:40] [BuildBaseRecords] <Debug: Looking for handcart01 for Skyrim.esm HandCart01 [STAT:0001C0C0]>
[00:40] [BuildBaseRecords] <Debug: Looking for upperchest01 for Skyrim.esm TreasVampireChest "Сундук" [CONT:00020662]>
[00:40] [BuildBaseRecords] <Debug: Looking for ikrock03 for Glenmoril.esm zzzRevIkRock03Vanilla [STAT:0E309100]>
[00:40] [BuildBaseRecords] <Debug: Looking for signrtblackbriarmeadery01 for Skyrim.esm SignRTBlackBriarMeadery01 [MSTT:000EA625]>
[00:40] [BuildBaseRecords] <Debug: Looking for mountaincliff02 for Skyrim.esm MountainCliff02_SparseSN [STAT:00098E90]>
[00:40] [BuildBaseRecords] <Debug: Looking for sitcrossleggedmarker for Campfire.esm _Camp_TentSitMarker "Сесть" [FURN:09036586]>
[00:40] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff02_00000000_lod_0l.nif for Skyrim.esm MountainCliff02_SparseSN [STAT:00098E90]>
[00:40] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallgate01_lod.nif WalkwayCWallGate01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWallGate01Snow [STAT:00091A02]>
[00:40] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallgate01_lod.nif WalkwayCWallGate01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWallGate01Snow [STAT:00091A02]>
[00:40] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallgate01_lod.nif WalkwayCWallGate01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWallGate01Snow [STAT:00091A02]>
[00:40] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallgate01_lod.nif WalkwayCWallGate01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWallGate01Snow [STAT:00091A02]>
[00:40] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallgate01_lod.nif WalkwayCWallGate01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWallGate01Snow [STAT:00091A02]>
[00:40] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallgate01_lod.nif WalkwayCWallGate01:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWallGate01Snow [STAT:00091A02]>
[00:40] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallgate01_lod.nif WalkwayCWallGate01:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWallGate01Snow [STAT:00091A02]>
[00:40] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallgate01_lod.nif WalkwayCWallGate01:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWallGate01Snow [STAT:00091A02]>
[00:40] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallgate01_lod.nif WalkwayCWallGate01:19 - L1_Posts:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayCWallGate01Snow [STAT:00091A02]>
[00:40] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallgate01_lod.nif WalkwayCWallGate01:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayCWallGate01Snow [STAT:00091A02]>
[00:40] [BuildBaseRecords] <Debug: Looking for shackwalll01 for Skyrim.esm ShackWallL01Snow [STAT:0007183D]>
[00:40] [BuildBaseRecords] <Debug: Looking for dwehighway for DAc0da.esm zDcdZeroSumDweHighWay [STAT:0C0097E7]>
[00:40] [BuildBaseRecords] <Debug: Looking for sovlargemeadbarrel01 for Skyrim.esm SovLargeMeadBarrel01 [STAT:0006068F]>
[00:40] [BuildBaseRecords] <Debug: Looking for byohbyohtrophypedistal02 for HearthFires.esm BYOHHouseTrophyBase2 "Большая подставка под трофей" [FURN:0300A31E]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [BuildBaseRecords] <Debug: Looking for mountaintrim01FieldGrass01 for Skyrim.esm MountainTrim01FieldGrass01 [STAT:0006E081]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [BuildBaseRecords] <Debug: Found old texture replacement method mountaintrim01yellow Meshes\landscape\mountains\mountaintrim01yellow.nif Skyrim.esm MountainTrim01FieldGrass01 [STAT:0006E081]>
[00:40] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Skyrim.esm MountainTrim01FieldGrass01 [STAT:0006E081]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:32 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:39 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [BuildBaseRecords] <Debug: Meshes\lod\mountains\mountaintrim01_lod_0.nif;meshes\lod\mountains\mountaintrim01_lod_1.nif;meshes\lod\mountains\mountaintrim01_lod_2.nif; ? meshes\lod\mountains\mountaintrim01yellow_lod_0.nif;meshes\lod\mountains\mountaintrim01yellow_lod_1.nif;meshes\lod\mountains\mountaintrim01yellow_lod_2.nif; Skyrim.esm MountainTrim01FieldGrass01 [STAT:0006E081]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [BuildBaseRecords] <Debug: Looking for norrmbgwallfront01 for Skyrim.esm NorRmBgWallFront01 [STAT:0001600A]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:46 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:46 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [BuildBaseRecords] <Debug: Looking for norextrubblepile03 for Skyrim.esm NorExtRubblePile03 [STAT:00044B85]>
[00:40] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01yellow_lod_0.nif MountainTrim01Yellow_LOD_0:1 Shader Flags 1: Vertex_Alpha | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MountainTrim01FieldGrass01 [STAT:0006E081]>
[00:40] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01yellow_lod_0.nif MountainTrim01Yellow_LOD_0:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim01FieldGrass01 [STAT:0006E081]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01yellow_lod_0.nif MountainTrim01Yellow_LOD_0:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MountainTrim01FieldGrass01 [STAT:0006E081]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01yellow_lod_0.nif MountainTrim01Yellow_LOD_0:2 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim01FieldGrass01 [STAT:0006E081]>
[00:40] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01yellow_lod_0.nif MountainTrim01Yellow_LOD_0:5 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim01FieldGrass01 [STAT:0006E081]>
[00:40] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01yellow_lod_0.nif MountainTrim01Yellow_LOD_0:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim01FieldGrass01 [STAT:0006E081]>
[00:40] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainTrim01FieldGrass01 [STAT:0006E081]>
[00:40] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim01FieldGrass01 [STAT:0006E081]>
[00:40] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim01FieldGrass01 [STAT:0006E081]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:52 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:52 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [BuildBaseRecords] <Debug: Looking for spatiowallsteps02 for Skyrim.esm SPatioWallSteps02 [STAT:0007BC8E]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01yellow_lod_1.nif MountainTrim01Yellow_LOD_1:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MountainTrim01FieldGrass01 [STAT:0006E081]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01yellow_lod_1.nif MountainTrim01Yellow_LOD_1:2 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim01FieldGrass01 [STAT:0006E081]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01yellow_lod_1.nif MountainTrim01Yellow_LOD_1:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim01FieldGrass01 [STAT:0006E081]>
[00:40] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01yellow_lod_1.nif MountainTrim01Yellow_LOD_1:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim01FieldGrass01 [STAT:0006E081]>
[00:40] [BuildBaseRecords] <Debug: Textures\lod\mountaintrimalphalod.dds Skyrim.esm MountainTrim01FieldGrass01 [STAT:0006E081]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim01FieldGrass01 [STAT:0006E081]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineoresilver01_CaveIWall for Skyrim.esm MineOreSilver01_CaveIWall "Серебряная жила" [ACTI:0010DC7A]>
[00:40] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim01FieldGrass01 [STAT:0006E081]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineoresilver01 for Skyrim.esm MineOreSilver01_CaveIWall "Серебряная жила" [ACTI:0010DC7A]>
[00:40] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01yellow_lod_2.nif MountainTrim01Yellow_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MountainTrim01FieldGrass01 [STAT:0006E081]>
[00:40] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01yellow_lod_2.nif MountainTrim01Yellow_LOD_2:2 Shader Flags 2: EnvMap_Light_Fade Skyrim.esm MountainTrim01FieldGrass01 [STAT:0006E081]>
[00:40] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01yellow_lod_2.nif MountainTrim01Yellow_LOD_2:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim01FieldGrass01 [STAT:0006E081]>
[00:40] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim01yellow_lod_2.nif MountainTrim01Yellow_LOD_2:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim01FieldGrass01 [STAT:0006E081]>
[00:40] [BuildBaseRecords] <Debug: Textures\lod\mountaintrimalphalod.dds Skyrim.esm MountainTrim01FieldGrass01 [STAT:0006E081]>
[00:40] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim01FieldGrass01 [STAT:0006E081]>
[00:40] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim01FieldGrass01 [STAT:0006E081]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\cosmicninja\dwehighway.nif HighWay:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweHighWay [STAT:0C0097E7]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\cosmicninja\dwehighway.nif HighWay:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweHighWay [STAT:0C0097E7]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\cosmicninja\dwehighway.nif HighWay:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweHighWay [STAT:0C0097E7]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\cosmicninja\dwehighway.nif HighWay:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweHighWay [STAT:0C0097E7]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\cosmicninja\dwehighway.nif HighWay:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweHighWay [STAT:0C0097E7]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\cosmicninja\dwehighway.nif HighWay:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweHighWay [STAT:0C0097E7]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:59 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif MrkWizardsTower01:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [BuildBaseRecords] <Debug: Looking for book05a for Skyrim.esm HighPolyBasicBook05a [STAT:000153F5]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\cosmicninja\dwehighway.nif HighWay:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweHighWay [STAT:0C0097E7]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\cosmicninja\dwehighway.nif HighWay:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweHighWay [STAT:0C0097E7]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxsnowdriftflat01 for Skyrim.esm FXSnowDriftFlat01 [STAT:0004286D]>
[00:40] [BuildBaseRecords] <Debug: Looking for fx for Skyrim.esm FXSnowDriftFlat01 [STAT:0004286D]>
[00:40] [BuildBaseRecords] <Debug: Looking for freewallcap02zzzRev_moss for Glenmoril.esm zzzRevFreeWallCap02_moss [STAT:0E003AB4]>
[00:40] [BuildBaseRecords] <Debug: Looking for freewallcap02 for Glenmoril.esm zzzRevFreeWallCap02_moss [STAT:0E003AB4]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadebalconymid01 for Dragonborn.esm DLC2DweFacadeBalconyMid01 [STAT:0401DFF8]>
[00:40] [BuildBaseRecords] <Debug: Looking for burntwoodbeam03 for Skyrim.esm BurntWoodbeam03 [STAT:000C2CC0]>
[00:40] [BuildBaseRecords] <Debug: Looking for voidfloornya for DAc0da.esm zDcdVdFloorNya [STAT:0C003AD2]>
[00:40] [BuildBaseRecords] <Debug: Looking for paintingframebzzzCrbTreasPaintingVivec for Unslaad.esm zzzCrbTreasPaintingVivec "Вивек и Молаг Бал" [CONT:0F376BF0]>
[00:40] [BuildBaseRecords] <Debug: Looking for paintingframeb for Unslaad.esm zzzCrbTreasPaintingVivec "Вивек и Молаг Бал" [CONT:0F376BF0]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebalconymid01.nif DLC2DweFacadeBalconyMid01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBalconyMid01 [STAT:0401DFF8]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebalconymid01.nif DLC2DweFacadeBalconyMid01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBalconyMid01 [STAT:0401DFF8]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebalconymid01.nif DLC2DweFacadeBalconyMid01:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBalconyMid01 [STAT:0401DFF8]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebalconymid01.nif DLC2DweFacadeBalconyMid01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBalconyMid01 [STAT:0401DFF8]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebalconymid01.nif DLC2DweFacadeBalconyMid01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBalconyMid01 [STAT:0401DFF8]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebalconymid01.nif DLC2DweFacadeBalconyMid01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBalconyMid01 [STAT:0401DFF8]>
[00:40] [BuildBaseRecords] <Debug: Looking for amtowermid01 for DAc0da.esm zDcdAmTowerMid01 [STAT:0C003F84]>
[00:40] [BuildBaseRecords] <Debug: Looking for casextbldgsecondcorner04 for Dawnguard.esm CasExtBldgSecondCorner04 [STAT:02003D2C]>
[00:40] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\cn\dwehighway_lod.nif builiding:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweHighWay [STAT:0C0097E7]>
[00:40] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\cn\dwehighway_lod.nif builiding:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweHighWay [STAT:0C0097E7]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumDweHighWay [STAT:0C0097E7]>
[00:40] [BuildBaseRecords] <Debug: Looking for norrubblepile02 for Skyrim.esm NorRubblePile02Snow [STAT:00032D1C]>
[00:40] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebalconymid01_lod.nif DweFacadeBalconyMid01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBalconyMid01 [STAT:0401DFF8]>
[00:40] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebalconymid01_lod.nif DweFacadeBalconyMid01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBalconyMid01 [STAT:0401DFF8]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeBalconyMid01 [STAT:0401DFF8]>
[00:40] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\cn\dwehighway_lod_1.nif builiding:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweHighWay [STAT:0C0097E7]>
[00:40] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\cn\dwehighway_lod_1.nif builiding:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweHighWay [STAT:0C0097E7]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumDweHighWay [STAT:0C0097E7]>
[00:40] [AddModel] <Debug: Meshes\lod\markarth\mrkwizardstower01_lod_2.nif MrkCastleLOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\lod\markarth\mrkwizardstower01_lod_2.nif MrkCastleLOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebalconymid01_lod_1.nif DweFacadeBalconyMid01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBalconyMid01 [STAT:0401DFF8]>
[00:40] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebalconymid01_lod_1.nif DweFacadeBalconyMid01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBalconyMid01 [STAT:0401DFF8]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeBalconyMid01 [STAT:0401DFF8]>
[00:40] [AddModel] <Debug: Meshes\lod\markarth\mrkwizardstower01_lod_2.nif MrkCastleLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\lod\markarth\mrkwizardstower01_lod_2.nif MrkCastleLOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\lod\markarth\mrkwizardstower01_lod_2.nif MrkCastleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\lod\markarth\mrkwizardstower01_lod_2.nif MrkCastleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkWizardsTower01 [STAT:0006D2E1]>
[00:40] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\cn\dwehighway_lod_2.nif asfalt.003 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweHighWay [STAT:0C0097E7]>
[00:40] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\cn\dwehighway_lod_2.nif asfalt.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweHighWay [STAT:0C0097E7]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumDweHighWay [STAT:0C0097E7]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner04.nif CasExtBldgSecondCorner04:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondCorner04 [STAT:02003D2C]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner04.nif CasExtBldgSecondCorner04:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondCorner04 [STAT:02003D2C]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner04.nif CasExtBldgSecondCorner04:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondCorner04 [STAT:02003D2C]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner04.nif CasExtBldgSecondCorner04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondCorner04 [STAT:02003D2C]>
[00:40] [BuildBaseRecords] <Debug: Looking for mrkhousingbridgemid01 for Skyrim.esm MrkHousingBridgeMid01 [STAT:000B39D0]>
[00:40] [BuildBaseRecords] <Debug: Looking for azuralargecrystal03 for Skyrim.esm AzuraLargeCrystal03 [STAT:00055F75]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner04.nif CasExtBldgSecondCorner04:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondCorner04 [STAT:02003D2C]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner04.nif CasExtBldgSecondCorner04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondCorner04 [STAT:02003D2C]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner04.nif CasExtBldgSecondCorner04:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondCorner04 [STAT:02003D2C]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner04.nif CasExtBldgSecondCorner04:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondCorner04 [STAT:02003D2C]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallsteps02.nif L2_Fences01:35 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallSteps02 [STAT:0007BC8E]>
[00:40] [BuildBaseRecords] <Debug: Looking for ruinsdeaddraugrwrapped02zzzCHTreasAlessianCorpseWrapped02 for Vigilant.esm zzzCHTreasAlessianCorpseWrapped02 "Тело" [CONT:0D0FE048]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallsteps02.nif L2_Fences01:35 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SPatioWallSteps02 [STAT:0007BC8E]>
[00:40] [BuildBaseRecords] <Debug: Looking for ruinsdeaddraugrwrapped02 for Vigilant.esm zzzCHTreasAlessianCorpseWrapped02 "Тело" [CONT:0D0FE048]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveglewallstraight01 for Skyrim.esm CaveGLEWallStraight01ice [STAT:0007A873]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallsteps02.nif SPatioWallSteps02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallSteps02 [STAT:0007BC8E]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallsteps02.nif SPatioWallSteps02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallSteps02 [STAT:0007BC8E]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallsteps02.nif SPatioWallSteps02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallSteps02 [STAT:0007BC8E]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallsteps02.nif SPatioWallSteps02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallSteps02 [STAT:0007BC8E]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallsteps02.nif SPatioWallSteps02:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallSteps02 [STAT:0007BC8E]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallsteps02.nif SPatioWallSteps02:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallSteps02 [STAT:0007BC8E]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowermid01.nif TBase:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdAmTowerMid01 [STAT:0C003F84]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowermid01.nif TBase:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerMid01 [STAT:0C003F84]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02_CaveGDirt for Skyrim.esm MineOreQuicksilver02_CaveGDirt "Ртутная жила" [ACTI:0010DB83]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02 for Skyrim.esm MineOreQuicksilver02_CaveGDirt "Ртутная жила" [ACTI:0010DB83]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowermid01.nif Top:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdAmTowerMid01 [STAT:0C003F84]>
[00:40] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondcorner04_lod.nif CasExtBldgSecondCorner04:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondCorner04 [STAT:02003D2C]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowermid01.nif Top:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerMid01 [STAT:0C003F84]>
[00:40] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondcorner04_lod.nif CasExtBldgSecondCorner04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondCorner04 [STAT:02003D2C]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallsteps02.nif SPatioWallSteps02:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallSteps02 [STAT:0007BC8E]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallsteps02.nif SPatioWallSteps02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallSteps02 [STAT:0007BC8E]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowermid01.nif Mid:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdAmTowerMid01 [STAT:0C003F84]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowermid01.nif Mid:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerMid01 [STAT:0C003F84]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallsteps02.nif SPatioWallSteps02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallSteps02 [STAT:0007BC8E]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\spatiowallsteps02.nif SPatioWallSteps02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallSteps02 [STAT:0007BC8E]>
[00:40] [BuildBaseRecords] <Debug: Looking for dweplatbgcorin01WT for Wyrmstooth.esp WTDwePlatBgCorIn01 [STAT:0A3D1234]>
[00:40] [BuildBaseRecords] <Debug: Looking for dweplatbgcorin01 for Wyrmstooth.esp WTDwePlatBgCorIn01 [STAT:0A3D1234]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgemid01.nif MrkHousingBridgeMid01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingBridgeMid01 [STAT:000B39D0]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgemid01.nif MrkHousingBridgeMid01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingBridgeMid01 [STAT:000B39D0]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgemid01.nif MrkHousingBridgeMid01:41 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingBridgeMid01 [STAT:000B39D0]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgemid01.nif MrkHousingBridgeMid01:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingBridgeMid01 [STAT:000B39D0]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgemid01.nif MrkHousingBridgeMid01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingBridgeMid01 [STAT:000B39D0]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgemid01.nif MrkHousingBridgeMid01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingBridgeMid01 [STAT:000B39D0]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgemid01.nif MrkHousingBridgeMid01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingBridgeMid01 [STAT:000B39D0]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgemid01.nif MrkHousingBridgeMid01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingBridgeMid01 [STAT:000B39D0]>
[00:40] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondcorner04_lod_3.nif ImpExtBldgSecondCorner04_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondCorner04 [STAT:02003D2C]>
[00:40] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondcorner04_lod_3.nif ImpExtBldgSecondCorner04_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondCorner04 [STAT:02003D2C]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtBldgSecondCorner04 [STAT:02003D2C]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgemid01.nif MrkHousingBridgeMid01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingBridgeMid01 [STAT:000B39D0]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgemid01.nif MrkHousingBridgeMid01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingBridgeMid01 [STAT:000B39D0]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgemid01.nif MrkHousingBridgeMid01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingBridgeMid01 [STAT:000B39D0]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgemid01.nif MrkHousingBridgeMid01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingBridgeMid01 [STAT:000B39D0]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgemid01.nif MrkHousingBridgeMid01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingBridgeMid01 [STAT:000B39D0]>
[00:40] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingbridgemid01.nif MrkHousingBridgeMid01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingBridgeMid01 [STAT:000B39D0]>
[00:40] [BuildBaseRecords] <Debug: Looking for rtmjolldeck02 for Skyrim.esm RTMjollDeck02 [STAT:000F0EC8]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveibalconycorner01 for Skyrim.esm CaveIBalconyCorner01 [STAT:0003446F]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Wyrmstooth.esp WTDwePlatBgCorIn01 [STAT:0A3D1234]>
[00:40] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 5344 1345.04418945312>
[00:40] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree1.nif textures\landscape\trees\gkbpalmbark22.dds 3D283EF9 TheBawbsWardenOfTheCoast.esp WCPalmTree01 [TREE:10015FE1]>
[00:40] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree1.nif textures\landscape\trees\gkbpalmbark22_n.dds 71C1C980 TheBawbsWardenOfTheCoast.esp WCPalmTree01 [TREE:10015FE1]>
[00:40] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree1.nif textures\landscape\trees\gkbpalmleaf2.dds AF0EA49B TheBawbsWardenOfTheCoast.esp WCPalmTree01 [TREE:10015FE1]>
[00:40] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree1.nif textures\landscape\trees\swordfern_n.dds 0777C237 TheBawbsWardenOfTheCoast.esp WCPalmTree01 [TREE:10015FE1]>
[00:40] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree1.nif textures\landscape\trees\gkbpalmbark14_n.dds DB8B609A TheBawbsWardenOfTheCoast.esp WCPalmTree01 [TREE:10015FE1]>
[00:40] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree1.nif textures\landscape\trees\gkbpalmbark14.dds C6A782F8 TheBawbsWardenOfTheCoast.esp WCPalmTree01 [TREE:10015FE1]>
[00:40] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch01 for DAc0da.esm zDcdZeroSumDweFacadeTowerArch01 [STAT:0C0097FB]>
[00:40] [BuildBaseRecords] <Debug: Looking for slgfarchcap01 for Skyrim.esm SLgFArchCap01 [STAT:0003D3BA]>
[00:40] [AddModel] <Debug: Meshes\lod\markarth\mrkhousingbridgemid01_lod_2.nif MrkHousingBridgeMid01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingBridgeMid01 [STAT:000B39D0]>
[00:40] [AddModel] <Debug: Meshes\lod\markarth\mrkhousingbridgemid01_lod_2.nif MrkHousingBridgeMid01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkHousingBridgeMid01 [STAT:000B39D0]>
[00:40] [AddModel] <Debug: Meshes\lod\markarth\mrkhousingbridgemid01_lod_2.nif MrkHousingBridgeMid01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingBridgeMid01 [STAT:000B39D0]>
[00:40] [AddModel] <Debug: Meshes\lod\markarth\mrkhousingbridgemid01_lod_2.nif MrkHousingBridgeMid01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkHousingBridgeMid01 [STAT:000B39D0]>
[00:40] [AddModel] <Debug: Meshes\lod\markarth\mrkhousingbridgemid01_lod_2.nif MrkHousingBridgeMid01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingBridgeMid01 [STAT:000B39D0]>
[00:40] [AddModel] <Debug: Meshes\lod\markarth\mrkhousingbridgemid01_lod_2.nif MrkHousingBridgeMid01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkHousingBridgeMid01 [STAT:000B39D0]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkHousingBridgeMid01 [STAT:000B39D0]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkHousingBridgeMid01 [STAT:000B39D0]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkHousingBridgeMid01 [STAT:000B39D0]>
[00:40] [AddModel] <Debug: Meshes\landscape\plants\deadshrub01.nif DeadShrub01:0 - L2_DeadShrub01Snow05:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeDeadShrub [TREE:000A731C]>
[00:40] [AddModel] <Debug: Meshes\landscape\plants\deadshrub01.nif DeadShrub01:0 - L2_DeadShrub01Snow05:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeDeadShrub [TREE:000A731C]>
[00:40] [AddModel] <Debug: Meshes\lod\solitude\spatiowallsteps02_lod.nif SPatioWallSteps02_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SPatioWallSteps02 [STAT:0007BC8E]>
[00:40] [BuildBaseRecords] <Debug: Looking for powerwordmir for Skyrim.esm NorWordWallWordMir [ACTI:000709A2]>
[00:40] [AddModel] <Debug: Meshes\lod\solitude\spatiowallsteps02_lod.nif SPatioWallSteps02_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SPatioWallSteps02 [STAT:0007BC8E]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SPatioWallSteps02 [STAT:0007BC8E]>
[00:40] [BuildBaseRecords] <Debug: Looking for ruinsflowervase01 for SkystoneCastle.esp LA_SS_RuinsFlowerVase01 [STAT:352C3085]>
[00:40] [AddModel] <Debug: Meshes\lod\dac0da\amtowermid01_lod_0.nif TBase:1.001 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmTowerMid01 [STAT:0C003F84]>
[00:40] [AddModel] <Debug: Meshes\lod\dac0da\amtowermid01_lod_0.nif TBase:1.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerMid01 [STAT:0C003F84]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmTowerMid01 [STAT:0C003F84]>
[00:40] [BuildBaseRecords] <Debug: Looking for norburialshaft01 for Skyrim.esm NorBurialShaft01 [STAT:000B782A]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01zzzLrhPine for Glenmoril.esm zzzLrhRockCaveEntrance01Pine [STAT:0E0070A5]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01 for Glenmoril.esm zzzLrhRockCaveEntrance01Pine [STAT:0E0070A5]>
[00:40] [BuildBaseRecords] <Debug: Looking for sanddriftsm03 for Glenmoril.esm zzzGHQmSandDriftS03 [STAT:0E01126E]>
[00:40] [BuildBaseRecords] <Debug: Looking for displaycaselgflat01 for Skyrim.esm DisplayCaseLgFlat01 "Витрина" [DOOR:000C5892]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerarch01.nif DweFacadeTowerArch01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch01 [STAT:0C0097FB]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerarch01.nif DweFacadeTowerArch01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch01 [STAT:0C0097FB]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerarch01.nif DweFacadeTowerArch01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch01 [STAT:0C0097FB]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerarch01.nif DweFacadeTowerArch01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch01 [STAT:0C0097FB]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerarch01.nif DweFacadeTowerArch01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch01 [STAT:0C0097FB]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerarch01.nif DweFacadeTowerArch01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch01 [STAT:0C0097FB]>
[00:40] [BuildBaseRecords] <Debug: Looking for norrubblepile02 for Skyrim.esm NorRubblePile02Ice [STAT:0009D31D]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerarch01.nif DweFacadeTowerArch01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch01 [STAT:0C0097FB]>
[00:40] [BuildBaseRecords] <Debug: Looking for cavegbalconycorner02 for Skyrim.esm CaveGBalconyCorner02Snow [STAT:00082316]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerarch01.nif DweFacadeTowerArch01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch01 [STAT:0C0097FB]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerarch01.nif DweFacadeTowerArch01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch01 [STAT:0C0097FB]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerarch01.nif DweFacadeTowerArch01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch01 [STAT:0C0097FB]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerarch01.nif DweFacadeTowerArch01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch01 [STAT:0C0097FB]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadetowerarch01.nif DweFacadeTowerArch01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch01 [STAT:0C0097FB]>
[00:40] [AddModel] <Debug: Meshes\lod\dac0da\amtowermid01_lod_1.nif TBase:1.000 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmTowerMid01 [STAT:0C003F84]>
[00:40] [AddModel] <Debug: Meshes\lod\dac0da\amtowermid01_lod_1.nif TBase:1.000 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerMid01 [STAT:0C003F84]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmTowerMid01 [STAT:0C003F84]>
[00:40] [BuildBaseRecords] <Debug: Looking for norlabyrinthianmaze03 for Skyrim.esm LabyrinthianMaze03DUPLICATE000 [STAT:001006F5]>
[00:40] [BuildBaseRecords] <Debug: Looking for shiprowboat01 for Wyrmstooth.esp WTBoatFastTravel "Лодка" [DOOR:0A93614D]>
[00:40] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarch01_lod.nif DweFacadeTowerArch01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch01 [STAT:0C0097FB]>
[00:40] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarch01_lod.nif DweFacadeTowerArch01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch01 [STAT:0C0097FB]>
[00:40] [BuildBaseRecords] <Debug: Looking for volcanicplateau02Sand01 for TheBawbsWardenOfTheCoast.esp VolcanicPlateau02Sand01 [STAT:1000BBDB]>
[00:40] [BuildBaseRecords] <Debug: Looking for volcanicplateau02 for TheBawbsWardenOfTheCoast.esp VolcanicPlateau02Sand01 [STAT:1000BBDB]>
[00:40] [AddModel] <Debug: Meshes\lod\dac0da\amtowermid01_lod_2.nif TBase:1.000 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmTowerMid01 [STAT:0C003F84]>
[00:40] [AddModel] <Debug: Meshes\lod\dac0da\amtowermid01_lod_2.nif TBase:1.000 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerMid01 [STAT:0C003F84]>
[00:40] [BuildBaseRecords] <Debug: Looking for impexttower01 for Unslaad.esm zzzCrbImpExtTower01 [STAT:0F0083FB]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmTowerMid01 [STAT:0C003F84]>
[00:40] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\volcanictundradirt01.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp VolcanicPlateau02Sand01 [STAT:1000BBDB]>
[00:40] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarch01_lod_1.nif DweFacadeTowerArch01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch01 [STAT:0C0097FB]>
[00:40] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarch01_lod_1.nif DweFacadeTowerArch01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch01 [STAT:0C0097FB]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerArch01 [STAT:0C0097FB]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerArch01 [STAT:0C0097FB]>
[00:40] [BuildBaseRecords] <Debug: Looking for aqschimitar2h for Glenmoril.esm zzzRev1stPersonAnequinaSword2H [STAT:0E1D321E]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerArch01 [STAT:0C0097FB]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc01frozenlakecracks2 for Dawnguard.esm DLC01FrozenLakeCracks2 [STAT:02005952]>
[00:40] [BuildBaseRecords] <Debug: Looking for burntwoodbeam02 for Skyrim.esm BurntWoodbeam02 [STAT:000C2CBF]>
[00:40] [BuildBaseRecords] <Debug: Looking for genericbannerred04GenericBannerGreen04 for Skyrim.esm GenericBannerGreen04 [MSTT:000D2018]>
[00:40] [BuildBaseRecords] <Debug: Looking for genericbannerred04 for Skyrim.esm GenericBannerGreen04 [MSTT:000D2018]>
[00:40] [BuildBaseRecords] <Debug: Looking for norplatbgtower02 for Skyrim.esm NorPlatBgTower02 [STAT:0003EAD3]>
[00:40] [BuildBaseRecords] <Debug: Looking for norpullbar01zzzCH for Vigilant.esm zzzCHNorPullBar01 "Рукоятка" [ACTI:0D0C7C30]>
[00:40] [BuildBaseRecords] <Debug: Looking for norpullbar01 for Vigilant.esm zzzCHNorPullBar01 "Рукоятка" [ACTI:0D0C7C30]>
[00:40] [BuildBaseRecords] <Debug: Looking for cwmapflagcityblue01 for OwnCivilWar.esp CWMapFlagBlueWinterhold "Винтерхолд" [ACTI:000F1471]>
[00:40] [BuildBaseRecords] <Debug: Looking for ruinshelflargehalf01 for Skyrim.esm RuinsShelfLargeHalfSnow [STAT:0009782F]>
[00:40] [BuildBaseRecords] <Debug: Looking for keyboardglow for Glenmoril.esm zzzRevActDataBBbux "БББакс Брошенный-из-Пустоты " [ACTI:0E34F5CB]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxdarkfallsplash01 for Dawnguard.esm FXDarkFallSplash01 [MSTT:02012FF7]>
[00:40] [BuildBaseRecords] <Debug: Looking for bridge01 for Skyrim.esm Bridge01 [STAT:00022468]>
[00:40] [BuildBaseRecords] <Debug: Looking for slggtracon02 for Skyrim.esm SLgGTraCon02 [STAT:00072186]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03_LFallForestRocks for Skyrim.esm MineOreQuicksilver03_LFallForestRocks "Ртутная жила" [ACTI:0010DB50]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03 for Skyrim.esm MineOreQuicksilver03_LFallForestRocks "Ртутная жила" [ACTI:0010DB50]>
[00:40] [BuildBaseRecords] <Debug: Looking for ssmawinsol01 for Skyrim.esm SSmAWinSol01 [STAT:0005D75D]>
[00:40] [BuildBaseRecords] <Debug: Looking for shackframeturncorner02 for Skyrim.esm ShackFrameTurnCorner02Snow [STAT:0007182A]>
[00:40] [BuildBaseRecords] <Debug: Looking for dwepipegearassemblyccw01zzzCHRustyPipeGearAssemblyCCW01 for Vigilant.esm zzzCHRustyPipeGearAssemblyCCW01 [STAT:0D0FBBBD]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1.dds] ResourceExists>
[00:40] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchkbase01 for HearthFires.esm BYOHBYOHWRporchKBASE01 [STAT:03003772]>
[00:40] [BuildBaseRecords] <Debug: Looking for dwepipegearassemblyccw01 for Vigilant.esm zzzCHRustyPipeGearAssemblyCCW01 [STAT:0D0FBBBD]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\9584C62FABC544A1AFB7FD3D078ECE30.dds">
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm ShackFrameTurnCorner02Snow [STAT:0007182A]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2.dds] ResourceExists>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\59C23A7CF6B34466AF4F99FE5509ADC3.dds">
[00:40] [BuildBaseRecords] <Debug: Looking for minecebalconycorner03 for Skyrim.esm MineCEBalconyCorner03 [STAT:00045661]>
[00:40] [BuildBaseRecords] <Debug: Looking for murruinesitall for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsTallWall [STAT:1102E8C6]>
[00:40] [BuildBaseRecords] <Debug: Looking for dragonzombiedead01 for Glenmoril.esm zzzRevDragonZombieDead01 [STAT:0E1BB526]>
[00:40] [BuildBaseRecords] <Debug: Looking for platmid512x384 for Glenmoril.esm zzzRevCasPlatMid512x384 [STAT:0E01395C]>
[00:40] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgtower02.nif NorPlatBgTower02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgTower02 [STAT:0003EAD3]>
[00:40] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgtower02.nif NorPlatBgTower02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgTower02 [STAT:0003EAD3]>
[00:40] [AddModel] <Debug: Meshes\architecture\revenant\storti\1536walltower01.nif 0:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallTower01 [STAT:0E00DCB7]>
[00:40] [AddModel] <Debug: Meshes\architecture\revenant\storti\1536walltower01.nif 0:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallTower01 [STAT:0E00DCB7]>
[00:40] [AddModel] <Debug: Meshes\architecture\revenant\storti\1536walltower01.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallTower01 [STAT:0E00DCB7]>
[00:40] [AddModel] <Debug: Meshes\architecture\revenant\storti\1536walltower01.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallTower01 [STAT:0E00DCB7]>
[00:40] [BuildBaseRecords] <Debug: Looking for minecdirtmound02 for Skyrim.esm MineCDirtMound02 [STAT:00045600]>
[00:40] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgtower02.nif NorPlatBgTower02:20 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgTower02 [STAT:0003EAD3]>
[00:40] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgtower02.nif NorPlatBgTower02:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgTower02 [STAT:0003EAD3]>
[00:40] [BuildBaseRecords] <Debug: Looking for openbooknew18 for SkystoneCastle.esp LA_SS_openbooknew18 [STAT:35A04155]>
[00:40] [AddModel] <Debug: Meshes\architecture\revenant\storti\1536walltower01.nif 0:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallTower01 [STAT:0E00DCB7]>
[00:40] [AddModel] <Debug: Meshes\architecture\revenant\storti\1536walltower01.nif 0:16 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallTower01 [STAT:0E00DCB7]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineoregold04_LReachMoss for Skyrim.esm MineOreGold04_LReachMoss "Золотая жила" [ACTI:0010DCA1]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineoregold04 for Skyrim.esm MineOreGold04_LReachMoss "Золотая жила" [ACTI:0010DCA1]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveihall1way64r01WT for Wyrmstooth.esp WTCaveIHall1Way64R01 [STAT:0A7D357F]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveihall1way64r01 for Wyrmstooth.esp WTCaveIHall1Way64R01 [STAT:0A7D357F]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveirhallentrance01 for Unslaad.esm zzzCrbCaveIRHallEnt [STAT:0F3BE408]>
[00:40] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Vokrii - Minimalistic Perks of Skyrim.esp TreasBanditChestBoss "Сундук" [CONT:0002064F]>
[00:40] [BuildBaseRecords] <Debug: Looking for wallmountedskeever01 for Skyrim.esm WallMountedSkeever01 [STAT:000D9287]>
[00:40] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgtower02_lod.nif NorPlatBgTower02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgTower02 [STAT:0003EAD3]>
[00:40] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgtower02_lod.nif NorPlatBgTower02:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorPlatBgTower02 [STAT:0003EAD3]>
[00:40] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgtower02_lod.nif NorPlatBgTower02:20 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgTower02 [STAT:0003EAD3]>
[00:40] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgtower02_lod.nif NorPlatBgTower02:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorPlatBgTower02 [STAT:0003EAD3]>
[00:40] [BuildBaseRecords] <Debug: Looking for norrubblepile05 for Skyrim.esm NorRubblePile05 [STAT:0003011F]>
[00:40] [BuildBaseRecords] <Debug: Looking for impfreearch for Skyrim.esm ImpFreeArch [STAT:0003E1FC]>
[00:40] [BuildBaseRecords] <Debug: Looking for candleloff02_nc for Glenmoril.esm zzzRevCandleOff02_nc [STAT:0E006B12]>
[00:40] [BuildBaseRecords] <Debug: Looking for lgrmtolghallcorinl01 for Glenmoril.esm zzzRevCasLgRoomsHallCorInL01 [STAT:0E01394E]>
[00:40] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgtower02_lod_2.nif NorPlatBgTower02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgTower02 [STAT:0003EAD3]>
[00:40] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgtower02_lod_2.nif NorPlatBgTower02:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorPlatBgTower02 [STAT:0003EAD3]>
[00:40] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgtower02_lod_2.nif NorPlatBgTower02:20 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgTower02 [STAT:0003EAD3]>
[00:40] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgtower02_lod_2.nif NorPlatBgTower02:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorPlatBgTower02 [STAT:0003EAD3]>
[00:40] [BuildBaseRecords] <Debug: Looking for azurafloorhex11 for Skyrim.esm AzuraFloorHex11 [STAT:00055F72]>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\stwall\1536walltower01_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallTower01 [STAT:0E00DCB7]>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\stwall\1536walltower01_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallTower01 [STAT:0E00DCB7]>
[00:40] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile05.nif Chunk05:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile05 [STAT:0003011F]>
[00:40] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile05.nif Chunk05:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile05 [STAT:0003011F]>
[00:40] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile05.nif NorRubblePile05:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile05 [STAT:0003011F]>
[00:40] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile05.nif NorRubblePile05:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile05 [STAT:0003011F]>
[00:40] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile05.nif NorRubblePile05:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile05 [STAT:0003011F]>
[00:40] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile05.nif NorRubblePile05:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile05 [STAT:0003011F]>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\stwall\1536walltower01_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallTower01 [STAT:0E00DCB7]>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\stwall\1536walltower01_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallTower01 [STAT:0E00DCB7]>
[00:40] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile05.nif NorRubblePile05:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile05 [STAT:0003011F]>
[00:40] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile05.nif NorRubblePile05:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile05 [STAT:0003011F]>
[00:40] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile05.nif NorRubblePile05:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile05 [STAT:0003011F]>
[00:40] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile05.nif NorRubblePile05:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile05 [STAT:0003011F]>
[00:40] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile05.nif NorRubblePile05:35 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile05 [STAT:0003011F]>
[00:40] [BuildBaseRecords] <Debug: Looking for minewoodplanks04zzzRevDeadHillWoodPlank04 for Glenmoril.esm zzzRevDeadHillWoodPlank04 [STAT:0E015CC7]>
[00:40] [AddModel] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile05.nif NorRubblePile05:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile05 [STAT:0003011F]>
[00:40] [BuildBaseRecords] <Debug: Looking for minewoodplanks04 for Glenmoril.esm zzzRevDeadHillWoodPlank04 [STAT:0E015CC7]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxdartmuzzledust for Skyrim.esm FXdartMuzzleDust [MSTT:00033241]>
[00:40] [BuildBaseRecords] <Debug: Looking for manquedead05 for Unslaad.esm zzzCrbManqueDead05 [STAT:0F1C6998]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Glenmoril.esm zzzRevDeadHillWoodPlank04 [STAT:0E015CC7]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpilem02wet for Skyrim.esm RockPileM02Wet [STAT:0003962F]>
[00:40] [BuildBaseRecords] <Debug: Looking for alduinmouthdoor for Unslaad.esm zzzCrbActAlduinMouth [ACTI:0F477AB6]>
[00:40] [BuildBaseRecords] <Debug: Looking for commontable01 for Skyrim.esm CommonTable01Light_SN [STAT:000F9997]>
[00:40] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile05_lod_0.nif Chunk05:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile05 [STAT:0003011F]>
[00:40] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile05_lod_0.nif Chunk05:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile05 [STAT:0003011F]>
[00:40] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile05_lod_0.nif NorRubblePile05:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile05 [STAT:0003011F]>
[00:40] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile05_lod_0.nif NorRubblePile05:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorRubblePile05 [STAT:0003011F]>
[00:40] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile05_lod_0.nif NorRubblePile05:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile05 [STAT:0003011F]>
[00:40] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile05_lod_0.nif NorRubblePile05:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile05 [STAT:0003011F]>
[00:40] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile05_lod_0.nif NorRubblePile05:35 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorRubblePile05 [STAT:0003011F]>
[00:40] [AddModel] <Debug: Meshes\lod\nordicexterior\norrubblepile05_lod_0.nif NorRubblePile05:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorRubblePile05 [STAT:0003011F]>
[00:40] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm C01ObserverWerewolfStorage "Lycan Stash" [CONT:000A6F8B]>
[00:40] [BuildBaseRecords] <Debug: Looking for statuemother for Glenmoril.esm zzzRevWitMotherStatue [STAT:0E007D5D]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveghall2way01c for Skyrim.esm CaveGHall2Way01c [STAT:00026C0A]>
[00:40] [BuildBaseRecords] <Debug: Looking for dwe_tablebench4seater for Skyrim.esm DweTableTwoBenches "Стол" [FURN:000F5B9C]>
[00:40] [BuildBaseRecords] <Debug: Looking for standc for Glenmoril.esm zzzRevSFp01StandC [STAT:0E34F4FE]>
[00:40] [BuildBaseRecords] <Debug: Looking for riftenrwroombwall03 for Skyrim.esm RiftenRWRoomBWall03 [STAT:00098D81]>
[00:40] [BuildBaseRecords] <Debug: Looking for reachtree02_B6C979D1passthru for Update.esm TreeReach02_HeavySN [STAT:0008C23B]>
[00:40] [BuildBaseRecords] <Debug: Looking for implhall1way64r01 for Skyrim.esm ImpLHall1Way64R01 [STAT:0003AEB0]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1.dds] ResourceExists>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:40] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for DAc0da.esm zDcdTreasDweArtifact_KagrenacStaff "Сундук" [CONT:0C00B3ED]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\12E1EB47577848CE8FB7BE36C585C184.dds">
[00:40] [BuildBaseRecords] <Debug: Looking for corner01 for Glenmoril.esm zzzRevCaveCorner01 [STAT:0E00A8CA]>
[00:40] [BuildBaseRecords] <Debug: Looking for ysgramorsbladepiece04mounted for Skyrim.esm YsgramorsBladePiece04Mounted [STAT:000DAB8F]>
[00:40] [BuildBaseRecords] <Debug: Looking for puzzledoorkeyhole01 for Skyrim.esm PuzzleDoorKeyHole01 "Замочная скважина" [ACTI:0004E2B2]>
[00:40] [BuildBaseRecords] <Debug: Looking for mountainpeak02 for Skyrim.esm MountainPeak02_HeavySN [STAT:00046031]>
[00:40] [BuildBaseRecords] <Debug: Looking for jhunalgreatsword for Glenmoril.esm zzzGH1stPersonJhunalGreatsword [STAT:0E014E8A]>
[00:40] [BuildBaseRecords] <Debug: Looking for arnhall01 for Update.esm ccBGS_ARNHall01 [STAT:0100317F]>
[00:40] [BuildBaseRecords] <Debug: Looking for snowballgnd for Unslaad.esm zzzCrbMAGSnowBall [STAT:0F1FBAFB]>
[00:40] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainpeak02_00000000_lod_0h.nif for Skyrim.esm MountainPeak02_HeavySN [STAT:00046031]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpilel03CoastBeach01_FC3959FF for Skyrim.esm RockPileL03CoastBeach01 [STAT:000B23FC]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpilel03CoastBeach01 for Skyrim.esm RockPileL03CoastBeach01 [STAT:000B23FC]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Skyrim.esm RockPileL03CoastBeach01 [STAT:000B23FC]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Skyrim.esm RockPileL03CoastBeach01 [STAT:000B23FC]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Skyrim.esm RockPileL03CoastBeach01 [STAT:000B23FC]>
[00:40] [BuildBaseRecords] <Debug: Looking for bedrollhay01FallForestDirt01L for Skyrim.esm BedrollHay01FallForestDirt01L "Лежанка" [FURN:000E0BAA]>
[00:40] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01FallForestDirt01L "Лежанка" [FURN:000E0BAA]>
[00:40] [BuildBaseRecords] <Debug: Looking for extlgrmcorin01 for Glenmoril.esm zzzRevCasLgRoomsCorInExt [STAT:0E26A468]>
[00:40] [BuildBaseRecords] <Debug: Looking for desertrock10 for _ResourcePack.esl RP_DesertRock10 [STAT:FE00202A]>
[00:40] [BuildBaseRecords] <Debug: Looking for genericbannerred01zzzCHMaraBanner01_01 for Vigilant.esm zzzCHMaraBanner01_01 [MSTT:0D1D7D3F]>
[00:40] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Vigilant.esm zzzCHMaraBanner01_01 [MSTT:0D1D7D3F]>
[00:40] [BuildBaseRecords] <Debug: Looking for farmbwall01 for Skyrim.esm FarmBWall01 [STAT:00028332]>
[00:40] [BuildBaseRecords] <Debug: Looking for pedestalEC_SS_MadRuinsDias for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsDias [STAT:110E0D2F]>
[00:40] [BuildBaseRecords] <Debug: Looking for pedestal for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsDias [STAT:110E0D2F]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc2ravenrockbuildingtemp02 for Dragonborn.esm DLC2RavenRockBuildingTemp02 [STAT:04017ECC]>
[00:40] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch1x3 for Skyrim.esm DweFacadeTowerArch1x3Snow [STAT:00100098]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpilel04RP_DesertLumpy01_95E1CD51 for _ResourcePack.esl RP_RockPileL04DesertLumpy01 [STAT:FE00207C]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpilel04RP_DesertLumpy01 for _ResourcePack.esl RP_RockPileL04DesertLumpy01 [STAT:FE00207C]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for _ResourcePack.esl RP_RockPileL04DesertLumpy01 [STAT:FE00207C]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for _ResourcePack.esl RP_RockPileL04DesertLumpy01 [STAT:FE00207C]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpilel04 for _ResourcePack.esl RP_RockPileL04DesertLumpy01 [STAT:FE00207C]>
[00:40] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm T02RiftenTempleChest "Сундук" [CONT:000D069C]>
[00:40] [AddModel] <Debug: Meshes\lod\mountains\mountainpeak02_lod_0h.nif MountainPeak02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainPeak02_HeavySN [STAT:00046031]>
[00:40] [AddModel] <Debug: Meshes\lod\mountains\mountainpeak02_lod_0h.nif MountainPeak02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainPeak02_HeavySN [STAT:00046031]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x3Snow [STAT:00100098]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveglroomdoor04 for Skyrim.esm CaveGLRoomDoor04Falmer [STAT:000B9E58]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x3Snow [STAT:00100098]>
[00:40] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertlumpy01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\desertlumpy01_d.dds _ResourcePack.esl RP_RockPileL04DesertLumpy01 [STAT:FE00207C]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc2dwermlgmidtopxtnd01 for Dragonborn.esm DLC2DweRmLgMidTopXtnd01 [STAT:040209BD]>
[00:40] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_RockPileL04DesertLumpy01 [STAT:FE00207C]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x3Snow [STAT:00100098]>
[00:40] [BuildBaseRecords] <Debug: Looking for cavegroomincorner03 for Skyrim.esm CaveGRoomInCorner03ice [STAT:0006F0B6]>
[00:40] [BuildBaseRecords] <Debug: Looking for roadchunks01ReachDirt01 for Skyrim.esm RoadChunkS01ReachDirt01 [STAT:00088A4A]>
[00:40] [BuildBaseRecords] <Debug: Looking for riftenrwdirtmound08 for Skyrim.esm RiftenRWDirtMound08 [STAT:000484D9]>
[00:40] [BuildBaseRecords] <Debug: Looking for roadchunks01 for Skyrim.esm RoadChunkS01ReachDirt01 [STAT:00088A4A]>
[00:40] [BuildBaseRecords] <Debug: Looking for ruins_smallchest for Unslaad.esm zzzCrbSharedChestBNord "Второй общий сундук" [ACTI:0F380D5C]>
[00:40] [BuildBaseRecords] <Debug: Looking for skulle for Glenmoril.esm zzzRevSFp02SkullE [STAT:0E34F50C]>
[00:40] [BuildBaseRecords] <Debug: Looking for smallimperialtent for Skyrim.esm ImperialTentSmall [STAT:000800DC]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04_LFallForestGrass for Skyrim.esm MineOreOrichalcum04_LFallForestGrass "Выход орихалка" [ACTI:0010DB2B]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04 for Skyrim.esm MineOreOrichalcum04_LFallForestGrass "Выход орихалка" [ACTI:0010DB2B]>
[00:40] [BuildBaseRecords] <Debug: Looking for cavegrockl02 for Skyrim.esm CaveGRockL02 [STAT:000224E7]>
[00:40] [BuildBaseRecords] <Debug: Looking for wrintloftrailendpost01 for Skyrim.esm WRIntLoftRailEndPost01 [STAT:000616DE]>
[00:40] [BuildBaseRecords] <Debug: Looking for eyeofmagnusdias01 for Skyrim.esm EyeOfMagnusDias01 [STAT:000F147E]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxambbeamdustbig_dim02 for Skyrim.esm FXAmbBeamDustBig_Dim02 [MSTT:000A696E]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveghall1way128d01 for Skyrim.esm CaveGHall1Way128D01 [STAT:0001EC43]>
[00:40] [BuildBaseRecords] <Debug: Looking for wrstablestr01end for Better Dynamic Snow SE - DisableRefs.esm BDS_WRStableStr01EndSnow [STAT:13005921]>
[00:40] [BuildBaseRecords] <Debug: Looking for bedrollhay01LReachDirt01L for Skyrim.esm BedrollHay01LReachDirt01L "Лежанка" [FURN:000E2404]>
[00:40] [BuildBaseRecords] <Debug: Looking for mountaintrim03CoastBeach01 for Skyrim.esm MountainTrim03CoastBeach01 [STAT:000EE333]>
[00:40] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LReachDirt01L "Лежанка" [FURN:000E2404]>
[00:40] [BuildBaseRecords] <Debug: Looking for mountaintrim03 for Skyrim.esm MountainTrim03CoastBeach01 [STAT:000EE333]>
[00:40] [BuildBaseRecords] <Debug: Looking for shipkatariahanchorwheel01 for Skyrim.esm ShipKatariahAnchorWheel01 [STAT:00098597]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveishaftdoorlb04 for Skyrim.esm CaveIShaftDoorLB04 [STAT:0003400A]>
[00:40] [BuildBaseRecords] <Debug: Looking for loverstone for Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [BuildBaseRecords] <Debug: Looking for candlehornfloor01off for RelightingSkyrim_SSE.esp RS_CandleHornFloor01Off [STAT:2E1B7C80]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveghall2way02c for Skyrim.esm CaveGHall2Way02cice [STAT:000A3560]>
[00:40] [BuildBaseRecords] <Debug: Looking for lb66_moon for Glenmoril.esm zzzRev1stPersonLb66Moon [STAT:0E0087F0]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrstablestr01end.nif WRStableStr01End:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE - DisableRefs.esm BDS_WRStableStr01EndSnow [STAT:13005921]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrstablestr01end.nif WRStableStr01End:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE - DisableRefs.esm BDS_WRStableStr01EndSnow [STAT:13005921]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrstablestr01end.nif WRStableStr01End:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE - DisableRefs.esm BDS_WRStableStr01EndSnow [STAT:13005921]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrstablestr01end.nif WRStableStr01End:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE - DisableRefs.esm BDS_WRStableStr01EndSnow [STAT:13005921]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrstablestr01end.nif WRStableStr01End:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE - DisableRefs.esm BDS_WRStableStr01EndSnow [STAT:13005921]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrstablestr01end.nif WRStableStr01End:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE - DisableRefs.esm BDS_WRStableStr01EndSnow [STAT:13005921]>
[00:40] [BuildBaseRecords] <Debug: Looking for shackframebend01 for Skyrim.esm ShackFrameBEnd01Snow [STAT:0007181F]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveglhalldoorb01 for Skyrim.esm CaveGLHallDoorB01Falmer [STAT:000B9ED3]>
[00:40] [BuildBaseRecords] <Debug: Looking for sthalmorhouse for Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveglroomcorner02EC_SS_RootAmber for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomCorner02Amber [STAT:1131F1A7]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveglroomcorner02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomCorner02Amber [STAT:1131F1A7]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm ShackFrameBEnd01Snow [STAT:0007181F]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadebalcony01_lod_1 for Dragonborn.esm DLC2DweFacadeBalcony01_LOD_1 [STAT:040384C0]>
[00:40] [BuildBaseRecords] <Debug: Looking for norportcullisgate01WCOblivionPortcullis for TheBawbsWardenOfTheCoast.esp WCOblivionPortcullis [ACTI:101F4FF3]>
[00:40] [BuildBaseRecords] <Debug: Looking for norportcullisgate01 for TheBawbsWardenOfTheCoast.esp WCOblivionPortcullis [ACTI:101F4FF3]>
[00:40] [AddModel] <Debug: Meshes\lod\whiterun\wrstablestr01end_lod.nif WRStableStr01End_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE - DisableRefs.esm BDS_WRStableStr01EndSnow [STAT:13005921]>
[00:40] [AddModel] <Debug: Meshes\lod\whiterun\wrstablestr01end_lod.nif WRStableStr01End_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE - DisableRefs.esm BDS_WRStableStr01EndSnow [STAT:13005921]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxsearchlighttrap_apomistspin45 for DAc0da.esm zDcdActSensorLightApoSpin45 [ACTI:0C00B55E]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Better Dynamic Snow SE - DisableRefs.esm BDS_WRStableStr01EndSnow [STAT:13005921]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc2oceanwavesstraight for Dragonborn.esm DLC2OceanWavesStraight [MSTT:0402ADC5]>
[00:40] [AddModel] <Debug: Meshes\lod\whiterun\wrstablestr01end_lod_2.nif WRStableStr01End_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE - DisableRefs.esm BDS_WRStableStr01EndSnow [STAT:13005921]>
[00:40] [AddModel] <Debug: Meshes\lod\whiterun\wrstablestr01end_lod_2.nif WRStableStr01End_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE - DisableRefs.esm BDS_WRStableStr01EndSnow [STAT:13005921]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Better Dynamic Snow SE - DisableRefs.esm BDS_WRStableStr01EndSnow [STAT:13005921]>
[00:40] [BuildBaseRecords] <Debug: Looking for riftenrwroombsupportbase03 for Skyrim.esm RiftenRWRoomBSupportBase03 [STAT:00098DD9]>
[00:40] [BuildBaseRecords] <Debug: Looking for wayshrinescoopmarker for Dawnguard.esm DLC1_WayShrineWaterScoopMarkerOff [FURN:0200D27B]>
[00:40] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Unslaad.esm zzzCrbTreasQEPpk1H "Сундук" [CONT:0F3CB475]>
[00:40] [BuildBaseRecords] <Debug: Looking for wrintcellarstairsbeam for SkystoneCastle.esp LA_SS_wrIntCellarStairsBeam [STAT:35AC4D61]>
[00:40] [BuildBaseRecords] <Debug: Looking for freewall02 for Glenmoril.esm zzzRevFreeWall02 [STAT:0E0087F5]>
[00:40] [BuildBaseRecords] <Debug: Looking for puzzledoorkeyholeivory for Wyrmstooth.esp WTRustedClawPedestalInsert [STAT:0A9D6F27]>
[00:40] [AddModel] <Debug: Meshes\landscape\bridges\bridge01.nif Road:7 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm Bridge01 [STAT:00022468]>
[00:40] [AddModel] <Debug: Meshes\landscape\bridges\bridge01.nif Road:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Bridge01 [STAT:00022468]>
[00:40] [BuildBaseRecords] <Debug: Looking for largerainbarrel_blood02 for Dawnguard.esm LargeRainBarrel_Blood02 [STAT:02006B08]>
[00:40] [BuildBaseRecords] <Debug: Looking for noblebeddouble01 for Dawnguard.esm DLC1NobleBedDoubleStatic [STAT:02018FCA]>
[00:40] [AddModel] <Debug: Meshes\landscape\bridges\bridge01.nif Road:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Bridge01 [STAT:00022468]>
[00:40] [AddModel] <Debug: Meshes\landscape\bridges\bridge01.nif Road:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Bridge01 [STAT:00022468]>
[00:40] [AddModel] <Debug: Meshes\landscape\bridges\bridge01.nif Object36 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Bridge01 [STAT:00022468]>
[00:40] [AddModel] <Debug: Meshes\landscape\bridges\bridge01.nif Object36 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Bridge01 [STAT:00022468]>
[00:40] [BuildBaseRecords] <Debug: Looking for rocks01 for Glenmoril.esm zzzRevRockS01 [STAT:0E00A8C1]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin4096x256_A414E76Fpassthru for Skyrim.esm FXWaterfallThin4096x256 [MSTT:0003441F]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin4096x256_A414E76F for Skyrim.esm FXWaterfallThin4096x256 [MSTT:0003441F]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin4096x256 for Skyrim.esm FXWaterfallThin4096x256 [MSTT:0003441F]>
[00:40] [BuildBaseRecords] <Debug: Looking for wtfxvolumemist01 for Wyrmstooth.esp WTFXVolumeMist [MSTT:0A6469C6]>
[00:40] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallthin4096x256_a414e76f_dyndolod_lod.nif Skyrim.esm FXWaterfallThin4096x256 [MSTT:0003441F]>
[00:40] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallthin4096x256_a414e76f_dyndolod_lod.nif Skyrim.esm FXWaterfallThin4096x256 [MSTT:0003441F]>
[00:40] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockS01 [STAT:0E00A8C1]>
[00:40] [AddModel] <Debug: Meshes\landscape\bridges\bridge01.nif Bridge01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Bridge01 [STAT:00022468]>
[00:40] [AddModel] <Debug: Meshes\landscape\bridges\bridge01.nif Bridge01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Bridge01 [STAT:00022468]>
[00:40] [BuildBaseRecords] <Debug: Looking for casplatmid512x384 for Dawnguard.esm CasPlatMid512x384 [STAT:02007C58]>
[00:40] [BuildBaseRecords] <Debug: Looking for dweclutterbowlshape01 for Skyrim.esm DweClutterBowlShape01 [STAT:00068796]>
[00:40] [BuildBaseRecords] <Debug: Looking for imppillarbrokentop02 for Skyrim.esm ImpPillarBrokenTop02 [STAT:0003E21B]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif swirlsSphere Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif swirlsSphere Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\landscape\bridges\bridge01.nif Bridge01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Bridge01 [STAT:00022468]>
[00:40] [AddModel] <Debug: Meshes\landscape\bridges\bridge01.nif Bridge01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Bridge01 [STAT:00022468]>
[00:40] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow02.nif Tri tree.002: 0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow02 [TREE:1101A3A6]>
[00:40] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow02.nif Tri tree.002: 0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow02 [TREE:1101A3A6]>
[00:40] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorlb04 for Skyrim.esm CaveGShaftDoorLB04Ice [STAT:0004206A]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif outerGlow01 Shader Flags 1: Vertex_Alpha | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif outerGlow01 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif topGlow2:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif topGlow2:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif topGlow:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif topGlow:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif ambientBeam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif ambientBeam:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif CenterGlow:2 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif CenterGlow:2 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif OuterGlowCircle:0 Shader Flags 1: Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif OuterGlowCircle:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [BuildBaseRecords] <Debug: Looking for glaciercaveentrance02DLC1__INTERIOR for Dawnguard.esm DLC1_GlacierCaveEntrance02_INTERIOR [STAT:0200541E]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif Spikes:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [BuildBaseRecords] <Debug: Looking for glaciercaveentrance02 for Dawnguard.esm DLC1_GlacierCaveEntrance02_INTERIOR [STAT:0200541E]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif Spikes:1 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif Wisps:0 Shader Flags 1: Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif Wisps:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif ambientBeam2:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif ambientBeam2:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [BuildBaseRecords] <Debug: Looking for norrubblepile03 for Dragonborn.esm NorRubblePile03_DLC2Ash [STAT:04027A2D]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dawnguard.esm DLC1_GlacierCaveEntrance02_INTERIOR [STAT:0200541E]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dawnguard.esm DLC1_GlacierCaveEntrance02_INTERIOR [STAT:0200541E]>
[00:40] [AddModel] <Debug: Meshes\plants\gourdcluster01.nif GourdCluster01:0 - L1_GourdCluster01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeGourdCluster01 "Тыква-горлянка" [TREE:000BE3E6]>
[00:40] [AddModel] <Debug: Meshes\plants\gourdcluster01.nif GourdCluster01:0 - L1_GourdCluster01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim WM Flora Fixes.esp TreeGourdCluster01 "Тыква-горлянка" [TREE:000BE3E6]>
[00:40] [AddModel] <Debug: Meshes\plants\gourdcluster01.nif GourdCluster01_1:0 - L1_GourdCluster02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeGourdCluster01 "Тыква-горлянка" [TREE:000BE3E6]>
[00:40] [AddModel] <Debug: Meshes\plants\gourdcluster01.nif GourdCluster01_1:0 - L1_GourdCluster02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade WM Flora Fixes.esp TreeGourdCluster01 "Тыква-горлянка" [TREE:000BE3E6]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif outerGlow02 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc2ildarissarcophagusplaque for Glenmoril.esm zzzRevTreasSarcophagus "Саркофаг" [CONT:0E2401CB]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif outerGlow02 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\landscape\bridges\bridge01.nif Bridge01:MeshStones Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Bridge01 [STAT:00022468]>
[00:40] [AddModel] <Debug: Meshes\landscape\bridges\bridge01.nif Bridge01:MeshStones Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Bridge01 [STAT:00022468]>
[00:40] [BuildBaseRecords] <Debug: Looking for skyhavenrubblepilesmall04 for Skyrim.esm SkyHavenRubblePileSmall04 [STAT:00050330]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif BlueBeam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif BlueBeam:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif BlueBeam:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif BlueBeam:1 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif BlueBeam:2 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif BlueBeam:2 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif Obelisk01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\landscape\bridges\bridge01.nif Bridge01:MeshCorners Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Bridge01 [STAT:00022468]>
[00:40] [AddModel] <Debug: Meshes\landscape\bridges\bridge01.nif Bridge01:MeshCorners Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Bridge01 [STAT:00022468]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif Obelisk01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow02.nif Tri tree.002: 1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow02 [TREE:1101A3A6]>
[00:40] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow02.nif Tri tree.002: 1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow02 [TREE:1101A3A6]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif Obelisk01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif Obelisk01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [BuildBaseRecords] <Debug: Looking for norsculpturehead01 for Skyrim.esm NorSculptureHead01 [STAT:00042D04]>
[00:40] [BuildBaseRecords] <Debug: Looking for riftenrwhallarch02 for Skyrim.esm RiftenRWHallArch02ice [STAT:000AEBE7]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif Obelisk01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif Obelisk01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif Obelisk01:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\loverstone.nif Obelisk01:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [BuildBaseRecords] <Debug: Looking for rp_fxambsandfalling02dark for _ResourcePack.esl RP_FXAmbSandFalling02Dark [MSTT:FE002167]>
[00:40] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeFrozenMarshIce01_73EADC28 for Skyrim.esm MountainCliffSlopeFrozenMarshIce01 [STAT:00025DB3]>
[00:40] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeFrozenMarshIce01 for Skyrim.esm MountainCliffSlopeFrozenMarshIce01 [STAT:00025DB3]>
[00:40] [BuildBaseRecords] <Debug: Looking for tundrapond01Coast1 for Skyrim.esm TundraPond01Coast1 [STAT:00017CD2]>
[00:40] [BuildBaseRecords] <Debug: Looking for tundrapond01 for Skyrim.esm TundraPond01Coast1 [STAT:00017CD2]>
[00:40] [BuildBaseRecords] <Debug: Found old texture replacement method mountaincliffslopesnow Meshes\landscape\mountains\mountaincliffslopesnow.nif Skyrim.esm MountainCliffSlopeFrozenMarshIce01 [STAT:00025DB3]>
[00:40] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Skyrim.esm MountainCliffSlopeFrozenMarshIce01 [STAT:00025DB3]>
[00:40] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Skyrim.esm MountainCliffSlopeFrozenMarshIce01 [STAT:00025DB3]>
[00:40] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Skyrim.esm MountainCliffSlopeFrozenMarshIce01 [STAT:00025DB3]>
[00:40] [BuildBaseRecords] <Debug: Meshes\lod\mountains\mountaincliffslope_lod_0.nif;meshes\lod\mountains\mountaincliffslope_lod_1.nif;meshes\lod\mountains\mountaincliffslope_lod_2.nif; ? meshes\lod\mountains\mountaincliffslopesnow_lod_0.nif;meshes\lod\mountains\mountaincliffslopesnow_lod_1.nif;meshes\lod\mountains\mountaincliffslopesnow_lod_2.nif; Skyrim.esm MountainCliffSlopeFrozenMarshIce01 [STAT:00025DB3]>
[00:40] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainCliffSlopeFrozenMarshIce01 [STAT:00025DB3]>
[00:40] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainCliffSlopeFrozenMarshIce01 [STAT:00025DB3]>
[00:40] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Skyrim.esm MountainCliffSlopeFrozenMarshIce01 [STAT:00025DB3]>
[00:40] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainCliffSlopeFrozenMarshIce01 [STAT:00025DB3]>
[00:40] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainCliffSlopeFrozenMarshIce01 [STAT:00025DB3]>
[00:40] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Skyrim.esm MountainCliffSlopeFrozenMarshIce01 [STAT:00025DB3]>
[00:40] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainCliffSlopeFrozenMarshIce01 [STAT:00025DB3]>
[00:40] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainCliffSlopeFrozenMarshIce01 [STAT:00025DB3]>
[00:40] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Skyrim.esm MountainCliffSlopeFrozenMarshIce01 [STAT:00025DB3]>
[00:40] [BuildBaseRecords] <Debug: Looking for cassmhallendcap01 for Dawnguard.esm CasSmHallEndCap01 [STAT:020008C3]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxdragontakeoffdust for Skyrim.esm FXDragonTakeoffDust [MSTT:0003E6FE]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6.dds] ResourceExists>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6.dds] DXGI_FORMAT_BC7_UNORM>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc2dweplatbgwall02_lod for Dragonborn.esm DLC2DwePlatBgWall02_LOD [STAT:04038516]>
[00:40] [BuildBaseRecords] <Debug: Looking for whintbasebldgsecondicorner03 for Skyrim.esm WHIntBaseBldgSecondICorner03 [STAT:0007BA55]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\4F46C01DE45B40AD81DB41C25E1A7D74.dds">
[00:40] [BuildBaseRecords] <Debug: Looking for walkwaycentwall01 for Better Dynamic Snow SE.esp WalkwayCEntWall01Snow [STAT:00091A03]>
[00:40] [BuildBaseRecords] <Debug: Looking for nortempleexteriorribfree05 for Skyrim.esm NorTempleExteriorRibFree05Sulfur [STAT:000D85ED]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockcliff01FallForestDirt01_852A6C30 for Skyrim.esm RockCliff01FallForestDirt01 [STAT:0010B138]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockcliff01FallForestDirt01 for Skyrim.esm RockCliff01FallForestDirt01 [STAT:0010B138]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Skyrim.esm RockCliff01FallForestDirt01 [STAT:0010B138]>
[00:40] [BuildBaseRecords] <Debug: Looking for shackbrokewood03 for Skyrim.esm ShackBrokeWood03 [MSTT:0002FB6C]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Skyrim.esm RockCliff01FallForestDirt01 [STAT:0010B138]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Skyrim.esm RockCliff01FallForestDirt01 [STAT:0010B138]>
[00:40] [BuildBaseRecords] <Debug: Looking for limcrock03 for Glenmoril.esm zzzRevLimeCaveRock03 [STAT:0E2F775B]>
[00:40] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\loverstone_lod.nif Obelisk01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\loverstone_lod.nif Obelisk01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedmossstone08lod.dds 0 Skyrim.esm DoomstoneLover "Знак Любовника" [ACTI:000D2332]>
[00:40] [BuildBaseRecords] <Debug: Looking for vinedwefacadetowerarch01a for Glenmoril.esm zzzRevOrchardVineDweFacadeTower01Arch01a [STAT:0E001E14]>
[00:40] [BuildBaseRecords] <Debug: Looking for dweplatformgear01 for Dragonborn.esm DwePlatformGear01 [ACTI:04027FF5]>
[00:40] [BuildBaseRecords] <Debug: Looking for byohhousetrophytrollfrost01 for HearthFires.esm BYOHHouseTrophy10TrollFrostNEW [STAT:03015BE3]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif Object06:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif Object06:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif Object06:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif Object06:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [BuildBaseRecords] <Debug: Looking for parasitesword for Glenmoril.esm zzzRev1stPersonParasite [STAT:0E0088E4]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif Object06:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif Object06:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif Object06:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif Object06:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif Object37:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [BuildBaseRecords] <Debug: Looking for meadbarrel01 for TheBawbsWardenOfTheCoast.esp WCRQ00WineBarrel02 "Белое вино" [ACTI:103AF52A]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif Object37:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveglroomwall02_darkfalmer for Dawnguard.esm CaveGLRoomWall02_DarkFalmer [STAT:02002BEB]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif Object37:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif Object37:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveirockl03 for unofficial skyrim special edition patch.esp CaveIRockL03 [STAT:0002C29B]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif Object37:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif Object37:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif Object37:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif Object37:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif SThalmorHouseMESH:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif SThalmorHouseMESH:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [BuildBaseRecords] <Debug: Looking for werewolfpeltstatic for Unofficial Skyrim Modders Patch.esp WerebearPeltStatic [STAT:0802E1D2]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc1icebergsmall01_1layer for Dawnguard.esm DLC1IcebergSmall01_1LayerSN1P [STAT:0201381B]>
[00:40] [BuildBaseRecords] <Debug: Looking for impexticeblocks02 for Skyrim.esm ImpExtIceBlocks02 [STAT:0006F735]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif SThalmorHouseMESH:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif SThalmorHouseMESH:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif SThalmorHouseMESH:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif SThalmorHouseMESH:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [BuildBaseRecords] <Debug: Looking for icebarrier01 for Unslaad.esm zzzCrbSecretIceWall "Ледяная фреска" [ACTI:0F16BBC0]>
[00:40] [BuildBaseRecords] <Debug: Looking for cotn_wood_modular02EC_SS_SIBridge02_DementiaMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIBridge02_DementiaMoss [STAT:112AF942]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif SThalmorHouseMESH:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [BuildBaseRecords] <Debug: Looking for cotn_wood_modular02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIBridge02_DementiaMoss [STAT:112AF942]>
[00:40] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\mtadd\mountainwall03.nif MountainWall03_LOD_0L:0 meshes\lod\revenant\mt\wall\mountainwall03_lod_0.nif textures\landscape\mountains\mountainslab02.dds Glenmoril.esm zzzRevMtWall03 [STAT:0E2F771C]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dawnguard.esm DLC1IcebergSmall01_1LayerSN1P [STAT:0201381B]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif SThalmorHouseMESH:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [BuildBaseRecords] <Debug: Looking for shrinekynareth for Unslaad.esm zzzCrbShrineOfKyne "Святилище Кин" [ACTI:0F31370F]>
[00:40] [BuildBaseRecords] <Debug: Looking for farmintend01WT for Wyrmstooth.esp WTFarmIntEnd01 [STAT:0A2BF858]>
[00:40] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks02.nif ImpExtIceBlocks02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBlocks02 [STAT:0006F735]>
[00:40] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks02.nif ImpExtIceBlocks02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBlocks02 [STAT:0006F735]>
[00:40] [BuildBaseRecords] <Debug: Looking for farmintend01 for Wyrmstooth.esp WTFarmIntEnd01 [STAT:0A2BF858]>
[00:40] [BuildBaseRecords] <Debug: Looking for cavegroomcorner01 for Skyrim.esm CaveGRoomCorner01 [STAT:0001B1A9]>
[00:40] [BuildBaseRecords] <Debug: Looking for winebottle02b for SkystoneCastle.esp LA_SS_Wine03 [STAT:35271C2E]>
[00:40] [BuildBaseRecords] <Debug: Looking for impfloorpiece02 for Skyrim.esm ImpFloorPiece02 [STAT:0003E203]>
[00:40] [AddModel] <Debug: Meshes\lod\imperialice\impexticeblocks02_lod_0.nif ImpExtIceBlocks02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBlocks02 [STAT:0006F735]>
[00:40] [AddModel] <Debug: Meshes\lod\imperialice\impexticeblocks02_lod_0.nif ImpExtIceBlocks02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBlocks02 [STAT:0006F735]>
[00:40] [BuildBaseRecords] <Debug: Looking for skyhavenrubblepiece03 for Skyrim.esm SkyHavenRubblePiece03 [STAT:00050336]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2.dds] ResourceExists>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:40] [AddModel] <Debug: Meshes\lod\bridge\bridge01_lod.nif Road:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Bridge01 [STAT:00022468]>
[00:40] [AddModel] <Debug: Meshes\lod\bridge\bridge01_lod.nif Road:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Bridge01 [STAT:00022468]>
[00:40] [AddModel] <Debug: Meshes\lod\bridge\bridge01_lod.nif Road:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Bridge01 [STAT:00022468]>
[00:40] [AddModel] <Debug: Meshes\lod\bridge\bridge01_lod.nif Road:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Bridge01 [STAT:00022468]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\38145720D6D04A4086A6CE0600DC38F5.dds">
[00:40] [AddModel] <Debug: Meshes\lod\bridge\bridge01_lod.nif Bridge01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Bridge01 [STAT:00022468]>
[00:40] [AddModel] <Debug: Meshes\lod\bridge\bridge01_lod.nif Bridge01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Bridge01 [STAT:00022468]>
[00:40] [AddModel] <Debug: Meshes\lod\bridge\bridge01_lod.nif Bridge01_LOD:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Bridge01 [STAT:00022468]>
[00:40] [AddModel] <Debug: Meshes\lod\bridge\bridge01_lod.nif Bridge01_LOD:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm Bridge01 [STAT:00022468]>
[00:40] [BuildBaseRecords] <Debug: Looking for blackreachedoorup04 for Skyrim.esm BlackreachEDoorUp04 [STAT:000921F9]>
[00:40] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepiece03.nif SkyHavenRubblePiece03:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePiece03 [STAT:00050336]>
[00:40] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepiece03.nif SkyHavenRubblePiece03:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePiece03 [STAT:00050336]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\bridge01lod.dds 3 Skyrim.esm Bridge01 [STAT:00022468]>
[00:40] [BuildBaseRecords] <Debug: Looking for isrockattacha00_l for DAc0da.esm zDcdISRockAttachA00_L [STAT:0C003F86]>
[00:40] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush03.nif textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1_n.dds 03CF1E99 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBushRed01 [TREE:11033BCC]>
[00:40] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush03.nif textures\ec\expeditions\ss\landscape\trees\mania\bark07mania.dds 0098A48A Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBushRed01 [TREE:11033BCC]>
[00:40] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush03.nif textures\ec\expeditions\ss\landscape\trees\bark07_n.dds CDD6AF4F Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBushRed01 [TREE:11033BCC]>
[00:40] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush03.nif textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\l1red.dds 2749601D Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBushRed01 [TREE:11033BCC]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01 for Skyrim.esm RockCaveEntrance01 [STAT:00017F1A]>
[00:40] [BuildBaseRecords] <Debug: Looking for glacierendlg01 for Update.esm GlacierEndLg01 [STAT:00060D86]>
[00:40] [BuildBaseRecords] <Debug: Looking for nhsecentrance01 for Skyrim.esm NHSecEntrance01 [ACTI:000EC1B0]>
[00:40] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepiece03_lod_0.nif SkyHavenRubblePiece03:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePiece03 [STAT:00050336]>
[00:40] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepiece03_lod_0.nif SkyHavenRubblePiece03:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePiece03 [STAT:00050336]>
[00:40] [BuildBaseRecords] <Debug: Looking for genericbannerred01CityBannerWinterhold01 for Skyrim.esm CityBannerWinterhold01 [MSTT:000D2031]>
[00:40] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Skyrim.esm CityBannerWinterhold01 [MSTT:000D2031]>
[00:40] [BuildBaseRecords] <Debug: Looking for impexticerubble02 for Skyrim.esm ImpExtIceRubble02_NoIceSulfur [STAT:000E9E99]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\glacierendlg01lod.dds 0 Update.esm GlacierEndLg01 [STAT:00060D86]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\glacierendlg01lod.dds 0 Update.esm GlacierEndLg01 [STAT:00060D86]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\glacierendlg01lod.dds 0 Update.esm GlacierEndLg01 [STAT:00060D86]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif SThalmorHouseMESH:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif SThalmorHouseMESH:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03_LReachMoss for Skyrim.esm MineOreMoonstone03_LReachMoss "Выход лунного камня" [ACTI:0010DCA8]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03 for Skyrim.esm MineOreMoonstone03_LReachMoss "Выход лунного камня" [ACTI:0010DCA8]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif SThalmorHouseMESH:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif SThalmorHouseMESH:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [BuildBaseRecords] <Debug: Looking for blackreachewallstraight02 for Skyrim.esm BlackreachEWallStraight02 [STAT:000921A5]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif SThalmorHouseMESH:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif SThalmorHouseMESH:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [BuildBaseRecords] <Debug: Looking for akaviritsurugi for Unslaad.esm zzzCrb1stPersonAkaviriTsurugi [STAT:0F09ABA6]>
[00:40] [BuildBaseRecords] <Debug: Looking for paintinglc0203 for Wyrmstooth.esp WTPaintinglc0203 [STAT:0A5A6C79]>
[00:40] [BuildBaseRecords] <Debug: Looking for shiprowboatanim01 for Glenmoril.esm zzzGHDoorBoat "Лодка" [DOOR:0E00E09B]>
[00:40] [BuildBaseRecords] <Debug: Looking for pk1sword1h for Unslaad.esm zzzCrb1stPersonPpkSword1H [STAT:0F397986]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif SThalmorHouseMESH:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif SThalmorHouseMESH:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveglhall1way64d01 for Skyrim.esm CaveGLHall1Way64D01 [STAT:0001EC34]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif SThalmorHouseMESH:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif SThalmorHouseMESH:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [BuildBaseRecords] <Debug: Looking for walkwaystairs8 for Skyrim.esm WalkwayStairs8 [STAT:0004D7C1]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif SThalmorHouseMESH:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif SThalmorHouseMESH:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [BuildBaseRecords] <Debug: Looking for mwpipe05 for DAc0da.esm zDcdDweMWSidePipe05 [STAT:0C00729A]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif SThalmorHouseMESH:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [AddModel] <Debug: Meshes\architecture\solitude\sthalmorhouse.nif SThalmorHouseMESH:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2.dds] ResourceExists>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\BD7DE186E7584134836D2B2F209BCB1B.dds">
[00:40] [BuildBaseRecords] <Debug: Looking for water1024 for Glenmoril.esm zzzRevBlackWater1024 [ACTI:0E004378]>
[00:40] [BuildBaseRecords] <Debug: Looking for shackframeturncorner02 for Skyrim.esm ShackFrameTurnCorner02 [STAT:0005CCC5]>
[00:40] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Glenmoril.esm zzzRevBlackWater1024 [ACTI:0E004378]>
[00:40] [BuildBaseRecords] <Debug: File not found Meshes\dlc02\testobjects\tempplatformgear.nif. Used by Dragonborn.esm DLC2dunFahlbtharzDweGearFloor [ACTI:0401AEB1]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm ShackFrameTurnCorner02 [STAT:0005CCC5]>
[00:40] [BuildBaseRecords] <Debug: Looking for 1024ledge for Glenmoril.esm zzzRevStorti1024Ledge_NoLod [STAT:0E36C5FE]>
[00:40] [BuildBaseRecords] <Debug: Looking for redoranashpit01 for Dragonborn.esm RedoranAshPit01 [STAT:04035150]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc2rieklingfence01 for Dragonborn.esm DLC2RieklingFence01Snow [STAT:0401EEEA]>
[00:40] [BuildBaseRecords] <Debug: Looking for rtbackyardwall02 for Glenmoril.esm zzzGHRTBackyardWall02_snow [STAT:0E00CA6B]>
[00:40] [BuildBaseRecords] <Debug: Looking for juvenilecrab01animated for ccBGSSSE001-Fish.esm ccBGSSSE001_JuvenileMudcrab "Молодой грязевой краб" [ACTI:0515A5D8]>
[00:40] [BuildBaseRecords] <Debug: Looking for bamboohut02 for TheBawbsWardenOfTheCoast.esp 000BambooHut02 [STAT:1000BB90]>
[00:40] [BuildBaseRecords] <Debug: Looking for norhitchpost01 for Skyrim.esm NorHitchPost01 [STAT:00036AEF]>
[00:40] [AddModel] <Debug: Meshes\lod\solitude\sthalmorhouse_lod.nif SThalmorHouse_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [AddModel] <Debug: Meshes\lod\solitude\sthalmorhouse_lod.nif SThalmorHouse_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:40] [BuildBaseRecords] <Debug: Looking for rocks03 for Skyrim.esm RockS03 [STAT:0001B0A9]>
[00:40] [BuildBaseRecords] <Debug: Looking for dawarhammer for DAc0da.esm zDcd1stPersonMannimarcoRod [STAT:0C003076]>
[00:40] [BuildBaseRecords] <Debug: Looking for smdbcapsol01 for Skyrim.esm SMDBCapSol01 [STAT:00064DC8]>
[00:40] [BuildBaseRecords] <Debug: Looking for onewaybeamrotatezx60 for DAc0da.esm zDcdDweTrapBeam1R_zx60 [ACTI:0C006BBF]>
[00:40] [BuildBaseRecords] <Debug: Looking for stockadeleanto01EC_SS_SI_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeLeanTo01_Dementia [STAT:114E7B74]>
[00:40] [BuildBaseRecords] <Debug: Looking for stockadeleanto01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeLeanTo01_Dementia [STAT:114E7B74]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpilem03EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM03_Mania [STAT:11066B52]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpilem03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM03_Mania [STAT:11066B52]>
[00:40] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\wood01darklod.dds based on textures\clutter\stockade\stockadeplanks01.dds for textures\ec\expeditions\ss\_thirdparty\northernroads\landscape\bridges\wood01dark.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeLeanTo01_Dementia [STAT:114E7B74]>
[00:40] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\wood01darklod.dds based on textures\clutter\stockade\stockadewood01.dds for textures\ec\expeditions\ss\_thirdparty\northernroads\landscape\bridges\wood01dark.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeLeanTo01_Dementia [STAT:114E7B74]>
[00:40] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simaniagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\simaniagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM03_Mania [STAT:11066B52]>
[00:40] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM03_Mania [STAT:11066B52]>
[00:40] [BuildBaseRecords] <Debug: Looking for amberwallbreakable for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberWall [ACTI:11440194]>
[00:40] [BuildBaseRecords] <Debug: Looking for powerwordfus for Skyrim.esm NorWordWallWordFus [ACTI:0007098E]>
[00:40] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MQ201PlayerContainerNoResetNEW "Сундук" [CONT:000A0DB5]>
[00:40] [BuildBaseRecords] <Debug: Looking for rifrmsmsinglewall01 for Skyrim.esm RifRmSmSingleWall01 [STAT:00094EA8]>
[00:40] [BuildBaseRecords] <Debug: Looking for statuemara01 for Skyrim.esm StatueMara01 [STAT:000E3FC7]>
[00:40] [BuildBaseRecords] <Debug: Looking for rocks02 for Skyrim.esm RockS02Snow [STAT:0002695F]>
[00:40] [BuildBaseRecords] <Debug: Looking for spitpotclosed01 for Weapons Armor Clothing & Clutter Fixes.esp SpitPotClosed01AlchemyCommon "Горшок" [CONT:000997FE]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc2dweshaftrmsmtop01 for Dragonborn.esm DLC2DweShaftRmSmTop01 [STAT:0402075B]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpiles04VolcanicRocks01 for Skyrim.esm RockPileS04VolcanicRocks01 [STAT:000ED73A]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Skyrim.esm RockPileS04VolcanicRocks01 [STAT:000ED73A]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01_LFrozenMarshLichen for Skyrim.esm MineOreQuicksilver01_LFrozenMarshLichen "Ртутная жила" [ACTI:0010DC5A]>
[00:40] [BuildBaseRecords] <Debug: Looking for seruinsstairsfree02 for Dawnguard.esm SERuinsStairsFree02 [STAT:02019A42]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01 for Skyrim.esm MineOreQuicksilver01_LFrozenMarshLichen "Ртутная жила" [ACTI:0010DC5A]>
[00:40] [BuildBaseRecords] <Debug: Looking for cavegshaftdoor02 for Skyrim.esm CaveGShaftDoor02Ice [STAT:0004205C]>
[00:40] [BuildBaseRecords] <Debug: Looking for dweplatwall01 for Skyrim.esm DwePlatWall01Snow [STAT:000B7CA0]>
[00:40] [BuildBaseRecords] <Debug: Looking for mw256x256x128up for DAc0da.esm zDcdDweMwUp128 [MSTT:0C0072A7]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockm04 for Skyrim.esm RockM04 [STAT:0001B0A7]>
[00:40] [BuildBaseRecords] <Debug: Looking for whintcastleroomwallwindow02 for Skyrim.esm WHIntCastleRoomWallWindow02 [STAT:00093EF6]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockcairn04 for Skyrim.esm RockCairn04Snow [STAT:0003D4B9]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DwePlatWall01Snow [STAT:000B7CA0]>
[00:40] [BuildBaseRecords] <Debug: Looking for wrintfloordirtcorb for Skyrim.esm WRIntFloorDirtCorB [STAT:0005D1C9]>
[00:40] [BuildBaseRecords] <Debug: Looking for impexticewall02 for Skyrim.esm ImpExtIceWall02_NoIce [STAT:000C1DB4]>
[00:40] [BuildBaseRecords] <Debug: Looking for nordwelling02extbasea for Skyrim.esm NorDwelling02ExtBaseA [STAT:0004996B]>
[00:40] [BuildBaseRecords] <Debug: Looking for extlghall1way01 for Glenmoril.esm zzzRevCasLgHall1Way01Ext [STAT:0E26A451]>
[00:40] [BuildBaseRecords] <Debug: Looking for sovngardeportalsealdias01zzzCHPortalSealDias01 for Vigilant.esm zzzCHPortalSealDias01 [ACTI:0D117053]>
[00:40] [BuildBaseRecords] <Debug: Looking for portal01 for DAc0da.esm zDcdPortalDoor "Портал" [DOOR:0C0049BB]>
[00:40] [BuildBaseRecords] <Debug: Looking for wrintfreewallstr01low for Skyrim.esm WRIntFreeWallStr01Low [STAT:000C8307]>
[00:40] [BuildBaseRecords] <Debug: Looking for sovngardeportalsealdias01 for Vigilant.esm zzzCHPortalSealDias01 [ACTI:0D117053]>
[00:40] [BuildBaseRecords] <Debug: Looking for tg08b_cavegecorner01c for Skyrim.esm TG08b_CaveGECorner01c [STAT:000FAABC]>
[00:40] [BuildBaseRecords] <Debug: Looking for casplatrail256 for Unslaad.esm zzzCrbScPlatformTrail256 [STAT:0F3DD717]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveirpillar05 for Skyrim.esm CaveIRPillar05_NoSnow [STAT:000F0F2B]>
[00:40] [BuildBaseRecords] <Debug: Looking for notepapernoglow for Glenmoril.esm zzzRevNotePaperStatic [STAT:0E008E27]>
[00:40] [BuildBaseRecords] <Debug: Looking for powerwordqah for Dragonborn.esm DLC2NorWordWallWordQah [ACTI:04027438]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxambbeamsmokebig_dim03 for Skyrim.esm FXAmbBeamSmokeBig_Dim03 [MSTT:000A6C28]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1.dds] ResourceExists>
[00:40] [BuildBaseRecords] <Debug: Looking for rieklingtreeambush01 for Dragonborn.esm DLC2InvRieklingTreeAmbush [FURN:0401E8B5]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\B436924D4D2B426388AA734E575FE67C.dds">
[00:40] [BuildBaseRecords] <Debug: Looking for dlc01rockcaveentrance01 for Dawnguard.esm DLC01RockCaveEntrance01 [STAT:0200EFBB]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveiiciclemed04 for Skyrim.esm CaveIIcicleMed04 [STAT:000462E9]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveilwallcorner01 for Skyrim.esm CaveILWallCorner01 [STAT:00034496]>
[00:40] [BuildBaseRecords] <Debug: Looking for coralgrg03 for DAc0da.esm zDcdCoralGrG03 [STAT:0C003120]>
[00:40] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling02extbasea.nif Moss01 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm NorDwelling02ExtBaseA [STAT:0004996B]>
[00:40] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew12v2.nif textures\landscape\trees\gkbbark13.dds 059C7C1E TheBawbsWardenOfTheCoast.esp WCGJungleTree12 [TREE:1001602E]>
[00:40] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling02extbasea.nif Moss01 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling02ExtBaseA [STAT:0004996B]>
[00:40] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew12v2.nif textures\landscape\trees\gkbbark13_n.dds E3E3DAD2 TheBawbsWardenOfTheCoast.esp WCGJungleTree12 [TREE:1001602E]>
[00:40] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew12v2.nif textures\landscape\trees\gkbtreeaspenbranchcompgreen1dark.dds 93E9A392 TheBawbsWardenOfTheCoast.esp WCGJungleTree12 [TREE:1001602E]>
[00:40] [BuildBaseRecords] <Debug: Looking for shiptrapdoor01 for Glenmoril.esm zzzGHDoorReplayHidden "Чаша Грязи" [DOOR:0E010328]>
[00:40] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew12v2.nif textures\landscape\trees\treeaspenbranchcomp_n.dds 00C5F2A0 TheBawbsWardenOfTheCoast.esp WCGJungleTree12 [TREE:1001602E]>
[00:40] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling02extbasea.nif NorDwelling02ExtBaseA:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling02ExtBaseA [STAT:0004996B]>
[00:40] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling02extbasea.nif NorDwelling02ExtBaseA:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling02ExtBaseA [STAT:0004996B]>
[00:40] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbtreeaspenbamboo01.nif textures\landscape\trees\gkbbamboobark_n.dds EF8AA8EC TheBawbsWardenOfTheCoast.esp WCBamboo01 [TREE:1001600F]>
[00:40] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbtreeaspenbamboo01.nif textures\landscape\trees\gkbbamboobark7.dds B50D1DC9 TheBawbsWardenOfTheCoast.esp WCBamboo01 [TREE:1001600F]>
[00:40] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbtreeaspenbamboo01.nif textures\landscape\trees\gkbtreebamboojungleaspenbranch3.dds 6A6D03A7 TheBawbsWardenOfTheCoast.esp WCBamboo01 [TREE:1001600F]>
[00:40] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling02extbasea.nif NorDwelling02ExtBaseA:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling02ExtBaseA [STAT:0004996B]>
[00:40] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling02extbasea.nif NorDwelling02ExtBaseA:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling02ExtBaseA [STAT:0004996B]>
[00:40] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbtreeaspenbamboo01.nif textures\landscape\trees\gkbtreebamboojungleaspenbranch7_n.dds FCD59EFE TheBawbsWardenOfTheCoast.esp WCBamboo01 [TREE:1001600F]>
[00:40] [BuildBaseRecords] <Debug: Looking for commontablesquare01 for Skyrim.esm CommonTableSquare01snow [STAT:0006CFCA]>
[00:40] [BuildBaseRecords] <Debug: Looking for cavegcliffsisland01 for Skyrim.esm CaveGCliffsIsland01 [STAT:0001CDED]>
[00:40] [BuildBaseRecords] <Debug: Looking for pregnancystudy for Glenmoril.esm zzzGHApepiPaperPregnancyStudy [STAT:0E009BCA]>
[00:40] [BuildBaseRecords] <Debug: Looking for churchsword2h for Glenmoril.esm zzzRev1stPersonChurchSword2H [STAT:0E006EB9]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineorecorundum01 for Skyrim.esm MineOreCorundum01 "Корундовая жила" [ACTI:000A2BED]>
[00:40] [BuildBaseRecords] <Debug: Looking for skyhavenrubblepilesmall03 for Skyrim.esm SkyHavenRubblePileSmall03 [STAT:0005032F]>
[00:40] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling02extbasea.nif NorDwelling02ExtBaseA:50 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling02ExtBaseA [STAT:0004996B]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxicewraithtest for Skyrim.esm FXIceWraithTest [MSTT:0003B6A7]>
[00:40] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorlb03 for Skyrim.esm CaveGShaftDoorLB03Falmer [STAT:000B9EEB]>
[00:40] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling02extbasea.nif NorDwelling02ExtBaseA:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling02ExtBaseA [STAT:0004996B]>
[00:40] [BuildBaseRecords] <Debug: Looking for casextmaintower01 for Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [BuildBaseRecords] <Debug: Looking for arcanistlasertrapcycle for DAc0da.esm zDcdAracanistBeamTrapCycle [ACTI:0C00CB9B]>
[00:40] [BuildBaseRecords] <Debug: Looking for wrwallrubblepile04 for Skyrim.esm WRWallRubblePile04 [STAT:00067169]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxsmokewispslg1x1adjust for Skyrim.esm FXSmokeWispsLg1x1Adjust [MSTT:0001643A]>
[00:40] [BuildBaseRecords] <Debug: Looking for slgccolsol02 for Skyrim.esm SLgCColSol02 [STAT:0006ABDF]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew16v2.nif jungletree16 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree16 [TREE:10016035]>
[00:40] [BuildBaseRecords] <Debug: Looking for dwecontainter02 for Skyrim.esm TreasDwarvenJewelryBox "Сундук" [CONT:00020653]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew16v2.nif jungletree16 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree16 [TREE:10016035]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew16v2.nif jungletree16_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree16 [TREE:10016035]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew16v2.nif jungletree16_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree16 [TREE:10016035]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile04.nif WRWallRubblePile04:45 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRubblePile04 [STAT:00067169]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew16v2.nif jungletree16_2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree16 [TREE:10016035]>
[00:40] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew16v2.nif jungletree16_2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree16 [TREE:10016035]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile04.nif WRWallRubblePile04:45 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRubblePile04 [STAT:00067169]>
[00:40] [BuildBaseRecords] <Debug: Looking for coralgrl04 for DAc0da.esm zDcdCoralGrL04 [STAT:0C00312E]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile04.nif WRWallRubblePile04:47 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRubblePile04 [STAT:00067169]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile04.nif WRWallRubblePile04:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRubblePile04 [STAT:00067169]>
[00:40] [BuildBaseRecords] <Debug: Looking for hammockhanging for TheBawbsWardenOfTheCoast.esp WCFishHammockHanging [STAT:100204CD]>
[00:40] [BuildBaseRecords] <Debug: Looking for cassmrmmid01 for Dawnguard.esm CasSmRmMid01 [STAT:020008CE]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035.dds] ResourceExists>
[00:40] [BuildBaseRecords] <Debug: Looking for wrarcadiabase01 for Skyrim.esm WRArcadiaBase01 [STAT:00035F6E]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035.dds] DXGI_FORMAT_BC7_UNORM>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\A57F0C31E67E4A60B25AE2E92378AE37.dds">
[00:40] [AddModel] <Debug: Meshes\lod\whiterun\wrwallrubblepile04_lod_0.nif WRWallRubblePile04:45 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRubblePile04 [STAT:00067169]>
[00:40] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp DLC2RRGarynVendorChest "Сундук" [CONT:0402501F]>
[00:40] [AddModel] <Debug: Meshes\lod\whiterun\wrwallrubblepile04_lod_0.nif WRWallRubblePile04:45 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRubblePile04 [STAT:00067169]>
[00:40] [BuildBaseRecords] <Debug: Looking for colonnecompdmg2si for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsColumn02 [STAT:1102E8CC]>
[00:40] [AddModel] <Debug: Meshes\lod\whiterun\wrwallrubblepile04_lod_0.nif WRWallRubblePile04:47 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRubblePile04 [STAT:00067169]>
[00:40] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactChurchHammer2H "Сундук" [CONT:0E2768FC]>
[00:40] [AddModel] <Debug: Meshes\lod\whiterun\wrwallrubblepile04_lod_0.nif WRWallRubblePile04:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRubblePile04 [STAT:00067169]>
[00:40] [BuildBaseRecords] <Debug: Looking for chest01 for Dragonborn.esm DLC2SkaalMerchantChest "Сундук" [CONT:0401F88D]>
[00:40] [BuildBaseRecords] <Debug: Looking for apobookstacksm02 for DAc0da.esm zDcdApoBookStackSm02 [STAT:0C00B4D3]>
[00:40] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling02extbasea_lod_1.nif NorDwelling02ExtBaseA:50 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling02ExtBaseA [STAT:0004996B]>
[00:40] [BuildBaseRecords] <Debug: Looking for wrmarketstand03destroyed for Skyrim.esm WRMarketStand03Destroyed [STAT:000B5D79]>
[00:40] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling02extbasea_lod_1.nif NorDwelling02ExtBaseA:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling02ExtBaseA [STAT:0004996B]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedstone08patternlod.dds 0 Skyrim.esm NorDwelling02ExtBaseA [STAT:0004996B]>
[00:40] [BuildBaseRecords] <Debug: Looking for seruinsstairsfree01 for Dawnguard.esm SERuinsStairsFree01Snow [STAT:02019A40]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveirwallincorner03 for Skyrim.esm CaveIRWallInCorner03 [STAT:000344D7]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrarcadiabase01.nif WRArcadiaBase01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRArcadiaBase01 [STAT:00035F6E]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrarcadiabase01.nif WRArcadiaBase01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRArcadiaBase01 [STAT:00035F6E]>
[00:40] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm TreasGiantChest "Сундук" [CONT:000774C6]>
[00:40] [BuildBaseRecords] <Debug: Looking for apoforbiddenbookact01 for Dragonborn.esm DLC2ApocryphaBook07Activator "Черная книга: Скрытый сумрак" [ACTI:040270F3]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrarcadiabase01.nif WRArcadiaBase01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRArcadiaBase01 [STAT:00035F6E]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrarcadiabase01.nif WRArcadiaBase01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRArcadiaBase01 [STAT:00035F6E]>
[00:40] [BuildBaseRecords] <Debug: Looking for dwepipe1wayx2zzzCHRustyPipe1wayX2 for Vigilant.esm zzzCHRustyPipe1wayX2 [STAT:0D0DA65E]>
[00:40] [BuildBaseRecords] <Debug: Looking for dwepipe1wayx2 for Vigilant.esm zzzCHRustyPipe1wayX2 [STAT:0D0DA65E]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrarcadiabase01.nif WRArcadiaBase01:15 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRArcadiaBase01 [STAT:00035F6E]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrarcadiabase01.nif WRArcadiaBase01:15 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRArcadiaBase01 [STAT:00035F6E]>
[00:40] [BuildBaseRecords] <Debug: Looking for table2EC_SS_MadRuinsTable02DemMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsTable02DemMoss [STAT:1144F743]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrarcadiabase01.nif WRArcadiaBase01:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRArcadiaBase01 [STAT:00035F6E]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrarcadiabase01.nif WRArcadiaBase01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRArcadiaBase01 [STAT:00035F6E]>
[00:40] [BuildBaseRecords] <Debug: Looking for table2 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsTable02DemMoss [STAT:1144F743]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrarcadiabase01.nif WRArcadiaBase01:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRArcadiaBase01 [STAT:00035F6E]>
[00:40] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrarcadiabase01.nif WRArcadiaBase01:29 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRArcadiaBase01 [STAT:00035F6E]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerarch01 for Dragonborn.esm DLC2DweFacadeTowerArch01 [STAT:0401E00F]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxambbeamxbdust00 for Skyrim.esm FXAmbBeamXbDust00 [MSTT:00075DC4]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc01sebf_iciclesdelete for Dawnguard.esm DLC01SEBF_IciclesDelete [ACTI:02019AA9]>
[00:40] [BuildBaseRecords] <Debug: Looking for minewoodplanks01StockadeWoodplanks01_LightSN for Skyrim.esm StockadeWoodplanks01_LightSN [STAT:000B0FA0]>
[00:40] [BuildBaseRecords] <Debug: Looking for minewoodplanks01 for Skyrim.esm StockadeWoodplanks01_LightSN [STAT:000B0FA0]>
[00:40] [BuildBaseRecords] <Debug: Looking for mnemoliegg_bed for Glenmoril.esm zzzGHEggBed "Яйцо" [FURN:0E00DE0D]>
[00:40] [BuildBaseRecords] <Debug: Looking for ssmaflocon01 for Skyrim.esm SSmAFloCon01 [STAT:0007F30F]>
[00:40] [BuildBaseRecords] <Debug: Looking for satchel for FEC-Pouch-Renamer.esp FEC_FrostContainerSatchel "Кошель" [CONT:FE01A817]>
[00:40] [BuildBaseRecords] <Debug: Looking for seplanter02nightshade for SkystoneCastle.esp LA_SS_PlanterSE02 [STAT:35A0416A]>
[00:40] [BuildBaseRecords] <Debug: Looking for impwoodbeam05 for Better Dynamic Snow SE - DisableRefs.esm BDS_ImpWoodbeam05Snow [STAT:13005914]>
[00:40] [AddModel] <Debug: Meshes\lod\whiterun\wrarcadiabase01_lod_2.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRArcadiaBase01 [STAT:00035F6E]>
[00:40] [AddModel] <Debug: Meshes\lod\whiterun\wrarcadiabase01_lod_2.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRArcadiaBase01 [STAT:00035F6E]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeWoodplanks01_LightSN [STAT:000B0FA0]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRArcadiaBase01 [STAT:00035F6E]>
[00:40] [BuildBaseRecords] <Debug: Looking for cavegecorner04c for Skyrim.esm CaveGECorner04c [STAT:00026BF3]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch01.nif DLC2DweFacadeTowerArch01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch01 [STAT:0401E00F]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch01.nif DLC2DweFacadeTowerArch01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch01 [STAT:0401E00F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif Win01:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif Win01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch01.nif DLC2DweFacadeTowerArch01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch01 [STAT:0401E00F]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch01.nif DLC2DweFacadeTowerArch01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch01 [STAT:0401E00F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif Win01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [BuildBaseRecords] <Debug: Looking for wrintwallcor01 for Skyrim.esm WRIntWallCor01 [STAT:0005D1A6]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif Win01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch01.nif DLC2DweFacadeTowerArch01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch01 [STAT:0401E00F]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch01.nif DLC2DweFacadeTowerArch01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch01 [STAT:0401E00F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif Win01:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif Win01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif Win01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif Win01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif Win01:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif Win01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch01.nif DLC2DweFacadeTowerArch01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch01 [STAT:0401E00F]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch01.nif DLC2DweFacadeTowerArch01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch01 [STAT:0401E00F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif Win01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif Win01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch01.nif DLC2DweFacadeTowerArch01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch01 [STAT:0401E00F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif Win33:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch01.nif DLC2DweFacadeTowerArch01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch01 [STAT:0401E00F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif Win33:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [BuildBaseRecords] <Debug: Looking for seruinscolumnrubbles01 for Dawnguard.esm SERuinsColumnRubbles01SnowLight [STAT:02018148]>
[00:40] [BuildBaseRecords] <Debug: Looking for slighthouse01 for Unslaad.esm zzzCrbSLighthouse01 [STAT:0F004F82]>
[00:40] [BuildBaseRecords] <Debug: Looking for statueghoul05cloakzzzRev_moss for Glenmoril.esm zzzRevStatueGhoul05Cloak_moss [STAT:0E00442C]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif Win33:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [BuildBaseRecords] <Debug: Looking for statueghoul05cloak for Glenmoril.esm zzzRevStatueGhoul05Cloak_moss [STAT:0E00442C]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif Win33:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch01.nif DLC2DweFacadeTowerArch01:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch01 [STAT:0401E00F]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch01.nif DLC2DweFacadeTowerArch01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch01 [STAT:0401E00F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif Win33:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif Win33:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif Win33:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif Win33:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch01.nif DLC2DweFacadeTowerArch01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch01 [STAT:0401E00F]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch01.nif DLC2DweFacadeTowerArch01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch01 [STAT:0401E00F]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch01.nif DLC2DweFacadeTowerArch01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch01 [STAT:0401E00F]>
[00:40] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch01.nif DLC2DweFacadeTowerArch01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch01 [STAT:0401E00F]>
[00:40] [AddModel] <Debug: Meshes\landscape\plants\fallforestferncluster02.nif L2_FallForestFernCluster02:0 - L1_FallForestFernCluster02:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeFallForestFernCluster02 [TREE:000B8A6B]>
[00:40] [AddModel] <Debug: Meshes\landscape\plants\fallforestferncluster02.nif L2_FallForestFernCluster02:0 - L1_FallForestFernCluster02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreeFallForestFernCluster02 [TREE:000B8A6B]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Unslaad.esm zzzCrbSLighthouse01 [STAT:0F004F82]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif CasExtMainTower01:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif CasExtMainTower01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarch01_lod.nif DweFacadeTowerArch01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch01 [STAT:0401E00F]>
[00:40] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarch01_lod.nif DweFacadeTowerArch01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch01 [STAT:0401E00F]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTowerArch01 [STAT:0401E00F]>
[00:40] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarch01_lod_1.nif DweFacadeTowerArch01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch01 [STAT:0401E00F]>
[00:40] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarch01_lod_1.nif DweFacadeTowerArch01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch01 [STAT:0401E00F]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTowerArch01 [STAT:0401E00F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif CasExtMainTower01:2 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif CasExtMainTower01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif CasExtMainTower01:4 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif CasExtMainTower01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif CasExtMainTower01:9 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif CasExtMainTower01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall01b.nif 3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall01B [STAT:0E00DC9F]>
[00:40] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall01b.nif 3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall01B [STAT:0E00DC9F]>
[00:40] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall01b.nif 4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall01B [STAT:0E00DC9F]>
[00:40] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall01b.nif 4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall01B [STAT:0E00DC9F]>
[00:40] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall01b.nif 5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall01B [STAT:0E00DC9F]>
[00:40] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall01b.nif 5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall01B [STAT:0E00DC9F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif CasExtMainTower01:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif CasExtMainTower01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif CasExtMainTower01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextmaintower01.nif CasExtMainTower01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall01b_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall01B [STAT:0E00DC9F]>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall01b_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall01B [STAT:0E00DC9F]>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall01b_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall01B [STAT:0E00DC9F]>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall01b_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall01B [STAT:0E00DC9F]>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall01b_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall01B [STAT:0E00DC9F]>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall01b_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall01B [STAT:0E00DC9F]>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall01b_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall01B [STAT:0E00DC9F]>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall01b_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall01B [STAT:0E00DC9F]>
[00:40] <Warning: Filename textures\architecture\dac0da\thras\thrassbase02_d.dds does not adhere to file naming conventions. Used by Meshes\architecture\dac0da\cgt\aramar\am\amtowermid01.nif DAc0da.esm zDcdAmTowerMid01 [STAT:0C003F84]>
[00:40] <Warning: Textures do not match for "RockS01:1": textures\landscape\revenant\mountains\rock01.dds in rocks01.nif -> textures\landscape\mountains\mountainslab02.dds in rocks01_lod_0.nif for Glenmoril.esm zzzRevRockS01 [STAT:0E00A8C1]>
[00:40] [BuildBaseRecords] <Debug: Looking for norburialshaft02 for Dragonborn.esm NorBurialShaft02 [STAT:0403C6A7]>
[00:40] [BuildBaseRecords] <Debug: Looking for arrubblecrystalfragment06 for Update.esm ccBGS_ARRubbleCrystalFragment06 [STAT:010031C1]>
[00:40] [BuildBaseRecords] <Debug: Looking for impexticetower01dark for Skyrim.esm ImpExtIceTower01Dark_NoIce [STAT:0002BEB6]>
[00:40] [BuildBaseRecords] <Debug: Looking for cavegfloor01 for Skyrim.esm CaveGFloor01 [STAT:0001CDFB]>
[00:40] [BuildBaseRecords] <Debug: Looking for paintingmc0310 for Wyrmstooth.esp WTPaintingmc0310 [STAT:0A5A6C9E]>
[00:40] [BuildBaseRecords] <Debug: Looking for genericbannerred03CityBannerWinterhold03 for Skyrim.esm CityBannerWinterhold03 [MSTT:000D2033]>
[00:40] [BuildBaseRecords] <Debug: Looking for genericbannerred03 for Skyrim.esm CityBannerWinterhold03 [MSTT:000D2033]>
[00:40] [BuildBaseRecords] <Debug: Looking for atmoranheadsculpturewall for Unslaad.esm zzzCrbAtmoranHeadSculptureWall [STAT:0F45E34B]>
[00:40] [BuildBaseRecords] <Debug: Looking for treeheartroots for Glenmoril.esm zzzRevTreeHeartRoots [STAT:0E012160]>
[00:40] [BuildBaseRecords] <Debug: Looking for statueghoul01 for Glenmoril.esm zzzRevStatueGhoul01 [STAT:0E011B61]>
[00:40] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextmaintower01_lod_0.nif DLC01CasExtMainTower01_LOD_0:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextmaintower01_lod_0.nif DLC01CasExtMainTower01_LOD_0:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01_castleextlod01.dds 0 Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [BuildBaseRecords] <Debug: Looking for dockstrent03zzzRevDeadHill for Glenmoril.esm zzzRevDeadHillDockStrent03 [STAT:0E000D8A]>
[00:40] [BuildBaseRecords] <Debug: Looking for dockstrent03 for Glenmoril.esm zzzRevDeadHillDockStrent03 [STAT:0E000D8A]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzRevDeadHillDockStrent03 [STAT:0E000D8A]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzRevDeadHillDockStrent03 [STAT:0E000D8A]>
[00:40] [BuildBaseRecords] <Debug: Looking for elytralifeca for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Book_ElytraLife [STAT:1109FDC8]>
[00:40] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextmaintower01_lod_2.nif DLC01CasExtMainTower01_LOD_0:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextmaintower01_lod_2.nif DLC01CasExtMainTower01_LOD_0:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01_castleextlod01.dds 0 Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:40] [BuildBaseRecords] <Debug: Looking for ssmawalsol01 for Skyrim.esm SSmAWalSol01 [STAT:0005D75C]>
[00:40] [BuildBaseRecords] <Debug: Looking for glazedcandles01 for Skyrim.esm GlazedCandlesStatic [STAT:000C841C]>
[00:40] [BuildBaseRecords] <Debug: Looking for sc_freewallcap01 for Dawnguard.esm sc_freewallCap01 [STAT:0200F9F1]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2.dds] ResourceExists>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:40] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01dark.nif L1_Windows01 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm ImpExtIceTower01Dark_NoIce [STAT:0002BEB6]>
[00:40] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01dark.nif L1_Windows01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower01Dark_NoIce [STAT:0002BEB6]>
[00:40] [BuildBaseRecords] <Debug: Looking for wrintchstrdoor01 for Skyrim.esm WRIntCHStrDoor01 [STAT:00075D6A]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\24168F0835124CC4BC68E9A916762223.dds">
[00:40] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01dark.nif ImpExtIceTower01Dark:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower01Dark_NoIce [STAT:0002BEB6]>
[00:40] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01dark.nif ImpExtIceTower01Dark:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower01Dark_NoIce [STAT:0002BEB6]>
[00:40] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01dark.nif ImpExtIceTower01Dark:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower01Dark_NoIce [STAT:0002BEB6]>
[00:40] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01dark.nif ImpExtIceTower01Dark:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower01Dark_NoIce [STAT:0002BEB6]>
[00:40] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01dark.nif ImpExtIceTower01Dark:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceTower01Dark_NoIce [STAT:0002BEB6]>
[00:40] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01dark.nif ImpExtIceTower01Dark:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower01Dark_NoIce [STAT:0002BEB6]>
[00:40] [BuildBaseRecords] <Debug: Looking for minecebalconyicorner03 for Skyrim.esm MineCEBalconyICorner03 [STAT:00045652]>
[00:40] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01dark.nif ImpExtIceTower01Dark:12 - L1_Windows01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower01Dark_NoIce [STAT:0002BEB6]>
[00:40] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01dark.nif ImpExtIceTower01Dark:12 - L1_Windows01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower01Dark_NoIce [STAT:0002BEB6]>
[00:40] [AddModel] <Debug: Meshes\clutter\glazedcandles01.nif GlazedCandles01:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GlazedCandlesStatic [STAT:000C841C]>
[00:40] [AddModel] <Debug: Meshes\clutter\glazedcandles01.nif GlazedCandles01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm GlazedCandlesStatic [STAT:000C841C]>
[00:40] [BuildBaseRecords] <Debug: Looking for platefood03 for Glenmoril.esm zzzGHBazFoodPlateMeat "Мясное блюдо" [CONT:0E027049]>
[00:40] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01dark.nif ImpExtIceTower01Dark:16 - L1_Windows01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceTower01Dark_NoIce [STAT:0002BEB6]>
[00:40] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01dark.nif ImpExtIceTower01Dark:16 - L1_Windows01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower01Dark_NoIce [STAT:0002BEB6]>
[00:40] [AddModel] <Debug: Meshes\clutter\glazedcandles01.nif GlazedCandles01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GlazedCandlesStatic [STAT:000C841C]>
[00:40] [AddModel] <Debug: Meshes\clutter\glazedcandles01.nif GlazedCandles01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm GlazedCandlesStatic [STAT:000C841C]>
[00:40] [AddModel] <Debug: Add-on in model Meshes\clutter\glazedcandles01.nif Skyrim.esm GlazedCandlesStatic [STAT:000C841C]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockcliff08zzzRevMossReachGrass for Glenmoril.esm zzzRevRockCliff08MossReachGrass [STAT:0E2A61A4]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Glenmoril.esm zzzRevRockCliff08MossReachGrass [STAT:0E2A61A4]>
[00:40] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\glazedcandles01_dyndolod_lod.nif for Skyrim.esm GlazedCandlesStatic [STAT:000C841C]>
[00:40] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\glazedcandles01_dyndolod_lod.nif Skyrim.esm GlazedCandlesStatic [STAT:000C841C]>
[00:40] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\glazedcandles01_dyndolod_lod.nif Skyrim.esm GlazedCandlesStatic [STAT:000C841C]>
[00:40] [BuildBaseRecords] <Debug: Looking for dockcolstrsignrope01 for Skyrim.esm DockColStrSignRope01 [STAT:00093480]>
[00:40] [BuildBaseRecords] <Debug: Looking for impexticebldgstraight02 for unofficial skyrim special edition patch.esp ImpExtIceBldgStraight02 [STAT:0006F731]>
[00:40] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff08MossReachGrass [STAT:0E2A61A4]>
[00:40] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff08MossReachGrass [STAT:0E2A61A4]>
[00:40] [BuildBaseRecords] <Debug: Looking for water lily5-yellow for TheBawbsWardenOfTheCoast.esp WCLilly05Flower [STAT:1002ABAD]>
[00:40] [BuildBaseRecords] <Debug: Looking for roadcurvelong45lramp02caveDirt for Skyrim.esm RoadCurveLong45LRamp02caveDirt [STAT:000918CA]>
[00:40] [BuildBaseRecords] <Debug: Looking for roadcurvelong45lramp02 for Skyrim.esm RoadCurveLong45LRamp02caveDirt [STAT:000918CA]>
[00:40] [BuildBaseRecords] <Debug: Looking for safeandlock01 for cutting room floor.esp CRFVigilantsVault "Припасы дозорных" [CONT:1901A400]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 unofficial skyrim special edition patch.esp ImpExtIceBldgStraight02 [STAT:0006F731]>
[00:40] [BuildBaseRecords] <Debug: Looking for genkitrmstairmid384 for Skyrim.esm GenKitRmStairMid384 [STAT:000130BF]>
[00:40] [BuildBaseRecords] <Debug: Looking for cavegroomdoor04 for Skyrim.esm CaveGRoomDoor04 [STAT:0001B19B]>
[00:40] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower01dark_lod.nif ImpExtIceTower01Dark:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower01Dark_NoIce [STAT:0002BEB6]>
[00:40] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower01dark_lod.nif ImpExtIceTower01Dark:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower01Dark_NoIce [STAT:0002BEB6]>
[00:40] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower01dark_lod.nif ImpExtIceTower01Dark:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower01Dark_NoIce [STAT:0002BEB6]>
[00:40] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower01dark_lod.nif ImpExtIceTower01Dark:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower01Dark_NoIce [STAT:0002BEB6]>
[00:40] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower01dark_lod.nif ImpExtIceTower01Dark:12 - L1_Windows01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower01Dark_NoIce [STAT:0002BEB6]>
[00:40] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower01dark_lod.nif ImpExtIceTower01Dark:12 - L1_Windows01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower01Dark_NoIce [STAT:0002BEB6]>
[00:40] [BuildBaseRecords] <Debug: Looking for protofpgbridgehalfshflat01 for Dawnguard.esm ProtoFPGBridgeHalfShFlat01 [STAT:02004CBC]>
[00:40] [BuildBaseRecords] <Debug: Looking for skycrapper09 for DAc0da.esm zDcdZeroSumSkycrapper09 [STAT:0C0098C8]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveilroomcorner03 for Skyrim.esm CaveILRoomCorner03 [STAT:0002E796]>
[00:40] [BuildBaseRecords] <Debug: Looking for peiowaraxe for Unslaad.esm zzzCrb1stPersonPeioWaraxe [STAT:0F3B6817]>
[00:40] [BuildBaseRecords] <Debug: Looking for satchel for HearthFires.esm BYOHHouseSatchel "Кошель" [CONT:03008374]>
[00:40] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower01dark_lod_3.nif ImpExtIceTower01Dark:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower01Dark_NoIce [STAT:0002BEB6]>
[00:40] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower01dark_lod_3.nif ImpExtIceTower01Dark:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower01Dark_NoIce [STAT:0002BEB6]>
[00:40] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower01dark_lod_3.nif ImpExtIceTower01Dark:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower01Dark_NoIce [STAT:0002BEB6]>
[00:40] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower01dark_lod_3.nif ImpExtIceTower01Dark:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower01Dark_NoIce [STAT:0002BEB6]>
[00:40] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower01dark_lod_3.nif ImpExtIceTower01Dark:12 - L1_Windows01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTower01Dark_NoIce [STAT:0002BEB6]>
[00:40] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower01dark_lod_3.nif ImpExtIceTower01Dark:12 - L1_Windows01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower01Dark_NoIce [STAT:0002BEB6]>
[00:40] [BuildBaseRecords] <Debug: Looking for whintwoodladder01 for DAc0da.esm zDcdWHIntWoodLadder01_Moss [STAT:0C005803]>
[00:40] [BuildBaseRecords] <Debug: Looking for imppillar01 for Skyrim.esm ImpPillar01 [STAT:0003CB92]>
[00:40] [BuildBaseRecords] <Debug: Looking for trees01_dead for Glenmoril.esm zzzRevOrchardTree05_dead [STAT:0E004AAE]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\orelmehmet\skycrapper09.nif skycrapper:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper09 [STAT:0C0098C8]>
[00:40] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\orelmehmet\skycrapper09.nif skycrapper:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper09 [STAT:0C0098C8]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutgrah for unofficial skyrim special edition patch.esp FXGreybeardShoutGRAH [ACTI:000B7673]>
[00:40] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodsmpartitionbeamfirst01 for Skyrim.esm ShipKatariahWoodSmPartitionBeamFirst01 [STAT:0009858F]>
[00:40] [BuildBaseRecords] <Debug: Looking for dweplatcorout01 for Skyrim.esm DwePlatCorOut01 [STAT:00052B4E]>
[00:40] [BuildBaseRecords] <Debug: Looking for casextwindow01 for Dawnguard.esm CasExtWindow01 [STAT:02003D66]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DwePlatCorOut01 [STAT:00052B4E]>
[00:40] [BuildBaseRecords] <Debug: Looking for _camp_largeleathertent_extracollision for Campfire.esm _Camp_Tent_LargeLeather_ExtraCollider [ACTI:0902B52F]>
[00:40] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper09_lod.nif skycrapper:9.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper09 [STAT:0C0098C8]>
[00:40] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper09_lod.nif skycrapper:9.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper09 [STAT:0C0098C8]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwindow01.nif CasExtWindow01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWindow01 [STAT:02003D66]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwindow01.nif CasExtWindow01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWindow01 [STAT:02003D66]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwindow01.nif CasExtWindow01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtWindow01 [STAT:02003D66]>
[00:40] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwindow01.nif CasExtWindow01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtWindow01 [STAT:02003D66]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumSkycrapper09 [STAT:0C0098C8]>
[00:40] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Vokrii - Minimalistic Perks of Skyrim.esp TreasWarlockChestBoss "Сундук" [CONT:0002065D]>
[00:40] [AddModel] <Debug: No vertices in model meshes\dlc01\lod\castle\casextwindow01_lod_0.nif for Dawnguard.esm CasExtWindow01 [STAT:02003D66]>
[00:40] [BuildBaseRecords] <Debug: Looking for wordwallhighhrothgarbroken for Skyrim.esm WordWallHighHrothgarBrokenOld [ACTI:00100754]>
[00:40] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper09_lod_1.nif skycrapper:9.002 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper09 [STAT:0C0098C8]>
[00:40] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper09_lod_1.nif skycrapper:9.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper09 [STAT:0C0098C8]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumSkycrapper09 [STAT:0C0098C8]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\norrunicamphitheatre01lod.dds 0 Skyrim.esm WordWallHighHrothgarBrokenOld [ACTI:00100754]>
[00:40] [BuildBaseRecords] <Debug: Looking for dragonmounddirtcapalt for Vigilant.esm zzzCHDragonMoundDirtCap [STAT:0D51ADF6]>
[00:40] [BuildBaseRecords] <Debug: Looking for nortempleentrancehalldoor01 for Skyrim.esm NorTempleEntranceHallDoor01 [ACTI:00068BC3]>
[00:40] [BuildBaseRecords] <Debug: Looking for hhsteps13curver for Skyrim.esm HHSteps13CurveR_HeavySN [STAT:0007863D]>
[00:40] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmounddirtcapalt.nif DragonMoundDirtCapAlt:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCHDragonMoundDirtCap [STAT:0D51ADF6]>
[00:40] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dragonmound\dragonmounddirtcapalt.nif DragonMoundDirtCapAlt:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCHDragonMoundDirtCap [STAT:0D51ADF6]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc2dweclutterfirepot01 for Dragonborn.esm DLC2DweClutterFirepot01 [STAT:0402652D]>
[00:40] [AddModel] <Debug: Meshes\lod\nordicexterior\dragonmounddirtcapalt_lod_0.nif DragonMoundDirtCapAlt:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Vigilant.esm zzzCHDragonMoundDirtCap [STAT:0D51ADF6]>
[00:40] [AddModel] <Debug: Meshes\lod\nordicexterior\dragonmounddirtcapalt_lod_0.nif DragonMoundDirtCapAlt:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzCHDragonMoundDirtCap [STAT:0D51ADF6]>
[00:40] [BuildBaseRecords] <Debug: Looking for cratesmall01eeco for Skyrim.esm CrateSmall01EECo [STAT:000E8E79]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineclhall1way128r01 for Skyrim.esm MineCLHall1Way128R01 [STAT:000454B1]>
[00:40] [BuildBaseRecords] <Debug: Looking for nortmphallbgcolumn02 for Unslaad.esm zzzCrbNorTmpHallBgColumn02Ice [STAT:0F3FA338]>
[00:40] [BuildBaseRecords] <Debug: Looking for arrmledgecornerexitnarrowleft01dirt for Update.esm ccBGS_ARRmLedgeCornerExitNarrowLeft01Dirt [STAT:010031AF]>
[00:40] [BuildBaseRecords] <Debug: Looking for sc_towerfloatingrocks02 for Vigilant.esm zzzCHFloatingRocks2SC [STAT:0D4E7F2C]>
[00:40] [BuildBaseRecords] <Debug: Looking for brazier01alt02 for Solitude Braziers.esp SolitudeBrazier01Alt02 [STAT:FE014804]>
[00:40] [BuildBaseRecords] <Debug: Looking for barrel01 for Skyrim.esm MGRitual04PlayerItemChest "Невидимый сундук" [CONT:000D0753]>
[00:40] [BuildBaseRecords] <Debug: Looking for norextwallbg1wayarch01 for Better Dynamic Snow SE.esp NorExtWallBg1WayArch01snow [STAT:000609DC]>
[00:40] [BuildBaseRecords] <Debug: Looking for cavegbalconyicorner04 for Skyrim.esm CaveGBalconyICorner04Falmer [STAT:000BF571]>
[00:40] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm VendorMiscChestSmall "Сундук" [CONT:0009AF14]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockcliff05FallForestDirt01 for Skyrim.esm RockCliff05FallForestDirt01 [STAT:000BC537]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Skyrim.esm RockCliff05FallForestDirt01 [STAT:000BC537]>
[00:40] [BuildBaseRecords] <Debug: Looking for sunpedestal for Dawnguard.esm DLC1SunPedestal [STAT:0201AAF1]>
[00:40] [BuildBaseRecords] <Debug: Looking for dragonmounddirtcapalt for Glenmoril.esm zzzRevDragonMoundDirtCap [STAT:0E215B62]>
[00:40] [BuildBaseRecords] <Debug: Looking for l1_sc_gravestonegroupsmall03 for Dawnguard.esm sc_gravestonegroupsmall03 [STAT:02011BC7]>
[00:40] [BuildBaseRecords] <Debug: Looking for barrel01 for Weapons Armor Clothing & Clutter Fixes.esp BarrelIngredientCommon01_NoRespawn_WACCF "Бочка" [CONT:2900FB06]>
[00:40] [BuildBaseRecords] <Debug: Looking for vkasword2h for Unslaad.esm zzzCrb1stPersonVkAsSword2H [STAT:0F3B680D]>
[00:40] [BuildBaseRecords] <Debug: Looking for _camp_indicator_smallleathertent for Campfire.esm _Camp_Indicator_TentLeatherSmall1BR [ACTI:09036B6D]>
[00:40] [BuildBaseRecords] <Debug: Looking for rubblepile05 for Glenmoril.esm zzzRevRubblePile05 [STAT:0E000DAD]>
[00:40] [AddModel] <Debug: Meshes\architecture\revenant\storti\256wall01.nif 5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti256Wall01 [STAT:0E00DC9A]>
[00:40] [AddModel] <Debug: Meshes\architecture\revenant\storti\256wall01.nif 5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti256Wall01 [STAT:0E00DC9A]>
[00:40] [AddModel] <Debug: Meshes\architecture\revenant\storti\256wall01.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti256Wall01 [STAT:0E00DC9A]>
[00:40] [AddModel] <Debug: Meshes\architecture\revenant\storti\256wall01.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti256Wall01 [STAT:0E00DC9A]>
[00:40] [AddModel] <Debug: Meshes\architecture\revenant\storti\256wall01.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti256Wall01 [STAT:0E00DC9A]>
[00:40] [AddModel] <Debug: Meshes\architecture\revenant\storti\256wall01.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti256Wall01 [STAT:0E00DC9A]>
[00:40] [BuildBaseRecords] <Debug: Looking for spatiowall30 for Skyrim.esm SPatioWall30 [STAT:0007BC6B]>
[00:40] [BuildBaseRecords] <Debug: Looking for shackbrokepole03zzzRevDeadShackBrokenPole03 for Glenmoril.esm zzzRevDeadShackBrokenPole03 [STAT:0E016DBA]>
[00:40] [BuildBaseRecords] <Debug: Looking for shackbrokepole03 for Glenmoril.esm zzzRevDeadShackBrokenPole03 [STAT:0E016DBA]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SPatioWall30 [STAT:0007BC6B]>
[00:40] [BuildBaseRecords] <Debug: Looking for whintwoodroofleftcorner01 for Skyrim.esm WHIntWoodRoofLeftCorner01 [STAT:00079031]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineclroomdoorlb02 for Skyrim.esm MineCLRoomDoorLB02 [STAT:000454FF]>
[00:40] [BuildBaseRecords] <Debug: Looking for stockadepike01 for Skyrim.esm StockadePike01_sn [STAT:0007746C]>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\stwall\256wall01_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti256Wall01 [STAT:0E00DC9A]>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\stwall\256wall01_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti256Wall01 [STAT:0E00DC9A]>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\stwall\256wall01_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti256Wall01 [STAT:0E00DC9A]>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\stwall\256wall01_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti256Wall01 [STAT:0E00DC9A]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadePike01_sn [STAT:0007746C]>
[00:40] [BuildBaseRecords] <Debug: Looking for impexticewall04 for Skyrim.esm ImpExtIceWall04 [STAT:0006F75A]>
[00:40] [BuildBaseRecords] <Debug: Looking for maginvapocryphareward for Dragonborn.esm MAGINVApocryphaReward [STAT:04038305]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxambbeamxbdustbig_dim04 for Skyrim.esm FXAmbBeamXbDustBig_Dim04 [MSTT:000A6C1E]>
[00:40] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactChurchHammer1H "Сундук" [CONT:0E2768FB]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1.dds] ResourceExists>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\stwall\256wall01_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti256Wall01 [STAT:0E00DC9A]>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\stwall\256wall01_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti256Wall01 [STAT:0E00DC9A]>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\stwall\256wall01_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti256Wall01 [STAT:0E00DC9A]>
[00:40] [AddModel] <Debug: Meshes\lod\revenant\stwall\256wall01_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti256Wall01 [STAT:0E00DC9A]>
[00:40] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\29C70790AC264C2DA78F8E76C149281C.dds">
[00:40] [BuildBaseRecords] <Debug: Looking for rtmeadery01 for Skyrim.esm RTMeadery01 [STAT:0008C018]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveiboulders01 for Skyrim.esm CaveIBoulderS01 [STAT:0006F714]>
[00:40] [BuildBaseRecords] <Debug: Looking for elvenbowskinned for Skyrim.esm 1stPersonElvenBow [STAT:00018814]>
[00:40] [BuildBaseRecords] <Debug: Looking for norhallbg1waytormsmfront01 for Skyrim.esm NorHallBg1wayToRmSmFront01 [STAT:0002BE44]>
[00:40] [BuildBaseRecords] <Debug: Looking for dwespherecenturionport01 for Glenmoril.esm zzzGHDweSpherePort01 [STAT:0E01445F]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTMeadery01 [STAT:0008C018]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTMeadery01 [STAT:0008C018]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTMeadery01 [STAT:0008C018]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTMeadery01 [STAT:0008C018]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Glenmoril.esm zzzGHSThalmorHouse_NoSnow [STAT:0E00C034]>
[00:40] [BuildBaseRecords] <Debug: Looking for roadchunkl03 for Landscape and Water Fixes.esp RoadChunkL03ice [STAT:00078E28]>
[00:40] [AddModel] <Debug: Meshes\lod\riften\rtmeadery01_lod_2.nif RTMeadery01_LOD_2:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMeadery01 [STAT:0008C018]>
[00:40] [AddModel] <Debug: Meshes\lod\riften\rtmeadery01_lod_2.nif RTMeadery01_LOD_2:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTMeadery01 [STAT:0008C018]>
[00:40] [BuildBaseRecords] <Debug: Looking for rtleavesflat02 for Skyrim.esm RTLeavesFlat02 [STAT:0008944E]>
[00:40] [AddModel] <Debug: Meshes\lod\riften\rtmeadery01_lod_2.nif RTMeadery01_LOD_2:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTMeadery01 [STAT:0008C018]>
[00:40] [AddModel] <Debug: Meshes\lod\riften\rtmeadery01_lod_2.nif RTMeadery01_LOD_2:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTMeadery01 [STAT:0008C018]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTMeadery01 [STAT:0008C018]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTMeadery01 [STAT:0008C018]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02 for Skyrim.esm MineOreQuicksilver02 "Ртутная жила" [ACTI:000A2C7E]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockcaveentrance02SnowRocks01_LightSN for Update.esm RockCaveEntrance02SnowRocks01_LightSN [STAT:0003107B]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockcaveentrance02 for Update.esm RockCaveEntrance02SnowRocks01_LightSN [STAT:0003107B]>
[00:40] [BuildBaseRecords] <Debug: Looking for stonewallterracerampdown01PineForest03 for Skyrim.esm StonewallTerraceRampDown01PineForest03 [STAT:000D1ECA]>
[00:40] [BuildBaseRecords] <Debug: Looking for stonewallterracerampdown01 for Skyrim.esm StonewallTerraceRampDown01PineForest03 [STAT:000D1ECA]>
[00:40] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerlext01 for HearthFires.esm BYOHBYOHWRtowerLEXT01 [STAT:03003C7A]>
[00:40] [BuildBaseRecords] <Debug: Looking for rotatehelper90cw01 for Dragonborn.esm DLC2dunFahlbtharzRotateHelper90CWNew [ACTI:0403CF85]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceRampDown01PineForest03 [STAT:000D1ECA]>
[00:40] [BuildBaseRecords] <Debug: Looking for gemminegreen03 for Dragonborn.esm DLC2MineGemEmerald03 "Месторождение изумрудов" [ACTI:04028E96]>
[00:40] [BuildBaseRecords] <Debug: Looking for vikingstatue01 for Unslaad.esm zzzCrbVikingStatue01 [STAT:0F3A7011]>
[00:40] [BuildBaseRecords] <Debug: Looking for stockadescaffoldstairs01 for unofficial skyrim special edition patch.esp StockadeScaffoldStairs01 [STAT:000533CD]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveilwalldoorb01 for Skyrim.esm CaveILWallDoorB01 [STAT:0003449C]>
[00:40] [BuildBaseRecords] <Debug: Looking for windcallertomb01 for Glenmoril.esm zzzRevJurgenWindcallerTomb [STAT:0E2B1CE9]>
[00:40] [BuildBaseRecords] <Debug: Looking for whcoffin01 for unofficial skyrim special edition patch.esp WHcoffin01 "Гроб" [CONT:000F6A96]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 unofficial skyrim special edition patch.esp StockadeScaffoldStairs01 [STAT:000533CD]>
[00:40] [BuildBaseRecords] <Debug: Looking for sc_chest02 for DAc0da.esm zDcdActSharedChest_SC "Общий сундук" [ACTI:0C004881]>
[00:40] [BuildBaseRecords] <Debug: Looking for roadscurveramp01 for Skyrim.esm RoadSCurveRamp01 [STAT:0001CD86]>
[00:40] [BuildBaseRecords] <Debug: Looking for largenordictent01 for Skyrim.esm NorTentLargeSnow [STAT:000EA068]>
[00:40] [BuildBaseRecords] <Debug: Looking for caveglwallstraight02 for Skyrim.esm CaveGLWallStraight02 [STAT:0001C76A]>
[00:40] [BuildBaseRecords] <Debug: Looking for giantobeliskblue02_MountainSlab for Skyrim.esm GiantObeliskBlue02_MountainSlab [STAT:000A9294]>
[00:40] [BuildBaseRecords] <Debug: Looking for giantobeliskblue02 for Skyrim.esm GiantObeliskBlue02_MountainSlab [STAT:000A9294]>
[00:40] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\tents\largenordictent01.nif NordicLargeTent:0 meshes\lod\tents\largenordictent01_lod_1.nif textures\architecture\tents\largenordtent01.dds Skyrim.esm NorTentLargeSnow [STAT:000EA068]>
[00:40] [BuildBaseRecords] <Debug: Looking for ardoor01ext for Update.esm ccBGS_ARDoor01b "Дверь" [DOOR:0100315E]>
[00:40] [BuildBaseRecords] <Debug: Looking for frozenmarshice01 for Skyrim.esm FrozenMarshIcePlane01 [STAT:0007506A]>
[00:40] [BuildBaseRecords] <Debug: Looking for mineclwalldoorlb01 for Skyrim.esm MineCLWallDoorLB01 [STAT:00045550]>
[00:40] [AddModel] <Debug: Meshes\effects\fxwaterfallskirtslope.nif foam Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtSlope [MSTT:0001ACAC]>
[00:40] [AddModel] <Debug: Meshes\effects\fxwaterfallskirtslope.nif foam Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtSlope [MSTT:0001ACAC]>
[00:40] [BuildBaseRecords] <Debug: Looking for impextbldgcorner02 for Better Dynamic Ash.esp BDA_ImpExtBldgCorner02Ash [STAT:3400FB27]>
[00:40] [AddModel] <Debug: Meshes\effects\fxwaterfallskirtslope.nif newFog01 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtSlope [MSTT:0001ACAC]>
[00:40] [AddModel] <Debug: Meshes\effects\fxwaterfallskirtslope.nif newFog01 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtSlope [MSTT:0001ACAC]>
[00:40] [AddModel] <Debug: Meshes\effects\fxwaterfallskirtslope.nif foam01 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtSlope [MSTT:0001ACAC]>
[00:40] [AddModel] <Debug: Meshes\effects\fxwaterfallskirtslope.nif foam01 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtSlope [MSTT:0001ACAC]>
[00:40] [AddModel] <Debug: Meshes\effects\fxwaterfallskirtslope.nif FXWaterfallSkirtFillMesh02 Shader Flags 1: Vertex_Alpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtSlope [MSTT:0001ACAC]>
[00:40] [AddModel] <Debug: Meshes\effects\fxwaterfallskirtslope.nif FXWaterfallSkirtFillMesh02 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtSlope [MSTT:0001ACAC]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxwaterfallskirtslope_53919122passthru for Skyrim.esm FXWaterfallSkirtSlope [MSTT:0001ACAC]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxwaterfallskirtslope_53919122 for Skyrim.esm FXWaterfallSkirtSlope [MSTT:0001ACAC]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxwaterfallskirtslope for Skyrim.esm FXWaterfallSkirtSlope [MSTT:0001ACAC]>
[00:40] [AddModel] <Debug: Meshes\landscape\ice\frozenmarshice01.nif FrozenMarshIce01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FrozenMarshIcePlane01 [STAT:0007506A]>
[00:40] [AddModel] <Debug: Meshes\landscape\ice\frozenmarshice01.nif FrozenMarshIce01 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Skyrim.esm FrozenMarshIcePlane01 [STAT:0007506A]>
[00:40] [BuildBaseRecords] <Debug: Looking for dlc2commontablethin01 for Dragonborn.esm DLC2CommonTableThin01 [STAT:04031AC8]>
[00:40] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirtslope_dyndolod_lod.nif foam Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtSlope [MSTT:0001ACAC]>
[00:40] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirtslope_dyndolod_lod.nif foam Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtSlope [MSTT:0001ACAC]>
[00:40] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirtslope_dyndolod_lod.nif newFog01 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtSlope [MSTT:0001ACAC]>
[00:40] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirtslope_dyndolod_lod.nif newFog01 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtSlope [MSTT:0001ACAC]>
[00:40] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirtslope_dyndolod_lod.nif foam01 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtSlope [MSTT:0001ACAC]>
[00:40] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirtslope_dyndolod_lod.nif foam01 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtSlope [MSTT:0001ACAC]>
[00:40] [AddModel] <Debug: Meshes\lod\ice\frozenmarshice01_lod_0.nif Plane01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FrozenMarshIcePlane01 [STAT:0007506A]>
[00:40] [AddModel] <Debug: Meshes\lod\ice\frozenmarshice01_lod_0.nif Plane01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax Skyrim.esm FrozenMarshIcePlane01 [STAT:0007506A]>
[00:40] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirtslope_dyndolod_lod.nif FXWaterfallSkirtFillMesh02 Shader Flags 1: Vertex_Alpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtSlope [MSTT:0001ACAC]>
[00:40] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirtslope_dyndolod_lod.nif FXWaterfallSkirtFillMesh02 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtSlope [MSTT:0001ACAC]>
[00:40] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\ice\frozenmarshice01.nif Plane01:0 meshes\lod\ice\frozenmarshice01_lod_0.nif textures\landscape\frozenmarshice01.dds Skyrim.esm FrozenMarshIcePlane01 [STAT:0007506A]>
[00:40] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallskirtslope_dyndolod_lod.nif Skyrim.esm FXWaterfallSkirtSlope [MSTT:0001ACAC]>
[00:40] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallskirtslope_dyndolod_lod.nif Skyrim.esm FXWaterfallSkirtSlope [MSTT:0001ACAC]>
[00:40] [BuildBaseRecords] <Debug: Looking for volcanicfissure01volcaniclumpy01 for _ResourcePack.esl RP_VolcanicFissure01VolcanicLumpy01 [STAT:FE0020BB]>
[00:40] [BuildBaseRecords] <Debug: Looking for ptichfork2h for Glenmoril.esm zzzGH1stPersonFarmPitchFork2H [STAT:0E01258F]>
[00:40] [BuildBaseRecords] <Debug: Looking for arwhalldeadend02 for Update.esm ccBGS_ARWHallDeadEnd02 [STAT:010031FA]>
[00:40] [BuildBaseRecords] <Debug: Looking for dwefacadebridge01 for Skyrim.esm DweFacadeBridge01 [STAT:0005519F]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridge01 [STAT:0005519F]>
[00:40] [BuildBaseRecords] <Debug: Looking for 1stpersonfalmerbattleaxe for Skyrim.esm 1stPersonFalmerAxe [STAT:0003AFE6]>
[00:40] [BuildBaseRecords] <Debug: Looking for potterye for Glenmoril.esm zzzRevSFp01PotteryE [STAT:0E34F4FC]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridge01 [STAT:0005519F]>
[00:40] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridge01 [STAT:0005519F]>
[00:40] [BuildBaseRecords] <Debug: Looking for wrtempintroofcorl01 for Skyrim.esm WRTempIntRoofCorL01 [STAT:00073C11]>
[00:40] [BuildBaseRecords] <Debug: Looking for minescaffoldfreerope05 for Skyrim.esm MineScaffoldFreeRope05 [STAT:0005AD46]>
[00:40] [BuildBaseRecords] <Debug: Looking for minecroomwall03 for Skyrim.esm MineCRoomWall03 [STAT:000454E6]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutzii for Unslaad.esm zzzCrbDragonWordZII [ACTI:0F1A5BF6]>
[00:40] [BuildBaseRecords] <Debug: Looking for wholdflag05red for Skyrim.esm WHoldflag05red [MSTT:0001ECE8]>
[00:40] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodsmfirstmidopencorout01 for Skyrim.esm ShipKatariahWoodSmFirstMidOpenCorOut01 [STAT:0009858B]>
[00:40] [BuildBaseRecords] <Debug: Looking for treeaspenlog01 for Skyrim.esm TreeAspenLog01 [STAT:00070E3E]>
[00:40] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Skyrim.esm RockPileL02 [STAT:00027034]>
[00:40] [BuildBaseRecords] <Debug: Looking for alchglass02 for Glenmoril.esm zzzRevWitAlchGlass02 [STAT:0E005DA4]>
[00:40] [BuildBaseRecords] <Debug: Looking for tree01_dead for Glenmoril.esm zzzRevOrchardTree01_dead [STAT:0E004AAA]>
[00:40] [BuildBaseRecords] <Debug: Looking for volcanicplateau01VolcanicAsh01 for Dragonborn.esm VolcanicPlateau01VolcanicAsh01 [STAT:04017E9F]>
[00:40] [BuildBaseRecords] <Debug: Looking for volcanicplateau01 for Dragonborn.esm VolcanicPlateau01VolcanicAsh01 [STAT:04017E9F]>
[00:40] [BuildBaseRecords] <Debug: Looking for barrel01 for Skyrim.esm WICourierContainer "Вещи гонца" [CONT:00039FB8]>
[00:40] [BuildBaseRecords] <Debug: Looking for arrmwallsecretdoor01 for Update.esm ccBGS_ARSecretDoor01 [ACTI:01003221]>
[00:40] [BuildBaseRecords] <Debug: Looking for falmerpgebalconyramp02 for Dawnguard.esm FalmerPGEBalconyRamp02 [STAT:02005E8F]>
[00:40] [BuildBaseRecords] <Debug: Looking for sovrockterracemainstairs01 for Skyrim.esm SovRockTerraceMainStairs01 [STAT:000B35C6]>
[00:40] [BuildBaseRecords] <Debug: Looking for fxtimerift for Skyrim.esm MQ206TimeWound "Временной разрыв" [ACTI:000430A4]>
[00:40] [BuildBaseRecords] <Debug: Looking for mrkkeepcanal01 for Skyrim.esm MrkKeepCanal01 [STAT:000B3A90]>
[00:40] [BuildBaseRecords] <Debug: Looking for pillow02static for _ResourcePack.esl RP_Pillow02Static [STAT:FE0020EB]>
[00:41] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow02.nif textures\ec\expeditions\ss\landscape\trees\dementia\bark07dementia.dds C9C271C6 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow02 [TREE:1101A3A6]>
[00:41] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow02.nif textures\ec\expeditions\ss\landscape\trees\dementia\willow branch yellow.dds C8CC9851 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow02 [TREE:1101A3A6]>
[00:41] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow02.nif textures\ec\expeditions\ss\landscape\trees\bark07_n.dds CDD6AF4F Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow02 [TREE:1101A3A6]>
[00:41] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow02.nif textures\ec\expeditions\ss\landscape\trees\dementia\willow branch_n.dds 713556AB Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow02 [TREE:1101A3A6]>
[00:41] [BuildBaseRecords] <Debug: Looking for poisondamagestamina02 for SkystoneCastle.esp LA_SS_PoisonDamageStamina02 [STAT:3520B207]>
[00:41] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerlext01.nif BYOHBYOHWRtowerLEXT01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerLEXT01 [STAT:03003C7A]>
[00:41] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerlext01.nif BYOHBYOHWRtowerLEXT01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerLEXT01 [STAT:03003C7A]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanal01.nif MrkKeepCanal01:35 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCanal01 [STAT:000B3A90]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanal01.nif MrkKeepCanal01:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCanal01 [STAT:000B3A90]>
[00:41] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerlext01.nif BYOHBYOHWRtowerLEXT01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerLEXT01 [STAT:03003C7A]>
[00:41] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerlext01.nif BYOHBYOHWRtowerLEXT01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerLEXT01 [STAT:03003C7A]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanal01.nif MrkKeepCanal01:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCanal01 [STAT:000B3A90]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanal01.nif MrkKeepCanal01:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCanal01 [STAT:000B3A90]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanal01.nif MrkKeepCanal01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCanal01 [STAT:000B3A90]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanal01.nif MrkKeepCanal01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCanal01 [STAT:000B3A90]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanal01.nif MrkKeepCanal01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCanal01 [STAT:000B3A90]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanal01.nif MrkKeepCanal01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCanal01 [STAT:000B3A90]>
[00:41] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerlext01.nif BYOHBYOHWRtowerLEXT01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerLEXT01 [STAT:03003C7A]>
[00:41] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerlext01.nif BYOHBYOHWRtowerLEXT01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerLEXT01 [STAT:03003C7A]>
[00:41] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerlext01.nif BYOHBYOHWRtowerLEXT01:33 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerLEXT01 [STAT:03003C7A]>
[00:41] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerlext01.nif BYOHBYOHWRtowerLEXT01:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerLEXT01 [STAT:03003C7A]>
[00:41] [BuildBaseRecords] <Debug: Looking for shackroofmid05_CC8EE1C2passthru for Skyrim.esm ShackRoofMid05 [STAT:0005CD73]>
[00:41] [BuildBaseRecords] <Debug: Looking for sovintstairsmain01 for Skyrim.esm SOVintStairsMain01 [STAT:00024E34]>
[00:41] [BuildBaseRecords] <Debug: Looking for shackroofmid05_CC8EE1C2 for Skyrim.esm ShackRoofMid05 [STAT:0005CD73]>
[00:41] [BuildBaseRecords] <Debug: Looking for cavegecorner01c for Skyrim.esm CaveGECorner01cSnow [STAT:0006CD5E]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Skyrim.esm ShackRoofMid05 [STAT:0005CD73]>
[00:41] [BuildBaseRecords] <Debug: Looking for leveranimating for Skyrim.esm LeverPushAnimatingPillarPuzzle "Рычаг" [FURN:000AA8C9]>
[00:41] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerlext01.nif BYOHBYOHWRtowerLEXT01:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerLEXT01 [STAT:03003C7A]>
[00:41] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerlext01.nif BYOHBYOHWRtowerLEXT01:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerLEXT01 [STAT:03003C7A]>
[00:41] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepcanal01_lod_2.nif MrkKeepCanal01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCanal01 [STAT:000B3A90]>
[00:41] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepcanal01_lod_2.nif MrkKeepCanal01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepCanal01 [STAT:000B3A90]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkKeepCanal01 [STAT:000B3A90]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwehalllg4way01 for Skyrim.esm DweHallLg4way01 [STAT:0004E872]>
[00:41] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerlext01.nif BYOHBYOHWRtowerLEXT01:36 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerLEXT01 [STAT:03003C7A]>
[00:41] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerlext01.nif BYOHBYOHWRtowerLEXT01:36 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerLEXT01 [STAT:03003C7A]>
[00:41] [BuildBaseRecords] <Debug: Looking for grayowldead01 for Unslaad.esm zzzCrbGrayOwlDead01 [STAT:0F33C804]>
[00:41] [BuildBaseRecords] <Debug: Looking for 1stpersonmaceofmolagbal for Skyrim.esm 1stPersonDA10MaceofMolagBal [STAT:000998D1]>
[00:41] [BuildBaseRecords] <Debug: Looking for ruinscanopicjar01 for Skyrim.esm TreasRuinsUrnSmall01 "Погребальная урна" [CONT:0001CD63]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwelexiconcuberunes01 for DAc0da.esm zDcdInvDweLexicon [STAT:0C0085DF]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadepartition2x1_lod for Dragonborn.esm DLC2DweFacadePartition2x1_LOD [STAT:040384D5]>
[00:41] [BuildBaseRecords] <Debug: Looking for upperbeddouble01 for Skyrim.esm UpperBedChildDouble01 "Кровать" [FURN:000FEDC5]>
[00:41] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorlb01 for Skyrim.esm CaveGShaftDoorLB01 [STAT:0001BFDE]>
[00:41] [BuildBaseRecords] <Debug: Looking for norplatcorin02 for Skyrim.esm NorPlatCorIn02 [STAT:0003AE9C]>
[00:41] [BuildBaseRecords] <Debug: Looking for genericbannerred04CityBannerRiften04 for Skyrim.esm CityBannerRiften04 [MSTT:000D203C]>
[00:41] [BuildBaseRecords] <Debug: Looking for genericbannerred04 for Skyrim.esm CityBannerRiften04 [MSTT:000D203C]>
[00:41] [BuildBaseRecords] <Debug: Looking for mountainledge01zzzRevMtLedge01Wet for Glenmoril.esm zzzRevMtLedge01Wet [STAT:0E2F7732]>
[00:41] [BuildBaseRecords] <Debug: Looking for iciclebigstrip_dlc1 for Dawnguard.esm IcicleBigStrip_DLC1 [STAT:02017890]>
[00:41] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerlext01.nif BYOHBYOHWRtowerLEXT01:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerLEXT01 [STAT:03003C7A]>
[00:41] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerlext01.nif BYOHBYOHWRtowerLEXT01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerLEXT01 [STAT:03003C7A]>
[00:41] [BuildBaseRecords] <Debug: Looking for water lily2 for TheBawbsWardenOfTheCoast.esp WCLilly02 [STAT:1002ABA5]>
[00:41] [AddModel] <Debug: Meshes\architecture\sovengarde\sovrockterracemainstairs01.nif SovRockTerraceMainStairs01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovRockTerraceMainStairs01 [STAT:000B35C6]>
[00:41] [AddModel] <Debug: Meshes\architecture\sovengarde\sovrockterracemainstairs01.nif SovRockTerraceMainStairs01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SovRockTerraceMainStairs01 [STAT:000B35C6]>
[00:41] [BuildBaseRecords] <Debug: Looking for riftenrwroombsupportbase01 for Skyrim.esm RiftenRWRoomBSupportBase01ice [STAT:000AFCC1]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrguardtowerentrance01 for Skyrim.esm WRGuardTowerEntrance01 [STAT:00066346]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2skaalvilgreathall01 for Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\architecture\sovengarde\sovrockterracemainstairs01.nif SovRockTerraceMainStairs01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovRockTerraceMainStairs01 [STAT:000B35C6]>
[00:41] [AddModel] <Debug: Meshes\architecture\sovengarde\sovrockterracemainstairs01.nif SovRockTerraceMainStairs01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SovRockTerraceMainStairs01 [STAT:000B35C6]>
[00:41] [BuildBaseRecords] <Debug: Looking for stockadev1024invert for Glenmoril.esm zzzRevElevatorStockcadeV1024Invert [DOOR:0E20F517]>
[00:41] [BuildBaseRecords] <Debug: Looking for riftenrwwoodbeam02 for Skyrim.esm RiftenRWWoodbeam02 [STAT:00049446]>
[00:41] [BuildBaseRecords] <Debug: Looking for serpentstone for Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\architecture\sovengarde\sovrockterracemainstairs01.nif SovRockTerraceMainStairs01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovRockTerraceMainStairs01 [STAT:000B35C6]>
[00:41] [AddModel] <Debug: Meshes\architecture\sovengarde\sovrockterracemainstairs01.nif SovRockTerraceMainStairs01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SovRockTerraceMainStairs01 [STAT:000B35C6]>
[00:41] [AddModel] <Debug: Meshes\landscape\plants\pineshrub03snow.nif L1_PineShrub08 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineShrub03Snow [TREE:000A7313]>
[00:41] [AddModel] <Debug: Meshes\landscape\plants\pineshrub03snow.nif L1_PineShrub08 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreePineShrub03Snow [TREE:000A7313]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2firecrater02WCFireCrater01 for TheBawbsWardenOfTheCoast.esp WCFireCrater01 [STAT:100CB3D9]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2firecrater02 for TheBawbsWardenOfTheCoast.esp WCFireCrater01 [STAT:100CB3D9]>
[00:41] [BuildBaseRecords] <Debug: Looking for imprubblepilesmall01LPineForest01 for Skyrim.esm ImpRubblePileSmall01LPineForest01 [STAT:0010AA95]>
[00:41] [AddModel] <Debug: Meshes\lod\revenant\mtwet\ledge\mountainledge01_lod_0.nif MountainLedge01_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtLedge01Wet [STAT:0E2F7732]>
[00:41] [AddModel] <Debug: Meshes\lod\revenant\mtwet\ledge\mountainledge01_lod_0.nif MountainLedge01_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge01Wet [STAT:0E2F7732]>
[00:41] [BuildBaseRecords] <Debug: Looking for imprubblepilesmall01 for Skyrim.esm ImpRubblePileSmall01LPineForest01 [STAT:0010AA95]>
[00:41] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\ledge\mountainledge01.nif MountainLedge01_LOD_0L:0 meshes\lod\revenant\mtwet\ledge\mountainledge01_lod_0.nif textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMtLedge01Wet [STAT:0E2F7732]>
[00:41] [BuildBaseRecords] <Debug: Looking for gemportal01 for Dawnguard.esm PortalGemDoorNOSOUND "Портал" [DOOR:0200F725]>
[00:41] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01wet.dds in meshes\lod\revenant\mtwet\ledge\mountainledge01_lod_0.nif for Glenmoril.esm zzzRevMtLedge01Wet [STAT:0E2F7732]>
[00:41] [BuildBaseRecords] <Debug: Looking for powerwordzun for Skyrim.esm NorWordWallWordZun [ACTI:000709BF]>
[00:41] [AddModel] <Debug: Meshes\lod\revenant\mtwet\ledge\mountainledge01_lod_1.nif MountainLedge01_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedge01Wet [STAT:0E2F7732]>
[00:41] [AddModel] <Debug: Meshes\lod\revenant\mtwet\ledge\mountainledge01_lod_1.nif MountainLedge01_LOD_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge01Wet [STAT:0E2F7732]>
[00:41] [BuildBaseRecords] <Debug: Looking for casrubblepile07 for Dawnguard.esm CasRubblePile07 [STAT:02011A09]>
[00:41] [BuildBaseRecords] <Debug: Looking for apotentaclestatue01 for Unslaad.esm zzzCrbApoTentacleStatue01SN [STAT:0F4286F6]>
[00:41] [BuildBaseRecords] <Debug: Looking for archway4 for Unslaad.esm zzzCrbScPlatformArchWay4 [STAT:0F3DD709]>
[00:41] [BuildBaseRecords] <Debug: Looking for slgfcolend01 for Skyrim.esm SLgFColEnd01 [STAT:00073C54]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrhousestores01 for Skyrim.esm WRHouseStores01 [STAT:0001BF78]>
[00:41] [AddModel] <Debug: Meshes\lod\revenant\mtwet\ledge\mountainledge01_lod_2.nif MountainLedge01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedge01Wet [STAT:0E2F7732]>
[00:41] [AddModel] <Debug: Meshes\lod\revenant\mtwet\ledge\mountainledge01_lod_2.nif MountainLedge01_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge01Wet [STAT:0E2F7732]>
[00:41] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorb02 for Skyrim.esm CaveGShaftDoorB02 [STAT:0001C169]>
[00:41] [BuildBaseRecords] <Debug: Looking for sc_freewall02 for Dawnguard.esm sc_freewall02 [STAT:0200F9EE]>
[00:41] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile07.nif Chunk07:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile07 [STAT:02011A09]>
[00:41] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile07.nif Chunk07:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile07 [STAT:02011A09]>
[00:41] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile07.nif Chunk07:11 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile07 [STAT:02011A09]>
[00:41] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile07.nif Chunk07:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile07 [STAT:02011A09]>
[00:41] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile07.nif CasRubblePile07:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile07 [STAT:02011A09]>
[00:41] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile07.nif CasRubblePile07:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile07 [STAT:02011A09]>
[00:41] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile07.nif CasRubblePile07:11 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile07 [STAT:02011A09]>
[00:41] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile07.nif CasRubblePile07:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile07 [STAT:02011A09]>
[00:41] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile07.nif CasRubblePile07:16 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile07 [STAT:02011A09]>
[00:41] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile07.nif CasRubblePile07:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile07 [STAT:02011A09]>
[00:41] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile07.nif CasRubblePile07:27 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile07 [STAT:02011A09]>
[00:41] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile07.nif CasRubblePile07:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile07 [STAT:02011A09]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockanimalden01 for Skyrim.esm RockAnimalDenSnow01_LightSN [STAT:00099548]>
[00:41] [BuildBaseRecords] <Debug: Looking for wallcorneroutEC_SS_MadRuins01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsWallCornerOut01 [STAT:110856C4]>
[00:41] [BuildBaseRecords] <Debug: Looking for wallcornerout for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsWallCornerOut01 [STAT:110856C4]>
[00:41] [AddModel] <Debug: Meshes\lod\sovngarde\sovrockterracemainstairs01_lod.nif SovRockTerraceMainStairs01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovRockTerraceMainStairs01 [STAT:000B35C6]>
[00:41] [AddModel] <Debug: Meshes\lod\sovngarde\sovrockterracemainstairs01_lod.nif SovRockTerraceMainStairs01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SovRockTerraceMainStairs01 [STAT:000B35C6]>
[00:41] [AddModel] <Debug: Meshes\lod\sovngarde\sovrockterracemainstairs01_lod.nif SovRockTerraceMainStairs01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovRockTerraceMainStairs01 [STAT:000B35C6]>
[00:41] [AddModel] <Debug: Meshes\lod\sovngarde\sovrockterracemainstairs01_lod.nif SovRockTerraceMainStairs01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SovRockTerraceMainStairs01 [STAT:000B35C6]>
[00:41] [AddModel] <Debug: Meshes\lod\sovngarde\sovrockterracemainstairs01_lod.nif SovRockTerraceMainStairs01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovRockTerraceMainStairs01 [STAT:000B35C6]>
[00:41] [AddModel] <Debug: Meshes\lod\sovngarde\sovrockterracemainstairs01_lod.nif SovRockTerraceMainStairs01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SovRockTerraceMainStairs01 [STAT:000B35C6]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrdunintstr01doublehighrooftranr for Skyrim.esm WRDunIntStr01DoubleHighRoofTranR [STAT:0007F877]>
[00:41] [BuildBaseRecords] <Debug: Looking for fxfirewithembers01 for Skyrim.esm FXfireWithEmbersHeavySCALED [MSTT:00106112]>
[00:41] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxfirewithembers01_dyndolod_lod.nif Skyrim.esm FXfireWithEmbersHeavySCALED [MSTT:00106112]>
[00:41] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\effects\fxfirewithembers01_dyndolod_lod.nif Skyrim.esm FXfireWithEmbersHeavySCALED [MSTT:00106112]>
[00:41] [BuildBaseRecords] <Debug: Looking for wulfhearthasharm for DAc0da.esm zDcdStaticAshArm [STAT:0C00CE32]>
[00:41] [BuildBaseRecords] <Debug: Looking for cavegebalconycorner04 for Skyrim.esm CaveGEBalconyCorner04 [STAT:000224D0]>
[00:41] [BuildBaseRecords] <Debug: Looking for treel01_dead for Glenmoril.esm zzzRevOrchardTree06_dead [STAT:0E004AAF]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile07_lod_0.nif Chunk07:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile07 [STAT:02011A09]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile07_lod_0.nif Chunk07:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile07 [STAT:02011A09]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile07_lod_0.nif Chunk07:11 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile07 [STAT:02011A09]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile07_lod_0.nif Chunk07:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile07 [STAT:02011A09]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile07_lod_0.nif CasRubblePile07:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile07 [STAT:02011A09]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile07_lod_0.nif CasRubblePile07:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile07 [STAT:02011A09]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile07_lod_0.nif CasRubblePile07:11 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile07 [STAT:02011A09]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile07_lod_0.nif CasRubblePile07:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile07 [STAT:02011A09]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile07_lod_0.nif CasRubblePile07:16 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile07 [STAT:02011A09]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile07_lod_0.nif CasRubblePile07:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile07 [STAT:02011A09]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile07_lod_0.nif CasRubblePile07:27 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile07 [STAT:02011A09]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile07_lod_0.nif CasRubblePile07:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasRubblePile07 [STAT:02011A09]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpilel01zzzRevMosReachGrass_15C17396 for Glenmoril.esm zzzRevRockPileL01MosReachGrass [STAT:0E2A61B8]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpilel01zzzRevMosReachGrass for Glenmoril.esm zzzRevRockPileL01MosReachGrass [STAT:0E2A61B8]>
[00:41] [AddModel] <Debug: Meshes\landscape\plants\fallforestshrub01.nif L1_FallForestShrub01:0 - L2_FallForestShrub01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeFallForestShrub01 [TREE:000AAE8F]>
[00:41] [AddModel] <Debug: Meshes\landscape\plants\fallforestshrub01.nif L1_FallForestShrub01:0 - L2_FallForestShrub01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeFallForestShrub01 [TREE:000AAE8F]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Glenmoril.esm zzzRevRockPileL01MosReachGrass [STAT:0E2A61B8]>
[00:41] [BuildBaseRecords] <Debug: Looking for shadowhare for Unslaad.esm zzzCrbPlaneShadowHare [STAT:0F45E345]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Glenmoril.esm zzzRevRockPileL01MosReachGrass [STAT:0E2A61B8]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Glenmoril.esm zzzRevRockPileL01MosReachGrass [STAT:0E2A61B8]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerarch1x2_lod for Dragonborn.esm DLC2DweFacadeTowerArch1x2_LOD [STAT:040384F5]>
[00:41] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockPileL01MosReachGrass [STAT:0E2A61B8]>
[00:41] [BuildBaseRecords] <Debug: Looking for signwhpost01 for Skyrim.esm SignWHPost01 [STAT:000EA697]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwerubblepile02 for Skyrim.esm DweRubblePile02Snow [STAT:000765F6]>
[00:41] [BuildBaseRecords] <Debug: Looking for nortrapfireplatesafe01zzzCHTrapNorFirePlateSafe01 for Vigilant.esm zzzCHTrapNorFirePlateSafe01 [ACTI:0D46F3EB]>
[00:41] [BuildBaseRecords] <Debug: Looking for nortrapfireplatesafe01 for Vigilant.esm zzzCHTrapNorFirePlateSafe01 [ACTI:0D46F3EB]>
[00:41] [BuildBaseRecords] <Debug: Looking for dweroadchunkl02 for Skyrim.esm DweRoadChunkL02 [STAT:000CACC3]>
[00:41] [BuildBaseRecords] <Debug: Looking for blacksmithforgemarker for Skyrim.esm CraftingBlackSmithForge "Кузница" [FURN:000CAE0B]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrintdragonroomrib01ent for Skyrim.esm WRIntDragonRoomRib01Ent [STAT:0009FA04]>
[00:41] [BuildBaseRecords] <Debug: Looking for dweplatbgstaircapl01 for Skyrim.esm DwePlatBgStairCapL01 [STAT:0005B097]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockcliff08ReachDirt01 for Skyrim.esm RockCliff08ReachDirt01 [STAT:0007CC91]>
[00:41] [BuildBaseRecords] <Debug: Looking for roadchunks01RP_DesertLumpy01Light for _ResourcePack.esl RP_RoadChunkS01DesertLumpy01Light [STAT:FE002147]>
[00:41] [BuildBaseRecords] <Debug: Looking for roadchunks01 for _ResourcePack.esl RP_RoadChunkS01DesertLumpy01Light [STAT:FE002147]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Skyrim.esm RockCliff08ReachDirt01 [STAT:0007CC91]>
[00:41] [BuildBaseRecords] <Debug: Looking for azuralargefloorhex05 for Skyrim.esm AzuraLargeFloorHex05 [STAT:00056883]>
[00:41] [BuildBaseRecords] <Debug: Looking for norrubblepile06 for Skyrim.esm NorRubblePile06LightIce [STAT:0010AAE7]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatBgStairCapL01 [STAT:0005B097]>
[00:41] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadChunkS01DesertLumpy01Light [STAT:FE002147]>
[00:41] [BuildBaseRecords] <Debug: Looking for fisharcticchar01 for ccBGSSSE001-Fish.esm ccBGSSSE001_CritterArcticChar01 "Полярный голец" [ACTI:05000D63]>
[00:41] [BuildBaseRecords] <Debug: Looking for bridge01ReachDirt01 for Skyrim.esm Bridge01ReachDirt01 [STAT:00088640]>
[00:41] [BuildBaseRecords] <Debug: Looking for bridge01 for Skyrim.esm Bridge01ReachDirt01 [STAT:00088640]>
[00:41] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2.dds] ResourceExists>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\bridge01lod.dds 3 Skyrim.esm Bridge01ReachDirt01 [STAT:00088640]>
[00:41] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:41] [BuildBaseRecords] <Debug: Looking for mineoregold02_LCoastBeach for Skyrim.esm MineOreGold02_LCoastBeach "Золотая жила" [ACTI:0010DAEB]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineoregold02 for Skyrim.esm MineOreGold02_LCoastBeach "Золотая жила" [ACTI:0010DAEB]>
[00:41] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\FF479AF59500491086894455B5F1894E.dds">
[00:41] [BuildBaseRecords] <Debug: Looking for goldenglowestate01 for Skyrim.esm GoldenGlowEstate [STAT:000B3FC4]>
[00:41] [BuildBaseRecords] <Debug: Looking for casplatrail256 for Dawnguard.esm CasPlatRail256_Snow [STAT:02017E7D]>
[00:41] [BuildBaseRecords] <Debug: Looking for nortmpextplatwall01 for Skyrim.esm NorTmpExtPlatWall01Snow [STAT:00026FD9]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc01coffinpuzzleface for Dawnguard.esm DLC01CoffinPuzzleFace "Статуя" [ACTI:02004D96]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm GoldenGlowEstate [STAT:000B3FC4]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm GoldenGlowEstate [STAT:000B3FC4]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod02.dds 2 Skyrim.esm GoldenGlowEstate [STAT:000B3FC4]>
[00:41] [BuildBaseRecords] <Debug: Looking for norrmbgmid01 for Skyrim.esm NorRmBgMid01ice [STAT:00060F18]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm GoldenGlowEstate [STAT:000B3FC4]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm GoldenGlowEstate [STAT:000B3FC4]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod02.dds 2 Skyrim.esm GoldenGlowEstate [STAT:000B3FC4]>
[00:41] [BuildBaseRecords] <Debug: Looking for shipwheelbreak01 for Skyrim.esm ShipWheelBreak01 "Рулевое колесо" [ACTI:00050E75]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpiles01ReachMossyRocks01 for Skyrim.esm RockPileS01ReachMossyRocks01 [STAT:000EC37A]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif swirlsSphere Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif swirlsSphere Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Skyrim.esm RockPileS01ReachMossyRocks01 [STAT:000EC37A]>
[00:41] [AddModel] <Debug: Meshes\lod\riften\goldenglowestate01_lod_2.nif GoldenGlowEstate01_LOD01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GoldenGlowEstate [STAT:000B3FC4]>
[00:41] [AddModel] <Debug: Meshes\lod\riften\goldenglowestate01_lod_2.nif GoldenGlowEstate01_LOD01:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm GoldenGlowEstate [STAT:000B3FC4]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif outerGlow01 Shader Flags 1: Vertex_Alpha | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif outerGlow01 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\lod\riften\goldenglowestate01_lod_2.nif GoldenGlowEstate01_LOD01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GoldenGlowEstate [STAT:000B3FC4]>
[00:41] [AddModel] <Debug: Meshes\lod\riften\goldenglowestate01_lod_2.nif GoldenGlowEstate01_LOD01:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm GoldenGlowEstate [STAT:000B3FC4]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif topGlow2:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif topGlow2:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveglpillar03 for Skyrim.esm CaveGLPillar03 [STAT:0001CD6E]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif topGlow:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif topGlow:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\lod\riften\goldenglowestate01_lod_2.nif GoldenGlowEstate01_LOD01:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GoldenGlowEstate [STAT:000B3FC4]>
[00:41] [AddModel] <Debug: Meshes\lod\riften\goldenglowestate01_lod_2.nif GoldenGlowEstate01_LOD01:49 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm GoldenGlowEstate [STAT:000B3FC4]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif ambientBeam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif ambientBeam:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif CenterGlow:2 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif CenterGlow:2 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif OuterGlowCircle:0 Shader Flags 1: Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif OuterGlowCircle:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif Spikes:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif Spikes:1 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif Wisps:0 Shader Flags 1: Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif Wisps:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif ambientBeam2:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif ambientBeam2:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm GoldenGlowEstate [STAT:000B3FC4]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm GoldenGlowEstate [STAT:000B3FC4]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod02.dds 2 Skyrim.esm GoldenGlowEstate [STAT:000B3FC4]>
[00:41] [BuildBaseRecords] <Debug: Looking for hhlgbaysm01 for Skyrim.esm HHLgBaySm01 [STAT:0009A9CE]>
[00:41] [BuildBaseRecords] <Debug: Looking for hhstairs01 for Skyrim.esm HHStairs01snow [STAT:000BFC17]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04_LFallForestGrass for Skyrim.esm MineOreMoonstone04_LFallForestGrass "Выход лунного камня" [ACTI:0010DB25]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04 for Skyrim.esm MineOreMoonstone04_LFallForestGrass "Выход лунного камня" [ACTI:0010DB25]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01_LFallForestGrass for Skyrim.esm MineOreQuicksilver01_LFallForestGrass "Ртутная жила" [ACTI:0010DB4B]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif outerGlow02 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif outerGlow02 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01 for Skyrim.esm MineOreQuicksilver01_LFallForestGrass "Ртутная жила" [ACTI:0010DB4B]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif BlueBeam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif BlueBeam:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif BlueBeam:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif BlueBeam:1 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif BlueBeam:2 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif BlueBeam:2 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif Obelisk01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif Obelisk01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [BuildBaseRecords] <Debug: Looking for apostackswallbendtop01 for Dragonborn.esm ApoStacksWallBendTop01 [STAT:04033954]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif Obelisk01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif Obelisk01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [BuildBaseRecords] <Debug: Looking for ruinsdeaddraugr05 for Unslaad.esm zzzCrbDraugrCorpse05 [STAT:0F32025A]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif Obelisk01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif Obelisk01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif Obelisk01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\serpentstone.nif Obelisk01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Dragonborn.esm ApoStacksWallBendTop01 [STAT:04033954]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01_LReachMoss for Skyrim.esm MineOreOrichalcum01_LReachMoss "Выход орихалка" [ACTI:0010DCAA]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01 for Skyrim.esm MineOreOrichalcum01_LReachMoss "Выход орихалка" [ACTI:0010DCAA]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01SnowCustom03IceFrozen02 for Update.esm RockCaveEntrance01SnowCustom03IceFrozen02 [STAT:0010D822]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01 for Update.esm RockCaveEntrance01SnowCustom03IceFrozen02 [STAT:0010D822]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrintwallcor01a for Skyrim.esm WRIntWallCor01A [STAT:0003EE54]>
[00:41] [BuildBaseRecords] <Debug: Looking for tomb03zzzRev_Snow for Glenmoril.esm zzzRevTomb03_Snow [STAT:0E00997B]>
[00:41] [BuildBaseRecords] <Debug: Looking for tomb03 for Glenmoril.esm zzzRevTomb03_Snow [STAT:0E00997B]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif NEWWindowGlow01 Shader Flags 1: Vertex_Alpha | External_Emittance | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif NEWWindowGlow01 Shader Flags 2: Vertex_Colors | Effect_Lighting Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\serpentstone_lod.nif Obelisk01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\serpentstone_lod.nif Obelisk01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedmossstone08lod.dds 0 Skyrim.esm DoomstoneSerpent "Знак Змея" [ACTI:000D2339]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores01.nif L2_WRHouseStores01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStores01 [STAT:0001BF78]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores01.nif L2_WRHouseStores01 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseStores01 [STAT:0001BF78]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores01.nif WRHouseStores01:7 - L1_WRHouseStores03:7 - L2_WRHouseStores01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseStores01 [STAT:0001BF78]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores01.nif WRHouseStores01:7 - L1_WRHouseStores03:7 - L2_WRHouseStores01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseStores01 [STAT:0001BF78]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores01.nif WRHouseStores01:13 - L1_WRHouseStores03:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStores01 [STAT:0001BF78]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores01.nif WRHouseStores01:13 - L1_WRHouseStores03:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseStores01 [STAT:0001BF78]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores01.nif WRHouseStores01:1 - L1_WRHouseStores03:1 - L2_WRHouseStores01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStores01 [STAT:0001BF78]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores01.nif WRHouseStores01:1 - L1_WRHouseStores03:1 - L2_WRHouseStores01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseStores01 [STAT:0001BF78]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores01.nif WRHouseStores01:18 - L1_WRHouseStores03:18 - L2_WRHouseStores01:18 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStores01 [STAT:0001BF78]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores01.nif WRHouseStores01:18 - L1_WRHouseStores03:18 - L2_WRHouseStores01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseStores01 [STAT:0001BF78]>
[00:41] [BuildBaseRecords] <Debug: Looking for mwcsword for Vigilant.esm zzVcg1stPersonMwCSword1H [STAT:0D4FC490]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwefarm02ext for Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores01.nif WRHouseStores01:2 - L1_WRHouseStores03:2 - L2_WRHouseStores01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStores01 [STAT:0001BF78]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores01.nif WRHouseStores01:2 - L1_WRHouseStores03:2 - L2_WRHouseStores01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseStores01 [STAT:0001BF78]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:18 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores01.nif WRHouseStores01:10 - L1_WRHouseStores03:10 - L2_WRHouseStores01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStores01 [STAT:0001BF78]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores01.nif WRHouseStores01:10 - L1_WRHouseStores03:10 - L2_WRHouseStores01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseStores01 [STAT:0001BF78]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:50 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:56 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores01.nif WRHouseStores01:0 - L1_WRHouseStores03:0 - L2_WRHouseStores01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStores01 [STAT:0001BF78]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores01.nif WRHouseStores01:0 - L1_WRHouseStores03:0 - L2_WRHouseStores01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseStores01 [STAT:0001BF78]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:57 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores01.nif WRHouseStores01:6 - L1_WRHouseStores03:6 - L2_WRHouseStores01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseStores01 [STAT:0001BF78]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores01.nif WRHouseStores01:6 - L1_WRHouseStores03:6 - L2_WRHouseStores01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseStores01 [STAT:0001BF78]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreathall01.nif DLC2SkaalVilGreathall01:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [BuildBaseRecords] <Debug: Looking for rtirongate02 for Glenmoril.esm zzzRevRTIronGate02 "Ворота" [DOOR:0E2522FC]>
[00:41] [BuildBaseRecords] <Debug: Looking for cavegbalconyshaftbridge01 for Skyrim.esm CaveGBalconyShaftBridge01falmer [STAT:00052771]>
[00:41] [BuildBaseRecords] <Debug: Looking for falmercityfenceringdoor02 for Dawnguard.esm FalmerCityFenceRingDoor02 [STAT:0201094D]>
[00:41] [BuildBaseRecords] <Debug: Looking for icicleclump03 for Glenmoril.esm zzzRevCaveIcicleClump03 [STAT:0E00486B]>
[00:41] [BuildBaseRecords] <Debug: Looking for hhlgbaysmangle for Skyrim.esm HHLgBaySmAngle [STAT:0009AA0D]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc1icefloel01 for Dawnguard.esm DLC1IceFloeL01 [STAT:0200C120]>
[00:41] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestores01_lod.nif WRHouseStores01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStores01 [STAT:0001BF78]>
[00:41] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestores01_lod.nif WRHouseStores01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseStores01 [STAT:0001BF78]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseStores01 [STAT:0001BF78]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveishaftrdoor02WT for Wyrmstooth.esp WTCaveIShaftRDoor02 [STAT:0A7D356C]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveishaftrdoor02 for Wyrmstooth.esp WTCaveIShaftRDoor02 [STAT:0A7D356C]>
[00:41] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestores01_lod_2.nif WRHouseStores01LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStores01 [STAT:0001BF78]>
[00:41] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestores01_lod_2.nif WRHouseStores01LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseStores01 [STAT:0001BF78]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseStores01 [STAT:0001BF78]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveilroomwall04 for Skyrim.esm CaveILRoomWall04 [STAT:0002C851]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [BuildBaseRecords] <Debug: Looking for nordwelling03inta01 for Skyrim.esm NorDwelling03IntA01 [STAT:00025211]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwepipegearassembly02zzzCHRustyPipeGearAssembly02 for Vigilant.esm zzzCHRustyPipeGearAssembly02 [STAT:0D0FBBBC]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwepipegearassembly02 for Vigilant.esm zzzCHRustyPipeGearAssembly02 [STAT:0D0FBBBC]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveishaftrbottom01 for Skyrim.esm CaveIShaftRBottom01NoIce [STAT:000F4E1A]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreathall01_lod.nif DLC2SkaalVilGreathall01:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreathall01_lod.nif DLC2SkaalVilGreathall01:59 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [BuildBaseRecords] <Debug: Looking for seruinsrmmid01 for Dawnguard.esm SERuinsRmMid01 [STAT:02004BB5]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreathall01_lod.nif DLC2SkaalVilGreathall01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreathall01_lod.nif DLC2SkaalVilGreathall01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:24 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:24 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [BuildBaseRecords] <Debug: Looking for arnhall3way01 for Update.esm ccBGS_ARNHall3way01 [STAT:01003181]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 1 Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for DAc0da.esm zDcdTrapLinker_SearchLight "Ловушка" [ACTI:0C008E59]>
[00:41] [BuildBaseRecords] <Debug: Looking for whouterwall04 for Skyrim.esm WHouterwall04 [STAT:0009A2D9]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHouterwall04 [STAT:0009A2D9]>
[00:41] [BuildBaseRecords] <Debug: Looking for mrkmines04 for Skyrim.esm MrkMines04 [STAT:000B792A]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreathall01_lod_2.nif DLC2SkaalVilGreathall01:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreathall01_lod_2.nif DLC2SkaalVilGreathall01:59 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreathall01_lod_2.nif DLC2SkaalVilGreathall01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwefarm02ext.nif DweFarm02Ext:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreathall01_lod_2.nif DLC2SkaalVilGreathall01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1icefloel01.nif FrozenMarshIceFloeL01:16 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1IceFloeL01 [STAT:0200C120]>
[00:41] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1icefloel01.nif FrozenMarshIceFloeL01:16 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC1IceFloeL01 [STAT:0200C120]>
[00:41] [BuildBaseRecords] <Debug: Looking for bretonlowerclasstablethin01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SITableThin [STAT:110617E6]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 1 Dragonborn.esm DLC2SkaalVilGreathall01 [STAT:04029706]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveglhalldoor02 for Skyrim.esm CaveGLHallDoor02Ice [STAT:000211CF]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveifloor01 for Skyrim.esm CaveIFloor01 [STAT:00034482]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\dlc1icefloel01_lod_2.nif DLC1IceFloeL01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1IceFloeL01 [STAT:0200C120]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\dlc1icefloel01_lod_2.nif DLC1IceFloeL01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Dawnguard.esm DLC1IceFloeL01 [STAT:0200C120]>
[00:41] [BuildBaseRecords] <Debug: Looking for tropicalshrub01 for TheBawbsWardenOfTheCoast.esp 000TropicalShrub01 [STAT:1000BBA1]>
[00:41] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dlc01\landscape\dlc1icefloel01.nif DLC1IceFloeL01:0 meshes\dlc01\lod\dlc1icefloel01_lod_2.nif textures\dlc01\landscape\icelakesurface.dds Dawnguard.esm DLC1IceFloeL01 [STAT:0200C120]>
[00:41] [BuildBaseRecords] <Debug: Looking for 1stperson_sword for SkyEbonyWeaponSet.esp SEWS_1stPersonSword [STAT:FE026D64]>
[00:41] [BuildBaseRecords] <Debug: Looking for goldardeognd for Glenmoril.esm zzzGHArdeoStatic [STAT:0E012CB6]>
[00:41] [BuildBaseRecords] <Debug: Looking for markarthcliff02 for Skyrim.esm MarkarthCliff02 [STAT:00061D20]>
[00:41] [BuildBaseRecords] <Debug: Looking for invisiblecollision01 for Glenmoril.esm zzzGHM04InvisbleActivator "Для аварийного использования" [ACTI:0E014B85]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2dweshaftstandalonerm01 for Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2dwecluttercolmlarge01 for Dragonborn.esm DLC2DweClutterColmLarge01 [STAT:04020FE0]>
[00:41] [AddModel] <Debug: Meshes\lod\riften\rtwall04_lod.nif RTWall04_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTWall04_Snow [STAT:0E00CAE0]>
[00:41] [AddModel] <Debug: Meshes\lod\riften\rtwall04_lod.nif RTWall04_LOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWall04_Snow [STAT:0E00CAE0]>
[00:41] [BuildBaseRecords] <Debug: Looking for imptoweroutdoor02 for Skyrim.esm ImpTowerOutDoor02 [STAT:0002AC5E]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTWall04_Snow [STAT:0E00CAE0]>
[00:41] [BuildBaseRecords] <Debug: Looking for smdetod01 for Skyrim.esm SMdEtoD01 [STAT:0005720F]>
[00:41] [AddModel] <Debug: Meshes\lod\dwemer\dwefarm02ext_lod_2.nif DweFarm01Ext:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\lod\dwemer\dwefarm02ext_lod_2.nif DweFarm01Ext:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\lod\dwemer\dwefarm02ext_lod_2.nif DweFarm01Ext:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\lod\dwemer\dwefarm02ext_lod_2.nif DweFarm01Ext:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactAhzidalBow01 "Сундук" [CONT:0E3BD6CA]>
[00:41] [BuildBaseRecords] <Debug: Looking for voidroomfloor for DAc0da.esm zDcdVdRoomFloor [STAT:0C003AD4]>
[00:41] [AddModel] <Debug: Meshes\lod\dwemer\dwefarm02ext_lod_2.nif DweFarm01Ext:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [AddModel] <Debug: Meshes\lod\dwemer\dwefarm02ext_lod_2.nif DweFarm01Ext:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [BuildBaseRecords] <Debug: Looking for beast for Glenmoril.esm zzzRevSFp06Beast [STAT:0E34F519]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm DweFarm02Ext [STAT:000E7417]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrhive01 for DAc0da.esm zDcdWrHive01 [STAT:0C003A9D]>
[00:41] [AddModel] <Debug: Meshes\landscape\unique\markarthcliff02.nif MarkarthCliff02:40 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MarkarthCliff02 [STAT:00061D20]>
[00:41] [AddModel] <Debug: Meshes\landscape\unique\markarthcliff02.nif MarkarthCliff02:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthCliff02 [STAT:00061D20]>
[00:41] [BuildBaseRecords] <Debug: Looking for blackreachepillar04 for Skyrim.esm BlackreachEPillar04 [STAT:00092188]>
[00:41] [BuildBaseRecords] <Debug: Looking for balconyshelf02 for Glenmoril.esm zzzRevDeadHillPGBalconyShelf02 [STAT:0E000FA5]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dwecluttercolmlarge01.nif DLC2DweClutterColmLarge01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweClutterColmLarge01 [STAT:04020FE0]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dwecluttercolmlarge01.nif DLC2DweClutterColmLarge01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweClutterColmLarge01 [STAT:04020FE0]>
[00:41] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01PineForest01_7111958D for Skyrim.esm DirtCliffsCornerOut01PineForest01 [STAT:0001EF4B]>
[00:41] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01PineForest01 for Skyrim.esm DirtCliffsCornerOut01PineForest01 [STAT:0001EF4B]>
[00:41] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958Dpassthru for Skyrim.esm DirtCliffsCornerOut01PineForest01 [STAT:0001EF4B]>
[00:41] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958D for Skyrim.esm DirtCliffsCornerOut01PineForest01 [STAT:0001EF4B]>
[00:41] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01 for Skyrim.esm DirtCliffsCornerOut01PineForest01 [STAT:0001EF4B]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dwecluttercolmlarge01.nif DLC2DweClutterColmLarge01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweClutterColmLarge01 [STAT:04020FE0]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dwecluttercolmlarge01.nif DLC2DweClutterColmLarge01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweClutterColmLarge01 [STAT:04020FE0]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dwecluttercolmlarge01.nif DLC2DweClutterColmLarge01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweClutterColmLarge01 [STAT:04020FE0]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dwecluttercolmlarge01.nif DLC2DweClutterColmLarge01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweClutterColmLarge01 [STAT:04020FE0]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dwecluttercolmlarge01.nif DLC2DweClutterColmLarge01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweClutterColmLarge01 [STAT:04020FE0]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dwecluttercolmlarge01.nif DLC2DweClutterColmLarge01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweClutterColmLarge01 [STAT:04020FE0]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dwecluttercolmlarge01.nif DLC2DweClutterColmLarge01:8 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweClutterColmLarge01 [STAT:04020FE0]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dwecluttercolmlarge01.nif DLC2DweClutterColmLarge01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweClutterColmLarge01 [STAT:04020FE0]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dwecluttercolmlarge01.nif DLC2DweClutterColmLarge01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweClutterColmLarge01 [STAT:04020FE0]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dwecluttercolmlarge01.nif DLC2DweClutterColmLarge01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweClutterColmLarge01 [STAT:04020FE0]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dwecluttercolmlarge01.nif DLC2DweClutterColmLarge01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweClutterColmLarge01 [STAT:04020FE0]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dwecluttercolmlarge01.nif DLC2DweClutterColmLarge01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweClutterColmLarge01 [STAT:04020FE0]>
[00:41] [BuildBaseRecords] <Debug: Looking for winterholdtrapdoor01 for Unslaad.esm zzzCrbWinterholdTrapdoor01 "Люк" [DOOR:0F1AFD8C]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dwecluttercolmlarge01.nif DLC2DweClutterColmLarge01:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweClutterColmLarge01 [STAT:04020FE0]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dwecluttercolmlarge01.nif DLC2DweClutterColmLarge01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweClutterColmLarge01 [STAT:04020FE0]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrtempintfloormid01 for Skyrim.esm WRTempIntFloorMid01 [STAT:00073B9E]>
[00:41] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar04.nif BlackreachEPillar04:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar04 [STAT:00092188]>
[00:41] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar04.nif BlackreachEPillar04:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar04 [STAT:00092188]>
[00:41] [BuildBaseRecords] <Debug: Looking for woodenchair01 for Skyrim.esm WoodenChair01Static [STAT:0002BCD3]>
[00:41] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar04.nif BlackreachEPillar04:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar04 [STAT:00092188]>
[00:41] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar04.nif BlackreachEPillar04:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar04 [STAT:00092188]>
[00:41] [BuildBaseRecords] <Debug: Looking for minecebalconycurve01 for Skyrim.esm MineCEBalconyCurve01 [STAT:00045663]>
[00:41] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar04.nif BlackreachEPillar04:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar04 [STAT:00092188]>
[00:41] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar04.nif BlackreachEPillar04:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar04 [STAT:00092188]>
[00:41] [BuildBaseRecords] <Debug: Looking for hhlgbaylangle for Skyrim.esm HHLgBayLAngle [STAT:0009AA0E]>
[00:41] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff02_lod_0.nif MarkarthCliff02:40 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MarkarthCliff02 [STAT:00061D20]>
[00:41] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff02_lod_0.nif MarkarthCliff02:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthCliff02 [STAT:00061D20]>
[00:41] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar04_lod_1.nif BlackreachEPillar04:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar04 [STAT:00092188]>
[00:41] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar04_lod_1.nif BlackreachEPillar04:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar04 [STAT:00092188]>
[00:41] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar04_lod_1.nif BlackreachEPillar04:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar04 [STAT:00092188]>
[00:41] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar04_lod_1.nif BlackreachEPillar04:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar04 [STAT:00092188]>
[00:41] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar04_lod_1.nif BlackreachEPillar04:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar04 [STAT:00092188]>
[00:41] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar04_lod_1.nif BlackreachEPillar04:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar04 [STAT:00092188]>
[00:41] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff02_lod_1.nif MarkarthCliff02_LOD_1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MarkarthCliff02 [STAT:00061D20]>
[00:41] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff02_lod_1.nif MarkarthCliff02_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MarkarthCliff02 [STAT:00061D20]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\mrkcliff02lod.dds 0 Skyrim.esm MarkarthCliff02 [STAT:00061D20]>
[00:41] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff02_lod_2.nif MarkarthCliff02_LOD_2:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MarkarthCliff02 [STAT:00061D20]>
[00:41] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff02_lod_2.nif MarkarthCliff02_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MarkarthCliff02 [STAT:00061D20]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\mrkcliff02lod.dds 0 Skyrim.esm MarkarthCliff02 [STAT:00061D20]>
[00:41] [BuildBaseRecords] <Debug: Looking for aporoundchamber01 for Dragonborn.esm ApoRoundChamber01 [STAT:04031A5C]>
[00:41] [BuildBaseRecords] <Debug: Looking for glacierstraightlg01 for Unslaad.esm zzzCrbGlacierStraightLg01_NoLOD [STAT:0F15F24E]>
[00:41] [BuildBaseRecords] <Debug: Looking for chest01 for Wyrmstooth.esp WTMerchantOrcsApothecary "Сундук" [CONT:0A541F51]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\glacierstraightlg01lod.dds 0 Unslaad.esm zzzCrbGlacierStraightLg01_NoLOD [STAT:0F15F24E]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\glacierstraightlg01lod.dds 0 Unslaad.esm zzzCrbGlacierStraightLg01_NoLOD [STAT:0F15F24E]>
[00:41] [BuildBaseRecords] <Debug: Looking for knife01 for Glenmoril.esm zzzRev1stPersonBeastHunterKnife01 [STAT:0E2C3373]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\glacierstraightlg01lod.dds 0 Unslaad.esm zzzCrbGlacierStraightLg01_NoLOD [STAT:0F15F24E]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweshaftstandalonerm01.nif DLC2DweShaftStandaloneRm01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweshaftstandalonerm01.nif DLC2DweShaftStandaloneRm01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwefacadetowerroof02 for Skyrim.esm DweFacadeTowerRoof02Snow [STAT:0006DD68]>
[00:41] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew16v2.nif textures\landscape\trees\gkbbark13.dds 059C7C1E TheBawbsWardenOfTheCoast.esp WCGJungleTree16 [TREE:10016035]>
[00:41] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew16v2.nif textures\landscape\trees\reachtreebranch01_n.dds AA6FEFB0 TheBawbsWardenOfTheCoast.esp WCGJungleTree16 [TREE:10016035]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweshaftstandalonerm01.nif DLC2DweShaftStandaloneRm01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew16v2.nif textures\landscape\trees\gkbbark13_n.dds E3E3DAD2 TheBawbsWardenOfTheCoast.esp WCGJungleTree16 [TREE:10016035]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweshaftstandalonerm01.nif DLC2DweShaftStandaloneRm01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew16v2.nif textures\landscape\trees\gkbtreeaspenbranchcompgreen1dark.dds 93E9A392 TheBawbsWardenOfTheCoast.esp WCGJungleTree16 [TREE:10016035]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweshaftstandalonerm01.nif DLC2DweShaftStandaloneRm01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweshaftstandalonerm01.nif DLC2DweShaftStandaloneRm01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweshaftstandalonerm01.nif DLC2DweShaftStandaloneRm01:8 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweshaftstandalonerm01.nif DLC2DweShaftStandaloneRm01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerRoof02Snow [STAT:0006DD68]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweshaftstandalonerm01.nif DLC2DweShaftStandaloneRm01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweshaftstandalonerm01.nif DLC2DweShaftStandaloneRm01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerRoof02Snow [STAT:0006DD68]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerRoof02Snow [STAT:0006DD68]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweshaftstandalonerm01.nif DLC2DweShaftStandaloneRm01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweshaftstandalonerm01.nif DLC2DweShaftStandaloneRm01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweshaftstandalonerm01.nif DLC2DweShaftStandaloneRm01:18 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweshaftstandalonerm01.nif DLC2DweShaftStandaloneRm01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweshaftstandalonerm01.nif DLC2DweShaftStandaloneRm01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweshaftstandalonerm01.nif DLC2DweShaftStandaloneRm01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweshaftstandalonerm01.nif DLC2DweShaftStandaloneRm01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweshaftstandalonerm01.nif DLC2DweShaftStandaloneRm01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweshaftstandalonerm01.nif DLC2DweShaftStandaloneRm01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweshaftstandalonerm01.nif DLC2DweShaftStandaloneRm01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweshaftstandalonerm01.nif DLC2DweShaftStandaloneRm01:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweshaftstandalonerm01.nif DLC2DweShaftStandaloneRm01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweshaftstandalonerm01.nif DLC2DweShaftStandaloneRm01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweshaftstandalonerm01.nif DLC2DweShaftStandaloneRm01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweshaftstandalonerm01.nif DLC2DweShaftStandaloneRm01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweshaftstandalonerm01.nif DLC2DweShaftStandaloneRm01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweshaftstandalonerm01_lod.nif DLC2DweShaftStandaloneRm01_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweshaftstandalonerm01_lod.nif DLC2DweShaftStandaloneRm01_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [BuildBaseRecords] <Debug: Looking for ruinsfloorcandlelampsmoff for Skyrim.esm RuinsFloorCandleLampSmallOff02 [STAT:000368BA]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweshaftstandalonerm01_lod_1.nif DLC2DweShaftStandaloneRm01_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweshaftstandalonerm01_lod_1.nif DLC2DweShaftStandaloneRm01_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweShaftStandaloneRm01 [STAT:04026AD9]>
[00:41] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbase0sided02 for Skyrim.esm StockadeScaffoldBase0Sided02 [STAT:0005AD59]>
[00:41] [BuildBaseRecords] <Debug: Looking for shackroofcorner02zzzRevDead_9D32AC83 for Glenmoril.esm zzzRevDeadShackRoofCorner02 [STAT:0E016DD8]>
[00:41] [BuildBaseRecords] <Debug: Looking for shackroofcorner02zzzRevDead for Glenmoril.esm zzzRevDeadShackRoofCorner02 [STAT:0E016DD8]>
[00:41] [BuildBaseRecords] <Debug: Looking for shackroofcorner02_9D32AC83passthru for Glenmoril.esm zzzRevDeadShackRoofCorner02 [STAT:0E016DD8]>
[00:41] [BuildBaseRecords] <Debug: Looking for shackroofcorner02_9D32AC83 for Glenmoril.esm zzzRevDeadShackRoofCorner02 [STAT:0E016DD8]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeScaffoldBase0Sided02 [STAT:0005AD59]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Glenmoril.esm zzzRevDeadShackRoofCorner02 [STAT:0E016DD8]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc01frozenlakebreakcap for Dawnguard.esm DLC01FrozenLakeBreakCap01 [STAT:02017F6E]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwesearchlightbasetop for DAc0da.esm zDcdDweSearchLightBaseTop [STAT:0C008C8D]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2dwecontrolcube for Dragonborn.esm DLC2dunNchardakHoldBoilerPedestal "Колонка управления котлом" [ACTI:0402AF45]>
[00:41] [BuildBaseRecords] <Debug: Looking for firewoodpilelarge01 for Skyrim.esm FirewoodPileLarge01 [STAT:000185B2]>
[00:41] [BuildBaseRecords] <Debug: Looking for corner01zzzRevCave_cave for Glenmoril.esm zzzRevCaveCorner01_cave [STAT:0E00ABE8]>
[00:41] [BuildBaseRecords] <Debug: Looking for corner01 for Glenmoril.esm zzzRevCaveCorner01_cave [STAT:0E00ABE8]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2rieklingtent02 for Dragonborn.esm DLC2RieklingTent02Snow [STAT:0401EEF6]>
[00:41] [BuildBaseRecords] <Debug: Looking for ruinsdragonstatue01 for Skyrim.esm NorDragonStatue01snow [STAT:00035AF1]>
[00:41] [BuildBaseRecords] <Debug: Looking for cavegrockm02EC_SS_Root for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGRockM02 [STAT:112B4A59]>
[00:41] [BuildBaseRecords] <Debug: Looking for cavegrockm02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGRockM02 [STAT:112B4A59]>
[00:41] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rootcavefloor01lod.dds based on textures\dungeons\caves\caverocks01.dds for textures\creationclub\_shared\dungeons\root\rootcavefloor01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGRockM02 [STAT:112B4A59]>
[00:41] [BuildBaseRecords] <Debug: Looking for riftenkeepdoor01 for Skyrim.esm RiftenKeepDoor01 "Дверь" [DOOR:000D8713]>
[00:41] [BuildBaseRecords] <Debug: Looking for la_redoranbasestairs02 for SkystoneCastle.esp LA_SS_RedoranBaseStairs02 [STAT:3586400A]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldCorPier01_Snow [STAT:0E00CAAB]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldCorPier01_Snow [STAT:0E00CAAB]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldCorPier01_Snow [STAT:0E00CAAB]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc01_inv_scairncloudshape04 for Dawnguard.esm DLC01_INV_SCairnCloudShape04 [STAT:0200840C]>
[00:41] [BuildBaseRecords] <Debug: Looking for keyboardglow for Glenmoril.esm zzzRevActDataLaza "Лаза: Синий покров" [ACTI:0E34F58B]>
[00:41] [BuildBaseRecords] <Debug: Looking for dweroadchunkm04_Mine for Dawnguard.esm DweRoadChunkM04_Mine [STAT:02017A10]>
[00:41] [BuildBaseRecords] <Debug: Looking for dweroadchunkm04 for Dawnguard.esm DweRoadChunkM04_Mine [STAT:02017A10]>
[00:41] [BuildBaseRecords] <Debug: Looking for dragonboneslegr01 for Dawnguard.esm DLC01SoulCairnDragonBonesLegR01 [STAT:02006AA5]>
[00:41] [BuildBaseRecords] <Debug: Looking for rtblackbriardeck01 for Glenmoril.esm zzzGHRTBlackBriarDeck01_snow [STAT:0E00CA6F]>
[00:41] [BuildBaseRecords] <Debug: Looking for skullacage for Glenmoril.esm zzzRevSFp02SkullACage [STAT:0E34F506]>
[00:41] [BuildBaseRecords] <Debug: Looking for ruinsconce01basenoshadow for Skyrim.esm RuinsSconceBaseNoShadow [STAT:000194BC]>
[00:41] [BuildBaseRecords] <Debug: Looking for dinttowerbase02 for Dawnguard.esm DIntTowerBase02 [STAT:02018F0B]>
[00:41] [BuildBaseRecords] <Debug: Looking for sfarmhouse01 for Skyrim.esm SFarmhouse01 [STAT:000B11AC]>
[00:41] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriardeck01.nif RTBlackBriarDeck01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTBlackBriarDeck01_snow [STAT:0E00CA6F]>
[00:41] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriardeck01.nif RTBlackBriarDeck01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTBlackBriarDeck01_snow [STAT:0E00CA6F]>
[00:41] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriardeck01.nif RTBlackBriarDeck01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTBlackBriarDeck01_snow [STAT:0E00CA6F]>
[00:41] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriardeck01.nif RTBlackBriarDeck01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTBlackBriarDeck01_snow [STAT:0E00CA6F]>
[00:41] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriardeck01.nif RTBlackBriarDeck01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTBlackBriarDeck01_snow [STAT:0E00CA6F]>
[00:41] [AddModel] <Debug: Meshes\architecture\riften\rtblackbriardeck01.nif RTBlackBriarDeck01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTBlackBriarDeck01_snow [STAT:0E00CA6F]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SFarmhouse01 [STAT:000B11AC]>
[00:41] [AddModel] <Debug: Meshes\lod\riften\rtblackbriardeck01_lod_0.nif RTCanalsL02_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTBlackBriarDeck01_snow [STAT:0E00CA6F]>
[00:41] [AddModel] <Debug: Meshes\lod\riften\rtblackbriardeck01_lod_0.nif RTCanalsL02_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTBlackBriarDeck01_snow [STAT:0E00CA6F]>
[00:41] [AddModel] <Debug: Meshes\lod\riften\rtblackbriardeck01_lod_0.nif RTCanalsL02_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTBlackBriarDeck01_snow [STAT:0E00CA6F]>
[00:41] [AddModel] <Debug: Meshes\lod\riften\rtblackbriardeck01_lod_0.nif RTCanalsL02_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTBlackBriarDeck01_snow [STAT:0E00CA6F]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTBlackBriarDeck01_snow [STAT:0E00CA6F]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTBlackBriarDeck01_snow [STAT:0E00CA6F]>
[00:41] [BuildBaseRecords] <Debug: Looking for gdeswordstatic for Unslaad.esm zzzCrbGdeSwordStaticSnow [STAT:0F3BE33B]>
[00:41] [BuildBaseRecords] <Debug: Looking for roadcurvelong45lramp01RP_DesertLumpy01Light for _ResourcePack.esl RP_RoadCurveLong45LRamp01DesertLumpy01Light [STAT:FE00214C]>
[00:41] [BuildBaseRecords] <Debug: Looking for roadcurvelong45lramp01 for _ResourcePack.esl RP_RoadCurveLong45LRamp01DesertLumpy01Light [STAT:FE00214C]>
[00:41] [BuildBaseRecords] <Debug: Looking for impexttowershort01 for Skyrim.esm ImpExtTowerShort01 [STAT:0006F729]>
[00:41] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadCurveLong45LRamp01DesertLumpy01Light [STAT:FE00214C]>
[00:41] [BuildBaseRecords] <Debug: Looking for norbridgemid04 for Skyrim.esm TestNorBridgeMid04snowy [STAT:00026144]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveglroomcorner02EC_SS_D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLRoomCorner02D [STAT:1108537E]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveglroomcorner02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLRoomCorner02D [STAT:1108537E]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwechandelier01onsputter for Skyrim.esm DweChandelier01OnSputter [STAT:000E7C2F]>
[00:41] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbridge01 for Skyrim.esm StockadeScaffoldBridge01 [STAT:000F3E2F]>
[00:41] [BuildBaseRecords] <Debug: Looking for minescaffoldtop0sided01StockadeScaffoldTop0Sided01Planks_A279AF32 for Skyrim.esm StockadeScaffoldTop0Sided01Planks [STAT:000F6307]>
[00:41] [BuildBaseRecords] <Debug: Looking for minescaffoldtop0sided01StockadeScaffoldTop0Sided01Planks for Skyrim.esm StockadeScaffoldTop0Sided01Planks [STAT:000F6307]>
[00:41] [BuildBaseRecords] <Debug: Looking for minescaffoldtop0sided01_A279AF32passthru for Skyrim.esm StockadeScaffoldTop0Sided01Planks [STAT:000F6307]>
[00:41] [BuildBaseRecords] <Debug: Looking for minescaffoldtop0sided01_A279AF32 for Skyrim.esm StockadeScaffoldTop0Sided01Planks [STAT:000F6307]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeScaffoldBridge01 [STAT:000F3E2F]>
[00:41] [BuildBaseRecords] <Debug: No mini atlas for textures\smim\dungeons\mines\smim_wood_mine_planks.dds in meshes\lod\mine\minescaffoldtop0sided01_a279af32_lod_0.nif for Skyrim.esm StockadeScaffoldTop0Sided01Planks [STAT:000F6307]>
[00:41] [BuildBaseRecords] <Debug: Looking for impexthelgenwall01 for Skyrim.esm ImpExtHelgenWall01 [STAT:000D6C26]>
[00:41] [BuildBaseRecords] <Debug: Looking for stonewallterracestairs01PineForest03 for Skyrim.esm StonewallTerraceStairs01PineForest03 [STAT:000D1ECB]>
[00:41] [BuildBaseRecords] <Debug: Looking for stonewallterracestairs01 for Skyrim.esm StonewallTerraceStairs01PineForest03 [STAT:000D1ECB]>
[00:41] [BuildBaseRecords] <Debug: Looking for cavegshafttop01cDLC1AncestorsGroveTop01c for Dawnguard.esm DLC1AncestorsGroveTop01c [STAT:02004956]>
[00:41] [BuildBaseRecords] <Debug: Looking for cavegshafttop01c for Dawnguard.esm DLC1AncestorsGroveTop01c [STAT:02004956]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 0 Skyrim.esm StonewallTerraceStairs01PineForest03 [STAT:000D1ECB]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveglroomincorner04 for Skyrim.esm CaveGLRoomInCorner04ice [STAT:0007A84A]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall01.nif ImpExtHelgenWall01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall01 [STAT:000D6C26]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall01.nif ImpExtHelgenWall01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall01 [STAT:000D6C26]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall01.nif ImpExtHelgenWall01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall01 [STAT:000D6C26]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall01.nif ImpExtHelgenWall01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall01 [STAT:000D6C26]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall01.nif ImpExtHelgenWall01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall01 [STAT:000D6C26]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall01.nif ImpExtHelgenWall01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall01 [STAT:000D6C26]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall01.nif ImpExtHelgenWall01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall01 [STAT:000D6C26]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall01.nif ImpExtHelgenWall01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall01 [STAT:000D6C26]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpilem02RiverbedEdge for Skyrim.esm RockPileM02RiverbedEdge [STAT:00046867]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02RiverbedEdge [STAT:00046867]>
[00:41] [BuildBaseRecords] <Debug: Looking for sovthrone01 for Unslaad.esm zzzCrbSovThronSnow [STAT:0F453BAA]>
[00:41] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall01_lod_2.nif ImpExtHelgenWall01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall01 [STAT:000D6C26]>
[00:41] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall01_lod_2.nif ImpExtHelgenWall01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall01 [STAT:000D6C26]>
[00:41] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall01_lod_2.nif ImpExtHelgenWall01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall01 [STAT:000D6C26]>
[00:41] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall01_lod_2.nif ImpExtHelgenWall01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall01 [STAT:000D6C26]>
[00:41] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall01_lod_2.nif ImpExtHelgenWall01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall01 [STAT:000D6C26]>
[00:41] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall01_lod_2.nif ImpExtHelgenWall01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall01 [STAT:000D6C26]>
[00:41] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall01_lod_2.nif ImpExtHelgenWall01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall01 [STAT:000D6C26]>
[00:41] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall01_lod_2.nif ImpExtHelgenWall01:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall01 [STAT:000D6C26]>
[00:41] [BuildBaseRecords] <Debug: Looking for cavegboulderm03 for Skyrim.esm CaveGBoulderM03Falmer [STAT:000C2248]>
[00:41] [BuildBaseRecords] <Debug: Looking for wtemperorparasol2 for Wyrmstooth.esp WTEmperorParasol02 [STAT:0A466FA1]>
[00:41] [BuildBaseRecords] <Debug: Looking for magicstonedestruction01 for Skyrim.esm dunLabyrinthianMazeTabletDestruction "Сигил разрушения" [ACTI:001006F0]>
[00:41] [BuildBaseRecords] <Debug: Looking for shackframelend01 for Skyrim.esm ShackFrameLEnd01 [STAT:0005CCC7]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\wtemperorparasollod.dds 0 Wyrmstooth.esp WTEmperorParasol02 [STAT:0A466FA1]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm ShackFrameLEnd01 [STAT:0005CCC7]>
[00:41] [BuildBaseRecords] <Debug: Looking for wallmountedsabrecat02 for Skyrim.esm WallMountedSabreCat02 [STAT:000D928F]>
[00:41] [BuildBaseRecords] <Debug: Looking for blackreachewallstraight01 for Skyrim.esm BlackreachEWallStraight01 [STAT:000921A4]>
[00:41] [BuildBaseRecords] <Debug: Looking for signsangelinesaromatics for Skyrim.esm SignSAngelinesAromatics [MSTT:000F0A1E]>
[00:41] [BuildBaseRecords] <Debug: Looking for duckweed03 for _ResourcePack.esl RP_Duckweed03 [MSTT:FE0020FF]>
[00:41] [BuildBaseRecords] <Debug: Looking for pedestrial01 for Glenmoril.esm zzzRevPedestrial01 [STAT:0E0044ED]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockcliff05PineForest03 for Skyrim.esm RockCliff05PineForest03 [STAT:000D1EC8]>
[00:41] [BuildBaseRecords] <Debug: Looking for mountaintrim02ReachGrass01 for Skyrim.esm MountainTrim02ReachGrass01 [STAT:0006A8C6]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Skyrim.esm RockCliff05PineForest03 [STAT:000D1EC8]>
[00:41] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for Skyrim.esm MountainTrim02ReachGrass01 [STAT:0006A8C6]>
[00:41] [BuildBaseRecords] <Debug: Looking for puzzledoorkeyholecoral for Skyrim.esm PuzzleDoorKeyHole01Coral "Замочная скважина" [ACTI:0004DACC]>
[00:41] [BuildBaseRecords] <Debug: Looking for openbooknew06 for SkystoneCastle.esp LA_SS_OpenbookNew06 [STAT:3584A9E8]>
[00:41] [BuildBaseRecords] <Debug: Looking for modularrug02 for _ResourcePack.esl RP_ModularRug02 [STAT:FE00211B]>
[00:41] [BuildBaseRecords] <Debug: Looking for maginvwardspellart for Skyrim.esm MAGINVWardSpellArt [STAT:000A0E7E]>
[00:41] [BuildBaseRecords] <Debug: Looking for lumbermill01waterwheel01 for Skyrim.esm FarmLumbermill01WaterWheel01 [MSTT:000F3E42]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrintroofwall01 for Skyrim.esm WRIntRoofWall01 [STAT:0005D1C4]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineoregold04_LDirt02 for Skyrim.esm MineOreGold04_LDirt02 "Золотая жила" [ACTI:0010D023]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineoregold04 for Skyrim.esm MineOreGold04_LDirt02 "Золотая жила" [ACTI:0010D023]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockcliff03_1C36F0C4passthru for Skyrim.esm RockCliff03Ice [STAT:000F5DB0]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockcliff03_1C36F0C4 for Skyrim.esm RockCliff03Ice [STAT:000F5DB0]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockcliff03 for Skyrim.esm RockCliff03Ice [STAT:000F5DB0]>
[00:41] [BuildBaseRecords] <Debug: Looking for dragonprieststaff for Skyrim.esm 1stPersonDragonPriestStaff [STAT:0001C200]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveihallramp01 for Skyrim.esm CaveIHallRamp01Ice [STAT:000F2F58]>
[00:41] [BuildBaseRecords] <Debug: Looking for candleloff02 for Glenmoril.esm zzzRevCandleOff02 [STAT:0E00625A]>
[00:41] [BuildBaseRecords] <Debug: Looking for grhammer1h for Vigilant.esm zzVcg1stPersonGrHammer1H [STAT:0D50F8B0]>
[00:41] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp DLC2RRGeldisVendorChest "Сундук" [CONT:0402501E]>
[00:41] [AddModel] <Debug: Meshes\architecture\farmhouse\lumbermill01waterwheel01.nif L1_SawWaterWheelHub Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmLumbermill01WaterWheel01 [MSTT:000F3E42]>
[00:41] [AddModel] <Debug: Meshes\architecture\farmhouse\lumbermill01waterwheel01.nif L1_SawWaterWheelHub Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmLumbermill01WaterWheel01 [MSTT:000F3E42]>
[00:41] [AddModel] <Debug: Meshes\architecture\farmhouse\lumbermill01waterwheel01.nif SawWaterWheel03:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmLumbermill01WaterWheel01 [MSTT:000F3E42]>
[00:41] [AddModel] <Debug: Meshes\architecture\farmhouse\lumbermill01waterwheel01.nif SawWaterWheel03:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmLumbermill01WaterWheel01 [MSTT:000F3E42]>
[00:41] [AddModel] <Debug: Meshes\architecture\farmhouse\lumbermill01waterwheel01.nif SawWaterWheel03:19 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmLumbermill01WaterWheel01 [MSTT:000F3E42]>
[00:41] [AddModel] <Debug: Meshes\architecture\farmhouse\lumbermill01waterwheel01.nif SawWaterWheel03:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmLumbermill01WaterWheel01 [MSTT:000F3E42]>
[00:41] [BuildBaseRecords] <Debug: Looking for norrmsmwallsideexbg01 for Skyrim.esm NorRmSmWallSideExBg01 [STAT:0002A5FA]>
[00:41] [BuildBaseRecords] <Debug: Looking for tempprotoblock256x256x32 for Dragonborn.esm DLC2ProtoBlock256x256x32 [STAT:040170D8]>
[00:41] [BuildBaseRecords] <Debug: Looking for minescaffoldrope02 for Skyrim.esm MineScaffoldRope02 [STAT:000455D4]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrintchfloorstonemid01 for Skyrim.esm WRIntCHFloorStoneMid01 [STAT:0007BA2C]>
[00:41] [BuildBaseRecords] <Debug: Looking for improomdoor01 for Skyrim.esm ImpRoomDoor01 [STAT:000299B0]>
[00:41] [BuildBaseRecords] <Debug: Looking for bell01 for Unslaad.esm zzzCrbUnslaadBell01 [STAT:0F05C8EE]>
[00:41] [BuildBaseRecords] <Debug: Looking for mg07labyrinthianshockwave for Skyrim.esm MG07LabyrinthianShockwave [MSTT:0010ACDA]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveglhallramp02 for Skyrim.esm CaveGLHallRamp02Ice [STAT:000211D1]>
[00:41] [BuildBaseRecords] <Debug: Looking for mountaincliff04 for DAc0da.esm zDcdMountainCliff04Ash [STAT:0C0039A0]>
[00:41] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff04_00000000_lod_0l.nif for DAc0da.esm zDcdMountainCliff04Ash [STAT:0C0039A0]>
[00:41] [BuildBaseRecords] <Debug: Looking for upperchair01 for DAc0da.esm zDcdZerosumChair01F "Стул" [FURN:0C00C991]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2rieklingfence01 for Dragonborn.esm DLC2RieklingFence01 [STAT:04019B5E]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwechest01 for Glenmoril.esm zzzRevArtifactAttireDwarven "Сундук" [CONT:0E3722A1]>
[00:41] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for DAc0da.esm zDcdTrapLinker_SensorBeamQuest "Ловушка" [ACTI:0C00B264]>
[00:41] [BuildBaseRecords] <Debug: Looking for lalfarmintcorner02v2 for alternate start - live another life.esp LALFarmIntCorner02 [STAT:64079DC9]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrintcastlewallcor01doorl for Skyrim.esm WRIntCastleWallCor01DoorL [STAT:000DCB99]>
[00:41] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtrock\mountainridge02_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainRidge02 [STAT:0E00A25F]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwegearcorpse for Glenmoril.esm zzzRevContYelemSubBrainAzura "Вспомогательный мозг Йелема" [CONT:0E33244B]>
[00:41] [BuildBaseRecords] <Debug: Looking for ruinsdeaddraugrwrapped01zzzCHTreasAlessianCorpseWrapped01 for Vigilant.esm zzzCHTreasAlessianCorpseWrapped01 "Тело" [CONT:0D0FE047]>
[00:41] [BuildBaseRecords] <Debug: Looking for ruinsdeaddraugrwrapped01 for Vigilant.esm zzzCHTreasAlessianCorpseWrapped01 "Тело" [CONT:0D0FE047]>
[00:41] [BuildBaseRecords] <Debug: Looking for aetheriumcoretrigger for ccBGSSSE001-Fish.esm ccBGSSSE001_DLC2DweDynamoTrigger01 "Этериевый активатор генератора" [ACTI:05000B15]>
[00:41] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainridge02_lod_0l.nif MountainRidge02_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge02 [STAT:0E00A25F]>
[00:41] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainridge02_lod_0l.nif MountainRidge02_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge02 [STAT:0E00A25F]>
[00:41] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountainridge02.nif MountainRidge02_LOD_0L:0 meshes\lod\revenant\mtrock\mountainridge02_lod_0l.nif textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainRidge02 [STAT:0E00A25F]>
[00:41] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01.dds in meshes\lod\revenant\mtrock\mountainridge02_lod_0l.nif for Glenmoril.esm zzzRevMountainRidge02 [STAT:0E00A25F]>
[00:41] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainridge02_lod_1.nif MountainRidge02_LOD_1:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge02 [STAT:0E00A25F]>
[00:41] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainridge02_lod_1.nif MountainRidge02_LOD_1:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge02 [STAT:0E00A25F]>
[00:41] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainridge02_lod_2.nif MountainRidge02_LOD_2:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge02 [STAT:0E00A25F]>
[00:41] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountainridge02_lod_2.nif MountainRidge02_LOD_2:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge02 [STAT:0E00A25F]>
[00:41] [BuildBaseRecords] <Debug: Looking for winterholdbannerpost01 for Skyrim.esm WinterholdBannerPost01 [STAT:0010967C]>
[00:41] [BuildBaseRecords] <Debug: Looking for whintcastleroomfloorcorner02 for Skyrim.esm WHIntCastleRoomFloorCorner02 [STAT:00093EFA]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockcartmarker01 for Dragonborn.esm DLC2StonePile [FURN:04034EF5]>
[00:41] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeDirt01_73EADC28 for TheBawbsWardenOfTheCoast.esp MountainCliffSlopeDirt01 [STAT:10241A58]>
[00:41] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeDirt01 for TheBawbsWardenOfTheCoast.esp MountainCliffSlopeDirt01 [STAT:10241A58]>
[00:41] [BuildBaseRecords] <Debug: Looking for hhlgromcon01 for Skyrim.esm HHLGRomCon01 [STAT:000A561E]>
[00:41] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for TheBawbsWardenOfTheCoast.esp MountainCliffSlopeDirt01 [STAT:10241A58]>
[00:41] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for TheBawbsWardenOfTheCoast.esp MountainCliffSlopeDirt01 [STAT:10241A58]>
[00:41] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for TheBawbsWardenOfTheCoast.esp MountainCliffSlopeDirt01 [STAT:10241A58]>
[00:41] [BuildBaseRecords] <Debug: Looking for wallpod for Skyrim.esm FalmerWallPodSnow [STAT:000A2FF0]>
[00:41] [BuildBaseRecords] <Debug: Looking for riftenrwhall1way01 for Skyrim.esm RiftenRWHall1Way01ice [STAT:000AEBEA]>
[00:41] [BuildBaseRecords] <Debug: Looking for dweroadchunkl01_Mine for Dawnguard.esm DweRoadChunkL01_Mine [STAT:02017A0D]>
[00:41] [BuildBaseRecords] <Debug: Looking for dweroadchunkl01 for Dawnguard.esm DweRoadChunkL01_Mine [STAT:02017A0D]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineoregold02 for Skyrim.esm MineOreGold02 "Золотая жила" [ACTI:000A2C33]>
[00:41] [BuildBaseRecords] <Debug: Looking for arsmallcolbase01 for Update.esm ccBGS_ARSmallColBase01 [STAT:010031E3]>
[00:41] [BuildBaseRecords] <Debug: Looking for cubeanim01hard02 for DAc0da.esm zDcdActCubeAnim01Hard02 [ACTI:0C00CC4C]>
[00:41] [BuildBaseRecords] <Debug: Looking for rtmarketstall01 for Glenmoril.esm zzzGHRTMarketStall01_snow [STAT:0E00D947]>
[00:41] [BuildBaseRecords] <Debug: Looking for floatplank04 for Glenmoril.esm zzzLaMFloatPlank04 [MSTT:0E14D1BF]>
[00:41] [BuildBaseRecords] <Debug: Looking for shiprowboat01 for TheBawbsWardenOfTheCoast.esp WCShipRowBoat01Snow [STAT:104047F2]>
[00:41] [BuildBaseRecords] <Debug: Looking for freewall03zzzRev_moss for Glenmoril.esm zzzRevFreeWall03_moss [STAT:0E003AAB]>
[00:41] [BuildBaseRecords] <Debug: Looking for freewall03 for Glenmoril.esm zzzRevFreeWall03_moss [STAT:0E003AAB]>
[00:41] [BuildBaseRecords] <Debug: Looking for spatiopillartall01 for _ResourcePack.esl RP_SPatioPillarTall01Snow [STAT:FE0020E9]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrhallofthedead01WTHallOftheDead01 for Wyrmstooth.esp WTHallOftheDead01 [STAT:0A12961D]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrhallofthedead01 for Wyrmstooth.esp WTHallOftheDead01 [STAT:0A12961D]>
[00:41] [BuildBaseRecords] <Debug: Looking for waterpuddle01 for Skyrim.esm WaterPuddleLiteFog [ACTI:000FD0DC]>
[00:41] [BuildBaseRecords] <Debug: Looking for roadstraightlong01RP_DesertLumpy01Light for _ResourcePack.esl RP_RoadStraightLong01DesertLumpy01Light [STAT:FE002155]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Wyrmstooth.esp WTHallOftheDead01 [STAT:0A12961D]>
[00:41] [BuildBaseRecords] <Debug: Looking for roadstraightlong01 for _ResourcePack.esl RP_RoadStraightLong01DesertLumpy01Light [STAT:FE002155]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Wyrmstooth.esp WTHallOftheDead01 [STAT:0A12961D]>
[00:41] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadStraightLong01DesertLumpy01Light [STAT:FE002155]>
[00:41] [BuildBaseRecords] <Debug: Looking for slgcceifla01WT for Wyrmstooth.esp WTSLgCCeiFla01 [STAT:0A40AEDA]>
[00:41] [BuildBaseRecords] <Debug: Looking for slgcceifla01 for Wyrmstooth.esp WTSLgCCeiFla01 [STAT:0A40AEDA]>
[00:41] [BuildBaseRecords] <Debug: Looking for farmhouse01 for Skyrim.esm Farmhouse01 [STAT:0000084A]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2stalhrimpile02 for Unslaad.esm zzzCrbDbStalhrimPile2 [STAT:0F3C8828]>
[00:41] [BuildBaseRecords] <Debug: Looking for impexticebridge01 for Skyrim.esm ImpExtIceBridge01_NoIceSulfur [STAT:000E9E9F]>
[00:41] [BuildBaseRecords] <Debug: Looking for whvalunstrad29 for Skyrim.esm WHvalunstrad29 [STAT:000FFEB7]>
[00:41] [BuildBaseRecords] <Debug: Looking for impexticewindow01 for Skyrim.esm ImpExtIceWindow01Dark [STAT:0002BEB7]>
[00:41] [BuildBaseRecords] <Debug: Looking for bfxsmokeburningvolheavy for Skyrim.esm BFXSmokeBurningVolHeavy [MSTT:000D61CB]>
[00:41] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorl03 for Skyrim.esm CaveGShaftDoorL03Ice [STAT:00042065]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewindow01.nif ImpExtIceWindow01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceWindow01Dark [STAT:0002BEB7]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewindow01.nif ImpExtIceWindow01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWindow01Dark [STAT:0002BEB7]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewindow01.nif ImpExtIceWindow01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceWindow01Dark [STAT:0002BEB7]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewindow01.nif ImpExtIceWindow01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWindow01Dark [STAT:0002BEB7]>
[00:41] [BuildBaseRecords] <Debug: Looking for dintsmall3way01 for Dawnguard.esm DIntSmall3Way01 [STAT:02011495]>
[00:41] [AddModel] <Debug: No vertices in model meshes\lod\imperialice\impexticewindow01_lod_0.nif for Skyrim.esm ImpExtIceWindow01Dark [STAT:0002BEB7]>
[00:41] [BuildBaseRecords] <Debug: Looking for cookedslaughterfishsteak01 for Glenmoril.esm zzzLrhFoodFishStatic [STAT:0E0101EF]>
[00:41] [BuildBaseRecords] <Debug: Looking for fxdweobservatorymapbeam for Skyrim.esm FXDweObservatoryMapBeam [STAT:00105D2A]>
[00:41] [BuildBaseRecords] <Debug: Looking for impexticebldgicorner04 for Skyrim.esm ImpExtIceBldgICorner04_NoIce [STAT:000C1DCC]>
[00:41] [BuildBaseRecords] <Debug: Looking for impflooricorner02 for Skyrim.esm ImpFloorICorner02 [STAT:0003CB98]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgICorner04_NoIce [STAT:000C1DCC]>
[00:41] [BuildBaseRecords] <Debug: Looking for 1stpersonebonydagger1stPersonNettlebane for Skyrim.esm 1stPersonNettlebane [STAT:000777C4]>
[00:41] [BuildBaseRecords] <Debug: Looking for 1stpersonebonydagger for Skyrim.esm 1stPersonNettlebane [STAT:000777C4]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineoresilver03_LFallForestDirt for Skyrim.esm MineOreSilver03_LFallForestDirt "Серебряная жила" [ACTI:0010DAFC]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineoresilver03 for Skyrim.esm MineOreSilver03_LFallForestDirt "Серебряная жила" [ACTI:0010DAFC]>
[00:41] [BuildBaseRecords] <Debug: Looking for improomdoor02 for Skyrim.esm ImpRoomDoor02 [STAT:000299B1]>
[00:41] [BuildBaseRecords] <Debug: Looking for spatiowall45 for Skyrim.esm SPatioWall45Snow [STAT:0007F932]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveglhall1way02c for Skyrim.esm CaveGLHall1Way02c [STAT:00026BF9]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SPatioWall45Snow [STAT:0007F932]>
[00:41] [BuildBaseRecords] <Debug: Looking for grip for DAc0da.esm zDcd1stPersonH2HGrip [STAT:0C00502A]>
[00:41] [BuildBaseRecords] <Debug: Looking for thinmushroomtreecluster02 for Update.esm ccBGS_ThinMushroomTreeCluster02 [STAT:01003080]>
[00:41] [BuildBaseRecords] <Debug: Looking for fxdwecenterlightbeamobservatory for Skyrim.esm FXDweCenterLightBeamObservatory [STAT:00105D2C]>
[00:41] [BuildBaseRecords] <Debug: Looking for idledrinkfountainmarker for Skyrim.esm DrinkUnderForgeFountainMarker "Чаша Нижней кузницы" [FURN:00102010]>
[00:41] [BuildBaseRecords] <Debug: Looking for hangedman01 for Glenmoril.esm zzzGHHangedMan01 [STAT:0E00A549]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveglroomwall04 for Skyrim.esm CaveGLRoomWall04 [STAT:0001B188]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwefacadepartitionroofmid01 for Glenmoril.esm zzzRevDweFacadePartitionRoofMid01NoLod [STAT:0E233F62]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Glenmoril.esm zzzRevDweFacadePartitionRoofMid01NoLod [STAT:0E233F62]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Glenmoril.esm zzzRevDweFacadePartitionRoofMid01NoLod [STAT:0E233F62]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Glenmoril.esm zzzRevDweFacadePartitionRoofMid01NoLod [STAT:0E233F62]>
[00:41] [BuildBaseRecords] <Debug: Looking for lakesnowsmall01 for Dawnguard.esm DLC1LakeSnowSmall01 [STAT:02005069]>
[00:41] [BuildBaseRecords] <Debug: Looking for lake for Dawnguard.esm DLC1LakeSnowSmall01 [STAT:02005069]>
[00:41] [BuildBaseRecords] <Debug: Looking for 1stpersonruefulaxe for Skyrim.esm 1stPersonRuefulAxe [STAT:00093ADD]>
[00:41] [BuildBaseRecords] <Debug: Looking for voidwall03 for DAc0da.esm zDcdVdWall03 [STAT:0C003ADC]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockshelf01RP_Sand01 for _ResourcePack.esl RP_RockShelf01Sand01 [STAT:FE0020A5]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockshelf01 for _ResourcePack.esl RP_RockShelf01Sand01 [STAT:FE0020A5]>
[00:41] [BuildBaseRecords] <Debug: Looking for ahzidalswordchaos for Glenmoril.esm zzzRev1stPersonAhzidalSwordChaos [STAT:0E38F15D]>
[00:41] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sand01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\sand01_d.dds _ResourcePack.esl RP_RockShelf01Sand01 [STAT:FE0020A5]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrintcastleroofflatstr01 for Skyrim.esm WRIntCastleRoofFlatStr01 [STAT:0002FFF2]>
[00:41] [BuildBaseRecords] <Debug: Looking for svrnsword2h for Unslaad.esm zzzCrb1stPersonSvrnSword2H [STAT:0F3B6819]>
[00:41] [BuildBaseRecords] <Debug: Looking for smdadorint03 for Skyrim.esm SMdADorInt03 [STAT:000D0EB3]>
[00:41] [BuildBaseRecords] <Debug: Looking for fxambbeamwetmist00 for Skyrim.esm FXAmbBeamWetMist00 [MSTT:000777AB]>
[00:41] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree01.nif ReachTree02:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania01 [TREE:11033A7C]>
[00:41] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree01.nif ReachTree02:3 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade | Soft_Lighting Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania01 [TREE:11033A7C]>
[00:41] [BuildBaseRecords] <Debug: Looking for cavegbalconyshelf02 for Skyrim.esm CaveGBalconyShelf02Ice [STAT:00042084]>
[00:41] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree01.nif ReachTree02:3_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania01 [TREE:11033A7C]>
[00:41] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree01.nif ReachTree02:3_1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania01 [TREE:11033A7C]>
[00:41] [BuildBaseRecords] <Debug: Looking for arstepsingle01 for Update.esm ccBGS_ARStepSingle01 [STAT:01003220]>
[00:41] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c.dds] ResourceExists>
[00:41] [BuildBaseRecords] <Debug: Looking for book02ms06 for Skyrim.esm HighPolyBookMS06 [STAT:0008ADB3]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrmarketstand02 for Skyrim.esm WRMarketStand02 [STAT:0005B2E2]>
[00:41] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c.dds] DXGI_FORMAT_BC7_UNORM>
[00:41] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\7EAE743F2AF046C98E6898F2525A24F5.dds">
[00:41] [BuildBaseRecords] <Debug: Looking for rockcliff01Snow01_HeavySN_852A6C30 for Update.esm RockCliff01Snow01_HeavySN [STAT:00024BC5]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockcliff01Snow01_HeavySN for Update.esm RockCliff01Snow01_HeavySN [STAT:00024BC5]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Update.esm RockCliff01Snow01_HeavySN [STAT:00024BC5]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Update.esm RockCliff01Snow01_HeavySN [STAT:00024BC5]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Update.esm RockCliff01Snow01_HeavySN [STAT:00024BC5]>
[00:41] [BuildBaseRecords] <Debug: Looking for shackbrokewood09zzzRevDeadShackBrokenWood09 for Glenmoril.esm zzzRevDeadShackBrokenWood09 [STAT:0E016DC9]>
[00:41] [BuildBaseRecords] <Debug: Looking for shackbrokewood09 for Glenmoril.esm zzzRevDeadShackBrokenWood09 [STAT:0E016DC9]>
[00:41] [BuildBaseRecords] <Debug: Looking for minelhalldoornarrow01 for Skyrim.esm MineLHallDoorNarrow01SnowLight [STAT:000C54AC]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpilel01Ice_15C17396 for Update.esm RockPileL01Ice [STAT:0010AA1F]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpilel01Ice for Update.esm RockPileL01Ice [STAT:0010AA1F]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Update.esm RockPileL01Ice [STAT:0010AA1F]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Update.esm RockPileL01Ice [STAT:0010AA1F]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Update.esm RockPileL01Ice [STAT:0010AA1F]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrjorrvaskrrugendl01 for Skyrim.esm WRJorrvaskrRugEndL01 [STAT:000CE64D]>
[00:41] [BuildBaseRecords] <Debug: Looking for sc_boneyarddoor for unofficial skyrim special edition patch.esp sc_BoneyardDoor "Дверь" [DOOR:02018EF7]>
[00:41] [BuildBaseRecords] <Debug: Looking for twinstaff01 for Glenmoril.esm zzzRev1stPersonBWTwinStaff [STAT:0E2C905B]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwehallbg3way01WT for Wyrmstooth.esp WTDweHallBg3way01 [STAT:0A3D1298]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwehallbg3way01 for Wyrmstooth.esp WTDweHallBg3way01 [STAT:0A3D1298]>
[00:41] [BuildBaseRecords] <Debug: Looking for riftenrwhall1way03_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWHall1Way03_Solitude [STAT:11533C85]>
[00:41] [BuildBaseRecords] <Debug: Looking for riftenrwhall1way03 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWHall1Way03_Solitude [STAT:11533C85]>
[00:41] [BuildBaseRecords] <Debug: Looking for vkasword1h for Unslaad.esm zzzCrb1stPersonVkAsSword1H [STAT:0F3B680C]>
[00:41] [BuildBaseRecords] <Debug: Looking for sovintcolumn01 for Skyrim.esm SOVintColumn01 [STAT:0003E6F0]>
[00:41] [BuildBaseRecords] <Debug: Looking for chair4 for Glenmoril.esm zzzRevWitChair04 [STAT:0E00FD69]>
[00:41] [BuildBaseRecords] <Debug: Looking for shackroofside03_A6EF9D25passthru for Skyrim.esm ShackRoofSide03 [STAT:0005CD75]>
[00:41] [BuildBaseRecords] <Debug: Looking for shackroofside03_A6EF9D25 for Skyrim.esm ShackRoofSide03 [STAT:0005CD75]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineoreblackreach02_CaveGWall for unofficial skyrim special edition patch.esp MineOreBlackreach02_CaveGWall "Выход минерала" [ACTI:0010FC0F]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineoreblackreach02 for unofficial skyrim special edition patch.esp MineOreBlackreach02_CaveGWall "Выход минерала" [ACTI:0010FC0F]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Skyrim.esm ShackRoofSide03 [STAT:0005CD75]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashfloorDLC2dunHaknirsLandscapeFloor01 for Dragonborn.esm DLC2dunHaknirsLandscapeFloor01 [STAT:040325F7]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashfloor for Dragonborn.esm DLC2dunHaknirsLandscapeFloor01 [STAT:040325F7]>
[00:41] [BuildBaseRecords] <Debug: Looking for cavegebalconyicorner03 for Skyrim.esm CaveGEBalconyICorner03 [STAT:000224DB]>
[00:41] [BuildBaseRecords] <Debug: Looking for caslgrmmid01 for Unslaad.esm zzzCrbCasLgRmMid01_snow [STAT:0F00B8BF]>
[00:41] [BuildBaseRecords] <Debug: Looking for fxfirewithembersheavytoggle for Skyrim.esm FXfireWithEmbersHeavyToggle [MSTT:001092E2]>
[00:41] [BuildBaseRecords] <Debug: Looking for ruinsfurniturerubble12 for Skyrim.esm RuinsBrokenBench04 [STAT:0003F7F2]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpiles01CoastBeach01 for Skyrim.esm RockPileS01CoastBeach01 [STAT:000B2418]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Skyrim.esm RockPileS01CoastBeach01 [STAT:000B2418]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveiswallcorner02 for Skyrim.esm CaveISWallCorner02 [STAT:000344B9]>
[00:41] [BuildBaseRecords] <Debug: Looking for commoncrate02 for Wyrmstooth.esp WTCommonCrate02_snow [STAT:0A193D6A]>
[00:41] [BuildBaseRecords] <Debug: Looking for cookingspitfarmhouse01 for Skyrim.esm CookingSpitFarmhouse01 [STAT:0010C73A]>
[00:41] [BuildBaseRecords] <Debug: Looking for landsknechtgreatsword2h for Vigilant.esm zzVcg1stPersonLandsknechtSword2H [STAT:0D4FD6ED]>
[00:41] [BuildBaseRecords] <Debug: Looking for collision for FEC.esp FEC_FrostContainerCorpse "Труп" [CONT:FE01A86A]>
[00:41] [BuildBaseRecords] <Debug: File not found Meshes\clutter\silver\silverplatter01idle.nif. Used by Skyrim.esm SilverPlatter01Idle [STAT:000F5837]>
[00:41] [BuildBaseRecords] <Debug: Looking for jyg for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_BustJygMandrakeAmber [STAT:115BDAA0]>
[00:41] [BuildBaseRecords] <Debug: Looking for imperialwarhorn for SkystoneCastle.esp LA_SS_ImperialWarHorn [STAT:35AE8495]>
[00:41] [BuildBaseRecords] <Debug: Looking for apoplatamid01 for Unslaad.esm zzzCrbApoPlataMid01SN [STAT:0F428710]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrcastlerugaendr for Skyrim.esm WRCastleRugAEndR [STAT:000DEDCC]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrintcastleplatstairs01ext for Skyrim.esm WRIntCastlePlatStairs01ext [STAT:0009DCAA]>
[00:41] [BuildBaseRecords] <Debug: Looking for cauldronempty for Skyrim.esm CauldronEmpty [STAT:0005B8EF]>
[00:41] [BuildBaseRecords] <Debug: Looking for shackwall04 for Skyrim.esm ShackWall04Snow [STAT:0007183A]>
[00:41] [BuildBaseRecords] <Debug: Looking for burntrubble03 for Skyrim.esm BurntRubble03 [STAT:000C2CB4]>
[00:41] [BuildBaseRecords] <Debug: Looking for burntrubble03 for Skyrim.esm BurntRubble03 [STAT:000C2CB4]>
[00:41] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactAttireMarionette01 "Сундук" [CONT:0E2EBC7E]>
[00:41] [BuildBaseRecords] <Debug: Looking for platmid01 for Glenmoril.esm zzzRevCasPlatMid01 [STAT:0E01395B]>
[00:41] [BuildBaseRecords] <Debug: Looking for hagravenfence04 for Skyrim.esm HagravenFence04 [STAT:000ACB30]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveirbalconymid01WT for Wyrmstooth.esp WTCaveIRBalconyMid01 [STAT:0A7D353F]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveirbalconymid01 for Wyrmstooth.esp WTCaveIRBalconyMid01 [STAT:0A7D353F]>
[00:41] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Skyrim.esm TrapLinker "Ловушка" [ACTI:00079986]>
[00:41] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenfence04.nif HagravenFence04:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenFence04 [STAT:000ACB30]>
[00:41] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenfence04.nif HagravenFence04:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HagravenFence04 [STAT:000ACB30]>
[00:41] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenfence04.nif HagravenFence04:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenFence04 [STAT:000ACB30]>
[00:41] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenfence04.nif HagravenFence04:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HagravenFence04 [STAT:000ACB30]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc01soulgembowlfull for Dawnguard.esm DLC1VQ04SoulGemShards [ACTI:0200F9D1]>
[00:41] [BuildBaseRecords] <Debug: Looking for smdcfireplace01 for Skyrim.esm SMdCFirePlace01 [STAT:000E0E95]>
[00:41] [AddModel] <Debug: Meshes\lod\clutter\hagravenfence04_lod_0.nif HagravenFence04:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenFence04 [STAT:000ACB30]>
[00:41] [AddModel] <Debug: Meshes\lod\clutter\hagravenfence04_lod_0.nif HagravenFence04:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Back_Lighting Skyrim.esm HagravenFence04 [STAT:000ACB30]>
[00:41] [BuildBaseRecords] <Debug: Looking for farmint2basementent01 for Skyrim.esm FarmInt2BasementEnt01 [STAT:000EB441]>
[00:41] [BuildBaseRecords] <Debug: Looking for volunruudrightaxedoor for Skyrim.esm VolunruudRightDoor [ACTI:000CB1C2]>
[00:41] [BuildBaseRecords] <Debug: Looking for swellfreestanding01coverbarloadalpha for _ResourcePack.esl RP_SWellFreeStanding01CoverBarLoadAlpha "Крышка" [DOOR:FE0020E5]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineorecorundum02_LDirt02 for Skyrim.esm MineOreCorundum02_LDirt02 "Корундовая жила" [ACTI:0010D01D]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineorecorundum02 for Skyrim.esm MineOreCorundum02_LDirt02 "Корундовая жила" [ACTI:0010D01D]>
[00:41] [BuildBaseRecords] <Debug: Looking for icepilel01Snow01 for Update.esm IcePileL01Snow01 [STAT:000F1FDE]>
[00:41] [BuildBaseRecords] <Debug: Looking for icepilel01 for Update.esm IcePileL01Snow01 [STAT:000F1FDE]>
[00:41] [BuildBaseRecords] <Debug: Looking for dintcapstairs01 for Dawnguard.esm DIntCapStairs01 [STAT:020101FA]>
[00:41] [BuildBaseRecords] <Debug: Textures do not match for "IcePileL01:5": textures\landscape\snow01.dds in icepilel01.nif -> textures\landscape\snowrocks01.dds in icepilel01_lod_0.nif for Update.esm IcePileL01Snow01 [STAT:000F1FDE]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Update.esm IcePileL01Snow01 [STAT:000F1FDE]>
[00:41] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337passthru for Skyrim.esm DirtCliffs01 [STAT:00013303]>
[00:41] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337 for Skyrim.esm DirtCliffs01 [STAT:00013303]>
[00:41] [BuildBaseRecords] <Debug: Looking for dirtcliffs01 for Skyrim.esm DirtCliffs01 [STAT:00013303]>
[00:41] [BuildBaseRecords] <Debug: Looking for ancestormothstaticcloud for Dawnguard.esm DLC1AncestorMothStaticCloud [STAT:02003F4B]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dintcapstairs01_lod_2.nif DIntCapStairs01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm DIntCapStairs01 [STAT:020101FA]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dintcapstairs01_lod_2.nif DIntCapStairs01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DIntCapStairs01 [STAT:020101FA]>
[00:41] [BuildBaseRecords] <Debug: Looking for ruinspuzzlepillarbase01 for Skyrim.esm RuinsPuzzlePillarBaseSnow [STAT:000DBF44]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01dawnguardcastle01lod.dds 0 Dawnguard.esm DIntCapStairs01 [STAT:020101FA]>
[00:41] [BuildBaseRecords] <Debug: Looking for farmint2basementent01WT for Wyrmstooth.esp WTFarmInt2BasementEnt01 [STAT:0A2BF862]>
[00:41] [BuildBaseRecords] <Debug: Looking for farmint2basementent01 for Wyrmstooth.esp WTFarmInt2BasementEnt01 [STAT:0A2BF862]>
[00:41] [BuildBaseRecords] <Debug: Looking for stockadebuildingcorner01 for Skyrim.esm StockadeBuildingCorner01 [STAT:00054625]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwepipe1wayhub01zzzCHRustyPipe1wayHub01 for Vigilant.esm zzzCHRustyPipe1wayHub01 [STAT:0D0DA65C]>
[00:41] [BuildBaseRecords] <Debug: Looking for roadsignhelgen01l for Skyrim.esm RoadSignHelgen01L [STAT:0003AF9C]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwepipe1wayhub01 for Vigilant.esm zzzCHRustyPipe1wayHub01 [STAT:0D0DA65C]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrhouseblacksmith01lod for Skyrim.esm WRHouseBlackSmith01LOD [STAT:00090C4E]>
[00:41] [AddModel] <Debug: Meshes\clutter\stockade\stockadebuildingcorner01.nif L1_Supports:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBuildingCorner01 [STAT:00054625]>
[00:41] [AddModel] <Debug: Meshes\clutter\stockade\stockadebuildingcorner01.nif L1_Supports:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeBuildingCorner01 [STAT:00054625]>
[00:41] [AddModel] <Debug: Meshes\clutter\stockade\stockadebuildingcorner01.nif L1_Supports:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBuildingCorner01 [STAT:00054625]>
[00:41] [AddModel] <Debug: Meshes\clutter\stockade\stockadebuildingcorner01.nif L1_Supports:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeBuildingCorner01 [STAT:00054625]>
[00:41] [AddModel] <Debug: Meshes\clutter\stockade\stockadebuildingcorner01.nif StockadeBuildingCorner01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBuildingCorner01 [STAT:00054625]>
[00:41] [AddModel] <Debug: Meshes\clutter\stockade\stockadebuildingcorner01.nif StockadeBuildingCorner01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeBuildingCorner01 [STAT:00054625]>
[00:41] [BuildBaseRecords] <Debug: Looking for caslgrmcorin01 for Unslaad.esm zzzCrbCasLgRmCorIn01_snow [STAT:0F00B8BC]>
[00:41] [BuildBaseRecords] <Debug: Looking for cavegroomcorner01_darkfalmer for Dawnguard.esm CaveGRoomCorner01_DarkFalmer [STAT:02002BE9]>
[00:41] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadebuildingcorner01_lod_0.nif L1_Supports:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBuildingCorner01 [STAT:00054625]>
[00:41] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadebuildingcorner01_lod_0.nif L1_Supports:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeBuildingCorner01 [STAT:00054625]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01lod.nif WRHouseBlackSmith01LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBlackSmith01LOD [STAT:00090C4E]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01lod.nif WRHouseBlackSmith01LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseBlackSmith01LOD [STAT:00090C4E]>
[00:41] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadebuildingcorner01_lod_0.nif StockadeBuildingCorner01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeBuildingCorner01 [STAT:00054625]>
[00:41] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadebuildingcorner01_lod_0.nif StockadeBuildingCorner01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeBuildingCorner01 [STAT:00054625]>
[00:41] [BuildBaseRecords] <Debug: Looking for statuefalmer for Skyrim.esm TG08StatueFalmer [STAT:000AA93F]>
[00:41] [BuildBaseRecords] <Debug: Looking for farmhouseldoor01 for Skyrim.esm TG04TEMPDoorSolitudeEETCConnection "Деревянная дверь" [DOOR:00050374]>
[00:41] [AddModel] <Debug: Meshes\lod\whiterun\wrhouseblacksmith01lod_lod.nif WRHouseBlackSmith01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBlackSmith01LOD [STAT:00090C4E]>
[00:41] [AddModel] <Debug: Meshes\lod\whiterun\wrhouseblacksmith01lod_lod.nif WRHouseBlackSmith01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseBlackSmith01LOD [STAT:00090C4E]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrintcastlestairs03ext for Skyrim.esm WRIntCastleStairs03Ext [STAT:0009CC78]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveiroomdoor04 for Skyrim.esm CaveIRoomDoor04 [STAT:00024ADB]>
[00:41] [BuildBaseRecords] <Debug: Looking for invisiblecollision01 for Dragonborn.esm DLC2ExpSpiderCraftingBooksContainer "Книга рецептов" [CONT:0401DA1E]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseBlackSmith01LOD [STAT:00090C4E]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveihalldetwist02 for Skyrim.esm CaveIHallDetwist02 [STAT:0002D4CE]>
[00:41] [AddModel] <Debug: Meshes\lod\whiterun\wrhouseblacksmith01lod_lod_2.nif WRHouseBlackSmith01LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseBlackSmith01LOD [STAT:00090C4E]>
[00:41] [AddModel] <Debug: Meshes\lod\whiterun\wrhouseblacksmith01lod_lod_2.nif WRHouseBlackSmith01LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseBlackSmith01LOD [STAT:00090C4E]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrscafguardtowerspikes01 for Skyrim.esm WRScafGuardTowerSpikes01 [STAT:00063FD4]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseBlackSmith01LOD [STAT:00090C4E]>
[00:41] [BuildBaseRecords] <Debug: Looking for skyhaventmpextplatstaircapl01 for Skyrim.esm SkyHavenTmpExtPlatStairCapL01 [STAT:00066011]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower3x4 for Dragonborn.esm DLC2DweFacadeTower3x4 [STAT:0401EDD6]>
[00:41] [BuildBaseRecords] <Debug: Looking for minewoodbeam01 for Skyrim.esm MineWoodbeam01ice [STAT:0006848C]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockcliff01VolcanicDirt01_852A6C30 for Skyrim.esm RockCliff01VolcanicDirt01 [STAT:000713C2]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockcliff01VolcanicDirt01 for Skyrim.esm RockCliff01VolcanicDirt01 [STAT:000713C2]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Skyrim.esm RockCliff01VolcanicDirt01 [STAT:000713C2]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Skyrim.esm RockCliff01VolcanicDirt01 [STAT:000713C2]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Skyrim.esm RockCliff01VolcanicDirt01 [STAT:000713C2]>
[00:41] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatstaircapl01.nif SkyHavenTmpExtPlatStairCapL01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatStairCapL01 [STAT:00066011]>
[00:41] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatstaircapl01.nif SkyHavenTmpExtPlatStairCapL01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatStairCapL01 [STAT:00066011]>
[00:41] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatstaircapl01.nif SkyHavenTmpExtPlatStairCapL01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatStairCapL01 [STAT:00066011]>
[00:41] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatstaircapl01.nif SkyHavenTmpExtPlatStairCapL01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatStairCapL01 [STAT:00066011]>
[00:41] [BuildBaseRecords] <Debug: Looking for orcdoorload01 for Skyrim.esm OrcDoorLoad01 "Деревянная дверь" [DOOR:00027FE8]>
[00:41] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatstaircapl01_lod.nif SkyHavenTmpExtPlatStairCapL01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatStairCapL01 [STAT:00066011]>
[00:41] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatstaircapl01_lod.nif SkyHavenTmpExtPlatStairCapL01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatStairCapL01 [STAT:00066011]>
[00:41] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatstaircapl01_lod.nif SkyHavenTmpExtPlatStairCapL01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatStairCapL01 [STAT:00066011]>
[00:41] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatstaircapl01_lod.nif SkyHavenTmpExtPlatStairCapL01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatStairCapL01 [STAT:00066011]>
[00:41] [BuildBaseRecords] <Debug: Looking for ruinsdragonstatuemetal02 for Skyrim.esm NorDragonStatueMetal02Snow [STAT:0005DFE4]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpiles03VolcanicTundraRocks01 for Skyrim.esm RockPileS03VolcanicTundraRocks01 [STAT:000EE514]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Skyrim.esm RockPileS03VolcanicTundraRocks01 [STAT:000EE514]>
[00:41] [BuildBaseRecords] <Debug: Looking for powshrinecircle04 for Skyrim.esm DoomstoneCircle04 [STAT:000C1ADE]>
[00:41] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghslfloor01 for HearthFires.esm BYOHBYOHWRlonghsLFloor01 [STAT:0300324A]>
[00:41] [BuildBaseRecords] <Debug: Looking for tg08standingstone for Skyrim.esm TG08AMarkerStone [STAT:00058EDC]>
[00:41] [BuildBaseRecords] <Debug: Looking for cavegbalconycorner03 for Skyrim.esm CaveGBalconyCorner03 [STAT:0001C4B5]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powshrinecircle04.nif PowShrineCircle04:25 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm DoomstoneCircle04 [STAT:000C1ADE]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powshrinecircle04.nif PowShrineCircle04:25 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneCircle04 [STAT:000C1ADE]>
[00:41] [AddModel] <Debug: Meshes\dlc01\landscape\plants\icevine01long.nif IceVine01Long:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeIceVineLong "Ледяная лоза" [TREE:020042E1]>
[00:41] [AddModel] <Debug: Meshes\dlc01\landscape\plants\icevine01long.nif IceVine01Long:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeIceVineLong "Ледяная лоза" [TREE:020042E1]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powshrinecircle04.nif PowShrineCircle04:50 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneCircle04 [STAT:000C1ADE]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powshrinecircle04.nif PowShrineCircle04:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneCircle04 [STAT:000C1ADE]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveicliffscornerin01 for Skyrim.esm CaveICliffsCornerIn01 [STAT:0006F71F]>
[00:41] [BuildBaseRecords] <Debug: Looking for goldensaintbowskinned for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonGoldenSaintBow [STAT:0600080C]>
[00:41] [BuildBaseRecords] <Debug: Looking for platstair01 for Glenmoril.esm zzzRevCasPlatStair01 [STAT:0E013963]>
[00:41] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powshrinecircle04_lod_1.nif PowShrineCircle04:50 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneCircle04 [STAT:000C1ADE]>
[00:41] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powshrinecircle04_lod_1.nif PowShrineCircle04:50 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DoomstoneCircle04 [STAT:000C1ADE]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedmossstone08lod.dds 0 Skyrim.esm DoomstoneCircle04 [STAT:000C1ADE]>
[00:41] [BuildBaseRecords] <Debug: Looking for dekstatue01 for Glenmoril.esm zzzRevDekStatue01 [STAT:0E2EBC47]>
[00:41] [BuildBaseRecords] <Debug: Looking for infernoarchl02 for DAc0da.esm zDcdInfernoArchL02 [STAT:0C003948]>
[00:41] [BuildBaseRecords] <Debug: Looking for fxdlc1sctreasurebarrier01 for Dawnguard.esm FXDLC1SCTreasureBarrier01 [MSTT:0200686D]>
[00:41] [BuildBaseRecords] <Debug: Looking for birdsnest01 for Skyrim.esm SoilMoundPLANTED [ACTI:00089A8A]>
[00:41] [BuildBaseRecords] <Debug: Looking for 1stpersonhunterhammer for Dawnguard.esm 1stPersonDawnguardHammer [STAT:0200DD56]>
[00:41] [BuildBaseRecords] <Debug: Looking for stonewall02 for Skyrim.esm Stonewall02 [STAT:0000099D]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm Stonewall02 [STAT:0000099D]>
[00:41] [BuildBaseRecords] <Debug: Looking for commontablelow01 for SimpleBarenziah.esp SB_TableActivator "Древний столик из Морровинда" [ACTI:FE00E800]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2dwehalllgendcapexbg02 for Dragonborn.esm DLC2DweHallLgEndCapExBg02 [STAT:04020745]>
[00:41] [BuildBaseRecords] <Debug: Looking for barrel02 for Glenmoril.esm zzzRevVenderPawnbrokerChest "Бочка" [CONT:0E016160]>
[00:41] [BuildBaseRecords] <Debug: Looking for ruinsfurniturerubble13 for Skyrim.esm RuinsBrokenThrone01Sulfur [STAT:000D862D]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrintchfloorwoodplatfloorstairs01 for Skyrim.esm WRIntCHFloorWoodPlatFloorStairs01 [STAT:00077FA1]>
[00:41] [BuildBaseRecords] <Debug: Looking for microscope for Glenmoril.esm zzzRevWitMicroscope [STAT:0E005DB5]>
[00:41] [BuildBaseRecords] <Debug: Looking for stockadefreewall01Light_SN for Skyrim.esm StockadeFreeWall01Light_SN [STAT:0002A346]>
[00:41] [BuildBaseRecords] <Debug: Looking for stockadefreewall01 for Skyrim.esm StockadeFreeWall01Light_SN [STAT:0002A346]>
[00:41] [BuildBaseRecords] <Debug: Looking for imperialwallshackle01 for Skyrim.esm ImperialWallShackle01 "Скоба" [DOOR:0006F791]>
[00:41] [BuildBaseRecords] <Debug: Looking for inn01 for Better Dynamic Snow SE.esp FarmInn01Snow [STAT:0009307D]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwepipebroken01zzzCHRustyPipeBroken01 for Vigilant.esm zzzCHRustyPipeBroken01 [STAT:0D0DA661]>
[00:41] [BuildBaseRecords] <Debug: Looking for spectatorgrp01 for Glenmoril.esm zzzGHCircusSpectatorGrp01 [MSTT:0E24C2A3]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwepipebroken01 for Vigilant.esm zzzCHRustyPipeBroken01 [STAT:0D0DA661]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrdrawbridge01 for Skyrim.esm WRDrawBridge01 [ACTI:0006A166]>
[00:41] [BuildBaseRecords] <Debug: Looking for skeevernestbale03 for Skyrim.esm SkeeverNestBale03 [STAT:00099D3C]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwepipegearassemblyextraccw01 for Skyrim.esm DwePipeGearAssemblyExtraCCW01 [STAT:0008E816]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 1 Skyrim.esm WRDrawBridge01 [ACTI:0006A166]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwechandelierextension for Skyrim.esm DweChandelierExtension [STAT:0008D28C]>
[00:41] [BuildBaseRecords] <Debug: Looking for frozenmarshicefloem01 for Dragonborn.esm FrozenMarshIceFloeM01_SN [STAT:04033ED9]>
[00:41] [BuildBaseRecords] <Debug: Looking for whgrayquarter03 for Skyrim.esm WHgrayquarter03 [STAT:0001EFFC]>
[00:41] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\ice\frozenmarshicefloem01.nif FrozenMarshIceFloeM01:0 meshes\lod\ice\frozenmarshicefloem01_lod_0.nif textures\landscape\frozenmarshice01.dds Dragonborn.esm FrozenMarshIceFloeM01_SN [STAT:04033ED9]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHgrayquarter03 [STAT:0001EFFC]>
[00:41] [BuildBaseRecords] <Debug: Looking for dometop for Glenmoril.esm zzzRevDawnDomeTop [STAT:0E003AE8]>
[00:41] [BuildBaseRecords] <Debug: Looking for impwooddoorsingleload01 for Skyrim.esm ImpDoorSingleLoad01 "Деревянная дверь" [DOOR:0004203A]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwermsmcolumnfixed01 for Skyrim.esm DweRmSmColumnFixed01 [STAT:000581B8]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for Skyrim.esm TreasDwarvenChestLargeEMPTY "Сундук" [CONT:000F3AF7]>
[00:41] [BuildBaseRecords] <Debug: Looking for kinvinewall01nocol for Unslaad.esm zzzCrbKinVineWall01 [MSTT:0F1E2679]>
[00:41] [BuildBaseRecords] <Debug: Looking for cavegeceiling01 for Skyrim.esm CaveGECeiling01ice [STAT:0007A86F]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc1iciclecolumn01 for Dawnguard.esm DLC1IcicleColumn01_INTERIOR [STAT:02019C96]>
[00:41] [BuildBaseRecords] <Debug: Looking for impfloorpiece01 for Skyrim.esm ImpFloorPiece01ice [STAT:0008014B]>
[00:41] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01CaveDirt01_BCAC9858 for TheBawbsWardenOfTheCoast.esp FXCreekFlatLong01CaveDirt01 [MSTT:1026A69E]>
[00:41] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01CaveDirt01 for TheBawbsWardenOfTheCoast.esp FXCreekFlatLong01CaveDirt01 [MSTT:1026A69E]>
[00:41] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_BCAC9858passthru for TheBawbsWardenOfTheCoast.esp FXCreekFlatLong01CaveDirt01 [MSTT:1026A69E]>
[00:41] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_BCAC9858 for TheBawbsWardenOfTheCoast.esp FXCreekFlatLong01CaveDirt01 [MSTT:1026A69E]>
[00:41] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01 for TheBawbsWardenOfTheCoast.esp FXCreekFlatLong01CaveDirt01 [MSTT:1026A69E]>
[00:41] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif TheBawbsWardenOfTheCoast.esp FXCreekFlatLong01CaveDirt01 [MSTT:1026A69E]>
[00:41] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif TheBawbsWardenOfTheCoast.esp FXCreekFlatLong01CaveDirt01 [MSTT:1026A69E]>
[00:41] [BuildBaseRecords] <Debug: Looking for rrbulwarkintstr02 for Dragonborn.esm RRBulwarkIntStr02 [STAT:0401B917]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrintcastleroofbasestrcapl for Skyrim.esm WRIntCastleRoofBaseStrCapL [STAT:0002FFDA]>
[00:41] [BuildBaseRecords] <Debug: Looking for nortmpextplatwall01 for Skyrim.esm NorTmpExtPlatWall01LightSnow [STAT:00099456]>
[00:41] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1.dds] ResourceExists>
[00:41] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:41] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\2AAE351BD2594219B138C361A61A4C7B.dds">
[00:41] [BuildBaseRecords] <Debug: Looking for ruinsmallfloorsconce for Skyrim.esm DA07DisplayRobes "Одеяние Мифического Рассвета" [ACTI:00096FEB]>
[00:41] [BuildBaseRecords] <Debug: Looking for minecboulderpiles02EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCBoulderPileS02_Dementia [STAT:1157B6D5]>
[00:41] [BuildBaseRecords] <Debug: Looking for minecboulderpiles02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCBoulderPileS02_Dementia [STAT:1157B6D5]>
[00:41] [BuildBaseRecords] <Debug: Looking for trapdooralt01 for Skyrim.esm NorShaftTrapDoorTriggered [DOOR:00068930]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x4.nif DLC2DweFacadeTower3x4:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x4 [STAT:0401EDD6]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x4.nif DLC2DweFacadeTower3x4:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x4 [STAT:0401EDD6]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x4.nif DLC2DweFacadeTower3x4:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x4 [STAT:0401EDD6]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x4.nif DLC2DweFacadeTower3x4:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x4 [STAT:0401EDD6]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x4.nif DLC2DweFacadeTower3x4:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x4 [STAT:0401EDD6]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x4.nif DLC2DweFacadeTower3x4:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x4 [STAT:0401EDD6]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrtempleofk01lod for Skyrim.esm WRTempleOfK01LOD [STAT:000941DA]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x4.nif DLC2DweFacadeTower3x4:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x4 [STAT:0401EDD6]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x4.nif DLC2DweFacadeTower3x4:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x4 [STAT:0401EDD6]>
[00:41] [BuildBaseRecords] <Debug: Looking for slgfwalcei01 for Skyrim.esm SLgFWalCei01 [STAT:00073C56]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x4.nif DLC2DweFacadeTower3x4:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x4 [STAT:0401EDD6]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x4.nif DLC2DweFacadeTower3x4:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x4 [STAT:0401EDD6]>
[00:41] [BuildBaseRecords] <Debug: Looking for treepineforestlog01blank for Skyrim.esm TreePineForestLog01Blank [STAT:000B788A]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x4.nif DLC2DweFacadeTower3x4:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x4 [STAT:0401EDD6]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x4.nif DLC2DweFacadeTower3x4:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x4 [STAT:0401EDD6]>
[00:41] [BuildBaseRecords] <Debug: Looking for norrmsmwallfrontdam03 for Skyrim.esm NorRmSmWallFrontDam03ice [STAT:00060F11]>
[00:41] [BuildBaseRecords] <Debug: Looking for chairinvisiblesingle for Skyrim.esm ChairInvisibleSingle "Сиденье" [FURN:0003F7C0]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x4.nif DLC2DweFacadeTower3x4:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x4 [STAT:0401EDD6]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x4.nif DLC2DweFacadeTower3x4:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x4 [STAT:0401EDD6]>
[00:41] [BuildBaseRecords] <Debug: Looking for campfire01landoffRocks01 for Skyrim.esm Campfire01LandOffRocks01 [STAT:000F491C]>
[00:41] [BuildBaseRecords] <Debug: Looking for campfire01landoff for Skyrim.esm Campfire01LandOffRocks01 [STAT:000F491C]>
[00:41] [BuildBaseRecords] <Debug: Looking for cratesmalllong01Weathered for Skyrim.esm CrateSmallLong01Weathered [STAT:000C2C16]>
[00:41] [BuildBaseRecords] <Debug: Looking for cratesmalllong01 for Skyrim.esm CrateSmallLong01Weathered [STAT:000C2C16]>
[00:41] [BuildBaseRecords] <Debug: Looking for cavegroomdoorb02 for Skyrim.esm CaveGRoomDoorB02 [STAT:0001B19D]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x4.nif DLC2DweFacadeTower3x4:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x4 [STAT:0401EDD6]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower3x4.nif DLC2DweFacadeTower3x4:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x4 [STAT:0401EDD6]>
[00:41] [BuildBaseRecords] <Debug: Looking for farmintwallhearth01 for Skyrim.esm FarmIntWallHearth01 [STAT:00059B63]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveiroomdoor02 for Skyrim.esm CaveIRoomDoor02 [STAT:00024AE1]>
[00:41] [BuildBaseRecords] <Debug: Looking for genericbannerred03GenericBannerGreen03 for Skyrim.esm GenericBannerGreen03 [MSTT:000D2017]>
[00:41] [BuildBaseRecords] <Debug: Looking for genericbannerred03 for Skyrim.esm GenericBannerGreen03 [MSTT:000D2017]>
[00:41] [BuildBaseRecords] <Debug: File not found Meshes\creationclub\_shared\dungeons\ayleidruins\interior\arrubblepile05.nif. Used by Update.esm ccBGS_ARRubblePile05 [STAT:010031CA]>
[00:41] [BuildBaseRecords] <Debug: Looking for genericbannerred03GenericBannerYellow03 for Skyrim.esm GenericBannerYellow03 [MSTT:000D201F]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrtempleofk01lod.nif WRTempleOfK01LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTempleOfK01LOD [STAT:000941DA]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrtempleofk01lod.nif WRTempleOfK01LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTempleOfK01LOD [STAT:000941DA]>
[00:41] [BuildBaseRecords] <Debug: Looking for genericbannerred03 for Skyrim.esm GenericBannerYellow03 [MSTT:000D201F]>
[00:41] [BuildBaseRecords] <Debug: Looking for fxambbeamxbdust_dim00 for Skyrim.esm FXAmbBeamXbDust_Dim00 [MSTT:000A6C1A]>
[00:41] [BuildBaseRecords] <Debug: Looking for nortmpextplattowerbridgefree01 for Skyrim.esm NorTmpExtPlatTowerBridgeFree01Snow [STAT:00028A96]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveglhall2way02c for Skyrim.esm CaveGLHall2Way02cIce [STAT:000211D0]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwefurniturehighbenchshort01 for Skyrim.esm DweFurnitureHighBenchShort01 "Скамья" [FURN:0001EDF6]>
[00:41] [BuildBaseRecords] <Debug: Looking for thinmushroomtree02 for Update.esm ccBGS_ThinMushroomTree02 [STAT:0100307A]>
[00:41] [BuildBaseRecords] <Debug: Looking for roadchunkm04FallForestDirt01 for Skyrim.esm RoadChunkM04FallForestDirt01 [STAT:000669D6]>
[00:41] [BuildBaseRecords] <Debug: Looking for cwmapflagtownblue01 for OwnCivilWar.esp OCWMapFlagBlueStonehills "Каменные холмы" [ACTI:4B01E905]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound01WCDirtMound01 for TheBawbsWardenOfTheCoast.esp WCDirtMound01 [STAT:100BBE83]>
[00:41] [BuildBaseRecords] <Debug: Looking for roadchunkm04 for Skyrim.esm RoadChunkM04FallForestDirt01 [STAT:000669D6]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwecontainter02 for Vokrii - Minimalistic Perks of Skyrim.esp VKR_Loc_Lockdown_Container "Крышка парового двигателя" [CONT:4A034DF3]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound01 for TheBawbsWardenOfTheCoast.esp WCDirtMound01 [STAT:100BBE83]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2mushroomtree02 for Dragonborn.esm DLC2TreeMushroomTree02 [STAT:0401E137]>
[00:41] [AddModel] <Debug: Meshes\lod\whiterun\wrtempleofk01lod_lod.nif WRTempleOfK01LOD_LOD:0 Shader Flags 1: ZBuffer_Test Skyrim.esm WRTempleOfK01LOD [STAT:000941DA]>
[00:41] [AddModel] <Debug: Meshes\lod\whiterun\wrtempleofk01lod_lod.nif WRTempleOfK01LOD_LOD:0 Shader Flags 2: ZBuffer_Write Skyrim.esm WRTempleOfK01LOD [STAT:000941DA]>
[00:41] [BuildBaseRecords] <Debug: Looking for stockadebarrier01Heavy_SN for Skyrim.esm StockadeBarrier01Heavy_SN [STAT:00109B48]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower3x4_lod.nif DweFacadeTower3x4_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x4 [STAT:0401EDD6]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRTempleOfK01LOD [STAT:000941DA]>
[00:41] [BuildBaseRecords] <Debug: Looking for ashlanderchild01 for Glenmoril.esm zzzGHAshlanderChild01A [STAT:0E00F7CB]>
[00:41] [BuildBaseRecords] <Debug: Looking for 1stpersondraugrwarhammerccBGSSSE001_1stPersonNordHeroWarhammer for ccBGSSSE001-Fish.esm ccBGSSSE001_1stPersonNordHeroWarhammer [STAT:0508A1EC]>
[00:41] [BuildBaseRecords] <Debug: Looking for 1stpersondraugrwarhammer for ccBGSSSE001-Fish.esm ccBGSSSE001_1stPersonNordHeroWarhammer [STAT:0508A1EC]>
[00:41] [BuildBaseRecords] <Debug: Looking for stockadebarrier01 for Skyrim.esm StockadeBarrier01Heavy_SN [STAT:00109B48]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower3x4_lod.nif DweFacadeTower3x4_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x4 [STAT:0401EDD6]>
[00:41] [BuildBaseRecords] <Debug: Looking for cavegeicornerup01 for Skyrim.esm CaveGEICornerUp01 [STAT:00021F3A]>
[00:41] [BuildBaseRecords] <Debug: Looking for sc_chest01 for Glenmoril.esm zzzRevArtifactNecroStaff02 "Сундук" [CONT:0E35AF2B]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTower3x4 [STAT:0401EDD6]>
[00:41] [AddModel] <Debug: Meshes\lod\whiterun\wrtempleofk01lod_lod_2.nif WRTempleOfK01LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTempleOfK01LOD [STAT:000941DA]>
[00:41] [AddModel] <Debug: Meshes\lod\whiterun\wrtempleofk01lod_lod_2.nif WRTempleOfK01LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTempleOfK01LOD [STAT:000941DA]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockanimalden01RockAnimalDenReachDirt01 for Skyrim.esm RockAnimalDenReachDirt01 [STAT:00039C7F]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpilel04_3FA15535passthru for Glenmoril.esm zzzRevRockPileL04 [STAT:0E00A8B9]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockanimalden01 for Skyrim.esm RockAnimalDenReachDirt01 [STAT:00039C7F]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpilel04_3FA15535 for Glenmoril.esm zzzRevRockPileL04 [STAT:0E00A8B9]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeBarrier01Heavy_SN [STAT:00109B48]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Glenmoril.esm zzzRevRockPileL04 [STAT:0E00A8B9]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRTempleOfK01LOD [STAT:000941DA]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower3x4_lod_1.nif DweFacadeTower3x4_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower3x4 [STAT:0401EDD6]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower3x4_lod_1.nif DweFacadeTower3x4_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower3x4 [STAT:0401EDD6]>
[00:41] [BuildBaseRecords] <Debug: Looking for stockadewoodbeamshort01 for Skyrim.esm StockadeWoodbeamShort01 [STAT:000533D3]>
[00:41] [BuildBaseRecords] <Debug: Looking for water1024 for Skyrim.esm Water1024CreekFlowSW [ACTI:00106A25]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTower3x4 [STAT:0401EDD6]>
[00:41] [BuildBaseRecords] <Debug: Looking for casexttowershelldoor02 for Dawnguard.esm CasExtTowerShellDoor02 [STAT:02003D54]>
[00:41] [BuildBaseRecords] <Debug: Looking for caslghall2way01 for Unslaad.esm zzzCrbCasLgHall2way01_snow [STAT:0F00BA32]>
[00:41] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Skyrim.esm Water1024CreekFlowSW [ACTI:00106A25]>
[00:41] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevRockPileL04 [STAT:0E00A8B9]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeWoodbeamShort01 [STAT:000533D3]>
[00:41] [BuildBaseRecords] <Debug: Looking for ladystone for Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwelexiconcubeblank01 for Glenmoril.esm zzzGHDweLexicon01 [STAT:0E008AD9]>
[00:41] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockPileL04 [STAT:0E00A8B9]>
[00:41] [BuildBaseRecords] <Debug: Looking for insectsword1h for DAc0da.esm zDcd1stPersonInsectSword1H [STAT:0C00431B]>
[00:41] [BuildBaseRecords] <Debug: Looking for statueunlighten01zzzRev_Moss for Glenmoril.esm zzzRevStatueUnlighten01_Moss [STAT:0E00413B]>
[00:41] [BuildBaseRecords] <Debug: Looking for statueunlighten01 for Glenmoril.esm zzzRevStatueUnlighten01_Moss [STAT:0E00413B]>
[00:41] [BuildBaseRecords] <Debug: Looking for 512wallcorner2wayzzzRevStorti_moss for Glenmoril.esm zzzRevStorti512WallCorner2Way_moss [STAT:0E0055A4]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrplaqueleft01 for unofficial skyrim special edition patch.esp WeaponRackCOALeft [ACTI:000E49BA]>
[00:41] [BuildBaseRecords] <Debug: Looking for 512wallcorner2way for Glenmoril.esm zzzRevStorti512WallCorner2Way_moss [STAT:0E0055A4]>
[00:41] [AddModel] <Debug: Meshes\dlc02\plants\dlc2mushroomtree02.nif DLC2MushroomTree02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreeMushroomTree02 [STAT:0401E137]>
[00:41] [AddModel] <Debug: Meshes\dlc02\plants\dlc2mushroomtree02.nif DLC2MushroomTree02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreeMushroomTree02 [STAT:0401E137]>
[00:41] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershelldoor02.nif CasExtTowerShellDoor02:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellDoor02 [STAT:02003D54]>
[00:41] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershelldoor02.nif CasExtTowerShellDoor02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellDoor02 [STAT:02003D54]>
[00:41] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershelldoor02.nif CasExtTowerShellDoor02:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellDoor02 [STAT:02003D54]>
[00:41] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershelldoor02.nif CasExtTowerShellDoor02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellDoor02 [STAT:02003D54]>
[00:41] [BuildBaseRecords] <Debug: Looking for seruinsrubbles01 for Dawnguard.esm SERuinsRubbles01 [STAT:02017640]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\mushroomtrees\dlc2mushroomtree02_lod.nif DLC2MushroomTree02_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreeMushroomTree02 [STAT:0401E137]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\mushroomtrees\dlc2mushroomtree02_lod.nif DLC2MushroomTree02_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2TreeMushroomTree02 [STAT:0401E137]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2mushroomtrees01lod.dds 0 Dragonborn.esm DLC2TreeMushroomTree02 [STAT:0401E137]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershelldoor02_lod.nif CasExtTowerShellDoor02:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellDoor02 [STAT:02003D54]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershelldoor02_lod.nif CasExtTowerShellDoor02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellDoor02 [STAT:02003D54]>
[00:41] [BuildBaseRecords] <Debug: Looking for wtshorewaves for Wyrmstooth.esp WTFXShorewaves [MSTT:0A6EDF26]>
[00:41] [BuildBaseRecords] <Debug: Looking for minecpillar01 for Skyrim.esm MineCPillar01 [STAT:00045565]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwerubblepile03 for DAc0da.esm zDcdZeroSumDweRubblePile03 [STAT:0C00982A]>
[00:41] [BuildBaseRecords] <Debug: Looking for farmintdoorway01WT for Wyrmstooth.esp WTFarmIntDoorway01 [STAT:0A2BF859]>
[00:41] [BuildBaseRecords] <Debug: Looking for farmintdoorway01 for Wyrmstooth.esp WTFarmIntDoorway01 [STAT:0A2BF859]>
[00:41] [BuildBaseRecords] <Debug: Looking for bowlapples01 for SkystoneCastle.esp LA_SS_FoodBowlApples01 [STAT:3582C1C6]>
[00:41] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghslwalls01 for HearthFires.esm BYOHBYOHWRlonghsLWalls01 [STAT:0300324E]>
[00:41] [BuildBaseRecords] <Debug: Looking for smdfwalsol04 for Skyrim.esm SMdFWalSol04 [STAT:00074950]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwepipeintbroken02 for DAc0da.esm zDcdDwePipeIntBroken02 [STAT:0C006BAF]>
[00:41] [BuildBaseRecords] <Debug: Looking for stockadebridgelong01 for Skyrim.esm StockadeBridgeLong01 [STAT:0001AE19]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeBridgeLong01 [STAT:0001AE19]>
[00:41] [BuildBaseRecords] <Debug: Looking for cavegroomincorner02 for Skyrim.esm CaveGRoomInCorner02ice [STAT:0006F0B7]>
[00:41] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile03.nif Chunk03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile03 [STAT:0C00982A]>
[00:41] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile03.nif Chunk03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile03 [STAT:0C00982A]>
[00:41] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile03.nif DweRubblePile03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile03 [STAT:0C00982A]>
[00:41] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile03.nif DweRubblePile03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile03 [STAT:0C00982A]>
[00:41] [BuildBaseRecords] <Debug: Looking for impstoneblock01 for Skyrim.esm ImpStoneBlock01ice [STAT:00080BBC]>
[00:41] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile03.nif DweRubblePile03:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile03 [STAT:0C00982A]>
[00:41] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile03.nif DweRubblePile03:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile03 [STAT:0C00982A]>
[00:41] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile03.nif DweRubblePile03:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile03 [STAT:0C00982A]>
[00:41] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile03.nif DweRubblePile03:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile03 [STAT:0C00982A]>
[00:41] [BuildBaseRecords] <Debug: Looking for farmintinnwall01 for Skyrim.esm FarmIntInnWall01 [STAT:0005D6A6]>
[00:41] [BuildBaseRecords] <Debug: Looking for slggtrashrine02 for Skyrim.esm SLgGTraShrine02 [STAT:000722DC]>
[00:41] [BuildBaseRecords] <Debug: Textures do not match for "Chunk03:11": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile03.nif -> textures\dungeons\dwemerruins\dwestonefloor04.dds in dwerubblepile03_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile03 [STAT:0C00982A]>
[00:41] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\dwemerruins\dwestonefloor04.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile03 [STAT:0C00982A]>
[00:41] [BuildBaseRecords] <Debug: Textures do not match for "DweRubblePile03:11": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile03.nif -> textures\dungeons\dwemerruins\dwestonefloor04.dds in dwerubblepile03_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile03 [STAT:0C00982A]>
[00:41] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\dwemerruins\dwestonefloor04.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile03 [STAT:0C00982A]>
[00:41] [BuildBaseRecords] <Debug: Textures do not match for "DweRubblePile03:16": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile03.nif -> textures\dungeons\rubblepile02.dds in dwerubblepile03_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile03 [STAT:0C00982A]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impstoneblock01.nif ImpStoneBlock01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStoneBlock01ice [STAT:00080BBC]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impstoneblock01.nif ImpStoneBlock01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStoneBlock01ice [STAT:00080BBC]>
[00:41] [BuildBaseRecords] <Debug: Looking for solitudebasemarket for Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\rubblepile02.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile03 [STAT:0C00982A]>
[00:41] [BuildBaseRecords] <Debug: Textures do not match for "DweRubblePile03:27": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile03.nif -> textures\dungeons\dwemerruins\dwerockdesigns01.dds in dwerubblepile03_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile03 [STAT:0C00982A]>
[00:41] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\dwemerruins\dwerockdesigns01.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile03 [STAT:0C00982A]>
[00:41] [BuildBaseRecords] <Debug: Looking for minescaffoldtop2sided02_03CF5E27passthru for Skyrim.esm MineScaffoldTop2Sided02ice [STAT:000770F9]>
[00:41] [BuildBaseRecords] <Debug: Looking for minescaffoldtop2sided02_03CF5E27 for Skyrim.esm MineScaffoldTop2Sided02ice [STAT:000770F9]>
[00:41] [BuildBaseRecords] <Debug: Looking for blackreachebalconyshelf01 for Wyrmstooth.esp WTBlackreachEBalconyShelf01_LightSN [STAT:0AA8B7DD]>
[00:41] [BuildBaseRecords] <Debug: No mini atlas for textures\smim\dungeons\mines\smim_wood_mine_planks.dds in meshes\lod\mine\minescaffoldtop2sided02_03cf5e27_lod_0.nif for Skyrim.esm MineScaffoldTop2Sided02ice [STAT:000770F9]>
[00:41] [AddModel] <Debug: Meshes\lod\imperial\impstoneblock01_lod_0.nif ImpStoneBlock01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStoneBlock01ice [STAT:00080BBC]>
[00:41] [AddModel] <Debug: Meshes\lod\imperial\impstoneblock01_lod_0.nif ImpStoneBlock01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStoneBlock01ice [STAT:00080BBC]>
[00:41] [BuildBaseRecords] <Debug: Looking for casextwindow01dark for Dawnguard.esm CasExtWindow01Dark [STAT:02003D67]>
[00:41] [BuildBaseRecords] <Debug: Looking for apoforbiddenbookact01 for Dragonborn.esm DLC2Book01PuzzleActivator01 "Черная книга: Пробуждающие сны" [ACTI:0403B010]>
[00:41] [BuildBaseRecords] <Debug: Looking for silvercandlestick02 for Skyrim.esm SilverCandleStick02 [STAT:00086016]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif swirlsSphere Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif swirlsSphere Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [BuildBaseRecords] <Debug: Looking for chest01 for TheBawbsWardenOfTheCoast.esp WCSouthernMerchantChest "Сундук" [CONT:103983A2]>
[00:41] [BuildBaseRecords] <Debug: Looking for shackbrokewood02zzzRevDeadShackBrokenWood02 for Glenmoril.esm zzzRevDeadShackBrokenWood02 [STAT:0E016DC2]>
[00:41] [BuildBaseRecords] <Debug: Looking for shackbrokewood02 for Glenmoril.esm zzzRevDeadShackBrokenWood02 [STAT:0E016DC2]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif outerGlow01 Shader Flags 1: Vertex_Alpha | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif outerGlow01 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif topGlow2:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif topGlow2:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif topGlow:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif topGlow:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif ambientBeam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif ambientBeam:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveglpillar02_darkfalmer for Dawnguard.esm CaveGLPillar02_DarkFalmer [STAT:02002BD3]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif CenterGlow:2 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif CenterGlow:2 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif OuterGlowCircle:0 Shader Flags 1: Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif OuterGlowCircle:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwindow01dark.nif CasExtWindow01Dark:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtWindow01Dark [STAT:02003D67]>
[00:41] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwindow01dark.nif CasExtWindow01Dark:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWindow01Dark [STAT:02003D67]>
[00:41] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwindow01dark.nif CasExtWindow01Dark:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtWindow01Dark [STAT:02003D67]>
[00:41] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextwindow01dark.nif CasExtWindow01Dark:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWindow01Dark [STAT:02003D67]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif Spikes:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif Spikes:1 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [BuildBaseRecords] <Debug: Looking for moonlightswordred for Glenmoril.esm zzzRev1stPersonMoonlightSwordDark [STAT:0E015B07]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif Wisps:0 Shader Flags 1: Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif Wisps:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif ambientBeam2:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif ambientBeam2:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: No vertices in model meshes\dlc01\lod\castle\casextwindow01dark_lod_0.nif for Dawnguard.esm CasExtWindow01Dark [STAT:02003D67]>
[00:41] [BuildBaseRecords] <Debug: Looking for volcanicsteampool02 for Skyrim.esm VolcanicSteamPool02Sulfur [STAT:000897CC]>
[00:41] [BuildBaseRecords] <Debug: Looking for arkayamuletgo for SkystoneCastle.esp LA_SS_AmuletArkay [STAT:359D1225]>
[00:41] [BuildBaseRecords] <Debug: Looking for pedestrial01zzzRev_Moss for Glenmoril.esm zzzRevPedestrial01_Moss [STAT:0E0044F0]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif outerGlow02 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif outerGlow02 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [BuildBaseRecords] <Debug: Looking for pedestrial01 for Glenmoril.esm zzzRevPedestrial01_Moss [STAT:0E0044F0]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif BlueBeam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif BlueBeam:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif BlueBeam:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif BlueBeam:1 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif BlueBeam:2 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif BlueBeam:2 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif Obelisk01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif Obelisk01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treelatanpalmtree01.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[00:41] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treelatanpalmtree01.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif Obelisk01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif Obelisk01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treelatanpalmtree01.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[00:41] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treelatanpalmtree01.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif Obelisk01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif Obelisk01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif Obelisk01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ladystone.nif Obelisk01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [BuildBaseRecords] <Debug: Looking for trappressureplatemetal01 for Skyrim.esm TrapPressurePlateMetal01 [ACTI:0006F8EC]>
[00:41] [BuildBaseRecords] <Debug: Looking for cavegrockl01 for Skyrim.esm CaveGRockL01ice [STAT:0007A848]>
[00:41] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treelatanpalmtree01.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[00:41] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treelatanpalmtree01.nif Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwefurniturebedsingle01 for Skyrim.esm DweFurnitureBedSingle01L "Каменная кровать" [FURN:0003B428]>
[00:41] [BuildBaseRecords] <Debug: Looking for apolghall1capopen01 for Dragonborn.esm ApoLgHall1CapOpen01 [STAT:04019AAF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Skinned model Meshes\_resourcepack\landscape\trees\treelatanpalmtree01.nif _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:27.001 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:27.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:27.002 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:27.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: Looking for 1stpersonamberdagger01 for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonAmberDagger [STAT:06000BCD]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwefloorraised01 for Skyrim.esm DweFloorRaised01SnowLight [STAT:00074FE4]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:27.003 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:27.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:27.004 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:27.004 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013.dds] ResourceExists>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:27.005 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:27.005 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:27.006 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:27.006 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:27.007 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:27.007 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:27.008 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:27.008 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:27.009 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:27.009 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.002 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.003 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.004 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.004 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.005 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.005 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.006 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.006 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.007 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.007 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: Looking for whgrayquarter04 for Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.008 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.008 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.009 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.009 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.010 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.010 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.011 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.011 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.012 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.012 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.013 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.013 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.014 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.014 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.015 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.015 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.016 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.016 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.017 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: Looking for whintwoodbacksecdoor01 for Skyrim.esm WHIntWoodBackSecDoor01 "Потайная панель" [DOOR:000ECCE2]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.017 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower2x2 for Dragonborn.esm DLC2DweFacadeTower2x2 [STAT:0401EDD5]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.018 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.018 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.019 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29.019 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh03:27 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh03:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh03:29 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh03:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:27 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:27.001 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:27.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:27.002 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:27.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:27.003 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:27.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:27.004 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:27.004 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\clutter\silver\silvercandlestick02.nif SilverCandleStick02:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SilverCandleStick02 [STAT:00086016]>
[00:41] [AddModel] <Debug: Meshes\clutter\silver\silvercandlestick02.nif SilverCandleStick02:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SilverCandleStick02 [STAT:00086016]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.002 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.003 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.004 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.004 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.005 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.005 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.006 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.006 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.007 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.007 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.008 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.008 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.009 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.009 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.010 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.010 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.011 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.011 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.012 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\clutter\silver\silvercandlestick02.nif SilverCandleStick02:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SilverCandleStick02 [STAT:00086016]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.012 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\clutter\silver\silvercandlestick02.nif SilverCandleStick02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SilverCandleStick02 [STAT:00086016]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.013 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.013 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.014 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.014 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.015 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.015 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.016 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.016 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.017 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.017 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.018 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.018 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.019 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29.019 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighexslope01 for Skyrim.esm WRIntCastleWallDoubleHighExSlope01 [STAT:0009CBEC]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:27.001 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:27.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:27.002 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:27.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:27.003 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:27.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:27.004 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:27.004 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:27.005 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:27.005 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:27.006 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:27.006 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:27.007 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:27.007 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:27.008 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:27.008 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:27.009 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:27.009 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:27.010 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:27.010 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.001 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.002 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.003 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.004 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.004 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.005 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.005 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.006 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.006 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.007 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.007 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\ladystone_lod.nif Obelisk01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\ladystone_lod.nif Obelisk01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.008 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.008 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.009 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.009 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.010 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.010 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.011 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.011 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedmossstone08lod.dds 0 Skyrim.esm DoomstoneLady "Знак Леди" [ACTI:000D2330]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.012 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.012 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.013 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.013 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.014 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.014 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.015 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.015 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.016 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.016 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.017 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.017 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.018 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.018 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.020 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.020 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.021 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.021 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.022 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.022 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.023 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.023 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.019 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29.019 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh06:27.001 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh06:27.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh06:27.002 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh06:27.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: Looking for slggtracon01 for Skyrim.esm SLgGTraCon01 [STAT:00072003]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh06:29 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh06:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh06:29.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh06:29.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh06:29.002 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh06:29.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh06:29.003 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh06:29.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: Looking for mountaincliffsm01 for Skyrim.esm MountainCliffSm01_SparseSN [STAT:000A0EB3]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh06:29.004 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh06:29.004 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh06:29.005 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh06:29.005 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh06:29.006 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh06:29.006 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh06:29.007 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh06:29.007 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh06:29.008 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh06:29.008 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh06:29.009 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Parallax | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh06:29.009 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliffsm01_00000000_lod_0l.nif for Skyrim.esm MountainCliffSm01_SparseSN [STAT:000A0EB3]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _Moss Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _Moss Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _Moss.001 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _Moss.001 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _Moss.002 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _Moss.002 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: Looking for mountaintrim01Tundra01 for Skyrim.esm MountainTrim01Tundra01 [STAT:0006E17B]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _Moss.003 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _Moss.003 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _Moss.004 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _Moss.004 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Skyrim.esm MountainTrim01Tundra01 [STAT:0006E17B]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _Moss.005 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _Moss.005 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _Moss.006 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _Moss.006 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _Moss.007 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _Moss.007 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _Moss.008 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _Moss.008 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _Moss.009 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _Moss.009 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.001 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.001 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.002 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.002 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.003 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.003 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.004 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.004 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.005 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.005 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.006 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.006 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.007 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: Looking for cavegdirtmound08 for Skyrim.esm CaveGDirtMound08ice [STAT:0007A83F]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.007 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.008 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.008 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.009 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.009 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.010 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.010 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.011 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.011 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.012 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.012 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.013 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.013 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.014 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.014 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.015 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.015 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.016 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.016 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.017 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.017 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.018 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss02.018 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss11.001 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss11.001 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss11.002 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss11.002 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss11.003 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss11.003 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss11.004 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss11.004 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss11.005 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss11.005 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.001 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.001 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.002 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.002 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.003 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.003 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.004 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.004 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.005 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.005 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.006 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.006 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpiles02Rocks01 for Skyrim.esm RockPileS02Rocks01 [STAT:00024E22]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.007 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.007 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Skyrim.esm RockPileS02Rocks01 [STAT:00024E22]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc1darkdungeoncavewaterplain for Dawnguard.esm DLC1DarkFallWater [ACTI:02006B94]>
[00:41] [BuildBaseRecords] <Debug: Looking for minecbalconyicorner04 for Skyrim.esm MineCBalconyICorner04 [STAT:00045533]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.008 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.008 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.009 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.009 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Add-on in model Meshes\clutter\silver\silvercandlestick02.nif Skyrim.esm SilverCandleStick02 [STAT:00086016]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.010 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.010 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.011 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.011 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: Looking for smdaarchcolbase01 for Skyrim.esm SMdAArchColBase01 [STAT:0005F1D3]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.012 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.012 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.013 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.013 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: Looking for norhallsm1wayendcap01 for Skyrim.esm NorHallSm1wayEndCap01Snow [STAT:000A598B]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.014 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.014 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.015 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.015 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.016 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.016 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.017 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.017 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.018 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss12.018 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.001 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.001 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.002 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.002 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.003 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\silvercandlestick02_dyndolod_lod.nif for Skyrim.esm SilverCandleStick02 [STAT:00086016]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.003 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.004 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\silvercandlestick02_dyndolod_lod.nif Skyrim.esm SilverCandleStick02 [STAT:00086016]>
[00:41] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\silvercandlestick02_dyndolod_lod.nif Skyrim.esm SilverCandleStick02 [STAT:00086016]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.004 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.005 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.005 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.006 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.006 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.007 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.007 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.008 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.008 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: Looking for norrunicamphitheatrewordtiid for Skyrim.esm NorWordWallWordFrulxxx [ACTI:0007098D]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.009 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.009 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.010 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.010 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.011 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.011 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.012 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.012 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.013 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.013 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.014 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: Looking for la_shieldskystoneblue for SkystoneCastle.esp LA_SS_ShieldSkystoneBlue [STAT:35817D54]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.014 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.015 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif _moss13.015 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: Looking for cavegroomcorner03_darkfalmer for Dawnguard.esm CaveGRoomCorner03_DarkFalmer [STAT:02002BDF]>
[00:41] [BuildBaseRecords] <Debug: Looking for sc_mausoleumplatformcap01 for Dawnguard.esm sc_mausoleumplatformcap01 [STAT:0200C235]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x2.nif DLC2DweFacadeTower2x2:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x2 [STAT:0401EDD5]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x2.nif DLC2DweFacadeTower2x2:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x2 [STAT:0401EDD5]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x2.nif DLC2DweFacadeTower2x2:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x2 [STAT:0401EDD5]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x2.nif DLC2DweFacadeTower2x2:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x2 [STAT:0401EDD5]>
[00:41] [BuildBaseRecords] <Debug: Looking for impexticebldgsecondicorner04 for Skyrim.esm ImpExtIceBldgSecondICorner04 [STAT:0006F72B]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x2.nif DLC2DweFacadeTower2x2:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x2 [STAT:0401EDD5]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x2.nif DLC2DweFacadeTower2x2:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x2 [STAT:0401EDD5]>
[00:41] [BuildBaseRecords] <Debug: Looking for roadstraight01endRP_MarshMud02 for _ResourcePack.esl RP_RoadStraight01EndMarshMud02 [STAT:FE002132]>
[00:41] [BuildBaseRecords] <Debug: Looking for roadstraight01end for _ResourcePack.esl RP_RoadStraight01EndMarshMud02 [STAT:FE002132]>
[00:41] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumplatformcap01.nif sc_mausoleumplatformCap01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumplatformcap01 [STAT:0200C235]>
[00:41] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumplatformcap01.nif sc_mausoleumplatformCap01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumplatformcap01 [STAT:0200C235]>
[00:41] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumplatformcap01.nif sc_mausoleumplatformCap01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumplatformcap01 [STAT:0200C235]>
[00:41] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumplatformcap01.nif sc_mausoleumplatformCap01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumplatformcap01 [STAT:0200C235]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x2.nif DLC2DweFacadeTower2x2:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x2 [STAT:0401EDD5]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x2.nif DLC2DweFacadeTower2x2:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x2 [STAT:0401EDD5]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x2.nif DLC2DweFacadeTower2x2:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x2 [STAT:0401EDD5]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x2.nif DLC2DweFacadeTower2x2:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x2 [STAT:0401EDD5]>
[00:41] [BuildBaseRecords] <Debug: Looking for puzzledoorkeyholeivoryWTPuzzleDoorKeyHole for Wyrmstooth.esp WTPuzzleDoorKeyHole "Замочная скважина" [ACTI:0A27979C]>
[00:41] [BuildBaseRecords] <Debug: Looking for puzzledoorkeyholeivory for Wyrmstooth.esp WTPuzzleDoorKeyHole "Замочная скважина" [ACTI:0A27979C]>
[00:41] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01marshmud02_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01marshmud02_d.dds _ResourcePack.esl RP_RoadStraight01EndMarshMud02 [STAT:FE002132]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x2.nif DLC2DweFacadeTower2x2:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x2 [STAT:0401EDD5]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x2.nif DLC2DweFacadeTower2x2:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x2 [STAT:0401EDD5]>
[00:41] [BuildBaseRecords] <Debug: Looking for fxspiderwebkitskeeverdinner for Skyrim.esm FXSpiderWebKitSkeeverDinner01 [MSTT:000486F8]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x2.nif DLC2DweFacadeTower2x2:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x2 [STAT:0401EDD5]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x2.nif DLC2DweFacadeTower2x2:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x2 [STAT:0401EDD5]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x2.nif DLC2DweFacadeTower2x2:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x2 [STAT:0401EDD5]>
[00:41] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x2.nif DLC2DweFacadeTower2x2:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x2 [STAT:0401EDD5]>
[00:41] [BuildBaseRecords] <Debug: Looking for puzzledoorlargewheel05 for Skyrim.esm PuzzleDoorLargeWheel05 "Внешнее кольцо" [ACTI:0007122F]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveiroomwall03 for Skyrim.esm CaveIRoomWall03 [STAT:00024AC8]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumplatformcap01_lod.nif sc_mausoleumplatformCap01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumplatformcap01 [STAT:0200C235]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumplatformcap01_lod.nif sc_mausoleumplatformCap01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumplatformcap01 [STAT:0200C235]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner04.nif ImpExtIceBldgSecondICorner04:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner04 [STAT:0006F72B]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner04.nif ImpExtIceBldgSecondICorner04:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner04 [STAT:0006F72B]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner04.nif ImpExtIceBldgSecondICorner04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner04 [STAT:0006F72B]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner04.nif ImpExtIceBldgSecondICorner04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner04 [STAT:0006F72B]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner04.nif ImpExtIceBldgSecondICorner04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner04 [STAT:0006F72B]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner04.nif ImpExtIceBldgSecondICorner04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner04 [STAT:0006F72B]>
[00:41] [BuildBaseRecords] <Debug: Looking for ruinsdragonstatuemetal01 for Skyrim.esm NorDragonStatueMetal01Snow [STAT:0005DFE5]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner04.nif ImpExtIceBldgSecondICorner04:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner04 [STAT:0006F72B]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner04.nif ImpExtIceBldgSecondICorner04:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner04 [STAT:0006F72B]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner04.nif ImpExtIceBldgSecondICorner04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner04 [STAT:0006F72B]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondicorner04.nif ImpExtIceBldgSecondICorner04:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner04 [STAT:0006F72B]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpiles01FrozenMarshGrass01 for Skyrim.esm RockPileS01FrozenMarshGrass01 [STAT:000CF73D]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Skyrim.esm RockPileS01FrozenMarshGrass01 [STAT:000CF73D]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_0.nif SolitudeBaseMarketMesh:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_0.nif SolitudeBaseMarketMesh:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_0.nif SolitudeBaseMarketMesh:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_0.nif SolitudeBaseMarketMesh:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: Looking for impwallsconcecandle01 for Skyrim.esm ImpWallSconceCandle01 [STAT:0005D6E4]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_0.nif SolitudeBaseMarketMesh:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_0.nif SolitudeBaseMarketMesh:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_0.nif SolitudeBaseMarketMesh:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_0.nif SolitudeBaseMarketMesh:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_0.nif SolitudeBaseMarketMesh03:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_0.nif SolitudeBaseMarketMesh03:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_0.nif SolitudeBaseMarketMesh03:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_0.nif SolitudeBaseMarketMesh03:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_0.nif SolitudeBaseMarketMesh02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_0.nif SolitudeBaseMarketMesh02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_0.nif SolitudeBaseMarketMesh02:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_0.nif SolitudeBaseMarketMesh02:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_0.nif SolitudeBaseMarketMesh02:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_0.nif SolitudeBaseMarketMesh02:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_0.nif SolitudeBasemarketMesh04:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_0.nif SolitudeBasemarketMesh04:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: Looking for blackreachlock01 for Unslaad.esm zzzCrbDweLockTable [ACTI:0F3A4740]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_0.nif SolitudeBasemarketMesh04:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_0.nif SolitudeBasemarketMesh04:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_0.nif SolitudeBaseMarketMesh06:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_0.nif SolitudeBaseMarketMesh06:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_0.nif SolitudeBaseMarketMesh06:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_0.nif SolitudeBaseMarketMesh06:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveglroommid01c for Skyrim.esm CaveGLRoomMid01cSnowLt [STAT:00107BE6]>
[00:41] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner04_lod.nif ImpExtIceBldgSecondICorner04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner04 [STAT:0006F72B]>
[00:41] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner04_lod.nif ImpExtIceBldgSecondICorner04:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner04 [STAT:0006F72B]>
[00:41] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner04_lod.nif ImpExtIceBldgSecondICorner04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner04 [STAT:0006F72B]>
[00:41] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner04_lod.nif ImpExtIceBldgSecondICorner04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner04 [STAT:0006F72B]>
[00:41] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner04_lod.nif ImpExtIceBldgSecondICorner04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner04 [STAT:0006F72B]>
[00:41] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner04_lod.nif ImpExtIceBldgSecondICorner04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner04 [STAT:0006F72B]>
[00:41] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:27 meshes\lod\solitude\solitudebasemarket_lod_0.nif textures\architecture\solitude\sgrass01.dds Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: Looking for atlantensword1h for Unslaad.esm zzzCrb1stPersonAtlantenSword1H [STAT:0F3EACE6]>
[00:41] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29 meshes\lod\solitude\solitudebasemarket_lod_0.nif textures\architecture\solitude\sstonefloor01.dds Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: Looking for dirtcliffs01FrozenMarshGrass01_43761337 for Skyrim.esm DirtCliffs01FrozenMarshGrass01 [STAT:000B018B]>
[00:41] [BuildBaseRecords] <Debug: Looking for dirtcliffs01FrozenMarshGrass01 for Skyrim.esm DirtCliffs01FrozenMarshGrass01 [STAT:000B018B]>
[00:41] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337passthru for Skyrim.esm DirtCliffs01FrozenMarshGrass01 [STAT:000B018B]>
[00:41] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337 for Skyrim.esm DirtCliffs01FrozenMarshGrass01 [STAT:000B018B]>
[00:41] [BuildBaseRecords] <Debug: Looking for dirtcliffs01 for Skyrim.esm DirtCliffs01FrozenMarshGrass01 [STAT:000B018B]>
[00:41] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh02:29 meshes\lod\solitude\solitudebasemarket_lod_0.nif textures\architecture\solitude\sstonefloor01.dds Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower2x2_lod.nif DweFacadeTower2x2_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x2 [STAT:0401EDD5]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower2x2_lod.nif DweFacadeTower2x2_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x2 [STAT:0401EDD5]>
[00:41] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:27 meshes\lod\solitude\solitudebasemarket_lod_0.nif textures\architecture\solitude\sgrass01.dds Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBasemarketMesh04:29 meshes\lod\solitude\solitudebasemarket_lod_0.nif textures\architecture\solitude\sstonefloor01.dds Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTower2x2 [STAT:0401EDD5]>
[00:41] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh06:27 meshes\lod\solitude\solitudebasemarket_lod_0.nif textures\architecture\solitude\sgrass01.dds Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: File not found Meshes\actors\icewraith\icewraithhavokparts.nif. Used by FCO - Follower Commentary Overhaul.esp IceWraithHavokParts [ACTI:0005E98D]>
[00:41] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner04_lod_3.nif ImpExtIceBldgSecondICorner04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner04 [STAT:0006F72B]>
[00:41] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner04_lod_3.nif ImpExtIceBldgSecondICorner04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner04 [STAT:0006F72B]>
[00:41] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner04_lod_3.nif ImpExtIceBldgSecondICorner04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondICorner04 [STAT:0006F72B]>
[00:41] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondicorner04_lod_3.nif ImpExtIceBldgSecondICorner04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondICorner04 [STAT:0006F72B]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower2x2_lod_1.nif DweFacadeTower2x2_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x2 [STAT:0401EDD5]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower2x2_lod_1.nif DweFacadeTower2x2_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x2 [STAT:0401EDD5]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTower2x2 [STAT:0401EDD5]>
[00:41] [AddModel] <Debug: Meshes\clutter\imperial\impwallsconcecandle01.nif ImpWallSconceCandle01:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpWallSconceCandle01 [STAT:0005D6E4]>
[00:41] [AddModel] <Debug: Meshes\clutter\imperial\impwallsconcecandle01.nif ImpWallSconceCandle01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpWallSconceCandle01 [STAT:0005D6E4]>
[00:41] [BuildBaseRecords] <Debug: Looking for byohbyohwrhub1stflwalll01 for HearthFires.esm BYOHBYOHWRhub1stFLWallL01 [STAT:0300314A]>
[00:41] [BuildBaseRecords] <Debug: Looking for shiplongboatwreck01 for DAc0da.esm zDcdShipLongBoatWreck01_moss [STAT:0C005818]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveiboulderl04 for Skyrim.esm CaveIBoulderL04 [STAT:0006F71A]>
[00:41] [AddModel] <Debug: Meshes\clutter\imperial\impwallsconcecandle01.nif ImpWallSconceCandle01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpWallSconceCandle01 [STAT:0005D6E4]>
[00:41] [AddModel] <Debug: Meshes\clutter\imperial\impwallsconcecandle01.nif ImpWallSconceCandle01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpWallSconceCandle01 [STAT:0005D6E4]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_2.nif SolitudeBaseMarketMesh:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_2.nif SolitudeBaseMarketMesh:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_2.nif SolitudeBaseMarketMesh:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_2.nif SolitudeBaseMarketMesh:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrintfloorwoodcap01 for Skyrim.esm WRIntFloorWoodCap01 [STAT:00056DE4]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_2.nif SolitudeBaseMarketMesh:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_2.nif SolitudeBaseMarketMesh:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Add-on in model Meshes\clutter\imperial\impwallsconcecandle01.nif Skyrim.esm ImpWallSconceCandle01 [STAT:0005D6E4]>
[00:41] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\impwallsconcecandle01_dyndolod_lod.nif for Skyrim.esm ImpWallSconceCandle01 [STAT:0005D6E4]>
[00:41] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\impwallsconcecandle01_dyndolod_lod.nif Skyrim.esm ImpWallSconceCandle01 [STAT:0005D6E4]>
[00:41] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\impwallsconcecandle01_dyndolod_lod.nif Skyrim.esm ImpWallSconceCandle01 [STAT:0005D6E4]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_2.nif SolitudeBaseMarketMesh:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\solitudebasemarket_lod_2.nif SolitudeBaseMarketMesh:29 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:27 meshes\lod\solitude\solitudebasemarket_lod_2.nif textures\architecture\solitude\sgrass01.dds Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\architecture\solitude\solitudebasemarket.nif SolitudeBaseMarketMesh:29 meshes\lod\solitude\solitudebasemarket_lod_2.nif textures\architecture\solitude\sstonefloor01.dds Skyrim.esm SolitudeBaseMarket [STAT:0008E2DF]>
[00:41] [BuildBaseRecords] <Debug: Looking for uppernightstand01 for Skyrim.esm UpperNightstand01 [STAT:0002136D]>
[00:41] [BuildBaseRecords] <Debug: Looking for runicstone for Glenmoril.esm zzzRevWitRunicStone_snow [STAT:0E009D80]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveifhallramp02 for Skyrim.esm CaveIFHallRamp02 [STAT:0001FEC2]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveirwallcorner01 for Skyrim.esm CaveIRWallCorner01 [STAT:000344E1]>
[00:41] [BuildBaseRecords] <Debug: Looking for _camp_intperkstars01 for Campfire.esm _Camp_PN_Camping_1Resourceful "Находчивый" [ACTI:090427E8]>
[00:41] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwalll01.nif BYOHBYOHWRhub1stFLWallL01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallL01 [STAT:0300314A]>
[00:41] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwalll01.nif BYOHBYOHWRhub1stFLWallL01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallL01 [STAT:0300314A]>
[00:41] [BuildBaseRecords] <Debug: Looking for noblecrate04 for Skyrim.esm NobleCrate04 [STAT:000D4EE0]>
[00:41] [BuildBaseRecords] <Debug: Looking for coralgre03 for DAc0da.esm zDcdCoralGrE03 [STAT:0C00311B]>
[00:41] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwalll01.nif BYOHBYOHWRhub1stFLWallL01:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallL01 [STAT:0300314A]>
[00:41] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwalll01.nif BYOHBYOHWRhub1stFLWallL01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallL01 [STAT:0300314A]>
[00:41] [BuildBaseRecords] <Debug: Looking for sfarmhouse02 for Glenmoril.esm zzzRevSFarmhouse02NoLod [STAT:0E28E842]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc1icefloechunks02 for Dawnguard.esm DLC1IceFloeChunkS02 [STAT:0200C117]>
[00:41] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwalll01.nif BYOHBYOHWRhub1stFLWallL01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallL01 [STAT:0300314A]>
[00:41] [BuildBaseRecords] <Debug: Looking for mrkcityintcwwall02 for Skyrim.esm MrkCityIntCWwall02 [STAT:0010E454]>
[00:41] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwalll01.nif BYOHBYOHWRhub1stFLWallL01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallL01 [STAT:0300314A]>
[00:41] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwalll01.nif BYOHBYOHWRhub1stFLWallL01:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallL01 [STAT:0300314A]>
[00:41] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwalll01.nif BYOHBYOHWRhub1stFLWallL01:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallL01 [STAT:0300314A]>
[00:41] [BuildBaseRecords] <Debug: Looking for pushole for Unslaad.esm zzzCrbPusHoleStatic [STAT:0F0ECB13]>
[00:41] [BuildBaseRecords] <Debug: Looking for cavegecornerup04 for Skyrim.esm CaveGECornerUp04 [STAT:00021F39]>
[00:41] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwalll01.nif BYOHBYOHWRhub1stFLWallL01:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallL01 [STAT:0300314A]>
[00:41] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwalll01.nif BYOHBYOHWRhub1stFLWallL01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallL01 [STAT:0300314A]>
[00:41] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwalll01.nif BYOHBYOHWRhub1stFLWallL01:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallL01 [STAT:0300314A]>
[00:41] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwalll01.nif BYOHBYOHWRhub1stFLWallL01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallL01 [STAT:0300314A]>
[00:41] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerfloork01 for HearthFires.esm BYOHBYOHWRtowerFloorK01 [STAT:0300377C]>
[00:41] [BuildBaseRecords] <Debug: Looking for wallbigEC_SS_MadRuinsWall01Big for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsWall01Big [STAT:11048069]>
[00:41] [BuildBaseRecords] <Debug: Looking for wallbig for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsWall01Big [STAT:11048069]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall02.nif MrkCityIntCWwall02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCityIntCWwall02 [STAT:0010E454]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall02.nif MrkCityIntCWwall02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCityIntCWwall02 [STAT:0010E454]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall02.nif MrkCityIntCWwall02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCityIntCWwall02 [STAT:0010E454]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall02.nif MrkCityIntCWwall02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCityIntCWwall02 [STAT:0010E454]>
[00:41] [BuildBaseRecords] <Debug: Looking for impextbldgsecondcorner01 for Skyrim.esm ImpExtBldgSecondCorner01 [STAT:000513B6]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall02.nif MrkCityIntCWwall02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCityIntCWwall02 [STAT:0010E454]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall02.nif MrkCityIntCWwall02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCityIntCWwall02 [STAT:0010E454]>
[00:41] [BuildBaseRecords] <Debug: Looking for mountainridge03EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_Mania [STAT:1101A2E6]>
[00:41] [BuildBaseRecords] <Debug: Looking for mountainridge03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_Mania [STAT:1101A2E6]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall02.nif MrkCityIntCWwall02:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCityIntCWwall02 [STAT:0010E454]>
[00:41] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall02.nif MrkCityIntCWwall02:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCityIntCWwall02 [STAT:0010E454]>
[00:41] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainridge03_00000000_lod_0l.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_Mania [STAT:1101A2E6]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwerepository01 for Skyrim.esm DweRepository01 [ACTI:00054E16]>
[00:41] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_Mania [STAT:1101A2E6]>
[00:41] [AddModel] <Debug: Meshes\lod\markarth\mrkcityintcwwall02_lod_0.nif MrkCityIntCWwall02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCityIntCWwall02 [STAT:0010E454]>
[00:41] [AddModel] <Debug: Meshes\lod\markarth\mrkcityintcwwall02_lod_0.nif MrkCityIntCWwall02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCityIntCWwall02 [STAT:0010E454]>
[00:41] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_Mania [STAT:1101A2E6]>
[00:41] [AddModel] <Debug: Meshes\lod\markarth\mrkcityintcwwall02_lod_0.nif MrkCityIntCWwall02:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCityIntCWwall02 [STAT:0010E454]>
[00:41] [AddModel] <Debug: Meshes\lod\markarth\mrkcityintcwwall02_lod_0.nif MrkCityIntCWwall02:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCityIntCWwall02 [STAT:0010E454]>
[00:41] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_Mania [STAT:1101A2E6]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkCityIntCWwall02 [STAT:0010E454]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\dwecivwarwall01lod.dds 1 Skyrim.esm MrkCityIntCWwall02 [STAT:0010E454]>
[00:41] [BuildBaseRecords] <Debug: Looking for mrktemples02 for Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveilroomdoorlb04WT for Wyrmstooth.esp WTCaveILRoomDoorLB04 [STAT:0A7D354F]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveilroomdoorlb04 for Wyrmstooth.esp WTCaveILRoomDoorLB04 [STAT:0A7D354F]>
[00:41] [BuildBaseRecords] <Debug: Looking for whintwoodwallstone01 for Skyrim.esm WHIntWoodWallStone01 [STAT:00079037]>
[00:41] [BuildBaseRecords] <Debug: Looking for standa for Glenmoril.esm zzzRevSFp01StandA [STAT:0E34F4FD]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif ImpExtBldgSecondCorner01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondCorner01 [STAT:000513B6]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif ImpExtBldgSecondCorner01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondCorner01 [STAT:000513B6]>
[00:41] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1icefloechunks02.nif FrozenMarshIceFloeChunkS02:9 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1IceFloeChunkS02 [STAT:0200C117]>
[00:41] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1icefloechunks02.nif FrozenMarshIceFloeChunkS02:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC1IceFloeChunkS02 [STAT:0200C117]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound05WCDirtMound05 for TheBawbsWardenOfTheCoast.esp WCDirtMound05 [STAT:100BBE8A]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound05 for TheBawbsWardenOfTheCoast.esp WCDirtMound05 [STAT:100BBE8A]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif ghroofs03 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif ghroofs03 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif ImpExtBldgSecondCorner01:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtBldgSecondCorner01 [STAT:000513B6]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif ImpExtBldgSecondCorner01:5 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondCorner01 [STAT:000513B6]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif Object240:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif Object240:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif Object240:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif Object240:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif ImpExtBldgSecondCorner01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondCorner01 [STAT:000513B6]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif ImpExtBldgSecondCorner01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondCorner01 [STAT:000513B6]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif ImpExtBldgSecondCorner01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondCorner01 [STAT:000513B6]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif ImpExtBldgSecondCorner01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondCorner01 [STAT:000513B6]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\dlc1icefloechunks02_lod_0.nif DLC1IceFloeChunkS02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1IceFloeChunkS02 [STAT:0200C117]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\dlc1icefloechunks02_lod_0.nif DLC1IceFloeChunkS02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Dawnguard.esm DLC1IceFloeChunkS02 [STAT:0200C117]>
[00:41] [BuildBaseRecords] <Debug: Looking for akavirbow for Unslaad.esm zzzCrb1stPersonAkaviriBow [STAT:0F26F87F]>
[00:41] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dlc01\landscape\dlc1icefloechunks02.nif DLC1IceFloeChunkS02:0 meshes\dlc01\lod\dlc1icefloechunks02_lod_0.nif textures\dlc01\landscape\icelakesurface.dds Dawnguard.esm DLC1IceFloeChunkS02 [STAT:0200C117]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif ImpExtBldgSecondCorner01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondCorner01 [STAT:000513B6]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif ImpExtBldgSecondCorner01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondCorner01 [STAT:000513B6]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif ImpExtBldgSecondCorner01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtBldgSecondCorner01 [STAT:000513B6]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif ImpExtBldgSecondCorner01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondCorner01 [STAT:000513B6]>
[00:41] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm TreasOrcChest "Сундук" [CONT:000774C8]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif ImpExtBldgSecondCorner01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondCorner01 [STAT:000513B6]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif ImpExtBldgSecondCorner01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondCorner01 [STAT:000513B6]>
[00:41] [BuildBaseRecords] <Debug: Looking for commoncounter01 for Skyrim.esm CommonCounter01 [STAT:00101E97]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2expspidersnotkitwall03 for Dragonborn.esm DLC2ExpSpiderSnotKitWall03 [STAT:04028B22]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif Object240:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif Object240:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondcorner01_lod.nif ImpExtBldgSecondCorner01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondCorner01 [STAT:000513B6]>
[00:41] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondcorner01_lod.nif ImpExtBldgSecondCorner01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondCorner01 [STAT:000513B6]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif Object240:23 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveglroomcorner02 for Skyrim.esm CaveGLRoomCorner02ice [STAT:0007A842]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif Object240:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [BuildBaseRecords] <Debug: Looking for chest01 for Dragonborn.esm DLC2MQ06BookPuzzleChest "Сундук" [CONT:0403B016]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2standingstonetree for Dragonborn.esm dlc2StandingStoneTreeACT "Камень Дерева" [ACTI:0401EDAB]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondcorner01_lod_3.nif ImpExtBldgSecondCorner01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondCorner01 [STAT:000513B6]>
[00:41] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondcorner01_lod_3.nif ImpExtBldgSecondCorner01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondCorner01 [STAT:000513B6]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse02.nif SFarmhouse02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSFarmhouse02NoLod [STAT:0E28E842]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse02.nif SFarmhouse02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSFarmhouse02NoLod [STAT:0E28E842]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:43 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif Object240:24 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif Object240:24 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples02.nif MrkTempleS02:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [BuildBaseRecords] <Debug: Looking for statuevaermina for Wyrmstooth.esp WTStatueVaermina [STAT:0A546716]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif Object240:37 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif Object240:37 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [BuildBaseRecords] <Debug: Looking for impextwall02 for Skyrim.esm ImpExtWall02 [STAT:00040B0C]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif Object240:38 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif Object240:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif Object240:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif Object240:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif Object240:58 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif Object240:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif Object240:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif Object240:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif sadris03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif sadris03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse02.nif SFarmhouse02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSFarmhouse02NoLod [STAT:0E28E842]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse02.nif SFarmhouse02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSFarmhouse02NoLod [STAT:0E28E842]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif sadris03:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif sadris03:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse02.nif SFarmhouse02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSFarmhouse02NoLod [STAT:0E28E842]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse02.nif SFarmhouse02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSFarmhouse02NoLod [STAT:0E28E842]>
[00:41] [AddModel] <Debug: Meshes\lod\markarth\mrktemples02_lod_2.nif MrkTempleLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\lod\markarth\mrktemples02_lod_2.nif MrkTempleLOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\lod\markarth\mrktemples02_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\lod\markarth\mrktemples02_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif sadris03:37 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif sadris03:37 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkTempleS02 [STAT:00067E6A]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse02.nif SFarmhouse02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzRevSFarmhouse02NoLod [STAT:0E28E842]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse02.nif SFarmhouse02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzRevSFarmhouse02NoLod [STAT:0E28E842]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse02.nif SFarmhouse02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSFarmhouse02NoLod [STAT:0E28E842]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse02.nif SFarmhouse02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSFarmhouse02NoLod [STAT:0E28E842]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif sadris03:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse02.nif SFarmhouse02:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSFarmhouse02NoLod [STAT:0E28E842]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif sadris03:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse02.nif SFarmhouse02:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSFarmhouse02NoLod [STAT:0E28E842]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif sadris03:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif sadris03:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse02.nif SFarmhouse02:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSFarmhouse02NoLod [STAT:0E28E842]>
[00:41] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmhouse02.nif SFarmhouse02:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSFarmhouse02NoLod [STAT:0E28E842]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif sadris03:50 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif sadris03:50 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif sadris03:57 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif sadris03:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonetree.nif DLC2SSTree:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm dlc2StandingStoneTreeACT "Камень Дерева" [ACTI:0401EDAB]>
[00:41] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonetree.nif DLC2SSTree:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm dlc2StandingStoneTreeACT "Камень Дерева" [ACTI:0401EDAB]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif sadris03:58 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif sadris03:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonetree.nif DLC2SSTree:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm dlc2StandingStoneTreeACT "Камень Дерева" [ACTI:0401EDAB]>
[00:41] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonetree.nif DLC2SSTree:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm dlc2StandingStoneTreeACT "Камень Дерева" [ACTI:0401EDAB]>
[00:41] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonetree.nif DLC2SSTree:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm dlc2StandingStoneTreeACT "Камень Дерева" [ACTI:0401EDAB]>
[00:41] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonetree.nif DLC2SSTree:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dragonborn.esm dlc2StandingStoneTreeACT "Камень Дерева" [ACTI:0401EDAB]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif sadris03:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter04.nif sadris03:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\standingstone\dlc2standingstonetree_lod_1.nif DLC2SSTree:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm dlc2StandingStoneTreeACT "Камень Дерева" [ACTI:0401EDAB]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\standingstone\dlc2standingstonetree_lod_1.nif DLC2SSTree:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm dlc2StandingStoneTreeACT "Камень Дерева" [ACTI:0401EDAB]>
[00:41] [BuildBaseRecords] <Debug: Looking for ordersmallcrystal03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_OrderCrystal03 [STAT:1102E8AE]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveghall3way01 for Skyrim.esm CaveGHall3Way01ice [STAT:00081DE8]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineoreiron01_LCoastBeach for Skyrim.esm MineOreIron01_LCoastBeach "Железорудная жила" [ACTI:0010DABB]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineoreiron01 for Skyrim.esm MineOreIron01_LCoastBeach "Железорудная жила" [ACTI:0010DABB]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\sfarmhouse02_lod.nif SFarmhouse02_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSFarmhouse02NoLod [STAT:0E28E842]>
[00:41] [AddModel] <Debug: Meshes\lod\solitude\sfarmhouse02_lod.nif SFarmhouse02_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSFarmhouse02NoLod [STAT:0E28E842]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Glenmoril.esm zzzRevSFarmhouse02NoLod [STAT:0E28E842]>
[00:41] [BuildBaseRecords] <Debug: Looking for farmbwall01WT for Wyrmstooth.esp WTFarmBWall01 [STAT:0A2BF873]>
[00:41] [BuildBaseRecords] <Debug: Looking for farmbwall01 for Wyrmstooth.esp WTFarmBWall01 [STAT:0A2BF873]>
[00:41] [BuildBaseRecords] <Debug: Looking for eyeofmagnus01 for Skyrim.esm MG02Orb [ACTI:00051AEB]>
[00:41] [BuildBaseRecords] <Debug: Looking for powshrinecircle02 for Skyrim.esm DoomstoneCircle02 [STAT:000C1ADC]>
[00:41] [BuildBaseRecords] <Debug: Looking for minecpillar05 for Skyrim.esm MineCPillar05 [STAT:00045569]>
[00:41] [BuildBaseRecords] <Debug: Looking for scplatformv2048 for Unslaad.esm zzzCrbElevatorV2048 "Рунный камень" [DOOR:0F3E58C4]>
[00:41] [BuildBaseRecords] <Debug: Looking for tombstone01 for Skyrim.esm Tombstone01 [STAT:0001FCCC]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveglhallramp02 for Skyrim.esm CaveGLHallRamp02HvSnow [STAT:000D2A3D]>
[00:41] [BuildBaseRecords] <Debug: Looking for dragonpriestdagger for Skyrim.esm 1stPersonDragonPriestDagger [STAT:0001C1FD]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powshrinecircle02.nif PowShrineCircle02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneCircle02 [STAT:000C1ADC]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powshrinecircle02.nif PowShrineCircle02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneCircle02 [STAT:000C1ADC]>
[00:41] [BuildBaseRecords] <Debug: Looking for slgcceifla01 for Skyrim.esm SLgCCeiFla01 [STAT:0006AD25]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powshrinecircle02.nif PowShrineCircle02:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm DoomstoneCircle02 [STAT:000C1ADC]>
[00:41] [AddModel] <Debug: Meshes\clutter\powershrines\powshrinecircle02.nif PowShrineCircle02:5 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneCircle02 [STAT:000C1ADC]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02_LFrozenMarshLichen for Skyrim.esm MineOreOrichalcum02_LFrozenMarshLichen "Выход орихалка" [ACTI:0010DC57]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02 for Skyrim.esm MineOreOrichalcum02_LFrozenMarshLichen "Выход орихалка" [ACTI:0010DC57]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2rieklingthrone for Dragonborn.esm DLC2RieklingThrone [STAT:0402B243]>
[00:41] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtoprope01 for Skyrim.esm StockadeScaffoldTopRope01_lightSN [STAT:000D3C34]>
[00:41] [BuildBaseRecords] <Debug: Looking for roadchunkl02FallForestDirt01 for Skyrim.esm RoadChunkL02FallForestDirt01 [STAT:000669D4]>
[00:41] [BuildBaseRecords] <Debug: Looking for roadchunkl02 for Skyrim.esm RoadChunkL02FallForestDirt01 [STAT:000669D4]>
[00:41] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powshrinecircle02_lod_1.nif PowShrineCircle02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneCircle02 [STAT:000C1ADC]>
[00:41] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powshrinecircle02_lod_1.nif PowShrineCircle02:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DoomstoneCircle02 [STAT:000C1ADC]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedmossstone08lod.dds 0 Skyrim.esm DoomstoneCircle02 [STAT:000C1ADC]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Glenmoril.esm zzzRevWHgrayquarter04 [STAT:0E004D8B]>
[00:41] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\roads\roadchunkl02.nif RoadChunkL02:0 meshes\lod\roads\roadchunkl02_lod_0.nif textures\landscape\roads\road01.dds Skyrim.esm RoadChunkL02FallForestDirt01 [STAT:000669D4]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwermsmcorinholel01 for Skyrim.esm DweRmSmCorInHoleL01 [STAT:00065E77]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighcustom01 for Skyrim.esm WRIntCastleWallDoubleHighCustom01 [STAT:0002FD7E]>
[00:41] [BuildBaseRecords] <Debug: Looking for skyhavenfloorchunk02 for Skyrim.esm SkyHavenFloorChunk02 [STAT:00050332]>
[00:41] [BuildBaseRecords] <Debug: Looking for cavegepillar05 for Skyrim.esm CaveGEPillar05 [STAT:00022498]>
[00:41] [BuildBaseRecords] <Debug: Looking for minescaffoldbasesupportw01 for Skyrim.esm MineScaffoldBaseSupportW01ice [STAT:00025065]>
[00:41] [BuildBaseRecords] <Debug: Looking for hagraventusks04 for Skyrim.esm HagravenTusks04 [STAT:000ACB2A]>
[00:41] [BuildBaseRecords] <Debug: Looking for icepilem02 for Wyrmstooth.esp WTIcePileM02_nosnow [STAT:0A8F9A1F]>
[00:41] [BuildBaseRecords] <Debug: Looking for rtcanalsplazac01 for Skyrim.esm RTCanalsPlazaC01 [STAT:0005DB6A]>
[00:41] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\ice\icepilem02.nif IcePileM02:1 meshes\lod\ice\icepilem02_lod_0.nif textures\landscape\snow01.dds Wyrmstooth.esp WTIcePileM02_nosnow [STAT:0A8F9A1F]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Wyrmstooth.esp WTIcePileM02_nosnow [STAT:0A8F9A1F]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTCanalsPlazaC01 [STAT:0005DB6A]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTCanalsPlazaC01 [STAT:0005DB6A]>
[00:41] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar05.nif CaveGEPillar05:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar05 [STAT:00022498]>
[00:41] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar05.nif CaveGEPillar05:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar05 [STAT:00022498]>
[00:41] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar05.nif CaveGEPillar05:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar05 [STAT:00022498]>
[00:41] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar05.nif CaveGEPillar05:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar05 [STAT:00022498]>
[00:41] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar05.nif CaveGEPillar05:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar05 [STAT:00022498]>
[00:41] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar05.nif CaveGEPillar05:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar05 [STAT:00022498]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2iceberglarge for Dragonborn.esm DLC2IcebergLarge [STAT:0401B92D]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineorecorundum04_LFallForestDirt for Skyrim.esm MineOreCorundum04_LFallForestDirt "Корундовая жила" [ACTI:0010DADA]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineorecorundum04 for Skyrim.esm MineOreCorundum04_LFallForestDirt "Корундовая жила" [ACTI:0010DADA]>
[00:41] [AddModel] <Debug: Meshes\lod\cave\cavegepillar05_lod_1.nif CaveGEPillar05:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar05 [STAT:00022498]>
[00:41] [AddModel] <Debug: Meshes\lod\cave\cavegepillar05_lod_1.nif CaveGEPillar05:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar05 [STAT:00022498]>
[00:41] [AddModel] <Debug: Meshes\lod\cave\cavegepillar05_lod_1.nif CaveGEPillar05:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar05 [STAT:00022498]>
[00:41] [AddModel] <Debug: Meshes\lod\cave\cavegepillar05_lod_1.nif CaveGEPillar05:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar05 [STAT:00022498]>
[00:41] [AddModel] <Debug: Meshes\lod\cave\cavegepillar05_lod_1.nif CaveGEPillar05:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar05 [STAT:00022498]>
[00:41] [AddModel] <Debug: Meshes\lod\cave\cavegepillar05_lod_1.nif CaveGEPillar05:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar05 [STAT:00022498]>
[00:41] [BuildBaseRecords] <Debug: Looking for impexticesupport01 for Skyrim.esm ImpExtIceSupport01 [STAT:0006F746]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveilwallincorner02 for Skyrim.esm CaveILWallInCorner02 [STAT:000344A3]>
[00:41] [BuildBaseRecords] <Debug: Looking for whintdockfloorcorner02 for Skyrim.esm WHIntDockFloorCorner02 [STAT:000965DC]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticesupport01.nif ImpExtIceSupport01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceSupport01 [STAT:0006F746]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticesupport01.nif ImpExtIceSupport01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceSupport01 [STAT:0006F746]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticesupport01.nif ImpExtIceSupport01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceSupport01 [STAT:0006F746]>
[00:41] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticesupport01.nif ImpExtIceSupport01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceSupport01 [STAT:0006F746]>
[00:41] [BuildBaseRecords] <Debug: Looking for casplatfront01 for Dawnguard.esm CasPlatFront01_Snow [STAT:0200BA45]>
[00:41] [AddModel] <Debug: Meshes\lod\imperialice\impexticesupport01_lod.nif ImpExtIceSupport01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceSupport01 [STAT:0006F746]>
[00:41] [AddModel] <Debug: Meshes\lod\imperialice\impexticesupport01_lod.nif ImpExtIceSupport01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceSupport01 [STAT:0006F746]>
[00:41] [BuildBaseRecords] <Debug: Looking for mrkneposhouse01 for Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [BuildBaseRecords] <Debug: Looking for soulgemsbowl02_silver for SkystoneCastle.esp LA_SS_SoulgemsBowl02 [STAT:358458C5]>
[00:41] [AddModel] <Debug: Meshes\lod\imperialice\impexticesupport01_lod_3.nif ImpExtIceSupport01_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceSupport01 [STAT:0006F746]>
[00:41] [AddModel] <Debug: Meshes\lod\imperialice\impexticesupport01_lod_3.nif ImpExtIceSupport01_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceSupport01 [STAT:0006F746]>
[00:41] [BuildBaseRecords] <Debug: Looking for minewoodplanks04 for Skyrim.esm MineWoodplanks04ice [STAT:00077119]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceSupport01 [STAT:0006F746]>
[00:41] [BuildBaseRecords] <Debug: Looking for norextwallbghenge01 for Better Dynamic Ash.esp BDA_NorExtWallBgHenge01Ash [STAT:34014C59]>
[00:41] [BuildBaseRecords] <Debug: Looking for puzzledoorsmallwheel02 for Skyrim.esm PuzzleDoorSmallWheel02 "Внутреннее кольцо" [ACTI:00050555]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm MineWoodplanks04ice [STAT:00077119]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwegroundlantern01 for Skyrim.esm DweFloorLantern [STAT:0005ADEA]>
[00:41] [BuildBaseRecords] <Debug: Looking for ancientsword1hdark for DAc0da.esm zDcd1stPersonAncientSword1HDark [STAT:0C004319]>
[00:41] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbghenge01.nif NorExtWallBg1HPatch01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_NorExtWallBgHenge01Ash [STAT:34014C59]>
[00:41] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbghenge01.nif NorExtWallBg1HPatch01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_NorExtWallBgHenge01Ash [STAT:34014C59]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveiboulderl03 for Wyrmstooth.esp WTCaveIBoulderL03_noSnow [STAT:0A7F3091]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2darkelfbeddouble01 for Dragonborn.esm DLC2DarkElfBedDouble01L "Кровать" [FURN:04036797]>
[00:41] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbghenge01_lod_0.nif NorExtWallBg1HPatch01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Ash.esp BDA_NorExtWallBgHenge01Ash [STAT:34014C59]>
[00:41] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbghenge01_lod_0.nif NorExtWallBg1HPatch01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Ash.esp BDA_NorExtWallBgHenge01Ash [STAT:34014C59]>
[00:41] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Vokrii - Minimalistic Perks of Skyrim.esp TreasForswornChestBoss "Сундук" [CONT:00020658]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:41 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:49 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:49 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:50 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:52 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:52 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:59 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif MrkNeposHouse01:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2iceberglarge.nif IcebergLarge:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcebergLarge [STAT:0401B92D]>
[00:41] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2iceberglarge.nif IcebergLarge:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dragonborn.esm DLC2IcebergLarge [STAT:0401B92D]>
[00:41] [AddModel] <Debug: Meshes\lod\markarth\mrkneposhouse01_lod_2.nif MrkNeposHouse01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\lod\markarth\mrkneposhouse01_lod_2.nif MrkNeposHouse01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\lod\markarth\mrkneposhouse01_lod_2.nif MrkNeposHouse01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\lod\markarth\mrkneposhouse01_lod_2.nif MrkNeposHouse01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\lod\markarth\mrkneposhouse01_lod_2.nif MrkNeposHouse01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [AddModel] <Debug: Meshes\lod\markarth\mrkneposhouse01_lod_2.nif MrkNeposHouse01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2treepineforesthollow01ash for Better Dynamic Ash.esp DLC2TreePineForestHollow01Ash [STAT:040185EE]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkNeposHouse01 [STAT:000B39AF]>
[00:41] [BuildBaseRecords] <Debug: Looking for hamahdead for Glenmoril.esm zzzRevActMaidenHamah "Жрица Хама" [ACTI:0E30EFA8]>
[00:41] [BuildBaseRecords] <Debug: Looking for tundrapond01Tundra01 for Skyrim.esm TundraPond01Tundra01 [STAT:00031331]>
[00:41] [BuildBaseRecords] <Debug: Looking for tundrapond01 for Skyrim.esm TundraPond01Tundra01 [STAT:00031331]>
[00:41] [BuildBaseRecords] <Debug: Looking for casrubblepileceiling01 for Dawnguard.esm CasRubblePileCeiling01_Snow [STAT:02017E7E]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwefacadetower03 for Skyrim.esm DweFacadeTower03 [STAT:00055122]>
[00:41] [BuildBaseRecords] <Debug: Looking for blackreachtinymushroom02 for Skyrim.esm BlackreachTinyMushroom02 [STAT:000CE0BF]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower03 [STAT:00055122]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower03 [STAT:00055122]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower03 [STAT:00055122]>
[00:41] [AddModel] <Debug: Meshes\landscape\trees\palmtree5.nif palmtree5 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:41] [AddModel] <Debug: Meshes\landscape\trees\palmtree5.nif palmtree5 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:41] [AddModel] <Debug: Meshes\landscape\trees\palmtree5.nif palmtree5_1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:41] [AddModel] <Debug: Meshes\landscape\trees\palmtree5.nif palmtree5_1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:41] [AddModel] <Debug: Meshes\landscape\trees\palmtree5.nif palmtree5_2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:41] [AddModel] <Debug: Meshes\landscape\trees\palmtree5.nif palmtree5_2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:41] [BuildBaseRecords] <Debug: Looking for falmercityroundramp02 for Dawnguard.esm FalmerCityRoundRamp02SnowLight [STAT:02014FEC]>
[00:41] [AddModel] <Debug: Meshes\landscape\trees\palmtree5.nif palmtree5_3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:41] [AddModel] <Debug: Meshes\landscape\trees\palmtree5.nif palmtree5_3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:41] [AddModel] <Debug: Meshes\landscape\trees\palmtree5.nif palmtree5_4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:41] [AddModel] <Debug: Meshes\landscape\trees\palmtree5.nif palmtree5_4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:41] [BuildBaseRecords] <Debug: Looking for spatiowall04leftopen for _ResourcePack.esl RP_SPatioWall04LeftOpen [STAT:FE0020DB]>
[00:41] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5.dds] ResourceExists>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2iceberglarge_lod_0.nif DLC2IcebergLarge_LOD_0:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2IcebergLarge [STAT:0401B92D]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2iceberglarge_lod_0.nif DLC2IcebergLarge_LOD_0:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2IcebergLarge [STAT:0401B92D]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2IcebergLarge [STAT:0401B92D]>
[00:41] [BuildBaseRecords] <Debug: Looking for isrockbaseb_l for DAc0da.esm zDcdISRockBaseB_L [STAT:0C003F92]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveishaftrdoor01 for Skyrim.esm CaveIShaftRDoor01 [STAT:000153E0]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2iceberglarge_lod_1.nif DLC2IcebergLarge_LOD_1:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2IcebergLarge [STAT:0401B92D]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2iceberglarge_lod_1.nif DLC2IcebergLarge_LOD_1:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2IcebergLarge [STAT:0401B92D]>
[00:41] [BuildBaseRecords] <Debug: Looking for cavegecorner01c for Skyrim.esm CaveGECorner01cFalmer [STAT:000C2247]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2IcebergLarge [STAT:0401B92D]>
[00:41] [BuildBaseRecords] <Debug: Looking for statuevaerminasecretdoor01 for Skyrim.esm DA16VaerminaStatueDoor [ACTI:00024E06]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2iceberglarge_lod_2.nif DLC2IcebergLarge_LOD_2:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2IcebergLarge [STAT:0401B92D]>
[00:41] [AddModel] <Debug: Meshes\dlc02\lod\glaciers\dlc2iceberglarge_lod_2.nif DLC2IcebergLarge_LOD_2:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2IcebergLarge [STAT:0401B92D]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2IcebergLarge [STAT:0401B92D]>
[00:41] [BuildBaseRecords] <Debug: Looking for la_slggtrador01 for SkystoneCastle.esp LA_SS_SLgGTraDor01 [STAT:35B76DDC]>
[00:41] [BuildBaseRecords] <Debug: Looking for apostackssingle02low for Unslaad.esm zzzCrbApoStackSingle02LowSN [STAT:0F428730]>
[00:41] [BuildBaseRecords] <Debug: Looking for coralgrc03 for DAc0da.esm zDcdCoralGrC03 [STAT:0C00310F]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Unslaad.esm zzzCrbApoStackSingle02LowSN [STAT:0F428730]>
[00:41] [AddModel] <Debug: Meshes\_resourcepack\landscape\plants\desertgrasscluster01.nif DesertGrassCluster01:1 - L2_:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_DesertGrassCluster01 [TREE:FE00200E]>
[00:41] [AddModel] <Debug: Meshes\_resourcepack\landscape\plants\desertgrasscluster01.nif DesertGrassCluster01:1 - L2_:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim _ResourcePack.esl RP_DesertGrassCluster01 [TREE:FE00200E]>
[00:41] [BuildBaseRecords] <Debug: Looking for blacksmithforgemarkerzzzCHCraftingBlackSmithForge for Vigilant.esm zzzCHCraftingBlackSmithForge "Кузница" [FURN:0D0E83C7]>
[00:41] [BuildBaseRecords] <Debug: Looking for blacksmithforgemarker for Vigilant.esm zzzCHCraftingBlackSmithForge "Кузница" [FURN:0D0E83C7]>
[00:41] [BuildBaseRecords] <Debug: Looking for dockscentresmall for TheBawbsWardenOfTheCoast.esp WCDockCenterSmall [STAT:100204C1]>
[00:41] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtoppost01 for Skyrim.esm StockadeScaffoldTopPost01 [STAT:000183CC]>
[00:41] [BuildBaseRecords] <Debug: Looking for nhsecentrance01 for Dragonborn.esm DLC2RockSecEntrance01 [ACTI:0401A1F0]>
[00:41] [BuildBaseRecords] <Debug: Looking for shiplargedaintysload01 for Wyrmstooth.esp WTShipLargeDaintySload01 [STAT:0A7FB7F1]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveishaftrwall04 for Wyrmstooth.esp WTCaveIShaftRWall04_noSnow [STAT:0A7F3099]>
[00:41] [BuildBaseRecords] <Debug: Looking for arpitbridge4way02 for Update.esm ccBGS_ARPitBridge4way02 [STAT:0100318B]>
[00:41] [BuildBaseRecords] <Debug: Looking for powerwordstrun for Skyrim.esm NorWordWallWordStrun [ACTI:000709B0]>
[00:41] [BuildBaseRecords] <Debug: Looking for blackreacheicornerup03 for Skyrim.esm BlackreachEICornerUp03 [STAT:0009220A]>
[00:41] [BuildBaseRecords] <Debug: Looking for seruinshallbgdoorframe02 for Dawnguard.esm SERuinsHallBGDoorFrame02 [STAT:02013FF4]>
[00:41] [BuildBaseRecords] <Debug: Looking for statuemother for Glenmoril.esm zzzRevWitMotherStatue_Sand [STAT:0E00C8CE]>
[00:41] [BuildBaseRecords] <Debug: Looking for arrubbletilesingle08 for Update.esm ccBGS_ARRubbleTileSingle08 [STAT:010031D6]>
[00:41] [BuildBaseRecords] <Debug: Looking for dweplatbgwall02 for Skyrim.esm DwePlatBgWall02SnowLight [STAT:000F9536]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatBgWall02SnowLight [STAT:000F9536]>
[00:41] [BuildBaseRecords] <Debug: Looking for norhosmuralkyne for Unslaad.esm zzzCrbSecretIceWallKyne "Ледяная фреска" [ACTI:0F364E26]>
[00:41] [BuildBaseRecords] <Debug: Looking for mqetchedshrineactivator for Vigilant.esm zzzAoMEpisodeSkipTablet "Древняя табличка" [ACTI:0D06808C]>
[00:41] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013.dds] DXGI_FORMAT_BC7_UNORM>
[00:41] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5.dds] DXGI_FORMAT_BC7_UNORM>
[00:41] [BuildBaseRecords] <Debug: Looking for walkwaycentwall02 for Skyrim.esm WalkwayCEntWall02 [STAT:000C0433]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02_LFrozenMarshGrass for Skyrim.esm MineOreOrichalcum02_LFrozenMarshGrass "Выход орихалка" [ACTI:0010DC3E]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwelift1536zero for DAc0da.esm zdcdDweLift1536Zero "Подъемник" [ACTI:0C00B03D]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02 for Skyrim.esm MineOreOrichalcum02_LFrozenMarshGrass "Выход орихалка" [ACTI:0010DC3E]>
[00:41] [BuildBaseRecords] <Debug: Looking for apostackswallstraighttop01 for Dragonborn.esm ApoStacksWallStraightTop01 [STAT:04033955]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Dragonborn.esm ApoStacksWallStraightTop01 [STAT:04033955]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockcliff07SnowSnow_8872BEFC for Update.esm RockCliff07SnowSnow [STAT:0005B541]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockcliff07SnowSnow for Update.esm RockCliff07SnowSnow [STAT:0005B541]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for Update.esm RockCliff07SnowSnow [STAT:0005B541]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for Update.esm RockCliff07SnowSnow [STAT:0005B541]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Update.esm RockCliff07SnowSnow [STAT:0005B541]>
[00:41] [BuildBaseRecords] <Debug: Looking for impexticetower02 for Skyrim.esm ImpExtIceTower02 [STAT:0006F748]>
[00:41] [BuildBaseRecords] <Debug: Looking for doorint02 for TheBawbsWardenOfTheCoast.esp WCShackInteriorDoorInt02 [STAT:102F8DF1]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceTower02 [STAT:0006F748]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceTower02 [STAT:0006F748]>
[00:41] [BuildBaseRecords] <Debug: Looking for cavegrockl01 for Skyrim.esm CaveGRockL01SnowTEMP [STAT:00028795]>
[00:41] [BuildBaseRecords] <Debug: Looking for blackreachedoorup03hole for Skyrim.esm BlackreachEDoorUp03Hole [STAT:000921F8]>
[00:41] [AddModel] <Debug: Meshes\plants\florasnowberry01snow.nif Snowberry01:0 - L1_Snowberry01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraSnowberry01Snow "Снежноягодник" [TREE:000BCF34]>
[00:41] [AddModel] <Debug: Meshes\plants\florasnowberry01snow.nif Snowberry01:0 - L1_Snowberry01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp TreeFloraSnowberry01Snow "Снежноягодник" [TREE:000BCF34]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockshelf01ReachDirt01 for Skyrim.esm RockShelf01ReachDirt01 [STAT:0001F1C7]>
[00:41] [BuildBaseRecords] <Debug: Looking for bookcasewide04 for Glenmoril.esm zzzRevBookCaseWide04 [STAT:0E3208A3]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockshelf01 for Skyrim.esm RockShelf01ReachDirt01 [STAT:0001F1C7]>
[00:41] [BuildBaseRecords] <Debug: Looking for ruinspuzzlepillar01 for Skyrim.esm dunSkluldafnPuzzlePillar01 "Колонна" [ACTI:000AB23E]>
[00:41] [BuildBaseRecords] <Debug: Looking for wallbaskethex04 for Skyrim.esm WallBasketHex04 [STAT:000B9FD4]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveiroomicorner03WT for Wyrmstooth.esp WTCaveIRoomICorner03 [STAT:0A7D3581]>
[00:41] [BuildBaseRecords] <Debug: Looking for dweroadscurver01 for Skyrim.esm DweRoadSCurveR01 [STAT:000CACD3]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveiroomicorner03 for Wyrmstooth.esp WTCaveIRoomICorner03 [STAT:0A7D3581]>
[00:41] [BuildBaseRecords] <Debug: Looking for impextblocks01 for Skyrim.esm ImpExtBlocks01SnowLight [STAT:000C6898]>
[00:41] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2.dds] ResourceExists>
[00:41] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\B24653D9981C4107B8611D3BBD84E5BD.dds">
[00:41] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\03896CB20D3948C48020691F29F5F52E.dds">
[00:41] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:41] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\60DBB0A2B6614DDE804E1F81A04E9925.dds">
[00:41] [BuildBaseRecords] <Debug: Looking for doll01 for Glenmoril.esm zzzLrhMariaDoll01Static [STAT:0E008729]>
[00:41] [BuildBaseRecords] <Debug: Looking for rqnotewitch for Glenmoril.esm zzzGHrqNoteWitchHunt "Охота на ведьм" [ACTI:0E088782]>
[00:41] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm CWQuartermasterChestSons "Сундук" [CONT:000FE485]>
[00:41] [BuildBaseRecords] <Debug: Looking for meadbarrel01 for TheBawbsWardenOfTheCoast.esp WCRQ00WineBarrel03 "Розовое вино" [ACTI:103AF52B]>
[00:41] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall02.nif WalkwayCEntWall02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm WalkwayCEntWall02 [STAT:000C0433]>
[00:41] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall02.nif WalkwayCEntWall02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCEntWall02 [STAT:000C0433]>
[00:41] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall02.nif WalkwayCEntWall02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEntWall02 [STAT:000C0433]>
[00:41] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall02.nif WalkwayCEntWall02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCEntWall02 [STAT:000C0433]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2ashspawnpile01 for Unofficial Skyrim Modders Patch.esp DLC2AshSpawnAshPile "Горстка пепла" [ACTI:0403280A]>
[00:41] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall02.nif WalkwayCEntWall02:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEntWall02 [STAT:000C0433]>
[00:41] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall02.nif WalkwayCEntWall02:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCEntWall02 [STAT:000C0433]>
[00:41] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall02.nif WalkwayCEntWall02:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEntWall02 [STAT:000C0433]>
[00:41] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall02.nif WalkwayCEntWall02:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCEntWall02 [STAT:000C0433]>
[00:41] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall02.nif WalkwayCEntWall02:19 - L1_Posts:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEntWall02 [STAT:000C0433]>
[00:41] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall02.nif WalkwayCEntWall02:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCEntWall02 [STAT:000C0433]>
[00:41] [BuildBaseRecords] <Debug: Looking for norhavokdebris02 for Skyrim.esm NorHavoKDebris02 [MSTT:0003BEB9]>
[00:41] [BuildBaseRecords] <Debug: Looking for dragonscaleshield for Unslaad.esm zzzCrbDragonboneShiledStatic [STAT:0F30E57A]>
[00:41] [BuildBaseRecords] <Debug: Looking for books7 for Glenmoril.esm zzzRevWitBooks7 [STAT:0E005DAC]>
[00:41] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall02.nif L2_Rope:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEntWall02 [STAT:000C0433]>
[00:41] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall02.nif L2_Rope:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCEntWall02 [STAT:000C0433]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc2dwerubblepileceiling01 for Dragonborn.esm DLC2DweRubblePileCeiling01 [STAT:04020751]>
[00:41] [BuildBaseRecords] <Debug: Looking for seruinsrubblepile02 for Dawnguard.esm SERuinsRubblePile02SnowExt [STAT:020128EF]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwepipeinthub for DAc0da.esm zDcdDwePipeIntHub [STAT:0C006BB2]>
[00:41] <Warning: Textures do not match for "RockPileL04:0": textures\landscape\revenant\rocky01.dds in rockpilel04.nif -> textures\landscape\dirt02.dds in rockpilel04_lod_0.nif for Glenmoril.esm zzzRevRockPileL04 [STAT:0E00A8B9]>
[00:41] <Warning: Textures do not match for "RockPileL04:1 - L1_RockPileL04:1": textures\landscape\revenant\mountains\rock01.dds in rockpilel04.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilel04_lod_0.nif for Glenmoril.esm zzzRevRockPileL04 [STAT:0E00A8B9]>
[00:41] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall02.nif L2_Rope:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEntWall02 [STAT:000C0433]>
[00:41] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall02.nif L2_Rope:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCEntWall02 [STAT:000C0433]>
[00:41] [BuildBaseRecords] <Debug: Looking for norrmsmwallfrontexbg01 for Skyrim.esm NorRmSmWallFrontExBg01 [STAT:0002A642]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineoregold01_LCoastBeach for Skyrim.esm MineOreGold01_LCoastBeach "Золотая жила" [ACTI:0010DAEA]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineoregold01 for Skyrim.esm MineOreGold01_LCoastBeach "Золотая жила" [ACTI:0010DAEA]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwepipe1waypiston01 for Skyrim.esm DwePipe1wayPiston01 [STAT:0008E813]>
[00:41] [BuildBaseRecords] <Debug: Looking for falmerpgebalconyshelf02 for Dawnguard.esm FalmerPGEBalconyShelf02 [STAT:02005E92]>
[00:41] [BuildBaseRecords] <Debug: Looking for ceiling01 for DAc0da.esm zDcdCaveECeiling01Glow [STAT:0C003B80]>
[00:41] [BuildBaseRecords] <Debug: Looking for rifrmsmsecondcorinrhalf01 for Skyrim.esm RifRmSmSecondCorInRHalf01 [STAT:00096FA3]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpiles04RiverbedEdge01 for Skyrim.esm RockPileS04RiverbedEdge01 [STAT:000BC496]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Skyrim.esm RockPileS04RiverbedEdge01 [STAT:000BC496]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04_LFrozenMarshLichen for Skyrim.esm MineOreOrichalcum04_LFrozenMarshLichen "Выход орихалка" [ACTI:0010DC59]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04 for Skyrim.esm MineOreOrichalcum04_LFrozenMarshLichen "Выход орихалка" [ACTI:0010DC59]>
[00:41] [BuildBaseRecords] <Debug: Looking for fishtunasalmon01 for ccBGSSSE001-Fish.esm ccBGSSSE001_TunaSalmon01 "Страж-рыба" [ACTI:05000D75]>
[00:41] [BuildBaseRecords] <Debug: Looking for mountainridge01zzzRev_MossSNLight for Glenmoril.esm zzzRevMountainRidge01_MossSNLight [STAT:0E20F94A]>
[00:41] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtmoss\mountainridge01_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainRidge01_MossSNLight [STAT:0E20F94A]>
[00:41] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgebalconyshelf02.nif FalmerPGEBalconyShelf02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm FalmerPGEBalconyShelf02 [STAT:02005E92]>
[00:41] [AddModel] <Debug: Meshes\dlc01\dungeons\falmerplayground\falmerpgebalconyshelf02.nif FalmerPGEBalconyShelf02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FalmerPGEBalconyShelf02 [STAT:02005E92]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgebalconyshelf02_lod_0.nif FalmerPGEBalconyShelf02:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm FalmerPGEBalconyShelf02 [STAT:02005E92]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\falmerpgebalconyshelf02_lod_0.nif FalmerPGEBalconyShelf02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FalmerPGEBalconyShelf02 [STAT:02005E92]>
[00:41] [BuildBaseRecords] <Debug: Looking for implhall1way128r01 for Skyrim.esm ImpLHall1Way128R01 [STAT:0003AEB4]>
[00:41] [BuildBaseRecords] <Debug: Looking for extlgrmwall01jointcorner for Glenmoril.esm zzzRevCasLgRoomsWall01ExtJointCor [STAT:0E26A464]>
[00:41] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainridge01_lod_0l.nif MountainRidge01_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge01_MossSNLight [STAT:0E20F94A]>
[00:41] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainridge01_lod_0l.nif MountainRidge01_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge01_MossSNLight [STAT:0E20F94A]>
[00:41] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountainridge01.nif MountainRidge01_LOD_0L:0 meshes\lod\revenant\mtmoss\mountainridge01_lod_0l.nif textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainRidge01_MossSNLight [STAT:0E20F94A]>
[00:41] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01moss.dds in meshes\lod\revenant\mtmoss\mountainridge01_lod_0l.nif for Glenmoril.esm zzzRevMountainRidge01_MossSNLight [STAT:0E20F94A]>
[00:41] [BuildBaseRecords] <Debug: Looking for smdaarchcon01 for Skyrim.esm SMdAArchCon01 [STAT:0005B380]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc02icetorch01 for Dragonborn.esm DLC2IceTorch [STAT:0401FEDA]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveifbalconycorner01 for Skyrim.esm CaveIFBalconyCorner01 [STAT:00034511]>
[00:41] [BuildBaseRecords] <Debug: Looking for norextrubblepile01 for Skyrim.esm NorExtRubblePile01_HeavySN [STAT:0005FCB6]>
[00:41] [BuildBaseRecords] <Debug: Looking for dlc1iceflat02 for Dawnguard.esm DLC1IceFlat02 [STAT:020198AC]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrwalltower01 for Skyrim.esm WRWallTower01 [STAT:00089F33]>
[00:41] [BuildBaseRecords] <Debug: Looking for roadchunks01RP_MarshMud02 for _ResourcePack.esl RP_RoadChunkS01MarshMud02 [STAT:FE002127]>
[00:41] [BuildBaseRecords] <Debug: Looking for roadchunks01 for _ResourcePack.esl RP_RoadChunkS01MarshMud02 [STAT:FE002127]>
[00:41] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01marshmud02_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01marshmud02_d.dds _ResourcePack.esl RP_RoadChunkS01MarshMud02 [STAT:FE002127]>
[00:41] [BuildBaseRecords] <Debug: Looking for apohilt1h for DAc0da.esm zDcd1stPersonApoHilt1H [STAT:0C009BD3]>
[00:41] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainridge01_lod_1.nif MountainRidge01_LOD_1:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge01_MossSNLight [STAT:0E20F94A]>
[00:41] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainridge01_lod_1.nif MountainRidge01_LOD_1:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge01_MossSNLight [STAT:0E20F94A]>
[00:41] [BuildBaseRecords] <Debug: Looking for bookset11 for SkystoneCastle.esp LA_SS_Bookset11 [STAT:3596691F]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockl03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL03 [STAT:1108549D]>
[00:41] [BuildBaseRecords] <Debug: Looking for sc_mausoleumplatformcapcr_Gray for Dawnguard.esm sc_mausoleumplatformcapCR_Gray [STAT:020041EF]>
[00:41] [BuildBaseRecords] <Debug: Looking for sc_mausoleumplatformcapcr for Dawnguard.esm sc_mausoleumplatformcapCR_Gray [STAT:020041EF]>
[00:41] [BuildBaseRecords] <Debug: Looking for ordercrystalcluster06 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_OrderCrystalCluster06 [STAT:1102E8AB]>
[00:41] [BuildBaseRecords] <Debug: Looking for barstraight01 for Skyrim.esm BarStraight01 [STAT:0002702E]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineorecorundum02_LVolcanicTundraDirt for Skyrim.esm MineOreCorundum02_LVolcanicTundraDirt "Корундовая жила" [ACTI:0010DAD0]>
[00:41] [BuildBaseRecords] <Debug: Looking for mineorecorundum02 for Skyrim.esm MineOreCorundum02_LVolcanicTundraDirt "Корундовая жила" [ACTI:0010DAD0]>
[00:41] [BuildBaseRecords] <Debug: Looking for caveglpillar05 for Skyrim.esm CaveGLPillar05 [STAT:0001CD70]>
[00:41] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycentwall02_lod.nif WalkwayCEntWall02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm WalkwayCEntWall02 [STAT:000C0433]>
[00:41] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycentwall02_lod.nif WalkwayCEntWall02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCEntWall02 [STAT:000C0433]>
[00:41] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycentwall02_lod.nif WalkwayCEntWall02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEntWall02 [STAT:000C0433]>
[00:41] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycentwall02_lod.nif WalkwayCEntWall02:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCEntWall02 [STAT:000C0433]>
[00:41] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycentwall02_lod.nif WalkwayCEntWall02:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEntWall02 [STAT:000C0433]>
[00:41] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycentwall02_lod.nif WalkwayCEntWall02:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCEntWall02 [STAT:000C0433]>
[00:41] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycentwall02_lod.nif WalkwayCEntWall02:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEntWall02 [STAT:000C0433]>
[00:41] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycentwall02_lod.nif WalkwayCEntWall02:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCEntWall02 [STAT:000C0433]>
[00:41] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycentwall02_lod.nif WalkwayCEntWall02:19 - L1_Posts:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCEntWall02 [STAT:000C0433]>
[00:41] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycentwall02_lod.nif WalkwayCEntWall02:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCEntWall02 [STAT:000C0433]>
[00:41] [BuildBaseRecords] <Debug: Looking for clearskyfogfx512 for Unslaad.esm zzzCrbFogWallFX512 [ACTI:0F1AFD1E]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpilem02FieldGrass02 for Skyrim.esm RockPileM02FieldGrass02 [STAT:00054C38]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02FieldGrass02 [STAT:00054C38]>
[00:41] [BuildBaseRecords] <Debug: Looking for norrmshaftbot01 for Skyrim.esm NorRmShaftBot01ice [STAT:000835B6]>
[00:41] [BuildBaseRecords] <Debug: Looking for shackroofmid02_A04C396Epassthru for Better Dynamic Ash.esp BDA_ShackRoofMid02Ash [STAT:34014C41]>
[00:41] [BuildBaseRecords] <Debug: Looking for shackroofmid02_A04C396E for Better Dynamic Ash.esp BDA_ShackRoofMid02Ash [STAT:34014C41]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighgapalcove01 for Skyrim.esm WRIntCastleWallDoubleHighGapAlcove01 [STAT:0009A0BB]>
[00:41] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainridge01_lod_2.nif MountainRidge01_LOD_2:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge01_MossSNLight [STAT:0E20F94A]>
[00:41] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainridge01_lod_2.nif MountainRidge01_LOD_2:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge01_MossSNLight [STAT:0E20F94A]>
[00:41] [BuildBaseRecords] <Debug: Looking for talosdestroyed for Glenmoril.esm zzzGHStatueTalosDestroyed [STAT:0E00C2C7]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltower01.nif StoneCorner01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallTower01 [STAT:00089F33]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltower01.nif StoneCorner01 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Skyrim.esm WRWallTower01 [STAT:00089F33]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltower01.nif WRWallTower01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTower01 [STAT:00089F33]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltower01.nif WRWallTower01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallTower01 [STAT:00089F33]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltower01.nif WRWallTower01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTower01 [STAT:00089F33]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltower01.nif WRWallTower01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallTower01 [STAT:00089F33]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Better Dynamic Ash.esp BDA_ShackRoofMid02Ash [STAT:34014C41]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltower01.nif WRWallTower01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTower01 [STAT:00089F33]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltower01.nif WRWallTower01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallTower01 [STAT:00089F33]>
[00:41] [BuildBaseRecords] <Debug: Looking for fxvoidrapidsbig01red for Unslaad.esm zzzCrbFXVoidRapidsBig01Red [MSTT:0F45E51D]>
[00:41] [BuildBaseRecords] <Debug: Looking for dwarvengreatsword for Skyrim.esm DwarvenGreatSwordForDisplay [STAT:00105C15]>
[00:41] [BuildBaseRecords] <Debug: Looking for stockadescaffoldramp01EC_SS_SI_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldRamp01_Dementia [STAT:114E7C6C]>
[00:41] [BuildBaseRecords] <Debug: Looking for stockadescaffoldramp01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldRamp01_Dementia [STAT:114E7C6C]>
[00:41] [BuildBaseRecords] <Debug: Looking for snowdriftsm01RP_Sand02DriftSm01 for _ResourcePack.esl RP_Sand02DriftSm01 [STAT:FE0020A0]>
[00:41] [BuildBaseRecords] <Debug: Looking for snowdriftsm01 for _ResourcePack.esl RP_Sand02DriftSm01 [STAT:FE0020A0]>
[00:41] [AddModel] <Debug: Meshes\landscape\plants\reachfern02.nif L2_ReachFern02:0 - L1_ReachFern02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachFern02 [TREE:000B8A6F]>
[00:41] [AddModel] <Debug: Meshes\landscape\plants\reachfern02.nif L2_ReachFern02:0 - L1_ReachFern02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeReachFern02 [TREE:000B8A6F]>
[00:41] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sand02_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\sand02_d.dds _ResourcePack.esl RP_Sand02DriftSm01 [STAT:FE0020A0]>
[00:41] [BuildBaseRecords] <Debug: Looking for smallimperialtent for Skyrim.esm ImperialTentSmallSnowLight [STAT:001015A8]>
[00:41] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\amberrocks\rockl03.nif RockL03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL03 [STAT:1108549D]>
[00:41] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\amberrocks\rockl03.nif RockL03:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Back_Lighting Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL03 [STAT:1108549D]>
[00:41] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\ambertilinglod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\clutter\ambertiling.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL03 [STAT:1108549D]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltower01.nif WRWallTower01:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallTower01 [STAT:00089F33]>
[00:41] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltower01.nif WRWallTower01:49 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Skyrim.esm WRWallTower01 [STAT:00089F33]>
[00:41] [BuildBaseRecords] <Debug: Looking for 1stpersonwaraxe for Skyrim.esm 1stPersonIronWarAxe [STAT:00036BB1]>
[00:41] [AddModel] <Debug: Meshes\plants\floramountainflower01blue.nif MountainFlower01Blue:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraMountainFlower01Blue "Голубой горноцвет" [TREE:000BCF3D]>
[00:41] [AddModel] <Debug: Meshes\plants\floramountainflower01blue.nif MountainFlower01Blue:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp TreeFloraMountainFlower01Blue "Голубой горноцвет" [TREE:000BCF3D]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpilel04Dirt01_95E1CD51 for Skyrim.esm RockPileL04Dirt01 [STAT:000DB67F]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpilel04Dirt01 for Skyrim.esm RockPileL04Dirt01 [STAT:000DB67F]>
[00:41] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\wood01darklod.dds based on textures\clutter\stockade\stockadeplanks01.dds for textures\ec\expeditions\ss\_thirdparty\northernroads\landscape\bridges\wood01dark.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldRamp01_Dementia [STAT:114E7C6C]>
[00:41] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\wood01darklod.dds based on textures\clutter\stockade\stockadewood01.dds for textures\ec\expeditions\ss\_thirdparty\northernroads\landscape\bridges\wood01dark.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldRamp01_Dementia [STAT:114E7C6C]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Skyrim.esm RockPileL04Dirt01 [STAT:000DB67F]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Skyrim.esm RockPileL04Dirt01 [STAT:000DB67F]>
[00:41] [AddModel] <Debug: Meshes\lod\whiterun\wrwalltower01_lod.nif WRWallTower01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTower01 [STAT:00089F33]>
[00:41] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Skyrim.esm RockPileL04Dirt01 [STAT:000DB67F]>
[00:41] [BuildBaseRecords] <Debug: Looking for slgcwalwin04 for Skyrim.esm SLgCWalWin04 [STAT:0007DDB2]>
[00:41] [AddModel] <Debug: Meshes\lod\whiterun\wrwalltower01_lod.nif WRWallTower01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallTower01 [STAT:00089F33]>
[00:41] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm RiftenConfiscatedGoodsChest "Конфискованные товары" [CONT:0010E7E5]>
[00:41] [BuildBaseRecords] <Debug: Looking for wrtempintpromshadowmask01 for Skyrim.esm WRTempIntPromShadowMask01 [STAT:00073C3F]>
[00:41] [BuildBaseRecords] <Debug: Looking for sc_chest02 for Unslaad.esm zzzCrbTreasQEGdeAxe2H "Сундук" [CONT:0F3E023C]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallTower01 [STAT:00089F33]>
[00:41] [AddModel] <Debug: Meshes\lod\whiterun\wrwalltower01_lod_2.nif WRWallTower01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTower01 [STAT:00089F33]>
[00:41] [AddModel] <Debug: Meshes\lod\whiterun\wrwalltower01_lod_2.nif WRWallTower01_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallTower01 [STAT:00089F33]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallTower01 [STAT:00089F33]>
[00:41] [BuildBaseRecords] <Debug: Looking for minecebalconymid01 for Skyrim.esm MineCEBalconyMid01 [STAT:00045654]>
[00:41] [BuildBaseRecords] <Debug: Looking for falmerpgebalconybridge01wide for Dawnguard.esm FalmerPGEBalconyBridge01WideSnowLight [STAT:02010A05]>
[00:41] [BuildBaseRecords] <Debug: Looking for casextbldgstraight03 for Dawnguard.esm CasExtBldgStraight03 [STAT:02003D37]>
[00:41] [BuildBaseRecords] <Debug: Looking for whlooseblocks03 for Vigilant.esm zzzBMWHlooseblocks03 [STAT:0D12BEBF]>
[00:41] [AddModel] <Debug: Meshes\plants\florasnowberry01snow.nif BERRIES Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraSnowberry01Snow "Снежноягодник" [TREE:000BCF34]>
[00:41] [AddModel] <Debug: Meshes\plants\florasnowberry01snow.nif BERRIES Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Soft_Lighting WM Flora Fixes.esp TreeFloraSnowberry01Snow "Снежноягодник" [TREE:000BCF34]>
[00:41] [BuildBaseRecords] <Debug: Looking for spatiowallsteps02 for Skyrim.esm SPatioWallSteps02Snow [STAT:0007F92D]>
[00:41] [BuildBaseRecords] <Debug: Looking for statuenamira01 for Glenmoril.esm zzzRevStatueNamira01 [STAT:0E007BAB]>
[00:41] [BuildBaseRecords] <Debug: Looking for tundrastreamstraight01CaveG for Skyrim.esm TundraStreamStraight01CaveG [STAT:0010103B]>
[00:41] [BuildBaseRecords] <Debug: Looking for snowdriftsm02RP_Sand02DriftSm02 for _ResourcePack.esl RP_Sand02DriftSm02 [STAT:FE0020A1]>
[00:41] [BuildBaseRecords] <Debug: Looking for snowdriftsm02 for _ResourcePack.esl RP_Sand02DriftSm02 [STAT:FE0020A1]>
[00:41] [BuildBaseRecords] <Debug: Looking for tundrastreamstraight01 for Skyrim.esm TundraStreamStraight01CaveG [STAT:0010103B]>
[00:41] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sand02_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\sand02_d.dds _ResourcePack.esl RP_Sand02DriftSm02 [STAT:FE0020A1]>
[00:41] [BuildBaseRecords] <Debug: Looking for pondfish02 for unofficial skyrim special edition patch.esp CritterPondFish02 "Абесинский окунь" [ACTI:00106D29]>
[00:41] [BuildBaseRecords] <Debug: Looking for satchel for Skyrim.esm RiftenBrynjolfSatchel "Кошель Бриньольфа" [CONT:000B8F4B]>
[00:41] [BuildBaseRecords] <Debug: Looking for roadcurvelong45lramp02 for Skyrim.esm RoadCurveLong45LRamp02 [STAT:0008AF6F]>
[00:41] [BuildBaseRecords] <Debug: Looking for sovrugcendr for Skyrim.esm SOVRugCEndR [STAT:000E9D7E]>
[00:41] [BuildBaseRecords] <Debug: Looking for roadchunkl01ReachDirt01 for Skyrim.esm RoadChunkL01ReachDirt01 [STAT:000885AA]>
[00:41] [BuildBaseRecords] <Debug: Looking for roadchunkl01 for Skyrim.esm RoadChunkL01ReachDirt01 [STAT:000885AA]>
[00:41] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgstraight03.nif CasExtBldgStraight03:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgStraight03 [STAT:02003D37]>
[00:41] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgstraight03.nif CasExtBldgStraight03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgStraight03 [STAT:02003D37]>
[00:41] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgstraight03.nif CasExtBldgStraight03:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgStraight03 [STAT:02003D37]>
[00:41] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgstraight03.nif CasExtBldgStraight03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgStraight03 [STAT:02003D37]>
[00:41] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SPatioWallSteps02Snow [STAT:0007F92D]>
[00:41] [BuildBaseRecords] <Debug: Looking for powerwordblueglowflow for Unslaad.esm zzzCrbPowerWordBlueFlow [MSTT:0F404B8F]>
[00:41] [BuildBaseRecords] <Debug: Looking for colonnecompdmg3si for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsColumn03 [STAT:1102E8C5]>
[00:41] [BuildBaseRecords] <Debug: Looking for mrkvlindrelhallsteps02 for Skyrim.esm MrkVlindrelHallSteps02 [STAT:000B794E]>
[00:41] [BuildBaseRecords] <Debug: Looking for chest01 for Vokrii - Minimalistic Perks of Skyrim.esp TreasCWImperialChestBossSmall "Сундук" [CONT:0008B1E8]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgstraight03_lod.nif CasExtBldgStraight03:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgStraight03 [STAT:02003D37]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgstraight03_lod.nif CasExtBldgStraight03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgStraight03 [STAT:02003D37]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgstraight03_lod.nif CasExtBldgStraight03:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgStraight03 [STAT:02003D37]>
[00:41] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgstraight03_lod.nif CasExtBldgStraight03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgStraight03 [STAT:02003D37]>
[00:41] [BuildBaseRecords] <Debug: Looking for watercreekdeep01 for Skyrim.esm WaterCreekDeepInterior01 [ACTI:00041B4D]>
[00:41] [BuildBaseRecords] <Debug: Looking for cavegbalconystraight02 for Skyrim.esm CaveGBalconyStraight02Ice [STAT:00042086]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps02.nif MrkVlindrelHallSteps02:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHallSteps02 [STAT:000B794E]>
[00:41] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps02.nif MrkVlindrelHallSteps02:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHallSteps02 [STAT:000B794E]>
[00:42] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgstraight03_lod_3.nif ImpExtBldgStraight03_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgStraight03 [STAT:02003D37]>
[00:42] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps02.nif MrkVlindrelHallSteps02:47 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHallSteps02 [STAT:000B794E]>
[00:42] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgstraight03_lod_3.nif ImpExtBldgStraight03_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgStraight03 [STAT:02003D37]>
[00:42] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps02.nif MrkVlindrelHallSteps02:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHallSteps02 [STAT:000B794E]>
[00:42] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps02.nif MrkVlindrelHallSteps02:50 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHallSteps02 [STAT:000B794E]>
[00:42] [BuildBaseRecords] <Debug: Looking for skyhavenbloodring04 for Skyrim.esm SkyHavenBloodRing04 "Четвертое кольцо" [ACTI:0006D359]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtBldgStraight03 [STAT:02003D37]>
[00:42] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps02.nif MrkVlindrelHallSteps02:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHallSteps02 [STAT:000B794E]>
[00:42] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps02.nif MrkVlindrelHallSteps02:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHallSteps02 [STAT:000B794E]>
[00:42] [AddModel] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps02.nif MrkVlindrelHallSteps02:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHallSteps02 [STAT:000B794E]>
[00:42] [BuildBaseRecords] <Debug: Looking for azurastarbroken for Skyrim.esm DA01BrokenStarStatic [STAT:00018E6E]>
[00:42] [BuildBaseRecords] <Debug: Looking for norvinewall03nocol for Skyrim.esm NorVineWall03NoCol [STAT:0003A1FA]>
[00:42] [BuildBaseRecords] <Debug: Looking for roadchunkm02RP_DesertLumpy01 for _ResourcePack.esl RP_RoadChunkM02DesertLumpy01 [STAT:FE00204E]>
[00:42] [BuildBaseRecords] <Debug: Looking for roadchunkm02 for _ResourcePack.esl RP_RoadChunkM02DesertLumpy01 [STAT:FE00204E]>
[00:42] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadChunkM02DesertLumpy01 [STAT:FE00204E]>
[00:42] [BuildBaseRecords] <Debug: Looking for blackreachedoorup01 for Skyrim.esm BlackreachEDoorUp01 [STAT:000921F2]>
[00:42] [AddModel] <Debug: Meshes\lod\markarth\mrkvlindrelhallsteps02_lod_2.nif MrkVlindrelHallSteps02_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHallSteps02 [STAT:000B794E]>
[00:42] [AddModel] <Debug: Meshes\lod\markarth\mrkvlindrelhallsteps02_lod_2.nif MrkVlindrelHallSteps02_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHallSteps02 [STAT:000B794E]>
[00:42] [AddModel] <Debug: Meshes\lod\markarth\mrkvlindrelhallsteps02_lod_2.nif MrkVlindrelHallSteps02_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkVlindrelHallSteps02 [STAT:000B794E]>
[00:42] [AddModel] <Debug: Meshes\lod\markarth\mrkvlindrelhallsteps02_lod_2.nif MrkVlindrelHallSteps02_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkVlindrelHallSteps02 [STAT:000B794E]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkVlindrelHallSteps02 [STAT:000B794E]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkVlindrelHallSteps02 [STAT:000B794E]>
[00:42] [BuildBaseRecords] <Debug: Looking for ssingledoorint01l for Skyrim.esm SSingleDoorInt01L "Дверь" [DOOR:000CC16A]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveiroomicorner01 for Skyrim.esm CaveIRoomICorner01ice [STAT:000773DC]>
[00:42] [BuildBaseRecords] <Debug: Looking for alchemyworkstation for Skyrim.esm CraftingAlchemyWorkbenchTabletop "Алхимическая лаборатория" [FURN:000D54FF]>
[00:42] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop2sided01 for Better Dynamic Ash.esp BDA_StockadeScaffoldTop2Sided01Ash [STAT:3400FB2B]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwekagrumezpanel01 for Dragonborn.esm DLC2DweKagrumezPanel01 [ACTI:0401D4F6]>
[00:42] [BuildBaseRecords] <Debug: Looking for mrktemplecragsteps05 for Skyrim.esm MrkTempleCragSteps05 [STAT:000B796B]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2dragonboneleg_l for Dragonborn.esm DLC2DragonBoneLeg_L [STAT:04031D53]>
[00:42] [BuildBaseRecords] <Debug: Looking for apostackssingle01 for Dragonborn.esm ApoStacksSingle01 [STAT:04019A5B]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadepartition2x1_lod_1 for Dragonborn.esm DLC2DweFacadePartition2x1_LOD_1 [STAT:040384D6]>
[00:42] [BuildBaseRecords] <Debug: Looking for wrblacksmithbase for Skyrim.esm WRBlackSmithBase [STAT:0002CEE7]>
[00:42] [BuildBaseRecords] <Debug: Looking for impstableend02 for Skyrim.esm ImpStableEnd02 [STAT:0005AD49]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwechest01 for DAc0da.esm zDcdTreasDweArtifact_MagickaSaber1H "Сундук" [CONT:0C007878]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Dragonborn.esm ApoStacksSingle01 [STAT:04019A5B]>
[00:42] [BuildBaseRecords] <Debug: Looking for dweplatbgwall01 for DAc0da.esm zDcdZeroSumDwePlatBgWall01 [STAT:0C009823]>
[00:42] [BuildBaseRecords] <Debug: Looking for apostaticbook01 for Dragonborn.esm DLC2Book01PuzzleBookHolder002 "Впивающиеся клешни" [ACTI:0403B01E]>
[00:42] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorl01 for Skyrim.esm CaveGShaftDoorL01 [STAT:0001B78C]>
[00:42] [BuildBaseRecords] <Debug: Looking for blizzardthroatofworldhazard for Unslaad.esm zzzCrbStormBarrierBlizzard [MSTT:0F40C59A]>
[00:42] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps05.nif MrkTempleCragSteps05:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragSteps05 [STAT:000B796B]>
[00:42] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps05.nif MrkTempleCragSteps05:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCragSteps05 [STAT:000B796B]>
[00:42] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps05.nif MrkTempleCragSteps05:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragSteps05 [STAT:000B796B]>
[00:42] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps05.nif MrkTempleCragSteps05:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCragSteps05 [STAT:000B796B]>
[00:42] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps05.nif MrkTempleCragSteps05:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragSteps05 [STAT:000B796B]>
[00:42] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps05.nif MrkTempleCragSteps05:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCragSteps05 [STAT:000B796B]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxcreekflatlarge_33B9130Fpassthru for Skyrim.esm FXCreekFlatLarge [MSTT:0009D45F]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxcreekflatlarge_33B9130F for Skyrim.esm FXCreekFlatLarge [MSTT:0009D45F]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxcreekflatlarge for Skyrim.esm FXCreekFlatLarge [MSTT:0009D45F]>
[00:42] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxcreekflatlarge_dyndolod_lod.nif Skyrim.esm FXCreekFlatLarge [MSTT:0009D45F]>
[00:42] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\effects\fxcreekflatlarge_dyndolod_lod.nif Skyrim.esm FXCreekFlatLarge [MSTT:0009D45F]>
[00:42] [BuildBaseRecords] <Debug: Looking for candlelon03 for Glenmoril.esm zzzRevCandleON03 [STAT:0E006B0F]>
[00:42] [BuildBaseRecords] <Debug: Looking for icepillar01 for Unslaad.esm zzzCrbIcePillar01 [STAT:0F0A4CDB]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrblacksmithbase.nif WRBlackSmithBase:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBlackSmithBase [STAT:0002CEE7]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrblacksmithbase.nif WRBlackSmithBase:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBlackSmithBase [STAT:0002CEE7]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrblacksmithbase.nif WRBlackSmithBase:12 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRBlackSmithBase [STAT:0002CEE7]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrblacksmithbase.nif WRBlackSmithBase:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBlackSmithBase [STAT:0002CEE7]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrblacksmithbase.nif WRBlackSmithBase:15 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRBlackSmithBase [STAT:0002CEE7]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrblacksmithbase.nif WRBlackSmithBase:15 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBlackSmithBase [STAT:0002CEE7]>
[00:42] [AddModel] <Debug: Meshes\lod\markarth\mrktemplecragsteps05_lod_0.nif MrkCrag01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragSteps05 [STAT:000B796B]>
[00:42] [AddModel] <Debug: Meshes\lod\markarth\mrktemplecragsteps05_lod_0.nif MrkCrag01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleCragSteps05 [STAT:000B796B]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrblacksmithbase.nif WRBlackSmithBase:27 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBlackSmithBase [STAT:0002CEE7]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrblacksmithbase.nif WRBlackSmithBase:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBlackSmithBase [STAT:0002CEE7]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrblacksmithbase.nif WRBlackSmithBase:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBlackSmithBase [STAT:0002CEE7]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkTempleCragSteps05 [STAT:000B796B]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrblacksmithbase.nif WRBlackSmithBase:32 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBlackSmithBase [STAT:0002CEE7]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrblacksmithbase.nif WRBlackSmithBase:29 - L2_BlackSmithBaseParts:29 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBlackSmithBase [STAT:0002CEE7]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrblacksmithbase.nif WRBlackSmithBase:29 - L2_BlackSmithBaseParts:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBlackSmithBase [STAT:0002CEE7]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrblacksmithbase.nif FadeNode Anim:47 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRBlackSmithBase [STAT:0002CEE7]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrblacksmithbase.nif FadeNode Anim:47 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBlackSmithBase [STAT:0002CEE7]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrblacksmithbase.nif L2_BlackSmithBaseParts:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBlackSmithBase [STAT:0002CEE7]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrblacksmithbase.nif L2_BlackSmithBaseParts:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBlackSmithBase [STAT:0002CEE7]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrblacksmithbase.nif L2_BlackSmithBaseParts:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBlackSmithBase [STAT:0002CEE7]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrblacksmithbase.nif L2_BlackSmithBaseParts:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBlackSmithBase [STAT:0002CEE7]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrblacksmithbase.nif L2_BlackSmithBaseParts:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBlackSmithBase [STAT:0002CEE7]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrblacksmithbase.nif L2_BlackSmithBaseParts:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBlackSmithBase [STAT:0002CEE7]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableend02.nif ImpStableEnd02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableEnd02 [STAT:0005AD49]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableend02.nif ImpStableEnd02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableEnd02 [STAT:0005AD49]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableend02.nif ImpStableEnd02:24 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableEnd02 [STAT:0005AD49]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableend02.nif ImpStableEnd02:24 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableEnd02 [STAT:0005AD49]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableend02.nif ImpStableEnd02:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableEnd02 [STAT:0005AD49]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableend02.nif ImpStableEnd02:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableEnd02 [STAT:0005AD49]>
[00:42] [BuildBaseRecords] <Debug: Looking for arrmfloorcolumnsunken01 for Update.esm ccBGS_ARRmFloorColumnSunken01 [STAT:010031A8]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableend02.nif ImpStableEnd02:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableEnd02 [STAT:0005AD49]>
[00:42] [BuildBaseRecords] <Debug: Looking for maginvdetectlife for Unslaad.esm zzzCrbMAGInvDragonSoulBlack [STAT:0F090A01]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableend02.nif ImpStableEnd02:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableEnd02 [STAT:0005AD49]>
[00:42] [BuildBaseRecords] <Debug: Looking for improommid01 for Skyrim.esm ImpRoomMid01 [STAT:0002998D]>
[00:42] [BuildBaseRecords] <Debug: Looking for ruinceilingsconce01 for Skyrim.esm RuinsLargeCeilingSconceIce [STAT:0010AA22]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableend02.nif ImpStableEnd02:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableEnd02 [STAT:0005AD49]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\stablekit\impstableend02.nif ImpStableEnd02:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpStableEnd02 [STAT:0005AD49]>
[00:42] [BuildBaseRecords] <Debug: Looking for deerskullstatic for Skyrim.esm BoneDeerSkullStatic [STAT:00073CD8]>
[00:42] [BuildBaseRecords] <Debug: Looking for sc_boneyardentrance for Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [BuildBaseRecords] <Debug: Looking for chest01 for Glenmoril.esm zzzRevVendorBlacksmithChest "Сундук" [CONT:0E01621E]>
[00:42] [BuildBaseRecords] <Debug: Looking for riftenrwhall1way02 for Skyrim.esm RiftenRWHall1Way02 [STAT:00048B36]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveghall1way64u01 for Skyrim.esm CaveGHall1Way64U01ice [STAT:0007A849]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrblacksmithbase_lod_2.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBlackSmithBase [STAT:0002CEE7]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrblacksmithbase_lod_2.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRBlackSmithBase [STAT:0002CEE7]>
[00:42] [BuildBaseRecords] <Debug: Looking for stockadebuildingstraight01 for Skyrim.esm StockadeBuildingStraight01 [STAT:00054628]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRBlackSmithBase [STAT:0002CEE7]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxwaterfallbodytall_20D7E476passthru for Dawnguard.esm FXWaterfallBodyTallnoLOD [STAT:02017F7A]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxwaterfallbodytall_20D7E476 for Dawnguard.esm FXWaterfallBodyTallnoLOD [STAT:02017F7A]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxwaterfallbodytall for Dawnguard.esm FXWaterfallBodyTallnoLOD [STAT:02017F7A]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc01chaliceblood for Glenmoril.esm zzzRevChalice01Blood [STAT:0E34988A]>
[00:42] [AddModel] <Debug: Meshes\dlc01\landscape\plants\icevine01hallwaysnow.nif IceVineHallway01Snow01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeIceVineHallwaySnow "Заснеженная ледяная лоза" [TREE:020042E8]>
[00:42] [AddModel] <Debug: Meshes\dlc01\landscape\plants\icevine01hallwaysnow.nif IceVineHallway01Snow01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeIceVineHallwaySnow "Заснеженная ледяная лоза" [TREE:020042E8]>
[00:42] [BuildBaseRecords] <Debug: Looking for treepineforestlog02 for Skyrim.esm TreePineForestLog02 [STAT:000136E8]>
[00:42] [BuildBaseRecords] <Debug: Looking for sfarmhouse02 for Skyrim.esm SFarmhouse02 [STAT:000B11B8]>
[00:42] [BuildBaseRecords] <Debug: Looking for wrplaqueshieldtrigger01 for unofficial skyrim special edition patch.esp WeaponRackCOAMidACTIVATOR [ACTI:0007400C]>
[00:42] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallbodytall_dyndolod_lod.nif Dawnguard.esm FXWaterfallBodyTallnoLOD [STAT:02017F7A]>
[00:42] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallbodytall_dyndolod_lod.nif Dawnguard.esm FXWaterfallBodyTallnoLOD [STAT:02017F7A]>
[00:42] [AddModel] <Debug: Meshes\architecture\crb\ice\icepillar01.nif FalmerPGEPillar01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbIcePillar01 [STAT:0F0A4CDB]>
[00:42] [AddModel] <Debug: Meshes\architecture\crb\ice\icepillar01.nif FalmerPGEPillar01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Soft_Lighting Unslaad.esm zzzCrbIcePillar01 [STAT:0F0A4CDB]>
[00:42] [AddModel] <Debug: Meshes\architecture\crb\ice\icepillar01.nif FalmerPGEPillar01:1 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbIcePillar01 [STAT:0F0A4CDB]>
[00:42] [AddModel] <Debug: Meshes\architecture\crb\ice\icepillar01.nif FalmerPGEPillar01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Soft_Lighting Unslaad.esm zzzCrbIcePillar01 [STAT:0F0A4CDB]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2rrdockstr01 for Dragonborn.esm DLC2RRDockStr01 [STAT:04038A29]>
[00:42] [BuildBaseRecords] <Debug: Looking for archwaycorner for Unslaad.esm zzzCrbScPlatformArchWayCorner [STAT:0F3DD70A]>
[00:42] [BuildBaseRecords] <Debug: Looking for lgrmfreewall01 for Glenmoril.esm zzzRevCasLgRoomsFreeWall01 [STAT:0E01394C]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgwall01.nif DwePlatBgWall01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgWall01 [STAT:0C009823]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgwall01.nif DwePlatBgWall01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgWall01 [STAT:0C009823]>
[00:42] [BuildBaseRecords] <Debug: Looking for rqnotehricine for Glenmoril.esm zzzRevRq02CNote "Культ Хирсина" [ACTI:0E3E5A01]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgwall01.nif DwePlatBgWall01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgWall01 [STAT:0C009823]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgwall01.nif DwePlatBgWall01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgWall01 [STAT:0C009823]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgwall01.nif DwePlatBgWall01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgWall01 [STAT:0C009823]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgwall01.nif DwePlatBgWall01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgWall01 [STAT:0C009823]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgwall01.nif DwePlatBgWall01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgWall01 [STAT:0C009823]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgwall01.nif DwePlatBgWall01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgWall01 [STAT:0C009823]>
[00:42] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01FrozenMarshGrass01_22EE2B84 for Skyrim.esm DirtCliffsCornerIn01FrozenMarshGrass01 [STAT:000B425E]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgwall01.nif DwePlatBgWall01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgWall01 [STAT:0C009823]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgwall01.nif DwePlatBgWall01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgWall01 [STAT:0C009823]>
[00:42] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01FrozenMarshGrass01 for Skyrim.esm DirtCliffsCornerIn01FrozenMarshGrass01 [STAT:000B425E]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SFarmhouse02 [STAT:000B11B8]>
[00:42] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84passthru for Skyrim.esm DirtCliffsCornerIn01FrozenMarshGrass01 [STAT:000B425E]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgwall01.nif DwePlatBgWall01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgWall01 [STAT:0C009823]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgwall01.nif DwePlatBgWall01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgWall01 [STAT:0C009823]>
[00:42] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01_22EE2B84 for Skyrim.esm DirtCliffsCornerIn01FrozenMarshGrass01 [STAT:000B425E]>
[00:42] [BuildBaseRecords] <Debug: Looking for arpitstairs02 for Update.esm ccBGS_ARPitStairs02 [STAT:01003192]>
[00:42] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01 for Skyrim.esm DirtCliffsCornerIn01FrozenMarshGrass01 [STAT:000B425E]>
[00:42] [AddModel] <Debug: Meshes\lod\imperial\impstableend02_lod_0.nif ImpStableEnd02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableEnd02 [STAT:0005AD49]>
[00:42] [AddModel] <Debug: Meshes\lod\imperial\impstableend02_lod_0.nif ImpStableEnd02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableEnd02 [STAT:0005AD49]>
[00:42] [AddModel] <Debug: Meshes\lod\imperial\impstableend02_lod_0.nif ImpStableEnd02:24 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableEnd02 [STAT:0005AD49]>
[00:42] [AddModel] <Debug: Meshes\lod\imperial\impstableend02_lod_0.nif ImpStableEnd02:24 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableEnd02 [STAT:0005AD49]>
[00:42] [AddModel] <Debug: Meshes\lod\imperial\impstableend02_lod_0.nif ImpStableEnd02:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableEnd02 [STAT:0005AD49]>
[00:42] [AddModel] <Debug: Meshes\lod\imperial\impstableend02_lod_0.nif ImpStableEnd02:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableEnd02 [STAT:0005AD49]>
[00:42] [AddModel] <Debug: Meshes\lod\imperial\impstableend02_lod_0.nif ImpStableEnd02:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpStableEnd02 [STAT:0005AD49]>
[00:42] [AddModel] <Debug: Meshes\lod\imperial\impstableend02_lod_0.nif ImpStableEnd02:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpStableEnd02 [STAT:0005AD49]>
[00:42] [BuildBaseRecords] <Debug: Looking for trapbladeswinging01dustfx for Skyrim.esm TrapBladeSwinging01DustFX [ACTI:000F8C9B]>
[00:42] [BuildBaseRecords] <Debug: Looking for blackreachsmallmushroom02 for Skyrim.esm BlackreachSmallMushroom02 [STAT:000CE0B4]>
[00:42] [BuildBaseRecords] <Debug: Looking for ruinspot05 for Skyrim.esm RuinsPot05Static [STAT:000B1B75]>
[00:42] [BuildBaseRecords] <Debug: Looking for whintbasebldgsecondcorner02 for Skyrim.esm WHIntBaseBldgSecondCorner02 [STAT:0007BA49]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveilhalldoorr01 for Skyrim.esm CaveILHallDoorR01 [STAT:0001FEA0]>
[00:42] [BuildBaseRecords] <Debug: Looking for rtcanalsbridge01 for Glenmoril.esm zzzGHRTCanalsBridge01_snow [STAT:0E00CA74]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwewall02WT for Wyrmstooth.esp WTDweWall02 [STAT:0A3177B2]>
[00:42] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\plat\dweplatbgwall01_lod.nif DwePlatBgWall01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgWall01 [STAT:0C009823]>
[00:42] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\plat\dweplatbgwall01_lod.nif DwePlatBgWall01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgWall01 [STAT:0C009823]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwewall02 for Wyrmstooth.esp WTDweWall02 [STAT:0A3177B2]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 DAc0da.esm zDcdZeroSumDwePlatBgWall01 [STAT:0C009823]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\dwewall01lod.dds 0 Wyrmstooth.esp WTDweWall02 [STAT:0A3177B2]>
[00:42] [AddModel] <Debug: Meshes\lod\crb\icepillar01_lod_0.nif FalmerPGEPillar01_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Unslaad.esm zzzCrbIcePillar01 [STAT:0F0A4CDB]>
[00:42] [AddModel] <Debug: Meshes\lod\crb\icepillar01_lod_0.nif FalmerPGEPillar01_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbIcePillar01 [STAT:0F0A4CDB]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Unslaad.esm zzzCrbIcePillar01 [STAT:0F0A4CDB]>
[00:42] [BuildBaseRecords] <Debug: Looking for aeonstone for DAc0da.esm zDcdAeonStone [STAT:0C004717]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveilfpillar03 for Skyrim.esm CaveILFPillar03 [STAT:000344C8]>
[00:42] [BuildBaseRecords] <Debug: Looking for powerwordul for Skyrim.esm NorWordWallWordUl [ACTI:000709B4]>
[00:42] [BuildBaseRecords] <Debug: Looking for invisibledoor01 for Glenmoril.esm zzzRevInvisibleDoor01 "Дверь" [DOOR:0E39AA10]>
[00:42] [BuildBaseRecords] <Debug: Looking for bksword2h for Vigilant.esm zzVcg1stPersonBKSword2H [STAT:0D502032]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineoresilver04_CaveGWall for Skyrim.esm MineOreSilver04_CaveGWall "Серебряная жила" [ACTI:0010DB71]>
[00:42] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsbridge01.nif RTCanalsBridge01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsBridge01_snow [STAT:0E00CA74]>
[00:42] [BuildBaseRecords] <Debug: Looking for inndestroyed02 for Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [BuildBaseRecords] <Debug: Looking for byohhousetrophydwspider01 for HearthFires.esm BYOHHouseTrophy02DwarvenSpiderNEW [STAT:03015BD9]>
[00:42] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsbridge01.nif RTCanalsBridge01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsBridge01_snow [STAT:0E00CA74]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineoresilver04 for Skyrim.esm MineOreSilver04_CaveGWall "Серебряная жила" [ACTI:0010DB71]>
[00:42] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsbridge01.nif RTCanalsBridge01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsBridge01_snow [STAT:0E00CA74]>
[00:42] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsbridge01.nif RTCanalsBridge01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsBridge01_snow [STAT:0E00CA74]>
[00:42] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsbridge01.nif RTCanalsBridge01:11 - L2_Rails07:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsBridge01_snow [STAT:0E00CA74]>
[00:42] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsbridge01.nif RTCanalsBridge01:11 - L2_Rails07:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsBridge01_snow [STAT:0E00CA74]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilem01PineForest01 for Skyrim.esm RockPileM01PineForest01 [STAT:00054C44]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Skyrim.esm RockPileM01PineForest01 [STAT:00054C44]>
[00:42] [BuildBaseRecords] <Debug: Looking for dinttowermid01 for Dawnguard.esm DIntTowerMid01 [STAT:02010120]>
[00:42] [BuildBaseRecords] <Debug: Looking for shackroofside03zzzRevDead_A6EF9D25 for Glenmoril.esm zzzRevDeadShackRoofSide03 [STAT:0E016DE0]>
[00:42] [BuildBaseRecords] <Debug: Looking for shackroofside03zzzRevDead for Glenmoril.esm zzzRevDeadShackRoofSide03 [STAT:0E016DE0]>
[00:42] [BuildBaseRecords] <Debug: Looking for shackroofside03_A6EF9D25passthru for Glenmoril.esm zzzRevDeadShackRoofSide03 [STAT:0E016DE0]>
[00:42] [BuildBaseRecords] <Debug: Looking for shackroofside03_A6EF9D25 for Glenmoril.esm zzzRevDeadShackRoofSide03 [STAT:0E016DE0]>
[00:42] [BuildBaseRecords] <Debug: Looking for _camp_largehidetent_cutthroughinterior for Campfire.esm _Camp_Tent_LargeHideStatic [STAT:090397B9]>
[00:42] [AddModel] <Debug: Meshes\lod\riften\rtcanalsbridge01_lod_0.nif RTCanalsL02_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsBridge01_snow [STAT:0E00CA74]>
[00:42] [AddModel] <Debug: Meshes\lod\riften\rtcanalsbridge01_lod_0.nif RTCanalsL02_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsBridge01_snow [STAT:0E00CA74]>
[00:42] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treemadagascarpalm02.nif Shader Flags 1: Specular | Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[00:42] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treemadagascarpalm02.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[00:42] [AddModel] <Debug: Meshes\lod\riften\rtcanalsbridge01_lod_0.nif RTCanalsL02_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsBridge01_snow [STAT:0E00CA74]>
[00:42] [AddModel] <Debug: Meshes\lod\riften\rtcanalsbridge01_lod_0.nif RTCanalsL02_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsBridge01_snow [STAT:0E00CA74]>
[00:42] [BuildBaseRecords] <Debug: Looking for frostdead04 for Unslaad.esm zzzCrbFrostDead04 [STAT:0F10D8FC]>
[00:42] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treemadagascarpalm02.nif Shader Flags 1: Specular | Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTCanalsBridge01_snow [STAT:0E00CA74]>
[00:42] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treemadagascarpalm02.nif Shader Flags 2: EnvMap_Light_Fade _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTCanalsBridge01_snow [STAT:0E00CA74]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Glenmoril.esm zzzRevDeadShackRoofSide03 [STAT:0E016DE0]>
[00:42] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treemadagascarpalm02.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[00:42] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treemadagascarpalm02.nif Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwefacadebridgecurve01 for Skyrim.esm DweFacadeBridgeCurve01Snow [STAT:0006DD5A]>
[00:42] [BuildBaseRecords] <Debug: Looking for amberbowskinned for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonAmberBow [STAT:06000BCC]>
[00:42] [BuildBaseRecords] <Debug: Looking for wrintcastlewtoscapstr01 for Skyrim.esm WRIntCastleWtoSCapStr01 [STAT:0009CC62]>
[00:42] [AddModel] <Debug: Skinned model Meshes\_resourcepack\landscape\trees\treemadagascarpalm02.nif _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeCurve01Snow [STAT:0006DD5A]>
[00:42] [BuildBaseRecords] <Debug: Looking for mountaincliff04 for Skyrim.esm MountainCliff04_LightSN [STAT:00027DDB]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeCurve01Snow [STAT:0006DD5A]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeCurve01Snow [STAT:0006DD5A]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d.dds] ResourceExists>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d.dds] DXGI_FORMAT_BC7_UNORM>
[00:42] [BuildBaseRecords] <Debug: Looking for smderofsol02 for Skyrim.esm SMdERofSol02 [STAT:00064DCD]>
[00:42] [BuildBaseRecords] <Debug: Looking for hhsprintgate for Skyrim.esm HHSprintGate01 "Дверь" [DOOR:000BEC6F]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower1x2 for Dragonborn.esm DLC2DweFacadeTower1x2 [STAT:0401EDD2]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\D7AB2C7283A948B4A5CCE80012F2EF9C.dds">
[00:42] [BuildBaseRecords] <Debug: Looking for magestatuezzzCrb for Unslaad.esm zzzCrbMageStatue [STAT:0F006325]>
[00:42] [BuildBaseRecords] <Debug: Looking for magestatue for Unslaad.esm zzzCrbMageStatue [STAT:0F006325]>
[00:42] [BuildBaseRecords] <Debug: Looking for shovel1h for Glenmoril.esm zzzGH1stPersonFarmShovel1H [STAT:0E012590]>
[00:42] [BuildBaseRecords] <Debug: Looking for tomb01zzzRev_Snow for Glenmoril.esm zzzRevTomb01_Snow [STAT:0E009978]>
[00:42] [BuildBaseRecords] <Debug: Looking for tomb01 for Glenmoril.esm zzzRevTomb01_Snow [STAT:0E009978]>
[00:42] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff04_00000000_lod_0l.nif for Skyrim.esm MountainCliff04_LightSN [STAT:00027DDB]>
[00:42] [BuildBaseRecords] <Debug: Looking for scarbframe for Unslaad.esm zzzCrbScarbFrame [STAT:0F3A7017]>
[00:42] [BuildBaseRecords] <Debug: Looking for walkwaybend01 for Skyrim.esm WalkwayBend01 [STAT:000C051E]>
[00:42] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbase3sided01EC_SS_SI_Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldBase3Sided01_Mania [STAT:114E7C5F]>
[00:42] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbase3sided01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldBase3Sided01_Mania [STAT:114E7C5F]>
[00:42] [BuildBaseRecords] <Debug: Looking for impexticebldgsecondstraight02 for Skyrim.esm ImpExtIceBldgSecondStraight02 [STAT:0006F72D]>
[00:42] [BuildBaseRecords] <Debug: Looking for norrmshaftmidstairdeck01 for Skyrim.esm NorRmShaftMidStairDeck01 [STAT:00026E5C]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldBase3Sided01_Mania [STAT:114E7C5F]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveglhall1way128d01DLC1AncestorsGladeLHall1Way128D01 for Dawnguard.esm DLC1AncestorsGladeLHall1Way128D01 [STAT:0200FEE2]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveglhall1way128d01 for Dawnguard.esm DLC1AncestorsGladeLHall1Way128D01 [STAT:0200FEE2]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight02.nif ImpExtIceBldgSecondStraight02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight02 [STAT:0006F72D]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight02.nif ImpExtIceBldgSecondStraight02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight02 [STAT:0006F72D]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight02.nif ImpExtIceBldgSecondStraight02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight02 [STAT:0006F72D]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight02.nif ImpExtIceBldgSecondStraight02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight02 [STAT:0006F72D]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight02.nif ImpExtIceBldgSecondStraight02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight02 [STAT:0006F72D]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight02.nif ImpExtIceBldgSecondStraight02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight02 [STAT:0006F72D]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight02.nif ImpExtIceBldgSecondStraight02:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight02 [STAT:0006F72D]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight02.nif ImpExtIceBldgSecondStraight02:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight02 [STAT:0006F72D]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight02.nif ImpExtIceBldgSecondStraight02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight02 [STAT:0006F72D]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight02.nif ImpExtIceBldgSecondStraight02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight02 [STAT:0006F72D]>
[00:42] [BuildBaseRecords] <Debug: Looking for dksword2h for Unslaad.esm zzzCrb1stPersonDdkSword2H [STAT:0F397978]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x2.nif DLC2DweFacadeTower1x2:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower1x2 [STAT:0401EDD2]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockcliffmineentrance02zzzGHReachGrass01 for Glenmoril.esm zzzGHRockCliffMineEntrance02ReachGrass01 [STAT:0E00BE09]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x2.nif DLC2DweFacadeTower1x2:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower1x2 [STAT:0401EDD2]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x2.nif DLC2DweFacadeTower1x2:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower1x2 [STAT:0401EDD2]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x2.nif DLC2DweFacadeTower1x2:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower1x2 [STAT:0401EDD2]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockcliffmineentrance02 for Glenmoril.esm zzzGHRockCliffMineEntrance02ReachGrass01 [STAT:0E00BE09]>
[00:42] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight02_lod.nif ImpExtIceBldgSecondStraight02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight02 [STAT:0006F72D]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x2.nif DLC2DweFacadeTower1x2:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower1x2 [STAT:0401EDD2]>
[00:42] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight02_lod.nif ImpExtIceBldgSecondStraight02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight02 [STAT:0006F72D]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x2.nif DLC2DweFacadeTower1x2:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower1x2 [STAT:0401EDD2]>
[00:42] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight02_lod.nif ImpExtIceBldgSecondStraight02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight02 [STAT:0006F72D]>
[00:42] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight02_lod.nif ImpExtIceBldgSecondStraight02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight02 [STAT:0006F72D]>
[00:42] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight02_lod.nif ImpExtIceBldgSecondStraight02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight02 [STAT:0006F72D]>
[00:42] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight02_lod.nif ImpExtIceBldgSecondStraight02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight02 [STAT:0006F72D]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x2.nif DLC2DweFacadeTower1x2:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower1x2 [STAT:0401EDD2]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x2.nif DLC2DweFacadeTower1x2:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower1x2 [STAT:0401EDD2]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTMjollandTroutPurse01_Snow [STAT:0E00CACA]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTMjollandTroutPurse01_Snow [STAT:0E00CACA]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod02.dds 2 Glenmoril.esm zzzGHRTMjollandTroutPurse01_Snow [STAT:0E00CACA]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x2.nif DLC2DweFacadeTower1x2:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower1x2 [STAT:0401EDD2]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x2.nif DLC2DweFacadeTower1x2:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower1x2 [STAT:0401EDD2]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x2.nif DLC2DweFacadeTower1x2:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower1x2 [STAT:0401EDD2]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x2.nif DLC2DweFacadeTower1x2:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower1x2 [STAT:0401EDD2]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x2.nif DLC2DweFacadeTower1x2:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower1x2 [STAT:0401EDD2]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x2.nif DLC2DweFacadeTower1x2:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower1x2 [STAT:0401EDD2]>
[00:42] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight02_lod_3.nif ImpExtIceBldgSecondStraight02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight02 [STAT:0006F72D]>
[00:42] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight02_lod_3.nif ImpExtIceBldgSecondStraight02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight02 [STAT:0006F72D]>
[00:42] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight02_lod_3.nif ImpExtIceBldgSecondStraight02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgSecondStraight02 [STAT:0006F72D]>
[00:42] [BuildBaseRecords] <Debug: Looking for nordoorsmload02 for Skyrim.esm NorDoorSmLoad02MinUse "Железная дверь" [DOOR:000B7D9F]>
[00:42] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgsecondstraight02_lod_3.nif ImpExtIceBldgSecondStraight02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgSecondStraight02 [STAT:0006F72D]>
[00:42] [BuildBaseRecords] <Debug: Looking for rqnotebetrayer for Glenmoril.esm zzzLaMmq02NoteOrder "Приказ об убийстве" [ACTI:0E0F42FF]>
[00:42] [BuildBaseRecords] <Debug: Looking for magspiderspitmouthfx for Skyrim.esm MAGSpiderSpitMouthFX [MSTT:0004C6D0]>
[00:42] [BuildBaseRecords] <Debug: Looking for hermaeusmorasface02 for Dragonborn.esm HermaeusMorasFace02 [ACTI:04037AE0]>
[00:42] [BuildBaseRecords] <Debug: Looking for maginvshoutslowtime for Skyrim.esm MAGINVShoutSlowTime [STAT:0010F0FD]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineoresilver01_CaveGDirt for Skyrim.esm MineOreSilver01_CaveGDirt "Серебряная жила" [ACTI:0010DB86]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineoresilver01 for Skyrim.esm MineOreSilver01_CaveGDirt "Серебряная жила" [ACTI:0010DB86]>
[00:42] [BuildBaseRecords] <Debug: Looking for cavegedoor04 for Skyrim.esm CaveGEDoor04 [STAT:0002248E]>
[00:42] [BuildBaseRecords] <Debug: Looking for snowdriftl04SandDriftL04 for TheBawbsWardenOfTheCoast.esp SandDriftL04 [STAT:100CB46E]>
[00:42] [BuildBaseRecords] <Debug: Looking for snowdriftl04 for TheBawbsWardenOfTheCoast.esp SandDriftL04 [STAT:100CB46E]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2castleglacier04 for Dragonborn.esm DLC2CastleGlacier04 [STAT:0401C653]>
[00:42] [BuildBaseRecords] <Debug: Looking for slgfstasol04 for Skyrim.esm SLgFStaSol04 [STAT:0003D4EE]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveirwallstraight06 for Skyrim.esm CaveIRWallStraight06 [STAT:000344DE]>
[00:42] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\snow01.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp SandDriftL04 [STAT:100CB46E]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2standingstonesun for Dragonborn.esm dlc2StandingStoneSunACT "Камень Солнца" [ACTI:0401EDAD]>
[00:42] [BuildBaseRecords] <Debug: Looking for ruinspot06 for Skyrim.esm RuinsPot06Static_LightSN [STAT:000BFBA6]>
[00:42] [BuildBaseRecords] <Debug: Looking for nortrapfireplate01 for Skyrim.esm TrapNorFirePlate01 [ACTI:00070B9B]>
[00:42] [BuildBaseRecords] <Debug: Looking for railing for TheBawbsWardenOfTheCoast.esp WCShackInteriorRailing [STAT:102F8DF7]>
[00:42] [BuildBaseRecords] <Debug: Looking for bedrollhay01LDirtSnowPath01R for Dragonborn.esm BedrollHay01LDirtSnowPath01R "Лежанка" [FURN:04018618]>
[00:42] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Dragonborn.esm BedrollHay01LDirtSnowPath01R "Лежанка" [FURN:04018618]>
[00:42] [BuildBaseRecords] <Debug: Looking for dweroadchunks03 for Skyrim.esm DweRoadChunkS03 [STAT:000CACCB]>
[00:42] [BuildBaseRecords] <Debug: Looking for norrmsmcoroutl01 for Skyrim.esm NorRmSmCorOutL01ice [STAT:00060EF7]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveilhalldoor02 for Skyrim.esm CaveILHallDoor02 [STAT:0001FEC4]>
[00:42] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower1x2_lod.nif DweFacadeTower1x2_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower1x2 [STAT:0401EDD2]>
[00:42] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower1x2_lod.nif DweFacadeTower1x2_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower1x2 [STAT:0401EDD2]>
[00:42] [BuildBaseRecords] <Debug: Looking for apofigure01 for Dragonborn.esm ApoFigure01 [STAT:0402789D]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTower1x2 [STAT:0401EDD2]>
[00:42] [AddModel] <Debug: Meshes\dlc01\landscape\plants\dlc1ppvinefloor02nocol.nif DLC1PPVineFloor02NoCol:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1PPVineFloor02NoCol [TREE:02016598]>
[00:42] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower1x2_lod_1.nif DweFacadeTower1x2_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower1x2 [STAT:0401EDD2]>
[00:42] [AddModel] <Debug: Meshes\dlc01\landscape\plants\dlc1ppvinefloor02nocol.nif DLC1PPVineFloor02NoCol:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1PPVineFloor02NoCol [TREE:02016598]>
[00:42] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower1x2_lod_1.nif DweFacadeTower1x2_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower1x2 [STAT:0401EDD2]>
[00:42] [AddTextureSet] <Debug: File not found textures\dlc01\dungeons\ppdetailovergrowth01.dds. Used by Meshes\dlc01\landscape\plants\dlc1ppvinefloor02nocol.nif Dawnguard.esm DLC1PPVineFloor02NoCol [TREE:02016598]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTower1x2 [STAT:0401EDD2]>
[00:42] [BuildBaseRecords] <Debug: Looking for beam2wayrotatelidex2048inv for DAc0da.esm zDcdDweTrapBeamRFrameSlide2048Inv [ACTI:0C006BBA]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc01_inv_scairncloudshape01_50 for Dawnguard.esm DLC01_INV_SCairnCloudShape01_50 [STAT:02008417]>
[00:42] [BuildBaseRecords] <Debug: Looking for norlever01zzzCoR for Vigilant.esm zzzCoRNorLever01 "Рычаг" [ACTI:0D060D23]>
[00:42] [BuildBaseRecords] <Debug: Looking for norlever01 for Vigilant.esm zzzCoRNorLever01 "Рычаг" [ACTI:0D060D23]>
[00:42] [BuildBaseRecords] <Debug: Looking for staticlongsword for Glenmoril.esm zzzRevIronLongswordRusty [STAT:0E0016C2]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveishaftbottom01 for Skyrim.esm CaveIShaftBottom01 [STAT:00032D3C]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\icecastle\dlc2castleglacier04.nif DLC2CastleGlacier04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CastleGlacier04 [STAT:0401C653]>
[00:42] [BuildBaseRecords] <Debug: Looking for whintcastleroomwallfireplace01 for Skyrim.esm WHIntCastleRoomWallFireplace01 [STAT:000C0F03]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\icecastle\dlc2castleglacier04.nif DLC2CastleGlacier04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dragonborn.esm DLC2CastleGlacier04 [STAT:0401C653]>
[00:42] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonesun.nif DLC2SSSun:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm dlc2StandingStoneSunACT "Камень Солнца" [ACTI:0401EDAD]>
[00:42] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonesun.nif DLC2SSSun:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm dlc2StandingStoneSunACT "Камень Солнца" [ACTI:0401EDAD]>
[00:42] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonesun.nif DLC2SSSun:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm dlc2StandingStoneSunACT "Камень Солнца" [ACTI:0401EDAD]>
[00:42] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonesun.nif DLC2SSSun:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm dlc2StandingStoneSunACT "Камень Солнца" [ACTI:0401EDAD]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwermlgwallmidwall02 for Skyrim.esm DweRmLgWallMidWall02 [STAT:000FF8F5]>
[00:42] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonesun.nif DLC2SSSun:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm dlc2StandingStoneSunACT "Камень Солнца" [ACTI:0401EDAD]>
[00:42] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonesun.nif DLC2SSSun:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dragonborn.esm dlc2StandingStoneSunACT "Камень Солнца" [ACTI:0401EDAD]>
[00:42] [BuildBaseRecords] <Debug: Looking for craftingstaffworkbench02 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_CraftingStaffWorkbench "Зачарователь посохов" [FURN:11099D98]>
[00:42] [BuildBaseRecords] <Debug: Looking for oldbodyrotten for TheBawbsWardenOfTheCoast.esp WCBodyRotten [STAT:10179362]>
[00:42] [dynLoadImage] <Debug: [textures\landscape\mountains\mountainslab02_n.dds] ResourceExists>
[00:42] [BuildBaseRecords] <Debug: Looking for cavegsecretdoor01 for Glenmoril.esm zzzRevCaveGSecretDoor01 "Каменная дверь" [DOOR:0E007EEE]>
[00:42] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01DLC1WayshrineDoorGrove for Dawnguard.esm DLC1WayshrineDoorGrove "Портал в Святилище зрения" [DOOR:0201503F]>
[00:42] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01 for Dawnguard.esm DLC1WayshrineDoorGrove "Портал в Святилище зрения" [DOOR:0201503F]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif sc_boneyardentrancexxx:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif sc_boneyardentrancexxx:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif sc_boneyardentrancexxx:7 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif sc_boneyardentrancexxx:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif sc_mausoleumTowerCap03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif sc_mausoleumTowerCap03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc02\lod\icecastle\dlc2castleglacier04_lod_2.nif DLC2CastleGlacier04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CastleGlacier04 [STAT:0401C653]>
[00:42] [AddModel] <Debug: Meshes\dlc02\lod\icecastle\dlc2castleglacier04_lod_2.nif DLC2CastleGlacier04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Soft_Lighting Dragonborn.esm DLC2CastleGlacier04 [STAT:0401C653]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm DLC2CastleGlacier04 [STAT:0401C653]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif sc_mausoleumTowerCap03:7 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif sc_mausoleumTowerCap03:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif sc_mausoleumTowerCap05:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif sc_mausoleumTowerCap05:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc02\lod\standingstone\dlc2standingstonesun_lod_1.nif DLC2SSSun:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm dlc2StandingStoneSunACT "Камень Солнца" [ACTI:0401EDAD]>
[00:42] [AddModel] <Debug: Meshes\dlc02\lod\standingstone\dlc2standingstonesun_lod_1.nif DLC2SSSun:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm dlc2StandingStoneSunACT "Камень Солнца" [ACTI:0401EDAD]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif sc_mausoleumTowerCap05:7 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif sc_mausoleumTowerCap05:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif sc_mausoleumPlatformArch12:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif sc_mausoleumPlatformArch12:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif sc_mausoleumPlatformArch12:7 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif sc_mausoleumPlatformArch12:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr01.nif L1_Ropes Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockStr01 [STAT:04038A29]>
[00:42] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr01.nif L1_Ropes Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockStr01 [STAT:04038A29]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif sc_mausoleumPlatformArch13:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif sc_mausoleumPlatformArch13:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif sc_mausoleumPlatformArch13:7 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif sc_mausoleumPlatformArch13:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif sc_mausoleumTowerCap07:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif sc_mausoleumTowerCap07:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr01.nif DLC2RRDockStr01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockStr01 [STAT:04038A29]>
[00:42] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr01.nif DLC2RRDockStr01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockStr01 [STAT:04038A29]>
[00:42] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr01.nif DLC2RRDockStr01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockStr01 [STAT:04038A29]>
[00:42] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\docks\dlc2rrdockstr01.nif DLC2RRDockStr01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockStr01 [STAT:04038A29]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif sc_mausoleumTowerCap07:7 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif sc_mausoleumTowerCap07:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object50:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object50:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object50:7 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object50:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object53:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object53:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object53:7 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object53:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object54:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object54:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object54:7 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object54:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object57:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object57:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [BuildBaseRecords] <Debug: Looking for wrintcastleroofmidstr01 for Skyrim.esm WRIntCastleRoofMidStr01 [STAT:00087844]>
[00:42] [BuildBaseRecords] <Debug: Looking for aporewardact01 for Dragonborn.esm DLC2ApoRewardAct01 [ACTI:04026568]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object57:7 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object57:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object58:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object58:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [BuildBaseRecords] <Debug: Looking for water2048x1024 for Glenmoril.esm zzzRevBlackWater2048x1024 [ACTI:0E0056BB]>
[00:42] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water2048x1024_dyndolod_lod.nif Glenmoril.esm zzzRevBlackWater2048x1024 [ACTI:0E0056BB]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object58:7 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object58:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object59:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object59:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object59:7 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object59:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop0sided01 for Better Dynamic Ash.esp BDA_StockadeScaffoldTop0Sided01Ash [STAT:34014C55]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object63:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object63:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [BuildBaseRecords] <Debug: Looking for ashscatter03 for Dragonborn.esm AshScatter03 [STAT:04020009]>
[00:42] [BuildBaseRecords] <Debug: Looking for salmon01 for ccBGSSSE001-Fish.esm ccBGSSSE001_TankCritterSalmon [ACTI:05000FA3]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object63:7 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object63:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object64:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object64:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object64:7 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object64:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object65:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object65:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object66:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object66:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object67:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object67:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object68:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object68:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object69:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object69:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object69:9 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object69:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object70:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object70:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object70:9 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object70:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object71:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object71:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object71:9 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object71:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object72:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object72:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [BuildBaseRecords] <Debug: Looking for peiosword1h for Unslaad.esm zzzCrb1stPersonPeioSword1H [STAT:0F3B6815]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object72:9 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object72:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [BuildBaseRecords] <Debug: Looking for brokencart01 for Glenmoril.esm zzzRevBrokenCart [STAT:0E004D75]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc01frozenlakeedgene for Dawnguard.esm DLC01FrozenLakeEdgeNE [STAT:0200B5D7]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object73:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object73:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object73:7 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardentrance.nif Object73:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [BuildBaseRecords] <Debug: Looking for nobledesk02 for Skyrim.esm NobleDesk02 [STAT:000D70ED]>
[00:42] [BuildBaseRecords] <Debug: Looking for mountaincliffsm01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_Dementia [STAT:1101A2EC]>
[00:42] [BuildBaseRecords] <Debug: Looking for mountaincliffsm01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_Dementia [STAT:1101A2EC]>
[00:42] [BuildBaseRecords] <Debug: Looking for shackframermid01 for Skyrim.esm ShackFrameRMid01 [STAT:0005CCC3]>
[00:42] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliffsm01_00000000_lod_0l.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_Dementia [STAT:1101A2EC]>
[00:42] [BuildBaseRecords] <Debug: Looking for wrsingle01 for Skyrim.esm WeaponRackTriggerOLD "Тест" [ACTI:0006ABBD]>
[00:42] [BuildBaseRecords] <Debug: Looking for riftenrwroomcorecap01 for Skyrim.esm RiftenRWRoomCoreCap01 [STAT:0004943B]>
[00:42] [AddModel] <Debug: Meshes\dlc01\landscape\dlc01frozenlakeedgene.nif FrozenLakeEdgeNE:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC01FrozenLakeEdgeNE [STAT:0200B5D7]>
[00:42] [AddModel] <Debug: Meshes\dlc01\landscape\dlc01frozenlakeedgene.nif FrozenLakeEdgeNE:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC01FrozenLakeEdgeNE [STAT:0200B5D7]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm ShackFrameRMid01 [STAT:0005CCC3]>
[00:42] [AddModel] <Debug: Meshes\dlc01\landscape\dlc01frozenlakeedgene.nif FrozenLakeEdgeNE:1 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC01FrozenLakeEdgeNE [STAT:0200B5D7]>
[00:42] [AddModel] <Debug: Meshes\dlc01\landscape\dlc01frozenlakeedgene.nif FrozenLakeEdgeNE:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC01FrozenLakeEdgeNE [STAT:0200B5D7]>
[00:42] [BuildBaseRecords] <Debug: Looking for ocwmapflagcityredblue01 for Open Civil War Tweaks.esp OCWMapFlagRedBlueWinterhold "Винтерхолд" [ACTI:4B0171C4]>
[00:42] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_Dementia [STAT:1101A2EC]>
[00:42] [BuildBaseRecords] <Debug: File not found Meshes\architecture\whiterun\animated\wrdragondoor01\wrdragondoor01.nif. Used by Skyrim.esm WRDragonDoor01Test [ACTI:000252C9]>
[00:42] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_Dementia [STAT:1101A2EC]>
[00:42] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_Dementia [STAT:1101A2EC]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveghalldetwist01 for Skyrim.esm CaveGHallDetwist01 [STAT:0001EC41]>
[00:42] [BuildBaseRecords] <Debug: Looking for farmintwoodwall01WT for Wyrmstooth.esp WTFarmIntWoodWall01 [STAT:0A2BF85E]>
[00:42] [BuildBaseRecords] <Debug: Looking for farmintwoodwall01 for Wyrmstooth.esp WTFarmIntWoodWall01 [STAT:0A2BF85E]>
[00:42] [AddModel] <Debug: Meshes\dlc01\lod\dlc01frozenlakeedgene_lod.nif FrozenLakeEdgeNE:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC01FrozenLakeEdgeNE [STAT:0200B5D7]>
[00:42] [AddModel] <Debug: Meshes\dlc01\lod\dlc01frozenlakeedgene_lod.nif FrozenLakeEdgeNE:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC01FrozenLakeEdgeNE [STAT:0200B5D7]>
[00:42] [BuildBaseRecords] <Debug: Looking for roadsignhelgen01r for Skyrim.esm RoadSignHelgen01R [STAT:0003AF96]>
[00:42] [BuildBaseRecords] <Debug: Looking for volcanicplateau02sov for Skyrim.esm VolcanicPlateau02SOV [STAT:000BBB12]>
[00:42] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdockstr01_lod_0.nif dlc2rrdockstr01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2RRDockStr01 [STAT:04038A29]>
[00:42] [AddModel] <Debug: Meshes\dlc02\lod\docks\dlc2rrdockstr01_lod_0.nif dlc2rrdockstr01 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2RRDockStr01 [STAT:04038A29]>
[00:42] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree01.nif textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1_n.dds 03CF1E99 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania01 [TREE:11033A7C]>
[00:42] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree01.nif textures\ec\expeditions\ss\landscape\trees\mania\bark07mania.dds 0098A48A Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania01 [TREE:11033A7C]>
[00:42] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree01.nif textures\ec\expeditions\ss\landscape\trees\mania\treeaspenbranchcomp_n.dds 5432D3CD Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania01 [TREE:11033A7C]>
[00:42] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree01.nif textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1.dds 21DD1F5D Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania01 [TREE:11033A7C]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Dragonborn.esm DLC2RRDockStr01 [STAT:04038A29]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1.dds] ResourceExists>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1.dds] ResourceExists>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\852D9C2ECC6F48A4A9C171005C1F1CF0.dds">
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed02.nif InnDestroyed02:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed02.nif InnDestroyed02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\8A87CFFE4687468A85215DFD8883E92B.dds">
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed02.nif InnDestroyed02:4 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed02.nif InnDestroyed02:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineclewallincorner02 for Skyrim.esm MineCLEWallInCorner02 [STAT:00045548]>
[00:42] [BuildBaseRecords] <Debug: Looking for tgwallrubbing09 for Skyrim.esm TGWallRubbing09 [STAT:000CF29A]>
[00:42] [BuildBaseRecords] <Debug: Looking for dockstrsol02 for Skyrim.esm DockStrSol02 [STAT:000BED98]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm DockStrSol02 [STAT:000BED98]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm DockStrSol02 [STAT:000BED98]>
[00:42] [BuildBaseRecords] <Debug: Looking for floorrubbleflatnew for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsRubbleFloor [STAT:11048080]>
[00:42] [BuildBaseRecords] <Debug: Looking for norpitcorinlenclosure01 for Skyrim.esm NorPitCorInLEnclosure01 [STAT:0002ABE6]>
[00:42] [BuildBaseRecords] <Debug: Looking for norrunicamphitheatrewordtiid for Skyrim.esm NorWordWallWordNiisxxx [ACTI:000709A5]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveghallramp02 for Skyrim.esm CaveGHallRamp02ice [STAT:0007C3A0]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed02.nif InnDestroyed02:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed02.nif InnDestroyed02:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [BuildBaseRecords] <Debug: Looking for dockscentrealt for TheBawbsWardenOfTheCoast.esp WCDockCenterALT [STAT:100204BF]>
[00:42] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_boneyardentrance_lod.nif Object64:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_boneyardentrance_lod.nif Object64:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_boneyardentrance [STAT:020153A5]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed02.nif InnDestroyed02:6 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed02.nif InnDestroyed02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed02.nif InnDestroyed02:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed02.nif InnDestroyed02:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2dweplatbgcorout01 for Dragonborn.esm DLC2DwePlatBgCorOut01 [STAT:0401F151]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed02.nif InnDestroyed02:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed02.nif InnDestroyed02:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed02.nif InnDestroyed02:23 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed02.nif InnDestroyed02:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed02.nif InnDestroyed02:25 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\inndestroyed02.nif InnDestroyed02:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for DAc0da.esm zDcdTreasDweArtifact_AoEFire "Сундук" [CONT:0C00CAB3]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineorecorundum03_CaveGDirt for Skyrim.esm MineOreCorundum03_CaveGDirt "Корундовая жила" [ACTI:0010DB74]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineorecorundum03 for Skyrim.esm MineOreCorundum03_CaveGDirt "Корундовая жила" [ACTI:0010DB74]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorout01.nif DLC2DwePlatBgCorOut01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgCorOut01 [STAT:0401F151]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorout01.nif DLC2DwePlatBgCorOut01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgCorOut01 [STAT:0401F151]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorout01.nif DLC2DwePlatBgCorOut01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgCorOut01 [STAT:0401F151]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorout01.nif DLC2DwePlatBgCorOut01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgCorOut01 [STAT:0401F151]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorout01.nif DLC2DwePlatBgCorOut01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgCorOut01 [STAT:0401F151]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorout01.nif DLC2DwePlatBgCorOut01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgCorOut01 [STAT:0401F151]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorout01.nif DLC2DwePlatBgCorOut01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgCorOut01 [STAT:0401F151]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorout01.nif DLC2DwePlatBgCorOut01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgCorOut01 [STAT:0401F151]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveghall2way01 for Skyrim.esm CaveGHall2Way01Falmer [STAT:000B9E4D]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorout01.nif DLC2DwePlatBgCorOut01:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgCorOut01 [STAT:0401F151]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorout01.nif DLC2DwePlatBgCorOut01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgCorOut01 [STAT:0401F151]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorout01.nif DLC2DwePlatBgCorOut01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgCorOut01 [STAT:0401F151]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorout01.nif DLC2DwePlatBgCorOut01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgCorOut01 [STAT:0401F151]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorout01.nif DLC2DwePlatBgCorOut01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgCorOut01 [STAT:0401F151]>
[00:42] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgcorout01.nif DLC2DwePlatBgCorOut01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgCorOut01 [STAT:0401F151]>
[00:42] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchldeckrail01 for HearthFires.esm BYOHBYOHWRporchLDeckRail01 [STAT:03003B25]>
[00:42] [BuildBaseRecords] <Debug: Looking for norrmsmfloorraised01 for Skyrim.esm NorRmSmFloorRaised01sn_light [STAT:00026145]>
[00:42] [BuildBaseRecords] <Debug: Looking for miscsack02smallflat for unofficial skyrim special edition patch.esp USLEEP_MiscSack02SmallFlat [STAT:0706590E]>
[00:42] [BuildBaseRecords] <Debug: Looking for wrfarmhousewindmill for Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweplatbgcorout01_lod.nif DwePlatBgCorOut01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgCorOut01 [STAT:0401F151]>
[00:42] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweplatbgcorout01_lod.nif DwePlatBgCorOut01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgCorOut01 [STAT:0401F151]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins01_lod.dds 0 Dragonborn.esm DLC2DwePlatBgCorOut01 [STAT:0401F151]>
[00:42] [BuildBaseRecords] <Debug: Looking for minecedoorup02hole for Skyrim.esm MineCEDoorUp02Hole [STAT:00045615]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveglpillar03 for Skyrim.esm CaveGLPillar03ice [STAT:0006F0CB]>
[00:42] [BuildBaseRecords] <Debug: Looking for csr_book for Compact-Spatial-Rift.esp CSR_SpellTome_Static [STAT:FE03A995]>
[00:42] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Glenmoril.esm zzzLrhActLinkNoName [ACTI:0E00832A]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxglowfillrndlitmid for Skyrim.esm FXGlowFillRoundMid [STAT:0002EB0E]>
[00:42] [BuildBaseRecords] <Debug: File not found Meshes\magic\magdragonfire01test02.nif. Used by Skyrim.esm MAGdragonFire01test02 [MSTT:0005A0B3]>
[00:42] [BuildBaseRecords] <Debug: Looking for rtwalltodocks01inner for Skyrim.esm RTWalltoDocks01Inner [STAT:000ADE97]>
[00:42] [BuildBaseRecords] <Debug: Looking for mountaincliff03_5D70550Epassthru for Skyrim.esm MountainCliff03_HeavySN [STAT:00027DDA]>
[00:42] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop2sided02EC_SS_SI_Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided02_Mania [STAT:114E7C66]>
[00:42] [BuildBaseRecords] <Debug: Looking for mountaincliff03_5D70550E for Skyrim.esm MountainCliff03_HeavySN [STAT:00027DDA]>
[00:42] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop2sided02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided02_Mania [STAT:114E7C66]>
[00:42] [BuildBaseRecords] <Debug: Looking for mountaincliff03 for Skyrim.esm MountainCliff03_HeavySN [STAT:00027DDA]>
[00:42] [AddModel] <Debug: Meshes\effects\ambient\fxglowfillrndlitmid.nif GlowMesh07:0 Shader Flags 1: Vertex_Alpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXGlowFillRoundMid [STAT:0002EB0E]>
[00:42] [AddModel] <Debug: Meshes\effects\ambient\fxglowfillrndlitmid.nif GlowMesh07:0 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXGlowFillRoundMid [STAT:0002EB0E]>
[00:42] [AddModel] <Debug: Meshes\effects\ambient\fxglowfillrndlitmid.nif EditorMarker Shader Flags 1: ZBuffer_Test Skyrim.esm FXGlowFillRoundMid [STAT:0002EB0E]>
[00:42] [AddModel] <Debug: Meshes\effects\ambient\fxglowfillrndlitmid.nif EditorMarker Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm FXGlowFillRoundMid [STAT:0002EB0E]>
[00:42] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff03_5D70550E_lod_0h.nif for Skyrim.esm MountainCliff03_HeavySN [STAT:00027DDA]>
[00:42] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\wood01lod.dds based on textures\clutter\stockade\stockadeplanks01.dds for textures\ec\expeditions\ss\_thirdparty\northernroads\landscape\bridges\wood01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop2Sided02_Mania [STAT:114E7C66]>
[00:42] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxglowfillrndlitmid_dyndolod_lod.nif GlowMesh07:0 Shader Flags 1: Vertex_Alpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXGlowFillRoundMid [STAT:0002EB0E]>
[00:42] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxglowfillrndlitmid_dyndolod_lod.nif GlowMesh07:0 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXGlowFillRoundMid [STAT:0002EB0E]>
[00:42] [CheckLODmodel] <Debug: LOD model BSX Flags 200: meshes\dyndolod\lod\effects\fxglowfillrndlitmid_dyndolod_lod.nif Skyrim.esm FXGlowFillRoundMid [STAT:0002EB0E]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrfarmhousewindmill.nif Object02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrfarmhousewindmill.nif Object02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrfarmhousewindmill.nif Object02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrfarmhousewindmill.nif Object02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [BuildBaseRecords] <Debug: Looking for cratesmall03 for Skyrim.esm CrateSmall03 [STAT:0007A617]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrfarmhousewindmill.nif Object02:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrfarmhousewindmill.nif Object02:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrfarmhousewindmill.nif Object02:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrfarmhousewindmill.nif Object02:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrfarmhousewindmill.nif Object02:35 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrfarmhousewindmill.nif Object02:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilel01_Sulfur_15C17396 for Skyrim.esm RockPileL01_Sulfur [STAT:000855A7]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrfarmhousewindmill.nif SFarmhouseMillMesh:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrfarmhousewindmill.nif SFarmhouseMillMesh:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilel01_Sulfur for Skyrim.esm RockPileL01_Sulfur [STAT:000855A7]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Skyrim.esm RockPileL01_Sulfur [STAT:000855A7]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Skyrim.esm RockPileL01_Sulfur [STAT:000855A7]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Skyrim.esm RockPileL01_Sulfur [STAT:000855A7]>
[00:42] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff03_lod_0h.nif MountainCliff03:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliff03_HeavySN [STAT:00027DDA]>
[00:42] [AddModel] <Debug: Meshes\lod\mountains\mountaincliff03_lod_0h.nif MountainCliff03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliff03_HeavySN [STAT:00027DDA]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrfarmhousewindmill.nif SFarmhouseMillMesh:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrfarmhousewindmill.nif SFarmhouseMillMesh:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrfarmhousewindmill.nif SFarmhouseMillMesh:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrfarmhousewindmill.nif SFarmhouseMillMesh:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [BuildBaseRecords] <Debug: Looking for commonchair02 for Skyrim.esm CommonChair02F "Стул" [FURN:000B9DFF]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrfarmhousewindmill.nif SFarmhouseMillMesh:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrfarmhousewindmill.nif SFarmhouseMillMesh:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [BuildBaseRecords] <Debug: Looking for tg05gallusjournal for Skyrim.esm HighPolyTG05GallusJournal [STAT:000B7E3B]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrfarmhousewindmill.nif USLEEP_Patch_1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrfarmhousewindmill.nif USLEEP_Patch_1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrfarmhousewindmill.nif USLEEP_Patch_2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrfarmhousewindmill.nif USLEEP_Patch_2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomicorner01 for Skyrim.esm RiftenRWTGRoomICorner01 [STAT:0004B069]>
[00:42] [BuildBaseRecords] <Debug: Looking for staffofowlgray for Unslaad.esm zzzCrb1stPersonStaffOfOwlGray [STAT:0F15F23D]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1.dds] ResourceExists>
[00:42] [BuildBaseRecords] <Debug: Looking for whgrayquarterlod02 for Skyrim.esm WHgrayquarterLOD02 [STAT:00080C9D]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\A6181F0A5A214C6D842B4D7B2ED83295.dds">
[00:42] [BuildBaseRecords] <Debug: Using default MOD model for whgrayquarterlod02 for Skyrim.esm WHgrayquarterLOD02 [STAT:00080C9D]>
[00:42] [BuildBaseRecords] <Debug: Looking for hangedman03 for Glenmoril.esm zzzGHHangedMan03NS [STAT:0E1E4FB5]>
[00:42] [BuildBaseRecords] <Debug: Looking for dweroadchunkl03 for Skyrim.esm DweRoadChunkL03 [STAT:000CACC4]>
[00:42] [BuildBaseRecords] <Debug: Looking for cavegboulders01 for Skyrim.esm CaveGBoulderS01 [STAT:00022501]>
[00:42] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarterlod02.nif GQ01 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgrayquarterLOD02 [STAT:00080C9D]>
[00:42] [AddModel] <Debug: Meshes\architecture\windhelm\whgrayquarterlod02.nif GQ01 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHgrayquarterLOD02 [STAT:00080C9D]>
[00:42] [BuildBaseRecords] <Debug: Looking for vlkryspear for Unslaad.esm zzzCrb1stPersonVlkrySpear [STAT:0F39797F]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveirwalldoorl02 for Skyrim.esm CaveIRWallDoorL02 [STAT:000344D2]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrfarmhousewindmill_lod_0.nif Object02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrfarmhousewindmill_lod_0.nif Object02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\lod\windhelm\whgrayquarter_lod.nif GQ Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHgrayquarterLOD02 [STAT:00080C9D]>
[00:42] [AddModel] <Debug: Meshes\lod\windhelm\whgrayquarter_lod.nif GQ Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHgrayquarterLOD02 [STAT:00080C9D]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrfarmhousewindmill_lod_0.nif Object02:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrfarmhousewindmill_lod_0.nif Object02:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrfarmhousewindmill_lod_0.nif SFarmhouseMillMesh:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHgrayquarterLOD02 [STAT:00080C9D]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrfarmhousewindmill_lod_0.nif SFarmhouseMillMesh:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrfarmhousewindmill_lod_0.nif SFarmhouseMillMesh:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrfarmhousewindmill_lod_0.nif SFarmhouseMillMesh:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrfarmhousewindmill_lod_0.nif SFarmhouseMillMesh:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [BuildBaseRecords] <Debug: Looking for elisonsword for Vigilant.esm zzVcg1stPersonNomadSword1H [STAT:0D4FC46C]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrfarmhousewindmill_lod_0.nif SFarmhouseMillMesh:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [BuildBaseRecords] <Debug: Looking for cavegboulders02EC_SS_D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGBoulderS02D [STAT:1108538F]>
[00:42] [BuildBaseRecords] <Debug: Looking for cavegboulders02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGBoulderS02D [STAT:1108538F]>
[00:42] [BuildBaseRecords] <Debug: Looking for apourn01 for Unslaad.esm zzzCrbTreasApoChest01 "Кокон" [CONT:0F42873D]>
[00:42] [BuildBaseRecords] <Debug: Looking for ruinsdragonstatuemetal02 for Skyrim.esm dunUstengravStatue02ACTIVATOR [ACTI:00085CFC]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrfarmhousewindmill_lod_1.nif WRFarmhouseWindMill03 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrfarmhousewindmill_lod_1.nif WRFarmhouseWindMill03 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrfarmhousewindmill_lod_1.nif WRFarmhouseWindMill01 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrfarmhousewindmill_lod_1.nif WRFarmhouseWindMill01 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [BuildBaseRecords] <Debug: Looking for wrhouse02lod for Skyrim.esm WRHouse02LOD [STAT:00090BAE]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveglhall1way01c for Skyrim.esm CaveGLHall1Way01cice [STAT:0006F0BB]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrfarmhousewindmill_lod_1.nif WRFarmhouseWindMill02 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrfarmhousewindmill_lod_1.nif WRFarmhouseWindMill02 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 2 Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [BuildBaseRecords] <Debug: Looking for ruinsfurniturerubble10 for Skyrim.esm RuinsBrokenBench02 [STAT:0003F7EE]>
[00:42] [BuildBaseRecords] <Debug: Looking for crystalthoron for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_HanSolo [STAT:115A95A8]>
[00:42] [BuildBaseRecords] <Debug: Looking for genericbannerred01CityBannerSolitude01 for Skyrim.esm CityBannerSolitude01 [MSTT:000D2035]>
[00:42] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Skyrim.esm CityBannerSolitude01 [MSTT:000D2035]>
[00:42] [BuildBaseRecords] <Debug: Looking for sovtableendl for Skyrim.esm SOVtableEndL [STAT:0005E4A2]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrfarmhousewindmill_lod_2.nif WRFarmhouseWindMill_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrfarmhousewindmill_lod_2.nif WRFarmhouseWindMill_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrfarmhousewindmill_lod_2.nif WRFarmhouseWindMill_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrfarmhousewindmill_lod_2.nif WRFarmhouseWindMill_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrfarmhousewindmill_lod_2.nif WRFarmhouseWindMill_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrfarmhousewindmill_lod_2.nif WRFarmhouseWindMill_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 1 Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 2 Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:42] [AddModel] <Debug: Meshes\lod\farmhouse\inndestroyed02_lod_1.nif InnDestroyed02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [AddModel] <Debug: Meshes\lod\farmhouse\inndestroyed02_lod_1.nif InnDestroyed02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [AddModel] <Debug: Meshes\lod\farmhouse\inndestroyed02_lod_1.nif InnDestroyed02:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [AddModel] <Debug: Meshes\lod\farmhouse\inndestroyed02_lod_1.nif InnDestroyed02:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [AddModel] <Debug: Meshes\lod\farmhouse\inndestroyed02_lod_1.nif InnDestroyed02:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [AddModel] <Debug: Meshes\lod\farmhouse\inndestroyed02_lod_1.nif InnDestroyed02:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouse02lod.nif WRHouse02LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouse02LOD [STAT:00090BAE]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouse02lod.nif WRHouse02LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouse02LOD [STAT:00090BAE]>
[00:42] [AddModel] <Debug: Meshes\lod\farmhouse\inndestroyed02_lod_1.nif InnDestroyed02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [AddModel] <Debug: Meshes\lod\farmhouse\inndestroyed02_lod_1.nif InnDestroyed02:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [BuildBaseRecords] <Debug: Looking for norcathallsm1way01 for Unslaad.esm zzzCrbNorCatHallSm1way01Ice [STAT:0F40217D]>
[00:42] [AddModel] <Debug: Meshes\lod\farmhouse\inndestroyed02_lod_1.nif InnDestroyed02:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [AddModel] <Debug: Meshes\lod\farmhouse\inndestroyed02_lod_1.nif InnDestroyed02:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [AddModel] <Debug: Meshes\lod\farmhouse\inndestroyed02_lod_1.nif InnDestroyed02:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [AddModel] <Debug: Meshes\lod\farmhouse\inndestroyed02_lod_1.nif InnDestroyed02:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm FarmInnDestroyed02 [STAT:00108CF2]>
[00:42] [BuildBaseRecords] <Debug: Looking for minecshafttop01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCShaftTop01_Dementia [STAT:1157B6E6]>
[00:42] [BuildBaseRecords] <Debug: Looking for mountaintrim01zDcdRocks01NoLod for DAc0da.esm zDcdMountainTrim01Rocks01NoLod [STAT:0C005A24]>
[00:42] [BuildBaseRecords] <Debug: Looking for minecshafttop01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCShaftTop01_Dementia [STAT:1157B6E6]>
[00:42] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for DAc0da.esm zDcdMountainTrim01Rocks01NoLod [STAT:0C005A24]>
[00:42] [BuildBaseRecords] <Debug: Looking for poisondamagemagicka03 for SkystoneCastle.esp LA_SS_PoisonDamageMagicka03 [STAT:3520B202]>
[00:42] [BuildBaseRecords] <Debug: Looking for nortmpextplattower01 for Skyrim.esm NorTmpExtPlatTower01Snow [STAT:00028A94]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrhouse02lod_lod.nif WRHouse02LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouse02LOD [STAT:00090BAE]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrhouse02lod_lod.nif WRHouse02LOD_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouse02LOD [STAT:00090BAE]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouse02LOD [STAT:00090BAE]>
[00:42] [BuildBaseRecords] <Debug: Looking for ruinsconce01withbase for Skyrim.esm RuinsSconceAndBaseSnow [STAT:000982D5]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrhouse02lod_lod_2.nif WRHouse02LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouse02LOD [STAT:00090BAE]>
[00:42] [BuildBaseRecords] <Debug: Looking for freewall01zzzRev_Moss for Glenmoril.esm zzzRevFreeWall01_Moss [STAT:0E003AA3]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrhouse02lod_lod_2.nif WRHouse02LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouse02LOD [STAT:00090BAE]>
[00:42] [BuildBaseRecords] <Debug: Looking for freewall01 for Glenmoril.esm zzzRevFreeWall01_Moss [STAT:0E003AA3]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouse02LOD [STAT:00090BAE]>
[00:42] [BuildBaseRecords] <Debug: Looking for corpse01 for Vigilant.esm zzzCOVigilantkeeperDead "Сожженное тело" [CONT:0D324E82]>
[00:42] [BuildBaseRecords] <Debug: Looking for civilwarmapflag02 for Vigilant.esm zzzAomDQMapFlagMorthal "Морфал" [ACTI:0D4E2538]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveglroommid01c for Skyrim.esm CaveGLRoomMid01c [STAT:00026C00]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveiswallincorner01 for Skyrim.esm CaveISWallInCorner01 [STAT:000344AC]>
[00:42] [BuildBaseRecords] <Debug: Looking for smeltermarker_505F83F3passthru for Skyrim.esm CraftingSmelterMarker1 "Плавильня" [FURN:0009C6CE]>
[00:42] [BuildBaseRecords] <Debug: Looking for smeltermarker_505F83F3 for Skyrim.esm CraftingSmelterMarker1 "Плавильня" [FURN:0009C6CE]>
[00:42] [BuildBaseRecords] <Debug: Looking for nordwelling03extcourta for Skyrim.esm NorDwelling03ExtCourtASnow [STAT:00025844]>
[00:42] [BuildBaseRecords] <Debug: Looking for rp_fxambsand01blowinglg for _ResourcePack.esl RP_FXAmbSand01BlowingLg [MSTT:FE00209A]>
[00:42] [BuildBaseRecords] <Debug: Looking for smeltermarker for Skyrim.esm CraftingSmelterMarker1 "Плавильня" [FURN:0009C6CE]>
[00:42] [BuildBaseRecords] <Debug: Looking for house01 for Glenmoril.esm zzzRevSiikaHouse01NoLod [STAT:0E1FD4C7]>
[00:42] [BuildBaseRecords] <Debug: Looking for coralgrg01 for DAc0da.esm zDcdCoralGrG01 [STAT:0C00311E]>
[00:42] [BuildBaseRecords] <Debug: Looking for cushion08 for Glenmoril.esm zzzGHCushion08 [STAT:0E00FAED]>
[00:42] [BuildBaseRecords] <Debug: Looking for sc_mausoleumwall02_Gray for Dawnguard.esm sc_mausoleumWall02_Gray [STAT:020041F4]>
[00:42] [BuildBaseRecords] <Debug: Looking for sc_mausoleumwall02 for Dawnguard.esm sc_mausoleumWall02_Gray [STAT:020041F4]>
[00:42] [BuildBaseRecords] <Debug: Looking for falmercityringstrutsnodoor01 for Dawnguard.esm FalmerCityRingStrutsNoDoor01SnowLight [STAT:02013B46]>
[00:42] [BuildBaseRecords] <Debug: Looking for wrintwallstcor01 for Skyrim.esm WRIntWallSTCor01 [STAT:0003EE49]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilem02CoastBeachGrass01 for Skyrim.esm RockPileM02CoastBeachGrass01 [STAT:000E45EF]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02CoastBeachGrass01 [STAT:000E45EF]>
[00:42] [BuildBaseRecords] <Debug: Looking for impexticestairs01WT for Wyrmstooth.esp WTImpExtIceStairs01 [STAT:0A3895A2]>
[00:42] [BuildBaseRecords] <Debug: Looking for impexticestairs01 for Wyrmstooth.esp WTImpExtIceStairs01 [STAT:0A3895A2]>
[00:42] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extcourta.nif NorDwelling03ExtCourtA:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling03ExtCourtASnow [STAT:00025844]>
[00:42] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extcourta.nif NorDwelling03ExtCourtA:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtCourtASnow [STAT:00025844]>
[00:42] [BuildBaseRecords] <Debug: Looking for civilwarrubble01 for Skyrim.esm CivilWarRubble01 [STAT:0005B1DF]>
[00:42] [BuildBaseRecords] <Debug: Looking for wrintroofstrwin01 for Skyrim.esm WRIntRoofStrWin01 [STAT:0006175E]>
[00:42] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extcourta.nif NorDwelling03ExtCourtA:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling03ExtCourtASnow [STAT:00025844]>
[00:42] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extcourta.nif NorDwelling03ExtCourtA:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtCourtASnow [STAT:00025844]>
[00:42] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extcourta.nif NorDwelling03ExtCourtA:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling03ExtCourtASnow [STAT:00025844]>
[00:42] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extcourta.nif NorDwelling03ExtCourtA:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtCourtASnow [STAT:00025844]>
[00:42] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extcourta.nif NorDwelling03ExtCourtA:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling03ExtCourtASnow [STAT:00025844]>
[00:42] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extcourta.nif NorDwelling03ExtCourtA:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtCourtASnow [STAT:00025844]>
[00:42] [BuildBaseRecords] <Debug: Looking for middensummoncircle01 for Skyrim.esm MiddenSummonCircle01 [STAT:000D7BA1]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveiroomwall01WT for Wyrmstooth.esp WTCaveIRoomWall01 [STAT:0A7D3587]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveiroomwall01 for Wyrmstooth.esp WTCaveIRoomWall01 [STAT:0A7D3587]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveifwalldoorb01 for Dragonborn.esm CaveIFWallDoorB01_Ice [STAT:040196FD]>
[00:42] [BuildBaseRecords] <Debug: Looking for note01bloody for Skyrim.esm HighPolyNoteBlood [STAT:00109DDA]>
[00:42] [BuildBaseRecords] <Debug: Looking for mountedmaleelk for Skyrim.esm WallMountedElkMale_Snow [STAT:000CF264]>
[00:42] [BuildBaseRecords] <Debug: Looking for minecpillar02 for Skyrim.esm MineCPillar02 [STAT:00045566]>
[00:42] [BuildBaseRecords] <Debug: Looking for bretonroyalbench01EC_SS_MadRuinsBench for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_MadRuinsBench "Скамья" [FURN:11048091]>
[00:42] [BuildBaseRecords] <Debug: Looking for bretonroyalbench01 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_MadRuinsBench "Скамья" [FURN:11048091]>
[00:42] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling03extcourta_lod_1.nif NorDwelling03ExtCourtA:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling03ExtCourtASnow [STAT:00025844]>
[00:42] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling03extcourta_lod_1.nif NorDwelling03ExtCourtA:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtCourtASnow [STAT:00025844]>
[00:42] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling03extcourta_lod_1.nif NorDwelling03ExtCourtA:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling03ExtCourtASnow [STAT:00025844]>
[00:42] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling03extcourta_lod_1.nif NorDwelling03ExtCourtA:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtCourtASnow [STAT:00025844]>
[00:42] [BuildBaseRecords] <Debug: Textures do not match for "Spout": textures\smim\furniture\smelter\smim_smelter_spout.dds in smeltermarker.nif -> textures\clutter\smelter\smelter01.dds in smeltermarker_lod_0.nif for Skyrim.esm CraftingSmelterMarker1 "Плавильня" [FURN:0009C6CE]>
[00:42] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\smim_smelter_spoutlod.dds based on textures\clutter\smelter\smelter01.dds for textures\smim\furniture\smelter\smim_smelter_spout.dds Skyrim.esm CraftingSmelterMarker1 "Плавильня" [FURN:0009C6CE]>
[00:42] [BuildBaseRecords] <Debug: Looking for largeimperialtent01 for Skyrim.esm ImperialTentLargeSnow [STAT:000BE2A3]>
[00:42] [BuildBaseRecords] <Debug: Looking for bfxfirevolcornerround for Skyrim.esm BFXFireVolCornerRound [MSTT:000EF77F]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwefacadetower1x4 for DAc0da.esm zDcdZeroSumDweFacadeTower1x4 [STAT:0C009802]>
[00:42] [BuildBaseRecords] <Debug: Looking for facesculpture for Glenmoril.esm zzzRevFaceSculpture [STAT:0E2EBC51]>
[00:42] [BuildBaseRecords] <Debug: Looking for strongbox01 for Glenmoril.esm zzzRevContainerAct4BackupItem "Ящик с потерянным имуществом" [CONT:0E3F6D41]>
[00:42] [BuildBaseRecords] <Debug: Looking for ikrock03 for Glenmoril.esm zzzRevIkRock03 [STAT:0E2F7742]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxambbeamxbdust_dim01 for Skyrim.esm FXAmbBeamXbDust_Dim01 [MSTT:000A6C19]>
[00:42] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorl01 for Skyrim.esm CaveGShaftDoorL01Ice [STAT:00042063]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutwuld for unofficial skyrim special edition patch.esp FXGreybeardShoutWULD [ACTI:000B766E]>
[00:42] [BuildBaseRecords] <Debug: Looking for la_secretmfdoor for SkystoneCastle.esp LA_SS_SecretDoor "Секретная панель" [DOOR:35AC4D62]>
[00:42] [BuildBaseRecords] <Debug: Looking for sc_freewall01 for Dawnguard.esm sc_freewall01 [STAT:0200F9EA]>
[00:42] [BuildBaseRecords] <Debug: Looking for nortmpextplatfloorraised01 for Skyrim.esm NorTmpExtPlatFloorRaised01Snow [STAT:00028A64]>
[00:42] [BuildBaseRecords] <Debug: Looking for shipcaptainsbroken01 for Skyrim.esm ShipCaptainsBroken01 [STAT:00050E7A]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2darkelfbed01 for Dragonborn.esm DLC2DarkElfBed01 "Кровать" [FURN:04021749]>
[00:42] [BuildBaseRecords] <Debug: Looking for casexfreelgdoor01 for Glenmoril.esm zzzRevCasExFreeLgDoor01MinUse "Дверь" [DOOR:0E1FD4D3]>
[00:42] [BuildBaseRecords] <Debug: Looking for rubblepilenew03EC_SS_MadRuinsRubblePile03DemMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsRubblePile03DemMoss [STAT:1158FD33]>
[00:42] [BuildBaseRecords] <Debug: Looking for rubblepilenew03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsRubblePile03DemMoss [STAT:1158FD33]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x4.nif DweFacadeTower1x4:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower1x4 [STAT:0C009802]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x4.nif DweFacadeTower1x4:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower1x4 [STAT:0C009802]>
[00:42] [BuildBaseRecords] <Debug: Looking for norpullbar01 for Skyrim.esm VolskyggeNorPullBar02 "Лисья рукоятка" [ACTI:00093936]>
[00:42] [BuildBaseRecords] <Debug: Looking for dragonmounddirtcapalt for Skyrim.esm DragonMoundDirtCapSnow [STAT:00068E68]>
[00:42] [BuildBaseRecords] <Debug: Looking for dirtcliffs02FrozenMarshLichen01 for Skyrim.esm DirtCliffs02FrozenMarshLichen01 [STAT:000B018D]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x4.nif DweFacadeTower1x4:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower1x4 [STAT:0C009802]>
[00:42] [BuildBaseRecords] <Debug: Looking for dirtcliffs02 for Skyrim.esm DirtCliffs02FrozenMarshLichen01 [STAT:000B018D]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x4.nif DweFacadeTower1x4:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower1x4 [STAT:0C009802]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x4.nif DweFacadeTower1x4:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower1x4 [STAT:0C009802]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x4.nif DweFacadeTower1x4:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower1x4 [STAT:0C009802]>
[00:42] [BuildBaseRecords] <Debug: Looking for cavegboulderm03 for Skyrim.esm CaveGBoulderM03Ice [STAT:00042090]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x4.nif DweFacadeTower1x4:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower1x4 [STAT:0C009802]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x4.nif DweFacadeTower1x4:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower1x4 [STAT:0C009802]>
[00:42] [BuildBaseRecords] <Debug: Looking for burntwoodplanks05 for Skyrim.esm BurntWoodplanks05 [STAT:000C2CBA]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2.dds] ResourceExists>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:42] [BuildBaseRecords] <Debug: Looking for whlanddead6 for Skyrim.esm WHlanddead6 [STAT:000E8EB7]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\5626229EB2984E8094FB1647FBA39EB6.dds">
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x4.nif DweFacadeTower1x4:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower1x4 [STAT:0C009802]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x4.nif DweFacadeTower1x4:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower1x4 [STAT:0C009802]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxambbeamxbdustbig_dim03 for Skyrim.esm FXAmbBeamXbDustBig_Dim03 [MSTT:000A6C1D]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x4.nif DweFacadeTower1x4:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower1x4 [STAT:0C009802]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x4.nif DweFacadeTower1x4:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower1x4 [STAT:0C009802]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x4.nif DweFacadeTower1x4:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower1x4 [STAT:0C009802]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x4.nif DweFacadeTower1x4:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower1x4 [STAT:0C009802]>
[00:42] [BuildBaseRecords] <Debug: Looking for norrmbgcoroutr01 for Skyrim.esm NorRmBgCorOutR01_HeavySN [STAT:00065CB7]>
[00:42] [BuildBaseRecords] <Debug: Looking for ms06potemasummon for Glenmoril.esm zzzGHMq06HeraSpirit [ACTI:0E017A64]>
[00:42] [AddModel] <Debug: Meshes\architecture\windhelm\whlanddead6.nif WHlanddead6:0 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlanddead6 [STAT:000E8EB7]>
[00:42] [AddModel] <Debug: Meshes\architecture\windhelm\whlanddead6.nif WHlanddead6:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlanddead6 [STAT:000E8EB7]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2.dds] ResourceExists>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:42] [AddModel] <Debug: Meshes\architecture\windhelm\whlanddead6.nif WHlanddead6:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlanddead6 [STAT:000E8EB7]>
[00:42] [AddModel] <Debug: Meshes\architecture\windhelm\whlanddead6.nif WHlanddead6:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm WHlanddead6 [STAT:000E8EB7]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\9D55D047CD5F4C47BC01221BED058425.dds">
[00:42] [BuildBaseRecords] <Debug: Looking for skyhaventmpextstairsfree01 for Skyrim.esm SkyHavenTmpExtStairsFree01 [STAT:00066006]>
[00:42] [BuildBaseRecords] <Debug: Looking for dweptndoor01 for Glenmoril.esm zzzRevDwePtnDoor01Safe "Ворота" [DOOR:0E2B1CDF]>
[00:42] [AddModel] <Debug: Meshes\lod\windhelm\whlanddead6_lod.nif WHlanddead6:0 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlanddead6 [STAT:000E8EB7]>
[00:42] [AddModel] <Debug: Meshes\lod\windhelm\whlanddead6_lod.nif WHlanddead6:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHlanddead6 [STAT:000E8EB7]>
[00:42] [BuildBaseRecords] <Debug: Looking for arsmallcolumn01 for Update.esm ccBGS_ARSmallColumn01 [STAT:010031E6]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc1falmervalleybrazierlight for Dawnguard.esm DLC1FalmerValleyBrazierLight [MSTT:02010DFB]>
[00:42] [BuildBaseRecords] <Debug: Looking for ruinsdeaddraugr02 for Unslaad.esm zzzCrbDraugrCorpse02 [STAT:0F32025D]>
[00:42] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower1x4_lod.nif DweFacadeTower1x4_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower1x4 [STAT:0C009802]>
[00:42] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower1x4_lod.nif DweFacadeTower1x4_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower1x4 [STAT:0C009802]>
[00:42] [BuildBaseRecords] <Debug: Looking for impextwindow01 for Skyrim.esm ImpExtWindow01 [STAT:0003F64E]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpiles02FrozenMarshDirtSlope01 for Skyrim.esm RockPileS02FrozenMarshDirtSlope01 [STAT:000CEDF3]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Skyrim.esm RockPileS02FrozenMarshDirtSlope01 [STAT:000CEDF3]>
[00:41] <Warning: Textures do not match for "RockL03:1": textures\ec\expeditions\ss\clutter\ambertiling.dds in rockl03.nif -> textures\landscape\mountains\mountainslab02.dds in rockl03_lod_0.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AmberL03 [STAT:1108549D]>
[00:42] [BuildBaseRecords] <Debug: Looking for extlgrmcorin01midopenb for Glenmoril.esm zzzRevCasLgRoomsCorInExtMidOpB [STAT:0E26A46B]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveibalconyshelf01 for Skyrim.esm CaveIBalconyShelf01 [STAT:00034469]>
[00:42] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower1x4_lod_1.nif DweFacadeTower1x4_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower1x4 [STAT:0C009802]>
[00:42] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower1x4_lod_1.nif DweFacadeTower1x4_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower1x4 [STAT:0C009802]>
[00:42] [BuildBaseRecords] <Debug: Looking for mountainpeak01 for Skyrim.esm MountainPeak01_HeavySN [STAT:00043321]>
[00:42] [BuildBaseRecords] <Debug: Looking for norrubblepiece01 for Dragonborn.esm NorRubblePiece01_Ash [STAT:04027A33]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower1x4 [STAT:0C009802]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower1x4 [STAT:0C009802]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower1x4 [STAT:0C009802]>
[00:42] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainpeak01_00000000_lod_0h.nif for Skyrim.esm MountainPeak01_HeavySN [STAT:00043321]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif ImpExtWindow01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtWindow01 [STAT:0003F64E]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif ImpExtWindow01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWindow01 [STAT:0003F64E]>
[00:42] [BuildBaseRecords] <Debug: Looking for chaplaindead for Glenmoril.esm zzzLaMChaplainDead [STAT:0E132991]>
[00:42] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantRiftenWylandriahsChest "Сундук" [CONT:000A2988]>
[00:42] [BuildBaseRecords] <Debug: Looking for rmwall for TheBawbsWardenOfTheCoast.esp WCShackInteriorRmWall [STAT:102F8E00]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif ImpExtWindow01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtWindow01 [STAT:0003F64E]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif ImpExtWindow01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWindow01 [STAT:0003F64E]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif ImpExtWindow01:25 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm ImpExtWindow01 [STAT:0003F64E]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif ImpExtWindow01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWindow01 [STAT:0003F64E]>
[00:42] [BuildBaseRecords] <Debug: Looking for smallimperialtent for Skyrim.esm ImperialTentSmallSnow [STAT:000BE2A2]>
[00:42] [AddModel] <Debug: No vertices in model meshes\lod\imperial\impextwindow01_lod_0.nif for Skyrim.esm ImpExtWindow01 [STAT:0003F64E]>
[00:42] [BuildBaseRecords] <Debug: Looking for beeinjar for SkystoneCastle.esp LA_SS_JarBee [STAT:357667AA]>
[00:42] [BuildBaseRecords] <Debug: Looking for genericbannerred01SovngardeBanner01 for Skyrim.esm SovngardeBanner01 [MSTT:000EA1EC]>
[00:42] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Skyrim.esm SovngardeBanner01 [MSTT:000EA1EC]>
[00:42] [BuildBaseRecords] <Debug: Looking for seruinshallbg1way01win01 for Dawnguard.esm SERuinsHallBg1Way01Win01 [STAT:020056D9]>
[00:42] [BuildBaseRecords] <Debug: Looking for extlghallcornerin for Glenmoril.esm zzzRevCasLgHallCorInExt [STAT:0E26A45A]>
[00:42] [BuildBaseRecords] <Debug: Looking for mammothribcage for Skyrim.esm BoneMammothRibs [STAT:00073CE5]>
[00:42] [BuildBaseRecords] <Debug: Looking for norrmbgwallfrontexsm01 for Unslaad.esm zzzCrbNorRmBgWallFrontExSm01Ice [STAT:0F3D57A2]>
[00:42] [BuildBaseRecords] <Debug: Looking for smdaarchcap01 for Skyrim.esm SMdAArchCap01 [STAT:0006E95C]>
[00:42] [AddModel] <Debug: Meshes\lod\mountains\mountainpeak01_lod_0h.nif MountainPeak01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainPeak01_HeavySN [STAT:00043321]>
[00:42] [AddModel] <Debug: Meshes\lod\mountains\mountainpeak01_lod_0h.nif MountainPeak01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainPeak01_HeavySN [STAT:00043321]>
[00:42] [BuildBaseRecords] <Debug: Looking for smhallramp128EC_SS_MadRuinsHallwayRamp for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsHallwayRamp [STAT:11048087]>
[00:42] [BuildBaseRecords] <Debug: Looking for smhallramp128 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsHallwayRamp [STAT:11048087]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\mountainpeak01lod.dds 0 Skyrim.esm MountainPeak01_HeavySN [STAT:00043321]>
[00:42] [BuildBaseRecords] <Debug: Looking for wrintcastleroofsupportbeam02 for Skyrim.esm WRIntCastleRoofSupportBeam02 [STAT:000878CF]>
[00:42] [dynLoadImage] <Debug: [textures\landscape\mountains\mountainslab02_n.dds] DXGI_FORMAT_BC7_UNORM>
[00:42] [BuildBaseRecords] <Debug: Looking for floatplank02 for Glenmoril.esm zzzLaMFloatPlank02 [MSTT:0E14D1BD]>
[00:42] [BuildBaseRecords] <Debug: Looking for mountaintrim01ReachMossyRocks01 for Skyrim.esm MountainTrim01ReachMossyRocks01 [STAT:00041B07]>
[00:42] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Skyrim.esm MountainTrim01ReachMossyRocks01 [STAT:00041B07]>
[00:42] [BuildBaseRecords] <Debug: Looking for cavegshaftbottom01 for Skyrim.esm CaveGShaftBottom01SnowTEMP [STAT:000287FF]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxbatgroupdlc1 for Dawnguard.esm FXbatGroupDLC1ACT [ACTI:02003F4C]>
[00:42] [BuildBaseRecords] <Debug: Looking for dirtcliffs05EC_SS__Mania_CAD23BA6 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs05_Mania [STAT:11066B58]>
[00:42] [BuildBaseRecords] <Debug: Looking for dirtcliffs05EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs05_Mania [STAT:11066B58]>
[00:42] [BuildBaseRecords] <Debug: Looking for dirtcliffs05_CAD23BA6passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs05_Mania [STAT:11066B58]>
[00:42] [BuildBaseRecords] <Debug: Looking for dirtcliffs05_CAD23BA6 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs05_Mania [STAT:11066B58]>
[00:42] [BuildBaseRecords] <Debug: Looking for dirtcliffs05 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs05_Mania [STAT:11066B58]>
[00:42] [BuildBaseRecords] <Debug: Looking for whintcastlelroomceiling01 for Skyrim.esm WHIntCastleLRoomCeiling01 [STAT:000C0FD9]>
[00:42] [BuildBaseRecords] <Debug: Looking for coralgrd03 for DAc0da.esm zDcdCoralGrD03 [STAT:0C003114]>
[00:42] [BuildBaseRecords] <Debug: Looking for rubblepile04zzzRev_rock for Glenmoril.esm zzzRevRubblePile04_rock [STAT:0E00483F]>
[00:42] [BuildBaseRecords] <Debug: Looking for rubblepile04 for Glenmoril.esm zzzRevRubblePile04_rock [STAT:0E00483F]>
[00:42] [BuildBaseRecords] <Debug: Looking for ruinswooddoorload01 for Skyrim.esm NorWoodDoorLoad01MinUse "Деревянная дверь" [DOOR:000C76DF]>
[00:42] [BuildBaseRecords] <Debug: Looking for riftentempleofmarabowl01 for Skyrim.esm RiftenTempleofMaraBowl01 [STAT:000E3FF4]>
[00:42] [BuildBaseRecords] <Debug: Looking for volcanicfissure01DLC01Fissure01SoulCairnDirt02 for Dawnguard.esm DLC01Fissure01SoulCairnDirt02 [STAT:020058A9]>
[00:42] [BuildBaseRecords] <Debug: Looking for volcanicfissure01 for Dawnguard.esm DLC01Fissure01SoulCairnDirt02 [STAT:020058A9]>
[00:42] [BuildBaseRecords] <Debug: Looking for mehrunesdagonaltar01 for Skyrim.esm MehrunesDagonAltar01 [ACTI:000BF2B6]>
[00:42] [BuildBaseRecords] <Debug: Looking for farmintlhloft02 for Skyrim.esm FarmIntLHLoft02 [STAT:000F4781]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxambsnowblowingdrifttip for Unslaad.esm zzzCrbFXAmbSnowBlowingDriftTipNoSound [MSTT:0F031B5C]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxamb for Unslaad.esm zzzCrbFXAmbSnowBlowingDriftTipNoSound [MSTT:0F031B5C]>
[00:42] [BuildBaseRecords] <Debug: Looking for blackreachcrystalm02 for Skyrim.esm BlackreachCrystalM02 [STAT:000CE0CB]>
[00:42] [BuildBaseRecords] <Debug: Looking for book02da16 for Skyrim.esm HighPolyBookDA16 [STAT:000A7B43]>
[00:42] [BuildBaseRecords] <Debug: Looking for rtmausoleum01 for Skyrim.esm RTMausoleum01 [STAT:000C72FF]>
[00:42] [BuildBaseRecords] <Debug: Looking for thronewinterhold01 for unofficial skyrim special edition patch.esp ThroneWinterhold01 "Трон" [FURN:00107353]>
[00:42] [BuildBaseRecords] <Debug: Looking for sovngardestatue02 for Skyrim.esm SovngardeWatcherStatue02 [ACTI:00105D05]>
[00:42] [BuildBaseRecords] <Debug: Looking for throne for unofficial skyrim special edition patch.esp ThroneWinterhold01 "Трон" [FURN:00107353]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\sovstatuelod.dds 0 Skyrim.esm SovngardeWatcherStatue02 [ACTI:00105D05]>
[00:42] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidirt01lod.dds based on textures\landscape\dirtcliffs\dirtcliffs01.dds for textures\ec\expeditions\ss\landscape\sidirt01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs05_Mania [STAT:11066B58]>
[00:42] [BuildBaseRecords] <Debug: Looking for wtfence02 for Wyrmstooth.esp WTFence02 [STAT:0A5FA0B3]>
[00:42] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simaniagrass01lod.dds based on textures\landscape\fieldgrass02.dds for textures\ec\expeditions\ss\landscape\simaniagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs05_Mania [STAT:11066B58]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineorecorundum04_LTundraRocks for unofficial skyrim special edition patch.esp MineOreCorundum04_LTundraRocks "Корундовая жила" [ACTI:0010D04E]>
[00:42] [BuildBaseRecords] <Debug: Looking for tundrastreambend01FallForestGrass01 for Skyrim.esm TundraStreamBend01FallForestGrass01 [STAT:000AF8FD]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineorecorundum04 for unofficial skyrim special edition patch.esp MineOreCorundum04_LTundraRocks "Корундовая жила" [ACTI:0010D04E]>
[00:42] [BuildBaseRecords] <Debug: Looking for tundrastreambend01 for Skyrim.esm TundraStreamBend01FallForestGrass01 [STAT:000AF8FD]>
[00:42] [BuildBaseRecords] <Debug: Looking for roadchunks04RP_DesertLumpy01 for _ResourcePack.esl RP_RoadChunkS04DesertLumpy01 [STAT:FE002043]>
[00:42] [BuildBaseRecords] <Debug: Looking for roadchunks04 for _ResourcePack.esl RP_RoadChunkS04DesertLumpy01 [STAT:FE002043]>
[00:42] [BuildBaseRecords] <Debug: Looking for wrscafrailcor01 for Skyrim.esm WRScafRailCor01 [STAT:00063FB6]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2.dds] ResourceExists>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:42] [BuildBaseRecords] <Debug: Looking for riftenrwroombmid02 for Skyrim.esm RiftenRWRoomBMid02 [STAT:00098D74]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\9F634B222654466388D4867078B7F982.dds">
[00:42] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadChunkS04DesertLumpy01 [STAT:FE002043]>
[00:42] [BuildBaseRecords] <Debug: Looking for platstairsm01zzzRevCas_block01 for Glenmoril.esm zzzRevCasPlatStairSM01_block01 [STAT:0E00438D]>
[00:42] [BuildBaseRecords] <Debug: Looking for platstairsm01 for Glenmoril.esm zzzRevCasPlatStairSM01_block01 [STAT:0E00438D]>
[00:42] [BuildBaseRecords] <Debug: Looking for minecewallstraight02 for Skyrim.esm MineCEWallStraight02 [STAT:0004564D]>
[00:42] [BuildBaseRecords] <Debug: Looking for dweclutterarchsmall01WT for Wyrmstooth.esp WTDweClutterArchSmall01 [STAT:0A3177C5]>
[00:42] [BuildBaseRecords] <Debug: Looking for dweclutterarchsmall01 for Wyrmstooth.esp WTDweClutterArchSmall01 [STAT:0A3177C5]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Wyrmstooth.esp WTDweClutterArchSmall01 [STAT:0A3177C5]>
[00:42] [BuildBaseRecords] <Debug: Looking for wallbigcornerinEC_SS_MadRuinsWallCorner01Big for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsWallCorner01Big [STAT:1104806B]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveglhall1way128d01 for Skyrim.esm CaveGLHall1Way128D01ice [STAT:0007A855]>
[00:42] [BuildBaseRecords] <Debug: Looking for wallbigcornerin for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsWallCorner01Big [STAT:1104806B]>
[00:42] [BuildBaseRecords] <Debug: Looking for cavegepillar06 for Skyrim.esm CaveGEPillar06ice [STAT:0006CDA2]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveilhall1way02 for Skyrim.esm CaveILHall1Way02 [STAT:0001EEDB]>
[00:42] [BuildBaseRecords] <Debug: Looking for cavegshaftstraight01 for Skyrim.esm CaveGShaftStraight01Ice [STAT:0004206B]>
[00:42] [BuildBaseRecords] <Debug: Looking for wrintchfloorstonecor01 for Skyrim.esm WRIntCHFloorStoneCor01 [STAT:00075D8A]>
[00:42] [BuildBaseRecords] <Debug: Looking for orcawningfull01 for Skyrim.esm OrcAwningFull01_LightSN [STAT:000B0F6E]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockl05zzzGHDesert for Glenmoril.esm zzzGHDesertRockL05 [STAT:0E0113C4]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockl05 for Glenmoril.esm zzzGHDesertRockL05 [STAT:0E0113C4]>
[00:42] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrock_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\architecture\witchhunt\quagmire\desertrock_d.dds Glenmoril.esm zzzGHDesertRockL05 [STAT:0E0113C4]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveifbalconystraight01 for Skyrim.esm CaveIFBalconyStraight01 [STAT:0003450D]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc1protoswingingbridge for Dawnguard.esm DLC1ProtoSwingingBridge [ACTI:0200B3ED]>
[00:42] [BuildBaseRecords] <Debug: Looking for icerootbridge06 for Unslaad.esm zzzCrbIceRootBridge06 [STAT:0F0C1809]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxmzarktowerbeam for Skyrim.esm FXMzarkTowerBeam [MSTT:000CE2BE]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilem02_LMine for Dragonborn.esm RockPileM02_LMine [STAT:0401D3B3]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineclroomwall02c for Skyrim.esm MineCLRoomWall02c [STAT:0004550B]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Dragonborn.esm RockPileM02_LMine [STAT:0401D3B3]>
[00:42] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate01.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate01 [STAT:0E00DCB0]>
[00:42] [BuildBaseRecords] <Debug: Looking for impextrubble02 for Skyrim.esm ImpExtRubble02 [STAT:0003F95B]>
[00:42] [AddModel] <Debug: Meshes\plants\florahangingmoss03.nif L1_FloraHangingMoss03:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraHangingMoss03 "Бородатый мох" [TREE:000BB951]>
[00:42] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate01.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate01 [STAT:0E00DCB0]>
[00:42] [BuildBaseRecords] <Debug: Looking for maginvshoutpurple for Skyrim.esm MAGINVShoutPurple [STAT:0010F0FA]>
[00:42] [AddModel] <Debug: Meshes\plants\florahangingmoss03.nif L1_FloraHangingMoss03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp TreeFloraHangingMoss03 "Бородатый мох" [TREE:000BB951]>
[00:42] [BuildBaseRecords] <Debug: Looking for altarmarker for Skyrim.esm dunLostValleyRedoubtAltar01L [FURN:000D6C36]>
[00:42] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate01.nif 3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate01 [STAT:0E00DCB0]>
[00:42] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate01.nif 3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate01 [STAT:0E00DCB0]>
[00:42] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate01.nif 7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate01 [STAT:0E00DCB0]>
[00:42] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate01.nif 7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate01 [STAT:0E00DCB0]>
[00:42] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate01.nif 9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate01 [STAT:0E00DCB0]>
[00:42] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate01.nif 9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate01 [STAT:0E00DCB0]>
[00:42] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate01.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate01 [STAT:0E00DCB0]>
[00:42] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate01.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate01 [STAT:0E00DCB0]>
[00:42] [BuildBaseRecords] <Debug: Looking for wrbridge01 for Skyrim.esm WRBridge01 [STAT:0003FA26]>
[00:42] [BuildBaseRecords] <Debug: Looking for fanwing02 for DAc0da.esm zDcdDweTrapFanWing02NS [ACTI:0C006BF6]>
[00:42] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate01.nif 4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate01 [STAT:0E00DCB0]>
[00:42] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wallgate01.nif 4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate01 [STAT:0E00DCB0]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineclroomwall01 for Skyrim.esm MineCLRoomWall01 [STAT:00045508]>
[00:42] [BuildBaseRecords] <Debug: Looking for bedrollground for Skyrim.esm DA16LayDownMarker01 [FURN:000E605C]>
[00:42] [BuildBaseRecords] <Debug: Looking for impportcullissmallextended01 for Skyrim.esm ImpSmallPortGateExpanded [ACTI:0006D025]>
[00:42] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgstairmid01.nif NorPlatBgStairMid01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgStairMid01 [STAT:0003EACC]>
[00:42] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgstairmid01.nif NorPlatBgStairMid01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgStairMid01 [STAT:0003EACC]>
[00:42] [BuildBaseRecords] <Debug: Looking for norrubblepile04 for Skyrim.esm NorRubblePile04 [STAT:00030120]>
[00:42] [BuildBaseRecords] <Debug: Looking for steedstone for Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [BuildBaseRecords] <Debug: Looking for norplatbgstairmid01_A6F8F48Epassthru for Skyrim.esm NorPlatBgStairMid01 [STAT:0003EACC]>
[00:42] [BuildBaseRecords] <Debug: Looking for norplatbgstairmid01_A6F8F48E for Skyrim.esm NorPlatBgStairMid01 [STAT:0003EACC]>
[00:42] [BuildBaseRecords] <Debug: Looking for norplatbgstairmid01 for Skyrim.esm NorPlatBgStairMid01 [STAT:0003EACC]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveidirtmound02 for Skyrim.esm CaveIDirtMound02ice [STAT:00060EE4]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate01_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate01 [STAT:0E00DCB0]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate01_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate01 [STAT:0E00DCB0]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2blacksmithforge01rr for Dragonborn.esm DLC2CraftingBlackSmithForge "Кузница" [FURN:0403CF6E]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate01_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate01 [STAT:0E00DCB0]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate01_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate01 [STAT:0E00DCB0]>
[00:42] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgstairmid01_lod.nif NorPlatBgStairMid01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgStairMid01 [STAT:0003EACC]>
[00:42] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgstairmid01_lod.nif NorPlatBgStairMid01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgStairMid01 [STAT:0003EACC]>
[00:42] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgstairmid01_lod.nif NorPlatBgStairMid01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgStairMid01 [STAT:0003EACC]>
[00:42] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgstairmid01_lod.nif NorPlatBgStairMid01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgStairMid01 [STAT:0003EACC]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 1 Skyrim.esm NorPlatBgStairMid01 [STAT:0003EACC]>
[00:42] [BuildBaseRecords] <Debug: Looking for sgatedoor for Glenmoril.esm zzzGHSDoorFrontGate_Min "Дверь" [DOOR:0E014898]>
[00:42] [BuildBaseRecords] <Debug: Looking for wrintroofstr01backcap for Skyrim.esm WRIntRoofStr01BackCap [STAT:000F1200]>
[00:42] [BuildBaseRecords] <Debug: Looking for cavegemid01 for Skyrim.esm CaveGEMid01 [STAT:00021A7A]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate01_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate01 [STAT:0E00DCB0]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate01_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate01 [STAT:0E00DCB0]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate01_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti1024WallGate01 [STAT:0E00DCB0]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\stwall\1024wallgate01_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024WallGate01 [STAT:0E00DCB0]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxmotesforest01 for Skyrim.esm FXMotesForest01 [MSTT:000B15E4]>
[00:42] [BuildBaseRecords] <Debug: Looking for roadstraight01DLC2 for Dragonborn.esm DLC2RoadStraight01 [STAT:04031B39]>
[00:42] [BuildBaseRecords] <Debug: Looking for overhang05 for TheBawbsWardenOfTheCoast.esp WCOverhang05 [STAT:100204B7]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveibalconystraight04 for Skyrim.esm CaveIBalconyStraight04 [STAT:0003446E]>
[00:42] [BuildBaseRecords] <Debug: Looking for roadstraight01 for Dragonborn.esm DLC2RoadStraight01 [STAT:04031B39]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintroofstr01backcap.nif WRIntRoofStr01BackCap:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntRoofStr01BackCap [STAT:000F1200]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintroofstr01backcap.nif WRIntRoofStr01BackCap:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRIntRoofStr01BackCap [STAT:000F1200]>
[00:42] [BuildBaseRecords] <Debug: Looking for riftenrwroompillar03 for Skyrim.esm RiftenRWRoomPillar03ice [STAT:000AFC70]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02_CaveIDirt for Skyrim.esm MineOreQuicksilver02_CaveIDirt "Ртутная жила" [ACTI:0010DC84]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02 for Skyrim.esm MineOreQuicksilver02_CaveIDirt "Ртутная жила" [ACTI:0010DC84]>
[00:42] [BuildBaseRecords] <Debug: Looking for falmerpgebalconyramp01 for DAc0da.esm zDcdFalmerPGEBalconyRamp01 [STAT:0C001431]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrintroofstr01backcap_lod_1.nif WRIntRoofStr01BackCap:18 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntRoofStr01BackCap [STAT:000F1200]>
[00:42] [BuildBaseRecords] <Debug: Looking for tamflowerpink for TheBawbsWardenOfTheCoast.esp WCFlowerStatic02 [STAT:100204E6]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrintroofstr01backcap_lod_1.nif WRIntRoofStr01BackCap:18 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRIntRoofStr01BackCap [STAT:000F1200]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRIntRoofStr01BackCap [STAT:000F1200]>
[00:42] [BuildBaseRecords] <Debug: Looking for farmbcorner01WT for Wyrmstooth.esp WTFarmBCorner01 [STAT:0A2BF86C]>
[00:42] [BuildBaseRecords] <Debug: Looking for dbbanneranim04 for Skyrim.esm DBBannerAnim04 [MSTT:000B343B]>
[00:42] [BuildBaseRecords] <Debug: Looking for farmbcorner01 for Wyrmstooth.esp WTFarmBCorner01 [STAT:0A2BF86C]>
[00:42] [BuildBaseRecords] <Debug: Looking for redoranhutinterior02 for Dragonborn.esm RedoranHutInterior02 [STAT:04035D2E]>
[00:42] [BuildBaseRecords] <Debug: Looking for walkwayc01 for Better Dynamic Snow SE.esp WalkwayC01Snow [STAT:000F6070]>
[00:42] [BuildBaseRecords] <Debug: Looking for shipkatariahtrapdoorladder01 for Skyrim.esm ShipKatariahTrapdoorLadder01 "Лестница" [DOOR:00098580]>
[00:42] [BuildBaseRecords] <Debug: Looking for nortmpextdebris04 for Skyrim.esm NorTmpExtDebris04 [STAT:00028A76]>
[00:42] [BuildBaseRecords] <Debug: Looking for cwmapflagtownred01 for OwnCivilWar.esp OCWMapFlagRedStonehills "Каменные холмы" [ACTI:4B01E904]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc01vampirethrallfeedta02 for Dawnguard.esm DLC01VampireThrallFeed02 "Пленник вампира" [ACTI:02011EE7]>
[00:42] [BuildBaseRecords] <Debug: Looking for house03 for Glenmoril.esm zzzRevDeadHillHouse03 [STAT:0E0036CF]>
[00:42] [BuildBaseRecords] <Debug: Looking for frostdead01 for DAc0da.esm zDcdFrostCorpse01_Snow [STAT:0C004D27]>
[00:42] [BuildBaseRecords] <Debug: Looking for smrmwall01 for Glenmoril.esm zzzRevCasSMroomWall01 [STAT:0E013975]>
[00:42] [BuildBaseRecords] <Debug: Looking for rifrmsmfirstcorin01 for Skyrim.esm RifRmSmFirstCorIn01 [STAT:00096F99]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxsplashlargechurnnorapids for Skyrim.esm FXLargeSplashChurn [MSTT:00103966]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwefacadebalconymid01 for Skyrim.esm DweFacadeBalconyMid01Snow [STAT:0006DD58]>
[00:42] [BuildBaseRecords] <Debug: Looking for ruinsdeaddraugr02 for Skyrim.esm TreasDraugrAmbushCorpse03 "Драугр" [CONT:00080090]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBalconyMid01Snow [STAT:0006DD58]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBalconyMid01Snow [STAT:0006DD58]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02_LFrozenMarshLichen for Skyrim.esm MineOreQuicksilver02_LFrozenMarshLichen "Ртутная жила" [ACTI:0010DC5B]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02 for Skyrim.esm MineOreQuicksilver02_LFrozenMarshLichen "Ртутная жила" [ACTI:0010DC5B]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBalconyMid01Snow [STAT:0006DD58]>
[00:42] [BuildBaseRecords] <Debug: Looking for 1stpersondarkseducergreatsword for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonDarkSeducerGreatSword [STAT:06000820]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveghallramp01 for Skyrim.esm CaveGHallRamp01MossTEMP [STAT:000287AA]>
[00:42] [dynLoadImage] <Debug: [textures\landscape\mountains\mountainslab02_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\BA16C916E7BD402293F0075C3C85E33A.dds">
[00:42] [BuildBaseRecords] <Debug: Looking for ashmanwaraxe1 for Dragonborn.esm 1stPersonAshmanWarAxe [STAT:04030CB3]>
[00:42] [AddModel] <Debug: Meshes\plants\floratundracotton01.nif L1_FloraTundraCotton01:0 - L2_FloraTundraCotton01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraTundraCotton01 "Пушица" [TREE:000BB947]>
[00:42] [AddModel] <Debug: Meshes\plants\floratundracotton01.nif L1_FloraTundraCotton01:0 - L2_FloraTundraCotton01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp TreeFloraTundraCotton01 "Пушица" [TREE:000BB947]>
[00:42] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew4.nif jungletreenew4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:42] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew4.nif jungletreenew4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:42] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew4.nif jungletreenew4_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:42] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew4.nif jungletreenew4_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:42] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew4.nif jungletree4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:42] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew4.nif jungletree4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:42] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew4.nif jungletreenew4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:42] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew4.nif jungletreenew4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:42] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew4.nif jungletreenew4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:42] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew4.nif jungletreenew4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:42] [BuildBaseRecords] <Debug: Looking for satchel for Skyrim.esm FFFRiften14Satchel01 "Кошель Вайландрии" [CONT:00043E29]>
[00:42] [BuildBaseRecords] <Debug: Looking for riftenrwroombendcapshortdoor01 for Skyrim.esm RiftenRWRoomBEndCapShortDoor01 [STAT:0009CA54]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwermsmcorinexbgr01WT for Wyrmstooth.esp WTDweRmSmCorInExBgR01 [STAT:0A3D12A3]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwermsmcorinexbgr01 for Wyrmstooth.esp WTDweRmSmCorInExBgR01 [STAT:0A3D12A3]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e.dds] ResourceExists>
[00:42] [BuildBaseRecords] <Debug: Looking for farmhouseanimdoor02 for Skyrim.esm FarmhouseAnimDoor02 "Деревянная дверь" [DOOR:000C78A6]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e.dds] DXGI_FORMAT_BC7_UNORM>
[00:42] [BuildBaseRecords] <Debug: Looking for cavegboulderl02 for Skyrim.esm CaveGBoulderL02 [STAT:00022505]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\8309E90D7E344D04A63D26B7398F4D56.dds">
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayc01.nif L2_Rope:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayC01Snow [STAT:000F6070]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayc01.nif L2_Rope:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayC01Snow [STAT:000F6070]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif swirlsSphere Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif swirlsSphere Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [BuildBaseRecords] <Debug: Looking for ordersmallcrystal02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_OrderCrystal02 [STAT:1102E8AD]>
[00:42] [BuildBaseRecords] <Debug: Looking for scastlewall05 for Skyrim.esm SCastleWall05 [STAT:0005E0C3]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwechest01 for DAc0da.esm zDcdTreasDwarvenTerminal "Терминал" [CONT:0C006E32]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif outerGlow01 Shader Flags 1: Vertex_Alpha | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif outerGlow01 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif topGlow2:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif topGlow2:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif topGlow:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif topGlow:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif ambientBeam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif ambientBeam:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04_LSnowRocks for Skyrim.esm MineOreMoonstone04_LSnowRocks "Выход лунного камня" [ACTI:0010D071]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif CenterGlow:2 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif CenterGlow:2 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04 for Skyrim.esm MineOreMoonstone04_LSnowRocks "Выход лунного камня" [ACTI:0010D071]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif OuterGlowCircle:0 Shader Flags 1: Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif OuterGlowCircle:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif Spikes:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif Spikes:1 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif Wisps:0 Shader Flags 1: Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif Wisps:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [BuildBaseRecords] <Debug: Looking for byohbyohwrhub2ndflwallmext01 for HearthFires.esm BYOHBYOHWRhub2ndFLWallMext01 [STAT:03003CB8]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif ambientBeam2:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif ambientBeam2:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SCastleWall05 [STAT:0005E0C3]>
[00:42] [BuildBaseRecords] <Debug: Looking for smddentsol01 for Skyrim.esm SMdDEntSol01 [STAT:0005716A]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayc01.nif L2_Rope:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayC01Snow [STAT:000F6070]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayc01.nif L2_Rope:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayC01Snow [STAT:000F6070]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayc01.nif WalkwayC01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayC01Snow [STAT:000F6070]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayc01.nif WalkwayC01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayC01Snow [STAT:000F6070]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayc01.nif WalkwayC01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayC01Snow [STAT:000F6070]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayc01.nif WalkwayC01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayC01Snow [STAT:000F6070]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif outerGlow02 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif outerGlow02 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [BuildBaseRecords] <Debug: Looking for eej_woodenmodelship for ccBGSSSE001-Fish.esm ccBGSSSE001_WoodenModelShip [STAT:05000CC7]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif BlueBeam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayc01.nif WalkwayC01:19 - L2_Rope:19 - L1_Posts:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayC01Snow [STAT:000F6070]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif BlueBeam:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayc01.nif WalkwayC01:19 - L2_Rope:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayC01Snow [STAT:000F6070]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockcairnevil02 for Skyrim.esm RockCairnEvil02 [STAT:000B7E7C]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif BlueBeam:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif BlueBeam:1 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif BlueBeam:2 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif BlueBeam:2 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif Obelisk01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif Obelisk01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallmext01.nif BYOHBYOHWRhub2ndFLWallMext01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallMext01 [STAT:03003CB8]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallmext01.nif BYOHBYOHWRhub2ndFLWallMext01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallMext01 [STAT:03003CB8]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayc01.nif WalkwayC01:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayC01Snow [STAT:000F6070]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayc01.nif WalkwayC01:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayC01Snow [STAT:000F6070]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallmext01.nif BYOHBYOHWRhub2ndFLWallMext01:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallMext01 [STAT:03003CB8]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallmext01.nif BYOHBYOHWRhub2ndFLWallMext01:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallMext01 [STAT:03003CB8]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallmext01.nif BYOHBYOHWRhub2ndFLWallMext01:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallMext01 [STAT:03003CB8]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif Obelisk01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwallmext01.nif BYOHBYOHWRhub2ndFLWallMext01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallMext01 [STAT:03003CB8]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif Obelisk01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif Obelisk01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxrapidsfallsline01 for Skyrim.esm FXrapidsFallsLine01 [MSTT:0001B37E]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif Obelisk01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif Obelisk01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\steedstone.nif Obelisk01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [BuildBaseRecords] <Debug: Looking for arextrubble06 for Update.esm ccBGS_ARExtRubble06 [STAT:01003178]>
[00:42] [AddModel] <Debug: Meshes\effects\fxrapidsfallsline01.nif FXrapidsFallsTop06 Shader Flags 1: Vertex_Alpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXrapidsFallsLine01 [MSTT:0001B37E]>
[00:42] [AddModel] <Debug: Meshes\effects\fxrapidsfallsline01.nif FXrapidsFallsTop06 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXrapidsFallsLine01 [MSTT:0001B37E]>
[00:42] [AddModel] <Debug: Meshes\effects\fxrapidsfallsline01.nif FXrapidsFallsTop08 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXrapidsFallsLine01 [MSTT:0001B37E]>
[00:42] [AddModel] <Debug: Meshes\effects\fxrapidsfallsline01.nif FXrapidsFallsTop08 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXrapidsFallsLine01 [MSTT:0001B37E]>
[00:42] [AddModel] <Debug: Meshes\effects\fxrapidsfallsline01.nif FXrapidsFallsTop09 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXrapidsFallsLine01 [MSTT:0001B37E]>
[00:42] [AddModel] <Debug: Meshes\effects\fxrapidsfallsline01.nif FXrapidsFallsTop09 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXrapidsFallsLine01 [MSTT:0001B37E]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwehalllg4way01WT for Wyrmstooth.esp WTDweHallLg4way01 [STAT:0A3D122B]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwehalllg4way01 for Wyrmstooth.esp WTDweHallLg4way01 [STAT:0A3D122B]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveibalconycurve04 for Skyrim.esm CaveIBalconyCurve04 [STAT:0003445F]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2dweshaftrmlgbot01 for Dragonborn.esm DLC2DweShaftRmLgBot01 [STAT:04020759]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveglroomcorner01 for Skyrim.esm CaveGLRoomCorner01ice [STAT:0007A83D]>
[00:42] [BuildBaseRecords] <Debug: Looking for whtombdoor for Glenmoril.esm zzzGHTombDoorWH "Гробница" [DOOR:0E00F805]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveglhall2way02c for Skyrim.esm CaveGLHall2Way02cFalmer [STAT:00083402]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveirbalconyicorner04 for Skyrim.esm CaveIRBalconyICorner04 [STAT:000344E8]>
[00:42] [BuildBaseRecords] <Debug: Looking for norportcullisgate01 for Skyrim.esm dunUstenPuzGate01x [DOOR:0003B2E0]>
[00:42] [BuildBaseRecords] <Debug: Looking for metallever01 for Skyrim.esm T01DibellasAltarActivator "Алтарь Дибеллы" [ACTI:0006C9F1]>
[00:42] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayc01_lod_1.nif WalkwayC01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayC01Snow [STAT:000F6070]>
[00:42] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayc01_lod_1.nif WalkwayC01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayC01Snow [STAT:000F6070]>
[00:42] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayc01_lod_1.nif WalkwayC01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayC01Snow [STAT:000F6070]>
[00:42] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayc01_lod_1.nif WalkwayC01:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayC01Snow [STAT:000F6070]>
[00:42] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayc01_lod_1.nif WalkwayC01:19 - L2_Rope:19 - L1_Posts:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayC01Snow [STAT:000F6070]>
[00:42] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayc01_lod_1.nif WalkwayC01:19 - L2_Rope:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayC01Snow [STAT:000F6070]>
[00:42] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayc01_lod_1.nif WalkwayC01:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayC01Snow [STAT:000F6070]>
[00:42] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayc01_lod_1.nif WalkwayC01:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayC01Snow [STAT:000F6070]>
[00:42] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 59 334.782012939453>
[00:42] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\steedstone_lod.nif Obelisk01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\steedstone_lod.nif Obelisk01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedmossstone08lod.dds 0 Skyrim.esm DoomstoneSteed "Знак Коня" [ACTI:000D2333]>
[00:42] [BuildBaseRecords] <Debug: Looking for wrjorvaskr01 for Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree5.nif textures\landscape\trees\gkbpalmbark22.dds 3D283EF9 TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:42] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree5.nif textures\landscape\trees\gkbpalmbark22_n.dds 71C1C980 TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:42] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree5.nif textures\landscape\trees\gkbpalmleaf2.dds AF0EA49B TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:42] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree5.nif textures\landscape\trees\swordfern_n.dds 0777C237 TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:42] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree5.nif textures\landscape\trees\gkbpalmbark14_n.dds DB8B609A TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:42] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree5.nif textures\landscape\trees\gkbpalmbark14.dds C6A782F8 TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwehitchpost01 for Skyrim.esm DweHitchPost01Snow [STAT:0007660F]>
[00:42] [BuildBaseRecords] <Debug: Looking for chest01 for Vigilant.esm zzzAomRQCollectBox "Сундук для сборов" [CONT:0D4E1315]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DweHitchPost01Snow [STAT:0007660F]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveghall1way128l01 for Skyrim.esm CaveGHall1Way128L01 [STAT:0001EC44]>
[00:42] [BuildBaseRecords] <Debug: Looking for dweretractablebridge01 for Skyrim.esm DweRetractableBridge01NONAVCUT [ACTI:0009314D]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveifhall1way128short01 for Skyrim.esm CaveIFHall1Way128Short01 [STAT:0001FEAC]>
[00:42] [BuildBaseRecords] <Debug: Looking for sbluepalaceentrance for Skyrim.esm SBluePalaceEntrance [STAT:00090E67]>
[00:42] [BuildBaseRecords] <Debug: Looking for wrshintroofcorcorinr for Skyrim.esm WRShIntRoofCorCorInR [STAT:000631EE]>
[00:42] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01passthru_lod.nif TreePalmTreeSmall01:1 Crown Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[00:42] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01passthru_lod.nif TreePalmTreeSmall01:1 Crown Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[00:42] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[00:42] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[00:42] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[00:42] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[00:42] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[00:42] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[00:42] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[00:42] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxda14portaldoor for Skyrim.esm FXDA14PortalDoor [MSTT:0002362E]>
[00:42] [BuildBaseRecords] <Debug: Looking for minelhall1way01 for Skyrim.esm MineLHall1Way01 [STAT:00042045]>
[00:42] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\_resourcepack\landscape\trees\treelatanpalmtree01.nif TreePalmTreeSmall01:1 Crown meshes\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01passthru_lod.nif textures\_resourcepack\landscape\trees\palmtreeshort01_d.dds _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockcliff08PineForest02 for Skyrim.esm RockCliff08PineForest02 [STAT:0006100A]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Skyrim.esm RockCliff08PineForest02 [STAT:0006100A]>
[00:42] [BuildBaseRecords] <Debug: Looking for alduinrock for Unslaad.esm zzzCrbAlduinRock [STAT:0F3A7010]>
[00:42] [BuildBaseRecords] <Debug: Looking for minelhall1way128d01 for Skyrim.esm MineLHall1Way128D01 [STAT:00042F93]>
[00:42] [BuildBaseRecords] <Debug: Looking for blacksphere01 for Unslaad.esm zzzCrbBlackSphere01 [STAT:0F3A1E11]>
[00:42] [BuildBaseRecords] <Debug: Looking for signsbitsandpieces for Skyrim.esm SignSbitsandPieces [MSTT:000F0A1C]>
[00:42] [BuildBaseRecords] <Debug: Looking for headchoppingblock for Skyrim.esm WEExecutionerChoppingBlock2Seat [FURN:000FE549]>
[00:42] [BuildBaseRecords] <Debug: Looking for cushion04 for Glenmoril.esm zzzGHCushion04 [STAT:0E00FAE9]>
[00:42] [BuildBaseRecords] <Debug: Looking for sensorbeam for DAc0da.esm zDcdActSensorBeam [ACTI:0C00B261]>
[00:42] [BuildBaseRecords] <Debug: Looking for _camp_largehidetenttrigger for Campfire.esm _Camp_Tent_LargeFurTriggerVolume [ACTI:09051665]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxglowfillroundbrt for unofficial skyrim special edition patch.esp DLC1VC_GlowToggleable [ACTI:02019966]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveglhalldoorl01 for Skyrim.esm CaveGLHallDoorL01Falmer [STAT:000B9ED4]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02_CaveGWall for Skyrim.esm MineOreMoonstone02_CaveGWall "Выход лунного камня" [ACTI:0010DB63]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02 for Skyrim.esm MineOreMoonstone02_CaveGWall "Выход лунного камня" [ACTI:0010DB63]>
[00:42] [BuildBaseRecords] <Debug: Looking for cavegbalconystraight04 for Skyrim.esm CaveGBalconyStraight04 [STAT:0001C295]>
[00:42] [BuildBaseRecords] <Debug: Looking for nortmphallbg1waycover01 for Skyrim.esm NorTmpHallBg1wayCover01 [STAT:0002CD99]>
[00:42] [BuildBaseRecords] <Debug: Looking for anchorchain01 for Unslaad.esm zzzCrbShipAnchorChain01Snow [STAT:0F30935B]>
[00:42] [AddModel] <Debug: Meshes\effects\ambient\fxglowfillroundbrt.nif GlowMesh02:0 Shader Flags 1: Use_Falloff | Soft_Effect | ZBuffer_Test unofficial skyrim special edition patch.esp DLC1VC_GlowToggleable [ACTI:02019966]>
[00:42] [AddModel] <Debug: Meshes\effects\ambient\fxglowfillroundbrt.nif GlowMesh02:0 Shader Flags 2: Vertex_Colors unofficial skyrim special edition patch.esp DLC1VC_GlowToggleable [ACTI:02019966]>
[00:42] [AddModel] <Debug: Meshes\effects\ambient\fxglowfillroundbrt.nif EditorMarker Shader Flags 1: ZBuffer_Test unofficial skyrim special edition patch.esp DLC1VC_GlowToggleable [ACTI:02019966]>
[00:42] [AddModel] <Debug: Meshes\effects\ambient\fxglowfillroundbrt.nif EditorMarker Shader Flags 2: ZBuffer_Write | Vertex_Colors unofficial skyrim special edition patch.esp DLC1VC_GlowToggleable [ACTI:02019966]>
[00:42] [BuildBaseRecords] <Debug: Looking for imprubblepileceilingsmall02 for Skyrim.esm ImpRubblePileCeilingSmall02 [STAT:00052EA4]>
[00:42] [BuildBaseRecords] <Debug: Looking for ruinsdragonstatue03 for Skyrim.esm NorDragonStatueBend02 [STAT:00039DFF]>
[00:42] [BuildBaseRecords] <Debug: Looking for minecepillar04 for Skyrim.esm MineCEPillar04 [STAT:0004566C]>
[00:42] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxglowfillroundbrt_dyndolod_lod.nif GlowMesh02:0 Shader Flags 1: Use_Falloff | Soft_Effect | ZBuffer_Test unofficial skyrim special edition patch.esp DLC1VC_GlowToggleable [ACTI:02019966]>
[00:42] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxglowfillroundbrt_dyndolod_lod.nif GlowMesh02:0 Shader Flags 2: unofficial skyrim special edition patch.esp DLC1VC_GlowToggleable [ACTI:02019966]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2firecraterround for Dragonborn.esm DLC2FireCraterRound [STAT:0401D738]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineoregold02_LFallForestRocks for Skyrim.esm MineOreGold02_LFallForestRocks "Золотая жила" [ACTI:0010DADF]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineoregold02 for Skyrim.esm MineOreGold02_LFallForestRocks "Золотая жила" [ACTI:0010DADF]>
[00:42] [BuildBaseRecords] <Debug: Looking for looseblocks01zzzRevLooseBlock01_NoMoss for Glenmoril.esm zzzRevLooseBlock01_NoMoss [STAT:0E003AB5]>
[00:42] [BuildBaseRecords] <Debug: Looking for looseblocks01 for Glenmoril.esm zzzRevLooseBlock01_NoMoss [STAT:0E003AB5]>
[00:42] [BuildBaseRecords] <Debug: Looking for maisondementia1 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIHouseInn [STAT:110617EF]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveibalconystraight02 for Skyrim.esm CaveIBalconyStraight02 [STAT:0003446C]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc1skullhawknonest for Dawnguard.esm DLC1BoneHawkNoNestACT [ACTI:02002990]>
[00:42] [BuildBaseRecords] <Debug: Looking for mrktemplecragsteps06 for Skyrim.esm MrkTempleCragSteps06 [STAT:000B796C]>
[00:42] [BuildBaseRecords] <Debug: Looking for minececorner01hole for Skyrim.esm MineCECorner01Hole [STAT:0004563A]>
[00:42] [BuildBaseRecords] <Debug: Looking for nortmpextplatshaftbot01 for Skyrim.esm NorTmpExtPlatShaftBot01Snow [STAT:00034941]>
[00:42] [BuildBaseRecords] <Debug: Looking for wtbarrelcover01 for Wyrmstooth.esp WTBarrelCover01 [STAT:0A762879]>
[00:42] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps06.nif MrkTempleCragSteps06:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragSteps06 [STAT:000B796C]>
[00:42] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps06.nif MrkTempleCragSteps06:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCragSteps06 [STAT:000B796C]>
[00:42] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps06.nif MrkTempleCragSteps06:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragSteps06 [STAT:000B796C]>
[00:42] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps06.nif MrkTempleCragSteps06:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCragSteps06 [STAT:000B796C]>
[00:42] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps06.nif MrkTempleCragSteps06:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragSteps06 [STAT:000B796C]>
[00:42] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplecragsteps06.nif MrkTempleCragSteps06:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleCragSteps06 [STAT:000B796C]>
[00:42] [BuildBaseRecords] <Debug: Looking for craftingworkbench02 for HearthFires.esm BYOHHouseInteriorWorkbenchRoom02_bedrooms "Плотницкий верстак" [FURN:03005A9F]>
[00:42] [BuildBaseRecords] <Debug: Looking for norpitwallfrontenclosure01 for Skyrim.esm NorPitWallFrontEnclosure01 [STAT:0002ABE8]>
[00:42] [AddModel] <Debug: Meshes\lod\markarth\mrktemplecragsteps06_lod_0.nif MrkCrag01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleCragSteps06 [STAT:000B796C]>
[00:42] [AddModel] <Debug: Meshes\lod\markarth\mrktemplecragsteps06_lod_0.nif MrkCrag01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleCragSteps06 [STAT:000B796C]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkTempleCragSteps06 [STAT:000B796C]>
[00:42] [BuildBaseRecords] <Debug: Looking for maginvreanimate for Skyrim.esm MAGINVReanimate [STAT:001097CC]>
[00:42] [BuildBaseRecords] <Debug: Looking for mw256x256x64down for DAc0da.esm zDcdDweMwDown64 [MSTT:0C0072A4]>
[00:42] [BuildBaseRecords] <Debug: Looking for minecewallup02 for Skyrim.esm MineCEWallUp02 [STAT:00045635]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveilroomwall01 for Skyrim.esm CaveILRoomWall01 [STAT:0002C84E]>
[00:42] [BuildBaseRecords] <Debug: Looking for ruinssarcophagus_bottom01 for Skyrim.esm NorSarcophagusBottom_ice [STAT:000EC326]>
[00:42] [BuildBaseRecords] <Debug: Looking for crate01tomato for SkystoneCastle.esp LA_SS_FoodCrate01Tomato [STAT:3580DAFE]>
[00:42] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02passthru_lod.nif TreeMadagascarPalm02:1 Crown Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[00:42] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02passthru_lod.nif TreeMadagascarPalm02:1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[00:42] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[00:42] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[00:42] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[00:42] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[00:42] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[00:42] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[00:42] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[00:42] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[00:42] [BuildBaseRecords] <Debug: Looking for whstormcloaksfancybannertrim01 for Skyrim.esm WHStormcloaksfancybannertrim01 [MSTT:000C10D8]>
[00:42] [BuildBaseRecords] <Debug: Looking for combatpuzzle01 for Dragonborn.esm DLC2VahloksTombCombatPuzzle01 [ACTI:04032230]>
[00:42] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\_resourcepack\landscape\trees\treemadagascarpalm02.nif TreeMadagascarPalm02:1 Crown meshes\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02passthru_lod.nif textures\_resourcepack\landscape\trees\madagascarpalm02_d.dds _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[00:42] [BuildBaseRecords] <Debug: Looking for treepineforestcutlog02b for Skyrim.esm TreePineForestCutLog02B [STAT:00017403]>
[00:42] [BuildBaseRecords] <Debug: Looking for improomwall01 for Skyrim.esm ImpRoomWall01 [STAT:00029987]>
[00:42] [BuildBaseRecords] <Debug: Looking for mountaincliffcrevassezzzRev_Moss_68641276 for Glenmoril.esm zzzRevMountainCliffCrevasse_Moss [STAT:0E0045C6]>
[00:42] [BuildBaseRecords] <Debug: Looking for mountaincliffcrevassezzzRev_Moss for Glenmoril.esm zzzRevMountainCliffCrevasse_Moss [STAT:0E0045C6]>
[00:42] [BuildBaseRecords] <Debug: Looking for bloodyshoulder for Skyrim.esm BoneHumanBloodyShoulder [MSTT:0003E6A6]>
[00:42] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtmoss\mountaincliffcrevasse_68641276_lod_0l.nif for Glenmoril.esm zzzRevMountainCliffCrevasse_Moss [STAT:0E0045C6]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ05MagnarWeapon "Сундук" [CONT:0F380D45]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ05MagnarWeapon "Сундук" [CONT:0F380D45]>
[00:42] [BuildBaseRecords] <Debug: Looking for wrguardhouse01 for Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [BuildBaseRecords] <Debug: Looking for upperchair01 for TheBawbsWardenOfTheCoast.esp WCRQDinnerDateChair01R "Стул" [FURN:103B4BB2]>
[00:42] [BuildBaseRecords] <Debug: Looking for impexticestairs01 for Skyrim.esm ImpExtIceStairs01_NoIce [STAT:000C9B5D]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliffcrevasse_lod_0l.nif MountainCliff03_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffCrevasse_Moss [STAT:0E0045C6]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliffcrevasse_lod_0l.nif MountainCliff03_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffCrevasse_Moss [STAT:0E0045C6]>
[00:42] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountaincliffcrevasse.nif MountainCliff03_LOD_0L:0 meshes\lod\revenant\mtmoss\mountaincliffcrevasse_lod_0l.nif textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainCliffCrevasse_Moss [STAT:0E0045C6]>
[00:42] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01moss.dds in meshes\lod\revenant\mtmoss\mountaincliffcrevasse_lod_0l.nif for Glenmoril.esm zzzRevMountainCliffCrevasse_Moss [STAT:0E0045C6]>
[00:42] [BuildBaseRecords] <Debug: Looking for stonea for Glenmoril.esm zzzRevSFp01StoneA [STAT:0E34F4FF]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockcliff08FieldGrass01 for Skyrim.esm RockCliff08FieldGrass01 [STAT:0003ACCD]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Skyrim.esm RockCliff08FieldGrass01 [STAT:0003ACCD]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliffcrevasse_lod_1.nif MountainCliff03_LOD_1:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffCrevasse_Moss [STAT:0E0045C6]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliffcrevasse_lod_1.nif MountainCliff03_LOD_1:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffCrevasse_Moss [STAT:0E0045C6]>
[00:42] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactAhzidalRing04 "Сундук" [CONT:0E3DFE00]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliffcrevasse_lod_2.nif MountainCliff03_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliffCrevasse_Moss [STAT:0E0045C6]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliffcrevasse_lod_2.nif MountainCliff03_LOD_2:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliffCrevasse_Moss [STAT:0E0045C6]>
[00:42] [BuildBaseRecords] <Debug: Looking for kintenticle01 for Glenmoril.esm zzzRevKinTenticle01 [MSTT:0E009CA1]>
[00:42] [BuildBaseRecords] <Debug: Looking for minecdirtmound03 for Skyrim.esm MineCDirtMound03 [STAT:00045601]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwedynamotrigger01 for Dragonborn.esm DLC2DweDynamoTrigger01 "Активатор генератора" [ACTI:0402865C]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01_CaveGDirt for Skyrim.esm MineOreMoonstone01_CaveGDirt "Выход лунного камня" [ACTI:0010D4DB]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01 for Skyrim.esm MineOreMoonstone01_CaveGDirt "Выход лунного камня" [ACTI:0010D4DB]>
[00:42] [BuildBaseRecords] <Debug: Looking for norbridgemid03 for Skyrim.esm NorBridgeMid03_HeavySN [STAT:00065CB3]>
[00:42] [BuildBaseRecords] <Debug: Looking for openbook05 for SkystoneCastle.esp LA_SS_Openbook05 [STAT:352904FC]>
[00:42] [BuildBaseRecords] <Debug: Looking for mw256x256tor for DAc0da.esm zDcdDweMwRight [MSTT:0C00729F]>
[00:42] [BuildBaseRecords] <Debug: Looking for volcanicplateau02DLC01Plateau02SoulCairnDirt01 for Dawnguard.esm DLC01Plateau02SoulCairnDirt01 [STAT:0200588F]>
[00:42] [BuildBaseRecords] <Debug: Looking for volcanicplateau02 for Dawnguard.esm DLC01Plateau02SoulCairnDirt01 [STAT:0200588F]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif L1_WRGuardHouse01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif L1_WRGuardHouse01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxcoldfirevolcornerround for Unslaad.esm zzzCrbBFXBlueFireVolCornerRound [MSTT:0F407422]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif WRGuardHouse01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif WRGuardHouse01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif WRGuardHouse01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif WRGuardHouse01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif WRGuardHouse01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif WRGuardHouse01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif WRGuardHouse01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif WRGuardHouse01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif WRGuardHouse01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif WRGuardHouse01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif WRGuardHouse01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif WRGuardHouse01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif WRGuardHouse01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif WRGuardHouse01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [BuildBaseRecords] <Debug: Looking for norextrubblepile02 for Skyrim.esm NorExtRubblePile02 [STAT:00044B84]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif WRGuardHouse01:43 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif WRGuardHouse01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif WRGuardHouse01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif WRGuardHouse01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush01.nif ReachTree02:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush01 [TREE:11033A7E]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush01.nif ReachTree02:3 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade | Soft_Lighting Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush01 [TREE:11033A7E]>
[00:42] [AddModel] <Debug: Meshes\architecture\revenant\castle\dawn\extfloor01_low.nif DExtFloor01:2 Shader Flags 1: Recieve_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtFloor01Low [STAT:0E1B3BDB]>
[00:42] [AddModel] <Debug: Meshes\architecture\revenant\castle\dawn\extfloor01_low.nif DExtFloor01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtFloor01Low [STAT:0E1B3BDB]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush01.nif ReachTree02:3_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush01 [TREE:11033A7E]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush01.nif ReachTree02:3_1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush01 [TREE:11033A7E]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineoreiron01_LFallForestGrass for Skyrim.esm MineOreIron01_LFallForestGrass "Железорудная жила" [ACTI:0010DAA4]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif WRGuardHouse01:48 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineoreiron01 for Skyrim.esm MineOreIron01_LFallForestGrass "Железорудная жила" [ACTI:0010DAA4]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif WRGuardHouse01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif WRGuardHouse01:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif WRGuardHouse01:49 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif WRGuardHouse01:51 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif WRGuardHouse01:51 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e.dds] ResourceExists>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif WRGuardHouse01:11 - L1_WRGuardHouse01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif WRGuardHouse01:11 - L1_WRGuardHouse01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e.dds] DXGI_FORMAT_BC7_UNORM>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\B5B516121C944CA3BFFDEB3CD2EE3EFA.dds">
[00:42] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dextfloor01_lod_0.nif DExtFloor01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtFloor01Low [STAT:0E1B3BDB]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dextfloor01_lod_0.nif DExtFloor01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtFloor01Low [STAT:0E1B3BDB]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\revenant\dawnguard\dfloor01lod.dds 0 Glenmoril.esm zzzRevDExtFloor01Low [STAT:0E1B3BDB]>
[00:42] [BuildBaseRecords] <Debug: Looking for blackreachewall01hole for Skyrim.esm BlackreachEWall01Hole [STAT:0009218F]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxglowfillrndlitbrt for Skyrim.esm FXGlowFillRoundBrt [STAT:0002EB11]>
[00:42] [BuildBaseRecords] <Debug: Looking for roadchunkm01RP_MarshMud02 for _ResourcePack.esl RP_RoadChunkM01MarshMud02 [STAT:FE002123]>
[00:42] [BuildBaseRecords] <Debug: Looking for roadchunkm01 for _ResourcePack.esl RP_RoadChunkM01MarshMud02 [STAT:FE002123]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveihall1way64short01 for Skyrim.esm CaveIHall1Way64Short01ice [STAT:000A352C]>
[00:42] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01marshmud02_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01marshmud02_d.dds _ResourcePack.esl RP_RoadChunkM01MarshMud02 [STAT:FE002123]>
[00:42] [AddModel] <Debug: Meshes\effects\ambient\fxglowfillrndlitbrt.nif GlowMesh08:0 Shader Flags 1: Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXGlowFillRoundBrt [STAT:0002EB11]>
[00:42] [AddModel] <Debug: Meshes\effects\ambient\fxglowfillrndlitbrt.nif GlowMesh08:0 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXGlowFillRoundBrt [STAT:0002EB11]>
[00:42] [AddModel] <Debug: Meshes\effects\ambient\fxglowfillrndlitbrt.nif EditorMarker Shader Flags 1: ZBuffer_Test Skyrim.esm FXGlowFillRoundBrt [STAT:0002EB11]>
[00:42] [AddModel] <Debug: Meshes\effects\ambient\fxglowfillrndlitbrt.nif EditorMarker Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm FXGlowFillRoundBrt [STAT:0002EB11]>
[00:42] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxglowfillrndlitbrt_dyndolod_lod.nif GlowMesh08:0 Shader Flags 1: Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXGlowFillRoundBrt [STAT:0002EB11]>
[00:42] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxglowfillrndlitbrt_dyndolod_lod.nif GlowMesh08:0 Shader Flags 2: Effect_Lighting Skyrim.esm FXGlowFillRoundBrt [STAT:0002EB11]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrguardhouse01_lod_2.nif WRScafGuardTower01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrguardhouse01_lod_2.nif WRScafGuardTower01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [CheckLODmodel] <Debug: LOD model BSX Flags 200: meshes\dyndolod\lod\effects\fxglowfillrndlitbrt_dyndolod_lod.nif Skyrim.esm FXGlowFillRoundBrt [STAT:0002EB11]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrguardhouse01_lod_2.nif WRGuardHouse01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrguardhouse01_lod_2.nif WRGuardHouse01:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [BuildBaseRecords] <Debug: Looking for blackreachcrystalpiles02Dirt01 for Skyrim.esm BlackreachCrystalPileS02Dirt01 [STAT:000D2F8E]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveirockl01 for unofficial skyrim special edition patch.esp CaveIRockL01 [STAT:0002C299]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [BuildBaseRecords] <Debug: Looking for blackreachcrystalpiles02 for Skyrim.esm BlackreachCrystalPileS02Dirt01 [STAT:000D2F8E]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif :14 Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif :14 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:42] [BuildBaseRecords] <Debug: Looking for byohhousetrophytrollfrost02 for HearthFires.esm BYOHHouseTrophy12TrollFrostNEW [STAT:03015BE4]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif :21 Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif :21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif TreeAspen01_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif TreeAspen01_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif TreeAspen01_1:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif TreeAspen01_1:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif :34 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif :34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif :37 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif :37 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:42] [BuildBaseRecords] <Debug: Looking for imphall2way02 for Skyrim.esm ImpHall2Way02 [STAT:0003663B]>
[00:42] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighcor01door for Skyrim.esm WRIntCastleWallDoubleHighCor01Door [STAT:0009A089]>
[00:42] [BuildBaseRecords] <Debug: Looking for lgrmtolghallcorinr01open for Glenmoril.esm zzzRevCasLgRoomsHallCorInR01Open [STAT:0E2707F5]>
[00:42] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash01.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:42] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash01.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:42] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash01.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:42] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash01.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:42] [BuildBaseRecords] <Debug: Looking for cavegewall03hole for Skyrim.esm CaveGEWall03Holeice [STAT:0007A86B]>
[00:42] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash01.nif TreePineForestAsh01_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:42] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash01.nif TreePineForestAsh01_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:42] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash01.nif TreePineForestAsh01_1:1 - L2_:0 - L1_:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:42] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash01.nif TreePineForestAsh01_1:1 - L2_:0 - L1_:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:42] [AddModel] <Debug: Skinned model Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84.dds] ResourceExists>
[00:42] [BuildBaseRecords] <Debug: Looking for la_beddouble02_red01 for SkystoneCastle.esp LA_SS_NobleBedDouble02Red "Кровать" [FURN:3581CE59]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84.dds] DXGI_FORMAT_BC7_UNORM>
[00:42] [BuildBaseRecords] <Debug: Looking for macecandle01 for Glenmoril.esm zzzGH1stPersonMaceCandle01 [STAT:0E01536B]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\0044B67EFCAC4F8DB40CFC0885885F49.dds">
[00:42] [BuildBaseRecords] <Debug: Looking for painting_lower_squEC_SS_Painting02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Painting02 [STAT:1124F610]>
[00:42] [BuildBaseRecords] <Debug: Looking for painting_lower_squ for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Painting02 [STAT:1124F610]>
[00:42] [BuildBaseRecords] <Debug: Looking for walkwayfull02 for Better Dynamic Snow SE.esp WalkwayFull02Snow [STAT:000F6055]>
[00:42] [AddModel] <Debug: Skinned model Meshes\dlc02\landscape\trees\treepineforestash01.nif Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72.dds] ResourceExists>
[00:42] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_Ice_BCAC9858 for Dragonborn.esm FXCreekFlatLong01_Ice [MSTT:04019673]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_Ice for Dragonborn.esm FXCreekFlatLong01_Ice [MSTT:04019673]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_BCAC9858passthru for Dragonborn.esm FXCreekFlatLong01_Ice [MSTT:04019673]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72.dds] DXGI_FORMAT_BC7_UNORM>
[00:42] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_BCAC9858 for Dragonborn.esm FXCreekFlatLong01_Ice [MSTT:04019673]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01 for Dragonborn.esm FXCreekFlatLong01_Ice [MSTT:04019673]>
[00:42] [BuildBaseRecords] <Debug: Looking for ocwmapflagcitybluered01 for Open Civil War Tweaks.esp OCWMapFlagBlueRedWindhelm "Виндхельм" [ACTI:4B0171BA]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\2C635E5D6B774F1EB85B8AA652109C4B.dds">
[00:42] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif Dragonborn.esm FXCreekFlatLong01_Ice [MSTT:04019673]>
[00:42] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif Dragonborn.esm FXCreekFlatLong01_Ice [MSTT:04019673]>
[00:42] [BuildBaseRecords] <Debug: Looking for weaponsbarrel for SkystoneCastle.esp LA_SS_WeaponsBarrel [STAT:3584FB0D]>
[00:42] [BuildBaseRecords] <Debug: Looking for isrockattachb01_r for DAc0da.esm zDcdISRockAttachB01_R [STAT:0C003F8F]>
[00:42] [BuildBaseRecords] <Debug: Looking for svrnsword1h for Unslaad.esm zzzCrb1stPersonSvrnSword1H [STAT:0F3B6818]>
[00:42] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Vigilant.esm zzzCHAyleidWallPosition [ACTI:0D0C7C23]>
[00:42] [BuildBaseRecords] <Debug: Looking for stockadefreewall02Light_SN for Skyrim.esm StockadeFreeWall02Light_SN [STAT:0002A347]>
[00:42] [BuildBaseRecords] <Debug: Looking for stockadefreewall02 for Skyrim.esm StockadeFreeWall02Light_SN [STAT:0002A347]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01.nif L2_WRJorvaskr01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01.nif L2_WRJorvaskr01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [BuildBaseRecords] <Debug: Looking for ikrock01zzzRevWet for Glenmoril.esm zzzRevIkRock01Wet [STAT:0E2F7749]>
[00:42] [BuildBaseRecords] <Debug: Looking for ikrock01 for Glenmoril.esm zzzRevIkRock01Wet [STAT:0E2F7749]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01.nif WRJorvaskr01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01.nif WRJorvaskr01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01.nif WRJorvaskr01:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01.nif WRJorvaskr01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01.nif WRJorvaskr01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01.nif WRJorvaskr01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [BuildBaseRecords] <Debug: Looking for casextbldgstraight02 for Dawnguard.esm CasExtBldgStraight02 [STAT:02003D36]>
[00:42] [AddModel] <Debug: Meshes\clutter\stockade\stockadefreewall02.nif StockadeFreeWall02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeFreeWall02Light_SN [STAT:0002A347]>
[00:42] [AddModel] <Debug: Meshes\clutter\stockade\stockadefreewall02.nif StockadeFreeWall02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeFreeWall02Light_SN [STAT:0002A347]>
[00:42] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop2sided02 for Skyrim.esm StockadeScaffoldTop2Sided02 [STAT:000533B7]>
[00:42] [BuildBaseRecords] <Debug: Looking for whwallolaf for Vigilant.esm zzzBMWHwallolaf [STAT:0D24BF8A]>
[00:42] [AddModel] <Debug: Meshes\clutter\stockade\stockadefreewall02.nif StockadeFreeWall02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeFreeWall02Light_SN [STAT:0002A347]>
[00:42] [AddModel] <Debug: Meshes\clutter\stockade\stockadefreewall02.nif StockadeFreeWall02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeFreeWall02Light_SN [STAT:0002A347]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01.nif WRJorvaskr01:52 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01.nif WRJorvaskr01:52 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1.dds] ResourceExists>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\3EF9A3C5721642C9ADBFEF88E9DA4B65.dds">
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01.nif WRJorvaskr01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgstraight02.nif CasExtBldgStraight02:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgStraight02 [STAT:02003D36]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01.nif WRJorvaskr01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgstraight02.nif CasExtBldgStraight02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgStraight02 [STAT:02003D36]>
[00:42] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall02prisoncell.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall02PrisonCell [STAT:0E00DCA1]>
[00:42] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall02prisoncell.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall02PrisonCell [STAT:0E00DCA1]>
[00:42] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgstraight02.nif CasExtBldgStraight02:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgStraight02 [STAT:02003D36]>
[00:42] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgstraight02.nif CasExtBldgStraight02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgStraight02 [STAT:02003D36]>
[00:42] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadefreewall02_lod_0.nif StockadeFreeWall02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeFreeWall02Light_SN [STAT:0002A347]>
[00:42] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadefreewall02_lod_0.nif StockadeFreeWall02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeFreeWall02Light_SN [STAT:0002A347]>
[00:42] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall02prisoncell.nif 3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall02PrisonCell [STAT:0E00DCA1]>
[00:42] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall02prisoncell.nif 3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall02PrisonCell [STAT:0E00DCA1]>
[00:42] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall02prisoncell.nif 7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall02PrisonCell [STAT:0E00DCA1]>
[00:42] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall02prisoncell.nif 7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall02PrisonCell [STAT:0E00DCA1]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01.nif WRJorvaskr01:55 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01.nif WRJorvaskr01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall02prisoncell.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall02PrisonCell [STAT:0E00DCA1]>
[00:42] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall02prisoncell.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall02PrisonCell [STAT:0E00DCA1]>
[00:42] [BuildBaseRecords] <Debug: Looking for impfreestairs01 for Skyrim.esm ImpFreeStairs01 [STAT:0003E1FA]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01.nif WRJorvaskr01:10 - L2_WRJorvaskr01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01.nif WRJorvaskr01:10 - L2_WRJorvaskr01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01.nif WRJorvaskr01:48 - L2_WRJorvaskr01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01.nif WRJorvaskr01:48 - L2_WRJorvaskr01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall02prisoncell.nif 4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall02PrisonCell [STAT:0E00DCA1]>
[00:42] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall02prisoncell.nif 4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall02PrisonCell [STAT:0E00DCA1]>
[00:42] [BuildBaseRecords] <Debug: Looking for wall01 for DAc0da.esm zDcdCaveEWall01Glow [STAT:0C003B34]>
[00:42] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgstraight02_lod.nif CasExtBldgStraight02:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgStraight02 [STAT:02003D36]>
[00:42] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgstraight02_lod.nif CasExtBldgStraight02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgStraight02 [STAT:02003D36]>
[00:42] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgstraight02_lod.nif CasExtBldgStraight02:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgStraight02 [STAT:02003D36]>
[00:42] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgstraight02_lod.nif CasExtBldgStraight02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgStraight02 [STAT:02003D36]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwepipevalve01zzzCHRustyPipeValve01 for Vigilant.esm zzzCHRustyPipeValve01 "Вентиль" [ACTI:0D0DA64C]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwepipevalve01 for Vigilant.esm zzzCHRustyPipeValve01 "Вентиль" [ACTI:0D0DA64C]>
[00:42] [BuildBaseRecords] <Debug: Looking for riggedrockfall01fx for Skyrim.esm TrapRiggedRockFall01FX [ACTI:000877FF]>
[00:42] [BuildBaseRecords] <Debug: Looking for candleloff04 for Glenmoril.esm zzzRevCandleOff04 [STAT:0E006B0E]>
[00:42] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgstraight02_lod_3.nif ImpExtBldgStraight02_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgStraight02 [STAT:02003D36]>
[00:42] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgstraight02_lod_3.nif ImpExtBldgStraight02_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgStraight02 [STAT:02003D36]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtBldgStraight02 [STAT:02003D36]>
[00:42] [BuildBaseRecords] <Debug: Looking for minecedoor04 for Skyrim.esm MineCEDoor04 [STAT:00045610]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc01chalice for Dawnguard.esm DLC1BloodChaliceActivatorEmpty "Чаша из гелиотропа" [ACTI:0201419F]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall02prisoncell_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall02PrisonCell [STAT:0E00DCA1]>
[00:42] [BuildBaseRecords] <Debug: Looking for spatiogate01 for Glenmoril.esm zzzGHSPatioGate01NoCombat "Ворота" [DOOR:0E00C83C]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall02prisoncell_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall02PrisonCell [STAT:0E00DCA1]>
[00:42] [BuildBaseRecords] <Debug: Looking for chest01 for Vigilant.esm zzzCHChestOwlBlack "Сундук" [CONT:0D361827]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall02prisoncell_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall02PrisonCell [STAT:0E00DCA1]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall02prisoncell_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall02PrisonCell [STAT:0E00DCA1]>
[00:42] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl01.nif TreePineForestDeadAsh01:0 Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:42] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl01.nif TreePineForestDeadAsh01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:42] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl01.nif TreePineForestDeadAsh01:1 Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:42] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl01.nif TreePineForestDeadAsh01:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:42] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl01.nif TreePineForestDeadAsh01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:42] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl01.nif TreePineForestDeadAsh01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:42] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl01.nif TreePineForestDeadAsh01:1 - L2_:0 - L1_:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:42] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl01.nif TreePineForestDeadAsh01:1 - L2_:0 - L1_:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:42] [BuildBaseRecords] <Debug: Looking for walkwayfull02 for Skyrim.esm WalkwayFull02 [STAT:000C0523]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall02prisoncell_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall02PrisonCell [STAT:0E00DCA1]>
[00:42] [BuildBaseRecords] <Debug: Looking for mountaintrim01ReachDirt01 for Skyrim.esm MountainTrim01ReachDirt01 [STAT:0004195C]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall02prisoncell_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall02PrisonCell [STAT:0E00DCA1]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall02prisoncell_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall02PrisonCell [STAT:0E00DCA1]>
[00:42] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Skyrim.esm MountainTrim01ReachDirt01 [STAT:0004195C]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall02prisoncell_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall02PrisonCell [STAT:0E00DCA1]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveishaftrdoorl04WT for Wyrmstooth.esp WTCaveIShaftRDoorL04 [STAT:0A7D3560]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveishaftrdoorl04 for Wyrmstooth.esp WTCaveIShaftRDoorL04 [STAT:0A7D3560]>
[00:42] [BuildBaseRecords] <Debug: Looking for minewoodplanks03StockadeWoodplanks03Snow for Skyrim.esm StockadeWoodplanks03Snow [STAT:000752B4]>
[00:42] [BuildBaseRecords] <Debug: Looking for minewoodplanks03 for Skyrim.esm StockadeWoodplanks03Snow [STAT:000752B4]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilel04DLC2VolcanicAsh01_95E1CD51 for Dragonborn.esm DLC2RockPileL04VolcanicAsh01 [STAT:04016E0D]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilel04DLC2VolcanicAsh01 for Dragonborn.esm DLC2RockPileL04VolcanicAsh01 [STAT:04016E0D]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Dragonborn.esm DLC2RockPileL04VolcanicAsh01 [STAT:04016E0D]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Dragonborn.esm DLC2RockPileL04VolcanicAsh01 [STAT:04016E0D]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Dragonborn.esm DLC2RockPileL04VolcanicAsh01 [STAT:04016E0D]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeWoodplanks03Snow [STAT:000752B4]>
[00:42] [AddModel] <Debug: Skinned model Meshes\dlc02\landscape\trees\treepineforestdeadashl01.nif Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01.nif WRJorvaskr01:54 - L2_WRJorvaskr01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01.nif WRJorvaskr01:54 - L2_WRJorvaskr01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwemersmalldoor01 for Skyrim.esm DweDoorSmall01 "Дверь" [DOOR:00064091]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a.dds] ResourceExists>
[00:42] [BuildBaseRecords] <Debug: Looking for r0v0vfjwxeq for Vigilant.esm zzVcg1stPersonQpDagger [STAT:0D520FB3]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a.dds] DXGI_FORMAT_BC7_UNORM>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\DEF1525FE04248529E3DC1C63C2B33C4.dds">
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2fxcharredbushlarge01 for Dragonborn.esm DLC2FXShrubCharredLarge01 [MSTT:0401D745]>
[00:42] [BuildBaseRecords] <Debug: Looking for roadchunkl03ReachDirt01 for Skyrim.esm RoadChunkL03ReachDirt01 [STAT:000885AD]>
[00:42] [BuildBaseRecords] <Debug: Looking for roadchunkl03 for Skyrim.esm RoadChunkL03ReachDirt01 [STAT:000885AD]>
[00:42] [BuildBaseRecords] <Debug: Looking for puzzledoorkeyholesapphire for Skyrim.esm PuzzleDoorKeyHole01Sapphire "Замочная скважина" [ACTI:0004DACA]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxambbeamwetmistbig00 for Skyrim.esm FXAmbBeamWetMistBig00 [MSTT:000777B4]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxdustdrop02 for Skyrim.esm FXdustDropTriggerACT [ACTI:0002F762]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01.nif L2_WRJorvaskr02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01.nif L2_WRJorvaskr02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [BuildBaseRecords] <Debug: Looking for runicpannel for Glenmoril.esm zzzRevWitRunicPannel [STAT:0E005DB7]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2fxflamingrockdebris01 for Dragonborn.esm DLC2FXFlamingRockDebrisSmall [MSTT:0401A56B]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayfull02.nif WalkwayFull02:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayFull02Snow [STAT:000F6055]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayfull02.nif WalkwayFull02:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayFull02Snow [STAT:000F6055]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01.nif L2_WRJorvaskr02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01.nif L2_WRJorvaskr02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [BuildBaseRecords] <Debug: Looking for slightpost01 for Better Dynamic Snow SE - DisableRefs.esm BDS_Slightpost01Snow [STAT:13005928]>
[00:42] [BuildBaseRecords] <Debug: Looking for icevinegiantcluster01 for Unslaad.esm zzzCrbIceVineCluster01 [STAT:0F0C1819]>
[00:42] [BuildBaseRecords] <Debug: Looking for books3 for Glenmoril.esm zzzRevWitBooks3 [STAT:0E005DA8]>
[00:42] [BuildBaseRecords] <Debug: Looking for norrunicamphitheatrewordtiid for Skyrim.esm NorWordWallWordOdxxx [ACTI:000709A7]>
[00:42] [BuildBaseRecords] <Debug: Looking for wounded02floormarker for Skyrim.esm Wounded02FloorMarker [FURN:000D873D]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Better Dynamic Snow SE - DisableRefs.esm BDS_Slightpost01Snow [STAT:13005928]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineorecorundum02_LTundraRocks for unofficial skyrim special edition patch.esp MineOreCorundum02_LTundraRocks "Корундовая жила" [ACTI:0010D047]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineorecorundum02 for unofficial skyrim special edition patch.esp MineOreCorundum02_LTundraRocks "Корундовая жила" [ACTI:0010D047]>
[00:42] [BuildBaseRecords] <Debug: Looking for farmtable01 for Wyrmstooth.esp WTFarmTable01 [STAT:0A02ABAF]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwelift2048dbnolever for DAc0da.esm zdcdDweLift2048DbNoLever [ACTI:0C0088C8]>
[00:42] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerbeamsl01 for HearthFires.esm BYOHBYOHWRtowerBeamsL01 [STAT:03003763]>
[00:42] [BuildBaseRecords] <Debug: Looking for scastlewall06 for Skyrim.esm SCastleWall06 [STAT:000E73A5]>
[00:42] [BuildBaseRecords] <Debug: Looking for _camp_conjuredsheltertrigger for Campfire.esm _Camp_Tent_ConjureSphereTriggerVolume [ACTI:09062F53]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayfull02.nif L2_Rope Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayFull02Snow [STAT:000F6055]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayfull02.nif L2_Rope Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayFull02Snow [STAT:000F6055]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayfull02.nif WalkwayFull02:19 - L1_Posts:19 - L2_Rope:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayFull02Snow [STAT:000F6055]>
[00:42] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwayfull02.nif WalkwayFull02:19 - L1_Posts:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayFull02Snow [STAT:000F6055]>
[00:42] [BuildBaseRecords] <Debug: Looking for minescaffoldfreerope03 for Skyrim.esm MineScaffoldFreeRope03 [STAT:0005AD45]>
[00:42] [BuildBaseRecords] <Debug: Looking for mountainpeak01WCOblivion for TheBawbsWardenOfTheCoast.esp WCOblivionMountainPeak01 [STAT:1019DABB]>
[00:42] [BuildBaseRecords] <Debug: Looking for mountainpeak01 for TheBawbsWardenOfTheCoast.esp WCOblivionMountainPeak01 [STAT:1019DABB]>
[00:42] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainpeak01_00000000_lod_0l.nif for TheBawbsWardenOfTheCoast.esp WCOblivionMountainPeak01 [STAT:1019DABB]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\mountainpeak01lod.dds 0 TheBawbsWardenOfTheCoast.esp WCOblivionMountainPeak01 [STAT:1019DABB]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpiles02CoastBeach01 for Skyrim.esm RockPileS02CoastBeach01 [STAT:000B2419]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Skyrim.esm RockPileS02CoastBeach01 [STAT:000B2419]>
[00:42] [BuildBaseRecords] <Debug: Looking for chest01 for Wyrmstooth.esp WTMerchantBlacksmithChest "Сундук" [CONT:0A060420]>
[00:42] [BuildBaseRecords] <Debug: Looking for shackwall03zzzRevDead for Glenmoril.esm zzzRevDeadShackWall03 [STAT:0E016DE4]>
[00:42] [BuildBaseRecords] <Debug: Looking for shackwall03 for Glenmoril.esm zzzRevDeadShackWall03 [STAT:0E016DE4]>
[00:42] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodsidelod.dds based on textures\dungeons\ships\shipwoodside01.dds for textures\architecture\revenant\deadwoodside.dds Glenmoril.esm zzzRevDeadShackWall03 [STAT:0E016DE4]>
[00:42] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodlod.dds based on textures\clutter\stockade\stockadewood01.dds for textures\architecture\revenant\deadwood.dds Glenmoril.esm zzzRevDeadShackWall03 [STAT:0E016DE4]>
[00:42] [BuildBaseRecords] <Debug: Looking for arsarcophagus01 for Update.esm ccBGS_ARSarcophagus01 [STAT:010031DA]>
[00:42] [BuildBaseRecords] <Debug: Looking for whintbasebldgsecondicorner01 for Skyrim.esm WHIntBaseBldgSecondICorner01 [STAT:0007BA4B]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveglhallentrance01 for Skyrim.esm CaveGLHallEntrance01 [STAT:00020F39]>
[00:42] [BuildBaseRecords] <Debug: Looking for _camp_indicator_largehidetent_3br for Campfire.esm _Camp_Indicator_TentFurLarge3BR [ACTI:090397B7]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineorecorundum02 for Skyrim.esm MineOreCorundum02 "Корундовая жила" [ACTI:000A2BF6]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockcairnevil02 for Better Dynamic Ash.esp BDA_RockCairnEvil02Ash [STAT:3400FB15]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveilhallentrance01 for Skyrim.esm CaveILHallEntrance01 [STAT:00099D2A]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2dragonbonewing_r for Dragonborn.esm DLC2DragonBoneWing_R [STAT:04031D55]>
[00:42] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall06.nif SCastleWall06 MESH:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SCastleWall06 [STAT:000E73A5]>
[00:42] [BuildBaseRecords] <Debug: Looking for isrockattacha01_l for DAc0da.esm zDcdISRockAttachA01_L [STAT:0C003F88]>
[00:42] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall06.nif SCastleWall06 MESH:11 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Skyrim.esm SCastleWall06 [STAT:000E73A5]>
[00:42] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall06.nif SCastleWall06 MESH:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall06 [STAT:000E73A5]>
[00:42] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall06.nif SCastleWall06 MESH:20 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall06 [STAT:000E73A5]>
[00:42] [BuildBaseRecords] <Debug: Looking for impextstairs03 for Skyrim.esm ImpExtIceStairs03_NoIceSulfur [STAT:000E9EA1]>
[00:42] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm FFWinterholdBChest02 "Затопленный сундук" [CONT:00062F5F]>
[00:42] [BuildBaseRecords] <Debug: Looking for extlgrmwall01mid for Glenmoril.esm zzzRevCasLgRoomsWall01ExtMid [STAT:0E26A465]>
[00:42] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall06.nif SCastleWall06 MESH:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall06 [STAT:000E73A5]>
[00:42] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall06.nif SCastleWall06 MESH:21 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall06 [STAT:000E73A5]>
[00:42] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall06.nif SCastleWall06 MESH:42 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall06 [STAT:000E73A5]>
[00:42] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall06.nif SCastleWall06 MESH:42 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SCastleWall06 [STAT:000E73A5]>
[00:42] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayfull02_lod_0.nif WalkwayFull02:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayFull02Snow [STAT:000F6055]>
[00:42] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayfull02_lod_0.nif WalkwayFull02:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayFull02Snow [STAT:000F6055]>
[00:42] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayfull02_lod_0.nif WalkwayFull02:19 - L1_Posts:19 - L2_Rope:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp WalkwayFull02Snow [STAT:000F6055]>
[00:42] [AddModel] <Debug: Meshes\lod\farmhouse\walkwayfull02_lod_0.nif WalkwayFull02:19 - L1_Posts:19 - L2_Rope:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp WalkwayFull02Snow [STAT:000F6055]>
[00:42] [BuildBaseRecords] <Debug: Looking for mrkshrinedoorway01 for Skyrim.esm MrkShrineDoorway01 [STAT:0008F1A1]>
[00:42] [BuildBaseRecords] <Debug: Looking for puzzledoorlargewheel04 for Skyrim.esm PuzzleDoorLargeWheel04 "Внешнее кольцо" [ACTI:00066B21]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveilpillar06 for Skyrim.esm CaveILPillar06 [STAT:000344BF]>
[00:42] [BuildBaseRecords] <Debug: Looking for wrdunintstr01doublehighrooftranl for Skyrim.esm WRDunIntStr01DoubleHighRoofTranL [STAT:0007F878]>
[00:42] [BuildBaseRecords] <Debug: Looking for la_hhfurniturebench01blue for SkystoneCastle.esp LA_SS_HHFurnitureBench01 "Скамья" [FURN:35831365]>
[00:42] [BuildBaseRecords] <Debug: Looking for apoplatacorin01 for Dragonborn.esm ApoPlatACorIn01 [STAT:0401D91A]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineoremadness03 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_MineOreMadness03 "Безумная жила" [ACTI:11048227]>
[00:42] [BuildBaseRecords] <Debug: Looking for lapaintingrec10 for SkystoneCastle.esp LA_SS_Painting20 [STAT:3572E81E]>
[00:42] [BuildBaseRecords] <Debug: Looking for cwmapflagtownblue01 for OwnCivilWar.esp CWMapFlagBlueRiverwood "Ривервуд" [ACTI:000F0850]>
[00:42] [BuildBaseRecords] <Debug: Looking for stonec for Glenmoril.esm zzzRevSFp01StoneC [STAT:0E34F501]>
[00:42] [BuildBaseRecords] <Debug: Looking for largeimperialtent01 for Skyrim.esm ImperialTentLargeSnowLight [STAT:001015AA]>
[00:42] [BuildBaseRecords] <Debug: Looking for casexfreelgdoor01 for Dawnguard.esm CasExFreeLgDoor01 "Дверь" [DOOR:020119F8]>
[00:42] [BuildBaseRecords] <Debug: Looking for dbbanneranchor02 for Skyrim.esm DBBannerAnchor02 [STAT:000B343E]>
[00:42] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorl02 for Skyrim.esm CaveGShaftDoorL02Falmer [STAT:000B9EE6]>
[00:42] [AddModel] <Debug: Meshes\lod\solitude\scastlewall06_lod.nif SCastleWall06_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall06 [STAT:000E73A5]>
[00:42] [AddModel] <Debug: Meshes\lod\solitude\scastlewall06_lod.nif SCastleWall06_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SCastleWall06 [STAT:000E73A5]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SCastleWall06 [STAT:000E73A5]>
[00:42] [BuildBaseRecords] <Debug: Looking for riftenrwroombfloorwall04 for Skyrim.esm RiftenRWRoomBFloorWall04 [STAT:00098E23]>
[00:42] [BuildBaseRecords] <Debug: Looking for tombg02zzzRev_NoMoss for Glenmoril.esm zzzRevTombG02_NoMoss [STAT:0E003AE6]>
[00:42] [BuildBaseRecords] <Debug: Looking for tombg02 for Glenmoril.esm zzzRevTombG02_NoMoss [STAT:0E003AE6]>
[00:42] [AddModel] <Debug: Meshes\lod\solitude\scastlewall06_lod_2.nif SCastleWall06_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall06 [STAT:000E73A5]>
[00:42] [AddModel] <Debug: Meshes\lod\solitude\scastlewall06_lod_2.nif SCastleWall06_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SCastleWall06 [STAT:000E73A5]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrjorvaskr01_lod.nif WRJorvaskr01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrjorvaskr01_lod.nif WRJorvaskr01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SCastleWall06 [STAT:000E73A5]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [BuildBaseRecords] <Debug: Looking for casrubblepileceiling02 for Dawnguard.esm CasRubblePileCeiling02_Snow [STAT:02017E80]>
[00:42] [BuildBaseRecords] <Debug: Looking for tgbarrel01 for Dragonborn.esm TGCacheBarrel "Тайник вора" [CONT:000FDBD0]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2icepilel03 for Dragonborn.esm DLC2IcePileL03 [STAT:0401D9D6]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04_LRocks for Skyrim.esm MineOreMoonstone04_LRocks "Выход лунного камня" [ACTI:0010D070]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04 for Skyrim.esm MineOreMoonstone04_LRocks "Выход лунного камня" [ACTI:0010D070]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockshelf01wetCoastBeach01 for Skyrim.esm RockShelf01WetCoastBeach01 [STAT:000396AC]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockshelf01wet for Skyrim.esm RockShelf01WetCoastBeach01 [STAT:000396AC]>
[00:42] [BuildBaseRecords] <Debug: Looking for arrmwallexitnarrow01 for Update.esm ccBGS_ARRmWallExitNarrow01 [STAT:010031B6]>
[00:42] [BuildBaseRecords] <Debug: Looking for 1stpersonnordherowaraxe for Skyrim.esm 1stPersonNordHeroWarAxe [STAT:00068C62]>
[00:42] [BuildBaseRecords] <Debug: Looking for minecshaftwall01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCShaftWall01_Dementia [STAT:1157B6E7]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrjorvaskr01_lod_2.nif WRJorvaskr01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [BuildBaseRecords] <Debug: Looking for minecshaftwall01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCShaftWall01_Dementia [STAT:1157B6E7]>
[00:42] [AddModel] <Debug: Meshes\lod\whiterun\wrjorvaskr01_lod_2.nif WRJorvaskr01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [BuildBaseRecords] <Debug: Looking for byohhousetrophybear4ft01 for HearthFires.esm BYOHHouseTrophy13BearSnowNEW [STAT:03015BD3]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:42] [BuildBaseRecords] <Debug: Looking for rug01 for Skyrim.esm Rug01 [STAT:00093D39]>
[00:42] [BuildBaseRecords] <Debug: Looking for dweshaftrmsmtop01 for Skyrim.esm DweShaftRmSmTop01 [STAT:0006B840]>
[00:42] [BuildBaseRecords] <Debug: Looking for arhillsideentrance01 for Update.esm ccBGS_ARHillsideEntrance01 [STAT:0100317C]>
[00:42] [BuildBaseRecords] <Debug: Looking for cratesmall03WTCrateSmall01 for Wyrmstooth.esp WTCrateSmall01 [STAT:0A73A427]>
[00:42] [BuildBaseRecords] <Debug: Looking for cratesmall03 for Wyrmstooth.esp WTCrateSmall01 [STAT:0A73A427]>
[00:42] [BuildBaseRecords] <Debug: Looking for pickaxetablemarker for Dragonborn.esm DLC2PickaxeMiningTableMarker_Stalhrim "This should not be visible" [FURN:0403A492]>
[00:42] [BuildBaseRecords] <Debug: Looking for ruinlargefloorsconce for Glenmoril.esm zzzRevRuinsLargeFloorSconceSN [STAT:0E38F0FA]>
[00:42] [BuildBaseRecords] <Debug: Looking for wrufcistern01basinblood01 for Skyrim.esm WRUFCistern01BasinBlood01 [ACTI:0010963B]>
[00:42] [BuildBaseRecords] <Debug: Looking for paintingmc0205 for Wyrmstooth.esp WTPaintingmc0205 [STAT:0A5A6C8F]>
[00:42] [BuildBaseRecords] <Debug: Looking for redoranhutintdoorframe01 for Dragonborn.esm RedoranHutIntDoorframe01 [STAT:0403AB33]>
[00:42] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepilel03.nif IcePileL03Snow Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileL03 [STAT:0401D9D6]>
[00:42] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepilel03.nif IcePileL03Snow Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2IcePileL03 [STAT:0401D9D6]>
[00:42] [BuildBaseRecords] <Debug: Looking for extlghall3way01 for Glenmoril.esm zzzRevCasLgHall3Way01Ext [STAT:0E26A456]>
[00:42] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepilel03.nif IcePileL03:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileL03 [STAT:0401D9D6]>
[00:42] [AddModel] <Debug: Meshes\dlc02\landscape\glaciers\dlc2icepilel03.nif IcePileL03:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dragonborn.esm DLC2IcePileL03 [STAT:0401D9D6]>
[00:42] [BuildBaseRecords] <Debug: Looking for wrcastlerugeendr for Skyrim.esm WRCastleRugEEndR [STAT:000E3ED3]>
[00:42] [BuildBaseRecords] <Debug: Looking for floatplantc for Glenmoril.esm zzzRevFloatPlantC [MSTT:0E366895]>
[00:42] [BuildBaseRecords] <Debug: Looking for chest01 for Unofficial Skyrim Modders Patch.esp DLC1VendorChestRonthil "Сундук" [CONT:0201047A]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilem01RP_DesertRocks01 for _ResourcePack.esl RP_RockPileM01DesertRocks01 [STAT:FE0020AB]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilem01 for _ResourcePack.esl RP_RockPileM01DesertRocks01 [STAT:FE0020AB]>
[00:42] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockshelf01wet.nif RockShelf01Wet:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockShelf01WetCoastBeach01 [STAT:000396AC]>
[00:42] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockshelf01wet.nif RockShelf01Wet:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockShelf01WetCoastBeach01 [STAT:000396AC]>
[00:42] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockshelf01wet.nif RockShelf01Wet:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm RockShelf01WetCoastBeach01 [STAT:000396AC]>
[00:42] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockshelf01wet.nif RockShelf01Wet:8 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockShelf01WetCoastBeach01 [STAT:000396AC]>
[00:42] [BuildBaseRecords] <Debug: Looking for norhallbg1way02 for Skyrim.esm NorHallBg1way02ice [STAT:00060F29]>
[00:42] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocks01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\desertrocks01_d.dds _ResourcePack.esl RP_RockPileM01DesertRocks01 [STAT:FE0020AB]>
[00:42] [BuildBaseRecords] <Debug: Looking for hhlgbayarch01 for Skyrim.esm HHLgBayArch01 [STAT:0009A9FC]>
[00:42] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_RockPileM01DesertRocks01 [STAT:FE0020AB]>
[00:42] [BuildBaseRecords] <Debug: Looking for _camp_indicator_largeleathertent_2br for Campfire.esm _Camp_Indicator_TentLeatherLarge2BR [ACTI:090397BF]>
[00:42] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockshelf01wet.nif RockShelf01Wet:19 - L2_RockShelf02:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockShelf01WetCoastBeach01 [STAT:000396AC]>
[00:42] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockshelf01wet.nif RockShelf01Wet:19 - L2_RockShelf02:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockShelf01WetCoastBeach01 [STAT:000396AC]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveghall1way01 for Skyrim.esm CaveGHall1Way01ice [STAT:0007A838]>
[00:42] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepilel03_lod_0.nif DLC2IcePileL03:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileL03 [STAT:0401D9D6]>
[00:42] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepilel03_lod_0.nif DLC2IcePileL03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2IcePileL03 [STAT:0401D9D6]>
[00:42] [BuildBaseRecords] <Debug: Looking for blackreachepicmushroom01 for Skyrim.esm BlackreachEpicMushroom01 [STAT:000DB9CE]>
[00:42] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasSloadChest_BWHahd1HDark "Сундук" [CONT:0C005394]>
[00:42] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepilel03_lod_0.nif DLC2IcePileL03:0 - L2_IcePileL03:0 - L1_RockPileL08:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2IcePileL03 [STAT:0401D9D6]>
[00:42] [AddModel] <Debug: Meshes\dlc02\lod\ice\dlc2icepilel03_lod_0.nif DLC2IcePileL03:0 - L2_IcePileL03:0 - L1_RockPileL08:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Soft_Lighting Dragonborn.esm DLC2IcePileL03 [STAT:0401D9D6]>
[00:42] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dlc02\landscape\glaciers\dlc2icepilel03.nif DLC2IcePileL03:1 meshes\dlc02\lod\ice\dlc2icepilel03_lod_0.nif textures\landscape\snow01.dds Dragonborn.esm DLC2IcePileL03 [STAT:0401D9D6]>
[00:42] [BuildBaseRecords] <Debug: Looking for uppercupboard01 for HearthFires.esm BYOHHouseUpperCupboard01 "Буфет" [CONT:03008377]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Dragonborn.esm DLC2IcePileL03 [STAT:0401D9D6]>
[00:42] [AddModel] <Debug: Meshes\lod\rocks\wet\rockshelf01wet_lod_0.nif RockShelf01Wet:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockShelf01WetCoastBeach01 [STAT:000396AC]>
[00:42] [AddModel] <Debug: Meshes\lod\rocks\wet\rockshelf01wet_lod_0.nif RockShelf01Wet:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockShelf01WetCoastBeach01 [STAT:000396AC]>
[00:42] [AddModel] <Debug: Meshes\lod\rocks\wet\rockshelf01wet_lod_0.nif RockShelf01Wet:19 - L2_RockShelf02:19 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockShelf01WetCoastBeach01 [STAT:000396AC]>
[00:42] [AddModel] <Debug: Meshes\lod\rocks\wet\rockshelf01wet_lod_0.nif RockShelf01Wet:19 - L2_RockShelf02:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockShelf01WetCoastBeach01 [STAT:000396AC]>
[00:42] [BuildBaseRecords] <Debug: Looking for genericbannerred01CityBannerRiften01 for Skyrim.esm CityBannerRiften01 [MSTT:000D2039]>
[00:42] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Skyrim.esm CityBannerRiften01 [MSTT:000D2039]>
[00:42] [BuildBaseRecords] <Debug: Looking for ingotmoonstone for SkystoneCastle.esp LA_SS_IngotMoonstone [STAT:3520B1DB]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwefacadehallsm3way01 for DAc0da.esm zDcdZeroSumDweFacadeHallSm3Way [STAT:0C0097F4]>
[00:42] [BuildBaseRecords] <Debug: Looking for water1024 for Vigilant.esm zzzBMWaterBloodMurky1024 [ACTI:0D0310F2]>
[00:42] [BuildBaseRecords] <Debug: Looking for norextwallbg1waycurve01waterl for Skyrim.esm NorExtWallBg1WayCurve01WaterL [MSTT:000F3DF7]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1.dds] ResourceExists>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:42] [BuildBaseRecords] <Debug: Looking for caveiboulderl05 for Skyrim.esm CaveIBoulderL05_noSnow [STAT:000D0A9B]>
[00:42] [BuildBaseRecords] <Debug: Looking for snowdriftsm04int for Update.esm SnowDriftSm04Interior [STAT:000CAD01]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\627AE576AF58431B80A874A579120504.dds">
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2rrdoor01 for Dragonborn.esm DLC2RRDoor01 "Дверь" [DOOR:0403C4A7]>
[00:42] [BuildBaseRecords] <Debug: Looking for iktomb01 for Glenmoril.esm zzzRevIkTomb01 [STAT:0E2EBC5C]>
[00:42] [BuildBaseRecords] <Debug: Looking for crystal for Skyrim.esm DA09StatueGem "Путеводная звезда Меридии" [ACTI:000785D4]>
[00:42] [BuildBaseRecords] <Debug: Looking for seruinsarchwayfree01 for Dawnguard.esm SERuinsArchwayFree01 [STAT:0201607B]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockcairnevil03 for Skyrim.esm RockCairnEvil03Sulfur [STAT:000E9EA5]>
[00:42] [BuildBaseRecords] <Debug: Looking for blackreachewallcorner02 for Skyrim.esm BlackreachEWallCorner02 [STAT:000921A1]>
[00:42] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Vigilant.esm zzzBMWaterBloodMurky1024 [ACTI:0D0310F2]>
[00:42] [BuildBaseRecords] <Debug: Looking for dweplatbgstaircapr01 for Skyrim.esm DwePlatBgStairCapR01Snow [STAT:00076607]>
[00:42] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsarchwayfree01.nif SERuinsArchwayFree01:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsArchwayFree01 [STAT:0201607B]>
[00:42] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsarchwayfree01.nif SERuinsArchwayFree01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsArchwayFree01 [STAT:0201607B]>
[00:42] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsarchwayfree01.nif SERuinsArchwayFree01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsArchwayFree01 [STAT:0201607B]>
[00:42] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsarchwayfree01.nif SERuinsArchwayFree01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsArchwayFree01 [STAT:0201607B]>
[00:42] [BuildBaseRecords] <Debug: Looking for campfire01landburning_Heavy_SN for Skyrim.esm Campfire01LandBurning_Heavy_SN [MSTT:000A9230]>
[00:42] [BuildBaseRecords] <Debug: Looking for campfire01landburning for Skyrim.esm Campfire01LandBurning_Heavy_SN [MSTT:000A9230]>
[00:42] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsarchwayfree01.nif SERuinsArchwayFree01:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsArchwayFree01 [STAT:0201607B]>
[00:42] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsarchwayfree01.nif SERuinsArchwayFree01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsArchwayFree01 [STAT:0201607B]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatBgStairCapR01Snow [STAT:00076607]>
[00:42] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsarchwayfree01.nif SERuinsArchwayFree01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsArchwayFree01 [STAT:0201607B]>
[00:42] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsarchwayfree01.nif SERuinsArchwayFree01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsArchwayFree01 [STAT:0201607B]>
[00:42] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurning_Heavy_SN [MSTT:000A9230]>
[00:42] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurning_Heavy_SN [MSTT:000A9230]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2telvannigourdhouseext01_lod for Dragonborn.esm DLC2TelvanniGourdHouseExt01_LOD [STAT:0403666E]>
[00:42] [BuildBaseRecords] <Debug: Looking for farmintlhfirepit03 for Dawnguard.esm FarmIntLHFirePit03Snow [STAT:02014DF2]>
[00:42] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsarchwayfree01_lod_0.nif SERuinsArchwayFree01_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsArchwayFree01 [STAT:0201607B]>
[00:42] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsarchwayfree01_lod_0.nif SERuinsArchwayFree01_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsArchwayFree01 [STAT:0201607B]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod01.dds 0 Dawnguard.esm SERuinsArchwayFree01 [STAT:0201607B]>
[00:42] [BuildBaseRecords] <Debug: Looking for wrdunintstr01doublehigh for Skyrim.esm WRDunIntStr01DoubleHigh [STAT:0005D304]>
[00:42] [BuildBaseRecords] <Debug: Looking for cassecentrancedialhm for Dawnguard.esm CasSecEntranceDialHM "Пропавший символ" [ACTI:02010A57]>
[00:42] [BuildBaseRecords] <Debug: Looking for impexticefloorchunk01 for Skyrim.esm ImpExtIceFloorChunk01noIce [STAT:000E9E96]>
[00:42] [BuildBaseRecords] <Debug: Looking for spgun02rifle for Glenmoril.esm zzzRev1stPersonYelemRifle02 [STAT:0E2C904E]>
[00:42] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsarchwayfree01_lod_2.nif SERuinsArchwayFree01_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsArchwayFree01 [STAT:0201607B]>
[00:42] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsarchwayfree01_lod_2.nif SERuinsArchwayFree01_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm SERuinsArchwayFree01 [STAT:0201607B]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod01.dds 0 Dawnguard.esm SERuinsArchwayFree01 [STAT:0201607B]>
[00:42] [BuildBaseRecords] <Debug: Looking for cavegroomwall01uf for Skyrim.esm CaveGRoomWall01UF [STAT:0007B9F3]>
[00:42] [BuildBaseRecords] <Debug: Looking for ocwmapflagcitybluered01 for Open Civil War Tweaks.esp OCWMapFlagBlueRedWinterhold "Винтерхолд" [ACTI:4B0171BC]>
[00:42] [BuildBaseRecords] <Debug: Looking for norrubblepileceiling02 for Skyrim.esm NorRubblePileCeiling02ice [STAT:00077125]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1.dds] ResourceExists>
[00:42] [BuildBaseRecords] <Debug: Looking for imppillar01 for Skyrim.esm ImpPillar01LtSnow [STAT:0010686F]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\44265FC9234F41FC9CBAF50097071D3D.dds">
[00:42] [BuildBaseRecords] <Debug: Looking for whmarketstall02 for Skyrim.esm WHMarketStall02 [STAT:000F3C73]>
[00:42] [BuildBaseRecords] <Debug: Looking for ruinsmediumdoorload01 for Skyrim.esm NorDoorMediumLoad01 "Железная дверь" [DOOR:0003C30A]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1.dds] ResourceExists>
[00:42] [BuildBaseRecords] <Debug: Looking for slgfceisol01 for Skyrim.esm SLgFCeiSol01 [STAT:0003D3D9]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxambbeamslowfog02 for Skyrim.esm FXAmbBeamSlowFog02 [MSTT:000A6C3D]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\BA6CF221286A4E01AC213714FC60ABE2.dds">
[00:42] [BuildBaseRecords] <Debug: File not found Meshes\dlc02\architecture\thirsk. Used by Dragonborn.esm Thirsk [STAT:04026AC6]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2dwecontrolcube02 for Dragonborn.esm DLC2dunNchardakExtrudePedestal "Управляющий переключатель" [ACTI:04028110]>
[00:42] [BuildBaseRecords] <Debug: Looking for driftsm02 for Unslaad.esm zzzCrbScMudDriftS02 [STAT:0F3DD798]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwefloorrubbleflat01 for Skyrim.esm DweFloorRubbleFlat01 [STAT:000B28B4]>
[00:42] [BuildBaseRecords] <Debug: Looking for cwmapflagfortblue01 for OwnCivilWar.esp CWMapFlagBlueFortNeugrad "Форт Нойград" [ACTI:000F085F]>
[00:42] [BuildBaseRecords] <Debug: Looking for stonewallendl01 for Better Dynamic Ash.esp DLC2StonewallEndL01VolcanicAsh [STAT:0403C3A1]>
[00:42] [BuildBaseRecords] <Debug: Looking for seplanter01vinemaple for SkystoneCastle.esp LA_SS_PlanterSE01 [STAT:35A04167]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 0 Better Dynamic Ash.esp DLC2StonewallEndL01VolcanicAsh [STAT:0403C3A1]>
[00:42] [BuildBaseRecords] <Debug: Looking for shackframelmid01 for Better Dynamic Ash.esp BDA_ShackFrameLMid01Ash [STAT:34014C52]>
[00:42] [BuildBaseRecords] <Debug: Looking for minechall3way01 for Skyrim.esm MineCHall3Way01 [STAT:0004549E]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarchap for DAc0da.esm zDcdZeroSumDweFacadeTowerArchAp [STAT:0C009814]>
[00:42] [BuildBaseRecords] <Debug: Looking for barrel01 for ccBGSSSE001-Fish.esm ccBGSSSE001_TestCatchContainer "Бочка для теста рыбалки (все рыбы)" [CONT:05000DDB]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1.dds] ResourceExists>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2.dds] ResourceExists>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\E287A99C48CB4E3E899AAF603CC0D54A.dds">
[00:42] [BuildBaseRecords] <Debug: Looking for wrstablewallbackstr01 for Skyrim.esm WRStableWallBackStr01 [STAT:000627EA]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\F2AF230C33F74F1A9F979FD443C85F83.dds">
[00:42] [BuildBaseRecords] <Debug: Looking for signrtpost01 for Skyrim.esm SignRTPost01 [STAT:000EA627]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwechandelier04 for Skyrim.esm DweChandelier01Bare [STAT:0008D28B]>
[00:42] [AddModel] <Debug: Meshes\clutter\signage\riften\signrtpost01.nif SignRTPost01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SignRTPost01 [STAT:000EA627]>
[00:42] [AddModel] <Debug: Meshes\clutter\signage\riften\signrtpost01.nif SignRTPost01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SignRTPost01 [STAT:000EA627]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ05AltmoraAxe2H "Сундук" [CONT:0F2A1ED6]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ05AltmoraAxe2H "Сундук" [CONT:0F2A1ED6]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarchap.nif DweFacadeTowerArchAP:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArchAp [STAT:0C009814]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarchap.nif DweFacadeTowerArchAP:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArchAp [STAT:0C009814]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarchap.nif DweFacadeTowerArchAP:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArchAp [STAT:0C009814]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarchap.nif DweFacadeTowerArchAP:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArchAp [STAT:0C009814]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarchap.nif DweFacadeTowerArchAP:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArchAp [STAT:0C009814]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarchap.nif DweFacadeTowerArchAP:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArchAp [STAT:0C009814]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarchap.nif DweFacadeTowerArchAP:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArchAp [STAT:0C009814]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarchap.nif DweFacadeTowerArchAP:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArchAp [STAT:0C009814]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarchap.nif DweFacadeTowerArchAP:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArchAp [STAT:0C009814]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarchap.nif DweFacadeTowerArchAP:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArchAp [STAT:0C009814]>
[00:42] [AddModel] <Debug: Meshes\lod\riften\signrtpost01_lod_0.nif SignRTPost01LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SignRTPost01 [STAT:000EA627]>
[00:42] [AddModel] <Debug: Meshes\lod\riften\signrtpost01_lod_0.nif SignRTPost01LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SignRTPost01 [STAT:000EA627]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarchap.nif DweFacadeTowerArchAP:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArchAp [STAT:0C009814]>
[00:42] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarchap.nif DweFacadeTowerArchAP:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArchAp [STAT:0C009814]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm SignRTPost01 [STAT:000EA627]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilel03SnowRocks_FC3959FF for Update.esm RockPileL03SnowRocks [STAT:0003FF09]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilel03SnowRocks for Update.esm RockPileL03SnowRocks [STAT:0003FF09]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Better Dynamic Ash.esp BDA_ShackFrameLMid01Ash [STAT:34014C52]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Update.esm RockPileL03SnowRocks [STAT:0003FF09]>
[00:42] [BuildBaseRecords] <Debug: Looking for tart01LA_SS_FoodTart02 for SkystoneCastle.esp LA_SS_FoodTart02 [STAT:3583B5EE]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Update.esm RockPileL03SnowRocks [STAT:0003FF09]>
[00:42] [BuildBaseRecords] <Debug: Looking for tart01 for SkystoneCastle.esp LA_SS_FoodTart02 [STAT:3583B5EE]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Update.esm RockPileL03SnowRocks [STAT:0003FF09]>
[00:42] [BuildBaseRecords] <Debug: Looking for roadstrtocurverampl01FallForestDirt01 for Skyrim.esm RoadStrToCurveRampL01FallForestDirt01 [STAT:000B014A]>
[00:42] [BuildBaseRecords] <Debug: Looking for roadstrtocurverampl01 for Skyrim.esm RoadStrToCurveRampL01FallForestDirt01 [STAT:000B014A]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02_LRocks for Skyrim.esm MineOreMoonstone02_LRocks "Выход лунного камня" [ACTI:0010D06A]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02 for Skyrim.esm MineOreMoonstone02_LRocks "Выход лунного камня" [ACTI:0010D06A]>
[00:42] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarchap_lod.nif DweFacadeTowerArchAP_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArchAp [STAT:0C009814]>
[00:42] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarchap_lod.nif DweFacadeTowerArchAP_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArchAp [STAT:0C009814]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveglpillar01 for Skyrim.esm CaveGLPillar01SnowTEMP [STAT:00028793]>
[00:42] [BuildBaseRecords] <Debug: Looking for norextwallbghenge01 for Skyrim.esm NorExtWallBgHenge01 [STAT:000744CC]>
[00:42] [BuildBaseRecords] <Debug: Looking for ropeladdermid for Glenmoril.esm zzzLrhDoorRopeLadderHidden "Веревочная лестница" [DOOR:0E013C42]>
[00:42] [BuildBaseRecords] <Debug: Looking for swelldestroyed for Skyrim.esm SWellDestroyed [STAT:00100DA4]>
[00:42] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarchap_lod_1.nif DweFacadeTowerArchAP_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArchAp [STAT:0C009814]>
[00:42] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarchap_lod_1.nif DweFacadeTowerArchAP_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArchAp [STAT:0C009814]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc1iciclesinglecap01 for Dawnguard.esm DLC1IcicleBigSingle01_NoSN [STAT:02012E8C]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmbannerbar01 for Dragonborn.esm DLC2DweReadRmBannerBar01 [STAT:040264EE]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerArchAp [STAT:0C009814]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerArchAp [STAT:0C009814]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerArchAp [STAT:0C009814]>
[00:42] [BuildBaseRecords] <Debug: Looking for vampirefeastmarker01 for Dawnguard.esm DLC1VampireFeastMarker01 [FURN:02015BC5]>
[00:42] [BuildBaseRecords] <Debug: Looking for farmhouse05destroyed01 for Skyrim.esm Farmhouse05Destroyed01Snow [STAT:000DAEE3]>
[00:42] [BuildBaseRecords] <Debug: Looking for horsecorpse01 for Glenmoril.esm zzzLrhHorseCorpse01 [STAT:0E007E48]>
[00:42] [BuildBaseRecords] <Debug: Looking for prisondooranim01 for Glenmoril.esm zzzRevStortiPrisonDoor01Safe "Дверь" [DOOR:0E2AC07C]>
[00:42] [BuildBaseRecords] <Debug: Looking for trappressureplatedwe01 for Skyrim.esm dunKarthspirePressurePlate [ACTI:0005107A]>
[00:42] [BuildBaseRecords] <Debug: Looking for slgfarchcor02 for Skyrim.esm SLGFArchCor02 [STAT:0003D3D8]>
[00:42] [BuildBaseRecords] <Debug: Looking for sc_towerfloatingrocks03 for Dawnguard.esm sc_towerfloatingrocks03 [STAT:02010BAE]>
[00:42] [BuildBaseRecords] <Debug: Looking for minelhallentrance01 for Skyrim.esm MineLHallEntrance01SnowLight [STAT:000C54AA]>
[00:42] [BuildBaseRecords] <Debug: Looking for cavegewallcorner02 for Skyrim.esm CaveGEWallCorner02ice [STAT:0006CDBF]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_towerfloatingrocks03.nif Rocks05:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_towerfloatingrocks03 [STAT:02010BAE]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_towerfloatingrocks03.nif Rocks05:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_towerfloatingrocks03 [STAT:02010BAE]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_towerfloatingrocks03.nif Rocks05:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_towerfloatingrocks03 [STAT:02010BAE]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_towerfloatingrocks03.nif Rocks05:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_towerfloatingrocks03 [STAT:02010BAE]>
[00:42] [BuildBaseRecords] <Debug: Looking for dweshaftrmsmbot01 for Skyrim.esm DweShaftRmSmBot01 [STAT:0006AA7B]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_towerfloatingrocks03.nif Rocks06:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_towerfloatingrocks03 [STAT:02010BAE]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_towerfloatingrocks03.nif Rocks06:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_towerfloatingrocks03 [STAT:02010BAE]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_towerfloatingrocks03.nif Rocks06:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_towerfloatingrocks03 [STAT:02010BAE]>
[00:42] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_towerfloatingrocks03.nif Rocks06:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_towerfloatingrocks03 [STAT:02010BAE]>
[00:42] [BuildBaseRecords] <Debug: Looking for roadcurve90r01RP_DesertLumpy01 for _ResourcePack.esl RP_RoadCurve90R01DesertLumpy01 [STAT:FE002042]>
[00:42] [BuildBaseRecords] <Debug: Looking for roadcurve90r01 for _ResourcePack.esl RP_RoadCurve90R01DesertLumpy01 [STAT:FE002042]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2apoctenticlepatchnear01 for Dragonborn.esm DLC2ApocTenticlePatchNear01 [MSTT:0402C412]>
[00:42] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadCurve90R01DesertLumpy01 [STAT:FE002042]>
[00:42] [AddModel] <Debug: Meshes\dungeons\dwemer\lgrooms\dweshaftrmsmbot01.nif DweShaftRmSmBop01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweShaftRmSmBot01 [STAT:0006AA7B]>
[00:42] [AddModel] <Debug: Meshes\dungeons\dwemer\lgrooms\dweshaftrmsmbot01.nif DweShaftRmSmBop01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweShaftRmSmBot01 [STAT:0006AA7B]>
[00:42] [AddModel] <Debug: Meshes\dungeons\dwemer\lgrooms\dweshaftrmsmbot01.nif DweShaftRmSmBop01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweShaftRmSmBot01 [STAT:0006AA7B]>
[00:42] [AddModel] <Debug: Meshes\dungeons\dwemer\lgrooms\dweshaftrmsmbot01.nif DweShaftRmSmBop01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweShaftRmSmBot01 [STAT:0006AA7B]>
[00:42] [BuildBaseRecords] <Debug: Looking for shackroofmid04_1A22AE8Apassthru for SMIM-SE-Merged-All.esp ShackRoofMid04Snow [STAT:00071831]>
[00:42] [BuildBaseRecords] <Debug: Looking for shackroofmid04_1A22AE8A for SMIM-SE-Merged-All.esp ShackRoofMid04Snow [STAT:00071831]>
[00:42] [BuildBaseRecords] <Debug: Looking for dragonskeldead for DAc0da.esm zDcdHarakkDragonDeadSkeleton [STAT:0C003381]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc01_inv_scairncloudshape05_50 for Dawnguard.esm DLC01_INV_SCairnCloudShape05_50 [STAT:0200840F]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 SMIM-SE-Merged-All.esp ShackRoofMid04Snow [STAT:00071831]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveicliffsisland01 for Skyrim.esm CaveICliffsIsland01 [STAT:0006F723]>
[00:42] [AddModel] <Debug: Meshes\lod\dwemer\dweshaftrmsmbot01_lod_0.nif DweShaftRmSmBop01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweShaftRmSmBot01 [STAT:0006AA7B]>
[00:42] [AddModel] <Debug: Meshes\lod\dwemer\dweshaftrmsmbot01_lod_0.nif DweShaftRmSmBop01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweShaftRmSmBot01 [STAT:0006AA7B]>
[00:42] [AddModel] <Debug: Meshes\lod\dwemer\dweshaftrmsmbot01_lod_0.nif DweShaftRmSmBop01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweShaftRmSmBot01 [STAT:0006AA7B]>
[00:42] [AddModel] <Debug: Meshes\lod\dwemer\dweshaftrmsmbot01_lod_0.nif DweShaftRmSmBop01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweShaftRmSmBot01 [STAT:0006AA7B]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DweShaftRmSmBot01 [STAT:0006AA7B]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm DweShaftRmSmBot01 [STAT:0006AA7B]>
[00:42] [BuildBaseRecords] <Debug: Looking for norhallbg1way02 for Skyrim.esm NorHallBg1way02 [STAT:00035ED0]>
[00:42] [BuildBaseRecords] <Debug: Looking for lghall2way01glow for Glenmoril.esm zzzRevCasLgHall2Way01Glow [STAT:0E1BB52E]>
[00:42] [BuildBaseRecords] <Debug: Looking for wrjovaskrbanner01 for Skyrim.esm WRJovaskrBanner01 [STAT:00078020]>
[00:42] [BuildBaseRecords] <Debug: Looking for cavegepillar01 for Skyrim.esm CaveGEPillar01 [STAT:00022494]>
[00:42] [AddModel] <Debug: Meshes\clutter\nightingale\nightingalebanner01.nif NightingaleBanner01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NightingaleBanner01 [TREE:000B11D3]>
[00:42] [AddModel] <Debug: Meshes\clutter\nightingale\nightingalebanner01.nif NightingaleBanner01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NightingaleBanner01 [TREE:000B11D3]>
[00:42] [BuildBaseRecords] <Debug: Looking for arkvedcorpse04 for Glenmoril.esm zzzGHQmArkvedDead04 [STAT:0E010057]>
[00:42] [AddModel] <Debug: Meshes\clutter\nightingale\nightingalebanner01.nif NightingaleBanner01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NightingaleBanner01 [TREE:000B11D3]>
[00:42] [AddModel] <Debug: Meshes\clutter\nightingale\nightingalebanner01.nif NightingaleBanner01:3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm NightingaleBanner01 [TREE:000B11D3]>
[00:42] [BuildBaseRecords] <Debug: Looking for wrplaque01 for unofficial skyrim special edition patch.esp WeaponRackPlaque [ACTI:00084CF2]>
[00:42] [BuildBaseRecords] <Debug: Looking for strongbox01 for Skyrim.esm TG00MadesiChest "Сейф Мадези" [CONT:00076F13]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01_LFallForestDirt for Skyrim.esm MineOreMoonstone01_LFallForestDirt "Выход лунного камня" [ACTI:0010DB1A]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01 for Skyrim.esm MineOreMoonstone01_LFallForestDirt "Выход лунного камня" [ACTI:0010DB1A]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2dragonbonetail_full for Dragonborn.esm DLC2DragonBoneTail_Full [STAT:04031D50]>
[00:42] [BuildBaseRecords] <Debug: Looking for skyhavenretractablebridge01 for Skyrim.esm SkyHavenRetractableBridge01NotObstacle [ACTI:000DAE04]>
[00:42] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar01.nif CaveGEPillar01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar01 [STAT:00022494]>
[00:42] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar01.nif CaveGEPillar01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar01 [STAT:00022494]>
[00:42] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar01.nif CaveGEPillar01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar01 [STAT:00022494]>
[00:42] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar01.nif CaveGEPillar01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar01 [STAT:00022494]>
[00:42] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar01.nif CaveGEPillar01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar01 [STAT:00022494]>
[00:42] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar01.nif CaveGEPillar01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar01 [STAT:00022494]>
[00:42] [BuildBaseRecords] <Debug: Looking for citybannerwhiterun02inside for Skyrim.esm CityBannerWhiterun02Inside [MSTT:000DEE4F]>
[00:42] [BuildBaseRecords] <Debug: Looking for casextwall01 for Dawnguard.esm CasExtWall01 [STAT:02003D5F]>
[00:42] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantNightgateInnChest "Сундук" [CONT:0009E48B]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtWall01 [STAT:02003D5F]>
[00:42] [BuildBaseRecords] <Debug: Looking for shipkatariahdoor02 for Skyrim.esm ShipKatariahDoor02 "Дверь" [DOOR:000E74F5]>
[00:42] [AddModel] <Debug: Meshes\lod\cave\cavegepillar01_lod_1.nif CaveGEPillar01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar01 [STAT:00022494]>
[00:42] [AddModel] <Debug: Meshes\lod\cave\cavegepillar01_lod_1.nif CaveGEPillar01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar01 [STAT:00022494]>
[00:42] [AddModel] <Debug: Meshes\lod\cave\cavegepillar01_lod_1.nif CaveGEPillar01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar01 [STAT:00022494]>
[00:42] [AddModel] <Debug: Meshes\lod\cave\cavegepillar01_lod_1.nif CaveGEPillar01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar01 [STAT:00022494]>
[00:42] [BuildBaseRecords] <Debug: Looking for commonchair02static for Unslaad.esm zzzCrbCommonChair02Static_snow [STAT:0F00E46D]>
[00:42] [AddModel] <Debug: Meshes\lod\cave\cavegepillar01_lod_1.nif CaveGEPillar01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar01 [STAT:00022494]>
[00:42] [AddModel] <Debug: Meshes\lod\cave\cavegepillar01_lod_1.nif CaveGEPillar01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar01 [STAT:00022494]>
[00:42] [BuildBaseRecords] <Debug: Looking for shiptrapdoor01 for Glenmoril.esm zzzGHShipTrapdoor01 "Дверь" [DOOR:0E00DA72]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2telvannigourdhouseint01 for Dragonborn.esm DLC2TelvanniGourdHouseInt01 [STAT:04030E96]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockl05 for Skyrim.esm RockL05Snow [STAT:00024B9B]>
[00:42] [BuildBaseRecords] <Debug: Looking for extlgrmcorin01mid for Glenmoril.esm zzzRevCasLgRoomsCorInExtMid [STAT:0E26A469]>
[00:42] [BuildBaseRecords] <Debug: Looking for arnhalldoorframe01 for Update.esm ccBGS_ARNHallDoorFrame01 [STAT:01003183]>
[00:42] [BuildBaseRecords] <Debug: Looking for impextblocks05 for Better Dynamic Ash.esp BDA_ImpExtBlocks05Ash [STAT:3400FB34]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower01_lod_1 for Dragonborn.esm DLC2DweFacadeTower01_LOD_1 [STAT:040384DC]>
[00:42] [BuildBaseRecords] <Debug: Looking for stonewalllong01 for Skyrim.esm StonewallLong01 [STAT:000009A2]>
[00:42] [BuildBaseRecords] <Debug: Looking for miscsacklarge for unofficial skyrim special edition patch.esp USLEEP_MiscSackLarge [STAT:0706590C]>
[00:42] [BuildBaseRecords] <Debug: Looking for pickaxewallmarker for Dragonborn.esm DLC2PickaxeMiningWallMarker_Stalhrim "This should not be visible" [FURN:0403A493]>
[00:42] [BuildBaseRecords] <Debug: Looking for arrubblecrystalfragment02 for Update.esm ccBGS_ARRubbleCrystalFragment02 [STAT:010031BD]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallLong01 [STAT:000009A2]>
[00:42] [BuildBaseRecords] <Debug: Looking for norcathallbg1wayendcap01 for Skyrim.esm NorCatHallBg1wayEndCap01 [STAT:00035B8B]>
[00:42] [BuildBaseRecords] <Debug: Looking for glacierrubbletrim02 for Update.esm GlacierRubbleTrim02_LightSN [STAT:00065CA4]>
[00:42] [BuildBaseRecords] <Debug: Looking for casexttower01 for Dawnguard.esm CasExtTower01 [STAT:02003D4E]>
[00:42] [BuildBaseRecords] <Debug: Looking for peltfarmwall01 for Skyrim.esm PeltFarmWall01 [STAT:0005C01C]>
[00:42] [BuildBaseRecords] <Debug: Looking for whintfloordebris05 for Skyrim.esm WHIntFloorDebris05 [STAT:000C94A9]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Update.esm GlacierRubbleTrim02_LightSN [STAT:00065CA4]>
[00:42] [BuildBaseRecords] <Debug: Looking for mntrwaraxe for Vigilant.esm zzVcg1stPersonMntrWarAxe1H [STAT:0D50F8B1]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Update.esm GlacierRubbleTrim02_LightSN [STAT:00065CA4]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Update.esm GlacierRubbleTrim02_LightSN [STAT:00065CA4]>
[00:42] [BuildBaseRecords] <Debug: Looking for rtwarehouse01 for Skyrim.esm RTWarehouse01 [STAT:00055C07]>
[00:42] [BuildBaseRecords] <Debug: Looking for mrkkeepland01 for Skyrim.esm MrkKeepLand01 [STAT:000B3A98]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtTower01 [STAT:02003D4E]>
[00:42] [BuildBaseRecords] <Debug: Looking for mehrunesdagonaltar01 for Better Dynamic Snow SE - DisableRefs.esm BDS_DA07AltarofMehrunesDagonStaticSnow [STAT:13005925]>
[00:42] [BuildBaseRecords] <Debug: Looking for amenchaliceblood for Glenmoril.esm zzzRevChaliceAmenboBlood [STAT:0E0089B1]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTWarehouse01 [STAT:00055C07]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTWarehouse01 [STAT:00055C07]>
[00:42] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepland01.nif MrkKeepLand01:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepLand01 [STAT:000B3A98]>
[00:42] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepland01.nif MrkKeepLand01:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepLand01 [STAT:000B3A98]>
[00:42] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepland01.nif MrkKeepLand01:41 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepLand01 [STAT:000B3A98]>
[00:42] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepland01.nif MrkKeepLand01:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepLand01 [STAT:000B3A98]>
[00:42] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepland01.nif MrkKeepLand01:45 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepLand01 [STAT:000B3A98]>
[00:42] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepland01.nif MrkKeepLand01:45 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepLand01 [STAT:000B3A98]>
[00:42] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepland01_lod_2.nif MrkKeepLand01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepLand01 [STAT:000B3A98]>
[00:42] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepland01_lod_2.nif MrkKeepLand01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepLand01 [STAT:000B3A98]>
[00:42] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepland01_lod_2.nif MrkKeepLand01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepLand01 [STAT:000B3A98]>
[00:42] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepland01_lod_2.nif MrkKeepLand01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepLand01 [STAT:000B3A98]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkKeepLand01 [STAT:000B3A98]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkKeepLand01 [STAT:000B3A98]>
[00:42] [BuildBaseRecords] <Debug: Looking for norpullchain01 for Skyrim.esm NorPullChain01 "Цепь" [ACTI:00098665]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2.dds] ResourceExists>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:42] [BuildBaseRecords] <Debug: Looking for signwrbanneredmare01 for Skyrim.esm SignWRBanneredMare01 [MSTT:00096270]>
[00:42] [BuildBaseRecords] <Debug: Looking for apobanner04 for Dragonborn.esm ApoBanner04 [MSTT:040386B2]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\89134B8F288045AF8F4B9CDBBADFF893.dds">
[00:42] [BuildBaseRecords] <Debug: Looking for paintinglc0210 for Wyrmstooth.esp WTPaintinglc0210 [STAT:0A5A6C80]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwefacadebridgeparend01 for Skyrim.esm DweFacadeBridgeParEnd01 [STAT:0004F7B5]>
[00:42] [BuildBaseRecords] <Debug: Looking for hhlgbayr01 for Skyrim.esm HHLgBayR01 [STAT:0009A9D9]>
[00:42] [BuildBaseRecords] <Debug: Looking for byohbyohwrhubpeg01 for HearthFires.esm BYOHBYOHWRhubPeg01 [STAT:03003217]>
[00:42] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerkext01 for HearthFires.esm BYOHBYOHWRtowerKEXT01 [STAT:03003C78]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpiles03Rocks01 for Skyrim.esm RockPileS03Rocks01 [STAT:000B353D]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Skyrim.esm RockPileS03Rocks01 [STAT:000B353D]>
[00:42] [BuildBaseRecords] <Debug: Looking for _camp_smallleathertent_extracollision for Campfire.esm _Camp_Tent_SmallLeather_ExtraCollider [ACTI:0902B52E]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxdustdrop01 for Dragonborn.esm DLC2dunNchardakFXDustDropOnActivate [ACTI:0403C7D6]>
[00:42] [BuildBaseRecords] <Debug: Looking for mountedfemaleelkWCWallMountedElkFemale for TheBawbsWardenOfTheCoast.esp WCWallMountedElkFemale [STAT:1006EF36]>
[00:42] [BuildBaseRecords] <Debug: Looking for mountedfemaleelk for TheBawbsWardenOfTheCoast.esp WCWallMountedElkFemale [STAT:1006EF36]>
[00:42] [BuildBaseRecords] <Debug: Looking for kagrumezcontrolgemact01DLC2DweGreen for Dragonborn.esm DLC2DweKagrumezControlGemAct01Green "Камень-резонатор" [ACTI:0402146D]>
[00:42] [BuildBaseRecords] <Debug: Looking for kagrumezcontrolgemact01 for Dragonborn.esm DLC2DweKagrumezControlGemAct01Green "Камень-резонатор" [ACTI:0402146D]>
[00:42] [BuildBaseRecords] <Debug: Looking for byohbyohwrhub2ndflwalll02 for HearthFires.esm BYOHBYOHWRhub2ndFLWallL02 [STAT:03003152]>
[00:42] [BuildBaseRecords] <Debug: Looking for commontableround01 for Unslaad.esm zzzCrbCommonTableRound01_Snow [STAT:0F04FD64]>
[00:42] [BuildBaseRecords] <Debug: Looking for smdbcolendspacer for Skyrim.esm SMdBColEndSpacer [STAT:000D0EAB]>
[00:42] [BuildBaseRecords] <Debug: Looking for minececornerup04 for Skyrim.esm MineCECornerUp04 [STAT:00045647]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2ildarissarcophagus01 for DAc0da.esm zDcdTreasSloadChest_SeaFlesh "Саркофаг" [CONT:0C0055B1]>
[00:42] [BuildBaseRecords] <Debug: Looking for sovintcolumn02 for Unslaad.esm zzzCrbSOVintColumn02Snow [STAT:0F456617]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveicliffs03ns for Skyrim.esm CaveICliffs03NS [STAT:0006F728]>
[00:42] [BuildBaseRecords] <Debug: Looking for ruinsmallfloorsconce for Skyrim.esm DA10BoethiahStatue "Статуя Боэтии" [ACTI:00022F0D]>
[00:42] [BuildBaseRecords] <Debug: Looking for rocks01 for Skyrim.esm RockS01 [STAT:00018198]>
[00:42] [BuildBaseRecords] <Debug: Looking for apomouthsconce02ani for Dragonborn.esm ApoMouthSconce02ACT "Источник запаса сил" [ACTI:0403D440]>
[00:42] [BuildBaseRecords] <Debug: Looking for ruinspot01 for Skyrim.esm RuinsPot01 [MSTT:0003BC3E]>
[00:42] [BuildBaseRecords] <Debug: Looking for dweplatbgstairsingle01WT for Wyrmstooth.esp WTDwePlatBgStairSingle01 [STAT:0A3177AF]>
[00:42] [BuildBaseRecords] <Debug: Looking for dweplatbgstairsingle01 for Wyrmstooth.esp WTDwePlatBgStairSingle01 [STAT:0A3177AF]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilem01RP_VolcanicLumpy01 for _ResourcePack.esl RP_RockPileM01VolcanicLumpy01 [STAT:FE00215F]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilem01 for _ResourcePack.esl RP_RockPileM01VolcanicLumpy01 [STAT:FE00215F]>
[00:42] [BuildBaseRecords] <Debug: Looking for sfarmporch03 for Skyrim.esm SFarmPorch03 [STAT:000B3926]>
[00:42] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcaniclumpy01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\volcaniclumpy01_d.dds _ResourcePack.esl RP_RockPileM01VolcanicLumpy01 [STAT:FE00215F]>
[00:42] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcanicrugged01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\volcanicrugged01_d.dds _ResourcePack.esl RP_RockPileM01VolcanicLumpy01 [STAT:FE00215F]>
[00:42] [BuildBaseRecords] <Debug: Looking for norhallofstories01 for Unslaad.esm zzzCrbNorHallOfStories01Ice [STAT:0F4021D4]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwalll02.nif BYOHBYOHWRhub2ndFLWallL02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallL02 [STAT:03003152]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwalll02.nif BYOHBYOHWRhub2ndFLWallL02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallL02 [STAT:03003152]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Wyrmstooth.esp WTDwePlatBgStairSingle01 [STAT:0A3177AF]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwalll02.nif BYOHBYOHWRhub2ndFLWallL02:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallL02 [STAT:03003152]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwalll02.nif BYOHBYOHWRhub2ndFLWallL02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallL02 [STAT:03003152]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwalll02.nif BYOHBYOHWRhub2ndFLWallL02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallL02 [STAT:03003152]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwalll02.nif BYOHBYOHWRhub2ndFLWallL02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallL02 [STAT:03003152]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwalll02.nif BYOHBYOHWRhub2ndFLWallL02:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallL02 [STAT:03003152]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwalll02.nif BYOHBYOHWRhub2ndFLWallL02:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallL02 [STAT:03003152]>
[00:42] [BuildBaseRecords] <Debug: Looking for sovtable01 for Skyrim.esm SOVtable01 [STAT:0005E48B]>
[00:42] [BuildBaseRecords] <Debug: Looking for skyhavenpuzzlepillarbase01 for Skyrim.esm SkyHavenPuzzlePillarBase01 [STAT:0006D391]>
[00:42] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmporch03.nif SFarmPorch03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmPorch03 [STAT:000B3926]>
[00:42] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmporch03.nif SFarmPorch03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmPorch03 [STAT:000B3926]>
[00:42] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmporch03.nif SFarmPorch03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmPorch03 [STAT:000B3926]>
[00:42] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmporch03.nif SFarmPorch03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmPorch03 [STAT:000B3926]>
[00:42] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmporch03.nif SFarmPorch03:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmPorch03 [STAT:000B3926]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwalll02.nif BYOHBYOHWRhub2ndFLWallL02:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallL02 [STAT:03003152]>
[00:42] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmporch03.nif SFarmPorch03:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmPorch03 [STAT:000B3926]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwalll02.nif BYOHBYOHWRhub2ndFLWallL02:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallL02 [STAT:03003152]>
[00:42] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmporch03.nif SFarmPorch03:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmPorch03 [STAT:000B3926]>
[00:42] [AddModel] <Debug: Meshes\architecture\solitude\farms\sfarmporch03.nif SFarmPorch03:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmPorch03 [STAT:000B3926]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwalll02.nif BYOHBYOHWRhub2ndFLWallL02:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub2ndFLWallL02 [STAT:03003152]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub2ndflwalll02.nif BYOHBYOHWRhub2ndFLWallL02:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub2ndFLWallL02 [STAT:03003152]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveirhall1way128d01WT for Wyrmstooth.esp WTCaveIRHall1Way128D01 [STAT:0A7D3531]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveirhall1way128d01 for Wyrmstooth.esp WTCaveIRHall1Way128D01 [STAT:0A7D3531]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxirkngthand_underwatersplash01 for Skyrim.esm FXIrkngthandUnderwaterForce01 [MSTT:000CEEA8]>
[00:42] [BuildBaseRecords] <Debug: Looking for norrmshaftbot01 for Skyrim.esm NorRmShaftBot01 [STAT:0002B86D]>
[00:42] [AddModel] <Debug: Meshes\lod\solitude\sfarmporch03_lod_0.nif SFarmPorch03_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SFarmPorch03 [STAT:000B3926]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwefacadetower4x3 for Skyrim.esm DweFacadeTower4x3 [STAT:000EB042]>
[00:42] [AddModel] <Debug: Meshes\lod\solitude\sfarmporch03_lod_0.nif SFarmPorch03_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SFarmPorch03 [STAT:000B3926]>
[00:42] [BuildBaseRecords] <Debug: Looking for rp_fxambsandfalling02 for _ResourcePack.esl RP_FXAmbSandFalling02 [MSTT:FE002166]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SFarmPorch03 [STAT:000B3926]>
[00:42] [BuildBaseRecords] <Debug: Looking for smderofcon03 for Skyrim.esm SMdERofCon03 [STAT:00065736]>
[00:42] [BuildBaseRecords] <Debug: Looking for byohupperendtable02 for HearthFires.esm BYOHHouseUpperEndTable02 "Тумбочка" [CONT:0300837B]>
[00:42] [BuildBaseRecords] <Debug: Looking for minececornerup01 for Skyrim.esm MineCECornerUp01 [STAT:00045644]>
[00:42] [BuildBaseRecords] <Debug: Looking for bookda02 for Skyrim.esm HighPolyBookDA02 [STAT:001071C5]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2telmithrynteleportfxactivate for Dragonborn.esm DLC2TelMithrynTeleportFXActivate [MSTT:0403CA86]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2dwermsmmidbot01 for Dragonborn.esm DLC2DweRmSmMidBot01 [STAT:0401B940]>
[00:42] [BuildBaseRecords] <Debug: Looking for falmerpgepillar02 for Dawnguard.esm FalmerPGEPillar02 [STAT:02005E95]>
[00:42] [BuildBaseRecords] <Debug: Looking for nortempleexteriorribfree01 for Skyrim.esm NorTempleExteriorRibFree01 [STAT:00022F23]>
[00:42] [BuildBaseRecords] <Debug: Looking for tombl01 for Glenmoril.esm zzzGHQmTombLarge01 [STAT:0E00FDB0]>
[00:42] [BuildBaseRecords] <Debug: Looking for spatiowall01zzzCORPatioWall01 for Vigilant.esm zzzCORPatioWall01 [STAT:0D062604]>
[00:42] [BuildBaseRecords] <Debug: Looking for spatiowall01 for Vigilant.esm zzzCORPatioWall01 [STAT:0D062604]>
[00:42] [AddModel] <Debug: Meshes\plants\floramountainflower02red.nif MountainFlower02Red:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraMountainFlower02Red "Красный горноцвет" [TREE:000BCF3E]>
[00:42] [AddModel] <Debug: Meshes\plants\floramountainflower02red.nif MountainFlower02Red:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp TreeFloraMountainFlower02Red "Красный горноцвет" [TREE:000BCF3E]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Vigilant.esm zzzCORPatioWall01 [STAT:0D062604]>
[00:42] [BuildBaseRecords] <Debug: Looking for falmercityhutdoor01 for Dawnguard.esm FalmerCityHutDoor01SnowLight [STAT:02013B40]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineceicornerup04 for Skyrim.esm MineCEICornerUp04 [STAT:00045625]>
[00:42] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Unslaad.esm zzzCrbTreasQERyl2H "Сундук" [CONT:0F3CB46F]>
[00:42] [BuildBaseRecords] <Debug: Looking for impextwall05 for Better Dynamic Ash.esp BDA_ImpExtWall05Ash [STAT:3400FB25]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerkext01.nif BYOHBYOHWRtowerKEXT01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerKEXT01 [STAT:03003C78]>
[00:42] [BuildBaseRecords] <Debug: Looking for minescaffoldropelong04 for Skyrim.esm MineScaffoldRopeLong04 [STAT:000455DD]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerkext01.nif BYOHBYOHWRtowerKEXT01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerKEXT01 [STAT:03003C78]>
[00:42] [BuildBaseRecords] <Debug: Looking for roadstraight01endRP_DesertLumpy01Light for _ResourcePack.esl RP_RoadStraight01EndDesertLumpy01Light [STAT:FE002152]>
[00:42] [BuildBaseRecords] <Debug: Looking for roadstraight01end for _ResourcePack.esl RP_RoadStraight01EndDesertLumpy01Light [STAT:FE002152]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerkext01.nif BYOHBYOHWRtowerKEXT01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerKEXT01 [STAT:03003C78]>
[00:42] [BuildBaseRecords] <Debug: Looking for fxcobwebcorner02 for Skyrim.esm FXcobwebCorner02 [STAT:0002F5A6]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerkext01.nif BYOHBYOHWRtowerKEXT01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerKEXT01 [STAT:03003C78]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerkext01.nif BYOHBYOHWRtowerKEXT01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerKEXT01 [STAT:03003C78]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerkext01.nif BYOHBYOHWRtowerKEXT01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerKEXT01 [STAT:03003C78]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerkext01.nif BYOHBYOHWRtowerKEXT01:33 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerKEXT01 [STAT:03003C78]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerkext01.nif BYOHBYOHWRtowerKEXT01:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerKEXT01 [STAT:03003C78]>
[00:42] [BuildBaseRecords] <Debug: Looking for shipkatariahanchorchain01 for Skyrim.esm ShipKatariahAnchorChain01 [STAT:00098596]>
[00:42] [BuildBaseRecords] <Debug: Looking for mechcircitplate for DAc0da.esm zDcdHavMechCircitPlate [STAT:0C00AF16]>
[00:42] [BuildBaseRecords] <Debug: Looking for protofpgbridgehalflng01 for Dawnguard.esm ProtoFPGBridgeHalfLng01 [STAT:02004CC0]>
[00:42] [BuildBaseRecords] <Debug: Looking for minecebalconystraight04 for Skyrim.esm MineCEBalconyStraight04 [STAT:0004565E]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerkext01.nif BYOHBYOHWRtowerKEXT01:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerKEXT01 [STAT:03003C78]>
[00:42] [BuildBaseRecords] <Debug: Looking for humanfootright for Skyrim.esm BoneHumanFootR [MSTT:000AF5F5]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerkext01.nif BYOHBYOHWRtowerKEXT01:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerKEXT01 [STAT:03003C78]>
[00:42] [BuildBaseRecords] <Debug: Looking for slgcceiwin01 for Skyrim.esm SLgCCeiWin01 [STAT:0006D7CF]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerkext01.nif BYOHBYOHWRtowerKEXT01:36 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerKEXT01 [STAT:03003C78]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerkext01.nif BYOHBYOHWRtowerKEXT01:36 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerKEXT01 [STAT:03003C78]>
[00:42] [BuildBaseRecords] <Debug: Looking for glasswarhammer for Skyrim.esm GlassWarHammerForDisplay [STAT:00105C17]>
[00:42] [BuildBaseRecords] <Debug: Looking for cave_lamp01 for Skyrim.esm CaveLamp01 [STAT:0003E62F]>
[00:42] [BuildBaseRecords] <Debug: Looking for cannonball for Glenmoril.esm zzzGHCannonBall [STAT:0E00EBA2]>
[00:42] [BuildBaseRecords] <Debug: Looking for stendarramuletgo for SkystoneCastle.esp LA_SS_AmuletStendarr [STAT:359D1221]>
[00:42] [BuildBaseRecords] <Debug: Looking for maniamushroomtree03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [BuildBaseRecords] <Debug: Looking for minescaffoldtop0sided01_A279AF32passthru for Skyrim.esm MineScaffoldTop0Sided01iceLt [STAT:000DBFF5]>
[00:42] [BuildBaseRecords] <Debug: Looking for minescaffoldtop0sided01_A279AF32 for Skyrim.esm MineScaffoldTop0Sided01iceLt [STAT:000DBFF5]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2.dds] ResourceExists>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2.dds] ResourceExists>
[00:42] [BuildBaseRecords] <Debug: Looking for wtvineceiling01 for Wyrmstooth.esp WTVineCeiling01 [STAT:0A49CADB]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\CF137F68A2C043D18662AEBD294F2658.dds">
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:42] [BuildBaseRecords] <Debug: Using default MOD model for maniamushroomtree03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [BuildBaseRecords] <Debug: Looking for riftenrwroombwall02 for Skyrim.esm RiftenRWRoomBWall02 [STAT:00098D80]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\2E36F63736C84475867C14B89C9B8220.dds">
[00:42] [BuildBaseRecords] <Debug: Looking for mountainridge03zzzRev_wet for Glenmoril.esm zzzRevMountainRidge03_wet [STAT:0E000EC8]>
[00:42] [BuildBaseRecords] <Debug: No mini atlas for textures\smim\dungeons\mines\smim_wood_mine_planks.dds in meshes\lod\mine\minescaffoldtop0sided01_a279af32_lod_0.nif for Skyrim.esm MineScaffoldTop0Sided01iceLt [STAT:000DBFF5]>
[00:42] [BuildBaseRecords] <Debug: Looking for imphall1way64d01 for Skyrim.esm ImpHall1Way64D01 [STAT:0003835B]>
[00:42] [BuildBaseRecords] <Debug: Looking for norrmshaftmidcapbot01 for Skyrim.esm NorRmShaftMidCapBot01 [STAT:00026E60]>
[00:42] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtwet\mountainridge03_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainRidge03_wet [STAT:0E000EC8]>
[00:42] [BuildBaseRecords] <Debug: Looking for seruinsarchwayfree02 for Dawnguard.esm SERuinsArchwayFree02SnowLight [STAT:0200FCCB]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerkext01.nif BYOHBYOHWRtowerKEXT01:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerKEXT01 [STAT:03003C78]>
[00:42] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerkext01.nif BYOHBYOHWRtowerKEXT01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerKEXT01 [STAT:03003C78]>
[00:42] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadStraight01EndDesertLumpy01Light [STAT:FE002152]>
[00:42] [BuildBaseRecords] <Debug: Looking for freewall01 for Glenmoril.esm zzzRevFreeWall01 [STAT:0E0087F4]>
[00:42] [BuildBaseRecords] <Debug: Looking for roothall4way for Update.esm ccBGS_RootHall4way [STAT:01003071]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03_CaveGDirt for Skyrim.esm MineOreQuicksilver03_CaveGDirt "Ртутная жила" [ACTI:0010DB84]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03 for Skyrim.esm MineOreQuicksilver03_CaveGDirt "Ртутная жила" [ACTI:0010DB84]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainridge03_lod_0l.nif MountainRidge03_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge03_wet [STAT:0E000EC8]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainridge03_lod_0l.nif MountainRidge03_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge03_wet [STAT:0E000EC8]>
[00:42] [BuildBaseRecords] <Debug: Looking for deadpiper01 for Glenmoril.esm zzzRevDeadHillDeadPiper01 [STAT:0E016555]>
[00:42] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountainridge03.nif MountainRidge03_LOD_0L:0 meshes\lod\revenant\mtwet\mountainridge03_lod_0l.nif textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainRidge03_wet [STAT:0E000EC8]>
[00:42] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01wet.dds in meshes\lod\revenant\mtwet\mountainridge03_lod_0l.nif for Glenmoril.esm zzzRevMountainRidge03_wet [STAT:0E000EC8]>
[00:42] [BuildBaseRecords] <Debug: Looking for genericbannerred03zzzCHSithisBanner01_03 for Vigilant.esm zzzCHSithisBanner01_03 [MSTT:0D1D7D45]>
[00:42] [BuildBaseRecords] <Debug: Looking for genericbannerred03 for Vigilant.esm zzzCHSithisBanner01_03 [MSTT:0D1D7D45]>
[00:42] [BuildBaseRecords] <Debug: Looking for voidessence for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_VoidEvidence [STAT:11440385]>
[00:42] [BuildBaseRecords] <Debug: Looking for belharzastatuefull for Vigilant.esm zzzCHBelharzaStatueFull [STAT:0D51D819]>
[00:42] [BuildBaseRecords] <Debug: Looking for roadchunkm02DLC2 for Dragonborn.esm DLC2RoadChunkM02 [STAT:04031B44]>
[00:42] [BuildBaseRecords] <Debug: Looking for roadchunkm02 for Dragonborn.esm DLC2RoadChunkM02 [STAT:04031B44]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2.dds] ResourceExists>
[00:42] [BuildBaseRecords] <Debug: Looking for smdbdorint03WT for Wyrmstooth.esp WTSMdBDorInt03 [STAT:0A40AEDE]>
[00:42] [BuildBaseRecords] <Debug: Looking for smdbdorint03 for Wyrmstooth.esp WTSMdBDorInt03 [STAT:0A40AEDE]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainridge03_lod_1.nif MountainRidge03_LOD_1:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge03_wet [STAT:0E000EC8]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainridge03_lod_1.nif MountainRidge03_LOD_1:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge03_wet [STAT:0E000EC8]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:42] [BuildBaseRecords] <Debug: Looking for arsarcophagus02 for Update.esm ccBGS_ARSarcophagus02 [STAT:010031DB]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\7175279800BE49B299B4E825BE3C4BD3.dds">
[00:42] [BuildBaseRecords] <Debug: Looking for norsec1wayshiftl01 for Skyrim.esm NorSec1wayShiftL01 [STAT:0001E1BC]>
[00:42] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsarchwayfree02.nif SERuinsArchwayFree02:1 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsArchwayFree02SnowLight [STAT:0200FCCB]>
[00:42] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsarchwayfree02.nif SERuinsArchwayFree02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsArchwayFree02SnowLight [STAT:0200FCCB]>
[00:42] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsarchwayfree02.nif SERuinsArchwayFree02:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsArchwayFree02SnowLight [STAT:0200FCCB]>
[00:42] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsarchwayfree02.nif SERuinsArchwayFree02:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsArchwayFree02SnowLight [STAT:0200FCCB]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainridge03_lod_2.nif MountainRidge03_LOD_2:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge03_wet [STAT:0E000EC8]>
[00:42] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountainridge03_lod_2.nif MountainRidge03_LOD_2:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge03_wet [STAT:0E000EC8]>
[00:42] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsarchwayfree02.nif SERuinsArchwayFree02:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsArchwayFree02SnowLight [STAT:0200FCCB]>
[00:42] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew4.nif textures\landscape\trees\gkbtreebamboojungleaspenbranch7_n.dds FCD59EFE TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:42] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsarchwayfree02.nif SERuinsArchwayFree02:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsArchwayFree02SnowLight [STAT:0200FCCB]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwemersmalldoor01 for Skyrim.esm MarkarthWarrensWeylinDoor "Дверь в комнату Вейлина" [DOOR:00065739]>
[00:42] [BuildBaseRecords] <Debug: Looking for frozenmarshicefloel01 for Dawnguard.esm FrozenMarshIceFloeL01INTERIOR [STAT:02001C1B]>
[00:42] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew4.nif textures\landscape\trees\gkbjunglebranch3.dds 6B3BDDAE TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:42] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew4.nif textures\landscape\trees\gkbtreeaspenbranchcompgreen1.dds A0FD186A TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:42] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew4.nif textures\landscape\trees\gkbtreebamboojungleaspenbranch3.dds 6A6D03A7 TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:42] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew4.nif textures\landscape\trees\gkbsmoothdarkbark22.dds 47C17901 TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:42] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew4.nif textures\landscape\trees\gkbsmoothdarkbark22_n.dds EC9040A0 TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:42] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew4.nif textures\landscape\trees\treeaspenbranchcomp_n.dds 00C5F2A0 TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:42] [dynLoadImage] <Debug: [textures\landscape\trees\gkbtreeaspenbranchcompgreen1.dds] ResourceExists>
[00:42] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsarchwayfree02.nif SERuinsArchwayFree02:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsArchwayFree02SnowLight [STAT:0200FCCB]>
[00:42] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsarchwayfree02.nif SERuinsArchwayFree02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsArchwayFree02SnowLight [STAT:0200FCCB]>
[00:42] [BuildBaseRecords] <Debug: Looking for cavegbalconycurve01 for Skyrim.esm CaveGBalconyCurve01Ice [STAT:00042076]>
[00:42] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsarchwayfree02.nif SERuinsArchwayFree02:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsArchwayFree02SnowLight [STAT:0200FCCB]>
[00:42] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsarchwayfree02.nif SERuinsArchwayFree02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsArchwayFree02SnowLight [STAT:0200FCCB]>
[00:42] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsarchwayfree02.nif SERuinsArchwayFree02:12 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dawnguard.esm SERuinsArchwayFree02SnowLight [STAT:0200FCCB]>
[00:42] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinsarchwayfree02.nif SERuinsArchwayFree02:12 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsArchwayFree02SnowLight [STAT:0200FCCB]>
[00:42] [BuildBaseRecords] <Debug: Looking for smdctoedor01 for Skyrim.esm SMdCtoEDor01 [STAT:0006D68E]>
[00:42] [BuildBaseRecords] <Debug: Looking for slgctracon01 for Skyrim.esm SLGCTraCon01 [STAT:0006AC60]>
[00:42] [BuildBaseRecords] <Debug: Looking for rug06 for Skyrim.esm Rug06 [STAT:00093D43]>
[00:42] [BuildBaseRecords] <Debug: Looking for wrintchwallfreestr01short for Skyrim.esm WRIntCHWallFreeStr01short [STAT:00077FDD]>
[00:42] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\ice\frozenmarshicefloel01.nif FrozenMarshIceFloeL01:0 meshes\lod\ice\frozenmarshicefloel01_lod_0.nif textures\landscape\frozenmarshice01.dds Dawnguard.esm FrozenMarshIceFloeL01INTERIOR [STAT:02001C1B]>
[00:42] [BuildBaseRecords] <Debug: Looking for benzknife for Glenmoril.esm zzzRev1stPersonBenzKnife [STAT:0E006EA2]>
[00:42] [BuildBaseRecords] <Debug: File not found Meshes\architecture\markarth\mrkhousingside02.nif. Used by Skyrim.esm MrkHousingSide02 [STAT:0006D2DD]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockl03zzzGHDesert for Glenmoril.esm zzzGHDesertRockL03 [STAT:0E0113C2]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockl03 for Glenmoril.esm zzzGHDesertRockL03 [STAT:0E0113C2]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwerunner01NorRunner01 for Skyrim.esm NorRunner01 [STAT:000F0896]>
[00:42] [BuildBaseRecords] <Debug: Looking for icepillar02 for Unslaad.esm zzzCrbIcePillar02 [STAT:0F0A4CDC]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwerunner01 for Skyrim.esm NorRunner01 [STAT:000F0896]>
[00:42] [BuildBaseRecords] <Debug: Looking for ashscatter06 for Dragonborn.esm AshScatter06 [STAT:0402000C]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif Stem Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif Stem Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [BuildBaseRecords] <Debug: Looking for smhallfireplace01 for Glenmoril.esm zzzRevCasSMhallsFirePalace01 [STAT:0E01396B]>
[00:42] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrock_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\architecture\witchhunt\quagmire\desertrock_d.dds Glenmoril.esm zzzGHDesertRockL03 [STAT:0E0113C2]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif Spines Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif Spines Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif MushroomTop Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif MushroomTop Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif Vine Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif Vine Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif MushroomStalk Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif MushroomStalk Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [BuildBaseRecords] <Debug: Looking for norpitwallfronttormbgfrontl01 for Skyrim.esm NorPitWallFrontToRmBgFrontL01 [STAT:0001BE0B]>
[00:42] [BuildBaseRecords] <Debug: Looking for deerskullstatic for Skyrim.esm BoneDeerSkullStaticIce [STAT:000FEFA7]>
[00:42] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsarchwayfree02_lod_2.nif SERuinsArchwayFree01_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsArchwayFree02SnowLight [STAT:0200FCCB]>
[00:42] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsarchwayfree02_lod_2.nif SERuinsArchwayFree01_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm SERuinsArchwayFree02SnowLight [STAT:0200FCCB]>
[00:42] [BuildBaseRecords] <Debug: Looking for road3way01 for Landscape and Water Fixes.esp Road3way01Ice [STAT:00091A20]>
[00:42] [BuildBaseRecords] <Debug: Looking for upperbedsingle01 for Skyrim.esm UpperBedSingle01L "Кровать" [FURN:0003B436]>
[00:42] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x3.nif DweFacadeTower4x3:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower4x3 [STAT:000EB042]>
[00:42] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x3.nif DweFacadeTower4x3:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower4x3 [STAT:000EB042]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif Sprouts Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif Sprouts Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod01.dds 0 Dawnguard.esm SERuinsArchwayFree02SnowLight [STAT:0200FCCB]>
[00:42] [AddModel] <Debug: Meshes\architecture\crb\ice\icepillar02.nif FalmerPGEPillar02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbIcePillar02 [STAT:0F0A4CDC]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif MushroomStalkaddon Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif MushroomStalkaddon Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\architecture\crb\ice\icepillar02.nif FalmerPGEPillar02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Soft_Lighting Unslaad.esm zzzCrbIcePillar02 [STAT:0F0A4CDC]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif MushroomBottom Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif MushroomBottom Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x3.nif DweFacadeTower4x3:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower4x3 [STAT:000EB042]>
[00:42] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x3.nif DweFacadeTower4x3:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower4x3 [STAT:000EB042]>
[00:42] [BuildBaseRecords] <Debug: Looking for rtcanalsplazar01lower02 for Skyrim.esm RTCanalsPlazaR01Lower02 [STAT:000EF2EF]>
[00:42] [dynLoadImage] <Debug: [textures\landscape\trees\gkbjunglebranch3.dds] ResourceExists>
[00:42] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x3.nif DweFacadeTower4x3:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower4x3 [STAT:000EB042]>
[00:42] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x3.nif DweFacadeTower4x3:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower4x3 [STAT:000EB042]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockcliff03zzzRev_wet_E6D313CB for Glenmoril.esm zzzRevRockCliff03_wet [STAT:0E000EA0]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockcliff03zzzRev_wet for Glenmoril.esm zzzRevRockCliff03_wet [STAT:0E000EA0]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockcliff03_E6D313CBpassthru for Glenmoril.esm zzzRevRockCliff03_wet [STAT:0E000EA0]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockcliff03_E6D313CB for Glenmoril.esm zzzRevRockCliff03_wet [STAT:0E000EA0]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockcliff03 for Glenmoril.esm zzzRevRockCliff03_wet [STAT:0E000EA0]>
[00:42] [AddModel] <Debug: Meshes\lod\crb\icepillar02_lod_0.nif FalmerPGEPillar02_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Unslaad.esm zzzCrbIcePillar02 [STAT:0F0A4CDC]>
[00:42] [AddModel] <Debug: Meshes\lod\crb\icepillar02_lod_0.nif FalmerPGEPillar02_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbIcePillar02 [STAT:0F0A4CDC]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Unslaad.esm zzzCrbIcePillar02 [STAT:0F0A4CDC]>
[00:42] [BuildBaseRecords] <Debug: Looking for impexttowershellstairs01WCOblivionExtTowerShellStairs01 for TheBawbsWardenOfTheCoast.esp WCOblivionExtTowerShellStairs01 [STAT:101F510E]>
[00:42] [BuildBaseRecords] <Debug: Looking for impexttowershellstairs01 for TheBawbsWardenOfTheCoast.esp WCOblivionExtTowerShellStairs01 [STAT:101F510E]>
[00:42] [BuildBaseRecords] <Debug: Looking for haymound02 for Skyrim.esm HayMound02 [STAT:0003103A]>
[00:42] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x3.nif DweFacadeTower4x3:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower4x3 [STAT:000EB042]>
[00:42] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x3.nif DweFacadeTower4x3:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower4x3 [STAT:000EB042]>
[00:42] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockCliff03_wet [STAT:0E000EA0]>
[00:42] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockCliff03_wet [STAT:0E000EA0]>
[00:42] [BuildBaseRecords] <Debug: Looking for glacierwall03 for Unslaad.esm zzzCrbGlacierWall03 [STAT:0F3C8ACB]>
[00:42] [BuildBaseRecords] <Debug: Looking for farmintlhend02WT for Wyrmstooth.esp WTFarmIntLHEnd02 [STAT:0A2BF87D]>
[00:42] [BuildBaseRecords] <Debug: Looking for farmintlhend02 for Wyrmstooth.esp WTFarmIntLHEnd02 [STAT:0A2BF87D]>
[00:42] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x3.nif DweFacadeTower4x3:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower4x3 [STAT:000EB042]>
[00:42] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x3.nif DweFacadeTower4x3:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower4x3 [STAT:000EB042]>
[00:42] [AddModel] <Debug: Meshes\clutter\hay\haymound02.nif HayMound02:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm HayMound02 [STAT:0003103A]>
[00:42] [AddModel] <Debug: Meshes\clutter\hay\haymound02.nif HayMound02:0 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HayMound02 [STAT:0003103A]>
[00:42] [AddModel] <Debug: Meshes\clutter\hay\haymound02.nif HayMound02:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HayMound02 [STAT:0003103A]>
[00:42] [AddModel] <Debug: Meshes\clutter\hay\haymound02.nif HayMound02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HayMound02 [STAT:0003103A]>
[00:42] [AddModel] <Debug: Meshes\clutter\hay\haymound02.nif HayMound02:7 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HayMound02 [STAT:0003103A]>
[00:42] [AddModel] <Debug: Meshes\clutter\hay\haymound02.nif HayMound02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HayMound02 [STAT:0003103A]>
[00:42] [BuildBaseRecords] <Debug: Looking for azuralargecrystalmoving02 for Skyrim.esm AzuraLargeCrystalMoving02 [STAT:0005688F]>
[00:42] [BuildBaseRecords] <Debug: Looking for water1024 for Skyrim.esm Water1024ClearAnkleStill [ACTI:00074EE9]>
[00:42] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x3.nif DweFacadeTower4x3:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower4x3 [STAT:000EB042]>
[00:42] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x3.nif DweFacadeTower4x3:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower4x3 [STAT:000EB042]>
[00:42] [AddModel] <Debug: Meshes\lod\clutter\hay\haymound02_lod_0.nif HayMound02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HayMound02 [STAT:0003103A]>
[00:42] [AddModel] <Debug: Meshes\lod\clutter\hay\haymound02_lod_0.nif HayMound02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HayMound02 [STAT:0003103A]>
[00:42] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Skyrim.esm Water1024ClearAnkleStill [ACTI:00074EE9]>
[00:42] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x3.nif DweFacadeTower4x3:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower4x3 [STAT:000EB042]>
[00:42] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x3.nif DweFacadeTower4x3:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower4x3 [STAT:000EB042]>
[00:42] [BuildBaseRecords] <Debug: Looking for sovgoblet02 for SkystoneCastle.esp LA_SS_SovGoblet02 [STAT:3520B183]>
[00:42] [BuildBaseRecords] <Debug: Looking for blackreachecorner03 for Skyrim.esm BlackreachECorner03 [STAT:000921D6]>
[00:42] [BuildBaseRecords] <Debug: Looking for imphall1way128d01 for Skyrim.esm ImpHall1Way128D01 [STAT:00038357]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwepipe1wayx4zzzCHRustyPipe1wayX4 for Vigilant.esm zzzCHRustyPipe1wayX4 [STAT:0D0DACC4]>
[00:42] [BuildBaseRecords] <Debug: Looking for maniamushroomtreesapling for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_FlammableTree [ACTI:11440377]>
[00:42] [BuildBaseRecords] <Debug: Looking for dwepipe1wayx4 for Vigilant.esm zzzCHRustyPipe1wayX4 [STAT:0D0DACC4]>
[00:42] [BuildBaseRecords] <Debug: Looking for cavegroomwall02uf for Skyrim.esm CaveGRoomWall02UF [STAT:0007B9F7]>
[00:42] [BuildBaseRecords] <Debug: Looking for mountaintrim01wetRiverbedEdge01 for Skyrim.esm MountainTrim01WetRiverbedEdge01 [STAT:000CE6AC]>
[00:42] [BuildBaseRecords] <Debug: Looking for mountaintrim01wet for Skyrim.esm MountainTrim01WetRiverbedEdge01 [STAT:000CE6AC]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveifbalconyshaftbridge01 for Dawnguard.esm CaveIFBalconyShaftBridge01ICE [STAT:02001CA6]>
[00:42] [BuildBaseRecords] <Debug: Looking for noblebeddouble02 for unofficial skyrim special edition patch.esp NobleBedDouble02R "Кровать" [FURN:000F50FA]>
[00:42] [BuildBaseRecords] <Debug: Looking for daedriccrossbow for Full-Crossbow-Pack.esp ccFFBSSE002_1stPersonDaedricCrossbow [STAT:FE027899]>
[00:42] [BuildBaseRecords] <Debug: Looking for minewoodplanks02StockadeWoodplanks02Snow for Skyrim.esm StockadeWoodplanks02Snow [STAT:000752B5]>
[00:42] [BuildBaseRecords] <Debug: Looking for minewoodplanks02 for Skyrim.esm StockadeWoodplanks02Snow [STAT:000752B5]>
[00:42] [BuildBaseRecords] <Debug: Looking for riftenrwroompillar03 for Skyrim.esm RiftenRWRoomPillar03 [STAT:0004C5C7]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveiboulderl02 for Skyrim.esm CaveIBoulderL02 [STAT:0006F718]>
[00:42] [BuildBaseRecords] <Debug: Looking for wall01 for Glenmoril.esm zzzRevCaveWall01 [STAT:0E00A8D1]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 2 Skyrim.esm MountainTrim01WetRiverbedEdge01 [STAT:000CE6AC]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 1 Skyrim.esm MountainTrim01WetRiverbedEdge01 [STAT:000CE6AC]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 1 Skyrim.esm MountainTrim01WetRiverbedEdge01 [STAT:000CE6AC]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeWoodplanks02Snow [STAT:000752B5]>
[00:42] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif Stem Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif Stem Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif Spines Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif Spines Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif MushroomTop Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif MushroomTop Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif Vine Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif Vine Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif MushroomStalk Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif MushroomStalk Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif Sprouts Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif Sprouts Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif MushroomStalkaddon Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif MushroomStalkaddon Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif MushroomBottom Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif MushroomBottom Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower4x3 [STAT:000EB042]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower4x3 [STAT:000EB042]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower4x3 [STAT:000EB042]>
[00:42] [CheckLODmodel] <Debug: LOD model contains Collision block: meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [CheckLODmodel] <Debug: LOD model BSX Flags 282: meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree03.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom03 [STAT:11033AA4]>
[00:42] [BuildBaseRecords] <Debug: Looking for imprubblepile03 for Skyrim.esm ImpRubblePile03 [STAT:0003E236]>
[00:42] [BuildBaseRecords] <Debug: Looking for ikstatue02a for Glenmoril.esm zzzRevIkStatue02A [STAT:0E2EBC56]>
[00:42] [BuildBaseRecords] <Debug: Looking for riftenrwroombcorner02 for Skyrim.esm RiftenRWRoomBCorner02 [STAT:00098D85]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilel02FieldGrass01WR for Skyrim.esm RockPileL02FieldGrass01WR [STAT:000A3C54]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Skyrim.esm RockPileL02FieldGrass01WR [STAT:000A3C54]>
[00:42] [BuildBaseRecords] <Debug: Looking for azurafloorhex04 for Skyrim.esm AzuraFloorHex04 [STAT:00055F6B]>
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadebalconymid01_lod_1 for Dragonborn.esm DLC2DweFacadeBalconyMid01_LOD_1 [STAT:040384C4]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilel04Rocks01_95E1CD51 for Skyrim.esm RockPileL04Rocks01 [STAT:00024B97]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilel04Rocks01 for Skyrim.esm RockPileL04Rocks01 [STAT:00024B97]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Skyrim.esm RockPileL04Rocks01 [STAT:00024B97]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Skyrim.esm RockPileL04Rocks01 [STAT:00024B97]>
[00:42] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Skyrim.esm RockPileL04Rocks01 [STAT:00024B97]>
[00:42] [BuildBaseRecords] <Debug: Looking for minescaffoldrope04 for Skyrim.esm MineScaffoldRope04 [STAT:000455D0]>
[00:42] [BuildBaseRecords] <Debug: Looking for smuseleum_lod for Skyrim.esm SMuseleum_LOD [STAT:0008E2D4]>
[00:42] [BuildBaseRecords] <Debug: Using default MOD model for smuseleum_lod for Skyrim.esm SMuseleum_LOD [STAT:0008E2D4]>
[00:42] [BuildBaseRecords] <Debug: Looking for rttempleplazal01 for Skyrim.esm RTTemplePlazaL01 [STAT:000B736B]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile03.nif ImpRubblePile03:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile03 [STAT:0003E236]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile03.nif ImpRubblePile03:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile03 [STAT:0003E236]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile03.nif ImpRubblePile03:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile03 [STAT:0003E236]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile03.nif ImpRubblePile03:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile03 [STAT:0003E236]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile03.nif ImpRubblePile03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile03 [STAT:0003E236]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile03.nif ImpRubblePile03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile03 [STAT:0003E236]>
[00:42] [BuildBaseRecords] <Debug: Looking for dweclutterbowlshape01 for Skyrim.esm DweClutterBowlShape01SnowLight [STAT:00074E10]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile03.nif ImpRubblePile03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile03 [STAT:0003E236]>
[00:42] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile03.nif ImpRubblePile03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile03 [STAT:0003E236]>
[00:42] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighexdoor01 for Skyrim.esm WRIntCastleWallDoubleHighExDoor01 [STAT:0009A014]>
[00:42] [BuildBaseRecords] <Debug: Looking for draugrbodylaying01 for Skyrim.esm TreasDraugrAmbushCorpse01 "Драугр" [CONT:00023969]>
[00:42] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum_lod.nif SMuseleum_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum_LOD [STAT:0008E2D4]>
[00:42] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum_lod.nif SMuseleum_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SMuseleum_LOD [STAT:0008E2D4]>
[00:42] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum_lod.nif SMuseleum_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum_LOD [STAT:0008E2D4]>
[00:42] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum_lod.nif SMuseleum_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SMuseleum_LOD [STAT:0008E2D4]>
[00:42] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum_lod.nif SMuseleumBase:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum_LOD [STAT:0008E2D4]>
[00:42] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum_lod.nif SMuseleumBase:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum_LOD [STAT:0008E2D4]>
[00:42] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum_lod.nif SMuseleumBase:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum_LOD [STAT:0008E2D4]>
[00:42] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum_lod.nif SMuseleumBase:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum_LOD [STAT:0008E2D4]>
[00:42] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile03_lod_0.nif ImpRubblePile03:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile03 [STAT:0003E236]>
[00:42] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile03_lod_0.nif ImpRubblePile03:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile03 [STAT:0003E236]>
[00:42] [BuildBaseRecords] <Debug: Looking for caveirbalconystraight03 for Skyrim.esm CaveIRBalconyStraight03 [STAT:000344F2]>
[00:42] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile03_lod_0.nif ImpRubblePile03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile03 [STAT:0003E236]>
[00:42] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile03_lod_0.nif ImpRubblePile03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile03 [STAT:0003E236]>
[00:42] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile03_lod_0.nif ImpRubblePile03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile03 [STAT:0003E236]>
[00:42] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile03_lod_0.nif ImpRubblePile03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile03 [STAT:0003E236]>
[00:42] [AddModel] <Debug: Meshes\lod\solitude\smuseleum_lod.nif SMuseleum_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum_LOD [STAT:0008E2D4]>
[00:42] [AddModel] <Debug: Meshes\lod\solitude\smuseleum_lod.nif SMuseleum_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum_LOD [STAT:0008E2D4]>
[00:42] [AddModel] <Debug: Meshes\landscape\trees\treeaspen05.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:42] [AddModel] <Debug: Meshes\landscape\trees\treeaspen05.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:42] [AddModel] <Debug: Meshes\lod\solitude\smuseleum_lod.nif SMuseleum_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum_LOD [STAT:0008E2D4]>
[00:42] [AddModel] <Debug: Meshes\lod\solitude\smuseleum_lod.nif SMuseleum_LOD:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum_LOD [STAT:0008E2D4]>
[00:42] [AddModel] <Debug: Meshes\landscape\trees\treeaspen05.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:42] [AddModel] <Debug: Meshes\landscape\trees\treeaspen05.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:42] [AddModel] <Debug: Meshes\landscape\trees\treeaspen05.nif TreeAspen05_1:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:42] [AddModel] <Debug: Meshes\landscape\trees\treeaspen05.nif TreeAspen05_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:42] [AddModel] <Debug: Meshes\landscape\trees\treeaspen05.nif TreeAspen05_1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:42] [AddModel] <Debug: Meshes\landscape\trees\treeaspen05.nif TreeAspen05_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:42] [AddModel] <Debug: Meshes\landscape\trees\treeaspen05.nif TreeAspen05_1:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:42] [AddModel] <Debug: Meshes\landscape\trees\treeaspen05.nif TreeAspen05_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:42] [AddModel] <Debug: Meshes\landscape\trees\treeaspen05.nif TreeAspen05_1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:42] [AddModel] <Debug: Meshes\landscape\trees\treeaspen05.nif TreeAspen05_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SMuseleum_LOD [STAT:0008E2D4]>
[00:42] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 1 Skyrim.esm SMuseleum_LOD [STAT:0008E2D4]>
[00:42] [AddModel] <Debug: Skinned model Meshes\landscape\trees\treeaspen05.nif Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:42] [BuildBaseRecords] <Debug: Looking for la_windhelmthrone for SkystoneCastle.esp LA_SS_WindhelmThrone "Трон" [FURN:357E51EB]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b.dds] ResourceExists>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b.dds] DXGI_FORMAT_BC7_UNORM>
[00:42] [BuildBaseRecords] <Debug: Looking for enchantingworkbench for Skyrim.esm CraftingEnchantingWorkbench "Пентаграмма душ" [FURN:000BAD0D]>
[00:42] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\E9F4A1B7CD504A0BBB788654482C825D.dds">
[00:42] [BuildBaseRecords] <Debug: Looking for dlc2toolschisel01 for Dragonborn.esm DLC2ToolsChisel01 [MSTT:04028B3E]>
[00:42] [BuildBaseRecords] <Debug: Looking for casextwalldivider01WCOblivionWallDivider for TheBawbsWardenOfTheCoast.esp WCOblivionWallDivider [STAT:1015F7DF]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineoreiron04_LFrozenMarshLichen for Skyrim.esm MineOreIron04_LFrozenMarshLichen "Железорудная жила" [ACTI:0010DC51]>
[00:42] [BuildBaseRecords] <Debug: Looking for casextwalldivider01 for TheBawbsWardenOfTheCoast.esp WCOblivionWallDivider [STAT:1015F7DF]>
[00:42] [BuildBaseRecords] <Debug: Looking for mineoreiron04 for Skyrim.esm MineOreIron04_LFrozenMarshLichen "Железорудная жила" [ACTI:0010DC51]>
[00:42] [BuildBaseRecords] <Debug: Looking for portgatepoleslow03 for Skyrim.esm PortGatePole03Slow [ACTI:00018420]>
[00:42] [BuildBaseRecords] <Debug: Looking for nortmphallbg1waywall01 for Glenmoril.esm zzzRevNorTmpHallBg1wayWall01 [STAT:0E221E8B]>
[00:42] [BuildBaseRecords] <Debug: Looking for whintcastlelroomfloorcorner01 for Skyrim.esm WHIntCastleLRoomFloorCorner01 [STAT:00093EE3]>
[00:42] [BuildBaseRecords] <Debug: Looking for treepineforestbroken01_F2F0AD7Fpassthru for Dragonborn.esm DLC2TreePineForestBroken01 [STAT:040195E8]>
[00:42] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush01.nif textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1_n.dds 03CF1E99 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush01 [TREE:11033A7E]>
[00:42] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush01.nif textures\ec\expeditions\ss\landscape\trees\mania\bark07mania.dds 0098A48A Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush01 [TREE:11033A7E]>
[00:42] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush01.nif textures\ec\expeditions\ss\landscape\trees\bark07_n.dds CDD6AF4F Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush01 [TREE:11033A7E]>
[00:42] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush01.nif textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1.dds 21DD1F5D Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush01 [TREE:11033A7E]>
[00:43] [BuildBaseRecords] <Debug: Looking for blackreachepillar03 for Skyrim.esm BlackreachEPillar03 [STAT:00092186]>
[00:43] [BuildBaseRecords] <Debug: Looking for aporewardact03 for Dragonborn.esm DLC2ApocryphaBookRewardActivator_E3 "Милость Моры" [ACTI:0401F281]>
[00:43] [BuildBaseRecords] <Debug: Looking for 1stpersonebonybattleaxe for Skyrim.esm 1stPersonEbonyBattleaxe [STAT:00036BDB]>
[00:43] [BuildBaseRecords] <Debug: Looking for giantmushroom03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom03 [STAT:1102E7DA]>
[00:43] [BuildBaseRecords] <Debug: Looking for genericbannerred03zzzCHAlessianBanner02_03 for Vigilant.esm zzzCHAlessianBanner02_03 [MSTT:0D1D6848]>
[00:43] [BuildBaseRecords] <Debug: Looking for genericbannerred03 for Vigilant.esm zzzCHAlessianBanner02_03 [MSTT:0D1D6848]>
[00:43] [BuildBaseRecords] <Debug: Using default MOD model for giantmushroom03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom03 [STAT:1102E7DA]>
[00:43] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar03.nif BlackreachEPillar03:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar03 [STAT:00092186]>
[00:43] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar03.nif BlackreachEPillar03:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar03 [STAT:00092186]>
[00:43] [BuildBaseRecords] <Debug: Looking for dintcornerdoor02 for Dawnguard.esm DIntCornerDoor02 [STAT:0201013B]>
[00:43] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar03.nif BlackreachEPillar03:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar03 [STAT:00092186]>
[00:43] [BuildBaseRecords] <Debug: Looking for smdbtracon01 for Skyrim.esm SMdBTraCon01 [STAT:0005B392]>
[00:43] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar03.nif BlackreachEPillar03:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar03 [STAT:00092186]>
[00:43] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar03.nif BlackreachEPillar03:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar03 [STAT:00092186]>
[00:43] [AddModel] <Debug: Meshes\dungeons\caves\blackreach\blackreachepillar03.nif BlackreachEPillar03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar03 [STAT:00092186]>
[00:43] [BuildBaseRecords] <Debug: Looking for redruin3 for Glenmoril.esm zzzGHQmRedRuin03_Snow [STAT:0E01170D]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc2darkelftable02 for Dragonborn.esm DLC2DarkElfTable02 [STAT:04021745]>
[00:43] [BuildBaseRecords] <Debug: Looking for caschaparchcap01 for Dawnguard.esm CasChapArchCap01 [STAT:02018C60]>
[00:43] [BuildBaseRecords] <Debug: Looking for snowelfstatuegnd for DAc0da.esm zDcdInvAurielStatue [STAT:0C004900]>
[00:43] [BuildBaseRecords] <Debug: Looking for dirtcliffsanimalden02EC_SS__Mania_8EFCE3E8 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsAnimalDen02_Mania [STAT:11066B59]>
[00:43] [BuildBaseRecords] <Debug: Looking for dirtcliffsanimalden02EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsAnimalDen02_Mania [STAT:11066B59]>
[00:43] [BuildBaseRecords] <Debug: Looking for dirtcliffsanimalden02_8EFCE3E8passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsAnimalDen02_Mania [STAT:11066B59]>
[00:43] [BuildBaseRecords] <Debug: Looking for dirtcliffsanimalden02_8EFCE3E8 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsAnimalDen02_Mania [STAT:11066B59]>
[00:43] [BuildBaseRecords] <Debug: Looking for dirtcliffsanimalden02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsAnimalDen02_Mania [STAT:11066B59]>
[00:43] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar03_lod_1.nif BlackreachEPillar03:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar03 [STAT:00092186]>
[00:43] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar03_lod_1.nif BlackreachEPillar03:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar03 [STAT:00092186]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrintfloormid02 for Skyrim.esm WRIntFloorMid02 [STAT:0005D17D]>
[00:43] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar03_lod_1.nif BlackreachEPillar03:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar03 [STAT:00092186]>
[00:43] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar03_lod_1.nif BlackreachEPillar03:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar03 [STAT:00092186]>
[00:43] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar03_lod_1.nif BlackreachEPillar03:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm BlackreachEPillar03 [STAT:00092186]>
[00:43] [AddModel] <Debug: Meshes\lod\cave\blackreachepillar03_lod_1.nif BlackreachEPillar03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm BlackreachEPillar03 [STAT:00092186]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidirt01lod.dds based on textures\landscape\dirtcliffs\dirtcliffs01.dds for textures\ec\expeditions\ss\landscape\sidirt01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsAnimalDen02_Mania [STAT:11066B59]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simaniagrass01lod.dds based on textures\landscape\fieldgrass02.dds for textures\ec\expeditions\ss\landscape\simaniagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsAnimalDen02_Mania [STAT:11066B59]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidirt01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\sidirt01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsAnimalDen02_Mania [STAT:11066B59]>
[00:43] [BuildBaseRecords] <Debug: Looking for water1024 for Glenmoril.esm zzzLrhBloodWater1024 [ACTI:0E008056]>
[00:43] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Glenmoril.esm zzzLrhBloodWater1024 [ACTI:0E008056]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree16v2.nif jungletree16stick Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGUndeadTree01 [TREE:10015FDA]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree16v2.nif jungletree16stick Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGUndeadTree01 [TREE:10015FDA]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree16v2.nif jungletree16stick_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGUndeadTree01 [TREE:10015FDA]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree16v2.nif jungletree16stick_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGUndeadTree01 [TREE:10015FDA]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree16v2.nif jungletree16stick_2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGUndeadTree01 [TREE:10015FDA]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenewsticktree16v2.nif jungletree16stick_2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGUndeadTree01 [TREE:10015FDA]>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda.dds] ResourceExists>
[00:43] [BuildBaseRecords] <Debug: Looking for impportcullissmall01zzzCHImpSmallPortGateRusty for Vigilant.esm zzzCHImpSmallPortGateRusty [ACTI:0D0E395D]>
[00:43] [BuildBaseRecords] <Debug: Looking for impportcullissmall01 for Vigilant.esm zzzCHImpSmallPortGateRusty [ACTI:0D0E395D]>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda.dds] DXGI_FORMAT_BC7_UNORM>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\4897925CC11E49C884977D47B32D2BCF.dds">
[00:43] [BuildBaseRecords] <Debug: Looking for wrwallstr01nohighcoll for Skyrim.esm WRWallStr01NoHighColl [STAT:00109621]>
[00:43] [BuildBaseRecords] <Debug: Looking for lighttrap01 for Dawnguard.esm DLC1TrapSpotLight [ACTI:020037F4]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpiles01FGrassSnow01 for Update.esm RockPileS01FGrassSnow01 [STAT:000CBB41]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Update.esm RockPileS01FGrassSnow01 [STAT:000CBB41]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxcobwebroundwall01 for Skyrim.esm FXcobwebRoundWall01ACT [ACTI:0001EEB9]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrinthousedrygoods01 for Skyrim.esm WRIntHouseDryGoods01 [STAT:000305AA]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstr01nohighcoll.nif Moss07 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallStr01NoHighColl [STAT:00109621]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstr01nohighcoll.nif Moss07 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallStr01NoHighColl [STAT:00109621]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstr01nohighcoll.nif WRWallStr01NoHighColl:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallStr01NoHighColl [STAT:00109621]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstr01nohighcoll.nif WRWallStr01NoHighColl:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallStr01NoHighColl [STAT:00109621]>
[00:43] [BuildBaseRecords] <Debug: Looking for ruground02 for Skyrim.esm RugRound02 [STAT:000954A3]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstr01nohighcoll.nif WRWallStr01NoHighColl:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallStr01NoHighColl [STAT:00109621]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstr01nohighcoll.nif WRWallStr01NoHighColl:49 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallStr01NoHighColl [STAT:00109621]>
[00:43] [BuildBaseRecords] <Debug: Looking for rootbridge02 for Glenmoril.esm zzzRevOrchardRootBridge02 [STAT:0E001F7B]>
[00:43] [BuildBaseRecords] <Debug: Looking for norplatbgstairmid02 for Skyrim.esm NorPlatBgStairMid02 [STAT:0003EAD0]>
[00:43] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstr01nohighcoll_lod.nif WRWallStr01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallStr01NoHighColl [STAT:00109621]>
[00:43] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstr01nohighcoll_lod.nif WRWallStr01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallStr01NoHighColl [STAT:00109621]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallStr01NoHighColl [STAT:00109621]>
[00:43] [BuildBaseRecords] <Debug: Looking for falmerpgebalconycurve02 for Dawnguard.esm FalmerPGEBalconyCurve02NoSnow [STAT:02018DB3]>
[00:43] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstr01nohighcoll_lod_2.nif WRWallStr01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallStr01NoHighColl [STAT:00109621]>
[00:43] [AddModel] <Debug: Meshes\lod\whiterun\wrwallstr01nohighcoll_lod_2.nif WRWallStr01_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallStr01NoHighColl [STAT:00109621]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallStr01NoHighColl [STAT:00109621]>
[00:43] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wall01.nif 6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Wall01 [STAT:0E00DCAB]>
[00:43] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wall01.nif 6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Wall01 [STAT:0E00DCAB]>
[00:43] [BuildBaseRecords] <Debug: Looking for powerwordgol for Dragonborn.esm DLC2NorWordWallWordGol [ACTI:04027436]>
[00:43] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wall01.nif 7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Wall01 [STAT:0E00DCAB]>
[00:43] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wall01.nif 7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Wall01 [STAT:0E00DCAB]>
[00:43] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wall01.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Wall01 [STAT:0E00DCAB]>
[00:43] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgstairmid02.nif NorPlatBgStairMid02:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgStairMid02 [STAT:0003EAD0]>
[00:43] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wall01.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Wall01 [STAT:0E00DCAB]>
[00:43] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgstairmid02.nif NorPlatBgStairMid02:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgStairMid02 [STAT:0003EAD0]>
[00:43] [BuildBaseRecords] <Debug: Looking for improomicorner02 for Skyrim.esm ImpRoomICorner02 [STAT:0002999F]>
[00:43] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wall01.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024Wall01 [STAT:0E00DCAB]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveifbalconyicorner02 for Skyrim.esm CaveIFBalconyICorner02 [STAT:00034503]>
[00:43] [BuildBaseRecords] <Debug: Looking for riftenrwwoodbeam01 for Skyrim.esm RiftenRWWoodbeam01 [STAT:00049445]>
[00:43] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024wall01.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024Wall01 [STAT:0E00DCAB]>
[00:43] [BuildBaseRecords] <Debug: Looking for necrohammer1h for DAc0da.esm zDcd1stPersonNecroHammer1H [STAT:0C00431E]>
[00:43] [BuildBaseRecords] <Debug: Looking for sovngardeportalseal01zzzCHSovPortalSeal01 for Vigilant.esm zzzCHSovPortalSeal01 [ACTI:0D121AA3]>
[00:43] [BuildBaseRecords] <Debug: Looking for sovngardeportalseal01 for Vigilant.esm zzzCHSovPortalSeal01 [ACTI:0D121AA3]>
[00:43] [BuildBaseRecords] <Debug: Looking for hagraventusks01 for Skyrim.esm HagravenTusks01 [STAT:000ACB2B]>
[00:43] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgstairmid02_lod.nif NorPlatBgStairMid02:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgStairMid02 [STAT:0003EAD0]>
[00:43] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgstairmid02_lod.nif NorPlatBgStairMid02:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgStairMid02 [STAT:0003EAD0]>
[00:43] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgstairmid02_lod.nif NorPlatBgStairMid02_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgStairMid02 [STAT:0003EAD0]>
[00:43] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgstairmid02_lod.nif NorPlatBgStairMid02_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgStairMid02 [STAT:0003EAD0]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 1 Skyrim.esm NorPlatBgStairMid02 [STAT:0003EAD0]>
[00:43] [BuildBaseRecords] <Debug: Looking for reiterpallasch01 for Glenmoril.esm zzzRev1stPersonReiterpallasch01 [STAT:0E015B0C]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineclwallstraight01 for Skyrim.esm MineCLWallStraight01 [STAT:00045553]>
[00:43] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactHunterPistol "Сундук" [CONT:0E2768D4]>
[00:43] [BuildBaseRecords] <Debug: Looking for dweroadscurveramp01 for Skyrim.esm DweRoadSCurveRamp01 [STAT:000CACD4]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrwallstr01stockades02EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_WRWallStr01Stockades02_Dementia [STAT:114E7BC6]>
[00:43] [BuildBaseRecords] <Debug: Looking for arrmledgecornerleftstairs01 for Update.esm ccBGS_ARRmLedgeCornerStairsLeft01 [STAT:010031B1]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrwallstr01stockades02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_WRWallStr01Stockades02_Dementia [STAT:114E7BC6]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwefacadehallsmexbgextender01 for Skyrim.esm DweFacadeHallSmExBgExtender01 [STAT:0005661B]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxdrips01 for Skyrim.esm FXDrips01 [MSTT:0002C68A]>
[00:43] [BuildBaseRecords] <Debug: Looking for cwmapflagtownred01 for OwnCivilWar.esp CWMapFlagRedHelgen "Хелген" [ACTI:000F0854]>
[00:43] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen01.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:43] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen01.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:43] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen01.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:43] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen01.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:43] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen01.nif TreeAspen01_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:43] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen01.nif TreeAspen01_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:43] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen01.nif TreeAspen01_1:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:43] [AddModel] <Debug: Meshes\dlc01\landscape\trees\winteraspen01.nif TreeAspen01_1:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:43] [AddModel] <Debug: Skinned model Meshes\dlc01\landscape\trees\winteraspen01.nif Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5.dds] ResourceExists>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5.dds] DXGI_FORMAT_BC7_UNORM>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\DB3128F693E54343B2FB04AC89E5D438.dds">
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom03.nif Mushroom03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom03 [STAT:1102E7DA]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom03.nif Mushroom03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom03 [STAT:1102E7DA]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom03.nif Object008 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom03 [STAT:1102E7DA]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom03.nif Object008 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom03 [STAT:1102E7DA]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom03.nif Object004 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom03 [STAT:1102E7DA]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom03.nif Object004 Shader Flags 2: ZBuffer_Write Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom03 [STAT:1102E7DA]>
[00:43] [BuildBaseRecords] <Debug: Looking for impexticebridge01 for Skyrim.esm ImpExtIceBridge01_NoIce [STAT:000C1DBD]>
[00:43] [BuildBaseRecords] <Debug: Looking for winterholdrubblestone02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIRubble02 [STAT:1101A356]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockl02zzzRev_Moss for Glenmoril.esm zzzRevRockL02_Moss [STAT:0E0045D8]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockl02 for Glenmoril.esm zzzRevRockL02_Moss [STAT:0E0045D8]>
[00:43] [BuildBaseRecords] <Debug: Looking for whintdockfloormid01 for Skyrim.esm WHIntDockFloorMid01 [STAT:000965D6]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockL02_Moss [STAT:0E0045D8]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxmistlowswirls01longdark for Skyrim.esm FXMistLowSwirls01LongDark [MSTT:000F2530]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif textures\ec\expeditions\ss\landscape\trees\mania\bark07mania.dds 0098A48A Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif textures\ec\expeditions\ss\landscape\trees\mania\treeaspenbranchcomp.dds 714D05D0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif textures\ec\expeditions\ss\landscape\trees\bark07_n.dds CDD6AF4F Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif textures\ec\expeditions\ss\landscape\trees\mania\treeaspenbranchcomp_n.dds 5432D3CD Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:43] [BuildBaseRecords] <Debug: Looking for aporubblepile08 for Unslaad.esm zzzCrbApoRubblePile08SN [STAT:0F428727]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04_LFrozenMarshLichen for Skyrim.esm MineOreQuicksilver04_LFrozenMarshLichen "Ртутная жила" [ACTI:0010DC5D]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04 for Skyrim.esm MineOreQuicksilver04_LFrozenMarshLichen "Ртутная жила" [ACTI:0010DC5D]>
[00:43] [BuildBaseRecords] <Debug: Looking for sidoor02 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_SISHouseDoor02_Dementia "Дверь" [DOOR:114E7C5D]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestash01.nif textures\dlc02\landscape\trees\treepineforestbarkcompash.dds 015F7517 Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestash01.nif textures\dlc02\landscape\trees\treepineforestbranchcompash.dds D7BF5FD5 Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestash01.nif textures\landscape\trees\treepineforestbranchcompsnow_n.dds D02FE3AD Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestdeadashl01.nif textures\landscape\trees\treepineforestbarkcompsnowl_n.dds 4779667E Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestash01.nif textures\landscape\trees\treepineforestbarkcompsnow_n.dds A5E297AF Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestdeadashl01.nif textures\dlc02\landscape\trees\treepineforestbarkcompashl.dds 4F9007F6 Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestdeadashl01.nif textures\dlc02\landscape\trees\treepineforestbranchcompashl.dds 8E93DC54 Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestdeadashl01.nif textures\landscape\trees\treepineforestbranchcompsnowl_n.dds 7DD06CA7 Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:43] [BuildBaseRecords] <Debug: Looking for smhalldeadendalcoveEC_SS_MadRuinsHallwayEndAlcove for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsHallwayEndAlcove [STAT:11048086]>
[00:43] [BuildBaseRecords] <Debug: Looking for smhalldeadendalcove for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsHallwayEndAlcove [STAT:11048086]>
[00:43] [BuildBaseRecords] <Debug: Looking for cavegbalconyicorner01 for Skyrim.esm CaveGBalconyICorner01Ice [STAT:0004207A]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwepipe1wayx2way for Skyrim.esm DwePipe1wayX2way [STAT:000FF8F8]>
[00:43] [BuildBaseRecords] <Debug: Looking for sky_seagullcircleacw for TheBawbsWardenOfTheCoast.esp WCSeagull04 [MSTT:100204AA]>
[00:43] [BuildBaseRecords] <Debug: Looking for rootbridge01 for Glenmoril.esm zzzRevOrchardRootBridge01 [STAT:0E001E0D]>
[00:43] [BuildBaseRecords] <Debug: Looking for minewoodbeamshort02 for Skyrim.esm MineWoodbeamShort02 [STAT:000455AA]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpiles01PineForest02 for Skyrim.esm RockPileS01PineForest02 [STAT:00052F17]>
[00:43] [BuildBaseRecords] <Debug: Looking for cavegroommid01c for Skyrim.esm CaveGRoomMid01c [STAT:00026C0D]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Skyrim.esm RockPileS01PineForest02 [STAT:00052F17]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom03.nif Mushroom03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom03 [STAT:1102E7DA]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom03.nif Mushroom03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom03 [STAT:1102E7DA]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockl02 for Skyrim.esm RockL02SnowCustom02 [STAT:0002EE90]>
[00:43] [BuildBaseRecords] <Debug: Looking for icepilel01Ice01 for Dragonborn.esm IcePileL01Ice01 [STAT:0401997B]>
[00:43] [BuildBaseRecords] <Debug: Looking for icepilel01 for Dragonborn.esm IcePileL01Ice01 [STAT:0401997B]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash01passthru_lod.nif TreePineForestAsh01_1:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash01passthru_lod.nif TreePineForestAsh01_1:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:43] [BuildBaseRecords] <Debug: Textures do not match for "IcePileL01:5": textures\landscape\snow01.dds in icepilel01.nif -> textures\landscape\snowrocks01.dds in icepilel01_lod_0.nif for Dragonborn.esm IcePileL01Ice01 [STAT:0401997B]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Dragonborn.esm IcePileL01Ice01 [STAT:0401997B]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:43] [BuildBaseRecords] <Debug: Looking for nortmphallbg1waysr2l01 for Skyrim.esm NorTmpHallBg1waySR2L01 [STAT:0001B1B3]>
[00:43] [BuildBaseRecords] <Debug: Looking for rifrmbgkeepmid01WT for Wyrmstooth.esp WTRifRmBgKeepMid01 [STAT:0A791576]>
[00:43] [BuildBaseRecords] <Debug: Looking for rifrmbgkeepmid01 for Wyrmstooth.esp WTRifRmBgKeepMid01 [STAT:0A791576]>
[00:43] [BuildBaseRecords] <Debug: Looking for expspidersackshock for Dragonborn.esm DLC2ExpSpiderShockEggJumping [ACTI:04026D6A]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrcastlebridge01lod for unofficial skyrim special edition patch.esp WRCastleBridge01LOD [STAT:0008FC43]>
[00:43] [BuildBaseRecords] <Debug: Looking for genericbannerred03zzzCHDibellaBanner01_03 for Vigilant.esm zzzCHDibellaBanner01_03 [MSTT:0D1DB8E7]>
[00:43] [BuildBaseRecords] <Debug: Looking for genericbannerred03 for Vigilant.esm zzzCHDibellaBanner01_03 [MSTT:0D1DB8E7]>
[00:43] [BuildBaseRecords] <Debug: Looking for hhlgromcorent02 for Skyrim.esm HHLGRomCorEnt02 [STAT:00087768]>
[00:43] [BuildBaseRecords] <Debug: Looking for caslghall3way01 for Unslaad.esm zzzCrbCasLgHall3way01_snow [STAT:0F00BA31]>
[00:43] [BuildBaseRecords] <Debug: Looking for standingstonesca for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Book_StandingStones [STAT:1109F843]>
[00:43] [BuildBaseRecords] <Debug: Looking for rtcanalsplazac01inner01 for Skyrim.esm RTCanalsPlazaC01Inner01 [STAT:000EF2E9]>
[00:43] [BuildBaseRecords] <Debug: Looking for chest01 for Wyrmstooth.esp WTMerchantJashavidarChest "Сундук" [CONT:0A0603D8]>
[00:43] [BuildBaseRecords] <Debug: Looking for npcchiselmarker01 for Dragonborn.esm DLC2ChiselStanding_Riekling [FURN:0402B10C]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTCanalsPlazaC01Inner01 [STAT:000EF2E9]>
[00:43] [BuildBaseRecords] <Debug: Looking for uppershelf02 for Skyrim.esm UpperShelf02 [STAT:000FB41C]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlebridge01lod.nif WRCastleBridge01LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WRCastleBridge01LOD [STAT:0008FC43]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTCanalsPlazaC01Inner01 [STAT:000EF2E9]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlebridge01lod.nif WRCastleBridge01LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WRCastleBridge01LOD [STAT:0008FC43]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlebridge01lod.nif WRCastleBridge01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WRCastleBridge01LOD [STAT:0008FC43]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlebridge01lod.nif WRCastleBridge01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WRCastleBridge01LOD [STAT:0008FC43]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlebridge01lod.nif WRCastleBridge01LOD:28 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WRCastleBridge01LOD [STAT:0008FC43]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlebridge01lod.nif WRCastleBridge01LOD:28 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WRCastleBridge01LOD [STAT:0008FC43]>
[00:43] [BuildBaseRecords] <Debug: Looking for invisiblecollision01 for Skyrim.esm DefaultInvisibleActivator [ACTI:000F1BFC]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineoresilver03 for Skyrim.esm MineOreSilver03 "Серебряная жила" [ACTI:000A2C85]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveglroomincorner01 for Skyrim.esm CaveGLRoomInCorner01ice [STAT:0007A85C]>
[00:43] [BuildBaseRecords] <Debug: Looking for whintwoodstairs01 for Skyrim.esm WHIntWoodStairs01 [STAT:0007EE42]>
[00:43] [BuildBaseRecords] <Debug: Looking for icicleclump06zzzRevCave_wet for Glenmoril.esm zzzRevCaveIcicleClump06_wet [STAT:0E004940]>
[00:43] [BuildBaseRecords] <Debug: Looking for icicleclump06 for Glenmoril.esm zzzRevCaveIcicleClump06_wet [STAT:0E004940]>
[00:43] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbase4sided01 for Skyrim.esm StockadeScaffoldBase4Sided01 [STAT:000533B8]>
[00:43] [BuildBaseRecords] <Debug: Looking for blackreachewall01hole for Skyrim.esm BlackreachEWall01HoleBlackreach [STAT:000CE8EA]>
[00:43] [BuildBaseRecords] <Debug: Looking for giantobelisk01zzzRev_wet for Glenmoril.esm zzzRevGiantObelisk01_wet [STAT:0E015D23]>
[00:43] [BuildBaseRecords] <Debug: Looking for giantobelisk01 for Glenmoril.esm zzzRevGiantObelisk01_wet [STAT:0E015D23]>
[00:43] [BuildBaseRecords] <Debug: Looking for dirtcliffsanimalden02_8EFCE3E8passthru for Skyrim.esm DirtCliffsAnimalDen02 [STAT:000B8A78]>
[00:43] [BuildBaseRecords] <Debug: Looking for dirtcliffsanimalden02_8EFCE3E8 for Skyrim.esm DirtCliffsAnimalDen02 [STAT:000B8A78]>
[00:43] [BuildBaseRecords] <Debug: Looking for dirtcliffsanimalden02 for Skyrim.esm DirtCliffsAnimalDen02 [STAT:000B8A78]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeScaffoldBase4Sided01 [STAT:000533B8]>
[00:43] [BuildBaseRecords] <Debug: Looking for wordburnedintochestskin for Dragonborn.esm DLC2tentacleArmorPreloader [STAT:0403C735]>
[00:43] [BuildBaseRecords] <Debug: Looking for cwattmelee01a for Dawnguard.esm DLC1_BF_WaveController [ACTI:02003851]>
[00:43] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlebridge01lod_lod_2.nif WRCastleBridge01LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WRCastleBridge01LOD [STAT:0008FC43]>
[00:43] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlebridge01lod_lod_2.nif WRCastleBridge01LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WRCastleBridge01LOD [STAT:0008FC43]>
[00:43] [BuildBaseRecords] <Debug: Looking for sc_bonepile05zzzCHbonepile05 for Cold_Coldharbour_Weather.esp zzzCHbonepile05 [STAT:0D051336]>
[00:43] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlebridge01lod_lod_2.nif WRCastleBridge01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WRCastleBridge01LOD [STAT:0008FC43]>
[00:43] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlebridge01lod_lod_2.nif WRCastleBridge01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WRCastleBridge01LOD [STAT:0008FC43]>
[00:43] [BuildBaseRecords] <Debug: Looking for sc_bonepile05 for Cold_Coldharbour_Weather.esp zzzCHbonepile05 [STAT:0D051336]>
[00:43] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlebridge01lod_lod_2.nif WRCastleBridge01LOD:28 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WRCastleBridge01LOD [STAT:0008FC43]>
[00:43] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlebridge01lod_lod_2.nif WRCastleBridge01LOD:28 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WRCastleBridge01LOD [STAT:0008FC43]>
[00:43] [BuildBaseRecords] <Debug: Looking for ashmound02 for Dragonborn.esm AshMound02 [STAT:04020005]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrintfloordirtcora for Skyrim.esm WRIntFloorDirtCorA [STAT:0005D1CA]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveglhall4way01 for Skyrim.esm CaveGLHall4Way01 [STAT:0001B168]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrintchroofslope01r for Skyrim.esm WRIntCHRoofSlope01R [STAT:00075B4A]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrdunintmeaderypanelinsert01 for Skyrim.esm WRDunIntMeaderyPanelInsert01 [STAT:0007F8DB]>
[00:43] [BuildBaseRecords] <Debug: Looking for roadchunkm01RP_DesertLumpy01 for _ResourcePack.esl RP_RoadChunkM01DesertLumpy01 [STAT:FE00204D]>
[00:43] [BuildBaseRecords] <Debug: Looking for roadchunkm01 for _ResourcePack.esl RP_RoadChunkM01DesertLumpy01 [STAT:FE00204D]>
[00:43] [BuildBaseRecords] <Debug: Looking for rifrmsmsinglecorinl01 for Skyrim.esm RifRmSmSingleCorInL01 [STAT:00094EA2]>
[00:43] [BuildBaseRecords] <Debug: Looking for rodofrebirth for Glenmoril.esm zzzGH1stPersonRodofRebirth [STAT:0E014C6B]>
[00:43] [BuildBaseRecords] <Debug: Looking for rifrmsmsinglemidwallhalf01 for Skyrim.esm RifRmSmSingleMidWallHalf01 [STAT:00094EC9]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadChunkM01DesertLumpy01 [STAT:FE00204D]>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1.dds] ResourceExists>
[00:43] [BuildBaseRecords] <Debug: Looking for dwefloorraised01 for Skyrim.esm DweFloorRaised01Snow [STAT:00076629]>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\462A38A0AC1F4B1FAA5A5C787EC5D125.dds">
[00:43] [BuildBaseRecords] <Debug: Looking for casextbldgsecondicorner01 for Dawnguard.esm CasExtBldgSecondICorner01 [STAT:02003D2D]>
[00:43] [BuildBaseRecords] <Debug: Looking for cubeplatformrune for DAc0da.esm zDcdTreasThotArtifact_Dumac2H "Мыслеящик" [CONT:0C00B3F4]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineclhall1way01 for Skyrim.esm MineCLHall1Way01 [STAT:000454CC]>
[00:43] [BuildBaseRecords] <Debug: Looking for akaviridoorloadEC_SS_MadRuinsLoadDoor for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_MadRuinsLoadDoor "Дверь" [DOOR:11048090]>
[00:43] [BuildBaseRecords] <Debug: Looking for akaviridoorload for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_MadRuinsLoadDoor "Дверь" [DOOR:11048090]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveghalldeadend02uf for Skyrim.esm CaveGHallDeadEnd02UF [STAT:0007BA00]>
[00:43] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner01.nif CasExtBldgSecondICorner01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner01 [STAT:02003D2D]>
[00:43] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner01.nif CasExtBldgSecondICorner01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner01 [STAT:02003D2D]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom03_lod.nif Object009:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom03 [STAT:1102E7DA]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom03_lod.nif Object009:3 Shader Flags 2: ZBuffer_Write Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom03 [STAT:1102E7DA]>
[00:43] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner01.nif CasExtBldgSecondICorner01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner01 [STAT:02003D2D]>
[00:43] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner01.nif CasExtBldgSecondICorner01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner01 [STAT:02003D2D]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc2dwerubblepile02 for Dragonborn.esm DLC2DweRubblePile02 [STAT:0402074A]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom03_lod.nif Object009:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom03 [STAT:1102E7DA]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom03_lod.nif Object009:2 Shader Flags 2: ZBuffer_Write Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom03 [STAT:1102E7DA]>
[00:43] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner01.nif CasExtBldgSecondICorner01:15 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner01 [STAT:02003D2D]>
[00:43] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner01.nif CasExtBldgSecondICorner01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner01 [STAT:02003D2D]>
[00:43] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner01.nif CasExtBldgSecondICorner01:17 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner01 [STAT:02003D2D]>
[00:43] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner01.nif CasExtBldgSecondICorner01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner01 [STAT:02003D2D]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveidirtmound05 for Skyrim.esm CaveIDirtMound05 [STAT:00015414]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 unofficial skyrim special edition patch.esp WRCastleBridge01LOD [STAT:0008FC43]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 unofficial skyrim special edition patch.esp WRCastleBridge01LOD [STAT:0008FC43]>
[00:43] [BuildBaseRecords] <Debug: Looking for minechalldetwist01 for Skyrim.esm MineCHallDetwist01 [STAT:000454A5]>
[00:43] [BuildBaseRecords] <Debug: Looking for mrkfrontwallintbldg01b for Skyrim.esm MrkFrontWALLintBldg01b [STAT:000BACDA]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrintcastleroofbasestrcapr for Skyrim.esm WRIntCastleRoofBaseStrCapR [STAT:0002FFDE]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner01_lod.nif CasExtBldgSecondICorner01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner01 [STAT:02003D2D]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner01_lod.nif CasExtBldgSecondICorner01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner01 [STAT:02003D2D]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner01_lod.nif CasExtBldgSecondICorner01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner01 [STAT:02003D2D]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner01_lod.nif CasExtBldgSecondICorner01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner01 [STAT:02003D2D]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner01_lod.nif CasExtBldgSecondICorner01:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner01 [STAT:02003D2D]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner01_lod.nif CasExtBldgSecondICorner01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner01 [STAT:02003D2D]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom03_lod.nif Object009:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom03 [STAT:1102E7DA]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom03_lod.nif Object009:1 Shader Flags 2: ZBuffer_Write Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom03 [STAT:1102E7DA]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwewallexbg01 for Skyrim.esm DweWallExBg01 [STAT:0005CDF4]>
[00:43] [BuildBaseRecords] <Debug: Looking for bookstand5 for Glenmoril.esm zzzRevWitBookStand05 [STAT:0E00FD65]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpilel03ReachMoss01_FC3959FF for Skyrim.esm RockPileL03ReachMoss01 [STAT:0007D7BB]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpilel03ReachMoss01 for Skyrim.esm RockPileL03ReachMoss01 [STAT:0007D7BB]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Skyrim.esm RockPileL03ReachMoss01 [STAT:0007D7BB]>
[00:43] [BuildBaseRecords] <Debug: Looking for farmintlhlofttop01WT for Wyrmstooth.esp WTFarmIntLHLoftTop01 [STAT:0A2BF87C]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner01_lod_3.nif ImpExtBldgCorner01_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner01 [STAT:02003D2D]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner01_lod_3.nif ImpExtBldgCorner01_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner01 [STAT:02003D2D]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Skyrim.esm RockPileL03ReachMoss01 [STAT:0007D7BB]>
[00:43] [BuildBaseRecords] <Debug: Looking for farmintlhlofttop01 for Wyrmstooth.esp WTFarmIntLHLoftTop01 [STAT:0A2BF87C]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Skyrim.esm RockPileL03ReachMoss01 [STAT:0007D7BB]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtBldgSecondICorner01 [STAT:02003D2D]>
[00:43] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom03.nif Object009:3 meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom03_lod.nif textures\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushroomsi.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom03 [STAT:1102E7DA]>
[00:43] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushroomsi.dds in meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom03_lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom03 [STAT:1102E7DA]>
[00:43] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom03.nif Object009:2 meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom03_lod.nif textures\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\dmushroomtreetop01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom03 [STAT:1102E7DA]>
[00:43] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\dmushroomtreetop01.dds in meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom03_lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom03 [STAT:1102E7DA]>
[00:43] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom03.nif Object009:1 meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom03_lod.nif textures\creationclub\_shared\dungeons\root\clutter\rootsbig.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom03 [STAT:1102E7DA]>
[00:43] [BuildBaseRecords] <Debug: No mini atlas for textures\creationclub\_shared\dungeons\root\clutter\rootsbig.dds in meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom03_lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom03 [STAT:1102E7DA]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dwewall01lod.dds 0 Skyrim.esm DweWallExBg01 [STAT:0005CDF4]>
[00:43] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbase1sided01Light_SN for Skyrim.esm StockadeScaffoldBase1Sided01Light_SN [STAT:0002A33B]>
[00:43] [BuildBaseRecords] <Debug: Looking for roadcurvelong45lramp01RP_DesertLumpy01 for _ResourcePack.esl RP_RoadCurveLong45LRamp01DesertLumpy01 [STAT:FE002041]>
[00:43] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbase1sided01 for Skyrim.esm StockadeScaffoldBase1Sided01Light_SN [STAT:0002A33B]>
[00:43] [BuildBaseRecords] <Debug: Looking for rp_fxambsand01blowingplaneheavy for _ResourcePack.esl RP_FXAmbSand01BlowingPlaneHeavy [MSTT:FE002097]>
[00:43] [BuildBaseRecords] <Debug: Looking for roadcurvelong45lramp01 for _ResourcePack.esl RP_RoadCurveLong45LRamp01DesertLumpy01 [STAT:FE002041]>
[00:43] [BuildBaseRecords] <Debug: Looking for thinmushroomtree03 for Update.esm ccBGS_ThinMushroomTree03 [STAT:0100307B]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeScaffoldBase1Sided01Light_SN [STAT:0002A33B]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadCurveLong45LRamp01DesertLumpy01 [STAT:FE002041]>
[00:43] [BuildBaseRecords] <Debug: Looking for ussepabandonedshackexteriorchimney for unofficial skyrim special edition patch.esp USSEPAbandonedShackExteriorChimney [STAT:071C316E]>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1.dds] ResourceExists>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\9B7AE1B157F549CA858427FB2ECDB4A5.dds">
[00:43] [BuildBaseRecords] <Debug: Looking for upperendtable01 for HearthFires.esm BYOHHouseUpperEndTable01 "Тумбочка" [CONT:03009B89]>
[00:43] [BuildBaseRecords] <Debug: Looking for treepineforeststump02b for Skyrim.esm TreePineForestStump02B [STAT:00013801]>
[00:43] [BuildBaseRecords] <Debug: Looking for farmhousedoor01 for Dawnguard.esm DLC1WaygateDoor "Дверь" [DOOR:0200C147]>
[00:43] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchldeck01 for HearthFires.esm BYOHBYOHWRporchLDeck01 [STAT:03003185]>
[00:43] [BuildBaseRecords] <Debug: Looking for impexticerubble01 for Skyrim.esm ImpExtIceRubble01_NoIceSulfur [STAT:000E9E9A]>
[00:43] [BuildBaseRecords] <Debug: Looking for mountaintrim01ReachGrass01 for Skyrim.esm MountainTrim01ReachGrass01 [STAT:0004DC5C]>
[00:43] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Skyrim.esm MountainTrim01ReachGrass01 [STAT:0004DC5C]>
[00:43] [BuildBaseRecords] <Debug: Looking for imphallarch01 for Skyrim.esm ImpHallArch01 [STAT:0003CB90]>
[00:43] [BuildBaseRecords] <Debug: Looking for statuewoman02 for Glenmoril.esm zzzRevWitWomanStatue02 [STAT:0E007D60]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower03_lod for Dragonborn.esm DLC2DweFacadeTower03_LOD [STAT:040384EB]>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1.dds] ResourceExists>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\8CDF4C775B4F44B28E4C0D6EED302089.dds">
[00:43] [BuildBaseRecords] <Debug: Looking for norbridgecage02a for Skyrim.esm NorBridgeCage02aSnow [STAT:0009A851]>
[00:43] [BuildBaseRecords] <Debug: Looking for whintcastleroomfloorwall02 for Skyrim.esm WHIntCastleRoomFloorWall02 [STAT:00093F02]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwepipeintcurvehole for DAc0da.esm zDcdDwePipeIntCurveHole [STAT:0C00730A]>
[00:43] [BuildBaseRecords] <Debug: Looking for mrkdocksidebridge02colms02 for Skyrim.esm MrkDocksideBridge02Colms02 [STAT:000B3A21]>
[00:43] [BuildBaseRecords] <Debug: Looking for ocwmapflagcityredblue01 for Open Civil War Tweaks.esp OCWMapFlagBlueRedSolitude "Солитьюд" [ACTI:4B0171B8]>
[00:43] [BuildBaseRecords] <Debug: Looking for smdfarchcell01 for Skyrim.esm SMdFArchCell01 [STAT:0003047F]>
[00:43] [BuildBaseRecords] <Debug: Looking for shackbrokepole02_lawf for Landscape and Water Fixes.esp lawf_ShackBrokePole02 [STAT:FE004EB9]>
[00:43] [BuildBaseRecords] <Debug: Looking for shiplongboatwreck02 for Skyrim.esm ShipLongBoatWreck02sn_light [STAT:000BAB88]>
[00:43] [BuildBaseRecords] <Debug: Looking for cavegroomdoorb04 for Skyrim.esm CaveGRoomDoorB04ice [STAT:0006F0B4]>
[00:43] [BuildBaseRecords] <Debug: Looking for overhang03 for TheBawbsWardenOfTheCoast.esp WCOverhang03 [STAT:100204B5]>
[00:43] [BuildBaseRecords] <Debug: Looking for mrkwarrenscliffs06 for Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [BuildBaseRecords] <Debug: Looking for civilwarmap01 for Skyrim.esm CWMap01 "Карта Скайрима" [ACTI:00077DA6]>
[00:43] [BuildBaseRecords] <Debug: Looking for voidcoridor01_invert for DAc0da.esm zDcdVdCoridor01Invert [STAT:0C004781]>
[00:43] [BuildBaseRecords] <Debug: Looking for cavegrockl02 for Skyrim.esm CaveGRockL02Ice [STAT:0004BB62]>
[00:43] [BuildBaseRecords] <Debug: Looking for isrockbasea_r for DAc0da.esm zDcdISRockBaseA_R [STAT:0C003F91]>
[00:43] [BuildBaseRecords] <Debug: Looking for icicleclump01 for Glenmoril.esm zzzRevCaveIcicleClump01 [STAT:0E004869]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs06.nif MrkWarrensCliffs06:33 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs06.nif MrkWarrensCliffs06:33 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs06.nif MrkWarrensCliffs06:39 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs06.nif MrkWarrensCliffs06:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwefacadebridgecurve02 for Skyrim.esm DweFacadeBridgeCurve02Snow [STAT:0006DD5B]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs06.nif MrkWarrensCliffs06:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs06.nif MrkWarrensCliffs06:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs06.nif MrkWarrensCliffs06:41 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs06.nif MrkWarrensCliffs06:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs06.nif MrkWarrensCliffs06:42 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs06.nif MrkWarrensCliffs06:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs06.nif MrkWarrensCliffs06:45 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs06.nif MrkWarrensCliffs06:45 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs06.nif MrkWarrensCliffs06:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs06.nif MrkWarrensCliffs06:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs06.nif MrkWarrensCliffs06:49 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs06.nif MrkWarrensCliffs06:49 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs06.nif MrkWarrensCliffs06:50 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs06.nif MrkWarrensCliffs06:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs06.nif MrkWarrensCliffs06:52 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs06.nif MrkWarrensCliffs06:52 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs06.nif MrkWarrensCliffs06:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs06.nif MrkWarrensCliffs06:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [BuildBaseRecords] <Debug: Looking for minecliffs03 for Skyrim.esm MineCliffs03 [STAT:00045577]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeCurve02Snow [STAT:0006DD5B]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeCurve02Snow [STAT:0006DD5B]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeCurve02Snow [STAT:0006DD5B]>
[00:43] [BuildBaseRecords] <Debug: Looking for rifrmsmkeepcorinrhalf01 for Skyrim.esm RifRmSmKeepCorInRHalf01 [STAT:000A33D1]>
[00:43] [BuildBaseRecords] <Debug: Looking for norextrubblepile06 for Skyrim.esm NorExtRubblePile06_Ice [STAT:0010AA32]>
[00:43] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs06_lod_2.nif MrkWarrensCliffs06_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs06_lod_2.nif MrkWarrensCliffs06_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs06_lod_2.nif MrkWarrensCliffs06_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [AddModel] <Debug: Meshes\lod\markarth\mrkwarrenscliffs06_lod_2.nif MrkWarrensCliffs06_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [BuildBaseRecords] <Debug: Looking for beastcutterwhip for Glenmoril.esm zzzRev1stPersonBeastCutterWhip [STAT:0E0089CF]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkWarrensCliffs06 [STAT:000B3A18]>
[00:43] [BuildBaseRecords] <Debug: Looking for aporubblepile04 for Unslaad.esm zzzCrbApoRubblePile04SN [STAT:0F428723]>
[00:43] [BuildBaseRecords] <Debug: Looking for impstabledoubleend01 for Skyrim.esm ImpStableDoubleEnd01Snow [STAT:00071848]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveglhalldoorlb01 for Skyrim.esm CaveGLHallDoorLB01 [STAT:0001EC2C]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockcliff02Dirt01 for Skyrim.esm RockCliff02Dirt01 [STAT:0004938D]>
[00:43] [BuildBaseRecords] <Debug: Looking for blackreachecorner01c for Skyrim.esm BlackreachECorner01c [STAT:000921D1]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Skyrim.esm RockCliff02Dirt01 [STAT:0004938D]>
[00:43] [BuildBaseRecords] <Debug: Looking for dockstr4way01 for Skyrim.esm DockStr4way01 [STAT:000AE63B]>
[00:43] [BuildBaseRecords] <Debug: Looking for sc_bonepile06zzzCHbonepile06 for Cold_Coldharbour_Weather.esp zzzCHbonepile06 [STAT:0D051337]>
[00:43] [BuildBaseRecords] <Debug: Looking for sc_bonepile06 for Cold_Coldharbour_Weather.esp zzzCHbonepile06 [STAT:0D051337]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadepartitionbase01_lod_1 for Dragonborn.esm DLC2DweFacadePartitionBase01_LOD_1 [STAT:040384D8]>
[00:43] [BuildBaseRecords] <Debug: Looking for rtcanalsplazar01inner01 for Skyrim.esm RTCanalsPlazaR01Inner01 [STAT:000EF2F4]>
[00:43] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazar01inner01.nif RTCanalsPlazaR01Inner01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsPlazaR01Inner01 [STAT:000EF2F4]>
[00:43] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazar01inner01.nif RTCanalsPlazaR01Inner01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsPlazaR01Inner01 [STAT:000EF2F4]>
[00:43] [BuildBaseRecords] <Debug: Looking for totemgnd_mara for DAc0da.esm zDcdStaticTotem_Mara [STAT:0C00CD20]>
[00:43] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazar01inner01.nif RTCanalsPlazaR01Inner01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsPlazaR01Inner01 [STAT:000EF2F4]>
[00:43] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazar01inner01.nif RTCanalsPlazaR01Inner01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsPlazaR01Inner01 [STAT:000EF2F4]>
[00:43] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazar01inner01.nif RTCanalsPlazaR01Inner01:11 - L2_Rails:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsPlazaR01Inner01 [STAT:000EF2F4]>
[00:43] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazar01inner01.nif RTCanalsPlazaR01Inner01:11 - L2_Rails:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsPlazaR01Inner01 [STAT:000EF2F4]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveglpillar05 for Skyrim.esm CaveGLPillar05ice [STAT:0006F11A]>
[00:43] [BuildBaseRecords] <Debug: Looking for bridgelong01_7ACB3339passthru for Wyrmstooth.esp WTBridgeLong01_snow [STAT:0A239C8C]>
[00:43] [BuildBaseRecords] <Debug: Looking for bridgelong01_7ACB3339 for Wyrmstooth.esp WTBridgeLong01_snow [STAT:0A239C8C]>
[00:43] [BuildBaseRecords] <Debug: Looking for bridgelong01 for Wyrmstooth.esp WTBridgeLong01_snow [STAT:0A239C8C]>
[00:43] [BuildBaseRecords] <Debug: Looking for platmid01zzzRevCas_DFloor for Glenmoril.esm zzzRevCasPlatMid01_DFloor [STAT:0E003944]>
[00:43] [BuildBaseRecords] <Debug: Looking for platmid01 for Glenmoril.esm zzzRevCasPlatMid01_DFloor [STAT:0E003944]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrwallstr01stockades02 for Skyrim.esm WRWallStr01Stockades02 [STAT:000DCD68]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\bridge01lod.dds 3 Wyrmstooth.esp WTBridgeLong01_snow [STAT:0A239C8C]>
[00:43] [BuildBaseRecords] <Debug: Looking for norextrubblepile04 for Skyrim.esm NorExtRubblePile04_LightIce [STAT:0010AAE2]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\bridge01lod.dds 3 Wyrmstooth.esp WTBridgeLong01_snow [STAT:0A239C8C]>
[00:43] [AddModel] <Debug: Meshes\architecture\docks\dockstr4way01.nif DockStr4way01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DockStr4way01 [STAT:000AE63B]>
[00:43] [AddModel] <Debug: Meshes\architecture\docks\dockstr4way01.nif DockStr4way01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DockStr4way01 [STAT:000AE63B]>
[00:43] [BuildBaseRecords] <Debug: Looking for redoranldoor01 for Dragonborn.esm RedoranLDoor01 "Дверь" [DOOR:0403A740]>
[00:43] [AddModel] <Debug: Meshes\lod\riften\rtcanalsplazar01inner01_lod.nif RTCanalsPlazaR01_LODL:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsPlazaR01Inner01 [STAT:000EF2F4]>
[00:43] [AddModel] <Debug: Meshes\lod\riften\rtcanalsplazar01inner01_lod.nif RTCanalsPlazaR01_LODL:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTCanalsPlazaR01Inner01 [STAT:000EF2F4]>
[00:43] [AddModel] <Debug: Meshes\lod\riften\rtcanalsplazar01inner01_lod.nif RTCanalsPlazaR01_LODL:48_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsPlazaR01Inner01 [STAT:000EF2F4]>
[00:43] [AddModel] <Debug: Meshes\lod\riften\rtcanalsplazar01inner01_lod.nif RTCanalsPlazaR01_LODL:48_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTCanalsPlazaR01Inner01 [STAT:000EF2F4]>
[00:43] [AddModel] <Debug: Meshes\architecture\docks\dockstr4way01.nif DockStr4way01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DockStr4way01 [STAT:000AE63B]>
[00:43] [AddModel] <Debug: Meshes\architecture\docks\dockstr4way01.nif DockStr4way01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DockStr4way01 [STAT:000AE63B]>
[00:43] [BuildBaseRecords] <Debug: Looking for bladescorpse04 for Unslaad.esm zzzCrbBladesCorpse04 [STAT:0F06F09B]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTCanalsPlazaR01Inner01 [STAT:000EF2F4]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTCanalsPlazaR01Inner01 [STAT:000EF2F4]>
[00:43] [BuildBaseRecords] <Debug: Looking for mothmonarchinjar for SkystoneCastle.esp LA_SS_JarButterfly [STAT:357667A7]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveilhall1way64d01 for Skyrim.esm CaveILHall1Way64D01 [STAT:0001EEDD]>
[00:43] [AddModel] <Debug: Meshes\architecture\docks\dockstr4way01.nif DockStr4way01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DockStr4way01 [STAT:000AE63B]>
[00:43] [AddModel] <Debug: Meshes\architecture\docks\dockstr4way01.nif DockStr4way01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DockStr4way01 [STAT:000AE63B]>
[00:43] [BuildBaseRecords] <Debug: Looking for icicle06zzzRevCave_wet for Glenmoril.esm zzzRevCaveIcicle06_wet [STAT:0E004786]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxambbeamdustbig_dim00 for Skyrim.esm FXAmbBeamDustBig_Dim00 [MSTT:000A6C21]>
[00:43] [BuildBaseRecords] <Debug: Looking for maisondementia3 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIHouse03 [STAT:11033A9C]>
[00:43] [BuildBaseRecords] <Debug: Looking for icicle06 for Glenmoril.esm zzzRevCaveIcicle06_wet [STAT:0E004786]>
[00:43] [BuildBaseRecords] <Debug: Looking for karstaagskullicewall for Dragonborn.esm DLC2KarstaagSkullWall [STAT:0402663F]>
[00:43] [BuildBaseRecords] <Debug: Looking for treepineforestcutlog01 for Skyrim.esm TreePineForestCutLog01 [STAT:000173FE]>
[00:43] [BuildBaseRecords] <Debug: Looking for rifrmsmbaseceiling01 for Skyrim.esm RifRmSmBaseCeiling01 [STAT:000AB403]>
[00:43] [BuildBaseRecords] <Debug: Looking for blackreachecorner04hole for Skyrim.esm BlackreachECorner04Hole [STAT:000921DD]>
[00:43] [BuildBaseRecords] <Debug: Looking for casextbldgcorner01 for Dawnguard.esm CasExtBldgCorner01 [STAT:02003D1D]>
[00:43] [BuildBaseRecords] <Debug: Looking for impjaildoor01 for SkystoneCastle.esp LA_SS_JailDoorAct [ACTI:35B34E7F]>
[00:43] [BuildBaseRecords] <Debug: Looking for norextwallbg1way01 for Skyrim.esm NorExtWallBg1Way01snow [STAT:000609DE]>
[00:43] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner01.nif CasExtBldgCorner01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner01 [STAT:02003D1D]>
[00:43] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner01.nif CasExtBldgCorner01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner01 [STAT:02003D1D]>
[00:43] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner01.nif CasExtBldgCorner01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner01 [STAT:02003D1D]>
[00:43] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner01.nif CasExtBldgCorner01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner01 [STAT:02003D1D]>
[00:43] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner01.nif CasExtBldgCorner01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner01 [STAT:02003D1D]>
[00:43] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner01.nif CasExtBldgCorner01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner01 [STAT:02003D1D]>
[00:43] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner01.nif CasExtBldgCorner01:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner01 [STAT:02003D1D]>
[00:43] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner01.nif CasExtBldgCorner01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner01 [STAT:02003D1D]>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2.dds] ResourceExists>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:43] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for SkystoneCastle.esp LA_SS_DwarvenChestLarge "Сундук" [CONT:3533D48F]>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\7D8407D25F1A44CD84897C18926FEC4D.dds">
[00:43] [AddModel] <Debug: Meshes\lod\docks\dockstr4way01_lod_0.nif DockStr4way01:0 Shader Flags 1: ZBuffer_Test Skyrim.esm DockStr4way01 [STAT:000AE63B]>
[00:43] [AddModel] <Debug: Meshes\lod\docks\dockstr4way01_lod_0.nif DockStr4way01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm DockStr4way01 [STAT:000AE63B]>
[00:43] [AddModel] <Debug: Meshes\lod\docks\dockstr4way01_lod_0.nif DockStr4way01:1 Shader Flags 1: ZBuffer_Test Skyrim.esm DockStr4way01 [STAT:000AE63B]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwerunner03NorRunner03 for Skyrim.esm NorRunner03 [STAT:000F089B]>
[00:43] [AddModel] <Debug: Meshes\lod\docks\dockstr4way01_lod_0.nif DockStr4way01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm DockStr4way01 [STAT:000AE63B]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwerunner03 for Skyrim.esm NorRunner03 [STAT:000F089B]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm DockStr4way01 [STAT:000AE63B]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm DockStr4way01 [STAT:000AE63B]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner01_lod.nif CasExtBldgCorner01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner01 [STAT:02003D1D]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner01_lod.nif CasExtBldgCorner01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner01 [STAT:02003D1D]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner01_lod.nif CasExtBldgCorner01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner01 [STAT:02003D1D]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner01_lod.nif CasExtBldgCorner01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner01 [STAT:02003D1D]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner01_lod.nif CasExtBldgCorner01:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner01 [STAT:02003D1D]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner01_lod.nif CasExtBldgCorner01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner01 [STAT:02003D1D]>
[00:43] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomcorner01 for Skyrim.esm RiftenRWTGRoomCorner01 [STAT:0003C674]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveirbalconycorner03 for Skyrim.esm CaveIRBalconyCorner03 [STAT:000344F6]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveglroomdoor02EC_SS_Root for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomDoor02 [STAT:11033BD1]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveglroomdoor02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomDoor02 [STAT:11033BD1]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner01_lod_3.nif ImpExtBldgCorner01_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner01 [STAT:02003D1D]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner01_lod_3.nif ImpExtBldgCorner01_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner01 [STAT:02003D1D]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtBldgCorner01 [STAT:02003D1D]>
[00:43] [BuildBaseRecords] <Debug: Looking for farmintlhloft01 for Skyrim.esm FarmIntLHLoft01 [STAT:000F4772]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpilem03RP_VolcanicRugged01 for _ResourcePack.esl RP_RockPileM03VolcanicRugged01 [STAT:FE002164]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpilem03 for _ResourcePack.esl RP_RockPileM03VolcanicRugged01 [STAT:FE002164]>
[00:43] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01Sand01_7111958D for TheBawbsWardenOfTheCoast.esp DirtCliffsCornerOut01Sand01 [STAT:1000BBC4]>
[00:43] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01Sand01 for TheBawbsWardenOfTheCoast.esp DirtCliffsCornerOut01Sand01 [STAT:1000BBC4]>
[00:43] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958Dpassthru for TheBawbsWardenOfTheCoast.esp DirtCliffsCornerOut01Sand01 [STAT:1000BBC4]>
[00:43] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958D for TheBawbsWardenOfTheCoast.esp DirtCliffsCornerOut01Sand01 [STAT:1000BBC4]>
[00:43] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01 for TheBawbsWardenOfTheCoast.esp DirtCliffsCornerOut01Sand01 [STAT:1000BBC4]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcanicrugged01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\volcanicrugged01_d.dds _ResourcePack.esl RP_RockPileM03VolcanicRugged01 [STAT:FE002164]>
[00:43] [BuildBaseRecords] <Debug: Replacement texture textures\_resourcepack\landscape\volcaniccracked01_d.dds has alpha while LOD model rockpilem03.nif has no AlphaProperty, using textures\_resourcepack\landscape\volcaniccracked01_dnoalpha.dds _ResourcePack.esl RP_LandscapeVolcanicCracked01 [TXST:FE0020B2]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcaniccracked01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\volcaniccracked01_d.dds _ResourcePack.esl RP_RockPileM03VolcanicRugged01 [STAT:FE002164]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\fieldgrass02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp DirtCliffsCornerOut01Sand01 [STAT:1000BBC4]>
[00:43] [BuildBaseRecords] <Debug: Looking for dweptnwall01a for Skyrim.esm DwePtnWall01A [STAT:00092B21]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveilhalldeadend01WT for Wyrmstooth.esp WTCaveILHallDeadEnd01 [STAT:0A7D3562]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveilhalldeadend01 for Wyrmstooth.esp WTCaveILHallDeadEnd01 [STAT:0A7D3562]>
[00:43] [BuildBaseRecords] <Debug: Looking for roadcurvelong45r01Snow for BlendedRoads.esp RoadCurveLong45R01Snow [STAT:000B2425]>
[00:43] [BuildBaseRecords] <Debug: Looking for roadcurvelong45r01 for BlendedRoads.esp RoadCurveLong45R01Snow [STAT:000B2425]>
[00:43] [BuildBaseRecords] <Debug: Looking for openbooknew23 for SkystoneCastle.esp LA_SS_openbooknew23 [STAT:35A04158]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineoreobsidian01 for Skyrim.esm MineOreMalachite01 "Малахитовая жила" [ACTI:000A2C68]>
[00:43] [BuildBaseRecords] <Debug: Looking for farmhouse06 for Skyrim.esm Farmhouse06 [STAT:0002A747]>
[00:43] [BuildBaseRecords] <Debug: Looking for oldherospear2h for Unslaad.esm zzzCrb1stPersonMagnarSpear2H [STAT:0F380D40]>
[00:43] [BuildBaseRecords] <Debug: Looking for azuralargefloorhex03 for Skyrim.esm AzuraLargeFloorHex03 [STAT:00056887]>
[00:43] [BuildBaseRecords] <Debug: Looking for mothstaticcloudblue for Glenmoril.esm zzzGHMothCloudBlue [MSTT:0E0366F5]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineorecorundum04_LRocks for Skyrim.esm MineOreCorundum04_LRocks "Корундовая жила" [ACTI:0010D04C]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineorecorundum04 for Skyrim.esm MineOreCorundum04_LRocks "Корундовая жила" [ACTI:0010D04C]>
[00:43] [BuildBaseRecords] <Debug: Looking for noblechest01 for Skyrim.esm TGTributeChest "Сундук главы Гильдии" [CONT:000F68AE]>
[00:43] [BuildBaseRecords] <Debug: Looking for impexticebldgsecondcorner03 for Skyrim.esm ImpExtIceBldgSecondCorner03_NoIce [STAT:000C9B56]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgSecondCorner03_NoIce [STAT:000C9B56]>
[00:43] [BuildBaseRecords] <Debug: Looking for powerwordshaan for Dragonborn.esm DLC2NorWordWallWordShaan [ACTI:0402743E]>
[00:43] [BuildBaseRecords] <Debug: Looking for sovngardestatue01 for DAc0da.esm zDcdSovngardeStatue01 [STAT:0C001EAE]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpiles02CoastOceanFloor01 for Skyrim.esm RockPileS02CoastOceanFloor01 [STAT:000E8F58]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Skyrim.esm RockPileS02CoastOceanFloor01 [STAT:000E8F58]>
[00:43] [BuildBaseRecords] <Debug: Looking for norrubblepile04 for Skyrim.esm NorRubblePile04Snow [STAT:00032D1E]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\sovstatuelod.dds 0 DAc0da.esm zDcdSovngardeStatue01 [STAT:0C001EAE]>
[00:43] [BuildBaseRecords] <Debug: Looking for dweshaftmid01 for Skyrim.esm DweShaftMid01 [STAT:0006B83E]>
[00:43] [AddModel] <Debug: Meshes\dlc02\plants\floraspikygrassash02.nif SpikyGrass02:0 - L1_SpikyGrass02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC2TreeFloraSpikyGrassAsh02 "Колючая трава" [TREE:04016E25]>
[00:43] [AddModel] <Debug: Meshes\dlc02\plants\floraspikygrassash02.nif SpikyGrass02:0 - L1_SpikyGrass02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp DLC2TreeFloraSpikyGrassAsh02 "Колючая трава" [TREE:04016E25]>
[00:43] [BuildBaseRecords] <Debug: Looking for wallmountedmudcrab01WCWallMountedRivercrab01 for TheBawbsWardenOfTheCoast.esp WCWallMountedRivercrab01 [STAT:100BBE3C]>
[00:43] [BuildBaseRecords] <Debug: Looking for wallmountedmudcrab01 for TheBawbsWardenOfTheCoast.esp WCWallMountedRivercrab01 [STAT:100BBE3C]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04_CaveGDirt for Skyrim.esm MineOreOrichalcum04_CaveGDirt "Выход орихалка" [ACTI:0010DB82]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04 for Skyrim.esm MineOreOrichalcum04_CaveGDirt "Выход орихалка" [ACTI:0010DB82]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwefacadebridgerampcw01 for Skyrim.esm DweFacadeBridgeRampCW01 [STAT:0005585F]>
[00:43] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodplanks01 for Skyrim.esm ShipKatariahWoodplanks01 [STAT:000985A7]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeRampCW01 [STAT:0005585F]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeRampCW01 [STAT:0005585F]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeRampCW01 [STAT:0005585F]>
[00:43] [BuildBaseRecords] <Debug: Looking for humanfootrightstatic for Skyrim.esm BoneHumanFootRStaticSnow [STAT:000C79CA]>
[00:43] [BuildBaseRecords] <Debug: Looking for maginvboundweapon for Skyrim.esm MAGINVBoundWeapon [STAT:0010AB43]>
[00:43] [BuildBaseRecords] <Debug: Looking for rifrmsmbasewallgrateframe01 for Skyrim.esm RifRmSmBaseWallGrateFrame01 [STAT:000AB45C]>
[00:43] [AddModel] <Debug: Meshes\dungeons\ship\katariah\shipkatariahwoodplanks01.nif ShipKatariahWoodplanks01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipKatariahWoodplanks01 [STAT:000985A7]>
[00:43] [AddModel] <Debug: Meshes\dungeons\ship\katariah\shipkatariahwoodplanks01.nif ShipKatariahWoodplanks01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipKatariahWoodplanks01 [STAT:000985A7]>
[00:43] [BuildBaseRecords] <Debug: Looking for rtwalltodocks01inner for Glenmoril.esm zzzGHRTWalltoDocks01Inner_Snow [STAT:0E00CAF2]>
[00:43] [BuildBaseRecords] <Debug: Looking for mountaincliff02zzzRev_Moss for Glenmoril.esm zzzRevMountainCliff02_Moss [STAT:0E0045C3]>
[00:43] [AddModel] <Debug: Meshes\lod\ships\shipkatariahwoodplanks01_lod_0.nif ShipKatariahWoodplanks01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipKatariahWoodplanks01 [STAT:000985A7]>
[00:43] [AddModel] <Debug: Meshes\lod\ships\shipkatariahwoodplanks01_lod_0.nif ShipKatariahWoodplanks01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipKatariahWoodplanks01 [STAT:000985A7]>
[00:43] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtmoss\mountaincliff02_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainCliff02_Moss [STAT:0E0045C3]>
[00:43] [BuildBaseRecords] <Debug: Looking for rrbuildingint02basement for Dragonborn.esm RRBuildingInt02Basement [STAT:0403500F]>
[00:43] [BuildBaseRecords] <Debug: Looking for genkithallsm2way01 for Skyrim.esm GenKitHallSm2way01 [STAT:00013066]>
[00:43] [BuildBaseRecords] <Debug: Looking for giantpestle for Skyrim.esm GiantPestleDONOTUSE [MSTT:000A4E72]>
[00:43] [BuildBaseRecords] <Debug: Looking for coralgrl02 for DAc0da.esm zDcdCoralGrL02 [STAT:0C00312C]>
[00:43] [BuildBaseRecords] <Debug: Looking for fishinggear_cluster01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FishingFurniture01_Cave "Рыболовные снасти" [ACTI:050008D1]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTHaelgasBunkhouse01_Snow [STAT:0E00CA61]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineorecorundum04_LVolcanicTundraDirt for Skyrim.esm MineOreCorundum04_LVolcanicTundraDirt "Корундовая жила" [ACTI:0010DADC]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTHaelgasBunkhouse01_Snow [STAT:0E00CA61]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineorecorundum04 for Skyrim.esm MineOreCorundum04_LVolcanicTundraDirt "Корундовая жила" [ACTI:0010DADC]>
[00:43] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliff02_lod_0l.nif MountainCliff02_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff02_Moss [STAT:0E0045C3]>
[00:43] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliff02_lod_0l.nif MountainCliff02_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff02_Moss [STAT:0E0045C3]>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2.dds] ResourceExists>
[00:43] [BuildBaseRecords] <Debug: Looking for farmlonghouse01WT for Wyrmstooth.esp WTFarmLonghouse01 [STAT:0A2BF794]>
[00:43] [BuildBaseRecords] <Debug: Looking for 1stpersondaedricdagger for Skyrim.esm 1stPersonDaedricDagger [STAT:00084D0B]>
[00:43] [BuildBaseRecords] <Debug: Looking for farmlonghouse01 for Wyrmstooth.esp WTFarmLonghouse01 [STAT:0A2BF794]>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:43] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountaincliff02.nif MountainCliff02_LOD_0L:0 meshes\lod\revenant\mtmoss\mountaincliff02_lod_0l.nif textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainCliff02_Moss [STAT:0E0045C3]>
[00:43] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01moss.dds in meshes\lod\revenant\mtmoss\mountaincliff02_lod_0l.nif for Glenmoril.esm zzzRevMountainCliff02_Moss [STAT:0E0045C3]>
[00:43] [BuildBaseRecords] <Debug: Looking for stockadebuildingcorner01Light_SN for Skyrim.esm StockadeBuildingCorner01Light_SN [STAT:0002A2A8]>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\8CF70F0B8E514EC8886E7D412797E927.dds">
[00:43] [BuildBaseRecords] <Debug: Looking for stockadebuildingcorner01 for Skyrim.esm StockadeBuildingCorner01Light_SN [STAT:0002A2A8]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpiles01Tundra01 for Skyrim.esm RockPileS01Tundra01 [STAT:000992B3]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Skyrim.esm RockPileS01Tundra01 [STAT:000992B3]>
[00:43] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliff02_lod_1.nif MountainCliff02_LOD_1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff02_Moss [STAT:0E0045C3]>
[00:43] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliff02_lod_1.nif MountainCliff02_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff02_Moss [STAT:0E0045C3]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveishaftdoorlb02 for Skyrim.esm CaveIShaftDoorLB02 [STAT:00034008]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineclwallcorner02 for Skyrim.esm MineCLWallCorner02 [STAT:0004554C]>
[00:43] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliff02_lod_2.nif MountainCliff02_LOD_2:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff02_Moss [STAT:0E0045C3]>
[00:43] [BuildBaseRecords] <Debug: Looking for wall03 for Glenmoril.esm zzzRevCaveWall03 [STAT:0E00A8D3]>
[00:43] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountaincliff02_lod_2.nif MountainCliff02_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff02_Moss [STAT:0E0045C3]>
[00:43] [BuildBaseRecords] <Debug: Looking for cratesmalllong03BDA_WeatheredAsh for Better Dynamic Ash.esp BDA_CrateSmallLong03WeatheredAsh [STAT:3400FB20]>
[00:43] [BuildBaseRecords] <Debug: Looking for cratesmalllong03 for Better Dynamic Ash.esp BDA_CrateSmallLong03WeatheredAsh [STAT:3400FB20]>
[00:43] [BuildBaseRecords] <Debug: Looking for farmbcorner02WT for Wyrmstooth.esp WTFarmBCorner02 [STAT:0A2BF872]>
[00:43] [BuildBaseRecords] <Debug: Looking for farmbcorner02 for Wyrmstooth.esp WTFarmBCorner02 [STAT:0A2BF872]>
[00:43] [BuildBaseRecords] <Debug: Looking for rootceiling01nocol for DAc0da.esm zDcdHistRootCeiling01NoCol [STAT:0C0096C3]>
[00:43] [BuildBaseRecords] <Debug: Looking for mothlunarinjar for SkystoneCastle.esp LA_SS_JarMoth [STAT:35775B00]>
[00:43] [BuildBaseRecords] <Debug: Looking for manquedead01 for Unslaad.esm zzzCrbManqueDead01 [STAT:0F1C6993]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarchpa for Skyrim.esm DweFacadeTowerArchPASnow [STAT:000FF8F0]>
[00:43] [BuildBaseRecords] <Debug: Looking for fksword2h for Vigilant.esm zzVcg1stPersonMeridiaKnightSword2H [STAT:0D4FB24D]>
[00:43] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerrtrapdoor02 for HearthFires.esm BYOHBYOHWRtowerRTrapDoor02 "Люк" [DOOR:03003B70]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveihall1way128r01 for Skyrim.esm CaveIHall1Way128R01ice [STAT:000773C7]>
[00:43] [BuildBaseRecords] <Debug: Looking for riftenrwroombstairs01 for Skyrim.esm RiftenRWRoomBStairs01 [STAT:00098D92]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArchPASnow [STAT:000FF8F0]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArchPASnow [STAT:000FF8F0]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArchPASnow [STAT:000FF8F0]>
[00:43] [BuildBaseRecords] <Debug: Looking for smdaentsol01 for Skyrim.esm SMdAEntSol01 [STAT:0005D7E6]>
[00:43] [BuildBaseRecords] <Debug: Looking for wallEC_SS_MadRuins01Int for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsWall01Int [STAT:11048066]>
[00:43] [BuildBaseRecords] <Debug: Looking for wall for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsWall01Int [STAT:11048066]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxmistlow02 for Skyrim.esm FXMistLow02Rnd [MSTT:00077770]>
[00:43] [BuildBaseRecords] <Debug: Looking for apotempletowertop01WCOblivionBossRooom for TheBawbsWardenOfTheCoast.esp WCOblivionBossRooom [STAT:1015F819]>
[00:43] [BuildBaseRecords] <Debug: Looking for apotempletowertop01 for TheBawbsWardenOfTheCoast.esp WCOblivionBossRooom [STAT:1015F819]>
[00:43] [BuildBaseRecords] <Debug: Looking for wtfalmerlargehutdouble for Wyrmstooth.esp WTFalmerHutLargeDouble [STAT:0A5F5AC8]>
[00:43] [BuildBaseRecords] <Debug: Looking for norvinewall02nocol for Skyrim.esm NorVineWall02NoCol [STAT:0003A1FB]>
[00:43] [BuildBaseRecords] <Debug: Looking for fishinggear_fishnet01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FishingGearNetBasket [STAT:05000D6F]>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2.dds] ResourceExists>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\4D64FA0F216545ED8DB405620CBD8C36.dds">
[00:43] [BuildBaseRecords] <Debug: Looking for dwefacadetower2x4 for DAc0da.esm zDcdZeroSumDweFacadeTower2x4 [STAT:0C009805]>
[00:43] [BuildBaseRecords] <Debug: Looking for ropeladdermid for Glenmoril.esm zzzLrhDoorRopeLadderMinUse "Веревочная лестница" [DOOR:0E007B58]>
[00:43] [BuildBaseRecords] <Debug: Looking for coralgrm03 for DAc0da.esm zDcdCoralGrM03 [STAT:0C003131]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch1x2 for Skyrim.esm DweFacadeTowerArch1x2Snow [STAT:000FF8EB]>
[00:43] [BuildBaseRecords] <Debug: Looking for 1stpersonsteelmace for Skyrim.esm 1stPersonSteelMace [STAT:00014305]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxambwaterfallsalmon01 for ccBGSSSE001-Fish.esm FCAmbWaterfallSalmon01 "Лосось" [ACTI:0010B035]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x2Snow [STAT:000FF8EB]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x2Snow [STAT:000FF8EB]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x2Snow [STAT:000FF8EB]>
[00:43] [BuildBaseRecords] <Debug: Looking for stockadefreewall02 for Skyrim.esm StockadeFreeWall02 [STAT:0006F269]>
[00:43] [BuildBaseRecords] <Debug: Looking for da13vinedwefacadehallsm01 for Skyrim.esm DA13VineDweFacadeHallSm01 [STAT:000BD69B]>
[00:43] [BuildBaseRecords] <Debug: Looking for slgdwallsol02 for Skyrim.esm SLGDWallSol02 [STAT:0003FAC0]>
[00:43] [BuildBaseRecords] <Debug: Looking for _camp_intperkline01 for Campfire.esm _Camp_PL_Camping_3_5 [ACTI:09044867]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveirbalconyshelf02 for Skyrim.esm CaveIRBalconyShelf02 [STAT:000344EF]>
[00:43] [BuildBaseRecords] <Debug: Looking for rocktundraland03FieldGrass01 for Skyrim.esm RockTundraLand03FieldGrass01 [STAT:0003925F]>
[00:43] [BuildBaseRecords] <Debug: Looking for rocktundraland03 for Skyrim.esm RockTundraLand03FieldGrass01 [STAT:0003925F]>
[00:43] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchlext01 for HearthFires.esm BYOHBYOHWRporchLEXT01 [STAT:030031FB]>
[00:43] [BuildBaseRecords] <Debug: Looking for trappressureplateskyhaven01 for unofficial skyrim special edition patch.esp TrapPressurePlateSkyhaven01 [ACTI:0006D2E3]>
[00:43] [BuildBaseRecords] <Debug: Looking for impexttowershellfloor2nd01 for Skyrim.esm ImpExtTowerShellFloor2nd01 [STAT:00047A4A]>
[00:43] [BuildBaseRecords] <Debug: Looking for norrmsmwallside03 for Skyrim.esm NorRmSmWallSide03 [STAT:0003A205]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxexampleanimated alphacutoff for Skyrim.esm FXexampleAnimatedAlphaCutoff [MSTT:0003D2C9]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineclhall1way128short01 for Skyrim.esm MineCLHall1Way128Short01 [STAT:000454B2]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarchpa for DAc0da.esm zDcdZeroSumDweFacadeTowerArchPa [STAT:0C009815]>
[00:43] [BuildBaseRecords] <Debug: Looking for minecemid01c for Skyrim.esm MineCEMid01c [STAT:00045627]>
[00:43] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodsmpartitionbeamkeep01 for Skyrim.esm ShipKatariahWoodSmPartitionBeamKeep01 [STAT:00098590]>
[00:43] [BuildBaseRecords] <Debug: Looking for improomdoorb04 for Skyrim.esm ImpRoomDoorB04 [STAT:000299AF]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxtestrefractice for Dawnguard.esm FXTestRefractIce [STAT:02002BFA]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineoresilver01_CaveGWall for Skyrim.esm MineOreSilver01_CaveGWall "Серебряная жила" [ACTI:0010DB6E]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineoresilver01 for Skyrim.esm MineOreSilver01_CaveGWall "Серебряная жила" [ACTI:0010DB6E]>
[00:43] [BuildBaseRecords] <Debug: Looking for palmplant for TheBawbsWardenOfTheCoast.esp 000PalmPlant01 [STAT:1000BB96]>
[00:43] [BuildBaseRecords] <Debug: Looking for keyboardglow for Glenmoril.esm zzzRevActDataYelem "Йелем: Вращающиеся часы" [ACTI:0E34F590]>
[00:43] [BuildBaseRecords] <Debug: Looking for smdfwalsol02 for Skyrim.esm SMdFWalSol02 [STAT:0007494E]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarchpa.nif DweFacadeTowerArchPA:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArchPa [STAT:0C009815]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarchpa.nif DweFacadeTowerArchPA:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArchPa [STAT:0C009815]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarchpa.nif DweFacadeTowerArchPA:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArchPa [STAT:0C009815]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarchpa.nif DweFacadeTowerArchPA:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArchPa [STAT:0C009815]>
[00:43] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01DLC1WayshrineDoorValleyStart for Dawnguard.esm DLC1WayshrineDoorValleyStart "Портал" [DOOR:0201A3B8]>
[00:43] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01 for Dawnguard.esm DLC1WayshrineDoorValleyStart "Портал" [DOOR:0201A3B8]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarchpa.nif DweFacadeTowerArchPA:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArchPa [STAT:0C009815]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarchpa.nif DweFacadeTowerArchPA:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArchPa [STAT:0C009815]>
[00:43] [BuildBaseRecords] <Debug: Looking for stockadebarrier01Light_SN for Skyrim.esm StockadeBarrier01Light_SN [STAT:00096F19]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x4.nif DweFacadeTower2x4:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x4 [STAT:0C009805]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x4.nif DweFacadeTower2x4:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x4 [STAT:0C009805]>
[00:43] [BuildBaseRecords] <Debug: Looking for stockadebarrier01 for Skyrim.esm StockadeBarrier01Light_SN [STAT:00096F19]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarchpa.nif DweFacadeTowerArchPA:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArchPa [STAT:0C009815]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarchpa.nif DweFacadeTowerArchPA:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArchPa [STAT:0C009815]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarchpa.nif DweFacadeTowerArchPA:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArchPa [STAT:0C009815]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarchpa.nif DweFacadeTowerArchPA:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArchPa [STAT:0C009815]>
[00:43] [BuildBaseRecords] <Debug: Looking for rifrmbgkeepwallexsm01 for Skyrim.esm RifRmBgKeepWallExSm01 [STAT:000A34E5]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarchpa.nif DweFacadeTowerArchPA:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArchPa [STAT:0C009815]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarchpa.nif DweFacadeTowerArchPA:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArchPa [STAT:0C009815]>
[00:43] [BuildBaseRecords] <Debug: Looking for aoedwe for DAc0da.esm zDcdTrapAoEDwePlayable [ACTI:0C00CC9A]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeBarrier01Light_SN [STAT:00096F19]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockcliff05ReachDirt01 for Skyrim.esm RockCliff05ReachDirt01 [STAT:0007E626]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Skyrim.esm RockCliff05ReachDirt01 [STAT:0007E626]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x4.nif DweFacadeTower2x4:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x4 [STAT:0C009805]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x4.nif DweFacadeTower2x4:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x4 [STAT:0C009805]>
[00:43] [BuildBaseRecords] <Debug: Looking for apomouthsconce01 for Dragonborn.esm ApoMouthSconce01 [STAT:040278A0]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x4.nif DweFacadeTower2x4:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x4 [STAT:0C009805]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc2glacierpillarlg01 for Dragonborn.esm DLC2GlacierPillarLg01 [STAT:0401B928]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x4.nif DweFacadeTower2x4:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x4 [STAT:0C009805]>
[00:43] [BuildBaseRecords] <Debug: Looking for sc_mausoleumplatformcap01_Gray for Dawnguard.esm sc_mausoleumplatformcap01_Gray [STAT:020041ED]>
[00:43] [BuildBaseRecords] <Debug: Looking for sc_mausoleumplatformcap01 for Dawnguard.esm sc_mausoleumplatformcap01_Gray [STAT:020041ED]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwesearchlightbaseside for DAc0da.esm zDcdDweSearchLightBaseSide [STAT:0C008C8E]>
[00:43] [BuildBaseRecords] <Debug: Looking for smdecapsol01 for Skyrim.esm SMDECapSol01 [STAT:00060C3C]>
[00:43] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarchpa_lod.nif DweFacadeTowerArchPA_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArchPa [STAT:0C009815]>
[00:43] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarchpa_lod.nif DweFacadeTowerArchPA_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArchPa [STAT:0C009815]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierPillarLg01 [STAT:0401B928]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierPillarLg01 [STAT:0401B928]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierPillarLg01 [STAT:0401B928]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x4.nif DweFacadeTower2x4:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x4 [STAT:0C009805]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x4.nif DweFacadeTower2x4:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x4 [STAT:0C009805]>
[00:43] [BuildBaseRecords] <Debug: Looking for slgftracon02 for Skyrim.esm SLgFTraCon02 [STAT:00073C51]>
[00:43] [BuildBaseRecords] <Debug: Looking for redruingate for Glenmoril.esm zzzGHQmRedRuinGate_Snow [STAT:0E01170F]>
[00:43] [BuildBaseRecords] <Debug: Looking for shackbrokepole02 for Skyrim.esm ShackBrokePole02 [STAT:0002FB63]>
[00:43] [BuildBaseRecords] <Debug: Looking for smdfwinsol01 for Skyrim.esm SMdFWinSol01 [STAT:00073C53]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x4.nif DweFacadeTower2x4:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x4 [STAT:0C009805]>
[00:43] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarchpa_lod_1.nif DweFacadeTowerArchPA_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArchPa [STAT:0C009815]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x4.nif DweFacadeTower2x4:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x4 [STAT:0C009805]>
[00:43] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarchpa_lod_1.nif DweFacadeTowerArchPA_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArchPa [STAT:0C009815]>
[00:43] [BuildBaseRecords] <Debug: Looking for scastlewall01 for Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [BuildBaseRecords] <Debug: Looking for hhstepa for Skyrim.esm HHStepA_HeavySN [STAT:00079F92]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x4.nif DweFacadeTower2x4:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x4 [STAT:0C009805]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x4.nif DweFacadeTower2x4:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x4 [STAT:0C009805]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerArchPa [STAT:0C009815]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerArchPa [STAT:0C009815]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerArchPa [STAT:0C009815]>
[00:43] [BuildBaseRecords] <Debug: Looking for minecepillar01 for Skyrim.esm MineCEPillar01 [STAT:00045669]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x4.nif DweFacadeTower2x4:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x4 [STAT:0C009805]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x4.nif DweFacadeTower2x4:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x4 [STAT:0C009805]>
[00:43] [BuildBaseRecords] <Debug: Looking for maniamushroomtree02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc2oceanwavecurveouter for Dragonborn.esm DLC2OceanWaveCurveOuter [MSTT:0402ADC4]>
[00:43] [BuildBaseRecords] <Debug: Using default MOD model for maniamushroomtree02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [BuildBaseRecords] <Debug: Looking for mountaintrim03zzzRev_MossRock for Glenmoril.esm zzzRevMountainTrim03_MossRock [STAT:0E0045F9]>
[00:43] [BuildBaseRecords] <Debug: Looking for mountaintrim03 for Glenmoril.esm zzzRevMountainTrim03_MossRock [STAT:0E0045F9]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc2fxsmokingplant for Dragonborn.esm DLC2FXShrubSmoking01 [MSTT:0401A549]>
[00:43] [BuildBaseRecords] <Debug: Looking for norrubblepile03 for Skyrim.esm NorRubblePile03Ice [STAT:0010AA2B]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxsovingardportal for Unslaad.esm zzzCrbFXMagnusFire [ACTI:0F1969F8]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevMountainTrim03_MossRock [STAT:0E0045F9]>
[00:43] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Rebirth Monster.esp defaultGhostCorpseRedEagle "Сундук Красного Орла" [CONT:4E197C75]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainTrim03_MossRock [STAT:0E0045F9]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevMountainTrim03_MossRock [STAT:0E0045F9]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainTrim03_MossRock [STAT:0E0045F9]>
[00:43] [BuildBaseRecords] <Debug: Looking for farmhouse03 for Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevMountainTrim03_MossRock [STAT:0E0045F9]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainTrim03_MossRock [STAT:0E0045F9]>
[00:43] [BuildBaseRecords] <Debug: Looking for impextbldgstraight01 for Skyrim.esm ImpExtBldgStraight01SnowLight [STAT:00037FED]>
[00:43] [BuildBaseRecords] <Debug: Looking for hagravendeadskeeverhead01 for Skyrim.esm HagravenDeadSkeeverHead01 [MSTT:000ACAF8]>
[00:43] [BuildBaseRecords] <Debug: Looking for sninedivine for Skyrim.esm SNineDivine [STAT:0008E2DE]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc2castleglacier04EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier04_Dementia [STAT:11048292]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc2castleglacier04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier04_Dementia [STAT:11048292]>
[00:43] [BuildBaseRecords] <Debug: Looking for fishmapeastmarch01 for ccBGSSSE001-Fish.esm ccBGSSSE001_HighPolyBook_FishMapEastmarch [STAT:05173B88]>
[00:43] [BuildBaseRecords] <Debug: Looking for norpitwallfrontenclosure02 for Skyrim.esm NorPitWallFrontEnclosure02 [STAT:0002ABE7]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm SNineDivine [STAT:0008E2DE]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm SNineDivine [STAT:0008E2DE]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 2 Skyrim.esm SNineDivine [STAT:0008E2DE]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SNineDivine [STAT:0008E2DE]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 1 Skyrim.esm SNineDivine [STAT:0008E2DE]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineclewallstraight02 for Skyrim.esm MineCLEWallStraight02 [STAT:0004554A]>
[00:43] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower2x4_lod.nif DweFacadeTower2x4_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x4 [STAT:0C009805]>
[00:43] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower2x4_lod.nif DweFacadeTower2x4_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x4 [STAT:0C009805]>
[00:43] [BuildBaseRecords] <Debug: Looking for impfloorpiece01EC_SS_ImpFloorPiECSSe01_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ImpFloorPiECSSe01_Dementia [STAT:1108AA09]>
[00:43] [BuildBaseRecords] <Debug: Looking for impfloorpiece01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ImpFloorPiECSSe01_Dementia [STAT:1108AA09]>
[00:43] [BuildBaseRecords] <Debug: Looking for smdastasol04WT for Wyrmstooth.esp WTSMDAStaSol04 [STAT:0A40AEEC]>
[00:43] [BuildBaseRecords] <Debug: Looking for smdastasol04 for Wyrmstooth.esp WTSMDAStaSol04 [STAT:0A40AEEC]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif SCastleWall01Mesh:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif SCastleWall01Mesh:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif SCastleWall01Mesh:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif SCastleWall01Mesh:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\bricks02lod.dds based on textures\dungeons\imperial\impwall01.dds for textures\ec\expeditions\ss\landscape\bricks02.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ImpFloorPiECSSe01_Dementia [STAT:1108AA09]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif SCastleWall01Mesh:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif SCastleWall01Mesh:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\bricks02lod.dds based on textures\dungeons\imperial\impfloormuddy01.dds for textures\ec\expeditions\ss\landscape\bricks02.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ImpFloorPiECSSe01_Dementia [STAT:1108AA09]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif SCastleWall01Mesh:42 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\bricks02lod.dds based on textures\dungeons\imperial\impwall05.dds for textures\ec\expeditions\ss\landscape\bricks02.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ImpFloorPiECSSe01_Dementia [STAT:1108AA09]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif SCastleWall01Mesh:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif Roof tip02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif Roof tip02:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [BuildBaseRecords] <Debug: Looking for grummitetotem for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_GrummiteTotem [STAT:11314EFD]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif Roof tip02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif Roof tip02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower2x4_lod_1.nif DweFacadeTower2x4_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x4 [STAT:0C009805]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif Roof tip02:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower2x4_lod_1.nif DweFacadeTower2x4_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x4 [STAT:0C009805]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif Roof tip02:21 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchlext01.nif BYOHBYOHWRporchLEXT01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRporchLEXT01 [STAT:030031FB]>
[00:43] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchlext01.nif BYOHBYOHWRporchLEXT01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRporchLEXT01 [STAT:030031FB]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif Roof tip02:21 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif Roof tip02:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchlext01.nif BYOHBYOHWRporchLEXT01:20 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRporchLEXT01 [STAT:030031FB]>
[00:43] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchlext01.nif BYOHBYOHWRporchLEXT01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRporchLEXT01 [STAT:030031FB]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif TowerA03:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif TowerA03:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchlext01.nif BYOHBYOHWRporchLEXT01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRporchLEXT01 [STAT:030031FB]>
[00:43] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchlext01.nif BYOHBYOHWRporchLEXT01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRporchLEXT01 [STAT:030031FB]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif TowerA03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif TowerA03:11 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [BuildBaseRecords] <Debug: Looking for bonestatue04 for DAc0da.esm zDcdStatueBone04 [STAT:0C005FAB]>
[00:43] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchlext01.nif BYOHBYOHWRporchLEXT01:33 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRporchLEXT01 [STAT:030031FB]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif TowerA03:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif TowerA03:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchlext01.nif BYOHBYOHWRporchLEXT01:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRporchLEXT01 [STAT:030031FB]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower2x4 [STAT:0C009805]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif TowerA03:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif TowerA03:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [BuildBaseRecords] <Debug: Looking for mountaintrim01zzzRev_MossRock for Glenmoril.esm zzzRevMountainTrim01_MossRock [STAT:0E0045FB]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif TowerA03:42 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Glenmoril.esm zzzRevMountainTrim01_MossRock [STAT:0E0045FB]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif TowerA03:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower2x4 [STAT:0C009805]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif Wall01b06:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchlext01.nif BYOHBYOHWRporchLEXT01:34 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRporchLEXT01 [STAT:030031FB]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif Wall01b06:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchlext01.nif BYOHBYOHWRporchLEXT01:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRporchLEXT01 [STAT:030031FB]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif Wall01b06:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif Wall01b06:11 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower2x4 [STAT:0C009805]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif Wall01b06:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif Wall01b06:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [BuildBaseRecords] <Debug: Looking for stockadewallcornerout01 for Skyrim.esm StockadeWallCornerOut01 [STAT:0001AE17]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif Wall01b06:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif Wall01b06:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif Wall02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif Wall02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif Wall02:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif Wall02:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif Wall02:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif Wall02:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif Wall02:42 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif Wall02:42 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif _MOSS01 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif _MOSS01 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchlext01.nif BYOHBYOHWRporchLEXT01:36 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRporchLEXT01 [STAT:030031FB]>
[00:43] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchlext01.nif BYOHBYOHWRporchLEXT01:36 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRporchLEXT01 [STAT:030031FB]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevMountainTrim01_MossRock [STAT:0E0045FB]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif _moss14 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall01.nif _moss14 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainTrim01_MossRock [STAT:0E0045FB]>
[00:43] [BuildBaseRecords] <Debug: Looking for minecboulderpiles01 for Skyrim.esm MineCBoulderPileS01IceBlend [STAT:000C54B3]>
[00:43] [BuildBaseRecords] <Debug: Looking for burntwoodplanks03 for Skyrim.esm BurntWoodplanks03 [STAT:000C2CC5]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevMountainTrim01_MossRock [STAT:0E0045FB]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainTrim01_MossRock [STAT:0E0045FB]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeWallCornerOut01 [STAT:0001AE17]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevMountainTrim01_MossRock [STAT:0E0045FB]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainTrim01_MossRock [STAT:0E0045FB]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrtreecircle01 for Skyrim.esm WRTreeCircle01 [STAT:0002E1D6]>
[00:43] [BuildBaseRecords] <Debug: Looking for rtcoffin01 for unofficial skyrim special edition patch.esp RTCoffin01 "Гроб" [CONT:000EC74D]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrdunintarch768l for Skyrim.esm WRDunIntArch768L [STAT:000E28F2]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\mountains\dlc2castleglacier04.nif DLC2CastleGlacier04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier04_Dementia [STAT:11048292]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\landscape\mountains\dlc2castleglacier04.nif DLC2CastleGlacier04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier04_Dementia [STAT:11048292]>
[00:43] [BuildBaseRecords] <Debug: Looking for 1stpersondaedricwarhammer for Skyrim.esm 1stPersonDaedricWarhammer [STAT:000C8C79]>
[00:43] [BuildBaseRecords] <Debug: Looking for coastdriftwood02 for Unslaad.esm zzzCrbCoastDriftWood02Snow [STAT:0F458FE5]>
[00:43] [BuildBaseRecords] <Debug: Looking for roadchunkl02RP_DesertLumpy01Light for _ResourcePack.esl RP_RoadChunkL02DesertLumpy01Light [STAT:FE002141]>
[00:43] [BuildBaseRecords] <Debug: Looking for roadchunkl02 for _ResourcePack.esl RP_RoadChunkL02DesertLumpy01Light [STAT:FE002141]>
[00:43] [BuildBaseRecords] <Debug: Looking for roadchunkm03ReachDirt01 for Skyrim.esm RoadChunkM03ReachDirt01 [STAT:000885AF]>
[00:43] [BuildBaseRecords] <Debug: Looking for roadchunkm03 for Skyrim.esm RoadChunkM03ReachDirt01 [STAT:000885AF]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomTop Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomTop Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse03.nif Farmhouse03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse03.nif Farmhouse03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse03.nif Farmhouse03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse03.nif Farmhouse03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse03.nif Farmhouse03:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse03.nif Farmhouse03:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse03.nif Farmhouse03:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse03.nif Farmhouse03:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\roads\roadchunkl02.nif RoadChunkL02:0 meshes\lod\roads\roadchunkl02_lod_0.nif textures\landscape\roads\road01.dds _ResourcePack.esl RP_RoadChunkL02DesertLumpy01Light [STAT:FE002141]>
[00:43] [BuildBaseRecords] <Debug: Looking for endtable for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIEndTable [STAT:111D5C4E]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadChunkL02DesertLumpy01Light [STAT:FE002141]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse03.nif Farmhouse03:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse03.nif Farmhouse03:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwewallsconce02on for Skyrim.esm DweWallSconce02On [STAT:000E72CA]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrdunintcor01vent for Skyrim.esm WRDunIntCor01Vent [STAT:0009DC61]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomBottom.011 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\lod\solitude\scastlewall01_lod.nif SCastleWall01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomBottom.011 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\lod\solitude\scastlewall01_lod.nif SCastleWall01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse03.nif L2_Ivy Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse03.nif L2_Ivy Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif Tri MushroomStalk.002 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif Tri MushroomStalk.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineoregold04_LReachGrass for Skyrim.esm MineOreGold04_LReachGrass "Золотая жила" [ACTI:0010DCCA]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineoregold04 for Skyrim.esm MineOreGold04_LReachGrass "Золотая жила" [ACTI:0010DCCA]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomStalk.00 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomStalk.00 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomBottom Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomBottom Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchlext01.nif BYOHBYOHWRporchLEXT01:38 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRporchLEXT01 [STAT:030031FB]>
[00:43] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchlext01.nif BYOHBYOHWRporchLEXT01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRporchLEXT01 [STAT:030031FB]>
[00:43] [BuildBaseRecords] <Debug: Looking for commontabletwobencheszzzRevRottenWoodBench01 for Glenmoril.esm zzzRevRottenWoodBench01 [STAT:0E264426]>
[00:43] [BuildBaseRecords] <Debug: Looking for voidthrone for DAc0da.esm zDcdVdThrone [STAT:0C003AD9]>
[00:43] [BuildBaseRecords] <Debug: Looking for commontabletwobenches for Glenmoril.esm zzzRevRottenWoodBench01 [STAT:0E264426]>
[00:43] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b 747 1109.46411132812>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse03.nif Farmhouse03:5 - L1_Posts:5 - L2_Ivy:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse03.nif Farmhouse03:5 - L1_Posts:5 - L2_Ivy:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomStalk.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomStalk.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treeaspen05.nif textures\landscape\trees\treeaspenbarkcomp.dds 4FD84EAB Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treeaspen05.nif textures\landscape\trees\treeaspenbarkcomp_n.dds 3CB4334B Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treeaspen05.nif textures\landscape\trees\treeaspenbranchcomp.dds 70CD14BE Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treeaspen05.nif textures\landscape\trees\treeaspenbranchcomp_n.dds 00C5F2A0 Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:43] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchlext01.nif BYOHBYOHWRporchLEXT01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test HearthFires.esm BYOHBYOHWRporchLEXT01 [STAT:030031FB]>
[00:43] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrporchlext01.nif BYOHBYOHWRporchLEXT01:44 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRporchLEXT01 [STAT:030031FB]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse03.nif Farmhouse03:4 - L2_Ivy:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse03.nif Farmhouse03:4 - L2_Ivy:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwegestaltcircle1024 for DAc0da.esm zDcdActSensorDweGhostCricle1024 [ACTI:0C00CACB]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomStalk.011 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomStalk.011 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse03.nif Farmhouse03:19 - L2_Ivy:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\farmhouse03.nif Farmhouse03:19 - L2_Ivy:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [BuildBaseRecords] <Debug: Looking for ghoulflowered01 for Glenmoril.esm zzzRevGhoulFlowered01 [STAT:0E1BB524]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomStalk.003 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomStalk.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockcliff05VolcanicDirt01 for Skyrim.esm RockCliff05VolcanicDirt01 [STAT:0008976B]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Skyrim.esm RockCliff05VolcanicDirt01 [STAT:0008976B]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwerubblepile05 for DAc0da.esm zDcdZeroSumDweRubblePile05 [STAT:0C00982C]>
[00:43] [BuildBaseRecords] <Debug: Looking for treepineforestcutlog01a for Skyrim.esm TreePineForestCutLog01A [STAT:000173FF]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen05_3cc98ec4passthru_lod.nif TreeAspen05_1:0 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen05_3cc98ec4passthru_lod.nif TreeAspen05_1:0 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen05_3cc98ec4passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen05_3cc98ec4passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen05_3cc98ec4passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen05_3cc98ec4passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen05_3cc98ec4passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen05_3cc98ec4passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen05_3cc98ec4passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen05_3cc98ec4passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\dlc2castleglacier04_lod_dementia_1.nif DLC2CastleGlacier04:0 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier04_Dementia [STAT:11048292]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\dlc2castleglacier04_lod_dementia_1.nif DLC2CastleGlacier04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier04_Dementia [STAT:11048292]>
[00:43] [BuildBaseRecords] <Debug: Looking for statueshadow01 for Glenmoril.esm zzzRevStatueShadow01 [STAT:0E0145C0]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ05Elden "Сундук" [CONT:0F288BB8]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ05Elden "Сундук" [CONT:0F288BB8]>
[00:43] [BuildBaseRecords] <Debug: Looking for smdatomdb for Skyrim.esm SMdAtoMdB [STAT:0005B384]>
[00:43] [UseOrgLOD] <Debug: Meshes\dlc02\lod\icecastle\dlc2castleglacier04_lod_2.nif: textures\lod\glacierslablod.dds -> meshes\ec\expeditions\ss\lod\demmountains\dlc2castleglacier04_lod_dementia_1.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier04_Dementia [STAT:11048292]>
[00:43] [UseOrgLOD] <Debug: Meshes\dlc02\lod\icecastle\dlc2castleglacier04_lod_2.nif: textures\lod\glacierslablod.dds -> meshes\ec\expeditions\ss\lod\demmountains\dlc2castleglacier04_lod_dementia_1.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier04_Dementia [STAT:11048292]>
[00:43] [BuildBaseRecords] <Debug: Looking for minescaffoldtop0sided01StockadeScaffoldTop0Sided01PlanksLight_SN_A279AF32 for Skyrim.esm StockadeScaffoldTop0Sided01PlanksLight_SN [STAT:000F6308]>
[00:43] [BuildBaseRecords] <Debug: Looking for minescaffoldtop0sided01StockadeScaffoldTop0Sided01PlanksLight_SN for Skyrim.esm StockadeScaffoldTop0Sided01PlanksLight_SN [STAT:000F6308]>
[00:43] [BuildBaseRecords] <Debug: Looking for minescaffoldtop0sided01_A279AF32passthru for Skyrim.esm StockadeScaffoldTop0Sided01PlanksLight_SN [STAT:000F6308]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwechandelier02onsputter for Skyrim.esm DweChandelier02OnSputter [STAT:000E7C2E]>
[00:43] [BuildBaseRecords] <Debug: Looking for minescaffoldtop0sided01_A279AF32 for Skyrim.esm StockadeScaffoldTop0Sided01PlanksLight_SN [STAT:000F6308]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile05.nif Chunk05:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile05 [STAT:0C00982C]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile05.nif Chunk05:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile05 [STAT:0C00982C]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile05.nif DweRubblePile05:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile05 [STAT:0C00982C]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile05.nif DweRubblePile05:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile05 [STAT:0C00982C]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile05.nif DweRubblePile05:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile05 [STAT:0C00982C]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile05.nif DweRubblePile05:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile05 [STAT:0C00982C]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile05.nif DweRubblePile05:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile05 [STAT:0C00982C]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile05.nif DweRubblePile05:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile05 [STAT:0C00982C]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile05.nif DweRubblePile05:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile05 [STAT:0C00982C]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile05.nif DweRubblePile05:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile05 [STAT:0C00982C]>
[00:43] [BuildBaseRecords] <Debug: Looking for distortedsword1h for Glenmoril.esm zzzRev1stPersonDisortedSword1H [STAT:0E2C9058]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrintdragonroomwallstr01 for Skyrim.esm WRIntDragonRoomWallStr01 [STAT:0009E59A]>
[00:43] [BuildBaseRecords] <Debug: Textures do not match for "Chunk05:11": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile05.nif -> textures\dungeons\dwemerruins\dwestonefloor04.dds in dwerubblepile05_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile05 [STAT:0C00982C]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\dwemerruins\dwestonefloor04.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile05 [STAT:0C00982C]>
[00:43] [BuildBaseRecords] <Debug: Textures do not match for "DweRubblePile05:16": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile05.nif -> textures\dungeons\rubblepile02.dds in dwerubblepile05_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile05 [STAT:0C00982C]>
[00:43] [BuildBaseRecords] <Debug: No mini atlas for textures\smim\dungeons\mines\smim_wood_mine_planks.dds in meshes\lod\mine\minescaffoldtop0sided01_a279af32_lod_0.nif for Skyrim.esm StockadeScaffoldTop0Sided01PlanksLight_SN [STAT:000F6308]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\rubblepile02.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile05 [STAT:0C00982C]>
[00:43] [BuildBaseRecords] <Debug: Textures do not match for "DweRubblePile05:27": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile05.nif -> textures\dungeons\dwemerruins\dwerockdesigns01.dds in dwerubblepile05_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile05 [STAT:0C00982C]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\dwemerruins\dwerockdesigns01.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile05 [STAT:0C00982C]>
[00:43] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtrock\mountainpeak01_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainPeak01 [STAT:0E00A25C]>
[00:43] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse03_lod.nif Farmhouse03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse03_lod.nif Farmhouse03:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse03_lod.nif Farmhouse03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse03_lod.nif Farmhouse03:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [BuildBaseRecords] <Debug: Looking for ruinsdragonclawcoral01 for SkystoneCastle.esp LA_SS_ClawCoral [STAT:3574D164]>
[00:43] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse03_lod.nif Farmhouse03:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse03_lod.nif Farmhouse03:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [BuildBaseRecords] <Debug: Looking for sshrinelroof02 for Skyrim.esm SShrinelRoof02 [STAT:000722E2]>
[00:43] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse03_lod.nif Farmhouse03:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse03_lod.nif Farmhouse03:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse03_lod.nif Farmhouse03:5 - L1_Posts:5 - L2_Ivy:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse03_lod.nif Farmhouse03:5 - L1_Posts:5 - L2_Ivy:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\dlc2castleglacier04_lod_dementia_2.nif DLC2CastleGlacier04:0 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier04_Dementia [STAT:11048292]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\dlc2castleglacier04_lod_dementia_2.nif DLC2CastleGlacier04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier04_Dementia [STAT:11048292]>
[00:43] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse03_lod.nif Farmhouse03:4 - L2_Ivy:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse03_lod.nif Farmhouse03:4 - L2_Ivy:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveishaftrstraight01 for Wyrmstooth.esp WTCaveIShaftRStraight01 [STAT:0A7F30A2]>
[00:43] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse03_lod.nif Farmhouse03:19 - L2_Ivy:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse03_lod.nif Farmhouse03:19 - L2_Ivy:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Better Dynamic Snow SE.esp Farmhouse03Snow [STAT:0006F15A]>
[00:43] [UseOrgLOD] <Debug: Meshes\dlc02\lod\icecastle\dlc2castleglacier04_lod_2.nif: textures\lod\glacierslablod.dds -> meshes\ec\expeditions\ss\lod\demmountains\dlc2castleglacier04_lod_dementia_2.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier04_Dementia [STAT:11048292]>
[00:43] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountainpeak01.nif MountainPeak01_LOD_0L:0 meshes\lod\revenant\mtrock\mountainpeak01_lod_0l.nif textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainPeak01 [STAT:0E00A25C]>
[00:43] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01.dds in meshes\lod\revenant\mtrock\mountainpeak01_lod_0l.nif for Glenmoril.esm zzzRevMountainPeak01 [STAT:0E00A25C]>
[00:43] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\landscape\madstonerocks01.dds in meshes\ec\expeditions\ss\lod\demmountains\dlc2castleglacier04_lod_dementia_1.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier04_Dementia [STAT:11048292]>
[00:43] [AddMiniAtlas] <Debug: No mini atlas for replacement texture textures\ec\expeditions\ss\landscape\madstonerocks01.dds. Can not autogenerate. No mini atlas textures\ec\expeditions\ss\landscape\madstonerocks01.dds for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier04_Dementia [STAT:11048292]>
[00:43] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\landscape\madstonerocks01.dds in meshes\ec\expeditions\ss\lod\demmountains\dlc2castleglacier04_lod_dementia_2.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier04_Dementia [STAT:11048292]>
[00:43] [BuildBaseRecords] <Debug: Looking for dweplatbgstairsingle01 for Skyrim.esm DwePlatBgStairSingle01Snow [STAT:0007660A]>
[00:43] [AddMiniAtlas] <Debug: No mini atlas for replacement texture textures\ec\expeditions\ss\landscape\madstonerocks01.dds. Can not autogenerate. No mini atlas textures\ec\expeditions\ss\landscape\madstonerocks01.dds for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier04_Dementia [STAT:11048292]>
[00:42] <Warning: Textures do not match for "RockCliff03:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff03.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff03_lod_0.nif for Glenmoril.esm zzzRevRockCliff03_wet [STAT:0E000EA0]>
[00:42] <Warning: Textures do not match for "RockCliff03:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff03.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff03_lod_1.nif for Glenmoril.esm zzzRevRockCliff03_wet [STAT:0E000EA0]>
[00:43] <Warning: Textures do not match for "RockL02:1": textures\landscape\revenant\mountains\rock01.dds in rockl02.nif -> textures\landscape\mountains\mountainslab02.dds in rockl02_lod_0.nif for Glenmoril.esm zzzRevRockL02_Moss [STAT:0E0045D8]>
[00:43] <Warning: Textures do not match for "MountainTrim03:4": textures\landscape\revenant\rocky01.dds in mountaintrim03.nif -> textures\landscape\snow01.dds in mountaintrim03_lod_0.nif for Glenmoril.esm zzzRevMountainTrim03_MossRock [STAT:0E0045F9]>
[00:43] <Warning: Textures do not match for "MountainTrim03_Rocks01:0 - L2_Rocks01:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim03.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim03_lod_0.nif for Glenmoril.esm zzzRevMountainTrim03_MossRock [STAT:0E0045F9]>
[00:43] <Warning: Textures do not match for "MountainTrim03:4": textures\landscape\revenant\rocky01.dds in mountaintrim03.nif -> textures\landscape\snow01.dds in mountaintrim03_lod_1.nif for Glenmoril.esm zzzRevMountainTrim03_MossRock [STAT:0E0045F9]>
[00:43] <Warning: Textures do not match for "MountainTrim03_Rocks01:0 - L2_Rocks01:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim03.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim03_lod_1.nif for Glenmoril.esm zzzRevMountainTrim03_MossRock [STAT:0E0045F9]>
[00:43] <Warning: Textures do not match for "MountainTrim03:4": textures\landscape\revenant\rocky01.dds in mountaintrim03.nif -> textures\landscape\snow01.dds in mountaintrim03_lod_2.nif for Glenmoril.esm zzzRevMountainTrim03_MossRock [STAT:0E0045F9]>
[00:43] <Warning: Textures do not match for "MountainTrim03_Rocks01:0 - L2_Rocks01:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim03.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim03_lod_2.nif for Glenmoril.esm zzzRevMountainTrim03_MossRock [STAT:0E0045F9]>
[00:43] <Warning: Textures do not match for "MountainTrim01:4": textures\landscape\revenant\rocky01.dds in mountaintrim01.nif -> textures\landscape\snow01.dds in mountaintrim01_lod_0.nif for Glenmoril.esm zzzRevMountainTrim01_MossRock [STAT:0E0045FB]>
[00:43] <Warning: Textures do not match for "MountainTrim01_Rocks:0 - L2_Rocks:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim01.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim01_lod_0.nif for Glenmoril.esm zzzRevMountainTrim01_MossRock [STAT:0E0045FB]>
[00:43] <Warning: Textures do not match for "MountainTrim01:4": textures\landscape\revenant\rocky01.dds in mountaintrim01.nif -> textures\landscape\snow01.dds in mountaintrim01_lod_1.nif for Glenmoril.esm zzzRevMountainTrim01_MossRock [STAT:0E0045FB]>
[00:43] <Warning: Textures do not match for "MountainTrim01_Rocks:0 - L2_Rocks:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim01.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim01_lod_1.nif for Glenmoril.esm zzzRevMountainTrim01_MossRock [STAT:0E0045FB]>
[00:43] <Warning: Textures do not match for "MountainTrim01:4": textures\landscape\revenant\rocky01.dds in mountaintrim01.nif -> textures\landscape\snow01.dds in mountaintrim01_lod_2.nif for Glenmoril.esm zzzRevMountainTrim01_MossRock [STAT:0E0045FB]>
[00:43] <Warning: Textures do not match for "MountainTrim01_Rocks:0 - L2_Rocks:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim01.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim01_lod_2.nif for Glenmoril.esm zzzRevMountainTrim01_MossRock [STAT:0E0045FB]>
[00:43] <Warning: Textures do not match for "DLC2CastleGlacier04:0": textures\landscape\mountains\mountainslab02.dds in dlc2castleglacier04.nif -> textures\ec\expeditions\ss\landscape\madstonerocks01.dds in dlc2castleglacier04_lod_dementia_1.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier04_Dementia [STAT:11048292]>
[00:43] <Warning: Textures do not match for "DLC2CastleGlacier04:0": textures\landscape\mountains\mountainslab02.dds in dlc2castleglacier04.nif -> textures\ec\expeditions\ss\landscape\madstonerocks01.dds in dlc2castleglacier04_lod_dementia_2.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DLC2CastleGlacier04_Dementia [STAT:11048292]>
[00:43] [BuildBaseRecords] <Debug: Looking for cavegdirtmound04 for Skyrim.esm CaveGDirtMound04ice [STAT:0007A85B]>
[00:43] [BuildBaseRecords] <Debug: Looking for shiptemp02 for Skyrim.esm ShipTemp02 [STAT:00040B78]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatBgStairSingle01Snow [STAT:0007660A]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtreecircle01.nif WRTreeCircle01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTreeCircle01 [STAT:0002E1D6]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtreecircle01.nif WRTreeCircle01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTreeCircle01 [STAT:0002E1D6]>
[00:43] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01RiverMud01_00C64FF4 for Skyrim.esm TundraStreamTransition01RiverMud01 [MSTT:000F6A8D]>
[00:43] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01RiverMud01 for Skyrim.esm TundraStreamTransition01RiverMud01 [MSTT:000F6A8D]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtreecircle01.nif WRTreeCircle01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTreeCircle01 [STAT:0002E1D6]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtreecircle01.nif WRTreeCircle01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTreeCircle01 [STAT:0002E1D6]>
[00:43] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01_00C64FF4passthru for Skyrim.esm TundraStreamTransition01RiverMud01 [MSTT:000F6A8D]>
[00:43] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01_00C64FF4 for Skyrim.esm TundraStreamTransition01RiverMud01 [MSTT:000F6A8D]>
[00:43] [BuildBaseRecords] <Debug: Looking for mountainpeak01 for Skyrim.esm MountainPeak01_Blackreach [STAT:000487E8]>
[00:43] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01 for Skyrim.esm TundraStreamTransition01RiverMud01 [MSTT:000F6A8D]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtreecircle01.nif WRTreeCircle01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTreeCircle01 [STAT:0002E1D6]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtreecircle01.nif WRTreeCircle01:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTreeCircle01 [STAT:0002E1D6]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtreecircle01.nif WRTreeCircle01:15 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRTreeCircle01 [STAT:0002E1D6]>
[00:43] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\water\tundrastreamtransition01_dyndolod_lod.nif Skyrim.esm TundraStreamTransition01RiverMud01 [MSTT:000F6A8D]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtreecircle01.nif WRTreeCircle01:15 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTreeCircle01 [STAT:0002E1D6]>
[00:43] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\water\tundrastreamtransition01_dyndolod_lod.nif Skyrim.esm TundraStreamTransition01RiverMud01 [MSTT:000F6A8D]>
[00:43] [BuildBaseRecords] <Debug: Looking for ardoor01ext for Update.esm ccBGS_ARDoor01bStatic [STAT:01003171]>
[00:43] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainpeak01_00000000_lod_0l.nif for Skyrim.esm MountainPeak01_Blackreach [STAT:000487E8]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtreecircle01.nif WRTreeCircle01:23 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTreeCircle01 [STAT:0002E1D6]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtreecircle01.nif WRTreeCircle01:23 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTreeCircle01 [STAT:0002E1D6]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtreecircle01.nif WRTreeCircle01:27 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTreeCircle01 [STAT:0002E1D6]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtreecircle01.nif WRTreeCircle01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTreeCircle01 [STAT:0002E1D6]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtreecircle01.nif WRTreeCircle01:29 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTreeCircle01 [STAT:0002E1D6]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtreecircle01.nif WRTreeCircle01:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTreeCircle01 [STAT:0002E1D6]>
[00:43] [BuildBaseRecords] <Debug: Looking for apoparwallsolid02 for Unslaad.esm zzzCrbApoParWallSolid02SN [STAT:0F428709]>
[00:43] [BuildBaseRecords] <Debug: Looking for dragonzombiedead05 for Glenmoril.esm zzzRevRqDragon01Trigger "Аусхалас" [ACTI:0E3EB5E2]>
[00:43] [BuildBaseRecords] <Debug: Looking for facerock02 for Glenmoril.esm zzzGHQmGhostRock02 [STAT:0E00FD8C]>
[00:43] [BuildBaseRecords] <Debug: Looking for commonbed01 for Glenmoril.esm zzzLaMCommonBedChild01R "Кровать" [FURN:0E11E0A7]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtreecircle01.nif WRTreeCircle01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTreeCircle01 [STAT:0002E1D6]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtreecircle01.nif WRTreeCircle01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTreeCircle01 [STAT:0002E1D6]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtreecircle01.nif WRTreeCircle01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTreeCircle01 [STAT:0002E1D6]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtreecircle01.nif WRTreeCircle01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTreeCircle01 [STAT:0002E1D6]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtreecircle01.nif WRTreeCircle01:56 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTreeCircle01 [STAT:0002E1D6]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtreecircle01.nif WRTreeCircle01:56 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTreeCircle01 [STAT:0002E1D6]>
[00:43] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomTop Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomTop Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomBottom.011 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomBottom.011 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif Tri MushroomStalk.002 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif Tri MushroomStalk.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomStalk.00 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomStalk.00 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomBottom Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomBottom Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomStalk.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomStalk.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomStalk.011 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomStalk.011 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomStalk.003 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [AddModel] <Debug: Meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif MushroomStalk.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [BuildBaseRecords] <Debug: Looking for mountaincliff02 for DAc0da.esm zDcdMountainCliff02Ash [STAT:0C00399E]>
[00:43] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff02_00000000_lod_0h.nif for DAc0da.esm zDcdMountainCliff02Ash [STAT:0C00399E]>
[00:43] [AddModel] <Debug: Meshes\lod\whiterun\wrtreecircle01_lod_2.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTreeCircle01 [STAT:0002E1D6]>
[00:43] [AddModel] <Debug: Meshes\lod\whiterun\wrtreecircle01_lod_2.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTreeCircle01 [STAT:0002E1D6]>
[00:43] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzGHM04SupplyBox "Ящик с припасами" [CONT:0E014A6D]>
[00:43] [AddModel] <Debug: Meshes\lod\whiterun\wrtreecircle01_lod_2.nif WRWindDistrictTerrainLOD_LOD:33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTreeCircle01 [STAT:0002E1D6]>
[00:43] [AddModel] <Debug: Meshes\lod\whiterun\wrtreecircle01_lod_2.nif WRWindDistrictTerrainLOD_LOD:33 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTreeCircle01 [STAT:0002E1D6]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRTreeCircle01 [STAT:0002E1D6]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRTreeCircle01 [STAT:0002E1D6]>
[00:43] [CheckLODmodel] <Debug: LOD model contains Collision block: meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [CheckLODmodel] <Debug: LOD model BSX Flags 282: meshes\ss\_thirdparty\hallgarth\landscape\trees\mania\mushrooms\maniamushroomtree02.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManMushroom02 [STAT:11033AA5]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenewsticktree16v2.nif textures\landscape\trees\gkbtreeaspenbranchcompredtwig15.dds C495C85F TheBawbsWardenOfTheCoast.esp WCGUndeadTree01 [TREE:10015FDA]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenewsticktree16v2.nif textures\landscape\trees\gkbtreeaspenbranchcompredtwig15_n.dds 232E0C9B TheBawbsWardenOfTheCoast.esp WCGUndeadTree01 [TREE:10015FDA]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenewsticktree16v2.nif textures\landscape\trees\gkbtundradriftwoodbark01_n.dds C88DFE7F TheBawbsWardenOfTheCoast.esp WCGUndeadTree01 [TREE:10015FDA]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenewsticktree16v2.nif textures\landscape\trees\gkbtundradriftwoodbark01.dds E1664EF3 TheBawbsWardenOfTheCoast.esp WCGUndeadTree01 [TREE:10015FDA]>
[00:43] [BuildBaseRecords] <Debug: Looking for coralgrm01 for DAc0da.esm zDcdCoralGrM01 [STAT:0C00312F]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\mountainpeak01lod.dds 0 Skyrim.esm MountainPeak01_Blackreach [STAT:000487E8]>
[00:43] [BuildBaseRecords] <Debug: Looking for riftenrwroomwall04 for Skyrim.esm RiftenRWRoomWall04 [STAT:00048E66]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc2skaalvilfishhut01 for unofficial skyrim special edition patch.esp DLC2SkaalVilFishHut01 [STAT:04029452]>
[00:43] [BuildBaseRecords] <Debug: Looking for minecewall04zzzGHDesertCEWall04 for Glenmoril.esm zzzGHDesertCEWall04 [STAT:0E0112B7]>
[00:43] [BuildBaseRecords] <Debug: Looking for chest01 for Wyrmstooth.esp WTMerchantFortValusGarden "Сундук" [CONT:0A4B9DD4]>
[00:43] [BuildBaseRecords] <Debug: Looking for minecewall04 for Glenmoril.esm zzzGHDesertCEWall04 [STAT:0E0112B7]>
[00:43] [BuildBaseRecords] <Debug: Looking for orclonghousepartitionbeam01 for Skyrim.esm OrcLonghousePartitionBeam01 [STAT:000B2351]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Glenmoril.esm zzzGHSThalmorEmbassy_NoSnow [STAT:0E00C033]>
[00:43] [BuildBaseRecords] <Debug: Looking for adkmace2h for Unslaad.esm zzzCrb1stPersonAdkMace2H [STAT:0F397976]>
[00:43] [BuildBaseRecords] <Debug: Looking for impfloorpiece02 for Skyrim.esm ImpFloorPiece02ice [STAT:00080159]>
[00:43] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 2129 1364.27331542969>
[00:43] [BuildBaseRecords] <Debug: Looking for statueghoul05 for Glenmoril.esm zzzRevStatueGhoul05 [STAT:0E01216A]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\winteraspen01.nif textures\dlc01\landscape\trees\treeaspenwinterbranchcomp_n.dds 72877E59 Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\winteraspen01.nif textures\dlc01\landscape\trees\treeaspenwinterbranchcomp.dds 15AC7577 Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\winteraspen01.nif textures\landscape\trees\treeaspenbarkcomp.dds 4FD84EAB Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\dlc01\landscape\trees\winteraspen01.nif textures\landscape\trees\treeaspenbarkcomp_n.dds 3CB4334B Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:43] [BuildBaseRecords] <Debug: Looking for bloodrunner for Glenmoril.esm zzzGH1stPersonAshBloodRunner [STAT:0E012593]>
[00:43] [BuildBaseRecords] <Debug: Looking for whvalunstrad15 for Skyrim.esm WHvalunstrad15 [STAT:000FFEBA]>
[00:43] [BuildBaseRecords] <Debug: Looking for manqueremains03 for Unslaad.esm zzzCrbManqueRemain03 [STAT:0F1C699E]>
[00:43] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodfloor01 for Skyrim.esm ShipKatariahWoodFloor01 [STAT:000985A2]>
[00:43] [BuildBaseRecords] <Debug: Looking for hhstairs02 for Skyrim.esm HHStairs02 [STAT:0008C75B]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxrapids02 for Skyrim.esm FXRapids02 [MSTT:00106A1D]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfishhut01.nif DLC2SkaalVilFishHut01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp DLC2SkaalVilFishHut01 [STAT:04029452]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfishhut01.nif DLC2SkaalVilFishHut01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp DLC2SkaalVilFishHut01 [STAT:04029452]>
[00:43] [AddModel] <Debug: Meshes\landscape\plants\tundrashrub08.nif L1_TundraShrub08 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeTundraShrub08 [TREE:000AAE87]>
[00:43] [AddModel] <Debug: Meshes\landscape\plants\tundrashrub08.nif L1_TundraShrub08 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeTundraShrub08 [TREE:000AAE87]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfishhut01.nif DLC2SkaalVilFishHut01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp DLC2SkaalVilFishHut01 [STAT:04029452]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfishhut01.nif DLC2SkaalVilFishHut01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp DLC2SkaalVilFishHut01 [STAT:04029452]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfishhut01.nif DLC2SkaalVilFishHut01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp DLC2SkaalVilFishHut01 [STAT:04029452]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfishhut01.nif DLC2SkaalVilFishHut01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp DLC2SkaalVilFishHut01 [STAT:04029452]>
[00:43] [AddModel] <Debug: Meshes\effects\fxrapids02.nif Plane10 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXRapids02 [MSTT:00106A1D]>
[00:43] [AddModel] <Debug: Meshes\effects\fxrapids02.nif Plane10 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXRapids02 [MSTT:00106A1D]>
[00:43] [AddModel] <Debug: Meshes\effects\fxrapids02.nif Plane11 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXRapids02 [MSTT:00106A1D]>
[00:43] [AddModel] <Debug: Meshes\effects\fxrapids02.nif Plane11 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXRapids02 [MSTT:00106A1D]>
[00:43] [AddModel] <Debug: Meshes\effects\fxrapids02.nif Plane12 Shader Flags 1: Vertex_Alpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXRapids02 [MSTT:00106A1D]>
[00:43] [AddModel] <Debug: Meshes\effects\fxrapids02.nif Plane12 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXRapids02 [MSTT:00106A1D]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfishhut01.nif DLC2SkaalVilFishHut01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp DLC2SkaalVilFishHut01 [STAT:04029452]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfishhut01.nif DLC2SkaalVilFishHut01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp DLC2SkaalVilFishHut01 [STAT:04029452]>
[00:43] [BuildBaseRecords] <Debug: Looking for roadsignriften01WTRoadSignBlackenal for Wyrmstooth.esp WTRoadSignBlackenal [STAT:0A44C6BD]>
[00:43] [BuildBaseRecords] <Debug: Looking for roadsignriften01 for Wyrmstooth.esp WTRoadSignBlackenal [STAT:0A44C6BD]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\winteraspen01passthru_lod.nif TreeAspen01_1:0 Trunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\winteraspen01passthru_lod.nif TreeAspen01_1:0 Trunk Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfishhut01.nif DLC2SkaalVilFishHut01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp DLC2SkaalVilFishHut01 [STAT:04029452]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfishhut01.nif DLC2SkaalVilFishHut01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp DLC2SkaalVilFishHut01 [STAT:04029452]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfishhut01.nif DLC2SkaalVilFishHut01:43 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp DLC2SkaalVilFishHut01 [STAT:04029452]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfishhut01.nif DLC2SkaalVilFishHut01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp DLC2SkaalVilFishHut01 [STAT:04029452]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\winteraspen01passthru_lod.nif TreeAspen01_1:1 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\winteraspen01passthru_lod.nif TreeAspen01_1:1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:43] [BuildBaseRecords] <Debug: Looking for farmintinnend01 for Skyrim.esm FarmIntInnEnd01 [STAT:0005ED80]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfishhut01.nif DLC2SkaalVilFishHut01:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp DLC2SkaalVilFishHut01 [STAT:04029452]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilfishhut01.nif DLC2SkaalVilFishHut01:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp DLC2SkaalVilFishHut01 [STAT:04029452]>
[00:43] [BuildBaseRecords] <Debug: Looking for seruinsrmpillarfreebroken01 for Dawnguard.esm SERuinsRmPillarFreeBroken01 [STAT:02004DA2]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod01.dds 0 Dawnguard.esm SERuinsRmPillarFreeBroken01 [STAT:02004DA2]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod01.dds 0 Dawnguard.esm SERuinsRmPillarFreeBroken01 [STAT:02004DA2]>
[00:43] [BuildBaseRecords] <Debug: Looking for loadscreenadoptiongirl01 for DynDOLOD.esm DynDOLOD_FirstbornGirl1 [STAT:79000922]>
[00:43] [BuildBaseRecords] <Debug: Looking for impexticeblocks05 for Skyrim.esm ImpExtIceBlocks05_NoIce [STAT:000C9B5B]>
[00:43] [BuildBaseRecords] <Debug: Looking for farmhouseanimdoor01 for Skyrim.esm FarmhouseAnimDoor01 "Деревянная дверь" [DOOR:000C78A3]>
[00:43] [BuildBaseRecords] <Debug: Looking for norshafttrapdoor01 for Skyrim.esm NorShaftTrapDoor01 [DOOR:000A343F]>
[00:43] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilfishhut01_lod.nif DLC2SkaalVilFishHut01:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp DLC2SkaalVilFishHut01 [STAT:04029452]>
[00:43] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilfishhut01_lod.nif DLC2SkaalVilFishHut01:59 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp DLC2SkaalVilFishHut01 [STAT:04029452]>
[00:43] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilfishhut01_lod.nif dlc2skaalvilfishhut01 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp DLC2SkaalVilFishHut01 [STAT:04029452]>
[00:43] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilfishhut01_lod.nif dlc2skaalvilfishhut01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp DLC2SkaalVilFishHut01 [STAT:04029452]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 1 unofficial skyrim special edition patch.esp DLC2SkaalVilFishHut01 [STAT:04029452]>
[00:43] [BuildBaseRecords] <Debug: Looking for acolytemask_gndLA_SS_MaskDukaan for SkystoneCastle.esp LA_SS_MaskDukaan [STAT:3574D19E]>
[00:43] [BuildBaseRecords] <Debug: Looking for acolytemask_gnd for SkystoneCastle.esp LA_SS_MaskDukaan [STAT:3574D19E]>
[00:43] [BuildBaseRecords] <Debug: Looking for cavegecorner03hole for Skyrim.esm CaveGECorner03Holeice [STAT:0008EFB8]>
[00:43] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilfishhut01_lod_2.nif DLC2SkaalVilFishHut01:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp DLC2SkaalVilFishHut01 [STAT:04029452]>
[00:43] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilfishhut01_lod_2.nif DLC2SkaalVilFishHut01:59 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp DLC2SkaalVilFishHut01 [STAT:04029452]>
[00:43] [BuildBaseRecords] <Debug: Looking for caslghall2way01 for Dawnguard.esm CasLgHall2way01_Snow [STAT:0200AC05]>
[00:43] [BuildBaseRecords] <Debug: Looking for civilwarrubble05lawf_ for Landscape and Water Fixes.esp lawf_CivilWarRubble05 [STAT:FE004FD8]>
[00:43] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilfishhut01_lod_2.nif dlc2skaalvilfishhut01 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp DLC2SkaalVilFishHut01 [STAT:04029452]>
[00:43] [BuildBaseRecords] <Debug: Looking for civilwarrubble05 for Landscape and Water Fixes.esp lawf_CivilWarRubble05 [STAT:FE004FD8]>
[00:43] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilfishhut01_lod_2.nif dlc2skaalvilfishhut01 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp DLC2SkaalVilFishHut01 [STAT:04029452]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 1 unofficial skyrim special edition patch.esp DLC2SkaalVilFishHut01 [STAT:04029452]>
[00:43] [BuildBaseRecords] <Debug: Looking for draugrsword for Skyrim.esm dunVolunruudRelicSword [STAT:000CDDAC]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveglhall1way128r01 for Skyrim.esm CaveGLHall1Way128R01Falmer [STAT:000B9EC1]>
[00:43] [BuildBaseRecords] <Debug: Looking for whfreewall01 for Skyrim.esm WHfreewall01 [STAT:00081291]>
[00:43] [BuildBaseRecords] <Debug: Looking for imprubblepilesmall03 for Skyrim.esm ImpRubblePileSmall03 [STAT:0003E21F]>
[00:43] [BuildBaseRecords] <Debug: Looking for woodpickup for Skyrim.esm WoodPile [FURN:000BB959]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpilem01RiverbedEdge for Skyrim.esm RockPileM01RiverbedEdge [STAT:0004620F]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc1icewallchunk01 for Dawnguard.esm DLC1IceWallChunk01_NoSN [STAT:0200CE34]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Skyrim.esm RockPileM01RiverbedEdge [STAT:0004620F]>
[00:43] [BuildBaseRecords] <Debug: Looking for shackbrokewood05 for Skyrim.esm ShackBrokeWood05 [MSTT:0002FB6F]>
[00:43] [BuildBaseRecords] <Debug: Looking for riftenrwroomdoor01_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomDoor01_Solitude [STAT:11533C83]>
[00:43] [BuildBaseRecords] <Debug: Looking for riftenrwroomdoor01 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomDoor01_Solitude [STAT:11533C83]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveghall1way02c for Skyrim.esm CaveGHall1Way02c [STAT:00024E70]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01icewalllod.dds 0 Dawnguard.esm DLC1IceWallChunk01_NoSN [STAT:0200CE34]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpilem02lawf_Dirt02 for Landscape and Water Fixes.esp lawf_RockPileM02Dirt02 [STAT:FE004FAF]>
[00:43] [AddModel] <Debug: Meshes\architecture\revenant\dwe\facade\dwefacadetowerroof02.nif DweFacadeTowerRoof02:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDweFacadeTowerRoof02DoubleLod [STAT:0E25E4B3]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Landscape and Water Fixes.esp lawf_RockPileM02Dirt02 [STAT:FE004FAF]>
[00:43] [AddModel] <Debug: Meshes\architecture\revenant\dwe\facade\dwefacadetowerroof02.nif DweFacadeTowerRoof02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDweFacadeTowerRoof02DoubleLod [STAT:0E25E4B3]>
[00:43] [AddModel] <Debug: Meshes\architecture\revenant\dwe\facade\dwefacadetowerroof02.nif DweFacadeTowerRoof02:11 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDweFacadeTowerRoof02DoubleLod [STAT:0E25E4B3]>
[00:43] [AddModel] <Debug: Meshes\architecture\revenant\dwe\facade\dwefacadetowerroof02.nif DweFacadeTowerRoof02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDweFacadeTowerRoof02DoubleLod [STAT:0E25E4B3]>
[00:43] [BuildBaseRecords] <Debug: Looking for wall04 for Glenmoril.esm zzzRevCaveWall04 [STAT:0E00A8D4]>
[00:43] [BuildBaseRecords] <Debug: Looking for elvenblade1h for Glenmoril.esm zzzGH1stPersonElvenBlade1H [STAT:0E012505]>
[00:43] [BuildBaseRecords] <Debug: Looking for redoranbasestairs01 for DAc0da.esm zDcdRedoranBaseStairs01 [STAT:0C003A21]>
[00:43] [BuildBaseRecords] <Debug: Looking for apoforbiddenbookact01 for Dragonborn.esm DLC2ApocryphaBook06Activator "Черная книга: Филамент и филигрань" [ACTI:040270F2]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Glenmoril.esm zzzRevDweFacadeTowerRoof02DoubleLod [STAT:0E25E4B3]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Glenmoril.esm zzzRevDweFacadeTowerRoof02DoubleLod [STAT:0E25E4B3]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrshintbeam512 for Skyrim.esm WRShIntBeam512 [STAT:0003F8A6]>
[00:43] [BuildBaseRecords] <Debug: Looking for fishingnet for TheBawbsWardenOfTheCoast.esp WCFishNet01 [STAT:100204C9]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwehalllgendcapexbg01WT for Wyrmstooth.esp WTDweHallLgEndCapExBg01 [STAT:0A3177F3]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwehalllgendcapexbg01 for Wyrmstooth.esp WTDweHallLgEndCapExBg01 [STAT:0A3177F3]>
[00:43] [BuildBaseRecords] <Debug: Looking for bfxoilbarrelopen01 for Skyrim.esm BFXOilBarrelOpen01 [MSTT:000EEE04]>
[00:43] [BuildBaseRecords] <Debug: Looking for invisibledoor01 for Unslaad.esm zzzCrbInvisibleDoor "Портал" [DOOR:0F3CB4CC]>
[00:43] [BuildBaseRecords] <Debug: Looking for mountainridge01zzzRev_Moss for Glenmoril.esm zzzRevMountainRidge01_Moss [STAT:0E0045CA]>
[00:43] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtmoss\mountainridge01_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainRidge01_Moss [STAT:0E0045CA]>
[00:43] [BuildBaseRecords] <Debug: Looking for roadscurveramp01RP_DesertLumpy01Light for _ResourcePack.esl RP_RoadSCurveRamp01DesertLumpy01Light [STAT:FE002150]>
[00:43] [BuildBaseRecords] <Debug: Looking for roadscurveramp01 for _ResourcePack.esl RP_RoadSCurveRamp01DesertLumpy01Light [STAT:FE002150]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmcolmup01 for Dragonborn.esm DLC2DweReadRmColmUp01 [STAT:040264EF]>
[00:43] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountainridge01.nif MountainRidge01_LOD_0L:0 meshes\lod\revenant\mtmoss\mountainridge01_lod_0l.nif textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainRidge01_Moss [STAT:0E0045CA]>
[00:43] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01moss.dds in meshes\lod\revenant\mtmoss\mountainridge01_lod_0l.nif for Glenmoril.esm zzzRevMountainRidge01_Moss [STAT:0E0045CA]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadSCurveRamp01DesertLumpy01Light [STAT:FE002150]>
[00:43] [BuildBaseRecords] <Debug: Looking for cavegebalconyshelf02 for Skyrim.esm CaveGEBalconyShelf02 [STAT:00022EA2]>
[00:43] [BuildBaseRecords] <Debug: Looking for wall12 for Wyrmstooth.esp WTIngredientsWallArt12 [STAT:0A5A903F]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwevaultbridgeshort01 for _ResourcePack.esl RP_DweVaultBridgeShort01 [STAT:FE00200C]>
[00:43] [BuildBaseRecords] <Debug: Looking for wtfence01 for Wyrmstooth.esp WTFence01 [STAT:0A5FA0B2]>
[00:43] [BuildBaseRecords] <Debug: Looking for norextwallbg4way01 for Skyrim.esm NorExtWallBg4Way01 [STAT:0004447D]>
[00:43] [BuildBaseRecords] <Debug: Looking for cavegwalldoorb01 for Skyrim.esm CaveGWallDoorB01 [STAT:0001C9D1]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasestairs01.nif RedoranBaseStairs01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdRedoranBaseStairs01 [STAT:0C003A21]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasestairs01.nif RedoranBaseStairs01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdRedoranBaseStairs01 [STAT:0C003A21]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasestairs01.nif RedoranBaseStairs01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdRedoranBaseStairs01 [STAT:0C003A21]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasestairs01.nif RedoranBaseStairs01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdRedoranBaseStairs01 [STAT:0C003A21]>
[00:43] [BuildBaseRecords] <Debug: Looking for floorraised01zzzRev_Moss for Glenmoril.esm zzzRevFloorRaised01_Moss [STAT:0E003AA2]>
[00:43] [BuildBaseRecords] <Debug: Looking for floorraised01 for Glenmoril.esm zzzRevFloorRaised01_Moss [STAT:0E003AA2]>
[00:43] [BuildBaseRecords] <Debug: Looking for whviolagiorano for unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [BuildBaseRecords] <Debug: Looking for casexfreelgdoorload01 for Unslaad.esm zzzCrbCasExFreeLgDoorLoad01 "Дверь" [DOOR:0F2E0DA3]>
[00:43] [BuildBaseRecords] <Debug: Looking for whvalunstrad33 for Skyrim.esm WHvalunstrad33 [STAT:000FFEAE]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasestairs01.nif RedoranBaseStairs01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdRedoranBaseStairs01 [STAT:0C003A21]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasestairs01.nif RedoranBaseStairs01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdRedoranBaseStairs01 [STAT:0C003A21]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasestairs01.nif RedoranBaseStairs01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdRedoranBaseStairs01 [STAT:0C003A21]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranbasestairs01.nif RedoranBaseStairs01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdRedoranBaseStairs01 [STAT:0C003A21]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockcliff01FallForestGrass01_852A6C30 for Skyrim.esm RockCliff01FallForestGrass01 [STAT:000BC556]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockcliff01FallForestGrass01 for Skyrim.esm RockCliff01FallForestGrass01 [STAT:000BC556]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Skyrim.esm RockCliff01FallForestGrass01 [STAT:000BC556]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Skyrim.esm RockCliff01FallForestGrass01 [STAT:000BC556]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Skyrim.esm RockCliff01FallForestGrass01 [STAT:000BC556]>
[00:43] [BuildBaseRecords] <Debug: Looking for implroomcorner01nowall for Skyrim.esm ImpLRoomCorner01NoWall [STAT:000513AC]>
[00:43] [BuildBaseRecords] <Debug: Looking for water1024 for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_Water1024MurkyFlow2 [ACTI:06000A3E]>
[00:43] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_Water1024MurkyFlow2 [ACTI:06000A3E]>
[00:43] [BuildBaseRecords] <Debug: Looking for arrubbletilesingle06 for Update.esm ccBGS_ARRubbleTileSingle06 [STAT:010031D4]>
[00:43] [BuildBaseRecords] <Debug: Looking for roadstraightlong02Snow for BlendedRoads.esp RoadStraightLong02Snow [STAT:000B242D]>
[00:43] [BuildBaseRecords] <Debug: Looking for roadstraightlong02 for BlendedRoads.esp RoadStraightLong02Snow [STAT:000B242D]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01_LFrozenMarshGrass for Skyrim.esm MineOreQuicksilver01_LFrozenMarshGrass "Ртутная жила" [ACTI:0010DC41]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01 for Skyrim.esm MineOreQuicksilver01_LFrozenMarshGrass "Ртутная жила" [ACTI:0010DC41]>
[00:43] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg4way01.nif NorExtWallBg4Way01:25 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm NorExtWallBg4Way01 [STAT:0004447D]>
[00:43] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg4way01.nif NorExtWallBg4Way01:25 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg4Way01 [STAT:0004447D]>
[00:43] [BuildBaseRecords] <Debug: Looking for commoncoffinopen02 for Skyrim.esm CommonCoffinOpen02 [STAT:000EB09A]>
[00:43] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg4way01.nif NorExtWallBg4Way01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg4Way01 [STAT:0004447D]>
[00:43] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg4way01.nif NorExtWallBg4Way01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg4Way01 [STAT:0004447D]>
[00:43] [AddModel] <Debug: Meshes\dlc02\lod\redoranbasestairs01_lod.nif RedoranBaseStairs01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdRedoranBaseStairs01 [STAT:0C003A21]>
[00:43] [AddModel] <Debug: Meshes\dlc02\lod\redoranbasestairs01_lod.nif RedoranBaseStairs01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdRedoranBaseStairs01 [STAT:0C003A21]>
[00:43] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg4way01.nif NorExtWallBg4Way01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg4Way01 [STAT:0004447D]>
[00:43] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg4way01.nif NorExtWallBg4Way01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg4Way01 [STAT:0004447D]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2redoran01lod.dds 0 DAc0da.esm zDcdRedoranBaseStairs01 [STAT:0C003A21]>
[00:43] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg4way01.nif NorExtWallBg4Way01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg4Way01 [STAT:0004447D]>
[00:43] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg4way01.nif NorExtWallBg4Way01:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg4Way01 [STAT:0004447D]>
[00:43] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg4way01.nif NorExtWallBg4Way01:48 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm NorExtWallBg4Way01 [STAT:0004447D]>
[00:43] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg4way01.nif NorExtWallBg4Way01:48 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtWallBg4Way01 [STAT:0004447D]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc1_glacierendlgmtntop for Dawnguard.esm DLC1_GlacierEndLgMtnTop [STAT:0201A9C8]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineoreiron01_LReachMoss for Skyrim.esm MineOreIron01_LReachMoss "Железорудная жила" [ACTI:0010DCA2]>
[00:43] [BuildBaseRecords] <Debug: Looking for byohcoffin01 for HearthFires.esm BYOHVampireCoffinVert01 "Гроб" [FURN:03000801]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineoreiron01 for Skyrim.esm MineOreIron01_LReachMoss "Железорудная жила" [ACTI:0010DCA2]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrintchstr02display01EC_SS_NerveshatterDisplay for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_NerveshatterDisplay [STAT:1109FCD8]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrintchstr02display01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_NerveshatterDisplay [STAT:1109FCD8]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxdlc1scwallmistcorner01 for Dawnguard.esm FXDLC1SCWallMistCorner01 [MSTT:020141AA]>
[00:43] [BuildBaseRecords] <Debug: Looking for daggerpile04 for Glenmoril.esm zzzGHDaggerPile04 [STAT:0E012688]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwewallcap01 for Skyrim.esm DweWallCap01Snow [STAT:000765F3]>
[00:43] [BuildBaseRecords] <Debug: Looking for apoexttowerarchbig01 for Unslaad.esm zzzCrbApoTowerArchBig01SN [STAT:0F4286F8]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dwewall01lod.dds 0 Skyrim.esm DweWallCap01Snow [STAT:000765F3]>
[00:43] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg4way01_lod_1.nif NorExtWallBg4Way01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg4Way01 [STAT:0004447D]>
[00:43] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg4way01_lod_1.nif NorExtWallBg4Way01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorExtWallBg4Way01 [STAT:0004447D]>
[00:43] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg4way01_lod_1.nif NorExtWallBg4Way01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg4Way01 [STAT:0004447D]>
[00:43] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg4way01_lod_1.nif NorExtWallBg4Way01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorExtWallBg4Way01 [STAT:0004447D]>
[00:43] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg4way01_lod_1.nif NorExtWallBg4Way01:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtWallBg4Way01 [STAT:0004447D]>
[00:43] [AddModel] <Debug: Meshes\lod\nordicexterior\norextwallbg4way01_lod_1.nif NorExtWallBg4Way01:28 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorExtWallBg4Way01 [STAT:0004447D]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockcairn03 for Better Dynamic Ash.esp DLC2RockCairn03Ash [STAT:04032FEE]>
[00:43] [BuildBaseRecords] <Debug: Looking for dweptndoor01 for Skyrim.esm DwePtnDoor01 "Ворота" [DOOR:00059D60]>
[00:43] [BuildBaseRecords] <Debug: Looking for paintingmc0210 for Wyrmstooth.esp WTPaintingmc0210 [STAT:0A5A6C94]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc2glacierrubbletrim02 for Dragonborn.esm DLC2GlacierRubbleTrim02 [STAT:0401D9E9]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveghallramp01 for Skyrim.esm CaveGHallRamp01 [STAT:0001B193]>
[00:43] [BuildBaseRecords] <Debug: Looking for statueshadow04 for Glenmoril.esm zzzRevStatueShadow04 [STAT:0E0145C3]>
[00:43] [BuildBaseRecords] <Debug: Looking for practicedummy02 for Skyrim.esm PracticeDummy02 [STAT:000AAA36]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveiswallcorner01 for Skyrim.esm CaveISWallCorner01 [STAT:000344B8]>
[00:43] [AddModel] <Debug: Meshes\lod\crb\exttowerarchbig01_lod_0.nif sc_mausoleumCornerL_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoTowerArchBig01SN [STAT:0F4286F8]>
[00:43] [AddModel] <Debug: Meshes\lod\crb\exttowerarchbig01_lod_0.nif sc_mausoleumCornerL_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Unslaad.esm zzzCrbApoTowerArchBig01SN [STAT:0F4286F8]>
[00:43] [BuildBaseRecords] <Debug: Looking for nordwelling01extcourtb for Skyrim.esm NorDwelling01ExtCourtB [STAT:00046ED4]>
[00:43] [BuildBaseRecords] <Debug: Looking for burntrubble05 for Skyrim.esm BurntRubble05 [STAT:000C2CB6]>
[00:43] [BuildBaseRecords] <Debug: Looking for burntrubble05 for Skyrim.esm BurntRubble05 [STAT:000C2CB6]>
[00:43] [AddModel] <Debug: Meshes\lod\crb\exttowerarchbig01_lod_1.nif sc_mausoleumCornerL_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoTowerArchBig01SN [STAT:0F4286F8]>
[00:43] [AddModel] <Debug: Meshes\lod\crb\exttowerarchbig01_lod_1.nif sc_mausoleumCornerL_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Unslaad.esm zzzCrbApoTowerArchBig01SN [STAT:0F4286F8]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\apoexttowerbase01_lod.dds 0 Unslaad.esm zzzCrbApoTowerArchBig01SN [STAT:0F4286F8]>
[00:43] [BuildBaseRecords] <Debug: Looking for roadchunkm01DLC2 for Dragonborn.esm DLC2RoadChunkM01 [STAT:04031B40]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\apoexttowerbase01_lod.dds 0 Unslaad.esm zzzCrbApoTowerArchBig01SN [STAT:0F4286F8]>
[00:43] [BuildBaseRecords] <Debug: Looking for roadchunkm01 for Dragonborn.esm DLC2RoadChunkM01 [STAT:04031B40]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveirwallstraight05 for Wyrmstooth.esp WTCaveIRWallStraight05_noSnow [STAT:0A7F309D]>
[00:43] [BuildBaseRecords] <Debug: Looking for fishanglerlarvae01 for ccBGSSSE001-Fish.esm ccBGSSSE001_CritterAnglerfishLarvae01 "Малек удильщика" [ACTI:05000D62]>
[00:43] [BuildBaseRecords] <Debug: Looking for anchorchain01 for Glenmoril.esm zzzRevShipAnchorChain01 [STAT:0E2401C6]>
[00:43] [BuildBaseRecords] <Debug: Looking for smdctocdor02 for Skyrim.esm SMdCtoCDor02 [STAT:0007CA66]>
[00:43] [BuildBaseRecords] <Debug: Looking for riftenrwhall4way01 for Skyrim.esm RiftenRWHall4Way01 [STAT:000484E3]>
[00:43] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MS11ButcherChest "Сундук" [CONT:0002B034]>
[00:43] [BuildBaseRecords] <Debug: Looking for maggotqueen for Glenmoril.esm zzzRevOrchardMaggotQueen [STAT:0E19F3C6]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02_LVolcanicTundraRocks for Skyrim.esm MineOreQuicksilver02_LVolcanicTundraRocks "Ртутная жила" [ACTI:0010DB46]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02 for Skyrim.esm MineOreQuicksilver02_LVolcanicTundraRocks "Ртутная жила" [ACTI:0010DB46]>
[00:43] [BuildBaseRecords] <Debug: Looking for whintwoodbackwall02 for Skyrim.esm WHIntWoodBackWall02 [STAT:0007BB66]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockanimalden01RockAnimalDenDirt01_LightSN for Skyrim.esm RockAnimalDenDirt01_LightSN [STAT:000F1FA2]>
[00:43] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extcourtb.nif NorDwelling01ExtCourtB:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling01ExtCourtB [STAT:00046ED4]>
[00:43] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extcourtb.nif NorDwelling01ExtCourtB:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling01ExtCourtB [STAT:00046ED4]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockanimalden01 for Skyrim.esm RockAnimalDenDirt01_LightSN [STAT:000F1FA2]>
[00:43] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extcourtb.nif NorDwelling01ExtCourtB:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling01ExtCourtB [STAT:00046ED4]>
[00:43] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extcourtb.nif NorDwelling01ExtCourtB:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling01ExtCourtB [STAT:00046ED4]>
[00:43] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extcourtb.nif NorDwelling01ExtCourtB:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling01ExtCourtB [STAT:00046ED4]>
[00:43] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extcourtb.nif NorDwelling01ExtCourtB:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling01ExtCourtB [STAT:00046ED4]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveghall4way01 for Skyrim.esm CaveGHall4Way01 [STAT:0001B190]>
[00:43] [BuildBaseRecords] <Debug: Looking for ruinsfurniturerubble02 for Skyrim.esm NorSarcophagusBroken01chunk [STAT:0003F7DE]>
[00:43] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extcourtb.nif NorDwelling01ExtCourtB:50 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling01ExtCourtB [STAT:00046ED4]>
[00:43] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extcourtb.nif NorDwelling01ExtCourtB:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling01ExtCourtB [STAT:00046ED4]>
[00:43] [BuildBaseRecords] <Debug: Looking for beam2wayrotateslidex1024inv for DAc0da.esm zDcdDweTrapBeamRFrameSlide1024Inv [ACTI:0C006BB9]>
[00:43] [BuildBaseRecords] <Debug: Looking for nordiccrossbow for Full-Crossbow-Pack.esp ccFFBSSE002_1stPersonNordicCrossbow [STAT:FE0278A0]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrdunintstr01doublehigh01door for Skyrim.esm WRDunIntStr01DoubleHigh01Door [STAT:0007F8A6]>
[00:43] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1_glacierendlgmtntop.nif DLC1_GlacierEndLgMtnTop:7 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1_GlacierEndLgMtnTop [STAT:0201A9C8]>
[00:43] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1_glacierendlgmtntop.nif DLC1_GlacierEndLgMtnTop:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC1_GlacierEndLgMtnTop [STAT:0201A9C8]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif PineTree02_t Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest02 [TREE:00018A02]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif PineTree02_t Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForest02 [TREE:00018A02]>
[00:43] [BuildBaseRecords] <Debug: Looking for mountaincliffcrevasse_229D4831passthru for DAc0da.esm zDcdMountainCliffCrevasseAsh [STAT:0C003944]>
[00:43] [BuildBaseRecords] <Debug: Looking for mountaincliffcrevasse_229D4831 for DAc0da.esm zDcdMountainCliffCrevasseAsh [STAT:0C003944]>
[00:43] [BuildBaseRecords] <Debug: Looking for mountaincliffcrevasse for DAc0da.esm zDcdMountainCliffCrevasseAsh [STAT:0C003944]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif L2_Branches Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest02 [TREE:00018A02]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif L2_Branches Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Enhanced Vanilla Trees SSE.esp TreePineForest02 [TREE:00018A02]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpilel01FallForestDirt01_15C17396 for Skyrim.esm RockPileL01FallForestDirt01 [STAT:000C6917]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpilel01FallForestDirt01 for Skyrim.esm RockPileL01FallForestDirt01 [STAT:000C6917]>
[00:43] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliffcrevasse_229D4831_lod_0l.nif for DAc0da.esm zDcdMountainCliffCrevasseAsh [STAT:0C003944]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Skyrim.esm RockPileL01FallForestDirt01 [STAT:000C6917]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Skyrim.esm RockPileL01FallForestDirt01 [STAT:000C6917]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Skyrim.esm RockPileL01FallForestDirt01 [STAT:000C6917]>
[00:43] [BuildBaseRecords] <Debug: Looking for winebottle01b for SkystoneCastle.esp LA_SS_Wine04 [STAT:35271C30]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif PineTree02_t:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest02 [TREE:00018A02]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif PineTree02_t:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest02 [TREE:00018A02]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveishelf01 for Skyrim.esm CaveIShelf01 [STAT:0002C2AB]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpiles01DLC1SoulCairnDirt01 for Dawnguard.esm DLC1RockPileS01SoulCairnDirt01 [STAT:02011C42]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Dawnguard.esm DLC1RockPileS01SoulCairnDirt01 [STAT:02011C42]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif L2_Branches0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest02 [TREE:00018A02]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif L2_Branches0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest02 [TREE:00018A02]>
[00:43] [BuildBaseRecords] <Debug: Looking for ssmacorsol05 for Skyrim.esm SSmACorSol05 [STAT:0007F31A]>
[00:43] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling01extcourtb_lod_1.nif NorDwelling01ExtCourtA:50 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling01ExtCourtB [STAT:00046ED4]>
[00:43] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling01extcourtb_lod_1.nif NorDwelling01ExtCourtA:50 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorDwelling01ExtCourtB [STAT:00046ED4]>
[00:43] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling01extcourtb_lod_1.nif NorDwelling01ExtCourtA:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling01ExtCourtB [STAT:00046ED4]>
[00:43] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling01extcourtb_lod_1.nif NorDwelling01ExtCourtA:23 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorDwelling01ExtCourtB [STAT:00046ED4]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedstone08patternlod.dds 0 Skyrim.esm NorDwelling01ExtCourtB [STAT:00046ED4]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedstone08patternlod.dds 0 Skyrim.esm NorDwelling01ExtCourtB [STAT:00046ED4]>
[00:43] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffcrevasse_lod_0l.nif MountainCliffCrevasse:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdMountainCliffCrevasseAsh [STAT:0C003944]>
[00:43] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffcrevasse_lod_0l.nif MountainCliffCrevasse:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdMountainCliffCrevasseAsh [STAT:0C003944]>
[00:43] [BuildBaseRecords] <Debug: Looking for ingotsteel for SkystoneCastle.esp LA_SS_IngotSteel [STAT:3520B1E7]>
[00:43] [AddModel] <Debug: Meshes\plants\floramountainflower01red.nif MountainFlower01Red:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraMountainFlower01Red "Красный горноцвет" [TREE:000BCF3C]>
[00:43] [AddModel] <Debug: Meshes\plants\floramountainflower01red.nif MountainFlower01Red:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp TreeFloraMountainFlower01Red "Красный горноцвет" [TREE:000BCF3C]>
[00:43] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantWhiterunFarengarsChest "Сундук" [CONT:000A298A]>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02.dds] ResourceExists>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02.dds] DXGI_FORMAT_BC7_UNORM>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\3222B6875A6F44E998053342DA3CA6DD.dds">
[00:43] [BuildBaseRecords] <Debug: Looking for brewerycasklargeclosed02 for Skyrim.esm BreweryCaskLargeClosed02 [STAT:000A6451]>
[00:43] [BuildBaseRecords] <Debug: Looking for c0danirn01 for Unslaad.esm zzzCrbC0DANirn01 [STAT:0F3A1E12]>
[00:43] [BuildBaseRecords] <Debug: Looking for platmid512x384zzzRevCas_Moss for Glenmoril.esm zzzRevCasPlatMid512x384_Moss [STAT:0E004329]>
[00:43] [BuildBaseRecords] <Debug: Looking for platmid512x384 for Glenmoril.esm zzzRevCasPlatMid512x384_Moss [STAT:0E004329]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1_glacierendlgmtntop_lod_0.nif DLC01GlacierEndLg01_LOD_0:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1_GlacierEndLgMtnTop [STAT:0201A9C8]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1_glacierendlgmtntop_lod_0.nif DLC01GlacierEndLg01_LOD_0:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1_GlacierEndLgMtnTop [STAT:0201A9C8]>
[00:43] [BuildBaseRecords] <Debug: Looking for pondfish03 for Skyrim.esm CritterPondFish03 "Бойцовая рыбка" [ACTI:00106D2A]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dawnguard.esm DLC1_GlacierEndLgMtnTop [STAT:0201A9C8]>
[00:43] [BuildBaseRecords] <Debug: Looking for painting_lower_squEC_SS_Painting04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Painting04 [STAT:1124F615]>
[00:43] [BuildBaseRecords] <Debug: Looking for painting_lower_squ for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Painting04 [STAT:1124F615]>
[00:43] [BuildBaseRecords] <Debug: Looking for genericbannerred02zzzCHMolagBanner01_02 for Vigilant.esm zzzCHMolagBanner01_02 [MSTT:0D1D684B]>
[00:43] [BuildBaseRecords] <Debug: Looking for shipwoodplanks01EC_SS_SI_Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIShipWoodplanks01_Mania [STAT:114E7C62]>
[00:43] [BuildBaseRecords] <Debug: Looking for genericbannerred02 for Vigilant.esm zzzCHMolagBanner01_02 [MSTT:0D1D684B]>
[00:43] [BuildBaseRecords] <Debug: Looking for shipwoodplanks01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIShipWoodplanks01_Mania [STAT:114E7C62]>
[00:43] [BuildBaseRecords] <Debug: Looking for spectator03 for Glenmoril.esm zzzGHCircusSpectator03 [MSTT:0E24C2A1]>
[00:43] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover08.nif ReachMountainMoss13:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachMntMossCover02 [TREE:000E9623]>
[00:43] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover08.nif ReachMountainMoss13:0 Shader Flags 2: ZBuffer_Write | No_Fade | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeReachMntMossCover02 [TREE:000E9623]>
[00:43] [AddModel] <Debug: Meshes\effects\fxwaterfallthin2048x512.nif fallsMesh11 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThin2048x512 [MSTT:00105CC2]>
[00:43] [AddModel] <Debug: Meshes\effects\fxwaterfallthin2048x512.nif fallsMesh11 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThin2048x512 [MSTT:00105CC2]>
[00:43] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover08.nif ReachMountainMoss13:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachMntMossCover02 [TREE:000E9623]>
[00:43] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover08.nif ReachMountainMoss13:1 Shader Flags 2: ZBuffer_Write | No_Fade | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreeReachMntMossCover02 [TREE:000E9623]>
[00:43] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover08.nif ReachMountainMoss13:9 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm TreeReachMntMossCover02 [TREE:000E9623]>
[00:43] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover08.nif ReachMountainMoss13:9 Shader Flags 2: ZBuffer_Write | No_Fade | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeReachMntMossCover02 [TREE:000E9623]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1_glacierendlgmtntop_lod_1.nif DLC01GlacierEndLg01_LOD_1:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1_GlacierEndLgMtnTop [STAT:0201A9C8]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1_glacierendlgmtntop_lod_1.nif DLC01GlacierEndLg01_LOD_1:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1_GlacierEndLgMtnTop [STAT:0201A9C8]>
[00:43] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover08.nif ReachMountainMoss13:13 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm TreeReachMntMossCover02 [TREE:000E9623]>
[00:43] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover08.nif ReachMountainMoss13:13 Shader Flags 2: ZBuffer_Write | No_Fade | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreeReachMntMossCover02 [TREE:000E9623]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dawnguard.esm DLC1_GlacierEndLgMtnTop [STAT:0201A9C8]>
[00:43] [AddModel] <Debug: Meshes\effects\fxwaterfallthin2048x512.nif fallsCrossMesh06 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThin2048x512 [MSTT:00105CC2]>
[00:43] [AddModel] <Debug: Meshes\effects\fxwaterfallthin2048x512.nif fallsCrossMesh06 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThin2048x512 [MSTT:00105CC2]>
[00:43] [AddModel] <Debug: Meshes\effects\fxwaterfallthin2048x512.nif jet12:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThin2048x512 [MSTT:00105CC2]>
[00:43] [AddModel] <Debug: Meshes\effects\fxwaterfallthin2048x512.nif jet12:0 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThin2048x512 [MSTT:00105CC2]>
[00:43] [BuildBaseRecords] <Debug: Looking for dragonzombiedead02 for Glenmoril.esm zzzRevDragonZombieDead02 [STAT:0E1BB527]>
[00:43] [BuildBaseRecords] <Debug: Looking for minecdirtmound03WT_Windhelm for Wyrmstooth.esp WTMineCDirtMound03_Windhelm [STAT:0AA4F69A]>
[00:43] [BuildBaseRecords] <Debug: Looking for minecdirtmound03 for Wyrmstooth.esp WTMineCDirtMound03_Windhelm [STAT:0AA4F69A]>
[00:43] [BuildBaseRecords] <Debug: Looking for minecfloor01zzzGHDesertCFloor01 for Glenmoril.esm zzzGHDesertCFloor01 [STAT:0E0112BE]>
[00:43] [BuildBaseRecords] <Debug: Looking for minecfloor01 for Glenmoril.esm zzzGHDesertCFloor01 [STAT:0E0112BE]>
[00:43] [BuildBaseRecords] <Debug: Looking for whintwoodwallstonedoorgq01 for Skyrim.esm WHIntWoodWallStoneDoorGQ01 [STAT:000CB90F]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin2048x512_9D589D47passthru for Skyrim.esm FXWaterfallThin2048x512 [MSTT:00105CC2]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin2048x512_9D589D47 for Skyrim.esm FXWaterfallThin2048x512 [MSTT:00105CC2]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin2048x512 for Skyrim.esm FXWaterfallThin2048x512 [MSTT:00105CC2]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1_glacierendlgmtntop_lod_2.nif DLC01GlacierEndLg01_LOD_2:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1_GlacierEndLgMtnTop [STAT:0201A9C8]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1_glacierendlgmtntop_lod_2.nif DLC01GlacierEndLg01_LOD_2:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1_GlacierEndLgMtnTop [STAT:0201A9C8]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dawnguard.esm DLC1_GlacierEndLgMtnTop [STAT:0201A9C8]>
[00:43] [BuildBaseRecords] <Debug: Looking for cavegroomwall01 for Skyrim.esm CaveGRoomWall01ice [STAT:0007C3AA]>
[00:43] [BuildBaseRecords] <Debug: Looking for minescaffoldrope05 for Skyrim.esm MineScaffoldRope05 [STAT:000455D1]>
[00:43] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm WE19BanditLootChest "Сундук" [CONT:0009F810]>
[00:43] [BuildBaseRecords] <Debug: Looking for slgctracon02 for Skyrim.esm SLGCTraCon02 [STAT:0006AD39]>
[00:43] [BuildBaseRecords] <Debug: Looking for archfree01 for Glenmoril.esm zzzRevCasLgHallArchFree01 [STAT:0E01393B]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrintcastleroofsupportbeam01 for Skyrim.esm WRIntCastleRoofSupportBeam01 [STAT:000878B1]>
[00:43] [BuildBaseRecords] <Debug: Looking for bookset09 for SkystoneCastle.esp LA_SS_Bookset09 [STAT:358D3A65]>
[00:43] [BuildBaseRecords] <Debug: Looking for ruinssarcophagus_top01 for Skyrim.esm NorSarcophagusTop [STAT:00034CE3]>
[00:43] [BuildBaseRecords] <Debug: Looking for farmintlhfirepit03 for Skyrim.esm FarmIntLHFirePit03 [STAT:000F4859]>
[00:43] [BuildBaseRecords] <Debug: Looking for riftenrwroombfloorcorner04 for Skyrim.esm RiftenRWRoomBFloorCorner04 [STAT:00098E22]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin2048x512_9d589d47_dyndolod_lod.nif fallsMesh11 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThin2048x512 [MSTT:00105CC2]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin2048x512_9d589d47_dyndolod_lod.nif fallsMesh11 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThin2048x512 [MSTT:00105CC2]>
[00:43] [BuildBaseRecords] <Debug: Looking for goldringdiamondgo for SkystoneCastle.esp LA_SS_RingGoldDiamond [STAT:359D11C1]>
[00:43] [BuildBaseRecords] <Debug: Looking for casexfreesm01 for Unslaad.esm zzzCrbCasExFreeSm01_snow [STAT:0F00BA46]>
[00:43] [BuildBaseRecords] <Debug: Looking for nortmpextdebris03 for Skyrim.esm NorTmpExtDebris03Snow [STAT:00028A85]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin2048x512_9d589d47_dyndolod_lod.nif fallsCrossMesh06 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThin2048x512 [MSTT:00105CC2]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin2048x512_9d589d47_dyndolod_lod.nif fallsCrossMesh06 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThin2048x512 [MSTT:00105CC2]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin2048x512_9d589d47_dyndolod_lod.nif jet12:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThin2048x512 [MSTT:00105CC2]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin2048x512_9d589d47_dyndolod_lod.nif jet12:0 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThin2048x512 [MSTT:00105CC2]>
[00:43] [BuildBaseRecords] <Debug: Looking for riftenrwhallsewerhole01 for Glenmoril.esm zzzGHImpSewerHole01 "Дверь" [DOOR:0E00D5BC]>
[00:43] [BuildBaseRecords] <Debug: Looking for isrockbrcystala01_l for DAc0da.esm zDcdISRockBrCystalA01_L [STAT:0C00485A]>
[00:43] [BuildBaseRecords] <Debug: Looking for balconyshaftbridge01zzzRevCaveBaloconyShaftBridge01_leave for Glenmoril.esm zzzRevCaveBaloconyShaftBridge01_leave [STAT:0E004600]>
[00:43] [BuildBaseRecords] <Debug: Looking for balconyshaftbridge01 for Glenmoril.esm zzzRevCaveBaloconyShaftBridge01_leave [STAT:0E004600]>
[00:43] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallthin2048x512_9d589d47_dyndolod_lod.nif Skyrim.esm FXWaterfallThin2048x512 [MSTT:00105CC2]>
[00:43] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallthin2048x512_9d589d47_dyndolod_lod.nif Skyrim.esm FXWaterfallThin2048x512 [MSTT:00105CC2]>
[00:43] [BuildBaseRecords] <Debug: Looking for minececorner03hole for Skyrim.esm MineCECorner03Hole [STAT:00045640]>
[00:43] [BuildBaseRecords] <Debug: Looking for minedoorload01zzzGHMineDoor01Load for Glenmoril.esm zzzGHMineDoor01Load "Деревянная дверь" [DOOR:0E009491]>
[00:43] [BuildBaseRecords] <Debug: Looking for minedoorload01 for Glenmoril.esm zzzGHMineDoor01Load "Деревянная дверь" [DOOR:0E009491]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveishaftdoorb03 for Skyrim.esm CaveIShaftDoorB03 [STAT:0003400D]>
[00:43] [BuildBaseRecords] <Debug: Looking for floorrune for Unslaad.esm zzzCrbFloorRune [MSTT:0F2E5F51]>
[00:43] [BuildBaseRecords] <Debug: Looking for rtcanalsl02inner01 for Glenmoril.esm zzzGHRTCanalsL02Inner01_Snow [STAT:0E00CA7F]>
[00:43] [BuildBaseRecords] <Debug: Looking for ruinsdragonclawdiamond for SkystoneCastle.esp LA_SS_ClawDiamond [STAT:3574D166]>
[00:43] [BuildBaseRecords] <Debug: Looking for dragonbonepistole for Unslaad.esm zzzCrbDragonbonePistol_snow [STAT:0F1DD5AE]>
[00:43] [BuildBaseRecords] <Debug: Looking for silverbowltomatosoup01 for SkystoneCastle.esp LA_SS_FoodSilverBowlTomatoSoup01 [STAT:3582C1C9]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwedescolumn01intact for Dragonborn.esm DLC2DweDestructableColumn [ACTI:0401B2E2]>
[00:43] [BuildBaseRecords] <Debug: Looking for dockssteps for TheBawbsWardenOfTheCoast.esp WCDockSteps [STAT:100204C7]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwermlgwallmidwall01WT for Wyrmstooth.esp WTDweRmLgWallMidWall01 [STAT:0A3D12A6]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwermlgwallmidwall01 for Wyrmstooth.esp WTDweRmLgWallMidWall01 [STAT:0A3D12A6]>
[00:43] [BuildBaseRecords] <Debug: Looking for kinvinefloor01nocol for Unslaad.esm zzzCrbKinVineFloor01 [MSTT:0F1E2677]>
[00:43] [BuildBaseRecords] <Debug: Looking for rootbridge04 for Glenmoril.esm zzzRevOrchardRootBridge04 [STAT:0E001F7D]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound05 for Dragonborn.esm DLC2dunKolbjornAshMound05 [STAT:04020E67]>
[00:43] [AddModel] <Debug: Meshes\effects\fxwaterfallskirttallfrontslope.nif Object05 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtTallFrontSlope [MSTT:00043987]>
[00:43] [AddModel] <Debug: Meshes\effects\fxwaterfallskirttallfrontslope.nif Object05 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtTallFrontSlope [MSTT:00043987]>
[00:43] [AddModel] <Debug: Meshes\effects\fxwaterfallskirttallfrontslope.nif FXWaterfallSkirtFillMesh02 Shader Flags 1: Vertex_Alpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtTallFrontSlope [MSTT:00043987]>
[00:43] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsl02inner01.nif RTCanalsL02Inner01:1 - L2_RTCanalsL02Inner01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsL02Inner01_Snow [STAT:0E00CA7F]>
[00:43] [AddModel] <Debug: Meshes\effects\fxwaterfallskirttallfrontslope.nif FXWaterfallSkirtFillMesh02 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtTallFrontSlope [MSTT:00043987]>
[00:43] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsl02inner01.nif RTCanalsL02Inner01:1 - L2_RTCanalsL02Inner01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsL02Inner01_Snow [STAT:0E00CA7F]>
[00:43] [AddModel] <Debug: Meshes\effects\fxwaterfallskirttallfrontslope.nif jet10:0 Shader Flags 1: Vertex_Alpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtTallFrontSlope [MSTT:00043987]>
[00:43] [AddModel] <Debug: Meshes\effects\fxwaterfallskirttallfrontslope.nif jet10:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtTallFrontSlope [MSTT:00043987]>
[00:43] [BuildBaseRecords] <Debug: Looking for walkwaycwallend03 for Skyrim.esm WalkwayCWallEnd03 [STAT:000C0431]>
[00:43] [AddModel] <Debug: Meshes\effects\fxwaterfallskirttallfrontslope.nif jet09:0 Shader Flags 1: Vertex_Alpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtTallFrontSlope [MSTT:00043987]>
[00:43] [AddModel] <Debug: Meshes\effects\fxwaterfallskirttallfrontslope.nif jet09:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtTallFrontSlope [MSTT:00043987]>
[00:43] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsl02inner01.nif RTCanalsL02Inner01:11 - L2_RTCanalsL02Inner01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsL02Inner01_Snow [STAT:0E00CA7F]>
[00:43] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsl02inner01.nif RTCanalsL02Inner01:11 - L2_RTCanalsL02Inner01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsL02Inner01_Snow [STAT:0E00CA7F]>
[00:43] [AddModel] <Debug: Meshes\effects\fxwaterfallskirttallfrontslope.nif jet08:0 Shader Flags 1: Vertex_Alpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtTallFrontSlope [MSTT:00043987]>
[00:43] [AddModel] <Debug: Meshes\effects\fxwaterfallskirttallfrontslope.nif jet08:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtTallFrontSlope [MSTT:00043987]>
[00:43] [BuildBaseRecords] <Debug: Looking for norpuzzlekeymoth01 for Unslaad.esm zzzCrbNorPuzzleKeyMoth01Snow [STAT:0F3B3DA2]>
[00:43] [AddModel] <Debug: Meshes\effects\fxwaterfallskirttallfrontslope.nif newFog03 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtTallFrontSlope [MSTT:00043987]>
[00:43] [AddModel] <Debug: Meshes\effects\fxwaterfallskirttallfrontslope.nif newFog03 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtTallFrontSlope [MSTT:00043987]>
[00:43] [BuildBaseRecords] <Debug: Looking for cratesmalllong03WTCrateSmallLong01_s for Wyrmstooth.esp WTCrateSmallLong01_s [STAT:0A760667]>
[00:43] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsl02inner01.nif RTCanalsL02Inner01:12 - L2_RTCanalsL02Inner01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsL02Inner01_Snow [STAT:0E00CA7F]>
[00:43] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsl02inner01.nif RTCanalsL02Inner01:12 - L2_RTCanalsL02Inner01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsL02Inner01_Snow [STAT:0E00CA7F]>
[00:43] [BuildBaseRecords] <Debug: Looking for cratesmalllong03 for Wyrmstooth.esp WTCrateSmallLong01_s [STAT:0A760667]>
[00:43] [BuildBaseRecords] <Debug: Looking for minecdirtmound03EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCDirtMound03_Dementia [STAT:1157B6D8]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxwaterfallskirttallfrontslope_2CE9214Dpassthru for Skyrim.esm FXWaterfallSkirtTallFrontSlope [MSTT:00043987]>
[00:43] [BuildBaseRecords] <Debug: Looking for minecdirtmound03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCDirtMound03_Dementia [STAT:1157B6D8]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxwaterfallskirttallfrontslope_2CE9214D for Skyrim.esm FXWaterfallSkirtTallFrontSlope [MSTT:00043987]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxwaterfallskirttallfrontslope for Skyrim.esm FXWaterfallSkirtTallFrontSlope [MSTT:00043987]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc2dwecivwarwallendpost01 for Dragonborn.esm DLC2DweCivWarWallEndpost01 [STAT:040209BF]>
[00:43] [BuildBaseRecords] <Debug: Looking for intairshipwindow01 for Glenmoril.esm zzzGHAirShipIntWindow01 [STAT:0E0100CB]>
[00:43] [BuildBaseRecords] <Debug: Looking for chest01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FishingSuppliesVendorChestReach "Нагрудник" [CONT:05173B61]>
[00:43] [AddModel] <Debug: Meshes\lod\riften\rtcanalsl02inner01_lod.nif RTCanalsL02Inner01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsL02Inner01_Snow [STAT:0E00CA7F]>
[00:43] [AddModel] <Debug: Meshes\lod\riften\rtcanalsl02inner01_lod.nif RTCanalsL02Inner01_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsL02Inner01_Snow [STAT:0E00CA7F]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirttallfrontslope_2ce9214d_dyndolod_lod.nif Object05 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtTallFrontSlope [MSTT:00043987]>
[00:43] [AddModel] <Debug: Meshes\lod\riften\rtcanalsl02inner01_lod.nif RTCanalsL02Inner01_LOD:48_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTCanalsL02Inner01_Snow [STAT:0E00CA7F]>
[00:43] [AddModel] <Debug: Meshes\lod\riften\rtcanalsl02inner01_lod.nif RTCanalsL02Inner01_LOD:48_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzGHRTCanalsL02Inner01_Snow [STAT:0E00CA7F]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirttallfrontslope_2ce9214d_dyndolod_lod.nif Object05 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtTallFrontSlope [MSTT:00043987]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirttallfrontslope_2ce9214d_dyndolod_lod.nif FXWaterfallSkirtFillMesh02 Shader Flags 1: Vertex_Alpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtTallFrontSlope [MSTT:00043987]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirttallfrontslope_2ce9214d_dyndolod_lod.nif FXWaterfallSkirtFillMesh02 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtTallFrontSlope [MSTT:00043987]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTCanalsL02Inner01_Snow [STAT:0E00CA7F]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirttallfrontslope_2ce9214d_dyndolod_lod.nif newFog03 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtTallFrontSlope [MSTT:00043987]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirttallfrontslope_2ce9214d_dyndolod_lod.nif newFog03 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtTallFrontSlope [MSTT:00043987]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTCanalsL02Inner01_Snow [STAT:0E00CA7F]>
[00:43] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallskirttallfrontslope_2ce9214d_dyndolod_lod.nif Skyrim.esm FXWaterfallSkirtTallFrontSlope [MSTT:00043987]>
[00:43] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallskirttallfrontslope_2ce9214d_dyndolod_lod.nif Skyrim.esm FXWaterfallSkirtTallFrontSlope [MSTT:00043987]>
[00:43] [BuildBaseRecords] <Debug: Looking for mechcircit for DAc0da.esm zDcdHavMechCircit [STAT:0C00AF15]>
[00:43] [BuildBaseRecords] <Debug: Looking for norplatbgmid01 for Skyrim.esm NorPlatBgMid01 [STAT:0003EAC7]>
[00:43] [BuildBaseRecords] <Debug: Looking for butterscotchcreams01 for SkystoneCastle.esp LA_SS_FoodButterscotchCreams01 [STAT:3583B5EC]>
[00:43] [BuildBaseRecords] <Debug: Looking for genericbannerred01zzzCHAlessianBanner01_01 for Vigilant.esm zzzCHAlessianBanner01_01 [MSTT:0D1D6842]>
[00:43] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Vigilant.esm zzzCHAlessianBanner01_01 [MSTT:0D1D6842]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwefacadetower3x2WT for Wyrmstooth.esp WTDweFacadeTower3x2 [STAT:0A3177EC]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwefacadetower3x2 for Wyrmstooth.esp WTDweFacadeTower3x2 [STAT:0A3177EC]>
[00:43] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgmid01.nif NorPlatBgMid01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgMid01 [STAT:0003EAC7]>
[00:43] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgmid01.nif NorPlatBgMid01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgMid01 [STAT:0003EAC7]>
[00:43] [BuildBaseRecords] <Debug: Looking for impexticebldgstraight04 for Skyrim.esm ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4]>
[00:43] [BuildBaseRecords] <Debug: Looking for riftenrwhallsewerhole01 for Skyrim.esm RiftenRWPortholeDoor01MinUse "Дверь" [DOOR:0004D233]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveiswallstraight03 for Skyrim.esm CaveISWallStraight03 [STAT:000344B2]>
[00:43] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgmid01_lod.nif NorPlatBgMid01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgMid01 [STAT:0003EAC7]>
[00:43] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgmid01_lod.nif NorPlatBgMid01:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorPlatBgMid01 [STAT:0003EAC7]>
[00:43] [BuildBaseRecords] <Debug: Looking for humanarmleft for Skyrim.esm BoneHumanArmL [MSTT:000AF5F2]>
[00:43] [BuildBaseRecords] <Debug: Looking for tgrbusinessledger for TheBawbsWardenOfTheCoast.esp WCLedgerStatic [STAT:10A5CBF6]>
[00:43] [BuildBaseRecords] <Debug: Looking for dragonbonepistole for Unslaad.esm zzzCrb1stPersonDragonbonePistol [STAT:0F1DD5AC]>
[00:43] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif ImpExtIceBldgStraight04:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4]>
[00:43] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif ImpExtIceBldgStraight04:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4]>
[00:43] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif ImpExtIceBldgStraight04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4]>
[00:43] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif ImpExtIceBldgStraight04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4]>
[00:43] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif ImpExtIceBldgStraight04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4]>
[00:43] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif ImpExtIceBldgStraight04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4]>
[00:43] [BuildBaseRecords] <Debug: Looking for riftenrwroombsupportbase01 for Skyrim.esm RiftenRWRoomBSupportBase01 [STAT:00098D7D]>
[00:43] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif ImpExtIceBldgStraight04:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4]>
[00:43] [BuildBaseRecords] <Debug: Looking for sc_chest01 for MyOwnDraugr.esp DLC01VQ05GemChest "Сундук" [CONT:0200EA8C]>
[00:43] [BuildBaseRecords] <Debug: Looking for casfloorraised02 for Dawnguard.esm CasFloorRaised02 [STAT:02011A01]>
[00:43] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif ImpExtIceBldgStraight04:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4]>
[00:43] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif ImpExtIceBldgStraight04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4]>
[00:43] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif ImpExtIceBldgStraight04:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4]>
[00:43] [BuildBaseRecords] <Debug: Looking for mrkkeepcanal03 for Skyrim.esm MrkKeepCanal03 [STAT:000B3A97]>
[00:43] [BuildBaseRecords] <Debug: Looking for slowerwall01 for Skyrim.esm SLowerWall01 [STAT:000FF11C]>
[00:43] [BuildBaseRecords] <Debug: Looking for sc_chest01 for Dawnguard.esm DLC01SC_Chest "Сундук" [CONT:02015FDF]>
[00:43] [BuildBaseRecords] <Debug: Looking for riftenrwdoorload01 for Skyrim.esm RiftenRWDoorLoad01 "Дверь" [DOOR:0006F267]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxsplashheavyfountain for Skyrim.esm FXSplashHeavyFountain [MSTT:000FD0DF]>
[00:43] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight04_lod.nif ImpExtIceBldgStraight04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4]>
[00:43] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight04_lod.nif ImpExtIceBldgStraight04:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4]>
[00:43] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight04_lod.nif ImpExtIceBldgStraight04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4]>
[00:43] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight04_lod.nif ImpExtIceBldgStraight04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4]>
[00:43] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight04_lod.nif ImpExtIceBldgStraight04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4]>
[00:43] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight04_lod.nif ImpExtIceBldgStraight04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4]>
[00:43] [BuildBaseRecords] <Debug: Looking for civilwarrubble01WT_Windhelm for Wyrmstooth.esp WTCivilWarRubble01_Windhelm [STAT:0AA59BEE]>
[00:43] [BuildBaseRecords] <Debug: Looking for civilwarrubble01 for Wyrmstooth.esp WTCivilWarRubble01_Windhelm [STAT:0AA59BEE]>
[00:43] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight04_lod_3.nif ImpExtIceBldgStraight04_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4]>
[00:43] [AddModel] <Debug: Meshes\lod\imperialice\impexticebldgstraight04_lod_3.nif ImpExtIceBldgStraight04_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4]>
[00:43] [BuildBaseRecords] <Debug: Looking for ashpile01 for Unofficial Skyrim Modders Patch.esp DefaultAshPile1 "Горстка пепла" [ACTI:0000001B]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineoregold04_LFallForestRocks for Skyrim.esm MineOreGold04_LFallForestRocks "Золотая жила" [ACTI:0010DAE9]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanal03.nif MrkKeepCanal03:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCanal03 [STAT:000B3A97]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanal03.nif MrkKeepCanal03:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCanal03 [STAT:000B3A97]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineoregold04 for Skyrim.esm MineOreGold04_LFallForestRocks "Золотая жила" [ACTI:0010DAE9]>
[00:43] [BuildBaseRecords] <Debug: Looking for norpitwallsideenclosure01 for Skyrim.esm NorPitWallSideEnclosure01 [STAT:0002A497]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanal03.nif MrkKeepCanal03:41 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCanal03 [STAT:000B3A97]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanal03.nif MrkKeepCanal03:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCanal03 [STAT:000B3A97]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanal03.nif MrkKeepCanal03:45 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCanal03 [STAT:000B3A97]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanal03.nif MrkKeepCanal03:45 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCanal03 [STAT:000B3A97]>
[00:43] [BuildBaseRecords] <Debug: Looking for giantmushroom04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom04 [STAT:1102E7D8]>
[00:43] [BuildBaseRecords] <Debug: Using default MOD model for giantmushroom04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom04 [STAT:1102E7D8]>
[00:43] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepcanal03_lod_2.nif MrkKeepCanal03_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCanal03 [STAT:000B3A97]>
[00:43] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepcanal03_lod_2.nif MrkKeepCanal03_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepCanal03 [STAT:000B3A97]>
[00:43] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepcanal03_lod_2.nif MrkKeepCanal03_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCanal03 [STAT:000B3A97]>
[00:43] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepcanal03_lod_2.nif MrkKeepCanal03_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepCanal03 [STAT:000B3A97]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkKeepCanal03 [STAT:000B3A97]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkKeepCanal03 [STAT:000B3A97]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend03.nif WalkwayCWallEnd03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm WalkwayCWallEnd03 [STAT:000C0431]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend03.nif WalkwayCWallEnd03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd03 [STAT:000C0431]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend03.nif WalkwayCWallEnd03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd03 [STAT:000C0431]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend03.nif WalkwayCWallEnd03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd03 [STAT:000C0431]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend03.nif WalkwayCWallEnd03:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd03 [STAT:000C0431]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend03.nif WalkwayCWallEnd03:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd03 [STAT:000C0431]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend03.nif WalkwayCWallEnd03:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd03 [STAT:000C0431]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend03.nif WalkwayCWallEnd03:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd03 [STAT:000C0431]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend03.nif WalkwayCWallEnd03:19 - L1_Posts:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd03 [STAT:000C0431]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend03.nif WalkwayCWallEnd03:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd03 [STAT:000C0431]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\slowerwall01.nif SLowerWall01Mesh:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLowerWall01 [STAT:000FF11C]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\slowerwall01.nif SLowerWall01Mesh:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLowerWall01 [STAT:000FF11C]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\slowerwall01.nif SLowerWall01Mesh:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLowerWall01 [STAT:000FF11C]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\slowerwall01.nif SLowerWall01Mesh:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLowerWall01 [STAT:000FF11C]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend03.nif L2_Rope:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd03 [STAT:000C0431]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend03.nif L2_Rope:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd03 [STAT:000C0431]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\slowerwall01.nif SLowerWall01Mesh:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLowerWall01 [STAT:000FF11C]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\slowerwall01.nif SLowerWall01Mesh:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLowerWall01 [STAT:000FF11C]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\slowerwall01.nif SLowerWall01Mesh:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLowerWall01 [STAT:000FF11C]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\slowerwall01.nif SLowerWall01Mesh:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLowerWall01 [STAT:000FF11C]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\slowerwall01.nif Grass06:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLowerWall01 [STAT:000FF11C]>
[00:43] [AddModel] <Debug: Meshes\architecture\solitude\slowerwall01.nif Grass06:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SLowerWall01 [STAT:000FF11C]>
[00:43] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x2.nif DweFacadeTower3x2:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower3x2 [STAT:0A3177EC]>
[00:43] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x2.nif DweFacadeTower3x2:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower3x2 [STAT:0A3177EC]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif L2_details:19 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif L2_details:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif L2_details:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif L2_details:16 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantRiftenRaggedFlagonChest "Сундук" [CONT:000A29AE]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif L2_details:14 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif L2_details:14 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x2.nif DweFacadeTower3x2:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower3x2 [STAT:0A3177EC]>
[00:43] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x2.nif DweFacadeTower3x2:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower3x2 [STAT:0A3177EC]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend03.nif L2_Rope:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd03 [STAT:000C0431]>
[00:43] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend03.nif L2_Rope:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd03 [STAT:000C0431]>
[00:43] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x2.nif DweFacadeTower3x2:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower3x2 [STAT:0A3177EC]>
[00:43] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x2.nif DweFacadeTower3x2:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower3x2 [STAT:0A3177EC]>
[00:43] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x2.nif DweFacadeTower3x2:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower3x2 [STAT:0A3177EC]>
[00:43] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x2.nif DweFacadeTower3x2:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower3x2 [STAT:0A3177EC]>
[00:43] [AddModel] <Debug: Meshes\lod\solitude\slowerwall01_lod_2.nif SolitudeBase_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLowerWall01 [STAT:000FF11C]>
[00:43] [AddModel] <Debug: Meshes\lod\solitude\slowerwall01_lod_2.nif SolitudeBase_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SLowerWall01 [STAT:000FF11C]>
[00:43] [AddModel] <Debug: Meshes\lod\solitude\slowerwall01_lod_2.nif SolitudeBase_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SLowerWall01 [STAT:000FF11C]>
[00:43] [AddModel] <Debug: Meshes\lod\solitude\slowerwall01_lod_2.nif SolitudeBase_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SLowerWall01 [STAT:000FF11C]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm SLowerWall01 [STAT:000FF11C]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 1 Skyrim.esm SLowerWall01 [STAT:000FF11C]>
[00:43] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x2.nif DweFacadeTower3x2:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower3x2 [STAT:0A3177EC]>
[00:43] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x2.nif DweFacadeTower3x2:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower3x2 [STAT:0A3177EC]>
[00:43] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x2.nif DweFacadeTower3x2:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower3x2 [STAT:0A3177EC]>
[00:43] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x2.nif DweFacadeTower3x2:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower3x2 [STAT:0A3177EC]>
[00:43] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x2.nif DweFacadeTower3x2:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTDweFacadeTower3x2 [STAT:0A3177EC]>
[00:43] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower3x2.nif DweFacadeTower3x2:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTDweFacadeTower3x2 [STAT:0A3177EC]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:33 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:34 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:34 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:12 - L2_details:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:12 - L2_details:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend03_lod.nif WalkwayCWallEnd03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm WalkwayCWallEnd03 [STAT:000C0431]>
[00:43] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend03_lod.nif WalkwayCWallEnd03:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd03 [STAT:000C0431]>
[00:43] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend03_lod.nif WalkwayCWallEnd03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd03 [STAT:000C0431]>
[00:43] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend03_lod.nif WalkwayCWallEnd03:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd03 [STAT:000C0431]>
[00:43] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend03_lod.nif WalkwayCWallEnd03:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd03 [STAT:000C0431]>
[00:43] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend03_lod.nif WalkwayCWallEnd03:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd03 [STAT:000C0431]>
[00:43] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend03_lod.nif WalkwayCWallEnd03:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd03 [STAT:000C0431]>
[00:43] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend03_lod.nif WalkwayCWallEnd03:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd03 [STAT:000C0431]>
[00:43] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend03_lod.nif WalkwayCWallEnd03:19 - L1_Posts:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd03 [STAT:000C0431]>
[00:43] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend03_lod.nif WalkwayCWallEnd03:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd03 [STAT:000C0431]>
[00:43] [BuildBaseRecords] <Debug: Looking for daedricreliquaryband02 for Skyrim.esm dunMiddenRingStatic03 [STAT:000DA739]>
[00:43] [BuildBaseRecords] <Debug: Looking for 256wallendcapzzzRevStorti_Moss for Glenmoril.esm zzzRevStorti256WallEndCap_Moss [STAT:0E003FDB]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower3x2 [STAT:0A3177EC]>
[00:43] [BuildBaseRecords] <Debug: Looking for 256wallendcap for Glenmoril.esm zzzRevStorti256WallEndCap_Moss [STAT:0E003FDB]>
[00:43] [BuildBaseRecords] <Debug: Looking for nordiccoffinstatic04 for Skyrim.esm VampireCoffinStatic04 [STAT:000EAB22]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower3x2 [STAT:0A3177EC]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower3x2 [STAT:0A3177EC]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:22 - L2_details:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:22 - L2_details:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [BuildBaseRecords] <Debug: Looking for statueofmeridia01 for Skyrim.esm DA09MeridiaStatue [ACTI:0004E4D5]>
[00:43] [BuildBaseRecords] <Debug: Looking for impexticerubble06 for Skyrim.esm ImpExtIceRubble06_NoIceSulfur [STAT:000E9EA8]>
[00:43] [BuildBaseRecords] <Debug: Looking for dirtcliffs05_CAD23BA6passthru for Skyrim.esm DirtCliffs05 [STAT:00060095]>
[00:43] [BuildBaseRecords] <Debug: Looking for dirtcliffs05_CAD23BA6 for Skyrim.esm DirtCliffs05 [STAT:00060095]>
[00:43] [BuildBaseRecords] <Debug: Looking for dirtcliffs05 for Skyrim.esm DirtCliffs05 [STAT:00060095]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:38 - L2_details:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:38 - L2_details:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [BuildBaseRecords] <Debug: Looking for redoranhut01 for Dragonborn.esm RedoranHut01 [STAT:0401CAF4]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:63 - L2_details:63 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:63 - L2_details:63 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [BuildBaseRecords] <Debug: Looking for norrmshaftmidstair01 for Skyrim.esm NorRmShaftMidStair01ice [STAT:000835B2]>
[00:43] [BuildBaseRecords] <Debug: Looking for tombg02 for Glenmoril.esm zzzRevTombG02 [STAT:0E0038FD]>
[00:43] [BuildBaseRecords] <Debug: Looking for norcathallsm3way01 for Skyrim.esm NorCatHallSm3way01 [STAT:00018BAE]>
[00:43] [BuildBaseRecords] <Debug: Looking for mountainridge02zzzRev_Moss for Glenmoril.esm zzzRevMountainRidge02_Moss [STAT:0E0045CB]>
[00:43] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtmoss\mountainridge02_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainRidge02_Moss [STAT:0E0045CB]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:9 - L2_details:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:9 - L2_details:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [BuildBaseRecords] <Debug: Looking for hairornaments for Glenmoril.esm zzzGHHairOrnamentStatic [STAT:0E009C91]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc2apocenvtenticlesky01 for Dragonborn.esm DLC2ApocEnvTenticleSky01 [MSTT:04024754]>
[00:43] [BuildBaseRecords] <Debug: Looking for basaltrubblepileflat01 for Glenmoril.esm zzzGHQmBasaltRubblePileFlat01 [STAT:0E00FD7F]>
[00:43] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainridge02_lod_0l.nif MountainRidge02_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge02_Moss [STAT:0E0045CB]>
[00:43] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainridge02_lod_0l.nif MountainRidge02_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge02_Moss [STAT:0E0045CB]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:8 - L2_details:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:8 - L2_details:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountainridge02.nif MountainRidge02_LOD_0L:0 meshes\lod\revenant\mtmoss\mountainridge02_lod_0l.nif textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainRidge02_Moss [STAT:0E0045CB]>
[00:43] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01moss.dds in meshes\lod\revenant\mtmoss\mountainridge02_lod_0l.nif for Glenmoril.esm zzzRevMountainRidge02_Moss [STAT:0E0045CB]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:17 - L2_details:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:17 - L2_details:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [BuildBaseRecords] <Debug: Looking for extlghall1endcap01 for Glenmoril.esm zzzRevCasLgHall1EndCap01Ext [STAT:0E27058E]>
[00:43] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainridge02_lod_1.nif MountainRidge02_LOD_1:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge02_Moss [STAT:0E0045CB]>
[00:43] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainridge02_lod_1.nif MountainRidge02_LOD_1:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge02_Moss [STAT:0E0045CB]>
[00:43] [BuildBaseRecords] <Debug: Looking for ruground04 for Skyrim.esm RugRound04 [STAT:000954A5]>
[00:43] [AddModel] <Debug: Meshes\clutter\statues\statueofmeridia01.nif StatueofMeridia01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DA09MeridiaStatue [ACTI:0004E4D5]>
[00:43] [AddModel] <Debug: Meshes\clutter\statues\statueofmeridia01.nif StatueofMeridia01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DA09MeridiaStatue [ACTI:0004E4D5]>
[00:43] [BuildBaseRecords] <Debug: Looking for mountedantlers for Skyrim.esm WallMountedElkAntlers [STAT:0003FA65]>
[00:43] [BuildBaseRecords] <Debug: Looking for rifrmsmsecondmidopen01 for Skyrim.esm RifRmSmSecondMidOpen01 [STAT:0009F66D]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut01.nif RedoranHut01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranHut01 [STAT:0401CAF4]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut01.nif RedoranHut01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranHut01 [STAT:0401CAF4]>
[00:43] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainridge02_lod_2.nif MountainRidge02_LOD_2:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainRidge02_Moss [STAT:0E0045CB]>
[00:43] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\mountainridge02_lod_2.nif MountainRidge02_LOD_2:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainRidge02_Moss [STAT:0E0045CB]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut01.nif RedoranHut01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranHut01 [STAT:0401CAF4]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut01.nif RedoranHut01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranHut01 [STAT:0401CAF4]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut01.nif RedoranHut01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranHut01 [STAT:0401CAF4]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut01.nif RedoranHut01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranHut01 [STAT:0401CAF4]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:11 - L2_details:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif WHViolaGiorano:11 - L2_details:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\lod\clutter\statueofmeridia01_lod_0.nif StatueofMeridia01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DA09MeridiaStatue [ACTI:0004E4D5]>
[00:43] [AddModel] <Debug: Meshes\lod\clutter\statueofmeridia01_lod_0.nif StatueofMeridia01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DA09MeridiaStatue [ACTI:0004E4D5]>
[00:43] [BuildBaseRecords] <Debug: Looking for altarofmolagbal01 for Skyrim.esm AltarOfMolagBalFurniture01 "Алтарь" [FURN:000EC970]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut01.nif RedoranHut01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranHut01 [STAT:0401CAF4]>
[00:43] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redoranhut01.nif RedoranHut01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranHut01 [STAT:0401CAF4]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwevaultring01 for _ResourcePack.esl RP_DweVaultRing01 [STAT:FE002059]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc01elderscrollstatic for Dawnguard.esm DLC1VQ05ESActivator "Древний свиток (Кровь)" [ACTI:020176F6]>
[00:43] [BuildBaseRecords] <Debug: Looking for casextrubble01 for Dawnguard.esm CasExtRubble01 [STAT:02003D43]>
[00:43] [BuildBaseRecords] <Debug: Looking for norpitwallfronttormbgsider01 for Skyrim.esm NorPitWallFrontToRmBgSideR01 [STAT:00016010]>
[00:43] [AddModel] <Debug: Meshes\dlc02\lod\redoranhut01_lod.nif RedoranHut01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranHut01 [STAT:0401CAF4]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom04.nif Mushroom04:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom04 [STAT:1102E7D8]>
[00:43] [AddModel] <Debug: Meshes\dlc02\lod\redoranhut01_lod.nif RedoranHut01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranHut01 [STAT:0401CAF4]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom04.nif Mushroom04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom04 [STAT:1102E7D8]>
[00:43] [BuildBaseRecords] <Debug: Looking for trapdartportsingle01 for Skyrim.esm TrapDartPortSingle01Child [ACTI:0002079F]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2redoran01lod.dds 0 Dragonborn.esm RedoranHut01 [STAT:0401CAF4]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom04.nif Mushroom04:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom04 [STAT:1102E7D8]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom04.nif Mushroom04:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom04 [STAT:1102E7D8]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom04.nif Object005 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom04 [STAT:1102E7D8]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom04.nif Object005 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom04 [STAT:1102E7D8]>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1.dds] ResourceExists>
[00:43] [BuildBaseRecords] <Debug: Looking for wrintladder01 for Skyrim.esm WRIntLadder01 [STAT:000305A4]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom04.nif Object007 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom04 [STAT:1102E7D8]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom04.nif Object007 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom04 [STAT:1102E7D8]>
[00:43] [BuildBaseRecords] <Debug: Looking for specimenbubblewall for Glenmoril.esm zzzGHSpecimenBubbleWall [MSTT:0E00FC56]>
[00:43] [BuildBaseRecords] <Debug: Looking for saintstatue for Glenmoril.esm zzzRevWitSaintStatue_Sand [STAT:0E00C996]>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:43] [BuildBaseRecords] <Debug: Looking for wtfence01 for Wyrmstooth.esp WTFence01_sn [STAT:0A5FA125]>
[00:43] [BuildBaseRecords] <Debug: Looking for mountaintrim03Dirt02 for Skyrim.esm MountainTrim03Dirt02 [STAT:000E2C13]>
[00:43] [BuildBaseRecords] <Debug: Found old texture replacement method Meshes\landscape\mountains\mountaintrim03brown.nif Skyrim.esm MountainTrim03Dirt02 [STAT:000E2C13]>
[00:43] [BuildBaseRecords] <Debug: Looking for mountaintrim03 for Skyrim.esm MountainTrim03Dirt02 [STAT:000E2C13]>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\33AA0B6DD9B8446C90AF01A349C7B997.dds">
[00:43] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble01.nif CasExtRubble01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble01 [STAT:02003D43]>
[00:43] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble01.nif CasExtRubble01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble01 [STAT:02003D43]>
[00:43] [BuildBaseRecords] <Debug: Meshes\lod\mountains\mountaintrim03_lod_0.nif;meshes\lod\mountains\mountaintrim03_lod_1.nif;meshes\lod\mountains\mountaintrim03_lod_2.nif; ? meshes\lod\mountains\mountaintrim03dirt02_lod_0.nif;meshes\lod\mountains\mountaintrim03dirt02_lod_1.nif;meshes\lod\mountains\mountaintrim03dirt02_lod_2.nif; Skyrim.esm MountainTrim03Dirt02 [STAT:000E2C13]>
[00:43] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble01.nif CasExtRubble01:15 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble01 [STAT:02003D43]>
[00:43] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble01.nif CasExtRubble01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble01 [STAT:02003D43]>
[00:43] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble01.nif CasExtRubble01:19 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble01 [STAT:02003D43]>
[00:43] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble01.nif CasExtRubble01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble01 [STAT:02003D43]>
[00:43] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03dirt02_lod_0.nif MountainTrim03Dirt02_LOD_0:1 Shader Flags 1: Vertex_Alpha | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MountainTrim03Dirt02 [STAT:000E2C13]>
[00:43] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03dirt02_lod_0.nif MountainTrim03Dirt02_LOD_0:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim03Dirt02 [STAT:000E2C13]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxapomist01long for Dragonborn.esm FXApoMist01Long [MSTT:0403972E]>
[00:43] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03dirt02_lod_0.nif MountainTrim03Dirt02_LOD_0:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MountainTrim03Dirt02 [STAT:000E2C13]>
[00:43] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03dirt02_lod_0.nif MountainTrim03Dirt02_LOD_0:2 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim03Dirt02 [STAT:000E2C13]>
[00:43] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03dirt02_lod_0.nif MountainTrim03Dirt02_LOD_0:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim03Dirt02 [STAT:000E2C13]>
[00:43] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03dirt02_lod_0.nif MountainTrim03Dirt02_LOD_0:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim03Dirt02 [STAT:000E2C13]>
[00:43] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainTrim03Dirt02 [STAT:000E2C13]>
[00:43] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim03Dirt02 [STAT:000E2C13]>
[00:43] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim03Dirt02 [STAT:000E2C13]>
[00:43] [BuildBaseRecords] <Debug: Looking for giantobelisk04_MountainSlab for Skyrim.esm GiantObelisk04_MountainSlab [STAT:0009D46D]>
[00:43] [BuildBaseRecords] <Debug: Looking for giantobelisk04 for Skyrim.esm GiantObelisk04_MountainSlab [STAT:0009D46D]>
[00:43] [BuildBaseRecords] <Debug: Looking for norpitwallfronttormbgsidelenc01 for Skyrim.esm NorPitWallFrontToRmBgSideLEnc01 [STAT:0002ABF8]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble01_lod_0.nif CasExtRubble01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble01 [STAT:02003D43]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble01_lod_0.nif CasExtRubble01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble01 [STAT:02003D43]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble01_lod_0.nif CasExtRubble01:15 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble01 [STAT:02003D43]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble01_lod_0.nif CasExtRubble01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble01 [STAT:02003D43]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble01_lod_0.nif CasExtRubble01:19 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble01 [STAT:02003D43]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble01_lod_0.nif CasExtRubble01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble01 [STAT:02003D43]>
[00:43] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03dirt02_lod_1.nif MountainTrim03Dirt02_LOD_1:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MountainTrim03Dirt02 [STAT:000E2C13]>
[00:43] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03dirt02_lod_1.nif MountainTrim03Dirt02_LOD_1:2 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim03Dirt02 [STAT:000E2C13]>
[00:43] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03dirt02_lod_1.nif MountainTrim03Dirt02_LOD_1:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim03Dirt02 [STAT:000E2C13]>
[00:43] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03dirt02_lod_1.nif MountainTrim03Dirt02_LOD_1:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim03Dirt02 [STAT:000E2C13]>
[00:43] [BuildBaseRecords] <Debug: Textures\lod\mountaintrimalphalod.dds Skyrim.esm MountainTrim03Dirt02 [STAT:000E2C13]>
[00:43] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim03Dirt02 [STAT:000E2C13]>
[00:43] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim03Dirt02 [STAT:000E2C13]>
[00:43] [BuildBaseRecords] <Debug: Looking for smdrod01 for Skyrim.esm SMdRod01 [STAT:000CC232]>
[00:43] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03dirt02_lod_2.nif MountainTrim03Dirt02_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MountainTrim03Dirt02 [STAT:000E2C13]>
[00:43] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03dirt02_lod_2.nif MountainTrim03Dirt02_LOD_2:2 Shader Flags 2: EnvMap_Light_Fade Skyrim.esm MountainTrim03Dirt02 [STAT:000E2C13]>
[00:43] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03dirt02_lod_2.nif MountainTrim03Dirt02_LOD_2:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim03Dirt02 [STAT:000E2C13]>
[00:43] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim03dirt02_lod_2.nif MountainTrim03Dirt02_LOD_2:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim03Dirt02 [STAT:000E2C13]>
[00:43] [BuildBaseRecords] <Debug: Textures\lod\mountaintrimalphalod.dds Skyrim.esm MountainTrim03Dirt02 [STAT:000E2C13]>
[00:43] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim03Dirt02 [STAT:000E2C13]>
[00:43] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim03Dirt02 [STAT:000E2C13]>
[00:43] [BuildBaseRecords] <Debug: Looking for chest01 for Glenmoril.esm zzzRevVendorBartenderChest "Сундук" [CONT:0E0161BE]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrsingle01 for unofficial skyrim special edition patch.esp WeaponRackMid [ACTI:0008AF5B]>
[00:43] [BuildBaseRecords] <Debug: Looking for spinningrailbladedoublegroove01 for Skyrim.esm DwetrapThesherGrooveDouble [STAT:00078DF0]>
[00:43] [AddModel] <Debug: Meshes\_byoh\plants\byohhousefloracabbage01.nif BYOHHouseFloraCabbage01:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseFloraCabbage01 "Капуста" [TREE:0301045E]>
[00:43] [AddModel] <Debug: Meshes\_byoh\plants\byohhousefloracabbage01.nif BYOHHouseFloraCabbage01:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim unofficial skyrim special edition patch.esp BYOHHouseFloraCabbage01 "Капуста" [TREE:0301045E]>
[00:43] [AddModel] <Debug: Meshes\_byoh\plants\byohhousefloracabbage01.nif DLC1HouseFloraCabbage01_1:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseFloraCabbage01 "Капуста" [TREE:0301045E]>
[00:43] [AddModel] <Debug: Meshes\_byoh\plants\byohhousefloracabbage01.nif DLC1HouseFloraCabbage01_1:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim unofficial skyrim special edition patch.esp BYOHHouseFloraCabbage01 "Капуста" [TREE:0301045E]>
[00:43] [BuildBaseRecords] <Debug: Looking for wall14 for SkystoneCastle.esp LA_SS_Wall14 [STAT:35672F44]>
[00:43] [BuildBaseRecords] <Debug: Looking for mountaincliffcrevasse_229D4831passthru for Skyrim.esm MountainCliffCrevasse [STAT:00104B44]>
[00:43] [BuildBaseRecords] <Debug: Looking for belharzastatuehead for Vigilant.esm zzzCHBelharzaStatueHead [STAT:0D51AD86]>
[00:43] [BuildBaseRecords] <Debug: Looking for mountaincliffcrevasse_229D4831 for Skyrim.esm MountainCliffCrevasse [STAT:00104B44]>
[00:43] [BuildBaseRecords] <Debug: Looking for mountaincliffcrevasse for Skyrim.esm MountainCliffCrevasse [STAT:00104B44]>
[00:43] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliffcrevasse_229D4831_lod_0l.nif for Skyrim.esm MountainCliffCrevasse [STAT:00104B44]>
[00:43] [BuildBaseRecords] <Debug: Looking for cloudwallsmall for DAc0da.esm zDcdFXClouldWallSmall [MSTT:0C004BB1]>
[00:43] [BuildBaseRecords] <Debug: Looking for noblenoblerack01 for Skyrim.esm NobleRack01 [STAT:000C6CB5]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineclroomdoorl01 for Skyrim.esm MineCLRoomDoorL01 [STAT:000454FA]>
[00:43] [BuildBaseRecords] <Debug: Looking for mrkmillrocks04 for Skyrim.esm MrkMillRocks04 [STAT:000B8C68]>
[00:43] [BuildBaseRecords] <Debug: Looking for 1stpersonsteelbattleaxe for Skyrim.esm 1stPersonSteelBattleAxe [STAT:00020E27]>
[00:43] [BuildBaseRecords] <Debug: Looking for norhallbg1waystairs256 for Glenmoril.esm zzzRevNorHallBg1wayStairs256Ice [STAT:0E221E51]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrshintroofcorl for Skyrim.esm WRShIntRoofCorL [STAT:000566E1]>
[00:43] [BuildBaseRecords] <Debug: Looking for smrmmid01 for Glenmoril.esm zzzRevCasSMroomMid01 [STAT:0E013970]>
[00:43] [BuildBaseRecords] <Debug: Looking for fireweaponmarker for Skyrim.esm CWArrowVolleyChild [ACTI:000812C6]>
[00:43] [BuildBaseRecords] <Debug: Looking for impextstairs01 for Better Dynamic Ash.esp BDA_ImpExtStairs01Ash [STAT:3400FB18]>
[00:43] [BuildBaseRecords] <Debug: Looking for cavegrocks03 for Skyrim.esm CaveGRockS03ice [STAT:0007A87B]>
[00:43] [AddModel] <Debug: Meshes\lod\windhelm\whviolagiorano_lod_2.nif WHValunstrad_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [AddModel] <Debug: Meshes\lod\windhelm\whviolagiorano_lod_2.nif WHValunstrad_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 unofficial skyrim special edition patch.esp WHViolaGiordano [STAT:000C0C2E]>
[00:43] [BuildBaseRecords] <Debug: Looking for nortmphallbg1ways01 for Skyrim.esm NorTmpHallBg1wayS01 [STAT:0001B1B6]>
[00:43] [BuildBaseRecords] <Debug: Looking for falmerpgepillar02 for DAc0da.esm zDcdFalmerPGEPillar02NoLOD [STAT:0C00374B]>
[00:43] [BuildBaseRecords] <Debug: Looking for riftenrwhallgutter01_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWHallGutter01_Solitude [STAT:11533C88]>
[00:43] [BuildBaseRecords] <Debug: Looking for riftenrwhallgutter01 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWHallGutter01_Solitude [STAT:11533C88]>
[00:43] [BuildBaseRecords] <Debug: Looking for frostsalts for SkystoneCastle.esp LA_SS_IngredFrost [STAT:35276DA6]>
[00:43] [BuildBaseRecords] <Debug: Looking for seruinsrubblepile03 for Dawnguard.esm SERuinsRubblePile03SnowExt [STAT:020128F0]>
[00:43] [BuildBaseRecords] <Debug: Looking for 1stpersonamberwarhammer for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonAmberWarhammer [STAT:06000BD2]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwefacadebalcony01WT for Wyrmstooth.esp WTDweFacadeBalcony01 [STAT:0A3177E0]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwefacadebalcony01 for Wyrmstooth.esp WTDweFacadeBalcony01 [STAT:0A3177E0]>
[00:43] [BuildBaseRecords] <Debug: Looking for ruinspot03 for Skyrim.esm RuinsPot03 [MSTT:0003BC42]>
[00:43] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantDawnstarRustleifsBlacksmithChest "Сундук" [CONT:0009DA3F]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeBalcony01 [STAT:0A3177E0]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeBalcony01 [STAT:0A3177E0]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeBalcony01 [STAT:0A3177E0]>
[00:43] [BuildBaseRecords] <Debug: Looking for blackreachecorner03hole for Skyrim.esm BlackreachECorner03Hole [STAT:000921D8]>
[00:43] [BuildBaseRecords] <Debug: Looking for strongbox01 for Skyrim.esm RiftenBrynjolfStrongbox "Сейф Бриньольфа" [CONT:000B8F48]>
[00:43] [BuildBaseRecords] <Debug: Looking for dweplatbgwall02 for Skyrim.esm DwePlatBgWall02Snow [STAT:0007660C]>
[00:43] [BuildBaseRecords] <Debug: Looking for smdbwalsol01 for Skyrim.esm SMdBWalSol01 [STAT:0005B393]>
[00:43] [BuildBaseRecords] <Debug: Looking for desertrockspiles01 for _ResourcePack.esl RP_DesertRocksPileS01 [STAT:FE002036]>
[00:43] [BuildBaseRecords] <Debug: Looking for strongbox01 for Skyrim.esm TG03Strongbox "Сейф" [CONT:0010DE03]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatBgWall02Snow [STAT:0007660C]>
[00:43] [BuildBaseRecords] <Debug: Looking for alchemyworkbench for TheBawbsWardenOfTheCoast.esp WCAE04CraftingAlchemyWorkbench "Алхимическая лаборатория" [FURN:10530A43]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom04_lod.nif Mushroom04:1:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom04 [STAT:1102E7D8]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom04_lod.nif Mushroom04:1:4 Shader Flags 2: ZBuffer_Write Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom04 [STAT:1102E7D8]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom04_lod.nif Mushroom04:1:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom04 [STAT:1102E7D8]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom04_lod.nif Mushroom04:1:3 Shader Flags 2: ZBuffer_Write Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom04 [STAT:1102E7D8]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom04_lod.nif Mushroom04:1:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom04 [STAT:1102E7D8]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom04_lod.nif Mushroom04:1:2 Shader Flags 2: ZBuffer_Write Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom04 [STAT:1102E7D8]>
[00:43] [BuildBaseRecords] <Debug: Looking for dockspilingsdamage for TheBawbsWardenOfTheCoast.esp WCDockSpillingsDamage [STAT:100204C6]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom04_lod.nif Mushroom04:1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom04 [STAT:1102E7D8]>
[00:43] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom04_lod.nif Mushroom04:1:1 Shader Flags 2: ZBuffer_Write Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom04 [STAT:1102E7D8]>
[00:43] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom04.nif Mushroom04:1:4 meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom04_lod.nif textures\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushroombot01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom04 [STAT:1102E7D8]>
[00:43] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushroombot01.dds in meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom04_lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom04 [STAT:1102E7D8]>
[00:43] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom04.nif Mushroom04:1:3 meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom04_lod.nif textures\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushroomtop01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom04 [STAT:1102E7D8]>
[00:43] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushroomtop01.dds in meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom04_lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom04 [STAT:1102E7D8]>
[00:43] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom04.nif Mushroom04:1:2 meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom04_lod.nif textures\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\cap_01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom04 [STAT:1102E7D8]>
[00:43] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\cap_01.dds in meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom04_lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom04 [STAT:1102E7D8]>
[00:43] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\mania\mushrooms\giantmushroom04.nif Mushroom04:1:1 meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom04_lod.nif textures\creationclub\_shared\dungeons\root\clutter\rootsbig.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom04 [STAT:1102E7D8]>
[00:43] [BuildBaseRecords] <Debug: No mini atlas for textures\creationclub\_shared\dungeons\root\clutter\rootsbig.dds in meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\maniagiantmushroom04_lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManGiantMushroom04 [STAT:1102E7D8]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrintroofcorr01a for Skyrim.esm WRIntRoofCorR01A [STAT:0003EE59]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineoreiron03_CaveGWall for Skyrim.esm MineOreIron03_CaveGWall "Железорудная жила" [ACTI:0010DB60]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineoreiron03 for Skyrim.esm MineOreIron03_CaveGWall "Железорудная жила" [ACTI:0010DB60]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrhousestores02 for Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:43] [BuildBaseRecords] <Debug: Looking for redoranhutint3way01 for Dragonborn.esm RedoranHutInt3Way01 [STAT:0403498E]>
[00:43] [BuildBaseRecords] <Debug: Looking for signwhblacksmith01 for Skyrim.esm SignWHBlacksmith01 [ACTI:000EA694]>
[00:43] [BuildBaseRecords] <Debug: Looking for nortmpextplatwall02 for Dragonborn.esm DLC2NorTmpExtPlatWall02_LightSN02 [STAT:0403280F]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxmistlowsmokey02halfvis01 for Skyrim.esm FXMistLowSmokey02HalfVis01 [MSTT:000B946F]>
[00:43] [BuildBaseRecords] <Debug: Looking for mountaintrim03RP_RDesertLumpy01 for _ResourcePack.esl RP_MountainTrim03RDesertLumpy01 [STAT:FE002065]>
[00:43] [BuildBaseRecords] <Debug: Looking for mountaintrim03 for _ResourcePack.esl RP_MountainTrim03RDesertLumpy01 [STAT:FE002065]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveglhall1way01c for Skyrim.esm CaveGLHall1Way01cFalmer [STAT:000833FE]>
[00:43] [BuildBaseRecords] <Debug: Looking for bretonlowerclasstableround01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SITableRound01 [STAT:1109FCF9]>
[00:43] [BuildBaseRecords] <Debug: Looking for metalcage01 for Unslaad.esm zzzCrbMetalCage01_Snow [STAT:0F1C4072]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertlumpy01_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\desertlumpy01_d.dds _ResourcePack.esl RP_MountainTrim03RDesertLumpy01 [STAT:FE002065]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_MountainTrim03RDesertLumpy01 [STAT:FE002065]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertlumpy01_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\desertlumpy01_d.dds _ResourcePack.esl RP_MountainTrim03RDesertLumpy01 [STAT:FE002065]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_MountainTrim03RDesertLumpy01 [STAT:FE002065]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertlumpy01_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\desertlumpy01_d.dds _ResourcePack.esl RP_MountainTrim03RDesertLumpy01 [STAT:FE002065]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_MountainTrim03RDesertLumpy01 [STAT:FE002065]>
[00:43] [BuildBaseRecords] <Debug: Looking for oriel04 for Glenmoril.esm zzzRevSiikaOriel04 [STAT:0E0026AE]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwesteamtriggerpipe01 for Dawnguard.esm DweSteamTriggerPipe01 [STAT:020141A6]>
[00:43] [BuildBaseRecords] <Debug: Looking for miscsacklargeflat02 for Vigilant.esm zzzAomStrangeSackLargeFlat02 "Большой мешок" [CONT:0D4D4C2C]>
[00:43] [BuildBaseRecords] <Debug: Looking for smdetracon04 for Skyrim.esm SMdETraCon04 [STAT:00060AB1]>
[00:43] [BuildBaseRecords] <Debug: Looking for ancestormothstaticcloud for Unslaad.esm zzzCrbMothClusterTrigger [ACTI:0F3B3D97]>
[00:43] [BuildBaseRecords] <Debug: Looking for treepineforestuprootedstump01snTreePineForestUprootedStump01Heavy_SN for Enhanced Vanilla Trees SSE.esp TreePineForestUprootedStump01Heavy_SN [STAT:000B5F20]>
[00:43] [BuildBaseRecords] <Debug: Looking for treepineforestuprootedstump01sn for Enhanced Vanilla Trees SSE.esp TreePineForestUprootedStump01Heavy_SN [STAT:000B5F20]>
[00:43] [BuildBaseRecords] <Debug: Looking for blessingsofsheogorathca for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Book_BlessingsofSheogorath [STAT:1109FDDB]>
[00:43] [BuildBaseRecords] <Debug: Looking for rtgravestone02 for Unslaad.esm zzzCrbRfGraveStone02 [STAT:0F027A8D]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwefacadetower1x4 for Skyrim.esm DweFacadeTower1x4Snow [STAT:000F5409]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxspiderwebkitdinner for Skyrim.esm TreasSpiderWebSac "Паутина" [CONT:0002066A]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc2dwermlgmid01 for Dragonborn.esm DLC2DweRmLgMid01 [STAT:0401FEBE]>
[00:43] [BuildBaseRecords] <Debug: Looking for implroomdoor04 for Skyrim.esm ImpLRoomDoor04 [STAT:000388D3]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower1x4Snow [STAT:000F5409]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower1x4Snow [STAT:000F5409]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower1x4Snow [STAT:000F5409]>
[00:43] [BuildBaseRecords] <Debug: Looking for coralgrc02 for DAc0da.esm zDcdCoralGrC02 [STAT:0C00310E]>
[00:43] [BuildBaseRecords] <Debug: Looking for farmhouseldoor01 for Skyrim.esm FarmhouseLDoor01 "Деревянная дверь" [DOOR:00029CB0]>
[00:43] [BuildBaseRecords] <Debug: Looking for satchel for Skyrim.esm FFFRiften14Satchel03 "Кошель Вайландрии" [CONT:00043E2D]>
[00:43] [BuildBaseRecords] <Debug: Looking for scastleemperorentrance for Skyrim.esm SCastleEmperorEntrance [STAT:0005EE8F]>
[00:43] [BuildBaseRecords] <Debug: Looking for cheesewheel02a for SkystoneCastle.esp LA_SS_FoodCheeseWheel02A [STAT:3583B5AC]>
[00:43] [BuildBaseRecords] <Debug: Looking for cavegrockm03 for Skyrim.esm CaveGRockM03SnowLight [STAT:000783C2]>
[00:43] [BuildBaseRecords] <Debug: Looking for arrmwallexitwide02 for Update.esm ccBGS_ARRmWallExitWide02 [STAT:010031B8]>
[00:43] [BuildBaseRecords] <Debug: Looking for whintdockwallkitstonewall01 for Skyrim.esm WHIntDockWallKitStoneWall01 [STAT:000965BD]>
[00:43] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01VolcanicDirt01_EB28C3ED for Skyrim.esm DirtCliffsIsland01VolcanicDirt01 [STAT:0008976C]>
[00:43] [BuildBaseRecords] <Debug: Looking for cavegepillar03 for Skyrim.esm CaveGEPillar03 [STAT:00022496]>
[00:43] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01VolcanicDirt01 for Skyrim.esm DirtCliffsIsland01VolcanicDirt01 [STAT:0008976C]>
[00:43] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3EDpassthru for Skyrim.esm DirtCliffsIsland01VolcanicDirt01 [STAT:0008976C]>
[00:43] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3ED for Skyrim.esm DirtCliffsIsland01VolcanicDirt01 [STAT:0008976C]>
[00:43] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01 for Skyrim.esm DirtCliffsIsland01VolcanicDirt01 [STAT:0008976C]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockcliff02FallForestGrass01 for Skyrim.esm RockCliff02FallForestGrass01 [STAT:000B27B2]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Skyrim.esm RockCliff02FallForestGrass01 [STAT:000B27B2]>
[00:43] [BuildBaseRecords] <Debug: Looking for humanribcagefullstatic for Dragonborn.esm DLC2BoneHumanRibcageFullStaticAsh [STAT:04035D6E]>
[00:43] [BuildBaseRecords] <Debug: Looking for campfire01landburningFallForestDirt01 for Skyrim.esm Campfire01LandBurningFallForestDirt01 [MSTT:000C6918]>
[00:43] [BuildBaseRecords] <Debug: Looking for campfire01landburning for Skyrim.esm Campfire01LandBurningFallForestDirt01 [MSTT:000C6918]>
[00:43] [BuildBaseRecords] <Debug: Looking for upperbedsingle01 for TheBawbsWardenOfTheCoast.esp WCMQBedActivator "Кровать" [ACTI:102E491A]>
[00:43] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurningFallForestDirt01 [MSTT:000C6918]>
[00:43] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurningFallForestDirt01 [MSTT:000C6918]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores02.nif L2_WRHouseStores02Parts Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores02.nif L2_WRHouseStores02Parts Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:43] [BuildBaseRecords] <Debug: Looking for mrkkeepcanalbridge02 for Skyrim.esm MrkKeepCanalBridge02 [STAT:000BAD39]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores02.nif WRHouseStores02:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores02.nif WRHouseStores02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores02.nif WRHouseStores02:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores02.nif WRHouseStores02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:43] [BuildBaseRecords] <Debug: Looking for sandbagwall1024 for Glenmoril.esm zzzRevSandbagWall1024 [STAT:0E01553B]>
[00:43] [BuildBaseRecords] <Debug: Looking for nordoorsm01 for Skyrim.esm NorDoorSm01 "Железная дверь" [DOOR:0001EBED]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores02.nif WRHouseStores02:18 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores02.nif WRHouseStores02:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores02.nif WRHouseStores02:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores02.nif WRHouseStores02:54 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:43] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar03.nif CaveGEPillar03:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar03 [STAT:00022496]>
[00:43] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar03.nif CaveGEPillar03:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar03 [STAT:00022496]>
[00:43] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar03.nif CaveGEPillar03:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar03 [STAT:00022496]>
[00:43] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar03.nif CaveGEPillar03:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar03 [STAT:00022496]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores02.nif WRHouseStores02:0 - L1_WRHouseStores01:0 - L2_WRHouseStores02Parts:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores02.nif WRHouseStores02:0 - L1_WRHouseStores01:0 - L2_WRHouseStores02Parts:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:43] [BuildBaseRecords] <Debug: Looking for smdcwinsol01WT for Wyrmstooth.esp WTSMdCWinSol01 [STAT:0A40AEEE]>
[00:43] [BuildBaseRecords] <Debug: Looking for smdcwinsol01 for Wyrmstooth.esp WTSMdCWinSol01 [STAT:0A40AEEE]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Glenmoril.esm zzzRevDLC2DweReadRmEXTDome01Ash [STAT:0E233FD5]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Glenmoril.esm zzzRevDLC2DweReadRmEXTDome01Ash [STAT:0E233FD5]>
[00:43] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar03.nif CaveGEPillar03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar03 [STAT:00022496]>
[00:43] [AddModel] <Debug: Meshes\dungeons\caves\green\pillars\cavegepillar03.nif CaveGEPillar03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar03 [STAT:00022496]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores02.nif WRHouseStores02:10 - L1_WRHouseStores01:10 - L2_WRHouseStores02Parts:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores02.nif WRHouseStores02:10 - L1_WRHouseStores01:10 - L2_WRHouseStores02Parts:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:43] [BuildBaseRecords] <Debug: Looking for uppercupboard01 for Weapons Armor Clothing & Clutter Fixes.esp UpperCupboard01 "Буфет" [CONT:00021364]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutdah for unofficial skyrim special edition patch.esp FXGreybeardShoutDAH [ACTI:000960A4]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrhousewind03 for Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [BuildBaseRecords] <Debug: Looking for cavegdirtmound04EC_SS_D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGDirtMound04D [STAT:11085383]>
[00:43] [BuildBaseRecords] <Debug: Looking for cavegdirtmound04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGDirtMound04D [STAT:11085383]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxdlc1sclightwallmist for Dawnguard.esm FXDLC1SCLightWallMist [MSTT:02015FF1]>
[00:43] [BuildBaseRecords] <Debug: Looking for casexttower02WCOblivionTower02 for TheBawbsWardenOfTheCoast.esp WCOblivionTower02 [STAT:1015F7AF]>
[00:43] [BuildBaseRecords] <Debug: Looking for casexttower02 for TheBawbsWardenOfTheCoast.esp WCOblivionTower02 [STAT:1015F7AF]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores02.nif WRHouseStores02:2 - L1_WRHouseStores01:2 - L2_WRHouseStores02Parts:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores02.nif WRHouseStores02:2 - L1_WRHouseStores01:2 - L2_WRHouseStores02Parts:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 TheBawbsWardenOfTheCoast.esp WCOblivionTower02 [STAT:1015F7AF]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 TheBawbsWardenOfTheCoast.esp WCOblivionTower02 [STAT:1015F7AF]>
[00:43] [AddModel] <Debug: Meshes\lod\cave\cavegepillar03_lod_1.nif CaveGEPillar03:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar03 [STAT:00022496]>
[00:43] [AddModel] <Debug: Meshes\lod\cave\cavegepillar03_lod_1.nif CaveGEPillar03:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar03 [STAT:00022496]>
[00:43] [AddModel] <Debug: Meshes\lod\cave\cavegepillar03_lod_1.nif CaveGEPillar03:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar03 [STAT:00022496]>
[00:43] [AddModel] <Debug: Meshes\lod\cave\cavegepillar03_lod_1.nif CaveGEPillar03:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar03 [STAT:00022496]>
[00:43] [AddModel] <Debug: Meshes\lod\cave\cavegepillar03_lod_1.nif CaveGEPillar03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CaveGEPillar03 [STAT:00022496]>
[00:43] [AddModel] <Debug: Meshes\lod\cave\cavegepillar03_lod_1.nif CaveGEPillar03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm CaveGEPillar03 [STAT:00022496]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores02.nif L1_WRHouseStores01:13 - L2_WRHouseStores02Parts:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores02.nif L1_WRHouseStores01:13 - L2_WRHouseStores02Parts:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores02.nif WRHouseStores02:1 - L1_WRHouseStores01:1 - L2_WRHouseStores02Parts:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores02.nif WRHouseStores02:1 - L1_WRHouseStores01:1 - L2_WRHouseStores02Parts:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2.dds] ResourceExists>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\293A817EF5004AD78DB31A55188D2E66.dds">
[00:43] [BuildBaseRecords] <Debug: Looking for falmerpgebalconyramp01 for Dawnguard.esm FalmerPGEBalconyRamp01 [STAT:02005E8E]>
[00:43] [BuildBaseRecords] <Debug: Looking for silverringrubygo for SkystoneCastle.esp LA_SS_RingSilverRuby [STAT:359D11C3]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc2mushroomtree01 for Dragonborn.esm DLC2TreeMushroomTree01 [STAT:0401E136]>
[00:43] [BuildBaseRecords] <Debug: Looking for mrkthrone4keep01WCAE03DagonThrone for TheBawbsWardenOfTheCoast.esp WCAE03DagonThrone "Трон Дагона" [FURN:105DDDDF]>
[00:43] [BuildBaseRecords] <Debug: Looking for mrkthrone4keep01 for TheBawbsWardenOfTheCoast.esp WCAE03DagonThrone "Трон Дагона" [FURN:105DDDDF]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin2048x512_9D589D47passthru for Dragonborn.esm DLC2dunNchardak_FXWaterfallThin2048x512 [MSTT:0402B5D7]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin2048x512_9D589D47 for Dragonborn.esm DLC2dunNchardak_FXWaterfallThin2048x512 [MSTT:0402B5D7]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin2048x512 for Dragonborn.esm DLC2dunNchardak_FXWaterfallThin2048x512 [MSTT:0402B5D7]>
[00:43] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallthin2048x512_9d589d47_dyndolod_lod.nif Dragonborn.esm DLC2dunNchardak_FXWaterfallThin2048x512 [MSTT:0402B5D7]>
[00:43] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallthin2048x512_9d589d47_dyndolod_lod.nif Dragonborn.esm DLC2dunNchardak_FXWaterfallThin2048x512 [MSTT:0402B5D7]>
[00:43] [AddModel] <Debug: Meshes\dlc02\plants\dlc2mushroomtree01.nif DLC2MushroomTree01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreeMushroomTree01 [STAT:0401E136]>
[00:43] [BuildBaseRecords] <Debug: Looking for 512pillar01 for Glenmoril.esm zzzRevStorti512Pillar01 [STAT:0E00DC9D]>
[00:43] [AddModel] <Debug: Meshes\dlc02\plants\dlc2mushroomtree01.nif DLC2MushroomTree01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreeMushroomTree01 [STAT:0401E136]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpiles02RiverbedEdge01 for Skyrim.esm RockPileS02RiverbedEdge01 [STAT:000A2967]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Skyrim.esm RockPileS02RiverbedEdge01 [STAT:000A2967]>
[00:43] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestores02_lod.nif WRHouseStores02LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:43] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestores02_lod.nif WRHouseStores02LOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrjovaskrbanner01MarkarthBanner01 for Skyrim.esm MarkarthBanner01 [STAT:0010EA43]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrjovaskrbanner01 for Skyrim.esm MarkarthBanner01 [STAT:0010EA43]>
[00:43] [BuildBaseRecords] <Debug: Looking for voidspike for DAc0da.esm zDcdVdRoomSpike [STAT:0C003AD5]>
[00:43] [BuildBaseRecords] <Debug: Looking for sovrockterracer01 for Skyrim.esm SovRockTerraceR01 [STAT:000BBB02]>
[00:43] [AddModel] <Debug: Meshes\dlc02\lod\mushroomtrees\dlc2mushroomtree01_lod.nif DLC2MushroomTree01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreeMushroomTree01 [STAT:0401E136]>
[00:43] [AddModel] <Debug: Meshes\dlc02\lod\mushroomtrees\dlc2mushroomtree01_lod.nif DLC2MushroomTree01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2TreeMushroomTree01 [STAT:0401E136]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound06WCDirtMound06 for TheBawbsWardenOfTheCoast.esp WCDirtMound06 [STAT:100BBE8B]>
[00:43] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestores02_lod_2.nif WRHouseStores02LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:43] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestores02_lod_2.nif WRHouseStores02LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound06 for TheBawbsWardenOfTheCoast.esp WCDirtMound06 [STAT:100BBE8B]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2mushroomtrees01lod.dds 0 Dragonborn.esm DLC2TreeMushroomTree01 [STAT:0401E136]>
[00:43] [BuildBaseRecords] <Debug: Looking for farmbench01 for Skyrim.esm FarmBench01Static [STAT:00041EC7]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:43] [BuildBaseRecords] <Debug: Looking for impexticebldgmid01 for Skyrim.esm ImpExtIceBldgMid01 [STAT:0006F768]>
[00:43] [BuildBaseRecords] <Debug: File not found Meshes\dlc01\architecture\snowelfruins\testbossroom01.nif. Used by Dawnguard.esm TestBossRoom01 [STAT:020153BA]>
[00:43] [BuildBaseRecords] <Debug: Looking for cassmrmwall01 for Unslaad.esm zzzCrbCasSmRmWall01_snow [STAT:0F00BA44]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineoreiron03_LRocks for Skyrim.esm MineOreIron03_LRocks "Железорудная жила" [ACTI:0010D061]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineoreiron03 for Skyrim.esm MineOreIron03_LRocks "Железорудная жила" [ACTI:0010D061]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgMid01 [STAT:0006F768]>
[00:43] [AddModel] <Debug: Meshes\architecture\sovengarde\sovrockterracer01.nif SovRockTerraceR01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovRockTerraceR01 [STAT:000BBB02]>
[00:43] [AddModel] <Debug: Meshes\architecture\sovengarde\sovrockterracer01.nif SovRockTerraceR01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SovRockTerraceR01 [STAT:000BBB02]>
[00:43] [AddModel] <Debug: Meshes\architecture\sovengarde\sovrockterracer01.nif SovRockTerraceR01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovRockTerraceR01 [STAT:000BBB02]>
[00:43] [AddModel] <Debug: Meshes\architecture\sovengarde\sovrockterracer01.nif SovRockTerraceR01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SovRockTerraceR01 [STAT:000BBB02]>
[00:43] [AddModel] <Debug: Meshes\architecture\sovengarde\sovrockterracer01.nif SovRockTerraceR01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovRockTerraceR01 [STAT:000BBB02]>
[00:43] [AddModel] <Debug: Meshes\architecture\sovengarde\sovrockterracer01.nif SovRockTerraceR01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SovRockTerraceR01 [STAT:000BBB02]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif WRHouseWind03:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif WRHouseWind03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [BuildBaseRecords] <Debug: Looking for dweplatbgwall01 for Skyrim.esm DwePlatBgWall01SnowLight [STAT:000F9535]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif WRHouseWind03:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif WRHouseWind03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif WRHouseWind03:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif WRHouseWind03:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif WRHouseWind03:14 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif WRHouseWind03:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif WRHouseWind03:18 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif WRHouseWind03:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif WRHouseWind03:23 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif WRHouseWind03:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatBgWall01SnowLight [STAT:000F9535]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif WRHouseWind03:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif WRHouseWind03:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [AddModel] <Debug: Meshes\lod\sovngarde\sovrockterracer01_lod.nif SovRockTerraceR01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovRockTerraceR01 [STAT:000BBB02]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif WRHouseWind03:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [AddModel] <Debug: Meshes\lod\sovngarde\sovrockterracer01_lod.nif SovRockTerraceR01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SovRockTerraceR01 [STAT:000BBB02]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif WRHouseWind03:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerarch1x4 for Dragonborn.esm DLC2DweFacadeTowerArch1x4 [STAT:0401EDD9]>
[00:43] [AddModel] <Debug: Meshes\lod\sovngarde\sovrockterracer01_lod.nif SovRockTerraceR01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovRockTerraceR01 [STAT:000BBB02]>
[00:43] [AddModel] <Debug: Meshes\lod\sovngarde\sovrockterracer01_lod.nif SovRockTerraceR01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SovRockTerraceR01 [STAT:000BBB02]>
[00:43] [AddModel] <Debug: Meshes\lod\sovngarde\sovrockterracer01_lod.nif SovRockTerraceR01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SovRockTerraceR01 [STAT:000BBB02]>
[00:43] [AddModel] <Debug: Meshes\lod\sovngarde\sovrockterracer01_lod.nif SovRockTerraceR01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SovRockTerraceR01 [STAT:000BBB02]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif WRHouseWind03:1 - L2_WRHouseWind03Parts:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif WRHouseWind03:1 - L2_WRHouseWind03Parts:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [BuildBaseRecords] <Debug: Looking for ruins_smallchest for Dragonborn.esm DLC02QAPotionContainer "All Dragonborn Potions" [CONT:04026B65]>
[00:43] [BuildBaseRecords] <Debug: Looking for mammothcontainer01 for Skyrim.esm MammothContainer01 [CONT:000BB9A7]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif WRHouseWind03:10 - L2_WRHouseWind03Parts:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif WRHouseWind03:10 - L2_WRHouseWind03Parts:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif WRHouseWind03:13 - L2_WRHouseWind03Parts:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif WRHouseWind03:13 - L2_WRHouseWind03Parts:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif L2_WRHouseWind03Parts:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif L2_WRHouseWind03Parts:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif L2_WRHouseWind03Parts:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif L2_WRHouseWind03Parts:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif L2_WRHouseWind03Parts:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif L2_WRHouseWind03Parts:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [BuildBaseRecords] <Debug: Looking for wctrapfallingrockslowermass for TheBawbsWardenOfTheCoast.esp WCMQ09TrapFallingRockSm01 [ACTI:103865E9]>
[00:43] [BuildBaseRecords] <Debug: Looking for orcishcrossbow for Full-Crossbow-Pack.esp ccFFBSSE002_1stPersonOrcishCrossbow [STAT:FE0278A1]>
[00:43] [BuildBaseRecords] <Debug: Looking for cavegdirtmound03 for Skyrim.esm CaveGDirtMound03 [STAT:00015410]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrintroofstr02 for Skyrim.esm WRIntRoofStr02 [STAT:000A6426]>
[00:43] [BuildBaseRecords] <Debug: Looking for specimenghoul for Glenmoril.esm zzzGHSpecimenGhoul [MSTT:0E00FBA6]>
[00:43] [BuildBaseRecords] <Debug: Looking for blackreachedoorup03 for Skyrim.esm BlackreachEDoorUp03 [STAT:000921F6]>
[00:43] [BuildBaseRecords] <Debug: Looking for book02large01 for Skyrim.esm HighPolyBookLarge01 [STAT:0008ADAF]>
[00:43] [BuildBaseRecords] <Debug: Looking for oriel03 for Glenmoril.esm zzzRevSiikaOriel03 [STAT:0E0026AD]>
[00:43] [BuildBaseRecords] <Debug: Looking for _camp_fuel_roaring_deadwoodlit for Campfire.esm _Camp_Fuel_Roaring_DeadwoodLit [ACTI:09033E67]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrcastlerugcendl for Skyrim.esm WRCastleRugCEndL [STAT:000DEDDE]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew30v3.nif jungletree30v3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew30v3.nif jungletree30v3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew30v3.nif jungletree30v3_1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew30v3.nif jungletree30v3_1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew30v3.nif jungletree30v3_2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew30v3.nif jungletree30v3_2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:43] [BuildBaseRecords] <Debug: Looking for tree03_dead for Glenmoril.esm zzzRevOrchardTree03_dead [STAT:0E004AAC]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew30v3.nif jungletree30v3_3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew30v3.nif jungletree30v3_3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:43] [BuildBaseRecords] <Debug: Looking for platfront01zzzRevCas_Moss for Glenmoril.esm zzzRevCasPlatFront01_Moss [STAT:0E003CE5]>
[00:43] [BuildBaseRecords] <Debug: Looking for platfront01 for Glenmoril.esm zzzRevCasPlatFront01_Moss [STAT:0E003CE5]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew30v3.nif jungletree30v3_4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew30v3.nif jungletree30v3_4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew30v3.nif jungletree30v3_5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew30v3.nif jungletree30v3_5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew30v3.nif jungletree30v3_6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew30v3.nif jungletree30v3_6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew30v3.nif jungletree30v3_7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew30v3.nif jungletree30v3_7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxambbeamdust_dim01 for Skyrim.esm FXAmbBeamDust_Dim01 [MSTT:000A6C20]>
[00:43] [BuildBaseRecords] <Debug: Looking for mrktemplelod for Skyrim.esm MrkTempleLOD [STAT:00079F80]>
[00:43] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4.nif DLC2DweFacadeTowerArch1x4:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x4 [STAT:0401EDD9]>
[00:43] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4.nif DLC2DweFacadeTowerArch1x4:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x4 [STAT:0401EDD9]>
[00:43] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4.nif DLC2DweFacadeTowerArch1x4:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x4 [STAT:0401EDD9]>
[00:43] [BuildBaseRecords] <Debug: Looking for civilwarmapflag02 for Vigilant.esm zzzAomDQMapFlagWindhelm "Виндхельм" [ACTI:0D4E2515]>
[00:43] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4.nif DLC2DweFacadeTowerArch1x4:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x4 [STAT:0401EDD9]>
[00:43] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4.nif DLC2DweFacadeTowerArch1x4:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x4 [STAT:0401EDD9]>
[00:43] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4.nif DLC2DweFacadeTowerArch1x4:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x4 [STAT:0401EDD9]>
[00:43] [BuildBaseRecords] <Debug: Looking for impexticewindow01 for Skyrim.esm ImpExtIceWindow01Dark_NoIce [STAT:000EC486]>
[00:43] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4.nif DLC2DweFacadeTowerArch1x4:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x4 [STAT:0401EDD9]>
[00:43] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4.nif DLC2DweFacadeTowerArch1x4:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x4 [STAT:0401EDD9]>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057.dds] ResourceExists>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057.dds] DXGI_FORMAT_BC7_UNORM>
[00:43] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4.nif DLC2DweFacadeTowerArch1x4:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x4 [STAT:0401EDD9]>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\9FD45B8C9CF34C66AC04814B9C15D661.dds">
[00:43] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4.nif DLC2DweFacadeTowerArch1x4:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x4 [STAT:0401EDD9]>
[00:43] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4.nif DLC2DweFacadeTowerArch1x4:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x4 [STAT:0401EDD9]>
[00:43] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4.nif DLC2DweFacadeTowerArch1x4:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x4 [STAT:0401EDD9]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplelod.nif MrkTempleLOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleLOD [STAT:00079F80]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplelod.nif MrkTempleLOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleLOD [STAT:00079F80]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplelod.nif MrkTempleLOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleLOD [STAT:00079F80]>
[00:43] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4.nif DLC2DweFacadeTowerArch1x4:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x4 [STAT:0401EDD9]>
[00:43] [BuildBaseRecords] <Debug: Looking for birdegg01 for Glenmoril.esm zzzLrhEgg01Static [STAT:0E007F72]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplelod.nif MrkTempleLOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleLOD [STAT:00079F80]>
[00:43] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomroundwall01 for Skyrim.esm RiftenRWTGRoomRoundWall01 [STAT:000A5A1B]>
[00:43] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4.nif DLC2DweFacadeTowerArch1x4:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x4 [STAT:0401EDD9]>
[00:43] [BuildBaseRecords] <Debug: Looking for azurafloorhex02 for Skyrim.esm AzuraFloorHex02 [STAT:00055F69]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplelod.nif MrkTempleLOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleLOD [STAT:00079F80]>
[00:43] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4.nif DLC2DweFacadeTowerArch1x4:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x4 [STAT:0401EDD9]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplelod.nif MrkTempleLOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleLOD [STAT:00079F80]>
[00:43] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetowerarch1x4.nif DLC2DweFacadeTowerArch1x4:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x4 [STAT:0401EDD9]>
[00:43] [BuildBaseRecords] <Debug: Looking for norbridgermbgwallfrontexsm02 for Skyrim.esm NorBridgeRmBgWallFrontExSm02 [STAT:0001C2E2]>
[00:43] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind03_lod.nif WRHouseWind03LOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [AddModel] <Debug: Meshes\lod\markarth\mrktemplelod_lod.nif MrkTempleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleLOD [STAT:00079F80]>
[00:43] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarch1x4_lod.nif DweFacadeTowerArch1x4_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x4 [STAT:0401EDD9]>
[00:43] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind03_lod.nif WRHouseWind03LOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [BuildBaseRecords] <Debug: Looking for krlmaskgnd for Unslaad.esm zzzCrbKinmuneMask [STAT:0F3A7020]>
[00:43] [BuildBaseRecords] <Debug: Looking for falmertotem for Skyrim.esm FalmerTotem01Snow [STAT:000A2FEF]>
[00:43] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarch1x4_lod.nif DweFacadeTowerArch1x4_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x4 [STAT:0401EDD9]>
[00:43] [AddModel] <Debug: Meshes\lod\markarth\mrktemplelod_lod.nif MrkTempleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleLOD [STAT:00079F80]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTowerArch1x4 [STAT:0401EDD9]>
[00:43] [AddModel] <Debug: Meshes\lod\markarth\mrktemplelod_lod.nif MrkTempleLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleLOD [STAT:00079F80]>
[00:43] [BuildBaseRecords] <Debug: Looking for sbigplanter03 for Skyrim.esm SBigPlanter03 [STAT:000C8CFF]>
[00:43] [AddModel] <Debug: Meshes\lod\markarth\mrktemplelod_lod.nif MrkTempleLOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleLOD [STAT:00079F80]>
[00:43] [BuildBaseRecords] <Debug: Looking for 1stpersonorcishhandaxe for Skyrim.esm 1stPersonOrcishWarAxe [STAT:000296E9]>
[00:43] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind03_lod.nif WRHouseWind03LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind03_lod.nif WRHouseWind03LOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [BuildBaseRecords] <Debug: Looking for minelhalldetwist01 for Skyrim.esm MineLHallDetwist01 [STAT:00043CA0]>
[00:43] [AddModel] <Debug: Meshes\lod\markarth\mrktemplelod_lod.nif MrkTempleLOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleLOD [STAT:00079F80]>
[00:43] [AddModel] <Debug: Meshes\lod\markarth\mrktemplelod_lod.nif MrkTempleLOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleLOD [STAT:00079F80]>
[00:43] [BuildBaseRecords] <Debug: Looking for gpstatue03 for Glenmoril.esm zzzRevGpStatue03 [STAT:0E2EBC4F]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveilhall1way128short01 for Skyrim.esm CaveILHall1Way128Short01 [STAT:0001EEE5]>
[00:43] [BuildBaseRecords] <Debug: Looking for snowdriftm02int for Update.esm SnowDriftM02Interior [STAT:000CACF9]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 1 Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [BuildBaseRecords] <Debug: Looking for cavegecorner02 for Skyrim.esm CaveGECorner02 [STAT:00021A7C]>
[00:43] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarch1x4_lod_1.nif DweFacadeTowerArch1x4_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTowerArch1x4 [STAT:0401EDD9]>
[00:43] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetowerarch1x4_lod_1.nif DweFacadeTowerArch1x4_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTowerArch1x4 [STAT:0401EDD9]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkTempleLOD [STAT:00079F80]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTowerArch1x4 [STAT:0401EDD9]>
[00:43] [BuildBaseRecords] <Debug: Looking for mountainpeak01 for Skyrim.esm MountainPeak01 [STAT:00045AB4]>
[00:43] [BuildBaseRecords] <Debug: Looking for dragonmounddirtcapalt for Skyrim.esm DragonMoundDirtCapPlacedAlt [ACTI:00068DE4]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkTempleLOD [STAT:00079F80]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrintcastlewallstrtrans512 for Skyrim.esm WRIntCastleWallStrTrans512 [STAT:00030037]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 2 Skyrim.esm MrkTempleLOD [STAT:00079F80]>
[00:43] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainpeak01_00000000_lod_0l.nif for Skyrim.esm MountainPeak01 [STAT:00045AB4]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc2treepineforestlogsm01ashL for Better Dynamic Ash.esp DLC2TreePineForestLogSm01AshL [STAT:04017F6C]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc2treepineforestlogsm01ash for Better Dynamic Ash.esp DLC2TreePineForestLogSm01AshL [STAT:04017F6C]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\mountainpeak01lod.dds 0 Skyrim.esm MountainPeak01 [STAT:00045AB4]>
[00:43] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind03_lod_2.nif WRHouseWind03LOD_LOD_2:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [BuildBaseRecords] <Debug: Looking for upperchest01 for alternate start - live another life.esp ARTHLALPlayerChest "Мой сундук" [CONT:6403ED7E]>
[00:43] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind03_lod_2.nif WRHouseWind03LOD_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind03_lod_2.nif WRHouseWind03LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind03_lod_2.nif WRHouseWind03LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [BuildBaseRecords] <Debug: Looking for rubblepileceilingnew01EC_SS_MadRuinsRubblePileCeiling01_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsRubblePileCeiling01_Dementia [STAT:1109F650]>
[00:43] [BuildBaseRecords] <Debug: Looking for rubblepileceilingnew01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsRubblePileCeiling01_Dementia [STAT:1109F650]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 1 Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:43] [BuildBaseRecords] <Debug: Looking for chest01 for Vigilant.esm zzzCHMerchantTubalChest "Сундук" [CONT:0D0B57DF]>
[00:43] [BuildBaseRecords] <Debug: Looking for smallimperialtentWTThalmorTentSmall for Wyrmstooth.esp WTThalmorTentSmall [STAT:0A8AB166]>
[00:43] [BuildBaseRecords] <Debug: Looking for smallimperialtent for Wyrmstooth.esp WTThalmorTentSmall [STAT:0A8AB166]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockcliff07FieldGrass01_8872BEFC for Skyrim.esm RockCliff07FieldGrass01 [STAT:0003AB67]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockcliff07FieldGrass01 for Skyrim.esm RockCliff07FieldGrass01 [STAT:0003AB67]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for Skyrim.esm RockCliff07FieldGrass01 [STAT:0003AB67]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for Skyrim.esm RockCliff07FieldGrass01 [STAT:0003AB67]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Skyrim.esm RockCliff07FieldGrass01 [STAT:0003AB67]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrintshield07 for Skyrim.esm WRIntShield07 [STAT:00077286]>
[00:43] [BuildBaseRecords] <Debug: Looking for 1stpersonorcishbattleaxe for Skyrim.esm 1stPersonOrcishBattleAxe [STAT:00029708]>
[00:43] [BuildBaseRecords] <Debug: Looking for rug05rolled for Skyrim.esm Rug05Rolled [STAT:00093D31]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc2apoctenticlepatchfar for Dragonborn.esm DLC2ApocTenticlePatchFar [STAT:04024743]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc01_inv_scairnclouddistant06_50 for Dawnguard.esm DLC01_INV_SCairnCloudDistant06_50 [STAT:02008415]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwefurniturechair02 for Skyrim.esm DweFurnitureChair02 "Каменное сиденье" [FURN:00066024]>
[00:43] [BuildBaseRecords] <Debug: Looking for rtcanalsstairs01 for Glenmoril.esm zzzGHRTCanalsStairs01_Snow [STAT:0E00CA8C]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Glenmoril.esm zzzRevRockPileS01 [STAT:0E00A8BD]>
[00:43] [BuildBaseRecords] <Debug: Looking for cwmapmarkers02 for Skyrim.esm CWMapActivator02 [ACTI:000F0874]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevRockPileS01 [STAT:0E00A8BD]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockPileS01 [STAT:0E00A8BD]>
[00:43] [BuildBaseRecords] <Debug: Looking for sc_spire04 for Dawnguard.esm sc_spire04 [STAT:02003AD3]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpilel02zzzRev_wet for Glenmoril.esm zzzRevRockPileL02_wet [STAT:0E000EB0]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Glenmoril.esm zzzRevRockPileL02_wet [STAT:0E000EB0]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockPileL02_wet [STAT:0E000EB0]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockPileL02_wet [STAT:0E000EB0]>
[00:43] [BuildBaseRecords] <Debug: Looking for ikstatue01 for Glenmoril.esm zzzRevIkStatue01 [STAT:0E2EBC55]>
[00:43] [BuildBaseRecords] <Debug: Looking for apoplatafront01 for Dragonborn.esm ApoPlatAFront01 [STAT:0401D91C]>
[00:43] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactAttireSageMask03 "Сундук" [CONT:0E276931]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineclroomwall02 for Skyrim.esm MineCLRoomWall02 [STAT:0004550A]>
[00:43] [BuildBaseRecords] <Debug: Looking for imptowerouthole01 for Skyrim.esm ImpTowerOutHole01 [STAT:00064450]>
[00:43] [BuildBaseRecords] <Debug: Looking for civilwarmap01 for Skyrim.esm CivilWarMap01 [STAT:00070BB9]>
[00:43] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantFilnjarBlacksmithChest "Сундук" [CONT:000AC9CE]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrintroofcorcorinl for Skyrim.esm WRIntRoofCorCorInL [STAT:00061816]>
[00:43] [BuildBaseRecords] <Debug: Looking for norbridgecage01x256a for Skyrim.esm NorBridgeCage01x256a [STAT:00034014]>
[00:43] [BuildBaseRecords] <Debug: Looking for bridgeshort01 for Skyrim.esm BridgeShort01 [STAT:000CAD7B]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwepipecoverhub for DAc0da.esm zDcdDwePipeIntHubCover [STAT:0C007345]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\bridge01lod.dds 3 Skyrim.esm BridgeShort01 [STAT:000CAD7B]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\bridge01lod.dds 3 Skyrim.esm BridgeShort01 [STAT:000CAD7B]>
[00:43] [AddModel] <Debug: Meshes\landscape\plants\swordferncluster03.nif L2_SwordFernCluster03:0 - L1_SwordFernCluster03:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeSwordFernCluster03 [TREE:000B8A65]>
[00:43] [AddModel] <Debug: Meshes\landscape\plants\swordferncluster03.nif L2_SwordFernCluster03:0 - L1_SwordFernCluster03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreeSwordFernCluster03 [TREE:000B8A65]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrtempletree02root for Skyrim.esm T03RootBlocker [ACTI:00041510]>
[00:43] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 2928 4426.41357421875>
[00:43] [BuildBaseRecords] <Debug: Looking for farmhouse05destroyed02WT for Wyrmstooth.esp WTFarmhouse05Destroyed02 [STAT:0A2BF792]>
[00:43] [BuildBaseRecords] <Debug: Looking for farmhouse05destroyed02 for Wyrmstooth.esp WTFarmhouse05Destroyed02 [STAT:0A2BF792]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforest02.nif textures\landscape\trees\treepineforestbranchcomp_n.dds 5B48E0BB Enhanced Vanilla Trees SSE.esp TreePineForest02 [TREE:00018A02]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforest02.nif textures\landscape\trees\treepineforestbarkcomp.dds 4EE47BBD Enhanced Vanilla Trees SSE.esp TreePineForest02 [TREE:00018A02]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforest02.nif textures\landscape\trees\treepineforestbarkcomp_n.dds 27D3E91C Enhanced Vanilla Trees SSE.esp TreePineForest02 [TREE:00018A02]>
[00:43] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforest02.nif textures\landscape\trees\treepineforestbranchcomp.dds B9C7D835 Enhanced Vanilla Trees SSE.esp TreePineForest02 [TREE:00018A02]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxwaterfallmistblastlite for Skyrim.esm FXWaterfallMistBlastLite_vTundra [MSTT:00104F51]>
[00:43] [BuildBaseRecords] <Debug: Looking for dweplatbgcordblend01 for DAc0da.esm zDcdZeroSumDwePlatBgCorBlend01 [STAT:0C009818]>
[00:43] [BuildBaseRecords] <Debug: Looking for ahzidalbow for Glenmoril.esm zzzRev1stPersonAhzidalBow [STAT:0E389456]>
[00:43] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_spire04.nif sc_spire04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_spire04 [STAT:02003AD3]>
[00:43] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_spire04.nif sc_spire04:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_spire04 [STAT:02003AD3]>
[00:43] [BuildBaseRecords] <Debug: Looking for volcanicsteampool02 for Skyrim.esm VolcanicSteamPool02 [STAT:0007D44F]>
[00:43] [BuildBaseRecords] <Debug: Looking for mrkogmundshouse03 for Skyrim.esm MrkOgmundsHouse03 [STAT:000B7947]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest02_99e082bcpassthru_lod.nif L2_Branches Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest02 [TREE:00018A02]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest02_99e082bcpassthru_lod.nif L2_Branches Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Enhanced Vanilla Trees SSE.esp TreePineForest02 [TREE:00018A02]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest02_99e082bcpassthru_lod.nif PineTree02_t:1 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest02 [TREE:00018A02]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest02_99e082bcpassthru_lod.nif PineTree02_t:1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest02 [TREE:00018A02]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest02_99e082bcpassthru_lod.nif L2_Branches0 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest02 [TREE:00018A02]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest02_99e082bcpassthru_lod.nif L2_Branches0 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest02 [TREE:00018A02]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest02_99e082bcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest02 [TREE:00018A02]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest02_99e082bcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest02 [TREE:00018A02]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest02_99e082bcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest02 [TREE:00018A02]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest02_99e082bcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest02 [TREE:00018A02]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest02_99e082bcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest02 [TREE:00018A02]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest02_99e082bcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest02 [TREE:00018A02]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest02_99e082bcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest02 [TREE:00018A02]>
[00:43] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforest02_99e082bcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest02 [TREE:00018A02]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutwuld for TheBawbsWardenOfTheCoast.esp WCFXGreybeardShoutMAAR [ACTI:103C94B3]>
[00:43] [BuildBaseRecords] <Debug: Looking for farmbtrapdoor01EC_SS_MadRuins for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_MadRuinsFarmBTrapdoor01 "Люк" [DOOR:112F68A8]>
[00:43] [BuildBaseRecords] <Debug: Looking for farmbtrapdoor01 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_MadRuinsFarmBTrapdoor01 "Люк" [DOOR:112F68A8]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcordblend01.nif DwePlatBgCorDblEnd01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgCorBlend01 [STAT:0C009818]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcordblend01.nif DwePlatBgCorDblEnd01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgCorBlend01 [STAT:0C009818]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse03.nif MrkOgmundsHouse03:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse03 [STAT:000B7947]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse03.nif MrkOgmundsHouse03:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse03 [STAT:000B7947]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse03.nif MrkOgmundsHouse03:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse03 [STAT:000B7947]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse03.nif MrkOgmundsHouse03:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse03 [STAT:000B7947]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse03.nif MrkOgmundsHouse03:40 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse03 [STAT:000B7947]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse03.nif MrkOgmundsHouse03:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse03 [STAT:000B7947]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse03.nif MrkOgmundsHouse03:41 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse03 [STAT:000B7947]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse03.nif MrkOgmundsHouse03:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse03 [STAT:000B7947]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcordblend01.nif DwePlatBgCorDblEnd01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgCorBlend01 [STAT:0C009818]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcordblend01.nif DwePlatBgCorDblEnd01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgCorBlend01 [STAT:0C009818]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse03.nif MrkOgmundsHouse03:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse03 [STAT:000B7947]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse03.nif MrkOgmundsHouse03:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse03 [STAT:000B7947]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcordblend01.nif DwePlatBgCorDblEnd01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgCorBlend01 [STAT:0C009818]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse03.nif MrkOgmundsHouse03:50 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse03 [STAT:000B7947]>
[00:43] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse03.nif MrkOgmundsHouse03:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse03 [STAT:000B7947]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcordblend01.nif DwePlatBgCorDblEnd01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgCorBlend01 [STAT:0C009818]>
[00:43] [BuildBaseRecords] <Debug: Looking for mountaincliff03_5D70550Epassthru for Skyrim.esm MountainCliff03_Blackreach [STAT:000487EB]>
[00:43] [BuildBaseRecords] <Debug: Looking for mountaincliff03_5D70550E for Skyrim.esm MountainCliff03_Blackreach [STAT:000487EB]>
[00:43] [BuildBaseRecords] <Debug: Looking for mountaincliff03 for Skyrim.esm MountainCliff03_Blackreach [STAT:000487EB]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcordblend01.nif DwePlatBgCorDblEnd01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgCorBlend01 [STAT:0C009818]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcordblend01.nif DwePlatBgCorDblEnd01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgCorBlend01 [STAT:0C009818]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcordblend01.nif DwePlatBgCorDblEnd01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgCorBlend01 [STAT:0C009818]>
[00:43] [BuildBaseRecords] <Debug: Looking for invisibledoor01 for DAc0da.esm zDcdInvisibleLadder01 "Лестница" [DOOR:0C002CD9]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcordblend01.nif DwePlatBgCorDblEnd01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgCorBlend01 [STAT:0C009818]>
[00:43] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff03_5D70550E_lod_0l.nif for Skyrim.esm MountainCliff03_Blackreach [STAT:000487EB]>
[00:43] [BuildBaseRecords] <Debug: Looking for hospsword1h for Vigilant.esm zzVcg1stPersonHospSword1H [STAT:0D4FE963]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcordblend01.nif DwePlatBgCorDblEnd01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgCorBlend01 [STAT:0C009818]>
[00:43] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcordblend01.nif DwePlatBgCorDblEnd01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgCorBlend01 [STAT:0C009818]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_spire04_lod.nif sc_spire04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_spire04 [STAT:02003AD3]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineclhall1way256short01 for Skyrim.esm MineCLHall1Way256Short01 [STAT:000454B4]>
[00:43] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_spire04_lod.nif sc_spire04:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_spire04 [STAT:02003AD3]>
[00:43] [AddModel] <Debug: Meshes\lod\markarth\mrkogmundshouse03_lod_2.nif MrkOgmundsHouse03_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse03 [STAT:000B7947]>
[00:43] [AddModel] <Debug: Meshes\lod\markarth\mrkogmundshouse03_lod_2.nif MrkOgmundsHouse03_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse03 [STAT:000B7947]>
[00:43] [AddModel] <Debug: Meshes\lod\markarth\mrkogmundshouse03_lod_2.nif MrkOgmundsHouse03_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse03 [STAT:000B7947]>
[00:43] [AddModel] <Debug: Meshes\lod\markarth\mrkogmundshouse03_lod_2.nif MrkOgmundsHouse03_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse03 [STAT:000B7947]>
[00:43] [AddModel] <Debug: Meshes\lod\markarth\mrkogmundshouse03_lod_2.nif MrkOgmundsHouse03_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse03 [STAT:000B7947]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnowl02.nif PineTree02_d Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:43] [AddModel] <Debug: Meshes\lod\markarth\mrkogmundshouse03_lod_2.nif MrkOgmundsHouse03_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse03 [STAT:000B7947]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwechest01 for Skyrim.esm TreasDwarvenChestBossEMPTY "Сундук" [CONT:00094F0E]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnowl02.nif PineTree02_d Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkOgmundsHouse03 [STAT:000B7947]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkOgmundsHouse03 [STAT:000B7947]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkOgmundsHouse03 [STAT:000B7947]>
[00:43] [BuildBaseRecords] <Debug: Looking for fxsawdustonthe floor02 for Skyrim.esm FXSawdustOnThefloor02 [STAT:0001CC0F]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnowl02.nif PineTree02_l1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:43] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnowl02.nif PineTree02_l1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:43] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\plat\dweplatbgcordblend01_lod.nif DwePlatBgCorDblEnd01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgCorBlend01 [STAT:0C009818]>
[00:43] [BuildBaseRecords] <Debug: Looking for bfxfirevol01 for Skyrim.esm BFXFireVol01 [MSTT:000D61B6]>
[00:43] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\plat\dweplatbgcordblend01_lod.nif DwePlatBgCorDblEnd01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgCorBlend01 [STAT:0C009818]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineoresilver02_CaveGWall for Skyrim.esm MineOreSilver02_CaveGWall "Серебряная жила" [ACTI:0010DB6F]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineoresilver02 for Skyrim.esm MineOreSilver02_CaveGWall "Серебряная жила" [ACTI:0010DB6F]>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f.dds] ResourceExists>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f.dds] DXGI_FORMAT_BC7_UNORM>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 DAc0da.esm zDcdZeroSumDwePlatBgCorBlend01 [STAT:0C009818]>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\261ED7EAB6D942C7BACE9AAC859B382E.dds">
[00:43] [BuildBaseRecords] <Debug: Looking for cassmrmtosmhallwalldbl01 for Dawnguard.esm CasSmRmToSmHallWallDbl01 [STAT:020008DD]>
[00:43] [BuildBaseRecords] <Debug: Looking for minecboulderl01 for Skyrim.esm MineCBoulderL01 [STAT:00045607]>
[00:43] <Warning: Textures do not match for "RockPileS01:0": textures\landscape\revenant\rocky01.dds in rockpiles01.nif -> textures\landscape\dirt02.dds in rockpiles01_lod_0.nif for Glenmoril.esm zzzRevRockPileS01 [STAT:0E00A8BD]>
[00:43] <Warning: Textures do not match for "RockPileS01:1": textures\landscape\revenant\mountains\rock01.dds in rockpiles01.nif -> textures\landscape\mountains\mountainslab02.dds in rockpiles01_lod_0.nif for Glenmoril.esm zzzRevRockPileS01 [STAT:0E00A8BD]>
[00:43] <Warning: Textures do not match for "RockPileL02:0": textures\landscape\revenant\rocky01.dds in rockpilel02.nif -> textures\landscape\dirt02.dds in rockpilel02_lod_0.nif for Glenmoril.esm zzzRevRockPileL02_wet [STAT:0E000EB0]>
[00:43] <Warning: Textures do not match for "RockPileL02:1 - L2_RockPileL02:1": textures\landscape\revenant\mountains\rock01.dds in rockpilel02.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilel02_lod_0.nif for Glenmoril.esm zzzRevRockPileL02_wet [STAT:0E000EB0]>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1.dds] ResourceExists>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:43] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\B30223473B89407EA53F0740C1915262.dds">
[00:43] [BuildBaseRecords] <Debug: Looking for ebonycrossbow for Full-Crossbow-Pack.esp ccBGSSSE043_1stPersonEbonyCrossbow [STAT:FE0278B3]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockcliff08zzzRev_MossRock for Glenmoril.esm zzzRevRockCliff08_MossRock [STAT:0E0045FA]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Glenmoril.esm zzzRevRockCliff08_MossRock [STAT:0E0045FA]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockCliff08_MossRock [STAT:0E0045FA]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\rocks01.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockCliff08_MossRock [STAT:0E0045FA]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff08_MossRock [STAT:0E0045FA]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockCliff08_MossRock [STAT:0E0045FA]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\rocks01.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockCliff08_MossRock [STAT:0E0045FA]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff08_MossRock [STAT:0E0045FA]>
[00:43] [BuildBaseRecords] <Debug: Looking for pothelmgnd for Unslaad.esm zzzCrbPotHeadStatic [STAT:0F3FA28A]>
[00:43] [BuildBaseRecords] <Debug: Looking for whintcastlelroomceiling08 for Skyrim.esm WHIntCastleLRoomCeiling08 [STAT:000C0FE0]>
[00:43] [BuildBaseRecords] <Debug: Looking for apoforbiddenbook01 for Dragonborn.esm DLC2ApocryphaBook04 "Черная книга: Ветры перемен" [ACTI:0401EDF3]>
[00:43] [BuildBaseRecords] <Debug: Looking for volcanicplateau02VolcanicAsh01 for Dragonborn.esm VolcanicPlateau02VolcanicAsh01 [STAT:04017E9D]>
[00:43] [BuildBaseRecords] <Debug: Looking for volcanicplateau02 for Dragonborn.esm VolcanicPlateau02VolcanicAsh01 [STAT:04017E9D]>
[00:43] [BuildBaseRecords] <Debug: Looking for impextbridge01 for Better Dynamic Ash.esp BDA_ImpExtBridge01Ash [STAT:3400FB2E]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveglroomdoorb01 for Skyrim.esm CaveGLRoomDoorB01Falmer [STAT:000B9E59]>
[00:43] [BuildBaseRecords] <Debug: Looking for minecshaftwall01 for Skyrim.esm MineCShaftWall01 [STAT:00045525]>
[00:43] [BuildBaseRecords] <Debug: Looking for ruins_trapdoor01 for Skyrim.esm NorShaftTrapDoor "Люк" [DOOR:0002C947]>
[00:43] [BuildBaseRecords] <Debug: Looking for impextblocks06 for Skyrim.esm ImpExtBlocks06 [STAT:0003F987]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch1x4WT_snow for Wyrmstooth.esp WTDweFacadeTowerArch1x4_snow [STAT:0A315473]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch1x4 for Wyrmstooth.esp WTDweFacadeTowerArch1x4_snow [STAT:0A315473]>
[00:43] [BuildBaseRecords] <Debug: Looking for genericbannerred03CityBannerMarkarth03 for Skyrim.esm CityBannerMarkarth03 [MSTT:000D2023]>
[00:43] [BuildBaseRecords] <Debug: Looking for genericbannerred03 for Skyrim.esm CityBannerMarkarth03 [MSTT:000D2023]>
[00:43] [BuildBaseRecords] <Debug: Looking for stockadebarricade01zzzCrbActivatorLight_SN for Unslaad.esm zzzCrbStockadeBarricade01ActivatorLight_SN [ACTI:0F451226]>
[00:43] [BuildBaseRecords] <Debug: Looking for stockadebarricade01 for Unslaad.esm zzzCrbStockadeBarricade01ActivatorLight_SN [ACTI:0F451226]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTowerArch1x4_snow [STAT:0A315473]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTowerArch1x4_snow [STAT:0A315473]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTowerArch1x4_snow [STAT:0A315473]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowerspacer01_lod for Dragonborn.esm DLC2DweFacadeTowerSpacer01_LOD [STAT:04038507]>
[00:43] [BuildBaseRecords] <Debug: Looking for genericbannerred01GenericBannerGreen01 for Skyrim.esm GenericBannerGreen01 [MSTT:000D200C]>
[00:43] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Skyrim.esm GenericBannerGreen01 [MSTT:000D200C]>
[00:43] [BuildBaseRecords] <Debug: Looking for orcisharrow for Skyrim.esm 1stPersonOrcishArrow [STAT:0003417E]>
[00:43] [BuildBaseRecords] <Debug: Looking for whinnlandlod02 for Skyrim.esm WHinnlandLOD02 [STAT:00080CA8]>
[00:43] [BuildBaseRecords] <Debug: Looking for smarketstall03 for Skyrim.esm SMarketStall03 [STAT:000FA23D]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whinnlandlod02.nif WHinnland_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHinnlandLOD02 [STAT:00080CA8]>
[00:43] [AddModel] <Debug: Meshes\architecture\windhelm\whinnlandlod02.nif WHinnland_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHinnlandLOD02 [STAT:00080CA8]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch1x4WT for Wyrmstooth.esp WTDweFacadeTowerArch1x4 [STAT:0A3177EE]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch1x4 for Wyrmstooth.esp WTDweFacadeTowerArch1x4 [STAT:0A3177EE]>
[00:43] [AddModel] <Debug: Meshes\lod\windhelm\whinnlandlod02_lod_2.nif WHinnland_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHinnlandLOD02 [STAT:00080CA8]>
[00:43] [AddModel] <Debug: Meshes\lod\windhelm\whinnlandlod02_lod_2.nif WHinnland_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHinnlandLOD02 [STAT:00080CA8]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHinnlandLOD02 [STAT:00080CA8]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTowerArch1x4 [STAT:0A3177EE]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTowerArch1x4 [STAT:0A3177EE]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTowerArch1x4 [STAT:0A3177EE]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockshelf01ReachGrass01 for Skyrim.esm RockShelf01ReachGrass01 [STAT:00079634]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockshelf01 for Skyrim.esm RockShelf01ReachGrass01 [STAT:00079634]>
[00:43] [BuildBaseRecords] <Debug: Looking for blackreacheicorner02 for Skyrim.esm BlackreachEICorner02 [STAT:000921FD]>
[00:43] [BuildBaseRecords] <Debug: Looking for barenziahsstand for Skyrim.esm TGCrownStand [STAT:000D921E]>
[00:43] [BuildBaseRecords] <Debug: Looking for redruin1 for Unslaad.esm zzzCrbRedRuine01 [STAT:0F0C1821]>
[00:43] [BuildBaseRecords] <Debug: Looking for dwefloorlanternonsputter for Skyrim.esm DweFloorLanternOnSputter [STAT:000E7C2D]>
[00:43] [BuildBaseRecords] <Debug: Looking for minecroomwall04c for Skyrim.esm MineCRoomWall04c [STAT:000454E9]>
[00:43] [BuildBaseRecords] <Debug: Looking for tggoldenurnstatic01 for Vigilant.esm zzzCHTGRGoldenUrn [STAT:0D22510F]>
[00:43] [BuildBaseRecords] <Debug: Looking for powerwordhaasicelake for Dawnguard.esm DLC1WordWallWordHaasROCK [ACTI:02010821]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockcliff01RiverbedEdge01_852A6C30 for Skyrim.esm RockCliff01RiverbedEdge01 [STAT:0002FF5B]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockcliff01RiverbedEdge01 for Skyrim.esm RockCliff01RiverbedEdge01 [STAT:0002FF5B]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Skyrim.esm RockCliff01RiverbedEdge01 [STAT:0002FF5B]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Skyrim.esm RockCliff01RiverbedEdge01 [STAT:0002FF5B]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Skyrim.esm RockCliff01RiverbedEdge01 [STAT:0002FF5B]>
[00:43] [BuildBaseRecords] <Debug: Looking for rtdockbldcorramp01 for Skyrim.esm RTDockBldCorRamp01 [STAT:000AED68]>
[00:43] [BuildBaseRecords] <Debug: Looking for cratesmalllong03WeatheredLightSN for Dragonborn.esm CrateSmallLong03WeatheredLightSN [STAT:0402979B]>
[00:43] [BuildBaseRecords] <Debug: Looking for cratesmalllong03 for Dragonborn.esm CrateSmallLong03WeatheredLightSN [STAT:0402979B]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound02 for Dragonborn.esm DLC2dunKolbjornAshMound02 [STAT:04020E64]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldCorRamp01 [STAT:000AED68]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldCorRamp01 [STAT:000AED68]>
[00:43] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockBldCorRamp01 [STAT:000AED68]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveishaftrwall01 for Skyrim.esm CaveIShaftRWall01 [STAT:000153DB]>
[00:43] [BuildBaseRecords] <Debug: Looking for helmetgnd for Unslaad.esm zzzCrbDovahHelmet_Snow [STAT:0F1B4E5D]>
[00:43] [BuildBaseRecords] <Debug: Looking for rtgravestone03zzzCHStoneMonument for Vigilant.esm zzzCHStoneMonument "Каменный памятник" [ACTI:0D219B51]>
[00:43] [BuildBaseRecords] <Debug: Looking for rtgravestone03 for Vigilant.esm zzzCHStoneMonument "Каменный памятник" [ACTI:0D219B51]>
[00:43] [BuildBaseRecords] <Debug: Looking for dlc2leftclawamethyst for SkystoneCastle.esp LA_SS_ClawAmethystLeft [STAT:3574D169]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpilem02RP_DesertRocky01 for _ResourcePack.esl RP_RockPileM02DesertRocky01 [STAT:FE002090]>
[00:43] [BuildBaseRecords] <Debug: Looking for rockpilem02 for _ResourcePack.esl RP_RockPileM02DesertRocky01 [STAT:FE002090]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineoresilver01_LFallForestDirt for Skyrim.esm MineOreSilver01_LFallForestDirt "Серебряная жила" [ACTI:0010DB06]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineoresilver01 for Skyrim.esm MineOreSilver01_LFallForestDirt "Серебряная жила" [ACTI:0010DB06]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocky01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\desertrocky01_d.dds _ResourcePack.esl RP_RockPileM02DesertRocky01 [STAT:FE002090]>
[00:43] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_RockPileM02DesertRocky01 [STAT:FE002090]>
[00:43] [BuildBaseRecords] <Debug: Looking for nortempleexterior01 for Skyrim.esm NorTempleExterior01Snow [STAT:00026FA1]>
[00:43] [BuildBaseRecords] <Debug: Looking for telvannitowerint01 for Dragonborn.esm TelvanniTowerInt01 [STAT:04025B03]>
[00:43] [BuildBaseRecords] <Debug: Looking for minecboulderpiles02 for Dragonborn.esm DLC2_MineCBoulderPileS02_Ash [STAT:04034BF3]>
[00:43] [BuildBaseRecords] <Debug: Looking for whintwoodwallwoodshort01 for Skyrim.esm WHIntWoodWallWoodShort01 [STAT:0007D391]>
[00:43] [BuildBaseRecords] <Debug: Looking for mineclhalldeadend01c for Skyrim.esm MineCLHallDeadEnd01c [STAT:000454BD]>
[00:43] [BuildBaseRecords] <Debug: Looking for shieldofysgramor for SkystoneCastle.esp LA_SS_ShieldofYsgramor [STAT:359D63A0]>
[00:43] [BuildBaseRecords] <Debug: Looking for impextbldgsecondcorner04 for Skyrim.esm ImpExtBldgSecondCorner04 [STAT:000513B9]>
[00:43] [BuildBaseRecords] <Debug: Looking for riftenrwroombroofl03 for Skyrim.esm RiftenRWRoomBRoofL03 [STAT:00098D78]>
[00:43] [BuildBaseRecords] <Debug: Looking for nocturnalstatue for Skyrim.esm NocturnalStatue [STAT:000FFF4E]>
[00:43] [BuildBaseRecords] <Debug: Looking for table2 for TheBawbsWardenOfTheCoast.esp WCTable01 [STAT:100204DB]>
[00:43] [BuildBaseRecords] <Debug: Looking for vampcoffinstatic01 for Glenmoril.esm zzzRevArtifactMeridiaArm "Гроб" [CONT:0E01620B]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveiswallcorner03 for Skyrim.esm CaveISWallCorner03 [STAT:000344BA]>
[00:43] [BuildBaseRecords] <Debug: Looking for chest01DLC2TreasRieklingChestSnow for Dragonborn.esm DLC2TreasRieklingChestSnow "Сундук" [CONT:04034B39]>
[00:43] [BuildBaseRecords] <Debug: Looking for chest01 for Dragonborn.esm DLC2TreasRieklingChestSnow "Сундук" [CONT:04034B39]>
[00:43] [BuildBaseRecords] <Debug: Looking for caveiiciclemed01 for Skyrim.esm CaveIIcicleMed01 [STAT:0009216F]>
[00:43] [BuildBaseRecords] <Debug: Looking for metalcagedoor01 for Skyrim.esm MetalCageDoor01NoName [DOOR:0010AA96]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrfencestrgate01door01 for Skyrim.esm WRFenceStrGate01Door01 "Деревянные ворота" [DOOR:000A88DA]>
[00:43] [BuildBaseRecords] <Debug: Looking for implhall1way128l01 for Skyrim.esm ImpLHall1Way128L01 [STAT:0003AEB3]>
[00:43] [BuildBaseRecords] <Debug: Looking for akatoshamuletgo for SkystoneCastle.esp LA_SS_AmuletAkatosh [STAT:359D1224]>
[00:43] [BuildBaseRecords] <Debug: Looking for wrintchroofchimney01 for Skyrim.esm WRIntCHRoofChimney01 [STAT:00077FE3]>
[00:44] [BuildBaseRecords] <Debug: Looking for falmerpgebalconycurve03 for Dawnguard.esm FalmerPGEBalconyCurve03 [STAT:02005E8C]>
[00:44] [BuildBaseRecords] <Debug: Looking for chapeltower01 for Glenmoril.esm zzzRevSiikaChapelTower01 [STAT:0E0026A5]>
[00:44] [BuildBaseRecords] <Debug: Looking for upperchest01 for SkystoneCastle.esp LA_SS_PlayerHouseChest "Сундук" [CONT:35149F89]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveihall2way02 for Skyrim.esm CaveIHall2Way02 [STAT:0002ADD8]>
[00:44] [AddModel] <Debug: Meshes\dlc01\landscape\plants\dlc1ppvinewall03nocol.nif DLC1PPVineWall03NoCol:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1PPVineWall03NoCol [TREE:020165A1]>
[00:44] [AddModel] <Debug: Meshes\dlc01\landscape\plants\dlc1ppvinewall03nocol.nif DLC1PPVineWall03NoCol:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1PPVineWall03NoCol [TREE:020165A1]>
[00:44] [AddTextureSet] <Debug: File not found textures\dlc01\dungeons\ppdetailovergrowth01.dds. Used by Meshes\dlc01\landscape\plants\dlc1ppvinewall03nocol.nif Dawnguard.esm DLC1PPVineWall03NoCol [TREE:020165A1]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01CoastOceanFloor01_15C17396 for Skyrim.esm RockPileL01CoastOceanFloor01 [STAT:000E8FD3]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01CoastOceanFloor01 for Skyrim.esm RockPileL01CoastOceanFloor01 [STAT:000E8FD3]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Skyrim.esm RockPileL01CoastOceanFloor01 [STAT:000E8FD3]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Skyrim.esm RockPileL01CoastOceanFloor01 [STAT:000E8FD3]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Skyrim.esm RockPileL01CoastOceanFloor01 [STAT:000E8FD3]>
[00:44] [BuildBaseRecords] <Debug: Looking for minecboulders01 for Skyrim.esm MineCBoulderS01 [STAT:000455FC]>
[00:44] [BuildBaseRecords] <Debug: Looking for norrmbgcorinl01 for Skyrim.esm NorRmBgCorInL01Ice [STAT:0009D2B7]>
[00:44] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior01.nif TempleMain:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior01Snow [STAT:00026FA1]>
[00:44] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior01.nif TempleMain:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTempleExterior01Snow [STAT:00026FA1]>
[00:44] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior01.nif TempleMain:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior01Snow [STAT:00026FA1]>
[00:44] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior01.nif TempleMain:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTempleExterior01Snow [STAT:00026FA1]>
[00:44] [BuildBaseRecords] <Debug: Looking for grummitefence02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_GrummiteFence02 [STAT:113F4227]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1.dds] ResourceExists>
[00:44] [BuildBaseRecords] <Debug: Looking for smhall1wayhalf01 for Glenmoril.esm zzzRevCasSMhalls1WayHalf01 [STAT:0E013966]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:44] [BuildBaseRecords] <Debug: Looking for stahlrimbattleaxe for Dragonborn.esm 1stPersonStahlrimBattleAxe [STAT:04038A50]>
[00:44] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior01.nif NorTempleExterior01:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior01Snow [STAT:00026FA1]>
[00:44] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior01.nif NorTempleExterior01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTempleExterior01Snow [STAT:00026FA1]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\3FD2F9180D0D471A9504A1DB6F885668.dds">
[00:44] [BuildBaseRecords] <Debug: Looking for arkvedbrain for Glenmoril.esm zzzGHSpecimenBrain [STAT:0E00CB3A]>
[00:44] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior01.nif NorTempleExterior01:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior01Snow [STAT:00026FA1]>
[00:44] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior01.nif NorTempleExterior01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTempleExterior01Snow [STAT:00026FA1]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc1vampharkondeathfx for Dawnguard.esm DLC1VampHarkonDeathFXActivator [ACTI:02011CD8]>
[00:44] [BuildBaseRecords] <Debug: Looking for manqueremains04 for Unslaad.esm zzzCrbManqueRemain04 [STAT:0F1C699F]>
[00:44] [BuildBaseRecords] <Debug: Looking for corner01zzzRevCave_Mslab for Glenmoril.esm zzzRevCaveCorner01_Mslab [STAT:0E00B9C8]>
[00:44] [BuildBaseRecords] <Debug: Looking for corner01 for Glenmoril.esm zzzRevCaveCorner01_Mslab [STAT:0E00B9C8]>
[00:44] [BuildBaseRecords] <Debug: Looking for riftenrwhallsewerhole01 for Skyrim.esm RiftenRWHallSewerHole01 [STAT:000484CE]>
[00:44] [BuildBaseRecords] <Debug: Looking for balconyshaftbridge01 for Glenmoril.esm zzzRevDeadHillPGBalconyShaftBridge01 [STAT:0E000FA3]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxsparkfountaintoggle for Skyrim.esm FXSparkFountainToggleLight [ACTI:000BBDF1]>
[00:44] [BuildBaseRecords] <Debug: Looking for byohbyohwrhub2ndflwall01 for HearthFires.esm BYOHBYOHWRhub2ndFLWall01 [STAT:03003773]>
[00:44] [AddModel] <Debug: Meshes\dlc02\plants\dlc2florahangingmoss02.nif L1_FloraHangingMoss02:0 - L2_FloraHangingMoss02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC2TreeFloraHangingMoss02 "Императорский зонтичный мох" [TREE:0401FF65]>
[00:44] [AddModel] <Debug: Meshes\dlc02\plants\dlc2florahangingmoss02.nif L1_FloraHangingMoss02:0 - L2_FloraHangingMoss02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp DLC2TreeFloraHangingMoss02 "Императорский зонтичный мох" [TREE:0401FF65]>
[00:44] [BuildBaseRecords] <Debug: Looking for ceiling01 for Glenmoril.esm zzzRevCaveCeiling01 [STAT:0E00A8C9]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxvolumemist01 for Skyrim.esm FXVolumeMist01 [MSTT:0002054F]>
[00:44] [BuildBaseRecords] <Debug: Looking for cavegrockm02 for Skyrim.esm CaveGRockM02ice [STAT:0007A83E]>
[00:44] [BuildBaseRecords] <Debug: Looking for shovel2h for Glenmoril.esm zzzGH1stPersonFarmShovel2H [STAT:0E012591]>
[00:44] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodbeamstraight03 for Skyrim.esm ShipKatariahWoodBeamStraight03 [STAT:000985A1]>
[00:44] [BuildBaseRecords] <Debug: Looking for cavegeceiling01 for Dawnguard.esm CaveGECeiling01Falmer [STAT:020085F1]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxambbeamslowfogbig03 for Skyrim.esm FXAmbBeamSlowFogBig03 [MSTT:000A6C43]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilem03Sand01 for TheBawbsWardenOfTheCoast.esp RockPileM03Sand01 [STAT:10020565]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilem03 for TheBawbsWardenOfTheCoast.esp RockPileM03Sand01 [STAT:10020565]>
[00:44] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\dirt02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp RockPileM03Sand01 [STAT:10020565]>
[00:44] [BuildBaseRecords] <Debug: Looking for cavegewallcorner02 for Skyrim.esm CaveGEWallCorner02 [STAT:0002249C]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2.dds] ResourceExists>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\7622EE6E47BE4E73A6E0215AAA5F7828.dds">
[00:44] [BuildBaseRecords] <Debug: Looking for falmercityroundfloorsm01 for Dawnguard.esm FalmerCityRoundFloorSm01 [STAT:02010945]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxalduinexplosion for Skyrim.esm FXAlduinExplosionPreLoader [STAT:0010F1ED]>
[00:44] [BuildBaseRecords] <Debug: Looking for impchandellierextensionshortuskp for unofficial skyrim special edition patch.esp USKPImpChandellierExtensionShort [STAT:0705BF72]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxspiderwebkitdinnerhumangnd for Skyrim.esm FXSpiderWebKitDinnerHumanGnd [MSTT:00044964]>
[00:44] [BuildBaseRecords] <Debug: Looking for genericbannerred02 for Skyrim.esm GenericBannerRed02 [MSTT:000D200A]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83.dds] ResourceExists>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83.dds] DXGI_FORMAT_BC7_UNORM>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior01_lod.nif TempleMain:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior01Snow [STAT:00026FA1]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior01_lod.nif TempleMain:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExterior01Snow [STAT:00026FA1]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior01_lod.nif TempleMain:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior01Snow [STAT:00026FA1]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior01_lod.nif TempleMain:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExterior01Snow [STAT:00026FA1]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\3C884218E4DF4009B211D0FC236E7604.dds">
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior01_lod.nif NorTempleExterior01:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior01Snow [STAT:00026FA1]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior01_lod.nif NorTempleExterior01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExterior01Snow [STAT:00026FA1]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior01_lod.nif NorTempleExterior01:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior01Snow [STAT:00026FA1]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior01_lod.nif NorTempleExterior01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExterior01Snow [STAT:00026FA1]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxmistlowswirls02dark for Skyrim.esm FXMistLowSwirls02Dark [MSTT:000F2531]>
[00:44] [BuildBaseRecords] <Debug: Looking for genpullchain01 for Skyrim.esm GenPullChain01NoName [ACTI:000C6386]>
[00:44] [BuildBaseRecords] <Debug: Looking for skyhaventempletemplayout01 for Skyrim.esm SkyHavenTempleTempLayout01 [STAT:00025222]>
[00:44] [BuildBaseRecords] <Debug: Looking for book07 for Skyrim.esm HighPolyBasicBook07 [STAT:00015417]>
[00:44] [BuildBaseRecords] <Debug: Looking for wayshrinepourmarker for Dawnguard.esm DLC1_WayShrineWaterPourMarker "Чаша дорожного святилища" [FURN:0200A258]>
[00:44] [BuildBaseRecords] <Debug: Looking for nortempleexterior01base for Skyrim.esm NorTempleExterior01BaseSnow [STAT:00026FDF]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior01_lod03.nif TempleMain:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior01Snow [STAT:00026FA1]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior01_lod03.nif TempleMain:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExterior01Snow [STAT:00026FA1]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior01_lod03.nif TempleMain:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior01Snow [STAT:00026FA1]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior01_lod03.nif TempleMain:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExterior01Snow [STAT:00026FA1]>
[00:44] [BuildBaseRecords] <Debug: Looking for blackreachebalconyramp02 for Skyrim.esm BlackreachEBalconyRamp02 [STAT:000921C6]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior01_lod03.nif NorTempleExterior01:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior01Snow [STAT:00026FA1]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior01_lod03.nif NorTempleExterior01:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExterior01Snow [STAT:00026FA1]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior01_lod03.nif NorTempleExterior01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTempleExterior01Snow [STAT:00026FA1]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\nortempleexterior01_lod03.nif NorTempleExterior01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTempleExterior01Snow [STAT:00026FA1]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxambbeamxbdustbig04 for Skyrim.esm FXAmbBeamXbDustBig04 [MSTT:00075DC9]>
[00:44] [BuildBaseRecords] <Debug: Looking for roomcorecap1way for Glenmoril.esm zzzRevSewerCapRoomCore01 [STAT:0E29467E]>
[00:44] [BuildBaseRecords] <Debug: Looking for apoforbiddenbookact01 for Dragonborn.esm DLC2ApocryphaBook01Activator "Черная книга: Пробуждающие сны" [ACTI:040270ED]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2skaalvilhousewind04 for Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [BuildBaseRecords] <Debug: Looking for desk for Glenmoril.esm zzzRevWitDesk [STAT:0E00FD6C]>
[00:44] [BuildBaseRecords] <Debug: Looking for blackreachebalconystraight04 for Skyrim.esm BlackreachEBalconyStraight04 [STAT:000921CD]>
[00:44] [BuildBaseRecords] <Debug: Looking for smdftracor02 for Skyrim.esm SMdFTraCor02 [STAT:00073CEC]>
[00:44] [BuildBaseRecords] <Debug: Looking for floorraised01zzzRev_Wet for Glenmoril.esm zzzRevFloorRaised01_Wet [STAT:0E270926]>
[00:44] [BuildBaseRecords] <Debug: Looking for floorraised01 for Glenmoril.esm zzzRevFloorRaised01_Wet [STAT:0E270926]>
[00:44] [BuildBaseRecords] <Debug: Looking for rtmercerdeckf01 for Skyrim.esm RTMercerDeckF01 [STAT:000EF302]>
[00:44] [BuildBaseRecords] <Debug: Looking for wrshintalcove01win for Skyrim.esm WRShIntAlcove01Win [STAT:0003F8AD]>
[00:44] [BuildBaseRecords] <Debug: Looking for barrel01 for Skyrim.esm DB03Barrel "Бочка" [CONT:00097F78]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadepartitionbase01_lod for Dragonborn.esm DLC2DweFacadePartitionBase01_LOD [STAT:040384D7]>
[00:44] [BuildBaseRecords] <Debug: Looking for assassinsword01 for Glenmoril.esm zzzRev1stPersonAssassinSword01 [STAT:0E2CECCC]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxdlc1scwallmist for Dawnguard.esm FXDLC1SCWallMist [MSTT:020141A9]>
[00:44] [BuildBaseRecords] <Debug: Looking for dirtcliffs02FallForestGrass01 for Skyrim.esm DirtCliffs02FallForestGrass01 [STAT:000BAD90]>
[00:44] [BuildBaseRecords] <Debug: Looking for dirtcliffs02 for Skyrim.esm DirtCliffs02FallForestGrass01 [STAT:000BAD90]>
[00:44] [BuildBaseRecords] <Debug: File not found Meshes\effects\testteapot01.nif. Used by Skyrim.esm TestTeapot01 [STAT:000CC79E]>
[00:44] [BuildBaseRecords] <Debug: Looking for rollingstonedwebust for DAc0da.esm zDcdTrapRollingStoneBust [ACTI:0C0062CD]>
[00:44] [BuildBaseRecords] <Debug: Looking for arceilingwelkydgreen01 for Update.esm ccBGS_ARCeilingWelkyndGreen01 [STAT:01003170]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveishaftwall02 for Dawnguard.esm CaveIShaftWall02NOICE [STAT:02001D87]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel04EC_SS__Dementia_95E1CD51 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL04_Dementia [STAT:114B9ECE]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel04EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL04_Dementia [STAT:114B9ECE]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL04_Dementia [STAT:114B9ECE]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL04_Dementia [STAT:114B9ECE]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL04_Dementia [STAT:114B9ECE]>
[00:44] [BuildBaseRecords] <Debug: Looking for 1024ledgecorner for Glenmoril.esm zzzRevStorti1024LedgeCorner_NoLOD [STAT:0E36C5FF]>
[00:44] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL04_Dementia [STAT:114B9ECE]>
[00:44] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL04_Dementia [STAT:114B9ECE]>
[00:44] [BuildBaseRecords] <Debug: Looking for wrintwallstr01wina for Skyrim.esm WRIntWallStr01WinA [STAT:0005D613]>
[00:44] [BuildBaseRecords] <Debug: Looking for snowberrywreath for Skyrim.esm SnowberryWreath [STAT:00034D23]>
[00:44] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdsnowberry01.nif DLC1HouseIngrdSnowberry01_1:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdSnowberry01 "Снежноягодник" [TREE:030110CA]>
[00:44] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdsnowberry01.nif DLC1HouseIngrdSnowberry01_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim unofficial skyrim special edition patch.esp BYOHHouseIngrdSnowberry01 "Снежноягодник" [TREE:030110CA]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2heartstonerock02DLC2MineOreHeartStone03VolcanicAsh01 for Dragonborn.esm DLC2MineOreHeartStone03VolcanicAsh01 "Залежи сердечных камней" [ACTI:0403863E]>
[00:44] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdsnowberry01.nif Snowberry01:30:262 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdSnowberry01 "Снежноягодник" [TREE:030110CA]>
[00:44] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdsnowberry01.nif Snowberry01:30:262 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting unofficial skyrim special edition patch.esp BYOHHouseIngrdSnowberry01 "Снежноягодник" [TREE:030110CA]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2heartstonerock02 for Dragonborn.esm DLC2MineOreHeartStone03VolcanicAsh01 "Залежи сердечных камней" [ACTI:0403863E]>
[00:44] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdsnowberry01.nif :13 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdSnowberry01 "Снежноягодник" [TREE:030110CA]>
[00:44] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdsnowberry01.nif :13 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim unofficial skyrim special edition patch.esp BYOHHouseIngrdSnowberry01 "Снежноягодник" [TREE:030110CA]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwechandelier02 for Skyrim.esm DweChandelier02 [STAT:0006B36A]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveishaftrdoorb03 for Skyrim.esm CaveIShaftRDoorB03 [STAT:000153E7]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind04.nif DLC2SkaalVilHouseWind04:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind04.nif DLC2SkaalVilHouseWind04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactAttireVan "Сундук" [CONT:0E27692C]>
[00:44] [BuildBaseRecords] <Debug: Looking for 1stpersonebonydagger for Skyrim.esm 1stPersonEbonyDagger [STAT:00036BDC]>
[00:44] [BuildBaseRecords] <Debug: Looking for apowordwallbase01 for Unslaad.esm zzzCrbApoWordWall01SN [STAT:0F4286F7]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind04.nif DLC2SkaalVilHouseWind04:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind04.nif DLC2SkaalVilHouseWind04:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind04.nif DLC2SkaalVilHouseWind04:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind04.nif DLC2SkaalVilHouseWind04:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [BuildBaseRecords] <Debug: Looking for woundedfloormarker for Skyrim.esm Wounded01FloorMarker [FURN:000D8738]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind04.nif DLC2SkaalVilHouseWind04:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind04.nif DLC2SkaalVilHouseWind04:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind04.nif DLC2SkaalVilHouseWind04:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind04.nif DLC2SkaalVilHouseWind04:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [BuildBaseRecords] <Debug: Looking for sackflesh for Glenmoril.esm zzzRevSackFlesh [MSTT:0E332476]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind04.nif DLC2SkaalVilHouseWind04:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind04.nif DLC2SkaalVilHouseWind04:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind04.nif DLC2SkaalVilHouseWind04:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind04.nif DLC2SkaalVilHouseWind04:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [BuildBaseRecords] <Debug: Looking for 1024ledgeflat for Glenmoril.esm zzzRevStorti1024LedgeFlatNoLOD [STAT:0E1F14A8]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind04.nif DLC2SkaalVilHouseWind04:14 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind04.nif DLC2SkaalVilHouseWind04:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind04.nif DLC2SkaalVilHouseWind04:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind04.nif DLC2SkaalVilHouseWind04:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind04.nif DLC2SkaalVilHouseWind04:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind04.nif DLC2SkaalVilHouseWind04:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind04.nif DLC2SkaalVilHouseWind04:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind04.nif DLC2SkaalVilHouseWind04:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [BuildBaseRecords] <Debug: Looking for wrwallrubblepile02lawf_ for Landscape and Water Fixes.esp lawf_WRWallRubblePile02 [STAT:FE004FD6]>
[00:44] [BuildBaseRecords] <Debug: Looking for norrubblepiece05NorExtRubblePiece05 for Skyrim.esm NorExtRubblePiece05 [STAT:0010E9E9]>
[00:44] [BuildBaseRecords] <Debug: Looking for wrwallrubblepile02 for Landscape and Water Fixes.esp lawf_WRWallRubblePile02 [STAT:FE004FD6]>
[00:44] [BuildBaseRecords] <Debug: Looking for norrubblepiece05 for Skyrim.esm NorExtRubblePiece05 [STAT:0010E9E9]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind04.nif DLC2SkaalVilHouseWind04:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind04.nif DLC2SkaalVilHouseWind04:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Landscape and Water Fixes.esp lawf_WRWallRubblePile02 [STAT:FE004FD6]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind04.nif DLC2SkaalVilHouseWind04:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilhousewind04.nif DLC2SkaalVilHouseWind04:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwefacadetower1x4WT for Wyrmstooth.esp WTDweFacadeTower1x4 [STAT:0A3177E1]>
[00:44] [BuildBaseRecords] <Debug: Looking for spatiowallentrance for Skyrim.esm SPatioWallEntranceSnow [STAT:0007F931]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwefacadetower1x4 for Wyrmstooth.esp WTDweFacadeTower1x4 [STAT:0A3177E1]>
[00:44] [BuildBaseRecords] <Debug: Looking for wrintbeam768l for Skyrim.esm WRIntBeam768L [STAT:000E4C7B]>
[00:44] [BuildBaseRecords] <Debug: Looking for fishingeffectmarker01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FishingMarker [STAT:05000853]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower1x4 [STAT:0A3177E1]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower1x4 [STAT:0A3177E1]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower1x4 [STAT:0A3177E1]>
[00:44] [BuildBaseRecords] <Debug: Looking for cavegroomcorner03 for Skyrim.esm CaveGRoomCorner03 [STAT:0001B1AB]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineoregold02_LDirt02 for Skyrim.esm MineOreGold02_LDirt02 "Золотая жила" [ACTI:0010D021]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineoregold02 for Skyrim.esm MineOreGold02_LDirt02 "Золотая жила" [ACTI:0010D021]>
[00:44] [BuildBaseRecords] <Debug: Looking for cwtowerwall01 for Unslaad.esm zzzCrbCWTowerWall01 [STAT:0F004FCF]>
[00:44] [BuildBaseRecords] <Debug: Looking for wrintcastlewallbasestr01win for Skyrim.esm WRIntCastleWallBaseStr01Win [STAT:000878C1]>
[00:44] [BuildBaseRecords] <Debug: Looking for whfxwindowglow01 for Skyrim.esm WHFXwindowglow01 [STAT:00078A6C]>
[00:44] [BuildBaseRecords] <Debug: Looking for impexttower01dark for Better Dynamic Ash.esp DLC2ImpExtTower01Dark_Ash [STAT:0402AD44]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineclroomcorner02 for Skyrim.esm MineCLRoomCorner02 [STAT:00045512]>
[00:44] [BuildBaseRecords] <Debug: Looking for burntrubblenodirt02 for Skyrim.esm BurntRubbleNoDirt02 [STAT:000C4B98]>
[00:44] [AddModel] <Debug: Meshes\effects\fxwaterfallthin2048x128.nif fallsMesh02 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThin2048x128 [MSTT:0002BCC8]>
[00:44] [AddModel] <Debug: Meshes\effects\fxwaterfallthin2048x128.nif fallsMesh02 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThin2048x128 [MSTT:0002BCC8]>
[00:44] [BuildBaseRecords] <Debug: Looking for cavegshaftbottom01 for Skyrim.esm CaveGShaftBottom01 [STAT:0001B77C]>
[00:44] [AddModel] <Debug: Meshes\effects\fxwaterfallthin2048x128.nif fallsCrossMesh01 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThin2048x128 [MSTT:0002BCC8]>
[00:44] [AddModel] <Debug: Meshes\effects\fxwaterfallthin2048x128.nif fallsCrossMesh01 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThin2048x128 [MSTT:0002BCC8]>
[00:44] [AddModel] <Debug: Meshes\effects\fxwaterfallthin2048x128.nif jet07:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThin2048x128 [MSTT:0002BCC8]>
[00:44] [AddModel] <Debug: Meshes\effects\fxwaterfallthin2048x128.nif jet07:0 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThin2048x128 [MSTT:0002BCC8]>
[00:44] [BuildBaseRecords] <Debug: Looking for dweroadcurve90r01 for Skyrim.esm DweRoadCurve90R01 [STAT:000CACCD]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin2048x128_2A58311Fpassthru for Skyrim.esm FXWaterfallThin2048x128 [MSTT:0002BCC8]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2glowfillblack for Dragonborn.esm DLC2GlowFillBlack [STAT:04036A73]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin2048x128_2A58311F for Skyrim.esm FXWaterfallThin2048x128 [MSTT:0002BCC8]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin2048x128 for Skyrim.esm FXWaterfallThin2048x128 [MSTT:0002BCC8]>
[00:44] [BuildBaseRecords] <Debug: Looking for imptowerringdoor01 for Skyrim.esm ImpTowerRingDoor01 [STAT:0002AC5A]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01RiverBottom01_15C17396 for Skyrim.esm RockPileL01RiverBottom01 [STAT:0003AC70]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01RiverBottom01 for Skyrim.esm RockPileL01RiverBottom01 [STAT:0003AC70]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilhousewind04_lod.nif DLC2SkaalVilHouseWind04:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilhousewind04_lod.nif DLC2SkaalVilHouseWind04:59 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Skyrim.esm RockPileL01RiverBottom01 [STAT:0003AC70]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Skyrim.esm RockPileL01RiverBottom01 [STAT:0003AC70]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Skyrim.esm RockPileL01RiverBottom01 [STAT:0003AC70]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilhousewind04_lod.nif WRHouseWind04LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilhousewind04_lod.nif WRHouseWind04LOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [BuildBaseRecords] <Debug: Looking for cavegepillar03 for Skyrim.esm CaveGEPillar03ice [STAT:0006CDA6]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilhousewind04_lod.nif WRHouseWind04LOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilhousewind04_lod.nif WRHouseWind04LOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin2048x128_2a58311f_dyndolod_lod.nif fallsMesh02 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThin2048x128 [MSTT:0002BCC8]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin2048x128_2a58311f_dyndolod_lod.nif fallsMesh02 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThin2048x128 [MSTT:0002BCC8]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SPatioWallEntranceSnow [STAT:0007F931]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwerunner05 for Skyrim.esm DweRunner05 [STAT:0001ED8D]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 1 Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 2 Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin2048x128_2a58311f_dyndolod_lod.nif fallsCrossMesh01 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThin2048x128 [MSTT:0002BCC8]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin2048x128_2a58311f_dyndolod_lod.nif fallsCrossMesh01 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThin2048x128 [MSTT:0002BCC8]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin2048x128_2a58311f_dyndolod_lod.nif jet07:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThin2048x128 [MSTT:0002BCC8]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin2048x128_2a58311f_dyndolod_lod.nif jet07:0 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThin2048x128 [MSTT:0002BCC8]>
[00:44] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallthin2048x128_2a58311f_dyndolod_lod.nif Skyrim.esm FXWaterfallThin2048x128 [MSTT:0002BCC8]>
[00:44] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallthin2048x128_2a58311f_dyndolod_lod.nif Skyrim.esm FXWaterfallThin2048x128 [MSTT:0002BCC8]>
[00:44] [BuildBaseRecords] <Debug: Looking for ysgramorsbladepiece07mounted for Skyrim.esm YsgramorsBladePiece07Mounted [STAT:000DAB92]>
[00:44] [BuildBaseRecords] <Debug: Looking for ruinssarcophagusvert01 for Skyrim.esm NorSarcophagusVertBottom01 [STAT:0006B111]>
[00:44] [BuildBaseRecords] <Debug: Looking for elvenpistola for Glenmoril.esm zzzGH1stPersonElvenPistolA [STAT:0E01250A]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2darkelfurn01 for Dragonborn.esm DLC2DarkElfUrn01Ingredients "Урна" [CONT:0403AB51]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilhousewind04_lod_2.nif DLC2SkaalVilHouseWind04:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [BuildBaseRecords] <Debug: Looking for chest01 for Update.esm MerchantWCollegePhinisChest "Сундук" [CONT:00098BA2]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilhousewind04_lod_2.nif DLC2SkaalVilHouseWind04:59 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilhousewind04_lod_2.nif WRHouseWind04LOD_LOD_2:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilhousewind04_lod_2.nif WRHouseWind04LOD_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [BuildBaseRecords] <Debug: Looking for hagravenfence04 for Skyrim.esm HagravenFence04_HeavySN [STAT:000CF77A]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilhousewind04_lod_2.nif WRHouseWind04LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilhousewind04_lod_2.nif WRHouseWind04LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [BuildBaseRecords] <Debug: Looking for aethervikingstatic for Unslaad.esm zzzCrbAetherialVikingStatic [STAT:0F41918D]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 2 Dragonborn.esm DLC2SkaalVilHouseWind04 [STAT:04029451]>
[00:44] [BuildBaseRecords] <Debug: Looking for hhsmstaris01 for Skyrim.esm HHSmStaris01 [STAT:00087765]>
[00:44] [BuildBaseRecords] <Debug: Looking for paintingson for TheBawbsWardenOfTheCoast.esp WCPaintingSon [STAT:10840FF3]>
[00:44] [BuildBaseRecords] <Debug: Looking for shackbrokewall01zzzRevDeadShackBrokenWall01 for Glenmoril.esm zzzRevDeadShackBrokenWall01 [STAT:0E016DBB]>
[00:44] [BuildBaseRecords] <Debug: Looking for shackbrokewall01 for Glenmoril.esm zzzRevDeadShackBrokenWall01 [STAT:0E016DBB]>
[00:44] [BuildBaseRecords] <Debug: Looking for arrmdivider01 for Update.esm ccBGS_ARRmDivider01 [STAT:010031A6]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockcliff07GrassSnow_LightSN_8872BEFC for Update.esm RockCliff07GrassSnow_LightSN [STAT:000223F0]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockcliff07GrassSnow_LightSN for Update.esm RockCliff07GrassSnow_LightSN [STAT:000223F0]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for Update.esm RockCliff07GrassSnow_LightSN [STAT:000223F0]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for Update.esm RockCliff07GrassSnow_LightSN [STAT:000223F0]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Update.esm RockCliff07GrassSnow_LightSN [STAT:000223F0]>
[00:44] [BuildBaseRecords] <Debug: Looking for wrcastlestonetower01 for Skyrim.esm WRCastleStoneTower01 [STAT:00056ABE]>
[00:44] [BuildBaseRecords] <Debug: Looking for icicle02 for Glenmoril.esm zzzRevCaveIcicle02 [STAT:0E00477C]>
[00:44] [BuildBaseRecords] <Debug: Looking for minescaffoldbasesupportw01EC_SS_SIStockadeScaffoldBaseSupportW01_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldBaseSupportW01_Dementia [STAT:1157B6F8]>
[00:44] [BuildBaseRecords] <Debug: Looking for minescaffoldbasesupportw01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldBaseSupportW01_Dementia [STAT:1157B6F8]>
[00:44] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\wood01darklod.dds based on textures\dungeons\mines\minewood01.dds for textures\ec\expeditions\ss\_thirdparty\northernroads\landscape\bridges\wood01dark.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldBaseSupportW01_Dementia [STAT:1157B6F8]>
[00:44] [AddModel] <Debug: Meshes\architecture\solitude\cwtowerwall01.nif CWTowerWall01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbCWTowerWall01 [STAT:0F004FCF]>
[00:44] [AddModel] <Debug: Meshes\architecture\solitude\cwtowerwall01.nif CWTowerWall01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbCWTowerWall01 [STAT:0F004FCF]>
[00:44] [AddModel] <Debug: Meshes\architecture\solitude\cwtowerwall01.nif CWTowerWall01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbCWTowerWall01 [STAT:0F004FCF]>
[00:44] [AddModel] <Debug: Meshes\architecture\solitude\cwtowerwall01.nif CWTowerWall01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbCWTowerWall01 [STAT:0F004FCF]>
[00:44] [AddModel] <Debug: Meshes\architecture\solitude\cwtowerwall01.nif CWTowerWall01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbCWTowerWall01 [STAT:0F004FCF]>
[00:44] [AddModel] <Debug: Meshes\architecture\solitude\cwtowerwall01.nif CWTowerWall01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbCWTowerWall01 [STAT:0F004FCF]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01.nif WRCastleStoneTower01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTower01 [STAT:00056ABE]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01.nif WRCastleStoneTower01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTower01 [STAT:00056ABE]>
[00:44] [AddModel] <Debug: Meshes\architecture\solitude\cwtowerwall01.nif CWTowerWall01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbCWTowerWall01 [STAT:0F004FCF]>
[00:44] [AddModel] <Debug: Meshes\architecture\solitude\cwtowerwall01.nif CWTowerWall01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbCWTowerWall01 [STAT:0F004FCF]>
[00:44] [AddModel] <Debug: Meshes\architecture\solitude\cwtowerwall01.nif CWTowerWall01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbCWTowerWall01 [STAT:0F004FCF]>
[00:44] [AddModel] <Debug: Meshes\architecture\solitude\cwtowerwall01.nif CWTowerWall01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbCWTowerWall01 [STAT:0F004FCF]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01.nif WRCastleStoneTower01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTower01 [STAT:00056ABE]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01.nif WRCastleStoneTower01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTower01 [STAT:00056ABE]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01.nif WRCastleStoneTower01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTower01 [STAT:00056ABE]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01.nif WRCastleStoneTower01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTower01 [STAT:00056ABE]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01.nif WRCastleStoneTower01:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTower01 [STAT:00056ABE]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01.nif WRCastleStoneTower01:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTower01 [STAT:00056ABE]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01.nif WRCastleStoneTower01:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTower01 [STAT:00056ABE]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01.nif WRCastleStoneTower01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTower01 [STAT:00056ABE]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01.nif WRCastleStoneTower01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTower01 [STAT:00056ABE]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01.nif WRCastleStoneTower01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTower01 [STAT:00056ABE]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01.nif WRCastleStoneTower01:48 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTower01 [STAT:00056ABE]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01.nif WRCastleStoneTower01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTower01 [STAT:00056ABE]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01.nif WRCastleStoneTower01:8 - L1_WRCastleStoneTower01Parts:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTower01 [STAT:00056ABE]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01.nif WRCastleStoneTower01:8 - L1_WRCastleStoneTower01Parts:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTower01 [STAT:00056ABE]>
[00:44] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodsidelod.dds based on textures\dungeons\ships\shipwoodside01.dds for textures\architecture\revenant\deadwoodside.dds Glenmoril.esm zzzRevDeadShackBrokenWall01 [STAT:0E016DBB]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01.nif WRCastleStoneTower01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTower01 [STAT:00056ABE]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01.nif WRCastleStoneTower01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTower01 [STAT:00056ABE]>
[00:44] [BuildBaseRecords] <Debug: Looking for minelhall1way128d01 for Skyrim.esm MineLHall1Way128D01SnowLight [STAT:000C54BA]>
[00:44] [BuildBaseRecords] <Debug: Looking for serpentbridge02 for Glenmoril.esm zzzRevSerpentBridge02 [STAT:0E27C84E]>
[00:44] [AddModel] <Debug: Meshes\architecture\solitude\cwtowerwall01.nif L2_Fences30:35 - L2_Fences35:35 - L2_Fences34:35 - L2_Fences33:35 - L2_Fences01:35 - L2_Fences32:35 - L2_Fences31:35 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbCWTowerWall01 [STAT:0F004FCF]>
[00:44] [AddModel] <Debug: Meshes\architecture\solitude\cwtowerwall01.nif L2_Fences30:35 - L2_Fences35:35 - L2_Fences34:35 - L2_Fences33:35 - L2_Fences01:35 - L2_Fences32:35 - L2_Fences31:35 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Unslaad.esm zzzCrbCWTowerWall01 [STAT:0F004FCF]>
[00:44] [BuildBaseRecords] <Debug: Looking for implroompillar01 for Skyrim.esm ImpLRoomPillar01 [STAT:000388C6]>
[00:44] [BuildBaseRecords] <Debug: Looking for seruinstemplefacade01 for Dawnguard.esm SERuinsTempleFacade01 [STAT:02017D36]>
[00:44] [BuildBaseRecords] <Debug: Looking for rug02 for Skyrim.esm Rug02 [STAT:00093D3B]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2.dds] ResourceExists>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\829E999AD8B14BC6ADF51F66B030C47D.dds">
[00:44] [BuildBaseRecords] <Debug: Looking for isrockattacha00_r for DAc0da.esm zDcdISRockAttachA00_R [STAT:0C003F87]>
[00:44] [BuildBaseRecords] <Debug: Looking for whintbasebldgmid02 for Skyrim.esm WHIntBaseBldgMid02 [STAT:0007BA4E]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2svintroofstr01 for Dragonborn.esm DLC2SVIntRoofStr01 [STAT:040323F9]>
[00:44] [BuildBaseRecords] <Debug: Looking for norextrubblepile05 for Skyrim.esm NorExtRubblePile05_HeavySN [STAT:00076938]>
[00:44] [BuildBaseRecords] <Debug: Looking for nortempleexteriorribfree07 for Skyrim.esm NorTempleExteriorRibFree07 [STAT:00026FC3]>
[00:44] [BuildBaseRecords] <Debug: Looking for wrintcastlewallbasecorin01 for Skyrim.esm WRIntCastleWallBaseCorIn01 [STAT:00030272]>
[00:44] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestonetower01_lod.nif USKP_StairsPatch Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTower01 [STAT:00056ABE]>
[00:44] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestonetower01_lod.nif USKP_StairsPatch Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTower01 [STAT:00056ABE]>
[00:44] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestonetower01_lod.nif USKP_WallPatch Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTower01 [STAT:00056ABE]>
[00:44] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestonetower01_lod.nif USKP_WallPatch Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTower01 [STAT:00056ABE]>
[00:44] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestonetower01_lod.nif WRCastleStoneTower01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleStoneTower01 [STAT:00056ABE]>
[00:44] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestonetower01_lod.nif WRCastleStoneTower01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTower01 [STAT:00056ABE]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRCastleStoneTower01 [STAT:00056ABE]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRCastleStoneTower01 [STAT:00056ABE]>
[00:44] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile05.nif Chunk05:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile05_HeavySN [STAT:00076938]>
[00:44] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile05.nif Chunk05:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile05_HeavySN [STAT:00076938]>
[00:44] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile05.nif NorExtRubblePile05:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile05_HeavySN [STAT:00076938]>
[00:44] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile05.nif NorExtRubblePile05:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile05_HeavySN [STAT:00076938]>
[00:44] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile05.nif NorExtRubblePile05:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile05_HeavySN [STAT:00076938]>
[00:44] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile05.nif NorExtRubblePile05:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile05_HeavySN [STAT:00076938]>
[00:44] [BuildBaseRecords] <Debug: Looking for impstableend02 for Skyrim.esm ImpStableEnd02Snow [STAT:0007184B]>
[00:44] [BuildBaseRecords] <Debug: Looking for dirtcliffs03Snow01_87148C76 for Update.esm DirtCliffs03Snow01 [STAT:000197C2]>
[00:44] [BuildBaseRecords] <Debug: Looking for dirtcliffs03Snow01 for Update.esm DirtCliffs03Snow01 [STAT:000197C2]>
[00:44] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76passthru for Update.esm DirtCliffs03Snow01 [STAT:000197C2]>
[00:44] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76 for Update.esm DirtCliffs03Snow01 [STAT:000197C2]>
[00:44] [BuildBaseRecords] <Debug: Looking for imprubblepileceilingsmall03 for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_ImpRubblePileCeilingSmall04 [STAT:06000C76]>
[00:44] [BuildBaseRecords] <Debug: Looking for dirtcliffs03 for Update.esm DirtCliffs03Snow01 [STAT:000197C2]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile05_lod_0.nif Chunk05:28 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile05_HeavySN [STAT:00076938]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile05_lod_0.nif Chunk05:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile05_HeavySN [STAT:00076938]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile05_lod_0.nif NorExtRubblePile05:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile05_HeavySN [STAT:00076938]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile05_lod_0.nif NorExtRubblePile05:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile05_HeavySN [STAT:00076938]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile05_lod_0.nif NorExtRubblePile05:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorExtRubblePile05_HeavySN [STAT:00076938]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\norextrubblepile05_lod_0.nif NorExtRubblePile05:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorExtRubblePile05_HeavySN [STAT:00076938]>
[00:44] [BuildBaseRecords] <Debug: Looking for minescaffoldbase2sided01EC_SS_SIStockadeScaffoldBase2Sided01_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldBase2Sided01_Dementia [STAT:1157B6F6]>
[00:44] [BuildBaseRecords] <Debug: Looking for nordoorsmload01 for Skyrim.esm NorDoorSmLoad01MinUse "Железная дверь" [DOOR:000F1C16]>
[00:44] [BuildBaseRecords] <Debug: Looking for minescaffoldbase2sided01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldBase2Sided01_Dementia [STAT:1157B6F6]>
[00:44] [BuildBaseRecords] <Debug: Looking for summonvalortargetfxx250 for Unslaad.esm zzzCrbSummonValorTargetFX250 [ACTI:0F40C5B6]>
[00:44] [BuildBaseRecords] <Debug: Looking for apobookstacksm02 for Unslaad.esm zzzCrbApoBookStackSm02 [STAT:0F3E0093]>
[00:44] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\wood01darklod.dds based on textures\dungeons\mines\minewood01.dds for textures\ec\expeditions\ss\_thirdparty\northernroads\landscape\bridges\wood01dark.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldBase2Sided01_Dementia [STAT:1157B6F6]>
[00:44] [AddModel] <Debug: Meshes\lod\solitude\cwtowerwall01_lod.nif CWTowerWall01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbCWTowerWall01 [STAT:0F004FCF]>
[00:44] [AddModel] <Debug: Meshes\lod\solitude\cwtowerwall01_lod.nif CWTowerWall01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbCWTowerWall01 [STAT:0F004FCF]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Unslaad.esm zzzCrbCWTowerWall01 [STAT:0F004FCF]>
[00:44] [BuildBaseRecords] <Debug: Looking for wrintchrooftopslope02 for Skyrim.esm WRIntCHRoofTopSlope02 [STAT:00075B60]>
[00:44] [BuildBaseRecords] <Debug: Looking for dirtcliffs03FieldGrass02_87148C76 for Skyrim.esm DirtCliffs03FieldGrass02 [STAT:00039A8E]>
[00:44] [BuildBaseRecords] <Debug: Looking for dirtcliffs03FieldGrass02 for Skyrim.esm DirtCliffs03FieldGrass02 [STAT:00039A8E]>
[00:44] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76passthru for Skyrim.esm DirtCliffs03FieldGrass02 [STAT:00039A8E]>
[00:44] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76 for Skyrim.esm DirtCliffs03FieldGrass02 [STAT:00039A8E]>
[00:44] [BuildBaseRecords] <Debug: Looking for dirtcliffs03 for Skyrim.esm DirtCliffs03FieldGrass02 [STAT:00039A8E]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveiiciclebase07 for Skyrim.esm CaveIIcicleBase07 [STAT:000C1C47]>
[00:44] [BuildBaseRecords] <Debug: Looking for barrel01 for Skyrim.esm BarrelIngredientUncommon01 "Бочка" [CONT:00092B13]>
[00:44] [BuildBaseRecords] <Debug: Looking for 1stpersonforswornsword for Skyrim.esm 1stPersonForswornSword [STAT:000CADE8]>
[00:44] [BuildBaseRecords] <Debug: Looking for shipstairs01EC_SICampStairs01Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SICampStairs01Mania [STAT:113EF120]>
[00:44] [BuildBaseRecords] <Debug: Looking for shipstairs01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SICampStairs01Mania [STAT:113EF120]>
[00:44] [BuildBaseRecords] <Debug: Looking for norextwallbgstairssingle01 for Dragonborn.esm DLC2NorExtWallBgStairsSingle01_LightSN [STAT:04032811]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 2 Dragonborn.esm DLC2NorExtWallBgStairsSingle01_LightSN [STAT:04032811]>
[00:44] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantTGSyndusChest "Сундук" [CONT:000AC9D9]>
[00:44] [BuildBaseRecords] <Debug: Looking for mammothribcagebroken for Skyrim.esm BoneMammothRibsBrokenSnow [STAT:00078DB9]>
[00:44] [BuildBaseRecords] <Debug: Looking for tgwallrubbing07 for Skyrim.esm TGWallRubbing07 [STAT:000CF296]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Skyrim.esm RockPileL01 [STAT:000226BA]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Skyrim.esm RockPileL01 [STAT:000226BA]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Skyrim.esm RockPileL01 [STAT:000226BA]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1.dds] ResourceExists>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\B0003265538A41EC8B5E4068A9BEAC9E.dds">
[00:44] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew30v3.nif textures\landscape\trees\gkbbark27.dds C579A15C TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:44] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew30v3.nif textures\landscape\trees\gkbtreeaspenbranchcompgreen1dark.dds 93E9A392 TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:44] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew30v3.nif textures\landscape\trees\treeaspenbranchcomp_n.dds 00C5F2A0 TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:44] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew30v3.nif textures\landscape\trees\gkbbark27_n.dds A383D9BB TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:44] [BuildBaseRecords] <Debug: Looking for portalgemorange01 for SkystoneCastle.esp LA_SS_PortalGemOrange [STAT:3574D12E]>
[00:44] [BuildBaseRecords] <Debug: Looking for giantcampfire01burningDirt02Blank for Skyrim.esm GiantCampfire01BurningDirt02Blank [MSTT:000F6304]>
[00:44] [BuildBaseRecords] <Debug: Looking for giantcampfire01burning for Skyrim.esm GiantCampfire01BurningDirt02Blank [MSTT:000F6304]>
[00:44] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif Skyrim.esm GiantCampfire01BurningDirt02Blank [MSTT:000F6304]>
[00:44] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif Skyrim.esm GiantCampfire01BurningDirt02Blank [MSTT:000F6304]>
[00:44] [BuildBaseRecords] <Debug: Looking for dbbrokencart01 for Glenmoril.esm zzzGHDBBrokenWagon_Snow [STAT:0E00CE1B]>
[00:44] [BuildBaseRecords] <Debug: Looking for crittermothmonarch for Unofficial Skyrim Modders Patch.esp CritterMothMonarch "Бабочка-монарх" [ACTI:000B97AF]>
[00:44] [BuildBaseRecords] <Debug: Looking for 1stpersonirondagger for Vigilant.esm zzzCHIronDagger [STAT:0D0B0FC7]>
[00:44] [BuildBaseRecords] <Debug: Looking for lilypadcluster03RP_Indigo for _ResourcePack.esl RP_LilyPadCluster03Indigo [MSTT:FE0020F5]>
[00:44] [BuildBaseRecords] <Debug: Looking for lilypadcluster03 for _ResourcePack.esl RP_LilyPadCluster03Indigo [MSTT:FE0020F5]>
[00:44] [BuildBaseRecords] <Debug: Looking for apoplatbstair01 for Unslaad.esm zzzCrbApoPlataBStair01SN [STAT:0F428717]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockcliff07GrassSnow_8872BEFC for Update.esm RockCliff07GrassSnow [STAT:0005C097]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockcliff07GrassSnow for Update.esm RockCliff07GrassSnow [STAT:0005C097]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for Update.esm RockCliff07GrassSnow [STAT:0005C097]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for Update.esm RockCliff07GrassSnow [STAT:0005C097]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Update.esm RockCliff07GrassSnow [STAT:0005C097]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveglroomincorner01 for Skyrim.esm CaveGLRoomInCorner01Falmer [STAT:000B9E65]>
[00:44] [BuildBaseRecords] <Debug: Looking for da13vinewalllg01 for Skyrim.esm DA13VineWallLg01 [STAT:000BD6D1]>
[00:44] [BuildBaseRecords] <Debug: Looking for satchel for unofficial skyrim special edition patch.esp TreasSatchelEMPTY "Кошель" [CONT:03004111]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwermsmmid01 for Skyrim.esm DweRmSmMid01 [STAT:000581BD]>
[00:44] [BuildBaseRecords] <Debug: Looking for intrwallhearth01 for Glenmoril.esm zzzRevDawnIntWallHearth01 [STAT:0E003D1F]>
[00:44] [BuildBaseRecords] <Debug: Looking for statuecross03zzzRevDeadHillTCross03 for Glenmoril.esm zzzRevDeadHillTCross03 [STAT:0E016813]>
[00:44] [BuildBaseRecords] <Debug: Looking for statuecross03 for Glenmoril.esm zzzRevDeadHillTCross03 [STAT:0E016813]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpiles03Snow01Heavy_SN for Update.esm RockPileS03Snow01Heavy_SN [STAT:000BB7AC]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Update.esm RockPileS03Snow01Heavy_SN [STAT:000BB7AC]>
[00:44] [BuildBaseRecords] <Debug: Looking for riftenrwroomcore01 for Skyrim.esm RiftenRWRoomCore01 [STAT:00048E59]>
[00:44] [BuildBaseRecords] <Debug: Looking for shiplarge01 for Skyrim.esm ShipLarge01 [STAT:0004DD2D]>
[00:44] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01ReachGrass01_7111958D for Skyrim.esm DirtCliffsCornerOut01ReachGrass01 [STAT:0006A8C9]>
[00:44] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01ReachGrass01 for Skyrim.esm DirtCliffsCornerOut01ReachGrass01 [STAT:0006A8C9]>
[00:44] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958Dpassthru for Skyrim.esm DirtCliffsCornerOut01ReachGrass01 [STAT:0006A8C9]>
[00:44] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958D for Skyrim.esm DirtCliffsCornerOut01ReachGrass01 [STAT:0006A8C9]>
[00:44] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01 for Skyrim.esm DirtCliffsCornerOut01ReachGrass01 [STAT:0006A8C9]>
[00:44] [BuildBaseRecords] <Debug: Looking for dweptnwallexbgframe01zzzCHRustyPtnWallExBgFrame01 for Vigilant.esm zzzCHRustyPtnWallExBgFrame01 [STAT:0D118AC9]>
[00:44] [BuildBaseRecords] <Debug: Looking for dweptnwallexbgframe01 for Vigilant.esm zzzCHRustyPtnWallExBgFrame01 [STAT:0D118AC9]>
[00:44] [BuildBaseRecords] <Debug: Looking for blackreachewall03c for Skyrim.esm BlackreachEWall03c [STAT:00092198]>
[00:44] [BuildBaseRecords] <Debug: Looking for farmhouse06WT for Wyrmstooth.esp WTFarmhouse06 [STAT:0A2BF796]>
[00:44] [BuildBaseRecords] <Debug: Looking for farmhouse06 for Wyrmstooth.esp WTFarmhouse06 [STAT:0A2BF796]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineoresilver03_CaveIDirt for Skyrim.esm MineOreSilver03_CaveIDirt "Серебряная жила" [ACTI:0010DC7F]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineoresilver03 for Skyrim.esm MineOreSilver03_CaveIDirt "Серебряная жила" [ACTI:0010DC7F]>
[00:44] [BuildBaseRecords] <Debug: Looking for corpse04 for Skyrim.esm TreasBurntCorpse04 "Сожженное тело" [CONT:00042748]>
[00:44] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Dragonborn.esm DLC2dunFahlbtharzTowerControllerComplex [ACTI:040292D8]>
[00:44] [BuildBaseRecords] <Debug: Looking for upperchair01 for Skyrim.esm UpperChair01L "Стул" [FURN:0003B4B3]>
[00:44] [BuildBaseRecords] <Debug: Looking for impchandellierextensionmeduskp for unofficial skyrim special edition patch.esp USKPImpChandellierExtensionMed [STAT:0705BF73]>
[00:44] [BuildBaseRecords] <Debug: Looking for dweptndoor01 for Skyrim.esm DwePtnDoor01NoName [DOOR:000ECCE8]>
[00:44] [BuildBaseRecords] <Debug: Looking for sacredwheel1h for Glenmoril.esm zzzRev1stPersonRuddyWheel1H [STAT:0E3C8DEC]>
[00:44] [BuildBaseRecords] <Debug: Looking for spitpotclosed01 for Skyrim.esm SpitPotClosed01NOTCRAFTING "Горшок" [FURN:00084D1C]>
[00:44] [BuildBaseRecords] <Debug: Looking for caslghall1endcap01 for Unslaad.esm zzzCrbCasLgHall1EndCap01_snow [STAT:0F00B8B8]>
[00:44] [BuildBaseRecords] <Debug: Looking for shackbrokewood01 for Skyrim.esm ShackBrokeWood01 [MSTT:0002FB6A]>
[00:44] [BuildBaseRecords] <Debug: Looking for mrkdwemerruinscolms01 for Skyrim.esm MrkDwemerRuinsColms01 [STAT:000B39E8]>
[00:44] [BuildBaseRecords] <Debug: Looking for metalcagelongdouble01 for Skyrim.esm MetalCageLongDouble01 [STAT:000CE0AD]>
[00:44] [BuildBaseRecords] <Debug: Looking for dbdoor01 for Skyrim.esm DBBlackDoor "Черная дверь" [DOOR:00022F44]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkdwemerruinscolms01.nif MrkDwemerRuinsColms01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDwemerRuinsColms01 [STAT:000B39E8]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkdwemerruinscolms01.nif MrkDwemerRuinsColms01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDwemerRuinsColms01 [STAT:000B39E8]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkdwemerruinscolms01.nif MrkDwemerRuinsColms01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDwemerRuinsColms01 [STAT:000B39E8]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkdwemerruinscolms01.nif MrkDwemerRuinsColms01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDwemerRuinsColms01 [STAT:000B39E8]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkdwemerruinscolms01.nif MrkDwemerRuinsColms01:51 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDwemerRuinsColms01 [STAT:000B39E8]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkdwemerruinscolms01.nif MrkDwemerRuinsColms01:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDwemerRuinsColms01 [STAT:000B39E8]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkdwemerruinscolms01.nif MrkDwemerRuinsColms01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDwemerRuinsColms01 [STAT:000B39E8]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkdwemerruinscolms01.nif MrkDwemerRuinsColms01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDwemerRuinsColms01 [STAT:000B39E8]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkdwemerruinscolms01.nif MrkDwemerRuinsColms01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDwemerRuinsColms01 [STAT:000B39E8]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkdwemerruinscolms01.nif MrkDwemerRuinsColms01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDwemerRuinsColms01 [STAT:000B39E8]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkdwemerruinscolms01.nif MrkDwemerRuinsColms01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDwemerRuinsColms01 [STAT:000B39E8]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkdwemerruinscolms01.nif MrkDwemerRuinsColms01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDwemerRuinsColms01 [STAT:000B39E8]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkdwemerruinscolms01.nif MrkDwemerRuinsColms01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDwemerRuinsColms01 [STAT:000B39E8]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkdwemerruinscolms01.nif MrkDwemerRuinsColms01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDwemerRuinsColms01 [STAT:000B39E8]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkdwemerruinscolms01.nif MrkDwemerRuinsColms01:59 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDwemerRuinsColms01 [STAT:000B39E8]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkdwemerruinscolms01.nif MrkDwemerRuinsColms01:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDwemerRuinsColms01 [STAT:000B39E8]>
[00:44] [BuildBaseRecords] <Debug: Looking for apolghall1way01 for Unslaad.esm zzzCrbApoLgHall1Way01SN [STAT:0F4286FD]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc01frozenlakebreakcap02 for Dawnguard.esm DLC01FrozenLakeBreakCap02 [STAT:0200DC17]>
[00:44] [BuildBaseRecords] <Debug: Looking for civilwarbanner01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CivilWarBanner01_Dementia [STAT:1158AAAC]>
[00:44] [BuildBaseRecords] <Debug: Looking for civilwarbanner01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CivilWarBanner01_Dementia [STAT:1158AAAC]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkdwemerruinscolms01_lod_0.nif DweClutterColmLarge01_LOD:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDwemerRuinsColms01 [STAT:000B39E8]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkdwemerruinscolms01_lod_0.nif DweClutterColmLarge01_LOD:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDwemerRuinsColms01 [STAT:000B39E8]>
[00:44] [BuildBaseRecords] <Debug: Looking for wrintcastlefloorcapcor01 for Skyrim.esm WRIntCastleFloorCapCor01 [STAT:0002F577]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkdwemerruinscolms01_lod_0.nif DweClutterColmLarge01_LOD:25_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDwemerRuinsColms01 [STAT:000B39E8]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkdwemerruinscolms01_lod_0.nif DweClutterColmLarge01_LOD:25_1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDwemerRuinsColms01 [STAT:000B39E8]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxmiststreet01 for Skyrim.esm FXMistStreet01 [MSTT:000B09F0]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkDwemerRuinsColms01 [STAT:000B39E8]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkDwemerRuinsColms01 [STAT:000B39E8]>
[00:44] [BuildBaseRecords] <Debug: Looking for shackframelend02zzzRevDeadShackFrameEnd02 for Glenmoril.esm zzzRevDeadShackFrameEnd02 [STAT:0E016DD0]>
[00:44] [BuildBaseRecords] <Debug: Looking for shackframelend02 for Glenmoril.esm zzzRevDeadShackFrameEnd02 [STAT:0E016DD0]>
[00:44] [BuildBaseRecords] <Debug: Looking for werewolfpeltstatic for Skyrim.esm WerewolfPeltStatic [STAT:000FE6AE]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Glenmoril.esm zzzRevDeadShackFrameEnd02 [STAT:0E016DD0]>
[00:44] [BuildBaseRecords] <Debug: Looking for sc_mausoleumstairs01 for Dawnguard.esm sc_mausoleumStairs01 [STAT:0200C22D]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\wrtempletreesapling01.nif L1_WRTempleTreeSapling01 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\wrtempletreesapling01.nif L1_WRTempleTreeSapling01 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\wrtempletreesapling01.nif WRTempleTreeSapling01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\wrtempletreesapling01.nif WRTempleTreeSapling01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\wrtempletreesapling01.nif WRTempleTreeSapling01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\wrtempletreesapling01.nif WRTempleTreeSapling01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwefurniturechair01 for Skyrim.esm DweFurnitureChair01LR "Каменное кресло" [FURN:0006E7AC]>
[00:44] [BuildBaseRecords] <Debug: Looking for la_secretmfdoor for SkystoneCastle.esp LA_SS_SecretDoorAct [ACTI:35AF2726]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7.dds] ResourceExists>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7.dds] DXGI_FORMAT_BC7_UNORM>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\64441F5794F8437F8F04F0E020934E0B.dds">
[00:44] [BuildBaseRecords] <Debug: Looking for richwardrobe for Glenmoril.esm zzzRevWitRichWardrobe [STAT:0E00FD6F]>
[00:44] [BuildBaseRecords] <Debug: Looking for mrkdwemerruinsground01 for Skyrim.esm MrkDwemerRuinsGround01 [STAT:000B39E9]>
[00:44] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp USKPMarksofDibellaChest "Сундук" [CONT:07008B6E]>
[00:44] [BuildBaseRecords] <Debug: Looking for roadstraight01endSnow for BlendedRoads.esp RoadStraight01EndSnow [STAT:000BD1A7]>
[00:44] [BuildBaseRecords] <Debug: Looking for roadstraight01end for BlendedRoads.esp RoadStraight01EndSnow [STAT:000BD1A7]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkdwemerruinsground01.nif MrkDwemerRuinsGround01:41 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDwemerRuinsGround01 [STAT:000B39E9]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkdwemerruinsground01.nif MrkDwemerRuinsGround01:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDwemerRuinsGround01 [STAT:000B39E9]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkdwemerruinsground01.nif MrkDwemerRuinsGround01:47 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDwemerRuinsGround01 [STAT:000B39E9]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkdwemerruinsground01.nif MrkDwemerRuinsGround01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDwemerRuinsGround01 [STAT:000B39E9]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkdwemerruinsground01.nif MrkDwemerRuinsGround01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDwemerRuinsGround01 [STAT:000B39E9]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkdwemerruinsground01.nif MrkDwemerRuinsGround01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDwemerRuinsGround01 [STAT:000B39E9]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2glacierstraightlg01 for Dragonborn.esm DLC2GlacierStraightLg01 [STAT:0401B92A]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkdwemerruinsground01_lod_2.nif MrkDwemerRuinsGround01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDwemerRuinsGround01 [STAT:000B39E9]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkdwemerruinsground01_lod_2.nif MrkDwemerRuinsGround01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkDwemerRuinsGround01 [STAT:000B39E9]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkDwemerRuinsGround01 [STAT:000B39E9]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierStraightLg01 [STAT:0401B92A]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierStraightLg01 [STAT:0401B92A]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2GlacierStraightLg01 [STAT:0401B92A]>
[00:44] [BuildBaseRecords] <Debug: Looking for wrfencebasecor01 for Skyrim.esm WRFenceBaseCor01 [STAT:0006EAAA]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwefacadehallsm2way01 for DAc0da.esm zDcdZeroSumDweFacadeHallSm2Way [STAT:0C0097F3]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebasecor01.nif WRFenceBaseCor01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRFenceBaseCor01 [STAT:0006EAAA]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebasecor01.nif WRFenceBaseCor01:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRFenceBaseCor01 [STAT:0006EAAA]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebasecor01.nif WRFenceBaseCor01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRFenceBaseCor01 [STAT:0006EAAA]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebasecor01.nif WRFenceBaseCor01:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRFenceBaseCor01 [STAT:0006EAAA]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebasecor01.nif WRFenceBaseCor01:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRFenceBaseCor01 [STAT:0006EAAA]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebasecor01.nif WRFenceBaseCor01:49 Shader Flags 2: EnvMap_Light_Fade Skyrim.esm WRFenceBaseCor01 [STAT:0006EAAA]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwefacadehallsm3way01 for Skyrim.esm DweFacadeHallSm3way01 [STAT:00055119]>
[00:44] [BuildBaseRecords] <Debug: Looking for shackbrokepole02 for Better Dynamic Ash.esp BDA_ShackBrokePole02Ash [STAT:34014C4A]>
[00:44] [BuildBaseRecords] <Debug: Looking for giantobelisk03zzzGH_mine for Glenmoril.esm zzzGHGiantObelisk03_mine [STAT:0E008E84]>
[00:44] [BuildBaseRecords] <Debug: Looking for giantobelisk03 for Glenmoril.esm zzzGHGiantObelisk03_mine [STAT:0E008E84]>
[00:44] [AddModel] <Debug: Meshes\lod\whiterun\wrfencebasecor01_lod_0.nif WRFenceBaseCor01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRFenceBaseCor01 [STAT:0006EAAA]>
[00:44] [AddModel] <Debug: Meshes\lod\whiterun\wrfencebasecor01_lod_0.nif WRFenceBaseCor01:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRFenceBaseCor01 [STAT:0006EAAA]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRFenceBaseCor01 [STAT:0006EAAA]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveilfpillar05 for Skyrim.esm CaveILFPillar05 [STAT:000344CA]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwefacadehallsm2way01WT for Wyrmstooth.esp WTDweFacadeHallSm2way01 [STAT:0A3177DC]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwefacadehallsm2way01 for Wyrmstooth.esp WTDweFacadeHallSm2way01 [STAT:0A3177DC]>
[00:44] [BuildBaseRecords] <Debug: Looking for dementiamushroomtree01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom01 [STAT:1101A361]>
[00:44] [BuildBaseRecords] <Debug: Using default MOD model for dementiamushroomtree01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom01 [STAT:1101A361]>
[00:44] [BuildBaseRecords] <Debug: Looking for minecroomcorner04 for Skyrim.esm MineCRoomCorner04 [STAT:000454F0]>
[00:44] [BuildBaseRecords] <Debug: Looking for apoforbiddenbookact01 for Dragonborn.esm DLC2ApoForbiddenBookAct01 [ACTI:04026565]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockcart01 for Dragonborn.esm RockCart01 [STAT:04036692]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwefacadehallsm1way01 for Skyrim.esm DweFacadeHallSm1way01 [STAT:00055117]>
[00:44] [BuildBaseRecords] <Debug: Looking for bloodybone for Skyrim.esm BoneHumanBloodyBone [MSTT:0003E6A7]>
[00:44] [BuildBaseRecords] <Debug: Looking for rtsouthgate01WTRTSouthGate_sn for Wyrmstooth.esp WTRTSouthGate_sn [STAT:0A8D8775]>
[00:44] [BuildBaseRecords] <Debug: Looking for rtsouthgate01 for Wyrmstooth.esp WTRTSouthGate_sn [STAT:0A8D8775]>
[00:44] [BuildBaseRecords] <Debug: Looking for centurion01 for Glenmoril.esm zzzGHApepiPaperCenturion01 [STAT:0E009BC3]>
[00:44] [BuildBaseRecords] <Debug: Looking for invisibledoor01 for Unslaad.esm zzzCrbInvisibleDoorHidden "Портал" [DOOR:0F3E8484]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Wyrmstooth.esp WTRTSouthGate_sn [STAT:0A8D8775]>
[00:44] [BuildBaseRecords] <Debug: Looking for shackroofmid02_A04C396Epassthru for Skyrim.esm ShackRoofMid02 [STAT:0005CCDC]>
[00:44] [BuildBaseRecords] <Debug: Looking for shackroofmid02_A04C396E for Skyrim.esm ShackRoofMid02 [STAT:0005CCDC]>
[00:44] [BuildBaseRecords] <Debug: Looking for 1stpersondarkseducersword for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonDarkSeducerSword [STAT:0600081E]>
[00:44] [BuildBaseRecords] <Debug: Looking for whpalace4 for Skyrim.esm WHpalace4 [STAT:00058AA6]>
[00:44] [BuildBaseRecords] <Debug: Looking for apopylon01 for Unslaad.esm zzzCrbApoPylon01SN [STAT:0F430CF7]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Skyrim.esm ShackRoofMid02 [STAT:0005CCDC]>
[00:44] [BuildBaseRecords] <Debug: Looking for imppillarbrokentop01 for Skyrim.esm ImpPillarBrokenTop01 [STAT:0003E21A]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHpalace4 [STAT:00058AA6]>
[00:44] [BuildBaseRecords] <Debug: Looking for impstoneblock06 for Skyrim.esm ImpStoneBlock06ice [STAT:00080BC2]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveirhall1way128d01 for Skyrim.esm CaveIRHall1Way128D01 [STAT:000732FF]>
[00:44] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushrooms\dementiamushroomtree01.nif spines Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom01 [STAT:1101A361]>
[00:44] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushrooms\dementiamushroomtree01.nif spines Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom01 [STAT:1101A361]>
[00:44] [BuildBaseRecords] <Debug: Looking for barrel01 for Skyrim.esm BarrelEmpty01 "Бочка" [CONT:0008771D]>
[00:44] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushrooms\dementiamushroomtree01.nif MushroomBottom.00 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom01 [STAT:1101A361]>
[00:44] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushrooms\dementiamushroomtree01.nif MushroomBottom.00 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom01 [STAT:1101A361]>
[00:44] [BuildBaseRecords] <Debug: Looking for crfrtwall06outer for cutting room floor.esp RTWall06OuterCRF [STAT:1901F65A]>
[00:44] [BuildBaseRecords] <Debug: Looking for wrwallshelf01 for Skyrim.esm WRinteractiveBookshelfContainer "Книжная полка" [CONT:00069E50]>
[00:44] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushrooms\dementiamushroomtree01.nif MushroomStalkaddon Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom01 [STAT:1101A361]>
[00:44] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushrooms\dementiamushroomtree01.nif MushroomStalkaddon Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom01 [STAT:1101A361]>
[00:44] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushrooms\dementiamushroomtree01.nif MushroomStalk Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom01 [STAT:1101A361]>
[00:44] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushrooms\dementiamushroomtree01.nif MushroomStalk Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom01 [STAT:1101A361]>
[00:44] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushrooms\dementiamushroomtree01.nif Vine Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom01 [STAT:1101A361]>
[00:44] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushrooms\dementiamushroomtree01.nif Vine Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom01 [STAT:1101A361]>
[00:44] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushrooms\dementiamushroomtree01.nif MushroomTop Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom01 [STAT:1101A361]>
[00:44] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushrooms\dementiamushroomtree01.nif MushroomTop Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom01 [STAT:1101A361]>
[00:44] [BuildBaseRecords] <Debug: Looking for nocturnalschamberwall01 for Skyrim.esm NocturnalsChamberWall01 [STAT:000A467A]>
[00:44] [BuildBaseRecords] <Debug: Looking for riftenrwhall1way01_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWHall1Way01_Solitude [STAT:11533C82]>
[00:44] [BuildBaseRecords] <Debug: Looking for norextrubblepile06 for Skyrim.esm NorExtRubblePile06 [STAT:00044B88]>
[00:44] [BuildBaseRecords] <Debug: Looking for riftenrwhall1way01 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWHall1Way01_Solitude [STAT:11533C82]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2ildarissarcophagus01 for Dragonborn.esm DLC2IldarisSaroaphagus "Саркофаг" [ACTI:040240CB]>
[00:44] [BuildBaseRecords] <Debug: Looking for skyhaventmpextplatwall01 for Skyrim.esm SkyHavenTmpExtPlatWall01 [STAT:00066004]>
[00:44] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f 2928 3738.22290039063>
[00:44] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnowl02.nif textures\landscape\trees\treepineforestbranchcompsnowl.dds 30290EDA Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:44] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnowl02.nif textures\landscape\trees\treepineforestbarkcompsnowl_n.dds 4779667E Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:44] [BuildBaseRecords] <Debug: Looking for chest01 for cutting room floor.esp MerchantWCollegeEnthirChest "Сундук" [CONT:000EE9F7]>
[00:44] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnowl02.nif textures\landscape\trees\treepineforestbarkcompsnowl.dds D8BF7D11 Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:44] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnowl02.nif textures\landscape\trees\treepineforestbranchcompsnow_n.dds D02FE3AD Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:44] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatwall01.nif SkyHavenTmpExtPlatWall01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatWall01 [STAT:00066004]>
[00:44] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatwall01.nif SkyHavenTmpExtPlatWall01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatWall01 [STAT:00066004]>
[00:44] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatwall01.nif SkyHavenTmpExtPlatWall01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatWall01 [STAT:00066004]>
[00:44] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatwall01.nif SkyHavenTmpExtPlatWall01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatWall01 [STAT:00066004]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL03 [TREE:0005D2D9]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnowL03 [TREE:0005D2D9]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL03 [TREE:0005D2D9]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForestSnowL03 [TREE:0005D2D9]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif TreePineForestSnowL03_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL03 [TREE:0005D2D9]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif TreePineForestSnowL03_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForestSnowL03 [TREE:0005D2D9]>
[00:44] [BuildBaseRecords] <Debug: Looking for rqnoterogue for Glenmoril.esm zzzLrhrqNoteRogueHunt "Разбойник" [ACTI:0E092BB9]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif TreePineForestSnowL03_1:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL03 [TREE:0005D2D9]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif TreePineForestSnowL03_1:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnowL03 [TREE:0005D2D9]>
[00:44] [BuildBaseRecords] <Debug: Looking for imphallstairs01 for Skyrim.esm ImpHallStairs01 [STAT:0003835F]>
[00:44] [AddModel] <Debug: Skinned model Meshes\landscape\trees\treepineforestsnowl03.nif Enhanced Vanilla Trees SSE.esp TreePineForestSnowL03 [TREE:0005D2D9]>
[00:44] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatwall01_lod.nif SkyHavenTmpExtPlatWall01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatWall01 [STAT:00066004]>
[00:44] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatwall01_lod.nif SkyHavenTmpExtPlatWall01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatWall01 [STAT:00066004]>
[00:44] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatwall01_lod.nif SkyHavenTmpExtPlatWall01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatWall01 [STAT:00066004]>
[00:44] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatwall01_lod.nif SkyHavenTmpExtPlatWall01:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatWall01 [STAT:00066004]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9.dds] ResourceExists>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9.dds] DXGI_FORMAT_BC7_UNORM>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\768224D81DCE4ABEBFEE4B4CE7E28903.dds">
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8passthru_lod.nif PineTree02_l1 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8passthru_lod.nif PineTree02_l1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:44] [BuildBaseRecords] <Debug: Looking for sovintplatformstrcustom01 for Unslaad.esm zzzCrbSOVintPlatformStrCustom01Snow [STAT:0F453B5D]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockcliff05Snow for Update.esm RockCliff05Snow [STAT:0001EF6C]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Update.esm RockCliff05Snow [STAT:0001EF6C]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2rieklingfenceend for Dragonborn.esm DLC2RieklingFenceEndSnow [STAT:0401EEEB]>
[00:44] [BuildBaseRecords] <Debug: Looking for aqschimitar1h for Glenmoril.esm zzzRev1stPersonAnequinaSword1H [STAT:0E1D321D]>
[00:44] [BuildBaseRecords] <Debug: Looking for wrintfloordirtstrtrans01 for Skyrim.esm WRIntFloorDirtStrTrans01 [STAT:0005D1D3]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockcairnevil03 for Skyrim.esm RockCairnEvil03 [STAT:000B7E7D]>
[00:44] [BuildBaseRecords] <Debug: Looking for genkithallsm4way01 for Skyrim.esm GenKitHallSm4way01 [STAT:0001305A]>
[00:44] [BuildBaseRecords] <Debug: Looking for mrkmetalcage01 for Unslaad.esm zzzCrbMetalCageDoor01 "Клетка" [DOOR:0F30938D]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwefacadetowerbase01 for Skyrim.esm DweFacadeTowerBase01SnowLight [STAT:00074D9A]>
[00:44] [BuildBaseRecords] <Debug: Looking for mrkdocksideoverseersrock01 for Skyrim.esm MrkDocksideOverseersRock01 [STAT:000C78A7]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerBase01SnowLight [STAT:00074D9A]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerBase01SnowLight [STAT:00074D9A]>
[00:44] [BuildBaseRecords] <Debug: Looking for statuewithsword for Glenmoril.esm zzzRevWitStatueWithSword_snow [STAT:0E009959]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerBase01SnowLight [STAT:00074D9A]>
[00:44] [BuildBaseRecords] <Debug: Looking for implroomwall04 for Skyrim.esm ImpLRoomWall04 [STAT:000388B5]>
[00:44] [BuildBaseRecords] <Debug: Looking for commoncoffinopen01 for Skyrim.esm CommonCoffinOpen01 [STAT:000EB094]>
[00:44] [BuildBaseRecords] <Debug: Looking for fencewoven02_80D4F021passthru for Better Dynamic Ash.esp BDA_FenceWoven02Ash [STAT:3400FB1A]>
[00:44] [BuildBaseRecords] <Debug: Looking for fencewoven02_80D4F021 for Better Dynamic Ash.esp BDA_FenceWoven02Ash [STAT:3400FB1A]>
[00:44] [BuildBaseRecords] <Debug: Looking for fencewoven02 for Better Dynamic Ash.esp BDA_FenceWoven02Ash [STAT:3400FB1A]>
[00:44] [BuildBaseRecords] <Debug: Looking for auguardspear2h for Glenmoril.esm zzzRev1stPersonDagothSpear2H [STAT:0E2C8FF6]>
[00:44] [BuildBaseRecords] <Debug: Textures do not match for "FenceWoven02:10 - L1_Posts01:10": textures\architecture\farmhouse\woodpost01.dds in fencewoven02.nif -> textures\architecture\farmhouse\wovenfence01.dds in fencewoven02_lod_0.nif for Better Dynamic Ash.esp BDA_FenceWoven02Ash [STAT:3400FB1A]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2.dds] ResourceExists>
[00:44] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\woodpost01lod.dds based on textures\architecture\farmhouse\wovenfence01.dds for textures\architecture\farmhouse\woodpost01.dds Better Dynamic Ash.esp BDA_FenceWoven02Ash [STAT:3400FB1A]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:44] [BuildBaseRecords] <Debug: Looking for smdfarchentranceautoload for Skyrim.esm SMdFArchEntranceAutoload [STAT:000F3687]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\C38BDE857AA6416084F89D8E1314ECBA.dds">
[00:44] [BuildBaseRecords] <Debug: Looking for bedrollhay01ImpExtWallFL for Skyrim.esm BedrollHay01ImpExtWallFL "Лежанка" [FURN:000CCCDA]>
[00:44] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01ImpExtWallFL "Лежанка" [FURN:000CCCDA]>
[00:44] [BuildBaseRecords] <Debug: Looking for farmintinnwallentrance01WT for Wyrmstooth.esp WTFarmIntInnWallEntrance01 [STAT:0A2BF869]>
[00:44] [BuildBaseRecords] <Debug: Looking for farmintinnwallentrance01 for Wyrmstooth.esp WTFarmIntInnWallEntrance01 [STAT:0A2BF869]>
[00:44] [BuildBaseRecords] <Debug: Looking for crfabandonedwaterwheel for cutting room floor.esp CRFAbandonedWaterWheel [STAT:1904130A]>
[00:44] [BuildBaseRecords] <Debug: Looking for mountainpeak02 for Skyrim.esm MountainPeak02_Blackreach [STAT:000487E7]>
[00:44] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainpeak02_00000000_lod_0l.nif for Skyrim.esm MountainPeak02_Blackreach [STAT:000487E7]>
[00:44] [BuildBaseRecords] <Debug: Looking for icepillar03 for Unslaad.esm zzzCrbIcePillar03 [STAT:0F0A4CDD]>
[00:44] [BuildBaseRecords] <Debug: Looking for frozenmarshicefloes02 for Skyrim.esm FrozenMarshIceFloeS02 [STAT:000E7590]>
[00:44] [BuildBaseRecords] <Debug: Looking for civilwarrubble05 for Skyrim.esm CivilWarRubble05 [STAT:0005B1DE]>
[00:44] [BuildBaseRecords] <Debug: Looking for norbridgemidstair01 for Skyrim.esm NorBridgeMidStair01SnowLt [STAT:000825D6]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwefloorraised01 for Skyrim.esm DweFloorRaised01 [STAT:0004EFCF]>
[00:44] [BuildBaseRecords] <Debug: Looking for nordwelling03extpylons01 for Skyrim.esm NorDwelling03ExtPylons01Snow [STAT:0002521F]>
[00:44] [AddModel] <Debug: Meshes\landscape\ice\frozenmarshicefloes02.nif FrozenMarshIceFloeS02:13 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FrozenMarshIceFloeS02 [STAT:000E7590]>
[00:44] [AddModel] <Debug: Meshes\landscape\ice\frozenmarshicefloes02.nif FrozenMarshIceFloeS02:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Skyrim.esm FrozenMarshIceFloeS02 [STAT:000E7590]>
[00:44] [AddModel] <Debug: Meshes\arthmoor\cutting room floor\crfabandonedwaterwheel.nif SawWaterWheel03:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test cutting room floor.esp CRFAbandonedWaterWheel [STAT:1904130A]>
[00:44] [AddModel] <Debug: Meshes\arthmoor\cutting room floor\crfabandonedwaterwheel.nif SawWaterWheel03:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade cutting room floor.esp CRFAbandonedWaterWheel [STAT:1904130A]>
[00:44] [BuildBaseRecords] <Debug: Looking for roothallendcap for Update.esm ccBGS_RootHallEndcap [STAT:01003072]>
[00:44] [AddModel] <Debug: Meshes\arthmoor\cutting room floor\crfabandonedwaterwheel.nif SawWaterWheel03:19 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test cutting room floor.esp CRFAbandonedWaterWheel [STAT:1904130A]>
[00:44] [AddModel] <Debug: Meshes\arthmoor\cutting room floor\crfabandonedwaterwheel.nif SawWaterWheel03:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade cutting room floor.esp CRFAbandonedWaterWheel [STAT:1904130A]>
[00:44] [AddModel] <Debug: Meshes\arthmoor\cutting room floor\crfabandonedwaterwheel.nif L1_SawWaterWheelHub Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test cutting room floor.esp CRFAbandonedWaterWheel [STAT:1904130A]>
[00:44] [AddModel] <Debug: Meshes\arthmoor\cutting room floor\crfabandonedwaterwheel.nif L1_SawWaterWheelHub Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade cutting room floor.esp CRFAbandonedWaterWheel [STAT:1904130A]>
[00:44] [BuildBaseRecords] <Debug: Looking for hhfurnituretableround01 for Skyrim.esm HHFurnitureTableRound01 [STAT:0002FD4D]>
[00:44] [BuildBaseRecords] <Debug: Looking for cuirassgnd for SkystoneCastle.esp LA_SS_EbonyMail [STAT:35775AFE]>
[00:44] [AddModel] <Debug: Meshes\lod\ice\frozenmarshicefloes02_lod_0.nif FrozenMarshIceFloeS02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FrozenMarshIceFloeS02 [STAT:000E7590]>
[00:44] [AddModel] <Debug: Meshes\lod\ice\frozenmarshicefloes02_lod_0.nif FrozenMarshIceFloeS02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Skyrim.esm FrozenMarshIceFloeS02 [STAT:000E7590]>
[00:44] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\ice\frozenmarshicefloes02.nif FrozenMarshIceFloeS02:0 meshes\lod\ice\frozenmarshicefloes02_lod_0.nif textures\landscape\frozenmarshice01.dds Skyrim.esm FrozenMarshIceFloeS02 [STAT:000E7590]>
[00:44] [BuildBaseRecords] <Debug: Looking for wrtempintpoolmid01 for Skyrim.esm WRTempIntPoolMid01 [STAT:00073C35]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveishaftdoorlb03 for Skyrim.esm CaveIShaftDoorLB03 [STAT:00034009]>
[00:44] [BuildBaseRecords] <Debug: Looking for riftenrwdoorload01_Solitude for Skyrim Extended Cut - Saints and Seducers - Localized.esp RiftenRWDoorLoad01_Solitude "Дверь" [DOOR:11533C72]>
[00:44] [BuildBaseRecords] <Debug: Looking for riftenrwdoorload01 for Skyrim Extended Cut - Saints and Seducers - Localized.esp RiftenRWDoorLoad01_Solitude "Дверь" [DOOR:11533C72]>
[00:44] [BuildBaseRecords] <Debug: Looking for vinedweplatbgcorout01 for Glenmoril.esm zzzRevOrchardVineDwePlatbgCorout01 [STAT:0E001E18]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveiiciclemed03 for Skyrim.esm CaveIIcicleMed03 [STAT:00092171]>
[00:44] [BuildBaseRecords] <Debug: Looking for impfloorcorner03 for Skyrim.esm ImpFloorCorner03 [STAT:0003CB95]>
[00:44] [BuildBaseRecords] <Debug: Looking for chest01 for Glenmoril.esm zzzRevVenderAlchemyChest "Сундук" [CONT:0E016196]>
[00:44] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzGHM03SupplyBox "Ящик с припасами" [CONT:0E012311]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineoresilver04_LFrozenMarshLichen for Skyrim.esm MineOreSilver04_LFrozenMarshLichen "Серебряная жила" [ACTI:0010DC61]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2cliffbasaltstraight_Ash for Dragonborn.esm DLC2CliffBasaltStraight_Ash [STAT:0402864A]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineoresilver04 for Skyrim.esm MineOreSilver04_LFrozenMarshLichen "Серебряная жила" [ACTI:0010DC61]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2cliffbasaltstraight for Dragonborn.esm DLC2CliffBasaltStraight_Ash [STAT:0402864A]>
[00:44] [BuildBaseRecords] <Debug: Looking for gilotine for Glenmoril.esm zzzGH1stPersonPiperGilotine [STAT:0E012449]>
[00:44] [BuildBaseRecords] <Debug: Looking for statueshadow02 for Glenmoril.esm zzzRevStatueShadow02 [STAT:0E0145C1]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2expspidersnotkitcorner01 for Dragonborn.esm DLC2ExpSpiderSnotKitCorner01 [STAT:04028B1E]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadeliftleverloaddown01 for Dragonborn.esm DLC2DweFacadeLiftLeverLoadDown01 "Спуск вниз" [DOOR:04020753]>
[00:44] [BuildBaseRecords] <Debug: Looking for casplatstair01 for Dawnguard.esm CasPlatStair01 [STAT:020028A8]>
[00:44] [BuildBaseRecords] <Debug: Looking for cavegrockm03EC_SS_Root for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGRockM03 [STAT:112B4A57]>
[00:44] [BuildBaseRecords] <Debug: Looking for cavegrockm03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGRockM03 [STAT:112B4A57]>
[00:44] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rootcavefloor01lod.dds based on textures\dungeons\caves\caverocks01.dds for textures\creationclub\_shared\dungeons\root\rootcavefloor01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGRockM03 [STAT:112B4A57]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveifbalconycurve04 for Skyrim.esm CaveIFBalconyCurve04 [STAT:00034501]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\house02low.nif House_LOD_0:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse02Low [STAT:0E1F7482]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\house02low.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse02Low [STAT:0E1F7482]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\house02low.nif House_LOD_0:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaHouse02Low [STAT:0E1F7482]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\siika\distant\house02low.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaHouse02Low [STAT:0E1F7482]>
[00:44] [BuildBaseRecords] <Debug: Looking for mechrtsmall01 for DAc0da.esm zDcdActHavMerchRtSmall01 [ACTI:0C00AF13]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveglhallramp01 for Skyrim.esm CaveGLHallRamp01Falmer [STAT:000B9EDB]>
[00:44] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerroofl01 for HearthFires.esm BYOHBYOHWRtowerRoofL01 [STAT:03003775]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel02DLC2VolcanicAsh01 for Dragonborn.esm DLC2RockPileL02VolcanicAsh01 [STAT:0402B82E]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Dragonborn.esm DLC2RockPileL02VolcanicAsh01 [STAT:0402B82E]>
[00:44] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraight.nif DLC2CliffBasaltStraight:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltStraight_Ash [STAT:0402864A]>
[00:44] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraight.nif DLC2CliffBasaltStraight:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltStraight_Ash [STAT:0402864A]>
[00:44] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraight.nif DLC2CliffBasaltStraight:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltStraight_Ash [STAT:0402864A]>
[00:44] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraight.nif DLC2CliffBasaltStraight:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltStraight_Ash [STAT:0402864A]>
[00:44] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraight.nif DLC2CliffBasaltStraight:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltStraight_Ash [STAT:0402864A]>
[00:44] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraight.nif DLC2CliffBasaltStraight:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltStraight_Ash [STAT:0402864A]>
[00:44] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraight.nif DLC2CliffBasaltStraight:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltStraight_Ash [STAT:0402864A]>
[00:44] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraight.nif DLC2CliffBasaltStraight:3 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltStraight_Ash [STAT:0402864A]>
[00:44] [BuildBaseRecords] <Debug: Looking for sword2h for DAc0da.esm zDcd1stPersonGoldSword2H [STAT:0C005F3E]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02_LCoastBeach for Skyrim.esm MineOreMoonstone02_LCoastBeach "Выход лунного камня" [ACTI:0010DB0F]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02 for Skyrim.esm MineOreMoonstone02_LCoastBeach "Выход лунного камня" [ACTI:0010DB0F]>
[00:44] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraight.nif DLC2CliffBasaltStraight:4 - L1_BasaltCliffColumns:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltStraight_Ash [STAT:0402864A]>
[00:44] [BuildBaseRecords] <Debug: Looking for duckweed03static for _ResourcePack.esl RP_Duckweed03Static [STAT:FE002106]>
[00:44] [AddModel] <Debug: Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraight.nif DLC2CliffBasaltStraight:4 - L1_BasaltCliffColumns:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltStraight_Ash [STAT:0402864A]>
[00:44] [BuildBaseRecords] <Debug: Looking for mrkarnleiftradingsteps01 for Skyrim.esm MrkArnleifTradingSteps01 [STAT:000B7943]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveiswalldoorl01 for Skyrim.esm CaveISWallDoorL01 [STAT:000344A8]>
[00:44] [BuildBaseRecords] <Debug: Looking for epicmehrunesrazor for Unslaad.esm zzzCrbEpicMehrunesRazor [STAT:0F3EAE69]>
[00:44] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01EC_SS__RootCave_00C64FF4 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TundraStreamTransition01_RootCave [MSTT:11061958]>
[00:44] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01EC_SS__RootCave for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TundraStreamTransition01_RootCave [MSTT:11061958]>
[00:44] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01_00C64FF4passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TundraStreamTransition01_RootCave [MSTT:11061958]>
[00:44] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01_00C64FF4 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TundraStreamTransition01_RootCave [MSTT:11061958]>
[00:44] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TundraStreamTransition01_RootCave [MSTT:11061958]>
[00:44] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\water\tundrastreamtransition01_dyndolod_lod.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TundraStreamTransition01_RootCave [MSTT:11061958]>
[00:44] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\water\tundrastreamtransition01_dyndolod_lod.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TundraStreamTransition01_RootCave [MSTT:11061958]>
[00:44] [BuildBaseRecords] <Debug: Looking for minecshaftstraight01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCShaftStraight01_Dementia [STAT:1157B6E5]>
[00:44] [BuildBaseRecords] <Debug: Looking for minecshaftstraight01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCShaftStraight01_Dementia [STAT:1157B6E5]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2basaltrubblepile01 for Dragonborn.esm DLC2BasaltRubblePile01 [STAT:04020FEB]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2basaltrubblepile01 for Dragonborn.esm DLC2BasaltRubblePile01 [STAT:04020FEB]>
[00:44] [BuildBaseRecords] <Debug: Looking for desertrock04 for _ResourcePack.esl RP_DesertRock04 [STAT:FE002030]>
[00:44] [BuildBaseRecords] <Debug: Looking for whvalunstrad37 for Skyrim.esm WHvalunstrad37 [STAT:000FFECD]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveglewallcorner02 for Skyrim.esm CaveGLEWallCorner02 [STAT:00022E9A]>
[00:44] [BuildBaseRecords] <Debug: Looking for farmintlhfirepit02 for Skyrim.esm FarmIntLHFirePit02 [STAT:000F4854]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\dlc2cliffbasaltstraight_lod.nif DLC2CliffBasaltStraight:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltStraight_Ash [STAT:0402864A]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\dlc2cliffbasaltstraight_lod.nif DLC2CliffBasaltStraight:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltStraight_Ash [STAT:0402864A]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftradingsteps01.nif MrkArnleifTradingSteps01:39 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTradingSteps01 [STAT:000B7943]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\dlc2cliffbasaltstraight_lod.nif DLC2CliffBasaltStraight:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltStraight_Ash [STAT:0402864A]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftradingsteps01.nif MrkArnleifTradingSteps01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArnleifTradingSteps01 [STAT:000B7943]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\dlc2cliffbasaltstraight_lod.nif DLC2CliffBasaltStraight:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltStraight_Ash [STAT:0402864A]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftradingsteps01.nif MrkArnleifTradingSteps01:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTradingSteps01 [STAT:000B7943]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftradingsteps01.nif MrkArnleifTradingSteps01:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArnleifTradingSteps01 [STAT:000B7943]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftradingsteps01.nif MrkArnleifTradingSteps01:41 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTradingSteps01 [STAT:000B7943]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftradingsteps01.nif MrkArnleifTradingSteps01:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArnleifTradingSteps01 [STAT:000B7943]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftradingsteps01.nif MrkArnleifTradingSteps01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTradingSteps01 [STAT:000B7943]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftradingsteps01.nif MrkArnleifTradingSteps01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArnleifTradingSteps01 [STAT:000B7943]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftradingsteps01.nif MrkArnleifTradingSteps01:50 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTradingSteps01 [STAT:000B7943]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftradingsteps01.nif MrkArnleifTradingSteps01:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArnleifTradingSteps01 [STAT:000B7943]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftradingsteps01.nif MrkArnleifTradingSteps01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTradingSteps01 [STAT:000B7943]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftradingsteps01.nif MrkArnleifTradingSteps01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArnleifTradingSteps01 [STAT:000B7943]>
[00:44] [BuildBaseRecords] <Debug: Looking for potionhealthextreme for Skyrim.esm TG00FalmerbloodStatic [STAT:0010DE3D]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftradingsteps01.nif MrkArnleifTradingSteps01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTradingSteps01 [STAT:000B7943]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftradingsteps01.nif MrkArnleifTradingSteps01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArnleifTradingSteps01 [STAT:000B7943]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftradingsteps01.nif MrkArnleifTradingSteps01:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTradingSteps01 [STAT:000B7943]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01ReachGrass01_15C17396 for Skyrim.esm RockPileL01ReachGrass01 [STAT:00057AE4]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftradingsteps01.nif MrkArnleifTradingSteps01:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArnleifTradingSteps01 [STAT:000B7943]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01ReachGrass01 for Skyrim.esm RockPileL01ReachGrass01 [STAT:00057AE4]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Skyrim.esm RockPileL01ReachGrass01 [STAT:00057AE4]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Skyrim.esm RockPileL01ReachGrass01 [STAT:00057AE4]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Skyrim.esm RockPileL01ReachGrass01 [STAT:00057AE4]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\dlc2cliffbasaltstraight_lod1.nif DLC2CliffBasaltStraight:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltStraight_Ash [STAT:0402864A]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\dlc2cliffbasaltstraight_lod1.nif DLC2CliffBasaltStraight:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltStraight_Ash [STAT:0402864A]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\dlc2cliffbasaltstraight_lod1.nif DLC2CliffBasaltStraight:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2CliffBasaltStraight_Ash [STAT:0402864A]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\dlc2cliffbasaltstraight_lod1.nif DLC2CliffBasaltStraight:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2CliffBasaltStraight_Ash [STAT:0402864A]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwesteammeter01 for Dragonborn.esm DweSteamMeter01 [ACTI:04028548]>
[00:44] [BuildBaseRecords] <Debug: Looking for solitude_rockpilem02snow for Stones of Solitude.esp Solitude_RockPileM02Snow [STAT:FE017802]>
[00:44] [BuildBaseRecords] <Debug: Looking for solitude_rockpilem02 for Stones of Solitude.esp Solitude_RockPileM02Snow [STAT:FE017802]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxambbeamsmokebig00 for Skyrim.esm FXAmbBeamSmokeBig00 [MSTT:0006ED76]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkarnleiftradingsteps01_lod_2.nif MrkArnleifTradingSteps01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTradingSteps01 [STAT:000B7943]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkarnleiftradingsteps01_lod_2.nif MrkArnleifTradingSteps01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkArnleifTradingSteps01 [STAT:000B7943]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkarnleiftradingsteps01_lod_2.nif MrkArnleifTradingSteps01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTradingSteps01 [STAT:000B7943]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkarnleiftradingsteps01_lod_2.nif MrkArnleifTradingSteps01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkArnleifTradingSteps01 [STAT:000B7943]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkArnleifTradingSteps01 [STAT:000B7943]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkArnleifTradingSteps01 [STAT:000B7943]>
[00:44] [BuildBaseRecords] <Debug: Looking for installation for Glenmoril.esm zzzRevSFp06Installation [STAT:0E34F51E]>
[00:44] [BuildBaseRecords] <Debug: Looking for riftenrwhallladderdoor01 for Skyrim.esm RiftenRWHallLadderDoor01MinUse "Лестница" [DOOR:0002D2FF]>
[00:44] [BuildBaseRecords] <Debug: Looking for 1stpersonstaff03 for Skyrim.esm 1stPersonStaff03 [STAT:0007E644]>
[00:44] [BuildBaseRecords] <Debug: Looking for impwell01zzzLrh_Cas for Glenmoril.esm zzzLrhImpWell01_Cas [STAT:0E007AE9]>
[00:44] [BuildBaseRecords] <Debug: Looking for norplatcorout01 for Skyrim.esm NorPlatCorOut01ice [STAT:00061D60]>
[00:44] [BuildBaseRecords] <Debug: Looking for impwell01 for Glenmoril.esm zzzLrhImpWell01_Cas [STAT:0E007AE9]>
[00:44] [BuildBaseRecords] <Debug: Looking for shackframeturnmid01 for Skyrim.esm ShackFrameTurnMid01Snow [STAT:0007182B]>
[00:44] [BuildBaseRecords] <Debug: Looking for sovdoorshortr for Skyrim.esm SOVDoorShortR "Дверь" [DOOR:000BD05D]>
[00:44] [BuildBaseRecords] <Debug: Looking for lumbermill01 for Skyrim.esm FarmLumbermill01 [STAT:0001F200]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm ShackFrameTurnMid01Snow [STAT:0007182B]>
[00:44] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilem02snow.nif RockPileM02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Stones of Solitude.esp Solitude_RockPileM02Snow [STAT:FE017802]>
[00:44] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilem02snow.nif RockPileM02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Stones of Solitude.esp Solitude_RockPileM02Snow [STAT:FE017802]>
[00:44] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilem02snow.nif RockPileM02:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Stones of Solitude.esp Solitude_RockPileM02Snow [STAT:FE017802]>
[00:44] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilem02snow.nif RockPileM02:8 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Stones of Solitude.esp Solitude_RockPileM02Snow [STAT:FE017802]>
[00:44] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilem02snow.nif RockPileM02:9 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Stones of Solitude.esp Solitude_RockPileM02Snow [STAT:FE017802]>
[00:44] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilem02snow.nif RockPileM02:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Stones of Solitude.esp Solitude_RockPileM02Snow [STAT:FE017802]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1.dds] ResourceExists>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\A0A39805868346528B07A87A4F0BCC15.dds">
[00:44] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilem02snow.nif RockPileM02:1 - L2_RockPileM02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Stones of Solitude.esp Solitude_RockPileM02Snow [STAT:FE017802]>
[00:44] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilem02snow.nif RockPileM02:1 - L2_RockPileM02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Stones of Solitude.esp Solitude_RockPileM02Snow [STAT:FE017802]>
[00:44] [BuildBaseRecords] <Debug: Looking for cloudwallcorner02 for DAc0da.esm zDcdFXClouldWallCorner02 [MSTT:0C004BB0]>
[00:44] [BuildBaseRecords] <Debug: Looking for solituderockarch02zzzRevMountainSolRockArch02_Moss for Glenmoril.esm zzzRevMountainSolRockArch02_Moss [STAT:0E0045CF]>
[00:44] [BuildBaseRecords] <Debug: Looking for globesecunda for Glenmoril.esm zzzRevGlobeSecunda [STAT:0E005EE9]>
[00:44] [BuildBaseRecords] <Debug: Textures do not match for "RockPileM02:0": textures\landscape\snow01.dds in solitude_rockpilem02snow.nif -> textures\architecture\solitude\sgrass01.dds in solitude_rockpilem02_lod_0.nif for Stones of Solitude.esp Solitude_RockPileM02Snow [STAT:FE017802]>
[00:44] [BuildBaseRecords] <Debug: Looking for roadchunkm03 for Landscape and Water Fixes.esp RoadChunkM03ice [STAT:0006F139]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwecustomtowerint01 for Skyrim.esm DweCustomTowerInt01 [STAT:0007D750]>
[00:44] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofl01.nif BYOHBYOHWRtowerRoofL01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerRoofL01 [STAT:03003775]>
[00:44] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofl01.nif BYOHBYOHWRtowerRoofL01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerRoofL01 [STAT:03003775]>
[00:44] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofl01.nif BYOHBYOHWRtowerRoofL01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerRoofL01 [STAT:03003775]>
[00:44] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofl01.nif BYOHBYOHWRtowerRoofL01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerRoofL01 [STAT:03003775]>
[00:44] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofl01.nif BYOHBYOHWRtowerRoofL01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerRoofL01 [STAT:03003775]>
[00:44] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofl01.nif BYOHBYOHWRtowerRoofL01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerRoofL01 [STAT:03003775]>
[00:44] [BuildBaseRecords] <Debug: Looking for imptowerring01 for Skyrim.esm ImpTowerRing01 [STAT:00071850]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveilhall1way64l01 for Skyrim.esm CaveILHall1Way64L01 [STAT:0001EEDE]>
[00:44] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofl01.nif BYOHBYOHWRtowerRoofL01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerRoofL01 [STAT:03003775]>
[00:44] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofl01.nif BYOHBYOHWRtowerRoofL01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerRoofL01 [STAT:03003775]>
[00:44] [BuildBaseRecords] <Debug: Looking for humanfootleftstatic for Skyrim.esm BoneHumanFootLStaticSnow [STAT:0009D849]>
[00:44] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofl01.nif BYOHBYOHWRtowerRoofL01:36 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerRoofL01 [STAT:03003775]>
[00:44] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofl01.nif BYOHBYOHWRtowerRoofL01:36 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerRoofL01 [STAT:03003775]>
[00:44] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\unique\solituderockarch02_lod_0.nif SolitudeRockArch02_LOD_0:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch02_Moss [STAT:0E0045CF]>
[00:44] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\unique\solituderockarch02_lod_0.nif SolitudeRockArch02_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch02_Moss [STAT:0E0045CF]>
[00:44] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\solituderockarch02.nif SolitudeRockArch02_LOD_0:0 meshes\lod\revenant\mtmoss\unique\solituderockarch02_lod_0.nif textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainSolRockArch02_Moss [STAT:0E0045CF]>
[00:44] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01moss.dds in meshes\lod\revenant\mtmoss\unique\solituderockarch02_lod_0.nif for Glenmoril.esm zzzRevMountainSolRockArch02_Moss [STAT:0E0045CF]>
[00:44] [BuildBaseRecords] <Debug: Looking for postanatomancer for Glenmoril.esm zzzGHPostAnatomancer [STAT:0E0B69FA]>
[00:44] [BuildBaseRecords] <Debug: Looking for hologram01 for Glenmoril.esm zzzRevDweHologram01 [MSTT:0E23A013]>
[00:44] [BuildBaseRecords] <Debug: Looking for shousedoor02 for Skyrim.esm SHouseDoor02 "Дверь" [DOOR:000453D8]>
[00:44] [BuildBaseRecords] <Debug: Looking for implroomdoor02 for Skyrim.esm ImpLRoomDoor02 [STAT:000388DD]>
[00:44] [BuildBaseRecords] <Debug: Looking for _camp_bedrollhaynoground02 for Campfire.esm _Camp_Tent_BedrollHayNoGround02 [STAT:09036B3E]>
[00:44] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\unique\solituderockarch02_lod_1.nif SolitudeRockArch02_LOD_1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch02_Moss [STAT:0E0045CF]>
[00:44] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\unique\solituderockarch02_lod_1.nif SolitudeRockArch02_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch02_Moss [STAT:0E0045CF]>
[00:44] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofl01.nif BYOHBYOHWRtowerRoofL01:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerRoofL01 [STAT:03003775]>
[00:44] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofl01.nif BYOHBYOHWRtowerRoofL01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerRoofL01 [STAT:03003775]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxpoisongaswithonoff for Dawnguard.esm DLC1TrapPoisonBloomGas [ACTI:0200F3C0]>
[00:44] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofl01.nif BYOHBYOHWRtowerRoofL01:39 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerRoofL01 [STAT:03003775]>
[00:44] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofl01.nif BYOHBYOHWRtowerRoofL01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerRoofL01 [STAT:03003775]>
[00:44] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\unique\solituderockarch02_lod_2.nif SolitudeRockArch02_LOD_2:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch02_Moss [STAT:0E0045CF]>
[00:44] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\unique\solituderockarch02_lod_2.nif SolitudeRockArch02_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch02_Moss [STAT:0E0045CF]>
[00:44] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofl01.nif BYOHBYOHWRtowerRoofL01:41 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerRoofL01 [STAT:03003775]>
[00:44] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofl01.nif BYOHBYOHWRtowerRoofL01:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerRoofL01 [STAT:03003775]>
[00:44] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofl01.nif BYOHBYOHWRtowerRoofL01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test HearthFires.esm BYOHBYOHWRtowerRoofL01 [STAT:03003775]>
[00:44] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrtowerroofl01.nif BYOHBYOHWRtowerRoofL01:44 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRtowerRoofL01 [STAT:03003775]>
[00:44] [BuildBaseRecords] <Debug: Looking for moteeffect01 for Unofficial Skyrim Modders Patch.esp DLC01SoulCairnCritter "Светлячок душ" [ACTI:0201A718]>
[00:44] [BuildBaseRecords] <Debug: Looking for genericwell01 for Skyrim.esm GenericWell01 [STAT:00059ED5]>
[00:44] [BuildBaseRecords] <Debug: Looking for smallcookingpot for Skyrim.esm SmallCookingPotDBPoison "Котелок" [FURN:001010B4]>
[00:44] [BuildBaseRecords] <Debug: Looking for rtmjolldeck01 for Glenmoril.esm zzzGHRTMjollDeck01_Snow [STAT:0E00CACB]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1.dds] ResourceExists>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\7DC2D7FBFC7B48BB957E19E65CE32FA8.dds">
[00:44] [BuildBaseRecords] <Debug: Looking for wrtempletree02rootanim01 for Skyrim.esm WRTempleTree02RootAnim01 [STAT:0005B60F]>
[00:44] [BuildBaseRecords] <Debug: Looking for shrinetalos for Skyrim.esm ShrineofTalos "Святилище Талоса" [ACTI:00100780]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwepipecapspiderex01 for Skyrim.esm DwePipeCapSpiderExVert [FURN:00070387]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwecrossgatling for Glenmoril.esm zzzGH1stPersonDweCrossGatling [STAT:0E012CBA]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwefacadehallsm4way01 for Skyrim.esm DweFacadeHallSm4way01 [STAT:0005511A]>
[00:44] [BuildBaseRecords] <Debug: Looking for ruinsdeaddraugr03 for Unslaad.esm zzzCrbDraugrCorpse03 [STAT:0F32025C]>
[00:44] [BuildBaseRecords] <Debug: Looking for minechall1way64d01 for Skyrim.esm MineCHall1Way64D01 [STAT:00045490]>
[00:43] <Warning: Textures do not match for "RockCliff08:0": textures\landscape\revenant\rocky01.dds in rockcliff08.nif -> textures\landscape\dirt02.dds in rockcliff08_lod_0.nif for Glenmoril.esm zzzRevRockCliff08_MossRock [STAT:0E0045FA]>
[00:43] <Warning: Textures do not match for "RockCliff08:9": textures\landscape\revenant\rocky01.dds in rockcliff08.nif -> textures\landscape\rocks01.dds in rockcliff08_lod_0.nif for Glenmoril.esm zzzRevRockCliff08_MossRock [STAT:0E0045FA]>
[00:43] <Warning: Textures do not match for "RockCliff08:1 - L1_RockCliff08:1 - L2_RockCliff08:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff08.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff08_lod_0.nif for Glenmoril.esm zzzRevRockCliff08_MossRock [STAT:0E0045FA]>
[00:43] <Warning: Textures do not match for "RockCliff08:0": textures\landscape\revenant\rocky01.dds in rockcliff08.nif -> textures\landscape\dirt02.dds in rockcliff08_lod_1.nif for Glenmoril.esm zzzRevRockCliff08_MossRock [STAT:0E0045FA]>
[00:43] <Warning: Textures do not match for "RockCliff08:9": textures\landscape\revenant\rocky01.dds in rockcliff08.nif -> textures\landscape\rocks01.dds in rockcliff08_lod_1.nif for Glenmoril.esm zzzRevRockCliff08_MossRock [STAT:0E0045FA]>
[00:43] <Warning: Textures do not match for "RockCliff08:1 - L1_RockCliff08:1 - L2_RockCliff08:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff08.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff08_lod_1.nif for Glenmoril.esm zzzRevRockCliff08_MossRock [STAT:0E0045FA]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxsplashlargechurn for Unslaad.esm zzzCrbFXLargeSplashChurnWaterQuiet [MSTT:0F48E7FD]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew15v2.nif jungletree15 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree15 [TREE:10016034]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew15v2.nif jungletree15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree15 [TREE:10016034]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew15v2.nif jungletree15_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree15 [TREE:10016034]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew15v2.nif jungletree15_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree15 [TREE:10016034]>
[00:44] [BuildBaseRecords] <Debug: Looking for mercenarysword1h for Vigilant.esm zzVcg1stPersonMercenarySword1H [STAT:0D4FE941]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ03Dragoncrest03 "Сундук" [CONT:0F288BD1]>
[00:44] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif textures\ec\expeditions\ss\landscape\trees\mania\bark07mania.dds 0098A48A Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:11033A83]>
[00:44] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif textures\ec\expeditions\ss\landscape\trees\mania\treeaspenbranchcomp.dds 714D05D0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:11033A83]>
[00:44] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif textures\ec\expeditions\ss\landscape\trees\bark07_n.dds CDD6AF4F Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:11033A83]>
[00:44] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif textures\ec\expeditions\ss\landscape\trees\mania\treeaspenbranchcomp_n.dds 5432D3CD Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:11033A83]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ03Dragoncrest03 "Сундук" [CONT:0F288BD1]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew15v2.nif jungletree15_2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree15 [TREE:10016034]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew15v2.nif jungletree15_2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree15 [TREE:10016034]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew15v2.nif jungletree15_3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree15 [TREE:10016034]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew15v2.nif jungletree15_3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree15 [TREE:10016034]>
[00:44] [BuildBaseRecords] <Debug: Looking for 1stpersonlongsword for Skyrim.esm 1stPersonIronSword [STAT:00036BB0]>
[00:44] [BuildBaseRecords] <Debug: Looking for icepilel01Snow01INTERIOR for Dawnguard.esm IcePileL01Snow01INTERIOR [STAT:02001C21]>
[00:44] [BuildBaseRecords] <Debug: Looking for icepilel01 for Dawnguard.esm IcePileL01Snow01INTERIOR [STAT:02001C21]>
[00:44] [BuildBaseRecords] <Debug: Looking for doorjamarched for TheBawbsWardenOfTheCoast.esp WCShackInteriorDoorJarMarched [STAT:102F8DF2]>
[00:44] [BuildBaseRecords] <Debug: Textures do not match for "IcePileL01:5": textures\landscape\snow01.dds in icepilel01.nif -> textures\landscape\snowrocks01.dds in icepilel01_lod_0.nif for Dawnguard.esm IcePileL01Snow01INTERIOR [STAT:02001C21]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034.dds] ResourceExists>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Dawnguard.esm IcePileL01Snow01INTERIOR [STAT:02001C21]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034.dds] DXGI_FORMAT_BC7_UNORM>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\B3F19471A3BC4E1CABB8CA46A406515A.dds">
[00:44] [BuildBaseRecords] <Debug: Looking for snowdriftsm02int for Update.esm SnowDriftSm02Interior [STAT:000CACFF]>
[00:44] [BuildBaseRecords] <Debug: Looking for bloodyhand for Skyrim.esm BoneHumanBloodyHand [MSTT:0003E69F]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutvah for Unslaad.esm zzzCrbDragonWordVAH [ACTI:0F1A5BF3]>
[00:44] [BuildBaseRecords] <Debug: Looking for impextwallgate01 for Skyrim.esm ImpExtWallGate01 [STAT:0003F948]>
[00:44] [BuildBaseRecords] <Debug: Looking for norplatbgcorin01 for Skyrim.esm NorPlatBgCorIn01 [STAT:0003EACD]>
[00:44] [BuildBaseRecords] <Debug: Looking for icicleclump01zzzRevCave_wet for Glenmoril.esm zzzRevCaveIcicleClump01_wet [STAT:0E00493B]>
[00:44] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgcorin01.nif NorPlatBgCorIn01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgCorIn01 [STAT:0003EACD]>
[00:44] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgcorin01.nif NorPlatBgCorIn01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgCorIn01 [STAT:0003EACD]>
[00:44] [BuildBaseRecords] <Debug: Looking for icicleclump01 for Glenmoril.esm zzzRevCaveIcicleClump01_wet [STAT:0E00493B]>
[00:44] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgcorin01.nif NorPlatBgCorIn01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgCorIn01 [STAT:0003EACD]>
[00:44] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgcorin01.nif NorPlatBgCorIn01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgCorIn01 [STAT:0003EACD]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineclroomcorner03c for Skyrim.esm MineCLRoomCorner03c [STAT:00045515]>
[00:44] [BuildBaseRecords] <Debug: Looking for smdaflosol02 for Skyrim.esm SMDAFloSol02 [STAT:0005B3C7]>
[00:44] [BuildBaseRecords] <Debug: Looking for wrsingle01 for unofficial skyrim special edition patch.esp WeaponRackMidPlayerHouse [ACTI:0006A4A3]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgcorin01_lod.nif NorPlatBgCorIn01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgCorIn01 [STAT:0003EACD]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgcorin01_lod.nif NorPlatBgCorIn01:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorPlatBgCorIn01 [STAT:0003EACD]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgcorin01_lod.nif NorPlatBgCorIn01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgCorIn01 [STAT:0003EACD]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgcorin01_lod.nif NorPlatBgCorIn01:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorPlatBgCorIn01 [STAT:0003EACD]>
[00:44] [BuildBaseRecords] <Debug: Looking for sovintplatformcor01 for Unslaad.esm zzzCrbSOVintPlatformCor01Snow [STAT:0F453B51]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2dweplatbgstairmid02_lod for Dragonborn.esm DLC2DwePlatBgStairMid02_LOD [STAT:04038513]>
[00:44] [BuildBaseRecords] <Debug: Looking for wall01 for Wyrmstooth.esp WTIngredientsWallArt01 [STAT:0A5A9034]>
[00:44] [BuildBaseRecords] <Debug: Looking for tombstone03 for Skyrim.esm Tombstone03 [STAT:0001FCF4]>
[00:44] [BuildBaseRecords] <Debug: Looking for northaxe1h for Unslaad.esm zzzCrb1stPersonAltmoraAxe1H [STAT:0F2A1ECA]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01_LVolcanicTundraRocks for Skyrim.esm MineOreQuicksilver01_LVolcanicTundraRocks "Ртутная жила" [ACTI:0010DB48]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01 for Skyrim.esm MineOreQuicksilver01_LVolcanicTundraRocks "Ртутная жила" [ACTI:0010DB48]>
[00:44] [BuildBaseRecords] <Debug: Looking for mrkkeepwalk01 for Skyrim.esm MrkKeepWalk01 [STAT:000B3A91]>
[00:44] [BuildBaseRecords] <Debug: Looking for minececorner03c for Skyrim.esm MineCECorner03c [STAT:0004563F]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepwalk01.nif MrkKeepWalk01:41 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepWalk01 [STAT:000B3A91]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepwalk01.nif MrkKeepWalk01:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepWalk01 [STAT:000B3A91]>
[00:44] [BuildBaseRecords] <Debug: Looking for wrshintfreecolumn01 for Skyrim.esm WRShIntFreeColumn01 [STAT:000566ED]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepwalk01.nif MrkKeepWalk01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepWalk01 [STAT:000B3A91]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepwalk01.nif MrkKeepWalk01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepWalk01 [STAT:000B3A91]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepwalk01.nif MrkKeepWalk01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepWalk01 [STAT:000B3A91]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepwalk01.nif MrkKeepWalk01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepWalk01 [STAT:000B3A91]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepwalk01.nif MrkKeepWalk01:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepWalk01 [STAT:000B3A91]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepwalk01.nif MrkKeepWalk01:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepWalk01 [STAT:000B3A91]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02_CaveIWall for Skyrim.esm MineOreOrichalcum02_CaveIWall "Выход орихалка" [ACTI:0010DC73]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum02 for Skyrim.esm MineOreOrichalcum02_CaveIWall "Выход орихалка" [ACTI:0010DC73]>
[00:44] [BuildBaseRecords] <Debug: Looking for ruinslargeurnwithstand01 for Skyrim.esm TreasRuinsUrnLarge02 "Урна" [CONT:0001C4AA]>
[00:44] [BuildBaseRecords] <Debug: Looking for craftingstaffworkbench01 for Dragonborn.esm DLC2CraftingStaffWorkbench "Зачарователь посохов" [FURN:04017736]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepwalk01_lod_2.nif MrkCityLandscapeLOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepWalk01 [STAT:000B3A91]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepwalk01_lod_2.nif MrkCityLandscapeLOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepWalk01 [STAT:000B3A91]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepwalk01_lod_2.nif MrkCityLandscapeLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepWalk01 [STAT:000B3A91]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepwalk01_lod_2.nif MrkCityLandscapeLOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepWalk01 [STAT:000B3A91]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepwalk01_lod_2.nif MrkCityLandscapeLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepWalk01 [STAT:000B3A91]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepwalk01_lod_2.nif MrkCityLandscapeLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepWalk01 [STAT:000B3A91]>
[00:44] [BuildBaseRecords] <Debug: Looking for norhallofstoriesarch01 for Skyrim.esm NorHallOfStoriesArch01 [STAT:0001A4B3]>
[00:44] [BuildBaseRecords] <Debug: Looking for whintwoodfloormid04 for Skyrim.esm WHIntWoodFloorMid04 [STAT:0007BA68]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkKeepWalk01 [STAT:000B3A91]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkKeepWalk01 [STAT:000B3A91]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkKeepWalk01 [STAT:000B3A91]>
[00:44] [BuildBaseRecords] <Debug: Looking for runicstone for Glenmoril.esm zzzRevWitRunicStone [STAT:0E007D61]>
[00:44] [BuildBaseRecords] <Debug: Looking for platfree02zzzRevCas_block3 for Glenmoril.esm zzzRevCasPlatFree02_block3 [STAT:0E0046C8]>
[00:44] [BuildBaseRecords] <Debug: Looking for platfree02 for Glenmoril.esm zzzRevCasPlatFree02_block3 [STAT:0E0046C8]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2telvannigourdhouseext02_lod for Dragonborn.esm DLC2TelvanniGourdHouseExt02_LOD [STAT:04036670]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxambbeamsmokebig_dim01 for Skyrim.esm FXAmbBeamSmokeBig_Dim01 [MSTT:000A6C2A]>
[00:44] [BuildBaseRecords] <Debug: Looking for sc_chest for Glenmoril.esm zzzRevArtifactChurchSpear1H "Сундук" [CONT:0E2768FD]>
[00:44] [BuildBaseRecords] <Debug: Looking for norextwallbgstairssingle01 for Dawnguard.esm NorExtWallBgStairsSingle01ice [STAT:02002F7C]>
[00:44] [BuildBaseRecords] <Debug: Looking for arpitwallexitnarrow01 for Update.esm ccBGS_ARPitWallExitNarrow01 [STAT:01003195]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 2 Dawnguard.esm NorExtWallBgStairsSingle01ice [STAT:02002F7C]>
[00:44] [BuildBaseRecords] <Debug: Looking for norhallsm4way01 for Skyrim.esm NorHallSm4way01 [STAT:0001381D]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwevaultplatformmid01 for _ResourcePack.esl RP_DweVaultPlatformMid01 [STAT:FE002007]>
[00:44] [BuildBaseRecords] <Debug: Looking for minechall1way03c for Skyrim.esm MineCHall1Way03c [STAT:000454AC]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveiroomcorner04 for Skyrim.esm CaveIRoomCorner04 [STAT:00024AC5]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel04DLC01SoulCairnDirt02_95E1CD51 for Dawnguard.esm DLC01RockPileL04SoulCairnDirt02 [STAT:0200589B]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel04DLC01SoulCairnDirt02 for Dawnguard.esm DLC01RockPileL04SoulCairnDirt02 [STAT:0200589B]>
[00:44] [BuildBaseRecords] <Debug: Looking for hhlgbaysment01 for Skyrim.esm HHLgBaySmEnt01 [STAT:000A85E8]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Dawnguard.esm DLC01RockPileL04SoulCairnDirt02 [STAT:0200589B]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Dawnguard.esm DLC01RockPileL04SoulCairnDirt02 [STAT:0200589B]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Dawnguard.esm DLC01RockPileL04SoulCairnDirt02 [STAT:0200589B]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwefacadetower5x2 for Skyrim.esm DweFacadeTower5x2 [STAT:000EB05A]>
[00:44] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01DirtCliffsCornerOutVolcanicDirt01Sulfur_7111958D for Skyrim.esm DirtCliffsCornerOutVolcanicDirt01Sulfur [STAT:000998C9]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower5x2 [STAT:000EB05A]>
[00:44] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01DirtCliffsCornerOutVolcanicDirt01Sulfur for Skyrim.esm DirtCliffsCornerOutVolcanicDirt01Sulfur [STAT:000998C9]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower5x2 [STAT:000EB05A]>
[00:44] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958Dpassthru for Skyrim.esm DirtCliffsCornerOutVolcanicDirt01Sulfur [STAT:000998C9]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower5x2 [STAT:000EB05A]>
[00:44] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958D for Skyrim.esm DirtCliffsCornerOutVolcanicDirt01Sulfur [STAT:000998C9]>
[00:44] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01 for Skyrim.esm DirtCliffsCornerOutVolcanicDirt01Sulfur [STAT:000998C9]>
[00:44] [BuildBaseRecords] <Debug: Looking for whtempletalos3 for Skyrim.esm WHtempletalos3 [STAT:00058C76]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxambbeamsmoke_dim02 for Skyrim.esm FXAmbBeamSmoke_Dim02 [MSTT:000A6C2E]>
[00:44] [BuildBaseRecords] <Debug: Looking for whintcastleroomfloorcorner04 for Skyrim.esm WHIntCastleRoomFloorCorner04 [STAT:00093EFC]>
[00:44] [BuildBaseRecords] <Debug: Looking for whprisonwallcap01 for Vigilant.esm zzzBMWHprisonwallcap [STAT:0D02FD07]>
[00:44] [BuildBaseRecords] <Debug: Looking for blackreachebalconyramp01 for Wyrmstooth.esp WTBlackreachEBalconyRamp01_sn [STAT:0A836A0E]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveirbalconyshaftbridge01WT for Wyrmstooth.esp WTCaveIRBalconyShaftBridge01 [STAT:0A7D354D]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveirbalconyshaftbridge01 for Wyrmstooth.esp WTCaveIRBalconyShaftBridge01 [STAT:0A7D354D]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Vigilant.esm zzzBMWHprisonwallcap [STAT:0D02FD07]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2.dds] ResourceExists>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\EB18584F03C84D5089D7D594F7106DED.dds">
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01SnowSnow_15C17396 for Update.esm RockPileL01SnowSnow [STAT:0005B508]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01SnowSnow for Update.esm RockPileL01SnowSnow [STAT:0005B508]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Update.esm RockPileL01SnowSnow [STAT:0005B508]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Update.esm RockPileL01SnowSnow [STAT:0005B508]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Update.esm RockPileL01SnowSnow [STAT:0005B508]>
[00:44] [BuildBaseRecords] <Debug: Looking for genericbannerred01zzzCHStendarrBanner01_01 for Vigilant.esm zzzCHStendarrBanner01_01 [MSTT:0D20E604]>
[00:44] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Vigilant.esm zzzCHStendarrBanner01_01 [MSTT:0D20E604]>
[00:44] [BuildBaseRecords] <Debug: Looking for roadsignborderlEC_SS_RoadSignDeadlands for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RoadSignDeadlands [STAT:1102E818]>
[00:44] [BuildBaseRecords] <Debug: Looking for roadsignborderl for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RoadSignDeadlands [STAT:1102E818]>
[00:44] [BuildBaseRecords] <Debug: Looking for tempportstone01 for Skyrim.esm MG06ScopeActivator "Двемерский телескоп" [ACTI:00030012]>
[00:44] [BuildBaseRecords] <Debug: Looking for shackroofcorner02_9D32AC83passthru for Skyrim.esm ShackRoofCorner02 [STAT:0005CCDA]>
[00:44] [BuildBaseRecords] <Debug: Looking for shackroofcorner02_9D32AC83 for Skyrim.esm ShackRoofCorner02 [STAT:0005CCDA]>
[00:44] [BuildBaseRecords] <Debug: Looking for winterholdstowerintwall01 for Skyrim.esm WinterholdSTowerIntWall01 [STAT:00083171]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Skyrim.esm ShackRoofCorner02 [STAT:0005CCDA]>
[00:44] [BuildBaseRecords] <Debug: Looking for statueforgottenczzzRev_Moss for Glenmoril.esm zzzRevStatueForgottenC_Moss [STAT:0E004173]>
[00:44] [BuildBaseRecords] <Debug: Looking for statueforgottenc for Glenmoril.esm zzzRevStatueForgottenC_Moss [STAT:0E004173]>
[00:44] [BuildBaseRecords] <Debug: Looking for markertoweridle for Dawnguard.esm DragonWaterDive [FURN:0200700C]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc01coffinpuzzlefacenoblood01 for Dawnguard.esm DLC01CoffinPuzzleFaceNoBlood01 [STAT:02006AE3]>
[00:44] [BuildBaseRecords] <Debug: Looking for ncrsword1h for DAc0da.esm zDcd1stPersonNcrSword1H [STAT:0C004325]>
[00:44] [BuildBaseRecords] <Debug: Looking for cavegbalconystraight03 for Skyrim.esm CaveGBalconyStraight03 [STAT:0001C294]>
[00:44] [BuildBaseRecords] <Debug: Looking for skyhavenfreepillar01 for Skyrim.esm SkyHavenFreePillar01 [STAT:00059664]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwepipecap02 for Skyrim.esm DwePipeCap02 [STAT:0005FBC9]>
[00:44] [AddModel] <Debug: Meshes\dlc01\plants\dlc01floramountainflower02.nif MountainFlower01Yellow01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC1TreeFloraMountainFlower02Yellow "Желтый горноцвет" [TREE:02002A77]>
[00:44] [AddModel] <Debug: Meshes\dlc01\plants\dlc01floramountainflower02.nif MountainFlower01Yellow01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp DLC1TreeFloraMountainFlower02Yellow "Желтый горноцвет" [TREE:02002A77]>
[00:44] [BuildBaseRecords] <Debug: Looking for wrcompanionbase01 for Skyrim.esm WRCompanionBase01 [STAT:00023808]>
[00:44] [BuildBaseRecords] <Debug: Looking for ashlanderchild01zzzGHC for Glenmoril.esm zzzGHAshlanderChild01C [STAT:0E00F7D0]>
[00:44] [BuildBaseRecords] <Debug: Looking for ashlanderchild01 for Glenmoril.esm zzzGHAshlanderChild01C [STAT:0E00F7D0]>
[00:44] [BuildBaseRecords] <Debug: Looking for nordwelling04extbaseaWT_NoMoss for Wyrmstooth.esp WTNorDwelling04ExtBaseA_NoMoss [STAT:0AA42FA3]>
[00:44] [BuildBaseRecords] <Debug: Looking for nordwelling04extbasea for Wyrmstooth.esp WTNorDwelling04ExtBaseA_NoMoss [STAT:0AA42FA3]>
[00:44] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos3.nif WHtempletalos3:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHtempletalos3 [STAT:00058C76]>
[00:44] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos3.nif WHtempletalos3:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHtempletalos3 [STAT:00058C76]>
[00:44] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos3.nif WHtempletalos3:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHtempletalos3 [STAT:00058C76]>
[00:44] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos3.nif WHtempletalos3:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHtempletalos3 [STAT:00058C76]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveifhallramp01 for Skyrim.esm CaveIFHallRamp01 [STAT:0001FEC1]>
[00:44] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos3.nif WHtempletalos3:33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHtempletalos3 [STAT:00058C76]>
[00:44] [BuildBaseRecords] <Debug: Looking for wrintfloorstmid03 for Skyrim.esm WRIntFloorSTMid03 [STAT:000E3ECF]>
[00:44] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos3.nif WHtempletalos3:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHtempletalos3 [STAT:00058C76]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwermsmcorinexbgl01 for Skyrim.esm DweRmSmCorInExBgL01 [STAT:000581BA]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveicliffs03 for Skyrim.esm CaveICliffs03 [STAT:0006F727]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxda09meridiacrystalglow for Skyrim.esm FXDA09MeridiaCrystalGlow [MSTT:000D7AFF]>
[00:44] [BuildBaseRecords] <Debug: Looking for norrunicamphitheatrewordtiid for Skyrim.esm NorWordWallWordShulxxx [ACTI:000709AE]>
[00:44] [BuildBaseRecords] <Debug: Looking for mrkfrontwallmain02ext for Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos3.nif WHtempletalos3:39 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHtempletalos3 [STAT:00058C76]>
[00:44] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos3.nif WHtempletalos3:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHtempletalos3 [STAT:00058C76]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2.dds] ResourceExists>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\D618D59DF0194C559FCBF898408F81C3.dds">
[00:44] [BuildBaseRecords] <Debug: Looking for portgatepole01zzzCH for Vigilant.esm zzzCHPortGatePole01 [ACTI:0D0EC077]>
[00:44] [BuildBaseRecords] <Debug: Looking for portgatepole01 for Vigilant.esm zzzCHPortGatePole01 [ACTI:0D0EC077]>
[00:44] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos3.nif WHtempletalos3:40 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHtempletalos3 [STAT:00058C76]>
[00:44] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos3.nif WHtempletalos3:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHtempletalos3 [STAT:00058C76]>
[00:44] [BuildBaseRecords] <Debug: Looking for facerock01zzzGHQmGhostRock01Mt for Glenmoril.esm zzzGHQmGhostRock01Mt [STAT:0E34989D]>
[00:44] [BuildBaseRecords] <Debug: Looking for facerock01 for Glenmoril.esm zzzGHQmGhostRock01Mt [STAT:0E34989D]>
[00:44] [BuildBaseRecords] <Debug: Looking for mothgladecircle for Unslaad.esm zzzCrbMothgladeCircleIce [STAT:0F4022F5]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveirockl04 for unofficial skyrim special edition patch.esp CaveIRockL04 [STAT:0002C29C]>
[00:44] [BuildBaseRecords] <Debug: Looking for onewaybeamrotatey for DAc0da.esm zDcdDweTrapBeam1R_Y [ACTI:0C006BBC]>
[00:44] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos3.nif WHtempletalos3:42 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WHtempletalos3 [STAT:00058C76]>
[00:44] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos3.nif WHtempletalos3:42 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHtempletalos3 [STAT:00058C76]>
[00:44] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos3.nif WHtempletalos3:63 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WHtempletalos3 [STAT:00058C76]>
[00:44] [AddModel] <Debug: Meshes\architecture\windhelm\whtempletalos3.nif WHtempletalos3:63 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHtempletalos3 [STAT:00058C76]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2heartstonerock01 for Dragonborn.esm DLC2MineOreHeartStone01 "Залежи сердечных камней" [ACTI:0401B659]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintfloorstmid03.nif WRIntFloorSTMid03:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntFloorSTMid03 [STAT:000E3ECF]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintfloorstmid03.nif WRIntFloorSTMid03:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRIntFloorSTMid03 [STAT:000E3ECF]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcompanionbase01.nif WRCompanionBase01:15 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRCompanionBase01 [STAT:00023808]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcompanionbase01.nif WRCompanionBase01:15 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCompanionBase01 [STAT:00023808]>
[00:44] [AddModel] <Debug: Meshes\lod\whiterun\wrintfloorstmid03_lod_1.nif WRIntFloorSTMid03:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntFloorSTMid03 [STAT:000E3ECF]>
[00:44] [AddModel] <Debug: Meshes\lod\whiterun\wrintfloorstmid03_lod_1.nif WRIntFloorSTMid03:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRIntFloorSTMid03 [STAT:000E3ECF]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcompanionbase01.nif WRCompanionBase01:27 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCompanionBase01 [STAT:00023808]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcompanionbase01.nif WRCompanionBase01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCompanionBase01 [STAT:00023808]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcompanionbase01.nif WRCompanionBase01:29 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCompanionBase01 [STAT:00023808]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcompanionbase01.nif WRCompanionBase01:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCompanionBase01 [STAT:00023808]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcompanionbase01.nif WRCompanionBase01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCompanionBase01 [STAT:00023808]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcompanionbase01.nif WRCompanionBase01:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCompanionBase01 [STAT:00023808]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcompanionbase01.nif WRCompanionBase01:37 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCompanionBase01 [STAT:00023808]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcompanionbase01.nif WRCompanionBase01:37 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCompanionBase01 [STAT:00023808]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcompanionbase01.nif WRCompanionBase01:58 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRCompanionBase01 [STAT:00023808]>
[00:44] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcompanionbase01.nif WRCompanionBase01:58 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCompanionBase01 [STAT:00023808]>
[00:44] [AddModel] <Debug: Meshes\lod\windhelm\whtempletalos3_lod_2.nif WHtempletalos_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHtempletalos3 [STAT:00058C76]>
[00:44] [AddModel] <Debug: Meshes\lod\windhelm\whtempletalos3_lod_2.nif WHtempletalos_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHtempletalos3 [STAT:00058C76]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHtempletalos3 [STAT:00058C76]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1.dds] ResourceExists>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\37E5A77D42F64026A6A205D53986357F.dds">
[00:44] [BuildBaseRecords] <Debug: Looking for whclancruelseadestroyed for Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [BuildBaseRecords] <Debug: Looking for impexticetowershellstairs01 for Skyrim.esm ImpExtIceTowerShellStairs01 [STAT:0006F750]>
[00:44] [BuildBaseRecords] <Debug: Looking for nobletableraound01 for Skyrim.esm NobleTableRound01 [STAT:000C29DE]>
[00:44] [BuildBaseRecords] <Debug: Looking for dweclutterarchlarge01 for Skyrim.esm DweClutterArchLarge01SnowLight [STAT:00074E7A]>
[00:44] [BuildBaseRecords] <Debug: Looking for ssmawinsol03 for Skyrim.esm SSmAWinSol03 [STAT:000C9F84]>
[00:44] [BuildBaseRecords] <Debug: Looking for norbridgermbgwallside02exsm02 for Skyrim.esm NorBridgeRmBgWallSide02ExSm02 [STAT:0001C62C]>
[00:44] [BuildBaseRecords] <Debug: Looking for whvalunstrad24 for Skyrim.esm WHvalunstrad24 [STAT:000FFEB2]>
[00:44] [BuildBaseRecords] <Debug: Looking for minecbalconycorner01 for Skyrim.esm MineCBalconyCorner01 [STAT:0004553F]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DweClutterArchLarge01SnowLight [STAT:00074E7A]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveifwallstraight03 for Skyrim.esm CaveIFWallStraight03 [STAT:0003447D]>
[00:44] [BuildBaseRecords] <Debug: Looking for rp_fxambsand01blowingskylight for _ResourcePack.esl RP_FXAmbSand01BlowingSkylight [MSTT:FE00209C]>
[00:44] [AddModel] <Debug: Meshes\lod\whiterun\wrcompanionbase01_lod_2.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCompanionBase01 [STAT:00023808]>
[00:44] [BuildBaseRecords] <Debug: Looking for smhallfreewall01 for Glenmoril.esm zzzRevCasSMhallsFreeWall01 [STAT:0E01396C]>
[00:44] [AddModel] <Debug: Meshes\lod\whiterun\wrcompanionbase01_lod_2.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCompanionBase01 [STAT:00023808]>
[00:44] [BuildBaseRecords] <Debug: Looking for revenantwatercurve for Glenmoril.esm zzzRevBlackWaveCurveOuter [MSTT:0E004FD5]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceTowerShellStairs01 [STAT:0006F750]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRCompanionBase01 [STAT:00023808]>
[00:44] [BuildBaseRecords] <Debug: Looking for spgun01 for Glenmoril.esm zzzRev1stPersonYelemPistol01 [STAT:0E2C904B]>
[00:44] [BuildBaseRecords] <Debug: Looking for werewolfhead2 for Skyrim.esm WerewolfHeadSpike2 [STAT:000FE6A6]>
[00:44] [BuildBaseRecords] <Debug: Looking for mrkfrontwallintgateroof01 for Skyrim.esm MrkFrontWALLintGateRoof01 [STAT:000BACE2]>
[00:44] [BuildBaseRecords] <Debug: Looking for roofcap01nofoot for Glenmoril.esm zzzRevSewerCapRoof01NoFoot [STAT:0E294671]>
[00:44] [BuildBaseRecords] <Debug: Looking for chest01 for HearthFires.esm BYOHHouseCraftingChest "Сундук" [CONT:03003055]>
[00:44] [BuildBaseRecords] <Debug: Looking for 1stpersonebonymace for Skyrim.esm 1stPersonEbonyMace [STAT:00036BDE]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwefarm02int for Skyrim.esm DweFarm02Int_Falmer [STAT:000EEC77]>
[00:44] [BuildBaseRecords] <Debug: Looking for bedrollhay01FGrassSnow01 for Skyrim.esm BedrollHay01FGrassSnow01 "Лежанка" [FURN:00101A65]>
[00:44] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01FGrassSnow01 "Лежанка" [FURN:00101A65]>
[00:44] [BuildBaseRecords] <Debug: Looking for ingotorichalcum for SkystoneCastle.esp LA_SS_IngotOrichalcum [STAT:3520B1E1]>
[00:44] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop1sided02 for Skyrim.esm StockadeScaffoldTop0Sided02 [STAT:000183CF]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02ExtGrate:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02ExtGrate:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2dragonbonetail_segment01 for Dragonborn.esm DLC2DragonBoneTail_Segment01_Snow [STAT:04031D5E]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintgateroof01.nif MrkFrontWALLintGateRoof01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWALLintGateRoof01 [STAT:000BACE2]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04_LReachMoss for Skyrim.esm MineOreOrichalcum04_LReachMoss "Выход орихалка" [ACTI:0010DCAD]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveglwalldoor01 for Skyrim.esm CaveGLWallDoor01ice [STAT:0007A864]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintgateroof01.nif MrkFrontWALLintGateRoof01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWALLintGateRoof01 [STAT:000BACE2]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04 for Skyrim.esm MineOreOrichalcum04_LReachMoss "Выход орихалка" [ACTI:0010DCAD]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:35 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintgateroof01.nif MrkFrontWALLintGateRoof01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWALLintGateRoof01 [STAT:000BACE2]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:35 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintgateroof01.nif MrkFrontWALLintGateRoof01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWALLintGateRoof01 [STAT:000BACE2]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintgateroof01.nif MrkFrontWALLintGateRoof01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWALLintGateRoof01 [STAT:000BACE2]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:39 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintgateroof01.nif MrkFrontWALLintGateRoof01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWALLintGateRoof01 [STAT:000BACE2]>
[00:44] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided02.nif StockadeScaffoldTop1Sided02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop0Sided02 [STAT:000183CF]>
[00:44] [BuildBaseRecords] <Debug: Looking for shackwall02zzzRevDead for Glenmoril.esm zzzRevDeadShackWall02 [STAT:0E016DE3]>
[00:44] [BuildBaseRecords] <Debug: Looking for vineceiling01nocol for Glenmoril.esm zzzRevOrchardVineCeiling01NoCol [STAT:0E001E11]>
[00:44] [BuildBaseRecords] <Debug: Looking for shackwall02 for Glenmoril.esm zzzRevDeadShackWall02 [STAT:0E016DE3]>
[00:44] [BuildBaseRecords] <Debug: Looking for ikstatue03 for Glenmoril.esm zzzRevIkStatue03 [STAT:0E2EBC58]>
[00:44] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided02.nif StockadeScaffoldTop1Sided02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop0Sided02 [STAT:000183CF]>
[00:44] [BuildBaseRecords] <Debug: Looking for minecboulderl05EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCBoulderL05_Dementia [STAT:1157B6D0]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintgateroof01.nif MrkFrontWALLintGateRoof01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWALLintGateRoof01 [STAT:000BACE2]>
[00:44] [BuildBaseRecords] <Debug: Looking for sovwhalebridgebody01 for Unslaad.esm zzzCrbSOVWhaleBridgeBody01Snow [STAT:0F334977]>
[00:44] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided02.nif StockadeScaffoldTop1Sided02:1 - L2_Accessories08:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop0Sided02 [STAT:000183CF]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:40 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided02.nif StockadeScaffoldTop1Sided02:1 - L2_Accessories08:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop0Sided02 [STAT:000183CF]>
[00:44] [BuildBaseRecords] <Debug: Looking for whcenter2 for Skyrim.esm WHcenter2 [STAT:00058B50]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintgateroof01.nif MrkFrontWALLintGateRoof01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWALLintGateRoof01 [STAT:000BACE2]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [BuildBaseRecords] <Debug: Looking for minecboulderl05 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCBoulderL05_Dementia [STAT:1157B6D0]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintgateroof01.nif MrkFrontWALLintGateRoof01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWALLintGateRoof01 [STAT:000BACE2]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:41 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [BuildBaseRecords] <Debug: Looking for nortmpextdebris02 for Skyrim.esm NorTmpExtDebris02Snow [STAT:00028A84]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintgateroof01.nif MrkFrontWALLintGateRoof01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWALLintGateRoof01 [STAT:000BACE2]>
[00:44] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodsidelod.dds based on textures\dungeons\ships\shipwoodside01.dds for textures\architecture\revenant\deadwoodside.dds Glenmoril.esm zzzRevDeadShackWall02 [STAT:0E016DE3]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineorecorundum01_LVolcanicTundraDirt for Skyrim.esm MineOreCorundum01_LVolcanicTundraDirt "Корундовая жила" [ACTI:0010DACB]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineorecorundum01 for Skyrim.esm MineOreCorundum01_LVolcanicTundraDirt "Корундовая жила" [ACTI:0010DACB]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintgateroof01.nif MrkFrontWALLintGateRoof01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWALLintGateRoof01 [STAT:000BACE2]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintgateroof01.nif MrkFrontWALLintGateRoof01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWALLintGateRoof01 [STAT:000BACE2]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintgateroof01.nif MrkFrontWALLintGateRoof01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWALLintGateRoof01 [STAT:000BACE2]>
[00:44] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop1sided02_lod_0.nif StockadeScaffoldTop1Sided02:1 - L2_Accessories08:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop0Sided02 [STAT:000183CF]>
[00:44] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop1sided02_lod_0.nif StockadeScaffoldTop1Sided02:1 - L2_Accessories08:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop0Sided02 [STAT:000183CF]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallintgateroof01.nif MrkFrontWALLintGateRoof01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWALLintGateRoof01 [STAT:000BACE2]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxambbeamdust02 for Skyrim.esm FXAmbBeamDust02 [MSTT:0006512C]>
[00:44] [BuildBaseRecords] <Debug: Looking for apobendingbridge01 for Dragonborn.esm ApoBendingBridge01 [ACTI:0402A755]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwefacadetower1x3WT for Wyrmstooth.esp WTDweFacadeTower1x3 [STAT:0A3177E2]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkfrontwallintgateroof01_lod_2.nif MrkFrontWallMain02Ext_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWALLintGateRoof01 [STAT:000BACE2]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwefacadetower1x3 for Wyrmstooth.esp WTDweFacadeTower1x3 [STAT:0A3177E2]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:51 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkfrontwallintgateroof01_lod_2.nif MrkFrontWallMain02Ext_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkFrontWALLintGateRoof01 [STAT:000BACE2]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2commonshelfnarrow02 for Dragonborn.esm DLC2CommonShelfNarrow02 [STAT:04031AC7]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [BuildBaseRecords] <Debug: Looking for smdestasol01 for Skyrim.esm SMdEStaSol01 [STAT:0006079A]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkfrontwallintgateroof01_lod_2.nif MrkFrontWallMain02Ext_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWALLintGateRoof01 [STAT:000BACE2]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkfrontwallintgateroof01_lod_2.nif MrkFrontWallMain02Ext_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkFrontWALLintGateRoof01 [STAT:000BACE2]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkFrontWALLintGateRoof01 [STAT:000BACE2]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineclpillar01zzzGHDesertCLPillar01 for Glenmoril.esm zzzGHDesertCLPillar01 [STAT:0E01133E]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineclpillar01 for Glenmoril.esm zzzGHDesertCLPillar01 [STAT:0E01133E]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkFrontWALLintGateRoof01 [STAT:000BACE2]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:54 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [BuildBaseRecords] <Debug: Looking for kinvinefloor02nocol for Unslaad.esm zzzCrbKinVineFloor02 [MSTT:0F1E2678]>
[00:44] [BuildBaseRecords] <Debug: Looking for invisiblecollision01 for Skyrim.esm PlayerPotionRackContainer "Стойка для зелий" [CONT:000F1461]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:55 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower1x3 [STAT:0A3177E2]>
[00:44] [BuildBaseRecords] <Debug: Looking for saintstatuezzzRevWit_moss for Glenmoril.esm zzzRevWitSaintStatue_moss [STAT:0E009782]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower1x3 [STAT:0A3177E2]>
[00:44] [BuildBaseRecords] <Debug: Looking for minesecretdoor01 for Glenmoril.esm zzzRevMineSecretDoor01 "Дверь" [DOOR:0E1FD4D6]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTower1x3 [STAT:0A3177E2]>
[00:44] [BuildBaseRecords] <Debug: Looking for saintstatue for Glenmoril.esm zzzRevWitSaintStatue_moss [STAT:0E009782]>
[00:44] [BuildBaseRecords] <Debug: Looking for riftenrwroombwallv01 for Skyrim.esm RiftenRWRoomBWallV01ice [STAT:000AEBDD]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwefacadetower1x2 for DAc0da.esm zDcdZeroSumDweFacadeTower1x2 [STAT:0C009800]>
[00:44] [BuildBaseRecords] <Debug: Looking for rifrmsmsecondmidwall01 for Skyrim.esm RifRmSmSecondMidWall01 [STAT:00096FAC]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [BuildBaseRecords] <Debug: Looking for stonewallterraceendl01ReachDirt01 for Skyrim.esm StonewallTerraceEndL01ReachDirt01 [STAT:000811A3]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [BuildBaseRecords] <Debug: Looking for stonewallterraceendl01 for Skyrim.esm StonewallTerraceEndL01ReachDirt01 [STAT:000811A3]>
[00:44] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasSloadChest_BWSword2H "Сундук" [CONT:0C00538B]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineclhall1way64short01 for Skyrim.esm MineCLHall1Way64Short01 [STAT:000454AD]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [BuildBaseRecords] <Debug: Looking for platbridgefree01zzzRevCasPlatBridge01_Moss for Glenmoril.esm zzzRevCasPlatBridge01_Moss [STAT:0E003CDF]>
[00:44] [BuildBaseRecords] <Debug: Looking for platbridgefree01 for Glenmoril.esm zzzRevCasPlatBridge01_Moss [STAT:0E003CDF]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc01crystalcrater for Dawnguard.esm DLC01CrystalCrater [STAT:0200BF50]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:58 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceEndL01ReachDirt01 [STAT:000811A3]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:59 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwallmain02ext.nif MrkFrontWallMain02Ext:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [BuildBaseRecords] <Debug: Looking for ikrock08 for Glenmoril.esm zzzRevIkRock08VanillaSNHeavy [STAT:0E38949F]>
[00:44] [BuildBaseRecords] <Debug: Looking for dragonbonestorso01 for Dawnguard.esm DLC01SoulCairnDragonBonesTorso01 [STAT:02006AA3]>
[00:44] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchlwalls01 for HearthFires.esm BYOHBYOHWRporchLWalls01 [STAT:0300317D]>
[00:44] [BuildBaseRecords] <Debug: Looking for fx_azurachaosmagiccloud for Glenmoril.esm zzzRevFX_AzuraChaosMagicCloud [MSTT:0E38F16E]>
[00:44] [BuildBaseRecords] <Debug: Looking for pickaxe01 for Skyrim.esm PickAxeStatic [STAT:000DF1DC]>
[00:44] [BuildBaseRecords] <Debug: Looking for swellfreestanding01coverstaticalpha for _ResourcePack.esl RP_SWellFreeStanding01CoverStaticAlpha [STAT:FE0020E4]>
[00:44] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl05.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:44] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl05.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:44] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl05.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:44] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl05.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:44] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl05.nif TreePineForestSnowL05_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:44] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl05.nif TreePineForestSnowL05_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:44] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl05.nif TreePineForestSnowL05_1:1 - L2_:0 - L1_:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:44] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl05.nif TreePineForestSnowL05_1:1 - L2_:0 - L1_:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x2.nif DweFacadeTower1x2:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower1x2 [STAT:0C009800]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x2.nif DweFacadeTower1x2:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower1x2 [STAT:0C009800]>
[00:44] [AddModel] <Debug: Skinned model Meshes\dlc02\landscape\trees\treepineforestashl05.nif Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x2.nif DweFacadeTower1x2:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower1x2 [STAT:0C009800]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x2.nif DweFacadeTower1x2:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower1x2 [STAT:0C009800]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71.dds] ResourceExists>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x2.nif DweFacadeTower1x2:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower1x2 [STAT:0C009800]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x2.nif DweFacadeTower1x2:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower1x2 [STAT:0C009800]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71.dds] DXGI_FORMAT_BC7_UNORM>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\EC6EF7E6164742F7AADEDEEE4424AAB5.dds">
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x2.nif DweFacadeTower1x2:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower1x2 [STAT:0C009800]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x2.nif DweFacadeTower1x2:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower1x2 [STAT:0C009800]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x2.nif DweFacadeTower1x2:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower1x2 [STAT:0C009800]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x2.nif DweFacadeTower1x2:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower1x2 [STAT:0C009800]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x2.nif DweFacadeTower1x2:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower1x2 [STAT:0C009800]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockcliff08CaveDirt for Skyrim.esm RockCliff08CaveDirt [STAT:000F82C3]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x2.nif DweFacadeTower1x2:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower1x2 [STAT:0C009800]>
[00:44] [BuildBaseRecords] <Debug: Looking for snowdriftm01 for Update.esm SnowDriftM01 [STAT:0006021F]>
[00:44] [BuildBaseRecords] <Debug: Looking for snowdriftm01 for Update.esm SnowDriftM01 [STAT:0006021F]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x2.nif DweFacadeTower1x2:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower1x2 [STAT:0C009800]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Skyrim.esm RockCliff08CaveDirt [STAT:000F82C3]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower1x2.nif DweFacadeTower1x2:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower1x2 [STAT:0C009800]>
[00:44] [BuildBaseRecords] <Debug: Meshes\lod\snowdrifts\snowdriftm01_lod_0.nif;;; ? meshes\lod\snowdrifts\snowdriftm01_lod_0.nif;;; Update.esm SnowDriftM01 [STAT:0006021F]>
[00:44] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Update.esm SnowDriftM01 [STAT:0006021F]>
[00:44] [BuildBaseRecords] <Debug: Looking for impextrubble05 for Better Dynamic Ash.esp BDA_ImpExtRubble05Ash [STAT:3400FB09]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmbase02 for Dragonborn.esm DLC2DweReadRmBase02 [STAT:040264C4]>
[00:44] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\wrtempletreesapling01.nif textures\architecture\whiterun\wrtreefloweringbranch01.dds 2BD8A05B Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:44] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\wrtempletreesapling01.nif textures\architecture\whiterun\wrtreefloweringbranch01_n.dds 8D5264B8 Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:44] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\wrtempletreesapling01.nif textures\architecture\whiterun\wrtreealivebark01.dds F12D6D31 Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:44] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\wrtempletreesapling01.nif textures\architecture\whiterun\wrtreealivebark01_n.dds 49C04955 Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:44] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\wrtempletreesapling01.nif textures\architecture\whiterun\wrdirtbase.dds 05E8EF47 Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:44] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower1x2_lod.nif DweFacadeTower1x2_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower1x2 [STAT:0C009800]>
[00:44] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\wrtempletreesapling01.nif textures\architecture\whiterun\wrdirtbase_n.dds B0595ED7 Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:44] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower1x2_lod.nif DweFacadeTower1x2_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower1x2 [STAT:0C009800]>
[00:44] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrdirtbase.dds] ResourceExists>
[00:44] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower1x2_lod_1.nif DweFacadeTower1x2_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower1x2 [STAT:0C009800]>
[00:44] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower1x2_lod_1.nif DweFacadeTower1x2_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower1x2 [STAT:0C009800]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower1x2 [STAT:0C009800]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower1x2 [STAT:0C009800]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower1x2 [STAT:0C009800]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2cliffbasaltstraightCoastBeach for Dragonborn.esm DLC2CliffBasaltStraightCoastBeach [STAT:04029585]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2cliffbasaltstraight for Dragonborn.esm DLC2CliffBasaltStraightCoastBeach [STAT:04029585]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc01mothgladeboulder02 for Dawnguard.esm DLC01MothgladeBoulder02 [STAT:0200D7AE]>
[00:44] [BuildBaseRecords] <Debug: Looking for cratesmalllong03WeatheredSnow for Skyrim.esm CrateSmallLong03WeatheredSnow [STAT:000D5712]>
[00:44] [BuildBaseRecords] <Debug: Looking for cratesmalllong03 for Skyrim.esm CrateSmallLong03WeatheredSnow [STAT:000D5712]>
[00:44] [BuildBaseRecords] <Debug: Looking for wrmarketstand01 for Skyrim.esm WRMarketStand01 [STAT:0005B2A7]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveifwallincorner01 for Skyrim.esm CaveIFWallInCorner01 [STAT:00034477]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkfrontwallmain02ext_lod.nif MrkFrontWallMain02Ext_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkfrontwallmain02ext_lod.nif MrkFrontWallMain02Ext_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineoresilver03_LRocks for Skyrim.esm MineOreSilver03_LRocks "Серебряная жила" [ACTI:0010D03A]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineoresilver03 for Skyrim.esm MineOreSilver03_LRocks "Серебряная жила" [ACTI:0010D03A]>
[00:44] [BuildBaseRecords] <Debug: Looking for mountainledgesm01 for Glenmoril.esm zzzRevMtLedgeSM01LimeNoLOD [STAT:0E33DEC5]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineorecorundum02_LFallForestRocks for Skyrim.esm MineOreCorundum02_LFallForestRocks "Корундовая жила" [ACTI:0010DACE]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineorecorundum02 for Skyrim.esm MineOreCorundum02_LFallForestRocks "Корундовая жила" [ACTI:0010DACE]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkfrontwallmain02ext_lod.nif MrkFrontWallMain02Ext_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkfrontwallmain02ext_lod.nif MrkFrontWallMain02Ext_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkfrontwallmain02ext_lod.nif MrkFrontWallMain02Ext_LOD:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkfrontwallmain02ext_lod.nif MrkFrontWallMain02Ext_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc1wayshrinelightbeam01 for Dawnguard.esm DLC1WayShrineLightBeam01 [ACTI:020049AA]>
[00:44] [BuildBaseRecords] <Debug: Looking for ruins_altar01 for Unslaad.esm zzzCrbRuinsAltarSnow [STAT:0F0188AA]>
[00:44] [BuildBaseRecords] <Debug: Looking for slgcceicap05 for Skyrim.esm SLGCCeiCap05 [STAT:0007DDBA]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveglroomdoor04EC_SS_Root for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomDoor04 [STAT:1137A843]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkFrontWallMain02Ext [STAT:0009DAC9]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveglroomdoor04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomDoor04 [STAT:1137A843]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadehallsmendcap01 for Dragonborn.esm DLC2DweFacadeHallSmEndCap01 [STAT:0401E006]>
[00:44] [BuildBaseRecords] <Debug: Looking for 1stpersondwarvenbattleaxe for Skyrim.esm 1stPersonDwarvenBattleaxe [STAT:00036BE1]>
[00:44] [BuildBaseRecords] <Debug: Looking for paintingiriel for TheBawbsWardenOfTheCoast.esp WCPaintingIriel [STAT:10840FF4]>
[00:44] [BuildBaseRecords] <Debug: Looking for apolghallarchfree01 for Unslaad.esm zzzCrbApoLgHallArchFree01 [STAT:0F428701]>
[00:44] [BuildBaseRecords] <Debug: Looking for benthicwarhammer for Unslaad.esm zzzCrb1stPersonBenthicWarhammer [STAT:0F43E3C2]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveifhall1way64u01 for Skyrim.esm CaveIFHall1Way64U01 [STAT:0001FEA8]>
[00:44] [BuildBaseRecords] <Debug: Looking for wrtempintroofstr01 for Skyrim.esm WRTempIntRoofStr01 [STAT:00073B9D]>
[00:44] [BuildBaseRecords] <Debug: Looking for runeplatform01 for Dragonborn.esm DLC2RunePlatform01 [ACTI:040170C5]>
[00:44] [BuildBaseRecords] <Debug: Looking for minewoodplanks03zzzRevDeadHillWoodPlank03 for Glenmoril.esm zzzRevDeadHillWoodPlank03 [STAT:0E015CC6]>
[00:44] [BuildBaseRecords] <Debug: Looking for minewoodplanks03 for Glenmoril.esm zzzRevDeadHillWoodPlank03 [STAT:0E015CC6]>
[00:44] [BuildBaseRecords] <Debug: Looking for cavegewallup01 for Skyrim.esm CaveGEWallUp01 [STAT:00021F3E]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Glenmoril.esm zzzRevDeadHillWoodPlank03 [STAT:0E015CC6]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveilroomwall04 for Skyrim.esm CaveILRoomWall04_NoSnow [STAT:000F0F04]>
[00:44] [BuildBaseRecords] <Debug: Looking for supportwallaEC_SS_MadRuinsSupportPillar03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsSupportPillar03 [STAT:112D3095]>
[00:44] [BuildBaseRecords] <Debug: Looking for supportwalla for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsSupportPillar03 [STAT:112D3095]>
[00:44] [BuildBaseRecords] <Debug: Looking for table1 for Glenmoril.esm zzzRevWitTable01 [STAT:0E00FD71]>
[00:44] [BuildBaseRecords] <Debug: Looking for nordwelling03extpylons01 for Skyrim.esm NorDwelling03ExtPylons01SnowHeavy [STAT:000E0F64]>
[00:44] [BuildBaseRecords] <Debug: Looking for commoncountercorner01 for Skyrim.esm CommonCounterCorner01 [STAT:00101E6F]>
[00:44] [BuildBaseRecords] <Debug: Looking for norplatwallstair01 for Skyrim.esm NorPlatWallStair01 [STAT:0001D4AE]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveiroomdoorb04WT for Wyrmstooth.esp WTCaveIRoomDoorB04 [STAT:0A7D3580]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveiroomdoorb04 for Wyrmstooth.esp WTCaveIRoomDoorB04 [STAT:0A7D3580]>
[00:44] [BuildBaseRecords] <Debug: Looking for humanlegleftstatic for Skyrim.esm BoneHumanLegLStaticIce [STAT:000FEFA9]>
[00:44] [BuildBaseRecords] <Debug: Looking for hhlgbaysmcon02 for Skyrim.esm HHLgBaySmCon02 [STAT:000A28FE]>
[00:44] [BuildBaseRecords] <Debug: Looking for commoncrate02 for Skyrim.esm CommonCrate02 [STAT:000DAE82]>
[00:44] [BuildBaseRecords] <Debug: Looking for nortmphallbg1waystairsdown01 for Skyrim.esm NorTmpHallBg1wayStairsDown01 [STAT:0001B1B4]>
[00:44] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 948 1326.75561523438>
[00:44] [BuildBaseRecords] <Debug: Looking for seruinshallbg2way01winr01 for Dawnguard.esm SERuinsHallBg2Way01WinR01 [STAT:020056EE]>
[00:44] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treepineforestsnowl03.nif textures\landscape\trees\treepineforestbranchcompsnowl.dds 30290EDA Enhanced Vanilla Trees SSE.esp TreePineForestSnowL03 [TREE:0005D2D9]>
[00:44] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treepineforestsnowl03.nif textures\landscape\trees\treepineforestbarkcompsnowl_n.dds 4779667E Enhanced Vanilla Trees SSE.esp TreePineForestSnowL03 [TREE:0005D2D9]>
[00:44] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treepineforestsnowl03.nif textures\landscape\trees\treepineforestbarkcompsnowl.dds D8BF7D11 Enhanced Vanilla Trees SSE.esp TreePineForestSnowL03 [TREE:0005D2D9]>
[00:44] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treepineforestsnowl03.nif textures\landscape\trees\treepineforestbranchcompsnowl_n.dds 7DD06CA7 Enhanced Vanilla Trees SSE.esp TreePineForestSnowL03 [TREE:0005D2D9]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveiboulderl02 for Skyrim.esm CaveIBoulderL02_noSnow [STAT:000F4EEF]>
[00:44] [BuildBaseRecords] <Debug: Looking for minewoodplanks01StockadeWoodplanks01Snow for Skyrim.esm StockadeWoodplanks01Snow [STAT:000752B6]>
[00:44] [BuildBaseRecords] <Debug: Looking for minewoodplanks01 for Skyrim.esm StockadeWoodplanks01Snow [STAT:000752B6]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwepipeboiler01zzzCHRustyPipeBoiler01 for Vigilant.esm zzzCHRustyPipeBoiler01 [STAT:0D0DA660]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwepipeboiler01 for Vigilant.esm zzzCHRustyPipeBoiler01 [STAT:0D0DA660]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeWoodplanks01Snow [STAT:000752B6]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestsnowl03_63ad3412passthru_lod.nif TreePineForestSnowL03_1:1 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL03 [TREE:0005D2D9]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestsnowl03_63ad3412passthru_lod.nif TreePineForestSnowL03_1:1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnowL03 [TREE:0005D2D9]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestsnowl03_63ad3412passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL03 [TREE:0005D2D9]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestsnowl03_63ad3412passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL03 [TREE:0005D2D9]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestsnowl03_63ad3412passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL03 [TREE:0005D2D9]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestsnowl03_63ad3412passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL03 [TREE:0005D2D9]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestsnowl03_63ad3412passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL03 [TREE:0005D2D9]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestsnowl03_63ad3412passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL03 [TREE:0005D2D9]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestsnowl03_63ad3412passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnowL03 [TREE:0005D2D9]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestsnowl03_63ad3412passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnowL03 [TREE:0005D2D9]>
[00:44] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrdirtbase_n.dds] ResourceExists>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2.dds] ResourceExists>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:44] [BuildBaseRecords] <Debug: Looking for imprubblepiece03 for Skyrim.esm ImpRubblePiece03 [STAT:0003E231]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\43EBB309E512469993D43542B79DA199.dds">
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [BuildBaseRecords] <Debug: Looking for rug09 for Skyrim.esm Rug09 [STAT:000B7E3E]>
[00:44] [BuildBaseRecords] <Debug: Looking for treebaldcypressknee04 for _ResourcePack.esl RP_TreeBaldCypressKnee04 [STAT:FE002111]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [BuildBaseRecords] <Debug: Looking for icefloessolid01low for Unslaad.esm zzzCrbIceFloesSolid01Low [STAT:0F42E430]>
[00:44] [BuildBaseRecords] <Debug: Looking for docksend for TheBawbsWardenOfTheCoast.esp WCDockEnd [STAT:100204C3]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwebanner01NorBanner01 for Skyrim.esm NorBanner01 [MSTT:000F08A0]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:33 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwebanner01 for Skyrim.esm NorBanner01 [MSTT:000F08A0]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:34 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldTallStairs01_Snow [STAT:0E00CAB4]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldTallStairs01_Snow [STAT:0E00CAB4]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldTallStairs01_Snow [STAT:0E00CAB4]>
[00:44] [BuildBaseRecords] <Debug: Looking for basket03apple for SkystoneCastle.esp LA_SS_FoodBasket03Apple [STAT:3580DAF9]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwarvencrossbow for Dawnguard.esm 1stPersonDwarvenCrossbow [STAT:0200B646]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [BuildBaseRecords] <Debug: Looking for shackbrokewall04 for Better Dynamic Ash.esp BDA_ShackBrokeWall04Ash [STAT:34014C54]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:51 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:51 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:64 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:64 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockcliff08Snow_LightSN for Update.esm RockCliff08Snow_LightSN [STAT:000531B4]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Update.esm RockCliff08Snow_LightSN [STAT:000531B4]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:9 - L2_details:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:9 - L2_details:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [BuildBaseRecords] <Debug: Looking for minecroomcorner04c for Skyrim.esm MineCRoomCorner04c [STAT:000454F1]>
[00:44] [BuildBaseRecords] <Debug: Looking for floranirnroot01red for unofficial skyrim special edition patch.esp USKPTreeFloraNirnrootRedSarethi "Алый корень Нирна" [ACTI:0703CF7C]>
[00:44] [BuildBaseRecords] <Debug: Looking for nortmpextplattower01custom for Skyrim.esm NorTmpExtPlatTower01Custom [STAT:00106ABC]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:8 - L2_details:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:8 - L2_details:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [BuildBaseRecords] <Debug: Looking for puzzledoordlc2amethyst for Dragonborn.esm DLC2SV01FullClawKeyHole "Замочная скважина" [ACTI:04038D44]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:12 - L2_details:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:12 - L2_details:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:63 - L2_details:63 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:63 - L2_details:63 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [BuildBaseRecords] <Debug: Looking for whintcastlerunner01 for Skyrim.esm WHIntCastleRunner01 [STAT:000C116A]>
[00:44] [BuildBaseRecords] <Debug: Looking for caslghall4way01 for Unslaad.esm zzzCrbCasLgHall4way01_snow [STAT:0F00B8BA]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2darkelfchair01 for Dragonborn.esm DLC2DarkElfChair01L "Стул" [FURN:04036793]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2dwermsmcorinhalfr01 for Dragonborn.esm DLC2DweRmSmCorInHalfR01 [STAT:0401BD4E]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveglroomdoorl02EC_SS_D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLRoomDoorL02D [STAT:11085377]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveglroomdoorl02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLRoomDoorL02D [STAT:11085377]>
[00:44] [BuildBaseRecords] <Debug: Looking for norrubblepiece05 for Skyrim.esm NorRubblePiece05 [STAT:0003445C]>
[00:44] [BuildBaseRecords] <Debug: Looking for arrubbletilesingle02 for Update.esm ccBGS_ARRubbleTileSingle02 [STAT:010031D0]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockm03 for Skyrim.esm RockM03Ice [STAT:0010AA20]>
[00:44] [AddModel] <Debug: Meshes\dungeons\nordic\clutter\nortmpextplattower01custom.nif NorTmpExtPlatTower01Custom:26 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatTower01Custom [STAT:00106ABC]>
[00:44] [AddModel] <Debug: Meshes\dungeons\nordic\clutter\nortmpextplattower01custom.nif NorTmpExtPlatTower01Custom:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatTower01Custom [STAT:00106ABC]>
[00:44] [AddModel] <Debug: Meshes\dungeons\nordic\clutter\nortmpextplattower01custom.nif NorTmpExtPlatTower01Custom:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatTower01Custom [STAT:00106ABC]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:11 - L2_details:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [AddModel] <Debug: Meshes\dungeons\nordic\clutter\nortmpextplattower01custom.nif NorTmpExtPlatTower01Custom:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatTower01Custom [STAT:00106ABC]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif WHclancruelseaDestroyed:11 - L2_details:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif L2_details:14 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whclancruelseadestroyed.nif L2_details:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [AddModel] <Debug: Meshes\dungeons\nordic\clutter\nortmpextplattower01custom.nif NorTmpExtPlatTower01Custom:51 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm NorTmpExtPlatTower01Custom [STAT:00106ABC]>
[00:44] [AddModel] <Debug: Meshes\dungeons\nordic\clutter\nortmpextplattower01custom.nif NorTmpExtPlatTower01Custom:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatTower01Custom [STAT:00106ABC]>
[00:44] [BuildBaseRecords] <Debug: Looking for pillarlaza01 for Glenmoril.esm zzzRevPillarLaza01 [STAT:0E27C836]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpiles03DLC1SoulCairnDirt01 for Dawnguard.esm DLC1RockPileS03SoulCairnDirt01 [STAT:02011C41]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Dawnguard.esm DLC1RockPileS03SoulCairnDirt01 [STAT:02011C41]>
[00:44] [BuildBaseRecords] <Debug: Looking for sovbowl01 for SkystoneCastle.esp LA_SS_SovBowl01 [STAT:3520B186]>
[00:44] [BuildBaseRecords] <Debug: Looking for sovrugcmid01 for Skyrim.esm SOVRugCMid01 [STAT:000E9D7C]>
[00:44] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzGHM06SupplyBox "Ящик с припасами" [CONT:0E07918B]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattower01custom_lod.nif NorTmpExtPlatTower01Custom:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatTower01Custom [STAT:00106ABC]>
[00:44] [BuildBaseRecords] <Debug: Looking for barrel02 for Glenmoril.esm zzzRevContainerKeyItem "Сундук с ключами" [CONT:0E123347]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattower01custom_lod.nif NorTmpExtPlatTower01Custom:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatTower01Custom [STAT:00106ABC]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattower01custom_lod.nif NorTmpExtPlatTower01Custom:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatTower01Custom [STAT:00106ABC]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattower01custom_lod.nif NorTmpExtPlatTower01Custom:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatTower01Custom [STAT:00106ABC]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveirbalconycurve03 for Skyrim.esm CaveIRBalconyCurve03 [STAT:000344FA]>
[00:44] [BuildBaseRecords] <Debug: Looking for la_bannerskystoneblue for SkystoneCastle.esp LA_SS_BannerSkystoneBlue [MSTT:35817D53]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwermlgwalltolghall01WT for Wyrmstooth.esp WTDweRmLgWalltoLgHall01 [STAT:0A3D1222]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwermlgwalltolghall01 for Wyrmstooth.esp WTDweRmLgWalltoLgHall01 [STAT:0A3D1222]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattower01custom_lod_2.nif NorTmpExtPlatTower01Custom:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatTower01Custom [STAT:00106ABC]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattower01custom_lod_2.nif NorTmpExtPlatTower01Custom:26 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatTower01Custom [STAT:00106ABC]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattower01custom_lod_2.nif NorTmpExtPlatTower01Custom:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorTmpExtPlatTower01Custom [STAT:00106ABC]>
[00:44] [AddModel] <Debug: Meshes\lod\nordicexterior\nortmpextplattower01custom_lod_2.nif NorTmpExtPlatTower01Custom:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorTmpExtPlatTower01Custom [STAT:00106ABC]>
[00:44] [BuildBaseRecords] <Debug: Looking for norrubblepile03 for Skyrim.esm NorRubblePile03Snow [STAT:00032D1D]>
[00:44] [BuildBaseRecords] <Debug: Looking for rtcanalsplazal01lower01 for Skyrim.esm RTCanalsPlazaL01Lower01 [STAT:000EF2E1]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxambbeamsmokebig04 for Skyrim.esm FXAmbBeamSmokeBig04 [MSTT:0006ED7A]>
[00:44] [BuildBaseRecords] <Debug: Looking for apostaticbook01 for Dragonborn.esm DLC2Book01PuzzleBookHolder004 "Следящие сферы" [ACTI:0403B01F]>
[00:44] [BuildBaseRecords] <Debug: Looking for rieklingbarreldest01 for unofficial skyrim special edition patch.esp RieklingBarrelDest01 [ACTI:04027C33]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxwaterfallbodytall02movlod for Dawnguard.esm FXWaterfallBodyTall02MovLOD [STAT:020153F7]>
[00:44] [BuildBaseRecords] <Debug: Looking for uppertableround01 for Skyrim.esm UpperTableRound01 [STAT:0002136B]>
[00:44] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasSloadChest_BWDagger "Сундук" [CONT:0C005385]>
[00:44] [BuildBaseRecords] <Debug: Looking for sc_chest02 for Glenmoril.esm zzzRevArtifactDragonKnifeSword "Сундук" [CONT:0E35AF28]>
[00:44] [BuildBaseRecords] <Debug: Looking for ancientsword2h for DAc0da.esm zDcd1stPersonAncientSword2H [STAT:0C004318]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0passthru_lod.nif L1_WRTempleTreeSapling01 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0passthru_lod.nif L1_WRTempleTreeSapling01 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin512x64_A1A84F20passthru for Dragonborn.esm DLC2dunNchardak_FXWaterfallThin512x64 [MSTT:0402B5D4]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin512x64_A1A84F20 for Dragonborn.esm DLC2dunNchardak_FXWaterfallThin512x64 [MSTT:0402B5D4]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin512x64 for Dragonborn.esm DLC2dunNchardak_FXWaterfallThin512x64 [MSTT:0402B5D4]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:44] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallthin512x64_a1a84f20_dyndolod_lod.nif Dragonborn.esm DLC2dunNchardak_FXWaterfallThin512x64 [MSTT:0402B5D4]>
[00:44] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallthin512x64_a1a84f20_dyndolod_lod.nif Dragonborn.esm DLC2dunNchardak_FXWaterfallThin512x64 [MSTT:0402B5D4]>
[00:44] [BuildBaseRecords] <Debug: Looking for sbluepalacegate for Skyrim.esm SBluePalaceGate [STAT:000801ED]>
[00:44] [BuildBaseRecords] <Debug: Looking for norpitwallfrontstairs02 for Skyrim.esm NorPitWallFrontStairs02 [STAT:0001BE09]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilem03zzzRev_MossRock for Glenmoril.esm zzzRevRockPileM03_MossRock [STAT:0E0045F5]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlsword1h for Glenmoril.esm zzzRev1stPersonMarionetteRapier [STAT:0E2C8FE0]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilem03 for Glenmoril.esm zzzRevRockPileM03_MossRock [STAT:0E0045F5]>
[00:44] [BuildBaseRecords] <Debug: Looking for ruinspuzzlepillar01 for Skyrim.esm RuinsPuzzlePillar01 "Колонна" [ACTI:0001717B]>
[00:44] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockPileM03_MossRock [STAT:0E0045F5]>
[00:44] [BuildBaseRecords] <Debug: Looking for norrmsmwallsidedam02 for Skyrim.esm NorRmSmWallSideDam02ice [STAT:00060EF6]>
[00:44] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockPileM03_MossRock [STAT:0E0045F5]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1.dds] ResourceExists>
[00:44] [BuildBaseRecords] <Debug: Looking for 1stpersonvolendrung for Skyrim.esm 1stPersonVolendrung [STAT:0002FB86]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:44] [BuildBaseRecords] <Debug: Looking for roadchunkl02Snow for BlendedRoads.esp RoadChunkL02Snow [STAT:000B23F3]>
[00:44] [BuildBaseRecords] <Debug: Looking for roadchunkl02 for BlendedRoads.esp RoadChunkL02Snow [STAT:000B23F3]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\1E49D78BE1EA4F98AB8F131747A07402.dds">
[00:44] [BuildBaseRecords] <Debug: Looking for loadscreenmaleorc_1WCBryynFatherStatue for TheBawbsWardenOfTheCoast.esp WCBryynFatherStatue [STAT:10441FCA]>
[00:44] [BuildBaseRecords] <Debug: Looking for loadscreenmaleorc_1 for TheBawbsWardenOfTheCoast.esp WCBryynFatherStatue [STAT:10441FCA]>
[00:44] [BuildBaseRecords] <Debug: Looking for markarthdwarftower01city for Skyrim.esm MarkarthDwarfTower01City [STAT:0005E467]>
[00:44] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\roads\roadchunkl02.nif RoadChunkL02:0 meshes\lod\roads\roadchunkl02_lod_0.nif textures\landscape\roads\road01.dds BlendedRoads.esp RoadChunkL02Snow [STAT:000B23F3]>
[00:44] [BuildBaseRecords] <Debug: Looking for norplatwallstair02 for Skyrim.esm NorPlatWallStair02 [STAT:0003AEA5]>
[00:44] [BuildBaseRecords] <Debug: Looking for rtgravestone01 for cutting room floor.esp CRFFrostRiverFarmGrave "Могила" [CONT:190238FE]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2darkelflantern01 for Dragonborn.esm DLC2DarkElfLanternGlow01 [MSTT:04039BB4]>
[00:44] [BuildBaseRecords] <Debug: File not found Meshes\effects\workingexamples\fxtesticemps.nif. Used by Skyrim.esm FXtestIceMPS [MSTT:000ED39D]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MarkarthDwarfTower01City [STAT:0005E467]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MarkarthDwarfTower01City [STAT:0005E467]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MarkarthDwarfTower01City [STAT:0005E467]>
[00:44] [BuildBaseRecords] <Debug: Looking for cavegshaftbottom01 for Skyrim.esm CaveGShaftBottom01MossTEMP [STAT:0002875C]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveghall1way01uf for Skyrim.esm CaveGHall1Way01UF [STAT:0007B9FF]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockm01 for Skyrim.esm RockM01_Falmer [STAT:000C91BD]>
[00:44] [BuildBaseRecords] <Debug: Looking for farmhouse06destroyed02 for Skyrim.esm Farmhouse06Destroyed02Snow [STAT:000DAEE0]>
[00:44] [BuildBaseRecords] <Debug: Looking for puzzledoorkeyholediamond for Skyrim.esm PuzzleDoorKeyHole01Diamond "Замочная скважина" [ACTI:0004DAC9]>
[00:44] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodbeam01 for Skyrim.esm ShipKatariahWoodbeam01 [STAT:00098599]>
[00:44] [AddModel] <Debug: Meshes\lod\windhelm\whclancruelseadestroyed_lod_2.nif WHValunstrad_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [AddModel] <Debug: Meshes\lod\windhelm\whclancruelseadestroyed_lod_2.nif WHValunstrad_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Glenmoril.esm zzzRevWHclancruelseaDestroyed [STAT:0E004D9A]>
[00:44] [BuildBaseRecords] <Debug: Looking for _camp_campfireinvart for Campfire.esm _Camp_CampfireINV [STAT:0903541D]>
[00:44] [BuildBaseRecords] <Debug: Looking for draugrmagicbattleaxe for Skyrim.esm 1stPersonDraugrMagicBattleAxe [STAT:0010E735]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilem02FrozenMarshGrass01 for Skyrim.esm RockPileM02FrozenMarshGrass01 [STAT:0002C76F]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02FrozenMarshGrass01 [STAT:0002C76F]>
[00:44] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern01.nif Object03 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Dragonborn.esm DLC2DarkElfLanternGlow01 [MSTT:04039BB4]>
[00:44] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern01.nif Object03 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2DarkElfLanternGlow01 [MSTT:04039BB4]>
[00:44] [BuildBaseRecords] <Debug: Looking for nortowerruinsinttopfloorstairs02 for Skyrim.esm NorTowerRuinsIntTopFloorStairs02 [STAT:0001E685]>
[00:44] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern01.nif Object02 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Dragonborn.esm DLC2DarkElfLanternGlow01 [MSTT:04039BB4]>
[00:44] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern01.nif Object02 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2DarkElfLanternGlow01 [MSTT:04039BB4]>
[00:44] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern01.nif Object01 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Dragonborn.esm DLC2DarkElfLanternGlow01 [MSTT:04039BB4]>
[00:44] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern01.nif Object01 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2DarkElfLanternGlow01 [MSTT:04039BB4]>
[00:44] [BuildBaseRecords] <Debug: Looking for wrfence64ramp01 for Skyrim.esm WRFence64Ramp01 [STAT:0006EAA7]>
[00:44] [BuildBaseRecords] <Debug: Looking for norhallbg1wayexsm01 for Skyrim.esm NorHallBg1wayExSm01 [STAT:00013BF3]>
[00:44] [BuildBaseRecords] <Debug: Looking for arrmcorner02 for Update.esm ccBGS_ARRmCorner02 [STAT:010031A2]>
[00:44] [BuildBaseRecords] <Debug: Looking for mrkdocksidebridge02colms01 for Skyrim.esm MrkDocksideBridge02Colms01 [STAT:000B3A22]>
[00:44] [BuildBaseRecords] <Debug: Looking for werewolfhead1 for Skyrim.esm WerewolfHeadSpike1 [STAT:000FE6A5]>
[00:44] [BuildBaseRecords] <Debug: Looking for cavegboulderm03EC_SS_D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGBoulderM03D [STAT:1108538E]>
[00:44] [BuildBaseRecords] <Debug: Looking for cavegboulderm03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGBoulderM03D [STAT:1108538E]>
[00:44] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern01.nif DLC2DarkElfLantern01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DarkElfLanternGlow01 [MSTT:04039BB4]>
[00:44] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern01.nif DLC2DarkElfLantern01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DarkElfLanternGlow01 [MSTT:04039BB4]>
[00:44] [BuildBaseRecords] <Debug: Looking for rtdockpier02 for Skyrim.esm RTDockPier02 [STAT:000AA82E]>
[00:44] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern01.nif DLC2DarkElfLantern01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DarkElfLanternGlow01 [MSTT:04039BB4]>
[00:44] [AddModel] <Debug: Meshes\dlc02\clutter\dlc2darkelflantern01.nif DLC2DarkElfLantern01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DarkElfLanternGlow01 [MSTT:04039BB4]>
[00:44] [BuildBaseRecords] <Debug: Looking for bedrollground for Skyrim.esm DA16LayDownMarker01R [FURN:000CDFDE]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockPier02 [STAT:000AA82E]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockPier02 [STAT:000AA82E]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTDockPier02 [STAT:000AA82E]>
[00:44] [BuildBaseRecords] <Debug: Looking for mountainpeak01 for Dragonborn.esm DLC2MountainPeak01_Ash [STAT:0401E139]>
[00:44] [BuildBaseRecords] <Debug: Looking for ikrock07 for Glenmoril.esm zzzRevIkRock07Vanilla [STAT:0E309103]>
[00:44] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainpeak01_00000000_lod_0l.nif for Dragonborn.esm DLC2MountainPeak01_Ash [STAT:0401E139]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveidirtmound07 for Skyrim.esm CaveIDirtMound07ice [STAT:00060EEF]>
[00:44] [BuildBaseRecords] <Debug: Looking for cavegdirtmound01 for Skyrim.esm CaveGDirtMound01 [STAT:0001540E]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\mountainpeak01lod.dds 0 Dragonborn.esm DLC2MountainPeak01_Ash [STAT:0401E139]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel04CoastOceanFloor01_95E1CD51 for Skyrim.esm RockPileL04CoastOceanFloor01 [STAT:000E36E5]>
[00:44] [BuildBaseRecords] <Debug: Looking for la_bedsingle_blue01 for SkystoneCastle.esp LA_SS_NobleBedSingleBlue01 "Кровать" [FURN:35328D1E]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveilwalldoorlb01 for Skyrim.esm CaveILWallDoorLB01 [STAT:000344A0]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel04CoastOceanFloor01 for Skyrim.esm RockPileL04CoastOceanFloor01 [STAT:000E36E5]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Skyrim.esm RockPileL04CoastOceanFloor01 [STAT:000E36E5]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Skyrim.esm RockPileL04CoastOceanFloor01 [STAT:000E36E5]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Skyrim.esm RockPileL04CoastOceanFloor01 [STAT:000E36E5]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineoresilver03_LReachGrass for Skyrim.esm MineOreSilver03_LReachGrass "Серебряная жила" [ACTI:0010DCB7]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineoresilver03 for Skyrim.esm MineOreSilver03_LReachGrass "Серебряная жила" [ACTI:0010DCB7]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineoreiron01 for Skyrim.esm MineOreIron01 "Железорудная жила" [ACTI:000A2C46]>
[00:44] [BuildBaseRecords] <Debug: Looking for dead02 for Glenmoril.esm zzzRevDeadHillDead02 [STAT:0E0150E8]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwepipe1way02zzzCHRustyPipe1way02 for Vigilant.esm zzzCHRustyPipe1way02 [STAT:0D0DA65A]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwepipe1way02 for Vigilant.esm zzzCHRustyPipe1way02 [STAT:0D0DA65A]>
[00:44] [BuildBaseRecords] <Debug: Looking for giantcampfire01burningSnow01B for Skyrim.esm GiantCampfire01BurningSnow01B [MSTT:0004C5CF]>
[00:44] [BuildBaseRecords] <Debug: Looking for giantcampfire01burning for Skyrim.esm GiantCampfire01BurningSnow01B [MSTT:0004C5CF]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\dlc2darkelflantern01_dyndolod_lod.nif Object03 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Dragonborn.esm DLC2DarkElfLanternGlow01 [MSTT:04039BB4]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\dlc2darkelflantern01_dyndolod_lod.nif Object03 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2DarkElfLanternGlow01 [MSTT:04039BB4]>
[00:44] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif Skyrim.esm GiantCampfire01BurningSnow01B [MSTT:0004C5CF]>
[00:44] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\giantcampfire01burning_dyndolod_lod.nif Skyrim.esm GiantCampfire01BurningSnow01B [MSTT:0004C5CF]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\dlc2darkelflantern01_dyndolod_lod.nif Object02 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Dragonborn.esm DLC2DarkElfLanternGlow01 [MSTT:04039BB4]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\dlc2darkelflantern01_dyndolod_lod.nif Object02 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2DarkElfLanternGlow01 [MSTT:04039BB4]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\dlc2darkelflantern01_dyndolod_lod.nif Object01 Shader Flags 1: Greyscale_To_PaletteColor | ZBuffer_Test Dragonborn.esm DLC2DarkElfLanternGlow01 [MSTT:04039BB4]>
[00:44] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\dlc2darkelflantern01_dyndolod_lod.nif Object01 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2DarkElfLanternGlow01 [MSTT:04039BB4]>
[00:44] [BuildBaseRecords] <Debug: Looking for impextwall03 for Better Dynamic Ash.esp BDA_ImpExtWall03Ash [STAT:3400FB04]>
[00:44] [BuildBaseRecords] <Debug: Looking for silveramuletgo for SkystoneCastle.esp LA_SS_AmuletSilver [STAT:359D121E]>
[00:44] [BuildBaseRecords] <Debug: Looking for impfloorcorner01 for Skyrim.esm ImpFloorCorner01 [STAT:0003CB93]>
[00:44] [BuildBaseRecords] <Debug: Looking for whmetalarchdoor for unofficial skyrim special edition patch.esp WHmetalarchdoor "Дверь" [DOOR:000C0E0B]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpiles01TundraRocks for Skyrim.esm RockPileS01TundraRocks [STAT:0003F863]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Skyrim.esm RockPileS01TundraRocks [STAT:0003F863]>
[00:44] [BuildBaseRecords] <Debug: Looking for rifrmsmpartitionbase01 for Skyrim.esm RifRmSmPartitionBase01 [STAT:0009CDC6]>
[00:44] [BuildBaseRecords] <Debug: Looking for sovstonetotem01 for Skyrim.esm SOVStoneTotem01 [STAT:000BD06E]>
[00:44] [BuildBaseRecords] <Debug: Looking for platcorout01 for Glenmoril.esm zzzRevCasPlatCorOut01 [STAT:0E013955]>
[00:44] [BuildBaseRecords] <Debug: Looking for disenchantworkbench01 for Wyrmstooth.esp WTMagickaFont "Магическая стойка" [ACTI:0A5885B8]>
[00:44] [BuildBaseRecords] <Debug: Looking for sacrificemaiden for Unslaad.esm zzzCrbSacrificeUnslaad [STAT:0F33C806]>
[00:44] [BuildBaseRecords] <Debug: Looking for mrkdocksidegallows05 for Skyrim.esm MrkDocksideGallows05 [STAT:000B795F]>
[00:44] [BuildBaseRecords] <Debug: Looking for sshrinelroof01 for Skyrim.esm SShrinelRoof01 [STAT:000722D9]>
[00:44] [BuildBaseRecords] <Debug: Looking for tableex2 for TheBawbsWardenOfTheCoast.esp WCTable02 [STAT:100204DC]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2telvannigourdhouseramp01 for Dragonborn.esm DLC2TelvanniGourdHouseRamp01 [STAT:04030E98]>
[00:44] [BuildBaseRecords] <Debug: Looking for tundrascrub03 for Skyrim.esm TundraScrub03 [STAT:0003A2BE]>
[00:44] [BuildBaseRecords] <Debug: Looking for rifrmsmexsm01 for Skyrim.esm RifRmSmExSm01 [STAT:00094EB8]>
[00:44] [BuildBaseRecords] <Debug: Looking for hangedman04 for Glenmoril.esm zzzGHHangedMan04NS [STAT:0E1E4FB6]>
[00:44] [BuildBaseRecords] <Debug: Looking for fvicelakewordrock for Dawnguard.esm DLC1FVWordRock [STAT:0201081E]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineoregold04_LSnowRocks for Skyrim.esm MineOreGold04_LSnowRocks "Золотая жила" [ACTI:0010D059]>
[00:44] [BuildBaseRecords] <Debug: Looking for mineoregold04 for Skyrim.esm MineOreGold04_LSnowRocks "Золотая жила" [ACTI:0010D059]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidegallows05.nif MrkDocksideGallows05:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideGallows05 [STAT:000B795F]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidegallows05.nif MrkDocksideGallows05:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideGallows05 [STAT:000B795F]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidegallows05.nif MrkDocksideGallows05:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideGallows05 [STAT:000B795F]>
[00:44] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksidegallows05.nif MrkDocksideGallows05:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideGallows05 [STAT:000B795F]>
[00:44] [BuildBaseRecords] <Debug: Looking for minewoodplanks01 for Skyrim.esm MineWoodplanks01ice [STAT:0007711B]>
[00:44] [BuildBaseRecords] <Debug: Looking for ruins_largeurndestroyed for Skyrim.esm RuinsLargeUrnDestroyedStatic [STAT:000B1B7C]>
[00:44] [BuildBaseRecords] <Debug: Looking for mountaintrim01RP_DesertRocks01 for _ResourcePack.esl RP_MountainTrim01DesertRocks01 [STAT:FE00205E]>
[00:44] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for _ResourcePack.esl RP_MountainTrim01DesertRocks01 [STAT:FE00205E]>
[00:44] [BuildBaseRecords] <Debug: Looking for shiplongboat02 for Skyrim.esm ShipLongBoat02 [STAT:00097ED4]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm MineWoodplanks01ice [STAT:0007711B]>
[00:44] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocks01_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\desertrocks01_d.dds _ResourcePack.esl RP_MountainTrim01DesertRocks01 [STAT:FE00205E]>
[00:44] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_MountainTrim01DesertRocks01 [STAT:FE00205E]>
[00:44] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocks01_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\desertrocks01_d.dds _ResourcePack.esl RP_MountainTrim01DesertRocks01 [STAT:FE00205E]>
[00:44] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_MountainTrim01DesertRocks01 [STAT:FE00205E]>
[00:44] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocks01_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\desertrocks01_d.dds _ResourcePack.esl RP_MountainTrim01DesertRocks01 [STAT:FE00205E]>
[00:44] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_MountainTrim01DesertRocks01 [STAT:FE00205E]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksidegallows05_lod_2.nif MrkDocksideGallows05_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideGallows05 [STAT:000B795F]>
[00:44] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksidegallows05_lod_2.nif MrkDocksideGallows05_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkDocksideGallows05 [STAT:000B795F]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkDocksideGallows05 [STAT:000B795F]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseramp01.nif DLC2TelvanniGourdHouseRamp01:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniGourdHouseRamp01 [STAT:04030E98]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseramp01.nif DLC2TelvanniGourdHouseRamp01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniGourdHouseRamp01 [STAT:04030E98]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseramp01.nif DLC2TelvanniGourdHouseRamp01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniGourdHouseRamp01 [STAT:04030E98]>
[00:44] [AddModel] <Debug: Meshes\dlc02\architecture\telvannitower\dlc2telvannigourdhouseramp01.nif DLC2TelvanniGourdHouseRamp01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniGourdHouseRamp01 [STAT:04030E98]>
[00:44] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew15v2.nif textures\landscape\trees\gkbbark13.dds 059C7C1E TheBawbsWardenOfTheCoast.esp WCGJungleTree15 [TREE:10016034]>
[00:44] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew15v2.nif textures\landscape\trees\reachtreebranch01_n.dds AA6FEFB0 TheBawbsWardenOfTheCoast.esp WCGJungleTree15 [TREE:10016034]>
[00:44] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew15v2.nif textures\landscape\trees\gkbbark13_n.dds E3E3DAD2 TheBawbsWardenOfTheCoast.esp WCGJungleTree15 [TREE:10016034]>
[00:44] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew15v2.nif textures\landscape\trees\gkbtreeaspenbranchcompgreen1dark.dds 93E9A392 TheBawbsWardenOfTheCoast.esp WCGJungleTree15 [TREE:10016034]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01EC_SS__Dementia_15C17396 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL01_Dementia [STAT:114B9ECC]>
[00:44] [BuildBaseRecords] <Debug: Looking for riftenrwroombwall01_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomBWall01_Solitude [STAT:11533C8C]>
[00:44] [BuildBaseRecords] <Debug: Looking for riftenrwroombwall01 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomBWall01_Solitude [STAT:11533C8C]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL01_Dementia [STAT:114B9ECC]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL01_Dementia [STAT:114B9ECC]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL01_Dementia [STAT:114B9ECC]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL01_Dementia [STAT:114B9ECC]>
[00:44] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiarocks01lod.dds based on textures\landscape\rocks01.dds for textures\ec\expeditions\ss\landscape\sidementiarocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL01_Dementia [STAT:114B9ECC]>
[00:44] [BuildBaseRecords] <Debug: Looking for norpullbar01 for Skyrim.esm VolskyggeNorPullBar03 "Змеиная рукоятка" [ACTI:00093957]>
[00:44] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL01_Dementia [STAT:114B9ECC]>
[00:44] [BuildBaseRecords] <Debug: Looking for ruinscandlesconcenocandle01 for Skyrim.esm RuinsCandleSconceNoCandle [STAT:0007EA44]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\telvannitower\dlc2telvannigourdhouseramp01_lod.nif DLC2TelvanniGourdHouseRamp01_LOD:20 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniGourdHouseRamp01 [STAT:04030E98]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\telvannitower\dlc2telvannigourdhouseramp01_lod.nif DLC2TelvanniGourdHouseRamp01_LOD:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniGourdHouseRamp01 [STAT:04030E98]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2telmithryn01lod.dds 0 Dragonborn.esm DLC2TelvanniGourdHouseRamp01 [STAT:04030E98]>
[00:44] [AddModel] <Debug: Meshes\landscape\plants\clover01.nif L2_ForestGrassStatic01:0 - L1_ForestGrassStatic01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeClover01 [TREE:000B8A62]>
[00:44] [AddModel] <Debug: Meshes\landscape\plants\clover01.nif L2_ForestGrassStatic01:0 - L1_ForestGrassStatic01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreeClover01 [TREE:000B8A62]>
[00:44] [BuildBaseRecords] <Debug: Looking for miscsack02large for Skyrim.esm MiscSack02Large "Мешок" [CONT:00097F64]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\telvannitower\dlc2telvannigourdhouseramp01_lod_2.nif DLC2TelvanniGourdHouseRamp01_LOD_2:20 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TelvanniGourdHouseRamp01 [STAT:04030E98]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\telvannitower\dlc2telvannigourdhouseramp01_lod_2.nif DLC2TelvanniGourdHouseRamp01_LOD_2:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TelvanniGourdHouseRamp01 [STAT:04030E98]>
[00:44] [BuildBaseRecords] <Debug: Looking for commonshelf04 for Skyrim.esm CommonShelf04 [STAT:000CE786]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2telmithryn01lod.dds 0 Dragonborn.esm DLC2TelvanniGourdHouseRamp01 [STAT:04030E98]>
[00:44] [BuildBaseRecords] <Debug: Looking for upperchest01 for TheBawbsWardenOfTheCoast.esp WCStorageChestBoat "Хранилище" [CONT:10303076]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for DAc0da.esm zDcdTreasDweArtifact_KagrenacShoes "Сундук" [CONT:0C00CAAC]>
[00:44] [BuildBaseRecords] <Debug: Looking for dweshaftrmlgbot01 for Skyrim.esm DweShaftRmLgBot01LightSnow [STAT:00074CDE]>
[00:44] [BuildBaseRecords] <Debug: Looking for whintcastlelroomdoorl01 for Skyrim.esm WHIntCastleLRoomDoorL01 [STAT:00093EE2]>
[00:44] [BuildBaseRecords] <Debug: Looking for wrunderforgedoor01 for Skyrim.esm WRUnderforgedoor01 "Каменная дверь" [DOOR:0007BA1B]>
[00:44] [BuildBaseRecords] <Debug: Looking for shackframelend01 for Better Dynamic Ash.esp BDA_ShackFrameLEnd01Ash [STAT:34014C46]>
[00:44] [BuildBaseRecords] <Debug: Looking for wrintfloordirtcustom01 for Skyrim.esm WRIntFloorDirtCustom01 [STAT:0003EE5C]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Better Dynamic Ash.esp BDA_ShackFrameLEnd01Ash [STAT:34014C46]>
[00:44] [BuildBaseRecords] <Debug: Looking for implroompillar06 for Skyrim.esm ImpLRoomPillar06 [STAT:0003E216]>
[00:44] [BuildBaseRecords] <Debug: Looking for norrmsmcorin01 for Skyrim.esm NorRmSmCorIn01ice [STAT:00060F0F]>
[00:44] [BuildBaseRecords] <Debug: Looking for rtgravestone03 for Skyrim.esm RTGravestone03 [ACTI:000CD8C1]>
[00:44] [BuildBaseRecords] <Debug: Looking for rebirthstaffblood for Glenmoril.esm zzzLaMAmenStaffRebirth [STAT:0E11E0E7]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwefacadetower5x3 for DAc0da.esm zDcdZeroSumDweFacadeTower5x3 [STAT:0C00980D]>
[00:44] [BuildBaseRecords] <Debug: Looking for mountaintrim01SnowRocks01_LightSN for Update.esm MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC]>
[00:44] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Update.esm MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC]>
[00:44] [BuildBaseRecords] <Debug: Looking for dwechest01 for DAc0da.esm zDcdTreasDweArtifact_MagickaSaber1HDual "Сундук" [CONT:0C0079E0]>
[00:44] [BuildBaseRecords] <Debug: Looking for norrubblepile05 for Dragonborn.esm NorRubblePile05_DLC2Ash [STAT:04027A2F]>
[00:44] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl01.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:44] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl01.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:44] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl01.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:44] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl01.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:44] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl01.nif TreePineForestAshL01_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:44] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl01.nif TreePineForestAshL01_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:44] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl01.nif TreePineForestAshL01_1:1 - L2_:0 - L1_:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:44] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl01.nif TreePineForestAshL01_1:1 - L2_:0 - L1_:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:44] [BuildBaseRecords] <Debug: Looking for markarthcliff01 for Skyrim.esm MarkarthCliff01 [STAT:0005F59A]>
[00:44] [BuildBaseRecords] <Debug: Looking for bedrollhay01CaveDirtF for Skyrim.esm BedrollHay01CaveDirtF "Лежанка" [FURN:000E2408]>
[00:44] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01CaveDirtF "Лежанка" [FURN:000E2408]>
[00:44] [AddModel] <Debug: Skinned model Meshes\dlc02\landscape\trees\treepineforestashl01.nif Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:44] [AddModel] <Debug: Meshes\landscape\unique\markarthcliff01.nif MarkarthCliff01:40 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MarkarthCliff01 [STAT:0005F59A]>
[00:44] [AddModel] <Debug: Meshes\landscape\unique\markarthcliff01.nif MarkarthCliff01:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthCliff01 [STAT:0005F59A]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e.dds] ResourceExists>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2dwerubblepile06 for Dragonborn.esm DLC2DweRubblePile06 [STAT:0402074E]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e.dds] DXGI_FORMAT_BC7_UNORM>
[00:44] [BuildBaseRecords] <Debug: Looking for impexticetower01 for Skyrim.esm ImpExtIceTower01 [STAT:0006F747]>
[00:44] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile06.nif DLC2DweRubblePile06:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile06 [STAT:0402074E]>
[00:44] [BuildBaseRecords] <Debug: Looking for impwooddoordouble01 for Skyrim.esm ImpDoorDouble01 "Деревянная дверь" [DOOR:000439C2]>
[00:44] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile06.nif DLC2DweRubblePile06:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile06 [STAT:0402074E]>
[00:44] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff01_lod_0.nif MarkarthCliff01:40 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MarkarthCliff01 [STAT:0005F59A]>
[00:44] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff01_lod_0.nif MarkarthCliff01:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MarkarthCliff01 [STAT:0005F59A]>
[00:44] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile06.nif DLC2DweRubblePile06:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile06 [STAT:0402074E]>
[00:44] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile06.nif DLC2DweRubblePile06:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile06 [STAT:0402074E]>
[00:44] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile06.nif DLC2DweRubblePile06:21 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile06 [STAT:0402074E]>
[00:44] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile06.nif DLC2DweRubblePile06:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile06 [STAT:0402074E]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\01CFBBA1C2C34635BEFFE58E269DE77D.dds">
[00:44] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile06.nif DLC2DweRubblePile06:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile06 [STAT:0402074E]>
[00:44] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile06.nif DLC2DweRubblePile06:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile06 [STAT:0402074E]>
[00:44] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile06.nif DLC2DweRubblePile06:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile06 [STAT:0402074E]>
[00:44] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\rubble\dlc2dwerubblepile06.nif DLC2DweRubblePile06:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile06 [STAT:0402074E]>
[00:44] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff01_lod_1.nif MarkarthCliff01_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MarkarthCliff01 [STAT:0005F59A]>
[00:44] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff01_lod_1.nif MarkarthCliff01_LOD_1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MarkarthCliff01 [STAT:0005F59A]>
[00:44] [BuildBaseRecords] <Debug: Looking for whcenter5 for Skyrim.esm WHcenter5 [STAT:00058B7C]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\mrkcliff01lod.dds 0 Skyrim.esm MarkarthCliff01 [STAT:0005F59A]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceTower01 [STAT:0006F747]>
[00:44] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff01_lod_2.nif MarkarthCliff01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MarkarthCliff01 [STAT:0005F59A]>
[00:44] [AddModel] <Debug: Meshes\lod\mountains\unique\markarthcliff01_lod_2.nif MarkarthCliff01_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MarkarthCliff01 [STAT:0005F59A]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\mrkcliff01lod.dds 0 Skyrim.esm MarkarthCliff01 [STAT:0005F59A]>
[00:44] [BuildBaseRecords] <Debug: Looking for impexticelighthouse01 for Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile06_lod_0.nif DLC2DweRubblePile06:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile06 [STAT:0402074E]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile06_lod_0.nif DLC2DweRubblePile06:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile06 [STAT:0402074E]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile06_lod_0.nif DLC2DweRubblePile06:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile06 [STAT:0402074E]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile06_lod_0.nif DLC2DweRubblePile06:21 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile06 [STAT:0402074E]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile06_lod_0.nif DLC2DweRubblePile06:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile06 [STAT:0402074E]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile06_lod_0.nif DLC2DweRubblePile06:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile06 [STAT:0402074E]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile06_lod_0.nif DLC2DweRubblePile06:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweRubblePile06 [STAT:0402074E]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwerubblepile06_lod_0.nif DLC2DweRubblePile06:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweRubblePile06 [STAT:0402074E]>
[00:44] [BuildBaseRecords] <Debug: Looking for cavegcliffs02_darkfalmer for Dawnguard.esm CaveGCliffs02_DarkFalmer [STAT:02002BDB]>
[00:44] [AddModel] <Debug: Meshes\architecture\windhelm\whcenter5.nif WHcenter5:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHcenter5 [STAT:00058B7C]>
[00:44] [AddModel] <Debug: Meshes\architecture\windhelm\whcenter5.nif WHcenter5:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHcenter5 [STAT:00058B7C]>
[00:44] [AddModel] <Debug: Meshes\architecture\windhelm\whcenter5.nif WHcenter5:17 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHcenter5 [STAT:00058B7C]>
[00:44] [AddModel] <Debug: Meshes\architecture\windhelm\whcenter5.nif WHcenter5:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHcenter5 [STAT:00058B7C]>
[00:44] [BuildBaseRecords] <Debug: Looking for rug02rolled for Skyrim.esm Rug02Rolled [STAT:00093D2A]>
[00:44] [BuildBaseRecords] <Debug: Looking for commonbed01 for Skyrim.esm CommonBedChild01 "Кровать" [FURN:000FEDB9]>
[00:44] [BuildBaseRecords] <Debug: Looking for lawf_wrwoodbeam256 for Landscape and Water Fixes.esp lawf_WRIntWoodBeam256BelethorFix [STAT:FE004818]>
[00:44] [BuildBaseRecords] <Debug: Looking for azurascrystalcluster06 for Skyrim.esm AzurasCrystalCluster06 [STAT:00055F7F]>
[00:44] [AddModel] <Debug: Meshes\lod\windhelm\whcenter5_lod.nif WHcenter5:17 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHcenter5 [STAT:00058B7C]>
[00:44] [AddModel] <Debug: Meshes\lod\windhelm\whcenter5_lod.nif WHcenter5:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHcenter5 [STAT:00058B7C]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel02Tundra01 for Skyrim.esm RockPileL02Tundra01 [STAT:000C3915]>
[00:44] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Skyrim.esm RockPileL02Tundra01 [STAT:000C3915]>
[00:44] [BuildBaseRecords] <Debug: Looking for 1stpersonnordicbattleaxe for Dragonborn.esm 1stPersonDLC2NordicBattleAxe [STAT:0403C34F]>
[00:44] [BuildBaseRecords] <Debug: Looking for dweplatbgcorout01 for DAc0da.esm zDcdZeroSumDwePlatBgCorOut01 [STAT:0C00981A]>
[00:44] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Cold_Coldharbour_Weather.esp zzzCHChestBossPlayer "Сундук для хранения (Игрок)" [CONT:0D2734E9]>
[00:44] [BuildBaseRecords] <Debug: Looking for implhall3way02 for Skyrim.esm ImpLHall3Way02 [STAT:0003A217]>
[00:44] [BuildBaseRecords] <Debug: Looking for mountaincliff04EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliff04_Mania [STAT:1101A2EE]>
[00:44] [BuildBaseRecords] <Debug: Looking for mountaincliff04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliff04_Mania [STAT:1101A2EE]>
[00:44] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff04_00000000_lod_0l.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliff04_Mania [STAT:1101A2EE]>
[00:44] [BuildBaseRecords] <Debug: Looking for smdastasol02 for Skyrim.esm SMdAStaSol02 [STAT:0005D797]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew8v2dark.nif jungletree8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree08 [TREE:10016026]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew8v2dark.nif jungletree8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree08 [TREE:10016026]>
[00:44] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliff04_Mania [STAT:1101A2EE]>
[00:44] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliff04_Mania [STAT:1101A2EE]>
[00:44] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliff04_Mania [STAT:1101A2EE]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcorout01.nif DwePlatBgCorOut01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgCorOut01 [STAT:0C00981A]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcorout01.nif DwePlatBgCorOut01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgCorOut01 [STAT:0C00981A]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew8v2dark.nif jungletree8_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree08 [TREE:10016026]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew8v2dark.nif jungletree8_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree08 [TREE:10016026]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcorout01.nif DwePlatBgCorOut01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgCorOut01 [STAT:0C00981A]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcorout01.nif DwePlatBgCorOut01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgCorOut01 [STAT:0C00981A]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcorout01.nif DwePlatBgCorOut01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgCorOut01 [STAT:0C00981A]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcorout01.nif DwePlatBgCorOut01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgCorOut01 [STAT:0C00981A]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcorout01.nif DwePlatBgCorOut01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgCorOut01 [STAT:0C00981A]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew8v2dark.nif jungletree8_2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree08 [TREE:10016026]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcorout01.nif DwePlatBgCorOut01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgCorOut01 [STAT:0C00981A]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew8v2dark.nif jungletree8_2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree08 [TREE:10016026]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcorout01.nif DwePlatBgCorOut01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgCorOut01 [STAT:0C00981A]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcorout01.nif DwePlatBgCorOut01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgCorOut01 [STAT:0C00981A]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcorout01.nif DwePlatBgCorOut01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgCorOut01 [STAT:0C00981A]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgcorout01.nif DwePlatBgCorOut01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgCorOut01 [STAT:0C00981A]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew8v2dark.nif jungletree8_3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree08 [TREE:10016026]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew8v2dark.nif jungletree8_3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree08 [TREE:10016026]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew8v2dark.nif jungletree8_4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree08 [TREE:10016026]>
[00:44] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew8v2dark.nif jungletree8_4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree08 [TREE:10016026]>
[00:44] [BuildBaseRecords] <Debug: Looking for mushroomsi2 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_TreeofShadesHarvest "Древо Образов" [ACTI:11004800]>
[00:44] [BuildBaseRecords] <Debug: Looking for shackwalltop01EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ShackWallTop01_Mania [STAT:11580857]>
[00:44] [BuildBaseRecords] <Debug: Looking for shackwalltop01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ShackWallTop01_Mania [STAT:11580857]>
[00:44] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\wood01lod.dds based on textures\dungeons\ships\shipwoodside01.dds for textures\ec\expeditions\ss\_thirdparty\northernroads\landscape\bridges\wood01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ShackWallTop01_Mania [STAT:11580857]>
[00:44] [BuildBaseRecords] <Debug: Looking for humanspine for Skyrim.esm BoneHumanSpine [MSTT:000B56DB]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2.dds] ResourceExists>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026.dds] ResourceExists>
[00:44] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\plat\dweplatbgcorout01_lod.nif DwePlatBgCorOut01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgCorOut01 [STAT:0C00981A]>
[00:44] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\plat\dweplatbgcorout01_lod.nif DwePlatBgCorOut01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgCorOut01 [STAT:0C00981A]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026.dds] DXGI_FORMAT_BC7_UNORM>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\3551535FEABD408D8218D766E0CE84BC.dds">
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\960B4953DDB84989A4EBF62D0209C44C.dds">
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 DAc0da.esm zDcdZeroSumDwePlatBgCorOut01 [STAT:0C00981A]>
[00:44] [BuildBaseRecords] <Debug: Looking for norrubblepile01 for Skyrim.esm NorRubblePile01LightIce [STAT:0010AA2C]>
[00:44] [BuildBaseRecords] <Debug: Looking for cavegroomwall02 for Skyrim.esm CaveGRoomWall02Falmer [STAT:000B9EBB]>
[00:44] [BuildBaseRecords] <Debug: Looking for dockscentre for TheBawbsWardenOfTheCoast.esp WCDockCenter [STAT:100204BE]>
[00:44] [BuildBaseRecords] <Debug: Looking for wcportalred for TheBawbsWardenOfTheCoast.esp WCPortalNoSound "Портал" [DOOR:10044743]>
[00:44] [BuildBaseRecords] <Debug: Looking for rtcanalsplazal01inner01 for Skyrim.esm RTCanalsPlazaL01Inner01 [STAT:000EF2E3]>
[00:44] [BuildBaseRecords] <Debug: Looking for testmammoth for Skyrim.esm TestMammoth [STAT:0004E5F3]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveghall2way02c for Skyrim.esm CaveGHall2Way02c [STAT:00026C09]>
[00:44] [BuildBaseRecords] <Debug: Looking for sovstairspiece01 for DAc0da.esm zDcdSOVStairsPiece01 [STAT:0C003384]>
[00:44] [BuildBaseRecords] <Debug: Looking for metallava02 for Unslaad.esm zzzCrbMetalLava02 [STAT:0F3A7024]>
[00:44] [BuildBaseRecords] <Debug: Looking for casrubblepile02 for Dawnguard.esm CasRubblePile02 [STAT:02011A04]>
[00:44] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticelighthouse01.nif Alpha Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticelighthouse01.nif Alpha Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticelighthouse01.nif ImpExtIceLighthouse01:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticelighthouse01.nif ImpExtIceLighthouse01:5 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticelighthouse01.nif ImpExtIceLighthouse01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveglroomdoorb04 for Skyrim.esm CaveGLRoomDoorB04 [STAT:0001B177]>
[00:44] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticelighthouse01.nif ImpExtIceLighthouse01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticelighthouse01.nif ImpExtIceLighthouse01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticelighthouse01.nif ImpExtIceLighthouse01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticelighthouse01.nif ImpExtIceLighthouse01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticelighthouse01.nif ImpExtIceLighthouse01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticelighthouse01.nif ImpExtIceLighthouse01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticelighthouse01.nif ImpExtIceLighthouse01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticelighthouse01.nif ImpExtIceLighthouse01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticelighthouse01.nif ImpExtIceLighthouse01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile02.nif Chunk02:11 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile02 [STAT:02011A04]>
[00:44] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile02.nif Chunk02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile02 [STAT:02011A04]>
[00:44] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticelighthouse01.nif ImpExtIceLighthouse01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticelighthouse01.nif ImpExtIceLighthouse01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile02.nif CasRubblePile02:11 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile02 [STAT:02011A04]>
[00:44] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticelighthouse01.nif ImpExtIceLighthouse01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticelighthouse01.nif ImpExtIceLighthouse01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile02.nif CasRubblePile02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile02 [STAT:02011A04]>
[00:44] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile02.nif CasRubblePile02:16 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile02 [STAT:02011A04]>
[00:44] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticelighthouse01.nif ImpExtIceLighthouse01:18 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile02.nif CasRubblePile02:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile02 [STAT:02011A04]>
[00:44] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticelighthouse01.nif ImpExtIceLighthouse01:18 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasSloadChest_BWHahd1H "Сундук" [CONT:0C005392]>
[00:44] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile02.nif CasRubblePile02:27 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile02 [STAT:02011A04]>
[00:44] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile02.nif CasRubblePile02:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile02 [STAT:02011A04]>
[00:44] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticelighthouse01.nif ImpExtIceLighthouse01:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticelighthouse01.nif ImpExtIceLighthouse01:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x3.nif DweFacadeTower5x3:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x3 [STAT:0C00980D]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x3.nif DweFacadeTower5x3:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x3 [STAT:0C00980D]>
[00:44] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile02_lod_0.nif Chunk02:11 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile02 [STAT:02011A04]>
[00:44] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile02_lod_0.nif Chunk02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile02 [STAT:02011A04]>
[00:44] [BuildBaseRecords] <Debug: Looking for chairinvisiblesingle for Skyrim.esm InvisibleChairPlayerSingleLR "Стул" [FURN:00037D7C]>
[00:44] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile02_lod_0.nif CasRubblePile02:11 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile02 [STAT:02011A04]>
[00:44] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile02_lod_0.nif CasRubblePile02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile02 [STAT:02011A04]>
[00:44] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazal01inner01.nif RTCanalsPlazaL01Inner01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsPlazaL01Inner01 [STAT:000EF2E3]>
[00:44] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazal01inner01.nif RTCanalsPlazaL01Inner01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsPlazaL01Inner01 [STAT:000EF2E3]>
[00:44] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile02_lod_0.nif CasRubblePile02:27 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile02 [STAT:02011A04]>
[00:44] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile02_lod_0.nif CasRubblePile02:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile02 [STAT:02011A04]>
[00:44] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile02_lod_0.nif CasRubblePile02:16 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile02 [STAT:02011A04]>
[00:44] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile02_lod_0.nif CasRubblePile02:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile02 [STAT:02011A04]>
[00:44] [BuildBaseRecords] <Debug: Looking for coastdriftwood02 for Skyrim.esm CoastDriftWood02 [STAT:00086923]>
[00:44] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazal01inner01.nif RTCanalsPlazaL01Inner01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsPlazaL01Inner01 [STAT:000EF2E3]>
[00:44] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazal01inner01.nif RTCanalsPlazaL01Inner01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsPlazaL01Inner01 [STAT:000EF2E3]>
[00:44] [BuildBaseRecords] <Debug: Looking for window01 for TheBawbsWardenOfTheCoast.esp WCWindow01 [STAT:100204DF]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x3.nif DweFacadeTower5x3:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x3 [STAT:0C00980D]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x3.nif DweFacadeTower5x3:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x3 [STAT:0C00980D]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x3.nif DweFacadeTower5x3:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x3 [STAT:0C00980D]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x3.nif DweFacadeTower5x3:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x3 [STAT:0C00980D]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxcobwebdangle01 for Skyrim.esm FXCobWebDAngle01MovableStatic [MSTT:0005DD38]>
[00:44] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazal01inner01.nif RTCanalsPlazaL01Inner01:11 - L2_Rails02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsPlazaL01Inner01 [STAT:000EF2E3]>
[00:44] [AddModel] <Debug: Meshes\architecture\riften\rtcanalsplazal01inner01.nif RTCanalsPlazaL01Inner01:11 - L2_Rails02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RTCanalsPlazaL01Inner01 [STAT:000EF2E3]>
[00:44] [BuildBaseRecords] <Debug: Looking for signwralchemyshop01 for Skyrim.esm SignWRAlchemyShop01 [MSTT:0009625B]>
[00:44] [BuildBaseRecords] <Debug: Looking for minecedoor01 for Skyrim.esm MineCEDoor01 [STAT:00045648]>
[00:44] [BuildBaseRecords] <Debug: Looking for upperchair01 for Skyrim.esm UpperChair01 "Стул" [FURN:00021375]>
[00:44] [BuildBaseRecords] <Debug: Looking for coralgrk01 for DAc0da.esm zDcdCoralGrK01 [STAT:0C003127]>
[00:44] [BuildBaseRecords] <Debug: Looking for dlc2dweplatbgmid02 for Dragonborn.esm DLC2DwePlatBgMid02 [STAT:0401F153]>
[00:44] [BuildBaseRecords] <Debug: Looking for stockadebuildingend01Light_SN for Skyrim.esm StockadeBuildingEnd01Light_SN [STAT:0002A2AA]>
[00:44] [BuildBaseRecords] <Debug: Looking for stockadebuildingend01 for Skyrim.esm StockadeBuildingEnd01Light_SN [STAT:0002A2AA]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x3.nif DweFacadeTower5x3:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x3 [STAT:0C00980D]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x3.nif DweFacadeTower5x3:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x3 [STAT:0C00980D]>
[00:44] [BuildBaseRecords] <Debug: Looking for whintcastlelroomfloorcorner03 for Skyrim.esm WHIntCastleLRoomFloorCorner03 [STAT:00093EE5]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveglroomdoorb04 for Skyrim.esm CaveGLRoomDoorB04Falmer [STAT:000B9E5C]>
[00:44] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgmid02.nif DLC2DwePlatBgMid02:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgMid02 [STAT:0401F153]>
[00:44] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgmid02.nif DLC2DwePlatBgMid02:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgMid02 [STAT:0401F153]>
[00:44] [BuildBaseRecords] <Debug: Looking for bookset15 for SkystoneCastle.esp LA_SS_Bookset15 [STAT:358458C9]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x3.nif DweFacadeTower5x3:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x3 [STAT:0C00980D]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x3.nif DweFacadeTower5x3:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x3 [STAT:0C00980D]>
[00:44] [AddModel] <Debug: Meshes\lod\imperialice\impexticelighthouse01_lod_2.nif ImpExtIceLighthouse01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\lod\imperialice\impexticelighthouse01_lod_2.nif ImpExtIceLighthouse01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweplatbgmid02_lod.nif DwePlatBgMid02_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgMid02 [STAT:0401F153]>
[00:44] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweplatbgmid02_lod.nif DwePlatBgMid02_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgMid02 [STAT:0401F153]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins01_lod.dds 0 Dragonborn.esm DLC2DwePlatBgMid02 [STAT:0401F153]>
[00:44] [AddModel] <Debug: Meshes\lod\riften\rtcanalsplazal01inner01_lod.nif RTCanalsPlazaL01_LOD:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsPlazaL01Inner01 [STAT:000EF2E3]>
[00:44] [AddModel] <Debug: Meshes\lod\riften\rtcanalsplazal01inner01_lod.nif RTCanalsPlazaL01_LOD:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTCanalsPlazaL01Inner01 [STAT:000EF2E3]>
[00:44] [AddModel] <Debug: Meshes\lod\riften\rtcanalsplazal01inner01_lod.nif RTCanalsPlazaL01_LOD:48_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTCanalsPlazaL01Inner01 [STAT:000EF2E3]>
[00:44] [AddModel] <Debug: Meshes\lod\riften\rtcanalsplazal01inner01_lod.nif RTCanalsPlazaL01_LOD:48_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTCanalsPlazaL01Inner01 [STAT:000EF2E3]>
[00:44] [AddModel] <Debug: Meshes\lod\imperialice\impexticelighthouse01_lod_2.nif ImpExtIceLighthouse01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTCanalsPlazaL01Inner01 [STAT:000EF2E3]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x3.nif DweFacadeTower5x3:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x3 [STAT:0C00980D]>
[00:44] [AddModel] <Debug: Meshes\lod\imperialice\impexticelighthouse01_lod_2.nif ImpExtIceLighthouse01:14 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x3.nif DweFacadeTower5x3:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x3 [STAT:0C00980D]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTCanalsPlazaL01Inner01 [STAT:000EF2E3]>
[00:44] [AddModel] <Debug: Meshes\lod\imperialice\impexticelighthouse01_lod_2.nif ImpExtIceLighthouse01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\lod\imperialice\impexticelighthouse01_lod_2.nif ImpExtIceLighthouse01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\lod\imperialice\impexticelighthouse01_lod_2.nif ImpExtIceLighthouse01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\lod\imperialice\impexticelighthouse01_lod_2.nif ImpExtIceLighthouse01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceLighthouse01 [STAT:000732E9]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x3.nif DweFacadeTower5x3:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x3 [STAT:0C00980D]>
[00:44] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower5x3.nif DweFacadeTower5x3:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x3 [STAT:0C00980D]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxcreekflatlarge_33B9130Fpassthru for Dragonborn.esm DLC2_FXCreekFlatLargeNoCurrent [MSTT:04024CD1]>
[00:44] [BuildBaseRecords] <Debug: Looking for farmintlhend02 for Skyrim.esm FarmIntLHEnd02 [STAT:000F4769]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxcreekflatlarge_33B9130F for Dragonborn.esm DLC2_FXCreekFlatLargeNoCurrent [MSTT:04024CD1]>
[00:44] [BuildBaseRecords] <Debug: Looking for fxcreekflatlarge for Dragonborn.esm DLC2_FXCreekFlatLargeNoCurrent [MSTT:04024CD1]>
[00:44] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxcreekflatlarge_dyndolod_lod.nif Dragonborn.esm DLC2_FXCreekFlatLargeNoCurrent [MSTT:04024CD1]>
[00:44] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\effects\fxcreekflatlarge_dyndolod_lod.nif Dragonborn.esm DLC2_FXCreekFlatLargeNoCurrent [MSTT:04024CD1]>
[00:44] [BuildBaseRecords] <Debug: Looking for cavegbalconystraight01 for Skyrim.esm CaveGBalconyStraight01Ice [STAT:00042085]>
[00:44] [BuildBaseRecords] <Debug: Looking for glasscrossbow for Full-Crossbow-Pack.esp ccFFBSSE002_1stPersonGlassCrossbow [STAT:FE02789D]>
[00:44] [BuildBaseRecords] <Debug: Looking for frogtomanca for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Book_FrogToMan [STAT:1109F83C]>
[00:44] <Warning: Textures do not match for "RockPileM03:0": textures\landscape\revenant\rocky01.dds in rockpilem03.nif -> textures\landscape\dirt02.dds in rockpilem03_lod_0.nif for Glenmoril.esm zzzRevRockPileM03_MossRock [STAT:0E0045F5]>
[00:44] <Warning: Textures do not match for "RockPileM03:1 - L2_RockPileM03:1": textures\landscape\revenant\mountains\rock01.dds in rockpilem03.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilem03_lod_0.nif for Glenmoril.esm zzzRevRockPileM03_MossRock [STAT:0E0045F5]>
[00:44] [BuildBaseRecords] <Debug: Looking for invisiblecollision01 for unofficial skyrim special edition patch.esp MS12UnmeltingSnowActivator "Пласт нетающего снега" [ACTI:000C8DC4]>
[00:44] [BuildBaseRecords] <Debug: Looking for whintwoodroofmidtop02 for Skyrim.esm WHIntWoodRoofMidTop02 [STAT:000809E1]>
[00:44] [BuildBaseRecords] <Debug: Looking for pillarcreep01 for Glenmoril.esm zzzGHQmPillarCreep01 [STAT:0E00FD92]>
[00:44] [BuildBaseRecords] <Debug: Looking for treepineforestlog01 for Dragonborn.esm TreePineForestLog01_Sn [STAT:04039F25]>
[00:44] [BuildBaseRecords] <Debug: Looking for caveglhall2way01c for Skyrim.esm CaveGLHall2Way01cFalmer [STAT:00074AC8]>
[00:44] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower5x3_lod.nif DweFacadeTower5x3_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x3 [STAT:0C00980D]>
[00:44] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower5x3_lod.nif DweFacadeTower5x3_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x3 [STAT:0C00980D]>
[00:44] [BuildBaseRecords] <Debug: Looking for farmint2end02 for Skyrim.esm FarmInt2End02 [STAT:0005ACF4]>
[00:44] [BuildBaseRecords] <Debug: Looking for basicknife01 for SkystoneCastle.esp LA_SS_BasicKnife01 [STAT:35149F13]>
[00:44] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower5x3_lod_1.nif DweFacadeTower5x3_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower5x3 [STAT:0C00980D]>
[00:44] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower5x3_lod_1.nif DweFacadeTower5x3_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower5x3 [STAT:0C00980D]>
[00:44] [BuildBaseRecords] <Debug: Looking for sovbenchshort01 for Skyrim.esm SOVBenchShort01 "Скамья" [FURN:000FF50E]>
[00:44] [BuildBaseRecords] <Debug: Looking for mountainridge02EC_SS__DementiaNoMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_DementiaNoMoss [STAT:1158FD26]>
[00:44] [BuildBaseRecords] <Debug: Looking for mountainridge02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_DementiaNoMoss [STAT:1158FD26]>
[00:44] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainridge02_00000000_lod_0l.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_DementiaNoMoss [STAT:1158FD26]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower5x3 [STAT:0C00980D]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower5x3 [STAT:0C00980D]>
[00:44] [BuildBaseRecords] <Debug: Looking for swellfreestanding01coverloadalpha for _ResourcePack.esl RP_SWellFreeStanding01CoverLoadAlpha "Крышка" [DOOR:FE0020E6]>
[00:44] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower5x3 [STAT:0C00980D]>
[00:44] [BuildBaseRecords] <Debug: Looking for dovahsword2h for Glenmoril.esm zzzRev1stPersonDovahkiinSword2H [STAT:0E35AEEE]>
[00:44] [BuildBaseRecords] <Debug: Looking for norbridgermbgwallfrontexsm01 for Skyrim.esm NorBridgeRmBgWallFrontExSm01 [STAT:0001C2EE]>
[00:44] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_DementiaNoMoss [STAT:1158FD26]>
[00:44] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_DementiaNoMoss [STAT:1158FD26]>
[00:44] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge02_DementiaNoMoss [STAT:1158FD26]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1.dds] ResourceExists>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\7D23417E98424493A3F275D0394E8315.dds">
[00:44] [BuildBaseRecords] <Debug: Looking for mineceicorner02 for Skyrim.esm MineCEICorner02Falmer [STAT:0001F99A]>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1.dds] ResourceExists>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:44] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\12A4E9B219204B0AA7E709FF2C17FAE4.dds">
[00:45] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestashl05.nif textures\landscape\trees\treepineforestbarkcompsnowl_n.dds 4779667E Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:45] [BuildBaseRecords] <Debug: Looking for doordeadboltdbl01 for Skyrim.esm DoorDeadBoltDbl01 "Дверной засов" [ACTI:0010C1C0]>
[00:45] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestashl05.nif textures\dlc02\landscape\trees\treepineforestbarkcompashl.dds 4F9007F6 Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:45] [BuildBaseRecords] <Debug: Looking for sovdrapery01 for Skyrim.esm SovDrapery01 [STAT:000E9D65]>
[00:45] [BuildBaseRecords] <Debug: Looking for apolghallstair01 for Dragonborn.esm ApoLgHallStair01 [STAT:0401D8EF]>
[00:45] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestashl05.nif textures\dlc02\landscape\trees\treepineforestbranchcompashl.dds 8E93DC54 Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:45] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestashl05.nif textures\landscape\trees\treepineforestbranchcompsnowl_n.dds 7DD06CA7 Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:45] [BuildBaseRecords] <Debug: Looking for shackwall01 for Skyrim.esm ShackWall01 [STAT:0005CCDE]>
[00:45] [BuildBaseRecords] <Debug: Looking for stockadescaffoldramp01 for Better Dynamic Ash.esp BDA_StockadeScaffoldRamp01Ash [STAT:3400FB2C]>
[00:45] [BuildBaseRecords] <Debug: Looking for smrmtosmhallwalldbl01 for Glenmoril.esm zzzRevCasSMroomWalldb01 [STAT:0E013974]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockpilem02LightSnow for Dragonborn.esm RockPileM02LightSnow [STAT:0401EE66]>
[00:45] [BuildBaseRecords] <Debug: Looking for skyhavenrubblepilesmall04EC_SS_MadRuinsRubblePileSmall04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsRubblePileSmall04 [STAT:110617ED]>
[00:45] [BuildBaseRecords] <Debug: Looking for skyhavenrubblepilesmall04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsRubblePileSmall04 [STAT:110617ED]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Dragonborn.esm RockPileM02LightSnow [STAT:0401EE66]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl05passthru_lod.nif TreePineForestSnowL05_1:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl05passthru_lod.nif TreePineForestSnowL05_1:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl05passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl05passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl05passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl05passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl05passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl05passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl05passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl05passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:45] [BuildBaseRecords] <Debug: Looking for torchpermanent01 for Skyrim.esm TorchPermanent01 [STAT:00090726]>
[00:45] [BuildBaseRecords] <Debug: Looking for uppertablebench01 for Skyrim.esm UpperTableBench01 "Скамья" [FURN:000C07F4]>
[00:45] [BuildBaseRecords] <Debug: Looking for wrintwallststrdoor01 for Skyrim.esm WRIntWallSTStrDoor01 [STAT:00056F7B]>
[00:45] [BuildBaseRecords] <Debug: Looking for uwsword2h for Glenmoril.esm zzzRev1stPersonUndeadHunterSword2H [STAT:0E2C8FED]>
[00:45] [BuildBaseRecords] <Debug: Looking for caveilwallcorner02 for Skyrim.esm CaveILWallCorner02 [STAT:00034497]>
[00:45] [BuildBaseRecords] <Debug: Looking for barrel01 for Weapons Armor Clothing & Clutter Fixes.esp BarrelFish01_NoRespawn_WACCF "Бочка" [CONT:29014C13]>
[00:45] [BuildBaseRecords] <Debug: Looking for rtcanalsplazal01inner01 for Glenmoril.esm zzzGHRTCanalsPlazaL01Inner01_Snow [STAT:0E00CA84]>
[00:45] [BuildBaseRecords] <Debug: Looking for dlc2dweplatbgwall02 for Dragonborn.esm DLC2DwePlatBgWall02 [STAT:0401F15A]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTCanalsPlazaL01Inner01_Snow [STAT:0E00CA84]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTCanalsPlazaL01Inner01_Snow [STAT:0E00CA84]>
[00:45] [BuildBaseRecords] <Debug: Looking for nordoorsm01 for Skyrim.esm DBSanc_FusedDoor "Оплавленная дверь" [DOOR:000F0647]>
[00:45] [BuildBaseRecords] <Debug: Looking for hhlgbayend02 for Skyrim.esm HHLgBayEnd02 [STAT:000EFF15]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgwall02.nif DLC2DwePlatBgWall02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgWall02 [STAT:0401F15A]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgwall02.nif DLC2DwePlatBgWall02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgWall02 [STAT:0401F15A]>
[00:45] [BuildBaseRecords] <Debug: Looking for colonnecompdmg3si for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsColumn03DemMoss [STAT:1144F747]>
[00:45] [BuildBaseRecords] <Debug: Looking for scoffinpoor for Glenmoril.esm zzzLrhOrphanCoffinStatic [STAT:0E01013D]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgwall02.nif DLC2DwePlatBgWall02:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgWall02 [STAT:0401F15A]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgwall02.nif DLC2DwePlatBgWall02:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgWall02 [STAT:0401F15A]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgwall02.nif DLC2DwePlatBgWall02:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgWall02 [STAT:0401F15A]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgwall02.nif DLC2DwePlatBgWall02:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgWall02 [STAT:0401F15A]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgwall02.nif DLC2DwePlatBgWall02:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgWall02 [STAT:0401F15A]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgwall02.nif DLC2DwePlatBgWall02:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgWall02 [STAT:0401F15A]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgwall02.nif DLC2DwePlatBgWall02:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgWall02 [STAT:0401F15A]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgwall02.nif DLC2DwePlatBgWall02:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgWall02 [STAT:0401F15A]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgwall02.nif DLC2DwePlatBgWall02:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgWall02 [STAT:0401F15A]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgwall02.nif DLC2DwePlatBgWall02:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgWall02 [STAT:0401F15A]>
[00:45] [BuildBaseRecords] <Debug: Looking for dwehalllgendcapexbg02 for Skyrim.esm DweHallLgEndCapExBg02 [STAT:0005618E]>
[00:45] [BuildBaseRecords] <Debug: Looking for fxcobwebcorner01 for Skyrim.esm FXcobwebCorner01 [STAT:0002F5A0]>
[00:45] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweplatbgwall02_lod.nif DwePlatBgWall02_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgWall02 [STAT:0401F15A]>
[00:45] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweplatbgwall02_lod.nif DwePlatBgWall02_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgWall02 [STAT:0401F15A]>
[00:45] [BuildBaseRecords] <Debug: Looking for riftenrwhallsewerhole01RiftenRWPortholeDoor01Static_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWPortholeDoor01Static_Solitude [STAT:11533C8F]>
[00:45] [BuildBaseRecords] <Debug: Looking for blackreachedoor04hole for Skyrim.esm BlackreachEDoor04Hole [STAT:000921F1]>
[00:45] [BuildBaseRecords] <Debug: Looking for riftenrwhallsewerhole01 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWPortholeDoor01Static_Solitude [STAT:11533C8F]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins01_lod.dds 0 Dragonborn.esm DLC2DwePlatBgWall02 [STAT:0401F15A]>
[00:45] [BuildBaseRecords] <Debug: Looking for dweptnwallcap01 for Skyrim.esm DwePtnWallCap01 [STAT:00052C24]>
[00:45] [BuildBaseRecords] <Debug: Looking for 2way for TheBawbsWardenOfTheCoast.esp WCShackInterior2Way [STAT:102F8DEC]>
[00:45] [BuildBaseRecords] <Debug: Looking for testambbeamraintest for Skyrim.esm TESTAmbBeamRainTest [MSTT:0007778A]>
[00:45] [BuildBaseRecords] <Debug: Looking for smdfwalsol01 for Skyrim.esm SMdFWalSol01 [STAT:00073C52]>
[00:45] [BuildBaseRecords] <Debug: Looking for dlc2dwewall02 for Dragonborn.esm DLC2DweWall02 [STAT:040209AF]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewall02.nif DLC2DweWall02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWall02 [STAT:040209AF]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewall02.nif DLC2DweWall02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWall02 [STAT:040209AF]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewall02.nif DLC2DweWall02:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWall02 [STAT:040209AF]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewall02.nif DLC2DweWall02:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWall02 [STAT:040209AF]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewall02.nif DLC2DweWall02:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWall02 [STAT:040209AF]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewall02.nif DLC2DweWall02:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWall02 [STAT:040209AF]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewall02.nif DLC2DweWall02:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWall02 [STAT:040209AF]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewall02.nif DLC2DweWall02:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWall02 [STAT:040209AF]>
[00:45] [BuildBaseRecords] <Debug: Looking for statuemimir for Glenmoril.esm zzzRevStatueMimir [STAT:0E0014B8]>
[00:45] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwewall02_lod_0.nif DweWall0_LOD1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWall02 [STAT:040209AF]>
[00:45] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwewall02_lod_0.nif DweWall0_LOD1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweWall02 [STAT:040209AF]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dwewall01lod.dds 0 Dragonborn.esm DLC2DweWall02 [STAT:040209AF]>
[00:45] [BuildBaseRecords] <Debug: Looking for caveglroomdoorlb02 for Skyrim.esm CaveGLRoomDoorLB02Falmer [STAT:000B9E62]>
[00:45] [BuildBaseRecords] <Debug: Looking for hermaeusmorasface03 for Dragonborn.esm HermaeusMorasFace03 [ACTI:04037AE1]>
[00:45] [BuildBaseRecords] <Debug: Looking for cavegboulderl01 for Skyrim.esm CaveGBoulderL01 [STAT:00022504]>
[00:45] [BuildBaseRecords] <Debug: Looking for pillarlaza01 for Glenmoril.esm zzzGHQmPillarLaza01 [STAT:0E00FD9C]>
[00:45] [BuildBaseRecords] <Debug: Looking for impexticeblocks06 for Skyrim.esm ImpExtIceBlocks06 [STAT:0006F739]>
[00:45] [BuildBaseRecords] <Debug: Looking for hereticalthoughtsca for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Book_HereticalThought [STAT:1109FDDA]>
[00:45] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbase2sided01Light_SN for Skyrim.esm StockadeScaffoldBase2Sided01Light_SN [STAT:0002A33F]>
[00:45] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbase2sided01 for Skyrim.esm StockadeScaffoldBase2Sided01Light_SN [STAT:0002A33F]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeScaffoldBase2Sided01Light_SN [STAT:0002A33F]>
[00:45] [BuildBaseRecords] <Debug: Looking for ysgramorsbladepiece08mounted for Skyrim.esm YsgramorsBladePiece08Mounted [STAT:000DAB93]>
[00:45] [BuildBaseRecords] <Debug: Looking for sirgregorydead for Vigilant.esm zzzCHGregoryCorpse01 [STAT:0D3325E5]>
[00:45] [BuildBaseRecords] <Debug: Looking for ruinscandlesconceoff01 for Skyrim.esm RuinsCandleSconceOff01 [STAT:0007EA46]>
[00:45] [BuildBaseRecords] <Debug: Looking for pickaxefloormarker for Skyrim.esm PickaxeMiningFloorMarker "This should not be visible" [FURN:000613A6]>
[00:45] [BuildBaseRecords] <Debug: Looking for arrubblecrystalfragment05 for Update.esm ccBGS_ARRubbleCrystalFragment05 [STAT:010031C0]>
[00:45] [BuildBaseRecords] <Debug: Looking for dwefurniturechair01 for Skyrim.esm DweFurnitureChair01L "Каменное кресло" [FURN:0006E7AD]>
[00:45] [BuildBaseRecords] <Debug: Looking for rrbuildingint02floor for Dragonborn.esm RRBuildingInt02Floor [STAT:04035010]>
[00:45] [BuildBaseRecords] <Debug: Looking for arwhalltransnarrow01 for Update.esm ccBGS_ARWHallTransNarrow01 [STAT:01003200]>
[00:45] [BuildBaseRecords] <Debug: Looking for dwefurniturechair01 for Skyrim.esm DweFurnitureChair01FR "Каменное кресло" [FURN:0006E7AB]>
[00:45] [BuildBaseRecords] <Debug: Looking for farmbannerpost01 for Better Dynamic Snow SE - DisableRefs.esm BDS_FarmBannerPost01Snow [STAT:13005911]>
[00:45] [BuildBaseRecords] <Debug: Looking for icefloessolid01 for Skyrim.esm IceFloesSolid01 [STAT:0008CCFE]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Better Dynamic Snow SE - DisableRefs.esm BDS_FarmBannerPost01Snow [STAT:13005911]>
[00:45] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantSolitudeEastEmpireCompany "Сундук" [CONT:000D6AA4]>
[00:45] [BuildBaseRecords] <Debug: Looking for caveiboulders01 for Skyrim.esm CaveIBoulderS01_noSnow [STAT:000EC312]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Skyrim.esm IceFloesSolid01 [STAT:0008CCFE]>
[00:45] [BuildBaseRecords] <Debug: Looking for mineclwalldoor01EC_SS_RootCaveCLWallDoor01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveCLWallDoor01 [STAT:1131F149]>
[00:45] [BuildBaseRecords] <Debug: Looking for mineclwalldoor01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveCLWallDoor01 [STAT:1131F149]>
[00:45] [BuildBaseRecords] <Debug: Looking for hanging_net02 for ccBGSSSE001-Fish.esm ccBGSSSE001_HangingNet02 [STAT:05000D71]>
[00:45] [BuildBaseRecords] <Debug: Looking for water2048x1024 for Skyrim.esm Water2048x1024DefaultIntAnkleStill [ACTI:000CC7BA]>
[00:45] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water2048x1024_dyndolod_lod.nif Skyrim.esm Water2048x1024DefaultIntAnkleStill [ACTI:000CC7BA]>
[00:45] [BuildBaseRecords] <Debug: Looking for magnushilt2hdual for DAc0da.esm zDcd1stPersonMagnusHilt2HDual [STAT:0C009BD2]>
[00:45] [BuildBaseRecords] <Debug: Looking for casextbldgsecondcorner02 for Dawnguard.esm CasExtBldgSecondCorner02 [STAT:02003D2A]>
[00:45] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdwheat01.nif BYOHHouseIngrdWheat01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdWheat01 "Пшеница" [TREE:030110CD]>
[00:45] [BuildBaseRecords] <Debug: Looking for uppertablesquare01 for Skyrim.esm UpperTableSquare01 [STAT:0002136C]>
[00:45] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdwheat01.nif BYOHHouseIngrdWheat01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade | Soft_Lighting unofficial skyrim special edition patch.esp BYOHHouseIngrdWheat01 "Пшеница" [TREE:030110CD]>
[00:45] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdwheat01.nif DLC1HouseIngrdWheat01_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdWheat01 "Пшеница" [TREE:030110CD]>
[00:45] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdwheat01.nif DLC1HouseIngrdWheat01_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade | Soft_Lighting unofficial skyrim special edition patch.esp BYOHHouseIngrdWheat01 "Пшеница" [TREE:030110CD]>
[00:45] [BuildBaseRecords] <Debug: Looking for wrbreezehome01 for Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [BuildBaseRecords] <Debug: Looking for coldgs for WarmAndCold.esp WAC_ColdGS_1stperson [STAT:57004342]>
[00:45] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevContKeyFisherman "Сундук" [CONT:0E276920]>
[00:45] [BuildBaseRecords] <Debug: Looking for arrubblecrystalfragment01 for Update.esm ccBGS_ARRubbleCrystalFragment01 [STAT:010031BC]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner02.nif CasExtBldgSecondCorner02:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondCorner02 [STAT:02003D2A]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner02.nif CasExtBldgSecondCorner02:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondCorner02 [STAT:02003D2A]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner02.nif CasExtBldgSecondCorner02:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondCorner02 [STAT:02003D2A]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner02.nif CasExtBldgSecondCorner02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondCorner02 [STAT:02003D2A]>
[00:45] [BuildBaseRecords] <Debug: Looking for mrkbrazierhanging02 for Skyrim.esm MrkBrazierHanging02 [STAT:00100D1E]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner02.nif CasExtBldgSecondCorner02:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondCorner02 [STAT:02003D2A]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner02.nif CasExtBldgSecondCorner02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondCorner02 [STAT:02003D2A]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner02.nif CasExtBldgSecondCorner02:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondCorner02 [STAT:02003D2A]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner02.nif CasExtBldgSecondCorner02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondCorner02 [STAT:02003D2A]>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2.dds] ResourceExists>
[00:45] [BuildBaseRecords] <Debug: Looking for candlelon for Glenmoril.esm zzzRevCandleON01 [STAT:0E00625B]>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\FCB7FEE772E7476AA683A029AFDB0285.dds">
[00:45] [BuildBaseRecords] <Debug: Looking for dwefurniturehighchair01 for Skyrim.esm DweFurnitureHighChair01L "Кресло" [FURN:00027ED8]>
[00:45] [BuildBaseRecords] <Debug: Looking for maginvetherial for Skyrim.esm MAGINVShoutEtherial [STAT:0010EA49]>
[00:45] [BuildBaseRecords] <Debug: Looking for mountaintrim03_LightSN for Update.esm MountainTrim03_LightSN [STAT:000B23C3]>
[00:45] [BuildBaseRecords] <Debug: Looking for mountaintrim03 for Update.esm MountainTrim03_LightSN [STAT:000B23C3]>
[00:45] [BuildBaseRecords] <Debug: Looking for rtplayerhousedeck01 for Glenmoril.esm zzzGHRTPlayerHouseDeck01_snow [STAT:0E00CA63]>
[00:45] [BuildBaseRecords] <Debug: Looking for riftenrwroombfloorcorner02 for Skyrim.esm RiftenRWRoomBFloorCorner02 [STAT:00098E26]>
[00:45] [BuildBaseRecords] <Debug: Looking for apocontrolringarchpart01 for Dragonborn.esm ApoControlRingArchPart01Ash_L [STAT:0403534A]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondcorner02_lod.nif CasExtBldgSecondCorner02:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondCorner02 [STAT:02003D2A]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondcorner02_lod.nif CasExtBldgSecondCorner02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondCorner02 [STAT:02003D2A]>
[00:45] [BuildBaseRecords] <Debug: Looking for fishglasscatfish01 for ccBGSSSE001-Fish.esm ccBGSSSE001_TankCritterGlassCatfish [ACTI:05000FA2]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondcorner02_lod_3.nif ImpExtBldgSecondCorner02_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondCorner02 [STAT:02003D2A]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondcorner02_lod_3.nif ImpExtBldgSecondCorner02_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondCorner02 [STAT:02003D2A]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtBldgSecondCorner02 [STAT:02003D2A]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew19v2.nif jungletree19 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew19v2.nif jungletree19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew19v2.nif jungletree19_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew19v2.nif jungletree19_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew19v2.nif jungletree19_2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew19v2.nif jungletree19_2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew19v2.nif jungletree19_3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew19v2.nif jungletree19_3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew19v2.nif jungletree19_4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew19v2.nif jungletree19_4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew19v2.nif jungletree19_5 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew19v2.nif jungletree19_5 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew19v2.nif jungletree19_6 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew19v2.nif jungletree19_6 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:45] [BuildBaseRecords] <Debug: Looking for dwechandelier02on for Skyrim.esm DweChandelier02On [STAT:000E72C7]>
[00:45] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomcorner03 for Skyrim.esm RiftenRWTGRoomCorner03 [STAT:0004B050]>
[00:45] [BuildBaseRecords] <Debug: Looking for nobleshelf05zzzCORShelf05 for Vigilant.esm zzzCORShelf05 [STAT:0D054F06]>
[00:45] [BuildBaseRecords] <Debug: Looking for nobleshelf05 for Vigilant.esm zzzCORShelf05 [STAT:0D054F06]>
[00:45] [BuildBaseRecords] <Debug: Looking for tropicalshrub02 for TheBawbsWardenOfTheCoast.esp 000TropicalShrub02 [STAT:1000BBA2]>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039.dds] ResourceExists>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039.dds] DXGI_FORMAT_BC7_UNORM>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\F3F5126BC2014ACC92A81D5968C1DB98.dds">
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01.nif Object60 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01.nif Object60 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01.nif L2_parts:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01.nif L2_parts:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01.nif L2_parts:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01.nif L2_parts:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01.nif WRBreezehome01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01.nif WRBreezehome01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01.nif WRBreezehome01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01.nif WRBreezehome01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [BuildBaseRecords] <Debug: Looking for noblechair02 for Skyrim.esm NobleChair02RL "Стул" [FURN:000C8DB9]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01.nif WRBreezehome01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01.nif WRBreezehome01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01.nif WRBreezehome01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01.nif WRBreezehome01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01.nif WRBreezehome01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01.nif WRBreezehome01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01.nif WRBreezehome01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01.nif WRBreezehome01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01.nif WRBreezehome01:14 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01.nif WRBreezehome01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01.nif WRBreezehome01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01.nif WRBreezehome01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01.nif WRBreezehome01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01.nif WRBreezehome01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [BuildBaseRecords] <Debug: Looking for strongbox01 for Skyrim.esm FFRiften08BrandiSheiStrongbox "Сейф Бранд-Шея" [CONT:000E82C2]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockshelf01RiverbedEdge01 for Skyrim.esm RockShelf01RiverbedEdge01 [STAT:0002265B]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockshelf01 for Skyrim.esm RockShelf01RiverbedEdge01 [STAT:0002265B]>
[00:45] [BuildBaseRecords] <Debug: Looking for rocktundraland01TundraRocks01 for Skyrim.esm RockTundraLand01TundraRocks01 [STAT:00039231]>
[00:45] [BuildBaseRecords] <Debug: Looking for rocktundraland01 for Skyrim.esm RockTundraLand01TundraRocks01 [STAT:00039231]>
[00:45] [BuildBaseRecords] <Debug: Looking for extlgrmwallentmid for Glenmoril.esm zzzRevCasLgRoomsWall01ExtEntMid [STAT:0E26A542]>
[00:45] [BuildBaseRecords] <Debug: Looking for dlc2dwehallbg1way01 for Dragonborn.esm DLC2DweHallBg1way01 [STAT:040202C0]>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2.dds] ResourceExists>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:45] [BuildBaseRecords] <Debug: Looking for imptowerinhalldoor01 for Skyrim.esm ImpTowerInHallDoor01 [STAT:00047A3F]>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\F3503128809D423681A2419B5AAC8EDC.dds">
[00:45] [BuildBaseRecords] <Debug: Looking for icebalconycurve03 for Unslaad.esm zzzCrbIceBaloconyCurve03 [STAT:0F0A4CD4]>
[00:45] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01_lod.nif WRBreezehome01LOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01_lod.nif WRBreezehome01LOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01_lod.nif WRBreezehome01LOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01_lod.nif WRBreezehome01LOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01_lod.nif WRBreezehome01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01_lod.nif WRBreezehome01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 2 Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [BuildBaseRecords] <Debug: Looking for whintwoodwallkitwall01 for Skyrim.esm WHIntWoodWallKitWall01 [STAT:0007BA7A]>
[00:45] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01_lod_2.nif WRBreezehome01LOD_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01_lod_2.nif WRBreezehome01LOD_LOD_2:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01_lod_2.nif WRBreezehome01LOD_LOD_2:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01_lod_2.nif WRBreezehome01LOD_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01_lod_2.nif WRBreezehome01LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01_lod_2.nif WRBreezehome01LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01_LReachMoss for Skyrim.esm MineOreMoonstone01_LReachMoss "Выход лунного камня" [ACTI:0010DCA6]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01 for Skyrim.esm MineOreMoonstone01_LReachMoss "Выход лунного камня" [ACTI:0010DCA6]>
[00:45] [BuildBaseRecords] <Debug: Looking for dlc2dwermsmcounter01 for Dragonborn.esm DLC2DweRmSmCounter01 [STAT:0401B93E]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 2 Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:45] [BuildBaseRecords] <Debug: Looking for mountaintrim02RP_DesertRocks01 for _ResourcePack.esl RP_MountainTrim02DesertRocks01 [STAT:FE00205D]>
[00:45] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for _ResourcePack.esl RP_MountainTrim02DesertRocks01 [STAT:FE00205D]>
[00:45] [BuildBaseRecords] <Debug: Looking for whintdockroofright01 for Skyrim.esm WHIntDockRoofRight01 [STAT:000965B6]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocks01_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\desertrocks01_d.dds _ResourcePack.esl RP_MountainTrim02DesertRocks01 [STAT:FE00205D]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_MountainTrim02DesertRocks01 [STAT:FE00205D]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocks01_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\desertrocks01_d.dds _ResourcePack.esl RP_MountainTrim02DesertRocks01 [STAT:FE00205D]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_MountainTrim02DesertRocks01 [STAT:FE00205D]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocks01_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\desertrocks01_d.dds _ResourcePack.esl RP_MountainTrim02DesertRocks01 [STAT:FE00205D]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_MountainTrim02DesertRocks01 [STAT:FE00205D]>
[00:45] [BuildBaseRecords] <Debug: Looking for norrubblepile07 for Skyrim.esm NorRubblePile07 [STAT:0003BC39]>
[00:45] [BuildBaseRecords] <Debug: Looking for farmhouse06destroyed01 for Skyrim.esm Farmhouse06Destroyed01 [STAT:000C5861]>
[00:45] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03_CaveIDirt for Skyrim.esm MineOreQuicksilver03_CaveIDirt "Ртутная жила" [ACTI:0010DC83]>
[00:45] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03 for Skyrim.esm MineOreQuicksilver03_CaveIDirt "Ртутная жила" [ACTI:0010DC83]>
[00:45] [BuildBaseRecords] <Debug: Looking for ruinsfurniturerubble09 for Skyrim.esm RuinsBrokenBench01 [STAT:0003F7EC]>
[00:45] [BuildBaseRecords] <Debug: Looking for books2 for Glenmoril.esm zzzRevWitBooks2 [STAT:0E005DA7]>
[00:45] [BuildBaseRecords] <Debug: Looking for roadchunkl02Dirt01 for TheBawbsWardenOfTheCoast.esp RoadChunkL02Dirt01 [STAT:10010E22]>
[00:45] [BuildBaseRecords] <Debug: Looking for roadchunkl02 for TheBawbsWardenOfTheCoast.esp RoadChunkL02Dirt01 [STAT:10010E22]>
[00:45] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\roads\roadchunkl02.nif RoadChunkL02:0 meshes\lod\roads\roadchunkl02_lod_0.nif textures\landscape\roads\road01.dds TheBawbsWardenOfTheCoast.esp RoadChunkL02Dirt01 [STAT:10010E22]>
[00:45] [BuildBaseRecords] <Debug: Looking for wrintcastlepiece02 for Skyrim.esm WRintCastlePiece02 [STAT:0009FA41]>
[00:45] [BuildBaseRecords] <Debug: Looking for hhlgbaysecondl02 for Skyrim.esm HHLgBaySecondL02 [STAT:000EFF13]>
[00:45] [BuildBaseRecords] <Debug: Looking for smdaentsol02 for Skyrim.esm SMdAEntSol02 [STAT:0005D7E9]>
[00:45] [BuildBaseRecords] <Debug: Looking for moteeffect01 for Dragonborn.esm DLC2DBBookLevelLightEffectMS [MSTT:0401EB96]>
[00:45] [BuildBaseRecords] <Debug: Looking for cavegroomcorner02 for Skyrim.esm CaveGRoomCorner02Falmer [STAT:000B9EAA]>
[00:45] [BuildBaseRecords] <Debug: Looking for skycrapper10 for DAc0da.esm zDcdZeroSumSkycrapper10 [STAT:0C0098C9]>
[00:45] [BuildBaseRecords] <Debug: Looking for dirtcliffs05FrozenMarshLichen01_CAD23BA6 for Skyrim.esm DirtCliffs05FrozenMarshLichen01 [STAT:000B0190]>
[00:45] [BuildBaseRecords] <Debug: Looking for dirtcliffs05FrozenMarshLichen01 for Skyrim.esm DirtCliffs05FrozenMarshLichen01 [STAT:000B0190]>
[00:45] [BuildBaseRecords] <Debug: Looking for onefingercursed for Glenmoril.esm zzzRevActOneFinger02 "Обоженный палец" [ACTI:0E3090F5]>
[00:45] [BuildBaseRecords] <Debug: Looking for dirtcliffs05_CAD23BA6passthru for Skyrim.esm DirtCliffs05FrozenMarshLichen01 [STAT:000B0190]>
[00:45] [BuildBaseRecords] <Debug: Looking for dirtcliffs05_CAD23BA6 for Skyrim.esm DirtCliffs05FrozenMarshLichen01 [STAT:000B0190]>
[00:45] [BuildBaseRecords] <Debug: Looking for dirtcliffs05 for Skyrim.esm DirtCliffs05FrozenMarshLichen01 [STAT:000B0190]>
[00:45] [BuildBaseRecords] <Debug: Looking for dlc1sunlightbeam01fall for Unslaad.esm zzzCrbSunLightBeamFall [ACTI:0F486E66]>
[00:45] [BuildBaseRecords] <Debug: Looking for dlc2dweplatbgcorin01_lod for Dragonborn.esm DLC2DwePlatBgCorIn01_LOD [STAT:0403850C]>
[00:45] [BuildBaseRecords] <Debug: Looking for dirtcliffs02VolcanicDirt01 for Skyrim.esm DirtCliffs02VolcanicDirt01 [STAT:0008976D]>
[00:45] [BuildBaseRecords] <Debug: Looking for dirtcliffs02 for Skyrim.esm DirtCliffs02VolcanicDirt01 [STAT:0008976D]>
[00:45] [BuildBaseRecords] <Debug: Looking for aporespecalteration for Dragonborn.esm DLC2ApocryphaConstellationActivator_04_Alteration "Способности в области Изменения" [ACTI:04039D85]>
[00:45] [BuildBaseRecords] <Debug: Looking for mineceicorner03hole for Skyrim.esm MineCEICorner03Hole [STAT:0004561F]>
[00:45] [BuildBaseRecords] <Debug: Looking for nirnseeker2h for Unslaad.esm zzzCrb1stPersonNirnSeeker2H [STAT:0F2A6F65]>
[00:45] [BuildBaseRecords] <Debug: Looking for sewerentrancecollision01 for ccBGSSSE025-AdvDSGS.esm SDoorManholeCoverInvisible "Вход" [DOOR:0100308B]>
[00:45] [BuildBaseRecords] <Debug: Looking for dlc1icefloechunks01 for Dawnguard.esm DLC1IceFloeChunkS01 [STAT:0200C116]>
[00:45] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\orelmehmet\skycrapper10.nif skycrapper:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper10 [STAT:0C0098C9]>
[00:45] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\orelmehmet\skycrapper10.nif skycrapper:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper10 [STAT:0C0098C9]>
[00:45] [BuildBaseRecords] <Debug: Looking for caveirwallstraight06 for Wyrmstooth.esp WTCaveIRWallStraight06_noSnow [STAT:0A7F309E]>
[00:45] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1icefloechunks01.nif FrozenMarshIceFloeChunkS01:7 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1IceFloeChunkS01 [STAT:0200C116]>
[00:45] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1icefloechunks01.nif FrozenMarshIceFloeChunkS01:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC1IceFloeChunkS01 [STAT:0200C116]>
[00:45] [BuildBaseRecords] <Debug: Looking for norvinefloor01nocolccBGSSSE025_VineFloor01 for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_VineFloor01 [STAT:06000C74]>
[00:45] [BuildBaseRecords] <Debug: Looking for norvinefloor01nocol for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_VineFloor01 [STAT:06000C74]>
[00:45] [BuildBaseRecords] <Debug: Looking for curvelong01 for Glenmoril.esm zzzRevFenceCurveLong01 [STAT:0E000DA3]>
[00:45] [BuildBaseRecords] <Debug: Looking for norrmshaftmidexsm02a for Skyrim.esm NorRmShaftMidExSm02a [STAT:0002E84A]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\dlc1icefloechunks01_lod_0.nif DLC1IceFloeChunkS01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1IceFloeChunkS01 [STAT:0200C116]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\dlc1icefloechunks01_lod_0.nif DLC1IceFloeChunkS01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Dawnguard.esm DLC1IceFloeChunkS01 [STAT:0200C116]>
[00:45] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\dlc01\landscape\dlc1icefloechunks01.nif DLC1IceFloeChunkS01:0 meshes\dlc01\lod\dlc1icefloechunks01_lod_0.nif textures\dlc01\landscape\icelakesurface.dds Dawnguard.esm DLC1IceFloeChunkS01 [STAT:0200C116]>
[00:45] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper10_lod.nif Cube.003 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper10 [STAT:0C0098C9]>
[00:45] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper10_lod.nif Cube.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper10 [STAT:0C0098C9]>
[00:45] [BuildBaseRecords] <Debug: Looking for miscsack02largeflat for Skyrim.esm MiscSack02LargeFlat_NoRespawn "Мешок" [CONT:0010E888]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumSkycrapper10 [STAT:0C0098C9]>
[00:45] [BuildBaseRecords] <Debug: Looking for fxmistlow01 for Skyrim.esm FXMistLow01 [MSTT:00077772]>
[00:45] [BuildBaseRecords] <Debug: Looking for firewoodpilemedium01 for Better Dynamic Ash.esp BDA_FirewoodPileMedium01Ash [STAT:3400FB1C]>
[00:45] [BuildBaseRecords] <Debug: Looking for wrshuttersingle01 for Skyrim.esm WRShutterSingle01 [STAT:000B5D94]>
[00:45] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper10_lod_1.nif Cube.004 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper10 [STAT:0C0098C9]>
[00:45] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper10_lod_1.nif Cube.004 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper10 [STAT:0C0098C9]>
[00:45] [BuildBaseRecords] <Debug: Looking for maggotfruitrot for Glenmoril.esm zzzRevOrchardFruit01Rotten [STAT:0E015524]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumSkycrapper10 [STAT:0C0098C9]>
[00:45] [BuildBaseRecords] <Debug: Looking for hhcelingbeam01 for Skyrim.esm HHStoneBlockSnow [STAT:000BFF76]>
[00:45] [BuildBaseRecords] <Debug: Looking for dragonbedroom for Unslaad.esm zzzCrbDragonBedRoom [STAT:0F0645EA]>
[00:45] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper10_lod_2.nif Cube.005 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper10 [STAT:0C0098C9]>
[00:45] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper10_lod_2.nif Cube.005 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper10 [STAT:0C0098C9]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumSkycrapper10 [STAT:0C0098C9]>
[00:45] [BuildBaseRecords] <Debug: Looking for ashlanderchild01zzzGHB for Glenmoril.esm zzzGHAshlanderChild01B [STAT:0E00F7CF]>
[00:45] [BuildBaseRecords] <Debug: Looking for ashlanderchild01 for Glenmoril.esm zzzGHAshlanderChild01B [STAT:0E00F7CF]>
[00:45] [BuildBaseRecords] <Debug: Looking for dockropestr02 for Skyrim.esm DockRopeStr02 [STAT:000BEC5E]>
[00:45] [BuildBaseRecords] <Debug: Looking for riftenrwdoorload01 for Skyrim.esm RiftenRWDoorLoad01MinUse "Дверь" [DOOR:00094024]>
[00:45] [BuildBaseRecords] <Debug: Looking for norrmbgwallsideexbg01 for Wyrmstooth.esp WTNorRmBgWallSideExBg01_ice [STAT:0A2FF803]>
[00:45] [BuildBaseRecords] <Debug: Looking for spectatortamanegi for Glenmoril.esm zzzGHCircusSpectatorTamanegi [MSTT:0E24C2A4]>
[00:45] [BuildBaseRecords] <Debug: Looking for dweroadstraightlong02 for Skyrim.esm DweRoadStraightLong02 [STAT:000CACBC]>
[00:45] [BuildBaseRecords] <Debug: Looking for trialstatue for DAc0da.esm zDcdTrialStatueSnow [STAT:0C00CBEA]>
[00:45] [BuildBaseRecords] <Debug: Looking for sovboneshoulder01 for Skyrim.esm SOVBoneShoulder01 [STAT:000BBB1B]>
[00:45] [BuildBaseRecords] <Debug: Looking for mrkkeepsteps01a for Skyrim.esm MrkKeepSteps01a [STAT:000BAD35]>
[00:45] [BuildBaseRecords] <Debug: Looking for dlc2thirskmeadhallexterior01_lod_2 for Dragonborn.esm DLC2ThirskMeadHallExterior01_LOD_2 [STAT:0402789C]>
[00:45] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghslext01 for HearthFires.esm BYOHBYOHWRlonghsLEXT01 [STAT:030031FF]>
[00:45] [BuildBaseRecords] <Debug: Looking for norrmbgcorinr01 for Skyrim.esm NorRmBgCorInR01Ice [STAT:0009D2B8]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockcairn01 for Skyrim.esm RockCairn01 [STAT:0003CED5]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockl04wet for Skyrim.esm RockL04Wet [STAT:000BB8BF]>
[00:45] [BuildBaseRecords] <Debug: Looking for whgrayquarter03 for Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [BuildBaseRecords] <Debug: Looking for stockadewallcornerin01EC_SS_SI_Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeWallCornerIn01_Mania [STAT:11580855]>
[00:45] [BuildBaseRecords] <Debug: Looking for stockadewallcornerin01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeWallCornerIn01_Mania [STAT:11580855]>
[00:45] [BuildBaseRecords] <Debug: Looking for giantcrab for ccBGSSSE001-Fish.esm ccBGSSSE001_GiantCrab [ACTI:050008DF]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeWallCornerIn01_Mania [STAT:11580855]>
[00:45] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif RockL04Wet:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockL04Wet [STAT:000BB8BF]>
[00:45] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif RockL04Wet:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockL04Wet [STAT:000BB8BF]>
[00:45] [BuildBaseRecords] <Debug: Looking for wordwallhighhrothgarrubble03 for Skyrim.esm WordWallHighHrothgarRubble03 [STAT:001091E3]>
[00:45] [BuildBaseRecords] <Debug: Looking for rocktundraland02Tundra01 for Skyrim.esm RockTundraLand02Tundra01 [STAT:0003925D]>
[00:45] [BuildBaseRecords] <Debug: Looking for rocktundraland02 for Skyrim.esm RockTundraLand02Tundra01 [STAT:0003925D]>
[00:45] [AddModel] <Debug: Meshes\lod\rocks\wet\rockl04wet_lod_0.nif RockL04Wet:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockL04Wet [STAT:000BB8BF]>
[00:45] [AddModel] <Debug: Meshes\lod\rocks\wet\rockl04wet_lod_0.nif RockL04Wet:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockL04Wet [STAT:000BB8BF]>
[00:45] [BuildBaseRecords] <Debug: Looking for dlc01sebf_holedrop03 for Dawnguard.esm DLC01SEBF_HoleDrop03 [ACTI:0201AAC8]>
[00:45] [BuildBaseRecords] <Debug: Looking for strongbox01 for SkystoneCastle.esp LA_SS_StrongBox "Сейф" [CONT:35149F7C]>
[00:45] [BuildBaseRecords] <Debug: Looking for nortmphallbgcolumnsm03 for Skyrim.esm NorTmpHallBgColumnSm03 [STAT:00032D12]>
[00:45] [BuildBaseRecords] <Debug: Looking for caveihall2way01 for Skyrim.esm CaveIHall2Way01 [STAT:00029DA3]>
[00:45] [BuildBaseRecords] <Debug: Looking for humanskullstatic for Skyrim.esm BoneHumanSkullStaticSnow [STAT:000A313B]>
[00:45] [BuildBaseRecords] <Debug: Looking for window02 for TheBawbsWardenOfTheCoast.esp WCWindow02 [STAT:100204E0]>
[00:45] [BuildBaseRecords] <Debug: Looking for norrmshaftmidcapbot01 for Skyrim.esm NorRmShaftMidCapBot01Snow [STAT:0005DFE7]>
[00:45] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslext01.nif BYOHBYOHWRlonghsLEXT01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsLEXT01 [STAT:030031FF]>
[00:45] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslext01.nif BYOHBYOHWRlonghsLEXT01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsLEXT01 [STAT:030031FF]>
[00:45] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslext01.nif BYOHBYOHWRlonghsLEXT01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsLEXT01 [STAT:030031FF]>
[00:45] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslext01.nif BYOHBYOHWRlonghsLEXT01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsLEXT01 [STAT:030031FF]>
[00:45] [BuildBaseRecords] <Debug: Looking for ruinspot02 for Skyrim.esm RuinsPot02 [MSTT:0003BC40]>
[00:45] [BuildBaseRecords] <Debug: Looking for warriorcorpse01 for Unslaad.esm zzzCrbWarriorCorpse01 [STAT:0F3B3D7D]>
[00:45] [BuildBaseRecords] <Debug: Looking for codefloor01nocol for DAc0da.esm zDcdDweCodeFloor01NoCol [STAT:0C008066]>
[00:45] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslext01.nif BYOHBYOHWRlonghsLEXT01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsLEXT01 [STAT:030031FF]>
[00:45] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslext01.nif BYOHBYOHWRlonghsLEXT01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsLEXT01 [STAT:030031FF]>
[00:45] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslext01.nif BYOHBYOHWRlonghsLEXT01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsLEXT01 [STAT:030031FF]>
[00:45] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslext01.nif BYOHBYOHWRlonghsLEXT01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsLEXT01 [STAT:030031FF]>
[00:45] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslext01.nif BYOHBYOHWRlonghsLEXT01:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsLEXT01 [STAT:030031FF]>
[00:45] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslext01.nif BYOHBYOHWRlonghsLEXT01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsLEXT01 [STAT:030031FF]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockcliff05zzzRev_MossRock for Glenmoril.esm zzzRevRockCliff05_MossRock [STAT:0E0045FD]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Glenmoril.esm zzzRevRockCliff05_MossRock [STAT:0E0045FD]>
[00:45] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslext01.nif BYOHBYOHWRlonghsLEXT01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsLEXT01 [STAT:030031FF]>
[00:45] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslext01.nif BYOHBYOHWRlonghsLEXT01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsLEXT01 [STAT:030031FF]>
[00:45] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslext01.nif BYOHBYOHWRlonghsLEXT01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsLEXT01 [STAT:030031FF]>
[00:45] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslext01.nif BYOHBYOHWRlonghsLEXT01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsLEXT01 [STAT:030031FF]>
[00:45] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslext01.nif BYOHBYOHWRlonghsLEXT01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsLEXT01 [STAT:030031FF]>
[00:45] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslext01.nif BYOHBYOHWRlonghsLEXT01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsLEXT01 [STAT:030031FF]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockCliff05_MossRock [STAT:0E0045FD]>
[00:45] [BuildBaseRecords] <Debug: Looking for ruinslargeurnnostand01 for Skyrim.esm T02LibraryBox "Любовный репозиторий" [CONT:0008B6F6]>
[00:45] [BuildBaseRecords] <Debug: Looking for caveglroomcorner02 for Skyrim.esm CaveGLRoomCorner02Falmer [STAT:000B9E52]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff05_MossRock [STAT:0E0045FD]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockCliff05_MossRock [STAT:0E0045FD]>
[00:45] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslext01.nif BYOHBYOHWRlonghsLEXT01:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsLEXT01 [STAT:030031FF]>
[00:45] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslext01.nif BYOHBYOHWRlonghsLEXT01:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsLEXT01 [STAT:030031FF]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff05_MossRock [STAT:0E0045FD]>
[00:45] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslext01.nif BYOHBYOHWRlonghsLEXT01:36 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsLEXT01 [STAT:030031FF]>
[00:45] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslext01.nif BYOHBYOHWRlonghsLEXT01:36 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsLEXT01 [STAT:030031FF]>
[00:45] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslext01.nif BYOHBYOHWRlonghsLEXT01:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsLEXT01 [STAT:030031FF]>
[00:45] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslext01.nif BYOHBYOHWRlonghsLEXT01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsLEXT01 [STAT:030031FF]>
[00:45] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslext01.nif BYOHBYOHWRlonghsLEXT01:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRlonghsLEXT01 [STAT:030031FF]>
[00:45] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrlonghslext01.nif BYOHBYOHWRlonghsLEXT01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRlonghsLEXT01 [STAT:030031FF]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif ghroofs02:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif ghroofs02:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif ghroofs02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif ghroofs02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif grayhouse05:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif grayhouse05:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif grayhouse05:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif grayhouse05:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif grayhouse05:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif grayhouse05:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif grayhouse05:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif grayhouse05:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif grayhouse05:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif grayhouse05:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03_LFrozenMarshGrass for Skyrim.esm MineOreMoonstone03_LFrozenMarshGrass "Выход лунного камня" [ACTI:0010DC3B]>
[00:45] [BuildBaseRecords] <Debug: Looking for tundrastreambend01DCL1SoulCairnDirt01 for Dawnguard.esm DCL1TundraStreamBend01SoulCairnDirt01 [STAT:0201182D]>
[00:45] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03 for Skyrim.esm MineOreMoonstone03_LFrozenMarshGrass "Выход лунного камня" [ACTI:0010DC3B]>
[00:45] [BuildBaseRecords] <Debug: Looking for tundrastreambend01 for Dawnguard.esm DCL1TundraStreamBend01SoulCairnDirt01 [STAT:0201182D]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif grayhouse05:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif grayhouse05:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif grayhouse05:37 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif grayhouse05:37 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif grayhouse05:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif grayhouse05:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif grayhouse05:58 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif grayhouse05:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif grayhouse05:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif grayhouse05:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif gqwall21:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif gqwall21:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif gqwall21:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif gqwall21:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif gqwall21:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif gqwall21:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif gqwall21:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif gqwall21:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [BuildBaseRecords] <Debug: Looking for mrkogmundshouse04 for Skyrim.esm MrkOgmundsHouse04 [STAT:000B7946]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif gqwall21:37 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif gqwall21:37 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Rebirth Monster.esp defaultGhostCorpseProtema "Сундук Потемы" [CONT:4E197C73]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif gqwall21:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif gqwall21:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif gqwall21:57 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif gqwall21:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif gqwall21:58 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif gqwall21:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse04.nif MrkOgmundsHouse04:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse04 [STAT:000B7946]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse04.nif MrkOgmundsHouse04:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse04 [STAT:000B7946]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse04.nif MrkOgmundsHouse04:50 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse04 [STAT:000B7946]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse04.nif MrkOgmundsHouse04:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse04 [STAT:000B7946]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif gqwall21:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whgrayquarter03.nif gqwall21:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [BuildBaseRecords] <Debug: Looking for upperchest01 for Skyrim.esm TGFenceMerchantChestCaravanAtahba "Сундук скупщика Гильдии воров" [CONT:000D8E4B]>
[00:45] [AddModel] <Debug: Meshes\lod\markarth\mrkogmundshouse04_lod_2.nif MrkOgmundsHouse04_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse04 [STAT:000B7946]>
[00:45] [AddModel] <Debug: Meshes\lod\markarth\mrkogmundshouse04_lod_2.nif MrkOgmundsHouse04_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse04 [STAT:000B7946]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkOgmundsHouse04 [STAT:000B7946]>
[00:45] [BuildBaseRecords] <Debug: Looking for ruinssarcophagus_bottom01 for Skyrim.esm NorSarcophagusBottom [STAT:00034CE1]>
[00:45] [BuildBaseRecords] <Debug: Looking for shrinemehrunesdoor01 for Skyrim.esm ShrineMehrunesDoor01 "Дверь" [DOOR:000C5A1A]>
[00:45] [BuildBaseRecords] <Debug: Looking for cauldronempty02 for Skyrim.esm CauldronEmpty02 [STAT:0005B8F1]>
[00:45] [BuildBaseRecords] <Debug: Looking for caveglroomwall01 for Skyrim.esm CaveGLRoomWall01ice [STAT:0007A847]>
[00:45] [BuildBaseRecords] <Debug: Looking for campfire01landburningRiverBedEdge01 for Skyrim.esm Campfire01LandBurningRiverBedEdge01 [MSTT:000E7C9A]>
[00:45] [BuildBaseRecords] <Debug: Looking for icicleclump02zzzRevCave_cave for Glenmoril.esm zzzRevCaveIcicleClump02_cave [STAT:0E00AB24]>
[00:45] [BuildBaseRecords] <Debug: Looking for campfire01landburning for Skyrim.esm Campfire01LandBurningRiverBedEdge01 [MSTT:000E7C9A]>
[00:45] [BuildBaseRecords] <Debug: Looking for icicleclump02 for Glenmoril.esm zzzRevCaveIcicleClump02_cave [STAT:0E00AB24]>
[00:45] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurningRiverBedEdge01 [MSTT:000E7C9A]>
[00:45] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurningRiverBedEdge01 [MSTT:000E7C9A]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Glenmoril.esm zzzRevWHgrayquarter03 [STAT:0E004D8A]>
[00:45] [BuildBaseRecords] <Debug: Looking for fxambbeamslowfogbig04 for Skyrim.esm FXAmbBeamSlowFogBig04 [MSTT:000A6C44]>
[00:45] [BuildBaseRecords] <Debug: Looking for dwarvenbowkarztev01 for Dragonborn.esm 1stPersonDLC2DwarvenBowKarztev01 [STAT:0402C019]>
[00:45] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\mtadd\mountainledge02.nif MountainLedge02_LOD_0L:0 meshes\lod\revenant\mt\ledge\mountainledge02_lod_0.nif textures\landscape\mountains\mountainslab02.dds Glenmoril.esm zzzRevMtLedge02SN [STAT:0E2F771F]>
[00:45] [BuildBaseRecords] <Debug: Looking for cavegboulderm01 for Skyrim.esm CaveGBoulderM01Falmer [STAT:000C2249]>
[00:45] [BuildBaseRecords] <Debug: Looking for sovtablelong01 for Skyrim.esm SOVtableLong01 [STAT:000FF506]>
[00:45] [BuildBaseRecords] <Debug: Looking for blackreachebalconycurve01 for Skyrim.esm BlackreachEBalconyCurve01 [STAT:000921B2]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockpiles04TundraRocks01 for Skyrim.esm RockPileS04TundraRocks01 [STAT:000C1FDA]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Skyrim.esm RockPileS04TundraRocks01 [STAT:000C1FDA]>
[00:45] [BuildBaseRecords] <Debug: Looking for apofakewaterfloor01animated for DAc0da.esm zDcdApoFakeWaterfloor [STAT:0C007CB7]>
[00:45] [BuildBaseRecords] <Debug: Looking for improomdoorb01 for Skyrim.esm ImpRoomDoorB01 [STAT:000299B4]>
[00:45] [BuildBaseRecords] <Debug: Looking for impwoodbeam06 for Skyrim.esm ImpWoodbeam06 [STAT:0003E22C]>
[00:45] [BuildBaseRecords] <Debug: Looking for norenchanteddias01 for Skyrim.esm NorEnchantedDias01 [STAT:00109E57]>
[00:45] [BuildBaseRecords] <Debug: Looking for fishtripodfish01 for ccBGSSSE001-Fish.esm ccBGSSSE001_Tripod01 "Трехногая рыба-паук" [ACTI:05000D81]>
[00:45] [BuildBaseRecords] <Debug: Looking for paintingframeazzzCrbPaintAVivec01 for Unslaad.esm zzzCrbPaintAVivec01 [STAT:0F371AC6]>
[00:45] [BuildBaseRecords] <Debug: Looking for paintingframea for Unslaad.esm zzzCrbPaintAVivec01 [STAT:0F371AC6]>
[00:45] [BuildBaseRecords] <Debug: Looking for norextrubblepile07 for Skyrim.esm NorExtRubblePile07_LightIce [STAT:0010AAE1]>
[00:45] [BuildBaseRecords] <Debug: Looking for mrkcwexttower02steps01 for Skyrim.esm MrkCWextTower02Steps01 [STAT:000ED15A]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower02steps01.nif MrkCWextTower02Steps01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower02Steps01 [STAT:000ED15A]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower02steps01.nif MrkCWextTower02Steps01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower02Steps01 [STAT:000ED15A]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower02steps01.nif MrkCWextTower02Steps01:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower02Steps01 [STAT:000ED15A]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower02steps01.nif MrkCWextTower02Steps01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower02Steps01 [STAT:000ED15A]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower02steps01.nif MrkCWextTower02Steps01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower02Steps01 [STAT:000ED15A]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower02steps01.nif MrkCWextTower02Steps01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower02Steps01 [STAT:000ED15A]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower02steps01.nif MrkCWextTower02Steps01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower02Steps01 [STAT:000ED15A]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower02steps01.nif MrkCWextTower02Steps01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower02Steps01 [STAT:000ED15A]>
[00:45] [BuildBaseRecords] <Debug: Looking for shiplongboat01 for Dragonborn.esm DLC2ShipLongBoat01NoLOD [STAT:0402B6F8]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif PineTree01_t:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow04 [TREE:0005C06F]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif PineTree01_t:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForestSnow04 [TREE:0005C06F]>
[00:45] [BuildBaseRecords] <Debug: Looking for ruinsdragonclawglass for SkystoneCastle.esp LA_SS_ClawGlass [STAT:3574D168]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif PineTree04_l Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow04 [TREE:0005C06F]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif PineTree04_l Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnow04 [TREE:0005C06F]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif PineTree04_l2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow04 [TREE:0005C06F]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif PineTree04_l2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnow04 [TREE:0005C06F]>
[00:45] [BuildBaseRecords] <Debug: Looking for skyhavenretractablebridge01 for Skyrim.esm SkyHavenRetractableBridge01 [ACTI:0006D3A8]>
[00:45] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower02steps01_lod_0.nif MrkCWextTower01Steps01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower02Steps01 [STAT:000ED15A]>
[00:45] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower02steps01_lod_0.nif MrkCWextTower01Steps01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCWextTower02Steps01 [STAT:000ED15A]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm MrkCWextTower02Steps01 [STAT:000ED15A]>
[00:45] [BuildBaseRecords] <Debug: Looking for maginvlightspellart for Skyrim.esm MAGINVLightSpellArt [STAT:000A0E7F]>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f.dds] ResourceExists>
[00:45] [BuildBaseRecords] <Debug: Looking for commonbed01 for Campfire.esm _Camp_BedNPC_Common "Свободная кровать" [FURN:0905DE67]>
[00:45] [BuildBaseRecords] <Debug: Looking for 1stpersonnordherogreatsword for Skyrim.esm 1stPersonNordHeroGreatsword [STAT:000A3116]>
[00:45] [BuildBaseRecords] <Debug: Looking for shackframelend02 for Skyrim.esm ShackFrameLEnd02 [STAT:0005CCC8]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm ShackFrameLEnd02 [STAT:0005CCC8]>
[00:45] [BuildBaseRecords] <Debug: Looking for caveiboulderm01 for Dragonborn.esm DLC2CaveIBoulderM01_noSnow [STAT:04024E1E]>
[00:45] [BuildBaseRecords] <Debug: Looking for dweshelflargetop01 for Skyrim.esm DweShelfLargeTop01 [STAT:000F6D78]>
[00:45] [BuildBaseRecords] <Debug: Looking for norpitcoroutl01 for Wyrmstooth.esp WTNorPitCorOutL01_ice [STAT:0A2FF7F3]>
[00:45] [BuildBaseRecords] <Debug: Looking for dwermsmcounterhalf01dlc1 for Dawnguard.esm DweRmSmCounter01Half [STAT:02003F0D]>
[00:45] [BuildBaseRecords] <Debug: Looking for mountaintrim01wetRocks01 for Skyrim.esm MountainTrim01WetRocks01 [STAT:000F3E0A]>
[00:45] [BuildBaseRecords] <Debug: Looking for mountaintrim01wet for Skyrim.esm MountainTrim01WetRocks01 [STAT:000F3E0A]>
[00:45] [BuildBaseRecords] <Debug: Looking for impexticewall03WT for Wyrmstooth.esp WTImpExtIceWall03 [STAT:0A3895A0]>
[00:45] [BuildBaseRecords] <Debug: Looking for impexticewall03 for Wyrmstooth.esp WTImpExtIceWall03 [STAT:0A3895A0]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 2 Skyrim.esm MountainTrim01WetRocks01 [STAT:000F3E0A]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 1 Skyrim.esm MountainTrim01WetRocks01 [STAT:000F3E0A]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 1 Skyrim.esm MountainTrim01WetRocks01 [STAT:000F3E0A]>
[00:45] [BuildBaseRecords] <Debug: Looking for skyhaventmpextplatmid01 for Skyrim.esm SkyHavenTmpExtPlatMid01 [STAT:0006600E]>
[00:45] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatmid01.nif SkyHavenTmpExtPlatMid01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatMid01 [STAT:0006600E]>
[00:45] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatmid01.nif SkyHavenTmpExtPlatMid01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatMid01 [STAT:0006600E]>
[00:45] [BuildBaseRecords] <Debug: Looking for puzzledoordlc2amethyst for Dragonborn.esm DLC2SV01HalfClawKeyHolex "Замочная скважина" [ACTI:04025036]>
[00:45] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatmid01_lod.nif SkyHavenTmpExtPlatMid01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatMid01 [STAT:0006600E]>
[00:45] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatmid01_lod.nif SkyHavenTmpExtPlatMid01:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatMid01 [STAT:0006600E]>
[00:45] [BuildBaseRecords] <Debug: Looking for norrunicamphitheatrewordtiid for Skyrim.esm NorWordWallWordVahxxx [ACTI:000709B5]>
[00:45] [BuildBaseRecords] <Debug: Looking for mrktempledome01 for Skyrim.esm MrkTempleDome01 [STAT:00067E75]>
[00:45] [BuildBaseRecords] <Debug: Looking for stockadebarricade01 for Skyrim.esm StockadeBarricade01Activator [ACTI:00071E62]>
[00:45] [BuildBaseRecords] <Debug: Looking for norpitcoroutr01 for Skyrim.esm NorPitCorOutR01 [STAT:00016013]>
[00:45] [BuildBaseRecords] <Debug: Looking for rqnotedweruin for Glenmoril.esm zzzGHrqNoteDweCode "Двемерский тональный код" [ACTI:0E08356D]>
[00:45] [BuildBaseRecords] <Debug: Looking for wrintcastleceilingstonecustommid for Skyrim.esm WRIntCastleCeilingStoneCustomMid [STAT:0002FDBD]>
[00:45] [BuildBaseRecords] <Debug: Looking for whintdockroofrightcorner01 for Skyrim.esm WHIntDockRoofRightCorner01 [STAT:000965B7]>
[00:45] [BuildBaseRecords] <Debug: Looking for roadchunkl01RiverBottom01 for Skyrim.esm RoadChunkL01RiverBottom01 [STAT:000614CE]>
[00:45] [BuildBaseRecords] <Debug: Looking for roadchunkl01 for Skyrim.esm RoadChunkL01RiverBottom01 [STAT:000614CE]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledome01.nif MrkTempleDome01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDome01 [STAT:00067E75]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledome01.nif MrkTempleDome01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDome01 [STAT:00067E75]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledome01.nif MrkTempleDome01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDome01 [STAT:00067E75]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledome01.nif MrkTempleDome01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDome01 [STAT:00067E75]>
[00:45] [BuildBaseRecords] <Debug: Looking for cavegwallcorner02 for Skyrim.esm CaveGWallCorner02 [STAT:0001C9CF]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledome01.nif MrkTempleDome01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDome01 [STAT:00067E75]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledome01.nif MrkTempleDome01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDome01 [STAT:00067E75]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledome01.nif MrkTempleDome01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDome01 [STAT:00067E75]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledome01.nif MrkTempleDome01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDome01 [STAT:00067E75]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledome01.nif MrkTempleDome01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDome01 [STAT:00067E75]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledome01.nif MrkTempleDome01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDome01 [STAT:00067E75]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledome01.nif MrkTempleDome01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDome01 [STAT:00067E75]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledome01.nif MrkTempleDome01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDome01 [STAT:00067E75]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledome01.nif MrkTempleDome01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDome01 [STAT:00067E75]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledome01.nif MrkTempleDome01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDome01 [STAT:00067E75]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledome01.nif MrkTempleDome01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDome01 [STAT:00067E75]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledome01.nif MrkTempleDome01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDome01 [STAT:00067E75]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledome01.nif MrkTempleDome01:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDome01 [STAT:00067E75]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktempledome01.nif MrkTempleDome01:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleDome01 [STAT:00067E75]>
[00:45] [BuildBaseRecords] <Debug: Looking for glaciertrim02 for Update.esm GlacierTrim02_LightSN [STAT:0005E3F3]>
[00:45] [AddModel] <Debug: Meshes\lod\markarth\mrktempledome01_lod_1.nif MrkTempleLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDome01 [STAT:00067E75]>
[00:45] [AddModel] <Debug: Meshes\lod\markarth\mrktempledome01_lod_1.nif MrkTempleLOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleDome01 [STAT:00067E75]>
[00:45] [BuildBaseRecords] <Debug: Looking for shackframemend02 for Skyrim.esm ShackFrameMEnd02Snow [STAT:00071824]>
[00:45] [AddModel] <Debug: Meshes\lod\markarth\mrktempledome01_lod_1.nif MrkTempleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleDome01 [STAT:00067E75]>
[00:45] [AddModel] <Debug: Meshes\lod\markarth\mrktempledome01_lod_1.nif MrkTempleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleDome01 [STAT:00067E75]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkTempleDome01 [STAT:00067E75]>
[00:45] [BuildBaseRecords] <Debug: Looking for tempportstone01 for Skyrim.esm MQTempWord "Слово Силы" [ACTI:0002F5C3]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkTempleDome01 [STAT:00067E75]>
[00:45] [BuildBaseRecords] <Debug: Looking for wrhive02 for DAc0da.esm zDcdWrHive02Ash [STAT:0C003AA1]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm ShackFrameMEnd02Snow [STAT:00071824]>
[00:45] [BuildBaseRecords] <Debug: Looking for limcrock02 for Glenmoril.esm zzzRevLimeCaveRock02 [STAT:0E2F775A]>
[00:45] [BuildBaseRecords] <Debug: Looking for azuraepiccrystal04 for Skyrim.esm AzuraEpicCrystal04 [STAT:00056899]>
[00:45] [BuildBaseRecords] <Debug: Looking for roadchunkm04RP_MarshMud02 for _ResourcePack.esl RP_RoadChunkM04MarshMud02 [STAT:FE002126]>
[00:45] [BuildBaseRecords] <Debug: Looking for roadchunkm04 for _ResourcePack.esl RP_RoadChunkM04MarshMud02 [STAT:FE002126]>
[00:45] [BuildBaseRecords] <Debug: Looking for impextbldgsecondstraight03 for Skyrim.esm ImpExtBldgSecondStraight03 [STAT:000513B4]>
[00:45] [BuildBaseRecords] <Debug: Looking for fxwaterjet_large01 for Skyrim.esm TG08_FXWaterJet_Large01 [MSTT:000D11F0]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01marshmud02_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01marshmud02_d.dds _ResourcePack.esl RP_RoadChunkM04MarshMud02 [STAT:FE002126]>
[00:45] [BuildBaseRecords] <Debug: Looking for book02mg03lowpoly for Skyrim.esm MGRDBook01Activator "Сила стихий" [ACTI:0009C8C5]>
[00:45] [BuildBaseRecords] <Debug: Looking for shrinestendarr for Skyrim.esm ShrineofStendarr "Святилище Стендарра" [ACTI:000D987D]>
[00:45] [BuildBaseRecords] <Debug: Looking for caveglroomdoorb02 for Skyrim.esm CaveGLRoomDoorB02Falmer [STAT:000B9E5A]>
[00:45] [BuildBaseRecords] <Debug: Looking for vmistdrj_marsh for Azurite Mists.esp VMistDrJ_Marsh [STAT:660028D6]>
[00:45] [BuildBaseRecords] <Debug: Looking for barrel01 for Skyrim.esm BarrelFood01_NoRespawn "Бочка" [CONT:0010E882]>
[00:45] [BuildBaseRecords] <Debug: Looking for farmintwallhearth01WT for Wyrmstooth.esp WTFarmIntWallHearth01 [STAT:0A2BF85A]>
[00:45] [BuildBaseRecords] <Debug: Looking for burntwoodbeam01 for Better Dynamic Ash.esp BDA_BurntWoodbeam01Ash [STAT:34014C4C]>
[00:45] [BuildBaseRecords] <Debug: Looking for farmintwallhearth01 for Wyrmstooth.esp WTFarmIntWallHearth01 [STAT:0A2BF85A]>
[00:45] [BuildBaseRecords] <Debug: Looking for norextwallbgstairl01 for Skyrim.esm NorExtWallBgStairL01 [STAT:0004447F]>
[00:45] [BuildBaseRecords] <Debug: Looking for rtorphanagewall01 for Skyrim.esm RTOrphanageWall01 [STAT:00099356]>
[00:45] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboat01.nif Alpha Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dragonborn.esm DLC2ShipLongBoat01NoLOD [STAT:0402B6F8]>
[00:45] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboat01.nif Alpha Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ShipLongBoat01NoLOD [STAT:0402B6F8]>
[00:45] [BuildBaseRecords] <Debug: Looking for dockstepsdown01zzzRevDeadHillDockStepDown01 for Glenmoril.esm zzzRevDeadHillDockStepDown01 [STAT:0E000D7A]>
[00:45] [BuildBaseRecords] <Debug: Looking for dockstepsdown01 for Glenmoril.esm zzzRevDeadHillDockStepDown01 [STAT:0E000D7A]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 2 Skyrim.esm NorExtWallBgStairL01 [STAT:0004447F]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzRevDeadHillDockStepDown01 [STAT:0E000D7A]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzRevDeadHillDockStepDown01 [STAT:0E000D7A]>
[00:45] [BuildBaseRecords] <Debug: Looking for benthicshotel for Glenmoril.esm zzzRev1stPersonBenthicShotel [STAT:0E32C647]>
[00:45] [BuildBaseRecords] <Debug: Looking for ruins_smallchest for Skyrim.esm TreasDraugrChestEMPTYSmall "Сундук" [CONT:000AD6D4]>
[00:45] [BuildBaseRecords] <Debug: Looking for turnundeadhazard for Skyrim.esm MG01ProtectRing [ACTI:000EA658]>
[00:45] [BuildBaseRecords] <Debug: Looking for wrfencebase64shiftr01 for Skyrim.esm WRFenceBase64ShiftR01 [STAT:0006EAB8]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockcliff02RiverBottom01 for Skyrim.esm RockCliff02RiverBottom01 [STAT:0005A0DC]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Skyrim.esm RockCliff02RiverBottom01 [STAT:0005A0DC]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebase64shiftr01.nif WRFenceBase64ShiftR01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRFenceBase64ShiftR01 [STAT:0006EAB8]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebase64shiftr01.nif WRFenceBase64ShiftR01:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRFenceBase64ShiftR01 [STAT:0006EAB8]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebase64shiftr01.nif WRFenceBase64ShiftR01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRFenceBase64ShiftR01 [STAT:0006EAB8]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebase64shiftr01.nif WRFenceBase64ShiftR01:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRFenceBase64ShiftR01 [STAT:0006EAB8]>
[00:45] [BuildBaseRecords] <Debug: Looking for dwefacadebridge01 for Skyrim.esm DweFacadeBridge01Snow [STAT:0006DD59]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebase64shiftr01.nif WRFenceBase64ShiftR01:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRFenceBase64ShiftR01 [STAT:0006EAB8]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebase64shiftr01.nif WRFenceBase64ShiftR01:49 Shader Flags 2: EnvMap_Light_Fade Skyrim.esm WRFenceBase64ShiftR01 [STAT:0006EAB8]>
[00:45] [BuildBaseRecords] <Debug: Looking for sfarmhousemill for HearthFires.esm GrainMill "Зерновая мельница" [FURN:0009C6DF]>
[00:45] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboat01.nif L1_DetailsShields01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ShipLongBoat01NoLOD [STAT:0402B6F8]>
[00:45] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboat01.nif L1_DetailsShields01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ShipLongBoat01NoLOD [STAT:0402B6F8]>
[00:45] [BuildBaseRecords] <Debug: Looking for opdwermsmcorin01 for Glenmoril.esm zzzRevOpDweRmSmCorIn01 [STAT:0E25E49B]>
[00:45] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboat01.nif ShipLongBoat01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ShipLongBoat01NoLOD [STAT:0402B6F8]>
[00:45] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboat01.nif ShipLongBoat01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ShipLongBoat01NoLOD [STAT:0402B6F8]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridge01Snow [STAT:0006DD59]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridge01Snow [STAT:0006DD59]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridge01Snow [STAT:0006DD59]>
[00:45] [BuildBaseRecords] <Debug: Looking for caveirwalldoorb01 for Skyrim.esm CaveIRWallDoorB01 [STAT:000344CF]>
[00:45] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboat01.nif ShipLongBoat01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ShipLongBoat01NoLOD [STAT:0402B6F8]>
[00:45] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboat01.nif ShipLongBoat01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ShipLongBoat01NoLOD [STAT:0402B6F8]>
[00:45] [AddModel] <Debug: Meshes\lod\whiterun\wrfencebase64shiftr01_lod_0.nif WRFenceBase64ShiftR01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRFenceBase64ShiftR01 [STAT:0006EAB8]>
[00:45] [AddModel] <Debug: Meshes\lod\whiterun\wrfencebase64shiftr01_lod_0.nif WRFenceBase64ShiftR01:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRFenceBase64ShiftR01 [STAT:0006EAB8]>
[00:45] [BuildBaseRecords] <Debug: Looking for tundrapond01TundraPondSand01 for TheBawbsWardenOfTheCoast.esp TundraPondSand01 [STAT:1000BBBB]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRFenceBase64ShiftR01 [STAT:0006EAB8]>
[00:45] [BuildBaseRecords] <Debug: Looking for tundrapond01 for TheBawbsWardenOfTheCoast.esp TundraPondSand01 [STAT:1000BBBB]>
[00:45] [BuildBaseRecords] <Debug: Looking for smdewinsol01 for Skyrim.esm SMdEWinSol01 [STAT:00057033]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\dirt02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp TundraPondSand01 [STAT:1000BBBB]>
[00:45] [AddModel] <Debug: Meshes\landscape\ice\glaciertrim02.nif GlacierTrim02:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierTrim02_LightSN [STAT:0005E3F3]>
[00:45] [AddModel] <Debug: Meshes\landscape\ice\glaciertrim02.nif GlacierTrim02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Update.esm GlacierTrim02_LightSN [STAT:0005E3F3]>
[00:45] [BuildBaseRecords] <Debug: Looking for mineclhall3way01 for Skyrim.esm MineCLHall3Way01 [STAT:000454B9]>
[00:45] [BuildBaseRecords] <Debug: Looking for desertrock11 for _ResourcePack.esl RP_DesertRock11 [STAT:FE002037]>
[00:45] [BuildBaseRecords] <Debug: Looking for fxnocturnalentrance for Skyrim.esm FXNocturnalEntrance [MSTT:00106CA2]>
[00:45] [BuildBaseRecords] <Debug: Looking for mountaintrim01FallForestRocks01 for Skyrim.esm MountainTrim01FallForestRocks01 [STAT:000ADEC7]>
[00:45] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Skyrim.esm MountainTrim01FallForestRocks01 [STAT:000ADEC7]>
[00:45] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboat01.nif ShipLongBoat01:5 - L1_DetailsShields01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ShipLongBoat01NoLOD [STAT:0402B6F8]>
[00:45] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboat01.nif ShipLongBoat01:5 - L1_DetailsShields01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ShipLongBoat01NoLOD [STAT:0402B6F8]>
[00:45] [BuildBaseRecords] <Debug: Looking for bridge01RiverBottom01 for Skyrim.esm Bridge01RiverBottom01 [STAT:0002F144]>
[00:45] [BuildBaseRecords] <Debug: Looking for bridge01 for Skyrim.esm Bridge01RiverBottom01 [STAT:0002F144]>
[00:45] [BuildBaseRecords] <Debug: Looking for bretonlowerclasschair02 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_SICommonChair02FR "Табурет" [FURN:115615BC]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\bridge01lod.dds 3 Skyrim.esm Bridge01RiverBottom01 [STAT:0002F144]>
[00:45] [BuildBaseRecords] <Debug: Looking for whmaingatesteps for Vigilant.esm zzzBMWHmaingatesteps [STAT:0D03562C]>
[00:45] [BuildBaseRecords] <Debug: Looking for fxsmokewispslg2x1adjust for Skyrim.esm FXSmokeWispsLg2x1Adjust [MSTT:0001643B]>
[00:45] [BuildBaseRecords] <Debug: Looking for statuecross02 for Glenmoril.esm zzzRevStatueCross02 [STAT:0E00A253]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\whfrontgatelod.dds 0 Vigilant.esm zzzBMWHmaingatesteps [STAT:0D03562C]>
[00:45] [AddModel] <Debug: Meshes\lod\ice\glaciertrim02_lod_1.nif GlacierTrim02_LOD_1:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm GlacierTrim02_LightSN [STAT:0005E3F3]>
[00:45] [AddModel] <Debug: Meshes\lod\ice\glaciertrim02_lod_1.nif GlacierTrim02_LOD_1:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm GlacierTrim02_LightSN [STAT:0005E3F3]>
[00:45] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboat01.nif ShipLongBoat01:6 - L1_DetailsShields01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ShipLongBoat01NoLOD [STAT:0402B6F8]>
[00:45] [AddModel] <Debug: Meshes\dungeons\ship\shiplongboat01.nif ShipLongBoat01:6 - L1_DetailsShields01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ShipLongBoat01NoLOD [STAT:0402B6F8]>
[00:45] [BuildBaseRecords] <Debug: Looking for hagravensticks02 for Skyrim.esm HagravenSticks02Snow [STAT:000A0897]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\icefloessolid02lod.dds 0 Update.esm GlacierTrim02_LightSN [STAT:0005E3F3]>
[00:45] [BuildBaseRecords] <Debug: Looking for mrktemplen02 for Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [BuildBaseRecords] <Debug: Looking for wrintfreewallcolumwall01 for Skyrim.esm WRIntFreeWallColumWall01 [STAT:0006031C]>
[00:45] [BuildBaseRecords] <Debug: Looking for mountaintrim01zzzRevWetNoLOD for Glenmoril.esm zzzRevMountainTrim01WetNoLOD [STAT:0E27C915]>
[00:45] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Glenmoril.esm zzzRevMountainTrim01WetNoLOD [STAT:0E27C915]>
[00:45] [BuildBaseRecords] <Debug: Looking for fxwaterfallmistblastlite for Skyrim.esm FXWaterfallMistBlastLite [MSTT:0001ACAD]>
[00:45] [BuildBaseRecords] <Debug: Looking for cavegdirtmound03 for Skyrim.esm CaveGDirtMound03ice [STAT:0007A86C]>
[00:45] [BuildBaseRecords] <Debug: Looking for fxsnowdriftflat02 for Skyrim.esm FXSnowDriftFlat02 [STAT:00042870]>
[00:45] [BuildBaseRecords] <Debug: Looking for fx for Skyrim.esm FXSnowDriftFlat02 [STAT:00042870]>
[00:45] [BuildBaseRecords] <Debug: Looking for whintcastleroomfloorwall01 for Skyrim.esm WHIntCastleRoomFloorWall01 [STAT:00093F01]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight03.nif ImpExtBldgSecondStraight03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight03 [STAT:000513B4]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight03.nif ImpExtBldgSecondStraight03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight03 [STAT:000513B4]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevMountainTrim01WetNoLOD [STAT:0E27C915]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight03.nif ImpExtBldgSecondStraight03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight03 [STAT:000513B4]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight03.nif ImpExtBldgSecondStraight03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight03 [STAT:000513B4]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight03.nif ImpExtBldgSecondStraight03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight03 [STAT:000513B4]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight03.nif ImpExtBldgSecondStraight03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight03 [STAT:000513B4]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainTrim01WetNoLOD [STAT:0E27C915]>
[00:45] [BuildBaseRecords] <Debug: Looking for implroomcorner02nowall for Skyrim.esm ImpLRoomCorner02NoWall [STAT:000513AD]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight03.nif ImpExtBldgSecondStraight03:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight03 [STAT:000513B4]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight03.nif ImpExtBldgSecondStraight03:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight03 [STAT:000513B4]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevMountainTrim01WetNoLOD [STAT:0E27C915]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight03.nif ImpExtBldgSecondStraight03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight03 [STAT:000513B4]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight03.nif ImpExtBldgSecondStraight03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight03 [STAT:000513B4]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainTrim01WetNoLOD [STAT:0E27C915]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevMountainTrim01WetNoLOD [STAT:0E27C915]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainTrim01WetNoLOD [STAT:0E27C915]>
[00:45] [BuildBaseRecords] <Debug: Looking for blackreachebalconycurve02 for Skyrim.esm BlackreachEBalconyCurve02 [STAT:000921B3]>
[00:45] [BuildBaseRecords] <Debug: Looking for dwecontainter02 for Dragonborn.esm DLC2dunNchardakCubeChest "Хранилище кубов" [CONT:040173BD]>
[00:45] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight03_lod.nif ImpExtBldgSecondStraight03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight03 [STAT:000513B4]>
[00:45] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight03_lod.nif ImpExtBldgSecondStraight03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight03 [STAT:000513B4]>
[00:45] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight03_lod.nif ImpExtBldgSecondStraight03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight03 [STAT:000513B4]>
[00:45] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight03_lod.nif ImpExtBldgSecondStraight03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight03 [STAT:000513B4]>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f.dds] DXGI_FORMAT_BC7_UNORM>
[00:45] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight03_lod.nif ImpExtBldgSecondStraight03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight03 [STAT:000513B4]>
[00:45] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight03_lod.nif ImpExtBldgSecondStraight03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight03 [STAT:000513B4]>
[00:45] [BuildBaseRecords] <Debug: Looking for apolghall3way01 for Unslaad.esm zzzCrbApoLgHall3Way01SN [STAT:0F4286FF]>
[00:45] [BuildBaseRecords] <Debug: Looking for riftenrwwoodplanks03 for Skyrim.esm RiftenRWWoodplanks03 [STAT:00049443]>
[00:45] [BuildBaseRecords] <Debug: Looking for caveishaftwall01 for Dawnguard.esm CaveIShaftWall01NOICEDUPLICATE000 [STAT:02002A9F]>
[00:45] [BuildBaseRecords] <Debug: Looking for da13vinewall03 for Skyrim.esm DA13VineWall03 [STAT:000BD6AA]>
[00:45] [BuildBaseRecords] <Debug: Looking for 1stpersonstaff01 for Skyrim.esm 1stPersonStaff01 [STAT:0007A91D]>
[00:45] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight03_lod_3.nif ImpExtBldgSecondStraight03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight03 [STAT:000513B4]>
[00:45] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight03_lod_3.nif ImpExtBldgSecondStraight03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight03 [STAT:000513B4]>
[00:45] [BuildBaseRecords] <Debug: Looking for dwefacadeliftleverloadup01 for Skyrim.esm DweFacadeLiftLeverLoadUp01_MinUse "Подъем наверх" [DOOR:000D3972]>
[00:45] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight03_lod_3.nif ImpExtBldgSecondStraight03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgSecondStraight03 [STAT:000513B4]>
[00:45] [AddModel] <Debug: Meshes\lod\imperial\impextbldgsecondstraight03_lod_3.nif ImpExtBldgSecondStraight03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgSecondStraight03 [STAT:000513B4]>
[00:45] [BuildBaseRecords] <Debug: Looking for wrdunintstonebracket01 for Skyrim.esm WRDunIntStoneBracket01 [STAT:0006B970]>
[00:45] [BuildBaseRecords] <Debug: Looking for shackbrokewood10zzzRevDeadShackBrokenWood10 for Glenmoril.esm zzzRevDeadShackBrokenWood10 [STAT:0E016DCA]>
[00:45] [BuildBaseRecords] <Debug: Looking for shackbrokewood10 for Glenmoril.esm zzzRevDeadShackBrokenWood10 [STAT:0E016DCA]>
[00:45] [BuildBaseRecords] <Debug: Looking for wrstairsstreamexit01 for Skyrim.esm WRStairsStreamExit01 [ACTI:00090D32]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [BuildBaseRecords] <Debug: Looking for commontablesquare01 for Skyrim.esm CommonTableSquare01ice [STAT:000770DF]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockcliff08EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Mania [STAT:1102E927]>
[00:45] [BuildBaseRecords] <Debug: Looking for sbardscollegetower for Glenmoril.esm zzzGHSBardsCollegeTower_snow [STAT:0E009857]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Mania [STAT:1102E927]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [BuildBaseRecords] <Debug: Looking for dwermsmwall01 for Skyrim.esm DweRmSmWall01 [STAT:000581BE]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [BuildBaseRecords] <Debug: Looking for minescaffoldfreeropeend01 for Skyrim.esm MineScaffoldFreeRopeEnd01 [STAT:0005AD48]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\sbardscollegetowerlod.dds 0 Glenmoril.esm zzzGHSBardsCollegeTower_snow [STAT:0E009857]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Glenmoril.esm zzzGHSBardsCollegeTower_snow [STAT:0E009857]>
[00:45] [BuildBaseRecords] <Debug: Looking for dweichorgoo02 for Skyrim.esm DweIchorGoo02 [STAT:00088896]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [BuildBaseRecords] <Debug: Looking for wrintcastleplatstairsr01 for Skyrim.esm WRIntCastlePlatStairsR01 [STAT:0002F32A]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [BuildBaseRecords] <Debug: Looking for sgravestone02 for Skyrim.esm SGravestone02 [ACTI:00103458]>
[00:45] [BuildBaseRecords] <Debug: Looking for orclonghousepartitionwall01 for Skyrim.esm OrcLonghousePartitionWall01 [STAT:000B2353]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [BuildBaseRecords] <Debug: Looking for norpitwallside01 for Skyrim.esm NorPitWallSide01 [STAT:000141A1]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:43 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [BuildBaseRecords] <Debug: Looking for blackreachemid01 for Skyrim.esm BlackreachEMid01_Blackreach [STAT:000487EE]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manrockcliffs\rockcliff08_lod_1.nif RockCliff08:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Mania [STAT:1102E927]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manrockcliffs\rockcliff08_lod_1.nif RockCliff08:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Mania [STAT:1102E927]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manrockcliffs\rockcliff08_lod_1.nif RockCliff08:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Mania [STAT:1102E927]>
[00:45] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manrockcliffs\rockcliff08_lod_1.nif RockCliff08:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Mania [STAT:1102E927]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manrockcliffs\rockcliff08_lod_1.nif RockCliff08:1 - L1_RockCliff08:1 - L2_RockCliff08:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Mania [STAT:1102E927]>
[00:45] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\manrockcliffs\rockcliff08_lod_1.nif RockCliff08:1 - L1_RockCliff08:1 - L2_RockCliff08:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Mania [STAT:1102E927]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [BuildBaseRecords] <Debug: Looking for wrintloftwallroofdoor01a for Skyrim.esm WRIntLoftWallRoofDoor01A [STAT:000CB429]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen02.nif MrkTempleN02:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [BuildBaseRecords] <Debug: Looking for tentnosymbol for Glenmoril.esm zzzGHTentNoSymbol [STAT:0E00FAE4]>
[00:45] [BuildBaseRecords] <Debug: Looking for dlc2apoctenticlepatchfar01 for Dragonborn.esm DLC2ApocTenticlePatchFar01 [STAT:0402C416]>
[00:45] [BuildBaseRecords] <Debug: Looking for maginvicespellart for Unslaad.esm zzzCrbActArtIceBomb [ACTI:0F02CB07]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simaniagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\simaniagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Mania [STAT:1102E927]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simaniarockslod.dds based on textures\landscape\rocks01.dds for textures\ec\expeditions\ss\landscape\simaniarocks.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Mania [STAT:1102E927]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Mania [STAT:1102E927]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simaniagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\simaniagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Mania [STAT:1102E927]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simaniarockslod.dds based on textures\landscape\rocks01.dds for textures\ec\expeditions\ss\landscape\simaniarocks.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Mania [STAT:1102E927]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_Mania [STAT:1102E927]>
[00:45] [BuildBaseRecords] <Debug: Looking for caveihall1way128short01 for Skyrim.esm CaveIHall1Way128Short01 [STAT:0002DE82]>
[00:45] [BuildBaseRecords] <Debug: Looking for wulfhearthash for DAc0da.esm zDcdTreasWulfhearth "Вулфхарт" [CONT:0C00CC5E]>
[00:45] [BuildBaseRecords] <Debug: Looking for miscpouch for Dragonborn.esm TreasKnapsackEmpty "Наплечный мешок" [CONT:04039F87]>
[00:45] [BuildBaseRecords] <Debug: Looking for doubleaxe1h for DAc0da.esm zDcd1stPersonDoubleAxe1H [STAT:0C004313]>
[00:45] <Warning: Textures do not match for "RockCliff05:0": textures\landscape\revenant\rocky01.dds in rockcliff05.nif -> textures\landscape\dirt02.dds in rockcliff05_lod_0.nif for Glenmoril.esm zzzRevRockCliff05_MossRock [STAT:0E0045FD]>
[00:45] <Warning: Textures do not match for "RockCliff05:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff05.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff05_lod_0.nif for Glenmoril.esm zzzRevRockCliff05_MossRock [STAT:0E0045FD]>
[00:45] <Warning: Textures do not match for "RockCliff05:0": textures\landscape\revenant\rocky01.dds in rockcliff05.nif -> textures\landscape\dirt02.dds in rockcliff05_lod_1.nif for Glenmoril.esm zzzRevRockCliff05_MossRock [STAT:0E0045FD]>
[00:45] <Warning: Textures do not match for "RockCliff05:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff05.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff05_lod_1.nif for Glenmoril.esm zzzRevRockCliff05_MossRock [STAT:0E0045FD]>
[00:45] <Warning: Textures do not match for "MountainTrim01:4": textures\landscape\revenant\rocky01.dds in mountaintrim01.nif -> textures\landscape\snow01.dds in mountaintrim01_lod_0.nif for Glenmoril.esm zzzRevMountainTrim01WetNoLOD [STAT:0E27C915]>
[00:45] <Warning: Textures do not match for "MountainTrim01_Rocks:0 - L2_Rocks:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim01.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim01_lod_0.nif for Glenmoril.esm zzzRevMountainTrim01WetNoLOD [STAT:0E27C915]>
[00:45] <Warning: Textures do not match for "MountainTrim01:4": textures\landscape\revenant\rocky01.dds in mountaintrim01.nif -> textures\landscape\snow01.dds in mountaintrim01_lod_1.nif for Glenmoril.esm zzzRevMountainTrim01WetNoLOD [STAT:0E27C915]>
[00:45] <Warning: Textures do not match for "MountainTrim01_Rocks:0 - L2_Rocks:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim01.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim01_lod_1.nif for Glenmoril.esm zzzRevMountainTrim01WetNoLOD [STAT:0E27C915]>
[00:45] <Warning: Textures do not match for "MountainTrim01:4": textures\landscape\revenant\rocky01.dds in mountaintrim01.nif -> textures\landscape\snow01.dds in mountaintrim01_lod_2.nif for Glenmoril.esm zzzRevMountainTrim01WetNoLOD [STAT:0E27C915]>
[00:45] <Warning: Textures do not match for "MountainTrim01_Rocks:0 - L2_Rocks:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim01.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim01_lod_2.nif for Glenmoril.esm zzzRevMountainTrim01WetNoLOD [STAT:0E27C915]>
[00:45] [BuildBaseRecords] <Debug: Looking for chest01 for Unslaad.esm zzzCrbMerchantPotBabaChest "Сундук" [CONT:0F379446]>
[00:45] [BuildBaseRecords] <Debug: Looking for invisibledoor01 for Unslaad.esm zzzCrbInvisibleDoorMinHidden "Портал" [DOOR:0F48E807]>
[00:45] [BuildBaseRecords] <Debug: Looking for roadchunkm01FallForestDirt01 for Skyrim.esm RoadChunkM01FallForestDirt01 [STAT:000669D3]>
[00:45] [BuildBaseRecords] <Debug: Looking for telvannigourdhouse01 for Dragonborn.esm TelvanniGourdHouse01 [STAT:04025AFE]>
[00:45] [BuildBaseRecords] <Debug: Looking for roadchunkm01 for Skyrim.esm RoadChunkM01FallForestDirt01 [STAT:000669D3]>
[00:45] [AddModel] <Debug: Meshes\lod\ships\shiplongboat01_lod.nif ShipLongBoat01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ShipLongBoat01NoLOD [STAT:0402B6F8]>
[00:45] [AddModel] <Debug: Meshes\lod\ships\shiplongboat01_lod.nif ShipLongBoat01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2ShipLongBoat01NoLOD [STAT:0402B6F8]>
[00:45] [AddModel] <Debug: Meshes\lod\ships\shiplongboat01_lod.nif ShipLongBoat01:5 - L1_DetailsShields01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ShipLongBoat01NoLOD [STAT:0402B6F8]>
[00:45] [AddModel] <Debug: Meshes\lod\markarth\mrktemplen02_lod_2.nif MrkTempleLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [AddModel] <Debug: Meshes\lod\ships\shiplongboat01_lod.nif ShipLongBoat01:5 - L1_DetailsShields01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2ShipLongBoat01NoLOD [STAT:0402B6F8]>
[00:45] [AddModel] <Debug: Meshes\lod\markarth\mrktemplen02_lod_2.nif MrkTempleLOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [BuildBaseRecords] <Debug: Looking for upperchest01 for Skyrim.esm PlayerHouseChest "Сундук" [CONT:000F3923]>
[00:45] [AddModel] <Debug: Meshes\lod\ships\shiplongboat01_lod.nif ShipLongBoat01:6 - L1_DetailsShields01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ShipLongBoat01NoLOD [STAT:0402B6F8]>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1.dds] ResourceExists>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\2BA909671D3046A0936882A728A1A86F.dds">
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\6FF43B998C49432786DCE770D805F032.dds">
[00:45] [AddModel] <Debug: Meshes\lod\markarth\mrktemplen02_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [AddModel] <Debug: Meshes\lod\markarth\mrktemplen02_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew8v2dark.nif textures\landscape\trees\reachtreebranch01_n.dds AA6FEFB0 TheBawbsWardenOfTheCoast.esp WCGJungleTree08 [TREE:10016026]>
[00:45] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestashl01.nif textures\landscape\trees\treepineforestbarkcompsnowl_n.dds 4779667E Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:45] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew8v2dark.nif textures\landscape\trees\gkbtreeaspenbranchcompgreen1dark.dds 93E9A392 TheBawbsWardenOfTheCoast.esp WCGJungleTree08 [TREE:10016026]>
[00:45] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestashl01.nif textures\dlc02\landscape\trees\treepineforestbarkcompashl.dds 4F9007F6 Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockcliff01ReachGrass01Rocks01_852A6C30 for Skyrim.esm RockCliff01ReachGrass01Rocks01 [STAT:0006A8C7]>
[00:45] [AddModel] <Debug: Meshes\lod\ships\shiplongboat01_lod.nif ShipLongBoat01:6 - L1_DetailsShields01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2ShipLongBoat01NoLOD [STAT:0402B6F8]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockcliff01ReachGrass01Rocks01 for Skyrim.esm RockCliff01ReachGrass01Rocks01 [STAT:0006A8C7]>
[00:45] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestashl01.nif textures\dlc02\landscape\trees\treepineforestbranchcompashl.dds 8E93DC54 Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkTempleN02 [STAT:00067E6C]>
[00:45] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestashl01.nif textures\landscape\trees\treepineforestbranchcompsnowl_n.dds 7DD06CA7 Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:45] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew8v2dark.nif textures\landscape\trees\gkbsmoothdarkbark22.dds 47C17901 TheBawbsWardenOfTheCoast.esp WCGJungleTree08 [TREE:10016026]>
[00:45] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew8v2dark.nif textures\landscape\trees\gkbsmoothdarkbark22_n.dds EC9040A0 TheBawbsWardenOfTheCoast.esp WCGJungleTree08 [TREE:10016026]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Skyrim.esm RockCliff01ReachGrass01Rocks01 [STAT:0006A8C7]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Skyrim.esm RockCliff01ReachGrass01Rocks01 [STAT:0006A8C7]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Skyrim.esm RockCliff01ReachGrass01Rocks01 [STAT:0006A8C7]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockpiles03CoastOceanFloor01 for Skyrim.esm RockPileS03CoastOceanFloor01 [STAT:000E8FCD]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Skyrim.esm RockPileS03CoastOceanFloor01 [STAT:000E8FCD]>
[00:45] [AddModel] <Debug: Meshes\lod\ships\shiplongboat01_lod03.nif ShipLongBoat01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ShipLongBoat01NoLOD [STAT:0402B6F8]>
[00:45] [BuildBaseRecords] <Debug: Looking for protofpgbridgehalfsh01 for Dawnguard.esm ProtoFPGBridgeHalfSh01 [STAT:02004CC2]>
[00:45] [AddModel] <Debug: Meshes\lod\ships\shiplongboat01_lod03.nif ShipLongBoat01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2ShipLongBoat01NoLOD [STAT:0402B6F8]>
[00:45] [AddModel] <Debug: Meshes\lod\ships\shiplongboat01_lod03.nif ShipLongBoat01:5 - L1_DetailsShields01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ShipLongBoat01NoLOD [STAT:0402B6F8]>
[00:45] [AddModel] <Debug: Meshes\lod\ships\shiplongboat01_lod03.nif ShipLongBoat01:5 - L1_DetailsShields01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2ShipLongBoat01NoLOD [STAT:0402B6F8]>
[00:45] [AddModel] <Debug: Meshes\lod\ships\shiplongboat01_lod03.nif ShipLongBoat01:6 - L1_DetailsShields01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ShipLongBoat01NoLOD [STAT:0402B6F8]>
[00:45] [AddModel] <Debug: Meshes\lod\ships\shiplongboat01_lod03.nif ShipLongBoat01:6 - L1_DetailsShields01:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2ShipLongBoat01NoLOD [STAT:0402B6F8]>
[00:45] [BuildBaseRecords] <Debug: Looking for pillarlazabroken01 for Glenmoril.esm zzzRevPillarLazaBroken01 [STAT:0E27C837]>
[00:45] [BuildBaseRecords] <Debug: Looking for openbook03 for SkystoneCastle.esp LA_SS_Openbook03 [STAT:352904FB]>
[00:45] [BuildBaseRecords] <Debug: Looking for wall11 for Wyrmstooth.esp WTIngredientsWallArt11 [STAT:0A5A903E]>
[00:45] [BuildBaseRecords] <Debug: Looking for stonewallendl01ivy for Skyrim.esm StonewallEndL01Ivy [STAT:0000099F]>
[00:45] [BuildBaseRecords] <Debug: Looking for bladescorpse01 for Unslaad.esm zzzCrbBladesCorpse01 [STAT:0F06F098]>
[00:45] [BuildBaseRecords] <Debug: Looking for cavegrockpiles01 for Skyrim.esm CaveGRockPileS01Ice [STAT:0004BB63]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl01passthru_lod.nif TreePineForestAshL01_1:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl01passthru_lod.nif TreePineForestAshL01_1:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:45] [BuildBaseRecords] <Debug: Looking for woodchoppingblock for Campfire.esm WoodChoppingBlock "Рубочная колода" [FURN:0007022E]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:45] [BuildBaseRecords] <Debug: Looking for dlc1icewallcolumnbig for Dawnguard.esm DLC1IceWallColumnBig_NoSN [STAT:02011600]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl01passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl01passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:45] [BuildBaseRecords] <Debug: Looking for blackreachcrystalm03 for Skyrim.esm BlackreachCrystalM03 [STAT:000CE0CC]>
[00:45] [BuildBaseRecords] <Debug: Looking for statueelvenshield for Unslaad.esm zzzCrbShieldStatue01 [STAT:0F2D6C61]>
[00:45] [BuildBaseRecords] <Debug: Looking for farmintend01 for Skyrim.esm FarmIntEnd01 [STAT:00013C7E]>
[00:45] [BuildBaseRecords] <Debug: Looking for impexthelgenwall02 for Skyrim.esm ImpExtHelgenWall02 [STAT:000D6C27]>
[00:45] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01ivy.nif L2_Ivy02 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallEndL01Ivy [STAT:0000099F]>
[00:45] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01ivy.nif L2_Ivy02 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Skyrim.esm StonewallEndL01Ivy [STAT:0000099F]>
[00:45] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01ivy.nif StonewallEndL01Ivy:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallEndL01Ivy [STAT:0000099F]>
[00:45] [AddModel] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01ivy.nif StonewallEndL01Ivy:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StonewallEndL01Ivy [STAT:0000099F]>
[00:45] [BuildBaseRecords] <Debug: Looking for miraakhelm_gnd for SkystoneCastle.esp LA_SS_MaskMiraak [STAT:3574D19F]>
[00:45] [BuildBaseRecords] <Debug: Looking for dlc2dragonbonetail_segment03 for Dragonborn.esm DLC2DragonBoneTail_Segment03_Snow [STAT:04031D60]>
[00:45] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallendl01ivy_lod_0.nif StonewallEndL01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StonewallEndL01Ivy [STAT:0000099F]>
[00:45] [AddModel] <Debug: Meshes\lod\farmhouse\stonewallendl01ivy_lod_0.nif StonewallEndL01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StonewallEndL01Ivy [STAT:0000099F]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 0 Skyrim.esm StonewallEndL01Ivy [STAT:0000099F]>
[00:45] [BuildBaseRecords] <Debug: Looking for dweptnwallcap01zzzCHRustyPtnWallCap01 for Vigilant.esm zzzCHRustyPtnWallCap01 [STAT:0D118AC7]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall02.nif ImpExtHelgenWall02:12 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall02 [STAT:000D6C27]>
[00:45] [BuildBaseRecords] <Debug: Looking for dweptnwallcap01 for Vigilant.esm zzzCHRustyPtnWallCap01 [STAT:0D118AC7]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall02.nif ImpExtHelgenWall02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall02 [STAT:000D6C27]>
[00:45] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchestEC_SS_TreasBossChestDementiaMadRuins for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_TreasBossChestDementiaMadRuins "Сундук" [CONT:1109FBCC]>
[00:45] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_TreasBossChestDementiaMadRuins "Сундук" [CONT:1109FBCC]>
[00:45] [BuildBaseRecords] <Debug: Looking for corner03 for DAc0da.esm zDcdCaveECorner03Glow [STAT:0C003B83]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall02.nif ImpExtHelgenWall02:15 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall02 [STAT:000D6C27]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall02.nif ImpExtHelgenWall02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall02 [STAT:000D6C27]>
[00:45] [BuildBaseRecords] <Debug: Looking for dlc01 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_TreasBossChestDementiaMadRuins "Сундук" [CONT:1109FBCC]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall02.nif ImpExtHelgenWall02:17 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall02 [STAT:000D6C27]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall02.nif ImpExtHelgenWall02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall02 [STAT:000D6C27]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall02.nif ImpExtHelgenWall02:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall02 [STAT:000D6C27]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall02.nif ImpExtHelgenWall02:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall02 [STAT:000D6C27]>
[00:45] [BuildBaseRecords] <Debug: Looking for uppershelf01 for Skyrim.esm UpperShelf01 [STAT:0002136E]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Glenmoril.esm zzzRevRockPileM02 [STAT:0E00A8BB]>
[00:45] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall02_lod_2.nif ImpExtHelgenWall02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall02 [STAT:000D6C27]>
[00:45] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall02_lod_2.nif ImpExtHelgenWall02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall02 [STAT:000D6C27]>
[00:45] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall02_lod_2.nif ImpExtHelgenWall02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall02 [STAT:000D6C27]>
[00:45] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall02_lod_2.nif ImpExtHelgenWall02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall02 [STAT:000D6C27]>
[00:45] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall02_lod_2.nif ImpExtHelgenWall02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall02 [STAT:000D6C27]>
[00:45] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall02_lod_2.nif ImpExtHelgenWall02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall02 [STAT:000D6C27]>
[00:45] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall02_lod_2.nif ImpExtHelgenWall02:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall02 [STAT:000D6C27]>
[00:45] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall02_lod_2.nif ImpExtHelgenWall02:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall02 [STAT:000D6C27]>
[00:45] [BuildBaseRecords] <Debug: Looking for casplatfree01 for Dawnguard.esm CasPlatFree01_Snow [STAT:0200BA4A]>
[00:45] [BuildBaseRecords] <Debug: Looking for smith01 for Skyrim.esm FarmhouseSmith01 [STAT:00018FE1]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevRockPileM02 [STAT:0E00A8BB]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockPileM02 [STAT:0E00A8BB]>
[00:45] [BuildBaseRecords] <Debug: Looking for mineoreiron03_CaveIDirt for Skyrim.esm MineOreIron03_CaveIDirt "Железорудная жила" [ACTI:0010DC8F]>
[00:45] [BuildBaseRecords] <Debug: Looking for mineoreiron03 for Skyrim.esm MineOreIron03_CaveIDirt "Железорудная жила" [ACTI:0010DC8F]>
[00:45] [BuildBaseRecords] <Debug: Looking for tamanegidollburnt for Glenmoril.esm zzzLrhBazTamanegiDollBurnt [STAT:0E017A76]>
[00:45] [BuildBaseRecords] <Debug: Looking for 1stpersonglassdagger for Skyrim.esm 1stPersonGlassDagger [STAT:00036BD5]>
[00:45] [BuildBaseRecords] <Debug: Looking for falmercityringstrutsdoor01 for Dawnguard.esm FalmerCityRingStrutsDoor01SnowLight [STAT:02013B42]>
[00:45] [BuildBaseRecords] <Debug: Looking for cubeplatformrune for DAc0da.esm zDcdTreasThotArtifact_ZurinSaber1H "Мыслеящик" [CONT:0C00B3F0]>
[00:45] [BuildBaseRecords] <Debug: Looking for silverplatter01 for SkystoneCastle.esp LA_SS_SilverPlatter01 [STAT:35149F68]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01icewalllod.dds 0 Dawnguard.esm DLC1IceWallColumnBig_NoSN [STAT:02011600]>
[00:45] [BuildBaseRecords] <Debug: Looking for lute01 for Vigilant.esm zzzBMLuteStatic [STAT:0D03635A]>
[00:45] [BuildBaseRecords] <Debug: Looking for magicstonerestoration01 for Skyrim.esm MagicStoneRestoration01 [ACTI:000FF0A4]>
[00:45] [BuildBaseRecords] <Debug: Looking for slgcconspacer01 for Skyrim.esm SLgCConSpacer01 [STAT:000EAA1C]>
[00:45] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01FieldGrass02_EB28C3ED for Skyrim.esm DirtCliffsIsland01FieldGrass02 [STAT:00039B63]>
[00:45] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01FieldGrass02 for Skyrim.esm DirtCliffsIsland01FieldGrass02 [STAT:00039B63]>
[00:45] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3EDpassthru for Skyrim.esm DirtCliffsIsland01FieldGrass02 [STAT:00039B63]>
[00:45] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3ED for Skyrim.esm DirtCliffsIsland01FieldGrass02 [STAT:00039B63]>
[00:45] [BuildBaseRecords] <Debug: Looking for mw256x256x256down for DAc0da.esm zDcdDweMwDown256 [MSTT:0C0072A8]>
[00:45] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01 for Skyrim.esm DirtCliffsIsland01FieldGrass02 [STAT:00039B63]>
[00:45] [BuildBaseRecords] <Debug: Looking for wrintfloordirtcoratran01 for Skyrim.esm WRIntFloorDirtCorATran01 [STAT:0005D1CC]>
[00:45] [BuildBaseRecords] <Debug: Looking for platstairsm01 for Glenmoril.esm zzzRevCasPlatStairSM01 [STAT:0E013964]>
[00:45] [BuildBaseRecords] <Debug: Looking for aporespecsneak for Dragonborn.esm DLC2ApocryphaConstellationActivator_13_Sneak "Способности в области Скрытности" [ACTI:04039D7C]>
[00:45] [BuildBaseRecords] <Debug: Looking for bedrollground for Skyrim.esm DA16LayDownMarker01L [FURN:000CDFDC]>
[00:45] [BuildBaseRecords] <Debug: Looking for shackframemend01 for Skyrim.esm ShackFrameMEnd01Snow [STAT:00071823]>
[00:45] [BuildBaseRecords] <Debug: Looking for norrmbgwallsideforgebase01 for Skyrim.esm NorRmBgWallSideForgeBase01 [STAT:0003CB7F]>
[00:45] [BuildBaseRecords] <Debug: Looking for 1stpersondaedricsword for Skyrim.esm 1stPersonDaedricSword [STAT:0005FF33]>
[00:45] [BuildBaseRecords] <Debug: Looking for wrintcastleplatthrone01 for Skyrim.esm WRIntCastlePlatThrone01 [STAT:000B2458]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm ShackFrameMEnd01Snow [STAT:00071823]>
[00:45] [BuildBaseRecords] <Debug: Looking for uskpshadowplane for unofficial skyrim special edition patch.esp USKPShadowPlane [STAT:07010D62]>
[00:45] [BuildBaseRecords] <Debug: Looking for norbridgemid04 for Dragonborn.esm DLC2NorBridgeMid04_ice [STAT:0402471C]>
[00:45] [BuildBaseRecords] <Debug: Looking for sstyrrshouse for Skyrim.esm SStyrrsHouse [STAT:00037F05]>
[00:45] [BuildBaseRecords] <Debug: Looking for shackroofside02_4BFECD53passthru for SMIM-SE-Merged-All.esp ShackRoofSide02Snow [STAT:00071834]>
[00:45] [BuildBaseRecords] <Debug: Looking for marker_guardmarker for Skyrim.esm GuardMarker [ACTI:00027EF9]>
[00:45] [BuildBaseRecords] <Debug: Looking for shackroofside02_4BFECD53 for SMIM-SE-Merged-All.esp ShackRoofSide02Snow [STAT:00071834]>
[00:45] [BuildBaseRecords] <Debug: Looking for signwrdrunkenhuntsman01 for Skyrim.esm SignWRDrunkenHuntsman01 [MSTT:00096267]>
[00:45] [BuildBaseRecords] <Debug: Looking for _camp_smallhidetent_cutthroughexterior for Campfire.esm _Camp_Tent_SmallHideStaticASH [STAT:0904DEFF]>
[00:45] [BuildBaseRecords] <Debug: Looking for fireweaponmarker for Skyrim.esm CWArrowVolleyParent [ACTI:000812C4]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 SMIM-SE-Merged-All.esp ShackRoofSide02Snow [STAT:00071834]>
[00:45] [BuildBaseRecords] <Debug: Looking for dirtcliffs03FallForestGrass01_87148C76 for Skyrim.esm DirtCliffs03FallForestGrass01 [STAT:00050928]>
[00:45] [BuildBaseRecords] <Debug: Looking for dirtcliffs03FallForestGrass01 for Skyrim.esm DirtCliffs03FallForestGrass01 [STAT:00050928]>
[00:45] [BuildBaseRecords] <Debug: Looking for winterholdtowerintwall02 for Skyrim.esm WinterholdTowerIntWall02 [STAT:000BFBED]>
[00:45] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76passthru for Skyrim.esm DirtCliffs03FallForestGrass01 [STAT:00050928]>
[00:45] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76 for Skyrim.esm DirtCliffs03FallForestGrass01 [STAT:00050928]>
[00:45] [BuildBaseRecords] <Debug: Looking for dirtcliffs03 for Skyrim.esm DirtCliffs03FallForestGrass01 [STAT:00050928]>
[00:45] [BuildBaseRecords] <Debug: Looking for shackbrokewood04 for SMIM-SE-Merged-All.esp ShackBrokeWood04SMIMSnow [STAT:2B0046CC]>
[00:45] [BuildBaseRecords] <Debug: Looking for rifrmbgkeepfloorstone01WT for Wyrmstooth.esp WTRifRmBgKeepFloorStone01 [STAT:0A791574]>
[00:45] [BuildBaseRecords] <Debug: Looking for rifrmbgkeepfloorstone01 for Wyrmstooth.esp WTRifRmBgKeepFloorStone01 [STAT:0A791574]>
[00:45] [BuildBaseRecords] <Debug: Looking for ashlanderchild03 for Glenmoril.esm zzzGHAshlanderChild03A_Snow [STAT:0E00EF10]>
[00:45] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshouse_lod_0.nif SStyrrsHouse_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SStyrrsHouse [STAT:00037F05]>
[00:45] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshouse_lod_0.nif SStyrrsHouse_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SStyrrsHouse [STAT:00037F05]>
[00:45] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshouse_lod_0.nif Grass01 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SStyrrsHouse [STAT:00037F05]>
[00:45] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshouse_lod_0.nif Grass01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SStyrrsHouse [STAT:00037F05]>
[00:45] [BuildBaseRecords] <Debug: Looking for norpullchainanim01 for Skyrim.esm NorPullChainAnim01NoPlayer "Цепь" [FURN:00106513]>
[00:45] [BuildBaseRecords] <Debug: Looking for cubeanimrotate1024 for DAc0da.esm zDcdActCubeAnimRotate1024 [ACTI:0C009A13]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm SStyrrsHouse [STAT:00037F05]>
[00:45] [BuildBaseRecords] <Debug: Looking for potionfortifyskill01 for TheBawbsWardenOfTheCoast.esp WCPotionStatic01 [STAT:101B65F7]>
[00:45] [BuildBaseRecords] <Debug: Looking for dweastrolabechamber01WT for Wyrmstooth.esp WTDweAstrolabeChamber01 [STAT:0A85F27D]>
[00:45] [BuildBaseRecords] <Debug: Looking for dweastrolabechamber01 for Wyrmstooth.esp WTDweAstrolabeChamber01 [STAT:0A85F27D]>
[00:45] [AddModel] <Debug: Meshes\architecture\riften\interior\bigroomkeep\rifrmbgkeepfloorstone01.nif RifRmBgKeepFloorStone01:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTRifRmBgKeepFloorStone01 [STAT:0A791574]>
[00:45] [BuildBaseRecords] <Debug: Looking for ovenplate01 for Glenmoril.esm zzzLrhBazOvenPlate01 [STAT:0E017A73]>
[00:45] [AddModel] <Debug: Meshes\architecture\riften\interior\bigroomkeep\rifrmbgkeepfloorstone01.nif RifRmBgKeepFloorStone01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTRifRmBgKeepFloorStone01 [STAT:0A791574]>
[00:45] [AddModel] <Debug: Meshes\architecture\riften\interior\bigroomkeep\rifrmbgkeepfloorstone01.nif RifRmBgKeepFloorStone01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTRifRmBgKeepFloorStone01 [STAT:0A791574]>
[00:45] [AddModel] <Debug: Meshes\architecture\riften\interior\bigroomkeep\rifrmbgkeepfloorstone01.nif RifRmBgKeepFloorStone01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTRifRmBgKeepFloorStone01 [STAT:0A791574]>
[00:45] [BuildBaseRecords] <Debug: Looking for dwemerlargedoor01 for Glenmoril.esm zzzRevDweDoorLarge01Safe "Дверь" [DOOR:0E2B1CDE]>
[00:45] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshouse_lod_2.nif SStyrrsHouse_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SStyrrsHouse [STAT:00037F05]>
[00:45] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshouse_lod_2.nif SStyrrsHouse_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SStyrrsHouse [STAT:00037F05]>
[00:45] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshouse_lod_2.nif Grass01 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SStyrrsHouse [STAT:00037F05]>
[00:45] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshouse_lod_2.nif Grass01 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SStyrrsHouse [STAT:00037F05]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm SStyrrsHouse [STAT:00037F05]>
[00:45] [AddModel] <Debug: Meshes\lod\riften\rifrmbgkeepfloorstone01_lod_1.nif RifRmBgKeepFloorStone01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTRifRmBgKeepFloorStone01 [STAT:0A791574]>
[00:45] [AddModel] <Debug: Meshes\lod\riften\rifrmbgkeepfloorstone01_lod_1.nif RifRmBgKeepFloorStone01:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTRifRmBgKeepFloorStone01 [STAT:0A791574]>
[00:45] [AddModel] <Debug: Meshes\lod\riften\rifrmbgkeepfloorstone01_lod_1.nif RifRmBgKeepFloorStone01:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTRifRmBgKeepFloorStone01 [STAT:0A791574]>
[00:45] [AddModel] <Debug: Meshes\lod\riften\rifrmbgkeepfloorstone01_lod_1.nif RifRmBgKeepFloorStone01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Wyrmstooth.esp WTRifRmBgKeepFloorStone01 [STAT:0A791574]>
[00:45] [BuildBaseRecords] <Debug: Looking for apoforbiddenbook01 for Dragonborn.esm DLC2ApocryphaBook02 "Черная книга: Острое перо" [ACTI:04017F79]>
[00:45] [BuildBaseRecords] <Debug: Looking for rifrmsmfirstwall02 for Glenmoril.esm zzzGHRifRmSmFirstWall02_Snow [STAT:0E00D3CF]>
[00:45] [BuildBaseRecords] <Debug: Looking for civilwarcatapult01 for ccBGSSSE001-Fish.esm ccBGSSSE001_CrabMQ4_CatapultNoName [ACTI:050EA5C1]>
[00:45] [BuildBaseRecords] <Debug: Looking for postanatomanceremptyzzzGHV3 for Glenmoril.esm zzzGHPostAnatomancerEmptyV3 [STAT:0E288987]>
[00:45] [BuildBaseRecords] <Debug: Looking for postanatomancerempty for Glenmoril.esm zzzGHPostAnatomancerEmptyV3 [STAT:0E288987]>
[00:45] [BuildBaseRecords] <Debug: Looking for roadchunkl01RP_DesertLumpy01Light for _ResourcePack.esl RP_RoadChunkL01DesertLumpy01Light [STAT:FE002140]>
[00:45] [BuildBaseRecords] <Debug: Looking for roadchunkl01 for _ResourcePack.esl RP_RoadChunkL01DesertLumpy01Light [STAT:FE002140]>
[00:45] [BuildBaseRecords] <Debug: Looking for norplatmid01 for Skyrim.esm NorPlatMid01_LightSN [STAT:00065CC1]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadChunkL01DesertLumpy01Light [STAT:FE002140]>
[00:45] [BuildBaseRecords] <Debug: Looking for redoranbasestairs01 for Dragonborn.esm RedoranBaseStairs01 [STAT:04039E65]>
[00:45] [BuildBaseRecords] <Debug: Looking for ruinspuzzlepillarbase01 for Skyrim.esm RuinsPuzzlePillarBase [STAT:00017179]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2redoran01lod.dds 0 Dragonborn.esm RedoranBaseStairs01 [STAT:04039E65]>
[00:45] [BuildBaseRecords] <Debug: Looking for roomcorenotop for Glenmoril.esm zzzRevSewerRoomCore01NoTop [STAT:0E29467F]>
[00:45] [BuildBaseRecords] <Debug: Looking for fxcobwebdooropen for Skyrim.esm FXcobwebDoorOpen [STAT:0002F5A8]>
[00:45] [BuildBaseRecords] <Debug: Looking for mountaintrim02RP_DesertLumpy01 for _ResourcePack.esl RP_MountainTrim02DesertLumpy01 [STAT:FE002063]>
[00:45] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for _ResourcePack.esl RP_MountainTrim02DesertLumpy01 [STAT:FE002063]>
[00:45] [BuildBaseRecords] <Debug: Looking for dlc2dragonboneneck for Dragonborn.esm DLC2DragonBoneNeck_Snow [STAT:04031D5C]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertlumpy01_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\desertlumpy01_d.dds _ResourcePack.esl RP_MountainTrim02DesertLumpy01 [STAT:FE002063]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_MountainTrim02DesertLumpy01 [STAT:FE002063]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertlumpy01_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\desertlumpy01_d.dds _ResourcePack.esl RP_MountainTrim02DesertLumpy01 [STAT:FE002063]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_MountainTrim02DesertLumpy01 [STAT:FE002063]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertlumpy01_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\desertlumpy01_d.dds _ResourcePack.esl RP_MountainTrim02DesertLumpy01 [STAT:FE002063]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_MountainTrim02DesertLumpy01 [STAT:FE002063]>
[00:45] [BuildBaseRecords] <Debug: Looking for norrmbgmid01 for Skyrim.esm NorRmBgMid01 [STAT:0001C2F3]>
[00:45] [BuildBaseRecords] <Debug: Looking for daedricreliquaryband04 for Skyrim.esm dunMiddenRingStatic01 [STAT:000DA737]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockpiles04FieldGrass01 for Skyrim.esm RockPileS04FieldGrass01 [STAT:000C2FA9]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Skyrim.esm RockPileS04FieldGrass01 [STAT:000C2FA9]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTMercerFreys01_Snow [STAT:0E00CAC9]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTMercerFreys01_Snow [STAT:0E00CAC9]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod02.dds 2 Glenmoril.esm zzzGHRTMercerFreys01_Snow [STAT:0E00CAC9]>
[00:45] [BuildBaseRecords] <Debug: Looking for impextbldgicorner04 for Skyrim.esm ImpExtBldgICorner04 [STAT:0003F96E]>
[00:45] [BuildBaseRecords] <Debug: Looking for mrkfrontwalldamsteps01int for Skyrim.esm MrkFrontWallDamSteps01Int [STAT:000BAD18]>
[00:45] [BuildBaseRecords] <Debug: Looking for corpse05 for DAc0da.esm zDcdBurntCorpse05_Snow [STAT:0C004B64]>
[00:45] [BuildBaseRecords] <Debug: Looking for ichkatana1h for DAc0da.esm zDcd1stPersonIchKatana1H [STAT:0C003158]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldamsteps01int.nif MrkFrontWallDamSteps01Int:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallDamSteps01Int [STAT:000BAD18]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner04.nif ImpExtBldgICorner04:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner04 [STAT:0003F96E]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldamsteps01int.nif MrkFrontWallDamSteps01Int:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallDamSteps01Int [STAT:000BAD18]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner04.nif ImpExtBldgICorner04:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner04 [STAT:0003F96E]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldamsteps01int.nif MrkFrontWallDamSteps01Int:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallDamSteps01Int [STAT:000BAD18]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldamsteps01int.nif MrkFrontWallDamSteps01Int:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallDamSteps01Int [STAT:000BAD18]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner04.nif ImpExtBldgICorner04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner04 [STAT:0003F96E]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner04.nif ImpExtBldgICorner04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner04 [STAT:0003F96E]>
[00:45] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantRiftenGrandPlazaMadesiChest "Сундук" [CONT:000A31B7]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner04.nif ImpExtBldgICorner04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner04 [STAT:0003F96E]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner04.nif ImpExtBldgICorner04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner04 [STAT:0003F96E]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldamsteps01int.nif MrkFrontWallDamSteps01Int:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallDamSteps01Int [STAT:000BAD18]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldamsteps01int.nif MrkFrontWallDamSteps01Int:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallDamSteps01Int [STAT:000BAD18]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldamsteps01int.nif MrkFrontWallDamSteps01Int:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallDamSteps01Int [STAT:000BAD18]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldamsteps01int.nif MrkFrontWallDamSteps01Int:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallDamSteps01Int [STAT:000BAD18]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner04.nif ImpExtBldgICorner04:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtBldgICorner04 [STAT:0003F96E]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner04.nif ImpExtBldgICorner04:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner04 [STAT:0003F96E]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldamsteps01int.nif MrkFrontWallDamSteps01Int:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallDamSteps01Int [STAT:000BAD18]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldamsteps01int.nif MrkFrontWallDamSteps01Int:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallDamSteps01Int [STAT:000BAD18]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner04.nif ImpExtBldgICorner04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner04 [STAT:0003F96E]>
[00:45] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner04.nif ImpExtBldgICorner04:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner04 [STAT:0003F96E]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldamsteps01int.nif MrkFrontWallDamSteps01Int:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallDamSteps01Int [STAT:000BAD18]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldamsteps01int.nif MrkFrontWallDamSteps01Int:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallDamSteps01Int [STAT:000BAD18]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldamsteps01int.nif MrkFrontWallDamSteps01Int:59 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallDamSteps01Int [STAT:000BAD18]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrkfrontwalldamsteps01int.nif MrkFrontWallDamSteps01Int:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkFrontWallDamSteps01Int [STAT:000BAD18]>
[00:45] [AddModel] <Debug: Meshes\lod\markarth\mrkfrontwalldamsteps01int_lod_2.nif MrkFrontWallDamSteps01Int_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkFrontWallDamSteps01Int [STAT:000BAD18]>
[00:45] [AddModel] <Debug: Meshes\lod\markarth\mrkfrontwalldamsteps01int_lod_2.nif MrkFrontWallDamSteps01Int_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkFrontWallDamSteps01Int [STAT:000BAD18]>
[00:45] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner04_lod.nif ImpExtBldgICorner04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner04 [STAT:0003F96E]>
[00:45] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner04_lod.nif ImpExtBldgICorner04:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner04 [STAT:0003F96E]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkFrontWallDamSteps01Int [STAT:000BAD18]>
[00:45] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner04_lod.nif ImpExtBldgICorner04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner04 [STAT:0003F96E]>
[00:45] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner04_lod.nif ImpExtBldgICorner04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner04 [STAT:0003F96E]>
[00:45] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner04_lod.nif ImpExtBldgICorner04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner04 [STAT:0003F96E]>
[00:45] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner04_lod.nif ImpExtBldgICorner04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner04 [STAT:0003F96E]>
[00:45] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner04_lod_3.nif ImpExtBldgICorner04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner04 [STAT:0003F96E]>
[00:45] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner04_lod_3.nif ImpExtBldgICorner04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner04 [STAT:0003F96E]>
[00:45] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner04_lod_3.nif ImpExtBldgICorner04:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner04 [STAT:0003F96E]>
[00:45] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner04_lod_3.nif ImpExtBldgICorner04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner04 [STAT:0003F96E]>
[00:45] [BuildBaseRecords] <Debug: Looking for noblechest01 for Unslaad.esm zzzCrbSharedChestA "Первый общий сундук" [ACTI:0F380D4A]>
[00:45] [BuildBaseRecords] <Debug: Looking for wrintcastlefloorwoodmid01quad for Skyrim.esm WRIntCastleFloorWoodMid01Quad [STAT:000D06CF]>
[00:45] [BuildBaseRecords] <Debug: Looking for rubblepile07zzzRevDeadHillDeadRubble07 for Glenmoril.esm zzzRevDeadHillDeadRubble07 [STAT:0E0150F3]>
[00:45] [BuildBaseRecords] <Debug: Looking for rubblepile07 for Glenmoril.esm zzzRevDeadHillDeadRubble07 [STAT:0E0150F3]>
[00:45] [BuildBaseRecords] <Debug: Looking for ruinsfloorcandlelampsmon02 for Unslaad.esm zzzCrbRuinsFloorCandleLampSmallOn02 [STAT:0F00841D]>
[00:45] [BuildBaseRecords] <Debug: Looking for roadchunkl03RP_MarshMud02 for _ResourcePack.esl RP_RoadChunkL03MarshMud02 [STAT:FE002122]>
[00:45] [BuildBaseRecords] <Debug: Looking for roadchunkl03 for _ResourcePack.esl RP_RoadChunkL03MarshMud02 [STAT:FE002122]>
[00:45] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\ruinsfloorcandlelampsmon02_dyndolod_lod.nif Unslaad.esm zzzCrbRuinsFloorCandleLampSmallOn02 [STAT:0F00841D]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01marshmud02_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01marshmud02_d.dds _ResourcePack.esl RP_RoadChunkL03MarshMud02 [STAT:FE002122]>
[00:45] [BuildBaseRecords] <Debug: Looking for mineclewallincorner01 for Skyrim.esm MineCLEWallInCorner01 [STAT:00045547]>
[00:45] [BuildBaseRecords] <Debug: Looking for wall02 for Wyrmstooth.esp WTIngredientsWallArt02 [STAT:0A5A9035]>
[00:45] [BuildBaseRecords] <Debug: Looking for arrmcornersecret01 for Update.esm ccBGS_ARRmCornerSecret01 [STAT:010031A5]>
[00:45] [BuildBaseRecords] <Debug: Looking for cavegdirtmound06 for Skyrim.esm CaveGDirtMound06 [STAT:0001540B]>
[00:45] [BuildBaseRecords] <Debug: Looking for atmoranwolfdead for Unslaad.esm zzzCrbAtomorWolfDead [STAT:0F3A7015]>
[00:45] [BuildBaseRecords] <Debug: Looking for minelhall1way64d01 for Skyrim.esm MineLHall1Way64D01 [STAT:00042F97]>
[00:45] [BuildBaseRecords] <Debug: Looking for campfire01landoffDirtSnowPath for Dragonborn.esm Campfire01LandOffDirtSnowPath [STAT:04018D91]>
[00:45] [BuildBaseRecords] <Debug: Looking for mountainflower01purple for Glenmoril.esm zzzLrhPurpleFlowerStatic [STAT:0E007590]>
[00:45] [BuildBaseRecords] <Debug: Looking for campfire01landoff for Dragonborn.esm Campfire01LandOffDirtSnowPath [STAT:04018D91]>
[00:45] [BuildBaseRecords] <Debug: Looking for dweplatcorin02 for Skyrim.esm DwePlatCorIn02 [STAT:00052B4D]>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2.dds] ResourceExists>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:45] [BuildBaseRecords] <Debug: Looking for lilypadcluster01RP_Pink for _ResourcePack.esl RP_LilyPadCluster01Pink [MSTT:FE0020F1]>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1.dds] ResourceExists>
[00:45] [BuildBaseRecords] <Debug: Looking for lilypadcluster01 for _ResourcePack.esl RP_LilyPadCluster01Pink [MSTT:FE0020F1]>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\1E4A10A536A04BDB8F271EB3AB3D5AB3.dds">
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DwePlatCorIn02 [STAT:00052B4D]>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\D42164B3D50F4E8C9847BE7DC8CC7152.dds">
[00:45] [BuildBaseRecords] <Debug: Looking for sovngardeportalsealdias01 for Skyrim.esm SovngardePortalSealDias01 "Драконья печать" [ACTI:000E6C67]>
[00:45] [BuildBaseRecords] <Debug: Looking for wrintcastleceilingstonestr01 for Skyrim.esm WRIntCastleCeilingStoneStr01 [STAT:0002FF19]>
[00:45] [BuildBaseRecords] <Debug: Looking for civilwarmapflag02 for Vigilant.esm zzzAomDQMapFlagWhiterun "Вайтран" [ACTI:0D4E2510]>
[00:45] [BuildBaseRecords] <Debug: Looking for fishcabezon01 for ccBGSSSE001-Fish.esm ccBGSSSE001_Cabezon01 "Скорпена" [ACTI:05000D78]>
[00:45] [BuildBaseRecords] <Debug: Looking for minescaffoldropelong01 for DAc0da.esm zDcdMineScaffoldRopeLong01Snow [STAT:0C004E37]>
[00:45] [BuildBaseRecords] <Debug: Looking for dirtcliffs03FieldGrass01_87148C76 for Skyrim.esm DirtCliffs03FieldGrass01 [STAT:0003ACD3]>
[00:45] [BuildBaseRecords] <Debug: Looking for dirtcliffs03FieldGrass01 for Skyrim.esm DirtCliffs03FieldGrass01 [STAT:0003ACD3]>
[00:45] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76passthru for Skyrim.esm DirtCliffs03FieldGrass01 [STAT:0003ACD3]>
[00:45] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76 for Skyrim.esm DirtCliffs03FieldGrass01 [STAT:0003ACD3]>
[00:45] [BuildBaseRecords] <Debug: Looking for dirtcliffs03 for Skyrim.esm DirtCliffs03FieldGrass01 [STAT:0003ACD3]>
[00:45] [BuildBaseRecords] <Debug: Looking for seruinsstairsfree01 for Dawnguard.esm SERuinsStairsFree01 [STAT:02019A3E]>
[00:45] [BuildBaseRecords] <Debug: Looking for fxambbeamslowfogbig_dim02 for Skyrim.esm FXAmbBeamSlowFogBig_Dim02 [MSTT:000A6C4C]>
[00:45] [BuildBaseRecords] <Debug: Looking for 1stpersonmace for Dawnguard.esm 1stPersonDragonboneMace [STAT:02014FC7]>
[00:45] [BuildBaseRecords] <Debug: Looking for farmintcorner01 for Skyrim.esm FarmIntCorner01 [STAT:0005AC21]>
[00:45] [BuildBaseRecords] <Debug: Looking for cavegwalldoor01 for Skyrim.esm CaveGWallDoor01ice [STAT:0006CD85]>
[00:45] [BuildBaseRecords] <Debug: Looking for twoheadeddead for Unslaad.esm zzzCrbRubbleTwoHeadedEel [STAT:0F425CDC]>
[00:45] [BuildBaseRecords] <Debug: Looking for sackfleshpale for Glenmoril.esm zzzRevSackPale [MSTT:0E332477]>
[00:45] [BuildBaseRecords] <Debug: Looking for clearskyfogdistantlod for Skyrim.esm ClearSkyFogDistantLOD [MSTT:00102D6A]>
[00:45] [BuildBaseRecords] <Debug: Looking for mineoresilver01_LVolcanicTundraRocks for Skyrim.esm MineOreSilver01_LVolcanicTundraRocks "Серебряная жила" [ACTI:0010DAFF]>
[00:45] [BuildBaseRecords] <Debug: Looking for mineoresilver01 for Skyrim.esm MineOreSilver01_LVolcanicTundraRocks "Серебряная жила" [ACTI:0010DAFF]>
[00:45] [BuildBaseRecords] <Debug: Looking for azuralargecrystalmoving03 for Skyrim.esm AzuraLargeCrystalMoving03 [STAT:00056889]>
[00:45] [BuildBaseRecords] <Debug: Looking for dwefacadehallsm4way01 for DAc0da.esm zDcdZeroSumDweFacadeHallSm4Way [STAT:0C0097F5]>
[00:45] [BuildBaseRecords] <Debug: Looking for stockadewallstraight01Light_SN for Skyrim.esm StockadeWallStraight01Light_SN [STAT:000687A6]>
[00:45] [BuildBaseRecords] <Debug: Looking for stockadewallstraight01 for Skyrim.esm StockadeWallStraight01Light_SN [STAT:000687A6]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeWallStraight01Light_SN [STAT:000687A6]>
[00:45] [BuildBaseRecords] <Debug: Looking for caveglhall1way128l01 for Skyrim.esm CaveGLHall1Way128L01 [STAT:0001EC30]>
[00:45] [BuildBaseRecords] <Debug: Looking for icevinedwefacadehallsm01 for Unslaad.esm zzzCrbIceVineDweFacadeSM [STAT:0F0C1814]>
[00:45] [BuildBaseRecords] <Debug: Looking for riftenrwroombroofl01 for Skyrim.esm RiftenRWRoomBRoofL01 [STAT:00098D76]>
[00:45] [BuildBaseRecords] <Debug: Looking for seruinsstairsfree01EC_SS_MadruinsExtStairs for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadruinsExtStairs [STAT:110E0D33]>
[00:45] [BuildBaseRecords] <Debug: Looking for seruinsstairsfree01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadruinsExtStairs [STAT:110E0D33]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockshelf01wet for Skyrim.esm RockShelf01Wet [STAT:00039658]>
[00:45] [BuildBaseRecords] <Debug: Looking for saintstatuezzzCrb01DG for Unslaad.esm zzzCrbSaintStatue01DG [STAT:0F00E366]>
[00:45] [BuildBaseRecords] <Debug: Looking for saintstatue for Unslaad.esm zzzCrbSaintStatue01DG [STAT:0F00E366]>
[00:45] [BuildBaseRecords] <Debug: Looking for whcastledoorentrance for Skyrim.esm WHcastledoorentrance "Дверь" [DOOR:000C0E2A]>
[00:45] [BuildBaseRecords] <Debug: Looking for scastlewall01 for Unslaad.esm zzzCrbSCastleWall01 [STAT:0F004F69]>
[00:45] [BuildBaseRecords] <Debug: Looking for arpitwalltranstallright01 for Update.esm ccBGS_ARPitWallTransTallRight01 [STAT:0100319B]>
[00:45] [BuildBaseRecords] <Debug: Looking for commontable01 for Skyrim.esm CommonTable01 [STAT:00024CB9]>
[00:45] [BuildBaseRecords] <Debug: Looking for iciclebigclump for Skyrim.esm IcicleBigClump [STAT:0009D4BC]>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2.dds] ResourceExists>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\218361B63FA647A986BF39BA45C11596.dds">
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Unslaad.esm zzzCrbSCastleWall01 [STAT:0F004F69]>
[00:45] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew19v2.nif textures\landscape\trees\gkbbark13.dds 059C7C1E TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:45] [BuildBaseRecords] <Debug: Looking for firefly for Campfire.esm _Camp_PerkPrevBug "Предыдущий навык" [ACTI:09044DCD]>
[00:45] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew19v2.nif textures\landscape\trees\reachtreebranch01_n.dds AA6FEFB0 TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:45] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew19v2.nif textures\landscape\trees\gkbbark13_n.dds E3E3DAD2 TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:45] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew19v2.nif textures\landscape\trees\gkbtreeaspenbranchcompgreen1dark.dds 93E9A392 TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:45] [BuildBaseRecords] <Debug: Looking for wrintshield01 for Skyrim.esm WRIntShield01 [STAT:00077FEC]>
[00:45] [BuildBaseRecords] <Debug: Looking for casplatrailpost01 for Dawnguard.esm CasPlatRailPost01 [STAT:02007CAD]>
[00:45] [BuildBaseRecords] <Debug: Looking for shipropeladder for Glenmoril.esm zzzLrhDoorRopeLadderTop "Веревочная лестница" [DOOR:0E0121CE]>
[00:45] [BuildBaseRecords] <Debug: Looking for chest01 for Vigilant.esm zzzCHMerchantCadwelChest "Сундук" [CONT:0D0F4775]>
[00:45] [BuildBaseRecords] <Debug: Looking for hhfurnituretable01 for Skyrim.esm HHFurnitureTable01 [STAT:0002FD72]>
[00:45] [BuildBaseRecords] <Debug: Looking for farmhousedoor01 for Skyrim.esm FarmhouseDoorMinimalUse01 "Дверь" [DOOR:000BECDD]>
[00:45] [BuildBaseRecords] <Debug: Looking for forswornsword2h for Glenmoril.esm zzzLrh1stPersonForsSword2h [STAT:0E007DE5]>
[00:45] [BuildBaseRecords] <Debug: Looking for casextbldgcorner03 for Dawnguard.esm CasExtBldgCorner03 [STAT:02003D1F]>
[00:45] [BuildBaseRecords] <Debug: Looking for skullccage for Glenmoril.esm zzzRevSFp02SkullCCage [STAT:0E34F509]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner03.nif CasExtBldgCorner03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner03 [STAT:02003D1F]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner03.nif CasExtBldgCorner03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner03 [STAT:02003D1F]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner03.nif CasExtBldgCorner03:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner03 [STAT:02003D1F]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner03.nif CasExtBldgCorner03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner03 [STAT:02003D1F]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner03.nif CasExtBldgCorner03:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner03 [STAT:02003D1F]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner03.nif CasExtBldgCorner03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner03 [STAT:02003D1F]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner03.nif CasExtBldgCorner03:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner03 [STAT:02003D1F]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgcorner03.nif CasExtBldgCorner03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner03 [STAT:02003D1F]>
[00:45] [BuildBaseRecords] <Debug: Looking for norhallbg1wayendexbg01 for Skyrim.esm NorHallBg1wayEndExBg01Ice [STAT:0004B042]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner03_lod.nif CasExtBldgCorner03:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner03 [STAT:02003D1F]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner03_lod.nif CasExtBldgCorner03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner03 [STAT:02003D1F]>
[00:45] [BuildBaseRecords] <Debug: Looking for cassmrmcorout01 for Dawnguard.esm CasSmRmCorOut01 [STAT:020008CD]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner03_lod.nif CasExtBldgCorner03:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner03 [STAT:02003D1F]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner03_lod.nif CasExtBldgCorner03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner03 [STAT:02003D1F]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner03_lod.nif CasExtBldgCorner03:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner03 [STAT:02003D1F]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner03_lod.nif CasExtBldgCorner03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner03 [STAT:02003D1F]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner03_lod_3.nif ImpExtBldgCorner03_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgCorner03 [STAT:02003D1F]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgcorner03_lod_3.nif ImpExtBldgCorner03_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgCorner03 [STAT:02003D1F]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtBldgCorner03 [STAT:02003D1F]>
[00:45] [BuildBaseRecords] <Debug: Looking for satchel for ccBGSSSE001-Fish.esm ccBGSSSE001_BYOHHouseSatchelPearls "Кошель" [CONT:05000CAC]>
[00:45] [BuildBaseRecords] <Debug: Looking for imptowerinwall01 for Skyrim.esm ImpTowerInWall01 [STAT:0002A75D]>
[00:45] [BuildBaseRecords] <Debug: Looking for dwerubblepile01 for Skyrim.esm DweRubblePile01 [STAT:00036ABF]>
[00:45] [BuildBaseRecords] <Debug: Looking for dwebanner04 for Skyrim.esm DweBanner04 [MSTT:0001ED68]>
[00:45] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04_CaveIDirt for Skyrim.esm MineOreMoonstone04_CaveIDirt "Выход лунного камня" [ACTI:0010DC8A]>
[00:45] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04 for Skyrim.esm MineOreMoonstone04_CaveIDirt "Выход лунного камня" [ACTI:0010DC8A]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockpilel02Dirt01 for Skyrim.esm RockPileL02Dirt01 [STAT:00097717]>
[00:45] [BuildBaseRecords] <Debug: Looking for dwedresser01 for unofficial skyrim special edition patch.esp QAEnchantedWeaponContainer "All Enchanted Weapons" [CONT:000C2CDF]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Skyrim.esm RockPileL02Dirt01 [STAT:00097717]>
[00:45] [BuildBaseRecords] <Debug: Looking for caveghall2way01c for Skyrim.esm CaveGHall2Way01cIce [STAT:0008A81B]>
[00:45] [BuildBaseRecords] <Debug: Looking for cwmapflagfortblue01 for OwnCivilWar.esp CWMapFlagBlueFortGreenwall "Форт Гринвол" [ACTI:000F085E]>
[00:45] [BuildBaseRecords] <Debug: Looking for aporespeconehanded for Dragonborn.esm DLC2ApocryphaConstellationActivator_10_OneHanded "Способности в области Одноручного оружия" [ACTI:04039D75]>
[00:45] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodfloor04 for Skyrim.esm ShipKatariahWoodFloor04 [STAT:000985A5]>
[00:45] [BuildBaseRecords] <Debug: Looking for chest01 for Vigilant.esm zzzCHMerchantWormChest "Сундук" [CONT:0D12906B]>
[00:45] [BuildBaseRecords] <Debug: Looking for whwallolaf for Skyrim.esm WHwallolaf [STAT:00078A9C]>
[00:45] [BuildBaseRecords] <Debug: Looking for ruinwallsconce01 for Skyrim.esm RuinsWallSconce [STAT:0001B410]>
[00:45] [BuildBaseRecords] <Debug: Looking for caveilwalldoor01 for Skyrim.esm CaveILWallDoor01 [STAT:0003449A]>
[00:45] [BuildBaseRecords] <Debug: Looking for towel02a for SkystoneCastle.esp LA_SS_InsanityTowel02a [STAT:3583B628]>
[00:45] [BuildBaseRecords] <Debug: Looking for glasssword for DAc0da.esm zDcd1stPersonSnowElfSword [STAT:0C00319D]>
[00:45] [BuildBaseRecords] <Debug: Looking for whintcastlelroomceiling03 for Skyrim.esm WHIntCastleLRoomCeiling03 [STAT:000C0FDB]>
[00:45] [BuildBaseRecords] <Debug: Looking for caveglhallramp02 for Skyrim.esm CaveGLHallRamp02 [STAT:0001B16E]>
[00:45] [BuildBaseRecords] <Debug: Looking for plancradle for Glenmoril.esm zzzGHPlanCradleWoods [STAT:0E0123B2]>
[00:45] [BuildBaseRecords] <Debug: Looking for voidcirclenya for DAc0da.esm zDcdVdCricleNya [STAT:0C003ACD]>
[00:45] [BuildBaseRecords] <Debug: Looking for aquarium_small01 for ccBGSSSE001-Fish.esm ccBGSSSE001_AquariumSmall [STAT:05000D6D]>
[00:45] [AddModel] <Debug: Meshes\effects\fxwaterfallthin256x128.nif fallsMesh09 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThin256x128 [MSTT:001033F2]>
[00:45] [AddModel] <Debug: Meshes\effects\fxwaterfallthin256x128.nif fallsMesh09 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThin256x128 [MSTT:001033F2]>
[00:45] [AddModel] <Debug: Meshes\effects\fxwaterfallthin256x128.nif Object03 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThin256x128 [MSTT:001033F2]>
[00:45] [AddModel] <Debug: Meshes\effects\fxwaterfallthin256x128.nif Object03 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThin256x128 [MSTT:001033F2]>
[00:45] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin256x128_9B46870Cpassthru for Skyrim.esm FXWaterfallThin256x128 [MSTT:001033F2]>
[00:45] [BuildBaseRecords] <Debug: Looking for ambridge01 for DAc0da.esm zDcdAmBridge01 [STAT:0C003F7C]>
[00:45] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin256x128_9B46870C for Skyrim.esm FXWaterfallThin256x128 [MSTT:001033F2]>
[00:45] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin256x128 for Skyrim.esm FXWaterfallThin256x128 [MSTT:001033F2]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmBridge01 [STAT:0C003F7C]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmBridge01 [STAT:0C003F7C]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmBridge01 [STAT:0C003F7C]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmBridge01 [STAT:0C003F7C]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin256x128_9b46870c_dyndolod_lod.nif fallsMesh09 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThin256x128 [MSTT:001033F2]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin256x128_9b46870c_dyndolod_lod.nif fallsMesh09 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThin256x128 [MSTT:001033F2]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin256x128_9b46870c_dyndolod_lod.nif Object03 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallThin256x128 [MSTT:001033F2]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallthin256x128_9b46870c_dyndolod_lod.nif Object03 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallThin256x128 [MSTT:001033F2]>
[00:45] [BuildBaseRecords] <Debug: Looking for ssmacorsol02 for Skyrim.esm SSmACorSol02 [STAT:0005D75B]>
[00:45] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallthin256x128_9b46870c_dyndolod_lod.nif Skyrim.esm FXWaterfallThin256x128 [MSTT:001033F2]>
[00:45] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallthin256x128_9b46870c_dyndolod_lod.nif Skyrim.esm FXWaterfallThin256x128 [MSTT:001033F2]>
[00:45] [BuildBaseRecords] <Debug: Looking for sitcrossleggedmarker for TheBawbsWardenOfTheCoast.esp WCRQSitCrossLeggedMarker "Медитировать" [FURN:103DE266]>
[00:45] [BuildBaseRecords] <Debug: Looking for riftenrwroomcorewall02_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomCoreWall02_Solitude [STAT:11533C7F]>
[00:45] [BuildBaseRecords] <Debug: Looking for riftenrwroomcorewall02 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWRoomCoreWall02_Solitude [STAT:11533C7F]>
[00:45] [BuildBaseRecords] <Debug: Looking for dlc2stalhrimpile for Dragonborn.esm DLC2StalhrimOrePile [STAT:04032A5F]>
[00:45] [AddModel] <Debug: Meshes\landscape\plants\swordfern04.nif L2_SwordFern04:0 - L1_SwordFern04:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeSwordFern04 [TREE:000B73BE]>
[00:45] [AddModel] <Debug: Meshes\landscape\plants\swordfern04.nif L2_SwordFern04:0 - L1_SwordFern04:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreeSwordFern04 [TREE:000B73BE]>
[00:45] [BuildBaseRecords] <Debug: Looking for dlc1elfhousebreak for Dawnguard.esm DLC1ElfHouseBreak [ACTI:0200D095]>
[00:45] [BuildBaseRecords] <Debug: Looking for whintmetalarchdoor for Skyrim.esm WHIntmetalarchdoor "Дверь" [DOOR:00093A7C]>
[00:45] [BuildBaseRecords] <Debug: Looking for dwerubblepile08 for Skyrim.esm DweRubblePile08Snow [STAT:000765FB]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew3.nif jungletreenew3:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew3.nif jungletreenew3:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew3.nif jungletreenew3:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew3.nif jungletreenew3:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew3.nif :6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew3.nif :6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew3.nif :11 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew3.nif :11 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:45] [BuildBaseRecords] <Debug: Looking for displaycaselgangled01 for Skyrim.esm TG07SpecialDisplayCaseLgAngled01 "Витрина с Охладителем" [DOOR:000F84A6]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew3.nif :17 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:45] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew3.nif :17 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:45] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02_LFrozenMarshLichen for Skyrim.esm MineOreMoonstone02_LFrozenMarshLichen "Выход лунного камня" [ACTI:0010DC53]>
[00:45] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02 for Skyrim.esm MineOreMoonstone02_LFrozenMarshLichen "Выход лунного камня" [ACTI:0010DC53]>
[00:45] [BuildBaseRecords] <Debug: Looking for skycrapper02 for DAc0da.esm zDcdZeroSumSkycrapper02 [STAT:0C0098C1]>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000.dds] ResourceExists>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000.dds] DXGI_FORMAT_BC7_UNORM>
[00:45] [AddModel] <Debug: Meshes\dlc02\plants\florascathecraw02.nif FloraScathecraw02:0 - L1_FloraScathecraw02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC2TreeFloraScathecraw02 "Вредозобник" [TREE:04017E94]>
[00:45] [AddModel] <Debug: Meshes\dlc02\plants\florascathecraw02.nif FloraScathecraw02:0 - L1_FloraScathecraw02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade WM Flora Fixes.esp DLC2TreeFloraScathecraw02 "Вредозобник" [TREE:04017E94]>
[00:45] [AddModel] <Debug: Meshes\dlc02\plants\florascathecraw02.nif FloraScathecraw02_1:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp DLC2TreeFloraScathecraw02 "Вредозобник" [TREE:04017E94]>
[00:45] [AddModel] <Debug: Meshes\dlc02\plants\florascathecraw02.nif FloraScathecraw02_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade WM Flora Fixes.esp DLC2TreeFloraScathecraw02 "Вредозобник" [TREE:04017E94]>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\6F3CCC72C3574E7C99431371D7281BEC.dds">
[00:45] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile08.nif Chunk08:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile08Snow [STAT:000765FB]>
[00:45] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile08.nif Chunk08:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile08Snow [STAT:000765FB]>
[00:45] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile08.nif Chunk08:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile08Snow [STAT:000765FB]>
[00:45] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile08.nif Chunk08:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile08Snow [STAT:000765FB]>
[00:45] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile08.nif Chunk08:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile08Snow [STAT:000765FB]>
[00:45] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile08.nif Chunk08:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile08Snow [STAT:000765FB]>
[00:45] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile08.nif Chunk08:29 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile08Snow [STAT:000765FB]>
[00:45] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile08.nif Chunk08:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile08Snow [STAT:000765FB]>
[00:45] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile08.nif DweRubblePile08:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile08Snow [STAT:000765FB]>
[00:45] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile08.nif DweRubblePile08:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile08Snow [STAT:000765FB]>
[00:45] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile08.nif DweRubblePile08:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile08Snow [STAT:000765FB]>
[00:45] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile08.nif DweRubblePile08:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile08Snow [STAT:000765FB]>
[00:45] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ03AntiCurse01 "Сундук" [CONT:0F288BD4]>
[00:45] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile08.nif DweRubblePile08:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile08Snow [STAT:000765FB]>
[00:45] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile08.nif DweRubblePile08:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile08Snow [STAT:000765FB]>
[00:45] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ03AntiCurse01 "Сундук" [CONT:0F288BD4]>
[00:45] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile08.nif DweRubblePile08:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile08Snow [STAT:000765FB]>
[00:45] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile08.nif DweRubblePile08:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile08Snow [STAT:000765FB]>
[00:45] [BuildBaseRecords] <Debug: Looking for cavegboulderl02 for Skyrim.esm CaveGBoulderL02Falmer [STAT:0007AFA2]>
[00:45] [BuildBaseRecords] <Debug: Looking for basket06 for Glenmoril.esm zzzLrhBasket06Static [STAT:0E008726]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 4 Skyrim.esm DweRubblePile08Snow [STAT:000765FB]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockl03wet for Skyrim.esm RockL03Wet [STAT:000BB8BE]>
[00:45] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\orelmehmet\skycrapper02.nif skycrapper:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper02 [STAT:0C0098C1]>
[00:45] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\orelmehmet\skycrapper02.nif skycrapper:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper02 [STAT:0C0098C1]>
[00:45] [BuildBaseRecords] <Debug: Looking for dlc1treewinteraspensnow03 for Dawnguard.esm DLC1TreeWinterAspenSnow03 [STAT:0200CE11]>
[00:45] [BuildBaseRecords] <Debug: Looking for dlc1treewinteraspen for Dawnguard.esm DLC1TreeWinterAspenSnow03 [STAT:0200CE11]>
[00:45] [BuildBaseRecords] <Debug: Looking for falmercontainer for unofficial skyrim special edition patch.esp TreasFalmerChestEMPTY "Сундук" [CONT:000305A1]>
[00:45] [BuildBaseRecords] <Debug: Looking for icepilel03IcePileIceL03 for Dragonborn.esm IcePileIceL03 [STAT:0401997C]>
[00:45] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif RockL03Wet:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockL03Wet [STAT:000BB8BE]>
[00:45] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif RockL03Wet:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockL03Wet [STAT:000BB8BE]>
[00:45] [BuildBaseRecords] <Debug: Looking for icepilel03 for Dragonborn.esm IcePileIceL03 [STAT:0401997C]>
[00:45] [BuildBaseRecords] <Debug: Looking for minewoodplanks02 for Glenmoril.esm zzzLrhPlankDoor "Дверь" [DOOR:0E0082D8]>
[00:45] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\ice\icepilel03.nif IcePileL03:1 meshes\lod\ice\icepilel03_lod_0.nif textures\landscape\snow01.dds Dragonborn.esm IcePileIceL03 [STAT:0401997C]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Dragonborn.esm IcePileIceL03 [STAT:0401997C]>
[00:45] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper02_lod.nif Cube.002 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper02 [STAT:0C0098C1]>
[00:45] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper02_lod.nif Cube.002 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper02 [STAT:0C0098C1]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockcliff01PineForest03_852A6C30 for Skyrim.esm RockCliff01PineForest03 [STAT:000D1EC5]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumSkycrapper02 [STAT:0C0098C1]>
[00:45] [AddModel] <Debug: Meshes\lod\rocks\wet\rockl03wet_lod_0.nif RockL03Wet:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockL03Wet [STAT:000BB8BE]>
[00:45] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnow04.nif textures\landscape\trees\treepineforestbranchcompsnow_n.dds D02FE3AD Enhanced Vanilla Trees SSE.esp TreePineForestSnow04 [TREE:0005C06F]>
[00:45] [AddModel] <Debug: Meshes\lod\rocks\wet\rockl03wet_lod_0.nif RockL03Wet:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockL03Wet [STAT:000BB8BE]>
[00:45] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnow04.nif textures\landscape\trees\treepineforestbranchcompsnow.dds BFECDE23 Enhanced Vanilla Trees SSE.esp TreePineForestSnow04 [TREE:0005C06F]>
[00:45] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnow04.nif textures\landscape\trees\treepineforestbarkcompsnow_n.dds A5E297AF Enhanced Vanilla Trees SSE.esp TreePineForestSnow04 [TREE:0005C06F]>
[00:45] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnow04.nif textures\landscape\trees\treepineforestbarkcompsnow.dds 36B52366 Enhanced Vanilla Trees SSE.esp TreePineForestSnow04 [TREE:0005C06F]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockcliff01PineForest03 for Skyrim.esm RockCliff01PineForest03 [STAT:000D1EC5]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Skyrim.esm RockCliff01PineForest03 [STAT:000D1EC5]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Skyrim.esm RockCliff01PineForest03 [STAT:000D1EC5]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Skyrim.esm RockCliff01PineForest03 [STAT:000D1EC5]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Glenmoril.esm zzzLrhPlankDoor "Дверь" [DOOR:0E0082D8]>
[00:45] [BuildBaseRecords] <Debug: Looking for frozenmarshicelandbrokenl01skirt for Skyrim.esm FrozenMarshIceLandBrokenL01SkirtDUPLICATE000 [STAT:000F69B5]>
[00:45] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper02_lod_1.nif Cube.003 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper02 [STAT:0C0098C1]>
[00:45] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper02_lod_1.nif Cube.003 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper02 [STAT:0C0098C1]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumSkycrapper02 [STAT:0C0098C1]>
[00:45] [BuildBaseRecords] <Debug: Looking for implroomdoorb02 for Skyrim.esm ImpLRoomDoorB02 [STAT:000388E0]>
[00:45] [BuildBaseRecords] <Debug: Looking for mountainridge03EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_Dementia [STAT:1101A2E9]>
[00:45] [BuildBaseRecords] <Debug: Looking for mountainridge03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_Dementia [STAT:1101A2E9]>
[00:45] [BuildBaseRecords] <Debug: Looking for roadstraight02down01ReachDirt01 for Skyrim.esm RoadStraight02Down01ReachDirt01 [STAT:000880B5]>
[00:45] [BuildBaseRecords] <Debug: Looking for roadstraight02down01 for Skyrim.esm RoadStraight02Down01ReachDirt01 [STAT:000880B5]>
[00:45] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainridge03_00000000_lod_0l.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_Dementia [STAT:1101A2E9]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05fpassthru_lod.nif PineTree04_l Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow04 [TREE:0005C06F]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05fpassthru_lod.nif PineTree04_l Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnow04 [TREE:0005C06F]>
[00:45] [BuildBaseRecords] <Debug: Looking for scwgate for Skyrim.esm SCWgate [STAT:000C2A1D]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05fpassthru_lod.nif PineTree04_l2 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow04 [TREE:0005C06F]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05fpassthru_lod.nif PineTree04_l2 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnow04 [TREE:0005C06F]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05fpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow04 [TREE:0005C06F]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05fpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow04 [TREE:0005C06F]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05fpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow04 [TREE:0005C06F]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05fpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow04 [TREE:0005C06F]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockpiles03Dirt01 for Skyrim.esm RockPileS03Dirt01 [STAT:000597DE]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05fpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow04 [TREE:0005C06F]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Skyrim.esm RockPileS03Dirt01 [STAT:000597DE]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05fpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow04 [TREE:0005C06F]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05fpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow04 [TREE:0005C06F]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05fpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow04 [TREE:0005C06F]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SCWgate [STAT:000C2A1D]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 1 Skyrim.esm SCWgate [STAT:000C2A1D]>
[00:45] [BuildBaseRecords] <Debug: Looking for apolightpost02 for Dragonborn.esm ApoLightPost02 [STAT:0403A2C4]>
[00:45] [BuildBaseRecords] <Debug: Looking for invisiblecollision01 for HearthFires.esm BYOHPlanterContainer "Ящик для растений" [CONT:03008241]>
[00:45] [BuildBaseRecords] <Debug: Looking for caveiicicle06 for Skyrim.esm CaveIIcicle06 [STAT:000462E5]>
[00:45] [BuildBaseRecords] <Debug: Looking for aethertree01 for Glenmoril.esm zzzRevAetherTree01 [STAT:0E221F20]>
[00:45] [BuildBaseRecords] <Debug: Looking for mountaincliffsm01 for Skyrim.esm MountainCliffSm01_Blackreach [STAT:000CC765]>
[00:45] [BuildBaseRecords] <Debug: Looking for whgrayquarterdoor01zzzCH for Vigilant.esm zzzCHWHgrayquarterdoor01 "Дверь" [DOOR:0D0EDFDC]>
[00:45] [BuildBaseRecords] <Debug: Looking for whgrayquarterdoor01 for Vigilant.esm zzzCHWHgrayquarterdoor01 "Дверь" [DOOR:0D0EDFDC]>
[00:45] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliffsm01_00000000_lod_0h.nif for Skyrim.esm MountainCliffSm01_Blackreach [STAT:000CC765]>
[00:45] [BuildBaseRecords] <Debug: Looking for signwrpost01 for Skyrim.esm SignWRPost01 [STAT:0009625E]>
[00:45] [BuildBaseRecords] <Debug: Looking for miscpouch for HearthFires.esm BYOHHouseKnapsack "Наплечный мешок" [CONT:03008376]>
[00:45] [BuildBaseRecords] <Debug: Looking for maginvdetectlife for Skyrim.esm MAGInvDetectLife [STAT:00104F70]>
[00:45] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch01WT for Wyrmstooth.esp WTDweFacadeTowerArch01 [STAT:0A3177A4]>
[00:45] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch01 for Wyrmstooth.esp WTDweFacadeTowerArch01 [STAT:0A3177A4]>
[00:45] [BuildBaseRecords] <Debug: Looking for araltar01 for Update.esm ccBGS_ARAltar01 [STAT:01003166]>
[00:45] [BuildBaseRecords] <Debug: Looking for icicleclump04 for Glenmoril.esm zzzRevCaveIcicleClump04 [STAT:0E00486C]>
[00:45] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treesnowgum02.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[00:45] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treesnowgum02.nif Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[00:45] [BuildBaseRecords] <Debug: Looking for impjaildoor02zzzCORJailDoor02 for Vigilant.esm zzzCORJailDoor02 "Дверь" [DOOR:0D054EEA]>
[00:45] [BuildBaseRecords] <Debug: Looking for impjaildoor02 for Vigilant.esm zzzCORJailDoor02 "Дверь" [DOOR:0D054EEA]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTowerArch01 [STAT:0A3177A4]>
[00:45] [BuildBaseRecords] <Debug: Looking for slgcwalwin02WT for Wyrmstooth.esp WTSLgCWalWin02 [STAT:0A40AEE4]>
[00:45] [BuildBaseRecords] <Debug: Looking for wrintcastlestairs01 for Skyrim.esm WRIntCastleStairs01 [STAT:0002FDC3]>
[00:45] [BuildBaseRecords] <Debug: Looking for smdaflocon03 for Skyrim.esm SMDAFloCon03 [STAT:0005EF8F]>
[00:45] [BuildBaseRecords] <Debug: Looking for dwepipe1wayx2 for Skyrim.esm DwePipe1wayX2 [STAT:000FF8FB]>
[00:45] [BuildBaseRecords] <Debug: Looking for slgcwalwin02 for Wyrmstooth.esp WTSLgCWalWin02 [STAT:0A40AEE4]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTowerArch01 [STAT:0A3177A4]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Wyrmstooth.esp WTDweFacadeTowerArch01 [STAT:0A3177A4]>
[00:45] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountainridge03_lod_0l.nif MountainRidge03_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_Dementia [STAT:1101A2E9]>
[00:45] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountainridge03_lod_0l.nif MountainRidge03_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_Dementia [STAT:1101A2E9]>
[00:45] [BuildBaseRecords] <Debug: Looking for roadchunkm01Snow for BlendedRoads.esp RoadChunkM01Snow [STAT:000B23F4]>
[00:45] [BuildBaseRecords] <Debug: Looking for roadchunkm01 for BlendedRoads.esp RoadChunkM01Snow [STAT:000B23F4]>
[00:45] [BuildBaseRecords] <Debug: Looking for bedrollhay01LReachDirt01F for Skyrim.esm BedrollHay01LReachDirt01F "Лежанка" [FURN:000ECFF5]>
[00:45] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LReachDirt01F "Лежанка" [FURN:000ECFF5]>
[00:45] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountainridge03_lod_1.nif MountainRidge03_LOD_1:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_Dementia [STAT:1101A2E9]>
[00:45] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountainridge03_lod_1.nif MountainRidge03_LOD_1:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_Dementia [STAT:1101A2E9]>
[00:45] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treesnowgum02.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[00:45] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treesnowgum02.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[00:45] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountainridge03_lod_2.nif MountainRidge03_LOD_2:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_Dementia [STAT:1101A2E9]>
[00:45] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountainridge03_lod_2.nif MountainRidge03_LOD_2:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_Dementia [STAT:1101A2E9]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_Dementia [STAT:1101A2E9]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_Dementia [STAT:1101A2E9]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainRidge03_Dementia [STAT:1101A2E9]>
[00:45] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treesnowgum02.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[00:45] [AddModel] <Debug: Meshes\_resourcepack\landscape\trees\treesnowgum02.nif Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[00:45] [BuildBaseRecords] <Debug: Looking for impexticetower03 for Skyrim.esm ImpExtIceTower03 [STAT:0006F749]>
[00:45] [BuildBaseRecords] <Debug: Looking for caveirbalconycurve04 for Skyrim.esm CaveIRBalconyCurve04 [STAT:000344E4]>
[00:45] [BuildBaseRecords] <Debug: Looking for 1stpersonelvensword for Skyrim.esm 1stPersonElvenSword [STAT:00036BD1]>
[00:45] [BuildBaseRecords] <Debug: Looking for wrbreezehome01lod for Skyrim.esm WRBreezehome01LOD [STAT:000917D5]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceTower03 [STAT:0006F749]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceTower03 [STAT:0006F749]>
[00:45] [BuildBaseRecords] <Debug: Looking for tgwallrubbing04 for Skyrim.esm TGWallRubbing04 [STAT:000CF290]>
[00:45] [BuildBaseRecords] <Debug: Looking for 1stpersongoldensaintwarhammer for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonGoldenSaintWarhammer [STAT:06000808]>
[00:45] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmextshaftrm01_lod for Dragonborn.esm DLC2DweReadRmEXTShaftRm01_LOD [STAT:04039B78]>
[00:45] [AddModel] <Debug: Skinned model Meshes\_resourcepack\landscape\trees\treesnowgum02.nif _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010.dds] ResourceExists>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010.dds] DXGI_FORMAT_BC7_UNORM>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\2A79BAFAF91F43D29187DF6FBD37C22D.dds">
[00:45] [BuildBaseRecords] <Debug: Looking for noblechair01 for SkystoneCastle.esp LA_SS_Chair01Read "Табурет" [FURN:359A8861]>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1.dds] ResourceExists>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:45] [BuildBaseRecords] <Debug: Looking for winterholdanimdoor01 for Skyrim.esm WinterholdAnimDoor01 "Деревянная дверь" [DOOR:00107EFF]>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\82ED32BBDC7A471BA3B46FA94F5F96A3.dds">
[00:45] [BuildBaseRecords] <Debug: Looking for aporewardact02 for Dragonborn.esm DLC2ApocryphaBookRewardActivator_A2 "Интуиция соратника" [ACTI:0401F1D1]>
[00:45] [BuildBaseRecords] <Debug: Looking for openbooknew02 for SkystoneCastle.esp LA_SS_openbooknew02 [STAT:35961807]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01lod.nif WRBreezehome01LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezehome01LOD [STAT:000917D5]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01lod.nif WRBreezehome01LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBreezehome01LOD [STAT:000917D5]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01lod.nif WRBreezehome01LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezehome01LOD [STAT:000917D5]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01lod.nif WRBreezehome01LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBreezehome01LOD [STAT:000917D5]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01lod.nif WRBreezehome01LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezehome01LOD [STAT:000917D5]>
[00:45] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01lod.nif WRBreezehome01LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBreezehome01LOD [STAT:000917D5]>
[00:45] [BuildBaseRecords] <Debug: Looking for nortmphallbg1wayshadowcap01 for Skyrim.esm NorTmpHallBg1wayShadowCap01 [STAT:0002EA29]>
[00:45] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01lod_lod.nif WRBreezehome01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezehome01LOD [STAT:000917D5]>
[00:45] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01lod_lod.nif WRBreezehome01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBreezehome01LOD [STAT:000917D5]>
[00:45] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01lod_lod.nif WRBreezehome01LOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezehome01LOD [STAT:000917D5]>
[00:45] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01lod_lod.nif WRBreezehome01LOD_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBreezehome01LOD [STAT:000917D5]>
[00:45] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01lod_lod.nif WRBreezehome01LOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezehome01LOD [STAT:000917D5]>
[00:45] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01lod_lod.nif WRBreezehome01LOD_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBreezehome01LOD [STAT:000917D5]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRBreezehome01LOD [STAT:000917D5]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockpilem01FieldGrass02 for Skyrim.esm RockPileM01FieldGrass02 [STAT:00066737]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRBreezehome01LOD [STAT:000917D5]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 2 Skyrim.esm WRBreezehome01LOD [STAT:000917D5]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Skyrim.esm RockPileM01FieldGrass02 [STAT:00066737]>
[00:45] [BuildBaseRecords] <Debug: Looking for genpullchainanim01 for Skyrim.esm GenPullChainAnim01NoPlayer "Цепь" [FURN:00109A7D]>
[00:45] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01lod_lod_2.nif WRBreezehome01LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezehome01LOD [STAT:000917D5]>
[00:45] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01lod_lod_2.nif WRBreezehome01LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBreezehome01LOD [STAT:000917D5]>
[00:45] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01lod_lod_2.nif WRBreezehome01LOD_LOD_2:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezehome01LOD [STAT:000917D5]>
[00:45] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01lod_lod_2.nif WRBreezehome01LOD_LOD_2:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBreezehome01LOD [STAT:000917D5]>
[00:45] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01lod_lod_2.nif WRBreezehome01LOD_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezehome01LOD [STAT:000917D5]>
[00:45] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01lod_lod_2.nif WRBreezehome01LOD_LOD_2:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBreezehome01LOD [STAT:000917D5]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRBreezehome01LOD [STAT:000917D5]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRBreezehome01LOD [STAT:000917D5]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 2 Skyrim.esm WRBreezehome01LOD [STAT:000917D5]>
[00:45] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadebalcony01 for Dragonborn.esm DLC2DweFacadeBalcony01 [STAT:0401DFF6]>
[00:45] [BuildBaseRecords] <Debug: Looking for mineoresilver03_LDirt02 for Skyrim.esm MineOreSilver03_LDirt02 "Серебряная жила" [ACTI:0010D092]>
[00:45] [BuildBaseRecords] <Debug: Looking for mineoresilver03 for Skyrim.esm MineOreSilver03_LDirt02 "Серебряная жила" [ACTI:0010D092]>
[00:45] [AddModel] <Debug: Meshes\_resourcepack\landscape\plants\indianricegrass01.nif IndianRiceGrass01:0 - L2_:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_IndianRiceGrass01 [TREE:FE00200F]>
[00:45] [AddModel] <Debug: Meshes\_resourcepack\landscape\plants\indianricegrass01.nif IndianRiceGrass01:0 - L2_:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim _ResourcePack.esl RP_IndianRiceGrass01 [TREE:FE00200F]>
[00:45] [BuildBaseRecords] <Debug: Looking for 1stpersonmehrunesrazor for Skyrim.esm 1stPersonMehrunesRazor [STAT:00088CB2]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebalcony01.nif DLC2DweFacadeBalcony01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBalcony01 [STAT:0401DFF6]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebalcony01.nif DLC2DweFacadeBalcony01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBalcony01 [STAT:0401DFF6]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebalcony01.nif DLC2DweFacadeBalcony01:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBalcony01 [STAT:0401DFF6]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebalcony01.nif DLC2DweFacadeBalcony01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBalcony01 [STAT:0401DFF6]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebalcony01.nif DLC2DweFacadeBalcony01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBalcony01 [STAT:0401DFF6]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebalcony01.nif DLC2DweFacadeBalcony01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBalcony01 [STAT:0401DFF6]>
[00:45] [BuildBaseRecords] <Debug: Looking for dint4way01 for Dawnguard.esm DInt4Way01 [STAT:020100F4]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockpilel03EC_SS__Mania_FC3959FF for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL03_Mania [STAT:11066B4D]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockpilel03EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL03_Mania [STAT:11066B4D]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL03_Mania [STAT:11066B4D]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL03_Mania [STAT:11066B4D]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL03_Mania [STAT:11066B4D]>
[00:45] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebalcony01_lod.nif DweFacadeBalcony01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBalcony01 [STAT:0401DFF6]>
[00:45] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebalcony01_lod.nif DweFacadeBalcony01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBalcony01 [STAT:0401DFF6]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeBalcony01 [STAT:0401DFF6]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simaniagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\simaniagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL03_Mania [STAT:11066B4D]>
[00:45] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower1x4 for Dragonborn.esm DLC2DweFacadeTower1x4 [STAT:0401EDD0]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL03_Mania [STAT:11066B4D]>
[00:45] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Unslaad.esm zzzCrbTreasQ04Ninja "Сундук" [CONT:0F288BD9]>
[00:45] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebalcony01_lod_1.nif DweFacadeBalcony01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBalcony01 [STAT:0401DFF6]>
[00:45] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebalcony01_lod_1.nif DweFacadeBalcony01_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBalcony01 [STAT:0401DFF6]>
[00:45] [BuildBaseRecords] <Debug: Looking for roadsignriverwood01r for Skyrim.esm RoadSignRiverwood01R [STAT:000ABED8]>
[00:45] [BuildBaseRecords] <Debug: Looking for casextbldgsecondicorner02 for Dawnguard.esm CasExtBldgSecondICorner02 [STAT:02003D2E]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeBalcony01 [STAT:0401DFF6]>
[00:45] [BuildBaseRecords] <Debug: Looking for cavegbalconyicorner04 for Skyrim.esm CaveGBalconyICorner04Ice [STAT:0004207D]>
[00:45] [BuildBaseRecords] <Debug: Looking for redoranbasecenter01 for DAc0da.esm zDcdRedoranBaseCenter01Ash [STAT:0C003A20]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner02.nif CasExtBldgSecondICorner02:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner02 [STAT:02003D2E]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner02.nif CasExtBldgSecondICorner02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner02 [STAT:02003D2E]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner02.nif CasExtBldgSecondICorner02:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner02 [STAT:02003D2E]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner02.nif CasExtBldgSecondICorner02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner02 [STAT:02003D2E]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner02.nif CasExtBldgSecondICorner02:15 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner02 [STAT:02003D2E]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner02.nif CasExtBldgSecondICorner02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner02 [STAT:02003D2E]>
[00:45] [BuildBaseRecords] <Debug: Looking for dwermsmcounterhalf01byoh for HearthFires.esm DweRmSmCounter01Half [STAT:03003F0D]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner02.nif CasExtBldgSecondICorner02:17 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner02 [STAT:02003D2E]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondicorner02.nif CasExtBldgSecondICorner02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner02 [STAT:02003D2E]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2redoran01lod.dds 0 DAc0da.esm zDcdRedoranBaseCenter01Ash [STAT:0C003A20]>
[00:45] [BuildBaseRecords] <Debug: Looking for salmon01 for Skyrim.esm CritterSalmon01 "Лосось" [ACTI:000D337F]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner02_lod.nif CasExtBldgSecondICorner02:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner02 [STAT:02003D2E]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner02_lod.nif CasExtBldgSecondICorner02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner02 [STAT:02003D2E]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner02_lod.nif CasExtBldgSecondICorner02:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner02 [STAT:02003D2E]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner02_lod.nif CasExtBldgSecondICorner02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner02 [STAT:02003D2E]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner02_lod.nif CasExtBldgSecondICorner02:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner02 [STAT:02003D2E]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner02_lod.nif CasExtBldgSecondICorner02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner02 [STAT:02003D2E]>
[00:45] [BuildBaseRecords] <Debug: Looking for casextbldgsecondcorner03 for Dawnguard.esm CasExtBldgSecondCorner03 [STAT:02003D2B]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner02_lod_3.nif ImpExtBldgCorner02_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondICorner02 [STAT:02003D2E]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondicorner02_lod_3.nif ImpExtBldgCorner02_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondICorner02 [STAT:02003D2E]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtBldgSecondICorner02 [STAT:02003D2E]>
[00:45] [BuildBaseRecords] <Debug: Looking for mrksilverfishinnpart01 for Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\winterholdspire_lod_0.nif WinterholdSpire_LOD_0:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainWinterholdSpire [STAT:0E00A269]>
[00:45] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\winterholdspire_lod_0.nif WinterholdSpire_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainWinterholdSpire [STAT:0E00A269]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner03.nif CasExtBldgSecondCorner03:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondCorner03 [STAT:02003D2B]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner03.nif CasExtBldgSecondCorner03:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondCorner03 [STAT:02003D2B]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner03.nif CasExtBldgSecondCorner03:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondCorner03 [STAT:02003D2B]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner03.nif CasExtBldgSecondCorner03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondCorner03 [STAT:02003D2B]>
[00:45] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\winterholdspire.nif WinterholdSpire_LOD_0:0 meshes\lod\revenant\mtrock\unique\winterholdspire_lod_0.nif textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainWinterholdSpire [STAT:0E00A269]>
[00:45] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01.dds in meshes\lod\revenant\mtrock\unique\winterholdspire_lod_0.nif for Glenmoril.esm zzzRevMountainWinterholdSpire [STAT:0E00A269]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x4.nif DLC2DweFacadeTower1x4:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower1x4 [STAT:0401EDD0]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x4.nif DLC2DweFacadeTower1x4:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower1x4 [STAT:0401EDD0]>
[00:45] <Warning: Textures do not match for "RockPileM02:0": textures\landscape\revenant\rocky01.dds in rockpilem02.nif -> textures\landscape\dirt02.dds in rockpilem02_lod_0.nif for Glenmoril.esm zzzRevRockPileM02 [STAT:0E00A8BB]>
[00:45] <Warning: Textures do not match for "RockPileM02:1 - L2_RockPileM02:1": textures\landscape\revenant\mountains\rock01.dds in rockpilem02.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilem02_lod_0.nif for Glenmoril.esm zzzRevRockPileM02 [STAT:0E00A8BB]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner03.nif CasExtBldgSecondCorner03:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondCorner03 [STAT:02003D2B]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner03.nif CasExtBldgSecondCorner03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondCorner03 [STAT:02003D2B]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x4.nif DLC2DweFacadeTower1x4:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower1x4 [STAT:0401EDD0]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x4.nif DLC2DweFacadeTower1x4:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower1x4 [STAT:0401EDD0]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner03.nif CasExtBldgSecondCorner03:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondCorner03 [STAT:02003D2B]>
[00:45] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondcorner03.nif CasExtBldgSecondCorner03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondCorner03 [STAT:02003D2B]>
[00:45] [BuildBaseRecords] <Debug: Looking for apostackssinglecap01 for Dragonborn.esm ApoStacksSingleCap01 [STAT:04019A7B]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x4.nif DLC2DweFacadeTower1x4:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower1x4 [STAT:0401EDD0]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x4.nif DLC2DweFacadeTower1x4:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower1x4 [STAT:0401EDD0]>
[00:45] [BuildBaseRecords] <Debug: Looking for solituderockarch04 for Skyrim.esm SolitudeRockArch04 [STAT:00058834]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x4.nif DLC2DweFacadeTower1x4:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower1x4 [STAT:0401EDD0]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x4.nif DLC2DweFacadeTower1x4:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower1x4 [STAT:0401EDD0]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Dragonborn.esm ApoStacksSingleCap01 [STAT:04019A7B]>
[00:45] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\winterholdspire_lod_1.nif WinterholdSpire_LOD_1:0 Shader Flags 1: Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainWinterholdSpire [STAT:0E00A269]>
[00:45] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\winterholdspire_lod_1.nif WinterholdSpire_LOD_1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainWinterholdSpire [STAT:0E00A269]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x4.nif DLC2DweFacadeTower1x4:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower1x4 [STAT:0401EDD0]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x4.nif DLC2DweFacadeTower1x4:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower1x4 [STAT:0401EDD0]>
[00:45] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\unique\solituderockarch04.nif SolitudeRockArch04:0 meshes\lod\mountains\unique\solituderockarch04_lod_0.nif textures\landscape\mountains\mountainslab02.dds Skyrim.esm SolitudeRockArch04 [STAT:00058834]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\solitudearch04lod.dds 0 Skyrim.esm SolitudeRockArch04 [STAT:00058834]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\solitudearch04lod.dds 0 Skyrim.esm SolitudeRockArch04 [STAT:00058834]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondcorner03_lod.nif CasExtBldgSecondCorner03:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondCorner03 [STAT:02003D2B]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondcorner03_lod.nif CasExtBldgSecondCorner03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondCorner03 [STAT:02003D2B]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart01.nif MrkSilverfishInnPart01:24 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart01.nif MrkSilverfishInnPart01:24 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x4.nif DLC2DweFacadeTower1x4:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower1x4 [STAT:0401EDD0]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x4.nif DLC2DweFacadeTower1x4:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower1x4 [STAT:0401EDD0]>
[00:45] [BuildBaseRecords] <Debug: Looking for wharena01 for Skyrim.esm WHarena01 [STAT:0003FBBE]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x4.nif DLC2DweFacadeTower1x4:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower1x4 [STAT:0401EDD0]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower1x4.nif DLC2DweFacadeTower1x4:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower1x4 [STAT:0401EDD0]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart01.nif MrkSilverfishInnPart01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart01.nif MrkSilverfishInnPart01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart01.nif MrkSilverfishInnPart01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart01.nif MrkSilverfishInnPart01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart01.nif MrkSilverfishInnPart01:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart01.nif MrkSilverfishInnPart01:32 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart01.nif MrkSilverfishInnPart01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart01.nif MrkSilverfishInnPart01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart01.nif MrkSilverfishInnPart01:49 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart01.nif MrkSilverfishInnPart01:49 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart01.nif MrkSilverfishInnPart01:50 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart01.nif MrkSilverfishInnPart01:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart01.nif MrkSilverfishInnPart01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart01.nif MrkSilverfishInnPart01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart01.nif MrkSilverfishInnPart01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart01.nif MrkSilverfishInnPart01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondcorner03_lod_3.nif ImpExtBldgSecondCorner03_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondCorner03 [STAT:02003D2B]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondcorner03_lod_3.nif ImpExtBldgSecondCorner03_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondCorner03 [STAT:02003D2B]>
[00:45] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\winterholdspire_lod_2.nif WinterholdSpire_LOD_2:0 Shader Flags 1: Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainWinterholdSpire [STAT:0E00A269]>
[00:45] [AddModel] <Debug: Meshes\lod\revenant\mtrock\unique\winterholdspire_lod_2.nif WinterholdSpire_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainWinterholdSpire [STAT:0E00A269]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtBldgSecondCorner03 [STAT:02003D2B]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart01.nif MrkSilverfishInnPart01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart01.nif MrkSilverfishInnPart01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart01.nif MrkSilverfishInnPart01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart01.nif MrkSilverfishInnPart01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart01.nif MrkSilverfishInnPart01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart01.nif MrkSilverfishInnPart01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a.dds] ResourceExists>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a.dds] DXGI_FORMAT_BC7_UNORM>
[00:45] [BuildBaseRecords] <Debug: Looking for walkway01 for Skyrim.esm Walkway01 [STAT:0001C570]>
[00:45] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\77C598AE3BDE49D2A511CBA85D84DABC.dds">
[00:45] [BuildBaseRecords] <Debug: Looking for cavegboulders03 for Skyrim.esm CaveGBoulderS03 [STAT:00022503]>
[00:45] [BuildBaseRecords] <Debug: Looking for mrktemplecrag02rocks01 for Skyrim.esm MrkTempleCrag02Rocks01 [STAT:00025D96]>
[00:45] [BuildBaseRecords] <Debug: Looking for whintcastlehall1way06 for Skyrim.esm WHIntCastleHall1Way06 [STAT:00093F9C]>
[00:45] [AddModel] <Debug: Meshes\lod\markarth\mrksilverfishinnpart01_lod_2.nif MrkSilverfishInnPart01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [AddModel] <Debug: Meshes\lod\markarth\mrksilverfishinnpart01_lod_2.nif MrkSilverfishInnPart01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkSilverfishInnPart01 [STAT:000B7935]>
[00:45] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower1x4_lod.nif DweFacadeTower1x4_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower1x4 [STAT:0401EDD0]>
[00:45] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower1x4_lod.nif DweFacadeTower1x4_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower1x4 [STAT:0401EDD0]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTower1x4 [STAT:0401EDD0]>
[00:45] [BuildBaseRecords] <Debug: Looking for arrmcorner01broken for Update.esm ccBGS_ARRmCorner01Broken [STAT:010031A1]>
[00:45] [BuildBaseRecords] <Debug: Looking for apodarkpoolfree01 for Unslaad.esm zzzCrbApoPoolFree01SN [STAT:0F4286EE]>
[00:45] [BuildBaseRecords] <Debug: Looking for stockadev1024 for Glenmoril.esm zzzRevElevatorStockcadeV1024 [DOOR:0E20F516]>
[00:45] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower1x4_lod_1.nif DweFacadeTower1x4_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower1x4 [STAT:0401EDD0]>
[00:45] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower1x4_lod_1.nif DweFacadeTower1x4_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower1x4 [STAT:0401EDD0]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTower1x4 [STAT:0401EDD0]>
[00:45] [BuildBaseRecords] <Debug: Looking for casplatfront01 for Unslaad.esm zzzCrbCasPlatFront01_snow [STAT:0F00BA2D]>
[00:45] [BuildBaseRecords] <Debug: Looking for mrkdwemerruinsentr01 for Skyrim.esm MrkDwemerRuinsEntr01 [STAT:000B39E6]>
[00:45] [BuildBaseRecords] <Debug: Looking for norextrubblepile08 for Skyrim.esm NorExtRubblePile08_HeavySN [STAT:00099524]>
[00:45] [BuildBaseRecords] <Debug: Looking for wrwallmaingatehouse01 for Skyrim.esm WRWallMainGateHouse01 [STAT:00069821]>
[00:45] [BuildBaseRecords] <Debug: Looking for chest01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FishingSuppliesVendorChestWhiterunBelethor "Сундук" [CONT:051223DA]>
[00:45] [BuildBaseRecords] <Debug: Looking for platfront01zzzRevCas_Dwall for Glenmoril.esm zzzRevCasPlatFront01_Dwall [STAT:0E003945]>
[00:45] [BuildBaseRecords] <Debug: Looking for platfront01 for Glenmoril.esm zzzRevCasPlatFront01_Dwall [STAT:0E003945]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockpiles02zzzRev_MossRock for Glenmoril.esm zzzRevRockPileS02_MossRock [STAT:0E004605]>
[00:45] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Glenmoril.esm zzzRevMountainTrim01NoLod [STAT:0E203484]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Glenmoril.esm zzzRevRockPileS02_MossRock [STAT:0E004605]>
[00:45] [BuildBaseRecords] <Debug: Looking for caveglhall3way02 for Skyrim.esm CaveGLHall3Way02Falmer [STAT:000B9ECB]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevMountainTrim01NoLod [STAT:0E203484]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockPileS02_MossRock [STAT:0E004605]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainTrim01NoLod [STAT:0E203484]>
[00:45] [BuildBaseRecords] <Debug: Looking for seruinsrmwallfree01win01 for Dawnguard.esm SERuinsRmWallFree01Win01 [STAT:02005E75]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockPileS02_MossRock [STAT:0E004605]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevMountainTrim01NoLod [STAT:0E203484]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainTrim01NoLod [STAT:0E203484]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevMountainTrim01NoLod [STAT:0E203484]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevMountainTrim01NoLod [STAT:0E203484]>
[00:45] [AddModel] <Debug: Meshes\landscape\plants\blackreachfern02.nif L2_BlackReachFern02:0 - L1_BlackReachFern02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeBlackReachFern02 [TREE:000E1ECE]>
[00:45] [AddModel] <Debug: Meshes\landscape\plants\blackreachfern02.nif L2_BlackReachFern02:0 - L1_BlackReachFern02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeBlackReachFern02 [TREE:000E1ECE]>
[00:45] [BuildBaseRecords] <Debug: Looking for norhallsm1wayexsmdbl01 for Skyrim.esm NorHallSm1wayExSmDbl01 [STAT:0001384D]>
[00:45] [BuildBaseRecords] <Debug: Looking for sc_bonepile01zzzCHbonepile01 for Cold_Coldharbour_Weather.esp zzzCHbonepile01 [STAT:0D051332]>
[00:45] [BuildBaseRecords] <Debug: Looking for sc_bonepile01 for Cold_Coldharbour_Weather.esp zzzCHbonepile01 [STAT:0D051332]>
[00:45] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop1sided02EC_SS_SIStockadeScaffoldTop0Sided02_Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop0Sided02_Mania [STAT:114E7C63]>
[00:45] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop1sided02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop0Sided02_Mania [STAT:114E7C63]>
[00:45] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\wood01lod.dds based on textures\clutter\stockade\stockadeplanks01.dds for textures\ec\expeditions\ss\_thirdparty\northernroads\landscape\bridges\wood01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop0Sided02_Mania [STAT:114E7C63]>
[00:45] [BuildBaseRecords] <Debug: Looking for beam2wayrotateslidex1024 for DAc0da.esm zDcdDweTrapBeamRFrameSlide1024 [ACTI:0C006BB8]>
[00:45] [BuildBaseRecords] <Debug: Looking for cavegboulderl04 for Skyrim.esm CaveGBoulderL04Falmer [STAT:00074B57]>
[00:45] [BuildBaseRecords] <Debug: Looking for norhallbg1way01 for Skyrim.esm NorHallBg1way01 [STAT:000138C1]>
[00:45] [BuildBaseRecords] <Debug: Looking for practicedummy02 for Skyrim.esm CombatDummy02 [ACTI:00072E9F]>
[00:45] [AddModel] <Debug: Meshes\dlc01\landscape\plants\deadvinehallwayash01.nif DeadVineHallway01Ash:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeDeadVineHallwayAsh "Пепельная лоза" [TREE:02004321]>
[00:45] [AddModel] <Debug: Meshes\dlc01\landscape\plants\deadvinehallwayash01.nif DeadVineHallway01Ash:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeDeadVineHallwayAsh "Пепельная лоза" [TREE:02004321]>
[00:45] [BuildBaseRecords] <Debug: Looking for azuralargecrystal02 for Skyrim.esm AzuraLargeCrystal02 [STAT:00055F74]>
[00:45] [BuildBaseRecords] <Debug: Looking for norexsmfree01 for Skyrim.esm NorExSmFree01Ice [STAT:0010AA27]>
[00:45] [BuildBaseRecords] <Debug: Looking for cookpotwoodenladdle for Glenmoril.esm zzzLrhBazCookedPot [STAT:0E017A6F]>
[00:45] [BuildBaseRecords] <Debug: Looking for rtgraveyardfence01 for Skyrim.esm RTGraveyardFence01 [STAT:000CD8B3]>
[00:45] [BuildBaseRecords] <Debug: Looking for dwekagrumezgate01 for Dragonborn.esm DweKagrumezGate01 [DOOR:0402C01D]>
[00:45] [BuildBaseRecords] <Debug: Looking for norsecrmsmwallsideexsm02 for Skyrim.esm NorSecRmSmWallSideExSm02 [STAT:000B7462]>
[00:45] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\interior\seruinsrmwallfree01win01.nif SERuinsRmWallFree01Win01:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsRmWallFree01Win01 [STAT:02005E75]>
[00:45] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\interior\seruinsrmwallfree01win01.nif SERuinsRmWallFree01Win01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsRmWallFree01Win01 [STAT:02005E75]>
[00:45] [BuildBaseRecords] <Debug: Looking for dwefacadetowerpt for Skyrim.esm DweFacadeTowerPTSnow [STAT:000FF8F1]>
[00:45] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\interior\seruinsrmwallfree01win01.nif SERuinsRmWallFree01Win01:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsRmWallFree01Win01 [STAT:02005E75]>
[00:45] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\interior\seruinsrmwallfree01win01.nif SERuinsRmWallFree01Win01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsRmWallFree01Win01 [STAT:02005E75]>
[00:45] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\interior\seruinsrmwallfree01win01.nif SERuinsRmWallFree01Win01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsRmWallFree01Win01 [STAT:02005E75]>
[00:45] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\interior\seruinsrmwallfree01win01.nif SERuinsRmWallFree01Win01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsRmWallFree01Win01 [STAT:02005E75]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerPTSnow [STAT:000FF8F1]>
[00:45] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\interior\seruinsrmwallfree01win01.nif SERuinsRmWallFree01Win01:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsRmWallFree01Win01 [STAT:02005E75]>
[00:45] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\interior\seruinsrmwallfree01win01.nif SERuinsRmWallFree01Win01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsRmWallFree01Win01 [STAT:02005E75]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerPTSnow [STAT:000FF8F1]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerPTSnow [STAT:000FF8F1]>
[00:45] [BuildBaseRecords] <Debug: Looking for rtcanalsl01lower01 for Skyrim.esm RTCanalsL01Lower01 [STAT:000EF2D9]>
[00:45] [BuildBaseRecords] <Debug: Looking for protofpgcolumnramproom01 for Dawnguard.esm ProtoFPGColumnRampRoom01 [STAT:02004CBF]>
[00:45] [BuildBaseRecords] <Debug: Looking for sackfleshpale for Glenmoril.esm zzzRevRq01ExpSackPale [ACTI:0E3DFE13]>
[00:45] [BuildBaseRecords] <Debug: Looking for dinttowerbase01 for Dawnguard.esm DIntTowerBase01 [STAT:020100F8]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsrmwallfree01win01_lod_0.nif SERuinsRmWallFree01Win01:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsRmWallFree01Win01 [STAT:02005E75]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsrmwallfree01win01_lod_0.nif SERuinsRmWallFree01Win01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsRmWallFree01Win01 [STAT:02005E75]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsrmwallfree01win01_lod_0.nif SERuinsRmWallFree01Win01:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsRmWallFree01Win01 [STAT:02005E75]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsrmwallfree01win01_lod_0.nif SERuinsRmWallFree01Win01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm SERuinsRmWallFree01Win01 [STAT:02005E75]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsrmwallfree01win01_lod_0.nif SERuinsRmWallFree01Win01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsRmWallFree01Win01 [STAT:02005E75]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsrmwallfree01win01_lod_0.nif SERuinsRmWallFree01Win01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsRmWallFree01Win01 [STAT:02005E75]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsrmwallfree01win01_lod_0.nif SERuinsRmWallFree01Win01:7 Shader Flags 1: ZBuffer_Test Dawnguard.esm SERuinsRmWallFree01Win01 [STAT:02005E75]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsrmwallfree01win01_lod_0.nif SERuinsRmWallFree01Win01:7 Shader Flags 2: ZBuffer_Write Dawnguard.esm SERuinsRmWallFree01Win01 [STAT:02005E75]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\seruinswindowslod.dds 1 Dawnguard.esm SERuinsRmWallFree01Win01 [STAT:02005E75]>
[00:45] [BuildBaseRecords] <Debug: Looking for mineceicorner04 for Skyrim.esm MineCEICorner04Falmer [STAT:0001F9A5]>
[00:45] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomroundcorewall02 for Skyrim.esm RiftenRWTGRoomRoundCoreWall02 [STAT:000A5A22]>
[00:45] [BuildBaseRecords] <Debug: Looking for impexttowershelldoor03 for Skyrim.esm ImpExtTowerShellDoor03 [STAT:00040B2E]>
[00:45] [BuildBaseRecords] <Debug: Looking for redorantemple01 for Dragonborn.esm RedoranTemple01 [STAT:040324AA]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsrmwallfree01win01_lod_2.nif SERuinsRmWallFree01Win01:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsRmWallFree01Win01 [STAT:02005E75]>
[00:45] [BuildBaseRecords] <Debug: Looking for dlc2dweclutterplatformsm01 for Dragonborn.esm DLC2DweClutterPlatformSm01 [STAT:040264FE]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsrmwallfree01win01_lod_2.nif SERuinsRmWallFree01Win01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsRmWallFree01Win01 [STAT:02005E75]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsrmwallfree01win01_lod_2.nif SERuinsRmWallFree01Win01:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsRmWallFree01Win01 [STAT:02005E75]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsrmwallfree01win01_lod_2.nif SERuinsRmWallFree01Win01:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm SERuinsRmWallFree01Win01 [STAT:02005E75]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsrmwallfree01win01_lod_2.nif SERuinsRmWallFree01Win01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsRmWallFree01Win01 [STAT:02005E75]>
[00:45] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinsrmwallfree01win01_lod_2.nif SERuinsRmWallFree01Win01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsRmWallFree01Win01 [STAT:02005E75]>
[00:45] [BuildBaseRecords] <Debug: Looking for norplatformv2048invert for Glenmoril.esm zzzRevElevatorRuneV2048Invert [DOOR:0E221EA5]>
[00:45] [BuildBaseRecords] <Debug: Looking for mrkkeepcanalbridge04 for Skyrim.esm MrkKeepCanalBridge04 [STAT:00025D99]>
[00:45] [BuildBaseRecords] <Debug: Looking for corpse05 for Vigilant.esm zzzCHBurntCorpse05 [STAT:0D29A4AA]>
[00:45] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasAtmoranChestHalbertGold "Сундук" [CONT:0C004ECD]>
[00:45] [BuildBaseRecords] <Debug: Looking for blackreachsun01 for Skyrim.esm BlackreachSun01 [STAT:000DB9D6]>
[00:45] [BuildBaseRecords] <Debug: Looking for mrklogrolfswall01 for Skyrim.esm MrkLogrolfsWall01 [STAT:000B39D1]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanalbridge04.nif MrkKeepCanalBridge04:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCanalBridge04 [STAT:00025D99]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanalbridge04.nif MrkKeepCanalBridge04:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCanalBridge04 [STAT:00025D99]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanalbridge04.nif MrkKeepCanalBridge04:41 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCanalBridge04 [STAT:00025D99]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanalbridge04.nif MrkKeepCanalBridge04:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCanalBridge04 [STAT:00025D99]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanalbridge04.nif MrkKeepCanalBridge04:47 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCanalBridge04 [STAT:00025D99]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanalbridge04.nif MrkKeepCanalBridge04:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCanalBridge04 [STAT:00025D99]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanalbridge04.nif MrkKeepCanalBridge04:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCanalBridge04 [STAT:00025D99]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanalbridge04.nif MrkKeepCanalBridge04:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCanalBridge04 [STAT:00025D99]>
[00:45] [AddModel] <Debug: Meshes\water\mineralpoolbigwater02.nif MineralPoolBig_Water02:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MineralPoolBigWater02 [MSTT:000F046B]>
[00:45] [AddModel] <Debug: Meshes\water\mineralpoolbigwater02.nif MineralPoolBig_Water02:2 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineralPoolBigWater02 [MSTT:000F046B]>
[00:45] [BuildBaseRecords] <Debug: Looking for mineralpoolbigwater02_0A5AFF65passthru for Skyrim.esm MineralPoolBigWater02 [MSTT:000F046B]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfswall01.nif MrkLogrolfsWall01:40 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkLogrolfsWall01 [STAT:000B39D1]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfswall01.nif MrkLogrolfsWall01:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkLogrolfsWall01 [STAT:000B39D1]>
[00:45] [BuildBaseRecords] <Debug: Looking for mineralpoolbigwater02_0A5AFF65 for Skyrim.esm MineralPoolBigWater02 [MSTT:000F046B]>
[00:45] [BuildBaseRecords] <Debug: Looking for mineralpoolbigwater02 for Skyrim.esm MineralPoolBigWater02 [MSTT:000F046B]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfswall01.nif MrkLogrolfsWall01:41 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkLogrolfsWall01 [STAT:000B39D1]>
[00:45] [AddModel] <Debug: Meshes\architecture\markarth\mrklogrolfswall01.nif MrkLogrolfsWall01:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkLogrolfsWall01 [STAT:000B39D1]>
[00:45] [BuildBaseRecords] <Debug: Looking for whfirepit01 for Skyrim.esm Whfirepit01 [STAT:000C3D36]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockcaveentrance02SnowRocks01_HeavySN for Update.esm RockCaveEntrance02SnowRocks01_HeavySN [STAT:000B77C0]>
[00:45] [BuildBaseRecords] <Debug: Looking for rockcaveentrance02 for Update.esm RockCaveEntrance02SnowRocks01_HeavySN [STAT:000B77C0]>
[00:45] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepcanalbridge04_lod_2.nif MrkKeepCanalBridge04_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCanalBridge04 [STAT:00025D99]>
[00:45] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepcanalbridge04_lod_2.nif MrkKeepCanalBridge04_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepCanalBridge04 [STAT:00025D99]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkKeepCanalBridge04 [STAT:00025D99]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweclutterplatformsm01.nif DLC2DweClutterPlatformSm01:8 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweClutterPlatformSm01 [STAT:040264FE]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweclutterplatformsm01.nif DLC2DweClutterPlatformSm01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweClutterPlatformSm01 [STAT:040264FE]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweclutterplatformsm01.nif DLC2DweClutterPlatformSm01:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweClutterPlatformSm01 [STAT:040264FE]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweclutterplatformsm01.nif DLC2DweClutterPlatformSm01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweClutterPlatformSm01 [STAT:040264FE]>
[00:45] [BuildBaseRecords] <Debug: Looking for dwerubblepile04 for Skyrim.esm DweRubblePile04Snow [STAT:000765F4]>
[00:45] [AddModel] <Debug: Meshes\lod\markarth\mrklogrolfswall01_lod_2.nif MrkLogrolfsWall01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkLogrolfsWall01 [STAT:000B39D1]>
[00:45] [AddModel] <Debug: Meshes\lod\markarth\mrklogrolfswall01_lod_2.nif MrkLogrolfsWall01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkLogrolfsWall01 [STAT:000B39D1]>
[00:45] [AddModel] <Debug: Meshes\lod\markarth\mrklogrolfswall01_lod_2.nif MrkLogrolfsWall01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkLogrolfsWall01 [STAT:000B39D1]>
[00:45] [AddModel] <Debug: Meshes\lod\markarth\mrklogrolfswall01_lod_2.nif MrkLogrolfsWall01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkLogrolfsWall01 [STAT:000B39D1]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweclutterplatformsm01.nif DLC2DweClutterPlatformSm01:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweClutterPlatformSm01 [STAT:040264FE]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkLogrolfsWall01 [STAT:000B39D1]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweclutterplatformsm01.nif DLC2DweClutterPlatformSm01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweClutterPlatformSm01 [STAT:040264FE]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkLogrolfsWall01 [STAT:000B39D1]>
[00:45] [BuildBaseRecords] <Debug: Looking for caveishaftdoor02 for Skyrim.esm CaveIShaftDoor02 [STAT:000334B3]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\water\mineralpoolbigwater02_dyndolod_lod.nif MineralPoolBig_Water02:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MineralPoolBigWater02 [MSTT:000F046B]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweclutterplatformsm01.nif DLC2DweClutterPlatformSm01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweClutterPlatformSm01 [STAT:040264FE]>
[00:45] [AddModel] <Debug: Meshes\dyndolod\lod\water\mineralpoolbigwater02_dyndolod_lod.nif MineralPoolBig_Water02:2 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MineralPoolBigWater02 [MSTT:000F046B]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweclutterplatformsm01.nif DLC2DweClutterPlatformSm01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweClutterPlatformSm01 [STAT:040264FE]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweclutterplatformsm01.nif DLC2DweClutterPlatformSm01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweClutterPlatformSm01 [STAT:040264FE]>
[00:45] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\clutter\dlc2dweclutterplatformsm01.nif DLC2DweClutterPlatformSm01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweClutterPlatformSm01 [STAT:040264FE]>
[00:45] [BuildBaseRecords] <Debug: Looking for nightingaleblock01 for Skyrim.esm TG08ANightingaleArmorActivator "Камень Соловьиных доспехов" [ACTI:000FCC17]>
[00:45] [BuildBaseRecords] <Debug: Looking for cavegshafttop01c for Skyrim.esm CaveGShaftTop01c [STAT:0002589E]>
[00:45] [BuildBaseRecords] <Debug: Looking for nobletablelow01 for Skyrim.esm NobleTableLow01 [STAT:000C29E0]>
[00:45] [BuildBaseRecords] <Debug: Looking for genericbannerred03CityBannerRiften03 for Skyrim.esm CityBannerRiften03 [MSTT:000D203B]>
[00:45] [BuildBaseRecords] <Debug: Looking for genericbannerred03 for Skyrim.esm CityBannerRiften03 [MSTT:000D203B]>
[00:45] [BuildBaseRecords] <Debug: Looking for dlc01sebf_holedrop04 for Dawnguard.esm DLC01SEBF_HoleDrop04 [ACTI:0201AAC7]>
[00:45] [BuildBaseRecords] <Debug: Looking for roadcurvelong45rramp01Snow for BlendedRoads.esp RoadCurveLong45RRamp01Snow [STAT:000B2426]>
[00:45] [BuildBaseRecords] <Debug: Looking for roadcurvelong45rramp01 for BlendedRoads.esp RoadCurveLong45RRamp01Snow [STAT:000B2426]>
[00:45] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweclutterplatformsm01_lod.nif DLC2DweClutterPlatformSm01_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweClutterPlatformSm01 [STAT:040264FE]>
[00:45] [BuildBaseRecords] <Debug: Looking for dwefacadepartitionroofmid01 for Glenmoril.esm zzzRevDweFacadePartitionRoofMid01Double [STAT:0E25E49F]>
[00:45] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweclutterplatformsm01_lod.nif DLC2DweClutterPlatformSm01_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweClutterPlatformSm01 [STAT:040264FE]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweClutterPlatformSm01 [STAT:040264FE]>
[00:45] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redorantemple01.nif RedoranTemple01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranTemple01 [STAT:040324AA]>
[00:45] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redorantemple01.nif RedoranTemple01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranTemple01 [STAT:040324AA]>
[00:45] [BuildBaseRecords] <Debug: Looking for rtstables01 for Glenmoril.esm zzzGHRTStables01_Snow [STAT:0E00CAD5]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTStables01_Snow [STAT:0E00CAD5]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTStables01_Snow [STAT:0E00CAD5]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTStables01_Snow [STAT:0E00CAD5]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTStables01_Snow [STAT:0E00CAD5]>
[00:45] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redorantemple01.nif RedoranTemple01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranTemple01 [STAT:040324AA]>
[00:45] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redorantemple01.nif RedoranTemple01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranTemple01 [STAT:040324AA]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\dwe\facade\dwefacadepartitionroofmid01.nif DweFacadePartitionRoofMid01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDweFacadePartitionRoofMid01Double [STAT:0E25E49F]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\dwe\facade\dwefacadepartitionroofmid01.nif DweFacadePartitionRoofMid01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDweFacadePartitionRoofMid01Double [STAT:0E25E49F]>
[00:45] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweclutterplatformsm01_lod_1.nif DLC2DweClutterPlatformSm01_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweClutterPlatformSm01 [STAT:040264FE]>
[00:45] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweclutterplatformsm01_lod_1.nif DLC2DweClutterPlatformSm01_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweClutterPlatformSm01 [STAT:040264FE]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\dwe\facade\dwefacadepartitionroofmid01.nif DweFacadePartitionRoofMid01:11 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDweFacadePartitionRoofMid01Double [STAT:0E25E49F]>
[00:45] [AddModel] <Debug: Meshes\architecture\revenant\dwe\facade\dwefacadepartitionroofmid01.nif DweFacadePartitionRoofMid01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDweFacadePartitionRoofMid01Double [STAT:0E25E49F]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweClutterPlatformSm01 [STAT:040264FE]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Glenmoril.esm zzzRevDweFacadePartitionRoofMid01Double [STAT:0E25E49F]>
[00:45] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redorantemple01.nif RedoranTemple01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranTemple01 [STAT:040324AA]>
[00:45] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redorantemple01.nif RedoranTemple01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranTemple01 [STAT:040324AA]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Glenmoril.esm zzzRevDweFacadePartitionRoofMid01Double [STAT:0E25E49F]>
[00:45] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Glenmoril.esm zzzRevDweFacadePartitionRoofMid01Double [STAT:0E25E49F]>
[00:45] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redorantemple01.nif RedoranTemple01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranTemple01 [STAT:040324AA]>
[00:45] [AddModel] <Debug: Meshes\dlc02\architecture\ravenrock\redoran\redorantemple01.nif RedoranTemple01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranTemple01 [STAT:040324AA]>
[00:46] [BuildBaseRecords] <Debug: Looking for wrintfloorstmid01large for Skyrim.esm WRIntFloorSTMid01Large [STAT:001044AA]>
[00:46] [AddModel] <Debug: Meshes\dlc02\lod\redorantemple01_lod01.nif RedoranTemple01_LOD01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm RedoranTemple01 [STAT:040324AA]>
[00:46] [AddModel] <Debug: Meshes\dlc02\lod\redorantemple01_lod01.nif RedoranTemple01_LOD01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm RedoranTemple01 [STAT:040324AA]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintfloorstmid01large.nif WRIntFloorSTMid01Large:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntFloorSTMid01Large [STAT:001044AA]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrinteriors\wrintfloorstmid01large.nif WRIntFloorSTMid01Large:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRIntFloorSTMid01Large [STAT:001044AA]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2redoran01lod.dds 0 Dragonborn.esm RedoranTemple01 [STAT:040324AA]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrintfloorstmid01large_lod_1.nif WRIntFloorSTMid01Large:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRIntFloorSTMid01Large [STAT:001044AA]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrintfloorstmid01large_lod_1.nif WRIntFloorSTMid01Large:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRIntFloorSTMid01Large [STAT:001044AA]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1.dds] ResourceExists>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\6575212D50E14570806F07D5BD53AE47.dds">
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2.dds] ResourceExists>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\720865434BB1493593F9519359674EAF.dds">
[00:46] [BuildBaseRecords] <Debug: Looking for signwhcandlehearthinn02 for Skyrim.esm SignWHCandlehearthInn02 [STAT:0010E3B7]>
[00:46] [BuildBaseRecords] <Debug: Looking for dwermsmwall01shelf01 for Skyrim.esm DweRmSmWall01Shelf01 [STAT:0006DBD3]>
[00:46] [BuildBaseRecords] <Debug: Looking for dinnerset01 for Glenmoril.esm zzzLrhBazDinnerSet [STAT:0E017A70]>
[00:46] [BuildBaseRecords] <Debug: Looking for wrtempintpromarch01 for Skyrim.esm WRTempIntPromArch01 [STAT:00073BC8]>
[00:46] [BuildBaseRecords] <Debug: Looking for farmintinnend05 for Skyrim.esm FarmIntInnEnd05 [STAT:00064B07]>
[00:46] [BuildBaseRecords] <Debug: Looking for shiplongboatwreck02 for Skyrim.esm ShipLongBoatWreck02 [STAT:0002FB22]>
[00:46] [BuildBaseRecords] <Debug: Looking for tomblcreep01 for Glenmoril.esm zzzGHQmTombLargeCreep01 [STAT:0E00FDB4]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveifhalldoorb01 for Skyrim.esm CaveIFHallDoorB01 [STAT:0001FEB8]>
[00:46] [BuildBaseRecords] <Debug: Looking for genericbannerred02zzzCHVarlaBanner01_02 for Vigilant.esm zzzCHVarlaBanner01_02 [MSTT:0D1D7D3C]>
[00:46] [BuildBaseRecords] <Debug: Looking for genericbannerred02 for Vigilant.esm zzzCHVarlaBanner01_02 [MSTT:0D1D7D3C]>
[00:46] [BuildBaseRecords] <Debug: Looking for powerwordgrah for Skyrim.esm NorWordWallWordGrah [ACTI:0007098F]>
[00:46] [BuildBaseRecords] <Debug: Looking for hhlgromcorsol02 for Skyrim.esm HHLGRomCorSol02 [STAT:0008776E]>
[00:46] [BuildBaseRecords] <Debug: Looking for ikrock05 for Glenmoril.esm zzzRevIkRock05 [STAT:0E2F7744]>
[00:46] [BuildBaseRecords] <Debug: Looking for dockstepsdownend01zzzRevDeadHillDockStepDownEnd01 for Glenmoril.esm zzzRevDeadHillDockStepDownEnd01 [STAT:0E000D80]>
[00:46] [BuildBaseRecords] <Debug: Looking for dockstepsdownend01 for Glenmoril.esm zzzRevDeadHillDockStepDownEnd01 [STAT:0E000D80]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzRevDeadHillDockStepDownEnd01 [STAT:0E000D80]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzRevDeadHillDockStepDownEnd01 [STAT:0E000D80]>
[00:46] [BuildBaseRecords] <Debug: Looking for roadscurver01RP_DesertLumpy01 for _ResourcePack.esl RP_RoadSCurveR01DesertLumpy01 [STAT:FE00203E]>
[00:46] [BuildBaseRecords] <Debug: Looking for roadscurver01 for _ResourcePack.esl RP_RoadSCurveR01DesertLumpy01 [STAT:FE00203E]>
[00:46] [BuildBaseRecords] <Debug: Looking for la_floor01ss for SkystoneCastle.esp LA_SS_Floor01SS [STAT:357F95F5]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadSCurveR01DesertLumpy01 [STAT:FE00203E]>
[00:46] [BuildBaseRecords] <Debug: Looking for dirtcliffs01EC_SS__Dementia_43761337 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs01_Dementia [STAT:11075FAB]>
[00:46] [BuildBaseRecords] <Debug: Looking for dirtcliffs01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs01_Dementia [STAT:11075FAB]>
[00:46] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs01_Dementia [STAT:11075FAB]>
[00:46] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs01_Dementia [STAT:11075FAB]>
[00:46] [BuildBaseRecords] <Debug: Looking for dirtcliffs01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs01_Dementia [STAT:11075FAB]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simud01lod.dds based on textures\landscape\dirtcliffs\dirtcliffs01.dds for textures\ec\expeditions\ss\landscape\simud01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs01_Dementia [STAT:11075FAB]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\fieldgrass02.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs01_Dementia [STAT:11075FAB]>
[00:46] [BuildBaseRecords] <Debug: Looking for expspidershockdead for Dragonborn.esm DLC2ExpSpiderShockBombFriendly [ACTI:04026D64]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc2apocryphabookwarp01 for Dragonborn.esm DLC2DELETEME [ACTI:0402B99A]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1.dds] ResourceExists>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\9FFAC639AF1548DE899C7880A900EC52.dds">
[00:46] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03_LFrozenMarshGrass for Skyrim.esm MineOreOrichalcum03_LFrozenMarshGrass "Выход орихалка" [ACTI:0010DC3F]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03 for Skyrim.esm MineOreOrichalcum03_LFrozenMarshGrass "Выход орихалка" [ACTI:0010DC3F]>
[00:46] [BuildBaseRecords] <Debug: Looking for dwefacadehallsm1wayramp01 for Skyrim.esm DweFacadeHallSm1wayRamp01 [STAT:0007BDF6]>
[00:46] [BuildBaseRecords] <Debug: Looking for roadcurve90r01 for Skyrim.esm RoadCurve90R01 [STAT:00027007]>
[00:46] [BuildBaseRecords] <Debug: Looking for dwehallbgendcapexbg01 for Dragonborn.esm DLC2dunFahlbtharzDweHallBgEndCapExBg01_Snow [STAT:04028BA7]>
[00:46] [BuildBaseRecords] <Debug: Looking for stonewallterracerampup01Grass01 for Skyrim.esm StonewallTerraceRampUp01Grass01 [STAT:000B73E5]>
[00:46] [BuildBaseRecords] <Debug: Looking for stonewallterracerampup01 for Skyrim.esm StonewallTerraceRampUp01Grass01 [STAT:000B73E5]>
[00:46] [BuildBaseRecords] <Debug: Looking for cassmrmtosmhallwall01 for Dawnguard.esm CasSmRmToSmHallWall01 [STAT:020008DC]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceRampUp01Grass01 [STAT:000B73E5]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineralpoolbig01WC for TheBawbsWardenOfTheCoast.esp WCMineralPoolBig01 [STAT:1036A05F]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineralpoolbig01 for TheBawbsWardenOfTheCoast.esp WCMineralPoolBig01 [STAT:1036A05F]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockcliff08zDcdRocks01_VolcanicDirt01 for DAc0da.esm zDcdRockCliff08Rocks01_VolcanicDirt01 [STAT:0C005A1E]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockcliff08 for DAc0da.esm zDcdRockCliff08Rocks01_VolcanicDirt01 [STAT:0C005A1E]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand16lod.dds based on textures\landscape\mineralpoolterrace.dds for textures\landscape\lesand16.dds TheBawbsWardenOfTheCoast.esp WCMineralPoolBig01 [STAT:1036A05F]>
[00:46] [BuildBaseRecords] <Debug: Looking for whfreewall01 for Vigilant.esm zzzBMWHfreewall01 [STAT:0D035648]>
[00:46] [BuildBaseRecords] <Debug: Looking for byohhousetrophyreindeer01 for unofficial skyrim special edition patch.esp UHFPBYOHHouseTrophy29ReinDeer [STAT:07002EA1]>
[00:46] [BuildBaseRecords] <Debug: Looking for campfire01landoffSnow for Skyrim.esm Campfire01LandOffSnow [STAT:000860C1]>
[00:46] [BuildBaseRecords] <Debug: Looking for pillar05zzzRevCave_leave for Glenmoril.esm zzzRevCavePillar05_leave [STAT:0E00375D]>
[00:46] [BuildBaseRecords] <Debug: Looking for pillar05 for Glenmoril.esm zzzRevCavePillar05_leave [STAT:0E00375D]>
[00:46] [BuildBaseRecords] <Debug: Looking for campfire01landoff for Skyrim.esm Campfire01LandOffSnow [STAT:000860C1]>
[00:46] [BuildBaseRecords] <Debug: Looking for rotatefloorbase for Glenmoril.esm zzzLaMRotateFloorBase [ACTI:0E14D1C6]>
[00:46] [BuildBaseRecords] <Debug: Looking for rifrmsmsecondmidwallroof01 for Skyrim.esm RifRmSmSecondMidWallRoof01 [STAT:00098FB4]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilel02SnowRocks01 for Update.esm RockPileL02SnowRocks01 [STAT:000A4DC7]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Update.esm RockPileL02SnowRocks01 [STAT:000A4DC7]>
[00:46] [BuildBaseRecords] <Debug: Looking for musicbox for Glenmoril.esm zzzLrhMusicBoxDoor "Музыкальная шкатулка" [DOOR:0E007B8D]>
[00:46] [BuildBaseRecords] <Debug: Looking for dbbrokencart01 for Skyrim.esm DBBrokenWagon [STAT:0007A612]>
[00:46] [BuildBaseRecords] <Debug: Looking for dwemerlargedoor01 for Dragonborn.esm DLC2dunNchardakDweDoorLarge01NoName [DOOR:0401C686]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower2x3 for Dragonborn.esm DLC2DweFacadeTower2x3 [STAT:0401EDD4]>
[00:46] [BuildBaseRecords] <Debug: Looking for rtfireplacetall01 for Skyrim.esm RTFireplaceTall01 [STAT:000BF880]>
[00:46] [BuildBaseRecords] <Debug: Looking for norplatbgstairsingle01 for Dawnguard.esm NorPlatBgStairSingle01ice [STAT:020097D5]>
[00:46] [BuildBaseRecords] <Debug: Looking for dweplatbgmid02WT for Wyrmstooth.esp WTDwePlatBgMid02 [STAT:0A3177B8]>
[00:46] [BuildBaseRecords] <Debug: Looking for dweplatbgmid02 for Wyrmstooth.esp WTDwePlatBgMid02 [STAT:0A3177B8]>
[00:46] [BuildBaseRecords] <Debug: Looking for whlanddead4 for Skyrim.esm WHlanddead4 [STAT:000E8EB6]>
[00:46] [BuildBaseRecords] <Debug: Looking for roadchunkm03Dirt01 for TheBawbsWardenOfTheCoast.esp RoadChunkM03Dirt01 [STAT:10010E26]>
[00:46] [BuildBaseRecords] <Debug: Looking for roadchunkm03 for TheBawbsWardenOfTheCoast.esp RoadChunkM03Dirt01 [STAT:10010E26]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Wyrmstooth.esp WTDwePlatBgMid02 [STAT:0A3177B8]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whlanddead4.nif WHlanddead4:0 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlanddead4 [STAT:000E8EB6]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whlanddead4.nif WHlanddead4:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHlanddead4 [STAT:000E8EB6]>
[00:46] [BuildBaseRecords] <Debug: Looking for hagravenfence03 for Skyrim.esm HagravenFence03 [STAT:000ACB2F]>
[00:46] [AddModel] <Debug: Meshes\lod\windhelm\whlanddead4_lod.nif WHlanddead4:0 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlanddead4 [STAT:000E8EB6]>
[00:46] [AddModel] <Debug: Meshes\lod\windhelm\whlanddead4_lod.nif WHlanddead4:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHlanddead4 [STAT:000E8EB6]>
[00:46] [BuildBaseRecords] <Debug: Looking for balconycurve01 for Glenmoril.esm zzzRevDeadHillPGBalconyCurve01 [STAT:0E000F9D]>
[00:46] [BuildBaseRecords] <Debug: Looking for smddarchcon01 for Skyrim.esm SMdDArchCon01 [STAT:0003FA2E]>
[00:46] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenfence03.nif HagravenFence03:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenFence03 [STAT:000ACB2F]>
[00:46] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenfence03.nif HagravenFence03:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HagravenFence03 [STAT:000ACB2F]>
[00:46] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenfence03.nif HagravenFence03:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenFence03 [STAT:000ACB2F]>
[00:46] [AddModel] <Debug: Meshes\clutter\hagraven\hagravenfence03.nif HagravenFence03:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HagravenFence03 [STAT:000ACB2F]>
[00:46] [BuildBaseRecords] <Debug: Looking for minecboulderl04EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCBoulderL04_Dementia [STAT:1157B6CF]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveglroomwall01 for Skyrim.esm CaveGLRoomWall01Falmer [STAT:000B9E6A]>
[00:46] [BuildBaseRecords] <Debug: Looking for minecboulderl04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCBoulderL04_Dementia [STAT:1157B6CF]>
[00:46] [AddModel] <Debug: Meshes\lod\clutter\hagravenfence03_lod_0.nif HagravenFence03:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HagravenFence03 [STAT:000ACB2F]>
[00:46] [AddModel] <Debug: Meshes\lod\clutter\hagravenfence03_lod_0.nif HagravenFence03:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Back_Lighting Skyrim.esm HagravenFence03 [STAT:000ACB2F]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoregold03_LVolcanicTundraDirt for Skyrim.esm MineOreGold03_LVolcanicTundraDirt "Золотая жила" [ACTI:0010DAF3]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoregold03 for Skyrim.esm MineOreGold03_LVolcanicTundraDirt "Золотая жила" [ACTI:0010DAF3]>
[00:46] [BuildBaseRecords] <Debug: Looking for amtowerlarge01 for DAc0da.esm zDcdAmTowerLarge01 [STAT:0C003F82]>
[00:46] [BuildBaseRecords] <Debug: Looking for casextfrontlefttower01 for Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [BuildBaseRecords] <Debug: Looking for trappipepiston01 for Skyrim.esm TrapDwePipePiston01 [ACTI:0009557E]>
[00:46] [AddModel] <Debug: Meshes\plants\floramountainflower02purple.nif MountainFlower02Purple01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraMountainFlower02Purple "Лиловый горноцвет" [TREE:000B91F8]>
[00:46] [AddModel] <Debug: Meshes\plants\floramountainflower02purple.nif MountainFlower02Purple01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp TreeFloraMountainFlower02Purple "Лиловый горноцвет" [TREE:000B91F8]>
[00:46] [BuildBaseRecords] <Debug: Looking for stonewallterracelong02FallForest for Skyrim.esm StonewallTerraceLong02FallForest [STAT:0009307A]>
[00:46] [BuildBaseRecords] <Debug: Looking for stonewallterracelong02 for Skyrim.esm StonewallTerraceLong02FallForest [STAT:0009307A]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceLong02FallForest [STAT:0009307A]>
[00:46] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x3.nif DLC2DweFacadeTower2x3:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x3 [STAT:0401EDD4]>
[00:46] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x3.nif DLC2DweFacadeTower2x3:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x3 [STAT:0401EDD4]>
[00:46] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x3.nif DLC2DweFacadeTower2x3:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x3 [STAT:0401EDD4]>
[00:46] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x3.nif DLC2DweFacadeTower2x3:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x3 [STAT:0401EDD4]>
[00:46] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x3.nif DLC2DweFacadeTower2x3:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x3 [STAT:0401EDD4]>
[00:46] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x3.nif DLC2DweFacadeTower2x3:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x3 [STAT:0401EDD4]>
[00:46] [BuildBaseRecords] <Debug: Looking for opdwermsmmid01 for Glenmoril.esm zzzRevOpDweRmSmMid01 [STAT:0E25E49C]>
[00:46] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x3.nif DLC2DweFacadeTower2x3:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x3 [STAT:0401EDD4]>
[00:46] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x3.nif DLC2DweFacadeTower2x3:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x3 [STAT:0401EDD4]>
[00:46] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x3.nif DLC2DweFacadeTower2x3:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x3 [STAT:0401EDD4]>
[00:46] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x3.nif DLC2DweFacadeTower2x3:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x3 [STAT:0401EDD4]>
[00:46] [BuildBaseRecords] <Debug: Looking for winterholdtowerintfloor01 for Skyrim.esm WinterholdTowerIntFloor01 [STAT:00102079]>
[00:46] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x3.nif DLC2DweFacadeTower2x3:39 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x3 [STAT:0401EDD4]>
[00:46] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x3.nif DLC2DweFacadeTower2x3:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x3 [STAT:0401EDD4]>
[00:46] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x3.nif DLC2DweFacadeTower2x3:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x3 [STAT:0401EDD4]>
[00:46] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x3.nif DLC2DweFacadeTower2x3:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x3 [STAT:0401EDD4]>
[00:46] [BuildBaseRecords] <Debug: Looking for extlghall1endcap01closed for Glenmoril.esm zzzRevCasLgHall1EndCap01ExtC [STAT:0E27058F]>
[00:46] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x3.nif DLC2DweFacadeTower2x3:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x3 [STAT:0401EDD4]>
[00:46] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadetower2x3.nif DLC2DweFacadeTower2x3:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x3 [STAT:0401EDD4]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif Win04:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif Win04:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif Win04:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif Win04:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif Win04:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif Win04:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif Win04:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif Win04:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif Win04:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif Win04:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif Win04:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif Win04:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif Win24:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowerlarge01.nif TowerBase2:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdAmTowerLarge01 [STAT:0C003F82]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif Win24:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowerlarge01.nif TowerBase2:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerLarge01 [STAT:0C003F82]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif Win24:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [BuildBaseRecords] <Debug: Looking for commonshelf01 for Skyrim.esm CommonShelf01 [STAT:0002E6CD]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif Win24:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif Win24:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowerlarge01.nif TowerTop2:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdAmTowerLarge01 [STAT:0C003F82]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif Win24:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowerlarge01.nif TowerTop2:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerLarge01 [STAT:0C003F82]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif Win24:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif Win24:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowerlarge01.nif TowerMid2:1.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdAmTowerLarge01 [STAT:0C003F82]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif Win24:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowerlarge01.nif TowerMid2:1.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerLarge01 [STAT:0C003F82]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif Win24:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif Win24:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif Win24:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif CasExtFrontLeftTower01:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif CasExtFrontLeftTower01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif CasExtFrontLeftTower01:2 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif CasExtFrontLeftTower01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [BuildBaseRecords] <Debug: Looking for mountaintrim01RiverbedEdge01 for Skyrim.esm MountainTrim01RiverbedEdge01 [STAT:0005D0DF]>
[00:46] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Skyrim.esm MountainTrim01RiverbedEdge01 [STAT:0005D0DF]>
[00:46] [BuildBaseRecords] <Debug: Looking for treeroottrap for Glenmoril.esm zzzRevTrapTreeRoot [ACTI:0E203517]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif CasExtFrontLeftTower01:10 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif CasExtFrontLeftTower01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif CasExtFrontLeftTower01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\exterior\casextfrontlefttower01.nif CasExtFrontLeftTower01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [BuildBaseRecords] <Debug: Looking for peltfloor01 for Skyrim.esm PeltFloor01 [STAT:0005C015]>
[00:46] [BuildBaseRecords] <Debug: Looking for sheohilt1h for DAc0da.esm zDcd1stPersonCheeseHilt1H [STAT:0C00CCD3]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc1icewallcolumnbig for Dawnguard.esm DLC1IceWallColumnBig_INTERIOR [STAT:0201A035]>
[00:46] [BuildBaseRecords] <Debug: Looking for dinttowerstairs01 for Dawnguard.esm DIntTowerStairs01 [STAT:0201012B]>
[00:46] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower2x3_lod.nif DweFacadeTower2x3_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x3 [STAT:0401EDD4]>
[00:46] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower2x3_lod.nif DweFacadeTower2x3_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x3 [STAT:0401EDD4]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTower2x3 [STAT:0401EDD4]>
[00:46] [BuildBaseRecords] <Debug: Looking for wrcastlemainbuilding01lod for Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01icewalllod.dds 0 Dawnguard.esm DLC1IceWallColumnBig_INTERIOR [STAT:0201A035]>
[00:46] [AddModel] <Debug: Meshes\lod\dac0da\amtowerlarge01_lod_0.nif TowerBase2:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmTowerLarge01 [STAT:0C003F82]>
[00:46] [AddModel] <Debug: Meshes\lod\dac0da\amtowerlarge01_lod_0.nif TowerBase2:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerLarge01 [STAT:0C003F82]>
[00:46] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower2x3_lod_1.nif DweFacadeTower2x3_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DweFacadeTower2x3 [STAT:0401EDD4]>
[00:46] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadetower2x3_lod_1.nif DweFacadeTower2x3_LOD_1:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeTower2x3 [STAT:0401EDD4]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeTower2x3 [STAT:0401EDD4]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmTowerLarge01 [STAT:0C003F82]>
[00:46] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontlefttower01_lod_0.nif DLC01CasExtFrontLeftTower01_LOD_0:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontlefttower01_lod_0.nif DLC01CasExtFrontLeftTower01_LOD_0:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01_castleextlod01.dds 0 Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\lod\dac0da\amtowerlarge01_lod_1.nif TowerBase2:1.001 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmTowerLarge01 [STAT:0C003F82]>
[00:46] [AddModel] <Debug: Meshes\lod\dac0da\amtowerlarge01_lod_1.nif TowerBase2:1.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerLarge01 [STAT:0C003F82]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmTowerLarge01 [STAT:0C003F82]>
[00:46] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontlefttower01_lod_2.nif DLC01CasExtFrontLeftTower01_LOD_0:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontlefttower01_lod_2.nif DLC01CasExtFrontLeftTower01_LOD_0:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01_castleextlod01.dds 0 Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:46] [AddModel] <Debug: Meshes\lod\dac0da\amtowerlarge01_lod_2.nif TowerBase2:1.001 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmTowerLarge01 [STAT:0C003F82]>
[00:46] [AddModel] <Debug: Meshes\lod\dac0da\amtowerlarge01_lod_2.nif TowerBase2:1.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerLarge01 [STAT:0C003F82]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmTowerLarge01 [STAT:0C003F82]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01lod.nif WRCastleMainBuilding01LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01lod.nif WRCastleMainBuilding01LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01lod.nif WRCastleMainBuilding01LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01lod.nif WRCastleMainBuilding01LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01lod.nif USKP_RailPatch Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01lod.nif USKP_RailPatch Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01lod.nif USKP_PlatformPatch Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01lod.nif USKP_PlatformPatch Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [BuildBaseRecords] <Debug: Looking for mrkmillrocks02 for Skyrim.esm MrkMillRocks02 [STAT:000B39F4]>
[00:46] [BuildBaseRecords] <Debug: Looking for azurastar for SkystoneCastle.esp LA_SS_StarDark [STAT:357709D8]>
[00:46] [BuildBaseRecords] <Debug: Looking for fxambsnowblowingsmint for Skyrim.esm FXAmbSnowBlowingSmInt [MSTT:0002F25B]>
[00:46] [BuildBaseRecords] <Debug: Looking for fxamb for Skyrim.esm FXAmbSnowBlowingSmInt [MSTT:0002F25B]>
[00:46] [BuildBaseRecords] <Debug: Looking for crfrtwall06inner for cutting room floor.esp RTWall06InnerCRF [STAT:1901F659]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockcliff05zzzRev_dead for Glenmoril.esm zzzRevRockCliff05_dead [STAT:0E003730]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Glenmoril.esm zzzRevRockCliff05_dead [STAT:0E003730]>
[00:46] [BuildBaseRecords] <Debug: Looking for stockadegate01EC_SS_SI_Dementia for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_SIStockadeGate01_Dementia "Ворота" [DOOR:114E7B70]>
[00:46] [BuildBaseRecords] <Debug: Looking for stockadegate01 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_SIStockadeGate01_Dementia "Ворота" [DOOR:114E7B70]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadfloorlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadfloor.dds Glenmoril.esm zzzRevRockCliff05_dead [STAT:0E003730]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockCliff05_dead [STAT:0E003730]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadfloorlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadfloor.dds Glenmoril.esm zzzRevRockCliff05_dead [STAT:0E003730]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockCliff05_dead [STAT:0E003730]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2.dds] ResourceExists>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_SIStockadeGate01_Dementia "Ворота" [DOOR:114E7B70]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_SIStockadeGate01_Dementia "Ворота" [DOOR:114E7B70]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\7E44E6FE904945D98D531498889CC2BD.dds">
[00:46] [BuildBaseRecords] <Debug: Looking for smdfwalbroken01 for Skyrim.esm SMdFWalBroken01 [STAT:000EC243]>
[00:46] [BuildBaseRecords] <Debug: Looking for casextbldgmid03 for Dawnguard.esm CasExtBldgMid03 [STAT:02003D27]>
[00:46] [BuildBaseRecords] <Debug: Looking for impchandelliercandle02 for Skyrim.esm ImpChandellierCandle02 [STAT:000C4BC2]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgmid03.nif CasExtBldgMid03:17 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgMid03 [STAT:02003D27]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgmid03.nif CasExtBldgMid03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgMid03 [STAT:02003D27]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01lod_lod.nif WRCastleMainBuilding01LOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01lod_lod.nif WRCastleMainBuilding01LOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgmid03_lod.nif CasExtBldgMid03:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgMid03 [STAT:02003D27]>
[00:46] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgmid03_lod.nif CasExtBldgMid03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgMid03 [STAT:02003D27]>
[00:46] [BuildBaseRecords] <Debug: Looking for barrel02 for Skyrim.esm Barrel02Static [STAT:0010C0E3]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01lod_lod.nif WRCastleMainBuilding01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01lod_lod.nif WRCastleMainBuilding01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01lod_lod.nif USKP_RailPatch Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01lod_lod.nif USKP_RailPatch Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01lod_lod.nif USKP_PlatformPatch Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01lod_lod.nif USKP_PlatformPatch Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgmid03_lod_3.nif ImpExtBldgMid01_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgMid03 [STAT:02003D27]>
[00:46] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgmid03_lod_3.nif ImpExtBldgMid01_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgMid03 [STAT:02003D27]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtBldgMid03 [STAT:02003D27]>
[00:46] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 1641 1402.96765136719>
[00:46] [BuildBaseRecords] <Debug: Looking for riftenrwroombdoorv01 for Skyrim.esm RiftenRWRoomBDoorV01ice [STAT:000AEBDE]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew3.nif textures\landscape\trees\gkbsmoothdarkbark20_n.dds 8B8EBB75 TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew3.nif textures\landscape\trees\gkbjunglebranch3.dds 6B3BDDAE TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew3.nif textures\landscape\trees\gkbsmoothdarkbark20.dds 58B33400 TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew3.nif textures\landscape\trees\gkbtreeaspenbranchcompgreen1.dds A0FD186A TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew3.nif textures\landscape\trees\gkbtreebamboojungleaspenbranch3.dds 6A6D03A7 TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew3.nif textures\landscape\trees\gkbsmoothdarkbark22.dds 47C17901 TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew3.nif textures\landscape\trees\gkbsmoothdarkbark22_n.dds EC9040A0 TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew3.nif textures\landscape\trees\gkbtreebamboojungleaspenbranch7_n.dds FCD59EFE TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\wrcastlelod01.dds 0 Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 1 Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 1 Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [BuildBaseRecords] <Debug: Looking for rtorphanagewall01 for Glenmoril.esm zzzGHRTOrphanageWall01_Snow [STAT:0E00CACF]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineclhalldeadend02c for Skyrim.esm MineCLHallDeadEnd02c [STAT:000454BF]>
[00:46] [BuildBaseRecords] <Debug: Looking for arrubble02 for Update.esm ccBGS_ARRubble02 [STAT:010031BA]>
[00:46] [BuildBaseRecords] <Debug: Looking for fxrapidsrocks01_E05860CApassthru for Skyrim.esm FXrapidsRocks01RiverbedEdge01 [MSTT:00063858]>
[00:46] [BuildBaseRecords] <Debug: Looking for fxrapidsrocks01_E05860CA for Skyrim.esm FXrapidsRocks01RiverbedEdge01 [MSTT:00063858]>
[00:46] [BuildBaseRecords] <Debug: Looking for fxrapidsrocks01 for Skyrim.esm FXrapidsRocks01RiverbedEdge01 [MSTT:00063858]>
[00:46] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxrapidsrocks01_dyndolod_lod.nif Skyrim.esm FXrapidsRocks01RiverbedEdge01 [MSTT:00063858]>
[00:46] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxrapidsrocks01_dyndolod_lod.nif Skyrim.esm FXrapidsRocks01RiverbedEdge01 [MSTT:00063858]>
[00:46] [BuildBaseRecords] <Debug: Looking for farmhouse05destroyed02 for Skyrim.esm Farmhouse05Destroyed02Snow [STAT:000DAEE1]>
[00:46] [BuildBaseRecords] <Debug: Looking for aporubblepile05 for Unslaad.esm zzzCrbApoRubblePile05SN [STAT:0F428724]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01lod_lod_2.nif WRCastleMainBuilding01LOD_LOD_2:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01lod_lod_2.nif WRCastleMainBuilding01LOD_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01lod_lod_2.nif WRCastleMainBuilding01LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01lod_lod_2.nif WRCastleMainBuilding01LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01lod_lod_2.nif USKP_PlatformPatch Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01lod_lod_2.nif USKP_PlatformPatch Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01lod_lod_2.nif USKP_RailPatch Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01lod_lod_2.nif USKP_RailPatch Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [BuildBaseRecords] <Debug: Looking for dwefacadetowertp for Skyrim.esm DweFacadeTowerTPSnow [STAT:000FF8F2]>
[00:46] [BuildBaseRecords] <Debug: Looking for dwefacadetowerpt for DAc0da.esm zDcdZeroSumDweFacadeTowerPt [STAT:0C009816]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\wrcastlelod01.dds 0 Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 1 Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 1 Skyrim.esm WRCastleMainBuilding01LOD [STAT:0008FC40]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerTPSnow [STAT:000FF8F2]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerTPSnow [STAT:000FF8F2]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerTPSnow [STAT:000FF8F2]>
[00:46] [BuildBaseRecords] <Debug: Looking for snowdriftsm04 for Update.esm SnowDriftSm04 [STAT:000801E0]>
[00:46] [BuildBaseRecords] <Debug: Looking for snowdriftsm04 for Update.esm SnowDriftSm04 [STAT:000801E0]>
[00:46] [BuildBaseRecords] <Debug: Meshes\lod\snowdrifts\snowdriftsm04_lod_0.nif;;; ? meshes\lod\snowdrifts\snowdriftsm04_lod_0.nif;;; Update.esm SnowDriftSm04 [STAT:000801E0]>
[00:46] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeSnowRocks01_73EADC28 for Update.esm MountainCliffSlopeSnowRocks01 [STAT:0006E1ED]>
[00:46] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeSnowRocks01 for Update.esm MountainCliffSlopeSnowRocks01 [STAT:0006E1ED]>
[00:46] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Update.esm MountainCliffSlopeSnowRocks01 [STAT:0006E1ED]>
[00:46] [AddModel] <Debug: Meshes\lod\snowdrifts\snowdriftsm04_lod_0.nif SnowDriftSm04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm SnowDriftSm04 [STAT:000801E0]>
[00:46] [AddModel] <Debug: Meshes\lod\snowdrifts\snowdriftsm04_lod_0.nif SnowDriftSm04:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Update.esm SnowDriftSm04 [STAT:000801E0]>
[00:46] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Update.esm MountainCliffSlopeSnowRocks01 [STAT:0006E1ED]>
[00:46] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Update.esm MountainCliffSlopeSnowRocks01 [STAT:0006E1ED]>
[00:46] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Update.esm SnowDriftSm04 [STAT:000801E0]>
[00:46] [AddModel] <Debug: Meshes\landscape\snowdrifts\snowdriftsm04.nif SnowDriftSm04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm SnowDriftSm04 [STAT:000801E0]>
[00:46] [AddModel] <Debug: Meshes\landscape\snowdrifts\snowdriftsm04.nif SnowDriftSm04:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Update.esm SnowDriftSm04 [STAT:000801E0]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerpt.nif DweFacadeTowerPT:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerPt [STAT:0C009816]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerpt.nif DweFacadeTowerPT:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerPt [STAT:0C009816]>
[00:46] [BuildBaseRecords] <Debug: Looking for mrkfrontwallintmts01 for Skyrim.esm MrkFrontWALLintMts01 [STAT:000BACE0]>
[00:46] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024ledgeflat.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti1024LedgeFlat [STAT:0E00DCAA]>
[00:46] [AddModel] <Debug: Meshes\architecture\revenant\storti\1024ledgeflat.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti1024LedgeFlat [STAT:0E00DCAA]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerpt.nif DweFacadeTowerPT:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerPt [STAT:0C009816]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerpt.nif DweFacadeTowerPT:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerPt [STAT:0C009816]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerpt.nif DweFacadeTowerPT:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerPt [STAT:0C009816]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerpt.nif DweFacadeTowerPT:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerPt [STAT:0C009816]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerpt.nif DweFacadeTowerPT:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerPt [STAT:0C009816]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerpt.nif DweFacadeTowerPT:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerPt [STAT:0C009816]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerpt.nif DweFacadeTowerPT:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerPt [STAT:0C009816]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerpt.nif DweFacadeTowerPT:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerPt [STAT:0C009816]>
[00:46] [BuildBaseRecords] <Debug: Looking for wrintcastlewallbasestrl01 for Skyrim.esm WRIntCastleWallBaseStrL01 [STAT:00087859]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerpt.nif DweFacadeTowerPT:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerPt [STAT:0C009816]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerpt.nif DweFacadeTowerPT:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerPt [STAT:0C009816]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerpt.nif DweFacadeTowerPT:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerPt [STAT:0C009816]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerpt.nif DweFacadeTowerPT:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerPt [STAT:0C009816]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveilroomdoorrb01 for Skyrim.esm CaveILRoomDoorRB01 [STAT:00073313]>
[00:46] [BuildBaseRecords] <Debug: Looking for pouch for FEC-Pouch-Renamer.esp FEC_FrostContainerPouch "Сумка" [CONT:FE01A825]>
[00:46] [BuildBaseRecords] <Debug: Looking for atmoranconsole for Unslaad.esm zzzCrbAtmoraConsole [STAT:0F456608]>
[00:46] [BuildBaseRecords] <Debug: Looking for tropicalplant01 for TheBawbsWardenOfTheCoast.esp 000TropicalPlant01 [STAT:1000BB9B]>
[00:46] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerpt_lod.nif DweFacadeTowerPT_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerPt [STAT:0C009816]>
[00:46] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerpt_lod.nif DweFacadeTowerPT_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerPt [STAT:0C009816]>
[00:46] [BuildBaseRecords] <Debug: Looking for ruinsdragonclawebony for SkystoneCastle.esp LA_SS_ClawEbony [STAT:3574D163]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilem01FieldGrass01 for Skyrim.esm RockPileM01FieldGrass01 [STAT:0003AAE6]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Skyrim.esm RockPileM01FieldGrass01 [STAT:0003AAE6]>
[00:46] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerpt_lod_1.nif DweFacadeTowerPT_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerPt [STAT:0C009816]>
[00:46] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerpt_lod_1.nif DweFacadeTowerPT_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerPt [STAT:0C009816]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc2skaalvilgreymane01 for Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerPt [STAT:0C009816]>
[00:46] [BuildBaseRecords] <Debug: Looking for mountaincliffsm01EC_SS__ManiaNoMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_ManiaNoMoss [STAT:1158FD29]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerPt [STAT:0C009816]>
[00:46] [BuildBaseRecords] <Debug: Looking for mountaincliffsm01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_ManiaNoMoss [STAT:1158FD29]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerPt [STAT:0C009816]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2.dds] ResourceExists>
[00:46] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliffsm01_00000000_lod_0l.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_ManiaNoMoss [STAT:1158FD29]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:46] [BuildBaseRecords] <Debug: Looking for wrstocks01 for Skyrim.esm WRStocks01 [STAT:0003DE3F]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\3E901015A20746E19E1886862DAF1DB5.dds">
[00:46] [BuildBaseRecords] <Debug: Looking for pizzacutter1h for Glenmoril.esm zzzRev1stPersonPizzaCutter1H [STAT:0E0088D3]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_ManiaNoMoss [STAT:1158FD29]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_ManiaNoMoss [STAT:1158FD29]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSm01_ManiaNoMoss [STAT:1158FD29]>
[00:46] [BuildBaseRecords] <Debug: Looking for wrintwallhallofdeadroof02 for Skyrim.esm WRIntWallHallofDeadRoof02 [STAT:000E3EF7]>
[00:46] [BuildBaseRecords] <Debug: Looking for hanginganimalsring03 for HearthFires.esm BYOHHangingAnimalsRing03 [STAT:03009397]>
[00:46] [BuildBaseRecords] <Debug: Looking for blackreachebalconyshelf02 for Skyrim.esm BlackreachEBalconyShelf02 [STAT:000921C9]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveiiciclebase06 for Skyrim.esm CaveIIcicleBase06 [STAT:000C1C46]>
[00:46] [BuildBaseRecords] <Debug: Looking for nordwelling04extbaseb for Dragonborn.esm NorDwelling04ExtBaseBLtSnow [STAT:04018CFD]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoresilver01_LVolcanicTundraDirt for Skyrim.esm MineOreSilver01_LVolcanicTundraDirt "Серебряная жила" [ACTI:0010DAFE]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoresilver01 for Skyrim.esm MineOreSilver01_LVolcanicTundraDirt "Серебряная жила" [ACTI:0010DAFE]>
[00:46] [BuildBaseRecords] <Debug: Looking for sovintfloorstr01 for Skyrim.esm SOVintFloorStr01 [STAT:0003E6EA]>
[00:46] [BuildBaseRecords] <Debug: Looking for bedrollhay01LDirtPath for Skyrim.esm BedrollHay01LDirtPath "Лежанка" [FURN:000A4E09]>
[00:46] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LDirtPath "Лежанка" [FURN:000A4E09]>
[00:46] [BuildBaseRecords] <Debug: Looking for corpse01 for Glenmoril.esm zzzRevWitCorpse01 [STAT:0E007E43]>
[00:46] [BuildBaseRecords] <Debug: Looking for norhallsm1wayendexsm01 for Skyrim.esm NorHallSm1wayEndExSm01ice [STAT:00060F32]>
[00:46] [BuildBaseRecords] <Debug: Looking for implroomicorner01 for Skyrim.esm ImpLRoomICorner01 [STAT:000388BA]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveghall1way03c for Skyrim.esm CaveGHall1Way03c [STAT:00028802]>
[00:46] [BuildBaseRecords] <Debug: Looking for orcbedsingle01 for Skyrim.esm OrcBedSingle01L "Кровать" [FURN:00042B67]>
[00:46] [BuildBaseRecords] <Debug: Looking for commonbeddouble01 for TheBawbsWardenOfTheCoast.esp WCMQ08BedActivator "Кровать" [ACTI:102E1A43]>
[00:46] [BuildBaseRecords] <Debug: Looking for coastdriftwood03 for Unslaad.esm zzzCrbCoastDriftWood03Snow [STAT:0F458FE6]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc2dwermsmwallhalf02 for Dragonborn.esm DLC2DweRmSmWallHalf02 [STAT:0401BD51]>
[00:46] [BuildBaseRecords] <Debug: Looking for norplatbgtowerbridge01 for Skyrim.esm NorPlatBgTowerBridge01 [STAT:0003EAD4]>
[00:46] [BuildBaseRecords] <Debug: Looking for desertrock07 for _ResourcePack.esl RP_DesertRock07 [STAT:FE00202D]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilel04ReachGrass01_95E1CD51 for Skyrim.esm RockPileL04ReachGrass01 [STAT:0007CC45]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilel04ReachGrass01 for Skyrim.esm RockPileL04ReachGrass01 [STAT:0007CC45]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Skyrim.esm RockPileL04ReachGrass01 [STAT:0007CC45]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Skyrim.esm RockPileL04ReachGrass01 [STAT:0007CC45]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Skyrim.esm RockPileL04ReachGrass01 [STAT:0007CC45]>
[00:46] [BuildBaseRecords] <Debug: Looking for norhitchpost02 for Skyrim.esm NorHitchPost02Snow02 [STAT:000993D5]>
[00:46] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgtowerbridge01.nif NorPlatBgTowerBridge01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgTowerBridge01 [STAT:0003EAD4]>
[00:46] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgtowerbridge01.nif NorPlatBgTowerBridge01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgTowerBridge01 [STAT:0003EAD4]>
[00:46] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgtowerbridge01.nif NorPlatBgTowerBridge01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgTowerBridge01 [STAT:0003EAD4]>
[00:46] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgtowerbridge01.nif NorPlatBgTowerBridge01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgTowerBridge01 [STAT:0003EAD4]>
[00:46] [BuildBaseRecords] <Debug: Looking for florawatcherseye01 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_RootWatchersEyeActivator01 "Глаз дозорного" [ACTI:1102E7C0]>
[00:46] [BuildBaseRecords] <Debug: Looking for wrhousegreymane01lod for Skyrim.esm WRHouseGreyMane01LOD [STAT:000917D6]>
[00:46] [BuildBaseRecords] <Debug: Looking for impfireplace01 for Skyrim.esm ImpFireplace01 [STAT:00059ED6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreymane01.nif DLC2SkaalVilGreyMane01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreymane01.nif DLC2SkaalVilGreyMane01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [BuildBaseRecords] <Debug: Looking for platcorin01zzzRevCas_Moss for Glenmoril.esm zzzRevCasPlatCorIn01_Moss [STAT:0E0040DF]>
[00:46] [BuildBaseRecords] <Debug: Looking for platcorin01 for Glenmoril.esm zzzRevCasPlatCorIn01_Moss [STAT:0E0040DF]>
[00:46] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgtowerbridge01_lod.nif NorPlatBgTowerBridge01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgTowerBridge01 [STAT:0003EAD4]>
[00:46] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgtowerbridge01_lod.nif NorPlatBgTowerBridge01:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorPlatBgTowerBridge01 [STAT:0003EAD4]>
[00:46] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgtowerbridge01_lod.nif NorPlatBgTowerBridge01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgTowerBridge01 [STAT:0003EAD4]>
[00:46] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgtowerbridge01_lod.nif NorPlatBgTowerBridge01:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorPlatBgTowerBridge01 [STAT:0003EAD4]>
[00:46] [BuildBaseRecords] <Debug: Looking for ikstatuegate for Glenmoril.esm zzzRevIkStatueGate [STAT:0E2EBC59]>
[00:46] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreymane01.nif DLC2SkaalVilGreyMane01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveishaftrbottom01 for Skyrim.esm CaveIShaftRBottom01 [STAT:000153DF]>
[00:46] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreymane01.nif DLC2SkaalVilGreyMane01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [BuildBaseRecords] <Debug: Looking for shipkatariahmast02 for Skyrim.esm ShipKatariahMast02 [STAT:000993A1]>
[00:46] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreymane01.nif DLC2SkaalVilGreyMane01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreymane01.nif DLC2SkaalVilGreyMane01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [BuildBaseRecords] <Debug: Looking for limcrock08 for Glenmoril.esm zzzRevLimeCaveRock08 [STAT:0E2F7760]>
[00:46] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreymane01.nif DLC2SkaalVilGreyMane01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreymane01.nif DLC2SkaalVilGreyMane01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousegreymane01lod.nif WRHouseGreyMane01LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseGreyMane01LOD [STAT:000917D6]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousegreymane01lod.nif WRHouseGreyMane01LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseGreyMane01LOD [STAT:000917D6]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousegreymane01lod.nif WRHouseGreyMane01LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseGreyMane01LOD [STAT:000917D6]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousegreymane01lod.nif WRHouseGreyMane01LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseGreyMane01LOD [STAT:000917D6]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousegreymane01lod.nif WRHouseGreyMane01LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseGreyMane01LOD [STAT:000917D6]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousegreymane01lod.nif WRHouseGreyMane01LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseGreyMane01LOD [STAT:000917D6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreymane01.nif DLC2SkaalVilGreyMane01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreymane01.nif DLC2SkaalVilGreyMane01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [BuildBaseRecords] <Debug: Looking for puzzledoorkeyholeivory for Skyrim.esm PuzzleDoorKeyHole01Ivory "Замочная скважина" [ACTI:0004DAC8]>
[00:46] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreymane01.nif DLC2SkaalVilGreyMane01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreymane01.nif DLC2SkaalVilGreyMane01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [BuildBaseRecords] <Debug: Looking for paintinguc0103 for Wyrmstooth.esp WTPaintinguc0103 [STAT:0A5A6CA1]>
[00:46] [BuildBaseRecords] <Debug: Looking for telvannilifteffect02 for Dragonborn.esm TelvanniLiftEffect02 [STAT:0403CF11]>
[00:46] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreymane01.nif DLC2SkaalVilGreyMane01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreymane01.nif DLC2SkaalVilGreyMane01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreymane01.nif DLC2SkaalVilGreyMane01:14 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreymane01.nif DLC2SkaalVilGreyMane01:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreymane01.nif DLC2SkaalVilGreyMane01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreymane01.nif DLC2SkaalVilGreyMane01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreymane01.nif DLC2SkaalVilGreyMane01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreymane01.nif DLC2SkaalVilGreyMane01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreymane01.nif DLC2SkaalVilGreyMane01:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01lod_lod.nif WRHouseGreyMane01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseGreyMane01LOD [STAT:000917D6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilgreymane01.nif DLC2SkaalVilGreyMane01:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01lod_lod.nif WRHouseGreyMane01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseGreyMane01LOD [STAT:000917D6]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01lod_lod.nif WRHouseGreyMane01LOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseGreyMane01LOD [STAT:000917D6]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01lod_lod.nif WRHouseGreyMane01LOD_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseGreyMane01LOD [STAT:000917D6]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01lod_lod.nif WRHouseGreyMane01LOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseGreyMane01LOD [STAT:000917D6]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01lod_lod.nif WRHouseGreyMane01LOD_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseGreyMane01LOD [STAT:000917D6]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseGreyMane01LOD [STAT:000917D6]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRHouseGreyMane01LOD [STAT:000917D6]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 2 Skyrim.esm WRHouseGreyMane01LOD [STAT:000917D6]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01lod_lod_2.nif WRHouseGreyMane01LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseGreyMane01LOD [STAT:000917D6]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01lod_lod_2.nif WRHouseGreyMane01LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseGreyMane01LOD [STAT:000917D6]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01lod_lod_2.nif WRHouseGreyMane01LOD_LOD_2:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseGreyMane01LOD [STAT:000917D6]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01lod_lod_2.nif WRHouseGreyMane01LOD_LOD_2:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseGreyMane01LOD [STAT:000917D6]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01lod_lod_2.nif WRHouseGreyMane01LOD_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseGreyMane01LOD [STAT:000917D6]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01lod_lod_2.nif WRHouseGreyMane01LOD_LOD_2:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseGreyMane01LOD [STAT:000917D6]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseGreyMane01LOD [STAT:000917D6]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRHouseGreyMane01LOD [STAT:000917D6]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 2 Skyrim.esm WRHouseGreyMane01LOD [STAT:000917D6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreymane01_lod.nif DLC2SkaalVilGreyMane01:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreymane01_lod.nif DLC2SkaalVilGreyMane01:59 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreymane01_lod.nif WRHouseGreyMane01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreymane01_lod.nif WRHouseGreyMane01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreymane01_lod.nif WRHouseGreyMane01LOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreymane01_lod.nif WRHouseGreyMane01LOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreymane01_lod.nif WRHouseGreyMane01LOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreymane01_lod.nif WRHouseGreyMane01LOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [BuildBaseRecords] <Debug: Looking for miscsacksmall for Skyrim.esm MiscSackSmall "Мешочек" [CONT:00097F51]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 1 Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 2 Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 3 Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveishaftrstraight01 for Skyrim.esm CaveIShaftRStraight01 [STAT:000153D8]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadefreeexbg01_lod for Dragonborn.esm DLC2DweFacadeFreeExBg01_LOD [STAT:040384D1]>
[00:46] [BuildBaseRecords] <Debug: Looking for norrmbgcoroutl01 for Skyrim.esm NorRmBgCorOutL01 [STAT:00016008]>
[00:46] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreymane01_lod_2.nif DLC2SkaalVilGreyMane01:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreymane01_lod_2.nif DLC2SkaalVilGreyMane01:59 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreymane01_lod_2.nif WRHouseGreyMane01LOD_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreymane01_lod_2.nif WRHouseGreyMane01LOD_LOD_2:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreymane01_lod_2.nif WRHouseGreyMane01LOD_LOD_2:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreymane01_lod_2.nif WRHouseGreyMane01LOD_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreymane01_lod_2.nif WRHouseGreyMane01LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreymane01_lod_2.nif WRHouseGreyMane01LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [BuildBaseRecords] <Debug: Looking for goodscartclosed for Glenmoril.esm zzzRevWitGoodsCartClosed [STAT:0E005DB2]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 1 Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 2 Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 3 Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:46] [BuildBaseRecords] <Debug: Looking for skeevernestmound03 for Skyrim.esm TG03SkeeverNest "Гнездо" [ACTI:000549D9]>
[00:46] [BuildBaseRecords] <Debug: Looking for minecshaftdoor04 for Skyrim.esm MineCShaftDoor04 [STAT:0004552D]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveilroomdoorr03 for Skyrim.esm CaveILRoomDoorR03 [STAT:0007330D]>
[00:46] [BuildBaseRecords] <Debug: Looking for cwmapflagtownred01 for OwnCivilWar.esp CWMapFlagRedDragonBridge "Драконий Мост" [ACTI:000F0852]>
[00:46] [BuildBaseRecords] <Debug: Looking for sovwhalebridgebody01 for DAc0da.esm zDcdSOVWhaleBridgeBody01 [STAT:0C001910]>
[00:46] [BuildBaseRecords] <Debug: Looking for paintingmc0203 for Wyrmstooth.esp WTPaintingmc0203 [STAT:0A5A6C8D]>
[00:46] [BuildBaseRecords] <Debug: Looking for walkwaybend02 for Better Dynamic Snow SE.esp WalkwayBend02Snow [STAT:000F6051]>
[00:46] [BuildBaseRecords] <Debug: Looking for hhmainhall01 for Skyrim.esm HHMainHall01 [STAT:0008776F]>
[00:46] [BuildBaseRecords] <Debug: Looking for ozstatue01a for Glenmoril.esm zzzRevOzStatue01A [STAT:0E2EBC66]>
[00:46] [BuildBaseRecords] <Debug: Looking for minechall3way02 for Skyrim.esm MineCHall3Way02 [STAT:0004549F]>
[00:46] [BuildBaseRecords] <Debug: Looking for sigilstonestatic for Vigilant.esm zzzCOSigilStoneStatic [STAT:0D057CC3]>
[00:46] [BuildBaseRecords] <Debug: Looking for stockadewoodbeam01Light_SN for Better Dynamic Snow SE.esp StockadeWoodbeam01Light_SN [STAT:0002A34C]>
[00:46] [BuildBaseRecords] <Debug: Looking for powerwordblueglow for Unslaad.esm zzzCrbPowerWordBlueGlow [MSTT:0F3FA305]>
[00:46] [BuildBaseRecords] <Debug: Looking for stockadewoodbeam01 for Better Dynamic Snow SE.esp StockadeWoodbeam01Light_SN [STAT:0002A34C]>
[00:46] [BuildBaseRecords] <Debug: Looking for roadsignpost for TheBawbsWardenOfTheCoast.esp WCLQ02WarningPost01 "Предупреждение" [ACTI:102426E8]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Better Dynamic Snow SE.esp StockadeWoodbeam01Light_SN [STAT:0002A34C]>
[00:46] [BuildBaseRecords] <Debug: Looking for roadchunkm02 for Landscape and Water Fixes.esp RoadChunkM02ice [STAT:0006F138]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower3x2_lod for Dragonborn.esm DLC2DweFacadeTower3x2_LOD [STAT:040384ED]>
[00:46] [BuildBaseRecords] <Debug: Looking for candlelon04 for Glenmoril.esm zzzRevCandleON04 [STAT:0E006B10]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldCortoStairs01_Snow [STAT:0E00CAAE]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldCortoStairs01_Snow [STAT:0E00CAAE]>
[00:46] [BuildBaseRecords] <Debug: Looking for norlabyrinthianmaze01 for Skyrim.esm LabyrinthianMaze01 [STAT:000F2D4C]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldCortoStairs01_Snow [STAT:0E00CAAE]>
[00:46] [BuildBaseRecords] <Debug: Looking for _camp_tentward for Campfire.esm _Camp_TentWard [STAT:0903BE8E]>
[00:46] [BuildBaseRecords] <Debug: Looking for stahlrimsword for Dragonborn.esm 1stPersonStahlrimSword [STAT:04038A52]>
[00:46] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 411 942.321044921875>
[00:46] [BuildBaseRecords] <Debug: Looking for caveibalconyicorner01 for Skyrim.esm CaveIBalconyICorner01 [STAT:00034460]>
[00:46] [BuildBaseRecords] <Debug: Looking for wrintbeam768 for Skyrim.esm WRIntBeam768 [STAT:000602A6]>
[00:46] [BuildBaseRecords] <Debug: Looking for arpitbridgeendcap01 for Update.esm ccBGS_ARPitBridgeEndCap01 [STAT:0100318D]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveifhall1way64r01 for Skyrim.esm CaveIFHall1Way64R01 [STAT:0001FEA6]>
[00:46] [BuildBaseRecords] <Debug: Looking for ruinscandlesconceon01 for Skyrim.esm RuinsCandleSconceOn1 [STAT:0007EA40]>
[00:46] [BuildBaseRecords] <Debug: Looking for casexttower01dark for Dawnguard.esm CasExtTower01Dark [STAT:02003D4F]>
[00:46] [BuildBaseRecords] <Debug: Looking for nobleshelf02 for Skyrim.esm NobleShelf02 [STAT:000C29DB]>
[00:46] [BuildBaseRecords] <Debug: Looking for cavegbalconystraight01 for Skyrim.esm CaveGBalconyStraight01 [STAT:0001C292]>
[00:46] [BuildBaseRecords] <Debug: Looking for treepineforeststump01_FFF8581Fpassthru for Skyrim.esm DBTortureVictimContainer4 "Полый пень" [CONT:00064923]>
[00:46] [BuildBaseRecords] <Debug: Looking for sninedivinecourt for Vigilant.esm zzzAOMSNineDivineCourt [STAT:0D024438]>
[00:46] [BuildBaseRecords] <Debug: Looking for safeandlock01 for Dragonborn.esm DLC2RRHoldingSafe "Сейф" [CONT:04020A41]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpiles04PineForest01 for Skyrim.esm RockPileS04PineForest01 [STAT:000775B7]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Skyrim.esm RockPileS04PineForest01 [STAT:000775B7]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpiles04Rocks01 for Skyrim.esm RockPileS04Rocks01 [STAT:000B353E]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Skyrim.esm RockPileS04Rocks01 [STAT:000B353E]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Vigilant.esm zzzAOMSNineDivineCourt [STAT:0D024438]>
[00:46] [AddModel] <Debug: Meshes\clutter\ruins\ruinscandlesconceon01.nif Ruins_FloorCandleLampMid03:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RuinsCandleSconceOn1 [STAT:0007EA40]>
[00:46] [BuildBaseRecords] <Debug: Looking for slgfstasol02 for Skyrim.esm SLgFStaSol02 [STAT:000223BF]>
[00:46] [AddModel] <Debug: Meshes\clutter\ruins\ruinscandlesconceon01.nif Ruins_FloorCandleLampMid03:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RuinsCandleSconceOn1 [STAT:0007EA40]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 1 Vigilant.esm zzzAOMSNineDivineCourt [STAT:0D024438]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Vigilant.esm zzzAOMSNineDivineCourt [STAT:0D024438]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 1 Vigilant.esm zzzAOMSNineDivineCourt [STAT:0D024438]>
[00:46] [AddModel] <Debug: Meshes\clutter\ruins\ruinscandlesconceon01.nif Ruins_FloorCandleLampMid03:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RuinsCandleSconceOn1 [STAT:0007EA40]>
[00:46] [BuildBaseRecords] <Debug: Looking for fxmistlow02adjust for Skyrim.esm FXMistLow02Adjust [MSTT:00016442]>
[00:46] [AddModel] <Debug: Meshes\clutter\ruins\ruinscandlesconceon01.nif Ruins_FloorCandleLampMid03:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RuinsCandleSconceOn1 [STAT:0007EA40]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound03 for Dragonborn.esm DLC2dunKolbjornAshMound03 [STAT:04020E65]>
[00:46] [AddModel] <Debug: Meshes\clutter\ruins\ruinscandlesconceon01.nif Ruins_FloorCandleLampMid03:7 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RuinsCandleSconceOn1 [STAT:0007EA40]>
[00:46] [BuildBaseRecords] <Debug: Looking for whintwoodsupportmid01 for Skyrim.esm WHIntWoodSupportMid01 [STAT:00079097]>
[00:46] [AddModel] <Debug: Meshes\clutter\ruins\ruinscandlesconceon01.nif Ruins_FloorCandleLampMid03:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RuinsCandleSconceOn1 [STAT:0007EA40]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveirfloor01 for Skyrim.esm CaveIRFloor01 [STAT:000344E0]>
[00:46] [BuildBaseRecords] <Debug: Looking for cavegboulderm02 for Skyrim.esm CaveGBoulderM02 [STAT:000224FC]>
[00:46] [AddModel] <Debug: Add-on in model Meshes\clutter\ruins\ruinscandlesconceon01.nif Skyrim.esm RuinsCandleSconceOn1 [STAT:0007EA40]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04_LFrozenMarshLichen for Skyrim.esm MineOreMoonstone04_LFrozenMarshLichen "Выход лунного камня" [ACTI:0010DC55]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04 for Skyrim.esm MineOreMoonstone04_LFrozenMarshLichen "Выход лунного камня" [ACTI:0010DC55]>
[00:46] [BuildBaseRecords] <Debug: Looking for apoparwall02 for Unslaad.esm zzzCrbApoParWall02SN [STAT:0F428707]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower01dark.nif L1_Windows01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtTower01Dark [STAT:02003D4F]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower01dark.nif L1_Windows01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTower01Dark [STAT:02003D4F]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc01_inv_scairncloudshape02 for Dawnguard.esm DLC01_INV_SCairnCloudShape02 [STAT:02008418]>
[00:46] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\ruinscandlesconceon01_dyndolod_lod.nif for Skyrim.esm RuinsCandleSconceOn1 [STAT:0007EA40]>
[00:46] [BuildBaseRecords] <Debug: Looking for platamid01zzzRev_Block02Moss for Glenmoril.esm zzzRevPlataMid01_Block02Moss [STAT:0E003CBF]>
[00:46] [BuildBaseRecords] <Debug: Looking for platamid01 for Glenmoril.esm zzzRevPlataMid01_Block02Moss [STAT:0E003CBF]>
[00:46] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\ruinscandlesconceon01_dyndolod_lod.nif Skyrim.esm RuinsCandleSconceOn1 [STAT:0007EA40]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower01dark.nif CasExtTower01Dark:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTower01Dark [STAT:02003D4F]>
[00:46] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\ruinscandlesconceon01_dyndolod_lod.nif Skyrim.esm RuinsCandleSconceOn1 [STAT:0007EA40]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower01dark.nif CasExtTower01Dark:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTower01Dark [STAT:02003D4F]>
[00:46] [BuildBaseRecords] <Debug: Looking for wrplaqueshield01_invis for unofficial skyrim special edition patch.esp USKPWeaponRackCOAMidInvis [ACTI:070012F0]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower01dark.nif CasExtTower01Dark:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTower01Dark [STAT:02003D4F]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower01dark.nif CasExtTower01Dark:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTower01Dark [STAT:02003D4F]>
[00:46] [BuildBaseRecords] <Debug: Looking for wrscafguardtowerbase01 for Skyrim.esm WRScafGuardTowerBase01 [STAT:00063FD3]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower01dark.nif CasExtTower01Dark:18 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dawnguard.esm CasExtTower01Dark [STAT:02003D4F]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower01dark.nif CasExtTower01Dark:18 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTower01Dark [STAT:02003D4F]>
[00:46] [BuildBaseRecords] <Debug: Looking for impfreewall01 for Skyrim.esm ImpFreeWall01 [STAT:0003E1FB]>
[00:46] [BuildBaseRecords] <Debug: Looking for mancathcer for Glenmoril.esm zzzGH1stPersonPiperManCatcher [STAT:0E01244A]>
[00:46] [BuildBaseRecords] <Debug: Looking for norrubblepile07 for Dragonborn.esm NorRubblePile07_DLC2Ash [STAT:04027A31]>
[00:46] [BuildBaseRecords] <Debug: Looking for barrel01 for alternate start - live another life.esp ARTHLALNoRespawnFishBarrel "Бочка с рыбой" [CONT:6403E7E6]>
[00:46] [BuildBaseRecords] <Debug: Looking for companionshipruin for Unslaad.esm zzzCrbCompanionShipRuin [STAT:0F438E0F]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower01dark.nif CasExtTower01Dark:12 - L1_Windows01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTower01Dark [STAT:02003D4F]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttower01dark.nif CasExtTower01Dark:12 - L1_Windows01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTower01Dark [STAT:02003D4F]>
[00:46] [BuildBaseRecords] <Debug: Looking for alchbottle02 for Glenmoril.esm zzzRevWitAlchBottle02 [STAT:0E005D9C]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treesnowgum02passthru_lod.nif SnowGum02:2 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treesnowgum02passthru_lod.nif SnowGum02:2 Crown Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[00:46] [BuildBaseRecords] <Debug: Looking for rtcanalsl01inner01 for Glenmoril.esm zzzGHRTCanalsL01Inner01_snow [STAT:0E00CA7B]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treesnowgum02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treesnowgum02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtowerbase01.nif WRScafGuardTowerBase01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafGuardTowerBase01 [STAT:00063FD3]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtowerbase01.nif WRScafGuardTowerBase01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRScafGuardTowerBase01 [STAT:00063FD3]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoregold04_CaveIDirt for Skyrim.esm MineOreGold04_CaveIDirt "Золотая жила" [ACTI:0010DC92]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtowerbase01.nif WRScafGuardTowerBase01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafGuardTowerBase01 [STAT:00063FD3]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtowerbase01.nif WRScafGuardTowerBase01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRScafGuardTowerBase01 [STAT:00063FD3]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treesnowgum02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treesnowgum02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treesnowgum02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treesnowgum02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[00:46] [BuildBaseRecords] <Debug: Looking for stockadewallcornerin01EC_SS_SI_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeWallCornerIn01_Dementia [STAT:114E7B72]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoregold04 for Skyrim.esm MineOreGold04_CaveIDirt "Золотая жила" [ACTI:0010DC92]>
[00:46] [BuildBaseRecords] <Debug: Looking for stockadewallcornerin01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeWallCornerIn01_Dementia [STAT:114E7B72]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treesnowgum02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\_resourcepack\treesnowgum02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[00:46] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a 1641 1402.96765136719>
[00:46] [BuildBaseRecords] <Debug: Looking for mrkriverbaselower for Skyrim.esm MrkRiverBaseLower [STAT:0001F764]>
[00:46] [BuildBaseRecords] <Debug: Looking for giantroot04 for Update.esm ccBGS_GiantRoot04 [STAT:01003088]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrscafguardtowerbase01_lod_0.nif WRScafGuardTowerBase01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafGuardTowerBase01 [STAT:00063FD3]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrscafguardtowerbase01_lod_0.nif WRScafGuardTowerBase01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRScafGuardTowerBase01 [STAT:00063FD3]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew3.nif textures\landscape\trees\gkbsmoothdarkbark20_n.dds 8B8EBB75 TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew3.nif textures\landscape\trees\gkbjunglebranch3.dds 6B3BDDAE TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRScafGuardTowerBase01 [STAT:00063FD3]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew3.nif textures\landscape\trees\gkbsmoothdarkbark20.dds 58B33400 TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew3.nif textures\landscape\trees\gkbtreeaspenbranchcompgreen1.dds A0FD186A TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew3.nif textures\landscape\trees\gkbtreebamboojungleaspenbranch3.dds 6A6D03A7 TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew3.nif textures\landscape\trees\gkbsmoothdarkbark22.dds 47C17901 TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew3.nif textures\landscape\trees\gkbsmoothdarkbark22_n.dds EC9040A0 TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeWallCornerIn01_Dementia [STAT:114E7B72]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew3.nif textures\landscape\trees\gkbtreebamboojungleaspenbranch7_n.dds FCD59EFE TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04_LVolcanicTundraRocks for Skyrim.esm MineOreQuicksilver04_LVolcanicTundraRocks "Ртутная жила" [ACTI:0010DB42]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04 for Skyrim.esm MineOreQuicksilver04_LVolcanicTundraRocks "Ртутная жила" [ACTI:0010DB42]>
[00:46] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower01dark_lod.nif CasExtTower01Dark:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTower01Dark [STAT:02003D4F]>
[00:46] [BuildBaseRecords] <Debug: Looking for impextbldgstraight04 for Skyrim.esm ImpExtBldgStraight04 [STAT:0003F975]>
[00:46] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower01dark_lod.nif CasExtTower01Dark:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTower01Dark [STAT:02003D4F]>
[00:46] [BuildBaseRecords] <Debug: Looking for wrintdragonroomwallcorl for Skyrim.esm WRIntDragonRoomWallCorL [STAT:0009E638]>
[00:46] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower01dark_lod.nif CasExtTower01Dark:18 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dawnguard.esm CasExtTower01Dark [STAT:02003D4F]>
[00:46] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower01dark_lod.nif CasExtTower01Dark:18 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Dawnguard.esm CasExtTower01Dark [STAT:02003D4F]>
[00:46] [BuildBaseRecords] <Debug: Looking for snowdriftsm03RP_Sand02DriftSm03 for _ResourcePack.esl RP_Sand02DriftSm03 [STAT:FE0020A2]>
[00:46] [BuildBaseRecords] <Debug: Looking for snowdriftsm03 for _ResourcePack.esl RP_Sand02DriftSm03 [STAT:FE0020A2]>
[00:46] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower01dark_lod.nif CasExtTower01Dark:12 - L1_Windows01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTower01Dark [STAT:02003D4F]>
[00:46] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower01dark_lod.nif CasExtTower01Dark:12 - L1_Windows01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTower01Dark [STAT:02003D4F]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadebridgerampccw01 for Dragonborn.esm DLC2DweFacadeBridgeRampCCW01 [STAT:0401DFFC]>
[00:46] [BuildBaseRecords] <Debug: Looking for sc_bonepile01 for Glenmoril.esm zzzRevsc_bonepile01_Ash [STAT:0E15247C]>
[00:46] [BuildBaseRecords] <Debug: Looking for blacksmithforgemarker for Dragonborn.esm DLC2CraftingBlackSmithSkaalForge "Кузница" [FURN:0402B074]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sand02_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\sand02_d.dds _ResourcePack.esl RP_Sand02DriftSm03 [STAT:FE0020A2]>
[00:46] [AddModel] <Debug: Meshes\architecture\crb\orchard\tree\eldertree.nif L1_WRTempleTree02 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:46] [AddModel] <Debug: Meshes\architecture\crb\orchard\tree\eldertree.nif L1_WRTempleTree02 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:46] [AddModel] <Debug: Meshes\architecture\crb\orchard\tree\eldertree.nif WRTempleTree02:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:46] [AddModel] <Debug: Meshes\architecture\crb\orchard\tree\eldertree.nif WRTempleTree02:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:46] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\_resourcepack\landscape\trees\treesnowgum02.nif SnowGum02:2 Crown meshes\dyndolod\lod\trees\_resourcepack\treesnowgum02passthru_lod.nif textures\_resourcepack\landscape\trees\snowgumbranches01_d.dds _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[00:46] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower01dark_lod_3.nif ImpExtTower01_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTower01Dark [STAT:02003D4F]>
[00:46] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower01dark_lod_3.nif ImpExtTower01_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTower01Dark [STAT:02003D4F]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtTower01Dark [STAT:02003D4F]>
[00:46] [AddModel] <Debug: Meshes\architecture\crb\orchard\tree\eldertree.nif WRTempleTree02:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:46] [AddModel] <Debug: Meshes\architecture\crb\orchard\tree\eldertree.nif WRTempleTree02:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Soft_Lighting Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:46] [BuildBaseRecords] <Debug: Looking for firewoodpilehuge01 for Skyrim.esm FirewoodPileHuge1 [STAT:0010ACC2]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac.dds] ResourceExists>
[00:46] [BuildBaseRecords] <Debug: Looking for water1024 for Skyrim.esm Water1024Helgen [ACTI:000C1D44]>
[00:46] [BuildBaseRecords] <Debug: Looking for wrtempletree02roots for Skyrim.esm WRTempleTree02Roots [STAT:0004CBB3]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilel01_LMine_15C17396 for Dragonborn.esm RockPileL01_LMine [STAT:0401C6EF]>
[00:46] [BuildBaseRecords] <Debug: Looking for sthalmorhouseWT for Wyrmstooth.esp WTSThalmorHouse [STAT:0A6DCF09]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilel01_LMine for Dragonborn.esm RockPileL01_LMine [STAT:0401C6EF]>
[00:46] [BuildBaseRecords] <Debug: Looking for sthalmorhouse for Wyrmstooth.esp WTSThalmorHouse [STAT:0A6DCF09]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac.dds] DXGI_FORMAT_BC7_UNORM>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Dragonborn.esm RockPileL01_LMine [STAT:0401C6EF]>
[00:46] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Skyrim.esm Water1024Helgen [ACTI:000C1D44]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Dragonborn.esm RockPileL01_LMine [STAT:0401C6EF]>
[00:46] [BuildBaseRecords] <Debug: Looking for dmwarhammer01 for Vigilant.esm zzVcg1stPersonDMWarHammer01 [STAT:0D502035]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Dragonborn.esm RockPileL01_LMine [STAT:0401C6EF]>
[00:46] [BuildBaseRecords] <Debug: Looking for falmercontainer for Skyrim.esm DONOTUSEFalmerContainer "Ящик из хитина коруса" [CONT:000B9F8E]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveglroomdoorb01 for Skyrim.esm CaveGLRoomDoorB01 [STAT:0001B174]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\084DB4B454024801A6DEA8A3A76E5328.dds">
[00:46] [BuildBaseRecords] <Debug: Looking for riftenrwhall1waytoblack01_Solitude for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWHall1WayToBlack01_Solitude [STAT:11533C84]>
[00:46] [BuildBaseRecords] <Debug: Looking for riftenrwhall1waytoblack01 for Skyrim Extended Cut - Saints and Seducers.esp RiftenRWHall1WayToBlack01_Solitude [STAT:11533C84]>
[00:46] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Skyrim.esm E3DemoTrollChest "Сундук" [CONT:00099A50]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveilhall1way256short01 for Skyrim.esm CaveILHall1Way256Short01 [STAT:0001EEE7]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilel01RP_Sand02_15C17396 for _ResourcePack.esl RP_RockPileL01Sand02 [STAT:FE00207D]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilel01RP_Sand02 for _ResourcePack.esl RP_RockPileL01Sand02 [STAT:FE00207D]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for _ResourcePack.esl RP_RockPileL01Sand02 [STAT:FE00207D]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for _ResourcePack.esl RP_RockPileL01Sand02 [STAT:FE00207D]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilel01 for _ResourcePack.esl RP_RockPileL01Sand02 [STAT:FE00207D]>
[00:46] [BuildBaseRecords] <Debug: Looking for painting_lower_squEC_SS_Painting01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Painting01 [STAT:1124F60A]>
[00:46] [BuildBaseRecords] <Debug: Looking for painting_lower_squ for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Painting01 [STAT:1124F60A]>
[00:46] [BuildBaseRecords] <Debug: Looking for fxsmokewispslgvol01 for Skyrim.esm FXSmokeWispsLgVol01 [MSTT:00077777]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveishaftrdoor03 for Skyrim.esm CaveIShaftRDoor03 [STAT:000153E3]>
[00:46] [BuildBaseRecords] <Debug: Looking for byohhousetrophyskeever01 for HearthFires.esm BYOHHouseTrophy24SkeeverNEW [STAT:03015BDF]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ04ShieldDragonslayer01 "Сундук" [CONT:0F288BE5]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ04ShieldDragonslayer01 "Сундук" [CONT:0F288BE5]>
[00:46] [BuildBaseRecords] <Debug: Looking for beehive01 for HearthFires.esm BYOHBYOHApiary "Пчельник" [CONT:03012A54]>
[00:46] [BuildBaseRecords] <Debug: Looking for bread01b for Glenmoril.esm zzzLrhFoodBreadStatic [STAT:0E0101EB]>
[00:46] [BuildBaseRecords] <Debug: Looking for rifrmsmsecondfloor01 for Skyrim.esm RifRmSmSecondFloor01 [STAT:00096FA7]>
[00:46] [BuildBaseRecords] <Debug: Looking for riftenrwdoorspecial01noanim for Glenmoril.esm zzzGHMq05CharmDoor "Дверь" [ACTI:0E01733C]>
[00:46] [BuildBaseRecords] <Debug: Looking for riftenrwdoorspecial01no for Glenmoril.esm zzzGHMq05CharmDoor "Дверь" [ACTI:0E01733C]>
[00:46] [BuildBaseRecords] <Debug: Looking for ruins_altar01 for Skyrim.esm RuinsAltarSnow [STAT:0005EA3C]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sand02_dlod.dds based on textures\landscape\rocks01.dds for textures\_resourcepack\landscape\sand02_d.dds _ResourcePack.esl RP_RockPileL01Sand02 [STAT:FE00207D]>
[00:46] [BuildBaseRecords] <Debug: Looking for impexticebldgicorner04WT for Wyrmstooth.esp WTImpExtIceBldgICorner04 [STAT:0A38959E]>
[00:46] [BuildBaseRecords] <Debug: Looking for signrtstables01 for Skyrim.esm SignRTStables01 [MSTT:000EA621]>
[00:46] [BuildBaseRecords] <Debug: Looking for impexticebldgicorner04 for Wyrmstooth.esp WTImpExtIceBldgICorner04 [STAT:0A38959E]>
[00:46] [BuildBaseRecords] <Debug: Looking for hagraventusks03 for Skyrim.esm HagravenTusks03 [STAT:000ACB29]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Wyrmstooth.esp WTSThalmorHouse [STAT:0A6DCF09]>
[00:46] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgerampccw01.nif DLC2DweFacadeBridgeRampCCW01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridgeRampCCW01 [STAT:0401DFFC]>
[00:46] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgerampccw01.nif DLC2DweFacadeBridgeRampCCW01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBridgeRampCCW01 [STAT:0401DFFC]>
[00:46] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgerampccw01.nif DLC2DweFacadeBridgeRampCCW01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridgeRampCCW01 [STAT:0401DFFC]>
[00:46] [BuildBaseRecords] <Debug: Looking for dwerubblepile01 for DAc0da.esm zDcdZeroSumDweRubblePile01 [STAT:0C009828]>
[00:46] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgerampccw01.nif DLC2DweFacadeBridgeRampCCW01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBridgeRampCCW01 [STAT:0401DFFC]>
[00:46] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgerampccw01.nif DLC2DweFacadeBridgeRampCCW01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridgeRampCCW01 [STAT:0401DFFC]>
[00:46] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgerampccw01.nif DLC2DweFacadeBridgeRampCCW01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBridgeRampCCW01 [STAT:0401DFFC]>
[00:46] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgerampccw01.nif DLC2DweFacadeBridgeRampCCW01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridgeRampCCW01 [STAT:0401DFFC]>
[00:46] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgerampccw01.nif DLC2DweFacadeBridgeRampCCW01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBridgeRampCCW01 [STAT:0401DFFC]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Wyrmstooth.esp WTImpExtIceBldgICorner04 [STAT:0A38959E]>
[00:46] [BuildBaseRecords] <Debug: Looking for noblebench02 for Skyrim.esm NobleBench02Front "Скамья" [FURN:000C2A00]>
[00:46] [BuildBaseRecords] <Debug: Looking for sblacksmith for Skyrim.esm SBlackSmith [STAT:0008618F]>
[00:46] [BuildBaseRecords] <Debug: Looking for whvalunstrad33 for Wyrmstooth.esp WTWHvalunstrad33 [STAT:0A660F1C]>
[00:46] [BuildBaseRecords] <Debug: Looking for roadsignmorthal01r for Skyrim.esm RoadSignMorthal01R [STAT:000D8DA6]>
[00:46] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebridgerampccw01_lod.nif DLC2DweFacadeBridgeRampCCW01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridgeRampCCW01 [STAT:0401DFFC]>
[00:46] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebridgerampccw01_lod.nif DLC2DweFacadeBridgeRampCCW01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2DweFacadeBridgeRampCCW01 [STAT:0401DFFC]>
[00:46] [BuildBaseRecords] <Debug: Looking for soiriflesilver for Glenmoril.esm zzzRev1stPersonSoiRifleSilver [STAT:0E2E5FC1]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeBridgeRampCCW01 [STAT:0401DFFC]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SBlackSmith [STAT:0008618F]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile01.nif Chunk01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile01 [STAT:0C009828]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile01.nif Chunk01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile01 [STAT:0C009828]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 1 Skyrim.esm SBlackSmith [STAT:0008618F]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile01.nif DweRubblePile01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile01 [STAT:0C009828]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile01.nif DweRubblePile01:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile01 [STAT:0C009828]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile01.nif DweRubblePile01:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile01 [STAT:0C009828]>
[00:46] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebridgerampccw01_lod_1.nif DLC2DweFacadeBridgeRampCCW01_LOD_1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridgeRampCCW01 [STAT:0401DFFC]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile01.nif DweRubblePile01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile01 [STAT:0C009828]>
[00:46] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebridgerampccw01_lod_1.nif DLC2DweFacadeBridgeRampCCW01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2DweFacadeBridgeRampCCW01 [STAT:0401DFFC]>
[00:46] [BuildBaseRecords] <Debug: Looking for smdcwinsol03WT for Wyrmstooth.esp WTSMdCWinSol03 [STAT:0A40AED4]>
[00:46] [BuildBaseRecords] <Debug: Looking for smdcwinsol03 for Wyrmstooth.esp WTSMdCWinSol03 [STAT:0A40AED4]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile01.nif DweRubblePile01:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile01 [STAT:0C009828]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeBridgeRampCCW01 [STAT:0401DFFC]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile01.nif DweRubblePile01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile01 [STAT:0C009828]>
[00:46] [BuildBaseRecords] <Debug: Looking for wrdunintstrdoor01 for Skyrim.esm WRDunIntStrDoor01 [STAT:00079494]>
[00:46] [BuildBaseRecords] <Debug: Textures do not match for "Chunk01:11": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile01.nif -> textures\dungeons\dwemerruins\dwestonefloor04.dds in dwerubblepile01_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile01 [STAT:0C009828]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\dwemerruins\dwestonefloor04.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile01 [STAT:0C009828]>
[00:46] [BuildBaseRecords] <Debug: Textures do not match for "DweRubblePile01:16": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile01.nif -> textures\dungeons\rubblepile02.dds in dwerubblepile01_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile01 [STAT:0C009828]>
[00:46] [BuildBaseRecords] <Debug: Looking for chest01 for Unslaad.esm zzzCrbMerchantRatChest "Сундук" [CONT:0F32CDD3]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\rubblepile02.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile01 [STAT:0C009828]>
[00:46] [BuildBaseRecords] <Debug: Textures do not match for "DweRubblePile01:27": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile01.nif -> textures\dungeons\dwemerruins\dwerockdesigns01.dds in dwerubblepile01_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile01 [STAT:0C009828]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\dwemerruins\dwerockdesigns01.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile01 [STAT:0C009828]>
[00:46] [BuildBaseRecords] <Debug: Looking for casextmaintowercourtyard01WCOblivionCourtyard for TheBawbsWardenOfTheCoast.esp WCOblivionCourtyard [STAT:1015F7CC]>
[00:46] [BuildBaseRecords] <Debug: Looking for casextmaintowercourtyard01 for TheBawbsWardenOfTheCoast.esp WCOblivionCourtyard [STAT:1015F7CC]>
[00:46] [BuildBaseRecords] <Debug: Looking for dwecivwarwallendcap01 for Skyrim.esm DweCivWarWallEndcap01 [STAT:0008CC93]>
[00:46] [BuildBaseRecords] <Debug: Looking for arrmwall02 for Update.esm ccBGS_ARRmWall02 [STAT:010031B4]>
[00:46] [BuildBaseRecords] <Debug: Looking for apolghall4way01 for Dragonborn.esm ApoLgHall4way01 [STAT:0401BF6F]>
[00:46] [BuildBaseRecords] <Debug: Looking for whdoor01 for Glenmoril.esm zzzGHWHDoor01Min "Дверь" [DOOR:0E00CBBD]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc2telvanniroot01 for DAc0da.esm zDcdDLC2TelvanniRoot01Snow [STAT:0C004B6B]>
[00:46] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendcap01.nif DweCivWarWallEndcap01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarWallEndcap01 [STAT:0008CC93]>
[00:46] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendcap01.nif DweCivWarWallEndcap01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweCivWarWallEndcap01 [STAT:0008CC93]>
[00:46] [BuildBaseRecords] <Debug: Looking for blackreachewallcorner01 for Skyrim.esm BlackreachEWallCorner01 [STAT:000921A0]>
[00:46] [AddModel] <Debug: Meshes\lod\dwemer\dwecivwarwallendcap01_lod_0.nif DweCivWarWallEndcap01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweCivWarWallEndcap01 [STAT:0008CC93]>
[00:46] [AddModel] <Debug: Meshes\lod\dwemer\dwecivwarwallendcap01_lod_0.nif DweCivWarWallEndcap01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweCivWarWallEndcap01 [STAT:0008CC93]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm DweCivWarWallEndcap01 [STAT:0008CC93]>
[00:46] [BuildBaseRecords] <Debug: Looking for wrterwind01 for Skyrim.esm WRTerWind01 [STAT:0003CDE5]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilel03zzzRev_wet_D87BAA55 for Glenmoril.esm zzzRevRockPileL03_wet [STAT:0E000EB1]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilel03zzzRev_wet for Glenmoril.esm zzzRevRockPileL03_wet [STAT:0E000EB1]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilel03_D87BAA55passthru for Glenmoril.esm zzzRevRockPileL03_wet [STAT:0E000EB1]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilel03_D87BAA55 for Glenmoril.esm zzzRevRockPileL03_wet [STAT:0E000EB1]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Glenmoril.esm zzzRevRockPileL03_wet [STAT:0E000EB1]>
[00:46] [BuildBaseRecords] <Debug: Looking for openbooknew07 for SkystoneCastle.esp LA_SS_openbooknew07 [STAT:355AD216]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockPileL03_wet [STAT:0E000EB1]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockPileL03_wet [STAT:0E000EB1]>
[00:46] [BuildBaseRecords] <Debug: Looking for wrsingletrigger02 for unofficial skyrim special edition patch.esp WeaponRackMidACTIVATOR [ACTI:0008AF59]>
[00:46] [BuildBaseRecords] <Debug: Looking for cavegshafttop01 for Skyrim.esm CaveGShaftTop01Ice [STAT:0004206C]>
[00:46] [BuildBaseRecords] <Debug: Looking for timberedtower01 for Glenmoril.esm zzzRevSiikaTimeberedTower01NoLod [STAT:0E1FD4D0]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveghall1way01c for Skyrim.esm CaveGHall1Way01c [STAT:00024E7C]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilel03Snow_LightSN_FC3959FF for Update.esm RockPileL03Snow_LightSN [STAT:000CD0AF]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilel03Snow_LightSN for Update.esm RockPileL03Snow_LightSN [STAT:000CD0AF]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Update.esm RockPileL03Snow_LightSN [STAT:000CD0AF]>
[00:46] [BuildBaseRecords] <Debug: Looking for desertrockscliff02 for _ResourcePack.esl RP_DesertRocksCliff02 [STAT:FE002004]>
[00:46] [BuildBaseRecords] <Debug: Looking for cavegwalldoorb01 for Skyrim.esm CaveGWallDoorB01ice [STAT:0006F0C5]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Update.esm RockPileL03Snow_LightSN [STAT:000CD0AF]>
[00:46] [BuildBaseRecords] <Debug: Looking for roadchunks01FallForestDirt01 for Skyrim.esm RoadChunkS01FallForestDirt01 [STAT:000B0170]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Update.esm RockPileL03Snow_LightSN [STAT:000CD0AF]>
[00:46] [BuildBaseRecords] <Debug: Looking for roadchunks01 for Skyrim.esm RoadChunkS01FallForestDirt01 [STAT:000B0170]>
[00:46] [BuildBaseRecords] <Debug: Looking for sc_mausoleumwall04_Gray for Dawnguard.esm sc_mausoleumWall04_Gray [STAT:020041F6]>
[00:46] [BuildBaseRecords] <Debug: Looking for sc_mausoleumwall04 for Dawnguard.esm sc_mausoleumWall04_Gray [STAT:020041F6]>
[00:46] [BuildBaseRecords] <Debug: Looking for sextant for Glenmoril.esm zzzRevWitSextant [STAT:0E005DB8]>
[00:46] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantNarzulburBlacksmithChest "Сундук" [CONT:000B3FE1]>
[00:46] [BuildBaseRecords] <Debug: Looking for miscsacklarge for Glenmoril.esm zzzLRHrqCollectionSack "Мешок для сборов" [CONT:0E08D991]>
[00:46] [BuildBaseRecords] <Debug: Looking for spitpotclosedloose01 for CookingExpanded.esp SpitPotClosedLoose01 "Горшок" [CONT:00054174]>
[00:46] [BuildBaseRecords] <Debug: Looking for portgatepoleslow01 for Skyrim.esm PortGatePole01Slow [ACTI:0001841E]>
[00:46] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeFieldGrass01_73EADC28 for Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeFieldGrass01 for Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [BuildBaseRecords] <Debug: Found old texture replacement method mountaincliffslopeyellow Meshes\landscape\mountains\mountaincliffslopeyellow.nif Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [AddModel] <Debug: Meshes\clutter\imperial\impchandelliercandle02.nif ImpChandellierCandle02:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpChandellierCandle02 [STAT:000C4BC2]>
[00:46] [AddModel] <Debug: Meshes\clutter\imperial\impchandelliercandle02.nif ImpChandellierCandle02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpChandellierCandle02 [STAT:000C4BC2]>
[00:46] [BuildBaseRecords] <Debug: Meshes\lod\mountains\mountaincliffslope_lod_0.nif;meshes\lod\mountains\mountaincliffslope_lod_1.nif;meshes\lod\mountains\mountaincliffslope_lod_2.nif; ? meshes\lod\mountains\mountaincliffslopeyellow_lod_0.nif;meshes\lod\mountains\mountaincliffslopeyellow_lod_1.nif;meshes\lod\mountains\mountaincliffslopeyellow_lod_2.nif; Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [BuildBaseRecords] <Debug: Looking for apoextendinghallway01 for Dragonborn.esm ApoExtendingHallway01 [ACTI:0402AA6E]>
[00:46] [BuildBaseRecords] <Debug: Looking for rifrmsmfirstmidopencor01 for Skyrim.esm RifRmSmFirstMidOpenCor01 [STAT:0009F6F3]>
[00:46] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumwall04.nif sc_mausoleumWall04:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumWall04_Gray [STAT:020041F6]>
[00:46] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumwall04.nif sc_mausoleumWall04:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumWall04_Gray [STAT:020041F6]>
[00:46] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopeyellow_lod_0.nif MountainCliffSlopeYellow_LOD_0:1 Shader Flags 1: Vertex_Alpha | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopeyellow_lod_0.nif MountainCliffSlopeYellow_LOD_0:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopeyellow_lod_0.nif MountainCliffSlopeYellow_LOD_0:5 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopeyellow_lod_0.nif MountainCliffSlopeYellow_LOD_0:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [BuildBaseRecords] <Debug: Looking for slgcwalsol02 for Skyrim.esm SLgCWalSol02 [STAT:0006AC5B]>
[00:46] [BuildBaseRecords] <Debug: Looking for mountaintrim02Rocks01_LightSN for Update.esm MountainTrim02Rocks01_LightSN [STAT:0005C10C]>
[00:46] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumwall04.nif sc_mausoleumWall04:7 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumWall04_Gray [STAT:020041F6]>
[00:46] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_mausoleumwall04.nif sc_mausoleumWall04:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumWall04_Gray [STAT:020041F6]>
[00:46] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for Update.esm MountainTrim02Rocks01_LightSN [STAT:0005C10C]>
[00:46] [BuildBaseRecords] <Debug: Looking for dwedataflowcircle01 for DAc0da.esm zDcdFXHologram_Circle01 [MSTT:0C007D75]>
[00:46] [BuildBaseRecords] <Debug: Looking for lurealikiri01 for ccBGSSSE001-Fish.esm ccBGSSSE001_LureAlikriStatic [STAT:0508A1E3]>
[00:46] [BuildBaseRecords] <Debug: Looking for wrwalltowerchunk01 for Skyrim.esm WRWallTowerChunk01 [STAT:00063FF4]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveiroomicorner02 for Skyrim.esm CaveIRoomICorner02 [STAT:00024ADD]>
[00:46] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopeyellow_lod_1.nif MountainCliffSlopeYellow_LOD_1:1 Shader Flags 1: Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopeyellow_lod_1.nif MountainCliffSlopeYellow_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopeyellow_lod_1.nif MountainCliffSlopeYellow_LOD_1:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopeyellow_lod_1.nif MountainCliffSlopeYellow_LOD_1:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Unslaad.esm zzzCrbLinkMarkerNone [ACTI:0F44E738]>
[00:46] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopeyellow_lod_2.nif MountainCliffSlopeYellow_LOD_2:1 Shader Flags 1: Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopeyellow_lod_2.nif MountainCliffSlopeYellow_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopeyellow_lod_2.nif MountainCliffSlopeYellow_LOD_2:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [AddModel] <Debug: Meshes\lod\mountains\mountaincliffslopeyellow_lod_2.nif MountainCliffSlopeYellow_LOD_2:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Skyrim.esm MountainCliffSlopeFieldGrass01 [STAT:0006E06B]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrterwind01.nif WRTerWind01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerWind01 [STAT:0003CDE5]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrterwind01.nif WRTerWind01:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTerWind01 [STAT:0003CDE5]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrterwind01.nif WRTerWind01:12 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerWind01 [STAT:0003CDE5]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrterwind01.nif WRTerWind01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTerWind01 [STAT:0003CDE5]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrterwind01.nif WRTerWind01:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerWind01 [STAT:0003CDE5]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrterwind01.nif WRTerWind01:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTerWind01 [STAT:0003CDE5]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltowerchunk01.nif WRWallTowerChunk01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTowerChunk01 [STAT:00063FF4]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltowerchunk01.nif WRWallTowerChunk01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallTowerChunk01 [STAT:00063FF4]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltowerchunk01.nif WRWallTowerChunk01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTowerChunk01 [STAT:00063FF4]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltowerchunk01.nif WRWallTowerChunk01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallTowerChunk01 [STAT:00063FF4]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltowerchunk01.nif WRWallTowerChunk01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTowerChunk01 [STAT:00063FF4]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltowerchunk01.nif WRWallTowerChunk01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallTowerChunk01 [STAT:00063FF4]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrterwind01.nif WRTerWind01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerWind01 [STAT:0003CDE5]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrterwind01.nif WRTerWind01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTerWind01 [STAT:0003CDE5]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrterwind01.nif WRTerWind01:47 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerWind01 [STAT:0003CDE5]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrterwind01.nif WRTerWind01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTerWind01 [STAT:0003CDE5]>
[00:46] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumwall04_lod.nif sc_mausoleumWall04:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_mausoleumWall04_Gray [STAT:020041F6]>
[00:46] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_mausoleumwall04_lod.nif sc_mausoleumWall04:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm sc_mausoleumWall04_Gray [STAT:020041F6]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrterwind01.nif WRTerWind01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerWind01 [STAT:0003CDE5]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrterwind01.nif WRTerWind01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTerWind01 [STAT:0003CDE5]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrterwind01.nif WRTerWind01:49 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerWind01 [STAT:0003CDE5]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrterwind01.nif WRTerWind01:49 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTerWind01 [STAT:0003CDE5]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrterwind01.nif WRTerWind01:51 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRTerWind01 [STAT:0003CDE5]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrterwind01.nif WRTerWind01:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTerWind01 [STAT:0003CDE5]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrterwind01.nif WRTerWind01:56 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerWind01 [STAT:0003CDE5]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrterwind01.nif WRTerWind01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTerWind01 [STAT:0003CDE5]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrwalltowerchunk01_lod_0.nif WRWallTowerChunk01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallTowerChunk01 [STAT:00063FF4]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrwalltowerchunk01_lod_0.nif WRWallTowerChunk01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallTowerChunk01 [STAT:00063FF4]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallTowerChunk01 [STAT:00063FF4]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrterwind01.nif WRTerWind01:57 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerWind01 [STAT:0003CDE5]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrterwind01.nif WRTerWind01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTerWind01 [STAT:0003CDE5]>
[00:46] [BuildBaseRecords] <Debug: Looking for cavegedoor01hole for Skyrim.esm CaveGEDoor01Hole [STAT:000287BF]>
[00:46] [BuildBaseRecords] <Debug: Looking for norbridge1wayendcapfree01 for Skyrim.esm NorBridge1wayEndCapFree01 [STAT:0001C2D9]>
[00:46] [BuildBaseRecords] <Debug: Looking for corpse01 for DAc0da.esm zDcdBurntCorpse01_Snow [STAT:0C004B66]>
[00:46] [BuildBaseRecords] <Debug: Looking for implhallstairs01 for Skyrim.esm ImpLHallStairs01 [STAT:0003B346]>
[00:46] [BuildBaseRecords] <Debug: Looking for draugrspearsword for Glenmoril.esm zzzRev1stPersonAtmoranSpearSword [STAT:0E1D917D]>
[00:46] [BuildBaseRecords] <Debug: Looking for icevineceiling01nocol for Unslaad.esm zzzCrbIceVineCeil01NoCol [STAT:0F0C1813]>
[00:46] [BuildBaseRecords] <Debug: Looking for book03 for Skyrim.esm HighPolyBasicBook03 [STAT:000153D4]>
[00:46] [BuildBaseRecords] <Debug: Looking for sovstairspiecestr02 for Skyrim.esm SOVStairsPieceStr02 [STAT:000EAEE8]>
[00:46] [BuildBaseRecords] <Debug: Looking for cassmrmcorin01 for Unslaad.esm zzzCrbCasSmRmCorIn01_snow [STAT:0F00BA43]>
[00:46] [BuildBaseRecords] <Debug: Looking for whintdockroofleft01 for Skyrim.esm WHIntDockRoofLeft01 [STAT:000965CC]>
[00:46] [AddModel] <Debug: Meshes\clutter\imperial\impchandelliercandle02.nif ImpChandellierCandle02:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpChandellierCandle02 [STAT:000C4BC2]>
[00:46] [AddModel] <Debug: Meshes\clutter\imperial\impchandelliercandle02.nif ImpChandellierCandle02:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpChandellierCandle02 [STAT:000C4BC2]>
[00:46] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerbasel01 for HearthFires.esm BYOHBYOHWRtowerBASEL01 [STAT:03003765]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrterwind01_lod_2.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerWind01 [STAT:0003CDE5]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrterwind01_lod_2.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTerWind01 [STAT:0003CDE5]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrterwind01_lod_2.nif WRWindDistrictTerrainLOD_LOD:33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerWind01 [STAT:0003CDE5]>
[00:46] [AddModel] <Debug: Meshes\lod\whiterun\wrterwind01_lod_2.nif WRWindDistrictTerrainLOD_LOD:33 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTerWind01 [STAT:0003CDE5]>
[00:46] [BuildBaseRecords] <Debug: Looking for statueberserk for Unslaad.esm zzzCrbMemDoorWarrior01 "Памятник Воину" [DOOR:0F0EF35B]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRTerWind01 [STAT:0003CDE5]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRTerWind01 [STAT:0003CDE5]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpiles02RiverMud01 for Skyrim.esm RockPileS02RiverMud01 [STAT:000F23F5]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Skyrim.esm RockPileS02RiverMud01 [STAT:000F23F5]>
[00:46] [BuildBaseRecords] <Debug: Looking for casexfreesmdoor01 for Dawnguard.esm DLC1RowboatDoor "Гребная лодка" [DOOR:0200BDDE]>
[00:46] [BuildBaseRecords] <Debug: Looking for orctableround01 for Skyrim.esm OrcTableRound01 [STAT:00042D3D]>
[00:46] [BuildBaseRecords] <Debug: Looking for minecebalconycurve04 for Skyrim.esm MineCEBalconyCurve04 [STAT:00045666]>
[00:46] [BuildBaseRecords] <Debug: Looking for apoparwallsolid01 for Unslaad.esm zzzCrbApoParWallSolid01SN [STAT:0F428708]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Skyrim.esm RockCliff01Ice [STAT:0002C856]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Skyrim.esm RockCliff01Ice [STAT:0002C856]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Skyrim.esm RockCliff01Ice [STAT:0002C856]>
[00:46] [BuildBaseRecords] <Debug: Looking for fxambbeamwetmist_dim02 for Skyrim.esm FXAmbBeamWetMist_Dim02 [MSTT:000A7915]>
[00:46] [BuildBaseRecords] <Debug: Looking for norplatformv4096invert for Glenmoril.esm zzzRevElevatorRuneV4096Invert [DOOR:0E20F8F8]>
[00:46] [BuildBaseRecords] <Debug: Looking for impexticerubble05 for Skyrim.esm ImpExtIceRubble05_NoIce [STAT:000E6478]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveglroomdoorl01_darkfalmer for Dawnguard.esm CaveGLRoomDoorL01_DarkFalmer [STAT:02002BF0]>
[00:46] [BuildBaseRecords] <Debug: Looking for orcbeddouble01 for Skyrim.esm OrcBedDouble01 "Кровать" [FURN:00042AC7]>
[00:46] [BuildBaseRecords] <Debug: Looking for florathistlelandingtest for Wyrmstooth.esp WTFloraThistleIndividual [STAT:0A768FE0]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockshelf01CoastBeach01 for Skyrim.esm RockShelf01CoastBeach01 [STAT:000B241B]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockshelf01 for Skyrim.esm RockShelf01CoastBeach01 [STAT:000B241B]>
[00:46] [BuildBaseRecords] <Debug: Looking for nightingalebanneranim04 for Skyrim.esm NightingaleBannerAnim04 [STAT:000B11E4]>
[00:46] [BuildBaseRecords] <Debug: Looking for cavegrockm04EC_SS_ for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockM04 [STAT:112B4A5A]>
[00:46] [BuildBaseRecords] <Debug: Looking for cavegrockm04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockM04 [STAT:112B4A5A]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rootcavefloor01lod.dds based on textures\dungeons\caves\caverocks01.dds for textures\creationclub\_shared\dungeons\root\rootcavefloor01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGRockM04 [STAT:112B4A5A]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ03AntiCurse02 "Сундук" [CONT:0F288BD5]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ03AntiCurse02 "Сундук" [CONT:0F288BD5]>
[00:46] [BuildBaseRecords] <Debug: Looking for chairinvisiblesingle for Skyrim.esm InvisibleChairPlayerSingleFR "Стул" [FURN:00037C94]>
[00:46] [AddModel] <Debug: Meshes\lod\riften\rtwall09_lod.nif RTWall09_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHRTWall09_Snow [STAT:0E00CAE5]>
[00:46] [AddModel] <Debug: Meshes\lod\riften\rtwall09_lod.nif RTWall09_LOD:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWall09_Snow [STAT:0E00CAE5]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTWall09_Snow [STAT:0E00CAE5]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc2darkelfchair01 for Dragonborn.esm DLC2DarkElfChair01R "Стул" [FURN:04036794]>
[00:46] [BuildBaseRecords] <Debug: Looking for dwefacadebalconymid01 for Skyrim.esm DweFacadeBalconyMid01 [STAT:00055196]>
[00:46] [BuildBaseRecords] <Debug: Looking for wrintfloorstfirealcove01 for Skyrim.esm WRIntFloorSTFireAlcove01 [STAT:000617B1]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBalconyMid01 [STAT:00055196]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBalconyMid01 [STAT:00055196]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBalconyMid01 [STAT:00055196]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03_CaveIDirt for Skyrim.esm MineOreMoonstone03_CaveIDirt "Выход лунного камня" [ACTI:0010DC8B]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03 for Skyrim.esm MineOreMoonstone03_CaveIDirt "Выход лунного камня" [ACTI:0010DC8B]>
[00:45] <Warning: Textures do not match for "MountainTrim01:4": textures\landscape\revenant\rocky01.dds in mountaintrim01.nif -> textures\landscape\snow01.dds in mountaintrim01_lod_0.nif for Glenmoril.esm zzzRevMountainTrim01NoLod [STAT:0E203484]>
[00:45] <Warning: Textures do not match for "RockPileS02:0": textures\landscape\revenant\rocky01.dds in rockpiles02.nif -> textures\landscape\dirt02.dds in rockpiles02_lod_0.nif for Glenmoril.esm zzzRevRockPileS02_MossRock [STAT:0E004605]>
[00:45] <Warning: Textures do not match for "MountainTrim01_Rocks:0 - L2_Rocks:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim01.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim01_lod_0.nif for Glenmoril.esm zzzRevMountainTrim01NoLod [STAT:0E203484]>
[00:45] <Warning: Textures do not match for "RockPileS02:1": textures\landscape\revenant\mountains\rock01.dds in rockpiles02.nif -> textures\landscape\mountains\mountainslab02.dds in rockpiles02_lod_0.nif for Glenmoril.esm zzzRevRockPileS02_MossRock [STAT:0E004605]>
[00:45] <Warning: Textures do not match for "MountainTrim01:4": textures\landscape\revenant\rocky01.dds in mountaintrim01.nif -> textures\landscape\snow01.dds in mountaintrim01_lod_1.nif for Glenmoril.esm zzzRevMountainTrim01NoLod [STAT:0E203484]>
[00:45] <Warning: Textures do not match for "MountainTrim01_Rocks:0 - L2_Rocks:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim01.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim01_lod_1.nif for Glenmoril.esm zzzRevMountainTrim01NoLod [STAT:0E203484]>
[00:45] <Warning: Textures do not match for "MountainTrim01:4": textures\landscape\revenant\rocky01.dds in mountaintrim01.nif -> textures\landscape\snow01.dds in mountaintrim01_lod_2.nif for Glenmoril.esm zzzRevMountainTrim01NoLod [STAT:0E203484]>
[00:45] <Warning: Textures do not match for "MountainTrim01_Rocks:0 - L2_Rocks:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim01.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim01_lod_2.nif for Glenmoril.esm zzzRevMountainTrim01NoLod [STAT:0E203484]>
[00:46] <Warning: Filename textures\architecture\dac0da\thras\thrassbase02_d.dds does not adhere to file naming conventions. Used by Meshes\architecture\dac0da\cgt\aramar\am\amtowerlarge01.nif DAc0da.esm zDcdAmTowerLarge01 [STAT:0C003F82]>
[00:46] <Warning: Textures do not match for "RockCliff05:0": textures\landscape\revenant\rocky01.dds in rockcliff05.nif -> textures\landscape\dirt02.dds in rockcliff05_lod_0.nif for Glenmoril.esm zzzRevRockCliff05_dead [STAT:0E003730]>
[00:46] <Warning: Textures do not match for "RockCliff05:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff05.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff05_lod_0.nif for Glenmoril.esm zzzRevRockCliff05_dead [STAT:0E003730]>
[00:46] <Warning: Textures do not match for "RockCliff05:0": textures\landscape\revenant\rocky01.dds in rockcliff05.nif -> textures\landscape\dirt02.dds in rockcliff05_lod_1.nif for Glenmoril.esm zzzRevRockCliff05_dead [STAT:0E003730]>
[00:46] <Warning: Textures do not match for "RockCliff05:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff05.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff05_lod_1.nif for Glenmoril.esm zzzRevRockCliff05_dead [STAT:0E003730]>
[00:46] <Warning: Textures do not match for "RockPileL03:0": textures\landscape\revenant\rocky01.dds in rockpilel03.nif -> textures\landscape\dirt02.dds in rockpilel03_lod_0.nif for Glenmoril.esm zzzRevRockPileL03_wet [STAT:0E000EB1]>
[00:46] <Warning: Textures do not match for "RockPileL03:1 - L1_RockPileL03:1 - L2_RockPileL03:1": textures\landscape\revenant\mountains\rock01.dds in rockpilel03.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilel03_lod_0.nif for Glenmoril.esm zzzRevRockPileL03_wet [STAT:0E000EB1]>
[00:46] [BuildBaseRecords] <Debug: Looking for genericbannerred01DLC2BannerTelvanni01 for Dragonborn.esm DLC2BannerTelvanni01 [MSTT:04038452]>
[00:46] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Dragonborn.esm DLC2BannerTelvanni01 [MSTT:04038452]>
[00:46] [BuildBaseRecords] <Debug: Looking for statuenobirdzzzLrhActStatueJhunal for Glenmoril.esm zzzLrhActStatueJhunal "Древняя статуя Джунала" [ACTI:0E0082DF]>
[00:46] [BuildBaseRecords] <Debug: Looking for statuenobird for Glenmoril.esm zzzLrhActStatueJhunal "Древняя статуя Джунала" [ACTI:0E0082DF]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveghall1way128d01 for Skyrim.esm CaveGHall1Way128D01ice [STAT:0006F0B3]>
[00:46] [BuildBaseRecords] <Debug: Looking for rifrmsmpartitiondoorkeep01 for Skyrim.esm RifRmSmPartitionDoorKeep01 [STAT:000A33D5]>
[00:46] [BuildBaseRecords] <Debug: Looking for norbridgewoodplanks02 for Skyrim.esm NorBridgeWoodPlanks02Snow [STAT:000C2625]>
[00:46] [BuildBaseRecords] <Debug: Looking for arkvedcorpse02 for Glenmoril.esm zzzGHQmArkvedDead02 [STAT:0E010055]>
[00:46] [BuildBaseRecords] <Debug: Looking for ikmountainface for Glenmoril.esm zzzRevIkMountainFace [STAT:0E2EBC52]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoresilver02_CaveGDirt for Skyrim.esm MineOreSilver02_CaveGDirt "Серебряная жила" [ACTI:0010DB87]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoresilver02 for Skyrim.esm MineOreSilver02_CaveGDirt "Серебряная жила" [ACTI:0010DB87]>
[00:46] [AddModel] <Debug: Meshes\clutter\imperial\impchandelliercandle02.nif ImpChandellierCandle02:Chains Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpChandellierCandle02 [STAT:000C4BC2]>
[00:46] [AddModel] <Debug: Meshes\clutter\imperial\impchandelliercandle02.nif ImpChandellierCandle02:Chains Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpChandellierCandle02 [STAT:000C4BC2]>
[00:46] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasAtmoranChest_AoEFrost "Сундук" [CONT:0C00CE1E]>
[00:46] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl02.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:46] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl02.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:46] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl02.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:46] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl02.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:46] [BuildBaseRecords] <Debug: Looking for book02mg03 for Skyrim.esm HighPolyBookMG03 [STAT:0008BB2E]>
[00:46] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl02.nif TreePineForestDeadAshL02:1 - L2_:0 - L1_:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:46] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl02.nif TreePineForestDeadAshL02:1 - L2_:0 - L1_:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:46] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl02.nif TreePineForestDeadAshL02:0 - L1_:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:46] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl02.nif TreePineForestDeadAshL02:0 - L1_:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:46] [BuildBaseRecords] <Debug: Looking for campfire01landburningReachDirt01 for Skyrim.esm Campfire01LandBurningReachDirt01 [MSTT:000951D8]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1.dds] ResourceExists>
[00:46] [BuildBaseRecords] <Debug: Looking for campfire01landburning for Skyrim.esm Campfire01LandBurningReachDirt01 [MSTT:000951D8]>
[00:46] [AddModel] <Debug: Skinned model Meshes\dlc02\landscape\trees\treepineforestdeadashl02.nif Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:46] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurningReachDirt01 [MSTT:000951D8]>
[00:46] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurningReachDirt01 [MSTT:000951D8]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b.dds] ResourceExists>
[00:46] [BuildBaseRecords] <Debug: Looking for ncrsword2h for DAc0da.esm zDcd1stPersonNcrSword2H [STAT:0C004326]>
[00:46] [BuildBaseRecords] <Debug: Looking for wrjovaskrbanner02 for Skyrim.esm WRJovaskrBanner02 [STAT:000BBCE8]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b.dds] DXGI_FORMAT_BC7_UNORM>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:46] [BuildBaseRecords] <Debug: Looking for mountaintrim01zzzRev_dead for Glenmoril.esm zzzRevMountainTrim01_dead [STAT:0E003738]>
[00:46] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Glenmoril.esm zzzRevMountainTrim01_dead [STAT:0E003738]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\162E035B477A4FE190D0059C25ABA126.dds">
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\2E69F800A2374601811AAE2FDC8234A2.dds">
[00:46] [BuildBaseRecords] <Debug: Looking for minescaffoldfreerope01 for Skyrim.esm MineScaffoldFreeRope01 [STAT:0005AD42]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadfloorlod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\deadfloor.dds Glenmoril.esm zzzRevMountainTrim01_dead [STAT:0E003738]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainTrim01_dead [STAT:0E003738]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadfloorlod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\deadfloor.dds Glenmoril.esm zzzRevMountainTrim01_dead [STAT:0E003738]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainTrim01_dead [STAT:0E003738]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadfloorlod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\deadfloor.dds Glenmoril.esm zzzRevMountainTrim01_dead [STAT:0E003738]>
[00:46] [BuildBaseRecords] <Debug: Looking for norrubblepiece03 for Skyrim.esm NorRubblePiece03 [STAT:0003445A]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainTrim01_dead [STAT:0E003738]>
[00:46] [BuildBaseRecords] <Debug: Looking for norsecrmsmdoorsm02 for Skyrim.esm NorSecRmSmDoorSm02 [ACTI:000B7464]>
[00:46] [BuildBaseRecords] <Debug: Looking for handcart02 for Skyrim.esm HandCart02 [STAT:0001C0C5]>
[00:46] [BuildBaseRecords] <Debug: Looking for dintrcorner01 for Dawnguard.esm DIntRCorner01 [STAT:02010185]>
[00:46] [BuildBaseRecords] <Debug: Looking for sgrate01 for Skyrim.esm SGrate01 [STAT:00054595]>
[00:46] [BuildBaseRecords] <Debug: Looking for sovmeadhall02 for Skyrim.esm SOVMeadHall02 [STAT:000BBB06]>
[00:46] [BuildBaseRecords] <Debug: Looking for apocontrolring01water for Dragonborn.esm DLC2ApoControlRing01WaterClean [ACTI:0402ADE8]>
[00:46] [BuildBaseRecords] <Debug: Looking for dwefurniturehighchair02 for Skyrim.esm DweFurnitureHighChair02L "Табурет" [FURN:00027EF6]>
[00:46] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\apocontrolring01water_dyndolod_lod.nif Dragonborn.esm DLC2ApoControlRing01WaterClean [ACTI:0402ADE8]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\sovngardelod.dds 0 Skyrim.esm SOVMeadHall02 [STAT:000BBB06]>
[00:46] [BuildBaseRecords] <Debug: Looking for banditpole07 for Skyrim.esm BanditPole07 [STAT:000D839A]>
[00:46] [BuildBaseRecords] <Debug: Looking for smuseleum for Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [BuildBaseRecords] <Debug: Looking for rag01 for Skyrim.esm Rag01 [MSTT:0006E7A4]>
[00:46] [BuildBaseRecords] <Debug: Looking for stonewallterraceendl01ReachGrass01 for Skyrim.esm StonewallTerraceEndL01ReachGrass01 [STAT:000811D3]>
[00:46] [BuildBaseRecords] <Debug: Looking for stonewallterraceendl01 for Skyrim.esm StonewallTerraceEndL01ReachGrass01 [STAT:000811D3]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceEndL01ReachGrass01 [STAT:000811D3]>
[00:46] [BuildBaseRecords] <Debug: Looking for norpitwallsidetormbgfrontl01 for Skyrim.esm NorPitWallSideToRmBgFrontL01 [STAT:0001600F]>
[00:46] [BuildBaseRecords] <Debug: Looking for whlooseblocks02 for Skyrim.esm WHlooseblocks02 [STAT:00077DD4]>
[00:46] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp DLC2SV02AncarionChest "Сундук" [CONT:04027E09]>
[00:46] [BuildBaseRecords] <Debug: Looking for cubeanim01noupdown for DAc0da.esm zDcdActCubeAnim01NoUpDown [ACTI:0C00CB65]>
[00:46] [BuildBaseRecords] <Debug: Looking for wrintfreewallstr01st for Skyrim.esm WRIntFreeWallStr01St [STAT:000C83A2]>
[00:46] [BuildBaseRecords] <Debug: Looking for wrjorrvaskrrugstr01 for Skyrim.esm WRJorrvaskrRugStr01 [STAT:00079577]>
[00:46] [BuildBaseRecords] <Debug: Looking for dwermlgmidtop01 for Skyrim.esm DweRmLgMidTop01 [STAT:0006B845]>
[00:46] [BuildBaseRecords] <Debug: Looking for mqetchedshrineactivator for Vigilant.esm zzzCHTabletDoor "Табличка Алессианского Ордена" [DOOR:0D13C071]>
[00:46] [BuildBaseRecords] <Debug: Looking for smdcbarcor01 for Skyrim.esm SMdCBarCor01 [STAT:0007DF2C]>
[00:46] [BuildBaseRecords] <Debug: Looking for whintwoodwallstonewindow06 for Skyrim.esm WHIntWoodWallStoneWindow06 [STAT:0007F08B]>
[00:46] [BuildBaseRecords] <Debug: Looking for impfloorstraight02 for Skyrim.esm ImpFloorStraight02 [STAT:0003CB8D]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineorecorundum03_CaveIWall for Skyrim.esm MineOreCorundum03_CaveIWall "Корундовая жила" [ACTI:0010DC64]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineorecorundum03 for Skyrim.esm MineOreCorundum03_CaveIWall "Корундовая жила" [ACTI:0010DC64]>
[00:46] [BuildBaseRecords] <Debug: Looking for minechall1way64l01 for Skyrim.esm MineCHall1Way64L01 [STAT:00045491]>
[00:46] [BuildBaseRecords] <Debug: Looking for mrkdocksideland02 for Skyrim.esm MrkDocksideLand02 [STAT:000B3A06]>
[00:46] [BuildBaseRecords] <Debug: Looking for distortedsword2h for Glenmoril.esm zzzRev1stPersonDisortedSword2H [STAT:0E2C9059]>
[00:46] [BuildBaseRecords] <Debug: Looking for smdctracon01 for Skyrim.esm SMdCTraCon01 [STAT:0005B388]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideland02.nif MrkDocksideLand02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideLand02 [STAT:000B3A06]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideland02.nif MrkDocksideLand02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideLand02 [STAT:000B3A06]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideland02.nif MrkDocksideLand02:39 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideLand02 [STAT:000B3A06]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideland02.nif MrkDocksideLand02:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideLand02 [STAT:000B3A06]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideland02.nif MrkDocksideLand02:41 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideLand02 [STAT:000B3A06]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideland02.nif MrkDocksideLand02:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideLand02 [STAT:000B3A06]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideland02.nif MrkDocksideLand02:42 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideLand02 [STAT:000B3A06]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideland02.nif MrkDocksideLand02:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideLand02 [STAT:000B3A06]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideland02.nif MrkDocksideLand02:45 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideLand02 [STAT:000B3A06]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideland02.nif MrkDocksideLand02:45 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideLand02 [STAT:000B3A06]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideland02.nif MrkDocksideLand02:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideLand02 [STAT:000B3A06]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideland02.nif MrkDocksideLand02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideLand02 [STAT:000B3A06]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideland02.nif MrkDocksideLand02:49 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MrkDocksideLand02 [STAT:000B3A06]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideland02.nif MrkDocksideLand02:49 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideLand02 [STAT:000B3A06]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideland02.nif MrkDocksideLand02:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideLand02 [STAT:000B3A06]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideland02.nif MrkDocksideLand02:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideLand02 [STAT:000B3A06]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideland02.nif MrkDocksideLand02:59 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideLand02 [STAT:000B3A06]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrkdocksideland02.nif MrkDocksideLand02:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkDocksideLand02 [STAT:000B3A06]>
[00:46] [BuildBaseRecords] <Debug: Looking for sovintfloorfireplace01 for Unslaad.esm zzzCrbSOVintFloorFirePlace01Snow [STAT:0F453B9A]>
[00:46] [BuildBaseRecords] <Debug: Looking for whlooseblocks03 for Skyrim.esm WHlooseblocks03 [STAT:00077DD2]>
[00:46] [BuildBaseRecords] <Debug: Looking for seruinsarchwayfree02 for Dawnguard.esm SERuinsArchwayFree02 [STAT:0200FCCA]>
[00:46] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksideland02_lod_2.nif MrkDocksideLand02_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideLand02 [STAT:000B3A06]>
[00:46] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksideland02_lod_2.nif MrkDocksideLand02_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkDocksideLand02 [STAT:000B3A06]>
[00:46] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksideland02_lod_2.nif MrkDocksideLand02_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkDocksideLand02 [STAT:000B3A06]>
[00:46] [AddModel] <Debug: Meshes\lod\markarth\mrkdocksideland02_lod_2.nif MrkDocksideLand02_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkDocksideLand02 [STAT:000B3A06]>
[00:46] [BuildBaseRecords] <Debug: Looking for whintdockroofleftcorner01 for Skyrim.esm WHIntDockRoofLeftCorner01 [STAT:000965CD]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkDocksideLand02 [STAT:000B3A06]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkDocksideLand02 [STAT:000B3A06]>
[00:46] [BuildBaseRecords] <Debug: Looking for statuegoddess for Glenmoril.esm zzzRevWitGoddessStatue [STAT:0E007D66]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod01.dds 0 Dawnguard.esm SERuinsArchwayFree02 [STAT:0200FCCA]>
[00:46] [BuildBaseRecords] <Debug: Looking for sky_seagullanimleft for TheBawbsWardenOfTheCoast.esp WCSeagull02 [MSTT:100204A8]>
[00:46] [BuildBaseRecords] <Debug: Looking for fxdwesteam01irratic for Skyrim.esm FXDweSteam01Erratic [MSTT:000E4E23]>
[00:46] [BuildBaseRecords] <Debug: Looking for norrmsmwallfrontexsm01 for Skyrim.esm NorRmSmWallFrontExSm01ice [STAT:00060F1E]>
[00:46] [BuildBaseRecords] <Debug: Looking for dweastrolabechamber01 for Skyrim.esm DweAstrolabeChamber01 [STAT:0005639C]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif M entrance:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif M entrance:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif M entrance:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif M entrance:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [BuildBaseRecords] <Debug: Looking for dirtcliffs01Snow01Snow_43761337 for Update.esm DirtCliffs01Snow01Snow [STAT:0005C164]>
[00:46] [BuildBaseRecords] <Debug: Looking for dirtcliffs01Snow01Snow for Update.esm DirtCliffs01Snow01Snow [STAT:0005C164]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif M entrance:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif M entrance:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337passthru for Update.esm DirtCliffs01Snow01Snow [STAT:0005C164]>
[00:46] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337 for Update.esm DirtCliffs01Snow01Snow [STAT:0005C164]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif M entrance:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [BuildBaseRecords] <Debug: Looking for dirtcliffs01 for Update.esm DirtCliffs01Snow01Snow [STAT:0005C164]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif M entrance:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif arch Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif arch Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveicliffscornerin01WT for Wyrmstooth.esp WTCaveICliffsCornerIn01 [STAT:0A7D3578]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveicliffscornerin01 for Wyrmstooth.esp WTCaveICliffsCornerIn01 [STAT:0A7D3578]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SPatioWwall01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SPatioWwall01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SPatioWwall01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SPatioWwall01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SPatioWwall01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SPatioWwall01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [BuildBaseRecords] <Debug: Looking for wrstablestr01end for Skyrim.esm WRStableStr01End [STAT:000627EE]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif main base:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif main base:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [BuildBaseRecords] <Debug: Looking for cwmapflagtownblue01 for OwnCivilWar.esp OCWMapFlagBlueKynesgrove "Роща Кин" [ACTI:4B01E902]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif main base:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif main base:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRStableStr01End [STAT:000627EE]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRStableStr01End [STAT:000627EE]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif main base:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif main base:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveglwallstraight01 for Skyrim.esm CaveGLWallStraight01 [STAT:0001C760]>
[00:46] [BuildBaseRecords] <Debug: Looking for vinewall03nocol for Glenmoril.esm zzzRevOrchardVinesWall03NoCol [STAT:0E001E25]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif main base:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif main base:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif main base:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif main base:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [BuildBaseRecords] <Debug: Looking for road3way01RP_MarshMud02 for _ResourcePack.esl RP_Road3way01MarshMud02 [STAT:FE00210B]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SMuseleum Done:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SMuseleum Done:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [BuildBaseRecords] <Debug: Looking for road3way01 for _ResourcePack.esl RP_Road3way01MarshMud02 [STAT:FE00210B]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SMuseleum Done:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SMuseleum Done:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SMuseleum Done:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SMuseleum Done:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SPatioWwall02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [BuildBaseRecords] <Debug: Looking for dwehallbg1way02 for Skyrim.esm DweHallBg1way02 [STAT:0003B6C9]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SPatioWwall02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01marshmud02_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01marshmud02_d.dds _ResourcePack.esl RP_Road3way01MarshMud02 [STAT:FE00210B]>
[00:46] [BuildBaseRecords] <Debug: Looking for dcl1elfhouseflatdrop01 for Dawnguard.esm DLC1_BF_CeilingDrop01 [ACTI:02010ABC]>
[00:46] [BuildBaseRecords] <Debug: Looking for shipanchorchain01 for Unslaad.esm zzzCrbAnchorChainDoor "Цепь" [DOOR:0F184F51]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SPatioWwall02:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SPatioWwall02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [BuildBaseRecords] <Debug: Looking for flyingbookloop01 for Dragonborn.esm ApoFlyingBookLoop01 [MSTT:04033BBD]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SPatioWwall02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SPatioWwall02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif _moss02 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif _moss02 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SMuseleumMesh:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Skyrim.esm RockCliff02 [STAT:000206CF]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SMuseleumMesh:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SMuseleumMesh:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SMuseleumMesh:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SMuseleumBase:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SMuseleumBase:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [BuildBaseRecords] <Debug: Looking for gerhardgreatsword for Glenmoril.esm zzzGH1stPersonGerhardSword [STAT:0E009BB4]>
[00:46] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactDoorKnocker "Сундук" [CONT:0E276918]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SMuseleumBase:27 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SMuseleumBase:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SMuseleumBase:29 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\smuseleum.nif SMuseleumBase:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockcaveentrance02FallForestDirt01 for Skyrim.esm RockCaveEntrance02FallForestDirt01 [STAT:000843F3]>
[00:46] [BuildBaseRecords] <Debug: Looking for basictankard01 for SkystoneCastle.esp LA_SS_BasicTankard [STAT:352BDF0A]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockcaveentrance02 for Skyrim.esm RockCaveEntrance02FallForestDirt01 [STAT:000843F3]>
[00:46] [BuildBaseRecords] <Debug: Looking for fishcleaningtable01 for ccBGSSSE001-Fish.esm ccBGSSSE001_CleaningTable [STAT:050008F5]>
[00:46] [BuildBaseRecords] <Debug: Looking for giantroot02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_GiantRoot02_Mania [STAT:11066B5E]>
[00:46] [BuildBaseRecords] <Debug: Looking for impwoodbeam08 for Skyrim.esm ImpWoodbeam08Snow [STAT:000A96C8]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01SnowCustom03 for Update.esm RockCaveEntrance01SnowCustom03 [STAT:0002EE94]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01 for Update.esm RockCaveEntrance01SnowCustom03 [STAT:0002EE94]>
[00:46] [BuildBaseRecords] <Debug: Looking for sbluepalace for Skyrim.esm SBluePalace [STAT:0002E4D0]>
[00:46] [BuildBaseRecords] <Debug: Looking for smdbdorint02 for Skyrim.esm SMdBDorInt02 [STAT:000C6618]>
[00:46] [BuildBaseRecords] <Debug: Looking for norrubblepile05 for Skyrim.esm NorRubblePile05ice [STAT:00061D67]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SBluePalace [STAT:0002E4D0]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\slod02.dds 1 Skyrim.esm SBluePalace [STAT:0002E4D0]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SBluePalace [STAT:0002E4D0]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\slod02.dds 1 Skyrim.esm SBluePalace [STAT:0002E4D0]>
[00:46] [BuildBaseRecords] <Debug: Looking for cavegedoor02hole for Skyrim.esm CaveGEDoor02Hole [STAT:000287C0]>
[00:46] [BuildBaseRecords] <Debug: Looking for whintdockwallkitstonedoor01 for Skyrim.esm WHIntDockWallKitStoneDoor01 [STAT:000965BC]>
[00:46] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantTGArnskarChest "Сундук" [CONT:000AC9DA]>
[00:46] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnow05.nif PineTree05_t Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow05Dead [TREE:000EF5A1]>
[00:46] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnow05.nif PineTree05_t Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForestSnow05Dead [TREE:000EF5A1]>
[00:46] [BuildBaseRecords] <Debug: Looking for dwefacadetower3x2 for Skyrim.esm DweFacadeTower3x2 [STAT:000EB034]>
[00:46] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnow05.nif PineTree05_l Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow05Dead [TREE:000EF5A1]>
[00:46] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnow05.nif PineTree05_l Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow05Dead [TREE:000EF5A1]>
[00:46] [BuildBaseRecords] <Debug: Looking for water1024 for Skyrim.esm Water1024Marsh [ACTI:0010CAC7]>
[00:46] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Skyrim.esm Water1024Marsh [ACTI:0010CAC7]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower3x2 [STAT:000EB034]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveglhallramp02 for Skyrim.esm CaveGLHallRamp02sn_light [STAT:000BF6E3]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower3x2 [STAT:000EB034]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower3x2 [STAT:000EB034]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\smuseleum_lod_0.nif SMuseleum_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\smuseleum_lod_0.nif SMuseleum_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\smuseleum_lod_0.nif SMuseleum_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\smuseleum_lod_0.nif SMuseleum_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\smuseleum_lod_0.nif SMuseleumBase:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\smuseleum_lod_0.nif SMuseleumBase:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [BuildBaseRecords] <Debug: Looking for glacierstraightlg01 for Update.esm GlacierStraightLg01 [STAT:00090942]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\smuseleum_lod_0.nif SMuseleumBase:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\smuseleum_lod_0.nif SMuseleumBase:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 1 Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1.dds] ResourceExists>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1.dds] DXGI_FORMAT_BC7_UNORM>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\EAACE10AF30B4F9789D1029CC1480774.dds">
[00:46] [BuildBaseRecords] <Debug: Looking for caveiroommid01 for Skyrim.esm CaveIRoomMid01ice [STAT:000773DB]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\glacierstraightlg01lod.dds 0 Update.esm GlacierStraightLg01 [STAT:00090942]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc2stonecircle01 for Dragonborn.esm DLC2StoneCircle01 [STAT:0403D447]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\glacierstraightlg01lod.dds 0 Update.esm GlacierStraightLg01 [STAT:00090942]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\glacierstraightlg01lod.dds 0 Update.esm GlacierStraightLg01 [STAT:00090942]>
[00:46] [BuildBaseRecords] <Debug: Looking for sm02 for Glenmoril.esm zzzRevCasLgHallSm02 [STAT:0E013948]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\smuseleum_lod_2.nif SMuseleum_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\smuseleum_lod_2.nif SMuseleum_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\smuseleum_lod_2.nif SMuseleum_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\smuseleum_lod_2.nif SMuseleum_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\smuseleum_lod_2.nif SMuseleumBase:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\smuseleum_lod_2.nif SMuseleumBase:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01_LSnowRocks for Skyrim.esm MineOreMoonstone01_LSnowRocks "Выход лунного камня" [ACTI:0010D068]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\smuseleum_lod_2.nif SMuseleumBase:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\smuseleum_lod_2.nif SMuseleumBase:29 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoremoonstone01 for Skyrim.esm MineOreMoonstone01_LSnowRocks "Выход лунного камня" [ACTI:0010D068]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 1 Skyrim.esm SMuseleum [STAT:00037F06]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoregold02_LFallForestGrass for Skyrim.esm MineOreGold02_LFallForestGrass "Золотая жила" [ACTI:0010DAE4]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoregold02 for Skyrim.esm MineOreGold02_LFallForestGrass "Золотая жила" [ACTI:0010DAE4]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineclhall4way01 for Skyrim.esm MineCLHall4Way01 [STAT:000454BB]>
[00:46] [BuildBaseRecords] <Debug: Looking for _camp_fuel_roaring_firewoodunlit for Campfire.esm _Camp_Fuel_Roaring_FirewoodUnlit [ACTI:09033E6A]>
[00:46] [AddModel] <Debug: Add-on in model Meshes\clutter\imperial\impchandelliercandle02.nif Skyrim.esm ImpChandellierCandle02 [STAT:000C4BC2]>
[00:46] [BuildBaseRecords] <Debug: Looking for norrunicamphitheatrewordtiid for Skyrim.esm NorWordWallWordVun [ACTI:000709B7]>
[00:46] [BuildBaseRecords] <Debug: Looking for platmid01zzzRevCas_CastleFloor for Glenmoril.esm zzzRevCasPlatMid01_CastleFloor [STAT:0E0037FF]>
[00:46] [BuildBaseRecords] <Debug: Looking for platmid01 for Glenmoril.esm zzzRevCasPlatMid01_CastleFloor [STAT:0E0037FF]>
[00:46] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\impchandelliercandle02_dyndolod_lod.nif for Skyrim.esm ImpChandellierCandle02 [STAT:000C4BC2]>
[00:46] [BuildBaseRecords] <Debug: Looking for glassbowskinned for Skyrim.esm 1stPersonGlassBow [STAT:0005474B]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockcliff02zzzRev_dead for Glenmoril.esm zzzRevRockCliff02_dead [STAT:0E003720]>
[00:46] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\impchandelliercandle02_dyndolod_lod.nif Skyrim.esm ImpChandellierCandle02 [STAT:000C4BC2]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineclroomincorner03 for Skyrim.esm MineCLRoomInCorner03 [STAT:00045504]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Glenmoril.esm zzzRevRockCliff02_dead [STAT:0E003720]>
[00:46] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\impchandelliercandle02_dyndolod_lod.nif Skyrim.esm ImpChandellierCandle02 [STAT:000C4BC2]>
[00:46] [BuildBaseRecords] <Debug: Looking for scabheaddead for Glenmoril.esm zzzRevRqScabTrigger "Струп" [ACTI:0E360BBE]>
[00:46] [BuildBaseRecords] <Debug: Looking for shackframemend02 for Skyrim.esm ShackFrameMEnd02 [STAT:0005CCBF]>
[00:46] [BuildBaseRecords] <Debug: Looking for aporewardact03 for Dragonborn.esm DLC2ApocryphaBookRewardActivator_A3 "Интуиция любовника" [ACTI:0401F1D2]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadfloorlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadfloor.dds Glenmoril.esm zzzRevRockCliff02_dead [STAT:0E003720]>
[00:46] [BuildBaseRecords] <Debug: Looking for wrintfreewallstrdoor02 for Skyrim.esm WRIntFreeWallStrDoor02 [STAT:0009A0E7]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm ShackFrameMEnd02 [STAT:0005CCBF]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockCliff02_dead [STAT:0E003720]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadfloorlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadfloor.dds Glenmoril.esm zzzRevRockCliff02_dead [STAT:0E003720]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockCliff02_dead [STAT:0E003720]>
[00:46] [AddModel] <Debug: Meshes\landscape\plants\pineshrub03.nif L1_PineShrub04 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineShrub03 [TREE:000A7312]>
[00:46] [AddModel] <Debug: Meshes\landscape\plants\pineshrub03.nif L1_PineShrub04 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreePineShrub03 [TREE:000A7312]>
[00:46] [BuildBaseRecords] <Debug: Looking for shackroofmid02_A04C396Epassthru for SMIM-SE-Merged-All.esp ShackRoofMid02Snow [STAT:0007182F]>
[00:46] [BuildBaseRecords] <Debug: Looking for shackroofmid02_A04C396E for SMIM-SE-Merged-All.esp ShackRoofMid02Snow [STAT:0007182F]>
[00:46] [BuildBaseRecords] <Debug: Looking for farmhouse04 for Skyrim.esm Farmhouse04 [STAT:0001307B]>
[00:46] [BuildBaseRecords] <Debug: Looking for roadstraightlongramp01FallForestDirt01 for Skyrim.esm RoadStraightLongRamp01FallForestDirt01 [STAT:000B27B3]>
[00:46] [BuildBaseRecords] <Debug: Looking for farmintlhend01WT for Wyrmstooth.esp WTFarmIntLHEnd01 [STAT:0A2BF879]>
[00:46] [BuildBaseRecords] <Debug: Looking for roadstraightlongramp01 for Skyrim.esm RoadStraightLongRamp01FallForestDirt01 [STAT:000B27B3]>
[00:46] [BuildBaseRecords] <Debug: Looking for farmintlhend01 for Wyrmstooth.esp WTFarmIntLHEnd01 [STAT:0A2BF879]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 SMIM-SE-Merged-All.esp ShackRoofMid02Snow [STAT:0007182F]>
[00:46] [BuildBaseRecords] <Debug: Looking for _camp_exitbug for Campfire.esm _Camp_PerkExitBug "Навыки" [ACTI:09044DCA]>
[00:46] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm TreasWerewolfChest "Сундук" [CONT:0002065F]>
[00:46] [BuildBaseRecords] <Debug: Looking for sc_mausoleumplatformarch01 for Dawnguard.esm sc_mausoleumplatformarch01 [STAT:0200C232]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockm01 for Skyrim.esm RockM01Snow [STAT:0002695A]>
[00:46] [BuildBaseRecords] <Debug: Looking for alien02 for Glenmoril.esm zzzRevAlien02 [STAT:0E2EBC45]>
[00:46] [BuildBaseRecords] <Debug: Looking for dweportableballista for Glenmoril.esm zzzGH1stPersonDwePortableBallista [STAT:0E012CD8]>
[00:46] [BuildBaseRecords] <Debug: Looking for rubblepile04zzzRev_wet for Glenmoril.esm zzzRevRubblePile04_wet [STAT:0E270635]>
[00:46] [BuildBaseRecords] <Debug: Looking for rubblepile04 for Glenmoril.esm zzzRevRubblePile04_wet [STAT:0E270635]>
[00:46] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl04.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:46] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl04.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:46] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl04.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:46] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl04.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:46] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl04.nif TreePineForestSnowL04_1:1 - L2_:0 - L1_:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:46] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl04.nif TreePineForestSnowL04_1:1 - L2_:0 - L1_:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:46] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl04.nif TreePineForestSnowL04_1:0 - L1_:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:46] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestashl04.nif TreePineForestSnowL04_1:0 - L1_:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:46] [BuildBaseRecords] <Debug: Looking for rubblepile06zzzRev_moss for Glenmoril.esm zzzRevRubblePile06_moss [STAT:0E003AC7]>
[00:46] [BuildBaseRecords] <Debug: Looking for rubblepile06 for Glenmoril.esm zzzRevRubblePile06_moss [STAT:0E003AC7]>
[00:46] [BuildBaseRecords] <Debug: Looking for poisondamagestamina04 for SkystoneCastle.esp LA_SS_PoisonDamageStamina04 [STAT:3520B209]>
[00:46] [AddModel] <Debug: Skinned model Meshes\dlc02\landscape\trees\treepineforestashl04.nif Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70.dds] ResourceExists>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70.dds] DXGI_FORMAT_BC7_UNORM>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\EB5605292545425681F480B40323702E.dds">
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1.dds] ResourceExists>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\843F1F08EFF24E6E8C98E9DD72A89513.dds">
[00:46] [BuildBaseRecords] <Debug: Looking for riftenrwhall1waywell01 for Skyrim.esm RiftenRWHall1WayWell01 [STAT:00048B38]>
[00:46] [BuildBaseRecords] <Debug: Looking for p06pistol for Glenmoril.esm zzzRev1stpersonSfp06Pistol [STAT:0E34F52A]>
[00:46] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantWhiterunCarlottaChest "Сундук" [CONT:000ABB40]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2.dds] ResourceExists>
[00:46] [BuildBaseRecords] <Debug: Looking for mountainwall02zzzRevMtWall02Wet for Glenmoril.esm zzzRevMtWall02Wet [STAT:0E2F7737]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:46] [BuildBaseRecords] <Debug: Looking for beamonlygas for DAc0da.esm zDcdDweTrapBeamOnlyGas [ACTI:0C00B4A8]>
[00:46] [BuildBaseRecords] <Debug: Looking for wrintcastlewallstcorplat for Skyrim.esm WRIntCastleWallStCorPlat [STAT:00087933]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\B76A506B85E8496C96042E313810E667.dds">
[00:46] [BuildBaseRecords] <Debug: Looking for apowordwallbase01 for Dragonborn.esm ApoWordWallBase01 [STAT:04032293]>
[00:46] [BuildBaseRecords] <Debug: Looking for chest01 for Dawnguard.esm DLC1VendorChestSorineJurard "Сундук" [CONT:0200F1A5]>
[00:46] [BuildBaseRecords] <Debug: Looking for rifrmsmkeepwall01 for Skyrim.esm RifRmSmKeepWall01 [STAT:000A33D3]>
[00:46] [BuildBaseRecords] <Debug: Looking for rtcanalsl02inner01 for Skyrim.esm RTCanalsL02Inner01 [STAT:000EF2DD]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTCanalsL02Inner01 [STAT:000EF2DD]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveilroomdoor01 for Skyrim.esm CaveILRoomDoor01 [STAT:000300A8]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTCanalsL02Inner01 [STAT:000EF2DD]>
[00:46] [BuildBaseRecords] <Debug: Looking for frostbarrier01 for Skyrim.esm TestIce01 [STAT:0004B951]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtwet\wall\mountainwall02_lod_0.nif MountainWall02_LOD_0L:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtWall02Wet [STAT:0E2F7737]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtwet\wall\mountainwall02_lod_0.nif MountainWall02_LOD_0L:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall02Wet [STAT:0E2F7737]>
[00:46] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\wall\mountainwall02.nif MountainWall02_LOD_0L:0 meshes\lod\revenant\mtwet\wall\mountainwall02_lod_0.nif textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMtWall02Wet [STAT:0E2F7737]>
[00:46] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01wet.dds in meshes\lod\revenant\mtwet\wall\mountainwall02_lod_0.nif for Glenmoril.esm zzzRevMtWall02Wet [STAT:0E2F7737]>
[00:46] [BuildBaseRecords] <Debug: Looking for ashhoppermace for Glenmoril.esm zzzGH1stPersonAshMace [STAT:0E012592]>
[00:46] [BuildBaseRecords] <Debug: Looking for falmerbigfencegate01 for Skyrim.esm FalmerBigFenceGate01 "Ворота" [DOOR:00099D48]>
[00:46] [BuildBaseRecords] <Debug: Looking for citybannerwhiterun01inside for Skyrim.esm CityBannerWhiterun01Inside [MSTT:000DEE46]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtwet\wall\mountainwall02_lod_1.nif MountainWall02_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtWall02Wet [STAT:0E2F7737]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtwet\wall\mountainwall02_lod_1.nif MountainWall02_LOD_1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall02Wet [STAT:0E2F7737]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc01_inv_scairnclouddistant05 for Dawnguard.esm DLC01_INV_SCairnCloudDistant05 [STAT:02008412]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtwet\wall\mountainwall02_lod_2.nif MountainWall03_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtWall02Wet [STAT:0E2F7737]>
[00:46] [BuildBaseRecords] <Debug: Looking for apostackssingle01low for Dragonborn.esm ApoStacksSingle01Low [STAT:0401E19B]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtwet\wall\mountainwall02_lod_2.nif MountainWall03_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall02Wet [STAT:0E2F7737]>
[00:46] [BuildBaseRecords] <Debug: Looking for cavegbalconymid02 for Wyrmstooth.esp WTCaveGBalconyMid02_LightSN [STAT:0AAA044C]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Dragonborn.esm ApoStacksSingle01Low [STAT:0401E19B]>
[00:46] [BuildBaseRecords] <Debug: Looking for wrintchstrsloperwall for Skyrim.esm WRIntCHStrSlopeRWall [STAT:00075D56]>
[00:46] [BuildBaseRecords] <Debug: Looking for treepineforesthollow01 for Skyrim.esm TreePineForestHollow01 [STAT:00014055]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveibalconyicorner02 for Skyrim.esm CaveIBalconyICorner02 [STAT:00034461]>
[00:46] [BuildBaseRecords] <Debug: Looking for paintingmc0309 for Wyrmstooth.esp WTPaintingmc0309 [STAT:0A5A6C9D]>
[00:46] [BuildBaseRecords] <Debug: Looking for disenchantworkbench01 for SkystoneCastle.esp LA_SS_CraftingEnchantingFont "Пентаграмма душ" [FURN:35AED59D]>
[00:46] [BuildBaseRecords] <Debug: Looking for shackroofmid05zzzRevDead_CC8EE1C2 for Glenmoril.esm zzzRevDeadShackRoofMid05 [STAT:0E016DDD]>
[00:46] [BuildBaseRecords] <Debug: Looking for shackroofmid05zzzRevDead for Glenmoril.esm zzzRevDeadShackRoofMid05 [STAT:0E016DDD]>
[00:46] [BuildBaseRecords] <Debug: Looking for shackroofmid05_CC8EE1C2passthru for Glenmoril.esm zzzRevDeadShackRoofMid05 [STAT:0E016DDD]>
[00:46] [BuildBaseRecords] <Debug: Looking for shackroofmid05_CC8EE1C2 for Glenmoril.esm zzzRevDeadShackRoofMid05 [STAT:0E016DDD]>
[00:46] [BuildBaseRecords] <Debug: Looking for caslgrmfreepillar01 for Unslaad.esm zzzCrbCasLgRmFreePillar01_snow [STAT:0F00BA48]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Glenmoril.esm zzzRevDeadShackRoofMid05 [STAT:0E016DDD]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineclhall1way128d01 for Skyrim.esm MineCLHall1Way128D01 [STAT:000454AF]>
[00:46] [BuildBaseRecords] <Debug: Looking for mwcdagger for Vigilant.esm zzVcg1stPersonMwCDagger1H [STAT:0D4FC48F]>
[00:46] [BuildBaseRecords] <Debug: Looking for apoplatrailstraigjht01 for Unslaad.esm zzzCrbApoPlataTrailStraight01SN [STAT:0F42871D]>
[00:46] [BuildBaseRecords] <Debug: Looking for volcanicfissure01DLC01Fissure01SoulCairnRock01 for Dawnguard.esm DLC01Fissure01SoulCairnRock01 [STAT:02011A8A]>
[00:46] [BuildBaseRecords] <Debug: Looking for volcanicfissure01 for Dawnguard.esm DLC01Fissure01SoulCairnRock01 [STAT:02011A8A]>
[00:46] [BuildBaseRecords] <Debug: Looking for hall1way04cap for Glenmoril.esm zzzRevSewerCapHall1way04 [STAT:0E294678]>
[00:46] [BuildBaseRecords] <Debug: Looking for norhallbg4way01 for Skyrim.esm NorHallBg4way01 [STAT:00013B08]>
[00:46] [BuildBaseRecords] <Debug: Looking for wrdunintarch768capl for Skyrim.esm WRDunIntArch768CapL [STAT:000E28F4]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1.dds] ResourceExists>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:46] [BuildBaseRecords] <Debug: Looking for caveilhall1way128l01 for Skyrim.esm CaveILHall1Way128L01_Ice [STAT:000D0BBD]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\4CB2DC1E03F04CCBB4F7526A40CD47A6.dds">
[00:46] [BuildBaseRecords] <Debug: Looking for bedrollhay01LDirt02LR for Skyrim.esm BedrollHay01LDirt02LR "Лежанка" [FURN:000E23FE]>
[00:46] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LDirt02LR "Лежанка" [FURN:000E23FE]>
[00:46] [BuildBaseRecords] <Debug: Looking for giantcampfire01burningnoland for Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\dlc01\landscape\plants\dlc1ppvinewall02nocol.nif DLC1PPVineWall02NoCol:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1PPVineWall02NoCol [TREE:0201659F]>
[00:46] [AddModel] <Debug: Meshes\dlc01\landscape\plants\dlc1ppvinewall02nocol.nif DLC1PPVineWall02NoCol:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1PPVineWall02NoCol [TREE:0201659F]>
[00:46] [BuildBaseRecords] <Debug: Looking for nordwelling01inta01 for Skyrim.esm NorDwelling01IntA01 [STAT:00046ED8]>
[00:46] [AddTextureSet] <Debug: File not found textures\dlc01\dungeons\ppdetailovergrowth01.dds. Used by Meshes\dlc01\landscape\plants\dlc1ppvinewall02nocol.nif Dawnguard.esm DLC1PPVineWall02NoCol [TREE:0201659F]>
[00:46] [BuildBaseRecords] <Debug: Looking for wall12 for SkystoneCastle.esp LA_SS_Wall12 [STAT:35672F42]>
[00:46] [BuildBaseRecords] <Debug: Looking for impexticewall03 for Skyrim.esm ImpExtIceWall03_NoIce [STAT:000C1DB5]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveglewallstraight02 for Skyrim.esm CaveGLEWallStraight02 [STAT:00022E98]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc2treepineforeststump01ashL for Dragonborn.esm DLC2TreePineForestStump01AshL [STAT:04017F64]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc2treepineforeststump01ash for Dragonborn.esm DLC2TreePineForestStump01AshL [STAT:04017F64]>
[00:46] [BuildBaseRecords] <Debug: Looking for farmintinnend01WT for Wyrmstooth.esp WTFarmIntInnEnd01 [STAT:0A2BF86A]>
[00:46] [BuildBaseRecords] <Debug: Looking for farmintinnend01 for Wyrmstooth.esp WTFarmIntInnEnd01 [STAT:0A2BF86A]>
[00:46] [BuildBaseRecords] <Debug: Looking for la_sovrugredendr for SkystoneCastle.esp LA_SS_RugSovEndR [STAT:35821F62]>
[00:46] [BuildBaseRecords] <Debug: Looking for farmhouse01 for Better Dynamic Snow SE.esp Farmhouse01Snow [STAT:000715FA]>
[00:46] [BuildBaseRecords] <Debug: Looking for minelhallentrance02 for Dragonborn.esm MineLHallEntrance02SNOW [STAT:04036591]>
[00:46] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burningnoland.nif Wood01:2 Shader Flags 1: Specular | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burningnoland.nif Wood01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burningnoland.nif L2_Wood01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burningnoland.nif L2_Wood01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burningnoland.nif Heat01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Refraction | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burningnoland.nif Heat01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burningnoland.nif Hot_Center01:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burningnoland.nif Hot_Center01:0 Shader Flags 2: Vertex_Colors Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burningnoland.nif Glow01:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burningnoland.nif Glow01:0 Shader Flags 2: Vertex_Colors Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burningnoland.nif Flames02 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burningnoland.nif Flames02 Shader Flags 2: Vertex_Colors Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burningnoland.nif L1_Land01:4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burningnoland.nif L1_Land01:4 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burningnoland.nif L1_Land01:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\clutter\giant\giantcampfire01burningnoland.nif L1_Land01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [BuildBaseRecords] <Debug: Looking for norcathallsm4way02 for Skyrim.esm NorCatHallSm4way02 [STAT:00018BB1]>
[00:46] [BuildBaseRecords] <Debug: Looking for hagraventusks02 for Skyrim.esm HagravenTusks02 [STAT:000ACB28]>
[00:46] [BuildBaseRecords] <Debug: Looking for drrugextendedendlred for SkystoneCastle.esp LA_SS_RugRed2EndL [STAT:3582C1DE]>
[00:46] [BuildBaseRecords] <Debug: Looking for aoecheese for DAc0da.esm zDcdTrapAoECheesePlayable [ACTI:0C00CCE4]>
[00:46] [BuildBaseRecords] <Debug: File not found Meshes\test\gianttest.nif. Used by Skyrim.esm GiantTest [STAT:000BB983]>
[00:46] [BuildBaseRecords] <Debug: Looking for mrktemples04 for Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burningnoland_dyndolod_lod.nif Wood01:2 Shader Flags 1: Specular | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burningnoland_dyndolod_lod.nif Wood01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burningnoland_dyndolod_lod.nif L1_Land01:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burningnoland_dyndolod_lod.nif L1_Land01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burningnoland_dyndolod_lod.nif Heat01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Refraction | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burningnoland_dyndolod_lod.nif Heat01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burningnoland_dyndolod_lod.nif Hot_Center01:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burningnoland_dyndolod_lod.nif Hot_Center01:0 Shader Flags 2: Vertex_Colors Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burningnoland_dyndolod_lod.nif Glow01:0 Shader Flags 1: Vertex_Alpha | Soft_Effect | ZBuffer_Test Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burningnoland_dyndolod_lod.nif Glow01:0 Shader Flags 2: Vertex_Colors Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burningnoland_dyndolod_lod.nif Flames02 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | ZBuffer_Test Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burningnoland_dyndolod_lod.nif Flames02 Shader Flags 2: Vertex_Colors Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burningnoland_dyndolod_lod.nif L2_Wood01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01burningnoland_dyndolod_lod.nif L2_Wood01 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoreiron02_LFallForestRocks for Skyrim.esm MineOreIron02_LFallForestRocks "Железорудная жила" [ACTI:0010DABD]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoreiron02 for Skyrim.esm MineOreIron02_LFallForestRocks "Железорудная жила" [ACTI:0010DABD]>
[00:46] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\giantcampfire01burningnoland_dyndolod_lod.nif Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\giantcampfire01burningnoland_dyndolod_lod.nif Skyrim.esm GiantCampfire01BurningNoLand [MSTT:0010ACC0]>
[00:46] [BuildBaseRecords] <Debug: Looking for paintingframebzzzCrbPaintBBeksinski02 for Unslaad.esm zzzCrbPaintBBeksinski02 [STAT:0F374322]>
[00:46] [BuildBaseRecords] <Debug: Looking for paintingframeb for Unslaad.esm zzzCrbPaintBBeksinski02 [STAT:0F374322]>
[00:46] [BuildBaseRecords] <Debug: Looking for wrskyforgecavefreeflowrock01 for Skyrim.esm WRSkyForgeCaveFreeFlowRock01 [STAT:0007B9CE]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [BuildBaseRecords] <Debug: Looking for dwarvenoil for Campfire.esm _Camp_TinderINV_DwarvenOil [STAT:090468C7]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [BuildBaseRecords] <Debug: Looking for sethrone01yu for ALT - The Snow Elves Throne - BOS.esp DLC1_SnowElfThrone02YU "Трон" [FURN:FE018800]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:43 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:44 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [BuildBaseRecords] <Debug: Looking for shipwrecklarge03zzzRevDeadHillDock for Glenmoril.esm zzzRevDeadHillDockShipWreckLarge03 [STAT:0E000D78]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [BuildBaseRecords] <Debug: Looking for shipwrecklarge03 for Glenmoril.esm zzzRevDeadHillDockShipWreckLarge03 [STAT:0E000D78]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples04.nif MrkTempleS04:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodsidelod.dds based on textures\dungeons\ships\shipwoodside01.dds for textures\architecture\revenant\deadwoodside.dds Glenmoril.esm zzzRevDeadHillDockShipWreckLarge03 [STAT:0E000D78]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodlod.dds based on textures\dungeons\ships\shipwood01.dds for textures\architecture\revenant\deadwood.dds Glenmoril.esm zzzRevDeadHillDockShipWreckLarge03 [STAT:0E000D78]>
[00:46] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantDushnikhYalBlacksmithChest "Сундук" [CONT:0009E128]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockcliff01EC_SS__Dementia_852A6C30 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff01_Dementia [STAT:1101A2F1]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockcliff01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff01_Dementia [STAT:1101A2F1]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff01_Dementia [STAT:1101A2F1]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff01_Dementia [STAT:1101A2F1]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff01_Dementia [STAT:1101A2F1]>
[00:46] [BuildBaseRecords] <Debug: Looking for shackroofside01smimboards for SMIM-SE-Merged-All.esp ShackRoofSide01SMIMBoards [STAT:2B0046DB]>
[00:46] [AddModel] <Debug: Meshes\lod\markarth\mrktemples04_lod_2.nif MrkTempleLOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\lod\markarth\mrktemples04_lod_2.nif MrkTempleLOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\lod\markarth\mrktemples04_lod_2.nif MrkTempleLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\lod\markarth\mrktemples04_lod_2.nif MrkTempleLOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\lod\markarth\mrktemples04_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [AddModel] <Debug: Meshes\lod\markarth\mrktemples04_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkTempleS04 [STAT:00067E67]>
[00:46] [BuildBaseRecords] <Debug: Looking for norsculpturehead01 for Skyrim.esm NorSculptureHead01Sulfur [STAT:000D85F7]>
[00:46] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demrockcliffs\rockcliff01_lod_1.nif RockCliff01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff01_Dementia [STAT:1101A2F1]>
[00:46] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demrockcliffs\rockcliff01_lod_1.nif RockCliff01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff01_Dementia [STAT:1101A2F1]>
[00:46] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demrockcliffs\rockcliff01_lod_1.nif RockCliff01:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff01_Dementia [STAT:1101A2F1]>
[00:46] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demrockcliffs\rockcliff01_lod_1.nif RockCliff01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff01_Dementia [STAT:1101A2F1]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff01_Dementia [STAT:1101A2F1]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff01_Dementia [STAT:1101A2F1]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff01_Dementia [STAT:1101A2F1]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff01_Dementia [STAT:1101A2F1]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1.dds] ResourceExists>
[00:46] [BuildBaseRecords] <Debug: Looking for rifrmbgkeepwallexsm02 for Skyrim.esm RifRmBgKeepWallExSm02 [STAT:0003C49C]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:46] [BuildBaseRecords] <Debug: Looking for dwefacadeliftup01zzzCHFacadeLiftUp01 for Vigilant.esm zzzCHFacadeLiftUp01 [STAT:0D11E1B0]>
[00:46] [BuildBaseRecords] <Debug: Looking for dwefacadeliftup01 for Vigilant.esm zzzCHFacadeLiftUp01 [STAT:0D11E1B0]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\F3EC7E6D017A44B285DB765F1AF23AD7.dds">
[00:46] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04_CaveIWall for Skyrim.esm MineOreOrichalcum04_CaveIWall "Выход орихалка" [ACTI:0010DC75]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04 for Skyrim.esm MineOreOrichalcum04_CaveIWall "Выход орихалка" [ACTI:0010DC75]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc2dweclutterarchlarge01 for Dragonborn.esm DLC2DweClutterArchLarge01 [STAT:04020FDF]>
[00:46] [BuildBaseRecords] <Debug: Looking for rtleavesflat01 for Skyrim.esm RTLeavesFlat01 [STAT:0008944D]>
[00:46] [BuildBaseRecords] <Debug: Looking for paintingmc0304 for Wyrmstooth.esp WTPaintingmc0304 [STAT:0A5A6C98]>
[00:46] [BuildBaseRecords] <Debug: Looking for mountaintrim03zzzRevWetNoLOD for Glenmoril.esm zzzRevMountainTrim03WetNoLOD [STAT:0E27C917]>
[00:46] [BuildBaseRecords] <Debug: Looking for mountaintrim03 for Glenmoril.esm zzzRevMountainTrim03WetNoLOD [STAT:0E27C917]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevMountainTrim03WetNoLOD [STAT:0E27C917]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainTrim03WetNoLOD [STAT:0E27C917]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevMountainTrim03WetNoLOD [STAT:0E27C917]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainTrim03WetNoLOD [STAT:0E27C917]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\snow01.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevMountainTrim03WetNoLOD [STAT:0E27C917]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainTrim03WetNoLOD [STAT:0E27C917]>
[00:46] [BuildBaseRecords] <Debug: Looking for dwefacadetower01 for Skyrim.esm DweFacadeTower01Snow [STAT:0006DD63]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2.dds] ResourceExists>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower01Snow [STAT:0006DD63]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower01Snow [STAT:0006DD63]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\CD40DD55AE2247F5B50FC72761ABF2E7.dds">
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower01Snow [STAT:0006DD63]>
[00:46] [BuildBaseRecords] <Debug: Looking for sovintplatformcorhalf01 for Unslaad.esm zzzCrbSOVintPlatformCorHalf01Snow [STAT:0F453B53]>
[00:46] [BuildBaseRecords] <Debug: Looking for campfire01off for SimpleJiub.esp SJ_Bonfire "Потухший костер писателя" [ACTI:FE00F800]>
[00:46] [BuildBaseRecords] <Debug: Looking for minewoodplanks04 for Skyrim.esm MineWoodplanks04 [STAT:000455CA]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveihall1way64d01 for Skyrim.esm CaveIHall1Way64D01 [STAT:0002DD3D]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm MineWoodplanks04 [STAT:000455CA]>
[00:46] [BuildBaseRecords] <Debug: Looking for 1stpersonnordicwarhammer for Dragonborn.esm 1stPersonDLC2NordicWarhammer [STAT:0403C355]>
[00:46] [BuildBaseRecords] <Debug: Looking for fchawknonest for Skyrim.esm FXbirdOPreyNoNestACT [ACTI:00105824]>
[00:46] [BuildBaseRecords] <Debug: Looking for statueunlighten04 for Glenmoril.esm zzzRevStatueUnlighten04 [STAT:0E011B6A]>
[00:46] [BuildBaseRecords] <Debug: Looking for practicedummy01 for Wyrmstooth.esp WTPracticeDummy01_snow [STAT:0A0344A6]>
[00:46] [BuildBaseRecords] <Debug: Looking for cavegewall03c for Skyrim.esm CaveGEWall03cice [STAT:0007A869]>
[00:46] [BuildBaseRecords] <Debug: Looking for dweroadstraightlongramp01 for Skyrim.esm DweRoadStraightLongRamp01 [STAT:000CACBD]>
[00:46] [BuildBaseRecords] <Debug: Looking for dweplatbgstairmid02 for DAc0da.esm zDcdZeroSumDwePlatBgStairMid02 [STAT:0C009820]>
[00:46] [AddModel] <Debug: Meshes\dlc01\landscape\plants\soulcairnshrubgroup02.nif SoulCairnShrubGroup02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeSoulCairnShrubGroup02 "Высохший куст" [TREE:02011D55]>
[00:46] [AddModel] <Debug: Meshes\dlc01\landscape\plants\soulcairnshrubgroup02.nif SoulCairnShrubGroup02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeSoulCairnShrubGroup02 "Высохший куст" [TREE:02011D55]>
[00:46] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac 1316 1439.28564453125>
[00:46] [BuildBaseRecords] <Debug: Looking for caveglroomwall01DLC1AncestorsGladeLRoomWall01 for Dawnguard.esm DLC1AncestorsGladeLRoomWall01 [STAT:0200FEEA]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveglroomwall01 for Dawnguard.esm DLC1AncestorsGladeLRoomWall01 [STAT:0200FEEA]>
[00:46] [BuildBaseRecords] <Debug: Looking for commonchair01 for Skyrim.esm CommonChair01StaticSnow [STAT:0006CFCB]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstairmid02.nif DwePlatBgStairMid02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairMid02 [STAT:0C009820]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstairmid02.nif DwePlatBgStairMid02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairMid02 [STAT:0C009820]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstairmid02.nif DwePlatBgStairMid02:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairMid02 [STAT:0C009820]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstairmid02.nif DwePlatBgStairMid02:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairMid02 [STAT:0C009820]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstairmid02.nif DwePlatBgStairMid02:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairMid02 [STAT:0C009820]>
[00:46] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstairmid02.nif DwePlatBgStairMid02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairMid02 [STAT:0C009820]>
[00:46] [BuildBaseRecords] <Debug: Looking for dwegestaltlinear1024 for DAc0da.esm zDcdActSensorDweGhostLinear1024 [ACTI:0C00CACE]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\architecture\crb\orchard\tree\eldertree.nif textures\architecture\whiterun\wrtreefloweringbranch01_n.dds 8D5264B8 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\architecture\crb\orchard\tree\eldertree.nif textures\landscape\snow01_n.dds D6643908 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\architecture\crb\orchard\tree\eldertree.nif textures\landscape\glacierparallax.dds 35583730 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\architecture\crb\orchard\tree\eldertree.nif textures\landscape\glacierslab.dds AB5306AB Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\architecture\crb\orchard\tree\eldertree.nif textures\cubemaps\glacierice_e.dds 8B915A3F Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\architecture\crb\orchard\tree\eldertree.nif textures\architecture\crb\icetreebranch.dds 13F6E868 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\architecture\crb\orchard\tree\eldertree.nif textures\landscape\snow01.dds 655B2BB7 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\architecture\crb\orchard\tree\eldertree.nif textures\landscape\glacierslab_n.dds 4D191582 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\architecture\crb\orchard\tree\eldertree.nif textures\landscape\glaciersubsurface.dds 42B3CE41 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:46] [dynLoadImage] <Debug: [textures\architecture\crb\icetreebranch.dds] ResourceExists>
[00:46] [BuildBaseRecords] <Debug: Looking for voidcoridor01 for DAc0da.esm zDcdVdCoridor01 [STAT:0C003ACE]>
[00:46] [BuildBaseRecords] <Debug: Looking for stockadebridgeextraextralong01Light_SN for Skyrim.esm StockadeBridgeExtraExtraLong01Light_SN [STAT:0002A336]>
[00:46] [BuildBaseRecords] <Debug: Looking for stockadebridgeextraextralong01 for Skyrim.esm StockadeBridgeExtraExtraLong01Light_SN [STAT:0002A336]>
[00:46] [BuildBaseRecords] <Debug: Looking for soulgemcommon01 for Skyrim.esm dunVolskyggePuzzlePieceSTATIC [STAT:0002BFB7]>
[00:46] [BuildBaseRecords] <Debug: Looking for cavegwallstraight01 for Skyrim.esm CaveGWallStraight01 [STAT:0001C9CC]>
[00:46] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\plat\dweplatbgstairmid02_lod.nif DwePlatBgStairMid02_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairMid02 [STAT:0C009820]>
[00:46] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\plat\dweplatbgstairmid02_lod.nif DwePlatBgStairMid02_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairMid02 [STAT:0C009820]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 DAc0da.esm zDcdZeroSumDwePlatBgStairMid02 [STAT:0C009820]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeBridgeExtraExtraLong01Light_SN [STAT:0002A336]>
[00:46] [dynLoadImage] <Debug: [textures\landscape\glacierslab.dds] ResourceExists>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc2darkelflantern01 for Dragonborn.esm DLC2DarkElfLantern01 [STAT:04039129]>
[00:46] [BuildBaseRecords] <Debug: Looking for fxsiwallmist for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_AsylumWallMist [MSTT:11075FA7]>
[00:46] [BuildBaseRecords] <Debug: Looking for nordwelling03extbasea for Skyrim.esm NorDwelling03ExtBaseA [STAT:000251A5]>
[00:46] [BuildBaseRecords] <Debug: Looking for norhavokdebris01 for Skyrim.esm NorHavoKDebris01 [MSTT:0003BEB7]>
[00:46] [BuildBaseRecords] <Debug: Looking for dwermlgwall01_detailedceilingcollision for _ResourcePack.esl RP_DweRmLgWall01_DetailedCeilingCollision [STAT:FE002020]>
[00:46] [BuildBaseRecords] <Debug: Looking for campfire01landburningFrozenMarshDirtSlope01 for Skyrim.esm Campfire01LandBurningFrozenMarshDirtSlope01 [MSTT:000CBB23]>
[00:46] [BuildBaseRecords] <Debug: Looking for campfire01landburning for Skyrim.esm Campfire01LandBurningFrozenMarshDirtSlope01 [MSTT:000CBB23]>
[00:46] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling03extbasea_lod_1.nif NorDwelling03ExtBaseA:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling03ExtBaseA [STAT:000251A5]>
[00:46] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling03extbasea_lod_1.nif NorDwelling03ExtBaseA:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling03ExtBaseA [STAT:000251A5]>
[00:46] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurningFrozenMarshDirtSlope01 [MSTT:000CBB23]>
[00:46] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurningFrozenMarshDirtSlope01 [MSTT:000CBB23]>
[00:46] [BuildBaseRecords] <Debug: Looking for walkwaycwallgate01 for Skyrim.esm WalkwayCWallGate01 [STAT:0004D7DA]>
[00:46] [BuildBaseRecords] <Debug: Looking for dirtcliffs03PineForest03_87148C76 for Skyrim.esm DirtCliffs03PineForest03 [STAT:00061924]>
[00:46] [BuildBaseRecords] <Debug: Looking for dirtcliffs03PineForest03 for Skyrim.esm DirtCliffs03PineForest03 [STAT:00061924]>
[00:46] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76passthru for Skyrim.esm DirtCliffs03PineForest03 [STAT:00061924]>
[00:46] [BuildBaseRecords] <Debug: Looking for dirtcliffs03_87148C76 for Skyrim.esm DirtCliffs03PineForest03 [STAT:00061924]>
[00:46] [BuildBaseRecords] <Debug: Looking for dirtcliffs03 for Skyrim.esm DirtCliffs03PineForest03 [STAT:00061924]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2.dds] ResourceExists>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\A3E37C4A16884B1583D2BEEE39029322.dds">
[00:46] [BuildBaseRecords] <Debug: Looking for whclancruelseadestroyed for unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [BuildBaseRecords] <Debug: Looking for arwhalltransnarrow02 for Update.esm ccBGS_ARWHallTransNarrow02 [STAT:01003201]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockPier01_Snow [STAT:0E00CAB5]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockPier01_Snow [STAT:0E00CAB5]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockPier01_Snow [STAT:0E00CAB5]>
[00:46] [BuildBaseRecords] <Debug: Looking for fxda16barrier for Vigilant.esm zzzCHCurseBarrier [ACTI:0D133190]>
[00:46] [BuildBaseRecords] <Debug: Looking for hhlightholder01 for Skyrim.esm HHLightHolder01 [STAT:000A769B]>
[00:46] [BuildBaseRecords] <Debug: Looking for isrockbaseb_r for DAc0da.esm zDcdISRockBaseB_R [STAT:0C003F93]>
[00:46] [BuildBaseRecords] <Debug: Looking for cavegedoorup04hole for Skyrim.esm CaveGEDoorUp04Hole [STAT:000287CD]>
[00:46] [BuildBaseRecords] <Debug: Looking for mountaintrim01zzzRevWet for Glenmoril.esm zzzRevMountainTrim01Wet [STAT:0E000EC9]>
[00:46] [BuildBaseRecords] <Debug: Looking for statuehug for Glenmoril.esm zzzRevCSFStatue "Статуя вещуньи" [ACTI:0E19F3BF]>
[00:46] [BuildBaseRecords] <Debug: Looking for sc_bonepile02zzzCHbonepile02 for Cold_Coldharbour_Weather.esp zzzCHbonepile02 [STAT:0D051333]>
[00:46] [BuildBaseRecords] <Debug: Looking for sc_bonepile02 for Cold_Coldharbour_Weather.esp zzzCHbonepile02 [STAT:0D051333]>
[00:46] [BuildBaseRecords] <Debug: Looking for sovintcolumn02 for Skyrim.esm SOVintColumn02 [STAT:0004B87A]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpiles03Rocks01WRDirt for Skyrim.esm RockPileS03Rocks01WRDirt [STAT:00046358]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Skyrim.esm RockPileS03Rocks01WRDirt [STAT:00046358]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim01_lod_0.nif MountainTrim01_LOD_0:1 Shader Flags 1: Vertex_Alpha | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim01Wet [STAT:0E000EC9]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim01_lod_0.nif MountainTrim01_LOD_0:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim01Wet [STAT:0E000EC9]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim01_lod_0.nif MountainTrim01_LOD_0:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim01Wet [STAT:0E000EC9]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim01_lod_0.nif MountainTrim01_LOD_0:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim01Wet [STAT:0E000EC9]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveilhall2way01WT for Wyrmstooth.esp WTCaveILHall2Way01 [STAT:0A7D355B]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveilhall2way01 for Wyrmstooth.esp WTCaveILHall2Way01 [STAT:0A7D355B]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim01_lod_0.nif MountainTrim01_LOD_0:4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim01Wet [STAT:0E000EC9]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim01_lod_0.nif MountainTrim01_LOD_0:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim01Wet [STAT:0E000EC9]>
[00:46] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghskposts01 for HearthFires.esm BYOHBYOHWRlonghsKPosts01 [STAT:03003C82]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim01_lod_1.nif MountainTrim01_LOD_1:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim01Wet [STAT:0E000EC9]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim01_lod_1.nif MountainTrim01_LOD_1:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim01Wet [STAT:0E000EC9]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim01_lod_1.nif MountainTrim01_LOD_1:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim01Wet [STAT:0E000EC9]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim01_lod_1.nif MountainTrim01_LOD_1:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim01Wet [STAT:0E000EC9]>
[00:46] [BuildBaseRecords] <Debug: Looking for limcrock07 for Glenmoril.esm zzzRevLimeCaveRock07 [STAT:0E2F775F]>
[00:46] [BuildBaseRecords] <Debug: Looking for dweroadcurvelong45rramp01 for Skyrim.esm DweRoadCurveLong45RRamp01 [STAT:000CACD1]>
[00:46] [BuildBaseRecords] <Debug: Looking for norrmsmfloorraised01 for Skyrim.esm NorRmSmFloorRaised01Ice [STAT:0002EEF8]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim01_lod_2.nif MountainTrim01_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim01Wet [STAT:0E000EC9]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim01_lod_2.nif MountainTrim01_LOD_2:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim01Wet [STAT:0E000EC9]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim01_lod_2.nif MountainTrim01_LOD_2:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim01Wet [STAT:0E000EC9]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaintrim01_lod_2.nif MountainTrim01_LOD_2:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim01Wet [STAT:0E000EC9]>
[00:46] [BuildBaseRecords] <Debug: Looking for cavegshaftdoor03 for Skyrim.esm CaveGShaftDoor03Falmer [STAT:000B9EDF]>
[00:46] [BuildBaseRecords] <Debug: Looking for floatstatue03 for Glenmoril.esm zzzLaMFloatStatue03 [MSTT:0E14D1C4]>
[00:46] [BuildBaseRecords] <Debug: Looking for mehrunesdagonaltar01 for Skyrim.esm DA07AltarofMehrunesDagonStatic [STAT:000BA1BA]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04_LSnowRocks for Skyrim.esm MineOreOrichalcum04_LSnowRocks "Выход орихалка" [ACTI:0010D07D]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04 for Skyrim.esm MineOreOrichalcum04_LSnowRocks "Выход орихалка" [ACTI:0010D07D]>
[00:46] [BuildBaseRecords] <Debug: Looking for volunruudleftsworddoor for Skyrim.esm VolunruudLeftDoor [ACTI:000CB1C1]>
[00:46] [dynLoadImage] <Debug: [textures\landscape\glacierslab.dds] DXGI_FORMAT_BC7_UNORM>
[00:46] [BuildBaseRecords] <Debug: Looking for whintcastlelroomceiling02 for Skyrim.esm WHIntCastleLRoomCeiling02 [STAT:000C0FDA]>
[00:46] [BuildBaseRecords] <Debug: Looking for mountainpeak02zzzRev_Moss for Glenmoril.esm zzzRevMountainPeak02_Moss [STAT:0E0045C9]>
[00:46] [BuildBaseRecords] <Debug: Looking for norrmsmwallfront05 for Wyrmstooth.esp WTNorRmSmWallFront05_ice [STAT:0A2FF801]>
[00:46] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtmoss\mountainpeak02_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainPeak02_Moss [STAT:0E0045C9]>
[00:46] [BuildBaseRecords] <Debug: Looking for dweobservatorychamber01 for Skyrim.esm DweObservatoryChamber01 [STAT:0007F819]>
[00:46] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountainpeak02.nif MountainPeak02_LOD_0L:0 meshes\lod\revenant\mtmoss\mountainpeak02_lod_0l.nif textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainPeak02_Moss [STAT:0E0045C9]>
[00:46] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01moss.dds in meshes\lod\revenant\mtmoss\mountainpeak02_lod_0l.nif for Glenmoril.esm zzzRevMountainPeak02_Moss [STAT:0E0045C9]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilem03RP_Sand01 for _ResourcePack.esl RP_RockPileM03Sand01 [STAT:FE002081]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockpilem03 for _ResourcePack.esl RP_RockPileM03Sand01 [STAT:FE002081]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveglroomwall02 for Skyrim.esm CaveGLRoomWall02Falmer [STAT:000B9E6B]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sand01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\sand01_d.dds _ResourcePack.esl RP_RockPileM03Sand01 [STAT:FE002081]>
[00:46] [BuildBaseRecords] <Debug: Looking for wall01 for DAc0da.esm zDcdCaveEWall01 [STAT:0C00372D]>
[00:46] [BuildBaseRecords] <Debug: Looking for sdoubledoorint01 for Skyrim.esm SDoubleDoorInt01 "Дверь" [DOOR:000CC164]>
[00:46] [BuildBaseRecords] <Debug: Looking for stockadefreewallbeam01Light_SN for Skyrim.esm StockadeFreewallBeam01Light_SN [STAT:0002A33C]>
[00:46] [BuildBaseRecords] <Debug: Looking for stockadefreewallbeam01 for Skyrim.esm StockadeFreewallBeam01Light_SN [STAT:0002A33C]>
[00:46] [dynLoadImage] <Debug: [textures\landscape\glacierslab.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\C6A3AFBA0ABA416AB24AA54504C57183.dds">
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeFreewallBeam01Light_SN [STAT:0002A33C]>
[00:46] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for DAc0da.esm zDcdTreasDweArtifact_HeatSaber1HDual "Сундук" [CONT:0C0079DE]>
[00:46] [BuildBaseRecords] <Debug: Looking for ahzidalbowfrost for Glenmoril.esm zzzRev1stPersonAhzidalBowFrost [STAT:0E389458]>
[00:46] [BuildBaseRecords] <Debug: Looking for casextblocks01 for Dawnguard.esm CasExtBlocks01 [STAT:02003D39]>
[00:46] [BuildBaseRecords] <Debug: Looking for wtmedmushroom03 for Wyrmstooth.esp WTMedMushroom03 [STAT:0A5DB37C]>
[00:46] [BuildBaseRecords] <Debug: Looking for dwefurniturebeddouble01 for Skyrim.esm DweFurnitureBedDouble01STATIC [STAT:0001FC5F]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2.dds] ResourceExists>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextblocks01.nif CasExtBlocks01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBlocks01 [STAT:02003D39]>
[00:46] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextblocks01.nif CasExtBlocks01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBlocks01 [STAT:02003D39]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:46] [BuildBaseRecords] <Debug: Looking for sc_chest for DAc0da.esm zDcdTreasSloadChest_SCBase "Сундук" [CONT:0C0055AF]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\12E5DB2718E84E648F840599BF3CAAE4.dds">
[00:46] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextblocks01_lod_0.nif CasExtBlocks01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBlocks01 [STAT:02003D39]>
[00:46] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextblocks01_lod_0.nif CasExtBlocks01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBlocks01 [STAT:02003D39]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoreebony04_LRiverMud for unofficial skyrim special edition patch.esp MineOreEbony04_LRiverMud "Эбонитовая жила" [ACTI:0010F0E7]>
[00:46] [BuildBaseRecords] <Debug: Looking for farmint2doorway04WT for Wyrmstooth.esp WTFarmInt2Doorway04 [STAT:0A2BF864]>
[00:46] [BuildBaseRecords] <Debug: Looking for bridge01Snow for BlendedRoads.esp Bridge01Snow [STAT:000A7149]>
[00:46] [BuildBaseRecords] <Debug: Looking for farmint2doorway04 for Wyrmstooth.esp WTFarmInt2Doorway04 [STAT:0A2BF864]>
[00:46] [BuildBaseRecords] <Debug: Looking for bridge01 for BlendedRoads.esp Bridge01Snow [STAT:000A7149]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoreebony04 for unofficial skyrim special edition patch.esp MineOreEbony04_LRiverMud "Эбонитовая жила" [ACTI:0010F0E7]>
[00:46] [BuildBaseRecords] <Debug: Looking for arrubbletilesingle11 for Update.esm ccBGS_ARRubbleTileSingle11 [STAT:010031D9]>
[00:46] [BuildBaseRecords] <Debug: Looking for icetree07 for Unslaad.esm zzzCrbIceTree07 [STAT:0F0C1812]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\bridge01lod.dds 3 BlendedRoads.esp Bridge01Snow [STAT:000A7149]>
[00:46] [BuildBaseRecords] <Debug: Looking for mountaincliff02WCOblivion for TheBawbsWardenOfTheCoast.esp WCOblivionMountainCliff02 [STAT:1019DABD]>
[00:46] [BuildBaseRecords] <Debug: Looking for mountaincliff02 for TheBawbsWardenOfTheCoast.esp WCOblivionMountainCliff02 [STAT:1019DABD]>
[00:46] [BuildBaseRecords] <Debug: Looking for mwpipe04 for DAc0da.esm zDcdDweMWSidePipe04 [STAT:0C007299]>
[00:46] [BuildBaseRecords] <Debug: Looking for rtwall10inner for Skyrim.esm RTWall10Inner [STAT:0008849B]>
[00:46] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff02_00000000_lod_0l.nif for TheBawbsWardenOfTheCoast.esp WCOblivionMountainCliff02 [STAT:1019DABD]>
[00:46] [BuildBaseRecords] <Debug: Looking for wrintceilchimney01 for Skyrim.esm WRIntCeilChimney01 [STAT:0005D1D8]>
[00:46] [BuildBaseRecords] <Debug: Looking for hhlgbaylentrance01b for Skyrim.esm HHLgBayLEntrance01b [STAT:0009DAEA]>
[00:46] [BuildBaseRecords] <Debug: Looking for signmoorsideinn01 for Skyrim.esm SignMoorsideInn01 [MSTT:0010EAC5]>
[00:46] [BuildBaseRecords] <Debug: Looking for byohhousetrophychaurus01 for HearthFires.esm BYOHHouseTrophy14ChaurusNEW [STAT:0300A8F8]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc2rrdoorload01 for Dragonborn.esm DLC2RRDoorLoad01 "Дверь" [DOOR:0403ABD2]>
[00:46] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutdun for Unslaad.esm zzzCrbDragonWordDUN [ACTI:0F1A5BE3]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveilhalldetwist02 for Skyrim.esm CaveILHallDetwist02 [STAT:0001EEE9]>
[00:46] [AddModel] <Debug: Meshes\lod\riften\rtwall10inner_lod.nif RTWall10_LOD:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RTWall10Inner [STAT:0008849B]>
[00:46] [AddModel] <Debug: Meshes\lod\riften\rtwall10inner_lod.nif RTWall10_LOD:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm RTWall10Inner [STAT:0008849B]>
[00:46] [BuildBaseRecords] <Debug: Looking for tombstone02 for TheBawbsWardenOfTheCoast.esp WCMQ08GraveRoland "Сэре Роланде из ордена Колючки" [ACTI:10314CB9]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTWall10Inner [STAT:0008849B]>
[00:46] [BuildBaseRecords] <Debug: Looking for rug01 for ccBGSSSE001-Fish.esm ccBGSSSE001_Rug01 [STAT:05000D6B]>
[00:46] [BuildBaseRecords] <Debug: Looking for cookedfoods03 for Glenmoril.esm zzzLrhBazCookedFoods03 [STAT:0E017A6E]>
[00:46] [BuildBaseRecords] <Debug: Looking for mcagev2048invert for Glenmoril.esm zzzRevElevatorMCageV2048Invert [DOOR:0E29A456]>
[00:46] [BuildBaseRecords] <Debug: Looking for nordwelling02extbaseb for Skyrim.esm NorDwelling02ExtBaseB [STAT:0004996C]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockcliffmineentrance for Skyrim.esm RockCliffMineEntrance [STAT:00043CD0]>
[00:46] [BuildBaseRecords] <Debug: Looking for noblebedsingle01zzzCORBed01 for Vigilant.esm zzzCORBed01 [STAT:0D054F12]>
[00:46] [BuildBaseRecords] <Debug: Looking for noblebedsingle01 for Vigilant.esm zzzCORBed01 [STAT:0D054F12]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveilwallincorner03 for Skyrim.esm CaveILWallInCorner03 [STAT:0003448C]>
[00:46] [BuildBaseRecords] <Debug: Looking for corpse05 for TheBawbsWardenOfTheCoast.esp WCOBRealm07 "Сгоревшая жертва" [CONT:1002FF42]>
[00:46] [BuildBaseRecords] <Debug: Looking for wall05 for Wyrmstooth.esp WTIngredientsWallArt05 [STAT:0A5A9038]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveifbalconystraight02 for Skyrim.esm CaveIFBalconyStraight02 [STAT:0003450E]>
[00:46] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling02extbaseb.nif Moss02 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm NorDwelling02ExtBaseB [STAT:0004996C]>
[00:46] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling02extbaseb.nif Moss02 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling02ExtBaseB [STAT:0004996C]>
[00:46] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling02extbaseb.nif NorDwelling02ExtBaseB:50 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling02ExtBaseB [STAT:0004996C]>
[00:46] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling02extbaseb.nif NorDwelling02ExtBaseB:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling02ExtBaseB [STAT:0004996C]>
[00:46] [BuildBaseRecords] <Debug: Looking for nobletablelow02 for Skyrim.esm NobleTableLow02 [STAT:000C57AA]>
[00:46] [BuildBaseRecords] <Debug: Looking for stonewallterrace01 for Skyrim.esm StonewallTerrace01 [STAT:000009C6]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc1icicleclumpcap01 for Dawnguard.esm DLC1IcicleClumpCap [STAT:02009679]>
[00:46] [BuildBaseRecords] <Debug: Looking for floorraised01zzzRev_Rock for Glenmoril.esm zzzRevFloorRaised01_Rock [STAT:0E0049EA]>
[00:46] [BuildBaseRecords] <Debug: Looking for floorraised01 for Glenmoril.esm zzzRevFloorRaised01_Rock [STAT:0E0049EA]>
[00:46] [BuildBaseRecords] <Debug: Looking for norhallsm2way01 for Skyrim.esm NorHallSm2way01 [STAT:000132FC]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerrace01 [STAT:000009C6]>
[00:46] [BuildBaseRecords] <Debug: Looking for orclonghouseinterioreastwing01 for Skyrim.esm OrcLonghouseInteriorEastWing01 [STAT:000B234D]>
[00:46] [BuildBaseRecords] <Debug: Looking for winterholdsbtowerintwall01 for Skyrim.esm WinterholdSBTowerIntWall01 [STAT:0008317B]>
[00:46] [BuildBaseRecords] <Debug: Looking for skullpedestalempty for Skyrim.esm DA16SkullPedestal2 "Пьедестал Черепа" [ACTI:00074A06]>
[00:46] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling02extbaseb_lod_1.nif NorDwelling02ExtBaseB:50 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling02ExtBaseB [STAT:0004996C]>
[00:46] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling02extbaseb_lod_1.nif NorDwelling02ExtBaseB:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling02ExtBaseB [STAT:0004996C]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedstone08patternlod.dds 0 Skyrim.esm NorDwelling02ExtBaseB [STAT:0004996C]>
[00:46] [BuildBaseRecords] <Debug: Looking for roadchunkm01RiverBottom01 for Skyrim.esm RoadChunkM01RiverBottom01 [STAT:00023620]>
[00:46] [BuildBaseRecords] <Debug: Looking for roadchunkm01 for Skyrim.esm RoadChunkM01RiverBottom01 [STAT:00023620]>
[00:46] [BuildBaseRecords] <Debug: Looking for tombl03 for Glenmoril.esm zzzGHQmTombLarge03 [STAT:0E00FDB3]>
[00:46] [BuildBaseRecords] <Debug: Looking for whintinn01 for Skyrim.esm WHIntInn01 [STAT:00054AB3]>
[00:46] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b 2928 2510.73852539062>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestdeadashl02.nif textures\landscape\trees\treepineforestbarkcompsnowl_n.dds 4779667E Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestdeadashl02.nif textures\dlc02\landscape\trees\treepineforestbarkcompashl.dds 4F9007F6 Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestdeadashl02.nif textures\dlc02\landscape\trees\treepineforestbranchcompashl.dds 8E93DC54 Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestdeadashl02.nif textures\landscape\trees\treepineforestbranchcompsnowl_n.dds 7DD06CA7 Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:46] [BuildBaseRecords] <Debug: Looking for cave_lamp02 for Skyrim.esm CaveLamp02 [STAT:0003E631]>
[00:46] [BuildBaseRecords] <Debug: Looking for jabaleyedoor for Glenmoril.esm zzzRevJabalEyeDoorSafe "Дверь" [DOOR:0E33245A]>
[00:46] [BuildBaseRecords] <Debug: Looking for welcomesign for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_WelcomeSign [STAT:1102E7E5]>
[00:46] [BuildBaseRecords] <Debug: Looking for balconycorner01 for Glenmoril.esm zzzRevCaveBaloconyCorner01 [STAT:0E012739]>
[00:46] [BuildBaseRecords] <Debug: Looking for nordiccoffin01 for Dawnguard.esm VampireCoffinVertical [FURN:0200B64E]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoregold01_CaveIDirt for Skyrim.esm MineOreGold01_CaveIDirt "Золотая жила" [ACTI:0010DC95]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoregold01 for Skyrim.esm MineOreGold01_CaveIDirt "Золотая жила" [ACTI:0010DC95]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveiboulderm02 for Wyrmstooth.esp WTCaveIBoulderM02_noSnow [STAT:0A7F3093]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveglroomdoorl01 for Skyrim.esm CaveGLRoomDoorL01 [STAT:0001B178]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl02passthru_lod.nif TreePineForestDeadAshL02:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl02passthru_lod.nif TreePineForestDeadAshL02:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl02passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl02passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:46] [BuildBaseRecords] <Debug: Looking for ringofnamirago for SkystoneCastle.esp LA_SS_RingofNamira [STAT:357709E0]>
[00:46] [BuildBaseRecords] <Debug: Looking for dweroadstraightlongramp01_CaveG for Skyrim.esm DweRoadStraightLongRamp01_CaveG [STAT:0010D09E]>
[00:46] [BuildBaseRecords] <Debug: Looking for dweroadstraightlongramp01 for Skyrim.esm DweRoadStraightLongRamp01_CaveG [STAT:0010D09E]>
[00:46] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 1553 1216.27233886719>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnow05.nif textures\landscape\trees\treepineforestbranchcompsnow_n.dds D02FE3AD Enhanced Vanilla Trees SSE.esp TreePineForestSnow05Dead [TREE:000EF5A1]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnow05.nif textures\landscape\trees\treepineforestbranchcompsnow.dds BFECDE23 Enhanced Vanilla Trees SSE.esp TreePineForestSnow05Dead [TREE:000EF5A1]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnow05.nif textures\landscape\trees\treepineforestbarkcompsnow_n.dds A5E297AF Enhanced Vanilla Trees SSE.esp TreePineForestSnow05Dead [TREE:000EF5A1]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveicliffs03nsWT for Wyrmstooth.esp WTCaveICliffs03NS [STAT:0A7D3579]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdeadsnow05.nif textures\landscape\trees\treepineforestbarkcompsnow.dds 36B52366 Enhanced Vanilla Trees SSE.esp TreePineForestSnow05Dead [TREE:000EF5A1]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveicliffs03ns for Wyrmstooth.esp WTCaveICliffs03NS [STAT:0A7D3579]>
[00:46] [BuildBaseRecords] <Debug: Looking for angelstatue for Unslaad.esm zzzCrbDoorStatueKyne "Статуя Кин" [DOOR:0F3CB455]>
[00:46] [BuildBaseRecords] <Debug: Looking for paintingmc0204 for Wyrmstooth.esp WTPaintingmc0204 [STAT:0A5A6C8E]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [BuildBaseRecords] <Debug: Looking for fxambbeamslowfogbig_dim00 for Skyrim.esm FXAmbBeamSlowFogBig_Dim00 [MSTT:000A6C4A]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:6 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [BuildBaseRecords] <Debug: Looking for rifrmbgkeepfloorstone01 for Skyrim.esm RifRmBgKeepFloorStone01 [STAT:000A33D9]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:33 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Unslaad.esm zzzCrbTreasQ04NinjaBow "Сундук" [CONT:0F288BDB]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:34 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [BuildBaseRecords] <Debug: Looking for cassmrmcorin01 for Dawnguard.esm CasSmRmCorIn01 [STAT:020008CC]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [BuildBaseRecords] <Debug: Looking for slgfwalsol01 for Skyrim.esm SLgFWalSol01 [STAT:00073C4E]>
[00:46] [BuildBaseRecords] <Debug: Looking for sbardscollege_lod for Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:47 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebepassthru_lod.nif PineTree05_l Crown Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow05Dead [TREE:000EF5A1]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebepassthru_lod.nif PineTree05_l Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow05Dead [TREE:000EF5A1]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:51 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:51 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebepassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow05Dead [TREE:000EF5A1]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebepassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow05Dead [TREE:000EF5A1]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebepassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow05Dead [TREE:000EF5A1]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:64 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:64 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebepassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow05Dead [TREE:000EF5A1]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebepassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow05Dead [TREE:000EF5A1]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebepassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow05Dead [TREE:000EF5A1]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebepassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow05Dead [TREE:000EF5A1]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebepassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow05Dead [TREE:000EF5A1]>
[00:46] [BuildBaseRecords] <Debug: Looking for arrubblecrystalfragment04 for Update.esm ccBGS_ARRubbleCrystalFragment04 [STAT:010031BF]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:9 - L2_details:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:9 - L2_details:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [BuildBaseRecords] <Debug: Looking for lghall2way01 for Glenmoril.esm zzzRevCasLgHall2Way01 [STAT:0E013941]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege_lod.nif SBardsCollege_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege_lod.nif SBardsCollege_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege_lod.nif SBardsCollege_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege_lod.nif SBardsCollege_LOD:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege_lod.nif SBardsCollege_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:46] [AddModel] <Debug: Meshes\architecture\solitude\sbardscollege_lod.nif SBardsCollege_LOD:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:46] [BuildBaseRecords] <Debug: Looking for slgctracon01WT for Wyrmstooth.esp WTSLGCTraCon01 [STAT:0A40AEE2]>
[00:46] [BuildBaseRecords] <Debug: Looking for slgctracon01 for Wyrmstooth.esp WTSLGCTraCon01 [STAT:0A40AEE2]>
[00:46] [BuildBaseRecords] <Debug: Looking for norhallbg2way01 for Skyrim.esm NorHallBg2way01 [STAT:00013AFB]>
[00:46] [BuildBaseRecords] <Debug: Looking for dekstatue05 for Glenmoril.esm zzzRevDekStatue05 [STAT:0E2EBC4C]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:8 - L2_details:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:8 - L2_details:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:12 - L2_details:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:12 - L2_details:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoreiron01_LReachGrass for Skyrim.esm MineOreIron01_LReachGrass "Железорудная жила" [ACTI:0010DCC9]>
[00:46] [BuildBaseRecords] <Debug: Looking for rqnotedagger for Glenmoril.esm zzzRevRq01CNote "Бунтовщики" [ACTI:0E3DA25D]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoreiron01 for Skyrim.esm MineOreIron01_LReachGrass "Железорудная жила" [ACTI:0010DCC9]>
[00:46] [BuildBaseRecords] <Debug: Looking for dbstainglassframe02 for Skyrim.esm DBStainglassFrame02 [STAT:0005C7FD]>
[00:46] [BuildBaseRecords] <Debug: Looking for minecbalconyshelf01 for Skyrim.esm MineCBalconyShelf01 [STAT:00045539]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:63 - L2_details:63 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:63 - L2_details:63 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [BuildBaseRecords] <Debug: Looking for whintwoodwallkitwallgq03 for Skyrim.esm WHIntWoodWallKitWallGQ03 [STAT:000CB90C]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\sbardscollege_lod_lod.nif SBardsCollege_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\sbardscollege_lod_lod.nif SBardsCollege_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\sbardscollege_lod_lod.nif SBardsCollege_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\sbardscollege_lod_lod.nif SBardsCollege_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:46] [BuildBaseRecords] <Debug: Looking for vinedweplatbg02 for Glenmoril.esm zzzRevOrchardVineDwePlatbg02 [STAT:0E001E17]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\sbardscollege_lod_lod.nif SBardsCollege_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\sbardscollege_lod_lod.nif SBardsCollege_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 1 Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockl01_8774AC08passthru for Skyrim.esm DBTortureVictimContainer1 "Полый камень" [CONT:0006491F]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 2 Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockl01_8774AC08 for Skyrim.esm DBTortureVictimContainer1 "Полый камень" [CONT:0006491F]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockl01 for Skyrim.esm DBTortureVictimContainer1 "Полый камень" [CONT:0006491F]>
[00:46] [BuildBaseRecords] <Debug: Looking for tempportstone01 for Skyrim.esm MGR02FocusPoint "Мистический фокус" [ACTI:00026C33]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveirhall1way128r01 for Glenmoril.esm zzzRevDeadHillPGCaveirHall1way128r01 [STAT:0E000FA6]>
[00:46] [BuildBaseRecords] <Debug: Looking for 1stpersonbattleaxe for Dawnguard.esm 1stPersonDragonboneBattleaxe [STAT:02014FC4]>
[00:46] [BuildBaseRecords] <Debug: Looking for azuralargecrystal01 for Skyrim.esm AzuraLargeCrystal01 [STAT:00055F1D]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\sbardscollege_lod_lod_2.nif SBardsCollege_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\sbardscollege_lod_lod_2.nif SBardsCollege_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\sbardscollege_lod_lod_2.nif SBardsCollege_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\sbardscollege_lod_lod_2.nif SBardsCollege_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\sbardscollege_lod_lod_2.nif SBardsCollege_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:46] [AddModel] <Debug: Meshes\lod\solitude\sbardscollege_lod_lod_2.nif SBardsCollege_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:46] [BuildBaseRecords] <Debug: Looking for apoplatrailstraigjht01 for Dragonborn.esm ApoPlatRailStraigjht01 [STAT:04039D66]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 1 Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 2 Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc2basaltrubblepileflat01CoastBeach for Dragonborn.esm DLC2BasaltRubblePileFlat01CoastBeach [STAT:04029582]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc2basaltrubblepileflat01 for Dragonborn.esm DLC2BasaltRubblePileFlat01CoastBeach [STAT:04029582]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:11 - L2_details:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [AddModel] <Debug: Meshes\architecture\windhelm\whclancruelseadestroyed.nif WHclancruelseaDestroyed:11 - L2_details:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [BuildBaseRecords] <Debug: Looking for bfxfirevolcornerroundnofloor for Skyrim.esm BFXFireVolCornerRoundNoFloor [MSTT:000F2AC6]>
[00:46] [BuildBaseRecords] <Debug: File not found Meshes\actors\frostbitespider\frostbitespiderstatic.nif. Used by Skyrim.esm FrostbiteSpider100 [STAT:0003AFE2]>
[00:46] [BuildBaseRecords] <Debug: Looking for mwpipe01nc for DAc0da.esm zDcdDweMWSidePipe01NC [STAT:0C00CC38]>
[00:46] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif TreePineFore Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest02Dead [TREE:000B927B]>
[00:46] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif TreePineFore Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest02Dead [TREE:000B927B]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveilroomdoorb02 for Skyrim.esm CaveILRoomDoorB02 [STAT:000300AF]>
[00:46] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif PineTree02_d Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest02Dead [TREE:000B927B]>
[00:46] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif PineTree02_d Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForest02Dead [TREE:000B927B]>
[00:46] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantSpouseBlacksmithChest "Сундук" [CONT:000C644B]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b.dds] ResourceExists>
[00:46] [BuildBaseRecords] <Debug: Looking for civilwarmap02 for Skyrim.esm CivilWarMap02 [STAT:00070BC2]>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b.dds] DXGI_FORMAT_BC7_UNORM>
[00:46] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\11C2F87938A04CE3B4EF533A5D5B65FD.dds">
[00:46] [BuildBaseRecords] <Debug: Looking for safeandlock01 for Skyrim.esm TGTQ04NiranyesSafe "Сейф Нирании" [CONT:000D7770]>
[00:46] [BuildBaseRecords] <Debug: Looking for solituderockarch03zzzRevMountainSolRockArch03_Moss for Glenmoril.esm zzzRevMountainSolRockArch03_Moss [STAT:0E0045D0]>
[00:46] [BuildBaseRecords] <Debug: Looking for rtgraveyardfence02 for Glenmoril.esm zzzGHRTGraveyardFence02_Snow [STAT:0E00CABE]>
[00:46] [BuildBaseRecords] <Debug: Looking for cavegeicorner03 for Skyrim.esm CaveGEICorner03 [STAT:00021A78]>
[00:46] [BuildBaseRecords] <Debug: Looking for roothall3way for Update.esm ccBGS_RootHall3way [STAT:01003070]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\unique\solituderockarch03_lod_0.nif SolitudeRockArch03_LOD_0:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch03_Moss [STAT:0E0045D0]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\unique\solituderockarch03_lod_0.nif SolitudeRockArch03_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch03_Moss [STAT:0E0045D0]>
[00:46] [BuildBaseRecords] <Debug: Looking for icefloessolid01 for Dawnguard.esm DLC1IceFloesSolid01INT_HeavySN [STAT:02013832]>
[00:46] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\solituderockarch03.nif SolitudeRockArch03_LOD_0:0 meshes\lod\revenant\mtmoss\unique\solituderockarch03_lod_0.nif textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainSolRockArch03_Moss [STAT:0E0045D0]>
[00:46] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01moss.dds in meshes\lod\revenant\mtmoss\unique\solituderockarch03_lod_0.nif for Glenmoril.esm zzzRevMountainSolRockArch03_Moss [STAT:0E0045D0]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dawnguard.esm DLC1IceFloesSolid01INT_HeavySN [STAT:02013832]>
[00:46] [BuildBaseRecords] <Debug: Looking for wetmineent01 for Glenmoril.esm zzzRevWetMineEnt01 [STAT:0E1E4F7F]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineclhallramp01 for Skyrim.esm MineCLHallRamp01 [STAT:000454CA]>
[00:46] [BuildBaseRecords] <Debug: Looking for summonvalortargetfx for Vigilant.esm zzzCHSummonTrgValorFXActivator [ACTI:0D1DB906]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\unique\solituderockarch03_lod_1.nif SolitudeRockArch03_LOD_1:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch03_Moss [STAT:0E0045D0]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\unique\solituderockarch03_lod_1.nif SolitudeRockArch03_LOD_1:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch03_Moss [STAT:0E0045D0]>
[00:46] [BuildBaseRecords] <Debug: Looking for fxambbeamslowfogbig_dim01 for Skyrim.esm FXAmbBeamSlowFogBig_Dim01 [MSTT:000A6C4B]>
[00:46] [BuildBaseRecords] <Debug: Looking for maginvillusiondarkt01 for Vigilant.esm zzzCOMAGIllusionDarkt01 [STAT:0D087136]>
[00:46] [BuildBaseRecords] <Debug: Looking for mountainwall03zzzRevMtWall03Moss for Glenmoril.esm zzzRevMtWall03Moss [STAT:0E2F773F]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\unique\solituderockarch03_lod_2.nif SolitudeRockArch03_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch03_Moss [STAT:0E0045D0]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\unique\solituderockarch03_lod_2.nif SolitudeRockArch03_LOD_2:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch03_Moss [STAT:0E0045D0]>
[00:46] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 3272 2130.50634765625>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestashl04.nif textures\landscape\trees\treepineforestbarkcompsnowl_n.dds 4779667E Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestashl04.nif textures\dlc02\landscape\trees\treepineforestbarkcompashl.dds 4F9007F6 Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestashl04.nif textures\dlc02\landscape\trees\treepineforestbranchcompashl.dds 8E93DC54 Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:46] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestashl04.nif textures\landscape\trees\treepineforestbranchcompsnowl_n.dds 7DD06CA7 Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoregold02_CaveIWall for Skyrim.esm MineOreGold02_CaveIWall "Золотая жила" [ACTI:0010DC67]>
[00:46] [BuildBaseRecords] <Debug: Looking for amenchaliceblood for Glenmoril.esm zzzGHActChaliceofThought "Чаша Восприятия" [ACTI:0E0649C9]>
[00:46] [BuildBaseRecords] <Debug: Looking for mineoregold02 for Skyrim.esm MineOreGold02_CaveIWall "Золотая жила" [ACTI:0010DC67]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\wall\mountainwall03_lod_0.nif MountainWall03_LOD_0L:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtWall03Moss [STAT:0E2F773F]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\wall\mountainwall03_lod_0.nif MountainWall03_LOD_0L:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall03Moss [STAT:0E2F773F]>
[00:46] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\wall\mountainwall03.nif MountainWall03_LOD_0L:0 meshes\lod\revenant\mtmoss\wall\mountainwall03_lod_0.nif textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMtWall03Moss [STAT:0E2F773F]>
[00:46] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01moss.dds in meshes\lod\revenant\mtmoss\wall\mountainwall03_lod_0.nif for Glenmoril.esm zzzRevMtWall03Moss [STAT:0E2F773F]>
[00:46] [BuildBaseRecords] <Debug: Looking for cubeanim1024updown for DAc0da.esm zDcdActCubeAnim1024Updown [ACTI:0C00993D]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl04passthru_lod.nif TreePineForestSnowL04_1:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl04passthru_lod.nif TreePineForestSnowL04_1:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\wall\mountainwall03_lod_1.nif MountainWall03_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtWall03Moss [STAT:0E2F773F]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\wall\mountainwall03_lod_1.nif MountainWall03_LOD_1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall03Moss [STAT:0E2F773F]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl04passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl04passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl04passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl04passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl04passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl04passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl04passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:46] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestashl04passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:46] [BuildBaseRecords] <Debug: Looking for glaciercaveentrance02 for Wyrmstooth.esp WTGlacierCaveEntrance02_NoSnow [STAT:0A85F278]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\wall\mountainwall03_lod_2.nif MountainWall03_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtWall03Moss [STAT:0E2F773F]>
[00:46] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\wall\mountainwall03_lod_2.nif MountainWall03_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtWall03Moss [STAT:0E2F773F]>
[00:46] <Warning: Textures do not match for "MountainTrim01:4": textures\landscape\revenant\rocky01.dds in mountaintrim01.nif -> textures\landscape\snow01.dds in mountaintrim01_lod_0.nif for Glenmoril.esm zzzRevMountainTrim01_dead [STAT:0E003738]>
[00:46] <Warning: Textures do not match for "MountainTrim01_Rocks:0 - L2_Rocks:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim01.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim01_lod_0.nif for Glenmoril.esm zzzRevMountainTrim01_dead [STAT:0E003738]>
[00:46] <Warning: Textures do not match for "MountainTrim01:4": textures\landscape\revenant\rocky01.dds in mountaintrim01.nif -> textures\landscape\snow01.dds in mountaintrim01_lod_1.nif for Glenmoril.esm zzzRevMountainTrim01_dead [STAT:0E003738]>
[00:46] <Warning: Textures do not match for "MountainTrim01_Rocks:0 - L2_Rocks:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim01.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim01_lod_1.nif for Glenmoril.esm zzzRevMountainTrim01_dead [STAT:0E003738]>
[00:46] <Warning: Textures do not match for "MountainTrim01:4": textures\landscape\revenant\rocky01.dds in mountaintrim01.nif -> textures\landscape\snow01.dds in mountaintrim01_lod_2.nif for Glenmoril.esm zzzRevMountainTrim01_dead [STAT:0E003738]>
[00:46] <Warning: Textures do not match for "MountainTrim01_Rocks:0 - L2_Rocks:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim01.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim01_lod_2.nif for Glenmoril.esm zzzRevMountainTrim01_dead [STAT:0E003738]>
[00:46] <Warning: Textures do not match for "RockCliff02:0": textures\landscape\revenant\rocky01.dds in rockcliff02.nif -> textures\landscape\dirt02.dds in rockcliff02_lod_0.nif for Glenmoril.esm zzzRevRockCliff02_dead [STAT:0E003720]>
[00:46] <Warning: Textures do not match for "RockCliff02:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff02.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff02_lod_0.nif for Glenmoril.esm zzzRevRockCliff02_dead [STAT:0E003720]>
[00:46] <Warning: Textures do not match for "RockCliff02:0": textures\landscape\revenant\rocky01.dds in rockcliff02.nif -> textures\landscape\dirt02.dds in rockcliff02_lod_1.nif for Glenmoril.esm zzzRevRockCliff02_dead [STAT:0E003720]>
[00:46] <Warning: Textures do not match for "RockCliff02:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff02.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff02_lod_1.nif for Glenmoril.esm zzzRevRockCliff02_dead [STAT:0E003720]>
[00:46] <Warning: Textures do not match for "MountainTrim03:4": textures\landscape\revenant\rocky01.dds in mountaintrim03.nif -> textures\landscape\snow01.dds in mountaintrim03_lod_0.nif for Glenmoril.esm zzzRevMountainTrim03WetNoLOD [STAT:0E27C917]>
[00:46] <Warning: Textures do not match for "MountainTrim03_Rocks01:0 - L2_Rocks01:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim03.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim03_lod_0.nif for Glenmoril.esm zzzRevMountainTrim03WetNoLOD [STAT:0E27C917]>
[00:46] <Warning: Textures do not match for "MountainTrim03:4": textures\landscape\revenant\rocky01.dds in mountaintrim03.nif -> textures\landscape\snow01.dds in mountaintrim03_lod_1.nif for Glenmoril.esm zzzRevMountainTrim03WetNoLOD [STAT:0E27C917]>
[00:46] <Warning: Textures do not match for "MountainTrim03_Rocks01:0 - L2_Rocks01:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim03.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim03_lod_1.nif for Glenmoril.esm zzzRevMountainTrim03WetNoLOD [STAT:0E27C917]>
[00:46] <Warning: Textures do not match for "MountainTrim03:4": textures\landscape\revenant\rocky01.dds in mountaintrim03.nif -> textures\landscape\snow01.dds in mountaintrim03_lod_2.nif for Glenmoril.esm zzzRevMountainTrim03WetNoLOD [STAT:0E27C917]>
[00:46] <Warning: Textures do not match for "MountainTrim03_Rocks01:0 - L2_Rocks01:0": textures\landscape\revenant\mountains\rock01.dds in mountaintrim03.nif -> textures\landscape\mountains\mountainslab02.dds in mountaintrim03_lod_2.nif for Glenmoril.esm zzzRevMountainTrim03WetNoLOD [STAT:0E27C917]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Wyrmstooth.esp WTGlacierCaveEntrance02_NoSnow [STAT:0A85F278]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Wyrmstooth.esp WTGlacierCaveEntrance02_NoSnow [STAT:0A85F278]>
[00:46] [BuildBaseRecords] <Debug: Looking for minecewall02 for Skyrim.esm MineCEWall02Falmer [STAT:0001F9AA]>
[00:46] [BuildBaseRecords] <Debug: Looking for fxambbeamwetmistbig04 for Skyrim.esm FXAmbBeamWetMistBig04 [MSTT:000777B0]>
[00:46] [BuildBaseRecords] <Debug: Looking for ruinsfloorcandlelampsmoff for Dragonborn.esm DLC2RuinsFloorCandleLampSmallOff02Snow [STAT:0402B6AF]>
[00:46] [BuildBaseRecords] <Debug: Looking for specimenparasite for Glenmoril.esm zzzGHQmDoorParasite "Паразит" [DOOR:0E00FDBA]>
[00:46] [BuildBaseRecords] <Debug: Looking for archerytarget01 for Dragonborn.esm DLC2ArcheryTarget_Ash [STAT:0402AD65]>
[00:46] [BuildBaseRecords] <Debug: Looking for giantroot03 for Update.esm ccBGS_GiantRoot03 [STAT:01003087]>
[00:46] [BuildBaseRecords] <Debug: Looking for sc_chest for DAc0da.esm zDcdTreasSloadChest_YaghraStrider "Сундук" [CONT:0C0055AD]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 unofficial skyrim special edition patch.esp WHclancruelseaDestroyed [STAT:00101FE4]>
[00:46] [BuildBaseRecords] <Debug: Looking for implroomcorner03 for Skyrim.esm ImpLRoomCorner03 [STAT:000388B8]>
[00:46] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover07.nif ReachMountainMoss12:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachMntMossCover01 [TREE:000E9622]>
[00:46] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover07.nif ReachMountainMoss12:0 Shader Flags 2: ZBuffer_Write | No_Fade | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeReachMntMossCover01 [TREE:000E9622]>
[00:46] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for DAc0da.esm zDcdTreasDweArtifact_DweAttire03 "Сундук" [CONT:0C00CA8E]>
[00:46] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover07.nif ReachMountainMoss12:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachMntMossCover01 [TREE:000E9622]>
[00:46] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover07.nif ReachMountainMoss12:1 Shader Flags 2: ZBuffer_Write | No_Fade | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreeReachMntMossCover01 [TREE:000E9622]>
[00:46] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover07.nif ReachMountainMoss12:9 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm TreeReachMntMossCover01 [TREE:000E9622]>
[00:46] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover07.nif ReachMountainMoss12:9 Shader Flags 2: ZBuffer_Write | No_Fade | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeReachMntMossCover01 [TREE:000E9622]>
[00:46] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover07.nif ReachMountainMoss12:13 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm TreeReachMntMossCover01 [TREE:000E9622]>
[00:46] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover07.nif ReachMountainMoss12:13 Shader Flags 2: ZBuffer_Write | No_Fade | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreeReachMntMossCover01 [TREE:000E9622]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc2svintroofcorr01a for Dragonborn.esm DLC2SVIntRoofCorR01A [STAT:040323F8]>
[00:46] [BuildBaseRecords] <Debug: Looking for clearskyfogfx512 for Wyrmstooth.esp WTThickFogFX512 [ACTI:0A9E5575]>
[00:46] [BuildBaseRecords] <Debug: Looking for impexticetowershellbase01WT for Wyrmstooth.esp WTImpExtIceTowerShellBase01 [STAT:0A38959A]>
[00:46] [BuildBaseRecords] <Debug: Looking for impexticetowershellbase01 for Wyrmstooth.esp WTImpExtIceTowerShellBase01 [STAT:0A38959A]>
[00:46] [BuildBaseRecords] <Debug: Looking for chest01TreasExplorerLootChestSnow for Skyrim.esm TreasExplorerLootChestSnow "Сундук" [CONT:000FCB25]>
[00:46] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm TreasExplorerLootChestSnow "Сундук" [CONT:000FCB25]>
[00:46] [BuildBaseRecords] <Debug: Looking for slgcceisol04 for Skyrim.esm SLgCCeiSol04 [STAT:0006D72D]>
[00:46] [BuildBaseRecords] <Debug: Looking for mountaintrim01VolcanicDirt01 for Skyrim.esm MountainTrim01VolcanicDirt01 [STAT:000924A4]>
[00:46] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Skyrim.esm MountainTrim01VolcanicDirt01 [STAT:000924A4]>
[00:46] [BuildBaseRecords] <Debug: Looking for upperchest01 for Skyrim.esm TGFenceMerchantChestGulumEi "Сундук скупщика Гильдии воров" [CONT:000D882D]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveglroomdoorl03 for Skyrim.esm CaveGLRoomDoorL03ice [STAT:0006F112]>
[00:46] [BuildBaseRecords] <Debug: Looking for cwmapflagcityred01 for unofficial skyrim special edition patch.esp CWMapFlagCapRed "Имперский город" [ACTI:000F0840]>
[00:46] [BuildBaseRecords] <Debug: Looking for nortmpextplatmid01_A3F4C6F6passthru for Skyrim.esm NorTmpExtPlatMid01Snow [STAT:00026FD3]>
[00:46] [BuildBaseRecords] <Debug: Looking for nortmpextplatmid01_A3F4C6F6 for Skyrim.esm NorTmpExtPlatMid01Snow [STAT:00026FD3]>
[00:46] [BuildBaseRecords] <Debug: Looking for nortmpextplatmid01 for Skyrim.esm NorTmpExtPlatMid01Snow [STAT:00026FD3]>
[00:46] [BuildBaseRecords] <Debug: Looking for whintdockfloorcorner04 for Skyrim.esm WHIntDockFloorCorner04 [STAT:000965DE]>
[00:46] [BuildBaseRecords] <Debug: Looking for dwermsmcorin01 for Skyrim.esm DweRmSmCorIn01 [STAT:000581B9]>
[00:46] [BuildBaseRecords] <Debug: Looking for cavegroomdoorb04 for Skyrim.esm CaveGRoomDoorB04Falmer [STAT:000B9EB4]>
[00:46] [BuildBaseRecords] <Debug: Looking for wrcastlemainbuilding01 for Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:46] [BuildBaseRecords] <Debug: Looking for chest01 for Glenmoril.esm zzzRevVenderEnchanterChest "Сундук" [CONT:0E0161EB]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc1charusfrozeninicepose01 for Dawnguard.esm DLC1FalmerTempleIceChaurusPose01 [ACTI:0201240B]>
[00:46] [BuildBaseRecords] <Debug: Looking for apocontrolringarchpart01 for Dragonborn.esm ApoControlRingArchPart01Snow_L [STAT:0403D3BF]>
[00:46] [BuildBaseRecords] <Debug: Looking for dbstainglassframe01 for Skyrim.esm DBStainglassFrame01 [STAT:000B33E7]>
[00:46] [BuildBaseRecords] <Debug: Looking for ruins_trapdoor01 for Skyrim.esm NorShaftTrapDoorSTATIC_HeavySN [STAT:000A9228]>
[00:46] [BuildBaseRecords] <Debug: Looking for snowdriftsm04RP_Sand02DriftSm04 for _ResourcePack.esl RP_Sand02DriftSm04 [STAT:FE0020A3]>
[00:46] [BuildBaseRecords] <Debug: Looking for snowdriftsm04 for _ResourcePack.esl RP_Sand02DriftSm04 [STAT:FE0020A3]>
[00:46] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sand02_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\sand02_d.dds _ResourcePack.esl RP_Sand02DriftSm04 [STAT:FE0020A3]>
[00:46] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbase3sided01EC_SS_SI_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldBase3Sided01_Dementia [STAT:114E7C69]>
[00:46] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbase3sided01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldBase3Sided01_Dementia [STAT:114E7C69]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Wyrmstooth.esp WTImpExtIceTowerShellBase01 [STAT:0A38959A]>
[00:46] [BuildBaseRecords] <Debug: Looking for rtchimney01 for Glenmoril.esm zzzGHRTChimney01_Snow [STAT:0E00CAA7]>
[00:46] [BuildBaseRecords] <Debug: Looking for autoloadmarker01 for Skyrim.esm AutoLoadDoor01 "Проход" [DOOR:00031897]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc2blackbook01 for Glenmoril.esm zzzGHDLC02BlackBook [STAT:0E012CB8]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldBase3Sided01_Dementia [STAT:114E7C69]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTChimney01_Snow [STAT:0E00CAA7]>
[00:46] [BuildBaseRecords] <Debug: Looking for icebalconyshelf01 for Unslaad.esm zzzCrbIceBaloconyShelf01 [STAT:0F0A4CD9]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockcliff03_1C36F0C4passthru for Update.esm RockCliff03Snow [STAT:00024BAD]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockcliff03_1C36F0C4 for Update.esm RockCliff03Snow [STAT:00024BAD]>
[00:46] [BuildBaseRecords] <Debug: Looking for commonbed01 for Skyrim.esm CommonBedStatic [STAT:00090F13]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockcliff03 for Update.esm RockCliff03Snow [STAT:00024BAD]>
[00:46] [BuildBaseRecords] <Debug: Looking for slggtrashrine01 for Skyrim.esm SLgGTraShrine01 [STAT:000722D7]>
[00:46] [BuildBaseRecords] <Debug: Looking for fksword1h for Vigilant.esm zzVcg1stPersonMeridiaKnightSword1H [STAT:0D4FB24C]>
[00:46] [BuildBaseRecords] <Debug: Looking for dekstatue03 for Glenmoril.esm zzzRevDekStatue03 [STAT:0E2EBC4A]>
[00:46] [BuildBaseRecords] <Debug: Looking for seruinstempledeck01 for Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:46] [BuildBaseRecords] <Debug: Looking for byohbyohwrshackwalls02 for HearthFires.esm BYOHBYOHWRshackWalls02 [STAT:0300320C]>
[00:46] [BuildBaseRecords] <Debug: Looking for bedrollhay01USKPLDirt02FChild for unofficial skyrim special edition patch.esp USKPBedrollHay01LDirt02FChild "Лежанка" [FURN:07061B75]>
[00:46] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for unofficial skyrim special edition patch.esp USKPBedrollHay01LDirt02FChild "Лежанка" [FURN:07061B75]>
[00:46] [BuildBaseRecords] <Debug: Looking for ocwmapflagfortgreen01 for OwnCivilWar.esp OCWMapFlagGreenFortNeugrad "Форт Нойград" [ACTI:4B003DF8]>
[00:46] [BuildBaseRecords] <Debug: Looking for mrktempleroof01 for Skyrim.esm MrkTempleRoof01 [STAT:0005E468]>
[00:46] [BuildBaseRecords] <Debug: Looking for apoforbiddenbookact01 for Dragonborn.esm DLC2ApocryphaBook03Activator "Черная книга: Нерассказанные легенды" [ACTI:040270EF]>
[00:46] [BuildBaseRecords] <Debug: Looking for rockm04wet for Skyrim.esm RockM04Wet [STAT:000BB8C4]>
[00:46] [BuildBaseRecords] <Debug: Looking for winterholdtowerintwall09 for Skyrim.esm WinterholdTowerIntWall09 [STAT:00077EE9]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleroof01.nif MrkTempleRoof01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleRoof01 [STAT:0005E468]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleroof01.nif MrkTempleRoof01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleRoof01 [STAT:0005E468]>
[00:46] [BuildBaseRecords] <Debug: Looking for water1024 for Skyrim.esm Water1024SleepingTreeCamp [ACTI:0010CACB]>
[00:46] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Skyrim.esm Water1024SleepingTreeCamp [ACTI:0010CACB]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleroof01.nif MrkTempleRoof01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleRoof01 [STAT:0005E468]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleroof01.nif MrkTempleRoof01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleRoof01 [STAT:0005E468]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleroof01.nif MrkTempleRoof01:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleRoof01 [STAT:0005E468]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleroof01.nif MrkTempleRoof01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleRoof01 [STAT:0005E468]>
[00:46] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockm04wet.nif RockM04Wet:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockM04Wet [STAT:000BB8C4]>
[00:46] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockm04wet.nif RockM04Wet:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockM04Wet [STAT:000BB8C4]>
[00:46] [BuildBaseRecords] <Debug: Looking for corpse05 for Glenmoril.esm zzzRevBurntCorpse05SN [STAT:0E38F18A]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleroof01.nif MrkTempleRoof01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleRoof01 [STAT:0005E468]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleroof01.nif MrkTempleRoof01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleRoof01 [STAT:0005E468]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleroof01.nif MrkTempleRoof01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleRoof01 [STAT:0005E468]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleroof01.nif MrkTempleRoof01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleRoof01 [STAT:0005E468]>
[00:46] [BuildBaseRecords] <Debug: Looking for norextwallbghenge01 for Skyrim.esm NorExtWallBgHenge01SnowLight [STAT:000A0C7B]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleroof01.nif MrkTempleRoof01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleRoof01 [STAT:0005E468]>
[00:46] [AddModel] <Debug: Meshes\architecture\markarth\mrktempleroof01.nif MrkTempleRoof01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleRoof01 [STAT:0005E468]>
[00:46] [AddModel] <Debug: Meshes\lod\rocks\wet\rockm04wet_lod_0.nif RockM04Wet:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockM04Wet [STAT:000BB8C4]>
[00:46] [AddModel] <Debug: Meshes\lod\rocks\wet\rockm04wet_lod_0.nif RockM04Wet:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockM04Wet [STAT:000BB8C4]>
[00:46] [BuildBaseRecords] <Debug: Looking for dwecenturionambush01 for Skyrim.esm DweCenturionAmbush01 [FURN:00023635]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveglroomcorner02cDLC1AncestorsGladeLRoomCorner02c for Dawnguard.esm DLC1AncestorsGladeLRoomCorner02c [STAT:0200FEE7]>
[00:46] [BuildBaseRecords] <Debug: Looking for caveglroomcorner02c for Dawnguard.esm DLC1AncestorsGladeLRoomCorner02c [STAT:0200FEE7]>
[00:46] [BuildBaseRecords] <Debug: Looking for ssmacorsol06 for Skyrim.esm SSmACorSol06 [STAT:0007F31E]>
[00:46] [BuildBaseRecords] <Debug: Looking for dwerunner02 for Skyrim.esm DweRunner02 [STAT:0001EDD3]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif WindowGlow Shader Flags 1: Vertex_Alpha | External_Emittance | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif WindowGlow Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif WRCastleMainBuilding01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif WRCastleMainBuilding01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif WRCastleMainBuilding01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif WRCastleMainBuilding01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc2pedestal for Dragonborn.esm DLC2NordicPedestal [ACTI:04034043]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif WRCastleMainBuilding01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif WRCastleMainBuilding01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:46] [BuildBaseRecords] <Debug: Looking for dragonparchment01 for SkystoneCastle.esp LA_SS_TreasureMapDragon [STAT:35A278F3]>
[00:46] [BuildBaseRecords] <Debug: Looking for mrkdoor01 for Skyrim.esm MrkDoor01 "Дверь" [DOOR:0001BFFC]>
[00:46] [AddModel] <Debug: Meshes\lod\markarth\mrktempleroof01_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleRoof01 [STAT:0005E468]>
[00:46] [AddModel] <Debug: Meshes\lod\markarth\mrktempleroof01_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleRoof01 [STAT:0005E468]>
[00:46] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkTempleRoof01 [STAT:0005E468]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif WRCastleMainBuilding01:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif WRCastleMainBuilding01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:46] [BuildBaseRecords] <Debug: Looking for sfarmshedwall01 for Skyrim.esm SFarmShedWall01 [STAT:000B11CA]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc2dweplatbgstairmid02 for Dragonborn.esm DLC2DwePlatBgStairMid02 [STAT:0401F157]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif WRCastleMainBuilding01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif WRCastleMainBuilding01:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif WRCastleMainBuilding01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif WRCastleMainBuilding01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif WRCastleMainBuilding01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:46] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif WRCastleMainBuilding01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:46] [BuildBaseRecords] <Debug: Looking for dlc2darkelfcrate02 for Dragonborn.esm DLC2DarkElfCrate02 [STAT:0402173F]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif WRCastleMainBuilding01:25 - L1_WRCastleMainBuilding01:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif WRCastleMainBuilding01:25 - L1_WRCastleMainBuilding01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoresilver01_LRocks for Skyrim.esm MineOreSilver01_LRocks "Серебряная жила" [ACTI:0010D038]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoresilver01 for Skyrim.esm MineOreSilver01_LRocks "Серебряная жила" [ACTI:0010D038]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif WRCastleMainBuilding01:10 - L1_WRCastleMainBuilding01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif WRCastleMainBuilding01:10 - L1_WRCastleMainBuilding01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstairmid02.nif DLC2DwePlatBgStairMid02:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgStairMid02 [STAT:0401F157]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstairmid02.nif DLC2DwePlatBgStairMid02:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgStairMid02 [STAT:0401F157]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstairmid02.nif DLC2DwePlatBgStairMid02:39 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgStairMid02 [STAT:0401F157]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstairmid02.nif DLC2DwePlatBgStairMid02:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgStairMid02 [STAT:0401F157]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstairmid02.nif DLC2DwePlatBgStairMid02:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgStairMid02 [STAT:0401F157]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstairmid02.nif DLC2DwePlatBgStairMid02:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgStairMid02 [STAT:0401F157]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1.dds] ResourceExists>
[00:47] [BuildBaseRecords] <Debug: Looking for water1024 for Vigilant.esm zzzCHWaterAetheirus1024 [ACTI:0D045D9F]>
[00:47] [BuildBaseRecords] <Debug: Looking for azurascrystalcluster02 for Skyrim.esm AzurasCrystalCluster02 [STAT:00055F7B]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Vigilant.esm zzzCHWaterAetheirus1024 [ACTI:0D045D9F]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\F8A07AC50D614C2FAA85D6818204D7B5.dds">
[00:47] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweplatbgstairmid02_lod.nif DwePlatBgStairMid02_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgStairMid02 [STAT:0401F157]>
[00:47] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweplatbgstairmid02_lod.nif DwePlatBgStairMid02_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgStairMid02 [STAT:0401F157]>
[00:47] [BuildBaseRecords] <Debug: Looking for whintwoodwallkitwallgq02 for Skyrim.esm WHIntWoodWallKitWallGQ02 [STAT:000CB90B]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins01_lod.dds 0 Dragonborn.esm DLC2DwePlatBgStairMid02 [STAT:0401F157]>
[00:47] [BuildBaseRecords] <Debug: Looking for genericbannerred03zzzCHStendarrBanner01_03 for Vigilant.esm zzzCHStendarrBanner01_03 [MSTT:0D20E606]>
[00:47] [BuildBaseRecords] <Debug: Looking for genericbannerred03 for Vigilant.esm zzzCHStendarrBanner01_03 [MSTT:0D20E606]>
[00:47] [BuildBaseRecords] <Debug: Looking for wrstairsstreamr for Skyrim.esm WRStairsStreamRACT [ACTI:00086002]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif WRCastleMainBuilding01:2 - L1_WRCastleMainBuilding01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif WRCastleMainBuilding01:2 - L1_WRCastleMainBuilding01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif WRCastleMainBuilding01:28 - L1_WRCastleMainBuilding01:28 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif WRCastleMainBuilding01:28 - L1_WRCastleMainBuilding01:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:47] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01DLC1WayshrineDoorValley for Dawnguard.esm DLC1WayshrineDoorValley "Портал в Святилище сияния" [DOOR:02015043]>
[00:47] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01 for Dawnguard.esm DLC1WayshrineDoorValley "Портал в Святилище сияния" [DOOR:02015043]>
[00:47] [BuildBaseRecords] <Debug: Looking for sovtablecloth4wide for Skyrim.esm SOVtableCloth4Wide [STAT:000E9D94]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwefacadebridgepar1way01 for Skyrim.esm DweFacadeBridgePar1way01 [STAT:0004F7B3]>
[00:47] [BuildBaseRecords] <Debug: Looking for chest01 for HearthFires.esm BYOHHouseVendorChest "Сундук" [CONT:0300080E]>
[00:47] [BuildBaseRecords] <Debug: Looking for uppertable01custom01cloth01 for Skyrim.esm UpperTable01Custom01Cloth01 [STAT:00078001]>
[00:47] [BuildBaseRecords] <Debug: Looking for paintingframeb for Unslaad.esm zzzCrbPaintBBase [STAT:0F371ABB]>
[00:47] [BuildBaseRecords] <Debug: Looking for shackwalltopwindow01 for Skyrim.esm ShackWallTopWindow01Snow [STAT:00071842]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif WRCastleMainBuilding01:1 - L1_WRCastleMainBuilding01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif WRCastleMainBuilding01:1 - L1_WRCastleMainBuilding01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel04RP_Sand02_95E1CD51 for _ResourcePack.esl RP_RockPileL04Sand02 [STAT:FE002080]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel04RP_Sand02 for _ResourcePack.esl RP_RockPileL04Sand02 [STAT:FE002080]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for _ResourcePack.esl RP_RockPileL04Sand02 [STAT:FE002080]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for _ResourcePack.esl RP_RockPileL04Sand02 [STAT:FE002080]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel04 for _ResourcePack.esl RP_RockPileL04Sand02 [STAT:FE002080]>
[00:47] [BuildBaseRecords] <Debug: Looking for impexticewall05 for Skyrim.esm ImpExtIceWall05_NoIceSulfur [STAT:000E9E9B]>
[00:47] [BuildBaseRecords] <Debug: Looking for treepineforestcutlog01a for Dragonborn.esm DLC2TreePineForestCutLog01Asnow [STAT:0402587D]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sand02_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\sand02_d.dds _ResourcePack.esl RP_RockPileL04Sand02 [STAT:FE002080]>
[00:47] [BuildBaseRecords] <Debug: File not found Meshes\architecture\markarth\mrkkeepsteps01atemp.nif. Used by Skyrim.esm MrkKeepSteps01aTEMP [STAT:00025CE5]>
[00:47] [BuildBaseRecords] <Debug: Looking for shackframemend01 for Skyrim.esm ShackFrameMEnd01 [STAT:0005CCBE]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveiswalldoor01 for Skyrim.esm CaveISWallDoor01 [STAT:000344A4]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm ShackFrameMEnd01 [STAT:0005CCBE]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc2dweclutterblockc01 for Dragonborn.esm DLC2DweClutterBlockC01 [STAT:04020FDA]>
[00:47] [BuildBaseRecords] <Debug: Looking for dinttowermid02 for Dawnguard.esm DIntTowerMid02 [STAT:0201011F]>
[00:47] [BuildBaseRecords] <Debug: Looking for wall02 for Glenmoril.esm zzzRevCaveWall02 [STAT:0E00A8D2]>
[00:47] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl05.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:47] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl05.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:47] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl05.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:47] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl05.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:47] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl05.nif TreePineForestDeadAshL05_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:47] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl05.nif TreePineForestDeadAshL05_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:47] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl05.nif TreePineForestDeadAshL05_1:1 - L2_:0 - L1_:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:47] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestdeadashl05.nif TreePineForestDeadAshL05_1:1 - L2_:0 - L1_:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:47] [AddModel] <Debug: Skinned model Meshes\dlc02\landscape\trees\treepineforestdeadashl05.nif Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62.dds] ResourceExists>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [BuildBaseRecords] <Debug: Looking for sleepingtreestaticspigot01 for unofficial skyrim special edition patch.esp dunSleepingTreeSapSpigot "Кран для живицы" [ACTI:000E1FC1]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\3C6784E88C6242F3A59FB888682ECC59.dds">
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01_lod.nif WRCastleMainBuilding01LOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01_lod.nif WRCastleMainBuilding01LOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:47] [BuildBaseRecords] <Debug: Looking for cassmrmtosmhallwalldbl01 for Unslaad.esm zzzCrbCasSmRmToSmHallWallDbl01_snow [STAT:0F00BA41]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01_lod.nif WRCastleMainBuilding01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01_lod.nif WRCastleMainBuilding01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveghall1way128u01 for Skyrim.esm CaveGHall1Way128U01 [STAT:0001EC3B]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 1 Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwebanner04NorBanner04 for Skyrim.esm NorBanner04 [MSTT:000F08A3]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwebanner04 for Skyrim.esm NorBanner04 [MSTT:000F08A3]>
[00:47] [BuildBaseRecords] <Debug: Looking for stonewallendl01 for Skyrim.esm StonewallEndL01 [STAT:0000099E]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwefacadetower03 for Skyrim.esm DweFacadeTower03Snow [STAT:0006DD65]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 0 Skyrim.esm StonewallEndL01 [STAT:0000099E]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower03Snow [STAT:0006DD65]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower03Snow [STAT:0006DD65]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower03Snow [STAT:0006DD65]>
[00:47] [BuildBaseRecords] <Debug: Looking for mountaintrim01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrim01_Dementia [STAT:11075FA8]>
[00:47] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrim01_Dementia [STAT:11075FA8]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01_lod_2.nif WRCastleMainBuilding01LOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01_lod_2.nif WRCastleMainBuilding01LOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\snow01.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrim01_Dementia [STAT:11075FA8]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrim01_Dementia [STAT:11075FA8]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\snow01.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrim01_Dementia [STAT:11075FA8]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrim01_Dementia [STAT:11075FA8]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01_lod_2.nif WRCastleMainBuilding01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01_lod_2.nif WRCastleMainBuilding01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\snow01.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrim01_Dementia [STAT:11075FA8]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainTrim01_Dementia [STAT:11075FA8]>
[00:47] [BuildBaseRecords] <Debug: Looking for roadchunks04RP_MarshMud02 for _ResourcePack.esl RP_RoadChunkS04MarshMud02 [STAT:FE00212A]>
[00:47] [BuildBaseRecords] <Debug: Looking for roadchunks04 for _ResourcePack.esl RP_RoadChunkS04MarshMud02 [STAT:FE00212A]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01marshmud02_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01marshmud02_d.dds _ResourcePack.esl RP_RoadChunkS04MarshMud02 [STAT:FE00212A]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 1 Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:47] [BuildBaseRecords] <Debug: Looking for impfloorchunk01EC_SS_SIPathChunk01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIPathChunk01 [STAT:1159F1F5]>
[00:47] [BuildBaseRecords] <Debug: Looking for impfloorchunk01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIPathChunk01 [STAT:1159F1F5]>
[00:47] [BuildBaseRecords] <Debug: Looking for bookskyrim01 for Skyrim.esm HighPolySkyrimBook [STAT:000E894C]>
[00:47] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasAtmoranChest_YngolHammer "Сундук" [CONT:0C00CED1]>
[00:47] [BuildBaseRecords] <Debug: Looking for rrbulwarkintstr03 for Dragonborn.esm RRBulwarkIntStr03 [STAT:040361FB]>
[00:47] [BuildBaseRecords] <Debug: Looking for whvalunstrad7 for Wyrmstooth.esp WTWHvalunstrad7 [STAT:0A660F21]>
[00:47] [BuildBaseRecords] <Debug: Looking for wrintfloordirtfirealcove03 for Skyrim.esm WRIntFloorDirtFireAlcove03 [STAT:00061734]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif UpperRailing:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif UpperRailing:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveidirtmound08 for Skyrim.esm CaveIDirtMound08Ice [STAT:000468F1]>
[00:47] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantWhiterunEorlundChest "Сундук" [CONT:0010FDE6]>
[00:47] [BuildBaseRecords] <Debug: Looking for arrmcolumnbasefree01 for Update.esm ccBGS_ARRmColumnBaseFree01 [STAT:0100319F]>
[00:47] [BuildBaseRecords] <Debug: Looking for beastdead for Glenmoril.esm zzzGHM04BeastDead "Зверь Хаафингара" [CONT:0E014687]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif UpperRailing:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif UpperRailing:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif UpperRailing:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif UpperRailing:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif UpperRailing:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif UpperRailing:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif StairsUpperFloor:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif StairsUpperFloor:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif StairsUpperFloor:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif StairsUpperFloor:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif StairsUpperFloor:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif StairsUpperFloor:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif StairsUpperFloor:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif StairsUpperFloor:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif StairsUpperFloor:13 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif StairsUpperFloor:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif OuterWall:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif OuterWall:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif OuterWall:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif OuterWall:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [BuildBaseRecords] <Debug: Looking for norrmshaftmid01 for Skyrim.esm testNorRmShaftMid01icy [STAT:0002E21D]>
[00:47] [BuildBaseRecords] <Debug: Looking for chest01 for Wyrmstooth.esp WTMerchantFortValusBlacksmith "Сундук" [CONT:0A4B9DD1]>
[00:47] [BuildBaseRecords] <Debug: Looking for seruinsrmpartition01 for Dawnguard.esm SERuinsRmPartition01 [STAT:02005E77]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif OuterWall:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif OuterWall:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif OuterWall:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif OuterWall:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif Colonnade01:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif Colonnade01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif Colonnade01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif Colonnade01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif Colonnade01:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif Colonnade01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif Colonnade01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif Colonnade01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif SERuinsTempleDeck01:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif SERuinsTempleDeck01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif SERuinsTempleDeck01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinstempledeck01.nif SERuinsTempleDeck01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [BuildBaseRecords] <Debug: Looking for rustymaceofmolagbal for Skyrim.esm DA10RustyMaceofMolagBal [STAT:000F1AC5]>
[00:47] [BuildBaseRecords] <Debug: Looking for columna for Glenmoril.esm zzzRevSFp06ColumnA [STAT:0E34F51B]>
[00:47] [BuildBaseRecords] <Debug: Looking for wrdoorcastlesecret01 for Skyrim.esm WRDoorCastleSecret01 [ACTI:0009CBF7]>
[00:47] [BuildBaseRecords] <Debug: Looking for implhall4way01 for Skyrim.esm ImpLHall4Way01 [STAT:0003A220]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoresilver02_LDirt02 for Skyrim.esm MineOreSilver02_LDirt02 "Серебряная жила" [ACTI:0010D08E]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoresilver02 for Skyrim.esm MineOreSilver02_LDirt02 "Серебряная жила" [ACTI:0010D08E]>
[00:47] [BuildBaseRecords] <Debug: Looking for impexticedoorhole01 for Skyrim.esm ImpExtIceDoorhole01_noIce [STAT:000CC810]>
[00:47] [BuildBaseRecords] <Debug: Looking for norplatbgfloorraised01 for Skyrim.esm NorPlatBgFloorRaised01ice [STAT:00077BEB]>
[00:47] [BuildBaseRecords] <Debug: Looking for shiplongboat01 for Skyrim.esm ShipLongBoat01 [STAT:00050351]>
[00:47] [BuildBaseRecords] <Debug: Looking for upperbedsingle01 for Skyrim.esm UpperBedSingle01 "Кровать" [FURN:00021377]>
[00:47] [BuildBaseRecords] <Debug: Looking for spelltomedestruction for Skyrim.esm HighPolyDestructionBook [STAT:0002FBB5]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel01RiverMud01_15C17396 for Skyrim.esm RockPileL01RiverMud01 [STAT:000B9550]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel01RiverMud01 for Skyrim.esm RockPileL01RiverMud01 [STAT:000B9550]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Skyrim.esm RockPileL01RiverMud01 [STAT:000B9550]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Skyrim.esm RockPileL01RiverMud01 [STAT:000B9550]>
[00:47] [BuildBaseRecords] <Debug: Looking for torturepole01 for Dawnguard.esm DLC01TorturePole [STAT:0200893A]>
[00:47] [BuildBaseRecords] <Debug: Looking for nobledivider01 for Skyrim.esm NobleDivider01 [STAT:000C84BE]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Skyrim.esm RockPileL01RiverMud01 [STAT:000B9550]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveglhalldeadend02c for Skyrim.esm CaveGLHallDeadEnd02cIce [STAT:0006F108]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveglhall1way01 for Skyrim.esm CaveGLHall1Way01 [STAT:0001B166]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoreiron02_LFrozenMarshLichen for Skyrim.esm MineOreIron02_LFrozenMarshLichen "Железорудная жила" [ACTI:0010DC4F]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoreiron02 for Skyrim.esm MineOreIron02_LFrozenMarshLichen "Железорудная жила" [ACTI:0010DC4F]>
[00:47] [BuildBaseRecords] <Debug: Looking for auwarriorsword for Glenmoril.esm zzzRev1stPersonDagothShotel [STAT:0E2C8FFA]>
[00:47] [BuildBaseRecords] <Debug: Looking for cavegrockpiles02 for Skyrim.esm CaveGRockPileS02Ice [STAT:0004BB64]>
[00:47] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash04.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:47] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash04.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:47] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash04.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:47] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash04.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:47] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash04.nif TreePineForestAsh04_1:1 - L2_:0 - L1_:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:47] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash04.nif TreePineForestAsh04_1:1 - L2_:0 - L1_:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:47] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash04.nif TreePineForestAsh04_1:0 - L1_:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:47] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestash04.nif TreePineForestAsh04_1:0 - L1_:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:47] [AddModel] <Debug: Skinned model Meshes\dlc02\landscape\trees\treepineforestash04.nif Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75.dds] ResourceExists>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\1D5CA7311BF14BBFA77FF123ECE2456D.dds">
[00:47] [BuildBaseRecords] <Debug: Looking for fxvalthumebloodpool for Skyrim.esm FXValthumeBloodPool [MSTT:000B8B0B]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadebalcony01_lod for Dragonborn.esm DLC2DweFacadeBalcony01_LOD [STAT:040384BF]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2.dds] ResourceExists>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [BuildBaseRecords] <Debug: Looking for wall10 for Wyrmstooth.esp WTIngredientsWallArt10 [STAT:0A5A903D]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\6EFD465AF27C437A918389938BBDD3AF.dds">
[00:47] [BuildBaseRecords] <Debug: Looking for mineorecorundum04_LReachGrass for Skyrim.esm MineOreCorundum04_LReachGrass "Корундовая жила" [ACTI:0010DCCE]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineorecorundum04 for Skyrim.esm MineOreCorundum04_LReachGrass "Корундовая жила" [ACTI:0010DCCE]>
[00:47] [BuildBaseRecords] <Debug: Looking for trapskullram01 for Skyrim.esm TrapSkullRam01 [ACTI:0007A886]>
[00:47] [BuildBaseRecords] <Debug: Looking for burialcairn03 for Skyrim.esm BurialCairnStatic03Snow [STAT:000CD743]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwewallcap01 for Skyrim.esm DweWallCap01 [STAT:0005CDF2]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwerubblepileceiling02 for Skyrim.esm DweRubblePileCeiling02 [STAT:000B7997]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoregold01_LReachGrass for Skyrim.esm MineOreGold01_LReachGrass "Золотая жила" [ACTI:0010DCCD]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\dwewall01lod.dds 0 Skyrim.esm DweWallCap01 [STAT:0005CDF2]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoregold01 for Skyrim.esm MineOreGold01_LReachGrass "Золотая жила" [ACTI:0010DCCD]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03 for Skyrim.esm MineOreOrichalcum03 "Выход орихалка" [ACTI:000A2C7B]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoregold04_LVolcanicTundraRocks for Skyrim.esm MineOreGold04_LVolcanicTundraRocks "Золотая жила" [ACTI:0010DAF4]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoregold04 for Skyrim.esm MineOreGold04_LVolcanicTundraRocks "Золотая жила" [ACTI:0010DAF4]>
[00:47] [BuildBaseRecords] <Debug: Looking for fxambwaterfallsalmon02 for ccBGSSSE001-Fish.esm FCAmbWaterfallSalmon02 "Лосось" [ACTI:0010C3BA]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlcfxfasterrapids02 for Dawnguard.esm DLC1FXFasterRapids02 [MSTT:02006B91]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveglhall1way01 for Skyrim.esm CaveGLHall1Way01ice [STAT:0006F0C6]>
[00:47] [BuildBaseRecords] <Debug: Looking for cavegebalconyicorner02 for Skyrim.esm CaveGEBalconyICorner02 [STAT:000224CA]>
[00:47] [BuildBaseRecords] <Debug: Looking for handcart01 for Skyrim.esm HandCart01_HeavySN [STAT:000C215B]>
[00:47] [BuildBaseRecords] <Debug: Looking for shipkatariahwheel01 for Skyrim.esm ShipKatariahWheel01 [STAT:00095C28]>
[00:47] [BuildBaseRecords] <Debug: Looking for nortmpextplatstairmid02 for Dlizzio's Mesh Fixes.esp NorTmpExtPlatStairMid02Heavy_SN [STAT:000F1FEA]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc2dweclutterplatformsm01_lod_1 for Dragonborn.esm DLC2DweClutterPlatformSm01_LOD_1 [STAT:04039B77]>
[00:47] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\mtadd\mountainledge01.nif MountainLedge01_LOD_0L:0 meshes\lod\revenant\mt\ledge\mountainledge01_lod_0.nif textures\landscape\mountains\mountainslab02.dds Glenmoril.esm zzzRevMtLedge01SNHeavy [STAT:0E2F771D]>
[00:47] [BuildBaseRecords] <Debug: Looking for ruinsdragonclaw02 for SkystoneCastle.esp LA_SS_ClawGold [STAT:3574D167]>
[00:47] [BuildBaseRecords] <Debug: Looking for wrintcastlewallstrwin01 for Skyrim.esm WRIntCastleWallStrWin01 [STAT:00087801]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockm01 for Skyrim.esm RockM01Ice [STAT:0002BD22]>
[00:47] [BuildBaseRecords] <Debug: Looking for ruinspot01 for Better Dynamic Snow SE - DisableRefs.esm BDS_RuinsPot01StaticSnow [STAT:1300591A]>
[00:47] [BuildBaseRecords] <Debug: Looking for fxspiderwebkitdinnerhuman for PickTheUnpickable.esp PTU_Cont_FXSpiderWebKitDinnerHumanTemp "Иссушенное тело" [CONT:FE04084E]>
[00:47] [BuildBaseRecords] <Debug: Looking for tundrastreambend01TundraStreamBendGrass01 for TheBawbsWardenOfTheCoast.esp TundraStreamBendGrass01 [STAT:10010ED8]>
[00:47] [BuildBaseRecords] <Debug: Looking for potionstaminaextreme for SkystoneCastle.esp LA_SS_PotionStaminaExtreme [STAT:3520B1F3]>
[00:47] [BuildBaseRecords] <Debug: Looking for tundrastreambend01 for TheBawbsWardenOfTheCoast.esp TundraStreamBendGrass01 [STAT:10010ED8]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwevaultstatuslight01 for _ResourcePack.esl RP_DweVaultStatusLight01 [ACTI:FE002170]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveiroomicorner03 for Skyrim.esm CaveIRoomICorner03ice [STAT:000773DE]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwerunner05NorRunner05 for Skyrim.esm NorRunner05 [STAT:000F089D]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwerunner05 for Skyrim.esm NorRunner05 [STAT:000F089D]>
[00:47] [BuildBaseRecords] <Debug: Looking for 1stperson_me_battleaxe for ModernEbonyWeaponSet.esp 1stperson_ME_Battleaxe [STAT:FE02580E]>
[00:47] [BuildBaseRecords] <Debug: Looking for impwallsconce02nocandle01 for Skyrim.esm ImpWallSconce02NoCandle01 [STAT:0005D6E3]>
[00:47] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomroundwall02 for Skyrim.esm RiftenRWTGRoomRoundWall02 [STAT:000A5A1C]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\legrass13lod.dds based on textures\landscape\dirt02.dds for textures\landscape\legrass13.dds TheBawbsWardenOfTheCoast.esp TundraStreamBendGrass01 [STAT:10010ED8]>
[00:47] [BuildBaseRecords] <Debug: Looking for cavegedoorup04 for Skyrim.esm CaveGEDoorUp04 [STAT:0002248A]>
[00:47] [BuildBaseRecords] <Debug: Looking for whintwoodbacksupleft01 for Skyrim.esm WHIntWoodBackSupLeft01 [STAT:0007D141]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinstempledeck01_lod_0.nif SERuinsTempleDeck01_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinstempledeck01_lod_0.nif SERuinsTempleDeck01_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinstempledeck01_lod_0.nif SERuinsTempleDeck01_LOD_0:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinstempledeck01_lod_0.nif SERuinsTempleDeck01_LOD_0:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinstempledeck01_lod_0.nif SERuinsTempleDeck01_LOD_0:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinstempledeck01_lod_0.nif SERuinsTempleDeck01_LOD_0:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [BuildBaseRecords] <Debug: Looking for arcandleplate02 for Update.esm ccBGS_ARCandlePlate02 [STAT:0100316E]>
[00:47] [BuildBaseRecords] <Debug: Looking for apofakewater for Dragonborn.esm ApoFakeWater [ACTI:0403D2F7]>
[00:47] [BuildBaseRecords] <Debug: Looking for dragonbonesskull01 for Dawnguard.esm DLC1VCDragonBonesSkull01 [STAT:0201968E]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod01.dds 0 Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod03.dds 1 Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod03.dds 1 Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [BuildBaseRecords] <Debug: Looking for snowdriftl02SandDriftL02 for TheBawbsWardenOfTheCoast.esp SandDriftL02 [STAT:100CB46C]>
[00:47] [BuildBaseRecords] <Debug: Looking for snowdriftl02 for TheBawbsWardenOfTheCoast.esp SandDriftL02 [STAT:100CB46C]>
[00:47] [BuildBaseRecords] <Debug: Looking for impexthelgenwall05 for Skyrim.esm ImpExtHelgenWall05 [STAT:000D6C23]>
[00:47] [BuildBaseRecords] <Debug: Looking for stockadewoodbeam01 for Better Dynamic Ash.esp BDA_StockadeWoodbeam01Ash [STAT:3400FB22]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\snow01.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp SandDriftL02 [STAT:100CB46C]>
[00:47] [BuildBaseRecords] <Debug: Looking for nortmphallbg1waytohallbg01 for Unslaad.esm zzzCrbNorTmpHallBg1wayToHallBg01Ice [STAT:0F3BBA7C]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Better Dynamic Ash.esp BDA_StockadeWoodbeam01Ash [STAT:3400FB22]>
[00:47] [BuildBaseRecords] <Debug: Looking for volcanicplateau02Rocks01 for TheBawbsWardenOfTheCoast.esp VolcanicPlateau02Rocks01 [STAT:10025A96]>
[00:47] [BuildBaseRecords] <Debug: Looking for volcanicplateau02 for TheBawbsWardenOfTheCoast.esp VolcanicPlateau02Rocks01 [STAT:10025A96]>
[00:47] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01EC_SS__Dementia_EB28C3ED for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsIsland01_Dementia [STAT:11075FA9]>
[00:47] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsIsland01_Dementia [STAT:11075FA9]>
[00:47] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3EDpassthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsIsland01_Dementia [STAT:11075FA9]>
[00:47] [BuildBaseRecords] <Debug: Looking for azuralargefloorhex06 for Skyrim.esm AzuraLargeFloorHex06 [STAT:00056884]>
[00:47] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3ED for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsIsland01_Dementia [STAT:11075FA9]>
[00:47] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsIsland01_Dementia [STAT:11075FA9]>
[00:47] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodbeam02 for Skyrim.esm ShipKatariahWoodbeam02 [STAT:0009859A]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwermlgwall01 for Skyrim.esm DweRmLgWall01 [STAT:00051546]>
[00:47] [BuildBaseRecords] <Debug: Looking for riftenrwhallarch01 for Skyrim.esm RiftenRWHallArch01 [STAT:000484C2]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simud01lod.dds based on textures\landscape\dirtcliffs\dirtcliffs01.dds for textures\ec\expeditions\ss\landscape\simud01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsIsland01_Dementia [STAT:11075FA9]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\fieldgrass02.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffsIsland01_Dementia [STAT:11075FA9]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinstempledeck01_lod_2.nif SERuinsTempleDeck01_LOD_0:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinstempledeck01_lod_2.nif SERuinsTempleDeck01_LOD_0:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineclpillar03 for Skyrim.esm MineCLPillar03 [STAT:0004556D]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinstempledeck01_lod_2.nif SERuinsTempleDeck01_LOD_0:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinstempledeck01_lod_2.nif SERuinsTempleDeck01_LOD_0:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinstempledeck01_lod_2.nif SERuinsTempleDeck01_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [BuildBaseRecords] <Debug: Looking for norsecrmsmdoorsm01 for Skyrim.esm NorSecRmSmDoorSm01 [ACTI:00024207]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\seruins\seruinstempledeck01_lod_2.nif SERuinsTempleDeck01_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [BuildBaseRecords] <Debug: Looking for soulgemgrand01DE_Activator for DoomEnchantment.esp DE_Activator "Камень растущей злобы" [ACTI:20003327]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwefacadebridgecurve02 for Skyrim.esm DweFacadeBridgeCurve02 [STAT:000551A6]>
[00:47] [BuildBaseRecords] <Debug: Looking for soulgemgrand01 for DoomEnchantment.esp DE_Activator "Камень растущей злобы" [ACTI:20003327]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1.dds] ResourceExists>
[00:47] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod03.dds 0 Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod03.dds 0 Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod01.dds 2 Dawnguard.esm SERuinsTempleDeck01 [STAT:02013FED]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\F6CEB0B2D0B94BA38638E140DA87231E.dds">
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treeaspen02.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treeaspen02.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treeaspen02.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treeaspen02.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel02TundraRocks01 for Skyrim.esm RockPileL02TundraRocks01 [STAT:000936E9]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treeaspen02.nif TreeAspen02_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Skyrim.esm RockPileL02TundraRocks01 [STAT:000936E9]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treeaspen02.nif TreeAspen02_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:47] [BuildBaseRecords] <Debug: Looking for smarketstalltop for Skyrim.esm SMarketStallTop [STAT:00064BE8]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treeaspen02.nif TreeAspen02_1:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treeaspen02.nif TreeAspen02_1:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treeaspen02.nif TreeAspen02_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treeaspen02.nif TreeAspen02_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:47] [BuildBaseRecords] <Debug: Looking for nortmphallbg1waystairsup01 for Unslaad.esm zzzCrbNorTmpHallBg1wayStairsUp01 [STAT:0F3FA329]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treeaspen02.nif TreeAspen02_1:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treeaspen02.nif TreeAspen02_1:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineclroomincorner04 for Skyrim.esm MineCLRoomInCorner04 [STAT:00045505]>
[00:47] [AddModel] <Debug: Skinned model Meshes\landscape\trees\treeaspen02.nif Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:47] [BuildBaseRecords] <Debug: Looking for sovintplatformcor01 for Skyrim.esm SOVintPlatformCor01 [STAT:000FF4F4]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5.dds] ResourceExists>
[00:47] [BuildBaseRecords] <Debug: Looking for mrktemples03 for Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\2959BEAA72E940EBBA5F5908D9BF8DC4.dds">
[00:47] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactAhzidalRing01 "Сундук" [CONT:0E3DFDFC]>
[00:47] [BuildBaseRecords] <Debug: Looking for skuldafnbanneranchor for Skyrim.esm SkuldafnBannerAnchor [STAT:000B5188]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel02ReachMoss01 for Skyrim.esm RockPileL02ReachMoss01 [STAT:0007D87C]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Skyrim.esm RockPileL02ReachMoss01 [STAT:0007D87C]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 1 Dlizzio's Mesh Fixes.esp NorTmpExtPlatStairMid02Heavy_SN [STAT:000F1FEA]>
[00:47] [BuildBaseRecords] <Debug: Looking for icevinegiantcluster01 for Unslaad.esm zzzCrbRqIceTree "Ледяной росток" [ACTI:0F34926C]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadehallsm4way01 for Dragonborn.esm DLC2DweFacadeHallSm4way01 [STAT:0401E004]>
[00:47] [BuildBaseRecords] <Debug: Looking for wrintroofcorl01open for Skyrim.esm WRIntRoofCorL01Open [STAT:0005D611]>
[00:47] [BuildBaseRecords] <Debug: Looking for byohwrdoorload01 for HearthFires.esm BYOHWRDoorLoad01 "Дверь" [DOOR:03000B5E]>
[00:47] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall05.nif ImpExtHelgenWall05:12 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall05 [STAT:000D6C23]>
[00:47] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall05.nif ImpExtHelgenWall05:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall05 [STAT:000D6C23]>
[00:47] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall05.nif ImpExtHelgenWall05:15 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall05 [STAT:000D6C23]>
[00:47] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall05.nif ImpExtHelgenWall05:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall05 [STAT:000D6C23]>
[00:47] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall05.nif ImpExtHelgenWall05:17 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall05 [STAT:000D6C23]>
[00:47] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall05.nif ImpExtHelgenWall05:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall05 [STAT:000D6C23]>
[00:47] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall05.nif ImpExtHelgenWall05:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall05 [STAT:000D6C23]>
[00:47] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorhelgen\impexthelgenwall05.nif ImpExtHelgenWall05:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall05 [STAT:000D6C23]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall05_lod.nif ImpExtHelgenWall05:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall05 [STAT:000D6C23]>
[00:47] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall05_lod.nif ImpExtHelgenWall05:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall05 [STAT:000D6C23]>
[00:47] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall05_lod.nif ImpExtHelgenWall05:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall05 [STAT:000D6C23]>
[00:47] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall05_lod.nif ImpExtHelgenWall05:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall05 [STAT:000D6C23]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:43 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall05_lod.nif ImpExtHelgenWall05:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall05 [STAT:000D6C23]>
[00:47] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall05_lod.nif ImpExtHelgenWall05:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall05 [STAT:000D6C23]>
[00:47] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall05_lod.nif ImpExtHelgenWall05:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall05 [STAT:000D6C23]>
[00:47] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall05_lod.nif ImpExtHelgenWall05:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall05 [STAT:000D6C23]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrktemples03.nif MrkTempleS03:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall05_lod_2.nif ImpExtHelgenWall05:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall05 [STAT:000D6C23]>
[00:47] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall05_lod_2.nif ImpExtHelgenWall05:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall05 [STAT:000D6C23]>
[00:47] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall05_lod_2.nif ImpExtHelgenWall05:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall05 [STAT:000D6C23]>
[00:47] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall05_lod_2.nif ImpExtHelgenWall05:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall05 [STAT:000D6C23]>
[00:47] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall05_lod_2.nif ImpExtHelgenWall05:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtHelgenWall05 [STAT:000D6C23]>
[00:47] [AddModel] <Debug: Meshes\lod\imperialice\impexthelgenwall05_lod_2.nif ImpExtHelgenWall05:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtHelgenWall05 [STAT:000D6C23]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrktemples03_lod_2..nif MrkTempleLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrktemples03_lod_2..nif MrkTempleLOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrktemples03_lod_2..nif MrkTempleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrktemples03_lod_2..nif MrkTempleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkTempleS03 [STAT:00067E68]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeCurve02 [STAT:000551A6]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeCurve02 [STAT:000551A6]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeBridgeCurve02 [STAT:000551A6]>
[00:47] [BuildBaseRecords] <Debug: Looking for floatstatue04 for Glenmoril.esm zzzLaMFloatStatue04 [MSTT:0E14D1C5]>
[00:47] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevTreasChickTraderRuin "Сундук" [CONT:0E2094F5]>
[00:47] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorb01 for Skyrim.esm CaveGShaftDoorB01 [STAT:0001C168]>
[00:47] [BuildBaseRecords] <Debug: Looking for minelhalldoor02EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineLHallDoor02_Dementia [STAT:1157B6EA]>
[00:47] [BuildBaseRecords] <Debug: Looking for minelhalldoor02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineLHallDoor02_Dementia [STAT:1157B6EA]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoresilver01_LFrozenMarshLichen for Skyrim.esm MineOreSilver01_LFrozenMarshLichen "Серебряная жила" [ACTI:0010DC5E]>
[00:47] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantWhiterunArcadiasCauldronChest "Сундук" [CONT:0009CD45]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoresilver01 for Skyrim.esm MineOreSilver01_LFrozenMarshLichen "Серебряная жила" [ACTI:0010DC5E]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Glenmoril.esm zzzRevRockCliff08 [STAT:0E00A8AC]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevRockCliff08 [STAT:0E00A8AC]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\rocks01.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevRockCliff08 [STAT:0E00A8AC]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockCliff08 [STAT:0E00A8AC]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevRockCliff08 [STAT:0E00A8AC]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\rocks01.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevRockCliff08 [STAT:0E00A8AC]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockCliff08 [STAT:0E00A8AC]>
[00:47] [BuildBaseRecords] <Debug: Looking for corpse02 for DAc0da.esm zDcdBurntCorpse02_Snow [STAT:0C004B65]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc2dwerubblepile01 for Glenmoril.esm zzzRevDLC2DweRubblePile01Ash [STAT:0E233FE9]>
[00:47] [BuildBaseRecords] <Debug: Looking for rs_nail for RelightingSkyrim_SSE.esp RS_Nail [STAT:2E1B7C89]>
[00:47] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerktrapdoor01 for HearthFires.esm BYOHBYOHWRtowerKTrapDoor01 "Люк" [DOOR:03003B6B]>
[00:47] [BuildBaseRecords] <Debug: Looking for giantroot03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_GiantRoot03_Dementia [STAT:1109F655]>
[00:47] [BuildBaseRecords] <Debug: Looking for 1stpersonglasssword for Skyrim.esm 1stPersonGlassSword [STAT:00036BD8]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\palmtree2.nif palmtree2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\palmtree2.nif palmtree2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\palmtree2.nif palmtree2_1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\palmtree2.nif palmtree2_1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\palmtree2.nif palmtree2_2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\palmtree2.nif palmtree2_2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\palmtree2.nif palmtree2_3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\palmtree2.nif palmtree2_3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8.dds] ResourceExists>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\palmtree2.nif palmtree2_4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\palmtree2.nif palmtree2_4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [BuildBaseRecords] <Debug: Looking for cassmrmtosmhallcorinl01 for Dawnguard.esm CasSmRmToSmHallCorInL01 [STAT:020008DA]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\A00D4BA9DA4F457086C6A7F21D5D7F39.dds">
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2.dds] ResourceExists>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [BuildBaseRecords] <Debug: Looking for smdbtracon03 for Skyrim.esm SMdBTraCon03 [STAT:000EB5A0]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\DA10EE1F88D34665ABE58A166F7E2A3F.dds">
[00:47] [BuildBaseRecords] <Debug: Looking for cavegshaftwall04 for Skyrim.esm CaveGShaftWall04Falmer [STAT:000B9EF1]>
[00:47] [BuildBaseRecords] <Debug: Looking for dbbanneranim03 for Skyrim.esm DBBannerAnim03 [MSTT:000B343A]>
[00:47] [BuildBaseRecords] <Debug: Looking for whintdockroofmidtop01 for Skyrim.esm WHIntDockRoofMidTop01 [STAT:000965D2]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc2dwemillgearassembly01 for Dragonborn.esm DLC2DweMillGearAssembly01 [STAT:04020FEA]>
[00:47] [BuildBaseRecords] <Debug: Looking for shackroofside02zzzRevDead_4BFECD53 for Glenmoril.esm zzzRevDeadShackRoofSide02 [STAT:0E016DDF]>
[00:47] [BuildBaseRecords] <Debug: Looking for shackroofside02zzzRevDead for Glenmoril.esm zzzRevDeadShackRoofSide02 [STAT:0E016DDF]>
[00:47] [BuildBaseRecords] <Debug: Looking for shackroofside02_4BFECD53passthru for Glenmoril.esm zzzRevDeadShackRoofSide02 [STAT:0E016DDF]>
[00:47] [BuildBaseRecords] <Debug: Looking for shackroofside02_4BFECD53 for Glenmoril.esm zzzRevDeadShackRoofSide02 [STAT:0E016DDF]>
[00:47] [BuildBaseRecords] <Debug: Looking for ritualstone for Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\smim\lod\smim_shack_roof_lod.dds 0 Glenmoril.esm zzzRevDeadShackRoofSide02 [STAT:0E016DDF]>
[00:47] [BuildBaseRecords] <Debug: Looking for treepineforestcutstump02EC_SS_Root for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootTreePineForestCutStump02 [STAT:1131A021]>
[00:47] [BuildBaseRecords] <Debug: Looking for treepineforestcutstump02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootTreePineForestCutStump02 [STAT:1131A021]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1.dds] ResourceExists>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [BuildBaseRecords] <Debug: Looking for rubblepile07zzzRev_moss for Glenmoril.esm zzzRevRubblePile07_moss [STAT:0E003AD0]>
[00:47] [BuildBaseRecords] <Debug: Looking for rubblepile07 for Glenmoril.esm zzzRevRubblePile07_moss [STAT:0E003AD0]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\06AFA57B06F0433DB6CB5C3CDD067B88.dds">
[00:47] [BuildBaseRecords] <Debug: Looking for dlc2basaltrubblepile01_Ash for Dragonborn.esm DLC2BasaltRubblePile01_Ash [STAT:040217D5]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc2basaltrubblepile01 for Dragonborn.esm DLC2BasaltRubblePile01_Ash [STAT:040217D5]>
[00:47] [BuildBaseRecords] <Debug: Looking for crater01 for Glenmoril.esm zzzLrhCraterDirt [STAT:0E007EC6]>
[00:47] [BuildBaseRecords] <Debug: Looking for smdbwallint01 for Skyrim.esm SMdBWallInt01 [STAT:0005D727]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwermsmcorinhalf01WT for Wyrmstooth.esp WTDweRmSmCorInHalf01 [STAT:0A6AB7C5]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwermsmcorinhalf01 for Wyrmstooth.esp WTDweRmSmCorInHalf01 [STAT:0A6AB7C5]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoresilver03_LCoastBeach for Skyrim.esm MineOreSilver03_LCoastBeach "Серебряная жила" [ACTI:0010DAF8]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoresilver03 for Skyrim.esm MineOreSilver03_LCoastBeach "Серебряная жила" [ACTI:0010DAF8]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoregold03_LFrozenMarshGrass for Skyrim.esm MineOreGold03_LFrozenMarshGrass "Золотая жила" [ACTI:0010DC33]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoregold03 for Skyrim.esm MineOreGold03_LFrozenMarshGrass "Золотая жила" [ACTI:0010DC33]>
[00:47] [BuildBaseRecords] <Debug: Looking for powerwordzul for Skyrim.esm NorWordWallWordZulxxx [ACTI:000709BE]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveiroomicorner01WT for Wyrmstooth.esp WTCaveIRoomICorner01 [STAT:0A7D358A]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveiroomicorner01 for Wyrmstooth.esp WTCaveIRoomICorner01 [STAT:0A7D358A]>
[00:47] [BuildBaseRecords] <Debug: Looking for giantobeliskblue01 for Skyrim.esm GiantObeliskBlue01 [STAT:000BB9A3]>
[00:47] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b 2928 3760.65209960937>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdead02.nif textures\landscape\trees\treepineforestbranchcomp_n.dds 5B48E0BB Enhanced Vanilla Trees SSE.esp TreePineForest02Dead [TREE:000B927B]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdead02.nif textures\landscape\trees\treepineforestbarkcomp.dds 4EE47BBD Enhanced Vanilla Trees SSE.esp TreePineForest02Dead [TREE:000B927B]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdead02.nif textures\landscape\trees\treepineforestbarkcomp_n.dds 27D3E91C Enhanced Vanilla Trees SSE.esp TreePineForest02Dead [TREE:000B927B]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestdead02.nif textures\landscape\trees\treepineforestbranchcomp.dds B9C7D835 Enhanced Vanilla Trees SSE.esp TreePineForest02Dead [TREE:000B927B]>
[00:47] [BuildBaseRecords] <Debug: Looking for ruinslargeurnnostand01 for Skyrim.esm DB11LargeUrn "Урна" [CONT:0004FDAE]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2passthru_lod.nif TreePineFore Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest02Dead [TREE:000B927B]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2passthru_lod.nif TreePineFore Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForest02Dead [TREE:000B927B]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest02Dead [TREE:000B927B]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest02Dead [TREE:000B927B]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest02Dead [TREE:000B927B]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest02Dead [TREE:000B927B]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest02Dead [TREE:000B927B]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest02Dead [TREE:000B927B]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForest02Dead [TREE:000B927B]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForest02Dead [TREE:000B927B]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif swirlsSphere Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif swirlsSphere Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif outerGlow01 Shader Flags 1: Vertex_Alpha | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif outerGlow01 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif topGlow2:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif topGlow2:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif topGlow:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif topGlow:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif ambientBeam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif ambientBeam:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif CenterGlow:2 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif CenterGlow:2 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif OuterGlowCircle:0 Shader Flags 1: Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif OuterGlowCircle:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif Spikes:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif Spikes:1 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif Wisps:0 Shader Flags 1: Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif Wisps:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif ambientBeam2:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif ambientBeam2:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif outerGlow02 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif outerGlow02 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif BlueBeam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif BlueBeam:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif BlueBeam:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif BlueBeam:1 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif BlueBeam:2 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif BlueBeam:2 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif Obelisk01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif Obelisk01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif Obelisk01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif Obelisk01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif Obelisk01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif Obelisk01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif Obelisk01:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\ritualstone.nif Obelisk01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [BuildBaseRecords] <Debug: Looking for bloodyhand for Skyrim.esm dunMiddenRelicContainer "Даэдрическая реликвия" [CONT:000D30D1]>
[00:47] [BuildBaseRecords] <Debug: Looking for nortmpextdebris06 for Skyrim.esm NorTmpExtDebris06_ice [STAT:000EC323]>
[00:47] [BuildBaseRecords] <Debug: Looking for apoparwallsolid02 for Dragonborn.esm ApoParWallSolid02 [STAT:0402A751]>
[00:47] [BuildBaseRecords] <Debug: Looking for manquedeadl02 for Unslaad.esm zzzCrbManqueDeadL02 [STAT:0F1C699B]>
[00:47] [BuildBaseRecords] <Debug: Looking for archway2 for Unslaad.esm zzzCrbScPlatformArchWay2 [STAT:0F3DD707]>
[00:47] [BuildBaseRecords] <Debug: Looking for commoncounterhanger01 for Skyrim.esm CommonCounterRack0101 [STAT:00101E9F]>
[00:47] [BuildBaseRecords] <Debug: Looking for bowtrapbase01 for Skyrim.esm TrapDweBallistaBase01 [STAT:0006E7A2]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockcliff02zzzRevMossReachGrass for Glenmoril.esm zzzRevRockCliff02MossReachGrass [STAT:0E2A61A2]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Glenmoril.esm zzzRevRockCliff02MossReachGrass [STAT:0E2A61A2]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff02MossReachGrass [STAT:0E2A61A2]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff02MossReachGrass [STAT:0E2A61A2]>
[00:47] [BuildBaseRecords] <Debug: Looking for blackreachecornerup02 for Skyrim.esm BlackreachECornerUp02 [STAT:000921E1]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwemerlargedoorload01 for Skyrim.esm DweDoorLarge01LoadMinUse "Дверь" [DOOR:0010009E]>
[00:47] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\ritualstone_lod.nif Obelisk01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\ritualstone_lod.nif Obelisk01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedmossstone08lod.dds 0 Skyrim.esm DoomstoneRitual "Знак Ритуала" [ACTI:000D2337]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2.dds] ResourceExists>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\462A561D052D44188BF7DCAD86F8AC95.dds">
[00:47] [BuildBaseRecords] <Debug: Looking for nordgreatarrowstatic for Unslaad.esm zzzCrbNordGreatArrowStatic [STAT:0F43B891]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc2rrbulwarktemp01 for DAc0da.esm zDcdDLC2RRBulwark01Ash [STAT:0C003A1E]>
[00:47] [BuildBaseRecords] <Debug: Looking for cavegdirtmound02ccBGSSSE001_CaveGDirtMoundCoast for ccBGSSSE001-Fish.esm ccBGSSSE001_CaveGDirtMoundCoast [STAT:050F494F]>
[00:47] [BuildBaseRecords] <Debug: Looking for cavegdirtmound02 for ccBGSSSE001-Fish.esm ccBGSSSE001_CaveGDirtMoundCoast [STAT:050F494F]>
[00:47] [BuildBaseRecords] <Debug: Looking for casextbldgsecondstraight04 for Dawnguard.esm CasExtBldgSecondStraight04 [STAT:02003D34]>
[00:47] [BuildBaseRecords] <Debug: Looking for impstoneblock01 for Skyrim.esm ImpStoneBlock01 [STAT:0003E221]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2ravenrock02lod.dds 0 DAc0da.esm zDcdDLC2RRBulwark01Ash [STAT:0C003A1E]>
[00:47] [BuildBaseRecords] <Debug: Looking for wallmountedbear03 for Skyrim.esm WallMountedBear03 [STAT:000D927F]>
[00:47] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondstraight04.nif CasExtBldgSecondStraight04:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondStraight04 [STAT:02003D34]>
[00:47] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondstraight04.nif CasExtBldgSecondStraight04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondStraight04 [STAT:02003D34]>
[00:47] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondstraight04.nif CasExtBldgSecondStraight04:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondStraight04 [STAT:02003D34]>
[00:47] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgsecondstraight04.nif CasExtBldgSecondStraight04:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondStraight04 [STAT:02003D34]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1.dds] ResourceExists>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTBlackBriarManor01_Snow [STAT:0E00CA70]>
[00:47] [BuildBaseRecords] <Debug: Looking for roadscurveramp01FallForestDirt01 for Skyrim.esm RoadSCurveRamp01FallForestDirt01 [STAT:000B27B1]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTBlackBriarManor01_Snow [STAT:0E00CA70]>
[00:47] [BuildBaseRecords] <Debug: Looking for roadscurveramp01 for Skyrim.esm RoadSCurveRamp01FallForestDirt01 [STAT:000B27B1]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod02.dds 2 Glenmoril.esm zzzGHRTBlackBriarManor01_Snow [STAT:0E00CA70]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\07C93BF2374346D29096B0981A0F67F5.dds">
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondstraight04_lod.nif CasExtBldgSecondStraight04:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondStraight04 [STAT:02003D34]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondstraight04_lod.nif CasExtBldgSecondStraight04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondStraight04 [STAT:02003D34]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveifwallincorner04 for Skyrim.esm CaveIFWallInCorner04 [STAT:0003447A]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondstraight04_lod.nif CasExtBldgSecondStraight04:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondStraight04 [STAT:02003D34]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondstraight04_lod.nif CasExtBldgSecondStraight04:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondStraight04 [STAT:02003D34]>
[00:47] [BuildBaseRecords] <Debug: Looking for mountaincliff02zzzRev_wet for Glenmoril.esm zzzRevMountainCliff02_wet [STAT:0E000EBE]>
[00:47] [LODMeshFromList] <Debug: Looking for meshes\lod\revenant\mtwet\mountaincliff02_00000000_lod_0l.nif for Glenmoril.esm zzzRevMountainCliff02_wet [STAT:0E000EBE]>
[00:47] [BuildBaseRecords] <Debug: Looking for minecwallincorner01 for Skyrim.esm MineCWallInCorner01 [STAT:00045564]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondstraight04_lod_3.nif ImpExtBldgStraight04_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgSecondStraight04 [STAT:02003D34]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgsecondstraight04_lod_3.nif ImpExtBldgStraight04_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgSecondStraight04 [STAT:02003D34]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtBldgSecondStraight04 [STAT:02003D34]>
[00:47] [BuildBaseRecords] <Debug: Looking for chest01 for Dragonborn.esm DLC2MerchantTelMithrynNelothChest "Сундук" [CONT:040177C1]>
[00:47] [BuildBaseRecords] <Debug: Looking for corpse05 for Skyrim.esm TreasBurntCorpse05 "Сожженное тело" [CONT:00042749]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc2thirskmeadhallexterior01_lod for Dragonborn.esm DLC2ThirskMeadHallExterior01_LOD [STAT:0402789B]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc2glacierrubbletrim01 for Dragonborn.esm DLC2GlacierRubbleTrim01_LightSN [STAT:0401D9EB]>
[00:47] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliff02_lod_0l.nif MountainCliff02_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff02_wet [STAT:0E000EBE]>
[00:47] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliff02_lod_0l.nif MountainCliff02_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff02_wet [STAT:0E000EBE]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveifhall2way02 for Skyrim.esm CaveIFHall2Way02 [STAT:0001BBF4]>
[00:47] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\mountaincliff02.nif MountainCliff02_LOD_0L:0 meshes\lod\revenant\mtwet\mountaincliff02_lod_0l.nif textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMountainCliff02_wet [STAT:0E000EBE]>
[00:47] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01wet.dds in meshes\lod\revenant\mtwet\mountaincliff02_lod_0l.nif for Glenmoril.esm zzzRevMountainCliff02_wet [STAT:0E000EBE]>
[00:47] [BuildBaseRecords] <Debug: Looking for whvalunstrad15 for Wyrmstooth.esp WTWHvalunstrad15 [STAT:0A660F1E]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02_LReachMoss for Skyrim.esm MineOreMoonstone02_LReachMoss "Выход лунного камня" [ACTI:0010DCA7]>
[00:47] [BuildBaseRecords] <Debug: Looking for book02 for ccBGSSSE001-Fish.esm ccBGSSSE001_HighPolyBook_FishingMastery [STAT:051130B7]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02 for Skyrim.esm MineOreMoonstone02_LReachMoss "Выход лунного камня" [ACTI:0010DCA7]>
[00:47] [BuildBaseRecords] <Debug: Looking for hagravendeadskeever01 for Skyrim.esm HagravenDeadSkeever01 [MSTT:000ACAF6]>
[00:47] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliff02_lod_1.nif MountainCliff02_LOD_1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff02_wet [STAT:0E000EBE]>
[00:47] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliff02_lod_1.nif MountainCliff02_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff02_wet [STAT:0E000EBE]>
[00:47] [BuildBaseRecords] <Debug: Looking for cavegroomincorner02 for Skyrim.esm CaveGRoomInCorner02 [STAT:0001B1A1]>
[00:47] [BuildBaseRecords] <Debug: Looking for cavegepillar01 for Skyrim.esm CaveGEPillar01ice [STAT:0007A85A]>
[00:47] [BuildBaseRecords] <Debug: Looking for handcartcrate for Dragonborn.esm DLC2HandCartCrate_LightSN [STAT:0403A121]>
[00:47] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliff02_lod_2.nif MountainCliff02_LOD_2:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainCliff02_wet [STAT:0E000EBE]>
[00:47] [AddModel] <Debug: Meshes\lod\revenant\mtwet\mountaincliff02_lod_2.nif MountainCliff02_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainCliff02_wet [STAT:0E000EBE]>
[00:47] [BuildBaseRecords] <Debug: Looking for byohbyohwrhubint01 for HearthFires.esm BYOHBYOHWRhubINT01 [STAT:03003CBA]>
[00:47] [BuildBaseRecords] <Debug: Looking for commonchair01 for Skyrim.esm CommonWritingChair01LR [FURN:000EAA4C]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwepipe3way01zzzCHRustyPipe3way01 for Vigilant.esm zzzCHRustyPipe3way01 [STAT:0D0FBBBA]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwepipe3way01 for Vigilant.esm zzzCHRustyPipe3way01 [STAT:0D0FBBBA]>
[00:47] [BuildBaseRecords] <Debug: Looking for expspidercraftingchest for Dragonborn.esm DLC2ExpSpiderCraftingChest "Камера зарядки" [CONT:0401705C]>
[00:47] [BuildBaseRecords] <Debug: Looking for sc_mausoleumplatformarch02_Gray for Dawnguard.esm sc_mausoleumplatformarch02_Gray [STAT:020041EA]>
[00:47] [BuildBaseRecords] <Debug: Looking for sc_mausoleumplatformarch02 for Dawnguard.esm sc_mausoleumplatformarch02_Gray [STAT:020041EA]>
[00:47] [BuildBaseRecords] <Debug: Looking for fishinggear_cluster01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FishingFurniture01 "Рыболовные снасти" [ACTI:05000806]>
[00:47] [BuildBaseRecords] <Debug: Looking for chest01 for Dragonborn.esm DLC2TreasExplorerLootChest "Сундук" [CONT:0402C462]>
[00:47] [BuildBaseRecords] <Debug: Looking for impexticeblocks03 for Skyrim.esm ImpExtIceBlocks03_NoIce [STAT:000C9B59]>
[00:47] [BuildBaseRecords] <Debug: Looking for apodarkwatereye01 for Dragonborn.esm ApoDarkWaterEye01 [MSTT:0402454D]>
[00:47] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01Dirt01FL "Лежанка" [FURN:000E240E]>
[00:47] [BuildBaseRecords] <Debug: Looking for minecroomdoorb04 for Skyrim.esm MineCRoomDoorB04 [STAT:000454DB]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockcliff07Tundra01_8872BEFC for Skyrim.esm RockCliff07Tundra01 [STAT:0006E18A]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockcliff07Tundra01 for Skyrim.esm RockCliff07Tundra01 [STAT:0006E18A]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for Skyrim.esm RockCliff07Tundra01 [STAT:0006E18A]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for Skyrim.esm RockCliff07Tundra01 [STAT:0006E18A]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Skyrim.esm RockCliff07Tundra01 [STAT:0006E18A]>
[00:47] [BuildBaseRecords] <Debug: Looking for treasuremap06korvanjund for SkystoneCastle.esp LA_SS_TreasureMap06 [STAT:35A2CAEA]>
[00:47] [BuildBaseRecords] <Debug: Looking for cwmapflagtownblue01 for OwnCivilWar.esp OCWMapFlagBlueOldHroldan "Старый Хролдан" [ACTI:4B01E90B]>
[00:47] [BuildBaseRecords] <Debug: Looking for snowdriftl03SandDriftL03 for TheBawbsWardenOfTheCoast.esp SandDriftL03 [STAT:100CB46D]>
[00:47] [BuildBaseRecords] <Debug: Looking for snowdriftl03 for TheBawbsWardenOfTheCoast.esp SandDriftL03 [STAT:100CB46D]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\snow01.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp SandDriftL03 [STAT:100CB46D]>
[00:47] [BuildBaseRecords] <Debug: Looking for wrjorvaskr01lod for Skyrim.esm WRJorvaskr01LOD [STAT:00099F1F]>
[00:47] [BuildBaseRecords] <Debug: Looking for paintingframebzzzCrbPaintBFoulMurder for Unslaad.esm zzzCrbPaintBFoulMurder [STAT:0F371AC8]>
[00:47] [BuildBaseRecords] <Debug: Looking for paintingframeb for Unslaad.esm zzzCrbPaintBFoulMurder [STAT:0F371AC8]>
[00:47] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Dragonborn.esm DLC2dunFahlbtharzTowerControllerSimple [ACTI:040292D2]>
[00:47] [BuildBaseRecords] <Debug: Looking for norcathallbg1way02 for Skyrim.esm NorCatHallBg1way02 [STAT:000861AA]>
[00:47] [BuildBaseRecords] <Debug: Looking for solituderockarch04zzzRevMountainSolRockArch04_Moss for Glenmoril.esm zzzRevMountainSolRockArch04_Moss [STAT:0E0045D1]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01lod.nif WRJorvaskr01LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRJorvaskr01LOD [STAT:00099F1F]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01lod.nif WRJorvaskr01LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01LOD [STAT:00099F1F]>
[00:47] [BuildBaseRecords] <Debug: Looking for shackframemmid01 for Skyrim.esm ShackFrameMMid01 [STAT:0005CCC0]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm ShackFrameMMid01 [STAT:0005CCC0]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif TreePineForestSnow03_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif TreePineForestSnow03_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif TreePineForestSnow03_1:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif TreePineForestSnow03_1:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:47] [AddModel] <Debug: Skinned model Meshes\landscape\trees\treepineforestsnow03.nif Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:47] [BuildBaseRecords] <Debug: Looking for deadmammoth for Unofficial Skyrim Modders Patch.esp TreasCorpseMammoth "Мамонт" [CONT:000BAD05]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070.dds] ResourceExists>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\unique\solituderockarch04_lod_0.nif SolitudeRockArch04_LOD_0:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch04_Moss [STAT:0E0045D1]>
[00:47] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\unique\solituderockarch04_lod_0.nif SolitudeRockArch04_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch04_Moss [STAT:0E0045D1]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\6806BC9CAB66459796E471FCBA106C4F.dds">
[00:47] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\solituderockarch04.nif SolitudeRockArch04_LOD_0:0 meshes\lod\revenant\mtmoss\unique\solituderockarch04_lod_0.nif textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevMountainSolRockArch04_Moss [STAT:0E0045D1]>
[00:47] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01moss.dds in meshes\lod\revenant\mtmoss\unique\solituderockarch04_lod_0.nif for Glenmoril.esm zzzRevMountainSolRockArch04_Moss [STAT:0E0045D1]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrjorvaskr01lod_lod.nif WRJorvaskr01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRJorvaskr01LOD [STAT:00099F1F]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrjorvaskr01lod_lod.nif WRJorvaskr01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01LOD [STAT:00099F1F]>
[00:47] [BuildBaseRecords] <Debug: Looking for forswornaxe2h for Glenmoril.esm zzzLrh1stPersonForsAxe2h [STAT:0E007DE3]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRJorvaskr01LOD [STAT:00099F1F]>
[00:47] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\unique\solituderockarch04_lod_1.nif SolitudeRockArch04_LOD_1:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch04_Moss [STAT:0E0045D1]>
[00:47] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\unique\solituderockarch04_lod_1.nif SolitudeRockArch04_LOD_1:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch04_Moss [STAT:0E0045D1]>
[00:47] [BuildBaseRecords] <Debug: Looking for blackironsword2h for Unslaad.esm zzzCrb1stPersonBlackIronSword2H [STAT:0F249C4A]>
[00:47] [BuildBaseRecords] <Debug: Looking for nortmpextplatcorout01 for Skyrim.esm NorTmpExtPlatCorOut01Ice [STAT:0010AA2E]>
[00:47] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\unique\solituderockarch04_lod_2.nif SolitudeRockArch04_LOD_2:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainSolRockArch04_Moss [STAT:0E0045D1]>
[00:47] [AddModel] <Debug: Meshes\lod\revenant\mtmoss\unique\solituderockarch04_lod_2.nif SolitudeRockArch04_LOD_2:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainSolRockArch04_Moss [STAT:0E0045D1]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrjorvaskr01lod_lod_2.nif WRJorvaskr01LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRJorvaskr01LOD [STAT:00099F1F]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrjorvaskr01lod_lod_2.nif WRJorvaskr01LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01LOD [STAT:00099F1F]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRJorvaskr01LOD [STAT:00099F1F]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwechest01 for Glenmoril.esm zzzRevArtifactLB66A "Сундук" [CONT:0E2768C1]>
[00:47] [BuildBaseRecords] <Debug: Looking for shackframeturnmid01 for Skyrim.esm ShackFrameTurnMid01 [STAT:0005CCC6]>
[00:47] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorl04 for Skyrim.esm CaveGShaftDoorL04Falmer [STAT:000B9EE8]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm ShackFrameTurnMid01 [STAT:0005CCC6]>
[00:47] [BuildBaseRecords] <Debug: Looking for fchawkgoDLC2fcTernGO for SMIM-SE-Merged-All.esp DLC2fcTernGO "Фельсадская крачка" [CONT:0403CD8D]>
[00:47] [BuildBaseRecords] <Debug: Looking for fchawkgo for SMIM-SE-Merged-All.esp DLC2fcTernGO "Фельсадская крачка" [CONT:0403CD8D]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetowertp_lod_1 for Dragonborn.esm DLC2DweFacadeTowerTP_LOD_1 [STAT:0403850A]>
[00:47] [BuildBaseRecords] <Debug: Looking for byohbyohwrhubfloor01 for HearthFires.esm BYOHBYOHWRhubFloor01 [STAT:03003223]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Glenmoril.esm zzzRevRockPileS03 [STAT:0E00A8BF]>
[00:47] [BuildBaseRecords] <Debug: Looking for seruinshallbgdoorsecretaltar01 for Dawnguard.esm SERuinsHallBGDoorSecretAltar01 "Алтарь" [ACTI:020121AD]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01.dds Glenmoril.esm zzzRevRockPileS03 [STAT:0E00A8BF]>
[00:47] [BuildBaseRecords] <Debug: Looking for candlehornchandelier02off for RelightingSkyrim_SSE.esp RS_CandleHornChandelier02Off [STAT:2E1B7C7F]>
[00:47] [BuildBaseRecords] <Debug: Looking for roadcurvelong45lramp02FallForestDirt01 for Skyrim.esm RoadCurveLong45LRamp02FallForestDirt01 [STAT:0008ECCE]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockPileS03 [STAT:0E00A8BF]>
[00:47] [BuildBaseRecords] <Debug: Looking for roadcurvelong45lramp02 for Skyrim.esm RoadCurveLong45LRamp02FallForestDirt01 [STAT:0008ECCE]>
[00:47] [BuildBaseRecords] <Debug: Looking for icepiles04 for Update.esm IcePileS04 [STAT:000F1FF1]>
[00:47] [BuildBaseRecords] <Debug: Looking for noblebedsingle01 for Skyrim.esm NobleBedSingle01 "Кровать" [FURN:0006B36B]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Update.esm IcePileS04 [STAT:000F1FF1]>
[00:47] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighcor01 for Skyrim.esm WRIntCastleWallDoubleHighCor01 [STAT:0002F344]>
[00:47] [BuildBaseRecords] <Debug: Looking for largehut for Skyrim.esm FalmerTentLarge [STAT:0006AE7F]>
[00:47] [BuildBaseRecords] <Debug: Looking for azurafloorhex10 for Skyrim.esm AzuraFloorHex10 [STAT:00055F71]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1.dds] ResourceExists>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\B37DA4F537C54D7CA7A71A8827909A89.dds">
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1.dds] ResourceExists>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2.dds] ResourceExists>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\6BCB5AFC140B4C3DAEFF1085EC3DAC66.dds">
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\E69224116299446D977D61B45C950A98.dds">
[00:47] [BuildBaseRecords] <Debug: Looking for candlehorntable01 for Skyrim.esm CandleHornTable01 [STAT:0001F24A]>
[00:47] [BuildBaseRecords] <Debug: Looking for improomicorner03 for Skyrim.esm ImpRoomICorner03 [STAT:0002999C]>
[00:47] [BuildBaseRecords] <Debug: Looking for wrintchentrancel for Skyrim.esm WRIntCHEntranceL [STAT:00075AE9]>
[00:47] [AddModel] <Debug: Meshes\clutter\candles\candlehorntable01.nif CandleHornTable01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm CandleHornTable01 [STAT:0001F24A]>
[00:47] [AddModel] <Debug: Meshes\clutter\candles\candlehorntable01.nif CandleHornTable01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm CandleHornTable01 [STAT:0001F24A]>
[00:47] [BuildBaseRecords] <Debug: Looking for firewoodpilesmall01 for Skyrim.esm FirewoodPileSmall01_LightSN [STAT:000681C0]>
[00:47] [AddModel] <Debug: Add-on in model Meshes\clutter\candles\candlehorntable01.nif Skyrim.esm CandleHornTable01 [STAT:0001F24A]>
[00:47] [BuildBaseRecords] <Debug: Looking for mrkstablesmiddoorway01 for Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\candlehorntable01_dyndolod_lod.nif for Skyrim.esm CandleHornTable01 [STAT:0001F24A]>
[00:47] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\candlehorntable01_dyndolod_lod.nif Skyrim.esm CandleHornTable01 [STAT:0001F24A]>
[00:47] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\candlehorntable01_dyndolod_lod.nif Skyrim.esm CandleHornTable01 [STAT:0001F24A]>
[00:47] [BuildBaseRecords] <Debug: Looking for wrdrawbridge01 for Vigilant.esm zzzCHWRDrawBridge01 [ACTI:0D0C14A6]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 1 Vigilant.esm zzzCHWRDrawBridge01 [ACTI:0D0C14A6]>
[00:47] [AddModel] <Debug: Meshes\clutter\nightingale\nightingalebanner04.nif NightingaleBanner04:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NightingaleBanner04 [TREE:000B11D6]>
[00:47] [AddModel] <Debug: Meshes\clutter\nightingale\nightingalebanner04.nif NightingaleBanner04:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NightingaleBanner04 [TREE:000B11D6]>
[00:47] [AddModel] <Debug: Meshes\clutter\nightingale\nightingalebanner04.nif NightingaleBanner04:6 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NightingaleBanner04 [TREE:000B11D6]>
[00:47] [AddModel] <Debug: Meshes\clutter\nightingale\nightingalebanner04.nif NightingaleBanner04:6 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm NightingaleBanner04 [TREE:000B11D6]>
[00:47] [BuildBaseRecords] <Debug: Looking for lgrmfreepillar02 for Glenmoril.esm zzzRevCasLgRoomsFreePillar02 [STAT:0E00431F]>
[00:47] [BuildBaseRecords] <Debug: Looking for dweobservatorydome01 for Skyrim.esm DweObservatoryDome01 "Купол 01" [ACTI:0007F822]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwefacadetower3x4 for Skyrim.esm DweFacadeTower3x4 [STAT:000EB038]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc2ildarissarcophagusplaque for Glenmoril.esm zzzRevArtifactAttireAshWitches "Саркофаг" [CONT:0E27692A]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower3x4 [STAT:000EB038]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower3x4 [STAT:000EB038]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower3x4 [STAT:000EB038]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ05Zweihander "Сундук" [CONT:0F29F67F]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ05Zweihander "Сундук" [CONT:0F29F67F]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmiddoorway01.nif MrkStablesMidDoorway01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [BuildBaseRecords] <Debug: Looking for nortmpextplatexsmfree01 for Skyrim.esm NorTmpExtPlatExSmFree01_LightSN [STAT:0005E83E]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmiddoorway01.nif MrkStablesMidDoorway01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [BuildBaseRecords] <Debug: Looking for farmhouseldoor01 for Skyrim.esm dunda14PortalDoor01 "Деревянная дверь" [DOOR:0003DC41]>
[00:47] [BuildBaseRecords] <Debug: Looking for wrintloftwallstr01 for Skyrim.esm WRIntLoftWallStr01 [STAT:000602D6]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmiddoorway01.nif MrkStablesMidDoorway01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmiddoorway01.nif MrkStablesMidDoorway01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmiddoorway01.nif MrkStablesMidDoorway01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmiddoorway01.nif MrkStablesMidDoorway01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmiddoorway01.nif MrkStablesMidDoorway01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmiddoorway01.nif MrkStablesMidDoorway01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmiddoorway01.nif MrkStablesMidDoorway01:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmiddoorway01.nif MrkStablesMidDoorway01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmiddoorway01.nif MrkStablesMidDoorway01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmiddoorway01.nif MrkStablesMidDoorway01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmiddoorway01.nif MrkStablesMidDoorway01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmiddoorway01.nif MrkStablesMidDoorway01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [BuildBaseRecords] <Debug: Looking for arrmledge01 for Update.esm ccBGS_ARRmLedge01 [STAT:010031AA]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmiddoorway01.nif MrkStablesMidDoorway01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmiddoorway01.nif MrkStablesMidDoorway01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmiddoorway01.nif MrkStablesMidDoorway01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmiddoorway01.nif MrkStablesMidDoorway01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmiddoorway01.nif MrkStablesMidDoorway01:29 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesmiddoorway01.nif MrkStablesMidDoorway01:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [BuildBaseRecords] <Debug: Looking for entangledcorpse04 for DAc0da.esm zDcdTreasAgentEntangled04 "Вероятностно-запутанный агент" [CONT:0C008AD4]>
[00:47] [BuildBaseRecords] <Debug: Looking for kettle01 for DAc0da.esm zDcdStaticKettle [STAT:0C004684]>
[00:47] [BuildBaseRecords] <Debug: Looking for apostackstriple01low for Dragonborn.esm ApoStacksTriple01Low [STAT:040373ED]>
[00:47] [BuildBaseRecords] <Debug: File not found Meshes\effects\testpuddle01.nif. Used by Dawnguard.esm testPuddle01 [STAT:020047E2]>
[00:47] [BuildBaseRecords] <Debug: Looking for dweplatwallstair01 for Skyrim.esm DwePlatWallStair01Snow [STAT:000B7CA2]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DwePlatWallStair01Snow [STAT:000B7CA2]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 1 Skyrim.esm DwePlatWallStair01Snow [STAT:000B7CA2]>
[00:47] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchkdeckrailr01 for HearthFires.esm BYOHBYOHWRporchKDeckRailR01 [STAT:03003B23]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmiddoorway01_lod.nif MrkStablesMidDoorway01_LOD:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmiddoorway01_lod.nif MrkStablesMidDoorway01_LOD:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmiddoorway01_lod.nif MrkStablesMidDoorway01_LOD:29 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmiddoorway01_lod.nif MrkStablesMidDoorway01_LOD:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmiddoorway01_lod.nif MrkStablesMidDoorway01_LOD:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmiddoorway01_lod.nif MrkStablesMidDoorway01_LOD:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmiddoorway01_lod.nif MrkStablesMidDoorway01_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmiddoorway01_lod.nif MrkStablesMidDoorway01_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [BuildBaseRecords] <Debug: Looking for cavegroomincorner01 for Skyrim.esm CaveGRoomInCorner01Falmer [STAT:000B9EB5]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmiddoorway01_lod.nif MrkStablesMidDoorway01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmiddoorway01_lod.nif MrkStablesMidDoorway01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmiddoorway01_lod.nif MrkStablesMidDoorway01_LOD:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmiddoorway01_lod.nif MrkStablesMidDoorway01_LOD:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmiddoorway01_lod.nif MrkStablesMidDoorway01_LOD:27 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmiddoorway01_lod.nif MrkStablesMidDoorway01_LOD:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmiddoorway01_lod.nif MrkStablesMidDoorway01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesmiddoorway01_lod.nif MrkStablesMidDoorway01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel03FieldGrass01WR_FC3959FF for Skyrim.esm RockPileL03FieldGrass01WR [STAT:000A3C52]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\dwecivwarwall01lod.dds 3 Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel03FieldGrass01WR for Skyrim.esm RockPileL03FieldGrass01WR [STAT:000A3C52]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Skyrim.esm RockPileL03FieldGrass01WR [STAT:000A3C52]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Skyrim.esm RockPileL03FieldGrass01WR [STAT:000A3C52]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Skyrim.esm RockPileL03FieldGrass01WR [STAT:000A3C52]>
[00:47] [BuildBaseRecords] <Debug: Looking for civilwarmapflag02 for Vigilant.esm zzzAomDQMapFlagDawnstar "Данстар" [ACTI:0D4E2524]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 7 Skyrim.esm MrkStablesMidDoorway01 [STAT:000A7224]>
[00:47] [BuildBaseRecords] <Debug: Looking for roadsignivarstead01r for Skyrim.esm RoadSignIvarstead01R [STAT:000D8D9E]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestdeadashl05.nif textures\landscape\trees\treepineforestbarkcompsnowl_n.dds 4779667E Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestdeadashl05.nif textures\dlc02\landscape\trees\treepineforestbarkcompashl.dds 4F9007F6 Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:47] [BuildBaseRecords] <Debug: Looking for satchel for Dragonborn.esm DLC2TreasAlchemySatchelUncommon "Сумка аптекаря" [CONT:0402C467]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestdeadashl05.nif textures\dlc02\landscape\trees\treepineforestbranchcompashl.dds 8E93DC54 Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestdeadashl05.nif textures\landscape\trees\treepineforestbranchcompsnowl_n.dds 7DD06CA7 Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveiicicle04 for Skyrim.esm CaveIIcicle04 [STAT:000462F0]>
[00:47] <Warning: Textures do not match for "RockCliff08:0": textures\landscape\revenant\rocky01.dds in rockcliff08.nif -> textures\landscape\dirt02.dds in rockcliff08_lod_0.nif for Glenmoril.esm zzzRevRockCliff08 [STAT:0E00A8AC]>
[00:47] <Warning: Textures do not match for "RockCliff08:9": textures\landscape\revenant\rocky01.dds in rockcliff08.nif -> textures\landscape\rocks01.dds in rockcliff08_lod_0.nif for Glenmoril.esm zzzRevRockCliff08 [STAT:0E00A8AC]>
[00:47] <Warning: Textures do not match for "RockCliff08:1 - L1_RockCliff08:1 - L2_RockCliff08:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff08.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff08_lod_0.nif for Glenmoril.esm zzzRevRockCliff08 [STAT:0E00A8AC]>
[00:47] <Warning: Textures do not match for "RockCliff08:0": textures\landscape\revenant\rocky01.dds in rockcliff08.nif -> textures\landscape\dirt02.dds in rockcliff08_lod_1.nif for Glenmoril.esm zzzRevRockCliff08 [STAT:0E00A8AC]>
[00:47] <Warning: Textures do not match for "RockCliff08:9": textures\landscape\revenant\rocky01.dds in rockcliff08.nif -> textures\landscape\rocks01.dds in rockcliff08_lod_1.nif for Glenmoril.esm zzzRevRockCliff08 [STAT:0E00A8AC]>
[00:47] <Warning: Textures do not match for "RockCliff08:1 - L1_RockCliff08:1 - L2_RockCliff08:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff08.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff08_lod_1.nif for Glenmoril.esm zzzRevRockCliff08 [STAT:0E00A8AC]>
[00:47] <Warning: Textures do not match for "RockPileS03:0": textures\landscape\revenant\rocky01.dds in rockpiles03.nif -> textures\landscape\dirt02.dds in rockpiles03_lod_0.nif for Glenmoril.esm zzzRevRockPileS03 [STAT:0E00A8BF]>
[00:47] <Warning: Textures do not match for "RockPileS03:1": textures\landscape\revenant\mountains\rock01.dds in rockpiles03.nif -> textures\landscape\mountains\mountainslab02.dds in rockpiles03_lod_0.nif for Glenmoril.esm zzzRevRockPileS03 [STAT:0E00A8BF]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl05passthru_lod.nif TreePineForestDeadAshL05_1:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl05passthru_lod.nif TreePineForestDeadAshL05_1:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl05passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl05passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl05passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl05passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl05passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl05passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl05passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadashl05passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:47] [BuildBaseRecords] <Debug: Looking for hangedman03 for DAc0da.esm zDcdHangedVictim03 [STAT:0C0049F9]>
[00:47] [BuildBaseRecords] <Debug: Looking for cactussaguaro03 for _ResourcePack.esl RP_TrapCactusSaguaro03 [ACTI:FE0020C8]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2.dds] ResourceExists>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\62F0ED349B294D0F972B81FF9F3CFD78.dds">
[00:47] [AddModel] <Debug: Meshes\architecture\revenant\deadhill\playground\pillar05.nif FalmerPGEPillar05:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillPGPillar05 [STAT:0E000FAC]>
[00:47] [AddModel] <Debug: Meshes\architecture\revenant\deadhill\playground\pillar05.nif FalmerPGEPillar05:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillPGPillar05 [STAT:0E000FAC]>
[00:47] [AddModel] <Debug: Meshes\architecture\revenant\deadhill\playground\pillar05.nif FalmerPGEPillar05:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillPGPillar05 [STAT:0E000FAC]>
[00:47] [AddModel] <Debug: Meshes\architecture\revenant\deadhill\playground\pillar05.nif FalmerPGEPillar05:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillPGPillar05 [STAT:0E000FAC]>
[00:47] [BuildBaseRecords] <Debug: Looking for riftenrwroombcornerv01 for Skyrim.esm RiftenRWRoomBCornerV01 [STAT:00098D88]>
[00:47] [BuildBaseRecords] <Debug: Looking for norplatcorin02 for Skyrim.esm NorPlatCorIn02ice [STAT:00061D62]>
[00:47] [BuildBaseRecords] <Debug: Looking for wrintshield04 for Skyrim.esm WRIntShield04 [STAT:00077283]>
[00:47] [BuildBaseRecords] <Debug: Looking for fishatlanticcod for ccBGSSSE001-Fish.esm ccBGSSSE001_CritterCod01 "Треска" [ACTI:05000D66]>
[00:47] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar05_lod_0.nif FalmerPGEPillar02_LOD_0:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillPGPillar05 [STAT:0E000FAC]>
[00:47] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar05_lod_0.nif FalmerPGEPillar02_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillPGPillar05 [STAT:0E000FAC]>
[00:47] [BuildBaseRecords] <Debug: Looking for _camp_fuel_flickering_kindlingunlit for Campfire.esm _Camp_Fuel_Flickering_KindlingUnlit [ACTI:0905C8D9]>
[00:47] [BuildBaseRecords] <Debug: Looking for sc_chest02 for Glenmoril.esm zzzRevArtifactDragonKnifeSword2H "Сундук" [CONT:0E35AF29]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveiicicle05 for Skyrim.esm CaveIIcicle05 [STAT:000462E6]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackstriple01low.nif L2_Books Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoStacksTriple01Low [STAT:040373ED]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackstriple01low.nif L2_Books Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm ApoStacksTriple01Low [STAT:040373ED]>
[00:47] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar05_lod_1.nif FalmerPGEPillar01_LOD_0:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillPGPillar05 [STAT:0E000FAC]>
[00:47] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar05_lod_1.nif FalmerPGEPillar01_LOD_0:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillPGPillar05 [STAT:0E000FAC]>
[00:47] [BuildBaseRecords] <Debug: Looking for bookset07 for SkystoneCastle.esp LA_SS_Bookset07 [STAT:358D3A6D]>
[00:47] [BuildBaseRecords] <Debug: Looking for minescaffoldfreeropeend01 for Skyrim.esm MineScaffoldFreeRopeEnd01_lightSNstock [STAT:000D3C41]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackstriple01low.nif ApoStacksTriple01Low:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoStacksTriple01Low [STAT:040373ED]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\stacks\apostackstriple01low.nif ApoStacksTriple01Low:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm ApoStacksTriple01Low [STAT:040373ED]>
[00:47] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar05_lod_2.nif FalmerPGEPillar01_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDeadHillPGPillar05 [STAT:0E000FAC]>
[00:47] [AddModel] <Debug: Meshes\lod\revenant\mtwet\pillar\pillar05_lod_2.nif FalmerPGEPillar01_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDeadHillPGPillar05 [STAT:0E000FAC]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwefacadetowerspacer01 for Skyrim.esm DweFacadeTowerSpacer01SnowLight [STAT:00074D23]>
[00:47] [BuildBaseRecords] <Debug: Looking for waterpuddle01 for Skyrim.esm WaterPuddleDefaultIntAnkleStill [ACTI:000FD0D7]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerSpacer01SnowLight [STAT:00074D23]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerSpacer01SnowLight [STAT:00074D23]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerSpacer01SnowLight [STAT:00074D23]>
[00:47] [BuildBaseRecords] <Debug: Looking for giantpipe for Glenmoril.esm zzzGH1stPersonGiantPipe [STAT:0E0EF094]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc2standingstonewind for Dragonborn.esm dlc2StandingStoneWindACT "Камень Ветра" [ACTI:0401EDA7]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockcliff03_1C36F0C4passthru for Update.esm RockCliff03SnowLight [STAT:0005B56A]>
[00:47] [BuildBaseRecords] <Debug: Looking for coralgrd05 for DAc0da.esm zDcdCoralGrD05 [STAT:0C003116]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockcliff03_1C36F0C4 for Update.esm RockCliff03SnowLight [STAT:0005B56A]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockcliff03 for Update.esm RockCliff03SnowLight [STAT:0005B56A]>
[00:47] [BuildBaseRecords] <Debug: Looking for riftenrwroomladder01 for Glenmoril.esm zzzRevRiftenRWRoomLadder01Hidden "Лестница" [DOOR:0E016266]>
[00:47] [BuildBaseRecords] <Debug: Looking for mountainpeak02EC_SS__DementiaNoMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_DementiaNoMoss [STAT:1158FD20]>
[00:47] [BuildBaseRecords] <Debug: Looking for mountainpeak02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_DementiaNoMoss [STAT:1158FD20]>
[00:47] [BuildBaseRecords] <Debug: Looking for noblelecternshelf for SkystoneCastle.esp LA_SS_LecternShelf [STAT:3584A9E7]>
[00:47] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainpeak02_00000000_lod_0l.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_DementiaNoMoss [STAT:1158FD20]>
[00:47] [BuildBaseRecords] <Debug: Looking for apoexttowerbase01 for Unslaad.esm zzzCrbApoTowerBase01SN [STAT:0F4286F9]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_DementiaNoMoss [STAT:1158FD20]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_DementiaNoMoss [STAT:1158FD20]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainPeak02_DementiaNoMoss [STAT:1158FD20]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveglroomdoorl03EC_SS_D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLRoomDoorL03D [STAT:11085378]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveglroomdoorl03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLRoomDoorL03D [STAT:11085378]>
[00:47] [BuildBaseRecords] <Debug: Looking for whintcastlelroomwallpillar01 for Skyrim.esm WHIntCastleLRoomWallPillar01 [STAT:00093EDE]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Glenmoril.esm zzzGHSNineDivine_snow [STAT:0E009854]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Glenmoril.esm zzzGHSNineDivine_snow [STAT:0E009854]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 2 Glenmoril.esm zzzGHSNineDivine_snow [STAT:0E009854]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Glenmoril.esm zzzGHSNineDivine_snow [STAT:0E009854]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 1 Glenmoril.esm zzzGHSNineDivine_snow [STAT:0E009854]>
[00:47] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonewind.nif DLC2SSWind:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm dlc2StandingStoneWindACT "Камень Ветра" [ACTI:0401EDA7]>
[00:47] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonewind.nif DLC2SSWind:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm dlc2StandingStoneWindACT "Камень Ветра" [ACTI:0401EDA7]>
[00:47] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonewind.nif DLC2SSWind:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm dlc2StandingStoneWindACT "Камень Ветра" [ACTI:0401EDA7]>
[00:47] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonewind.nif DLC2SSWind:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm dlc2StandingStoneWindACT "Камень Ветра" [ACTI:0401EDA7]>
[00:47] [BuildBaseRecords] <Debug: Looking for implhalldoor02 for Skyrim.esm ImpLHallDoor02 [STAT:0003B4B0]>
[00:47] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonewind.nif DLC2SSWind:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm dlc2StandingStoneWindACT "Камень Ветра" [ACTI:0401EDA7]>
[00:47] [AddModel] <Debug: Meshes\dlc02\landscape\standingstone\dlc2standingstonewind.nif DLC2SSWind:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dragonborn.esm dlc2StandingStoneWindACT "Камень Ветра" [ACTI:0401EDA7]>
[00:47] [BuildBaseRecords] <Debug: Looking for 1024wallgate02zzzRevStorti_Moss for Glenmoril.esm zzzRevStorti1024WallGate02_Moss [STAT:0E003FD9]>
[00:47] [BuildBaseRecords] <Debug: Looking for norplatwallstair02 for Wyrmstooth.esp WTNorPlatWallStair02_ice [STAT:0A2FF7FE]>
[00:47] [BuildBaseRecords] <Debug: Looking for 1024wallgate02 for Glenmoril.esm zzzRevStorti1024WallGate02_Moss [STAT:0E003FD9]>
[00:47] [BuildBaseRecords] <Debug: Looking for mrkmetalcage01 for Wyrmstooth.esp WTMrkMetalCageSnow [STAT:0AA23B39]>
[00:47] [BuildBaseRecords] <Debug: Looking for corpse05 for DAc0da.esm zDcdTreasAgentBurntEnd "Вероятностно-запутанный агент" [CONT:0C0079A0]>
[00:47] [BuildBaseRecords] <Debug: Looking for 1stpersonebonygreatsword for Skyrim.esm 1stPersonEbonyGreatsword [STAT:00036BDD]>
[00:47] [BuildBaseRecords] <Debug: Looking for bridgewide01 for Glenmoril.esm zzzRevStortiBridgeWide01 [STAT:0E1BB520]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpiles03FrozenMarshGrass01 for Skyrim.esm RockPileS03FrozenMarshGrass01 [STAT:000CF73B]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Skyrim.esm RockPileS03FrozenMarshGrass01 [STAT:000CF73B]>
[00:47] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostackstriple01low_lod_0.nif ApoStacksTriple01_Lod_0:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm ApoStacksTriple01Low [STAT:040373ED]>
[00:47] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apostackstriple01low_lod_0.nif ApoStacksTriple01_Lod_0:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm ApoStacksTriple01Low [STAT:040373ED]>
[00:47] [BuildBaseRecords] <Debug: Looking for impcandle01 for Skyrim.esm ImpCandle01 [STAT:000C56C4]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveglhall2way02 for Skyrim.esm CaveGLHall2Way02Falmer [STAT:000B9EC9]>
[00:47] [BuildBaseRecords] <Debug: Looking for tablecandleon for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsCandle [STAT:1104808D]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Dragonborn.esm ApoStacksTriple01Low [STAT:040373ED]>
[00:47] [AddModel] <Debug: Meshes\clutter\imperial\impcandle01.nif Scandle01:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpCandle01 [STAT:000C56C4]>
[00:47] [AddModel] <Debug: Meshes\clutter\imperial\impcandle01.nif Scandle01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpCandle01 [STAT:000C56C4]>
[00:47] [AddModel] <Debug: Meshes\clutter\imperial\impcandle01.nif Scandle01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpCandle01 [STAT:000C56C4]>
[00:47] [AddModel] <Debug: Meshes\clutter\imperial\impcandle01.nif Scandle01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpCandle01 [STAT:000C56C4]>
[00:47] [AddModel] <Debug: Meshes\dlc02\lod\standingstone\dlc2standingstonewind_lod_1.nif DLC2SSWind:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm dlc2StandingStoneWindACT "Камень Ветра" [ACTI:0401EDA7]>
[00:47] [AddModel] <Debug: Meshes\dlc02\lod\standingstone\dlc2standingstonewind_lod_1.nif DLC2SSWind:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm dlc2StandingStoneWindACT "Камень Ветра" [ACTI:0401EDA7]>
[00:47] [AddModel] <Debug: Add-on in model Meshes\clutter\imperial\impcandle01.nif Skyrim.esm ImpCandle01 [STAT:000C56C4]>
[00:47] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\impcandle01_dyndolod_lod.nif for Skyrim.esm ImpCandle01 [STAT:000C56C4]>
[00:47] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\impcandle01_dyndolod_lod.nif Skyrim.esm ImpCandle01 [STAT:000C56C4]>
[00:47] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\impcandle01_dyndolod_lod.nif Skyrim.esm ImpCandle01 [STAT:000C56C4]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1.dds] ResourceExists>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\3BCF4E041B964C919B0D3B6F0CF99CEA.dds">
[00:47] [BuildBaseRecords] <Debug: Looking for mrkkeepwalk02 for Skyrim.esm MrkKeepWalk02 [STAT:000B3A8E]>
[00:47] [BuildBaseRecords] <Debug: Looking for books5 for Glenmoril.esm zzzRevWitBooks5 [STAT:0E005DAA]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepwalk02.nif MrkKeepWalk02:41 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepWalk02 [STAT:000B3A8E]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepwalk02.nif MrkKeepWalk02:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepWalk02 [STAT:000B3A8E]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepwalk02.nif MrkKeepWalk02:47 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepWalk02 [STAT:000B3A8E]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepwalk02.nif MrkKeepWalk02:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepWalk02 [STAT:000B3A8E]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepwalk02.nif MrkKeepWalk02:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepWalk02 [STAT:000B3A8E]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepwalk02.nif MrkKeepWalk02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepWalk02 [STAT:000B3A8E]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepwalk02.nif MrkKeepWalk02:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepWalk02 [STAT:000B3A8E]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepwalk02.nif MrkKeepWalk02:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepWalk02 [STAT:000B3A8E]>
[00:47] [BuildBaseRecords] <Debug: Looking for signalchemyshop01EC_SS_CorgiSignStatic for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CorgiSignStatic [MSTT:114CE333]>
[00:47] [BuildBaseRecords] <Debug: Looking for signalchemyshop01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CorgiSignStatic [MSTT:114CE333]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepwalk02_lod_2.nif MrkKeepWalk02_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepWalk02 [STAT:000B3A8E]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepwalk02_lod_2.nif MrkKeepWalk02_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepWalk02 [STAT:000B3A8E]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepwalk02_lod_2.nif MrkKeepWalk02_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepWalk02 [STAT:000B3A8E]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepwalk02_lod_2.nif MrkKeepWalk02_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepWalk02 [STAT:000B3A8E]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkKeepWalk02 [STAT:000B3A8E]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkKeepWalk02 [STAT:000B3A8E]>
[00:47] [BuildBaseRecords] <Debug: Looking for genericbannerred03zzzCHVarlaBanner01_03 for Vigilant.esm zzzCHVarlaBanner01_03 [MSTT:0D1D7D3D]>
[00:47] [BuildBaseRecords] <Debug: Looking for genericbannerred03 for Vigilant.esm zzzCHVarlaBanner01_03 [MSTT:0D1D7D3D]>
[00:47] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantKynesgroveBraidwoodInnChest "Сундук" [CONT:000A3F25]>
[00:47] [BuildBaseRecords] <Debug: Looking for upperchest01 for Unslaad.esm zzzCrbSharedChestAUpper "Первый общий сундук" [ACTI:0F380D61]>
[00:47] [BuildBaseRecords] <Debug: Looking for ruinsdeaddraugr06 for Unslaad.esm zzzCrbDraugrCorpse06 [STAT:0F31D90A]>
[00:47] [BuildBaseRecords] <Debug: Looking for alien01 for Glenmoril.esm zzzRevAlien01 [STAT:0E2EBC44]>
[00:47] [BuildBaseRecords] <Debug: Looking for critterbeehive for Glenmoril.esm zzzLrhBeeHiveNoCritter "Пчелиный улей" [CONT:0E045CEF]>
[00:47] [BuildBaseRecords] <Debug: Looking for hagravenfence03 for Skyrim.esm HagravenFence03_HeavySN [STAT:000CF779]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwefacadehallsm1way01 for Skyrim.esm DweFacadeHallSm1way01snow [STAT:000BFDBB]>
[00:47] [BuildBaseRecords] <Debug: Looking for smdfarchcon03 for Skyrim.esm SMdFArchCon03 [STAT:0007495D]>
[00:47] [BuildBaseRecords] <Debug: Looking for genkitrmmid01 for Skyrim.esm GenKitRmMid01 [STAT:0001305F]>
[00:47] [BuildBaseRecords] <Debug: Looking for hall1waystaircap for Glenmoril.esm zzzRevSewerCapHall1wayStair [STAT:0E29467B]>
[00:47] [BuildBaseRecords] <Debug: Looking for minescaffoldsupport01 for Skyrim.esm MineScaffoldSupport01 [STAT:000455BD]>
[00:47] [BuildBaseRecords] <Debug: Looking for roadstraight02down01RP_DesertLumpy01 for _ResourcePack.esl RP_RoadStraight02Down01DesertLumpy01 [STAT:FE002039]>
[00:47] [BuildBaseRecords] <Debug: Looking for roadstraight02down01 for _ResourcePack.esl RP_RoadStraight02Down01DesertLumpy01 [STAT:FE002039]>
[00:47] [BuildBaseRecords] <Debug: Looking for isrockbrcystala01_r for DAc0da.esm zDcdISRockBrCystalA01_R [STAT:0C00485B]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadStraight02Down01DesertLumpy01 [STAT:FE002039]>
[00:47] [BuildBaseRecords] <Debug: Looking for destroyedboat for TheBawbsWardenOfTheCoast.esp WCDestroyedBoat [STAT:10179360]>
[00:47] [BuildBaseRecords] <Debug: Looking for minescaffoldbase4sided01 for Skyrim.esm MineScaffoldBase4Sided01ice [STAT:00025064]>
[00:47] [BuildBaseRecords] <Debug: Looking for casextbldgicorner01 for Dawnguard.esm CasExtBldgICorner01 [STAT:02003D21]>
[00:47] [BuildBaseRecords] <Debug: Looking for sc_towerfloatingrocks03 for Vigilant.esm zzzCHFloatingRocks3SC [STAT:0D4E7F2D]>
[00:47] [BuildBaseRecords] <Debug: Looking for tower01basezzzRevDawn_NoMoss for Glenmoril.esm zzzRevDawnTower01Base_NoMoss [STAT:0E00453D]>
[00:47] [BuildBaseRecords] <Debug: Looking for tower01base for Glenmoril.esm zzzRevDawnTower01Base_NoMoss [STAT:0E00453D]>
[00:47] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner01.nif CasExtBldgICorner01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner01 [STAT:02003D21]>
[00:47] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner01.nif CasExtBldgICorner01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner01 [STAT:02003D21]>
[00:47] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner01.nif CasExtBldgICorner01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner01 [STAT:02003D21]>
[00:47] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner01.nif CasExtBldgICorner01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner01 [STAT:02003D21]>
[00:47] [BuildBaseRecords] <Debug: Looking for minedoorload01zzzCHMineDoor01Load for Vigilant.esm zzzCHMineDoor01Load "Деревянная дверь" [DOOR:0D474527]>
[00:47] [BuildBaseRecords] <Debug: Looking for minedoorload01 for Vigilant.esm zzzCHMineDoor01Load "Деревянная дверь" [DOOR:0D474527]>
[00:47] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner01.nif CasExtBldgICorner01:15 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner01 [STAT:02003D21]>
[00:47] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner01.nif CasExtBldgICorner01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner01 [STAT:02003D21]>
[00:47] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner01.nif CasExtBldgICorner01:17 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner01 [STAT:02003D21]>
[00:47] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgicorner01.nif CasExtBldgICorner01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner01 [STAT:02003D21]>
[00:47] [BuildBaseRecords] <Debug: Looking for orcshelf01 for Skyrim.esm OrcShelf01 [STAT:00042D44]>
[00:47] [BuildBaseRecords] <Debug: Looking for slgftracon05 for Skyrim.esm SLgFTraCon05 [STAT:00075C40]>
[00:47] [BuildBaseRecords] <Debug: Looking for wtbluebeaconstalk for Wyrmstooth.esp WTBlueBeaconStalk [STAT:0A5F3719]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner01_lod.nif CasExtBldgICorner01:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner01 [STAT:02003D21]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner01_lod.nif CasExtBldgICorner01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner01 [STAT:02003D21]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner01_lod.nif CasExtBldgICorner01:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner01 [STAT:02003D21]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner01_lod.nif CasExtBldgICorner01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner01 [STAT:02003D21]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner01_lod.nif CasExtBldgICorner01:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner01 [STAT:02003D21]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner01_lod.nif CasExtBldgICorner01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner01 [STAT:02003D21]>
[00:47] [BuildBaseRecords] <Debug: Looking for duckweed02static for _ResourcePack.esl RP_Duckweed02Static [STAT:FE002105]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner01_lod_3.nif ImpExtBldgICorner01_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgICorner01 [STAT:02003D21]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgicorner01_lod_3.nif ImpExtBldgICorner01_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgICorner01 [STAT:02003D21]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtBldgICorner01 [STAT:02003D21]>
[00:47] [BuildBaseRecords] <Debug: Looking for _camp_indicator_largehidetent_4br for Campfire.esm _Camp_Indicator_TentFurLarge4BR [ACTI:090397B8]>
[00:47] [BuildBaseRecords] <Debug: Looking for impextbldgmid01 for Skyrim.esm ImpExtBldgMid01 [STAT:0003F96F]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveirbalconyramp01 for Skyrim.esm CaveIRBalconyRamp01NoIce [STAT:000F4E73]>
[00:47] [BuildBaseRecords] <Debug: Looking for norrmbgwallsideexbg01 for Skyrim.esm NorRmBgWallSideExBg01 [STAT:0002A5F8]>
[00:47] [BuildBaseRecords] <Debug: Looking for straight128 for Glenmoril.esm zzzRevFenceStaright128 [STAT:0E01395E]>
[00:47] [BuildBaseRecords] <Debug: Looking for apovoidfloor01 for Unslaad.esm zzzCrbVoidFloor01Apo [STAT:0F42E36F]>
[00:47] [BuildBaseRecords] <Debug: Looking for whintwoodwallkitwallgq01 for Skyrim.esm WHIntWoodWallKitWallGQ01 [STAT:000CB90A]>
[00:47] [BuildBaseRecords] <Debug: Looking for apourn02 for DAc0da.esm zDcdTreasArtifactApo_ApoSaber1H "Сосуд" [CONT:0C00B3CF]>
[00:47] [BuildBaseRecords] <Debug: Looking for chest for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_SITreasDementiaChest "Сундук" [CONT:1102E807]>
[00:47] [BuildBaseRecords] <Debug: Looking for noblebeddouble02 for unofficial skyrim special edition patch.esp NobleBedDouble02L "Кровать" [FURN:000F50FB]>
[00:47] [BuildBaseRecords] <Debug: Looking for blackreacheicorner03hole for Skyrim.esm BlackreachEICorner03Hole [STAT:00092201]>
[00:47] [BuildBaseRecords] <Debug: Looking for spgun02 for Glenmoril.esm zzzRev1stPersonYelemPistol02 [STAT:0E2C904C]>
[00:47] [BuildBaseRecords] <Debug: Looking for supportmaindEC_SS_MadRuinsSupportPillar01Blank for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsSupportPillar01Blank [STAT:112E7529]>
[00:47] [BuildBaseRecords] <Debug: Looking for supportmaind for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsSupportPillar01Blank [STAT:112E7529]>
[00:47] [BuildBaseRecords] <Debug: Looking for dragonknifesword2h for Glenmoril.esm zzzRev1stPersonDragonKnifeSword2H [STAT:0E35AEED]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveidirtmound03 for Skyrim.esm CaveIDirtMound03IceLight [STAT:000F0F31]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveibalconycorner02 for Skyrim.esm CaveIBalconyCorner02 [STAT:00034470]>
[00:47] [BuildBaseRecords] <Debug: Looking for casplatmid01 for Unslaad.esm zzzCrbCasPlatMid01_snow [STAT:0F00BA30]>
[00:47] [BuildBaseRecords] <Debug: Looking for wrintcastlefloorcapcor03 for Skyrim.esm WRIntCastleFloorCapCor03 [STAT:0003032F]>
[00:47] [BuildBaseRecords] <Debug: Looking for slgshadowssol02 for Skyrim.esm SLgShadowsSol02 [STAT:00071E10]>
[00:47] [BuildBaseRecords] <Debug: Looking for whintcastlelroomdoor01 for Skyrim.esm WHIntCastleLRoomDoor01 [STAT:00093EE1]>
[00:47] [BuildBaseRecords] <Debug: Looking for mountainledge02zzzRevMtLedge02Wet for Glenmoril.esm zzzRevMtLedge02Wet [STAT:0E2F7733]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc2dwewallarch01 for Dragonborn.esm DLC2DweWallArch01 [STAT:040209B1]>
[00:47] [BuildBaseRecords] <Debug: Looking for fishingeffectdwemer01 for ccBGSSSE001-Fish.esm ccBGSSSE001_FishingRodFXDwarven [ACTI:05000B83]>
[00:47] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm CWMission04ChestContainer "Сундук" [CONT:000D6712]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallarch01.nif DLC2DweWallArch01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallArch01 [STAT:040209B1]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallarch01.nif DLC2DweWallArch01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallArch01 [STAT:040209B1]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallarch01.nif DLC2DweWallArch01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallArch01 [STAT:040209B1]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallarch01.nif DLC2DweWallArch01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallArch01 [STAT:040209B1]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallarch01.nif DLC2DweWallArch01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallArch01 [STAT:040209B1]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallarch01.nif DLC2DweWallArch01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallArch01 [STAT:040209B1]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallarch01.nif DLC2DweWallArch01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallArch01 [STAT:040209B1]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\walls\dlc2dwewallarch01.nif DLC2DweWallArch01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallArch01 [STAT:040209B1]>
[00:47] [AddModel] <Debug: Meshes\lod\revenant\mtwet\ledge\mountainledge02_lod_0.nif MountainLedge02_LOD_0L:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMtLedge02Wet [STAT:0E2F7733]>
[00:47] [AddModel] <Debug: Meshes\lod\revenant\mtwet\ledge\mountainledge02_lod_0.nif MountainLedge02_LOD_0L:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge02Wet [STAT:0E2F7733]>
[00:47] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\sandmountains\ledge\mountainledge02.nif MountainLedge02_LOD_0L:0 meshes\lod\revenant\mtwet\ledge\mountainledge02_lod_0.nif textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevMtLedge02Wet [STAT:0E2F7733]>
[00:47] [BuildBaseRecords] <Debug: No mini atlas for textures\landscape\revenant\mountains\rock01wet.dds in meshes\lod\revenant\mtwet\ledge\mountainledge02_lod_0.nif for Glenmoril.esm zzzRevMtLedge02Wet [STAT:0E2F7733]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel01RP_DesertRocky01_15C17396 for _ResourcePack.esl RP_RockPileL01DesertRocky01 [STAT:FE00207B]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel01RP_DesertRocky01 for _ResourcePack.esl RP_RockPileL01DesertRocky01 [STAT:FE00207B]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for _ResourcePack.esl RP_RockPileL01DesertRocky01 [STAT:FE00207B]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for _ResourcePack.esl RP_RockPileL01DesertRocky01 [STAT:FE00207B]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel01 for _ResourcePack.esl RP_RockPileL01DesertRocky01 [STAT:FE00207B]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocky01_dlod.dds based on textures\landscape\rocks01.dds for textures\_resourcepack\landscape\desertrocky01_d.dds _ResourcePack.esl RP_RockPileL01DesertRocky01 [STAT:FE00207B]>
[00:47] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwewallarch01_lod_0.nif DweWallArch01_LOD1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweWallArch01 [STAT:040209B1]>
[00:47] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwewallarch01_lod_0.nif DweWallArch01_LOD1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DweWallArch01 [STAT:040209B1]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_RockPileL01DesertRocky01 [STAT:FE00207B]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dwewall01lod.dds 0 Dragonborn.esm DLC2DweWallArch01 [STAT:040209B1]>
[00:47] [AddModel] <Debug: Meshes\lod\revenant\mtwet\ledge\mountainledge02_lod_1.nif MountainLedge02_LOD_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedge02Wet [STAT:0E2F7733]>
[00:47] [AddModel] <Debug: Meshes\lod\revenant\mtwet\ledge\mountainledge02_lod_1.nif MountainLedge02_LOD_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge02Wet [STAT:0E2F7733]>
[00:47] [BuildBaseRecords] <Debug: Looking for burntrubblenodirt06 for Skyrim.esm BurntRubbleNoDirt06 [STAT:000E41DB]>
[00:47] [BuildBaseRecords] <Debug: Looking for skyhavenwalltest02 for Skyrim.esm SkyHavenWallTest02 [STAT:000614DD]>
[00:47] [AddModel] <Debug: Meshes\lod\revenant\mtwet\ledge\mountainledge02_lod_2.nif MountainLedge02_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMtLedge02Wet [STAT:0E2F7733]>
[00:47] [AddModel] <Debug: Meshes\lod\revenant\mtwet\ledge\mountainledge02_lod_2.nif MountainLedge02_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMtLedge02Wet [STAT:0E2F7733]>
[00:47] [BuildBaseRecords] <Debug: Looking for skeevernestbale04 for Skyrim.esm SkeeverNestBale04 [STAT:00099D3D]>
[00:47] [BuildBaseRecords] <Debug: Looking for glassgreatsword for DAc0da.esm zDcd1stPersonSnowElfGreatsword [STAT:0C00319B]>
[00:47] [BuildBaseRecords] <Debug: Looking for dweplatbgstairmid02a for DAc0da.esm zDcdZeroSumDwePlatBgStairMid02a [STAT:0C009821]>
[00:47] [BuildBaseRecords] <Debug: Looking for tamblossomivy_01 for TheBawbsWardenOfTheCoast.esp WCIvy01 [STAT:100204E3]>
[00:47] [BuildBaseRecords] <Debug: Using default MOD model for dweplatbgstairmid02a for DAc0da.esm zDcdZeroSumDwePlatBgStairMid02a [STAT:0C009821]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2.dds] ResourceExists>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2.dds] ResourceExists>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\DB07E5EDFC20432A8D34F979292AA2C6.dds">
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\E7757B81471B4267982B7323B9277814.dds">
[00:47] [BuildBaseRecords] <Debug: Looking for whvalunstrad11 for Skyrim.esm WHvalunstrad11 [STAT:000FFEC7]>
[00:47] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 3272 2130.50634765625>
[00:47] [BuildBaseRecords] <Debug: Looking for shackbrokepole02zzzRevDeadShackBrokenPole02 for Glenmoril.esm zzzRevDeadShackBrokenPole02 [STAT:0E016DB9]>
[00:47] [BuildBaseRecords] <Debug: Looking for shackbrokepole02 for Glenmoril.esm zzzRevDeadShackBrokenPole02 [STAT:0E016DB9]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestash04.nif textures\dlc02\landscape\trees\treepineforestbarkcompash.dds 015F7517 Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestash04.nif textures\dlc02\landscape\trees\treepineforestbranchcompash.dds D7BF5FD5 Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestash04.nif textures\landscape\trees\treepineforestbranchcompsnow_n.dds D02FE3AD Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\treepineforestash04.nif textures\landscape\trees\treepineforestbarkcompsnow_n.dds A5E297AF Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineclhalldoorb01 for Skyrim.esm MineCLHallDoorB01 [STAT:000454C4]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockcliff02ReachDirt01Rocks01 for Skyrim.esm RockCliff02ReachDirt01Rocks01 [STAT:0004195D]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Skyrim.esm RockCliff02ReachDirt01Rocks01 [STAT:0004195D]>
[00:47] [BuildBaseRecords] <Debug: Looking for implwalldoor02 for Skyrim.esm ImpLWallDoor02 [STAT:0003E1ED]>
[00:47] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 1734 1986.64575195313>
[00:47] [dynLoadImage] <Debug: [textures\landscape\glacierslab_n.dds] ResourceExists>
[00:47] [BuildBaseRecords] <Debug: Looking for ashmoundlhalf01 for Dragonborn.esm AshMoundLHalf01 [STAT:0403BD67]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treeaspen02.nif textures\landscape\trees\treeaspenbarkcomp.dds 4FD84EAB Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:47] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstairmid02a.nif DwePlatBgStairMid02a:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairMid02a [STAT:0C009821]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treeaspen02.nif textures\landscape\trees\treeaspenbarkcomp_n.dds 3CB4334B Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treeaspen02.nif textures\landscape\trees\treeaspenbranchcomp.dds 70CD14BE Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:47] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstairmid02a.nif DwePlatBgStairMid02a:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairMid02a [STAT:0C009821]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treeaspen02.nif textures\landscape\trees\treeaspenbranchcomp_n.dds 00C5F2A0 Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:47] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstairmid02a.nif DwePlatBgStairMid02a:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairMid02a [STAT:0C009821]>
[00:47] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstairmid02a.nif DwePlatBgStairMid02a:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairMid02a [STAT:0C009821]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash04passthru_lod.nif TreePineForestAsh04_1:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash04passthru_lod.nif TreePineForestAsh04_1:1 - L2_:0 - L1_:0 ScaleXY Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:47] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstairmid02a.nif DwePlatBgStairMid02a:11 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDwePlatBgStairMid02a [STAT:0C009821]>
[00:47] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwp\dweplatbgstairmid02a.nif DwePlatBgStairMid02a:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDwePlatBgStairMid02a [STAT:0C009821]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash04passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash04passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash04passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash04passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash04passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash04passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash04passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestash04passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:47] [BuildBaseRecords] <Debug: Looking for ikrock08zzzRevWet for Glenmoril.esm zzzRevIkRock08Wet [STAT:0E2F7755]>
[00:47] [BuildBaseRecords] <Debug: Looking for ikrock08 for Glenmoril.esm zzzRevIkRock08Wet [STAT:0E2F7755]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezero01_lod_d.dds 0 DAc0da.esm zDcdZeroSumDwePlatBgStairMid02a [STAT:0C009821]>
[00:47] [BuildBaseRecords] <Debug: Looking for cavegecornerup03 for Skyrim.esm CaveGECornerUp03 [STAT:00021F38]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveicliffscornerout01ns for Skyrim.esm CaveICliffsCornerOut01NS [STAT:0006F722]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen02_5e948a6fpassthru_lod.nif TreeAspen02_1:1 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen02_5e948a6fpassthru_lod.nif TreeAspen02_1:1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen02_5e948a6fpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen02_5e948a6fpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveilroomcorner02 for Skyrim.esm CaveILRoomCorner02_NoSnow [STAT:000F0EFE]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen02_5e948a6fpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen02_5e948a6fpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen02_5e948a6fpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen02_5e948a6fpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen02_5e948a6fpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treeaspen02_5e948a6fpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:47] [BuildBaseRecords] <Debug: Looking for aporubblepile01 for Unslaad.esm zzzCrbApoRubblePile01SN [STAT:0F428720]>
[00:47] [BuildBaseRecords] <Debug: Looking for canenothreaded for Glenmoril.esm zzzRev1stPersonHunterCane [STAT:0E0088C9]>
[00:47] [BuildBaseRecords] <Debug: Looking for arnhallstairs01 for Update.esm ccBGS_ARNHallStairs01 [STAT:01003184]>
[00:47] [BuildBaseRecords] <Debug: Looking for burialcairn02 for Skyrim.esm BurialCairnStatic02Snow [STAT:000CD742]>
[00:47] [BuildBaseRecords] <Debug: Looking for wrhousestores01lod for Skyrim.esm WRHouseStores01LOD [STAT:00090C4F]>
[00:47] [BuildBaseRecords] <Debug: Looking for alchdistillery02 for Glenmoril.esm zzzRevWitAlchDistillery02 [STAT:0E005DA0]>
[00:47] [BuildBaseRecords] <Debug: Looking for crabcarapaceclaw01 for Skyrim.esm CrabCarapaceClaw01 [STAT:000351CD]>
[00:47] [BuildBaseRecords] <Debug: Looking for handcart01wheel for Vigilant.esm zzzCHRustyHandCart01Wheel [MSTT:0D0AE174]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineorecorundum03_LTundraRocks for unofficial skyrim special edition patch.esp MineOreCorundum03_LTundraRocks "Корундовая жила" [ACTI:0010D04B]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineorecorundum03 for unofficial skyrim special edition patch.esp MineOreCorundum03_LTundraRocks "Корундовая жила" [ACTI:0010D04B]>
[00:47] [BuildBaseRecords] <Debug: Looking for crate_02_long for Skyrim Extended Cut - Saints and Seducers.esp WC_SS_SICrateSmallLong02 [STAT:111D5C58]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores01lod.nif WRHouseStores01LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStores01LOD [STAT:00090C4F]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores01lod.nif WRHouseStores01LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseStores01LOD [STAT:00090C4F]>
[00:47] [BuildBaseRecords] <Debug: Looking for _camp_intperkstars01 for Campfire.esm _Camp_PN_Camping_3Firecraft "Добыча огня" [ACTI:09043813]>
[00:47] [BuildBaseRecords] <Debug: Looking for glazedgoblet01 for SkystoneCastle.esp LA_SS_GlazedGoblet01 [STAT:3520B162]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc2commontablelow01 for Dragonborn.esm DLC2CommonTableLow01 [STAT:04031ACA]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestores01lod_lod.nif WRHouseStores01LOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStores01LOD [STAT:00090C4F]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestores01lod_lod.nif WRHouseStores01LOD_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseStores01LOD [STAT:00090C4F]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseStores01LOD [STAT:00090C4F]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestores01lod_lod_2.nif WRHouseStores01LOD_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRHouseStores01LOD [STAT:00090C4F]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestores01lod_lod_2.nif WRHouseStores01LOD_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRHouseStores01LOD [STAT:00090C4F]>
[00:47] [BuildBaseRecords] <Debug: Looking for apolghall3wayb for Unslaad.esm zzzCrbApoLgHall3WayBSN [STAT:0F42E182]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveiboulderl03 for Dragonborn.esm CaveIBoulderLDUPLICATE005 [STAT:04037261]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRHouseStores01LOD [STAT:00090C4F]>
[00:47] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactAttireSageBlack "Сундук" [CONT:0E27692E]>
[00:47] [BuildBaseRecords] <Debug: Looking for nortmpextplatcordblend01 for Dragonborn.esm DLC2NorTmpExtPlatCorDblEnd01_LightSN [STAT:0403280E]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveishaftrwall03 for Wyrmstooth.esp WTCaveIShaftRWall03_noSnow [STAT:0A7F3098]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc2telvannirootbridge01 for Dragonborn.esm DLC2TelvanniRootBridge01 [STAT:04030E9B]>
[00:47] [BuildBaseRecords] <Debug: Looking for sovngardeplinth01 for DAc0da.esm zDcdSovngardePlinth01 [STAT:0C00339D]>
[00:47] [BuildBaseRecords] <Debug: Looking for largecookingpot for Skyrim.esm CraftingCookingPotLG "Котелок" [FURN:00104110]>
[00:47] [BuildBaseRecords] <Debug: Looking for smdftracon04 for Skyrim.esm SMdFTraCon04 [STAT:00040D7F]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc01chaliceblood for Dawnguard.esm DLC1BloodChaliceActivatorFull "Чаша из гелиотропа" [ACTI:020141A0]>
[00:47] [BuildBaseRecords] <Debug: Looking for shipwheelbreak01 for Skyrim.esm ShipWheelBreakStatic [STAT:000952D4]>
[00:47] [BuildBaseRecords] <Debug: Looking for fxglowflatrndxbrt for Skyrim.esm FXGlowFlatRndXBrt [STAT:00075DDC]>
[00:47] [BuildBaseRecords] <Debug: Looking for nordwelling02intb01 for Skyrim.esm NorDwelling02IntB01 [STAT:0004996E]>
[00:47] [BuildBaseRecords] <Debug: Looking for dirtcliffs02EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs02_Mania [STAT:11066B56]>
[00:47] [BuildBaseRecords] <Debug: Looking for dirtcliffs02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs02_Mania [STAT:11066B56]>
[00:47] [BuildBaseRecords] <Debug: Looking for ocwmapflagfortgreen01 for OwnCivilWar.esp OCWMapFlagGreenFortDunstad "Форт Дунстад" [ACTI:4B003DF3]>
[00:47] [AddModel] <Debug: Meshes\effects\ambient\fxglowflatrndxbrt.nif GlowMesh10 Shader Flags 1: Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXGlowFlatRndXBrt [STAT:00075DDC]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidirt01lod.dds based on textures\landscape\dirtcliffs\dirtcliffs01.dds for textures\ec\expeditions\ss\landscape\sidirt01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs02_Mania [STAT:11066B56]>
[00:47] [AddModel] <Debug: Meshes\effects\ambient\fxglowflatrndxbrt.nif GlowMesh10 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm FXGlowFlatRndXBrt [STAT:00075DDC]>
[00:47] [AddModel] <Debug: Meshes\effects\ambient\fxglowflatrndxbrt.nif EditorMarker Shader Flags 1: ZBuffer_Test Skyrim.esm FXGlowFlatRndXBrt [STAT:00075DDC]>
[00:47] [AddModel] <Debug: Meshes\effects\ambient\fxglowflatrndxbrt.nif EditorMarker Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm FXGlowFlatRndXBrt [STAT:00075DDC]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simaniagrass01lod.dds based on textures\landscape\fieldgrass02.dds for textures\ec\expeditions\ss\landscape\simaniagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DirtCliffs02_Mania [STAT:11066B56]>
[00:47] [BuildBaseRecords] <Debug: Looking for norpuzzlekeybear01 for Skyrim.esm NorPuzzleKeyBear01 [STAT:000C4DE8]>
[00:47] [BuildBaseRecords] <Debug: Looking for 1stpersonglassgreatsword for Skyrim.esm 1stPersonGlassGreatsword [STAT:00036BD6]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc1shellbug01 for Dawnguard.esm DLC1MineShellBug "Жук-панцирник" [ACTI:020195A5]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxglowflatrndxbrt_dyndolod_lod.nif GlowMesh10 Shader Flags 1: Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXGlowFlatRndXBrt [STAT:00075DDC]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxglowflatrndxbrt_dyndolod_lod.nif GlowMesh10 Shader Flags 2: Effect_Lighting Skyrim.esm FXGlowFlatRndXBrt [STAT:00075DDC]>
[00:47] [CheckLODmodel] <Debug: LOD model BSX Flags 200: meshes\dyndolod\lod\effects\fxglowflatrndxbrt_dyndolod_lod.nif Skyrim.esm FXGlowFlatRndXBrt [STAT:00075DDC]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwerubblepile07 for Skyrim.esm DweRubblePile07 [STAT:00036AC5]>
[00:47] [BuildBaseRecords] <Debug: Looking for smdaflosol01WT for Wyrmstooth.esp WTSMDAFloSol01 [STAT:0A40AEE6]>
[00:47] [BuildBaseRecords] <Debug: Looking for smdaflosol01 for Wyrmstooth.esp WTSMDAFloSol01 [STAT:0A40AEE6]>
[00:47] [BuildBaseRecords] <Debug: Looking for shipkatariahtrapdoor01 for Skyrim.esm ShipKatariahTrapdoor01 "Люк" [DOOR:00098584]>
[00:47] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactElvenGatling "Сундук" [CONT:0E2768D7]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockl03 for Skyrim.esm RockL03_Falmer [STAT:000C91BC]>
[00:47] [BuildBaseRecords] <Debug: Looking for minecliffscornerin01 for Skyrim.esm MineCliffsCornerIn01 [STAT:00045579]>
[00:47] [BuildBaseRecords] <Debug: Looking for hhbigplanter01 for Skyrim.esm HHBigPlanter01 [STAT:0002FD82]>
[00:47] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree02.nif ReachTree02:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania02 [TREE:11033A7D]>
[00:47] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree02.nif ReachTree02:3 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade | Soft_Lighting Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania02 [TREE:11033A7D]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile07.nif Chunk07:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile07 [STAT:00036AC5]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile07.nif Chunk07:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile07 [STAT:00036AC5]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile07.nif Chunk07:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile07 [STAT:00036AC5]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile07.nif Chunk07:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile07 [STAT:00036AC5]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile07.nif DweRubblePile07:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile07 [STAT:00036AC5]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile07.nif DweRubblePile07:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile07 [STAT:00036AC5]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile07.nif DweRubblePile07:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile07 [STAT:00036AC5]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile07.nif DweRubblePile07:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile07 [STAT:00036AC5]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile07.nif DweRubblePile07:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile07 [STAT:00036AC5]>
[00:47] [BuildBaseRecords] <Debug: Looking for wrshintcor01winl for Skyrim.esm WRShIntCor01WinL [STAT:0003F8A5]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile07.nif DweRubblePile07:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile07 [STAT:00036AC5]>
[00:47] [BuildBaseRecords] <Debug: Looking for arceiling02 for Update.esm ccBGS_ARCeiling02 [STAT:0100316F]>
[00:47] [BuildBaseRecords] <Debug: Looking for guillotinesword for Glenmoril.esm zzzGH1stPersonGKGuillotineSword [STAT:0E0131F1]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile07.nif DweRubblePile07:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile07 [STAT:00036AC5]>
[00:47] [AddModel] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile07.nif DweRubblePile07:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile07 [STAT:00036AC5]>
[00:47] [BuildBaseRecords] <Debug: Looking for trapmagiccasterbase01 for Skyrim.esm TrapMagicCasterBase01 [ACTI:0008ADCC]>
[00:47] [BuildBaseRecords] <Debug: Looking for riftenrwwoodbeamshort02 for Skyrim.esm RiftenRWWoodbeamShort02 [STAT:00049440]>
[00:47] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree02.nif ReachTree02:3_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania02 [TREE:11033A7D]>
[00:47] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree02.nif ReachTree02:3_1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania02 [TREE:11033A7D]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockl01_8774AC08passthru for Skyrim.esm RockL01Sulfur [STAT:000897CE]>
[00:47] [BuildBaseRecords] <Debug: Looking for wrgreathouseplatform01 for Skyrim.esm WRGreatHousePlatform01 [STAT:0005071F]>
[00:47] [BuildBaseRecords] <Debug: Looking for coralgrd01 for DAc0da.esm zDcdCoralGrD01 [STAT:0C003112]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockl01_8774AC08 for Skyrim.esm RockL01Sulfur [STAT:000897CE]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockl01 for Skyrim.esm RockL01Sulfur [STAT:000897CE]>
[00:47] [BuildBaseRecords] <Debug: Looking for mod_sphere for MyOwnDraugr.esp MOD_Sphere [STAT:73048F6A]>
[00:47] [BuildBaseRecords] <Debug: Looking for genericbannerred02CivilWarBannerImpBurnt02 for Skyrim.esm CivilWarBannerImpBurnt02 [MSTT:000D2045]>
[00:47] [BuildBaseRecords] <Debug: Looking for genericbannerred02 for Skyrim.esm CivilWarBannerImpBurnt02 [MSTT:000D2045]>
[00:47] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile07_lod_0.nif DweRubblePile07:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile07 [STAT:00036AC5]>
[00:47] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile07_lod_0.nif DweRubblePile07:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile07 [STAT:00036AC5]>
[00:47] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile07_lod_0.nif DweRubblePile07:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile07 [STAT:00036AC5]>
[00:47] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile07_lod_0.nif DweRubblePile07:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile07 [STAT:00036AC5]>
[00:47] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile07_lod_0.nif DweRubblePile07:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile07 [STAT:00036AC5]>
[00:47] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile07_lod_0.nif DweRubblePile07:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweRubblePile07 [STAT:00036AC5]>
[00:47] [BuildBaseRecords] <Debug: Looking for coralgrk02 for DAc0da.esm zDcdCoralGrK02 [STAT:0C003128]>
[00:47] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile07_lod_0.nif DweRubblePile07:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweRubblePile07 [STAT:00036AC5]>
[00:47] [AddModel] <Debug: Meshes\lod\dwemer\dwerubblepile07_lod_0.nif DweRubblePile07:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DweRubblePile07 [STAT:00036AC5]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d.dds] ResourceExists>
[00:47] [dynLoadImage] <Debug: [textures\landscape\glacierslab_n.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [BuildBaseRecords] <Debug: Looking for norlever01 for Skyrim.esm MS05Effigy "Чучело короля Олафа" [ACTI:00053525]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwepipebroken01 for Skyrim.esm DwePipeBroken01 [STAT:0005FBC7]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\9031BE295B9347849098F8D56C3AA1B3.dds">
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2.dds] ResourceExists>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [BuildBaseRecords] <Debug: Looking for farmbcorner04WT for Wyrmstooth.esp WTFarmBCorner04 [STAT:0A2BF86B]>
[00:47] [BuildBaseRecords] <Debug: Looking for farmbcorner04 for Wyrmstooth.esp WTFarmBCorner04 [STAT:0A2BF86B]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\21CB8013DD0540CB9DF78B6568FE1D73.dds">
[00:47] [BuildBaseRecords] <Debug: Looking for noblehead for Skyrim.esm NobleHeadFurniture [STAT:000C4BE4]>
[00:47] [BuildBaseRecords] <Debug: Looking for totem01 for Glenmoril.esm zzzRevWitTotem01 [STAT:0E007D62]>
[00:47] [BuildBaseRecords] <Debug: Looking for whvalunstrad25 for Wyrmstooth.esp WTWHvalunstrad25 [STAT:0A660F23]>
[00:47] [BuildBaseRecords] <Debug: Looking for crbdoll for DAc0da.esm zDcdDollHalfSnowStatic [STAT:0C0050D2]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveifbalconymid01 for Skyrim.esm CaveIFBalconyMid01 [STAT:00034506]>
[00:47] [BuildBaseRecords] <Debug: Looking for windhelmbridge2 for Update.esm Windhelmbridge2 [STAT:000A853D]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel04PineForest02_95E1CD51 for Skyrim.esm RockPileL04PineForest02 [STAT:00052EEC]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel04PineForest02 for Skyrim.esm RockPileL04PineForest02 [STAT:00052EEC]>
[00:47] [BuildBaseRecords] <Debug: Found old texture replacement method Meshes\architecture\windhelm\windhelmbridge2snow.nif Update.esm Windhelmbridge2 [STAT:000A853D]>
[00:47] [BuildBaseRecords] <Debug: Looking for windhelmbridge2 for Update.esm Windhelmbridge2 [STAT:000A853D]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform01.nif WRGreatHousePlatform01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGreatHousePlatform01 [STAT:0005071F]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform01.nif WRGreatHousePlatform01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGreatHousePlatform01 [STAT:0005071F]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Skyrim.esm RockPileL04PineForest02 [STAT:00052EEC]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Skyrim.esm RockPileL04PineForest02 [STAT:00052EEC]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Skyrim.esm RockPileL04PineForest02 [STAT:00052EEC]>
[00:47] [BuildBaseRecords] <Debug: Meshes\lod\windhelm\windhelmbridge2_lod_2.nif;meshes\lod\windhelm\windhelmbridge2_lod_2.nif;meshes\lod\windhelm\windhelmbridge2_lod_2.nif; ? meshes\lod\windhelm\windhelmbridge2_lod_2.nif;meshes\lod\windhelm\windhelmbridge2_lod_2.nif;meshes\lod\windhelm\windhelmbridge2_lod_2.nif; Update.esm Windhelmbridge2 [STAT:000A853D]>
[00:47] [BuildBaseRecords] <Debug: Textures\lod\windhelmlod.dds Update.esm Windhelmbridge2 [STAT:000A853D]>
[00:47] [BuildBaseRecords] <Debug: Textures\lod\windhelmlod.dds Update.esm Windhelmbridge2 [STAT:000A853D]>
[00:47] [BuildBaseRecords] <Debug: Textures\lod\snow01lod.dds Update.esm Windhelmbridge2 [STAT:000A853D]>
[00:47] [BuildBaseRecords] <Debug: Textures\lod\windhelmlod.dds Update.esm Windhelmbridge2 [STAT:000A853D]>
[00:47] [BuildBaseRecords] <Debug: Textures\lod\windhelmlod.dds Update.esm Windhelmbridge2 [STAT:000A853D]>
[00:47] [BuildBaseRecords] <Debug: Textures\lod\snow01lod.dds Update.esm Windhelmbridge2 [STAT:000A853D]>
[00:47] [BuildBaseRecords] <Debug: Textures\lod\windhelmlod.dds Update.esm Windhelmbridge2 [STAT:000A853D]>
[00:47] [BuildBaseRecords] <Debug: Textures\lod\windhelmlod.dds Update.esm Windhelmbridge2 [STAT:000A853D]>
[00:47] [BuildBaseRecords] <Debug: Textures\lod\snow01lod.dds Update.esm Windhelmbridge2 [STAT:000A853D]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform01.nif WRGreatHousePlatform01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGreatHousePlatform01 [STAT:0005071F]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform01.nif WRGreatHousePlatform01:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRGreatHousePlatform01 [STAT:0005071F]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform01.nif WRGreatHousePlatform01:15 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRGreatHousePlatform01 [STAT:0005071F]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform01.nif WRGreatHousePlatform01:15 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGreatHousePlatform01 [STAT:0005071F]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform01.nif WRGreatHousePlatform01:27 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGreatHousePlatform01 [STAT:0005071F]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform01.nif WRGreatHousePlatform01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGreatHousePlatform01 [STAT:0005071F]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform01.nif WRGreatHousePlatform01:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGreatHousePlatform01 [STAT:0005071F]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform01.nif WRGreatHousePlatform01:29 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRGreatHousePlatform01 [STAT:0005071F]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform01.nif WRGreatHousePlatform01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGreatHousePlatform01 [STAT:0005071F]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform01.nif WRGreatHousePlatform01:31 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRGreatHousePlatform01 [STAT:0005071F]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Update.esm Windhelmbridge2 [STAT:000A853D]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform01.nif WRGreatHousePlatform01:32 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGreatHousePlatform01 [STAT:0005071F]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform01.nif WRGreatHousePlatform01:32 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGreatHousePlatform01 [STAT:0005071F]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform01.nif WRGreatHousePlatform01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGreatHousePlatform01 [STAT:0005071F]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform01.nif WRGreatHousePlatform01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGreatHousePlatform01 [STAT:0005071F]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform01.nif WRGreatHousePlatform01:56 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGreatHousePlatform01 [STAT:0005071F]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform01.nif WRGreatHousePlatform01:56 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRGreatHousePlatform01 [STAT:0005071F]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform01.nif USKP_BlendWithAlpha Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRGreatHousePlatform01 [STAT:0005071F]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform01.nif USKP_BlendWithAlpha Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRGreatHousePlatform01 [STAT:0005071F]>
[00:47] [BuildBaseRecords] <Debug: Looking for impextrubble01 for Dragonborn.esm DLC2ImpExtRubble01_Ash [STAT:0402AD63]>
[00:47] [dynLoadImage] <Debug: [textures\landscape\glacierslab_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\DE8160B9B9A74CA8ACE0CF94499E4724.dds">
[00:47] [BuildBaseRecords] <Debug: Looking for sitledgemarker for TheBawbsWardenOfTheCoast.esp WCLQ03SitLedgeMarker "Выступ" [FURN:102D7676]>
[00:47] [BuildBaseRecords] <Debug: Looking for portgatebasefort01 for Skyrim.esm PortGateBaseFort01 [STAT:000587CC]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrgreathouseplatform01_lod_2.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGreatHousePlatform01 [STAT:0005071F]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrgreathouseplatform01_lod_2.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRGreatHousePlatform01 [STAT:0005071F]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrgreathouseplatform01_lod_2.nif WRWindDistrictTerrainLOD_LOD:33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRGreatHousePlatform01 [STAT:0005071F]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrgreathouseplatform01_lod_2.nif WRWindDistrictTerrainLOD_LOD:33 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRGreatHousePlatform01 [STAT:0005071F]>
[00:47] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble01.nif ImpExtRubble01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ImpExtRubble01_Ash [STAT:0402AD63]>
[00:47] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble01.nif ImpExtRubble01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ImpExtRubble01_Ash [STAT:0402AD63]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRGreatHousePlatform01 [STAT:0005071F]>
[00:47] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble01.nif ImpExtRubble01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ImpExtRubble01_Ash [STAT:0402AD63]>
[00:47] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble01.nif ImpExtRubble01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ImpExtRubble01_Ash [STAT:0402AD63]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRGreatHousePlatform01 [STAT:0005071F]>
[00:47] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble01.nif ImpExtRubble01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ImpExtRubble01_Ash [STAT:0402AD63]>
[00:47] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextrubble01.nif ImpExtRubble01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ImpExtRubble01_Ash [STAT:0402AD63]>
[00:47] [AddModel] <Debug: Meshes\lod\imperial\impextrubble01_lod_0.nif ImpExtRubble01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ImpExtRubble01_Ash [STAT:0402AD63]>
[00:47] [AddModel] <Debug: Meshes\lod\imperial\impextrubble01_lod_0.nif ImpExtRubble01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ImpExtRubble01_Ash [STAT:0402AD63]>
[00:47] [AddModel] <Debug: Meshes\lod\imperial\impextrubble01_lod_0.nif ImpExtRubble01:15 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ImpExtRubble01_Ash [STAT:0402AD63]>
[00:47] [AddModel] <Debug: Meshes\lod\imperial\impextrubble01_lod_0.nif ImpExtRubble01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ImpExtRubble01_Ash [STAT:0402AD63]>
[00:47] [BuildBaseRecords] <Debug: Looking for ruground08 for SkystoneCastle.esp LA_SS_RugRound08 [STAT:35A555EA]>
[00:47] [AddModel] <Debug: Meshes\lod\imperial\impextrubble01_lod_0.nif ImpExtRubble01:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2ImpExtRubble01_Ash [STAT:0402AD63]>
[00:47] [AddModel] <Debug: Meshes\lod\imperial\impextrubble01_lod_0.nif ImpExtRubble01:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2ImpExtRubble01_Ash [STAT:0402AD63]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apoexttowerbase01.nif Object11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoTowerBase01SN [STAT:0F4286F9]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apoexttowerbase01.nif Object11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoTowerBase01SN [STAT:0F4286F9]>
[00:47] [BuildBaseRecords] <Debug: Looking for norhallbg1waytomine01 for Skyrim.esm NorHallBg1wayToMine01 [STAT:0005A0C7]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apoexttowerbase01.nif ApoExtTowerBase01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoTowerBase01SN [STAT:0F4286F9]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apoexttowerbase01.nif ApoExtTowerBase01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoTowerBase01SN [STAT:0F4286F9]>
[00:47] [BuildBaseRecords] <Debug: Looking for genericbannerred01SummersetBanner01 for Skyrim.esm SummersetBanner01 [MSTT:00101CF0]>
[00:47] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Skyrim.esm SummersetBanner01 [MSTT:00101CF0]>
[00:47] [BuildBaseRecords] <Debug: Looking for shackframerend02 for Skyrim.esm ShackFrameREnd02 [STAT:0005CCC2]>
[00:47] [BuildBaseRecords] <Debug: Looking for house02 for Glenmoril.esm zzzRevSiikaHouse02NoLod [STAT:0E1FD4C9]>
[00:47] [BuildBaseRecords] <Debug: Looking for seruinsptnwall01 for _ResourcePack.esl RP_SERuinsPtnWall01 [STAT:FE0020D8]>
[00:47] [BuildBaseRecords] <Debug: Looking for shackwallwindow02 for Skyrim.esm ShackWallWindow02 [STAT:0005CCE7]>
[00:47] [BuildBaseRecords] <Debug: Looking for vinewalllg02 for Glenmoril.esm zzzRevOrchardVinesWallLg02 [STAT:0E001E27]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm ShackFrameREnd02 [STAT:0005CCC2]>
[00:47] [BuildBaseRecords] <Debug: Looking for fireplacewood01off for Skyrim.esm FireplaceWood01Off0000 [STAT:00035F4D]>
[00:47] [BuildBaseRecords] <Debug: Looking for mqetchedshrine for Skyrim.esm MQpathToHHShrineSnow [STAT:00023DD5]>
[00:47] [BuildBaseRecords] <Debug: Looking for imprubblepilesmall01 for Skyrim.esm ImpRubblePileSmall01 [STAT:0003E21D]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilem02ReachMossyRocks01 for Skyrim.esm RockPileM02ReachMossyRocks01 [STAT:00058F04]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02ReachMossyRocks01 [STAT:00058F04]>
[00:47] [BuildBaseRecords] <Debug: Looking for genkithallsm1wayexsm01 for Skyrim.esm GenKitHallSm1wayExSm01 [STAT:00013063]>
[00:47] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorl03 for Skyrim.esm CaveGShaftDoorL03 [STAT:0001BFDC]>
[00:47] [BuildBaseRecords] <Debug: Looking for silvercandlestick01off for RelightingSkyrim_SSE.esp RS_SilverCandle01Off [STAT:2E1B7C86]>
[00:47] [BuildBaseRecords] <Debug: Looking for slgcceisol01WT for Wyrmstooth.esp WTSLgCCeiSol01 [STAT:0A40AEEB]>
[00:47] [BuildBaseRecords] <Debug: Looking for slgcceisol01 for Wyrmstooth.esp WTSLgCCeiSol01 [STAT:0A40AEEB]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwehallbg4way01 for Dragonborn.esm DLC2dunFahlbtharzDweHallBg4way01_Snow [STAT:04028BA0]>
[00:47] [BuildBaseRecords] <Debug: Looking for norrubblepiece04NorExtRubblePiece04_HeavySN for Dragonborn.esm NorExtRubblePiece04_HeavySN [STAT:0402BD96]>
[00:47] [BuildBaseRecords] <Debug: Looking for norrubblepiece04 for Dragonborn.esm NorExtRubblePiece04_HeavySN [STAT:0402BD96]>
[00:47] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomdoor01 for Skyrim.esm RiftenRWTGRoomDoor01 [STAT:0004B07F]>
[00:47] [BuildBaseRecords] <Debug: Looking for slgcceicap03 for Skyrim.esm SLGCCeiCap03 [STAT:0006D7D7]>
[00:47] [BuildBaseRecords] <Debug: Looking for wrshackdoor01 for Skyrim.esm DragonBridgeKitchenDoor01 "Дверь" [DOOR:000EDF17]>
[00:47] [BuildBaseRecords] <Debug: Looking for anchorwheel01 for Unslaad.esm zzzCrbShipKatariahAnchorWheel01Snow [STAT:0F309359]>
[00:47] [BuildBaseRecords] <Debug: Looking for coffin for Glenmoril.esm zzzRevDeadHillCoffin01 [STAT:0E0150E7]>
[00:47] [BuildBaseRecords] <Debug: Looking for sc_towerfloatingrocks for Dawnguard.esm sc_towerfloatingrocks [STAT:02010BA4]>
[00:47] [BuildBaseRecords] <Debug: Looking for smdbdorint01 for Skyrim.esm SMdBDorInt01 [STAT:0005D753]>
[00:47] [BuildBaseRecords] <Debug: Looking for brewerycasklargeclosed01 for Skyrim.esm BreweryCaskLargeClosed01 [STAT:0007F871]>
[00:47] [BuildBaseRecords] <Debug: Looking for minecshaftdoorlb04 for Skyrim.esm MineCShaftDoorLB04 [STAT:00045521]>
[00:47] [BuildBaseRecords] <Debug: Looking for ruins_smallchest for SkystoneCastle.esp LA_SS_DraugrChest "Сундук" [CONT:35149F8A]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc2fxambashblowing01 for Dragonborn.esm DLC2FXAmbAshBlowing01 [MSTT:04019AD3]>
[00:47] [BuildBaseRecords] <Debug: Looking for roadcurvelong45r01caveDirt for Skyrim.esm RoadCurveLong45R01caveDirt [STAT:000918C5]>
[00:47] [BuildBaseRecords] <Debug: Looking for roadcurvelong45r01 for Skyrim.esm RoadCurveLong45R01caveDirt [STAT:000918C5]>
[00:47] [BuildBaseRecords] <Debug: Looking for smdewinsol05 for Skyrim.esm SMdEWinSol05 [STAT:00063E40]>
[00:47] [BuildBaseRecords] <Debug: Looking for minecshaftdoorl01 for Skyrim.esm MineCShaftDoorL01 [STAT:0004551A]>
[00:47] [BuildBaseRecords] <Debug: Looking for shackwalll02zzzRevDead for Glenmoril.esm zzzRevDeadShackWallL02 [STAT:0E016DE9]>
[00:47] [BuildBaseRecords] <Debug: Looking for shackwalll02 for Glenmoril.esm zzzRevDeadShackWallL02 [STAT:0E016DE9]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodsidelod.dds based on textures\dungeons\ships\shipwoodside01.dds for textures\architecture\revenant\deadwoodside.dds Glenmoril.esm zzzRevDeadShackWallL02 [STAT:0E016DE9]>
[00:47] [BuildBaseRecords] <Debug: Looking for whshorttower for Wyrmstooth.esp WTshorttower_NoSnow [STAT:0A69A199]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apoexttowerbase01.nif ApoExtTowerBase01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoTowerBase01SN [STAT:0F4286F9]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apoexttowerbase01.nif ApoExtTowerBase01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoTowerBase01SN [STAT:0F4286F9]>
[00:47] [BuildBaseRecords] <Debug: Looking for sovngardeplinth01 for Skyrim.esm SovngardePlinth01 [STAT:000B5D0B]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Wyrmstooth.esp WTshorttower_NoSnow [STAT:0A69A199]>
[00:47] [BuildBaseRecords] <Debug: Looking for shackbrokewall04 for Skyrim.esm ShackBrokeWall04 [STAT:0002FB5E]>
[00:47] [BuildBaseRecords] <Debug: Looking for blacksmithforgemarker for Dawnguard.esm DLC1DawnguardCraftingBlackSmithForge "Кузница" [FURN:0200F812]>
[00:47] [BuildBaseRecords] <Debug: Looking for sovrugamid01 for Skyrim.esm SOVRugAMid01 [STAT:000E9D1B]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc2dwermlgwalltolghallcorinx2 for Dragonborn.esm DLC2DweRmLgWalltoLgHallCorInX2 [STAT:0401FEC9]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveglhall1way64r01 for Skyrim.esm CaveGLHall1Way64R01 [STAT:0001EC36]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc2mapsolstheim01 for SkystoneCastle.esp LA_SS_TreasureMapSolstheim [STAT:35A278F4]>
[00:47] [BuildBaseRecords] <Debug: Looking for ms11unholyaltar for Skyrim.esm MS11UnholyAltar01 [STAT:00074774]>
[00:47] [BuildBaseRecords] <Debug: Looking for rtstabledoor01 for Skyrim.esm RTStableDoor01 "Ворота" [DOOR:000BB7B8]>
[00:47] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\treel01.nif L1_WRTempleTree01 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:47] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\treel01.nif L1_WRTempleTree01 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:47] [BuildBaseRecords] <Debug: Looking for aporewardact03 for Dragonborn.esm DLC2ApocryphaBookRewardActivator_F3 "Секрет защиты" [ACTI:0401F284]>
[00:47] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\treel01.nif WRTempleTree01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:47] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\treel01.nif WRTempleTree01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:47] [BuildBaseRecords] <Debug: Looking for maginvsummon for Skyrim.esm MAGINVSummon [STAT:000A6459]>
[00:47] [BuildBaseRecords] <Debug: Looking for impfloorpiece01WCOblivionFloorPiece01 for TheBawbsWardenOfTheCoast.esp WCOblivionFloorPiece01 [STAT:101A2D8E]>
[00:47] [BuildBaseRecords] <Debug: Looking for impfloorpiece01 for TheBawbsWardenOfTheCoast.esp WCOblivionFloorPiece01 [STAT:101A2D8E]>
[00:47] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\treel01.nif WRTempleTree01:0 - L1_WRTempleTree01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:47] [BuildBaseRecords] <Debug: Looking for dragonmoundbase for Skyrim.esm DragonMoundBase [ACTI:000CAF75]>
[00:47] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\treel01.nif WRTempleTree01:0 - L1_WRTempleTree01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:47] [BuildBaseRecords] <Debug: Looking for dweshaftrmlgbot01WT for Wyrmstooth.esp WTDweShaftRmLgBot01 [STAT:0A3D129B]>
[00:47] [BuildBaseRecords] <Debug: Looking for dweshaftrmlgbot01 for Wyrmstooth.esp WTDweShaftRmLgBot01 [STAT:0A3D129B]>
[00:47] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\treel01.nif WRTempleTree01:1 - L1_WRTempleTree01:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:47] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\treel01.nif WRTempleTree01:1 - L1_WRTempleTree01:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:47] [BuildBaseRecords] <Debug: Looking for apoforbiddenbook01 for Dragonborn.esm DLC2ApocryphaBook03 "Черная книга: Нерассказанные легенды" [ACTI:04017F89]>
[00:47] [BuildBaseRecords] <Debug: Looking for wall09 for Wyrmstooth.esp WTIngredientsWallArt09 [STAT:0A5A903C]>
[00:47] [BuildBaseRecords] <Debug: Looking for norbridgemid03 for Skyrim.esm NorBridgeMid03 [STAT:0001C2EB]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedstone08patternlod.dds 1 Skyrim.esm DragonMoundBase [ACTI:000CAF75]>
[00:47] [BuildBaseRecords] <Debug: Looking for slgcceisol02 for Skyrim.esm SLgCCeiSol02 [STAT:0006D660]>
[00:47] [BuildBaseRecords] <Debug: Looking for skeevernestmound03 for Skyrim.esm SkeeverNestMound03 [STAT:00099D32]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel03wet for Skyrim.esm RockPileL03Wet [STAT:000395AE]>
[00:47] [BuildBaseRecords] <Debug: Looking for shackbrokewood01zzzRevDeadShackBrokenWood01 for Glenmoril.esm zzzRevDeadShackBrokenWood01 [STAT:0E016DC1]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveifwalldoorb01 for Skyrim.esm CaveIFWallDoorB01 [STAT:00034489]>
[00:47] [BuildBaseRecords] <Debug: Looking for shackbrokewood01 for Glenmoril.esm zzzRevDeadShackBrokenWood01 [STAT:0E016DC1]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c.dds] ResourceExists>
[00:47] [BuildBaseRecords] <Debug: Looking for mrkwarrenscliffs02rocks for Skyrim.esm MrkWarrensCliffs02rocks [STAT:000C4217]>
[00:47] [BuildBaseRecords] <Debug: Looking for hagraveneyeball01 for Skyrim.esm HagravenEyeball01 [MSTT:000ACAF3]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwewallcap02 for Skyrim.esm DweWallCap02 [STAT:0005CDF3]>
[00:47] [BuildBaseRecords] <Debug: Looking for cavegebalconycorner04 for Dawnguard.esm CaveGEBalconyCorner04ice [STAT:02002F79]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apoexttowerbase01.nif ApoExtTowerBase01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoTowerBase01SN [STAT:0F4286F9]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apoexttowerbase01.nif ApoExtTowerBase01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoTowerBase01SN [STAT:0F4286F9]>
[00:47] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\tree03.nif ReachCliffTree01:0 - L1_ReachCliffTree01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevOrchandTree03 [TREE:0E001E2A]>
[00:47] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\tree03.nif ReachCliffTree01:0 - L1_ReachCliffTree01:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevOrchandTree03 [TREE:0E001E2A]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DweWallCap02 [STAT:0005CDF3]>
[00:47] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\tree03.nif ReachCliffTree01:2 - L1_ReachCliffTree01:2 - L2_ReachCliffTree01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevOrchandTree03 [TREE:0E001E2A]>
[00:47] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\tree03.nif ReachCliffTree01:2 - L1_ReachCliffTree01:2 - L2_ReachCliffTree01:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Glenmoril.esm zzzRevOrchandTree03 [TREE:0E001E2A]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [BuildBaseRecords] <Debug: File not found Meshes\prvti\falmer\falmerdagger_alt.nif. Used by Weapons Armor Clothing & Clutter Fixes.esp 1stPersonFalmerDagger_HeavyArmory [STAT:292DE16A]>
[00:47] [BuildBaseRecords] <Debug: Looking for burntwoodplanks06 for Skyrim.esm BurntWoodplanks06 [STAT:000C2CBB]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a.dds] ResourceExists>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\FBEE0BC3F31C495F9F33B81CBD6B2B95.dds">
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\3D7D9C75BD5245F09A12D659BC03840F.dds">
[00:47] [BuildBaseRecords] <Debug: Looking for mineclroomwall03c for Skyrim.esm MineCLRoomWall03c [STAT:0004550D]>
[00:47] [BuildBaseRecords] <Debug: Looking for dirtcliffs01FallForestLeaves01_43761337 for Skyrim.esm DirtCliffs01FallForestLeaves01 [STAT:0005092D]>
[00:47] [BuildBaseRecords] <Debug: Looking for dirtcliffs01FallForestLeaves01 for Skyrim.esm DirtCliffs01FallForestLeaves01 [STAT:0005092D]>
[00:47] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337passthru for Skyrim.esm DirtCliffs01FallForestLeaves01 [STAT:0005092D]>
[00:47] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337 for Skyrim.esm DirtCliffs01FallForestLeaves01 [STAT:0005092D]>
[00:47] [BuildBaseRecords] <Debug: Looking for dirtcliffs01 for Skyrim.esm DirtCliffs01FallForestLeaves01 [STAT:0005092D]>
[00:47] [BuildBaseRecords] <Debug: Looking for cavegroomdoorb02 for Skyrim.esm CaveGRoomDoorB02Falmer [STAT:000B9EB2]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apoexttowerbase01.nif ApoExtTowerBase01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoTowerBase01SN [STAT:0F4286F9]>
[00:47] [AddModel] <Debug: Meshes\dlc02\dungeons\apocrypha\exterior\apoexttowerbase01.nif ApoExtTowerBase01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Unslaad.esm zzzCrbApoTowerBase01SN [STAT:0F4286F9]>
[00:47] [BuildBaseRecords] <Debug: Looking for openbooknew01 for SkystoneCastle.esp LA_SS_openbooknew01 [STAT:355AD215]>
[00:47] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Unslaad.esm zzzCrbTreasQEStk2H "Сундук" [CONT:0F3CB473]>
[00:47] [BuildBaseRecords] <Debug: Looking for inndestroyed01 for Skyrim.esm FarmInnDestroyed01 [STAT:000E0048]>
[00:47] [BuildBaseRecords] <Debug: Looking for dweplatcorout01 for Skyrim.esm DwePlatCorOut01SnowLight [STAT:00074D1D]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DwePlatCorOut01SnowLight [STAT:00074D1D]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc1sunburstfx01 for Dawnguard.esm DLC1SunBurstFX01 [ACTI:0200CE0F]>
[00:47] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchlbase01 for HearthFires.esm BYOHBYOHWRporchLBASE01 [STAT:03003184]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoreiron01_LTundraRocks for Skyrim.esm MineOreIron01_LTundraRocks "Железорудная жила" [ACTI:0010D05D]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoreiron01 for Skyrim.esm MineOreIron01_LTundraRocks "Железорудная жила" [ACTI:0010D05D]>
[00:47] [BuildBaseRecords] <Debug: Looking for casextrubble02 for Dawnguard.esm CasExtRubble02 [STAT:02003D44]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockm02zzzRev_wet for Glenmoril.esm zzzRevRockM02_wet [STAT:0E000EAC]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockm02 for Glenmoril.esm zzzRevRockM02_wet [STAT:0E000EAC]>
[00:47] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeSnow01_HeavySN_73EADC28 for Update.esm MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B]>
[00:47] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeSnow01_HeavySN for Update.esm MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B]>
[00:47] [BuildBaseRecords] <Debug: Found old texture replacement method mountaincliffslopesnow Meshes\landscape\mountains\mountaincliffslopesnow.nif Update.esm MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B]>
[00:47] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Update.esm MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B]>
[00:47] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Update.esm MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B]>
[00:47] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Update.esm MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B]>
[00:47] [BuildBaseRecords] <Debug: Meshes\lod\mountains\mountaincliffslope_lod_0.nif;meshes\lod\mountains\mountaincliffslope_lod_1.nif;meshes\lod\mountains\mountaincliffslope_lod_2.nif; ? meshes\lod\mountains\mountaincliffslopesnow_lod_0.nif;meshes\lod\mountains\mountaincliffslopesnow_lod_1.nif;meshes\lod\mountains\mountaincliffslopesnow_lod_2.nif; Update.esm MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockM02_wet [STAT:0E000EAC]>
[00:47] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Update.esm MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B]>
[00:47] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Update.esm MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B]>
[00:47] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Update.esm MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B]>
[00:47] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Update.esm MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B]>
[00:47] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Update.esm MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B]>
[00:47] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Update.esm MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B]>
[00:47] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Update.esm MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B]>
[00:47] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Update.esm MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B]>
[00:47] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Update.esm MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B]>
[00:47] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble02.nif CasExtRubble02:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble02 [STAT:02003D44]>
[00:47] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble02.nif CasExtRubble02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble02 [STAT:02003D44]>
[00:47] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble02.nif CasExtRubble02:15 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble02 [STAT:02003D44]>
[00:47] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble02.nif CasExtRubble02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble02 [STAT:02003D44]>
[00:47] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble02.nif CasExtRubble02:19 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble02 [STAT:02003D44]>
[00:47] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextrubble02.nif CasExtRubble02:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble02 [STAT:02003D44]>
[00:47] [BuildBaseRecords] <Debug: Looking for noblechestdrawers02 for HearthFires.esm BYOHHouseNobleCupboard02 "Буфет" [CONT:0300837D]>
[00:47] [BuildBaseRecords] <Debug: Looking for ingotdwarven for SkystoneCastle.esp LA_SS_IngotDwarven [STAT:3520B1D5]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble02_lod_0.nif CasExtRubble02:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble02 [STAT:02003D44]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble02_lod_0.nif CasExtRubble02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble02 [STAT:02003D44]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble02_lod_0.nif CasExtRubble02:15 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble02 [STAT:02003D44]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble02_lod_0.nif CasExtRubble02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble02 [STAT:02003D44]>
[00:47] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 5344 1345.04418945312>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble02_lod_0.nif CasExtRubble02:19 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtRubble02 [STAT:02003D44]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextrubble02_lod_0.nif CasExtRubble02:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtRubble02 [STAT:02003D44]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree2.nif textures\landscape\trees\gkbpalmbark22.dds 3D283EF9 TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachtree01.nif textures\landscape\trees\reachtreebranch01.dds 855BE211 Skyrim.esm TreeReachTree01Snow [TREE:0006B1B8]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree2.nif textures\landscape\trees\gkbpalmbark22_n.dds 71C1C980 TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachtree01.nif textures\landscape\trees\reachtreebranch01_n.dds AA6FEFB0 Skyrim.esm TreeReachTree01Snow [TREE:0006B1B8]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachtree01.nif textures\landscape\trees\tundradriftwoodbark01_n.dds 28920E64 Skyrim.esm TreeReachTree01Snow [TREE:0006B1B8]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree2.nif textures\landscape\trees\gkbpalmleaf2.dds AF0EA49B TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachtree01.nif textures\landscape\trees\tundradriftwoodbark01.dds 50DA265E Skyrim.esm TreeReachTree01Snow [TREE:0006B1B8]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree2.nif textures\landscape\trees\swordfern_n.dds 0777C237 TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachtree01.nif textures\landscape\trees\tundradriftwoodbranches01.dds A14C2ED4 Skyrim.esm TreeReachTree01Snow [TREE:0006B1B8]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree2.nif textures\landscape\trees\gkbpalmbark14_n.dds DB8B609A TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachtree01.nif textures\landscape\trees\tundradriftwoodbranches01_n.dds 8F4B7421 Skyrim.esm TreeReachTree01Snow [TREE:0006B1B8]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\palmtree2.nif textures\landscape\trees\gkbpalmbark14.dds C6A782F8 TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:47] [BuildBaseRecords] <Debug: Looking for impexticerubble06 for Skyrim.esm ImpExtIceRubble06 [STAT:0006F743]>
[00:47] [BuildBaseRecords] <Debug: Looking for farmbtrapdoor02EC_SS_MadRuins for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_MadRuinsFarmBTrapdoor02 "Люк" [DOOR:112F68A9]>
[00:47] [BuildBaseRecords] <Debug: Looking for farmbtrapdoor02 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_MadRuinsFarmBTrapdoor02 "Люк" [DOOR:112F68A9]>
[00:47] [BuildBaseRecords] <Debug: Looking for floatstatue02 for Glenmoril.esm zzzLaMFloatStatue02 [MSTT:0E14D1C3]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc1icefloefrosts02 for Dawnguard.esm DLC1IceFloeFrostS02 [STAT:0200C11A]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoregold04_CaveGDirt for Skyrim.esm MineOreGold04_CaveGDirt "Золотая жила" [ACTI:0010DB78]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoregold04 for Skyrim.esm MineOreGold04_CaveGDirt "Золотая жила" [ACTI:0010DB78]>
[00:47] [BuildBaseRecords] <Debug: Looking for signfrostfruitinn01 for Skyrim.esm SignFrostfruitInn01 [MSTT:0010EAC3]>
[00:47] [BuildBaseRecords] <Debug: Looking for blackreachecorner04 for Skyrim.esm BlackreachECorner04 [STAT:000921DA]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwevaulttracks01 for _ResourcePack.esl RP_DweVaultTracks01 [STAT:FE002D63]>
[00:47] [BuildBaseRecords] <Debug: Looking for paintinglc0106 for Wyrmstooth.esp WTPaintinglc0106 [STAT:0A5A6C72]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwerubblepile05 for Skyrim.esm DweRubblePile05 [STAT:00036AC3]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel02wetRiverbedEdge01 for Skyrim.esm RockPileL02WetRiverbedEdge01 [STAT:00109B3C]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel02wet for Skyrim.esm RockPileL02WetRiverbedEdge01 [STAT:00109B3C]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwerubblepile08 for Skyrim.esm DweRubblePile08 [STAT:00036AC6]>
[00:47] [BuildBaseRecords] <Debug: Looking for onewaybeamrotatezx45 for DAc0da.esm zDcdDweTrapBeam1R_zx45 [ACTI:0C006BBE]>
[00:47] [BuildBaseRecords] <Debug: Looking for cratesmall03eeco for Skyrim.esm CrateSmall03EECo [STAT:000E8E76]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 4 Skyrim.esm DweRubblePile08 [STAT:00036AC6]>
[00:47] [BuildBaseRecords] <Debug: Looking for byohbyohwrshackext02 for HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\treestump01.nif ReachTreeStump01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevOrchandTreeStump01 [TREE:0E001E2E]>
[00:47] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\treestump01.nif ReachTreeStump01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevOrchandTreeStump01 [TREE:0E001E2E]>
[00:47] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\treestump01.nif L2_ReachTreeStump01:1 - L1_ReachTreeStump01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevOrchandTreeStump01 [TREE:0E001E2E]>
[00:47] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\treestump01.nif L2_ReachTreeStump01:1 - L1_ReachTreeStump01:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Glenmoril.esm zzzRevOrchandTreeStump01 [TREE:0E001E2E]>
[00:47] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\treestump01.nif ReachTreeStump01:0 - L1_ReachTreeStump01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevOrchandTreeStump01 [TREE:0E001E2E]>
[00:47] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\treestump01.nif ReachTreeStump01:0 - L1_ReachTreeStump01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevOrchandTreeStump01 [TREE:0E001E2E]>
[00:47] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\treestump01.nif L2_ReachTreeStump01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevOrchandTreeStump01 [TREE:0E001E2E]>
[00:47] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\treestump01.nif L2_ReachTreeStump01:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Glenmoril.esm zzzRevOrchandTreeStump01 [TREE:0E001E2E]>
[00:47] [BuildBaseRecords] <Debug: Looking for ruinswooddoorload01 for Skyrim.esm NorWoodDoorLoad01 "Деревянная дверь" [DOOR:0002C157]>
[00:47] [BuildBaseRecords] <Debug: Looking for richchaise for Glenmoril.esm zzzRevWitRichChaise [STAT:0E00FD6E]>
[00:47] [BuildBaseRecords] <Debug: Looking for hallarch01 for Glenmoril.esm zzzRevSewerCapHallArch01 [STAT:0E29467D]>
[00:47] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\treestump01.nif L2_ReachTreeStump01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevOrchandTreeStump01 [TREE:0E001E2E]>
[00:47] [AddModel] <Debug: Meshes\architecture\revenant\orchard\tree\treestump01.nif L2_ReachTreeStump01:5 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Glenmoril.esm zzzRevOrchandTreeStump01 [TREE:0E001E2E]>
[00:47] [BuildBaseRecords] <Debug: Looking for giantclub for Skyrim.esm 1stPersonGiantClub [STAT:000461DB]>
[00:47] [BuildBaseRecords] <Debug: Looking for mountaintrim02CoastBeach01 for Skyrim.esm MountainTrim02CoastBeach01 [STAT:000C723E]>
[00:47] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for Skyrim.esm MountainTrim02CoastBeach01 [STAT:000C723E]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextmaintower01_lod_0.nif DLC01CasExtMainTower01_LOD_0:19 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzGHCasExtMainTower01_NS [STAT:0E010CE7]>
[00:47] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextmaintower01_lod_0.nif DLC01CasExtMainTower01_LOD_0:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtMainTower01_NS [STAT:0E010CE7]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01_castleextlod01.dds 0 Glenmoril.esm zzzGHCasExtMainTower01_NS [STAT:0E010CE7]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveifwallcorner02 for Skyrim.esm CaveIFWallCorner02 [STAT:00034484]>
[00:47] [BuildBaseRecords] <Debug: Looking for statueclimbmarker01 for Skyrim.esm StatueClimbMarker01 [FURN:000E8E3F]>
[00:47] [BuildBaseRecords] <Debug: Looking for angelstatuezzzRevWitMoss for Glenmoril.esm zzzRevWitAngelStatueMoss [STAT:0E008589]>
[00:47] [BuildBaseRecords] <Debug: Looking for angelstatue for Glenmoril.esm zzzRevWitAngelStatueMoss [STAT:0E008589]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveglroomcorner02_darkfalmer for Dawnguard.esm CaveGLRoomCorner02_DarkFalmer [STAT:02002BF8]>
[00:47] [BuildBaseRecords] <Debug: Looking for metalcagelonggate01 for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_MetalCageLongGate01 "Ворота клетки" [DOOR:06000C72]>
[00:47] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Dawnguard.esm DLC1LD_AetherialStaffEffectObject "Ловушка" [ACTI:020142B6]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:36 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:36 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [BuildBaseRecords] <Debug: Looking for impchandelliernocandle01 for Skyrim.esm ImpChandellierNoCandle01 [STAT:0005D6E8]>
[00:47] [BuildBaseRecords] <Debug: Looking for norlabyrinthianmaze03 for Skyrim.esm LabyrinthianMaze03 [STAT:0010052B]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveilroomdoorb01 for Skyrim.esm CaveILRoomDoorB01 [STAT:000300AE]>
[00:47] [BuildBaseRecords] <Debug: Looking for hhcelingbeam01 for Skyrim.esm HHCelingBeam01 [STAT:0009DAE6]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:42 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrshackext02.nif BYOHBYOHWRshackEXT02:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRshackEXT02 [STAT:03003206]>
[00:47] [BuildBaseRecords] <Debug: Looking for stalhrimcrossbow for Full-Crossbow-Pack.esp ccFFBSSE002_1stPersonStalhrimCrossbow [STAT:FE0278AD]>
[00:47] [BuildBaseRecords] <Debug: Looking for powerwordgaanicelake for Dawnguard.esm DLC1WordWallWordGaanROCK [ACTI:0201081F]>
[00:47] [BuildBaseRecords] <Debug: Looking for casextstairs01 for Dawnguard.esm CasExtStairs01 [STAT:02003D49]>
[00:47] [BuildBaseRecords] <Debug: Looking for 2sided_mountaincliff01 for shalidor's maze fixes.esp 2sided_MountainCliff01_LightSN [STAT:FE015807]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1.dds] ResourceExists>
[00:47] [BuildBaseRecords] <Debug: Using default MOD model for 2sided_mountaincliff01 for shalidor's maze fixes.esp 2sided_MountainCliff01_LightSN [STAT:FE015807]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\7FD8F53D766648B794F92870CFE43ED9.dds">
[00:47] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliff01_00000000_lod_0l.nif for shalidor's maze fixes.esp 2sided_MountainCliff01_LightSN [STAT:FE015807]>
[00:47] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 948 1332.1708984375>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treepineforestsnow03.nif textures\landscape\trees\treepineforestbranchcompsnow_n.dds D02FE3AD Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treepineforestsnow03.nif textures\landscape\trees\treepineforestbranchcompsnow.dds BFECDE23 Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treepineforestsnow03.nif textures\landscape\trees\treepineforestbarkcompsnow_n.dds A5E297AF Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:47] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treepineforestsnow03.nif textures\landscape\trees\treepineforestbarkcompsnow.dds 36B52366 Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:47] [BuildBaseRecords] <Debug: Looking for thronefalkreath01 for unofficial skyrim special edition patch.esp ThroneFalkreath01 "Трон" [FURN:00107352]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestsnow03_e41b19f3passthru_lod.nif TreePineForestSnow03_1:1 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestsnow03_e41b19f3passthru_lod.nif TreePineForestSnow03_1:1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestsnow03_e41b19f3passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestsnow03_e41b19f3passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestsnow03_e41b19f3passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestsnow03_e41b19f3passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestsnow03_e41b19f3passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestsnow03_e41b19f3passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestsnow03_e41b19f3passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:47] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestsnow03_e41b19f3passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:47] [BuildBaseRecords] <Debug: Looking for cavegceiling01DLC1AncestorsGladeCeiling01 for Dawnguard.esm DLC1AncestorsGladeCeiling01 [STAT:02004AFE]>
[00:47] [BuildBaseRecords] <Debug: Looking for cavegceiling01 for Dawnguard.esm DLC1AncestorsGladeCeiling01 [STAT:02004AFE]>
[00:47] [BuildBaseRecords] <Debug: Looking for ashpileghost01 for Unofficial Skyrim Modders Patch.esp DefaultAshPileIce "Ледышка" [ACTI:001069E4]>
[00:47] [BuildBaseRecords] <Debug: Looking for riggedrockfall01 for Skyrim.esm TrapRiggedRockFall01 [ACTI:0007901B]>
[00:47] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apoexttowerbase01_lod.nif ApoExtTowerBase01_lod.nif:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoTowerBase01SN [STAT:0F4286F9]>
[00:47] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apoexttowerbase01_lod.nif ApoExtTowerBase01_lod.nif:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Unslaad.esm zzzCrbApoTowerBase01SN [STAT:0F4286F9]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew6v2dark.nif jungletree6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree06 [TREE:10016022]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew6v2dark.nif jungletree6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree06 [TREE:10016022]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew6v2dark.nif jungletree6_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree06 [TREE:10016022]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew6v2dark.nif jungletree6_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree06 [TREE:10016022]>
[00:47] [BuildBaseRecords] <Debug: Looking for cavegebalconymid01 for Skyrim.esm CaveGEBalconyMid01 [STAT:000224D9]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew6v2dark.nif jungletree6_2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree06 [TREE:10016022]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew6v2dark.nif jungletree6_2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree06 [TREE:10016022]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew6v2dark.nif jungletree6_3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree06 [TREE:10016022]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew6v2dark.nif jungletree6_3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree06 [TREE:10016022]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew6v2dark.nif jungletree6_4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree06 [TREE:10016022]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew6v2dark.nif jungletree6_4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree06 [TREE:10016022]>
[00:47] [BuildBaseRecords] <Debug: Looking for wrtercloud01 for Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc2icebergledge01 for Dragonborn.esm DLC2IcebergLedge01 [STAT:0401B92E]>
[00:47] [BuildBaseRecords] <Debug: Looking for portgatepole01zzzCOR for Vigilant.esm zzzCORPortGatePole01 [ACTI:0D060D18]>
[00:47] [BuildBaseRecords] <Debug: Looking for portgatepole01 for Vigilant.esm zzzCORPortGatePole01 [ACTI:0D060D18]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022.dds] ResourceExists>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm DLC2IcebergLedge01 [STAT:0401B92E]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dragonborn.esm DLC2IcebergLedge01 [STAT:0401B92E]>
[00:47] [AddModel] <Debug: Meshes\landscape\mountains\2sided_mountaincliff01.nif MountainCliff01:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test shalidor's maze fixes.esp 2sided_MountainCliff01_LightSN [STAT:FE015807]>
[00:47] [AddModel] <Debug: Meshes\landscape\mountains\2sided_mountaincliff01.nif MountainCliff01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade shalidor's maze fixes.esp 2sided_MountainCliff01_LightSN [STAT:FE015807]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\6D6F32D8EE374D7DBAB3DFA980DACAA8.dds">
[00:47] [AddModel] <Debug: Meshes\landscape\mountains\2sided_mountaincliff01.nif MountainCliff01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test shalidor's maze fixes.esp 2sided_MountainCliff01_LightSN [STAT:FE015807]>
[00:47] [AddModel] <Debug: Meshes\landscape\mountains\2sided_mountaincliff01.nif MountainCliff01:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade shalidor's maze fixes.esp 2sided_MountainCliff01_LightSN [STAT:FE015807]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel03FrozenMarshGrass01_FC3959FF for Skyrim.esm RockPileL03FrozenMarshGrass01 [STAT:000B01D9]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel03FrozenMarshGrass01 for Skyrim.esm RockPileL03FrozenMarshGrass01 [STAT:000B01D9]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Skyrim.esm RockPileL03FrozenMarshGrass01 [STAT:000B01D9]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Skyrim.esm RockPileL03FrozenMarshGrass01 [STAT:000B01D9]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Skyrim.esm RockPileL03FrozenMarshGrass01 [STAT:000B01D9]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveghall2way02 for Skyrim.esm CaveGHall2Way02 [STAT:0001B198]>
[00:47] [BuildBaseRecords] <Debug: Looking for rifrmsmpartitiondoorbase01 for Skyrim.esm RifRmSmPartitionDoorBase01 [STAT:0009CDD1]>
[00:47] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apoexttowerbase01_lod_1.nif ApoExtTowerBase01_lod.nif:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoTowerBase01SN [STAT:0F4286F9]>
[00:47] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apoexttowerbase01_lod_1.nif ApoExtTowerBase01_lod.nif:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Unslaad.esm zzzCrbApoTowerBase01SN [STAT:0F4286F9]>
[00:47] [BuildBaseRecords] <Debug: Looking for blacksmithworkbench01 for TheBawbsWardenOfTheCoast.esp WCDefenseWorkbench "Верстак защитного снаряжения" [FURN:101B6584]>
[00:47] [BuildBaseRecords] <Debug: Looking for blackreachcrystals03 for Skyrim.esm BlackreachCrystalS03 [STAT:000CE0D2]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineclpillar05zzzGHDesertCLPillar05 for Glenmoril.esm zzzGHDesertCLPillar05 [STAT:0E011342]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineclpillar05 for Glenmoril.esm zzzGHDesertCLPillar05 [STAT:0E011342]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:12 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpiles04RiverMud01 for Skyrim.esm RockPileS04RiverMud01 [STAT:000E4EA0]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:15 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:15 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:23 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:23 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Skyrim.esm RockPileS04RiverMud01 [STAT:000E4EA0]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:29 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:49 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apoexttowerbase01_lod_2.nif ApoExtTowerBase01_lod.nif:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbApoTowerBase01SN [STAT:0F4286F9]>
[00:47] [AddModel] <Debug: Meshes\dlc02\lod\apocrypha\apoexttowerbase01_lod_2.nif ApoExtTowerBase01_lod.nif:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Unslaad.esm zzzCrbApoTowerBase01SN [STAT:0F4286F9]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:31 - L1_Parts:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:31 - L1_Parts:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:51 - L1_Parts:51 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:51 - L1_Parts:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [BuildBaseRecords] <Debug: Looking for redruin3 for Unslaad.esm zzzCrbRedRuine03 [STAT:0F0C1823]>
[00:47] [BuildBaseRecords] <Debug: Looking for rieklingwalltrap for Dragonborn.esm TrapWallRiekling [ACTI:0403409C]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\apoexttowerbase01_lod.dds 0 Unslaad.esm zzzCrbApoTowerBase01SN [STAT:0F4286F9]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\apoexttowerbase01_lod.dds 0 Unslaad.esm zzzCrbApoTowerBase01SN [STAT:0F4286F9]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\apoexttowerbase01_lod.dds 0 Unslaad.esm zzzCrbApoTowerBase01SN [STAT:0F4286F9]>
[00:47] [BuildBaseRecords] <Debug: Looking for slggwalthi02 for Skyrim.esm SLgGWalThi02 [STAT:0007219C]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:10 - L1_Parts:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:10 - L1_Parts:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [BuildBaseRecords] <Debug: Looking for genkithallsm1wayexsmdbl01 for Skyrim.esm GenKitHallSm1wayExSmDbl01 [STAT:00013064]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:56 - L1_Parts:56 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:56 - L1_Parts:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:48 - L1_Parts:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif WRTerCloud01:48 - L1_Parts:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower1x2_lod_1 for Dragonborn.esm DLC2DweFacadeTower1x2_LOD_1 [STAT:040384DE]>
[00:47] [BuildBaseRecords] <Debug: Looking for cavegroomincorner02 for Skyrim.esm CaveGRoomInCorner02FalmerLight [STAT:000D56FB]>
[00:47] [BuildBaseRecords] <Debug: Looking for dweptnwallanim02 for Dragonborn.esm DLC2DwePtnWallAnim02 [ACTI:04021472]>
[00:47] [BuildBaseRecords] <Debug: Looking for mammothskull1 for Skyrim.esm BoneMammothSkull1Snow [STAT:00096C3E]>
[00:47] [BuildBaseRecords] <Debug: Looking for norpitwallfronttormbgsidel01 for Wyrmstooth.esp WTNorPitWallFrontToRmBgSideL01_ice [STAT:0A2FF7FA]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel04Sand01_95E1CD51 for TheBawbsWardenOfTheCoast.esp RockPileL04Sand01 [STAT:10020569]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel04Sand01 for TheBawbsWardenOfTheCoast.esp RockPileL04Sand01 [STAT:10020569]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for TheBawbsWardenOfTheCoast.esp RockPileL04Sand01 [STAT:10020569]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for TheBawbsWardenOfTheCoast.esp RockPileL04Sand01 [STAT:10020569]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel04 for TheBawbsWardenOfTheCoast.esp RockPileL04Sand01 [STAT:10020569]>
[00:47] [BuildBaseRecords] <Debug: Looking for madnessbowskinned for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonMadnessBow [STAT:06000BD4]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\dirt02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp RockPileL04Sand01 [STAT:10020569]>
[00:47] [BuildBaseRecords] <Debug: Looking for apourn02 for DAc0da.esm zDcdTreasArtifactApo_HushedDraugr "Сосуд" [CONT:0C008681]>
[00:47] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin2048x128_2A58311Fpassthru for Dragonborn.esm DLC2dunNchardak_FXWaterfallThin2048x128 [MSTT:0402B5D3]>
[00:47] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin2048x128_2A58311F for Dragonborn.esm DLC2dunNchardak_FXWaterfallThin2048x128 [MSTT:0402B5D3]>
[00:47] [BuildBaseRecords] <Debug: Looking for fxwaterfallthin2048x128 for Dragonborn.esm DLC2dunNchardak_FXWaterfallThin2048x128 [MSTT:0402B5D3]>
[00:47] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallthin2048x128_2a58311f_dyndolod_lod.nif Dragonborn.esm DLC2dunNchardak_FXWaterfallThin2048x128 [MSTT:0402B5D3]>
[00:47] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallthin2048x128_2a58311f_dyndolod_lod.nif Dragonborn.esm DLC2dunNchardak_FXWaterfallThin2048x128 [MSTT:0402B5D3]>
[00:47] [BuildBaseRecords] <Debug: Looking for wtemperorparasol3 for Wyrmstooth.esp WTEmperorParasol03_snow [STAT:0A466FDF]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrtercloud01_lod_0.nif WRCloudDistrictTerrainLOD:33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrtercloud01_lod_0.nif WRCloudDistrictTerrainLOD:33 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrtercloud01_lod_0.nif WRCloudDistrictTerrainLOD:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrtercloud01_lod_0.nif WRCloudDistrictTerrainLOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrtercloud01_lod_0.nif WRTerCloud01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrtercloud01_lod_0.nif WRTerCloud01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrtercloud01_lod_0.nif WRTerCloud01:10 - L1_Parts:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrtercloud01_lod_0.nif WRTerCloud01:10 - L1_Parts:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrtercloud01_lod_0.nif WRTerCloud01:53 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrtercloud01_lod_0.nif WRTerCloud01:53 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [BuildBaseRecords] <Debug: Looking for necrohammer2h for DAc0da.esm zDcd1stPersonNecroHammer2H [STAT:0C00431F]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [BuildBaseRecords] <Debug: Looking for acolytemask_gndLA_SS_MaskAhzidal for SkystoneCastle.esp LA_SS_MaskAhzidal [STAT:3574D1A0]>
[00:47] [BuildBaseRecords] <Debug: Looking for acolytemask_gnd for SkystoneCastle.esp LA_SS_MaskAhzidal [STAT:3574D1A0]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for Dragonborn.esm testPhilSlotMachineCoinSlot "Щель для монеты" [ACTI:04018CD4]>
[00:47] [BuildBaseRecords] <Debug: Looking for shackwallr02 for Skyrim.esm ShackWallR02Snow [STAT:00071840]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 1 Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 1 Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\wrcastlelod01.dds 3 Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\wrcastlelod01.dds 3 Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [BuildBaseRecords] <Debug: Looking for la_ruggreenmid for SkystoneCastle.esp LA_SS_RugGreenMid [STAT:35821F65]>
[00:47] [BuildBaseRecords] <Debug: Looking for rtplayerhousedeck01 for Skyrim.esm RTPlayerHouseDeck01 [STAT:000F795B]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveifbalconyicorner03 for Skyrim.esm CaveIFBalconyICorner03 [STAT:00034504]>
[00:47] [AddModel] <Debug: Meshes\plants\wtemperorparasol3.nif wtemperorparasol:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTEmperorParasol03_snow [STAT:0A466FDF]>
[00:47] [AddModel] <Debug: Meshes\plants\wtemperorparasol3.nif wtemperorparasol:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTEmperorParasol03_snow [STAT:0A466FDF]>
[00:47] [BuildBaseRecords] <Debug: Looking for cavegboulderl01 for Skyrim.esm CaveGBoulderL01Ice [STAT:00042089]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrtercloud01_lod_1.nif WRCloudDistrictTerrainLOD:33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrtercloud01_lod_1.nif WRCloudDistrictTerrainLOD:33 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrtercloud01_lod_1.nif WRCloudDistrictTerrainLOD:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrtercloud01_lod_1.nif WRCloudDistrictTerrainLOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [BuildBaseRecords] <Debug: Looking for signrtorphanage01 for Skyrim.esm SignRTOrphanage01 [MSTT:000EA631]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrtercloud01_lod_1.nif WRTerCloud01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrtercloud01_lod_1.nif WRTerCloud01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [BuildBaseRecords] <Debug: Looking for norhallbg1wayexsmdbl01 for Skyrim.esm NorHallBg1wayExSmDbl01 [STAT:00013BF2]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrtercloud01_lod_1.nif WRTerCloud01:10 - L1_Parts:10 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrtercloud01_lod_1.nif WRTerCloud01:10 - L1_Parts:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [BuildBaseRecords] <Debug: Looking for genericbannerred01CityBannerFalkreath01 for Skyrim.esm CityBannerFalkreath01 [MSTT:000D2029]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 1 Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Skyrim.esm CityBannerFalkreath01 [MSTT:000D2029]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 1 Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\wrcastlelod01.dds 3 Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [BuildBaseRecords] <Debug: Looking for traygarlicbread[hf] for SkystoneCastle.esp LA_SS_FoodTrayGarlicBread [STAT:3583B5F7]>
[00:47] [AddModel] <Debug: Meshes\lod\wyrmstooth\wtemperorparasol3_lod.nif wtemperorparasol_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Wyrmstooth.esp WTEmperorParasol03_snow [STAT:0A466FDF]>
[00:47] [AddModel] <Debug: Meshes\lod\wyrmstooth\wtemperorparasol3_lod.nif wtemperorparasol_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Wyrmstooth.esp WTEmperorParasol03_snow [STAT:0A466FDF]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\wtemperorparasollod.dds 0 Wyrmstooth.esp WTEmperorParasol03_snow [STAT:0A466FDF]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwehallbg2way01 for Dragonborn.esm DLC2dunFahlbtharzDweHallBg2way01_Snow [STAT:04028BA2]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrtercloud01_lod_2.nif WRCloudDistrictTerrainLOD:33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrtercloud01_lod_2.nif WRCloudDistrictTerrainLOD:33 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrtercloud01_lod_2.nif WRCloudDistrictTerrainLOD:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrtercloud01_lod_2.nif WRCloudDistrictTerrainLOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [BuildBaseRecords] <Debug: Looking for wrintchfloorwoodangler for Skyrim.esm WRIntCHFloorWoodAngleR [STAT:00074F4D]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 1 Skyrim.esm WRTerCloud01 [STAT:0003F5F8]>
[00:47] [BuildBaseRecords] <Debug: Looking for minescaffoldfreeropeend01 for Better Dynamic Ash.esp BDA_MineScaffoldFreeRopeEnd01Ash [STAT:3400FB23]>
[00:47] [BuildBaseRecords] <Debug: Looking for civilwarcot01 for Skyrim.esm CivilWarCot01L "Койка" [FURN:000E2826]>
[00:47] [BuildBaseRecords] <Debug: Looking for fxambbeamdustdim02 for Skyrim.esm FXAmbBeamDustDim02 [MSTT:000A56F7]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveiroomdoor01 for Skyrim.esm CaveIRoomDoor01 [STAT:00024AE0]>
[00:47] [BuildBaseRecords] <Debug: Looking for cavegecorner02c for Skyrim.esm CaveGECorner02c [STAT:00026BF5]>
[00:47] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomdoor03 for Skyrim.esm RiftenRWTGRoomDoor03 [STAT:0004B07D]>
[00:47] [BuildBaseRecords] <Debug: Looking for mrkkeepkinghead01 for Skyrim.esm MrkKeepKingHead01 [STAT:000B3A84]>
[00:47] [BuildBaseRecords] <Debug: Looking for wrcastlerugaendl for Skyrim.esm WRCastleRugAEndL [STAT:000DEDCD]>
[00:47] [BuildBaseRecords] <Debug: Looking for cavegceiling01_darkfalmer for Dawnguard.esm CaveGCeiling01_DarkFalmer [STAT:02002BD9]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1.dds] ResourceExists>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [BuildBaseRecords] <Debug: Looking for caslghall4way01 for Dawnguard.esm CasLgHall4way01 [STAT:0200080A]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\36D6C80266214CD0BDE9E5CF1E60CC4C.dds">
[00:47] [BuildBaseRecords] <Debug: Looking for moteeffect01 for Dragonborn.esm DLC2DBBookLevelLightEffect [ACTI:0401EB95]>
[00:47] [BuildBaseRecords] <Debug: Looking for mechrtpedestrial for DAc0da.esm zDcdActHavMerchRtPedestrial [ACTI:0C00AF14]>
[00:47] [BuildBaseRecords] <Debug: Looking for minedoorload01zzzRevMineDoor01Load for Glenmoril.esm zzzRevMineDoor01Load "Деревянная дверь" [DOOR:0E309035]>
[00:47] [BuildBaseRecords] <Debug: Looking for minedoorload01 for Glenmoril.esm zzzRevMineDoor01Load "Деревянная дверь" [DOOR:0E309035]>
[00:47] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbasesupport01EC_SS_SI_Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldBaseSupport01_Mania [STAT:114E7C67]>
[00:47] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbasesupport01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldBaseSupport01_Mania [STAT:114E7C67]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepkinghead01.nif MrkKeepKingHead01:60 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepKingHead01 [STAT:000B3A84]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepkinghead01.nif MrkKeepKingHead01:60 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepKingHead01 [STAT:000B3A84]>
[00:47] [BuildBaseRecords] <Debug: Looking for minerailtop3sided01 for Skyrim.esm MineRailTop3Sided01 [STAT:000BA41B]>
[00:47] [BuildBaseRecords] <Debug: Looking for satchel for Skyrim.esm TreasAlchemySatchelRare "Сумка аптекаря" [CONT:000AF6AF]>
[00:47] [BuildBaseRecords] <Debug: Looking for shiplarge01anim01 for Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:47] [BuildBaseRecords] <Debug: Looking for smderope01 for Skyrim.esm SMdERope01 [STAT:000E3E23]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepkinghead01_lod_2.nif MrkCastleLOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepKingHead01 [STAT:000B3A84]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepkinghead01_lod_2.nif MrkCastleLOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepKingHead01 [STAT:000B3A84]>
[00:47] [BuildBaseRecords] <Debug: Looking for farmhousedoor01 for Skyrim.esm FarmhouseDoor01 "Дверь" [DOOR:00012EB1]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkKeepKingHead01 [STAT:000B3A84]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc2rrcaveghall2way01c for Dragonborn.esm DLC2RRCaveGHall2Way01c [STAT:0403336C]>
[00:47] [BuildBaseRecords] <Debug: Looking for byohbyohwrporchrposts01 for HearthFires.esm BYOHBYOHWRporchRPosts01 [STAT:03003182]>
[00:47] [BuildBaseRecords] <Debug: Looking for pondfish05 for Skyrim.esm CritterPondFish05 "Хисткарп" [ACTI:00106D2C]>
[00:47] [BuildBaseRecords] <Debug: Looking for barrel02 for Vigilant.esm zzzCHBarrelQuestItem "Бочка" [CONT:0D51ADC0]>
[00:47] [BuildBaseRecords] <Debug: Looking for shrinedibella for Skyrim.esm ShrineofDibella "Святилище Дибеллы" [ACTI:000D9881]>
[00:47] [BuildBaseRecords] <Debug: Looking for glasswarhammer for Glenmoril.esm zzzGH1stPersonSnowElfWarHammer [STAT:0E015257]>
[00:47] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop2sided01 for Skyrim.esm StockadeScaffoldTop2Sided01 [STAT:000533BE]>
[00:47] [BuildBaseRecords] <Debug: Looking for pearmace for Glenmoril.esm zzzGH1stPersonPiperPearMace [STAT:0E01244B]>
[00:47] [BuildBaseRecords] <Debug: Looking for ruinspuzzlepillar01 for Skyrim.esm NorDefaultPuzzlePillarPullBar01NoFurn "Колонна" [ACTI:000F13B5]>
[00:47] [BuildBaseRecords] <Debug: Looking for norrunicamphitheatrewordtiid for Skyrim.esm NorWordWallWordKoorxxx [ACTI:00070999]>
[00:47] [BuildBaseRecords] <Debug: Looking for wrintdragonroomribcap01 for Skyrim.esm WRIntDragonRoomRibCap01 [STAT:0009FA10]>
[00:47] [BuildBaseRecords] <Debug: Looking for whvalunstrad30 for DAc0da.esm zDcdWHvalunstrad30Snow [STAT:0C004C55]>
[00:47] [BuildBaseRecords] <Debug: Looking for _camp_intperkstars01 for Campfire.esm _Camp_PerkNodePosRefDummy "Test Node" [ACTI:09043811]>
[00:47] [BuildBaseRecords] <Debug: Looking for bedrollhay01STATICCaveDirt for TheBawbsWardenOfTheCoast.esp BedrollHay01STATICCaveDirt [STAT:1026A69A]>
[00:47] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for TheBawbsWardenOfTheCoast.esp BedrollHay01STATICCaveDirt [STAT:1026A69A]>
[00:47] [BuildBaseRecords] <Debug: Looking for tombstone02 for TheBawbsWardenOfTheCoast.esp WCMQ08GraveHaden "Хадене Кьярике" [ACTI:10314CB6]>
[00:47] [BuildBaseRecords] <Debug: Looking for dirtcliffs01Sand01_43761337 for TheBawbsWardenOfTheCoast.esp DirtCliffs01Sand01 [STAT:1000BBBF]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveiroomwall03WT for Wyrmstooth.esp WTCaveIRoomWall03 [STAT:0A7D358B]>
[00:47] [BuildBaseRecords] <Debug: Looking for dirtcliffs01Sand01 for TheBawbsWardenOfTheCoast.esp DirtCliffs01Sand01 [STAT:1000BBBF]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveiroomwall03 for Wyrmstooth.esp WTCaveIRoomWall03 [STAT:0A7D358B]>
[00:47] [BuildBaseRecords] <Debug: Looking for cassmhall1wayhalf01 for Dawnguard.esm CasSmHall1wayHalf01 [STAT:02007C57]>
[00:47] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337passthru for TheBawbsWardenOfTheCoast.esp DirtCliffs01Sand01 [STAT:1000BBBF]>
[00:47] [BuildBaseRecords] <Debug: Looking for wrbreezebase for Skyrim.esm WRBreezeBase [STAT:000196E6]>
[00:47] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337 for TheBawbsWardenOfTheCoast.esp DirtCliffs01Sand01 [STAT:1000BBBF]>
[00:47] [BuildBaseRecords] <Debug: Looking for dirtcliffs01 for TheBawbsWardenOfTheCoast.esp DirtCliffs01Sand01 [STAT:1000BBBF]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\fieldgrass02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp DirtCliffs01Sand01 [STAT:1000BBBF]>
[00:47] [BuildBaseRecords] <Debug: Looking for tapestry_02EC_SS_ShiveringDSBanner for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ShiveringDSBanner [STAT:1158AAA9]>
[00:47] [BuildBaseRecords] <Debug: Looking for tapestry_02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ShiveringDSBanner [STAT:1158AAA9]>
[00:47] [BuildBaseRecords] <Debug: Looking for mountainridge02 for Skyrim.esm MountainRidge02 [STAT:0005304B]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel02zzzRev_Moss for Glenmoril.esm zzzRevRockPileL02_Moss [STAT:0E00374C]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Glenmoril.esm zzzRevRockPileL02_Moss [STAT:0E00374C]>
[00:47] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainridge02_00000000_lod_0l.nif for Skyrim.esm MountainRidge02 [STAT:0005304B]>
[00:47] [BuildBaseRecords] <Debug: Looking for cavegebalconyramp01 for Skyrim.esm CaveGEBalconyRamp01 [STAT:00022EA3]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevRockPileL02_Moss [STAT:0E00374C]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockPileL02_Moss [STAT:0E00374C]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveilroomicorner04 for Skyrim.esm CaveILRoomICorner04 [STAT:000300C3]>
[00:47] [BuildBaseRecords] <Debug: Looking for isrockattacha02_r for DAc0da.esm zDcdISRockAttachA02_R [STAT:0C003F8B]>
[00:47] [BuildBaseRecords] <Debug: Looking for impexticetower01 for Skyrim.esm ImpExtIceTower01_NoIce [STAT:000C9B5F]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbreezebase.nif WRBreezeBase:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezeBase [STAT:000196E6]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbreezebase.nif WRBreezeBase:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBreezeBase [STAT:000196E6]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbreezebase.nif WRBreezeBase:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezeBase [STAT:000196E6]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbreezebase.nif WRBreezeBase:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRBreezeBase [STAT:000196E6]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbreezebase.nif WRBreezeBase:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezeBase [STAT:000196E6]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbreezebase.nif WRBreezeBase:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBreezeBase [STAT:000196E6]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbreezebase.nif WRBreezeBase:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezeBase [STAT:000196E6]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbreezebase.nif WRBreezeBase:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRBreezeBase [STAT:000196E6]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbreezebase.nif WRBreezeBase:15 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRBreezeBase [STAT:000196E6]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwefacadebalconymid01 for DAc0da.esm zDcdZeroSumDweFacadeBalconyMid01 [STAT:0C0097EB]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbreezebase.nif WRBreezeBase:15 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBreezeBase [STAT:000196E6]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbreezebase.nif WRBreezeBase:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezeBase [STAT:000196E6]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbreezebase.nif WRBreezeBase:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRBreezeBase [STAT:000196E6]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbreezebase.nif WRBreezeBase:29 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezeBase [STAT:000196E6]>
[00:47] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactAttireAtmoran "Сундук" [CONT:0E276934]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbreezebase.nif WRBreezeBase:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRBreezeBase [STAT:000196E6]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbreezebase.nif WRBreezeBase:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezeBase [STAT:000196E6]>
[00:47] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrbreezebase.nif WRBreezeBase:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRBreezeBase [STAT:000196E6]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceTower01_NoIce [STAT:000C9B5F]>
[00:47] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebalconymid01.nif DweFacadeBalconyMid01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBalconyMid01 [STAT:0C0097EB]>
[00:47] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebalconymid01.nif DweFacadeBalconyMid01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBalconyMid01 [STAT:0C0097EB]>
[00:47] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebalconymid01.nif DweFacadeBalconyMid01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBalconyMid01 [STAT:0C0097EB]>
[00:47] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebalconymid01.nif DweFacadeBalconyMid01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBalconyMid01 [STAT:0C0097EB]>
[00:47] [BuildBaseRecords] <Debug: Looking for chest01zzzCrbTreasQ01Godhands for Unslaad.esm zzzCrbTreasQ01Godhands "Сундук" [CONT:0F288BC5]>
[00:47] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebalconymid01.nif DweFacadeBalconyMid01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBalconyMid01 [STAT:0C0097EB]>
[00:47] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\dwefacadebalconymid01.nif DweFacadeBalconyMid01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBalconyMid01 [STAT:0C0097EB]>
[00:47] [BuildBaseRecords] <Debug: Looking for chest01 for Unslaad.esm zzzCrbTreasQ01Godhands "Сундук" [CONT:0F288BC5]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezebase_lod_2.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRBreezeBase [STAT:000196E6]>
[00:47] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezebase_lod_2.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRBreezeBase [STAT:000196E6]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRBreezeBase [STAT:000196E6]>
[00:47] [BuildBaseRecords] <Debug: Looking for arsarcophagustopanim01 for Update.esm ccBGS_ARSarcophagusTopAnim01 [ACTI:01003222]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoreiron02 for Skyrim.esm MineOreIron02 "Железорудная жила" [ACTI:000A2C4B]>
[00:47] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebalconymid01_lod.nif DweFacadeBalconyMid01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBalconyMid01 [STAT:0C0097EB]>
[00:47] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebalconymid01_lod.nif DweFacadeBalconyMid01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBalconyMid01 [STAT:0C0097EB]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwespherecenturionport01zzzCHRustyBoneWheelPort01 for Vigilant.esm zzzCHRustyBoneWheelPort01 [FURN:0D10661E]>
[00:47] [BuildBaseRecords] <Debug: Looking for nortmphallbg1waywall02 for Skyrim.esm NorTmpHallBg1wayWall02 [STAT:00024354]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwespherecenturionport01 for Vigilant.esm zzzCHRustyBoneWheelPort01 [FURN:0D10661E]>
[00:47] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebalconymid01_lod_1.nif DweFacadeBalconyMid01_LOD_1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeBalconyMid01 [STAT:0C0097EB]>
[00:47] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\fac\dwefacadebalconymid01_lod_1.nif DweFacadeBalconyMid01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeBalconyMid01 [STAT:0C0097EB]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeBalconyMid01 [STAT:0C0097EB]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeBalconyMid01 [STAT:0C0097EB]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeBalconyMid01 [STAT:0C0097EB]>
[00:47] [BuildBaseRecords] <Debug: Looking for chest01 for SkystoneCastle.esp LA_SS_MerchantChefChest2 "Сундук" [CONT:356B9EE0]>
[00:47] [BuildBaseRecords] <Debug: Looking for cotn_wood_modular03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIBridge03 [STAT:1115726E]>
[00:47] [BuildBaseRecords] <Debug: Looking for dweplatcorin01 for Skyrim.esm DwePlatCorIn01 [STAT:00052ABF]>
[00:47] [BuildBaseRecords] <Debug: Looking for hanginganimalsring01 for Skyrim.esm HangingAnimalsRing01 [STAT:00038B0B]>
[00:47] [BuildBaseRecords] <Debug: Looking for gemmineorange02 for Dragonborn.esm DLC2MineGemRuby02 "Месторождение рубинов" [ACTI:04028EA1]>
[00:47] [BuildBaseRecords] <Debug: Looking for elvenblade2h for Glenmoril.esm zzzGH1stPersonElvenBlade2H [STAT:0E012506]>
[00:47] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighcustom02 for Skyrim.esm WRIntCastleWallDoubleHighCustom02 [STAT:00099FDE]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2.dds] ResourceExists>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1.dds] ResourceExists>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\D73B9B51E948401AB72219CA49E61696.dds">
[00:47] [BuildBaseRecords] <Debug: Looking for dwefurniturehighchair01 for Skyrim.esm DweFurnitureHighChair01F "Кресло" [FURN:00027EC2]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treepineforestdead03.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treepineforestdead03.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:47] [BuildBaseRecords] <Debug: Looking for maginvshoutkynes for Skyrim.esm MAGINVShoutKynes [STAT:0010F0FF]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treepineforestdead03.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treepineforestdead03.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:47] [BuildBaseRecords] <Debug: Looking for walkwayfull03 for Better Dynamic Snow SE.esp WalkwayFull03Snow [STAT:000F6056]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treepineforestdead03.nif TreePineForestDead03_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treepineforestdead03.nif TreePineForestDead03_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:47] [BuildBaseRecords] <Debug: Looking for glacierslab01 for Skyrim.esm GlacierSlab01 [STAT:0009222A]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treepineforestdead03.nif TreePineForestDead03_1:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:47] [AddModel] <Debug: Meshes\landscape\trees\treepineforestdead03.nif TreePineForestDead03_1:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:47] [AddModel] <Debug: Skinned model Meshes\landscape\trees\treepineforestdead03.nif Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:47] [BuildBaseRecords] <Debug: Looking for cavegewall02 for Skyrim.esm CaveGEWall02 [STAT:000204AB]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c.dds] ResourceExists>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslab01lod.dds 0 Skyrim.esm GlacierSlab01 [STAT:0009222A]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslab01lod.dds 0 Skyrim.esm GlacierSlab01 [STAT:0009222A]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslab01lod.dds 0 Skyrim.esm GlacierSlab01 [STAT:0009222A]>
[00:47] [BuildBaseRecords] <Debug: Looking for mrkapothstairs03 for Skyrim.esm MrkApothStairs03 [STAT:000B39F0]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\869142EB3EF94CC1BE0CA82890EB512F.dds">
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\7B13C8D0D44742738CA00FB22ABE3D8D.dds">
[00:47] [BuildBaseRecords] <Debug: Looking for sovngardeplinth01 for Unslaad.esm zzzCrbSovngardePlinth01Snow [STAT:0F453BA0]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpiles03zzzRev_dead for Glenmoril.esm zzzRevRockPileS03_dead [STAT:0E003717]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Glenmoril.esm zzzRevRockPileS03_dead [STAT:0E003717]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadfloorlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadfloor.dds Glenmoril.esm zzzRevRockPileS03_dead [STAT:0E003717]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockPileS03_dead [STAT:0E003717]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs03.nif MrkApothStairs03:47 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApothStairs03 [STAT:000B39F0]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs03.nif MrkApothStairs03:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkApothStairs03 [STAT:000B39F0]>
[00:47] [BuildBaseRecords] <Debug: Looking for opdwehallbgendcap01 for Glenmoril.esm zzzRevOpDweHallBgEndCap01 [STAT:0E25E46A]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs03.nif MrkApothStairs03:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApothStairs03 [STAT:000B39F0]>
[00:47] [AddModel] <Debug: Meshes\architecture\markarth\mrkapothstairs03.nif MrkApothStairs03:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkApothStairs03 [STAT:000B39F0]>
[00:47] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\mtadd\mountainwall03.nif MountainWall03_LOD_0L:0 meshes\lod\revenant\mt\wall\mountainwall03_lod_0.nif textures\landscape\mountains\mountainslab02.dds Glenmoril.esm zzzRevMtWall03SN [STAT:0E2F7729]>
[00:47] [BuildBaseRecords] <Debug: Looking for slgftraconmid01 for Skyrim.esm SLgFTraConMid01 [STAT:0003D3B8]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwerubblepile04 for Skyrim.esm DweRubblePile04 [STAT:00036AC2]>
[00:47] [BuildBaseRecords] <Debug: Looking for aquarium_small01 for ccBGSSSE001-Fish.esm ccBGSSSE001_AquariumSmallFishery [ACTI:050008D8]>
[00:47] [BuildBaseRecords] <Debug: Looking for whgrayquarter02 for Skyrim.esm WHgrayquarter02 [STAT:0001EFFD]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrkapothstairs03_lod_2.nif MrkApothStairs03_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkApothStairs03 [STAT:000B39F0]>
[00:47] [AddModel] <Debug: Meshes\lod\markarth\mrkapothstairs03_lod_2.nif MrkApothStairs03_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkApothStairs03 [STAT:000B39F0]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkApothStairs03 [STAT:000B39F0]>
[00:47] [BuildBaseRecords] <Debug: Looking for cavegeicorner03hole for Skyrim.esm CaveGEICorner03Hole [STAT:000287C9]>
[00:47] [BuildBaseRecords] <Debug: Looking for ruinspot04 for Skyrim.esm RuinsPot04StaticIce [STAT:00101B5C]>
[00:47] [BuildBaseRecords] <Debug: Looking for sc_mausoleumcornerr for Dawnguard.esm sc_mausoleumCornerR [STAT:0200933A]>
[00:47] [BuildBaseRecords] <Debug: Looking for tombg02zzzRev_wh for Glenmoril.esm zzzRevTombG02_wh [STAT:0E00A33A]>
[00:47] [BuildBaseRecords] <Debug: Looking for tombg02 for Glenmoril.esm zzzRevTombG02_wh [STAT:0E00A33A]>
[00:47] <Warning: Textures do not match for "RockM02:1": textures\landscape\revenant\mountains\rock01.dds in rockm02.nif -> textures\landscape\mountains\mountainslab02.dds in rockm02_lod_0.nif for Glenmoril.esm zzzRevRockM02_wet [STAT:0E000EAC]>
[00:47] <Warning: Textures do not match for "RockPileL02:0": textures\landscape\revenant\rocky01.dds in rockpilel02.nif -> textures\landscape\dirt02.dds in rockpilel02_lod_0.nif for Glenmoril.esm zzzRevRockPileL02_Moss [STAT:0E00374C]>
[00:47] <Warning: Textures do not match for "RockPileL02:1 - L2_RockPileL02:1": textures\landscape\revenant\mountains\rock01.dds in rockpilel02.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilel02_lod_0.nif for Glenmoril.esm zzzRevRockPileL02_Moss [STAT:0E00374C]>
[00:47] <Warning: Textures do not match for "RockPileS03:0": textures\landscape\revenant\rocky01.dds in rockpiles03.nif -> textures\landscape\dirt02.dds in rockpiles03_lod_0.nif for Glenmoril.esm zzzRevRockPileS03_dead [STAT:0E003717]>
[00:47] <Warning: Textures do not match for "RockPileS03:1": textures\landscape\revenant\mountains\rock01.dds in rockpiles03.nif -> textures\landscape\mountains\mountainslab02.dds in rockpiles03_lod_0.nif for Glenmoril.esm zzzRevRockPileS03_dead [STAT:0E003717]>
[00:47] [BuildBaseRecords] <Debug: Looking for minecroomwall01 for Skyrim.esm MineCRoomWall01 [STAT:000454E2]>
[00:47] [BuildBaseRecords] <Debug: Looking for nobletablethin01 for Skyrim.esm NobleTableThin01 [STAT:000C4D58]>
[00:47] [BuildBaseRecords] <Debug: Looking for noblechest01 for Skyrim.esm RiftenTempleCharityChest "Сундук" [CONT:000C4493]>
[00:47] [BuildBaseRecords] <Debug: Looking for whvalunstrad26 for Skyrim.esm WHvalunstrad26 [STAT:000FFEB4]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1.dds] ResourceExists>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc2darkelfthrone01 for Dragonborn.esm DLC2DarkElfThrone01 "Трон" [FURN:0402B086]>
[00:47] [BuildBaseRecords] <Debug: Looking for wrintfloordirtmid01 for Skyrim.esm WRIntFloorDirtMid01 [STAT:0005D18E]>
[00:47] [BuildBaseRecords] <Debug: Looking for dweplatbgcorin01 for Skyrim.esm DwePlatBgCorIn01Snow [STAT:0007660E]>
[00:47] [BuildBaseRecords] <Debug: Looking for _camp_campfire_embers for Campfire.esm _Camp_Campfire_Embers [ACTI:09041B48]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [BuildBaseRecords] <Debug: Looking for palette1cell2 for DAc0da.esm zDcdNavPalette1CellEdge [STAT:0C002D2B]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\9BB1960B6C2F437FB99F12CC65558608.dds">
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatBgCorIn01Snow [STAT:0007660E]>
[00:47] [BuildBaseRecords] <Debug: Looking for signtg03blackbriarmeadery for Skyrim.esm SignTG03BlackBriarMeadery [MSTT:00101BD5]>
[00:47] [BuildBaseRecords] <Debug: Looking for water1024 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Bloodwater [ACTI:11023FB7]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03_CaveGWall for Skyrim.esm MineOreMoonstone03_CaveGWall "Выход лунного камня" [ACTI:0010DB64]>
[00:47] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Bloodwater [ACTI:11023FB7]>
[00:47] [BuildBaseRecords] <Debug: Looking for sovintplatformstr01noshading for Unslaad.esm zzzCrbSOVintPlatformStr01NoShadingSnow [STAT:0F453B58]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoremoonstone03 for Skyrim.esm MineOreMoonstone03_CaveGWall "Выход лунного камня" [ACTI:0010DB64]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03_LSnowRocks for Skyrim.esm MineOreQuicksilver03_LSnowRocks "Ртутная жила" [ACTI:0010D085]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03 for Skyrim.esm MineOreQuicksilver03_LSnowRocks "Ртутная жила" [ACTI:0010D085]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveglroomdoorlb02EC_SS_D for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLRoomDoorLB02D [STAT:1108537A]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveglroomdoorlb02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_CaveGLRoomDoorLB02D [STAT:1108537A]>
[00:47] [BuildBaseRecords] <Debug: Looking for icebalconycurve02 for Unslaad.esm zzzCrbIceBaloconyCurve02 [STAT:0F0A4CD3]>
[00:47] [BuildBaseRecords] <Debug: Looking for skyhavenrubblepile05 for Skyrim.esm SkyHavenRubblePile05 [STAT:0005032C]>
[00:47] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerrint01 for HearthFires.esm BYOHBYOHWRtowerRINT01 [STAT:03003C7D]>
[00:47] [BuildBaseRecords] <Debug: Looking for falmerpgebalconyshelf01 for Dawnguard.esm FalmerPGEBalconyShelf01SnowLight [STAT:02006F1D]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockcliff07Dirt01_8872BEFC for Skyrim.esm RockCliff07Dirt01 [STAT:000D1A0C]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03_CaveGWall for Skyrim.esm MineOreQuicksilver03_CaveGWall "Ртутная жила" [ACTI:0010DB6C]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockcliff07Dirt01 for Skyrim.esm RockCliff07Dirt01 [STAT:000D1A0C]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineorequicksilver03 for Skyrim.esm MineOreQuicksilver03_CaveGWall "Ртутная жила" [ACTI:0010DB6C]>
[00:47] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile05.nif SkyHavenRubblePile05:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile05 [STAT:0005032C]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for Skyrim.esm RockCliff07Dirt01 [STAT:000D1A0C]>
[00:47] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile05.nif SkyHavenRubblePile05:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile05 [STAT:0005032C]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for Skyrim.esm RockCliff07Dirt01 [STAT:000D1A0C]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Skyrim.esm RockCliff07Dirt01 [STAT:000D1A0C]>
[00:47] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile05.nif SkyHavenRubblePile05:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile05 [STAT:0005032C]>
[00:47] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile05.nif SkyHavenRubblePile05:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile05 [STAT:0005032C]>
[00:47] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile05.nif SkyHavenRubblePile05:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile05 [STAT:0005032C]>
[00:47] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile05.nif SkyHavenRubblePile05:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile05 [STAT:0005032C]>
[00:47] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01Tundra_EB28C3ED for Skyrim.esm DirtCliffsIsland01Tundra [STAT:00043947]>
[00:47] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile05.nif SkyHavenRubblePile05:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile05 [STAT:0005032C]>
[00:47] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhavenrubblepile05.nif SkyHavenRubblePile05:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile05 [STAT:0005032C]>
[00:47] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01Tundra for Skyrim.esm DirtCliffsIsland01Tundra [STAT:00043947]>
[00:47] [BuildBaseRecords] <Debug: Looking for arrmcolumn01 for Update.esm ccBGS_ARRmColumn01 [STAT:0100319D]>
[00:47] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3EDpassthru for Skyrim.esm DirtCliffsIsland01Tundra [STAT:00043947]>
[00:47] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3ED for Skyrim.esm DirtCliffsIsland01Tundra [STAT:00043947]>
[00:47] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01 for Skyrim.esm DirtCliffsIsland01Tundra [STAT:00043947]>
[00:47] [BuildBaseRecords] <Debug: Looking for testhdrbrightrange01 for Skyrim.esm TestHDRBox02 [STAT:00013F46]>
[00:47] [BuildBaseRecords] <Debug: Looking for upperchair01 for Skyrim.esm UpperChairStatic [STAT:0006AE69]>
[00:47] [BuildBaseRecords] <Debug: Looking for roadstraight02down01 for Skyrim.esm RoadStraight02Down01 [STAT:000355D4]>
[00:47] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepile05_lod_0.nif SkyHavenRubblePile05:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile05 [STAT:0005032C]>
[00:47] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepile05_lod_0.nif SkyHavenRubblePile05:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile05 [STAT:0005032C]>
[00:47] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepile05_lod_0.nif SkyHavenRubblePile05:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile05 [STAT:0005032C]>
[00:47] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepile05_lod_0.nif SkyHavenRubblePile05:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile05 [STAT:0005032C]>
[00:47] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepile05_lod_0.nif SkyHavenRubblePile05:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenRubblePile05 [STAT:0005032C]>
[00:47] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhavenrubblepile05_lod_0.nif SkyHavenRubblePile05:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenRubblePile05 [STAT:0005032C]>
[00:47] [BuildBaseRecords] <Debug: Looking for cavegpillar03 for Skyrim.esm CaveGPillar03ice [STAT:0007A852]>
[00:47] [BuildBaseRecords] <Debug: Looking for barrel01 for Skyrim.esm MS01CIldenesWardrobe "Платяной шкаф Ильден" [CONT:00020FBB]>
[00:47] [BuildBaseRecords] <Debug: Looking for caveglroomdoor01 for Skyrim.esm CaveGLRoomDoor01 [STAT:0001B18D]>
[00:47] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop1sided01EC_SS_SI_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop1Sided01_Dementia [STAT:114E7C6E]>
[00:47] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop1sided01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop1Sided01_Dementia [STAT:114E7C6E]>
[00:47] [BuildBaseRecords] <Debug: Looking for lockpickshiv01 for Skyrim.esm HighPolyShiv [STAT:000A8489]>
[00:47] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\wood01darklod.dds based on textures\clutter\stockade\stockadeplanks01.dds for textures\ec\expeditions\ss\_thirdparty\northernroads\landscape\bridges\wood01dark.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldTop1Sided01_Dementia [STAT:114E7C6E]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineceicornerup01 for Skyrim.esm MineCEICornerUp01 [STAT:00045622]>
[00:47] [BuildBaseRecords] <Debug: Looking for shackwallwindow01 for Skyrim.esm ShackWallWindow01 [STAT:0005CCE6]>
[00:47] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Dragonborn.esm DLC2BloodskalDoorController "Ловушка" [ACTI:04033CCC]>
[00:47] [BuildBaseRecords] <Debug: Looking for dwesteamtrigger01 for Dragonborn.esm DLC2dunFahlbtharResonator [ACTI:04020626]>
[00:47] [BuildBaseRecords] <Debug: Looking for endtable01 for Weapons Armor Clothing & Clutter Fixes.esp EndTable01 "Тумбочка" [CONT:00024CA6]>
[00:47] [BuildBaseRecords] <Debug: Looking for rotatepole01 for DAc0da.esm zDcdDweTrapRotatePole01 [ACTI:0C00647E]>
[00:47] [BuildBaseRecords] <Debug: Looking for shell for Glenmoril.esm zzzRevWitShell [STAT:0E005DB9]>
[00:47] [BuildBaseRecords] <Debug: Looking for fishasiaticglassfish01 for ccBGSSSE001-Fish.esm ccBGSSSE001_CritterAsiaticGlassfish01 "Стеклянный окунь" [ACTI:05000D65]>
[00:47] [BuildBaseRecords] <Debug: Looking for farmintlhback01WT for Wyrmstooth.esp WTFarmIntLHBack01 [STAT:0A2BF87B]>
[00:47] [BuildBaseRecords] <Debug: Looking for farmintlhback01 for Wyrmstooth.esp WTFarmIntLHBack01 [STAT:0A2BF87B]>
[00:47] [BuildBaseRecords] <Debug: Looking for apoforbiddenbookact01 for Dragonborn.esm DLC2Book01PuzzleActivatorPedestal "Пьедестал" [ACTI:0403A354]>
[00:47] [BuildBaseRecords] <Debug: Looking for minecliffsisland01ns for Skyrim.esm MineCliffsIsland01NS [STAT:00045574]>
[00:47] [BuildBaseRecords] <Debug: Looking for cavegroomcorner04 for Skyrim.esm CaveGRoomCorner04Falmer [STAT:000B9EAC]>
[00:47] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02 [STAT:000233EF]>
[00:47] [BuildBaseRecords] <Debug: Looking for dlc2darkelflantern06 for Dragonborn.esm DLC2DarkElfLanternGlow06 [MSTT:04039BBD]>
[00:47] [BuildBaseRecords] <Debug: Looking for minelhallentrance02 for Skyrim.esm MineLHallEntrance02 [STAT:00043CC5]>
[00:47] [BuildBaseRecords] <Debug: Looking for cavegroomdoorb01 for Skyrim.esm CaveGRoomDoorB01 [STAT:0001B19C]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoregold04_LCoastBeach for Skyrim.esm MineOreGold04_LCoastBeach "Золотая жила" [ACTI:0010DAED]>
[00:47] [BuildBaseRecords] <Debug: Looking for mineoregold04 for Skyrim.esm MineOreGold04_LCoastBeach "Золотая жила" [ACTI:0010DAED]>
[00:47] [BuildBaseRecords] <Debug: Looking for rtblackbriardeck01 for Skyrim.esm RTBlackBriarDeck01 [STAT:000F03D2]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTBlackBriarDeck01 [STAT:000F03D2]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTBlackBriarDeck01 [STAT:000F03D2]>
[00:47] [BuildBaseRecords] <Debug: Looking for trapdoorladder01 for Skyrim.esm TrapdoorLadder01HiddenMinUse "Дверь" [DOOR:0002FBAD]>
[00:47] [BuildBaseRecords] <Debug: Looking for shackframeturncorner01zzzRevDead for Glenmoril.esm zzzRevDeadShackFrameTurnCorner01 [STAT:0E016DD4]>
[00:47] [BuildBaseRecords] <Debug: Looking for shackframeturncorner01 for Glenmoril.esm zzzRevDeadShackFrameTurnCorner01 [STAT:0E016DD4]>
[00:47] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Glenmoril.esm zzzRevDeadShackFrameTurnCorner01 [STAT:0E016DD4]>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2.dds] ResourceExists>
[00:47] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:48] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\AB84D7F0DB1F461A935C528C5BF3324B.dds">
[00:48] [BuildBaseRecords] <Debug: Looking for expspidersackfire for Dragonborn.esm DLC2ExpSpiderFireEggJumping [ACTI:0401448D]>
[00:48] [BuildBaseRecords] <Debug: Looking for vikingstatue01ice for Unslaad.esm zzzCrbVikingStatue01Ice [STAT:0F3A7013]>
[00:48] [BuildBaseRecords] <Debug: Looking for beam2waygas for DAc0da.esm zDcdDweTrapBeamNoMoveGas [ACTI:0C00B4A9]>
[00:48] [BuildBaseRecords] <Debug: Looking for glacierpillarlg01 for Unslaad.esm zzzCrbGlacierPillarLg01_NoLOD [STAT:0F07C575]>
[00:48] [BuildBaseRecords] <Debug: Looking for handcartcrate for Skyrim.esm HandCartCrate [STAT:000FE1F3]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\glacierpillarlod.dds 0 Unslaad.esm zzzCrbGlacierPillarLg01_NoLOD [STAT:0F07C575]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\glacierpillarlod.dds 0 Unslaad.esm zzzCrbGlacierPillarLg01_NoLOD [STAT:0F07C575]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\glacierpillarlod.dds 0 Unslaad.esm zzzCrbGlacierPillarLg01_NoLOD [STAT:0F07C575]>
[00:48] [BuildBaseRecords] <Debug: Looking for chest for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_SITreasDementiaBossChest "Сундук" [CONT:115615C4]>
[00:48] [BuildBaseRecords] <Debug: Looking for oiltrappuddle01 for Skyrim.esm TrapOilPool01 [ACTI:000862CC]>
[00:48] [BuildBaseRecords] <Debug: Looking for ashlanderchild01 for Glenmoril.esm zzzGHAshlanderChild01A_snow [STAT:0E00EF13]>
[00:48] [BuildBaseRecords] <Debug: Looking for implroomdoorl04 for Skyrim.esm ImpLRoomDoorL04 [STAT:000134A7]>
[00:48] [BuildBaseRecords] <Debug: Looking for upperchair01 for Skyrim.esm UpperChair01LR "Стул" [FURN:0003B4B1]>
[00:48] [BuildBaseRecords] <Debug: Looking for caveishaftrtop01c for Skyrim.esm CaveIShaftRTop01c [STAT:000153DA]>
[00:48] [BuildBaseRecords] <Debug: Looking for riftenrwdirtmound05 for Skyrim.esm RiftenRWDirtMound05 [STAT:000484D6]>
[00:48] [BuildBaseRecords] <Debug: Looking for norrmbgmidflooronly01 for Wyrmstooth.esp WTNorRmBgMidFloorOnly01_ice [STAT:0A2FF7FF]>
[00:48] [BuildBaseRecords] <Debug: Looking for arrmcorneroutside01 for Update.esm ccBGS_ARRmCornerOutside01 [STAT:010031A4]>
[00:48] [BuildBaseRecords] <Debug: Looking for impexticetowershellwall02WTWH for Wyrmstooth.esp WTWHImpExtIceTowerShellWall02 [STAT:0A472E2A]>
[00:48] [BuildBaseRecords] <Debug: Looking for impexticetowershellwall02 for Wyrmstooth.esp WTWHImpExtIceTowerShellWall02 [STAT:0A472E2A]>
[00:48] [BuildBaseRecords] <Debug: Looking for skycrapper01 for DAc0da.esm zDcdZeroSumSkycrapper01 [STAT:0C0098C0]>
[00:48] [BuildBaseRecords] <Debug: Looking for glassmace for Glenmoril.esm zzzGH1stPersonSnowElfMace [STAT:0E015255]>
[00:48] [BuildBaseRecords] <Debug: Looking for craftingworkbench02 for HearthFires.esm BYOHHouseInteriorWorkbenchRoom04 "Плотницкий верстак" [FURN:03003AF9]>
[00:48] [BuildBaseRecords] <Debug: Looking for sbardscollegeteather for Skyrim.esm SBardsCollegeTeather [STAT:0005EF15]>
[00:48] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\orelmehmet\skycrapper01.nif Skycrapper01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper01 [STAT:0C0098C0]>
[00:48] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\orelmehmet\skycrapper01.nif Skycrapper01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper01 [STAT:0C0098C0]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 0 Skyrim.esm SBardsCollegeTeather [STAT:0005EF15]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 1 Skyrim.esm SBardsCollegeTeather [STAT:0005EF15]>
[00:48] [BuildBaseRecords] <Debug: Looking for farmintwooddoorway01 for Skyrim.esm FarmIntWoodDoorway01 [STAT:000DFC11]>
[00:48] [BuildBaseRecords] <Debug: Looking for iceberglarge for Dawnguard.esm IcebergLarge_HeavySN [STAT:0200CE41]>
[00:48] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper01_lod.nif Cube.001 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper01 [STAT:0C0098C0]>
[00:48] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper01_lod.nif Cube.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper01 [STAT:0C0098C0]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumSkycrapper01 [STAT:0C0098C0]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\iceberglargelod.dds 0 Dawnguard.esm IcebergLarge_HeavySN [STAT:0200CE41]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\iceberglargelod.dds 0 Dawnguard.esm IcebergLarge_HeavySN [STAT:0200CE41]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\iceberglargelod.dds 0 Dawnguard.esm IcebergLarge_HeavySN [STAT:0200CE41]>
[00:48] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper01_lod_1.nif Cube Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper01 [STAT:0C0098C0]>
[00:48] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper01_lod_1.nif Cube Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper01 [STAT:0C0098C0]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumSkycrapper01 [STAT:0C0098C0]>
[00:48] [BuildBaseRecords] <Debug: Looking for stockadewoodbeam02 for Skyrim.esm StockadeWoodbeam02 [STAT:000533D1]>
[00:48] [AddModel] <Debug: Meshes\clutter\stockade\stockadewoodbeam02.nif StockadeWoodbeam02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeWoodbeam02 [STAT:000533D1]>
[00:48] [AddModel] <Debug: Meshes\clutter\stockade\stockadewoodbeam02.nif StockadeWoodbeam02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeWoodbeam02 [STAT:000533D1]>
[00:48] [AddModel] <Debug: Meshes\clutter\stockade\stockadewoodbeam02.nif StockadeWoodbeam02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeWoodbeam02 [STAT:000533D1]>
[00:48] [AddModel] <Debug: Meshes\clutter\stockade\stockadewoodbeam02.nif StockadeWoodbeam02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeWoodbeam02 [STAT:000533D1]>
[00:48] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactGatlingGun "Сундук" [CONT:0E2768D2]>
[00:48] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadewoodbeam02_lod_0.nif StockadeWoodbeam02LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeWoodbeam02 [STAT:000533D1]>
[00:48] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadewoodbeam02_lod_0.nif StockadeWoodbeam02LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeWoodbeam02 [STAT:000533D1]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeWoodbeam02 [STAT:000533D1]>
[00:48] [BuildBaseRecords] <Debug: Looking for clearskycloudfx512 for Unslaad.esm zzzCrbCloudWallFX512 [ACTI:0F468751]>
[00:48] [BuildBaseRecords] <Debug: Looking for norpuzzlekeyfox01 for Skyrim.esm NorPuzzleKeyFox01 [STAT:000C4DEB]>
[00:48] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree02.nif textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1_n.dds 03CF1E99 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania02 [TREE:11033A7D]>
[00:48] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree02.nif textures\ec\expeditions\ss\landscape\trees\mania\bark07mania.dds 0098A48A Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania02 [TREE:11033A7D]>
[00:48] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree02.nif textures\ec\expeditions\ss\landscape\trees\bark07_n.dds CDD6AF4F Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania02 [TREE:11033A7D]>
[00:48] [BuildBaseRecords] <Debug: Processing Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree02.nif textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\l1jaune.dds D21AA000 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania02 [TREE:11033A7D]>
[00:48] [BuildBaseRecords] <Debug: Looking for _camp_fuel_crackling_firewoodlit for Campfire.esm _Camp_Fuel_Crackling_FirewoodLit [ACTI:090328B9]>
[00:48] [BuildBaseRecords] <Debug: Looking for dlc2iceberglarge for Dragonborn.esm DLC2IcebergLarge_LightSN [STAT:0401D9E7]>
[00:48] [BuildBaseRecords] <Debug: Looking for impwooddoordouble01 for Glenmoril.esm zzzRevImpDoorDouble01Safe "Деревянная дверь" [DOOR:0E28E600]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2IcebergLarge_LightSN [STAT:0401D9E7]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2IcebergLarge_LightSN [STAT:0401D9E7]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dragonborn.esm DLC2IcebergLarge_LightSN [STAT:0401D9E7]>
[00:48] [BuildBaseRecords] <Debug: Looking for rifrmsmsinglecoroutl01 for Skyrim.esm RifRmSmSingleCorOutL01 [STAT:00094EA5]>
[00:48] [BuildBaseRecords] <Debug: Looking for paintingframeazzzCrbPaintAVigilant01 for Unslaad.esm zzzCrbPaintAVigilant01 [STAT:0F371AC5]>
[00:48] [BuildBaseRecords] <Debug: Looking for paintingframea for Unslaad.esm zzzCrbPaintAVigilant01 [STAT:0F371AC5]>
[00:48] [BuildBaseRecords] <Debug: Looking for nordwelling03extcourta for Skyrim.esm NorDwelling03ExtCourtA [STAT:000251BB]>
[00:48] [BuildBaseRecords] <Debug: Looking for byohfisherybuoy02 for HearthFires.esm BYOHFisheryBuoy02 [STAT:030009C9]>
[00:48] [BuildBaseRecords] <Debug: Looking for shackframebend01 for Better Dynamic Ash.esp BDA_ShackFrameBEnd01Ash [STAT:34014C47]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Better Dynamic Ash.esp BDA_ShackFrameBEnd01Ash [STAT:34014C47]>
[00:48] [BuildBaseRecords] <Debug: Looking for riftenrwdirtmound06 for Skyrim.esm RiftenRWDirtMound06 [STAT:000484D7]>
[00:48] [BuildBaseRecords] <Debug: Looking for rtcanalsplazar01inner01 for Glenmoril.esm zzzGHRTCanalsPlazaR01Inner01_Snow [STAT:0E00CA87]>
[00:48] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01anim01.nif Alpha Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01anim01.nif Alpha Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTCanalsPlazaR01Inner01_Snow [STAT:0E00CA87]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTCanalsPlazaR01Inner01_Snow [STAT:0E00CA87]>
[00:48] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01anim01.nif Details:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01anim01.nif Details:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [BuildBaseRecords] <Debug: Looking for bedrollhay01CaveDirtR for Skyrim.esm BedrollHay01CaveDirtR "Лежанка" [FURN:000E240A]>
[00:48] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01CaveDirtR "Лежанка" [FURN:000E240A]>
[00:48] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1.dds] ResourceExists>
[00:48] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01anim01.nif Details:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01anim01.nif Details:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2.dds] ResourceExists>
[00:48] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:48] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:48] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\BB1A11086A9D434BAB273DEB6E77D8EC.dds">
[00:48] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\89B8C503F1C64B85971BA29E36BCC86A.dds">
[00:48] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ05RingCrestAlduin "Сундук" [CONT:0F297DA6]>
[00:48] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ05RingCrestAlduin "Сундук" [CONT:0F297DA6]>
[00:48] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantFalkreathDeadMansDrinkChest "Сундук" [CONT:000A6BF3]>
[00:48] [BuildBaseRecords] <Debug: Looking for noblechest01 for Skyrim.esm TreasHouseNobleChest "Сундук" [CONT:000D89C6]>
[00:48] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01anim01.nif L1_DetailsShields:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01anim01.nif L1_DetailsShields:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [BuildBaseRecords] <Debug: Looking for falmerpgebalconybridge01 for Glenmoril.esm zzzRevFalmerPGEBalconyBridge01Snow [STAT:0E21BB7D]>
[00:48] [BuildBaseRecords] <Debug: Looking for caveglhall1way128r01 for Skyrim.esm CaveGLHall1Way128R01 [STAT:0001EC31]>
[00:48] [BuildBaseRecords] <Debug: Looking for hhlgbayrentrance01b for Skyrim.esm HHLgBayREntrance01b [STAT:000A560B]>
[00:48] [BuildBaseRecords] <Debug: Looking for falmerpgepillar06 for DAc0da.esm zDcdFalmerPGEPillar06 [STAT:0C000FD2]>
[00:48] [BuildBaseRecords] <Debug: Looking for dockropestr01 for Skyrim.esm DockRopeStr01 [STAT:000AE62F]>
[00:48] [BuildBaseRecords] <Debug: Looking for mythicdawnbanner04 for Skyrim.esm MythicDawnBanner04 [MSTT:000A4C53]>
[00:48] [BuildBaseRecords] <Debug: Looking for whgrayquarter01 for Vigilant.esm zzzBMWHgrayquarter01 [STAT:0D24BFFA]>
[00:48] [BuildBaseRecords] <Debug: Looking for ironclaymore for Glenmoril.esm zzzRev1stPersonIronClaymoreRusty [STAT:0E0016BF]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Vigilant.esm zzzBMWHgrayquarter01 [STAT:0D24BFFA]>
[00:48] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01anim01.nif L1_DetailsShields:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01anim01.nif L1_DetailsShields:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [BuildBaseRecords] <Debug: Looking for impextblocks05CasStoneBlock05 for Dawnguard.esm CasStoneBlock05 [STAT:02013B29]>
[00:48] [BuildBaseRecords] <Debug: Looking for impextblocks05 for Dawnguard.esm CasStoneBlock05 [STAT:02013B29]>
[00:48] [BuildBaseRecords] <Debug: Looking for bedroll01 for Skyrim.esm Bedroll01F "Спальник" [FURN:0003B3CD]>
[00:48] [BuildBaseRecords] <Debug: Looking for grummitecleaver for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_1stPersongrummiteCleaver [STAT:112F68AA]>
[00:48] [BuildBaseRecords] <Debug: Looking for tempdestsnowelftemple01 for Dawnguard.esm TempDestSnowElfTemple01 [ACTI:0200D082]>
[00:48] [BuildBaseRecords] <Debug: Looking for tempdest for Dawnguard.esm TempDestSnowElfTemple01 [ACTI:0200D082]>
[00:48] [BuildBaseRecords] <Debug: Looking for norpitwallfronttormbgfrontr01 for Skyrim.esm NorPitWallFrontToRmBgFrontR01 [STAT:0001BE0A]>
[00:48] [BuildBaseRecords] <Debug: Looking for road3way01RP_DesertLumpy01 for _ResourcePack.esl RP_Road3way01DesertLumpy01 [STAT:FE002049]>
[00:48] [BuildBaseRecords] <Debug: Looking for road3way01 for _ResourcePack.esl RP_Road3way01DesertLumpy01 [STAT:FE002049]>
[00:48] [BuildBaseRecords] <Debug: Looking for cavegroomdoor03 for Skyrim.esm CaveGRoomDoor03Falmer [STAT:000B9EAF]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_Road3way01DesertLumpy01 [STAT:FE002049]>
[00:48] [BuildBaseRecords] <Debug: Looking for cabbage01 for TheBawbsWardenOfTheCoast.esp WCCabbageStatic [STAT:10418FE9]>
[00:48] [BuildBaseRecords] <Debug: Looking for lilypadcluster03RP_Yellow for _ResourcePack.esl RP_LilyPadCluster03Yellow [MSTT:FE0020F9]>
[00:48] [BuildBaseRecords] <Debug: Looking for lilypadcluster03 for _ResourcePack.esl RP_LilyPadCluster03Yellow [MSTT:FE0020F9]>
[00:48] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01anim01.nif L1_DetailsShields:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01anim01.nif L1_DetailsShields:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [BuildBaseRecords] <Debug: Looking for azuramace for Glenmoril.esm zzzRev1stPersonAzuraMace [STAT:0E355284]>
[00:48] [BuildBaseRecords] <Debug: Looking for shackbrokewall03 for Skyrim.esm ShackBrokeWall03 [STAT:0002FB2B]>
[00:48] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01anim01.nif Shack:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01anim01.nif Shack:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerktrapdoor02 for HearthFires.esm BYOHBYOHWRtowerKTrapDoor02 "Люк" [DOOR:03003B6C]>
[00:48] [BuildBaseRecords] <Debug: Looking for opdwehallbg1way01 for Glenmoril.esm zzzRevOpDweHallBg1way01 [STAT:0E25E461]>
[00:48] [BuildBaseRecords] <Debug: Looking for blackreacheicorner02hole for Skyrim.esm BlackreachEICorner02Hole [STAT:000921FE]>
[00:48] [BuildBaseRecords] <Debug: Looking for water1024 for Skyrim.esm Water1024NoReflectionsDeepWood [ACTI:000E41D6]>
[00:48] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01anim01.nif Shack:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01anim01.nif Shack:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Skyrim.esm Water1024NoReflectionsDeepWood [ACTI:000E41D6]>
[00:48] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01anim01.nif Shack:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01anim01.nif Shack:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel01PineForest02_15C17396 for Skyrim.esm RockPileL01PineForest02 [STAT:0005DB00]>
[00:48] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01anim01.nif REF_ATTACH_NODE:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01anim01.nif REF_ATTACH_NODE:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel01PineForest02 for Skyrim.esm RockPileL01PineForest02 [STAT:0005DB00]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Skyrim.esm RockPileL01PineForest02 [STAT:0005DB00]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Skyrim.esm RockPileL01PineForest02 [STAT:0005DB00]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Skyrim.esm RockPileL01PineForest02 [STAT:0005DB00]>
[00:48] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01anim01.nif REF_ATTACH_NODE:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01anim01.nif REF_ATTACH_NODE:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\tree03.nif textures\architecture\revenant\treebranch01.dds 2B6A7FDB Glenmoril.esm zzzRevOrchandTree03 [TREE:0E001E2A]>
[00:48] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\tree03.nif textures\architecture\revenant\woodbark01.dds F60E89D7 Glenmoril.esm zzzRevOrchandTree03 [TREE:0E001E2A]>
[00:48] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\tree03.nif textures\architecture\revenant\woodbark01_n.dds 35FABF3F Glenmoril.esm zzzRevOrchandTree03 [TREE:0E001E2A]>
[00:48] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\tree03.nif textures\architecture\revenant\treebranch01_n.dds C825CC00 Glenmoril.esm zzzRevOrchandTree03 [TREE:0E001E2A]>
[00:48] [BuildBaseRecords] <Debug: Looking for platwallzzzRevCas_Block01 for Glenmoril.esm zzzRevCasPlatWall_Block01 [STAT:0E004380]>
[00:48] [BuildBaseRecords] <Debug: Looking for sc_chest01 for Glenmoril.esm zzzRevArtifactNecroStaff03 "Сундук" [CONT:0E35AF2C]>
[00:48] [BuildBaseRecords] <Debug: Looking for platwall for Glenmoril.esm zzzRevCasPlatWall_Block01 [STAT:0E004380]>
[00:48] [BuildBaseRecords] <Debug: Looking for _camp_fuel_roaring_deadwoodunlit for Campfire.esm _Camp_Fuel_Roaring_DeadwoodUnlit [ACTI:09033E68]>
[00:48] [BuildBaseRecords] <Debug: Looking for slgcwalwin04WT for Wyrmstooth.esp WTSLgCWalWin04 [STAT:0A40AEE8]>
[00:48] [BuildBaseRecords] <Debug: Looking for slgcwalwin04 for Wyrmstooth.esp WTSLgCWalWin04 [STAT:0A40AEE8]>
[00:48] [BuildBaseRecords] <Debug: Looking for fxambbeamsmokebig01 for Skyrim.esm FXAmbBeamSmokeBig01 [MSTT:0006ED77]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockcliff07RiverbedEdge01_8872BEFC for Skyrim.esm RockCliff07RiverbedEdge01 [STAT:0002266F]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockcliff07RiverbedEdge01 for Skyrim.esm RockCliff07RiverbedEdge01 [STAT:0002266F]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for Skyrim.esm RockCliff07RiverbedEdge01 [STAT:0002266F]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for Skyrim.esm RockCliff07RiverbedEdge01 [STAT:0002266F]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Skyrim.esm RockCliff07RiverbedEdge01 [STAT:0002266F]>
[00:48] [BuildBaseRecords] <Debug: Looking for nightingaleplatform for Skyrim.esm NightingalePlatform [STAT:000B11E7]>
[00:48] [BuildBaseRecords] <Debug: Looking for imppillar01 for Skyrim.esm ImpPillar01ice [STAT:000CE2CA]>
[00:48] [BuildBaseRecords] <Debug: Looking for falmerpgebalconycurve04 for Dawnguard.esm FalmerPGEBalconyCurve04NoSnow [STAT:02018DB2]>
[00:48] [BuildBaseRecords] <Debug: File not found Meshes\architecture\solitude\farms\sfarmhousewindmill.nif. Used by Skyrim.esm SFarmhouseWindMillDirtPath [STAT:000B70EF]>
[00:48] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01anim01.nif REF_ATTACH_NODE:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01anim01.nif REF_ATTACH_NODE:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [BuildBaseRecords] <Debug: Looking for slggtrashrine03 for Skyrim.esm SLgGTraShrine03 [STAT:000722E3]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockcartpile01Ash for Better Dynamic Ash.esp RockCartPile01Ash [STAT:04038896]>
[00:48] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01anim01.nif REF_ATTACH_NODE:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockcartpile01 for Better Dynamic Ash.esp RockCartPile01Ash [STAT:04038896]>
[00:48] [AddModel] <Debug: Meshes\dungeons\ship\shiplarge01anim01.nif REF_ATTACH_NODE:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [BuildBaseRecords] <Debug: Looking for overhang01 for TheBawbsWardenOfTheCoast.esp WCOverhang01 [STAT:100204B1]>
[00:48] [BuildBaseRecords] <Debug: Looking for whintwoodbackwallstone01 for Skyrim.esm WHIntWoodBackWallStone01 [STAT:0007BB65]>
[00:48] [BuildBaseRecords] <Debug: Looking for stagecoach01 for Glenmoril.esm zzzRevStageCoach01 [STAT:0E2EBC5D]>
[00:48] [BuildBaseRecords] <Debug: Looking for swordofjyggalagstatic01 for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_SwordOfJyggalagAct "Меч Джиггалага" [ACTI:0604EF43]>
[00:48] [BuildBaseRecords] <Debug: Looking for stahlrimmace for Dragonborn.esm 1stPersonStalhrimMace [STAT:04038A56]>
[00:48] [BuildBaseRecords] <Debug: Looking for mountaintrim01Rocks01 for Skyrim.esm MountainTrim01Rocks01 [STAT:00060820]>
[00:48] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Skyrim.esm MountainTrim01Rocks01 [STAT:00060820]>
[00:48] [BuildBaseRecords] <Debug: Looking for ruins_largeurnchunk01 for Skyrim.esm RuinsLargeUrnChunk01 [MSTT:0002A5FB]>
[00:48] [BuildBaseRecords] <Debug: Looking for norhallexsmportcullis01 for Skyrim.esm NorHallExSmPortcullis01 [STAT:0001DA58]>
[00:48] [BuildBaseRecords] <Debug: Looking for rifrmsmfirstwall02 for Skyrim.esm RifRmSmFirstWall02 [STAT:00098F50]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockm04 for Glenmoril.esm zzzRevRockM04 [STAT:0E00A8B5]>
[00:48] [BuildBaseRecords] <Debug: Looking for rocktundraland03Tundra01 for Skyrim.esm RockTundraLand03Tundra01 [STAT:0003925E]>
[00:48] [BuildBaseRecords] <Debug: Looking for rtbackyardwall02 for Skyrim.esm RTBackyardWall02 [STAT:00099365]>
[00:48] [BuildBaseRecords] <Debug: Looking for rocktundraland03 for Skyrim.esm RockTundraLand03Tundra01 [STAT:0003925E]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockM04 [STAT:0E00A8B5]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineclpillar06zzzGHDesertCLPillar06 for Glenmoril.esm zzzGHDesertCLPillar06 [STAT:0E011343]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineclpillar06 for Glenmoril.esm zzzGHDesertCLPillar06 [STAT:0E011343]>
[00:48] [BuildBaseRecords] <Debug: Looking for dbbanneranim02 for Skyrim.esm DBBannerAnim02 [MSTT:000B343C]>
[00:48] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2.dds] ResourceExists>
[00:48] [BuildBaseRecords] <Debug: Looking for icerootbridge01 for Unslaad.esm zzzCrbIceRootBridge01 [STAT:0F0C1804]>
[00:48] [BuildBaseRecords] <Debug: Looking for norbridgepitwallside01 for Skyrim.esm NorBridgePitWallSide01 [STAT:0001C2ED]>
[00:48] [BuildBaseRecords] <Debug: Looking for maisonmania3 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIHouse03Mania [STAT:113EF11E]>
[00:48] [BuildBaseRecords] <Debug: Looking for whintwoodfloormid06 for Skyrim.esm WHIntWoodFloorMid06 [STAT:0007BA6A]>
[00:48] [BuildBaseRecords] <Debug: Looking for sbardscollegerooms for Unslaad.esm zzzCrbSBardsCollegeRooms [STAT:0F004F9C]>
[00:48] [BuildBaseRecords] <Debug: Looking for norrmsmcorinexsml01 for Skyrim.esm NorRmSmCorInExSmL01 [STAT:00013F7D]>
[00:48] [BuildBaseRecords] <Debug: Looking for caveglhallentrance03 for Skyrim.esm CaveGLHallEntrance03 [STAT:00099D30]>
[00:48] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:48] [BuildBaseRecords] <Debug: Looking for _camp_smallleathertent_cutthroughinterior for Campfire.esm _Camp_Tent_SmallLeatherStatic [STAT:09036B6C]>
[00:48] [dynLoadImage] <Debug: [textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\6F85D4B92D274B8AB4844FF31E92F893.dds">
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Unslaad.esm zzzCrbSBardsCollegeRooms [STAT:0F004F9C]>
[00:48] [BuildBaseRecords] <Debug: Looking for bedrollhay01LReachMoss01F for Skyrim.esm BedrollHay01LReachMoss01F "Лежанка" [FURN:0010308F]>
[00:48] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LReachMoss01F "Лежанка" [FURN:0010308F]>
[00:48] [BuildBaseRecords] <Debug: Looking for slighthousefire for Skyrim.esm SlighthouseActivator "Огонь маяка Солитьюда" [ACTI:000622F0]>
[00:48] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\slighthousefire_dyndolod_lod.nif Skyrim.esm SlighthouseActivator "Огонь маяка Солитьюда" [ACTI:000622F0]>
[00:48] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\slighthousefire_dyndolod_lod.nif Skyrim.esm SlighthouseActivator "Огонь маяка Солитьюда" [ACTI:000622F0]>
[00:48] [BuildBaseRecords] <Debug: Looking for giantdraugrsword for Glenmoril.esm zzzGH1stPersonGiantDraugrSword [STAT:0E1D3260]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04_CaveGDirt for Skyrim.esm MineOreQuicksilver04_CaveGDirt "Ртутная жила" [ACTI:0010DB85]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineorequicksilver04 for Skyrim.esm MineOreQuicksilver04_CaveGDirt "Ртутная жила" [ACTI:0010DB85]>
[00:48] [BuildBaseRecords] <Debug: Looking for daggerpile01 for Glenmoril.esm zzzGHDaggerPile01 [STAT:0E012685]>
[00:48] [BuildBaseRecords] <Debug: Looking for icepilem02 for Update.esm IcePileM02 [STAT:000CC75E]>
[00:48] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\ice\icepilem02.nif IcePileM02:1 meshes\lod\ice\icepilem02_lod_0.nif textures\landscape\snow01.dds Update.esm IcePileM02 [STAT:000CC75E]>
[00:48] [BuildBaseRecords] <Debug: Looking for desertrockscliff04 for _ResourcePack.esl RP_DesertRocksCliff04 [STAT:FE002003]>
[00:48] [BuildBaseRecords] <Debug: Looking for rrruinstemp02 for Dragonborn.esm RRRuinsTemp02 [STAT:04019AE7]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Update.esm IcePileM02 [STAT:000CC75E]>
[00:48] [BuildBaseRecords] <Debug: Looking for casplatrailpost01 for Unslaad.esm zzzCrbScPlatformTrailBrokenPost [STAT:0F3DD71A]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineoreiron04_LFallForestGrass for Skyrim.esm MineOreIron04_LFallForestGrass "Железорудная жила" [ACTI:0010DAC4]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineoreiron04 for Skyrim.esm MineOreIron04_LFallForestGrass "Железорудная жила" [ACTI:0010DAC4]>
[00:48] [BuildBaseRecords] <Debug: Looking for blackplane01 for Skyrim.esm BlackPlane01 [STAT:000F13C4]>
[00:48] [BuildBaseRecords] <Debug: Looking for norhallsm1waystairs128 for Skyrim.esm NorHallSm1wayStairs128ice [STAT:00060F5C]>
[00:48] [BuildBaseRecords] <Debug: Looking for norrubblepile08 for Dragonborn.esm NorRubblePile08_DLC2Ash [STAT:04027A32]>
[00:48] [BuildBaseRecords] <Debug: Looking for caveirwallstraight05 for Skyrim.esm CaveIRWallStraight05 [STAT:000344DD]>
[00:48] [BuildBaseRecords] <Debug: Looking for summonvalortargetfx for Dawnguard.esm SummonValorTargetFXActivator [ACTI:020142BE]>
[00:48] [BuildBaseRecords] <Debug: Looking for caveirockm04 for Skyrim.esm CaveIRockM04 [STAT:0002C293]>
[00:48] [BuildBaseRecords] <Debug: Looking for cavegwallincorner01 for Skyrim.esm CaveGWallInCorner01 [STAT:0001C9CA]>
[00:48] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomroundwall04 for Skyrim.esm RiftenRWTGRoomRoundWall04 [STAT:000A5A1E]>
[00:48] [BuildBaseRecords] <Debug: Looking for dragonpriestmaskaltarruined01 for Skyrim.esm DragonPriestMaskAltarRuined01 [STAT:00081D9F]>
[00:48] [BuildBaseRecords] <Debug: Looking for turtlestatue for Unslaad.esm zzzCrbTurtleStatueSnow [STAT:0F3FA29E]>
[00:48] [BuildBaseRecords] <Debug: Looking for casplatbridgefree01 for Dawnguard.esm CasPlatBridgeFree01 [STAT:02017930]>
[00:48] [BuildBaseRecords] <Debug: Looking for genericbannerred03PotemaBanner03 for Skyrim.esm PotemaBanner03 [MSTT:000B8243]>
[00:48] [BuildBaseRecords] <Debug: Looking for genericbannerred03 for Skyrim.esm PotemaBanner03 [MSTT:000B8243]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineorecorundum04_LFallForestGrass for Skyrim.esm MineOreCorundum04_LFallForestGrass "Корундовая жила" [ACTI:0010DAD8]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineorecorundum04 for Skyrim.esm MineOreCorundum04_LFallForestGrass "Корундовая жила" [ACTI:0010DAD8]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineoregold01_LReachMoss for Skyrim.esm MineOreGold01_LReachMoss "Золотая жила" [ACTI:0010DC9E]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineoregold01 for Skyrim.esm MineOreGold01_LReachMoss "Золотая жила" [ACTI:0010DC9E]>
[00:48] [BuildBaseRecords] <Debug: Looking for apoplatastair01 for Unslaad.esm zzzCrbApoPlataStair01SN [STAT:0F428711]>
[00:48] [BuildBaseRecords] <Debug: Looking for norlever01WCOblivionLever for TheBawbsWardenOfTheCoast.esp WCOblivionLever "Рычаг" [ACTI:10209C61]>
[00:48] [BuildBaseRecords] <Debug: Looking for norlever01 for TheBawbsWardenOfTheCoast.esp WCOblivionLever "Рычаг" [ACTI:10209C61]>
[00:48] [BuildBaseRecords] <Debug: Looking for orcdresser01 for Weapons Armor Clothing & Clutter Fixes.esp OrcDresser01 "Комод" [CONT:00042DBB]>
[00:48] [BuildBaseRecords] <Debug: Looking for shackframebend01zzzRevDead for Glenmoril.esm zzzRevDeadShackFrameBend01 [STAT:0E016DCC]>
[00:48] [BuildBaseRecords] <Debug: Looking for shackframebend01 for Glenmoril.esm zzzRevDeadShackFrameBend01 [STAT:0E016DCC]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Glenmoril.esm zzzRevDeadShackFrameBend01 [STAT:0E016DCC]>
[00:48] [BuildBaseRecords] <Debug: Looking for roadstraightlong01 for Skyrim.esm RoadStraightLong01 [STAT:0001C433]>
[00:48] [BuildBaseRecords] <Debug: Looking for caveglroomdoorb03 for Skyrim.esm CaveGLRoomDoorB03 [STAT:0001B176]>
[00:48] [BuildBaseRecords] <Debug: Looking for arswitch01 for Update.esm ccBGS_ARButton01 "Переключатель" [ACTI:01003156]>
[00:48] [BuildBaseRecords] <Debug: Looking for caveglroomwall01c for Skyrim.esm CaveGLRoomWall01cIce [STAT:0002FB08]>
[00:48] [BuildBaseRecords] <Debug: Looking for combatpuzzle01 for Dragonborn.esm DLC1DBDunArcherStatue [ACTI:0401737C]>
[00:48] [BuildBaseRecords] <Debug: Looking for byohbyohwrhub1stflwallf01 for HearthFires.esm BYOHBYOHWRhub1stFLWallF01 [STAT:03003149]>
[00:48] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallf01.nif BYOHBYOHWRhub1stFLWallF01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallF01 [STAT:03003149]>
[00:48] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallf01.nif BYOHBYOHWRhub1stFLWallF01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallF01 [STAT:03003149]>
[00:48] [BuildBaseRecords] <Debug: Looking for netchgun for Glenmoril.esm zzzGH1stPersonAshNetchGun [STAT:0E012594]>
[00:48] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallf01.nif BYOHBYOHWRhub1stFLWallF01:34 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallF01 [STAT:03003149]>
[00:48] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallf01.nif BYOHBYOHWRhub1stFLWallF01:34 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallF01 [STAT:03003149]>
[00:48] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallf01.nif BYOHBYOHWRhub1stFLWallF01:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test HearthFires.esm BYOHBYOHWRhub1stFLWallF01 [STAT:03003149]>
[00:48] [AddModel] <Debug: Meshes\_byoh\architecture\byohhouse\byohbyohwrhub1stflwallf01.nif BYOHBYOHWRhub1stFLWallF01:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade HearthFires.esm BYOHBYOHWRhub1stFLWallF01 [STAT:03003149]>
[00:48] [BuildBaseRecords] <Debug: Looking for floorEC_SS_MadRuins01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsFloor01 [STAT:1104806A]>
[00:48] [BuildBaseRecords] <Debug: Looking for floor for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsFloor01 [STAT:1104806A]>
[00:48] [BuildBaseRecords] <Debug: Looking for dlc1shadowshieldfx for Dawnguard.esm DLC1ShadowShieldFXActivator [ACTI:0200F69F]>
[00:48] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm FFRiften08BrandSheiChest "Затопленный сундук" [CONT:00087900]>
[00:48] [BuildBaseRecords] <Debug: Looking for wrintwallststr01 for Skyrim.esm WRIntWallSTStr01 [STAT:0003EE45]>
[00:48] [BuildBaseRecords] <Debug: Looking for dwefurniturechair02 for Skyrim.esm DweFurnitureChair02L "Каменное сиденье" [FURN:0006E7B2]>
[00:48] [BuildBaseRecords] <Debug: Looking for improomdoorb02 for Skyrim.esm ImpRoomDoorB02 [STAT:000299AD]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineclwalldoor01 for Skyrim.esm MineCLWallDoor01 [STAT:0004554D]>
[00:48] [BuildBaseRecords] <Debug: Looking for fxlitshaderalphadepthexample for Skyrim.esm FXLitShaderAlphaDepthExample [MSTT:0004D23A]>
[00:48] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for DAc0da.esm zDcdTreasDweArtifact_DweFalmer "Сундук" [CONT:0C00868E]>
[00:48] [BuildBaseRecords] <Debug: Looking for cavegroomincorner04 for Skyrim.esm CaveGRoomInCorner04ice [STAT:0007C3AC]>
[00:48] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Unslaad.esm zzzCrbTreasQEValkyrueSet "Сундук" [CONT:0F41175B]>
[00:48] [BuildBaseRecords] <Debug: Looking for commontable01 for Skyrim.esm CommonTable01Snow [STAT:000FBB19]>
[00:48] [BuildBaseRecords] <Debug: Looking for cratesmall03eeco for Wyrmstooth.esp WTCrateSmall03EECo_snow [STAT:0A02ABB1]>
[00:48] [BuildBaseRecords] <Debug: Looking for byohbyohnobeltablebase01 for HearthFires.esm BYOHBYOHNobelTableBase01 [STAT:0300D279]>
[00:48] [BuildBaseRecords] <Debug: Looking for ruinsmallfloorsconce for Skyrim.esm TG04TempMover "Move Gulum-Ei to Cave" [ACTI:0002CC4F]>
[00:48] [BuildBaseRecords] <Debug: Looking for bamboohut01 for TheBawbsWardenOfTheCoast.esp 000BambooHut01 [STAT:1000BB8F]>
[00:48] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2.dds] ResourceExists>
[00:48] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:48] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\5557E5D038C441D4B5C1BCF19CFE048B.dds">
[00:48] [AddModel] <Debug: Meshes\lod\ships\shiplarge01anim01_lod.nif REF_ATTACH_NODE:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\lod\ships\shiplarge01anim01_lod.nif REF_ATTACH_NODE:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\lod\ships\shiplarge01anim01_lod.nif REF_ATTACH_NODE:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\lod\ships\shiplarge01anim01_lod.nif REF_ATTACH_NODE:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\lod\ships\shiplarge01anim01_lod.nif REF_ATTACH_NODE:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\lod\ships\shiplarge01anim01_lod.nif REF_ATTACH_NODE:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew6v2dark.nif textures\landscape\trees\gkbsmoothdarkbark20_n.dds 8B8EBB75 TheBawbsWardenOfTheCoast.esp WCGJungleTree06 [TREE:10016022]>
[00:48] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew6v2dark.nif textures\landscape\trees\reachtreebranch01_n.dds AA6FEFB0 TheBawbsWardenOfTheCoast.esp WCGJungleTree06 [TREE:10016022]>
[00:48] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew6v2dark.nif textures\landscape\trees\gkbtreeaspenbranchcompgreen1dark.dds 93E9A392 TheBawbsWardenOfTheCoast.esp WCGJungleTree06 [TREE:10016022]>
[00:48] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew6v2dark.nif textures\landscape\trees\gkbsmoothdarkbark20.dds 58B33400 TheBawbsWardenOfTheCoast.esp WCGJungleTree06 [TREE:10016022]>
[00:48] [AddModel] <Debug: Meshes\lod\ships\shiplarge01anim01_lod_1.nif REF_ATTACH_NODE:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\lod\ships\shiplarge01anim01_lod_1.nif REF_ATTACH_NODE:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\lod\ships\shiplarge01anim01_lod_1.nif REF_ATTACH_NODE:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\lod\ships\shiplarge01anim01_lod_1.nif REF_ATTACH_NODE:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\lod\ships\shiplarge01anim01_lod_1.nif REF_ATTACH_NODE:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\lod\ships\shiplarge01anim01_lod_1.nif REF_ATTACH_NODE:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\lod\ships\shiplarge01anim01_lod_2.nif REF_ATTACH_NODE:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\lod\ships\shiplarge01anim01_lod_2.nif REF_ATTACH_NODE:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\lod\ships\shiplarge01anim01_lod_2.nif REF_ATTACH_NODE:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\lod\ships\shiplarge01anim01_lod_2.nif REF_ATTACH_NODE:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\lod\ships\shiplarge01anim01_lod_2.nif REF_ATTACH_NODE:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [AddModel] <Debug: Meshes\lod\ships\shiplarge01anim01_lod_2.nif REF_ATTACH_NODE:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipLarge01Anim01 [MSTT:00089D2A]>
[00:48] [BuildBaseRecords] <Debug: Looking for dwefacadetowerspacer01nostep for Skyrim.esm DweFacadeTowerSpacer01NoStepSnow [STAT:000D9315]>
[00:48] [BuildBaseRecords] <Debug: Looking for roadchunkm02RP_MarshMud02 for _ResourcePack.esl RP_RoadChunkM02MarshMud02 [STAT:FE002124]>
[00:48] [BuildBaseRecords] <Debug: Looking for roadchunkm02 for _ResourcePack.esl RP_RoadChunkM02MarshMud02 [STAT:FE002124]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerSpacer01NoStepSnow [STAT:000D9315]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerSpacer01NoStepSnow [STAT:000D9315]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01marshmud02_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01marshmud02_d.dds _ResourcePack.esl RP_RoadChunkM02MarshMud02 [STAT:FE002124]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerSpacer01NoStepSnow [STAT:000D9315]>
[00:48] [BuildBaseRecords] <Debug: Looking for giantspit01 for Skyrim.esm GiantSpit01 [STAT:00051578]>
[00:48] [BuildBaseRecords] <Debug: Looking for books6 for Glenmoril.esm zzzRevWitBooks6 [STAT:0E005DAB]>
[00:48] [BuildBaseRecords] <Debug: Looking for mrkkeepfacade06 for Skyrim.esm MrkKeepFacade06 [STAT:000BBABB]>
[00:48] [BuildBaseRecords] <Debug: Looking for burialblade for Glenmoril.esm zzzRev1stPersonBurialBlade [STAT:0E006EB2]>
[00:48] [BuildBaseRecords] <Debug: Looking for glowmarkerobjectred for Glenmoril.esm zzzRevGlowMarkerObject03 [STAT:0E132976]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade06.nif MrkKeepFacade06:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade06 [STAT:000BBABB]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade06.nif MrkKeepFacade06:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade06 [STAT:000BBABB]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade06.nif MrkKeepFacade06:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade06 [STAT:000BBABB]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade06.nif MrkKeepFacade06:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade06 [STAT:000BBABB]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade06.nif MrkKeepFacade06:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade06 [STAT:000BBABB]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade06.nif MrkKeepFacade06:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade06 [STAT:000BBABB]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade06.nif MrkKeepFacade06:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade06 [STAT:000BBABB]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepfacade06.nif MrkKeepFacade06:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade06 [STAT:000BBABB]>
[00:48] [BuildBaseRecords] <Debug: Looking for ruinesipassage for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsPassage [STAT:1102E8C3]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepfacade06_lod_2.nif MrkCastleLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade06 [STAT:000BBABB]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepfacade06_lod_2.nif MrkCastleLOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade06 [STAT:000BBABB]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepfacade06_lod_2.nif MrkCastleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepFacade06 [STAT:000BBABB]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepfacade06_lod_2.nif MrkCastleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepFacade06 [STAT:000BBABB]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkKeepFacade06 [STAT:000BBABB]>
[00:48] [BuildBaseRecords] <Debug: Looking for wrdunintcordoublehigh01 for Skyrim.esm WRDunIntCorDoubleHigh01 [STAT:0005DBF8]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkKeepFacade06 [STAT:000BBABB]>
[00:48] [BuildBaseRecords] <Debug: Looking for stonewallterraceendl01 for Skyrim.esm StonewallTerraceEndL01 [STAT:00000A70]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceEndL01 [STAT:00000A70]>
[00:48] [BuildBaseRecords] <Debug: Looking for dwebanner03 for Skyrim.esm DweBanner03 [MSTT:0001ED67]>
[00:48] [BuildBaseRecords] <Debug: Looking for whpalace3 for Vigilant.esm zzzBMWhpalace3 [STAT:0D035656]>
[00:48] [BuildBaseRecords] <Debug: Looking for ashpile01 for Dawnguard.esm DLC1_WESC08AshPile "Прах вампира" [ACTI:02003522]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Vigilant.esm zzzBMWhpalace3 [STAT:0D035656]>
[00:48] [BuildBaseRecords] <Debug: Looking for dlc2dwermlgmidtop01 for Dragonborn.esm DLC2DweRmLgMidTop01 [STAT:0401FECC]>
[00:48] [BuildBaseRecords] <Debug: Looking for crittermothblueccBGSSSE025_CritterMothPurple for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_CritterMothPurple "Фиолетовая бабочка" [ACTI:06054044]>
[00:48] [BuildBaseRecords] <Debug: Looking for crittermothblue for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_CritterMothPurple "Фиолетовая бабочка" [ACTI:06054044]>
[00:48] [BuildBaseRecords] <Debug: Looking for dwefacadetower4x4 for Skyrim.esm DweFacadeTower4x4 [STAT:000EB059]>
[00:48] [BuildBaseRecords] <Debug: Looking for wtmedmushroom02 for Wyrmstooth.esp WTMedMushroom02 [STAT:0A5DB37A]>
[00:48] [BuildBaseRecords] <Debug: Looking for commontableround01 for Wyrmstooth.esp WTCommonTableRound01_snow [STAT:0A19BB14]>
[00:48] [BuildBaseRecords] <Debug: Looking for roadsignsolitude01WTRoadSignBelonir for Wyrmstooth.esp WTRoadSignBelonir [STAT:0A44C6BE]>
[00:48] [BuildBaseRecords] <Debug: Looking for roadsignsolitude01 for Wyrmstooth.esp WTRoadSignBelonir [STAT:0A44C6BE]>
[00:48] [BuildBaseRecords] <Debug: Looking for caveifhall1way64short01 for Skyrim.esm CaveIFHall1Way64Short01 [STAT:0001FEA7]>
[00:48] [BuildBaseRecords] <Debug: Looking for dwecontainter02 for unofficial skyrim special edition patch.esp MarkarthBurialUrn "Погребальная урна" [CONT:000F8120]>
[00:48] [BuildBaseRecords] <Debug: Looking for rtcanalsbridge01 for Skyrim.esm RTCanalsBridge01 [STAT:000EF2DF]>
[00:48] [BuildBaseRecords] <Debug: Looking for imphall1way128u01 for Skyrim.esm ImpHall1Way128U01 [STAT:0003835A]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTCanalsBridge01 [STAT:000EF2DF]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTCanalsBridge01 [STAT:000EF2DF]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockcliff05FallForestGrass01 for Skyrim.esm RockCliff05FallForestGrass01 [STAT:00050960]>
[00:48] [BuildBaseRecords] <Debug: Looking for rttempleplazal01 for Glenmoril.esm zzzGHRTTemplePlazaL01_Snow [STAT:0E00CAD8]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Skyrim.esm RockCliff05FallForestGrass01 [STAT:00050960]>
[00:48] [BuildBaseRecords] <Debug: Looking for whintcastleroomwallwindow03 for Skyrim.esm WHIntCastleRoomWallWindow03 [STAT:00093F06]>
[00:48] [BuildBaseRecords] <Debug: Looking for winterholdspire for Skyrim.esm WinterholdSpire [STAT:00106C9D]>
[00:48] [BuildBaseRecords] <Debug: Looking for minecliffs01 for Skyrim.esm MineCliffs01 [STAT:00045575]>
[00:48] [BuildBaseRecords] <Debug: Looking for nortmpextplatmid02 for Skyrim.esm NorTmpExtPlatMid02 [STAT:00026F78]>
[00:48] [BuildBaseRecords] <Debug: Looking for norrmsmwallfrontdam01 for Skyrim.esm NorRmSmWallFrontDam01 [STAT:0003A20B]>
[00:48] [AddModel] <Debug: Meshes\landscape\unique\winterholdspire.nif WinterholdSpire:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdSpire [STAT:00106C9D]>
[00:48] [AddModel] <Debug: Meshes\landscape\unique\winterholdspire.nif WinterholdSpire:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdSpire [STAT:00106C9D]>
[00:48] [AddModel] <Debug: Meshes\landscape\unique\winterholdspire.nif WinterholdSpire:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdSpire [STAT:00106C9D]>
[00:48] [AddModel] <Debug: Meshes\landscape\unique\winterholdspire.nif WinterholdSpire:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdSpire [STAT:00106C9D]>
[00:48] [AddModel] <Debug: Meshes\lod\mountains\unique\winterholdspire_lod_0.nif WinterholdSpire:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdSpire [STAT:00106C9D]>
[00:48] [AddModel] <Debug: Meshes\plants\floradeathbell02.nif L1_DeathBell02 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | External_Emittance | ZBuffer_Test WM Flora Fixes.esp TreeFloraDeathBell02 "Ядовитый колокольчик" [TREE:000BB94C]>
[00:48] [AddModel] <Debug: Meshes\lod\mountains\unique\winterholdspire_lod_0.nif WinterholdSpire:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdSpire [STAT:00106C9D]>
[00:48] [AddModel] <Debug: Meshes\plants\floradeathbell02.nif L1_DeathBell02 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade | Soft_Lighting WM Flora Fixes.esp TreeFloraDeathBell02 "Ядовитый колокольчик" [TREE:000BB94C]>
[00:48] [AddModel] <Debug: Meshes\plants\floradeathbell02.nif FloraDeathBell02:0 - L1_DeathBell02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | External_Emittance | ZBuffer_Test WM Flora Fixes.esp TreeFloraDeathBell02 "Ядовитый колокольчик" [TREE:000BB94C]>
[00:48] [AddModel] <Debug: Meshes\plants\floradeathbell02.nif FloraDeathBell02:0 - L1_DeathBell02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp TreeFloraDeathBell02 "Ядовитый колокольчик" [TREE:000BB94C]>
[00:48] [AddModel] <Debug: Meshes\plants\floradeathbell02.nif FloraDeathBell02_1:0 - L1_DeathBell03:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | External_Emittance | ZBuffer_Test WM Flora Fixes.esp TreeFloraDeathBell02 "Ядовитый колокольчик" [TREE:000BB94C]>
[00:48] [AddModel] <Debug: Meshes\plants\floradeathbell02.nif FloraDeathBell02_1:0 - L1_DeathBell03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp TreeFloraDeathBell02 "Ядовитый колокольчик" [TREE:000BB94C]>
[00:48] [AddModel] <Debug: Meshes\lod\mountains\unique\winterholdspire_lod_1.nif WinterholdSpire_LOD_1:0 Shader Flags 1: Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdSpire [STAT:00106C9D]>
[00:48] [AddModel] <Debug: Meshes\lod\mountains\unique\winterholdspire_lod_1.nif WinterholdSpire_LOD_1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WinterholdSpire [STAT:00106C9D]>
[00:48] [BuildBaseRecords] <Debug: Looking for wrintcastlewallstrchimney01 for Skyrim.esm WRIntCastleWallStrChimney01 [STAT:000DCB51]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\winterholdspirelod.dds 0 Skyrim.esm WinterholdSpire [STAT:00106C9D]>
[00:48] [AddModel] <Debug: Meshes\lod\mountains\unique\winterholdspire_lod_2.nif WinterholdSpire_LOD_2:0 Shader Flags 1: Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdSpire [STAT:00106C9D]>
[00:48] [AddModel] <Debug: Meshes\lod\mountains\unique\winterholdspire_lod_2.nif WinterholdSpire_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WinterholdSpire [STAT:00106C9D]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\winterholdspirelod.dds 0 Skyrim.esm WinterholdSpire [STAT:00106C9D]>
[00:48] [BuildBaseRecords] <Debug: Looking for rocktundraland01ReachMoss01 for Skyrim.esm RockTundraLand01ReachMoss01 [STAT:000930BF]>
[00:48] [BuildBaseRecords] <Debug: Looking for rocktundraland01 for Skyrim.esm RockTundraLand01ReachMoss01 [STAT:000930BF]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel04RP_Sand01_95E1CD51 for _ResourcePack.esl RP_RockPileL04Sand01 [STAT:FE00207A]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel04RP_Sand01 for _ResourcePack.esl RP_RockPileL04Sand01 [STAT:FE00207A]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for _ResourcePack.esl RP_RockPileL04Sand01 [STAT:FE00207A]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for _ResourcePack.esl RP_RockPileL04Sand01 [STAT:FE00207A]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel04 for _ResourcePack.esl RP_RockPileL04Sand01 [STAT:FE00207A]>
[00:48] [BuildBaseRecords] <Debug: Looking for crabarkaystatue02 for Unslaad.esm zzzCrbCrabArkayStatue02 [STAT:0F3E008A]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sand01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\sand01_d.dds _ResourcePack.esl RP_RockPileL04Sand01 [STAT:FE00207A]>
[00:48] [BuildBaseRecords] <Debug: Looking for npcchiselmarkersit01 for Dragonborn.esm DLC2ChiselKneeling [FURN:0402A6D3]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x4.nif DweFacadeTower4x4:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower4x4 [STAT:000EB059]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x4.nif DweFacadeTower4x4:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower4x4 [STAT:000EB059]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x4.nif DweFacadeTower4x4:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower4x4 [STAT:000EB059]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x4.nif DweFacadeTower4x4:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower4x4 [STAT:000EB059]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x4.nif DweFacadeTower4x4:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower4x4 [STAT:000EB059]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x4.nif DweFacadeTower4x4:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower4x4 [STAT:000EB059]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x4.nif DweFacadeTower4x4:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower4x4 [STAT:000EB059]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x4.nif DweFacadeTower4x4:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower4x4 [STAT:000EB059]>
[00:48] [BuildBaseRecords] <Debug: Looking for impexticetowershellwall01 for Skyrim.esm ImpExtIceTowerShellWall01 [STAT:0006F752]>
[00:48] [BuildBaseRecords] <Debug: Looking for dweinchorbarrel01 for Skyrim.esm DweIchorBarrel01Snow [STAT:00074E13]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x4.nif DweFacadeTower4x4:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower4x4 [STAT:000EB059]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x4.nif DweFacadeTower4x4:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower4x4 [STAT:000EB059]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x4.nif DweFacadeTower4x4:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower4x4 [STAT:000EB059]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x4.nif DweFacadeTower4x4:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower4x4 [STAT:000EB059]>
[00:48] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ04ShieldDragonslayer02 "Сундук" [CONT:0F288BE6]>
[00:48] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ04ShieldDragonslayer02 "Сундук" [CONT:0F288BE6]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x4.nif DweFacadeTower4x4:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower4x4 [STAT:000EB059]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower4x4.nif DweFacadeTower4x4:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower4x4 [STAT:000EB059]>
[00:48] [BuildBaseRecords] <Debug: Looking for da13vinewall02nocol for Skyrim.esm DA13VineWall02NoCol [STAT:000BD6A3]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall01.nif ImpExtIceTowerShellWall01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellWall01 [STAT:0006F752]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall01.nif ImpExtIceTowerShellWall01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellWall01 [STAT:0006F752]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall01.nif ImpExtIceTowerShellWall01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellWall01 [STAT:0006F752]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall01.nif ImpExtIceTowerShellWall01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellWall01 [STAT:0006F752]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall01.nif ImpExtIceTowerShellWall01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellWall01 [STAT:0006F752]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall01.nif ImpExtIceTowerShellWall01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellWall01 [STAT:0006F752]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall01.nif ImpExtIceTowerShellWall01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellWall01 [STAT:0006F752]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellwall01.nif ImpExtIceTowerShellWall01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellWall01 [STAT:0006F752]>
[00:48] [BuildBaseRecords] <Debug: Looking for satchel for Skyrim.esm TreasAlchemySatchelUncommon "Сумка аптекаря" [CONT:000AF6AE]>
[00:48] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellwall01_lod.nif ImpExtIceTowerShellWall01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtIceTowerShellWall01 [STAT:0006F752]>
[00:48] [AddModel] <Debug: Meshes\lod\imperialice\impexticetowershellwall01_lod.nif ImpExtIceTowerShellWall01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtIceTowerShellWall01 [STAT:0006F752]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel02Snow01Heavy_SN for Update.esm RockPileL02Snow01Heavy_SN [STAT:00064EC6]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Update.esm RockPileL02Snow01Heavy_SN [STAT:00064EC6]>
[00:48] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\treel01.nif textures\landscape\revenant\dirt01.dds C9A88C6C Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:48] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\treel01.nif textures\landscape\revenant\dirt01_n.dds EFDBCDD9 Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:48] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\treel01.nif textures\architecture\revenant\treebranch01_n.dds C825CC00 Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:48] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\treel01.nif textures\architecture\revenant\treebranch01.dds 2B6A7FDB Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:48] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\treel01.nif textures\architecture\revenant\woodbark01.dds F60E89D7 Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:48] [BuildBaseRecords] <Debug: Processing Meshes\architecture\revenant\orchard\tree\treel01.nif textures\architecture\revenant\woodbark01_n.dds 35FABF3F Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:48] [BuildBaseRecords] <Debug: Looking for dlc1glacierstraightlg01_1layer for Dawnguard.esm DLC1GlacierStraightLg01_1LayerSN1P [STAT:0201381A]>
[00:48] [BuildBaseRecords] <Debug: Looking for helgenstoneblock04 for Skyrim.esm HelgenStoneBlock04 [MSTT:000C2CCC]>
[00:48] [AddModel] <Debug: Meshes\clutter\helgen\helgenstoneblock04.nif HelgenStoneBlock04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HelgenStoneBlock04 [MSTT:000C2CCC]>
[00:48] [AddModel] <Debug: Meshes\clutter\helgen\helgenstoneblock04.nif HelgenStoneBlock04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HelgenStoneBlock04 [MSTT:000C2CCC]>
[00:48] [BuildBaseRecords] <Debug: Looking for dlc1mountainridge02cave for Dawnguard.esm DLC1MountainRidge02CaveUNIQUE_HeavySN [STAT:0200D80B]>
[00:48] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c 948 1359.24755859375>
[00:48] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treepineforestdead03.nif textures\landscape\trees\treepineforestbranchcomp_n.dds 5B48E0BB Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:48] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treepineforestdead03.nif textures\landscape\trees\treepineforestbarkcomp.dds 4EE47BBD Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:48] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treepineforestdead03.nif textures\landscape\trees\treepineforestbarkcomp_n.dds 27D3E91C Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:48] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treepineforestdead03.nif textures\landscape\trees\treepineforestbranchcomp.dds B9C7D835 Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:48] [LODMeshFromList] <Debug: Looking for meshes\dlc01\lod\mountains\dlc1mountainridge02cave_00000000_lod_0h.nif for Dawnguard.esm DLC1MountainRidge02CaveUNIQUE_HeavySN [STAT:0200D80B]>
[00:48] [AddModel] <Debug: Meshes\lod\imperial\helgenstoneblock04_lod_0.nif HelgenStoneBlock04:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HelgenStoneBlock04 [MSTT:000C2CCC]>
[00:48] [AddModel] <Debug: Meshes\lod\imperial\helgenstoneblock04_lod_0.nif HelgenStoneBlock04:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HelgenStoneBlock04 [MSTT:000C2CCC]>
[00:48] [BuildBaseRecords] <Debug: Looking for apoplatbbridge01 for Unslaad.esm zzzCrbApoPlataBridge01SN [STAT:0F428712]>
[00:48] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdead03_7e65b3e5passthru_lod.nif TreePineForestDead03_1:1 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:48] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdead03_7e65b3e5passthru_lod.nif TreePineForestDead03_1:1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:48] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Dawnguard.esm DLC01TreasSnowElfChest "Сундук" [CONT:02015FDD]>
[00:48] [BuildBaseRecords] <Debug: Looking for fchawkgo for Unslaad.esm zzzCrbfcHawkGO "Хеймнельро" [CONT:0F49DB85]>
[00:48] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdead03_7e65b3e5passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:48] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdead03_7e65b3e5passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:48] [BuildBaseRecords] <Debug: Looking for dlc01 for Dawnguard.esm DLC01TreasSnowElfChest "Сундук" [CONT:02015FDD]>
[00:48] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdead03_7e65b3e5passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:48] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdead03_7e65b3e5passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:48] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdead03_7e65b3e5passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:48] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdead03_7e65b3e5passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:48] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdead03_7e65b3e5passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:48] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdead03_7e65b3e5passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:48] [BuildBaseRecords] <Debug: Looking for mountainridge03 for Skyrim.esm MountainRidge03_Light_SN [STAT:00053908]>
[00:48] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch1x2 for Skyrim.esm DweFacadeTowerArch1x2 [STAT:000FF8E3]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower4x4 [STAT:000EB059]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower4x4 [STAT:000EB059]>
[00:48] [BuildBaseRecords] <Debug: Looking for impwooddoorsingleload01 for Skyrim.esm CWSecretImpDoorSingleLoad01 "Деревянная дверь" [DOOR:00054D0B]>
[00:48] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainridge03_00000000_lod_0l.nif for Skyrim.esm MountainRidge03_Light_SN [STAT:00053908]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower4x4 [STAT:000EB059]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x2 [STAT:000FF8E3]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x2 [STAT:000FF8E3]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArch1x2 [STAT:000FF8E3]>
[00:48] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1mountainridge02cave.nif DLC1MountainRidge02Cave:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1MountainRidge02CaveUNIQUE_HeavySN [STAT:0200D80B]>
[00:48] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1mountainridge02cave.nif DLC1MountainRidge02Cave:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1MountainRidge02CaveUNIQUE_HeavySN [STAT:0200D80B]>
[00:48] [BuildBaseRecords] <Debug: Looking for dwefurniturechair02 for Skyrim.esm DweFurnitureChair02F "Каменное сиденье" [FURN:0006E7AF]>
[00:48] [BuildBaseRecords] <Debug: Looking for rtcivilwartower01WTRTCivilWarTower_sn for Wyrmstooth.esp WTRTCivilWarTower_sn [STAT:0A8D877C]>
[00:48] [BuildBaseRecords] <Debug: Looking for rtcivilwartower01 for Wyrmstooth.esp WTRTCivilWarTower_sn [STAT:0A8D877C]>
[00:48] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1mountainridge02cave.nif DLC1MountainRidge02Cave:1 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1MountainRidge02CaveUNIQUE_HeavySN [STAT:0200D80B]>
[00:48] [AddModel] <Debug: Meshes\dlc01\landscape\dlc1mountainridge02cave.nif DLC1MountainRidge02Cave:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1MountainRidge02CaveUNIQUE_HeavySN [STAT:0200D80B]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Wyrmstooth.esp WTRTCivilWarTower_sn [STAT:0A8D877C]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Wyrmstooth.esp WTRTCivilWarTower_sn [STAT:0A8D877C]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Wyrmstooth.esp WTRTCivilWarTower_sn [STAT:0A8D877C]>
[00:48] [BuildBaseRecords] <Debug: Looking for caslgrmtolghallcorinl01 for Unslaad.esm zzzCrbCasLgRmToLgHallCorInL01_snow [STAT:0F3AC1BC]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Wyrmstooth.esp WTRTCivilWarTower_sn [STAT:0A8D877C]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Wyrmstooth.esp WTRTCivilWarTower_sn [STAT:0A8D877C]>
[00:48] [AddModel] <Debug: Meshes\dlc01\landscape\icebergs\dlc1glacierstraightlg01_1layer.nif GlacierStraightLg01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1GlacierStraightLg01_1LayerSN1P [STAT:0201381A]>
[00:48] [AddModel] <Debug: Meshes\dlc01\landscape\icebergs\dlc1glacierstraightlg01_1layer.nif GlacierStraightLg01:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC1GlacierStraightLg01_1LayerSN1P [STAT:0201381A]>
[00:48] [BuildBaseRecords] <Debug: Looking for slgcwalsol01 for Skyrim.esm SLgCWalSol01 [STAT:0006D75B]>
[00:48] [BuildBaseRecords] <Debug: Looking for upperdresser01 for Weapons Armor Clothing & Clutter Fixes.esp UpperDresser01_NoRespawn_WACCF "Комод" [CONT:2900FB0B]>
[00:48] [AddModel] <Debug: Meshes\dlc01\lod\mountains\dlc1mountainridge02cave_lod_0h.nif DLC1MountainRidge02Cave:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1MountainRidge02CaveUNIQUE_HeavySN [STAT:0200D80B]>
[00:48] [AddModel] <Debug: Meshes\dlc01\lod\mountains\dlc1mountainridge02cave_lod_0h.nif DLC1MountainRidge02Cave:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1MountainRidge02CaveUNIQUE_HeavySN [STAT:0200D80B]>
[00:48] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtoppost03 for Skyrim.esm StockadeScaffoldTopPost03 [STAT:000183DA]>
[00:48] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmext01_lod_1 for Dragonborn.esm DLC2DweReadRmEXT01_LOD_1 [STAT:04039B81]>
[00:48] [BuildBaseRecords] <Debug: Looking for cupboard01 for Weapons Armor Clothing & Clutter Fixes.esp Cupboard01 "Буфет" [CONT:00024CA4]>
[00:48] [AddModel] <Debug: Meshes\dlc01\lod\mountains\dlc1mountainridge02cave_lod_1.nif DLC1MountainRidge02Cave_LOD_1:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1MountainRidge02CaveUNIQUE_HeavySN [STAT:0200D80B]>
[00:48] [AddModel] <Debug: Meshes\dlc01\lod\mountains\dlc1mountainridge02cave_lod_1.nif DLC1MountainRidge02Cave_LOD_1:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DLC1MountainRidge02CaveUNIQUE_HeavySN [STAT:0200D80B]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\mtnridge02lod.dds 0 Dawnguard.esm DLC1MountainRidge02CaveUNIQUE_HeavySN [STAT:0200D80B]>
[00:48] [BuildBaseRecords] <Debug: Looking for wrintchroofslope02r for Skyrim.esm WRIntCHRoofSlope02R [STAT:00075B49]>
[00:48] [BuildBaseRecords] <Debug: Looking for norbridgecage02c for Skyrim.esm NorBridgeCage02c [STAT:00034018]>
[00:48] [BuildBaseRecords] <Debug: Looking for summonbanishtargetfx for Unslaad.esm zzzCrbSummonBanishFX [ACTI:0F1969F0]>
[00:48] [AddModel] <Debug: Meshes\dlc01\lod\mountains\dlc1mountainridge02cave_lod_2.nif DLC1MountainRidge02Cave_LOD_2:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1MountainRidge02CaveUNIQUE_HeavySN [STAT:0200D80B]>
[00:48] [AddModel] <Debug: Meshes\dlc01\lod\mountains\dlc1mountainridge02cave_lod_2.nif DLC1MountainRidge02Cave_LOD_2:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DLC1MountainRidge02CaveUNIQUE_HeavySN [STAT:0200D80B]>
[00:48] [BuildBaseRecords] <Debug: Looking for norextrubblepile05 for Skyrim.esm NorExtRubblePile05 [STAT:00044B87]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\mtnridge02lod.dds 0 Dawnguard.esm DLC1MountainRidge02CaveUNIQUE_HeavySN [STAT:0200D80B]>
[00:48] [BuildBaseRecords] <Debug: Looking for riftenrwroombdoor01 for Skyrim.esm RiftenRWRoomBDoor01 [STAT:00098D89]>
[00:48] [BuildBaseRecords] <Debug: Looking for whintwoodwallkitstonedoorgq01 for Skyrim.esm WHIntWoodWallKitStoneDoorGQ01 [STAT:000CB928]>
[00:48] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1glacierstraightlg01_1layer_lod_0.nif DLC2GlacierStraightLg01_LOD_0:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1GlacierStraightLg01_1LayerSN1P [STAT:0201381A]>
[00:48] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1glacierstraightlg01_1layer_lod_0.nif DLC2GlacierStraightLg01_LOD_0:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1GlacierStraightLg01_1LayerSN1P [STAT:0201381A]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dawnguard.esm DLC1GlacierStraightLg01_1LayerSN1P [STAT:0201381A]>
[00:48] [BuildBaseRecords] <Debug: Looking for nmcoffinfurnituremarker01 for Skyrim.esm NMCoffinFurnitureMarker01 [FURN:0001C59B]>
[00:48] [BuildBaseRecords] <Debug: Looking for upperdresser01 for HearthFires.esm BYOHHouseUpperDresser01 "Комод" [CONT:03008373]>
[00:48] [BuildBaseRecords] <Debug: Looking for minechall2way01c for Skyrim.esm MineCHall2Way01c [STAT:0004549B]>
[00:48] [BuildBaseRecords] <Debug: Looking for slggwalsec03 for Skyrim.esm SLgGWalSec03 [STAT:0007219D]>
[00:48] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1glacierstraightlg01_1layer_lod_1.nif DLC2GlacierStraightLg01_LOD_1:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1GlacierStraightLg01_1LayerSN1P [STAT:0201381A]>
[00:48] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1glacierstraightlg01_1layer_lod_1.nif DLC2GlacierStraightLg01_LOD_1:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1GlacierStraightLg01_1LayerSN1P [STAT:0201381A]>
[00:48] [BuildBaseRecords] <Debug: Looking for wrstablestr01 for unofficial skyrim special edition patch.esp WRStableStr01 [STAT:000627E1]>
[00:48] [BuildBaseRecords] <Debug: Looking for powerwordkrein for Skyrim.esm NorWordWallWordKreinxxx [ACTI:000F5980]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dawnguard.esm DLC1GlacierStraightLg01_1LayerSN1P [STAT:0201381A]>
[00:48] [BuildBaseRecords] <Debug: Looking for wrintwallstr01low for Skyrim.esm WRIntWallStr01Low [STAT:000CB43B]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 unofficial skyrim special edition patch.esp WRStableStr01 [STAT:000627E1]>
[00:48] [BuildBaseRecords] <Debug: Looking for dweroadcurvelong45r01 for Skyrim.esm DweRoadCurveLong45R01 [STAT:000CACD0]>
[00:48] [BuildBaseRecords] <Debug: Looking for impextbldgcorner03 for Skyrim.esm ImpExtBldgCorner03 [STAT:0003F978]>
[00:48] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1glacierstraightlg01_1layer_lod_2.nif DLC2GlacierStraightLg01_LOD_2:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1GlacierStraightLg01_1LayerSN1P [STAT:0201381A]>
[00:48] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1glacierstraightlg01_1layer_lod_2.nif DLC2GlacierStraightLg01_LOD_2:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1GlacierStraightLg01_1LayerSN1P [STAT:0201381A]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dawnguard.esm DLC1GlacierStraightLg01_1LayerSN1P [STAT:0201381A]>
[00:48] [BuildBaseRecords] <Debug: Looking for solitude_rockpilel03snow for Stones of Solitude.esp Solitude_RockPileL03Snow [STAT:FE017803]>
[00:48] [BuildBaseRecords] <Debug: Looking for solitude_rockpilel03 for Stones of Solitude.esp Solitude_RockPileL03Snow [STAT:FE017803]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockcliff08EC_SS__DementiaNoMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_DementiaNoMoss [STAT:1158FD2E]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_DementiaNoMoss [STAT:1158FD2E]>
[00:48] [BuildBaseRecords] <Debug: Looking for commonchair01zzzRevStatic for Glenmoril.esm zzzRevCommonChair01Static [STAT:0E0064CE]>
[00:48] [BuildBaseRecords] <Debug: Looking for commonchair01 for Glenmoril.esm zzzRevCommonChair01Static [STAT:0E0064CE]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel01SnowLight_15C17396 for Update.esm RockPileL01SnowLight [STAT:0001EF52]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel01SnowLight for Update.esm RockPileL01SnowLight [STAT:0001EF52]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Update.esm RockPileL01SnowLight [STAT:0001EF52]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Update.esm RockPileL01SnowLight [STAT:0001EF52]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Update.esm RockPileL01SnowLight [STAT:0001EF52]>
[00:48] [BuildBaseRecords] <Debug: Looking for strongbox01 for Skyrim.esm TGRStrongbox "Сейф" [CONT:000EA722]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_DementiaNoMoss [STAT:1158FD2E]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner03.nif ImpExtBldgCorner03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner03 [STAT:0003F978]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner03.nif ImpExtBldgCorner03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner03 [STAT:0003F978]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\rocks01.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_DementiaNoMoss [STAT:1158FD2E]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner03.nif ImpExtBldgCorner03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner03 [STAT:0003F978]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner03.nif ImpExtBldgCorner03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner03 [STAT:0003F978]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_DementiaNoMoss [STAT:1158FD2E]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner03.nif ImpExtBldgCorner03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner03 [STAT:0003F978]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner03.nif ImpExtBldgCorner03:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner03 [STAT:0003F978]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_DementiaNoMoss [STAT:1158FD2E]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\rocks01.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_DementiaNoMoss [STAT:1158FD2E]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff08_DementiaNoMoss [STAT:1158FD2E]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner03.nif ImpExtBldgCorner03:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtBldgCorner03 [STAT:0003F978]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner03.nif ImpExtBldgCorner03:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner03 [STAT:0003F978]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner03.nif ImpExtBldgCorner03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner03 [STAT:0003F978]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner03.nif ImpExtBldgCorner03:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner03 [STAT:0003F978]>
[00:48] [BuildBaseRecords] <Debug: Looking for rifrmsmbasewallcrypt01 for Skyrim.esm RifRmSmBaseWallCrypt01 [STAT:000EC74F]>
[00:48] [BuildBaseRecords] <Debug: Looking for dweroadchunks04_Mine for Dawnguard.esm DweRoadChunkS04_Mine [STAT:02017A0F]>
[00:48] [BuildBaseRecords] <Debug: Looking for dweroadchunks04 for Dawnguard.esm DweRoadChunkS04_Mine [STAT:02017A0F]>
[00:48] [BuildBaseRecords] <Debug: Looking for whvalunstrad18 for Skyrim.esm WHvalunstrad18 [STAT:000FFEBD]>
[00:48] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevEnderChestAct01 "Первый общий сундук" [ACTI:0E26A5BF]>
[00:48] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner03_lod.nif ImpExtBldgCorner03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner03 [STAT:0003F978]>
[00:48] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner03_lod.nif ImpExtBldgCorner03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner03 [STAT:0003F978]>
[00:48] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner03_lod.nif ImpExtBldgCorner03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner03 [STAT:0003F978]>
[00:48] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner03_lod.nif ImpExtBldgCorner03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner03 [STAT:0003F978]>
[00:48] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner03_lod.nif ImpExtBldgCorner03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner03 [STAT:0003F978]>
[00:48] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner03_lod.nif ImpExtBldgCorner03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner03 [STAT:0003F978]>
[00:48] [BuildBaseRecords] <Debug: Looking for potteryc for Glenmoril.esm zzzRevSFp01PotteryC [STAT:0E34F4FA]>
[00:48] [BuildBaseRecords] <Debug: Looking for norrmbgwallside01katri for TheBawbsWardenOfTheCoast.esp NorRmBgWallSide01Katri [STAT:1058C512]>
[00:48] [BuildBaseRecords] <Debug: Looking for dragonbonesneck02 for Skyrim.esm ThroatoftheWorldDragonBonesNeck02 [STAT:00102088]>
[00:48] [BuildBaseRecords] <Debug: Looking for nordwelling01extbaseb for Skyrim.esm NorDwelling01ExtBaseB [STAT:00046ED2]>
[00:48] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner03_lod_3.nif ImpExtBldgCorner03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner03 [STAT:0003F978]>
[00:48] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner03_lod_3.nif ImpExtBldgCorner03:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner03 [STAT:0003F978]>
[00:48] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner03_lod_3.nif ImpExtBldgCorner03:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner03 [STAT:0003F978]>
[00:48] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner03_lod_3.nif ImpExtBldgCorner03:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner03 [STAT:0003F978]>
[00:48] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilel03snow.nif RockPileL03:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Stones of Solitude.esp Solitude_RockPileL03Snow [STAT:FE017803]>
[00:48] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilel03snow.nif RockPileL03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Stones of Solitude.esp Solitude_RockPileL03Snow [STAT:FE017803]>
[00:48] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner03_lod_3.nif ImpExtBldgCorner03:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner03 [STAT:0003F978]>
[00:48] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner03_lod_3.nif ImpExtBldgCorner03:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner03 [STAT:0003F978]>
[00:48] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilel03snow.nif RockPileL03:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Stones of Solitude.esp Solitude_RockPileL03Snow [STAT:FE017803]>
[00:48] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilel03snow.nif RockPileL03:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Stones of Solitude.esp Solitude_RockPileL03Snow [STAT:FE017803]>
[00:48] [BuildBaseRecords] <Debug: Looking for minescaffoldbridge04_62627631passthru for Dragonborn.esm MineScaffoldBridge04_Ice [STAT:040196F6]>
[00:48] [BuildBaseRecords] <Debug: Looking for minescaffoldbridge04_62627631 for Dragonborn.esm MineScaffoldBridge04_Ice [STAT:040196F6]>
[00:48] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilel03snow.nif RockPileL03:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Stones of Solitude.esp Solitude_RockPileL03Snow [STAT:FE017803]>
[00:48] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilel03snow.nif RockPileL03:8 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Stones of Solitude.esp Solitude_RockPileL03Snow [STAT:FE017803]>
[00:48] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilel03snow.nif RockPileL03:9 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Stones of Solitude.esp Solitude_RockPileL03Snow [STAT:FE017803]>
[00:48] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilel03snow.nif RockPileL03:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Stones of Solitude.esp Solitude_RockPileL03Snow [STAT:FE017803]>
[00:48] [BuildBaseRecords] <Debug: Looking for norpitwallfront01 for Skyrim.esm NorPitWallFront01ice [STAT:00060F1D]>
[00:48] [BuildBaseRecords] <Debug: No mini atlas for textures\smim\dungeons\mines\smim_wood_mine_smalltile.dds in meshes\lod\mine\minescaffoldbridge04_62627631_lod_0.nif for Dragonborn.esm MineScaffoldBridge04_Ice [STAT:040196F6]>
[00:48] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilel03snow.nif RockPileL03:1 - L1_RockPileL03:1 - L2_RockPileL03:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Stones of Solitude.esp Solitude_RockPileL03Snow [STAT:FE017803]>
[00:48] [AddModel] <Debug: Meshes\landscape\rocks\solitude_rockpilel03snow.nif RockPileL03:1 - L1_RockPileL03:1 - L2_RockPileL03:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Stones of Solitude.esp Solitude_RockPileL03Snow [STAT:FE017803]>
[00:48] [BuildBaseRecords] <Debug: Looking for walkwayrend01 for Skyrim.esm WalkwayREnd01 [STAT:0004D7BD]>
[00:48] [BuildBaseRecords] <Debug: Looking for dweastrolabearmillary01 for Glenmoril.esm zzzRevDweAstrolabeArmillary01 [ACTI:0E282A07]>
[00:48] [BuildBaseRecords] <Debug: Looking for dwevaultplatformpipes01 for _ResourcePack.esl RP_DweVaultPlatformPipes01 [STAT:FE002009]>
[00:48] [BuildBaseRecords] <Debug: Textures do not match for "RockPileL03:0": textures\landscape\snow01.dds in solitude_rockpilel03snow.nif -> textures\architecture\solitude\sgrass01.dds in solitude_rockpilel03_lod_0.nif for Stones of Solitude.esp Solitude_RockPileL03Snow [STAT:FE017803]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel02zzzRev_dead for Glenmoril.esm zzzRevRockPileL02_dead [STAT:0E00371E]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Glenmoril.esm zzzRevRockPileL02_dead [STAT:0E00371E]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadfloorlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadfloor.dds Glenmoril.esm zzzRevRockPileL02_dead [STAT:0E00371E]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01wetlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01wet.dds Glenmoril.esm zzzRevRockPileL02_dead [STAT:0E00371E]>
[00:48] [BuildBaseRecords] <Debug: Looking for dwehalllgendcap01WT for Wyrmstooth.esp WTDweHallLgEndCap01 [STAT:0A3D1229]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockcliff02RockCliffSand02 for TheBawbsWardenOfTheCoast.esp RockCliffSand02 [STAT:1000BBB1]>
[00:48] [BuildBaseRecords] <Debug: Looking for dwehalllgendcap01 for Wyrmstooth.esp WTDweHallLgEndCap01 [STAT:0A3D1229]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockcliff02 for TheBawbsWardenOfTheCoast.esp RockCliffSand02 [STAT:1000BBB1]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\dirt02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp RockCliffSand02 [STAT:1000BBB1]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\dirt02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp RockCliffSand02 [STAT:1000BBB1]>
[00:48] [BuildBaseRecords] <Debug: Looking for basicfork01 for Skyrim.esm 1stPersonBasicFork [STAT:0001F25D]>
[00:48] [BuildBaseRecords] <Debug: Looking for amobelisk01 for DAc0da.esm zDcdAmObelisk01NoLOD [STAT:0C004099]>
[00:48] [BuildBaseRecords] <Debug: Looking for wrintchstr02 for Skyrim.esm WRIntCHStr02 [STAT:00075D57]>
[00:48] [BuildBaseRecords] <Debug: Looking for cavewormlarge for Dawnguard.esm CavewormLarge [ACTI:020037DA]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmObelisk01NoLOD [STAT:0C004099]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmObelisk01NoLOD [STAT:0C004099]>
[00:48] [BuildBaseRecords] <Debug: Looking for wrcastlerugamid01 for Skyrim.esm WRCastleRugAMid01 [STAT:000DEDCE]>
[00:48] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extbaseb.nif NorDwelling01ExtBaseB:25 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm NorDwelling01ExtBaseB [STAT:00046ED2]>
[00:48] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extbaseb.nif NorDwelling01ExtBaseB:25 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling01ExtBaseB [STAT:00046ED2]>
[00:48] [BuildBaseRecords] <Debug: Looking for norrmsmwallfront01 for Skyrim.esm NorRmSmWallFront01 [STAT:00013F82]>
[00:48] [BuildBaseRecords] <Debug: Looking for cotn_wood_modular for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIBridge01 [STAT:1102E923]>
[00:48] [BuildBaseRecords] <Debug: Looking for minecdirtmound04 for Skyrim.esm MineCDirtMound04 [STAT:00045602]>
[00:48] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extbaseb.nif NorDwelling01ExtBaseB:50 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling01ExtBaseB [STAT:00046ED2]>
[00:48] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extbaseb.nif NorDwelling01ExtBaseB:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling01ExtBaseB [STAT:00046ED2]>
[00:48] [BuildBaseRecords] <Debug: Looking for chest01 for Vigilant.esm zzzCHMerchantPlagueDoctorChest "Сундук" [CONT:0D0C1A24]>
[00:48] [BuildBaseRecords] <Debug: Looking for dwecontainer01 for Glenmoril.esm zzzRevArtifactHistusFireArm01 "Сундук" [CONT:0E3BD51A]>
[00:48] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling01extbaseb_lod_1.nif NorDwelling01ExtBaseA:50 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling01ExtBaseB [STAT:00046ED2]>
[00:48] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling01extbaseb_lod_1.nif NorDwelling01ExtBaseA:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling01ExtBaseB [STAT:00046ED2]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedstone08patternlod.dds 0 Skyrim.esm NorDwelling01ExtBaseB [STAT:00046ED2]>
[00:48] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutkoor for unofficial skyrim special edition patch.esp FXGreybeardShoutKOOR [ACTI:000C0C33]>
[00:48] [BuildBaseRecords] <Debug: Looking for upperbench02 for Skyrim.esm UpperBench02 "Скамья" [FURN:00077078]>
[00:48] [BuildBaseRecords] <Debug: Looking for roadchunks01DirtPath01 for Skyrim.esm RoadChunkS01DirtPath01 [STAT:000843F1]>
[00:48] [BuildBaseRecords] <Debug: Looking for roadchunks01 for Skyrim.esm RoadChunkS01DirtPath01 [STAT:000843F1]>
[00:48] [BuildBaseRecords] <Debug: Looking for caveglroomwall01EC_SS_RootAmber for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomWall01Amber [STAT:112B4A5F]>
[00:48] [BuildBaseRecords] <Debug: Looking for caveglroomwall01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGLRoomWall01Amber [STAT:112B4A5F]>
[00:48] [BuildBaseRecords] <Debug: Looking for caveghall2way01 for Skyrim.esm CaveGHall2Way01ice [STAT:0006F0B9]>
[00:48] [BuildBaseRecords] <Debug: Looking for commonbeddouble01 for Skyrim.esm CommonBedChildDouble01R "Кровать" [FURN:000FEDBE]>
[00:48] [BuildBaseRecords] <Debug: Looking for dlc2landscapesmoke for Dragonborn.esm DLC2LandscapeSmoke01 [MSTT:0401D739]>
[00:48] [BuildBaseRecords] <Debug: Looking for satchel for unofficial skyrim special edition patch.esp USKPTreasSatchelNoRespawn "Кошель" [CONT:0701F383]>
[00:48] [BuildBaseRecords] <Debug: Looking for whvalunstrad1 for Skyrim.esm WHvalunstrad1 [STAT:000B8021]>
[00:48] [BuildBaseRecords] <Debug: Looking for caveidirtmound06 for Skyrim.esm CaveIDirtMound06 [STAT:00015415]>
[00:48] [BuildBaseRecords] <Debug: Looking for redruin2 for Glenmoril.esm zzzGHQmRedRuin02 [STAT:0E011265]>
[00:48] [BuildBaseRecords] <Debug: Looking for fxambbeamdust_dim04 for Skyrim.esm FXAmbBeamDust_Dim04 [MSTT:000A6C26]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilem02zzzRev_MossRock for Glenmoril.esm zzzRevRockPileM02_MossRock [STAT:0E0045E5]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Glenmoril.esm zzzRevRockPileM02_MossRock [STAT:0E0045E5]>
[00:48] [BuildBaseRecords] <Debug: Looking for norrubblepile05 for Skyrim.esm NorRubblePile05LightIce [STAT:0010AAE8]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockPileM02_MossRock [STAT:0E0045E5]>
[00:48] [BuildBaseRecords] <Debug: Looking for norexsmfree01 for Skyrim.esm NorExSmFree01 [STAT:0002A6E1]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockPileM02_MossRock [STAT:0E0045E5]>
[00:48] [BuildBaseRecords] <Debug: Looking for lawf_rockm03 for Landscape and Water Fixes.esp lawf_RockM03 [STAT:FE004EAC]>
[00:48] [BuildBaseRecords] <Debug: Looking for seruinstemplefacade02 for Dawnguard.esm SERuinsTempleFacade02 [STAT:020198C7]>
[00:48] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmpipegrp03 for Dragonborn.esm DLC2DweReadRmPipeGrp03 [STAT:040279F3]>
[00:48] [BuildBaseRecords] <Debug: Looking for dlc1glacierstraightlg01_1layer for Dawnguard.esm DLC1GlacierStraightLg01_1Layer [STAT:020137EB]>
[00:48] [BuildBaseRecords] <Debug: Looking for whlanddead1 for Skyrim.esm WHlanddead1 [STAT:000BAC8D]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dawnguard.esm DLC1GlacierStraightLg01_1Layer [STAT:020137EB]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dawnguard.esm DLC1GlacierStraightLg01_1Layer [STAT:020137EB]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dawnguard.esm DLC1GlacierStraightLg01_1Layer [STAT:020137EB]>
[00:48] [BuildBaseRecords] <Debug: Looking for azuralargecrystalmoving05 for Skyrim.esm AzuraLargeCrystalMoving050000 [MSTT:00056890]>
[00:48] [BuildBaseRecords] <Debug: Looking for rifrmsmbasecorinrhalf01 for Skyrim.esm RifRmSmBaseCorInRHalf01 [STAT:0009CD58]>
[00:48] [AddModel] <Debug: Meshes\architecture\windhelm\whlanddead1.nif WHlanddead1:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlanddead1 [STAT:000BAC8D]>
[00:48] [AddModel] <Debug: Meshes\architecture\windhelm\whlanddead1.nif WHlanddead1:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm WHlanddead1 [STAT:000BAC8D]>
[00:48] <Warning: Textures do not match for "RockM04:1": textures\landscape\revenant\mountains\rock01.dds in rockm04.nif -> textures\landscape\mountains\mountainslab02.dds in rockm04_lod_0.nif for Glenmoril.esm zzzRevRockM04 [STAT:0E00A8B5]>
[00:48] <Warning: Textures do not match for "RockPileL02:0": textures\landscape\revenant\rocky01.dds in rockpilel02.nif -> textures\landscape\dirt02.dds in rockpilel02_lod_0.nif for Glenmoril.esm zzzRevRockPileL02_dead [STAT:0E00371E]>
[00:48] <Warning: Textures do not match for "RockPileL02:1 - L2_RockPileL02:1": textures\landscape\revenant\mountains\rock01.dds in rockpilel02.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilel02_lod_0.nif for Glenmoril.esm zzzRevRockPileL02_dead [STAT:0E00371E]>
[00:48] <Warning: Textures do not match for "RockPileM02:0": textures\landscape\revenant\rocky01.dds in rockpilem02.nif -> textures\landscape\dirt02.dds in rockpilem02_lod_0.nif for Glenmoril.esm zzzRevRockPileM02_MossRock [STAT:0E0045E5]>
[00:48] <Warning: Textures do not match for "RockPileM02:1 - L2_RockPileM02:1": textures\landscape\revenant\mountains\rock01.dds in rockpilem02.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilem02_lod_0.nif for Glenmoril.esm zzzRevRockPileM02_MossRock [STAT:0E0045E5]>
[00:48] [BuildBaseRecords] <Debug: Looking for cavegwallincorner02 for Skyrim.esm CaveGWallInCorner02 [STAT:0001C9CB]>
[00:48] [AddModel] <Debug: Meshes\architecture\windhelm\whlanddead1.nif WHlanddead1:16 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlanddead1 [STAT:000BAC8D]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineorecorundum03 for Skyrim.esm MineOreCorundum03 "Корундовая жила" [ACTI:000A2BF8]>
[00:48] [AddModel] <Debug: Meshes\architecture\windhelm\whlanddead1.nif WHlanddead1:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm WHlanddead1 [STAT:000BAC8D]>
[00:48] [BuildBaseRecords] <Debug: Looking for p05greatsword for Glenmoril.esm zzzRev1stpersonSfp05Sword2H [STAT:0E34F525]>
[00:48] [BuildBaseRecords] <Debug: Looking for norrunicamphitheatrewordtiid for Skyrim.esm NorWordWallWordKaalxxx [ACTI:00070995]>
[00:48] [BuildBaseRecords] <Debug: Looking for fxdustdrop01 for Skyrim.esm FXdustDropOnActivate [ACTI:000B77AB]>
[00:48] [BuildBaseRecords] <Debug: Looking for caslgwinfree01 for Unslaad.esm zzzCrbCasLgWinFree01 [STAT:0F00E3C6]>
[00:48] [AddModel] <Debug: Meshes\lod\windhelm\whlanddead1_lod_0.nif WHlanddead1:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlanddead1 [STAT:000BAC8D]>
[00:48] [AddModel] <Debug: Meshes\lod\windhelm\whlanddead1_lod_0.nif WHlanddead1:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm WHlanddead1 [STAT:000BAC8D]>
[00:48] [BuildBaseRecords] <Debug: Looking for stockadetower01 for Skyrim.esm StockadeTower01 [STAT:0001AE1B]>
[00:48] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantOldHroldanHangedManInnChest "Сундук" [CONT:0009E45F]>
[00:48] [AddModel] <Debug: Meshes\lod\windhelm\whlanddead1_lod_2.nif WHmarket01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHlanddead1 [STAT:000BAC8D]>
[00:48] [AddModel] <Debug: Meshes\lod\windhelm\whlanddead1_lod_2.nif WHmarket01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHlanddead1 [STAT:000BAC8D]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHlanddead1 [STAT:000BAC8D]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 1 Skyrim.esm StockadeTower01 [STAT:0001AE1B]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 1 Skyrim.esm StockadeTower01 [STAT:0001AE1B]>
[00:48] [BuildBaseRecords] <Debug: Looking for rtleaves01 for Skyrim.esm RTLeaves01 [STAT:0008943F]>
[00:48] [BuildBaseRecords] <Debug: Looking for mrktreasurybridge01 for Skyrim.esm MrkTreasuryBridge01 [STAT:000B39D4]>
[00:48] [BuildBaseRecords] <Debug: Looking for wrintchfloorstonecor03 for Skyrim.esm WRIntCHFloorStoneCor03 [STAT:0007BA3C]>
[00:48] [BuildBaseRecords] <Debug: Looking for dockstrent02 for Skyrim.esm DockStrEnt02 [STAT:000AEE0B]>
[00:48] [BuildBaseRecords] <Debug: Looking for whdockroof for Skyrim.esm WHdockroof [STAT:000F6F07]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm DockStrEnt02 [STAT:000AEE0B]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm DockStrEnt02 [STAT:000AEE0B]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge01.nif MrkTreasuryBridge01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryBridge01 [STAT:000B39D4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge01.nif MrkTreasuryBridge01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryBridge01 [STAT:000B39D4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge01.nif MrkTreasuryBridge01:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryBridge01 [STAT:000B39D4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge01.nif MrkTreasuryBridge01:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryBridge01 [STAT:000B39D4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge01.nif MrkTreasuryBridge01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryBridge01 [STAT:000B39D4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge01.nif MrkTreasuryBridge01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryBridge01 [STAT:000B39D4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge01.nif MrkTreasuryBridge01:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryBridge01 [STAT:000B39D4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge01.nif MrkTreasuryBridge01:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryBridge01 [STAT:000B39D4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge01.nif MrkTreasuryBridge01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryBridge01 [STAT:000B39D4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge01.nif MrkTreasuryBridge01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryBridge01 [STAT:000B39D4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge01.nif MrkTreasuryBridge01:45 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryBridge01 [STAT:000B39D4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge01.nif MrkTreasuryBridge01:45 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryBridge01 [STAT:000B39D4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge01.nif MrkTreasuryBridge01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryBridge01 [STAT:000B39D4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge01.nif MrkTreasuryBridge01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryBridge01 [STAT:000B39D4]>
[00:48] [BuildBaseRecords] <Debug: Looking for dweptnwallanim01 for Dragonborn.esm DLC2DwePtnWallAnim01 [ACTI:04021471]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge01.nif MrkTreasuryBridge01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryBridge01 [STAT:000B39D4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge01.nif MrkTreasuryBridge01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryBridge01 [STAT:000B39D4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge01.nif MrkTreasuryBridge01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryBridge01 [STAT:000B39D4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurybridge01.nif MrkTreasuryBridge01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryBridge01 [STAT:000B39D4]>
[00:48] [BuildBaseRecords] <Debug: Looking for maisondementia4EC_SS_SIHouse04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIHouse04 [STAT:11015180]>
[00:48] [BuildBaseRecords] <Debug: Looking for maisondementia4 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIHouse04 [STAT:11015180]>
[00:48] [BuildBaseRecords] <Debug: Looking for impexticeblocks04 for Skyrim.esm ImpExtIceBlocks04_NoIce [STAT:000C9B5A]>
[00:48] [BuildBaseRecords] <Debug: Looking for rtorphanage01 for Skyrim.esm RTOrphanage01 [STAT:00056B97]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrktreasurybridge01_lod_2.nif MrkTreasuryBridge01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryBridge01 [STAT:000B39D4]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrktreasurybridge01_lod_2.nif MrkTreasuryBridge01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTreasuryBridge01 [STAT:000B39D4]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrktreasurybridge01_lod_2.nif MrkTreasuryBridge01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryBridge01 [STAT:000B39D4]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrktreasurybridge01_lod_2.nif MrkTreasuryBridge01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTreasuryBridge01 [STAT:000B39D4]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkTreasuryBridge01 [STAT:000B39D4]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkTreasuryBridge01 [STAT:000B39D4]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTOrphanage01 [STAT:00056B97]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 1 Skyrim.esm RTOrphanage01 [STAT:00056B97]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm RTOrphanage01 [STAT:00056B97]>
[00:48] [BuildBaseRecords] <Debug: Looking for icefloes01 for Skyrim.esm IceFloes01 [STAT:000AE720]>
[00:48] [BuildBaseRecords] <Debug: Looking for falmerbridgeend for Dawnguard.esm FalmerBridgeEnd [STAT:02009D3E]>
[00:48] [BuildBaseRecords] <Debug: Looking for amtowermid02 for DAc0da.esm zDcdAmTowerMid02 [STAT:0C003F85]>
[00:48] [BuildBaseRecords] <Debug: Looking for hhlgbayrentrance01a for Skyrim.esm HHLgBayREntrance01a [STAT:000A560A]>
[00:48] [BuildBaseRecords] <Debug: Looking for pillarlazacreep03 for Glenmoril.esm zzzGHQmPillarLazaCreep03 [STAT:0E00FDA3]>
[00:48] [BuildBaseRecords] <Debug: Looking for walkwayfull01 for Better Dynamic Snow SE.esp WalkwayFull01Snow [STAT:000F6054]>
[00:48] [BuildBaseRecords] <Debug: Looking for _camp_smallhidetent_cutthroughexterior for Campfire.esm _Camp_Tent_SmallHideStaticExterior [STAT:09052A99]>
[00:48] [BuildBaseRecords] <Debug: Looking for minecboulders03EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCBoulderS03_Dementia [STAT:1157B6D6]>
[00:48] [BuildBaseRecords] <Debug: Looking for bluelava01 for Unslaad.esm zzzCrbBlueLava01 [STAT:0F3B3E1B]>
[00:48] [BuildBaseRecords] <Debug: Looking for minecboulders03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCBoulderS03_Dementia [STAT:1157B6D6]>
[00:48] [BuildBaseRecords] <Debug: Looking for sc_chest02 for Glenmoril.esm zzzRevArtifactAttireVoidKeeper "Сундук" [CONT:0E343B89]>
[00:48] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowermid02.nif Top:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdAmTowerMid02 [STAT:0C003F85]>
[00:48] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowermid02.nif Top:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerMid02 [STAT:0C003F85]>
[00:48] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowermid02.nif Mid:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdAmTowerMid02 [STAT:0C003F85]>
[00:48] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowermid02.nif Mid:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerMid02 [STAT:0C003F85]>
[00:48] [BuildBaseRecords] <Debug: Looking for portgatepole03 for Skyrim.esm PortGatePole03 [ACTI:000587D0]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockcliff02Tundra01 for Skyrim.esm RockCliff02Tundra01 [STAT:000A94DA]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Skyrim.esm RockCliff02Tundra01 [STAT:000A94DA]>
[00:48] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowermid02.nif TBase:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdAmTowerMid02 [STAT:0C003F85]>
[00:48] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\aramar\am\amtowermid02.nif TBase:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerMid02 [STAT:0C003F85]>
[00:48] [BuildBaseRecords] <Debug: Looking for roadchunkm04RiverBottom01 for Skyrim.esm RoadChunkM04RiverBottom01 [STAT:00023800]>
[00:48] [BuildBaseRecords] <Debug: Looking for roadchunkm04 for Skyrim.esm RoadChunkM04RiverBottom01 [STAT:00023800]>
[00:48] [BuildBaseRecords] <Debug: Looking for kinlroots for Unslaad.esm zzzCrbKinLRoots [MSTT:0F1E2676]>
[00:48] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactAhzidalBow02 "Сундук" [CONT:0E3BD6CB]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockl04_54E4030Dpassthru for Skyrim.esm RockL04 [STAT:0001A6E2]>
[00:48] [BuildBaseRecords] <Debug: Looking for anchorchain01 for Unslaad.esm zzzCrbShipAnchorChain01 [STAT:0F3E024A]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockl04_54E4030D for Skyrim.esm RockL04 [STAT:0001A6E2]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockl04 for Skyrim.esm RockL04 [STAT:0001A6E2]>
[00:48] [BuildBaseRecords] <Debug: Looking for bluebloodsword1h for Unslaad.esm zzzCrb1stPersonBlueBloodsword1H [STAT:0F2606C0]>
[00:48] [BuildBaseRecords] <Debug: Looking for byohbyohwrhubposts01 for HearthFires.esm BYOHBYOHWRhubPosts01 [STAT:03003218]>
[00:48] [AddModel] <Debug: Meshes\lod\dac0da\amtowermid02_lod_0.nif TBase:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmTowerMid02 [STAT:0C003F85]>
[00:48] [AddModel] <Debug: Meshes\lod\dac0da\amtowermid02_lod_0.nif TBase:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerMid02 [STAT:0C003F85]>
[00:48] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomroundcorecap01 for Skyrim.esm RiftenRWTGRoomRoundCoreCap01 [STAT:000A5A20]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmTowerMid02 [STAT:0C003F85]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineoregold04 for Skyrim.esm MineOreGold04 "Золотая жила" [ACTI:000A2C42]>
[00:48] [BuildBaseRecords] <Debug: Looking for tg00brynjolfstall for Skyrim.esm TG00BrynjolfStall [STAT:000CCB57]>
[00:48] [BuildBaseRecords] <Debug: Looking for norextwallbgstairssingle01 for Skyrim.esm NorExtWallBgStairsSingle01 [STAT:00044B9F]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 2 Skyrim.esm NorExtWallBgStairsSingle01 [STAT:00044B9F]>
[00:48] [BuildBaseRecords] <Debug: Looking for splanter01 for Skyrim.esm Splanter01 [STAT:0007F3A6]>
[00:48] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadebridgecurve01 for Dragonborn.esm DLC2DweFacadeBridgeCurve01 [STAT:0401DFFA]>
[00:48] [BuildBaseRecords] <Debug: Looking for airship_ladderlstatic for Glenmoril.esm zzzGHAirship01Ladder [STAT:0E012EFA]>
[00:48] [BuildBaseRecords] <Debug: Looking for wrwallgatetartrap01 for Skyrim.esm WRWallGateTarTrap01 [STAT:00042515]>
[00:48] [AddModel] <Debug: Meshes\lod\dac0da\amtowermid02_lod_1.nif TBase:2.001 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmTowerMid02 [STAT:0C003F85]>
[00:48] [AddModel] <Debug: Meshes\lod\dac0da\amtowermid02_lod_1.nif TBase:2.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerMid02 [STAT:0C003F85]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmTowerMid02 [STAT:0C003F85]>
[00:48] [BuildBaseRecords] <Debug: Looking for freewall02zzzRev_moss for Glenmoril.esm zzzRevFreeWall02_moss [STAT:0E003AAA]>
[00:48] [BuildBaseRecords] <Debug: Looking for freewall02 for Glenmoril.esm zzzRevFreeWall02_moss [STAT:0E003AAA]>
[00:48] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgecurve01.nif DLC2DweFacadeBridgeCurve01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridgeCurve01 [STAT:0401DFFA]>
[00:48] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgecurve01.nif DLC2DweFacadeBridgeCurve01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBridgeCurve01 [STAT:0401DFFA]>
[00:48] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgecurve01.nif DLC2DweFacadeBridgeCurve01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridgeCurve01 [STAT:0401DFFA]>
[00:48] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgecurve01.nif DLC2DweFacadeBridgeCurve01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBridgeCurve01 [STAT:0401DFFA]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02_CaveIWall for Skyrim.esm MineOreMoonstone02_CaveIWall "Выход лунного камня" [ACTI:0010DC6F]>
[00:48] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgecurve01.nif DLC2DweFacadeBridgeCurve01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridgeCurve01 [STAT:0401DFFA]>
[00:48] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgecurve01.nif DLC2DweFacadeBridgeCurve01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBridgeCurve01 [STAT:0401DFFA]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02 for Skyrim.esm MineOreMoonstone02_CaveIWall "Выход лунного камня" [ACTI:0010DC6F]>
[00:48] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgecurve01.nif DLC2DweFacadeBridgeCurve01:43 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridgeCurve01 [STAT:0401DFFA]>
[00:48] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\facades\dlc2dwefacadebridgecurve01.nif DLC2DweFacadeBridgeCurve01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DweFacadeBridgeCurve01 [STAT:0401DFFA]>
[00:48] [BuildBaseRecords] <Debug: Looking for wrintwallstrdoor01 for Skyrim.esm WRIntWallStrDoor01 [STAT:0005D1A2]>
[00:48] [AddModel] <Debug: Meshes\lod\dac0da\amtowermid02_lod_2.nif TBase:2.001 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdAmTowerMid02 [STAT:0C003F85]>
[00:48] [AddModel] <Debug: Meshes\lod\dac0da\amtowermid02_lod_2.nif TBase:2.001 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdAmTowerMid02 [STAT:0C003F85]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\thrasbase01lod_d.dds 0 DAc0da.esm zDcdAmTowerMid02 [STAT:0C003F85]>
[00:48] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebridgecurve01_lod.nif DLC2DweFacadeBridgeCurve01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridgeCurve01 [STAT:0401DFFA]>
[00:48] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebridgecurve01_lod.nif DLC2DweFacadeBridgeCurve01_LOD:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2DweFacadeBridgeCurve01 [STAT:0401DFFA]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockcliff08zzzRev_Moss for Glenmoril.esm zzzRevRockCliff08_Moss [STAT:0E003750]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineoreiron01_LVolcanicTundraDirt for Skyrim.esm MineOreIron01_LVolcanicTundraDirt "Железорудная жила" [ACTI:0010DA95]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeBridgeCurve01 [STAT:0401DFFA]>
[00:48] [BuildBaseRecords] <Debug: Looking for _camp_largefurtent_extracollision for Campfire.esm _Camp_Tent_LargeFur_ExtraCollider [ACTI:0902B530]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Glenmoril.esm zzzRevRockCliff08_Moss [STAT:0E003750]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineoreiron01 for Skyrim.esm MineOreIron01_LVolcanicTundraDirt "Железорудная жила" [ACTI:0010DA95]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevRockCliff08_Moss [STAT:0E003750]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\rocks01.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevRockCliff08_Moss [STAT:0E003750]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff08_Moss [STAT:0E003750]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevRockCliff08_Moss [STAT:0E003750]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\rocks01.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevRockCliff08_Moss [STAT:0E003750]>
[00:48] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebridgecurve01_lod_1.nif DLC2DweFacadeBridgeCurve01_LOD_1:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DweFacadeBridgeCurve01 [STAT:0401DFFA]>
[00:48] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dwefacadebridgecurve01_lod_1.nif DLC2DweFacadeBridgeCurve01_LOD_1:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Dragonborn.esm DLC2DweFacadeBridgeCurve01 [STAT:0401DFFA]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockCliff08_Moss [STAT:0E003750]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatetartrap01.nif WRWallGateTarTrap01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallGateTarTrap01 [STAT:00042515]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatetartrap01.nif WRWallGateTarTrap01:8 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRWallGateTarTrap01 [STAT:00042515]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweFacadeBridgeCurve01 [STAT:0401DFFA]>
[00:48] [BuildBaseRecords] <Debug: Looking for caveglpillar04 for Skyrim.esm CaveGLPillar04 [STAT:0001CD6F]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatetartrap01.nif WRWallGateTarTrap01:29 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallGateTarTrap01 [STAT:00042515]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatetartrap01.nif WRWallGateTarTrap01:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallGateTarTrap01 [STAT:00042515]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatetartrap01.nif WRWallGateTarTrap01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallGateTarTrap01 [STAT:00042515]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatetartrap01.nif WRWallGateTarTrap01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallGateTarTrap01 [STAT:00042515]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatetartrap01.nif WRWallGateTarTrap01:47 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallGateTarTrap01 [STAT:00042515]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatetartrap01.nif WRWallGateTarTrap01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallGateTarTrap01 [STAT:00042515]>
[00:48] [BuildBaseRecords] <Debug: Looking for wrintfloordirtstairs01 for Skyrim.esm WRIntFloorDirtStairs01 [STAT:0006032D]>
[00:48] [BuildBaseRecords] <Debug: Looking for mantella for DAc0da.esm zDcdActMantellaFx [ACTI:0C00AF18]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatetartrap01.nif WRWallGateTarTrap01:48 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallGateTarTrap01 [STAT:00042515]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatetartrap01.nif WRWallGateTarTrap01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallGateTarTrap01 [STAT:00042515]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatetartrap01.nif WRWallGateTarTrap01:49 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallGateTarTrap01 [STAT:00042515]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatetartrap01.nif WRWallGateTarTrap01:49 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallGateTarTrap01 [STAT:00042515]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatetartrap01.nif WRWallGateTarTrap01:51 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallGateTarTrap01 [STAT:00042515]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatetartrap01.nif WRWallGateTarTrap01:51 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallGateTarTrap01 [STAT:00042515]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatetartrap01.nif MossExtra Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRWallGateTarTrap01 [STAT:00042515]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatetartrap01.nif MossExtra Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallGateTarTrap01 [STAT:00042515]>
[00:48] [BuildBaseRecords] <Debug: Looking for minecboulderm03EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCBoulderM03_Dementia [STAT:1157B6D2]>
[00:48] [BuildBaseRecords] <Debug: Looking for minecboulderm03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCBoulderM03_Dementia [STAT:1157B6D2]>
[00:48] [BuildBaseRecords] <Debug: Looking for paintingframebzzzCrbPaintBBeksinski05 for Unslaad.esm zzzCrbPaintBBeksinski05 [STAT:0F374325]>
[00:48] [BuildBaseRecords] <Debug: Looking for paintingframeb for Unslaad.esm zzzCrbPaintBBeksinski05 [STAT:0F374325]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03_LFallForestRocks for Skyrim.esm MineOreOrichalcum03_LFallForestRocks "Выход орихалка" [ACTI:0010DB2D]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03 for Skyrim.esm MineOreOrichalcum03_LFallForestRocks "Выход орихалка" [ACTI:0010DB2D]>
[00:48] [BuildBaseRecords] <Debug: Looking for dlc2rrfencepost01 for Better Dynamic Ash.esp DLC2RRFencePost01 [STAT:04039B4D]>
[00:48] [BuildBaseRecords] <Debug: Looking for apohilt2h for DAc0da.esm zDcd1stPersonApoHilt2H [STAT:0C009BD4]>
[00:48] [BuildBaseRecords] <Debug: Looking for fxmistlowwet01long for Skyrim.esm FXMistLowWet01Long [MSTT:000B9446]>
[00:48] [BuildBaseRecords] <Debug: Looking for helgenmud01 for Skyrim.esm HelgenMud01 [STAT:000C1D42]>
[00:48] [BuildBaseRecords] <Debug: Looking for apobookstandclaws01 for Dragonborn.esm ApoBookStandClaws01 [STAT:0403A4BE]>
[00:48] [BuildBaseRecords] <Debug: Looking for hagravenelkhorn02 for Skyrim.esm HagravenElkHorn02 [MSTT:000ACAF2]>
[00:48] [AddModel] <Debug: Meshes\lod\whiterun\wrwallgatetartrap01_lod.nif WRWallGateTarTrap01_LOD:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallGateTarTrap01 [STAT:00042515]>
[00:48] [AddModel] <Debug: Meshes\lod\whiterun\wrwallgatetartrap01_lod.nif WRWallGateTarTrap01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallGateTarTrap01 [STAT:00042515]>
[00:48] [BuildBaseRecords] <Debug: Looking for fxambbeamslowfog03 for Skyrim.esm FXAmbBeamSlowFog03 [MSTT:000A6C3E]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallGateTarTrap01 [STAT:00042515]>
[00:48] [BuildBaseRecords] <Debug: Looking for woodchoppingblockDLC2Ash for Dragonborn.esm DLC2WoodChoppingBlockAsh "Рубочная колода" [FURN:0403828B]>
[00:48] [BuildBaseRecords] <Debug: Looking for woodchoppingblock for Dragonborn.esm DLC2WoodChoppingBlockAsh "Рубочная колода" [FURN:0403828B]>
[00:48] [AddModel] <Debug: Meshes\landscape\plants\swordfern01.nif L2_SwordFern01:0 - L1_SwordFern01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeSwordFern01 [TREE:000B73B8]>
[00:48] [AddModel] <Debug: Meshes\landscape\plants\swordfern01.nif L2_SwordFern01:0 - L1_SwordFern01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreeSwordFern01 [TREE:000B73B8]>
[00:48] [AddModel] <Debug: Meshes\lod\whiterun\wrwallgatetartrap01_lod_2.nif WRWallGateTarTrap01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallGateTarTrap01 [STAT:00042515]>
[00:48] [AddModel] <Debug: Meshes\lod\whiterun\wrwallgatetartrap01_lod_2.nif WRWallGateTarTrap01_LOD_2:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallGateTarTrap01 [STAT:00042515]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRWallGateTarTrap01 [STAT:00042515]>
[00:48] [BuildBaseRecords] <Debug: Looking for caveirhalldoor02 for Skyrim.esm CaveIRHallDoor02 [STAT:000732EE]>
[00:48] [BuildBaseRecords] <Debug: Looking for paintingframebzzzCrbPaintBBeksinski03 for Unslaad.esm zzzCrbPaintBBeksinski03 [STAT:0F374323]>
[00:48] [BuildBaseRecords] <Debug: Looking for paintingframeb for Unslaad.esm zzzCrbPaintBBeksinski03 [STAT:0F374323]>
[00:48] [BuildBaseRecords] <Debug: Looking for shipwheelbreak01 for Unslaad.esm zzzCrbShipWheelBreakStaticSnow [STAT:0F309357]>
[00:48] [BuildBaseRecords] <Debug: Looking for dragonpriestmaskaltarintact01 for Skyrim.esm DragonPriestMaskAltarMovableStatic [MSTT:000F991E]>
[00:48] [BuildBaseRecords] <Debug: Looking for slgcwalwin01 for Skyrim.esm SLgCWalWin01 [STAT:0006ABE0]>
[00:48] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantSpouseSpellsChest "Сундук" [CONT:000C644E]>
[00:48] [BuildBaseRecords] <Debug: Looking for dwebutton01frost for _ResourcePack.esl RP_DweButton01Frost "Кнопка" [ACTI:FE0020CE]>
[00:48] [BuildBaseRecords] <Debug: Looking for caveglwallstraight02_darkfalmer for Dawnguard.esm CaveGLWallStraight02_DarkFalmer [STAT:02002BE7]>
[00:48] [BuildBaseRecords] <Debug: Looking for orctablesquare01 for Skyrim.esm OrcTableSquare01 [STAT:00042D32]>
[00:48] [BuildBaseRecords] <Debug: Looking for silvercandlestick01 for Skyrim.esm SilverCandleStick01 [STAT:00086017]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineoresilver02_LFallForestGrass for Skyrim.esm MineOreSilver02_LFallForestGrass "Серебряная жила" [ACTI:0010DB08]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineoresilver02 for Skyrim.esm MineOreSilver02_LFallForestGrass "Серебряная жила" [ACTI:0010DB08]>
[00:48] [BuildBaseRecords] <Debug: Looking for dwelever02 for Skyrim.esm DweLever02 "Рычаг" [ACTI:0008F3FA]>
[00:48] [BuildBaseRecords] <Debug: Looking for norbridgepitwallfront01exsm02 for Skyrim.esm NorBridgePitWallFront01ExSm02 [STAT:0001C395]>
[00:48] [BuildBaseRecords] <Debug: Looking for blackreachebalconymid01 for Skyrim.esm BlackreachEBalconyMid01 [STAT:000921C2]>
[00:48] [BuildBaseRecords] <Debug: Looking for mrkcityintcwwall01 for Skyrim.esm MrkCityIntCWwall01 [STAT:0010E453]>
[00:48] [BuildBaseRecords] <Debug: Looking for roadstraightlongramp02 for Skyrim.esm RoadStraightLongRamp02 [STAT:0001E93C]>
[00:48] [BuildBaseRecords] <Debug: Looking for barrel01 for Skyrim.esm DB08PapersBarrel "Бочка" [CONT:000DDCE2]>
[00:48] [AddModel] <Debug: Meshes\clutter\silver\silvercandlestick01.nif SilverCandleStick01:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SilverCandleStick01 [STAT:00086017]>
[00:48] [AddModel] <Debug: Meshes\clutter\silver\silvercandlestick01.nif SilverCandleStick01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SilverCandleStick01 [STAT:00086017]>
[00:48] [AddModel] <Debug: Meshes\clutter\silver\silvercandlestick01.nif SilverCandleStick01:6 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SilverCandleStick01 [STAT:00086017]>
[00:48] [AddModel] <Debug: Meshes\clutter\silver\silvercandlestick01.nif SilverCandleStick01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SilverCandleStick01 [STAT:00086017]>
[00:48] [AddModel] <Debug: Add-on in model Meshes\clutter\silver\silvercandlestick01.nif Skyrim.esm SilverCandleStick01 [STAT:00086017]>
[00:48] [AddModel] <Debug: No vertices in model meshes\dyndolod\lod\clutter\silvercandlestick01_dyndolod_lod.nif for Skyrim.esm SilverCandleStick01 [STAT:00086017]>
[00:48] [AddModel] <Debug: Add-on in model meshes\dyndolod\lod\clutter\silvercandlestick01_dyndolod_lod.nif Skyrim.esm SilverCandleStick01 [STAT:00086017]>
[00:48] [CheckLODmodel] <Debug: LOD model BSX Flags 10: meshes\dyndolod\lod\clutter\silvercandlestick01_dyndolod_lod.nif Skyrim.esm SilverCandleStick01 [STAT:00086017]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall01.nif MrkCityIntCWwall01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCityIntCWwall01 [STAT:0010E453]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall01.nif MrkCityIntCWwall01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCityIntCWwall01 [STAT:0010E453]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall01.nif MrkCityIntCWwall01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCityIntCWwall01 [STAT:0010E453]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall01.nif MrkCityIntCWwall01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCityIntCWwall01 [STAT:0010E453]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall01.nif MrkCityIntCWwall01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCityIntCWwall01 [STAT:0010E453]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall01.nif MrkCityIntCWwall01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCityIntCWwall01 [STAT:0010E453]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall01.nif MrkCityIntCWwall01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCityIntCWwall01 [STAT:0010E453]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall01.nif MrkCityIntCWwall01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCityIntCWwall01 [STAT:0010E453]>
[00:48] [dynLoadImage] <Debug: [textures\landscape\glaciersubsurface.dds] ResourceExists>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrkcityintcwwall01_lod_0.nif DweCivWarWall01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCityIntCWwall01 [STAT:0010E453]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrkcityintcwwall01_lod_0.nif DweCivWarWall01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCityIntCWwall01 [STAT:0010E453]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrkcityintcwwall01_lod_0.nif DweCivWarWall01:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCityIntCWwall01 [STAT:0010E453]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrkcityintcwwall01_lod_0.nif DweCivWarWall01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCityIntCWwall01 [STAT:0010E453]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkCityIntCWwall01 [STAT:0010E453]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dwecivwarwall01lod.dds 1 Skyrim.esm MrkCityIntCWwall01 [STAT:0010E453]>
[00:48] [BuildBaseRecords] <Debug: Looking for norhallsm3way01 for Skyrim.esm NorHallSm3way01 [STAT:00013817]>
[00:48] [BuildBaseRecords] <Debug: Looking for la_dwefacadetowerspacer02 for SkystoneCastle.esp LA_SS_DweClutterPlatformGiant01 [STAT:359DB4B8]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilem03RP_DesertLumpy01 for _ResourcePack.esl RP_RockPileM03DesertLumpy01 [STAT:FE002091]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilem03 for _ResourcePack.esl RP_RockPileM03DesertLumpy01 [STAT:FE002091]>
[00:48] [BuildBaseRecords] <Debug: Looking for byohbyohwrlonghslbeams01 for HearthFires.esm BYOHBYOHWRlonghsLBeams01 [STAT:03003248]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertlumpy01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\desertlumpy01_d.dds _ResourcePack.esl RP_RockPileM03DesertLumpy01 [STAT:FE002091]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_RockPileM03DesertLumpy01 [STAT:FE002091]>
[00:48] [BuildBaseRecords] <Debug: Looking for caveghall2way02uf for Skyrim.esm CaveGHall2Way02UF [STAT:0007BA04]>
[00:48] [BuildBaseRecords] <Debug: Looking for norbridgecageexsm01 for Skyrim.esm NorBridgeCageExSm01 "Ворота" [DOOR:00034451]>
[00:48] [BuildBaseRecords] <Debug: Looking for caveglroomincorner02 for Skyrim.esm CaveGLRoomInCorner02Falmer [STAT:000B9E66]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineorecorundum03_LFallForestGrass for Skyrim.esm MineOreCorundum03_LFallForestGrass "Корундовая жила" [ACTI:0010DAD2]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineorecorundum03 for Skyrim.esm MineOreCorundum03_LFallForestGrass "Корундовая жила" [ACTI:0010DAD2]>
[00:48] [BuildBaseRecords] <Debug: Looking for casplatcorin01 for Dawnguard.esm CasPlatCorIn01_Snow [STAT:0200BA48]>
[00:48] [BuildBaseRecords] <Debug: Looking for caveilwallincorner01 for Skyrim.esm CaveILWallInCorner01 [STAT:000344A2]>
[00:48] [BuildBaseRecords] <Debug: Looking for rug01rolled for Skyrim.esm Rug01Rolled [STAT:000B787C]>
[00:48] [BuildBaseRecords] <Debug: Looking for opdwehallbg1wayramp01cap for Glenmoril.esm zzzRevOpDweHallBg1wayRamp01Cap [STAT:0E25E465]>
[00:48] [BuildBaseRecords] <Debug: Looking for minecebalconyramp01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCEBalconyRamp01_Dementia [STAT:1157B6DC]>
[00:48] [BuildBaseRecords] <Debug: Looking for minecebalconyramp01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCEBalconyRamp01_Dementia [STAT:1157B6DC]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockm02 for Skyrim.esm RockM02Snow [STAT:0002695E]>
[00:48] [BuildBaseRecords] <Debug: Looking for norpitwallsidetormbgsider01 for Dragonborn.esm DLC2NorPitWallSideToRmBgSideR01ice [STAT:04033422]>
[00:48] [BuildBaseRecords] <Debug: Looking for auflamenstaff for Glenmoril.esm zzzRev1stPersonDagothFlamenStaff [STAT:0E2C8FF4]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldCorPier02_Snow [STAT:0E00CAAC]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldCorPier02_Snow [STAT:0E00CAAC]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzGHRTDockBldCorPier02_Snow [STAT:0E00CAAC]>
[00:48] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbase3sided01Light_SN for Skyrim.esm StockadeScaffoldBase3Sided01Light_SN [STAT:0002A33A]>
[00:48] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbase3sided01 for Skyrim.esm StockadeScaffoldBase3Sided01Light_SN [STAT:0002A33A]>
[00:48] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactCageHelmet "Сундук" [CONT:0E27691D]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeScaffoldBase3Sided01Light_SN [STAT:0002A33A]>
[00:48] [BuildBaseRecords] <Debug: Looking for la_se_dwecluttertrough01 for SkystoneCastle.esp LA_SS_dwecluttertrough01 [STAT:35AE338D]>
[00:48] [BuildBaseRecords] <Debug: Looking for falmerbridgethinbase for Dawnguard.esm FalmerBridgeThinBaseSnowLight [STAT:0200C1CB]>
[00:48] [BuildBaseRecords] <Debug: Looking for norextrubblepile08 for Skyrim.esm NorExtRubblePile08_ice [STAT:000EC329]>
[00:48] [BuildBaseRecords] <Debug: Looking for imppillarbroken02 for Skyrim.esm ImpPillarBroken02 [STAT:0003E21C]>
[00:48] [BuildBaseRecords] <Debug: Looking for portalgemsocket01 for SkystoneCastle.esp LA_SS_PortalGemSocket [STAT:3574D130]>
[00:48] [BuildBaseRecords] <Debug: Looking for hologram02 for Glenmoril.esm zzzRevDweHologram02 [MSTT:0E23A014]>
[00:48] [AddModel] <Debug: Meshes\landscape\plants\swordfern06.nif L2_SwordFern06:0 - L1_SwordFern06:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeSwordFern06 [TREE:000B73C2]>
[00:48] [AddModel] <Debug: Meshes\landscape\plants\swordfern06.nif L2_SwordFern06:0 - L1_SwordFern06:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreeSwordFern06 [TREE:000B73C2]>
[00:48] [BuildBaseRecords] <Debug: Looking for dlc2dragonbonewing_r for Dragonborn.esm DLC2DragonBoneWing_R_Snow [STAT:04031D63]>
[00:48] [BuildBaseRecords] <Debug: Looking for dtowerdoorway01 for Dawnguard.esm DTowerDoorway01 [STAT:0200F357]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillarbroken02.nif ImpPillarBroken02:5 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpPillarBroken02 [STAT:0003E21C]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillarbroken02.nif ImpPillarBroken02:5 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpPillarBroken02 [STAT:0003E21C]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillarbroken02.nif ImpPillarBroken02:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpPillarBroken02 [STAT:0003E21C]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillarbroken02.nif ImpPillarBroken02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpPillarBroken02 [STAT:0003E21C]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillarbroken02.nif ImpPillarBroken02:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpPillarBroken02 [STAT:0003E21C]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillarbroken02.nif ImpPillarBroken02:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpPillarBroken02 [STAT:0003E21C]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillarbroken02.nif ImpPillarBroken02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpPillarBroken02 [STAT:0003E21C]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imppillarbroken02.nif ImpPillarBroken02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpPillarBroken02 [STAT:0003E21C]>
[00:48] [BuildBaseRecords] <Debug: Looking for farmintend03 for Skyrim.esm FarmIntEnd03 [STAT:0005AC23]>
[00:48] [BuildBaseRecords] <Debug: Looking for chest01 for Dragonborn.esm DLC02QAArmorContainer "All Dragonborn Armor" [CONT:04026B63]>
[00:48] [BuildBaseRecords] <Debug: Looking for arrubblecrystals02 for Update.esm ccBGS_ARRubbleCrystals02 [STAT:010031C3]>
[00:48] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dtowerdoorway01_lod_0.nif DTowerDoorway01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DTowerDoorway01 [STAT:0200F357]>
[00:48] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dtowerdoorway01_lod_0.nif DTowerDoorway01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DTowerDoorway01 [STAT:0200F357]>
[00:48] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dtowerdoorway01_lod_0.nif DTowerDoorway01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm DTowerDoorway01 [STAT:0200F357]>
[00:48] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dtowerdoorway01_lod_0.nif DTowerDoorway01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DTowerDoorway01 [STAT:0200F357]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01dawnguardcastle01lod.dds 1 Dawnguard.esm DTowerDoorway01 [STAT:0200F357]>
[00:48] [AddModel] <Debug: Meshes\lod\imperial\imppillarbroken02_lod_0.nif ImpPillarBroken02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpPillarBroken02 [STAT:0003E21C]>
[00:48] [AddModel] <Debug: Meshes\lod\imperial\imppillarbroken02_lod_0.nif ImpPillarBroken02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpPillarBroken02 [STAT:0003E21C]>
[00:48] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerin01moss for Skyrim.esm DirtCliffsCornerIn01Moss [STAT:00056AD7]>
[00:48] [BuildBaseRecords] <Debug: Looking for implwall01 for Skyrim.esm ImpLWall01ice [STAT:00074454]>
[00:48] [BuildBaseRecords] <Debug: Looking for 1stpersonambermace for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonAmberMace [STAT:06000BCF]>
[00:48] [BuildBaseRecords] <Debug: Looking for slgftracon03 for Skyrim.esm SLgFTraCon03 [STAT:00075BC8]>
[00:48] [BuildBaseRecords] <Debug: Looking for dwechest01 for DAc0da.esm zDcdTreasDwarvenTerminalMultiSwitch "Терминал" [CONT:0C0087CA]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineoregold01_LTundraRocks for unofficial skyrim special edition patch.esp MineOreGold01_LTundraRocks "Золотая жила" [ACTI:0010D051]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineoregold01 for unofficial skyrim special edition patch.esp MineOreGold01_LTundraRocks "Золотая жила" [ACTI:0010D051]>
[00:48] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01moss.nif L2_Roots04:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsCornerIn01Moss [STAT:00056AD7]>
[00:48] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01moss.nif L2_Roots04:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsCornerIn01Moss [STAT:00056AD7]>
[00:48] [BuildBaseRecords] <Debug: Looking for ikrock07zzzRevMoss for Glenmoril.esm zzzRevIkRock07Moss [STAT:0E2F7754]>
[00:48] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01moss.nif L2_Roots04:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsCornerIn01Moss [STAT:00056AD7]>
[00:48] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01moss.nif L2_Roots04:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsCornerIn01Moss [STAT:00056AD7]>
[00:48] [BuildBaseRecords] <Debug: Looking for ikrock07 for Glenmoril.esm zzzRevIkRock07Moss [STAT:0E2F7754]>
[00:48] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01moss.nif Moss:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsCornerIn01Moss [STAT:00056AD7]>
[00:48] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01moss.nif Moss:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsCornerIn01Moss [STAT:00056AD7]>
[00:48] [BuildBaseRecords] <Debug: Looking for dlc2dweplatbgwall01_lod for Dragonborn.esm DLC2DwePlatBgWall01_LOD [STAT:04038515]>
[00:48] [BuildBaseRecords] <Debug: Looking for imphall1way64r01 for Skyrim.esm ImpHall1Way64R01 [STAT:00038355]>
[00:48] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01moss.nif Moss:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm DirtCliffsCornerIn01Moss [STAT:00056AD7]>
[00:48] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01moss.nif Moss:12 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsCornerIn01Moss [STAT:00056AD7]>
[00:48] [BuildBaseRecords] <Debug: Looking for cubeanim1500updown for DAc0da.esm zDcdActCubeAnim1500UpDow [ACTI:0C009A12]>
[00:48] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01moss.nif DirtCliffsCornerIn01Moss:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsCornerIn01Moss [STAT:00056AD7]>
[00:48] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01moss.nif DirtCliffsCornerIn01Moss:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsCornerIn01Moss [STAT:00056AD7]>
[00:48] [BuildBaseRecords] <Debug: Looking for norrubblepiece03NorExtRubblePiece03_HeavySN for Skyrim.esm NorExtRubblePiece03_HeavySN [STAT:0010E9EB]>
[00:48] [BuildBaseRecords] <Debug: Looking for norrubblepiece03 for Skyrim.esm NorExtRubblePiece03_HeavySN [STAT:0010E9EB]>
[00:48] [BuildBaseRecords] <Debug: Looking for dlc2cliffbasaltmound for Dragonborn.esm DLC2CliffBasaltMound [STAT:04016DFB]>
[00:48] [BuildBaseRecords] <Debug: Looking for whintcastleroomwall01 for Skyrim.esm WHIntCastleRoomWall01 [STAT:00093EF3]>
[00:48] [BuildBaseRecords] <Debug: Found old texture replacement method Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltmoundvolcanicash.nif Dragonborn.esm DLC2CliffBasaltMound [STAT:04016DFB]>
[00:48] [BuildBaseRecords] <Debug: Looking for dlc2cliffbasaltmound for Dragonborn.esm DLC2CliffBasaltMound [STAT:04016DFB]>
[00:48] [BuildBaseRecords] <Debug: Meshes\dlc02\lod\dlc2cliffbasaltmound_lod.nif;meshes\dlc02\lod\dlc2cliffbasaltmound_lod1.nif;; ? meshes\dlc02\lod\dlc2cliffbasaltmound_lod.nif;meshes\dlc02\lod\dlc2cliffbasaltmound_lod1.nif;; Dragonborn.esm DLC2CliffBasaltMound [STAT:04016DFB]>
[00:48] [BuildBaseRecords] <Debug: Textures\dlc02\landscape\dlc2basaltside.dds Dragonborn.esm DLC2CliffBasaltMound [STAT:04016DFB]>
[00:48] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Dragonborn.esm DLC2CliffBasaltMound [STAT:04016DFB]>
[00:48] [BuildBaseRecords] <Debug: Textures\dlc02\landscape\dlc2basaltside.dds Dragonborn.esm DLC2CliffBasaltMound [STAT:04016DFB]>
[00:48] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Dragonborn.esm DLC2CliffBasaltMound [STAT:04016DFB]>
[00:48] [BuildBaseRecords] <Debug: Looking for dlc2dwerubblecolumn02 for Dragonborn.esm DLC2DweRubbleColumn02 [STAT:04020748]>
[00:48] [BuildBaseRecords] <Debug: Looking for uppertable01custom01 for Skyrim.esm UpperTable01Custom01CH [STAT:00077FFC]>
[00:48] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffscornerin01moss_lod_0.nif Moss:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsCornerIn01Moss [STAT:00056AD7]>
[00:48] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffscornerin01moss_lod_0.nif Moss:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DirtCliffsCornerIn01Moss [STAT:00056AD7]>
[00:48] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffscornerin01moss_lod_0.nif DirtCliffsCornerIn01Moss:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffsCornerIn01Moss [STAT:00056AD7]>
[00:48] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffscornerin01moss_lod_0.nif DirtCliffsCornerIn01Moss:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffsCornerIn01Moss [STAT:00056AD7]>
[00:48] [BuildBaseRecords] <Debug: Looking for casexfreesm02 for Dawnguard.esm CasExFreeSm02 [STAT:020028A4]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockcairnevil02 for Skyrim.esm RockCairnEvil02Snow [STAT:0006B097]>
[00:48] [BuildBaseRecords] <Debug: Looking for deerskullprop for Skyrim.esm BoneDeerSkull [MSTT:00073CC1]>
[00:48] [BuildBaseRecords] <Debug: Looking for hagravenbloodbowl01 for Skyrim.esm HagravenBloodbowl01 [STAT:000ACAFC]>
[00:48] [BuildBaseRecords] <Debug: Looking for norplatmid01 for Skyrim.esm NorPlatMid01 [STAT:0001D4AC]>
[00:48] [BuildBaseRecords] <Debug: Looking for nortempleexterior01 for Skyrim.esm NorTempleExterior01 [STAT:0001F6D5]>
[00:48] [BuildBaseRecords] <Debug: Looking for minecebalconyramp01 for Skyrim.esm MineCEBalconyRamp01 [STAT:00045656]>
[00:48] [BuildBaseRecords] <Debug: Looking for wrcastleentrance01 for Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [BuildBaseRecords] <Debug: Looking for barrel01 for cutting room floor.esp CRFFrostRiverMeadBarrel01 "Бочка меда из ""Морозной Реки""" [CONT:190238FF]>
[00:48] [BuildBaseRecords] <Debug: Looking for roadcurve90r01RP_MarshMud02 for _ResourcePack.esl RP_RoadCurve90R01MarshMud02 [STAT:FE00212B]>
[00:48] [BuildBaseRecords] <Debug: Looking for roadcurve90r01 for _ResourcePack.esl RP_RoadCurve90R01MarshMud02 [STAT:FE00212B]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01marshmud02_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01marshmud02_d.dds _ResourcePack.esl RP_RoadCurve90R01MarshMud02 [STAT:FE00212B]>
[00:48] [BuildBaseRecords] <Debug: Looking for dwefacadehallsmendcap01WT for Wyrmstooth.esp WTDweFacadeHallSmEndCap01 [STAT:0A3177CC]>
[00:48] [BuildBaseRecords] <Debug: Looking for dwefacadehallsmendcap01 for Wyrmstooth.esp WTDweFacadeHallSmEndCap01 [STAT:0A3177CC]>
[00:48] [BuildBaseRecords] <Debug: Looking for sc_mausoleumcolumn02_Gray for Dawnguard.esm sc_mausoleumcolumn02_Gray [STAT:020041E1]>
[00:48] [BuildBaseRecords] <Debug: Looking for sc_mausoleumcolumn02 for Dawnguard.esm sc_mausoleumcolumn02_Gray [STAT:020041E1]>
[00:48] [BuildBaseRecords] <Debug: Looking for humanlegleft for Skyrim.esm BoneHumanLegL [MSTT:000AF5F8]>
[00:48] [BuildBaseRecords] <Debug: Looking for 1stpersonirondagger for Skyrim.esm 1stPersonIronDagger [STAT:00036BAD]>
[00:48] [BuildBaseRecords] <Debug: Looking for lilypadcluster02 for _ResourcePack.esl RP_LilyPadCluster02 [MSTT:FE0020CB]>
[00:48] [BuildBaseRecords] <Debug: Looking for minecedoorup01 for Skyrim.esm MineCEDoorUp01 [STAT:00045612]>
[00:48] [BuildBaseRecords] <Debug: Looking for cavegepillar05 for Skyrim.esm CaveGEPillar05ice [STAT:0006CDB5]>
[00:48] [BuildBaseRecords] <Debug: Looking for impjailwall01 for Skyrim.esm ImpJailWall01 [STAT:00040BAF]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel01TundraRocks_15C17396 for Skyrim.esm RockPileL01TundraRocks [STAT:000332C7]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel01TundraRocks for Skyrim.esm RockPileL01TundraRocks [STAT:000332C7]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for Skyrim.esm RockPileL01TundraRocks [STAT:000332C7]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for Skyrim.esm RockPileL01TundraRocks [STAT:000332C7]>
[00:48] [BuildBaseRecords] <Debug: Looking for vampcoffinstatic01 for Glenmoril.esm zzzRevTreasVampCoffin01 "Гроб" [CONT:0E006018]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel01 for Skyrim.esm RockPileL01TundraRocks [STAT:000332C7]>
[00:48] [BuildBaseRecords] <Debug: Looking for caveilwallcorner03 for Skyrim.esm CaveILWallCorner03 [STAT:00034498]>
[00:48] [BuildBaseRecords] <Debug: Looking for cwmapflagtownred01 for OwnCivilWar.esp CWMapFlagRedRiverwood "Ривервуд" [ACTI:000F0857]>
[00:48] [BuildBaseRecords] <Debug: Looking for riftenrwraggedsign01 for Skyrim.esm RiftenRWRaggedSign01 [STAT:000349CB]>
[00:48] [BuildBaseRecords] <Debug: Looking for dwerubblepile07 for DAc0da.esm zDcdZeroSumDweRubblePile07 [STAT:0C00982E]>
[00:48] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile07.nif Chunk07:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile07 [STAT:0C00982E]>
[00:48] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile07.nif Chunk07:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile07 [STAT:0C00982E]>
[00:48] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile07.nif Chunk07:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile07 [STAT:0C00982E]>
[00:48] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile07.nif Chunk07:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile07 [STAT:0C00982E]>
[00:48] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile07.nif DweRubblePile07:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile07 [STAT:0C00982E]>
[00:48] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile07.nif DweRubblePile07:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile07 [STAT:0C00982E]>
[00:48] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile07.nif DweRubblePile07:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile07 [STAT:0C00982E]>
[00:48] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile07.nif DweRubblePile07:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile07 [STAT:0C00982E]>
[00:48] [BuildBaseRecords] <Debug: Looking for collisioncrquad for FEC.esp FEC_FrostContainerCorpseCrQuad "Существо" [CONT:FE01A908]>
[00:48] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile07.nif DweRubblePile07:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile07 [STAT:0C00982E]>
[00:48] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile07.nif DweRubblePile07:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile07 [STAT:0C00982E]>
[00:48] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile07.nif DweRubblePile07:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile07 [STAT:0C00982E]>
[00:48] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile07.nif DweRubblePile07:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile07 [STAT:0C00982E]>
[00:48] [BuildBaseRecords] <Debug: Looking for rqnoteepitaph for Glenmoril.esm zzzGHrqNoteEpitaph "Эпитафия" [ACTI:0E088792]>
[00:48] [BuildBaseRecords] <Debug: Textures do not match for "DweRubblePile07:1": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile07.nif -> textures\dungeons\dwemerruins\dwestonefloor02.dds in dwerubblepile07_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile07 [STAT:0C00982E]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\dwemerruins\dwestonefloor02.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile07 [STAT:0C00982E]>
[00:48] [BuildBaseRecords] <Debug: Textures do not match for "DweRubblePile07:11": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile07.nif -> textures\dungeons\dwemerruins\dwestonefloor04.dds in dwerubblepile07_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile07 [STAT:0C00982E]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\dwemerruins\dwestonefloor04.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile07 [STAT:0C00982E]>
[00:48] [BuildBaseRecords] <Debug: Textures do not match for "DweRubblePile07:16": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile07.nif -> textures\dungeons\rubblepile02.dds in dwerubblepile07_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile07 [STAT:0C00982E]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\rubblepile02.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile07 [STAT:0C00982E]>
[00:48] [BuildBaseRecords] <Debug: Textures do not match for "DweRubblePile07:27": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile07.nif -> textures\dungeons\dwemerruins\dwerockdesigns01.dds in dwerubblepile07_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile07 [STAT:0C00982E]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\dwemerruins\dwerockdesigns01.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile07 [STAT:0C00982E]>
[00:48] [BuildBaseRecords] <Debug: Looking for blackreachgiantmushhoriz01 for Skyrim.esm BlackreachGiantMushHoriz01 [STAT:000CACE9]>
[00:48] [BuildBaseRecords] <Debug: Looking for dwefacadetowerroof01 for Glenmoril.esm zzzRevDweFacadeTowerRoof01Double [STAT:0E25E4A0]>
[00:48] [BuildBaseRecords] <Debug: Looking for fxsawdustonthe floor01 for Skyrim.esm FXSawdustOnThefloor01 [STAT:0001CC0C]>
[00:48] [BuildBaseRecords] <Debug: Looking for mrktreasurycolm01 for Skyrim.esm MrkTreasuryColm01 [STAT:000B39B1]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WindowGlow01 Shader Flags 1: Vertex_Alpha | External_Emittance | ZBuffer_Test Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WindowGlow01 Shader Flags 2: Vertex_Colors | Effect_Lighting Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [BuildBaseRecords] <Debug: Looking for slgftracor02 for Skyrim.esm SLgFTraCor02 [STAT:0003D3B7]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Glenmoril.esm zzzRevDweFacadeTowerRoof01Double [STAT:0E25E4A0]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Glenmoril.esm zzzRevDweFacadeTowerRoof01Double [STAT:0E25E4A0]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Glenmoril.esm zzzRevDweFacadeTowerRoof01Double [STAT:0E25E4A0]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:18 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [BuildBaseRecords] <Debug: Looking for redoranhutint4way01 for Dragonborn.esm RedoranHutInt4Way01 [STAT:0403498D]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:28 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [BuildBaseRecords] <Debug: Looking for azuralargecrystal04 for Skyrim.esm AzuraLargeCrystal04 [STAT:00055F76]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:10 - L1_WRCastleEntrance01parts:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:10 - L1_WRCastleEntrance01parts:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [BuildBaseRecords] <Debug: Looking for fxambbeamxbdust_dim04 for Skyrim.esm FXAmbBeamXbDust_Dim04 [MSTT:000A6C17]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurycolm01.nif MrkTreasuryColm01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryColm01 [STAT:000B39B1]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurycolm01.nif MrkTreasuryColm01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryColm01 [STAT:000B39B1]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurycolm01.nif MrkTreasuryColm01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryColm01 [STAT:000B39B1]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurycolm01.nif MrkTreasuryColm01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryColm01 [STAT:000B39B1]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurycolm01.nif MrkTreasuryColm01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryColm01 [STAT:000B39B1]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurycolm01.nif MrkTreasuryColm01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryColm01 [STAT:000B39B1]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurycolm01.nif MrkTreasuryColm01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryColm01 [STAT:000B39B1]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurycolm01.nif MrkTreasuryColm01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryColm01 [STAT:000B39B1]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurycolm01.nif MrkTreasuryColm01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryColm01 [STAT:000B39B1]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurycolm01.nif MrkTreasuryColm01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryColm01 [STAT:000B39B1]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurycolm01.nif MrkTreasuryColm01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryColm01 [STAT:000B39B1]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrktreasurycolm01.nif MrkTreasuryColm01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTreasuryColm01 [STAT:000B39B1]>
[00:48] [BuildBaseRecords] <Debug: Looking for impextblocks06CasStoneBlock06 for Dawnguard.esm CasStoneBlock06 [STAT:02013B28]>
[00:48] [BuildBaseRecords] <Debug: Looking for impextblocks06 for Dawnguard.esm CasStoneBlock06 [STAT:02013B28]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:1 - L1_WRCastleEntrance01parts:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:1 - L1_WRCastleEntrance01parts:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrktreasurycolm01_lod_2.nif MrkTreasuryColm01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryColm01 [STAT:000B39B1]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrktreasurycolm01_lod_2.nif MrkTreasuryColm01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTreasuryColm01 [STAT:000B39B1]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrktreasurycolm01_lod_2.nif MrkTreasuryColm01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryColm01 [STAT:000B39B1]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrktreasurycolm01_lod_2.nif MrkTreasuryColm01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTreasuryColm01 [STAT:000B39B1]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrktreasurycolm01_lod_2.nif MrkTreasuryColm01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTreasuryColm01 [STAT:000B39B1]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrktreasurycolm01_lod_2.nif MrkTreasuryColm01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTreasuryColm01 [STAT:000B39B1]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkTreasuryColm01 [STAT:000B39B1]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkTreasuryColm01 [STAT:000B39B1]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkTreasuryColm01 [STAT:000B39B1]>
[00:48] [BuildBaseRecords] <Debug: Looking for dexttower02 for Dawnguard.esm DExtTower02 [STAT:02007C05]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:2 - L1_WRCastleEntrance01parts:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:2 - L1_WRCastleEntrance01parts:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:25 - L1_WRCastleEntrance01parts:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif WRCastleEntrance01:25 - L1_WRCastleEntrance01parts:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel01WCOblivionRockPile01_15C17396 for TheBawbsWardenOfTheCoast.esp WCOblivionRockPile01 [STAT:101F5029]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel01WCOblivionRockPile01 for TheBawbsWardenOfTheCoast.esp WCOblivionRockPile01 [STAT:101F5029]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396passthru for TheBawbsWardenOfTheCoast.esp WCOblivionRockPile01 [STAT:101F5029]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel01_15C17396 for TheBawbsWardenOfTheCoast.esp WCOblivionRockPile01 [STAT:101F5029]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel01 for TheBawbsWardenOfTheCoast.esp WCOblivionRockPile01 [STAT:101F5029]>
[00:48] [BuildBaseRecords] <Debug: Looking for norvinefloor02nocol for Skyrim.esm NorVineFloor02NoCol [STAT:0003A1F9]>
[00:48] [BuildBaseRecords] <Debug: Looking for norextwallbg2way01 for Skyrim.esm NorExtWallBg2Way01Snow [STAT:00076922]>
[00:48] [BuildBaseRecords] <Debug: Looking for minecroommid01c for Skyrim.esm MineCRoomMid01c [STAT:000454E1]>
[00:48] [BuildBaseRecords] <Debug: Looking for mrkarnleiftrading01 for Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew11v2.nif jungletree11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree11 [TREE:1001602C]>
[00:48] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew11v2.nif jungletree11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree11 [TREE:1001602C]>
[00:48] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew11v2.nif jungletree11_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree11 [TREE:1001602C]>
[00:48] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew11v2.nif jungletree11_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree11 [TREE:1001602C]>
[00:48] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew11v2.nif jungletree11_2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree11 [TREE:1001602C]>
[00:48] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew11v2.nif jungletree11_2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree11 [TREE:1001602C]>
[00:48] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew11v2.nif jungletree11_3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree11 [TREE:1001602C]>
[00:48] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew11v2.nif jungletree11_3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree11 [TREE:1001602C]>
[00:48] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew11v2.nif jungletree11_4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree11 [TREE:1001602C]>
[00:48] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew11v2.nif jungletree11_4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree11 [TREE:1001602C]>
[00:48] [BuildBaseRecords] <Debug: Looking for blackreachgiantmushanim04 for Skyrim.esm BlackreachGiantMushAnim04 [MSTT:000CE0F1]>
[00:48] [BuildBaseRecords] <Debug: Looking for mrktemplecragsteps02rocks for Skyrim.esm MrkTempleCragSteps02rocks [STAT:000C4219]>
[00:48] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c.dds] ResourceExists>
[00:48] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c.dds] DXGI_FORMAT_BC7_UNORM>
[00:48] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\B74DCC8F491046A88935217450EC0C2A.dds">
[00:48] [BuildBaseRecords] <Debug: Looking for implwall01 for Skyrim.esm ImpLWall01 [STAT:0003E1EE]>
[00:48] [AddModel] <Debug: Meshes\lod\whiterun\wrcastleentrance01_lod_2.nif WRCastleEntrance01LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\lod\whiterun\wrcastleentrance01_lod_2.nif WRCastleEntrance01LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\lod\whiterun\wrcastleentrance01_lod_2.nif WRCastleEntrance01LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\lod\whiterun\wrcastleentrance01_lod_2.nif WRCastleEntrance01LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\lod\whiterun\wrcastleentrance01_lod_2.nif WRCastleEntrance01LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [AddModel] <Debug: Meshes\lod\whiterun\wrcastleentrance01_lod_2.nif WRCastleEntrance01LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\wrcastlelod01.dds 1 Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 2 Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:48] [BuildBaseRecords] <Debug: Looking for nordgreatarrowstatic for DAc0da.esm zDcdAtmoranCannonArrow [STAT:0C004E29]>
[00:48] [BuildBaseRecords] <Debug: Looking for 1024ledgeflatzzzRevStorti_Dirt for Glenmoril.esm zzzRevStorti1024LedgeFlat_Dirt [STAT:0E0037E1]>
[00:48] [BuildBaseRecords] <Debug: Looking for 1024ledgeflat for Glenmoril.esm zzzRevStorti1024LedgeFlat_Dirt [STAT:0E0037E1]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [BuildBaseRecords] <Debug: Looking for impsewerhole01 for Skyrim.esm ImpSewerHole01 "Дверь" [DOOR:0005AD39]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [BuildBaseRecords] <Debug: Looking for _camp_indicator_largeleathertent_3br for Campfire.esm _Camp_Indicator_TentLeatherLarge3BR [ACTI:090397C0]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:39 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:41 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:43 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:46 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:46 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:49 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:49 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:50 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:51 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif MrkArnleifTrading01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrkarnleiftrading01_lod_2.nif MrkArnleifTrading01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrkarnleiftrading01_lod_2.nif MrkArnleifTrading01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrkarnleiftrading01_lod_2.nif MrkArnleifTrading01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrkarnleiftrading01_lod_2.nif MrkArnleifTrading01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkArnleifTrading01 [STAT:0002FBC4]>
[00:48] [BuildBaseRecords] <Debug: Looking for dwermsmwallhole01 for Skyrim.esm DweRmSmWallHole01 [STAT:00065BD8]>
[00:48] [BuildBaseRecords] <Debug: Looking for ruins_altar01 for Skyrim.esm DBNightMotherCoffin2 [STAT:0003B673]>
[00:48] [BuildBaseRecords] <Debug: Looking for casstonebarriersocket01 for Dawnguard.esm DLC1ForebearsBarrierControl "Вейстоун-площадка" [ACTI:02003B94]>
[00:48] [BuildBaseRecords] <Debug: Looking for fxspiderwebwall01 for Skyrim.esm FXspiderWebWall01 [STAT:00017BB6]>
[00:48] [BuildBaseRecords] <Debug: Looking for guts for Glenmoril.esm zzzRevWitGuts [STAT:0E005DB3]>
[00:48] [BuildBaseRecords] <Debug: Looking for impextbldgsecondcorner02 for Skyrim.esm ImpExtBldgSecondCorner02 [STAT:000513B7]>
[00:48] [BuildBaseRecords] <Debug: Looking for smrsword2h for Unslaad.esm zzzCrb1stPersonSmrSword2H [STAT:0F39797B]>
[00:48] [AddModel] <Debug: Meshes\architecture\crb\orchard\tree\floraiceshade01.nif FloraNightshade01:0 - L1_FloraNightshade01:0 Shader Flags 1: Vertex_Alpha | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbTreeFloraIceshade01 [TREE:0F0D0E86]>
[00:48] [AddModel] <Debug: Meshes\architecture\crb\orchard\tree\floraiceshade01.nif FloraNightshade01:0 - L1_FloraNightshade01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Unslaad.esm zzzCrbTreeFloraIceshade01 [TREE:0F0D0E86]>
[00:48] [BuildBaseRecords] <Debug: Looking for critterbeehivevacant for unofficial skyrim special edition patch.esp BeeHiveVacant "Свободный улей" [CONT:000A9198]>
[00:48] [AddModel] <Debug: Meshes\architecture\crb\orchard\tree\floraiceshade01.nif FloraNightshade01:10 Shader Flags 1: Vertex_Alpha | Own_Emit | Remappable_Textures | ZBuffer_Test Unslaad.esm zzzCrbTreeFloraIceshade01 [TREE:0F0D0E86]>
[00:48] [AddModel] <Debug: Meshes\architecture\crb\orchard\tree\floraiceshade01.nif FloraNightshade01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Unslaad.esm zzzCrbTreeFloraIceshade01 [TREE:0F0D0E86]>
[00:48] [BuildBaseRecords] <Debug: Looking for ruinslargeurnwithstand01 for Skyrim.esm TreasRuinsUrnLarge02EMPTY "Урна" [CONT:000BF145]>
[00:48] [BuildBaseRecords] <Debug: Looking for mrkcliff03wiztower01 for Skyrim.esm MrkCliff03WizTower01 [STAT:000A72D8]>
[00:48] [BuildBaseRecords] <Debug: Looking for cavegewall02c for Skyrim.esm CaveGEWall02c [STAT:00026BF8]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel04zzzRev_Moss_3FA15535 for Glenmoril.esm zzzRevRockPileL04_Moss [STAT:0E0045E1]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel04zzzRev_Moss for Glenmoril.esm zzzRevRockPileL04_Moss [STAT:0E0045E1]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel04_3FA15535passthru for Glenmoril.esm zzzRevRockPileL04_Moss [STAT:0E0045E1]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel04_3FA15535 for Glenmoril.esm zzzRevRockPileL04_Moss [STAT:0E0045E1]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Glenmoril.esm zzzRevRockPileL04_Moss [STAT:0E0045E1]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkcliff03wiztower01.nif MrkCliff03WizTower01:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCliff03WizTower01 [STAT:000A72D8]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkcliff03wiztower01.nif MrkCliff03WizTower01:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCliff03WizTower01 [STAT:000A72D8]>
[00:48] [BuildBaseRecords] <Debug: Looking for summonfiretarget for DAc0da.esm zDcdSummonFireFXAct [ACTI:0C00B2AE]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadleave01lod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\deadleave01.dds Glenmoril.esm zzzRevRockPileL04_Moss [STAT:0E0045E1]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockPileL04_Moss [STAT:0E0045E1]>
[00:48] [BuildBaseRecords] <Debug: Looking for impjaildoor01 for Skyrim.esm ImpJailDoor01NoSearch "Дверь" [DOOR:000FE52E]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrkcliff03wiztower01_lod_2.nif MrkCastleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCliff03WizTower01 [STAT:000A72D8]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrkcliff03wiztower01_lod_2.nif MrkCastleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCliff03WizTower01 [STAT:000A72D8]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 0 Skyrim.esm MrkCliff03WizTower01 [STAT:000A72D8]>
[00:48] [BuildBaseRecords] <Debug: Looking for voidcoridor02l for DAc0da.esm zDcdVdCoridor02L [STAT:0C003ACF]>
[00:48] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dexttower02.nif DExtTower02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtTower02 [STAT:02007C05]>
[00:48] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dexttower02.nif DExtTower02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DExtTower02 [STAT:02007C05]>
[00:48] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dexttower02.nif DExtTower02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtTower02 [STAT:02007C05]>
[00:48] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dexttower02.nif DExtTower02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DExtTower02 [STAT:02007C05]>
[00:48] [BuildBaseRecords] <Debug: Looking for ivy01 for Skyrim.esm Ivy01 [STAT:00107A1D]>
[00:48] [BuildBaseRecords] <Debug: Looking for blackreachewall04 for Skyrim.esm BlackreachEWall04 [STAT:0009219A]>
[00:48] [BuildBaseRecords] <Debug: Looking for apowarpbook01 for Dragonborn.esm DLC2ApoWarpBookActivator "Том Апокрифа" [ACTI:04029B54]>
[00:48] [BuildBaseRecords] <Debug: Looking for riftenrwroomladder01 for Skyrim.esm RiftenRWRoomLadder01 "Лестница" [DOOR:00048E6C]>
[00:48] [BuildBaseRecords] <Debug: Looking for dwefurniturebench01 for Skyrim.esm DweFurnitureBench01 "Каменная скамья" [FURN:00066015]>
[00:48] [BuildBaseRecords] <Debug: Looking for hhsteps10 for Skyrim.esm HHSteps10_HeavySN [STAT:00078640]>
[00:48] [BuildBaseRecords] <Debug: Looking for balconyshelf01zzzRevCaveBaloconyShelf01_leave for Glenmoril.esm zzzRevCaveBaloconyShelf01_leave [STAT:0E00375C]>
[00:48] [BuildBaseRecords] <Debug: Looking for balconyshelf01 for Glenmoril.esm zzzRevCaveBaloconyShelf01_leave [STAT:0E00375C]>
[00:48] [BuildBaseRecords] <Debug: Looking for rrbulwarkintbend01 for Dragonborn.esm RRBulwarkIntBend01 [STAT:040361F9]>
[00:48] [BuildBaseRecords] <Debug: Looking for dweplatmid01 for Skyrim.esm DwePlatMid01Snow [STAT:000B7C9F]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Skyrim.esm DwePlatMid01Snow [STAT:000B7C9F]>
[00:48] [BuildBaseRecords] <Debug: Looking for glacierrubbletrim01 for Update.esm GlacierRubbleTrim01_LightSN [STAT:00065CA3]>
[00:48] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dexttower02.nif DExtTower02:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtTower02 [STAT:02007C05]>
[00:48] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dexttower02.nif DExtTower02:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DExtTower02 [STAT:02007C05]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 1 Update.esm GlacierRubbleTrim01_LightSN [STAT:00065CA3]>
[00:48] [BuildBaseRecords] <Debug: Looking for cavegcliffs01 for Skyrim.esm CaveGCliffs01 [STAT:0001CDEF]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 2 Update.esm GlacierRubbleTrim01_LightSN [STAT:00065CA3]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 1 Update.esm GlacierRubbleTrim01_LightSN [STAT:00065CA3]>
[00:48] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dexttower02.nif DExtTower02:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtTower02 [STAT:02007C05]>
[00:48] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dexttower02.nif DExtTower02:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DExtTower02 [STAT:02007C05]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\mountaintrimalphalod.dds 1 Update.esm GlacierRubbleTrim01_LightSN [STAT:00065CA3]>
[00:48] [BuildBaseRecords] <Debug: Looking for wrpondstairs02 for Skyrim.esm WRPondStairs02 [STAT:0004C419]>
[00:48] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dexttower02.nif DExtTower02:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtTower02 [STAT:02007C05]>
[00:48] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dexttower02.nif DExtTower02:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DExtTower02 [STAT:02007C05]>
[00:48] [BuildBaseRecords] <Debug: Looking for genericbannerred03zzzCHVampBanner01_03 for Vigilant.esm zzzCHVampBanner01_03 [MSTT:0D1D7D49]>
[00:48] [BuildBaseRecords] <Debug: Looking for genericbannerred03 for Vigilant.esm zzzCHVampBanner01_03 [MSTT:0D1D7D49]>
[00:48] [BuildBaseRecords] <Debug: Looking for lakesnow01 for Dawnguard.esm DLC1LakeSnow01 [STAT:02004BE2]>
[00:48] [BuildBaseRecords] <Debug: Looking for norbridgermbgwallfront02exsm02 for Skyrim.esm NorBridgeRmBgWallFront02ExSm02 [STAT:0001C62D]>
[00:48] [AddModel] <Debug: Meshes\plants\floramountainflower02blue.nif MountainFlower02Blue:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraMountainFlower02Blue "Голубой горноцвет" [TREE:000BCF3F]>
[00:48] [AddModel] <Debug: Meshes\plants\floramountainflower02blue.nif MountainFlower02Blue:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp TreeFloraMountainFlower02Blue "Голубой горноцвет" [TREE:000BCF3F]>
[00:48] [BuildBaseRecords] <Debug: Looking for svittoriavicihousedestroyed for Skyrim.esm SVittoriaViciHouseDestroyed [STAT:00100D99]>
[00:48] [BuildBaseRecords] <Debug: Looking for farmint2end03 for Skyrim.esm FarmInt2End03 [STAT:000CC6E4]>
[00:48] [AddModel] <Debug: Meshes\dlc01\landscape\lakesnow01.nif Snow Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1LakeSnow01 [STAT:02004BE2]>
[00:48] [BuildBaseRecords] <Debug: Looking for wrcastlerugeendl for Skyrim.esm WRCastleRugEEndL [STAT:000E3ED1]>
[00:48] [AddModel] <Debug: Meshes\dlc01\landscape\lakesnow01.nif Snow Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1LakeSnow01 [STAT:02004BE2]>
[00:48] [AddModel] <Debug: Meshes\dlc01\landscape\lakesnow01.nif LakeSnow01:6 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dawnguard.esm DLC1LakeSnow01 [STAT:02004BE2]>
[00:48] [AddModel] <Debug: Meshes\dlc01\landscape\lakesnow01.nif LakeSnow01:6 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1LakeSnow01 [STAT:02004BE2]>
[00:48] [BuildBaseRecords] <Debug: Looking for cactus for TheBawbsWardenOfTheCoast.esp 000Cactus01 [STAT:1000BB94]>
[00:48] [AddModel] <Debug: Meshes\dlc01\lod\lakesnow01_lod.nif LakeSnow01_LOD0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1LakeSnow01 [STAT:02004BE2]>
[00:48] [AddModel] <Debug: Meshes\dlc01\lod\lakesnow01_lod.nif LakeSnow01_LOD0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DLC1LakeSnow01 [STAT:02004BE2]>
[00:48] [BuildBaseRecords] <Debug: Looking for shipwreckboards02 for TheBawbsWardenOfTheCoast.esp WCStaticWoodBoard01 [STAT:1003A437]>
[00:48] [BuildBaseRecords] <Debug: Looking for fxmistlowwet02 for Skyrim.esm FXMistLowWet02 [MSTT:000B9441]>
[00:48] [BuildBaseRecords] <Debug: Looking for farmintwooddoorway01WT for Wyrmstooth.esp WTFarmIntWoodDoorway01 [STAT:0A2BF85F]>
[00:48] [BuildBaseRecords] <Debug: Looking for signwrblacksmith01 for Skyrim.esm SignWRBlacksmith01 [MSTT:0009624C]>
[00:48] [BuildBaseRecords] <Debug: Looking for farmintwooddoorway01 for Wyrmstooth.esp WTFarmIntWoodDoorway01 [STAT:0A2BF85F]>
[00:48] [BuildBaseRecords] <Debug: Looking for voidwall07 for DAc0da.esm zDcdVdWall07 [STAT:0C003AE0]>
[00:48] [BuildBaseRecords] <Debug: Looking for road3way01FallForestDirt01 for Skyrim.esm Road3way01FallForestDirt01 [STAT:000BC4BF]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel03zzzRev_MossRock_D87BAA55 for Glenmoril.esm zzzRevRockPileL03_MossRock [STAT:0E0045FF]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel03zzzRev_MossRock for Glenmoril.esm zzzRevRockPileL03_MossRock [STAT:0E0045FF]>
[00:48] [BuildBaseRecords] <Debug: Looking for road3way01 for Skyrim.esm Road3way01FallForestDirt01 [STAT:000BC4BF]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel03_D87BAA55passthru for Glenmoril.esm zzzRevRockPileL03_MossRock [STAT:0E0045FF]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel03_D87BAA55 for Glenmoril.esm zzzRevRockPileL03_MossRock [STAT:0E0045FF]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Glenmoril.esm zzzRevRockPileL03_MossRock [STAT:0E0045FF]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rocky01wetlod.dds based on textures\landscape\dirt02.dds for textures\landscape\revenant\rocky01wet.dds Glenmoril.esm zzzRevRockPileL03_MossRock [STAT:0E0045FF]>
[00:48] [BuildBaseRecords] <Debug: Looking for cavegecorner01c for Skyrim.esm CaveGECorner01cMossTEMP [STAT:00028792]>
[00:48] [BuildBaseRecords] <Debug: Looking for blackreachecornerup04 for Skyrim.esm BlackreachECornerUp04 [STAT:000921E6]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockPileL03_MossRock [STAT:0E0045FF]>
[00:48] [BuildBaseRecords] <Debug: Looking for walkwaycwallend02 for Skyrim.esm WalkwayCWallEnd02 [STAT:0004D7D9]>
[00:48] [BuildBaseRecords] <Debug: Looking for rtplayerhouse01 for Skyrim.esm RTPlayerHouse01 [STAT:00053052]>
[00:48] [BuildBaseRecords] <Debug: Looking for smdbcolend01 for Skyrim.esm SMdBColEnd01 [STAT:0005EFA2]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTPlayerHouse01 [STAT:00053052]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTPlayerHouse01 [STAT:00053052]>
[00:48] [BuildBaseRecords] <Debug: Looking for tg01dwemerurn for Skyrim.esm TG01BersiDwemerUrn [ACTI:0004FCDD]>
[00:48] [BuildBaseRecords] <Debug: Looking for caveglhallentrance01 for Skyrim.esm CaveGLHallEntrance01Falmer [STAT:000B9ED9]>
[00:48] [AddModel] <Debug: Meshes\dlc01\landscape\plants\dlc1ppvinewall03.nif DLC1PPVineWall03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1PPVineWall03 [TREE:020165A0]>
[00:48] [AddModel] <Debug: Meshes\dlc01\landscape\plants\dlc1ppvinewall03.nif DLC1PPVineWall03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1PPVineWall03 [TREE:020165A0]>
[00:48] [AddTextureSet] <Debug: File not found textures\dlc01\dungeons\ppdetailovergrowth01.dds. Used by Meshes\dlc01\landscape\plants\dlc1ppvinewall03.nif Dawnguard.esm DLC1PPVineWall03 [TREE:020165A0]>
[00:48] [BuildBaseRecords] <Debug: Looking for spatiowallstairs01 for Skyrim.esm SPatioWallStairs01Snow [STAT:0007F92A]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SPatioWallStairs01Snow [STAT:0007F92A]>
[00:48] [BuildBaseRecords] <Debug: Looking for clearskysovnfogfx512 for Skyrim.esm MQSovngardeFog [ACTI:00097011]>
[00:48] [BuildBaseRecords] <Debug: Looking for minecroomcorner02 for Skyrim.esm MineCRoomCorner02 [STAT:000454EC]>
[00:48] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dexttower02_lod_2.nif DExtTower02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtTower02 [STAT:02007C05]>
[00:48] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dexttower02_lod_2.nif DExtTower02:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DExtTower02 [STAT:02007C05]>
[00:48] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dexttower02_lod_2.nif DExtTower02_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtTower02 [STAT:02007C05]>
[00:48] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dexttower02_lod_2.nif DExtTower02_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DExtTower02 [STAT:02007C05]>
[00:48] [BuildBaseRecords] <Debug: Looking for apprenticestone for Skyrim.esm DoomstoneApprentice "Знак Ученика" [ACTI:000D2331]>
[00:48] [BuildBaseRecords] <Debug: Looking for wrintfloordirtfirealcove02 for Skyrim.esm WRIntFloorDirtFireAlcove02 [STAT:0006033D]>
[00:48] [BuildBaseRecords] <Debug: Looking for mammothskull4 for Skyrim.esm BoneMammothSkull4Snow [STAT:00096C40]>
[00:48] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dexttower02_lod_2.nif DExtTower02_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtTower02 [STAT:02007C05]>
[00:48] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dexttower02_lod_2.nif DExtTower02_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DExtTower02 [STAT:02007C05]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedmossstone08lod.dds 0 Skyrim.esm DoomstoneApprentice "Знак Ученика" [ACTI:000D2331]>
[00:48] [BuildBaseRecords] <Debug: Looking for fxwaterfallbodytall_20D7E476passthru for Skyrim.esm FXWaterfallBodyTall [MSTT:0001AC8D]>
[00:48] [BuildBaseRecords] <Debug: Looking for fxwaterfallbodytall_20D7E476 for Skyrim.esm FXWaterfallBodyTall [MSTT:0001AC8D]>
[00:48] [BuildBaseRecords] <Debug: Looking for fxwaterfallbodytall for Skyrim.esm FXWaterfallBodyTall [MSTT:0001AC8D]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01dawnguardcastle02lod.dds 1 Dawnguard.esm DExtTower02 [STAT:02007C05]>
[00:48] [BuildBaseRecords] <Debug: Looking for roadchunkl03FallForestDirt01 for Skyrim.esm RoadChunkL03FallForestDirt01 [STAT:000B0147]>
[00:48] [BuildBaseRecords] <Debug: Looking for roadchunkl03 for Skyrim.esm RoadChunkL03FallForestDirt01 [STAT:000B0147]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01dawnguardcastle01lod.dds 2 Dawnguard.esm DExtTower02 [STAT:02007C05]>
[00:48] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantCaravanBChest "Сундук" [CONT:0007434D]>
[00:48] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallbodytall_dyndolod_lod.nif Skyrim.esm FXWaterfallBodyTall [MSTT:0001AC8D]>
[00:48] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallbodytall_dyndolod_lod.nif Skyrim.esm FXWaterfallBodyTall [MSTT:0001AC8D]>
[00:48] [BuildBaseRecords] <Debug: Looking for caslghallstair01 for Dawnguard.esm CasLgHallStair01 [STAT:0200080B]>
[00:48] [BuildBaseRecords] <Debug: Looking for powerwordviik for Skyrim.esm NorWordWallWordViik [ACTI:000709B6]>
[00:48] [BuildBaseRecords] <Debug: Looking for shadowstone for Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [BuildBaseRecords] <Debug: Looking for fxsmokewetmistlg2x1 for Skyrim.esm FXSmokeWetMistLg2x1 [MSTT:000B93DA]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02_LTundraRocks for Skyrim.esm MineOreMoonstone02_LTundraRocks "Выход лунного камня" [ACTI:0010D06C]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02 for Skyrim.esm MineOreMoonstone02_LTundraRocks "Выход лунного камня" [ACTI:0010D06C]>
[00:48] [BuildBaseRecords] <Debug: Looking for mrkogmundshouse01 for Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [BuildBaseRecords] <Debug: Looking for tgrbusinessledger for Unslaad.esm zzzCrbBusinessLedger [STAT:0F01B0E0]>
[00:48] [BuildBaseRecords] <Debug: Looking for mrkwarrensfacade01 for Skyrim.esm MrkWarrensFacade01 [STAT:000B3A1C]>
[00:48] [BuildBaseRecords] <Debug: Looking for amaranthus for Unslaad.esm zzzCrbAmarantosStatic01 [STAT:0F3B3D80]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:41 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:48 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:51 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:51 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockcliff02HeavyIce for Skyrim.esm RockCliff02HeavyIce [STAT:0010AA3B]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:52 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Skyrim.esm RockCliff02HeavyIce [STAT:0010AA3B]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:52 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [BuildBaseRecords] <Debug: Looking for dwefarm02int for Skyrim.esm DweFarm02Int [STAT:0001446D]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [BuildBaseRecords] <Debug: Looking for _camp_largeleathertenttrigger for Campfire.esm _Camp_Tent_LargeLeatherTriggerVolume [ACTI:09052132]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif MrkOgmundsHouse01:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [BuildBaseRecords] <Debug: Looking for cwmapflagfortred01 for OwnCivilWar.esp CWMapFlagRedFortAmol "Форт Амол" [ACTI:000F0867]>
[00:48] [BuildBaseRecords] <Debug: Looking for satchel for Dawnguard.esm DLC1FalmerValleyTreasSatchelLockPick "Кошель" [CONT:0200D056]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrkogmundshouse01_lod_2.nif MrkOgmundsHouse01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrkogmundshouse01_lod_2.nif MrkOgmundsHouse01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrkogmundshouse01_lod_2.nif MrkOgmundsHouse01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrkogmundshouse01_lod_2.nif MrkOgmundsHouse01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrkogmundshouse01_lod_2.nif MrkOgmundsHouse01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [AddModel] <Debug: Meshes\lod\markarth\mrkogmundshouse01_lod_2.nif MrkOgmundsHouse01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [BuildBaseRecords] <Debug: Looking for treepineforestlog01snowTreePineForestLog01Heavy_SN for Skyrim.esm TreePineForestLog01Heavy_SN [STAT:00054CE8]>
[00:48] [BuildBaseRecords] <Debug: Looking for treepineforestlog01snow for Skyrim.esm TreePineForestLog01Heavy_SN [STAT:00054CE8]>
[00:48] [BuildBaseRecords] <Debug: Looking for treepineforestlog01 for Skyrim.esm TreePineForestLog01Heavy_SN [STAT:00054CE8]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkOgmundsHouse01 [STAT:000B39AE]>
[00:48] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1.dds] ResourceExists>
[00:48] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:48] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\E8B54373534E436D984030717B82F221.dds">
[00:48] [BuildBaseRecords] <Debug: Looking for impfloorstraight01 for Skyrim.esm ImpFloorStraight01 [STAT:0003CB8C]>
[00:48] [BuildBaseRecords] <Debug: Looking for byohupperendtable02 for Weapons Armor Clothing & Clutter Fixes.esp UpperEndTable02 "Тумбочка" [CONT:0007DF28]>
[00:48] [BuildBaseRecords] <Debug: Looking for claypilem01BYOHMineClay01ReachDirt01 for HearthFires.esm BYOHMineClay01ReachDirt01 "Месторождение глины" [ACTI:030009F3]>
[00:48] [BuildBaseRecords] <Debug: Looking for claypilem01 for HearthFires.esm BYOHMineClay01ReachDirt01 "Месторождение глины" [ACTI:030009F3]>
[00:48] [BuildBaseRecords] <Debug: Looking for seruinsrmpillarchunk01 for Dawnguard.esm SERuinsRmPillarChunk01 [STAT:020181B0]>
[00:48] [BuildBaseRecords] <Debug: Looking for civilwarbannerstorm03 for Skyrim.esm CivilWarBannerStorm03 [MSTT:0002BEB9]>
[00:48] [BuildBaseRecords] <Debug: Looking for cavegewall01c for Skyrim.esm CaveGEWall01c [STAT:00026BF1]>
[00:48] [BuildBaseRecords] <Debug: Looking for whintwoodroofcutbackcorner01 for Skyrim.esm WHIntWoodRoofCutbackCorner01 [STAT:0007902E]>
[00:48] [BuildBaseRecords] <Debug: Looking for 1stpersondarkseducerdagger for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonDarkSeducerDagger [STAT:0600081B]>
[00:48] [BuildBaseRecords] <Debug: Looking for norhallsm1waystairs128exsm01 for Skyrim.esm NorHallSm1wayStairs128ExSm01 [STAT:00013FAF]>
[00:48] [BuildBaseRecords] <Debug: Looking for minescaffoldropelong02 for Skyrim.esm MineScaffoldRopeLong02 [STAT:000455DF]>
[00:48] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmint01 for Dragonborn.esm DLC2DweReadRmINT01Act [ACTI:04028B33]>
[00:48] [BuildBaseRecords] <Debug: Looking for sovintplatformcorincustom01 for Skyrim.esm SOVintPlatformCorInCustom01 [STAT:00060DA4]>
[00:48] [BuildBaseRecords] <Debug: Looking for caveglroomdoor03 for Skyrim.esm CaveGLRoomDoor03ice [STAT:0007C3A8]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockshelf01FallForestDirt01 for Skyrim.esm RockShelf01FallForestDirt01 [STAT:0006699F]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockshelf01 for Skyrim.esm RockShelf01FallForestDirt01 [STAT:0006699F]>
[00:48] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend02.nif WalkwayCWallEnd02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm WalkwayCWallEnd02 [STAT:0004D7D9]>
[00:48] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend02.nif WalkwayCWallEnd02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd02 [STAT:0004D7D9]>
[00:48] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend02.nif WalkwayCWallEnd02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd02 [STAT:0004D7D9]>
[00:48] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend02.nif WalkwayCWallEnd02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd02 [STAT:0004D7D9]>
[00:48] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend02.nif WalkwayCWallEnd02:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd02 [STAT:0004D7D9]>
[00:48] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend02.nif WalkwayCWallEnd02:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd02 [STAT:0004D7D9]>
[00:48] [BuildBaseRecords] <Debug: Looking for dwefacadetower5x4 for Skyrim.esm DweFacadeTower5x4 [STAT:000EB05C]>
[00:48] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend02.nif WalkwayCWallEnd02:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd02 [STAT:0004D7D9]>
[00:48] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend02.nif WalkwayCWallEnd02:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd02 [STAT:0004D7D9]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif swirlsSphere Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend02.nif WalkwayCWallEnd02:19 - L1_Posts:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd02 [STAT:0004D7D9]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif swirlsSphere Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend02.nif WalkwayCWallEnd02:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd02 [STAT:0004D7D9]>
[00:48] [BuildBaseRecords] <Debug: Looking for dwedraugrport for DAc0da.esm zDcdDweDraugrPort [STAT:0C009322]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif outerGlow01 Shader Flags 1: Vertex_Alpha | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif outerGlow01 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif topGlow2:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif topGlow2:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif topGlow:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif topGlow:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtoprope02 for Skyrim.esm StockadeScaffoldTopRope02 [STAT:000183D8]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif ambientBeam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif ambientBeam:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif CenterGlow:2 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif CenterGlow:2 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif OuterGlowCircle:0 Shader Flags 1: Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif OuterGlowCircle:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif Spikes:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif Spikes:1 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif Wisps:0 Shader Flags 1: Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif Wisps:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif ambientBeam2:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif ambientBeam2:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [BuildBaseRecords] <Debug: Looking for dwefacadetowerroof02 for Glenmoril.esm zzzRevDweFacadeTowerRoof02Double [STAT:0E25E4A1]>
[00:48] [BuildBaseRecords] <Debug: Looking for snowdriftl02 for Update.esm SnowDriftL02 [STAT:0006021E]>
[00:48] [BuildBaseRecords] <Debug: Looking for snowdriftl02 for Update.esm SnowDriftL02 [STAT:0006021E]>
[00:48] [BuildBaseRecords] <Debug: Meshes\lod\snowdrifts\snowdriftl02_lod_0.nif;;; ? meshes\lod\snowdrifts\snowdriftl02_lod_0.nif;;; Update.esm SnowDriftL02 [STAT:0006021E]>
[00:48] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01Rocks01_00C64FF4 for Skyrim.esm TundraStreamTransition01Rocks01 [MSTT:00071D05]>
[00:48] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Update.esm SnowDriftL02 [STAT:0006021E]>
[00:48] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01Rocks01 for Skyrim.esm TundraStreamTransition01Rocks01 [MSTT:00071D05]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif outerGlow02 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif outerGlow02 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01_00C64FF4passthru for Skyrim.esm TundraStreamTransition01Rocks01 [MSTT:00071D05]>
[00:48] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01_00C64FF4 for Skyrim.esm TundraStreamTransition01Rocks01 [MSTT:00071D05]>
[00:48] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01 for Skyrim.esm TundraStreamTransition01Rocks01 [MSTT:00071D05]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif BlueBeam:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif BlueBeam:0 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif BlueBeam:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif BlueBeam:1 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif BlueBeam:2 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Soft_Effect | ZBuffer_Test Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Glenmoril.esm zzzRevDweFacadeTowerRoof02Double [STAT:0E25E4A1]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif BlueBeam:2 Shader Flags 2: Double_Sided | Vertex_Colors Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\water\tundrastreamtransition01_dyndolod_lod.nif Skyrim.esm TundraStreamTransition01Rocks01 [MSTT:00071D05]>
[00:48] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\water\tundrastreamtransition01_dyndolod_lod.nif Skyrim.esm TundraStreamTransition01Rocks01 [MSTT:00071D05]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif Obelisk01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Glenmoril.esm zzzRevDweFacadeTowerRoof02Double [STAT:0E25E4A1]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif Obelisk01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Glenmoril.esm zzzRevDweFacadeTowerRoof02Double [STAT:0E25E4A1]>
[00:48] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend02.nif L2_Rope:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd02 [STAT:0004D7D9]>
[00:48] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend02.nif L2_Rope:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd02 [STAT:0004D7D9]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif Obelisk01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif Obelisk01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif Obelisk01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif Obelisk01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [BuildBaseRecords] <Debug: Looking for wrdaggercasetrigger01 for unofficial skyrim special edition patch.esp WeaponRackDaggerDisplayACTIVATORPlayerHouse "Стойка для кинжалов" [ACTI:000D5081]>
[00:48] [BuildBaseRecords] <Debug: Looking for ysgramorsbladepiece09mounted for Skyrim.esm YsgramorsBladePiece09Mounted [STAT:000DAB94]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif Obelisk01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\clutter\powershrines\powershrine01\shadowstone.nif Obelisk01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01TundraRocks01 for Skyrim.esm RockCaveEntrance01TundraRocks01 [STAT:000A92A1]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01 for Skyrim.esm RockCaveEntrance01TundraRocks01 [STAT:000A92A1]>
[00:48] [BuildBaseRecords] <Debug: Looking for norextrubblepile07 for Skyrim.esm NorExtRubblePile07_Ice [STAT:0010AA31]>
[00:48] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzLaMM01SupplyBox "Ящик с припасами" [CONT:0E0FE727]>
[00:48] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantMarkarthHagsCureChest "Сундук" [CONT:0009E0D7]>
[00:48] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend02.nif L2_Rope:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd02 [STAT:0004D7D9]>
[00:48] [AddModel] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend02.nif L2_Rope:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd02 [STAT:0004D7D9]>
[00:48] [BuildBaseRecords] <Debug: Looking for pondfish05 for ccBGSSSE001-Fish.esm ccBGSSSE001_TankCritterPondFish05 [ACTI:05001005]>
[00:48] [BuildBaseRecords] <Debug: Looking for whvalunstrad20 for DAc0da.esm zDcdWHvalunstrad20Snow [STAT:0C004C66]>
[00:48] [BuildBaseRecords] <Debug: Looking for norrmsmwallfrontwin01 for Skyrim.esm NorRmSmWallFrontWin01ice [STAT:00061D65]>
[00:48] [BuildBaseRecords] <Debug: Looking for norextwallbg1wayarch01 for Dragonborn.esm DLC2NorExtWallBg1WayArch01_LightSN [STAT:04032812]>
[00:48] [BuildBaseRecords] <Debug: Looking for shipwoodbeam02 for Skyrim.esm ShipWoodbeam02 [STAT:0004F8EE]>
[00:48] [BuildBaseRecords] <Debug: Looking for treepineforestcutstump02_LightSN for Skyrim.esm TreePineForestCutStump02_LightSN [STAT:000A91CD]>
[00:48] [BuildBaseRecords] <Debug: Looking for treepineforestcutstump02 for Skyrim.esm TreePineForestCutStump02_LightSN [STAT:000A91CD]>
[00:48] [BuildBaseRecords] <Debug: Looking for tundrastreamend01FieldGrass01 for Skyrim.esm TundraStreamEnd01FieldGrass01 [STAT:0006E0FE]>
[00:48] [BuildBaseRecords] <Debug: Looking for tundrastreamend01 for Skyrim.esm TundraStreamEnd01FieldGrass01 [STAT:0006E0FE]>
[00:48] [BuildBaseRecords] <Debug: Looking for norrmbgwallfrontexbghigh01 for Skyrim.esm NorRmBgWallFrontExBgHigh01 [STAT:0003E9F3]>
[00:48] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\shadowstone_lod.nif Obelisk01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddModel] <Debug: Meshes\lod\clutter\powershrines\powershrine01\shadowstone_lod.nif Obelisk01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [BuildBaseRecords] <Debug: Looking for roadcurvelong45rramp01RP_MarshMud02 for _ResourcePack.esl RP_RoadCurveLong45RRamp01MarshMud02 [STAT:FE00212E]>
[00:48] [BuildBaseRecords] <Debug: Looking for roadcurvelong45rramp01 for _ResourcePack.esl RP_RoadCurveLong45RRamp01MarshMud02 [STAT:FE00212E]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedmossstone08lod.dds 0 Skyrim.esm DoomstoneShadow "Знак Тени" [ACTI:000D2335]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01marshmud02_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01marshmud02_d.dds _ResourcePack.esl RP_RoadCurveLong45RRamp01MarshMud02 [STAT:FE00212E]>
[00:48] [BuildBaseRecords] <Debug: Looking for giantroot02 for Update.esm ccBGS_GiantRoot02 [STAT:01003086]>
[00:48] [BuildBaseRecords] <Debug: Looking for imprubblepile05 for Skyrim.esm ImpRubblePile05 [STAT:0003E238]>
[00:48] [BuildBaseRecords] <Debug: Looking for jhunalgiantdeadmindok for Unslaad.esm zzzCrbJhunalGiantDeadMindok [STAT:0F48BF77]>
[00:48] [BuildBaseRecords] <Debug: Looking for paintingmc0104 for Wyrmstooth.esp WTPaintingmc0104 [STAT:0A5A6C84]>
[00:48] [BuildBaseRecords] <Debug: Looking for minecpillar04 for Skyrim.esm MineCPillar04 [STAT:00045568]>
[00:48] [BuildBaseRecords] <Debug: Looking for riftenrwtgroommid01 for Skyrim.esm RiftenRWTGRoomMid01 [STAT:0003C654]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile05.nif ImpRubblePile05:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile05 [STAT:0003E238]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile05.nif ImpRubblePile05:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile05 [STAT:0003E238]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile05.nif ImpRubblePile05:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile05 [STAT:0003E238]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile05.nif ImpRubblePile05:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile05 [STAT:0003E238]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile05.nif ImpRubblePile05:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile05 [STAT:0003E238]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile05.nif ImpRubblePile05:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile05 [STAT:0003E238]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile05.nif ImpRubblePile05:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile05 [STAT:0003E238]>
[00:48] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepile05.nif ImpRubblePile05:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile05 [STAT:0003E238]>
[00:48] [BuildBaseRecords] <Debug: Looking for horsetrough01 for Skyrim.esm HorseTrough01 [ACTI:0005157A]>
[00:48] [BuildBaseRecords] <Debug: Looking for tgrbusinessledger for TheBawbsWardenOfTheCoast.esp WCRadiantLedger "Доска заказов" [ACTI:104EE6AC]>
[00:48] [BuildBaseRecords] <Debug: Looking for 1stpersonmadnesswarhammer for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonMadnessWarhammer [STAT:06000BDA]>
[00:48] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile05_lod_0.nif ImpRubblePile05:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile05 [STAT:0003E238]>
[00:48] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile05_lod_0.nif ImpRubblePile05:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpRubblePile05 [STAT:0003E238]>
[00:48] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile05_lod_0.nif ImpRubblePile05:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile05 [STAT:0003E238]>
[00:48] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile05_lod_0.nif ImpRubblePile05:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile05 [STAT:0003E238]>
[00:48] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile05_lod_0.nif ImpRubblePile05:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpRubblePile05 [STAT:0003E238]>
[00:48] [AddModel] <Debug: Meshes\lod\imperial\imprubblepile05_lod_0.nif ImpRubblePile05:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpRubblePile05 [STAT:0003E238]>
[00:48] [BuildBaseRecords] <Debug: Looking for glacierendlg01 for Skyrim.esm GlacierEndLg01_NoSN [STAT:000AF27E]>
[00:48] [BuildBaseRecords] <Debug: Looking for wrwallwatergrate01zzzRev for Glenmoril.esm zzzRevWRWallWaterGrate01 [STAT:0E005369]>
[00:48] [BuildBaseRecords] <Debug: Looking for wrwallwatergrate01 for Glenmoril.esm zzzRevWRWallWaterGrate01 [STAT:0E005369]>
[00:48] [BuildBaseRecords] <Debug: Looking for cwmapflagtownblue01 for Open Civil War Tweaks.esp OCWMapFlagBlueNightgate "Ночные ворота" [ACTI:4B01E907]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\glacierendlg01lod.dds 0 Skyrim.esm GlacierEndLg01_NoSN [STAT:000AF27E]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\glacierendlg01lod.dds 0 Skyrim.esm GlacierEndLg01_NoSN [STAT:000AF27E]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\glacierendlg01lod.dds 0 Skyrim.esm GlacierEndLg01_NoSN [STAT:000AF27E]>
[00:48] [BuildBaseRecords] <Debug: Looking for shipwoodwall01 for Skyrim.esm ShipWoodWall01 [STAT:0004F8F4]>
[00:48] [BuildBaseRecords] <Debug: Looking for paintingframeazzzCrbPaintAVivec02 for Unslaad.esm zzzCrbPaintAVivec02 [STAT:0F371AC7]>
[00:48] [BuildBaseRecords] <Debug: Looking for paintingframea for Unslaad.esm zzzCrbPaintAVivec02 [STAT:0F371AC7]>
[00:48] [BuildBaseRecords] <Debug: Looking for casplatrailpost01 for Dawnguard.esm CasPlatRailPost01_Snow [STAT:0200BA4B]>
[00:48] [BuildBaseRecords] <Debug: Looking for dlc2dunkolbjornashmound07 for Dragonborn.esm DLC2dunKolbjornAshMound07 [STAT:04020E69]>
[00:48] [BuildBaseRecords] <Debug: Looking for snowdriftsm03int for Update.esm SnowDriftSm03Interior [STAT:000CAD00]>
[00:48] [BuildBaseRecords] <Debug: Looking for cwmapflagtownblue01 for OwnCivilWar.esp CWMapFlagBlueRorikstead "Рорикстед" [ACTI:000F084C]>
[00:48] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend02_lod.nif WalkwayCWallEnd02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm WalkwayCWallEnd02 [STAT:0004D7D9]>
[00:48] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend02_lod.nif WalkwayCWallEnd02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd02 [STAT:0004D7D9]>
[00:48] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend02_lod.nif WalkwayCWallEnd02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd02 [STAT:0004D7D9]>
[00:48] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend02_lod.nif WalkwayCWallEnd02:6 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd02 [STAT:0004D7D9]>
[00:48] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend02_lod.nif WalkwayCWallEnd02:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd02 [STAT:0004D7D9]>
[00:48] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend02_lod.nif WalkwayCWallEnd02:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd02 [STAT:0004D7D9]>
[00:48] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend02_lod.nif WalkwayCWallEnd02:5 - L1_Posts:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd02 [STAT:0004D7D9]>
[00:48] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend02_lod.nif WalkwayCWallEnd02:5 - L1_Posts:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd02 [STAT:0004D7D9]>
[00:48] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend02_lod.nif WalkwayCWallEnd02:19 - L1_Posts:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WalkwayCWallEnd02 [STAT:0004D7D9]>
[00:48] [AddModel] <Debug: Meshes\lod\farmhouse\walkwaycwallend02_lod.nif WalkwayCWallEnd02:19 - L1_Posts:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WalkwayCWallEnd02 [STAT:0004D7D9]>
[00:48] [BuildBaseRecords] <Debug: Looking for nordwelling02extbasec for Skyrim.esm NorDwelling02ExtBaseC [STAT:0004996D]>
[00:48] [BuildBaseRecords] <Debug: Looking for arbrokenbrickrough02a for Update.esm ccBGS_ARBrokenBrickRough02a [STAT:01003168]>
[00:48] [AddModel] <Debug: Meshes\landscape\trees\treepineforestdeadsnowl03.nif Shader Flags 1: Skinned | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:48] [AddModel] <Debug: Meshes\landscape\trees\treepineforestdeadsnowl03.nif Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:48] [AddModel] <Debug: Meshes\landscape\trees\treepineforestdeadsnowl03.nif Shader Flags 1: Skinned | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:48] [AddModel] <Debug: Meshes\landscape\trees\treepineforestdeadsnowl03.nif Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:48] [AddModel] <Debug: Meshes\landscape\trees\treepineforestdeadsnowl03.nif TreePineForestDeadSnowL03_1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:48] [AddModel] <Debug: Meshes\landscape\trees\treepineforestdeadsnowl03.nif TreePineForestDeadSnowL03_1:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:48] [AddModel] <Debug: Meshes\landscape\trees\treepineforestdeadsnowl03.nif TreePineForestDeadSnowL03_1:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:48] [AddModel] <Debug: Meshes\landscape\trees\treepineforestdeadsnowl03.nif TreePineForestDeadSnowL03_1:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:48] [BuildBaseRecords] <Debug: Looking for impextbldgstraight01 for Skyrim.esm ImpExtBldgStraight01SnowLight_intSnow [STAT:000EB43D]>
[00:48] [AddModel] <Debug: Skinned model Meshes\landscape\trees\treepineforestdeadsnowl03.nif Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:48] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e.dds] ResourceExists>
[00:48] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e.dds] DXGI_FORMAT_BC7_UNORM>
[00:48] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\F1D46035AD3B437BB901D3A633305412.dds">
[00:48] [BuildBaseRecords] <Debug: Looking for caslghall1way01 for Dawnguard.esm CasLgHall1way01 [STAT:02000807]>
[00:48] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling02extbasec.nif Moss03 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm NorDwelling02ExtBaseC [STAT:0004996D]>
[00:48] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling02extbasec.nif Moss03 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling02ExtBaseC [STAT:0004996D]>
[00:48] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling02extbasec.nif NorDwelling02ExtBaseC:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling02ExtBaseC [STAT:0004996D]>
[00:48] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling02extbasec.nif NorDwelling02ExtBaseC:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling02ExtBaseC [STAT:0004996D]>
[00:48] [BuildBaseRecords] <Debug: Looking for looseblocks02zzzRevDeadHillLooseBlock02 for Glenmoril.esm zzzRevDeadHillLooseBlock02 [STAT:0E015CC1]>
[00:48] [BuildBaseRecords] <Debug: Looking for looseblocks02 for Glenmoril.esm zzzRevDeadHillLooseBlock02 [STAT:0E015CC1]>
[00:48] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling02extbasec.nif NorDwelling02ExtBaseC:50 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling02ExtBaseC [STAT:0004996D]>
[00:48] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling02extbasec.nif NorDwelling02ExtBaseC:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling02ExtBaseC [STAT:0004996D]>
[00:48] [BuildBaseRecords] <Debug: Looking for smdeentsol02 for Skyrim.esm SMdEEntSol02 [STAT:000F1E57]>
[00:48] [BuildBaseRecords] <Debug: Looking for fxpinedroppingsfollow for Skyrim.esm FXPineDroppingsFollow [MSTT:0001C755]>
[00:48] [BuildBaseRecords] <Debug: Looking for norpuzzlekeyowl01 for Skyrim.esm NorPuzzleKeyOwl01 [STAT:000C4DE9]>
[00:48] [BuildBaseRecords] <Debug: Looking for fxda16barrier for Skyrim.esm FXDA16Barrier [MSTT:0006F38B]>
[00:48] [BuildBaseRecords] <Debug: Looking for genericbannerred01zzzCHDibellaBanner01_01 for Vigilant.esm zzzCHDibellaBanner01_01 [MSTT:0D1DB8E5]>
[00:48] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Vigilant.esm zzzCHDibellaBanner01_01 [MSTT:0D1DB8E5]>
[00:48] [BuildBaseRecords] <Debug: Looking for smdaflosol04 for Skyrim.esm SMDAFloSol04 [STAT:000612F3]>
[00:48] [BuildBaseRecords] <Debug: Looking for impexticewall02 for unofficial skyrim special edition patch.esp ImpExtIceWall02 [STAT:0006F758]>
[00:48] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling02extbasec_lod_1.nif NorDwelling02ExtBaseC:50 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling02ExtBaseC [STAT:0004996D]>
[00:48] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling02extbasec_lod_1.nif NorDwelling02ExtBaseC:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling02ExtBaseC [STAT:0004996D]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedstone08patternlod.dds 0 Skyrim.esm NorDwelling02ExtBaseC [STAT:0004996D]>
[00:48] [BuildBaseRecords] <Debug: Looking for humanfootleftstatic for Skyrim.esm BoneHumanFootLStatic [STAT:000C49E7]>
[00:48] [BuildBaseRecords] <Debug: Looking for silvergoblet01wine for SkystoneCastle.esp LA_SS_SilverGobletWine [STAT:3582C1CB]>
[00:48] [BuildBaseRecords] <Debug: Looking for ruinsconce01withbase for Skyrim.esm RuinsSconceAndBaseice [STAT:00061C82]>
[00:48] [BuildBaseRecords] <Debug: Looking for wall04 for DAc0da.esm zDcdCaveEWall04 [STAT:0C003734]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x4.nif DweFacadeTower5x4:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower5x4 [STAT:000EB05C]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x4.nif DweFacadeTower5x4:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower5x4 [STAT:000EB05C]>
[00:48] [BuildBaseRecords] <Debug: Looking for fishmaptherift01 for ccBGSSSE001-Fish.esm ccBGSSSE001_HighPolyBook_FishMapTheRift [STAT:05173B8C]>
[00:48] [BuildBaseRecords] <Debug: Looking for tgmodelboatstatic for Skyrim.esm TGRShipModelActivator "Золотая модель корабля" [ACTI:000905E0]>
[00:48] [BuildBaseRecords] <Debug: Looking for cwmapflagtownred01 for OwnCivilWar.esp CWMapFlagRedShorsStone "Камень Шора" [ACTI:000F0856]>
[00:48] [BuildBaseRecords] <Debug: Looking for tablecarpet for Glenmoril.esm zzzRevWitTableCarpet [STAT:0E00FD77]>
[00:48] [BuildBaseRecords] <Debug: Looking for oblivionspelltomeca for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_Book_OblivionSpellTome [STAT:1127CF2C]>
[00:48] [BuildBaseRecords] <Debug: Looking for wrintloftwallcustombm01 for Skyrim.esm WRIntLoftWallCustomBM01 [STAT:000616D7]>
[00:48] [BuildBaseRecords] <Debug: File not found Meshes\effects\testphosdrips01.nif. Used by Dawnguard.esm testPhosDrips01 [MSTT:020047E3]>
[00:48] [BuildBaseRecords] <Debug: Looking for apple01 for Glenmoril.esm zzzLrhApple01Static [STAT:0E00789F]>
[00:48] [BuildBaseRecords] <Debug: Looking for minescaffoldbridge03_27757957passthru for Dragonborn.esm MineScaffoldBridge03_Ice [STAT:040196F5]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x4.nif DweFacadeTower5x4:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower5x4 [STAT:000EB05C]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x4.nif DweFacadeTower5x4:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower5x4 [STAT:000EB05C]>
[00:48] [BuildBaseRecords] <Debug: Looking for minescaffoldbridge03_27757957 for Dragonborn.esm MineScaffoldBridge03_Ice [STAT:040196F5]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x4.nif DweFacadeTower5x4:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower5x4 [STAT:000EB05C]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x4.nif DweFacadeTower5x4:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower5x4 [STAT:000EB05C]>
[00:48] [BuildBaseRecords] <Debug: No mini atlas for textures\smim\dungeons\mines\smim_wood_mine_smalltile.dds in meshes\lod\mine\minescaffoldbridge03_27757957_lod_0.nif for Dragonborn.esm MineScaffoldBridge03_Ice [STAT:040196F5]>
[00:48] [BuildBaseRecords] <Debug: Looking for ruinscanopicjar01 for Skyrim.esm dunValthumeOrganJar "Ритуальная урна" [ACTI:0008EC29]>
[00:48] [BuildBaseRecords] <Debug: Looking for daggerpile03 for Glenmoril.esm zzzGHDaggerPile03 [STAT:0E012687]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x4.nif DweFacadeTower5x4:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower5x4 [STAT:000EB05C]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x4.nif DweFacadeTower5x4:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower5x4 [STAT:000EB05C]>
[00:48] [BuildBaseRecords] <Debug: Looking for cavegroomdoor01 for Skyrim.esm CaveGRoomDoor01 [STAT:0001B1AD]>
[00:48] [BuildBaseRecords] <Debug: Looking for wtmedmushroom05 for Wyrmstooth.esp WTMedMushroom05 [STAT:0A5DB381]>
[00:48] [BuildBaseRecords] <Debug: Looking for wtemperorparasol3 for Wyrmstooth.esp WTEmperorParasol03 [STAT:0A466FA2]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x4.nif DweFacadeTower5x4:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower5x4 [STAT:000EB05C]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x4.nif DweFacadeTower5x4:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower5x4 [STAT:000EB05C]>
[00:48] [BuildBaseRecords] <Debug: Looking for redoranhutinterior03 for Dragonborn.esm RedoranHutInterior03 [STAT:04035D2D]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\wtemperorparasollod.dds 0 Wyrmstooth.esp WTEmperorParasol03 [STAT:0A466FA2]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x4.nif DweFacadeTower5x4:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower5x4 [STAT:000EB05C]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x4.nif DweFacadeTower5x4:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower5x4 [STAT:000EB05C]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x4.nif DweFacadeTower5x4:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DweFacadeTower5x4 [STAT:000EB05C]>
[00:48] [AddModel] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower5x4.nif DweFacadeTower5x4:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DweFacadeTower5x4 [STAT:000EB05C]>
[00:48] [BuildBaseRecords] <Debug: Looking for cactusgiantbarrel02 for _ResourcePack.esl RP_TrapCactusGiantBarrel02 [ACTI:FE0020BF]>
[00:48] [BuildBaseRecords] <Debug: Looking for secretdoor01 for Glenmoril.esm zzzRevCaveGSecretDoor01White "Каменная дверь" [DOOR:0E006205]>
[00:48] [BuildBaseRecords] <Debug: Looking for norhallexsmrotatingdoor01 for Skyrim.esm NorHallExSmRotatingDoor01 [STAT:00094072]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineceicorner04holefix for Dragonborn.esm MineCEICorner04HoleFix [STAT:0403395D]>
[00:48] [BuildBaseRecords] <Debug: Looking for ikrock04 for Glenmoril.esm zzzRevIkRock04Vanilla [STAT:0E309101]>
[00:48] [BuildBaseRecords] <Debug: Looking for caveilroomcorner02 for Skyrim.esm CaveILRoomCorner02 [STAT:0002E793]>
[00:48] [BuildBaseRecords] <Debug: Looking for apobookstacksm01 for Unslaad.esm zzzCrbApoBookStackSm01SN [STAT:0F4286E9]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineoregold02_LReachMoss for Skyrim.esm MineOreGold02_LReachMoss "Золотая жила" [ACTI:0010DC9F]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineoregold02 for Skyrim.esm MineOreGold02_LReachMoss "Золотая жила" [ACTI:0010DC9F]>
[00:48] [BuildBaseRecords] <Debug: Looking for impextbldgcorner03 for Better Dynamic Ash.esp BDA_ImpExtBldgCorner03Ash [STAT:3400FB0B]>
[00:48] [BuildBaseRecords] <Debug: Looking for wrdunintstr01doublehighalcoveWTDunIntStr01DoubleHighAlcove for Wyrmstooth.esp WTDunIntStr01DoubleHighAlcove [STAT:0A12BCCC]>
[00:48] [BuildBaseRecords] <Debug: Looking for wrdunintstr01doublehighalcove for Wyrmstooth.esp WTDunIntStr01DoubleHighAlcove [STAT:0A12BCCC]>
[00:48] [BuildBaseRecords] <Debug: Looking for bloodyarm for Skyrim.esm BoneHumanBloodyArm [MSTT:0003E6A0]>
[00:48] [BuildBaseRecords] <Debug: Looking for shackwalll01zzzRevDead for Glenmoril.esm zzzRevDeadShackWallL01 [STAT:0E016DE8]>
[00:48] [BuildBaseRecords] <Debug: Looking for shackwalll01 for Glenmoril.esm zzzRevDeadShackWallL01 [STAT:0E016DE8]>
[00:48] [BuildBaseRecords] <Debug: Looking for mountaintrim02PineForest01 for Skyrim.esm MountainTrim02PineForest01 [STAT:00052EF2]>
[00:48] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for Skyrim.esm MountainTrim02PineForest01 [STAT:00052EF2]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\deadwoodsidelod.dds based on textures\dungeons\ships\shipwoodside01.dds for textures\architecture\revenant\deadwoodside.dds Glenmoril.esm zzzRevDeadShackWallL01 [STAT:0E016DE8]>
[00:48] [BuildBaseRecords] <Debug: Looking for cwmapflagfortred01 for OwnCivilWar.esp CWMapFlagRedFortNeugrad "Форт Нойград" [ACTI:000F0869]>
[00:48] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2.dds] ResourceExists>
[00:48] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:48] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\DEF9C40B443F412799678C2275476F05.dds">
[00:48] [BuildBaseRecords] <Debug: Looking for dockmooring01 for Glenmoril.esm zzzGHDockMooring01_Snow [STAT:0E00CA8D]>
[00:48] [BuildBaseRecords] <Debug: Looking for seruinswaygate01 for Dawnguard.esm SERuinsWayshrine01 [ACTI:0200F891]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower5x4 [STAT:000EB05C]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower5x4 [STAT:000EB05C]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTower5x4 [STAT:000EB05C]>
[00:48] [BuildBaseRecords] <Debug: Looking for burialcairn03 for Skyrim.esm BurialCairn03 [ACTI:000166D4]>
[00:48] [BuildBaseRecords] <Debug: Looking for cratesmall03WeatheredLight_SN for Skyrim.esm CrateSmall03WeatheredLight_SN [STAT:000F2459]>
[00:48] [BuildBaseRecords] <Debug: Looking for cratesmall03 for Skyrim.esm CrateSmall03WeatheredLight_SN [STAT:000F2459]>
[00:48] [BuildBaseRecords] <Debug: Looking for ahzidalbowfire for Glenmoril.esm zzzRev1stPersonAhzidalBowFlame [STAT:0E389457]>
[00:48] [BuildBaseRecords] <Debug: Looking for firewoodpilehuge01FirewoodPileHuge1_LightSN for Skyrim.esm FirewoodPileHuge1_LightSN [STAT:0010CD8F]>
[00:48] [BuildBaseRecords] <Debug: Looking for firewoodpilehuge01 for Skyrim.esm FirewoodPileHuge1_LightSN [STAT:0010CD8F]>
[00:48] [BuildBaseRecords] <Debug: Looking for ashpileghostblack for Dawnguard.esm DLC01DefaultAshPileEnemies "Останки души" [ACTI:0200BDCE]>
[00:48] [BuildBaseRecords] <Debug: Looking for roadsignkarthwasten01l for Skyrim.esm RoadSignKarthwasten01L [STAT:000D8DA9]>
[00:48] [BuildBaseRecords] <Debug: Looking for rtplaza01 for Skyrim.esm RTPlaza01 [STAT:000CC51E]>
[00:48] [BuildBaseRecords] <Debug: Looking for dwedataflow03 for DAc0da.esm zDcdFXHologram_Dataflow03 [MSTT:0C006226]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockm02 for Dragonborn.esm DLC2RockM02_Ash [STAT:04019A29]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTPlaza01 [STAT:000CC51E]>
[00:48] [BuildBaseRecords] <Debug: Looking for specimencapsule for Glenmoril.esm zzzGHSpecimenCupsule [MSTT:0E00FBAB]>
[00:48] [BuildBaseRecords] <Debug: Looking for impexticeblocks02 for Skyrim.esm ImpExtIceBlocks02_NoIce [STAT:000C9B58]>
[00:48] [BuildBaseRecords] <Debug: Looking for stairsfree for Glenmoril.esm zzzRevDawnStairFree [STAT:0E0033B1]>
[00:48] [BuildBaseRecords] <Debug: Looking for roadstraightlongramp02 for Landscape and Water Fixes.esp RoadStraightLongRamp02Ice [STAT:00091A22]>
[00:48] [BuildBaseRecords] <Debug: Looking for ruinsfurniturerubble07 for Skyrim.esm RuinsBrokenShelf03 [STAT:0003F7E8]>
[00:48] [BuildBaseRecords] <Debug: Looking for seruinsrmceiling01 for Dawnguard.esm SERuinsRmCeiling01 [STAT:020056EA]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineoregold02_LFrozenMarshGrass for Skyrim.esm MineOreGold02_LFrozenMarshGrass "Золотая жила" [ACTI:0010DC32]>
[00:48] [BuildBaseRecords] <Debug: Looking for mineoregold02 for Skyrim.esm MineOreGold02_LFrozenMarshGrass "Золотая жила" [ACTI:0010DC32]>
[00:48] [BuildBaseRecords] <Debug: Looking for skyhaventmpextplattower01 for Skyrim.esm SkyHavenTmpExtPlatTower01 [STAT:00066000]>
[00:48] [BuildBaseRecords] <Debug: Looking for clearskyfogfx512 for DAc0da.esm zDcdClearSkyFogFX512NoScript [ACTI:0C006273]>
[00:48] <Warning: Filename textures\architecture\dac0da\thras\thrassbase02_d.dds does not adhere to file naming conventions. Used by Meshes\architecture\dac0da\cgt\aramar\am\amtowermid02.nif DAc0da.esm zDcdAmTowerMid02 [STAT:0C003F85]>
[00:48] <Warning: Textures do not match for "RockCliff08:0": textures\landscape\revenant\rocky01.dds in rockcliff08.nif -> textures\landscape\dirt02.dds in rockcliff08_lod_0.nif for Glenmoril.esm zzzRevRockCliff08_Moss [STAT:0E003750]>
[00:48] <Warning: Textures do not match for "RockCliff08:9": textures\landscape\revenant\rocky01.dds in rockcliff08.nif -> textures\landscape\rocks01.dds in rockcliff08_lod_0.nif for Glenmoril.esm zzzRevRockCliff08_Moss [STAT:0E003750]>
[00:48] <Warning: Textures do not match for "RockCliff08:1 - L1_RockCliff08:1 - L2_RockCliff08:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff08.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff08_lod_0.nif for Glenmoril.esm zzzRevRockCliff08_Moss [STAT:0E003750]>
[00:48] <Warning: Textures do not match for "RockCliff08:0": textures\landscape\revenant\rocky01.dds in rockcliff08.nif -> textures\landscape\dirt02.dds in rockcliff08_lod_1.nif for Glenmoril.esm zzzRevRockCliff08_Moss [STAT:0E003750]>
[00:48] <Warning: Textures do not match for "RockCliff08:9": textures\landscape\revenant\rocky01.dds in rockcliff08.nif -> textures\landscape\rocks01.dds in rockcliff08_lod_1.nif for Glenmoril.esm zzzRevRockCliff08_Moss [STAT:0E003750]>
[00:48] <Warning: Textures do not match for "RockCliff08:1 - L1_RockCliff08:1 - L2_RockCliff08:1": textures\landscape\revenant\mountains\rock01.dds in rockcliff08.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff08_lod_1.nif for Glenmoril.esm zzzRevRockCliff08_Moss [STAT:0E003750]>
[00:48] <Warning: Textures do not match for "RockPileL04:0": textures\landscape\revenant\rocky01.dds in rockpilel04.nif -> textures\landscape\dirt02.dds in rockpilel04_lod_0.nif for Glenmoril.esm zzzRevRockPileL04_Moss [STAT:0E0045E1]>
[00:48] <Warning: Textures do not match for "RockPileL04:1 - L1_RockPileL04:1": textures\landscape\revenant\mountains\rock01.dds in rockpilel04.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilel04_lod_0.nif for Glenmoril.esm zzzRevRockPileL04_Moss [STAT:0E0045E1]>
[00:48] <Warning: Textures do not match for "RockPileL03:0": textures\landscape\revenant\rocky01.dds in rockpilel03.nif -> textures\landscape\dirt02.dds in rockpilel03_lod_0.nif for Glenmoril.esm zzzRevRockPileL03_MossRock [STAT:0E0045FF]>
[00:48] <Warning: Textures do not match for "RockPileL03:1 - L1_RockPileL03:1 - L2_RockPileL03:1": textures\landscape\revenant\mountains\rock01.dds in rockpilel03.nif -> textures\landscape\mountains\mountainslab02.dds in rockpilel03_lod_0.nif for Glenmoril.esm zzzRevRockPileL03_MossRock [STAT:0E0045FF]>
[00:48] [BuildBaseRecords] <Debug: Looking for scastlewall07 for Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:48] [BuildBaseRecords] <Debug: Looking for skyhaventmpextplatstaircapr01 for Skyrim.esm SkyHavenTmpExtPlatStairCapR01 [STAT:00066012]>
[00:48] [BuildBaseRecords] <Debug: Looking for dlc2skaalvilshack02 for Dragonborn.esm DLC2SkaalVilShack02 [STAT:04027530]>
[00:48] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatstaircapr01.nif SkyHavenTmpExtPlatStairCapR01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatStairCapR01 [STAT:00066012]>
[00:48] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatstaircapr01.nif SkyHavenTmpExtPlatStairCapR01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatStairCapR01 [STAT:00066012]>
[00:48] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatstaircapr01.nif SkyHavenTmpExtPlatStairCapR01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatStairCapR01 [STAT:00066012]>
[00:48] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatstaircapr01.nif SkyHavenTmpExtPlatStairCapR01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatStairCapR01 [STAT:00066012]>
[00:48] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatstaircapr01_lod.nif SkyHavenTmpExtPlatStairCapR01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatStairCapR01 [STAT:00066012]>
[00:48] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatstaircapr01_lod.nif SkyHavenTmpExtPlatStairCapR01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatStairCapR01 [STAT:00066012]>
[00:48] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatstaircapr01_lod.nif SkyHavenTmpExtPlatStairCapR01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatStairCapR01 [STAT:00066012]>
[00:48] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplatstaircapr01_lod.nif SkyHavenTmpExtPlatStairCapR01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatStairCapR01 [STAT:00066012]>
[00:48] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplattower01.nif SkyHavenTmpExtPlatTower01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatTower01 [STAT:00066000]>
[00:48] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplattower01.nif SkyHavenTmpExtPlatTower01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatTower01 [STAT:00066000]>
[00:48] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplattower01.nif SkyHavenTmpExtPlatTower01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatTower01 [STAT:00066000]>
[00:48] [AddModel] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplattower01.nif SkyHavenTmpExtPlatTower01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatTower01 [STAT:00066000]>
[00:48] [BuildBaseRecords] <Debug: Looking for falmerpgebalconyshaftbridge01 for Dawnguard.esm FalmerPGEBalconyShaftBridge01 [STAT:02005E90]>
[00:48] [BuildBaseRecords] <Debug: Looking for jabalthecat for Glenmoril.esm zzzGHQmJabalDead [STAT:0E01634E]>
[00:48] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplattower01_lod.nif SkyHavenTmpExtPlatTower01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatTower01 [STAT:00066000]>
[00:48] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplattower01_lod.nif SkyHavenTmpExtPlatTower01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatTower01 [STAT:00066000]>
[00:48] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplattower01_lod.nif SkyHavenTmpExtPlatTower01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatTower01 [STAT:00066000]>
[00:48] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplattower01_lod.nif SkyHavenTmpExtPlatTower01:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatTower01 [STAT:00066000]>
[00:48] [BuildBaseRecords] <Debug: Looking for skycrapper03 for DAc0da.esm zDcdZeroSumSkycrapper03 [STAT:0C0098C2]>
[00:48] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplattower01_lod_2.nif SkyHavenTmpExtPlatTower01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatTower01 [STAT:00066000]>
[00:48] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplattower01_lod_2.nif SkyHavenTmpExtPlatTower01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatTower01 [STAT:00066000]>
[00:48] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplattower01_lod_2.nif SkyHavenTmpExtPlatTower01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SkyHavenTmpExtPlatTower01 [STAT:00066000]>
[00:48] [AddModel] <Debug: Meshes\lod\skyhaventemple\skyhaventmpextplattower01_lod_2.nif SkyHavenTmpExtPlatTower01:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SkyHavenTmpExtPlatTower01 [STAT:00066000]>
[00:48] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Dragonborn.esm DLC2dunBloodskalTreasChestLure "Сундук" [CONT:0403D2A1]>
[00:48] [BuildBaseRecords] <Debug: Looking for rotatecenter for DAc0da.esm zDcdDweTrapRotateCenter [ACTI:0C00647D]>
[00:48] [BuildBaseRecords] <Debug: Looking for mountaintrim03_HeavySN for Update.esm MountainTrim03_HeavySN [STAT:000B23C2]>
[00:48] [BuildBaseRecords] <Debug: Looking for mountaintrim03 for Update.esm MountainTrim03_HeavySN [STAT:000B23C2]>
[00:48] [BuildBaseRecords] <Debug: Looking for caveibalconymid02 for Skyrim.esm CaveIBalconyMid02 [STAT:00034465]>
[00:48] [BuildBaseRecords] <Debug: Looking for dlc2rieklingthrone for Dragonborn.esm DLC2RieklingThroneSnow [STAT:04039EFC]>
[00:48] [BuildBaseRecords] <Debug: Looking for caveirhalldoorbb01 for Skyrim.esm CaveIRHallDoorBB01 [STAT:000732F0]>
[00:48] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall07.nif SCastleWall07Mesh:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:48] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall07.nif SCastleWall07Mesh:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:48] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall07.nif SCastleWall07Mesh:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:48] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall07.nif SCastleWall07Mesh:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:48] [BuildBaseRecords] <Debug: Looking for intcenter01 for Glenmoril.esm zzzRevDawnIntCenter01 [STAT:0E003AE9]>
[00:48] [BuildBaseRecords] <Debug: Looking for ruinshelflargehalf01 for Skyrim.esm RuinsShelfLargeHalf [STAT:00037E8B]>
[00:48] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\orelmehmet\skycrapper03.nif skycrapper:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper03 [STAT:0C0098C2]>
[00:48] [AddModel] <Debug: Meshes\architecture\dac0da\cgt\orelmehmet\skycrapper03.nif skycrapper:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper03 [STAT:0C0098C2]>
[00:48] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall07.nif SCastleWall07Mesh:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:48] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall07.nif SCastleWall07Mesh:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:48] [BuildBaseRecords] <Debug: Looking for rifrmsmbasecorin01 for Skyrim.esm RifRmSmBaseCorIn01 [STAT:0009CD56]>
[00:48] [BuildBaseRecords] <Debug: Looking for smdbcolsol01 for Skyrim.esm SMdBColSol01 [STAT:0005B396]>
[00:48] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall07.nif SCastleWall07Mesh:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:48] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall07.nif SCastleWall07Mesh:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:48] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall07.nif SCastleWall07Mesh:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:48] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall07.nif SCastleWall07Mesh:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:48] [BuildBaseRecords] <Debug: Looking for riftenrwroombstairs01 for Skyrim.esm RiftenRWRoomBStairs01ice [STAT:000AEBE1]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockcliff01DLC2VolcanicAsh01_852A6C30 for Dragonborn.esm DLC2RockCliff01VolcanicAsh01 [STAT:040250A3]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockcliff01DLC2VolcanicAsh01 for Dragonborn.esm DLC2RockCliff01VolcanicAsh01 [STAT:040250A3]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30passthru for Dragonborn.esm DLC2RockCliff01VolcanicAsh01 [STAT:040250A3]>
[00:48] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall07.nif SCastleWall07Mesh:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:48] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall07.nif SCastleWall07Mesh:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockcliff01_852A6C30 for Dragonborn.esm DLC2RockCliff01VolcanicAsh01 [STAT:040250A3]>
[00:48] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02.nif DLC2SkaalVilShack02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilShack02 [STAT:04027530]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockcliff01 for Dragonborn.esm DLC2RockCliff01VolcanicAsh01 [STAT:040250A3]>
[00:48] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02.nif DLC2SkaalVilShack02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilShack02 [STAT:04027530]>
[00:48] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall07.nif Object27:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:48] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall07.nif Object27:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:48] [BuildBaseRecords] <Debug: Looking for rockm02 for Glenmoril.esm zzzRevRockM02 [STAT:0E00A8B3]>
[00:48] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall07.nif Object27:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:48] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall07.nif Object27:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:48] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall07.nif Grass05:27 Shader Flags 1: Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:48] [AddModel] <Debug: Meshes\architecture\solitude\scastlewall07.nif Grass05:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:48] [BuildBaseRecords] <Debug: Looking for mq_dragonprieststaff for Skyrim.esm 1stPersonMQDragonPriestStaff [STAT:00048785]>
[00:48] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02.nif DLC2SkaalVilShack02:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilShack02 [STAT:04027530]>
[00:48] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02.nif DLC2SkaalVilShack02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilShack02 [STAT:04027530]>
[00:48] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper03_lod.nif Cube.004 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper03 [STAT:0C0098C2]>
[00:48] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper03_lod.nif Cube.004 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper03 [STAT:0C0098C2]>
[00:48] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02.nif DLC2SkaalVilShack02:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilShack02 [STAT:04027530]>
[00:48] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02.nif DLC2SkaalVilShack02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilShack02 [STAT:04027530]>
[00:48] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02.nif DLC2SkaalVilShack02:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dragonborn.esm DLC2SkaalVilShack02 [STAT:04027530]>
[00:48] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01.dds Glenmoril.esm zzzRevRockM02 [STAT:0E00A8B3]>
[00:48] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02.nif DLC2SkaalVilShack02:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilShack02 [STAT:04027530]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumSkycrapper03 [STAT:0C0098C2]>
[00:48] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02.nif DLC2SkaalVilShack02:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilShack02 [STAT:04027530]>
[00:48] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02.nif DLC2SkaalVilShack02:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilShack02 [STAT:04027530]>
[00:48] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02.nif DLC2SkaalVilShack02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilShack02 [STAT:04027530]>
[00:48] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02.nif DLC2SkaalVilShack02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilShack02 [STAT:04027530]>
[00:48] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02.nif DLC2SkaalVilShack02:19 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilShack02 [STAT:04027530]>
[00:48] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02.nif DLC2SkaalVilShack02:19 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilShack02 [STAT:04027530]>
[00:48] [BuildBaseRecords] <Debug: Looking for cavegroommid01 for Skyrim.esm CaveGRoomMid01 [STAT:0001B1A4]>
[00:48] [BuildBaseRecords] <Debug: Looking for caveirpillar02 for Skyrim.esm CaveIRPillar02_NoSnow [STAT:000F4EC6]>
[00:48] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02.nif DLC2SkaalVilShack02:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilShack02 [STAT:04027530]>
[00:48] [AddModel] <Debug: Meshes\dlc02\architecture\skaalvillage\dlc2skaalvilshack02.nif DLC2SkaalVilShack02:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilShack02 [STAT:04027530]>
[00:48] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper03_lod_1.nif Cube.005 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper03 [STAT:0C0098C2]>
[00:48] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper03_lod_1.nif Cube.005 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper03 [STAT:0C0098C2]>
[00:48] [BuildBaseRecords] <Debug: Looking for caveirwalldoorlb02 for Skyrim.esm CaveIRWallDoorLB02 [STAT:000344D4]>
[00:48] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumSkycrapper03 [STAT:0C0098C2]>
[00:49] [BuildBaseRecords] <Debug: Looking for mcageh2048xv512 for Glenmoril.esm zzzRevElevatorMCageH2048xV512 "Подъемник" [DOOR:0E31A8C9]>
[00:49] [BuildBaseRecords] <Debug: Looking for casextdoorhole01 for Dawnguard.esm CasExtDoorhole01 [STAT:02003D40]>
[00:49] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper03_lod_2.nif Cube.006 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumSkycrapper03 [STAT:0C0098C2]>
[00:49] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\skc\skycrapper03_lod_2.nif Cube.006 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumSkycrapper03 [STAT:0C0098C2]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\dac0da\dwezerolod_d.dds 0 DAc0da.esm zDcdZeroSumSkycrapper03 [STAT:0C0098C2]>
[00:49] [AddModel] <Debug: Meshes\clutter\nightingale\nightingalebanner05.nif NightingaleBanner05:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NightingaleBanner05 [TREE:000B11D7]>
[00:49] [AddModel] <Debug: Meshes\clutter\nightingale\nightingalebanner05.nif NightingaleBanner05:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NightingaleBanner05 [TREE:000B11D7]>
[00:49] [AddModel] <Debug: Meshes\clutter\nightingale\nightingalebanner05.nif NightingaleBanner05:7 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NightingaleBanner05 [TREE:000B11D7]>
[00:49] [AddModel] <Debug: Meshes\clutter\nightingale\nightingalebanner05.nif NightingaleBanner05:7 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm NightingaleBanner05 [TREE:000B11D7]>
[00:49] [BuildBaseRecords] <Debug: Looking for sc_boneyardtower01 for Dawnguard.esm sc_boneyardtower01 [STAT:0200E3EF]>
[00:49] [BuildBaseRecords] <Debug: Looking for chest01 for Dawnguard.esm DLC1VampireCastleHoldingChest "Сундук" [CONT:02010F28]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilel04DLC01SoulCairnDirt01_95E1CD51 for Dawnguard.esm DLC01RockPileL04SoulCairnDirt01 [STAT:02005899]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilel04DLC01SoulCairnDirt01 for Dawnguard.esm DLC01RockPileL04SoulCairnDirt01 [STAT:02005899]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Dawnguard.esm DLC01RockPileL04SoulCairnDirt01 [STAT:02005899]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Dawnguard.esm DLC01RockPileL04SoulCairnDirt01 [STAT:02005899]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Dawnguard.esm DLC01RockPileL04SoulCairnDirt01 [STAT:02005899]>
[00:49] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinswaygate01.nif SERuinsWaygateBase01:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsWayshrine01 [ACTI:0200F891]>
[00:49] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinswaygate01.nif SERuinsWaygateBase01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsWayshrine01 [ACTI:0200F891]>
[00:49] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinswaygate01.nif SERuinsWaygateBase01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsWayshrine01 [ACTI:0200F891]>
[00:49] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinswaygate01.nif SERuinsWaygateBase01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsWayshrine01 [ACTI:0200F891]>
[00:49] [AddModel] <Debug: Meshes\lod\solitude\scastlewall07_lod_2.nif SolitudeBase_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:49] [AddModel] <Debug: Meshes\lod\solitude\scastlewall07_lod_2.nif SolitudeBase_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:49] [AddModel] <Debug: Meshes\lod\solitude\scastlewall07_lod_2.nif SolitudeBase_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:49] [AddModel] <Debug: Meshes\lod\solitude\scastlewall07_lod_2.nif SolitudeBase_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:49] [AddModel] <Debug: Meshes\lod\solitude\scastlewall07_lod_2.nif SBryling House_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:49] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinswaygate01.nif SERuinsWaygateBase01:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsWayshrine01 [ACTI:0200F891]>
[00:49] [AddModel] <Debug: Meshes\lod\solitude\scastlewall07_lod_2.nif SBryling House_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:49] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinswaygate01.nif SERuinsWaygateBase01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsWayshrine01 [ACTI:0200F891]>
[00:49] [AddModel] <Debug: Meshes\lod\solitude\scastlewall07_lod_2.nif SBryling House_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:49] [AddModel] <Debug: Meshes\lod\solitude\scastlewall07_lod_2.nif SBryling House_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:49] [BuildBaseRecords] <Debug: Looking for rtplayerhouse01city for Skyrim.esm RTPlayerHouse01City [STAT:000F2408]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:49] [BuildBaseRecords] <Debug: Looking for nordwelling04extbaseb for Wyrmstooth.esp WTNorDwelling04ExtBaseBSnow_Light [STAT:0AA6C6FC]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 1 Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpiles04EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileS04_Dementia [STAT:114B9ED5]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 2 Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpiles04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileS04_Dementia [STAT:114B9ED5]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm SCastleWall07 [STAT:00080146]>
[00:49] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileS04_Dementia [STAT:114B9ED5]>
[00:49] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinswaygate01.nif SERuinsWaygateTop:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsWayshrine01 [ACTI:0200F891]>
[00:49] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinswaygate01.nif SERuinsWaygateTop:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsWayshrine01 [ACTI:0200F891]>
[00:49] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileS04_Dementia [STAT:114B9ED5]>
[00:49] [BuildBaseRecords] <Debug: Looking for ruinsfloorcandlelampsmoff02 for Skyrim.esm RuinsFloorCandleLampSmallOff [STAT:000368C4]>
[00:49] [BuildBaseRecords] <Debug: Looking for nordwelling01extbasea for Skyrim.esm NorDwelling01ExtBaseA [STAT:00046ED1]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoresilver04_LFallForestRocks for Skyrim.esm MineOreSilver04_LFallForestRocks "Серебряная жила" [ACTI:0010DB0D]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoresilver04 for Skyrim.esm MineOreSilver04_LFallForestRocks "Серебряная жила" [ACTI:0010DB0D]>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1.dds] ResourceExists>
[00:49] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinswaygate01.nif SERuinsWaygateTop:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsWayshrine01 [ACTI:0200F891]>
[00:49] [BuildBaseRecords] <Debug: Looking for hagravenbowl01 for Skyrim.esm HagravenBowl01 [MSTT:000ACAF4]>
[00:49] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinswaygate01.nif SERuinsWaygateTop:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsWayshrine01 [ACTI:0200F891]>
[00:49] [BuildBaseRecords] <Debug: Looking for impexticebldgstraight04 for unofficial skyrim special edition patch.esp ImpExtIceBldgStraight04 [STAT:0006F733]>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:49] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilshack02_lod.nif DLC2SkaalVilShack02:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilShack02 [STAT:04027530]>
[00:49] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilshack02_lod.nif DLC2SkaalVilShack02:59 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilShack02 [STAT:04027530]>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\233F815F6703407C9B64934D1E0737AF.dds">
[00:49] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilshack02_lod.nif WRHouseShack02_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilShack02 [STAT:04027530]>
[00:49] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilshack02_lod.nif WRHouseShack02_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilShack02 [STAT:04027530]>
[00:49] [BuildBaseRecords] <Debug: Looking for kagrumezcontrolgemact01DLC2DwePurple for Dragonborn.esm DLC2DweKagrumezControlGemAct01Purple "Камень-резонатор" [ACTI:0402146F]>
[00:49] [BuildBaseRecords] <Debug: Looking for kagrumezcontrolgemact01 for Dragonborn.esm DLC2DweKagrumezControlGemAct01Purple "Камень-резонатор" [ACTI:0402146F]>
[00:49] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinswaygate01.nif SERuinsWaygateTop:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsWayshrine01 [ACTI:0200F891]>
[00:49] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinswaygate01.nif SERuinsWaygateTop:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsWayshrine01 [ACTI:0200F891]>
[00:49] [BuildBaseRecords] <Debug: Looking for implhalldeadend02 for Skyrim.esm ImpLHallDeadEnd02 [STAT:0003AEA7]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 1 Dragonborn.esm DLC2SkaalVilShack02 [STAT:04027530]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 unofficial skyrim special edition patch.esp ImpExtIceBldgStraight04 [STAT:0006F733]>
[00:49] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodsmfirstmidopencor01 for Skyrim.esm ShipKatariahWoodSmFirstMidOpenCor01 [STAT:00098589]>
[00:49] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinswaygate01.nif SERuinsWaygateTop:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsWayshrine01 [ACTI:0200F891]>
[00:49] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinswaygate01.nif SERuinsWaygateTop:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsWayshrine01 [ACTI:0200F891]>
[00:49] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinswaygate01.nif SERuinsWaygateTop:8 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsWayshrine01 [ACTI:0200F891]>
[00:49] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinswaygate01.nif SERuinsWaygateTop:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsWayshrine01 [ACTI:0200F891]>
[00:49] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeDLC2VolcanicAshTundra01_73EADC28 for Dragonborn.esm DLC2MountainCliffSlopeVolcanicAshTundra01 [STAT:040244E8]>
[00:49] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeDLC2VolcanicAshTundra01 for Dragonborn.esm DLC2MountainCliffSlopeVolcanicAshTundra01 [STAT:040244E8]>
[00:49] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Dragonborn.esm DLC2MountainCliffSlopeVolcanicAshTundra01 [STAT:040244E8]>
[00:49] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Dragonborn.esm DLC2MountainCliffSlopeVolcanicAshTundra01 [STAT:040244E8]>
[00:49] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Dragonborn.esm DLC2MountainCliffSlopeVolcanicAshTundra01 [STAT:040244E8]>
[00:49] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinswaygate01.nif SERuinsWaygateTop:9 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsWayshrine01 [ACTI:0200F891]>
[00:49] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinswaygate01.nif SERuinsWaygateTop:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsWayshrine01 [ACTI:0200F891]>
[00:49] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinswaygate01.nif SERuinsWaygateSupports01:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsWayshrine01 [ACTI:0200F891]>
[00:49] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinswaygate01.nif SERuinsWaygateSupports01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsWayshrine01 [ACTI:0200F891]>
[00:49] [BuildBaseRecords] <Debug: Looking for hhlightpedestal01 for Skyrim.esm HHLightPedestal01 [STAT:000EE643]>
[00:49] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinswaygate01.nif SERuinsWaygateSupports01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsWayshrine01 [ACTI:0200F891]>
[00:49] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinswaygate01.nif SERuinsWaygateSupports01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsWayshrine01 [ACTI:0200F891]>
[00:49] [BuildBaseRecords] <Debug: Looking for mrktemplen03 for Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinswaygate01.nif SERuinsWaygateSupports01:5 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsWayshrine01 [ACTI:0200F891]>
[00:49] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinswaygate01.nif SERuinsWaygateSupports01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsWayshrine01 [ACTI:0200F891]>
[00:49] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilshack02_lod_2.nif DLC2SkaalVilShack02:59 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilShack02 [STAT:04027530]>
[00:49] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinswaygate01.nif SERuinsWaygateSupports01:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm SERuinsWayshrine01 [ACTI:0200F891]>
[00:49] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilshack02_lod_2.nif DLC2SkaalVilShack02:59 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilShack02 [STAT:04027530]>
[00:49] [AddModel] <Debug: Meshes\dlc01\architecture\snowelfruins\seruinswaygate01.nif SERuinsWaygateSupports01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm SERuinsWayshrine01 [ACTI:0200F891]>
[00:49] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilshack02_lod_2.nif WRHouseShack02_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2SkaalVilShack02 [STAT:04027530]>
[00:49] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilshack02_lod_2.nif WRHouseShack02_LOD_2:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilShack02 [STAT:04027530]>
[00:49] [BuildBaseRecords] <Debug: Looking for cavegroomincorner03 for Skyrim.esm CaveGRoomInCorner03Falmer [STAT:000B9EB7]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveibalconycurve01 for Skyrim.esm CaveIBalconyCurve01 [STAT:00034473]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 1 Dragonborn.esm DLC2SkaalVilShack02 [STAT:04027530]>
[00:49] [BuildBaseRecords] <Debug: Looking for wrplaqueright01 for unofficial skyrim special edition patch.esp WeaponRackCOARight [ACTI:000E49BC]>
[00:49] [BuildBaseRecords] <Debug: Looking for platfronttosmhall01zzzRevCasPlatFrontSmHall01_block01 for Glenmoril.esm zzzRevCasPlatFrontSmHall01_block01 [STAT:0E004383]>
[00:49] [BuildBaseRecords] <Debug: Looking for platfronttosmhall01 for Glenmoril.esm zzzRevCasPlatFrontSmHall01_block01 [STAT:0E004383]>
[00:49] [BuildBaseRecords] <Debug: Looking for shackwalldoor01 for Skyrim.esm ShackWallDoor01Snow [STAT:0007183C]>
[00:49] [BuildBaseRecords] <Debug: Looking for entranceint for Glenmoril.esm zzzRevDawnCastleEntInt [STAT:0E00393F]>
[00:49] [BuildBaseRecords] <Debug: Looking for nordwelling03extbaseb for Skyrim.esm NorDwelling03ExtBaseBSnowLight [STAT:000C2B11]>
[00:49] [BuildBaseRecords] <Debug: Looking for smddtracon02 for Skyrim.esm SMdDTraCon02 [STAT:000570E3]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew5.nif jungletreenew5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew5.nif jungletreenew5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew5.nif jungletreenew5_1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew5.nif jungletreenew5_1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [BuildBaseRecords] <Debug: Looking for apoparwall01 for Unslaad.esm zzzCrbApoParWall01SN [STAT:0F428706]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew5.nif jungletreenew5_2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew5.nif jungletreenew5_2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:14 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [BuildBaseRecords] <Debug: Looking for whintwoodwallwooddoor01 for Skyrim.esm WHIntWoodWallWoodDoor01 [STAT:00079086]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew5.nif jungletreenew5_3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew5.nif jungletreenew5_3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew5.nif jungletreenew5_4 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew5.nif jungletreenew5_4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveicliffs02 for Skyrim.esm CaveICliffs02 [STAT:0006F726]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:22 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:43 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:44 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorb01 for Skyrim.esm CaveGShaftDoorB01Falmer [STAT:000B9EE1]>
[00:49] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extbasea.nif NorDwelling01ExtBaseA:25 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm NorDwelling01ExtBaseA [STAT:00046ED1]>
[00:49] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extbasea.nif NorDwelling01ExtBaseA:25 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling01ExtBaseA [STAT:00046ED1]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwehilt2hember for DAc0da.esm zDcd1stPersonDweHiltEmber2H [STAT:0C006B6F]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrktemplen03.nif MrkTempleN03:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveilroomdoorlb02 for Skyrim.esm CaveILRoomDoorLB02 [STAT:000300C9]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc01vampirethrallfeedta01 for Vigilant.esm zzzAoMAPConverterRad01 "Грааль Сияния" [ACTI:0D4EA3D7]>
[00:49] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extbasea.nif NorDwelling01ExtBaseA:50 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling01ExtBaseA [STAT:00046ED1]>
[00:49] [AddModel] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling01extbasea.nif NorDwelling01ExtBaseA:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling01ExtBaseA [STAT:00046ED1]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilem02wetRP_SandWet01 for _ResourcePack.esl RP_RockPileM02WetSandWet01 [STAT:FE002085]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilem02wet for _ResourcePack.esl RP_RockPileM02WetSandWet01 [STAT:FE002085]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockanimalden01EC_SS_RockAnimalDen_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockAnimalDen_Dementia [STAT:1101A2F0]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockanimalden01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockAnimalDen_Dementia [STAT:1101A2F0]>
[00:49] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardtower01.nif sc_boneyardtower01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardtower01 [STAT:0200E3EF]>
[00:49] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardtower01.nif sc_boneyardtower01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardtower01 [STAT:0200E3EF]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower3x4_lod_1 for Dragonborn.esm DLC2DweFacadeTower3x4_LOD_1 [STAT:040384F2]>
[00:49] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sandwet01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\sandwet01_d.dds _ResourcePack.esl RP_RockPileM02WetSandWet01 [STAT:FE002085]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrktemplen03_lod_2.nif MrkTempleLOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrktemplen03_lod_2.nif MrkTempleLOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrktemplen03_lod_2.nif MrkTempleLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrktemplen03_lod_2.nif MrkTempleLOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrktemplen03_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrktemplen03_lod_2.nif MrkTempleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkTempleN03 [STAT:00067E6B]>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020.dds] ResourceExists>
[00:49] [BuildBaseRecords] <Debug: Looking for mineclewalldoorl01 for Skyrim.esm MineCLEWallDoorL01 [STAT:0004555B]>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020.dds] DXGI_FORMAT_BC7_UNORM>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\5D55B2F1CDC7487B8B09A2F0F092F81C.dds">
[00:49] [BuildBaseRecords] <Debug: Looking for rug07rolled for Skyrim.esm Rug07Rolled [STAT:00093D35]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxgreybeardshouttoor for unofficial skyrim special edition patch.esp FXGreybeardShoutTOOR [ACTI:000C0C37]>
[00:49] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardtower01.nif sc_boneyardtower01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardtower01 [STAT:0200E3EF]>
[00:49] [AddModel] <Debug: Meshes\dlc01\soulcairn\sc_boneyardtower01.nif sc_boneyardtower01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm sc_boneyardtower01 [STAT:0200E3EF]>
[00:49] [BuildBaseRecords] <Debug: Looking for whinndoorwayr for Skyrim.esm WHInnDoorWayR [STAT:000D18AD]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxspiderwebkitdoorspecial for Skyrim.esm E3DemoFXspiderWebKitDestructible [ACTI:000999E6]>
[00:49] [BuildBaseRecords] <Debug: Looking for stonewallendr01 for Skyrim.esm StonewallEndR01Snow [STAT:0006F15C]>
[00:49] [BuildBaseRecords] <Debug: Looking for falmerpgepillar04 for Glenmoril.esm zzzRevFalmerPGEPillar04Snow [STAT:0E21BB70]>
[00:49] [BuildBaseRecords] <Debug: Looking for impfloorchunk02 for Skyrim.esm ImpFloorChunk02ice [STAT:00080158]>
[00:49] [BuildBaseRecords] <Debug: Looking for apostacksarch01 for DAc0da.esm zDcdApoStacksArch01NoLOD [STAT:0C007A1C]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 0 Skyrim.esm StonewallEndR01Snow [STAT:0006F15C]>
[00:49] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling01extbasea_lod_1.nif NorDwelling01ExtBaseA:50 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorDwelling01ExtBaseA [STAT:00046ED1]>
[00:49] [AddModel] <Debug: Meshes\lod\nordicexterior\nordwelling01extbasea_lod_1.nif NorDwelling01ExtBaseA:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorDwelling01ExtBaseA [STAT:00046ED1]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 DAc0da.esm zDcdApoStacksArch01NoLOD [STAT:0C007A1C]>
[00:49] [BuildBaseRecords] <Debug: Looking for book07a for Skyrim.esm HighPolyBasicBook07a [STAT:00015418]>
[00:49] [BuildBaseRecords] <Debug: Looking for upperbench01 for Skyrim.esm UpperBench01 "Скамья" [FURN:00021374]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\ridgedstone08patternlod.dds 0 Skyrim.esm NorDwelling01ExtBaseA [STAT:00046ED1]>
[00:49] [BuildBaseRecords] <Debug: Looking for dweclutterpedestal01 for Skyrim.esm DweClutterPedestal01 [STAT:00068762]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveglhall1way01 for Skyrim.esm CaveGLHall1Way01Falmer [STAT:000B9EBE]>
[00:49] [BuildBaseRecords] <Debug: Looking for banditpole05 for Skyrim.esm BanditPole05 [STAT:000D8398]>
[00:49] [BuildBaseRecords] <Debug: Looking for burialcairn02 for Skyrim.esm BurialCairn02 [ACTI:000166D3]>
[00:49] [BuildBaseRecords] <Debug: Looking for giantmushroom04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom04 [STAT:11033AA2]>
[00:49] [BuildBaseRecords] <Debug: Looking for sovngardestatue01 for Unslaad.esm zzzCrbSovngardeStatue01 [STAT:0F00632B]>
[00:49] [BuildBaseRecords] <Debug: Using default MOD model for giantmushroom04 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom04 [STAT:11033AA2]>
[00:49] [BuildBaseRecords] <Debug: Looking for blackreachgiantmushroom05 for Skyrim.esm BlackreachGiantMush05 [STAT:000CACDB]>
[00:49] [BuildBaseRecords] <Debug: Looking for rootbridge05 for Glenmoril.esm zzzRevOrchardRootBridge05 [STAT:0E001F7E]>
[00:49] [BuildBaseRecords] <Debug: Looking for minescaffoldrope03 for Skyrim.esm MineScaffoldRope03_lightSNstock [STAT:000D3C3D]>
[00:49] [BuildBaseRecords] <Debug: Looking for norhallbg1waytocaveg01DLC2NorHallBg1wayToMineC01 for Dragonborn.esm DLC2NorHallBg1wayToMineC01 [STAT:04031C6A]>
[00:49] [BuildBaseRecords] <Debug: Looking for norhallbg1waytocaveg01 for Dragonborn.esm DLC2NorHallBg1wayToMineC01 [STAT:04031C6A]>
[00:49] [BuildBaseRecords] <Debug: Looking for sovtapestry01 for Unslaad.esm zzzCrbSOVTapestry01Snow [STAT:0F453B9D]>
[00:49] [BuildBaseRecords] <Debug: Looking for wrshackdoor01 for Skyrim.esm WRShackDoor01 "Дверь" [DOOR:00024E26]>
[00:49] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demrockcliffs\rockanimalden01_lod_0.nif RockAnimalDen01:1 - L2_RockAnimalDen:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockAnimalDen_Dementia [STAT:1101A2F0]>
[00:49] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demrockcliffs\rockanimalden01_lod_0.nif RockAnimalDen01:1 - L2_RockAnimalDen:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockAnimalDen_Dementia [STAT:1101A2F0]>
[00:49] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demrockcliffs\rockanimalden01_lod_0.nif RockAnimalDen01:0 - L2_RockAnimalDen:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockAnimalDen_Dementia [STAT:1101A2F0]>
[00:49] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demrockcliffs\rockanimalden01_lod_0.nif RockAnimalDen01:0 - L2_RockAnimalDen:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockAnimalDen_Dementia [STAT:1101A2F0]>
[00:49] [BuildBaseRecords] <Debug: Looking for haymoundl01 for Skyrim.esm HayMoundL01 [STAT:00031038]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01Rocks01Snow for Update.esm RockCaveEntrance01Rocks01Snow [STAT:0002ED73]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01 for Update.esm RockCaveEntrance01Rocks01Snow [STAT:0002ED73]>
[00:49] [AddModel] <Debug: Meshes\clutter\hay\haymoundl01.nif L1_Flats Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HayMoundL01 [STAT:00031038]>
[00:49] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demrockcliffs\rockanimalden01_lod_1.nif RockAnimalDen_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockAnimalDen_Dementia [STAT:1101A2F0]>
[00:49] [AddModel] <Debug: Meshes\clutter\hay\haymoundl01.nif L1_Flats Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HayMoundL01 [STAT:00031038]>
[00:49] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demrockcliffs\rockanimalden01_lod_1.nif RockAnimalDen_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockAnimalDen_Dementia [STAT:1101A2F0]>
[00:49] [AddModel] <Debug: Meshes\clutter\hay\haymoundl01.nif HayMoundL01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm HayMoundL01 [STAT:00031038]>
[00:49] [AddModel] <Debug: Meshes\clutter\hay\haymoundl01.nif HayMoundL01:0 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HayMoundL01 [STAT:00031038]>
[00:49] [AddModel] <Debug: Meshes\clutter\hay\haymoundl01.nif HayMoundL01:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HayMoundL01 [STAT:00031038]>
[00:49] [AddModel] <Debug: Meshes\clutter\hay\haymoundl01.nif HayMoundL01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HayMoundL01 [STAT:00031038]>
[00:49] [AddModel] <Debug: Meshes\clutter\hay\haymoundl01.nif HayMoundL01:15 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HayMoundL01 [STAT:00031038]>
[00:49] [AddModel] <Debug: Meshes\clutter\hay\haymoundl01.nif HayMoundL01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm HayMoundL01 [STAT:00031038]>
[00:49] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockAnimalDen_Dementia [STAT:1101A2F0]>
[00:49] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockAnimalDen_Dementia [STAT:1101A2F0]>
[00:49] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockAnimalDen_Dementia [STAT:1101A2F0]>
[00:49] [AddModel] <Debug: Meshes\lod\clutter\hay\haymoundl01_lod_0.nif HayMoundL01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HayMoundL01 [STAT:00031038]>
[00:49] [AddModel] <Debug: Meshes\lod\clutter\hay\haymoundl01_lod_0.nif HayMoundL01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HayMoundL01 [STAT:00031038]>
[00:49] [BuildBaseRecords] <Debug: Looking for paintingframea for Unslaad.esm zzzCrbPaintABase [STAT:0F371ABA]>
[00:49] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew11v2.nif textures\landscape\trees\gkbbark13.dds 059C7C1E TheBawbsWardenOfTheCoast.esp WCGJungleTree11 [TREE:1001602C]>
[00:49] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew11v2.nif textures\landscape\trees\gkbbark13_n.dds E3E3DAD2 TheBawbsWardenOfTheCoast.esp WCGJungleTree11 [TREE:1001602C]>
[00:49] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew11v2.nif textures\landscape\trees\gkbtreeaspenbranchcompgreen1dark.dds 93E9A392 TheBawbsWardenOfTheCoast.esp WCGJungleTree11 [TREE:1001602C]>
[00:49] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew11v2.nif textures\landscape\trees\treeaspenbranchcomp_n.dds 00C5F2A0 TheBawbsWardenOfTheCoast.esp WCGJungleTree11 [TREE:1001602C]>
[00:49] [BuildBaseRecords] <Debug: Looking for sovjug01 for Skyrim.esm SovJug010000 [MSTT:000EA201]>
[00:49] [BuildBaseRecords] <Debug: Looking for wrdunintarch768walldoor01 for Skyrim.esm WRDunIntArch768WallDoor01 [STAT:000794E6]>
[00:49] [BuildBaseRecords] <Debug: Looking for combatpuzzle01 for Dragonborn.esm DLC1DBDunMeleeStatue [ACTI:0401737A]>
[00:49] [BuildBaseRecords] <Debug: Looking for 1stpersondwarvengreatsword for Skyrim.esm 1stPersonDwarvenGreatsword [STAT:00036BC8]>
[00:49] [BuildBaseRecords] <Debug: Looking for rocktundraland01Tundra01 for Skyrim.esm RockTundraLand01Tundra01 [STAT:00039224]>
[00:49] [BuildBaseRecords] <Debug: Looking for rocktundraland01 for Skyrim.esm RockTundraLand01Tundra01 [STAT:00039224]>
[00:49] [BuildBaseRecords] <Debug: Looking for corpse05 for Unslaad.esm zzzCrbFrozenCorpse05 [STAT:0F016037]>
[00:49] [BuildBaseRecords] <Debug: Looking for l1_sc_gravestone05 for Dawnguard.esm sc_gravestone05 [STAT:020059C9]>
[00:49] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_boneyardtower01_lod.nif sc_boneyardtower01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm sc_boneyardtower01 [STAT:0200E3EF]>
[00:49] [AddModel] <Debug: Meshes\dlc01\lod\soulcairn\sc_boneyardtower01_lod.nif sc_boneyardtower01:6 Shader Flags 2: ZBuffer_Write Dawnguard.esm sc_boneyardtower01 [STAT:0200E3EF]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\sovstatuelod.dds 0 Unslaad.esm zzzCrbSovngardeStatue01 [STAT:0F00632B]>
[00:49] [BuildBaseRecords] <Debug: Looking for minescaffoldropelong03 for Skyrim.esm MineScaffoldRopeLong03 [STAT:000455DC]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Skyrim.esm RockCliff05SnowLight [STAT:0005EB20]>
[00:49] [BuildBaseRecords] <Debug: Looking for beamemitterbase for DAc0da.esm zDcdDweTrapBeamEmitterBase [ACTI:0C0084BD]>
[00:49] [BuildBaseRecords] <Debug: Looking for rtorphanage01city for Skyrim.esm RTOrphanage01City [STAT:000F2405]>
[00:49] [BuildBaseRecords] <Debug: Looking for minecebalconystraight02 for Skyrim.esm MineCEBalconyStraight02 [STAT:0004565C]>
[00:49] [BuildBaseRecords] <Debug: Looking for campfire01landoffDirt01 for Skyrim.esm Campfire01LandOffDirt01 [STAT:000EA901]>
[00:49] [BuildBaseRecords] <Debug: Looking for campfire01landoff for Skyrim.esm Campfire01LandOffDirt01 [STAT:000EA901]>
[00:49] [BuildBaseRecords] <Debug: Looking for prickerdagger for Glenmoril.esm zzzGH1stPersonPiperPrickerDagger [STAT:0E01244C]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveglhall1way256short01 for Skyrim.esm CaveGLHall1Way256Short01ice [STAT:0007A83B]>
[00:49] [BuildBaseRecords] <Debug: Looking for stonewallterracecorner01ReachGrass01 for Skyrim.esm StonewallTerraceCorner01ReachGrass01 [STAT:00080326]>
[00:49] [BuildBaseRecords] <Debug: Looking for stonewallterracecorner01 for Skyrim.esm StonewallTerraceCorner01ReachGrass01 [STAT:00080326]>
[00:49] [BuildBaseRecords] <Debug: Looking for byohbyohwrtowerbaser01 for HearthFires.esm BYOHBYOHWRtowerBASER01 [STAT:030032A1]>
[00:49] [BuildBaseRecords] <Debug: Looking for casrubblepile05 for Dawnguard.esm CasRubblePile05 [STAT:02011A07]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 1 Skyrim.esm StonewallTerraceCorner01ReachGrass01 [STAT:00080326]>
[00:49] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile05.nif Chunk05:11 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile05 [STAT:02011A07]>
[00:49] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile05.nif Chunk05:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile05 [STAT:02011A07]>
[00:49] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile05.nif CasRubblePile05:1 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile05 [STAT:02011A07]>
[00:49] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile05.nif CasRubblePile05:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile05 [STAT:02011A07]>
[00:49] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile05.nif CasRubblePile05:11 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile05 [STAT:02011A07]>
[00:49] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile05.nif CasRubblePile05:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile05 [STAT:02011A07]>
[00:49] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile05.nif CasRubblePile05:16 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile05 [STAT:02011A07]>
[00:49] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile05.nif CasRubblePile05:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile05 [STAT:02011A07]>
[00:49] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile05.nif CasRubblePile05:27 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile05 [STAT:02011A07]>
[00:49] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\rubble\casrubblepile05.nif CasRubblePile05:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile05 [STAT:02011A07]>
[00:49] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile05_lod_0.nif Chunk05:11 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile05 [STAT:02011A07]>
[00:49] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile05_lod_0.nif Chunk05:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile05 [STAT:02011A07]>
[00:49] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile05_lod_0.nif CasRubblePile05:16 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile05 [STAT:02011A07]>
[00:49] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile05_lod_0.nif CasRubblePile05:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasRubblePile05 [STAT:02011A07]>
[00:49] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile05_lod_0.nif CasRubblePile05:27 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasRubblePile05 [STAT:02011A07]>
[00:49] [AddModel] <Debug: Meshes\dlc01\lod\castle\casrubblepile05_lod_0.nif CasRubblePile05:27 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasRubblePile05 [STAT:02011A07]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwechest01 for DAc0da.esm zDcdActSharedChest_Dwe "Общий сундук" [ACTI:0C00634A]>
[00:49] [BuildBaseRecords] <Debug: Looking for dweclutterincensebrnr01 for Skyrim.esm DweClutterIncenseBrnr01 [STAT:0008D5FB]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveirwalldoor02 for Skyrim.esm CaveIRWallDoor02 [STAT:000344CE]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxpoisongaswithonoff for Skyrim.esm TrapPoisonGas [ACTI:0009F290]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwesteamtrigger01 for Dragonborn.esm DLC2DweKineticResonator01 [ACTI:040173CB]>
[00:49] [BuildBaseRecords] <Debug: Looking for stonewallterracestairs01 for Skyrim.esm StonewallTerraceStairs01 [STAT:000009D0]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\stonewall01mixlod.dds 0 Skyrim.esm StonewallTerraceStairs01 [STAT:000009D0]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxambbeamxbdustbig_dim02 for Skyrim.esm FXAmbBeamXbDustBig_Dim02 [MSTT:000A696D]>
[00:49] [BuildBaseRecords] <Debug: Looking for campfire01burning for Skyrim.esm Campfire01Burning [MSTT:00035F49]>
[00:49] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\campfire01burning_dyndolod_lod.nif Skyrim.esm Campfire01Burning [MSTT:00035F49]>
[00:49] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\campfire01burning_dyndolod_lod.nif Skyrim.esm Campfire01Burning [MSTT:00035F49]>
[00:49] [BuildBaseRecords] <Debug: Looking for cubeanimbubble01 for DAc0da.esm zDcdActCubeAnimBubble01 [ACTI:0C009905]>
[00:49] [BuildBaseRecords] <Debug: Looking for wrintroofstr01 for Skyrim.esm WRIntRoofStr01 [STAT:0005D17B]>
[00:49] [BuildBaseRecords] <Debug: Looking for opdwehallbg3way01cap for Glenmoril.esm zzzRevOpDweHallBg3way01Cap [STAT:0E25E467]>
[00:49] [BuildBaseRecords] <Debug: Looking for aetheriumcrest01 for SkystoneCastle.esp LA_SS_UniqueAetheriumCrest [STAT:359D638D]>
[00:49] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom04.nif Mushroom04:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom04 [STAT:11033AA2]>
[00:49] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom04.nif Mushroom04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom04 [STAT:11033AA2]>
[00:49] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom04.nif Mushroom04:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom04 [STAT:11033AA2]>
[00:49] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom04.nif Mushroom04:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom04 [STAT:11033AA2]>
[00:49] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom04.nif Object005 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom04 [STAT:11033AA2]>
[00:49] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom04.nif Object005 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom04 [STAT:11033AA2]>
[00:49] [BuildBaseRecords] <Debug: Looking for impexticebldgicorner03 for Skyrim.esm ImpExtIceBldgICorner03_NoIce [STAT:000C1DCB]>
[00:49] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom04.nif Object007 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom04 [STAT:11033AA2]>
[00:49] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom04.nif Object007 Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom04 [STAT:11033AA2]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoreebony02 for Skyrim.esm MineOreEbony02 "Эбонитовая жила" [ACTI:000A2BE5]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgICorner03_NoIce [STAT:000C1DCB]>
[00:49] [BuildBaseRecords] <Debug: Looking for nortmphallbg1wayshadowcapex01 for Skyrim.esm NorTmpHallBg1wayShadowCapEx01 [STAT:0002EA2D]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc2coinpile02 for Dragonborn.esm DLC2GoldPile02 "Куча золота" [ACTI:04018488]>
[00:49] [BuildBaseRecords] <Debug: Looking for vmistdrj for Azurite Mists.esp VMistDrJ [STAT:6600082C]>
[00:49] [BuildBaseRecords] <Debug: Looking for mrkthrone4keep01 for unofficial skyrim special edition patch.esp MarkarthKeepThrone "Скорбный трон" [FURN:001075FE]>
[00:49] [BuildBaseRecords] <Debug: Looking for prisondooranim01 for Glenmoril.esm zzzRevStortiPrisonDoor01 "Дверь" [DOOR:0E00EA05]>
[00:49] [BuildBaseRecords] <Debug: Looking for strongbox01 for unofficial skyrim special edition patch.esp DLC2RRF05Strongbox "Сейф Восточной имперской компании" [CONT:04024FA5]>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2.dds] ResourceExists>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\99E5DCE68B5B4B2E87565AD5E5E14B2E.dds">
[00:49] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04_CaveGWall for Skyrim.esm MineOreOrichalcum04_CaveGWall "Выход орихалка" [ACTI:0010DB69]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04 for Skyrim.esm MineOreOrichalcum04_CaveGWall "Выход орихалка" [ACTI:0010DB69]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveilroomdoorl01WT for Wyrmstooth.esp WTCaveILRoomDoorL01 [STAT:0A7D3557]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveilroomdoorl01 for Wyrmstooth.esp WTCaveILRoomDoorL01 [STAT:0A7D3557]>
[00:49] [BuildBaseRecords] <Debug: Looking for crateopen01 for Skyrim.esm CrateOpen [MSTT:0004138D]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveifbalconycorner03 for Skyrim.esm CaveIFBalconyCorner03 [STAT:00034513]>
[00:49] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeCaveDirt01_73EADC28 for Skyrim.esm MountainCliffSlopeCaveDirt01 [STAT:000CC764]>
[00:49] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeCaveDirt01 for Skyrim.esm MountainCliffSlopeCaveDirt01 [STAT:000CC764]>
[00:49] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Skyrim.esm MountainCliffSlopeCaveDirt01 [STAT:000CC764]>
[00:49] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Skyrim.esm MountainCliffSlopeCaveDirt01 [STAT:000CC764]>
[00:49] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Skyrim.esm MountainCliffSlopeCaveDirt01 [STAT:000CC764]>
[00:49] [BuildBaseRecords] <Debug: Looking for mountainridge01 for Skyrim.esm MountainRidge01_LightSN [STAT:0005055C]>
[00:49] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainridge01_00000000_lod_0l.nif for Skyrim.esm MountainRidge01_LightSN [STAT:0005055C]>
[00:49] [BuildBaseRecords] <Debug: Looking for impexticebldgicorner01 for Skyrim.esm ImpExtIceBldgICorner01 [STAT:0006F764]>
[00:49] [BuildBaseRecords] <Debug: Looking for wrintcastleceilingstonegappiece01 for Skyrim.esm WRIntCastleCeilingStoneGapPiece01 [STAT:0009FA48]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgICorner01 [STAT:0006F764]>
[00:49] [BuildBaseRecords] <Debug: Looking for apocontrolring01 for Dragonborn.esm ApoControlRing01 [STAT:0403534D]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwefurniturebeddouble01 for unofficial skyrim special edition patch.esp DweFurnitureBedDouble01R "Каменная кровать" [FURN:000F5100]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc2rightclawamethyst for SkystoneCastle.esp LA_SS_ClawAmethystRight [STAT:3574D16A]>
[00:49] [BuildBaseRecords] <Debug: Looking for ruinsdragonstatuemetal02 for Skyrim.esm NorDragonStatueMetal02ice [STAT:00066B13]>
[00:49] [BuildBaseRecords] <Debug: Looking for treasuremap09brokenhelm for SkystoneCastle.esp LA_SS_TreasureMap09 [STAT:35A2CAED]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilel03FieldGrass01_FC3959FF for Skyrim.esm RockPileL03FieldGrass01 [STAT:000C33F0]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilel03FieldGrass01 for Skyrim.esm RockPileL03FieldGrass01 [STAT:000C33F0]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Skyrim.esm RockPileL03FieldGrass01 [STAT:000C33F0]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Skyrim.esm RockPileL03FieldGrass01 [STAT:000C33F0]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Skyrim.esm RockPileL03FieldGrass01 [STAT:000C33F0]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockcairnbanner01 for Skyrim.esm RockCairnBanner01 [MSTT:000B6337]>
[00:49] [BuildBaseRecords] <Debug: Looking for slgcwalsol01WT for Wyrmstooth.esp WTSLgCWalSol01 [STAT:0A40AED8]>
[00:49] [BuildBaseRecords] <Debug: Looking for slgcwalsol01 for Wyrmstooth.esp WTSLgCWalSol01 [STAT:0A40AED8]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoreiron03_CaveGDirt for Skyrim.esm MineOreIron03_CaveGDirt "Железорудная жила" [ACTI:0010DB7A]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoreiron03 for Skyrim.esm MineOreIron03_CaveGDirt "Железорудная жила" [ACTI:0010DB7A]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02_LCoastBeach for Skyrim.esm MineOreQuicksilver02_LCoastBeach "Ртутная жила" [ACTI:0010DB3F]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02 for Skyrim.esm MineOreQuicksilver02_LCoastBeach "Ртутная жила" [ACTI:0010DB3F]>
[00:49] [BuildBaseRecords] <Debug: Looking for roadstrtocurverampr01RP_DesertLumpy01Light for _ResourcePack.esl RP_RoadStrToCurveRampR01DesertLumpy01Light [STAT:FE002159]>
[00:49] [BuildBaseRecords] <Debug: Looking for roadstrtocurverampr01 for _ResourcePack.esl RP_RoadStrToCurveRampR01DesertLumpy01Light [STAT:FE002159]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwefacadetower2x2 for DAc0da.esm zDcdZeroSumDweFacadeTower2x2 [STAT:0C009803]>
[00:49] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadStrToCurveRampR01DesertLumpy01Light [STAT:FE002159]>
[00:49] [BuildBaseRecords] <Debug: Looking for wrunderforgecistern01 for Skyrim.esm WRUnderForgeCistern01 [STAT:0007BA05]>
[00:49] [BuildBaseRecords] <Debug: Looking for icebergledge01 for Dawnguard.esm IcebergLedge01_LightSNINTERIOR [STAT:02019C99]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dawnguard.esm IcebergLedge01_LightSNINTERIOR [STAT:02019C99]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslablod.dds 0 Dawnguard.esm IcebergLedge01_LightSNINTERIOR [STAT:02019C99]>
[00:49] [BuildBaseRecords] <Debug: Looking for ruinsfurniturerubble05 for Skyrim.esm RuinsBrokenShelf01 [STAT:0003F7E4]>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1.dds] ResourceExists>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\E1EE8A7A69F94091BFAED79D90E3007B.dds">
[00:49] [BuildBaseRecords] <Debug: Looking for mountaintrim03ReachDirt01 for Skyrim.esm MountainTrim03ReachDirt01 [STAT:000F5EC8]>
[00:49] [BuildBaseRecords] <Debug: Looking for mountaintrim03 for Skyrim.esm MountainTrim03ReachDirt01 [STAT:000F5EC8]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilel04FrozenMashDirtSlope01_95E1CD51 for Skyrim.esm RockPileL04FrozenMashDirtSlope01 [STAT:000CBB2A]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilel04FrozenMashDirtSlope01 for Skyrim.esm RockPileL04FrozenMashDirtSlope01 [STAT:000CBB2A]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Skyrim.esm RockPileL04FrozenMashDirtSlope01 [STAT:000CBB2A]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Skyrim.esm RockPileL04FrozenMashDirtSlope01 [STAT:000CBB2A]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Skyrim.esm RockPileL04FrozenMashDirtSlope01 [STAT:000CBB2A]>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x2.nif DweFacadeTower2x2:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x2 [STAT:0C009803]>
[00:49] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom04_lod.nif Mushroom04:1:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom04 [STAT:11033AA2]>
[00:49] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom04_lod.nif Mushroom04:1:4 Shader Flags 2: ZBuffer_Write Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom04 [STAT:11033AA2]>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x2.nif DweFacadeTower2x2:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x2 [STAT:0C009803]>
[00:49] [BuildBaseRecords] <Debug: Looking for 1stpersonrodrough01 for ccBGSSSE001-Fish.esm ccBGSSSE001_1stPersonAlikriFishingRod [STAT:05000879]>
[00:49] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom04_lod.nif Mushroom04:1:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom04 [STAT:11033AA2]>
[00:49] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom04_lod.nif Mushroom04:1:3 Shader Flags 2: ZBuffer_Write Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom04 [STAT:11033AA2]>
[00:49] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom04_lod.nif Mushroom04:1:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom04 [STAT:11033AA2]>
[00:49] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom04_lod.nif Mushroom04:1:2 Shader Flags 2: ZBuffer_Write Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom04 [STAT:11033AA2]>
[00:49] [BuildBaseRecords] <Debug: Looking for skyhaventable01 for Skyrim.esm SkyHavenTable01 [STAT:0006768D]>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x2.nif DweFacadeTower2x2:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x2 [STAT:0C009803]>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x2.nif DweFacadeTower2x2:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x2 [STAT:0C009803]>
[00:49] [BuildBaseRecords] <Debug: Looking for expspiderfrostdead for Dragonborn.esm DLC2ExpSpiderFrostBombFriendly [ACTI:040206D2]>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x2.nif DweFacadeTower2x2:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x2 [STAT:0C009803]>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x2.nif DweFacadeTower2x2:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x2 [STAT:0C009803]>
[00:49] [BuildBaseRecords] <Debug: Looking for walkwayc01 for Skyrim.esm WalkwayC01 [STAT:0004D7C6]>
[00:49] [BuildBaseRecords] <Debug: Looking for plankyneforest for Glenmoril.esm zzzGHPlanKyneForest [STAT:0E0177BC]>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x2.nif DweFacadeTower2x2:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x2 [STAT:0C009803]>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x2.nif DweFacadeTower2x2:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x2 [STAT:0C009803]>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x2.nif DweFacadeTower2x2:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x2 [STAT:0C009803]>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x2.nif DweFacadeTower2x2:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x2 [STAT:0C009803]>
[00:49] [BuildBaseRecords] <Debug: Looking for roadstraightlongramp01RP_MarshMud02 for _ResourcePack.esl RP_RoadStraightLongRamp01MarshMud02 [STAT:FE002136]>
[00:49] [BuildBaseRecords] <Debug: Looking for roadstraightlongramp01 for _ResourcePack.esl RP_RoadStraightLongRamp01MarshMud02 [STAT:FE002136]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveilroomdoorl04 for Skyrim.esm CaveILRoomDoorL04 [STAT:000300C7]>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x2.nif DweFacadeTower2x2:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x2 [STAT:0C009803]>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x2.nif DweFacadeTower2x2:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x2 [STAT:0C009803]>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x2.nif DweFacadeTower2x2:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x2 [STAT:0C009803]>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower2x2.nif DweFacadeTower2x2:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x2 [STAT:0C009803]>
[00:49] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01marshmud02_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01marshmud02_d.dds _ResourcePack.esl RP_RoadStraightLongRamp01MarshMud02 [STAT:FE002136]>
[00:49] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop3sided02 for Skyrim.esm StockadeScaffoldTop3Sided02 [STAT:000183DB]>
[00:49] [BuildBaseRecords] <Debug: Looking for corpse02 for Skyrim.esm TreasBurntCorpse02 "Сожженное тело" [CONT:00042746]>
[00:49] [BuildBaseRecords] <Debug: Looking for norrmbgwallfrontdamhole01 for Dragonborn.esm NorRmBgWallFrontDamHole01 [STAT:04027FF6]>
[00:49] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom04_lod.nif Mushroom04:1:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom04 [STAT:11033AA2]>
[00:49] [AddModel] <Debug: Meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom04_lod.nif Mushroom04:1:1 Shader Flags 2: ZBuffer_Write Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom04 [STAT:11033AA2]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc02icetorch01 for Unslaad.esm zzzCrbDbIceTorch02 [STAT:0F3C8822]>
[00:49] [BuildBaseRecords] <Debug: Looking for tombg01zzzRev_NoMoss for Glenmoril.esm zzzRevTombG01_NoMoss [STAT:0E003AD9]>
[00:49] [BuildBaseRecords] <Debug: Looking for tombg01 for Glenmoril.esm zzzRevTombG01_NoMoss [STAT:0E003AD9]>
[00:49] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdcreepcluster01.nif BYOHHouseIngrdCreepCluster01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdCreepCluster01 "Ползучая лоза" [TREE:030110BC]>
[00:49] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdcreepcluster01.nif BYOHHouseIngrdCreepCluster01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting unofficial skyrim special edition patch.esp BYOHHouseIngrdCreepCluster01 "Ползучая лоза" [TREE:030110BC]>
[00:49] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdcreepcluster01.nif DLC1HouseIngrdCreepCluster01_1:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test unofficial skyrim special edition patch.esp BYOHHouseIngrdCreepCluster01 "Ползучая лоза" [TREE:030110BC]>
[00:49] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdcreepcluster01.nif DLC1HouseIngrdCreepCluster01_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting unofficial skyrim special edition patch.esp BYOHHouseIngrdCreepCluster01 "Ползучая лоза" [TREE:030110BC]>
[00:49] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided02.nif Rope03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop3Sided02 [STAT:000183DB]>
[00:49] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided02.nif Rope03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop3Sided02 [STAT:000183DB]>
[00:49] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided02.nif Post03:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop3Sided02 [STAT:000183DB]>
[00:49] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided02.nif Post03:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop3Sided02 [STAT:000183DB]>
[00:49] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided02.nif Post03:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop3Sided02 [STAT:000183DB]>
[00:49] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided02.nif Post03:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop3Sided02 [STAT:000183DB]>
[00:49] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided02.nif Post03:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop3Sided02 [STAT:000183DB]>
[00:49] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided02.nif Post03:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop3Sided02 [STAT:000183DB]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveilhalldoor02 for Skyrim.esm CaveILHallDoor02ice [STAT:000638D6]>
[00:49] [BuildBaseRecords] <Debug: Looking for hangedman05 for DAc0da.esm zDcdHangedVictim05 [STAT:0C0049FC]>
[00:49] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower2x2_lod.nif DweFacadeTower2x2_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x2 [STAT:0C009803]>
[00:49] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided02.nif StockadeScaffoldTop3Sided02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop3Sided02 [STAT:000183DB]>
[00:49] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower2x2_lod.nif DweFacadeTower2x2_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x2 [STAT:0C009803]>
[00:49] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided02.nif StockadeScaffoldTop3Sided02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop3Sided02 [STAT:000183DB]>
[00:49] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided02.nif StockadeScaffoldTop3Sided02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop3Sided02 [STAT:000183DB]>
[00:49] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided02.nif StockadeScaffoldTop3Sided02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop3Sided02 [STAT:000183DB]>
[00:49] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower2x2_lod_1.nif DweFacadeTower2x2_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower2x2 [STAT:0C009803]>
[00:49] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower2x2_lod_1.nif DweFacadeTower2x2_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower2x2 [STAT:0C009803]>
[00:49] [BuildBaseRecords] <Debug: Looking for smdfwalkitchen03 for Skyrim.esm SMdFWalKitchen03 [STAT:0002067F]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc2dwestatuebustsphere01 for Dragonborn.esm DLC2DweStatueBustSphere01 [STAT:040264FB]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower2x2 [STAT:0C009803]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower2x2 [STAT:0C009803]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower2x2 [STAT:0C009803]>
[00:49] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop3sided02_lod_0.nif StockadeScaffoldTop3Sided02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop3Sided02 [STAT:000183DB]>
[00:49] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop3sided02_lod_0.nif StockadeScaffoldTop3Sided02:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop3Sided02 [STAT:000183DB]>
[00:49] [BuildBaseRecords] <Debug: Looking for minecewallup03 for Skyrim.esm MineCEWallUp03 [STAT:00045636]>
[00:49] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom04.nif Mushroom04:1:4 meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom04_lod.nif textures\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushroomsi.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom04 [STAT:11033AA2]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoresilver03_CaveIWall for Skyrim.esm MineOreSilver03_CaveIWall "Серебряная жила" [ACTI:0010DC7C]>
[00:49] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\mushroomsi.dds in meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom04_lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom04 [STAT:11033AA2]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoresilver03 for Skyrim.esm MineOreSilver03_CaveIWall "Серебряная жила" [ACTI:0010DC7C]>
[00:49] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom04.nif Mushroom04:1:3 meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom04_lod.nif textures\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\dmushroomtreetop01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom04 [STAT:11033AA2]>
[00:49] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\dmushroomtreetop01.dds in meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom04_lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom04 [STAT:11033AA2]>
[00:49] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom04.nif Mushroom04:1:2 meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom04_lod.nif textures\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\cap_01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom04 [STAT:11033AA2]>
[00:49] [BuildBaseRecords] <Debug: No mini atlas for textures\ec\expeditions\ss\_thirdparty\hallgarth\landscape\trees\dementia\cap_01.dds in meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom04_lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom04 [STAT:11033AA2]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwehallbgendcapexbg01WT for Wyrmstooth.esp WTDweHallBgEndCapExBg01 [STAT:0A3D121E]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwehallbgendcapexbg01 for Wyrmstooth.esp WTDweHallBgEndCapExBg01 [STAT:0A3D121E]>
[00:49] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\ec\expeditions\ss\_thirdparty\apotheosis\landscape\trees\dementia\mushrooms\giantmushroom04.nif Mushroom04:1:1 meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom04_lod.nif textures\creationclub\_shared\dungeons\root\clutter\rootsbig.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom04 [STAT:11033AA2]>
[00:49] [BuildBaseRecords] <Debug: No mini atlas for textures\creationclub\_shared\dungeons\root\clutter\rootsbig.dds in meshes\ec\expeditions\ss\_thirdparty\apotheosis\lod\dementiagiantmushroom04_lod.nif for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemGiantMushroom04 [STAT:11033AA2]>
[00:49] [BuildBaseRecords] <Debug: Looking for roadchunks03RP_MarshMud02 for _ResourcePack.esl RP_RoadChunkS03MarshMud02 [STAT:FE002129]>
[00:49] [BuildBaseRecords] <Debug: Looking for roadchunks03 for _ResourcePack.esl RP_RoadChunkS03MarshMud02 [STAT:FE002129]>
[00:49] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01marshmud02_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01marshmud02_d.dds _ResourcePack.esl RP_RoadChunkS03MarshMud02 [STAT:FE002129]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutshul for Unslaad.esm zzzCrbDragonWordSHUL [ACTI:0F1A5BF0]>
[00:49] [BuildBaseRecords] <Debug: Looking for apostand01 for Dragonborn.esm ApoStand01 [STAT:04026C98]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwehallbg3way01 for Skyrim.esm DweHallBg3way01 [STAT:0004C565]>
[00:49] [BuildBaseRecords] <Debug: Looking for impexticerubble03 for Skyrim.esm ImpExtIceRubble03_NoIce [STAT:000E6476]>
[00:49] [BuildBaseRecords] <Debug: Looking for campfire01offEC_SS_SI_Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SICampfire01Off_Mania [STAT:1100599A]>
[00:49] [BuildBaseRecords] <Debug: Looking for pillar04zzzRevCave_leave for Glenmoril.esm zzzRevCavePillar04_leave [STAT:0E00375E]>
[00:49] [BuildBaseRecords] <Debug: Looking for campfire01off for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SICampfire01Off_Mania [STAT:1100599A]>
[00:49] [BuildBaseRecords] <Debug: Looking for pillar04 for Glenmoril.esm zzzRevCavePillar04_leave [STAT:0E00375E]>
[00:49] [BuildBaseRecords] <Debug: Looking for imphalldeadend02 for Skyrim.esm ImpHallDeadEnd02 [STAT:00038351]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoreiron03_LDirt02 for Skyrim.esm MineOreIron03_LDirt02 "Железорудная жила" [ACTI:0010D026]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoreiron03 for Skyrim.esm MineOreIron03_LDirt02 "Железорудная жила" [ACTI:0010D026]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwecontainter02 for Dragonborn.esm DLC2TreasDwarvenChestSmall "Сундук" [CONT:0402AABC]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoremoonstone04 for Skyrim.esm MineOreMoonstone04 "Выход лунного камня" [ACTI:000A2C5B]>
[00:49] [BuildBaseRecords] <Debug: Looking for skeevernestscatter02 for Skyrim.esm SkeeverNestScatter02 [STAT:00099D35]>
[00:49] [BuildBaseRecords] <Debug: Looking for nortmpextdebris06 for Skyrim.esm NorTmpExtDebris06 [STAT:00028A74]>
[00:49] [BuildBaseRecords] <Debug: Looking for chest01 for Unslaad.esm zzzCrbMerchantSoulGemPotChest "Сундук" [CONT:0F36F0B4]>
[00:49] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e 948 1367.37060546875>
[00:49] [BuildBaseRecords] <Debug: Looking for whhjerim1 for Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treepineforestdeadsnowl03.nif textures\landscape\trees\treepineforestbranchcompsnowl.dds 30290EDA Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:49] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treepineforestdeadsnowl03.nif textures\landscape\trees\treepineforestbarkcompsnowl_n.dds 4779667E Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:49] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treepineforestdeadsnowl03.nif textures\landscape\trees\treepineforestbarkcompsnowl.dds D8BF7D11 Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:49] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\treepineforestdeadsnowl03.nif textures\landscape\trees\treepineforestbranchcompsnowl_n.dds 7DD06CA7 Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc01_inv_scairncloudshape04_50 for Dawnguard.esm DLC01_INV_SCairnCloudShape04_50 [STAT:0200840D]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfcpassthru_lod.nif TreePineForestDeadSnowL03_1:1 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfcpassthru_lod.nif TreePineForestDeadSnowL03_1:1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfcpassthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockcliff05Rocks01SnowCustom01 for Skyrim.esm RockCliff05Rocks01SnowCustom01 [STAT:0002EE88]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockcliff05 for Skyrim.esm RockCliff05Rocks01SnowCustom01 [STAT:0002EE88]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoregold01_LFrozenMarshGrass for Skyrim.esm MineOreGold01_LFrozenMarshGrass "Золотая жила" [ACTI:0010DC31]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoregold01 for Skyrim.esm MineOreGold01_LFrozenMarshGrass "Золотая жила" [ACTI:0010DC31]>
[00:49] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\revenant\mtadd\mountainledgesm01.nif MountainLedgeSM01_LOD_0L:0 meshes\lod\revenant\mt\ledge\mountainledgesm01_lod_0.nif textures\landscape\mountains\mountainslab02.dds Glenmoril.esm zzzRevMtLedgeSM01SNHeavy [STAT:0E2F7722]>
[00:49] [BuildBaseRecords] <Debug: Looking for whcenter for Skyrim.esm WHcenter [STAT:00077DC1]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineclroomwall04c for Skyrim.esm MineCLRoomWall04c [STAT:0004550F]>
[00:49] [BuildBaseRecords] <Debug: Looking for cavegebalconyshelf01 for Skyrim.esm CaveGEBalconyShelf01 [STAT:00022EA1]>
[00:49] [BuildBaseRecords] <Debug: Looking for iceroot02 for Unslaad.esm zzzCrbIceRoot02 [STAT:0F0C1801]>
[00:49] [BuildBaseRecords] <Debug: Looking for norhallexsmportcullis01 for Skyrim.esm NorHallExSmPortcullis01ice [STAT:00061D64]>
[00:49] [BuildBaseRecords] <Debug: Looking for shipropeladder for Glenmoril.esm zzzLrhDoorRopeLadderTopHidden "Веревочная лестница" [DOOR:0E013C43]>
[00:49] [BuildBaseRecords] <Debug: Looking for heracorpse for Glenmoril.esm zzzRevActMaidenHeara "Жрица Гера" [ACTI:0E30EFA6]>
[00:49] [BuildBaseRecords] <Debug: Looking for mountainridge02 for Skyrim.esm MountainRidge02_Heavy_SN [STAT:0005304E]>
[00:49] [AddModel] <Debug: Meshes\architecture\windhelm\whcenter.nif WHcenter:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHcenter [STAT:00077DC1]>
[00:49] [AddModel] <Debug: Meshes\architecture\windhelm\whcenter.nif WHcenter:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHcenter [STAT:00077DC1]>
[00:49] [AddModel] <Debug: Meshes\architecture\windhelm\whcenter.nif WHcenter:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHcenter [STAT:00077DC1]>
[00:49] [AddModel] <Debug: Meshes\architecture\windhelm\whcenter.nif WHcenter:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHcenter [STAT:00077DC1]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc2dweplatbgmid01_lod for Dragonborn.esm DLC2DwePlatBgMid01_LOD [STAT:0403850E]>
[00:49] [AddModel] <Debug: Meshes\architecture\windhelm\whcenter.nif WHcenter:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHcenter [STAT:00077DC1]>
[00:49] [AddModel] <Debug: Meshes\architecture\windhelm\whcenter.nif WHcenter:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHcenter [STAT:00077DC1]>
[00:49] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainridge02_00000000_lod_0h.nif for Skyrim.esm MountainRidge02_Heavy_SN [STAT:0005304E]>
[00:49] [AddModel] <Debug: Meshes\architecture\windhelm\whcenter.nif WHcenter:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHcenter [STAT:00077DC1]>
[00:49] [AddModel] <Debug: Meshes\architecture\windhelm\whcenter.nif WHcenter:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHcenter [STAT:00077DC1]>
[00:49] [AddModel] <Debug: Meshes\architecture\windhelm\whcenter.nif WHcenter:14 Shader Flags 1: Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WHcenter [STAT:00077DC1]>
[00:49] [AddModel] <Debug: Meshes\architecture\windhelm\whcenter.nif WHcenter:14 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHcenter [STAT:00077DC1]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilem01wetRiverMud01 for Skyrim.esm RockPileM01WetRiverMud01 [STAT:000C39EC]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilem01wet for Skyrim.esm RockPileM01WetRiverMud01 [STAT:000C39EC]>
[00:49] [AddModel] <Debug: Meshes\architecture\windhelm\whcenter.nif WHcenter:17 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHcenter [STAT:00077DC1]>
[00:49] [AddModel] <Debug: Meshes\architecture\windhelm\whcenter.nif WHcenter:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHcenter [STAT:00077DC1]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadehallsm2way01 for Dragonborn.esm DLC2DweFacadeHallSm2way01 [STAT:0401E002]>
[00:49] [AddModel] <Debug: Meshes\lod\mountains\mountainridge02_lod_0h.nif MountainRidge02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainRidge02_Heavy_SN [STAT:0005304E]>
[00:49] [AddModel] <Debug: Meshes\lod\mountains\mountainridge02_lod_0h.nif MountainRidge02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainRidge02_Heavy_SN [STAT:0005304E]>
[00:49] [BuildBaseRecords] <Debug: Looking for cwmapflagcityblue01 for OwnCivilWar.esp CWMapFlagBlueDawnstar "Данстар" [ACTI:000F146A]>
[00:49] [AddModel] <Debug: Meshes\lod\windhelm\whcenter_lod.nif WHcenter:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHcenter [STAT:00077DC1]>
[00:49] [AddModel] <Debug: Meshes\lod\windhelm\whcenter_lod.nif WHcenter:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHcenter [STAT:00077DC1]>
[00:49] [AddModel] <Debug: Meshes\lod\windhelm\whcenter_lod.nif WHcenter:8 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHcenter [STAT:00077DC1]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwehallbg3way01 for Dragonborn.esm DLC2dunFahlbtharzDweHallBg3way01_Snow [STAT:04028BA1]>
[00:49] [AddModel] <Debug: Meshes\lod\windhelm\whcenter_lod.nif WHcenter:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHcenter [STAT:00077DC1]>
[00:49] [BuildBaseRecords] <Debug: Looking for norbridgemid1way01 for Skyrim.esm NorBridgeMid1way01 [STAT:0001C2E9]>
[00:49] [AddModel] <Debug: Meshes\lod\windhelm\whcenter_lod.nif WHcenter:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHcenter [STAT:00077DC1]>
[00:49] [AddModel] <Debug: Meshes\lod\windhelm\whcenter_lod.nif WHcenter:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHcenter [STAT:00077DC1]>
[00:49] [AddModel] <Debug: Meshes\lod\windhelm\whcenter_lod.nif WHcenter:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHcenter [STAT:00077DC1]>
[00:49] [AddModel] <Debug: Meshes\lod\windhelm\whcenter_lod.nif WHcenter:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHcenter [STAT:00077DC1]>
[00:49] [AddModel] <Debug: Meshes\lod\windhelm\whcenter_lod.nif WHcenter:17 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHcenter [STAT:00077DC1]>
[00:49] [AddModel] <Debug: Meshes\lod\windhelm\whcenter_lod.nif WHcenter:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHcenter [STAT:00077DC1]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwefurniturehighchair02 for Skyrim.esm DweFurnitureHighChair02 "Табурет" [FURN:0001EE09]>
[00:49] [BuildBaseRecords] <Debug: Looking for wrintcastlestairs03 for Skyrim.esm WRIntCastleStairs03 [STAT:0009A04D]>
[00:49] [BuildBaseRecords] <Debug: Looking for 1stpersonnordherobattleaxe for Skyrim.esm 1stPersonNordHeroBattleAxe [STAT:00068C6E]>
[00:49] [BuildBaseRecords] <Debug: Looking for byohbyohwrtower2ndflwalll01 for HearthFires.esm BYOHBYOHWRtower2ndFlWallL01 [STAT:03003767]>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2.dds] ResourceExists>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc1elfhousevcolumnbreak01 for Dawnguard.esm DLC1ElfHouseColumnBreak01 [ACTI:0200D08F]>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\22F51AF9C1DE45C583E5DF048BB16D54.dds">
[00:49] [BuildBaseRecords] <Debug: Looking for whstables02 for Skyrim.esm Whstables02 [STAT:000E2C09]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm Whstables02 [STAT:000E2C09]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwecockpit for DAc0da.esm zDcdNumidiumCockpit [STAT:0C000D6F]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\siika\roundtower01base.nif Circle.007 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaRoundTower01Base [STAT:0E0026B0]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\siika\roundtower01base.nif Circle.007 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaRoundTower01Base [STAT:0E0026B0]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\siika\roundtower01base.nif Circle.008 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevSiikaRoundTower01Base [STAT:0E0026B0]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\siika\roundtower01base.nif Circle.008 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaRoundTower01Base [STAT:0E0026B0]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveiroomcorner01 for Skyrim.esm CaveIRoomCorner01ice [STAT:000773CA]>
[00:49] [BuildBaseRecords] <Debug: Looking for writtennote2 for Glenmoril.esm zzzGHApepiPaperWrittenNote2 [STAT:0E009BCC]>
[00:49] [BuildBaseRecords] <Debug: Looking for arswitch01 for Update.esm ccBGS_ARSwitch01 "Переключатель" [ACTI:01003158]>
[00:49] [BuildBaseRecords] <Debug: Looking for minecewall02 for Skyrim.esm MineCEWall02 [STAT:0004562B]>
[00:49] [AddModel] <Debug: Meshes\lod\revenant\hsbase\roundtower01base_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevSiikaRoundTower01Base [STAT:0E0026B0]>
[00:49] [BuildBaseRecords] <Debug: Looking for sanddriftm01 for Glenmoril.esm zzzGHQmSandDriftM01 [STAT:0E01126A]>
[00:49] [AddModel] <Debug: Meshes\lod\revenant\hsbase\roundtower01base_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevSiikaRoundTower01Base [STAT:0E0026B0]>
[00:49] [BuildBaseRecords] <Debug: Looking for glacierslab01 for Dawnguard.esm GlacierSlab01INTERIOR [STAT:02001C13]>
[00:49] [BuildBaseRecords] <Debug: Looking for frostdead01 for Unslaad.esm zzzCrbFrostDead01 [STAT:0F10D8F9]>
[00:49] [BuildBaseRecords] <Debug: Looking for wrtempintpool01 for Skyrim.esm WRTempIntPool01 [STAT:00073BBA]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslab01lod.dds 0 Dawnguard.esm GlacierSlab01INTERIOR [STAT:02001C13]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslab01lod.dds 0 Dawnguard.esm GlacierSlab01INTERIOR [STAT:02001C13]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\glacierslab01lod.dds 0 Dawnguard.esm GlacierSlab01INTERIOR [STAT:02001C13]>
[00:49] [BuildBaseRecords] <Debug: Looking for 1stpersonorcishmace for Skyrim.esm 1stPersonOrcishMace [STAT:00029705]>
[00:49] [BuildBaseRecords] <Debug: Looking for bfxsmokeburningvol for Skyrim.esm BFXSmokeBurningVol [MSTT:000D6012]>
[00:49] [BuildBaseRecords] <Debug: Looking for farmbtrapdoor02 for Skyrim.esm FarmBTrapdoor02 "Люк" [DOOR:000E9E08]>
[00:49] [BuildBaseRecords] <Debug: Looking for ssmabalsol01 for Skyrim.esm SSmABalSol01 [STAT:0005D759]>
[00:49] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01PineForest01_EB28C3ED for Skyrim.esm DirtCliffsIsland01PineForest01 [STAT:000D1EC2]>
[00:49] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01PineForest01 for Skyrim.esm DirtCliffsIsland01PineForest01 [STAT:000D1EC2]>
[00:49] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3EDpassthru for Skyrim.esm DirtCliffsIsland01PineForest01 [STAT:000D1EC2]>
[00:49] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3ED for Skyrim.esm DirtCliffsIsland01PineForest01 [STAT:000D1EC2]>
[00:49] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01 for Skyrim.esm DirtCliffsIsland01PineForest01 [STAT:000D1EC2]>
[00:49] [BuildBaseRecords] <Debug: Looking for whlooseblocks04 for Skyrim.esm WHlooseblocks05 [STAT:00105FE0]>
[00:49] [BuildBaseRecords] <Debug: Looking for adkmace1h for Unslaad.esm zzzCrb1stPersonAdkMace1H [STAT:0F397974]>
[00:49] [BuildBaseRecords] <Debug: Looking for rieklingbushambush01 for Glenmoril.esm zzzRevRieklingBushAmbushNoExit [FURN:0E3DA207]>
[00:49] [BuildBaseRecords] <Debug: Looking for caslgrmtolghallwall01 for Unslaad.esm zzzCrbCasLgRmToLgHallWall01_snow [STAT:0F00B8BD]>
[00:49] [BuildBaseRecords] <Debug: Looking for sovlargemeadbarrel01 for DAc0da.esm zDcdSovLargeMeadBarrel01 [STAT:0C003394]>
[00:49] [BuildBaseRecords] <Debug: Looking for wrbridge02 for Skyrim.esm WRBridge02 [STAT:0003FA27]>
[00:49] [BuildBaseRecords] <Debug: Looking for sc_mausoleumplatformcapcl for Dawnguard.esm sc_mausoleumplatformcapCL [STAT:0200C234]>
[00:49] [BuildBaseRecords] <Debug: Looking for farmhouse06destroyed02WT for Wyrmstooth.esp WTFarmhouse06Destroyed02 [STAT:0A2BF797]>
[00:49] [BuildBaseRecords] <Debug: Looking for farmhouse06destroyed02 for Wyrmstooth.esp WTFarmhouse06Destroyed02 [STAT:0A2BF797]>
[00:49] [BuildBaseRecords] <Debug: Looking for minecliffscornerout01 for Skyrim.esm MineCliffsCornerOut01 [STAT:00045571]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockl03 for Skyrim.esm RockL03 [STAT:00018BA5]>
[00:49] [BuildBaseRecords] <Debug: Looking for slgcstaspiral01 for Skyrim.esm SLGCStaSpiral01 [STAT:0006CDA7]>
[00:49] [BuildBaseRecords] <Debug: Looking for rtcanalsl01 for Skyrim.esm RTCanalsL01 [STAT:0005DB61]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineclroomwall03 for Skyrim.esm MineCLRoomWall03 [STAT:0004550C]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc2cliffbasaltstraight for Dragonborn.esm DLC2CliffBasaltStraight [STAT:04016DFD]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03_LTundraRocks for unofficial skyrim special edition patch.esp MineOreOrichalcum03_LTundraRocks "Выход орихалка" [ACTI:0010D07B]>
[00:49] [BuildBaseRecords] <Debug: Found old texture replacement method Meshes\dlc02\landscape\volcaniccliffs\dlc2cliffbasaltstraightvolcanicash.nif Dragonborn.esm DLC2CliffBasaltStraight [STAT:04016DFD]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc2cliffbasaltstraight for Dragonborn.esm DLC2CliffBasaltStraight [STAT:04016DFD]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03 for unofficial skyrim special edition patch.esp MineOreOrichalcum03_LTundraRocks "Выход орихалка" [ACTI:0010D07B]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTCanalsL01 [STAT:0005DB61]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTCanalsL01 [STAT:0005DB61]>
[00:49] [BuildBaseRecords] <Debug: Meshes\dlc02\lod\dlc2cliffbasaltstraight_lod.nif;meshes\dlc02\lod\dlc2cliffbasaltstraight_lod1.nif;; ? meshes\dlc02\lod\dlc2cliffbasaltstraight_lod.nif;meshes\dlc02\lod\dlc2cliffbasaltstraight_lod1.nif;; Dragonborn.esm DLC2CliffBasaltStraight [STAT:04016DFD]>
[00:49] [BuildBaseRecords] <Debug: Textures\dlc02\landscape\dlc2basaltside.dds Dragonborn.esm DLC2CliffBasaltStraight [STAT:04016DFD]>
[00:49] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Dragonborn.esm DLC2CliffBasaltStraight [STAT:04016DFD]>
[00:49] [BuildBaseRecords] <Debug: Textures\dlc02\landscape\dlc2basaltside.dds Dragonborn.esm DLC2CliffBasaltStraight [STAT:04016DFD]>
[00:49] [BuildBaseRecords] <Debug: Textures\landscape\dirt02.dds Dragonborn.esm DLC2CliffBasaltStraight [STAT:04016DFD]>
[00:49] [BuildBaseRecords] <Debug: Looking for bladesswordstatic for Unslaad.esm zzzCrbBladesKatana_Snow [STAT:0F06F09D]>
[00:49] [BuildBaseRecords] <Debug: Looking for hhlgbaysecondr01 for Skyrim.esm HHLgBaySecondR01 [STAT:000EE66F]>
[00:49] [BuildBaseRecords] <Debug: Looking for roadsignriften01 for Skyrim.esm RoadSignRiften01 [STAT:0003AF98]>
[00:49] [BuildBaseRecords] <Debug: Looking for rug03 for ccBGSSSE001-Fish.esm ccBGSSSE001_Rug03 [STAT:05000D74]>
[00:49] [BuildBaseRecords] <Debug: Looking for farmbicorner01WT for Wyrmstooth.esp WTFarmBICorner01 [STAT:0A2BF86E]>
[00:49] [BuildBaseRecords] <Debug: Looking for farmbicorner01 for Wyrmstooth.esp WTFarmBICorner01 [STAT:0A2BF86E]>
[00:49] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodsmpartitionbeambase01 for Skyrim.esm ShipKatariahWoodSmPartitionBeamBase01 [STAT:0009858E]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01_LFallForestDirt for Skyrim.esm MineOreOrichalcum01_LFallForestDirt "Выход орихалка" [ACTI:0010DB34]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum01 for Skyrim.esm MineOreOrichalcum01_LFallForestDirt "Выход орихалка" [ACTI:0010DB34]>
[00:49] [BuildBaseRecords] <Debug: Looking for clearskyfogfx512 for Skyrim.esm MQ204ClearSkyFog [ACTI:0009700F]>
[00:49] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighexslope02 for Skyrim.esm WRIntCastleWallDoubleHighExSlope02 [STAT:0009CBF5]>
[00:49] [BuildBaseRecords] <Debug: Looking for wrintwallalcove02 for Skyrim.esm WRIntWallAlcove02 [STAT:0005D1D0]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxcreekflatlargeReachDirt_33B9130F for Skyrim.esm FXCreekFlatLargeReachDirt [MSTT:00108556]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxcreekflatlargeReachDirt for Skyrim.esm FXCreekFlatLargeReachDirt [MSTT:00108556]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxcreekflatlarge_33B9130Fpassthru for Skyrim.esm FXCreekFlatLargeReachDirt [MSTT:00108556]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxcreekflatlarge_33B9130F for Skyrim.esm FXCreekFlatLargeReachDirt [MSTT:00108556]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxcreekflatlarge for Skyrim.esm FXCreekFlatLargeReachDirt [MSTT:00108556]>
[00:49] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxcreekflatlarge_dyndolod_lod.nif Skyrim.esm FXCreekFlatLargeReachDirt [MSTT:00108556]>
[00:49] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\effects\fxcreekflatlarge_dyndolod_lod.nif Skyrim.esm FXCreekFlatLargeReachDirt [MSTT:00108556]>
[00:49] [BuildBaseRecords] <Debug: Looking for wcboatcatapult01 for TheBawbsWardenOfTheCoast.esp WCCatapult [STAT:101B65CE]>
[00:49] [BuildBaseRecords] <Debug: Looking for farmbwall02WT for Wyrmstooth.esp WTFarmBWall02 [STAT:0A2BF875]>
[00:49] [BuildBaseRecords] <Debug: Looking for farmbwall02 for Wyrmstooth.esp WTFarmBWall02 [STAT:0A2BF875]>
[00:49] [BuildBaseRecords] <Debug: Looking for duelpost for DAc0da.esm zDcdActFallingBanner [ACTI:0C004FD3]>
[00:49] [BuildBaseRecords] <Debug: Looking for coralgre01 for DAc0da.esm zDcdCoralGrE01 [STAT:0C003119]>
[00:49] [BuildBaseRecords] <Debug: Looking for roadchunkm03 for Landscape and Water Fixes.esp lawf_RoadChunkM03ice01 [STAT:FE004813]>
[00:49] [BuildBaseRecords] <Debug: Looking for rug13 for Skyrim.esm Rug13 [STAT:000BF9D3]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc2basaltrubblepileflat01_Ash for Better Dynamic Ash.esp DLC2BasaltRubblePileFlat01_Ash [STAT:040217D4]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc2basaltrubblepileflat01 for Better Dynamic Ash.esp DLC2BasaltRubblePileFlat01_Ash [STAT:040217D4]>
[00:49] [BuildBaseRecords] <Debug: Looking for swindmillrotor for DynDOLOD.esm SolitudeRotor_DynDOLOD_BASE [MSTT:7900F383]>
[00:49] [BuildBaseRecords] <Debug: Looking for magconduit01 for Skyrim.esm MagicConduitFlange [STAT:000C2755]>
[00:49] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm PersonalChestSmall "Сундук" [CONT:0009AF19]>
[00:49] [BuildBaseRecords] <Debug: Looking for rmcentre for TheBawbsWardenOfTheCoast.esp WCShackInteriorRmCenter [STAT:102F8DF8]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxmistlowswirls01halfvis for Skyrim.esm FXMistLowSwirls01HalfVis [MSTT:000B945D]>
[00:49] [BuildBaseRecords] <Debug: Looking for manqueremains02 for Unslaad.esm zzzCrbManqueRemain02 [STAT:0F1C699D]>
[00:49] [BuildBaseRecords] <Debug: Looking for paintinglc0105 for Wyrmstooth.esp WTPaintinglc0105 [STAT:0A5A6C71]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_TundraRocks01_BCAC9858 for Skyrim.esm FXCreekFlatLong01_TundraRocks01 [MSTT:000C1F9E]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_TundraRocks01 for Skyrim.esm FXCreekFlatLong01_TundraRocks01 [MSTT:000C1F9E]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_BCAC9858passthru for Skyrim.esm FXCreekFlatLong01_TundraRocks01 [MSTT:000C1F9E]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01_BCAC9858 for Skyrim.esm FXCreekFlatLong01_TundraRocks01 [MSTT:000C1F9E]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxcreekflatlong01 for Skyrim.esm FXCreekFlatLong01_TundraRocks01 [MSTT:000C1F9E]>
[00:49] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif Skyrim.esm FXCreekFlatLong01_TundraRocks01 [MSTT:000C1F9E]>
[00:49] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxcreekflatlong01_bcac9858_dyndolod_lod.nif Skyrim.esm FXCreekFlatLong01_TundraRocks01 [MSTT:000C1F9E]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc2dwehalllg3way01 for Dragonborn.esm DLC2DweHallLg3way01 [STAT:04020741]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveglhalldoor02 for Skyrim.esm CaveGLHallDoor02Falmer [STAT:000B9ED2]>
[00:49] [BuildBaseRecords] <Debug: Looking for trapstonepressureplate01 for Skyrim.esm T03EldergleamActivator "Великое Древо" [ACTI:00079AF7]>
[00:49] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactAhzidalRing03 "Сундук" [CONT:0E3DFDFF]>
[00:49] [BuildBaseRecords] <Debug: Looking for stockadebridgeshort01Light_SN for Skyrim.esm StockadeBridgeShort01Light_SN [STAT:000687AA]>
[00:49] [BuildBaseRecords] <Debug: Looking for stockadebridgeshort01 for Skyrim.esm StockadeBridgeShort01Light_SN [STAT:000687AA]>
[00:49] [BuildBaseRecords] <Debug: Looking for wrintfreewallcolum02nubs for Skyrim.esm WRIntFreeWallColum02Nubs [STAT:0006B066]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeBridgeShort01Light_SN [STAT:000687AA]>
[00:49] [BuildBaseRecords] <Debug: Looking for blackplane01 for Dawnguard.esm DLC1BthalftBlackPlane01 [STAT:02019D95]>
[00:49] [BuildBaseRecords] <Debug: Looking for hologram_1 for DAc0da.esm zDcdFXHologram_1 [MSTT:0C006BE1]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02_LSnowRocks for Skyrim.esm MineOreMoonstone02_LSnowRocks "Выход лунного камня" [ACTI:0010D06B]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02 for Skyrim.esm MineOreMoonstone02_LSnowRocks "Выход лунного камня" [ACTI:0010D06B]>
[00:49] [BuildBaseRecords] <Debug: Looking for telvannilifteffect01 for Dragonborn.esm TelvanniLiftEffect01 [STAT:0403CF0C]>
[00:49] [BuildBaseRecords] <Debug: Looking for wrtempintpromarchroof01 for Skyrim.esm WRTempIntPromArchRoof01 [STAT:00073C03]>
[00:49] [BuildBaseRecords] <Debug: Looking for cavegbalconycorner04 for Skyrim.esm CaveGBalconyCorner04 [STAT:0001C4B6]>
[00:49] [BuildBaseRecords] <Debug: Looking for whcandlehearthinn2 for Skyrim.esm WHcandlehearthinn2 [STAT:000B3B78]>
[00:49] [BuildBaseRecords] <Debug: Looking for norplatbgwall01 for Skyrim.esm NorPlatBgWall01 [STAT:0003EAC8]>
[00:49] [BuildBaseRecords] <Debug: Looking for extlgrmcorin01opena for Glenmoril.esm zzzRevCasLgRoomsCorInExtOpA [STAT:0E26A46D]>
[00:49] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgwall01.nif NorPlatBgWall01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgWall01 [STAT:0003EAC8]>
[00:49] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgwall01.nif NorPlatBgWall01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgWall01 [STAT:0003EAC8]>
[00:49] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgwall01.nif NorPlatBgWall01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgWall01 [STAT:0003EAC8]>
[00:49] [AddModel] <Debug: Meshes\dungeons\nordic\platforms\norplatbgwall01.nif NorPlatBgWall01:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm NorPlatBgWall01 [STAT:0003EAC8]>
[00:49] [BuildBaseRecords] <Debug: Looking for orcawningpartitionb01 for Skyrim.esm OrcAwningPartitionB01 [STAT:000B233E]>
[00:49] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew5.nif textures\landscape\trees\gkbbranch3.dds FA33FD1A TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:49] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew5.nif textures\landscape\trees\gkbbark_n.dds A3521D8E TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:49] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew5.nif textures\landscape\trees\gkbbranch_n1.dds 8101795C TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:49] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew5.nif textures\landscape\trees\gkbtundradriftwoodbark01.dds E1664EF3 TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:49] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew5.nif textures\landscape\trees\reachtreebranch01_n.dds AA6FEFB0 TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:49] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew5.nif textures\landscape\trees\tundradriftwoodbranches01_n.dds 8F4B7421 TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:49] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew5.nif textures\landscape\trees\tundradriftwoodbranches01.dds A14C2ED4 TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:49] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew5.nif textures\landscape\trees\gkbjunglebranch2.dds 1FCE0321 TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:49] [dynLoadImage] <Debug: [textures\landscape\trees\gkbbranch3.dds] ResourceExists>
[00:49] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgwall01_lod.nif NorPlatBgWall01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgWall01 [STAT:0003EAC8]>
[00:49] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgwall01_lod.nif NorPlatBgWall01:10 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorPlatBgWall01 [STAT:0003EAC8]>
[00:49] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawningpartitionb01.nif OrcAwningPartitionB01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwningPartitionB01 [STAT:000B233E]>
[00:49] [AddModel] <Debug: Meshes\architecture\orclonghouse\orcawningpartitionb01.nif OrcAwningPartitionB01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm OrcAwningPartitionB01 [STAT:000B233E]>
[00:49] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgwall01_lod.nif NorPlatBgWall01:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm NorPlatBgWall01 [STAT:0003EAC8]>
[00:49] [AddModel] <Debug: Meshes\lod\nordicexterior\norplatbgwall01_lod.nif NorPlatBgWall01:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm NorPlatBgWall01 [STAT:0003EAC8]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc2treepineforeststump01ash for Dragonborn.esm DLC2TreePineForestStump01Ash [STAT:040185ED]>
[00:49] [AddModel] <Debug: Meshes\lod\orclonghouse\orcawningpartitionb01_lod_0.nif OrcAwningPartitionB01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm OrcAwningPartitionB01 [STAT:000B233E]>
[00:49] [AddModel] <Debug: Meshes\lod\orclonghouse\orcawningpartitionb01_lod_0.nif OrcAwningPartitionB01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm OrcAwningPartitionB01 [STAT:000B233E]>
[00:49] [dynLoadImage] <Debug: [textures\landscape\trees\gkbjunglebranch2.dds] ResourceExists>
[00:49] [BuildBaseRecords] <Debug: Looking for wrpondstairs01 for Skyrim.esm WRPondStairs01 [STAT:0004C418]>
[00:49] [BuildBaseRecords] <Debug: Looking for minecroomdoor01 for Skyrim.esm MineCRoomDoor01 [STAT:000454D4]>
[00:49] [BuildBaseRecords] <Debug: Looking for orclonghousepartitionend01 for Skyrim.esm OrcLonghousePartitionEnd01 [STAT:000B2358]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif PineTree02_t Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow02 [TREE:0005C071]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif PineTree02_t Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Enhanced Vanilla Trees SSE.esp TreePineForestSnow02 [TREE:0005C071]>
[00:49] [BuildBaseRecords] <Debug: Looking for smallnordictent01 for Skyrim.esm NorTentSmallSnow [STAT:00085FE4]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif L2_Branches Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow02 [TREE:0005C071]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif L2_Branches Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Enhanced Vanilla Trees SSE.esp TreePineForestSnow02 [TREE:0005C071]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif PineTree02_t:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow02 [TREE:0005C071]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif PineTree02_t:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnow02 [TREE:0005C071]>
[00:49] [BuildBaseRecords] <Debug: Looking for farmhouse03 for Skyrim.esm Farmhouse03 [STAT:0001307A]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif L2_Branches0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow02 [TREE:0005C071]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif L2_Branches0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnow02 [TREE:0005C071]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxmistlow01halfvisadjust for Skyrim.esm FXMistLow01HalfVisAdjust [MSTT:0001643D]>
[00:49] [BuildBaseRecords] <Debug: Looking for hayscatter04 for Skyrim.esm HayScatter04 [STAT:00019B18]>
[00:49] [BuildBaseRecords] <Debug: Looking for cavegbalconymid01 for Skyrim.esm CaveGBalconyMid01Snow [STAT:00082315]>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071.dds] ResourceExists>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071.dds] DXGI_FORMAT_BC7_UNORM>
[00:49] [BuildBaseRecords] <Debug: Looking for dwermsmwall01WT for Wyrmstooth.esp WTDweRmSmWall01 [STAT:0A3D1235]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwermsmwall01 for Wyrmstooth.esp WTDweRmSmWall01 [STAT:0A3D1235]>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\517A8C4B0BF9478BBC746E32FC1BAA95.dds">
[00:49] [BuildBaseRecords] <Debug: Looking for redoranashpit02 for Dragonborn.esm RedoranAshPit02 [STAT:04035D52]>
[00:49] [BuildBaseRecords] <Debug: Looking for mrkmillbase01 for Skyrim.esm MrkMillBase01 [STAT:000B39F2]>
[00:49] [BuildBaseRecords] <Debug: Looking for dirtcliffs03moss for Skyrim.esm DirtCliffs03Moss [STAT:00056ACD]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwevaultcircularvent01 for _ResourcePack.esl RP_DweVaultCircularVent01 [STAT:FE0020B0]>
[00:49] [dynLoadImage] <Debug: [textures\landscape\trees\gkbbranch_n1.dds] ResourceExists>
[00:49] [BuildBaseRecords] <Debug: Looking for summonshocktarget for DAc0da.esm zDcdSummonShockFXAct [ACTI:0C00B460]>
[00:49] [BuildBaseRecords] <Debug: Looking for hall1wayendcap for Glenmoril.esm zzzRevSewerCapHall1wayEndCap [STAT:0E29467A]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbase01.nif MrkMillBase01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBase01 [STAT:000B39F2]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbase01.nif MrkMillBase01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBase01 [STAT:000B39F2]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbase01.nif MrkMillBase01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBase01 [STAT:000B39F2]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbase01.nif MrkMillBase01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBase01 [STAT:000B39F2]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbase01.nif MrkMillBase01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBase01 [STAT:000B39F2]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbase01.nif MrkMillBase01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBase01 [STAT:000B39F2]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbase01.nif MrkMillBase01:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBase01 [STAT:000B39F2]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbase01.nif MrkMillBase01:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBase01 [STAT:000B39F2]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbase01.nif MrkMillBase01:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBase01 [STAT:000B39F2]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbase01.nif MrkMillBase01:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBase01 [STAT:000B39F2]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbase01.nif MrkMillBase01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBase01 [STAT:000B39F2]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbase01.nif MrkMillBase01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBase01 [STAT:000B39F2]>
[00:49] [BuildBaseRecords] <Debug: Looking for impwoodbeam01 for Skyrim.esm ImpWoodbeam01 [STAT:0003E227]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbase01.nif MrkMillBase01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBase01 [STAT:000B39F2]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbase01.nif MrkMillBase01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBase01 [STAT:000B39F2]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbase01.nif MrkMillBase01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBase01 [STAT:000B39F2]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbase01.nif MrkMillBase01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBase01 [STAT:000B39F2]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbase01.nif MrkMillBase01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBase01 [STAT:000B39F2]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbase01.nif MrkMillBase01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBase01 [STAT:000B39F2]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbase01.nif MrkMillBase01:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBase01 [STAT:000B39F2]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkmillbase01.nif MrkMillBase01:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkMillBase01 [STAT:000B39F2]>
[00:49] [BuildBaseRecords] <Debug: Looking for caslgrmtolghallcorinr01 for Unslaad.esm zzzCrbCasLgRmToLgHallCorInR01_snow [STAT:0F3AC1BD]>
[00:49] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impwoodbeam01.nif ImpWoodbeam01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpWoodbeam01 [STAT:0003E227]>
[00:49] [AddModel] <Debug: Meshes\dungeons\imperial\clutterkits\impwoodbeam01.nif ImpWoodbeam01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpWoodbeam01 [STAT:0003E227]>
[00:49] [BuildBaseRecords] <Debug: Looking for bjrndagger for Unslaad.esm zzzCrb1stPersonBjrnDagger [STAT:0F397984]>
[00:49] [AddModel] <Debug: Meshes\lod\imperial\impwoodbeam01_lod_0.nif ImpWoodbeam01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpWoodbeam01 [STAT:0003E227]>
[00:49] [AddModel] <Debug: Meshes\lod\imperial\impwoodbeam01_lod_0.nif ImpWoodbeam01:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpWoodbeam01 [STAT:0003E227]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrkmillbase01_lod_2.nif MrkMillBase01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBase01 [STAT:000B39F2]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrkmillbase01_lod_2.nif MrkMillBase01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkMillBase01 [STAT:000B39F2]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrkmillbase01_lod_2.nif MrkMillBase01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkMillBase01 [STAT:000B39F2]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrkmillbase01_lod_2.nif MrkMillBase01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkMillBase01 [STAT:000B39F2]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkMillBase01 [STAT:000B39F2]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkMillBase01 [STAT:000B39F2]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveglroommid01 for Skyrim.esm CaveGLRoomMid01 [STAT:0001B184]>
[00:49] [BuildBaseRecords] <Debug: Looking for mountaintrim01FieldGrass02 for Skyrim.esm MountainTrim01FieldGrass02 [STAT:0005DAE1]>
[00:49] [BuildBaseRecords] <Debug: Found old texture replacement method mountaintrim01green Meshes\landscape\mountains\mountaintrim01green.nif Skyrim.esm MountainTrim01FieldGrass02 [STAT:0005DAE1]>
[00:49] [BuildBaseRecords] <Debug: Looking for mountaintrim01 for Skyrim.esm MountainTrim01FieldGrass02 [STAT:0005DAE1]>
[00:49] [BuildBaseRecords] <Debug: Meshes\lod\mountains\mountaintrim01_lod_0.nif;meshes\lod\mountains\mountaintrim01_lod_1.nif;meshes\lod\mountains\mountaintrim01_lod_2.nif; ? meshes\lod\mountains\mountaintrim01green_lod_0.nif;meshes\lod\mountains\mountaintrim01green_lod_1.nif;meshes\lod\mountains\mountaintrim01green_lod_2.nif; Skyrim.esm MountainTrim01FieldGrass02 [STAT:0005DAE1]>
[00:49] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainTrim01FieldGrass02 [STAT:0005DAE1]>
[00:49] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim01FieldGrass02 [STAT:0005DAE1]>
[00:49] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim01FieldGrass02 [STAT:0005DAE1]>
[00:49] [BuildBaseRecords] <Debug: Textures\lod\mountaintrimalphalod.dds Skyrim.esm MountainTrim01FieldGrass02 [STAT:0005DAE1]>
[00:49] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim01FieldGrass02 [STAT:0005DAE1]>
[00:49] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim01FieldGrass02 [STAT:0005DAE1]>
[00:49] [BuildBaseRecords] <Debug: Textures\lod\mountaintrimalphalod.dds Skyrim.esm MountainTrim01FieldGrass02 [STAT:0005DAE1]>
[00:49] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim01FieldGrass02 [STAT:0005DAE1]>
[00:49] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim01FieldGrass02 [STAT:0005DAE1]>
[00:49] [BuildBaseRecords] <Debug: Looking for bedroll01 for Dawnguard.esm DLC1Coffin01 "Гроб" [FURN:02008E40]>
[00:49] [BuildBaseRecords] <Debug: Looking for dextcorner01 for Dawnguard.esm DExtCorner01 [STAT:02007BF5]>
[00:49] [BuildBaseRecords] <Debug: Looking for wall03 for Wyrmstooth.esp WTIngredientsWallArt03 [STAT:0A5A9036]>
[00:49] [BuildBaseRecords] <Debug: Looking for nobletablelongbench04 for Skyrim.esm NobleTableLongBench04 "Скамья" [FURN:000C84D9]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadebridgecurve02_lod for Dragonborn.esm DLC2DweFacadeBridgeCurve02_LOD [STAT:040384C9]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc01_inv_scairnclouddistant06 for Dawnguard.esm DLC01_INV_SCairnCloudDistant06 [STAT:02008414]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc2rrbannerpost01 for Better Dynamic Ash.esp DLC2RRBannerPost01 [STAT:04039E61]>
[00:49] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dextcorner01_lod_2.nif DExtCorner01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtCorner01 [STAT:02007BF5]>
[00:49] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dextcorner01_lod_2.nif DExtCorner01:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DExtCorner01 [STAT:02007BF5]>
[00:49] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dextcorner01_lod_2.nif DExtCorner01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm DExtCorner01 [STAT:02007BF5]>
[00:49] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dextcorner01_lod_2.nif DExtCorner01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DExtCorner01 [STAT:02007BF5]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01dawnguardcastle01lod.dds 1 Dawnguard.esm DExtCorner01 [STAT:02007BF5]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoreiron02_LVolcanicTundraRocks for Skyrim.esm MineOreIron02_LVolcanicTundraRocks "Железорудная жила" [ACTI:0010DA9D]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoreiron02 for Skyrim.esm MineOreIron02_LVolcanicTundraRocks "Железорудная жила" [ACTI:0010DA9D]>
[00:49] [BuildBaseRecords] <Debug: Looking for civilwarbanner02 for Skyrim.esm CivilWarBanner02 [STAT:00060165]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveiroomwall02 for Skyrim.esm CaveIRoomWall02 [STAT:00024AC7]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveglroomdoorl01 for Skyrim.esm CaveGLRoomDoorL01Falmer [STAT:000B9E5D]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [BuildBaseRecords] <Debug: Looking for civilwarrubble02 for Skyrim.esm CivilWarRubble02WR [STAT:000B5D65]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:5 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [BuildBaseRecords] <Debug: Looking for cavegbalconycurve01 for Skyrim.esm CaveGBalconyCurve01 [STAT:0001C4B7]>
[00:49] [BuildBaseRecords] <Debug: Looking for cavegewall01 for Skyrim.esm CaveGEWall01 [STAT:00020466]>
[00:49] [BuildBaseRecords] <Debug: Looking for fireplacewood01burning for Skyrim.esm FireplaceWood01Burning [MSTT:00035F4A]>
[00:49] [AddModel] <Debug: Meshes\clutter\woodfires\fireplacewood01burning.nif Flames:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm FireplaceWood01Burning [MSTT:00035F4A]>
[00:49] [AddModel] <Debug: Meshes\clutter\woodfires\fireplacewood01burning.nif Flames:0 Shader Flags 2: Vertex_Colors Skyrim.esm FireplaceWood01Burning [MSTT:00035F4A]>
[00:49] [AddModel] <Debug: Meshes\clutter\woodfires\fireplacewood01burning.nif Flames:1 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | Soft_Effect | ZBuffer_Test Skyrim.esm FireplaceWood01Burning [MSTT:00035F4A]>
[00:49] [AddModel] <Debug: Meshes\clutter\woodfires\fireplacewood01burning.nif Flames:1 Shader Flags 2: Vertex_Colors Skyrim.esm FireplaceWood01Burning [MSTT:00035F4A]>
[00:49] [AddModel] <Debug: Meshes\clutter\woodfires\fireplacewood01burning.nif Plane03:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Refraction | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FireplaceWood01Burning [MSTT:00035F4A]>
[00:49] [AddModel] <Debug: Meshes\clutter\woodfires\fireplacewood01burning.nif Plane03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FireplaceWood01Burning [MSTT:00035F4A]>
[00:49] [AddModel] <Debug: Meshes\clutter\woodfires\fireplacewood01burning.nif Glow Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm FireplaceWood01Burning [MSTT:00035F4A]>
[00:49] [AddModel] <Debug: Meshes\clutter\woodfires\fireplacewood01burning.nif Glow Shader Flags 2: Vertex_Colors Skyrim.esm FireplaceWood01Burning [MSTT:00035F4A]>
[00:49] [AddModel] <Debug: Meshes\clutter\woodfires\fireplacewood01burning.nif Wood Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FireplaceWood01Burning [MSTT:00035F4A]>
[00:49] [AddModel] <Debug: Meshes\clutter\woodfires\fireplacewood01burning.nif Wood Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FireplaceWood01Burning [MSTT:00035F4A]>
[00:49] [AddModel] <Debug: Meshes\clutter\woodfires\fireplacewood01burning.nif Ash Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm FireplaceWood01Burning [MSTT:00035F4A]>
[00:49] [AddModel] <Debug: Meshes\clutter\woodfires\fireplacewood01burning.nif Ash Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm FireplaceWood01Burning [MSTT:00035F4A]>
[00:49] [BuildBaseRecords] <Debug: Looking for keyboardglow for Glenmoril.esm zzzRevActDataJubal "Джубал: Нулевой клон" [ACTI:0E34F594]>
[00:49] [BuildBaseRecords] <Debug: Looking for norrunicamphitheatrewordtiid for Skyrim.esm NorWordWallWordViingxxx [ACTI:000709B8]>
[00:49] [BuildBaseRecords] <Debug: Looking for riftenrwthievesguild03 for Skyrim.esm RiftenRWThievesGuild03 [STAT:000301D6]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilel04DirtSnowPathSnow_95E1CD51 for Update.esm RockPileL04DirtSnowPathSnow [STAT:0001EFEA]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilel04DirtSnowPathSnow for Update.esm RockPileL04DirtSnowPathSnow [STAT:0001EFEA]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Update.esm RockPileL04DirtSnowPathSnow [STAT:0001EFEA]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Update.esm RockPileL04DirtSnowPathSnow [STAT:0001EFEA]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Update.esm RockPileL04DirtSnowPathSnow [STAT:0001EFEA]>
[00:49] [BuildBaseRecords] <Debug: Looking for norsec1way01 for Skyrim.esm NorSec1way01 [STAT:0001E1BF]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:8 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [BuildBaseRecords] <Debug: Looking for casscportalbowl01 for Dawnguard.esm CasSCPortalBowl01D [ACTI:020152CC]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [BuildBaseRecords] <Debug: Looking for orcchest01 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_SITheodorVendorChest "Сундук" [CONT:11033ABA]>
[00:49] [BuildBaseRecords] <Debug: Looking for smddoorholecei01 for unofficial skyrim special edition patch.esp dunSolitudeJailSecretExit02 "Лаз" [DOOR:000EF539]>
[00:49] [BuildBaseRecords] <Debug: Looking for rocks03 for Skyrim.esm RockS03Snow [STAT:000658FD]>
[00:49] [BuildBaseRecords] <Debug: Looking for wrintchstr01 for Skyrim.esm WRIntCHStr01 [STAT:00074A8D]>
[00:49] [BuildBaseRecords] <Debug: Looking for riftenrwroombdoorc01 for Skyrim.esm RiftenRWRoomBDoorC01 [STAT:00098D8D]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04_LFrozenMarshGrass for Skyrim.esm MineOreOrichalcum04_LFrozenMarshGrass "Выход орихалка" [ACTI:0010DC40]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04 for Skyrim.esm MineOreOrichalcum04_LFrozenMarshGrass "Выход орихалка" [ACTI:0010DC40]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:14 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:14 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [BuildBaseRecords] <Debug: Looking for sc_mausoleumwall04 for Dawnguard.esm sc_mausoleumWall04 [STAT:0200933D]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:19 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:19 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [BuildBaseRecords] <Debug: Looking for genericbannerred03CityBannerFalkreath03 for Skyrim.esm CityBannerFalkreath03 [MSTT:000D202B]>
[00:49] [BuildBaseRecords] <Debug: Looking for genericbannerred03 for Skyrim.esm CityBannerFalkreath03 [MSTT:000D202B]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:22 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:33 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [BuildBaseRecords] <Debug: Looking for nortempleexteriorribfree06 for Skyrim.esm NorTempleExteriorRibFree06 [STAT:00022F1F]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [BuildBaseRecords] <Debug: Looking for sovintbeamsupport02 for Unslaad.esm zzzCrbSOVintBeamSupport02Snow [STAT:0F453B98]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:63 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [AddModel] <Debug: Meshes\architecture\revenant\castle\slumn\whhjerim1.nif WHHjerim1:63 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:48] <Warning: Textures do not match for "RockM02:1": textures\landscape\revenant\mountains\rock01.dds in rockm02.nif -> textures\landscape\mountains\mountainslab02.dds in rockm02_lod_0.nif for Glenmoril.esm zzzRevRockM02 [STAT:0E00A8B3]>
[00:49] <Warning: Filename textures\landscape\trees\gkbbranch_n1.dds does not adhere to file naming conventions. Used by Meshes\landscape\trees\gkbjungletreenew5.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:49] [BuildBaseRecords] <Debug: Looking for casrubblepile08 for Dawnguard.esm CasRubblePile08 [STAT:02011A0A]>
[00:49] [AddModel] <Debug: Meshes\dlc01\landscape\plants\dlc1ppvinewall01.nif DLC1PPVineWall01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1PPVineWall01 [TREE:0201659C]>
[00:49] [AddModel] <Debug: Meshes\dlc01\landscape\plants\dlc1ppvinewall01.nif DLC1PPVineWall01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1PPVineWall01 [TREE:0201659C]>
[00:49] [AddTextureSet] <Debug: File not found textures\dlc01\dungeons\ppdetailovergrowth01.dds. Used by Meshes\dlc01\landscape\plants\dlc1ppvinewall01.nif Dawnguard.esm DLC1PPVineWall01 [TREE:0201659C]>
[00:49] [AddModel] <Debug: Meshes\landscape\plants\thicket01.nif L1_Thicket01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeThicket01 [TREE:000A7329]>
[00:49] [AddModel] <Debug: Meshes\landscape\plants\thicket01.nif L1_Thicket01 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeThicket01 [TREE:000A7329]>
[00:49] [BuildBaseRecords] <Debug: Looking for norbridge1waysup02x256 for Skyrim.esm NorBridge1waySup02x256 [STAT:0001C2E7]>
[00:49] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01Grass01_EB28C3ED for TheBawbsWardenOfTheCoast.esp DirtCliffsIsland01Grass01 [STAT:10044714]>
[00:49] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01Grass01 for TheBawbsWardenOfTheCoast.esp DirtCliffsIsland01Grass01 [STAT:10044714]>
[00:49] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3EDpassthru for TheBawbsWardenOfTheCoast.esp DirtCliffsIsland01Grass01 [STAT:10044714]>
[00:49] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01_EB28C3ED for TheBawbsWardenOfTheCoast.esp DirtCliffsIsland01Grass01 [STAT:10044714]>
[00:49] [BuildBaseRecords] <Debug: Looking for dirtcliffsisland01 for TheBawbsWardenOfTheCoast.esp DirtCliffsIsland01Grass01 [STAT:10044714]>
[00:49] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactAttireChester "Сундук" [CONT:0E276933]>
[00:49] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\legrass13lod.dds based on textures\landscape\fieldgrass02.dds for textures\landscape\legrass13.dds TheBawbsWardenOfTheCoast.esp DirtCliffsIsland01Grass01 [STAT:10044714]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockcliff06 for DAc0da.esm zDcdRockCliff06Glow [STAT:0C003B38]>
[00:49] [BuildBaseRecords] <Debug: Looking for aommolaggatepole01 for Vigilant.esm zzzCHMolagPortGatePole01 [ACTI:0D2AA088]>
[00:49] [BuildBaseRecords] <Debug: Looking for impextbldgsecondcorner01 for Better Dynamic Ash.esp BDA_ImpExtBldgSecondCorner01Ash [STAT:3400FB30]>
[00:49] [BuildBaseRecords] <Debug: Looking for norpullbar01 for Skyrim.esm NorPullBar01 "Рукоятка" [ACTI:00098668]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilel02ReachMossyRocks01 for Skyrim.esm RockPileL02ReachMossyRocks01 [STAT:00056B07]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilel02 for Skyrim.esm RockPileL02ReachMossyRocks01 [STAT:00056B07]>
[00:49] [BuildBaseRecords] <Debug: Looking for stoned for Glenmoril.esm zzzRevSFp01StoneD [STAT:0E34F502]>
[00:49] [BuildBaseRecords] <Debug: Looking for dweroadcurvelong45r01_CaveG for Skyrim.esm DweRoadCurveLong45R01_CaveG [STAT:001035D2]>
[00:49] [BuildBaseRecords] <Debug: Looking for dweroadcurvelong45r01 for Skyrim.esm DweRoadCurveLong45R01_CaveG [STAT:001035D2]>
[00:49] [BuildBaseRecords] <Debug: Looking for satchel for EnchantCleaner.esp EC_ContainerTemplate "Magic Well" [CONT:77000801]>
[00:49] [BuildBaseRecords] <Debug: Looking for commonchair01 for Skyrim.esm CommonWritingChair01L [FURN:00105828]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveirbalconystraight01 for Skyrim.esm CaveIRBalconyStraight01 [STAT:000344F0]>
[00:49] [BuildBaseRecords] <Debug: Looking for impwoodbeam03 for Skyrim.esm ImpWoodbeam03 [STAT:0003E229]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01_LReachGrass for Skyrim.esm MineOreQuicksilver01_LReachGrass "Ртутная жила" [ACTI:0010DCBD]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01 for Skyrim.esm MineOreQuicksilver01_LReachGrass "Ртутная жила" [ACTI:0010DCBD]>
[00:49] [BuildBaseRecords] <Debug: Looking for mammothskull3 for Skyrim.esm BoneMammothSkull3Snow [STAT:00078DBB]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveifbalconystraight04 for Skyrim.esm CaveIFBalconyStraight04 [STAT:00034510]>
[00:49] [BuildBaseRecords] <Debug: Looking for wrdrygoodsbase for Skyrim.esm WRDrayGoodsBase [STAT:000196E3]>
[00:49] [AddModel] <Debug: Meshes\plants\florasnowberry02.nif L1_Snowberry01Snow:0 - L2_Snowberry01Snow:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraSnowberry02 "Снежноягодник" [TREE:000DF015]>
[00:49] [AddModel] <Debug: Meshes\plants\florasnowberry02.nif L1_Snowberry01Snow:0 - L2_Snowberry01Snow:0 Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim WM Flora Fixes.esp TreeFloraSnowberry02 "Снежноягодник" [TREE:000DF015]>
[00:49] [BuildBaseRecords] <Debug: Looking for shipwoodplanks01 for Skyrim.esm ShipWoodplanks01 [STAT:0004F8E9]>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1.dds] ResourceExists>
[00:49] [BuildBaseRecords] <Debug: Looking for impextstairs01 for Skyrim.esm ImpExtStairs01 [STAT:0003F93B]>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\D47F44AC0F6F45A9AFA287A7AB18EEA2.dds">
[00:49] [BuildBaseRecords] <Debug: Looking for 1stpersondarkseducerwarhammer for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonDarkSeducerWarhammer [STAT:0600081C]>
[00:49] [BuildBaseRecords] <Debug: Looking for farmint2end02WT for Wyrmstooth.esp WTFarmInt2End02 [STAT:0A2BF861]>
[00:49] [BuildBaseRecords] <Debug: Looking for farmint2end02 for Wyrmstooth.esp WTFarmInt2End02 [STAT:0A2BF861]>
[00:49] [BuildBaseRecords] <Debug: Looking for norhallbg1waytocaveg01 for Dawnguard.esm DLC1NorHallBg1wayToMine [STAT:0200609B]>
[00:49] [BuildBaseRecords] <Debug: Looking for commonchair01 for Skyrim.esm CommonChair01F "Стул" [FURN:0006E7A8]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxdrips01_more_wider for Skyrim.esm FXDrips01_More_Wider [MSTT:000A846A]>
[00:49] [BuildBaseRecords] <Debug: Looking for statuegoddess for Glenmoril.esm zzzLrhActStatueDibella "Древняя статуя Дибеллы" [ACTI:0E0082DE]>
[00:49] [BuildBaseRecords] <Debug: Looking for roadchunkl01Dirt01 for TheBawbsWardenOfTheCoast.esp RoadChunkL01Dirt01 [STAT:10010E21]>
[00:49] [BuildBaseRecords] <Debug: Looking for roadchunkl01 for TheBawbsWardenOfTheCoast.esp RoadChunkL01Dirt01 [STAT:10010E21]>
[00:49] [BuildBaseRecords] <Debug: Looking for whprisonwall04 for Skyrim.esm WHprisonwall04 [STAT:000DF0E3]>
[00:49] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall04.nif WHprisonwall04:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall04 [STAT:000DF0E3]>
[00:49] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall04.nif WHprisonwall04:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall04 [STAT:000DF0E3]>
[00:49] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall04.nif WHprisonwall04:2 Shader Flags 1: Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall04 [STAT:000DF0E3]>
[00:49] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall04.nif WHprisonwall04:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall04 [STAT:000DF0E3]>
[00:49] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall04.nif WHprisonwall04:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall04 [STAT:000DF0E3]>
[00:49] [AddModel] <Debug: Meshes\architecture\windhelm\whprisonwall04.nif WHprisonwall04:3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall04 [STAT:000DF0E3]>
[00:49] [BuildBaseRecords] <Debug: Looking for norpitwallsidetormbgfrontlenc01 for Skyrim.esm NorPitWallSideToRmBgFrontLEnc01 [STAT:0002ABF7]>
[00:49] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdnirnroot01.nif BYOHHouseIngrdNirnroot01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test HearthFires.esm BYOHHouseIngrdNirnroot01 "Корень Нирна" [TREE:030110C8]>
[00:49] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdnirnroot01.nif BYOHHouseIngrdNirnroot01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim HearthFires.esm BYOHHouseIngrdNirnroot01 "Корень Нирна" [TREE:030110C8]>
[00:49] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdnirnroot01.nif DLC1HouseIngrdNirnroot01_1:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test HearthFires.esm BYOHHouseIngrdNirnroot01 "Корень Нирна" [TREE:030110C8]>
[00:49] [AddModel] <Debug: Meshes\_byoh\plants\byohhouseingrdnirnroot01.nif DLC1HouseIngrdNirnroot01_1:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim HearthFires.esm BYOHHouseIngrdNirnroot01 "Корень Нирна" [TREE:030110C8]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveilroomdoorlb04 for Skyrim.esm CaveILRoomDoorLB04 [STAT:000300BF]>
[00:49] [AddModel] <Debug: Meshes\plants\florasnowberry02.nif berry wet rocks Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraSnowberry02 "Снежноягодник" [TREE:000DF015]>
[00:49] [AddModel] <Debug: Meshes\plants\florasnowberry02.nif berry wet rocks Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Soft_Lighting WM Flora Fixes.esp TreeFloraSnowberry02 "Снежноягодник" [TREE:000DF015]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrygoodsbase.nif WRDryGoodsBase:15 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRDrayGoodsBase [STAT:000196E3]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrygoodsbase.nif WRDryGoodsBase:15 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDrayGoodsBase [STAT:000196E3]>
[00:49] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall04_lod_2.nif WHprisonwall04:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall04 [STAT:000DF0E3]>
[00:49] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall04_lod_2.nif WHprisonwall04:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHprisonwall04 [STAT:000DF0E3]>
[00:49] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall04_lod_2.nif WHprisonwall04:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHprisonwall04 [STAT:000DF0E3]>
[00:49] [AddModel] <Debug: Meshes\lod\windhelm\whprisonwall04_lod_2.nif WHprisonwall04:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHprisonwall04 [STAT:000DF0E3]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrygoodsbase.nif WRDryGoodsBase:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrayGoodsBase [STAT:000196E3]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrygoodsbase.nif WRDryGoodsBase:20 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDrayGoodsBase [STAT:000196E3]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHprisonwall04 [STAT:000DF0E3]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHprisonwall04 [STAT:000DF0E3]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrygoodsbase.nif WRDryGoodsBase:27 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrayGoodsBase [STAT:000196E3]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrygoodsbase.nif WRDryGoodsBase:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDrayGoodsBase [STAT:000196E3]>
[00:49] [BuildBaseRecords] <Debug: Looking for floatplank06 for Glenmoril.esm zzzLaMFloatPlank06 [MSTT:0E14D1C1]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrygoodsbase.nif WRDryGoodsBase:29 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrayGoodsBase [STAT:000196E3]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrygoodsbase.nif WRDryGoodsBase:29 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRDrayGoodsBase [STAT:000196E3]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrygoodsbase.nif WRDryGoodsBase:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrayGoodsBase [STAT:000196E3]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrygoodsbase.nif WRDryGoodsBase:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDrayGoodsBase [STAT:000196E3]>
[00:49] [BuildBaseRecords] <Debug: Looking for bloodyleg for Vigilant.esm zzzCOBloodyLeg [STAT:0D2990CB]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrygoodsbase.nif WRDryGoodsBase:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrayGoodsBase [STAT:000196E3]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrygoodsbase.nif WRDryGoodsBase:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRDrayGoodsBase [STAT:000196E3]>
[00:49] [AddModel] <Debug: Meshes\effects\fxwaterfallskirttallfront.nif newFog Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtTallFront [MSTT:0001AC95]>
[00:49] [AddModel] <Debug: Meshes\effects\fxwaterfallskirttallfront.nif newFog Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtTallFront [MSTT:0001AC95]>
[00:49] [AddModel] <Debug: Meshes\effects\fxwaterfallskirttallfront.nif L2_Object04 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtTallFront [MSTT:0001AC95]>
[00:49] [AddModel] <Debug: Meshes\effects\fxwaterfallskirttallfront.nif L2_Object04 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtTallFront [MSTT:0001AC95]>
[00:49] [AddModel] <Debug: Meshes\effects\fxwaterfallskirttallfront.nif L2_FXWaterfallSkirtFillMesh01 Shader Flags 1: Vertex_Alpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtTallFront [MSTT:0001AC95]>
[00:49] [AddModel] <Debug: Meshes\effects\fxwaterfallskirttallfront.nif L2_FXWaterfallSkirtFillMesh01 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtTallFront [MSTT:0001AC95]>
[00:49] [AddModel] <Debug: Meshes\effects\fxwaterfallskirttallfront.nif L2_jet03:0 Shader Flags 1: Vertex_Alpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtTallFront [MSTT:0001AC95]>
[00:49] [AddModel] <Debug: Meshes\effects\fxwaterfallskirttallfront.nif L2_jet03:0 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtTallFront [MSTT:0001AC95]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrygoodsbase.nif WRDryGoodsBase:37 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrayGoodsBase [STAT:000196E3]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrygoodsbase.nif WRDryGoodsBase:37 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDrayGoodsBase [STAT:000196E3]>
[00:49] [BuildBaseRecords] <Debug: Looking for bedrollhay01GlacierR for Dragonborn.esm BedrollHay01GlacierR "Лежанка" [FURN:0403D132]>
[00:49] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Dragonborn.esm BedrollHay01GlacierR "Лежанка" [FURN:0403D132]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrygoodsbase.nif WRDryGoodsBase:58 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRDrayGoodsBase [STAT:000196E3]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrygoodsbase.nif WRDryGoodsBase:58 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDrayGoodsBase [STAT:000196E3]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxwaterfallskirttallfront_78F1E9D2passthru for Skyrim.esm FXWaterfallSkirtTallFront [MSTT:0001AC95]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxwaterfallskirttallfront_78F1E9D2 for Skyrim.esm FXWaterfallSkirtTallFront [MSTT:0001AC95]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxwaterfallskirttallfront for Skyrim.esm FXWaterfallSkirtTallFront [MSTT:0001AC95]>
[00:49] [BuildBaseRecords] <Debug: Looking for woodstairs01 for Glenmoril.esm zzzRevDeadHillWoodStairs01 [STAT:0E000EF5]>
[00:49] [BuildBaseRecords] <Debug: Looking for impextrubble03 for Dragonborn.esm DLC2ImpExtRubble03_Ash [STAT:0402AD64]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirttallfront_78f1e9d2_dyndolod_lod.nif newFog Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtTallFront [MSTT:0001AC95]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirttallfront_78f1e9d2_dyndolod_lod.nif newFog Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtTallFront [MSTT:0001AC95]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirttallfront_78f1e9d2_dyndolod_lod.nif L2_Object04 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtTallFront [MSTT:0001AC95]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirttallfront_78f1e9d2_dyndolod_lod.nif L2_Object04 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtTallFront [MSTT:0001AC95]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Glenmoril.esm zzzRevWHHjerim1 [STAT:0E004D9C]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirttallfront_78f1e9d2_dyndolod_lod.nif L2_FXWaterfallSkirtFillMesh01 Shader Flags 1: Vertex_Alpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Skyrim.esm FXWaterfallSkirtTallFront [MSTT:0001AC95]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\effects\fxwaterfallskirttallfront_78f1e9d2_dyndolod_lod.nif L2_FXWaterfallSkirtFillMesh01 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Skyrim.esm FXWaterfallSkirtTallFront [MSTT:0001AC95]>
[00:49] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\effects\fxwaterfallskirttallfront_78f1e9d2_dyndolod_lod.nif Skyrim.esm FXWaterfallSkirtTallFront [MSTT:0001AC95]>
[00:49] [CheckLODmodel] <Debug: LOD model BSX Flags 201: meshes\dyndolod\lod\effects\fxwaterfallskirttallfront_78f1e9d2_dyndolod_lod.nif Skyrim.esm FXWaterfallSkirtTallFront [MSTT:0001AC95]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\reachclifftree02.nif ReachCliffTree02:0 - L1_ReachCliffTree02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\reachclifftree02.nif ReachCliffTree02:0 - L1_ReachCliffTree02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:49] [BuildBaseRecords] <Debug: Looking for whpalace2 for Skyrim.esm WHpalace2 [STAT:00058982]>
[00:49] [BuildBaseRecords] <Debug: Looking for casexttowershelldoor04 for Dawnguard.esm CasExtTowerShellDoor04 [STAT:02003D56]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\reachclifftree02.nif ReachCliffTree02:2 - L1_ReachCliffTree02:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\reachclifftree02.nif ReachCliffTree02:2 - L1_ReachCliffTree02:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\reachclifftree02.nif ReachCliffTree02:1 - L1_ReachCliffTree02:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\reachclifftree02.nif ReachCliffTree02:1 - L1_ReachCliffTree02:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHpalace2 [STAT:00058982]>
[00:49] [BuildBaseRecords] <Debug: Looking for norextwallbg1waycurve01 for Better Dynamic Snow SE.esp NorExtWallBg1WayCurve01snow [STAT:0006C0E9]>
[00:49] [BuildBaseRecords] <Debug: Looking for walldoorholeloadEC_SS_MadRuinsDoorHoleLoad for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsDoorHoleLoad [STAT:1104807A]>
[00:49] [BuildBaseRecords] <Debug: Looking for walldoorholeload for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsDoorHoleLoad [STAT:1104807A]>
[00:49] [BuildBaseRecords] <Debug: Looking for dragongolddead for DAc0da.esm zDcdHarakkDragonDead [STAT:0C003380]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxshrineofboethiaorb for Skyrim.esm FXShrineofBoethiaOrb [MSTT:00107260]>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77.dds] ResourceExists>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77.dds] DXGI_FORMAT_BC7_UNORM>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\8C7C4BB9B99244D9AA4958C371890A48.dds">
[00:49] [BuildBaseRecords] <Debug: Looking for roadstraightlong02FallForestDirt01 for Skyrim.esm RoadStraightLong02FallForestDirt01 [STAT:000B0144]>
[00:49] [AddModel] <Debug: Meshes\lod\whiterun\wrdrygoodsbase_lod_0.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrayGoodsBase [STAT:000196E3]>
[00:49] [BuildBaseRecords] <Debug: Looking for roadstraightlong02 for Skyrim.esm RoadStraightLong02FallForestDirt01 [STAT:000B0144]>
[00:49] [AddModel] <Debug: Meshes\lod\whiterun\wrdrygoodsbase_lod_0.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRDrayGoodsBase [STAT:000196E3]>
[00:49] [AddModel] <Debug: Meshes\lod\whiterun\wrdrygoodsbase_lod_0.nif WRDryGoodsBase:37 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrayGoodsBase [STAT:000196E3]>
[00:49] [AddModel] <Debug: Meshes\lod\whiterun\wrdrygoodsbase_lod_0.nif WRDryGoodsBase:37 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRDrayGoodsBase [STAT:000196E3]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRDrayGoodsBase [STAT:000196E3]>
[00:49] [BuildBaseRecords] <Debug: Looking for giantobelisk02zzzRev_Wet for Glenmoril.esm zzzRevGiantObelisk02_Wet [STAT:0E015D24]>
[00:49] [BuildBaseRecords] <Debug: Looking for giantobelisk02 for Glenmoril.esm zzzRevGiantObelisk02_Wet [STAT:0E015D24]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockcliff07ReachMoss01_8872BEFC for Skyrim.esm RockCliff07ReachMoss01 [STAT:0007E606]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockcliff07ReachMoss01 for Skyrim.esm RockCliff07ReachMoss01 [STAT:0007E606]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFCpassthru for Skyrim.esm RockCliff07ReachMoss01 [STAT:0007E606]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockcliff07_8872BEFC for Skyrim.esm RockCliff07ReachMoss01 [STAT:0007E606]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockcliff07 for Skyrim.esm RockCliff07ReachMoss01 [STAT:0007E606]>
[00:49] [BuildBaseRecords] <Debug: Looking for aquarium_small01_log for ccBGSSSE001-Fish.esm ccBGSSSE001_AquariumSmallLog [STAT:05000CC8]>
[00:49] [BuildBaseRecords] <Debug: Looking for hagravenhousesticks01 for Skyrim.esm HagravenHouseSticks01 [STAT:000ACAF9]>
[00:49] [AddModel] <Debug: Meshes\lod\whiterun\wrdrygoodsbase_lod_2.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRDrayGoodsBase [STAT:000196E3]>
[00:49] [AddModel] <Debug: Meshes\lod\whiterun\wrdrygoodsbase_lod_2.nif WRPlainsDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRDrayGoodsBase [STAT:000196E3]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRDrayGoodsBase [STAT:000196E3]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveidirtmound03 for Skyrim.esm CaveIDirtMound03Ice [STAT:000468F3]>
[00:49] [BuildBaseRecords] <Debug: Looking for choppingblock01 for Skyrim.esm ChoppingBlock01_LightSN [STAT:000F23E8]>
[00:49] [BuildBaseRecords] <Debug: Looking for apoparwallsolid2x2 for Dragonborn.esm ApoParWallSolid2x2 [STAT:0403C3CA]>
[00:49] [BuildBaseRecords] <Debug: Looking for mqetchedshrineactivator for Glenmoril.esm zzzLamActTablet "Резная табличка" [ACTI:0E11E012]>
[00:49] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershelldoor04.nif CasExtTowerShellDoor04:12 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellDoor04 [STAT:02003D56]>
[00:49] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Glenmoril.esm zzzLrhActLinkTarget "Активатор" [ACTI:0E017678]>
[00:49] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershelldoor04.nif CasExtTowerShellDoor04:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellDoor04 [STAT:02003D56]>
[00:49] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershelldoor04.nif CasExtTowerShellDoor04:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellDoor04 [STAT:02003D56]>
[00:49] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casexttowershelldoor04.nif CasExtTowerShellDoor04:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellDoor04 [STAT:02003D56]>
[00:49] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershelldoor04_lod.nif CasExtTowerShellDoor04:15 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtTowerShellDoor04 [STAT:02003D56]>
[00:49] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttowershelldoor04_lod.nif CasExtTowerShellDoor04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtTowerShellDoor04 [STAT:02003D56]>
[00:49] [BuildBaseRecords] <Debug: Looking for barrel02 for Glenmoril.esm zzzRevVendorZealotChest "Бочка" [CONT:0E0160E1]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoregold01_LFallForestRocks for Skyrim.esm MineOreGold01_LFallForestRocks "Золотая жила" [ACTI:0010DADE]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoregold01 for Skyrim.esm MineOreGold01_LFallForestRocks "Золотая жила" [ACTI:0010DADE]>
[00:49] [BuildBaseRecords] <Debug: Looking for bladescorpse05 for Unslaad.esm zzzCrbBladesCorpse05 [STAT:0F06F09C]>
[00:49] [BuildBaseRecords] <Debug: Looking for norrmsmwallside01 for Wyrmstooth.esp WTNorRmSmWallSide01_ice [STAT:0A2FF802]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutshul for unofficial skyrim special edition patch.esp FXGreybeardShoutSHUL [ACTI:000C0C39]>
[00:49] [BuildBaseRecords] <Debug: Looking for wrdunintstr01doublehighdoortran01 for Skyrim.esm WRDunIntStr01DoubleHighDoorTran01 [STAT:000E4245]>
[00:49] [BuildBaseRecords] <Debug: Looking for groundfloorbase for Unslaad.esm zzzCrbScGroundFloorBase [STAT:0F3DD70B]>
[00:49] [BuildBaseRecords] <Debug: Looking for winterholdexttowerringbase for Skyrim.esm WinterholdExtTowerRingBase [STAT:00108BC6]>
[00:49] [BuildBaseRecords] <Debug: Looking for ashlanderchild02zzzGHC for Glenmoril.esm zzzGHAshlanderChild02C [STAT:0E00F7D2]>
[00:49] [BuildBaseRecords] <Debug: Looking for ashlanderchild02 for Glenmoril.esm zzzGHAshlanderChild02C [STAT:0E00F7D2]>
[00:49] [BuildBaseRecords] <Debug: Looking for spitpotclosed01 for CookingExpanded.esp SpitPotClosed01 "Горшок" [CONT:00054175]>
[00:49] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdexttowerringbase.nif WinterholdExtTowerRingBase:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtTowerRingBase [STAT:00108BC6]>
[00:49] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdexttowerringbase.nif WinterholdExtTowerRingBase:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtTowerRingBase [STAT:00108BC6]>
[00:49] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdexttowerringbase.nif WinterholdExtTowerRingBase:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtTowerRingBase [STAT:00108BC6]>
[00:49] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdexttowerringbase.nif WinterholdExtTowerRingBase:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtTowerRingBase [STAT:00108BC6]>
[00:49] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdexttowerringbase.nif WinterholdExtTowerRingBase:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtTowerRingBase [STAT:00108BC6]>
[00:49] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdexttowerringbase.nif WinterholdExtTowerRingBase:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtTowerRingBase [STAT:00108BC6]>
[00:49] [BuildBaseRecords] <Debug: Looking for minelhallcrossover01 for Skyrim.esm MineLHallCrossover01 [STAT:00043CCA]>
[00:49] [AddModel] <Debug: Meshes\lod\winterhold\winterholdexttowerringbase_lod.nif WinterholdExtTowerRingBase_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtTowerRingBase [STAT:00108BC6]>
[00:49] [AddModel] <Debug: Meshes\lod\winterhold\winterholdexttowerringbase_lod.nif WinterholdExtTowerRingBase_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtTowerRingBase [STAT:00108BC6]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\winterholdlod01.dds 0 Skyrim.esm WinterholdExtTowerRingBase [STAT:00108BC6]>
[00:49] [BuildBaseRecords] <Debug: Looking for blackreachcrystalpiles02 for Skyrim.esm BlackreachCrystalPileS02 [STAT:000CE0CE]>
[00:49] [BuildBaseRecords] <Debug: Looking for cwmapflagcityblue01 for Skyrim.esm CWMapFlagCapBlue "Город Братьев Бури" [ACTI:000F083F]>
[00:49] [BuildBaseRecords] <Debug: Looking for chest01 for Wyrmstooth.esp WTMudcrabMerchantChest "Сундук" [CONT:0A5D0596]>
[00:49] [BuildBaseRecords] <Debug: Looking for vinefloor01nocol for Glenmoril.esm zzzRevOrchardVineFloor01NoCol [STAT:0E001E1A]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc02godplinth2 for Dragonborn.esm DLC2ShrineMephala "Святилище Мефалы" [ACTI:0403A481]>
[00:49] [BuildBaseRecords] <Debug: Looking for smdcdorcon01WT for Wyrmstooth.esp WTSMdCDorCon01 [STAT:0A40AEF0]>
[00:49] [BuildBaseRecords] <Debug: Looking for smdcdorcon01 for Wyrmstooth.esp WTSMdCDorCon01 [STAT:0A40AEF0]>
[00:49] [BuildBaseRecords] <Debug: Looking for impextarchsupport01 for Skyrim.esm ImpExtArchSupport01 [STAT:0003F93D]>
[00:49] [BuildBaseRecords] <Debug: Looking for rtfarmhouse01 for Skyrim.esm RTFarmhouse01 [STAT:000B0EA9]>
[00:49] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim01_lod_0.nif MountainTrim01_LOD_0:1 Shader Flags 1: Vertex_Alpha | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim01 [STAT:0E00A261]>
[00:49] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim01_lod_0.nif MountainTrim01_LOD_0:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim01 [STAT:0E00A261]>
[00:49] [BuildBaseRecords] <Debug: Looking for rifrmsmfirstcorinlhalf01 for Skyrim.esm RifRmSmFirstCorInLHalf01 [STAT:00096F9A]>
[00:49] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim01_lod_0.nif MountainTrim01_LOD_0:2 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim01 [STAT:0E00A261]>
[00:49] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim01_lod_0.nif MountainTrim01_LOD_0:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim01 [STAT:0E00A261]>
[00:49] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim01_lod_0.nif MountainTrim01_LOD_0:4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim01 [STAT:0E00A261]>
[00:49] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim01_lod_0.nif MountainTrim01_LOD_0:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim01 [STAT:0E00A261]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTFarmhouse01 [STAT:000B0EA9]>
[00:49] [BuildBaseRecords] <Debug: Looking for genericbannerred02zzzCHAlessianBanner01_02 for Vigilant.esm zzzCHAlessianBanner01_02 [MSTT:0D1D6843]>
[00:49] [BuildBaseRecords] <Debug: Looking for genericbannerred02 for Vigilant.esm zzzCHAlessianBanner01_02 [MSTT:0D1D6843]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTFarmhouse01 [STAT:000B0EA9]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTFarmhouse01 [STAT:000B0EA9]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTFarmhouse01 [STAT:000B0EA9]>
[00:49] [BuildBaseRecords] <Debug: Looking for roadsignshorsstone01r for Skyrim.esm RoadSignShorsStone01R [STAT:000D8D9A]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02_LReachGrass for Skyrim.esm MineOreQuicksilver02_LReachGrass "Ртутная жила" [ACTI:0010DCBC]>
[00:49] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodplanks04 for Skyrim.esm ShipKatariahWoodplanks04 [STAT:000985AA]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineorequicksilver02 for Skyrim.esm MineOreQuicksilver02_LReachGrass "Ртутная жила" [ACTI:0010DCBC]>
[00:49] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim01_lod_1.nif MountainTrim01_LOD_1:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim01 [STAT:0E00A261]>
[00:49] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim01_lod_1.nif MountainTrim01_LOD_1:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim01 [STAT:0E00A261]>
[00:49] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim01_lod_1.nif MountainTrim01_LOD_1:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim01 [STAT:0E00A261]>
[00:49] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim01_lod_1.nif MountainTrim01_LOD_1:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim01 [STAT:0E00A261]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc01_inv_scairncloudshape06_50 for Dawnguard.esm DLC01_INV_SCairnCloudShape06_50 [STAT:02008411]>
[00:49] [AddModel] <Debug: Meshes\_resourcepack\landscape\plants\indianricegrass02.nif IndianRiceGrass02:0 - L2_:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test _ResourcePack.esl RP_IndianRiceGrass02 [TREE:FE002016]>
[00:49] [AddModel] <Debug: Meshes\_resourcepack\landscape\plants\indianricegrass02.nif IndianRiceGrass02:0 - L2_:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim _ResourcePack.esl RP_IndianRiceGrass02 [TREE:FE002016]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveghalldeadend01c for Skyrim.esm CaveGHallDeadEnd01c [STAT:00026C0C]>
[00:49] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim01_lod_2.nif MountainTrim01_LOD_2:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim01 [STAT:0E00A261]>
[00:49] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim01_lod_2.nif MountainTrim01_LOD_2:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim01 [STAT:0E00A261]>
[00:49] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim01_lod_2.nif MountainTrim01_LOD_2:4 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevMountainTrim01 [STAT:0E00A261]>
[00:49] [AddModel] <Debug: Meshes\lod\revenant\mtrock\mountaintrim01_lod_2.nif MountainTrim01_LOD_2:4 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevMountainTrim01 [STAT:0E00A261]>
[00:49] [BuildBaseRecords] <Debug: Looking for alchemyworkbench for Skyrim.esm CraftingAlchemyWorkbench "Алхимическая лаборатория" [FURN:000BAD0C]>
[00:49] [AddModel] <Debug: Meshes\dungeons\ship\katariah\shipkatariahwoodplanks04.nif ShipKatariahWoodplanks04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipKatariahWoodplanks04 [STAT:000985AA]>
[00:49] [AddModel] <Debug: Meshes\dungeons\ship\katariah\shipkatariahwoodplanks04.nif ShipKatariahWoodplanks04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipKatariahWoodplanks04 [STAT:000985AA]>
[00:49] [BuildBaseRecords] <Debug: Looking for pillowround01 for SkystoneCastle.esp LA_SS_InsanityPillowRound01 [STAT:359D11BF]>
[00:49] [BuildBaseRecords] <Debug: Looking for apoexttowerbase01 for Dragonborn.esm ApoExtTowerBase01 [STAT:0401AA30]>
[00:49] [BuildBaseRecords] <Debug: Looking for wrintcastlewallststr01 for Skyrim.esm WRIntCastleWallStStr01 [STAT:0008792C]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\apoexttowerbase01_lod.dds 0 Dragonborn.esm ApoExtTowerBase01 [STAT:0401AA30]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\apoexttowerbase01_lod.dds 0 Dragonborn.esm ApoExtTowerBase01 [STAT:0401AA30]>
[00:49] [AddModel] <Debug: Meshes\lod\ships\shipkatariahwoodplanks04_lod_0.nif ShipKatariahWoodplanks04:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ShipKatariahWoodplanks04 [STAT:000985AA]>
[00:49] [AddModel] <Debug: Meshes\lod\ships\shipkatariahwoodplanks04_lod_0.nif ShipKatariahWoodplanks04:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ShipKatariahWoodplanks04 [STAT:000985AA]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\apoexttowerbase01_lod.dds 0 Dragonborn.esm ApoExtTowerBase01 [STAT:0401AA30]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc01falmerbooklowpoly for Dawnguard.esm DLC1FVBBookAct04 "Неизвестная книга, т. IV" [ACTI:0201A3EC]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveihall1way64d01 for Skyrim.esm CaveIHall1Way64D01ice [STAT:000773C8]>
[00:49] [BuildBaseRecords] <Debug: Looking for impextblocks02 for Skyrim.esm ImpExtBlocks02SnowLight [STAT:000C6899]>
[00:49] [BuildBaseRecords] <Debug: Looking for shackbrokewall02 for Skyrim.esm ShackBrokeWall02 [STAT:0002FB2A]>
[00:49] [BuildBaseRecords] <Debug: Looking for shiveringcamp_02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SICamp02 [STAT:1101A282]>
[00:49] [BuildBaseRecords] <Debug: Looking for whvalunstrad10 for Skyrim.esm WHvalunstrad10 [STAT:000FFEC6]>
[00:49] [BuildBaseRecords] <Debug: Looking for dweshelfsolid03 for Skyrim.esm DweShelfSolid03 [STAT:0001EDD7]>
[00:49] [BuildBaseRecords] <Debug: Looking for noblechest01 for Unslaad.esm zzzCrbSharedChestB "Второй общий сундук" [ACTI:0F380D58]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoregold01_LDirt02 for Skyrim.esm MineOreGold01_LDirt02 "Золотая жила" [ACTI:0010D020]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoregold01 for Skyrim.esm MineOreGold01_LDirt02 "Золотая жила" [ACTI:0010D020]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc2rrjailgrate02 for Dragonborn.esm DLC2RRJailGrate02 [STAT:0403BD64]>
[00:49] [BuildBaseRecords] <Debug: Looking for cratesmall02 for Skyrim.esm CrateSmall02 [STAT:0007A609]>
[00:49] [BuildBaseRecords] <Debug: Looking for rrbulwarklower02 for Dragonborn.esm RRBulwarkLower02 [STAT:04037AF0]>
[00:49] [BuildBaseRecords] <Debug: Looking for voidtentacle02 for DAc0da.esm zDcdVdTentacle02 [STAT:0C003AD7]>
[00:49] [BuildBaseRecords] <Debug: Looking for dirtcliffs01moss for Skyrim.esm DirtCliffs01Moss [STAT:00056AD2]>
[00:49] [BuildBaseRecords] <Debug: Looking for columnb for Glenmoril.esm zzzRevSFp06ColumnB [STAT:0E34F51C]>
[00:49] [BuildBaseRecords] <Debug: Looking for seruinshallbg1way128u01 for _ResourcePack.esl RP_SERuinsHallBg1Way128U01 [STAT:FE0020D7]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockm01 for Skyrim.esm RockM01 [STAT:00018195]>
[00:49] [BuildBaseRecords] <Debug: Looking for nordwelling04extbasec for Skyrim.esm NorDwelling04ExtBaseCSnow [STAT:0002584A]>
[00:49] [BuildBaseRecords] <Debug: Looking for cotn_wood_debris01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIBridgeDebris01 [STAT:11157286]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineclewalldoor01 for Skyrim.esm MineCLEWallDoor01 [STAT:00045559]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwecontainter02 for SkystoneCastle.esp LA_SS_DwarvenChestSmall "Сундук" [CONT:35149F7A]>
[00:49] [BuildBaseRecords] <Debug: Looking for whiterundragontrapref01 for Skyrim.esm WhiteRunDragonTrapRef01 [STAT:000A85C2]>
[00:49] [BuildBaseRecords] <Debug: Looking for apowarpbook01 for Dragonborn.esm ApoWarpBook01 [STAT:0401EF74]>
[00:49] [BuildBaseRecords] <Debug: Looking for arrmcolumn02 for Update.esm ccBGS_ARRmColumn02 [STAT:0100319E]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpiles01_Dirt01 for Skyrim.esm RockPileS01_Dirt01 [STAT:000CC766]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Skyrim.esm RockPileS01_Dirt01 [STAT:000CC766]>
[00:49] [BuildBaseRecords] <Debug: Looking for norbridgermbgwallsideexsm01 for Skyrim.esm NorBridgeRmBgWallSideExSm01 [STAT:0001C2EF]>
[00:49] [BuildBaseRecords] <Debug: Looking for displaycaselgangled01 for Skyrim.esm DisplayCaseLgAngled01 "Витрина" [DOOR:000C5891]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineclhall1way128l01 for Skyrim.esm MineCLHall1Way128L01 [STAT:000454B0]>
[00:49] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01moss.nif Moss:11 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs01Moss [STAT:00056AD2]>
[00:49] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01moss.nif Moss:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs01Moss [STAT:00056AD2]>
[00:49] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01moss.nif Moss:12 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm DirtCliffs01Moss [STAT:00056AD2]>
[00:49] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01moss.nif Moss:12 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs01Moss [STAT:00056AD2]>
[00:49] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01moss.nif L2_Roots02:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs01Moss [STAT:00056AD2]>
[00:49] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01moss.nif L2_Roots02:4 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs01Moss [STAT:00056AD2]>
[00:49] [BuildBaseRecords] <Debug: Looking for root03 for Glenmoril.esm zzzRevOrchardRoot03 [STAT:0E001E0B]>
[00:49] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01moss.nif L2_Roots02:9 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs01Moss [STAT:00056AD2]>
[00:49] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01moss.nif L2_Roots02:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs01Moss [STAT:00056AD2]>
[00:49] [BuildBaseRecords] <Debug: Looking for ruinsdeaddraugr04 for Skyrim.esm TreasDraugrAmbushCorpse05 "Драугр" [CONT:00080092]>
[00:49] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01moss.nif DirtCliffs01Moss:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs01Moss [STAT:00056AD2]>
[00:49] [AddModel] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01moss.nif DirtCliffs01Moss:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs01Moss [STAT:00056AD2]>
[00:49] [BuildBaseRecords] <Debug: Looking for arpedestal04 for Update.esm ccBGS_ARPedestal04 [STAT:0100318A]>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2.dds] ResourceExists>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\B6BE89AA12F8456FAE6050C6A13933C8.dds">
[00:49] [BuildBaseRecords] <Debug: Looking for walkwaystairs4 for Skyrim.esm WalkwayStairs4 [STAT:0004D7B1]>
[00:49] [BuildBaseRecords] <Debug: Looking for cassmrmwall01 for Dawnguard.esm CasSmRmWall01 [STAT:020008BE]>
[00:49] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffs01moss_lod_0.nif Moss:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs01Moss [STAT:00056AD2]>
[00:49] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffs01moss_lod_0.nif Moss:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm DirtCliffs01Moss [STAT:00056AD2]>
[00:49] [BuildBaseRecords] <Debug: Looking for tempportstone01 for Skyrim.esm WETempActivator "Запертый саркофаг" [ACTI:0004A607]>
[00:49] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffs01moss_lod_0.nif DirtCliffs01Moss:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm DirtCliffs01Moss [STAT:00056AD2]>
[00:49] [AddModel] <Debug: Meshes\lod\dirtcliffs\moss\dirtcliffs01moss_lod_0.nif DirtCliffs01Moss:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm DirtCliffs01Moss [STAT:00056AD2]>
[00:49] [BuildBaseRecords] <Debug: Looking for slgcconspacer02 for Skyrim.esm SLgCConSpacer02 [STAT:000EAA1B]>
[00:49] [BuildBaseRecords] <Debug: Looking for sovrugaendr for Skyrim.esm SOVRugAEndR [STAT:000E9D1A]>
[00:49] [BuildBaseRecords] <Debug: Looking for craftingworkbench02 for HearthFires.esm BYOHHouseInteriorWorkbenchRoom07 "Плотницкий верстак" [FURN:03003AFC]>
[00:49] [BuildBaseRecords] <Debug: Looking for wrsingletrigger01 for Skyrim.esm dunFrostmereCryptSwordHolder "Подставка для меча" [ACTI:0002AA4B]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveifhall1way64d01 for Skyrim.esm CaveIFHall1Way64D01 [STAT:0001FEA4]>
[00:49] [BuildBaseRecords] <Debug: Looking for bookcase02 for Glenmoril.esm zzzRevBookCase02 [STAT:0E32089D]>
[00:49] [BuildBaseRecords] <Debug: Looking for tgparchment01 for Campfire.esm _Camp_TinderINV_Paper [STAT:0905BDF3]>
[00:49] [BuildBaseRecords] <Debug: Looking for minecroomwall02 for Skyrim.esm MineCRoomWall02 [STAT:000454E4]>
[00:49] [BuildBaseRecords] <Debug: Looking for noblebeddouble01 for Skyrim.esm NobleBedDouble01L "Кровать" [FURN:000D9D57]>
[00:49] [BuildBaseRecords] <Debug: Looking for sc_mausoleumdoorway01 for Dawnguard.esm sc_mausoleumDoorway01 [STAT:02009340]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwemagicgun for DAc0da.esm zDcd1stPersonKagrenacHandStaff [STAT:0C00B3D8]>
[00:49] [BuildBaseRecords] <Debug: Looking for nortmphallbgcolumn03 for Skyrim.esm NorTmpHallBgColumn03 [STAT:00033414]>
[00:49] [BuildBaseRecords] <Debug: Looking for farmint2doorway03 for Skyrim.esm FarmInt2Doorway03 [STAT:0005ACF1]>
[00:49] [AddModel] <Debug: Meshes\landscape\plants\reachbush01.nif L2_ReachBush01:2 - L1_ReachBush01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachBush01 [TREE:000B8A57]>
[00:49] [AddModel] <Debug: Meshes\landscape\plants\reachbush01.nif L2_ReachBush01:2 - L1_ReachBush01:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeReachBush01 [TREE:000B8A57]>
[00:49] [BuildBaseRecords] <Debug: Looking for zenitharamulet_go for SkystoneCastle.esp LA_SS_AmuletZenithar [STAT:359D1223]>
[00:49] [BuildBaseRecords] <Debug: Looking for expspidersackfire for Dragonborn.esm DLC2ExpSpiderFireEggCloak [ACTI:04017078]>
[00:49] [BuildBaseRecords] <Debug: Looking for mountaintrim02RiverMud01 for Skyrim.esm MountainTrim02RiverMud01 [STAT:00084A4C]>
[00:49] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for Skyrim.esm MountainTrim02RiverMud01 [STAT:00084A4C]>
[00:49] [BuildBaseRecords] <Debug: Looking for minecedoor02 for Skyrim.esm MineCEDoor02 [STAT:0004560C]>
[00:49] [BuildBaseRecords] <Debug: Looking for wrintroofstcorcorinr for Skyrim.esm WRIntRoofSTCorCorInR [STAT:0003EE51]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxwordchains01 for Unslaad.esm zzzCrbFXWordChain01 [MSTT:0F477A90]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc2darkelflantern03 for Dragonborn.esm DLC2DarkElfLantern03 [STAT:04039BB6]>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1.dds] ResourceExists>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\D2EB90FDA2E046EA9C984535E7E8D186.dds">
[00:49] [BuildBaseRecords] <Debug: Looking for endtable01 for Weapons Armor Clothing & Clutter Fixes.esp EndTable01_NoRespawn_WACCF "Тумбочка" [CONT:2900FB03]>
[00:49] [BuildBaseRecords] <Debug: Looking for chsfalling01 for DAc0da.esm zDcdActFallingAgent [ACTI:0C0044F7]>
[00:49] [AddModel] <Debug: Meshes\dlc01\landscape\plants\icevine01longsnow.nif IceVine01LongSnow01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm TreeIceVineLongSnow "Заснеженная ледяная лоза" [TREE:020042E9]>
[00:49] [AddModel] <Debug: Meshes\dlc01\landscape\plants\icevine01longsnow.nif IceVine01LongSnow01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dawnguard.esm TreeIceVineLongSnow "Заснеженная ледяная лоза" [TREE:020042E9]>
[00:49] [BuildBaseRecords] <Debug: Looking for expspidersackfrost for Dragonborn.esm DLC2ExpSpiderFrostEggCloak [ACTI:04026D50]>
[00:49] [BuildBaseRecords] <Debug: Looking for _camp_fuel_flickering_branchesunlit for Campfire.esm _Camp_Fuel_Flickering_BranchesUnlit [ACTI:090328A7]>
[00:49] [BuildBaseRecords] <Debug: Looking for norcathallsm2way01 for Skyrim.esm NorCatHallSm2way01 [STAT:0001843B]>
[00:49] [BuildBaseRecords] <Debug: Looking for fishtunasalmon01 for ccBGSSSE001-Fish.esm ccBGSSSE001_TankCritterTunaSalmon [ACTI:05000FA5]>
[00:49] [BuildBaseRecords] <Debug: Looking for shackframebend01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ShackFrameBEnd01_Dementia [STAT:11580856]>
[00:49] [BuildBaseRecords] <Debug: Looking for shackframebend01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ShackFrameBEnd01_Dementia [STAT:11580856]>
[00:49] [BuildBaseRecords] <Debug: Looking for mrkkeepsteps02 for Skyrim.esm MrkKeepSteps02 [STAT:000B3A93]>
[00:49] [BuildBaseRecords] <Debug: Looking for smdfarchcor02 for Skyrim.esm SMdFArchCor02 [STAT:00073C4A]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ShackFrameBEnd01_Dementia [STAT:11580856]>
[00:49] [BuildBaseRecords] <Debug: Looking for falmerbigfence02 for Skyrim.esm FalmerBFence02 [STAT:00099D47]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilem01Rocks01 for Skyrim.esm RockPileM01Rocks01 [STAT:0001EF89]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Skyrim.esm RockPileM01Rocks01 [STAT:0001EF89]>
[00:49] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01DLC1WayshrineDoorDarkfallCave for Dawnguard.esm DLC1WayshrineDoorDarkfallCave "Портал" [DOOR:0200C83A]>
[00:49] [BuildBaseRecords] <Debug: Looking for sewayshrineportal01 for Dawnguard.esm DLC1WayshrineDoorDarkfallCave "Портал" [DOOR:0200C83A]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoregold02_LTundraRocks for unofficial skyrim special edition patch.esp MineOreGold02_LTundraRocks "Золотая жила" [ACTI:0010D056]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoregold02 for unofficial skyrim special edition patch.esp MineOreGold02_LTundraRocks "Золотая жила" [ACTI:0010D056]>
[00:49] [BuildBaseRecords] <Debug: Looking for vinedwefacadetowerarch01b for Glenmoril.esm zzzRevOrchardVineDweFacadeTower01Arch01b [STAT:0E001E15]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepsteps02.nif MrkKeepSteps02:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepSteps02 [STAT:000B3A93]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepsteps02.nif MrkKeepSteps02:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepSteps02 [STAT:000B3A93]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarchap for Skyrim.esm DweFacadeTowerArchAP [STAT:000FF8E5]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepsteps02.nif MrkKeepSteps02:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepSteps02 [STAT:000B3A93]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepsteps02.nif MrkKeepSteps02:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepSteps02 [STAT:000B3A93]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepsteps02.nif MrkKeepSteps02:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepSteps02 [STAT:000B3A93]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepsteps02.nif MrkKeepSteps02:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepSteps02 [STAT:000B3A93]>
[00:49] [BuildBaseRecords] <Debug: Looking for slgctoedor01 for Skyrim.esm SLgCtoEDor01 [STAT:0006D83A]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwefacadehallsm1way01WT for Wyrmstooth.esp WTDweFacadeHallSm1way01 [STAT:0A3177DD]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwefacadehallsm1way01 for Wyrmstooth.esp WTDweFacadeHallSm1way01 [STAT:0A3177DD]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc2stalhrimpile02 for Dragonborn.esm DLC2StalhrimOrePile02 [STAT:04032A61]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArchAP [STAT:000FF8E5]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArchAP [STAT:000FF8E5]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerArchAP [STAT:000FF8E5]>
[00:49] [BuildBaseRecords] <Debug: Looking for cavegcliffscornerout01 for Skyrim.esm CaveGCliffsCornerOut01 [STAT:0001CDEB]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepsteps02_lod_2.nif MrkKeepSteps02_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepSteps02 [STAT:000B3A93]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepsteps02_lod_2.nif MrkKeepSteps02_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepSteps02 [STAT:000B3A93]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepsteps02_lod_2.nif MrkKeepSteps02_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepSteps02 [STAT:000B3A93]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepsteps02_lod_2.nif MrkKeepSteps02_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepSteps02 [STAT:000B3A93]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkKeepSteps02 [STAT:000B3A93]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkKeepSteps02 [STAT:000B3A93]>
[00:49] [BuildBaseRecords] <Debug: Looking for iceberglarge for Skyrim.esm IcebergLarge [STAT:000A545F]>
[00:49] [BuildBaseRecords] <Debug: Looking for oiltrappuddle01 for Skyrim.esm BFXInertOilPool [ACTI:000F02E1]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\iceberglargelod.dds 0 Skyrim.esm IcebergLarge [STAT:000A545F]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\iceberglargelod.dds 0 Skyrim.esm IcebergLarge [STAT:000A545F]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\iceberglargelod.dds 0 Skyrim.esm IcebergLarge [STAT:000A545F]>
[00:49] [BuildBaseRecords] <Debug: Looking for nortmpextplatstairmid02 for Skyrim.esm NorTmpExtPlatStairMid02 [STAT:00026F98]>
[00:49] [BuildBaseRecords] <Debug: Looking for rubblepile04zzzRevDeadHillDeadRubble04 for Glenmoril.esm zzzRevDeadHillDeadRubble04 [STAT:0E0150F0]>
[00:49] [BuildBaseRecords] <Debug: Looking for rubblepile04 for Glenmoril.esm zzzRevDeadHillDeadRubble04 [STAT:0E0150F0]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 1 Skyrim.esm NorTmpExtPlatStairMid02 [STAT:00026F98]>
[00:49] [BuildBaseRecords] <Debug: Looking for norhallbg1way01 for Glenmoril.esm zzzRevNorHallBg1way01Snow [STAT:0E221F67]>
[00:49] [BuildBaseRecords] <Debug: Looking for impfloorstraight03 for Skyrim.esm ImpFloorStraight03 [STAT:0003CB8E]>
[00:49] [BuildBaseRecords] <Debug: Looking for dovahkiindead for Unslaad.esm zzzCrbDovahKiinCorpse [STAT:0F155085]>
[00:49] [BuildBaseRecords] <Debug: Looking for genericbannerred02GenericBannerYellow02 for Skyrim.esm GenericBannerYellow02 [MSTT:000D201E]>
[00:49] [BuildBaseRecords] <Debug: Looking for genericbannerred02 for Skyrim.esm GenericBannerYellow02 [MSTT:000D201E]>
[00:49] [BuildBaseRecords] <Debug: Looking for azuralargecrystalmoving07 for Skyrim.esm AzuraLargeCrystalMoving070000 [MSTT:00056892]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwedresser01 for Skyrim.esm QAScrollContainer "All Scrolls" [CONT:000C2CE1]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwelift1024db for DAc0da.esm zdcdDweLift1024Db "Подъемник" [ACTI:0C007DEE]>
[00:49] [BuildBaseRecords] <Debug: Looking for impextbldgmid01 for Better Dynamic Ash.esp BDA_ImpExtBldgMid01Ash [STAT:3400FB14]>
[00:49] [BuildBaseRecords] <Debug: Looking for roadchunks03Snow for BlendedRoads.esp RoadChunkS03Snow [STAT:000B2420]>
[00:49] [BuildBaseRecords] <Debug: Looking for roadchunks03 for BlendedRoads.esp RoadChunkS03Snow [STAT:000B2420]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc2dweplatbgstairmid01 for Dragonborn.esm DLC2DwePlatBgStairMid01 [STAT:0401F156]>
[00:49] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactChurchSpear2H "Сундук" [CONT:0E2768FE]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwefacadetower3x3 for DAc0da.esm zDcdZeroSumDweFacadeTower3x3 [STAT:0C009807]>
[00:49] [BuildBaseRecords] <Debug: Looking for portgatepoledwemer01 for Skyrim.esm PortGatePoleDwemer [ACTI:00018425]>
[00:49] [BuildBaseRecords] <Debug: Looking for farmbwalltrapdoor01 for Skyrim.esm FarmBWallTrapdoor01 [STAT:000E9E06]>
[00:49] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstairmid01.nif DLC2DwePlatBgStairMid01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgStairMid01 [STAT:0401F156]>
[00:49] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstairmid01.nif DLC2DwePlatBgStairMid01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgStairMid01 [STAT:0401F156]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04_LCoastBeach for Skyrim.esm MineOreOrichalcum04_LCoastBeach "Выход орихалка" [ACTI:0010DB29]>
[00:49] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstairmid01.nif DLC2DwePlatBgStairMid01:39 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgStairMid01 [STAT:0401F156]>
[00:49] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstairmid01.nif DLC2DwePlatBgStairMid01:39 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgStairMid01 [STAT:0401F156]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04 for Skyrim.esm MineOreOrichalcum04_LCoastBeach "Выход орихалка" [ACTI:0010DB29]>
[00:49] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstairmid01.nif DLC2DwePlatBgStairMid01:42 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgStairMid01 [STAT:0401F156]>
[00:49] [AddModel] <Debug: Meshes\dlc02\dungeons\dwemer\platforms\dlc2dweplatbgstairmid01.nif DLC2DwePlatBgStairMid01:42 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgStairMid01 [STAT:0401F156]>
[00:49] [BuildBaseRecords] <Debug: Looking for craftingworkbench02 for HearthFires.esm BYOHHouseInteriorWorkbenchRoom09 "Плотницкий верстак" [FURN:03003AFE]>
[00:49] [BuildBaseRecords] <Debug: Looking for tapestry_02EC_SS_ShiveringBanner03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ShiveringBanner03 [STAT:111B2503]>
[00:49] [BuildBaseRecords] <Debug: Looking for tapestry_02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ShiveringBanner03 [STAT:111B2503]>
[00:49] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweplatbgstairmid01_lod.nif DwePlatBgStairMid01_LOD:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2DwePlatBgStairMid01 [STAT:0401F156]>
[00:49] [AddModel] <Debug: Meshes\dlc02\lod\dwemer\dlc2dweplatbgstairmid01_lod.nif DwePlatBgStairMid01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dragonborn.esm DLC2DwePlatBgStairMid01 [STAT:0401F156]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins01_lod.dds 0 Dragonborn.esm DLC2DwePlatBgStairMid01 [STAT:0401F156]>
[00:49] [BuildBaseRecords] <Debug: Looking for mammothskull4 for Skyrim.esm BoneMammothSkull4Sulfur [STAT:000998CA]>
[00:49] [BuildBaseRecords] <Debug: Looking for iciclethinstrip for Skyrim.esm IcicleThinStrip [STAT:000F7F4F]>
[00:49] [BuildBaseRecords] <Debug: Looking for la_ruggreenendr for SkystoneCastle.esp LA_SS_RugGreenEndR [STAT:35821F64]>
[00:49] [BuildBaseRecords] <Debug: Looking for wrtempletree02rootEC_SS_RootBlocker for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootBlocker [ACTI:1100FB09]>
[00:49] [BuildBaseRecords] <Debug: Looking for wrtempletree02root for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootBlocker [ACTI:1100FB09]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04_LTundraRocks for Skyrim.esm MineOreOrichalcum04_LTundraRocks "Выход орихалка" [ACTI:0010D07E]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum04 for Skyrim.esm MineOreOrichalcum04_LTundraRocks "Выход орихалка" [ACTI:0010D07E]>
[00:49] [BuildBaseRecords] <Debug: Looking for bedrollhay01LFallForestDirt01 for Skyrim.esm BedrollHay01LFallForestDirt01 "Лежанка" [FURN:000D1619]>
[00:49] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LFallForestDirt01 "Лежанка" [FURN:000D1619]>
[00:49] [BuildBaseRecords] <Debug: Looking for minecboulderl03EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCBoulderL03_Dementia [STAT:1157B6CE]>
[00:49] [BuildBaseRecords] <Debug: Looking for minecboulderl03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCBoulderL03_Dementia [STAT:1157B6CE]>
[00:49] [BuildBaseRecords] <Debug: Looking for ruground03 for Skyrim.esm RugRound03 [STAT:000954A4]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpiles03RiverbedEdge01 for Skyrim.esm RockPileS03RiverbedEdge01 [STAT:000B8CB8]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Skyrim.esm RockPileS03RiverbedEdge01 [STAT:000B8CB8]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc2svintroofcorl01a for Dragonborn.esm DLC2SVIntRoofCorL01A [STAT:040323F7]>
[00:49] [BuildBaseRecords] <Debug: Looking for rp_fxambsandfalling01 for _ResourcePack.esl RP_FXAmbSandFalling01 [MSTT:FE00200D]>
[00:49] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm TreasBanditChestEMPTY "Сундук" [CONT:00020673]>
[00:49] [BuildBaseRecords] <Debug: Looking for musclestudy for Glenmoril.esm zzzGHApepiPaperMuscleStudy [STAT:0E009BC9]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoresilver01_LTundraRocks for unofficial skyrim special edition patch.esp MineOreSilver01_LTundraRocks "Серебряная жила" [ACTI:0010D08C]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoresilver01 for unofficial skyrim special edition patch.esp MineOreSilver01_LTundraRocks "Серебряная жила" [ACTI:0010D08C]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew2v2.nif jungletree2:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree02 [TREE:10016016]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew2v2.nif jungletree2:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree02 [TREE:10016016]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew2v2.nif jungletree2_1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree02 [TREE:10016016]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew2v2.nif jungletree2_1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree02 [TREE:10016016]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew2v2.nif jungletree2_2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree02 [TREE:10016016]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew2v2.nif jungletree2_2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCGJungleTree02 [TREE:10016016]>
[00:49] [BuildBaseRecords] <Debug: Looking for la_shieldskystonered for SkystoneCastle.esp LA_SS_ShieldSkystoneRed [STAT:35817D55]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew2v2.nif jungletree2_3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCGJungleTree02 [TREE:10016016]>
[00:49] [AddModel] <Debug: Meshes\landscape\trees\gkbjungletreenew2v2.nif jungletree2_3 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim TheBawbsWardenOfTheCoast.esp WCGJungleTree02 [TREE:10016016]>
[00:49] [BuildBaseRecords] <Debug: Looking for wrcommonhouseplatform01 for Skyrim.esm WRCommonHousePlatform01 [STAT:000510E2]>
[00:49] [BuildBaseRecords] <Debug: Looking for casextbldgmid02 for Dawnguard.esm CasExtBldgMid02 [STAT:02003D26]>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016.dds] ResourceExists>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016.dds] DXGI_FORMAT_BC7_UNORM>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x3.nif DweFacadeTower3x3:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x3 [STAT:0C009807]>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x3.nif DweFacadeTower3x3:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x3 [STAT:0C009807]>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\75654A8F4FC647ECA361FCE5FBF543B1.dds">
[00:49] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgmid02.nif CasExtBldgMid02:17 Shader Flags 1: Specular | Vertex_Alpha | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgMid02 [STAT:02003D26]>
[00:49] [AddModel] <Debug: Meshes\dlc01\dungeons\castle\casvariant\casextbldgmid02.nif CasExtBldgMid02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtBldgMid02 [STAT:02003D26]>
[00:49] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgmid02_lod.nif CasExtBldgMid02:17 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgMid02 [STAT:02003D26]>
[00:49] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgmid02_lod.nif CasExtBldgMid02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgMid02 [STAT:02003D26]>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x3.nif DweFacadeTower3x3:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x3 [STAT:0C009807]>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x3.nif DweFacadeTower3x3:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x3 [STAT:0C009807]>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x3.nif DweFacadeTower3x3:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x3 [STAT:0C009807]>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x3.nif DweFacadeTower3x3:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x3 [STAT:0C009807]>
[00:49] [BuildBaseRecords] <Debug: Looking for gemportal01 for Dawnguard.esm PortalGemDoor "Портал" [DOOR:02019AC2]>
[00:49] [BuildBaseRecords] <Debug: Looking for minecshaftdoorl03 for Skyrim.esm MineCShaftDoorL03 [STAT:0004551C]>
[00:49] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgmid02_lod_3.nif ImpExtBldgMid01_LOD_3:20 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm CasExtBldgMid02 [STAT:02003D26]>
[00:49] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbldgmid02_lod_3.nif ImpExtBldgMid01_LOD_3:20 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm CasExtBldgMid02 [STAT:02003D26]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01castlefortlod.dds 0 Dawnguard.esm CasExtBldgMid02 [STAT:02003D26]>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x3.nif DweFacadeTower3x3:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x3 [STAT:0C009807]>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x3.nif DweFacadeTower3x3:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x3 [STAT:0C009807]>
[00:49] [BuildBaseRecords] <Debug: Looking for dragonpriestdead for DAc0da.esm zDcdBeynhaalCorpse [STAT:0C0050D9]>
[00:49] [BuildBaseRecords] <Debug: Looking for scroll01 for SkystoneCastle.esp LA_SS_Scroll01 [STAT:35149F5B]>
[00:49] [BuildBaseRecords] <Debug: Looking for roadcurvelong45lramp01 for Skyrim.esm RoadCurveLong45LRamp01 [STAT:0008AF6E]>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x3.nif DweFacadeTower3x3:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x3 [STAT:0C009807]>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x3.nif DweFacadeTower3x3:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x3 [STAT:0C009807]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxda09meridiaswordglow for Skyrim.esm FXDA09MeridiaSwordGlow [MSTT:000D7B04]>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x3.nif DweFacadeTower3x3:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x3 [STAT:0C009807]>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x3.nif DweFacadeTower3x3:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x3 [STAT:0C009807]>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x3.nif DweFacadeTower3x3:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x3 [STAT:0C009807]>
[00:49] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetower3x3.nif DweFacadeTower3x3:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x3 [STAT:0C009807]>
[00:49] [BuildBaseRecords] <Debug: Looking for ruinssarcophagus_bottom01 for Skyrim.esm NorSarcophagusBottomSnow [STAT:00072607]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc01crystalpillars for Dawnguard.esm DLC01CrystalPillars [STAT:0200BF4E]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineclhalldoorrb01 for Skyrim.esm MineCLHallDoorRB01 [STAT:000454C9]>
[00:49] [BuildBaseRecords] <Debug: Looking for wrtempintpromcor01 for Skyrim.esm WRTempIntPromCor01 [STAT:00073C10]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcommonhouseplatform01.nif WRCommonHousePlatform01:9 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCommonHousePlatform01 [STAT:000510E2]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcommonhouseplatform01.nif WRCommonHousePlatform01:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCommonHousePlatform01 [STAT:000510E2]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcommonhouseplatform01.nif WRCommonHousePlatform01:15 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRCommonHousePlatform01 [STAT:000510E2]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcommonhouseplatform01.nif WRCommonHousePlatform01:15 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCommonHousePlatform01 [STAT:000510E2]>
[00:49] [BuildBaseRecords] <Debug: Looking for skuldafnbanneranim03 for Skyrim.esm SkuldafnBannerAnim03 [MSTT:000B5189]>
[00:49] [BuildBaseRecords] <Debug: Textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 2928 4417.61376953125>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcommonhouseplatform01.nif WRCommonHousePlatform01:27 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCommonHousePlatform01 [STAT:000510E2]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcommonhouseplatform01.nif WRCommonHousePlatform01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCommonHousePlatform01 [STAT:000510E2]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc2treepineforestlog01ashL for Better Dynamic Ash.esp DLC2TreePineForestLog01AshL [STAT:04017F68]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc2treepineforestlog01ash for Better Dynamic Ash.esp DLC2TreePineForestLog01AshL [STAT:04017F68]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcommonhouseplatform01.nif WRCommonHousePlatform01:29 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCommonHousePlatform01 [STAT:000510E2]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcommonhouseplatform01.nif WRCommonHousePlatform01:29 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCommonHousePlatform01 [STAT:000510E2]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcommonhouseplatform01.nif WRCommonHousePlatform01:31 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCommonHousePlatform01 [STAT:000510E2]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcommonhouseplatform01.nif WRCommonHousePlatform01:31 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCommonHousePlatform01 [STAT:000510E2]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcommonhouseplatform01.nif WRCommonHousePlatform01:32 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCommonHousePlatform01 [STAT:000510E2]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcommonhouseplatform01.nif WRCommonHousePlatform01:32 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCommonHousePlatform01 [STAT:000510E2]>
[00:49] [BuildBaseRecords] <Debug: Looking for apoparwall02 for Dragonborn.esm ApoParWall02 [STAT:0401FE72]>
[00:49] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnow02.nif textures\landscape\trees\treepineforestbranchcompsnow_n.dds D02FE3AD Enhanced Vanilla Trees SSE.esp TreePineForestSnow02 [TREE:0005C071]>
[00:49] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnow02.nif textures\landscape\trees\treepineforestbranchcompsnow.dds BFECDE23 Enhanced Vanilla Trees SSE.esp TreePineForestSnow02 [TREE:0005C071]>
[00:49] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnow02.nif textures\landscape\trees\treepineforestbarkcompsnow_n.dds A5E297AF Enhanced Vanilla Trees SSE.esp TreePineForestSnow02 [TREE:0005C071]>
[00:49] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\srg_treepineforestsnow02.nif textures\landscape\trees\treepineforestbarkcompsnow.dds 36B52366 Enhanced Vanilla Trees SSE.esp TreePineForestSnow02 [TREE:0005C071]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcommonhouseplatform01.nif WRCommonHousePlatform01:37 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCommonHousePlatform01 [STAT:000510E2]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcommonhouseplatform01.nif WRCommonHousePlatform01:37 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCommonHousePlatform01 [STAT:000510E2]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcommonhouseplatform01.nif WRCommonHousePlatform01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCommonHousePlatform01 [STAT:000510E2]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcommonhouseplatform01.nif WRCommonHousePlatform01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCommonHousePlatform01 [STAT:000510E2]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcommonhouseplatform01.nif WRCommonHousePlatform01:58 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRCommonHousePlatform01 [STAT:000510E2]>
[00:49] [AddModel] <Debug: Meshes\architecture\whiterun\wrterrain\wrcommonhouseplatform01.nif WRCommonHousePlatform01:58 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCommonHousePlatform01 [STAT:000510E2]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwepipe2way01 for Skyrim.esm DwePipe2way01 [STAT:0005FBC5]>
[00:49] [BuildBaseRecords] <Debug: Looking for portal01 for DAc0da.esm zDcdActPortal01 "Портал" [ACTI:0C00459B]>
[00:49] [BuildBaseRecords] <Debug: Looking for opdwermsmwall01 for Glenmoril.esm zzzRevOpDweRmSmWall01 [STAT:0E25E49D]>
[00:49] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower3x3_lod.nif DweFacadeTower3x3_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x3 [STAT:0C009807]>
[00:49] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower3x3_lod.nif DweFacadeTower3x3_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x3 [STAT:0C009807]>
[00:49] [BuildBaseRecords] <Debug: Looking for civilwarmapflag02 for Vigilant.esm zzzAomDQMapFlagSolitude "Солитьюд" [ACTI:0D4E2529]>
[00:49] [BuildBaseRecords] <Debug: Looking for mountaincliffsm01 for Dragonborn.esm DLC2MountainCliffSm01_Ash [STAT:0401E13B]>
[00:49] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountaincliffsm01_00000000_lod_0h.nif for Dragonborn.esm DLC2MountainCliffSm01_Ash [STAT:0401E13B]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44passthru_lod.nif L2_Branches Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow02 [TREE:0005C071]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44passthru_lod.nif L2_Branches Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Enhanced Vanilla Trees SSE.esp TreePineForestSnow02 [TREE:0005C071]>
[00:49] [BuildBaseRecords] <Debug: Looking for tundrastreamstraight01Tundra01 for Skyrim.esm TundraStreamStraight01Tundra01 [STAT:0001608F]>
[00:49] [BuildBaseRecords] <Debug: Looking for tundrastreamstraight01 for Skyrim.esm TundraStreamStraight01Tundra01 [STAT:0001608F]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44passthru_lod.nif PineTree02_t:1 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow02 [TREE:0005C071]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44passthru_lod.nif PineTree02_t:1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnow02 [TREE:0005C071]>
[00:49] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower3x3_lod_1.nif DweFacadeTower3x3_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTower3x3 [STAT:0C009807]>
[00:49] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetower3x3_lod_1.nif DweFacadeTower3x3_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTower3x3 [STAT:0C009807]>
[00:49] [AddModel] <Debug: Meshes\lod\whiterun\wrcommonhouseplatform01_lod_2.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCommonHousePlatform01 [STAT:000510E2]>
[00:49] [AddModel] <Debug: Meshes\lod\whiterun\wrcommonhouseplatform01_lod_2.nif WRWindDistrictTerrainLOD_LOD:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCommonHousePlatform01 [STAT:000510E2]>
[00:49] [AddModel] <Debug: Meshes\lod\whiterun\wrcommonhouseplatform01_lod_2.nif WRWindDistrictTerrainLOD_LOD:33 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCommonHousePlatform01 [STAT:000510E2]>
[00:49] [AddModel] <Debug: Meshes\lod\whiterun\wrcommonhouseplatform01_lod_2.nif WRWindDistrictTerrainLOD_LOD:33 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCommonHousePlatform01 [STAT:000510E2]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44passthru_lod.nif L2_Branches0 Crown Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow02 [TREE:0005C071]>
[00:49] [BuildBaseRecords] <Debug: Looking for protorifle for Glenmoril.esm zzzRev1stPersonProtoRifle [STAT:0E01212A]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44passthru_lod.nif L2_Branches0 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Enhanced Vanilla Trees SSE.esp TreePineForestSnow02 [TREE:0005C071]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow02 [TREE:0005C071]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow02 [TREE:0005C071]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow02 [TREE:0005C071]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow02 [TREE:0005C071]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow02 [TREE:0005C071]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow02 [TREE:0005C071]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower3x3 [STAT:0C009807]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Enhanced Vanilla Trees SSE.esp TreePineForestSnow02 [TREE:0005C071]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Enhanced Vanilla Trees SSE.esp TreePineForestSnow02 [TREE:0005C071]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod02.dds 0 Skyrim.esm WRCommonHousePlatform01 [STAT:000510E2]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower3x3 [STAT:0C009807]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 1 Skyrim.esm WRCommonHousePlatform01 [STAT:000510E2]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTower3x3 [STAT:0C009807]>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2.dds] ResourceExists>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\2F6DB9CC23964F49A76BBB04DC6D9A5F.dds">
[00:49] [BuildBaseRecords] <Debug: Looking for mgmagicfirepillarmidden01 for Skyrim.esm MGMagicFirePillarMidden01 [MSTT:00108D7A]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxambsnowblowingskylight for Skyrim.esm FXAmbSnowBlowingSkylight [MSTT:0002F26F]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxamb for Skyrim.esm FXAmbSnowBlowingSkylight [MSTT:0002F26F]>
[00:49] [BuildBaseRecords] <Debug: Looking for norrubblepiece02NorExtRubblePiece02_HeavySN for Dragonborn.esm NorExtRubblePiece02_HeavySN [STAT:0402BD94]>
[00:49] [BuildBaseRecords] <Debug: Looking for norrubblepiece02 for Dragonborn.esm NorExtRubblePiece02_HeavySN [STAT:0402BD94]>
[00:49] [BuildBaseRecords] <Debug: Looking for _camp_fuel_fragile_bookslit for Campfire.esm _Camp_Fuel_Fragile_BooksLit [ACTI:09032334]>
[00:49] [BuildBaseRecords] <Debug: Looking for smdcwalkitchen01 for Skyrim.esm SMdCWalKitchen01 [STAT:0007CA38]>
[00:49] [BuildBaseRecords] <Debug: Looking for hhstepc for Skyrim.esm HHStepC_HeavySN [STAT:00079F99]>
[00:49] [BuildBaseRecords] <Debug: Looking for whaledead01 for Glenmoril.esm zzzRevWhaleDead01 [STAT:0E004FA8]>
[00:49] [BuildBaseRecords] <Debug: Looking for ruins_smallchest for Dragonborn.esm DLC02QAIngredientContainer "All Dragonborn Ingredients" [CONT:04026B64]>
[00:49] [BuildBaseRecords] <Debug: Looking for mrkstablesrt01 for Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [BuildBaseRecords] <Debug: Looking for pedestal for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsPedestalDemMoss [STAT:1158FD31]>
[00:49] [BuildBaseRecords] <Debug: Looking for minescaffoldbase4sided01EC_SS_SIStockadeScaffoldBase4Sided01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldBase4Sided01 [STAT:1157B6F7]>
[00:49] [BuildBaseRecords] <Debug: Looking for minescaffoldbase4sided01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldBase4Sided01 [STAT:1157B6F7]>
[00:49] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\wood01darklod.dds based on textures\dungeons\mines\minewood01.dds for textures\ec\expeditions\ss\_thirdparty\northernroads\landscape\bridges\wood01dark.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeScaffoldBase4Sided01 [STAT:1157B6F7]>
[00:49] [BuildBaseRecords] <Debug: Looking for nightingalebanneranim03 for Skyrim.esm NightingaleBannerAnim03 [STAT:000B11E2]>
[00:49] [BuildBaseRecords] <Debug: Looking for mrkfrontwallintmts03 for Skyrim.esm MrkFrontWALLintMts03 [STAT:000BACDE]>
[00:49] [BuildBaseRecords] <Debug: Looking for wrintcastleroofsupportbeamwing02 for Skyrim.esm WRIntCastleRoofSupportBeamWing02 [STAT:000DCC9D]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilem02PineForest01 for Skyrim.esm RockPileM02PineForest01 [STAT:0005C10B]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02PineForest01 [STAT:0005C10B]>
[00:49] [BuildBaseRecords] <Debug: Looking for commonchair02 for Skyrim.esm CommonChair02 "Стул" [FURN:000B9C04]>
[00:49] [BuildBaseRecords] <Debug: Looking for ashscatter04 for Dragonborn.esm AshScatter04 [STAT:0402000A]>
[00:49] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp DLC2RRMiloreVendorChest "Сундук" [CONT:0402501C]>
[00:49] [BuildBaseRecords] <Debug: Looking for apostacksarch01 for Unslaad.esm zzzCrbApoStackSarch01SN [STAT:0F428728]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc02_bookwalllod01.dds 0 Unslaad.esm zzzCrbApoStackSarch01SN [STAT:0F428728]>
[00:49] [BuildBaseRecords] <Debug: Looking for roadcurve90r01 for Landscape and Water Fixes.esp RoadCurve90R01Ice [STAT:00091A1F]>
[00:49] [BuildBaseRecords] <Debug: Looking for platefood02 for Glenmoril.esm zzzLrhBazPlateFood02 [STAT:0E027038]>
[00:49] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesrt01.nif MrkStablesRt01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesrt01.nif MrkStablesRt01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveidirtmound08 for Skyrim.esm CaveIDirtMound08 [STAT:00015423]>
[00:49] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasAtmoranChestShield02 "Сундук" [CONT:0C004ECC]>
[00:49] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesrt01.nif MrkStablesRt01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesrt01.nif MrkStablesRt01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesrt01.nif MrkStablesRt01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesrt01.nif MrkStablesRt01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesrt01.nif MrkStablesRt01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesrt01.nif MrkStablesRt01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesrt01.nif MrkStablesRt01:7 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesrt01.nif MrkStablesRt01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [BuildBaseRecords] <Debug: Looking for desertrock01 for _ResourcePack.esl RP_DesertRock01 [STAT:FE002033]>
[00:49] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesrt01.nif MrkStablesRt01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesrt01.nif MrkStablesRt01:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [BuildBaseRecords] <Debug: Looking for bedroll01 for Skyrim.esm Bedroll01R "Спальник" [FURN:0003B3F3]>
[00:49] [BuildBaseRecords] <Debug: Looking for rifrmrailing01 for Glenmoril.esm zzzGHRifRmRailing01_snow [STAT:0E00CA68]>
[00:49] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesrt01.nif MrkStablesRt01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesrt01.nif MrkStablesRt01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesrt01.nif MrkStablesRt01:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesrt01.nif MrkStablesRt01:26 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesrt01.nif MrkStablesRt01:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [AddModel] <Debug: Meshes\dungeons\dwemer\clutter\mrkstablesrt01.nif MrkStablesRt01:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc01sebf_blastroofremain for Dawnguard.esm DLC01SEBF_BlastRoofRemain [ACTI:0201A3F6]>
[00:49] [BuildBaseRecords] <Debug: Looking for cavegecorner03 for Skyrim.esm CaveGECorner03 [STAT:00021A7D]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilel04RiverMud01_95E1CD51 for Skyrim.esm RockPileL04RiverMud01 [STAT:000B955F]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilel04RiverMud01 for Skyrim.esm RockPileL04RiverMud01 [STAT:000B955F]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51passthru for Skyrim.esm RockPileL04RiverMud01 [STAT:000B955F]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilel04_95E1CD51 for Skyrim.esm RockPileL04RiverMud01 [STAT:000B955F]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilel04 for Skyrim.esm RockPileL04RiverMud01 [STAT:000B955F]>
[00:49] [BuildBaseRecords] <Debug: Looking for impexticebldgsecondcorner04 for Skyrim.esm ImpExtIceBldgSecondCorner04 [STAT:0006F76E]>
[00:49] [BuildBaseRecords] <Debug: Looking for shackframemmid01 for Better Dynamic Ash.esp BDA_ShackFrameMMid01Ash [STAT:34014C48]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Better Dynamic Ash.esp BDA_ShackFrameMMid01Ash [STAT:34014C48]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Skyrim.esm ImpExtIceBldgSecondCorner04 [STAT:0006F76E]>
[00:49] [BuildBaseRecords] <Debug: Looking for arsarcophagusplatform01 for Update.esm ccBGS_ARSarcophagusPlatform01 [STAT:010031DF]>
[00:49] [BuildBaseRecords] <Debug: Looking for dementiamushroomtree03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom02 [STAT:1101A35E]>
[00:49] [BuildBaseRecords] <Debug: Using default MOD model for dementiamushroomtree03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DemMushroom02 [STAT:1101A35E]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveishaftrtop01 for Skyrim.esm CaveIShaftRTop01 [STAT:000153D9]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoreiron03_LCoastBeach for Skyrim.esm MineOreIron03_LCoastBeach "Железорудная жила" [ACTI:0010DABE]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoreiron03 for Skyrim.esm MineOreIron03_LCoastBeach "Железорудная жила" [ACTI:0010DABE]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockcliff02FieldGrass01 for Skyrim.esm RockCliff02FieldGrass01 [STAT:0003ACCB]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockcliff02 for Skyrim.esm RockCliff02FieldGrass01 [STAT:0003ACCB]>
[00:49] [BuildBaseRecords] <Debug: Looking for casplatfree02 for Dawnguard.esm CasPlatFree02 [STAT:020028A6]>
[00:49] [BuildBaseRecords] <Debug: Looking for nortempleexteriorribfree04 for Skyrim.esm NorTempleExteriorRibFree04Snow [STAT:00026FCE]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesrt01_lod_1.nif MrkStablesRt01_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesrt01_lod_1.nif MrkStablesRt01_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesrt01_lod_1.nif MrkStablesRt01_LOD:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesrt01_lod_1.nif MrkStablesRt01_LOD:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [BuildBaseRecords] <Debug: Looking for hhsteps13 for Skyrim.esm HHSteps13_LightSN [STAT:00048C1E]>
[00:49] [BuildBaseRecords] <Debug: Looking for water1024 for Dragonborn.esm DLC2dunNchardakAnimWater01 [ACTI:04019A1A]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesrt01_lod_1.nif MrkStablesRt01_LOD:27 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesrt01_lod_1.nif MrkStablesRt01_LOD:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesrt01_lod_1.nif MrkStablesRt01_LOD:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesrt01_lod_1.nif MrkStablesRt01_LOD:25 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [CheckLODmodel] <Debug: LOD model contains WaterShader block: meshes\dyndolod\lod\water\water1024_dyndolod_lod.nif Dragonborn.esm DLC2dunNchardakAnimWater01 [ACTI:04019A1A]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesrt01_lod_1.nif MrkStablesRt01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesrt01_lod_1.nif MrkStablesRt01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesrt01_lod_1.nif MrkStablesRt01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrkstablesrt01_lod_1.nif MrkStablesRt01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [BuildBaseRecords] <Debug: Looking for frozenmarshicefloechunks02 for Skyrim.esm FrozenMarshIceFloeChunkS02 [STAT:000E7592]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\dwecivwarwall01lod.dds 0 Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [BuildBaseRecords] <Debug: Looking for falmerbridgeend for Dawnguard.esm FalmerBridgeEndSnowLight [STAT:0200C1CA]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 4 Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 5 Skyrim.esm MrkStablesRt01 [STAT:00092C96]>
[00:49] [AddModel] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif FrozenMarshIceFloeChunkS02:9 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FrozenMarshIceFloeChunkS02 [STAT:000E7592]>
[00:49] [AddModel] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif FrozenMarshIceFloeChunkS02:9 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Skyrim.esm FrozenMarshIceFloeChunkS02 [STAT:000E7592]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03_CaveGWall for Skyrim.esm MineOreOrichalcum03_CaveGWall "Выход орихалка" [ACTI:0010DB68]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoreorichalcum03 for Skyrim.esm MineOreOrichalcum03_CaveGWall "Выход орихалка" [ACTI:0010DB68]>
[00:49] [BuildBaseRecords] <Debug: Looking for aporubblepile01 for Dragonborn.esm ApoRubblePile01 [STAT:0401F9A2]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoreiron04_CaveIDirt for Skyrim.esm MineOreIron04_CaveIDirt "Железорудная жила" [ACTI:0010DC8E]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoreiron04 for Skyrim.esm MineOreIron04_CaveIDirt "Железорудная жила" [ACTI:0010DC8E]>
[00:49] [AddModel] <Debug: Meshes\lod\ice\frozenmarshicefloechunks02_lod_0.nif FrozenMarshIceFloeChunkS02:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FrozenMarshIceFloeChunkS02 [STAT:000E7592]>
[00:49] [AddModel] <Debug: Meshes\lod\ice\frozenmarshicefloechunks02_lod_0.nif FrozenMarshIceFloeChunkS02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Skyrim.esm FrozenMarshIceFloeChunkS02 [STAT:000E7592]>
[00:49] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\ice\frozenmarshicefloechunks02.nif FrozenMarshIceFloeChunkS02:0 meshes\lod\ice\frozenmarshicefloechunks02_lod_0.nif textures\landscape\frozenmarshice01.dds Skyrim.esm FrozenMarshIceFloeChunkS02 [STAT:000E7592]>
[00:49] [BuildBaseRecords] <Debug: Looking for shrinekynareth for Unslaad.esm zzzCrbShrineKyneSnow [STAT:0F33C820]>
[00:49] [BuildBaseRecords] <Debug: Looking for cavegedoor01hole for Skyrim.esm CaveGEDoor01Holeice [STAT:0007A870]>
[00:49] [BuildBaseRecords] <Debug: Looking for impextrubble01 for Skyrim.esm ImpExtRubble01 [STAT:0003F95A]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveirhall2way01 for Glenmoril.esm zzzRevDeadHillPGCaveirHall2way [STAT:0E000FA7]>
[00:49] [BuildBaseRecords] <Debug: Looking for basicplate01 for Glenmoril.esm zzzLrhBasicPlate01Static [STAT:0E0075A4]>
[00:49] [BuildBaseRecords] <Debug: Looking for knife02 for Glenmoril.esm zzzRev1stPersonBeastHunterKnife02 [STAT:0E2C3374]>
[00:49] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbridgenarrowLight_SN for Skyrim.esm StockadeScaffoldBridgeNarrowLight_SN [STAT:00105110]>
[00:49] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbridgenarrow for Skyrim.esm StockadeScaffoldBridgeNarrowLight_SN [STAT:00105110]>
[00:49] [BuildBaseRecords] <Debug: Looking for ssmaceicap01 for Skyrim.esm SSmACeiCap01 [STAT:000D8A19]>
[00:49] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Skyrim.esm TreasDraugrChestEMPTYLarge "Сундук" [CONT:00020672]>
[00:49] [BuildBaseRecords] <Debug: Looking for powerwordgron for Skyrim.esm NorWordWallWordGron [ACTI:00070990]>
[00:49] [BuildBaseRecords] <Debug: Looking for crate01hoka for SkystoneCastle.esp LA_SS_FoodCrate01hoka [STAT:3580DAFB]>
[00:49] [BuildBaseRecords] <Debug: Looking for rifrmsmsinglecoroutr01 for Skyrim.esm RifRmSmSingleCorOutR01 [STAT:00094EA6]>
[00:49] [BuildBaseRecords] <Debug: Looking for myforsalesign for SkystoneCastle.esp LA_SS_ForSaleActivator "Купить замок Скайстоун" [ACTI:357992BA]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwermlgcolumn01 for Skyrim.esm DweRmLgColumn01 [STAT:00051544]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockcliff08PineForest01SnowLight for Skyrim.esm RockCliff08PineForest01SnowLight [STAT:000531BE]>
[00:49] [BuildBaseRecords] <Debug: Looking for nocturnalschamber01 for Skyrim.esm TG09BlackPool [ACTI:0003B973]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Skyrim.esm RockCliff08PineForest01SnowLight [STAT:000531BE]>
[00:49] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridgenarrow.nif StockadeScaffoldBridgeNarrow:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBridgeNarrowLight_SN [STAT:00105110]>
[00:49] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridgenarrow.nif StockadeScaffoldBridgeNarrow:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBridgeNarrowLight_SN [STAT:00105110]>
[00:49] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridgenarrow.nif L1_Ropes:6 - L2_Supports:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBridgeNarrowLight_SN [STAT:00105110]>
[00:49] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridgenarrow.nif L1_Ropes:6 - L2_Supports:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBridgeNarrowLight_SN [STAT:00105110]>
[00:49] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridgenarrow.nif StockadeScaffoldBridgeNarrow:2 - L1_Ropes:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBridgeNarrowLight_SN [STAT:00105110]>
[00:49] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridgenarrow.nif StockadeScaffoldBridgeNarrow:2 - L1_Ropes:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBridgeNarrowLight_SN [STAT:00105110]>
[00:49] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridgenarrow.nif StockadeScaffoldBridgeNarrow:1 - L1_Inside:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBridgeNarrowLight_SN [STAT:00105110]>
[00:49] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldbridgenarrow.nif StockadeScaffoldBridgeNarrow:1 - L1_Inside:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBridgeNarrowLight_SN [STAT:00105110]>
[00:49] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01_Ice_00C64FF4 for Dragonborn.esm TundraStreamTransition01_Ice [MSTT:040196F2]>
[00:49] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01_Ice for Dragonborn.esm TundraStreamTransition01_Ice [MSTT:040196F2]>
[00:49] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01_00C64FF4passthru for Dragonborn.esm TundraStreamTransition01_Ice [MSTT:040196F2]>
[00:49] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01_00C64FF4 for Dragonborn.esm TundraStreamTransition01_Ice [MSTT:040196F2]>
[00:49] [BuildBaseRecords] <Debug: Looking for tundrastreamtransition01 for Dragonborn.esm TundraStreamTransition01_Ice [MSTT:040196F2]>
[00:49] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\water\tundrastreamtransition01_dyndolod_lod.nif Dragonborn.esm TundraStreamTransition01_Ice [MSTT:040196F2]>
[00:49] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\water\tundrastreamtransition01_dyndolod_lod.nif Dragonborn.esm TundraStreamTransition01_Ice [MSTT:040196F2]>
[00:49] [BuildBaseRecords] <Debug: Looking for humanlegleftstatic for Skyrim.esm BoneHumanLegLStaticSnow [STAT:000CA4CD]>
[00:49] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldbridgenarrow_lod_0.nif StockadeBridge01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldBridgeNarrowLight_SN [STAT:00105110]>
[00:49] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldbridgenarrow_lod_0.nif StockadeBridge01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldBridgeNarrowLight_SN [STAT:00105110]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeScaffoldBridgeNarrowLight_SN [STAT:00105110]>
[00:49] [BuildBaseRecords] <Debug: Looking for planebonwall for Glenmoril.esm zzzGHPlanEbonwall [STAT:0E00D9D0]>
[00:49] [AddModel] <Debug: Meshes\landscape\plants\yellowshrub02.nif L1_YellowShrub04 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeYellowShrub02 [TREE:000AAE74]>
[00:49] [AddModel] <Debug: Meshes\landscape\plants\yellowshrub02.nif L1_YellowShrub04 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeYellowShrub02 [TREE:000AAE74]>
[00:49] [BuildBaseRecords] <Debug: Looking for aporespecrestoration for Dragonborn.esm DLC2ApocryphaConstellationActivator_03_Restoration "Способности в области Восстановления" [ACTI:04039D84]>
[00:49] [BuildBaseRecords] <Debug: Looking for impextlighthouse01 for Skyrim.esm ImpExtLighthouse01 [STAT:00070BB4]>
[00:49] [BuildBaseRecords] <Debug: Looking for ruinscanopicjar02 for Skyrim.esm DarkwaterJarWithKey "Канопа" [CONT:0003BB12]>
[00:49] [BuildBaseRecords] <Debug: Looking for dintrcorner03 for Dawnguard.esm DIntRCorner03 [STAT:0201018E]>
[00:49] [BuildBaseRecords] <Debug: Looking for pillar03 for Glenmoril.esm zzzGHQmPillar03 [STAT:0E00FD9B]>
[00:49] [BuildBaseRecords] <Debug: Looking for shipwoodbeamshort02 for Skyrim.esm ShipWoodbeamShort02 [STAT:0004F8E8]>
[00:49] [BuildBaseRecords] <Debug: Looking for blackreachecorner01hole for Skyrim.esm BlackreachECorner01Hole [STAT:000921D2]>
[00:49] [BuildBaseRecords] <Debug: Looking for norextwallbg1waycurve01waterr for Skyrim.esm NorExtWallBg1WayCurve01WaterR [MSTT:000F3DF8]>
[00:49] [BuildBaseRecords] <Debug: Looking for mountainpeak02 for Skyrim.esm MountainPeak02 [STAT:00043F55]>
[00:49] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainpeak02_00000000_lod_0l.nif for Skyrim.esm MountainPeak02 [STAT:00043F55]>
[00:49] [BuildBaseRecords] <Debug: Looking for impexthelgenwall01 for Skyrim.esm ImpExtHelgenWall01NOLOD [STAT:0010912E]>
[00:49] [BuildBaseRecords] <Debug: Looking for signdeadmansdrink01 for Skyrim.esm SignDeadMansDrink01 [MSTT:0010EAC1]>
[00:49] [BuildBaseRecords] <Debug: Looking for sovdoortallr for Skyrim.esm SOVDoorTallR "Дверь" [DOOR:000BD05E]>
[00:49] [BuildBaseRecords] <Debug: Looking for elvengatlinggun for Glenmoril.esm zzzGH1stPersonElvenGatlingGun [STAT:0E0129A3]>
[00:49] [BuildBaseRecords] <Debug: Looking for aporespecalchemy for Dragonborn.esm DLC2ApocryphaConstellationActivator_17_Alchemy "Способности в области Алхимии" [ACTI:04039D80]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockcliff06EC_SS__ManiaNoMoss for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff06_ManiaNoMoss [STAT:1158FD2C]>
[00:49] [BuildBaseRecords] <Debug: Looking for openbooknew08 for SkystoneCastle.esp LA_SS_openbooknew08 [STAT:35975D86]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockcliff06 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff06_ManiaNoMoss [STAT:1158FD2C]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadebridgerampcw01_lod for Dragonborn.esm DLC2DweFacadeBridgeRampCW01_LOD [STAT:040384CD]>
[00:49] [BuildBaseRecords] <Debug: Looking for byohbyohwrtower2ndflwallk01 for HearthFires.esm BYOHBYOHWRtower2ndFlWallK01 [STAT:03003768]>
[00:49] [BuildBaseRecords] <Debug: Looking for da13vinedwefacadetowerarch01a for Skyrim.esm DA13VineDweFacadeTowerArch01A [STAT:000BD69F]>
[00:49] [BuildBaseRecords] <Debug: Looking for skeevernestscatter04 for Skyrim.esm SkeeverNestScatter04 [STAT:00099D37]>
[00:49] [BuildBaseRecords] <Debug: Looking for corpse01 for Skyrim.esm TreasBurntCorpse01 "Сожженное тело" [CONT:00042745]>
[00:49] [AddModel] <Debug: Meshes\landscape\plants\blackreachfern01.nif L1_BlackReachFern01:0 - L2_BlackReachFern01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeBlackReachFern01 [TREE:000E1ECD]>
[00:49] [AddModel] <Debug: Meshes\landscape\plants\blackreachfern01.nif L1_BlackReachFern01:0 - L2_BlackReachFern01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeBlackReachFern01 [TREE:000E1ECD]>
[00:49] [BuildBaseRecords] <Debug: Looking for norlever01 for Skyrim.esm MS04EggInForge "Яйцо памяти" [ACTI:00022696]>
[00:49] [BuildBaseRecords] <Debug: Looking for falmerpgepillar02 for DAc0da.esm zDcdFalmerPGEPillar02 [STAT:0C000FCE]>
[00:49] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp MerchantRiftenBeeandBarbChest "Сундук" [CONT:000A0703]>
[00:49] [BuildBaseRecords] <Debug: Looking for norcathallbg2way01 for Unslaad.esm zzzCrbNorCatHallBg2way01Ice [STAT:0F4020B6]>
[00:49] [BuildBaseRecords] <Debug: Looking for balconyshelf01 for Glenmoril.esm zzzRevDeadHillPGBalconyShelf01 [STAT:0E000FA4]>
[00:49] [BuildBaseRecords] <Debug: Looking for riftenrwhall1way03 for Skyrim.esm RiftenRWHall1Way03 [STAT:00048B37]>
[00:49] [BuildBaseRecords] <Debug: Looking for seruinsarchrubbles03 for Dawnguard.esm SERuinsArchRubbles03 [STAT:0201763F]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveiswallstraight06 for Skyrim.esm CaveISWallStraight06 [STAT:000344B5]>
[00:49] [BuildBaseRecords] <Debug: Looking for impwell01 for Skyrim.esm ImpWellDoor "Люк" [DOOR:0005CBBC]>
[00:49] [BuildBaseRecords] <Debug: Looking for strongbox01 for Skyrim.esm TGStrongbox "Сейф" [CONT:0010798C]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxmistlow01long_inverted for Skyrim.esm FXMistLow01Long_Inverted [MSTT:000AAEDA]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxdripssplash02 for Skyrim.esm FXDripsSplash02 [MSTT:000AE646]>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1.dds] ResourceExists>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:49] [BuildBaseRecords] <Debug: Looking for treepineforeststump02a for Skyrim.esm TreePineForestStump02A [STAT:00013800]>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\83F54003F4544AB1B9BE3A97A71C40BF.dds">
[00:49] [BuildBaseRecords] <Debug: Looking for norextrubblepile06 for Skyrim.esm NorExtRubblePile06_HeavySN [STAT:0005FCC5]>
[00:49] [BuildBaseRecords] <Debug: Looking for signswinkingskeever for Skyrim.esm SignSWinkingSkeever [MSTT:000F0A20]>
[00:49] [BuildBaseRecords] <Debug: Looking for sc_chest02 for Glenmoril.esm zzzRevArtifactDragonKnifeDagger "Сундук" [CONT:0E35AF27]>
[00:49] [BuildBaseRecords] <Debug: Looking for cavegceiling01EC_SS_Root for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGCeiling01 [STAT:112B4A55]>
[00:49] [BuildBaseRecords] <Debug: Looking for cavegceiling01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RootCaveGCeiling01 [STAT:112B4A55]>
[00:49] [BuildBaseRecords] <Debug: File not found Meshes\magic\fxfirepillar01.nif. Used by Skyrim.esm fireStormFXactivator [ACTI:000877F8]>
[00:49] [BuildBaseRecords] <Debug: Looking for cavegeicorner01 for Skyrim.esm CaveGEICorner01 [STAT:00021A76]>
[00:49] [BuildBaseRecords] <Debug: Looking for cavegshaftdoor02 for Skyrim.esm CaveGShaftDoor02Falmer [STAT:000B9EDE]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoreblackreach03 for unofficial skyrim special edition patch.esp MineOreBlackreach03 "Выход минерала" [ACTI:0010EE64]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoreblackreach03 for unofficial skyrim special edition patch.esp MineOreBlackreach03 "Выход минерала" [ACTI:0010EE64]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveirwallstraight01 for Skyrim.esm CaveIRWallStraight01 [STAT:000344D9]>
[00:49] [BuildBaseRecords] <Debug: Looking for norbridgemid01 for Skyrim.esm NorBridgeMid01 [STAT:0001C2E8]>
[00:49] [BuildBaseRecords] <Debug: Looking for nortmphallbg1waytohallbg01 for Skyrim.esm NorTmpHallBg1wayToHallBg01 [STAT:0002CD98]>
[00:49] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff06_ManiaNoMoss [STAT:1158FD2C]>
[00:49] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockCliff06_ManiaNoMoss [STAT:1158FD2C]>
[00:49] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachclifftree02.nif textures\landscape\trees\reachtreebranch01.dds 855BE211 Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:49] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachclifftree02.nif textures\landscape\trees\reachtreebranch01_n.dds AA6FEFB0 Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:49] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachclifftree02.nif textures\landscape\trees\tundradriftwoodbark01_n.dds 28920E64 Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:49] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachclifftree02.nif textures\landscape\trees\tundradriftwoodbark01.dds 50DA265E Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:49] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachclifftree02.nif textures\landscape\trees\tundradriftwoodbranches01.dds A14C2ED4 Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:49] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\reachclifftree02.nif textures\landscape\trees\tundradriftwoodbranches01_n.dds 8F4B7421 Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:49] [BuildBaseRecords] <Debug: Looking for minecedoor03 for Skyrim.esm MineCEDoor03 [STAT:0004560E]>
[00:49] [BuildBaseRecords] <Debug: Looking for da09meridiastatuefx for Skyrim.esm DA09MeridiaStatueFX [MSTT:0004C45E]>
[00:49] [BuildBaseRecords] <Debug: Looking for minelhall1way64r01 for Skyrim.esm MineLHall1Way64R01 [STAT:00042F91]>
[00:49] [BuildBaseRecords] <Debug: Looking for dockcolstr01 for Better Dynamic Ash.esp BDA_DockColStr01Ash [STAT:3400FB38]>
[00:49] [BuildBaseRecords] <Debug: Looking for wallmountedelkfemale02 for Skyrim.esm WallMountedElkFemale02 [STAT:000DD9E1]>
[00:49] [BuildBaseRecords] <Debug: Looking for mrkkeepcanal04 for Skyrim.esm MrkKeepCanal04 [STAT:000B3A99]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachclifftree02_e466c528passthru_lod.nif ReachCliffTree02:2 - L1_ReachCliffTree02:2 Crown Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachclifftree02_e466c528passthru_lod.nif ReachCliffTree02:2 - L1_ReachCliffTree02:2 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveglwallincorner01 for Skyrim.esm CaveGLWallInCorner01 [STAT:0001C768]>
[00:49] [BuildBaseRecords] <Debug: Looking for apocontrolring01 for Dragonborn.esm ApoControlRing01SAsh [STAT:04035348]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachclifftree02_e466c528passthru_lod.nif ReachCliffTree02:1 - L1_ReachCliffTree02:1 Crown Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachclifftree02_e466c528passthru_lod.nif ReachCliffTree02:1 - L1_ReachCliffTree02:1 Crown Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachclifftree02_e466c528passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachclifftree02_e466c528passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachclifftree02_e466c528passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachclifftree02_e466c528passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachclifftree02_e466c528passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachclifftree02_e466c528passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachclifftree02_e466c528passthru_lod.nif DoNothing FlatTrunk Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:49] [AddModel] <Debug: Meshes\dyndolod\lod\trees\reachclifftree02_e466c528passthru_lod.nif DoNothing FlatTrunk Shader Flags 2: ZBuffer_Write | Vertex_Colors Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Better Dynamic Ash.esp BDA_DockColStr01Ash [STAT:3400FB38]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanal04.nif MrkKeepCanal04:40 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCanal04 [STAT:000B3A99]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveirhall2way02 for Skyrim.esm CaveIRHall2Way02 [STAT:00073306]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanal04.nif MrkKeepCanal04:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCanal04 [STAT:000B3A99]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanal04.nif MrkKeepCanal04:41 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCanal04 [STAT:000B3A99]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanal04.nif MrkKeepCanal04:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCanal04 [STAT:000B3A99]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanal04.nif MrkKeepCanal04:45 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCanal04 [STAT:000B3A99]>
[00:49] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepcanal04.nif MrkKeepCanal04:45 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepCanal04 [STAT:000B3A99]>
[00:49] [BuildBaseRecords] <Debug: Looking for norrmsmwallfrontdam01 for Skyrim.esm NorRmSmWallFrontDam01Snow [STAT:000A46AD]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepcanal04_lod_2.nif MrkKeepCanal04_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCanal04 [STAT:000B3A99]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepcanal04_lod_2.nif MrkKeepCanal04_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepCanal04 [STAT:000B3A99]>
[00:49] [BuildBaseRecords] <Debug: Looking for largerainbarrel_blood01 for Dawnguard.esm LargeRainBarrel_Blood01 [STAT:020042BC]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepcanal04_lod_2.nif MrkKeepCanal04_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepCanal04 [STAT:000B3A99]>
[00:49] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepcanal04_lod_2.nif MrkKeepCanal04_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepCanal04 [STAT:000B3A99]>
[00:49] [BuildBaseRecords] <Debug: Looking for dockstr4way01zzzRevDeadHill for Glenmoril.esm zzzRevDeadHillDockStr4Way01 [STAT:0E000D81]>
[00:49] [BuildBaseRecords] <Debug: Looking for dockstr4way01 for Glenmoril.esm zzzRevDeadHillDockStr4Way01 [STAT:0E000D81]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm MrkKeepCanal04 [STAT:000B3A99]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 1 Skyrim.esm MrkKeepCanal04 [STAT:000B3A99]>
[00:49] [BuildBaseRecords] <Debug: Looking for sheogorathbust02 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SheoBustAmber [STAT:1102E805]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzRevDeadHillDockStr4Way01 [STAT:0E000D81]>
[00:49] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorb03 for Skyrim.esm CaveGShaftDoorB03 [STAT:0001C16A]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzRevDeadHillDockStr4Way01 [STAT:0E000D81]>
[00:49] [BuildBaseRecords] <Debug: Looking for wtsmallmushroom01 for Wyrmstooth.esp WTSmallMushroom01 [STAT:0A5E6404]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilem01EC_SS__Mania for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM01_Mania [STAT:11066B50]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilem01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM01_Mania [STAT:11066B50]>
[00:49] [BuildBaseRecords] <Debug: Looking for handcart01wheel for Skyrim.esm HandCart01Wheel [MSTT:0001C0C3]>
[00:49] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\simaniagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\simaniagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM01_Mania [STAT:11066B50]>
[00:49] [BuildBaseRecords] <Debug: Looking for skyhaventmpextplatfloorraised01 for Skyrim.esm SkyHavenTmpExtPlatFloorRaised01 [STAT:0006600B]>
[00:49] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\amberstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\amberstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileM01_Mania [STAT:11066B50]>
[00:49] [BuildBaseRecords] <Debug: Looking for rifrmmaraplatform01 for Skyrim.esm RifRmMaraPlatform01 [STAT:000EB387]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxsparkfountaintoggle for Skyrim.esm FXSparkFountainToggleItermittantRegular [ACTI:000C25D2]>
[00:49] [BuildBaseRecords] <Debug: Looking for puzzledoormediumwheel05 for Skyrim.esm PuzzleDoorMediumWheel05 "Среднее кольцо" [ACTI:00071231]>
[00:49] [BuildBaseRecords] <Debug: Looking for bretonlowerclasstableangled01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SITableAngled01 [STAT:1102E804]>
[00:49] [BuildBaseRecords] <Debug: Looking for openbook07 for SkystoneCastle.esp LA_SS_Openbook07 [STAT:352904FD]>
[00:49] [BuildBaseRecords] <Debug: Looking for voidcoridor02r_invert for DAc0da.esm zDcdVdCoridor02RInvert [STAT:0C004783]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveiiciclemed05 for Skyrim.esm CaveIIcicleMed05 [STAT:000462E8]>
[00:49] [BuildBaseRecords] <Debug: Looking for dockstrsol01zzzRevDeadHill for Glenmoril.esm zzzRevDeadHillDockStrSol01 [STAT:0E000D8C]>
[00:49] [BuildBaseRecords] <Debug: Looking for dockstrsol01 for Glenmoril.esm zzzRevDeadHillDockStrSol01 [STAT:0E000D8C]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzRevDeadHillDockStrSol01 [STAT:0E000D8C]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Glenmoril.esm zzzRevDeadHillDockStrSol01 [STAT:0E000D8C]>
[00:49] [BuildBaseRecords] <Debug: Looking for vampirecoffinhoriz01static for _ResourcePack.esl RP_VampireCoffinHoriz01Static [STAT:FE002057]>
[00:49] [BuildBaseRecords] <Debug: Looking for blackreachecorner02hole for Skyrim.esm BlackreachECorner02Hole [STAT:000921D5]>
[00:49] [BuildBaseRecords] <Debug: Looking for 1stpersonskullofcorruption for Skyrim.esm 1stPersonSkullofCorruption [STAT:0004CDAD]>
[00:49] [BuildBaseRecords] <Debug: Looking for wrintcastleceilingstoneopen256cap for Skyrim.esm WRIntCastleCeilingStoneOpen256Cap [STAT:0002FE2F]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineorecorundum03_LFrozenMarshLichen for Skyrim.esm MineOreCorundum03_LFrozenMarshLichen "Корундовая жила" [ACTI:0010DC2F]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineorecorundum03 for Skyrim.esm MineOreCorundum03_LFrozenMarshLichen "Корундовая жила" [ACTI:0010DC2F]>
[00:49] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover11.nif ReachMountainMoss16:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachMntMossCover05 [TREE:000E9626]>
[00:49] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover11.nif ReachMountainMoss16:0 Shader Flags 2: ZBuffer_Write | No_Fade | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeReachMntMossCover05 [TREE:000E9626]>
[00:49] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover11.nif ReachMountainMoss16:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TreeReachMntMossCover05 [TREE:000E9626]>
[00:49] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover11.nif ReachMountainMoss16:1 Shader Flags 2: ZBuffer_Write | No_Fade | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreeReachMntMossCover05 [TREE:000E9626]>
[00:49] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover11.nif ReachMountainMoss16:9 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm TreeReachMntMossCover05 [TREE:000E9626]>
[00:49] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover11.nif ReachMountainMoss16:9 Shader Flags 2: ZBuffer_Write | No_Fade | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm TreeReachMntMossCover05 [TREE:000E9626]>
[00:49] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover11.nif ReachMountainMoss16:13 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm TreeReachMntMossCover05 [TREE:000E9626]>
[00:49] [AddModel] <Debug: Meshes\landscape\plants\reachmountainmosscover11.nif ReachMountainMoss16:13 Shader Flags 2: ZBuffer_Write | No_Fade | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm TreeReachMntMossCover05 [TREE:000E9626]>
[00:49] [BuildBaseRecords] <Debug: Looking for winterholdtowerwell01 for Skyrim.esm WinterholdTowerWell01 [STAT:0010207C]>
[00:49] [BuildBaseRecords] <Debug: Looking for hhmainhalllgbaycon01 for Skyrim.esm HHMainHallLgBayCon01 [STAT:00087774]>
[00:49] [BuildBaseRecords] <Debug: Looking for sitcrossleggedmarker for Campfire.esm _Camp_CampfireSitMarkerSandbox "Сесть" [FURN:09039577]>
[00:49] [BuildBaseRecords] <Debug: Looking for norplatmid01 for Skyrim.esm NorPlatMid01_HeavySN [STAT:00065CC2]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadecolumnxlgfree01_lod_1 for Dragonborn.esm DLC2DweFacadeColumnXLgFree01_LOD_1 [STAT:040384D0]>
[00:49] [BuildBaseRecords] <Debug: Looking for rifrmsmkeepcorinlhalf01 for Skyrim.esm RifRmSmKeepCorInLHalf01 [STAT:000A33D0]>
[00:49] [BuildBaseRecords] <Debug: Looking for genericbannerred01zzzGHBannerThalmor01 for Glenmoril.esm zzzGHBannerThalmor01 [MSTT:0E012CB1]>
[00:49] [BuildBaseRecords] <Debug: Looking for genericbannerred01 for Glenmoril.esm zzzGHBannerThalmor01 [MSTT:0E012CB1]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpiles02TundraRocks01 for Skyrim.esm RockPileS02TundraRocks01 [STAT:000398A8]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpiles02 for Skyrim.esm RockPileS02TundraRocks01 [STAT:000398A8]>
[00:49] [BuildBaseRecords] <Debug: Looking for paintingmc0107 for Wyrmstooth.esp WTPaintingmc0107 [STAT:0A5A6C87]>
[00:49] [BuildBaseRecords] <Debug: Looking for 3rdpersongoldensaintgreatsword for ccBGSSSE025-AdvDSGS.esm ccBGSSSE025_1stPersonGoldenSaintGreatSword [STAT:06000819]>
[00:49] [BuildBaseRecords] <Debug: Looking for ruinsfloorcandlelampmidoff for Skyrim.esm RuinsFloorCandleLampMidOff [STAT:000368B4]>
[00:49] [BuildBaseRecords] <Debug: Looking for tomb02 for Glenmoril.esm zzzRevTomb02 [STAT:0E0038FA]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoregold03_LFallForestRocks for Skyrim.esm MineOreGold03_LFallForestRocks "Золотая жила" [ACTI:0010DAE0]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoregold03 for Skyrim.esm MineOreGold03_LFallForestRocks "Золотая жила" [ACTI:0010DAE0]>
[00:49] [BuildBaseRecords] <Debug: Looking for mountaintrim03RP_RDesertRocky01 for _ResourcePack.esl RP_MountainTrim03RDesertRocky01 [STAT:FE002064]>
[00:49] [BuildBaseRecords] <Debug: Looking for mountaintrim03 for _ResourcePack.esl RP_MountainTrim03RDesertRocky01 [STAT:FE002064]>
[00:49] [BuildBaseRecords] <Debug: Looking for treepineforestcutlog02a for Skyrim.esm TreePineForestCutLog02A [STAT:00017402]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockl03zzzRev_Moss for Glenmoril.esm zzzRevRockL03_Moss [STAT:0E0045D9]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilem02CaveDirt01 for Skyrim.esm RockPileM02CaveDirt01 [STAT:000F2D2F]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockl03 for Glenmoril.esm zzzRevRockL03_Moss [STAT:0E0045D9]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02CaveDirt01 [STAT:000F2D2F]>
[00:49] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocky01_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\desertrocky01_d.dds _ResourcePack.esl RP_MountainTrim03RDesertRocky01 [STAT:FE002064]>
[00:49] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_MountainTrim03RDesertRocky01 [STAT:FE002064]>
[00:49] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocky01_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\desertrocky01_d.dds _ResourcePack.esl RP_MountainTrim03RDesertRocky01 [STAT:FE002064]>
[00:49] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_MountainTrim03RDesertRocky01 [STAT:FE002064]>
[00:49] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertrocky01_dlod.dds based on textures\landscape\snow01.dds for textures\_resourcepack\landscape\desertrocky01_d.dds _ResourcePack.esl RP_MountainTrim03RDesertRocky01 [STAT:FE002064]>
[00:49] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\desertslabtiled01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\mountains\desertslabtiled01_d.dds _ResourcePack.esl RP_MountainTrim03RDesertRocky01 [STAT:FE002064]>
[00:49] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\rock01mosslod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevRockL03_Moss [STAT:0E0045D9]>
[00:49] [BuildBaseRecords] <Debug: Looking for whintbasebldgsecondicorner04 for Skyrim.esm WHIntBaseBldgSecondICorner04 [STAT:0007BA4C]>
[00:49] [BuildBaseRecords] <Debug: Looking for fireflygo for SkystoneCastle.esp LA_SS_IngredFirefly [STAT:35276D9D]>
[00:49] [BuildBaseRecords] <Debug: Looking for hhcolumn01 for Skyrim.esm HHColumn01 [STAT:00090E72]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilem02RP_VolcanicLumpy01 for _ResourcePack.esl RP_RockPileM02VolcanicLumpy01 [STAT:FE002161]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilem02 for _ResourcePack.esl RP_RockPileM02VolcanicLumpy01 [STAT:FE002161]>
[00:49] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcaniclumpy01_dlod.dds based on textures\landscape\dirt02.dds for textures\_resourcepack\landscape\volcaniclumpy01_d.dds _ResourcePack.esl RP_RockPileM02VolcanicLumpy01 [STAT:FE002161]>
[00:49] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\volcanicrugged01_dlod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\_resourcepack\landscape\volcanicrugged01_d.dds _ResourcePack.esl RP_RockPileM02VolcanicLumpy01 [STAT:FE002161]>
[00:49] [AddModel] <Debug: Meshes\architecture\highhrothgar\hhcolumn01.nif HHColumn01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HHColumn01 [STAT:00090E72]>
[00:49] [AddModel] <Debug: Meshes\architecture\highhrothgar\hhcolumn01.nif HHColumn01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HHColumn01 [STAT:00090E72]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc01bonemealbowlfull for Dawnguard.esm DLC1VQ04BoneMeal [ACTI:0201514D]>
[00:49] [AddModel] <Debug: Meshes\architecture\highhrothgar\hhcolumn01.nif HHColumn01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HHColumn01 [STAT:00090E72]>
[00:49] [AddModel] <Debug: Meshes\architecture\highhrothgar\hhcolumn01.nif HHColumn01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HHColumn01 [STAT:00090E72]>
[00:49] [BuildBaseRecords] <Debug: Looking for cavegroomwall01c for Skyrim.esm CaveGRoomWall01c [STAT:00026C15]>
[00:49] [AddModel] <Debug: Meshes\lod\highhrothgar\hhcolumn01_lod_0.nif HHColumn01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HHColumn01 [STAT:00090E72]>
[00:49] [AddModel] <Debug: Meshes\lod\highhrothgar\hhcolumn01_lod_0.nif HHColumn01:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HHColumn01 [STAT:00090E72]>
[00:49] [AddModel] <Debug: Meshes\lod\highhrothgar\hhcolumn01_lod_0.nif HHColumn01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm HHColumn01 [STAT:00090E72]>
[00:49] [AddModel] <Debug: Meshes\lod\highhrothgar\hhcolumn01_lod_0.nif HHColumn01:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm HHColumn01 [STAT:00090E72]>
[00:49] [BuildBaseRecords] <Debug: No mini atlas for textures\architecture\highhrothgar\hhcol01.dds in meshes\lod\highhrothgar\hhcolumn01_lod_0.nif for Skyrim.esm HHColumn01 [STAT:00090E72]>
[00:49] [BuildBaseRecords] <Debug: No mini atlas for textures\architecture\highhrothgar\hhwin01.dds in meshes\lod\highhrothgar\hhcolumn01_lod_0.nif for Skyrim.esm HHColumn01 [STAT:00090E72]>
[00:49] [BuildBaseRecords] <Debug: Looking for whintwoodwallstonewindow05 for Skyrim.esm WHIntWoodWallStoneWindow05 [STAT:0007F054]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwefacadeintloopdown for DAc0da.esm zDcdDweLoopDownKit [ACTI:0C009659]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilem02PineForest03 for Skyrim.esm RockPileM02PineForest03 [STAT:0004FFF5]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02PineForest03 [STAT:0004FFF5]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockanimalden01RockAnimalDenCoastOceanFloor01 for Skyrim.esm RockAnimalDenCoastOceanFloor01 [STAT:000C531E]>
[00:49] [BuildBaseRecords] <Debug: Looking for rockanimalden01 for Skyrim.esm RockAnimalDenCoastOceanFloor01 [STAT:000C531E]>
[00:49] [BuildBaseRecords] <Debug: Looking for norsecrmsmwallfrontexsm01 for Skyrim.esm NorSecRmSmWallFrontExSm01ice [STAT:00082E72]>
[00:49] [BuildBaseRecords] <Debug: Looking for ruinssarcophagusvert01 for Better Dynamic Snow SE - DisableRefs.esm BDS_NorSarcophagusVertBottom01Snow [STAT:1300591C]>
[00:49] [BuildBaseRecords] <Debug: Looking for pelthanging03 for Skyrim.esm PeltHanging03 [STAT:0005C037]>
[00:49] [BuildBaseRecords] <Debug: Looking for hagravensticks01 for Skyrim.esm HagravenSticks01 [STAT:000ACAFA]>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2.dds] ResourceExists>
[00:49] [BuildBaseRecords] <Debug: Looking for apoplatbcorout01 for Unslaad.esm zzzCrbApoPlataBCorOut01SN [STAT:0F428714]>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:49] [BuildBaseRecords] <Debug: Looking for mrkdwemerruinsentr02 for Skyrim.esm MrkDwemerRuinsEntr02 [STAT:000B39E5]>
[00:49] [dynLoadImage] <Debug: [textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\8F8B81D5CCB642E3AF07BF2C8C4CBD8F.dds">
[00:49] [BuildBaseRecords] <Debug: Looking for whintpartitionsecretdoor01 for Skyrim.esm WHIntPartitionSecretDoor01 [STAT:000DF5A1]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoresilver02_LFrozenMarshGrass for Skyrim.esm MineOreSilver02_LFrozenMarshGrass "Серебряная жила" [ACTI:0010DC46]>
[00:49] [BuildBaseRecords] <Debug: Looking for mineoresilver02 for Skyrim.esm MineOreSilver02_LFrozenMarshGrass "Серебряная жила" [ACTI:0010DC46]>
[00:49] [BuildBaseRecords] <Debug: Looking for maggotfruit for Glenmoril.esm zzzRevOrchardFruit01 [STAT:0E015523]>
[00:49] [BuildBaseRecords] <Debug: Looking for norpitwallfront02 for Skyrim.esm NorPitWallFront02 [STAT:000141A0]>
[00:49] [BuildBaseRecords] <Debug: Looking for whintwoodroofright01 for Skyrim.esm WHIntWoodRoofRight01 [STAT:00079033]>
[00:49] [BuildBaseRecords] <Debug: Looking for rifrmsmsecondcorinl01 for Skyrim.esm RifRmSmSecondCorInL01 [STAT:00096FA0]>
[00:49] [BuildBaseRecords] <Debug: Looking for fencewoven02_80D4F021passthru for Skyrim.esm FenceWoven02 [STAT:000008A7]>
[00:49] [BuildBaseRecords] <Debug: Looking for fencewoven02_80D4F021 for Skyrim.esm FenceWoven02 [STAT:000008A7]>
[00:49] [BuildBaseRecords] <Debug: Looking for fencewoven02 for Skyrim.esm FenceWoven02 [STAT:000008A7]>
[00:49] [BuildBaseRecords] <Debug: Looking for treasuremap05lostvalley for SkystoneCastle.esp LA_SS_TreasureMap05 [STAT:35A2CAE9]>
[00:49] [BuildBaseRecords] <Debug: Textures do not match for "FenceWoven02:10 - L1_Posts01:10": textures\architecture\farmhouse\woodpost01.dds in fencewoven02.nif -> textures\architecture\farmhouse\wovenfence01.dds in fencewoven02_lod_0.nif for Skyrim.esm FenceWoven02 [STAT:000008A7]>
[00:49] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\woodpost01lod.dds based on textures\architecture\farmhouse\wovenfence01.dds for textures\architecture\farmhouse\woodpost01.dds Skyrim.esm FenceWoven02 [STAT:000008A7]>
[00:49] [BuildBaseRecords] <Debug: Looking for corpse01 for Glenmoril.esm zzzGHTraderCorpseMayor "Мэр" [CONT:0E015585]>
[00:49] [BuildBaseRecords] <Debug: Looking for dlc2dweplatcorout01 for Dragonborn.esm DLC2DwePlatCorOut01 [STAT:040209B9]>
[00:49] [BuildBaseRecords] <Debug: Looking for wrintloftwallroofdoor01 for Skyrim.esm WRIntLoftWallRoofDoor01 [STAT:000616CF]>
[00:49] [BuildBaseRecords] <Debug: Looking for caveishaftrdoorl01 for Skyrim.esm CaveIShaftRDoorL01 [STAT:000153E9]>
[00:49] <Warning: Textures do not match for "RockL03:1": textures\landscape\revenant\mountains\rock01.dds in rockl03.nif -> textures\landscape\mountains\mountainslab02.dds in rockl03_lod_0.nif for Glenmoril.esm zzzRevRockL03_Moss [STAT:0E0045D9]>
[00:49] [BuildBaseRecords] <Debug: Looking for bfxburningbeamstatic for Skyrim.esm BFXBurningBeamStatic [MSTT:000F2AC4]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwerunnerend02NorRunnerEnd01 for Skyrim.esm NorRunnerEnd01 [STAT:000F089F]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwerunnerend02 for Skyrim.esm NorRunnerEnd01 [STAT:000F089F]>
[00:49] [BuildBaseRecords] <Debug: Looking for casextstairs02WCOblivionStairs02 for TheBawbsWardenOfTheCoast.esp WCOblivionStairs02 [STAT:1015F7D7]>
[00:49] [BuildBaseRecords] <Debug: Looking for casextstairs02 for TheBawbsWardenOfTheCoast.esp WCOblivionStairs02 [STAT:1015F7D7]>
[00:49] [BuildBaseRecords] <Debug: Looking for glazedjuglarge01 for SkystoneCastle.esp LA_SS_GlazedJugLarge01 [STAT:3520B164]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTTempleofMara01_Snow [STAT:0E00CAD6]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTTempleofMara01_Snow [STAT:0E00CAD6]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod02.dds 2 Glenmoril.esm zzzGHRTTempleofMara01_Snow [STAT:0E00CAD6]>
[00:49] [BuildBaseRecords] <Debug: Looking for dwefacadetowerroof01 for Skyrim.esm DweFacadeTowerRoof01 [STAT:00055125]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerRoof01 [STAT:00055125]>
[00:49] [BuildBaseRecords] <Debug: Looking for dragonpriestdead for Glenmoril.esm zzzRevDragonpriestDeadSN [STAT:0E38F12F]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerRoof01 [STAT:00055125]>
[00:49] [BuildBaseRecords] <Debug: Looking for jhunalgreatsword for Glenmoril.esm zzzRevJhunalGreatsword_Ash [STAT:0E1524E0]>
[00:49] [BuildBaseRecords] <Debug: Looking for draugrgreatsword for Wyrmstooth.esp WTGoredusterSwordA "Кровогон" [ACTI:0A0EA4CD]>
[00:49] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm DweFacadeTowerRoof01 [STAT:00055125]>
[00:49] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasSloadChest_ShieldYaghraDead "Сундук" [CONT:0C00538F]>
[00:49] [BuildBaseRecords] <Debug: Looking for impjailpole01 for Skyrim.esm ImpJailPole01 [STAT:00040BAD]>
[00:49] [BuildBaseRecords] <Debug: Looking for bedrollhay01LTundraRocks01F for Skyrim.esm BedrollHay01LTundraRocks01F "Лежанка" [FURN:001036FF]>
[00:49] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Skyrim.esm BedrollHay01LTundraRocks01F "Лежанка" [FURN:001036FF]>
[00:49] [BuildBaseRecords] <Debug: Looking for ingotgold for SkystoneCastle.esp LA_SS_IngotGold [STAT:3520B1D9]>
[00:49] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantLargashburBlacksmithChest "Сундук" [CONT:000ACB6F]>
[00:49] [BuildBaseRecords] <Debug: Looking for rubblepile07 for Glenmoril.esm zzzRevRubblePile07 [STAT:0E000DAF]>
[00:49] [BuildBaseRecords] <Debug: Looking for cavegpillar04 for Skyrim.esm CaveGPillar04Ice [STAT:000919FC]>
[00:49] [BuildBaseRecords] <Debug: Looking for fxambbeamdustbig_dim03 for Skyrim.esm FXAmbBeamDustBig_Dim03 [MSTT:000A6C23]>
[00:49] [BuildBaseRecords] <Debug: Looking for balconyramp01zzzRevCaveBaloconyRamp01_leave for Glenmoril.esm zzzRevCaveBaloconyRamp01_leave [STAT:0E003760]>
[00:49] [BuildBaseRecords] <Debug: Looking for balconyramp01 for Glenmoril.esm zzzRevCaveBaloconyRamp01_leave [STAT:0E003760]>
[00:49] [BuildBaseRecords] <Debug: Looking for casextbacklefttower01WCOblivionCastle01 for TheBawbsWardenOfTheCoast.esp WCOblivionCastle01 [STAT:1015F7BE]>
[00:49] [BuildBaseRecords] <Debug: Looking for casextbacklefttower01 for TheBawbsWardenOfTheCoast.esp WCOblivionCastle01 [STAT:1015F7BE]>
[00:49] [BuildBaseRecords] <Debug: Looking for giantcampfire01offVolcanicTundraGravel01 for Skyrim.esm GiantCampfire01OffVolcanicTundraGravel01 [STAT:0006D309]>
[00:50] [BuildBaseRecords] <Debug: Looking for giantcampfire01off for Skyrim.esm GiantCampfire01OffVolcanicTundraGravel01 [STAT:0006D309]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01_castleextlod01.dds 0 TheBawbsWardenOfTheCoast.esp WCOblivionCastle01 [STAT:1015F7BE]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01_castleextlod01.dds 0 TheBawbsWardenOfTheCoast.esp WCOblivionCastle01 [STAT:1015F7BE]>
[00:50] [BuildBaseRecords] <Debug: Looking for soulgemcommon01 for Skyrim.esm dunVolskyggePuzzlePiece "Странный камень" [ACTI:0002C0E2]>
[00:50] [BuildBaseRecords] <Debug: Looking for craftingworkbench02 for HearthFires.esm BYOHHouseInteriorWorkbenchRoom02_back "Плотницкий верстак" [FURN:03005A9E]>
[00:50] [BuildBaseRecords] <Debug: Looking for mineorecorundum01_LVolcanicTundraRocks for Skyrim.esm MineOreCorundum01_LVolcanicTundraRocks "Корундовая жила" [ACTI:0010DACA]>
[00:50] [BuildBaseRecords] <Debug: Looking for mineorecorundum01 for Skyrim.esm MineOreCorundum01_LVolcanicTundraRocks "Корундовая жила" [ACTI:0010DACA]>
[00:50] [BuildBaseRecords] <Debug: Looking for smdcwinsol02WT for Wyrmstooth.esp WTSMdCWinSol02 [STAT:0A40AEF2]>
[00:50] [BuildBaseRecords] <Debug: Looking for smdcwinsol02 for Wyrmstooth.esp WTSMdCWinSol02 [STAT:0A40AEF2]>
[00:50] [BuildBaseRecords] <Debug: Looking for roadsignwindhelm01 for Skyrim.esm RoadSignWindhelm01 [STAT:0003AF9B]>
[00:50] [BuildBaseRecords] <Debug: Looking for noblechestdrawers01 for TheBawbsWardenOfTheCoast.esp WCVANNobleCupboard01 "Комод" [CONT:1042327F]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockm02wet for Skyrim.esm RockM02Wet [STAT:000BB8C2]>
[00:50] [BuildBaseRecords] <Debug: Looking for riggedrockfall01fx for Skyrim.esm OLDRiggedRockFall01FX [MSTT:000877FD]>
[00:50] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockm02wet.nif RockM02Wet:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockM02Wet [STAT:000BB8C2]>
[00:50] [AddModel] <Debug: Meshes\landscape\rocks\wetrocks\rockm02wet.nif RockM02Wet:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockM02Wet [STAT:000BB8C2]>
[00:50] [BuildBaseRecords] <Debug: Looking for wrplaquetrigger01 for unofficial skyrim special edition patch.esp WeaponRackPlaqueACTIVATOR [ACTI:00084CF1]>
[00:50] [AddModel] <Debug: Meshes\lod\rocks\wet\rockm02wet_lod_0.nif RockM02Wet:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm RockM02Wet [STAT:000BB8C2]>
[00:50] [AddModel] <Debug: Meshes\lod\rocks\wet\rockm02wet_lod_0.nif RockM02Wet:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm RockM02Wet [STAT:000BB8C2]>
[00:50] [BuildBaseRecords] <Debug: Looking for norrmshaftmidstairdeck01 for Skyrim.esm NorRmShaftMidStairDeck01snow [STAT:00043327]>
[00:50] [BuildBaseRecords] <Debug: Looking for balconystraight01 for Glenmoril.esm zzzRevCaveBaloconyStraight01 [STAT:0E012744]>
[00:50] [BuildBaseRecords] <Debug: Looking for wrintchfloorstonecorin02 for Skyrim.esm WRIntCHFloorStoneCorIn02 [STAT:00075D95]>
[00:50] [BuildBaseRecords] <Debug: Looking for balconycorner02 for Glenmoril.esm zzzRevCaveBaloconyCorner02 [STAT:0E01273A]>
[00:50] [BuildBaseRecords] <Debug: Looking for norrubblepile05 for Skyrim.esm NorRubblePile05Snow [STAT:00032D1F]>
[00:50] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeFallForestGrass01_73EADC28 for Skyrim.esm MountainCliffSlopeFallForestGrass01 [STAT:0005092A]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockpiles03Rocks01Snow for Update.esm RockPileS03Rocks01Snow [STAT:000B5993]>
[00:50] [BuildBaseRecords] <Debug: Looking for mineorecorundum03_LCoastBeach for Skyrim.esm MineOreCorundum03_LCoastBeach "Корундовая жила" [ACTI:0010DAD5]>
[00:50] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeFallForestGrass01 for Skyrim.esm MountainCliffSlopeFallForestGrass01 [STAT:0005092A]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockpiles03 for Update.esm RockPileS03Rocks01Snow [STAT:000B5993]>
[00:50] [BuildBaseRecords] <Debug: Looking for mineorecorundum03 for Skyrim.esm MineOreCorundum03_LCoastBeach "Корундовая жила" [ACTI:0010DAD5]>
[00:50] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Skyrim.esm MountainCliffSlopeFallForestGrass01 [STAT:0005092A]>
[00:50] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Skyrim.esm MountainCliffSlopeFallForestGrass01 [STAT:0005092A]>
[00:50] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Skyrim.esm MountainCliffSlopeFallForestGrass01 [STAT:0005092A]>
[00:50] [BuildBaseRecords] <Debug: Looking for dlc01snowelfchest for Unslaad.esm zzzCrbTreasQ05NirnSeeker02 "Сундук" [CONT:0F2AC005]>
[00:50] [BuildBaseRecords] <Debug: Looking for dlc01 for Unslaad.esm zzzCrbTreasQ05NirnSeeker02 "Сундук" [CONT:0F2AC005]>
[00:50] [BuildBaseRecords] <Debug: Looking for apoplatbfront01 for Unslaad.esm zzzCrbApoPlataBFront01SN [STAT:0F428715]>
[00:50] [BuildBaseRecords] <Debug: Looking for woodenchair01 for Skyrim.esm WoodenChair01 "Кресло" [FURN:00036340]>
[00:50] [BuildBaseRecords] <Debug: Looking for apoplatbstair01 for Dragonborn.esm ApoPlatBStair01 [STAT:0401DFDC]>
[00:50] [BuildBaseRecords] <Debug: Looking for handcartwheell01 for Skyrim.esm HandCartWheelL01 [STAT:000FE1F5]>
[00:50] [BuildBaseRecords] <Debug: Looking for genkithallsm1wayexsmend01 for Skyrim.esm GenKitHallSm1wayExSmEnd01 [STAT:00013065]>
[00:50] [BuildBaseRecords] <Debug: Looking for smdasteps for Skyrim.esm SMdASteps [STAT:0005F5B9]>
[00:50] [BuildBaseRecords] <Debug: Looking for barrel for GMST-Tweaks.esp GMST_Barrel "GMST Barrel" [CONT:6C002F9C]>
[00:50] [BuildBaseRecords] <Debug: Looking for autoloadmarker01 for Skyrim.esm AutoLoadDoorHiddenMinUse01 "Проход" [DOOR:000351EB]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockpiles01FallForestLeaves01 for Skyrim.esm RockPileS01FallForestLeaves01 [STAT:000ADF00]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Skyrim.esm RockPileS01FallForestLeaves01 [STAT:000ADF00]>
[00:50] [BuildBaseRecords] <Debug: Looking for l1_sc_gravestonegroupmedium02 for Dawnguard.esm sc_gravestonegroupmedium02 [STAT:02011BC3]>
[00:50] [BuildBaseRecords] <Debug: Looking for treepineforestbroken04_smoking for Dragonborn.esm DLC2TreePineForestBrokenSmoking01 [STAT:0401D73A]>
[00:50] [BuildBaseRecords] <Debug: Looking for dlc2skaalvilshack02_lod_2 for Dragonborn.esm DLC2SkaalVilShack02_LOD_2 [STAT:0403851E]>
[00:50] [BuildBaseRecords] <Debug: Looking for dlc2dweplatwall01 for Dragonborn.esm DLC2DwePlatWall01 [STAT:040209BB]>
[00:50] [BuildBaseRecords] <Debug: Looking for dlc2treepineforesthollow01ashL for Better Dynamic Ash.esp DLC2TreePineForestHollow01AshL [STAT:04017F6A]>
[00:50] [BuildBaseRecords] <Debug: Looking for dlc2treepineforesthollow01ash for Better Dynamic Ash.esp DLC2TreePineForestHollow01AshL [STAT:04017F6A]>
[00:50] [BuildBaseRecords] <Debug: Looking for icicle04 for Glenmoril.esm zzzRevCaveIcicle04 [STAT:0E00477E]>
[00:50] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken04_smoking.nif TreePineForestBroken04_Smoking:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBrokenSmoking01 [STAT:0401D73A]>
[00:50] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken04_smoking.nif TreePineForestBroken04_Smoking:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBrokenSmoking01 [STAT:0401D73A]>
[00:50] [BuildBaseRecords] <Debug: Looking for roadchunks04 for Skyrim.esm RoadChunkS04 [STAT:0001814F]>
[00:50] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken04_smoking.nif TreePineForestBroken04_Smoking:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBrokenSmoking01 [STAT:0401D73A]>
[00:50] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken04_smoking.nif TreePineForestBroken04_Smoking:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBrokenSmoking01 [STAT:0401D73A]>
[00:50] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken04_smoking.nif L1_:1 - L2_:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBrokenSmoking01 [STAT:0401D73A]>
[00:50] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken04_smoking.nif L1_:1 - L2_:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineForestBrokenSmoking01 [STAT:0401D73A]>
[00:50] [BuildBaseRecords] <Debug: Looking for mineorecorundum01_LSnowRocks for Skyrim.esm MineOreCorundum01_LSnowRocks "Корундовая жила" [ACTI:0010D043]>
[00:50] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken04_smoking.nif TreePineForestBroken04_Smoking:0 - L1_:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBrokenSmoking01 [STAT:0401D73A]>
[00:50] [AddModel] <Debug: Meshes\dlc02\landscape\trees\treepineforestbroken04_smoking.nif TreePineForestBroken04_Smoking:0 - L1_:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBrokenSmoking01 [STAT:0401D73A]>
[00:50] [BuildBaseRecords] <Debug: Looking for mineorecorundum01 for Skyrim.esm MineOreCorundum01_LSnowRocks "Корундовая жила" [ACTI:0010D043]>
[00:50] [BuildBaseRecords] <Debug: Looking for barenziahsjewelrybox for DAc0da.esm zDcdInvRedGem [STAT:0C00CB97]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockentb01 for Glenmoril.esm zzzRevRockEnt01B [STAT:0E1E4F7E]>
[00:50] [BuildBaseRecords] <Debug: Looking for gkgreatsword3 for Glenmoril.esm zzzGH1stPersonGKGreatSword03 [STAT:0E0131EC]>
[00:50] [BuildBaseRecords] <Debug: Looking for rtcanalsdeck02 for Glenmoril.esm zzzGHRTCanalsDeck02_Snow [STAT:0E00CA79]>
[00:50] [BuildBaseRecords] <Debug: Looking for fxambbeamwetmistbig01 for Skyrim.esm FXAmbBeamWetMistBig01 [MSTT:000777B3]>
[00:50] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken04_smoking_lod.nif TreePineForestBroken04_Smoking:0 - L1_:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineForestBrokenSmoking01 [STAT:0401D73A]>
[00:50] [AddModel] <Debug: Meshes\dyndolod\lod\trees\treepineforestbroken04_smoking_lod.nif TreePineForestBroken04_Smoking:0 - L1_:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineForestBrokenSmoking01 [STAT:0401D73A]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01zzzCrbRocks01HevySnow for Unslaad.esm zzzCrbRockCaveEntrance01Rocks01HevySnow [STAT:0F320214]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockcaveentrance01 for Unslaad.esm zzzCrbRockCaveEntrance01Rocks01HevySnow [STAT:0F320214]>
[00:50] [BuildBaseRecords] <Debug: Looking for smdbcolcor01 for Skyrim.esm SMdBColCor01 [STAT:0005B38F]>
[00:50] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodbeamshort01 for Skyrim.esm ShipKatariahWoodbeamShort01 [STAT:0009859C]>
[00:50] [BuildBaseRecords] <Debug: Looking for caveifwallincorner03 for Skyrim.esm CaveIFWallInCorner03 [STAT:00034479]>
[00:50] [BuildBaseRecords] <Debug: Looking for farmbench01 for Skyrim.esm FarmBench01F "Скамья" [FURN:000A4AD6]>
[00:50] [BuildBaseRecords] <Debug: Looking for ruinslinensheet02 for Skyrim.esm RuinsLinenSheet02 [STAT:00034CD9]>
[00:50] [BuildBaseRecords] <Debug: Looking for wrplaque01WeaponRackPlaqueNor for Skyrim.esm WeaponRackPlaqueNor [ACTI:001019BC]>
[00:50] [BuildBaseRecords] <Debug: Looking for wrplaque01 for Skyrim.esm WeaponRackPlaqueNor [ACTI:001019BC]>
[00:50] [BuildBaseRecords] <Debug: Looking for lilypadgiant01 for _ResourcePack.esl RP_LilyPadGiant01 [MSTT:FE0020C9]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockpiles01FallForestDirt01 for Skyrim.esm RockPileS01FallForestDirt01 [STAT:000ADFFB]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockpiles01 for Skyrim.esm RockPileS01FallForestDirt01 [STAT:000ADFFB]>
[00:50] [BuildBaseRecords] <Debug: Looking for alchdistillery04 for Glenmoril.esm zzzRevWitAlchDistillery04 [STAT:0E005DA2]>
[00:50] [BuildBaseRecords] <Debug: Looking for balconyicorner01 for Glenmoril.esm zzzRevCaveBaloconyInCorner01 [STAT:0E01273D]>
[00:50] [BuildBaseRecords] <Debug: Looking for dockstrent01 for Skyrim.esm DockStrEnt01 [STAT:000AE631]>
[00:50] [BuildBaseRecords] <Debug: Looking for dwerubblepile04 for DAc0da.esm zDcdZeroSumDweRubblePile04 [STAT:0C00982B]>
[00:50] [BuildBaseRecords] <Debug: Looking for hhlgbayrentrance02 for Skyrim.esm HHLgBayREntrance02 [STAT:000A5610]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm DockStrEnt01 [STAT:000AE631]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm DockStrEnt01 [STAT:000AE631]>
[00:50] [BuildBaseRecords] <Debug: Looking for chest01 for unofficial skyrim special edition patch.esp DLC1VendorChestHestla "Сундук" [CONT:02010477]>
[00:50] [BuildBaseRecords] <Debug: Looking for stockadewoodbeam02Light_SN for Better Dynamic Snow SE.esp StockadeWoodbeam02Light_SN [STAT:0002A34B]>
[00:50] [BuildBaseRecords] <Debug: Looking for stockadewoodbeam02 for Better Dynamic Snow SE.esp StockadeWoodbeam02Light_SN [STAT:0002A34B]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile04.nif Chunk04:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile04 [STAT:0C00982B]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile04.nif Chunk04:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile04 [STAT:0C00982B]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile04.nif DweRubblePile04:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile04 [STAT:0C00982B]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile04.nif DweRubblePile04:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile04 [STAT:0C00982B]>
[00:50] [BuildBaseRecords] <Debug: Looking for trapmagiccasterbase01 for Skyrim.esm dunVolskyggePuzzleHolder01 "Подставка" [ACTI:0004056F]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile04.nif DweRubblePile04:8 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile04 [STAT:0C00982B]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile04.nif DweRubblePile04:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile04 [STAT:0C00982B]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile04.nif DweRubblePile04:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile04 [STAT:0C00982B]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile04.nif DweRubblePile04:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile04 [STAT:0C00982B]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile04.nif DweRubblePile04:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile04 [STAT:0C00982B]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile04.nif DweRubblePile04:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile04 [STAT:0C00982B]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile04.nif DweRubblePile04:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile04 [STAT:0C00982B]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile04.nif DweRubblePile04:21 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile04 [STAT:0C00982B]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Better Dynamic Snow SE.esp StockadeWoodbeam02Light_SN [STAT:0002A34B]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile04.nif DweRubblePile04:27 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile04 [STAT:0C00982B]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile04.nif DweRubblePile04:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile04 [STAT:0C00982B]>
[00:50] [BuildBaseRecords] <Debug: Textures do not match for "Chunk04:27": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile04.nif -> textures\dungeons\dwemerruins\dwerockdesigns01.dds in dwerubblepile04_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile04 [STAT:0C00982B]>
[00:50] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\dwemerruins\dwerockdesigns01.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile04 [STAT:0C00982B]>
[00:50] [BuildBaseRecords] <Debug: Textures do not match for "DweRubblePile04:16": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile04.nif -> textures\dungeons\rubblepile02.dds in dwerubblepile04_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile04 [STAT:0C00982B]>
[00:50] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\rubblepile02.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile04 [STAT:0C00982B]>
[00:50] [BuildBaseRecords] <Debug: Textures do not match for "DweRubblePile04:27": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile04.nif -> textures\dungeons\dwemerruins\dwerockdesigns01.dds in dwerubblepile04_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile04 [STAT:0C00982B]>
[00:50] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\dwemerruins\dwerockdesigns01.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile04 [STAT:0C00982B]>
[00:50] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01Snow01_7111958D for Update.esm DirtCliffsCornerOut01Snow01 [STAT:00019856]>
[00:50] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01Snow01 for Update.esm DirtCliffsCornerOut01Snow01 [STAT:00019856]>
[00:50] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958Dpassthru for Update.esm DirtCliffsCornerOut01Snow01 [STAT:00019856]>
[00:50] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958D for Update.esm DirtCliffsCornerOut01Snow01 [STAT:00019856]>
[00:50] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01 for Update.esm DirtCliffsCornerOut01Snow01 [STAT:00019856]>
[00:50] [BuildBaseRecords] <Debug: Looking for bridgelong01ReachDirt01_7ACB3339 for Skyrim.esm BridgeLong01ReachDirt01 [STAT:000EDBC9]>
[00:50] [BuildBaseRecords] <Debug: Looking for bridgelong01ReachDirt01 for Skyrim.esm BridgeLong01ReachDirt01 [STAT:000EDBC9]>
[00:50] [BuildBaseRecords] <Debug: Looking for bridgelong01_7ACB3339passthru for Skyrim.esm BridgeLong01ReachDirt01 [STAT:000EDBC9]>
[00:50] [BuildBaseRecords] <Debug: Looking for bridgelong01_7ACB3339 for Skyrim.esm BridgeLong01ReachDirt01 [STAT:000EDBC9]>
[00:50] [BuildBaseRecords] <Debug: Looking for bridgelong01 for Skyrim.esm BridgeLong01ReachDirt01 [STAT:000EDBC9]>
[00:50] [BuildBaseRecords] <Debug: Looking for dead03 for Glenmoril.esm zzzRevDeadHillDead03 [STAT:0E0150E9]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\bridge01lod.dds 3 Skyrim.esm BridgeLong01ReachDirt01 [STAT:000EDBC9]>
[00:50] [BuildBaseRecords] <Debug: Looking for wendigofalling for Glenmoril.esm zzzRevMq03BeastFalling "Зверь Хирсина" [ACTI:0E30EF8F]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\bridge01lod.dds 3 Skyrim.esm BridgeLong01ReachDirt01 [STAT:000EDBC9]>
[00:50] [BuildBaseRecords] <Debug: Looking for ruinsconce01 for Skyrim.esm RuinsSconceIce [STAT:0010AA23]>
[00:50] [BuildBaseRecords] <Debug: Looking for sovbowl02 for Skyrim.esm SovBowl020000 [MSTT:000EA202]>
[00:50] [BuildBaseRecords] <Debug: Looking for voidtentacle01 for DAc0da.esm zDcdVdTentacle01 [STAT:0C003AD6]>
[00:50] [BuildBaseRecords] <Debug: Looking for dlc1glacierslab01_1layer for Dawnguard.esm DLC1GlacierSlab01_1LayerSN1P [STAT:020137EA]>
[00:50] [BuildBaseRecords] <Debug: Looking for invisibledoor01 for Glenmoril.esm zzzRevTrapdoorSafeFollower "Дверь" [DOOR:0E3269F5]>
[00:50] [BuildBaseRecords] <Debug: Looking for wrintchroofslope03r for Skyrim.esm WRIntCHRoofSlope03R [STAT:00075B48]>
[00:50] [BuildBaseRecords] <Debug: Looking for redoranldoor01 for DAc0da.esm zDcdActZerosumDoor "Дверь" [ACTI:0C00C998]>
[00:50] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Vokrii - Minimalistic Perks of Skyrim.esp TreasAfflictedChestBoss "Сундук" [CONT:0008EA5D]>
[00:50] [BuildBaseRecords] <Debug: Looking for sc_mausoleumtowercap01_Gray for Dawnguard.esm sc_mausoleumTowerCap01_Gray [STAT:020041F2]>
[00:50] [BuildBaseRecords] <Debug: Looking for sc_mausoleumtowercap01 for Dawnguard.esm sc_mausoleumTowerCap01_Gray [STAT:020041F2]>
[00:50] [BuildBaseRecords] <Debug: Looking for wrintroofalcove01 for Skyrim.esm WRIntRoofAlcove01 [STAT:0005D1CD]>
[00:50] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew2v2.nif textures\landscape\trees\gkbbark13.dds 059C7C1E TheBawbsWardenOfTheCoast.esp WCGJungleTree02 [TREE:10016016]>
[00:50] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew2v2.nif textures\landscape\trees\reachtreebranch01_n.dds AA6FEFB0 TheBawbsWardenOfTheCoast.esp WCGJungleTree02 [TREE:10016016]>
[00:50] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew2v2.nif textures\landscape\trees\gkbbark13_n.dds E3E3DAD2 TheBawbsWardenOfTheCoast.esp WCGJungleTree02 [TREE:10016016]>
[00:50] [BuildBaseRecords] <Debug: Processing Meshes\landscape\trees\gkbjungletreenew2v2.nif textures\landscape\trees\gkbtreeaspenbranchcompgreen1dark.dds 93E9A392 TheBawbsWardenOfTheCoast.esp WCGJungleTree02 [TREE:10016016]>
[00:50] [BuildBaseRecords] <Debug: Looking for ruinsfurniturerubble06 for Skyrim.esm RuinsBrokenShelf02Snow [STAT:000FDCC5]>
[00:50] [BuildBaseRecords] <Debug: Looking for mineoreobsidian03 for Skyrim.esm MineOreMalachite03 "Малахитовая жила" [ACTI:000A2C73]>
[00:50] [AddModel] <Debug: Meshes\dlc01\landscape\icebergs\dlc1glacierslab01_1layer.nif GlacierSlab01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DLC1GlacierSlab01_1LayerSN1P [STAT:020137EA]>
[00:50] [AddModel] <Debug: Meshes\dlc01\landscape\icebergs\dlc1glacierslab01_1layer.nif GlacierSlab01:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Dawnguard.esm DLC1GlacierSlab01_1LayerSN1P [STAT:020137EA]>
[00:50] [BuildBaseRecords] <Debug: Looking for florawatcherseye01 for Skyrim Extended Cut - Saints and Seducers - Localized.esp EC_SS_RootWatchersEyeBlindActivator01 "Глаз дозорного" [ACTI:1102E7C6]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1glacierslab01_1layer_lod_1.nif DLC2GlacierSlab01_LOD_1:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1GlacierSlab01_1LayerSN1P [STAT:020137EA]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1glacierslab01_1layer_lod_1.nif DLC2GlacierSlab01_LOD_1:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1GlacierSlab01_1LayerSN1P [STAT:020137EA]>
[00:50] [BuildBaseRecords] <Debug: Looking for dlc1falmer_vampfrozenpose01 for Dawnguard.esm DLC1Falmer_VampFrozenPose01 [ACTI:02015FD4]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dawnguard.esm DLC1GlacierSlab01_1LayerSN1P [STAT:020137EA]>
[00:50] [BuildBaseRecords] <Debug: Looking for ruinsmallfloorsconce for Skyrim.esm DA01ShrineofAzura "Святилище Азуры" [ACTI:00092492]>
[00:50] [BuildBaseRecords] <Debug: Looking for caveipillar03 for Skyrim.esm CaveIPillar03 [STAT:0002C2A4]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1glacierslab01_1layer_lod_2.nif DLC2GlacierSlab01_LOD_2:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dawnguard.esm DLC1GlacierSlab01_1LayerSN1P [STAT:020137EA]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\glaciers\dlc1glacierslab01_1layer_lod_2.nif DLC2GlacierSlab01_LOD_2:8 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DLC1GlacierSlab01_1LayerSN1P [STAT:020137EA]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01glacierslablod.dds 0 Dawnguard.esm DLC1GlacierSlab01_1LayerSN1P [STAT:020137EA]>
[00:50] [BuildBaseRecords] <Debug: Looking for noblebench01 for Glenmoril.esm zzzGHNobleBench01_snow [STAT:0E009963]>
[00:50] [BuildBaseRecords] <Debug: Looking for eyeofmagnus01 for Unslaad.esm zzzCrbEyeOfMagnus01 [ACTI:0F475229]>
[00:50] [BuildBaseRecords] <Debug: Looking for aoefire for DAc0da.esm zDcdTrapAoEFirePlayable [ACTI:0C00CC7F]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockpilem02Rocks01SnowLight for Update.esm RockPileM02Rocks01SnowLight [STAT:0005493E]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Update.esm RockPileM02Rocks01SnowLight [STAT:0005493E]>
[00:50] [BuildBaseRecords] <Debug: Looking for hhmainhallfgate02 for Skyrim.esm HHMainHallFGate02 [STAT:000A85CA]>
[00:50] [BuildBaseRecords] <Debug: Looking for cavegroomcorner03c for Skyrim.esm CaveGRoomCorner03c [STAT:00026C0F]>
[00:50] [BuildBaseRecords] <Debug: Looking for wrstablegate01anim for Skyrim.esm WRStableGate01Anim "Ворота" [DOOR:0010C00E]>
[00:50] [BuildBaseRecords] <Debug: Looking for fxambbeamslowfogbig02 for Skyrim.esm FXAmbBeamSlowFogBig02 [MSTT:000A6C42]>
[00:50] [BuildBaseRecords] <Debug: Looking for wrstablegate01 for Skyrim.esm WRStableGate01Anim "Ворота" [DOOR:0010C00E]>
[00:50] [BuildBaseRecords] <Debug: Looking for dweplatbgstairmid01WT for Wyrmstooth.esp WTDwePlatBgStairMid01 [STAT:0A3177EA]>
[00:50] [BuildBaseRecords] <Debug: Looking for dweplatbgstairmid01 for Wyrmstooth.esp WTDwePlatBgStairMid01 [STAT:0A3177EA]>
[00:50] [BuildBaseRecords] <Debug: Looking for potteryb for Glenmoril.esm zzzRevSFp01PotteryB [STAT:0E34F4F9]>
[00:50] [BuildBaseRecords] <Debug: Looking for voidrotatedoor for DAc0da.esm zDcdVoidDoor01 "Дверь" [DOOR:0C00529B]>
[00:50] [BuildBaseRecords] <Debug: Looking for horsecorpse02 for Glenmoril.esm zzzLrhHorseCorpse02_snow [STAT:0E00D301]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins01_lod.dds 0 Wyrmstooth.esp WTDwePlatBgStairMid01 [STAT:0A3177EA]>
[00:50] [BuildBaseRecords] <Debug: Looking for whdockramp01 for Skyrim.esm WHDockRamp01 [STAT:000E8EC4]>
[00:50] [BuildBaseRecords] <Debug: Looking for spatiowall04rightopen for _ResourcePack.esl RP_SPatioWall04RightOpen [STAT:FE0020DD]>
[00:50] [BuildBaseRecords] <Debug: Looking for fxsearchlighttrap_apomist for DAc0da.esm zDcdActSensorLightApo [ACTI:0C00B55C]>
[00:50] [BuildBaseRecords] <Debug: Looking for norhallsm1wayendcap01 for Unslaad.esm zzzCrbNorHallSm1wayEndCap01Ice [STAT:0F3FA2B8]>
[00:50] [BuildBaseRecords] <Debug: Looking for reiterpallasch02 for Glenmoril.esm zzzRev1stPersonReiterpallasch02 [STAT:0E015B0D]>
[00:50] [BuildBaseRecords] <Debug: Looking for roadchunkl01RP_MarshMud02 for _ResourcePack.esl RP_RoadChunkL01MarshMud02 [STAT:FE002120]>
[00:50] [BuildBaseRecords] <Debug: Looking for wrintloftwallcapdoor01a for Skyrim.esm WRIntLoftWallCapDoor01A [STAT:000CB428]>
[00:50] [BuildBaseRecords] <Debug: Looking for roadchunkl01 for _ResourcePack.esl RP_RoadChunkL01MarshMud02 [STAT:FE002120]>
[00:50] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01marshmud02_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01marshmud02_d.dds _ResourcePack.esl RP_RoadChunkL01MarshMud02 [STAT:FE002120]>
[00:50] [BuildBaseRecords] <Debug: Looking for dockcorsol01 for Skyrim.esm DockCorSol01 [STAT:000AEE0F]>
[00:50] [BuildBaseRecords] <Debug: Looking for wrscafguardtowerlarge01 for Skyrim.esm WRScafGuardTowerLarge01 [STAT:000684EB]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm DockCorSol01 [STAT:000AEE0F]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 0 Skyrim.esm DockCorSol01 [STAT:000AEE0F]>
[00:50] [BuildBaseRecords] <Debug: Looking for fxambbeamsmokebig_dim00 for Skyrim.esm FXAmbBeamSmokeBig_Dim00 [MSTT:000A6C2B]>
[00:50] [BuildBaseRecords] <Debug: Looking for byohupperendtable02 for Weapons Armor Clothing & Clutter Fixes.esp UpperEndTable02_NoRespawn_WACCF "Тумбочка" [CONT:2900FB0E]>
[00:50] [BuildBaseRecords] <Debug: Looking for icevinefloor02nocol for Unslaad.esm zzzCrbIceVineFloor02NoCol [STAT:0F0C1817]>
[00:50] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactAttireSageMask01 "Сундук" [CONT:0E27692F]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtowerlarge01.nif WRScafGuardTowerLarge01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafGuardTowerLarge01 [STAT:000684EB]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtowerlarge01.nif WRScafGuardTowerLarge01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRScafGuardTowerLarge01 [STAT:000684EB]>
[00:50] [BuildBaseRecords] <Debug: Looking for dinthallend01 for Dawnguard.esm DIntHallEnd01 [STAT:02011C62]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtowerlarge01.nif WRScafGuardTowerLarge01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafGuardTowerLarge01 [STAT:000684EB]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtowerlarge01.nif WRScafGuardTowerLarge01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRScafGuardTowerLarge01 [STAT:000684EB]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtowerlarge01.nif WRScafGuardTowerLarge01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafGuardTowerLarge01 [STAT:000684EB]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtowerlarge01.nif WRScafGuardTowerLarge01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRScafGuardTowerLarge01 [STAT:000684EB]>
[00:50] [BuildBaseRecords] <Debug: Looking for caveglroomcorner04 for Skyrim.esm CaveGLRoomCorner04Falmer [STAT:000B9E54]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtowerlarge01.nif WRScafGuardTowerLarge01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafGuardTowerLarge01 [STAT:000684EB]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtowerlarge01.nif WRScafGuardTowerLarge01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRScafGuardTowerLarge01 [STAT:000684EB]>
[00:50] [BuildBaseRecords] <Debug: Looking for nobletableshort01 for Skyrim.esm NobleTableShort01 [STAT:0006B28D]>
[00:50] [BuildBaseRecords] <Debug: Looking for minecboulderpiles01EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCBoulderPileS01_Dementia [STAT:1157B6D4]>
[00:50] [BuildBaseRecords] <Debug: Looking for minecboulderpiles01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCBoulderPileS01_Dementia [STAT:1157B6D4]>
[00:50] [BuildBaseRecords] <Debug: Looking for tgrbusinessledger for Glenmoril.esm zzzLrhBusinessLedger01 [STAT:0E0076DE]>
[00:50] [BuildBaseRecords] <Debug: Looking for bedrollhay01L_Ash for Dragonborn.esm BedrollHay01L_Ash "Лежанка" [FURN:04028AA9]>
[00:50] [BuildBaseRecords] <Debug: Looking for bedrollhay01 for Dragonborn.esm BedrollHay01L_Ash "Лежанка" [FURN:04028AA9]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrscafguardtowerlarge01_lod.nif WRScafGuardTowerLarge01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafGuardTowerLarge01 [STAT:000684EB]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrscafguardtowerlarge01_lod.nif WRScafGuardTowerLarge01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRScafGuardTowerLarge01 [STAT:000684EB]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRScafGuardTowerLarge01 [STAT:000684EB]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrscafguardtowerlarge01_lod_2.nif WRScafGuardTowerLarge01_LOD_2:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafGuardTowerLarge01 [STAT:000684EB]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrscafguardtowerlarge01_lod_2.nif WRScafGuardTowerLarge01_LOD_2:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRScafGuardTowerLarge01 [STAT:000684EB]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRScafGuardTowerLarge01 [STAT:000684EB]>
[00:50] [BuildBaseRecords] <Debug: Looking for magicstoneillusion01 for Skyrim.esm MagicStoneIllusion01 [ACTI:000FF0A1]>
[00:50] [BuildBaseRecords] <Debug: Looking for caveilhall1way01WT for Wyrmstooth.esp WTCaveILHall1Way01 [STAT:0A7D3574]>
[00:50] [BuildBaseRecords] <Debug: Looking for caveilhall1way01 for Wyrmstooth.esp WTCaveILHall1Way01 [STAT:0A7D3574]>
[00:50] [BuildBaseRecords] <Debug: Looking for cavegshaftdoorlb02 for Skyrim.esm CaveGShaftDoorLB02Falmer [STAT:000B9EEA]>
[00:50] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadetower2x4_lod for Dragonborn.esm DLC2DweFacadeTower2x4_LOD [STAT:040384E9]>
[00:50] [BuildBaseRecords] <Debug: Looking for smelter01 for Skyrim.esm ResourceObjectMine "Плавильня" [ACTI:0001DA0D]>
[00:50] [BuildBaseRecords] <Debug: Looking for caveglroomincorner04 for Skyrim.esm CaveGLRoomInCorner04 [STAT:0001B183]>
[00:50] [BuildBaseRecords] <Debug: Looking for soap02 for SkystoneCastle.esp LA_SS_InsanitySoap02 [STAT:3583B62C]>
[00:50] [BuildBaseRecords] <Debug: Looking for wallmountedbear01 for Skyrim.esm WallMountedBear01 [STAT:000D9282]>
[00:50] [BuildBaseRecords] <Debug: Looking for candlelanternwithcandle01off for RelightingSkyrim_SSE.esp RS_CandleLanternwithCandle01Off [STAT:2E1B7C83]>
[00:50] [BuildBaseRecords] <Debug: Looking for volcanicplateau02DLC01Plateau02SoulCairnDirt02 for Dawnguard.esm DLC01Plateau02SoulCairnDirt02 [STAT:0200589F]>
[00:50] [BuildBaseRecords] <Debug: Looking for volcanicplateau02 for Dawnguard.esm DLC01Plateau02SoulCairnDirt02 [STAT:0200589F]>
[00:50] [BuildBaseRecords] <Debug: Looking for riftenrwtgroomcorner02 for Skyrim.esm RiftenRWTGRoomCorner02 [STAT:0004B04F]>
[00:50] [BuildBaseRecords] <Debug: Looking for wrdunintwallfreearch02shelf for SkystoneCastle.esp LA_SS_wrDunIntWallFreeArch02Shelf [STAT:35AC4D60]>
[00:50] [BuildBaseRecords] <Debug: Looking for fxambbeamdustbig_dim01 for Skyrim.esm FXAmbBeamDustBig_Dim01 [MSTT:000A6C22]>
[00:50] [BuildBaseRecords] <Debug: Looking for sevette san house_lod for Skyrim.esm SEvetteSanHouse_LOD [STAT:0008E2D1]>
[00:50] [BuildBaseRecords] <Debug: Using default MOD model for sevette san house_lod for Skyrim.esm SEvetteSanHouse_LOD [STAT:0008E2D1]>
[00:50] [BuildBaseRecords] <Debug: Looking for looseblocks04 for Glenmoril.esm zzzRevLooseBlock04 [STAT:0E00826C]>
[00:50] [BuildBaseRecords] <Debug: Looking for shrinemehrunes01 for Skyrim.esm ShrineMehrunes01 [STAT:000C5999]>
[00:50] [BuildBaseRecords] <Debug: Looking for caveglhalldetwist01 for Skyrim.esm CaveGLHallDetwist01Falmer [STAT:000B9ECF]>
[00:50] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house_lod.nif SEvette San House_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse_LOD [STAT:0008E2D1]>
[00:50] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house_lod.nif SEvette San House_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse_LOD [STAT:0008E2D1]>
[00:50] [BuildBaseRecords] <Debug: Looking for skulla for Glenmoril.esm zzzRevSFp02SkullA [STAT:0E34F505]>
[00:50] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house_lod.nif SEvette San House_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm SEvetteSanHouse_LOD [STAT:0008E2D1]>
[00:50] [AddModel] <Debug: Meshes\architecture\solitude\sevette san house_lod.nif SEvette San House_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse_LOD [STAT:0008E2D1]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\slod01.dds 0 Skyrim.esm SEvetteSanHouse_LOD [STAT:0008E2D1]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\slod04.dds 1 Skyrim.esm SEvetteSanHouse_LOD [STAT:0008E2D1]>
[00:50] [BuildBaseRecords] <Debug: Looking for _camp_indicator_cookingpot for Campfire.esm _Camp_Indicator_CookingPot [ACTI:09041B52]>
[00:50] [BuildBaseRecords] <Debug: Looking for powerwordzii for Skyrim.esm NorWordWallWordZii [ACTI:000709BD]>
[00:50] [BuildBaseRecords] <Debug: Looking for largerainbarrel01 for Skyrim.esm LargeRainBarrel01 [STAT:00092129]>
[00:50] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactTonitrus1H "Сундук" [CONT:0E276912]>
[00:50] [BuildBaseRecords] <Debug: Looking for caveifbalconycurve03 for Skyrim.esm CaveIFBalconyCurve03 [STAT:00034500]>
[00:50] [BuildBaseRecords] <Debug: Looking for nordoorsmload01 for Dragonborn.esm DLC2NorDoorSmLoad01STATIC [STAT:04026EE8]>
[00:50] [BuildBaseRecords] <Debug: Looking for caveilroomdoorfb02 for Skyrim.esm CaveILRoomDoorFB02 [STAT:0006F707]>
[00:50] [BuildBaseRecords] <Debug: Looking for fx_rainandmistbeam for Skyrim.esm FX_RainAndMistBeam [MSTT:000A43C2]>
[00:50] [BuildBaseRecords] <Debug: Looking for fxambbeamsmokebig_dim04 for Skyrim.esm FXAmbBeamSmokeBig_Dim04 [MSTT:000A6C27]>
[00:50] [BuildBaseRecords] <Debug: Looking for corner02 for DAc0da.esm zDcdCaveECorner02 [STAT:0C00372A]>
[00:50] [BuildBaseRecords] <Debug: Looking for wispcrystal01 for Skyrim.esm wispCorpseContainer "Сердцевина дымка" [CONT:0010EB29]>
[00:50] [BuildBaseRecords] <Debug: Looking for norrmsmcoroutr01 for Skyrim.esm NorRmSmCorOutR01ice [STAT:00060F13]>
[00:50] [BuildBaseRecords] <Debug: Looking for seruinsarchwayfree01 for Dawnguard.esm SERuinsArchwayFree01SnowLight [STAT:02016A51]>
[00:50] [BuildBaseRecords] <Debug: Looking for nortmpextdebris05 for Skyrim.esm NorTmpExtDebris05Snow [STAT:00028A87]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod01.dds 0 Dawnguard.esm SERuinsArchwayFree01SnowLight [STAT:02016A51]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01seruinslod01.dds 0 Dawnguard.esm SERuinsArchwayFree01SnowLight [STAT:02016A51]>
[00:50] [BuildBaseRecords] <Debug: Looking for dlc2treepineforestlog02ash for Better Dynamic Ash.esp DLC2TreePineForestLog02Ash [STAT:040185F0]>
[00:50] [BuildBaseRecords] <Debug: Looking for fireballinvart for Skyrim.esm MAGINVFireballArt [STAT:0004E264]>
[00:50] [BuildBaseRecords] <Debug: Looking for torchpermanent01 for Skyrim.esm TorchPermanantOn [MSTT:00101592]>
[00:50] [BuildBaseRecords] <Debug: Looking for smdcwinsol05WT for Wyrmstooth.esp WTSMdCWinSol05 [STAT:0A40AEE7]>
[00:50] [BuildBaseRecords] <Debug: Looking for smdcwinsol05 for Wyrmstooth.esp WTSMdCWinSol05 [STAT:0A40AEE7]>
[00:50] [BuildBaseRecords] <Debug: Looking for ruinsmediumdoor01 for Skyrim.esm NorDoorMedium01 "Железная дверь" [DOOR:0003C308]>
[00:50] [BuildBaseRecords] <Debug: Looking for bedroll01 for Skyrim.esm Bedroll01FR "Спальник" [FURN:0003B3C7]>
[00:50] [BuildBaseRecords] <Debug: Looking for mineoreiron02_LFallForestGrass for Skyrim.esm MineOreIron02_LFallForestGrass "Железорудная жила" [ACTI:0010DABC]>
[00:50] [BuildBaseRecords] <Debug: Looking for mineoreiron02 for Skyrim.esm MineOreIron02_LFallForestGrass "Железорудная жила" [ACTI:0010DABC]>
[00:50] [BuildBaseRecords] <Debug: Looking for dlc2skaalvilgreymane01_lod_2 for Dragonborn.esm DLC2SkaalVilGreyMane01_LOD_2 [STAT:04038518]>
[00:50] [BuildBaseRecords] <Debug: Looking for roadstraightlongramp02ReachDirt01 for Skyrim.esm RoadStraightLongRamp02ReachDirt01 [STAT:000885D1]>
[00:50] [BuildBaseRecords] <Debug: Looking for roadstraightlongramp02 for Skyrim.esm RoadStraightLongRamp02ReachDirt01 [STAT:000885D1]>
[00:50] [BuildBaseRecords] <Debug: Looking for genericbannerred03GenericBannerBlue03 for Skyrim.esm GenericBannerBlue03 [MSTT:000D201B]>
[00:50] [BuildBaseRecords] <Debug: Looking for genericbannerred03 for Skyrim.esm GenericBannerBlue03 [MSTT:000D201B]>
[00:50] [BuildBaseRecords] <Debug: Looking for dweobservatorydome02 for DAc0da.esm zDcdDweObservatoryDome02 "Купол 02" [ACTI:0C00618E]>
[00:50] [BuildBaseRecords] <Debug: Looking for alchcontainer for Glenmoril.esm zzzRevWitAlchContainer [STAT:0E005D9E]>
[00:50] [BuildBaseRecords] <Debug: Looking for implroomicorner02 for Skyrim.esm ImpLRoomICorner02 [STAT:000388BB]>
[00:50] [BuildBaseRecords] <Debug: Looking for shroudedcorpse for Glenmoril.esm zzzRevWitShroudedCorpse [STAT:0E005DBA]>
[00:50] [BuildBaseRecords] <Debug: Looking for fxambbeamslowfog04 for Skyrim.esm FXAmbBeamSlowFog04 [MSTT:000A6C3F]>
[00:50] [BuildBaseRecords] <Debug: Looking for hologram_3 for DAc0da.esm zDcdFXHologram_3 [MSTT:0C006BE3]>
[00:50] [BuildBaseRecords] <Debug: Looking for shackframermid01 for Better Dynamic Ash.esp BDA_ShackFrameRMid01Ash [STAT:34014C4F]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Better Dynamic Ash.esp BDA_ShackFrameRMid01Ash [STAT:34014C4F]>
[00:50] [AddModel] <Debug: Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow01.nif Trunk01 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:50] [AddModel] <Debug: Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow01.nif Trunk01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:50] [BuildBaseRecords] <Debug: Looking for whvalunstrad12 for Skyrim.esm WHvalunstrad12 [STAT:000FFEC8]>
[00:50] [AddModel] <Debug: Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow01.nif MainBranches01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:50] [AddModel] <Debug: Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow01.nif MainBranches01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:50] [AddModel] <Debug: Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow01.nif MainBranches01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:50] [AddModel] <Debug: Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow01.nif MainBranches01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:50] [BuildBaseRecords] <Debug: Looking for whinnerwall01 for Vigilant.esm zzzBMWHinnerwall01 [STAT:0D24BF77]>
[00:50] [AddModel] <Debug: Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow01.nif L2_:0 - L1_:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:50] [AddModel] <Debug: Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow01.nif L2_:0 - L1_:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Vigilant.esm zzzBMWHinnerwall01 [STAT:0D24BF77]>
[00:50] [BuildBaseRecords] <Debug: Looking for woodchoppingblockSnow for Campfire.esm WoodChoppingBlockSnow "Рубочная колода" [FURN:000A91BF]>
[00:50] [BuildBaseRecords] <Debug: Looking for woodchoppingblock for Campfire.esm WoodChoppingBlockSnow "Рубочная колода" [FURN:000A91BF]>
[00:50] [BuildBaseRecords] <Debug: Looking for dwehalllgendcapexbg01 for Skyrim.esm DweHallLgEndCapExBg01 [STAT:0004E2D1]>
[00:50] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c.dds] ResourceExists>
[00:50] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c.dds] DXGI_FORMAT_BC7_UNORM>
[00:50] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\2F1586A2F48745488E265FD18C650DB6.dds">
[00:50] [BuildBaseRecords] <Debug: Looking for norplatbgstairsingle01 for Skyrim.esm NorPlatBgStairSingle01 [STAT:0001A4B8]>
[00:50] [BuildBaseRecords] <Debug: Looking for dlc2darkelfcrate01 for Dragonborn.esm DLC2DarkElfCrate01 [STAT:0402173E]>
[00:50] [BuildBaseRecords] <Debug: Looking for spinestatic for Dragonborn.esm DLC2BoneHumanSpineStaticAsh [STAT:04035D81]>
[00:50] [BuildBaseRecords] <Debug: Looking for smdcwallint01 for Skyrim.esm SMdCWallInt01 [STAT:0005DA24]>
[00:50] [BuildBaseRecords] <Debug: Looking for minecliffs02 for Skyrim.esm MineCliffs02 [STAT:00045576]>
[00:50] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dexttower02_lod_0.nif DExtTower02_LOD:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtTower02 [STAT:0E1B3BCF]>
[00:50] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dexttower02_lod_0.nif DExtTower02_LOD:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtTower02 [STAT:0E1B3BCF]>
[00:50] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dexttower02_lod_0.nif DExtTower02_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtTower02 [STAT:0E1B3BCF]>
[00:50] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dexttower02_lod_0.nif DExtTower02_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtTower02 [STAT:0E1B3BCF]>
[00:50] [BuildBaseRecords] <Debug: Looking for stockadewallstraight01 for Skyrim.esm StockadeWallStraight01ice [STAT:00094BAA]>
[00:50] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dexttower02_lod_0.nif DExtTower02_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDExtTower02 [STAT:0E1B3BCF]>
[00:50] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dexttower02_lod_0.nif DExtTower02_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDExtTower02 [STAT:0E1B3BCF]>
[00:50] [BuildBaseRecords] <Debug: Looking for dwerubblepile06 for DAc0da.esm zDcdZeroSumDweRubblePile06 [STAT:0C00982D]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeWallStraight01ice [STAT:00094BAA]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\revenant\dawnguard\dlc01dawnguardcastle02lod.dds 0 Glenmoril.esm zzzRevDExtTower02 [STAT:0E1B3BCF]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\revenant\dawnguard\dfloor01lod.dds 1 Glenmoril.esm zzzRevDExtTower02 [STAT:0E1B3BCF]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\revenant\dawnguard\dlc01dawnguardcastle01lod.dds 2 Glenmoril.esm zzzRevDExtTower02 [STAT:0E1B3BCF]>
[00:50] [BuildBaseRecords] <Debug: Looking for 1stpersonebonysword for Skyrim.esm 1stPersonEbonySword [STAT:00036BDF]>
[00:50] [BuildBaseRecords] <Debug: Looking for p05spear for Glenmoril.esm zzzRev1stpersonSfp05Spear2H [STAT:0E34F527]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile06.nif Chunk06:21 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile06 [STAT:0C00982D]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile06.nif Chunk06:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile06 [STAT:0C00982D]>
[00:50] [BuildBaseRecords] <Debug: Looking for floatplank01 for Glenmoril.esm zzzLaMFloatPlank01 [MSTT:0E14D1BC]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile06.nif Chunk06:22 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile06 [STAT:0C00982D]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile06.nif Chunk06:22 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile06 [STAT:0C00982D]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile06.nif DweRubblePile06:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile06 [STAT:0C00982D]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile06.nif DweRubblePile06:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile06 [STAT:0C00982D]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile06.nif DweRubblePile06:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile06 [STAT:0C00982D]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile06.nif DweRubblePile06:16 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile06 [STAT:0C00982D]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile06.nif DweRubblePile06:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweRubblePile06 [STAT:0C00982D]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwr\dwerubblepile06.nif DweRubblePile06:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweRubblePile06 [STAT:0C00982D]>
[00:50] [BuildBaseRecords] <Debug: Textures do not match for "Chunk06:21": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile06.nif -> textures\architecture\markarth\mrkcolm01.dds in dwerubblepile06_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile06 [STAT:0C00982D]>
[00:50] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\architecture\markarth\mrkcolm01.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile06 [STAT:0C00982D]>
[00:50] [BuildBaseRecords] <Debug: Textures do not match for "Chunk06:22": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile06.nif -> textures\dungeons\dwemerruins\dwedeco01.dds in dwerubblepile06_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile06 [STAT:0C00982D]>
[00:50] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\dwemerruins\dwedeco01.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile06 [STAT:0C00982D]>
[00:50] [BuildBaseRecords] <Debug: Textures do not match for "DweRubblePile06:16": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile06.nif -> textures\dungeons\rubblepile02.dds in dwerubblepile06_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile06 [STAT:0C00982D]>
[00:50] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\rubblepile02.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile06 [STAT:0C00982D]>
[00:50] [BuildBaseRecords] <Debug: Textures do not match for "DweRubblePile06:27": textures\architecture\dac0da\dwe\zerosum_gray.dds in dwerubblepile06.nif -> textures\dungeons\dwemerruins\dwerockdesigns01.dds in dwerubblepile06_lod_0.nif for DAc0da.esm zDcdZeroSumDweRubblePile06 [STAT:0C00982D]>
[00:50] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\zerosum_graylod.dds based on textures\dungeons\dwemerruins\dwerockdesigns01.dds for textures\architecture\dac0da\dwe\zerosum_gray.dds DAc0da.esm zDcdZeroSumDweRubblePile06 [STAT:0C00982D]>
[00:50] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm CWQuartermasterChestImperial "Сундук" [CONT:00016ACA]>
[00:50] [BuildBaseRecords] <Debug: Looking for apobookstandtent01 for Dragonborn.esm ApoBookStandTent01 [STAT:0403A4C0]>
[00:50] [BuildBaseRecords] <Debug: Looking for dlc2dwerubblepile01 for Dragonborn.esm DLC2DweRubblePile01 [STAT:04020749]>
[00:50] [BuildBaseRecords] <Debug: Looking for dlc2dwereadrmext01 for Dragonborn.esm DLC2DweReadRmEXT01 [STAT:040264F1]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweReadRmEXT01 [STAT:040264F1]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2dweruins02_lod.dds 0 Dragonborn.esm DLC2DweReadRmEXT01 [STAT:040264F1]>
[00:50] [BuildBaseRecords] <Debug: Looking for seruinshallbg2way01winl01 for Dawnguard.esm SERuinsHallBg2Way01WinL01 [STAT:020056EC]>
[00:50] [BuildBaseRecords] <Debug: Looking for balconyshelf01 for Glenmoril.esm zzzRevCaveBaloconyShelf01 [STAT:0E00A8C7]>
[00:50] [BuildBaseRecords] <Debug: Looking for ikrockcave for Glenmoril.esm zzzRevIkRockCaveVanilla [STAT:0E309105]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockpilel03EC_SS__Dementia_FC3959FF for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL03_Dementia [STAT:1109F66C]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockpilel03EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL03_Dementia [STAT:1109F66C]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FFpassthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL03_Dementia [STAT:1109F66C]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockpilel03_FC3959FF for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL03_Dementia [STAT:1109F66C]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockpilel03 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL03_Dementia [STAT:1109F66C]>
[00:50] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madmoss01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\madmoss01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL03_Dementia [STAT:1109F66C]>
[00:50] [BuildBaseRecords] <Debug: Looking for dlc2telmithryndiseased02 for Dragonborn.esm DLC2TelMithrynDiseased02 [STAT:0403A3F9]>
[00:50] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_RockPileL03_Dementia [STAT:1109F66C]>
[00:50] [BuildBaseRecords] <Debug: Looking for cavegbalconycurve04 for Skyrim.esm CaveGBalconyCurve04Ice [STAT:00042079]>
[00:50] [BuildBaseRecords] <Debug: Looking for mapframe for SkystoneCastle.esp LA_SS_MapFrame [STAT:35A1D6C7]>
[00:50] [BuildBaseRecords] <Debug: Looking for desertrock08 for _ResourcePack.esl RP_DesertRock08 [STAT:FE00202C]>
[00:50] [BuildBaseRecords] <Debug: Looking for dwechest01 for Vokrii - Minimalistic Perks of Skyrim.esp TreasDwarvenChestBoss "Сундук" [CONT:00020652]>
[00:50] [BuildBaseRecords] <Debug: Looking for farmbench01 for Glenmoril.esm zzzGHFarmBench01Static_Snow [STAT:0E00D325]>
[00:50] [BuildBaseRecords] <Debug: Looking for la_bedsingle_blue01 for SkystoneCastle.esp LA_SS_NobleBedSingleBlue01L "Кровать" [FURN:355A2FFF]>
[00:50] [BuildBaseRecords] <Debug: Looking for postanatomanceremptyzzzGHV2 for Glenmoril.esm zzzGHPostAnatomancerEmptyV2 [STAT:0E288986]>
[00:50] [BuildBaseRecords] <Debug: Looking for postanatomancerempty for Glenmoril.esm zzzGHPostAnatomancerEmptyV2 [STAT:0E288986]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockm02 for Skyrim.esm DBTortureVictimContainer3 "Полый камень" [CONT:00064922]>
[00:50] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeSand01_73EADC28 for TheBawbsWardenOfTheCoast.esp MountainCliffSlopeSand01 [STAT:1000BBB7]>
[00:50] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeSand01 for TheBawbsWardenOfTheCoast.esp MountainCliffSlopeSand01 [STAT:1000BBB7]>
[00:50] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for TheBawbsWardenOfTheCoast.esp MountainCliffSlopeSand01 [STAT:1000BBB7]>
[00:50] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for TheBawbsWardenOfTheCoast.esp MountainCliffSlopeSand01 [STAT:1000BBB7]>
[00:50] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for TheBawbsWardenOfTheCoast.esp MountainCliffSlopeSand01 [STAT:1000BBB7]>
[00:50] [BuildBaseRecords] <Debug: Looking for triggerbox256x128 for Skyrim.esm TriggerBox256x128 [ACTI:00019389]>
[00:50] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\dirt02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp MountainCliffSlopeSand01 [STAT:1000BBB7]>
[00:50] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\dirt02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp MountainCliffSlopeSand01 [STAT:1000BBB7]>
[00:50] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\lesand17lod.dds based on textures\landscape\dirt02.dds for textures\landscape\lesand17.dds TheBawbsWardenOfTheCoast.esp MountainCliffSlopeSand01 [STAT:1000BBB7]>
[00:50] [BuildBaseRecords] <Debug: Looking for stahlrimgreatsword for Dragonborn.esm 1stPersonStahlrimGreatsword [STAT:04038A54]>
[00:50] [BuildBaseRecords] <Debug: Looking for impextbldgicorner02 for Skyrim.esm ImpExtBldgICorner02 [STAT:0003F96C]>
[00:50] [BuildBaseRecords] <Debug: Looking for rtsnowshoddeck02 for Glenmoril.esm zzzGHRTSnowShodDeck02_Snow [STAT:0E00CAD3]>
[00:50] [BuildBaseRecords] <Debug: Looking for rt for Glenmoril.esm zzzGHRTSnowShodDeck02_Snow [STAT:0E00CAD3]>
[00:50] [BuildBaseRecords] <Debug: Looking for mountainpeak02 for DAc0da.esm zDcdMountainPeak02Ash [STAT:0C00393E]>
[00:50] [LODMeshFromList] <Debug: Looking for meshes\lod\mountains\mountainpeak02_00000000_lod_0l.nif for DAc0da.esm zDcdMountainPeak02Ash [STAT:0C00393E]>
[00:50] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeEC_SS__Dementia_73EADC28 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Dementia [STAT:1101A2F3]>
[00:50] [BuildBaseRecords] <Debug: Looking for mountaincliffslopeEC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Dementia [STAT:1101A2F3]>
[00:50] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28passthru for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Dementia [STAT:1101A2F3]>
[00:50] [BuildBaseRecords] <Debug: Looking for mountaincliffslope_73EADC28 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Dementia [STAT:1101A2F3]>
[00:50] [BuildBaseRecords] <Debug: Looking for mountaincliffslope for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Dementia [STAT:1101A2F3]>
[00:50] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner02.nif ImpExtBldgICorner02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner02 [STAT:0003F96C]>
[00:50] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner02.nif ImpExtBldgICorner02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner02 [STAT:0003F96C]>
[00:50] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner02.nif ImpExtBldgICorner02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner02 [STAT:0003F96C]>
[00:50] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner02.nif ImpExtBldgICorner02:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner02 [STAT:0003F96C]>
[00:50] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner02.nif ImpExtBldgICorner02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner02 [STAT:0003F96C]>
[00:50] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner02.nif ImpExtBldgICorner02:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner02 [STAT:0003F96C]>
[00:50] [BuildBaseRecords] <Debug: Looking for shackwall03 for Skyrim.esm ShackWall03 [STAT:0005CCE0]>
[00:50] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner02.nif ImpExtBldgICorner02:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtBldgICorner02 [STAT:0003F96C]>
[00:50] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner02.nif ImpExtBldgICorner02:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner02 [STAT:0003F96C]>
[00:50] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner02.nif ImpExtBldgICorner02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner02 [STAT:0003F96C]>
[00:50] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner02.nif ImpExtBldgICorner02:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner02 [STAT:0003F96C]>
[00:50] [BuildBaseRecords] <Debug: Looking for bridge01FallForestDirt01 for Skyrim.esm Bridge01FallForestDirt01 [STAT:000B27AE]>
[00:50] [BuildBaseRecords] <Debug: Looking for bridge01 for Skyrim.esm Bridge01FallForestDirt01 [STAT:000B27AE]>
[00:50] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner02_lod.nif ImpExtBldgICorner02:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner02 [STAT:0003F96C]>
[00:50] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner02_lod.nif ImpExtBldgICorner02:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner02 [STAT:0003F96C]>
[00:50] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner02_lod.nif ImpExtBldgICorner02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner02 [STAT:0003F96C]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\bridge01lod.dds 3 Skyrim.esm Bridge01FallForestDirt01 [STAT:000B27AE]>
[00:50] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner02_lod.nif ImpExtBldgICorner02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner02 [STAT:0003F96C]>
[00:50] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner02_lod.nif ImpExtBldgICorner02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner02 [STAT:0003F96C]>
[00:50] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner02_lod.nif ImpExtBldgICorner02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner02 [STAT:0003F96C]>
[00:50] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountaincliffslopeyellow_lod_0.nif MountainCliffSlopeYellow_LOD_0:1 Shader Flags 1: Vertex_Alpha | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Dementia [STAT:1101A2F3]>
[00:50] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountaincliffslopeyellow_lod_0.nif MountainCliffSlopeYellow_LOD_0:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Dementia [STAT:1101A2F3]>
[00:50] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountaincliffslopeyellow_lod_0.nif MountainCliffSlopeYellow_LOD_0:5 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Dementia [STAT:1101A2F3]>
[00:50] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountaincliffslopeyellow_lod_0.nif MountainCliffSlopeYellow_LOD_0:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Dementia [STAT:1101A2F3]>
[00:50] [BuildBaseRecords] <Debug: Looking for casextstairs03 for Dawnguard.esm CasExtStairs03 [STAT:02003D4C]>
[00:50] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner02_lod_3.nif ImpExtBldgICorner02:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner02 [STAT:0003F96C]>
[00:50] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner02_lod_3.nif ImpExtBldgICorner02:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner02 [STAT:0003F96C]>
[00:50] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner02_lod_3.nif ImpExtBldgICorner02:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgICorner02 [STAT:0003F96C]>
[00:50] [AddModel] <Debug: Meshes\lod\imperial\impextbldgicorner02_lod_3.nif ImpExtBldgICorner02:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgICorner02 [STAT:0003F96C]>
[00:50] [BuildBaseRecords] <Debug: Looking for impextblocks01 for Skyrim.esm ImpExtBlocks01 [STAT:0003F988]>
[00:50] [BuildBaseRecords] <Debug: Looking for ruins_largechest for DAc0da.esm zDcdTreasAtmoranChest_AkaviriSpiritShock "Сундук" [CONT:0C0051F6]>
[00:50] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountaincliffslopeyellow_lod_1.nif MountainCliffSlopeYellow_LOD_1:1 Shader Flags 1: Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Dementia [STAT:1101A2F3]>
[00:50] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountaincliffslopeyellow_lod_1.nif MountainCliffSlopeYellow_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Dementia [STAT:1101A2F3]>
[00:50] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountaincliffslopeyellow_lod_1.nif MountainCliffSlopeYellow_LOD_1:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Dementia [STAT:1101A2F3]>
[00:50] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountaincliffslopeyellow_lod_1.nif MountainCliffSlopeYellow_LOD_1:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Dementia [STAT:1101A2F3]>
[00:50] [BuildBaseRecords] <Debug: Looking for mountaintrim02Dirt02 for Skyrim.esm MountainTrim02Dirt02 [STAT:000A68B8]>
[00:50] [BuildBaseRecords] <Debug: Found old texture replacement method Meshes\landscape\mountains\mountaintrim02brown.nif Skyrim.esm MountainTrim02Dirt02 [STAT:000A68B8]>
[00:50] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for Skyrim.esm MountainTrim02Dirt02 [STAT:000A68B8]>
[00:50] [BuildBaseRecords] <Debug: Meshes\lod\mountains\mountaintrim02_lod_0.nif;meshes\lod\mountains\mountaintrim02_lod_1.nif;meshes\lod\mountains\mountaintrim02_lod_2.nif; ? meshes\lod\mountains\mountaintrim02dirt02_lod_0.nif;meshes\lod\mountains\mountaintrim02dirt02_lod_1.nif;meshes\lod\mountains\mountaintrim02dirt02_lod_2.nif; Skyrim.esm MountainTrim02Dirt02 [STAT:000A68B8]>
[00:50] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02dirt02_lod_0.nif MountainTrim02Dirt02_LOD_0:1 Shader Flags 1: Vertex_Alpha | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MountainTrim02Dirt02 [STAT:000A68B8]>
[00:50] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02dirt02_lod_0.nif MountainTrim02Dirt02_LOD_0:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim02Dirt02 [STAT:000A68B8]>
[00:50] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02dirt02_lod_0.nif MountainTrim02Dirt02_LOD_0:3 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim02Dirt02 [STAT:000A68B8]>
[00:50] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02dirt02_lod_0.nif MountainTrim02Dirt02_LOD_0:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MountainTrim02Dirt02 [STAT:000A68B8]>
[00:50] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainTrim02Dirt02 [STAT:000A68B8]>
[00:50] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim02Dirt02 [STAT:000A68B8]>
[00:50] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim02Dirt02 [STAT:000A68B8]>
[00:50] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountaincliffslopeyellow_lod_2.nif MountainCliffSlopeYellow_LOD_2:1 Shader Flags 1: Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Dementia [STAT:1101A2F3]>
[00:50] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountaincliffslopeyellow_lod_2.nif MountainCliffSlopeYellow_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Dementia [STAT:1101A2F3]>
[00:50] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountaincliffslopeyellow_lod_2.nif MountainCliffSlopeYellow_LOD_2:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Dementia [STAT:1101A2F3]>
[00:50] [AddModel] <Debug: Meshes\ec\expeditions\ss\lod\demmountains\mountaincliffslopeyellow_lod_2.nif MountainCliffSlopeYellow_LOD_2:5 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Dementia [STAT:1101A2F3]>
[00:50] [BuildBaseRecords] <Debug: Looking for vaerminastatue02 for Glenmoril.esm zzzGHVaerminaStatue02 [STAT:0E00FD59]>
[00:50] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Dementia [STAT:1101A2F3]>
[00:50] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02dirt02_lod_1.nif MountainTrim02Dirt02_LOD_1:1 Shader Flags 1: Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MountainTrim02Dirt02 [STAT:000A68B8]>
[00:50] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02dirt02_lod_1.nif MountainTrim02Dirt02_LOD_1:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim02Dirt02 [STAT:000A68B8]>
[00:50] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Dementia [STAT:1101A2F3]>
[00:50] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02dirt02_lod_1.nif MountainTrim02Dirt02_LOD_1:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim02Dirt02 [STAT:000A68B8]>
[00:50] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02dirt02_lod_1.nif MountainTrim02Dirt02_LOD_1:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim02Dirt02 [STAT:000A68B8]>
[00:50] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Dementia [STAT:1101A2F3]>
[00:50] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Dementia [STAT:1101A2F3]>
[00:50] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainTrim02Dirt02 [STAT:000A68B8]>
[00:50] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim02Dirt02 [STAT:000A68B8]>
[00:50] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim02Dirt02 [STAT:000A68B8]>
[00:50] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\madstonerocks01lod.dds based on textures\landscape\mountains\mountainslab02.dds for textures\ec\expeditions\ss\landscape\madstonerocks01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Dementia [STAT:1101A2F3]>
[00:50] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\sidementiagrass01lod.dds based on textures\landscape\dirt02.dds for textures\ec\expeditions\ss\landscape\sidementiagrass01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MountainCliffSlope_Dementia [STAT:1101A2F3]>
[00:50] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02dirt02_lod_2.nif MountainTrim02Dirt02_LOD_2:1 Shader Flags 1: Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm MountainTrim02Dirt02 [STAT:000A68B8]>
[00:50] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02dirt02_lod_2.nif MountainTrim02Dirt02_LOD_2:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim02Dirt02 [STAT:000A68B8]>
[00:50] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02dirt02_lod_2.nif MountainTrim02Dirt02_LOD_2:3 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MountainTrim02Dirt02 [STAT:000A68B8]>
[00:50] [AddModel] <Debug: Meshes\lod\mountains\mountaintrim02dirt02_lod_2.nif MountainTrim02Dirt02_LOD_2:3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MountainTrim02Dirt02 [STAT:000A68B8]>
[00:50] [BuildBaseRecords] <Debug: Textures\lod\mountainslablod.dds Skyrim.esm MountainTrim02Dirt02 [STAT:000A68B8]>
[00:50] [BuildBaseRecords] <Debug: Textures\landscape\snow01.dds Skyrim.esm MountainTrim02Dirt02 [STAT:000A68B8]>
[00:50] [BuildBaseRecords] <Debug: Textures\landscape\mountains\mountainslab02.dds Skyrim.esm MountainTrim02Dirt02 [STAT:000A68B8]>
[00:50] [BuildBaseRecords] <Debug: Looking for glacierwall04 for Unslaad.esm zzzCrbGlacierWall04 [STAT:0F3C8ACC]>
[00:50] [BuildBaseRecords] <Debug: Looking for strellis01 for Skyrim.esm Strellis01nif [STAT:000E64E6]>
[00:50] [BuildBaseRecords] <Debug: Looking for caveifbalconyshaftbridge01 for Dawnguard.esm CaveIFBalconyShaftBridge01ICEDUPLICATE000 [STAT:020029C0]>
[00:50] [BuildBaseRecords] <Debug: Looking for mrkkeepdoorwaymain01 for Skyrim.esm MrkKeepDoorwayMain01 [STAT:000B3A87]>
[00:50] [BuildBaseRecords] <Debug: Looking for specimenghoulrot01 for Glenmoril.esm zzzGHSpecimenGhoulRot01 [MSTT:0E00FBA9]>
[00:50] [BuildBaseRecords] <Debug: Looking for impextwall01 for Better Dynamic Ash.esp BDA_ImpExtWall01Ash [STAT:3400FB05]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaymain01.nif MrkKeepDoorwayMain01:46 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepDoorwayMain01 [STAT:000B3A87]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaymain01.nif MrkKeepDoorwayMain01:46 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepDoorwayMain01 [STAT:000B3A87]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaymain01.nif MrkKeepDoorwayMain01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepDoorwayMain01 [STAT:000B3A87]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaymain01.nif MrkKeepDoorwayMain01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepDoorwayMain01 [STAT:000B3A87]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaymain01.nif MrkKeepDoorwayMain01:52 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepDoorwayMain01 [STAT:000B3A87]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaymain01.nif MrkKeepDoorwayMain01:52 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepDoorwayMain01 [STAT:000B3A87]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaymain01.nif MrkKeepDoorwayMain01:54 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepDoorwayMain01 [STAT:000B3A87]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaymain01.nif MrkKeepDoorwayMain01:54 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepDoorwayMain01 [STAT:000B3A87]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaymain01.nif MrkKeepDoorwayMain01:55 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepDoorwayMain01 [STAT:000B3A87]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaymain01.nif MrkKeepDoorwayMain01:55 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepDoorwayMain01 [STAT:000B3A87]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaymain01.nif MrkKeepDoorwayMain01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepDoorwayMain01 [STAT:000B3A87]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaymain01.nif MrkKeepDoorwayMain01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepDoorwayMain01 [STAT:000B3A87]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaymain01.nif MrkKeepDoorwayMain01:57 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepDoorwayMain01 [STAT:000B3A87]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaymain01.nif MrkKeepDoorwayMain01:57 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepDoorwayMain01 [STAT:000B3A87]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaymain01.nif MrkKeepDoorwayMain01:59 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepDoorwayMain01 [STAT:000B3A87]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkkeepdoorwaymain01.nif MrkKeepDoorwayMain01:59 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkKeepDoorwayMain01 [STAT:000B3A87]>
[00:50] [BuildBaseRecords] <Debug: Looking for impextbldgcorner04 for Better Dynamic Ash.esp BDA_ImpExtBldgCorner04Ash [STAT:3400FB0A]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockcaveentrance02_HeavySN for Update.esm RockCaveEntrance02_HeavySN [STAT:000B6010]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockcaveentrance02 for Update.esm RockCaveEntrance02_HeavySN [STAT:000B6010]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepdoorwaymain01_lod_0.nif MrkCastleLOD_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepDoorwayMain01 [STAT:000B3A87]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepdoorwaymain01_lod_0.nif MrkCastleLOD_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepDoorwayMain01 [STAT:000B3A87]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepdoorwaymain01_lod_0.nif MrkCastleLOD_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepDoorwayMain01 [STAT:000B3A87]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepdoorwaymain01_lod_0.nif MrkCastleLOD_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepDoorwayMain01 [STAT:000B3A87]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepdoorwaymain01_lod_0.nif MrkCastleLOD_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkKeepDoorwayMain01 [STAT:000B3A87]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkkeepdoorwaymain01_lod_0.nif MrkCastleLOD_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkKeepDoorwayMain01 [STAT:000B3A87]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkKeepDoorwayMain01 [STAT:000B3A87]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkKeepDoorwayMain01 [STAT:000B3A87]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkKeepDoorwayMain01 [STAT:000B3A87]>
[00:50] [BuildBaseRecords] <Debug: Looking for mountainflower01blue for Glenmoril.esm zzzLrhBlueFlowerStatic [STAT:0E00758E]>
[00:50] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm MerchantKynesgroveDravyneaChest "Сундук" [CONT:000A3F02]>
[00:50] [BuildBaseRecords] <Debug: Looking for roadsignwindhelm01WTRoadSignBarrow for Wyrmstooth.esp WTRoadSignBarrow [STAT:0A44C6BB]>
[00:50] [BuildBaseRecords] <Debug: Looking for roadsignwindhelm01 for Wyrmstooth.esp WTRoadSignBarrow [STAT:0A44C6BB]>
[00:50] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbridge04Light_SN for Skyrim.esm StockadeScaffoldBridge04Light_SN [STAT:000C2168]>
[00:50] [BuildBaseRecords] <Debug: Looking for stockadescaffoldbridge04 for Skyrim.esm StockadeScaffoldBridge04Light_SN [STAT:000C2168]>
[00:50] [BuildBaseRecords] <Debug: Looking for ecmadruinsbrazierEC_SS_MadRuinsLargeBrazierEmpty for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsLargeBrazierEmpty [STAT:110E0D36]>
[00:50] [BuildBaseRecords] <Debug: Looking for ecmadruinsbrazier for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MadRuinsLargeBrazierEmpty [STAT:110E0D36]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\stockadewood01mixlod.dds 0 Skyrim.esm StockadeScaffoldBridge04Light_SN [STAT:000C2168]>
[00:50] [BuildBaseRecords] <Debug: Looking for norcathallbg1wayendcapexsm01 for Skyrim.esm NorCatHallBg1wayEndCapExSm01LightIce [STAT:0010AADA]>
[00:50] [BuildBaseRecords] <Debug: Looking for apostacksfloor01 for Dragonborn.esm ApoStacksFloor01 [STAT:04019A61]>
[00:50] [BuildBaseRecords] <Debug: Looking for rtgravestone03 for Vigilant.esm zzzCHBelharzaQuizActTrigger "Памятник Белхарзе" [ACTI:0D51ADBE]>
[00:50] [BuildBaseRecords] <Debug: Looking for opdwehallbg1way02 for Glenmoril.esm zzzRevOpDweHallBg1way02 [STAT:0E25E462]>
[00:50] [BuildBaseRecords] <Debug: Looking for dwefurniturehighchair01 for Skyrim.esm DweFurnitureHighChair01 "Стул" [FURN:0001EDF7]>
[00:50] [BuildBaseRecords] <Debug: Looking for cheesewheel01b for DAc0da.esm zDcdZeroSumCheeseWheelB [STAT:0C00C9E2]>
[00:50] [BuildBaseRecords] <Debug: Looking for icicleclump02 for Glenmoril.esm zzzRevCaveIcicleClump02 [STAT:0E00486A]>
[00:50] [BuildBaseRecords] <Debug: Looking for balconyramp02 for Glenmoril.esm zzzRevCaveBaloconyRamp02 [STAT:0E00A8C5]>
[00:50] [BuildBaseRecords] <Debug: Looking for dlc2dwermsmcolumn01 for Dragonborn.esm DLC2DweRmSmColumn01 [STAT:0401B93B]>
[00:50] [BuildBaseRecords] <Debug: Looking for caveirwalldoor01 for Skyrim.esm CaveIRWallDoor01 [STAT:000344E3]>
[00:50] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1.dds] ResourceExists>
[00:50] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1.dds] DXGI_FORMAT_BC7_UNORM>
[00:50] [BuildBaseRecords] <Debug: Looking for rtgravestone03zzzCHBelharzaMonument for Vigilant.esm zzzCHBelharzaMonument "Памятник Белхарзе" [ACTI:0D51C03F]>
[00:50] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\11210ACEB072423E9B84E41B7FB7818E.dds">
[00:50] [BuildBaseRecords] <Debug: Looking for rtgravestone03 for Vigilant.esm zzzCHBelharzaMonument "Памятник Белхарзе" [ACTI:0D51C03F]>
[00:50] [BuildBaseRecords] <Debug: Looking for dwefacadeliftleverloaddown01 for Skyrim.esm DweFacadeLiftLeverLoadDown01 "Спуск вниз" [DOOR:00036ADB]>
[00:50] [BuildBaseRecords] <Debug: Looking for caveghall1way64l01 for Skyrim.esm CaveGHall1Way64L01 [STAT:0001EC3D]>
[00:50] [BuildBaseRecords] <Debug: Looking for maginvinvisibility for Compact-Spatial-Rift.esp CSR_MovableStatic [MSTT:FE03A98B]>
[00:50] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop1sided01bStockadeScaffoldTop1Sided01Light_SN for Skyrim.esm StockadeScaffoldTop1Sided01Light_SN [STAT:0002A342]>
[00:50] [BuildBaseRecords] <Debug: Looking for stockadescaffoldtop1sided01b for Skyrim.esm StockadeScaffoldTop1Sided01Light_SN [STAT:0002A342]>
[00:50] [BuildBaseRecords] <Debug: Looking for dlc2thirskmeadhalldoors for Dragonborn.esm DLC2ThirskMeadHallDoors "Дверь" [DOOR:0402A56C]>
[00:50] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01b.nif StockadeScaffoldTop1Sided01B:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop1Sided01Light_SN [STAT:0002A342]>
[00:50] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01b.nif StockadeScaffoldTop1Sided01B:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop1Sided01Light_SN [STAT:0002A342]>
[00:50] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01b.nif StockadeScaffoldTop1Sided01B:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop1Sided01Light_SN [STAT:0002A342]>
[00:50] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01b.nif StockadeScaffoldTop1Sided01B:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop1Sided01Light_SN [STAT:0002A342]>
[00:50] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01b.nif StockadeScaffoldTop1Sided01B:1 - L1_Rails:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop1Sided01Light_SN [STAT:0002A342]>
[00:50] [AddModel] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01b.nif StockadeScaffoldTop1Sided01B:1 - L1_Rails:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop1Sided01Light_SN [STAT:0002A342]>
[00:50] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop1sided01b_lod_0.nif StockadeScaffoldTop1Sided01B:1 - L1_Rails:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm StockadeScaffoldTop1Sided01Light_SN [STAT:0002A342]>
[00:50] [AddModel] <Debug: Meshes\lod\clutter\stockade\stockadescaffoldtop1sided01b_lod_0.nif StockadeScaffoldTop1Sided01B:1 - L1_Rails:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm StockadeScaffoldTop1Sided01Light_SN [STAT:0002A342]>
[00:50] [BuildBaseRecords] <Debug: Looking for cavegrockpiles01 for Skyrim.esm CaveGRockPileS01Snow [STAT:000A8831]>
[00:50] [BuildBaseRecords] <Debug: Looking for frozenmarshicefloechunks01 for Skyrim.esm FrozenMarshIceFloeChunkS01 [STAT:000E7591]>
[00:50] [BuildBaseRecords] <Debug: Looking for dwerubblepile06 for Skyrim.esm DweRubblePile06 [STAT:00036AC4]>
[00:50] [AddModel] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif FrozenMarshIceFloeChunkS01:7 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FrozenMarshIceFloeChunkS01 [STAT:000E7591]>
[00:50] [AddModel] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif FrozenMarshIceFloeChunkS01:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade | Multi_Layer_Parallax | Rim_Lighting | Back_Lighting Skyrim.esm FrozenMarshIceFloeChunkS01 [STAT:000E7591]>
[00:50] [BuildBaseRecords] <Debug: Looking for wrintroofcorr01opena for Skyrim.esm WRIntRoofCorR01OpenA [STAT:0003F044]>
[00:50] [AddModel] <Debug: Meshes\lod\ice\frozenmarshicefloechunks01_lod_0.nif FrozenMarshIceFloeChunkS01:0 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FrozenMarshIceFloeChunkS01 [STAT:000E7591]>
[00:50] [AddModel] <Debug: Meshes\lod\ice\frozenmarshicefloechunks01_lod_0.nif FrozenMarshIceFloeChunkS01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade | Multi_Layer_Parallax Skyrim.esm FrozenMarshIceFloeChunkS01 [STAT:000E7591]>
[00:50] [BuildBaseRecords] <Debug: 3D Name not found in Meshes\landscape\ice\frozenmarshicefloechunks01.nif FrozenMarshIceFloeChunkS01:0 meshes\lod\ice\frozenmarshicefloechunks01_lod_0.nif textures\landscape\frozenmarshice01.dds Skyrim.esm FrozenMarshIceFloeChunkS01 [STAT:000E7591]>
[00:50] [BuildBaseRecords] <Debug: Looking for falmerpgebalconybridge01 for Dawnguard.esm FalmerPGEBalconyBridge01SnowLight [STAT:02006F10]>
[00:50] [BuildBaseRecords] <Debug: Looking for lawf_rockm03 for Landscape and Water Fixes.esp lawf_RockM03Snow [STAT:FE004F3C]>
[00:50] [BuildBaseRecords] <Debug: Looking for ruinsdeaddraugr01 for Skyrim.esm TreasDraugrAmbushCorpse02 "Драугр" [CONT:0008008F]>
[00:50] [BuildBaseRecords] <Debug: Looking for cavegroomwall02 for Skyrim.esm CaveGRoomWall02 [STAT:0001B1A6]>
[00:50] [BuildBaseRecords] <Debug: Looking for upperbeddouble01 for Skyrim.esm UpperBedDouble01L "Кровать" [FURN:000F50F9]>
[00:50] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighdoorextrans01 for Skyrim.esm WRIntCastleWallDoubleHighDoorExTrans01 [STAT:00099FF0]>
[00:50] [BuildBaseRecords] <Debug: Looking for dwehallbg4way01 for Skyrim.esm DweHallBg4way01 [STAT:0004C566]>
[00:50] [BuildBaseRecords] <Debug: Looking for wrintcastlewalldoublehighstrdoorway01 for Skyrim.esm WRIntCastleWallDoubleHighStrDoorWay01 [STAT:0009CC8E]>
[00:50] [BuildBaseRecords] <Debug: Looking for dwekagrumezgate04 for Dragonborn.esm DweKagrumezGate04 [DOOR:040323FF]>
[00:50] [BuildBaseRecords] <Debug: Looking for casgargoylestatue01 for Dawnguard.esm CasGargoyleStatue01_Snow [STAT:020123ED]>
[00:50] [BuildBaseRecords] <Debug: Looking for minecepillar05EC_SS__Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCEPillar05_Dementia [STAT:1157B6DD]>
[00:50] [BuildBaseRecords] <Debug: Looking for minecepillar05 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_MineCEPillar05_Dementia [STAT:1157B6DD]>
[00:50] [BuildBaseRecords] <Debug: Looking for dlc2rrbulwarkentrytemp01 for DAc0da.esm zDcdDLC2RRBulwarkEntry01Ash [STAT:0C003A1F]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\dlc02\lod\dlc2ravenrock02lod.dds 0 DAc0da.esm zDcdDLC2RRBulwarkEntry01Ash [STAT:0C003A1F]>
[00:50] [BuildBaseRecords] <Debug: Looking for mineoreiron02_CaveIDirt for Skyrim.esm MineOreIron02_CaveIDirt "Железорудная жила" [ACTI:0010DC90]>
[00:50] [BuildBaseRecords] <Debug: Looking for mineoreiron02 for Skyrim.esm MineOreIron02_CaveIDirt "Железорудная жила" [ACTI:0010DC90]>
[00:50] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactAhzidalFire "Сундук" [CONT:0E3BD6CF]>
[00:50] [BuildBaseRecords] <Debug: Looking for paintinglc0104 for Wyrmstooth.esp WTPaintinglc0104 [STAT:0A5A6C70]>
[00:50] [BuildBaseRecords] <Debug: Looking for satchel for Skyrim.esm TreasSatchel "Кошель" [CONT:000ACD6F]>
[00:50] [BuildBaseRecords] <Debug: Looking for domewallext for Glenmoril.esm zzzRevDawnDomeWallExt [STAT:0E003D18]>
[00:50] [BuildBaseRecords] <Debug: Looking for minecshaftdoorl04 for Skyrim.esm MineCShaftDoorL04 [STAT:0004551D]>
[00:50] [BuildBaseRecords] <Debug: Looking for sbigplanter02 for Skyrim.esm SBigPlanter02 [STAT:000C8CFC]>
[00:50] [BuildBaseRecords] <Debug: Looking for wrcastlewoodtower01 for Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [BuildBaseRecords] <Debug: Looking for dwebatteryglow for DAc0da.esm zDcdActDwemerBatteryIntGlow [ACTI:0C009022]>
[00:50] [BuildBaseRecords] <Debug: Looking for norvineceiling01nocol for Skyrim.esm NorVineCeiling01NoCol [STAT:0003A1EF]>
[00:50] [BuildBaseRecords] <Debug: Looking for norhallbg1waystairs256 for Skyrim.esm NorHallBg1wayStairs256 [STAT:00013BEF]>
[00:50] [BuildBaseRecords] <Debug: Looking for caveirhalldoorr01 for Skyrim.esm CaveIRHallDoorR01 [STAT:000732F3]>
[00:50] [BuildBaseRecords] <Debug: Looking for apocontrolringarchpart01 for Dragonborn.esm ApoControlRingArchPart01 [STAT:04027E5F]>
[00:50] [BuildBaseRecords] <Debug: Looking for cavegrockm02 for Skyrim.esm CaveGRockM02 [STAT:000224EC]>
[00:50] [BuildBaseRecords] <Debug: Looking for norrmsmfloorraised01EC_SS_WellspringFloor for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_WellspringFloor [STAT:110854A0]>
[00:50] [BuildBaseRecords] <Debug: Looking for norrmsmfloorraised01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_WellspringFloor [STAT:110854A0]>
[00:50] [BuildBaseRecords] <Debug: Looking for pickaxetablemarker for Skyrim.esm PickaxeMiningTableMarkerNonPlayer [FURN:000F9ACC]>
[00:50] [BuildBaseRecords] <Debug: Looking for norcathallsm1way01 for Skyrim.esm NorCatHallSm1way01 [STAT:0001843A]>
[00:50] [BuildBaseRecords] <Debug: Looking for snowdriftl02int for Update.esm SnowDriftL02Interior [STAT:000CACFA]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlewoodtower01.nif WRCastleWoodTower01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlewoodtower01.nif WRCastleWoodTower01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlewoodtower01.nif WRCastleWoodTower01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlewoodtower01.nif WRCastleWoodTower01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [BuildBaseRecords] <Debug: Looking for sovintstrwinl for Skyrim.esm SOVintStrWinL [STAT:000240CB]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlewoodtower01.nif WRCastleWoodTower01:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlewoodtower01.nif WRCastleWoodTower01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [BuildBaseRecords] <Debug: Looking for cavegroommid01c for Skyrim.esm TestCaveGRoomMid01cIcy [STAT:00026863]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlewoodtower01.nif WRCastleWoodTower01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlewoodtower01.nif WRCastleWoodTower01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlewoodtower01.nif WRCastleWoodTower01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlewoodtower01.nif WRCastleWoodTower01:7 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlewoodtower01.nif WRCastleWoodTower01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlewoodtower01.nif WRCastleWoodTower01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlewoodtower01.nif WRCastleWoodTower01:18 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlewoodtower01.nif WRCastleWoodTower01:18 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlewoodtower01.nif WRCastleWoodTower01:25 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlewoodtower01.nif WRCastleWoodTower01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlewoodtower01.nif WRCastleWoodTower01:28 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlewoodtower01.nif WRCastleWoodTower01:28 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlewoodtower01.nif WRCastleWoodTower01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlewoodtower01.nif WRCastleWoodTower01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [BuildBaseRecords] <Debug: Looking for sc_bonepile06 for Dawnguard.esm sc_bonepile06 [STAT:0200E3EA]>
[00:50] [BuildBaseRecords] <Debug: Looking for nortmpextplatwall02 for Dragonborn.esm DLC2NorTmpExtPlatWall02_LightSN [STAT:04027B70]>
[00:50] [BuildBaseRecords] <Debug: Looking for grummitebow for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_1stPersonGrummiteBow [STAT:112F68AC]>
[00:50] [BuildBaseRecords] <Debug: Looking for whintarena02 for Skyrim.esm WHIntArena02 [STAT:000C1058]>
[00:50] [BuildBaseRecords] <Debug: Looking for campfire01landburningRocks01 for Skyrim.esm Campfire01LandBurningRocks01 [MSTT:000CBB2F]>
[00:50] [BuildBaseRecords] <Debug: Looking for campfire01landburning for Skyrim.esm Campfire01LandBurningRocks01 [MSTT:000CBB2F]>
[00:50] [CheckLODmodel] <Debug: LOD model contains Controller block: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurningRocks01 [MSTT:000CBB2F]>
[00:50] [CheckLODmodel] <Debug: LOD model BSX Flags 1: meshes\dyndolod\lod\clutter\campfire01landburning_dyndolod_lod.nif Skyrim.esm Campfire01LandBurningRocks01 [MSTT:000CBB2F]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlewoodtower01_lod_2.nif WRCastleWoodTower01LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlewoodtower01_lod_2.nif WRCastleWoodTower01LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlewoodtower01_lod_2.nif USKP_RailPatch Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlewoodtower01_lod_2.nif USKP_RailPatch Shader Flags 2: ZBuffer_Write | Double_Sided | EnvMap_Light_Fade Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlewoodtower01_lod_2.nif USKP_PlatformPatch Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlewoodtower01_lod_2.nif USKP_PlatformPatch Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [BuildBaseRecords] <Debug: Looking for dbbanneranchor for Skyrim.esm DBBannerAnchor [STAT:000B343D]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [BuildBaseRecords] <Debug: Looking for dlc2basaltrubblepile02 for Dragonborn.esm DLC2BasaltRubblePile02 [STAT:04020FED]>
[00:50] [BuildBaseRecords] <Debug: Looking for dlc2basaltrubblepile02 for Dragonborn.esm DLC2BasaltRubblePile02 [STAT:04020FED]>
[00:50] [BuildBaseRecords] <Debug: Looking for desertrockscliff01 for _ResourcePack.esl RP_DesertRocksCliff01 [STAT:FE002005]>
[00:50] [AddModel] <Debug: Meshes\dlc02\plants\pineshrubash01.nif PineShrubAsh01:0 - L2_PineShrubBranches05:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dragonborn.esm DLC2TreePineShrubAsh01 [TREE:04019C5E]>
[00:50] [AddModel] <Debug: Meshes\dlc02\plants\pineshrubash01.nif PineShrubAsh01:0 - L2_PineShrubBranches05:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Soft_Lighting | Tree_Anim Dragonborn.esm DLC2TreePineShrubAsh01 [TREE:04019C5E]>
[00:50] [BuildBaseRecords] <Debug: Looking for minececorner04c for Skyrim.esm MineCECorner04c [STAT:00045642]>
[00:50] [BuildBaseRecords] <Debug: Looking for caveihall1way64l01 for Skyrim.esm CaveIHall1Way64L01ice [STAT:000FFA7E]>
[00:50] [BuildBaseRecords] <Debug: Looking for karstaagskulliceactskull for Dragonborn.esm DLC2KarstaagSkullActivator [ACTI:0402646A]>
[00:50] [BuildBaseRecords] <Debug: Looking for whintcastlelroomfloorcorner02 for Skyrim.esm WHIntCastleLRoomFloorCorner02 [STAT:00093EE4]>
[00:50] [BuildBaseRecords] <Debug: Looking for metallantern for TheBawbsWardenOfTheCoast.esp WCLantern01 [STAT:100204D2]>
[00:50] [BuildBaseRecords] <Debug: Looking for dlc1frozencharactericeintact for Dawnguard.esm DLC1FrozenCharacterIceIntact [ACTI:0200ED29]>
[00:50] [BuildBaseRecords] <Debug: Looking for minecebalconyshelf02 for Skyrim.esm MineCEBalconyShelf02 [STAT:0004565A]>
[00:50] [AddModel] <Debug: Meshes\sheogorad\dagon fel\metallantern.nif Objekt04 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCLantern01 [STAT:100204D2]>
[00:50] [AddModel] <Debug: Meshes\sheogorad\dagon fel\metallantern.nif Objekt04 Shader Flags 2: Double_Sided | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCLantern01 [STAT:100204D2]>
[00:50] [AddModel] <Debug: Meshes\sheogorad\dagon fel\metallantern.nif Objekt03 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCLantern01 [STAT:100204D2]>
[00:50] [AddModel] <Debug: Meshes\sheogorad\dagon fel\metallantern.nif Objekt03 Shader Flags 2: Double_Sided | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCLantern01 [STAT:100204D2]>
[00:50] [AddModel] <Debug: Meshes\sheogorad\dagon fel\metallantern.nif Zylinder03:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCLantern01 [STAT:100204D2]>
[00:50] [AddModel] <Debug: Meshes\sheogorad\dagon fel\metallantern.nif Zylinder03:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCLantern01 [STAT:100204D2]>
[00:50] [BuildBaseRecords] <Debug: Looking for orcbedsingle01 for Skyrim.esm OrcBedSingle01 "Кровать" [FURN:00042AC8]>
[00:50] [AddModel] <Debug: Meshes\sheogorad\dagon fel\metallantern.nif Zylinder03:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCLantern01 [STAT:100204D2]>
[00:50] [AddModel] <Debug: Meshes\sheogorad\dagon fel\metallantern.nif Zylinder03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCLantern01 [STAT:100204D2]>
[00:50] [AddModel] <Debug: Meshes\sheogorad\dagon fel\metallantern.nif Objekt05 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCLantern01 [STAT:100204D2]>
[00:50] [AddModel] <Debug: Meshes\sheogorad\dagon fel\metallantern.nif Objekt05 Shader Flags 2: Double_Sided | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCLantern01 [STAT:100204D2]>
[00:50] [AddModel] <Debug: Meshes\sheogorad\dagon fel\metallantern.nif Objekt01 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCLantern01 [STAT:100204D2]>
[00:50] [AddModel] <Debug: Meshes\sheogorad\dagon fel\metallantern.nif Objekt01 Shader Flags 2: Double_Sided | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCLantern01 [STAT:100204D2]>
[00:50] [AddModel] <Debug: Meshes\sheogorad\dagon fel\metallantern.nif Objekt07 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCLantern01 [STAT:100204D2]>
[00:50] [AddModel] <Debug: Meshes\sheogorad\dagon fel\metallantern.nif Objekt07 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCLantern01 [STAT:100204D2]>
[00:50] [BuildBaseRecords] <Debug: Looking for mineclroomcorner02c for Skyrim.esm MineCLRoomCorner02c [STAT:00045513]>
[00:50] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01_LFallForestDirt for Skyrim.esm MineOreQuicksilver01_LFallForestDirt "Ртутная жила" [ACTI:0010DB4C]>
[00:50] [BuildBaseRecords] <Debug: Looking for mineorequicksilver01 for Skyrim.esm MineOreQuicksilver01_LFallForestDirt "Ртутная жила" [ACTI:0010DB4C]>
[00:50] [BuildBaseRecords] <Debug: Looking for rifrmsmfirstcorout01 for Glenmoril.esm zzzGHRifRmSmFirstCorOut01_Snow [STAT:0E00CAFB]>
[00:50] [BuildBaseRecords] <Debug: Looking for bjrnwaraxe for Unslaad.esm zzzCrb1stPersonBjrnWaraxe [STAT:0F397985]>
[00:50] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall02.nif 2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall02 [STAT:0E00DCA0]>
[00:50] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall02.nif 2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall02 [STAT:0E00DCA0]>
[00:50] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall02.nif 1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall02 [STAT:0E00DCA0]>
[00:50] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall02.nif 1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall02 [STAT:0E00DCA0]>
[00:50] [AddModel] <Debug: Meshes\clutter\falmer\falmerdripanim02.nif FalmerDripAnim02:9 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm FalmerDripAnim02 [TREE:000BCCA3]>
[00:50] [AddModel] <Debug: Meshes\clutter\falmer\falmerdripanim02.nif FalmerDripAnim02:9 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Skyrim.esm FalmerDripAnim02 [TREE:000BCCA3]>
[00:50] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall02.nif 3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall02 [STAT:0E00DCA0]>
[00:50] [AddModel] <Debug: Meshes\architecture\revenant\storti\512wall02.nif 3 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall02 [STAT:0E00DCA0]>
[00:50] [BuildBaseRecords] <Debug: Looking for dwefacadetowerarch1x4hall for DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4Hall [STAT:0C009813]>
[00:50] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall02_lod_0.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall02 [STAT:0E00DCA0]>
[00:50] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall02_lod_0.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall02 [STAT:0E00DCA0]>
[00:50] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall02_lod_0.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall02 [STAT:0E00DCA0]>
[00:50] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall02_lod_0.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall02 [STAT:0E00DCA0]>
[00:50] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall02_lod_1.nif House_LOD_0:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall02 [STAT:0E00DCA0]>
[00:50] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall02_lod_1.nif House_LOD_0:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall02 [STAT:0E00DCA0]>
[00:50] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall02_lod_1.nif House_LOD_0:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Glenmoril.esm zzzRevStorti512Wall02 [STAT:0E00DCA0]>
[00:50] [AddModel] <Debug: Meshes\lod\revenant\stwall\512wall02_lod_1.nif House_LOD_0:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevStorti512Wall02 [STAT:0E00DCA0]>
[00:50] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2.dds] ResourceExists>
[00:50] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2.dds] DXGI_FORMAT_BC7_UNORM>
[00:50] [dynLoadImage] <Debug: [textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Admin\AppData\Local\Temp\DynDOLOD_SSE\49BEB96199FA461FA572CD1A18B8CB80.dds">
[00:50] [BuildBaseRecords] <Debug: Looking for owlmaskgo for Glenmoril.esm zzzRevOwlMask [STAT:0E221DB3]>
[00:50] [BuildBaseRecords] <Debug: Looking for smdfflocell01 for Skyrim.esm SMdFFloCell01 [STAT:000304A9]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4Hall [STAT:0C009813]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4Hall [STAT:0C009813]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4Hall [STAT:0C009813]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4Hall [STAT:0C009813]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:6 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4Hall [STAT:0C009813]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4Hall [STAT:0C009813]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4Hall [STAT:0C009813]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4Hall [STAT:0C009813]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4Hall [STAT:0C009813]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4Hall [STAT:0C009813]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4Hall [STAT:0C009813]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4Hall [STAT:0C009813]>
[00:50] [BuildBaseRecords] <Debug: Looking for cavegfloor01DLC2dunKolbjornBarrowExtDirt for Dragonborn.esm DLC2dunKolbjornBarrowExtDirt [STAT:040179A2]>
[00:50] [BuildBaseRecords] <Debug: Looking for cavegfloor01 for Dragonborn.esm DLC2dunKolbjornBarrowExtDirt [STAT:040179A2]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4Hall [STAT:0C009813]>
[00:50] [AddModel] <Debug: Meshes\architecture\dac0da\zerosum\dwf\combined\dwefacadetowerarch1x4hall.nif DweFacadeTowerArch1x4Halll:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4Hall [STAT:0C009813]>
[00:50] [BuildBaseRecords] <Debug: Looking for corner04 for DAc0da.esm zDcdCaveECorner04Glow [STAT:0C003B84]>
[00:50] [BuildBaseRecords] <Debug: Looking for mountaintrim02ReachMoss01 for Skyrim.esm MountainTrim02ReachMoss01 [STAT:00041B09]>
[00:50] [BuildBaseRecords] <Debug: Looking for mountaintrim02 for Skyrim.esm MountainTrim02ReachMoss01 [STAT:00041B09]>
[00:50] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarch1x4hall_lod.nif DweFacadeTowerArch1x4Halll_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4Hall [STAT:0C009813]>
[00:50] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarch1x4hall_lod.nif DweFacadeTowerArch1x4Halll_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4Hall [STAT:0C009813]>
[00:50] [BuildBaseRecords] <Debug: Looking for wrhive02 for DAc0da.esm zDcdWrHive02 [STAT:0C003A9E]>
[00:50] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarch1x4hall_lod_1.nif DweFacadeTowerArch1x4Halll_LOD_1:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4Hall [STAT:0C009813]>
[00:50] [AddModel] <Debug: Meshes\lod\dac0da\dwezero\tower\dwefacadetowerarch1x4hall_lod_1.nif DweFacadeTowerArch1x4Halll_LOD_1:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4Hall [STAT:0C009813]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4Hall [STAT:0C009813]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4Hall [STAT:0C009813]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 DAc0da.esm zDcdZeroSumDweFacadeTowerArch1x4Hall [STAT:0C009813]>
[00:50] [BuildBaseRecords] <Debug: Looking for frostdead05 for Unslaad.esm zzzCrbFrostDead05 [STAT:0F10D8FD]>
[00:50] [BuildBaseRecords] <Debug: Looking for dummytgrloot for Skyrim.esm TGRItemMarker [STAT:0008A91A]>
[00:50] [BuildBaseRecords] <Debug: Looking for mrksilverfishinnpart03rocks for Skyrim.esm MrkSilverfishInnPart03rocks [STAT:000C421B]>
[00:50] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01DirtCliffsCornerOutFallForest01_7111958D for Skyrim.esm DirtCliffsCornerOutFallForest01 [STAT:00050931]>
[00:50] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01DirtCliffsCornerOutFallForest01 for Skyrim.esm DirtCliffsCornerOutFallForest01 [STAT:00050931]>
[00:50] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958Dpassthru for Skyrim.esm DirtCliffsCornerOutFallForest01 [STAT:00050931]>
[00:50] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01_7111958D for Skyrim.esm DirtCliffsCornerOutFallForest01 [STAT:00050931]>
[00:50] [BuildBaseRecords] <Debug: Looking for dirtcliffscornerout01 for Skyrim.esm DirtCliffsCornerOutFallForest01 [STAT:00050931]>
[00:50] [BuildBaseRecords] <Debug: Looking for dlc2dwefacadebridgerampccw01_lod_1 for Dragonborn.esm DLC2DweFacadeBridgeRampCCW01_LOD_1 [STAT:040384CC]>
[00:50] [BuildBaseRecords] <Debug: Looking for fxwaterfallbodytall02nolod for Dawnguard.esm FXWaterfallBodyTall02noLOD [STAT:020153F8]>
[00:50] [BuildBaseRecords] <Debug: Looking for dlc2stalhrimdepleted for Unslaad.esm zzzCrbDbStalhrimdepleted [STAT:0F3C8824]>
[00:50] [BuildBaseRecords] <Debug: Looking for dlc2rieklingfence02 for Dragonborn.esm DLC2RieklingFence02Snow [STAT:0401EEE9]>
[00:50] [BuildBaseRecords] <Debug: Looking for adldsword2h for Unslaad.esm zzzCrb1stPersonAdldSword2H [STAT:0F397982]>
[00:50] [BuildBaseRecords] <Debug: Looking for dlc2dweplatcorin02 for Dragonborn.esm DLC2DwePlatCorIn02 [STAT:040209B7]>
[00:50] [AddModel] <Debug: Meshes\dlc01\effects\fxwaterfallbodytall02nolod.nif FXWaterfallBodyTallInner02 Shader Flags 1: Specular | Environment_Mapping | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm FXWaterfallBodyTall02noLOD [STAT:020153F8]>
[00:50] [AddModel] <Debug: Meshes\dlc01\effects\fxwaterfallbodytall02nolod.nif FXWaterfallBodyTallInner02 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm FXWaterfallBodyTall02noLOD [STAT:020153F8]>
[00:50] [AddModel] <Debug: Meshes\dlc01\effects\fxwaterfallbodytall02nolod.nif FXWaterfallBodyTallFoam01 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Decal | Dynamic_Decal | External_Emittance | Soft_Effect | ZBuffer_Test Dawnguard.esm FXWaterfallBodyTall02noLOD [STAT:020153F8]>
[00:50] [AddModel] <Debug: Meshes\dlc01\effects\fxwaterfallbodytall02nolod.nif FXWaterfallBodyTallFoam01 Shader Flags 2: Vertex_Colors | Effect_Lighting Dawnguard.esm FXWaterfallBodyTall02noLOD [STAT:020153F8]>
[00:50] [AddModel] <Debug: Meshes\dlc01\effects\fxwaterfallbodytall02nolod.nif L2_whiteCrossStream05 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Greyscale_To_PaletteAlpha | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Dawnguard.esm FXWaterfallBodyTall02noLOD [STAT:020153F8]>
[00:50] [AddModel] <Debug: Meshes\dlc01\effects\fxwaterfallbodytall02nolod.nif L2_whiteCrossStream05 Shader Flags 2: Double_Sided | Vertex_Colors | Effect_Lighting Dawnguard.esm FXWaterfallBodyTall02noLOD [STAT:020153F8]>
[00:50] [AddModel] <Debug: Meshes\dlc01\effects\fxwaterfallbodytall02nolod.nif jet01:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Dawnguard.esm FXWaterfallBodyTall02noLOD [STAT:020153F8]>
[00:50] [AddModel] <Debug: Meshes\dlc01\effects\fxwaterfallbodytall02nolod.nif jet01:0 Shader Flags 2: Vertex_Colors | Effect_Lighting Dawnguard.esm FXWaterfallBodyTall02noLOD [STAT:020153F8]>
[00:50] [AddModel] <Debug: Meshes\dlc01\effects\fxwaterfallbodytall02nolod.nif jet11:0 Shader Flags 1: Vertex_Alpha | Greyscale_To_PaletteColor | Use_Falloff | External_Emittance | Soft_Effect | ZBuffer_Test Dawnguard.esm FXWaterfallBodyTall02noLOD [STAT:020153F8]>
[00:50] [AddModel] <Debug: Meshes\dlc01\effects\fxwaterfallbodytall02nolod.nif jet11:0 Shader Flags 2: Vertex_Colors | Effect_Lighting Dawnguard.esm FXWaterfallBodyTall02noLOD [STAT:020153F8]>
[00:50] [BuildBaseRecords] <Debug: Looking for mechrtlarge01 for DAc0da.esm zDcdActHavMerchRtLarge01 [ACTI:0C00AF12]>
[00:50] [BuildBaseRecords] <Debug: Looking for board for Glenmoril.esm zzzRevWitRqBoard [STAT:0E08D98F]>
[00:50] [BuildBaseRecords] <Debug: Looking for wrfencebase64shiftl01 for Skyrim.esm WRFenceBase64ShiftL01 [STAT:0006EABA]>
[00:50] [BuildBaseRecords] <Debug: Looking for wrintroofalcovecapwin01 for Skyrim.esm WRIntRoofAlcoveCapWin01 [STAT:0005D610]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebase64shiftl01.nif WRFenceBase64ShiftL01:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRFenceBase64ShiftL01 [STAT:0006EABA]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebase64shiftl01.nif WRFenceBase64ShiftL01:47 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRFenceBase64ShiftL01 [STAT:0006EABA]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebase64shiftl01.nif WRFenceBase64ShiftL01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRFenceBase64ShiftL01 [STAT:0006EABA]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebase64shiftl01.nif WRFenceBase64ShiftL01:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRFenceBase64ShiftL01 [STAT:0006EABA]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebase64shiftl01.nif WRFenceBase64ShiftL01:49 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WRFenceBase64ShiftL01 [STAT:0006EABA]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrfarmfence\wrfencebase64shiftl01.nif WRFenceBase64ShiftL01:49 Shader Flags 2: EnvMap_Light_Fade Skyrim.esm WRFenceBase64ShiftL01 [STAT:0006EABA]>
[00:50] [BuildBaseRecords] <Debug: Looking for wall03zzzRevCave_Mslab for Glenmoril.esm zzzRevCaveWall03_Mslab [STAT:0E00B9C7]>
[00:50] [BuildBaseRecords] <Debug: Looking for wall03 for Glenmoril.esm zzzRevCaveWall03_Mslab [STAT:0E00B9C7]>
[00:50] [BuildBaseRecords] <Debug: Looking for voidtentacle03 for DAc0da.esm zDcdVdTentacle03 [STAT:0C003AD8]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrfencebase64shiftl01_lod_0.nif WRFenceBase64ShiftL01:48 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRFenceBase64ShiftL01 [STAT:0006EABA]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrfencebase64shiftl01_lod_0.nif WRFenceBase64ShiftL01:48 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRFenceBase64ShiftL01 [STAT:0006EABA]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\wrwallslod01.dds 0 Skyrim.esm WRFenceBase64ShiftL01 [STAT:0006EABA]>
[00:50] [BuildBaseRecords] <Debug: Looking for dlc2rieklingbridgestart01 for Dragonborn.esm DLC2RieklingBridgeStart01Snow [STAT:040298F7]>
[00:50] [BuildBaseRecords] <Debug: Looking for corpse03 for Skyrim.esm TreasBurntCorpse03 "Сожженное тело" [CONT:00042747]>
[00:50] [BuildBaseRecords] <Debug: Looking for ssmatracon01 for Skyrim.esm SSmATraCon01 [STAT:0005EF8A]>
[00:50] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02_LReachGrass for Skyrim.esm MineOreMoonstone02_LReachGrass "Выход лунного камня" [ACTI:0010DCC4]>
[00:50] [BuildBaseRecords] <Debug: Looking for mineoremoonstone02 for Skyrim.esm MineOreMoonstone02_LReachGrass "Выход лунного камня" [ACTI:0010DCC4]>
[00:50] [BuildBaseRecords] <Debug: Looking for hologram_5 for DAc0da.esm zDcdFXHologram_5 [MSTT:0C00B1C0]>
[00:50] [BuildBaseRecords] <Debug: Looking for ancestormothstaticcloud for DAc0da.esm zDcdMothCluster [MSTT:0C008529]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Glenmoril.esm zzzGHRTCanalsPlazaL01_snow [STAT:0E00CA83]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Glenmoril.esm zzzGHRTCanalsPlazaL01_snow [STAT:0E00CA83]>
[00:50] [BuildBaseRecords] <Debug: Looking for whintcastlehall1way05 for Skyrim.esm WHIntCastleHall1Way05 [STAT:0008FA66]>
[00:50] [BuildBaseRecords] <Debug: Looking for nordwelling03extcourtb for Skyrim.esm NorDwelling03ExtCourtBSnowLight [STAT:000C2B13]>
[00:50] [BuildBaseRecords] <Debug: Looking for shiveringhouse_02_insideEC_SS_SIHouse04Int for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIHouse04Int [STAT:1101A362]>
[00:50] [BuildBaseRecords] <Debug: Looking for shiveringhouse_02_inside for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIHouse04Int [STAT:1101A362]>
[00:50] [BuildBaseRecords] <Debug: Looking for iceberglarge for Dawnguard.esm DLC1IcebergLarge_LightSN [STAT:02015BCA]>
[00:50] [BuildBaseRecords] <Debug: Looking for upperchest01 for Skyrim.esm TGFenceMerchantChestNiranye "Сундук скупщика Гильдии воров" [CONT:000D882E]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\iceberglargelod.dds 0 Dawnguard.esm DLC1IcebergLarge_LightSN [STAT:02015BCA]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\iceberglargelod.dds 0 Dawnguard.esm DLC1IcebergLarge_LightSN [STAT:02015BCA]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\iceberglargelod.dds 0 Dawnguard.esm DLC1IcebergLarge_LightSN [STAT:02015BCA]>
[00:50] [BuildBaseRecords] <Debug: Looking for casplatfree01 for Dawnguard.esm CasPlatFree01 [STAT:020028A5]>
[00:50] [BuildBaseRecords] <Debug: Looking for dirtcliffs01FallForestGrass01_43761337 for Skyrim.esm DirtCliffs01FallForestGrass01 [STAT:000B8D38]>
[00:50] [BuildBaseRecords] <Debug: Looking for dirtcliffs01FallForestGrass01 for Skyrim.esm DirtCliffs01FallForestGrass01 [STAT:000B8D38]>
[00:50] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337passthru for Skyrim.esm DirtCliffs01FallForestGrass01 [STAT:000B8D38]>
[00:50] [BuildBaseRecords] <Debug: Looking for dirtcliffs01_43761337 for Skyrim.esm DirtCliffs01FallForestGrass01 [STAT:000B8D38]>
[00:50] [BuildBaseRecords] <Debug: Looking for dirtcliffs01 for Skyrim.esm DirtCliffs01FallForestGrass01 [STAT:000B8D38]>
[00:50] [BuildBaseRecords] <Debug: Looking for nortmpextplatwall02 for Skyrim.esm NorTmpExtPlatWall02Ice [STAT:0010AA39]>
[00:50] [BuildBaseRecords] <Debug: Looking for minecroomincorner03 for Skyrim.esm MineCRoomInCorner03 [STAT:000454DE]>
[00:50] [BuildBaseRecords] <Debug: Looking for caveglewalldoorlb01 for unofficial skyrim special edition patch.esp USKPCaveGLEWallDoorLB01Ice [STAT:0705D5AA]>
[00:50] [BuildBaseRecords] <Debug: Looking for cwmapflagcityred01 for OwnCivilWar.esp CWMapFlagRedSolitude "Солитьюд" [ACTI:000F0842]>
[00:50] [BuildBaseRecords] <Debug: Looking for note03 for Skyrim.esm HighPolyNote03 [STAT:0001541C]>
[00:50] [BuildBaseRecords] <Debug: Looking for dwecivwarwallchimney01 for Skyrim.esm DweCivWarWallChimney01 [STAT:000C5442]>
[00:50] [BuildBaseRecords] <Debug: Looking for impextsupport01 for Better Dynamic Ash.esp BDA_ImpExtSupport01Ash [STAT:3400FB10]>
[00:50] [BuildBaseRecords] <Debug: Looking for sprigganambushmarker01 for Skyrim.esm SprigganAmbushMarker01 [FURN:000E49A7]>
[00:50] [BuildBaseRecords] <Debug: Looking for wrplaquerighttrigger01 for unofficial skyrim special edition patch.esp WeaponRackCOARightACTIVATORPlayerHouse "Правый держатель оружия" [ACTI:000E49CD]>
[00:50] [BuildBaseRecords] <Debug: Looking for drum for Skyrim.esm UnderforgeTotem2 "Тотем Братства" [ACTI:000EC1A1]>
[00:50] [BuildBaseRecords] <Debug: Looking for shipkatariahwoodstairs03 for Skyrim.esm ShipKatariahWoodStairs03 [STAT:000E74F1]>
[00:50] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutlok for Unslaad.esm zzzCrbDragonWordLOK [ACTI:0F1A5BEB]>
[00:50] [BuildBaseRecords] <Debug: Looking for cavegroomwall03uf for Skyrim.esm CaveGRoomWall03UF [STAT:0007B9F1]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockcliff08_HeavySN for Update.esm RockCliff08_HeavySN [STAT:0002ED7A]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Update.esm RockCliff08_HeavySN [STAT:0002ED7A]>
[00:50] [BuildBaseRecords] <Debug: Looking for wall02 for SkystoneCastle.esp LA_SS_Wall02 [STAT:35672F40]>
[00:50] [BuildBaseRecords] <Debug: Looking for cavegebalconyshaftbridge01 for Skyrim.esm CaveGEBalconyShaftBridge01 [STAT:00022EA0]>
[00:50] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow01.nif textures\landscape\trees\treepineforestbranchcompsnow_n.dds D02FE3AD Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:50] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow01.nif textures\landscape\trees\treepineforestbranchcompsnow.dds BFECDE23 Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:50] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow01.nif textures\dlc02\landscape\trees\dlc2treepineforestbranchcompsnowh_n.dds 0C52299D Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:50] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow01.nif textures\dlc02\landscape\trees\dlc2treepineforestbranchcompsnowh.dds 3FAEF7B2 Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:50] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow01.nif textures\landscape\trees\treepineforestbarkcompsnow_n.dds A5E297AF Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:50] [BuildBaseRecords] <Debug: Processing Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow01.nif textures\landscape\trees\treepineforestbarkcompsnow.dds 36B52366 Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:50] [AddModel] <Debug: Meshes\plants\floracabbage01.nif L1_FloraCabbage01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraCabbage01 "Капуста" [TREE:000BCF48]>
[00:50] [AddModel] <Debug: Meshes\plants\floracabbage01.nif L1_FloraCabbage01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade WM Flora Fixes.esp TreeFloraCabbage01 "Капуста" [TREE:000BCF48]>
[00:50] [AddModel] <Debug: Meshes\plants\floracabbage01.nif L1_FloraCabbage01:1 - L2_FloraCabbage01:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraCabbage01 "Капуста" [TREE:000BCF48]>
[00:50] [AddModel] <Debug: Meshes\plants\floracabbage01.nif L1_FloraCabbage01:1 - L2_FloraCabbage01:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim WM Flora Fixes.esp TreeFloraCabbage01 "Капуста" [TREE:000BCF48]>
[00:50] [AddModel] <Debug: Meshes\plants\floracabbage01.nif L1_FloraCabbage02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraCabbage01 "Капуста" [TREE:000BCF48]>
[00:50] [AddModel] <Debug: Meshes\plants\floracabbage01.nif L1_FloraCabbage02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade WM Flora Fixes.esp TreeFloraCabbage01 "Капуста" [TREE:000BCF48]>
[00:50] [AddModel] <Debug: Meshes\plants\floracabbage01.nif L1_FloraCabbage02:1 - L2_FloraCabbage02:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test WM Flora Fixes.esp TreeFloraCabbage01 "Капуста" [TREE:000BCF48]>
[00:50] [AddModel] <Debug: Meshes\plants\floracabbage01.nif L1_FloraCabbage02:1 - L2_FloraCabbage02:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim WM Flora Fixes.esp TreeFloraCabbage01 "Капуста" [TREE:000BCF48]>
[00:50] [BuildBaseRecords] <Debug: Looking for whmarket04 for Skyrim.esm WHmarket04 [STAT:0003842C]>
[00:50] [BuildBaseRecords] <Debug: Looking for dintcapcorner01 for Dawnguard.esm DIntCapCorner01 [STAT:020101F8]>
[00:50] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcapcorner01.nif DIntCapCorner01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DIntCapCorner01 [STAT:020101F8]>
[00:50] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcapcorner01.nif DIntCapCorner01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DIntCapCorner01 [STAT:020101F8]>
[00:50] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcapcorner01.nif DIntCapCorner01:3 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DIntCapCorner01 [STAT:020101F8]>
[00:50] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcapcorner01.nif DIntCapCorner01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DIntCapCorner01 [STAT:020101F8]>
[00:50] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcapcorner01.nif DIntCapCorner01:4 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DIntCapCorner01 [STAT:020101F8]>
[00:50] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcapcorner01.nif DIntCapCorner01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DIntCapCorner01 [STAT:020101F8]>
[00:50] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcapcorner01.nif DIntCapCorner01:5 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dawnguard.esm DIntCapCorner01 [STAT:020101F8]>
[00:50] [AddModel] <Debug: Meshes\dlc01\architecture\dawnguard\dintcapcorner01.nif DIntCapCorner01:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm DIntCapCorner01 [STAT:020101F8]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dintcapcorner01_lod_0.nif DIntCapCorner01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Dawnguard.esm DIntCapCorner01 [STAT:020101F8]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\dawnguard\dintcapcorner01_lod_0.nif DIntCapCorner01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Dawnguard.esm DIntCapCorner01 [STAT:020101F8]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\dlc01\lod\dlc01dawnguardcastle01lod.dds 0 Dawnguard.esm DIntCapCorner01 [STAT:020101F8]>
[00:50] [BuildBaseRecords] <Debug: Looking for noblecrate02 for Skyrim.esm NobleCrate02 [STAT:000C6CBC]>
[00:50] [BuildBaseRecords] <Debug: Looking for sdoor03seaview02 for Glenmoril.esm zzzRevSiikaDoorLoad02 "Дверь" [DOOR:0E2094E9]>
[00:50] [BuildBaseRecords] <Debug: Looking for lapaintingnew13 for SkystoneCastle.esp LA_SS_Painting09 [STAT:357101C9]>
[00:50] [BuildBaseRecords] <Debug: Looking for dwerubblepile07 for Skyrim.esm DweRubblePile07Snow [STAT:000765FA]>
[00:50] [BuildBaseRecords] <Debug: Looking for cavegboulderl05 for Skyrim.esm CaveGBoulderL05Ice [STAT:0004208D]>
[00:50] [BuildBaseRecords] <Debug: Looking for impextbldgcorner01 for Skyrim.esm ImpExtBldgCorner01 [STAT:0003F976]>
[00:50] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner01.nif ImpExtBldgCorner01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner01 [STAT:0003F976]>
[00:50] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner01.nif ImpExtBldgCorner01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner01 [STAT:0003F976]>
[00:50] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner01.nif ImpExtBldgCorner01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner01 [STAT:0003F976]>
[00:50] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner01.nif ImpExtBldgCorner01:12 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner01 [STAT:0003F976]>
[00:50] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner01.nif ImpExtBldgCorner01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner01 [STAT:0003F976]>
[00:50] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner01.nif ImpExtBldgCorner01:15 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner01 [STAT:0003F976]>
[00:50] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner01.nif ImpExtBldgCorner01:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm ImpExtBldgCorner01 [STAT:0003F976]>
[00:50] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner01.nif ImpExtBldgCorner01:16 Shader Flags 2: Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner01 [STAT:0003F976]>
[00:50] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner01.nif ImpExtBldgCorner01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner01 [STAT:0003F976]>
[00:50] [AddModel] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner01.nif ImpExtBldgCorner01:17 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner01 [STAT:0003F976]>
[00:50] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner01_lod.nif ImpExtBldgCorner01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner01 [STAT:0003F976]>
[00:50] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner01_lod.nif ImpExtBldgCorner01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner01 [STAT:0003F976]>
[00:50] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner01_lod.nif ImpExtBldgCorner01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner01 [STAT:0003F976]>
[00:50] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner01_lod.nif ImpExtBldgCorner01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner01 [STAT:0003F976]>
[00:50] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner01_lod.nif ImpExtBldgCorner01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner01 [STAT:0003F976]>
[00:50] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner01_lod.nif ImpExtBldgCorner01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner01 [STAT:0003F976]>
[00:50] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner01_lod_3.nif ImpExtBldgCorner01:12 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner01 [STAT:0003F976]>
[00:50] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner01_lod_3.nif ImpExtBldgCorner01:12 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner01 [STAT:0003F976]>
[00:50] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner01_lod_3.nif ImpExtBldgCorner01:15 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner01 [STAT:0003F976]>
[00:50] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner01_lod_3.nif ImpExtBldgCorner01:15 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner01 [STAT:0003F976]>
[00:50] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner01_lod_3.nif ImpExtBldgCorner01:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm ImpExtBldgCorner01 [STAT:0003F976]>
[00:50] [AddModel] <Debug: Meshes\lod\imperial\impextbldgcorner01_lod_3.nif ImpExtBldgCorner01:17 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm ImpExtBldgCorner01 [STAT:0003F976]>
[00:50] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket04.nif WHmarket04:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket04 [STAT:0003842C]>
[00:50] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket04.nif WHmarket04:6 Shader Flags 2: ZBuffer_Write | Double_Sided Skyrim.esm WHmarket04 [STAT:0003842C]>
[00:50] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket04.nif WHmarket04:11 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket04 [STAT:0003842C]>
[00:50] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket04.nif WHmarket04:11 Shader Flags 2: ZBuffer_Write | Double_Sided Skyrim.esm WHmarket04 [STAT:0003842C]>
[00:50] [BuildBaseRecords] <Debug: Looking for norcathallbg1wayendcapexsm02 for Skyrim.esm NorCatHallBg1wayEndCapExSm02 [STAT:00106D09]>
[00:50] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket04.nif WHmarket04:16 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket04 [STAT:0003842C]>
[00:50] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket04.nif WHmarket04:16 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHmarket04 [STAT:0003842C]>
[00:50] [BuildBaseRecords] <Debug: Looking for nortowerruinsinttopfloor01 for Skyrim.esm NorTowerRuinsIntTopFloor01 [STAT:0001E681]>
[00:50] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket04.nif WHmarket04:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket04 [STAT:0003842C]>
[00:50] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket04.nif WHmarket04:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHmarket04 [STAT:0003842C]>
[00:50] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket04.nif WHmarket04:20 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WHmarket04 [STAT:0003842C]>
[00:50] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket04.nif WHmarket04:20 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHmarket04 [STAT:0003842C]>
[00:50] [BuildBaseRecords] <Debug: Looking for dwespecialforgelava02 for Dawnguard.esm DweSpecialForgeLava02 [STAT:02014E97]>
[00:50] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket04.nif WHmarket04:17 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket04 [STAT:0003842C]>
[00:50] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket04.nif WHmarket04:17 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHmarket04 [STAT:0003842C]>
[00:50] [BuildBaseRecords] <Debug: Looking for statuewithswordzzzRevWit_moss for Glenmoril.esm zzzRevWitStatueWithSword_moss [STAT:0E00973D]>
[00:50] [BuildBaseRecords] <Debug: Looking for statuewithsword for Glenmoril.esm zzzRevWitStatueWithSword_moss [STAT:0E00973D]>
[00:50] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket04.nif WHmarket04:18 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket04 [STAT:0003842C]>
[00:50] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket04.nif WHmarket04:18 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHmarket04 [STAT:0003842C]>
[00:50] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket04.nif WHmarket04:19 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket04 [STAT:0003842C]>
[00:50] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket04.nif WHmarket04:19 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Skyrim.esm WHmarket04 [STAT:0003842C]>
[00:50] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket04.nif WHmarket04:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Fire_Refraction | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket04 [STAT:0003842C]>
[00:50] [AddModel] <Debug: Meshes\architecture\windhelm\whmarket04.nif WHmarket04:1 Shader Flags 2: ZBuffer_Write | Double_Sided Skyrim.esm WHmarket04 [STAT:0003842C]>
[00:50] [BuildBaseRecords] <Debug: Looking for mehrunesrazorblade for Skyrim.esm DA07RazorBladeStatic [STAT:000BA1B4]>
[00:50] [BuildBaseRecords] <Debug: Looking for genericbannerred02CityBannerRiften02 for Skyrim.esm CityBannerRiften02 [MSTT:000D203A]>
[00:50] [BuildBaseRecords] <Debug: Looking for genericbannerred02 for Skyrim.esm CityBannerRiften02 [MSTT:000D203A]>
[00:50] [BuildBaseRecords] <Debug: Looking for l1_sc_gravestonegrouplarge01 for Dawnguard.esm sc_gravestonegrouplarge01 [STAT:02011BC1]>
[00:50] [BuildBaseRecords] <Debug: Looking for noblechair02 for Skyrim.esm NobleChair02Static [STAT:0006E0C0]>
[00:50] [BuildBaseRecords] <Debug: Looking for maginvparalyze for Skyrim.esm MAGInvParalyze [STAT:0010A046]>
[00:50] [BuildBaseRecords] <Debug: Looking for fxpoisongaswithonoffdark for Skyrim.esm FXPoisonGaswithONOFFDark [MSTT:0006612F]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whmarket04_lod_2.nif WHmarket01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WHmarket04 [STAT:0003842C]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whmarket04_lod_2.nif WHmarket01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WHmarket04 [STAT:0003842C]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\windhelmlod.dds 0 Skyrim.esm WHmarket04 [STAT:0003842C]>
[00:50] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm TreasTreashunterChest "Сундук" [CONT:000D1259]>
[00:50] [BuildBaseRecords] <Debug: Looking for roadstraightlongramp01RP_DesertLumpy01 for _ResourcePack.esl RP_RoadStraightLongRamp01DesertLumpy01 [STAT:FE002052]>
[00:50] [BuildBaseRecords] <Debug: Looking for roadstraightlongramp01 for _ResourcePack.esl RP_RoadStraightLongRamp01DesertLumpy01 [STAT:FE002052]>
[00:50] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01desertlumpy01_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01desertlumpy01_d.dds _ResourcePack.esl RP_RoadStraightLongRamp01DesertLumpy01 [STAT:FE002052]>
[00:50] [BuildBaseRecords] <Debug: Looking for stockadewallwalkway01EC_SS_SI_Dementia for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeWallWalkway01_Dementia [STAT:114E7B76]>
[00:50] [BuildBaseRecords] <Debug: Looking for stockadewallwalkway01 for Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeWallWalkway01_Dementia [STAT:114E7B76]>
[00:50] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\wood01darklod.dds based on textures\clutter\stockade\stockadeplanks01.dds for textures\ec\expeditions\ss\_thirdparty\northernroads\landscape\bridges\wood01dark.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeWallWalkway01_Dementia [STAT:114E7B76]>
[00:50] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\wood01darklod.dds based on textures\clutter\stockade\stockadewood01.dds for textures\ec\expeditions\ss\_thirdparty\northernroads\landscape\bridges\wood01dark.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_SIStockadeWallWalkway01_Dementia [STAT:114E7B76]>
[00:50] [BuildBaseRecords] <Debug: Looking for mrkcwexttower02 for Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower02.nif MrkCWextTower02:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower02.nif MrkCWextTower02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower02.nif MrkCWextTower02:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower02.nif MrkCWextTower02:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower02.nif MrkCWextTower02:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower02.nif MrkCWextTower02:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower02.nif MrkCWextTower02:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower02.nif MrkCWextTower02:11 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower02.nif MrkCWextTower02:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower02.nif MrkCWextTower02:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower02.nif MrkCWextTower02:27 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower02.nif MrkCWextTower02:27 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower02.nif MrkCWextTower02:30 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower02.nif MrkCWextTower02:30 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower02_lod_0.nif MrkCWextTower01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower02_lod_0.nif MrkCWextTower01:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower02_lod_0.nif DweFacadeTowerRoof01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower02_lod_0.nif DweFacadeTowerRoof01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower02_lod_0.nif DweFacadeTower1x4_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower02_lod_0.nif DweFacadeTower1x4_LOD:38 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower02_lod_0.nif DweFacadeTowerSpacer01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower02_lod_0.nif DweFacadeTowerSpacer01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower02_lod_0.nif DweFacadeTowerSpacer01_LOD:003 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower02_lod_0.nif DweFacadeTowerSpacer01_LOD:003 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower02_lod_1.nif DweFacadeTowerSpacer01_LOD:003 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower02_lod_1.nif DweFacadeTowerSpacer01_LOD:003 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower02_lod_1.nif DweFacadeTowerSpacer01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower02_lod_1.nif DweFacadeTowerSpacer01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower02_lod_1.nif DweFacadeTower1x4_LOD:38 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower02_lod_1.nif DweFacadeTower1x4_LOD:38 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower02_lod_1.nif DweFacadeTowerRoof01_LOD:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower02_lod_1.nif DweFacadeTowerRoof01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower02_lod_1.nif MrkCWextTower01:11 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkcwexttower02_lod_1.nif MrkCWextTower01:11 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\dweruins02_lod.dds 0 Skyrim.esm MrkCWextTower02 [STAT:000ED157]>
[00:50] [BuildBaseRecords] <Debug: Looking for ruins_largechest for Glenmoril.esm zzzRevArtifactAhzidalBow03 "Сундук" [CONT:0E3BD6CC]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockpilem02SGrass for Dlizzio's Mesh Fixes.esp RockPileM02SGrass [STAT:FE01E801]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Dlizzio's Mesh Fixes.esp RockPileM02SGrass [STAT:FE01E801]>
[00:50] [AddModel] <Debug: Meshes\landscape\rocks\bugfixcompilation\rockpilem02.nif RockPileM02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dlizzio's Mesh Fixes.esp RockPileM02SGrass [STAT:FE01E801]>
[00:50] [AddModel] <Debug: Meshes\landscape\rocks\bugfixcompilation\rockpilem02.nif RockPileM02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dlizzio's Mesh Fixes.esp RockPileM02SGrass [STAT:FE01E801]>
[00:50] [AddModel] <Debug: Meshes\landscape\rocks\bugfixcompilation\rockpilem02.nif RockPileM02:8 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Dlizzio's Mesh Fixes.esp RockPileM02SGrass [STAT:FE01E801]>
[00:50] [AddModel] <Debug: Meshes\landscape\rocks\bugfixcompilation\rockpilem02.nif RockPileM02:8 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Dlizzio's Mesh Fixes.esp RockPileM02SGrass [STAT:FE01E801]>
[00:50] [AddModel] <Debug: Meshes\landscape\rocks\bugfixcompilation\rockpilem02.nif RockPileM02:9 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dlizzio's Mesh Fixes.esp RockPileM02SGrass [STAT:FE01E801]>
[00:50] [AddModel] <Debug: Meshes\landscape\rocks\bugfixcompilation\rockpilem02.nif RockPileM02:9 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dlizzio's Mesh Fixes.esp RockPileM02SGrass [STAT:FE01E801]>
[00:50] [AddModel] <Debug: Meshes\landscape\rocks\bugfixcompilation\rockpilem02.nif RockPileM02:1 - L2_RockPileM02:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Dlizzio's Mesh Fixes.esp RockPileM02SGrass [STAT:FE01E801]>
[00:50] [AddModel] <Debug: Meshes\landscape\rocks\bugfixcompilation\rockpilem02.nif RockPileM02:1 - L2_RockPileM02:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Dlizzio's Mesh Fixes.esp RockPileM02SGrass [STAT:FE01E801]>
[00:50] [BuildBaseRecords] <Debug: Looking for norcathallbg1way01 for Unslaad.esm zzzCrbNorCatHallBg1way01Ice [STAT:0F4168E9]>
[00:50] [BuildBaseRecords] <Debug: Looking for mineclhallramp02 for Skyrim.esm MineCLHallRamp02 [STAT:000454CB]>
[00:50] [BuildBaseRecords] <Debug: Looking for dwecluttercolmlarge01 for Skyrim.esm DweClutterColmLarge01LightSnow [STAT:00075033]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 0 Skyrim.esm DweClutterColmLarge01LightSnow [STAT:00075033]>
[00:50] [BuildBaseRecords] <Debug: Looking for extlgrmwallent for Glenmoril.esm zzzRevCasLgRoomsWall01ExtEnt [STAT:0E26A467]>
[00:50] [BuildBaseRecords] <Debug: Looking for limcrock10 for Glenmoril.esm zzzRevLimeCaveRock10 [STAT:0E2F7762]>
[00:50] [BuildBaseRecords] <Debug: Looking for chest01 for Skyrim.esm UnownedChest "Бесхозный сундук" [CONT:000EA299]>
[00:50] [BuildBaseRecords] <Debug: Looking for treasuremap12midden for SkystoneCastle.esp LA_SS_TreasureMap12 [STAT:35A2CAF0]>
[00:50] [BuildBaseRecords] <Debug: Looking for rtcanalsr01 for Skyrim.esm RTCanalsR01 [STAT:0005DB6C]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\rtwallslod01.dds 0 Skyrim.esm RTCanalsR01 [STAT:0005DB6C]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\rtbuildingslod01.dds 1 Skyrim.esm RTCanalsR01 [STAT:0005DB6C]>
[00:50] [BuildBaseRecords] <Debug: Looking for imprubblepileceilingsmall04 for Skyrim.esm ImpRubblePileCeilingSmall04 [STAT:00052EB2]>
[00:50] [BuildBaseRecords] <Debug: Looking for norpitwallsidetormbgsidel01 for Skyrim.esm NorPitWallSideToRmBgSideL01 [STAT:0001BE07]>
[00:50] [BuildBaseRecords] <Debug: Looking for mrkhousingwalkwaylow01 for Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:21 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:21 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:25 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:40 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:40 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:41 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:41 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:44 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:44 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:45 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:45 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:47 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:49 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:49 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:50 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:50 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:53 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:53 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:56 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:56 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:58 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif MrkHousingWalkwayLow01:58 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkhousingwalkwaylow01_lod_2.nif MrkHousingWalkwayLow01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkhousingwalkwaylow01_lod_2.nif MrkHousingWalkwayLow01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkhousingwalkwaylow01_lod_2.nif MrkHousingWalkwayLow01_LOD:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkhousingwalkwaylow01_lod_2.nif MrkHousingWalkwayLow01_LOD:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkhousingwalkwaylow01_lod_2.nif MrkHousingWalkwayLow01_LOD:2 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [AddModel] <Debug: Meshes\lod\markarth\mrkhousingwalkwaylow01_lod_2.nif MrkHousingWalkwayLow01_LOD:2 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod01.dds 0 Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod02.dds 1 Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\mrkbuildingslod03.dds 2 Skyrim.esm MrkHousingWalkwayLow01 [STAT:000B39CF]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\sovstatuelod.dds 0 Glenmoril.esm zzzRevSovngardeStatue01Snow [STAT:0E2B1CF7]>
[00:50] [BuildBaseRecords] <Debug: Looking for wrscafguardtower01 for Skyrim.esm WRScafGuardTower01 [STAT:00063FBC]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtower01.nif WRScafGuardTower01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafGuardTower01 [STAT:00063FBC]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtower01.nif WRScafGuardTower01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRScafGuardTower01 [STAT:00063FBC]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtower01.nif WRScafGuardTower01:2 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafGuardTower01 [STAT:00063FBC]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtower01.nif WRScafGuardTower01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRScafGuardTower01 [STAT:00063FBC]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtower01.nif WRScafGuardTower01:6 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafGuardTower01 [STAT:00063FBC]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtower01.nif WRScafGuardTower01:6 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRScafGuardTower01 [STAT:00063FBC]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtower01.nif WRScafGuardTower01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafGuardTower01 [STAT:00063FBC]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtower01.nif WRScafGuardTower01:10 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRScafGuardTower01 [STAT:00063FBC]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtower01.nif WRScafGuardTower01:43 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafGuardTower01 [STAT:00063FBC]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtower01.nif WRScafGuardTower01:43 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRScafGuardTower01 [STAT:00063FBC]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrscafguardtower01_lod_2.nif WRScafGuardTower01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRScafGuardTower01 [STAT:00063FBC]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrscafguardtower01_lod_2.nif WRScafGuardTower01_LOD:0 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm WRScafGuardTower01 [STAT:00063FBC]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\wrbuildingslod01.dds 0 Skyrim.esm WRScafGuardTower01 [STAT:00063FBC]>
[00:50] [BuildBaseRecords] <Debug: Looking for winterholdextbridge01 for Skyrim.esm WinterholdExtBridge01 [STAT:00106E5C]>
[00:50] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextbridge01.nif WinterholdExtBridge01:0 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtBridge01 [STAT:00106E5C]>
[00:50] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextbridge01.nif WinterholdExtBridge01:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtBridge01 [STAT:00106E5C]>
[00:50] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextbridge01.nif WinterholdExtBridge01:1 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtBridge01 [STAT:00106E5C]>
[00:50] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextbridge01.nif WinterholdExtBridge01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtBridge01 [STAT:00106E5C]>
[00:50] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextbridge01.nif WinterholdExtBridge01:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtBridge01 [STAT:00106E5C]>
[00:50] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextbridge01.nif WinterholdExtBridge01:2 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtBridge01 [STAT:00106E5C]>
[00:50] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextbridge01.nif WinterholdExtBridge01:3 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtBridge01 [STAT:00106E5C]>
[00:50] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextbridge01.nif WinterholdExtBridge01:3 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtBridge01 [STAT:00106E5C]>
[00:50] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextbridge01.nif WinterholdExtBridge01:4 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtBridge01 [STAT:00106E5C]>
[00:50] [AddModel] <Debug: Meshes\architecture\winterhold\winterholdextbridge01.nif WinterholdExtBridge01:4 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtBridge01 [STAT:00106E5C]>
[00:50] [AddModel] <Debug: Meshes\lod\winterhold\winterholdextbridge01_lod.nif WinterholdExtBridge01_LOD:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WinterholdExtBridge01 [STAT:00106E5C]>
[00:50] [AddModel] <Debug: Meshes\lod\winterhold\winterholdextbridge01_lod.nif WinterholdExtBridge01_LOD:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WinterholdExtBridge01 [STAT:00106E5C]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\winterholdlod01.dds 0 Skyrim.esm WinterholdExtBridge01 [STAT:00106E5C]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockcliff08RiverBottom01 for Skyrim.esm RockCliff08RiverBottom01 [STAT:0006C1E5]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockcliff08 for Skyrim.esm RockCliff08RiverBottom01 [STAT:0006C1E5]>
[00:50] [BuildBaseRecords] <Debug: Looking for cwmapflagfortblue01 for OwnCivilWar.esp CWMapFlagBlueFortKastav "Форт Кастав" [ACTI:000F085C]>
[00:50] [BuildBaseRecords] <Debug: Looking for caveirbalconycorner04 for Skyrim.esm CaveIRBalconyCorner04 [STAT:000344F7]>
[00:50] [BuildBaseRecords] <Debug: Looking for fxambsnowblowingdrifttip for DAc0da.esm zDcdFXAmbSnowBlowingDriftTipNS [MSTT:0C004A24]>
[00:50] [BuildBaseRecords] <Debug: Looking for fxamb for DAc0da.esm zDcdFXAmbSnowBlowingDriftTipNS [MSTT:0C004A24]>
[00:50] [BuildBaseRecords] <Debug: Looking for chest01zzzCrbTreasQ02ShieldFrost for Unslaad.esm zzzCrbTreasQ02ShieldFrost "Сундук" [CONT:0F288BCA]>
[00:50] [BuildBaseRecords] <Debug: Looking for chest01 for Unslaad.esm zzzCrbTreasQ02ShieldFrost "Сундук" [CONT:0F288BCA]>
[00:50] [BuildBaseRecords] <Debug: Looking for expspidereggsalbino02 for Dragonborn.esm DLC2ExpSpiderEggAlbino "Яйцо паука-альбиноса" [CONT:04028EA8]>
[00:50] [BuildBaseRecords] <Debug: Looking for cwtowerwall01 for Skyrim.esm CWTowerWall01 [STAT:000DEEC6]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\slod03.dds 0 Skyrim.esm CWTowerWall01 [STAT:000DEEC6]>
[00:50] [BuildBaseRecords] <Debug: Looking for _camp_playerbedrollfurniture for Campfire.esm _Camp_Bedroll_ActualF "Спальник" [FURN:09007EFA]>
[00:50] [BuildBaseRecords] <Debug: Looking for blackbriarprivatereserve for SkystoneCastle.esp LA_SS_BlackBrier [STAT:352E1922]>
[00:50] [BuildBaseRecords] <Debug: Looking for impexticetower02WT for Wyrmstooth.esp WTImpExtIceTower02 [STAT:0A389599]>
[00:50] [BuildBaseRecords] <Debug: Looking for impexticetower02 for Wyrmstooth.esp WTImpExtIceTower02 [STAT:0A389599]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Wyrmstooth.esp WTImpExtIceTower02 [STAT:0A389599]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\imperialforticelod.dds 0 Wyrmstooth.esp WTImpExtIceTower02 [STAT:0A389599]>
[00:50] [BuildBaseRecords] <Debug: Looking for dweroadchunkm01_Mine for Dawnguard.esm DweRoadChunkM01_Mine [STAT:02017A13]>
[00:50] [BuildBaseRecords] <Debug: Looking for dweroadchunkm01 for Dawnguard.esm DweRoadChunkM01_Mine [STAT:02017A13]>
[00:50] [BuildBaseRecords] <Debug: Looking for casexttowershellwall03 for Dawnguard.esm CasExtTowerShellWall03 [STAT:02003D5C]>
[00:50] [BuildBaseRecords] <Debug: Looking for chest01 for Vigilant.esm zzzCHChestOwlGray "Сундук" [CONT:0D4FE927]>
[00:50] [BuildBaseRecords] <Debug: Looking for sitcrossleggedmarker for Campfire.esm _Camp_CampfireSitMarkerPlayer "Сесть" [FURN:090536E7]>
[00:50] [BuildBaseRecords] <Debug: Looking for marker_linkmarker for Vigilant.esm zzzCHCurseBarrierTrigger [ACTI:0D0F9B2D]>
[00:50] [BuildBaseRecords] <Debug: Looking for nortmphallbg1waywall01 for Unslaad.esm zzzCrbNorTmpHallBg1wayWall01Ice [STAT:0F3FA32F]>
[00:50] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dintcapcorner01_lod_0.nif DIntCapCorner01_LOD Shader Flags 1: Recieve_Shadows | Cast_Shadows | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzRevDIntCapCorner01 [STAT:0E1B3BD1]>
[00:50] [AddModel] <Debug: Meshes\lod\revenant\dyn_dawnguard\dintcapcorner01_lod_0.nif DIntCapCorner01_LOD Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzRevDIntCapCorner01 [STAT:0E1B3BD1]>
[00:50] [BuildBaseRecords] <Debug: Processing textures\lod\revenant\dawnguard\dlc01dawnguardcastle01lod.dds 0 Glenmoril.esm zzzRevDIntCapCorner01 [STAT:0E1B3BD1]>
[00:50] [BuildBaseRecords] <Debug: Looking for mineclewalldoorb01 for Skyrim.esm MineCLEWallDoorB01 [STAT:0004555A]>
[00:50] [BuildBaseRecords] <Debug: Looking for impexttower02 for Better Dynamic Ash.esp BDA_ImpExtTower02Ash [STAT:3400FB3C]>
[00:50] [BuildBaseRecords] <Debug: Looking for skullpedestal for Skyrim.esm DA16SkullPedestal1 "Пьедестал Черепа" [ACTI:00074A05]>
[00:50] [BuildBaseRecords] <Debug: Looking for stockadefreewall04Light_SN for Skyrim.esm StockadeFreeWall04Light_SN [STAT:0002A349]>
[00:50] [BuildBaseRecords] <Debug: Looking for stockadefreewall04 for Skyrim.esm StockadeFreeWall04Light_SN [STAT:0002A349]>
[00:50] [BuildBaseRecords] <Debug: Looking for wrwallrubblepile05 for Skyrim.esm WRWallRubblePile05 [STAT:000684DA]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile05.nif WRWallRubblePile05:45 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRubblePile05 [STAT:000684DA]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile05.nif WRWallRubblePile05:45 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRubblePile05 [STAT:000684DA]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile05.nif WRWallRubblePile05:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRubblePile05 [STAT:000684DA]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile05.nif WRWallRubblePile05:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRubblePile05 [STAT:000684DA]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile05.nif WRWallRubblePile05:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRubblePile05 [STAT:000684DA]>
[00:50] [AddModel] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallrubblepile05.nif WRWallRubblePile05:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRubblePile05 [STAT:000684DA]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrwallrubblepile05_lod_0.nif WRWallRubblePile05:45 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRubblePile05 [STAT:000684DA]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrwallrubblepile05_lod_0.nif WRWallRubblePile05:45 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRubblePile05 [STAT:000684DA]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrwallrubblepile05_lod_0.nif WRWallRubblePile05:47 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRubblePile05 [STAT:000684DA]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrwallrubblepile05_lod_0.nif WRWallRubblePile05:47 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRubblePile05 [STAT:000684DA]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrwallrubblepile05_lod_0.nif WRWallRubblePile05:48 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm WRWallRubblePile05 [STAT:000684DA]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrwallrubblepile05_lod_0.nif WRWallRubblePile05:48 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WRWallRubblePile05 [STAT:000684DA]>
[00:50] [BuildBaseRecords] <Debug: Looking for fxgreybeardshoutro for Unslaad.esm zzzCrbDragonWordRO [ACTI:0F1A5BEE]>
[00:50] [BuildBaseRecords] <Debug: Looking for cavegrocks02 for Skyrim.esm CaveGRockS02 [STAT:000224E4]>
[00:50] [BuildBaseRecords] <Debug: Looking for smdestasol05 for Skyrim.esm SMdEStaSol05 [STAT:000D6CA5]>
[00:50] [BuildBaseRecords] <Debug: Looking for roadstraight02RP_MarshMud02 for _ResourcePack.esl RP_RoadStraight02MarshMud02 [STAT:FE002133]>
[00:50] [BuildBaseRecords] <Debug: Looking for roadstraight02 for _ResourcePack.esl RP_RoadStraight02MarshMud02 [STAT:FE002133]>
[00:50] [AddMiniAtlas] <Debug: Automatically generate new mini atlas textures\lod\road01marshmud02_dlod.dds based on textures\landscape\roads\road01.dds for textures\_resourcepack\landscape\roads\road01marshmud02_d.dds _ResourcePack.esl RP_RoadStraight02MarshMud02 [STAT:FE002133]>
[00:50] [BuildBaseRecords] <Debug: Looking for mrklogrolfswall02 for Skyrim.esm MrkLogrolfsWall02 [STAT:000B39D3]>
[00:50] [BuildBaseRecords] <Debug: Looking for chest01 for Vokrii - Minimalistic Perks of Skyrim.esp TreasCWSonsChestBossSmall "Сундук" [CONT:0008B1E9]>
[00:50] [BuildBaseRecords] <Debug: Looking for rtmaingate01 for Skyrim.esm RTMainGate01MinUse "Дверь" [DOOR:000713DE]>
[00:50] [BuildBaseRecords] <Debug: Looking for caveglroomincorner02 for Skyrim.esm CaveGLRoomInCorner02ice [STAT:0007A85D]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockpilem02FieldGrass01 for Skyrim.esm RockPileM02FieldGrass01 [STAT:000C1FBC]>
[00:50] [BuildBaseRecords] <Debug: Looking for rockpilem02 for Skyrim.esm RockPileM02FieldGrass01 [STAT:000C1FBC]>
[00:50] [BuildBaseRecords] <Debug: Looking for dlc2rrjailgrate01 for Dragonborn.esm DLC2RRJailGrate01 "Решетка" [DOOR:040337D1]>
[00:50] [BuildBaseRecords] <Debug: Looking for candleloff04_nc for Glenmoril.esm zzzRevCandleOff04_nc [STAT:0E006B14]>
[00:50] [BuildBaseRecords] <Debug: Looking for fxaporapidsbig01blue for DAc0da.esm zDcdFXApoRiverFlowBlue [MSTT:0C0054DB]>
[00:50] [BuildBaseRecords] <Debug: Looking for extlghall1way01closed1h for Glenmoril.esm zzzRevCasLgHall1Way01ExtC1H [STAT:0E26A453]>
[00:50] [BuildBaseRecords] <Debug: Looking for helmetgo for Open Civil War Tweaks.esp OCWMapMarkBlue "Ополчение" [ACTI:4B009995]>
[00:50] [BuildBaseRecords] <Debug: Looking for minecroomdoor03 for Skyrim.esm MineCRoomDoor03 [STAT:000454D6]>
[00:50] [BuildBaseRecords] <Debug: Processing 27291 base records for report>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhouse02glow_lod_1.nif WRHouse02:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRHouse02 [STAT:0001CD25]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhouse02glow_lod_1.nif WRHouse02:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouse02 [STAT:0001CD25]>
[00:50] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse01glow_lod_0.nif Farmhouse01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm Farmhouse01 [STAT:0000084A]>
[00:50] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse01glow_lod_0.nif Farmhouse01:14 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm Farmhouse01 [STAT:0000084A]>
[00:50] [AddModel] <Debug: Meshes\lod\farmhouse\smith01glow_lod_0.nif Smith01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm FarmhouseSmith01 [STAT:00018FE1]>
[00:50] [AddModel] <Debug: Meshes\lod\farmhouse\smith01glow_lod_0.nif Smith01:14 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm FarmhouseSmith01 [STAT:00018FE1]>
[00:50] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01landoff_dyndolod_lod.nif L1_RocksBottomLogsLand:0 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Campfire01LandOffSnow [STAT:000860C1]>
[00:50] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01landoff_dyndolod_lod.nif L1_RocksBottomLogsLand:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Campfire01LandOffSnow [STAT:000860C1]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtfarmhouse02glow_lod_1.nif RTFarmhouse02:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm RTFarmhouse02 [STAT:000B0EAB]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtfarmhouse02glow_lod_1.nif RTFarmhouse02:7 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm RTFarmhouse02 [STAT:000B0EAB]>
[00:50] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01landoff_dyndolod_lod.nif Campfire01LandOff:1 - L1_RocksBottomLogsLand:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Campfire01LandOffSnow [STAT:000860C1]>
[00:50] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01landoff_dyndolod_lod.nif Campfire01LandOff:1 - L1_RocksBottomLogsLand:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Campfire01LandOffSnow [STAT:000860C1]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtsnowshodhouse01glow_lod_0.nif RTSnowShodHouse01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHRTSnowShodHouse01_snow [STAT:0E00CA64]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtsnowshodhouse01glow_lod_0.nif RTSnowShodHouse01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHRTSnowShodHouse01_snow [STAT:0E00CA64]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtbeebarb01glow_lod_0.nif RTBeeBarb01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtbeebarb01glow_lod_0.nif RTBeeBarb01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtbeebarb01glow_lod_0.nif RTBeeBarb01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtbeebarb01glow_lod_0.nif RTBeeBarb01:8 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCRTBeeBarb01Snow [STAT:104047EB]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousebanneredmare01lodglow_lod_1.nif WRHouseBanneredMare01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseBanneredMare01LOD [STAT:00090C4D]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousebanneredmare01lodglow_lod_1.nif WRHouseBanneredMare01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseBanneredMare01LOD [STAT:00090C4D]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01lodglow_lod_1.nif WRHouseGreyMane01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseGreyMane01LOD [STAT:000917D6]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01lodglow_lod_1.nif WRHouseGreyMane01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseGreyMane01LOD [STAT:000917D6]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sevette san houseglow_lod_1.nif window03:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sevette san houseglow_lod_1.nif window03:11 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sevette san houseglow_lod_1.nif Plane01:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sevette san houseglow_lod_1.nif Plane01:11 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\goldenglowestate01glow_lod_1.nif GoldenGlowEstate01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\goldenglowestate01glow_lod_1.nif GoldenGlowEstate01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHGoldenGlowEstate_Snow [STAT:0E00CA67]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sevette san houseglow_lod_1.nif SEvette San HouseMesh:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sevette san houseglow_lod_1.nif SEvette San HouseMesh:11 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SEvetteSanHouse [STAT:00037F07]>
[00:50] [AddModel] <Debug: Meshes\lod\highhrothgar\highhrothgarentrance01glow_lod_2.nif HHWindowGlow01:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:50] [AddModel] <Debug: Meshes\lod\highhrothgar\highhrothgarentrance01glow_lod_2.nif HHWindowGlow01:0 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm HighHrothgarEntrance01 [STAT:0008118C]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrjorvaskr01lodglow_lod_1.nif WRJorvaskr01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRJorvaskr01LOD [STAT:00099F1F]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrjorvaskr01lodglow_lod_1.nif WRJorvaskr01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01LOD [STAT:00099F1F]>
[00:50] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower01darkglow_lod_1.nif L1_Windows Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm ImpExtIceTower01Dark_NoIce [STAT:0002BEB6]>
[00:50] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower01darkglow_lod_1.nif L1_Windows Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Skyrim.esm ImpExtIceTower01Dark_NoIce [STAT:0002BEB6]>
[00:50] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilshack02altglow_lod_1.nif DLC2SkaalVilShack02:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:50] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilshack02altglow_lod_1.nif DLC2SkaalVilShack02:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilShack02alt [STAT:04029705]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whtempletalos3glow_lod_1.nif WHtempletalos3:63 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WHtempletalos3 [STAT:00058C76]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whtempletalos3glow_lod_1.nif WHtempletalos3:63 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHtempletalos3 [STAT:00058C76]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextbackrighttower01glow_lod_1.nif Win16:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHCasExtBackRightTower01_NS [STAT:0E010CEA]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextbackrighttower01glow_lod_1.nif Win16:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtBackRightTower01_NS [STAT:0E010CEA]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whclanshattershieldglow_lod_0.nif WHCLanshattershield:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whclanshattershieldglow_lod_0.nif WHCLanshattershield:14 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whclanshattershieldglow_lod_0.nif WHCLanshattershield:63 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:50] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilhousewind04glow_lod_1.nif DLC2SkaalVilHouseWind04:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind04_LOD [STAT:0403851B]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whclanshattershieldglow_lod_0.nif WHCLanshattershield:63 Shader Flags 2: ZBuffer_Write | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHCLanshattershield [STAT:000F3D0C]>
[00:50] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilhousewind04glow_lod_1.nif DLC2SkaalVilHouseWind04:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind04_LOD [STAT:0403851B]>
[00:50] [AddModel] <Debug: Meshes\lod\clutter\beehive01burned_lod_0.nif BeeHive01Burned:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm TG02BeeHive [ACTI:00025D94]>
[00:50] [AddModel] <Debug: Meshes\lod\clutter\beehive01burned_lod_0.nif BeeHive01Burned:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm TG02BeeHive [ACTI:00025D94]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\scastlewall01glow_lod_1.nif Wall01b06:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\scastlewall01glow_lod_1.nif Wall01b06:11 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\scastlewall01glow_lod_1.nif TowerA03:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\scastlewall01glow_lod_1.nif TowerA03:11 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm SCastleWall01 [STAT:00050C58]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestonetowertop01glow_lod_2.nif WRCastleStoneTowerTop01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestonetowertop01glow_lod_2.nif WRCastleStoneTowerTop01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestonetowertop01glow_lod_2.nif WindowGlow Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlestonetowertop01glow_lod_2.nif WindowGlow Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRCastleStoneTowerTop01 [STAT:0008FC41]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\scastlewall05glow_lod_1.nif TowerLookout01:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Unslaad.esm zzzCrbSCastleWall05 [STAT:0F004F72]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\scastlewall05glow_lod_1.nif TowerLookout01:11 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Unslaad.esm zzzCrbSCastleWall05 [STAT:0F004F72]>
[00:50] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01off_dyndolod_lod.nif L1_RocksBottomLogsDirt01 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Campfire01Off [STAT:00035F4C]>
[00:50] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01off_dyndolod_lod.nif L1_RocksBottomLogsDirt01 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Campfire01Off [STAT:00035F4C]>
[00:50] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01off_dyndolod_lod.nif Campfire01Off:1 - L1_RocksBottomLogsDirt01:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm Campfire01Off [STAT:00035F4C]>
[00:50] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\campfire01off_dyndolod_lod.nif Campfire01Off:1 - L1_RocksBottomLogsDirt01:1 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm Campfire01Off [STAT:00035F4C]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrtempleofk01lodglow_lod_1.nif WRTempleOfK01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRTempleOfK01LOD [STAT:000941DA]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrtempleofk01lodglow_lod_1.nif WRTempleOfK01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRTempleOfK01LOD [STAT:000941DA]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshouse_lodglow_lod_1.nif SStyrr's HouseMesh:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SStyrrsHouse_LOD [STAT:0008E2D6]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshouse_lodglow_lod_1.nif SStyrr's HouseMesh:11 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SStyrrsHouse_LOD [STAT:0008E2D6]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshouse_lodglow_lod_1.nif SStyrr's HouseMesh:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SStyrrsHouse_LOD [STAT:0008E2D6]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshouse_lodglow_lod_1.nif SStyrr's HouseMesh:16 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SStyrrsHouse_LOD [STAT:0008E2D6]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtorphanage01glow_lod_0.nif RTOrphanage01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtorphanage01glow_lod_0.nif RTOrphanage01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtorphanage01glow_lod_0.nif RTOrphanage01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtorphanage01glow_lod_0.nif RTOrphanage01:8 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHRTOrphanage01_Snow [STAT:0E00CACE]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whpalace3glow_lod_1.nif Whpalace3:63 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm Whpalace3 [STAT:00058AA3]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whpalace3glow_lod_1.nif Whpalace3:63 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm Whpalace3 [STAT:00058AA3]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtpawnedprawn01glow_lod_0.nif RTPawnedPrawn01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm RTPawnedPrawn01 [STAT:0002C5B6]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtpawnedprawn01glow_lod_0.nif RTPawnedPrawn01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm RTPawnedPrawn01 [STAT:0002C5B6]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\scastleglow_lod_1.nif Entrance Shop:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\scastleglow_lod_1.nif Entrance Shop:11 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\scastleglow_lod_1.nif SCastleEmperorEntranceMesh:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\scastleglow_lod_1.nif SCastleEmperorEntranceMesh:11 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\scastleglow_lod_1.nif Entrance City:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\scastleglow_lod_1.nif Entrance City:11 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whpalace3glow_lod_1.nif Whpalace3:64 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm Whpalace3 [STAT:00058AA3]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whpalace3glow_lod_1.nif Whpalace3:64 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm Whpalace3 [STAT:00058AA3]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\scastleglow_lod_1.nif Stairs:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\scastleglow_lod_1.nif Stairs:11 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\scastleglow_lod_1.nif Roof tower:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\scastleglow_lod_1.nif Roof tower:11 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\scastleglow_lod_1.nif CorIN04:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SCastle [STAT:00040F43]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\scastleglow_lod_1.nif CorIN04:11 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm SCastle [STAT:00040F43]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01lodglow_lod_1.nif WRBreezehome01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRBreezehome01LOD [STAT:000917D5]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind04glow_lod_1.nif WRHouseWind04:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01lodglow_lod_1.nif WRBreezehome01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRBreezehome01LOD [STAT:000917D5]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind04glow_lod_1.nif WRHouseWind04:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseWind04 [STAT:000506FA]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextmaintower01glow_lod_1.nif Win01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextmaintower01glow_lod_1.nif Win01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextmaintower01glow_lod_1.nif Win01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextmaintower01glow_lod_1.nif Win01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextmaintower01glow_lod_1.nif Win01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextmaintower01glow_lod_1.nif Win01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextmaintower01glow_lod_1.nif Win33:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtplayerhouse01glow_lod_0.nif RTPlayerHouse01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextmaintower01glow_lod_1.nif Win33:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtplayerhouse01glow_lod_0.nif RTPlayerHouse01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtplayerhouse01glow_lod_0.nif RTPlayerHouse01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextmaintower01glow_lod_1.nif Win33:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtplayerhouse01glow_lod_0.nif RTPlayerHouse01:8 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHRTPlayerHouse01_snow [STAT:0E00CA62]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextmaintower01glow_lod_1.nif Win33:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtMainTower01 [STAT:0200098F]>
[00:50] [AddModel] <Debug: Meshes\lod\imperial\impextwindow01darkglow_lod_1.nif ImpExtWindow01Dark:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm ImpExtWindow01Dark [STAT:0002BC10]>
[00:50] [AddModel] <Debug: Meshes\lod\imperial\impextwindow01darkglow_lod_1.nif ImpExtWindow01Dark:26 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWindow01Dark [STAT:0002BC10]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtfarmhouse01glow_lod_1.nif RTFarmhouse01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtfarmhouse01glow_lod_1.nif RTFarmhouse01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHRTFarmhouse01_Snow [STAT:0E00CA5F]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtfishery01glow_lod_0.nif RTFishery01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm RTFishery01 [STAT:00098E67]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtfishery01glow_lod_0.nif RTFishery01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm RTFishery01 [STAT:00098E67]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlewoodtower01glow_lod_2.nif WRCastleWoodTower01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlewoodtower01glow_lod_2.nif WRCastleWoodTower01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRCastleWoodTower01 [STAT:00056ABD]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whpalace4glow_lod_1.nif WHpalace4:64 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WHpalace4 [STAT:00058AA6]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whpalace4glow_lod_1.nif WHpalace4:64 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHpalace4 [STAT:00058AA6]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\serikur houseglow_lod_1.nif SErikur HouseMesh:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SErikurHouse_LOD [STAT:0008E2D0]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\serikur houseglow_lod_1.nif SErikur HouseMesh:11 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm SErikurHouse_LOD [STAT:0008E2D0]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\clutter\vq07scaffoldbridge01-s1_lod_0.nif StockadeBridge01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Glenmoril.esm zzzLaMWoodBridge01_s0 [MSTT:0E0FE807]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\clutter\vq07scaffoldbridge01-s1_lod_0.nif StockadeBridge01:13 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Glenmoril.esm zzzLaMWoodBridge01_s0 [MSTT:0E0FE807]>
[00:50] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05glow_lod_0.nif Farmhouse05:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm Farmhouse05 [STAT:0002A745]>
[00:50] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse05glow_lod_0.nif Farmhouse05:14 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm Farmhouse05 [STAT:0002A745]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestores02lodglow_lod_1.nif WRHouseStores02:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseStores02LOD [STAT:00090C50]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestores02lodglow_lod_1.nif WRHouseStores02:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseStores02LOD [STAT:00090C50]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind01glow_lod_1.nif WRHouseWind01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseWind01 [STAT:0003CDE3]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind01glow_lod_1.nif WRHouseWind01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseWind01 [STAT:0003CDE3]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind02lodglow_lod_1.nif WRHouseWind02:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseWind02LOD [STAT:000917D7]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind02lodglow_lod_1.nif WRHouseWind02:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseWind02LOD [STAT:000917D7]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtblackbriarmanor01glow_lod_0.nif RTBlackBriarManor01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtblackbriarmanor01glow_lod_0.nif RTBlackBriarManor01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtblackbriarmanor01glow_lod_0.nif RTBlackBriarManor01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtblackbriarmanor01glow_lod_0.nif RTBlackBriarManor01:8 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm RTBlackBriarManor01 [STAT:00069CE9]>
[00:50] [AddModel] <Debug: Meshes\lod\imperial\impexttower01glow_lod_1.nif L1_Windows Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm ImpExtTower01 [STAT:0003F1F9]>
[00:50] [AddModel] <Debug: Meshes\lod\imperial\impexttower01glow_lod_1.nif L1_Windows Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Skyrim.esm ImpExtTower01 [STAT:0003F1F9]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhouseshack02glow_lod_1.nif WRHouseShack02:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseShack02 [STAT:000A88E7]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousemeadery01glow_lod_1.nif WRHouseMeadery01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhouseshack02glow_lod_1.nif WRHouseShack02:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseShack02 [STAT:000A88E7]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousemeadery01glow_lod_1.nif WRHouseMeadery01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseMeadery01 [STAT:0007CD56]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sninedivinecourtglow_lod_1.nif NineDivineCourt:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sninedivinecourtglow_lod_1.nif NineDivineCourt:11 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm SNineDivineCourt [STAT:000E73A3]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind01lodglow_lod_1.nif WRHouseWind01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseWind01LOD [STAT:000917D8]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind01lodglow_lod_1.nif WRHouseWind01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseWind01LOD [STAT:000917D8]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sfarmhouse01glow_lod_1.nif SFarmhouse01:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Wyrmstooth.esp WTFarmhouseMining [STAT:0A5F5ACF]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sfarmhouse01glow_lod_1.nif SFarmhouse01:11 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouseMining [STAT:0A5F5ACF]>
[00:50] [AddModel] <Debug: Meshes\lod\winterhold\winterholdexttowerring01glow_lod_1.nif WinterholdExtTowerRing01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WinterholdExtTowerRing01 [STAT:00105567]>
[00:50] [AddModel] <Debug: Meshes\lod\winterhold\winterholdexttowerring01glow_lod_1.nif WinterholdExtTowerRing01:10 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm WinterholdExtTowerRing01 [STAT:00105567]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sfarmhousesiloglow_lod_1.nif SFarmhouseSiloMesh:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm FarmhouseSilo_FallForestDirt01 [STAT:001093E3]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sfarmhousesiloglow_lod_1.nif SFarmhouseSiloMesh:11 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm FarmhouseSilo_FallForestDirt01 [STAT:001093E3]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whcandlehearthinnglow_lod_1.nif WHcandlehearthinn:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whcandlehearthinnglow_lod_1.nif WHcandlehearthinn:16 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whcandlehearthinnglow_lod_1.nif WHcandlehearthinn:17 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whcandlehearthinnglow_lod_1.nif WHcandlehearthinn:17 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whcandlehearthinnglow_lod_1.nif WHcandlehearthinn:18 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whcandlehearthinnglow_lod_1.nif WHcandlehearthinn:18 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Skyrim.esm WHCandlehearthInn [STAT:00037E42]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\smaingateglow_lod_1.nif GATE TOWER02:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\smaingateglow_lod_1.nif GATE TOWER02:11 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\smaingateglow_lod_1.nif GATE TOWER11:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\smaingateglow_lod_1.nif GATE TOWER11:11 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\smaingateglow_lod_1.nif SGate:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\smaingateglow_lod_1.nif SGate:11 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm SMainGate [STAT:0004E3E7]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whmarket04glow_lod_1.nif WHmarket04:20 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WHmarket04 [STAT:0003842C]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whmarket04glow_lod_1.nif WHmarket04:20 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHmarket04 [STAT:0003842C]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sthalmorbarracksglow_lod_1.nif SSThalmorBarracksmesh:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SThalmorBarracks [STAT:0007F303]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sthalmorbarracksglow_lod_1.nif SSThalmorBarracksmesh:11 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm SThalmorBarracks [STAT:0007F303]>
[00:50] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01glow_lod_1.nif FarmLonghouse01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Wyrmstooth.esp WTFarmLonghouse01 [STAT:0A2BF794]>
[00:50] [AddModel] <Debug: Meshes\lod\farmhouse\farmlonghouse01glow_lod_1.nif FarmLonghouse01:14 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Wyrmstooth.esp WTFarmLonghouse01 [STAT:0A2BF794]>
[00:50] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse03glow_lod_0.nif Farmhouse03:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm Farmhouse03 [STAT:0001307A]>
[00:50] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse03glow_lod_0.nif Farmhouse03:14 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm Farmhouse03 [STAT:0001307A]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhouseblacksmith01lodglow_lod_1.nif WRHouseBlackSmith01:7 - L1_WRHouseBlackSmith01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseBlackSmith01LOD [STAT:00090C4E]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhouseblacksmith01lodglow_lod_1.nif WRHouseBlackSmith01:7 - L1_WRHouseBlackSmith01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseBlackSmith01LOD [STAT:00090C4E]>
[00:50] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse02glow_lod_0.nif Farmhouse02:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Wyrmstooth.esp WTFarmhouse02 [STAT:0A2BF795]>
[00:50] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse02glow_lod_0.nif Farmhouse02:14 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse02 [STAT:0A2BF795]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sbardscollegetowerglow_lod_2.nif SBardsCollegeTowerMesh:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SBardsCollegeTower [STAT:0003E5A0]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sbardscollegetowerglow_lod_2.nif SBardsCollegeTowerMesh:16 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm SBardsCollegeTower [STAT:0003E5A0]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whtempletalosglow_lod_1.nif WHtempletalos:63 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whtempletalosglow_lod_1.nif WHtempletalos:63 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHtempletalos [STAT:00058C73]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhouse02lodglow_lod_1.nif WRHouse02:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRHouse02LOD [STAT:00090BAE]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhouse02lodglow_lod_1.nif WRHouse02:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouse02LOD [STAT:00090BAE]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whhjerim1glow_lod_1.nif WHHjerim1:63 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whhjerim1glow_lod_1.nif WHHjerim1:63 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHHjerim1 [STAT:000F3D0A]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwindow01darkglow_lod_1.nif CasExtWindow01Dark:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtWindow01Dark [STAT:02003D67]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwindow01darkglow_lod_1.nif CasExtWindow01Dark:26 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtWindow01Dark [STAT:02003D67]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind03lodglow_lod_1.nif WRHouseWind03:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseWind03LOD [STAT:000917E1]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind03lodglow_lod_1.nif WRHouseWind03:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseWind03LOD [STAT:000917E1]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\wharetinoglow_lod_1.nif WHaretino:63 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WHaretino [STAT:000C0C2D]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\wharetinoglow_lod_1.nif WHaretino:63 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHaretino [STAT:000C0C2D]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind04lodglow_lod_1.nif WRHouseWind04:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseWind04LOD [STAT:000917E2]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind04lodglow_lod_1.nif WRHouseWind04:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseWind04LOD [STAT:000917E2]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sbryling houseglow_lod_1.nif SBryling HouseMesh:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sbryling houseglow_lod_1.nif SBryling HouseMesh:11 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SBrylingHouse [STAT:00037F0E]>
[00:50] [AddModel] <Debug: Meshes\lod\imperialice\impexticewindow01glow_lod_1.nif ImpExtWindow01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm ImpExtIceWindow01Dark_NoIce [STAT:000EC486]>
[00:50] [AddModel] <Debug: Meshes\lod\imperialice\impexticewindow01glow_lod_1.nif ImpExtWindow01:25 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWindow01Dark_NoIce [STAT:000EC486]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sbardscollegeroomsglow_lod_1.nif SBardsCollegeRooms:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SBardsCollegeRooms [STAT:000801EF]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sbardscollegeroomsglow_lod_1.nif SBardsCollegeRooms:16 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map Skyrim.esm SBardsCollegeRooms [STAT:000801EF]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbacklefttower01glow_lod_1.nif Win21:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionCastle01 [STAT:1015F7BE]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbacklefttower01glow_lod_1.nif Win21:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionCastle01 [STAT:1015F7BE]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbacklefttower01glow_lod_1.nif Win21:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionCastle01 [STAT:1015F7BE]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbacklefttower01glow_lod_1.nif Win21:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionCastle01 [STAT:1015F7BE]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbacklefttower01glow_lod_1.nif Win21:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionCastle01 [STAT:1015F7BE]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbacklefttower01glow_lod_1.nif Win21:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionCastle01 [STAT:1015F7BE]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbacklefttower01glow_lod_1.nif Win21:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionCastle01 [STAT:1015F7BE]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbacklefttower01glow_lod_1.nif Win21:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionCastle01 [STAT:1015F7BE]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbacklefttower01glow_lod_1.nif Win21:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionCastle01 [STAT:1015F7BE]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbacklefttower01glow_lod_1.nif Win21:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionCastle01 [STAT:1015F7BE]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbacklefttower01glow_lod_1.nif Win21:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test TheBawbsWardenOfTheCoast.esp WCOblivionCastle01 [STAT:1015F7BE]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbacklefttower01glow_lod_1.nif Win21:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade TheBawbsWardenOfTheCoast.esp WCOblivionCastle01 [STAT:1015F7BE]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwindow01glow_lod_1.nif CasExtWindow01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtWindow01 [STAT:02003D66]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextwindow01glow_lod_1.nif CasExtWindow01:25 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtWindow01 [STAT:02003D66]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrfarmhousewindmillglow_lod_1.nif SFarmhouseMillMesh:6 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrfarmhousewindmillglow_lod_1.nif SFarmhouseMillMesh:6 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm SFarmhouseWindMillDirt02Whiterun [STAT:0001686D]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\shouseforsaleglow_lod_1.nif SHouseForSaleMesh:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\shouseforsaleglow_lod_1.nif SHouseForSaleMesh:11 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SHouseForSale [STAT:00037F0F]>
[00:50] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01off_dyndolod_lod.nif L1_Land:4 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm GiantCampfire01Off [STAT:00050723]>
[00:50] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01off_dyndolod_lod.nif L1_Land:4 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm GiantCampfire01Off [STAT:00050723]>
[00:50] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01off_dyndolod_lod.nif L1_Land:5 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | ZBuffer_Test Skyrim.esm GiantCampfire01Off [STAT:00050723]>
[00:50] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01off_dyndolod_lod.nif L1_Land:5 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm GiantCampfire01Off [STAT:00050723]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\spatiowallentranceglow_lod_1.nif SPatioWallEntrance:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SPatioWallEntrance [STAT:0007DF43]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\spatiowallentranceglow_lod_1.nif SPatioWallEntrance:16 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SPatioWallEntrance [STAT:0007DF43]>
[00:50] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01off_dyndolod_lod.nif L1_Land:6 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm GiantCampfire01Off [STAT:00050723]>
[00:50] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01off_dyndolod_lod.nif L1_Land:6 Shader Flags 2: No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm GiantCampfire01Off [STAT:00050723]>
[00:50] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01off_dyndolod_lod.nif L1_Land:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GiantCampfire01Off [STAT:00050723]>
[00:50] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01off_dyndolod_lod.nif L1_Land:7 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm GiantCampfire01Off [STAT:00050723]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sraidiantraimentsglow_lod_1.nif SRaidiantRaimentsMesh:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sraidiantraimentsglow_lod_1.nif SRaidiantRaimentsMesh:11 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SRaidiantRaiments [STAT:00037F0A]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontrighttower01glow_lod_1.nif Win07:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontrighttower01glow_lod_1.nif Win07:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontrighttower01glow_lod_1.nif Win07:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontrighttower01glow_lod_1.nif Win07:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontrighttower01glow_lod_1.nif Win07:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontrighttower01glow_lod_1.nif Win07:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontrighttower01glow_lod_1.nif Win07:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontrighttower01glow_lod_1.nif Win07:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontrighttower01glow_lod_1.nif Win07:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontrighttower01glow_lod_1.nif Win07:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtFrontRightTower01 [STAT:0200DD5A]>
[00:50] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01off_dyndolod_lod.nif Wood:0 - L1_Rocks01:0 - L1_Rocks02:0 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GiantCampfire01Off [STAT:00050723]>
[00:50] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01off_dyndolod_lod.nif Wood:0 - L1_Rocks01:0 - L1_Rocks02:0 Shader Flags 2: ZBuffer_Write | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm GiantCampfire01Off [STAT:00050723]>
[00:50] [AddModel] <Debug: Meshes\lod\farmhouse\inn01glow_lod_1.nif Inn01:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Wyrmstooth.esp WTFarmInn01 [STAT:0A2BF78F]>
[00:50] [AddModel] <Debug: Meshes\lod\farmhouse\inn01glow_lod_1.nif Inn01:14 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Wyrmstooth.esp WTFarmInn01 [STAT:0A2BF78F]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whpalace1glow_lod_1.nif WHpalace1:63 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whpalace1glow_lod_1.nif WHpalace1:63 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whpalace1glow_lod_1.nif WHpalace1:64 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whpalace1glow_lod_1.nif WHpalace1:64 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whpalace1glow_lod_1.nif WHpalace1:65 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whpalace1glow_lod_1.nif WHpalace1:65 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace1 [STAT:0D035661]>
[00:50] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01off_dyndolod_lod.nif Wood:1 - L2_Wood:1 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim.esm GiantCampfire01Off [STAT:00050723]>
[00:50] [AddModel] <Debug: Meshes\dyndolod\lod\clutter\giantcampfire01off_dyndolod_lod.nif Wood:1 - L2_Wood:1 Shader Flags 2: ZBuffer_Write | EnvMap_Light_Fade Skyrim.esm GiantCampfire01Off [STAT:00050723]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind03glow_lod_1.nif WRHouseWind03:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind03glow_lod_1.nif WRHouseWind03:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseWind03 [STAT:0003DE2E]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\caslgwinfree01glow_lod_1.nif CasLgWinFree01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Unslaad.esm zzzCrbCasLgWinFree01 [STAT:0F00E3C6]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\caslgwinfree01glow_lod_1.nif CasLgWinFree01:13 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Unslaad.esm zzzCrbCasLgWinFree01 [STAT:0F00E3C6]>
[00:50] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06glow_lod_0.nif Farmhouse06:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Wyrmstooth.esp WTFarmhouse06 [STAT:0A2BF796]>
[00:50] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse06glow_lod_0.nif Farmhouse06:14 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Wyrmstooth.esp WTFarmhouse06 [STAT:0A2BF796]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whbrunwulfglow_lod_1.nif WHBrunwulf:63 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WHBrunwulf [STAT:000812A1]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whbrunwulfglow_lod_1.nif WHBrunwulf:63 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHBrunwulf [STAT:000812A1]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whbrunwulfglow_lod_1.nif WHBrunwulf:64 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WHBrunwulf [STAT:000812A1]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whbrunwulfglow_lod_1.nif WHBrunwulf:64 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHBrunwulf [STAT:000812A1]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sfarmhouse02glow_lod_1.nif SFarmhouse02:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SFarmhouse02 [STAT:000B11B8]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sfarmhouse02glow_lod_1.nif SFarmhouse02:11 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SFarmhouse02 [STAT:000B11B8]>
[00:50] [AddModel] <Debug: Meshes\lod\imperialice\impexticewindow01darkglow_lod_1.nif ImpExtWindow01Dark:26 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm ImpExtIceWindow01_NoIce [STAT:000CC811]>
[00:50] [AddModel] <Debug: Meshes\lod\imperialice\impexticewindow01darkglow_lod_1.nif ImpExtWindow01Dark:26 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtIceWindow01_NoIce [STAT:000CC811]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sthalmorhouseglow_lod_1.nif Object37:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sthalmorhouseglow_lod_1.nif Object37:11 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sthalmorhouseglow_lod_1.nif Object06:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sthalmorhouseglow_lod_1.nif Object06:11 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sthalmorhouseglow_lod_1.nif SThalmorHouseMESH:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sthalmorhouseglow_lod_1.nif SThalmorHouseMESH:16 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sthalmorhouseglow_lod_1.nif SThalmorHouseMESH:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sthalmorhouseglow_lod_1.nif SThalmorHouseMESH:11 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sthalmorhouseglow_lod_1.nif SThalmorHouseMESH:6 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sthalmorhouseglow_lod_1.nif SThalmorHouseMESH:6 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SThalmorHouse [STAT:0007BC8A]>
[00:50] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreathall01glow_lod_1.nif DLC2SkaalVilGreathall01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreathall01_LOD [STAT:0403A1E3]>
[00:50] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreathall01glow_lod_1.nif DLC2SkaalVilGreathall01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreathall01_LOD [STAT:0403A1E3]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sthe winking skeeverglow_lod_1.nif SThe Winking SkeeverMesh:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sthe winking skeeverglow_lod_1.nif SThe Winking SkeeverMesh:11 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm STheWinkingSkeever [STAT:00037F0B]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\shmd_apothecaryglow_lod_1.nif Apothecary:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SHMd_Apothecary_LOD [STAT:0008E2D2]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\shmd_apothecaryglow_lod_1.nif Apothecary:11 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SHMd_Apothecary_LOD [STAT:0008E2D2]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshousedestroyedglow_lod_1.nif SStyrr's HouseMesh:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshousedestroyedglow_lod_1.nif SStyrr's HouseMesh:11 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshousedestroyedglow_lod_1.nif SStyrr's HouseMesh:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshousedestroyedglow_lod_1.nif SStyrr's HouseMesh:16 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SStyrrsHouseDestroyed [STAT:00100D93]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtkeep01glow_lod_0.nif RTKeep01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtkeep01glow_lod_0.nif RTKeep01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm RTKeep01 [STAT:0007C3D8]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousebanneredmare01glow_lod_1.nif WRHouseBanneredMare01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousebanneredmare01glow_lod_1.nif WRHouseBanneredMare01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseBanneredMare01 [STAT:0002CC5F]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sfarmhouse03glow_lod_1.nif SFarmhouse03:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Glenmoril.esm zzzRevSFarmhouse03NoLod [STAT:0E28E843]>
[00:50] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse04glow_lod_0.nif Farmhouse04:14 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm Farmhouse04 [STAT:0001307B]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sfarmhouse03glow_lod_1.nif SFarmhouse03:11 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzRevSFarmhouse03NoLod [STAT:0E28E843]>
[00:50] [AddModel] <Debug: Meshes\lod\farmhouse\farmhouse04glow_lod_0.nif Farmhouse04:14 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm Farmhouse04 [STAT:0001307B]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhouseblacksmith01glow_lod_1.nif WRHouseBlackSmith01:7 - L1_WRHouseBlackSmith01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhouseblacksmith01glow_lod_1.nif WRHouseBlackSmith01:7 - L1_WRHouseBlackSmith01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseBlackSmith01 [STAT:00022E46]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextbacklefttower01glow_lod_1.nif Win21:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextbacklefttower01glow_lod_1.nif Win21:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextbacklefttower01glow_lod_1.nif Win21:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextbacklefttower01glow_lod_1.nif Win21:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextbacklefttower01glow_lod_1.nif Win21:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextbacklefttower01glow_lod_1.nif Win21:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextbacklefttower01glow_lod_1.nif Win21:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextbacklefttower01glow_lod_1.nif Win21:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextbacklefttower01glow_lod_1.nif Win21:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextbacklefttower01glow_lod_1.nif Win21:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextbacklefttower01glow_lod_1.nif Win21:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextbacklefttower01glow_lod_1.nif Win21:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtBackLeftTower01_NS [STAT:0E010CE9]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtmeadery02glow_lod_0.nif RTMeadery02:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtmeadery02glow_lod_0.nif RTMeadery02:7 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm RTMeadery02 [STAT:000F03D5]>
[00:50] [AddModel] <Debug: Meshes\lod\winterhold\winterholdexttower01glow_lod_2.nif WinterholdExtTower01:10 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WinterholdExtTower01 [STAT:00105569]>
[00:50] [AddModel] <Debug: Meshes\lod\winterhold\winterholdexttower01glow_lod_2.nif WinterholdExtTower01:10 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm WinterholdExtTower01 [STAT:00105569]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrtempleofk01glow_lod_1.nif WRTempleOfK01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrtempleofk01glow_lod_1.nif WRTempleOfK01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRTempleOfK01 [STAT:00051925]>
[00:50] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilhousewind01glow_lod_1.nif DLC2SkaalVilHouseWind01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Dragonborn.esm DLC2SkaalVilHouseWind01_LOD [STAT:04038519]>
[00:50] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilhousewind01glow_lod_1.nif DLC2SkaalVilHouseWind01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilHouseWind01_LOD [STAT:04038519]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sninedivineglow_lod_2.nif Towere01:16 - NineDivineTempleMesh:16 - L3_windows:16 - L1_ornamentes:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHSNineDivine_snow [STAT:0E009854]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sninedivineglow_lod_2.nif Towere01:16 - NineDivineTempleMesh:16 - L3_windows:16 - L1_ornamentes:16 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHSNineDivine_snow [STAT:0E009854]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtwarehouse01glow_lod_0.nif RTWarehouse01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtwarehouse01glow_lod_0.nif RTWarehouse01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtwarehouse01glow_lod_0.nif RTWarehouse01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtwarehouse01glow_lod_0.nif RTWarehouse01:8 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHRTWarehouse01_snow [STAT:0E00CA65]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtmeadery01glow_lod_0.nif RTMeadery01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm RTMeadery01 [STAT:0008C018]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rtmeadery01glow_lod_0.nif RTMeadery01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm RTMeadery01 [STAT:0008C018]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower01glow_lod_1.nif L1_Windows Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtTower01 [STAT:02003D4E]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower01glow_lod_1.nif L1_Windows Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtTower01 [STAT:02003D4E]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbackrighttower01glow_lod_1.nif Win16:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtBackRightTower01 [STAT:0200DD59]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextbackrighttower01glow_lod_1.nif Win16:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtBackRightTower01 [STAT:0200DD59]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sbardscollege_lodglow_lod_2.nif SBardsCollegeRooms:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sbardscollege_lodglow_lod_2.nif SBardsCollegeRooms:16 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sbardscollege_lodglow_lod_2.nif SBardsCollegeMesh:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\sbardscollege_lodglow_lod_2.nif SBardsCollegeMesh:16 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SBardsCollege_LOD [STAT:0008E2CC]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rthaelgasbunkhouse01glow_lod_0.nif RTHaelgasBunkhouse01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rthaelgasbunkhouse01glow_lod_0.nif RTHaelgasBunkhouse01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rthaelgasbunkhouse01glow_lod_0.nif RTHaelgasBunkhouse01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\rthaelgasbunkhouse01glow_lod_0.nif RTHaelgasBunkhouse01:8 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm RTHaelgasBunkhouse01 [STAT:0004FA53]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whmarket02destroyedglow_lod_1.nif WHmarket02:20 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whmarket02destroyedglow_lod_1.nif WHmarket02:20 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whmarket02destroyedglow_lod_1.nif WHmarket02:21 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:50] [AddModel] <Debug: Meshes\lod\windhelm\whmarket02destroyedglow_lod_1.nif WHmarket02:21 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHmarket02Destroyed [STAT:00101FD0]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestables01glow_lod_1.nif WRHouseStables01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseStables01 [STAT:000627AA]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestables01glow_lod_1.nif WRHouseStables01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseStables01 [STAT:000627AA]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\blackbriarchaletglow_lod_0.nif BlackBriarChalet:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHBlackBriarChalet001_snow [STAT:0E00CA66]>
[00:50] [AddModel] <Debug: Meshes\lod\riften\blackbriarchaletglow_lod_0.nif BlackBriarChalet:7 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHBlackBriarChalet001_snow [STAT:0E00CA66]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestores02glow_lod_1.nif WRHouseStores02:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestores02glow_lod_1.nif WRHouseStores02:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseStores02 [STAT:0004CC28]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrjorvaskr01glow_lod_1.nif WRJorvaskr01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrjorvaskr01glow_lod_1.nif WRJorvaskr01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRJorvaskr01 [STAT:00041246]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestores01lodglow_lod_1.nif WRHouseStores01:7 - L1_WRHouseStores03:7 - L2_WRHouseStores01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseStores01LOD [STAT:00090C4F]>
[00:50] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestores01lodglow_lod_1.nif WRHouseStores01:7 - L1_WRHouseStores03:7 - L2_WRHouseStores01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseStores01LOD [STAT:00090C4F]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\scastlewall06glow_lod_1.nif SCastleWall06 MESH:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SCastleWall06 [STAT:000E73A5]>
[00:50] [AddModel] <Debug: Meshes\lod\solitude\scastlewall06glow_lod_1.nif SCastleWall06 MESH:11 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm SCastleWall06 [STAT:000E73A5]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextmaintower01glow_lod_1.nif Win01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHCasExtMainTower01_NS [STAT:0E010CE7]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextmaintower01glow_lod_1.nif Win01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtMainTower01_NS [STAT:0E010CE7]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextmaintower01glow_lod_1.nif Win01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHCasExtMainTower01_NS [STAT:0E010CE7]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextmaintower01glow_lod_1.nif Win01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtMainTower01_NS [STAT:0E010CE7]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextmaintower01glow_lod_1.nif Win01:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHCasExtMainTower01_NS [STAT:0E010CE7]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextmaintower01glow_lod_1.nif Win01:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtMainTower01_NS [STAT:0E010CE7]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextmaintower01glow_lod_1.nif Win33:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHCasExtMainTower01_NS [STAT:0E010CE7]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextmaintower01glow_lod_1.nif Win33:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtMainTower01_NS [STAT:0E010CE7]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextmaintower01glow_lod_1.nif Win33:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHCasExtMainTower01_NS [STAT:0E010CE7]>
[00:50] [AddModel] <Debug: Meshes\dlc01\lod\castle\dlc01casextmaintower01glow_lod_1.nif Win33:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHCasExtMainTower01_NS [STAT:0E010CE7]>
[00:51] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontlefttower01glow_lod_1.nif Win04:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:51] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontlefttower01glow_lod_1.nif Win04:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:51] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontlefttower01glow_lod_1.nif Win04:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:51] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontlefttower01glow_lod_1.nif Win04:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:51] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontlefttower01glow_lod_1.nif Win04:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:51] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontlefttower01glow_lod_1.nif Win04:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:51] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontlefttower01glow_lod_1.nif Win24:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:51] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontlefttower01glow_lod_1.nif Win24:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:51] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontlefttower01glow_lod_1.nif Win24:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:51] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontlefttower01glow_lod_1.nif Win24:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:51] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontlefttower01glow_lod_1.nif Win24:13 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:51] [AddModel] <Debug: Meshes\dlc01\lod\castle\casextfrontlefttower01glow_lod_1.nif Win24:13 Shader Flags 2: ZBuffer_Write | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dawnguard.esm CasExtFrontLeftTower01 [STAT:0200DD58]>
[00:51] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarterhouses01glow_lod_1.nif WHstonequarterhouses01:63 - L1_details:63 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:51] [AddModel] <Debug: Meshes\lod\windhelm\whstonequarterhouses01glow_lod_1.nif WHstonequarterhouses01:63 - L1_details:63 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHstonequarterhouses01 [STAT:000A8A15]>
[00:51] [AddModel] <Debug: Meshes\lod\solitude\svittoriavicihouseglow_lod_1.nif SVittoria Vici HouseMesh:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SVittoriaViciHouse_LOD [STAT:0008E2D8]>
[00:51] [AddModel] <Debug: Meshes\lod\solitude\svittoriavicihouseglow_lod_1.nif SVittoria Vici HouseMesh:11 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SVittoriaViciHouse_LOD [STAT:0008E2D8]>
[00:51] [AddModel] <Debug: Meshes\lod\solitude\sbits and piecesglow_lod_1.nif SBits and PiecesMesh:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:51] [AddModel] <Debug: Meshes\lod\solitude\sbits and piecesglow_lod_1.nif SBits and PiecesMesh:11 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm SBitsandPieces [STAT:00037F08]>
[00:51] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower01glow_lod_1.nif L1_Windows Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Wyrmstooth.esp WTImpExtIceTower01 [STAT:0A38959D]>
[00:51] [AddModel] <Debug: Meshes\lod\imperialice\impexticetower01glow_lod_1.nif L1_Windows Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Wyrmstooth.esp WTImpExtIceTower01 [STAT:0A38959D]>
[00:51] [AddModel] <Debug: Meshes\lod\riften\rtblacksmith01glow_lod_0.nif RTBlacksmith01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:51] [AddModel] <Debug: Meshes\lod\riften\rtblacksmith01glow_lod_0.nif RTBlacksmith01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:51] [AddModel] <Debug: Meshes\lod\riften\rtblacksmith01glow_lod_0.nif RTBlacksmith01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:51] [AddModel] <Debug: Meshes\lod\riften\rtblacksmith01glow_lod_0.nif RTBlacksmith01:8 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm RTBlacksmith01 [STAT:0005347F]>
[00:51] [AddModel] <Debug: Meshes\lod\windhelm\whmarket02glow_lod_1.nif WHmarket02:20 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:51] [AddModel] <Debug: Meshes\lod\windhelm\whmarket02glow_lod_1.nif WHmarket02:20 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:51] [AddModel] <Debug: Meshes\lod\windhelm\whmarket02glow_lod_1.nif WHmarket02:21 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:51] [AddModel] <Debug: Meshes\lod\windhelm\whmarket02glow_lod_1.nif WHmarket02:21 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHmarket02 [STAT:0003839F]>
[00:51] [AddModel] <Debug: Meshes\lod\riften\rtmjollandtroutpurse01glow_lod_0.nif RTMjollandTroutPurse01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:51] [AddModel] <Debug: Meshes\lod\riften\rtmjollandtroutpurse01glow_lod_0.nif RTMjollandTroutPurse01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm RTMjollandTroutPurse01 [STAT:0004128A]>
[00:51] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshouseglow_lod_1.nif SStyrr's HouseMesh:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:51] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshouseglow_lod_1.nif SStyrr's HouseMesh:11 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:51] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshouseglow_lod_1.nif SStyrr's HouseMesh:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:51] [AddModel] <Debug: Meshes\lod\solitude\sstyrrshouseglow_lod_1.nif SStyrr's HouseMesh:16 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Glenmoril.esm zzzGHSStyrrsHouse_snow [STAT:0E009853]>
[00:51] [AddModel] <Debug: Meshes\lod\solitude\sbluepalaceglow_lod_2.nif SBluePalaceRoofMesh:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SBluePalace_LOD [STAT:0008E2CE]>
[00:51] [AddModel] <Debug: Meshes\lod\solitude\sbluepalaceglow_lod_2.nif SBluePalaceRoofMesh:16 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SBluePalace_LOD [STAT:0008E2CE]>
[00:51] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01glow_lod_2.nif WindowGlow Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:51] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01glow_lod_2.nif WindowGlow Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:51] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01glow_lod_2.nif WRCastleMainBuilding01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:51] [AddModel] <Debug: Meshes\lod\whiterun\wrcastlemainbuilding01glow_lod_2.nif WRCastleMainBuilding01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRCastleMainBuilding01 [STAT:00056ABB]>
[00:51] [AddModel] <Debug: Meshes\lod\solitude\sbluepalaceglow_lod_2.nif BluePalaceMesh:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SBluePalace_LOD [STAT:0008E2CE]>
[00:51] [AddModel] <Debug: Meshes\lod\solitude\sbluepalaceglow_lod_2.nif BluePalaceMesh:16 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm SBluePalace_LOD [STAT:0008E2CE]>
[00:51] [AddModel] <Debug: Meshes\lod\solitude\sbluepalaceglow_lod_2.nif BluePalaceEntranceMesh:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SBluePalace_LOD [STAT:0008E2CE]>
[00:51] [AddModel] <Debug: Meshes\lod\solitude\sbluepalaceglow_lod_2.nif BluePalaceEntranceMesh:16 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm SBluePalace_LOD [STAT:0008E2CE]>
[00:51] [AddModel] <Debug: Meshes\lod\imperial\impexttower01darkglow_lod_1.nif L1_Windows Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm ImpExtTower01Dark [STAT:0002BC0F]>
[00:51] [AddModel] <Debug: Meshes\lod\imperial\impexttower01darkglow_lod_1.nif L1_Windows Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Skyrim.esm ImpExtTower01Dark [STAT:0002BC0F]>
[00:51] [AddModel] <Debug: Meshes\lod\whiterun\wrhouseshack01glow_lod_1.nif WRHouseShack01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseShack01 [STAT:00021EB2]>
[00:51] [AddModel] <Debug: Meshes\lod\whiterun\wrhouseshack01glow_lod_1.nif WRHouseShack01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseShack01 [STAT:00021EB2]>
[00:51] [AddModel] <Debug: Meshes\lod\riften\rtmercerfreys01glow_lod_0.nif RTMercerFreys01:7 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:51] [AddModel] <Debug: Meshes\lod\riften\rtmercerfreys01glow_lod_0.nif RTMercerFreys01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:51] [AddModel] <Debug: Meshes\lod\riften\rtmercerfreys01glow_lod_0.nif RTMercerFreys01:8 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:51] [AddModel] <Debug: Meshes\lod\riften\rtmercerfreys01glow_lod_0.nif RTMercerFreys01:8 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm RTMercerFreys01 [STAT:00063DF9]>
[00:51] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind02glow_lod_1.nif WRHouseWind02:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseWind02 [STAT:0003CDEE]>
[00:51] [AddModel] <Debug: Meshes\lod\whiterun\wrhousewind02glow_lod_1.nif WRHouseWind02:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseWind02 [STAT:0003CDEE]>
[00:51] [AddModel] <Debug: Meshes\lod\windhelm\whstablesglow_lod_1.nif WHstables:16 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WHstables [STAT:000E2BCC]>
[00:51] [AddModel] <Debug: Meshes\lod\windhelm\whstablesglow_lod_1.nif WHstables:16 Shader Flags 2: ZBuffer_Write | No_Fade | EnvMap_Light_Fade Skyrim.esm WHstables [STAT:000E2BCC]>
[00:51] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreymane01glow_lod_1.nif DLC2SkaalVilGreyMane01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:51] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilgreymane01glow_lod_1.nif DLC2SkaalVilGreyMane01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilGreyMane01 [STAT:040281F6]>
[00:51] [AddModel] <Debug: Meshes\lod\windhelm\whclancruelseaglow_lod_1.nif WHclancruelsea:64 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | ZBuffer_Test Skyrim.esm WHclancruelsea [STAT:000C0C2F]>
[00:51] [AddModel] <Debug: Meshes\lod\windhelm\whclancruelseaglow_lod_1.nif WHclancruelsea:64 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHclancruelsea [STAT:000C0C2F]>
[00:51] [AddModel] <Debug: Meshes\lod\windhelm\whclancruelseaglow_lod_1.nif WHclancruelsea:63 - L2_details:63 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WHclancruelsea [STAT:000C0C2F]>
[00:51] [AddModel] <Debug: Meshes\lod\windhelm\whclancruelseaglow_lod_1.nif WHclancruelsea:63 - L2_details:63 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHclancruelsea [STAT:000C0C2F]>
[00:51] [AddModel] <Debug: Meshes\lod\windhelm\whpalace5glow_lod_1.nif WHpalace5:64 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Vigilant.esm zzzBMWHpalace5 [STAT:0D035658]>
[00:51] [AddModel] <Debug: Meshes\lod\windhelm\whpalace5glow_lod_1.nif WHpalace5:64 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Vigilant.esm zzzBMWHpalace5 [STAT:0D035658]>
[00:51] [AddModel] <Debug: Meshes\lod\solitude\sbardscollegeglow_lod_2.nif SBardsCollegeMesh:16 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:51] [AddModel] <Debug: Meshes\lod\solitude\sbardscollegeglow_lod_2.nif SBardsCollegeMesh:16 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SBardsCollege [STAT:00037F0C]>
[00:51] [AddModel] <Debug: Meshes\lod\whiterun\wrcastleentrance01glow_lod_2.nif WRCastleEntrance01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:51] [AddModel] <Debug: Meshes\lod\whiterun\wrcastleentrance01glow_lod_2.nif WRCastleEntrance01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:51] [AddModel] <Debug: Meshes\lod\whiterun\wrcastleentrance01glow_lod_2.nif WindowGlow Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:51] [AddModel] <Debug: Meshes\lod\whiterun\wrcastleentrance01glow_lod_2.nif WindowGlow Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRCastleEntrance01 [STAT:00056ABC]>
[00:51] [AddModel] <Debug: Meshes\lod\whiterun\wrguardhouse01glow_lod_1.nif WRGuardHouse01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:51] [AddModel] <Debug: Meshes\lod\whiterun\wrguardhouse01glow_lod_1.nif WRGuardHouse01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRGuardHouse01 [STAT:0006B092]>
[00:51] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilshack02glow_lod_1.nif DLC2SkaalVilShack02:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Dragonborn.esm DLC2SkaalVilShack02_LOD_2 [STAT:0403851E]>
[00:51] [AddModel] <Debug: Meshes\dlc02\lod\skaalvillage\dlc2skaalvilshack02glow_lod_1.nif DLC2SkaalVilShack02:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Dragonborn.esm DLC2SkaalVilShack02_LOD_2 [STAT:0403851E]>
[00:51] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01glow_lod_1.nif WRBreezehome01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:51] [AddModel] <Debug: Meshes\lod\whiterun\wrbreezehome01glow_lod_1.nif WRBreezehome01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRBreezehome01 [STAT:0002AC8B]>
[00:51] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower01darkglow_lod_1.nif L1_Windows01 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Dawnguard.esm CasExtTower01Dark [STAT:02003D4F]>
[00:51] [AddModel] <Debug: Meshes\dlc01\lod\castle\casexttower01darkglow_lod_1.nif L1_Windows01 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Dawnguard.esm CasExtTower01Dark [STAT:02003D4F]>
[00:51] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestores01glow_lod_1.nif WRHouseStores01:7 - L1_WRHouseStores03:7 - L2_WRHouseStores01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseStores01 [STAT:0001BF78]>
[00:51] [AddModel] <Debug: Meshes\lod\whiterun\wrhousestores01glow_lod_1.nif WRHouseStores01:7 - L1_WRHouseStores03:7 - L2_WRHouseStores01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseStores01 [STAT:0001BF78]>
[00:51] [AddModel] <Debug: Meshes\lod\solitude\sthalmorembassyglow_lod_1.nif Addition:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:51] [AddModel] <Debug: Meshes\lod\solitude\sthalmorembassyglow_lod_1.nif Addition:11 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:51] [AddModel] <Debug: Meshes\lod\solitude\sthalmorembassyglow_lod_1.nif newThalmorEmbassy:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:51] [AddModel] <Debug: Meshes\lod\solitude\sthalmorembassyglow_lod_1.nif newThalmorEmbassy:11 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:51] [AddModel] <Debug: Meshes\lod\solitude\sthalmorembassyglow_lod_1.nif new:11 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:51] [AddModel] <Debug: Meshes\lod\solitude\sthalmorembassyglow_lod_1.nif new:11 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:51] [AddModel] <Debug: Meshes\lod\solitude\sthalmorembassyglow_lod_1.nif new:6 Shader Flags 1: Specular | Recieve_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:51] [AddModel] <Debug: Meshes\lod\solitude\sthalmorembassyglow_lod_1.nif new:6 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm SThalmorEmbassy [STAT:0007BC44]>
[00:51] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01glow_lod_1.nif WRHouseGreyMane01:7 Shader Flags 1: Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:51] [AddModel] <Debug: Meshes\lod\whiterun\wrhousegreymane01glow_lod_1.nif WRHouseGreyMane01:7 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | Glow_Map | EnvMap_Light_Fade Skyrim.esm WRHouseGreyMane01 [STAT:00028E17]>
[00:51] [AddModel] <Debug: Meshes\lod\imperial\impextwindow01glow_lod_1.nif ImpExtWindow01:25 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm ImpExtWindow01 [STAT:0003F64E]>
[00:51] [AddModel] <Debug: Meshes\lod\imperial\impextwindow01glow_lod_1.nif ImpExtWindow01:25 Shader Flags 2: ZBuffer_Write | No_Fade | Vertex_Colors | EnvMap_Light_Fade Skyrim.esm ImpExtWindow01 [STAT:0003F64E]>
[00:51] [AddModel] <Debug: Meshes\lod\windhelm\whviolagioranoglow_lod_1.nif WHViolaGiorano:63 - L2_details:63 Shader Flags 1: Specular | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | Decal | Dynamic_Decal | External_Emittance | ZBuffer_Test Skyrim.esm WHViolaGiordano [STAT:000C0C2E]>
[00:51] [AddModel] <Debug: Meshes\lod\windhelm\whviolagioranoglow_lod_1.nif WHViolaGiorano:63 - L2_details:63 Shader Flags 2: ZBuffer_Write | No_Fade | Glow_Map | EnvMap_Light_Fade Skyrim.esm WHViolaGiordano [STAT:000C0C2E]>
[00:51] [SaveList] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Logs\DynDOLOD_SSE_Object_Report.txt>
[00:51] [SaveList] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Logs\DynDOLOD_SSE_Tree_Report.txt>
[00:51] [SaveList] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Logs\DynDOLOD_SSE_Reverse_List.txt>
[00:51] [SaveList] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_FlatTextures.txt>
[00:51] [SaveList] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Logs\DynDOLOD_SSE_Tree_LOD.txt>
[00:51] [SaveList] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Logs\DynDOLOD_SSE_Tree_Export.txt>
[00:51] [BuildLocations] <Debug: Gathering base records LCTNLCUNLCURLENSLEPCLEVCLEVILEVLLFSDLFSPLGDILGTMLHDTLIGHLILSLIMCLINVLIPCLKDTLLCTLLKCLLLDLLRBLLRVLLSHLLVLLMSWLNA2LNAMLOCKLODBLODPLOUTLRNCLRNMLSCRLSCTLSPCLSPRLSSTLTEXLTMPLTPCLTPTLVCLLVCRLVCTLVCVLVIGLVITLVIVLVLBLVLCLVLDLVLFLVLGLVLILVLLLVLMLVLNLVLOLVLPLVLTLVLVLVMGLVMTLVMVLVOCLVOGLVOTLVOVLVPCLVSCLVSGLVSPLVUDLVUOMAAMMAGAMAGFMAGGMASEMASTMATOMATTMBNRMCDTMCHTMCQPMDOBMDSPMEDTMESGMGEFMHDTMIC2MICNMICOMIIDMISCMISIMLM1MLM2MLM3MLM4MLSIMMRKMMSBMNAMMO2BMO2CMO2FMO2SMO2TMO3BMO3CMO3FMO3SMO3TMO4BMO4CMO4FMO4SMO4TMO5CMO5FMO5SMO5TMO6FMO7FMOBCMOD2MOD3MOD4MOD5MOD6MOD7MODBMODCMODDMODFMODLMODQMODSMODTMOLMMOSDMOVTMPAIMPAVMPCDMPGMMPGNMPGSMPPCMPPFMPPIMPPKMPPMMPPNMPPTMPRTMRPHMRSVMSCSMSDKMSDVMSETMSIDMSLSMSM0MSM1MSMOMSSAMSSIMSSSMSTFMSTTMSWPMTNMMTPTMTSHMTYPMUIDMUSCMUSTMWD1MWD2MWD3MWD4MWD5MWD6MWD7MWGTMXCTNAM0NAM1NAM2NAM3NAM4NAM5NAM6NAM7NAM8NAM9NAMANAMENAVHNAVINAVMNETONEXTNIFTNIFZNLDTNNAMNNGSNNGTNNUSNNUTNOCMNONENOTENPC_NPCONPCSNPDTNPOSNPOTNQUSNQUTNTOPNTRMNTWKNULLNVCANVCINVDPNVERNVEXNVGDNVMINVNMNVPENVPPNVSINVTRNVVXOAATOBMEOBNDOBSTOBSVOBTEOBTFOBTSOCCVOCORODTYOFSTOMODONA2ONAMOPDSOSWPOTFTOVISPACHPACKPAEQPAHDPAPIPAPNPAQOPARWPASPPBARPBDTPBEAPBLTPBRTPCBNPCCBPCCCPCCNPCDPPCDVPCENPCMBPCMTPCONPCRDPDCLPDSHPDTOPEDFPEPFPEPIPERKPERMPERSPERTPEWIPEWRPFACPFHSPFIGPFINPFLAPFO2PFORPFPCPFRNPGAGPGREPGRIPGRCPGRDPGRLPGRPPGRRPHLAPHSTPHTNPHWTPHZDPKAMPKC2PKCUPKDDPKDTPKE2PKEDPKFDPKIDPKINPKPTPKW3PLCNPLD2PLDTPLRLPLVDPLYRPMFTPMISPNAMPNDTPNSTPOBAPOCAPOEAPPADPPAKPPBDPPCLPPFCPPLOPPRLPPSTPRASPRCBPRCSPRDSPRFIPRFSPRFVPRISPRKCPRKEPRKFPRKRPRKZPROBPRODPROJPRONPRPSPRRFPRRKPRTNPRVNPSDCPSDFPSDTPTCLPTD2PTDAPTDTPTEXPTOPPTRNPTSTPTT2PUIDPUSHPWATQARFQARVQECVQETEQETLQMADQMAIQMAOQMCIQMDEQMDIQMDLQMDNQMDPQMDQQMDSQMDTQMODQMOIQMOTQMPOQMSDQMSIQMSOQMSUQMTRQMTTQMTYQNAMQOBJQOTMQPMTQQSDQQSKQQSVQRCOQRCRQRCXQRLIQRLRQRRDQRRIQRWDQRWTQRXPQSDDQSDTQSLCQSRCQSRDQSSKQSTAQSTFQSTIQSTNQSTRQTFSQTGLQTLMQTOPQTVRQTYPQUALQUIMQUSTRABGRACERADRRADSRADTRAFBRAFDRAGARAPSRBPCRCBNRCCTRCECRCILRCLRRCNDRCODRCPERCPRRCQYRCSRRCUNRCURRDATRDESRDGSRDIDRDIFRDMDRDMORDMPRDOTRDSARDSBRDSDRDSIRDSNRDWKRDWTRECFREFLREFRREGNRELAREMPRENTREPAREPLREPMREPRREPTREPURESNRESOREVBRFCTRFDPRFGPRGDLRGNNRGW2RGW3RIDTRLBCRLDMRNAMRNMVROADRPLDRPLIRPRFRPRMRQPKRSCSRSGDRSMCRSMHRSPJRVISRVSHRWDSSADDSAIASAKDSAPTSBSPSCCMSCCOSCDASCDTSCENSCFCSCFLSCHDSCHRSCIPSCITSCOLSCPISCPPSCPTSCQSSCRISCRLSCRNSCROSCRVSCSNSCSPSCTXSCVRSDCTSDLTSDSCSECHSFBKSFPCSFPTSFTRSGENSGNMSGSTSHOUSHRTSHWBSKILSLCPSLGMSLPDSLSDSKDTSMBNSMENSMLSSMQNSNAMSNBHSNCTSNDDSNDGSNDRSNDXSNFGSNMVSNOTSNSTSNTPSODASOFTSOPMSOULSOUNSPCHSPCTSPDFSPDTSPEDSPELSPEXSPGDSPITSPKWSPKYSPLOSPMASPMVSPORSPPISPPKSPPQSPPTSPQUSPRKSPRPSPRWSPWISPWNSRACSRAFSRANSSCRSRGNSSPNSTADSTAESTAGSTATSTBHSTCPSTDTSTHDSTIJSTKDSTLSSTMPSTMSSTNDSTOLSTONSTOPSTPTSTRDSTRVSTSCSTXFSUNPSWFISWMVTACTTCFUTCLFTCLTTCMPTDATTDUMTEMPTENDTERMTES3TES4TETCTETITEXTTIASTIFCTIFLTINCTINDTINITINLTINPTINTTINVTIQSTIRSTLODTMEETMLMTMPPTMVTTNAMTODDTOFTTPICTPLTTPTATRAETRAVTRDATRDTTREETRESTRGTTRNSTROTTSCETSLTTTEBTTECTTEDTTEFTTETTTGETTGPTVDTTWATTX00TX01TX02TX03TX04TX05TX06TX07TX08TX09TX10TX16TX17TX19TXSTUIFLUITEUITOUITVUIUSUNAMUNESUNWPUTILUX00VANMVATSVBCYVCCDVCLRVCMTVCRYVCSBVCTTVENCVENDVENGVENPVENRVENVVHGTVISIVLMSVMADVMRTVNAMVNMLVOLIVONLVORNVORVVOVSVRENVTCKVTEXVTXTVTYPVWWDVX00WAAMWABBWAIMWAITWAM2WAMBWAMDWASHWATRWAUDWAVDWAVEWBARWBDTWCHGWCTRWDMGWEAPWEATWED0WED1WFIRWFLGWGDRWGENWHGTWKMFWKMVWLEVWLSTWMAPWMATWMCTWMELWMI1WMI2WMI3WMKAWMS1WMS2WMSDWMSIWMSSWMTIWNAMWNM1WNM2WNM3WNM4WNM5WNM6WNM7WOOPWPDTWRLDWRLOWSEDWSLTWSPRWTEDWTFGWTFMWTHRWTHSWTMXWTRMWTURWVARWVISWWEDWX00WZMDXACTXALDXALGXALPXAMCXAMTXAPDXAPRXASPXATOXATPXATRXBPOXBPSXBSDXCASXCCMXCDDXCETXCGDXCHGXCIBXCIMXCLAXCLCXCLDXCLLXCLPXCLRXCLWXCMDXCMOXCMTXCNTXCOLXCPFXCRIXCRPXCVLXCVRXCWMXCWTXCZAXCZCXCZRXDCRXDTFXDTSXEEDXEMIXEMPXESPXEZNXFLGXFVCXGDRXGDSXGLBXGOMXHLPXHLTXHORXHRSXHTWXIBSXILLXILSXILWXIS2XISRXKPDXLBDXLCDXLCMXLCNXLFDXLGDXLIBXLIGXLKRXLKTXLLDXLLVXLMSXLOCXLODXLRDXLRLXLRMXLRTXLSMXLTWXLVDXLWTXLYRXMBOXMBPXMBRXMPMXMRCXMRKXMSPXNAMXNDPXNSEXOCPXORDXOWNXPCIXPCKXPCSXPDDXPDOXPLKXPLLXPODXPPAXPPSXPRDXPRIXPRMXPTLXPWRXRADXRDOXRDSXRFEXRFGXRGBXRGDXRMRXRNKXRTMXSADXSCLXSEDXSL1XSOLXSPCXSRDXSRFXTELXTNMXTRGXTRIXTV2XVL2XVOIXWCNXWCSXWCUXWEMXWPGXWPKXWPNXWRCXX00XXXXYNAMYX00ZNAMZOOM>
[01:25] [LoadSwaps] <Debug: Loading ALT - The Snow Elves Throne - BOS_SWAP.ini>
[01:25] [LoadSwaps] <Debug: Swapping record Dawnguard.esm [REFR:02006C11] (places DLC1_SnowElfThrone "Трон" [FURN:0200705F] in GRUP Cell Persistent Children of [CELL:02000EA6] (in DLC01FalmerValley "Забытая долина" [WRLD:02000BB5]) at -3,-3) to DLC1_SnowElfThrone02YU ALT - The Snow Elves Throne - BOS.esp DLC1_SnowElfThrone02YU "Трон" [FURN:FE018800]>
[01:25] [LoadSwaps] <Debug: Loading BlendedShrooms_SWAP.ini>
[01:26] [LoadSwaps] <Debug: Loading PickTheUnpickable_SWAP.ini>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm BoneDeerSkull [MSTT:00073CC1] to PTU_Misc_BoneDeerSkull PickTheUnpickable.esp PTU_Misc_BoneDeerSkull "Череп оленя" [MISC:FE04080D]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm BoneDeerSkullHorned [MSTT:00073CBE] to PTU_Misc_BoneDeerSkullHorned PickTheUnpickable.esp PTU_Misc_BoneDeerSkullHorned "Череп оленя с рогами" [MISC:FE04080E]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm BoneHumanArmL [MSTT:000AF5F2] to PTU_Misc_BoneHumanArmL PickTheUnpickable.esp PTU_Misc_BoneHumanArmL "Кость левой руки" [MISC:FE04080F]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm BoneHumanArmR [MSTT:000AF5F3] to PTU_Misc_BoneHumanArmR PickTheUnpickable.esp PTU_Misc_BoneHumanArmR "Кость правой руки" [MISC:FE040810]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm BoneHumanBloodyArm [MSTT:0003E6A0] to PTU_Misc_BoneHumanBloodyArm PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyArm "Окровавленная рука" [MISC:FE040811]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm BoneHumanBloodyBone [MSTT:0003E6A7] to PTU_Misc_BoneHumanBloodyBone PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyBone "Окровавленная кость" [MISC:FE040812]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm BoneHumanBloodyHand [MSTT:0003E69F] to PTU_Misc_BoneHumanBloodyHand PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyHand "Окровавленная кисть" [MISC:FE040813]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm BoneHumanBloodyLeg [MSTT:0003E69E] to PTU_Misc_BoneHumanBloodyLeg PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyLeg "Окровавленная нога" [MISC:FE040814]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm BoneHumanBloodyRibcage [MSTT:0003E69D] to PTU_Misc_BoneHumanBloodyRibcage PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyRibcage "Окровавленная грудная клетка" [MISC:FE040815]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm BoneHumanBloodyShoulder [MSTT:0003E6A6] to PTU_Misc_BoneHumanBloodyShoulder PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyShoulder "Окровавленная лопатка" [MISC:FE040816]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm BoneHumanBloodySkull [MSTT:0003E6A1] to PTU_Misc_BoneHumanBloodySkull PickTheUnpickable.esp PTU_Misc_BoneHumanBloodySkull "Окровавленный череп" [MISC:FE040817]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm BoneHumanFootL [MSTT:000AF5F4] to PTU_Misc_BoneHumanFootL PickTheUnpickable.esp PTU_Misc_BoneHumanFootL "Кость левой стопы" [MISC:FE040818]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm BoneHumanFootR [MSTT:000AF5F5] to PTU_Misc_BoneHumanFootR PickTheUnpickable.esp PTU_Misc_BoneHumanFootR "Кость правой стопы" [MISC:FE040819]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm BoneHumanHandL [MSTT:000AF5F6] to PTU_Misc_BoneHumanHandL PickTheUnpickable.esp PTU_Misc_BoneHumanHandL "Кость левой кисти" [MISC:FE04081A]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm BoneHumanHandR [MSTT:000AF5F7] to PTU_Misc_BoneHumanHandR PickTheUnpickable.esp PTU_Misc_BoneHumanHandR "Кость правой кисти" [MISC:FE04081B]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm BoneHumanLegL [MSTT:000AF5F8] to PTU_Misc_BoneHumanLegL PickTheUnpickable.esp PTU_Misc_BoneHumanLegL "Кость левой ноги" [MISC:FE04081C]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm BoneHumanLegR [MSTT:000AF5F9] to PTU_Misc_BoneHumanLegR PickTheUnpickable.esp PTU_Misc_BoneHumanLegR "Кость правой ноги" [MISC:FE04081D]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm BoneHumanRibcage [MSTT:000AF5FA] to PTU_Misc_BoneHumanRibcage PickTheUnpickable.esp PTU_Misc_BoneHumanRibcage "Грудная клетка" [MISC:FE04081E]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm BoneHumanRibcageFull [MSTT:000AF5FB] to PTU_Misc_BoneHumanRibcageFull PickTheUnpickable.esp PTU_Misc_BoneHumanRibcageFull "Грудная клетка с тазом" [MISC:FE04081F]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm BoneHumanSkull [MSTT:000AF5FC] to PTU_Misc_BoneHumanSkull PickTheUnpickable.esp PTU_Misc_BoneHumanSkull "Череп без челюсти" [MISC:FE040820]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm BoneHumanSpine [MSTT:000B56DB] to PTU_Misc_BoneHumanSpine PickTheUnpickable.esp PTU_Misc_BoneHumanSpine "Позвоночник" [MISC:FE040821]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm FishingPole01 [MSTT:000E8B39] to PTU_Misc_FishingPole01 PickTheUnpickable.esp PTU_Misc_FishingPole01 "Удочка" [MISC:FE040822]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm Hoe [MSTT:0005B8F6] to PTU_Misc_Hoe PickTheUnpickable.esp PTU_Misc_Hoe "Мотыга" [MISC:FE040823]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm Hook [MSTT:0006D617] to PTU_Misc_Hook PickTheUnpickable.esp PTU_Misc_Hook "Крюк" [MISC:FE040824]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm Rag01 [MSTT:0006E7A4] to PTU_Misc_Rag01 PickTheUnpickable.esp PTU_Misc_Rag01 "Салфетка" [MISC:FE040825]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm HagravenBowl01 [MSTT:000ACAF4] to PTU_Misc_HagravenBowl01 PickTheUnpickable.esp PTU_Misc_HagravenBowl01 "Окровавленная чаша" [MISC:FE040826]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm HagravenDeadGoat01 [MSTT:000ACAF5] to PTU_Misc_HagravenDeadGoat01 PickTheUnpickable.esp PTU_Misc_HagravenDeadGoat01 "Голова козы" [MISC:FE040827]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm HagravenDeadSkeever01 [MSTT:000ACAF6] to PTU_Misc_HagravenDeadSkeever01 PickTheUnpickable.esp PTU_Misc_HagravenDeadSkeever01 "Тело злокрыса" [MISC:FE040828]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm HagravenDeadSkeeverHead01 [MSTT:000ACAF8] to PTU_Misc_HagravenDeadSkeeverHead01 PickTheUnpickable.esp PTU_Misc_HagravenDeadSkeeverHead01 "Голова злокрыса" [MISC:FE040829]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm HagravenElkHorn01 [MSTT:000ACAF7] to PTU_Misc_HagravenElkHorn01 PickTheUnpickable.esp PTU_Misc_HagravenElkHorn01 "Олений рог" [MISC:FE04082A]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm HagravenElkHorn02 [MSTT:000ACAF2] to PTU_Misc_HagravenElkHorn02 PickTheUnpickable.esp PTU_Misc_HagravenElkHorn02 "Олений рог" [MISC:FE04082B]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm HagravenEyeball01 [MSTT:000ACAF3] to PTU_Misc_HagravenEyeball01 PickTheUnpickable.esp PTU_Misc_HagravenEyeball01 "Глазное яблоко" [MISC:FE04082C]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm RuinsPot01 [MSTT:0003BC3E] to PTU_Misc_RuinsPot01 PickTheUnpickable.esp PTU_Misc_RuinsPot01 "Тяжелая ваза" [MISC:FE040805]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm RuinsPot02 [MSTT:0003BC40] to PTU_Misc_RuinsPot02 PickTheUnpickable.esp PTU_Misc_RuinsPot02 "Тяжелая ваза" [MISC:FE040806]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm RuinsPot03 [MSTT:0003BC42] to PTU_Misc_RuinsPot03 PickTheUnpickable.esp PTU_Misc_RuinsPot03 "Ваза" [MISC:FE040807]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm RuinsPot04 [MSTT:0003BC44] to PTU_Misc_RuinsPot04 PickTheUnpickable.esp PTU_Misc_RuinsPot04 "Ваза" [MISC:FE040802]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm RuinsPot05 [MSTT:0003BC46] to PTU_Misc_RuinsPot05 PickTheUnpickable.esp PTU_Misc_RuinsPot05 "Ваза" [MISC:FE040800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm RuinsPot06 [MSTT:0003BC48] to PTU_Misc_RuinsPot06 PickTheUnpickable.esp PTU_Misc_RuinsPot06 "Ваза" [MISC:FE040801]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm ShipwreckBoards01 [MSTT:000C2BFC] to PTU_Misc_ShipwreckBoards01 PickTheUnpickable.esp PTU_Misc_ShipwreckBoards01 "Доска" [MISC:FE04082E]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm ShipwreckBoards02 [MSTT:000C2BFD] to PTU_Misc_ShipwreckBoards02 PickTheUnpickable.esp PTU_Misc_ShipwreckBoards02 "Доска" [MISC:FE04082F]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm ShipwreckBoards03 [MSTT:000C2BFE] to PTU_Misc_ShipwreckBoards03 PickTheUnpickable.esp PTU_Misc_ShipwreckBoards03 "Доска" [MISC:FE040830]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm RuinsLargeUrnChunk01 [MSTT:0002A5FB] to PTU_Misc_RuinsLargeUrnChunk01 PickTheUnpickable.esp PTU_Misc_RuinsLargeUrnChunk01 "Осколок урны" [MISC:FE040831]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm RuinsLargeUrnChunk02 [MSTT:0002A5FD] to PTU_Misc_RuinsLargeUrnChunk02 PickTheUnpickable.esp PTU_Misc_RuinsLargeUrnChunk02 "Осколок урны" [MISC:FE040832]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm RuinsLargeUrnDestroyed [MSTT:0002A44C] to PTU_Misc_RuinsLargeUrnDestroyed PickTheUnpickable.esp PTU_Misc_RuinsLargeUrnDestroyed "Нижний обломок урны" [MISC:FE040833]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm RuinsLargeUrnDestroyedTop [MSTT:0002A44E] to PTU_Misc_RuinsLargeUrnDestroyedTop PickTheUnpickable.esp PTU_Misc_RuinsLargeUrnDestroyedTop "Верхний обломок урны" [MISC:FE040834]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm SpitPotOpenLoose01 [MSTT:00054181] to PTU_Misc_SpitPotOpenLoose01 PickTheUnpickable.esp PTU_Misc_SpitPotOpenLoose01 "Глубокая миска" [MISC:FE040838]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm RuinsFloorCandleStandMid [MSTT:000368B6] to PTU_Misc_RuinsFloorCandleStandMid PickTheUnpickable.esp PTU_Misc_RuinsFloorCandleStandMid "Подсвечник" [MISC:FE040839]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm RuinsFloorCandleStandSmall [MSTT:000368BC] to PTU_Misc_RuinsFloorCandleStandSmall PickTheUnpickable.esp PTU_Misc_RuinsFloorCandleStandSmall "Маленький подсвечник" [MISC:FE04083A]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm SovBowl01 [MSTT:0005E518] to PTU_Misc_SovBowl01 PickTheUnpickable.esp PTU_Misc_SovBowl01 "Золотая чаша" [MISC:FE04083B]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm SovBowl020000 [MSTT:000EA202] to PTU_Misc_SovBowl020000 PickTheUnpickable.esp PTU_Misc_SovBowl020000 "Золотая чаша" [MISC:FE04083C]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm SovGoblet010000 [MSTT:000EA200] to PTU_Misc_SovGoblet010000 PickTheUnpickable.esp PTU_Misc_SovGoblet010000 "Золотой кубок" [MISC:FE04083D]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm SovGoblet020000 [MSTT:000EA1FF] to PTU_Misc_SovGoblet020000 PickTheUnpickable.esp PTU_Misc_SovGoblet020000 "Золотой кубок" [MISC:FE04083E]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm SovJug010000 [MSTT:000EA201] to PTU_Misc_SovJug010000 PickTheUnpickable.esp PTU_Misc_SovJug010000 "Золотой кувшин" [MISC:FE04083F]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm SovPlate010000 [MSTT:000EA204] to PTU_Misc_SovPlate010000 PickTheUnpickable.esp PTU_Misc_SovPlate010000 "Золотая тарелка" [MISC:FE040840]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm SovPlatter010000 [MSTT:000EA203] to PTU_Misc_SovPlatter010000 PickTheUnpickable.esp PTU_Misc_SovPlatter010000 "Золотое блюдо" [MISC:FE040841]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm CrateOpen [MSTT:0004138D] to PTU_Misc_CrateOpen PickTheUnpickable.esp PTU_Misc_CrateOpen "Деревянный ящик" [MISC:FE040842]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm HotIron [MSTT:00056627] to PTU_Misc_HotIron PickTheUnpickable.esp PTU_Misc_HotIron "Раскаленное железо" [MISC:FE040844]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm BFXOilBarrelOpen01 [MSTT:000EEE04] to PTU_Misc_BFXOilBarrelOpen01 PickTheUnpickable.esp PTU_Misc_BFXOilBarrelOpen01 "Пустая бочка из-под горючего" [MISC:FE040845]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm BFXOilBarrelClosed01 [MSTT:000EEE06] to PTU_Misc_BFXOilBarrelClosed01 PickTheUnpickable.esp PTU_Misc_BFXOilBarrelClosed01 "Бочка с горючим" [MISC:FE040846]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm BFXOilBarrelClosed02 [MSTT:000EEE07] to PTU_Misc_BFXOilBarrelClosed02 PickTheUnpickable.esp PTU_Misc_BFXOilBarrelClosed02 "Бочка с горючим" [MISC:FE040843]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm HandCart01Wheel [MSTT:0001C0C3] to PTU_Misc_HandCart01Wheel PickTheUnpickable.esp PTU_Misc_HandCart01Wheel "Ручная тележка" [MISC:FE040847]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm FXSpiderWebKitDinner01 [MSTT:000486FB] to PTU_Cont_FXSpiderWebKitDinner01 PickTheUnpickable.esp PTU_Cont_FXSpiderWebKitDinner01 "Паутина" [CONT:FE04084D]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm FXSpiderWebKitDinnerHumanTemp [MSTT:000486FF] to PTU_Cont_FXSpiderWebKitDinnerHumanTemp PickTheUnpickable.esp PTU_Cont_FXSpiderWebKitDinnerHumanTemp "Иссушенное тело" [CONT:FE04084E]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm FXSpiderWebKitDinnerHumanGnd [MSTT:00044964] to PTU_Cont_FXSpiderWebKitDinnerHumanGnd PickTheUnpickable.esp PTU_Cont_FXSpiderWebKitDinnerHumanGnd "Иссушенное тело" [CONT:FE04084F]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm FXSpiderWebKitSkeeverDinner01 [MSTT:000486F8] to PTU_Cont_FXSpiderWebKitSkeeverDinner01 PickTheUnpickable.esp PTU_Cont_FXSpiderWebKitSkeeverDinner01 "Паутина" [CONT:FE040850]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm FXSpiderWebKitSkeeverDinnerStaticTemp [MSTT:000486FD] to PTU_Cont_FXSpiderWebKitSkeeverDinnerStaticTemp PickTheUnpickable.esp PTU_Cont_FXSpiderWebKitSkeeverDinnerStaticTemp "Паутина" [CONT:FE040851]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm ShackBrokeWood01 [MSTT:0002FB6A] to PTU_Misc_ShackBrokeWood01 PickTheUnpickable.esp PTU_Misc_ShackBrokeWood01 "Бревно" [MISC:FE040853]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm ShackBrokeWood02 [MSTT:0002FB6B] to PTU_Misc_ShackBrokeWood02 PickTheUnpickable.esp PTU_Misc_ShackBrokeWood02 "Бревно" [MISC:FE040854]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm ShackBrokeWood03 [MSTT:0002FB6C] to PTU_Misc_ShackBrokeWood03 PickTheUnpickable.esp PTU_Misc_ShackBrokeWood03 "Бревно" [MISC:FE040855]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm ShackBrokeWood04 [MSTT:0002FB6D] to PTU_Misc_ShackBrokeWood04 PickTheUnpickable.esp PTU_Misc_ShackBrokeWood04 "Бревно" [MISC:FE040856]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm ShackBrokeWood05 [MSTT:0002FB6F] to PTU_Misc_ShackBrokeWood05 PickTheUnpickable.esp PTU_Misc_ShackBrokeWood05 "Бревно" [MISC:FE040857]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm ShackBrokeWood06 [MSTT:0002FB70] to PTU_Misc_ShackBrokeWood06 PickTheUnpickable.esp PTU_Misc_ShackBrokeWood06 "Бревно" [MISC:FE040858]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm ShackBrokeWood07 [MSTT:0002FB65] to PTU_Misc_ShackBrokeWood07 PickTheUnpickable.esp PTU_Misc_ShackBrokeWood07 "Бревно" [MISC:FE040859]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm ShackBrokeWood08 [MSTT:0002FB66] to PTU_Misc_ShackBrokeWood08 PickTheUnpickable.esp PTU_Misc_ShackBrokeWood08 "Бревно" [MISC:FE04085A]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm ShackBrokeWood09 [MSTT:0002FB67] to PTU_Misc_ShackBrokeWood09 PickTheUnpickable.esp PTU_Misc_ShackBrokeWood09 "Бревно" [MISC:FE04085B]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm ShackBrokeWood10 [MSTT:0002FB68] to PTU_Misc_ShackBrokeWood10 PickTheUnpickable.esp PTU_Misc_ShackBrokeWood10 "Бревно" [MISC:FE04085C]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm ShackBrokeWood11 [MSTT:0002FB69] to PTU_Misc_ShackBrokeWood11 PickTheUnpickable.esp PTU_Misc_ShackBrokeWood11 "Бревно" [MISC:FE04085D]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000E27D7] (places Book1CheapSheogorathMyths "Мифы Шеогората" [BOOK:0001ACB8] in GRUP Cell Temporary Children of WhiterunDragonsreach "Драконий Предел" [CELL:000165A3]) to PTU_SpellTome PickTheUnpickable.esp PTU_SpellTome "Том заклинаний: Физический обмен" [BOOK:FE04080A]>
[01:26] [LoadSwaps] <Debug: Loading Skyrim Extended Cut - Saints and Seducers_SWAP.ini>
[01:26] [LoadSwaps] <Debug: Swapping record Update.esm ccBGS_RootHollowedStump "Полый пенек" [CONT:01003079] to EC_SS_FloraAmberStump01 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_FloraAmberStump01 "Hollowed Stump" [FLOR:1102E7BF]>
[01:26] [LoadSwaps] <Debug: Loading Solitude Braziers_SWAP.ini>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000C34C8] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)) to SolitudeBrazier01 Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000D0E50] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)) to SolitudeBrazier01 Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000D0E4D] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)) to SolitudeBrazier01 Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000C34D7] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)) to SolitudeBrazier01 Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000D0E51] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)) to SolitudeBrazier01 Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000D0E55] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to SolitudeBrazier01 Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000D0E58] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to SolitudeBrazier01 Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000D8763] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to SolitudeBrazier01 Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000D8762] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to SolitudeBrazier01 Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000D0E5C] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to SolitudeBrazier01 Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000B735C] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)) to SolitudeBrazier01 Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000D9B2E] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)) to SolitudeBrazier01 Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000D0E5D] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to SolitudeBrazier01 Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000D9B2C] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)) to SolitudeBrazier01 Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000C34F4] (places RuinsLargeFloorSconce [STAT:00019E27] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)) to SolitudeBrazier02 Solitude Braziers.esp SolitudeBrazier02 [STAT:FE014801]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000C34F7] (places RuinsLargeFloorSconce [STAT:00019E27] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)) to SolitudeBrazier02 Solitude Braziers.esp SolitudeBrazier02 [STAT:FE014801]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000F9329] (places RuinsLargeFloorSconce [STAT:00019E27] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to SolitudeBrazier02 Solitude Braziers.esp SolitudeBrazier02 [STAT:FE014801]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000F932B] (places RuinsLargeFloorSconce [STAT:00019E27] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to SolitudeBrazier02 Solitude Braziers.esp SolitudeBrazier02 [STAT:FE014801]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000FFD7E] (places RuinsLargeFloorSconce [STAT:00019E27] in GRUP Cell Temporary Children of SolitudeTemple [CELL:00037EE4] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,27)) to SolitudeBrazier02 Solitude Braziers.esp SolitudeBrazier02 [STAT:FE014801]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000FFD7C] (places RuinsLargeFloorSconce [STAT:00019E27] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to SolitudeBrazier02 Solitude Braziers.esp SolitudeBrazier02 [STAT:FE014801]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000C34F3] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)) to SolitudeEmbers02 Solitude Braziers.esp SolitudeEmbers02 [STAT:FE014802]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000C34F6] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)) to SolitudeEmbers02 Solitude Braziers.esp SolitudeEmbers02 [STAT:FE014802]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000F9328] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to SolitudeEmbers02 Solitude Braziers.esp SolitudeEmbers02 [STAT:FE014802]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000F932A] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to SolitudeEmbers02 Solitude Braziers.esp SolitudeEmbers02 [STAT:FE014802]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000FFD7D] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeTemple [CELL:00037EE4] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,27)) to SolitudeEmbers02 Solitude Braziers.esp SolitudeEmbers02 [STAT:FE014802]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000FFD7B] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to SolitudeEmbers02 Solitude Braziers.esp SolitudeEmbers02 [STAT:FE014802]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:00072783] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines "Храм Богов" [CELL:00016A02]) to SolitudeBrazier01Alt01 Solitude Braziers.esp SolitudeBrazier01Alt01 [STAT:FE014803]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:00072782] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines "Храм Богов" [CELL:00016A02]) to SolitudeBrazier01Alt01 Solitude Braziers.esp SolitudeBrazier01Alt01 [STAT:FE014803]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:0007277F] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines "Храм Богов" [CELL:00016A02]) to SolitudeBrazier01Alt01 Solitude Braziers.esp SolitudeBrazier01Alt01 [STAT:FE014803]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:00072044] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines "Храм Богов" [CELL:00016A02]) to SolitudeBrazier01Alt01 Solitude Braziers.esp SolitudeBrazier01Alt01 [STAT:FE014803]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:00066362] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines "Храм Богов" [CELL:00016A02]) to SolitudeBrazier01Alt01 Solitude Braziers.esp SolitudeBrazier01Alt01 [STAT:FE014803]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000721FF] (places FXfireWithEmbersOut [MSTT:0003BD2E] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines "Храм Богов" [CELL:00016A02]) to SolitudeBrazier01Alt02 Solitude Braziers.esp SolitudeBrazier01Alt02 [STAT:FE014804]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:00072780] (places FXfireWithEmbersOut [MSTT:0003BD2E] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines "Храм Богов" [CELL:00016A02]) to SolitudeBrazier01Alt02 Solitude Braziers.esp SolitudeBrazier01Alt02 [STAT:FE014804]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:0007203F] (places FXfireWithEmbersOut [MSTT:0003BD2E] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines "Храм Богов" [CELL:00016A02]) to SolitudeBrazier01Alt02 Solitude Braziers.esp SolitudeBrazier01Alt02 [STAT:FE014804]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:00072781] (places FXfireWithEmbersOut [MSTT:0003BD2E] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines "Храм Богов" [CELL:00016A02]) to SolitudeBrazier01Alt02 Solitude Braziers.esp SolitudeBrazier01Alt02 [STAT:FE014804]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:00072050] (places FXfireWithEmbersOut [MSTT:0003BD2E] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines "Храм Богов" [CELL:00016A02]) to SolitudeBrazier01Alt02 Solitude Braziers.esp SolitudeBrazier01Alt02 [STAT:FE014804]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:0007217A] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines "Храм Богов" [CELL:00016A02]) to SolitudeBrazier01 Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:0007217B] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines "Храм Богов" [CELL:00016A02]) to SolitudeBrazier01 Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:0007217C] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines "Храм Богов" [CELL:00016A02]) to SolitudeBrazier01 Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:0007217D] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines "Храм Богов" [CELL:00016A02]) to SolitudeBrazier01 Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000546EC] (places RuinsLargeFloorSconce [STAT:00019E27] in GRUP Cell Temporary Children of SolitudeCastleDour "Мрачный замок" [CELL:000213A0]) to SolitudeBrazier02 Solitude Braziers.esp SolitudeBrazier02 [STAT:FE014801]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000547BF] (places RuinsLargeFloorSconce [STAT:00019E27] in GRUP Cell Temporary Children of SolitudeCastleDour "Мрачный замок" [CELL:000213A0]) to SolitudeBrazier02 Solitude Braziers.esp SolitudeBrazier02 [STAT:FE014801]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000547D8] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeCastleDour "Мрачный замок" [CELL:000213A0]) to SolitudeEmbers02 Solitude Braziers.esp SolitudeEmbers02 [STAT:FE014802]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000547C1] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeCastleDour "Мрачный замок" [CELL:000213A0]) to SolitudeEmbers02 Solitude Braziers.esp SolitudeEmbers02 [STAT:FE014802]>
[01:26] [LoadSwaps] <Debug: Loading Stones of Solitude_SWAP.ini>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:00016084] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)) to Solitude_RockPileM02 Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:00049397] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)) to Solitude_RockPileM02 Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:0004953C] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)) to Solitude_RockPileM02 Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:00051588] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)) to Solitude_RockPileM02 Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000C34E2] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)) to Solitude_RockPileM02 Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000C34ED] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)) to Solitude_RockPileM02 Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000F81CB] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)) to Solitude_RockPileM02 Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:00051587] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)) to Solitude_RockPileM02 Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:0003808F] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)) to Solitude_RockPileM02 Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:00036317] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to Solitude_RockPileM02 Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:00064DC3] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to Solitude_RockPileM02 Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000DD21B] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to Solitude_RockPileM02 Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:0002E4D5] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:00037EE3] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,24)) to Solitude_RockPileM02 Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:0002E4DC] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25)) to Solitude_RockPileM02 Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:00043F22] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25)) to Solitude_RockPileM02 Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:00043F26] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25)) to Solitude_RockPileM02 Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:00043F28] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25)) to Solitude_RockPileM02 Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:00043F2C] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25)) to Solitude_RockPileM02 Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:00052559] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25)) to Solitude_RockPileM02 Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:0005414D] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26)) to Solitude_RockPileM02 Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000533A1] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24)) to Solitude_RockPileM02 Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000533A4] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24)) to Solitude_RockPileM02 Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000533AA] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24)) to Solitude_RockPileM02 Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000533AB] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24)) to Solitude_RockPileM02 Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000533B1] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24)) to Solitude_RockPileM02 Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000533B2] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24)) to Solitude_RockPileM02 Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:0002E4D7] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25)) to Solitude_RockPileM02 Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000380A0] (places RockPileL03 [STAT:000185BD] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)) to Solitude_RockPileL03 Stones of Solitude.esp Solitude_RockPileL03 [STAT:FE017801]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:00049399] (places RockPileL03 [STAT:000185BD] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)) to Solitude_RockPileL03 Stones of Solitude.esp Solitude_RockPileL03 [STAT:FE017801]>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:0005414E] (places RockPileL03 [STAT:000185BD] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to Solitude_RockPileL03 Stones of Solitude.esp Solitude_RockPileL03 [STAT:FE017801]>
[01:26] [LoadSwaps] <Debug: Loading Windhelm Bridge Stairs_SWAP.ini>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000E2C15] (places TreeThicket01Snow [TREE:000ABD65] in GRUP Cell Temporary Children of WindhelmBridge01 [CELL:0000B4FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,6)) to Skyrim.esm [REFR:000E2C15] (places TreeThicket01Snow [TREE:000ABD65] in GRUP Cell Temporary Children of WindhelmBridge01 [CELL:0000B4FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,6))>
[01:26] [LoadSwaps] <Debug: Swapping record Skyrim.esm [REFR:000E2C16] (places TreeThicket01Snow [TREE:000ABD65] in GRUP Cell Temporary Children of WindhelmBridge01 [CELL:0000B4FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,6)) to Skyrim.esm [REFR:000E2C16] (places TreeThicket01Snow [TREE:000ABD65] in GRUP Cell Temporary Children of WindhelmBridge01 [CELL:0000B4FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,6))>
[01:26] [LoadSwaps] <Debug: Swapping record Update.esm [REFR:01001518] (places TreeFloraMountainFlower02Blue "Горноцвет" [TREE:000BCF3F] in GRUP Cell Temporary Children of WindhelmBridge02 [CELL:0000B4FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,6)) to Update.esm [REFR:01001518] (places TreeFloraMountainFlower02Blue "Горноцвет" [TREE:000BCF3F] in GRUP Cell Temporary Children of WindhelmBridge02 [CELL:0000B4FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,6))>
[01:26] [LoadSwaps] <Debug: Swapping record Update.esm [REFR:0100152A] (places TreeDeadShrubSnow [TREE:000A731D] in GRUP Cell Temporary Children of WindhelmBridge01 [CELL:0000B4FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,6)) to Update.esm [REFR:0100152A] (places TreeDeadShrubSnow [TREE:000A731D] in GRUP Cell Temporary Children of WindhelmBridge01 [CELL:0000B4FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,6))>
[01:26] [LoadSwaps] <Debug: Swapping record Update.esm [REFR:0100152B] (places TreeDeadShrubSnow [TREE:000A731D] in GRUP Cell Temporary Children of WindhelmBridge02 [CELL:0000B4FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,6)) to Update.esm [REFR:0100152B] (places TreeDeadShrubSnow [TREE:000A731D] in GRUP Cell Temporary Children of WindhelmBridge02 [CELL:0000B4FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,6))>
[01:26] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_ChildworldLOD_Tamriel.txt>
[01:26] [LoadRecordsString] <Debug: Processing ShipRowBoat01 unofficial skyrim special edition patch.esp [REFR:07065913] (places ShipRowBoat01 [STAT:00050368] in GRUP Cell Temporary Children of [CELL:0006FF4D] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -12,26))>
[01:26] [LoadRecordsString] <Debug: Processing ShipLargeKatariah02 unofficial skyrim special edition patch.esp [REFR:0706592A] (places ShipLargeKatariah02 [STAT:00092183] in GRUP Cell Temporary Children of [CELL:0006FF4D] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -12,26))>
[01:26] [LoadRecordsString] <Debug: Processing ShipRowBoat01 unofficial skyrim special edition patch.esp [REFR:07065940] (places ShipRowBoat01 [STAT:00050368] in GRUP Cell Temporary Children of [CELL:0006FF4D] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -12,26))>
[01:26] [LoadRecordsString] <Debug: Processing ShipRowBoat01 unofficial skyrim special edition patch.esp [REFR:07065998] (places ShipRowBoat01 [STAT:00050368] in GRUP Cell Temporary Children of [CELL:0006FF53] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,26))>
[01:26] [ApplyReferenceRules] <Debug: Processing 271 reference rules>
[01:26] [ApplyReferenceRules] <Debug: Processing unofficial skyrim special edition patch.esp [REFR:0705D00B] (places MountainPeak02 [STAT:00043F55] in GRUP Cell Temporary Children of [CELL:000B248E] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,-2))>
[01:26] [DisableReference] <Notice: Disabled unofficial skyrim special edition patch.esp [REFR:0705D00B] (places MountainPeak02 [STAT:00043F55] in GRUP Cell Temporary Children of [CELL:000B248E] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,-2))>
[01:26] [CopyMainRecordToFile] <Debug: 10 unofficial skyrim special edition patch.esp MarkarthWorld "Маркарт" [WRLD:00016D71] --> 14 Landscape and Water Fixes.esp MarkarthWorld "Маркарт" [WRLD:00016D71]>
[01:26] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Landscape and Water Fixes.esp MarkarthWorld "Маркарт" [WRLD:00016D71]>
[01:26] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm unofficial skyrim special edition patch.esp [CELL:000B248E] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,-2)>
[01:26] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm unofficial skyrim special edition patch.esp [REFR:0705D00B] (places MountainPeak02 [STAT:00043F55] in GRUP Cell Temporary Children of [CELL:000B248E] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,-2))>
[01:26] [ApplyReferenceRules] <Debug: Processing unofficial skyrim special edition patch.esp [REFR:0705D00C] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:0006D292] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,-2))>
[01:26] [DisableReference] <Notice: Disabled unofficial skyrim special edition patch.esp [REFR:0705D00C] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:0006D292] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,-2))>
[01:26] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm unofficial skyrim special edition patch.esp [CELL:0006D292] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,-2)>
[01:26] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm unofficial skyrim special edition patch.esp [REFR:0705D00C] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:0006D292] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,-2))>
[01:26] [ApplyReferenceRules] <Debug: Processing unofficial skyrim special edition patch.esp [REFR:0705D00F] (places MountainCliff03 [STAT:00027D1F] in GRUP Cell Temporary Children of [CELL:00020EE5] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,-1))>
[01:26] [DisableReference] <Notice: Disabled unofficial skyrim special edition patch.esp [REFR:0705D00F] (places MountainCliff03 [STAT:00027D1F] in GRUP Cell Temporary Children of [CELL:00020EE5] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,-1))>
[01:26] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm unofficial skyrim special edition patch.esp [CELL:00020EE5] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,-1)>
[01:26] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm unofficial skyrim special edition patch.esp [REFR:0705D00F] (places MountainCliff03 [STAT:00027D1F] in GRUP Cell Temporary Children of [CELL:00020EE5] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,-1))>
[01:26] [ApplyReferenceRules] <Debug: Processing unofficial skyrim special edition patch.esp [REFR:0707AB31] (places MountainCliff03 [STAT:00027D1F] in GRUP Cell Temporary Children of [CELL:00020EE2] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,-1))>
[01:26] [DisableReference] <Notice: Disabled unofficial skyrim special edition patch.esp [REFR:0707AB31] (places MountainCliff03 [STAT:00027D1F] in GRUP Cell Temporary Children of [CELL:00020EE2] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,-1))>
[01:26] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm unofficial skyrim special edition patch.esp [CELL:00020EE2] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,-1)>
[01:26] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm unofficial skyrim special edition patch.esp [REFR:0707AB31] (places MountainCliff03 [STAT:00027D1F] in GRUP Cell Temporary Children of [CELL:00020EE2] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,-1))>
[01:26] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:00084CE1] (places FXWaterfallThin3096x256 [MSTT:00084CEB] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:00084CE2] (places FXWaterfallThin2048x128 [MSTT:0002BCC8] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Gathering references for Skyrim.esm MarkarthWorld "Маркарт" [WRLD:00016D71]>
[01:26] [LoadRecords] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_WildEdit_Ignore.txt>
[01:26] [LoadRecords] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_WildEdit_Ignore.txt>
[01:26] [BuildCells] <Debug: Gathering cells MarkarthWorld Skyrim.esm MarkarthWorld "Маркарт" [WRLD:00016D71]>
[01:26] [BuildCells] <Debug: Found 242 large references>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0001ED74] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000186D6] (places RockPileM01ReachMossyRocks01 [STAT:00058F05] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0002149D] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000214B1] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchsmall01.nif_-1736_15_-22_112 Skyrim.esm [REFR:000186C7] (places DweClutterArchSmall01 [STAT:00074EBB] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0001ED8A] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of [CELL:00020EEE] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,0))>
[01:26] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchsmall01.nif_-1784_49_-8_124 Skyrim.esm [REFR:000186C5] (places DweClutterArchSmall01 [STAT:00074EBB] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchsmall01.nif_-1760_9_-21_124 Skyrim.esm [REFR:000186D4] (places DweClutterArchSmall01 [STAT:00074EBB] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000214B3] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00025715] (places FXWaterfallSkirtTallFront [MSTT:0001AC95] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000214B0] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000264EA] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0002FBA4] (places RockCliff02ReachGrass01Rocks01 [STAT:0004E121] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1718_24_-31_90 Skyrim.esm [REFR:0001ED8B] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00020EEE] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,0))>
[01:26] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-1752_14_-26_98 Skyrim.esm [REFR:0002FBBD] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkwizardstower01.nif_-1787_31_1_100 Skyrim.esm [REFR:00020EF5] (places MrkWizardsTower01 [STAT:0006D2E1] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00025D6A] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchsmall01.nif_-1779_54_-6_117 Skyrim.esm [REFR:000186C0] (places DweClutterArchSmall01 [STAT:00074EBB] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00028958] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00025BEF] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00032717] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1724_23_-31_93 Skyrim.esm [REFR:0002FBBE] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0003CDDD] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktemplecrag02.nif_-1770_34_-24_100 Skyrim.esm [REFR:00025D87] (places MrkTempleCrag02 [STAT:00025D78] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00037B57] (places RockPileM01ReachGrass01 [STAT:00041B8C] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000327B6] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00025BF0] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00025D93] (places RockPileM01ReachGrass01 [STAT:00041B8C] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00025D09] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0002F1C5] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000327B7] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00037CFC] (places RockPileM01ReachMossyRocks01 [STAT:00058F05] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00053A3C] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkkeepcanalbridge04.nif_-1774_41_-27_100 Skyrim.esm [REFR:00025D9A] (places MrkKeepCanalBridge04 [STAT:00025D99] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0003BDFD] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1750_4_-21_153 Skyrim.esm [REFR:00032711] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0002F1C8] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00037CFD] (places RockPileM01ReachMossyRocks01 [STAT:00058F05] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0002FBBA] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkvendorsq01.nif_-1740_64_-33_100 Skyrim.esm [REFR:000334A2] (places MrkVendorSq01 [STAT:0006D620] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00045BC9] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000327B8] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0002F1D1] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00037CC7] (places MrkArch01 [STAT:00037CC5] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkkeepland02b.nif_-1767_28_-32_100 Skyrim.esm [REFR:00025DA0] (places MrkKeepLand02b [STAT:00025D9D] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-1749_72_-13_84 Skyrim.esm [REFR:00053A3D] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktempleporchr01.nif_-1770_42_-19_100 Skyrim.esm [REFR:00067E7D] (places MrkTemplePorchR01 [STAT:00067E6E] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00037CFF] (places RockPileS02ReachDirt01 [STAT:000803E2] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000327B9] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00045BCA] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00053A3E] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00067E80] (places MrkTempleDoorR01 [STAT:00067E71] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\markarthdwarftower01city.nif_-1743_42_-9_100 Skyrim.esm [REFR:000334A4] (places MarkarthDwarfTower01City [STAT:0005E467] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000327BD] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0002FBA1] (places RockCliff02ReachGrass01Rocks01 [STAT:0004E121] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00045BCB] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00067E85] (places MrkTempleDoorL01 [STAT:00067E72] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006188C] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00037D00] (places RockPileM01ReachDirt01 [STAT:00053925] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00069DB0] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0003BE01] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0002FBA2] (places RockCliff07ReachGrass01 [STAT:0004DC57] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00047422] (places HayMound02 [STAT:0003103A] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1752_36_-32_88 Skyrim.esm [REFR:00069DFA] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006188D] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00045BCC] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktempleporchc01.nif_-1770_45_-18_100 Skyrim.esm [REFR:00067E86] (places MrkTemplePorchC01 [STAT:00067E6F] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1767_51_-29_84 Skyrim.esm [REFR:0006D2B8] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0003BE02] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D38E] (places MountainRidge01_LightSN [STAT:0005055C] in GRUP Cell Temporary Children of [CELL:0005B3D8] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,-2))>
[01:26] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-1744_38_-25_55 Skyrim.esm [REFR:00069DB2] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006188E] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00045BCD] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktempleporchl01.nif_-1770_47_-18_100 Skyrim.esm [REFR:00067E87] (places MrkTemplePorchL01 [STAT:00067E70] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkarnleiftrading01.nif_-1747_61_-29_100 Skyrim.esm [REFR:0002FBC5] (places MrkArnleifTrading01 [STAT:0002FBC4] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0003BE0F] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D3E2] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0005B152] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D38F] (places MountainPeak01_LightSN [STAT:00045AB5] in GRUP Cell Temporary Children of [CELL:0006D292] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,-2))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006188F] (places RockPileM01ReachMossyRocks01 [STAT:00058F05] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00047427] (places HayMound02 [STAT:0003103A] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00051513] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00069DEA] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktemplen01.nif_-1767_49_-19_100 Skyrim.esm [REFR:00067E88] (places MrkTempleN01 [STAT:00067E6D] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00053A48] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D390] (places MountainCliff01_LightSN [STAT:00048DDF] in GRUP Cell Temporary Children of [CELL:00020EE8] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,-1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000992CA] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00051516] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktemplen02.nif_-1762_51_-19_100 Skyrim.esm [REFR:00067E89] (places MrkTempleN02 [STAT:00067E6C] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0005B3E4] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:0005B3D7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,-2))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00069DB5] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00053A33] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00061890] (places RockPileM01ReachMossyRocks01 [STAT:00058F05] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00069DFF] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00053A49] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\farmhouse\lumbermill01waterwheel01.nif_-1760_26_-31_85 Skyrim.esm [REFR:00089123] (places FarmLumbermill01WaterWheel01 [MSTT:000F3E42] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D418] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004BEAB] (places MountainCliffSlopeReachGrass01 [STAT:0007104C] in GRUP Cell Temporary Children of [CELL:00020EE8] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,-1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00061891] (places RockPileM01ReachMossyRocks01 [STAT:00058F05] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D392] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00020EEE] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktemplen03.nif_-1757_52_-19_100 Skyrim.esm [REFR:00067E8A] (places MrkTempleN03 [STAT:00067E6B] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00086F01] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Swapped [REFR:0004C5BF] (places HandCart01Wheel [MSTT:0001C0C3] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0)) to PickTheUnpickable.esp PTU_Misc_HandCart01Wheel "Ручная тележка" [MISC:FE040847]>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00069DB7] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktemplerearr01.nif_-1752_51_-14_100 Skyrim.esm [REFR:00067E8C] (places MrkTempleRearR01 [STAT:00067E74] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D419] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktemplecrag01.nif_-1757_46_-29_100 Skyrim.esm [REFR:000539FD] (places MrkTempleCrag01 [STAT:000539FC] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000701E0] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D393] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00020EE5] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,-1))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_-1782_39_-18_96 Skyrim.esm [REFR:000ACEED] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00061892] (places RockPileM01ReachMossyRocks01 [STAT:00058F05] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00086F02] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktemplerearl01.nif_-1751_47_-14_100 Skyrim.esm [REFR:00067E8D] (places MrkTempleRearL01 [STAT:00067E73] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25CB] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24B0] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -35,4))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000701E1] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2622] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B249F] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -34,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00061893] (places RockPileM02ReachMossyRocks01 [STAT:00058F04] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D394] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00020EE6] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,2))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00053A10] (places MountainCliffSlopeReachGrass01 [STAT:0007104C] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25CC] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24AC] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -34,4))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_-1784_43_-18_96 Skyrim.esm [REFR:000ACF07] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1757_5_-13_96 Skyrim.esm [REFR:0006D3E8] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00086F03] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2652] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24B3] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -35,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktempledome01.nif_-1766_46_-14_100 Skyrim.esm [REFR:00067E8E] (places MrkTempleDome01 [STAT:00067E75] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000920FF] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2798] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00020EDF] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,2))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000701EB] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25CD] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24A9] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -33,4))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00061894] (places RockPileM01ReachMossyRocks01 [STAT:00058F05] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] Loaded 159 base record swaps
[01:26] [MarkarthWorld] Processing 1730 references
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00053A14] (places MountainCliffSlopeReachGrass01 [STAT:0007104C] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00086F04] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D396] (places MountainRidge03_Light_SN [STAT:00053908] in GRUP Cell Temporary Children of [CELL:00020EE6] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,2))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2576] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B252B] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -48,3))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1769_46_-16_46 Skyrim.esm [REFR:000ACF08] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2661] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24BA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -36,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2799] (places MountainCliff01 [STAT:000485BF] in GRUP Cell Temporary Children of [CELL:000B2540] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,3))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00092100] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000992CC] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktemples01.nif_-1763_42_-22_100 Skyrim.esm [REFR:00067E76] (places MrkTempleS01 [STAT:00067E66] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2577] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B252A] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -48,4))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkapoth01.nif_-1762_10_-29_100 Skyrim.esm [REFR:000B39FC] (places MrkApoth01 [STAT:0006D2E9] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D3CA] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D397] (places MountainCliff01_LightSN [STAT:00048DDF] in GRUP Cell Temporary Children of [CELL:00020EE6] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,2))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:0005DD36] (places FXWaterfallBodyTall_static [STAT:000FC85E] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-1741_47_-23_57 Skyrim.esm [REFR:00069DDF] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D41E] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2664] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24BF] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -37,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00086F06] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00053A15] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktemplecragwalkway01.nif_-1754_54_-29_100 Skyrim.esm [REFR:000B7976] (places MrkTempleCragWalkway01 [STAT:000B7975] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D3EE] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:00020EE3] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,2))>
[01:26] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1772_46_-19_84 Skyrim.esm [REFR:00069E15] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B279C] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:000B2512] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -40,3))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000992CD] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2578] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B252D] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -47,4))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktemples02.nif_-1764_42_-19_100 Skyrim.esm [REFR:00067E77] (places MrkTempleS02 [STAT:00067E6A] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1750_52_-18_100 Skyrim.esm [REFR:00069DAB] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00053A16] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2666] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24DC] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -38,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D398] (places MountainRidge03_Light_SN [STAT:00053908] in GRUP Cell Temporary Children of [CELL:00020EE6] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,2))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkfrontwallintbldg02b.nif_-1727_45_-24_100 Skyrim.esm [REFR:000BACEF] (places MrkFrontWALLintBldg02b [STAT:000BACD8] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00086F08] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkapothstairs02.nif_-1764_15_-32_100 Skyrim.esm [REFR:000B39FE] (places MrkApothStairs02 [STAT:000B39F1] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B279D] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:000B2512] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -40,3))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25CE] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24A6] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -32,4))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0005DD37] (places FXWaterfallBodyTall_static [STAT:000FC85E] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D3EF] (places MountainCliff03 [STAT:00027D1F] in GRUP Cell Temporary Children of [CELL:00020EE3] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,2))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2579] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2530] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -46,4))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000992CE] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00069DAC] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktemples03.nif_-1758_44_-19_100 Skyrim.esm [REFR:00067E78] (places MrkTempleS03 [STAT:00067E68] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B266A] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00020E29] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -39,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00086F09] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1763_62_-21_83 Skyrim.esm [REFR:00070DC7] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D399] (places MountainCliff04_HeavySN [STAT:00027DDC] in GRUP Cell Temporary Children of [CELL:00020EE9] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,2))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B257A] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B253E] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -45,4))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkapothstairs03.nif_-1754_15_-35_100 Skyrim.esm [REFR:000B39FF] (places MrkApothStairs03 [STAT:000B39F0] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-1778_59_-3_95 Skyrim.esm [REFR:00053A55] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25CF] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24A4] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -31,4))>
[01:26] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-1781_51_-11_84 Skyrim.esm [REFR:00053A17] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1768_43_-16_46 Skyrim.esm [REFR:000ACF09] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000992CF] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B266B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00020E2C] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -40,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0009210B] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D3F0] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:0006D28E] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,3))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktemples04.nif_-1754_45_-19_100 Skyrim.esm [REFR:00067E79] (places MrkTempleS04 [STAT:00067E67] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B257B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B253C] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,4))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25D1] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24A5] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -31,3))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkdwemerruinscolms01.nif_-1783_41_-19_93 Skyrim.esm [REFR:0005E46A] (places MrkDwemerRuinsColms01 [STAT:000B39E8] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkfrontwalldamsteps01int.nif_-1729_33_-40_100 Skyrim.esm [REFR:000BAD19] (places MrkFrontWallDamSteps01Int [STAT:000BAD18] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00086F0C] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkdocksidebridge01.nif_-1740_31_-40_100 Skyrim.esm [REFR:000B3A07] (places MrkDocksideBridge01 [STAT:000B3A02] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00053A18] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00070DC9] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D39A] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of [CELL:0006D293] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,3))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1761_10_-28_55 Skyrim.esm [REFR:000ACF0A] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall01.nif_-1699_41_-40_100 Skyrim.esm [REFR:0010E456] (places MrkCityIntCWwall01 [STAT:0010E453] in GRUP Cell Temporary Children of [CELL:00020EE4] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B257C] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B253B] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,4))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D3F1] (places MountainCliff04 [STAT:00027D1D] in GRUP Cell Temporary Children of [CELL:00020EDF] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,2))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25D2] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24A7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -32,3))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D3D0] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktemplecragwalkway02.nif_-1761_54_-29_100 Skyrim.esm [REFR:000B7978] (places MrkTempleCragWalkway02 [STAT:000B7977] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkdocksidebridge02.nif_-1750_24_-36_100 Skyrim.esm [REFR:000B3A08] (places MrkDocksideBridge02 [STAT:000B3A05] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1780_53_-22_83 Skyrim.esm [REFR:00070DCA] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B257D] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0006D28E] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,3))>
[01:26] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall02.nif_-1680_57_-40_100 Skyrim.esm [REFR:0010E457] (places MrkCityIntCWwall02 [STAT:0010E454] in GRUP Cell Temporary Children of [CELL:00020EE4] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D3F3] (places MountainRidge03 [STAT:00053904] in GRUP Cell Temporary Children of [CELL:00020EE4] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D629] (places MountainRidge02 [STAT:0005304B] in GRUP Cell Temporary Children of [CELL:00020EE8] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,-1))>
[01:26] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:0009825D] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1763_12_-28_55 Skyrim.esm [REFR:000ACF0B] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B257E] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B253A] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,4))>
[01:26] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\mrkcityintcwwall03.nif_-1689_47_-40_100 Skyrim.esm [REFR:0010E458] (places MrkCityIntCWwall03 [STAT:0010E455] in GRUP Cell Temporary Children of [CELL:00020EE4] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkdocksideland01.nif_-1736_20_-40_100 Skyrim.esm [REFR:000B3A09] (places MrkDocksideLand01 [STAT:000B3A04] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2583] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2539] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,4))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_-1746_22_-39_583 Skyrim.esm [REFR:0009825D] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-1769_34_-20_48 Skyrim.esm [REFR:0006D299] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\water\mrkwatersystemmillpond01.nif_-1764_20_-33_100 Skyrim.esm [REFR:0006EE07] (places MrkWaterSystemMillPond01act [ACTI:00038431] in GRUP Cell Persistent Children of [CELL:00016E02] (in MarkarthWorld "Маркарт" [WRLD:00016D71]) at -44,0)>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0009210F] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B27A7] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00020E2C] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -40,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00086F10] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2588] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2540] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,3))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D3F4] (places MountainRidge02 [STAT:0005304B] in GRUP Cell Temporary Children of [CELL:00020EE4] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D39B] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:00020EEC] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -45,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B27AA] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:000B24F1] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -39,3))>
[01:26] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:0009825F] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B266D] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00020EE4] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25D3] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24AA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -33,3))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00092110] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000992D0] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff04.nif_-1747_0_-19_100 Skyrim.esm [REFR:0007A58C] (places MarkarthWaterfallCliff04 [MSTT:0007A58B] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_-1761_47_-16_1000 Skyrim.esm [REFR:0009825F] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B26A6] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00020E2D] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -40,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25A4] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2533] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,5))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\water\mrkwatersystemwarrens01.nif_-1727_31_-40_100 Skyrim.esm [REFR:0006EE08] (places MrkWaterSystemWarrens01 [ACTI:0007A5B7] in GRUP Cell Persistent Children of [CELL:00016E02] (in MarkarthWorld "Маркарт" [WRLD:00016D71]) at -43,0)>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25D4] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24AD] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -34,3))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D3F5] (places MountainRidge02 [STAT:0005304B] in GRUP Cell Temporary Children of [CELL:00020EE4] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D39C] (places MountainCliff03_HeavySN [STAT:00027DDA] in GRUP Cell Temporary Children of [CELL:0006D294] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -45,2))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkdocksideland02.nif_-1749_19_-40_100 Skyrim.esm [REFR:000B3A0A] (places MrkDocksideLand02 [STAT:000B3A06] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B27AB] (places MountainCliff01 [STAT:000485BF] in GRUP Cell Temporary Children of [CELL:000B24F2] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -39,2))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25A5] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2534] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,5))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00092111] (places FXWaterfallSkirtTallFrontSlope [MSTT:00043987] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00098260] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B26A8] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00020E2A] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -39,0))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_-1743_42_-1_600 Skyrim.esm [REFR:00098260] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25D5] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24B1] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -35,3))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D39F] (places MountainRidge03_Heavy_SN [STAT:00053909] in GRUP Cell Temporary Children of [CELL:0006D290] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -46,-1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B26AA] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24B4] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -38,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkdocksideoverseers01.nif_-1734_18_-35_100 Skyrim.esm [REFR:000B3A0B] (places MrkDocksideOverseers01 [STAT:000B3A00] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25A6] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2535] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,5))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B27AC] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:000B24CD] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -38,3))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00070DCF] (places RockPileM02ReachGrass01 [STAT:00041B8E] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00092115] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25D6] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24B8] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -36,3))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25A7] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2536] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,5))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff03.nif_-1757_46_-29_100 Skyrim.esm [REFR:0007A5F7] (places MarkarthWaterfallCliff03 [MSTT:0007A5F8] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B26AC] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24AE] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -37,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D3A0] (places MountainCliff01_LightSN [STAT:00048DDF] in GRUP Cell Temporary Children of [CELL:0006D28F] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -46,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D3F9] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25D7] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24BD] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -37,3))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B27B8] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:000B24DB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -38,2))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25A8] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2538] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -45,5))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00086F19] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\landscape\unique\markarthcliff01.nif_-1736_82_-29_100 Skyrim.esm [REFR:0006D2D9] (places MarkarthCliff01 [STAT:0005F59A] in GRUP Cell Temporary Children of [CELL:00020EE6] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,2))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00092118] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B26AE] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B249B] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -36,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0007A5FD] (places FXWaterfallThinSpray2048 [MSTT:00034417] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25D8] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24CD] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -38,3))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkdocksideplatforms02.nif_-1735_28_-37_100 Skyrim.esm [REFR:000B3A0D] (places MrkDocksidePlatforms02 [STAT:000B3A01] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D3A1] (places MountainCliff03_HeavySN [STAT:00027DDA] in GRUP Cell Temporary Children of [CELL:0006D291] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -47,2))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25A9] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B252F] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -46,5))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D3FA] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B27B9] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:000B24DB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -38,2))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B26B0] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B249A] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -35,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000992C2] (places FXWaterfallBodyTall_static [STAT:000FC85E] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00086F1B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25AA] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B252C] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -47,5))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0009211B] (places FXWaterfallSkirtTallFrontSlope [MSTT:00043987] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\landscape\unique\markarthcliff02.nif_-1757_46_-29_100 Skyrim.esm [REFR:0006D2DB] (places MarkarthCliff02 [STAT:00061D20] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25D9] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24F1] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -39,3))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1747_52_-30_52 Skyrim.esm [REFR:00100CF3] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1767_14_-22_100 Skyrim.esm [REFR:0006D3A2] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B26B2] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2499] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -34,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25AB] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2529] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -48,5))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00070DAC] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000ACF13] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25DA] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2512] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -40,3))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktreasurybridge02.nif_-1770_54_-29_100 Skyrim.esm [REFR:000B3989] (places MrkTreasuryBridge02 [STAT:000B3988] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1773_26_-25_69 Skyrim.esm [REFR:0006D3FB] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B26B4] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2498] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -33,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25AC] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24F3] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -40,5))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1743_49_-30_52 Skyrim.esm [REFR:00100CF4] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D2A6] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\landscape\unique\markarthcliff03.nif_-1757_46_-29_100 Skyrim.esm [REFR:0006D2E0] (places MarkarthCliff03 [STAT:00061D21] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00070DAD] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0009211E] (places FXWaterfallThinSheet [MSTT:0009211D] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00074781] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAD2C] (places MrkKeepCollonadeColmA01 [STAT:000BAD2B] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25DB] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2540] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,3))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs01.nif_-1754_28_-40_100 Skyrim.esm [REFR:000B3A26] (places MrkWarrensCliffs01 [STAT:000B3A20] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25AE] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24ED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -39,5))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010EC78] (places RockPileM01ReachMossyRocks01 [STAT:00058F05] in GRUP Cell Temporary Children of [CELL:00020EE1] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B26B5] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2497] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -32,0))>
[01:26] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-1777_25_-11_84 Skyrim.esm [REFR:0006D3A3] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00070DAE] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkkeepbalcony01.nif_-1786_32_-8_100 Skyrim.esm [REFR:000B398A] (places MrkKeepBalcony01 [STAT:000B3A8B] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\landscape\unique\markarthcliff04.nif_-1747_0_-19_100 Skyrim.esm [REFR:0006D2E6] (places MarkarthCliff04 [STAT:00061D22] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006F30B] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25AF] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24C0] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -38,5))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25DC] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0006D28E] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,3))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B26B6] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2496] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -31,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAD2D] (places MrkKeepCollonadeColmA01 [STAT:000BAD2B] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs02.nif_-1757_31_-35_100 Skyrim.esm [REFR:000B3A27] (places MrkWarrensCliffs02 [STAT:000B3A1F] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1785_56_-21_61 Skyrim.esm [REFR:00100CF9] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-1732_16_-24_69 Skyrim.esm [REFR:0006D3A4] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00070DAF] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25B0] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24BB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -37,5))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25DD] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00020EE3] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,2))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkkeepbalconybridge01.nif_-1788_40_-9_100 Skyrim.esm [REFR:000B398B] (places MrkKeepBalconyBridge01 [STAT:000B3A83] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkmines01.nif_-1744_13_-37_100 Skyrim.esm [REFR:0006D2E8] (places MrkMines01 [STAT:0006D2E7] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B8ADC] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs03.nif_-1749_31_-40_100 Skyrim.esm [REFR:000B3A28] (places MrkWarrensCliffs03 [STAT:000B3A1E] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAD2E] (places MrkKeepCollonadeColmA01 [STAT:000BAD2B] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B26B7] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2492] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -31,-1))>
[01:26] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1747_5_-14_110 Skyrim.esm [REFR:0006D3A5] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00070DB1] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25DE] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00020EDF] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,2))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25B4] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24B6] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -36,5))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B26B8] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2493] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -32,-1))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1745_46_-16_68 Skyrim.esm [REFR:00100CFB] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkkeepcanal02.nif_-1780_41_-27_100 Skyrim.esm [REFR:000B398D] (places MrkKeepCanal02 [STAT:000B3A94] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00086F22] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00070DB2] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25E4] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B251E] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -40,2))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D387] (places FXWaterfallThin2048x128 [MSTT:0002BCC8] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D3DE] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25B5] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24AF] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -35,5))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs04.nif_-1750_33_-37_100 Skyrim.esm [REFR:000B3A29] (places MrkWarrensCliffs04 [STAT:000B3A1D] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B255D] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00020EE9] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,2))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25E5] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24F2] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -39,2))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B26EB] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2494] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -33,-1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00086F23] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkkeepcanal03.nif_-1775_45_-27_100 Skyrim.esm [REFR:000B398E] (places MrkKeepCanal03 [STAT:000B3A97] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010EC79] (places RockPileM01ReachMossyRocks01 [STAT:00058F05] in GRUP Cell Temporary Children of [CELL:00020EE1] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00070DB3] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D3A7] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B255E] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00020EE6] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,2))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1735_52_-31_71 Skyrim.esm [REFR:00101AF8] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25BB] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24AB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -34,5))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs05.nif_-1744_33_-40_100 Skyrim.esm [REFR:000B3A2A] (places MrkWarrensCliffs05 [STAT:000B3A19] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D2B4] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D3DF] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B26F1] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2495] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -34,-1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25E9] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24DB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -38,2))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D388] (places FXWaterfallThin2048x128 [MSTT:0002BCC8] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D3AA] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010F532] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00070DB5] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin3096x256.nif_-1767_68_2_100 Skyrim.esm [REFR:00084CE1] (places FXWaterfallThin3096x256 [MSTT:00084CEB] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkkeepcanal04.nif_-1770_50_-29_100 Skyrim.esm [REFR:000B398F] (places MrkKeepCanal04 [STAT:000B3A99] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2569] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2541] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,3))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B26F3] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2491] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -35,-1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25BC] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24A8] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -33,5))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs06.nif_-1741_37_-37_100 Skyrim.esm [REFR:000B3A2B] (places MrkWarrensCliffs06 [STAT:000B3A18] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00086F25] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2602] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24BE] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -37,2))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1742_46_-16_68 Skyrim.esm [REFR:00100CFE] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00070DB6] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D3AD] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B256A] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0006D293] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,3))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D38B] (places MountainPeak02_LightSN [STAT:00046032] in GRUP Cell Temporary Children of [CELL:000264D3] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -45,-1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B26F6] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2490] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -36,-1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2603] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24B9] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -36,2))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin2048x128.nif_-1768_67_1_69 Skyrim.esm [REFR:00084CE2] (places FXWaterfallThin2048x128 [MSTT:0002BCC8] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B256D] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2542] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -45,3))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00070DB7] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs07.nif_-1735_38_-40_100 Skyrim.esm [REFR:000B3A2C] (places MrkWarrensCliffs07 [STAT:000B3A16] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1736_56_-31_71 Skyrim.esm [REFR:00101AFB] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010F6A9] (places FXWaterfallSkirtTallFront [MSTT:0001AC95] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D3AE] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D404] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2609] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24B2] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -35,2))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D38C] (places MountainCliff03_LightSN [STAT:00027DD9] in GRUP Cell Temporary Children of [CELL:0005B3D9] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,-1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2571] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B253F] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -46,3))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkwarrenscliffs07bridge01.nif_-1736_44_-40_100 Skyrim.esm [REFR:000B3A2D] (places MrkWarrensCliffs07Bridge01 [STAT:000B3A17] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkkeepfacade06.nif_-1789_40_-14_100 Skyrim.esm [REFR:000BBABC] (places MrkKeepFacade06 [STAT:000BBABB] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\water\markarthwaterfallcliff02.nif_-1757_46_-29_100 Skyrim.esm [REFR:00084CE3] (places MarkarthWaterfallCliff02 [MSTT:00084CE4] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B260D] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24A3] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -34,2))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2575] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B252E] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -47,3))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D3AF] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D405] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1745_60_-30_71 Skyrim.esm [REFR:00102E7F] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D38D] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:0005B3D8] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,-2))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1758_20_-33_85 Skyrim.esm [REFR:00100D02] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkkeepbalcony02.nif_-1789_38_-10_100 Skyrim.esm [REFR:000BBABD] (places MrkKeepBalcony02 [STAT:000BBABA] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2610] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24A2] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -33,2))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D3B0] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00084CE5] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkdocksideplatforms03.nif_-1745_31_-41_100 Skyrim.esm [REFR:000B3A2F] (places MrkDocksidePlatforms03 [STAT:000B3A1B] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BBABF] (places RockPileM01ReachMossyRocks01 [STAT:00058F05] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2611] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24A1] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -32,2))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3A38] (places MrkMillRoof01 [STAT:000B3A37] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D3B1] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2612] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24A0] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -31,2))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1753_57_-33_61 Skyrim.esm [REFR:00100D04] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006D3B2] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2613] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B249C] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -31,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktempleroof01.nif_-1757_46_-29_100 Skyrim.esm [REFR:000B3A6C] (places MrkTempleRoof01 [STAT:0005E468] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1747_59_-30_71 Skyrim.esm [REFR:00102E83] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B261F] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B249D] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -32,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000F6F44] (places MountainRidge02 [STAT:0005304B] in GRUP Cell Temporary Children of [CELL:00020EE0] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,1))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1742_26_-39_61 Skyrim.esm [REFR:00100D06] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkkeepcanal01.nif_-1786_41_-24_100 Skyrim.esm [REFR:000B3A9D] (places MrkKeepCanal01 [STAT:000B3A90] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B26F8] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B248F] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -37,-1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25C6] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2500] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -40,4))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B26FA] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24B5] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -38,-1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkkeepcollonade01.nif_-1790_46_-19_100 Skyrim.esm [REFR:000B3992] (places MrkKeepCollonade01 [STAT:000B3A88] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkcliff03wiztower01.nif_-1780_27_-8_100 Skyrim.esm [REFR:000A72D2] (places MrkCliff03WizTower01 [STAT:000A72D8] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25C7] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24F0] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -39,4))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1757_64_-26_71 Skyrim.esm [REFR:00102E84] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B701B] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B270E] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00020E2B] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -39,-1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3993] (places MrkKeepDoorwayBalcony01 [STAT:000B3A81] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1762_39_-26_61 Skyrim.esm [REFR:00100D08] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25C8] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24C3] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -38,4))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2738] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00020E2E] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -40,-1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25C9] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24BC] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -37,4))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B274A] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00020EE2] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,-1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:000B3994] (places MrkKeepDoorwayMain01 [STAT:000B3A87] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B25CA] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B24B7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -36,4))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1760_39_-26_61 Skyrim.esm [REFR:00100D0A] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B274B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00020EE5] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,-1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010B1CF] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkkeepkinghead01.nif_-1788_40_-9_100 Skyrim.esm [REFR:000B3995] (places MrkKeepKingHead01 [STAT:000B3A84] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B790F] (places FXWaterfallBodyTall_static [STAT:000FC85E] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B274C] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0006D292] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,-2))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B7910] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B274D] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B248E] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,-2))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010B1D0] (places FXRapids02 [MSTT:00106A1D] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1787_37_-6_61 Skyrim.esm [REFR:00100D0C] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkkeepsteps01.nif_-1777_38_-27_100 Skyrim.esm [REFR:000B3996] (places MrkKeepSteps01 [STAT:000B3A95] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B274E] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B248D] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -40,-2))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2620] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B249E] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -33,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000F6F45] (places MountainRidge02 [STAT:0005304B] in GRUP Cell Temporary Children of [CELL:00020EE1] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B274F] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B248C] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -39,-2))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower02.nif_-1708_46_-35_100 Skyrim.esm [REFR:000F6F46] (places MrkCWextTower02 [STAT:000ED157] in GRUP Cell Temporary Children of [CELL:00020EE4] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkkeepsteps02.nif_-1782_46_-27_100 Skyrim.esm [REFR:000B3997] (places MrkKeepSteps02 [STAT:000B3A93] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1772_62_-25_54 Skyrim.esm [REFR:00100D12] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B7924] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2750] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B248B] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -38,-2))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkkeepwalk01.nif_-1786_35_-22_100 Skyrim.esm [REFR:000B3998] (places MrkKeepWalk01 [STAT:000B3A91] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower02steps01.nif_-1708_46_-35_100 Skyrim.esm [REFR:000F6F47] (places MrkCWextTower02Steps01 [STAT:000ED15A] in GRUP Cell Temporary Children of [CELL:00020EE4] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B7925] (places CraftingSmelterMarker1 "Плавильня" [FURN:0009C6CE] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2751] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B248A] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -37,-2))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkkeepwalk02.nif_-1788_41_-22_100 Skyrim.esm [REFR:000B3999] (places MrkKeepWalk02 [STAT:000B3A8E] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower01steps01.nif_-1700_63_-36_100 Skyrim.esm [REFR:000F6F48] (places MrkCWextTower01Steps01 [STAT:000ED158] in GRUP Cell Temporary Children of [CELL:00020EE4] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2752] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2489] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -36,-2))>
[01:26] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerspacer01.nif_-1734_24_-39_52 Skyrim.esm [REFR:000B7926] (places DweFacadeTowerSpacer01 [STAT:00055C0B] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkkeepwalk03.nif_-1782_56_-22_100 Skyrim.esm [REFR:000B399A] (places MrkKeepWalk03 [STAT:000B3A8D] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2753] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2488] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -35,-2))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower01.nif_-1700_63_-36_100 Skyrim.esm [REFR:000F6F49] (places MrkCWextTower01 [STAT:000ED154] in GRUP Cell Temporary Children of [CELL:00020EE4] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010B1D5] (places FXWaterfallBodyTall_static [STAT:000FC85E] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2754] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2487] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -34,-2))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower03.nif_-1673_61_-39_100 Skyrim.esm [REFR:000F6F4A] (places MrkCWextTower03 [STAT:000F0481] in GRUP Cell Temporary Children of [CELL:00020EE0] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkkeepfacade02.nif_-1785_33_-14_100 Skyrim.esm [REFR:000B399D] (places MrkKeepFacade02 [STAT:000B3A8A] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2755] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2486] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -33,-2))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttower03.nif_-1677_45_-39_100 Skyrim.esm [REFR:000F6F4B] (places MrkCWextTower03 [STAT:000F0481] in GRUP Cell Temporary Children of [CELL:00020EE0] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2756] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2485] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -32,-2))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkkeepfacade03.nif_-1785_33_-12_100 Skyrim.esm [REFR:000B399E] (places MrkKeepFacade03 [STAT:000B3A85] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010B2E2] (places FXRapids02 [MSTT:00106A1D] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2757] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2484] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -31,-2))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkkeepfacade05.nif_-1789_44_-9_100 Skyrim.esm [REFR:000B399F] (places MrkKeepFacade05 [STAT:000B3A82] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\civilwar\mrkcwexttowerplatform01.nif_-1672_51_-41_75 Skyrim.esm [REFR:000F6F4C] (places MrkCWextTowerPlatform01 [STAT:000F6F39] in GRUP Cell Temporary Children of [CELL:00020EE0] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2758] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B247F] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -31,-3))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgemid01.nif_-1651_30_-45_100 Skyrim.esm [REFR:000F6F4D] (places DweCivWarBridgeMid01 [STAT:000F6F3B] in GRUP Cell Temporary Children of [CELL:00020EE1] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkkeepfacade04.nif_-1789_44_-14_100 Skyrim.esm [REFR:000B39A0] (places MrkKeepFacade04 [STAT:000B3A89] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart01.nif_-1745_50_-29_100 Skyrim.esm [REFR:000B793A] (places MrkSilverfishInnPart01 [STAT:000B7935] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2759] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2480] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -32,-3))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgert01.nif_-1651_28_-45_100 Skyrim.esm [REFR:000F6F4E] (places DweCivWarBridgeRt01 [STAT:000F6F3C] in GRUP Cell Temporary Children of [CELL:00020EE1] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,0))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1769_63_-25_54 Skyrim.esm [REFR:00100D17] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B275A] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2481] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -33,-3))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart03.nif_-1743_47_-31_100 Skyrim.esm [REFR:000B793C] (places MrkSilverfishInnPart03 [STAT:000B7937] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkkeepland01.nif_-1777_51_-27_100 Skyrim.esm [REFR:000B39A4] (places MrkKeepLand01 [STAT:000B3A98] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\civilwar\dwecivwarbridgelft01.nif_-1651_33_-45_100 Skyrim.esm [REFR:000F6F4F] (places DweCivWarBridgeLft01 [STAT:000F6F3D] in GRUP Cell Temporary Children of [CELL:00020EE1] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B275B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2482] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -34,-3))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrksilverfishinnpart05.nif_-1749_52_-31_100 Skyrim.esm [REFR:000B793E] (places MrkSilverfishInnPart05 [STAT:000B7939] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B275C] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2483] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -35,-3))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktreasurystairs02.nif_-1773_63_-19_100 Skyrim.esm [REFR:000B39A9] (places MrkTreasuryStairs02 [STAT:000B39A8] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000F6F5B] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00020EEE] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkarnleiftradingsteps01.nif_-1745_67_-29_100 Skyrim.esm [REFR:000B7944] (places MrkArnleifTradingSteps01 [STAT:000B7943] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B275D] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B247E] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -36,-3))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1789_36_-19_71 Skyrim.esm [REFR:00100D23] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B275E] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B247D] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -37,-3))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkogmundshouse02.nif_-1752_65_-27_100 Skyrim.esm [REFR:000B7948] (places MrkOgmundsHouse02 [STAT:000B7945] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps01.nif_-1747_72_-22_100 Skyrim.esm [REFR:000B39B5] (places MrkVlindrelHallSteps01 [STAT:000B39AD] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000F6F5C] (places MountainTrim02ReachMoss01 [STAT:00041B09] in GRUP Cell Temporary Children of [CELL:00020EEE] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,0))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1763_51_-20_54 Skyrim.esm [REFR:00102E90] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B275F] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B247C] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -38,-3))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1788_32_-19_71 Skyrim.esm [REFR:00100D24] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Swapped [REFR:000C18F5] (places Hook [MSTT:0006D617] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1)) to PickTheUnpickable.esp PTU_Misc_Hook "Крюк" [MISC:FE040824]>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkogmundshouse03.nif_-1748_68_-23_100 Skyrim.esm [REFR:000B7949] (places MrkOgmundsHouse03 [STAT:000B7947] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2760] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B247B] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -39,-3))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkogmundshouse01.nif_-1749_64_-27_100 Skyrim.esm [REFR:000B39B6] (places MrkOgmundsHouse01 [STAT:000B39AE] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000F6F5D] (places RockPileM01ReachMossyRocks01 [STAT:00058F05] in GRUP Cell Temporary Children of [CELL:00020EE4] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,1))>
[01:26] [BuildReferences] <Debug: Swapped [REFR:000C18F6] (places Rag01 [MSTT:0006E7A4] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1)) to PickTheUnpickable.esp PTU_Misc_Rag01 "Салфетка" [MISC:FE040825]>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2761] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B247A] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -40,-3))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkogmundshouse04.nif_-1747_68_-27_100 Skyrim.esm [REFR:000B794A] (places MrkOgmundsHouse04 [STAT:000B7946] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1757_53_-20_54 Skyrim.esm [REFR:00102E92] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1758_66_-16_71 Skyrim.esm [REFR:00100D26] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2762] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2479] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,-3))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000F6F5E] (places RockPileM01ReachMossyRocks01 [STAT:00058F05] in GRUP Cell Temporary Children of [CELL:00020EE4] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkendonshouse02.nif_-1762_61_-22_100 Skyrim.esm [REFR:000B794C] (places MrkEndonsHouse02 [STAT:000B794B] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2763] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000B2478] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,-3))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000F6F5F] (places Water1024 [ACTI:0003AC83] in GRUP Cell Persistent Children of [CELL:00016E02] (in MarkarthWorld "Маркарт" [WRLD:00016D71]) at -42,0)>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1756_43_-20_54 Skyrim.esm [REFR:00102E94] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkvlindrelhallsteps02.nif_-1750_70_-19_100 Skyrim.esm [REFR:000B794D] (places MrkVlindrelHallSteps02 [STAT:000B794E] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000F6F60] (places Water1024 [ACTI:0003AC83] in GRUP Cell Persistent Children of [CELL:00016E02] (in MarkarthWorld "Маркарт" [WRLD:00016D71]) at -42,0)>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1752_68_-16_71 Skyrim.esm [REFR:00100D28] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2765] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:000B248E] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,-2))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000F6F61] (places Water1024 [ACTI:0003AC83] in GRUP Cell Persistent Children of [CELL:00016E02] (in MarkarthWorld "Маркарт" [WRLD:00016D71]) at -42,0)>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkvendorsq02.nif_-1740_50_-35_100 Skyrim.esm [REFR:000B7951] (places MrkVendorSq02 [STAT:000B7950] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2766] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:00020E2E] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -40,-1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000F6F62] (places Water1024 [ACTI:0003AC83] in GRUP Cell Persistent Children of [CELL:00016E02] (in MarkarthWorld "Маркарт" [WRLD:00016D71]) at -42,0)>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1761_42_-20_54 Skyrim.esm [REFR:00102E96] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkvendorsq03.nif_-1747_55_-34_100 Skyrim.esm [REFR:000B7952] (places MrkVendorSq03 [STAT:000B794F] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2767] (places MountainPeak02 [STAT:00043F55] in GRUP Cell Temporary Children of [CELL:00020E2B] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -39,-1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000F6F63] (places Water1024 [ACTI:0003AC83] in GRUP Cell Persistent Children of [CELL:00016E02] (in MarkarthWorld "Маркарт" [WRLD:00016D71]) at -42,0)>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000F6F64] (places Water1024 [ACTI:0003AC83] in GRUP Cell Persistent Children of [CELL:00016E02] (in MarkarthWorld "Маркарт" [WRLD:00016D71]) at -42,0)>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkfrontwallintgateroof01.nif_-1732_54_-27_100 Skyrim.esm [REFR:000BACE6] (places MrkFrontWALLintGateRoof01 [STAT:000BACE2] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkvendorsqbridge01.nif_-1743_53_-34_100 Skyrim.esm [REFR:000B7954] (places MrkVendorSqBridge01 [STAT:000B7953] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1747_75_-19_54 Skyrim.esm [REFR:00102E98] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Initially disabled large reference in unofficial skyrim special edition patch.esp [REFR:000B2768] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00020EDF] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,2))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkdocksidegallows01.nif_-1743_27_-40_100 Skyrim.esm [REFR:000B7958] (places MrkDocksideGallows01 [STAT:000B7957] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:000B2768] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00020EDF] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,2))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkdocksidegallows02.nif_-1743_23_-38_100 Skyrim.esm [REFR:000B795A] (places MrkDocksideGallows02 [STAT:000B7959] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring injected unofficial skyrim special edition patch.esp [REFR:01900008] (places CityBannerMarkarth01 [MSTT:000D2021] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring injected unofficial skyrim special edition patch.esp [REFR:01900009] (places BannerAnchor01 [STAT:0001ED86] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkdocksidegallows04.nif_-1745_21_-39_100 Skyrim.esm [REFR:000B795E] (places MrkDocksideGallows04 [STAT:000B795D] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkdocksidegallows05.nif_-1747_25_-40_100 Skyrim.esm [REFR:000B7960] (places MrkDocksideGallows05 [STAT:000B795F] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Ignoring injected unofficial skyrim special edition patch.esp [REFR:0190000A] (places CityBannerMarkarth01 [MSTT:000D2021] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring injected unofficial skyrim special edition patch.esp [REFR:0190000B] (places BannerAnchor01 [STAT:0001ED86] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktemplecragsteps01.nif_-1762_32_-32_100 Skyrim.esm [REFR:000B796E] (places MrkTempleCragSteps01 [STAT:000B7967] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkvlindrelhall01.nif_-1749_74_-18_100 Skyrim.esm [REFR:000B39B7] (places MrkVlindrelHall01 [STAT:000B39AC] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktemplecragsteps02.nif_-1759_36_-29_100 Skyrim.esm [REFR:000B796F] (places MrkTempleCragSteps02 [STAT:000B7968] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkhousingwall01.nif_-1754_64_-22_100 Skyrim.esm [REFR:000B39B8] (places MrkHousingWall01 [STAT:000B39B2] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkendonshouse01.nif_-1759_64_-26_100 Skyrim.esm [REFR:000B39B9] (places MrkEndonsHouse01 [STAT:000B39B3] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1775_7_-22_54 Skyrim.esm [REFR:00102EA6] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkhousingbridgeupper01.nif_-1767_65_-19_100 Skyrim.esm [REFR:000B39BA] (places MrkHousingBridgeUpper01 [STAT:000B39B0] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktemplecragsteps05.nif_-1754_38_-26_100 Skyrim.esm [REFR:000B7972] (places MrkTempleCragSteps05 [STAT:000B796B] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkneposhouse01.nif_-1758_68_-17_100 Skyrim.esm [REFR:000B39BB] (places MrkNeposHouse01 [STAT:000B39AF] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktemplecragsteps06.nif_-1752_41_-22_100 Skyrim.esm [REFR:000B7973] (places MrkTempleCragSteps06 [STAT:000B796C] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktreasurycolm01.nif_-1773_63_-19_100 Skyrim.esm [REFR:000B39BC] (places MrkTreasuryColm01 [STAT:000B39B1] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktemplecragsteps07.nif_-1749_44_-19_100 Skyrim.esm [REFR:000B7974] (places MrkTempleCragSteps07 [STAT:000B796D] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktreasury01.nif_-1770_64_-22_100 Skyrim.esm [REFR:000B39BD] (places MrkTreasury01 [STAT:000B39B4] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1761_63_-26_71 Skyrim.esm [REFR:00102EAC] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkkeepcollonade02.nif_-1785_51_-19_100 Skyrim.esm [REFR:000B39BF] (places MrkKeepCollonade02 [STAT:000B3A8C] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktreasurystairs01.nif_-1770_60_-29_100 Skyrim.esm [REFR:000B39D6] (places MrkTreasuryStairs01 [STAT:000B39D5] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrktreasurybridge01.nif_-1767_60_-29_100 Skyrim.esm [REFR:000B39D7] (places MrkTreasuryBridge01 [STAT:000B39D4] in GRUP Cell Temporary Children of MarkarthKeep [CELL:00020EEA] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrklogrolfshouse01.nif_-1759_60_-29_100 Skyrim.esm [REFR:000B39D9] (places MrkLogrolfsHouse01 [STAT:000B39D2] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrklogrolfswall01.nif_-1752_60_-29_100 Skyrim.esm [REFR:000B39DA] (places MrkLogrolfsWall01 [STAT:000B39D1] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkhousingbridgemid01.nif_-1752_58_-28_100 Skyrim.esm [REFR:000B39DB] (places MrkHousingBridgeMid01 [STAT:000B39D0] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000F6F65] (places Water1024 [ACTI:0003AC83] in GRUP Cell Persistent Children of [CELL:00016E02] (in MarkarthWorld "Маркарт" [WRLD:00016D71]) at -42,0)>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkhousingwalkwaylow01.nif_-1759_56_-32_100 Skyrim.esm [REFR:000B39DE] (places MrkHousingWalkwayLow01 [STAT:000B39CF] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000F6F66] (places Water1024 [ACTI:0003AC83] in GRUP Cell Persistent Children of [CELL:00016E02] (in MarkarthWorld "Маркарт" [WRLD:00016D71]) at -42,0)>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2769] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:000B24B4] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -38,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B276A] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:000B24DC] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -38,1))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkkeepstepsbridge01.nif_-1777_35_-27_100 Skyrim.esm [REFR:000B39E2] (places MrkKeepStepsBridge01 [STAT:000B3A92] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B276B] (places MountainCliff03 [STAT:00027D1F] in GRUP Cell Temporary Children of [CELL:000B24F2] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -39,2))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkmillbridge01.nif_-1770_23_-29_100 Skyrim.esm [REFR:000B39E3] (places MrkMillBridge01 [STAT:000B39DF] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkmillbridgewalkway01new.nif_-1772_28_-27_100 Skyrim.esm [REFR:000B39E4] (places MrkMillBridgeWalkway01new [STAT:00025CF5] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:26] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B276C] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00020E29] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -39,1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B276D] (places MountainCliffSlopeReachGrass01 [STAT:0007104C] in GRUP Cell Temporary Children of [CELL:00020E29] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -39,1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkdwemerruinsground01.nif_-1775_10_-23_100 Skyrim.esm [REFR:000B39EA] (places MrkDwemerRuinsGround01 [STAT:000B39E9] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B2789] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00020E29] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -39,1))>
[01:27] [BuildReferences] <Debug: Swapped [REFR:0010C774] (places Hook [MSTT:0006D617] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0)) to PickTheUnpickable.esp PTU_Misc_Hook "Крюк" [MISC:FE040824]>
[01:27] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkdwemerruinscolms01.nif_-1771_14_-20_100 Skyrim.esm [REFR:000B39EC] (places MrkDwemerRuinsColms01 [STAT:000B39E8] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B39F7] (places MrkMillRocks01 [STAT:000B39F5] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B39F9] (places MrkMillRocks03 [STAT:000B39F3] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B39FA] (places MrkMillRocks05 [STAT:000B39F6] in GRUP Cell Temporary Children of MarkarthMines [CELL:00020EED] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\markarth\mrkmillbase01.nif_-1763_24_-33_100 Skyrim.esm [REFR:000B39FB] (places MrkMillBase01 [STAT:000B39F2] in GRUP Cell Temporary Children of [CELL:00020EEB] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -44,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000F6F67] (places Water1024 [ACTI:0003AC83] in GRUP Cell Persistent Children of [CELL:00016E02] (in MarkarthWorld "Маркарт" [WRLD:00016D71]) at -41,0)>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000F6F68] (places Water1024 [ACTI:0003AC83] in GRUP Cell Persistent Children of [CELL:00016E02] (in MarkarthWorld "Маркарт" [WRLD:00016D71]) at -41,0)>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000F6F69] (places Water1024 [ACTI:0003AC83] in GRUP Cell Persistent Children of [CELL:00016E02] (in MarkarthWorld "Маркарт" [WRLD:00016D71]) at -41,0)>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000F6F6A] (places Water1024 [ACTI:0003AC83] in GRUP Cell Persistent Children of [CELL:00016E02] (in MarkarthWorld "Маркарт" [WRLD:00016D71]) at -41,0)>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:07000815] (places RockPileM02ReachMossyRocks01 [STAT:00058F04] in GRUP Cell Temporary Children of MarkarthOrigin [CELL:00020EE7] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -43,1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000F6F71] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00020EE4] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000F6F72] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00020EE4] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -42,1))>
[01:27] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-1670_-36_-3_100 unofficial skyrim special edition patch.esp [REFR:0707AB30] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00020EE2] (in MarkarthWorld "Маркарт" [WRLD:00016D71] at -41,-1))>
[01:27] [ApplyReferenceRules] <Debug: Processing 271 reference rules>
[01:27] [BuildReferences] <Debug: Gathering references for Skyrim.esm WhiterunWorld "Вайтран" [WRLD:0001A26F]>
[01:27] [LoadRecords] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_WildEdit_Ignore.txt>
[01:27] [LoadRecords] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_WildEdit_Ignore.txt>
[01:27] [BuildCells] <Debug: Gathering cells WhiterunWorld Skyrim.esm WhiterunWorld "Вайтран" [WRLD:0001A26F]>
[01:27] [BuildCells] <Debug: Found 276 large references>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0001A301] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: XEMI meshes\architecture\whiterun\wrbuildings\wrhousestores01.nif_240_-85_-33_100 Skyrim.esm [REFR:0001BF79] (places WRHouseStores01 [STAT:0001BF78] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0001A285] (places DirtCliffsCornerOut01FieldGrass01 [STAT:0006E0DD] in GRUP Cell Temporary Children of [CELL:0001A281] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-4))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0001AD74] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0001A2CD] (places DirtCliffsCornerOut01FieldGrass01 [STAT:0006E0DD] in GRUP Cell Temporary Children of [CELL:0001A279] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-4))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0001A460] (places WRMainRoadMarket [STAT:0001941B] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores01.nif_240_-85_-33_100 Skyrim.esm [REFR:0001BF79] (places WRHouseStores01 [STAT:0001BF78] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrygoodsbase.nif_223_-66_-33_100 Skyrim.esm [REFR:0001A3CA] (places WRDrayGoodsBase [STAT:000196E3] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Update.esm [REFR:0001A329] (places WRMainRoadPlains [STAT:000193E6] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrstairswater01.nif_248_-60_-30_100 Skyrim.esm [REFR:0001A4C6] (places WRStairsWater01 [STAT:0001941A] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00021E6A] (places RockPileM01FieldGrass01WR [STAT:000A3C50] in GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0001A2CB] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0001A279] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-4))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00023805] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0001B1F3] (places WRDoorMainGate01 "Большие деревянные ворота" [DOOR:00050973] in GRUP Cell Persistent Children of [CELL:0001A270] (in WhiterunWorld "Вайтран" [WRLD:0001A26F]) at 4,-2)>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrterrain\wrdrunkenhuntsmanbase.nif_240_-84_-34_100 Skyrim.esm [REFR:0001A2F3] (places WRDrunkenHuntsmanBase [STAT:000196E5] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0001AD68] (places CandleHornTable01 [STAT:0001F24A] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0002380C] (places RockPileM02FieldGrass01WR [STAT:000A3C51] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: XEMI meshes\architecture\whiterun\wrbuildings\wrhouse02.nif_219_-66_-32_100 Skyrim.esm [REFR:0001CD26] (places WRHouse02 [STAT:0001CD25] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreymanebase.nif_237_-66_-32_100 Skyrim.esm [REFR:0001A3C9] (places WRGreyManeBase [STAT:000196E7] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: XEMI meshes\architecture\whiterun\wrbuildings\wrhouseshack01.nif_222_-95_-36_100 Skyrim.esm [REFR:00021E83] (places WRHouseShack01 [STAT:00021EB2] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: XEMI meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif_207_-84_-34_100 Skyrim.esm [REFR:00022E47] (places WRHouseBlackSmith01 [STAT:00022E46] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif_207_-84_-34_100 Skyrim.esm [REFR:00022E47] (places WRHouseBlackSmith01 [STAT:00022E46] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00023806] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrterrain\wrbreezebase.nif_221_-83_-35_100 Skyrim.esm [REFR:0002AC9E] (places WRBreezeBase [STAT:000196E6] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01.nif_222_-95_-36_100 Skyrim.esm [REFR:00021E83] (places WRHouseShack01 [STAT:00021EB2] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouse02.nif_219_-66_-32_100 Skyrim.esm [REFR:0001CD26] (places WRHouse02 [STAT:0001CD25] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00028E18] (places WRHouseGreyMane01 [STAT:00028E17] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0001AD72] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: XEMI meshes\architecture\whiterun\wrbuildings\wrhousegreymane01.nif_236_-66_-30_100 Skyrim.esm [REFR:00028E18] (places WRHouseGreyMane01 [STAT:00028E17] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\landscape\trees\wrtempletree01.nif_248_-41_-26_100 Skyrim.esm [REFR:00023612] (places TreeWRTemple01 [TREE:00023611] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousegreymane01.nif_236_-66_-30_100 Skyrim.esm [REFR:00028E18] (places WRHouseGreyMane01 [STAT:00028E17] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00023825] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: XEMI meshes\architecture\whiterun\wrbuildings\wrhouseshack01.nif_249_-99_-34_100 Skyrim.esm [REFR:00021E84] (places WRHouseShack01 [STAT:00021EB2] in GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-3))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01.nif_249_-99_-34_100 Skyrim.esm [REFR:00021E84] (places WRHouseShack01 [STAT:00021EB2] in GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00023807] (places RockCliff08 [STAT:00017F19] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00036C23] (places RockPileM01FieldGrass01WR [STAT:000A3C50] in GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-3))>
[01:27] [BuildReferences] <Debug: XEMI meshes\architecture\whiterun\wrbuildings\wrhousebanneredmare01.nif_260_-75_-34_100 Skyrim.esm [REFR:0002CC60] (places WRHouseBanneredMare01 [STAT:0002CC5F] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: XEMI meshes\architecture\whiterun\wrbuildings\wrbreezehome01.nif_220_-81_-36_100 Skyrim.esm [REFR:0002AC8C] (places WRBreezehome01 [STAT:0002AC8B] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousebanneredmare01.nif_260_-75_-34_100 Skyrim.esm [REFR:0002CC60] (places WRHouseBanneredMare01 [STAT:0002CC5F] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrbreezehome01.nif_220_-81_-36_100 Skyrim.esm [REFR:0002AC8C] (places WRBreezehome01 [STAT:0002AC8B] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: XEMI meshes\architecture\whiterun\wrbuildings\wrhouseshack01.nif_257_-50_-30_100 Skyrim.esm [REFR:00021EB1] (places WRHouseShack01 [STAT:00021EB2] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack01.nif_257_-50_-30_100 Skyrim.esm [REFR:00021EB1] (places WRHouseShack01 [STAT:00021EB2] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00034EB9] (places RockPileM01FieldGrass01WR [STAT:000A3C50] in GRUP Cell Temporary Children of [CELL:0001A280] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-3))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrterrain\wrcompanionbase01.nif_285_-35_-31_100 Skyrim.esm [REFR:00023809] (places WRCompanionBase01 [STAT:00023808] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Landscape and Water Fixes.esp [REFR:0002E1D7] (places WRTreeCircle01 [STAT:0002E1D6] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0003ECA1] (places RockPileM01FieldGrass01WR [STAT:000A3C50] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0002381A] (places RockPileS01FieldGrass01WR [STAT:000A3C53] in GRUP Cell Temporary Children of [CELL:0001A273] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrterrain\wrblacksmithbase.nif_209_-84_-36_100 Skyrim.esm [REFR:0002AC90] (places WRBlackSmithBase [STAT:0002CEE7] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004628E] (places RockPileM02Rocks01WRDirt [STAT:0004635E] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00040AD9] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00034E9A] (places RockPileM01FieldGrass01WR [STAT:000A3C50] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0003BA6D] (places RockPileM01FieldGrass01WR [STAT:000A3C50] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [WhiterunWorld] Processing 2544 references
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00040AD9] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000510E7] (places RockPileS01FieldGrass01WR [STAT:000A3C53] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00035F66] (places RockPileM01FieldGrass01WR [STAT:000A3C50] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: XEMI meshes\architecture\whiterun\wrbuildings\wrhousestores02.nif_252_-87_-33_100 Skyrim.esm [REFR:0004CC29] (places WRHouseStores02 [STAT:0004CC28] in GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-3))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousestores02.nif_252_-87_-33_100 Skyrim.esm [REFR:0004CC29] (places WRHouseStores02 [STAT:0004CC28] in GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0003F5DC] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0003BA83] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00034EA8] (places RockPileL03FieldGrass01WR [STAT:000A3C52] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00035F68] (places RockPileM01FieldGrass01WR [STAT:000A3C50] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000663E6] (places RockPileS01FieldGrass01WR [STAT:000A3C53] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00034EA8] (places RockPileL03FieldGrass01WR [STAT:000A3C52] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000587B8] (places FXWaterfallThin256x128 [MSTT:001033F2] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafstr02.nif_203_-64_-33_100 Skyrim.esm [REFR:0006B0D9] (places WRScafStr02 [STAT:00063F97] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004CC2C] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:0005110A] (places RockPileS01FieldGrass01WR [STAT:000A3C53] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000663F3] (places RockPileM01FieldGrass01WR [STAT:000A3C50] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrterrain\wrarcadiabase01.nif_253_-88_-34_100 Skyrim.esm [REFR:00035F6F] (places WRArcadiaBase01 [STAT:00035F6E] in GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00034EAB] (places RockPileS01FieldGrass01WR [STAT:000A3C53] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: XEMI meshes\architecture\whiterun\wrbuildings\wrtempleofk01.nif_238_-30_-26_100 Skyrim.esm [REFR:00051926] (places WRTempleOfK01 [STAT:00051925] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrtempleofk01.nif_238_-30_-26_100 Skyrim.esm [REFR:00051926] (places WRTempleOfK01 [STAT:00051925] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_255_-78_-33_87 Skyrim.esm [REFR:00082795] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00040AE4] (places WRTrellisComplete01 [STAT:000BBCF4] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:0003F5E7] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:000663F4] (places RockCliff07FieldGrass01WR [STAT:000A3C56] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazierbowl01.nif_288_19_7_100 Skyrim.esm [REFR:00082841] (places WRBrazierBowl01 [STAT:0008278C] in GRUP Cell Temporary Children of [CELL:0001A271] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase01.nif_244_-101_-33_100 Skyrim.esm [REFR:00035F73] (places WRShacksBase01 [STAT:00035F72] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000663F4] (places RockCliff07FieldGrass01WR [STAT:000A3C56] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud03.nif_297_9_-15_100 Skyrim.esm [REFR:00040BAB] (places WRTerCloud03 [STAT:00040BA8] in GRUP Cell Temporary Children of [CELL:0001A271] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazier01.nif_255_-78_-33_100 Skyrim.esm [REFR:00082796] (places WRBrazier01 [STAT:0008278D] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004D743] (places RockPileM01FieldGrass01WR [STAT:000A3C50] in GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0003F5F4] (places RockPileS02FieldGrass01 [STAT:000674BB] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallmaingate01.nif_195_-76_-35_100 Skyrim.esm [REFR:000383C9] (places WRWallMainGate01 [STAT:000383C7] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_232_-106_-35_100 Skyrim.esm [REFR:00089F32] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrterrain\wrterwind01.nif_252_-14_-31_100 Skyrim.esm [REFR:0003CDE6] (places WRTerWind01 [STAT:0003CDE5] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000587BE] (places RockPileM02FieldGrass01WR [STAT:000A3C51] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004D75D] (places WRMainRoadPlains02 [STAT:0004D75C] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_240_-37_-29_87 Skyrim.esm [REFR:00082797] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00052760] (places FXWaterfallThin256x128 [MSTT:001033F2] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: XEMI meshes\architecture\whiterun\wrbuildings\wrhousewind02.nif_214_-26_-27_100 Skyrim.esm [REFR:0003CDEF] (places WRHouseWind02 [STAT:0003CDEE] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud02.nif_274_28_-15_100 Skyrim.esm [REFR:00040BAC] (places WRTerCloud02 [STAT:00040BA3] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve45.nif_252_-110_-34_100 Skyrim.esm [REFR:00089F35] (places WRWallCurve45 [STAT:00089F2C] in GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-3))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind02.nif_214_-26_-27_100 Skyrim.esm [REFR:0003CDEF] (places WRHouseWind02 [STAT:0003CDEE] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazier01.nif_240_-37_-29_100 Skyrim.esm [REFR:00082798] (places WRBrazier01 [STAT:0008278D] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_218_-74_-35_87 Skyrim.esm [REFR:0004D75F] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01porch.nif_292_26_-2_100 Skyrim.esm [REFR:0005A08E] (places WRCastleStoneTower01Porch [STAT:0005A08D] in GRUP Cell Temporary Children of [CELL:0001A271] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,0))>
[01:27] [BuildReferences] <Debug: XEMI meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif_203_-65_-35_100 Skyrim.esm [REFR:0006B093] (places WRGuardHouse01 [STAT:0006B092] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrterrain\wrbanneredmarebase01.nif_261_-71_-34_100 Skyrim.esm [REFR:0004D72E] (places WRBanneredMareBase01 [STAT:0004D72D] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrguardhouse01.nif_203_-65_-35_100 Skyrim.esm [REFR:0006B093] (places WRGuardHouse01 [STAT:0006B092] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform02.nif_234_-48_-31_100 Skyrim.esm WhiterunCowEatingIdle3 [REFR:000510F8] (places WRGreatHousePlatform02 [STAT:000510F7] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00052761] (places FXWaterfallThin256x128 [MSTT:001033F2] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltotem01.nif_210_-62_-33_100 Skyrim.esm [REFR:0003CDF3] (places WRWallTotem01 [STAT:0003CDF2] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00048189] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:0001A280] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:00034EB1] (places RockPileM01FieldGrass01WR [STAT:000A3C50] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: XEMI meshes\architecture\whiterun\wrbuildings\wrjorvaskr01.nif_279_-41_-22_100 Skyrim.esm [REFR:00041247] (places WRJorvaskr01 [STAT:00041246] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_259_24_-16_100 Skyrim.esm [REFR:00089F82] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0005A099] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltowercap01.nif_196_-52_-28_100 Skyrim.esm [REFR:00089F60] (places WRWallTowerCap01 [STAT:00089FE9] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafstr01.nif_201_-66_-33_100 Skyrim.esm [REFR:0006B098] (places WRScafStr01 [STAT:00063F72] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01.nif_279_-41_-22_100 Skyrim.esm [REFR:00041247] (places WRJorvaskr01 [STAT:00041246] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_204_-77_-36_100 Skyrim.esm [REFR:0004D760] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_257_-106_-33_100 Skyrim.esm [REFR:00089F36] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00052762] (places FXWaterfallThin256x128 [MSTT:001033F2] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: XEMI meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif_234_-46_-27_100 Skyrim.esm [REFR:0003DE2F] (places WRHouseWind03 [STAT:0003DE2E] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind03.nif_234_-46_-27_100 Skyrim.esm [REFR:0003DE2F] (places WRHouseWind03 [STAT:0003DE2E] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrterrain\wrtercloud01.nif_269_3_-15_100 Skyrim.esm [REFR:0003F5F9] (places WRTerCloud01 [STAT:0003F5F8] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004819A] (places RockTundraLand01FieldGrass01 [STAT:0003F926] in GRUP Cell Temporary Children of WhiterunWindDistrict01 [CELL:0001A27E] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00050702] (places RockPileM02FieldGrass01WR [STAT:000A3C51] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Ignoring -30000 RelightingSkyrim_SSE.esp [REFR:00082799] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafstr01.nif_203_-68_-33_100 Skyrim.esm [REFR:0006B099] (places WRScafStr01 [STAT:00063F72] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Meshes\landscape\trees\wrtempletree02.nif_248_-41_-26_100 Skyrim.esm [REFR:000461CE] (places TreeWRTemple02 [TREE:000461C9] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltower01.nif_210_-98_-36_100 Skyrim.esm [REFR:00089F83] (places WRWallTower01 [STAT:00089F33] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004D730] (places RockPileS01FieldGrass01WR [STAT:000A3C53] in GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00052763] (places FXWaterfallThin256x128 [MSTT:001033F2] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:0005A09A] (places RockPileS01FieldGrass01WR [STAT:000A3C53] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazier01.nif_225_-24_-27_100 Skyrim.esm [REFR:0008279A] (places WRBrazier01 [STAT:0008278D] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: XEMI meshes\architecture\whiterun\wrbuildings\wrhousewind01.nif_206_-46_-28_100 Skyrim.esm [REFR:000506DD] (places WRHouseWind01 [STAT:0003CDE3] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0003F603] (places RockPileL02FieldGrass01WR [STAT:000A3C54] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128.nif_261_-102_-33_100 Skyrim.esm [REFR:00089F37] (places WRWallStrUp128 [STAT:00089F34] in GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-3))>
[01:27] [BuildReferences] <Debug: Meshes\landscape\trees\wrtempletreesapling01.nif_248_-40_-30_100 Skyrim.esm [REFR:00046203] (places TreeWRTempleSapling01 [TREE:000461D7] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind01.nif_206_-46_-28_100 Skyrim.esm [REFR:000506DD] (places WRHouseWind01 [STAT:0003CDE3] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00052764] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtowerlarge01.nif_209_-100_-33_100 Skyrim.esm [REFR:00089F84] (places WRScafGuardTowerLarge01 [STAT:000684EB] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0005A09E] (places RockPileM02FieldGrass01WR [STAT:000A3C51] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafstr02.nif_203_-66_-33_100 Skyrim.esm [REFR:0006B09A] (places WRScafStr02 [STAT:00063F97] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128.nif_196_-61_-33_114 Skyrim.esm [REFR:00089F62] (places WRWallStrUp128 [STAT:00089F34] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_266_-97_-32_100 Skyrim.esm [REFR:00089F38] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-3))>
[01:27] [BuildReferences] <Debug: XEMI meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif_227_-16_-26_100 Skyrim.esm [REFR:0003DE34] (places WRHallOftheDead01 [STAT:0003DE33] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0003F604] (places RockPileL03FieldGrass01WR [STAT:000A3C52] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrterrain\wrcarlottaplatform01.nif_204_-43_-31_100 Skyrim.esm [REFR:000506E0] (places WRCarlottaPlatform01 [STAT:000506DF] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: XEMI meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif_276_10_-17_100 Skyrim.esm [REFR:00056ABF] (places WRCastleEntrance01 [STAT:00056ABC] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00046285] (places RockPileM03Rocks01WRDirt [STAT:000462DD] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhallofthedead01.nif_227_-16_-26_100 Skyrim.esm [REFR:0003DE34] (places WRHallOftheDead01 [STAT:0003DE33] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128.nif_219_-54_-29_100 Skyrim.esm [REFR:00089F63] (places WRWallStrUp128 [STAT:00089F34] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafstr02.nif_201_-68_-33_100 Skyrim.esm [REFR:0006B09B] (places WRScafStr02 [STAT:00063F97] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltower01.nif_244_-110_-34_100 Skyrim.esm [REFR:00089F85] (places WRWallTower01 [STAT:00089F33] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastleentrance01.nif_276_10_-17_100 Skyrim.esm [REFR:00056ABF] (places WRCastleEntrance01 [STAT:00056ABC] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltierdivide01.nif_210_-53_-30_104 Skyrim.esm [REFR:00039ED0] (places WRWallTierDivide01 [STAT:0003B824] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000506E1] (places RockPileS01FieldGrass01WR [STAT:000A3C53] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve45.nif_269_-93_-32_100 Skyrim.esm [REFR:00089F39] (places WRWallCurve45 [STAT:00089F2C] in GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-3))>
[01:27] [BuildReferences] <Debug: Ignoring -30000 RelightingSkyrim_SSE.esp [REFR:0008279B] (places WRBrazier01 [STAT:0008278D] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00046286] (places RockPileS02Rocks01WRDirt [STAT:0004635D] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00052757] (places RockPileM02FieldGrass01WR [STAT:000A3C51] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_257_-27_-29_87 Skyrim.esm [REFR:000827CA] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00039EDE] (places RockPileM01FieldGrass01WR [STAT:000A3C50] in GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-3))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlebridge01.nif_268_2_-18_100 Skyrim.esm [REFR:0003F60E] (places WRCastleBridge01 [STAT:0003F5FD] in GRUP Cell Persistent Children of [CELL:0001A270] (in WhiterunWorld "Вайтран" [WRLD:0001A26F]) at 6,0)>
[01:27] [BuildReferences] <Debug: XEMI meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif_283_17_-12_100 Skyrim.esm [REFR:00056AC0] (places WRCastleMainBuilding01 [STAT:00056ABB] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlemainbuilding01.nif_283_17_-12_100 Skyrim.esm [REFR:00056AC0] (places WRCastleMainBuilding01 [STAT:00056ABB] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0005070A] (places RockPileS01FieldGrass01WR [STAT:000A3C53] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscaframptransbottom.nif_207_-60_-34_100 Skyrim.esm [REFR:0006B09C] (places WRScafRampTransBottom [STAT:00063FAD] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstr01nohighcoll.nif_272_-50_-27_100 Skyrim.esm [REFR:00089F65] (places WRWallStr01NoHighColl [STAT:00109621] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000506E2] (places RockPileS01FieldGrass01WR [STAT:000A3C53] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0005276A] (places FXWaterfallThin256x128 [MSTT:001033F2] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtowerlarge01.nif_244_-112_-31_100 Skyrim.esm [REFR:00089F86] (places WRScafGuardTowerLarge01 [STAT:000684EB] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128.nif_196_-35_-28_100 Skyrim.esm [REFR:00089F46] (places WRWallStrUp128 [STAT:00089F34] in GRUP Cell Temporary Children of WhiterunWindDistrict01 [CELL:0001A27E] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004628A] (places RockPileS03Rocks01WRDirt [STAT:00046358] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazierbowl01.nif_257_-27_-29_100 Skyrim.esm [REFR:000827CB] (places WRBrazierBowl01 [STAT:0008278C] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0003F60F] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafstr01.nif_205_-66_-33_100 Skyrim.esm [REFR:0006B09D] (places WRScafStr01 [STAT:00063F72] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: XEMI meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif_218_-44_-26_100 Skyrim.esm [REFR:0005070C] (places WRHouseWind04 [STAT:000506FA] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01.nif_292_26_-2_100 Skyrim.esm [REFR:00056AC1] (places WRCastleStoneTower01 [STAT:00056ABE] in GRUP Cell Temporary Children of [CELL:0001A271] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhousewind04.nif_218_-44_-26_100 Skyrim.esm [REFR:0005070C] (places WRHouseWind04 [STAT:000506FA] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallruinsfree01.nif_271_-58_-26_100 Skyrim.esm [REFR:00089F67] (places WRWallRuinsFree01 [STAT:00089F43] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0005587E] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:0001A271] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:0005A0A5] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltower01.nif_268_-84_-32_100 Skyrim.esm [REFR:00089F87] (places WRWallTower01 [STAT:00089F33] in GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0003FA21] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscaframptranstop.nif_207_-62_-34_100 Skyrim.esm [REFR:0006B09E] (places WRScafRampTransTop [STAT:00063FAA] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstr01.nif_199_-24_-26_100 Skyrim.esm [REFR:00089F47] (places WRWallStr01 [STAT:00089F28] in GRUP Cell Temporary Children of WhiterunWindDistrict01 [CELL:0001A27E] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-1))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_259_-30_-29_87 Skyrim.esm [REFR:000827CC] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltotem01.nif_227_-29_-27_100 Skyrim.esm [REFR:0005070D] (places WRWallTotem01 [STAT:0003CDF2] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: XEMI meshes\architecture\whiterun\wrbuildings\wrcastlewoodtower01.nif_283_17_10_100 Skyrim.esm [REFR:00056AC2] (places WRCastleWoodTower01 [STAT:00056ABD] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004CC33] (places RockPileM02FieldGrass01WR [STAT:000A3C51] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_230_-24_-27_113 Skyrim.esm [REFR:0008279C] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlewoodtower01.nif_283_17_10_100 Skyrim.esm [REFR:00056AC2] (places WRCastleWoodTower01 [STAT:00056ABD] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01nohighcol.nif_271_-45_-27_100 Skyrim.esm [REFR:00089F68] (places WRWallCap01NoHighCol [STAT:00109622] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazierbowl01.nif_259_-30_-29_100 Skyrim.esm [REFR:000827CD] (places WRBrazierBowl01 [STAT:0008278C] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtowerlarge01.nif_270_-84_-30_100 Skyrim.esm [REFR:00089F88] (places WRScafGuardTowerLarge01 [STAT:000684EB] in GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0005587F] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:0001A271] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscaframp01.nif_207_-64_-35_100 Skyrim.esm [REFR:0006B09F] (places WRScafRamp01 [STAT:00063F9D] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstr01.nif_200_-54_-28_100 Skyrim.esm [REFR:00089F48] (places WRWallStr01 [STAT:00089F28] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0005070F] (places RockPileM02FieldGrass01WR [STAT:000A3C51] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000506E4] (places RockPileM02FieldGrass01WR [STAT:000A3C51] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazier01.nif_230_-24_-27_100 Skyrim.esm [REFR:0008279D] (places WRBrazier01 [STAT:0008278D] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00090D3A] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:0001A271] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,0))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_225_-24_-26_87 Skyrim.esm [REFR:000827CE] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve30up128.nif_273_-12_-19_100 Skyrim.esm [REFR:00089F8A] (places WRWallCurve30Up128 [STAT:00089F89] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128.nif_258_-57_-28_100 Skyrim.esm [REFR:00089F69] (places WRWallStrUp128 [STAT:00089F34] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrterrain\wrhallofdeadplatform01.nif_230_-18_-27_100 Skyrim.esm [REFR:0005071B] (places WRHallOfDeadPlatform01 [STAT:0005071A] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0005275B] (places RockPileM02FieldGrass01WR [STAT:000A3C51] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscaframp01.nif_207_-66_-36_100 Skyrim.esm [REFR:0006B0A0] (places WRScafRamp01 [STAT:00063F9D] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01nohighcol.nif_275_-14_-23_100 Skyrim.esm [REFR:000B9B87] (places WRWallCap01NoHighCol [STAT:00109622] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: XEMI meshes\effects\ambient\fxglowfillrndlitmid.nif_249_-99_-30_44 Skyrim.esm [REFR:00085FCE] (places FXGlowFillRoundMid [STAT:0002EB0E] in GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000E6C7A] (places RockPileS02FieldGrass01 [STAT:000674BB] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstr01.nif_229_-56_-29_100 Skyrim.esm [REFR:00089F49] (places WRWallStr01 [STAT:00089F28] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00085FCE] (places FXGlowFillRoundMid [STAT:0002EB0E] in GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-3))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_299_-44_-26_87 Skyrim.esm [REFR:0008282F] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of [CELL:0001A273] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004D73A] (places RockPileM02FieldGrass01WR [STAT:000A3C51] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00055F9C] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:0001A271] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve45up128.nif_290_-57_-26_100 Skyrim.esm [REFR:00089F6A] (places WRWallCurve45Up128 [STAT:00089F94] in GRUP Cell Temporary Children of [CELL:0001A273] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrjorvaskr01backporch01.nif_286_-41_-22_100 Skyrim.esm [REFR:00040AD4] (places WRJorvaskr01BackPorch01 [STAT:00040AD2] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_279_-12_-18_100 Skyrim.esm [REFR:00089F8B] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_257_-11_-20_87 Skyrim.esm [REFR:000827CF] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_223_-55_-29_100 Skyrim.esm [REFR:00089F4A] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazier01.nif_299_-44_-27_100 Skyrim.esm [REFR:00082830] (places WRBrazier01 [STAT:0008278D] in GRUP Cell Temporary Children of [CELL:0001A273] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrterrain\wrshacksbase02.nif_225_-94_-33_100 Skyrim.esm [REFR:0004D750] (places WRShacksBase02 [STAT:0004D74F] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrterrain\wrgreathouseplatform01.nif_211_-25_-27_100 Skyrim.esm [REFR:00050720] (places WRGreatHousePlatform01 [STAT:0005071F] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrterrain\wrulfberhplatform01.nif_264_-27_-27_100 Skyrim.esm [REFR:000506EE] (places WRUlfberhPlatform01 [STAT:000506ED] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:000B9B88] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltower01.nif_295_-51_-27_100 Skyrim.esm [REFR:00089F6B] (places WRWallTower01 [STAT:00089F33] in GRUP Cell Temporary Children of [CELL:0001A273] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-2))>
[01:27] [BuildReferences] <Debug: XEMI meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif_292_26_-2_100 Skyrim.esm [REFR:0008FC42] (places WRCastleStoneTowerTop01 [STAT:0008FC41] in GRUP Cell Temporary Children of [CELL:0001A271] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve30up128.nif_284_-11_-17_100 Skyrim.esm [REFR:00089F8C] (places WRWallCurve30Up128 [STAT:00089F89] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: XEMI meshes\architecture\whiterun\wrterrain\wrskyforge01.nif_294_-34_-37_100 Skyrim.esm [REFR:0003E769] (places WRSkyForge01 [STAT:0003E740] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif_292_26_-2_100 Skyrim.esm [REFR:0008FC42] (places WRCastleStoneTowerTop01 [STAT:0008FC41] in GRUP Cell Temporary Children of [CELL:0001A271] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00103077] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00071E91] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 3,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrterrain\wrstairsplatform01.nif_263_-47_-31_100 Skyrim.esm [REFR:000510E1] (places WRStairsPlatform01 [STAT:000510E0] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01.nif_294_-34_-37_100 Skyrim.esm [REFR:0003E769] (places WRSkyForge01 [STAT:0003E740] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_234_-57_-28_100 Skyrim.esm [REFR:00089F4B] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve45.nif_301_-45_-27_100 Skyrim.esm [REFR:00089F6C] (places WRWallCurve45 [STAT:00089F2C] in GRUP Cell Temporary Children of [CELL:0001A273] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000587AE] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B9B89] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00108118] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:00071E92] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 8,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Landscape and Water Fixes.esp [REFR:0004CC36] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:001033F4] (places FXWaterfallThin128x128 [MSTT:001033F3] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve30up128.nif_294_-5_-16_100 Skyrim.esm [REFR:00089F8D] (places WRWallCurve30Up128 [STAT:00089F89] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0003EC9E] (places RockPileM01FieldGrass01WR [STAT:000A3C50] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazier01.nif_257_-11_-20_100 Skyrim.esm [REFR:000827D0] (places WRBrazier01 [STAT:0008278D] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:000E6C7C] (places WRPondWallStr01 [STAT:000B9BA0] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrterrain\wrcommonhouseplatform01.nif_221_-43_-31_100 Skyrim.esm [REFR:000510E3] (places WRCommonHousePlatform01 [STAT:000510E2] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128shift128.nif_239_-56_-28_100 Skyrim.esm [REFR:00089F4C] (places WRWallStrUp128Shift128 [STAT:00089F3B] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B9B8A] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0003ECA0] (places RockPileM02FieldGrass01WR [STAT:000A3C51] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrterrain\wrguardhouse01arch01.nif_199_-68_-34_100 Skyrim.esm [REFR:00090D18] (places WRGuardHouse01Arch01 [STAT:00090D17] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00108119] (places RockTundraLand01FieldGrass01 [STAT:0003F926] in GRUP Cell Temporary Children of [CELL:001080D9] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 9,-2))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_247_-9_-23_87 Skyrim.esm [REFR:000827D1] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_301_-39_-27_100 Skyrim.esm [REFR:00089F6D] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve30up128.nif_302_4_-15_100 Skyrim.esm [REFR:00089F8E] (places WRWallCurve30Up128 [STAT:00089F89] in GRUP Cell Temporary Children of [CELL:0001A271] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00090D19] (places FXWaterfallThin128x128 [MSTT:001033F3] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010961C] (places RockShelf01WRDirt [STAT:0010961E] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazier01.nif_247_-9_-23_100 Skyrim.esm [REFR:000827D2] (places WRBrazier01 [STAT:0008278D] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128.nif_267_-58_-28_100 Skyrim.esm [REFR:00089F4D] (places WRWallStrUp128 [STAT:00089F34] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Ignoring -30000 RelightingSkyrim_SSE.esp [REFR:0008279E] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010811A] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:001080D8] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 9,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00090D1B] (places RockPileS01FieldGrass01WR [STAT:000A3C53] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128shift128.nif_301_-33_-27_100 Skyrim.esm [REFR:00089F6E] (places WRWallStrUp128Shift128 [STAT:00089F3B] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000CB126] (places RockPileM01FieldGrass01WR [STAT:000A3C50] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_305_20_-14_100 Skyrim.esm [REFR:00089F8F] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of [CELL:0001A271] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve45up128.nif_268_-75_-31_105 Skyrim.esm [REFR:0006635B] (places WRWallCurve45Up128 [STAT:00089F94] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010961D] (places RockShelf01WRDirt [STAT:0010961E] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_262_-58_-28_100 Skyrim.esm [REFR:00089F4E] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00086011] (places FXWaterfallThin128x128 [MSTT:001033F3] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00090D1C] (places RockPileS01FieldGrass01WR [STAT:000A3C53] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000E6C81] (places WRPondWallStr01 [STAT:000B9BA0] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_272_-71_-31_100 Skyrim.esm [REFR:0006635C] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:000587AF] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve30up128a.nif_255_7_-19_100 Skyrim.esm [REFR:00089F91] (places WRWallCurve30Up128A [STAT:00089F90] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00090D1D] (places RockPileS01FieldGrass01WR [STAT:000A3C53] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010811B] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:00071E92] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 8,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstr01.nif_278_-58_-26_100 Skyrim.esm [REFR:00089F4F] (places WRWallStr01 [STAT:00089F28] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00109624] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Ignoring -30000 RelightingSkyrim_SSE.esp [REFR:0008279F] (places WRBrazier01 [STAT:0008278D] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000E751C] (places FXWaterfallThin128x128 [MSTT:001033F3] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_254_13_-17_100 Skyrim.esm [REFR:00089F92] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128.nif_274_-65_-31_100 Skyrim.esm [REFR:00066363] (places WRWallStrUp128 [STAT:00089F34] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00109625] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Ignoring -30000 RelightingSkyrim_SSE.esp [REFR:00082833] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B9B93] (places RockCliff02Tundra01 [STAT:000A94DA] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000E751D] (places FXWaterfallThin128x128 [MSTT:001033F3] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtowerlarge01.nif_297_-52_-25_100 Skyrim.esm [REFR:00089F72] (places WRScafGuardTowerLarge01 [STAT:000684EB] in GRUP Cell Temporary Children of [CELL:0001A273] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000CB127] (places RockPileM01FieldGrass01WR [STAT:000A3C50] in GRUP Cell Temporary Children of [CELL:0001A271] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:0006B0A5] (places HayMoundL01 [STAT:00031038] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:0010A98F] (places CollisionMarker [STAT:00000021] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_275_-60_-29_100 Skyrim.esm [REFR:00066364] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004CC39] (places RockPileM02FieldGrass01WR [STAT:000A3C51] in GRUP Cell Temporary Children of [CELL:0001A280] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-3))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_284_-58_-26_100 Skyrim.esm [REFR:00089F50] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve30up128a.nif_256_19_-17_100 Skyrim.esm [REFR:00089F93] (places WRWallCurve30Up128A [STAT:00089F90] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_198_-91_-35_100 Skyrim.esm [REFR:00089F2A] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of [CELL:0001A280] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-3))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazier01.nif_218_-74_-35_100 Skyrim.esm [REFR:0008278E] (places WRBrazier01 [STAT:0008278D] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:000FC8F5] (places WRTrellisComplete01Destroyed [STAT:000FC8F4] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01nohighcol.nif_271_-37_-27_100 Skyrim.esm [REFR:00089F73] (places WRWallCap01NoHighCol [STAT:00109622] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000CB128] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:000E7A6A] (places FXWaterfallThin128x128 [MSTT:001033F3] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring -30000 RelightingSkyrim_SSE.esp [REFR:00082834] (places WRBrazierBowl01 [STAT:0008278C] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:000587B0] (places Water1024WR [ACTI:00085FCC] in GRUP Cell Persistent Children of [CELL:0001A270] (in WhiterunWorld "Вайтран" [WRLD:0001A26F]) at 6,-1)>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_213_-11_-26_100 Skyrim.esm [REFR:00089F51] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazierbowl01.nif_204_-77_-36_100 Skyrim.esm [REFR:0008278F] (places WRBrazierBowl01 [STAT:0008278C] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstr01.nif_203_-94_-36_100 Skyrim.esm [REFR:00089F2B] (places WRWallStr01 [STAT:00089F28] in GRUP Cell Temporary Children of [CELL:0001A280] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-3))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve30up128.nif_241_-9_-23_100 Skyrim.esm [REFR:00089F95] (places WRWallCurve30Up128 [STAT:00089F89] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_210_-34_-27_99 Skyrim.esm [REFR:000827A1] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128shift128nohighcol.nif_271_-31_-27_100 Skyrim.esm [REFR:00089F74] (places WRWallStrUp128Shift128NoHighCol [STAT:00109623] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_204_-72_-36_100 Skyrim.esm [REFR:00082790] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010811C] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:00071E92] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 8,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazierbowl01.nif_210_-34_-27_100 Skyrim.esm [REFR:000827A2] (places WRBrazierBowl01 [STAT:0008278C] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_198_-29_-26_100 Skyrim.esm [REFR:00089F52] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of WhiterunWindDistrict01 [CELL:0001A27E] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B9B98] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazierbowl01.nif_204_-72_-36_100 Skyrim.esm [REFR:00082791] (places WRBrazierBowl01 [STAT:0008278C] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:000E7A6B] (places FXWaterfallThin128x128 [MSTT:001033F3] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01nohighcol.nif_272_-26_-25_100 Skyrim.esm [REFR:00089F75] (places WRWallCap01NoHighCol [STAT:00109622] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve60.nif_193_-86_-35_100 Skyrim.esm [REFR:00089F2D] (places WRWallCurve60 [STAT:00089F2E] in GRUP Cell Temporary Children of [CELL:0001A280] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-3))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve30up128a.nif_251_0_-21_113 Skyrim.esm [REFR:00089F96] (places WRWallCurve30Up128A [STAT:00089F90] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:000587B1] (places Water1024WR [ACTI:00085FCC] in GRUP Cell Persistent Children of [CELL:0001A270] (in WhiterunWorld "Вайтран" [WRLD:0001A26F]) at 6,0)>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_194_-40_-27_100 Skyrim.esm [REFR:00089F53] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of WhiterunWindDistrict01 [CELL:0001A27E] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Landscape and Water Fixes.esp [REFR:0004CC3C] (places RockPileS01FieldGrass01WR [STAT:000A3C53] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve45.nif_216_-102_-36_100 Skyrim.esm [REFR:00089F2F] (places WRWallCurve45 [STAT:00089F2C] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B0A8] (places HayMound02 [STAT:0003103A] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_193_-49_-28_100 Skyrim.esm [REFR:00089FEA] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B9B99] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128shift128nohighcol.nif_273_-20_-25_100 Skyrim.esm [REFR:00089F76] (places WRWallStrUp128Shift128NoHighCol [STAT:00109623] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010811D] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:00071E92] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 8,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltower01.nif_202_-17_-26_100 Skyrim.esm [REFR:00089F54] (places WRWallTower01 [STAT:00089F33] in GRUP Cell Temporary Children of WhiterunWindDistrict01 [CELL:0001A27E] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_222_-102_-36_100 Skyrim.esm [REFR:00089F30] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazier01.nif_214_-67_-33_100 Skyrim.esm [REFR:00082793] (places WRBrazier01 [STAT:0008278D] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_268_-9_-19_100 Skyrim.esm [REFR:00089F77] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010811E] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:00071E90] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 8,-1))>
[01:27] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:000FC90A] (places FXSmokeWispsLgVol01 [MSTT:00077777] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_214_-67_-33_87 Skyrim.esm [REFR:00082794] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128.nif_237_-108_-35_100 Skyrim.esm [REFR:00089F31] (places WRWallStrUp128 [STAT:00089F34] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstr01.nif_227_-104_-35_100 Skyrim.esm [REFR:00089F55] (places WRWallStr01 [STAT:00089F28] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010811F] (places RoadStraightLong02 [STAT:00025D61] in GRUP Cell Temporary Children of [CELL:00071E90] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 8,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafstr02.nif_205_-68_-33_100 Skyrim.esm [REFR:0006B0AE] (places WRScafStr02 [STAT:00063F97] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_269_8_-17_87 Skyrim.esm [REFR:000827D7] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Ignoring -30000 RelightingSkyrim_SSE.esp [REFR:00082836] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000E7A6C] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve60.nif_308_14_-14_100 Skyrim.esm [REFR:00089F78] (places WRWallCurve60 [STAT:00089F2E] in GRUP Cell Temporary Children of [CELL:0001A271] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve60.nif_207_-10_-26_100 Skyrim.esm [REFR:00089F56] (places WRWallCurve60 [STAT:00089F2E] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00108120] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00071E93] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 8,-3))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscaframptranstop.nif_205_-60_-33_100 Skyrim.esm [REFR:0006B0AF] (places WRScafRampTransTop [STAT:00063FAA] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrterrain\wrcastlestairs01.nif_248_-26_-31_100 Skyrim.esm [REFR:000B9BAE] (places WRCastleStairs01 [STAT:000B9BAD] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00108121] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of [CELL:00071E93] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 8,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000E7A6D] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_304_9_-14_100 Skyrim.esm [REFR:00089F79] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of [CELL:0001A271] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafstr02.nif_203_-60_-33_100 Skyrim.esm [REFR:0006B0B0] (places WRScafStr02 [STAT:00063F97] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazier01.nif_305_17_-14_100 Skyrim.esm [REFR:000827D8] (places WRBrazier01 [STAT:0008278D] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000E7A6E] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00108122] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of [CELL:00071E93] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 8,-3))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_297_0_-15_100 Skyrim.esm [REFR:00089F7A] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of [CELL:0001A271] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,0))>
[01:27] [BuildReferences] <Debug: Ignoring -30000 RelightingSkyrim_SSE.esp [REFR:00082837] (places WRBrazierBowl01 [STAT:0008278C] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000941E4] (places RockPileM02FieldGrass01WR [STAT:000A3C51] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000D06B9] (places RockPileM02FieldGrass01WR [STAT:000A3C51] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000E7A6F] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_236_-80_-33_88 Skyrim.esm [REFR:000827A5] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00108123] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:0006FF4C] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-4))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B9BBB] (places HayBale01 [STAT:0005B198] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_289_-8_-16_100 Skyrim.esm [REFR:00089F7B] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafstr01.nif_203_-62_-33_100 Skyrim.esm [REFR:0006B0B4] (places WRScafStr01 [STAT:00063F72] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B9BBD] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve60.nif_282_42_-14_100 Skyrim.esm [REFR:00089F7C] (places WRWallCurve60 [STAT:00089F2E] in GRUP Cell Temporary Children of [CELL:0002055D] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazier01.nif_236_-80_-34_100 Skyrim.esm [REFR:000827A6] (places WRBrazier01 [STAT:0008278D] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128.nif_219_-11_-26_100 Skyrim.esm [REFR:00089F57] (places WRWallStrUp128 [STAT:00089F34] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_305_17_-14_87 Skyrim.esm [REFR:000827D9] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazier01.nif_223_-38_-29_100 Skyrim.esm [REFR:00082839] (places WRBrazier01 [STAT:0008278D] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_224_-11_-24_100 Skyrim.esm [REFR:00089F58] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_287_39_-14_100 Skyrim.esm [REFR:00089F7D] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of [CELL:0001A271] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B9BBE] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_223_-38_-28_87 Skyrim.esm [REFR:0008283A] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128.nif_230_-11_-24_100 Skyrim.esm [REFR:00089F59] (places WRWallStrUp128 [STAT:00089F34] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_276_39_-14_100 Skyrim.esm [REFR:00089F7E] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Ignoring -30000 RelightingSkyrim_SSE.esp [REFR:000827A7] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: XEMI meshes\architecture\whiterun\wrbuildings\wrfarmhousewindmill.nif_333_-69_-45_100 Skyrim.esm [REFR:00108124] (places SFarmhouseWindMillDirt02Whiterun [STAT:0001686D] in GRUP Cell Persistent Children of [CELL:0001A270] (in WhiterunWorld "Вайтран" [WRLD:0001A26F]) at 8,-2)>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00108124] (places SFarmhouseWindMillDirt02Whiterun [STAT:0001686D] in GRUP Cell Persistent Children of [CELL:0001A270] (in WhiterunWorld "Вайтран" [WRLD:0001A26F]) at 8,-2)>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_236_-11_-23_100 Skyrim.esm [REFR:00089F5A] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstr01.nif_272_36_-14_100 Skyrim.esm [REFR:00089F7F] (places WRWallStr01 [STAT:00089F28] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: XEMI meshes\architecture\whiterun\wrbuildings\wrhouseshack02.nif_335_-47_-41_100 Skyrim.esm [REFR:00108125] (places WRHouseShack02 [STAT:000A88E7] in GRUP Cell Temporary Children of [CELL:00071E92] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 8,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrhouseshack02.nif_335_-47_-41_100 Skyrim.esm [REFR:00108125] (places WRHouseShack02 [STAT:000A88E7] in GRUP Cell Temporary Children of [CELL:00071E92] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 8,-2))>
[01:27] [BuildReferences] <Debug: Ignoring -30000 RelightingSkyrim_SSE.esp [REFR:000827A8] (places WRBrazierBowl01 [STAT:0008278C] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_268_32_-14_100 Skyrim.esm [REFR:00089F80] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_285_22_7_87 Skyrim.esm [REFR:0008283D] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_245_-4_-21_108 Skyrim.esm [REFR:00089F5B] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_269_-46_-25_87 Skyrim.esm [REFR:000827A9] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazierbowl01.nif_285_22_7_100 Skyrim.esm [REFR:0008283E] (places WRBrazierBowl01 [STAT:0008278C] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128.nif_263_28_-16_100 Skyrim.esm [REFR:00089F81] (places WRWallStrUp128 [STAT:00089F34] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwalltotem01.nif_248_-59_-28_100 Skyrim.esm [REFR:00090D2F] (places WRWallTotem01 [STAT:0003CDF2] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Ignoring -30000 RelightingSkyrim_SSE.esp [REFR:000B5DCA] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BBCDF] (places SilverCandleStick01 [STAT:00086017] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_212_-48_-29_87 Skyrim.esm [REFR:000827DC] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_257_1_-19_100 Skyrim.esm [REFR:00089F5C] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000941EA] (places RockPileS01FieldGrass01WR [STAT:000A3C53] in GRUP Cell Temporary Children of WhiterunWindDistrict01 [CELL:0001A27E] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazier01.nif_269_-46_-25_100 Skyrim.esm [REFR:000827AA] (places WRBrazier01 [STAT:0008278D] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000941EB] (places RockPileS01FieldGrass01WR [STAT:000A3C53] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_269_-37_-25_87 Skyrim.esm [REFR:000827AB] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BBCE0] (places SilverCandleStick01 [STAT:00086017] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_288_19_7_87 Skyrim.esm [REFR:00082840] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of [CELL:0001A271] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazier01.nif_212_-48_-29_100 Skyrim.esm [REFR:000827DD] (places WRBrazier01 [STAT:0008278D] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00089F5D] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BBCE1] (places SilverCandleStick01 [STAT:00086017] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazier01.nif_269_-37_-25_100 Skyrim.esm [REFR:000827AC] (places WRBrazier01 [STAT:0008278D] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_248_-84_-34_87 Skyrim.esm [REFR:000827DE] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-3))>
[01:27] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:000FC8A8] (places WRHouseGreyMane01Destroyed [STAT:000FC8A7] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BBCE2] (places SilverCandleStick01 [STAT:00086017] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Ignoring -30000 RelightingSkyrim_SSE.esp [REFR:000B5DCB] (places WRBrazierBowl01 [STAT:0008278C] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstrup128.nif_193_-44_-28_100 Skyrim.esm [REFR:00089F5E] (places WRWallStrUp128 [STAT:00089F34] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BBCE3] (places SilverCandleStick01 [STAT:00086017] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazierbowl01.nif_248_-84_-34_100 Skyrim.esm [REFR:000827DF] (places WRBrazierBowl01 [STAT:0008278C] in GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-3))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrstablestr01.nif_349_-33_-43_100 Skyrim.esm [REFR:00108126] (places WRStableStr01 [STAT:000627E1] in GRUP Cell Temporary Children of [CELL:00071E90] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 8,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafguardtowerlarge01.nif_200_-16_-24_100 Skyrim.esm [REFR:00089F5F] (places WRScafGuardTowerLarge01 [STAT:000684EB] in GRUP Cell Temporary Children of WhiterunWindDistrict01 [CELL:0001A27E] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BBCE4] (places SilverCandleStick03 [STAT:00086015] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazierbowl01.nif_243_-83_-34_100 Skyrim.esm [REFR:000827E0] (places WRBrazierBowl01 [STAT:0008278C] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrstablestr01.nif_351_-33_-43_100 Skyrim.esm [REFR:00108127] (places WRStableStr01 [STAT:000627E1] in GRUP Cell Temporary Children of [CELL:00071E90] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 8,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BBCE5] (places SilverCandleStick03 [STAT:00086015] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrstablestr01.nif_353_-33_-43_100 Skyrim.esm [REFR:00108128] (places WRStableStr01 [STAT:000627E1] in GRUP Cell Temporary Children of [CELL:00071E90] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 8,-1))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_243_-83_-34_87 Skyrim.esm [REFR:000827E1] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000E7A74] (places RockPileL02FieldGrass01WR [STAT:000A3C54] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BBCE6] (places SilverCandleStick03 [STAT:00086015] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000E7A75] (places RockPileL03FieldGrass01WR [STAT:000A3C52] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BBCE7] (places SilverCandleStick03 [STAT:00086015] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Ignoring -30000 RelightingSkyrim_SSE.esp [REFR:000B5DCD] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00103060] (places MountainCliffSlopeFieldGrass01 [STAT:0006E06B] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazier01.nif_247_-44_-29_100 Skyrim.esm [REFR:000827AF] (places WRBrazier01 [STAT:0008278D] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00103061] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Ignoring -30000 RelightingSkyrim_SSE.esp [REFR:000B5DCF] (places WRBrazierBowl01 [STAT:0008278C] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_247_-44_-29_87 Skyrim.esm [REFR:000827B0] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00103062] (places MountainCliffSlopeFieldGrass01 [STAT:0006E06B] in GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-3))>
[01:27] [BuildReferences] <Debug: Meshes\clutter\statues\statuetalos01.nif_260_-26_-30_223 Skyrim.esm [REFR:000E6C6D] (places StatueTalos01 [STAT:00091712] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazierbowl01.nif_246_-23_-27_100 Skyrim.esm [REFR:000827B1] (places WRBrazierBowl01 [STAT:0008278C] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000E6C6E] (places WRPondWallCor01 [STAT:000B9B9E] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00103063] (places DirtCliffsCornerIn01FieldGrass01 [STAT:0004D715] in GRUP Cell Temporary Children of [CELL:0001A279] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-4))>
[01:27] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:000FC8BC] (places FXSmokeWispsLgVol01 [MSTT:00077777] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_284_-19_-21_87 Skyrim.esm [REFR:000B5DD1] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_246_-23_-27_87 Skyrim.esm [REFR:000827B2] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Landscape and Water Fixes.esp [REFR:000BBCF6] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000E6C6F] (places WRPondWallCor01 [STAT:000B9B9E] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazierbowl01.nif_284_-19_-21_100 Skyrim.esm [REFR:000B5DD2] (places WRBrazierBowl01 [STAT:0008278C] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00103064] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:0001A280] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000E6C70] (places WRPondWallCor01 [STAT:000B9B9E] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:001095F5] (places WRFenceBaseSupport01 [STAT:000A88CB] in GRUP Cell Temporary Children of WhiterunOrigin [CELL:0001A27F] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazierbowl01.nif_250_-23_-27_100 Skyrim.esm [REFR:000827B3] (places WRBrazierBowl01 [STAT:0008278C] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000E6C71] (places WRPondWallStr01 [STAT:000B9BA0] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00103065] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of [CELL:0001A280] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010E391] (places CraftingSmelterMarker1 "Плавильня" [FURN:0009C6CE] in GRUP Cell Temporary Children of [CELL:0001A280] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000E6C72] (places WRPondWallStr01 [STAT:000B9BA0] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000E8090] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_250_-23_-27_87 Skyrim.esm [REFR:000827B4] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Enabled large reference in Update.esm [REFR:000FC8BD] (places FXSmokeWispsLgVol01 [MSTT:00077777] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000E8091] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Initially disabled large reference in unofficial skyrim special edition patch.esp [REFR:00103066] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of WhiterunWindDistrict01 [CELL:0001A27E] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:00103066] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of WhiterunWindDistrict01 [CELL:0001A27E] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000E8092] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring -30000 RelightingSkyrim_SSE.esp [REFR:000B5DD4] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000E6C79] (places RockPileS02FieldGrass01 [STAT:000674BB] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Enabled large reference in unofficial skyrim special edition patch.esp [REFR:00103067] (places MountainCliffSlopeFieldGrass01 [STAT:0006E06B] in GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:00103067] (places MountainCliffSlopeFieldGrass01 [STAT:0006E06B] in GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-3))>
[01:27] [BuildReferences] <Debug: Ignoring -30000 RelightingSkyrim_SSE.esp [REFR:000B5DD5] (places WRBrazierBowl01 [STAT:0008278C] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Update.esm [REFR:0100149F] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:0010E42D] (places CollisionMarker [STAT:00000021] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Initially disabled large reference in Landscape and Water Fixes.esp [REFR:00103068] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Landscape and Water Fixes.esp [REFR:00103068] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers03.nif_293_-20_-21_555 Skyrim.esm [REFR:000B8323] (places FXfireWithEmbersOut [MSTT:0003BD2E] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:0010E42E] (places CollisionMarker [STAT:00000021] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00103069] (places MountainCliffSlopeFieldGrass01 [STAT:0006E06B] in GRUP Cell Temporary Children of [CELL:0001A273] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010306A] (places MountainCliffSlopeFieldGrass01 [STAT:0006E06B] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Update.esm [REFR:010014A0] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010306B] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010306C] (places MountainCliffSlopeFieldGrass01 [STAT:0006E06B] in GRUP Cell Temporary Children of [CELL:0001A27C] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_302_-28_-23_100 Skyrim.esm [REFR:000B832A] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Ignoring injected unofficial skyrim special edition patch.esp [REFR:01900006] (places Axe01 "Колун" [WEAP:0002F2F4] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallstr01.nif_301_-22_-23_100 Skyrim.esm [REFR:000B832B] (places WRWallStr01 [STAT:00089F28] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010E8BC] (places RockPileS01FieldGrass01WR [STAT:000A3C53] in GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-3))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcap01.nif_302_-16_-23_100 Skyrim.esm [REFR:000B832C] (places WRWallCap01 [STAT:00089F29] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010E8BD] (places RockPileS01FieldGrass01WR [STAT:000A3C53] in GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-3))>
[01:27] [BuildReferences] <Debug: Ignoring injected unofficial skyrim special edition patch.esp [REFR:01900007] (places Axe01 "Колун" [WEAP:0002F2F4] in GRUP Cell Temporary Children of WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-3))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallcurve45.nif_302_-11_-23_100 Skyrim.esm [REFR:000B832D] (places WRWallCurve45 [STAT:00089F2C] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:0010E995] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring -30000 RelightingSkyrim_SSE.esp [REFR:000B8330] (places WRBrazierBowl01 [STAT:0008278C] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Ignoring -30000 RelightingSkyrim_SSE.esp [REFR:000B8331] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010EC7F] (places RockPileM02FieldGrass01WR [STAT:000A3C51] in GRUP Cell Temporary Children of [CELL:0001A280] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010306D] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:0001A27C] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,0))>
[01:27] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:000FC8D6] (places WRHouseShack01Destroyed [STAT:000FC8D5] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: XEMI meshes\architecture\whiterun\wrbuildings\wrhouseshack01destroyed.nif_257_-50_-30_100 Skyrim.esm [REFR:000FC8D6] (places WRHouseShack01Destroyed [STAT:000FC8D5] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010306E] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:0001A27C] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010306F] (places MountainCliffSlopeFieldGrass01 [STAT:0006E06B] in GRUP Cell Temporary Children of [CELL:0001A27D] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00103070] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of WhiterunWindDistrict01 [CELL:0001A27E] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,-1))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafstr02.nif_267_-29_-28_100 Skyrim.esm [REFR:000FC8D9] (places WRScafStr02 [STAT:00063F97] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:000B96D5] (places RockPileS02FieldGrass01 [STAT:000674BB] in GRUP Cell Temporary Children of WhiterunPlainsDistrict04 [CELL:0001A276] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00103071] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:0001A27D] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 4,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafstr01.nif_265_-31_-28_100 Skyrim.esm [REFR:000FC8DA] (places WRScafStr01 [STAT:00063F72] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00103072] (places RockAnimalDen [STAT:000AD24E] in GRUP Cell Temporary Children of [CELL:0001A27C] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscaframptranstop.nif_265_-33_-28_100 Skyrim.esm [REFR:000FC8DB] (places WRScafRampTransTop [STAT:00063FAA] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00103073] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of [CELL:0001A27C] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\tents\smallnordictent01.nif_266_-29_-28_100 Skyrim.esm [REFR:000FC8DC] (places NorTentSmall [STAT:000800E2] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00103074] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafstr02.nif_267_-31_-28_100 Skyrim.esm [REFR:000FC8DD] (places WRScafStr02 [STAT:00063F97] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00103075] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00071E75] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,2))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrscaffold\wrscafstr01.nif_265_-29_-28_100 Skyrim.esm [REFR:000FC8DE] (places WRScafStr01 [STAT:00063F72] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00103076] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00071E8D] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 3,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID ccBGSSSE001-Fish.esm [REFR:05000992] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:0701AA05] (places RockPileS01FieldGrass01WR [STAT:000A3C53] in GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-3))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:0701AA08] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:070A265A] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:070A265B] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:070A776B] (places RockPileS01FieldGrass01WR [STAT:000A3C53] in GRUP Cell Temporary Children of WhiterunWindDistrict03 [CELL:0001A275] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:072601C3] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_cheap.nif_274_3_-17_87 RelightingSkyrim_SSE.esp [REFR:2E199676] (places FXfireWithEmbers01_Cheap [MSTT:000CD824] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazier01.nif_274_3_-17_100 RelightingSkyrim_SSE.esp [REFR:2E199677] (places WRBrazier01 [STAT:0008278D] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrclutter\wrbrazier01.nif_269_8_-17_100 RelightingSkyrim_SSE.esp [REFR:2E1FEA97] (places WRBrazier01 [STAT:0008278D] in GRUP Cell Temporary Children of [CELL:0001A274] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 6,0))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Landscape and Water Fixes.esp [REFR:FE004EE4] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of WhiterunWindDistrict02 [CELL:0001A27B] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-1))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Landscape and Water Fixes.esp [REFR:FE004EF7] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 5,-2))>
[01:27] [BuildReferences] <Debug: Ignoring Editor ID Landscape and Water Fixes.esp [REFR:FE004F57] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:0001A271] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,0))>
[01:27] [ApplyReferenceRules] <Debug: Processing 271 reference rules>
[01:27] [BuildReferences] <Debug: Gathering references for Skyrim.esm WindhelmWorld "Виндхельм" [WRLD:0001691D]>
[01:27] [LoadRecords] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_WildEdit_Ignore.txt>
[01:27] [LoadRecords] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_WildEdit_Ignore.txt>
[01:27] [BuildCells] <Debug: Gathering cells WindhelmWorld Skyrim.esm WindhelmWorld "Виндхельм" [WRLD:0001691D]>
[01:28] [BuildCells] <Debug: Found 253 large references>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0001E793] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0001E7B6] (places RockS03Snow [STAT:000658FD] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\windhelm\whhjerim1.nif_1299_416_-113_100 Skyrim.esm [REFR:0001ECFB] (places WHHjerim1 [STAT:000F3D0A] in GRUP Cell Temporary Children of [CELL:00038384] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,10))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whhjerim1.nif_1299_416_-113_100 Skyrim.esm [REFR:0001ECFB] (places WHHjerim1 [STAT:000F3D0A] in GRUP Cell Temporary Children of [CELL:00038384] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,10))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whgrayquarter06.nif_1388_390_-125_100 Skyrim.esm [REFR:0001F049] (places WHgrayquarter06 [STAT:0001EFED] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0003848A] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000383C3] (places SnowDriftL04 [STAT:00060223] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whstonequarter.nif_1367_371_-124_100 Skyrim.esm [REFR:00042624] (places WHstonequarter [STAT:000B3B77] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00046289] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004FC1A] (places MountainCliffSm01_HeavySN [STAT:00050DC0] in GRUP Cell Temporary Children of [CELL:0005DA2E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 30,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000384F9] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whgrayquarter03.nif_1388_405_-125_100 Skyrim.esm [REFR:0001F045] (places WHgrayquarter03 [STAT:0001EFFC] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000462D2] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004FE04] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:0004FA2A] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 30,11))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whgqground.nif_1385_390_-125_100 Skyrim.esm [REFR:0005E970] (places WHgqground [STAT:000B3B76] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004FC23] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of [CELL:0004FA31] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 29,9))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\windhelm\whcandlehearthinn.nif_1347_374_-119_100 Skyrim.esm [REFR:000383AA] (places WHCandlehearthInn [STAT:00037E42] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whgrayquarter04.nif_1388_390_-125_100 Skyrim.esm [REFR:0001F046] (places WHgrayquarter04 [STAT:0001EFF3] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004FE17] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:0004F8C8] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,11))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whlanddead3.nif_1320_376_-122_100 Skyrim.esm [REFR:00038470] (places WHlanddead3 [STAT:0003846F] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whcandlehearthinn.nif_1347_374_-119_100 Skyrim.esm [REFR:000383AA] (places WHCandlehearthInn [STAT:00037E42] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00038667] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004FC29] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:0004FA31] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 29,9))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\windhelm\whtempletalos.nif_1326_387_-125_100 Skyrim.esm [REFR:000383AF] (places WHtempletalos [STAT:00058C73] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004FE18] (places MountainRidge01_HeavySN [STAT:0005205B] in GRUP Cell Temporary Children of [CELL:0004F8A0] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,12))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whgrayquarter05.nif_1388_390_-126_100 Skyrim.esm [REFR:0001F047] (places WHgrayquarter05 [STAT:0001EFEE] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00038471] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whtempletalos.nif_1326_387_-125_100 Skyrim.esm [REFR:000383AF] (places WHtempletalos [STAT:00058C73] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0003867E] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004FC35] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:0004FA2D] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 30,10))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\windhelm\whpalace2.nif_1349_424_-103_148 Skyrim.esm [REFR:00058ABF] (places WHpalace2 [STAT:00058982] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00038473] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\windhelm\whbrunwulf.nif_1364_364_-120_100 Skyrim.esm [REFR:000237FD] (places WHBrunwulf [STAT:000812A1] in GRUP Cell Temporary Children of [CELL:0003837F] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,8))>
[01:28] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:000383C2] (places WHmarket02 [STAT:0003839F] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whbrunwulf.nif_1364_364_-120_100 Skyrim.esm [REFR:000237FD] (places WHBrunwulf [STAT:000812A1] in GRUP Cell Temporary Children of [CELL:0003837F] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whpalace2.nif_1349_424_-103_148 Skyrim.esm [REFR:00058ABF] (places WHpalace2 [STAT:00058982] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\windhelm\whmarket02.nif_1314_364_-122_101 Skyrim.esm [REFR:000383C2] (places WHmarket02 [STAT:0003839F] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00046287] (places SnowDriftL01 [STAT:0006021D] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whmarket02.nif_1314_364_-122_101 Skyrim.esm [REFR:000383C2] (places WHmarket02 [STAT:0003839F] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whshorttower.nif_1406_365_-120_73 Skyrim.esm [REFR:0009A361] (places WHshorttower [STAT:0009A359] in GRUP Cell Temporary Children of [CELL:0003837B] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00038474] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004FE75] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:0004F89F] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,12))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprison01.nif_1368_406_-117_100 Skyrim.esm [REFR:00069D95] (places WHprison01 [STAT:00093AA7] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000AEEA7] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whlandfront.nif_1348_364_-123_100 Skyrim.esm [REFR:0004E413] (places WHlandfront [STAT:000AEEB6] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004FCE4] (places MountainRidge02_Heavy_SN [STAT:0005304E] in GRUP Cell Temporary Children of [CELL:0004FA32] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 28,11))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00046288] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3B35] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_1340_390_-121_107 Skyrim.esm [REFR:00093A98] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\windhelm\whpalace3.nif_1348_443_-103_148 Skyrim.esm [REFR:00058ACC] (places Whpalace3 [STAT:00058AA3] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3B5C] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000383CF] (places SnowDriftSm02 [STAT:0007F949] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whpalace3.nif_1348_443_-103_148 Skyrim.esm [REFR:00058ACC] (places Whpalace3 [STAT:00058AA3] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\windhelm\wharetino.nif_1368_382_-118_100 Skyrim.esm [REFR:0004B713] (places WHaretino [STAT:000C0C2D] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004FD96] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of [CELL:0004FA30] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 29,10))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3B38] (places SnowDriftL04 [STAT:00060223] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\wharetino.nif_1368_382_-118_100 Skyrim.esm [REFR:0004B713] (places WHaretino [STAT:000C0C2D] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
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[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004FEA5] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of [CELL:0004F8A0] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,12))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whshorttower.nif_1411_390_-120_73 Skyrim.esm [REFR:0009A363] (places WHshorttower [STAT:0009A359] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\windhelm\whpalace4.nif_1349_443_-96_148 Skyrim.esm [REFR:00058AD4] (places WHpalace4 [STAT:00058AA6] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\windhelm\whstonequarterhouses01.nif_1373_352_-121_100 Skyrim.esm [REFR:0004B715] (places WHstonequarterhouses01 [STAT:000A8A15] in GRUP Cell Temporary Children of [CELL:0003837F] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000383D2] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whmarket03.nif_1314_364_-122_100 Skyrim.esm [REFR:0003842E] (places WHmarket03 [STAT:0003842D] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
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[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whstonequarterhouses01.nif_1373_352_-121_100 Skyrim.esm [REFR:0004B715] (places WHstonequarterhouses01 [STAT:000A8A15] in GRUP Cell Temporary Children of [CELL:0003837F] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3B39] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_1340_385_-121_103 Skyrim.esm [REFR:00093A99] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whpalace4.nif_1349_443_-96_148 Skyrim.esm [REFR:00058AD4] (places WHpalace4 [STAT:00058AA6] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whshorttower.nif_1412_399_-121_73 Skyrim.esm [REFR:0009A364] (places WHshorttower [STAT:0009A359] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whstonequarter2.nif_1367_371_-123_100 Skyrim.esm [REFR:0004E415] (places WHstonequarter2 [STAT:000B3B30] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whvalunstrad2.nif_1306_398_-121_100 Skyrim.esm [REFR:000B8022] (places WHvalunstrad2 [STAT:000B8020] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\windhelm\whpalace5.nif_1349_443_-90_148 Skyrim.esm [REFR:00058AF8] (places WHpalace5 [STAT:000589C0] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whwallwulfharth.nif_1339_369_-121_100 Skyrim.esm [REFR:00078A95] (places Whwallwulfharth [STAT:00078A9A] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whmarket01.nif_1314_364_-122_100 Skyrim.esm [REFR:00052585] (places WHmarket01 [STAT:000383A4] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3B3A] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\windhelm\whpalace1.nif_1349_424_-102_148 Skyrim.esm [REFR:0003843D] (places WHpalace1 [STAT:0005896D] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whpalace5.nif_1349_443_-90_148 Skyrim.esm [REFR:00058AF8] (places WHpalace5 [STAT:000589C0] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whpalace1.nif_1349_424_-102_148 Skyrim.esm [REFR:0003843D] (places WHpalace1 [STAT:0005896D] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whshorttower.nif_1298_354_-116_87 Skyrim.esm [REFR:0009A365] (places WHshorttower [STAT:0009A359] in GRUP Cell Temporary Children of WindhelmMarketplaceExterior [CELL:00052580] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,8))>
[01:28] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_1340_375_-122_84 Skyrim.esm [REFR:00093A9B] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004FA97] (places MountainCliff04_HeavySN [STAT:00027DDC] in GRUP Cell Temporary Children of [CELL:00038384] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,10))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B8023] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC44] (places RuinsFloorCandleLampSmallOn02 [STAT:000368C2] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\windhelm\whclanshattershield.nif_1301_395_-116_100 Skyrim.esm [REFR:0005DA32] (places WHCLanshattershield [STAT:000F3D0C] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whshorttower.nif_1298_354_-119_116 Skyrim.esm [REFR:0009A366] (places WHshorttower [STAT:0009A359] in GRUP Cell Temporary Children of WindhelmMarketplaceExterior [CELL:00052580] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whclanshattershield.nif_1301_395_-116_100 Skyrim.esm [REFR:0005DA32] (places WHCLanshattershield [STAT:000F3D0C] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whcenter.nif_1349_397_-120_100 Skyrim.esm [REFR:00055932] (places WHcenter [STAT:00077DC1] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC45] (places RuinsFloorCandleLampSmallOn [STAT:000368B8] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B8024] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004FBEA] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:0004FA2C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,12))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whmaingatesteps.nif_1350_346_-120_100 Skyrim.esm [REFR:0009F27F] (places WHmaingatesteps [STAT:0009F27D] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:000B3B3C] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:0003837F] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whmaingate.nif_1350_346_-120_100 Skyrim.esm [REFR:0009A272] (places WHmaingate [STAT:0009A53E] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004FE03] (places MountainPeak02_HeavySN [STAT:00046031] in GRUP Cell Temporary Children of [CELL:0004F8C3] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,12))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000AEEAC] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC46] (places RuinsFloorCandleLampSmallOn [STAT:000368B8] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004FC19] (places MountainRidge01_HeavySN [STAT:0005205B] in GRUP Cell Temporary Children of [CELL:0004FA2D] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 30,10))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B8025] (places SnowDriftL01 [STAT:0006021D] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\windhelm\whmarket04.nif_1314_364_-122_100 Skyrim.esm [REFR:00038452] (places WHmarket04 [STAT:0003842C] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B808B] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:0003837F] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC47] (places RuinsFloorCandleLampSmallOn [STAT:000368B8] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whmarket04.nif_1314_364_-122_100 Skyrim.esm [REFR:00038452] (places WHmarket04 [STAT:0003842C] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000A17CD] (places WHgate4 [STAT:000B45D2] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0009A2AA] (places SnowDriftL04 [STAT:00060223] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC48] (places RuinsFloorCandleLampSmallOn [STAT:000368B8] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Enabled large reference in unofficial skyrim special edition patch.esp [REFR:0005DA33] (places WHclancruelsea [STAT:000C0C2F] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B8027] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B808C] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\windhelm\whclancruelsea.nif_1317_418_-114_100 Skyrim.esm [REFR:0005DA33] (places WHclancruelsea [STAT:000C0C2F] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whclancruelsea.nif_1317_418_-114_100 Skyrim.esm [REFR:0005DA33] (places WHclancruelsea [STAT:000C0C2F] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC49] (places RuinsFloorCandleLampSmallOn02 [STAT:000368C2] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000A17D3] (places WHDoorFrontGate "Дверь" [DOOR:0009F27C] in GRUP Cell Persistent Children of [CELL:0001691F] (in WindhelmWorld "Виндхельм" [WRLD:0001691D]) at 33,9)>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whcenter5.nif_1349_397_-120_100 Skyrim.esm [REFR:00058C71] (places WHcenter5 [STAT:00058B7C] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B8028] (places SnowDriftSm02 [STAT:0007F949] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:000B3B3D] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:0003837F] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC4A] (places RuinsFloorCandleLampSmallOn02 [STAT:000368C2] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC27] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00077DBC] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC4B] (places RuinsFloorCandleLampSmallOn02 [STAT:000368C2] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\windhelm\whviolagiorano.nif_1326_397_-112_100 Skyrim.esm [REFR:0005DA38] (places WHViolaGiordano [STAT:000C0C2E] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B8029] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whviolagiorano.nif_1326_397_-112_100 Skyrim.esm [REFR:0005DA38] (places WHViolaGiordano [STAT:000C0C2E] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whcenter6.nif_1349_397_-120_100 Skyrim.esm [REFR:00058C72] (places WHcenter6 [STAT:00058C51] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC28] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_1349_405_-119_157 Skyrim.esm [REFR:000B3B3E] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00077DBD] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC4C] (places RuinsFloorCandleLampSmallOn02 [STAT:000368C2] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B802B] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\windhelm\whtempletalos2.nif_1326_387_-125_100 Skyrim.esm [REFR:00058C77] (places WHtempletalos2 [STAT:00058C74] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whtempletalos2.nif_1326_387_-125_100 Skyrim.esm [REFR:00058C77] (places WHtempletalos2 [STAT:00058C74] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC4D] (places RuinsFloorCandleLampSmallOn [STAT:000368B8] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC29] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whgrayquarter01.nif_1388_390_-125_100 Skyrim.esm [REFR:0005E96E] (places WHgrayquarter01 [STAT:0001F00A] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Landscape and Water Fixes.esp [REFR:0009A2E1] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_1352_349_-124_118 Skyrim.esm [REFR:00093A8C] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of [CELL:0003837F] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:00077DBE] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\windhelm\whtempletalos3.nif_1326_387_-125_100 Skyrim.esm [REFR:00058C78] (places WHtempletalos3 [STAT:00058C76] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whtempletalos3.nif_1326_387_-125_100 Skyrim.esm [REFR:00058C78] (places WHtempletalos3 [STAT:00058C76] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID SB_WindhelmEntrance.esp [REFR:00055FCA] (places WHDoorFrontGate "Дверь" [DOOR:0009F27C] in GRUP Cell Persistent Children of [CELL:0001691F] (in WindhelmWorld "Виндхельм" [WRLD:0001691D]) at 32,8)>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B804D] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC2A] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00077DBF] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_1348_349_-123_118 Skyrim.esm [REFR:00093A8D] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0009A31B] (places MountainCliff03_HeavySN [STAT:00027DDA] in GRUP Cell Temporary Children of [CELL:0008128E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,11))>
[01:28] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00058C79] (places WHtempletalos4 [STAT:00058C75] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC2B] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\windhelm\whtempletalos4.nif_1326_387_-125_100 Skyrim.esm [REFR:00058C79] (places WHtempletalos4 [STAT:00058C75] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whtempletalos4.nif_1326_387_-125_100 Skyrim.esm [REFR:00058C79] (places WHtempletalos4 [STAT:00058C75] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_1349_415_-118_157 Skyrim.esm [REFR:000B3B40] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC2C] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whshorttower.nif_1406_365_-123_100 Skyrim.esm [REFR:0009A35B] (places WHshorttower [STAT:0009A359] in GRUP Cell Temporary Children of [CELL:0003837B] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,8))>
[01:28] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_1331_359_-124_100 Skyrim.esm [REFR:00093A91] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC2D] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whshorttower.nif_1411_381_-124_100 Skyrim.esm [REFR:0009A35D] (places WHshorttower [STAT:0009A359] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC2E] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_1349_425_-118_157 Skyrim.esm [REFR:000B3B42] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC2F] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whlandfront2.nif_1348_364_-123_100 Skyrim.esm [REFR:000AEEB7] (places WHlandfront2 [STAT:000AEEB0] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whshorttower.nif_1411_390_-123_100 Skyrim.esm [REFR:0009A35E] (places WHshorttower [STAT:0009A359] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DF82E] (places WHouterwallstatue01 [STAT:000DF12E] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC56] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DF831] (places WHouterwallstatue01 [STAT:000DF12E] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3B45] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:000C5160] (places FXSmokeWispsLgVol01 [MSTT:00077777] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whshorttower.nif_1412_399_-124_100 Skyrim.esm [REFR:0009A35F] (places WHshorttower [STAT:0009A359] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_1355_390_-122_116 Skyrim.esm [REFR:00093A95] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC57] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:000C5161] (places FXSmokeWispsLgVol01 [MSTT:00077777] in GRUP Cell Persistent Children of [CELL:0001691F] (in WindhelmWorld "Виндхельм" [WRLD:0001691D]) at 32,9)>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3B46] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Ignoring -30000 RelightingSkyrim_SSE.esp [REFR:000DF0BE] (places FXfireWithEmbersLogs01 [MSTT:0004318B] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whlanddead1.nif_1320_376_-122_100 Skyrim.esm [REFR:000BAC72] (places WHlanddead1 [STAT:000BAC8D] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whshorttower.nif_1411_381_-121_73 Skyrim.esm [REFR:0009A360] (places WHshorttower [STAT:0009A359] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:000C5162] (places FXSmokeWispsLgVol01 [MSTT:00077777] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_1312_410_-115_54 Skyrim.esm [REFR:000B8073] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC34] (places RuinsFloorCandleLampSmallOn [STAT:000368B8] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3B47] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC73] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:000C5163] (places FXSmokeWispsLgVol01 [MSTT:00077777] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_1352_399_-119_119 Skyrim.esm [REFR:00078A25] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:000DF0C1] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC35] (places RuinsFloorCandleLampSmallOn [STAT:000368B8] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC74] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1295_369_-131_100 Skyrim.esm [REFR:000DF846] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC36] (places RuinsFloorCandleLampSmallOn [STAT:000368B8] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_1309_410_-115_54 Skyrim.esm [REFR:000B8075] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of [CELL:00038384] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,10))>
[01:28] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:000C5164] (places FXSmokeWispsLgVol01 [MSTT:00077777] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00101FC4] (places CivilWarRubble04WH [STAT:00101F8B] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:000C5165] (places FXSmokeWispsLgVol01 [MSTT:00077777] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC37] (places RuinsFloorCandleLampSmallOn [STAT:000368B8] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1295_374_-131_100 Skyrim.esm [REFR:000DF847] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00101FC5] (places BFXFireVol01 [MSTT:000D61B6] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Landscape and Water Fixes.esp [REFR:000BAC76] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_1308_414_-115_54 Skyrim.esm [REFR:000B8077] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of [CELL:00038384] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,10))>
[01:28] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:000C5166] (places FXSmokeWispsLgVol01 [MSTT:00077777] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_1346_399_-119_119 Skyrim.esm [REFR:00078A27] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC38] (places RuinsFloorCandleLampSmallOn02 [STAT:000368C2] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC77] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1295_380_-131_100 Skyrim.esm [REFR:000DF848] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC39] (places RuinsFloorCandleLampSmallOn02 [STAT:000368C2] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:000C5167] (places FXSmokeWispsLgVol01 [MSTT:00077777] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC78] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_1313_414_-115_54 Skyrim.esm [REFR:000B8079] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1295_385_-131_100 Skyrim.esm [REFR:000DF849] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC3A] (places RuinsFloorCandleLampSmallOn02 [STAT:000368C2] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:27] [WindhelmWorld] Processing 1840 references
[01:28] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00101FCC] (places BFXFireVol01 [MSTT:000D61B6] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC79] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC9B] (places SnowDriftSm02 [STAT:0007F949] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3B71] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC7A] (places RuinsFloorCandleLampSmallOn [STAT:000368B8] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1295_390_-131_100 Skyrim.esm [REFR:000DF84A] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC3B] (places RuinsFloorCandleLampSmallOn [STAT:000368B8] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00101FD1] (places WHmarket02Destroyed [STAT:00101FD0] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC9C] (places SnowDriftSm02 [STAT:0007F949] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_1308_418_-115_54 Skyrim.esm [REFR:000B807B] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of [CELL:00038384] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,10))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\windhelm\whmarket02destroyed.nif_1314_364_-122_101 Skyrim.esm [REFR:00101FD1] (places WHmarket02Destroyed [STAT:00101FD0] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC7B] (places RuinsFloorCandleLampSmallOn [STAT:000368B8] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010D3B7] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC3C] (places RuinsFloorCandleLampSmallOn [STAT:000368B8] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1409_396_-137_100 Skyrim.esm [REFR:000EBECF] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3B72] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1294_403_-131_100 Skyrim.esm [REFR:000DF855] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC9D] (places SnowDriftSm02 [STAT:0007F949] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC3D] (places RuinsFloorCandleLampSmallOn [STAT:000368B8] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B8061] (places SnowDriftL04 [STAT:00060223] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\windhelm\whtempletalos4destroyed.nif_1326_387_-125_100 Skyrim.esm [REFR:00101FDC] (places WHtempletalos4Destroyed [STAT:00101FDB] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1409_401_-137_100 Skyrim.esm [REFR:000EBED0] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC3E] (places RuinsFloorCandleLampSmallOn [STAT:000368B8] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1343_351_-133_100 Skyrim.esm [REFR:000DF857] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_1356_373_-123_100 Skyrim.esm [REFR:000AEE9C] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_1308_397_-118_54 Skyrim.esm [REFR:000B807D] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC3F] (places RuinsFloorCandleLampSmallOn [STAT:000368B8] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Enabled large reference in HearthFires.esm [REFR:00101FE5] (places WHclancruelseaDestroyed [STAT:00101FE4] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DF859] (places WHouterwallstatue01 [STAT:000DF12E] in GRUP Cell Temporary Children of [CELL:00038384] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,10))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B45DF] (places RockCliff04Snow [STAT:00024C94] in GRUP Cell Temporary Children of [CELL:0003837F] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1402_404_-137_100 Skyrim.esm [REFR:000EBED1] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\windhelm\whclancruelseadestroyed.nif_1317_418_-114_100 Skyrim.esm [REFR:00101FE5] (places WHclancruelseaDestroyed [STAT:00101FE4] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC40] (places RuinsFloorCandleLampSmallOn [STAT:000368B8] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DF85A] (places WHouterwallstatue01 [STAT:000DF12E] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC41] (places RuinsFloorCandleLampSmallOn02 [STAT:000368C2] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1407_404_-137_100 Skyrim.esm [REFR:000EBED2] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_1308_394_-118_54 Skyrim.esm [REFR:000B807F] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DF85B] (places WHouterwallstatue01 [STAT:000DF12E] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3B26] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:0003837F] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC42] (places RuinsFloorCandleLampSmallOn02 [STAT:000368C2] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3B27] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC7C] (places RuinsFloorCandleLampSmallOn02 [STAT:000368C2] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC43] (places RuinsFloorCandleLampSmallOn02 [STAT:000368C2] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00101FEC] (places CivilWarRubble04WH [STAT:00101F8B] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC7D] (places RuinsFloorCandleLampSmallOn02 [STAT:000368C2] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_1314_394_-118_54 Skyrim.esm [REFR:000B8081] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC7E] (places RuinsFloorCandleLampSmallOn02 [STAT:000368C2] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00101FF3] (places BFXFireVol01 [MSTT:000D61B6] in GRUP Cell Temporary Children of WindhelmPitExterior [CELL:0003837D] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,10))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1311_428_-127_100 Skyrim.esm [REFR:000DF86A] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC7F] (places RuinsFloorCandleLampSmallOn [STAT:000368B8] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Swapped [REFR:000F3CE7] (places Rag01 [MSTT:0006E7A4] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8)) to PickTheUnpickable.esp PTU_Misc_Rag01 "Салфетка" [MISC:FE040825]>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3B29] (places SnowDriftL04 [STAT:00060223] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_1314_397_-118_54 Skyrim.esm [REFR:000B8083] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC80] (places RuinsFloorCandleLampSmallOn [STAT:000368B8] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000AEEA1] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1316_428_-127_100 Skyrim.esm [REFR:000DF86B] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00101FF8] (places CollisionMarker [STAT:00000021] in GRUP Cell Temporary Children of WindhelmPitExterior [CELL:0003837D] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,10))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC81] (places RuinsFloorCandleLampSmallOn02 [STAT:000368C2] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000AEEA3] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000BAC82] (places RuinsFloorCandleLampSmallOn [STAT:000368B8] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000AEEA5] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:000B45E0] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Swapped [REFR:000F3CEE] (places RuinsPot06 [MSTT:0003BC48] in GRUP Cell Temporary Children of WindhelmMarketplaceExterior [CELL:00052580] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,8)) to PickTheUnpickable.esp PTU_Misc_RuinsPot06 "Ваза" [MISC:FE040801]>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1322_428_-127_100 Skyrim.esm [REFR:000DF8BD] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010E392] (places CraftingSmelterMarker1 "Плавильня" [FURN:0009C6CE] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1327_428_-127_100 Skyrim.esm [REFR:000DF8BE] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Ignoring injected unofficial skyrim special edition patch.esp [REFR:01900004] (places Axe01 "Колун" [WEAP:0002F2F4] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:000B45E1] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1332_428_-127_100 Skyrim.esm [REFR:000DF8C1] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1306_428_-127_100 Skyrim.esm [REFR:000DF8C5] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of [CELL:00038384] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,10))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall03.nif_1406_405_-134_100 Skyrim.esm [REFR:000DF0E1] (places WHprisonwall03 [STAT:000DF0E0] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:000B45E2] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:0003837F] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1290_409_-129_100 Skyrim.esm [REFR:000DF8C6] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall03.nif_1414_397_-134_100 Skyrim.esm [REFR:000DF0E2] (places WHprisonwall03 [STAT:000DF0E0] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall05.nif_1293_428_-127_100 Skyrim.esm [REFR:000DF8CA] (places WHprisonwall05 [STAT:000DF0E5] in GRUP Cell Temporary Children of [CELL:00038384] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,10))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall04.nif_1409_378_-137_100 Skyrim.esm [REFR:000DF0E6] (places WHprisonwall04 [STAT:000DF0E3] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DF942] (places WHouterwallstatue01 [STAT:000DF12E] in GRUP Cell Temporary Children of WindhelmPitExterior [CELL:0003837D] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,10))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall03.nif_1409_386_-137_100 Skyrim.esm [REFR:000DF0E9] (places WHprisonwall03 [STAT:000DF0E0] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DF943] (places WHouterwallstatue01 [STAT:000DF12E] in GRUP Cell Temporary Children of [CELL:0003837A] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,10))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Landscape and Water Fixes.esp [REFR:000AEEA6] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:0003837F] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1335_400_-133_100 Skyrim.esm [REFR:000EF93B] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DF953] (places WHouterwallstatue01 [STAT:000DF12E] in GRUP Cell Temporary Children of [CELL:0003837A] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,10))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall04.nif_1414_405_-134_100 Skyrim.esm [REFR:000DF0EA] (places WHprisonwall04 [STAT:000DF0E3] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: XEMI meshes\effects\ambient\fxglowfillrndlitmid.nif_1350_363_-122_58 Skyrim.esm [REFR:000B3B31] (places FXGlowFillRoundMid [STAT:0002EB0E] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3B31] (places FXGlowFillRoundMid [STAT:0002EB0E] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DF958] (places WHouterwallstatue01 [STAT:000DF12E] in GRUP Cell Temporary Children of [CELL:0003837A] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,10))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall02.nif_1414_392_-134_100 Skyrim.esm [REFR:000DF0EB] (places WHprisonwall02 [STAT:000DEF1F] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: XEMI meshes\effects\ambient\fxglowfillrndlitmid.nif_1349_358_-123_61 Skyrim.esm [REFR:000B3B32] (places FXGlowFillRoundMid [STAT:0002EB0E] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3B32] (places FXGlowFillRoundMid [STAT:0002EB0E] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall02.nif_1414_387_-134_100 Skyrim.esm [REFR:000DF0EC] (places WHprisonwall02 [STAT:000DEF1F] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: XEMI meshes\effects\ambient\fxglowfillrndlitbrt.nif_1351_366_-119_70 Skyrim.esm [REFR:000B3B33] (places FXGlowFillRoundBrt [STAT:0002EB11] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3B33] (places FXGlowFillRoundBrt [STAT:0002EB11] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: XEMI meshes\effects\ambient\fxglowfillrndlitbrt.nif_1349_366_-119_70 Skyrim.esm [REFR:000B3B34] (places FXGlowFillRoundBrt [STAT:0002EB11] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3B34] (places FXGlowFillRoundBrt [STAT:0002EB11] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall02.nif_1414_382_-134_100 Skyrim.esm [REFR:000DF0ED] (places WHprisonwall02 [STAT:000DEF1F] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3B5B] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall06.nif_1414_377_-134_100 Skyrim.esm [REFR:000DF0EE] (places WHprisonwall06 [STAT:000DF0EF] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall07.nif_1396_404_-137_100 Skyrim.esm [REFR:000DF125] (places WHprisonwall07 [STAT:000DF0F0] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1373_344_-132_100 Skyrim.esm [REFR:000DF129] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of [CELL:0003837F] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall06.nif_1368_344_-132_100 Skyrim.esm [REFR:000DF12B] (places WHprisonwall06 [STAT:000DF0EF] in GRUP Cell Temporary Children of [CELL:0003837F] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall07.nif_1378_344_-132_100 Skyrim.esm [REFR:000DF12C] (places WHprisonwall07 [STAT:000DF0F0] in GRUP Cell Temporary Children of [CELL:0003837F] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DF17A] (places WHouterwallstatue01 [STAT:000DF12E] in GRUP Cell Temporary Children of [CELL:0003837F] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whlandfront3.nif_1348_364_-123_100 Skyrim.esm [REFR:000DEEE8] (places WHlandfront3 [STAT:000DEEE9] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DF1D0] (places WHouterwallstatue01 [STAT:000DF12E] in GRUP Cell Temporary Children of [CELL:0003837F] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whlandfront4.nif_1348_364_-123_100 Skyrim.esm [REFR:000DEEEB] (places WHlandfront4 [STAT:000DEEEA] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DF1DB] (places WHouterwallstatue01 [STAT:000DF12E] in GRUP Cell Temporary Children of [CELL:0003837B] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DF1E4] (places WHouterwallstatue01 [STAT:000DF12E] in GRUP Cell Temporary Children of [CELL:0003837B] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1380_405_-134_100 Skyrim.esm [REFR:000DEF03] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DF1E5] (places WHouterwallstatue01 [STAT:000DF12E] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
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[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DF96B] (places WHprisonwallcap01 [STAT:000DF96A] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
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[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DF96C] (places WHprisonwallcap01 [STAT:000DF96A] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DF25F] (places WHouterwallstatue01 [STAT:000DF12E] in GRUP Cell Temporary Children of WindhelmMarketplaceExterior [CELL:00052580] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DF96D] (places WHprisonwallcap01 [STAT:000DF96A] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B45EA] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DF96E] (places WHprisonwallcap01 [STAT:000DF96A] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B45EB] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DF96F] (places WHprisonwallcap01 [STAT:000DF96A] in GRUP Cell Temporary Children of [CELL:00038384] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,10))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DF970] (places WHprisonwallcap01 [STAT:000DF96A] in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,10))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:07015909] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: Meshes\effects\fxfirewithemberslogs01.nif_1350_362_-122_132 Skyrim.esm [REFR:000F779A] (places FXfireWithEmbersLogs01 [MSTT:0004318B] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1324_392_-134_100 Skyrim.esm [REFR:000DF979] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\effects\fxfirewithemberslogs01.nif_1349_358_-123_133 Skyrim.esm [REFR:000F779B] (places FXfireWithEmbersLogs01 [MSTT:0004318B] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Initially disabled large reference in unofficial skyrim special edition patch.esp [REFR:000FFEEE] (places WHvalunstrad37 [STAT:000FFECD] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:07079F14] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:07079F15] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:07079F16] (places RockS03Snow [STAT:000658FD] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whlanddead4.nif_1320_376_-122_100 Skyrim.esm [REFR:000E8EBC] (places WHlanddead4 [STAT:000E8EB6] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:000F3CCC] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of WindhelmMarketplaceExterior [CELL:00052580] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:07079F17] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whlanddead5.nif_1320_376_-122_100 Skyrim.esm [REFR:000E8EBD] (places WHlanddead5 [STAT:000E8EBB] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:000F3CCD] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of WindhelmMarketplaceExterior [CELL:00052580] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whlanddead6.nif_1320_376_-122_100 Skyrim.esm [REFR:000E8EBE] (places WHlanddead6 [STAT:000E8EB7] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DF260] (places WHouterwallstatue01 [STAT:000DF12E] in GRUP Cell Temporary Children of WindhelmMarketplaceExterior [CELL:00052580] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:07929643] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall03.nif_1391_405_-134_100 Skyrim.esm [REFR:000DEF04] (places WHprisonwall03 [STAT:000DF0E0] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Landscape and Water Fixes.esp [REFR:000B45EC] (places RockS03Snow [STAT:000658FD] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1386_405_-134_100 Skyrim.esm [REFR:000DEF0A] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1396_405_-134_100 Skyrim.esm [REFR:000DEF0B] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:07929644] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:000B45ED] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall03.nif_1338_351_-133_100 Skyrim.esm [REFR:000DF3D4] (places WHprisonwall03 [STAT:000DF0E0] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall02.nif_1401_405_-134_100 Skyrim.esm [REFR:000DEF0C] (places WHprisonwall02 [STAT:000DEF1F] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whlanddead9.nif_1320_376_-122_100 Skyrim.esm [REFR:000E8EC1] (places WHlanddead9 [STAT:000E8EBA] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1332_351_-133_100 Skyrim.esm [REFR:000DF426] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1409_391_-137_100 Skyrim.esm [REFR:000DEF0D] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00101FAA] (places BFXFireVol01 [MSTT:000D61B6] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1402_378_-137_100 Skyrim.esm [REFR:000DEF0E] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1357_346_-133_100 Skyrim.esm [REFR:000DF454] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of [CELL:0003837F] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,8))>
[01:28] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00101FAC] (places BFXFireVol01 [MSTT:000D61B6] in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1396_378_-137_100 Skyrim.esm [REFR:000DEF1D] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1362_346_-133_100 Skyrim.esm [REFR:000DF475] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of [CELL:0003837F] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall06.nif_1391_378_-137_100 Skyrim.esm [REFR:000DEF1E] (places WHprisonwall06 [STAT:000DF0EF] in GRUP Cell Temporary Children of WindhelmOrigin [CELL:0003837E] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 33,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1327_351_-133_100 Skyrim.esm [REFR:000DF6DE] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00101FB1] (places CivilWarRubble04WH [STAT:00101F8B] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1322_351_-133_100 Skyrim.esm [REFR:000DF77D] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00101FB3] (places BFXFireVol01 [MSTT:000D61B6] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1317_351_-133_100 Skyrim.esm [REFR:000DF784] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1312_351_-133_100 Skyrim.esm [REFR:000DF78A] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,8))>
[01:28] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00101FBD] (places CivilWarRubble04WH [STAT:00101F8B] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1307_351_-133_100 Skyrim.esm [REFR:000DF78F] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of WindhelmMarketplaceExterior [CELL:00052580] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,8))>
[01:28] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00101FBE] (places BFXFireVol01 [MSTT:000D61B6] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DF790] (places WHouterwallstatue01 [STAT:000DF12E] in GRUP Cell Temporary Children of WindhelmMarketplaceExterior [CELL:00052580] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DF793] (places WHouterwallstatue01 [STAT:000DF12E] in GRUP Cell Temporary Children of WindhelmMarketplaceExterior [CELL:00052580] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DF7A2] (places WHouterwallstatue01 [STAT:000DF12E] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:000DF7A6] (places WHouterwallstatue01 [STAT:000DF12E] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:000DF7CA] (places WHouterwallstatue01 [STAT:000DF12E] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:000DF806] (places WHouterwallstatue01 [STAT:000DF12E] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall04.nif_1299_351_-133_100 Skyrim.esm [REFR:000DF807] (places WHprisonwall04 [STAT:000DF0E3] in GRUP Cell Temporary Children of WindhelmMarketplaceExterior [CELL:00052580] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1299_359_-133_100 Skyrim.esm [REFR:000DF808] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of WindhelmMarketplaceExterior [CELL:00052580] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,8))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\windhelm\whprisonwall01.nif_1299_364_-133_100 Skyrim.esm [REFR:000DF80A] (places WHprisonwall01 [STAT:000DEF02] in GRUP Cell Temporary Children of WindhelmMarketplaceExterior [CELL:00052580] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,8))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DF82D] (places WHouterwallstatue01 [STAT:000DF12E] in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 31,9))>
[01:28] [BuildReferences] <Debug: Ignoring worldspace SB_WindhelmEntrance.esp [REFR:5D01A866] (places Windhelmbridge [STAT:00087C26] in GRUP Cell Temporary Children of [CELL:00038383] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,7))>
[01:28] [BuildReferences] <Debug: Ignoring worldspace SB_WindhelmEntrance.esp [REFR:5D01A867] (places Windhelmbridge2 [STAT:000A853D] in GRUP Cell Temporary Children of [CELL:00038383] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 32,7))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Landscape and Water Fixes.esp [REFR:FE004F1A] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:0003837C] (in WindhelmWorld "Виндхельм" [WRLD:0001691D] at 34,9))>
[01:28] [ApplyReferenceRules] <Debug: Processing 271 reference rules>
[01:28] [BuildReferences] <Debug: Gathering references for Skyrim.esm RiftenWorld "Рифтен" [WRLD:00016BB4]>
[01:28] [LoadRecords] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_WildEdit_Ignore.txt>
[01:28] [LoadRecords] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_WildEdit_Ignore.txt>
[01:28] [BuildCells] <Debug: Gathering cells RiftenWorld Skyrim.esm RiftenWorld "Рифтен" [WRLD:00016BB4]>
[01:28] [BuildCells] <Debug: Found 133 large references>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00024344] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\riften\rtpawnedprawn01.nif_1720_-952_111_100 Skyrim.esm [REFR:0002C5B7] (places RTPawnedPrawn01 [STAT:0002C5B6] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000242FA] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\rtpawnedprawn01.nif_1720_-952_111_100 Skyrim.esm [REFR:0002C5B7] (places RTPawnedPrawn01 [STAT:0002C5B6] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00024352] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\riften\rtbeebarb01.nif_1729_-955_111_100 Skyrim.esm [REFR:0003C5A1] (places RTBeeBarb01 [STAT:0003C59F] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0003FFEF] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0003FFF1] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\rtbeebarb01.nif_1729_-955_111_100 Skyrim.esm [REFR:0003C5A1] (places RTBeeBarb01 [STAT:0003C59F] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0003FFF5] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\rtlandc01.nif_1741_-965_109_100 Skyrim.esm [REFR:00042271] (places RTLandC01 [STAT:00042254] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\rtdockwalll01.nif_1716_-940_109_100 Skyrim.esm [REFR:0004226B] (places RTDockWallL01 [STAT:0004225E] in GRUP Cell Temporary Children of RiftenCityNorthwest [CELL:0004224A] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 41,-23))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\rtdockwallr01.nif_1716_-996_109_100 Skyrim.esm [REFR:00042275] (places RTDockWallR01 [STAT:00042256] in GRUP Cell Temporary Children of RiftenCitySouthwest [CELL:00042246] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 41,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0003FFF0] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0005DB66] (places RTCanalsL02 [STAT:0005DB65] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0003FFF3] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\riften\rtmjollandtroutpurse01.nif_1752_-934_111_100 Skyrim.esm [REFR:0004128B] (places RTMjollandTroutPurse01 [STAT:0004128A] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0003FFF4] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\rtmjollandtroutpurse01.nif_1752_-934_111_100 Skyrim.esm [REFR:0004128B] (places RTMjollandTroutPurse01 [STAT:0004128A] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\rtlandr01.nif_1732_-996_109_100 Skyrim.esm [REFR:00042274] (places RTLandR01 [STAT:00042257] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\rtlandl01.nif_1732_-934_109_100 Skyrim.esm [REFR:0004226C] (places RTLandL01 [STAT:00042255] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\riften\rtblackbriarmanor01.nif_1752_-986_111_100 Skyrim.esm [REFR:00069CEA] (places RTBlackBriarManor01 [STAT:00069CE9] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0005DB69] (places RTCanalsPlazaL01 [STAT:0005DB68] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\rtblackbriarmanor01.nif_1752_-986_111_100 Skyrim.esm [REFR:00069CEA] (places RTBlackBriarManor01 [STAT:00069CE9] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B662] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:0003FFF2] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006C0D4] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B76D] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0005DB6B] (places RTCanalsPlazaC01 [STAT:0005DB6A] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1737_-963_111_64 Skyrim.esm [REFR:0006FC29] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006C0D6] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B673] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\riften\rthaelgasbunkhouse01.nif_1734_-934_111_100 Skyrim.esm [REFR:0004FA54] (places RTHaelgasBunkhouse01 [STAT:0004FA53] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00079095] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B665] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\rthaelgasbunkhouse01.nif_1734_-934_111_100 Skyrim.esm [REFR:0004FA54] (places RTHaelgasBunkhouse01 [STAT:0004FA53] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1761_-943_111_100 Skyrim.esm [REFR:0006FC2A] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0005DB6E] (places RTCanalsPlazaR01 [STAT:0005DB6D] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00078EE6] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B667] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1760_-927_112_100 Skyrim.esm [REFR:0006B714] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B67D] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0005DB6F] (places RTCanalsR01 [STAT:0005DB6C] in GRUP Cell Temporary Children of RiftenCityWest [CELL:00042244] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 41,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00078EE8] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00079260] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1728_-966_111_77 Skyrim.esm [REFR:0006FC2C] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B669] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006C0F5] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006C095] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00078EE9] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1745_-998_115_84 Skyrim.esm [REFR:0005FBA3] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\dungeons\ship\shiprowboat01.nif_1740_-954_106_100 Skyrim.esm [REFR:0005DD88] (places ShipRowBoat01 [STAT:00050368] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0005DB62] (places RTCanalsL01 [STAT:0005DB61] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1752_-1008_115_100 Skyrim.esm [REFR:0006FC2D] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B66A] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00079241] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B75E] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1752_-1015_116_100 Skyrim.esm [REFR:0006FC31] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00080C67] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySoutheast [CELL:00042243] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B678] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006C0BD] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1749_-1000_115_84 Skyrim.esm [REFR:0005FBA4] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1750_-1018_116_97 Skyrim.esm [REFR:00079270] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\dungeons\ship\shiprowboat01.nif_1723_-946_106_100 Skyrim.esm [REFR:0005DD89] (places ShipRowBoat01 [STAT:00050368] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1739_-996_113_100 Skyrim.esm [REFR:0005FC18] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00080C68] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySoutheast [CELL:00042243] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006C0BE] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00079284] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B67E] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1751_-1017_116_100 Skyrim.esm [REFR:00079271] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B751] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Meshes\dungeons\ship\shiprowboat01.nif_1726_-982_106_100 Skyrim.esm [REFR:0005DD8A] (places ShipRowBoat01 [STAT:00050368] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00089D7C] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B775] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00078EED] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00079243] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00080C69] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of RiftenCitySoutheast [CELL:00042243] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-25))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1761_-944_111_79 Skyrim.esm [REFR:0006BB9A] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1755_-967_111_75 Skyrim.esm [REFR:0006FC36] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Swapped [REFR:0006C099] (places HandCart01Wheel [MSTT:0001C0C3] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23)) to PickTheUnpickable.esp PTU_Misc_HandCart01Wheel "Ручная тележка" [MISC:FE040847]>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00079272] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1742_-1007_115_100 Skyrim.esm [REFR:00079285] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B752] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1730_-996_113_100 Skyrim.esm [REFR:0005FC1E] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006C395] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00089D7D] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00079266] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B776] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00099363] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00079244] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00090E6D] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySoutheast [CELL:00042243] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B777] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00078EEF] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\riften\rtsnowshodhouse01.nif_1750_-946_111_100 Skyrim.esm [REFR:00063DF8] (places RTSnowShodHouse01 [STAT:00063DF7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00079286] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\rtsnowshodhouse01.nif_1750_-946_111_100 Skyrim.esm [REFR:00063DF8] (places RTSnowShodHouse01 [STAT:00063DF7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00079273] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\clutter\statues\statuetalos01.nif_1771_-998_112_100 Skyrim.esm [REFR:00091713] (places StatueTalos01 [STAT:00091712] in GRUP Cell Temporary Children of RiftenCitySoutheast [CELL:00042243] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00079267] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00079245] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1754_-974_111_75 Skyrim.esm [REFR:0006FC37] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006C0C4] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B682] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00090E70] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B75F] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00079287] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1760_-943_111_100 Skyrim.esm [REFR:0006BB9B] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\riften\rtmercerfreys01.nif_1752_-957_111_100 Skyrim.esm [REFR:00063DFA] (places RTMercerFreys01 [STAT:00063DF9] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006C09B] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of RiftenCityNortheast [CELL:00042241] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00079268] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\rtmercerfreys01.nif_1752_-957_111_100 Skyrim.esm [REFR:00063DFA] (places RTMercerFreys01 [STAT:00063DF9] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00090E79] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00091714] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\rtnorthgate01.nif_1743_-922_111_100 Skyrim.esm [REFR:00078ED8] (places RTNorthGate01 [STAT:00078ED7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B756] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNortheast [CELL:00042241] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-23))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1724_-991_111_100 Skyrim.esm [REFR:00078EF0] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1774_-979_111_100 Skyrim.esm [REFR:00089D80] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006C0C5] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00090E7A] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\rttempleofmara01.nif_1768_-970_111_100 Skyrim.esm [REFR:0006FC44] (places RTTempleofMara01 [STAT:0006FC25] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B661] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B685] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:0009F228] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of RiftenCityNortheast [CELL:00042241] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0007925C] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006C09E] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3A64] (places RockM01Wet [STAT:000BB8C1] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_1798_-927_117_1000 Skyrim.esm [REFR:0009F228] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of RiftenCityNortheast [CELL:00042241] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00089D82] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000C7315] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0007925D] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3A65] (places RockM02Wet [STAT:000BB8C2] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00090EEB] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySoutheast [CELL:00042243] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-25))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1730_-926_111_100 Skyrim.esm [REFR:0006C0C9] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00089D83] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3A66] (places RockM03Wet [STAT:000BB8C3] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0007926C] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0007924D] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\rttempleplazaland01.nif_1755_-970_111_100 Skyrim.esm [REFR:00083873] (places RTTemplePlazaLand01 [STAT:00083872] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00078F0D] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B68A] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\docks\rtdockbldstrdbl01.nif_1714_-955_109_100 Skyrim.esm [REFR:000A3451] (places RTDockBldStrDbl01 [STAT:000ADE85] in GRUP Cell Temporary Children of RiftenCityWest [CELL:00042244] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 41,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00089D84] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3A67] (places RockM04Wet [STAT:000BB8C4] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B757] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNortheast [CELL:00042241] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0007924E] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1768_-955_111_105 Skyrim.esm [REFR:00089D63] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00078F5B] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B68B] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\walls\rtwall07inner.nif_1745_-996_111_100 Skyrim.esm [REFR:000877DF] (places RTWall07Inner [STAT:000877DD] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00090F62] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySoutheast [CELL:00042243] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-25))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\docks\rtdockbldstrdbl01.nif_1709_-955_109_100 Skyrim.esm [REFR:000A3452] (places RTDockBldStrDbl01 [STAT:000ADE85] in GRUP Cell Temporary Children of RiftenCityWest [CELL:00042244] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 41,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3A68] (places RockS02Wet [STAT:000BB8C6] in GRUP Cell Temporary Children of RiftenCityWest [CELL:00042244] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 41,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B758] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00079278] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1768_-956_111_100 Skyrim.esm [REFR:00089D64] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\walls\rtwall08inner.nif_1727_-996_111_100 Skyrim.esm [REFR:000877E0] (places RTWall08Inner [STAT:000877DE] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\docks\rtdockbldstrdbl01.nif_1704_-955_109_100 Skyrim.esm [REFR:000A3457] (places RTDockBldStrDbl01 [STAT:000ADE85] in GRUP Cell Temporary Children of RiftenCityWest [CELL:00042244] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 41,-24))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\rtkeepl01.nif_1742_-1005_116_100 Skyrim.esm [REFR:0007C3D5] (places RTKeepL01 [STAT:0007C3D4] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\clutter\rtchimney01.nif_1752_-937_122_84 Skyrim.esm [REFR:000F0EC6] (places RTChimney01 [STAT:000F03D7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B68C] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3A69] (places RockS03Wet [STAT:000BB8C7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B9C1] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\docks\rtdockbldcortostairs01.nif_1692_-957_108_100 Skyrim.esm [REFR:000A3458] (places RTDockBldCortoStairs01 [STAT:000ADE91] in GRUP Cell Temporary Children of RiftenCityWest [CELL:00042244] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 41,-24))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1774_-957_111_100 Skyrim.esm [REFR:00089D65] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3A71] (places RockM02Wet [STAT:000BB8C2] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B75A] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1765_-953_111_87 Skyrim.esm [REFR:0009E577] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\clutter\rtchimney01.nif_1752_-932_122_84 Skyrim.esm [REFR:000F0EC7] (places RTChimney01 [STAT:000F03D7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00089D88] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\riften\rtkeep01.nif_1732_-1011_119_100 Skyrim.esm [REFR:0007C3D9] (places RTKeep01 [STAT:0007C3D8] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1773_-955_111_112 Skyrim.esm [REFR:00089D66] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B75B] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\rtkeep01.nif_1732_-1011_119_100 Skyrim.esm [REFR:0007C3D9] (places RTKeep01 [STAT:0007C3D8] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00089D89] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00089D67] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3A74] (places RockM01Wet [STAT:000BB8C1] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00089D68] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\clutter\rtchimney01.nif_1758_-957_121_86 Skyrim.esm [REFR:000F0ECC] (places RTChimney01 [STAT:000F03D7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00090F73] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00078EE2] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3A75] (places RockM02Wet [STAT:000BB8C2] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00089D8B] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3A76] (places RockPileM02WetRiverMud01 [STAT:000C39E6] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\rtplaza01.nif_1734_-970_111_100 Skyrim.esm [REFR:000CC51F] (places RTPlaza01 [STAT:000CC51E] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00078EE4] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00090F7D] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010F5A3] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:0006FF5E] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 41,-26))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3A7A] (places RockM04Wet [STAT:000BB8C4] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00090F7F] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3A7B] (places RockM03Wet [STAT:000BB8C3] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3A4D] (places RockS02Wet [STAT:000BB8C6] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3A7C] (places RockM04Wet [STAT:000BB8C4] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0009E582] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3AD9] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00090F9C] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1730_-976_111_100 Skyrim.esm [REFR:0007C72A] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3ADB] (places RockM04Wet [STAT:000BB8C4] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00089D6E] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B76A] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3A8F] (places RockS03Wet [STAT:000BB8C7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\walls\rtwall01inner.nif_1729_-924_111_100 Skyrim.esm [REFR:00080C49] (places RTWall01Inner [STAT:00080C43] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00090FA8] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3ADC] (places RockS03Wet [STAT:000BB8C7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00089D6F] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3A9B] (places RockS03Wet [STAT:000BB8C7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0006B76C] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3A59] (places RockS03Wet [STAT:000BB8C7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\walls\rtwall02inner.nif_1755_-927_111_100 Skyrim.esm [REFR:00080C4A] (places RTWall02Inner [STAT:00080C44] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\rtplaza02.nif_1741_-965_109_100 Skyrim.esm [REFR:000CC521] (places RTPlaza02 [STAT:000CC520] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3A9E] (places RockM01Wet [STAT:000BB8C1] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0009933A] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00090FAB] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3AA1] (places RockM02Wet [STAT:000BB8C2] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\walls\rtwall03inner.nif_1765_-942_111_100 Skyrim.esm [REFR:00080C4B] (places RTWall03Inner [STAT:00080C45] in GRUP Cell Temporary Children of RiftenCityNortheast [CELL:00042241] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-23))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\riften\rtmeadery01.nif_1718_-960_111_100 Skyrim.esm [REFR:0008C019] (places RTMeadery01 [STAT:0008C018] in GRUP Cell Temporary Children of RiftenCityWest [CELL:00042244] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 41,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3A5B] (places RockPileM02WetRiverMud01 [STAT:000C39E6] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\rtmeadery01.nif_1718_-960_111_100 Skyrim.esm [REFR:0008C019] (places RTMeadery01 [STAT:0008C018] in GRUP Cell Temporary Children of RiftenCityWest [CELL:00042244] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 41,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3AA4] (places RockS02Wet [STAT:000BB8C6] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3A5C] (places RockS02Wet [STAT:000BB8C6] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\walls\rtwall04inner.nif_1775_-963_111_100 Skyrim.esm [REFR:00080C4C] (places RTWall04Inner [STAT:00080C46] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00089D74] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID SMIM-SE-Merged-All.esp [REFR:001097F1] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\walls\rtwall09inner.nif_1750_-1016_111_100 Skyrim.esm [REFR:0008849C] (places RTWall09Inner [STAT:0008849A] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\walls\rtwall05inner.nif_1775_-983_111_100 Skyrim.esm [REFR:00080C4D] (places RTWall05Inner [STAT:00080C47] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3A5D] (places RockPileM01WetRiverMud01 [STAT:000C39EC] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\walls\rtwall10inner.nif_1729_-1016_111_100 Skyrim.esm [REFR:0008849D] (places RTWall10Inner [STAT:0008849B] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1722_-995_111_80 Skyrim.esm [REFR:0006FC28] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3A5E] (places RockS01Wet [STAT:000BB8C5] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:001097F2] (places RTLampPost01 [STAT:001097E7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:001097F3] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00089D77] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3AA9] (places RockS02Wet [STAT:000BB8C6] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\walls\rtsouthgate01.nif_1719_-1004_111_100 Skyrim.esm [REFR:0008899F] (places RTSouthGate01 [STAT:0008899E] in GRUP Cell Temporary Children of RiftenCitySouthwest [CELL:00042246] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 41,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000D71F2] (places ImpWallSconceCandle02 [STAT:0005D6E5] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:001097F4] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1771_-1000_112_100 Skyrim.esm [REFR:00080C59] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of RiftenCitySoutheast [CELL:00042243] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3AB1] (places RockS03Wet [STAT:000BB8C7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B7370] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3AC1] (places RockS03Wet [STAT:000BB8C7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B3A63] (places RockS03Wet [STAT:000BB8C7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000B7371] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00089D79] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1767_-1000_112_88 Skyrim.esm [REFR:00080C5A] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of RiftenCitySoutheast [CELL:00042243] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-25))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1719_-1002_111_100 Skyrim.esm [REFR:00099358] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of RiftenCitySouthwest [CELL:00042246] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 41,-25))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1760_-950_112_87 Skyrim.esm [REFR:00089D7A] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1770_-995_112_100 Skyrim.esm [REFR:00080C5B] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of RiftenCitySoutheast [CELL:00042243] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-25))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1760_-992_112_100 Skyrim.esm [REFR:00104BA9] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1771_-996_112_100 Skyrim.esm [REFR:00080C5C] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of RiftenCitySoutheast [CELL:00042243] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-25))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1769_-999_112_100 Skyrim.esm [REFR:00080C5D] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of RiftenCitySoutheast [CELL:00042243] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-25))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1764_-986_112_100 Skyrim.esm [REFR:000CD8B7] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of RiftenCitySoutheast [CELL:00042243] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0009935D] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000EF2DE] (places RTCanalsL02Inner01 [STAT:000EF2DD] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1772_-993_112_100 Skyrim.esm [REFR:00080C5E] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of RiftenCitySoutheast [CELL:00042243] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-25))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1757_-997_112_90 Skyrim.esm [REFR:00104BAA] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000EF2E0] (places RTCanalsBridge01 [STAT:000EF2DF] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0009935E] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouthwest [CELL:00042246] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 41,-25))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1763_-1001_112_100 Skyrim.esm [REFR:00080C5F] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of RiftenCitySoutheast [CELL:00042243] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00099360] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of RiftenCitySouthwest [CELL:00042246] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 41,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000EF2E4] (places RTCanalsPlazaL01Inner01 [STAT:000EF2E3] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00099361] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouthwest [CELL:00042246] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 41,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000EF2E8] (places RTCanalsBridge02 [STAT:000EF2E7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000EF2EA] (places RTCanalsPlazaC01Inner01 [STAT:000EF2E9] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Meshes\effects\fxfirewithemberslogs01.nif_1761_-969_115_60 Skyrim.esm [REFR:000F670E] (places FXfireWithEmbersLogs01 [MSTT:0004318B] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Meshes\effects\fxfirewithemberslogs01.nif_1761_-972_115_60 Skyrim.esm [REFR:000F670F] (places FXfireWithEmbersLogs01 [MSTT:0004318B] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000C730C] (places GlazedCandlesStatic02 [STAT:000C842B] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000C730D] (places GlazedCandlesStatic [STAT:000C841C] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000C730E] (places GlazedCandlesStatic [STAT:000C841C] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:001097F6] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1759_-989_112_90 Skyrim.esm [REFR:00104BBC] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Swapped [REFR:000DC91F] (places Hoe [MSTT:0005B8F6] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23)) to PickTheUnpickable.esp PTU_Misc_Hoe "Мотыга" [MISC:FE040823]>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000EF2F3] (places RTCanalsBridge03 [STAT:000EF2F2] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000EF2F5] (places RTCanalsPlazaR01Inner01 [STAT:000EF2F4] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000EF2F8] (places RTCanalsR01Inner01 [STAT:000EF2F9] in GRUP Cell Temporary Children of RiftenCityWest [CELL:00042244] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 41,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:001097FA] (places RTLampPost01 [STAT:001097E7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00104BC3] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000EF300] (places RTCanalsBridge04 [STAT:000EF2FE] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00104BC4] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\rtblackbriardeck01.nif_1747_-982_114_100 Skyrim.esm [REFR:000F03D1] (places RTBlackBriarDeck01 [STAT:000F03D2] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DC928] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID SMIM-SE-Merged-All.esp [REFR:001097FC] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [RiftenWorld] Processing 1697 references
[01:28] <Warning: Overwritten large reference in cutting room floor.esp [REFR:000FE25E] (places CollisionMarker [STAT:00000021] in GRUP Cell Temporary Children of RiftenCitySoutheast [CELL:00042243] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-25))>
[01:28] <Warning: Overwritten large reference in cutting room floor.esp [REFR:00080C4E] (places RTWall06InnerCRF [STAT:1901F659] in GRUP Cell Temporary Children of RiftenCitySoutheast [CELL:00042243] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-25))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\clutter\rtchimney01.nif_1704_-960_114_100 Skyrim.esm [REFR:000F03D8] (places RTChimney01 [STAT:000F03D7] in GRUP Cell Temporary Children of RiftenCityWest [CELL:00042244] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 41,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00104BCA] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\clutter\rtchimney01.nif_1711_-960_114_100 Skyrim.esm [REFR:000F03D9] (places RTChimney01 [STAT:000F03D7] in GRUP Cell Temporary Children of RiftenCityWest [CELL:00042244] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 41,-24))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\clutter\rtchimney01.nif_1687_-961_113_100 Skyrim.esm [REFR:000F03DA] (places RTChimney01 [STAT:000F03D7] in GRUP Cell Temporary Children of RiftenCityWest [CELL:00042244] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 41,-24))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\clutter\rtchimney01.nif_1747_-987_121_98 Skyrim.esm [REFR:000F6717] (places RTChimney01 [STAT:000F03D7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\clutter\rtchimney01.nif_1723_-979_115_80 Skyrim.esm [REFR:000F03DF] (places RTChimney01 [STAT:000F03D7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\rtplazawell01.nif_1734_-970_111_100 Skyrim.esm [REFR:000F0EBC] (places RTPlazaWell01 [STAT:000F0EBB] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000CD8D5] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\clutter\rtchimney01.nif_1727_-958_117_100 Skyrim.esm [REFR:000F0EBE] (places RTChimney01 [STAT:000F03D7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000CD8D6] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCityEast [CELL:00042242] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-24))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\clutter\rtchimney01.nif_1731_-934_118_80 Skyrim.esm [REFR:000F0EBF] (places RTChimney01 [STAT:000F03D7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\clutter\rtchimney01.nif_1738_-934_118_80 Skyrim.esm [REFR:000F0EC0] (places RTChimney01 [STAT:000F03D7] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:001097DE] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:0006FF5D] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-26))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:001097DF] (places MountainCliff04 [STAT:00027D1D] in GRUP Cell Temporary Children of [CELL:0006FF5C] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-26))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\clutter\rtchimney01.nif_1750_-950_122_82 Skyrim.esm [REFR:000F0EC5] (places RTChimney01 [STAT:000F03D7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010C70C] (places HayBale01 [STAT:0005B198] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:001097E0] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:0006FF5C] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-26))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010C70D] (places HayMound01 [STAT:00019B13] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010C70E] (places HayBale01 [STAT:0005B198] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:001097E1] (places MountainCliff03_LightSN [STAT:00027DD9] in GRUP Cell Temporary Children of [CELL:0006FF5B] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 44,-26))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010C70F] (places HayBale01 [STAT:0005B198] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:001097E2] (places MountainCliff03_LightSN [STAT:00027DD9] in GRUP Cell Temporary Children of [CELL:001097CE] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-27))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010C710] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:001097E3] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:0006FF5B] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 44,-26))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010C712] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiftenCitySouth [CELL:00042245] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-25))>
[01:28] [BuildReferences] <Debug: Ignoring injected unofficial skyrim special edition patch.esp [REFR:01900005] (places Axe01 "Колун" [WEAP:0002F2F4] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:001097E4] (places MountainCliff03_LightSN [STAT:00027DD9] in GRUP Cell Temporary Children of [CELL:0006FF5B] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 44,-26))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:001097E5] (places MountainTrimSlab_SparseSN [STAT:0008D123] in GRUP Cell Temporary Children of [CELL:001097CE] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 43,-27))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:001097E8] (places RTLampPost01 [STAT:001097E7] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID SMIM-SE-Merged-All.esp [REFR:001097E9] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\riften\rtplaza03.nif_1729_-963_109_100 Skyrim.esm [REFR:000D3641] (places RTPlaza03 [STAT:000D3640] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24))>
[01:28] [ApplyReferenceRules] <Debug: Processing 271 reference rules>
[01:28] [ApplyReferenceRules] <Debug: Processing unofficial skyrim special edition patch.esp [REFR:0701E99B] (places MountainPeak01_LightSN [STAT:00045AB5] in GRUP Cell Temporary Children of [CELL:0004D0F0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,28))>
[01:28] [DisableReference] <Notice: Disabled unofficial skyrim special edition patch.esp [REFR:0701E99B] (places MountainPeak01_LightSN [STAT:00045AB5] in GRUP Cell Temporary Children of [CELL:0004D0F0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,28))>
[01:28] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm unofficial skyrim special edition patch.esp [CELL:0004D0F0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,28)>
[01:28] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm unofficial skyrim special edition patch.esp [REFR:0701E99B] (places MountainPeak01_LightSN [STAT:00045AB5] in GRUP Cell Temporary Children of [CELL:0004D0F0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,28))>
[01:28] [ApplyReferenceRules] <Debug: Processing unofficial skyrim special edition patch.esp [REFR:070358F7] (places MountainRidge03_Light_SN [STAT:00053908] in GRUP Cell Temporary Children of [CELL:0006FF56] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,28))>
[01:28] [DisableReference] <Notice: Disabled unofficial skyrim special edition patch.esp [REFR:070358F7] (places MountainRidge03_Light_SN [STAT:00053908] in GRUP Cell Temporary Children of [CELL:0006FF56] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,28))>
[01:28] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm unofficial skyrim special edition patch.esp [CELL:0006FF56] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,28)>
[01:28] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm unofficial skyrim special edition patch.esp [REFR:070358F7] (places MountainRidge03_Light_SN [STAT:00053908] in GRUP Cell Temporary Children of [CELL:0006FF56] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,28))>
[01:28] [ApplyReferenceRules] <Debug: Processing unofficial skyrim special edition patch.esp [REFR:070358F8] (places MountainPeak02_LightSN [STAT:00046032] in GRUP Cell Temporary Children of [CELL:0006FF56] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,28))>
[01:28] [DisableReference] <Notice: Disabled unofficial skyrim special edition patch.esp [REFR:070358F8] (places MountainPeak02_LightSN [STAT:00046032] in GRUP Cell Temporary Children of [CELL:0006FF56] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,28))>
[01:28] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm unofficial skyrim special edition patch.esp [REFR:070358F8] (places MountainPeak02_LightSN [STAT:00046032] in GRUP Cell Temporary Children of [CELL:0006FF56] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,28))>
[01:28] [ApplyReferenceRules] <Debug: Processing unofficial skyrim special edition patch.esp [REFR:0706313B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -17,26)>
[01:28] [DisableReference] <Notice: Disabled unofficial skyrim special edition patch.esp [REFR:0706313B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -17,26)>
[01:28] [CopyMainRecordToFile] <Debug: 10 unofficial skyrim special edition patch.esp [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) --> 17 DAc0da.esm [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF])>
[01:28] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm DAc0da.esm [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF])>
[01:28] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm unofficial skyrim special edition patch.esp [REFR:0706313B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -17,26)>
[01:28] [ApplyReferenceRules] <Debug: Processing unofficial skyrim special edition patch.esp [REFR:0706313F] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -17,26)>
[01:28] [DisableReference] <Notice: Disabled unofficial skyrim special edition patch.esp [REFR:0706313F] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -17,26)>
[01:28] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm unofficial skyrim special edition patch.esp [REFR:0706313F] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -17,26)>
[01:28] [BuildReferences] <Debug: Gathering references for Skyrim.esm SolitudeWorld "Солитьюд" [WRLD:00037EDF]>
[01:28] [LoadRecords] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_WildEdit_Ignore.txt>
[01:28] [LoadRecords] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_WildEdit_Ignore.txt>
[01:28] [BuildCells] <Debug: Gathering cells SolitudeWorld Skyrim.esm SolitudeWorld "Солитьюд" [WRLD:00037EDF]>
[01:28] [BuildReferences] <Debug: Patches DynDOLOD.esm [REFR:0001845A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:28] [BuildReferences] <Debug: Patches DynDOLOD.esm [REFR:00018457] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[01:28] [BuildReferences] <Debug: Patches DynDOLOD.esm [REFR:00017125] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:28] [BuildReferences] <Debug: Patches DynDOLOD.esm [REFR:0001845B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:28] [BuildCells] <Debug: Found 149 large references>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0002E4D3] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00037EE3] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,24))>
[01:28] [BuildReferences] <Debug: Swapped [REFR:0002E4D5] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of [CELL:00037EE3] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,24)) to Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:0002E4D5] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of [CELL:00037EE3] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,24))>
[01:28] [BuildReferences] <Debug: Swapped [REFR:0002E4D7] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25)) to Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:0002E4D7] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25))>
[01:28] [BuildReferences] <Debug: Swapped [REFR:0002E4DC] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25)) to Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:0002E4DC] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:28] [BuildReferences] <Debug: Swapped [REFR:00016084] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)) to Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:00016084] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00038082] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00043F20] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:28] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-558_1035_-88_87 Skyrim.esm [REFR:00043F32] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00043F21] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:28] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_-554_1049_-86_142 Skyrim.esm [REFR:0003DE49] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:28] [BuildReferences] <Debug: Swapped [REFR:00036317] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:28] [BuildReferences] <Debug: Swapped [REFR:00043F28] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25)) to Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00038083] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:28] [BuildReferences] <Debug: Swapped [REFR:0003808F] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)) to Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:00036317] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:28] [BuildReferences] <Debug: XEMI meshes\architecture\solitude\sbryling house.nif_-532_1036_-90_100 Skyrim.esm [REFR:00037F12] (places SBrylingHouse [STAT:00037F0E] in GRUP Cell Temporary Children of SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25))>
[01:28] [BuildReferences] <Debug: Meshes\architecture\solitude\sbryling house.nif_-532_1036_-90_100 Skyrim.esm [REFR:00037F12] (places SBrylingHouse [STAT:00037F0E] in GRUP Cell Temporary Children of SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25))>
[01:28] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0002E4D2] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00037EE3] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,24))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:00043F28] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: XEMI meshes\architecture\solitude\sbardscollegetower.nif_-546_1048_-75_100 Skyrim.esm [REFR:0003E59E] (places SBardsCollegeTower [STAT:0003E5A0] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:0003808F] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00038084] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: XEMI meshes\architecture\solitude\sbardscollege.nif_-544_1050_-85_100 Skyrim.esm [REFR:0003E710] (places SBardsCollege [STAT:00037F0C] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\sbardscollegetower.nif_-546_1048_-75_100 Skyrim.esm [REFR:0003E59E] (places SBardsCollegeTower [STAT:0003E5A0] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\sbardscollege.nif_-544_1050_-85_100 Skyrim.esm [REFR:0003E710] (places SBardsCollege [STAT:00037F0C] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: XEMI meshes\architecture\solitude\sevette san house.nif_-564_1047_-89_100 Skyrim.esm [REFR:00037F14] (places SEvetteSanHouse [STAT:00037F07] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: XEMI meshes\architecture\solitude\sthe winking skeever.nif_-647_1057_-84_100 Skyrim.esm [REFR:000493AB] (places STheWinkingSkeever [STAT:00037F0B] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: XEMI meshes\architecture\solitude\sraidiantraiments.nif_-638_1042_-84_100 Skyrim.esm [REFR:00049536] (places SRaidiantRaiments [STAT:00037F0A] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:00043F22] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25)) to Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\sevette san house.nif_-564_1047_-89_100 Skyrim.esm [REFR:00037F14] (places SEvetteSanHouse [STAT:00037F07] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\solitudebase.nif_-555_1046_-85_100 Skyrim.esm [REFR:00037EF1] (places SolitudeBase [STAT:00037F00] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\sthe winking skeever.nif_-647_1057_-84_100 Skyrim.esm [REFR:000493AB] (places STheWinkingSkeever [STAT:00037F0B] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00043F29] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:00043F22] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\sraidiantraiments.nif_-638_1042_-84_100 Skyrim.esm [REFR:00049536] (places SRaidiantRaiments [STAT:00037F0A] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004E3E6] (places MountainCliff03 [STAT:00027D1F] in GRUP Cell Temporary Children of SolitudeTemple [CELL:00037EE4] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,27))>
[01:29] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00037F16] (places SStyrrsHouse [STAT:00037F05] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00037F01] (places SVittoriaViciHouse [STAT:00024F1E] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26))>
[01:29] [BuildReferences] <Debug: XEMI meshes\architecture\solitude\scastle.nif_-602_1093_-80_100 Skyrim.esm [REFR:00040F44] (places SCastle [STAT:00040F43] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: XEMI meshes\architecture\solitude\sstyrrshouse.nif_-579_1054_-85_100 Skyrim.esm [REFR:00037F16] (places SStyrrsHouse [STAT:00037F05] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\sstyrrshouse.nif_-579_1054_-85_100 Skyrim.esm [REFR:00037F16] (places SStyrrsHouse [STAT:00037F05] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\scastle.nif_-602_1093_-80_100 Skyrim.esm [REFR:00040F44] (places SCastle [STAT:00040F43] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000380A0] (places RockPileL03SGrass [STAT:FE01E800] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)) to Stones of Solitude.esp Solitude_RockPileL03 [STAT:FE017801]>
[01:29] [BuildReferences] <Debug: XEMI meshes\architecture\solitude\svittoriavicihouse.nif_-566_1068_-86_100 Skyrim.esm [REFR:00037F01] (places SVittoriaViciHouse [STAT:00024F1E] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26))>
[01:29] [BuildReferences] <Debug: XEMI meshes\architecture\solitude\smaingate.nif_-656_1044_-80_100 Skyrim.esm [REFR:0004E3E8] (places SMainGate [STAT:0004E3E7] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:000380A0] (places RockPileL03SGrass [STAT:FE01E800] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\svittoriavicihouse.nif_-566_1068_-86_100 Skyrim.esm [REFR:00037F01] (places SVittoriaViciHouse [STAT:00024F1E] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26))>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\smaingate.nif_-656_1044_-80_100 Skyrim.esm [REFR:0004E3E8] (places SMainGate [STAT:0004E3E7] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000533A4] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24)) to Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:000533A4] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[01:29] [BuildReferences] <Debug: XEMI meshes\architecture\solitude\shouseforsale.nif_-554_1060_-87_100 Skyrim.esm [REFR:00037F10] (places SHouseForSale [STAT:00037F0F] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\shouseforsale.nif_-554_1060_-87_100 Skyrim.esm [REFR:00037F10] (places SHouseForSale [STAT:00037F0F] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000380F6] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0003807E] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:00049397] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)) to Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:29] [BuildReferences] <Debug: Swapped [REFR:0004953C] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)) to Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:29] [BuildReferences] <Debug: Swapped [REFR:0005414D] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26)) to Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:00049397] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\scastlewall03.nif_-567_1081_-85_100 Skyrim.esm [REFR:0004E65F] (places SCastleWall03 [STAT:0004E65E] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:0004953C] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:0005414D] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26))>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\smuseleum.nif_-572_1042_-85_100 Skyrim.esm [REFR:000471BF] (places SMuseleum [STAT:00037F06] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004E660] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:00043F26] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25)) to Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00054586] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00049398] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:00043F2C] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25)) to Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:00043F26] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004E661] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:00043F2C] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004E662] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:0005414E] (places RockPileL03SGrass [STAT:FE01E800] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to Stones of Solitude.esp Solitude_RockPileL03 [STAT:FE017801]>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004D0F7] (places MountainCliff03 [STAT:00027D1F] in GRUP Cell Temporary Children of [CELL:0004D0F0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,28))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0007FFD4] (places MountainCliff01_LightSN [STAT:00048DDF] in GRUP Cell Temporary Children of [CELL:0004D0F1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,27))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:00049399] (places RockPileL03SGrass [STAT:FE01E800] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)) to Stones of Solitude.esp Solitude_RockPileL03 [STAT:FE017801]>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:0005414E] (places RockPileL03SGrass [STAT:FE01E800] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004E663] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0004D0F8] (places MountainCliff03 [STAT:00027D1F] in GRUP Cell Temporary Children of [CELL:0004D0EF] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,28))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00043F1E] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:00049399] (places RockPileL03SGrass [STAT:FE01E800] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\scastlewall02.nif_-634_1038_-84_100 Skyrim.esm [REFR:00051585] (places SCastleWall02 [STAT:00051583] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00043F1F] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: XEMI meshes\architecture\solitude\scastlewall01.nif_-646_1068_-85_100 Skyrim.esm [REFR:00050C59] (places SCastleWall01 [STAT:00050C58] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0008004A] (places MountainRidge01_HeavySN [STAT:0005205B] in GRUP Cell Temporary Children of [CELL:0004E3DC] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,26))>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\scastlewall01.nif_-646_1068_-85_100 Skyrim.esm [REFR:00050C59] (places SCastleWall01 [STAT:00050C58] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00050C5A] (places SWindMill [STAT:00050C57] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0008004B] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:0004D0F2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,27))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000533AA] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24)) to Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:29] [BuildReferences] <Debug: XEMI meshes\architecture\solitude\scastlewall05.nif_-559_1028_-85_100 Skyrim.esm [REFR:0005E0C4] (places SCastleWall05 [STAT:0005E0C3] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00080062] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:0004E3DC] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,26))>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\scastlewall05.nif_-559_1028_-85_100 Skyrim.esm [REFR:0005E0C4] (places SCastleWall05 [STAT:0005E0C3] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:000533AA] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:00051587] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)) to Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0008007E] (places MountainCliff04_LightSN [STAT:00027DDB] in GRUP Cell Temporary Children of SolitudeTemple [CELL:00037EE4] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,27))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:00051587] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\sbardscollegeteather.nif_-539_1062_-85_100 Skyrim.esm [REFR:0005EEAE] (places SBardsCollegeTeather [STAT:0005EF15] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000533AB] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24)) to Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\scastlewall07.nif_-522_1028_-85_100 Skyrim.esm [REFR:0008013F] (places SCastleWall07 [STAT:00080146] in GRUP Cell Temporary Children of SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:000533AB] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[01:29] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_-622_1078_-82_54 Skyrim.esm [REFR:00054683] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000D8765] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00064DC0] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: XEMI meshes\architecture\solitude\sbits and pieces.nif_-630_1048_-84_100 Skyrim.esm [REFR:000493B5] (places SBitsandPieces [STAT:00037F08] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0005FC8D] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:0005FC86] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,23))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:00051588] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)) to Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\sbits and pieces.nif_-630_1048_-84_100 Skyrim.esm [REFR:000493B5] (places SBitsandPieces [STAT:00037F08] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:00051588] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000D0C74] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm [REFR:000605CF] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000DD219] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: XEMI meshes\architecture\solitude\shmd_apothecary.nif_-634_1066_-83_100 Skyrim.esm [REFR:000A6E59] (places SHMd_Apothecary [STAT:00037F09] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:00064DC3] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\shmd_apothecary.nif_-634_1066_-83_100 Skyrim.esm [REFR:000A6E59] (places SHMd_Apothecary [STAT:00037F09] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[01:29] [BuildReferences] <Debug: XEMI meshes\architecture\solitude\sblacksmith.nif_-624_1072_-80_100 Skyrim.esm [REFR:0008618E] (places SBlackSmith [STAT:0008618F] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\sblacksmith.nif_-624_1072_-80_100 Skyrim.esm [REFR:0008618E] (places SBlackSmith [STAT:0008618F] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:00064DC3] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000D8767] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000C34C2] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000DD21B] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000C34C6] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:000DD21B] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000C34C8] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)) to Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000D8768] (places Slightpost01 [STAT:000D8759] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: XEMI meshes\architecture\solitude\sninedivine.nif_-580_1115_-80_100 Skyrim.esm [REFR:0008E2E0] (places SNineDivine [STAT:0008E2DE] in GRUP Cell Temporary Children of SolitudeTemple [CELL:00037EE4] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,27))>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\sninedivine.nif_-580_1115_-80_100 Skyrim.esm [REFR:0008E2E0] (places SNineDivine [STAT:0008E2DE] in GRUP Cell Temporary Children of SolitudeTemple [CELL:00037EE4] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,27))>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm [REFR:000605D2] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\scastlewall08.nif_-540_1017_-85_100 Skyrim.esm [REFR:00080147] (places SCastleWall08 [STAT:000801BB] in GRUP Cell Temporary Children of [CELL:00037EE3] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,24))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000533B1] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24)) to Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:000533B1] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000C34CB] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: XEMI meshes\architecture\solitude\sbluepalace.nif_-517_1008_-80_100 Skyrim.esm [REFR:000801E3] (places SBluePalace [STAT:0002E4D0] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\sbluepalace.nif_-517_1008_-80_100 Skyrim.esm [REFR:000801E3] (places SBluePalace [STAT:0002E4D0] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm [REFR:0010C315] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Landscape and Water Fixes.esp [REFR:00066040] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00100DA9] (places BFXFireVol01 [MSTT:000D61B6] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\solitudebasemarket.nif_-635_1054_-85_100 Skyrim.esm [REFR:0008E2E1] (places SolitudeBaseMarket [STAT:0008E2DF] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: XEMI meshes\architecture\solitude\sbardscollegerooms.nif_-544_1057_-85_100 Skyrim.esm [REFR:000801EE] (places SBardsCollegeRooms [STAT:000801EF] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000C34CD] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00066044] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000D0C77] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\sbardscollegerooms.nif_-544_1057_-85_100 Skyrim.esm [REFR:000801EE] (places SBardsCollegeRooms [STAT:000801EF] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000533B2] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24)) to Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:29] [BuildReferences] <Debug: Swapped [REFR:00052559] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25)) to Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:000533B2] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000E8E6F] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00066045] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:00052559] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:00066046] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm [REFR:000605D4] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000E8E70] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm [REFR:0010C316] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000C34D7] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)) to Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000533A1] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24)) to Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:000533A1] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000D876B] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000D0C98] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm [REFR:0010C317] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010F5C0] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000D0CDA] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000D876C] (places Slightpost01 [STAT:000D8759] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010F5C1] (places RoadSCurveRamp01 [STAT:0001CD86] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25))>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm [REFR:000605E8] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_-605_1089_-79_238 Skyrim.esm [REFR:000A6CE6] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010F5C2] (places RoadStraightLongRamp02 [STAT:0001E93C] in GRUP Cell Temporary Children of [CELL:000FE1DF] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -18,25))>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm [REFR:0010C318] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25))>
[01:29] [BuildReferences] <Debug: XEMI meshes\architecture\solitude\serikur house.nif_-550_1029_-90_100 Skyrim.esm [REFR:00090E57] (places SErikurHouse [STAT:00037F0D] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\serikur house.nif_-550_1029_-90_100 Skyrim.esm [REFR:00090E57] (places SErikurHouse [STAT:00037F0D] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000D8755] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000B735C] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25)) to Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\swell.nif_-618_1051_-81_100 Skyrim.esm [REFR:000C34DA] (places SWell [STAT:0004939E] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-705_1027_-97_135 Skyrim.esm [REFR:0010F5C3] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000FE1DF] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -18,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000D8756] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000C34DD] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-707_1033_-91_102 unofficial skyrim special edition patch.esp [REFR:07063134] (places TreePineForest05 [TREE:00051126] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -18,25)>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm [REFR:00060659] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[01:28] [SolitudeWorld] Processing 2199 references
[01:29] <Warning: Overwritten large reference in Dlizzio's Mesh Fixes.esp [REFR:000380A0] (places RockPileL03SGrass [STAT:FE01E800] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] <Warning: Overwritten large reference in Dlizzio's Mesh Fixes.esp [REFR:0005414E] (places RockPileL03SGrass [STAT:FE01E800] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID RelightingSkyrim_SSE.esp [REFR:000D0CDD] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm [REFR:0010C319] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-683_1039_-88_118 Skyrim.esm [REFR:0010F5C4] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000C34DE] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-680_1027_-89_99 Skyrim.esm [REFR:0010F5C5] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000C34DF] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000EB09C] (places SolitudeRockArch04 [STAT:00058834] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-665_1081_-49_87 unofficial skyrim special edition patch.esp [REFR:07063135] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -17,26)>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000D8758] (places Slightpost01 [STAT:000D8759] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID RelightingSkyrim_SSE.esp [REFR:000D0CDE] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-672_1031_-88_99 Skyrim.esm [REFR:0010F5C6] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25))>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm [REFR:0010C31A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000C34E0] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000D9B2C] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)) to Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-667_1035_-88_120 Skyrim.esm [REFR:0010F5C7] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25))>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\cwtower01.nif_-726_998_-105_100 Skyrim.esm [REFR:000FE1E4] (places CWTower01 [STAT:0004B77C] in GRUP Cell Temporary Children of [CELL:000FE1E0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -18,24))>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-660_1090_-46_101 unofficial skyrim special edition patch.esp [REFR:07063136] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -17,26)>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-664_1037_-88_99 Skyrim.esm [REFR:0010F5C8] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000C34E2] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)) to Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\scastlewall04.nif_-617_1042_-84_100 Skyrim.esm [REFR:000B7360] (places SCastleWall04 [STAT:00051582] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000FE1E6] (places MountainRidge03 [STAT:00053904] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:000C34E2] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-700_1017_-94_99 Skyrim.esm [REFR:0010F5C9] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000FE1E0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -18,24))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000D9B2E] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)) to Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000FE1E7] (places MountainPeak01_LightSN [STAT:00045AB5] in GRUP Cell Temporary Children of [CELL:000FE1DF] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -18,25))>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm [REFR:000B7365] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-705_1017_-97_137 Skyrim.esm [REFR:0010F5CA] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000FE1E0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -18,24))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000FE1E8] (places MountainTrimSlab_SparseSN [STAT:0008D123] in GRUP Cell Temporary Children of [CELL:000FE1DF] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -18,25))>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-657_1091_-46_92 unofficial skyrim special edition patch.esp [REFR:07063137] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -17,26)>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000FE1E9] (places MountainCliff02_SparseSN [STAT:00098E90] in GRUP Cell Temporary Children of [CELL:000FE1DE] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -19,24))>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-707_1013_-98_120 Skyrim.esm [REFR:0010F5CB] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000FE1E0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -18,24))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000FE1EA] (places RockCliff08PineForest02 [STAT:0006100A] in GRUP Cell Temporary Children of [CELL:000FE1DE] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -19,24))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010F5CC] (places RoadSCurveRamp01 [STAT:0001CD86] in GRUP Cell Temporary Children of [CELL:000FE1E0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -18,24))>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm [REFR:000B7366] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-608_1137_-59_86 unofficial skyrim special edition patch.esp [REFR:07063138] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -15,27)>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000D0E4D] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)) to Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm [REFR:0010C31F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000FE1EB] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of [CELL:000FE1DF] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -18,25))>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-713_1023_-99_99 Skyrim.esm [REFR:0010F5CD] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000FE1E0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -18,24))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000D0E50] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)) to Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-691_1042_-90_112 Skyrim.esm [REFR:0010F5CE] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000D875D] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-608_1143_-56_91 unofficial skyrim special edition patch.esp [REFR:07063139] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -15,27)>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm [REFR:0010C320] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26))>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000008_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F377] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000FE1EC] (places RockCliff05PineForest02 [STAT:00052F71] in GRUP Cell Temporary Children of [CELL:000FE1DF] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -18,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000D875E] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000C34ED] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)) to Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-669_1048_-82_111 Skyrim.esm [REFR:0010F5CF] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000D875F] (places Slightpost01 [STAT:000D8759] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:000C34ED] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010F5D0] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000FE1ED] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of [CELL:000FE1DF] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -18,25))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000C34F3] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)) to Solitude Braziers.esp SolitudeEmbers02 [STAT:FE014802]>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000D0E51] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)) to Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000D8760] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000B_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F378] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_-623_1073_-79_89 Skyrim.esm [REFR:000C34F3] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000FE1EE] (places SolitudeRockArch01 [STAT:00058831] in GRUP Cell Temporary Children of SolitudeArch01 [CELL:0006E76E] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,24))>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-670_1074_-52_105 unofficial skyrim special edition patch.esp [REFR:0706313A] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -17,26)>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-681_1049_-79_99 Skyrim.esm [REFR:0010F5D1] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000D0E55] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000D8761] (places Slightpost01 [STAT:000D8759] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000C34B4] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000C34F4] (places RuinsLargeFloorSconce [STAT:00019E27] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)) to Solitude Braziers.esp SolitudeBrazier02 [STAT:FE014801]>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000D8762] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000FE1EF] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:000FE1E0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -18,24))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000C34F6] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)) to Solitude Braziers.esp SolitudeEmbers02 [STAT:FE014802]>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000D8763] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00000E_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F379] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[01:29] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01burning.nif_-550_1054_-87_49 Skyrim.esm FestivalFireRef [REFR:000DAB70] (places Campfire01Burning [MSTT:00035F49] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm [REFR:0010C323] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[01:29] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_-620_1072_-79_89 Skyrim.esm [REFR:000C34F6] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000010_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000C34F7] (places RuinsLargeFloorSconce [STAT:00019E27] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26)) to Solitude Braziers.esp SolitudeBrazier02 [STAT:FE014801]>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000D0E58] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:0010FE34] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000011_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37B] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-658_1088_-48_91 unofficial skyrim special edition patch.esp [REFR:0706313C] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -17,26)>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-594_1045_-88_69 Skyrim.esm [REFR:000C3503] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000012_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37C] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm [REFR:0010FF98] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000D0E5B] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000013_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37D] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-663_1080_-50_91 unofficial skyrim special edition patch.esp [REFR:0706313D] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -17,26)>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\slowerwall01.nif_-537_1017_-85_100 Skyrim.esm [REFR:000FF11B] (places SLowerWall01 [STAT:000FF11C] in GRUP Cell Temporary Children of [CELL:00037EE3] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,24))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000D0E5C] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000016_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37E] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm [REFR:0010C32A] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000018_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F37F] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-659_1087_-49_104 unofficial skyrim special edition patch.esp [REFR:0706313E] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -17,26)>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000D0E5D] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to Solitude Braziers.esp SolitudeBrazier01 [STAT:FE014800]>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000019_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F380] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_00001F_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F381] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[01:29] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00100D91] (places CollisionMarker [STAT:00000021] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm solitudeocclusionplanes_tamrielpatch_000020_DynDOLOD_PATCH_DynDOLOD_NOLOD [REFR:7900F382] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[01:29] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00100D94] (places SStyrrsHouseDestroyed [STAT:00100D93] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: XEMI meshes\architecture\solitude\sstyrrshousedestroyed.nif_-579_1054_-85_100 Skyrim.esm [REFR:00100D94] (places SStyrrsHouseDestroyed [STAT:00100D93] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-672_1059_-75_103 unofficial skyrim special edition patch.esp [REFR:07063140] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -17,25)>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\sstyrrshousedestroyed.nif_-579_1054_-85_100 Skyrim.esm [REFR:00100D94] (places SStyrrsHouseDestroyed [STAT:00100D93] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: XEMI meshes\architecture\solitude\sninedivinecourt.nif_-595_1101_-80_100 Skyrim.esm [REFR:000E73A2] (places SNineDivineCourt [STAT:000E73A3] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\sninedivinecourt.nif_-595_1101_-80_100 Skyrim.esm [REFR:000E73A2] (places SNineDivineCourt [STAT:000E73A3] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00100D9A] (places SVittoriaViciHouseDestroyed [STAT:00100D99] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26))>
[01:29] [BuildReferences] <Debug: XEMI meshes\architecture\solitude\scastlewall06.nif_-578_1105_-80_100 Skyrim.esm [REFR:000E73A4] (places SCastleWall06 [STAT:000E73A5] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\scastlewall06.nif_-578_1105_-80_100 Skyrim.esm [REFR:000E73A4] (places SCastleWall06 [STAT:000E73A5] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00100D9C] (places BFXFireVol01 [MSTT:000D61B6] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26))>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-714_1053_-65_100 unofficial skyrim special edition patch.esp [REFR:07063141] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -18,25)>
[01:29] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00100D9D] (places BFXFireVol01 [MSTT:000D61B6] in GRUP Cell Temporary Children of SolitudeArch [CELL:00037EE7] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,25))>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-714_1050_-66_100 unofficial skyrim special edition patch.esp [REFR:07063142] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -18,25)>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000F9328] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to Solitude Braziers.esp SolitudeEmbers02 [STAT:FE014802]>
[01:29] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_-605_1082_-79_89 Skyrim.esm [REFR:000F9328] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000F9329] (places RuinsLargeFloorSconce [STAT:00019E27] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to Solitude Braziers.esp SolitudeBrazier02 [STAT:FE014801]>
[01:29] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatmid01.nif_-635_1065_-83_160 Landscape and Water Fixes.esp [REFR:FE004EC9] (places DwePlatMid01 [STAT:00052B4F] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-677_1056_-77_163 unofficial skyrim special edition patch.esp [REFR:07063143] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -17,25)>
[01:29] [BuildReferences] <Debug: Meshes\architecture\solitude\scwgate.nif_-692_1029_-91_100 Skyrim.esm [REFR:0010CB9C] (places SCWgate [STAT:000C2A1D] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000F932A] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to Solitude Braziers.esp SolitudeEmbers02 [STAT:FE014802]>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-642_1064_-84_37 Skyrim.esm [REFR:000F80DE] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_-601_1082_-79_89 Skyrim.esm [REFR:000F932A] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000F932B] (places RuinsLargeFloorSconce [STAT:00019E27] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to Solitude Braziers.esp SolitudeBrazier02 [STAT:FE014801]>
[01:29] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatmid01.nif_-555_1060_-81_170 Landscape and Water Fixes.esp [REFR:FE004EE2] (places DwePlatMid01 [STAT:00052B4F] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Ignoring FormID unofficial skyrim special edition patch.esp [REFR:07065913] (places ShipRowBoat01 [STAT:00050368] in GRUP Cell Temporary Children of [CELL:0006FF4D] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -12,26))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:000F933F] (places HayBale01 [STAT:0005B198] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000FFD7B] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to Solitude Braziers.esp SolitudeEmbers02 [STAT:FE014802]>
[01:29] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_-588_1104_-79_68 Skyrim.esm [REFR:000FFD7B] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000FFD7C] (places RuinsLargeFloorSconce [STAT:00019E27] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26)) to Solitude Braziers.esp SolitudeBrazier02 [STAT:FE014801]>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Landscape and Water Fixes.esp [REFR:FE004F4B] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:000F9340] (places HayMoundL01 [STAT:00031038] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000FFD7D] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeTemple [CELL:00037EE4] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,27)) to Solitude Braziers.esp SolitudeEmbers02 [STAT:FE014802]>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:000F9342] (places HayBale01 [STAT:0005B198] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm [REFR:0010E057] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict02 [CELL:00037EE8] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,26))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000FA227] (places Slightpost01 [STAT:000D8759] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Patches DynDOLOD.esm [REFR:0010E058] (places PlaneMarker [STAT:00000017] in GRUP Cell Temporary Children of SolitudeRow02 [CELL:00037EE1] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:07065919] (places HayMound02 [STAT:0003103A] in GRUP Cell Temporary Children of [CELL:0006FF4D] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -12,26))>
[01:29] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_-590_1106_-79_68 Skyrim.esm [REFR:000FFD7D] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SolitudeTemple [CELL:00037EE4] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,27))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000FFD7E] (places RuinsLargeFloorSconce [STAT:00019E27] in GRUP Cell Temporary Children of SolitudeTemple [CELL:00037EE4] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,27)) to Solitude Braziers.esp SolitudeBrazier02 [STAT:FE014801]>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:0706591A] (places HayMound02 [STAT:0003103A] in GRUP Cell Temporary Children of [CELL:0006FF4D] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -12,26))>
[01:29] [BuildReferences] <Debug: Swapped [REFR:000F81CB] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25)) to Stones of Solitude.esp Solitude_RockPileM02 [STAT:FE017800]>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Dlizzio's Mesh Fixes.esp [REFR:000F81CB] (places RockPileM02SGrass [STAT:FE01E801] in GRUP Cell Temporary Children of SolitudeOrigin [CELL:00037EE9] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -16,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000FFD7F] (places ImpCandelabraCandle02 [STAT:000CE026] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID Skyrim.esm [REFR:000FFD80] (places ImpCandelabraCandle02 [STAT:000CE026] in GRUP Cell Temporary Children of SolitudeCastleDourDistrict01 [CELL:00037EE5] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -15,26))>
[01:29] [GetWorldRecord] <Notice: Found interior cell for Skyrim Extended Cut - Saints and Seducers.esp [REFR:06086B09] (places ccBGSSSE025_CritterMothPurple "Фиолетовая бабочка" [ACTI:06054044] in GRUP Cell Temporary Children of ECSSSolitudeSewers "Solitude Sewers" [CELL:0600083C])>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:0701AA78] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:07025913] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of SolitudeBluePalaceCourtyard [CELL:00037EE2] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,24))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:0703D439] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26))>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:0703D43A] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of SolitudeAvenues [CELL:00037EEA] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,26))>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-715_1030_-93_69 unofficial skyrim special edition patch.esp [REFR:0706312F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -18,25)>
[01:29] [BuildReferences] <Debug: Ignoring FormID unofficial skyrim special edition patch.esp [REFR:0706592A] (places ShipLargeKatariah02 [STAT:00092183] in GRUP Cell Temporary Children of [CELL:0006FF4D] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -12,26))>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-696_1049_-80_95 unofficial skyrim special edition patch.esp [REFR:07063130] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -17,25)>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-703_1039_-85_110 unofficial skyrim special edition patch.esp [REFR:07063131] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -18,25)>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-670_1024_-89_84 unofficial skyrim special edition patch.esp [REFR:07063132] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -17,25)>
[01:29] [BuildReferences] <Debug: Ignoring Editor ID unofficial skyrim special edition patch.esp [REFR:0706592D] (places RuinsFloorCandleLampSmallOn [STAT:000368B8] in GRUP Cell Temporary Children of [CELL:0006FF4D] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -12,26))>
[01:29] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-712_1028_-97_107 unofficial skyrim special edition patch.esp [REFR:07063133] (places TreePineForest05 [TREE:00051126] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -18,25)>
[01:29] [BuildReferences] <Debug: Swapped [REFR:07065930] (places Hook [MSTT:0006D617] in GRUP Cell Temporary Children of [CELL:0006FF4D] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -12,26)) to PickTheUnpickable.esp PTU_Misc_Hook "Крюк" [MISC:FE040824]>
[01:29] [BuildReferences] <Debug: Ignoring FormID unofficial skyrim special edition patch.esp [REFR:07065940] (places ShipRowBoat01 [STAT:00050368] in GRUP Cell Temporary Children of [CELL:0006FF4D] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -12,26))>
[01:29] [BuildReferences] <Debug: Ignoring FormID unofficial skyrim special edition patch.esp [REFR:07065998] (places ShipRowBoat01 [STAT:00050368] in GRUP Cell Temporary Children of [CELL:0006FF53] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -13,26))>
[01:29] [ApplyReferenceRules] <Debug: Processing 271 reference rules>
[01:29] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:00090790] (places DragonMoundDirtCapPlaced [ACTI:000CAF74] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -13,-8)>
[01:29] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:000907B6] (places DragonMoundDirtCapPlaced [ACTI:000CAF74] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -23,1)>
[01:29] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:000E0FA4] (places DragonMoundDirtCapPlaced [ACTI:000CAF74] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 35,3)>
[01:29] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:000EE66D] (places SBardsCollegeTower_LOD [STAT:000EE66E] in GRUP Cell Temporary Children of [CELL:00009278] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,25))>
[01:29] [DisableReference] <Notice: Disabled Skyrim.esm [REFR:000EE66D] (places SBardsCollegeTower_LOD [STAT:000EE66E] in GRUP Cell Temporary Children of [CELL:00009278] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,25))>
[01:29] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm [CELL:00009278] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,25) --> 14 Landscape and Water Fixes.esp [CELL:00009278] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,25)>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Landscape and Water Fixes.esp [CELL:00009278] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,25)>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:000EE66D] (places SBardsCollegeTower_LOD [STAT:000EE66E] in GRUP Cell Temporary Children of [CELL:00009278] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,25))>
[01:29] [CopyMainRecordToFile] <Debug: Upgrading form version 35 to 44 DynDOLOD.esm [REFR:000EE66D] (places SBardsCollegeTower_LOD [STAT:000EE66E] in GRUP Cell Temporary Children of [CELL:00009278] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,25))>
[01:29] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:0005D2BE] (places WRCastleMainBuilding01LOD [STAT:0008FC40] in GRUP Cell Temporary Children of WhiterunExterior11 [CELL:000095BC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,0))>
[01:29] [DisableReference] <Notice: Disabled Skyrim.esm [REFR:0005D2BE] (places WRCastleMainBuilding01LOD [STAT:0008FC40] in GRUP Cell Temporary Children of WhiterunExterior11 [CELL:000095BC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,0))>
[01:29] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm WhiterunExterior11 [CELL:000095BC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,0) --> 1 Update.esm WhiterunExterior11 [CELL:000095BC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,0)>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Update.esm WhiterunExterior11 [CELL:000095BC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,0)>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:0005D2BE] (places WRCastleMainBuilding01LOD [STAT:0008FC40] in GRUP Cell Temporary Children of WhiterunExterior11 [CELL:000095BC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,0))>
[01:29] [CopyMainRecordToFile] <Debug: Upgrading form version 30 to 44 DynDOLOD.esm [REFR:0005D2BE] (places WRCastleMainBuilding01LOD [STAT:0008FC40] in GRUP Cell Temporary Children of WhiterunExterior11 [CELL:000095BC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,0))>
[01:29] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:000B8E10] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000090E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,7))>
[01:29] [DisableReference] <Notice: Disabled Skyrim.esm [REFR:000B8E10] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000090E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,7))>
[01:29] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm [CELL:000090E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,7) --> 14 Landscape and Water Fixes.esp [CELL:000090E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,7)>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Landscape and Water Fixes.esp [CELL:000090E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,7)>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:000B8E10] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000090E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,7))>
[01:29] [CopyMainRecordToFile] <Debug: Upgrading form version 31 to 44 DynDOLOD.esm [REFR:000B8E10] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000090E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,7))>
[01:29] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:000B8E11] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000090C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,8))>
[01:29] [DisableReference] <Notice: Disabled Skyrim.esm [REFR:000B8E11] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000090C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,8))>
[01:29] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm [CELL:000090C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,8) --> 14 Landscape and Water Fixes.esp [CELL:000090C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,8)>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Landscape and Water Fixes.esp [CELL:000090C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,8)>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:000B8E11] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000090C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,8))>
[01:29] [CopyMainRecordToFile] <Debug: Upgrading form version 31 to 44 DynDOLOD.esm [REFR:000B8E11] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000090C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,8))>
[01:29] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:000B8E13] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,8))>
[01:29] [DisableReference] <Notice: Disabled Skyrim.esm [REFR:000B8E13] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,8))>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:000B8E13] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,8))>
[01:29] [CopyMainRecordToFile] <Debug: Upgrading form version 31 to 44 DynDOLOD.esm [REFR:000B8E13] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,8))>
[01:29] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:000B8E14] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000090C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,8))>
[01:29] [DisableReference] <Notice: Disabled Skyrim.esm [REFR:000B8E14] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000090C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,8))>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:000B8E14] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000090C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,8))>
[01:29] [CopyMainRecordToFile] <Debug: Upgrading form version 31 to 44 DynDOLOD.esm [REFR:000B8E14] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000090C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,8))>
[01:29] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:000B8E15] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,8))>
[01:29] [DisableReference] <Notice: Disabled Skyrim.esm [REFR:000B8E15] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,8))>
[01:29] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm [CELL:000090C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,8) --> 14 Landscape and Water Fixes.esp BYOHHouse3Exterior [CELL:000090C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,8)>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Landscape and Water Fixes.esp BYOHHouse3Exterior [CELL:000090C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,8)>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:000B8E15] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,8))>
[01:29] [CopyMainRecordToFile] <Debug: Upgrading form version 31 to 44 DynDOLOD.esm [REFR:000B8E15] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of BYOHHouse3Exterior [CELL:000090C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,8))>
[01:29] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:000B8E16] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000090E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,7))>
[01:29] [DisableReference] <Notice: Disabled Skyrim.esm [REFR:000B8E16] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000090E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,7))>
[01:29] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm [CELL:000090E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,7) --> 14 Landscape and Water Fixes.esp [CELL:000090E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,7)>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Landscape and Water Fixes.esp [CELL:000090E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,7)>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:000B8E16] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000090E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,7))>
[01:29] [CopyMainRecordToFile] <Debug: Upgrading form version 31 to 44 DynDOLOD.esm [REFR:000B8E16] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000090E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,7))>
[01:29] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:000B8E0F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,7))>
[01:29] [DisableReference] <Notice: Disabled Skyrim.esm [REFR:000B8E0F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,7))>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:000B8E0F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,7))>
[01:29] [CopyMainRecordToFile] <Debug: Upgrading form version 31 to 44 DynDOLOD.esm [REFR:000B8E0F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,7))>
[01:29] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:000B8E1F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,9))>
[01:29] [DisableReference] <Notice: Disabled Skyrim.esm [REFR:000B8E1F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,9))>
[01:29] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm [CELL:000090A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,9) --> 14 Landscape and Water Fixes.esp BYOHHouse3Exterior03 [CELL:000090A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,9)>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Landscape and Water Fixes.esp BYOHHouse3Exterior03 [CELL:000090A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,9)>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:000B8E1F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,9))>
[01:29] [CopyMainRecordToFile] <Debug: Upgrading form version 31 to 44 DynDOLOD.esm [REFR:000B8E1F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of BYOHHouse3Exterior03 [CELL:000090A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,9))>
[01:29] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:000B8E27] (places RockL02SnowLight [STAT:0001EF56] in GRUP Cell Temporary Children of [CELL:000090A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,9))>
[01:29] [DisableReference] <Notice: Disabled Skyrim.esm [REFR:000B8E27] (places RockL02SnowLight [STAT:0001EF56] in GRUP Cell Temporary Children of [CELL:000090A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,9))>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:000B8E27] (places RockL02SnowLight [STAT:0001EF56] in GRUP Cell Temporary Children of [CELL:000090A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,9))>
[01:29] [CopyMainRecordToFile] <Debug: Upgrading form version 31 to 44 DynDOLOD.esm [REFR:000B8E27] (places RockL02SnowLight [STAT:0001EF56] in GRUP Cell Temporary Children of BYOHHouse3Exterior03 [CELL:000090A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,9))>
[01:29] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:000B8E7F] (places TreeThicket01 [TREE:000A7329] in GRUP Cell Temporary Children of [CELL:000090C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,8))>
[01:29] [DisableReference] <Notice: Disabled Skyrim.esm [REFR:000B8E7F] (places TreeThicket01 [TREE:000A7329] in GRUP Cell Temporary Children of [CELL:000090C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,8))>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:000B8E7F] (places TreeThicket01 [TREE:000A7329] in GRUP Cell Temporary Children of [CELL:000090C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,8))>
[01:29] [CopyMainRecordToFile] <Debug: Upgrading form version 31 to 44 DynDOLOD.esm [REFR:000B8E7F] (places TreeThicket01 [TREE:000A7329] in GRUP Cell Temporary Children of [CELL:000090C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,8))>
[01:29] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:000B8DC6] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000090A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,9))>
[01:29] [DisableReference] <Notice: Disabled Skyrim.esm [REFR:000B8DC6] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000090A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,9))>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:000B8DC6] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000090A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,9))>
[01:29] [CopyMainRecordToFile] <Debug: Upgrading form version 31 to 44 DynDOLOD.esm [REFR:000B8DC6] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of BYOHHouse3Exterior03 [CELL:000090A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,9))>
[01:29] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:000B8DC7] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000090A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,9))>
[01:29] [DisableReference] <Notice: Disabled Skyrim.esm [REFR:000B8DC7] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000090A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,9))>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:000B8DC7] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000090A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,9))>
[01:29] [CopyMainRecordToFile] <Debug: Upgrading form version 31 to 44 DynDOLOD.esm [REFR:000B8DC7] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of BYOHHouse3Exterior03 [CELL:000090A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,9))>
[01:29] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:000B5F00] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:000090E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,7))>
[01:29] [DisableReference] <Notice: Disabled Skyrim.esm [REFR:000B5F00] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:000090E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,7))>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:000B5F00] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:000090E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,7))>
[01:29] [CopyMainRecordToFile] <Debug: Upgrading form version 31 to 44 DynDOLOD.esm [REFR:000B5F00] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:000090E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,7))>
[01:29] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:000B5EF5] (places MountainCliffSlopeFieldGrass01 [STAT:0006E06B] in GRUP Cell Temporary Children of [CELL:000090C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,8))>
[01:29] [DisableReference] <Notice: Disabled Skyrim.esm [REFR:000B5EF5] (places MountainCliffSlopeFieldGrass01 [STAT:0006E06B] in GRUP Cell Temporary Children of [CELL:000090C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,8))>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:000B5EF5] (places MountainCliffSlopeFieldGrass01 [STAT:0006E06B] in GRUP Cell Temporary Children of [CELL:000090C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,8))>
[01:29] [CopyMainRecordToFile] <Debug: Upgrading form version 31 to 44 DynDOLOD.esm [REFR:000B5EF5] (places MountainCliffSlopeFieldGrass01 [STAT:0006E06B] in GRUP Cell Temporary Children of BYOHHouse3Exterior [CELL:000090C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,8))>
[01:29] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:00046860] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000090E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,7))>
[01:29] [DisableReference] <Notice: Disabled Skyrim.esm [REFR:00046860] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000090E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,7))>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:00046860] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000090E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,7))>
[01:29] [CopyMainRecordToFile] <Debug: Upgrading form version 31 to 44 DynDOLOD.esm [REFR:00046860] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000090E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,7))>
[01:29] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:0008E2C5] (places SWell_LOD [STAT:0008E2D9] in GRUP Cell Temporary Children of SolitudeExterior02 [CELL:0000927A] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,25))>
[01:29] [DisableReference] <Notice: Disabled Skyrim.esm [REFR:0008E2C5] (places SWell_LOD [STAT:0008E2D9] in GRUP Cell Temporary Children of SolitudeExterior02 [CELL:0000927A] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,25))>
[01:29] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm SolitudeExterior02 [CELL:0000927A] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,25) --> 14 Landscape and Water Fixes.esp SolitudeExterior02 [CELL:0000927A] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,25)>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Landscape and Water Fixes.esp SolitudeExterior02 [CELL:0000927A] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,25)>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:0008E2C5] (places SWell_LOD [STAT:0008E2D9] in GRUP Cell Temporary Children of SolitudeExterior02 [CELL:0000927A] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,25))>
[01:29] [CopyMainRecordToFile] <Debug: Upgrading form version 31 to 44 DynDOLOD.esm [REFR:0008E2C5] (places SWell_LOD [STAT:0008E2D9] in GRUP Cell Temporary Children of SolitudeExterior02 [CELL:0000927A] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,25))>
[01:29] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:000E13AE] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009259] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,26))>
[01:29] [DisableReference] <Notice: Disabled Skyrim.esm [REFR:000E13AE] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009259] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,26))>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:000E13AE] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009259] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,26))>
[01:29] [CopyMainRecordToFile] <Debug: Upgrading form version 34 to 44 DynDOLOD.esm [REFR:000E13AE] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009259] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,26))>
[01:29] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:000EB82E] (places CivilWarBannerImp03 [MSTT:00097ED7] in GRUP Cell Temporary Children of WhiterunWatchtowerExterior [CELL:00009A26] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-4))>
[01:29] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:000FCC65] (places CivilWarBannerStorm03 [MSTT:0002BEB9] in GRUP Cell Temporary Children of WhiterunWatchtowerExterior [CELL:00009A26] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-4))>
[01:29] [ApplyReferenceRules] <Debug: Processing DynDOLOD.esp skyrimesm_5c854_Tamriel_DynDOLOD_PATCH_DynDOLOD_OBJECT [REFR:7A025899] (places FarmhouseWindMillFan [MSTT:000FC611] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -19,23)>
[01:29] [ApplyReferenceRules] <Debug: Processing DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000004_DynDOLOD_PATCH_SolitudeWindMillFan_Tamriel_DynDOLOD_OBJECT [REFR:7A02589A] (places SolitudeRotor_DynDOLOD_BASE [MSTT:7900F383] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -15,25)>
[01:29] [ApplyReferenceRules] <Debug: Processing DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000005_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire01_Tamriel_DynDOLOD_OBJECT [REFR:7A02589B] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 7,0)>
[01:29] [ApplyReferenceRules] <Debug: Processing DynDOLOD.esp DynDOLOD_SSE_skyrimesm_tamrielpatch_000006_DynDOLOD_PATCH_WhiterunDragonsreachWorldFire02_Tamriel_DynDOLOD_OBJECT [REFR:7A02589C] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 7,0)>
[01:29] [ApplyReferenceRules] <Debug: Processing Skyrim.esm WhiterunLODlights [REFR:0009C8D4] (places WRLODWindowGlow01 [STAT:0009C8D3] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 5,-1)>
[01:29] [DisableReference] <Notice: Disabled Skyrim.esm WhiterunLODlights [REFR:0009C8D4] (places WRLODWindowGlow01 [STAT:0009C8D3] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 5,-1)>
[01:29] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) --> 22 Skyrim Extended Cut - Saints and Seducers.esp [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C])>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim Extended Cut - Saints and Seducers.esp [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C])>
[01:29] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm WhiterunLODlights [REFR:0009C8D4] (places WRLODWindowGlow01 [STAT:0009C8D3] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 5,-1)>
[01:29] [CopyMainRecordToFile] <Debug: Upgrading form version 40 to 44 DynDOLOD.esm WhiterunLODlights [REFR:0009C8D4] (places WRLODWindowGlow01 [STAT:0009C8D3] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 5,-1)>
[01:29] [BuildReferences] <Debug: Gathering references for Skyrim.esm Tamriel "Скайрим" [WRLD:0000003C]>
[01:30] [LoadRecords] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_WildEdit_Ignore.txt>
[01:30] [LoadRecords] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_WildEdit_Ignore.txt>
[01:30] [BuildCells] <Debug: Gathering cells Tamriel Skyrim.esm Tamriel "Скайрим" [WRLD:0000003C]>
[01:30] [Tamriel] Processing 269238 references
[01:40] [BuildCells] <Debug: Found 34864 large references>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_718_642_29_100 Skyrim.esm [REFR:00000E08] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:00008FE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_716_641_30_100 Skyrim.esm [REFR:00000E07] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00008FE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_721_645_26_100 Skyrim.esm [REFR:00000E0A] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00008FE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_720_642_27_153 Skyrim.esm [REFR:00000E09] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00008FE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_226_-491_1_100 Skyrim.esm [REFR:00012E1B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_107_-445_3_81 Skyrim.esm [REFR:00012DEF] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009715] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-11))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1701_-1088_118_100 Skyrim.esm [REFR:00000ECE] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of DoomstoneFallForest01 [CELL:0000BD34] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-27))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_194_-432_-1_100 Skyrim.esm [REFR:00012E6F] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1202_1_-45_117 Skyrim.esm [REFR:00000EB6] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000099C0] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,0))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_187_-438_-1_100 Skyrim.esm [REFR:00012E73] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_203_-428_-1_100 Skyrim.esm [REFR:00012E6B] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_-882_780_-138_218 Skyrim.esm [REFR:00000F71] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:00009346] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_234_-489_3_105 Skyrim.esm [REFR:0001307F] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1196_0_-43_132 Skyrim.esm [REFR:00000EB5] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:000099C0] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,0))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_254_-459_0_99 Skyrim.esm [REFR:00012E4F] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_198_-429_-1_100 Skyrim.esm [REFR:00012E6C] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01ivy.nif_227_-436_-1_100 Skyrim.esm [REFR:00012E81] (places StonewallEndL01Ivy [STAT:0000099F] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_1215_-1075_136_107 Skyrim.esm [REFR:00000EE1] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of AvanchnzelExterior [CELL:000098EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-27))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_226_-374_-1_100 Skyrim.esm [REFR:000136E5] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_168_-464_-3_100 Skyrim.esm [REFR:00013305] (places DirtCliffs01 [STAT:00013303] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_193_-433_-1_100 Skyrim.esm [REFR:00012E70] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif_-305_1020_-140_100 Skyrim.esm [REFR:000137F9] (places FrozenMarshIceFloeChunkS03 [STAT:000E7593] in GRUP Cell Temporary Children of [CELL:00009293] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,24))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_187_-441_-1_100 Skyrim.esm [REFR:00012E74] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif_-323_1055_-140_100 Skyrim.esm [REFR:00013855] (places FrozenMarshIceFloeChunkS03 [STAT:000E7593] in GRUP Cell Temporary Children of [CELL:00009272] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,25))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse02.nif_222_-459_-1_100 Skyrim.esm [REFR:00012DF6] (places Farmhouse02 [STAT:00000846] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00013832] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of POIFallForest20 [CELL:0000BAFF] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-10))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00013832] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of POIFallForest20 [CELL:0000BAFF] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-10))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00013832] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of POIFallForest20 [CELL:0000BAFF] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-10))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_261_-426_1_100 Skyrim.esm [REFR:000134D9] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_256_-423_2_100 Skyrim.esm [REFR:00012E53] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_197_-430_-1_100 Skyrim.esm [REFR:00012E6D] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_1879_-392_66_100 Skyrim.esm [REFR:00013808] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of POIFallForest20 [CELL:0000BAFF] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-10))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_1214_-1074_137_126 Skyrim.esm [REFR:00000EE2] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of AvanchnzelExterior [CELL:000098EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-27))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif_-285_1027_-140_100 Skyrim.esm [REFR:000137C1] (places FrozenMarshIceFloeChunkS03 [STAT:000E7593] in GRUP Cell Temporary Children of [CELL:00009271] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1873_-380_58_100 Skyrim.esm [REFR:00013832] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of POIFallForest20 [CELL:0000BAFF] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-10))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif_-309_1015_-140_100 Skyrim.esm [REFR:000137FB] (places FrozenMarshIceFloeChunkS02 [STAT:000E7592] in GRUP Cell Temporary Children of [CELL:00009293] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,24))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1702_-1087_118_100 Skyrim.esm [REFR:00000ECD] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of DoomstoneFallForest01 [CELL:0000BD34] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-27))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_210_-373_1_100 Skyrim.esm [REFR:000136E7] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif_-388_1055_-140_100 Skyrim.esm [REFR:0001388C] (places FrozenMarshIceFloeChunkS02 [STAT:000E7592] in GRUP Cell Temporary Children of [CELL:00009274] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_183_-442_-1_100 Skyrim.esm [REFR:00012DEE] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloes02.nif_-373_1048_-140_100 Skyrim.esm [REFR:00013894] (places FrozenMarshIceFloeS02 [STAT:000E7590] in GRUP Cell Temporary Children of [CELL:00009274] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,25))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01ivy.nif_233_-429_0_100 Skyrim.esm [REFR:0001309E] (places StonewallEndL01Ivy [STAT:0000099F] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_183_-410_-2_76 Skyrim.esm [REFR:00013035] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_184_-477_0_100 Skyrim.esm RiverwoodFastTravelMarker [REFR:000137C9] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_194_-429_-2_94 Skyrim.esm [REFR:00012E17] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_196_-431_-1_100 Skyrim.esm [REFR:00012E6E] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_205_-428_-1_100 Skyrim.esm [REFR:00012E6A] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00013833] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of POIFallForest20 [CELL:0000BAFF] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-10))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01ivy.nif_235_-427_-1_100 Skyrim.esm [REFR:0001309F] (places StonewallEndR01Ivy [STAT:000009A1] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall01ivy.nif_229_-434_-1_100 Skyrim.esm [REFR:00012E7F] (places Stonewall01Ivy [STAT:0000099C] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif_-393_1062_-140_100 Skyrim.esm [REFR:0001388D] (places FrozenMarshIceFloeChunkS01 [STAT:000E7591] in GRUP Cell Temporary Children of [CELL:00009274] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif_-385_1110_-140_100 Skyrim.esm [REFR:00013923] (places FrozenMarshIceFloeChunkS03 [STAT:000E7593] in GRUP Cell Temporary Children of [CELL:00009232] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,27))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00013833] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of POIFallForest20 [CELL:0000BAFF] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-10))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloes01.nif_-354_1057_-140_100 Skyrim.esm [REFR:000138A4] (places FrozenMarshIceFloeS01 [STAT:000E758F] in GRUP Cell Temporary Children of [CELL:00009273] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,25))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00013833] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of POIFallForest20 [CELL:0000BAFF] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-10))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif_-264_1108_-140_120 Skyrim.esm [REFR:000138EF] (places FrozenMarshIceFloeChunkS01 [STAT:000E7591] in GRUP Cell Temporary Children of [CELL:0000922F] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,27))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif_-288_1046_-140_100 Skyrim.esm [REFR:00013766] (places FrozenMarshIceFloeChunkS03 [STAT:000E7593] in GRUP Cell Temporary Children of [CELL:00009272] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-395_1103_-149_100 Skyrim.esm [REFR:000138FF] (places RockPileL03CoastBeach01 [STAT:000B23FC] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1869_-392_60_100 Skyrim.esm [REFR:00013833] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of POIFallForest20 [CELL:0000BAFF] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-10))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif_-283_1028_-140_100 Skyrim.esm [REFR:000137D5] (places FrozenMarshIceFloeChunkS02 [STAT:000E7592] in GRUP Cell Temporary Children of [CELL:00009271] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloes02.nif_-309_1019_-140_100 Skyrim.esm [REFR:000137F4] (places FrozenMarshIceFloeS02 [STAT:000E7590] in GRUP Cell Temporary Children of [CELL:00009293] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,24))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_799_-788_111_95 Skyrim.esm [REFR:00013B01] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000981B] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif_-381_1106_-140_100 Skyrim.esm [REFR:00013924] (places FrozenMarshIceFloeChunkS02 [STAT:000E7592] in GRUP Cell Temporary Children of [CELL:00009232] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,27))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_220_-426_-3_100 Skyrim.esm [REFR:00013307] (places DirtCliffs01 [STAT:00013303] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_286_-368_-3_100 Skyrim.esm [REFR:00013A54] (places DirtCliffsCornerIn01 [STAT:00013976] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_188_-434_-2_100 Skyrim.esm [REFR:00012E71] (places FenceWoven01 [STAT:000008A6] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_754_-808_121_100 Skyrim.esm [REFR:00013AB8] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000981C] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif_-260_1107_-140_100 Skyrim.esm [REFR:000138F0] (places FrozenMarshIceFloeChunkS02 [STAT:000E7592] in GRUP Cell Temporary Children of [CELL:0000922F] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,27))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01ivy.nif_247_-468_0_100 Skyrim.esm [REFR:000130A8] (places StonewallEndR01Ivy [STAT:000009A1] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif_-391_1078_-140_89 Skyrim.esm [REFR:0001388E] (places FrozenMarshIceFloeChunkS01 [STAT:000E7591] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloem01.nif_-389_1063_-140_100 Skyrim.esm [REFR:00013887] (places FrozenMarshIceFloeM01 [STAT:000E758E] in GRUP Cell Temporary Children of [CELL:00009274] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,25))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00013802] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of POIFallForest20 [CELL:0000BAFF] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-10))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloes02.nif_-340_1043_-140_100 Skyrim.esm [REFR:0001381B] (places FrozenMarshIceFloeS02 [STAT:000E7590] in GRUP Cell Temporary Children of [CELL:00009273] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloes02.nif_-271_1064_-140_100 Skyrim.esm [REFR:0001375C] (places FrozenMarshIceFloeS02 [STAT:000E7590] in GRUP Cell Temporary Children of [CELL:00009271] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif_-289_1044_-140_100 Skyrim.esm [REFR:0001378F] (places FrozenMarshIceFloeChunkS02 [STAT:000E7592] in GRUP Cell Temporary Children of [CELL:00009272] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,25))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00013802] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of POIFallForest20 [CELL:0000BAFF] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-10))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1868_-405_-140_100 Skyrim.esm [REFR:00013802] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of POIFallForest20 [CELL:0000BAFF] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-10))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloel01.nif_-392_1099_-140_100 Skyrim.esm [REFR:00013900] (places FrozenMarshIceFloeL01 [STAT:000E758D] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif_-278_1023_-140_77 Skyrim.esm [REFR:000137D8] (places FrozenMarshIceFloeChunkS01 [STAT:000E7591] in GRUP Cell Temporary Children of [CELL:00009292] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,24))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif_-318_1052_-140_93 Skyrim.esm [REFR:00013834] (places FrozenMarshIceFloeChunkS01 [STAT:000E7591] in GRUP Cell Temporary Children of [CELL:00009272] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_-883_779_-135_218 Skyrim.esm [REFR:00000F70] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:00009346] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_787_-805_108_100 Skyrim.esm [REFR:00013B02] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000981B] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif_-261_1105_-140_113 Skyrim.esm [REFR:000138F1] (places FrozenMarshIceFloeChunkS03 [STAT:000E7593] in GRUP Cell Temporary Children of [CELL:00009250] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif_-357_1052_-140_100 Skyrim.esm [REFR:000138A6] (places FrozenMarshIceFloeChunkS01 [STAT:000E7591] in GRUP Cell Temporary Children of [CELL:00009273] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_767_-812_113_100 Skyrim.esm [REFR:00013ABA] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000981C] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloes02.nif_-382_1070_-140_100 Skyrim.esm [REFR:00013888] (places FrozenMarshIceFloeS02 [STAT:000E7590] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_187_-436_-2_100 Skyrim.esm [REFR:00012E72] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif_-336_1043_-140_100 Skyrim.esm [REFR:00013822] (places FrozenMarshIceFloeChunkS03 [STAT:000E7593] in GRUP Cell Temporary Children of [CELL:00009273] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif_-385_1077_-140_100 Skyrim.esm [REFR:0001388F] (places FrozenMarshIceFloeChunkS02 [STAT:000E7592] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01ivy.nif_245_-466_0_100 Skyrim.esm [REFR:000130A9] (places StonewallEndL01Ivy [STAT:0000099F] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloes02.nif_-303_1053_-140_92 Skyrim.esm [REFR:00013878] (places FrozenMarshIceFloeS02 [STAT:000E7590] in GRUP Cell Temporary Children of [CELL:00009272] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif_-326_1050_-140_100 Skyrim.esm [REFR:00013835] (places FrozenMarshIceFloeChunkS02 [STAT:000E7592] in GRUP Cell Temporary Children of [CELL:00009272] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_793_-797_109_116 Skyrim.esm [REFR:00013B03] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000981B] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif_-357_1057_-140_100 Skyrim.esm [REFR:000138A7] (places FrozenMarshIceFloeChunkS03 [STAT:000E7593] in GRUP Cell Temporary Children of [CELL:00009273] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif_-337_1046_-140_100 Skyrim.esm [REFR:00013828] (places FrozenMarshIceFloeChunkS02 [STAT:000E7592] in GRUP Cell Temporary Children of [CELL:00009273] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_768_-808_112_67 Skyrim.esm [REFR:00013AC3] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000981C] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloem01.nif_-374_1086_-140_100 Skyrim.esm [REFR:00013903] (places FrozenMarshIceFloeM01 [STAT:000E758E] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_240_-420_-2_80 Skyrim.esm [REFR:00012E18] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif_-384_1075_-140_100 Skyrim.esm [REFR:00013890] (places FrozenMarshIceFloeChunkS03 [STAT:000E7593] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif_-261_1109_-140_160 Skyrim.esm [REFR:000138F2] (places FrozenMarshIceFloeChunkS03 [STAT:000E7593] in GRUP Cell Temporary Children of [CELL:0000922F] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,27))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloes01.nif_-388_1074_-140_100 Skyrim.esm [REFR:00013889] (places FrozenMarshIceFloeS01 [STAT:000E758F] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02.nif_229_-390_-4_100 Skyrim.esm [REFR:000135E3] (places DirtCliffs02 [STAT:000135E2] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif_-302_1050_-140_100 Skyrim.esm [REFR:00013879] (places FrozenMarshIceFloeChunkS02 [STAT:000E7592] in GRUP Cell Temporary Children of [CELL:00009272] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,25))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01ivy.nif_221_-443_-2_100 Skyrim.esm [REFR:000132B4] (places StonewallEndR01Ivy [STAT:000009A1] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif_-320_1046_-140_100 Skyrim.esm [REFR:0001383C] (places FrozenMarshIceFloeChunkS02 [STAT:000E7592] in GRUP Cell Temporary Children of [CELL:00009272] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif_-352_1053_-140_100 Skyrim.esm [REFR:000138A8] (places FrozenMarshIceFloeChunkS02 [STAT:000E7592] in GRUP Cell Temporary Children of [CELL:00009273] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,25))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01ivy.nif_230_-432_-1_100 Skyrim.esm [REFR:00012E80] (places StonewallEndR01Ivy [STAT:000009A1] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_223_-434_-3_100 Skyrim.esm [REFR:00013308] (places DirtCliffs01 [STAT:00013303] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_290_-366_-2_89 Skyrim.esm [REFR:00013A59] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif_-275_1020_-140_82 Skyrim.esm [REFR:000137DC] (places FrozenMarshIceFloeChunkS01 [STAT:000E7591] in GRUP Cell Temporary Children of [CELL:00009292] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,24))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_800_-788_111_120 Skyrim.esm [REFR:00013B04] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000981B] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif_-342_1040_-140_100 Skyrim.esm [REFR:0001382B] (places FrozenMarshIceFloeChunkS02 [STAT:000E7592] in GRUP Cell Temporary Children of [CELL:00009273] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloes01.nif_-379_1091_-140_100 Skyrim.esm [REFR:00013904] (places FrozenMarshIceFloeS01 [STAT:000E758F] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif_-393_1071_-140_100 Skyrim.esm [REFR:00013891] (places FrozenMarshIceFloeChunkS02 [STAT:000E7592] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif_-305_1056_-140_100 Skyrim.esm [REFR:0001387A] (places FrozenMarshIceFloeChunkS03 [STAT:000E7593] in GRUP Cell Temporary Children of [CELL:00009272] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1162_-765_129_128 Skyrim.esm [REFR:00013BDF] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_751_-815_120_67 Skyrim.esm [REFR:00013AC4] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000981C] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-20))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01ivy.nif_223_-441_-2_100 Skyrim.esm [REFR:000132B5] (places StonewallEndL01Ivy [STAT:0000099F] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloes02.nif_-282_1025_-140_100 Skyrim.esm [REFR:0001379C] (places FrozenMarshIceFloeS02 [STAT:000E7590] in GRUP Cell Temporary Children of [CELL:00009271] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif_-381_1066_-140_100 Skyrim.esm [REFR:0001388A] (places FrozenMarshIceFloeChunkS01 [STAT:000E7591] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_232_-330_11_100 Skyrim.esm [REFR:00013C96] (places DirtCliffs01 [STAT:00013303] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01wet.nif_1086_-834_108_100 Skyrim.esm [REFR:00013AA4] (places MountainTrim01WetRiverbedEdge01 [STAT:000CE6AC] in GRUP Cell Temporary Children of [CELL:00009833] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_243_-380_-4_100 Skyrim.esm [REFR:000135E4] (places DirtCliffs01 [STAT:00013303] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif_-265_1114_-140_86 Skyrim.esm [REFR:000138F3] (places FrozenMarshIceFloeChunkS01 [STAT:000E7591] in GRUP Cell Temporary Children of [CELL:0000922F] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,27))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_264_-415_3_138 Skyrim.esm [REFR:00013845] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif_-351_1059_-140_100 Skyrim.esm [REFR:000138A9] (places FrozenMarshIceFloeChunkS02 [STAT:000E7592] in GRUP Cell Temporary Children of [CELL:00009273] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloem01.nif_-255_1112_-140_100 Skyrim.esm [REFR:000138BD] (places FrozenMarshIceFloeM01 [STAT:000E758E] in GRUP Cell Temporary Children of [CELL:0000922F] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,27))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloes01.nif_-405_1067_-140_100 Skyrim.esm [REFR:00013A5F] (places FrozenMarshIceFloeS01 [STAT:000E758F] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1157_-773_129_82 Skyrim.esm [REFR:00013BE9] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif_-393_1067_-140_100 Skyrim.esm [REFR:00013892] (places FrozenMarshIceFloeChunkS02 [STAT:000E7592] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1099_-778_121_79 Skyrim.esm [REFR:00013C64] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_798_-789_111_109 Skyrim.esm [REFR:00013B05] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000981B] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif_-283_1033_-140_136 Skyrim.esm [REFR:000137EA] (places FrozenMarshIceFloeChunkS03 [STAT:000E7593] in GRUP Cell Temporary Children of [CELL:00009271] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloes01.nif_-380_1101_-140_100 Skyrim.esm [REFR:00013905] (places FrozenMarshIceFloeS01 [STAT:000E758F] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_246_-323_10_100 Skyrim.esm [REFR:00013C98] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096B5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_754_-814_120_100 Skyrim.esm [REFR:00013AC5] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000981C] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif_-356_1062_-140_100 Skyrim.esm [REFR:000138AA] (places FrozenMarshIceFloeChunkS03 [STAT:000E7593] in GRUP Cell Temporary Children of [CELL:00009273] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif_-384_1060_-140_100 Skyrim.esm [REFR:0001388B] (places FrozenMarshIceFloeChunkS01 [STAT:000E7591] in GRUP Cell Temporary Children of [CELL:00009274] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_182_-457_-3_95 Skyrim.esm [REFR:00013304] (places DirtCliffs01 [STAT:00013303] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloes01.nif_-322_1049_-140_96 Skyrim.esm [REFR:0001382C] (places FrozenMarshIceFloeS01 [STAT:000E758F] in GRUP Cell Temporary Children of [CELL:00009272] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem02wet.nif_1072_-846_107_100 Skyrim.esm [REFR:00013AA5] (places RockPileM02WetRiverbedEdge01 [STAT:00075432] in GRUP Cell Temporary Children of [CELL:00009833] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif_-300_1056_-140_63 Skyrim.esm [REFR:0001387B] (places FrozenMarshIceFloeChunkS01 [STAT:000E7591] in GRUP Cell Temporary Children of [CELL:00009272] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif_-376_1104_-140_81 Skyrim.esm [REFR:00013925] (places FrozenMarshIceFloeChunkS01 [STAT:000E7591] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif_-259_1113_-140_100 Skyrim.esm [REFR:000138BF] (places FrozenMarshIceFloeChunkS01 [STAT:000E7591] in GRUP Cell Temporary Children of [CELL:0000922F] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,27))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif_-319_1048_-140_100 Skyrim.esm [REFR:00013846] (places FrozenMarshIceFloeChunkS03 [STAT:000E7593] in GRUP Cell Temporary Children of [CELL:00009272] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif_-379_1073_-140_100 Skyrim.esm [REFR:00013893] (places FrozenMarshIceFloeChunkS03 [STAT:000E7593] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif_-352_1061_-140_100 Skyrim.esm [REFR:000138AB] (places FrozenMarshIceFloeChunkS03 [STAT:000E7593] in GRUP Cell Temporary Children of [CELL:00009273] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_204_-384_-1_100 Skyrim.esm [REFR:000136E3] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_838_-685_111_100 Skyrim.esm [REFR:00013E3D] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097BD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_762_-824_113_63 Skyrim.esm [REFR:00013AC6] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000983B] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_796_-805_108_73 Skyrim.esm [REFR:00013B06] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000981B] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1015_-848_131_100 Skyrim.esm [REFR:0001404A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009835] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif_-322_1046_-140_100 Skyrim.esm [REFR:00013847] (places FrozenMarshIceFloeChunkS03 [STAT:000E7593] in GRUP Cell Temporary Children of [CELL:00009272] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloes02.nif_-373_1095_-140_100 Skyrim.esm [REFR:00013906] (places FrozenMarshIceFloeS02 [STAT:000E7590] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_254_-324_8_100 Skyrim.esm [REFR:00013C9A] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel02wet.nif_1065_-749_107_100 Skyrim.esm [REFR:00013AA6] (places RockPileL02WetRiverMud01 [STAT:000C39EA] in GRUP Cell Temporary Children of [CELL:000097F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-308_1099_-139_142 Skyrim.esm [REFR:000138F5] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of IcerunnerExterior01 [CELL:00009251] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif_-259_1111_-140_100 Skyrim.esm [REFR:000138C2] (places FrozenMarshIceFloeChunkS02 [STAT:000E7592] in GRUP Cell Temporary Children of [CELL:0000922F] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,27))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif_-358_1050_-140_100 Skyrim.esm [REFR:000138AC] (places FrozenMarshIceFloeChunkS03 [STAT:000E7593] in GRUP Cell Temporary Children of [CELL:00009273] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel02wet.nif_971_-676_106_100 Skyrim.esm [REFR:00013F24] (places RockPileL02WetRiverMud01 [STAT:000C39EA] in GRUP Cell Temporary Children of [CELL:000097BA] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif_-370_1092_-140_121 Skyrim.esm [REFR:00013947] (places FrozenMarshIceFloeChunkS02 [STAT:000E7592] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel01wet.nif_1231_-803_105_100 Skyrim.esm [REFR:00013B0B] (places RockPileL01Wet [STAT:00039653] in GRUP Cell Temporary Children of [CELL:00009810] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_238_-377_-2_100 Skyrim.esm [REFR:000136E4] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif_-377_1096_-140_88 Skyrim.esm [REFR:00013908] (places FrozenMarshIceFloeChunkS01 [STAT:000E7591] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_769_-811_112_100 Skyrim.esm [REFR:00013AC7] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000981C] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1177_-742_121_125 Skyrim.esm [REFR:00013B8B] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif_-258_1117_-140_94 Skyrim.esm [REFR:000138C3] (places FrozenMarshIceFloeChunkS01 [STAT:000E7591] in GRUP Cell Temporary Children of [CELL:0000922F] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,27))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1007_-839_133_109 Skyrim.esm [REFR:0001404B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009835] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_795_-730_117_100 Skyrim.esm [REFR:00013D14] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of IvarsteadExteriorEdge [CELL:000097DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1095_-788_117_76 Skyrim.esm [REFR:000140B0] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009814] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-320_1108_-140_120 Skyrim.esm [REFR:000138F6] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:00009230] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,27))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_262_-342_9_100 Skyrim.esm [REFR:00013C9B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1176_-828_109_104 Skyrim.esm [REFR:00014160] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:00009831] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_972_-735_119_100 Skyrim.esm [REFR:00013F25] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000097D9] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1325_-711_128_104 Skyrim.esm [REFR:00013AA7] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BC14] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif_-408_1063_-140_137 Skyrim.esm [REFR:00013A63] (places FrozenMarshIceFloeChunkS02 [STAT:000E7592] in GRUP Cell Temporary Children of [CELL:00009274] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif_-370_1079_-140_100 Skyrim.esm [REFR:00013949] (places FrozenMarshIceFloeChunkS01 [STAT:000E7591] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_763_-813_115_72 Skyrim.esm [REFR:00013ACC] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000981C] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif_-250_1119_-140_100 Skyrim.esm [REFR:000138C4] (places FrozenMarshIceFloeChunkS02 [STAT:000E7592] in GRUP Cell Temporary Children of [CELL:0000922F] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,27))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-313_1100_-139_100 Skyrim.esm [REFR:000138F7] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of IcerunnerExterior01 [CELL:00009251] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1421_-758_110_90 Skyrim.esm [REFR:000141D7] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC33] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_786_-723_122_67 Skyrim.esm [REFR:00013D15] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of IvarsteadExteriorEdge [CELL:000097DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1098_-793_113_82 Skyrim.esm [REFR:000140B1] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:00009814] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1019_-849_128_80 Skyrim.esm [REFR:00014051] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009835] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif_-373_1091_-140_78 Skyrim.esm [REFR:0001390D] (places FrozenMarshIceFloeChunkS01 [STAT:000E7591] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif_-376_1080_-140_87 Skyrim.esm [REFR:0001394A] (places FrozenMarshIceFloeChunkS01 [STAT:000E7591] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1178_-826_109_127 Skyrim.esm [REFR:00014161] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009831] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1328_-710_129_91 Skyrim.esm [REFR:00013AA8] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BC14] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-322_1108_-138_103 Skyrim.esm [REFR:000138F8] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009230] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,27))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif_-410_1066_-140_132 Skyrim.esm [REFR:00013A64] (places FrozenMarshIceFloeChunkS03 [STAT:000E7593] in GRUP Cell Temporary Children of [CELL:00009254] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_783_-722_122_100 Skyrim.esm [REFR:00013D16] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of IvarsteadExteriorEdge [CELL:000097DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_771_-798_113_100 Skyrim.esm [REFR:00013ACD] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000981C] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif_-254_1119_-140_100 Skyrim.esm [REFR:000138C7] (places FrozenMarshIceFloeChunkS03 [STAT:000E7593] in GRUP Cell Temporary Children of [CELL:0000922F] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,27))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif_-385_1090_-140_100 Skyrim.esm [REFR:0001390E] (places FrozenMarshIceFloeChunkS01 [STAT:000E7591] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1329_-712_128_100 Skyrim.esm [REFR:00013AA9] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BC14] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02.nif_170_-451_-4_100 Skyrim.esm [REFR:00013B49] (places DirtCliffs02 [STAT:000135E2] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1100_-791_113_79 Skyrim.esm [REFR:000140B2] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:00009814] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1180_-829_108_125 Skyrim.esm [REFR:00014162] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009831] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif_-409_1069_-140_100 Skyrim.esm [REFR:00013A69] (places FrozenMarshIceFloeChunkS03 [STAT:000E7593] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1021_-848_126_96 Skyrim.esm [REFR:00014052] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009835] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_780_-738_131_100 Skyrim.esm [REFR:00013D17] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of HoneystrandGroveExterior [CELL:000097FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif_-384_1098_-140_100 Skyrim.esm [REFR:0001390F] (places FrozenMarshIceFloeChunkS02 [STAT:000E7592] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1339_-715_128_92 Skyrim.esm [REFR:00013AAA] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC14] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1100_-793_113_100 Skyrim.esm [REFR:000140EA] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:00009814] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1414_-761_111_100 Skyrim.esm [REFR:000141D8] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC33] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1175_-830_108_84 Skyrim.esm [REFR:00014163] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009831] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_780_-736_132_91 Skyrim.esm [REFR:00013D18] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of IvarsteadExteriorEdge [CELL:000097DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_182_-412_-2_100 Skyrim.esm [REFR:00013AD0] (places DirtCliffsCornerIn01PineForest02 [STAT:0001EF3C] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1341_-719_126_115 Skyrim.esm [REFR:00013AAB] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC14] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif_-381_1095_-140_100 Skyrim.esm [REFR:00013915] (places FrozenMarshIceFloeChunkS03 [STAT:000E7593] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1002_-837_136_104 Skyrim.esm [REFR:00014053] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009835] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1418_-760_110_100 Skyrim.esm [REFR:000141D9] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC33] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_264_-392_-3_100 Skyrim.esm [REFR:0001397C] (places DirtCliffsCornerIn01 [STAT:00013976] in GRUP Cell Temporary Children of [CELL:000096F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-10))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1177_-829_108_100 Skyrim.esm [REFR:00014164] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:00009831] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_774_-718_128_100 Skyrim.esm [REFR:00013D19] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000097DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1338_-717_126_100 Skyrim.esm [REFR:00013AAC] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC14] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_769_-793_114_100 Skyrim.esm [REFR:00013ADF] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000981C] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_260_-329_9_100 Skyrim.esm [REFR:00013C9C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1007_-846_136_77 Skyrim.esm [REFR:00014054] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009835] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif_-400_1094_-140_100 Skyrim.esm [REFR:00013916] (places FrozenMarshIceFloeChunkS01 [STAT:000E7591] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_179_-446_-1_68 Skyrim.esm [REFR:00013B4C] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1174_-826_109_79 Skyrim.esm [REFR:00014165] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009831] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_768_-725_138_100 Skyrim.esm [REFR:00013D1A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000097DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1417_-755_111_96 Skyrim.esm [REFR:000141DA] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BC33] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1341_-694_137_100 Skyrim.esm [REFR:00013AAD] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BBF3] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_778_-801_111_100 Skyrim.esm [REFR:00013AFC] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000981C] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif_-403_1102_-140_77 Skyrim.esm [REFR:00013917] (places FrozenMarshIceFloeChunkS01 [STAT:000E7591] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif_-261_1115_-140_100 Skyrim.esm [REFR:000138ED] (places FrozenMarshIceFloeChunkS03 [STAT:000E7593] in GRUP Cell Temporary Children of [CELL:0000922F] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,27))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-382_1087_-145_147 Skyrim.esm [REFR:000138FD] (places RockPileL02CoastBeach01 [STAT:000B23FD] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1181_-827_108_100 Skyrim.esm [REFR:00014166] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:00009831] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1089_-813_111_114 Skyrim.esm [REFR:00013C77] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009814] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1385_-760_111_127 Skyrim.esm [REFR:000141DB] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of POIFallForest05 [CELL:0000BC34] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_115_-431_4_95 Skyrim.esm [REFR:00014057] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009715] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-11))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_787_-802_109_71 Skyrim.esm [REFR:00013AFD] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000981B] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1197_-752_117_127 Skyrim.esm [REFR:00013B61] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif_-395_1110_-140_100 Skyrim.esm [REFR:00013918] (places FrozenMarshIceFloeChunkS01 [STAT:000E7591] in GRUP Cell Temporary Children of [CELL:00009232] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,27))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_794_-715_113_80 Skyrim.esm [REFR:00013D20] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of IvarsteadExteriorEdge [CELL:000097DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloem01.nif_-265_1103_-140_100 Skyrim.esm [REFR:000138EE] (places FrozenMarshIceFloeM01 [STAT:000E758E] in GRUP Cell Temporary Children of [CELL:00009250] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-398_1090_-145_100 Skyrim.esm [REFR:000138FE] (places RockPileL04CoastBeach01 [STAT:000B23FF] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1119_-779_122_88 Skyrim.esm [REFR:00013C24] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1123_-649_115_63 Skyrim.esm [REFR:000143A6] (places MountainCliffSlopeFallForestGrass01 [STAT:0005092A] in GRUP Cell Temporary Children of MilitaryCampRiftSons04 [CELL:00009797] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-16))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_771_-795_114_107 Skyrim.esm [REFR:00013AAF] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000981C] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_790_-799_109_71 Skyrim.esm [REFR:00013AFF] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000981B] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1350_-703_140_100 Skyrim.esm [REFR:00014184] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000BC14] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1380_-759_111_128 Skyrim.esm [REFR:000141DC] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of POIFallForest05 [CELL:0000BC34] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_970_-762_122_81 Skyrim.esm [REFR:00013F54] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097F8] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif_-388_1110_-140_100 Skyrim.esm [REFR:00013919] (places FrozenMarshIceFloeChunkS02 [STAT:000E7592] in GRUP Cell Temporary Children of [CELL:00009232] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,27))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1385_-780_109_124 Skyrim.esm [REFR:0001577D] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC55] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_256_-369_-3_100 Skyrim.esm [REFR:00013A4D] (places DirtCliffsCornerIn01 [STAT:00013976] in GRUP Cell Temporary Children of [CELL:000096F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-10))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_788_-713_113_104 Skyrim.esm [REFR:00013D22] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of IvarsteadExteriorEdge [CELL:000097DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1179_-747_121_128 Skyrim.esm [REFR:00015820] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_786_-805_108_127 Skyrim.esm [REFR:00013B00] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000981B] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1365_-704_149_100 Skyrim.esm [REFR:00014185] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BC13] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_768_-798_114_96 Skyrim.esm [REFR:00013AB0] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000981C] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1192_-740_115_113 Skyrim.esm [REFR:00013B6F] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif_-384_1103_-140_100 Skyrim.esm [REFR:0001391F] (places FrozenMarshIceFloeChunkS03 [STAT:000E7593] in GRUP Cell Temporary Children of [CELL:00009253] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1163_-640_113_75 Skyrim.esm [REFR:000143A7] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of MilitaryCampRiftSons [CELL:00009796] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-16))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_793_-713_111_100 Skyrim.esm [REFR:00013D23] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of IvarsteadExteriorEdge [CELL:000097DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1113_-778_122_130 Skyrim.esm [REFR:00013C55] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1384_-756_112_90 Skyrim.esm [REFR:000141DE] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of POIFallForest05 [CELL:0000BC34] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_756_-811_117_100 Skyrim.esm [REFR:00013AB4] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000981C] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1392_-781_109_78 Skyrim.esm [REFR:0001577E] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC55] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1377_-708_147_64 Skyrim.esm [REFR:00014186] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BC13] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1281_-694_113_125 Skyrim.esm [REFR:000142B9] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1181_-746_120_88 Skyrim.esm [REFR:00015821] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-909_-109_5_109 Skyrim.esm [REFR:00015892] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_249_-367_-2_84 Skyrim.esm [REFR:00013A51] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1389_-784_110_87 Skyrim.esm [REFR:0001577F] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC55] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1376_-709_147_100 Skyrim.esm [REFR:00014187] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BC13] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1306_-682_132_98 Skyrim.esm [REFR:000142C3] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_789_-712_111_56 Skyrim.esm [REFR:00013D24] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of IvarsteadExteriorEdge [CELL:000097DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1386_-764_110_100 Skyrim.esm [REFR:000141E5] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of POIFallForest05 [CELL:0000BC34] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-792_-85_-27_100 Skyrim.esm [REFR:00015957] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009A19] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-915_-109_5_103 Skyrim.esm [REFR:00015893] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1196_-743_115_127 Skyrim.esm [REFR:00015822] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1179_-729_116_100 Skyrim.esm [REFR:000143AA] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1383_-715_144_100 Skyrim.esm [REFR:00014188] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BC13] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1384_-752_112_100 Skyrim.esm [REFR:000141E6] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of POIFallForest05 [CELL:0000BC34] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1421_-793_108_96 Skyrim.esm [REFR:00015780] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC54] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1305_-688_133_123 Skyrim.esm [REFR:000142E0] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_155_-463_-3_100 Skyrim.esm [REFR:00013DD7] (places DirtCliffs03 [STAT:00016D5F] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-912_-114_3_65 Skyrim.esm [REFR:00015894] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1176_-728_116_100 Skyrim.esm [REFR:000143AB] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1308_-684_133_120 Skyrim.esm [REFR:000142E1] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestuprooted01.nif_241_-330_11_100 Skyrim.esm [REFR:00013B34] (places TreePineForestUprooted01 [STAT:00013B33] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof01.nif_-1499_350_5_49 Skyrim.esm [REFR:000159C0] (places DweFacadeTowerRoof01 [STAT:00055125] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1378_-758_112_100 Skyrim.esm [REFR:000141E7] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of POIFallForest05 [CELL:0000BC34] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1380_-715_145_100 Skyrim.esm [REFR:00014189] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BC13] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1419_-796_108_99 Skyrim.esm [REFR:00015781] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC54] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_975_-758_122_123 Skyrim.esm [REFR:00013FAC] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097F8] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02.nif_242_-338_8_100 Skyrim.esm [REFR:000140F9] (places DirtCliffs02 [STAT:000135E2] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerspacer01.nif_-1499_350_9_50 Skyrim.esm [REFR:000159C1] (places DweFacadeTowerSpacer01 [STAT:00055C0B] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1369_-755_114_96 Skyrim.esm [REFR:000141E9] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIFallForest05 [CELL:0000BC34] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1304_-685_132_100 Skyrim.esm [REFR:0001430B] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-798_-55_-34_100 Skyrim.esm [REFR:0001595B] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:000099F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-2))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1402_-786_110_127 Skyrim.esm [REFR:00015782] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC54] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-20))>
[01:40] [BuildReferences] <Debug: Meshes\clutter\common\candlelanternwithcandle01.nif_-1339_232_-44_100 Skyrim.esm [REFR:00015A5C] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of FourSkullLookoutExterior01 [CELL:000070F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,5))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1232_-736_107_100 Skyrim.esm [REFR:00015C45] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:000097D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1371_-714_147_58 Skyrim.esm [REFR:0001418A] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BC13] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-917_-113_3_77 Skyrim.esm [REFR:00015895] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_227_-366_1_95 Skyrim.esm [REFR:000145C5] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatcorout01.nif_-1504_355_4_100 Skyrim.esm [REFR:000159C2] (places DwePlatCorOut01 [STAT:00052B4E] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_205_-339_12_100 Skyrim.esm [REFR:000140FA] (places DirtCliffsCornerIn01Dirt02 [STAT:00046186] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1371_-709_148_99 Skyrim.esm [REFR:0001418B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BC13] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-878_-97_6_93 Skyrim.esm [REFR:00015896] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-3))>
[01:40] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthinspray2048.nif_-1465_-106_-49_78 Skyrim.esm [REFR:00015AEB] (places FXWaterfallThinSpray2048 [MSTT:00034417] in GRUP Cell Temporary Children of [CELL:00007603] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1401_-792_110_105 Skyrim.esm [REFR:00015783] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC54] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1309_-679_132_112 Skyrim.esm [REFR:0001430D] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1240_-736_107_100 Skyrim.esm [REFR:00015C46] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1367_-753_114_100 Skyrim.esm [REFR:000141EA] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIFallForest05 [CELL:0000BC34] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-813_-178_-14_93 Skyrim.esm [REFR:000158D9] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-5))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1196_-739_114_124 Skyrim.esm [REFR:00015823] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-19))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwall01.nif_-1502_355_4_100 Skyrim.esm [REFR:000159C3] (places DwePlatWall01 [STAT:00052B5B] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1373_-716_146_100 Skyrim.esm [REFR:0001418C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BC13] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-18))>
[01:40] [BuildReferences] <Debug: Meshes\water\tundrastreambend01watera.nif_28_-51_-58_100 Skyrim.esm [REFR:0001542C] (places TundraStreamBend01WaterA [ACTI:000176AB] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 0,-2)>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1237_-747_108_100 Skyrim.esm [REFR:00015C47] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:000097F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02.nif_224_-334_8_100 Skyrim.esm [REFR:000140FB] (places DirtCliffs02 [STAT:000135E2] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-873_-98_6_71 Skyrim.esm [REFR:00015897] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1304_-673_130_65 Skyrim.esm [REFR:0001431B] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1025_-860_128_105 Skyrim.esm [REFR:000140A0] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:00009834] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-759_-116_-19_100 Skyrim.esm [REFR:000158DA] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009A18] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-3))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwallstair01.nif_-1499_355_4_100 Skyrim.esm [REFR:000159C4] (places DwePlatWallStair01 [STAT:00052B5C] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1398_-789_109_128 Skyrim.esm [REFR:00015784] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC54] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1207_-749_113_127 Skyrim.esm [REFR:00015840] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1386_-711_145_100 Skyrim.esm [REFR:0001418D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BC13] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif_28_-51_-58_100 Skyrim.esm [REFR:00015430] (places TundraStreamBend01Tundra01 [STAT:0001542D] in GRUP Cell Temporary Children of [CELL:000099E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-2))>
[01:40] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallstop.nif_-1485_-114_-43_100 Skyrim.esm [REFR:00015AEE] (places FXrapidsFallsTop [MSTT:0001B363] in GRUP Cell Temporary Children of [CELL:00007604] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,-3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1302_-675_128_100 Skyrim.esm [REFR:0001431C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1233_-747_107_100 Skyrim.esm [REFR:00015C48] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1317_-667_137_74 Skyrim.esm [REFR:00015BD0] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BBF3] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-870_-103_4_52 Skyrim.esm [REFR:00015898] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1025_-856_127_118 Skyrim.esm [REFR:000140A1] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:00009834] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-21))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwall01.nif_-1496_355_4_100 Skyrim.esm [REFR:000159C5] (places DwePlatWall01 [STAT:00052B5B] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1209_-757_113_80 Skyrim.esm [REFR:00015841] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1356_-671_139_100 Skyrim.esm [REFR:00015721] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BBF2] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1387_-706_145_107 Skyrim.esm [REFR:0001418E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BC13] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-18))>
[01:40] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1498_-116_-43_100 Skyrim.esm [REFR:00015AEF] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:00007604] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,-3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1018_-839_126_65 Skyrim.esm [REFR:0001405F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009835] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_879_-781_117_100 Skyrim.esm [REFR:00013EAF] (places RockPileS03FallForestDirt01 [STAT:000B0BD9] in GRUP Cell Temporary Children of [CELL:00009819] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-857_-91_-2_97 Skyrim.esm [REFR:00015899] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1313_-663_135_87 Skyrim.esm [REFR:00015BD1] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BBF3] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-17))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatcorout01.nif_-1494_355_4_100 Skyrim.esm [REFR:000159C6] (places DwePlatCorOut01 [STAT:00052B4E] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1300_-677_128_61 Skyrim.esm [REFR:0001431D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1400_-714_142_53 Skyrim.esm [REFR:0001418F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BC12] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1210_-755_113_94 Skyrim.esm [REFR:00015843] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1360_-674_139_118 Skyrim.esm [REFR:00015722] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BBF2] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1315_-718_119_100 Skyrim.esm [REFR:00014272] (places MountainTrim01FallForestDirt01 [STAT:000AF069] in GRUP Cell Temporary Children of [CELL:0000BC14] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-906_-54_4_100 Skyrim.esm [REFR:0001589B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior01 [CELL:000099FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-2))>
[01:40] [BuildReferences] <Debug: Swapped [REFR:00014201] (places HandCart01Wheel [MSTT:0001C0C3] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12)) to PickTheUnpickable.esp PTU_Misc_HandCart01Wheel "Ручная тележка" [MISC:FE040847]>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_-1503_339_4_100 Skyrim.esm [REFR:000159C7] (places DweRubblePile04 [STAT:00036AC2] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1285_-677_120_107 Skyrim.esm [REFR:0001431E] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1316_-663_137_128 Skyrim.esm [REFR:00015BD2] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BBF3] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_237_-342_9_86 Skyrim.esm [REFR:000140FC] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:40] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1459_-94_-54_134 Skyrim.esm [REFR:00015AF1] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:00007603] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-891_-70_4_100 Skyrim.esm [REFR:0001589C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000099FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-2))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1406_-818_110_110 Skyrim.esm [REFR:00015785] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC54] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_124_-445_2_87 Skyrim.esm [REFR:00014061] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009714] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-11))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1394_-723_141_107 Skyrim.esm [REFR:00014190] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BC12] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1312_-730_112_100 Skyrim.esm [REFR:00014273] (places MountainTrim01FallForestDirt01 [STAT:000AF069] in GRUP Cell Temporary Children of [CELL:0000BC14] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1210_-756_113_72 Skyrim.esm [REFR:00015844] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1347_-661_140_121 Skyrim.esm [REFR:00015723] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BBF3] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-875_-89_5_100 Skyrim.esm [REFR:0001589D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009A1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1306_-659_132_84 Skyrim.esm [REFR:00015BD3] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_961_-822_127_100 Skyrim.esm [REFR:00014018] (places RockPileL03Rocks01 [STAT:0002EDA0] in GRUP Cell Temporary Children of [CELL:00009836] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-21))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile01.nif_-1506_349_4_99 Skyrim.esm [REFR:000159C8] (places DweRubblePile01 [STAT:00036ABF] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1458_252_-51_113 Skyrim.esm [REFR:00015AF2] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of BlindCliffCaveExteriorUpper [CELL:000070D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1159_-813_115_107 Skyrim.esm [REFR:000143FC] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of TrevasWatchCamp [CELL:00009812] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1390_-723_140_81 Skyrim.esm [REFR:00014191] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BC13] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1326_-720_122_96 Skyrim.esm [REFR:00014274] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC14] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1402_-818_110_107 Skyrim.esm [REFR:00015786] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC54] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-856_-78_-4_100 Skyrim.esm [REFR:0001589E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000099F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-2))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1345_-656_140_124 Skyrim.esm [REFR:00015724] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BBF3] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1218_-749_110_86 Skyrim.esm [REFR:00015846] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-19))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile01.nif_-1499_360_5_82 Skyrim.esm [REFR:000159C9] (places DweRubblePile01 [STAT:00036ABF] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1306_-663_132_107 Skyrim.esm [REFR:00015BD4] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1406_-816_110_95 Skyrim.esm [REFR:00015787] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC54] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1157_-814_114_121 Skyrim.esm [REFR:000143FD] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of TrevasWatchCamp [CELL:00009812] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1415_-750_113_72 Skyrim.esm [REFR:00014192] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BC33] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1290_-680_121_110 Skyrim.esm [REFR:00014320] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-421_1095_-146_122 Skyrim.esm [REFR:00015AF3] (places RockPileL03CoastBeach01 [STAT:000B23FC] in GRUP Cell Temporary Children of [CELL:00009254] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-925_-76_8_100 Skyrim.esm [REFR:0001589F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior01 [CELL:000099FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-2))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid02.nif_-1220_137_-46_100 Skyrim.esm [REFR:00015AA3] (places NorTmpExtPlatMid02 [STAT:00026F78] in GRUP Cell Temporary Children of POIReach21 [CELL:0000955E] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1326_-721_121_80 Skyrim.esm [REFR:00014275] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC14] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-18))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_-1501_359_5_65 Skyrim.esm [REFR:000159CA] (places DweRubblePile04 [STAT:00036AC2] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1349_-655_140_85 Skyrim.esm [REFR:00015725] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BBF3] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1220_-752_109_125 Skyrim.esm [REFR:00015847] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1099_-826_111_99 Skyrim.esm [REFR:000140AA] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009833] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1413_-748_113_100 Skyrim.esm [REFR:00014193] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BC33] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1408_-819_110_107 Skyrim.esm [REFR:00015788] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BC75] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1095_-772_122_82 Skyrim.esm [REFR:00014154] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-379_525_-98_100 Skyrim.esm [REFR:00015C86] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:00009421] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,12))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1351_-660_140_100 Skyrim.esm [REFR:00015726] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BBF3] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1200_-768_117_78 Skyrim.esm [REFR:00015848] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1011_-815_128_100 Skyrim.esm [REFR:00014069] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:00009816] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-440_1090_-145_147 Skyrim.esm [REFR:00015AF4] (places RockPileL02CoastBeach01 [STAT:000B23FD] in GRUP Cell Temporary Children of [CELL:00009254] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1286_-680_120_109 Skyrim.esm [REFR:00014321] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwall01.nif_-1494_353_4_100 Skyrim.esm [REFR:000159CB] (places DwePlatWall01 [STAT:00052B5B] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_-1222_129_-46_100 Skyrim.esm [REFR:00015AA4] (places NorTmpExtPlatWall02 [STAT:00026F7C] in GRUP Cell Temporary Children of POIReach21 [CELL:0000955E] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1152_-810_118_78 Skyrim.esm [REFR:000143FE] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of TrevasWatchCamp [CELL:00009812] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestuprooted01.nif_-897_-75_6_65 Skyrim.esm [REFR:000158A0] (places TreePineForestUprooted01 [STAT:00013B33] in GRUP Cell Temporary Children of [CELL:000099FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-2))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1301_-725_113_125 Skyrim.esm [REFR:00014276] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1399_-819_110_100 Skyrim.esm [REFR:000157B1] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC54] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1415_-747_114_68 Skyrim.esm [REFR:00014194] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BC33] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1093_-770_122_100 Skyrim.esm [REFR:00014155] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1009_-817_127_99 Skyrim.esm [REFR:0001406C] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:00009816] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_797_-692_109_100 Skyrim.esm [REFR:00013D08] (places RoadStraight01FallForestDirt01 [STAT:0007F631] in GRUP Cell Temporary Children of IvarsteadExterior06 [CELL:000097BE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1202_-766_117_83 Skyrim.esm [REFR:0001584A] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif_-15_-213_-55_100 Skyrim.esm [REFR:00016088] (places TundraStreamStraight01Tundra01 [STAT:0001608F] in GRUP Cell Temporary Children of [CELL:00009A69] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_849_-692_111_100 Skyrim.esm [REFR:00013E36] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000097BD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloem01.nif_-421_1091_-140_100 Skyrim.esm [REFR:00015AF5] (places FrozenMarshIceFloeM01 [STAT:000E758E] in GRUP Cell Temporary Children of [CELL:00009254] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1301_-662_129_100 Skyrim.esm [REFR:00015BD5] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1229_131_-46_100 Skyrim.esm [REFR:00015AA5] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of RedEagleRedoubtExterior01 [CELL:0000955F] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1422_-749_111_75 Skyrim.esm [REFR:00014195] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BC33] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1159_-814_114_104 Skyrim.esm [REFR:000143FF] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of TrevasWatchCamp [CELL:00009812] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1299_-726_112_117 Skyrim.esm [REFR:00014277] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1283_-687_116_105 Skyrim.esm [REFR:00014322] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1344_-653_140_92 Skyrim.esm [REFR:00015727] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BBD2] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-16))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1416_-801_109_100 Skyrim.esm [REFR:000157B2] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC54] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1011_-812_128_122 Skyrim.esm [REFR:0001406D] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009816] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1093_-772_122_103 Skyrim.esm [REFR:00014156] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1195_-778_118_122 Skyrim.esm [REFR:0001584B] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_-867_-71_-3_100 Skyrim.esm [REFR:000158A2] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of [CELL:000099FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-2))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_802_-701_109_100 Skyrim.esm [REFR:00013D09] (places RoadChunkL03FallForestDirt01 [STAT:000B0147] in GRUP Cell Temporary Children of IvarsteadExteriorEdge [CELL:000097DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif_-68_-172_-58_100 Skyrim.esm [REFR:00016089] (places TundraStreamBend01Tundra01 [STAT:0001542D] in GRUP Cell Temporary Children of TestTundra2 [CELL:00009A49] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-5))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1428_-797_107_100 Skyrim.esm [REFR:000157BD] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC54] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1153_-812_117_101 Skyrim.esm [REFR:00014400] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of TrevasWatchCamp [CELL:00009812] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1218_135_-47_100 Skyrim.esm [REFR:00015AA6] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of POIReach21 [CELL:0000955E] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_846_-689_110_100 Skyrim.esm [REFR:00013E37] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000097BD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloes01.nif_-433_1082_-140_100 Skyrim.esm [REFR:00015AF6] (places FrozenMarshIceFloeS01 [STAT:000E758F] in GRUP Cell Temporary Children of [CELL:00009254] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1298_-720_114_112 Skyrim.esm [REFR:00014278] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1306_-657_133_122 Skyrim.esm [REFR:00015BD6] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1015_-841_127_100 Skyrim.esm [REFR:00014049] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009835] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1306_-753_110_98 Skyrim.esm [REFR:00015728] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1418_-792_108_100 Skyrim.esm [REFR:000157BF] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC54] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_848_-688_110_53 Skyrim.esm [REFR:00013E38] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000097BD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1020_-815_128_130 Skyrim.esm [REFR:0001406E] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009816] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_806_-708_111_100 Skyrim.esm [REFR:00013D0A] (places RoadChunkL01FallForestDirt01 [STAT:000669D5] in GRUP Cell Temporary Children of IvarsteadExteriorEdge [CELL:000097DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1197_-777_116_81 Skyrim.esm [REFR:0001584C] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-19))>
[01:40] [BuildReferences] <Debug: Meshes\water\tundrastreambend01watera.nif_-68_-172_-58_100 Skyrim.esm [REFR:0001608A] (places TundraStreamBend01WaterA [ACTI:000176AB] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -2,-5)>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1282_-685_116_96 Skyrim.esm [REFR:00014323] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-1224_136_-46_100 Skyrim.esm [REFR:00015AA7] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of POIReach21 [CELL:0000955E] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1304_-756_109_123 Skyrim.esm [REFR:00015729] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1404_-794_110_100 Skyrim.esm [REFR:000157C0] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC54] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1302_-721_114_102 Skyrim.esm [REFR:00014279] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1307_-664_132_100 Skyrim.esm [REFR:00015BD7] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1287_-688_117_100 Skyrim.esm [REFR:00014333] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1024_-815_127_108 Skyrim.esm [REFR:00014071] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:00009816] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1168_-755_126_81 Skyrim.esm [REFR:0001584E] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_808_-715_112_100 Skyrim.esm [REFR:00013D0B] (places RoadChunkL01FallForestDirt01 [STAT:000669D5] in GRUP Cell Temporary Children of IvarsteadExteriorEdge [CELL:000097DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_849_-690_111_100 Skyrim.esm [REFR:00013E39] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000097BD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif_-23_-194_-56_100 Skyrim.esm [REFR:0001608B] (places TundraStreamBend01Tundra01 [STAT:0001542D] in GRUP Cell Temporary Children of [CELL:00009A48] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-5))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-680_-121_-47_74 Skyrim.esm [REFR:00015925] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009A16] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1394_-793_109_100 Skyrim.esm [REFR:000157C2] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC54] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1281_-686_116_100 Skyrim.esm [REFR:00014342] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1279_-661_122_100 Skyrim.esm [REFR:00015BD8] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif_-420_1086_-140_100 Skyrim.esm [REFR:00015AF9] (places FrozenMarshIceFloeChunkS01 [STAT:000E7591] in GRUP Cell Temporary Children of [CELL:00009254] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1021_-818_128_100 Skyrim.esm [REFR:00014073] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:00009816] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1309_-755_110_98 Skyrim.esm [REFR:0001572A] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1295_-721_113_124 Skyrim.esm [REFR:0001427A] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-18))>
[01:40] [BuildReferences] <Debug: Swapped [REFR:0001699D] (places BoneHumanBloodyLeg [MSTT:0003E69E] in GRUP Cell Temporary Children of DarkshadeExterior02 [CELL:000095CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyLeg "Окровавленная нога" [MISC:FE040814]>
[01:40] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_801_-697_109_100 Skyrim.esm [REFR:00013D0C] (places RoadChunkM02FallForestDirt01 [STAT:000B0171] in GRUP Cell Temporary Children of IvarsteadExteriorEdge [CELL:000097DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_855_-692_110_100 Skyrim.esm [REFR:00013E3A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000097BD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1387_-784_109_126 Skyrim.esm [REFR:000157C3] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BC55] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-945_-105_5_98 Skyrim.esm [REFR:000158A6] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif_-421_1100_-140_100 Skyrim.esm [REFR:00015AFA] (places FrozenMarshIceFloeChunkS01 [STAT:000E7591] in GRUP Cell Temporary Children of [CELL:00009254] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif_-45_-184_-57_100 Skyrim.esm [REFR:0001608C] (places TundraStreamStraight01Tundra01 [STAT:0001608F] in GRUP Cell Temporary Children of TestTundra2 [CELL:00009A49] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-5))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1424_-752_111_61 Skyrim.esm [REFR:00014196] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BC33] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1174_-755_125_126 Skyrim.esm [REFR:0001584F] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1308_-759_111_100 Skyrim.esm [REFR:0001572B] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:000097F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1280_-684_116_83 Skyrim.esm [REFR:00014343] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1301_-727_112_100 Skyrim.esm [REFR:0001427B] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1020_-812_129_123 Skyrim.esm [REFR:00014074] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009816] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-20))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwall01.nif_-1504_353_4_100 Skyrim.esm [REFR:000159D3] (places DwePlatWall01 [STAT:00052B5B] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1279_-654_122_111 Skyrim.esm [REFR:00015BD9] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009793] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-16))>
[01:40] [BuildReferences] <Debug: Swapped [REFR:0001699E] (places BoneHumanBloodyBone [MSTT:0003E6A7] in GRUP Cell Temporary Children of DarkshadeExterior02 [CELL:000095CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyBone "Окровавленная кость" [MISC:FE040812]>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1400_-759_111_100 Skyrim.esm [REFR:00014197] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BC33] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-946_-111_4_51 Skyrim.esm [REFR:000158A7] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1392_-780_109_100 Skyrim.esm [REFR:000157C5] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC55] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-20))>
[01:40] [BuildReferences] <Debug: Meshes\water\tundrastreamstraight01watera.nif_-15_-213_-55_100 Skyrim.esm [REFR:0001608D] (places TundraStreamStraight01WaterA [ACTI:0001608E] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -1,-6)>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1284_-679_120_74 Skyrim.esm [REFR:00014345] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1314_-739_112_100 Skyrim.esm [REFR:0001427C] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC35] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_836_-686_112_97 Skyrim.esm [REFR:00013E3B] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097BD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1261_-709_107_129 Skyrim.esm [REFR:00015BDA] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif_-438_1080_-140_100 Skyrim.esm [REFR:00015AFB] (places FrozenMarshIceFloeChunkS02 [STAT:000E7592] in GRUP Cell Temporary Children of [CELL:00009254] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,26))>
[01:40] [BuildReferences] <Debug: Swapped [REFR:0001699F] (places BoneHumanBloodySkull [MSTT:0003E6A1] in GRUP Cell Temporary Children of DarkshadeExterior02 [CELL:000095CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodySkull "Окровавленный череп" [MISC:FE040817]>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1157_-763_130_82 Skyrim.esm [REFR:00015850] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1306_-773_111_104 Skyrim.esm [REFR:0001572C] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1402_-761_111_73 Skyrim.esm [REFR:00014198] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BC33] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-19))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile08.nif_-1495_346_5_100 Skyrim.esm [REFR:000159D5] (places DweRubblePile08 [STAT:00036AC6] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_972_-816_125_100 Skyrim.esm [REFR:00014075] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009817] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1387_-777_109_90 Skyrim.esm [REFR:000157C7] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of POIFallForest05 [CELL:0000BC34] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-951_-110_3_50 Skyrim.esm [REFR:000158A8] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_938_-572_109_101 Skyrim.esm [REFR:000172CA] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1287_-677_121_115 Skyrim.esm [REFR:00014376] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_988_-820_127_100 Skyrim.esm [REFR:00014076] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:00009835] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1263_-705_109_80 Skyrim.esm [REFR:00015BDB] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1319_-741_112_100 Skyrim.esm [REFR:0001427D] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC35] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_874_-523_69_134 Skyrim.esm [REFR:00017382] (places RockCliff02FallForestGrass01 [STAT:000B27B2] in GRUP Cell Temporary Children of [CELL:00009740] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-13))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1155_-765_130_104 Skyrim.esm [REFR:00015851] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_835_-683_110_109 Skyrim.esm [REFR:00013E3C] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097BD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1398_-762_110_82 Skyrim.esm [REFR:00014199] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BC33] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-19))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile07.nif_-1504_353_5_100 Skyrim.esm [REFR:000159D6] (places DweRubblePile07 [STAT:00036AC5] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-873_-86_4_100 Skyrim.esm [REFR:000158A9] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-3))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile01.nif_-1226_129_-48_100 Skyrim.esm [REFR:00015AAC] (places NorExtRubblePile01 [STAT:00044B83] in GRUP Cell Temporary Children of POIReach21 [CELL:0000955E] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1161_-777_128_103 Skyrim.esm [REFR:000157C9] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1309_-778_110_125 Skyrim.esm [REFR:0001572D] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1307_-712_120_67 Skyrim.esm [REFR:0001427E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000097D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_940_-571_109_91 Skyrim.esm [REFR:000172CB] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1258_-704_108_87 Skyrim.esm [REFR:00015BDC] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1158_-765_130_100 Skyrim.esm [REFR:00015852] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_889_-524_70_129 Skyrim.esm [REFR:00017383] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00009740] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-13))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwallstair01.nif_-1494_350_4_100 Skyrim.esm [REFR:000159D7] (places DwePlatWallStair01 [STAT:00052B5C] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1406_-761_110_100 Skyrim.esm [REFR:0001419B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BC33] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1307_-714_120_53 Skyrim.esm [REFR:00014280] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000097D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif_-432_1085_-140_100 Skyrim.esm [REFR:00015AFC] (places FrozenMarshIceFloeChunkS03 [STAT:000E7593] in GRUP Cell Temporary Children of [CELL:00009254] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-710_-105_-44_74 Skyrim.esm [REFR:0001592A] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009A17] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-3))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwallstair01.nif_-1504_350_4_100 Skyrim.esm [REFR:000159D8] (places DwePlatWallStair01 [STAT:00052B5C] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_789_-521_63_126 Skyrim.esm [REFR:00017469] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of [CELL:00009742] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-13))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1162_-774_128_115 Skyrim.esm [REFR:000157CE] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_940_-570_110_97 Skyrim.esm [REFR:000172CC] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_881_-512_68_95 Skyrim.esm [REFR:00017384] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009740] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-13))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1155_-762_130_119 Skyrim.esm [REFR:00015853] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1395_-757_112_76 Skyrim.esm [REFR:000141A5] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BC33] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-1076_986_-75_92 Skyrim.esm [REFR:00017FA3] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:000092A6] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,24))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwall01.nif_-1504_347_4_100 Skyrim.esm [REFR:000159D9] (places DwePlatWall01 [STAT:00052B5B] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse01.nif_-1348_389_-59_100 Skyrim.esm [REFR:00017799] (places Farmhouse01 [STAT:0000084A] in GRUP Cell Temporary Children of KarthwastenExterior01 [CELL:00007079] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1177_-786_121_71 Skyrim.esm [REFR:000157CF] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of TrevasWatchCamp [CELL:00009812] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif_-429_1091_-140_100 Skyrim.esm [REFR:00015AFD] (places FrozenMarshIceFloeChunkS02 [STAT:000E7592] in GRUP Cell Temporary Children of [CELL:00009254] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_953_-563_110_105 Skyrim.esm [REFR:000172CD] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000975D] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1314_-708_127_98 Skyrim.esm [REFR:00014282] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BC14] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-18))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00015E0A] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of HobsFallCaveExterior [CELL:00008EEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,23))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_884_-513_69_76 Skyrim.esm [REFR:00017385] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009740] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-13))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00015E0A] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of HobsFallCaveExterior [CELL:00008EEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,23))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00015E0A] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of HobsFallCaveExterior [CELL:00008EEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,23))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00015E0A] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of HobsFallCaveExterior [CELL:00008EEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,23))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil01.nif_21_-1110_146_100 Skyrim.esm [REFR:00016ECE] (places RockCairnEvil01Snow [STAT:0006AF1B] in GRUP Cell Temporary Children of BloodletThroneExterior02 [CELL:00009D3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-28))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1377_-804_113_71 Skyrim.esm [REFR:00015854] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC55] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-1078_986_-76_99 Skyrim.esm [REFR:00017FA4] (places RockPileS03Rocks01 [STAT:000B353D] in GRUP Cell Temporary Children of [CELL:000092A6] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,24))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1411_-757_111_106 Skyrim.esm [REFR:000141A7] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC33] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_681_954_-122_100 Skyrim.esm [REFR:00015E0A] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of HobsFallCaveExterior [CELL:00008EEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,23))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwall01.nif_-1494_347_4_100 Skyrim.esm [REFR:000159DA] (places DwePlatWall01 [STAT:00052B5B] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1171_-779_125_86 Skyrim.esm [REFR:000157D0] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of TrevasWatchCamp [CELL:00009812] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_119_-465_-1_87 Skyrim.esm [REFR:000179CE] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009734] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-12))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif_-424_1098_-140_100 Skyrim.esm [REFR:00015B00] (places FrozenMarshIceFloeChunkS02 [STAT:000E7592] in GRUP Cell Temporary Children of [CELL:00009254] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1305_-776_110_73 Skyrim.esm [REFR:0001572E] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1260_-703_109_94 Skyrim.esm [REFR:00015BE4] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_950_-564_109_102 Skyrim.esm [REFR:000172CE] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000975D] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1413_-759_111_112 Skyrim.esm [REFR:000141D4] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC33] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil04.nif_8_-1106_153_100 Skyrim.esm [REFR:00016ECF] (places RockCairnEvil04Snow [STAT:0006AF1D] in GRUP Cell Temporary Children of BloodletThroneExterior02 [CELL:00009D3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-28))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_884_-509_66_109 Skyrim.esm [REFR:00017386] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009740] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-13))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-1061_989_-71_99 Skyrim.esm [REFR:00017FA5] (places RockPileS03Rocks01 [STAT:000B353D] in GRUP Cell Temporary Children of [CELL:000092A5] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,24))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif_-416_1096_-140_82 Skyrim.esm [REFR:00015B0B] (places FrozenMarshIceFloeChunkS01 [STAT:000E7591] in GRUP Cell Temporary Children of [CELL:00009254] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1316_-710_127_94 Skyrim.esm [REFR:00014283] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BC14] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-18))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatcorout01.nif_-1494_345_4_100 Skyrim.esm [REFR:000159DB] (places DwePlatCorOut01 [STAT:00052B4E] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1377_-808_113_95 Skyrim.esm [REFR:00015855] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC55] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1303_-779_109_117 Skyrim.esm [REFR:0001572F] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of TestFallForest [CELL:0000980F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1173_-774_124_115 Skyrim.esm [REFR:000157D1] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_951_-561_110_111 Skyrim.esm [REFR:000172CF] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000975D] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1419_-756_111_108 Skyrim.esm [REFR:000141D6] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC33] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-19))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershort01.nif_6_-1115_153_100 Skyrim.esm [REFR:00016ED1] (places ImpExtIceTowerShort01 [STAT:0006F756] in GRUP Cell Temporary Children of BloodletThroneExterior02 [CELL:00009D3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-28))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1256_-703_108_92 Skyrim.esm [REFR:00015BE8] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1314_-711_126_46 Skyrim.esm [REFR:00014284] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BC14] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-18))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwall01.nif_-1496_345_4_100 Skyrim.esm [REFR:000159DC] (places DwePlatWall01 [STAT:00052B5B] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_882_-508_65_97 Skyrim.esm [REFR:00017387] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009740] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-13))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem03.nif_-1062_958_-78_100 Skyrim.esm [REFR:00017FA6] (places RockPileM03Rocks01 [STAT:000BBA00] in GRUP Cell Temporary Children of ClearpinePondExterior01 [CELL:000092C6] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,23))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse02.nif_-1340_373_-60_100 Skyrim.esm [REFR:0001779E] (places Farmhouse02 [STAT:00000846] in GRUP Cell Temporary Children of KarthwastenExterior01 [CELL:00007079] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1367_-808_116_114 Skyrim.esm [REFR:00015856] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC55] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1166_-747_126_73 Skyrim.esm [REFR:000157D2] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1015_290_-18_66 Skyrim.esm [REFR:0001597A] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000094D5] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,7))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershort01.nif_-4_-1105_153_100 Skyrim.esm [REFR:00016ED2] (places ImpExtIceTowerShort01 [STAT:0006F756] in GRUP Cell Temporary Children of BloodletThroneExterior04 [CELL:00009D1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-27))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1259_-710_106_100 Skyrim.esm [REFR:00015BEA] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:000097D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1289_-776_107_113 Skyrim.esm [REFR:00015730] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-19))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwallstair01.nif_-1499_345_4_100 Skyrim.esm [REFR:000159DD] (places DwePlatWallStair01 [STAT:00052B5C] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_822_-498_62_106 Skyrim.esm [REFR:0001746A] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of POIFallForest11 [CELL:00009741] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-13))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree06.nif_-717_-812_-4_75 Skyrim.esm [REFR:00017388] (places NorTempleExteriorRibFree06 [STAT:00022F1F] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-1079_959_-77_57 Skyrim.esm [REFR:00017FA7] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of ClearpinePondExterior02 [CELL:000092C7] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,23))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1167_-751_126_80 Skyrim.esm [REFR:000157D3] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1370_-810_115_76 Skyrim.esm [REFR:00015857] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC55] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-20))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticesupport01.nif_9_-1112_153_100 Skyrim.esm [REFR:00016ED3] (places ImpExtIceSupport01 [STAT:0006F746] in GRUP Cell Temporary Children of BloodletThroneExterior02 [CELL:00009D3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-28))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1320_-725_117_107 Skyrim.esm [REFR:00014285] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BC14] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1291_-780_107_113 Skyrim.esm [REFR:00015731] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of TestFallForest [CELL:0000980F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1270_-695_109_120 Skyrim.esm [REFR:00015BEB] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_982_-575_107_199 Skyrim.esm [REFR:000172D0] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000977C] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-15))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwall01.nif_-1502_345_4_100 Skyrim.esm [REFR:000159DE] (places DwePlatWall01 [STAT:00052B5B] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-1090_953_-77_83 Skyrim.esm [REFR:00017FA8] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of ClearpinePondExterior02 [CELL:000092C7] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,23))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-705_-135_-41_74 Skyrim.esm [REFR:00015930] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009A38] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-4))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1134_1239_-139_100 Skyrim.esm [REFR:00017C3E] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of [CELL:00008E06] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,30))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-762_-152_-24_100 Skyrim.esm [REFR:000158EC] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009A39] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-4))>
[01:40] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_781_-541_77_106 Skyrim.esm [REFR:0001746B] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:00009761] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1374_-785_111_80 Skyrim.esm [REFR:00015858] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC55] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-20))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticesupport01.nif_-1_-1101_153_100 Skyrim.esm [REFR:00016ED4] (places ImpExtIceSupport01 [STAT:0006F746] in GRUP Cell Temporary Children of BloodletThroneExterior04 [CELL:00009D1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-27))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1286_-779_106_124 Skyrim.esm [REFR:00015732] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of TestFallForest [CELL:0000980F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-753_-126_-26_100 Skyrim.esm [REFR:000158ED] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009A39] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-4))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatcorout01.nif_-1504_345_4_100 Skyrim.esm [REFR:000159E0] (places DwePlatCorOut01 [STAT:00052B4E] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1253_-696_109_75 Skyrim.esm [REFR:00015BEC] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of RiftWatchtowerExterior02 [CELL:000097B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-1081_958_-77_88 Skyrim.esm [REFR:00017FA9] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of ClearpinePondExterior02 [CELL:000092C7] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,23))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile07.nif_-1219_135_-46_100 Skyrim.esm [REFR:00015AC1] (places NorExtRubblePile07 [STAT:00044B89] in GRUP Cell Temporary Children of POIReach21 [CELL:0000955E] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1315_-725_116_83 Skyrim.esm [REFR:00014286] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BC14] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks02.nif_-412_1091_-140_100 Skyrim.esm [REFR:00015B0C] (places FrozenMarshIceFloeChunkS02 [STAT:000E7592] in GRUP Cell Temporary Children of [CELL:00009254] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1159_-740_127_99 Skyrim.esm [REFR:000157D4] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-19))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewindow01dark.nif_11_-1115_155_100 Skyrim.esm [REFR:00016ED5] (places ImpExtIceWindow01 [STAT:0006F75E] in GRUP Cell Temporary Children of BloodletThroneExterior02 [CELL:00009D3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-28))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1174_1268_-140_100 Skyrim.esm [REFR:00017C3F] (places RockPileL03CoastBeach01 [STAT:000B23FC] in GRUP Cell Temporary Children of [CELL:00008E05] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,30))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1287_-771_108_112 Skyrim.esm [REFR:00015733] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_979_-571_109_198 Skyrim.esm [REFR:000172D1] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:0000975D] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1377_-787_111_82 Skyrim.esm [REFR:00015859] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC55] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1160_-743_127_123 Skyrim.esm [REFR:000157D5] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_815_-567_100_105 Skyrim.esm [REFR:00017391] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009761] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks03.nif_-424_1088_-140_100 Skyrim.esm [REFR:00015B0D] (places FrozenMarshIceFloeChunkS03 [STAT:000E7593] in GRUP Cell Temporary Children of [CELL:00009254] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1251_-700_108_106 Skyrim.esm [REFR:00015BED] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-18))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile05.nif_-1224_131_-46_100 Skyrim.esm [REFR:00015AC2] (places NorExtRubblePile05 [STAT:00044B87] in GRUP Cell Temporary Children of POIReach21 [CELL:0000955E] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,3))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcordblend01.nif_-1339_235_-44_100 Skyrim.esm [REFR:000159E1] (places NorTmpExtPlatCorDblEnd01 [STAT:00026F7A] in GRUP Cell Temporary Children of FourSkullLookoutExterior01 [CELL:000070F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,5))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewindow01dark.nif_-4_-1100_156_100 Skyrim.esm [REFR:00016ED6] (places ImpExtIceWindow01 [STAT:0006F75E] in GRUP Cell Temporary Children of BloodletThroneExterior04 [CELL:00009D1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-27))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-1104_925_-75_103 Skyrim.esm [REFR:00017FAD] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of [CELL:000092E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,22))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-1026_327_-9_79 Skyrim.esm [REFR:0001597B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000094D6] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,7))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_913_-584_108_119 Skyrim.esm [REFR:000172D2] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000977D] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_811_-566_98_92 Skyrim.esm [REFR:00017392] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009761] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloechunks01.nif_-433_1077_-140_91 Skyrim.esm [REFR:00015B0E] (places FrozenMarshIceFloeChunkS01 [STAT:000E7591] in GRUP Cell Temporary Children of [CELL:00009254] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1307_-780_109_96 Skyrim.esm [REFR:00015734] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of TestFallForest [CELL:0000980F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1169_-740_122_98 Skyrim.esm [REFR:000157D6] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1242_-712_106_115 Skyrim.esm [REFR:00015BF2] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-18))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling04extbasec.nif_-1330_227_-44_100 Skyrim.esm [REFR:000159E2] (places NorDwelling04ExtBaseC [STAT:0002521C] in GRUP Cell Temporary Children of FourSkullLookoutExterior01 [CELL:000070F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,5))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-755_-239_-6_65 Skyrim.esm [REFR:000158F0] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of FortSungardPath [CELL:00009A7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-6))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticesupport01.nif_9_-1119_153_100 Skyrim.esm [REFR:00016ED7] (places ImpExtIceSupport01 [STAT:0006F746] in GRUP Cell Temporary Children of BloodletThroneExterior02 [CELL:00009D3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-28))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1376_-793_110_107 Skyrim.esm [REFR:0001585A] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC55] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-1023_324_-11_88 Skyrim.esm [REFR:0001597C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000094D5] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,7))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_911_-585_109_100 Skyrim.esm [REFR:000172D3] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000977D] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1170_-737_121_118 Skyrim.esm [REFR:000157D7] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_807_-570_102_91 Skyrim.esm [REFR:00017393] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009761] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1302_-775_110_100 Skyrim.esm [REFR:00015735] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:000097F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-1019_326_-13_89 Skyrim.esm [REFR:0001597D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000094D5] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,7))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-779_-222_-6_71 Skyrim.esm [REFR:000158F1] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-1167_932_-72_96 Skyrim.esm [REFR:000180A9] (places RockPileS03Rocks01 [STAT:000B353D] in GRUP Cell Temporary Children of PinemoonCaveExterior [CELL:000092EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,22))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerspacer01.nif_-1499_350_5_50 Skyrim.esm [REFR:000159E3] (places DweFacadeTowerSpacer01 [STAT:00055C0B] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_912_-584_109_96 Skyrim.esm [REFR:000172D5] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000977D] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1242_-715_106_96 Skyrim.esm [REFR:00015BF5] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-1585_92_-58_98 Skyrim.esm [REFR:00015AC5] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of [CELL:00007158] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,2))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1308_-775_110_100 Skyrim.esm [REFR:00015736] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:000097F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-19))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticesupport01.nif_-7_-1102_153_100 Skyrim.esm [REFR:00016ED8] (places ImpExtIceSupport01 [STAT:0006F746] in GRUP Cell Temporary Children of BloodletThroneExterior04 [CELL:00009D1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-27))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1190_-770_121_95 Skyrim.esm [REFR:000157D8] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1253_-769_109_115 Skyrim.esm [REFR:0001585B] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-1028_318_-11_100 Skyrim.esm [REFR:0001597E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000094D6] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,7))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_1273_1549_-140_100 Skyrim.esm [REFR:00017C42] (places TundraPond01Coast1 [STAT:00017CD2] in GRUP Cell Temporary Children of [CELL:000038D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,37))>
[01:40] [BuildReferences] <Debug: Swapped [REFR:000169DA] (places BoneHumanBloodyRibcage [MSTT:0003E69D] in GRUP Cell Temporary Children of DarkshadeExterior02 [CELL:000095CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyRibcage "Окровавленная грудная клетка" [MISC:FE040815]>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_809_-569_101_74 Skyrim.esm [REFR:00017394] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009761] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-780_-214_-7_68 Skyrim.esm [REFR:000158F2] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1316_-727_115_63 Skyrim.esm [REFR:00014287] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BC14] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-1162_937_-71_100 Skyrim.esm [REFR:000180AA] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of PinemoonCaveExterior [CELL:000092EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,22))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif_-1499_350_5_50 Skyrim.esm [REFR:000159E4] (places DweFacadeTowerArch01 [STAT:00055123] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1197_-804_112_94 Skyrim.esm [REFR:0001441B] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009811] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_912_-570_115_89 Skyrim.esm [REFR:000172D6] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1239_-715_106_78 Skyrim.esm [REFR:00015BF6] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_274_-354_-3_75 Skyrim.esm [REFR:00018250] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1292_-776_107_100 Skyrim.esm [REFR:00015737] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:000097F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-19))>
[01:40] [BuildReferences] <Debug: Swapped [REFR:000169DB] (places BoneHumanArmL [MSTT:000AF5F2] in GRUP Cell Temporary Children of DarkshadeExterior02 [CELL:000095CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanArmL "Кость левой руки" [MISC:FE04080F]>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1188_-769_121_122 Skyrim.esm [REFR:000157DA] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-1591_93_-57_88 Skyrim.esm [REFR:00015AC8] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00007158] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,2))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-773_-224_-8_69 Skyrim.esm [REFR:000158F3] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of FortSungardPath [CELL:00009A7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_274_-353_-2_100 Skyrim.esm [REFR:00018251] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:40] [BuildReferences] <Debug: Swapped [REFR:000169DD] (places BoneHumanArmR [MSTT:000AF5F3] in GRUP Cell Temporary Children of DarkshadeExterior02 [CELL:000095CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanArmR "Кость правой руки" [MISC:FE040810]>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1254_-772_109_128 Skyrim.esm [REFR:0001585C] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1312_-724_115_63 Skyrim.esm [REFR:00014288] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BC14] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_909_-570_115_95 Skyrim.esm [REFR:000172D9] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:40] [BuildReferences] <Debug: [Tamriel] Large reference bugs in cell [19,-14] with 1 large references Landscape and Water Fixes.esp [REFR:0001746C] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:00009761] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1231_-699_108_73 Skyrim.esm [REFR:00015BF7] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1293_-779_107_72 Skyrim.esm [REFR:00015738] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of TestFallForest [CELL:0000980F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1654_-141_0_100 Skyrim.esm [REFR:00015ACB] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:00007627] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,-4))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-1166_929_-73_109 Skyrim.esm [REFR:000180AD] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of PinemoonCaveExterior [CELL:000092EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,22))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif_-1499_350_5_50 Skyrim.esm [REFR:000159E5] (places DweFacadeTowerArch01 [STAT:00055123] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_779_-555_88_135 Skyrim.esm [REFR:0001746C] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of PinepeakCavernExterior [CELL:00009762] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1201_-801_111_110 Skyrim.esm [REFR:000157DB] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:00009811] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_-1024_289_-15_100 Skyrim.esm [REFR:00015980] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of [CELL:000094D6] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,7))>
[01:40] [BuildReferences] <Debug: Swapped [REFR:000169DE] (places BoneHumanBloodyLeg [MSTT:0003E69E] in GRUP Cell Temporary Children of DarkshadeExterior02 [CELL:000095CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyLeg "Окровавленная нога" [MISC:FE040814]>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-1135_933_-70_100 Skyrim.esm [REFR:00017FAE] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of [CELL:000092E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,22))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1248_-768_109_109 Skyrim.esm [REFR:0001585D] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-770_-212_-8_109 Skyrim.esm [REFR:000158F4] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of FortSungardPath [CELL:00009A7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-6))>
[01:40] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00015B13] (places RockPileL03CoastBeach01 [STAT:000B23FC] in GRUP Cell Temporary Children of KatariahExterior02 [CELL:00009255] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1653_-118_17_100 Skyrim.esm [REFR:00015ACC] (places RockPileM01ReachMoss01 [STAT:00055ED0] in GRUP Cell Temporary Children of [CELL:00007608] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,-3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1236_-695_110_88 Skyrim.esm [REFR:00015BF8] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of RiftWatchtowerExterior02 [CELL:000097B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_885_-589_111_85 Skyrim.esm [REFR:000172DC] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000977E] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1287_-780_106_121 Skyrim.esm [REFR:00015739] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of TestFallForest [CELL:0000980F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-921_388_-93_75 Skyrim.esm [REFR:00015981] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009491] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,9))>
[01:40] [BuildReferences] <Debug: Swapped [REFR:000169DF] (places BoneHumanBloodyBone [MSTT:0003E6A7] in GRUP Cell Temporary Children of DarkshadeExterior02 [CELL:000095CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyBone "Окровавленная кость" [MISC:FE040812]>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-462_1076_-147_158 Skyrim.esm [REFR:00015B13] (places RockPileL03CoastBeach01 [STAT:000B23FC] in GRUP Cell Temporary Children of KatariahExterior02 [CELL:00009255] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_776_-559_88_104 Skyrim.esm [REFR:0001746D] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of PinepeakCavernExterior [CELL:00009762] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-14))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif_-1499_350_5_50 Skyrim.esm [REFR:000159E6] (places DweFacadeTowerArch01 [STAT:00055123] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1201_-805_110_80 Skyrim.esm [REFR:000157DC] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:00009811] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif_1317_1541_-140_100 Skyrim.esm [REFR:00017C44] (places TundraStreamBend01Coast01 [STAT:00017CD3] in GRUP Cell Temporary Children of [CELL:00005D29] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,37))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-1166_924_-73_92 Skyrim.esm [REFR:000180AE] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of PinemoonCaveExterior [CELL:000092EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,22))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1257_-781_109_127 Skyrim.esm [REFR:0001585E] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009810] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_271_-356_-2_100 Skyrim.esm [REFR:00018253] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-779_-211_-8_54 Skyrim.esm [REFR:000158F5] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1654_-154_0_100 Skyrim.esm [REFR:00015ACD] (places RockPileM01ReachMoss01 [STAT:00055ED0] in GRUP Cell Temporary Children of [CELL:00007627] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,-4))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1233_-695_110_92 Skyrim.esm [REFR:00015BF9] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of RiftWatchtowerExterior02 [CELL:000097B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-17))>
[01:40] [BuildReferences] <Debug: Swapped [REFR:000169E7] (places BoneHumanArmL [MSTT:000AF5F2] in GRUP Cell Temporary Children of DarkshadeExterior02 [CELL:000095CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanArmL "Кость левой руки" [MISC:FE04080F]>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_884_-589_112_80 Skyrim.esm [REFR:000172DD] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000977E] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-915_384_-94_90 Skyrim.esm [REFR:00015982] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009491] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_874_-527_81_114 Skyrim.esm [REFR:0001746E] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:00009740] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-13))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif_-1499_350_5_50 Skyrim.esm [REFR:000159E7] (places DweFacadeTowerArch01 [STAT:00055123] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_826_-590_117_103 Skyrim.esm [REFR:00017398] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000977F] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1191_-811_111_107 Skyrim.esm [REFR:000157DD] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009811] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-702_-171_-35_100 Skyrim.esm [REFR:00015937] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of FortSungardExteriorEdge [CELL:00009A59] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-5))>
[01:40] [BuildReferences] <Debug: Swapped [REFR:000169E8] (places BoneHumanBloodyLeg [MSTT:0003E69E] in GRUP Cell Temporary Children of DarkshadeExterior02 [CELL:000095CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyLeg "Окровавленная нога" [MISC:FE040814]>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-1166_928_-73_100 Skyrim.esm [REFR:000180AF] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of PinemoonCaveExterior [CELL:000092EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,22))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1258_-781_109_85 Skyrim.esm [REFR:0001585F] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:00009810] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-765_-207_-8_100 Skyrim.esm [REFR:000158F6] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of FortSungardPath [CELL:00009A7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1235_-692_111_100 Skyrim.esm [REFR:00015BFA] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of RiftWatchtowerExterior02 [CELL:000097B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-17))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble01.nif_5_-1116_157_100 Skyrim.esm [REFR:00016EDB] (places ImpExtIceRubble01 [STAT:0006F73E] in GRUP Cell Temporary Children of BloodletThroneExterior02 [CELL:00009D3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-28))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_879_-523_80_120 Skyrim.esm [REFR:0001746F] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:00009740] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-13))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-1657_-154_2_95 Skyrim.esm [REFR:00015ACE] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00007627] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,-4))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_826_-593_118_92 Skyrim.esm [REFR:00017399] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000977F] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-731_-103_-37_100 Skyrim.esm [REFR:00015938] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009A17] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-918_387_-96_101 Skyrim.esm [REFR:00015983] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009491] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,9))>
[01:40] [BuildReferences] <Debug: Swapped [REFR:000169ED] (places BoneHumanFootL [MSTT:000AF5F4] in GRUP Cell Temporary Children of DarkshadeExterior02 [CELL:000095CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanFootL "Кость левой стопы" [MISC:FE040818]>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling04extbaseb.nif_-1333_229_-44_100 Skyrim.esm [REFR:000159E8] (places NorDwelling04ExtBaseB [STAT:0002521B] in GRUP Cell Temporary Children of FourSkullLookoutExterior01 [CELL:000070F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,5))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_881_-589_112_98 Skyrim.esm [REFR:000172DE] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000977E] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1198_-811_109_97 Skyrim.esm [REFR:000157DE] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009811] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1231_-693_110_112 Skyrim.esm [REFR:00015BFB] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of RiftWatchtowerExterior02 [CELL:000097B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-757_-238_-6_100 Skyrim.esm [REFR:000158F7] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of FortSungardPath [CELL:00009A7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-6))>
[01:40] [BuildReferences] <Debug: Swapped [REFR:000169EE] (places BoneHumanSpine [MSTT:000B56DB] in GRUP Cell Temporary Children of DarkshadeExterior02 [CELL:000095CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanSpine "Позвоночник" [MISC:FE040821]>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_878_-522_79_104 Skyrim.esm [REFR:00017470] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:00009740] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-13))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_1220_1557_-140_100 Skyrim.esm [REFR:000181C5] (places TundraPond01Coast1 [STAT:00017CD2] in GRUP Cell Temporary Children of [CELL:000038B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,38))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1257_-784_109_74 Skyrim.esm [REFR:00015860] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:00009810] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-725_-114_-39_100 Skyrim.esm [REFR:00015939] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009A17] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_882_-587_112_110 Skyrim.esm [REFR:000172DF] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000977E] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_317_-331_-1_100 Skyrim.esm [REFR:00018256] (places DirtCliffsCornerIn01 [STAT:00013976] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:40] [BuildReferences] <Debug: Swapped [REFR:000169EF] (places BoneHumanArmR [MSTT:000AF5F3] in GRUP Cell Temporary Children of DarkshadeExterior02 [CELL:000095CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanArmR "Кость правой руки" [MISC:FE040810]>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-914_390_-99_89 Skyrim.esm [REFR:00015984] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009491] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_819_-611_115_76 Skyrim.esm [REFR:0001739A] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009780] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-15))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling04extbasec.nif_-1335_232_-44_100 Skyrim.esm [REFR:000159E9] (places NorDwelling04ExtBaseC [STAT:0002521C] in GRUP Cell Temporary Children of FourSkullLookoutExterior01 [CELL:000070F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,5))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-1650_-141_-1_88 Skyrim.esm [REFR:00015ACF] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00007627] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,-4))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-729_-212_-12_100 Skyrim.esm [REFR:000158F8] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse01.nif_-94_-763_22_100 Skyrim.esm [REFR:00015E66] (places Farmhouse01 [STAT:0000084A] in GRUP Cell Temporary Children of PinewatchExterior [CELL:00009C18] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_882_-532_88_100 Skyrim.esm [REFR:00017471] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009740] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-13))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1194_-812_110_71 Skyrim.esm [REFR:000157DF] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009811] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1270_-725_107_101 Skyrim.esm [REFR:00015BFC] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1260_-787_108_76 Skyrim.esm [REFR:00015861] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:00009810] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_101_-455_2_100 Skyrim.esm [REFR:000179EA] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009734] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-12))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1202_1535_-139_100 Skyrim.esm [REFR:000181C6] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of [CELL:000038D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,37))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif_-5_-1107_157_100 Skyrim.esm [REFR:00016EDC] (places ImpExtIceRubble04 [STAT:0006F741] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-754_-123_-25_71 Skyrim.esm [REFR:0001593A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A18] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_865_-588_112_113 Skyrim.esm [REFR:000172E0] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000977E] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_822_-612_114_83 Skyrim.esm [REFR:0001739B] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:0000977F] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-917_396_-102_102 Skyrim.esm [REFR:0001598C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009491] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-726_-207_-17_100 Skyrim.esm [REFR:000158F9] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_1265_1339_-140_100 Skyrim.esm [REFR:00017C7A] (places TundraPond01Coast1 [STAT:00017CD2] in GRUP Cell Temporary Children of [CELL:00003953] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,32))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_870_-536_88_105 Skyrim.esm [REFR:00017472] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1218_-783_110_101 Skyrim.esm [REFR:00015862] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009811] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-20))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif_-7_-1107_157_100 Skyrim.esm [REFR:00016EDD] (places ImpExtIceRubble04 [STAT:0006F741] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1212_-800_112_91 Skyrim.esm [REFR:000157E0] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009811] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1661_-138_6_103 Skyrim.esm [REFR:00015AD0] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00007627] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,-4))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-751_-124_-27_60 Skyrim.esm [REFR:0001593B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A39] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-4))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_865_-587_112_114 Skyrim.esm [REFR:000172E1] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000977E] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1207_1544_-140_145 Skyrim.esm [REFR:000181C7] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000038D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,37))>
[01:40] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01burning.nif_-1333_230_-44_100 Skyrim.esm [REFR:000159EB] (places Campfire01Burning [MSTT:00035F49] in GRUP Cell Temporary Children of FourSkullLookoutExterior01 [CELL:000070F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,5))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-901_368_-97_84 Skyrim.esm [REFR:000159A6] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000094B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1271_-723_107_96 Skyrim.esm [REFR:00015BFD] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_840_-603_113_128 Skyrim.esm [REFR:0001739C] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:0000977F] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-728_-208_-15_86 Skyrim.esm [REFR:000158FA] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_856_-545_92_99 Skyrim.esm [REFR:00017473] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009760] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1333_-787_109_123 Skyrim.esm [REFR:0001575B] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC56] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_544_1236_-134_100 Skyrim.esm [REFR:00017AA6] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of DeekusCamp [CELL:00008E14] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,30))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1213_-804_110_100 Skyrim.esm [REFR:000157E1] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:00009811] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1220_-786_109_115 Skyrim.esm [REFR:00015863] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009811] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-898_368_-99_108 Skyrim.esm [REFR:000159A7] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000094B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1644_-151_-6_114 Skyrim.esm [REFR:00015AD1] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00007627] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,-4))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1251_1547_-140_100 Skyrim.esm [REFR:000181C8] (places RockPileL04CoastBeach01 [STAT:000B23FF] in GRUP Cell Temporary Children of [CELL:000038D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,37))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_888_-576_115_109 Skyrim.esm [REFR:000172E2] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000977E] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-756_-129_-25_79 Skyrim.esm [REFR:0001593C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A39] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-4))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1273_-725_107_121 Skyrim.esm [REFR:00015BFE] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-786_-202_-12_66 Skyrim.esm [REFR:000158FB] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-5))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble06.nif_0_-1117_159_100 Skyrim.esm [REFR:00016EE0] (places ImpExtIceRubble06 [STAT:0006F743] in GRUP Cell Temporary Children of BloodletThroneExterior02 [CELL:00009D3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-28))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_533_1234_-135_100 Skyrim.esm [REFR:00017AA7] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of DeekusCamp [CELL:00008E14] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,30))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1211_-804_109_88 Skyrim.esm [REFR:000157E2] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:00009811] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-898_372_-101_79 Skyrim.esm [REFR:000159A8] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009490] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1337_-787_109_123 Skyrim.esm [REFR:0001575C] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC56] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_847_-607_112_100 Skyrim.esm [REFR:0001739E] (places RockPileL02FallForestGrass01 [STAT:000BAF4A] in GRUP Cell Temporary Children of [CELL:0000977F] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1216_-788_111_125 Skyrim.esm [REFR:00015864] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:00009811] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_859_-546_93_82 Skyrim.esm [REFR:00017474] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009760] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-1619_-101_0_95 Skyrim.esm [REFR:00015AD2] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00007607] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,-3))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble06.nif_2_-1113_158_100 Skyrim.esm [REFR:00016EE2] (places ImpExtIceRubble06 [STAT:0006F743] in GRUP Cell Temporary Children of BloodletThroneExterior02 [CELL:00009D3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-28))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecluttercolmlarge01.nif_-1504_341_2_100 Skyrim.esm [REFR:000159F2] (places DweClutterColmLarge01 [STAT:00074EBC] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_891_-576_115_97 Skyrim.esm [REFR:000172E3] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000977E] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1213_-806_108_86 Skyrim.esm [REFR:000157E3] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009811] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1226_-774_110_75 Skyrim.esm [REFR:00015865] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_854_-581_110_97 Skyrim.esm [REFR:000173A1] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000977F] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1342_-790_109_127 Skyrim.esm [REFR:0001575D] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC56] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1239_1543_-138_100 Skyrim.esm [REFR:000181C9] (places RockPileL02CoastBeach01 [STAT:000B23FD] in GRUP Cell Temporary Children of [CELL:000038D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,37))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-882_-99_6_85 Skyrim.esm [REFR:000158C0] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:00009A1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-3))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticesupport01.nif_2_-1113_159_100 Skyrim.esm [REFR:00016EEA] (places ImpExtIceSupport01 [STAT:0006F746] in GRUP Cell Temporary Children of BloodletThroneExterior02 [CELL:00009D3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-28))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_1570_-25_-66_100 Skyrim.esm [REFR:00015D8C] (places RockCaveEntrance01 [STAT:00017F1A] in GRUP Cell Temporary Children of CragwallowSlopeExterior [CELL:0000B9DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-1))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1276_-725_108_91 Skyrim.esm [REFR:00015BFF] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1229_-776_110_102 Skyrim.esm [REFR:00015866] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-943_390_-86_106 Skyrim.esm [REFR:000159A9] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of CWMission07ImperialCamp03 [CELL:00009492] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,9))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-1329_233_-58_100 Skyrim.esm [REFR:000159F9] (places NorTempleExteriorRibFree07 [STAT:00026FC3] in GRUP Cell Temporary Children of FourSkullLookoutExterior01 [CELL:000070F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,5))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-950_-123_-4_100 Skyrim.esm [REFR:000158C1] (places MountainTrim01TundraRocks01 [STAT:0006144C] in GRUP Cell Temporary Children of [CELL:00009A3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-4))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1336_-794_109_112 Skyrim.esm [REFR:0001575E] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC56] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_883_-573_115_92 Skyrim.esm [REFR:000172E4] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1189_-785_119_78 Skyrim.esm [REFR:000157E4] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009811] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1193_1544_-140_100 Skyrim.esm [REFR:000181CA] (places RockPileL04CoastBeach01 [STAT:000B23FF] in GRUP Cell Temporary Children of [CELL:000038D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,37))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1273_-723_107_100 Skyrim.esm [REFR:00015C00] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:000097D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-18))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticesupport01.nif_-2_-1109_159_100 Skyrim.esm [REFR:00016EEB] (places ImpExtIceSupport01 [STAT:0006F746] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\glaciertrim01.nif_870_815_-72_100 Skyrim.esm [REFR:00017AAA] (places GlacierTrim01_LightSN [STAT:0005E3F2] in GRUP Cell Temporary Children of [CELL:00008F61] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-736_-221_-8_55 Skyrim.esm [REFR:00015940] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-937_391_-90_94 Skyrim.esm [REFR:000159AA] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009491] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1297_-712_117_100 Skyrim.esm [REFR:00014295] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000097D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-18))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-1338_225_-58_100 Skyrim.esm [REFR:00015A0E] (places NorTempleExteriorRibFree07 [STAT:00026FC3] in GRUP Cell Temporary Children of FourSkullLookoutExterior01 [CELL:000070F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,5))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1229_-781_111_76 Skyrim.esm [REFR:00015867] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:00009810] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1338_-786_109_99 Skyrim.esm [REFR:0001575F] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BC56] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1187_-787_118_103 Skyrim.esm [REFR:000157E7] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of TrevasWatchCamp [CELL:00009812] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1306_-740_109_100 Skyrim.esm [REFR:00015C01] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:000097F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_888_-578_115_89 Skyrim.esm [REFR:000172E5] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000977E] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-940_393_-89_79 Skyrim.esm [REFR:000159AC] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009491] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1192_1515_-140_100 Skyrim.esm [REFR:000181CB] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of [CELL:000038F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,36))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\glaciertrim01.nif_921_859_-83_78 Skyrim.esm [REFR:00017AAB] (places GlacierTrim01_LightSN [STAT:0005E3F2] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1232_-778_110_127 Skyrim.esm [REFR:00015868] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-734_-218_-9_109 Skyrim.esm [REFR:00015941] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1229_-784_111_100 Skyrim.esm [REFR:00015869] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:00009810] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1334_-784_110_120 Skyrim.esm [REFR:00015760] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BC56] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_858_-545_92_109 Skyrim.esm [REFR:00017475] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009760] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1189_-790_117_98 Skyrim.esm [REFR:0001580C] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:00009811] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_903_-572_115_95 Skyrim.esm [REFR:000172E6] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1310_-746_110_71 Skyrim.esm [REFR:00015C1C] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-937_395_-93_91 Skyrim.esm [REFR:000159AD] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009491] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_255_-319_8_100 Skyrim.esm [REFR:0001825E] (places DirtCliffsCornerIn01 [STAT:00013976] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1227_-780_110_118 Skyrim.esm [REFR:0001586A] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009811] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1335_225_-44_100 Skyrim.esm [REFR:00015A2E] (places RockPileM02ReachDirt01 [STAT:0005392E] in GRUP Cell Temporary Children of FourSkullLookoutExterior01 [CELL:000070F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,5))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_256_-345_7_100 Skyrim.esm [REFR:000181CD] (places DirtCliffsCornerIn01 [STAT:00013976] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1182_-804_113_77 Skyrim.esm [REFR:0001580D] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of TrevasWatchCamp [CELL:00009812] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-20))>
[01:40] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadebarrier01.nif_1_-1111_163_100 Skyrim.esm [REFR:00016EEF] (places StockadeBarrier01Light_SN [STAT:00096F19] in GRUP Cell Temporary Children of BloodletThroneExterior02 [CELL:00009D3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-28))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1338_-792_109_92 Skyrim.esm [REFR:00015761] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BC56] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1306_-748_110_100 Skyrim.esm [REFR:00015C1D] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:000097F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-952_399_-88_88 Skyrim.esm [REFR:000159AE] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of CWMission07ImperialCamp03 [CELL:00009492] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1226_-772_110_100 Skyrim.esm [REFR:0001586B] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:000097F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-764_-209_-8_100 Skyrim.esm [REFR:000158FF] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of FortSungardPath [CELL:00009A7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_922_841_-77_100 Skyrim.esm [REFR:00017AAD] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:40] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_-1642_-235_1_148 Skyrim.esm [REFR:00015AD9] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of [CELL:00007665] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,-6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-1330_234_-44_100 Skyrim.esm [REFR:00015A2F] (places RockPileS02ReachDirt01 [STAT:000803E2] in GRUP Cell Temporary Children of FourSkullLookoutExterior01 [CELL:000070F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,5))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling04extbasea.nif_592_548_-79_100 Skyrim.esm [REFR:00015EA1] (places NorDwelling04ExtBaseASnow [STAT:00025220] in GRUP Cell Temporary Children of SilverdriftLairExterior [CELL:00009022] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,13))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1304_-741_109_84 Skyrim.esm [REFR:00015C1E] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_254_-364_-3_100 Skyrim.esm [REFR:000181CF] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1331_234_-44_100 Skyrim.esm [REFR:00015A31] (places RockPileS01ReachDirt01 [STAT:00056B0F] in GRUP Cell Temporary Children of FourSkullLookoutExterior01 [CELL:000070F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,5))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-915_393_-102_100 Skyrim.esm [REFR:000159AF] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009491] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1185_-804_113_110 Skyrim.esm [REFR:0001580E] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of TrevasWatchCamp [CELL:00009812] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-250_989_-139_98 Skyrim.esm [REFR:00015B27] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009291] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,24))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-834_-168_-1_59 Skyrim.esm [REFR:000158C9] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A5C] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-5))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1233_-777_111_102 Skyrim.esm [REFR:0001586C] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-310_-420_5_254 Skyrim.esm [REFR:0001700A] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00009B15] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-11))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_251_-356_0_100 Skyrim.esm [REFR:000181D0] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:40] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1634_-215_1_158 Skyrim.esm [REFR:00015ADA] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00007664] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,-6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1307_-743_109_109 Skyrim.esm [REFR:00015C1F] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_1260_1156_-140_100 Skyrim.esm [REFR:00017CA6] (places TundraPond01Coast1 [STAT:00017CD2] in GRUP Cell Temporary Children of [CELL:00008E41] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,28))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1184_-808_112_126 Skyrim.esm [REFR:0001580F] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of TrevasWatchCamp [CELL:00009812] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1246_-749_107_100 Skyrim.esm [REFR:0001439C] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-841_-170_-1_104 Skyrim.esm [REFR:000158CA] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A5C] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-5))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1349_-684_138_88 Skyrim.esm [REFR:00015871] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BBF3] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1181_-807_112_100 Skyrim.esm [REFR:00015810] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of TrevasWatchCamp [CELL:00009812] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1307_-745_109_129 Skyrim.esm [REFR:00015C20] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_902_-571_116_101 Skyrim.esm [REFR:000172E8] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-317_-419_6_254 Skyrim.esm [REFR:0001700E] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00009B15] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-11))>
[01:40] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1640_-226_1_84 Skyrim.esm [REFR:00015ADC] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:00007665] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,-6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_844_-552_97_103 Skyrim.esm [REFR:00017476] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:00009760] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-730_-221_-4_78 Skyrim.esm [REFR:00015942] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_254_-363_-1_100 Skyrim.esm [REFR:000181D2] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1243_-748_107_82 Skyrim.esm [REFR:0001439D] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1185_-810_112_100 Skyrim.esm [REFR:00015811] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of TrevasWatchCamp [CELL:00009812] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1269_1163_-144_100 Skyrim.esm [REFR:00017CA7] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00008E41] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,28))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-737_155_-53_79 Skyrim.esm [REFR:00015880] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009552] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,3))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrdrawbridge01.nif_181_-53_-38_100 Skyrim.esm CWWRDrawbridgeAfter [REFR:00017055] (places WRDrawBridge01 [ACTI:0006A166] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 4,-2)>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-838_-164_-2_77 Skyrim.esm [REFR:000158CB] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A5C] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-5))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-245_991_-136_98 Skyrim.esm [REFR:00015B28] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009291] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,24))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1278_-690_113_71 Skyrim.esm [REFR:000142A8] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1284_-724_110_106 Skyrim.esm [REFR:00015C21] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_870_832_-77_100 Skyrim.esm [REFR:00017AB2] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008F42] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_900_-572_116_95 Skyrim.esm [REFR:000172E9] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\icepilem02.nif_1436_1539_-140_81 Skyrim.esm [REFR:00017058] (places IcePileM02coastbeach01 [STAT:000EE3A3] in GRUP Cell Temporary Children of [CELL:00005D26] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,37))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_847_-550_96_83 Skyrim.esm [REFR:00017477] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009760] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-14))>
[01:40] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-1635_-196_-5_139 Skyrim.esm [REFR:00015ADD] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:00007645] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,-5))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-831_-161_-3_100 Skyrim.esm [REFR:000158CC] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009A3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-4))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1339_-771_111_77 Skyrim.esm [REFR:00015772] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC35] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_908_-572_115_101 Skyrim.esm [REFR:000172EA] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1186_-802_114_109 Skyrim.esm [REFR:00015812] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of TrevasWatchCamp [CELL:00009812] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-704_130_-51_100 Skyrim.esm [REFR:00015881] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009552] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel01wet.nif_1266_1156_-141_175 Skyrim.esm [REFR:00017CCE] (places RockPileL01Wet [STAT:00039653] in GRUP Cell Temporary Children of [CELL:00008E41] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,28))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1286_-729_110_100 Skyrim.esm [REFR:00015C22] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_282_-340_-1_75 Skyrim.esm [REFR:00018267] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1280_-692_113_79 Skyrim.esm [REFR:000142A9] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_243_-350_4_100 Skyrim.esm [REFR:000181D5] (places DirtCliffsCornerOut01 [STAT:00013A5B] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-845_-170_-1_100 Skyrim.esm [REFR:000158CD] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009A5C] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-5))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1196_-813_110_103 Skyrim.esm [REFR:00015813] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009811] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_308_-336_-3_100 Skyrim.esm [REFR:00018268] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_878_790_-62_100 Skyrim.esm [REFR:00017AB3] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of [CELL:00008F61] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,19))>
[01:40] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1634_-171_-5_118 Skyrim.esm [REFR:00015ADE] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00007645] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,-5))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000180C6] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000180C6] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1278_-693_112_72 Skyrim.esm [REFR:000142AA] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-17))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif_1255_1138_-140_100 Skyrim.esm [REFR:00017CCF] (places TundraStreamStraight01Coast01 [STAT:00017CD1] in GRUP Cell Temporary Children of [CELL:00008E60] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,27))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_941_920_-116_100 Skyrim.esm [REFR:000180C6] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1085_931_-77_100 Skyrim.esm [REFR:00017FC1] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of [CELL:000092E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,22))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-255_1011_-139_87 Skyrim.esm [REFR:00015B29] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009292] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,24))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_295_-356_-3_100 Skyrim.esm [REFR:0001826A] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1283_-731_110_80 Skyrim.esm [REFR:00015C23] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1126_910_-67_91 Skyrim.esm [REFR:000181D6] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:000092E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,22))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendpost01.nif_-1502_347_5_87 Skyrim.esm [REFR:000159B5] (places DweCivWarWallEndpost01 [STAT:0008CC94] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_-21_-1113_154_100 Skyrim.esm [REFR:000180CD] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-926_-42_8_100 Skyrim.esm [REFR:00015884] (places RockPileS01TundraRocks [STAT:0003F863] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior01 [CELL:000099FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-2))>
[01:40] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1632_-170_-5_90 Skyrim.esm [REFR:00015ADF] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00007645] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,-5))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1200_-812_109_129 Skyrim.esm [REFR:00015814] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009811] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-20))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwalll01.nif_963_-1011_189_100 Skyrim.esm [REFR:00018565] (places ShackWallL01 [STAT:0005CCE2] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\glacierpillarlg01.nif_963_858_-109_100 Skyrim.esm [REFR:00016AA8] (places GlacierPillarLg01 [STAT:0009D999] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:40] <Error: Deleted reference Update.esm [REFR:000138AF] (places FXMistLow01 [MSTT:00077772] in GRUP Cell Temporary Children of POINorthernCoast09 [CELL:000092F6] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,21))>
[01:40] <Warning: Moved large reference from [18,-14] to [19,-14] Skyrim.esm [REFR:0001746C] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of PinepeakCavernExterior [CELL:00009762] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_235_-366_0_100 Skyrim.esm [REFR:000181D7] (places DirtCliffsCornerIn01 [STAT:00013976] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1249_1403_-140_100 Skyrim.esm [REFR:00017CD0] (places RockPileL02CoastBeach01 [STAT:000B23FD] in GRUP Cell Temporary Children of [CELL:00003932] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,34))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1283_-734_109_100 Skyrim.esm [REFR:00015C24] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-18))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendpost01.nif_-1502_352_5_87 Skyrim.esm [REFR:000159B9] (places DweCivWarWallEndpost01 [STAT:0008CC94] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframebend01.nif_965_-1013_189_100 Skyrim.esm [REFR:00018566] (places ShackFrameBEnd01 [STAT:0005EAC6] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-919_-71_8_100 Skyrim.esm [REFR:00015885] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior01 [CELL:000099FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-2))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_-17_-1116_154_100 Skyrim.esm [REFR:000180CE] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1191_-809_111_100 Skyrim.esm [REFR:00015815] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:00009811] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-20))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse06.nif_1105_-51_-135_100 Skyrim.esm [REFR:0001656C] (places Farmhouse06 [STAT:0002A747] in GRUP Cell Temporary Children of MixwaterMillExterior [CELL:000095E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-2))>
[01:40] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1639_-182_-5_100 Skyrim.esm [REFR:00015AE0] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:00007646] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,-5))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1282_-732_109_100 Skyrim.esm [REFR:00015C25] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:000097D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1336_-770_111_71 Skyrim.esm [REFR:00015773] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC35] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_244_-355_5_83 Skyrim.esm [REFR:00018B3C] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendpost01.nif_-1497_352_5_87 Skyrim.esm [REFR:000159BA] (places DweCivWarWallEndpost01 [STAT:0008CC94] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-740_-196_-19_100 Skyrim.esm [REFR:00015907] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009A5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-5))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-924_-57_9_100 Skyrim.esm [REFR:00015886] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior01 [CELL:000099FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-2))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_1334_1535_-141_100 Skyrim.esm [REFR:00017CD4] (places MountainTrim02RiverBottom01 [STAT:00061477] in GRUP Cell Temporary Children of [CELL:00005D29] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,37))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_913_-556_120_94 Skyrim.esm [REFR:000172EB] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwallr01.nif_965_-1011_189_100 Skyrim.esm [REFR:00018567] (places ShackWallR01 [STAT:0005CCE3] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_-19_-1114_160_100 Skyrim.esm [REFR:000180CF] (places ImpExtIceBlocks01 [STAT:0006F734] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-247_985_-138_98 Skyrim.esm [REFR:00015B2A] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009291] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,24))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1336_-772_111_71 Skyrim.esm [REFR:00015774] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC35] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-19))>
[01:40] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-1633_-160_-16_126 Skyrim.esm [REFR:00015AE1] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:00007626] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,-4))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside01.nif_965_-1011_189_100 Skyrim.esm [REFR:00018569] (places ShackRoofSide01 [STAT:0005CCDD] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1211_-807_109_75 Skyrim.esm [REFR:00015816] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009811] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_244_-356_5_65 Skyrim.esm [REFR:00018B3D] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendpost01.nif_-1497_347_5_87 Skyrim.esm [REFR:000159BB] (places DweCivWarWallEndpost01 [STAT:0008CC94] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-746_-193_-18_100 Skyrim.esm [REFR:00015908] (places RockPileS01TundraRocks [STAT:0003F863] in GRUP Cell Temporary Children of [CELL:00009A5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-5))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_1666_-270_-63_100 Skyrim.esm [REFR:00016C45] (places RockCliff02PineForest02 [STAT:00054C32] in GRUP Cell Temporary Children of [CELL:0000BAA1] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-7))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1285_-721_111_95 Skyrim.esm [REFR:00015C26] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-901_-94_8_83 Skyrim.esm [REFR:00015887] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1214_-806_109_100 Skyrim.esm [REFR:00015817] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:00009811] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_911_-556_120_92 Skyrim.esm [REFR:000172EC] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif_1309_1514_-140_100 Skyrim.esm [REFR:00017CD5] (places TundraStreamBend01Coast01 [STAT:00017CD3] in GRUP Cell Temporary Children of [CELL:000038F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,36))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1332_-772_111_100 Skyrim.esm [REFR:00015775] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC35] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_295_-361_-2_86 Skyrim.esm [REFR:000190A2] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:40] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1604_-129_-16_100 Skyrim.esm [REFR:00015AE2] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00007626] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,-4))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofmid01.nif_964_-1012_189_100 Skyrim.esm [REFR:0001856A] (places ShackRoofMid01 [STAT:0005CCDB] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1329_-788_109_100 Skyrim.esm [REFR:00015C27] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC56] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_252_-345_8_88 Skyrim.esm [REFR:00018B3E] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewindow01dark.nif_-18_-1114_158_100 Skyrim.esm [REFR:000180D2] (places ImpExtIceWindow01 [STAT:0006F75E] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-894_-85_8_79 Skyrim.esm [REFR:00015888] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1503_355_4_50 Skyrim.esm [REFR:000159BC] (places MountainTrim01ReachDirt01 [STAT:0004195C] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_1657_-277_-64_100 Skyrim.esm [REFR:00016C47] (places RockCliff05PineForest02 [STAT:00052F71] in GRUP Cell Temporary Children of [CELL:0000BAA1] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-7))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_291_-363_-2_95 Skyrim.esm [REFR:000190A3] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_913_-559_119_99 Skyrim.esm [REFR:000172ED] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-256_1014_-140_87 Skyrim.esm [REFR:00015B2B] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009292] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,24))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_250_-347_8_100 Skyrim.esm [REFR:00018B3F] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1204_-787_115_100 Skyrim.esm [REFR:00015819] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:00009811] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-20))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwallr01.nif_965_-1013_189_100 Skyrim.esm [REFR:0001856B] (places ShackWallR01 [STAT:0005CCE3] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:40] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1605_-126_-16_100 Skyrim.esm [REFR:00015AE3] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00007626] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,-4))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse01.nif_311_617_-96_100 Skyrim.esm [REFR:00015DD4] (places Farmhouse01Snow [STAT:000715FA] in GRUP Cell Temporary Children of FortDunstadExterior01 [CELL:00008FEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_407_406_-93_100 Skyrim.esm [REFR:000173BF] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of BlizzardRestExterior [CELL:000090A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1339_-776_111_71 Skyrim.esm [REFR:00015C28] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC35] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1496_349_4_50 Skyrim.esm [REFR:000159BD] (places MountainTrim01ReachDirt01 [STAT:0004195C] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-899_-90_9_91 Skyrim.esm [REFR:00015889] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1199_-786_115_100 Skyrim.esm [REFR:0001581A] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:00009811] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_731_837_-76_100 Skyrim.esm [REFR:0001826F] (places IcebergLedge01_HeavySN [STAT:0005E3F1] in GRUP Cell Temporary Children of [CELL:00008F46] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_1293_1480_-140_100 Skyrim.esm [REFR:00017CD6] (places TundraPond01Coast1 [STAT:00017CD2] in GRUP Cell Temporary Children of [CELL:000038F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,36))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse05.nif_1079_-76_-132_100 Skyrim.esm [REFR:0001656E] (places Farmhouse05 [STAT:0002A745] in GRUP Cell Temporary Children of MixwaterMillExterior [CELL:000095E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-2))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwalll01.nif_963_-1013_189_100 Skyrim.esm [REFR:0001856C] (places ShackWallL01 [STAT:0005CCE2] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_913_-554_120_120 Skyrim.esm [REFR:000172EE] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_291_-355_-3_81 Skyrim.esm [REFR:000190A4] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:40] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1633_-142_-16_124 Skyrim.esm [REFR:00015AE5] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:00007626] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,-4))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1202_-790_115_100 Skyrim.esm [REFR:0001581B] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:00009811] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1335_-775_111_100 Skyrim.esm [REFR:00015776] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC35] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_280_-281_-12_88 Skyrim.esm [REFR:00019562] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1362_-777_110_112 Skyrim.esm [REFR:00015C29] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of POIFallForest05 [CELL:0000BC34] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-19))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecluttercolmlarge01.nif_-1508_349_2_100 Skyrim.esm [REFR:000159BE] (places DweClutterColmLarge01 [STAT:00074EBC] in GRUP Cell Temporary Children of POIReach19 [CELL:0000709C] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,8))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwall03.nif_965_-1013_189_100 Skyrim.esm [REFR:0001856D] (places ShackWall03 [STAT:0005CCE0] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_253_-342_8_100 Skyrim.esm [REFR:00018B40] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-900_-84_8_60 Skyrim.esm [REFR:0001588A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1308_1501_-141_100 Skyrim.esm [REFR:00017CD7] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of [CELL:000038F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,36))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_900_-569_117_98 Skyrim.esm [REFR:000172EF] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1212_-770_112_92 Skyrim.esm [REFR:0001581C] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-19))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwalll01.nif_965_-1011_189_100 Skyrim.esm [REFR:0001856E] (places ShackWallL01 [STAT:0005CCE2] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_251_-330_10_100 Skyrim.esm [REFR:00018B41] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_281_-277_-15_85 Skyrim.esm [REFR:00019563] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1363_-780_110_87 Skyrim.esm [REFR:00015C2B] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC55] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_228_-374_-1_75 Skyrim.esm [REFR:000181DE] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_909_-567_116_97 Skyrim.esm [REFR:000172F0] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-908_-64_6_91 Skyrim.esm [REFR:0001588B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior01 [CELL:000099FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-2))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1304_1494_-140_100 Skyrim.esm [REFR:00017CD8] (places RockPileL02CoastBeach01 [STAT:000B23FD] in GRUP Cell Temporary Children of [CELL:000038F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,36))>
[01:40] [BuildReferences] <Debug: Meshes\effects\fxrapids02.nif_-1618_-133_-16_176 Skyrim.esm [REFR:00015AE6] (places FXRapids02 [MSTT:00106A1D] in GRUP Cell Temporary Children of [CELL:00007626] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,-4))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1342_-758_112_87 Skyrim.esm [REFR:00015777] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC35] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_14_-547_17_91 Skyrim.esm [REFR:00019A81] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1215_-774_112_100 Skyrim.esm [REFR:0001581D] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:000097F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_244_-340_9_87 Skyrim.esm [REFR:00018B42] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_282_-278_-14_93 Skyrim.esm [REFR:00019564] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1364_-777_109_100 Skyrim.esm [REFR:00015C2C] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of POIFallForest05 [CELL:0000BC34] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-908_-69_5_102 Skyrim.esm [REFR:0001588C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior01 [CELL:000099FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-2))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1277_1463_-139_100 Skyrim.esm [REFR:00017CD9] (places RockPileL02CoastBeach01 [STAT:000B23FD] in GRUP Cell Temporary Children of [CELL:00003912] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,35))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1217_-768_109_100 Skyrim.esm [REFR:0001581E] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:000097F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1338_-757_112_96 Skyrim.esm [REFR:00015778] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC35] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_285_-338_-2_93 Skyrim.esm [REFR:00018B43] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif_1345_1561_-140_100 Skyrim.esm [REFR:000180EC] (places TundraStreamBend01Coast01 [STAT:00017CD3] in GRUP Cell Temporary Children of WinterholdCollegeJailExterior [CELL:00005D08] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,38))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_900_-563_118_102 Skyrim.esm [REFR:000172F1] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_235_-366_-1_75 Skyrim.esm [REFR:000181E0] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:40] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_-1608_-130_-16_162 Skyrim.esm [REFR:00015AE7] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of [CELL:00007626] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,-4))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_723_762_-51_100 Skyrim.esm [REFR:00018275] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of [CELL:00008F84] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_16_-554_16_84 Skyrim.esm [REFR:00019A82] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-905_-66_5_104 Skyrim.esm [REFR:0001588D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior01 [CELL:000099FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-2))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1676_-333_-19_100 Skyrim.esm [REFR:00016C52] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of CragslaneCavernExterior [CELL:0000BAE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_901_-561_119_82 Skyrim.esm [REFR:000172F2] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1182_-750_121_80 Skyrim.esm [REFR:0001581F] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-258_1011_-139_101 Skyrim.esm [REFR:00015B2C] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009292] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,24))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim03.nif_1235_1466_-141_100 Skyrim.esm [REFR:00017CDA] (places MountainTrim03RiverMud01 [STAT:000BAF09] in GRUP Cell Temporary Children of [CELL:00003913] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,35))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1412_-791_109_119 Skyrim.esm [REFR:00015C2D] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC54] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_274_-262_-17_100 Skyrim.esm [REFR:00019566] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1340_-759_112_98 Skyrim.esm [REFR:00015779] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BC35] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_280_-301_-7_94 Skyrim.esm [REFR:00018B44] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_847_-617_108_98 Skyrim.esm [REFR:00017484] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000979E] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-16))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim03.nif_1248_1425_-141_100 Skyrim.esm [REFR:000180EE] (places MountainTrim03RiverMud01 [STAT:000BAF09] in GRUP Cell Temporary Children of [CELL:00003932] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,34))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_234_-367_-2_75 Skyrim.esm [REFR:000181E1] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_1310_-204_-102_100 Skyrim.esm [REFR:000175D8] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of BonestrewnCrestExterior04 [CELL:0000963E] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-5))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_93_-561_12_79 Skyrim.esm [REFR:00019A84] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_702_767_-55_66 Skyrim.esm [REFR:00018276] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:00008F84] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,18))>
[01:40] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-1468_-105_-54_139 Skyrim.esm [REFR:00015AE8] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:00007603] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-3))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse03.nif_1117_333_-119_100 Skyrim.esm [REFR:000162D4] (places Farmhouse03Snow [STAT:0006F15A] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1413_-794_109_89 Skyrim.esm [REFR:00015C2E] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC54] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_903_-562_119_84 Skyrim.esm [REFR:000172F3] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_1212_1494_-140_100 Skyrim.esm [REFR:00017CDB] (places TundraPond01Coast1 [STAT:00017CD2] in GRUP Cell Temporary Children of [CELL:000038F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,36))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_845_-618_109_91 Skyrim.esm [REFR:00017485] (places RockPileM02FallForestGrass01 [STAT:000AF177] in GRUP Cell Temporary Children of [CELL:0000979E] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-16))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_507_399_-93_82 Skyrim.esm [REFR:0001AC56] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:000090A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-709_-214_-11_65 Skyrim.esm [REFR:0001590F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_298_-360_-2_80 Skyrim.esm [REFR:000190AD] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_235_-367_-2_75 Skyrim.esm [REFR:000181E2] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-904_-71_5_89 Skyrim.esm [REFR:0001588E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior01 [CELL:000099FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-2))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_80_-563_11_69 Skyrim.esm [REFR:00019A85] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of EmbershardMineExterior01 [CELL:00009773] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_903_-558_120_103 Skyrim.esm [REFR:000172F4] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1242_1468_-140_145 Skyrim.esm [REFR:000180EF] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00003913] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,35))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_283_-330_-2_80 Skyrim.esm [REFR:00018B46] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-707_-213_-11_101 Skyrim.esm [REFR:00015910] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-925_-84_9_105 Skyrim.esm [REFR:0001588F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1411_-796_109_70 Skyrim.esm [REFR:00015C2F] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC54] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-20))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\tents\smallnordictent01.nif_1673_-332_-19_100 Skyrim.esm [REFR:00016C56] (places NorTentSmall [STAT:000800E2] in GRUP Cell Temporary Children of CragslaneCavernExterior [CELL:0000BAE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_281_-259_-18_90 Skyrim.esm [REFR:00019568] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_300_-344_-2_99 Skyrim.esm [REFR:000190B6] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00017D3D] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of RimerockBurrowExterior01 [CELL:00006E8B] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-1170_914_-75_100 Skyrim.esm [REFR:0001C87E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of PinemoonCaveExterior [CELL:000092EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,22))>
[01:40] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodytall.nif_304_-328_-3_102 Skyrim.esm [REFR:0001AC75] (places FXWaterfallBodyTall_static [STAT:000FC85E] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00017D3D] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of RimerockBurrowExterior01 [CELL:00006E8B] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-707_-210_-15_86 Skyrim.esm [REFR:00015911] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-267_997_-136_100 Skyrim.esm [REFR:00015B2E] (places RockPileL02FrozenMarshLichen01 [STAT:000B01D8] in GRUP Cell Temporary Children of [CELL:00009292] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,24))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_73_-559_7_76 Skyrim.esm [REFR:00019A86] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of EmbershardMineExterior01 [CELL:00009773] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-14))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00017D3D] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of RimerockBurrowExterior01 [CELL:00006E8B] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_281_-333_-1_100 Skyrim.esm [REFR:00018B47] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_742_913_-99_100 Skyrim.esm [REFR:0001827B] (places IcebergLedge01_HeavySN [STAT:0005E3F1] in GRUP Cell Temporary Children of [CELL:00008F07] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,22))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1409_-797_109_100 Skyrim.esm [REFR:00015C30] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC54] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-20))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001CB01] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-920_-84_9_86 Skyrim.esm [REFR:00015890] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-3))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001CB01] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframemmid01.nif_962_-1014_186_100 Skyrim.esm [REFR:00018575] (places ShackFrameMMid01 [STAT:0005CCC0] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-1402_1057_-74_100 Skyrim.esm [REFR:00017D3D] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of RimerockBurrowExterior01 [CELL:00006E8B] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_919_920_-128_100 Skyrim.esm [REFR:0001CB01] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_77_-577_15_76 Skyrim.esm [REFR:00019A87] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009792] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-15))>
[01:40] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01burning.nif_1674_-334_-19_100 Skyrim.esm [REFR:00016C58] (places Campfire01Burning [MSTT:00035F49] in GRUP Cell Temporary Children of CragslaneCavernExterior [CELL:0000BAE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-221_1040_-134_78 Skyrim.esm [REFR:00015B2F] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009270] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_299_-343_-3_88 Skyrim.esm [REFR:000190B7] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_238_-361_1_100 Skyrim.esm [REFR:000181E8] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_712_726_-41_100 Skyrim.esm [REFR:0001827C] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:00008FA3] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,17))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001CB02] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001CB02] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframemmid01.nif_962_-1014_186_100 Skyrim.esm [REFR:00018576] (places ShackFrameMMid01 [STAT:0005CCC0] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00017D3E] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of RimerockBurrowExterior01 [CELL:00006E8B] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_95_-556_9_100 Skyrim.esm [REFR:00019A88] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_921_920_-128_100 Skyrim.esm [REFR:0001CB02] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00017D3E] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of RimerockBurrowExterior01 [CELL:00006E8B] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_567_-144_7_88 Skyrim.esm [REFR:000170D8] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of POITundra06 [CELL:00009631] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-4))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-918_-89_9_107 Skyrim.esm [REFR:00015891] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009A1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-3))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1415_-795_109_96 Skyrim.esm [REFR:00015C31] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BC54] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-20))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00017D3E] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of RimerockBurrowExterior01 [CELL:00006E8B] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,25))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00017D3E] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of RimerockBurrowExterior01 [CELL:00006E8B] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-1393_1057_-65_100 Skyrim.esm [REFR:00017D3E] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of RimerockBurrowExterior01 [CELL:00006E8B] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-225_1039_-133_85 Skyrim.esm [REFR:00015B30] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009270] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_301_-342_-3_98 Skyrim.esm [REFR:000190B8] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_230_-387_-3_100 Skyrim.esm [REFR:0001827D] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_278_-260_-17_84 Skyrim.esm [REFR:00019569] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_881_-571_116_104 Skyrim.esm [REFR:000172F5] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_99_-556_9_76 Skyrim.esm [REFR:00019A89] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse04.nif_1092_332_-115_100 Skyrim.esm [REFR:00016309] (places Farmhouse04Snow [STAT:0006F14C] in GRUP Cell Temporary Children of AngasMillExterior02 [CELL:000090B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_565_-146_9_84 Skyrim.esm [REFR:000170D9] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of POITundra06 [CELL:00009631] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-4))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairmid01.nif_-227_432_-75_100 Skyrim.esm [REFR:0001D6F1] (places NorExtWallBgStairMid01Snow [STAT:00098497] in GRUP Cell Temporary Children of LabyrinthianExterior03 [CELL:0000945F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,10))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-450_-970_2_93 Skyrim.esm [REFR:0001FDCA] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1400_1059_-74_150 Skyrim.esm [REFR:00017D3F] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of RimerockBurrowExterior01 [CELL:00006E8B] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1225_-737_107_71 Skyrim.esm [REFR:00015C32] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-18))>
[01:40] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodytall.nif_297_-328_-3_127 Skyrim.esm [REFR:0001AC76] (places FXWaterfallBodyTall_static [STAT:000FC85E] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-224_1042_-134_79 Skyrim.esm [REFR:00015B31] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009270] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_885_-569_116_106 Skyrim.esm [REFR:000172F6] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-719_-561_13_103 Skyrim.esm [REFR:0001F03C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwalltop01.nif_962_-1014_186_100 Skyrim.esm [REFR:00018579] (places ShackWallTop01 [STAT:0005CCE4] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1168_1352_-140_100 Skyrim.esm [REFR:00017BA4] (places RockPileL03CoastBeach01 [STAT:000B23FC] in GRUP Cell Temporary Children of [CELL:00003956] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,33))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_64_-554_5_63 Skyrim.esm [REFR:00019A8A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of EmbershardMineExterior01 [CELL:00009773] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_686_727_-35_70 Skyrim.esm [REFR:0001827E] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:00008FA4] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,17))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile05.nif_763_266_-83_123 Skyrim.esm [REFR:0001E60B] (places DweRubblePile05Snow [STAT:000765F8] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_277_-257_-19_88 Skyrim.esm [REFR:0001956A] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif_782_248_-68_100 Skyrim.esm [REFR:0001D6F2] (places DweFacadeTowerArch01Snow [STAT:0006DD66] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1404_1059_-74_150 Skyrim.esm [REFR:00017D40] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of RimerockBurrowExterior01 [CELL:00006E8B] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-881_-409_17_111 Skyrim.esm [REFR:00018BF6] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_564_-146_8_75 Skyrim.esm [REFR:000170DA] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of POITundra06 [CELL:00009631] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-4))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_63_-556_6_62 Skyrim.esm [REFR:00019A8B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of EmbershardMineExterior01 [CELL:00009773] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1228_-738_107_75 Skyrim.esm [REFR:00015C33] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_883_-570_116_83 Skyrim.esm [REFR:000172F7] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\tents\smallnordictent01.nif_1671_-334_-19_100 Skyrim.esm [REFR:00016C5F] (places NorTentSmall [STAT:000800E2] in GRUP Cell Temporary Children of CragslaneCavernExterior [CELL:0000BAE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_277_-258_-18_98 Skyrim.esm [REFR:0001956B] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-241_1036_-137_137 Skyrim.esm [REFR:00015B38] (places RockPileM02FrozenMarshGrass01 [STAT:0002C76F] in GRUP Cell Temporary Children of [CELL:00009270] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1185_1331_-139_100 Skyrim.esm [REFR:00017BA5] (places RockPileL02CoastBeach01 [STAT:000B23FD] in GRUP Cell Temporary Children of [CELL:00003957] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,32))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwalltop01.nif_962_-1014_186_100 Skyrim.esm [REFR:0001857A] (places ShackWallTop01 [STAT:0005CCE4] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:40] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodytall.nif_292_-327_-3_107 Skyrim.esm [REFR:0001AC77] (places FXWaterfallBodyTall_static [STAT:000FC85E] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_0_-826_50_115 Skyrim.esm [REFR:00018C97] (places RockPileS03 [STAT:000AF8E0] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1006_-349_21_109 Skyrim.esm [REFR:0001F052] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_681_787_-49_134 Skyrim.esm [REFR:0001827F] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:00008F66] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_559_-151_11_78 Skyrim.esm [REFR:000170DB] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of POITundra06 [CELL:00009631] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-4))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_759_267_-83_123 Skyrim.esm [REFR:0001E60C] (places DweRubblePile04Snow [STAT:000765F4] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-1407_1059_-76_122 Skyrim.esm [REFR:00017D41] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of RimerockBurrowExterior01 [CELL:00006E8B] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_86_-546_6_100 Skyrim.esm [REFR:00019A8C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1229_-736_107_127 Skyrim.esm [REFR:00015C34] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_877_-578_113_118 Skyrim.esm [REFR:000172F8] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000977E] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-15))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower03.nif_773_242_-68_100 Skyrim.esm [REFR:0001D6F4] (places DweFacadeTower03Snow [STAT:0006DD65] in GRUP Cell Temporary Children of [CELL:00009116] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,5))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1181_1340_-140_100 Skyrim.esm [REFR:00017BA6] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of [CELL:00003957] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,32))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-423_-965_0_100 Skyrim.esm [REFR:0001FDCD] (places RockPileS01PineForest01 [STAT:00024F46] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_279_-227_-25_98 Skyrim.esm [REFR:0001956C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of WhiterunAttackStart [CELL:00009676] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_944_-294_-94_70 Skyrim.esm [REFR:00016C61] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of LostKnifeHideoutExterior [CELL:000096A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-8))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwall02.nif_962_-1013_188_100 Skyrim.esm [REFR:0001857C] (places ShackWall02 [STAT:0005CCDF] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1401_1058_-72_100 Skyrim.esm [REFR:00017D42] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of RimerockBurrowExterior01 [CELL:00006E8B] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,25))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalconycap01.nif_772_261_-75_100 Skyrim.esm [REFR:0001E60F] (places DweFacadeBalconyCap01Snow [STAT:0006DD57] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_308_-328_-3_119 Skyrim.esm [REFR:0001AC78] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-709_-564_5_115 Skyrim.esm [REFR:0001F055] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_758_842_-76_148 Skyrim.esm [REFR:00018280] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008F45] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_38_-838_54_100 Skyrim.esm [REFR:00018C98] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of [CELL:00009C57] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_562_-157_15_75 Skyrim.esm [REFR:000170DC] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of POITundra06 [CELL:00009631] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-4))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-221_444_-75_100 Skyrim.esm [REFR:0001D6F5] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of LabyrinthianExterior03 [CELL:0000945F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,10))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse01.nif_-850_61_-42_100 Skyrim.esm [REFR:000177CE] (places Farmhouse01 [STAT:0000084A] in GRUP Cell Temporary Children of RoriksteadExterior03 [CELL:00009597] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,1))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_87_-560_13_83 Skyrim.esm [REFR:00019A8D] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1235_-744_107_129 Skyrim.esm [REFR:00015C35] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel02wet.nif_1199_1328_-141_100 Skyrim.esm [REFR:00017BA7] (places RockPileL02Wet [STAT:00039393] in GRUP Cell Temporary Children of [CELL:00003955] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,32))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_875_-585_112_90 Skyrim.esm [REFR:000172F9] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000977E] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_946_-297_-92_70 Skyrim.esm [REFR:00016C62] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of LostKnifeHideoutExterior [CELL:000096A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-438_-876_-33_100 Skyrim.esm [REFR:0001FDCE] (places RockPileM01Rocks01 [STAT:0001EF89] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_-646_-291_-21_100 Skyrim.esm [REFR:0001CC06] (places RockCaveEntrance01 [STAT:00017F1A] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_274_-230_-25_89 Skyrim.esm [REFR:0001956D] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of WhiterunAttackStart [CELL:00009676] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-1390_1056_-64_100 Skyrim.esm [REFR:00017D43] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:00006E8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,25))>
[01:40] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldstairs01.nif_960_-1015_187_100 Skyrim.esm [REFR:0001857F] (places StockadeScaffoldStairs01 [STAT:000533CD] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_701_826_-68_100 Skyrim.esm [REFR:00018281] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:00008F46] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_308_-324_-12_172 Skyrim.esm [REFR:0001AC79] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_564_-155_14_86 Skyrim.esm [REFR:000170DD] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of POITundra06 [CELL:00009631] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-4))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1237_-742_107_120 Skyrim.esm [REFR:00015C43] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1017_-363_16_102 Skyrim.esm [REFR:0001F05B] (places RockPileL01ReachMossyRocks01 [STAT:00056AE2] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerbase01.nif_772_248_-60_100 Skyrim.esm [REFR:0001D6F6] (places DweFacadeTowerBase01 [STAT:00055124] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_945_-292_-94_107 Skyrim.esm [REFR:00016C63] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of LostKnifeHideoutExterior [CELL:000096A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-8))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse03.nif_-828_68_-44_100 Skyrim.esm [REFR:000177D0] (places Farmhouse03 [STAT:0001307A] in GRUP Cell Temporary Children of RoriksteadExterior03 [CELL:00009597] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,1))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-443_-878_-32_100 Skyrim.esm [REFR:0001FDCF] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_698_827_-69_100 Skyrim.esm [REFR:00018282] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:00008F46] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel01wet.nif_1178_1346_-141_100 Skyrim.esm [REFR:00017BB0] (places RockPileL01Wet [STAT:00039653] in GRUP Cell Temporary Children of [CELL:00003957] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,32))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_87_-550_10_86 Skyrim.esm [REFR:00019A8E] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_877_-584_112_117 Skyrim.esm [REFR:000172FA] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000977E] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-232_1095_-137_100 Skyrim.esm [REFR:00015B3A] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:0000924F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_276_-227_-25_75 Skyrim.esm [REFR:0001956E] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of WhiterunAttackStart [CELL:00009676] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-722_-573_14_100 Skyrim.esm [REFR:0001F06C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_300_-329_-4_126 Skyrim.esm [REFR:0001AC7A] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-1412_1060_-78_128 Skyrim.esm [REFR:00017D44] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of RimerockBurrowExterior01 [CELL:00006E8B] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,25))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarchpa.nif_772_248_-60_100 Skyrim.esm [REFR:0001D6F7] (places DweFacadeTowerArchPASnow [STAT:000FF8F0] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse05.nif_1399_252_-131_100 Skyrim.esm [REFR:00016338] (places Farmhouse05Snow [STAT:00077E91] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-457_-874_-31_100 Skyrim.esm [REFR:0001FDD0] (places RockPileM01PineForest02 [STAT:0005B884] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1223_-735_107_100 Skyrim.esm [REFR:00015C44] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:000097D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-18))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-1185_273_17_100 Skyrim.esm [REFR:00017494] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of RedEagleRedoubtExterior08 [CELL:000094FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_574_-154_17_87 Skyrim.esm [REFR:000170DE] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009630] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-4))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\volcanic\volcanicplateau02.nif_1342_-152_-98_100 Skyrim.esm [REFR:00016C64] (places VolcanicPlateau02 [STAT:00086789] in GRUP Cell Temporary Children of BonestrewnCrestExterior01 [CELL:0000BA46] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-4))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_1862_-403_65_49 Skyrim.esm [REFR:00018352] (places MountainCliff03_LightSN [STAT:00027DD9] in GRUP Cell Temporary Children of POIFallForest20 [CELL:0000BAFF] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-10))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-1435_832_-73_100 Skyrim.esm [REFR:00017FD0] (places RockPileS04ReachDirt01 [STAT:00039ECC] in GRUP Cell Temporary Children of [CELL:00006F27] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel01wet.nif_1180_1315_-141_100 Skyrim.esm [REFR:00017BB2] (places RockPileL01Wet [STAT:00039653] in GRUP Cell Temporary Children of [CELL:00003957] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,32))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_89_-551_11_82 Skyrim.esm [REFR:00019A8F] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rocks01wet.nif_302_-331_-3_145 Skyrim.esm [REFR:0001AC7B] (places RockS01Wet [STAT:000BB8C5] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-219_1092_-135_100 Skyrim.esm [REFR:00015B3B] (places RockL02SnowLight [STAT:0001EF56] in GRUP Cell Temporary Children of [CELL:0000924F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,26))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_860_-593_112_100 Skyrim.esm [REFR:00017417] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000977F] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_875_-591_111_105 Skyrim.esm [REFR:000172FB] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000977E] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_961_-1006_186_87 Skyrim.esm [REFR:00018582] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-453_-876_-32_100 Skyrim.esm [REFR:0001FDD2] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1185_275_13_100 Skyrim.esm [REFR:00017495] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of RedEagleRedoubtExterior08 [CELL:000094FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_274_-222_-25_85 Skyrim.esm [REFR:0001956F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of WhiterunAttackStart [CELL:00009676] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-6))>
[01:40] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01burning.nif_1856_-375_58_100 Skyrim.esm [REFR:00018354] (places Campfire01Burning [MSTT:00035F49] in GRUP Cell Temporary Children of POIFallForest20 [CELL:0000BAFF] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-10))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_577_-154_19_84 Skyrim.esm [REFR:000170DF] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009630] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-4))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_45_-843_62_114 Skyrim.esm [REFR:00018C99] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000984C] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-1460_818_-71_100 Skyrim.esm [REFR:00017FD1] (places RockPileS03ReachDirt01 [STAT:00039EC4] in GRUP Cell Temporary Children of [CELL:00006F46] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,19))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_961_-1010_186_100 Skyrim.esm [REFR:00018585] (places RockPileM01FallForestDirt01 [STAT:000669A9] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\volcanic\mineralpoolbig01.nif_1317_-127_-81_100 Skyrim.esm [REFR:00016C65] (places MineralPoolBig01 [STAT:0003B4D9] in GRUP Cell Temporary Children of BonestrewnCrestExterior01 [CELL:0000BA46] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-4))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_66_-554_6_70 Skyrim.esm [REFR:00019A90] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of EmbershardMineExterior01 [CELL:00009773] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_867_-591_112_93 Skyrim.esm [REFR:000172FC] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000977E] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_34_-853_59_100 Skyrim.esm [REFR:00018C9A] (places MountainTrim01PineForest01 [STAT:0005C09F] in GRUP Cell Temporary Children of [CELL:00009C57] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rocks01wet.nif_293_-328_-3_182 Skyrim.esm [REFR:0001AC7C] (places RockS01Wet [STAT:000BB8C5] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1141_314_-122_126 Skyrim.esm [REFR:0001E61E] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of AngasMillExterior [CELL:000090CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,7))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00017D45] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of RimerockBurrowExterior02 [CELL:00006E8C] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_249_-233_-31_87 Skyrim.esm [REFR:00019570] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of WhiterunAttackStart [CELL:00009676] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-441_-862_-38_100 Skyrim.esm [REFR:0001FDD3] (places RockCliff08PineForest02 [STAT:0006100A] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1392_857_-69_96 Skyrim.esm [REFR:00017FD3] (places RockPileS01ReachDirt01 [STAT:00056B0F] in GRUP Cell Temporary Children of POIReach10 [CELL:00006F25] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,20))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00017D45] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of RimerockBurrowExterior02 [CELL:00006E8C] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_576_-141_7_105 Skyrim.esm [REFR:000170E0] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009630] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-4))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_703_827_-70_100 Skyrim.esm [REFR:00018284] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:00008F46] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,20))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00017D45] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of RimerockBurrowExterior02 [CELL:00006E8C] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_864_-592_111_95 Skyrim.esm [REFR:00017418] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000977E] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_840_-612_111_100 Skyrim.esm [REFR:000172FD] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000977F] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_250_-239_-27_75 Skyrim.esm [REFR:00019571] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of WhiterunAttackStart [CELL:00009676] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-1439_1040_-56_100 Skyrim.esm [REFR:00017D45] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of RimerockBurrowExterior02 [CELL:00006E8C] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_28_-842_54_120 Skyrim.esm [REFR:00018C9B] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of [CELL:00009C57] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_65_-556_6_75 Skyrim.esm [REFR:00019A91] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of EmbershardMineExterior01 [CELL:00009773] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-14))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_294_-331_-5_131 Skyrim.esm [REFR:0001AC7D] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-1387_848_-67_100 Skyrim.esm [REFR:00017FD4] (places RockPileS04ReachDirt01 [STAT:00039ECC] in GRUP Cell Temporary Children of POIReach10 [CELL:00006F25] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_575_-138_6_81 Skyrim.esm [REFR:000170E1] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009630] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-4))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_838_-613_111_95 Skyrim.esm [REFR:000172FE] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000977F] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-1444_1052_-77_150 Skyrim.esm [REFR:00017D48] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of RimerockBurrowExterior02 [CELL:00006E8C] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,25))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_253_-234_-27_94 Skyrim.esm [REFR:00019572] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of WhiterunAttackStart [CELL:00009676] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-6))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-231_445_-75_100 Skyrim.esm [REFR:0001D6FF] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of LabyrinthianExterior03 [CELL:0000945F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,10))>
[01:40] [BuildReferences] <Debug: Meshes\architecture\farmhouse\smith01.nif_1620_-619_73_100 Skyrim.esm [REFR:000177DD] (places FarmhouseSmith01 [STAT:00018FE1] in GRUP Cell Temporary Children of ShorsStoneExterior02 [CELL:0000BBCB] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-16))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_708_800_-66_83 Skyrim.esm [REFR:00018286] (places IcebergLedge01_HeavySN [STAT:0005E3F1] in GRUP Cell Temporary Children of [CELL:00008F65] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,19))>
[01:40] [BuildReferences] <Debug: Meshes\water\tundrastreamstraight01waterb.nif_-45_-184_-57_100 Skyrim.esm [REFR:000176AA] (places TundraStreamStraight01WaterB [ACTI:000176A9] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -2,-5)>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_25_-846_54_94 Skyrim.esm [REFR:00018C9C] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of [CELL:00009C57] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_294_-340_-5_113 Skyrim.esm [REFR:0001AC7E] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_838_-615_110_88 Skyrim.esm [REFR:000172FF] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000979E] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-16))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_869_-590_111_82 Skyrim.esm [REFR:0001741A] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000977E] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_305_-237_-25_84 Skyrim.esm [REFR:00019573] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:40] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof02.nif_772_248_-60_100 Skyrim.esm [REFR:0001D703] (places DweFacadeTowerRoof02Snow [STAT:0006DD68] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_573_-138_5_89 Skyrim.esm [REFR:000170E2] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of POITundra06 [CELL:00009631] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-4))>
[01:40] [BuildReferences] <Debug: Meshes\water\tundrastreambend01waterb.nif_-23_-194_-56_100 Skyrim.esm [REFR:000176AF] (places TundraStreamBend01WaterB [ACTI:000176AE] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -1,-5)>
[01:40] [BuildReferences] <Debug: Meshes\architecture\tents\smallnordictent01.nif_1855_-371_58_100 Skyrim.esm [REFR:0001835A] (places NorTentSmallSnow [STAT:00085FE4] in GRUP Cell Temporary Children of POIFallForest20 [CELL:0000BAFF] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-10))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_63_-556_6_76 Skyrim.esm [REFR:00019A92] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of EmbershardMineExterior01 [CELL:00009773] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-14))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E622] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of AngasMillExterior [CELL:000090CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,7))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_829_-621_110_113 Skyrim.esm [REFR:00017300] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000979E] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-16))>
[01:40] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E622] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of AngasMillExterior [CELL:000090CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,7))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_858_-603_112_84 Skyrim.esm [REFR:0001741B] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000977F] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-15))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_300_-241_-24_76 Skyrim.esm [REFR:00019574] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-1393_852_-69_94 Skyrim.esm [REFR:00017FD7] (places RockPileS02ReachDirt01 [STAT:000803E2] in GRUP Cell Temporary Children of [CELL:00006F26] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,20))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1120_296_-121_100 Skyrim.esm [REFR:0001E622] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of AngasMillExterior [CELL:000090CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,7))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-442_-848_-41_100 Skyrim.esm [REFR:0001FDD4] (places RockCliff05PineForest02 [STAT:00052F71] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_741_884_-102_114 Skyrim.esm [REFR:00018287] (places IcebergLedge01_HeavySN [STAT:0005E3F1] in GRUP Cell Temporary Children of [CELL:00008F26] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,21))>
[01:40] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_287_-325_-4_120 Skyrim.esm [REFR:0001AC7F] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\tents\smallnordictent01.nif_1852_-371_58_100 Skyrim.esm [REFR:0001835B] (places NorTentSmallSnow [STAT:00085FE4] in GRUP Cell Temporary Children of POIFallForest20 [CELL:0000BAFF] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-10))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif_-227_488_-76_100 Skyrim.esm [REFR:0001D706] (places NorTmpExtPlatTower01Snow [STAT:00028A94] in GRUP Cell Temporary Children of [CELL:0000943E] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_570_-138_3_105 Skyrim.esm [REFR:000170E3] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of POITundra06 [CELL:00009631] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-4))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-444_-872_-33_105 Skyrim.esm [REFR:000212DF] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_300_-237_-25_102 Skyrim.esm [REFR:00019575] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_241_-379_-3_100 Skyrim.esm [REFR:00018288] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_857_-604_112_110 Skyrim.esm [REFR:0001741C] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000977F] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_287_-328_-4_120 Skyrim.esm [REFR:0001AC80] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_829_-622_110_110 Skyrim.esm [REFR:00017301] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000979E] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-16))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_232_-359_0_100 Skyrim.esm [REFR:000181FC] (places DirtCliffs03 [STAT:00016D5F] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-436_-854_-39_100 Skyrim.esm [REFR:0001FDD5] (places RockPileL02PineForest02 [STAT:0005B810] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-721_-635_29_100 Skyrim.esm [REFR:0001F135] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of KnifepointRidgeExterior03 [CELL:00009BC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-16))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-1410_848_-70_105 Skyrim.esm [REFR:00017FD9] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00006F26] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,20))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadepartition2x1.nif_759_250_-75_100 Skyrim.esm [REFR:0001E626] (places DweFacadePartition2x1Snow [STAT:000FF8EA] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_64_-556_7_75 Skyrim.esm [REFR:00019A94] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of EmbershardMineExterior01 [CELL:00009773] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-443_-872_-34_96 Skyrim.esm [REFR:000212E1] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_858_-601_112_113 Skyrim.esm [REFR:0001741D] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000977F] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-15))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-226_486_-76_100 Skyrim.esm [REFR:0001D707] (places NorTmpExtPlatTowerBridge01Snow [STAT:00028A95] in GRUP Cell Temporary Children of [CELL:0000943E] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_20_-821_53_111 Skyrim.esm [REFR:00018CA2] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C57] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_287_-322_-5_115 Skyrim.esm [REFR:0001AC81] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_199_-413_-2_100 Skyrim.esm [REFR:0001CCBB] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_292_-253_-22_92 Skyrim.esm [REFR:00019576] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_71_-557_6_98 Skyrim.esm [REFR:00019A95] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of EmbershardMineExterior01 [CELL:00009773] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1142_904_-67_96 Skyrim.esm [REFR:000181FD] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:000092E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,22))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif_-225_483_-76_100 Skyrim.esm [REFR:0001D708] (places NorTmpExtPlatTowerBridgeFree01Snow [STAT:00028A96] in GRUP Cell Temporary Children of [CELL:0000943E] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,11))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x2.nif_755_254_-75_100 Skyrim.esm [REFR:0001E629] (places DweFacadeTower2x2Snow [STAT:000F540C] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_303_-343_-3_82 Skyrim.esm [REFR:000190C3] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_830_-620_110_110 Skyrim.esm [REFR:00017302] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000979E] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-16))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-737_-533_15_134 Skyrim.esm [REFR:0001F136] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_1343_-1046_109_100 Skyrim.esm [REFR:000168B7] (places RoadChunkM02FallForestDirt01 [STAT:000B0171] in GRUP Cell Temporary Children of [CELL:0000BD1C] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_305_-331_-5_126 Skyrim.esm [REFR:0001AC82] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-393_-834_-41_100 Skyrim.esm [REFR:0001FDD6] (places RockCliff02PineForest02 [STAT:00054C32] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_26_-826_54_111 Skyrim.esm [REFR:00018CA3] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C57] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-437_-868_-35_102 Skyrim.esm [REFR:000212E3] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_90_-552_11_91 Skyrim.esm [REFR:00019A96] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1167_889_-78_100 Skyrim.esm [REFR:000181FF] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000930B] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_278_-253_-21_109 Skyrim.esm [REFR:00019577] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_322_-323_2_95 Skyrim.esm [REFR:000190C4] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse01walkway.nif_1639_-620_73_100 Skyrim.esm [REFR:000177E1] (places Farmhouse01Walkway [STAT:0004D7A8] in GRUP Cell Temporary Children of ShorsStoneExterior03 [CELL:0000BBCA] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-16))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_1343_-1044_109_100 Skyrim.esm [REFR:000168BE] (places RoadChunkL01FallForestDirt01 [STAT:000669D5] in GRUP Cell Temporary Children of [CELL:0000BD1C] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-730_-532_15_100 Skyrim.esm [REFR:0001F181] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree03.nif_-206_462_-91_100 Skyrim.esm [REFR:0001D70A] (places NorTempleExteriorRibFree03Snow [STAT:00026FDD] in GRUP Cell Temporary Children of [CELL:0000943E] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-397_-844_-43_100 Skyrim.esm [REFR:0001FDD7] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_805_-601_116_221 Skyrim.esm [REFR:00017303] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009780] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_302_-322_-14_164 Skyrim.esm [REFR:0001AC83] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_172_-436_-2_84 Skyrim.esm [REFR:0001CCBD] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_285_-333_-2_100 Skyrim.esm [REFR:0001828E] (places DirtCliffsCornerIn01 [STAT:00013976] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_860_-604_111_101 Skyrim.esm [REFR:00017425] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000977F] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-442_-875_-33_102 Skyrim.esm [REFR:000212E4] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\towers\nortowerruins01.nif_75_-427_34_100 Skyrim.esm [REFR:0001E67C] (places NorTowerRuins01Snow [STAT:0002F1B4] in GRUP Cell Temporary Children of BleakFallsTower [CELL:00009716] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_95_-572_14_65 Skyrim.esm [REFR:00019A9E] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_176_-426_-4_100 Skyrim.esm [REFR:0001CCBE] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-1409_846_-72_102 Skyrim.esm [REFR:00017FDC] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00006F26] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,20))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_557_-136_-1_104 Skyrim.esm [REFR:000170E4] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of POITundra06 [CELL:00009631] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-4))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\solitude\scastlewall05.nif_-559_1028_-85_100 Skyrim.esm [REFR:00017EA8] (places SCastleWall05 [STAT:0005E0C3] in GRUP Cell Temporary Children of [CELL:00009278] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,25))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_41_-837_62_117 Skyrim.esm [REFR:00018CA4] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C57] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_276_-226_-28_100 Skyrim.esm [REFR:00019578] (places DirtCliffsCornerOut01FieldGrass01 [STAT:0006E0DD] in GRUP Cell Temporary Children of WhiterunAttackStart [CELL:00009676] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-737_-512_17_100 Skyrim.esm [REFR:0001F182] (places RockPileL02 [STAT:00027034] in GRUP Cell Temporary Children of [CELL:00009B61] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1342_-1041_108_100 Skyrim.esm [REFR:000168BF] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000BD1C] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-26))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif_76_-423_36_100 Skyrim.esm [REFR:0001E67D] (places NorTmpExtPlatTowerBridgeFree01Snow [STAT:00028A96] in GRUP Cell Temporary Children of BleakFallsTower [CELL:00009716] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_288_-316_-7_100 Skyrim.esm [REFR:0001AC84] (places DirtCliffsIsland01 [STAT:00013974] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_208_-407_-5_130 Skyrim.esm [REFR:0001CCBF] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\riften\rtfarmhouse01.nif_1655_-1088_112_100 Skyrim.esm [REFR:0001634B] (places RTFarmhouse01 [STAT:000B0EA9] in GRUP Cell Temporary Children of SnowShodFarmExterior01 [CELL:0000BD35] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-27))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_305_-338_-5_100 Skyrim.esm [REFR:0001828F] (places DirtCliffs03 [STAT:00016D5F] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_80_-571_14_90 Skyrim.esm [REFR:00019AA0] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of EmbershardMineExterior01 [CELL:00009773] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-455_-866_-32_88 Skyrim.esm [REFR:000212E5] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_850_-614_110_110 Skyrim.esm [REFR:0001742D] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000979E] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-16))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadepartition2x1.nif_766_244_-75_100 Skyrim.esm [REFR:0001D70F] (places DweFacadePartition2x1Snow [STAT:000FF8EA] in GRUP Cell Temporary Children of [CELL:00009116] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,5))>
[01:41] [BuildReferences] <Debug: Copying XEMI from [REFR:0005E0C4] (places SCastleWall05 [STAT:0005E0C3] in GRUP Cell Temporary Children of SolitudeRow [CELL:00037EF0] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -14,25)) to Skyrim.esm [REFR:00017EA8] (places SCastleWall05 [STAT:0005E0C3] in GRUP Cell Temporary Children of [CELL:00009278] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,25))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-395_-842_-36_125 Skyrim.esm [REFR:0001FDD8] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-741_-495_22_100 Skyrim.esm [REFR:0001F186] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B62] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-13))>
[01:41] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:00017EA8] (places SCastleWall05 [STAT:0005E0C3] in GRUP Cell Temporary Children of [CELL:00009278] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,25))>
[01:41] [CopyMainRecordToFile] <Debug: Upgrading form version 31 to 44 DynDOLOD.esm [REFR:00017EA8] (places SCastleWall05 [STAT:0005E0C3] in GRUP Cell Temporary Children of [CELL:00009278] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,25))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00018CA5] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000986B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_562_-134_-1_98 Skyrim.esm [REFR:000170E5] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of POITundra06 [CELL:00009631] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-4))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_274_-253_-20_82 Skyrim.esm [REFR:00019579] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif_74_-417_36_100 Skyrim.esm [REFR:0001E67E] (places NorTmpExtPlatTowerBridgeFree01Snow [STAT:00028A96] in GRUP Cell Temporary Children of BleakFallsTower [CELL:00009716] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_180_-430_-6_153 Skyrim.esm [REFR:0001CCC0] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-466_-872_-29_112 Skyrim.esm [REFR:000212E7] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00018CA5] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000986B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-22))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00018CA5] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000986B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-22))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00018CA5] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000986B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_102_-574_15_99 Skyrim.esm [REFR:00019AA1] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of EmbershardMineExterior02 [CELL:00009791] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1447_834_-73_120 Skyrim.esm [REFR:00017FDE] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00006F27] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,20))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_211_-344_9_100 Skyrim.esm [REFR:00018291] (places DirtCliffsCornerOut01PineForest01 [STAT:0001EF4B] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_803_-598_118_162 Skyrim.esm [REFR:00017304] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009780] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_290_-320_-8_155 Skyrim.esm [REFR:0001AC85] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_848_-616_110_91 Skyrim.esm [REFR:0001742E] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000979E] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-16))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_52_-891_79_100 Skyrim.esm [REFR:00018CA5] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000986B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_574_-193_37_100 Skyrim.esm [REFR:000170E6] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000964F] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-5))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-736_-486_13_123 Skyrim.esm [REFR:0001F188] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009B40] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_88_732_-103_100 Skyrim.esm [REFR:0001FDDF] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of FrostmereCryptExterior01 [CELL:00008FB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,17))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_213_-409_-5_132 Skyrim.esm [REFR:0001CCC1] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_275_-252_-20_97 Skyrim.esm [REFR:0001957A] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_75_-420_36_100 Skyrim.esm [REFR:0001E67F] (places NorTmpExtPlatTowerBridge01Snow [STAT:00028A95] in GRUP Cell Temporary Children of BleakFallsTower [CELL:00009716] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-1446_832_-73_105 Skyrim.esm [REFR:00017FDF] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of [CELL:00006F27] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,20))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-479_-866_-30_97 Skyrim.esm [REFR:000212E8] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_102_-572_13_93 Skyrim.esm [REFR:00019AA2] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_807_-596_120_124 Skyrim.esm [REFR:00017305] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009780] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_572_-198_42_105 Skyrim.esm [REFR:000170E7] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009650] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-5))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-742_-512_18_100 Skyrim.esm [REFR:0001F189] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of [CELL:00009B62] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem03.nif_-1182_874_-78_100 Skyrim.esm [REFR:00018203] (places RockPileM03Rocks01 [STAT:000BBA00] in GRUP Cell Temporary Children of [CELL:0000930B] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_214_-344_11_100 Skyrim.esm [REFR:00018292] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirttallfront.nif_194_-392_-1_22 Skyrim.esm [REFR:000185C0] (places FXWaterfallSkirtTallFront [MSTT:0001AC95] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_57_-895_89_73 Skyrim.esm [REFR:00018CA6] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:0000986B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-22))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-133_460_-69_100 Skyrim.esm [REFR:0001D718] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of ValkyggExterior01 [CELL:0000943C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_199_-414_-5_130 Skyrim.esm [REFR:0001CCC2] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001FDE0] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of FrostmereCryptExterior01 [CELL:00008FB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,17))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_272_-253_-20_87 Skyrim.esm [REFR:0001957B] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\glaciertrim01.nif_919_995_-112_54 Skyrim.esm [REFR:000177E3] (places GlacierTrim01_LightSN [STAT:0005E3F2] in GRUP Cell Temporary Children of [CELL:00008EC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,24))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001FDE0] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of FrostmereCryptExterior01 [CELL:00008FB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,17))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-480_-866_-30_90 Skyrim.esm [REFR:000212E9] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_850_-615_110_101 Skyrim.esm [REFR:00017430] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000979E] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-16))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_89_732_-102_66 Skyrim.esm [REFR:0001FDE0] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of FrostmereCryptExterior01 [CELL:00008FB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,17))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_105_-567_11_130 Skyrim.esm [REFR:00019AA3] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-1444_841_-70_101 Skyrim.esm [REFR:00017FE0] (places RockPileS03Rocks01 [STAT:000B353D] in GRUP Cell Temporary Children of [CELL:00006F27] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,20))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-751_-499_23_100 Skyrim.esm [REFR:0001F18A] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:00009B62] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_269_-241_-22_108 Skyrim.esm [REFR:0001957C] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of WhiterunAttackStart [CELL:00009676] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-6))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_153_-453_-2_93 Skyrim.esm [REFR:0001CCC3] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_71_-904_93_113 Skyrim.esm [REFR:00018CA7] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000988A] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-23))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-133_471_-69_100 Skyrim.esm [REFR:0001D719] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of ValkyggExterior01 [CELL:0000943C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,11))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin2048x128.nif_190_-390_12_82 Skyrim.esm [REFR:000185C1] (places FXWaterfallThin2048x128 [MSTT:0002BCC8] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_570_-197_40_93 Skyrim.esm [REFR:000170E8] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009650] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-5))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-748_-521_18_100 Skyrim.esm [REFR:0001F18B] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of [CELL:00009B62] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-392_-857_-35_100 Skyrim.esm [REFR:0001FDE8] (places RockPileL03PineForest02 [STAT:0005B80D] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_66_-903_95_104 Skyrim.esm [REFR:00018CA8] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000988A] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_305_-334_-2_83 Skyrim.esm [REFR:000190CE] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-1443_840_-71_99 Skyrim.esm [REFR:00017FE1] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:00006F27] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,20))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_856_-598_112_81 Skyrim.esm [REFR:00017431] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000977F] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-480_-865_-30_107 Skyrim.esm [REFR:000212EB] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_91_-518_-2_82 Skyrim.esm [REFR:0001CCC4] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-371_-850_-34_100 Skyrim.esm [REFR:0001FDE9] (places RockPileL04Rocks01 [STAT:00024B97] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-654_-469_-7_100 Skyrim.esm [REFR:0001F18C] (places RockCliff02PineForest02 [STAT:00054C32] in GRUP Cell Temporary Children of [CELL:00009B3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1199_896_-75_100 Skyrim.esm [REFR:00018205] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000930C] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_288_-315_-5_85 Skyrim.esm [REFR:0001AC86] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_268_-244_-21_93 Skyrim.esm [REFR:0001957D] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of WhiterunAttackStart [CELL:00009676] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_920_-569_113_85 Skyrim.esm [REFR:000174AC] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-132_481_-69_100 Skyrim.esm [REFR:0001D71A] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of ValkyggExterior01 [CELL:0000943C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_834_-537_79_100 Skyrim.esm [REFR:00017432] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009760] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-14))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin512x128.nif_193_-391_3_116 Skyrim.esm [REFR:000185C3] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_569_-191_34_95 Skyrim.esm [REFR:000170E9] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009650] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-5))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-373_-853_-33_100 Skyrim.esm [REFR:0001FDEA] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_95_-524_-3_76 Skyrim.esm [REFR:00019AA9] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-659_-474_-4_100 Skyrim.esm [REFR:0001F18D] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_69_-899_90_106 Skyrim.esm [REFR:00018CA9] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000986B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_220_-352_6_100 Skyrim.esm [REFR:00018294] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-481_-865_-30_92 Skyrim.esm [REFR:000212EC] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1438_834_-73_93 Skyrim.esm [REFR:00017FE2] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:00006F27] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,20))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_304_-333_-2_78 Skyrim.esm [REFR:000190CF] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_796_-562_89_124 Skyrim.esm [REFR:00017433] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009761] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-668_-476_-4_100 Skyrim.esm [REFR:0001F18E] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_293_-317_-12_168 Skyrim.esm [REFR:0001AC87] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_221_-349_7_100 Skyrim.esm [REFR:00018295] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-122_480_-69_100 Skyrim.esm [REFR:0001D71B] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of ValkyggExterior02 [CELL:0000943B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1715_-1083_117_73 Skyrim.esm [REFR:0001836B] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of DoomstoneFallForest01 [CELL:0000BD34] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-27))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_919_-570_113_105 Skyrim.esm [REFR:000174AE] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_305_-332_-2_81 Skyrim.esm [REFR:000190D0] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-370_-854_-34_100 Skyrim.esm [REFR:0001FDEB] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_96_-524_-3_70 Skyrim.esm [REFR:00019AAA] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_566_-186_33_87 Skyrim.esm [REFR:000170EA] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009650] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-5))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E704] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of AngasMillExterior [CELL:000090CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_788_-552_84_120 Skyrim.esm [REFR:00017435] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009761] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_805_-565_90_109 Skyrim.esm [REFR:00017306] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009761] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-14))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E704] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of AngasMillExterior [CELL:000090CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1446_820_-72_97 Skyrim.esm [REFR:00017FE3] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:00006F27] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,20))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-687_-481_-2_100 Skyrim.esm [REFR:0001F18F] (places RockCliff05PineForest02 [STAT:00052F71] in GRUP Cell Temporary Children of [CELL:00009B3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1110_294_-120_100 Skyrim.esm [REFR:0001E704] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of AngasMillExterior [CELL:000090CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-690_1027_-92_111 Skyrim.esm [REFR:00017128] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of SolitudeExterior01 [CELL:0000927B] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,25))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-371_-853_-33_81 Skyrim.esm [REFR:0001FDEC] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_751_-555_99_139 Skyrim.esm [REFR:00017436] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of PinepeakCavernExterior [CELL:00009762] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_70_-894_87_108 Skyrim.esm [REFR:00018CAA] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000986B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1711_-1063_111_100 Skyrim.esm [REFR:0001836C] (places RockCliff08FallForestGrass01 [STAT:0008BF22] in GRUP Cell Temporary Children of [CELL:0000BD13] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_228_-352_5_100 Skyrim.esm [REFR:00018297] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn03.nif_-1129_492_-71_100 Skyrim.esm [REFR:00018653] (places RockCairn03 [STAT:0003D4B5] in GRUP Cell Temporary Children of LiarsRetreatExterior [CELL:00009433] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-689_-474_-3_100 Skyrim.esm [REFR:0001F190] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of [CELL:00009B3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-12))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-134_450_-69_100 Skyrim.esm [REFR:0001D71C] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of LabyrinthianExterior02 [CELL:0000945D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,10))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_106_-510_-2_82 Skyrim.esm [REFR:0001CCC5] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_936_-570_110_92 Skyrim.esm [REFR:000174B1] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1170_1295_-141_100 Skyrim.esm [REFR:00017BD6] (places RockPileL03CoastBeach01 [STAT:000B23FC] in GRUP Cell Temporary Children of [CELL:00008DE6] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,31))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_941_970_-108_100 Skyrim.esm [REFR:000177E6] (places IcebergLedge01_HeavySN [STAT:0005E3F1] in GRUP Cell Temporary Children of [CELL:00008EE4] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_301_-319_-13_168 Skyrim.esm [REFR:0001AC89] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_854_-557_97_106 Skyrim.esm [REFR:00017307] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:00009760] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1711_-1065_115_100 Skyrim.esm [REFR:0001836D] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of DoomstoneFallForest01 [CELL:0000BD34] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-27))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-1199_900_-77_99 Skyrim.esm [REFR:0001820A] (places RockPileS03Rocks01 [STAT:000B353D] in GRUP Cell Temporary Children of [CELL:0000930C] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-371_-854_-33_94 Skyrim.esm [REFR:0001FDED] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_947_-563_110_101 Skyrim.esm [REFR:000174B2] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000975D] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_226_-355_5_100 Skyrim.esm [REFR:00018298] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_797_-545_76_162 Skyrim.esm [REFR:00017437] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009761] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1003_1295_-140_100 Skyrim.esm [REFR:0001D71D] (places RockL01SnowLight [STAT:0001EF48] in GRUP Cell Temporary Children of POINorthernCoast18 [CELL:00008DEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,31))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_1179_315_-130_120 Skyrim.esm [REFR:0001E705] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_309_-327_-6_126 Skyrim.esm [REFR:0001AC8A] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-117_-212_-63_100 Skyrim.esm [REFR:0001A439] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of [CELL:00009A6B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-6))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:00018657] (places BoneHumanBloodyHand [MSTT:0003E69F] in GRUP Cell Temporary Children of DragonLair01Exterior03 [CELL:0000703D] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,11)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyHand "Окровавленная кисть" [MISC:FE040813]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_856_-557_98_110 Skyrim.esm [REFR:00017308] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:00009760] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1699_-1043_109_100 Skyrim.esm [REFR:0001836E] (places RockCliff08FallForestGrass01 [STAT:0008BF22] in GRUP Cell Temporary Children of [CELL:0000BD13] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_98_-518_-4_84 Skyrim.esm [REFR:0001CCC6] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall02.nif_1109_1291_-141_100 Skyrim.esm [REFR:00017BD8] (places IcebergSmall02 [STAT:000A98F8] in GRUP Cell Temporary Children of [CELL:00008DE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,31))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_916_1309_-139_100 Skyrim.esm [REFR:0001D7D7] (places RockPileM01CoastBeach01 [STAT:000B2400] in GRUP Cell Temporary Children of [CELL:00008DEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,31))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-368_-855_-34_106 Skyrim.esm [REFR:0001FDEE] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of FalkreathExterior06 [CELL:00009C60] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_108_-858_87_107 Skyrim.esm [REFR:00018CAD] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000984B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_268_-340_6_97 Skyrim.esm [REFR:000190D6] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_802_-548_80_78 Skyrim.esm [REFR:00017438] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009761] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_920_-560_116_120 Skyrim.esm [REFR:000174B3] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-480_-858_-32_100 Skyrim.esm [REFR:000212F5] (places DirtCliffsIsland01PineForest02 [STAT:0005B7E3] in GRUP Cell Temporary Children of [CELL:00009C63] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-21))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_1167_313_-130_59 Skyrim.esm [REFR:0001E707] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_228_-361_2_100 Skyrim.esm [REFR:0001820D] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-110_-207_-60_115 Skyrim.esm [REFR:0001A43A] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009A6B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_858_-552_97_107 Skyrim.esm [REFR:00017309] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009760] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-14))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:00018658] (places BoneHumanBloodySkull [MSTT:0003E6A1] in GRUP Cell Temporary Children of DragonLair01Exterior03 [CELL:0000703D] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,11)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodySkull "Окровавленный череп" [MISC:FE040817]>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodyslope.nif_304_-324_-11_85 Skyrim.esm [REFR:0001AC8E] (places FXWaterfallBodySlope_static [STAT:000FC85F] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1699_-1036_110_100 Skyrim.esm [REFR:0001836F] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD13] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_1132_1272_-139_100 Skyrim.esm [REFR:00017BD9] (places IcebergLedge01_HeavySN [STAT:0005E3F1] in GRUP Cell Temporary Children of [CELL:00008DE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,31))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1481_808_-68_94 Skyrim.esm [REFR:00017FE4] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of MorKhazgurExterior02 [CELL:00006F47] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,19))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_799_-547_81_110 Skyrim.esm [REFR:00017439] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009761] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-14))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgmid01.nif_746_256_-75_100 Skyrim.esm [REFR:0001E708] (places DwePlatBgMid01Snow [STAT:00076604] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:41] [BuildReferences] <Debug: Meshes\clutter\candles\candlehorntable01.nif_-843_-367_-6_100 Skyrim.esm [REFR:000202E8] (places CandleHornTable01 [STAT:0001F24A] in GRUP Cell Temporary Children of LostValleyRedoubt04 [CELL:00009AE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-9))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxrapidsrocks01.nif_118_-496_-4_100 Skyrim.esm [REFR:0001CCC7] (places FXrapidsRocks01 [MSTT:0001C756] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_285_-311_-5_93 Skyrim.esm [REFR:000190DB] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel01wet.nif_923_1294_-142_100 Skyrim.esm [REFR:0001D803] (places RockPileL01WetCoastBeach01 [STAT:000396AB] in GRUP Cell Temporary Children of [CELL:00008DEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,31))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse01.nif_329_1047_-137_100 Skyrim.esm [REFR:0001774D] (places Farmhouse01Snow [STAT:000715FA] in GRUP Cell Temporary Children of DawnstarExterior01 [CELL:00008EB4] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,25))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-375_-854_-33_98 Skyrim.esm [REFR:0001FDEF] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:00018659] (places BoneHumanBloodyRibcage [MSTT:0003E69D] in GRUP Cell Temporary Children of DragonLair01Exterior03 [CELL:0000703D] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,11)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyRibcage "Окровавленная грудная клетка" [MISC:FE040815]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1124_1267_-137_100 Skyrim.esm [REFR:00017BDA] (places RockPileL03CoastBeach01 [STAT:000B23FC] in GRUP Cell Temporary Children of [CELL:00008E06] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,30))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_936_-541_108_81 Skyrim.esm [REFR:000174B4] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_1339_-123_-82_126 Skyrim.esm [REFR:00016C78] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of BonestrewnCrestExterior01 [CELL:0000BA46] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-4))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_562_-197_38_103 Skyrim.esm [REFR:000171C5] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009650] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-5))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-693_-477_3_49 Skyrim.esm [REFR:0001F191] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_102_-857_86_80 Skyrim.esm [REFR:00018CAE] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000984B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-122_-204_-63_90 Skyrim.esm [REFR:0001A43B] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of FortGreymoorExteriorEdge [CELL:00009A4A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-5))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1704_-1036_111_100 Skyrim.esm [REFR:00018370] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD13] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-26))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse03.nif_1470_336_-137_100 Skyrim.esm [REFR:00016354] (places Farmhouse03Snow [STAT:0006F15A] in GRUP Cell Temporary Children of HlaaluFarmExterior [CELL:0000B4B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_850_-554_97_82 Skyrim.esm [REFR:0001730A] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:00009760] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-14))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodyslope.nif_295_-324_-10_86 Skyrim.esm [REFR:0001AC8F] (places FXWaterfallBodySlope_static [STAT:000FC85F] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1463_836_-70_102 Skyrim.esm [REFR:00017FE5] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:00006F27] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,20))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-484_-852_-33_100 Skyrim.esm [REFR:000212F7] (places DirtCliffs01PineForest02 [STAT:0005B82C] in GRUP Cell Temporary Children of [CELL:00009C63] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_799_-549_82_91 Skyrim.esm [REFR:0001743A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009761] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_285_-308_-6_78 Skyrim.esm [REFR:000190DC] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionroof01.nif_759_250_-68_100 Skyrim.esm [REFR:0001E709] (places DweFacadePartitionRoof01Snow [STAT:0006DD61] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxrapidsrocks01.nif_130_-468_-4_100 Skyrim.esm [REFR:0001CCC8] (places FXrapidsRocks01 [MSTT:0001C756] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-373_-846_-33_96 Skyrim.esm [REFR:0001FDF0] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:0001865A] (places BoneHumanBloodyRibcage [MSTT:0003E69D] in GRUP Cell Temporary Children of DragonLair01Exterior03 [CELL:0000703D] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,11)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyRibcage "Окровавленная грудная клетка" [MISC:FE040815]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1204_904_-77_95 Skyrim.esm [REFR:00018210] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:000092EB] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1464_832_-72_100 Skyrim.esm [REFR:00017FE6] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:00006F27] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,20))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-89_-212_-58_100 Skyrim.esm [REFR:0001A43C] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009A6B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-697_-478_5_47 Skyrim.esm [REFR:0001F192] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B40] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_581_-185_34_101 Skyrim.esm [REFR:000171C6] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000964F] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-5))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_934_-542_110_115 Skyrim.esm [REFR:000174B6] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_283_-227_-27_99 Skyrim.esm [REFR:00019582] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of WhiterunAttackStart [CELL:00009676] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-6))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-147_445_-74_100 Skyrim.esm [REFR:0001D8C2] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of LabyrinthianExterior02 [CELL:0000945D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1706_-1042_110_120 Skyrim.esm [REFR:00018371] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BD13] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1098_1293_-139_100 Skyrim.esm [REFR:00017BDB] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of [CELL:00008DE8] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,31))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-588_-851_-11_100 Skyrim.esm [REFR:000212FA] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:00009C66] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_223_-358_3_100 Skyrim.esm [REFR:0001829E] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:0001865B] (places BoneHumanBloodyHand [MSTT:0003E69F] in GRUP Cell Temporary Children of DragonLair01Exterior03 [CELL:0000703D] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,11)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyHand "Окровавленная кисть" [MISC:FE040813]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-373_-836_-33_100 Skyrim.esm [REFR:0001FDF1] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1113_1010_-90_99 Skyrim.esm [REFR:0001B8B8] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of WinterholdExterior05 [CELL:00008EC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_307_-305_-15_131 Skyrim.esm [REFR:0001AC90] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_848_-553_97_116 Skyrim.esm [REFR:0001730B] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009760] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_105_-860_84_79 Skyrim.esm [REFR:00018CB0] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000986A] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-22))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse02.nif_332_1060_-138_100 Skyrim.esm [REFR:0001774F] (places Farmhouse02Snow [STAT:00028794] in GRUP Cell Temporary Children of DawnstarExterior01 [CELL:00008EB4] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,25))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-1466_835_-71_108 Skyrim.esm [REFR:00017FE7] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of [CELL:00006F27] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,20))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-1199_897_-76_106 Skyrim.esm [REFR:00018211] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:0000930C] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,21))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof01.nif_755_254_-68_100 Skyrim.esm [REFR:0001E70A] (places DweFacadeTowerRoof01Snow [STAT:0006DD67] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_933_-541_109_104 Skyrim.esm [REFR:000174B7] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-94_-220_-57_100 Skyrim.esm [REFR:0001A43D] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:00009A6B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_75_-480_11_100 Skyrim.esm [REFR:00017EC3] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009735] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_284_-309_-7_113 Skyrim.esm [REFR:000190DD] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-695_-472_3_105 Skyrim.esm [REFR:0001F193] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1135_1233_-138_100 Skyrim.esm [REFR:00017BDC] (places RockPileL03CoastBeach01 [STAT:000B23FC] in GRUP Cell Temporary Children of [CELL:00008E06] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,30))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_578_-184_33_93 Skyrim.esm [REFR:000171C8] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000964F] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-5))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-147_455_-74_100 Skyrim.esm [REFR:0001D8C3] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of ValkyggExterior01 [CELL:0000943C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,11))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:0001865C] (places BoneHumanBloodyShoulder [MSTT:0003E6A6] in GRUP Cell Temporary Children of DragonLair01Exterior03 [CELL:0000703D] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,11)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyShoulder "Окровавленная лопатка" [MISC:FE040816]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-1460_826_-72_106 Skyrim.esm [REFR:00017FE8] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of [CELL:00006F27] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,20))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-1226_881_-74_101 Skyrim.esm [REFR:00018212] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:0000930C] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-389_-853_-35_106 Skyrim.esm [REFR:0001FDF3] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-499_-842_-33_100 Skyrim.esm [REFR:00021304] (places MountainTrim01PineForest02 [STAT:00055036] in GRUP Cell Temporary Children of [CELL:00009C64] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-21))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadepartition2x1.nif_786_252_-75_100 Skyrim.esm [REFR:0001E70B] (places DweFacadePartition2x1Snow [STAT:000FF8EA] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_88_-858_78_96 Skyrim.esm [REFR:00018CB1] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of [CELL:0000984B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_837_-572_111_91 Skyrim.esm [REFR:0001730D] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009760] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-93_-204_-59_110 Skyrim.esm [REFR:0001A43E] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of FortGreymoorExteriorEdge [CELL:00009A4A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-5))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_-21_-1120_154_100 Skyrim.esm [REFR:000171C9] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_282_-303_-7_97 Skyrim.esm [REFR:000190DE] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_937_-534_101_120 Skyrim.esm [REFR:000174B8] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-692_-464_2_102 Skyrim.esm [REFR:0001F194] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-12))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-137_445_-74_100 Skyrim.esm [REFR:0001D8C4] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of LabyrinthianExterior02 [CELL:0000945D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_112_-541_6_96 Skyrim.esm [REFR:00019AB4] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_952_943_-102_100 Skyrim.esm [REFR:000177EA] (places IcebergLedge01_HeavySN [STAT:0005E3F1] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_242_-374_-3_100 Skyrim.esm [REFR:00018214] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_93_-876_80_100 Skyrim.esm [REFR:00018CB2] (places MountainTrim01PineForest01 [STAT:0005C09F] in GRUP Cell Temporary Children of [CELL:0000986A] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-504_-878_-26_100 Skyrim.esm [REFR:0002130D] (places MountainTrim01PineForest02 [STAT:00055036] in GRUP Cell Temporary Children of [CELL:00009C85] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_839_-575_112_106 Skyrim.esm [REFR:00017310] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000977F] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-1448_845_-68_91 Skyrim.esm [REFR:00017FE9] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of [CELL:00006F27] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,20))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionroof01.nif_786_252_-68_100 Skyrim.esm [REFR:0001E70C] (places DweFacadePartitionRoof01Snow [STAT:0006DD61] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_222_-374_-1_100 Skyrim.esm [REFR:00018374] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-383_-844_-34_114 Skyrim.esm [REFR:0001FDF4] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_-14_-1120_154_100 Skyrim.esm [REFR:000171CB] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_285_-230_-25_99 Skyrim.esm [REFR:00019583] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of WhiterunAttackStart [CELL:00009676] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1120_995_-88_104 Skyrim.esm [REFR:0001B8B9] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of WinterholdExterior05 [CELL:00008EC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_300_-306_-15_131 Skyrim.esm [REFR:0001AC91] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodyslope.nif_80_-518_0_103 Skyrim.esm [REFR:0001CCC9] (places FXWaterfallBodySlope_static [STAT:000FC85F] in GRUP Cell Temporary Children of [CELL:00009754] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_785_-559_90_110 Skyrim.esm [REFR:0001743D] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:00009761] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-14))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x3.nif_789_256_-68_100 Skyrim.esm [REFR:0001E725] (places DweFacadeTower1x3Snow [STAT:000F540A] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_937_-532_99_94 Skyrim.esm [REFR:000174BC] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000973F] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-678_-474_-1_101 Skyrim.esm [REFR:0001F195] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-12))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-147_471_-74_100 Skyrim.esm [REFR:0001D8C5] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of ValkyggExterior01 [CELL:0000943C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-96_-205_-59_96 Skyrim.esm [REFR:0001A43F] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009A6B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-6))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00018CB3] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:0000986B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-22))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00018CB3] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:0000986B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_284_-306_-8_97 Skyrim.esm [REFR:000190DF] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_114_-540_6_70 Skyrim.esm [REFR:00019AB5] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_210_-376_-1_100 Skyrim.esm [REFR:00018375] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_244_-370_-2_100 Skyrim.esm [REFR:00018215] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_73_-878_77_108 Skyrim.esm [REFR:00018CB3] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:0000986B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05.nif_-500_-857_-32_100 Skyrim.esm [REFR:0002130E] (places DirtCliffs05PineForest02 [STAT:00060096] in GRUP Cell Temporary Children of [CELL:00009C64] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1097_987_-83_75 Skyrim.esm [REFR:0001B8BA] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of WinterholdExterior02 [CELL:00008EC1] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01end.nif_239_-465_0_100 Skyrim.esm [REFR:00018126] (places RoadStraight01End [STAT:000355D3] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-1440_835_-73_103 Skyrim.esm [REFR:00017FEA] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of [CELL:00006F27] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,20))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_246_-348_7_100 Skyrim.esm [REFR:000182A9] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_-14_-1113_154_100 Skyrim.esm [REFR:000171CC] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_276_-224_-25_94 Skyrim.esm [REFR:00019584] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of WhiterunAttackStart [CELL:00009676] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-6))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse04.nif_1503_356_-132_100 Skyrim.esm [REFR:00016357] (places Farmhouse04Snow [STAT:0006F14C] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:0001865D] (places BoneHumanBloodyHand [MSTT:0003E69F] in GRUP Cell Temporary Children of DragonLair01Exterior03 [CELL:0000703D] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,11)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyHand "Окровавленная кисть" [MISC:FE040813]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_837_-575_112_115 Skyrim.esm [REFR:00017311] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000977F] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_1323_-1039_109_100 Skyrim.esm [REFR:000168DF] (places RoadChunkM03FallForestDirt01 [STAT:000BC54B] in GRUP Cell Temporary Children of [CELL:0000BD1C] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_940_-532_99_117 Skyrim.esm [REFR:000174BD] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000973F] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_786_-561_90_106 Skyrim.esm [REFR:0001743E] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:00009761] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-14))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-136_470_-74_100 Skyrim.esm [REFR:0001D8C6] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of ValkyggExterior01 [CELL:0000943C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_29_-532_16_98 Skyrim.esm [REFR:00019AB6] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of AnisesCabinExterior01 [CELL:00009B4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-13))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse01.nif_1085_1042_-90_100 Skyrim.esm [REFR:000177ED] (places Farmhouse01Snow [STAT:000715FA] in GRUP Cell Temporary Children of WinterholdExterior01 [CELL:00008EA2] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,25))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_283_-310_-4_92 Skyrim.esm [REFR:000190E0] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_246_-369_-2_100 Skyrim.esm [REFR:00018216] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_-10_-1116_154_100 Skyrim.esm [REFR:000171CD] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower2x3.nif_787_262_-83_100 Skyrim.esm [REFR:0001E72B] (places DweFacadeTower2x3Snow [STAT:000F540B] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1120_997_-89_78 Skyrim.esm [REFR:0001B970] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of WinterholdExterior05 [CELL:00008EC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-388_-844_-34_127 Skyrim.esm [REFR:0001FDF7] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:0001865E] (places BoneHumanBloodySkull [MSTT:0003E6A1] in GRUP Cell Temporary Children of DragonLair01Exterior03 [CELL:0000703D] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,11)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodySkull "Окровавленный череп" [MISC:FE040817]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-1444_834_-73_107 Skyrim.esm [REFR:00017FEB] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:00006F27] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,20))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-690_-472_4_103 Skyrim.esm [REFR:0001F196] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_76_-876_77_105 Skyrim.esm [REFR:00018CB4] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000986B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-492_-859_-31_84 Skyrim.esm [REFR:0002130F] (places DirtCliffsIsland01PineForest02 [STAT:0005B7E3] in GRUP Cell Temporary Children of [CELL:00009C64] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_843_-573_111_115 Skyrim.esm [REFR:00017312] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:00009760] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_78_-513_0_140 Skyrim.esm [REFR:0001CCCA] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:00009754] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_934_-531_99_84 Skyrim.esm [REFR:000174BE] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000973F] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_212_-454_-2_100 Skyrim.esm [REFR:00018128] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner01.nif_-25_-1116_154_100 Skyrim.esm [REFR:000171CE] (places ImpExtIceBldgCorner01 [STAT:0006F760] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirttallfrontslope.nif_302_-324_-11_63 Skyrim.esm [REFR:0001AC94] (places FXWaterfallSkirtTallFrontSlope [MSTT:00043987] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_29_-534_17_68 Skyrim.esm [REFR:00019AB7] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1123_997_-90_101 Skyrim.esm [REFR:0001B972] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of WinterholdExterior05 [CELL:00008EC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,24))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:0001865F] (places BoneHumanBloodyArm [MSTT:0003E6A0] in GRUP Cell Temporary Children of DragonLair01Exterior03 [CELL:0000703D] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,11)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyArm "Окровавленная рука" [MISC:FE040811]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_282_-309_-5_96 Skyrim.esm [REFR:000190E1] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-1227_885_-74_100 Skyrim.esm [REFR:00018218] (places RockPileS03Rocks01 [STAT:000B353D] in GRUP Cell Temporary Children of [CELL:0000930C] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_1326_-1036_109_100 Skyrim.esm [REFR:000168E4] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:0000BD1C] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-26))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:00018660] (places BoneHumanBloodyLeg [MSTT:0003E69E] in GRUP Cell Temporary Children of DragonLair01Exterior03 [CELL:0000703D] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,11)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyLeg "Окровавленная нога" [MISC:FE040814]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-487_-821_-39_100 Skyrim.esm [REFR:00021315] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of [CELL:00009C63] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_27_-535_17_64 Skyrim.esm [REFR:00019AB8] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_218_-449_-2_100 Skyrim.esm [REFR:00018129] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:00018661] (places BoneHumanBloodyLeg [MSTT:0003E69E] in GRUP Cell Temporary Children of DragonLair01Exterior03 [CELL:0000703D] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,11)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyLeg "Окровавленная нога" [MISC:FE040814]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_844_-579_112_87 Skyrim.esm [REFR:00017313] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000977F] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-15))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_787_262_-75_100 Skyrim.esm [REFR:0001E732] (places DweFacadeTower02Snow [STAT:0006DD64] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_74_-879_77_77 Skyrim.esm [REFR:00018CB5] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000986B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_80_-514_-2_140 Skyrim.esm [REFR:0001CCCB] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:00009754] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_924_-527_96_82 Skyrim.esm [REFR:000174C1] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000973F] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-13))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirttallfrontslope.nif_296_-323_-10_78 Skyrim.esm [REFR:0001AC96] (places FXWaterfallSkirtTallFrontSlope [MSTT:00043987] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1116_1009_-90_121 Skyrim.esm [REFR:0001B973] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of WinterholdExterior05 [CELL:00008EC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_951_1282_-141_100 Skyrim.esm [REFR:0001D9ED] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:00008DEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,31))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_283_-310_-4_82 Skyrim.esm [REFR:000190E2] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-1227_888_-75_103 Skyrim.esm [REFR:00018219] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of [CELL:0000930C] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,21))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_-17_-1109_154_100 Skyrim.esm [REFR:000171CF] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-489_-914_-6_119 Skyrim.esm [REFR:00021316] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIPineForest19 [CELL:00009CA5] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\glaciertrim01.nif_949_969_-103_46 Skyrim.esm [REFR:000177F0] (places GlacierTrim01_LightSN [STAT:0005E3F2] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:00018662] (places BoneHumanBloodyLeg [MSTT:0003E69E] in GRUP Cell Temporary Children of DragonLair01Exterior03 [CELL:0000703D] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,11)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyLeg "Окровавленная нога" [MISC:FE040814]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_787_-558_89_113 Skyrim.esm [REFR:0001743F] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009761] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_279_-308_-5_100 Skyrim.esm [REFR:0001812B] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_71_-876_77_112 Skyrim.esm [REFR:00018CB6] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:0000986B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_922_-534_105_100 Skyrim.esm [REFR:000174C2] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_20_-541_17_92 Skyrim.esm [REFR:00019AB9] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_282_-307_-6_96 Skyrim.esm [REFR:000190E3] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof01.nif_787_262_-75_100 Skyrim.esm [REFR:0001E735] (places DweFacadeTowerRoof01Snow [STAT:0006DD67] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_72_-520_0_131 Skyrim.esm [REFR:0001CCCC] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00009754] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-13))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_-14_-1105_154_100 Skyrim.esm [REFR:000171D0] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of BloodletThroneExterior04 [CELL:00009D1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-27))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_844_-580_112_116 Skyrim.esm [REFR:00017314] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000977F] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1106_1010_-91_78 Skyrim.esm [REFR:0001B974] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of WinterholdExterior02 [CELL:00008EC1] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-483_-907_-9_91 Skyrim.esm [REFR:00021317] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest19 [CELL:00009CA5] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-23))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-1325_925_-70_58 Skyrim.esm [REFR:00018663] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of VolskyggeExterior03 [CELL:00006EE6] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_279_-306_-5_100 Skyrim.esm [REFR:0001812C] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_79_-875_77_105 Skyrim.esm [REFR:00018CC8] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:0000986B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\glaciertrim01.nif_941_996_-110_83 Skyrim.esm [REFR:000177F2] (places GlacierTrim01_LightSN [STAT:0005E3F2] in GRUP Cell Temporary Children of [CELL:00008EC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_925_-534_105_105 Skyrim.esm [REFR:000174C3] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-386_-849_-34_120 Skyrim.esm [REFR:0001FDF9] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_277_-304_-6_100 Skyrim.esm [REFR:0001812E] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-1345_859_-67_94 Skyrim.esm [REFR:00017FEF] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior01 [CELL:00006F24] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,20))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_825_-544_80_125 Skyrim.esm [REFR:00017440] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009760] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_274_-295_-8_100 Skyrim.esm [REFR:000190E4] (places DirtCliffsIsland01 [STAT:00013974] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_-10_-1109_154_100 Skyrim.esm [REFR:000171D1] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_81_-873_77_115 Skyrim.esm [REFR:00018CC9] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:0000986B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_80_-521_-2_140 Skyrim.esm [REFR:0001CCCD] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:00009754] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-13))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof01.nif_783_249_-60_100 Skyrim.esm [REFR:0001E736] (places DweFacadeTowerRoof01Snow [STAT:0006DD67] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-453_-878_-31_133 Skyrim.esm [REFR:00020323] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-1322_915_-70_58 Skyrim.esm [REFR:00018664] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of VolskyggeExterior03 [CELL:00006EE6] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_912_-531_98_101 Skyrim.esm [REFR:000174C4] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000973F] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-487_-903_-13_122 Skyrim.esm [REFR:00021319] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest19 [CELL:00009CA5] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_229_-341_7_86 Skyrim.esm [REFR:000182B0] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_289_-323_-8_126 Skyrim.esm [REFR:0001AC9A] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_846_-581_112_89 Skyrim.esm [REFR:00017315] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000977F] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-15))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewallgate01.nif_309_-908_130_100 Skyrim.esm [REFR:0001DA05] (places ImpExtIceWallGate01 [STAT:0006F75D] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_276_-300_-6_100 Skyrim.esm [REFR:00018130] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_285_-317_-5_100 Skyrim.esm [REFR:000190E5] (places DirtCliffsIsland01 [STAT:00013974] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif_-6_-1105_154_100 Skyrim.esm [REFR:000171D2] (places ImpExtIceBldgStraight04 [STAT:0006F733] in GRUP Cell Temporary Children of BloodletThroneExterior04 [CELL:00009D1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-27))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-380_-849_-33_110 Skyrim.esm [REFR:0001FDFA] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_29_-528_16_63 Skyrim.esm [REFR:00019ABA] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of AnisesCabinExterior01 [CELL:00009B4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_73_-870_75_116 Skyrim.esm [REFR:00018CCA] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000986B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-22))>
[01:41] [BuildReferences] <Debug: Meshes\clutter\ruins\ruinscandlesconceon01.nif_-1288_914_-78_100 Skyrim.esm [REFR:00018666] (places RuinsCandleSconceOn1 [STAT:0007EA40] in GRUP Cell Temporary Children of VolskyggeExterior01 [CELL:000092ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-1257_884_-72_101 Skyrim.esm [REFR:0001821B] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of [CELL:0000930D] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_79_-523_-1_120 Skyrim.esm [REFR:0001CCCE] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:00009754] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-13))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\inn01.nif_-1003_840_-122_100 Skyrim.esm [REFR:0001775C] (places FarmInn01 [STAT:0002D762] in GRUP Cell Temporary Children of DragonBridgeExterior01 [CELL:00009328] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,20))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_249_-338_10_100 Skyrim.esm [REFR:000182B4] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof01.nif_762_248_-60_100 Skyrim.esm [REFR:0001E737] (places DweFacadeTowerRoof01Snow [STAT:0006DD67] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1081_996_-82_60 Skyrim.esm [REFR:0001B976] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of WinterholdExterior02 [CELL:00008EC1] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-663_-488_0_100 Skyrim.esm [REFR:0001F19C] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009B3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_910_-532_98_111 Skyrim.esm [REFR:000174C6] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000973F] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_841_-597_115_112 Skyrim.esm [REFR:00017316] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000977F] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-496_-914_-8_102 Skyrim.esm [REFR:0002131A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009CA6] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-23))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionbase01.nif_767_248_-60_100 Skyrim.esm [REFR:0001DA28] (places DweFacadePartitionBase01 [STAT:0005511C] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner04.nif_-10_-1102_154_100 Skyrim.esm [REFR:000171D3] (places ImpExtIceBldgCorner04 [STAT:0006F763] in GRUP Cell Temporary Children of BloodletThroneExterior04 [CELL:00009D1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-27))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-378_-843_-33_124 Skyrim.esm [REFR:0001FDFB] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_278_-306_-5_100 Skyrim.esm [REFR:00018131] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_26_-523_16_75 Skyrim.esm [REFR:00019ABB] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of AnisesCabinExterior01 [CELL:00009B4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-113_-896_42_92 Skyrim.esm [REFR:00018E1F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1050_935_-74_100 Skyrim.esm [REFR:0001821C] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000092E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,22))>
[01:41] [BuildReferences] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampsmon.nif_-1283_909_-78_100 Skyrim.esm [REFR:00018667] (places RuinsFloorCandleLampSmallOn [STAT:000368B8] in GRUP Cell Temporary Children of VolskyggeExterior01 [CELL:000092ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-437_-586_8_90 Skyrim.esm [REFR:00021950] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of HalfMoonMillExterior [CELL:00009B9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-15))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_89_-519_-3_100 Skyrim.esm [REFR:0001CCD1] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_224_-357_4_75 Skyrim.esm [REFR:000182B5] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_101_-440_4_100 Skyrim.esm [REFR:00017ED1] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009715] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-493_-903_-15_123 Skyrim.esm [REFR:0002131C] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009CA6] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_1125_1004_-90_100 Skyrim.esm [REFR:0001B97B] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of WinterholdExterior05 [CELL:00008EC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_844_-596_115_118 Skyrim.esm [REFR:0001731F] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000977F] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_908_-531_97_98 Skyrim.esm [REFR:000174C7] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000973F] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-110_-890_40_103 Skyrim.esm [REFR:00018E2D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_1174_316_-131_110 Skyrim.esm [REFR:0001E738] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower02.nif_-3_-1113_158_100 Skyrim.esm [REFR:00016EA2] (places ImpExtIceTower02 [STAT:0006F748] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_276_-302_-6_83 Skyrim.esm [REFR:00018132] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse05.nif_315_251_-68_100 Skyrim.esm [REFR:00016366] (places Farmhouse05 [STAT:0002A745] in GRUP Cell Temporary Children of LoreiusFarmExterior [CELL:00009102] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,6))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_-6_-1113_154_100 Skyrim.esm [REFR:000171D4] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_25_-516_16_100 Skyrim.esm [REFR:00019ABC] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of AnisesCabinExterior01 [CELL:00009B4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem02wet.nif_-439_-603_5_100 Skyrim.esm [REFR:00021951] (places RockPileM02WetRiverbedEdge01 [STAT:00075432] in GRUP Cell Temporary Children of HalfMoonMillExterior [CELL:00009B9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-15))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionroof01.nif_778_249_-60_100 Skyrim.esm [REFR:0001DA2A] (places DweFacadePartitionRoof01Snow [STAT:0006DD61] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-382_-840_-33_91 Skyrim.esm [REFR:0001FDFC] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_81_-523_-3_100 Skyrim.esm [REFR:0001CCD2] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:00009754] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-658_-486_0_109 Skyrim.esm [REFR:0001F19D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-12))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_4_-1110_154_100 Skyrim.esm [REFR:00016EA3] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of BloodletThroneExterior02 [CELL:00009D3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_277_-298_-6_100 Skyrim.esm [REFR:00018133] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-630_-750_-2_100 Skyrim.esm [REFR:00017320] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem02wet.nif_-424_-586_5_100 Skyrim.esm [REFR:00021952] (places RockPileM02WetRiverbedEdge01 [STAT:00075432] in GRUP Cell Temporary Children of HalfMoonMillExterior [CELL:00009B9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-15))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionroof01.nif_767_248_-60_100 Skyrim.esm [REFR:0001DA30] (places DweFacadePartitionRoof01Snow [STAT:0006DD61] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-502_-900_-18_85 Skyrim.esm [REFR:0002131D] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C85] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_283_-321_-3_98 Skyrim.esm [REFR:000190E6] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif_-3_-1109_154_100 Skyrim.esm [REFR:000171D5] (places ImpExtIceBldgStraight04 [STAT:0006F733] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_900_-530_94_95 Skyrim.esm [REFR:000174C8] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009740] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-383_-852_-33_93 Skyrim.esm [REFR:0001FDFD] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_288_-296_-9_100 Skyrim.esm [REFR:00018134] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl03.nif_1135_999_-90_100 Skyrim.esm [REFR:0001B97C] (places SnowDriftL03 [STAT:00060222] in GRUP Cell Temporary Children of WinterholdExterior05 [CELL:00008EC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_85_-513_-3_108 Skyrim.esm [REFR:0001CCD3] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-115_-892_40_84 Skyrim.esm [REFR:00018E46] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner04.nif_12_-1110_154_100 Skyrim.esm [REFR:00016EA4] (places ImpExtIceBldgSecondCorner04 [STAT:0006F76E] in GRUP Cell Temporary Children of BloodletThroneExterior02 [CELL:00009D3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_844_-598_114_94 Skyrim.esm [REFR:00017321] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000977F] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-658_-493_0_112 Skyrim.esm [REFR:0001F19E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial [CELL:00009B60] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1332_858_-67_100 Skyrim.esm [REFR:00017FF5] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior01 [CELL:00006F24] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,20))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-496_-892_-21_100 Skyrim.esm [REFR:00021321] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C85] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-22))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionbasemid01.nif_768_243_-60_100 Skyrim.esm [REFR:0001DA34] (places DweFacadePartitionBaseMid01 [STAT:0005511D] in GRUP Cell Temporary Children of [CELL:00009116] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,5))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_284_-312_-4_88 Skyrim.esm [REFR:000190E7] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E739] (places RockPileL03Rocks01 [STAT:0002EDA0] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E739] (places RockPileL03Rocks01 [STAT:0002EDA0] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewindow01dark.nif_-12_-1108_158_100 Skyrim.esm [REFR:000171D6] (places ImpExtIceWindow01 [STAT:0006F75E] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-395_-849_-36_114 Skyrim.esm [REFR:0001FDFE] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_889_-534_93_89 Skyrim.esm [REFR:000174C9] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0001E739] (places RockPileL03Rocks01 [STAT:0002EDA0] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_8_-1106_154_100 Skyrim.esm [REFR:00016EA5] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of BloodletThroneExterior02 [CELL:00009D3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_279_-298_-7_100 Skyrim.esm [REFR:00018135] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_1114_996_-90_100 Skyrim.esm [REFR:0001B982] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of WinterholdExterior05 [CELL:00008EC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_971_-478_48_165 Skyrim.esm [REFR:00017323] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000971F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-117_-882_35_65 Skyrim.esm [REFR:00018E48] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1176_303_-131_100 Skyrim.esm [REFR:0001E739] (places RockPileL03Rocks01 [STAT:0002EDA0] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_306_-317_-13_53 Skyrim.esm [REFR:0001ACA5] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse01.nif_-348_-841_-34_100 Skyrim.esm [REFR:00017765] (places Farmhouse01 [STAT:0000084A] in GRUP Cell Temporary Children of FalkreathExterior06 [CELL:00009C60] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-487_-890_-21_121 Skyrim.esm [REFR:00021323] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree06.nif_-1307_837_-66_60 Skyrim.esm [REFR:00017FF6] (places NorTempleExteriorRibFree06Snow [STAT:00026FCF] in GRUP Cell Temporary Children of [CELL:0000932F] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,20))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1_-1106_154_100 Skyrim.esm [REFR:00016EA6] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of BloodletThroneExterior02 [CELL:00009D3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-662_-495_1_117 Skyrim.esm [REFR:0001F19F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial [CELL:00009B60] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-13))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:00021953] (places HandCart01Wheel [MSTT:0001C0C3] in GRUP Cell Temporary Children of HalfMoonMillExterior [CELL:00009B9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-15)) to PickTheUnpickable.esp PTU_Misc_HandCart01Wheel "Ручная тележка" [MISC:FE040847]>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_88_-517_-3_96 Skyrim.esm [REFR:0001CCD7] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_211_-372_1_71 Skyrim.esm [REFR:000182C4] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewindow01dark.nif_-15_-1111_158_100 Skyrim.esm [REFR:000171D7] (places ImpExtIceWindow01 [STAT:0006F75E] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_888_-533_92_104 Skyrim.esm [REFR:000174CA] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-399_-860_-38_114 Skyrim.esm [REFR:0001FDFF] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionbasemid01.nif_778_243_-60_100 Skyrim.esm [REFR:0001DA39] (places DweFacadePartitionBaseMid01 [STAT:0005511D] in GRUP Cell Temporary Children of [CELL:00009116] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,5))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:0001693C] (places BoneHumanArmR [MSTT:000AF5F3] in GRUP Cell Temporary Children of DarkshadeExterior01 [CELL:000095CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanArmR "Кость правой руки" [MISC:FE040810]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-118_-863_26_75 Skyrim.esm [REFR:00018E49] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_286_-316_-3_95 Skyrim.esm [REFR:000190EA] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_18_-547_16_90 Skyrim.esm [REFR:00019ABE] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_298_-315_-13_44 Skyrim.esm [REFR:0001ACA6] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_284_-299_-7_94 Skyrim.esm [REFR:00018136] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble01.nif_-10_-1114_159_100 Skyrim.esm [REFR:000171D8] (places ImpExtIceRubble01 [STAT:0006F73E] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-491_-924_-1_120 Skyrim.esm [REFR:00021324] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIPineForest19 [CELL:00009CA5] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_972_-480_52_134 Skyrim.esm [REFR:00017324] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000971F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_1177_973_-106_100 Skyrim.esm [REFR:0001B98B] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of WinterholdExteriorAttack [CELL:00008EDE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,23))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_4_-1102_154_100 Skyrim.esm [REFR:00016EA7] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of BloodletThroneExterior01 [CELL:00009D1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-27))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionbase01.nif_778_249_-60_100 Skyrim.esm [REFR:0001DA3D] (places DweFacadePartitionBase01 [STAT:0005511C] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00018E4A] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_282_-298_-7_100 Skyrim.esm [REFR:00018137] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00018E4A] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree04.nif_-1311_842_-70_78 Skyrim.esm [REFR:00017FF7] (places NorTempleExteriorRibFree04Snow [STAT:00026FCE] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior01 [CELL:00006F24] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,20))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_267_-261_-19_73 Skyrim.esm [REFR:0001958C] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-389_-835_-34_127 Skyrim.esm [REFR:0001FE12] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00018E4A] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif_17_-450_54_100 Skyrim.esm [REFR:00017EE0] (places NorTmpExtPlatTowerBridgeFree01Snow [STAT:00028A96] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00018E4A] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00018E4A] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-657_-497_0_103 Skyrim.esm [REFR:0001F1A0] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial [CELL:00009B60] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-13))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:0001693E] (places BoneHumanRibcage [MSTT:000AF5FA] in GRUP Cell Temporary Children of DarkshadeExterior02 [CELL:000095CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanRibcage "Грудная клетка" [MISC:FE04081E]>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodyslope.nif_43_-561_3_88 Skyrim.esm [REFR:0001CCDA] (places FXWaterfallBodySlope_static [STAT:000FC85F] in GRUP Cell Temporary Children of EmbershardMineExterior01 [CELL:00009773] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-436_-614_10_87 Skyrim.esm [REFR:00021954] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of HalfMoonMillExterior [CELL:00009B9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-15))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_-3_-1102_154_100 Skyrim.esm [REFR:00016EA8] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of BloodletThroneExterior04 [CELL:00009D1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-27))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_16_-552_17_71 Skyrim.esm [REFR:00019ABF] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-201_-1057_137_100 Skyrim.esm [REFR:00018E4A] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_895_-510_66_99 Skyrim.esm [REFR:000174CC] (places RockPileM02FallForestGrass01 [STAT:000AF177] in GRUP Cell Temporary Children of [CELL:00009740] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-13))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_792_260_-75_100 Skyrim.esm [REFR:0001E740] (places DweFacadeTower02Snow [STAT:0006DD64] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse02.nif_-322_-893_-31_100 Skyrim.esm [REFR:00017767] (places Farmhouse02 [STAT:00000846] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_286_-303_-8_100 Skyrim.esm [REFR:00018138] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-266_-964_10_124 Skyrim.esm [REFR:00021325] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009CC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-24))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerpt.nif_762_248_-60_100 Skyrim.esm [REFR:0001DA3E] (places DweFacadeTowerPTSnow [STAT:000FF8F1] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_972_-482_53_150 Skyrim.esm [REFR:00017325] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000971F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-12))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00018E4B] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse01.nif_-442_-571_10_100 Skyrim.esm [REFR:0001636F] (places Farmhouse01 [STAT:0000084A] in GRUP Cell Temporary Children of HalfMoonMillExterior02 [CELL:00009B7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-14))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:0001693F] (places BoneHumanLegL [MSTT:000AF5F8] in GRUP Cell Temporary Children of DarkshadeExterior01 [CELL:000095CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanLegL "Кость левой ноги" [MISC:FE04081C]>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00018E4B] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_-15_-1111_160_100 Skyrim.esm [REFR:000171DB] (places ImpExtIceBlocks01 [STAT:0006F734] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-653_-490_0_117 Skyrim.esm [REFR:0001F1A1] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-12))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower02.nif_18_-446_54_100 Skyrim.esm [REFR:00017EE1] (places NorTmpExtPlatTower02Snow [STAT:00028AA8] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_1209_934_-125_100 Skyrim.esm [REFR:0001B999] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008EFC] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_284_-325_-1_97 Skyrim.esm [REFR:000190F2] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_-3_-1110_154_100 Skyrim.esm [REFR:00016EAA] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-193_-1056_135_100 Skyrim.esm [REFR:00018E4B] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-399_-838_-39_97 Skyrim.esm [REFR:0001FE14] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_908_-498_62_107 Skyrim.esm [REFR:000174CD] (places RockPileM02FallForestGrass01 [STAT:000AF177] in GRUP Cell Temporary Children of [CELL:0000973F] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-13))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodytall.nif_41_-553_6_100 Skyrim.esm [REFR:0001CCDC] (places FXWaterfallBodyTall_static [STAT:000FC85E] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_265_-265_-19_86 Skyrim.esm [REFR:0001958D] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_281_-311_-4_100 Skyrim.esm [REFR:00018139] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-260_-950_5_116 Skyrim.esm [REFR:00021326] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009CC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_1166_322_-129_100 Skyrim.esm [REFR:0001E741] (places RockPileM01Rocks01 [STAT:0001EF89] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:00016940] (places BoneHumanLegL [MSTT:000AF5F8] in GRUP Cell Temporary Children of DarkshadeExterior01 [CELL:000095CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanLegL "Кость левой ноги" [MISC:FE04081C]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_15_-548_16_76 Skyrim.esm [REFR:00019AC0] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1670_76_-43_299 Skyrim.esm [REFR:00021955] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of SalviusFarmExterior02 [CELL:00007179] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,1))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerbase01.nif_762_248_-60_100 Skyrim.esm [REFR:0001DA42] (places DweFacadeTowerBase01 [STAT:00055124] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_906_-578_112_84 Skyrim.esm [REFR:00017326] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000977D] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_280_-337_-1_83 Skyrim.esm [REFR:000190F3] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif_19_-442_54_100 Skyrim.esm [REFR:00017EE2] (places NorTmpExtPlatTowerBridgeFree01Snow [STAT:00028A96] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1_-1113_154_100 Skyrim.esm [REFR:00016EAB] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of BloodletThroneExterior02 [CELL:00009D3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-28))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:00016941] (places BoneHumanArmL [MSTT:000AF5F2] in GRUP Cell Temporary Children of DarkshadeExterior01 [CELL:000095CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanArmL "Кость левой руки" [MISC:FE04080F]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_1213_942_-126_100 Skyrim.esm [REFR:0001B99E] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of [CELL:00008EDD] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,23))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetowerarchpa.nif_792_260_-75_100 Skyrim.esm [REFR:0001E742] (places DweFacadeTowerArchPASnow [STAT:000FF8F0] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks02.nif_-19_-1118_160_100 Skyrim.esm [REFR:000171DD] (places ImpExtIceBlocks02 [STAT:0006F735] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00018E4C] (places RockPileS04Rocks01Snow [STAT:000B5994] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-406_-846_-40_109 Skyrim.esm [REFR:0001FE15] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00018E4C] (places RockPileS04Rocks01Snow [STAT:000B5994] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_944_-502_60_115 Skyrim.esm [REFR:000174CE] (places MountainTrim01Dirt02 [STAT:00066723] in GRUP Cell Temporary Children of [CELL:0000973E] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_232_-352_4_100 Skyrim.esm [REFR:00018223] (places DirtCliffs03 [STAT:00016D5F] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodytall.nif_40_-562_5_130 Skyrim.esm [REFR:0001CCDD] (places FXWaterfallBodyTall_static [STAT:000FC85E] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_265_-264_-19_86 Skyrim.esm [REFR:0001958E] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-196_-1054_135_103 Skyrim.esm [REFR:00018E4C] (places RockPileS04Rocks01Snow [STAT:000B5994] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-198_-918_19_118 Skyrim.esm [REFR:00021327] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C9E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_907_-579_112_99 Skyrim.esm [REFR:0001732C] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000977D] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-15))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif_8_-1113_154_100 Skyrim.esm [REFR:00016EAC] (places ImpExtIceBldgStraight04 [STAT:0006F733] in GRUP Cell Temporary Children of BloodletThroneExterior02 [CELL:00009D3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1725_-1088_121_100 Skyrim.esm [REFR:00018382] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of NightingaleHallExterior [CELL:0000BD33] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-27))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_280_-338_-1_97 Skyrim.esm [REFR:000190F4] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-429_-606_7_86 Skyrim.esm [REFR:00021956] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of HalfMoonMillExterior [CELL:00009B9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-673_-540_0_94 Skyrim.esm [REFR:0001F1A4] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial03 [CELL:00009B81] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-14))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:00016944] (places BoneHumanArmL [MSTT:000AF5F2] in GRUP Cell Temporary Children of DarkshadeExterior01 [CELL:000095CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanArmL "Кость левой руки" [MISC:FE04080F]>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00017F0E] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of PilgrimsTrenchTriusCamp [CELL:00008E89] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,26))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof02.nif_762_247_-60_100 Skyrim.esm [REFR:0001DA43] (places DweFacadeTowerRoof02Snow [STAT:0006DD68] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00017F0E] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of PilgrimsTrenchTriusCamp [CELL:00008E89] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_16_-555_16_96 Skyrim.esm [REFR:00019AC1] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_40_-558_4_153 Skyrim.esm [REFR:0001CCDF] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-399_-850_-37_89 Skyrim.esm [REFR:0001FE16] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_1240_928_-134_100 Skyrim.esm [REFR:0001B9A2] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008EFB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,22))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks02.nif_-12_-1107_160_100 Skyrim.esm [REFR:000171DE] (places ImpExtIceBlocks02 [STAT:0006F735] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_267_-260_-20_94 Skyrim.esm [REFR:0001958F] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_845_1097_-138_100 Skyrim.esm [REFR:00017F0E] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of PilgrimsTrenchTriusCamp [CELL:00008E89] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01snow.nif_-184_-1053_136_100 Skyrim.esm [REFR:00018E4D] (places TreePineForestStump01Snow [STAT:0005D041] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxfirewithemberslogs01.nif_-1352_789_-44_60 Skyrim.esm [REFR:00017FFC] (places FXfireWithEmbersLogs01 [MSTT:0004318B] in GRUP Cell Temporary Children of [CELL:00006F44] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,19))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:00016946] (places BoneHumanArmR [MSTT:000AF5F3] in GRUP Cell Temporary Children of DarkshadeExterior01 [CELL:000095CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanArmR "Кость правой руки" [MISC:FE040810]>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif_4_-1117_154_100 Skyrim.esm [REFR:00016EAD] (places ImpExtIceBldgStraight04 [STAT:0006F733] in GRUP Cell Temporary Children of BloodletThroneExterior02 [CELL:00009D3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-125_-821_7_108 Skyrim.esm [REFR:00021328] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_947_-518_80_80 Skyrim.esm [REFR:000174CF] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000973E] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-13))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof01.nif_792_260_-75_100 Skyrim.esm [REFR:0001E744] (places DweFacadeTowerRoof01Snow [STAT:0006DD67] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1720_-1041_113_120 Skyrim.esm [REFR:0001838E] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BD13] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-26))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner02.nif_-721_-254_2_100 Skyrim.esm [REFR:0001ACB1] (places ImpExtBldgSecondCorner02 [STAT:000513B7] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-679_-546_0_105 Skyrim.esm [REFR:0001F1A5] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial03 [CELL:00009B81] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_43_-557_0_153 Skyrim.esm [REFR:0001CCE0] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of EmbershardMineExterior01 [CELL:00009773] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-14))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:00016947] (places BoneHumanArmL [MSTT:000AF5F2] in GRUP Cell Temporary Children of DarkshadeExterior01 [CELL:000095CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanArmL "Кость левой руки" [MISC:FE04080F]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_258_-257_-20_89 Skyrim.esm [REFR:00019590] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn03.nif_-1270_1003_-78_100 Skyrim.esm [REFR:00017F0F] (places RockCairn03Snow [STAT:0003D4B6] in GRUP Cell Temporary Children of [CELL:000092AA] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_15_-547_17_95 Skyrim.esm [REFR:00019AC2] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-389_-848_-35_83 Skyrim.esm [REFR:0001FE18] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif_-8_-1107_160_100 Skyrim.esm [REFR:000171DF] (places ImpExtIceBlocks03 [STAT:0006F736] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-124_-817_10_132 Skyrim.esm [REFR:00021329] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest17 [CELL:00009C3A] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-20))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_83_-53_-47_58 Skyrim.esm [REFR:00017935] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:000095FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-2))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl01.nif_1272_917_-135_100 Skyrim.esm [REFR:0001B9A3] (places SnowDriftL01 [STAT:0006021D] in GRUP Cell Temporary Children of [CELL:00008EFA] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1716_-1049_113_100 Skyrim.esm [REFR:0001838F] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD13] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-26))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner03.nif_-743_-254_2_100 Skyrim.esm [REFR:0001AD38] (places ImpExtBldgSecondCorner03 [STAT:000513B8] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_-6_-1106_154_100 Skyrim.esm [REFR:00016EAE] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_191_-467_-2_100 Skyrim.esm [REFR:0001DA54] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree04.nif_-1319_825_-65_78 Skyrim.esm [REFR:00017FFD] (places NorTempleExteriorRibFree04Snow [STAT:00026FCE] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior01 [CELL:00006F24] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,20))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof01.nif_789_256_-68_100 Skyrim.esm [REFR:0001E746] (places DweFacadeTowerRoof01Snow [STAT:0006DD67] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_948_-515_78_89 Skyrim.esm [REFR:000174D0] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000973E] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-13))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:0001694D] (places BoneHumanArmL [MSTT:000AF5F2] in GRUP Cell Temporary Children of DarkshadeExterior01 [CELL:000095CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanArmL "Кость левой руки" [MISC:FE04080F]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-679_-541_0_105 Skyrim.esm [REFR:0001F1A6] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial03 [CELL:00009B81] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_290_-292_-17_100 Skyrim.esm [REFR:0001813C] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_814_-634_110_97 Skyrim.esm [REFR:0001732E] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\riften\rtfarmhouse02.nif_1130_-717_116_100 Skyrim.esm [REFR:00016378] (places RTFarmhouse02 [STAT:000B0EAB] in GRUP Cell Temporary Children of SarethiFarmExterior [CELL:000097D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-18))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall01.nif_802_267_-73_100 Skyrim.esm [REFR:0001E749] (places DwePlatBgWall01Snow [STAT:0007660B] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_957_1279_-140_100 Skyrim.esm [REFR:0001DAE1] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00008DEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,31))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:0001694F] (places BoneHumanFootR [MSTT:000AF5F5] in GRUP Cell Temporary Children of DarkshadeExterior01 [CELL:000095CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanFootR "Кость правой стопы" [MISC:FE040819]>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner01.nif_1_-1099_154_100 Skyrim.esm [REFR:00016EAF] (places ImpExtIceBldgSecondCorner01 [STAT:0006F76B] in GRUP Cell Temporary Children of BloodletThroneExterior01 [CELL:00009D1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-27))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-401_-862_-38_130 Skyrim.esm [REFR:0001FE1A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C82] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-208_-825_-9_114 Skyrim.esm [REFR:0002132A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of FalkreathExteriorAttack [CELL:00009C5D] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_260_-256_-19_85 Skyrim.esm [REFR:00019591] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm04wet.nif_-429_-597_4_100 Skyrim.esm [REFR:00021957] (places RockM04Wet [STAT:000BB8C4] in GRUP Cell Temporary Children of HalfMoonMillExterior [CELL:00009B9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_77_-60_-47_40 Skyrim.esm [REFR:00017936] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:000095FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-2))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_1265_922_-136_100 Skyrim.esm [REFR:0001B9A4] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of [CELL:00008EFB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_505_400_-93_36 Skyrim.esm [REFR:0001AD4C] (places RockL02SnowCustom02 [STAT:0002EE90] in GRUP Cell Temporary Children of [CELL:000090A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,9))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E74D] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E74D] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-685_-546_1_120 Skyrim.esm [REFR:0001F1A7] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial03 [CELL:00009B81] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_812_-633_110_113 Skyrim.esm [REFR:00017332] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_949_-517_79_96 Skyrim.esm [REFR:000174D1] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000973E] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-314_-902_-26_105 Skyrim.esm [REFR:0002132B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of FalkreathExteriorOverlook [CELL:00009CA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1173_326_-129_100 Skyrim.esm [REFR:0001E74D] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_311_-905_131_100 Skyrim.esm [REFR:0001DB53] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:00016960] (places BoneHumanSpine [MSTT:000B56DB] in GRUP Cell Temporary Children of DarkshadeExterior01 [CELL:000095CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanSpine "Позвоночник" [MISC:FE040821]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_292_-310_-14_100 Skyrim.esm [REFR:0001813D] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_502_401_-94_40 Skyrim.esm [REFR:0001AD4D] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:000090A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_-428_-599_3_89 Skyrim.esm [REFR:00021958] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of HalfMoonMillExterior [CELL:00009B9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_281_-334_-2_68 Skyrim.esm [REFR:000190F6] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01end.nif_-1502_832_-66_100 Skyrim.esm [REFR:00018670] (places RoadStraight01EndReachDirt01 [STAT:000951D6] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-387_-520_-4_100 Skyrim.esm [REFR:0002240D] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009B59] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-13))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif_763_247_-75_100 Skyrim.esm [REFR:0001DB57] (places DweFacadeTowerArch01Snow [STAT:0006DD66] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-377_-840_-33_116 Skyrim.esm [REFR:0001FE1E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_957_-522_83_95 Skyrim.esm [REFR:000174D2] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000973E] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-685_-551_4_119 Skyrim.esm [REFR:0001F1A8] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial03 [CELL:00009B81] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_1236_889_-111_100 Skyrim.esm [REFR:0001B9A5] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of POISnowy31 [CELL:00008F1A] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,21))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgmid01.nif_800_263_-75_100 Skyrim.esm [REFR:0001E753] (places DwePlatBgMid01Snow [STAT:00076604] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_811_-525_68_103 Skyrim.esm [REFR:00017448] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009742] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_288_-313_-11_100 Skyrim.esm [REFR:0001813E] (places RockCliff05FieldGrass02 [STAT:000674CA] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-135_-670_11_100 Skyrim.esm [REFR:0002240E] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of POIPineForest29 [CELL:00009BD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-17))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_202_-455_-3_100 Skyrim.esm [REFR:000190F8] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-333_-907_-28_81 Skyrim.esm [REFR:0002132C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of FalkreathExteriorEdge [CELL:00009CA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1673_49_-45_100 Skyrim.esm [REFR:0002195C] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of SalviusFarmExterior02 [CELL:00007179] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,1))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00016384] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of [CELL:00008F77] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,18))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00016384] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of [CELL:00008F77] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,18))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00016384] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of [CELL:00008F77] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,18))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00016384] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of [CELL:00008F77] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,18))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:0001696C] (places BoneHumanHandR [MSTT:000AF5F7] in GRUP Cell Temporary Children of DarkshadeExterior01 [CELL:000095CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanHandR "Кость правой кисти" [MISC:FE04081B]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_1256_765_-77_100 Skyrim.esm [REFR:00016384] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of [CELL:00008F77] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,18))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-1499_834_-66_100 Skyrim.esm [REFR:00018671] (places RoadChunkL02ReachDirt01 [STAT:000885AB] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-379_-851_-33_96 Skyrim.esm [REFR:0001FE1F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_960_-528_85_89 Skyrim.esm [REFR:000174D3] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000973E] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_813_-532_72_100 Skyrim.esm [REFR:00017449] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009742] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-13))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall02.nif_751_265_-75_100 Skyrim.esm [REFR:0001DB62] (places DwePlatBgWall02Snow [STAT:0007660C] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:00016971] (places BoneHumanFootL [MSTT:000AF5F4] in GRUP Cell Temporary Children of DarkshadeExterior01 [CELL:000095CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanFootL "Кость левой стопы" [MISC:FE040818]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1700_-1045_111_120 Skyrim.esm [REFR:00018394] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BD13] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-283_-926_-7_91 Skyrim.esm [REFR:0002132D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009CA0] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_291_-307_-14_100 Skyrim.esm [REFR:0001813F] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-1539_393_-28_100 Skyrim.esm [REFR:00021960] (places DirtCliffsIsland01ReachGrass01 [STAT:0008A03E] in GRUP Cell Temporary Children of [CELL:0000707E] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,9))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:00016972] (places BoneHumanRibcage [MSTT:000AF5FA] in GRUP Cell Temporary Children of DarkshadeExterior01 [CELL:000095CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanRibcage "Грудная клетка" [MISC:FE04081E]>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgmid01.nif_807_271_-75_100 Skyrim.esm [REFR:0001E754] (places DwePlatBgMid01Snow [STAT:00076604] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-149_-676_12_100 Skyrim.esm [REFR:0002240F] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of POIPineForest29 [CELL:00009BD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-17))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_802_-576_101_115 Skyrim.esm [REFR:00017202] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009780] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_957_-525_84_109 Skyrim.esm [REFR:000174D6] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000973E] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-397_-855_-37_100 Skyrim.esm [REFR:0001FE21] (places RockPileS01PineForest01 [STAT:00024F46] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxrapidsrocks01.nif_70_-520_-1_83 Skyrim.esm [REFR:0001CCE5] (places FXrapidsRocks01 [MSTT:0001C756] in GRUP Cell Temporary Children of [CELL:00009754] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1698_-1049_111_100 Skyrim.esm [REFR:00018396] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD13] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_83_-59_-46_41 Skyrim.esm [REFR:00017937] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000095FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-2))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_816_-627_111_91 Skyrim.esm [REFR:0001734B] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif_322_-900_129_100 Skyrim.esm [REFR:0001DB67] (places ImpExtIceWall03 [STAT:0006F759] in GRUP Cell Temporary Children of FortNeugradExterior01 [CELL:00009865] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-22))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs01.nif_12_-1105_150_100 Skyrim.esm [REFR:00016EB5] (places ImpExtIceStairs01 [STAT:0006F744] in GRUP Cell Temporary Children of BloodletThroneExterior01 [CELL:00009D1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-27))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_38_-508_12_79 Skyrim.esm [REFR:00019AC6] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of AnisesCabinExterior01 [CELL:00009B4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn01.nif_-1266_965_-76_104 Skyrim.esm [REFR:00018012] (places RockCairn01 [STAT:0003CED5] in GRUP Cell Temporary Children of [CELL:000092CB] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,23))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:00016981] (places BoneHumanHandL [MSTT:000AF5F6] in GRUP Cell Temporary Children of DarkshadeExterior02 [CELL:000095CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanHandL "Кость левой кисти" [MISC:FE04081A]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-550_-915_-19_100 Skyrim.esm [REFR:0002132E] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:00009CA7] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_812_-539_75_104 Skyrim.esm [REFR:0001744A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009761] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_288_-302_-8_100 Skyrim.esm [REFR:00018140] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_327_-900_132_100 Skyrim.esm [REFR:0001DB68] (places StockadeWallStraight01Light_SN [STAT:000687A6] in GRUP Cell Temporary Children of FortNeugradExterior01 [CELL:00009865] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-1336_799_-49_54 Skyrim.esm [REFR:00018673] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall01.nif_809_274_-73_100 Skyrim.esm [REFR:0001E778] (places DwePlatBgWall01Snow [STAT:0007660B] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-1065_985_-75_113 Skyrim.esm [REFR:00017F15] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000092A5] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_44_-491_14_100 Skyrim.esm [REFR:00019AC7] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009735] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-12))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\walls\dwewallcap01.nif_780_268_-80_100 Skyrim.esm [REFR:0001CCE6] (places DweWallCap01Snow [STAT:000765F3] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-402_-854_-38_94 Skyrim.esm [REFR:0001FE22] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm03wet.nif_-440_-601_4_100 Skyrim.esm [REFR:000219A8] (places RockM03Wet [STAT:000BB8C3] in GRUP Cell Temporary Children of HalfMoonMillExterior [CELL:00009B9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-15))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:00016983] (places BoneHumanFootR [MSTT:000AF5F5] in GRUP Cell Temporary Children of DarkshadeExterior02 [CELL:000095CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanFootR "Кость правой стопы" [MISC:FE040819]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-524_-834_-29_100 Skyrim.esm [REFR:0002132F] (places DirtCliffs03PineForest02 [STAT:0005B7E2] in GRUP Cell Temporary Children of [CELL:00009C64] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_288_-304_-8_100 Skyrim.esm [REFR:00018141] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_967_-516_70_109 Skyrim.esm [REFR:000174D7] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000973E] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_1236_884_-109_100 Skyrim.esm [REFR:0001B9A6] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of POISnowy31 [CELL:00008F1A] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn04.nif_-1255_964_-78_100 Skyrim.esm [REFR:00018013] (places RockCairn04 [STAT:0003D4B8] in GRUP Cell Temporary Children of [CELL:000092CB] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_816_-542_77_100 Skyrim.esm [REFR:0001744B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009761] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-14))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E798] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_817_-626_111_85 Skyrim.esm [REFR:0001734C] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1714_-1058_113_100 Skyrim.esm [REFR:0001839C] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD13] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_86_-58_-46_46 Skyrim.esm [REFR:00017938] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000095FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-2))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E798] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_283_-303_-8_99 Skyrim.esm [REFR:0001910D] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs01.nif_17_-1106_146_100 Skyrim.esm [REFR:00016EB6] (places ImpExtIceStairs01 [STAT:0006F744] in GRUP Cell Temporary Children of BloodletThroneExterior02 [CELL:00009D3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_907_-537_77_144 Skyrim.esm [REFR:00017203] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm04wet.nif_-450_-606_4_100 Skyrim.esm [REFR:000219A9] (places RockM04Wet [STAT:000BB8C4] in GRUP Cell Temporary Children of HalfMoonMillExterior [CELL:00009B9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_1180_327_-129_100 Skyrim.esm [REFR:0001E798] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\walls\dwewall02.nif_775_273_-83_100 Skyrim.esm [REFR:0001CCE7] (places DweWall02Snow [STAT:000765FD] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:00016985] (places BoneHumanHandR [MSTT:000AF5F7] in GRUP Cell Temporary Children of DarkshadeExterior02 [CELL:000095CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanHandR "Кость правой кисти" [MISC:FE04081B]>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall04.nif_312_-903_129_114 Skyrim.esm [REFR:0001DB7D] (places ImpExtIceWall04 [STAT:0006F75A] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_283_-301_-7_100 Skyrim.esm [REFR:00018142] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1715_-1057_113_100 Skyrim.esm [REFR:0001839D] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD13] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-404_-846_-40_93 Skyrim.esm [REFR:0001FE24] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn04.nif_-1254_950_-78_100 Skyrim.esm [REFR:00018014] (places RockCairn04 [STAT:0003D4B8] in GRUP Cell Temporary Children of [CELL:000092CB] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,23))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B9CE] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:00008F27] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,21))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B9CE] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:00008F27] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_970_-518_70_99 Skyrim.esm [REFR:000174D8] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000973E] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-13))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0001B9CE] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:00008F27] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-672_-511_-2_100 Skyrim.esm [REFR:0001F1AD] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial [CELL:00009B60] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-13))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\walls\dwewallcap01.nif_759_264_-83_100 Skyrim.esm [REFR:0001CCE8] (places DweWallCap01Snow [STAT:000765F3] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif_-413_-575_4_93 Skyrim.esm [REFR:000219AA] (places RockL05Wet [STAT:000BB8C0] in GRUP Cell Temporary Children of HalfMoonMillExterior [CELL:00009B9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_289_-299_-9_100 Skyrim.esm [REFR:00018143] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B9CE] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:00008F27] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,21))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:00016986] (places BoneHumanArmL [MSTT:000AF5F2] in GRUP Cell Temporary Children of DarkshadeExterior02 [CELL:000095CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanArmL "Кость левой руки" [MISC:FE04080F]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_41_-505_13_92 Skyrim.esm [REFR:00019ACA] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009754] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-13))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif_316_-896_130_100 Skyrim.esm [REFR:0001DB7F] (places ImpExtTowerShellBase01 [STAT:00040B30] in GRUP Cell Temporary Children of FortNeugradExterior01 [CELL:00009865] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1713_-1060_114_100 Skyrim.esm [REFR:0001839E] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD13] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_259_-235_-26_100 Skyrim.esm [REFR:00019599] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of WhiterunAttackStart [CELL:00009676] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_281_-304_-6_97 Skyrim.esm [REFR:0001910E] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_702_876_-76_100 Skyrim.esm [REFR:0001B9CE] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:00008F27] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-404_-845_-40_102 Skyrim.esm [REFR:0001FE26] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_503_395_-92_60 Skyrim.esm [REFR:0001AD5F] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:000090A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_288_-298_-9_100 Skyrim.esm [REFR:00018144] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn02.nif_-1246_941_-78_95 Skyrim.esm [REFR:00018015] (places RockCairn02 [STAT:0003D4B2] in GRUP Cell Temporary Children of VolskyggeExterior02 [CELL:000092EC] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim03.nif_883_-540_93_150 Skyrim.esm [REFR:0001720A] (places MountainTrim03Dirt02 [STAT:000E2C13] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1721_-1065_113_100 Skyrim.esm [REFR:0001839F] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of NightingaleHallExterior [CELL:0000BD33] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-27))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_262_-237_-24_96 Skyrim.esm [REFR:0001959A] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of WhiterunAttackStart [CELL:00009676] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_802_-537_72_81 Skyrim.esm [REFR:0001744E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009761] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif_38_-559_4_143 Skyrim.esm [REFR:0001CCE9] (places RockL05Wet [STAT:000BB8C0] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-198_-1048_133_116 Skyrim.esm [REFR:00018E5A] (places RockPileS04 [STAT:000B0106] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_37_-512_12_69 Skyrim.esm [REFR:00019ACB] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of AnisesCabinExterior01 [CELL:00009B4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_970_-527_76_95 Skyrim.esm [REFR:000174D9] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000973E] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-13))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs01.nif_-724_-235_2_100 Skyrim.esm [REFR:0001B9D1] (places ImpExtStairs01 [STAT:0003F93B] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_288_-294_-9_100 Skyrim.esm [REFR:00018146] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif_307_-913_130_110 Skyrim.esm [REFR:0001DB89] (places ImpExtIceWall03 [STAT:0006F759] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1189_322_-135_100 Skyrim.esm [REFR:0001E799] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000090CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_286_-300_-10_90 Skyrim.esm [REFR:0001910F] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00017F1E] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-320_-924_-19_97 Skyrim.esm [REFR:0001FE28] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of FalkreathExteriorOverlook [CELL:00009CA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-23))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00017F1E] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00017F1E] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00017F1E] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_-724_-235_-2_100 Skyrim.esm [REFR:0001B9D3] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:41] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_862_-496_63_202 Skyrim.esm [REFR:0001720C] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:00009740] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-13))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00018E5B] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1706_-1040_111_100 Skyrim.esm [REFR:000183A1] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD13] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-521_-822_-29_100 Skyrim.esm [REFR:00021330] (places DirtCliffsIsland01PineForest02 [STAT:0005B7E3] in GRUP Cell Temporary Children of [CELL:00009C64] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_-123_-474_40_100 Skyrim.esm [REFR:00017F1E] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-666_-525_2_155 Skyrim.esm [REFR:0001F1B2] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial [CELL:00009B60] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-13))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00018E5B] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_819_-628_111_117 Skyrim.esm [REFR:0001734D] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:0001698A] (places BoneHumanBloodyShoulder [MSTT:0003E6A6] in GRUP Cell Temporary Children of DarkshadeExterior01 [CELL:000095CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyShoulder "Окровавленная лопатка" [MISC:FE040816]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_854_-494_62_88 Skyrim.esm [REFR:0001744F] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of POIFallForest11 [CELL:00009741] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_994_-692_109_93 Skyrim.esm [REFR:00022439] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of POIFallForest12b [CELL:000097B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-17))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_67_-494_14_76 Skyrim.esm [REFR:00019ACC] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009754] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-196_-1040_130_107 Skyrim.esm [REFR:00018E5B] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_266_-357_-1_100 Skyrim.esm [REFR:00018147] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_261_-235_-25_89 Skyrim.esm [REFR:0001959B] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of WhiterunAttackStart [CELL:00009676] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_51_-556_-2_201 Skyrim.esm [REFR:0001CCEB] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of EmbershardMineExterior01 [CELL:00009773] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_279_-293_-10_100 Skyrim.esm [REFR:00019110] (places DirtCliffsIsland01 [STAT:00013974] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_308_-911_131_100 Skyrim.esm [REFR:0001DBD3] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewindow01dark.nif_6_-1108_156_100 Skyrim.esm [REFR:00016EB7] (places ImpExtIceWindow01 [STAT:0006F75E] in GRUP Cell Temporary Children of BloodletThroneExterior02 [CELL:00009D3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif_-412_-573_4_111 Skyrim.esm [REFR:000219AB] (places RockL05Wet [STAT:000BB8C0] in GRUP Cell Temporary Children of HalfMoonMillExterior02 [CELL:00009B7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_1189_312_-139_100 Skyrim.esm [REFR:0001E79A] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:000090CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-316_-924_-18_104 Skyrim.esm [REFR:0001FE29] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of FalkreathExteriorOverlook [CELL:00009CA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-23))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:0001698B] (places BoneHumanBloodyRibcage [MSTT:0003E69D] in GRUP Cell Temporary Children of DarkshadeExterior01 [CELL:000095CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyRibcage "Окровавленная грудная клетка" [MISC:FE040815]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_265_-355_-1_100 Skyrim.esm [REFR:00018148] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif_-707_-252_1_100 Skyrim.esm [REFR:0001B9D5] (places ImpExtWall03 [STAT:00040B09] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewindow01dark.nif_3_-1105_156_100 Skyrim.esm [REFR:00016EB8] (places ImpExtIceWindow01 [STAT:0006F75E] in GRUP Cell Temporary Children of BloodletThroneExterior01 [CELL:00009D1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-27))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_819_-625_111_108 Skyrim.esm [REFR:0001734E] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_254_-362_-1_100 Skyrim.esm [REFR:00018149] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_466_383_-93_100 Skyrim.esm [REFR:0001AD63] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:000090A1] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif_-414_-562_4_101 Skyrim.esm [REFR:000219AC] (places RockL05Wet [STAT:000BB8C0] in GRUP Cell Temporary Children of HalfMoonMillExterior02 [CELL:00009B7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-14))>
[01:41] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_950_-457_38_178 Skyrim.esm [REFR:0001720F] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:0000971F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-526_-845_-29_100 Skyrim.esm [REFR:00021331] (places DirtCliffsIsland01PineForest02 [STAT:0005B7E3] in GRUP Cell Temporary Children of [CELL:00009C64] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_68_-501_13_73 Skyrim.esm [REFR:00019ACD] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009754] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel01wet.nif_855_-502_61_100 Skyrim.esm [REFR:00017450] (places RockPileL01Wet [STAT:00039653] in GRUP Cell Temporary Children of POIFallForest11 [CELL:00009741] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-13))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif_-708_-257_2_100 Skyrim.esm [REFR:0001B9D8] (places ImpExtWall04 [STAT:00040B0A] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\walls\dwewallarch01.nif_762_266_-83_100 Skyrim.esm [REFR:0001CCED] (places DweWallArch01Snow [STAT:000765FE] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-339_-489_-6_100 Skyrim.esm [REFR:0002243F] (places RockCliff04 [STAT:00029D98] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -9,-12)>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_260_-238_-24_86 Skyrim.esm [REFR:0001959C] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of WhiterunAttackStart [CELL:00009676] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_284_-296_-9_81 Skyrim.esm [REFR:00019111] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewindow01dark.nif_1_-1110_161_100 Skyrim.esm [REFR:00016EBA] (places ImpExtIceWindow01 [STAT:0006F75E] in GRUP Cell Temporary Children of BloodletThroneExterior02 [CELL:00009D3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-28))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif_-709_-262_2_100 Skyrim.esm [REFR:0001B9DA] (places ImpExtWall02 [STAT:00040B0C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_235_-383_-1_100 Skyrim.esm [REFR:0001814A] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_-717_-255_2_100 Skyrim.esm [REFR:0001AD6A] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge02.nif_902_-552_110_100 Skyrim.esm [REFR:00017218] (places MountainRidge02 [STAT:0005304B] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_789_256_-75_100 Skyrim.esm [REFR:0001CCEE] (places DweFacadeTower02Snow [STAT:0006DD64] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\water\water1024.nif_764_-561_89_300 Skyrim.esm [REFR:00017451] (places Water1024RiverFlowNE [ACTI:000E717D] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 18,-14)>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_40_-493_14_113 Skyrim.esm [REFR:00019ACE] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of AnisesCabinExterior01 [CELL:00009B4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-13))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1150_-328_5_135 Skyrim.esm [REFR:0001642B] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of [CELL:00009AE8] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-335_-924_-24_102 Skyrim.esm [REFR:0001FE2A] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of FalkreathExteriorEdge [CELL:00009CA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_816_-633_110_102 Skyrim.esm [REFR:0001734F] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_284_-297_-8_90 Skyrim.esm [REFR:00019112] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_992_-694_108_78 Skyrim.esm [REFR:00022445] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of POIFallForest12b [CELL:000097B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-17))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_-433_-600_4_87 Skyrim.esm [REFR:000219AF] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of HalfMoonMillExterior [CELL:00009B9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_968_-513_68_73 Skyrim.esm [REFR:000174DA] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000973E] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-13))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif_1471_-1164_152_94 Skyrim.esm [REFR:00021384] (places ImpExtTower01 [STAT:0003F1F9] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif_-1_-1111_163_100 Skyrim.esm [REFR:00016EBB] (places ImpExtIceRubble04 [STAT:0006F741] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:00016995] (places BoneHumanBloodyLeg [MSTT:0003E69E] in GRUP Cell Temporary Children of DarkshadeExterior01 [CELL:000095CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyLeg "Окровавленная нога" [MISC:FE040814]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_277_-293_-6_100 Skyrim.esm [REFR:00019115] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_-729_-263_2_100 Skyrim.esm [REFR:0001AD7E] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_997_-694_108_100 Skyrim.esm [REFR:00022446] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of POIFallForest12b [CELL:000097B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-17))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_277_-220_-30_99 Skyrim.esm [REFR:0001959E] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of WhiterunAttackStart [CELL:00009676] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_236_-382_-2_100 Skyrim.esm [REFR:0001814B] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_49_-492_15_100 Skyrim.esm [REFR:00019ACF] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009754] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-13))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall01.nif_779_255_-75_100 Skyrim.esm [REFR:0001CCF0] (places DwePlatBgWall01Snow [STAT:0007660B] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_299_495_-80_100 Skyrim.esm [REFR:0001646E] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of POISnowy09 [CELL:00009048] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1189_304_-136_100 Skyrim.esm [REFR:0001E7A6] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000090CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_801_-609_115_118 Skyrim.esm [REFR:00017350] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:00009780] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_963_-512_70_75 Skyrim.esm [REFR:000174DB] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000973E] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_-705_-278_-7_49 Skyrim.esm [REFR:0001B9DB] (places MountainCliff01 [STAT:000485BF] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:00016996] (places BoneHumanBloodyLeg [MSTT:0003E69E] in GRUP Cell Temporary Children of DarkshadeExterior01 [CELL:000095CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyLeg "Окровавленная нога" [MISC:FE040814]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-445_-563_10_100 Skyrim.esm [REFR:000186B1] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of HalfMoonMillExterior02 [CELL:00009B7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-370_-847_-34_116 Skyrim.esm [REFR:0001FE2B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C61] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_751_-574_94_133 Skyrim.esm [REFR:00017452] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner04.nif_-743_-254_2_100 Skyrim.esm [REFR:0001AD80] (places ImpExtBldgSecondCorner04 [STAT:000513B9] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble01.nif_-3_-1113_162_100 Skyrim.esm [REFR:00016EBC] (places ImpExtIceRubble01 [STAT:0006F73E] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_283_-292_-8_99 Skyrim.esm [REFR:00019116] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-1180_930_-74_64 Skyrim.esm [REFR:0001801C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of PinemoonCaveExterior [CELL:000092EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_993_-696_107_100 Skyrim.esm [REFR:00022447] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of POIFallForest12b [CELL:000097B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-17))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_275_-341_-1_100 Skyrim.esm [REFR:00018150] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_271_-224_-29_99 Skyrim.esm [REFR:0001959F] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of WhiterunAttackStart [CELL:00009676] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-1180_934_-73_96 Skyrim.esm [REFR:0001801D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of PinemoonCaveExterior [CELL:000092EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_802_-611_115_92 Skyrim.esm [REFR:00017351] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:00009780] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-15))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:00016997] (places BoneHumanBloodyArm [MSTT:0003E6A0] in GRUP Cell Temporary Children of DarkshadeExterior01 [CELL:000095CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyArm "Окровавленная рука" [MISC:FE040811]>
[01:41] [BuildReferences] <Debug: Swapped [REFR:0001B9E1] (places HagravenEyeball01 [MSTT:000ACAF3] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5)) to PickTheUnpickable.esp PTU_Misc_HagravenEyeball01 "Глазное яблоко" [MISC:FE04082C]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_43_-507_12_95 Skyrim.esm [REFR:00019AD0] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009754] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-13))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-433_-966_-21_100 Skyrim.esm [REFR:0001FE2D] (places NorTempleExteriorRibFree07 [STAT:00026FC3] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-447_-564_11_100 Skyrim.esm [REFR:000186B2] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of HalfMoonMillExterior02 [CELL:00009B7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_847_-566_105_120 Skyrim.esm [REFR:00017225] (places MountainTrim02FallForestGrass01 [STAT:000B27B0] in GRUP Cell Temporary Children of [CELL:00009760] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem03.nif_-1115_963_-74_100 Skyrim.esm [REFR:00017F36] (places RockPileM03PineForest02 [STAT:000B6042] in GRUP Cell Temporary Children of [CELL:000092C8] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_957_-502_63_70 Skyrim.esm [REFR:000174DC] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000973E] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_280_-309_-4_100 Skyrim.esm [REFR:00018151] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_-724_-264_2_100 Skyrim.esm [REFR:0001AD82] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm02wet.nif_-430_-598_4_100 Skyrim.esm [REFR:000219B8] (places RockM02Wet [STAT:000BB8C2] in GRUP Cell Temporary Children of HalfMoonMillExterior [CELL:00009B9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_277_-222_-29_99 Skyrim.esm [REFR:000195A0] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of WhiterunAttackStart [CELL:00009676] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-6))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:0001B9E6] (places HagravenEyeball01 [MSTT:000ACAF3] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5)) to PickTheUnpickable.esp PTU_Misc_HagravenEyeball01 "Глазное яблоко" [MISC:FE04082C]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-684_-505_4_100 Skyrim.esm [REFR:0001F1BD] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial [CELL:00009B60] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-191_-1031_129_114 Skyrim.esm [REFR:00018E60] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_284_-294_-7_91 Skyrim.esm [REFR:00019117] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslopenomist.nif_43_-560_4_64 Skyrim.esm [REFR:0001CCF6] (places FXWaterfallSkirtSlopeNoMist [MSTT:000FC592] in GRUP Cell Temporary Children of EmbershardMineExterior01 [CELL:00009773] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_934_1225_-140_100 Skyrim.esm [REFR:0001DCBD] (places RockCliff01RiverBottom01 [STAT:00022668] in GRUP Cell Temporary Children of [CELL:00008E2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,29))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1111_963_-76_100 Skyrim.esm [REFR:00017F45] (places RockPileS01PineForest01 [STAT:00024F46] in GRUP Cell Temporary Children of [CELL:000092C8] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_744_-573_94_145 Skyrim.esm [REFR:00017453] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-1176_935_-73_76 Skyrim.esm [REFR:0001801E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of PinemoonCaveExterior [CELL:000092EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_993_-691_108_85 Skyrim.esm [REFR:00022448] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of POIFallForest12b [CELL:000097B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-17))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_927_-512_79_103 Skyrim.esm [REFR:000174DD] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000973F] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-13))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_-748_-253_2_100 Skyrim.esm [REFR:0001AD9B] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_278_-329_-1_100 Skyrim.esm [REFR:00018152] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-426_-963_-21_100 Skyrim.esm [REFR:0001FE2E] (places NorTempleExteriorRibFree07 [STAT:00026FC3] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_805_-609_116_89 Skyrim.esm [REFR:00017352] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009780] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_41_-509_13_64 Skyrim.esm [REFR:00019AD5] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of AnisesCabinExterior01 [CELL:00009B4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_286_-298_-10_100 Skyrim.esm [REFR:00019118] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm04wet.nif_-434_-595_4_100 Skyrim.esm [REFR:000219B9] (places RockM04Wet [STAT:000BB8C4] in GRUP Cell Temporary Children of HalfMoonMillExterior [CELL:00009B9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall02.nif_994_1405_-142_100 Skyrim.esm [REFR:000183E7] (places IcebergSmall02 [STAT:000A98F8] in GRUP Cell Temporary Children of [CELL:00003938] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,34))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-685_-506_5_100 Skyrim.esm [REFR:0001F1BE] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial [CELL:00009B60] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_279_-224_-30_97 Skyrim.esm [REFR:000195A1] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of WhiterunAttackStart [CELL:00009676] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1068_933_-76_100 Skyrim.esm [REFR:00017F46] (places RockPileS01PineForest01 [STAT:00024F46] in GRUP Cell Temporary Children of [CELL:000092E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,22))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_-718_-260_2_100 Skyrim.esm [REFR:0001AE32] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_296_510_-78_94 Skyrim.esm [REFR:00016471] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of POISnowy09 [CELL:00009048] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_934_1210_-141_100 Skyrim.esm [REFR:0001DD0C] (places RockCliff02CoastBeach01 [STAT:00033D9A] in GRUP Cell Temporary Children of [CELL:00008E2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,29))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-959_-99_5_120 Skyrim.esm [REFR:0002138C] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-3))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1181_313_-133_134 Skyrim.esm [REFR:0001E7A7] (places RockCliff01Rocks01 [STAT:000BACAD] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-186_-1031_128_114 Skyrim.esm [REFR:00018E61] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:0001699A] (places BoneHumanBloodyHand [MSTT:0003E69F] in GRUP Cell Temporary Children of DarkshadeExterior01 [CELL:000095CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyHand "Окровавленная кисть" [MISC:FE040813]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_280_-308_-5_100 Skyrim.esm [REFR:00018153] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-1165_937_-72_54 Skyrim.esm [REFR:0001801F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of PinemoonCaveExterior [CELL:000092EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall02.nif_976_1431_-142_100 Skyrim.esm [REFR:000183E8] (places IcebergSmall02 [STAT:000A98F8] in GRUP Cell Temporary Children of [CELL:00003939] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,34))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_3_-1104_160_100 Skyrim.esm [REFR:00016EC1] (places ImpExtIceBlocks01 [STAT:0006F734] in GRUP Cell Temporary Children of BloodletThroneExterior01 [CELL:00009D1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-27))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_928_-514_82_71 Skyrim.esm [REFR:000174DE] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000973F] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-13))>
[01:41] [BuildReferences] <Debug: Meshes\clutter\common\candlelanternwithcandle01.nif_-1178_56_-54_100 Skyrim.esm [REFR:0001823D] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of SoljundsSinkholeExterior [CELL:0000959F] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,1))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_37_-513_12_60 Skyrim.esm [REFR:00019AD6] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of AnisesCabinExterior01 [CELL:00009B4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_227_-337_9_75 Skyrim.esm [REFR:000182F4] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_747_-583_97_148 Skyrim.esm [REFR:00017454] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm01wet.nif_-424_-581_5_100 Skyrim.esm [REFR:000219BA] (places RockM01Wet [STAT:000BB8C1] in GRUP Cell Temporary Children of HalfMoonMillExterior [CELL:00009B9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-90_-803_12_108 Skyrim.esm [REFR:0001FE30] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C39] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-20))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_284_-295_-11_95 Skyrim.esm [REFR:00019119] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif_-731_-264_2_100 Skyrim.esm [REFR:0001AE33] (places ImpExtWall02 [STAT:00040B0C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_325_-284_-12_100 Skyrim.esm [REFR:00019718] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:0001699B] (places BoneHumanBloodyBone [MSTT:0003E6A7] in GRUP Cell Temporary Children of DarkshadeExterior02 [CELL:000095CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyBone "Окровавленная кость" [MISC:FE040812]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-1162_949_-71_110 Skyrim.esm [REFR:00018020] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000092C9] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_293_515_-75_81 Skyrim.esm [REFR:00016472] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of POISnowy09 [CELL:00009048] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-924_-108_5_61 Skyrim.esm [REFR:0002138D] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-3))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks02.nif_6_-1107_160_100 Skyrim.esm [REFR:00016EC2] (places ImpExtIceBlocks02 [STAT:0006F735] in GRUP Cell Temporary Children of BloodletThroneExterior02 [CELL:00009D3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1050_942_-71_100 Skyrim.esm [REFR:00017F4F] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:000092E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall02.nif_1008_1416_-142_100 Skyrim.esm [REFR:000183E9] (places IcebergSmall02 [STAT:000A98F8] in GRUP Cell Temporary Children of [CELL:00003938] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,34))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_925_-514_83_79 Skyrim.esm [REFR:000174DF] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000973F] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_327_-308_-6_100 Skyrim.esm [REFR:00019719] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor03.nif_316_-896_130_100 Skyrim.esm [REFR:0001DD4F] (places ImpExtIceTowerShellDoor03 [STAT:0006F74D] in GRUP Cell Temporary Children of FortNeugradExterior01 [CELL:00009865] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-22))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:0001699C] (places BoneHumanBloodyBone [MSTT:0003E6A7] in GRUP Cell Temporary Children of DarkshadeExterior02 [CELL:000095CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-1)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyBone "Окровавленная кость" [MISC:FE040812]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_-422_-574_5_104 Skyrim.esm [REFR:000219BB] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of HalfMoonMillExterior [CELL:00009B9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_33_-516_14_99 Skyrim.esm [REFR:00019AD7] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of AnisesCabinExterior01 [CELL:00009B4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_747_-585_100_98 Skyrim.esm [REFR:00017455] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_-715_-271_2_100 Skyrim.esm [REFR:0001AE4A] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirttallfront.nif_44_-553_0_58 Skyrim.esm [REFR:0001CCFA] (places FXWaterfallSkirtTallFront [MSTT:0001AC95] in GRUP Cell Temporary Children of EmbershardMineExterior01 [CELL:00009773] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-89_-823_15_100 Skyrim.esm [REFR:0001FE31] (places RockCliff01PineForest02 [STAT:00054C92] in GRUP Cell Temporary Children of BearsCaveMillEdge [CELL:00009C5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-1202_931_-72_83 Skyrim.esm [REFR:00018021] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000092EB] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_993_1408_-139_100 Skyrim.esm [REFR:000183EA] (places IcebergLedge01 [STAT:000A98EF] in GRUP Cell Temporary Children of [CELL:00003938] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,34))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks02.nif_-1_-1104_160_100 Skyrim.esm [REFR:00016EC3] (places ImpExtIceBlocks02 [STAT:0006F735] in GRUP Cell Temporary Children of BloodletThroneExterior04 [CELL:00009D1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-27))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-916_-120_-2_83 Skyrim.esm [REFR:0002138E] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-3))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm04wet.nif_-427_-591_5_100 Skyrim.esm [REFR:000219BC] (places RockM04Wet [STAT:000BB8C4] in GRUP Cell Temporary Children of HalfMoonMillExterior [CELL:00009B9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-15))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00018E64] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00018E64] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner03.nif_-690_-263_7_100 Skyrim.esm [REFR:0001AE69] (places ImpExtBldgSecondCorner03 [STAT:000513B8] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_939_-505_66_70 Skyrim.esm [REFR:000174E0] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000973F] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-182_-1037_128_114 Skyrim.esm [REFR:00018E64] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_62_-488_13_82 Skyrim.esm [REFR:00019AD8] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009735] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-99_-827_13_100 Skyrim.esm [REFR:0001FE32] (places RockCliff08PineForest02 [STAT:0006100A] in GRUP Cell Temporary Children of BearsCaveMillEdge [CELL:00009C5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_347_-278_-11_100 Skyrim.esm [REFR:0001971B] (places DirtCliffsCornerIn01FieldGrass01 [STAT:0004D715] in GRUP Cell Temporary Children of [CELL:00009693] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_746_-588_101_155 Skyrim.esm [REFR:00017456] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_74_-580_17_120 Skyrim.esm [REFR:000186BB] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009792] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-1197_932_-72_55 Skyrim.esm [REFR:00018022] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000092EB] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_778_-622_109_109 Skyrim.esm [REFR:00017357] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_48_-555_0_64 Skyrim.esm [REFR:0001CCFB] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of EmbershardMineExterior01 [CELL:00009773] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_584_1133_-113_130 Skyrim.esm [REFR:0002244C] (places RockM04Snow [STAT:0005C19B] in GRUP Cell Temporary Children of [CELL:00008E70] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,27))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:0001B9F0] (places HagravenDeadGoat01 [MSTT:000ACAF5] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5)) to PickTheUnpickable.esp PTU_Misc_HagravenDeadGoat01 "Голова козы" [MISC:FE040827]>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs01.nif_316_-896_130_100 Skyrim.esm [REFR:0001DD50] (places ImpExtIceTowerShellStairs01 [STAT:0006F750] in GRUP Cell Temporary Children of FortNeugradExterior01 [CELL:00009865] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_1182_322_-135_109 Skyrim.esm [REFR:0001E7A8] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_6_-1112_160_100 Skyrim.esm [REFR:00016EC4] (places ImpExtIceBlocks01 [STAT:0006F734] in GRUP Cell Temporary Children of BloodletThroneExterior02 [CELL:00009D3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_-414_-560_3_104 Skyrim.esm [REFR:000219BF] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of HalfMoonMillExterior02 [CELL:00009B7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-14))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_-695_-262_7_100 Skyrim.esm [REFR:0001AE6A] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-82_-833_20_100 Skyrim.esm [REFR:0001FE3D] (places RockPileL04PineForest02 [STAT:00052EEC] in GRUP Cell Temporary Children of BearsCaveMillEdge [CELL:00009C5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-1048_945_-70_102 Skyrim.esm [REFR:00017F50] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of ClearpinePondExterior01 [CELL:000092C6] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_76_-585_20_109 Skyrim.esm [REFR:000186BD] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009792] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-834_-73_-16_80 Skyrim.esm [REFR:0002138F] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000099F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-2))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm02wet.nif_744_-576_96_135 Skyrim.esm [REFR:00017457] (places RockM02Wet [STAT:000BB8C2] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_292_-303_-10_122 Skyrim.esm [REFR:0001911A] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_356_-252_-21_100 Skyrim.esm [REFR:0001971C] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009693] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-683_-260_7_100 Skyrim.esm [REFR:0001AE6B] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks04.nif_3_-1114_160_100 Skyrim.esm [REFR:00016EC5] (places ImpExtIceBlocks04 [STAT:0006F737] in GRUP Cell Temporary Children of BloodletThroneExterior02 [CELL:00009D3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-1198_926_-74_98 Skyrim.esm [REFR:00018023] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000092EB] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif_1168_312_-132_112 Skyrim.esm [REFR:0001E7AE] (places RockL05Wet [STAT:000BB8C0] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif_-683_-248_7_100 Skyrim.esm [REFR:0001B9F2] (places ImpExtWallGate01 [STAT:0003F948] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-95_-846_20_100 Skyrim.esm [REFR:0001FE45] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of BearsCaveMillEdge [CELL:00009C5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01wet.nif_1014_-711_105_100 Skyrim.esm [REFR:0002244E] (places MountainTrim01WetRiverbedEdge01 [STAT:000CE6AC] in GRUP Cell Temporary Children of [CELL:000097D8] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-18))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01.nif_332_-940_132_95 Skyrim.esm [REFR:0001DD98] (places ImpExtIceTower01 [STAT:0006F747] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-679_-262_7_100 Skyrim.esm [REFR:0001AE6C] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-1100_935_-78_92 Skyrim.esm [REFR:00017F9C] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:000092E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_78_-581_15_169 Skyrim.esm [REFR:000186BE] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009792] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-15))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxrapidsrocks01.nif_50_-546_-1_100 Skyrim.esm [REFR:0001CD00] (places FXrapidsRocks01 [MSTT:0001C756] in GRUP Cell Temporary Children of EmbershardMineExterior01 [CELL:00009773] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_291_-305_-10_83 Skyrim.esm [REFR:0001911B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_748_-581_97_108 Skyrim.esm [REFR:00017458] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-838_-69_-14_91 Skyrim.esm [REFR:00021390] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000099F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-2))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_321_-275_-16_100 Skyrim.esm [REFR:0001971D] (places DirtCliffs03 [STAT:00016D5F] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:41] [BuildReferences] <Debug: Swapped [REFR:0001B9F3] (places HagravenElkHorn02 [MSTT:000ACAF2] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5)) to PickTheUnpickable.esp PTU_Misc_HagravenElkHorn02 "Олений рог" [MISC:FE04082B]>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_942_-505_66_72 Skyrim.esm [REFR:000174E1] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000973F] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_157_-477_0_100 Skyrim.esm [REFR:00018E85] (places DirtCliffsCornerOut01 [STAT:00013A5B] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-1177_916_-75_87 Skyrim.esm [REFR:00018024] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of PinemoonCaveExterior [CELL:000092EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,22))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif_354_-926_131_100 Skyrim.esm [REFR:0001DD9B] (places ImpExtIceWall02 [STAT:0006F758] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-105_-818_11_103 Skyrim.esm [REFR:0001FE49] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C39] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-20))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_-1605_39_-52_100 Skyrim.esm [REFR:000219DB] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of MarkarthAttackStart03 [CELL:000075AA] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,0))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall01.nif_795_259_-73_100 Skyrim.esm [REFR:0001E97C] (places DwePlatBgWall01Snow [STAT:0007660B] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner02.nif_-680_-267_7_100 Skyrim.esm [REFR:0001AE6E] (places ImpExtBldgSecondCorner02 [STAT:000513B7] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_356_-924_131_100 Skyrim.esm [REFR:0001DD9E] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_291_-305_-9_82 Skyrim.esm [REFR:0001911C] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble01.nif_0_-1109_159_100 Skyrim.esm [REFR:00016EC6] (places ImpExtIceRubble01 [STAT:0006F73E] in GRUP Cell Temporary Children of BloodletThroneExterior03 [CELL:00009D3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-28))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_47_-553_0_100 Skyrim.esm [REFR:0001CD08] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of EmbershardMineExterior01 [CELL:00009773] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-1085_942_-79_96 Skyrim.esm [REFR:00017F9D] (places RockPileS03Rocks01 [STAT:000B353D] in GRUP Cell Temporary Children of [CELL:000092E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_790_-598_108_115 Skyrim.esm [REFR:0001735C] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:00009780] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_55_-493_15_61 Skyrim.esm [REFR:00019ADB] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009754] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-558_-835_-24_116 Skyrim.esm [REFR:00023A08] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif_-682_-253_7_100 Skyrim.esm [REFR:0001B9F4] (places ImpExtWall04 [STAT:00040B0A] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01wet.nif_1032_-720_107_100 Skyrim.esm [REFR:00022450] (places MountainTrim01WetRiverbedEdge01 [STAT:000CE6AC] in GRUP Cell Temporary Children of [CELL:000097D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-18))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-844_-67_-12_69 Skyrim.esm [REFR:00021391] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000099F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-2))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_751_-588_100_115 Skyrim.esm [REFR:00017459] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid01.nif_1044_1411_-140_100 Skyrim.esm [REFR:000183EE] (places IceFloesSolid01 [STAT:0008CCFE] in GRUP Cell Temporary Children of [CELL:00003937] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,34))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_329_-300_-7_101 Skyrim.esm [REFR:00019722] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif_313_-934_131_100 Skyrim.esm [REFR:0001DDB2] (places ImpExtIceWall03 [STAT:0006F759] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_939_-503_64_103 Skyrim.esm [REFR:000174E2] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000973F] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_74_-588_24_100 Skyrim.esm [REFR:000186CA] (places RockCliff01PineForest02 [STAT:00054C92] in GRUP Cell Temporary Children of [CELL:00009792] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-15))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif_1_-1111_159_100 Skyrim.esm [REFR:00016EC7] (places ImpExtIceRubble04 [STAT:0006F741] in GRUP Cell Temporary Children of BloodletThroneExterior02 [CELL:00009D3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-28))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_-689_-275_7_100 Skyrim.esm [REFR:0001AE71] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_791_-596_108_111 Skyrim.esm [REFR:0001735D] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:00009780] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-1094_935_-79_98 Skyrim.esm [REFR:00017F9E] (places RockPileS03Rocks01 [STAT:000B353D] in GRUP Cell Temporary Children of [CELL:000092E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,22))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall01.nif_-1605_41_-52_100 Skyrim.esm [REFR:000219DC] (places Stonewall01 [STAT:0000099B] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1054_-730_108_100 Skyrim.esm [REFR:00022451] (places MountainCliffSlopeFallForestGrass01 [STAT:0005092A] in GRUP Cell Temporary Children of [CELL:000097D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-18))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-679_-256_7_100 Skyrim.esm [REFR:0001B9F5] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_747_-587_101_94 Skyrim.esm [REFR:0001745A] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_291_-306_-8_98 Skyrim.esm [REFR:0001911D] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_48_-497_13_75 Skyrim.esm [REFR:00019ADC] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009754] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-106_-822_12_108 Skyrim.esm [REFR:0001FE4B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of BearsCaveMillEdge [CELL:00009C5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-536_-833_-28_127 Skyrim.esm [REFR:00023A09] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_59_-532_0_87 Skyrim.esm [REFR:0001CD09] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:00009754] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_84_-588_21_100 Skyrim.esm [REFR:000186CB] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of EmbershardMineExterior02 [CELL:00009791] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-26_-115_-56_100 Skyrim.esm [REFR:000233A6] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid01.nif_1033_1374_-140_100 Skyrim.esm [REFR:000183EF] (places IceFloesSolid01 [STAT:0008CCFE] in GRUP Cell Temporary Children of [CELL:0000395C] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,33))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1039_-679_109_100 Skyrim.esm [REFR:00022452] (places RockCliff08FallForestGrass01 [STAT:0008BF22] in GRUP Cell Temporary Children of POIFallForest12 [CELL:000097B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-17))>
[01:41] [BuildReferences] <Debug: Meshes\water\water1024.nif_1172_-112_-113_150 Skyrim.esm [REFR:0002064D] (places Water1024Volcanic [ACTI:000713C5] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 28,-3)>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_334_-298_-5_102 Skyrim.esm [REFR:00019723] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif_306_-927_130_113 Skyrim.esm [REFR:0001DDB3] (places ImpExtIceWall02 [STAT:0006F758] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-1104_960_-78_104 Skyrim.esm [REFR:00017F9F] (places RockPileS03Rocks01 [STAT:000B353D] in GRUP Cell Temporary Children of ClearpinePondExterior02 [CELL:000092C7] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,23))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_-1605_44_-52_100 Skyrim.esm [REFR:000219DD] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-1153_915_-70_59 Skyrim.esm [REFR:00018031] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of PinemoonCaveExterior [CELL:000092EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-829_-86_-15_93 Skyrim.esm [REFR:00021392] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009A1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-3))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_958_-491_54_96 Skyrim.esm [REFR:000174E3] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000971F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-12))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_-684_-276_7_100 Skyrim.esm [REFR:0001AE72] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextarchsupport01.nif_-703_-257_6_100 Skyrim.esm [REFR:0001B9FF] (places ImpExtArchSupport01 [STAT:0003F93D] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_756_-569_87_135 Skyrim.esm [REFR:0001745B] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of PinepeakCavernExterior [CELL:00009762] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-537_-823_-27_100 Skyrim.esm [REFR:00023A0B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-90_-824_16_92 Skyrim.esm [REFR:0001FE4D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of BearsCaveMillEdge [CELL:00009C5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-7_-114_-55_100 Skyrim.esm [REFR:000233A7] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_233_-339_8_100 Skyrim.esm [REFR:000179AC] (places DirtCliffsCornerIn01 [STAT:00013976] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_271_-301_-6_105 Skyrim.esm [REFR:00019123] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextarchsupport01.nif_-703_-261_6_100 Skyrim.esm [REFR:0001BA00] (places ImpExtArchSupport01 [STAT:0003F93D] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\clutterkits\impstoneblock03.nif_-124_-65_-55_229 Skyrim.esm [REFR:0001729F] (places ImpStoneBlock03 [STAT:0003E223] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_58_-617_31_100 Skyrim.esm [REFR:000186CD] (places DirtCliffs03PineForest02 [STAT:0005B7E2] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellbase01.nif_303_-920_131_100 Skyrim.esm [REFR:0001DDCB] (places ImpExtIceTowerShellBase01 [STAT:0006F74A] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid01.nif_1005_1396_-140_100 Skyrim.esm [REFR:000183F0] (places IceFloesSolid01 [STAT:0008CCFE] in GRUP Cell Temporary Children of [CELL:00003938] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,34))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_343_-261_-16_99 Skyrim.esm [REFR:00019724] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009693] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_784_-581_96_80 Skyrim.esm [REFR:00017360] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009780] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1104_958_-78_91 Skyrim.esm [REFR:00017FA0] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of ClearpinePondExterior02 [CELL:000092C7] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-1147_918_-70_58 Skyrim.esm [REFR:00018046] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000092E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-11_-111_-55_100 Skyrim.esm [REFR:000233A8] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_67_-527_-1_99 Skyrim.esm [REFR:0001CD0A] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:00009754] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_760_-570_87_154 Skyrim.esm [REFR:0001745C] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of PinepeakCavernExterior [CELL:00009762] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-833_-103_-10_63 Skyrim.esm [REFR:00021393] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-3))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_956_-493_55_83 Skyrim.esm [REFR:000174E4] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000973E] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_1194_302_-141_90 Skyrim.esm [REFR:0001E99D] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:000090CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_-1590_40_-57_152 Skyrim.esm [REFR:000219DF] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of MarkarthAttackStart02 [CELL:000075A9] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,0))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_132_-455_-3_100 Skyrim.esm [REFR:000179B9] (places DirtCliffs03 [STAT:00016D5F] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-83_-823_17_104 Skyrim.esm [REFR:0001FE4E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of BearsCaveMillEdge [CELL:00009C5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-21))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_1_-1102_160_115 Skyrim.esm [REFR:00016ECA] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of BloodletThroneExterior01 [CELL:00009D1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-27))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong01.nif_302_610_-96_100 Skyrim.esm [REFR:000208DF] (places RoadStraightLong01Snow [STAT:000B242C] in GRUP Cell Temporary Children of FortDunstadExterior03 [CELL:0000900A] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,14))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-690_-263_7_100 Skyrim.esm [REFR:0001AEB3] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_273_-296_-6_107 Skyrim.esm [REFR:00019124] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-731_-260_7_114 Skyrim.esm [REFR:0001BA01] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_788_-580_96_103 Skyrim.esm [REFR:00017361] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009780] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1108_954_-77_102 Skyrim.esm [REFR:00017FA1] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:000092C8] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_62_-617_35_100 Skyrim.esm [REFR:000186CE] (places RockCliff01PineForest02 [STAT:00054C92] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_78_-535_0_100 Skyrim.esm [REFR:00019AE5] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of EmbershardMineExterior01 [CELL:00009773] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_340_-267_-14_97 Skyrim.esm [REFR:00019725] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009693] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-830_-96_-13_100 Skyrim.esm [REFR:00021395] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-3))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower03.nif_303_-920_131_99 Skyrim.esm [REFR:0001DDCD] (places ImpExtIceTower03 [STAT:0006F749] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-1150_914_-69_103 Skyrim.esm [REFR:00018054] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of PinemoonCaveExterior [CELL:000092EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_984_1371_-140_100 Skyrim.esm [REFR:000183F1] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of [CELL:0000395E] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,33))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_925_-551_116_86 Skyrim.esm [REFR:000172C6] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_124_-468_-2_100 Skyrim.esm [REFR:000179BA] (places DirtCliffsCornerIn01 [STAT:00013976] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead01.nif_267_-298_-8_100 Skyrim.esm [REFR:00019125] (places TreePineForest01Dead [TREE:000B927A] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-5_-114_-55_104 Skyrim.esm [REFR:000233A9] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1049_-715_115_79 Skyrim.esm [REFR:00022456] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-18))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_304_627_-95_100 Skyrim.esm [REFR:000208E0] (places RoadCurveLong45R01Snow [STAT:000B2425] in GRUP Cell Temporary Children of FortDunstadExterior01 [CELL:00008FEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1197_315_-139_52 Skyrim.esm [REFR:0001E9B6] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:000090CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,7))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_37_-569_6_100 Skyrim.esm [REFR:0001CD0B] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_954_-491_53_107 Skyrim.esm [REFR:000174E5] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000971F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_467_385_-93_100 Skyrim.esm [REFR:0001AEC4] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:000090A1] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-87_-821_16_138 Skyrim.esm [REFR:0001FE50] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of BearsCaveMillEdge [CELL:00009C5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-21))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_8_-1110_160_115 Skyrim.esm [REFR:00016ECB] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of BloodletThroneExterior02 [CELL:00009D3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-28))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_749_-576_95_88 Skyrim.esm [REFR:0001745D] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_779_-591_101_90 Skyrim.esm [REFR:00017365] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:00009780] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_71_-613_38_100 Skyrim.esm [REFR:000186CF] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009792] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_339_-259_-16_79 Skyrim.esm [REFR:00019726] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009693] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01dark.nif_-745_-253_6_100 Skyrim.esm [REFR:0001BA04] (places ImpExtWindow01Dark [STAT:0002BC10] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_147_-484_-1_104 Skyrim.esm [REFR:00018E86] (places DirtCliffs03 [STAT:00016D5F] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-546_-825_-26_82 Skyrim.esm [REFR:00023A15] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1088_979_-78_108 Skyrim.esm [REFR:00017FA2] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of ClearpinePondExterior02 [CELL:000092C7] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-1172_912_-75_115 Skyrim.esm [REFR:0001806B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of PinemoonCaveExterior [CELL:000092EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_276_-288_-11_87 Skyrim.esm [REFR:00019126] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_1062_1378_-140_100 Skyrim.esm [REFR:000183F2] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of [CELL:0000395C] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,33))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_931_1202_-142_100 Skyrim.esm [REFR:0001DDD0] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00008E2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,29))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_928_-553_116_87 Skyrim.esm [REFR:000172C7] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-55_-104_-59_95 Skyrim.esm [REFR:000233AA] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:00009A07] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-3))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-820_-83_-22_85 Skyrim.esm [REFR:00021396] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-3))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_955_-506_66_79 Skyrim.esm [REFR:000174E6] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000973E] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-13))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin512x128.nif_1200_315_-136_100 Skyrim.esm [REFR:0001E9B8] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of [CELL:000090CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1053_-709_116_103 Skyrim.esm [REFR:00022457] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-18))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-680_-267_7_100 Skyrim.esm [REFR:0001B045] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_304_598_-96_100 Skyrim.esm [REFR:000208E1] (places RoadCurve90R01Snow [STAT:000B2422] in GRUP Cell Temporary Children of FortDunstadExterior03 [CELL:0000900A] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_335_-268_-14_90 Skyrim.esm [REFR:00019727] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009693] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_778_-593_101_118 Skyrim.esm [REFR:00017366] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_37_-477_16_108 Skyrim.esm [REFR:00019AEF] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009B2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-12))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapl01.nif_1882_-322_74_100 Skyrim.esm [REFR:00025406] (places DwePlatBgStairCapL01Snow [STAT:00076606] in GRUP Cell Temporary Children of KagrenzelExterior04 [CELL:0000BABD] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-8))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_745_-583_100_77 Skyrim.esm [REFR:0001745E] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_928_1216_-140_100 Skyrim.esm [REFR:0001DDF7] (places RockCliff01RiverBottom01 [STAT:00022668] in GRUP Cell Temporary Children of [CELL:00008E2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,29))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-535_-827_-28_88 Skyrim.esm [REFR:00023A16] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_70_-387_41_100 Skyrim.esm [REFR:00024C91] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall01.nif_-1604_78_-52_100 Skyrim.esm [REFR:00021A02] (places Stonewall01 [STAT:0000099B] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-57_-103_-59_110 Skyrim.esm [REFR:000233AB] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009A07] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-3))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-810_-61_-29_102 Skyrim.esm [REFR:00021397] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000099F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-2))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-682_-272_7_100 Skyrim.esm [REFR:0001B0DA] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_31_-559_6_79 Skyrim.esm [REFR:0001CD0C] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_41_-477_16_62 Skyrim.esm [REFR:00019AF0] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009735] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_1140_1343_-140_100 Skyrim.esm [REFR:000183F3] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of [CELL:00003959] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,32))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-88_-828_16_91 Skyrim.esm [REFR:0001FE52] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of BearsCaveMillEdge [CELL:00009C5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_927_-552_116_97 Skyrim.esm [REFR:000172C8] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthinspray2048.nif_1193_312_-130_93 Skyrim.esm [REFR:0001E9F8] (places FXWaterfallThinSpray2048 [MSTT:00034417] in GRUP Cell Temporary Children of [CELL:000090CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_339_-273_-14_103 Skyrim.esm [REFR:00019728] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009693] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_113_-472_0_100 Skyrim.esm [REFR:000179BB] (places DirtCliffs01 [STAT:00013303] in GRUP Cell Temporary Children of [CELL:00009734] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_778_-596_104_96 Skyrim.esm [REFR:00017367] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapl01.nif_1876_-325_69_100 Skyrim.esm [REFR:00025412] (places DwePlatBgStairCapL01Snow [STAT:00076606] in GRUP Cell Temporary Children of KagrenzelExterior04 [CELL:0000BABD] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_953_-505_66_104 Skyrim.esm [REFR:000174E7] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000973E] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_152_-474_-1_73 Skyrim.esm [REFR:00018E88] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_740_-586_100_169 Skyrim.esm [REFR:00017460] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-996_-334_25_100 Skyrim.esm [REFR:0001F1F9] (places RockPileM02ReachMossyRocks01 [STAT:00058F04] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_664_889_-59_100 Skyrim.esm [REFR:0001BA0D] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:00008F28] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_312_590_-96_100 Skyrim.esm [REFR:000208E2] (places RoadCurveLong45R01Snow [STAT:000B2425] in GRUP Cell Temporary Children of FortDunstadExterior03 [CELL:0000900A] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_38_-482_16_80 Skyrim.esm [REFR:00019AF1] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-12))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerbase01.nif_783_249_-60_100 Skyrim.esm [REFR:0001DFA0] (places DweFacadeTowerBase01 [STAT:00055124] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_1140_1310_-140_100 Skyrim.esm [REFR:000183F4] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of [CELL:00008DE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,31))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-545_-833_-27_132 Skyrim.esm [REFR:00023A17] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-120_-139_-62_94 Skyrim.esm [REFR:000233AC] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:00009A29] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-4))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-86_-861_24_90 Skyrim.esm [REFR:0001FE54] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-810_-59_-29_75 Skyrim.esm [REFR:00021398] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000099F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-2))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_36_-546_6_100 Skyrim.esm [REFR:0001CD0D] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-722_-254_2_100 Skyrim.esm [REFR:0001B0DF] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_-1604_81_-52_100 Skyrim.esm [REFR:00021A03] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:41] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallwalkway01.nif_311_-931_132_100 Skyrim.esm [REFR:00022459] (places StockadeWallWalkway01Light_SN [STAT:0002A29C] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_923_-548_117_83 Skyrim.esm [REFR:000172C9] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000975E] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-14))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024C93] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-457_1005_-134_87 Skyrim.esm [REFR:00026284] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009297] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_739_-591_101_141 Skyrim.esm [REFR:00017461] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_318_641_-93_100 Skyrim.esm [REFR:000208E4] (places RoadCurveLong45R01Snow [STAT:000B2425] in GRUP Cell Temporary Children of FortDunstadExterior01 [CELL:00008FEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,15))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024C93] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024C93] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_172_-481_0_100 Skyrim.esm [REFR:00018E89] (places DirtCliffsCornerIn01 [STAT:00013976] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_1196_313_-134_100 Skyrim.esm [REFR:0001E9F9] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:000090CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_37_-427_49_100 Skyrim.esm [REFR:00024C93] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_69_-614_38_100 Skyrim.esm [REFR:000186D3] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009792] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-327_137_-73_70 Skyrim.esm [REFR:0001E01B] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009548] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,3))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_113_-488_-3_100 Skyrim.esm [REFR:000179BC] (places DirtCliffs03 [STAT:00016D5F] in GRUP Cell Temporary Children of [CELL:00009734] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_349_-267_-15_92 Skyrim.esm [REFR:00019729] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009693] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_821_-533_76_90 Skyrim.esm [REFR:00017368] (places MountainTrim01Rocks01 [STAT:00060820] in GRUP Cell Temporary Children of [CELL:00009760] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-14))>
[01:41] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_311_-931_133_100 Skyrim.esm [REFR:0002245A] (places StockadeWallStraight01Light_SN [STAT:000687A6] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_20_-480_15_97 Skyrim.esm [REFR:00019AF6] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-566_-830_-19_86 Skyrim.esm [REFR:00023A1B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_-1606_71_-52_100 Skyrim.esm [REFR:00021A04] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-119_-137_-62_99 Skyrim.esm [REFR:000233AD] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009A29] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-4))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-723_-259_2_100 Skyrim.esm [REFR:0001B0E2] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_34_-546_6_100 Skyrim.esm [REFR:0001CD0E] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_69_-597_26_100 Skyrim.esm [REFR:000186D7] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009792] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-813_-60_-28_84 Skyrim.esm [REFR:00021399] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:000099F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-2))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_1163_1328_-140_100 Skyrim.esm [REFR:000183F6] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of [CELL:00003957] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,32))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_307_636_-93_104 Skyrim.esm [REFR:000208E5] (places RoadChunkL01Snow [STAT:000B2415] in GRUP Cell Temporary Children of FortDunstadExterior01 [CELL:00008FEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-93_-825_13_100 Skyrim.esm [REFR:0001FE56] (places RockPileM01Rocks01 [STAT:0001EF89] in GRUP Cell Temporary Children of BearsCaveMillEdge [CELL:00009C5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-21))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapr01.nif_1876_-325_69_100 Skyrim.esm [REFR:000256E3] (places DwePlatBgStairCapR01Snow [STAT:00076607] in GRUP Cell Temporary Children of KagrenzelExterior04 [CELL:0000BABD] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_163_-476_0_81 Skyrim.esm [REFR:00018E8A] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-392_-168_-58_100 Skyrim.esm [REFR:00026289] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of SleepingTreeCampExterior01 [CELL:00009A51] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-5))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-728_-258_2_100 Skyrim.esm [REFR:0001B0E3] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_43_-421_47_100 Skyrim.esm [REFR:00024C95] (places RockCliff04Snow [STAT:00024C94] in GRUP Cell Temporary Children of BleakFallsTower [CELL:00009716] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-129_-153_-63_110 Skyrim.esm [REFR:000233AE] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:00009A2A] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-4))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_631_914_-66_72 Skyrim.esm [REFR:0001BA46] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:00008F0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,22))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall01.nif_-1606_73_-52_100 Skyrim.esm [REFR:00021A05] (places Stonewall01 [STAT:0000099B] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_755_-586_99_150 Skyrim.esm [REFR:00017463] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_276_589_-89_100 Skyrim.esm [REFR:00025791] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-91_-820_12_100 Skyrim.esm [REFR:0001FE57] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of BearsCaveMillEdge [CELL:00009C5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_859_-539_87_117 Skyrim.esm [REFR:00017369] (places MountainTrim02Dirt02 [STAT:000A68B8] in GRUP Cell Temporary Children of [CELL:00009760] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-325_139_-74_86 Skyrim.esm [REFR:0001E01C] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009548] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,3))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-866_-39_-13_117 Skyrim.esm [REFR:0002139A] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:000099D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-1))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_277_-942_130_100 Skyrim.esm [REFR:0002245B] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00009885] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-23))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_35_-557_6_100 Skyrim.esm [REFR:0001CD0F] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_1077_1336_-140_100 Skyrim.esm [REFR:00018402] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of [CELL:0000395B] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,32))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_42_-423_57_100 Skyrim.esm [REFR:00024C96] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of BleakFallsTower [CELL:00009716] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-389_-167_-56_127 Skyrim.esm [REFR:0002628B] (places RockPileS01TundraRocks [STAT:0003F863] in GRUP Cell Temporary Children of SleepingTreeCampExterior01 [CELL:00009A51] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-5))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid03.nif_-727_-253_2_100 Skyrim.esm [REFR:0001B0E4] (places ImpExtBldgMid03 [STAT:0003F971] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_150_-476_-1_40 Skyrim.esm [REFR:00018E8B] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_866_-552_99_105 Skyrim.esm [REFR:0001736A] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x2.nif_803_259_-75_125 Skyrim.esm [REFR:0001E9FE] (places DweFacadeTower1x2Snow [STAT:000F540D] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1048_-717_115_100 Skyrim.esm [REFR:0002245C] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-18))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcordblend01.nif_1867_-329_64_100 Skyrim.esm [REFR:000257BB] (places DwePlatBgCorDblEnd01Snow [STAT:000257C8] in GRUP Cell Temporary Children of KagrenzelExterior05 [CELL:0000BADE] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-9))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_34_-555_6_100 Skyrim.esm [REFR:0001CD10] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_344_-259_-18_95 Skyrim.esm [REFR:0001972B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009693] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_35_-414_42_100 Skyrim.esm [REFR:00024C97] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-139_-183_-65_79 Skyrim.esm [REFR:000233AF] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009A4B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-5))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-865_-43_-10_118 Skyrim.esm [REFR:0002139B] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000099FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-2))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-437_-540_7_100 Skyrim.esm [REFR:00021A08] (places DirtCliffsCornerIn01 [STAT:00013976] in GRUP Cell Temporary Children of HalfMoonMillExterior02 [CELL:00009B7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-107_-864_28_93 Skyrim.esm [REFR:0001FE74] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_1105_1391_-140_100 Skyrim.esm [REFR:00018403] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of [CELL:0000395A] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,33))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid03.nif_-697_-236_-6_100 Skyrim.esm [REFR:0001B0E6] (places ImpExtBldgMid03 [STAT:0003F971] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid02.nif_-1136_1149_-54_100 Skyrim.esm [REFR:00028567] (places ImpExtIceBldgMid02 [STAT:0006F769] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_10_-633_26_100 Skyrim.esm [REFR:000186EB] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009BB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-16))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_274_-299_-7_98 Skyrim.esm [REFR:00019130] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-454_1006_-134_95 Skyrim.esm [REFR:000262DF] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009297] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,24))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_770_-558_89_161 Skyrim.esm [REFR:00017467] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of PinepeakCavernExterior [CELL:00009762] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_866_-555_100_92 Skyrim.esm [REFR:0001736B] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_150_-475_-1_40 Skyrim.esm [REFR:00018E8C] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_325_-280_-14_97 Skyrim.esm [REFR:0001972E] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapr01.nif_1865_-327_64_100 Skyrim.esm [REFR:000257CB] (places DwePlatBgStairCapR01Snow [STAT:00076607] in GRUP Cell Temporary Children of KagrenzelExterior04 [CELL:0000BABD] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-693_-271_6_100 Skyrim.esm [REFR:0001B0E7] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-878_-36_-10_84 Skyrim.esm [REFR:0002139C] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:000099D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-1))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\bridges\bridge01.nif_243_-395_-1_100 Skyrim.esm [REFR:00022469] (places Bridge01 [STAT:00022468] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_35_-567_6_120 Skyrim.esm [REFR:0001CD11] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-102_-880_36_102 Skyrim.esm [REFR:0001FE7B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid01.nif_1095_1371_-140_100 Skyrim.esm [REFR:00018404] (places IceFloesSolid01 [STAT:0008CCFE] in GRUP Cell Temporary Children of [CELL:0000395A] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,33))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_309_638_-93_117 Skyrim.esm [REFR:000208E6] (places RoadChunkL02Snow [STAT:000B23F3] in GRUP Cell Temporary Children of FortDunstadExterior01 [CELL:00008FEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_610_903_-62_85 Skyrim.esm [REFR:0001BA47] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:00008F0B] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,22))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid02.nif_-1136_1153_-52_100 Skyrim.esm [REFR:00028568] (places ImpExtIceBldgMid02 [STAT:0006F769] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-133_-679_13_100 Skyrim.esm [REFR:0002246C] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of POIPineForest29 [CELL:00009BD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-17))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-151_-176_-64_100 Skyrim.esm [REFR:000233B0] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009A4B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-5))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_863_-558_100_105 Skyrim.esm [REFR:0001736C] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-703_-270_6_100 Skyrim.esm [REFR:0001B0ED] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapl01.nif_1865_-327_64_100 Skyrim.esm [REFR:000257CC] (places DwePlatBgStairCapL01Snow [STAT:00076606] in GRUP Cell Temporary Children of KagrenzelExterior04 [CELL:0000BABD] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-8))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_22_-573_6_87 Skyrim.esm [REFR:0001CD12] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionroof01.nif_796_257_-75_100 Skyrim.esm [REFR:0001EA1B] (places DweFacadePartitionRoof01Snow [STAT:0006DD61] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-454_1002_-133_71 Skyrim.esm [REFR:000262E6] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009297] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_328_-285_-11_99 Skyrim.esm [REFR:0001972F] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009693] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid01.nif_1083_1394_-140_100 Skyrim.esm [REFR:00018405] (places IceFloesSolid01 [STAT:0008CCFE] in GRUP Cell Temporary Children of [CELL:00003936] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,34))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_137_-486_-4_99 Skyrim.esm [REFR:00018E8D] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid02.nif_-1139_1149_-52_100 Skyrim.esm [REFR:00028569] (places ImpExtIceBldgMid02 [STAT:0006F769] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-108_-881_35_87 Skyrim.esm [REFR:0001FEBD] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-837_-66_-15_90 Skyrim.esm [REFR:0002139D] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000099F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-2))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_275_-298_-7_57 Skyrim.esm [REFR:00019131] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_632_905_-55_75 Skyrim.esm [REFR:0001BA48] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:00008F0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,22))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_772_-556_89_112 Skyrim.esm [REFR:00017468] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of PinepeakCavernExterior [CELL:00009762] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-150_-208_-63_84 Skyrim.esm [REFR:000233B1] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009A6C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_867_-569_107_104 Skyrim.esm [REFR:0001736D] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1619_153_-56_361 Skyrim.esm [REFR:00021A10] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000713A] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,3))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-713_-248_0_100 Skyrim.esm [REFR:0001B0EE] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapr01.nif_1868_-332_64_100 Skyrim.esm [REFR:000257CE] (places DwePlatBgStairCapR01Snow [STAT:00076607] in GRUP Cell Temporary Children of KagrenzelExterior05 [CELL:0000BADE] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_33_-640_30_116 Skyrim.esm [REFR:000186EC] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009BB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-16))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1055_-716_115_100 Skyrim.esm [REFR:00022470] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:000097D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-18))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_29_-420_46_100 Skyrim.esm [REFR:00024C98] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorin01.nif_772_247_-75_100 Skyrim.esm [REFR:0001CD1B] (places DwePlatBgCorIn01Snow [STAT:0007660E] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-426_1018_-136_98 Skyrim.esm [REFR:000262E7] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009296] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid01.nif_1116_1324_-140_100 Skyrim.esm [REFR:00018406] (places IceFloesSolid01 [STAT:0008CCFE] in GRUP Cell Temporary Children of [CELL:00003959] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,32))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_156_-476_2_79 Skyrim.esm [REFR:00018E8E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_865_-569_107_109 Skyrim.esm [REFR:0001736E] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin512x128.nif_1197_310_-135_116 Skyrim.esm [REFR:0001EA1C] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of [CELL:000090CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid02.nif_-1143_1148_-54_100 Skyrim.esm [REFR:0002856A] (places ImpExtIceBldgMid02 [STAT:0006F769] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-110_-875_30_126 Skyrim.esm [REFR:0001FEBE] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-835_-64_-17_80 Skyrim.esm [REFR:0002139E] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:000099F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-2))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapl01.nif_1868_-332_64_100 Skyrim.esm [REFR:000257DC] (places DwePlatBgStairCapL01Snow [STAT:00076606] in GRUP Cell Temporary Children of KagrenzelExterior05 [CELL:0000BADE] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_277_-297_-7_67 Skyrim.esm [REFR:00019134] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-699_-253_5_100 Skyrim.esm [REFR:0001B104] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:41] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenfence05.nif_1457_-1185_159_100 Skyrim.esm [REFR:00029674] (places HagravenFence05 [STAT:000ACB31] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_-1246_508_-90_59 Skyrim.esm [REFR:00023A2D] (places DweRubblePile04 [STAT:00036AC2] in GRUP Cell Temporary Children of POIReach23 [CELL:00009436] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-332_-559_7_107 Skyrim.esm [REFR:00022475] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B79] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-14))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024C99] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-66_-223_-52_100 Skyrim.esm [REFR:0001A480] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009A6A] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_156_-473_2_92 Skyrim.esm [REFR:00018E8F] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-473_811_-136_100 Skyrim.esm [REFR:0002139F] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of TestFrozenMarsh [CELL:0000933C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,19))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024C99] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-111_-864_26_103 Skyrim.esm [REFR:0001FEE9] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid02.nif_-1139_1145_-54_100 Skyrim.esm [REFR:0002856B] (places ImpExtIceBldgMid02 [STAT:0006F769] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodytall.nif_-1680_22_-41_83 Skyrim.esm [REFR:00021A12] (places FXWaterfallBodyTall_static [STAT:000FC85E] in GRUP Cell Temporary Children of MarkarthExteior02 [CELL:000075AC] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,0))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_204_-460_-2_100 Skyrim.esm [REFR:0001CD83] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcordblend01.nif_1858_-333_58_100 Skyrim.esm [REFR:000257F7] (places DwePlatBgCorDblEnd01Snow [STAT:000257C8] in GRUP Cell Temporary Children of KagrenzelExterior05 [CELL:0000BADE] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-9))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00024C99] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_327_-283_-12_88 Skyrim.esm [REFR:00019732] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024C99] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif_806_264_-77_125 Skyrim.esm [REFR:0001EA1D] (places DweFacadePartition01Snow [STAT:0006DD5F] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid01.nif_1161_1306_-140_100 Skyrim.esm [REFR:00018407] (places IceFloesSolid01 [STAT:0008CCFE] in GRUP Cell Temporary Children of [CELL:00008DE6] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,31))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextarchsupport01.nif_-729_-241_-2_100 Skyrim.esm [REFR:0001B105] (places ImpExtArchSupport01 [STAT:0003F93D] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:41] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenfence02.nif_1456_-1186_159_100 Skyrim.esm [REFR:00029676] (places HagravenFence02 [STAT:000ACB33] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_948_1191_-140_100 Skyrim.esm [REFR:000274EA] (places RockCliff07Rocks01_LightSN [STAT:0002F57E] in GRUP Cell Temporary Children of YsgramorsTombExterior [CELL:00008E29] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,29))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-420_1015_-137_99 Skyrim.esm [REFR:000262E8] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009296] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_278_-296_-7_79 Skyrim.esm [REFR:00019135] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-39_-222_-52_100 Skyrim.esm [REFR:0001A481] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009A69] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_61_-395_42_100 Skyrim.esm [REFR:00024C99] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1049_-709_115_100 Skyrim.esm [REFR:00022528] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-18))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_154_-473_2_62 Skyrim.esm [REFR:00018E90] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp01.nif_231_-457_-1_100 Skyrim.esm [REFR:0001CD85] (places RoadStraightLongRamp01 [STAT:0001E1B9] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcordblend01.nif_1867_-329_58_100 Skyrim.esm [REFR:000257F8] (places DwePlatBgCorDblEnd01Snow [STAT:000257C8] in GRUP Cell Temporary Children of KagrenzelExterior05 [CELL:0000BADE] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-9))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticearchsupport01.nif_-1127_1147_-54_100 Skyrim.esm [REFR:0002856C] (places ImpExtIceArchSupport01 [STAT:0006F75F] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextarchsupport01.nif_-730_-246_-2_97 Skyrim.esm [REFR:0001B107] (places ImpExtArchSupport01 [STAT:0003F93D] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_325_-278_-13_94 Skyrim.esm [REFR:00019733] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_267_-264_-18_100 Skyrim.esm [REFR:00019136] (places DirtCliffsCornerIn01 [STAT:00013976] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirttallfront.nif_-1678_23_-46_70 Skyrim.esm [REFR:00021A14] (places FXWaterfallSkirtTallFront [MSTT:0001AC95] in GRUP Cell Temporary Children of LeftHandMineExterior02 [CELL:000075AB] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,0))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_39_-623_30_100 Skyrim.esm [REFR:000186F4] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009BB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-16))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_63_-397_45_85 Skyrim.esm [REFR:00024C9A] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001BA4A] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,22))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001BA4A] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_620_914_-65_133 Skyrim.esm [REFR:0001BA4A] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-97_-865_28_114 Skyrim.esm [REFR:0001FEEB] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-56_-217_-54_81 Skyrim.esm [REFR:0001A482] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:00009A6A] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1052_-701_113_100 Skyrim.esm [REFR:00022529] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-18))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_952_1177_-142_159 Skyrim.esm [REFR:0002757E] (places RockCliff06SnowLight [STAT:0005EB21] in GRUP Cell Temporary Children of [CELL:00008E48] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-418_1018_-140_69 Skyrim.esm [REFR:000262E9] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009296] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,24))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairsingle01.nif_1860_-335_56_100 Skyrim.esm [REFR:000257F9] (places DwePlatBgStairSingle01Snow [STAT:0007660A] in GRUP Cell Temporary Children of KagrenzelExterior05 [CELL:0000BADE] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_157_-471_2_51 Skyrim.esm [REFR:00018E91] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\road3way01.nif_221_-447_-2_100 Skyrim.esm [REFR:0001CD88] (places Road3way01 [STAT:0001CD87] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendcap01.nif_-1246_507_-89_100 Skyrim.esm [REFR:00023A31] (places DweCivWarWallEndcap01 [STAT:0008CC93] in GRUP Cell Temporary Children of POIReach23 [CELL:00009436] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,12))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwayc01.nif_189_-431_-1_100 Skyrim.esm [REFR:0001F208] (places WalkwayC01 [STAT:0004D7C6] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif_810_269_-78_125 Skyrim.esm [REFR:0001EA1F] (places DweFacadeTower01Snow [STAT:0006DD63] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_339_-260_-17_88 Skyrim.esm [REFR:00019735] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009693] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticearchsupport01.nif_-1136_1142_-54_105 Skyrim.esm [REFR:0002856D] (places ImpExtIceArchSupport01 [STAT:0006F75F] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-726_-236_-1_100 Skyrim.esm [REFR:0001B109] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_57_-400_47_100 Skyrim.esm [REFR:00024C9B] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_35_-636_30_100 Skyrim.esm [REFR:000186F5] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009BB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-16))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairsingle01.nif_1865_-341_54_100 Skyrim.esm [REFR:000257FA] (places DwePlatBgStairSingle01Snow [STAT:0007660A] in GRUP Cell Temporary Children of KagrenzelExterior05 [CELL:0000BADE] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_246_-277_-17_100 Skyrim.esm [REFR:00019137] (places DirtCliffsCornerOut01 [STAT:00013A5B] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-13_-525_18_100 Skyrim.esm [REFR:00029E26] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009B50] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-13))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001BA55] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00008F0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1060_-726_113_115 Skyrim.esm [REFR:0002252A] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-18))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_323_-271_-14_100 Skyrim.esm [REFR:00019738] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027582] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008E48] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif_-346_117_-78_95 Skyrim.esm [REFR:0001E027] (places RockL05Wet [STAT:000BB8C0] in GRUP Cell Temporary Children of [CELL:0000956A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,2))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001BA55] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00008F0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_959_850_-82_100 Skyrim.esm [REFR:0002A63B] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027582] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008E48] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,28))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks02.nif_-1127_1148_-48_100 Skyrim.esm [REFR:0002856F] (places ImpExtIceBlocks02 [STAT:0006F735] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001BA55] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00008F0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-440_999_-135_100 Skyrim.esm [REFR:000262EA] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009296] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_216_-452_-2_100 Skyrim.esm [REFR:0001CD89] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00029685] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00029685] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_635_930_-89_100 Skyrim.esm [REFR:0001BA55] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00008F0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,22))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-722_-236_-1_100 Skyrim.esm [REFR:0001B10A] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-76_-215_-54_99 Skyrim.esm [REFR:0001A483] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009A6A] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_981_897_-91_86 Skyrim.esm [REFR:00029685] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_867_-565_106_109 Skyrim.esm [REFR:0001736F] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-94_-879_37_104 Skyrim.esm [REFR:0001FEEF] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof01.nif_803_259_-75_125 Skyrim.esm [REFR:0001EA20] (places DweFacadeTowerRoof01Snow [STAT:0006DD67] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_948_1182_-138_100 Skyrim.esm [REFR:00027582] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008E48] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,28))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif_-1127_1152_-48_100 Skyrim.esm [REFR:00028571] (places ImpExtIceBlocks03 [STAT:0006F736] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-10_-523_18_100 Skyrim.esm [REFR:00029E27] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B50] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_13_-630_26_100 Skyrim.esm [REFR:000186F9] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009BB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-16))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_134_-396_24_100 Skyrim.esm [REFR:00024C9C] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-437_-550_9_104 Skyrim.esm [REFR:00021A17] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of HalfMoonMillExterior02 [CELL:00009B7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-14))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A641] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_252_-289_-11_100 Skyrim.esm [REFR:00019138] (places DirtCliffs03 [STAT:00016D5F] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendcap01.nif_-1246_507_-89_100 Skyrim.esm [REFR:00023A34] (places DweCivWarWallEndcap01 [STAT:0008CC93] in GRUP Cell Temporary Children of POIReach23 [CELL:00009436] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,12))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A641] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-440_1002_-135_100 Skyrim.esm [REFR:000262EB] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009296] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_961_852_-83_120 Skyrim.esm [REFR:0002A641] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000257FC] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of KagrenzelExterior05 [CELL:0000BADE] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-9))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000257FC] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of KagrenzelExterior05 [CELL:0000BADE] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-150_-208_-64_90 Skyrim.esm [REFR:000233B9] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009A6C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_-349_116_-78_79 Skyrim.esm [REFR:0001E028] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of [CELL:0000956A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,2))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000257FC] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of KagrenzelExterior05 [CELL:0000BADE] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_467_385_-94_100 Skyrim.esm [REFR:0001B137] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:000090A1] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1062_-724_114_108 Skyrim.esm [REFR:0002252B] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-18))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_870_-576_111_82 Skyrim.esm [REFR:00017370] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000977E] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1859_-332_53_100 Skyrim.esm [REFR:000257FC] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of KagrenzelExterior05 [CELL:0000BADE] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-93_-863_27_113 Skyrim.esm [REFR:0001FEF0] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-55_-234_-49_118 Skyrim.esm [REFR:0001A484] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A6A] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-443_997_-135_97 Skyrim.esm [REFR:000262EC] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009296] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,24))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif_-1133_1144_-48_100 Skyrim.esm [REFR:00028572] (places ImpExtIceBlocks03 [STAT:0006F736] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_423_-187_20_141 Skyrim.esm [REFR:00029688] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of WhiteRiverWatchExterior03 [CELL:00009653] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-5))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-448_-561_10_100 Skyrim.esm [REFR:00021A18] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of HalfMoonMillExterior02 [CELL:00009B7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-10_-522_17_100 Skyrim.esm [REFR:00029E28] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009B50] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-13))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027583] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008E48] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_16_-631_25_100 Skyrim.esm [REFR:000186FA] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009BB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-16))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024C9D] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of BleakFallsBarrowExterior04 [CELL:00009AEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-10))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00024C9D] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of BleakFallsBarrowExterior04 [CELL:00009AEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-10))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027583] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008E48] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_271_-290_-11_89 Skyrim.esm [REFR:00019139] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile01.nif_-1244_509_-90_50 Skyrim.esm [REFR:00023A53] (places DweRubblePile01 [STAT:00036ABF] in GRUP Cell Temporary Children of POIReach23 [CELL:00009436] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,12))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024C9D] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of BleakFallsBarrowExterior04 [CELL:00009AEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-10))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A649] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A649] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof01.nif_810_269_-78_125 Skyrim.esm [REFR:0001EA21] (places DweFacadeTowerRoof01Snow [STAT:0006DD67] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks05.nif_-1138_1142_-48_100 Skyrim.esm [REFR:00028574] (places ImpExtIceBlocks05 [STAT:0006F738] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_952_1170_-138_100 Skyrim.esm [REFR:00027583] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008E48] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp01.nif_230_-437_-2_100 Skyrim.esm [REFR:0001CD8B] (places RoadStraightLongRamp01 [STAT:0001E1B9] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_958_851_-82_117 Skyrim.esm [REFR:0002A649] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1065_-728_113_127 Skyrim.esm [REFR:0002252E] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1849_-329_51_124 Skyrim.esm [REFR:000257FD] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of KagrenzelExterior05 [CELL:0000BADE] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_13_-408_45_100 Skyrim.esm [REFR:00024C9D] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of BleakFallsBarrowExterior04 [CELL:00009AEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_-347_117_-78_69 Skyrim.esm [REFR:0001E029] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:0000956A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,2))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-102_-871_29_123 Skyrim.esm [REFR:0001FEF1] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-144_-207_-64_114 Skyrim.esm [REFR:000233BA] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009A6C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_870_-578_111_91 Skyrim.esm [REFR:00017371] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000977E] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-15))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000296BE] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-450_980_-132_92 Skyrim.esm [REFR:000262ED] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000092B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-6_-522_17_100 Skyrim.esm [REFR:00029E29] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009B50] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_952_1179_-137_100 Skyrim.esm [REFR:00027584] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00008E48] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_348_-284_-10_104 Skyrim.esm [REFR:0001973B] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009693] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-7))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000296BE] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks06.nif_-1139_1142_-48_100 Skyrim.esm [REFR:00028575] (places ImpExtIceBlocks06 [STAT:0006F739] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_248_-289_-8_72 Skyrim.esm [REFR:0001913A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_40_-622_29_100 Skyrim.esm [REFR:000186FF] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009BB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-16))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001BA7E] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001BA7E] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-709_-249_5_114 Skyrim.esm [REFR:0001B1EF] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_982_899_-91_101 Skyrim.esm [REFR:000296BE] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_880_-551_105_91 Skyrim.esm [REFR:00017372] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0001BA7E] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_66_-384_39_100 Skyrim.esm [REFR:00024C9E] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_179_-471_-1_100 Skyrim.esm [REFR:0001CD8D] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1081_-717_113_121 Skyrim.esm [REFR:0002252F] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior01.nif_1821_-1127_187_100 Skyrim.esm [REFR:00023A79] (places NorTempleExterior01Snow [STAT:00026FA1] in GRUP Cell Temporary Children of ForelhostExterior02 [CELL:0000BD52] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-174_-211_-63_100 Skyrim.esm [REFR:000233BB] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009A6D] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_-354_114_-78_66 Skyrim.esm [REFR:0001E02A] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:0000956A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,2))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-5_-519_17_100 Skyrim.esm [REFR:00029E2A] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009B50] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-13))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionroof01.nif_806_264_-77_125 Skyrim.esm [REFR:0001EA22] (places DweFacadePartitionRoof01Snow [STAT:0006DD61] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-98_-886_41_103 Skyrim.esm [REFR:0001FEF2] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001BA7E] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1854_-334_53_137 Skyrim.esm [REFR:000257FE] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of KagrenzelExterior05 [CELL:0000BADE] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-443_983_-135_102 Skyrim.esm [REFR:000262EE] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000092B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_273_-275_-14_100 Skyrim.esm [REFR:0001913B] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif_-1146_1146_-48_100 Skyrim.esm [REFR:00028576] (places ImpExtIceBlocks03 [STAT:0006F736] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_920_923_-119_100 Skyrim.esm [REFR:0001BA7E] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_950_1194_-133_100 Skyrim.esm [REFR:00027585] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of YsgramorsTombExterior [CELL:00008E29] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,29))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_37_-624_30_100 Skyrim.esm [REFR:00018700] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009BB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-16))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1079_-718_114_95 Skyrim.esm [REFR:00022532] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_67_-382_38_100 Skyrim.esm [REFR:00024C9F] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_880_-554_106_77 Skyrim.esm [REFR:00017373] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_289_-258_-20_100 Skyrim.esm [REFR:0001913D] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000296C9] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000296C9] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_185_-502_7_100 Skyrim.esm [REFR:00018E99] (places DirtCliffsCornerIn01 [STAT:00013976] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01snow.nif_1857_-341_51_100 Skyrim.esm [REFR:000257FF] (places TreePineForestStump01Snow [STAT:0005D041] in GRUP Cell Temporary Children of KagrenzelExterior05 [CELL:0000BADE] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-173_-210_-63_100 Skyrim.esm [REFR:000233BC] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009A6D] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-572_-821_-19_107 Skyrim.esm [REFR:00023AAF] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall01.nif_786_262_-75_100 Skyrim.esm [REFR:0001CD97] (places DwePlatBgWall01Snow [STAT:0007660B] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-448_-554_10_86 Skyrim.esm [REFR:00021A19] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of HalfMoonMillExterior02 [CELL:00009B7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-5_-516_18_100 Skyrim.esm [REFR:00029E2B] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:00009B50] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-359_114_-78_82 Skyrim.esm [REFR:0001E02B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000956A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,2))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem03wet.nif_1442_966_-140_100 Skyrim.esm [REFR:0002AACA] (places RockPileM03WetCoastBeach01 [STAT:00039824] in GRUP Cell Temporary Children of [CELL:0000B2C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_978_887_-90_77 Skyrim.esm [REFR:000296C9] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_250_-250_-22_100 Skyrim.esm [REFR:0001913E] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-430_976_-137_73 Skyrim.esm [REFR:000262EF] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:000092B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-179_-206_-62_100 Skyrim.esm [REFR:000233BD] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009A6D] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-6))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_-1109_1131_-54_100 Skyrim.esm [REFR:00028577] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-113_-885_35_105 Skyrim.esm [REFR:0001FEF4] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027586] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of YsgramorsTombExterior [CELL:00008E29] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,29))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027586] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of YsgramorsTombExterior [CELL:00008E29] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,29))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-446_-553_10_108 Skyrim.esm [REFR:00021A1A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of HalfMoonMillExterior02 [CELL:00009B7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_19_-642_27_100 Skyrim.esm [REFR:00018701] (places DirtCliffsCornerIn01PineForest02 [STAT:0001EF3C] in GRUP Cell Temporary Children of [CELL:00009BB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-16))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_189_-505_8_105 Skyrim.esm [REFR:00018E9A] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile03.nif_773_242_-76_100 Skyrim.esm [REFR:0001EA32] (places DweRubblePile03Snow [STAT:000765F7] in GRUP Cell Temporary Children of [CELL:00009116] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,5))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1084_-718_114_71 Skyrim.esm [REFR:00022533] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_67_-383_39_100 Skyrim.esm [REFR:00024CA0] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-225_-264_-57_80 Skyrim.esm [REFR:000233BF] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009A8F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_947_1196_-135_100 Skyrim.esm [REFR:00027586] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of YsgramorsTombExterior [CELL:00008E29] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,29))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_877_-555_106_87 Skyrim.esm [REFR:00017374] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_4_-536_17_100 Skyrim.esm [REFR:00029E2C] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000296CB] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-356_116_-77_88 Skyrim.esm [REFR:0001E02C] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000956A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,2))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_170_-370_22_87 Skyrim.esm [REFR:00019742] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_-1107_1137_-54_100 Skyrim.esm [REFR:00028578] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000296CB] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001BA80] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_975_887_-92_93 Skyrim.esm [REFR:000296CB] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001BA80] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024CBB] (places RockPileM01DirtSnowPath [STAT:0001EF65] in GRUP Cell Temporary Children of BleakFallsBarrowExterior04 [CELL:00009AEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-10))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001BA80] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-86_-883_43_132 Skyrim.esm [REFR:0001FEF5] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024CBB] (places RockPileM01DirtSnowPath [STAT:0001EF65] in GRUP Cell Temporary Children of BleakFallsBarrowExterior04 [CELL:00009AEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_186_-502_5_67 Skyrim.esm [REFR:00018E9D] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A6EC] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-450_-563_10_119 Skyrim.esm [REFR:00021A1B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of HalfMoonMillExterior02 [CELL:00009B7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_9_-665_29_100 Skyrim.esm [REFR:00018703] (places DirtCliffsCornerIn01PineForest02 [STAT:0001EF3C] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_267_-275_-14_75 Skyrim.esm [REFR:0001913F] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A6EC] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_773_240_-72_100 Skyrim.esm [REFR:0001EA33] (places DweRubblePile04 [STAT:00036AC2] in GRUP Cell Temporary Children of [CELL:00009116] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,5))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01ivy.nif_194_-462_-2_100 Skyrim.esm [REFR:0001F213] (places StonewallEndR01Ivy [STAT:000009A1] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrdoormaingate01.nif_193_-74_-35_100 Skyrim.esm WhiterunMainGateRef [REFR:0001B1F1] (places WRDoorMainGate01 "Большие деревянные ворота" [DOOR:00050973] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 4,-2)>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_37_-402_41_100 Skyrim.esm [REFR:00024CBB] (places RockPileM01DirtSnowPath [STAT:0001EF65] in GRUP Cell Temporary Children of BleakFallsBarrowExterior04 [CELL:00009AEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_915_925_-129_100 Skyrim.esm [REFR:0001BA80] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_961_849_-80_75 Skyrim.esm [REFR:0002A6EC] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_-1112_1128_-54_100 Skyrim.esm [REFR:0002857A] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchlarge01.nif_1871_-327_64_86 Skyrim.esm [REFR:00025801] (places DweClutterArchLarge01Snow [STAT:00025802] in GRUP Cell Temporary Children of KagrenzelExterior04 [CELL:0000BABD] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02.nif_5_-532_15_100 Skyrim.esm [REFR:00029E2D] (places DirtCliffs02 [STAT:000135E2] in GRUP Cell Temporary Children of AnisesCabinExterior01 [CELL:00009B4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1103_-708_112_122 Skyrim.esm [REFR:00022535] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000296CC] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000296CC] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_975_889_-92_117 Skyrim.esm [REFR:000296CC] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_884_-561_112_76 Skyrim.esm [REFR:00017375] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027587] (places RockPileL02Rocks01Light_SN [STAT:000B244D] in GRUP Cell Temporary Children of [CELL:00008E2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,29))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif_284_631_-89_139 Skyrim.esm [REFR:0002152E] (places ImpExtIceBlocks03 [STAT:0006F736] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027587] (places RockPileL02Rocks01Light_SN [STAT:000B244D] in GRUP Cell Temporary Children of [CELL:00008E2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,29))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_-393_993_-141_86 Skyrim.esm [REFR:000262F1] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of [CELL:00009295] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_942_1197_-135_100 Skyrim.esm [REFR:00027587] (places RockPileL02Rocks01Light_SN [STAT:000B244D] in GRUP Cell Temporary Children of [CELL:00008E2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,29))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-76_-852_26_83 Skyrim.esm [REFR:0001FEF7] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIPineForest33 [CELL:00009C59] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_471_387_-94_100 Skyrim.esm [REFR:0001B216] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:000090A1] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-451_-559_11_117 Skyrim.esm [REFR:00021A1C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-14))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002857C] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002857C] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridge01.nif_772_251_-75_100 Skyrim.esm [REFR:0001CE6B] (places DweFacadeBridge01Snow [STAT:0006DD59] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall01ivy.nif_192_-464_-2_100 Skyrim.esm [REFR:0001F214] (places Stonewall01Ivy [STAT:0000099C] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_277_-279_-13_101 Skyrim.esm [REFR:00019140] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchlarge01.nif_1883_-322_73_86 Skyrim.esm [REFR:00025803] (places DweClutterArchLarge01Snow [STAT:00025802] in GRUP Cell Temporary Children of KagrenzelExterior04 [CELL:0000BABD] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-2_-538_15_100 Skyrim.esm [REFR:00029E2E] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B71] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\glacierendlg01.nif_961_1304_-139_100 Skyrim.esm [REFR:00018411] (places GlacierEndLg01 [STAT:00060D86] in GRUP Cell Temporary Children of [CELL:00008DEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,31))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_10_-683_28_100 Skyrim.esm [REFR:00018704] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_954_815_-71_100 Skyrim.esm [REFR:0002857C] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-1691_394_-15_78 Skyrim.esm [REFR:0002A73E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIReach22 [CELL:00007082] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1088_-727_115_79 Skyrim.esm [REFR:00022536] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_932_1187_-140_100 Skyrim.esm [REFR:00027588] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00008E49] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_881_-562_112_92 Skyrim.esm [REFR:00017376] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000296CD] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000296CD] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks06.nif_289_628_-89_139 Skyrim.esm [REFR:0002153D] (places ImpExtIceBlocks06 [STAT:0006F739] in GRUP Cell Temporary Children of FortDunstadExterior01 [CELL:00008FEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,15))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile02.nif_750_255_-76_100 Skyrim.esm [REFR:0001EA3B] (places DweRubblePile02Snow [STAT:000765F6] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_171_-369_22_91 Skyrim.esm [REFR:00019743] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_470_386_-93_100 Skyrim.esm [REFR:0001B228] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000090A1] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_921_808_-70_75 Skyrim.esm [REFR:000296CD] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_262_-289_-12_97 Skyrim.esm [REFR:00019141] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-78_-854_26_119 Skyrim.esm [REFR:0001FEF8] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIPineForest33 [CELL:00009C59] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_190_-497_4_91 Skyrim.esm [REFR:00018E9E] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalcony01.nif_773_244_-75_100 Skyrim.esm [REFR:0001CEA9] (places DweFacadeBalcony01Snow [STAT:0006DD56] in GRUP Cell Temporary Children of [CELL:00009116] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,5))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_-1114_1125_-49_100 Skyrim.esm [REFR:0002857D] (places ImpExtIceBlocks01 [STAT:0006F734] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01ivy.nif_189_-465_-2_100 Skyrim.esm [REFR:0001F215] (places StonewallEndL01Ivy [STAT:0000099F] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-396_989_-140_94 Skyrim.esm [REFR:000262F2] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009295] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1091_-729_116_77 Skyrim.esm [REFR:00022537] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-234_-268_-56_92 Skyrim.esm [REFR:000233C0] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A8F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-7))>
[01:41] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadestairs01.nif_1111_540_-35_100 Skyrim.esm [REFR:00024CC3] (places StockadeStairs01Light_SN [STAT:0002A295] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_55_870_-117_100 Skyrim.esm [REFR:0002163B] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:00008F37] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\glacierpillarlg01.nif_913_1356_-156_100 Skyrim.esm [REFR:00018412] (places GlacierPillarLg01 [STAT:0009D999] in GRUP Cell Temporary Children of [CELL:00003962] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,33))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-441_-561_10_100 Skyrim.esm [REFR:00021A1E] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of HalfMoonMillExterior02 [CELL:00009B7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-14))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorout01.nif_1881_-320_74_100 Skyrim.esm [REFR:00025804] (places DwePlatBgCorOut01Snow [STAT:0007660D] in GRUP Cell Temporary Children of KagrenzelExterior04 [CELL:0000BABD] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_780_266_-80_100 Skyrim.esm [REFR:0001EA3C] (places DweRubblePile04Snow [STAT:000765F4] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_471_388_-93_100 Skyrim.esm [REFR:0001B25F] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:000090A1] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,9))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000296CE] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_882_-559_111_102 Skyrim.esm [REFR:00017377] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-561_-822_-21_105 Skyrim.esm [REFR:00023B64] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000296CE] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-100_-549_12_100 Skyrim.esm [REFR:00028618] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009B73] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-14))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalcony01.nif_772_261_-75_100 Skyrim.esm [REFR:0001CEE9] (places DweFacadeBalcony01Snow [STAT:0006DD56] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-439_-557_8_100 Skyrim.esm [REFR:00021A1F] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of HalfMoonMillExterior02 [CELL:00009B7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-397_990_-141_88 Skyrim.esm [REFR:000262F4] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009295] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_923_814_-71_119 Skyrim.esm [REFR:000296CE] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_259_-287_-13_106 Skyrim.esm [REFR:00019142] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_1872_-290_96_192 Skyrim.esm [REFR:00025805] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of KagrenzelExterior04 [CELL:0000BABD] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-91_-862_28_119 Skyrim.esm [REFR:0001FEF9] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:41] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallcornerin01.nif_1111_553_-38_100 Skyrim.esm [REFR:00024CC9] (places StockadeWallCornerIn01Light_SN [STAT:0002A293] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-233_-264_-56_100 Skyrim.esm [REFR:000233C1] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009A8F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-7))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01ivy.nif_181_-469_-2_100 Skyrim.esm [REFR:0001F216] (places StonewallEndR01Ivy [STAT:000009A1] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_53_866_-120_163 Skyrim.esm [REFR:0002163E] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00008F37] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1068_-722_115_123 Skyrim.esm [REFR:00022538] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_975_1155_-140_100 Skyrim.esm [REFR:0002758B] (places RockCliff04Snow [STAT:00024C94] in GRUP Cell Temporary Children of [CELL:00008E48] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_928_1351_-136_100 Skyrim.esm [REFR:00018413] (places IcebergLedge01 [STAT:000A98EF] in GRUP Cell Temporary Children of [CELL:00003963] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,32))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_777_268_-80_100 Skyrim.esm [REFR:0001EA3E] (places DweRubblePile04Snow [STAT:000765F4] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-543_-846_-27_128 Skyrim.esm [REFR:00023B67] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-100_-547_13_100 Skyrim.esm [REFR:00028619] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B73] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall01.nif_1494_1048_-142_100 Skyrim.esm [REFR:0002AAD3] (places IcebergSmall01 [STAT:000A98EE] in GRUP Cell Temporary Children of [CELL:0000B286] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,25))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-1671_412_-21_75 Skyrim.esm [REFR:0002A73F] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_873_-542_94_88 Skyrim.esm [REFR:00017378] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1018_-593_117_100 Skyrim.esm [REFR:0001B270] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of NilheimExterior03 [CELL:0000977B] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-15))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-446_-560_9_80 Skyrim.esm [REFR:00021A20] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of HalfMoonMillExterior02 [CELL:00009B7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_253_321_-50_120 Skyrim.esm [REFR:0002ADFA] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000090E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif_1111_544_-38_100 Skyrim.esm [REFR:00024CCA] (places ImpExtIceWall03 [STAT:0006F759] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-216_-262_-59_100 Skyrim.esm [REFR:000233C2] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009A8F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-7))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_286_592_-89_100 Skyrim.esm [REFR:00025806] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_287_-262_-21_84 Skyrim.esm [REFR:00019147] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1052_-683_113_100 Skyrim.esm [REFR:00022539] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIFallForest12 [CELL:000097B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-17))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_917_924_-121_100 Skyrim.esm [REFR:0001BA86] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01ivy.nif_183_-468_-2_100 Skyrim.esm [REFR:0001F217] (places StonewallEndL01Ivy [STAT:0000099F] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-85_-870_27_119 Skyrim.esm [REFR:0001FEFA] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-920_395_-101_98 Skyrim.esm [REFR:0002164B] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009491] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_188_-495_4_46 Skyrim.esm [REFR:00018EA2] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000296CF] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_1021_-592_110_100 Skyrim.esm [REFR:0001B27B] (places RockCliff02FallForestGrass01 [STAT:000B27B2] in GRUP Cell Temporary Children of NilheimExterior03 [CELL:0000977B] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-15))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000296CF] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-95_-556_10_100 Skyrim.esm [REFR:0002861A] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B73] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_171_-368_22_90 Skyrim.esm [REFR:00019744] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecluttercolmlarge01.nif_1872_-290_90_100 Skyrim.esm [REFR:00025807] (places DweClutterColmLarge01Snow [STAT:00025808] in GRUP Cell Temporary Children of KagrenzelExterior04 [CELL:0000BABD] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_979_1149_-139_100 Skyrim.esm [REFR:0002758C] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00008E48] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-287_-643_7_100 Skyrim.esm [REFR:0002A740] (places DirtCliffsCornerIn01 [STAT:00013976] in GRUP Cell Temporary Children of [CELL:00009BBA] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-16))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_159_330_-19_117 Skyrim.esm [REFR:0002ADFD] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000090C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_926_813_-71_72 Skyrim.esm [REFR:000296CF] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01ivy.nif_249_-423_-2_100 Skyrim.esm [REFR:0001F218] (places StonewallEndR01Ivy [STAT:000009A1] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-529_-827_-29_131 Skyrim.esm [REFR:00023BBA] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C64] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall02.nif_1512_1043_-140_70 Skyrim.esm [REFR:0002AAD4] (places IcebergSmall02 [STAT:000A98F8] in GRUP Cell Temporary Children of [CELL:0000B286] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,25))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_1112_546_-38_100 Skyrim.esm [REFR:00024CCB] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_871_-542_94_109 Skyrim.esm [REFR:00017379] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_910_1346_-134_100 Skyrim.esm [REFR:00018414] (places IcebergLedge01 [STAT:000A98EF] in GRUP Cell Temporary Children of [CELL:00003963] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,32))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-84_-840_21_88 Skyrim.esm [REFR:0001FEFB] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of BearsCaveMillEdge [CELL:00009C5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-906_358_-82_100 Skyrim.esm [REFR:0002164C] (places MountainTrim01TundraRocks01 [STAT:0006144C] in GRUP Cell Temporary Children of CWMission07ImperialCamp01 [CELL:000094B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_289_-266_-19_95 Skyrim.esm [REFR:00019148] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1056_-684_111_67 Skyrim.esm [REFR:00022543] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIFallForest12 [CELL:000097B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-17))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_479_394_-93_100 Skyrim.esm [REFR:0001B2F9] (places RoadChunkM02Snow [STAT:000B23F6] in GRUP Cell Temporary Children of [CELL:000090A1] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_188_-496_4_110 Skyrim.esm [REFR:00018EA3] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_177_321_-24_111 Skyrim.esm [REFR:0002ADFE] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000090E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-1297_580_-95_99 Skyrim.esm [REFR:00021A28] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:000093F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,14))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall01ivy.nif_247_-425_-1_100 Skyrim.esm [REFR:0001F219] (places Stonewall01Ivy [STAT:0000099C] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1672_401_-22_100 Skyrim.esm [REFR:0002A741] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00007081] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_285_-265_-18_79 Skyrim.esm [REFR:00019149] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\iceberglarge.nif_1503_1081_-149_100 Skyrim.esm [REFR:0002AAD6] (places IcebergLarge [STAT:000A545F] in GRUP Cell Temporary Children of [CELL:0000B265] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,26))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_925_813_-71_100 Skyrim.esm [REFR:000296EC] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-117_-542_8_100 Skyrim.esm [REFR:0002861B] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009B73] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-910_363_-78_78 Skyrim.esm [REFR:0002164F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of CWMission07ImperialCamp01 [CELL:000094B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-536_-839_-27_95 Skyrim.esm [REFR:00023BBC] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall01.nif_765_254_-75_100 Skyrim.esm [REFR:0001CF09] (places DwePlatBgWall01Snow [STAT:0007660B] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif_1111_537_-40_100 Skyrim.esm [REFR:00024CCC] (places ImpExtIceWall02 [STAT:0006F758] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_1015_1173_-138_100 Skyrim.esm [REFR:0002758D] (places RockCliff07Rocks01_LightSN [STAT:0002F57E] in GRUP Cell Temporary Children of [CELL:00008E47] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1064_-652_111_59 Skyrim.esm [REFR:0002254D] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009799] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-16))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_871_-546_96_74 Skyrim.esm [REFR:0001737B] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_523_433_-94_100 Skyrim.esm [REFR:0001B2FA] (places RoadSCurveR01Snow [STAT:000B2428] in GRUP Cell Temporary Children of [CELL:00009081] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_924_1333_-129_100 Skyrim.esm [REFR:00018415] (places IcebergLedge01 [STAT:000A98EF] in GRUP Cell Temporary Children of [CELL:00003963] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,32))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-460_-858_-39_100 Skyrim.esm [REFR:0001FEFC] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009C63] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1191_317_-132_114 Skyrim.esm [REFR:0001EA40] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000090CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1669_409_-22_100 Skyrim.esm [REFR:0002A742] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00007081] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,9))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01ivy.nif_245_-426_-1_100 Skyrim.esm [REFR:0001F21A] (places StonewallEndL01Ivy [STAT:0000099F] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-524_-834_-27_98 Skyrim.esm [REFR:00023BBD] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C64] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-21))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-120_-548_8_100 Skyrim.esm [REFR:0002861C] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:00009B73] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_179_-491_2_89 Skyrim.esm [REFR:00018EA5] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_1111_534_-40_100 Skyrim.esm [REFR:00024CCD] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1062_-651_111_102 Skyrim.esm [REFR:00022556] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009799] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-16))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-911_366_-79_51 Skyrim.esm [REFR:00021650] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of CWMission07ImperialCamp01 [CELL:000094B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_921_810_-71_100 Skyrim.esm [REFR:00029701] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-572_-405_8_107 Skyrim.esm [REFR:0002422D] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:00009AFA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_939_1333_-128_100 Skyrim.esm [REFR:00018416] (places IcebergLedge01 [STAT:000A98EF] in GRUP Cell Temporary Children of [CELL:00003963] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,32))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-496_-969_8_100 Skyrim.esm [REFR:0001FEFE] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of [CELL:00009CC7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1024_1183_-140_100 Skyrim.esm [REFR:0002758E] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00008E47] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,28))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_545_455_-94_100 Skyrim.esm [REFR:0001B2FB] (places RoadCurve90R01Snow [STAT:000B2422] in GRUP Cell Temporary Children of [CELL:00009061] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,11))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn02.nif_-1246_505_-90_100 Skyrim.esm [REFR:00023C4A] (places DweRubbleColumn02 [STAT:00058FFA] in GRUP Cell Temporary Children of POIReach23 [CELL:00009436] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1690_400_-15_135 Skyrim.esm [REFR:0002A743] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of POIReach22 [CELL:00007082] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_1490_1034_-141_100 Skyrim.esm [REFR:0002AAD8] (places IcebergLedge01 [STAT:000A98EF] in GRUP Cell Temporary Children of [CELL:0000B286] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,25))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_1205_312_-140_60 Skyrim.esm [REFR:0001EA41] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:000090CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1063_-658_111_100 Skyrim.esm [REFR:00022557] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIFallForest12 [CELL:000097B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-17))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-207_446_-79_100 Skyrim.esm [REFR:0001CF33] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of LabyrinthianExterior03 [CELL:0000945F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-365_-640_7_100 Skyrim.esm [REFR:0002A746] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009BBB] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-16))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_949_1337_-137_100 Skyrim.esm [REFR:00018417] (places IcebergLedge01 [STAT:000A98EF] in GRUP Cell Temporary Children of [CELL:00003961] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,32))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-102_-540_14_100 Skyrim.esm [REFR:0002861D] (places RockPileM02PineForest01 [STAT:0005C10B] in GRUP Cell Temporary Children of [CELL:00009B73] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-14))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002580A] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_166_-374_23_98 Skyrim.esm [REFR:00019746] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_926_808_-69_100 Skyrim.esm [REFR:00029704] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002580A] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_277_-290_-11_87 Skyrim.esm [REFR:000191F1] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall05.nif_1145_544_-33_100 Skyrim.esm [REFR:00024CCE] (places ImpExtIceWall05 [STAT:0006F75B] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002580A] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-484_-972_8_100 Skyrim.esm [REFR:0001FEFF] (places MountainTrim02PineForest02 [STAT:00052EE9] in GRUP Cell Temporary Children of [CELL:00009CC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-908_364_-81_72 Skyrim.esm [REFR:00021651] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of CWMission07ImperialCamp01 [CELL:000094B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1011_1163_-138_100 Skyrim.esm [REFR:000275B2] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of [CELL:00008E47] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,28))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002580A] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_14_-662_29_100 Skyrim.esm [REFR:00018709] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_1757_-249_-34_100 Skyrim.esm [REFR:0002580A] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_184_-465_-2_100 Skyrim.esm [REFR:0001F21E] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong01.nif_536_446_-94_100 Skyrim.esm [REFR:0001B2FC] (places RoadStraightLong01Snow [STAT:000B242C] in GRUP Cell Temporary Children of [CELL:00009080] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1061_-662_110_100 Skyrim.esm [REFR:0002255B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIFallForest12 [CELL:000097B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-17))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00029878] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-894_340_-75_82 Skyrim.esm [REFR:00021652] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000094B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall01.nif_757_260_-75_100 Skyrim.esm [REFR:0001CF35] (places DwePlatBgWall01Snow [STAT:0007660B] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_918_1330_-138_100 Skyrim.esm [REFR:00018418] (places IcebergLedge01 [STAT:000A98EF] in GRUP Cell Temporary Children of [CELL:00003963] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,32))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs02.nif_1143_547_-30_100 Skyrim.esm [REFR:00024CCF] (places ImpExtIceStairs02 [STAT:0006F745] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00029878] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_267_-290_-12_94 Skyrim.esm [REFR:000191F2] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_926_809_-69_110 Skyrim.esm [REFR:00029878] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate01.nif_239_-427_0_100 Skyrim.esm [REFR:0002A748] (places WalkwayCWallGate01 [STAT:0004D7DA] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_14_-661_30_100 Skyrim.esm [REFR:0001870A] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_142_-396_24_93 Skyrim.esm [REFR:00019760] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance02.nif_747_-539_104_100 Skyrim.esm [REFR:00019EE4] (places RockCaveEntrance02FallForestDirt01 [STAT:000843F3] in GRUP Cell Temporary Children of PinepeakCavernExterior [CELL:00009762] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-14))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_281_590_-89_100 Skyrim.esm [REFR:00025818] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_107_-372_43_68 Skyrim.esm [REFR:000275C5] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_893_-532_93_78 Skyrim.esm [REFR:0001737D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009740] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-463_-968_4_100 Skyrim.esm [REFR:0001FF00] (places DirtCliffsIsland01PineForest02 [STAT:0005B7E3] in GRUP Cell Temporary Children of [CELL:00009CC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-24))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif_782_248_-75_100 Skyrim.esm [REFR:0001CF36] (places DweFacadeTowerArch01Snow [STAT:0006DD66] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_499_410_-94_100 Skyrim.esm [REFR:0001B2FD] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of [CELL:00009081] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-896_347_-82_110 Skyrim.esm [REFR:00021653] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000094B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,8))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00029890] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00029890] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:41] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallcornerin01.nif_1109_539_-40_100 Skyrim.esm [REFR:00024CD0] (places StockadeWallCornerIn01Light_SN [STAT:0002A293] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_904_1350_-139_100 Skyrim.esm [REFR:00018419] (places IcebergLedge01 [STAT:000A98EF] in GRUP Cell Temporary Children of [CELL:00003963] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,32))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs15.nif_250_-438_0_100 Skyrim.esm [REFR:0002A749] (places WalkwayStairs15 [STAT:0004D7C2] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002861E] (places RockPileM02DirtSnowPath [STAT:0001EF4E] in GRUP Cell Temporary Children of [CELL:00009B52] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_16_-659_29_100 Skyrim.esm [REFR:0001870B] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002861E] (places RockPileM02DirtSnowPath [STAT:0001EF4E] in GRUP Cell Temporary Children of [CELL:00009B52] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_759_-539_99_100 Skyrim.esm [REFR:00019EE7] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of PinepeakCavernExterior [CELL:00009762] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_924_807_-69_92 Skyrim.esm [REFR:00029890] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_270_-294_-9_92 Skyrim.esm [REFR:000191F3] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-471_-959_6_117 Skyrim.esm [REFR:0001FF01] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009CC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid01.nif_1502_1013_-140_101 Skyrim.esm [REFR:0002AAD9] (places IceFloesSolid01 [STAT:0008CCFE] in GRUP Cell Temporary Children of [CELL:0000B2A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-889_346_-83_96 Skyrim.esm [REFR:00021654] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000094B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_562_798_-52_100 Skyrim.esm [REFR:0001CF37] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_495_407_-94_100 Skyrim.esm [REFR:0001B2FE] (places RoadChunkM02Snow [STAT:000B23F6] in GRUP Cell Temporary Children of [CELL:000090A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_72_-350_45_81 Skyrim.esm [REFR:000275C6] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of [CELL:000096D8] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-119_-499_28_100 Skyrim.esm [REFR:0002861E] (places RockPileM02DirtSnowPath [STAT:0001EF4E] in GRUP Cell Temporary Children of [CELL:00009B52] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_-553_-433_-8_100 Skyrim.esm [REFR:00024351] (places MountainPeak02_LightSN [STAT:00046032] in GRUP Cell Temporary Children of [CELL:00009B1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-436_-867_-35_107 Skyrim.esm [REFR:00020994] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_15_-659_28_100 Skyrim.esm [REFR:0001870E] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_891_-533_93_74 Skyrim.esm [REFR:0001737E] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000975F] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-14))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs8.nif_230_-443_-1_100 Skyrim.esm [REFR:0002A74A] (places WalkwayStairs8 [STAT:0004D7C1] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_34_-399_42_104 Skyrim.esm [REFR:00024CF7] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of BleakFallsBarrowExterior04 [CELL:00009AEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall01.nif_927_1303_-141_100 Skyrim.esm [REFR:0001841A] (places IcebergSmall01 [STAT:000A98EE] in GRUP Cell Temporary Children of [CELL:00008DEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,31))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_945_1006_-113_100 Skyrim.esm [REFR:0002989F] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of [CELL:00008EC4] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1067_-648_112_100 Skyrim.esm [REFR:0002255C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009798] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-16))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-460_-968_6_114 Skyrim.esm [REFR:0001FF02] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009CC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_264_-293_-9_96 Skyrim.esm [REFR:000191F4] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-442_-867_-34_100 Skyrim.esm [REFR:00020995] (places RockPileS01PineForest01 [STAT:00024F46] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-200_414_-77_100 Skyrim.esm [REFR:0001CF39] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of LabyrinthianExterior [CELL:0000945E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-895_342_-77_95 Skyrim.esm [REFR:00021655] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000094B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,8))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwall01.nif_243_-431_0_100 Skyrim.esm [REFR:0002A74E] (places WalkwayCWall01 [STAT:0004D7D7] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-149_-500_30_100 Skyrim.esm [REFR:0002861F] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of DragonLair03Exterior [CELL:00009B53] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_511_422_-94_100 Skyrim.esm [REFR:0001B2FF] (places RoadStraight02Snow [STAT:000B242B] in GRUP Cell Temporary Children of [CELL:00009081] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,10))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxfirewithemberslogs01.nif_-1419_236_-80_74 Skyrim.esm [REFR:00021A3A] (places FXfireWithEmbersLogs01 [MSTT:0004318B] in GRUP Cell Temporary Children of BlindCliffCaveExterior [CELL:000070F7] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,5))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_867_-523_77_107 Skyrim.esm [REFR:0001737F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009740] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1037_1263_-141_100 Skyrim.esm [REFR:000275CA] (places MountainTrim01CoastBeach01 [STAT:000775FD] in GRUP Cell Temporary Children of [CELL:00008E08] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,30))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\iceberglarge.nif_926_1319_-133_55 Skyrim.esm [REFR:0001841B] (places IcebergLarge [STAT:000A545F] in GRUP Cell Temporary Children of [CELL:00003963] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,32))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl01.nif_952_945_-100_100 Skyrim.esm [REFR:000298A0] (places SnowDriftL01 [STAT:0006021D] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1245_507_-90_49 Skyrim.esm [REFR:00023C4D] (places MountainTrim01ReachMoss01 [STAT:00041B04] in GRUP Cell Temporary Children of POIReach23 [CELL:00009436] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-462_-964_7_129 Skyrim.esm [REFR:0001FF03] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009CC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_761_-541_101_100 Skyrim.esm [REFR:00019EE8] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of PinepeakCavernExterior [CELL:00009762] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1069_-666_111_84 Skyrim.esm [REFR:0002255D] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-17))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024D04] (places RockPileM02DirtSnowPath [STAT:0001EF4E] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:41] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024D04] (places RockPileM02DirtSnowPath [STAT:0001EF4E] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_45_-389_40_100 Skyrim.esm [REFR:00024D04] (places RockPileM02DirtSnowPath [STAT:0001EF4E] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_265_-296_-8_95 Skyrim.esm [REFR:000191F5] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_14_-673_28_100 Skyrim.esm [REFR:00018712] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwall01.nif_245_-433_0_100 Skyrim.esm [REFR:0002A74F] (places WalkwayCWall01 [STAT:0004D7D7] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-131_-489_31_100 Skyrim.esm [REFR:00028620] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_144_-392_25_58 Skyrim.esm [REFR:0001976D] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_168_302_-22_100 Skyrim.esm [REFR:0002AE09] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000090E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_180_-467_-2_100 Skyrim.esm [REFR:0001F223] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-187_409_-77_100 Skyrim.esm [REFR:0001CF3A] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of [CELL:0000947F] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-427_-869_-38_100 Skyrim.esm [REFR:00020996] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-886_348_-85_65 Skyrim.esm [REFR:00021656] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000094B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-16_-117_-55_100 Skyrim.esm [REFR:00025D17] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_866_-527_78_91 Skyrim.esm [REFR:00017380] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009740] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_1031_934_-76_100 Skyrim.esm [REFR:000298A1] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_5_-533_17_100 Skyrim.esm [REFR:00029E36] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile06.nif_-1239_500_-92_100 Skyrim.esm [REFR:00023C4E] (places DweRubblePile06 [STAT:00036AC4] in GRUP Cell Temporary Children of POIReach23 [CELL:00009436] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_75_-382_38_90 Skyrim.esm [REFR:00024D11] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall02.nif_908_1331_-141_100 Skyrim.esm [REFR:0001841C] (places IcebergSmall02 [STAT:000A98F8] in GRUP Cell Temporary Children of [CELL:00003963] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,32))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01end.nif_504_416_-94_88 Skyrim.esm [REFR:0001B300] (places RoadStraight01EndSnow [STAT:000BD1A7] in GRUP Cell Temporary Children of [CELL:00009081] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,10))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodytall.nif_-1638_30_-46_92 Skyrim.esm [REFR:00021A3B] (places FXWaterfallBodyTall_static [STAT:000FC85E] in GRUP Cell Temporary Children of LeftHandMineExterior02 [CELL:000075AB] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,0))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend03.nif_247_-435_0_100 Skyrim.esm [REFR:0002A750] (places WalkwayCWallEnd03 [STAT:000C0431] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-477_-968_7_120 Skyrim.esm [REFR:0001FF04] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009CC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-599_-391_-11_127 Skyrim.esm [REFR:0002473B] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of SunderstoneGorgeExterior01 [CELL:00009AFB] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_186_-322_19_83 Skyrim.esm [REFR:000275CB] (places MountainCliff02_SparseSN [STAT:00098E90] in GRUP Cell Temporary Children of [CELL:000096B6] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1073_-667_111_72 Skyrim.esm [REFR:0002255E] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-17))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_244_307_-50_98 Skyrim.esm [REFR:0002AE0A] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of [CELL:000090E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_281_-290_-10_87 Skyrim.esm [REFR:000191F6] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-451_-869_-33_100 Skyrim.esm [REFR:00020997] (places RockPileS01PineForest01 [STAT:00024F46] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid01.nif_1484_1014_-140_101 Skyrim.esm [REFR:0002AADA] (places IceFloesSolid01 [STAT:0008CCFE] in GRUP Cell Temporary Children of [CELL:0000B2A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_749_-558_91_100 Skyrim.esm [REFR:00019EEB] (places RockCliff02FallForestDirt01 [STAT:0005EA7E] in GRUP Cell Temporary Children of PinepeakCavernExterior [CELL:00009762] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_131_-399_24_55 Skyrim.esm [REFR:0001976E] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-21_-116_-55_100 Skyrim.esm [REFR:00025D18] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_864_-525_78_93 Skyrim.esm [REFR:00017381] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009740] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-903_342_-74_67 Skyrim.esm [REFR:00021657] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of CWMission07ImperialCamp01 [CELL:000094B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-191_418_-77_100 Skyrim.esm [REFR:0001CF3B] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of LabyrinthianExterior [CELL:0000945E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1148_314_-123_145 Skyrim.esm [REFR:0001EBC1] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-100_-558_7_100 Skyrim.esm [REFR:00028623] (places DirtCliffsCornerOut01 [STAT:00013A5B] in GRUP Cell Temporary Children of [CELL:00009B73] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_75_-382_38_87 Skyrim.esm [REFR:00024D13] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-1_-531_17_100 Skyrim.esm [REFR:00029E37] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009B50] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-13))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_231_-439_-1_100 Skyrim.esm [REFR:0002A751] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile07.nif_-1253_507_-93_100 Skyrim.esm [REFR:00023C4F] (places DweRubblePile07 [STAT:00036AC5] in GRUP Cell Temporary Children of POIReach23 [CELL:00009436] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1069_-670_111_75 Skyrim.esm [REFR:00022560] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-17))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-6_-249_-48_100 Skyrim.esm [REFR:0001A494] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-345_999_-140_102 Skyrim.esm [REFR:000262FC] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009294] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-475_-963_7_118 Skyrim.esm [REFR:0001FF05] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009CC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_252_355_-49_132 Skyrim.esm [REFR:0002AE0B] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000090C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-469_-864_-30_100 Skyrim.esm [REFR:00020998] (places RockPileM01PineForest02 [STAT:0005B884] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-25_-116_-56_100 Skyrim.esm [REFR:00025D4C] (places RockPileS01TundraRocks [STAT:0003F863] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_1018_927_-81_100 Skyrim.esm [REFR:000298A2] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of [CELL:00008F01] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45rramp02.nif_556_489_-89_100 Skyrim.esm [REFR:0001B301] (places RoadCurveLong45RRamp02Snow [STAT:000B2427] in GRUP Cell Temporary Children of [CELL:00009061] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,11))>
[01:41] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirttallfront.nif_-1635_29_-53_70 Skyrim.esm [REFR:00021A3C] (places FXWaterfallSkirtTallFront [MSTT:0001AC95] in GRUP Cell Temporary Children of MarkarthAttackStart03 [CELL:000075AA] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,0))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_279_-289_-10_81 Skyrim.esm [REFR:000191F7] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-196_404_-77_100 Skyrim.esm [REFR:0001CF3C] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of [CELL:0000947F] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_759_-551_89_103 Skyrim.esm [REFR:00019EEC] (places RockCliff02FallForestDirt01 [STAT:0005EA7E] in GRUP Cell Temporary Children of PinepeakCavernExterior [CELL:00009762] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-3_-521_18_100 Skyrim.esm [REFR:00029E38] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B50] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-905_346_-76_99 Skyrim.esm [REFR:00021658] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of CWMission07ImperialCamp01 [CELL:000094B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,8))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_234_-436_0_100 Skyrim.esm [REFR:0002A752] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1200_214_-18_100 Skyrim.esm [REFR:0002B165] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of RedEagleRedoubtExterior04 [CELL:0000951C] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,5))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_146_-397_23_92 Skyrim.esm [REFR:00019770] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-604_-409_-9_100 Skyrim.esm [REFR:0002473C] (places RockCliff02PineForest02 [STAT:00054C32] in GRUP Cell Temporary Children of SunderstoneGorgeExterior01 [CELL:00009AFB] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-10))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_-1242_503_-93_100 Skyrim.esm [REFR:00023C50] (places DweRubblePile04 [STAT:00036AC2] in GRUP Cell Temporary Children of POIReach23 [CELL:00009436] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_47_-388_35_100 Skyrim.esm [REFR:00024D14] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_233_-437_0_100 Skyrim.esm [REFR:0002A753] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-18_-116_-55_100 Skyrim.esm [REFR:00025D4D] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_228_356_-41_141 Skyrim.esm [REFR:0002AE0C] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000090C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-56_-534_16_61 Skyrim.esm [REFR:00028624] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-474_-955_4_126 Skyrim.esm [REFR:0001FF06] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009CC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-901_344_-77_93 Skyrim.esm [REFR:0002165A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of CWMission07ImperialCamp01 [CELL:000094B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong01.nif_550_472_-93_100 Skyrim.esm [REFR:0001B302] (places RoadStraightLong01Snow [STAT:000B242C] in GRUP Cell Temporary Children of [CELL:00009061] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,11))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight02.nif_557_798_-52_100 Skyrim.esm [REFR:0001CF3D] (places ImpExtIceBldgSecondStraight02 [STAT:0006F72D] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-8_-248_-42_92 Skyrim.esm [REFR:0001A495] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-626_-400_-12_100 Skyrim.esm [REFR:0002473D] (places DirtCliffs03PineForest02 [STAT:0005B7E2] in GRUP Cell Temporary Children of POIPineForest10 [CELL:00009AFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_174_-340_39_83 Skyrim.esm [REFR:000275CE] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-7_-539_14_100 Skyrim.esm [REFR:00029E39] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B71] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_769_238_-31_136 Skyrim.esm [REFR:0001EBC8] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:00009116] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,5))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_285_-293_-10_96 Skyrim.esm [REFR:000191F8] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_766_-541_89_100 Skyrim.esm [REFR:00019EF0] (places RockCliff02FallForestDirt01 [STAT:0005EA7E] in GRUP Cell Temporary Children of PinepeakCavernExterior [CELL:00009762] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-57_-540_15_80 Skyrim.esm [REFR:00028625] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:41] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_232_-438_-1_100 Skyrim.esm [REFR:0002A754] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile01.nif_-1229_500_-93_100 Skyrim.esm [REFR:00023C51] (places DweRubblePile01 [STAT:00036ABF] in GRUP Cell Temporary Children of POIReach23 [CELL:00009436] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-400_-551_2_100 Skyrim.esm [REFR:00021A3D] (places MountainTrim01RiverbedEdge01 [STAT:0005D0DF] in GRUP Cell Temporary Children of [CELL:00009B7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-897_350_-83_100 Skyrim.esm [REFR:0002165B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000094B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_0_-538_16_100 Skyrim.esm [REFR:00029E3A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B71] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_1050_1273_-140_100 Skyrim.esm [REFR:000275D1] (places TundraPond01Coast1 [STAT:00017CD2] in GRUP Cell Temporary Children of [CELL:00008DE9] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,31))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_166_348_-19_140 Skyrim.esm [REFR:0002AE0D] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000090C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_71_-376_36_100 Skyrim.esm [REFR:00024D16] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_283_-291_-10_85 Skyrim.esm [REFR:000191F9] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner01.nif_557_803_-52_100 Skyrim.esm [REFR:0001CF40] (places ImpExtIceBldgCorner01 [STAT:0006F760] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-469_-968_5_129 Skyrim.esm [REFR:0001FF07] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009CC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-24))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-622_-403_-10_100 Skyrim.esm [REFR:0002473E] (places DirtCliffsIsland01PineForest02 [STAT:0005B7E3] in GRUP Cell Temporary Children of POIPineForest10 [CELL:00009AFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_765_-545_94_100 Skyrim.esm [REFR:00019EF1] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of PinepeakCavernExterior [CELL:00009762] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-1207_262_2_71 Skyrim.esm [REFR:0002B16B] (places RockPileL02ReachDirt01 [STAT:0001F1C5] in GRUP Cell Temporary Children of RedEagleRedoubtExterior07 [CELL:000094FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-19_-244_-49_100 Skyrim.esm [REFR:0001A496] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:00009A69] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01end.nif_548_462_-94_100 Skyrim.esm [REFR:0001B303] (places RoadStraight01EndSnow [STAT:000BD1A7] in GRUP Cell Temporary Children of [CELL:00009061] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,11))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionroof01.nif_767_248_-60_100 Skyrim.esm [REFR:0001EBCC] (places DweFacadePartitionRoof01Snow [STAT:0006DD61] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-472_-871_-31_100 Skyrim.esm [REFR:00020A4F] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-893_345_-81_100 Skyrim.esm [REFR:0002165C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000094B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,8))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_562_793_-52_100 Skyrim.esm [REFR:0001CF41] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_238_-434_0_90 Skyrim.esm [REFR:0002A755] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-387_-562_-7_80 Skyrim.esm [REFR:00021A3E] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:00009B7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-14))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs02.nif_1117_530_-40_111 Skyrim.esm [REFR:00024D1B] (places ImpExtIceStairs02 [STAT:0006F745] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-68_-522_15_100 Skyrim.esm [REFR:00028628] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009B51] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-13))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_980_906_-91_100 Skyrim.esm [REFR:000298A3] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_283_-290_-10_90 Skyrim.esm [REFR:000191FA] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-905_350_-79_100 Skyrim.esm [REFR:0002165D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of CWMission07ImperialCamp01 [CELL:000094B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-479_-870_-29_100 Skyrim.esm [REFR:00020A50] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight02.nif_557_793_-52_100 Skyrim.esm [REFR:0001CF42] (places ImpExtIceBldgSecondStraight02 [STAT:0006F72D] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_161_338_-19_133 Skyrim.esm [REFR:0002AE10] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000090C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,8))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-627_-422_-11_100 Skyrim.esm [REFR:0002473F] (places DirtCliffsIsland01PineForest02 [STAT:0005B7E3] in GRUP Cell Temporary Children of [CELL:00009B1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-11))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_130_-376_43_60 Skyrim.esm [REFR:000275D2] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_759_-550_98_107 Skyrim.esm [REFR:00019EF2] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of PinepeakCavernExterior [CELL:00009762] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-14))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-21_-246_-42_74 Skyrim.esm [REFR:0001A497] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-8_-672_27_100 Skyrim.esm [REFR:0001871C] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of POIPineForest21 [CELL:00009BD4] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-17))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-354_-653_7_100 Skyrim.esm [REFR:0002A756] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BBB] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-16))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong02.nif_571_500_-89_100 Skyrim.esm [REFR:0001B304] (places RoadStraightLong02Snow [STAT:000B242D] in GRUP Cell Temporary Children of [CELL:00009042] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,12))>
[01:41] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn02.nif_-1245_504_-91_100 Skyrim.esm [REFR:00023C54] (places DweRubbleColumn02 [STAT:00058FFA] in GRUP Cell Temporary Children of POIReach23 [CELL:00009436] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,12))>
[01:41] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-420_-866_-39_100 Skyrim.esm [REFR:00020A51] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_154_-399_22_97 Skyrim.esm [REFR:0001977E] (places RockL02SnowLight [STAT:0001EF56] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_181_-489_1_97 Skyrim.esm [REFR:00018EB2] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-896_369_-101_100 Skyrim.esm [REFR:0002165F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009490] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-613_-422_-8_100 Skyrim.esm [REFR:00024740] (places DirtCliffsCornerIn01PineForest02 [STAT:0001EF3C] in GRUP Cell Temporary Children of [CELL:00009B1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-2_-528_15_100 Skyrim.esm [REFR:00029E3D] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009B50] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_-406_-563_3_95 Skyrim.esm [REFR:00021A3F] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:00009B7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_161_-507_7_68 Skyrim.esm [REFR:00019201] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of Riverwood06 [CELL:00009752] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-295_-551_-13_100 Skyrim.esm [REFR:000233DF] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of DoomstonePineForest01 [CELL:00009B78] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_952_831_-75_100 Skyrim.esm [REFR:000298A6] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-383_1021_-139_110 Skyrim.esm [REFR:000262FF] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009295] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,24))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002862E] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:00009B31] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_755_-544_101_100 Skyrim.esm [REFR:00019EF5] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of PinepeakCavernExterior [CELL:00009762] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-14))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-159_447_-77_100 Skyrim.esm [REFR:0001CF44] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of LabyrinthianExterior02 [CELL:0000945D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,10))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002862E] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:00009B31] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_174_348_-20_146 Skyrim.esm [REFR:0002AE11] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000090C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-367_-630_6_100 Skyrim.esm [REFR:0002A757] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BBB] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-16))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002862E] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:00009B31] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002862E] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:00009B31] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-12))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellbase01.nif_1145_539_-33_100 Skyrim.esm [REFR:00024D1D] (places ImpExtIceTowerShellBase01 [STAT:0006F74A] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_2_-257_-44_100 Skyrim.esm [REFR:0001A498] (places RockCliff01FieldGrass01 [STAT:000485E7] in GRUP Cell Temporary Children of [CELL:00009A89] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_111_-355_59_81 Skyrim.esm [REFR:000275D3] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of [CELL:000096D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-417_-868_-39_103 Skyrim.esm [REFR:00020A52] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-92_-485_41_100 Skyrim.esm [REFR:0002862E] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:00009B31] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1_-527_17_100 Skyrim.esm [REFR:00029E3E] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:00009B50] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-907_-18_-10_100 Skyrim.esm [REFR:0002B1B8] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of [CELL:000099DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-1))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstrtocurverampr01.nif_553_499_-90_100 Skyrim.esm [REFR:0001B305] (places RoadStrToCurveRampR01Snow [STAT:000B2431] in GRUP Cell Temporary Children of [CELL:00009042] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_151_-397_23_86 Skyrim.esm [REFR:00019780] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_-786_-366_-6_94 Skyrim.esm [REFR:00024744] (places MountainPeak02 [STAT:00043F55] in GRUP Cell Temporary Children of [CELL:00009ADF] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_758_-544_100_100 Skyrim.esm [REFR:00019EF6] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of PinepeakCavernExterior [CELL:00009762] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-14))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks05.nif_276_600_-91_118 Skyrim.esm [REFR:0002167F] (places ImpExtIceBlocks05 [STAT:0006F738] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-372_-618_9_100 Skyrim.esm [REFR:0002A758] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BBC] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-16))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-182_461_-79_100 Skyrim.esm [REFR:0001CF56] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of LabyrinthianExterior04 [CELL:0000943D] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,11))>
[01:42] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadestairs01.nif_1139_543_-33_100 Skyrim.esm [REFR:00024D1E] (places StockadeStairs01Light_SN [STAT:0002A295] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_966_797_-58_100 Skyrim.esm [REFR:000298A7] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-27_-241_-48_100 Skyrim.esm [REFR:0001A499] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009A69] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_215_-464_-2_100 Skyrim.esm [REFR:0001F22E] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-335_-560_6_117 Skyrim.esm [REFR:000225BD] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B79] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_108_-313_53_73 Skyrim.esm [REFR:000275D6] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of [CELL:000096B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_562_497_-89_100 Skyrim.esm [REFR:0001B306] (places RoadChunkM04Snow [STAT:000B241D] in GRUP Cell Temporary Children of [CELL:00009042] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-468_-963_5_104 Skyrim.esm [REFR:0001FF08] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009CC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_-567_-382_-34_100 Skyrim.esm [REFR:00024745] (places MountainPeak02 [STAT:00043F55] in GRUP Cell Temporary Children of [CELL:00009AFA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_177_-488_1_63 Skyrim.esm [REFR:00018EB5] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-420_-869_-39_97 Skyrim.esm [REFR:00020A53] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalcony01.nif_-1622_172_-30_75 Skyrim.esm [REFR:00023C57] (places DweFacadeBalcony01 [STAT:00055197] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-386_-597_12_100 Skyrim.esm [REFR:0002A75E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-121_-523_16_97 Skyrim.esm [REFR:00028632] (places RockCliff02Rocks01 [STAT:0002BABB] in GRUP Cell Temporary Children of [CELL:00009B52] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_761_-544_101_100 Skyrim.esm [REFR:00019EF8] (places RockPileL02FallForestLeaves01 [STAT:000669B6] in GRUP Cell Temporary Children of PinepeakCavernExterior [CELL:00009762] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-14))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframebend01.nif_1130_538_-36_100 Skyrim.esm [REFR:00024D1F] (places ShackFrameBEnd01Snow [STAT:0007181F] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-918_-19_-6_100 Skyrim.esm [REFR:0002B1BB] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of [CELL:000099DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-1))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_1038_1220_-139_100 Skyrim.esm [REFR:000275DA] (places RockPileM01CoastBeach01 [STAT:000B2400] in GRUP Cell Temporary Children of [CELL:00008E27] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,29))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00028635] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of DragonLair03Exterior [CELL:00009B53] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-13))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00028635] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of DragonLair03Exterior [CELL:00009B53] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-338_-561_7_100 Skyrim.esm [REFR:00022656] (places RockPileM02FieldGrass02 [STAT:00054C38] in GRUP Cell Temporary Children of [CELL:00009B79] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-926_395_-99_100 Skyrim.esm [REFR:0002168C] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009491] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-124_-530_19_100 Skyrim.esm [REFR:00028635] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of DragonLair03Exterior [CELL:00009B53] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_77_-408_35_85 Skyrim.esm [REFR:00019796] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-192_458_-79_100 Skyrim.esm [REFR:0001CF57] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of LabyrinthianExterior04 [CELL:0000943D] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_951_802_-62_100 Skyrim.esm [REFR:000298A8] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_562_495_-89_100 Skyrim.esm [REFR:0001B307] (places RoadChunkM03Snow [STAT:000B241C] in GRUP Cell Temporary Children of [CELL:00009042] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-475_-971_7_89 Skyrim.esm [REFR:0001FF0F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009CC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-24))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframelend01.nif_1130_538_-36_100 Skyrim.esm [REFR:00024D20] (places ShackFrameLEnd01Snow [STAT:00071820] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-422_-868_-38_91 Skyrim.esm [REFR:00020A58] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalcony01.nif_-1622_172_-30_75 Skyrim.esm [REFR:00023C58] (places DweFacadeBalcony01 [STAT:00055197] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_176_-491_2_59 Skyrim.esm [REFR:00018EB6] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_960_848_-80_100 Skyrim.esm [REFR:0002A77A] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_7_-511_18_100 Skyrim.esm [REFR:00029E40] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of AnisesCabinExterior01 [CELL:00009B4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge01.nif_-607_-358_-12_118 Skyrim.esm [REFR:00024746] (places MountainRidge01 [STAT:00052171] in GRUP Cell Temporary Children of [CELL:00009ADA] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1031_1248_-140_100 Skyrim.esm [REFR:000275DB] (places RockPileL02CoastBeach01 [STAT:000B23FD] in GRUP Cell Temporary Children of [CELL:00008E08] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,30))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-919_-22_-6_82 Skyrim.esm [REFR:0002B1BE] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of [CELL:000099DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-1))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_165_-510_8_114 Skyrim.esm [REFR:00019205] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-416_-543_5_100 Skyrim.esm [REFR:00021A40] (places RockPileL02RiverbedEdge [STAT:00058EFB] in GRUP Cell Temporary Children of HalfMoonMillExterior02 [CELL:00009B7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-14))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-176_412_-71_100 Skyrim.esm [REFR:0001CF58] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of LabyrinthianExterior [CELL:0000945E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-345_-568_7_100 Skyrim.esm [REFR:00022657] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:00009B79] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_560_496_-89_100 Skyrim.esm [REFR:0001B308] (places RoadChunkM04Snow [STAT:000B241D] in GRUP Cell Temporary Children of [CELL:00009042] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_920_785_-62_100 Skyrim.esm [REFR:000298A9] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwall04.nif_1130_538_-36_100 Skyrim.esm [REFR:00024D21] (places ShackWall04Snow [STAT:0007183A] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-227_-264_-57_100 Skyrim.esm [REFR:00023408] (places RockPileS01TundraRocks [STAT:0003F863] in GRUP Cell Temporary Children of [CELL:00009A8F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_167_367_-20_140 Skyrim.esm [REFR:0002AE16] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000090C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_84_-399_32_64 Skyrim.esm [REFR:000197A6] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-466_-970_6_108 Skyrim.esm [REFR:0001FF15] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009CC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-24))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A788] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A788] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-142_-539_11_100 Skyrim.esm [REFR:00028637] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009B74] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_14_-506_17_100 Skyrim.esm [REFR:00029E41] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of AnisesCabinExterior01 [CELL:00009B4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-971_529_-116_136 Skyrim.esm [REFR:0002168E] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:0000942F] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1622_172_-27_50 Skyrim.esm [REFR:00023C59] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-426_-868_-38_100 Skyrim.esm [REFR:00020A59] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-333_-605_1_114 Skyrim.esm [REFR:0002265C] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of POIPineForest18 [CELL:00009B9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-369_981_-140_77 Skyrim.esm [REFR:00026306] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:000092B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,23))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-184_406_-71_100 Skyrim.esm [REFR:0001CF59] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of [CELL:0000947F] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_1171_854_-78_76 Skyrim.esm [REFR:0002A788] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_1013_829_-67_100 Skyrim.esm [REFR:000298AB] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_755_-555_97_130 Skyrim.esm [REFR:00019F07] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of PinepeakCavernExterior [CELL:00009762] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-907_-28_-13_100 Skyrim.esm [REFR:0002B1CA] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000099DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-1))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside02.nif_1130_538_-36_100 Skyrim.esm [REFR:00024D22] (places ShackRoofSide02Snow [STAT:00071834] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-456_-971_3_138 Skyrim.esm [REFR:0001FF16] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009CC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_560_497_-89_100 Skyrim.esm [REFR:0001B309] (places RoadChunkS01Snow [STAT:000B241E] in GRUP Cell Temporary Children of [CELL:00009042] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1029_1177_-140_100 Skyrim.esm [REFR:000275DD] (places RockPileL03CoastBeach01 [STAT:000B23FC] in GRUP Cell Temporary Children of [CELL:00008E46] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,28))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_17_-518_17_100 Skyrim.esm [REFR:00029E42] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of AnisesCabinExterior01 [CELL:00009B4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_109_-389_30_65 Skyrim.esm [REFR:000197A8] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodytall.nif_-1590_42_-53_145 Skyrim.esm [REFR:00021A41] (places FXWaterfallBodyTall_static [STAT:000FC85E] in GRUP Cell Temporary Children of [CELL:00007177] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,1))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-236_-270_-55_100 Skyrim.esm [REFR:00023422] (places RockPileS01TundraRocks [STAT:0003F863] in GRUP Cell Temporary Children of [CELL:00009A8F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-434_-871_-35_107 Skyrim.esm [REFR:00020A5A] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-343_-600_2_100 Skyrim.esm [REFR:0002265D] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of POIPineForest18 [CELL:00009B9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_758_-551_99_100 Skyrim.esm [REFR:00019F0A] (places RockPileM01FallForestDirt01 [STAT:000669A9] in GRUP Cell Temporary Children of PinepeakCavernExterior [CELL:00009762] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-14))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile02.nif_-1623_170_-27_50 Skyrim.esm [REFR:00023C5A] (places DweRubblePile02 [STAT:00036AC0] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside03.nif_1130_538_-36_100 Skyrim.esm [REFR:00024D23] (places ShackRoofSide03Snow [STAT:00071835] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-170_405_-71_100 Skyrim.esm [REFR:0001CF5A] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of [CELL:0000947F] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-159_-526_13_100 Skyrim.esm [REFR:00028638] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of DragonLair03Exterior [CELL:00009B53] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_972_926_-95_100 Skyrim.esm [REFR:000298AC] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_105_-398_29_67 Skyrim.esm [REFR:000197A9] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-457_-982_4_132 Skyrim.esm [REFR:0001FF17] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009CC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1045_490_-63_224 Skyrim.esm [REFR:00021692] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009452] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong01.nif_1219_829_-83_100 Skyrim.esm [REFR:0001A4F9] (places RoadStraightLong01Snow [STAT:000B242C] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_172_-499_5_105 Skyrim.esm [REFR:00018EBD] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong01.nif_586_507_-87_100 Skyrim.esm [REFR:0001B30A] (places RoadStraightLong01Snow [STAT:000B242C] in GRUP Cell Temporary Children of [CELL:00009041] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1032_1193_-140_100 Skyrim.esm [REFR:000275E2] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of [CELL:00008E27] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,29))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-906_-18_-15_100 Skyrim.esm [REFR:0002B1F1] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:000099DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-1))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-419_-868_-39_93 Skyrim.esm [REFR:00020A5B] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile01.nif_-1620_174_-27_50 Skyrim.esm [REFR:00023C5B] (places DweRubblePile01 [STAT:00036ABF] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-339_-588_1_107 Skyrim.esm [REFR:0002265E] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of POIPineForest18 [CELL:00009B9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-236_-255_-57_100 Skyrim.esm [REFR:0002342E] (places RockPileS01TundraRocks [STAT:0003F863] in GRUP Cell Temporary Children of [CELL:00009A8F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_760_-548_99_100 Skyrim.esm [REFR:00019F0B] (places RockPileM01FallForestDirt01 [STAT:000669A9] in GRUP Cell Temporary Children of PinepeakCavernExterior [CELL:00009762] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-15_-657_24_100 Skyrim.esm [REFR:0001872C] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of POIPineForest21 [CELL:00009BD4] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-17))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1055_963_-61_100 Skyrim.esm [REFR:000298AE] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:00008EE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,23))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwalll01.nif_1130_538_-36_100 Skyrim.esm [REFR:00024D24] (places ShackWallL01Snow [STAT:0007183D] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-464_-981_5_98 Skyrim.esm [REFR:0001FF6A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009CC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-24))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-178_398_-71_100 Skyrim.esm [REFR:0001CF5B] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of [CELL:0000947F] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-919_-32_-3_100 Skyrim.esm [REFR:0002B1F7] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:000099DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-1))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-112_-553_7_100 Skyrim.esm [REFR:00028639] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009B73] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong01.nif_610_518_-81_100 Skyrim.esm [REFR:0001B30B] (places RoadStraightLong01Snow [STAT:000B242C] in GRUP Cell Temporary Children of [CELL:00009041] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A789] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_206_318_-32_132 Skyrim.esm [REFR:0002AE1C] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000090E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-231_-264_-56_100 Skyrim.esm [REFR:0002342F] (places RockPileS01TundraRocks [STAT:0003F863] in GRUP Cell Temporary Children of [CELL:00009A8F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-7))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A789] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-966_517_-111_94 Skyrim.esm [REFR:00021693] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000942F] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-330_-605_1_100 Skyrim.esm [REFR:0002265F] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of POIPineForest18 [CELL:00009B9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_112_-391_29_64 Skyrim.esm [REFR:000197AA] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_172_-499_5_38 Skyrim.esm [REFR:00018EBF] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-369_1000_-140_106 Skyrim.esm [REFR:0002630A] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009295] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,24))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwallr01.nif_1130_538_-36_100 Skyrim.esm [REFR:00024D25] (places ShackWallR01Snow [STAT:0007183F] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_1170_855_-77_100 Skyrim.esm [REFR:0002A789] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-22_-673_26_100 Skyrim.esm [REFR:0001872D] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of POIPineForest21 [CELL:00009BD4] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-17))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1620_170_-27_91 Skyrim.esm [REFR:00023C5D] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000298AF] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00008EE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-916_-34_-4_100 Skyrim.esm [REFR:0002B1F8] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000099DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-1))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000298AF] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00008EE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-995_509_-92_106 Skyrim.esm [REFR:00021694] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009430] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-425_-867_-38_93 Skyrim.esm [REFR:00020A6C] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-252_-270_-57_105 Skyrim.esm [REFR:00023430] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of POITundra35 [CELL:00009A90] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong01.nif_650_521_-73_100 Skyrim.esm [REFR:0001B30C] (places RoadStraightLong01Snow [STAT:000B242C] in GRUP Cell Temporary Children of [CELL:00009040] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-372_78_-74_82 Skyrim.esm [REFR:0001E043] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000958C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,1))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-462_-982_5_123 Skyrim.esm [REFR:0001FF76] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009CC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-123_-561_6_100 Skyrim.esm [REFR:0002863A] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of [CELL:00009B74] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1038_982_-68_79 Skyrim.esm [REFR:000298AF] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00008EE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-336_-603_0_100 Skyrim.esm [REFR:00022660] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of POIPineForest18 [CELL:00009B9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-15))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirttallfront.nif_-1589_45_-58_92 Skyrim.esm [REFR:00021A43] (places FXWaterfallSkirtTallFront [MSTT:0001AC95] in GRUP Cell Temporary Children of [CELL:00007177] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,1))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-636_-417_-10_100 Skyrim.esm [REFR:0002474D] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009B1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-254_-270_-57_108 Skyrim.esm [REFR:00023431] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of POITundra35 [CELL:00009A90] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-7))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_559_794_-49_100 Skyrim.esm [REFR:0001CF63] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_72_-414_36_68 Skyrim.esm [REFR:000197AB] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of BleakFallsTower [CELL:00009716] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_83_-491_10_95 Skyrim.esm [REFR:00018478] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009734] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A78A] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:00024D28] (places DirtCliffs03Snow01Snow [STAT:0005C107] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:00024D28] (places DirtCliffs03Snow01Snow [STAT:0005C107] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A78A] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_562_791_-48_100 Skyrim.esm [REFR:0001CF64] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-919_-6_-17_100 Skyrim.esm [REFR:0002B1F9] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000099DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-1))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1193_833_-80_125 Skyrim.esm [REFR:0002A78A] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-1002_511_-91_109 Skyrim.esm [REFR:00021695] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009430] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_151_-512_5_55 Skyrim.esm [REFR:0001920B] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of Riverwood06 [CELL:00009752] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-336_-585_3_100 Skyrim.esm [REFR:00022661] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of POIPineForest18 [CELL:00009B9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_985_947_-93_100 Skyrim.esm [REFR:00029934] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of [CELL:00008EE2] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_55_-403_47_53 Skyrim.esm [REFR:000197AF] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-474_-982_7_85 Skyrim.esm [REFR:0001FF77] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009CC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_1133_543_-36_100 Skyrim.esm [REFR:00024D28] (places DirtCliffs03Snow01Snow [STAT:0005C107] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-636_-419_-10_100 Skyrim.esm [REFR:0002474E] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:00009B1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-416_-868_-39_106 Skyrim.esm [REFR:00020A6D] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-370_998_-141_75 Skyrim.esm [REFR:0002630B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009295] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-59_-593_5_100 Skyrim.esm [REFR:0002863E] (places DirtCliffsIsland01 [STAT:00013974] in GRUP Cell Temporary Children of [CELL:00009B93] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-428_-533_4_100 Skyrim.esm [REFR:00021A47] (places RockPileL03RiverbedEdge [STAT:0005B4FD] in GRUP Cell Temporary Children of HalfMoonMillExterior02 [CELL:00009B7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong01.nif_683_511_-69_100 Skyrim.esm [REFR:0001B30D] (places RoadStraightLong01Snow [STAT:000B242C] in GRUP Cell Temporary Children of [CELL:0000903F] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-305_-295_-51_110 Skyrim.esm [REFR:00023432] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009AB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-8))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A78B] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of WinterholdExteriorEdge [CELL:00008EDF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,23))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A78B] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of WinterholdExteriorEdge [CELL:00008EDF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,23))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_564_794_-49_100 Skyrim.esm [REFR:0001CF65] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-998_513_-94_93 Skyrim.esm [REFR:00021696] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009430] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,12))>
[01:42] [BuildReferences] <Debug: Meshes\clutter\statues\statuetalos01.nif_931_-1062_228_294 Skyrim.esm [REFR:00018481] (places StatueTalos01snow [STAT:00018483] in GRUP Cell Temporary Children of POIFallForest01 [CELL:000098D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-26))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1129_944_-76_112 Skyrim.esm [REFR:0002A78B] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of WinterholdExteriorEdge [CELL:00008EDF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1132_825_-9_100 Skyrim.esm [REFR:0001A0FA] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00008F3C] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_59_-400_49_49 Skyrim.esm [REFR:000197B0] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-335_-588_1_86 Skyrim.esm [REFR:00022663] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of POIPineForest18 [CELL:00009B9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-909_-11_-18_100 Skyrim.esm [REFR:0002B209] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000099DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-1))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-67_-591_6_100 Skyrim.esm [REFR:0002863F] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:00009B93] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_935_966_-106_100 Skyrim.esm [REFR:0002993B] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of [CELL:00008EE4] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_156_-526_8_119 Skyrim.esm [REFR:00019212] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of Riverwood06 [CELL:00009752] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-471_-980_6_112 Skyrim.esm [REFR:0001FF78] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009CC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45rramp02.nif_632_524_-75_100 Skyrim.esm [REFR:0001B30E] (places RoadCurveLong45RRamp02Snow [STAT:000B2427] in GRUP Cell Temporary Children of [CELL:00009040] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-419_-869_-39_91 Skyrim.esm [REFR:00020A6E] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge02.nif_-454_-514_4_80 Skyrim.esm [REFR:00021A48] (places MountainRidge02 [STAT:0005304B] in GRUP Cell Temporary Children of POIPineForest02 [CELL:00009B5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_1139_536_-35_100 Skyrim.esm [REFR:00024D29] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00018484] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of [CELL:000098F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-27))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00018484] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of [CELL:000098F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-311_-299_-51_101 Skyrim.esm [REFR:00023433] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009AB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-8))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_564_797_-49_100 Skyrim.esm [REFR:0001CF66] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_932_-1067_230_100 Skyrim.esm [REFR:00018484] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of [CELL:000098F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-27))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A790] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of WinterholdExteriorEdge [CELL:00008EDF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,23))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A790] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of WinterholdExteriorEdge [CELL:00008EDF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-421_-869_-39_90 Skyrim.esm [REFR:00020A6F] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_1138_845_-42_100 Skyrim.esm [REFR:0001A0FB] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of [CELL:00008F3C] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-330_-587_3_100 Skyrim.esm [REFR:00022664] (places RockPileM02RiverBottom01 [STAT:00022666] in GRUP Cell Temporary Children of POIPineForest18 [CELL:00009B9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_152_-527_9_87 Skyrim.esm [REFR:00019218] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of Riverwood06 [CELL:00009752] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1116_959_-73_75 Skyrim.esm [REFR:0002A790] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of WinterholdExteriorEdge [CELL:00008EDF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-459_-979_3_112 Skyrim.esm [REFR:0001FF79] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009CC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_598_513_-83_100 Skyrim.esm [REFR:0001B30F] (places RoadStraight02Snow [STAT:000B242B] in GRUP Cell Temporary Children of [CELL:00009041] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_46_-404_44_48 Skyrim.esm [REFR:000197B2] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_3_-529_17_100 Skyrim.esm [REFR:00029E56] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of AnisesCabinExterior01 [CELL:00009B4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-857_-295_0_139 Skyrim.esm [REFR:0002B243] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009ABF] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-8))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_562_801_-48_100 Skyrim.esm [REFR:0001CF67] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-450_-527_11_87 Skyrim.esm [REFR:00021A49] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of POIPineForest30 [CELL:00009B5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-309_-298_-51_105 Skyrim.esm [REFR:00023434] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:00009AB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_151_-495_4_94 Skyrim.esm [REFR:00018EC6] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of Riverwood06 [CELL:00009752] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1139_903_-61_100 Skyrim.esm [REFR:0001A0FE] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00008EFE] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_927_-1062_227_100 Skyrim.esm [REFR:00018485] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of POIFallForest01 [CELL:000098D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-26))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_146_-467_-2_100 Skyrim.esm [REFR:0001921D] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A7A6] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of WinterholdExteriorEdge [CELL:00008EDF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,23))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A7A6] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of WinterholdExteriorEdge [CELL:00008EDF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_1116_953_-69_100 Skyrim.esm [REFR:0002A7A6] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of WinterholdExteriorEdge [CELL:00008EDF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,23))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\stablekit\impstablesingle01.nif_1116_548_-37_100 Skyrim.esm [REFR:00024D2D] (places ImpStableSingle01Snow [STAT:0007184D] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-121_-551_8_100 Skyrim.esm [REFR:00028642] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009B73] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-23_-526_16_100 Skyrim.esm [REFR:00029E57] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:00009B50] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_624_523_-78_100 Skyrim.esm [REFR:0001B310] (places RoadStraight02Snow [STAT:000B242B] in GRUP Cell Temporary Children of [CELL:00009040] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-363_-555_-2_95 Skyrim.esm [REFR:00022667] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B79] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-450_-541_10_100 Skyrim.esm [REFR:00021A4A] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of HalfMoonMillExterior02 [CELL:00009B7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_1134_332_-121_100 Skyrim.esm [REFR:00029955] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_201_-468_-2_90 Skyrim.esm [REFR:0002AE1F] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-423_-868_-38_92 Skyrim.esm [REFR:00020A73] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecluttercolmlarge01.nif_-1632_165_-27_75 Skyrim.esm [REFR:00023C64] (places DweClutterColmLarge01 [STAT:00074EBC] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_176_-503_8_86 Skyrim.esm [REFR:00018ECA] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-336_-310_-50_93 Skyrim.esm [REFR:00023435] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009AB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-8))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A0FF] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_120_-482_-3_100 Skyrim.esm [REFR:0001921E] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009734] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-12))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks02.nif_273_598_-91_139 Skyrim.esm [REFR:000216BE] (places ImpExtIceBlocks02 [STAT:0006F735] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-476_-982_8_101 Skyrim.esm [REFR:0001FF7A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009CC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-24))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0001A0FF] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-1250_169_-50_100 Skyrim.esm [REFR:0002B253] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of RedEagleRedoubtExterior09 [CELL:0000953E] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,4))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif_558_800_-51_100 Skyrim.esm [REFR:0001CF6B] (places ImpExtRubble04 [STAT:0003F957] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-125_-557_6_100 Skyrim.esm [REFR:00028643] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009B74] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-14))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A0FF] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00018486] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of POIFallForest01 [CELL:000098D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-26))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00018486] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of POIFallForest01 [CELL:000098D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-26))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecluttercolmlarge01.nif_-1611_182_-27_75 Skyrim.esm [REFR:00023C65] (places DweClutterColmLarge01 [STAT:00074EBC] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstrtocurverampr01.nif_667_516_-72_100 Skyrim.esm [REFR:0001B311] (places RoadStrToCurveRampR01Snow [STAT:000B2431] in GRUP Cell Temporary Children of [CELL:0000903F] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A0FF] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A0FF] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_218_-415_-2_100 Skyrim.esm [REFR:0001F241] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble06.nif_560_791_-51_100 Skyrim.esm [REFR:0001CF6C] (places ImpExtIceRubble06 [STAT:0006F743] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-372_-496_2_89 Skyrim.esm [REFR:00022669] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009B59] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-427_-868_-38_96 Skyrim.esm [REFR:00020A76] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-339_-312_-50_100 Skyrim.esm [REFR:00023436] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:00009AB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-471_-952_5_118 Skyrim.esm [REFR:0001FF7E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009CC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_932_-1058_229_131 Skyrim.esm [REFR:00018486] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of POIFallForest01 [CELL:000098D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-26))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1113_881_-52_100 Skyrim.esm [REFR:0001A0FF] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_154_-484_2_106 Skyrim.esm [REFR:00018ED5] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:00024D2E] (places DirtCliffs03Snow01Snow [STAT:0005C107] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1182_183_-28_100 Skyrim.esm [REFR:0002B256] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of RedEagleRedoubtExterior02 [CELL:0000953C] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,4))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_137_-483_-3_63 Skyrim.esm [REFR:0001921F] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-450_-538_11_110 Skyrim.esm [REFR:00021A4B] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of HalfMoonMillExterior02 [CELL:00009B7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-14))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks05.nif_276_604_-91_139 Skyrim.esm [REFR:000216C6] (places ImpExtIceBlocks05 [STAT:0006F738] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_204_-468_-2_85 Skyrim.esm [REFR:0002AE20] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:00024D2E] (places DirtCliffs03Snow01Snow [STAT:0005C107] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile01.nif_-1621_184_-28_100 Skyrim.esm [REFR:00023C66] (places DweRubblePile01 [STAT:00036ABF] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstrtocurverampl01.nif_1196_290_-132_100 Skyrim.esm [REFR:00029957] (places RoadStrToCurveRampL01Snow [STAT:000B2430] in GRUP Cell Temporary Children of [CELL:000090CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_1108_562_-40_80 Skyrim.esm [REFR:00024D2E] (places DirtCliffs03Snow01Snow [STAT:0005C107] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-421_-868_-39_94 Skyrim.esm [REFR:00020A78] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_559_799_-46_100 Skyrim.esm [REFR:0001CF6D] (places ImpExtIceBlocks01 [STAT:0006F734] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_899_482_-64_100 Skyrim.esm [REFR:0001980A] (places RoadChunkL02Snow [STAT:000B23F3] in GRUP Cell Temporary Children of [CELL:00009059] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-445_-533_8_61 Skyrim.esm [REFR:00021A4C] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of HalfMoonMillExterior02 [CELL:00009B7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstrtocurverampr01.nif_532_501_-89_100 Skyrim.esm [REFR:0001B312] (places RoadStrToCurveRampR01Snow [STAT:000B2431] in GRUP Cell Temporary Children of [CELL:00009043] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,12))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1187_192_-28_100 Skyrim.esm [REFR:0002B257] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RedEagleRedoubtExterior02 [CELL:0000953C] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,4))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A100] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A100] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A100] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-8_-531_16_100 Skyrim.esm [REFR:00029E59] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B50] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-362_-497_2_88 Skyrim.esm [REFR:0002266B] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009B58] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-13))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:00024D31] (places DirtCliffs03Snow01Snow [STAT:0005C107] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_205_-470_-2_103 Skyrim.esm [REFR:0002AE21] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:00024D31] (places DirtCliffs03Snow01Snow [STAT:0005C107] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_94_-142_-49_93 Skyrim.esm [REFR:00025D5D] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:0000963C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-4))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A100] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-483_-974_9_106 Skyrim.esm [REFR:0001FF7F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009CC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_894_483_-64_100 Skyrim.esm [REFR:0001980B] (places RoadChunkL02Snow [STAT:000B23F3] in GRUP Cell Temporary Children of [CELL:00009059] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_151_-492_3_88 Skyrim.esm [REFR:00018ED8] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of Riverwood06 [CELL:00009752] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_143_-472_-3_70 Skyrim.esm [REFR:00019220] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_1187_290_-130_108 Skyrim.esm [REFR:00029958] (places RoadChunkM04Snow [STAT:000B241D] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_1108_549_-40_100 Skyrim.esm [REFR:00024D31] (places DirtCliffs03Snow01Snow [STAT:0005C107] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-422_-868_-39_108 Skyrim.esm [REFR:00020A7D] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1127_888_-52_100 Skyrim.esm [REFR:0001A100] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks02.nif_559_793_-46_100 Skyrim.esm [REFR:0001CF6E] (places ImpExtIceBlocks02 [STAT:0006F735] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-445_-531_6_100 Skyrim.esm [REFR:00021A4D] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of POIPineForest30 [CELL:00009B5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-13))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks06.nif_269_598_-91_139 Skyrim.esm [REFR:000216CB] (places ImpExtIceBlocks06 [STAT:0006F739] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_158_-512_5_100 Skyrim.esm [REFR:00018ED9] (places DirtCliffs03 [STAT:00016D5F] in GRUP Cell Temporary Children of Riverwood06 [CELL:00009752] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl01.nif_-104_-495_29_100 Skyrim.esm [REFR:000263CF] (places TreePineForestSnowL01 [TREE:0005D2DB] in GRUP Cell Temporary Children of [CELL:00009B52] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-341_-496_-5_100 Skyrim.esm [REFR:0002266C] (places RockPileL01RiverBottom01 [STAT:0003AC70] in GRUP Cell Temporary Children of [CELL:00009B58] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall02.nif_1446_949_-133_100 Skyrim.esm [REFR:0002AB10] (places IcebergSmall02_HeavySN [STAT:000180E5] in GRUP Cell Temporary Children of [CELL:0000B2C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01end.nif_541_500_-90_100 Skyrim.esm [REFR:0001B313] (places RoadStraight01EndSnow [STAT:000BD1A7] in GRUP Cell Temporary Children of [CELL:00009042] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_370_233_-74_95 Skyrim.esm [REFR:00025D5F] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of [CELL:0000911F] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,5))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_897_482_-64_100 Skyrim.esm [REFR:0001980C] (places RoadChunkM04Snow [STAT:000B241D] in GRUP Cell Temporary Children of [CELL:00009059] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_142_-473_-2_93 Skyrim.esm [REFR:00019221] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-445_-545_9_95 Skyrim.esm [REFR:00021A4E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of HalfMoonMillExterior02 [CELL:00009B7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-14))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A103] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:00024D32] (places DirtCliffsIsland01Snow01 [STAT:00019885] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A103] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_1185_291_-130_108 Skyrim.esm [REFR:0002995A] (places RoadChunkM02Snow [STAT:000B23F6] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-491_-979_9_126 Skyrim.esm [REFR:0001FF80] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009CC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-564_-894_-19_100 Skyrim.esm [REFR:00023DE2] (places MountainTrim01PineForest03 [STAT:0004FDA9] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:00024D32] (places DirtCliffsIsland01Snow01 [STAT:00019885] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A103] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif_562_791_-46_100 Skyrim.esm [REFR:0001CF6F] (places ImpExtIceBlocks03 [STAT:0006F736] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-428_-868_-38_91 Skyrim.esm [REFR:00020A80] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A103] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0001A103] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcordblend01.nif_918_933_-108_100 Skyrim.esm [REFR:0001BAEF] (places NorTmpExtPlatCorDblEnd01Snow [STAT:00026FA0] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-352_-327_-48_100 Skyrim.esm [REFR:00023438] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009AB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_1108_559_-39_100 Skyrim.esm [REFR:00024D32] (places DirtCliffsIsland01Snow01 [STAT:00019885] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_1117_862_-52_100 Skyrim.esm [REFR:0001A103] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_153_-521_6_100 Skyrim.esm [REFR:00018EDA] (places DirtCliffs03 [STAT:00016D5F] in GRUP Cell Temporary Children of Riverwood06 [CELL:00009752] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_285_-301_-8_84 Skyrim.esm [REFR:0001879E] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks06.nif_279_605_-91_149 Skyrim.esm [REFR:000216CC] (places ImpExtIceBlocks06 [STAT:0006F739] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_1511_971_-143_100 Skyrim.esm [REFR:0002AB12] (places IcebergLedge01 [STAT:000A98EF] in GRUP Cell Temporary Children of [CELL:0000B2C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-327_-518_-7_100 Skyrim.esm [REFR:0002266D] (places RockCliff07RiverbedEdge01 [STAT:0002266F] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong01.nif_512_503_-90_100 Skyrim.esm [REFR:0001B314] (places RoadStraightLong01Snow [STAT:000B242C] in GRUP Cell Temporary Children of [CELL:00009043] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_890_483_-64_100 Skyrim.esm [REFR:0001980D] (places RoadChunkL01Snow [STAT:000B2415] in GRUP Cell Temporary Children of [CELL:00009059] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_1182_290_-129_109 Skyrim.esm [REFR:0002995F] (places RoadChunkL03Snow [STAT:000B2416] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl01.nif_-101_-505_26_81 Skyrim.esm [REFR:000263D0] (places TreePineForestSnowL01 [TREE:0005D2DB] in GRUP Cell Temporary Children of [CELL:00009B52] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-448_-523_11_100 Skyrim.esm [REFR:00021A4F] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of POIPineForest30 [CELL:00009B5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_196_340_-27_139 Skyrim.esm [REFR:0002AE22] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000090C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,8))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif_562_801_-46_100 Skyrim.esm [REFR:0001CF70] (places ImpExtIceBlocks03 [STAT:0006F736] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-338_-339_-46_100 Skyrim.esm [REFR:00023439] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009AD4] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-9))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcordblend01.nif_918_943_-108_100 Skyrim.esm [REFR:0001BAF0] (places NorTmpExtPlatCorDblEnd01Snow [STAT:00026FA0] in GRUP Cell Temporary Children of [CELL:00008EE4] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,23))>
[01:42] [BuildReferences] <Debug: Meshes\clutter\beehive\beehive01.nif_1512_-989_111_100 Skyrim.esm [REFR:00025D95] (places TG02BeeHive [ACTI:00025D94] in GRUP Cell Temporary Children of GoldenglowEstateExterior01 [CELL:0000BCF7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm01wet.nif_139_-476_-3_89 Skyrim.esm [REFR:00019222] (places RockM01Wet [STAT:000BB8C1] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-435_-871_-35_110 Skyrim.esm [REFR:00020A81] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:00024D33] (places DirtCliffs03Snow01Snow [STAT:0005C107] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:00024D33] (places DirtCliffs03Snow01Snow [STAT:0005C107] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_284_-303_-8_100 Skyrim.esm [REFR:0001879F] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_150_-508_5_115 Skyrim.esm [REFR:00018EDB] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of Riverwood06 [CELL:00009752] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-13))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A104] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F3C] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A104] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F3C] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_1126_535_-40_100 Skyrim.esm [REFR:00024D33] (places DirtCliffs03Snow01Snow [STAT:0005C107] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A104] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F3C] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_1513_968_-143_100 Skyrim.esm [REFR:0002AB13] (places IcebergLedge01 [STAT:000A98EF] in GRUP Cell Temporary Children of [CELL:0000B2C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,23))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks06.nif_288_604_-90_118 Skyrim.esm [REFR:000216CE] (places ImpExtIceBlocks06 [STAT:0006F739] in GRUP Cell Temporary Children of FortDunstadExterior03 [CELL:0000900A] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,14))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A104] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F3C] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-447_-525_10_100 Skyrim.esm [REFR:00021A50] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of POIPineForest30 [CELL:00009B5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-13))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_570_798_-46_100 Skyrim.esm [REFR:0001CF71] (places ImpExtIceBlocks01 [STAT:0006F734] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A7D9] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0001A104] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F3C] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_884_484_-64_100 Skyrim.esm [REFR:0001980F] (places RoadChunkL02Snow [STAT:000B23F3] in GRUP Cell Temporary Children of [CELL:00009059] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,11))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A7D9] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-336_-505_-3_104 Skyrim.esm [REFR:00022670] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009B58] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_1109_840_-34_100 Skyrim.esm [REFR:0001A104] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F3C] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_136_-483_-3_84 Skyrim.esm [REFR:00019223] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-395_-333_-44_100 Skyrim.esm [REFR:0002343A] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of BloatedMansGrottoExterior01 [CELL:00009AD5] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_199_328_-27_125 Skyrim.esm [REFR:0002AE23] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000090C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_942_820_-73_125 Skyrim.esm [REFR:0002A7D9] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_1178_290_-129_108 Skyrim.esm [REFR:00029960] (places RoadChunkL01Snow [STAT:000B2415] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_145_-506_3_98 Skyrim.esm [REFR:00018EE0] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of Riverwood06 [CELL:00009752] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-436_-871_-35_107 Skyrim.esm [REFR:00020A82] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\clutter\beehive\beehive01.nif_1515_-994_111_100 Skyrim.esm [REFR:00025D97] (places TG02BeeHive [ACTI:00025D94] in GRUP Cell Temporary Children of GoldenglowEstateExterior01 [CELL:0000BCF7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_285_-302_-8_100 Skyrim.esm [REFR:000187A0] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_17_-511_17_100 Skyrim.esm [REFR:00029E5D] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of AnisesCabinExterior01 [CELL:00009B4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_881_484_-64_100 Skyrim.esm [REFR:00019810] (places RoadChunkL01Snow [STAT:000B2415] in GRUP Cell Temporary Children of [CELL:00009059] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-864_-214_-37_100 Skyrim.esm [REFR:0001EC0F] (places RockPileS01ReachDirt01 [STAT:00056B0F] in GRUP Cell Temporary Children of [CELL:00009A7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-339_-506_-3_100 Skyrim.esm [REFR:00022671] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009B58] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall01.nif_1532_972_-141_96 Skyrim.esm [REFR:0002AB16] (places IcebergSmall01 [STAT:000A98EE] in GRUP Cell Temporary Children of [CELL:0000B2C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-447_-519_11_100 Skyrim.esm [REFR:00021A51] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of POIPineForest30 [CELL:00009B5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-554_-839_-25_108 Skyrim.esm [REFR:00023E97] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A107] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F3C] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A107] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F3C] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-124_429_-51_100 Skyrim.esm [REFR:0001CF72] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of LabyrinthianExterior02 [CELL:0000945D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,10))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A107] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F3C] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_1180_291_-129_100 Skyrim.esm [REFR:00029962] (places RoadChunkS01Snow [STAT:000B241E] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-356_-368_-33_88 Skyrim.esm [REFR:0002343C] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009AD4] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-9))>
[01:42] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldramp01snow.nif_1139_548_-31_100 Skyrim.esm [REFR:00024D37] (places StockadeScaffoldStairs01Light_SN [STAT:0002A335] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A107] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F3C] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-338_-509_-3_100 Skyrim.esm [REFR:00022672] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:00009B58] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_194_365_-24_112 Skyrim.esm [REFR:0002AE24] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000090C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,8))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0001A107] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F3C] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_870_485_-64_100 Skyrim.esm [REFR:00019814] (places RoadChunkL01Snow [STAT:000B2415] in GRUP Cell Temporary Children of [CELL:00009059] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm02wet.nif_137_-480_-3_62 Skyrim.esm [REFR:00019224] (places RockM02Wet [STAT:000BB8C2] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-24_-512_16_100 Skyrim.esm [REFR:00029E60] (places DirtCliffsCornerOut01 [STAT:00013A5B] in GRUP Cell Temporary Children of [CELL:00009B50] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_285_-302_-8_100 Skyrim.esm [REFR:000187A1] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-444_-517_12_100 Skyrim.esm [REFR:00021A52] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of POIPineForest30 [CELL:00009B5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-642_-410_-13_99 Skyrim.esm [REFR:00024759] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-436_-871_-35_104 Skyrim.esm [REFR:00020A83] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_1119_846_-36_100 Skyrim.esm [REFR:0001A107] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F3C] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A7FE] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_503_505_-91_100 Skyrim.esm [REFR:0001B315] (places RoadChunkL01Snow [STAT:000B2415] in GRUP Cell Temporary Children of [CELL:00009043] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A7FE] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall01.nif_1536_981_-140_96 Skyrim.esm [REFR:0002AB17] (places IcebergSmall01 [STAT:000A98EE] in GRUP Cell Temporary Children of [CELL:0000B2C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-564_-847_-24_100 Skyrim.esm [REFR:00023E98] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_194_-391_-1_93 Skyrim.esm [REFR:000263DE] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_654_785_-41_64 Skyrim.esm [REFR:00018F0B] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:00008F67] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-490_-966_12_112 Skyrim.esm [REFR:0001FF81] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009CC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_144_-469_-3_86 Skyrim.esm [REFR:00019225] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_944_822_-73_127 Skyrim.esm [REFR:0002A7FE] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_-371_-383_-36_100 Skyrim.esm [REFR:0001BB3B] (places RockCaveEntrance01 [STAT:00017F1A] in GRUP Cell Temporary Children of BloatedMansGrottoExterior02 [CELL:00009AF6] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_866_486_-65_100 Skyrim.esm [REFR:00019815] (places RoadChunkL03Snow [STAT:000B2416] in GRUP Cell Temporary Children of [CELL:00009059] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_146_341_-13_115 Skyrim.esm [REFR:0002AE25] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000090C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-366_-346_-45_121 Skyrim.esm [REFR:0002343D] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009AD4] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_288_-300_-8_86 Skyrim.esm [REFR:000187A2] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-357_-515_1_103 Skyrim.esm [REFR:00022673] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009B58] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-26_-515_19_100 Skyrim.esm [REFR:00029E61] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009B50] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-448_-874_-33_103 Skyrim.esm [REFR:00020A85] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-447_-520_10_100 Skyrim.esm [REFR:00021A53] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of POIPineForest30 [CELL:00009B5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-13))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-161_411_-71_100 Skyrim.esm [REFR:0001CF75] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of LabyrinthianExterior02 [CELL:0000945D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_1186_289_-130_109 Skyrim.esm [REFR:00029963] (places RoadChunkS01Snow [STAT:000B241E] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-1188_182_-39_100 Skyrim.esm [REFR:0002B259] (places RockCliff02 [STAT:000206CF] in GRUP Cell Temporary Children of RedEagleRedoubtExterior03 [CELL:0000953D] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,4))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-646_-407_-12_110 Skyrim.esm [REFR:0002475A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest10 [CELL:00009AFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-489_-971_9_130 Skyrim.esm [REFR:0001FF82] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009CC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-24))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00028688] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble03.nif_1134_558_-33_100 Skyrim.esm [REFR:00024D3D] (places ImpExtIceRubble03 [STAT:0006F740] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A820] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00028688] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A108] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F1C] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A820] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_139_329_-14_114 Skyrim.esm [REFR:0002AE26] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000090C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm02wet.nif_142_-470_-3_75 Skyrim.esm [REFR:00019226] (places RockM02Wet [STAT:000BB8C2] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_863_485_-65_122 Skyrim.esm [REFR:00019816] (places RoadChunkL02Snow [STAT:000B23F3] in GRUP Cell Temporary Children of [CELL:00009059] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_925_823_-72_73 Skyrim.esm [REFR:0002A820] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_661_813_-49_58 Skyrim.esm [REFR:00018F1A] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:00008F66] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,19))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A108] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F1C] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_287_-302_-8_80 Skyrim.esm [REFR:000187A4] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A108] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F1C] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_926_855_-81_84 Skyrim.esm [REFR:00028688] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1392_965_-139_100 Skyrim.esm [REFR:0002AB1A] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:0000B2CB] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,23))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-705_-270_6_100 Skyrim.esm [REFR:0001BBA3] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-361_-518_1_100 Skyrim.esm [REFR:00022674] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009B58] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-13))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A108] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F1C] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-367_-350_-42_94 Skyrim.esm [REFR:0002343E] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009AD4] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-9))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_203_-393_-2_101 Skyrim.esm [REFR:000263DF] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-1191_181_-43_100 Skyrim.esm [REFR:0002B25B] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of RedEagleRedoubtExterior03 [CELL:0000953D] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,4))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0001A108] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F1C] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,21))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks06.nif_281_602_-91_139 Skyrim.esm [REFR:000216D2] (places ImpExtIceBlocks06 [STAT:0006F739] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-642_-404_-13_115 Skyrim.esm [REFR:0002475B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest10 [CELL:00009AFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_1154_866_-68_100 Skyrim.esm [REFR:0001A108] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F1C] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-450_-519_10_106 Skyrim.esm [REFR:00021A54] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of POIPineForest30 [CELL:00009B5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-13))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-151_409_-71_100 Skyrim.esm [REFR:0001CF76] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of LabyrinthianExterior05 [CELL:0000947E] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-459_954_-132_117 Skyrim.esm [REFR:00025DB2] (places MountainCliff02_SparseSN [STAT:00098E90] in GRUP Cell Temporary Children of [CELL:000092B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,23))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks04.nif_1134_555_-33_100 Skyrim.esm [REFR:00024D3E] (places StockadeWoodplanks04Light_SN [STAT:000687A8] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling04extbasea.nif_1374_768_-111_100 Skyrim.esm [REFR:00020A86] (places NorDwelling04ExtBaseASnow [STAT:00025220] in GRUP Cell Temporary Children of SnowVeilSanctumExterior02 [CELL:0000B370] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,18))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_1175_291_-129_96 Skyrim.esm [REFR:00029964] (places RoadChunkL02Snow [STAT:000B23F3] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-469_-950_4_87 Skyrim.esm [REFR:0001FF83] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009CC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_860_486_-65_100 Skyrim.esm [REFR:00019817] (places RoadChunkL03Snow [STAT:000B2416] in GRUP Cell Temporary Children of [CELL:0000905A] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-695_-288_-19_100 Skyrim.esm [REFR:0001BBA7] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009ABB] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-8))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002868A] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_137_-473_-4_96 Skyrim.esm [REFR:00019227] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1388_963_-141_100 Skyrim.esm [REFR:0002AB1B] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of [CELL:0000B2CB] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_278_-300_-6_100 Skyrim.esm [REFR:000187AA] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002868A] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-359_-518_0_103 Skyrim.esm [REFR:00022675] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009B58] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-13))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002868A] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_926_824_-73_100 Skyrim.esm [REFR:0002A844] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-362_-352_-42_93 Skyrim.esm [REFR:0002343F] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009AD4] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1224_266_3_100 Skyrim.esm [REFR:0002B268] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of RedEagleRedoubtExterior07 [CELL:000094FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1047_855_-56_119 Skyrim.esm [REFR:0002868A] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,20))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-159_421_-71_100 Skyrim.esm [REFR:0001CF81] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of LabyrinthianExterior02 [CELL:0000945D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-645_-404_-14_76 Skyrim.esm [REFR:0002475C] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIPineForest10 [CELL:00009AFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-10))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_214_-393_-2_73 Skyrim.esm [REFR:000263E0] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_71_-418_37_100 Skyrim.esm [REFR:00024E21] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of BleakFallsTower [CELL:00009716] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_741_814_-76_83 Skyrim.esm [REFR:00018F1F] (places IcebergLedge01 [STAT:000A98EF] in GRUP Cell Temporary Children of [CELL:00008F64] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_1173_291_-129_103 Skyrim.esm [REFR:00029965] (places RoadChunkL03Snow [STAT:000B2416] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_856_486_-66_100 Skyrim.esm [REFR:00019818] (places RoadChunkL01Snow [STAT:000B2415] in GRUP Cell Temporary Children of [CELL:0000905A] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-429_-517_0_100 Skyrim.esm [REFR:00021A55] (places RockPileL01RiverbedEdge [STAT:0003F85D] in GRUP Cell Temporary Children of POIPineForest30 [CELL:00009B5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-510_-918_-11_100 Skyrim.esm [REFR:0001FF84] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009CA6] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-23))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif_-678_-243_4_100 Skyrim.esm [REFR:0001BBAA] (places ImpExtWall04 [STAT:00040B0A] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_109_-444_2_85 Skyrim.esm [REFR:00018494] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009715] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem03wet.nif_1412_987_-140_100 Skyrim.esm [REFR:0002AB22] (places RockPileM03WetCoastBeach01 [STAT:00039824] in GRUP Cell Temporary Children of [CELL:0000B2A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_1161_828_-48_100 Skyrim.esm [REFR:0001A10B] (places MountainCliff04_HeavySN [STAT:00027DDC] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F21] (places BoneHumanArmL [MSTT:000AF5F2] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanArmL "Кость левой руки" [MISC:FE04080F]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-447_-874_-33_107 Skyrim.esm [REFR:00020AE6] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-356_-518_1_99 Skyrim.esm [REFR:00022676] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009B58] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-370_-355_-40_94 Skyrim.esm [REFR:00023442] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of BloatedMansGrottoExterior01 [CELL:00009AD5] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-9))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-685_-244_2_100 Skyrim.esm [REFR:0001BBAC] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif_763_247_-68_100 Skyrim.esm [REFR:0001E057] (places DweFacadeTowerArch01Snow [STAT:0006DD66] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_278_-299_-7_74 Skyrim.esm [REFR:000187AB] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1232_255_2_100 Skyrim.esm [REFR:0002B26A] (places RockPileS01ReachGrass01 [STAT:000802FA] in GRUP Cell Temporary Children of RedEagleRedoubtExterior06 [CELL:000094FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,6))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_-1135_1128_-55_100 Skyrim.esm [REFR:00028727] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_21_-98_-55_100 Skyrim.esm [REFR:00024E31] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of TestTundra [CELL:00009A05] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-3))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks02.nif_569_793_-46_100 Skyrim.esm [REFR:0001CF82] (places ImpExtIceBlocks02 [STAT:0006F735] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-446_-874_-33_100 Skyrim.esm [REFR:00020B7E] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-645_-399_-12_109 Skyrim.esm [REFR:0002475D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest10 [CELL:00009AFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem03wet.nif_1383_949_-140_100 Skyrim.esm [REFR:0002AB2B] (places RockPileM03WetCoastBeach01 [STAT:00039824] in GRUP Cell Temporary Children of [CELL:0000B2CB] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_221_-397_-5_130 Skyrim.esm [REFR:000263E1] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F47] (places BoneHumanArmR [MSTT:000AF5F3] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanArmR "Кость правой руки" [MISC:FE040810]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-489_-911_-9_100 Skyrim.esm [REFR:0001FF85] (places MountainTrim01Rocks01 [STAT:00060820] in GRUP Cell Temporary Children of POIPineForest19 [CELL:00009CA5] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-355_-516_1_100 Skyrim.esm [REFR:00022678] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009B58] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-508_902_-137_159 Skyrim.esm [REFR:00025DB4] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of FolgunthurExterior03 [CELL:000092DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif_-848_-253_-38_100 Skyrim.esm [REFR:0001ECEA] (places TundraStreamStraight01Reachmoss [STAT:0001ECEB] in GRUP Cell Temporary Children of [CELL:00009A9E] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_1451_-681_108_100 Skyrim.esm [REFR:00020C3A] (places RockCaveEntrance01 [STAT:00017F1A] in GRUP Cell Temporary Children of BoulderfallCaveExterior01 [CELL:0000BBF0] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-17))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_111_-445_3_48 Skyrim.esm [REFR:00018496] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009715] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong01.nif_-422_-850_-39_100 Skyrim.esm [REFR:0002872B] (places RoadStraightLong01 [STAT:0001C433] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-689_-243_2_100 Skyrim.esm [REFR:0001BBAD] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_277_-305_-5_100 Skyrim.esm [REFR:000187AD] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif_289_626_-89_118 Skyrim.esm [REFR:000216D7] (places ImpExtIceBlocks03 [STAT:0006F736] in GRUP Cell Temporary Children of FortDunstadExterior01 [CELL:00008FEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-1226_261_1_100 Skyrim.esm [REFR:0002B26B] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of RedEagleRedoubtExterior07 [CELL:000094FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,6))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F48] (places BoneHumanFootL [MSTT:000AF5F4] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanFootL "Кость левой стопы" [MISC:FE040818]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_-419_-400_-31_87 Skyrim.esm [REFR:00023443] (places MountainPeak02_LightSN [STAT:00046032] in GRUP Cell Temporary Children of [CELL:00009AF7] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1158_855_-74_132 Skyrim.esm [REFR:0001A10C] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_10_-112_-54_100 Skyrim.esm [REFR:00024E47] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of TestTundra [CELL:00009A05] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-3))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_1392_970_-141_100 Skyrim.esm [REFR:0002AB2E] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:0000B2CB] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,23))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapr01.nif_760_260_-77_100 Skyrim.esm [REFR:0001E06E] (places DwePlatBgStairCapR01Snow [STAT:00076607] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-645_-413_-12_109 Skyrim.esm [REFR:0002475E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-11))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_221_-396_-3_46 Skyrim.esm [REFR:000263E2] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-343_-518_-4_110 Skyrim.esm [REFR:0002267C] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009B58] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-494_-899_-18_100 Skyrim.esm [REFR:0001FF87] (places MountainTrim02Rocks01 [STAT:0006081F] in GRUP Cell Temporary Children of [CELL:00009C85] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-22))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F49] (places BoneHumanFootR [MSTT:000AF5F5] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanFootR "Кость правой стопы" [MISC:FE040819]>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-693_-244_10_118 Skyrim.esm [REFR:0001BBAE] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower03.nif_562_786_-56_100 Skyrim.esm [REFR:0001CF83] (places ImpExtIceTower03 [STAT:0006F749] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\towers\nortowerruins01.nif_-1439_277_-48_100 Skyrim.esm [REFR:00020DCE] (places NorTowerRuins01 [STAT:00017EDE] in GRUP Cell Temporary Children of BlindCliffCaveExteriorUpper [CELL:000070D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_1167_296_-127_93 Skyrim.esm [REFR:00029969] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-423_-503_2_100 Skyrim.esm [REFR:00021A56] (places RockPileL02RiverbedEdge [STAT:00058EFB] in GRUP Cell Temporary Children of POIPineForest30 [CELL:00009B5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-345_-520_-3_100 Skyrim.esm [REFR:00022680] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009B58] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_1391_972_-142_100 Skyrim.esm [REFR:0002AB31] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:0000B2CB] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,23))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks02.nif_267_593_-91_126 Skyrim.esm [REFR:000216D8] (places ImpExtIceBlocks02 [STAT:0006F735] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_12_-87_-56_100 Skyrim.esm [REFR:00024E49] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of TestTundra [CELL:00009A05] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-3))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_234_-8_-28_112 Skyrim.esm [REFR:000189B3] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of WhiterunExterior08 [CELL:000095DC] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-1))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-622_-409_-10_108 Skyrim.esm [REFR:0002475F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest10 [CELL:00009AFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-28_-512_19_101 Skyrim.esm [REFR:00029E68] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009B50] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-13))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F4A] (places BoneHumanHandL [MSTT:000AF5F6] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanHandL "Кость левой кисти" [MISC:FE04081A]>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1667_448_-33_100 Skyrim.esm [REFR:0001F2BA] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-466_-396_-11_80 Skyrim.esm [REFR:00023445] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:00009AF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_213_-397_-2_88 Skyrim.esm [REFR:000263E6] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-500_-891_-23_100 Skyrim.esm [REFR:0001FF88] (places RockPileL04Rocks01 [STAT:00024B97] in GRUP Cell Temporary Children of [CELL:00009C85] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-22))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairmid02.nif_758_258_-77_100 Skyrim.esm [REFR:0001E06F] (places DwePlatBgStairMid02Snow [STAT:00076609] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_748_1186_-140_100 Skyrim.esm [REFR:0001A110] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of [CELL:00008E4D] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,28))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-149_445_-77_100 Skyrim.esm [REFR:0001CF84] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of LabyrinthianExterior02 [CELL:0000945D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,10))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks04.nif_274_587_-91_126 Skyrim.esm [REFR:000216D9] (places ImpExtIceBlocks04 [STAT:0006F737] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_1403_964_-141_100 Skyrim.esm [REFR:0002AB32] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:0000B2CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,23))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\towers\nortowerruins01.nif_-1432_255_-61_100 Skyrim.esm [REFR:00020DCF] (places NorTowerRuins01 [STAT:00017EDE] in GRUP Cell Temporary Children of BlindCliffCaveExterior02 [CELL:000070D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_1045_-587_94_100 Skyrim.esm [REFR:0001B338] (places RockCliff07Rocks01 [STAT:0005FCED] in GRUP Cell Temporary Children of NilheimExterior01 [CELL:0000977A] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-15))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F4B] (places BoneHumanHandR [MSTT:000AF5F7] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanHandR "Кость правой кисти" [MISC:FE04081B]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_973_946_-98_100 Skyrim.esm [REFR:0002A854] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_1171_294_-128_108 Skyrim.esm [REFR:0002996D] (places RoadChunkS01Snow [STAT:000B241E] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-505_908_-135_162 Skyrim.esm [REFR:00025DB5] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of FolgunthurExterior03 [CELL:000092DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-341_-524_-4_100 Skyrim.esm [REFR:00022681] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009B58] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-13))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1671_448_-33_100 Skyrim.esm [REFR:0001F2C7] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-443_-496_1_100 Skyrim.esm [REFR:00021A57] (places RockPileL03RiverbedEdge [STAT:0005B4FD] in GRUP Cell Temporary Children of POIPineForest30 [CELL:00009B5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-13))>
[01:42] <Warning: Overwritten large reference in Landscape and Water Fixes - Patch - LFfGM.esp [REFR:00029E40] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of AnisesCabinExterior01 [CELL:00009B4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-13))>
[01:42] <Error: Deleted reference Dawnguard.esm [REFR:00023C63] (places COCMarkerHeading [STAT:00000032] in GRUP Cell Temporary Children of [CELL:0000713B] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,3))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-859_-405_12_116 Skyrim.esm [REFR:0002B679] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of LostValleyRedoubt07 [CELL:00009B01] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-42_-503_17_105 Skyrim.esm [REFR:00029E6C] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009B51] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-496_-905_-15_100 Skyrim.esm [REFR:0001FF89] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:00009CA6] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_9_-95_-56_100 Skyrim.esm [REFR:00024E4B] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of TestTundra [CELL:00009A05] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-3))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F4C] (places BoneHumanLegL [MSTT:000AF5F8] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanLegL "Кость левой ноги" [MISC:FE04081C]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_307_-331_-2_98 Skyrim.esm [REFR:000189F1] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_142_321_-16_113 Skyrim.esm [REFR:0002AE36] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000090E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_176_-515_8_89 Skyrim.esm [REFR:0001922F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorout01.nif_761_262_-77_100 Skyrim.esm [REFR:0001E070] (places DwePlatBgCorOut01Snow [STAT:0007660D] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_967_944_-99_100 Skyrim.esm [REFR:0002A855] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_1171_292_-129_100 Skyrim.esm [REFR:0002996E] (places RoadChunkM01Snow [STAT:000B23F4] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem03wet.nif_1371_937_-140_100 Skyrim.esm [REFR:0002AB34] (places RockPileM03WetCoastBeach01 [STAT:00039824] in GRUP Cell Temporary Children of [CELL:0000B2EC] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-622_-401_-9_109 Skyrim.esm [REFR:00024760] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest10 [CELL:00009AFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-10))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-157_431_-71_100 Skyrim.esm [REFR:0001CF85] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of LabyrinthianExterior02 [CELL:0000945D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,10))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif_-1440_273_-45_100 Skyrim.esm [REFR:00020DD0] (places NorTmpExtPlatTowerBridgeFree01 [STAT:00028A8D] in GRUP Cell Temporary Children of BlindCliffCaveExteriorUpper [CELL:000070D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-372_-390_-30_125 Skyrim.esm [REFR:00023449] (places RockCliff03SnowLight [STAT:0005B56A] in GRUP Cell Temporary Children of BloatedMansGrottoExterior02 [CELL:00009AF6] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-495_-911_-10_100 Skyrim.esm [REFR:0001FF8A] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:00009CA6] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-420_-833_-41_100 Skyrim.esm [REFR:0002872D] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallstop.nif_294_-339_-2_110 Skyrim.esm [REFR:0001B364] (places FXrapidsFallsTop [MSTT:0001B363] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-341_-518_-3_100 Skyrim.esm [REFR:00022682] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009B58] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_757_1281_-140_100 Skyrim.esm [REFR:0001A114] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of [CELL:00008DF0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,31))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-441_-509_1_100 Skyrim.esm [REFR:00021A58] (places RockPileL04RiverbedEdge [STAT:0005B4F7] in GRUP Cell Temporary Children of POIPineForest30 [CELL:00009B5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-13))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-666_-273_0_122 Skyrim.esm [REFR:0001BBBE] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A856] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A856] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorout01.nif_753_269_-77_100 Skyrim.esm [REFR:0001E072] (places DwePlatBgCorOut01Snow [STAT:0007660D] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-873_-400_0_106 Skyrim.esm [REFR:0002B67C] (places RockPileL01ReachMossyRocks01 [STAT:00056AE2] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_32_-110_-54_100 Skyrim.esm [REFR:00024E4C] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of TestTundra [CELL:00009A05] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-3))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F4D] (places BoneHumanLegR [MSTT:000AF5F9] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanLegR "Кость правой ноги" [MISC:FE04081D]>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-155_441_-71_100 Skyrim.esm [REFR:0001CF86] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of LabyrinthianExterior02 [CELL:0000945D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-341_-521_-3_104 Skyrim.esm [REFR:00022683] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B58] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_968_945_-98_116 Skyrim.esm [REFR:0002A856] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-615_-404_-8_99 Skyrim.esm [REFR:00024761] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of POIPineForest10 [CELL:00009AFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-10))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-1439_270_-45_100 Skyrim.esm [REFR:00020DD1] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of BlindCliffCaveExteriorUpper [CELL:000070D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-61_-535_13_100 Skyrim.esm [REFR:00029E6E] (places DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_174_-516_7_99 Skyrim.esm [REFR:00019230] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-389_-375_-37_100 Skyrim.esm [REFR:0002344A] (places RockCliff07Rocks01_LightSN [STAT:0002F57E] in GRUP Cell Temporary Children of BloatedMansGrottoExterior02 [CELL:00009AF6] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-418_-848_-41_100 Skyrim.esm [REFR:0002872E] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1377_936_-141_100 Skyrim.esm [REFR:0002AB35] (places RockPileL01RiverBottom01 [STAT:0003AC70] in GRUP Cell Temporary Children of [CELL:0000B2EC] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,22))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F4E] (places BoneHumanRibcageFull [MSTT:000AF5FB] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanRibcageFull "Грудная клетка с тазом" [MISC:FE04081F]>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin512x128.nif_1200_310_-136_116 Skyrim.esm [REFR:0002AE37] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of [CELL:000090CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_862_1089_-140_100 Skyrim.esm [REFR:0001A116] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of POINorthernCoast02 [CELL:00008E88] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,26))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_1240_846_-89_100 Skyrim.esm [REFR:000268CD] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of WhistlingMineExterior03 [CELL:00008F39] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-482_-880_-29_100 Skyrim.esm [REFR:0001FF8B] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_1170_293_-128_100 Skyrim.esm [REFR:00029973] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks05.nif_270_586_-91_126 Skyrim.esm [REFR:000216DC] (places ImpExtIceBlocks05 [STAT:0006F738] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_851_488_-66_100 Skyrim.esm [REFR:0001983F] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of [CELL:0000905A] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,11))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairsingle01.nif_751_266_-77_100 Skyrim.esm [REFR:0001E073] (places DwePlatBgStairSingle01Snow [STAT:0007660A] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-64_-558_9_100 Skyrim.esm [REFR:00029E6F] (places DirtCliffsCornerIn01PineForest02 [STAT:0001EF3C] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_260_-410_0_100 Skyrim.esm [REFR:000189F3] (places DirtCliffsCornerOut01 [STAT:00013A5B] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F4F] (places BoneHumanSkull [MSTT:000AF5FC] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanSkull "Череп без челюсти" [MISC:FE040820]>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin512x128.nif_1198_315_-135_100 Skyrim.esm [REFR:0002AE38] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of [CELL:000090CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-473_-819_-35_100 Skyrim.esm [REFR:0001FF8F] (places RockCliff01PineForest02 [STAT:00054C92] in GRUP Cell Temporary Children of [CELL:00009C63] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-406_958_-134_100 Skyrim.esm [REFR:00025DB6] (places MountainTrim01FrozenMarshIce01 [STAT:00025DB7] in GRUP Cell Temporary Children of [CELL:000092B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-627_-388_-13_101 Skyrim.esm [REFR:00024762] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of POIPineForest10 [CELL:00009AFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-10))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextsupport01.nif_-674_-271_0_100 Skyrim.esm [REFR:0001BBBF] (places ImpExtSupport01 [STAT:0003F648] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_28_-102_-55_100 Skyrim.esm [REFR:00024E4D] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of TestTundra [CELL:00009A05] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-3))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-423_-521_0_100 Skyrim.esm [REFR:00021A59] (places RockPileL01RiverbedEdge [STAT:0003F85D] in GRUP Cell Temporary Children of POIPineForest30 [CELL:00009B5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-13))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower02.nif_-1437_265_-45_100 Skyrim.esm [REFR:00020DD2] (places NorTmpExtPlatTower02 [STAT:00028AA7] in GRUP Cell Temporary Children of BlindCliffCaveExteriorUpper [CELL:000070D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_288_-332_-5_120 Skyrim.esm [REFR:0001B367] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:000096D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_1266_861_-95_100 Skyrim.esm [REFR:000268D6] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of POISnowy31 [CELL:00008F1A] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_845_489_-66_100 Skyrim.esm [REFR:00019841] (places RoadChunkL01Snow [STAT:000B2415] in GRUP Cell Temporary Children of [CELL:0000905A] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-361_-520_1_93 Skyrim.esm [REFR:00022684] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009B58] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-13))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks06.nif_269_588_-91_126 Skyrim.esm [REFR:000216DD] (places ImpExtIceBlocks06 [STAT:0006F739] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F50] (places BoneHumanSkull [MSTT:000AF5FC] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanSkull "Череп без челюсти" [MISC:FE040820]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_174_-514_8_54 Skyrim.esm [REFR:00019232] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorin01.nif_799_278_-75_100 Skyrim.esm [REFR:0001E074] (places DwePlatBgCorIn01Snow [STAT:0007660E] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-65_-576_6_100 Skyrim.esm [REFR:00029E70] (places DirtCliffsCornerIn01 [STAT:00013976] in GRUP Cell Temporary Children of [CELL:00009B93] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-15))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextsupport01.nif_-678_-276_-1_100 Skyrim.esm [REFR:0001BBC1] (places ImpExtSupport01 [STAT:0003F648] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-622_-403_-8_100 Skyrim.esm [REFR:00024764] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of POIPineForest10 [CELL:00009AFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_32_-106_-55_100 Skyrim.esm [REFR:00024E8D] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of TestTundra [CELL:00009A05] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-3))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_269_-398_-2_100 Skyrim.esm [REFR:000189F4] (places DirtCliffs03 [STAT:00016D5F] in GRUP Cell Temporary Children of [CELL:000096F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-10))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F51] (places BoneHumanRibcageFull [MSTT:000AF5FB] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanRibcageFull "Грудная клетка с тазом" [MISC:FE04081F]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-455_-843_-35_100 Skyrim.esm [REFR:0001FF90] (places RockPileL04Rocks01 [STAT:00024B97] in GRUP Cell Temporary Children of [CELL:00009C63] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_842_491_-66_100 Skyrim.esm [REFR:00019842] (places RoadChunkL02Snow [STAT:000B23F3] in GRUP Cell Temporary Children of [CELL:0000905A] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-354_-502_-2_113 Skyrim.esm [REFR:00022685] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B58] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-13))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-1436_261_-45_100 Skyrim.esm [REFR:00020DD3] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of BlindCliffCaveExteriorUpper [CELL:000070D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-84_-571_5_100 Skyrim.esm [REFR:00029E71] (places DirtCliffsCornerIn01 [STAT:00013976] in GRUP Cell Temporary Children of [CELL:00009B73] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-14))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks06.nif_273_589_-86_126 Skyrim.esm [REFR:000216DE] (places ImpExtIceBlocks06 [STAT:0006F739] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin512x128.nif_1199_312_-137_100 Skyrim.esm [REFR:0002AE3A] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of [CELL:000090CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-391_-456_8_100 Skyrim.esm [REFR:00021A5B] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of [CELL:00009B38] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-480_925_-128_150 Skyrim.esm [REFR:00025DB8] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of FolgunthurExterior04 [CELL:000092D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,22))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_306_-317_-13_68 Skyrim.esm [REFR:0001B369] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorout01.nif_792_285_-75_100 Skyrim.esm [REFR:0001E075] (places DwePlatBgCorOut01Snow [STAT:0007660D] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F52] (places BoneHumanLegL [MSTT:000AF5F8] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanLegL "Кость левой ноги" [MISC:FE04081C]>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1671_443_-33_100 Skyrim.esm [REFR:0001F2D0] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_26_-107_-55_100 Skyrim.esm [REFR:00024E8E] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of TestTundra [CELL:00009A05] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-3))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_1168_293_-128_97 Skyrim.esm [REFR:00029974] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl01.nif_1252_823_-85_100 Skyrim.esm [REFR:000268F4] (places SnowDriftL01 [STAT:0006021D] in GRUP Cell Temporary Children of WhistlingMineExterior03 [CELL:00008F39] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-357_-503_-2_114 Skyrim.esm [REFR:00022687] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009B58] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_-90_-578_3_124 Skyrim.esm [REFR:00029E73] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of POIPineForest25 [CELL:00009B94] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-15))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif_-1434_258_-45_100 Skyrim.esm [REFR:00020DD4] (places NorTmpExtPlatTowerBridgeFree01 [STAT:00028A8D] in GRUP Cell Temporary Children of BlindCliffCaveExteriorUpper [CELL:000070D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_81_-401_32_95 Skyrim.esm [REFR:00019846] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-386_-449_14_90 Skyrim.esm [REFR:00021A5C] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B17] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-11))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks05.nif_275_588_-86_126 Skyrim.esm [REFR:000216DF] (places ImpExtIceBlocks05 [STAT:0006F738] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-418_-843_-44_100 Skyrim.esm [REFR:00028733] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F53] (places BoneHumanLegR [MSTT:000AF5F9] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanLegR "Кость правой ноги" [MISC:FE04081D]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-873_-411_17_100 Skyrim.esm [REFR:0002B680] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009B23] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-11))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_299_-316_-13_67 Skyrim.esm [REFR:0001B36A] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_19_-114_-54_100 Skyrim.esm [REFR:00024E90] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of TestTundra [CELL:00009A05] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-3))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-148_-563_-11_90 Skyrim.esm [REFR:00022688] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:00009B74] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-14))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorout01.nif_798_292_-75_100 Skyrim.esm [REFR:0001E076] (places DwePlatBgCorOut01Snow [STAT:0007660D] in GRUP Cell Temporary Children of IrkngthandExterior01 [CELL:000090D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_914_1153_-140_100 Skyrim.esm [REFR:0001A11A] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of [CELL:00008E49] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,28))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F54] (places BoneHumanArmL [MSTT:000AF5F2] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanArmL "Кость левой руки" [MISC:FE04080F]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_1249_839_-88_100 Skyrim.esm [REFR:000268F6] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of WhistlingMineExterior03 [CELL:00008F39] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-54_-545_13_100 Skyrim.esm [REFR:00029E75] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_262_-404_0_95 Skyrim.esm [REFR:000189F5] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-852_-390_-1_100 Skyrim.esm [REFR:0002B686] (places RockPileM02ReachMoss01 [STAT:0004E78F] in GRUP Cell Temporary Children of LostValleyRedoubt07 [CELL:00009B01] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_837_494_-66_100 Skyrim.esm [REFR:00019849] (places RoadChunkL01Snow [STAT:000B2415] in GRUP Cell Temporary Children of [CELL:0000903B] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-420_-837_-45_100 Skyrim.esm [REFR:00028734] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_26_-118_-54_100 Skyrim.esm [REFR:00024E91] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of TestTundra [CELL:00009A05] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-3))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks04.nif_279_589_-86_126 Skyrim.esm [REFR:000216E1] (places ImpExtIceBlocks04 [STAT:0006F737] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_932_-1066_229_100 Skyrim.esm [REFR:000184A8] (places NorTmpExtPlatWall02Snow [STAT:00026FDA] in GRUP Cell Temporary Children of [CELL:000098F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-27))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F55] (places BoneHumanArmR [MSTT:000AF5F3] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanArmR "Кость правой руки" [MISC:FE040810]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-57_-547_13_100 Skyrim.esm [REFR:00029E76] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_776_271_-81_113 Skyrim.esm [REFR:0001E077] (places DweRubblePile04Snow [STAT:000765F4] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02.nif_-435_-825_-39_100 Skyrim.esm [REFR:0001FF92] (places DirtCliffs02PineForest02 [STAT:0005B7E1] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_1265_877_-98_100 Skyrim.esm [REFR:000268F8] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of POISnowy31 [CELL:00008F1A] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_927_-1064_229_100 Skyrim.esm [REFR:000184A9] (places RockS03Snow [STAT:000658FD] in GRUP Cell Temporary Children of POIFallForest01 [CELL:000098D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-26))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-132_-598_-4_75 Skyrim.esm [REFR:0002268B] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009B95] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-15))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1667_443_-33_100 Skyrim.esm [REFR:0001F2D4] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A857] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F56] (places BoneHumanFootL [MSTT:000AF5F4] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanFootL "Кость левой стопы" [MISC:FE040818]>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_302_-317_-13_67 Skyrim.esm [REFR:0001B36B] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-420_-840_-41_100 Skyrim.esm [REFR:00028735] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-52_-551_11_100 Skyrim.esm [REFR:00029E77] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_834_495_-66_100 Skyrim.esm [REFR:0001984C] (places RoadChunkL02Snow [STAT:000B23F3] in GRUP Cell Temporary Children of [CELL:0000903B] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_37_-85_-56_100 Skyrim.esm [REFR:00024E92] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of TestTundra [CELL:00009A05] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-3))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A857] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_257_-405_-1_95 Skyrim.esm [REFR:000189F6] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-478_926_-129_135 Skyrim.esm [REFR:00025DB9] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of FolgunthurExterior04 [CELL:000092D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,22))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall01.nif_793_270_-75_100 Skyrim.esm [REFR:0001E078] (places DwePlatBgWall01Snow [STAT:0007660B] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1667_438_-33_100 Skyrim.esm [REFR:0001F2D5] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks04.nif_286_592_-86_126 Skyrim.esm [REFR:000216E3] (places ImpExtIceBlocks04 [STAT:0006F737] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_159_-513_7_82 Skyrim.esm [REFR:00019238] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of Riverwood06 [CELL:00009752] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-422_-356_-40_107 Skyrim.esm [REFR:00023453] (places RockCliff05Rocks01 [STAT:0001EF6D] in GRUP Cell Temporary Children of [CELL:00009AD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_146_-390_25_100 Skyrim.esm [REFR:00024F26] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-637_-393_-14_100 Skyrim.esm [REFR:0002476A] (places DirtCliffs03PineForest02 [STAT:0005B7E2] in GRUP Cell Temporary Children of POIPineForest10 [CELL:00009AFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-419_-840_-41_100 Skyrim.esm [REFR:00028736] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_966_944_-99_92 Skyrim.esm [REFR:0002A857] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-79_-543_11_100 Skyrim.esm [REFR:0002268C] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F57] (places BoneHumanHandL [MSTT:000AF5F6] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanHandL "Кость левой кисти" [MISC:FE04081A]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-442_-829_-39_100 Skyrim.esm [REFR:0001FF93] (places DirtCliffsIsland01PineForest02 [STAT:0005B7E3] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1671_438_-33_100 Skyrim.esm [REFR:0001F2D6] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridge01.nif_753_266_-75_100 Skyrim.esm [REFR:0001ED09] (places DweFacadeBridge01Snow [STAT:0006DD59] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_832_497_-65_100 Skyrim.esm [REFR:00019851] (places RoadChunkL01Snow [STAT:000B2415] in GRUP Cell Temporary Children of [CELL:0000903B] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,12))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\walls\dwewallcap01.nif_794_283_-79_100 Skyrim.esm [REFR:0001E079] (places DweWallCap01Snow [STAT:000765F3] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-421_-352_-39_100 Skyrim.esm [REFR:00023455] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:00009AD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_1277_849_-97_100 Skyrim.esm [REFR:000268F9] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of TestGlaciers [CELL:00008F38] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,20))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_309_-316_-13_67 Skyrim.esm [REFR:0001B36C] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_134_-500_1_83 Skyrim.esm [REFR:0001923B] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of Riverwood06 [CELL:00009752] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-13))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F58] (places BoneHumanHandR [MSTT:000AF5F7] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanHandR "Кость правой кисти" [MISC:FE04081B]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-645_-376_-13_100 Skyrim.esm [REFR:0002476B] (places RockCliff02PineForest02 [STAT:00054C32] in GRUP Cell Temporary Children of POIPineForest10 [CELL:00009AFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-10))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks06.nif_282_590_-86_126 Skyrim.esm [REFR:000216E6] (places ImpExtIceBlocks06 [STAT:0006F739] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-415_-840_-43_100 Skyrim.esm [REFR:00028737] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1122_235_-72_100 Skyrim.esm [REFR:00029977] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000910D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,5))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-421_931_-139_114 Skyrim.esm [REFR:00025DBA] (places RockCliff04SnowLight [STAT:0002ED74] in GRUP Cell Temporary Children of [CELL:000092D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1662_461_-38_100 Skyrim.esm [REFR:0001F2D7] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_967_945_-99_100 Skyrim.esm [REFR:0002A858] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridge01.nif_757_274_-81_100 Skyrim.esm [REFR:0001ED0A] (places DweFacadeBridge01Snow [STAT:0006DD59] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F59] (places BoneHumanFootR [MSTT:000AF5F5] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanFootR "Кость правой стопы" [MISC:FE040819]>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\walls\dwewallhalf01.nif_793_282_-79_100 Skyrim.esm [REFR:0001E07A] (places DweWallHalf01Snow [STAT:00076601] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-80_-537_15_90 Skyrim.esm [REFR:0002268F] (places RockCliff05PineForest02 [STAT:00052F71] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\riften\rtfarmhouse02.nif_1662_-872_111_100 Skyrim.esm [REFR:000268FD] (places RTFarmhouse02 [STAT:000B0EAB] in GRUP Cell Temporary Children of MerryfairFarmExterior [CELL:0000BC90] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-416_-350_-41_100 Skyrim.esm [REFR:00023456] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009AD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-9))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-145_439_-71_100 Skyrim.esm [REFR:0001CF87] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of LabyrinthianExterior02 [CELL:0000945D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_136_-502_1_87 Skyrim.esm [REFR:0001923C] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of Riverwood06 [CELL:00009752] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-424_933_-130_118 Skyrim.esm [REFR:00025DBB] (places RockL04SnowLight [STAT:0001EF5B] in GRUP Cell Temporary Children of [CELL:000092D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-412_-819_-45_104 Skyrim.esm [REFR:0001FF94] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of RoadsideRuinsExterior [CELL:00009C41] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-20))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks04.nif_275_594_-86_126 Skyrim.esm [REFR:000216E9] (places ImpExtIceBlocks04 [STAT:0006F737] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1123_226_-70_100 Skyrim.esm [REFR:00029978] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000910D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,5))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_296_-314_-13_42 Skyrim.esm [REFR:0001B36D] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-644_-366_-15_100 Skyrim.esm [REFR:0002476C] (places RockCliff01PineForest02 [STAT:00054C92] in GRUP Cell Temporary Children of [CELL:00009ADB] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-9))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F5A] (places BoneDeerSkull [MSTT:00073CC1] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneDeerSkull "Череп оленя" [MISC:FE04080D]>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A859] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_260_-401_-2_82 Skyrim.esm [REFR:00018A23] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000096F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-10))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A859] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairmid01.nif_799_278_-75_100 Skyrim.esm [REFR:0001E07B] (places DwePlatBgStairMid01Snow [STAT:00076608] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-433_1009_-139_100 Skyrim.esm [REFR:00025DBC] (places RockCliff07CoastBeach01 [STAT:000BD4A6] in GRUP Cell Temporary Children of [CELL:00009296] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-420_-351_-40_100 Skyrim.esm [REFR:00023458] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:00009AD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1664_459_-38_100 Skyrim.esm [REFR:0001F2DA] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1018_1159_-140_100 Skyrim.esm [REFR:00027724] (places RockPileL02CoastBeach01 [STAT:000B23FD] in GRUP Cell Temporary Children of [CELL:00008E47] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,28))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin512x128.nif_1198_312_-135_140 Skyrim.esm [REFR:0002AE51] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of [CELL:000090CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_970_932_-95_86 Skyrim.esm [REFR:0002A859] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F5B] (places BoneHumanRibcage [MSTT:000AF5FA] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanRibcage "Грудная клетка" [MISC:FE04081E]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-57_-559_9_95 Skyrim.esm [REFR:00022690] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1125_228_-71_100 Skyrim.esm [REFR:00029979] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000910D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,5))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-638_-370_-16_100 Skyrim.esm [REFR:0002476E] (places MountainTrim01PineForest02 [STAT:00055036] in GRUP Cell Temporary Children of POIPineForest10 [CELL:00009AFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-10))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks05.nif_278_595_-86_126 Skyrim.esm [REFR:000216EE] (places ImpExtIceBlocks05 [STAT:0006F738] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-427_-864_-39_119 Skyrim.esm [REFR:0001FF95] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_924_1225_-140_100 Skyrim.esm [REFR:0001E0A8] (places TundraPond01Coast1 [STAT:00017CD2] in GRUP Cell Temporary Children of [CELL:00008E2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,29))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_828_500_-64_100 Skyrim.esm [REFR:00019852] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of [CELL:0000903B] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-429_-354_-39_100 Skyrim.esm [REFR:00023459] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:00009AD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-9))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree04.nif_-1291_929_-73_78 Skyrim.esm [REFR:0001BCCA] (places NorTempleExteriorRibFree04 [STAT:00026FC8] in GRUP Cell Temporary Children of VolskyggeExterior01 [CELL:000092ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1681_447_-48_100 Skyrim.esm [REFR:0001F2DB] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_43_-402_42_100 Skyrim.esm [REFR:0002692F] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_144_-387_27_100 Skyrim.esm [REFR:00024F27] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-415_-841_-43_100 Skyrim.esm [REFR:00028738] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A85A] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A85A] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalcony01.nif_752_276_-75_100 Skyrim.esm [REFR:0001ED0B] (places DweFacadeBalcony01Snow [STAT:0006DD56] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_969_933_-96_117 Skyrim.esm [REFR:0002A85A] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F5C] (places BoneHumanArmR [MSTT:000AF5F3] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanArmR "Кость правой руки" [MISC:FE040810]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1127_224_-73_113 Skyrim.esm [REFR:0002998B] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000910D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,5))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_1044_1138_-142_100 Skyrim.esm [REFR:00027727] (places RockCliff07Rocks01_LightSN [STAT:0002F57E] in GRUP Cell Temporary Children of [CELL:00008E65] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_143_-386_28_100 Skyrim.esm [REFR:00024F28] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_714_526_-57_100 Skyrim.esm [REFR:0002B72A] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:0000903E] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,12))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks06.nif_281_596_-86_137 Skyrim.esm [REFR:000216EF] (places ImpExtIceBlocks06 [STAT:0006F739] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-389_-444_15_153 Skyrim.esm [REFR:00021D5B] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009B17] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-75_-566_7_82 Skyrim.esm [REFR:00022691] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-622_-364_-15_100 Skyrim.esm [REFR:0002476F] (places MountainTrim01PineForest02 [STAT:00055036] in GRUP Cell Temporary Children of [CELL:00009ADB] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-9))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026930] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_143_-490_0_49 Skyrim.esm [REFR:00019242] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-442_-826_-37_125 Skyrim.esm [REFR:0001FF96] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026930] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-413_-832_-44_100 Skyrim.esm [REFR:00028739] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-438_-354_-38_100 Skyrim.esm [REFR:0002345A] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:00009AD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-9))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F5D] (places BoneHumanSkull [MSTT:000AF5FC] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanSkull "Череп без челюсти" [MISC:FE040820]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_53_-385_39_100 Skyrim.esm [REFR:00026930] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-84_-543_15_188 Skyrim.esm [REFR:00029E78] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009B73] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-14))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_-1685_448_-48_62 Skyrim.esm [REFR:0001F2E5] (places DweRubblePile04 [STAT:00036AC2] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_823_502_-63_100 Skyrim.esm [REFR:00019853] (places RoadChunkL01Snow [STAT:000B2415] in GRUP Cell Temporary Children of [CELL:0000903B] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1216_493_0_100 Skyrim.esm [REFR:0002AE57] (places RockCliff01Rocks01SnowLight [STAT:0002ED76] in GRUP Cell Temporary Children of [CELL:00009032] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_970_931_-95_100 Skyrim.esm [REFR:0002A85B] (places RockS03Snow [STAT:000658FD] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_757_273_-82_100 Skyrim.esm [REFR:0001ED0C] (places DweRubblePile04Snow [STAT:000765F4] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1115_209_-64_106 Skyrim.esm [REFR:000299AC] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000910D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,5))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_140_-381_24_100 Skyrim.esm [REFR:00024F29] (places RockCliff04Snow [STAT:00024C94] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks04.nif_285_597_-86_126 Skyrim.esm [REFR:000216F1] (places ImpExtIceBlocks04 [STAT:0006F737] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00020F10] (places RockPileL04SnowRocks01_LightSN [STAT:0010D4A1] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-73_-570_5_90 Skyrim.esm [REFR:00022692] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel01wet.nif_1033_1140_-140_100 Skyrim.esm [REFR:00027730] (places RockPileL01Wet [STAT:00039653] in GRUP Cell Temporary Children of [CELL:00008E65] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-440_-355_-38_100 Skyrim.esm [REFR:00023476] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:00009AD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-9))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00020F10] (places RockPileL04SnowRocks01_LightSN [STAT:0010D4A1] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00020F10] (places RockPileL04SnowRocks01_LightSN [STAT:0010D4A1] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F5E] (places BoneHumanSkull [MSTT:000AF5FC] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanSkull "Череп без челюсти" [MISC:FE040820]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-448_-851_-36_100 Skyrim.esm [REFR:0001FF97] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodyslope.nif_299_-279_-17_143 Skyrim.esm [REFR:0001B36E] (places FXWaterfallBodySlope_static [STAT:000FC85F] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_130_-394_25_78 Skyrim.esm [REFR:00020F10] (places RockPileL04SnowRocks01_LightSN [STAT:0010D4A1] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall05.nif_1136_560_-37_100 Skyrim.esm [REFR:00024772] (places ImpExtIceWall05 [STAT:0006F75B] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_724_521_-60_79 Skyrim.esm [REFR:0002B72B] (places MountainCliffSm01_HeavySN [STAT:00050DC0] in GRUP Cell Temporary Children of [CELL:0000903E] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_55_-381_38_100 Skyrim.esm [REFR:00026931] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_973_948_-98_100 Skyrim.esm [REFR:0002A85E] (places RockM04Snow [STAT:0005C19B] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble02.nif_562_785_-49_100 Skyrim.esm [REFR:0001CF88] (places ImpExtIceRubble02 [STAT:0006F73F] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_258_-402_-2_97 Skyrim.esm [REFR:00018A25] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:000096F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_134_-498_-1_82 Skyrim.esm [REFR:00019243] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of Riverwood06 [CELL:00009752] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1683_450_-48_100 Skyrim.esm [REFR:0001F304] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-417_-843_-43_100 Skyrim.esm [REFR:0002873C] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-62_-553_10_100 Skyrim.esm [REFR:00029E79] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-438_-355_-38_100 Skyrim.esm [REFR:00023477] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:00009AD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-9))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F5F] (places BoneHumanSpine [MSTT:000B56DB] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanSpine "Позвоночник" [MISC:FE040821]>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn01.nif_757_274_-83_100 Skyrim.esm [REFR:0001ED0D] (places DweRubbleColumn01Snow [STAT:000B7C66] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-71_-566_7_66 Skyrim.esm [REFR:00022693] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024F2A] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewallgate01.nif_1114_556_-38_100 Skyrim.esm [REFR:00024773] (places ImpExtIceWallGate01 [STAT:0006F75D] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_83_-402_32_91 Skyrim.esm [REFR:00019854] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024F2A] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024F2A] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_92_-402_30_73 Skyrim.esm [REFR:00026932] (places RockL02SnowLight [STAT:0001EF56] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodyslope.nif_308_-286_-13_115 Skyrim.esm [REFR:0001B36F] (places FXWaterfallBodySlope_static [STAT:000FC85F] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F60] (places BoneHumanRibcage [MSTT:000AF5FA] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanRibcage "Грудная клетка" [MISC:FE04081E]>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-207_422_-70_100 Skyrim.esm [REFR:0001CF89] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of LabyrinthianExterior03 [CELL:0000945F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_732_526_-59_100 Skyrim.esm [REFR:0002B72C] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:0000903E] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_124_-387_26_100 Skyrim.esm [REFR:00024F2A] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-417_-836_-45_100 Skyrim.esm [REFR:0002873D] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_-419_-879_-37_100 Skyrim.esm [REFR:0001FF98] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestuprooted01.nif_-990_522_-100_72 Skyrim.esm [REFR:000216F2] (places TreePineForestUprooted01 [STAT:00013B33] in GRUP Cell Temporary Children of [CELL:00009430] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-158_-675_9_100 Skyrim.esm [REFR:00021EA9] (places DirtCliffs01PineForest02 [STAT:0005B82C] in GRUP Cell Temporary Children of POIPineForest29 [CELL:00009BD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-17))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_928_1196_-142_100 Skyrim.esm [REFR:0001E0BE] (places RockCliff05CoastBeach01 [STAT:00033C0E] in GRUP Cell Temporary Children of [CELL:00008E2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,29))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A861] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-451_-374_-30_85 Skyrim.esm [REFR:00023478] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009AF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-10))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A861] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-1683_448_-48_100 Skyrim.esm [REFR:0001F31A] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble01.nif_1138_558_-33_100 Skyrim.esm [REFR:00024775] (places ImpExtIceRubble01 [STAT:0006F73E] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_974_947_-96_124 Skyrim.esm [REFR:0002A861] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_132_-492_-1_83 Skyrim.esm [REFR:00019248] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of Riverwood06 [CELL:00009752] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-13))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-206_432_-70_100 Skyrim.esm [REFR:0001CF8A] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of LabyrinthianExterior03 [CELL:0000945F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,10))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x2.nif_783_249_-60_100 Skyrim.esm [REFR:0001ED0F] (places DweFacadeTower1x2Snow [STAT:000F540D] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_118_-398_24_100 Skyrim.esm [REFR:00026933] (places RockL03SnowLight [STAT:0001EF49] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_739_522_-61_100 Skyrim.esm [REFR:0002B72D] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of [CELL:0000903D] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_926_1206_-142_100 Skyrim.esm [REFR:0001E0C0] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00008E2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,29))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-445_-362_-34_100 Skyrim.esm [REFR:0002347E] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:00009AD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-9))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002873E] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002873E] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance02.nif_-1347_-123_-53_100 Skyrim.esm [REFR:0001BE0F] (places RockCaveEntrance02 [STAT:000AD254] in GRUP Cell Temporary Children of [CELL:0000761F] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,-4))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1684_436_-48_100 Skyrim.esm [REFR:0001F327] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_210_-336_11_100 Skyrim.esm [REFR:00024F2B] (places RockPileS01PineForest01 [STAT:00024F46] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece02.nif_1134_558_-33_100 Skyrim.esm [REFR:00024777] (places ImpRubblePiece02snow [STAT:000B7A47] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-990_514_-99_106 Skyrim.esm [REFR:000216F5] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009430] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1053_1150_-139_100 Skyrim.esm [REFR:00027731] (places RockPileL02CoastBeach01 [STAT:000B23FD] in GRUP Cell Temporary Children of [CELL:00008E46] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,28))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002873E] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1121_207_-70_91 Skyrim.esm [REFR:000299C0] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000910D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,5))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-424_-887_-33_101 Skyrim.esm [REFR:0001FF99] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-71_-549_10_84 Skyrim.esm [REFR:00022694] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_973_855_-81_114 Skyrim.esm [REFR:0002873E] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_95_704_-96_100 Skyrim.esm [REFR:0002A862] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of FrostmereCryptExterior01 [CELL:00008FB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,17))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_291_-287_-14_169 Skyrim.esm [REFR:0001B370] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_135_-502_1_114 Skyrim.esm [REFR:00019249] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of Riverwood06 [CELL:00009752] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_218_-353_5_88 Skyrim.esm [REFR:00018A38] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_155_-398_21_100 Skyrim.esm [REFR:00026934] (places RockL04SnowLight [STAT:0001EF5B] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-931_-244_-59_100 Skyrim.esm [REFR:0001ED10] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009A7F] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-446_-364_-33_100 Skyrim.esm [REFR:0002347F] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:00009AD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1683_439_-48_100 Skyrim.esm [REFR:0001F341] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_741_519_-60_76 Skyrim.esm [REFR:0002B72E] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:0000903D] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,12))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-217_433_-70_100 Skyrim.esm [REFR:0001CF8B] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of LabyrinthianExterior03 [CELL:0000945F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,10))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece04.nif_1138_561_-32_100 Skyrim.esm [REFR:00024778] (places ImpRubblePiece04snow [STAT:0009E2B9] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_951_1224_-139_100 Skyrim.esm [REFR:0001E0C1] (places RockCliff07CoastBeach01 [STAT:000BD4A6] in GRUP Cell Temporary Children of YsgramorsTombExterior [CELL:00008E29] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,29))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-51_-539_13_112 Skyrim.esm [REFR:00022695] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026958] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008EC2] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,24))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026958] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008EC2] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_1071_1140_-142_100 Skyrim.esm [REFR:00027732] (places RockCliff06SnowLight [STAT:0005EB21] in GRUP Cell Temporary Children of [CELL:00008E64] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,27))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks04.nif_1140_559_-32_100 Skyrim.esm [REFR:00024779] (places StockadeWoodplanks04Light_SN [STAT:000687A8] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-1355_-125_-45_186 Skyrim.esm [REFR:0001BE12] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00007620] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,-4))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-982_510_-97_54 Skyrim.esm [REFR:000216F6] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000942F] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_967_914_-97_100 Skyrim.esm [REFR:0002A875] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_217_-354_3_99 Skyrim.esm [REFR:00018A39] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1053_996_-75_100 Skyrim.esm [REFR:00026958] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008EC2] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-431_-862_-38_97 Skyrim.esm [REFR:0001FF9A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F61] (places BoneDeerSkull [MSTT:00073CC1] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneDeerSkull "Череп оленя" [MISC:FE04080D]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1128_209_-77_87 Skyrim.esm [REFR:000299C5] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000910D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,5))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_115_-541_7_100 Skyrim.esm [REFR:0001924B] (places DirtCliffsCornerIn01PineForest02 [STAT:0001EF3C] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1712_77_-39_100 Skyrim.esm [REFR:0001ED1C] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MarkarthExterior01 [CELL:0000717A] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,1))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_304_-287_-15_168 Skyrim.esm [REFR:0001B371] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble03.nif_559_787_-50_100 Skyrim.esm [REFR:0001CF8C] (places ImpExtIceRubble03 [STAT:0006F740] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-368_-449_10_95 Skyrim.esm [REFR:00021EAE] (places MountainTrim01PineForest02 [STAT:00055036] in GRUP Cell Temporary Children of [CELL:00009B16] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_968_913_-95_100 Skyrim.esm [REFR:0002A876] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-77_-540_18_67 Skyrim.esm [REFR:00022697] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_696_542_-52_85 Skyrim.esm [REFR:0002B72F] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00009020] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,13))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AE6D] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00009032] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AE6D] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00009032] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,12))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapl01.nif_795_282_-75_100 Skyrim.esm [REFR:0001E0C2] (places DwePlatBgStairCapL01Snow [STAT:00076606] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F62] (places BoneHumanSkull [MSTT:000AF5FC] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanSkull "Череп без челюсти" [MISC:FE040820]>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027734] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008E64] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_817_504_-62_100 Skyrim.esm [REFR:0001985A] (places RoadChunkL02Snow [STAT:000B23F3] in GRUP Cell Temporary Children of [CELL:0000903C] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027734] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008E64] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1225_498_-6_100 Skyrim.esm [REFR:0002AE6D] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00009032] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1128_207_-77_106 Skyrim.esm [REFR:000299C7] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000910D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,5))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1671_442_-43_100 Skyrim.esm [REFR:0001F353] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:42] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01b.nif_1138_558_-31_100 Skyrim.esm [REFR:0002477A] (places StockadeScaffoldTop1Sided01Light_SN [STAT:0002A342] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-983_514_-100_91 Skyrim.esm [REFR:000216F7] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009430] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A877] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_217_-351_7_88 Skyrim.esm [REFR:00018A3A] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_547_806_-53_100 Skyrim.esm [REFR:0001CF8D] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026B6C] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of WinterholdExterior02 [CELL:00008EC1] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,24))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026B6C] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of WinterholdExterior02 [CELL:00008EC1] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,24))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A877] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1071_1133_-137_166 Skyrim.esm [REFR:00027734] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008E64] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,27))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F63] (places BoneHumanSpine [MSTT:000B56DB] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanSpine "Позвоночник" [MISC:FE040821]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-375_-446_12_97 Skyrim.esm [REFR:00021EAF] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B17] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-432_-873_-36_94 Skyrim.esm [REFR:0001FF9B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_122_-482_-2_94 Skyrim.esm [REFR:0001924D] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009734] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_969_911_-95_76 Skyrim.esm [REFR:0002A877] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-57_-567_8_105 Skyrim.esm [REFR:00022698] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-941_-200_-52_96 Skyrim.esm [REFR:0002AB51] (places RockPileL01ReachMossyRocks01 [STAT:00056AE2] in GRUP Cell Temporary Children of [CELL:00009A5E] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-5))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_306_-282_-16_200 Skyrim.esm [REFR:0001B372] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_950_1234_-141_100 Skyrim.esm [REFR:0001E0C3] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00008E0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,30))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-1001_519_-97_104 Skyrim.esm [REFR:000216F8] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009430] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1132_257_-98_89 Skyrim.esm [REFR:000299C8] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_1069_1020_-83_117 Skyrim.esm [REFR:00026B6C] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of WinterholdExterior02 [CELL:00008EC1] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-216_-382_-11_118 Skyrim.esm [REFR:00023481] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:00009AF2] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_123_-482_-3_100 Skyrim.esm [REFR:0001924E] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_217_-352_6_94 Skyrim.esm [REFR:00018A3B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1078_1147_-139_100 Skyrim.esm [REFR:0002773C] (places RockPileL02CoastBeach01 [STAT:000B23FD] in GRUP Cell Temporary Children of [CELL:00008E64] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,27))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif_544_790_-54_100 Skyrim.esm [REFR:0001CF8E] (places ImpExtIceWall02 [STAT:0006F758] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_112_-393_28_80 Skyrim.esm [REFR:0001985B] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks04.nif_1136_557_-32_100 Skyrim.esm [REFR:0002477C] (places StockadeWoodplanks04Light_SN [STAT:000687A8] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F64] (places BoneHumanLegR [MSTT:000AF5F9] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanLegR "Кость правой ноги" [MISC:FE04081D]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-425_-870_-37_101 Skyrim.esm [REFR:0001FF9C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1698_48_-41_100 Skyrim.esm [REFR:0001ED23] (places RockPileS01ReachMoss01 [STAT:00056B11] in GRUP Cell Temporary Children of MarkarthExterior01 [CELL:0000717A] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,1))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_942_1243_-140_100 Skyrim.esm [REFR:0001E0C4] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of [CELL:00008E0B] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,30))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_1106_514_-35_100 Skyrim.esm [REFR:00024780] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_163_-389_22_100 Skyrim.esm [REFR:00020F38] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong01.nif_1186_847_-81_100 Skyrim.esm [REFR:0001A12C] (places RoadStraightLong01Snow [STAT:000B242C] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F65] (places BoneHumanLegL [MSTT:000AF5F8] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanLegL "Кость левой ноги" [MISC:FE04081C]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_319_-291_-15_119 Skyrim.esm [REFR:0001B373] (places DirtCliffs03 [STAT:00016D5F] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif_548_783_-53_100 Skyrim.esm [REFR:0001CF8F] (places ImpExtIceWall03 [STAT:0006F759] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-420_-839_-44_64 Skyrim.esm [REFR:00028742] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1130_259_-99_84 Skyrim.esm [REFR:000299C9] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-1007_522_-98_60 Skyrim.esm [REFR:0002171E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009430] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-746_-105_-36_95 Skyrim.esm [REFR:00023484] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009A18] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-3))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_123_-478_-2_68 Skyrim.esm [REFR:0001924F] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026B80] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of WinterholdExterior01 [CELL:00008EA2] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,25))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026B80] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of WinterholdExterior01 [CELL:00008EA2] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,25))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F66] (places BoneHumanFootL [MSTT:000AF5F4] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanFootL "Кость левой стопы" [MISC:FE040818]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_215_-353_7_86 Skyrim.esm [REFR:00018A3C] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_1111_519_-35_100 Skyrim.esm [REFR:00024781] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_1067_1026_-81_78 Skyrim.esm [REFR:00026B80] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of WinterholdExterior01 [CELL:00008EA2] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1699_59_-41_100 Skyrim.esm [REFR:0001ED24] (places RockPileS01ReachMoss01 [STAT:00056B11] in GRUP Cell Temporary Children of MarkarthExterior01 [CELL:0000717A] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,1))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_1177_855_-80_100 Skyrim.esm [REFR:0001A12D] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-416_-837_-44_100 Skyrim.esm [REFR:00028743] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-425_-879_-35_122 Skyrim.esm [REFR:0001FF9D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-1356_-119_-53_129 Skyrim.esm [REFR:0001BE17] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00007601] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,-3))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1135_260_-101_98 Skyrim.esm [REFR:000299CA] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,6))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F67] (places BoneHumanFootR [MSTT:000AF5F5] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanFootR "Кость правой стопы" [MISC:FE040819]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-401_969_-140_92 Skyrim.esm [REFR:00025F72] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:000092B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-777_16_-43_100 Skyrim.esm [REFR:00023487] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:000099B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,0))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-72_-562_8_120 Skyrim.esm [REFR:00022699] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-989_500_-89_66 Skyrim.esm [REFR:00021720] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009430] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,12))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1111_514_-35_100 Skyrim.esm [REFR:00024782] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_814_504_-61_100 Skyrim.esm [REFR:0001985D] (places RoadChunkL03Snow [STAT:000B2416] in GRUP Cell Temporary Children of [CELL:0000903C] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_253_-365_-3_94 Skyrim.esm [REFR:0002B8E0] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-450_-873_-33_98 Skyrim.esm [REFR:00020F79] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1354_-117_-54_100 Skyrim.esm [REFR:0001BF96] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00007601] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,-3))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F68] (places BoneHumanSkull [MSTT:000AF5FC] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16)) to PickTheUnpickable.esp PTU_Misc_BoneHumanSkull "Череп без челюсти" [MISC:FE040820]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_213_-350_10_103 Skyrim.esm [REFR:00018A3D] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatexsmfree01.nif_-1445_289_-27_100 Skyrim.esm [REFR:00021F00] (places NorTmpExtPlatExSmFree01 [STAT:0002BE41] in GRUP Cell Temporary Children of [CELL:000070BA] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_296_-270_-19_137 Skyrim.esm [REFR:0001B374] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_118_-483_-1_62 Skyrim.esm [REFR:00019250] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009734] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-12))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-217_434_-80_100 Skyrim.esm [REFR:0001CF90] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of LabyrinthianExterior03 [CELL:0000945F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,10))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A896] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A896] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner01.nif_1106_519_-34_100 Skyrim.esm [REFR:00024783] (places ImpExtIceBldgSecondCorner01 [STAT:0006F76B] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_968_901_-94_75 Skyrim.esm [REFR:0002A896] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026BA9] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of WinterholdExterior01 [CELL:00008EA2] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-69_-552_10_108 Skyrim.esm [REFR:0002269A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-398_966_-139_83 Skyrim.esm [REFR:00025F7F] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:000092B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,23))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026BA9] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of WinterholdExterior01 [CELL:00008EA2] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-416_-839_-44_62 Skyrim.esm [REFR:00028744] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_209_-381_-1_100 Skyrim.esm [REFR:000184FA] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-1348_-116_-53_100 Skyrim.esm [REFR:0001BF97] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of ReachcliffCaveExterior [CELL:00007600] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,-3))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif_1143_548_-34_100 Skyrim.esm [REFR:00024784] (places ImpExtIceWall03 [STAT:0006F759] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1700_66_-39_90 Skyrim.esm [REFR:0001ED2B] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MarkarthExterior01 [CELL:0000717A] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,1))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F6A] (places BoneHumanBloodyLeg [MSTT:0003E69E] in GRUP Cell Temporary Children of ForsakenCaveExterior [CELL:0000903A] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,12)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyLeg "Окровавленная нога" [MISC:FE040814]>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatexsmfree01.nif_-1446_292_-24_202 Skyrim.esm [REFR:00021F01] (places NorTmpExtPlatExSmFree01 [STAT:0002BE41] in GRUP Cell Temporary Children of [CELL:000070BA] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_1173_862_-79_100 Skyrim.esm [REFR:0001A12E] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of [CELL:00008F1C] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_1068_1025_-82_100 Skyrim.esm [REFR:00026BA9] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of WinterholdExterior01 [CELL:00008EA2] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,25))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks04.nif_275_630_-89_118 Skyrim.esm [REFR:00020FB8] (places ImpExtIceBlocks04 [STAT:0006F737] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1137_261_-103_113 Skyrim.esm [REFR:000299CB] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_811_505_-61_100 Skyrim.esm [REFR:0001985E] (places RoadChunkL02Snow [STAT:000B23F3] in GRUP Cell Temporary Children of [CELL:0000903C] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027741] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008E64] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,27))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027741] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008E64] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-791_15_-42_120 Skyrim.esm [REFR:0002348B] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000099B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,0))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1078_1138_-139_166 Skyrim.esm [REFR:00027741] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008E64] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-987_496_-88_69 Skyrim.esm [REFR:00021721] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009430] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A89B] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_117_-481_-1_70 Skyrim.esm [REFR:00019251] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009734] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-12))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_561_811_-58_100 Skyrim.esm [REFR:0001CF91] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_247_-364_-1_100 Skyrim.esm [REFR:0002B8E2] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-401_971_-138_70 Skyrim.esm [REFR:00025F80] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:000092B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,23))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A89B] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_213_-355_6_81 Skyrim.esm [REFR:00018A3E] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_946_1250_-138_100 Skyrim.esm [REFR:0001E0C6] (places RockPileL02CoastBeach01 [STAT:000B23FD] in GRUP Cell Temporary Children of [CELL:00008E0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,30))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-713_-280_-7_199 Skyrim.esm [REFR:0001F362] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_968_902_-94_70 Skyrim.esm [REFR:0002A89B] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-67_-542_14_117 Skyrim.esm [REFR:0002269B] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-781_20_-44_100 Skyrim.esm [REFR:0002348D] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:000099B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,0))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks04.nif_266_636_-89_128 Skyrim.esm [REFR:00020FBD] (places ImpExtIceBlocks04 [STAT:0006F737] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_1169_872_-78_100 Skyrim.esm [REFR:0001A12F] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of [CELL:00008F1C] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,21))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_574_789_-53_100 Skyrim.esm [REFR:0001CF92] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of [CELL:00008F68] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1347_-127_-48_122 Skyrim.esm [REFR:0001BF99] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:0000761F] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,-4))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_212_-380_0_68 Skyrim.esm [REFR:000184FD] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_308_-266_-21_182 Skyrim.esm [REFR:0001B375] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-414_-839_-44_70 Skyrim.esm [REFR:00028745] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif_1140_552_-35_100 Skyrim.esm [REFR:00024785] (places ImpExtIceWall03 [STAT:0006F759] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_968_901_-94_100 Skyrim.esm [REFR:0002A89C] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-982_492_-90_58 Skyrim.esm [REFR:00021723] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000942F] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_808_505_-59_100 Skyrim.esm [REFR:0001985F] (places RoadChunkL01Snow [STAT:000B2415] in GRUP Cell Temporary Children of [CELL:0000903C] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,12))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatexsmfree01.nif_-1440_284_-37_100 Skyrim.esm [REFR:00021F02] (places NorTmpExtPlatExSmFree01 [STAT:0002BE41] in GRUP Cell Temporary Children of BlindCliffCaveExteriorUpper [CELL:000070D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-395_963_-137_80 Skyrim.esm [REFR:00025F83] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:000092B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_214_-355_6_90 Skyrim.esm [REFR:00018A3F] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_122_-481_-2_87 Skyrim.esm [REFR:00019252] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009734] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1128_268_-108_91 Skyrim.esm [REFR:000299CC] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-59_-537_15_111 Skyrim.esm [REFR:0002269C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel02wet.nif_925_1259_-140_100 Skyrim.esm [REFR:0001E0C7] (places RockPileL02WetCoastBeach01 [STAT:000396AA] in GRUP Cell Temporary Children of [CELL:00008E0B] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,30))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1211_841_-89_100 Skyrim.esm [REFR:00026C3A] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-417_-837_-44_85 Skyrim.esm [REFR:00028746] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F6B] (places BoneHumanBloodyRibcage [MSTT:0003E69D] in GRUP Cell Temporary Children of ForsakenCaveExterior [CELL:0000903A] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,12)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyRibcage "Окровавленная грудная клетка" [MISC:FE040815]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_1166_903_-78_100 Skyrim.esm [REFR:0001A130] (places RoadCurveLong45R01Snow [STAT:000B2425] in GRUP Cell Temporary Children of [CELL:00008EFD] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_967_900_-95_100 Skyrim.esm [REFR:0002A8AE] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks05.nif_267_640_-89_128 Skyrim.esm [REFR:00020FCC] (places ImpExtIceBlocks05 [STAT:0006F738] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece03.nif_1138_555_-32_100 Skyrim.esm [REFR:00024786] (places ImpRubblePiece03snow [STAT:0009E2BA] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1712_77_-38_90 Skyrim.esm [REFR:0001ED37] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of MarkarthExterior01 [CELL:0000717A] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,1))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-212_461_-79_100 Skyrim.esm [REFR:0001CF93] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of [CELL:0000943E] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1340_-121_-53_100 Skyrim.esm [REFR:0001BF9A] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of ReachcliffCaveExterior [CELL:00007600] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,-3))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_98_-387_32_89 Skyrim.esm [REFR:00019860] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_211_-321_11_100 Skyrim.esm [REFR:00018A41] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096B5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-988_491_-85_96 Skyrim.esm [REFR:00021724] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009451] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_317_-268_-19_184 Skyrim.esm [REFR:0001B376] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-395_966_-138_68 Skyrim.esm [REFR:00025F84] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:000092B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_124_-479_-3_48 Skyrim.esm [REFR:00019253] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_208_-378_0_91 Skyrim.esm [REFR:000184FE] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-426_-889_-31_94 Skyrim.esm [REFR:0001FF9E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extbaseb.nif_-231_881_-137_100 Skyrim.esm [REFR:000299CD] (places NorDwelling03ExtBaseB [STAT:000251B0] in GRUP Cell Temporary Children of UstengravExterior02DUPLICATE000 [CELL:000092F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,21))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif_-1440_284_-43_100 Skyrim.esm [REFR:00021F03] (places NorTmpExtPlatTowerBridgeFree01 [STAT:00028A8D] in GRUP Cell Temporary Children of BlindCliffCaveExteriorUpper [CELL:000070D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_967_902_-95_89 Skyrim.esm [REFR:0002A8AF] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-711_-285_-17_199 Skyrim.esm [REFR:0001F388] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-53_-561_10_108 Skyrim.esm [REFR:0002269D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall01.nif_1409_886_-139_100 Skyrim.esm [REFR:0002AB5A] (places IcebergSmall01 [STAT:000A98EE] in GRUP Cell Temporary Children of [CELL:0000B30C] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_953_1242_-138_100 Skyrim.esm [REFR:0001E0C8] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00008E0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,30))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-419_-837_-44_85 Skyrim.esm [REFR:00028747] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-64_-559_7_100 Skyrim.esm [REFR:00029E85] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_259_-349_-2_100 Skyrim.esm [REFR:0002B8E3] (places RockCliff02 [STAT:000206CF] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_961_908_-99_100 Skyrim.esm [REFR:0002A8D6] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C3C] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C3C] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble03.nif_1136_554_-33_100 Skyrim.esm [REFR:00024789] (places ImpExtIceRubble03 [STAT:0006F740] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C3C] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1199_846_-85_100 Skyrim.esm [REFR:00026C3C] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_1166_892_-78_100 Skyrim.esm [REFR:0001A131] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of [CELL:00008F1C] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,21))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-229_448_-81_100 Skyrim.esm [REFR:0001CF94] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of LabyrinthianExterior03 [CELL:0000945F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-62_-538_16_100 Skyrim.esm [REFR:0002269E] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodyslope.nif_315_-287_-14_128 Skyrim.esm [REFR:0001B377] (places FXWaterfallBodySlope_static [STAT:000FC85F] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-1439_281_-43_100 Skyrim.esm [REFR:00021F04] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of BlindCliffCaveExteriorUpper [CELL:000070D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_993_845_-75_100 Skyrim.esm [REFR:00028748] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks06.nif_269_642_-89_139 Skyrim.esm [REFR:00020FCE] (places ImpExtIceBlocks06 [STAT:0006F739] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_97_-389_31_89 Skyrim.esm [REFR:00019861] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-980_475_-87_64 Skyrim.esm [REFR:000217F7] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009450] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_966_1194_-109_100 Skyrim.esm [REFR:0001E0D3] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of YsgramorsTombExterior [CELL:00008E29] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,29))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-64_-562_8_100 Skyrim.esm [REFR:00029E86] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F6C] (places BoneHumanSkull [MSTT:000AF5FC] in GRUP Cell Temporary Children of ForsakenCaveExterior [CELL:0000903A] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,12)) to PickTheUnpickable.esp PTU_Misc_BoneHumanSkull "Череп без челюсти" [MISC:FE040820]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1121_277_-109_81 Skyrim.esm [REFR:000299CE] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_155_-542_12_64 Skyrim.esm [REFR:00019256] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_211_-383_-1_85 Skyrim.esm [REFR:000184FF] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_237_-372_-1_100 Skyrim.esm [REFR:0002B8E4] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall01.nif_1400_886_-141_100 Skyrim.esm [REFR:0002AB5B] (places IcebergSmall01 [STAT:000A98EE] in GRUP Cell Temporary Children of [CELL:0000B30C] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_196_-399_-1_90 Skyrim.esm [REFR:00018A43] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-431_987_-139_73 Skyrim.esm [REFR:00025F85] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009296] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_540_994_-95_111 Skyrim.esm [REFR:0001C05B] (places MountainCliff03_HeavySN [STAT:00027DDA] in GRUP Cell Temporary Children of [CELL:00008ECE] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-62_-563_8_100 Skyrim.esm [REFR:00029E87] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadetower01.nif_1146_555_-32_100 Skyrim.esm [REFR:0002478A] (places StockadeTower01Light_SN [STAT:0002A27B] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_1207_844_-88_100 Skyrim.esm [REFR:00026C56] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_-1143_1134_-55_100 Skyrim.esm [REFR:00028761] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif_273_641_-89_139 Skyrim.esm [REFR:00021048] (places ImpExtIceBlocks03 [STAT:0006F736] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior01base.nif_-235_415_-65_100 Skyrim.esm [REFR:0001CF95] (places NorTempleExterior01BaseSnow [STAT:00026FDF] in GRUP Cell Temporary Children of LabyrinthianExterior03 [CELL:0000945F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,10))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\walls\dwewallcap01.nif_790_278_-79_100 Skyrim.esm [REFR:0001E0D4] (places DweWallCap01Snow [STAT:000765F3] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_135_-529_8_117 Skyrim.esm [REFR:00019259] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of Riverwood06 [CELL:00009752] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-63_-532_15_75 Skyrim.esm [REFR:000226A0] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B51] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong02.nif_1157_918_-78_100 Skyrim.esm [REFR:0001A132] (places RoadStraightLong02Snow [STAT:000B242D] in GRUP Cell Temporary Children of [CELL:00008EFD] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1720_74_-39_131 Skyrim.esm [REFR:0001ED3B] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of MarkarthExterior01 [CELL:0000717A] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,1))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_273_-347_-2_81 Skyrim.esm [REFR:00018500] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1671_440_-43_100 Skyrim.esm [REFR:0001F3A8] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodyslope.nif_313_-281_-17_132 Skyrim.esm [REFR:0001B378] (places FXWaterfallBodySlope_static [STAT:000FC85F] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:42] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase2sided01.nif_1139_548_-33_100 Skyrim.esm [REFR:0002478E] (places StockadeScaffoldBase2Sided01Light_SN [STAT:0002A33F] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-976_482_-93_95 Skyrim.esm [REFR:000217FC] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009450] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1123_278_-110_116 Skyrim.esm [REFR:000299CF] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_271_-350_-1_100 Skyrim.esm [REFR:0002B8E5] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_550_1019_-132_156 Skyrim.esm [REFR:0001C05C] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:00008ECE] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,24))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatexsmfree01.nif_-1441_287_-34_200 Skyrim.esm [REFR:00021F05] (places NorTmpExtPlatExSmFree01 [STAT:0002BE41] in GRUP Cell Temporary Children of [CELL:000070BA] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-70_-577_7_100 Skyrim.esm [REFR:00029E88] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009B93] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-15))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs02.nif_-1109_1158_-49_100 Skyrim.esm [REFR:00028762] (places ImpExtIceStairs02 [STAT:0006F745] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_948_1202_-136_100 Skyrim.esm [REFR:0001E0DD] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of YsgramorsTombExterior [CELL:00008E29] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,29))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_1417_1059_-142_78 Skyrim.esm [REFR:0002AB5C] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:0000B288] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,25))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000226A1] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009B30] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:000226A1] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009B30] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000226A1] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009B30] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-12))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks05.nif_271_630_-89_139 Skyrim.esm [REFR:00021071] (places ImpExtIceBlocks05 [STAT:0006F738] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000226A1] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009B30] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000226A1] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009B30] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1120_280_-110_115 Skyrim.esm [REFR:000299D0] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_1134_954_-80_100 Skyrim.esm [REFR:0001A143] (places RoadCurveLong45R01Snow [STAT:000B2425] in GRUP Cell Temporary Children of WinterholdExteriorEdge [CELL:00008EDF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_276_-351_-2_83 Skyrim.esm [REFR:00018509] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:42] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01b.nif_1139_548_-31_100 Skyrim.esm [REFR:0002478F] (places StockadeScaffoldTop0Sided01Light_SN [STAT:0002A344] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_132_-531_8_64 Skyrim.esm [REFR:0001925A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of Riverwood06 [CELL:00009752] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-743_-280_-19_340 Skyrim.esm [REFR:0001F3CB] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_89_-389_31_91 Skyrim.esm [REFR:00019864] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F6D] (places BoneHumanBloodyShoulder [MSTT:0003E6A6] in GRUP Cell Temporary Children of ForsakenCaveExterior [CELL:0000903A] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,12)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyShoulder "Окровавленная лопатка" [MISC:FE040816]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_945_1254_-140_100 Skyrim.esm [REFR:0001E0E0] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00008E0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,30))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-43_-487_26_100 Skyrim.esm [REFR:000226A1] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009B30] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_130_-493_-3_100 Skyrim.esm [REFR:00018AC3] (places DirtCliffs01 [STAT:00013303] in GRUP Cell Temporary Children of Riverwood06 [CELL:00009752] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-409_-895_-35_102 Skyrim.esm [REFR:0001FF9F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C82] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-975_479_-93_81 Skyrim.esm [REFR:00021814] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009450] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,11))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebridge01.nif_-1142_1140_-49_106 Skyrim.esm [REFR:00028765] (places ImpExtIceBridge01 [STAT:0006F73A] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodytall.nif_297_-289_-14_127 Skyrim.esm [REFR:0001B379] (places FXWaterfallBodyTall_static [STAT:000FC85E] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_267_-347_2_100 Skyrim.esm [REFR:0002B8E6] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower02.nif_-1444_287_-32_100 Skyrim.esm [REFR:00021F06] (places NorTmpExtPlatTower02 [STAT:00028AA7] in GRUP Cell Temporary Children of [CELL:000070BA] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl01.nif_207_-301_4_86 Skyrim.esm [REFR:0001C06D] (places TreePineForestSnowL01 [TREE:0005D2DB] in GRUP Cell Temporary Children of [CELL:000096B5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-8))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-214_422_-65_100 Skyrim.esm [REFR:0001CF97] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of LabyrinthianExterior03 [CELL:0000945F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong01.nif_1097_1016_-90_100 Skyrim.esm [REFR:0001A2A9] (places RoadStraightLong01Snow [STAT:000B242C] in GRUP Cell Temporary Children of WinterholdExterior02 [CELL:00008EC1] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_805_504_-58_100 Skyrim.esm [REFR:00019865] (places RoadChunkL03Snow [STAT:000B2416] in GRUP Cell Temporary Children of [CELL:0000903C] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,12))>
[01:42] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase2sided02.nif_1138_545_-33_100 Skyrim.esm [REFR:00024792] (places StockadeScaffoldBase2Sided02 [STAT:000533BC] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_-1147_1138_-54_100 Skyrim.esm [REFR:00028768] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks06.nif_268_631_-89_139 Skyrim.esm [REFR:00021075] (places ImpExtIceBlocks06 [STAT:0006F739] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1400_1035_-145_100 Skyrim.esm [REFR:0002AB5D] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:0000B288] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_989_1082_-133_100 Skyrim.esm [REFR:00027771] (places MountainCliffSlopeCoastBeach01 [STAT:000B244C] in GRUP Cell Temporary Children of [CELL:00008E85] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,26))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1134_276_-114_118 Skyrim.esm [REFR:000299D1] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,6))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-1442_283_-32_100 Skyrim.esm [REFR:00021F07] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of BlindCliffCaveExteriorUpper [CELL:000070D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_133_-530_7_60 Skyrim.esm [REFR:0001925C] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of Riverwood06 [CELL:00009752] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-13))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodyslope.nif_300_-266_-21_143 Skyrim.esm [REFR:0001B37A] (places FXWaterfallBodySlope_static [STAT:000FC85F] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_269_-334_-1_100 Skyrim.esm [REFR:0002B8E7] (places RockCliff02FieldGrass02 [STAT:000614A3] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C58] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C58] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_208_-371_1_99 Skyrim.esm [REFR:0001850B] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-421_-873_-38_110 Skyrim.esm [REFR:0001FFA0] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C58] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-224_423_-65_100 Skyrim.esm [REFR:0001CF98] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of LabyrinthianExterior03 [CELL:0000945F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-979_478_-89_71 Skyrim.esm [REFR:00021815] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009450] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_1207_861_-96_100 Skyrim.esm [REFR:00026C58] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_202_-287_-3_86 Skyrim.esm [REFR:0001C070] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096B6] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-8))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A2F0] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of WinterholdExterior02 [CELL:00008EC1] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,24))>
[01:42] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided02b.nif_1138_545_-31_100 Skyrim.esm [REFR:00024793] (places StockadeScaffoldTop2Sided02Light_SN [STAT:0002A339] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F6E] (places BoneHumanSpine [MSTT:000B56DB] in GRUP Cell Temporary Children of ForsakenCaveExterior [CELL:0000903A] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,12)) to PickTheUnpickable.esp PTU_Misc_BoneHumanSpine "Позвоночник" [MISC:FE040821]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-748_-280_-21_167 Skyrim.esm [REFR:0001F406] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A2F0] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of WinterholdExterior02 [CELL:00008EC1] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_802_504_-57_100 Skyrim.esm [REFR:00019866] (places RoadChunkM02Snow [STAT:000B23F6] in GRUP Cell Temporary Children of [CELL:0000903C] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1137_275_-113_113 Skyrim.esm [REFR:000299D2] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,6))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A2F0] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of WinterholdExterior02 [CELL:00008EC1] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel02wet.nif_911_1202_-140_100 Skyrim.esm [REFR:0001E0EE] (places RockPileL02WetCoastBeach01 [STAT:000396AA] in GRUP Cell Temporary Children of [CELL:00008E2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,29))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticearchsupport01.nif_-1140_1145_-49_75 Skyrim.esm [REFR:00028772] (places ImpExtIceArchSupport01 [STAT:0006F75F] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A2F0] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of WinterholdExterior02 [CELL:00008EC1] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,24))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks04.nif_278_638_-89_139 Skyrim.esm [REFR:00021076] (places ImpExtIceBlocks04 [STAT:0006F737] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1711_47_-39_100 Skyrim.esm [REFR:0001ED43] (places RockPileM02ReachMoss01 [STAT:0004E78F] in GRUP Cell Temporary Children of MarkarthExterior01 [CELL:0000717A] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,1))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1008_1124_-140_100 Skyrim.esm [REFR:00027774] (places RockPileL02CoastBeach01 [STAT:000B23FD] in GRUP Cell Temporary Children of [CELL:00008E66] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_267_-340_7_100 Skyrim.esm [REFR:0002B8E8] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1074_986_-74_100 Skyrim.esm [REFR:0001A2F0] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of WinterholdExterior02 [CELL:00008EC1] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-433_991_-138_76 Skyrim.esm [REFR:00025F87] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009296] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_133_-527_7_56 Skyrim.esm [REFR:0001925D] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of Riverwood06 [CELL:00009752] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_156_-387_24_100 Skyrim.esm [REFR:00024F36] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:42] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase3sided01.nif_1137_547_-33_100 Skyrim.esm [REFR:00024794] (places StockadeScaffoldBase3Sided01 [STAT:000533BD] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_1438_1076_-144_100 Skyrim.esm [REFR:0002AB60] (places RockCliff05CoastBeach01 [STAT:00033C0E] in GRUP Cell Temporary Children of [CELL:0000B266] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,26))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_299_-281_-16_99 Skyrim.esm [REFR:0001B37C] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-234_424_-65_100 Skyrim.esm [REFR:0001CF99] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of LabyrinthianExterior03 [CELL:0000945F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,10))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks05.nif_282_637_-89_139 Skyrim.esm [REFR:0002107B] (places ImpExtIceBlocks05 [STAT:0006F738] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-437_-822_-37_131 Skyrim.esm [REFR:0001FFA1] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AE76] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00009033] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C5A] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00008EFE] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,22))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AE76] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00009033] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-972_483_-97_71 Skyrim.esm [REFR:00021817] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009450] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,11))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C5A] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00008EFE] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_801_504_-57_100 Skyrim.esm [REFR:00019867] (places RoadChunkM03Snow [STAT:000B241C] in GRUP Cell Temporary Children of [CELL:0000903C] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_988_1234_-126_100 Skyrim.esm [REFR:0001E0FC] (places MountainCliffSm01_LightSN [STAT:00050DC1] in GRUP Cell Temporary Children of [CELL:00008E09] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,30))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AE76] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00009033] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C5A] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00008EFE] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,22))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid02.nif_-1140_1156_-52_100 Skyrim.esm [REFR:00028773] (places ImpExtIceBldgMid02 [STAT:0006F769] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_1161_518_-25_100 Skyrim.esm [REFR:0002AE76] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00009033] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,12))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1679_440_-48_100 Skyrim.esm [REFR:0001F424] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid01.nif_1078_1231_-140_100 Skyrim.esm [REFR:00027779] (places IceFloesSolid01 [STAT:0008CCFE] in GRUP Cell Temporary Children of [CELL:00008E07] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,30))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_1413_1070_-143_100 Skyrim.esm [REFR:0002AB61] (places RockCliff07CoastBeach01 [STAT:000BD4A6] in GRUP Cell Temporary Children of PrideofTelVosExterior03 [CELL:0000B267] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,26))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1144_280_-114_87 Skyrim.esm [REFR:000299D3] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-446_-825_-36_100 Skyrim.esm [REFR:0001FFA2] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_216_-292_-1_96 Skyrim.esm [REFR:0001C071] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:000096B5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_1141_923_-80_100 Skyrim.esm [REFR:00026C5A] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00008EFE] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_265_-344_3_71 Skyrim.esm [REFR:0002B8EA] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-436_986_-139_85 Skyrim.esm [REFR:00025F8B] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009296] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong01.nif_1269_787_-83_95 Skyrim.esm [REFR:0001A2F2] (places RoadStraightLong01Snow [STAT:000B242C] in GRUP Cell Temporary Children of WhistlingMineExterior02 [CELL:00008F58] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,19))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-244_424_-65_100 Skyrim.esm [REFR:0001CF9A] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of LabyrinthianExterior03 [CELL:0000945F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,10))>
[01:42] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01b.nif_1137_547_-31_100 Skyrim.esm [REFR:00024795] (places StockadeScaffoldTop2Sided01Light_SN [STAT:0002A341] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_797_503_-56_100 Skyrim.esm [REFR:00019869] (places RoadChunkL01Snow [STAT:000B2415] in GRUP Cell Temporary Children of [CELL:0000903C] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,12))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_301_-296_-13_126 Skyrim.esm [REFR:0001B37F] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\walls\dwewallarch01.nif_789_277_-79_100 Skyrim.esm [REFR:0001E0FE] (places DweWallArch01Snow [STAT:000765FE] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-64_-575_7_100 Skyrim.esm [REFR:00029E8C] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of [CELL:00009B93] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-451_-873_-32_92 Skyrim.esm [REFR:0002109F] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:00018F6F] (places BoneHumanBloodyArm [MSTT:0003E6A0] in GRUP Cell Temporary Children of ForsakenCaveExterior [CELL:0000903A] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,12)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyArm "Окровавленная рука" [MISC:FE040811]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_217_-379_0_88 Skyrim.esm [REFR:0001850F] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-978_498_-94_66 Skyrim.esm [REFR:0002181B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000942F] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1414_1065_-137_100 Skyrim.esm [REFR:0002AB62] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of PrideofTelVosExterior03 [CELL:0000B267] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,26))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid02.nif_-1144_1152_-52_100 Skyrim.esm [REFR:00028774] (places ImpExtIceBldgMid02 [STAT:0006F769] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1437_256_-56_100 Skyrim.esm [REFR:00021F0B] (places RockPileM01ReachDirt01 [STAT:00053925] in GRUP Cell Temporary Children of BlindCliffCaveExteriorUpper [CELL:000070D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-1678_439_-48_100 Skyrim.esm [REFR:0001F5E6] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-779_27_-45_65 Skyrim.esm [REFR:00023496] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000099B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,0))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner03.nif_557_798_-53_100 Skyrim.esm [REFR:0001CF9B] (places ImpExtIceBldgSecondCorner03 [STAT:0006F76D] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1156_534_-28_92 Skyrim.esm [REFR:0002AE77] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_227_-294_0_96 Skyrim.esm [REFR:0001C072] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:000096B5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_266_-351_-1_100 Skyrim.esm [REFR:0002B8EF] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_1262_796_-83_100 Skyrim.esm [REFR:0001A2F6] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of WhistlingMineExterior02 [CELL:00008F58] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-446_-830_-37_101 Skyrim.esm [REFR:0001FFA3] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1143_516_-26_100 Skyrim.esm [REFR:00024797] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_112_-455_-1_78 Skyrim.esm [REFR:00018AC6] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009734] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid01.nif_1049_1235_-140_100 Skyrim.esm [REFR:0002777A] (places IceFloesSolid01 [STAT:0008CCFE] in GRUP Cell Temporary Children of [CELL:00008E08] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,30))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_1410_1076_-140_100 Skyrim.esm [REFR:0002AB63] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of PrideofTelVosExterior03 [CELL:0000B267] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,26))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1099_279_-113_93 Skyrim.esm [REFR:000299D4] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_960_1225_-125_76 Skyrim.esm [REFR:0001E11F] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of YsgramorsTombExterior [CELL:00008E29] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,29))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_214_-376_0_91 Skyrim.esm [REFR:00018510] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1671_445_-43_100 Skyrim.esm [REFR:0001F6D2] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-79_-555_10_100 Skyrim.esm [REFR:00029E8E] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-458_981_-131_85 Skyrim.esm [REFR:00025F8C] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:000092B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,23))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks06.nif_285_641_-89_139 Skyrim.esm [REFR:000210A8] (places ImpExtIceBlocks06 [STAT:0006F739] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_298_-294_-13_101 Skyrim.esm [REFR:0001B380] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticearchsupport01.nif_558_781_-49_100 Skyrim.esm [REFR:0001CF9C] (places ImpExtIceArchSupport01 [STAT:0006F75F] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_280_-280_-13_84 Skyrim.esm [REFR:000193D1] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1163_533_-27_80 Skyrim.esm [REFR:0002AE78] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_226_-294_-2_100 Skyrim.esm [REFR:0001C073] (places DirtCliffs03 [STAT:00016D5F] in GRUP Cell Temporary Children of [CELL:000096B5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_721_857_-79_112 Skyrim.esm [REFR:00018F71] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008F46] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1436_261_-57_100 Skyrim.esm [REFR:00021F0C] (places RockPileL01ReachDirt01 [STAT:000885DE] in GRUP Cell Temporary Children of BlindCliffCaveExteriorUpper [CELL:000070D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,6))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticearchsupport01.nif_-1144_1148_-49_75 Skyrim.esm [REFR:00028777] (places ImpExtIceArchSupport01 [STAT:0006F75F] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-982_498_-91_54 Skyrim.esm [REFR:0002181D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000942F] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong01.nif_1254_805_-84_100 Skyrim.esm [REFR:0001A2F7] (places RoadStraightLong01Snow [STAT:000B242C] in GRUP Cell Temporary Children of WhistlingMineExterior02 [CELL:00008F58] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,19))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior01.nif_-23_-435_61_100 Skyrim.esm [REFR:0001F6D6] (places NorTempleExterior01Snow [STAT:00026FA1] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-449_-827_-36_123 Skyrim.esm [REFR:0001FFA4] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-825_48_-48_100 Skyrim.esm [REFR:00023498] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of RoriksteadExterior03 [CELL:00009597] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,1))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1111_481_-22_100 Skyrim.esm [REFR:00024798] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00009053] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_1439_1066_-141_100 Skyrim.esm [REFR:0002AB64] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:0000B266] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,26))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-479_1009_-133_74 Skyrim.esm [REFR:00025F8E] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009297] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1721_57_-37_69 Skyrim.esm [REFR:0001ED48] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of MarkarthOriginExt [CELL:0000717B] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,1))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-157_-656_6_100 Skyrim.esm [REFR:00029E8F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest29 [CELL:00009BD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-17))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1095_281_-113_64 Skyrim.esm [REFR:000299D5] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_215_-377_0_69 Skyrim.esm [REFR:00018511] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_961_1244_-134_100 Skyrim.esm [REFR:0001E121] (places MountainCliffSlopeCoastBeach01 [STAT:000B244C] in GRUP Cell Temporary Children of [CELL:00008E0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,30))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_230_-266_-18_100 Skyrim.esm [REFR:0001C074] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009696] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_292_-296_-11_96 Skyrim.esm [REFR:000193D3] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024F3A] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024F3A] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorrib01base.nif_-155_392_-68_100 Skyrim.esm [REFR:0001CF9D] (places NorTempleExteriorRib01BaseSnow [STAT:00026FE1] in GRUP Cell Temporary Children of LabyrinthianExterior05 [CELL:0000947E] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,9))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks05.nif_284_639_-89_136 Skyrim.esm [REFR:000210AA] (places ImpExtIceBlocks05 [STAT:0006F738] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1430_261_-57_100 Skyrim.esm [REFR:00021F0D] (places RockPileM02ReachDirt01 [STAT:0005392E] in GRUP Cell Temporary Children of BlindCliffCaveExterior02 [CELL:000070D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_107_-475_2_108 Skyrim.esm [REFR:00018AC7] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009734] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-12))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_308_-293_-13_101 Skyrim.esm [REFR:0001B381] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_1106_509_-35_100 Skyrim.esm [REFR:00024799] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_162_-379_25_100 Skyrim.esm [REFR:00024F3A] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1164_537_-28_86 Skyrim.esm [REFR:0002AE79] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticearchsupport01.nif_-1138_1146_-49_68 Skyrim.esm [REFR:00028778] (places ImpExtIceArchSupport01 [STAT:0006F75F] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-476_1009_-133_91 Skyrim.esm [REFR:00025F8F] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009297] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_104_-391_29_84 Skyrim.esm [REFR:0001986B] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1440_1072_-139_100 Skyrim.esm [REFR:0002AB65] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000B266] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,26))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-163_-656_6_100 Skyrim.esm [REFR:00029E90] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest29 [CELL:00009BD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-17))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-973_507_-102_66 Skyrim.esm [REFR:0002181E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000942F] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-820_42_-48_94 Skyrim.esm [REFR:00023499] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of RoriksteadExterior03 [CELL:00009597] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,1))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-446_-846_-36_100 Skyrim.esm [REFR:0001FFA5] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_1243_817_-84_100 Skyrim.esm [REFR:0001A308] (places RoadCurveLong45R01Snow [STAT:000B2425] in GRUP Cell Temporary Children of WhistlingMineExterior02 [CELL:00008F58] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,19))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C64] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of WinterholdExteriorEdge [CELL:00008EDF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,23))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1111_509_-35_100 Skyrim.esm [REFR:0002479A] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1097_276_-110_109 Skyrim.esm [REFR:000299D6] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_213_-374_-1_94 Skyrim.esm [REFR:00018513] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C64] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of WinterholdExteriorEdge [CELL:00008EDF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,23))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00026C64] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of WinterholdExteriorEdge [CELL:00008EDF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_218_-261_-18_90 Skyrim.esm [REFR:0001C075] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009696] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-7))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1671_437_-43_100 Skyrim.esm [REFR:0001F7B2] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C64] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of WinterholdExteriorEdge [CELL:00008EDF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1145_956_-82_100 Skyrim.esm [REFR:00026C64] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of WinterholdExteriorEdge [CELL:00008EDF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,23))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks04.nif_278_633_-89_139 Skyrim.esm [REFR:000210AB] (places ImpExtIceBlocks04 [STAT:0006F737] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1161_539_-28_109 Skyrim.esm [REFR:0002AE7A] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_992_1250_-131_100 Skyrim.esm [REFR:0001E122] (places MountainCliffSlopeCoastBeach01 [STAT:000B244C] in GRUP Cell Temporary Children of [CELL:00008E09] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,30))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_-1143_1156_-49_100 Skyrim.esm [REFR:0002877C] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_295_-303_-14_141 Skyrim.esm [REFR:000193D4] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A8F6] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_105_-400_28_89 Skyrim.esm [REFR:0001986C] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A8F6] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1661_442_-38_100 Skyrim.esm [REFR:0001F7D5] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_95_-491_5_100 Skyrim.esm [REFR:00018AC8] (places DirtCliffs03 [STAT:00016D5F] in GRUP Cell Temporary Children of [CELL:00009734] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_969_906_-94_98 Skyrim.esm [REFR:0002A8F6] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_310_-297_-13_145 Skyrim.esm [REFR:0001B382] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_160_-379_26_89 Skyrim.esm [REFR:00024F3C] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-1429_260_-58_54 Skyrim.esm [REFR:00021F10] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of BlindCliffCaveExterior02 [CELL:000070D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-437_-871_-35_100 Skyrim.esm [REFR:000210C2] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-1022_969_-71_100 Skyrim.esm [REFR:0001A30F] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000092C5] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-167_-661_7_100 Skyrim.esm [REFR:00029E91] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-17))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1431_1064_-139_100 Skyrim.esm [REFR:0002AB66] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000B288] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,25))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_1106_504_-35_100 Skyrim.esm [REFR:0002479B] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-444_-848_-36_88 Skyrim.esm [REFR:0001FFA6] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-824_47_-48_100 Skyrim.esm [REFR:0002349A] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of RoriksteadExterior03 [CELL:00009597] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,1))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_285_-914_130_108 Skyrim.esm [REFR:000227D1] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009885] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1211_865_-91_100 Skyrim.esm [REFR:00026C69] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_-1146_1152_-49_100 Skyrim.esm [REFR:0002877D] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-976_510_-101_92 Skyrim.esm [REFR:00021821] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000942F] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_213_-366_1_95 Skyrim.esm [REFR:00018514] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1159_536_-28_99 Skyrim.esm [REFR:0002AE7B] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_225_-265_-17_90 Skyrim.esm [REFR:0001C076] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009696] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid01.nif_1087_1261_-140_100 Skyrim.esm [REFR:0002777D] (places IceFloesSolid01 [STAT:0008CCFE] in GRUP Cell Temporary Children of [CELL:00008E07] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,30))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1157_256_-105_110 Skyrim.esm [REFR:000299D7] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_291_-298_-10_87 Skyrim.esm [REFR:000193D5] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\farmhouse\smith01.nif_210_-447_-3_100 Skyrim.esm [REFR:00018FE2] (places FarmhouseSmith01 [STAT:00018FE1] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_-1149_1147_-49_100 Skyrim.esm [REFR:0002877E] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of [CELL:00009224] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,28))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-447_-839_-37_118 Skyrim.esm [REFR:0001FFA7] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-1023_975_-71_100 Skyrim.esm [REFR:0001A310] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000092C5] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,23))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1111_504_-35_100 Skyrim.esm [REFR:0002479C] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A911] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_107_-397_28_94 Skyrim.esm [REFR:0001986D] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A911] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel02wet.nif_957_1263_-141_100 Skyrim.esm [REFR:0001E123] (places RockPileL02WetCoastBeach01 [STAT:000396AA] in GRUP Cell Temporary Children of [CELL:00008E0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,30))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-173_-663_8_100 Skyrim.esm [REFR:00029E92] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-17))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_312_-295_-13_134 Skyrim.esm [REFR:0001B383] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1436_1069_-140_100 Skyrim.esm [REFR:0002AB67] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000B266] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,26))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1156_540_-29_64 Skyrim.esm [REFR:0002AE81] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_164_-377_25_94 Skyrim.esm [REFR:00024F3D] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_970_907_-94_100 Skyrim.esm [REFR:0002A911] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_92_-494_7_88 Skyrim.esm [REFR:00018AC9] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C6B] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-823_46_-48_100 Skyrim.esm [REFR:0002349B] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of RoriksteadExterior03 [CELL:00009597] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,1))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-276_-818_-35_100 Skyrim.esm [REFR:000227D3] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-974_509_-102_84 Skyrim.esm [REFR:00021828] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000942F] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1151_251_-102_119 Skyrim.esm [REFR:000299D8] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_288_-285_-12_71 Skyrim.esm [REFR:000193D9] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C6B] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-454_-872_-32_105 Skyrim.esm [REFR:000210C3] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_1097_1240_-140_100 Skyrim.esm [REFR:0002778A] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of [CELL:00008E07] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,30))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00026C6B] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs01.nif_-1141_1150_-48_100 Skyrim.esm [REFR:00028796] (places ImpExtIceStairs01 [STAT:0006F744] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1116_514_-35_100 Skyrim.esm [REFR:0002479D] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1213_868_-92_72 Skyrim.esm [REFR:00026C6B] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_220_-361_1_81 Skyrim.esm [REFR:0001851A] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-478_1015_-135_76 Skyrim.esm [REFR:00025F92] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009297] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-445_-854_-35_103 Skyrim.esm [REFR:0001FFB3] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1388_1042_-141_100 Skyrim.esm [REFR:0002AB68] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of PrideofTelVosExterior01 [CELL:0000B289] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-171_-668_10_92 Skyrim.esm [REFR:00029E93] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-17))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_112_-394_28_94 Skyrim.esm [REFR:0001986E] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_160_-463_-1_82 Skyrim.esm [REFR:00018ACB] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1164_541_-28_57 Skyrim.esm [REFR:0002AE82] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorrib01base.nif_-141_369_-62_100 Skyrim.esm [REFR:0001CF9E] (places NorTempleExteriorRib01BaseSnow [STAT:00026FE1] in GRUP Cell Temporary Children of LabyrinthianExterior05 [CELL:0000947E] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1002_855_-83_100 Skyrim.esm [REFR:0002A912] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_315_-293_-13_83 Skyrim.esm [REFR:0001B384] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs01.nif_-1134_1150_-49_100 Skyrim.esm [REFR:00028798] (places ImpExtIceStairs01 [STAT:0006F744] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-957_527_-117_58 Skyrim.esm [REFR:0002182A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000942F] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_291_-290_-11_83 Skyrim.esm [REFR:000193DA] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin2048x128.nif_1910_-1088_123_150 Skyrim.esm [REFR:0002111E] (places FXWaterfallThin2048x128 [MSTT:0002BCC8] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_1116_519_-35_100 Skyrim.esm [REFR:0002479E] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1154_244_-97_91 Skyrim.esm [REFR:000299D9] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of MorvunskarExterior03 [CELL:0000910C] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,5))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_174_-275_0_90 Skyrim.esm [REFR:0001C079] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009697] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_220_-365_1_100 Skyrim.esm [REFR:0001851D] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_1060_1212_-140_100 Skyrim.esm [REFR:00027793] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of [CELL:00008E27] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,29))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-458_1008_-136_94 Skyrim.esm [REFR:00025F98] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009297] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,24))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1661_445_-38_100 Skyrim.esm [REFR:0001F7D8] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1394_1045_-140_100 Skyrim.esm [REFR:0002AB72] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000B288] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_110_-392_28_96 Skyrim.esm [REFR:0001986F] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C6C] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-450_-846_-36_124 Skyrim.esm [REFR:0001FFB4] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C6C] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-974_511_-103_100 Skyrim.esm [REFR:0002182B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000942F] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-150_-659_6_114 Skyrim.esm [REFR:00029EA0] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest29 [CELL:00009BD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-17))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_173_-365_21_102 Skyrim.esm [REFR:00024F3F] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_293_-291_-10_100 Skyrim.esm [REFR:000193DB] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1214_870_-93_99 Skyrim.esm [REFR:00026C6C] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1013_897_-83_100 Skyrim.esm [REFR:0002A913] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00008F20] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,21))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin2048x128.nif_1910_-1087_122_100 Skyrim.esm [REFR:00021120] (places FXWaterfallThin2048x128 [MSTT:0002BCC8] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1165_535_-27_91 Skyrim.esm [REFR:0002AE83] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_224_-358_3_100 Skyrim.esm [REFR:0001851F] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem02wet.nif_1384_1037_-140_100 Skyrim.esm [REFR:0002AB73] (places RockPileM02WetCoastBeach01 [STAT:00039691] in GRUP Cell Temporary Children of PrideofTelVosExterior01 [CELL:0000B289] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,25))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1121_514_-35_100 Skyrim.esm [REFR:0002479F] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_215_-350_9_79 Skyrim.esm [REFR:00018ACF] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-454_1010_-134_82 Skyrim.esm [REFR:00025F99] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009297] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1148_245_-97_110 Skyrim.esm [REFR:000299DA] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of MorvunskarExterior03 [CELL:0000910C] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,5))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_299_-302_-13_106 Skyrim.esm [REFR:0001B385] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1661_437_-38_100 Skyrim.esm [REFR:0001F7D9] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_179_-273_-2_75 Skyrim.esm [REFR:0001C07B] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009697] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-447_-842_-36_95 Skyrim.esm [REFR:0001FFB8] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C6E] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C6E] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1213_870_-93_77 Skyrim.esm [REFR:00026C6E] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_108_-393_28_93 Skyrim.esm [REFR:00019870] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-429_990_-138_84 Skyrim.esm [REFR:00025F9A] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009296] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-986_527_-102_100 Skyrim.esm [REFR:00021838] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009430] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,12))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1661_440_-38_100 Skyrim.esm [REFR:0001F7E3] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_76_-417_34_100 Skyrim.esm [REFR:00024F40] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of BleakFallsTower [CELL:00009716] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-11))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_1121_519_-35_100 Skyrim.esm [REFR:000247A0] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A914] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A914] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002A914] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1160_543_-29_83 Skyrim.esm [REFR:0002AE84] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1419_261_-129_100 Skyrim.esm [REFR:000287A4] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C70] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C70] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorrib01.nif_-141_369_-62_100 Skyrim.esm [REFR:0001CFA2] (places NorTempleExteriorRib01Snow [STAT:00026FCC] in GRUP Cell Temporary Children of LabyrinthianExterior05 [CELL:0000947E] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_215_-350_9_84 Skyrim.esm [REFR:00018AD1] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_1897_-1087_107_137 Skyrim.esm [REFR:00021135] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1018_823_-65_80 Skyrim.esm [REFR:0002A914] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_254_-259_-19_90 Skyrim.esm [REFR:000193DD] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-452_-839_-37_128 Skyrim.esm [REFR:0001FFBB] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C63] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_109_-393_28_85 Skyrim.esm [REFR:00019871] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_298_-311_-13_117 Skyrim.esm [REFR:0001B386] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_180_-285_2_90 Skyrim.esm [REFR:0001C07C] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009697] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1162_276_-120_95 Skyrim.esm [REFR:000299DB] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-985_487_-87_100 Skyrim.esm [REFR:00021839] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009451] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_1213_866_-91_100 Skyrim.esm [REFR:00026C70] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1660_437_-38_91 Skyrim.esm [REFR:0001F7E5] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-462_982_-130_82 Skyrim.esm [REFR:00025F9B] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:000092B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_80_-413_33_126 Skyrim.esm [REFR:00024F41] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of BleakFallsTower [CELL:00009716] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-11))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1116_509_-35_100 Skyrim.esm [REFR:000247A1] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1154_536_-29_104 Skyrim.esm [REFR:0002AE85] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_250_-261_-19_83 Skyrim.esm [REFR:000193DE] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_211_-348_11_86 Skyrim.esm [REFR:00018AD3] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A5D2] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid01.nif_-165_391_-68_100 Skyrim.esm [REFR:0001CFA8] (places NorTmpExtPlatStairMid01Snow [STAT:00026FD7] in GRUP Cell Temporary Children of [CELL:0000947F] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,9))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A5D2] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_82_-379_38_81 Skyrim.esm [REFR:00019879] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-949_517_-118_100 Skyrim.esm [REFR:0002183A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000942F] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A915] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_175_-456_-3_85 Skyrim.esm [REFR:00018FF1] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0001A5D2] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A915] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble03.nif_-1140_1153_-46_118 Skyrim.esm [REFR:000287A6] (places ImpExtIceRubble03 [STAT:0006F740] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_174_-294_10_90 Skyrim.esm [REFR:0001C07D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000096B6] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-8))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A5D2] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1168_284_-128_147 Skyrim.esm [REFR:000299DC] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000090ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,6))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1121_509_-35_100 Skyrim.esm [REFR:000247A2] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1019_826_-65_70 Skyrim.esm [REFR:0002A915] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1664_431_-33_100 Skyrim.esm [REFR:0001F7E6] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_675_296_-67_100 Skyrim.esm [REFR:0001A5D2] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-286_-835_-33_100 Skyrim.esm [REFR:000227D9] (places DirtCliffs01PineForest02 [STAT:0005B82C] in GRUP Cell Temporary Children of FalkreathExterior03 [CELL:00009C5E] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_1909_-1107_107_131 Skyrim.esm [REFR:00021139] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:0000BD50] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-28))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-450_-855_-35_102 Skyrim.esm [REFR:0001FFBC] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C71] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_188_-455_-3_100 Skyrim.esm [REFR:00018FF2] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-474_1010_-133_102 Skyrim.esm [REFR:00025F9D] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009297] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_213_-365_2_92 Skyrim.esm [REFR:0001852A] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C71] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_1209_865_-90_115 Skyrim.esm [REFR:00026C71] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_270_-346_-1_63 Skyrim.esm [REFR:0002B8F4] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1116_504_-35_100 Skyrim.esm [REFR:000247A3] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-515_-869_-26_100 Skyrim.esm [REFR:0002189D] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of [CELL:00009C85] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-22))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_306_-314_-13_117 Skyrim.esm [REFR:0001B387] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A916] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A916] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1164_289_-128_108 Skyrim.esm [REFR:000299DD] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1664_433_-33_100 Skyrim.esm [REFR:0001F7EB] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_202_-284_-5_90 Skyrim.esm [REFR:0001C07E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009697] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-7))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid01.nif_-159_398_-68_100 Skyrim.esm [REFR:0001CFA9] (places NorTmpExtPlatStairMid01Snow [STAT:00026FD7] in GRUP Cell Temporary Children of LabyrinthianExterior05 [CELL:0000947E] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_213_-340_11_46 Skyrim.esm [REFR:00018AD4] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_76_-378_38_89 Skyrim.esm [REFR:0001987E] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1015_826_-66_113 Skyrim.esm [REFR:0002A916] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-1447_278_-55_100 Skyrim.esm [REFR:00021F1A] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of BlindCliffCaveExteriorUpper [CELL:000070D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,6))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1127_509_-35_100 Skyrim.esm [REFR:000247A4] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-283_-836_-32_100 Skyrim.esm [REFR:000227DA] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of FalkreathExterior03 [CELL:00009C5E] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-425_1022_-138_71 Skyrim.esm [REFR:00025F9E] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009296] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_185_-455_-2_99 Skyrim.esm [REFR:00018FF3] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C75] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_667_302_-70_49 Skyrim.esm [REFR:0001A5D3] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-434_-829_-40_110 Skyrim.esm [REFR:0001FFBF] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_215_-466_-1_91 Skyrim.esm [REFR:0002AE8B] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C75] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-519_-868_-26_100 Skyrim.esm [REFR:0002189E] (places RockPileM01PineForest02 [STAT:0005B884] in GRUP Cell Temporary Children of [CELL:00009C85] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1203_869_-91_89 Skyrim.esm [REFR:00026C75] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A917] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of SightlessPitExterior [CELL:00008F5E] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,19))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A917] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of SightlessPitExterior [CELL:00008F5E] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-293_-833_-32_100 Skyrim.esm [REFR:000227DD] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of FalkreathExterior04 [CELL:00009C5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-21))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1639_450_-38_100 Skyrim.esm [REFR:0001F7EC] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1442_273_-50_100 Skyrim.esm [REFR:00021F1C] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of BlindCliffCaveExteriorUpper [CELL:000070D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1008_818_-67_109 Skyrim.esm [REFR:0002A917] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of SightlessPitExterior [CELL:00008F5E] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_747_504_-62_100 Skyrim.esm [REFR:00019884] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of [CELL:0000903D] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_1391_1036_-141_100 Skyrim.esm [REFR:0002AB74] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of PrideofTelVosExterior01 [CELL:0000B289] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-130_-652_7_100 Skyrim.esm [REFR:00029EA1] (places DirtCliffs01PineForest02 [STAT:0005B82C] in GRUP Cell Temporary Children of [CELL:00009BB6] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-16))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_669_303_-69_50 Skyrim.esm [REFR:0001A5D5] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-511_-837_-30_100 Skyrim.esm [REFR:0002189F] (places RockPileM01PineForest02 [STAT:0005B884] in GRUP Cell Temporary Children of [CELL:00009C64] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-21))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1121_504_-35_100 Skyrim.esm [REFR:000247A5] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-439_-832_-39_129 Skyrim.esm [REFR:0001FFC0] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid01.nif_-152_406_-68_100 Skyrim.esm [REFR:0001CFAB] (places NorTmpExtPlatStairMid01Snow [STAT:00026FD7] in GRUP Cell Temporary Children of LabyrinthianExterior05 [CELL:0000947E] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1025_842_-66_100 Skyrim.esm [REFR:0002A918] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00008F3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1165_286_-127_93 Skyrim.esm [REFR:000299DF] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1445_270_-53_100 Skyrim.esm [REFR:00021F1E] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of BlindCliffCaveExteriorUpper [CELL:000070D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_186_-305_10_86 Skyrim.esm [REFR:0001C07F] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000096B6] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-8))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1639_452_-38_100 Skyrim.esm [REFR:0001F7ED] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_1203_869_-91_70 Skyrim.esm [REFR:00026C76] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1396_1044_-140_100 Skyrim.esm [REFR:0002AB75] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000B288] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_730_500_-63_100 Skyrim.esm [REFR:00019886] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of [CELL:0000903E] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid01.nif_893_1251_-140_100 Skyrim.esm [REFR:000277A2] (places IceFloesSolid01 [STAT:0008CCFE] in GRUP Cell Temporary Children of [CELL:00008E0C] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,30))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-309_-839_-31_116 Skyrim.esm [REFR:000227DE] (places RockPileS04FieldGrass02 [STAT:00075421] in GRUP Cell Temporary Children of FalkreathExterior04 [CELL:00009C5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_220_-366_1_84 Skyrim.esm [REFR:00018533] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-511_-816_-30_100 Skyrim.esm [REFR:000218A0] (places RockPileM01PineForest02 [STAT:0005B884] in GRUP Cell Temporary Children of [CELL:00009C43] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_70_-401_37_97 Skyrim.esm [REFR:00024F43] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-220_384_-45_100 Skyrim.esm [REFR:0001CFD3] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of [CELL:00009480] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,9))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1114_512_-32_100 Skyrim.esm [REFR:000248ED] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-432_-847_-40_108 Skyrim.esm [REFR:0001FFC1] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_668_304_-70_86 Skyrim.esm [REFR:0001A5D6] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1418_263_-129_100 Skyrim.esm [REFR:000287A8] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C79] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxrapids02.nif_309_-303_-13_93 Skyrim.esm [REFR:0001B389] (places FXRapids02 [MSTT:00106A1D] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1639_458_-38_100 Skyrim.esm [REFR:0001F7F4] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_1018_909_-80_100 Skyrim.esm [REFR:0002A919] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:00008F01] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,22))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C79] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02.nif_-128_-661_10_100 Skyrim.esm [REFR:00029EA2] (places DirtCliffs02PineForest02 [STAT:0005B7E1] in GRUP Cell Temporary Children of POIPineForest29 [CELL:00009BD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-17))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1454_271_-51_100 Skyrim.esm [REFR:00021F1F] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of BlindCliffCaveExteriorUpper [CELL:000070D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_202_-457_-2_100 Skyrim.esm [REFR:00018FF9] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_221_-242_-32_90 Skyrim.esm [REFR:0001C081] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of WhiterunAttackStart02 [CELL:00009677] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1151_298_-122_107 Skyrim.esm [REFR:000299E0] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_249_-258_-19_90 Skyrim.esm [REFR:000193DF] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_741_503_-62_100 Skyrim.esm [REFR:00019887] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of [CELL:0000903D] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1210_850_-87_100 Skyrim.esm [REFR:00026C79] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_221_-367_1_90 Skyrim.esm [REFR:00018534] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirttallfront.nif_1911_-1088_105_65 Skyrim.esm [REFR:00021141] (places FXWaterfallSkirtTallFront [MSTT:0001AC95] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid01.nif_898_1305_-140_100 Skyrim.esm [REFR:000277A3] (places IceFloesSolid01 [STAT:0008CCFE] in GRUP Cell Temporary Children of [CELL:00008DED] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,31))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_992_847_-75_100 Skyrim.esm [REFR:000287B7] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024F45] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024F45] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_946_808_-67_100 Skyrim.esm [REFR:0002A91A] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_1114_517_-32_100 Skyrim.esm [REFR:000248FE] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_203_-466_-2_90 Skyrim.esm [REFR:0002AE8F] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-502_-823_-31_100 Skyrim.esm [REFR:000218A1] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of [CELL:00009C64] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-21))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1639_455_-38_100 Skyrim.esm [REFR:0001F7F6] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_667_305_-72_75 Skyrim.esm [REFR:0001A5D7] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-165_354_-37_100 Skyrim.esm [REFR:0001CFD5] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of [CELL:000094A0] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_174_-383_24_95 Skyrim.esm [REFR:00024F45] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_314_-280_-15_81 Skyrim.esm [REFR:0001B38A] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_255_-255_-19_95 Skyrim.esm [REFR:000193E0] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_212_-249_-30_90 Skyrim.esm [REFR:0001C082] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009696] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-429_-851_-39_109 Skyrim.esm [REFR:0001FFC3] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C7D] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_1109_512_-32_100 Skyrim.esm [REFR:000248FF] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1147_297_-119_97 Skyrim.esm [REFR:000299E1] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C7D] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_221_-368_1_81 Skyrim.esm [REFR:00018535] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024F47] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024F47] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1639_463_-38_100 Skyrim.esm [REFR:0001F7F7] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1192_856_-83_99 Skyrim.esm [REFR:00026C7D] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-755_-271_-22_340 Skyrim.esm [REFR:0002ABBC] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A91B] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1164_509_-16_81 Skyrim.esm [REFR:0002AE90] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009033] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A91B] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-398_-447_15_75 Skyrim.esm [REFR:00021F2B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B17] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-495_-881_-25_100 Skyrim.esm [REFR:000218A3] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of [CELL:00009C85] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-117_-650_9_100 Skyrim.esm [REFR:00029EA5] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of POIPineForest24 [CELL:00009BB5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-16))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_31_-416_45_100 Skyrim.esm [REFR:00024F47] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_252_-253_-20_83 Skyrim.esm [REFR:000193E1] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-228_381_-32_100 Skyrim.esm [REFR:0001CFD7] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of [CELL:00009480] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,9))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_996_-253_-95_100 Skyrim.esm [REFR:00024902] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortAmol04 [CELL:00009683] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_943_806_-67_100 Skyrim.esm [REFR:0002A91B] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_666_304_-71_33 Skyrim.esm [REFR:0001A5D8] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_251_-352_2_100 Skyrim.esm [REFR:00018ADA] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_1911_-1090_100_100 Skyrim.esm [REFR:00021146] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_216_-244_-33_90 Skyrim.esm [REFR:0001C083] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of WhiterunAttackStart02 [CELL:00009677] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-6))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1417_264_-129_100 Skyrim.esm [REFR:0002884A] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_300_-267_-20_100 Skyrim.esm [REFR:0001B38B] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-422_1018_-140_87 Skyrim.esm [REFR:00025F9F] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009296] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-435_-847_-40_108 Skyrim.esm [REFR:0001FFC4] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_213_-358_4_67 Skyrim.esm [REFR:00018536] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1144_297_-119_116 Skyrim.esm [REFR:000299E2] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of AngasMillExterior [CELL:000090CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-508_-892_-22_94 Skyrim.esm [REFR:000218A4] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C85] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-22))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif_1114_507_-32_100 Skyrim.esm [REFR:00024903] (places ImpExtIceBldgStraight03 [STAT:0006F732] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-194_384_-60_100 Skyrim.esm [REFR:0001CFDB] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of [CELL:0000947F] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-31_-245_-45_115 Skyrim.esm [REFR:0001A356] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A69] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1176_510_-9_105 Skyrim.esm [REFR:0002AE93] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009033] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,12))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1639_460_-38_100 Skyrim.esm [REFR:0001F7F8] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024F48] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024F48] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C83] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C83] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_1194_854_-84_107 Skyrim.esm [REFR:00026C83] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A91C] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-120_-648_7_100 Skyrim.esm [REFR:00029EA6] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of POIPineForest24 [CELL:00009BB5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-16))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_753_506_-62_100 Skyrim.esm [REFR:00019888] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of [CELL:0000903D] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_21_-416_43_100 Skyrim.esm [REFR:00024F48] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_187_-439_-1_100 Skyrim.esm [REFR:00019000] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_666_301_-70_113 Skyrim.esm [REFR:0001A5D9] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_1313_908_-113_114 Skyrim.esm [REFR:0001B391] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of [CELL:0000B2ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-434_-843_-40_83 Skyrim.esm [REFR:0001FFC5] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-419_1002_-139_79 Skyrim.esm [REFR:00025FA0] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009296] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,24))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A91C] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1723_36_-31_100 Skyrim.esm [REFR:0001ED5F] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthMainGate [CELL:000075AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,0))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_256_-211_-37_90 Skyrim.esm [REFR:0001C084] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of WhiterunAttackStart [CELL:00009676] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-6))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif_1119_512_-32_100 Skyrim.esm [REFR:00024904] (places ImpExtIceBldgStraight04 [STAT:0006F733] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin2048x128.nif_1914_-1087_106_126 Skyrim.esm [REFR:00021147] (places FXWaterfallThin2048x128 [MSTT:0002BCC8] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_264_-287_-13_93 Skyrim.esm [REFR:000193E2] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwall03.nif_965_-1011_189_100 Skyrim.esm [REFR:00018550] (places ShackWall03 [STAT:0005CCE0] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_925_794_-65_123 Skyrim.esm [REFR:0002A91C] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-519_-892_-21_80 Skyrim.esm [REFR:000218A5] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C85] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-22))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C8A] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1153_327_-125_91 Skyrim.esm [REFR:000299E3] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1213_-719_110_104 Skyrim.esm [REFR:00021F50] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-18))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1631_460_-43_100 Skyrim.esm [REFR:0001F7F9] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior01 [CELL:00007042] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-147_-658_6_100 Skyrim.esm [REFR:00029EA7] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of POIPineForest29 [CELL:00009BD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-17))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C8A] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-11_-235_-52_100 Skyrim.esm [REFR:0001A359] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009A69] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-421_1004_-141_68 Skyrim.esm [REFR:00025FA1] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009296] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_734_502_-62_100 Skyrim.esm [REFR:0001988A] (places RoadChunkL03Snow [STAT:000B2416] in GRUP Cell Temporary Children of [CELL:0000903E] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1190_858_-84_81 Skyrim.esm [REFR:00026C8A] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_923_1383_-140_100 Skyrim.esm [REFR:0001D2C4] (places TundraPond01Coast1 [STAT:00017CD2] in GRUP Cell Temporary Children of [CELL:00003962] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,33))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_236_-356_3_90 Skyrim.esm [REFR:00018ADB] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1416_264_-129_100 Skyrim.esm [REFR:00028881] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1719_24_-31_100 Skyrim.esm [REFR:0001ED60] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthExteior02 [CELL:000075AC] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,0))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1158_527_-26_95 Skyrim.esm [REFR:0002AE9A] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009033] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,12))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs01.nif_1119_512_-29_100 Skyrim.esm [REFR:00024906] (places ImpExtIceStairs01 [STAT:0006F744] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-145_-654_7_100 Skyrim.esm [REFR:00029EA8] (places RockPileM01PineForest02 [STAT:0005B884] in GRUP Cell Temporary Children of [CELL:00009BB6] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-16))>
[01:42] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif_-230_893_-136_100 Skyrim.esm [REFR:000299E4] (places Campfire01LandBurning [MSTT:00035F47] in GRUP Cell Temporary Children of UstengravExterior02DUPLICATE000 [CELL:000092F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,21))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframelend01.nif_965_-1011_189_100 Skyrim.esm [REFR:00018551] (places ShackFrameLEnd01 [STAT:0005CCC7] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A91D] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_670_302_-69_93 Skyrim.esm [REFR:0001A5DA] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-422_1001_-140_102 Skyrim.esm [REFR:00025FA2] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009296] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,24))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A91D] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_1296_883_-108_100 Skyrim.esm [REFR:0001B392] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008F19] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_249_-282_-13_94 Skyrim.esm [REFR:000193E4] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_924_797_-67_125 Skyrim.esm [REFR:0002A91D] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1631_458_-43_100 Skyrim.esm [REFR:0001F7FA] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior01 [CELL:00007042] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-23_-234_-52_100 Skyrim.esm [REFR:0001A35A] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009A69] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-6))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin2048x128.nif_1912_-1085_106_126 Skyrim.esm [REFR:00021148] (places FXWaterfallThin2048x128 [MSTT:0002BCC8] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-525_-894_-22_101 Skyrim.esm [REFR:000218A6] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C85] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-111_-642_8_100 Skyrim.esm [REFR:00029EA9] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of POIPineForest24 [CELL:00009BB5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-16))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_264_-210_-37_90 Skyrim.esm [REFR:0001C085] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of WhiterunAttackStart [CELL:00009676] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-6))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwalll01.nif_965_-1013_189_100 Skyrim.esm [REFR:00018552] (places ShackWallL01 [STAT:0005CCE2] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1721_25_-31_100 Skyrim.esm [REFR:0001ED61] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of MarkarthMainGate [CELL:000075AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,0))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_734_500_-62_100 Skyrim.esm [REFR:0001988C] (places RoadChunkM03Snow [STAT:000B241C] in GRUP Cell Temporary Children of [CELL:0000903E] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,12))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_1127_519_-35_100 Skyrim.esm [REFR:00024907] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1158_530_-27_75 Skyrim.esm [REFR:0002AE9C] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009033] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C95] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026C95] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_239_-355_2_83 Skyrim.esm [REFR:00018ADC] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall01.nif_937_1364_-141_100 Skyrim.esm [REFR:0001D2C6] (places IcebergSmall01 [STAT:000A98EE] in GRUP Cell Temporary Children of [CELL:00003962] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,33))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00026C95] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_252_-281_-15_98 Skyrim.esm [REFR:000193E5] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1631_463_-43_100 Skyrim.esm [REFR:0001F7FB] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior01 [CELL:00007042] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1912_-1086_104_100 Skyrim.esm [REFR:00021149] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1220_841_-87_119 Skyrim.esm [REFR:00026C95] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A91E] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_1300_901_-111_100 Skyrim.esm [REFR:0001B393] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008F19] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-119_-645_7_100 Skyrim.esm [REFR:00029EAA] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of POIPineForest24 [CELL:00009BB5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-16))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_682_301_-71_63 Skyrim.esm [REFR:0001A5DC] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001988D] (places RockPileS01SnowRocks [STAT:000A08CF] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A91E] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001988D] (places RockPileS01SnowRocks [STAT:000A08CF] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_1232_824_-84_100 Skyrim.esm [REFR:0001A362] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of WhistlingMineExterior03 [CELL:00008F39] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_76_-405_36_100 Skyrim.esm [REFR:0001988D] (places RockPileS01SnowRocks [STAT:000A08CF] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1127_514_-35_100 Skyrim.esm [REFR:00024908] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofcorner01.nif_963_-1013_189_100 Skyrim.esm [REFR:00018553] (places ShackRoofCorner01 [STAT:0005CCD9] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_942_813_-70_72 Skyrim.esm [REFR:0002A91E] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_237_-356_3_92 Skyrim.esm [REFR:00018ADD] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1414_264_-129_100 Skyrim.esm [REFR:00028886] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_267_-207_-38_90 Skyrim.esm [REFR:0001C086] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of WhiterunAttackStart [CELL:00009676] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-523_-890_-22_110 Skyrim.esm [REFR:000218A7] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C85] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1912_-1088_102_100 Skyrim.esm [REFR:0002114A] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1154_530_-28_97 Skyrim.esm [REFR:0002AE9D] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009033] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,12))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1631_455_-43_100 Skyrim.esm [REFR:0001F82B] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior01 [CELL:00007042] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1216_-718_110_87 Skyrim.esm [REFR:00021F51] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-18))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1146_963_-84_100 Skyrim.esm [REFR:00026C9B] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of WinterholdExteriorEdge [CELL:00008EDF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-436_978_-135_98 Skyrim.esm [REFR:00025FA4] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:000092B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_913_1377_-140_100 Skyrim.esm [REFR:0001D2C8] (places RockPileM01CoastBeach01 [STAT:000B2400] in GRUP Cell Temporary Children of [CELL:00003962] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,33))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframeturncorner02.nif_963_-1013_189_100 Skyrim.esm [REFR:00018554] (places ShackFrameTurnCorner02 [STAT:0005CCC5] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-117_-646_7_116 Skyrim.esm [REFR:00029EAB] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest24 [CELL:00009BB5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-16))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong01.nif_1202_837_-81_100 Skyrim.esm [REFR:0001A639] (places RoadStraightLong01Snow [STAT:000B242C] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_3_-251_-47_94 Skyrim.esm [REFR:0001A368] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009A89] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_234_-359_3_88 Skyrim.esm [REFR:00018ADE] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A91F] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_1106_499_-35_100 Skyrim.esm [REFR:00024909] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_201_-233_-35_96 Skyrim.esm [REFR:0001C08F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of E3demoDragon02Lair [CELL:00009678] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_737_502_-62_100 Skyrim.esm [REFR:0001988E] (places RoadChunkM01Snow [STAT:000B23F4] in GRUP Cell Temporary Children of [CELL:0000903E] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A91F] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1910_-1086_102_100 Skyrim.esm [REFR:0002114B] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_942_806_-67_74 Skyrim.esm [REFR:0002A91F] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1217_-720_110_83 Skyrim.esm [REFR:00021F52] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-18))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1631_452_-43_100 Skyrim.esm [REFR:0001F82C] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior01 [CELL:00007042] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1145_322_-120_115 Skyrim.esm [REFR:000299E8] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of AngasMillExterior [CELL:000090CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-519_-889_-23_105 Skyrim.esm [REFR:000218A8] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C85] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_1147_948_-79_100 Skyrim.esm [REFR:00026CA7] (places RockM04Snow [STAT:0005C19B] in GRUP Cell Temporary Children of WinterholdExteriorAttack [CELL:00008EDE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_921_1395_-140_100 Skyrim.esm [REFR:0001D2C9] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:0000393A] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,34))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside01.nif_965_-1013_189_100 Skyrim.esm [REFR:00018555] (places ShackRoofSide01 [STAT:0005CCDD] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-129_-657_10_100 Skyrim.esm [REFR:000227F5] (places RockPileM01PineForest02 [STAT:0005B884] in GRUP Cell Temporary Children of POIPineForest29 [CELL:00009BD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-17))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner01.nif_1101_523_-40_100 Skyrim.esm [REFR:0002490A] (places ImpExtIceBldgCorner01 [STAT:0006F760] in GRUP Cell Temporary Children of FortKastavExterior04 [CELL:00009035] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-26_-236_-49_100 Skyrim.esm [REFR:0001A36A] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009A69] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1154_547_-30_84 Skyrim.esm [REFR:0002AEAB] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_683_302_-71_74 Skyrim.esm [REFR:0001A64A] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-436_1019_-135_81 Skyrim.esm [REFR:00025FA5] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009296] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_102_-424_6_210 Skyrim.esm [REFR:00023632] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:00009715] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_196_-231_-36_90 Skyrim.esm [REFR:0001C090] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of E3demoDragon02Lair [CELL:00009678] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1214_-722_110_100 Skyrim.esm [REFR:00021F53] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:000097D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-18))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_231_-355_4_84 Skyrim.esm [REFR:00018ADF] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1718_24_-31_90 Skyrim.esm [REFR:0001ED65] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MarkarthExteior02 [CELL:000075AC] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,0))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_735_504_-62_100 Skyrim.esm [REFR:0001988F] (places RoadChunkM02Snow [STAT:000B23F6] in GRUP Cell Temporary Children of [CELL:0000903E] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-108_-647_9_113 Skyrim.esm [REFR:00029EAC] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest24 [CELL:00009BB5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-16))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1630_451_-43_100 Skyrim.esm [REFR:0001F82D] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of [CELL:00007061] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-960_601_-127_100 Skyrim.esm [REFR:00027B18] (places RockPileL03 [STAT:000185BD] in GRUP Cell Temporary Children of ChillwindDepthsExterior01 [CELL:000093ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,14))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_1101_518_-40_100 Skyrim.esm [REFR:0002490B] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of FortKastavExterior04 [CELL:00009035] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1910_-1086_103_100 Skyrim.esm [REFR:0002114C] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A920] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl03.nif_1287_338_-133_100 Skyrim.esm [REFR:00025190] (places SnowDriftL03 [STAT:00060222] in GRUP Cell Temporary Children of [CELL:000090AC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,8))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A920] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwall01.nif_963_-1011_189_100 Skyrim.esm [REFR:00018556] (places ShackWall01 [STAT:0005CCDE] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_943_812_-69_127 Skyrim.esm [REFR:0002A920] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_1150_948_-80_100 Skyrim.esm [REFR:00026CA8] (places RockM04Snow [STAT:0005C19B] in GRUP Cell Temporary Children of WinterholdExteriorAttack [CELL:00008EDE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_931_1394_-140_100 Skyrim.esm [REFR:0001D2CB] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:0000393A] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,34))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_272_-278_-13_90 Skyrim.esm [REFR:00019435] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-475_-844_-31_109 Skyrim.esm [REFR:000218A9] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C63] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-448_-871_-33_91 Skyrim.esm [REFR:00020183] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_8_-327_-40_100 Skyrim.esm [REFR:0001A36B] (places MountainPeak02_HeavySN [STAT:00046031] in GRUP Cell Temporary Children of [CELL:00009AAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_1320_897_-114_110 Skyrim.esm [REFR:0001B3D5] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of POINorthernCoast19 [CELL:0000B30E] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1218_-719_110_83 Skyrim.esm [REFR:00021F75] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-18))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_1106_523_-40_100 Skyrim.esm [REFR:0002490C] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_684_308_-72_75 Skyrim.esm [REFR:0001A654] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-468_986_-128_88 Skyrim.esm [REFR:00025FA8] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009297] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_270_-348_-1_83 Skyrim.esm [REFR:0002B8FB] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_138_-171_-48_62 Skyrim.esm [REFR:0001C09F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000965A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-5))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_1914_-1087_93_100 Skyrim.esm [REFR:0002114D] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_1148_961_-83_100 Skyrim.esm [REFR:00026CA9] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of WinterholdExteriorAttack [CELL:00008EDE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_931_1373_-140_100 Skyrim.esm [REFR:0001D2CC] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:00003962] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,33))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_806_506_-59_100 Skyrim.esm [REFR:0001989C] (places RoadChunkM04Snow [STAT:000B241D] in GRUP Cell Temporary Children of [CELL:0000903C] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_315_-295_-14_100 Skyrim.esm [REFR:00023634] (places RockCliff01RiverBottom01 [STAT:00022668] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_941_813_-70_100 Skyrim.esm [REFR:0002A921] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1634_470_-43_100 Skyrim.esm [REFR:0001F82E] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior01 [CELL:00007042] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_233_-355_4_89 Skyrim.esm [REFR:00018AE0] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-122_-662_12_90 Skyrim.esm [REFR:00029EAD] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-17))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1413_264_-129_100 Skyrim.esm [REFR:0002891E] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwallr01.nif_963_-1013_189_100 Skyrim.esm [REFR:00018557] (places ShackWallR01 [STAT:0005CCE3] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_275_-281_-14_86 Skyrim.esm [REFR:00019436] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-943_590_-124_100 Skyrim.esm [REFR:00027DE1] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of ChillwindDepthsExterior01 [CELL:000093ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1214_-715_110_100 Skyrim.esm [REFR:00021F76] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-18))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1106_518_-40_100 Skyrim.esm [REFR:0002490D] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_1326_858_-115_100 Skyrim.esm [REFR:0001B3D7] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:0000B32F] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-476_-840_-32_97 Skyrim.esm [REFR:000218AA] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C63] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_1143_963_-83_100 Skyrim.esm [REFR:00026CAC] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of WinterholdExteriorEdge [CELL:00008EDF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_683_309_-72_56 Skyrim.esm [REFR:0001A655] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_975_1341_-140_100 Skyrim.esm [REFR:0001D2D0] (places RockPileM01CoastBeach01 [STAT:000B2400] in GRUP Cell Temporary Children of [CELL:00003961] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,32))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-470_992_-130_70 Skyrim.esm [REFR:00025FA9] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009297] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_201_-218_-39_80 Skyrim.esm [REFR:000201C0] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of E3demoDragon02Lair [CELL:00009678] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-6))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_1912_-1085_93_100 Skyrim.esm [REFR:0002114E] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_273_-280_-13_90 Skyrim.esm [REFR:00019437] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_812_506_-61_100 Skyrim.esm [REFR:0001989E] (places RoadChunkM02Snow [STAT:000B23F6] in GRUP Cell Temporary Children of [CELL:0000903C] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-78_-283_-32_100 Skyrim.esm [REFR:0001A36D] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:00009A8B] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-131_-666_11_85 Skyrim.esm [REFR:00029EAE] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest29 [CELL:00009BD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-17))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1141_321_-120_105 Skyrim.esm [REFR:000299EB] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of AngasMillExterior [CELL:000090CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,7))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside01.nif_963_-1011_189_100 Skyrim.esm [REFR:00018558] (places ShackRoofSide01 [STAT:0005CCDD] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-479_-843_-32_98 Skyrim.esm [REFR:000218AB] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C63] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_1148_963_-83_100 Skyrim.esm [REFR:00026CAE] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of WinterholdExteriorAttack [CELL:00008EDE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_230_-354_5_82 Skyrim.esm [REFR:00018AE1] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_941_811_-71_100 Skyrim.esm [REFR:0002A922] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1215_-707_108_121 Skyrim.esm [REFR:00021F78] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-18))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_1101_513_-40_100 Skyrim.esm [REFR:0002490E] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of FortKastavExterior04 [CELL:00009035] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002ABD3] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of ShrineofAzuraExterior04 [CELL:00008F5B] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,19))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002ABD3] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of ShrineofAzuraExterior04 [CELL:00008F5B] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_596_-301_131_147 Skyrim.esm [REFR:00023636] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:000096AC] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_1173_811_-20_100 Skyrim.esm [REFR:0001B3F8] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of [CELL:00008F5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\bridges\bridge01.nif_-1484_108_-69_100 Skyrim.esm [REFR:0001EDD2] (places Bridge01ReachDirt01 [STAT:00088640] in GRUP Cell Temporary Children of KolskeggrMineExterior02 [CELL:00007156] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,2))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_603_351_-76_109 Skyrim.esm [REFR:0001A658] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:000090BD] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1133_807_9_100 Skyrim.esm [REFR:0002ABD3] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of ShrineofAzuraExterior04 [CELL:00008F5B] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_815_503_-62_100 Skyrim.esm [REFR:000198E1] (places RoadChunkM04Snow [STAT:000B241D] in GRUP Cell Temporary Children of [CELL:0000903C] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_273_-281_-13_92 Skyrim.esm [REFR:00019438] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:00009695] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-7))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframeturncorner01.nif_963_-1013_189_100 Skyrim.esm [REFR:00018559] (places ShackFrameTurnCorner01 [STAT:0005CCC4] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_230_-210_-37_56 Skyrim.esm [REFR:0001C0B0] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of WhiterunAttackStart02 [CELL:00009677] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-6))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1106_513_-40_100 Skyrim.esm [REFR:00024912] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-474_990_-128_97 Skyrim.esm [REFR:00025FAC] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009297] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall01.nif_981_1317_-141_100 Skyrim.esm [REFR:0001D333] (places IcebergSmall01 [STAT:000A98EE] in GRUP Cell Temporary Children of [CELL:00003961] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,32))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin512x128.nif_1917_-1075_93_122 Skyrim.esm [REFR:0002114F] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-495_-898_-18_121 Skyrim.esm [REFR:000218AC] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C85] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_1146_966_-83_100 Skyrim.esm [REFR:00026CB4] (places RockS03Snow [STAT:000658FD] in GRUP Cell Temporary Children of WinterholdExteriorEdge [CELL:00008EDF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_821_501_-63_100 Skyrim.esm [REFR:00019910] (places RoadChunkM04Snow [STAT:000B241D] in GRUP Cell Temporary Children of [CELL:0000903B] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_189_-464_-2_92 Skyrim.esm [REFR:00019023] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_604_360_-77_44 Skyrim.esm [REFR:0001A65E] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:000090BD] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-85_-556_9_100 Skyrim.esm [REFR:00029EB0] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009B73] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-14))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1634_473_-43_100 Skyrim.esm [REFR:0001F82F] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior01 [CELL:00007042] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1216_-702_108_126 Skyrim.esm [REFR:00021F79] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-18))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_626_-360_153_205 Skyrim.esm [REFR:00023637] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:000096CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_169_-472_-1_100 Skyrim.esm [REFR:0002B8FC] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002ABD4] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,19))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002ABD4] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,19))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002ABD4] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1192_786_-21_141 Skyrim.esm [REFR:0001B3F9] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00008F59] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,19))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1412_264_-129_100 Skyrim.esm [REFR:00028927] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_124_-534_6_81 Skyrim.esm [REFR:0001943A] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_1101_508_-40_100 Skyrim.esm [REFR:00024968] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of FortKastavExterior04 [CELL:00009035] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-486_964_-124_97 Skyrim.esm [REFR:00025FAD] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:000092B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-494_-890_-23_129 Skyrim.esm [REFR:000218AD] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C85] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_227_-211_-36_63 Skyrim.esm [REFR:0001C0B1] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of WhiterunAttackStart02 [CELL:00009677] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-6))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026CD9] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008EFD] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1165_791_-1_96 Skyrim.esm [REFR:0002ABD4] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_1914_-1077_92_114 Skyrim.esm [REFR:00021150] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026CD9] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008EFD] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,22))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1634_476_-43_100 Skyrim.esm [REFR:0001F830] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior01 [CELL:00007042] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_822_500_-63_100 Skyrim.esm [REFR:0001991A] (places RoadChunkM04Snow [STAT:000B241D] in GRUP Cell Temporary Children of [CELL:0000903B] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif_991_1297_-140_100 Skyrim.esm [REFR:0001D334] (places TundraStreamBend01Coast01 [STAT:00017CD3] in GRUP Cell Temporary Children of POINorthernCoast18 [CELL:00008DEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,31))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-94_-555_11_94 Skyrim.esm [REFR:00029EB1] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B73] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1151_916_-78_100 Skyrim.esm [REFR:00026CD9] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008EFD] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_94_707_-96_100 Skyrim.esm [REFR:0002A925] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of FrostmereCryptExterior01 [CELL:00008FB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,17))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_596_369_-79_48 Skyrim.esm [REFR:0001A660] (places RockL02SnowCustom02 [STAT:0002EE90] in GRUP Cell Temporary Children of [CELL:0000909E] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_1168_792_-1_100 Skyrim.esm [REFR:0002ABD5] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:00008F5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1199_808_-54_100 Skyrim.esm [REFR:0001B3FA] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:00008F59] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_665_-365_117_141 Skyrim.esm [REFR:00023638] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:000096C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_1155_337_-124_100 Skyrim.esm [REFR:000299EC] (places RoadCurve90R01 [STAT:00027007] in GRUP Cell Temporary Children of [CELL:000090AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,8))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1106_508_-40_100 Skyrim.esm [REFR:0002496A] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-59_-239_-47_100 Skyrim.esm [REFR:0001A370] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of [CELL:00009A6A] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-507_-880_-25_102 Skyrim.esm [REFR:000218AE] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C85] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-22))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1634_468_-43_100 Skyrim.esm [REFR:0001F832] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior01 [CELL:00007042] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_158_-470_-1_100 Skyrim.esm [REFR:0002B8FD] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of RiverwoodEdge01 [CELL:00009733] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_229_-216_-36_79 Skyrim.esm [REFR:0001C0B2] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of WhiterunAttackStart02 [CELL:00009677] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif_1919_-1077_90_188 Skyrim.esm [REFR:00021151] (places RockL05Wet [STAT:000BB8C0] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_1163_794_-2_100 Skyrim.esm [REFR:0002ABD6] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00008F5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_116_-541_6_95 Skyrim.esm [REFR:0001943B] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs02.nif_1117_518_-35_110 Skyrim.esm [REFR:000251A8] (places ImpExtIceStairs02 [STAT:0006F745] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-490_965_-124_102 Skyrim.esm [REFR:00025FB1] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:000092B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1220_-704_107_89 Skyrim.esm [REFR:00021F7A] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-18))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_1034_863_-96_100 Skyrim.esm [REFR:00027DF2] (places MountainPeak02_HeavySN [STAT:00046031] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-482_-881_-22_98 Skyrim.esm [REFR:000218AF] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_1154_914_-78_100 Skyrim.esm [REFR:00026CDF] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:00008EFD] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_996_1271_-140_100 Skyrim.esm [REFR:0001D336] (places TundraPond01Coast1 [STAT:00017CD2] in GRUP Cell Temporary Children of POINorthernCoast18 [CELL:00008DEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,31))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_671_-322_81_312 Skyrim.esm [REFR:00023639] (places RockCliff04SnowLight [STAT:0002ED74] in GRUP Cell Temporary Children of [CELL:000096AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-8))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1641_470_-48_100 Skyrim.esm [REFR:0001F833] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-60_-299_-36_100 Skyrim.esm [REFR:0001A376] (places RockCliff05Rocks01 [STAT:0001EF6D] in GRUP Cell Temporary Children of SecundasKissExterior02 [CELL:00009AAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_1166_793_-1_100 Skyrim.esm [REFR:0002ABD7] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of [CELL:00008F5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,19))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_1101_502_-40_100 Skyrim.esm [REFR:0002496B] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of FortKastavExterior04 [CELL:00009035] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,12))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:0001C0C2] (places HandCart01Wheel [MSTT:0001C0C3] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12)) to PickTheUnpickable.esp PTU_Misc_HandCart01Wheel "Ручная тележка" [MISC:FE040847]>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:000251A9] (places DirtCliffsCornerIn01Snow01 [STAT:00019845] in GRUP Cell Temporary Children of FortKastavExterior04 [CELL:00009035] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,12))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxfirewithemberslogs01.nif_-863_-373_-2_93 Skyrim.esm [REFR:0001A662] (places FXfireWithEmbersLogs01 [MSTT:0004318B] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1146_804_0_88 Skyrim.esm [REFR:0001B409] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of ShrineofAzuraExterior04 [CELL:00008F5B] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,19))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:000251A9] (places DirtCliffsCornerIn01Snow01 [STAT:00019845] in GRUP Cell Temporary Children of FortKastavExterior04 [CELL:00009035] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-485_-886_-22_100 Skyrim.esm [REFR:000218B1] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_117_-539_6_96 Skyrim.esm [REFR:0001943C] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_1104_530_-41_100 Skyrim.esm [REFR:000251A9] (places DirtCliffsCornerIn01Snow01 [STAT:00019845] in GRUP Cell Temporary Children of FortKastavExterior04 [CELL:00009035] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1223_-704_107_100 Skyrim.esm [REFR:00021F7B] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-18))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1106_502_-40_100 Skyrim.esm [REFR:0002496C] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_220_-332_11_78 Skyrim.esm [REFR:00018AE7] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwalll02.nif_963_-1013_189_100 Skyrim.esm [REFR:0001855D] (places ShackWallL02 [STAT:00071813] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-486_961_-123_70 Skyrim.esm [REFR:00025FB3] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:000092B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_997_1287_-139_100 Skyrim.esm [REFR:0001D33A] (places RockPileM01CoastBeach01 [STAT:000B2400] in GRUP Cell Temporary Children of POINorthernCoast18 [CELL:00008DEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,31))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1641_473_-48_100 Skyrim.esm [REFR:0001F834] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026CE0] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EFD] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_1164_795_-2_100 Skyrim.esm [REFR:0002ABD8] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of [CELL:00008F5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,19))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026CE0] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EFD] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\ice\glacierslab01.nif_958_886_-106_100 Skyrim.esm [REFR:00027DF5] (places GlacierSlab01 [STAT:0009222A] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A378] (places RockCliff08SnowRocks01_LightSN [STAT:000310A7] in GRUP Cell Temporary Children of [CELL:00009AAB] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1151_918_-78_103 Skyrim.esm [REFR:00026CE0] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EFD] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,22))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002363A] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:000096CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_1915_-1074_86_100 Skyrim.esm [REFR:00021154] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A378] (places RockCliff08SnowRocks01_LightSN [STAT:000310A7] in GRUP Cell Temporary Children of [CELL:00009AAB] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1220_-706_107_100 Skyrim.esm [REFR:00021F7C] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-18))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001A378] (places RockCliff08SnowRocks01_LightSN [STAT:000310A7] in GRUP Cell Temporary Children of [CELL:00009AAB] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-8))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002363A] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:000096CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1228_792_-65_100 Skyrim.esm [REFR:0001B40A] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00008F59] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,19))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwallr02.nif_963_-1013_189_100 Skyrim.esm [REFR:0001855E] (places ShackWallR02 [STAT:00071814] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_115_-539_6_79 Skyrim.esm [REFR:0001943D] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-160_-645_5_100 Skyrim.esm [REFR:00029EB5] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009BB6] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-16))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-40_-305_-36_100 Skyrim.esm [REFR:0001A378] (places RockCliff08SnowRocks01_LightSN [STAT:000310A7] in GRUP Cell Temporary Children of [CELL:00009AAB] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-489_-881_-25_112 Skyrim.esm [REFR:000218B2] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_1167_794_-1_100 Skyrim.esm [REFR:0002ABD9] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of [CELL:00008F5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,19))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_1111_523_-40_100 Skyrim.esm [REFR:0002496D] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_210_-333_11_100 Skyrim.esm [REFR:00018AE8] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_635_-330_123_144 Skyrim.esm [REFR:0002363A] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:000096CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-718_-582_11_155 Skyrim.esm [REFR:0001EE52] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009BA3] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\ice\glacierstraightlg01.nif_1312_828_-119_100 Skyrim.esm [REFR:0001A6C4] (places GlacierStraightLg01 [STAT:00090942] in GRUP Cell Temporary Children of [CELL:0000B32F] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,20))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1641_476_-48_100 Skyrim.esm [REFR:0001F835] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_942_787_-62_100 Skyrim.esm [REFR:00027E05] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00008F60] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1212_-706_108_100 Skyrim.esm [REFR:00021F7D] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:000097D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-18))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_1158_329_-126_100 Skyrim.esm [REFR:000299ED] (places RoadCurve90R01 [STAT:00027007] in GRUP Cell Temporary Children of [CELL:000090AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-480_964_-124_78 Skyrim.esm [REFR:00025FB8] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:000092B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-159_-642_6_100 Skyrim.esm [REFR:00029EB6] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009BB6] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-16))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:000251AA] (places DirtCliffs03Snow01Snow [STAT:0005C107] in GRUP Cell Temporary Children of FortKastavExterior04 [CELL:00009035] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1006_1307_-141_100 Skyrim.esm [REFR:0001D361] (places MountainTrim01CoastBeach01 [STAT:000775FD] in GRUP Cell Temporary Children of POINorthernCoast18 [CELL:00008DEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,31))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\docks\dockstrent01.nif_-657_974_-139_100 Skyrim.esm [REFR:0001991E] (places DockStrEnt01 [STAT:000AE631] in GRUP Cell Temporary Children of EastEmpireTradingCompanyDocks [CELL:000092BD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,23))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:000251AA] (places DirtCliffs03Snow01Snow [STAT:0005C107] in GRUP Cell Temporary Children of FortKastavExterior04 [CELL:00009035] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,12))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_-1138_1147_-48_100 Skyrim.esm [REFR:00028942] (places ImpExtIceBlocks01 [STAT:0006F734] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1139_922_-73_100 Skyrim.esm [REFR:00026CE2] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:00008EFE] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,22))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B40B] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_1101_513_-41_100 Skyrim.esm [REFR:000251AA] (places DirtCliffs03Snow01Snow [STAT:0005C107] in GRUP Cell Temporary Children of FortKastavExterior04 [CELL:00009035] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B40B] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B40B] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002ABDA] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,19))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B40B] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002ABDA] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-701_-544_2_100 Skyrim.esm [REFR:0001EE59] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_207_-335_13_93 Skyrim.esm [REFR:00018AE9] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-161_-642_6_100 Skyrim.esm [REFR:00029EB7] (places RockPileM02RiverbedEdge [STAT:00046867] in GRUP Cell Temporary Children of [CELL:00009BB6] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-16))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1203_819_-74_100 Skyrim.esm [REFR:0001B40B] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1148_785_6_100 Skyrim.esm [REFR:0002ABDA] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,19))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1111_518_-40_100 Skyrim.esm [REFR:0002496E] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_977_1337_-140_100 Skyrim.esm [REFR:0001D36B] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:00003961] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,32))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-1658_465_-45_121 Skyrim.esm [REFR:0001F836] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_-1142_1147_-48_100 Skyrim.esm [REFR:00028943] (places ImpExtIceBlocks01 [STAT:0006F734] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\docks\dockcorsol01.nif_-660_971_-139_100 Skyrim.esm [REFR:0001991F] (places DockCorSol01 [STAT:000AEE0F] in GRUP Cell Temporary Children of EastEmpireTradingCompanyDocks [CELL:000092BD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-4_-287_-41_128 Skyrim.esm [REFR:0001A37B] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009AAB] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_532_-296_135_195 Skyrim.esm [REFR:0002363B] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:000096AE] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-8))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026CE6] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008EFE] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-502_-887_-24_96 Skyrim.esm [REFR:000218B3] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C85] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-391_946_-137_104 Skyrim.esm [REFR:00025FBA] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:000092B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_1022_1007_-60_93 Skyrim.esm [REFR:00027E06] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of [CELL:00008EC3] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,24))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofcorner02.nif_963_-1013_189_100 Skyrim.esm [REFR:0001855F] (places ShackRoofCorner02 [STAT:0005CCDA] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026CE6] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008EFE] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_1250_333_-136_104 Skyrim.esm [REFR:000251BA] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of [CELL:000090AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_105_-546_7_93 Skyrim.esm [REFR:00019440] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1138_923_-72_100 Skyrim.esm [REFR:00026CE6] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008EFE] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,22))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002ABDB] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008F5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,19))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-308_-825_-32_74 Skyrim.esm [REFR:00022806] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of FalkreathExterior04 [CELL:00009C5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002ABDB] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008F5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1152_814_-14_100 Skyrim.esm [REFR:0002ABDB] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008F5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-156_-643_6_100 Skyrim.esm [REFR:00029EB8] (places RockPileM02RiverbedEdge [STAT:00046867] in GRUP Cell Temporary Children of [CELL:00009BB6] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-16))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-703_-544_3_100 Skyrim.esm [REFR:0001EE5A] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxfirewithemberslogs01.nif_-849_-368_-4_93 Skyrim.esm [REFR:0001A714] (places FXfireWithEmbersLogs01 [MSTT:0004318B] in GRUP Cell Temporary Children of LostValleyRedoubt04 [CELL:00009AE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-9))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_-1144_1149_-48_100 Skyrim.esm [REFR:00028944] (places ImpExtIceBlocks01 [STAT:0006F734] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1659_466_-38_121 Skyrim.esm [REFR:0001F837] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_-706_-247_1_100 Skyrim.esm [REFR:0001B433] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -18,-7)>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1012_992_-72_100 Skyrim.esm [REFR:00027E09] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:00008EC3] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,24))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_1121_523_-40_100 Skyrim.esm [REFR:0002496F] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-92_-569_6_100 Skyrim.esm [REFR:0002B907] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009B73] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-14))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif_1880_-297_83_100 Skyrim.esm [REFR:000251E1] (places DweFacadeTower01Snow [STAT:0006DD63] in GRUP Cell Temporary Children of KagrenzelExterior04 [CELL:0000BABD] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-8))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A92E] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-393_943_-137_91 Skyrim.esm [REFR:00025FC6] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:000092B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-501_-898_-22_120 Skyrim.esm [REFR:000218B4] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C85] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-22))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A92E] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_181_-371_20_95 Skyrim.esm [REFR:00018AEC] (places RockL01SnowLight [STAT:0001EF48] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_662_-324_117_100 Skyrim.esm [REFR:0002363C] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:000096AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_977_859_-82_75 Skyrim.esm [REFR:0002A92E] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree03.nif_22_-424_45_100 Skyrim.esm [REFR:0002ABE2] (places NorTempleExteriorRibFree03Snow [STAT:00026FDD] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1662_463_-39_121 Skyrim.esm [REFR:0001F839] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks04.nif_-1137_1148_-46_100 Skyrim.esm [REFR:00028946] (places ImpExtIceBlocks04 [STAT:0006F737] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-705_-552_4_100 Skyrim.esm [REFR:0001EE5B] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_598_369_-80_38 Skyrim.esm [REFR:0001A74C] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:0000909E] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_1206_888_-95_100 Skyrim.esm [REFR:00026CE8] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-391_942_-138_85 Skyrim.esm [REFR:00025FCD] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:000092B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,23))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif_1885_-297_83_100 Skyrim.esm [REFR:00025204] (places DweFacadePartition01Snow [STAT:0006DD5F] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_1159_326_-127_104 Skyrim.esm [REFR:000299EE] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-107_-572_5_100 Skyrim.esm [REFR:0002B90A] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009B73] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-163_-691_10_98 Skyrim.esm [REFR:00029EB9] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest29 [CELL:00009BD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-17))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse05.nif_216_-484_-2_100 Skyrim.esm [REFR:00019053] (places Farmhouse05 [STAT:0002A745] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif_-121_-94_-57_100 Skyrim.esm [REFR:000249B3] (places ImpExtWall04 [STAT:00040B0A] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-494_-830_-33_121 Skyrim.esm [REFR:000218B5] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009C64] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif_1917_-1076_91_139 Skyrim.esm [REFR:00021156] (places RockL05Wet [STAT:000BB8C0] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1220_813_-78_138 Skyrim.esm [REFR:0001B439] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:00008F59] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_103_-548_8_69 Skyrim.esm [REFR:00019441] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_-1134_1154_-48_100 Skyrim.esm [REFR:00028947] (places ImpExtIceBlocks01 [STAT:0006F734] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A92F] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A92F] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-697_-543_1_100 Skyrim.esm [REFR:0001EEA4] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_977_854_-81_126 Skyrim.esm [REFR:0002A92F] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-109_-572_5_100 Skyrim.esm [REFR:0002B90B] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009B73] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-14))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwalldoor01.nif_963_-1013_189_100 Skyrim.esm [REFR:00018561] (places ShackWallDoor01 [STAT:0005CCE1] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_651_-331_118_189 Skyrim.esm [REFR:0002363D] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:000096CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-9))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-126_-96_-57_100 Skyrim.esm [REFR:000249B4] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1171_511_-14_90 Skyrim.esm [REFR:0002AEB3] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009033] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,12))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif_1880_-297_83_100 Skyrim.esm [REFR:00025206] (places DweFacadeTower01Snow [STAT:0006DD63] in GRUP Cell Temporary Children of KagrenzelExterior04 [CELL:0000BABD] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1027_977_-77_100 Skyrim.esm [REFR:00027E0F] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00008EE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,23))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxfirewithemberslogs01.nif_-880_-355_-12_93 Skyrim.esm [REFR:0001A769] (places FXfireWithEmbersLogs01 [MSTT:0004318B] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_983_1209_-100_60 Skyrim.esm [REFR:0001E156] (places MountainCliffSm01_LightSN [STAT:00050DC1] in GRUP Cell Temporary Children of YsgramorsTombExterior02 [CELL:00008E28] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,29))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-720_-240_5_100 Skyrim.esm [REFR:0001B543] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframelend01.nif_963_-1013_189_100 Skyrim.esm [REFR:00018562] (places ShackFrameLEnd01 [STAT:0005CCC7] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin512x128.nif_1918_-1073_89_122 Skyrim.esm [REFR:00021157] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-696_-541_0_100 Skyrim.esm [REFR:0001EEB3] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial03 [CELL:00009B81] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-159_-682_11_108 Skyrim.esm [REFR:00029EBB] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest29 [CELL:00009BD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-17))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_4_-409_48_94 Skyrim.esm [REFR:0002ABE3] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of BleakFallsBarrowExterior04 [CELL:00009AEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-10))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif_-134_-98_-57_100 Skyrim.esm [REFR:000249B5] (places ImpExtWall02 [STAT:00040B0C] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-609_-174_-55_128 Skyrim.esm [REFR:000201F8] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009A56] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-5))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-543_-855_-25_100 Skyrim.esm [REFR:00023F7D] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_-122_-571_5_100 Skyrim.esm [REFR:0002B90C] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:00009B73] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_139_-521_6_95 Skyrim.esm [REFR:00019443] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of Riverwood06 [CELL:00009752] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-13))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002363E] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:000096CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_176_-363_20_88 Skyrim.esm [REFR:00018AED] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E157] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of YsgramorsTombExterior [CELL:00008E29] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,29))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E157] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of YsgramorsTombExterior [CELL:00008E29] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,29))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_994_968_-93_100 Skyrim.esm [REFR:00027E10] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:00008EE2] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1036_-582_101_100 Skyrim.esm [REFR:0001B545] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of NilheimExterior01 [CELL:0000977A] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-15))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002363E] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:000096CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-9))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E157] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of YsgramorsTombExterior [CELL:00008E29] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,29))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_968_1219_-115_81 Skyrim.esm [REFR:0001E157] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of YsgramorsTombExterior [CELL:00008E29] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,29))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframebend01.nif_963_-1011_189_100 Skyrim.esm [REFR:00018563] (places ShackFrameBEnd01 [STAT:0005EAC6] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-500_-888_-23_99 Skyrim.esm [REFR:000218BA] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:00009C85] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-22))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif_-139_-99_-57_100 Skyrim.esm [REFR:000249B6] (places ImpExtWall03 [STAT:00040B09] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_655_-335_115_109 Skyrim.esm [REFR:0002363E] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:000096CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_8_-412_48_91 Skyrim.esm [REFR:0002ABE4] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-396_943_-137_80 Skyrim.esm [REFR:00025FD2] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:000092B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,23))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\docks\dockcolstr01.nif_-668_958_-136_100 Skyrim.esm [REFR:00019923] (places DockColStr01 [STAT:000B010B] in GRUP Cell Temporary Children of EastEmpireTradingCompanyDocks [CELL:000092BD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_225_-348_7_84 Skyrim.esm [REFR:0001EF29] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_170_-99_-47_100 Skyrim.esm [REFR:0001FB65] (places FenceWoven01 [STAT:000008A6] in GRUP Cell Temporary Children of WhiterunExterior01 [CELL:0000961B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-3))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxfirewithemberslogs01.nif_-914_-306_-32_93 Skyrim.esm [REFR:0001A808] (places FXfireWithEmbersLogs01 [MSTT:0004318B] in GRUP Cell Temporary Children of LostValleyRedoubt01 [CELL:00009AC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_138_-524_6_76 Skyrim.esm [REFR:00019444] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of Riverwood06 [CELL:00009752] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-176_-691_8_84 Skyrim.esm [REFR:00029EBC] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-17))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_183_-360_20_85 Skyrim.esm [REFR:00018AEE] (places RockL02SnowLight [STAT:0001EF56] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E159] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of YsgramorsTombExterior [CELL:00008E29] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,29))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E159] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of YsgramorsTombExterior [CELL:00008E29] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,29))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif_1920_-1073_84_169 Skyrim.esm [REFR:0002115B] (places RockL05Wet [STAT:000BB8C0] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_1764_-479_15_100 Skyrim.esm [REFR:00025FD4] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of TolvaldsCaveExterior [CELL:0000BB43] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_1194_875_-89_100 Skyrim.esm [REFR:00026CE9] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-555_-855_-24_100 Skyrim.esm [REFR:00023F7F] (places RockPileS01PineForest02 [STAT:00052F17] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwallr01.nif_963_-1011_189_100 Skyrim.esm [REFR:00018564] (places ShackWallR01 [STAT:0005CCE3] in GRUP Cell Temporary Children of FrokisShackExterior [CELL:000098B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-106_-556_8_100 Skyrim.esm [REFR:0002B90F] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009B73] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1000_953_-91_100 Skyrim.esm [REFR:00027E11] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:00008EE2] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_955_1228_-133_100 Skyrim.esm [REFR:0001E159] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of YsgramorsTombExterior [CELL:00008E29] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,29))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif_-145_-103_-62_100 Skyrim.esm [REFR:000249B7] (places ImpExtTower01 [STAT:0003F1F9] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-488_-895_-18_91 Skyrim.esm [REFR:000218BB] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1031_-575_102_114 Skyrim.esm [REFR:0001B548] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of NilheimExterior01 [CELL:0000977A] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-45_-634_9_100 Skyrim.esm [REFR:00029EBF] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of [CELL:00009BB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-16))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_227_-349_7_92 Skyrim.esm [REFR:0001EF2A] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_160_-93_-47_100 Skyrim.esm [REFR:0001FB67] (places FenceWoven01 [STAT:000008A6] in GRUP Cell Temporary Children of WhiterunExterior14 [CELL:0000961C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-3))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002363F] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096E9] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-10))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002363F] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096E9] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_1171_925_-83_100 Skyrim.esm [REFR:00026CEA] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:00008EFD] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,22))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002363F] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096E9] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-10))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002363F] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096E9] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-10))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002363F] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096E9] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-10))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxfirewithemberslogs01.nif_-915_-313_-31_93 Skyrim.esm [REFR:0001A80A] (places FXfireWithEmbersLogs01 [MSTT:0004318B] in GRUP Cell Temporary Children of LostValleyRedoubt01 [CELL:00009AC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-8))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1410_263_-129_100 Skyrim.esm [REFR:0002897A] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_-735_-253_6_100 Skyrim.esm [REFR:0002BEDB] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_1772_-458_17_100 Skyrim.esm [REFR:00025FDC] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of TolvaldsCaveExterior [CELL:0000BB43] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-12))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif_-151_-94_-57_103 Skyrim.esm [REFR:000249B9] (places ImpExtWall03 [STAT:00040B09] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_173_-377_23_87 Skyrim.esm [REFR:00018AEF] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin512x128.nif_1920_-1072_87_160 Skyrim.esm [REFR:0002115C] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_646_-371_155_164 Skyrim.esm [REFR:0002363F] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096E9] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-482_-861_-31_109 Skyrim.esm [REFR:000218BE] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-33_-638_8_100 Skyrim.esm [REFR:00029EC0] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009BB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-16))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_985_1219_-111_75 Skyrim.esm [REFR:0001E15C] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of YsgramorsTombExterior02 [CELL:00008E28] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,29))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1023_-571_103_100 Skyrim.esm [REFR:0001B549] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:0000975C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-131_-215_-63_100 Skyrim.esm [REFR:0001A388] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009A6C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-675_994_-126_71 Skyrim.esm [REFR:00019924] (places RockPileL02RiverbedEdge [STAT:00058EFB] in GRUP Cell Temporary Children of EastEmpireWarehouseExterior [CELL:0000929C] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,24))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:0002BEE2] (places BoneHumanArmL [MSTT:000AF5F2] in GRUP Cell Temporary Children of VolskyggeExterior01 [CELL:000092ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,22)) to PickTheUnpickable.esp PTU_Misc_BoneHumanArmL "Кость левой руки" [MISC:FE04080F]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_1184_913_-85_100 Skyrim.esm [REFR:00026CEB] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008EFD] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1190_-703_109_119 Skyrim.esm [REFR:00021F83] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-18))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_219_-347_8_100 Skyrim.esm [REFR:0001EF2B] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E12] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:00008EE2] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,23))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E12] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:00008EE2] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,23))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E12] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:00008EE2] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_1158_325_-127_101 Skyrim.esm [REFR:000299EF] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_138_-549_13_65 Skyrim.esm [REFR:00019446] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1015_-581_112_100 Skyrim.esm [REFR:0001B54A] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of NilheimExterior03 [CELL:0000977B] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-82_-569_7_100 Skyrim.esm [REFR:0002B912] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1003_963_-89_100 Skyrim.esm [REFR:00027E12] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:00008EE2] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1001_1220_-111_100 Skyrim.esm [REFR:0001E15D] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of YsgramorsTombExterior02 [CELL:00008E28] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,29))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-486_-870_-29_100 Skyrim.esm [REFR:000218BF] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-27_-633_6_100 Skyrim.esm [REFR:00029EC1] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009BB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-16))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-393_939_-138_89 Skyrim.esm [REFR:00025FDD] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:000092D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,22))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1121_518_-40_100 Skyrim.esm [REFR:000249BA] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1191_-709_109_107 Skyrim.esm [REFR:00021F84] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-18))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:0002BEF7] (places BoneHumanArmR [MSTT:000AF5F3] in GRUP Cell Temporary Children of VolskyggeExterior01 [CELL:000092ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,22)) to PickTheUnpickable.esp PTU_Misc_BoneHumanArmR "Кость правой руки" [MISC:FE040810]>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_172_-381_25_80 Skyrim.esm [REFR:00018AF0] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_518_-305_148_205 Skyrim.esm [REFR:00023641] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:000096AE] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_220_-337_8_100 Skyrim.esm [REFR:0001EF2D] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-138_-210_-66_110 Skyrim.esm [REFR:0001A389] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009A6C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_-681_-878_40_168 Skyrim.esm [REFR:00025228] (places MountainCliff04_LightSN [STAT:00027DDB] in GRUP Cell Temporary Children of [CELL:00009C89] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-78_-567_7_100 Skyrim.esm [REFR:0002B913] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_140_-546_12_99 Skyrim.esm [REFR:00019447] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl03.nif_1223_857_-89_100 Skyrim.esm [REFR:00026CED] (places SnowDriftL03 [STAT:00060222] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1409_263_-129_100 Skyrim.esm [REFR:0002897F] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxfirewithemberslogs01.nif_-867_-365_-8_93 Skyrim.esm [REFR:0001A80D] (places FXfireWithEmbersLogs01 [MSTT:0004318B] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1016_-582_108_100 Skyrim.esm [REFR:0001B54F] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of NilheimExterior03 [CELL:0000977B] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-15))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_1116_523_-40_100 Skyrim.esm [REFR:000249BB] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_1922_-1072_82_134 Skyrim.esm [REFR:00021160] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1015_1197_-117_100 Skyrim.esm [REFR:0001E160] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of YsgramorsTombExterior02 [CELL:00008E28] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,29))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E16] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008EE2] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,23))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E16] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008EE2] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,23))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00027E16] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008EE2] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-80_-565_7_100 Skyrim.esm [REFR:0002B914] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_990_959_-95_129 Skyrim.esm [REFR:00027E16] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008EE2] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-398_922_-139_103 Skyrim.esm [REFR:00025FDF] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:000092D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_176_-372_22_74 Skyrim.esm [REFR:00018AF1] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_209_-347_12_100 Skyrim.esm [REFR:0001EF2E] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_613_-296_117_179 Skyrim.esm [REFR:00023642] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:000096AC] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-898_-396_10_177 Skyrim.esm [REFR:0002BF0F] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1193_-706_109_115 Skyrim.esm [REFR:00021F85] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-18))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_95_-574_15_99 Skyrim.esm [REFR:00019449] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of EmbershardMineExterior02 [CELL:00009791] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-137_-222_-59_100 Skyrim.esm [REFR:0001A38A] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009A6C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_1188_864_-84_100 Skyrim.esm [REFR:00026CEE] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008F1B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_268_-402_1_120 Skyrim.esm [REFR:00019065] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_-715_-963_45_151 Skyrim.esm [REFR:0002522B] (places MountainCliff03_LightSN [STAT:00027DD9] in GRUP Cell Temporary Children of [CELL:00009CCC] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-24))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_1923_-1067_81_100 Skyrim.esm [REFR:00021161] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_1037_-582_104_100 Skyrim.esm [REFR:0001B552] (places RockCliff05FallForestGrass01 [STAT:00050960] in GRUP Cell Temporary Children of NilheimExterior01 [CELL:0000977A] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_596_371_-80_73 Skyrim.esm [REFR:0001A80E] (places RockL02SnowCustom02 [STAT:0002EE90] in GRUP Cell Temporary Children of [CELL:0000909E] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_192_-350_19_89 Skyrim.esm [REFR:00018AF2] (places RockL02SnowLight [STAT:0001EF56] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_1158_325_-127_100 Skyrim.esm [REFR:000299F0] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_1016_1225_-128_100 Skyrim.esm [REFR:0001E161] (places MountainCliffSm01_LightSN [STAT:00050DC1] in GRUP Cell Temporary Children of YsgramorsTombExterior02 [CELL:00008E28] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,29))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-408_956_-131_88 Skyrim.esm [REFR:00025FE4] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:000092B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_215_-356_3_100 Skyrim.esm [REFR:0001EF30] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1199_-714_108_74 Skyrim.esm [REFR:00021F89] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-18))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_1118_872_-55_100 Skyrim.esm [REFR:00026CEF] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-896_-391_9_100 Skyrim.esm [REFR:0002BF10] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-308_-844_-32_104 Skyrim.esm [REFR:0002280D] (places RockPileS03Rocks01 [STAT:000B353D] in GRUP Cell Temporary Children of FalkreathExterior04 [CELL:00009C5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-21))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1407_262_-129_100 Skyrim.esm [REFR:0002899B] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E18] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E18] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023643] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:0000968C] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-7))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E18] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1045_-588_102_100 Skyrim.esm [REFR:0001B553] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of NilheimExterior01 [CELL:0000977A] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-15))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023643] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:0000968C] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-7))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1116_518_-40_100 Skyrim.esm [REFR:000249BF] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00023643] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:0000968C] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_96_-572_14_72 Skyrim.esm [REFR:0001944A] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif_1918_-1072_82_131 Skyrim.esm [REFR:00021163] (places RockL05Wet [STAT:000BB8C0] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-619_-836_-13_100 Skyrim.esm [REFR:0002522C] (places RockCliff02PineForest02 [STAT:00054C32] in GRUP Cell Temporary Children of [CELL:00009C67] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023643] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:0000968C] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-79_-569_7_100 Skyrim.esm [REFR:0002B916] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_171_-94_-46_100 Skyrim.esm [REFR:0001FB69] (places FenceWoven01 [STAT:000008A6] in GRUP Cell Temporary Children of WhiterunExterior01 [CELL:0000961B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-3))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-695_-553_3_100 Skyrim.esm [REFR:0001EF31] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial03 [CELL:00009B81] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_973_982_-103_100 Skyrim.esm [REFR:00027E18] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_190_-358_16_81 Skyrim.esm [REFR:00018AF3] (places RockL01SnowLight [STAT:0001EF48] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_619_-268_113_166 Skyrim.esm [REFR:00023643] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:0000968C] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-59_-645_10_100 Skyrim.esm [REFR:00029EC2] (places DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE] in GRUP Cell Temporary Children of [CELL:00009BB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-16))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_99_-573_14_100 Skyrim.esm [REFR:0001944B] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1017_1207_-113_76 Skyrim.esm [REFR:0001E162] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of YsgramorsTombExterior02 [CELL:00008E28] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,29))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_1127_523_-40_100 Skyrim.esm [REFR:000249C0] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-308_-830_-32_100 Skyrim.esm [REFR:0002280E] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of FalkreathExterior04 [CELL:00009C5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_36_-253_-44_100 Skyrim.esm [REFR:0001A394] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009A89] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_1153_934_-79_100 Skyrim.esm [REFR:00026CF0] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008EFD] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-381_969_-139_91 Skyrim.esm [REFR:00025FE5] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:000092B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,23))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1202_-708_108_116 Skyrim.esm [REFR:00021F8A] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-18))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-609_-828_-15_100 Skyrim.esm [REFR:0002522D] (places MountainTrim01Rocks01 [STAT:00060820] in GRUP Cell Temporary Children of [CELL:00009C66] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-900_-381_14_100 Skyrim.esm [REFR:0002BF12] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif_1922_-1071_81_131 Skyrim.esm [REFR:00021166] (places RockL05Wet [STAT:000BB8C0] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_263_-399_-3_93 Skyrim.esm [REFR:0001906A] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000096F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_185_-361_18_100 Skyrim.esm [REFR:00018AF7] (places RockL02SnowLight [STAT:0001EF56] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_173_-92_-46_100 Skyrim.esm [REFR:0001FB6B] (places FenceWoven01 [STAT:000008A6] in GRUP Cell Temporary Children of WhiterunExterior01 [CELL:0000961B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-3))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_1159_325_-127_107 Skyrim.esm [REFR:000299F1] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-708_-590_9_100 Skyrim.esm [REFR:0001EF32] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of [CELL:00009BA3] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-77_-638_10_100 Skyrim.esm [REFR:00029EC3] (places DirtCliffsCornerIn01PineForest02 [STAT:0001EF3C] in GRUP Cell Temporary Children of [CELL:00009BB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-16))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-470_-839_-33_100 Skyrim.esm [REFR:000218C7] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009C63] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-21))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:0002BF1A] (places BoneHumanRibcageFull [MSTT:000AF5FB] in GRUP Cell Temporary Children of VolskyggeExterior01 [CELL:000092ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,22)) to PickTheUnpickable.esp PTU_Misc_BoneHumanRibcageFull "Грудная клетка с тазом" [MISC:FE04081F]>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_1107_523_-40_100 Skyrim.esm [REFR:000249C5] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-620_-823_-11_100 Skyrim.esm [REFR:0002522E] (places MountainTrim02Rocks01 [STAT:0006081F] in GRUP Cell Temporary Children of [CELL:00009C67] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_577_419_-88_20 Skyrim.esm [REFR:0001A810] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of ShroudedGroveExterior [CELL:0000907F] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,10))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1406_262_-129_100 Skyrim.esm [REFR:0002899E] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023644] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023644] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_913_984_-114_100 Skyrim.esm [REFR:00027E20] (places IcebergLedge01_HeavySN [STAT:0005E3F1] in GRUP Cell Temporary Children of [CELL:00008EC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_1005_1177_-119_77 Skyrim.esm [REFR:0001E164] (places MountainCliff03_HeavySN [STAT:00027DDA] in GRUP Cell Temporary Children of [CELL:00008E47] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,28))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1204_-712_108_94 Skyrim.esm [REFR:00021F8B] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-18))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_41_-258_-43_100 Skyrim.esm [REFR:0001A395] (places RockCliff02Rocks01 [STAT:0002BABB] in GRUP Cell Temporary Children of [CELL:00009A89] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_614_-267_109_101 Skyrim.esm [REFR:00023644] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-112_-654_11_100 Skyrim.esm [REFR:00022811] (places RockPileL02PineForest02 [STAT:0005B810] in GRUP Cell Temporary Children of POIPineForest24 [CELL:00009BB5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-16))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-486_-852_-33_89 Skyrim.esm [REFR:000218C8] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009C63] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_267_-396_-3_96 Skyrim.esm [REFR:0001906B] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000096F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1905_-1092_93_156 Skyrim.esm [REFR:00021168] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_1108_526_-40_100 Skyrim.esm [REFR:00024A0C] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-102_-643_7_100 Skyrim.esm [REFR:00029EC5] (places DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE] in GRUP Cell Temporary Children of POIPineForest24 [CELL:00009BB5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-16))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_205_-354_12_100 Skyrim.esm [REFR:0001EF37] (places RockCliff01Rocks01 [STAT:000BACAD] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_106_-543_6_94 Skyrim.esm [REFR:000194D1] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_999_1179_-102_100 Skyrim.esm [REFR:0001E165] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:00008E47] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,28))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_-708_-245_1_100 Skyrim.esm [REFR:0002BF4C] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof02.nif_1880_-297_83_100 Skyrim.esm [REFR:00025239] (places DweFacadeTowerRoof02Snow [STAT:0006DD68] in GRUP Cell Temporary Children of KagrenzelExterior04 [CELL:0000BABD] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_192_-363_16_93 Skyrim.esm [REFR:00018AF9] (places RockPileM01Rocks01 [STAT:0001EF89] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrbuildings\wrfarmhousewindmill.nif_333_-69_-45_100 Skyrim.esm ResourceObjectFarmBattleBornFarm [REFR:0001B5CD] (places SFarmhouseWindMillDirt02Whiterun [STAT:0001686D] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 8,-2)>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_577_420_-89_79 Skyrim.esm [REFR:0001A811] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of ShroudedGroveExterior [CELL:0000907F] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,10))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E21] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F20] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1199_-726_110_107 Skyrim.esm [REFR:00021F8C] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-18))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_1112_527_-40_100 Skyrim.esm [REFR:00024AB3] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026D66] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008EFD] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,22))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00027E21] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F20] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E21] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F20] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026D66] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008EFD] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,22))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_614_-255_107_90 Skyrim.esm [REFR:00023645] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1162_902_-80_100 Skyrim.esm [REFR:00026D66] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008EFD] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,22))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E21] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F20] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-108_-641_7_100 Skyrim.esm [REFR:00029EC6] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of POIPineForest24 [CELL:00009BB5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-16))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-710_-263_7_108 Skyrim.esm [REFR:0002BF5D] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-528_-898_-21_100 Skyrim.esm [REFR:000218C9] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009C85] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-22))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E21] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F20] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-605_-828_-15_100 Skyrim.esm [REFR:00025242] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:00009C66] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-21))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatexsmfree01.nif_-147_442_-72_100 Skyrim.esm [REFR:0001D438] (places NorTmpExtPlatExSmFree01Snow [STAT:00030B00] in GRUP Cell Temporary Children of LabyrinthianExterior02 [CELL:0000945D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-77_-529_18_93 Skyrim.esm [REFR:00022813] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B51] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-13))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_266_-394_-2_90 Skyrim.esm [REFR:0001906C] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:000096F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl01.nif_126_-563_18_105 Skyrim.esm [REFR:000194D2] (places TreePineForestSnowL01 [TREE:0005D2DB] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-95_-176_-61_93 Skyrim.esm [REFR:0001A396] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of FortGreymoorExteriorEdge [CELL:00009A4A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-5))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E166] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of YsgramorsTombExterior02 [CELL:00008E28] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,29))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E166] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of YsgramorsTombExterior02 [CELL:00008E28] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,29))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E166] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of YsgramorsTombExterior02 [CELL:00008E28] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,29))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_622_418_-87_32 Skyrim.esm [REFR:0001A812] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:0000907E] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_1158_333_-125_92 Skyrim.esm [REFR:000299F2] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000090AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1011_876_-68_100 Skyrim.esm [REFR:00027E21] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F20] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,21))>
[01:42] [BuildReferences] <Debug: Swapped [REFR:0002BF8D] (places BoneHumanSkull [MSTT:000AF5FC] in GRUP Cell Temporary Children of VolskyggeExterior01 [CELL:000092ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,22)) to PickTheUnpickable.esp PTU_Misc_BoneHumanSkull "Череп без челюсти" [MISC:FE040820]>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_1117_527_-40_100 Skyrim.esm [REFR:00024B1A] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_193_-355_16_92 Skyrim.esm [REFR:00018AFB] (places RockL02SnowLight [STAT:0001EF56] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1403_260_-129_100 Skyrim.esm [REFR:000289A5] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1200_-723_109_100 Skyrim.esm [REFR:00021F8D] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:000097D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-18))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_992_1202_-101_100 Skyrim.esm [REFR:0001E166] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of YsgramorsTombExterior02 [CELL:00008E28] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,29))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_1905_-1080_97_111 Skyrim.esm [REFR:0002116E] (places RockCliff02FallForestGrass01 [STAT:000B27B2] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticearchsupport01.nif_568_782_-49_100 Skyrim.esm [REFR:0001D439] (places ImpExtIceArchSupport01 [STAT:0006F75F] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-100_-641_10_100 Skyrim.esm [REFR:00029EC7] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of POIPineForest24 [CELL:00009BB5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-16))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-582_-828_-16_100 Skyrim.esm [REFR:00025243] (places RockPileM01Rocks01 [STAT:0001EF89] in GRUP Cell Temporary Children of [CELL:00009C66] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1005_-584_110_100 Skyrim.esm [REFR:0001B6DE] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of NilheimExterior03 [CELL:0000977B] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_272_-387_-4_120 Skyrim.esm [REFR:00019072] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-414_1034_-139_77 Skyrim.esm [REFR:00025FF2] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009275] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_616_-250_107_109 Skyrim.esm [REFR:00023646] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:0000968C] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1201_-724_109_100 Skyrim.esm [REFR:00021F8E] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-18))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_115_-556_10_119 Skyrim.esm [REFR:000194D3] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_1122_527_-40_100 Skyrim.esm [REFR:00024B1B] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-706_-268_0_100 Skyrim.esm [REFR:0002BFA3] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-18_-436_61_100 Skyrim.esm [REFR:00026F7E] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E22] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F20] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-69_-528_15_90 Skyrim.esm [REFR:00022818] (places RockPileL04PineForest01 [STAT:00022831] in GRUP Cell Temporary Children of [CELL:00009B51] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-13))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00027E22] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F20] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_624_423_-87_62 Skyrim.esm [REFR:0001A813] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:0000907E] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_975_1189_-97_100 Skyrim.esm [REFR:0001E167] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of YsgramorsTombExterior [CELL:00008E29] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,29))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E22] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F20] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E22] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F20] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,21))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif_568_792_-46_100 Skyrim.esm [REFR:0001D43A] (places ImpExtIceRubble04 [STAT:0006F741] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E22] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F20] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1907_-1079_92_109 Skyrim.esm [REFR:00021170] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-107_-630_6_118 Skyrim.esm [REFR:00029EC8] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of POIPineForest24 [CELL:00009BB5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-16))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B712] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of WhistlingMineExterior02 [CELL:00008F58] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-580_-824_-18_105 Skyrim.esm [REFR:00025244] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C66] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-427_1064_-139_108 Skyrim.esm [REFR:0002600F] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009275] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-604_-168_-56_82 Skyrim.esm [REFR:00020200] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009A56] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-5))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1014_894_-73_100 Skyrim.esm [REFR:00027E22] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F20] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B712] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of WhistlingMineExterior02 [CELL:00008F58] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_118_-561_11_76 Skyrim.esm [REFR:000194D4] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_1114_528_-40_100 Skyrim.esm [REFR:00024B1C] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B712] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of WhistlingMineExterior02 [CELL:00008F58] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,19))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B712] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of WhistlingMineExterior02 [CELL:00008F58] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_617_-251_108_143 Skyrim.esm [REFR:00023647] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of [CELL:0000968C] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1247_790_-77_100 Skyrim.esm [REFR:0001B712] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of WhistlingMineExterior02 [CELL:00008F58] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_1159_334_-125_97 Skyrim.esm [REFR:000299F3] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:000090AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-139_-661_10_87 Skyrim.esm [REFR:0002281A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest29 [CELL:00009BD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-17))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_199_-353_14_100 Skyrim.esm [REFR:0001EF38] (places RockPileL02 [STAT:00027034] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-16_-427_61_100 Skyrim.esm [REFR:00026F7F] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_619_419_-88_77 Skyrim.esm [REFR:0001A81C] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:0000907E] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1201_-714_108_100 Skyrim.esm [REFR:00021F8F] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-18))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-103_-631_6_100 Skyrim.esm [REFR:00029EC9] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of POIPineForest24 [CELL:00009BB5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-16))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-439_1054_-139_95 Skyrim.esm [REFR:00026029] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009275] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1009_1194_-101_170 Skyrim.esm [REFR:0001E168] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of YsgramorsTombExterior02 [CELL:00008E28] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,29))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1402_259_-129_100 Skyrim.esm [REFR:000289B7] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-593_-820_-17_102 Skyrim.esm [REFR:00025245] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C66] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_125_-555_10_85 Skyrim.esm [REFR:000194D5] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B713] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:00008F59] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1605_42_-37_100 Skyrim.esm [REFR:0002BFD3] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of GloomboundMineExterior [CELL:0000B59B] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,1))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B713] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:00008F59] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,19))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B713] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:00008F59] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-601_-167_-57_70 Skyrim.esm [REFR:00020201] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009A56] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-5))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_1120_527_-40_100 Skyrim.esm [REFR:00024B1D] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1920_-1091_93_118 Skyrim.esm [REFR:00021172] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023648] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000966E] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-6))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E25] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F20] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1217_818_-83_100 Skyrim.esm [REFR:0001B713] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:00008F59] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,19))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00023648] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000966E] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-6))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-21_-446_61_100 Skyrim.esm [REFR:00026F80] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023648] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000966E] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-6))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023648] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000966E] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-134_-675_12_87 Skyrim.esm [REFR:0002281B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest29 [CELL:00009BD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-17))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1204_-705_108_100 Skyrim.esm [REFR:00021F90] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:000097D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-18))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023648] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000966E] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-6))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00027E25] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F20] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001EF39] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E25] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F20] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E25] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F20] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_625_426_-86_80 Skyrim.esm [REFR:0001A81D] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:0000907E] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,10))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001EF39] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_124_-554_11_62 Skyrim.esm [REFR:000194D6] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-595_-822_-22_104 Skyrim.esm [REFR:00025246] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C66] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_611_-241_108_100 Skyrim.esm [REFR:00023648] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000966E] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-76_-652_15_100 Skyrim.esm [REFR:00029ECA] (places DirtCliffsCornerIn01PineForest02 [STAT:0001EF3C] in GRUP Cell Temporary Children of [CELL:00009BB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-16))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001EF39] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E25] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F20] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1604_44_-37_100 Skyrim.esm [REFR:0002BFD4] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of GloomboundMineExterior [CELL:0000B59B] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,1))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-440_1052_-140_83 Skyrim.esm [REFR:0002602D] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009275] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_998_887_-79_100 Skyrim.esm [REFR:00027E25] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F20] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_198_-342_13_100 Skyrim.esm [REFR:0001EF39] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B714] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-604_-166_-56_100 Skyrim.esm [REFR:00020202] (places RockPileS01TundraRocks [STAT:0003F863] in GRUP Cell Temporary Children of [CELL:00009A56] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-5))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1004_1189_-101_153 Skyrim.esm [REFR:0001E169] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of YsgramorsTombExterior02 [CELL:00008E28] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,29))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1205_-709_107_100 Skyrim.esm [REFR:00021F91] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-18))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1123_526_-40_100 Skyrim.esm [REFR:00024B1E] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_1922_-1084_93_100 Skyrim.esm [REFR:00021173] (places RockCliff02FallForestGrass01 [STAT:000B27B2] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-23_-456_61_100 Skyrim.esm [REFR:00026F81] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of [CELL:00009B2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B714] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-143_-701_13_100 Skyrim.esm [REFR:0002281E] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_127_-554_11_95 Skyrim.esm [REFR:000194D7] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B714] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_1151_337_-123_100 Skyrim.esm [REFR:000299F4] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:000090AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1191_820_-66_100 Skyrim.esm [REFR:0001B714] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1602_45_-38_100 Skyrim.esm [REFR:0002BFD5] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of GloomboundMineExterior [CELL:0000B59B] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,1))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E16A] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of [CELL:00008E47] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,28))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E16A] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of [CELL:00008E47] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,28))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E16A] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of [CELL:00008E47] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,28))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0001E16A] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of [CELL:00008E47] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,28))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-599_-166_-56_100 Skyrim.esm [REFR:00020203] (places RockPileS01TundraRocks [STAT:0003F863] in GRUP Cell Temporary Children of [CELL:00009A56] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-5))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_587_-281_108_236 Skyrim.esm [REFR:00023649] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E16A] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of [CELL:00008E47] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,28))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E27] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00008F20] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E27] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00008F20] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-616_-827_-12_120 Skyrim.esm [REFR:0002524B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C67] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_662_520_-72_66 Skyrim.esm [REFR:0001A822] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:0000903F] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_203_-340_12_100 Skyrim.esm [REFR:0001EF3A] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-88_-660_14_100 Skyrim.esm [REFR:00029ECB] (places DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE] in GRUP Cell Temporary Children of [CELL:00009BD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-17))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1190_-706_109_100 Skyrim.esm [REFR:00021F92] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-18))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_998_869_-78_75 Skyrim.esm [REFR:00027E27] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00008F20] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim03.nif_986_1183_-96_100 Skyrim.esm [REFR:0001E16A] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of [CELL:00008E47] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,28))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1118_526_-40_100 Skyrim.esm [REFR:00024B1F] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1402_258_-129_100 Skyrim.esm [REFR:000289CC] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_109_703_-95_101 Skyrim.esm [REFR:0001FD8E] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of FrostmereCryptExterior01 [CELL:00008FB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,17))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse03.nif_-1158_73_-53_100 Skyrim.esm [REFR:00019973] (places Farmhouse03 [STAT:0001307A] in GRUP Cell Temporary Children of SoljundsSinkholeExterior [CELL:0000959F] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,1))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001D43C] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_120_-555_10_63 Skyrim.esm [REFR:000194D8] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-13_-417_61_100 Skyrim.esm [REFR:00026F82] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-128_-190_-62_116 Skyrim.esm [REFR:0001A39D] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009A4B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-5))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1930_-1071_79_100 Skyrim.esm [REFR:00021176] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001D43C] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0001D43C] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001D43C] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-70_-655_16_100 Skyrim.esm [REFR:00029ECC] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009BB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-16))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1186_-707_109_114 Skyrim.esm [REFR:00021F96] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-18))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-613_-820_-14_95 Skyrim.esm [REFR:0002524C] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C66] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B715] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B715] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B715] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_570_804_-54_100 Skyrim.esm [REFR:0001D43C] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E28] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E16B] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of YsgramorsTombExterior [CELL:00008E29] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,29))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs8.nif_229_-449_-1_100 Skyrim.esm [REFR:0002A96A] (places WalkwayStairs8 [STAT:0004D7C1] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E28] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E16B] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of YsgramorsTombExterior [CELL:00008E29] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,29))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0001E16B] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of YsgramorsTombExterior [CELL:00008E29] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,29))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E16B] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of YsgramorsTombExterior [CELL:00008E29] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,29))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_122_-559_11_66 Skyrim.esm [REFR:000194D9] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_1184_837_-84_100 Skyrim.esm [REFR:0001B715] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_980_1205_-93_100 Skyrim.esm [REFR:0001E16B] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of YsgramorsTombExterior [CELL:00008E29] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,29))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-443_-967_2_100 Skyrim.esm [REFR:0001FD9C] (places RockPileL04Rocks01 [STAT:00024B97] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1113_526_-40_100 Skyrim.esm [REFR:00024B20] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E28] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E28] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001D43D] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_629_-281_114_146 Skyrim.esm [REFR:0002364A] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:0000968C] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-7))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001D43D] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00027E28] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001D43D] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-23_-414_61_100 Skyrim.esm [REFR:00026F83] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-28_-573_8_100 Skyrim.esm [REFR:0002B91A] (places DirtCliffsCornerIn01 [STAT:00013976] in GRUP Cell Temporary Children of [CELL:00009B71] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-14))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_1025_885_-61_100 Skyrim.esm [REFR:00027E28] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:42] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirttallfront.nif_1912_-1086_94_77 Skyrim.esm [REFR:0002117E] (places FXWaterfallSkirtTallFront [MSTT:0001AC95] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_551_811_-58_100 Skyrim.esm [REFR:0001D43D] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002524F] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000090CC] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,7))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002524F] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000090CC] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,7))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002524F] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000090CC] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-443_-963_2_99 Skyrim.esm [REFR:0001FD9D] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1176_-715_112_79 Skyrim.esm [REFR:00021F97] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-18))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1113_521_-40_100 Skyrim.esm [REFR:00024B21] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_672_517_-71_33 Skyrim.esm [REFR:0001A823] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:0000903F] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1265_321_-138_100 Skyrim.esm [REFR:0002524F] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000090CC] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,7))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\walls\dwewallcap01.nif_784_264_-79_100 Skyrim.esm [REFR:0001E197] (places DweWallCap01Snow [STAT:000765F3] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-516_-271_-48_100 Skyrim.esm [REFR:00020207] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009A96] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_276_-346_-2_92 Skyrim.esm [REFR:00019077] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B716] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E29] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002364B] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:0000968C] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-7))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_551_792_-50_100 Skyrim.esm [REFR:0001D43F] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B716] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0001B716] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002364B] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:0000968C] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-7))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B716] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-33_-412_61_100 Skyrim.esm [REFR:00026F84] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_174_-380_24_98 Skyrim.esm [REFR:00018B05] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1925_-1095_98_100 Skyrim.esm [REFR:00021181] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E29] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1177_845_-79_100 Skyrim.esm [REFR:0001B716] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E29] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:42] [BuildReferences] <Debug: Initially disabled large reference in Landscape and Water Fixes.esp [REFR:000299F6] (places RoadCurve90R01 [STAT:00027007] in GRUP Cell Temporary Children of [CELL:000090AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-456_1038_-139_82 Skyrim.esm [REFR:00026087] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of KatariahExterior03 [CELL:00009276] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,25))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_619_-285_115_107 Skyrim.esm [REFR:0002364B] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:0000968C] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-7))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\dwemer\walls\dwewall02.nif_786_262_-79_100 Skyrim.esm [REFR:0001E3D6] (places DweWall02Snow [STAT:000765FD] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E29] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-20_-582_6_100 Skyrim.esm [REFR:0002B91B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of POIPineForest01 [CELL:00009B92] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-577_-821_-19_98 Skyrim.esm [REFR:00025258] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C66] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-21))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1171_-713_113_81 Skyrim.esm [REFR:000220A8] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-18))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-445_-965_3_98 Skyrim.esm [REFR:0001FDA1] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:42] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1480_335_-136_100 Skyrim.esm [REFR:0002AC85] (places FenceWoven02Snow [STAT:00091A0A] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1051_882_-64_100 Skyrim.esm [REFR:00027E29] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1118_521_-40_100 Skyrim.esm [REFR:00024B22] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_666_512_-71_49 Skyrim.esm [REFR:0001A826] (places RockL02SnowCustom02 [STAT:0002EE90] in GRUP Cell Temporary Children of [CELL:0000903F] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_536_799_-51_100 Skyrim.esm [REFR:0001D440] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_277_-345_-2_83 Skyrim.esm [REFR:00019078] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000289E3] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000289E3] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002364C] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:000096AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-8))>
[01:42] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-33_-454_61_100 Skyrim.esm [REFR:00026F85] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of [CELL:00009B2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-12))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-16_-581_6_100 Skyrim.esm [REFR:0002B91C] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of POIPineForest01 [CELL:00009B92] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-15))>
[01:42] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_175_-374_23_98 Skyrim.esm [REFR:00018B06] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:42] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002364C] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:000096AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_994_848_-77_99 Skyrim.esm [REFR:000289E3] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B717] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B717] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E39] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:00008F3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E39] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:00008F3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_616_-292_116_98 Skyrim.esm [REFR:0002364C] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:000096AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-8))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse06.nif_209_-466_-3_100 Skyrim.esm [REFR:0001C5AA] (places Farmhouse06 [STAT:0002A747] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E39] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:00008F3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,20))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-198_415_-77_100 Skyrim.esm [REFR:0001D441] (places NorTmpExtPlatStairCapL01Snow [STAT:00026FD5] in GRUP Cell Temporary Children of LabyrinthianExterior [CELL:0000945E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1183_843_-82_100 Skyrim.esm [REFR:0001B717] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1123_521_-40_100 Skyrim.esm [REFR:00024B23] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-441_-970_2_104 Skyrim.esm [REFR:0001FDA2] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-76_-531_17_100 Skyrim.esm [REFR:00022855] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009B51] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-13))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\walls\dwewallcap01.nif_784_271_-79_100 Skyrim.esm [REFR:0001E49B] (places DweWallCap01Snow [STAT:000765F3] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_235_-435_0_100 Skyrim.esm [REFR:0002A96E] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_277_-347_-2_93 Skyrim.esm [REFR:00019079] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1061_838_-54_100 Skyrim.esm [REFR:00027E39] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:00008F3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_666_510_-70_46 Skyrim.esm [REFR:0001A828] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:0000903F] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_-11_-586_5_119 Skyrim.esm [REFR:0002B91D] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of POIPineForest01 [CELL:00009B92] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-590_-821_-18_93 Skyrim.esm [REFR:00025259] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C66] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-21))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1108_521_-40_100 Skyrim.esm [REFR:00024B24] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01end.nif_-520_-196_-55_100 Skyrim.esm [REFR:0002020A] (places RoadStraight01End [STAT:000355D3] in GRUP Cell Temporary Children of [CELL:00009A54] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-5))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-43_-451_61_100 Skyrim.esm [REFR:00026F86] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of [CELL:00009B30] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-12))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002364D] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_169_-387_24_89 Skyrim.esm [REFR:00018B07] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_1152_338_-123_99 Skyrim.esm [REFR:000299FD] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:000090AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-75_-530_16_100 Skyrim.esm [REFR:00022856] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:00009B51] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-13))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002364D] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_606_-277_110_107 Skyrim.esm [REFR:0002364D] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-198_415_-77_100 Skyrim.esm [REFR:0001D442] (places NorTmpExtPlatStairCapR01snow [STAT:00026FD6] in GRUP Cell Temporary Children of LabyrinthianExterior [CELL:0000945E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1056_828_-57_100 Skyrim.esm [REFR:00027E50] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:00008F3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,20))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\walls\dwewallhalf01.nif_783_270_-79_95 Skyrim.esm [REFR:0001E500] (places DweWallHalf01Snow [STAT:00076601] in GRUP Cell Temporary Children of IrkngthandExterior04 [CELL:000090F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_1194_834_-81_100 Skyrim.esm [REFR:0001B718] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-11_-579_7_100 Skyrim.esm [REFR:0002B91E] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of POIPineForest01 [CELL:00009B92] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-449_-966_3_101 Skyrim.esm [REFR:0001FDA3] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1480_333_-136_100 Skyrim.esm [REFR:0002AC91] (places FenceWoven02Snow [STAT:00091A0A] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002364E] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-40_-513_17_100 Skyrim.esm [REFR:00022857] (places RockPileL03 [STAT:000185BD] in GRUP Cell Temporary Children of [CELL:00009B50] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_110_-516_-4_100 Skyrim.esm [REFR:000194DE] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002364E] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-619_-825_-11_104 Skyrim.esm [REFR:0002525D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C67] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-447_-868_-33_112 Skyrim.esm [REFR:0002020B] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_672_511_-71_73 Skyrim.esm [REFR:0001A829] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:0000903F] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_613_-271_111_77 Skyrim.esm [REFR:0002364E] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble03.nif_1109_526_-35_100 Skyrim.esm [REFR:00024B26] (places ImpExtIceRubble03 [STAT:0006F740] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-30_-444_61_100 Skyrim.esm [REFR:00026F87] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_168_-383_23_88 Skyrim.esm [REFR:00018B08] (places RockL01SnowLight [STAT:0001EF48] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\walls\dwewallhalf01.nif_762_267_-83_100 Skyrim.esm [REFR:0001E501] (places DweWallHalf01Snow [STAT:00076601] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_1143_337_-122_105 Skyrim.esm [REFR:000299FE] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_1192_837_-81_100 Skyrim.esm [REFR:0001B719] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1045_818_-63_100 Skyrim.esm [REFR:00027E51] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:00008F5D] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-50_-525_14_100 Skyrim.esm [REFR:00022858] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009B51] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-4_-560_10_100 Skyrim.esm [REFR:0002B91F] (places DirtCliffsCornerOut01 [STAT:00013A5B] in GRUP Cell Temporary Children of [CELL:00009B71] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-14))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1480_332_-136_100 Skyrim.esm [REFR:0002AC9F] (places FenceWoven02Snow [STAT:00091A0A] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif_1107_524_-35_100 Skyrim.esm [REFR:00024B27] (places ImpExtIceRubble04 [STAT:0006F741] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-447_-965_3_101 Skyrim.esm [REFR:0001FDA4] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-579_-822_-18_114 Skyrim.esm [REFR:0002525F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C66] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-21))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-40_-441_61_100 Skyrim.esm [REFR:00026F88] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_664_514_-72_86 Skyrim.esm [REFR:0001A82A] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:0000903F] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,12))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile03.nif_766_259_-83_94 Skyrim.esm [REFR:0001E502] (places DweRubblePile03Snow [STAT:000765F7] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-443_-869_-34_90 Skyrim.esm [REFR:0002020C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-61_-514_17_107 Skyrim.esm [REFR:0002285A] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009B51] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-13))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1480_331_-136_100 Skyrim.esm [REFR:0002ACA8] (places FenceWoven02Snow [STAT:00091A0A] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_167_-385_24_82 Skyrim.esm [REFR:00018B09] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1038_830_-60_100 Skyrim.esm [REFR:00027E53] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:00008F3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_1174_853_-80_100 Skyrim.esm [REFR:0001B71A] (places RockM04Snow [STAT:0005C19B] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-439_-981_2_100 Skyrim.esm [REFR:0001FDA5] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_1144_338_-122_104 Skyrim.esm [REFR:000299FF] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-66_-654_16_100 Skyrim.esm [REFR:00029ED1] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009BB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-16))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-573_-863_-22_103 Skyrim.esm [REFR:00025260] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-28_-434_61_100 Skyrim.esm [REFR:00026F89] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_763_260_-83_100 Skyrim.esm [REFR:0001E521] (places DweRubblePile04Snow [STAT:000765F4] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_166_-384_24_100 Skyrim.esm [REFR:00018B0A] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_1179_848_-81_100 Skyrim.esm [REFR:0001B71B] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-447_-865_-34_101 Skyrim.esm [REFR:0002020D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-67_-652_16_100 Skyrim.esm [REFR:00029ED2] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009BB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-16))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_100_-521_-3_90 Skyrim.esm [REFR:000194E2] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-442_-982_2_100 Skyrim.esm [REFR:0001FDA7] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-48_-506_16_112 Skyrim.esm [REFR:0002285B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B51] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-32_-567_8_100 Skyrim.esm [REFR:0002B922] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009B71] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-567_-895_-18_93 Skyrim.esm [REFR:00025261] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_1140_335_-121_100 Skyrim.esm [REFR:00029A00] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-37_-440_57_100 Skyrim.esm [REFR:00026F8A] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile02.nif_767_261_-83_100 Skyrim.esm [REFR:0001E522] (places DweRubblePile02Snow [STAT:000765F6] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E5B] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E5B] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1027_843_-66_100 Skyrim.esm [REFR:00027E5B] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B71C] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B71C] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_1195_834_-81_100 Skyrim.esm [REFR:0001B71C] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-453_-887_-27_101 Skyrim.esm [REFR:0002020E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:43] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_-1265_650_-90_100 Skyrim.esm [REFR:000260EA] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of BrucasLeapRedoubtExterior [CELL:000093D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-56_-527_15_104 Skyrim.esm [REFR:0002285C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B51] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-64_-654_16_100 Skyrim.esm [REFR:00029ED3] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009BB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-16))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_1139_329_-120_100 Skyrim.esm [REFR:00029A01] (places RockM04Snow [STAT:0005C19B] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-435_-971_0_92 Skyrim.esm [REFR:0001FDA8] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1469_323_-136_100 Skyrim.esm [REFR:0002ACCF] (places FenceWoven02Snow [STAT:00091A0A] in GRUP Cell Temporary Children of [CELL:0000B4D9] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01.nif_1100_507_-48_100 Skyrim.esm [REFR:00024B2B] (places ImpExtIceTower01 [STAT:0006F747] in GRUP Cell Temporary Children of FortKastavExterior04 [CELL:00009035] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,12))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001EF44] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile08.nif_768_269_-82_113 Skyrim.esm [REFR:0001E523] (places DweRubblePile08Snow [STAT:000765FB] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_659_515_-72_13 Skyrim.esm [REFR:0001A82B] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:0000903F] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-566_-852_-23_110 Skyrim.esm [REFR:00025262] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001EF44] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_99_-522_-3_97 Skyrim.esm [REFR:000194E3] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B71D] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B71D] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_279_-397_3_92 Skyrim.esm [REFR:00019084] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_177_-365_21_100 Skyrim.esm [REFR:0001EF44] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E69] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-26_-424_61_100 Skyrim.esm [REFR:00026F8B] (places NorTmpExtPlatMid01Snow [STAT:00026FD3] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E69] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00027E69] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1192_839_-81_121 Skyrim.esm [REFR:0001B71D] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_974_809_-65_112 Skyrim.esm [REFR:00027E69] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-49_-497_17_100 Skyrim.esm [REFR:0002285D] (places RockPileM02PineForest01 [STAT:0005C10B] in GRUP Cell Temporary Children of [CELL:00009B51] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-13))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs02.nif_1102_507_-35_100 Skyrim.esm [REFR:00024B35] (places ImpExtIceStairs02 [STAT:0006F745] in GRUP Cell Temporary Children of FortKastavExterior04 [CELL:00009035] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_66_-387_41_98 Skyrim.esm [REFR:000199E1] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1143_340_-121_100 Skyrim.esm [REFR:00029A03] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-82_-651_17_100 Skyrim.esm [REFR:00029ED4] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of POIPineForest24 [CELL:00009BB5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-16))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1468_324_-136_100 Skyrim.esm [REFR:0002ACDD] (places FenceWoven02Snow [STAT:00091A0A] in GRUP Cell Temporary Children of [CELL:0000B4D9] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-517_-200_-56_100 Skyrim.esm [REFR:00020210] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:00009A54] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-438_-972_1_87 Skyrim.esm [REFR:0001FDA9] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_536_526_-83_60 Skyrim.esm [REFR:0001A82C] (places RockL04SnowCustom01 [STAT:0002EE93] in GRUP Cell Temporary Children of [CELL:00009042] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_102_-521_-2_80 Skyrim.esm [REFR:000194E4] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E7B] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E7B] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs4.nif_-320_-879_-31_100 Skyrim.esm [REFR:00019A05] (places WalkwayStairs4 [STAT:0004D7B1] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-81_-653_16_100 Skyrim.esm [REFR:00029ED5] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009BB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-16))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_978_814_-66_99 Skyrim.esm [REFR:00027E7B] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_206_-341_12_100 Skyrim.esm [REFR:0001EF45] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_768_269_-83_123 Skyrim.esm [REFR:0001E525] (places DweRubblePile04Snow [STAT:000765F4] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall05.nif_1111_531_-40_100 Skyrim.esm [REFR:00024B44] (places ImpExtIceWall05 [STAT:0006F75B] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-35_-422_61_100 Skyrim.esm [REFR:00026F8C] (places NorTmpExtPlatMid01Snow [STAT:00026FD3] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1238_318_-141_100 Skyrim.esm [REFR:00025263] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:000090CC] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,7))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1467_325_-136_100 Skyrim.esm [REFR:0002ACDE] (places FenceWoven02Snow [STAT:00091A0A] in GRUP Cell Temporary Children of [CELL:0000B4D9] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B71E] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B71E] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_163_-378_25_76 Skyrim.esm [REFR:00018B0D] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1194_837_-81_130 Skyrim.esm [REFR:0001B71E] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of WhistlingMineExteriorEdge [CELL:00008F3A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-517_-202_-55_100 Skyrim.esm [REFR:00020216] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:00009A54] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-116_-303_-37_75 Skyrim.esm [REFR:0002285E] (places MountainCliffSm01_LightSN [STAT:00050DC1] in GRUP Cell Temporary Children of [CELL:00009AAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_536_521_-86_81 Skyrim.esm [REFR:0001A82D] (places RockL04SnowCustom01 [STAT:0002EE93] in GRUP Cell Temporary Children of [CELL:00009042] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-76_-647_14_100 Skyrim.esm [REFR:00029ED6] (places RockPileM01PineForest02 [STAT:0005B884] in GRUP Cell Temporary Children of [CELL:00009BB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-16))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A987] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F01] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,22))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A987] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F01] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,22))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E7C] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs4.nif_-295_-876_-30_100 Skyrim.esm [REFR:00019A07] (places WalkwayStairs4 [STAT:0004D7B1] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00028A45] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_101_-520_-3_63 Skyrim.esm [REFR:000194E5] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027E7C] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00028A45] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcordblend01.nif_-11_-459_56_100 Skyrim.esm [REFR:00026F8D] (places NorTmpExtPlatCorDblEnd01Snow [STAT:00026FA0] in GRUP Cell Temporary Children of [CELL:00009B2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-12))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00029A09] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-437_-967_1_88 Skyrim.esm [REFR:0001FDAA] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:43] [BuildReferences] <Debug: Meshes\effects\fxrapidsrocks01.nif_184_-422_-4_100 Skyrim.esm [REFR:0001C757] (places FXrapidsRocks01 [MSTT:0001C756] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1007_929_-83_119 Skyrim.esm [REFR:0002A987] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F01] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,22))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B71F] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00029A09] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B71F] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionroof01.nif_1885_-297_83_100 Skyrim.esm [REFR:0002526E] (places DweFacadePartitionRoof01Snow [STAT:0006DD61] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-440_-890_-23_86 Skyrim.esm [REFR:00020217] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_994_843_-75_107 Skyrim.esm [REFR:00028A45] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_188_-353_20_138 Skyrim.esm [REFR:0001EF46] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_1185_843_-81_100 Skyrim.esm [REFR:0001B71F] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1155_326_-127_100 Skyrim.esm [REFR:00029A09] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_971_804_-64_100 Skyrim.esm [REFR:00027E7C] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_277_-394_0_92 Skyrim.esm [REFR:00019085] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge02.nif_-109_-321_-12_100 Skyrim.esm [REFR:0002285F] (places MountainRidge02_Heavy_SN [STAT:0005304E] in GRUP Cell Temporary Children of [CELL:00009AAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_199_-358_13_93 Skyrim.esm [REFR:00018B14] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-88_-647_13_100 Skyrim.esm [REFR:00029ED7] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of POIPineForest24 [CELL:00009BB5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-16))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_106_-518_-3_83 Skyrim.esm [REFR:000194E6] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_532_520_-86_68 Skyrim.esm [REFR:0001A82E] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:00009043] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,12))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A989] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F01] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,22))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif_1890_-297_83_100 Skyrim.esm [REFR:00025270] (places DweFacadeTower01Snow [STAT:0006DD63] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B720] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn01.nif_1584_84_-41_100 Skyrim.esm [REFR:0002BFF5] (places RockCairn01Snow [STAT:0003CED7] in GRUP Cell Temporary Children of NarzulburExterior01 [CELL:0000B57B] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,2))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-437_-966_1_103 Skyrim.esm [REFR:0001FDAB] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-518_-198_-55_102 Skyrim.esm [REFR:00020218] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009A54] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-5))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B720] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorin01.nif_-13_-448_56_100 Skyrim.esm [REFR:00026F8E] (places NorTmpExtPlatCorIn01Snow [STAT:00026FD1] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_1179_848_-81_100 Skyrim.esm [REFR:0001B720] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A989] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F01] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-16_-577_8_100 Skyrim.esm [REFR:0002B927] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of POIPineForest01 [CELL:00009B92] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_-1419_-31_-72_100 Skyrim.esm [REFR:00022861] (places RockCaveEntrance01 [STAT:00017F1A] in GRUP Cell Temporary Children of ReachwaterRockExterior01 [CELL:000075C4] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-1))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-87_-644_13_100 Skyrim.esm [REFR:00029ED8] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of POIPineForest24 [CELL:00009BB5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-16))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_994_927_-87_123 Skyrim.esm [REFR:0002A989] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F01] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn02.nif_1573_88_-44_100 Skyrim.esm [REFR:0002BFF6] (places RockCairn02Snow [STAT:0003D4B3] in GRUP Cell Temporary Children of NarzulburExterior01 [CELL:0000B57B] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,2))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_202_-354_13_86 Skyrim.esm [REFR:00018B19] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-427_-961_0_133 Skyrim.esm [REFR:0001FDAC] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_102_-518_-3_100 Skyrim.esm [REFR:000194E7] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E5B0] (places RockCliff01Rocks01 [STAT:000BACAD] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E5B0] (places RockCliff01Rocks01 [STAT:000BACAD] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0001E5B0] (places RockCliff01Rocks01 [STAT:000BACAD] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1466_326_-136_100 Skyrim.esm [REFR:0002ACE1] (places FenceWoven02Snow [STAT:00091A0A] in GRUP Cell Temporary Children of [CELL:0000B4D9] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E5B0] (places RockCliff01Rocks01 [STAT:000BACAD] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_528_525_-83_47 Skyrim.esm [REFR:0001A82F] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:00009043] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_208_-351_13_100 Skyrim.esm [REFR:00018B1A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-12_-582_7_100 Skyrim.esm [REFR:0002B928] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of POIPineForest01 [CELL:00009B92] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_186_-465_-1_132 Skyrim.esm [REFR:00024B4A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-195_-531_5_100 Skyrim.esm [REFR:00021295] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of BrittleshinPassExterior02 [CELL:00009B54] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-13))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B721] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1_-441_56_100 Skyrim.esm [REFR:00026F8F] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1149_303_-122_108 Skyrim.esm [REFR:0001E5B0] (places RockCliff01Rocks01 [STAT:000BACAD] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B721] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001EF4D] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001EF4D] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-518_-203_-55_101 Skyrim.esm [REFR:00020219] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009A54] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_168_-372_23_100 Skyrim.esm [REFR:0001EF4D] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A98C] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F01] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_1173_853_-79_95 Skyrim.esm [REFR:0001B721] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A98C] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F01] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_994_906_-86_73 Skyrim.esm [REFR:0002A98C] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F01] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge03.nif_-109_-309_-16_80 Skyrim.esm [REFR:00022894] (places MountainRidge03_Light_SN [STAT:00053908] in GRUP Cell Temporary Children of [CELL:00009AAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_251_-459_0_131 Skyrim.esm [REFR:00024B4B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-424_-964_0_81 Skyrim.esm [REFR:0001FDAE] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1464_328_-136_100 Skyrim.esm [REFR:0002ACE2] (places FenceWoven02Snow [STAT:00091A0A] in GRUP Cell Temporary Children of HlaaluFarmExterior [CELL:0000B4B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,8))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_2_-431_56_100 Skyrim.esm [REFR:00026F90] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadepike01.nif_1350_-1111_108_66 Skyrim.esm [REFR:0002BFF7] (places StockadePike01 [STAT:0005A835] in GRUP Cell Temporary Children of LargashburExterior04 [CELL:0000BD5E] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-28))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\ship\shiplongboat01.nif_-596_949_-141_100 Skyrim.esm [REFR:00026109] (places ShipLongBoat01 [STAT:00050351] in GRUP Cell Temporary Children of [CELL:000092BB] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_524_528_-81_73 Skyrim.esm [REFR:0001A830] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00009043] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-520_-198_-55_96 Skyrim.esm [REFR:0002021A] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009A54] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-5))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A98E] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F01] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,22))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A98E] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F01] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,22))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B722] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_188_-368_18_113 Skyrim.esm [REFR:0001EF4F] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B722] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1008_913_-83_109 Skyrim.esm [REFR:0002A98E] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F01] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,22))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile05.nif_775_274_-81_113 Skyrim.esm [REFR:0001E5BA] (places DweRubblePile05Snow [STAT:000765F8] in GRUP Cell Temporary Children of IrkngthandExterior03 [CELL:000090F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-419_-965_0_115 Skyrim.esm [REFR:0001FDB1] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1093_211_-63_111 Skyrim.esm [REFR:00029A1F] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000910E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_258_-448_0_120 Skyrim.esm [REFR:00024B4C] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1176_853_-80_111 Skyrim.esm [REFR:0001B722] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-517_-203_-55_102 Skyrim.esm [REFR:0002021B] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009A54] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-38_-606_3_95 Skyrim.esm [REFR:00022895] (places MountainTrim01RiverbedEdge01 [STAT:0005D0DF] in GRUP Cell Temporary Children of POIPineForest01 [CELL:00009B92] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-15))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-3_-451_56_100 Skyrim.esm [REFR:00026F91] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of [CELL:00009B2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-90_-659_16_80 Skyrim.esm [REFR:00029EDA] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-478_-834_-32_100 Skyrim.esm [REFR:00023FC7] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of [CELL:00009C63] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_528_530_-80_49 Skyrim.esm [REFR:0001A831] (places RockL04SnowCustom01 [STAT:0002EE93] in GRUP Cell Temporary Children of [CELL:00009043] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,12))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027EC0] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001EF51] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_107_-550_8_85 Skyrim.esm [REFR:000194E8] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A98F] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,23))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027EC0] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001EF51] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A98F] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1044_944_-73_106 Skyrim.esm [REFR:0002A98F] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1104_217_-58_117 Skyrim.esm [REFR:00029A20] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000910E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_207_-353_13_79 Skyrim.esm [REFR:00018B20] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_6_-605_7_100 Skyrim.esm [REFR:0002B92C] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of GuardianStones [CELL:00009B91] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_975_814_-67_118 Skyrim.esm [REFR:00027EC0] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-85_-667_19_100 Skyrim.esm [REFR:00029EDC] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-519_-199_-55_101 Skyrim.esm [REFR:0002021C] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:00009A54] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_181_-376_20_100 Skyrim.esm [REFR:0001EF51] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_263_-412_3_120 Skyrim.esm [REFR:00024B4D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1410_-29_-74_100 Skyrim.esm [REFR:000228BD] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of ReachwaterRockExterior01 [CELL:000075C4] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-1))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B72B] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008EC2] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,24))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B72B] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008EC2] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,24))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B72B] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008EC2] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,24))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001B72B] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008EC2] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1063_1022_-81_92 Skyrim.esm [REFR:0001B72B] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008EC2] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_205_-502_7_71 Skyrim.esm [REFR:00019A36] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009750] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-414_-971_0_118 Skyrim.esm [REFR:0001FDB2] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_530_512_-87_19 Skyrim.esm [REFR:0001A833] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:00009043] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,12))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcordblend01.nif_-1_-420_56_100 Skyrim.esm [REFR:00026F92] (places NorTmpExtPlatCorDblEnd01Snow [STAT:00026FA0] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-532_-978_24_86 Skyrim.esm [REFR:00023FC8] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009CC7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_275_-381_-3_95 Skyrim.esm [REFR:00019091] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000096F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A991] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_13_-593_8_100 Skyrim.esm [REFR:0002B92E] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of GuardianStones [CELL:00009B91] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-15))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A991] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_200_-355_14_83 Skyrim.esm [REFR:00018B21] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1043_946_-73_76 Skyrim.esm [REFR:0002A991] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_204_-350_13_92 Skyrim.esm [REFR:00026117] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-1414_-22_-76_100 Skyrim.esm [REFR:000228BE] (places RockPileL02Rocks01 [STAT:00024C61] in GRUP Cell Temporary Children of ReachwaterRockExterior01 [CELL:000075C4] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-1))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-78_-668_21_100 Skyrim.esm [REFR:00029EDD] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BD5] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_531_517_-86_42 Skyrim.esm [REFR:0001A834] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:00009043] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-516_-213_-55_81 Skyrim.esm [REFR:0002021E] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009A75] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-6))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027EC1] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027EC1] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-417_-961_-1_117 Skyrim.esm [REFR:0001FDB3] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_197_-508_10_86 Skyrim.esm [REFR:00019A38] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_105_-551_9_97 Skyrim.esm [REFR:000194EA] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-58_-650_15_100 Skyrim.esm [REFR:0002B931] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009BB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-16))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-504_-978_10_127 Skyrim.esm [REFR:00023FCA] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009CC7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_979_809_-95_93 Skyrim.esm [REFR:00027EC1] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_279_-381_-2_87 Skyrim.esm [REFR:00019095] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-903_463_-121_100 Skyrim.esm [REFR:00021296] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of POITundra20 [CELL:0000944F] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1173_-710_112_100 Skyrim.esm [REFR:000220B9] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-53_-602_4_100 Skyrim.esm [REFR:0002294E] (places MountainTrim01RiverbedEdge01 [STAT:0005D0DF] in GRUP Cell Temporary Children of [CELL:00009B93] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-517_1015_-146_66 Skyrim.esm [REFR:00026118] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:00009298] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-71_-671_22_80 Skyrim.esm [REFR:00029EDE] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BD5] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_181_-359_21_111 Skyrim.esm [REFR:0001EF54] (places RockL04SnowLight [STAT:0001EF5B] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A995] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008EE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1003_-599_113_100 Skyrim.esm [REFR:0001B796] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of NilheimExterior03 [CELL:0000977B] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-15))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E5BF] (places RockCliff05Rocks01 [STAT:0001EF6D] in GRUP Cell Temporary Children of AngasMillExterior [CELL:000090CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-516_-212_-55_100 Skyrim.esm [REFR:0002021F] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:00009A75] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-6))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A995] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008EE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_534_522_-84_37 Skyrim.esm [REFR:0001A835] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:00009042] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,12))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1464_327_-136_100 Skyrim.esm [REFR:0002ACE4] (places FenceWoven02Snow [STAT:00091A0A] in GRUP Cell Temporary Children of [CELL:0000B4D9] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-62_-647_12_82 Skyrim.esm [REFR:0002B932] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-16))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E5BF] (places RockCliff05Rocks01 [STAT:0001EF6D] in GRUP Cell Temporary Children of AngasMillExterior [CELL:000090CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_217_-333_9_89 Skyrim.esm [REFR:00018B28] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E5BF] (places RockCliff05Rocks01 [STAT:0001EF6D] in GRUP Cell Temporary Children of AngasMillExterior [CELL:000090CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_116_-515_-2_64 Skyrim.esm [REFR:000194F7] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1161_936_-72_100 Skyrim.esm [REFR:0001C86E] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of PinemoonCaveExterior [CELL:000092EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_257_-420_2_120 Skyrim.esm [REFR:00024B4E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1043_943_-74_87 Skyrim.esm [REFR:0002A995] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008EE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_1141_317_-123_100 Skyrim.esm [REFR:0001E5BF] (places RockCliff05Rocks01 [STAT:0001EF6D] in GRUP Cell Temporary Children of AngasMillExterior [CELL:000090CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_197_-506_8_90 Skyrim.esm [REFR:00019A39] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_158_-383_25_100 Skyrim.esm [REFR:0001EF5F] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-417_-967_-1_94 Skyrim.esm [REFR:0001FDB6] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-38_-592_5_100 Skyrim.esm [REFR:0002294F] (places RockPileM02RiverbedEdge [STAT:00046867] in GRUP Cell Temporary Children of POIPineForest01 [CELL:00009B92] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1325_797_-47_100 Skyrim.esm [REFR:00029A26] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1177_-716_112_90 Skyrim.esm [REFR:000220D2] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_1045_-589_102_100 Skyrim.esm [REFR:0001B7DF] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of NilheimExterior01 [CELL:0000977A] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-667_-710_-2_100 Skyrim.esm [REFR:00021297] (places MountainTrim01Rocks01 [STAT:00060820] in GRUP Cell Temporary Children of [CELL:00009C05] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-82_-655_17_100 Skyrim.esm [REFR:00029EDF] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BD5] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_216_-334_10_93 Skyrim.esm [REFR:00018B29] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-65_-644_12_100 Skyrim.esm [REFR:0002B933] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-16))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_113_-513_-3_86 Skyrim.esm [REFR:000194F8] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-18_-426_56_100 Skyrim.esm [REFR:00026F93] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_535_520_-85_52 Skyrim.esm [REFR:0001A836] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:00009042] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-55_-594_7_100 Skyrim.esm [REFR:00022950] (places RockPileM02FieldGrass02 [STAT:00054C38] in GRUP Cell Temporary Children of [CELL:00009B93] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-517_-214_-55_100 Skyrim.esm [REFR:00020220] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009A75] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_199_-507_8_90 Skyrim.esm [REFR:00019A3A] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_196_-428_-1_100 Skyrim.esm [REFR:00024B4F] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:00029A27] (places DirtCliffsCornerOut01Snow01Snow [STAT:000659EE] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:00029A27] (places DirtCliffsCornerOut01Snow01Snow [STAT:000659EE] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-61_-665_18_100 Skyrim.esm [REFR:0002B934] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BD5] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-17))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027EF0] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027EF0] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_166_-391_23_100 Skyrim.esm [REFR:0001EF61] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1035_-592_108_100 Skyrim.esm [REFR:0001B80C] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of NilheimExterior01 [CELL:0000977A] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-420_-968_0_106 Skyrim.esm [REFR:0001FDB7] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-1164_925_-74_100 Skyrim.esm [REFR:0001C86F] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of PinemoonCaveExterior [CELL:000092EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-1320_794_-46_100 Skyrim.esm [REFR:00029A27] (places DirtCliffsCornerOut01Snow01Snow [STAT:000659EE] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_978_816_-67_113 Skyrim.esm [REFR:00027EF0] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-62_-592_7_98 Skyrim.esm [REFR:00022951] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B93] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1169_-705_113_100 Skyrim.esm [REFR:000220D3] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-69_-665_21_100 Skyrim.esm [REFR:00029EE2] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BD5] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_233_-426_0_90 Skyrim.esm [REFR:0002ACE8] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_532_523_-84_71 Skyrim.esm [REFR:0001A841] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:00009043] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_293_-373_-2_98 Skyrim.esm [REFR:0001909F] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000096F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall01.nif_976_1287_-141_100 Skyrim.esm [REFR:0001D5ED] (places IcebergSmall01 [STAT:000A98EE] in GRUP Cell Temporary Children of [CELL:00008DEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,31))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-34_-666_23_100 Skyrim.esm [REFR:0002B935] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest21 [CELL:00009BD4] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_114_-510_-3_62 Skyrim.esm [REFR:000194F9] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_639_-313_119_76 Skyrim.esm [REFR:0002365B] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:000096AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_198_-505_8_100 Skyrim.esm [REFR:00019A3B] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_200_-426_-1_120 Skyrim.esm [REFR:00024B50] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1032_-581_104_100 Skyrim.esm [REFR:0001B816] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of NilheimExterior01 [CELL:0000977A] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1015_805_-71_100 Skyrim.esm [REFR:00027EF1] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of SightlessPitExterior [CELL:00008F5E] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-455_-870_-33_99 Skyrim.esm [REFR:000212BD] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1104_234_-69_108 Skyrim.esm [REFR:00029A29] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000910E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-435_-981_1_117 Skyrim.esm [REFR:0001FDB8] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_112_-400_25_100 Skyrim.esm [REFR:0002611B] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1170_-705_113_86 Skyrim.esm [REFR:000220D5] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-18))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E5C0] (places RockCliff08SnowRocks01 [STAT:00025265] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E5C0] (places RockCliff08SnowRocks01 [STAT:00025265] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E5C0] (places RockCliff08SnowRocks01 [STAT:00025265] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_287_-291_-10_100 Skyrim.esm [REFR:00024B82] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_196_-505_8_90 Skyrim.esm [REFR:00019A3C] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_118_-507_-3_97 Skyrim.esm [REFR:000194FA] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-27_-670_26_100 Skyrim.esm [REFR:0002B936] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest21 [CELL:00009BD4] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-1155_922_-75_100 Skyrim.esm [REFR:0001C870] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of PinemoonCaveExterior [CELL:000092EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_1034_-584_110_100 Skyrim.esm [REFR:0001B817] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of NilheimExterior01 [CELL:0000977A] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1150_318_-126_100 Skyrim.esm [REFR:0001E5C0] (places RockCliff08SnowRocks01 [STAT:00025265] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-69_-590_6_100 Skyrim.esm [REFR:00022954] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009B93] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-15))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002365C] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000096CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1090_906_-48_100 Skyrim.esm [REFR:00027F17] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00008EFF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1114_-704_114_98 Skyrim.esm [REFR:0002C3DE] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of SarethiFarmExterior [CELL:000097D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-18))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002365C] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000096CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-454_-872_-33_98 Skyrim.esm [REFR:000212D4] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002365C] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000096CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_0_-405_50_97 Skyrim.esm [REFR:00028A5D] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of BleakFallsBarrowExterior04 [CELL:00009AEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-11_-438_56_100 Skyrim.esm [REFR:00026F94] (places NorTmpExtPlatMid01Snow [STAT:00026FD3] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_283_-288_-10_100 Skyrim.esm [REFR:00024B83] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_558_517_-86_49 Skyrim.esm [REFR:0001A8DF] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:00009042] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_650_-346_119_160 Skyrim.esm [REFR:0002365C] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000096CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge02.nif_-618_-948_45_212 Skyrim.esm [REFR:00023FCF] (places MountainRidge02_Light_SN [STAT:0005304F] in GRUP Cell Temporary Children of [CELL:00009CCA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-17_-673_28_100 Skyrim.esm [REFR:0002B937] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIPineForest21 [CELL:00009BD4] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1318_800_-48_115 Skyrim.esm [REFR:00029A2A] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-430_-981_1_99 Skyrim.esm [REFR:0001FDB9] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_117_-509_-2_96 Skyrim.esm [REFR:000194FB] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-515_-849_-28_99 Skyrim.esm [REFR:00021916] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of [CELL:00009C64] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-494_718_-139_100 Skyrim.esm [REFR:0002C3DF] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:0000937F] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-107_-660_13_97 Skyrim.esm [REFR:00029EE3] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1069_948_-66_100 Skyrim.esm [REFR:00027F18] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of WinterholdExterior03 [CELL:00008EE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1159_928_-69_105 Skyrim.esm [REFR:0001C871] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of PinemoonCaveExterior [CELL:000092EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1350_-1111_107_100 Skyrim.esm [REFR:0002C007] (places RockL03 [STAT:00018BA5] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 32,-28)>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1156_-713_114_75 Skyrim.esm [REFR:000220D6] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-3_-670_27_100 Skyrim.esm [REFR:0002B938] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest21 [CELL:00009BD4] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_194_-504_8_70 Skyrim.esm [REFR:00019A3E] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-21_-436_56_100 Skyrim.esm [REFR:00026F95] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_221_-333_10_93 Skyrim.esm [REFR:00018B2A] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-1321_799_-46_100 Skyrim.esm [REFR:00029A2B] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_4_-403_48_94 Skyrim.esm [REFR:00028A5E] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of BleakFallsBarrowExterior04 [CELL:00009AEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-46_-611_3_93 Skyrim.esm [REFR:00022955] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009B93] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-105_-660_13_100 Skyrim.esm [REFR:00029EE4] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009BD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-457_-869_-32_103 Skyrim.esm [REFR:000212D5] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall02.nif_969_1280_-144_100 Skyrim.esm [REFR:0001D5FF] (places IcebergSmall02 [STAT:000A98F8] in GRUP Cell Temporary Children of [CELL:00008DEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,31))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-428_-979_0_87 Skyrim.esm [REFR:0001FDBA] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-499_-827_-31_114 Skyrim.esm [REFR:00021918] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C64] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-21))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002365D] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:000096CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-9))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002365D] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:000096CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-432_-844_-40_88 Skyrim.esm [REFR:00020225] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_115_-507_-3_60 Skyrim.esm [REFR:000194FC] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1160_930_-70_100 Skyrim.esm [REFR:0001C873] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of PinemoonCaveExterior [CELL:000092EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,22))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorrib01.nif_-6_-440_56_100 Skyrim.esm [REFR:00026F96] (places NorTempleExteriorRib01Snow [STAT:00026FCC] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_639_-335_119_113 Skyrim.esm [REFR:0002365D] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:000096CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_225_-338_8_99 Skyrim.esm [REFR:00018B2B] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_123_-385_31_107 Skyrim.esm [REFR:00024B94] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_1035_-593_110_100 Skyrim.esm [REFR:0001B818] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of NilheimExterior01 [CELL:0000977A] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-104_-657_13_100 Skyrim.esm [REFR:00029EE5] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009BD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-9_-652_23_100 Skyrim.esm [REFR:0002B93A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-16))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1155_-710_113_102 Skyrim.esm [REFR:000220D7] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_912_1028_-136_100 Skyrim.esm [REFR:0002C008] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:00008EA6] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,25))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-444_949_-129_159 Skyrim.esm [REFR:0002611C] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000092B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-1321_798_-46_100 Skyrim.esm [REFR:00029A2C] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-495_-824_-32_105 Skyrim.esm [REFR:00021919] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C64] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1161_924_-72_100 Skyrim.esm [REFR:0001C874] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of PinemoonCaveExterior [CELL:000092EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_203_-508_10_106 Skyrim.esm [REFR:00019A3F] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-46_-612_4_100 Skyrim.esm [REFR:00022956] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009B93] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-443_-872_-33_102 Skyrim.esm [REFR:000212D6] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\iceberglarge.nif_1018_1280_-141_100 Skyrim.esm [REFR:0001D612] (places IcebergLarge [STAT:000A545F] in GRUP Cell Temporary Children of POINorthernCoast18 [CELL:00008DEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,31))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_1_-408_50_86 Skyrim.esm [REFR:00028A5F] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of BleakFallsBarrowExterior04 [CELL:00009AEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-427_-982_0_112 Skyrim.esm [REFR:0001FDBB] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-41_-627_6_100 Skyrim.esm [REFR:0002B93B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-16))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_1154_303_-130_109 Skyrim.esm [REFR:0001E5C1] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1048_916_-68_100 Skyrim.esm [REFR:00027F1C] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_560_512_-88_19 Skyrim.esm [REFR:0001A8FC] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:00009042] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1237_-716_107_121 Skyrim.esm [REFR:000220D8] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-18))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid01.nif_-18_-436_61_100 Skyrim.esm [REFR:00026F97] (places NorTmpExtPlatStairMid01Snow [STAT:00026FD7] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_116_-382_34_86 Skyrim.esm [REFR:00024B95] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_113_-512_-3_73 Skyrim.esm [REFR:000194FD] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_646_-329_120_112 Skyrim.esm [REFR:0002365E] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:000096CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-1322_798_-46_100 Skyrim.esm [REFR:00029A2D] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1017_-580_113_100 Skyrim.esm [REFR:0001B819] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of NilheimExterior03 [CELL:0000977B] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_224_-339_7_93 Skyrim.esm [REFR:00018B2C] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002611D] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002611D] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_152_-390_24_100 Skyrim.esm [REFR:0001EF62] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-37_-614_2_109 Skyrim.esm [REFR:00022957] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of POIPineForest01 [CELL:00009B92] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-491_-826_-32_132 Skyrim.esm [REFR:0002191A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C63] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_204_-506_8_125 Skyrim.esm [REFR:00019A40] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-899_-379_14_106 Skyrim.esm [REFR:0002C009] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_105_-397_29_88 Skyrim.esm [REFR:0002611D] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-433_-980_0_95 Skyrim.esm [REFR:0001FDBC] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-1158_933_-70_100 Skyrim.esm [REFR:0001C879] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of PinemoonCaveExterior [CELL:000092EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-444_-873_-33_106 Skyrim.esm [REFR:000212D7] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1116_-706_115_119 Skyrim.esm [REFR:0002C3E8] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of SarethiFarmExterior [CELL:000097D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-378_-605_7_100 Skyrim.esm [REFR:0002B94B] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009B9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1324_796_-48_100 Skyrim.esm [REFR:00029A2E] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1005_1297_-140_100 Skyrim.esm [REFR:0001D613] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of POINorthernCoast18 [CELL:00008DEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,31))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_77_-405_34_100 Skyrim.esm [REFR:00024B9A] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1245_-712_106_100 Skyrim.esm [REFR:000220D9] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-433_-850_-39_89 Skyrim.esm [REFR:00020227] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_1013_-579_116_100 Skyrim.esm [REFR:0001B81A] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of NilheimExterior03 [CELL:0000977B] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_211_-342_11_89 Skyrim.esm [REFR:00018B2D] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_620_-333_132_81 Skyrim.esm [REFR:0002365F] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:000096CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\glacierendlg01.nif_1292_866_-123_100 Skyrim.esm [REFR:0001A9D2] (places GlacierEndLg01 [STAT:00060D86] in GRUP Cell Temporary Children of [CELL:00008F19] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1324_797_-50_100 Skyrim.esm [REFR:00029A2F] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1010_1299_-139_100 Skyrim.esm [REFR:0001D64A] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of POINorthernCoast18 [CELL:00008DEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,31))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_204_-504_9_88 Skyrim.esm [REFR:00019A43] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_113_-512_-3_71 Skyrim.esm [REFR:000194FE] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1155_573_-30_104 Skyrim.esm [REFR:0002AECE] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_1144_308_-127_110 Skyrim.esm [REFR:0001E5D4] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of AngasMillExterior [CELL:000090CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-417_-981_0_136 Skyrim.esm [REFR:0001FDC7] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-396_-586_14_100 Skyrim.esm [REFR:0002B951] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-35_-614_3_95 Skyrim.esm [REFR:00022958] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of POIPineForest01 [CELL:00009B92] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-519_714_-136_100 Skyrim.esm [REFR:0002C3ED] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:0000937F] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-107_-662_14_100 Skyrim.esm [REFR:00029EE7] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009BD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-17))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027F48] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-438_-871_-34_100 Skyrim.esm [REFR:000212D8] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027F48] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027F48] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-489_-831_-32_98 Skyrim.esm [REFR:0002191B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C63] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_78_-406_35_100 Skyrim.esm [REFR:00024B9C] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_886_1099_-136_100 Skyrim.esm [REFR:0002C00A] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of POINorthernCoast02 [CELL:00008E88] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,26))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027F48] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1005_-581_116_100 Skyrim.esm [REFR:0001B81B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of NilheimExterior03 [CELL:0000977B] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1136_-770_127_104 Skyrim.esm [REFR:000220DA] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1044_917_-72_100 Skyrim.esm [REFR:00027F48] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_1012_1300_-139_100 Skyrim.esm [REFR:0001D65A] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of POINorthernCoast18 [CELL:00008DEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,31))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif_1880_-292_83_100 Skyrim.esm [REFR:000252A1] (places DweFacadePartition01Snow [STAT:0006DD5F] in GRUP Cell Temporary Children of KagrenzelExterior04 [CELL:0000BABD] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_626_-315_120_99 Skyrim.esm [REFR:00023660] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:000096AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl01.nif_1305_786_-92_100 Skyrim.esm [REFR:0001A9D3] (places SnowDriftL01 [STAT:0006021D] in GRUP Cell Temporary Children of [CELL:00008F57] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-435_-832_-39_105 Skyrim.esm [REFR:00020228] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-1324_798_-50_100 Skyrim.esm [REFR:00029A30] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-446_-966_2_99 Skyrim.esm [REFR:0001FDC8] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1159_576_-30_80 Skyrim.esm [REFR:0002AECF] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00008FF5] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_-29_-592_5_91 Skyrim.esm [REFR:00022959] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of POIPineForest01 [CELL:00009B92] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-1174_918_-74_100 Skyrim.esm [REFR:0001C87C] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of PinemoonCaveExterior [CELL:000092EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_196_-503_8_60 Skyrim.esm [REFR:00019A44] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-516_711_-135_131 Skyrim.esm [REFR:0002C3EF] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000937F] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1001_-588_117_100 Skyrim.esm [REFR:0001B820] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of NilheimExterior03 [CELL:0000977B] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_101_-385_29_100 Skyrim.esm [REFR:00024B9D] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_115_-513_-2_100 Skyrim.esm [REFR:00019501] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001EF63] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1008_1300_-140_100 Skyrim.esm [REFR:0001D65B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of POINorthernCoast18 [CELL:00008DEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,31))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001EF63] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-1178_932_-73_100 Skyrim.esm [REFR:0001C87D] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of PinemoonCaveExterior [CELL:000092EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-445_-873_-33_91 Skyrim.esm [REFR:000212D9] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl01.nif_1346_801_-102_100 Skyrim.esm [REFR:0001A9DD] (places SnowDriftL01 [STAT:0006021D] in GRUP Cell Temporary Children of JourneymansNookExterior01 [CELL:0000B350] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-1326_797_-48_100 Skyrim.esm [REFR:00029A31] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027F54] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027F54] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_169_-375_23_113 Skyrim.esm [REFR:0001EF63] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-493_-836_-33_124 Skyrim.esm [REFR:0002191C] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C64] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-21))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00027F54] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023661] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000096AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023661] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000096AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-8))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1463_329_-136_100 Skyrim.esm [REFR:0002AD01] (places FenceWoven02Snow [STAT:00091A0A] in GRUP Cell Temporary Children of HlaaluFarmExterior [CELL:0000B4B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_99_-391_30_100 Skyrim.esm [REFR:00024BAE] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-443_-972_2_133 Skyrim.esm [REFR:0001FDC9] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1002_-585_117_100 Skyrim.esm [REFR:0001B821] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of NilheimExterior03 [CELL:0000977B] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1114_-708_115_115 Skyrim.esm [REFR:0002C3F0] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of SarethiFarmExterior [CELL:000097D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1167_576_-30_99 Skyrim.esm [REFR:0002AED0] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00008FF5] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_-10_-594_3_89 Skyrim.esm [REFR:0002295A] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of POIPineForest01 [CELL:00009B92] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_628_-316_121_79 Skyrim.esm [REFR:00023661] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000096AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1052_925_-66_113 Skyrim.esm [REFR:00027F54] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_905_968_-118_100 Skyrim.esm [REFR:0002C00C] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008EE4] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_106_-521_-3_75 Skyrim.esm [REFR:00019502] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026122] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-19_-441_61_100 Skyrim.esm [REFR:00026F99] (places NorTmpExtPlatStairCapL01Snow [STAT:00026FD5] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00026122] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01end.nif_-659_-142_-50_100 Skyrim.esm [REFR:00020230] (places RoadStraight01End [STAT:000355D3] in GRUP Cell Temporary Children of [CELL:00009A37] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-4))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-446_-873_-33_107 Skyrim.esm [REFR:000212DB] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_1290_807_-92_100 Skyrim.esm [REFR:0001A9DE] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of [CELL:00008F57] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_52_-382_36_100 Skyrim.esm [REFR:00026122] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-394_-590_14_100 Skyrim.esm [REFR:0002CCF2] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-501_-832_-33_101 Skyrim.esm [REFR:0002191D] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C64] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1151_308_-130_100 Skyrim.esm [REFR:0001E5DD] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-161_434_-76_100 Skyrim.esm [REFR:0001D673] (places NorTmpExtPlatMid01Snow [STAT:00026FD3] in GRUP Cell Temporary Children of LabyrinthianExterior02 [CELL:0000945D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-16_-592_4_100 Skyrim.esm [REFR:0002295B] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of POIPineForest01 [CELL:00009B92] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-15))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023662] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:000096AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1325_796_-47_124 Skyrim.esm [REFR:00029A32] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023662] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:000096AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-8))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-17_-431_61_100 Skyrim.esm [REFR:00026F9A] (places NorTmpExtPlatStairCapR01snow [STAT:00026FD6] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-518_743_-138_100 Skyrim.esm [REFR:0002C3F1] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_630_-312_121_100 Skyrim.esm [REFR:00023662] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:000096AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_1029_-570_107_127 Skyrim.esm [REFR:0001B824] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:0000975B] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_58_-382_38_100 Skyrim.esm [REFR:00026126] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-1369_554_-81_100 Skyrim.esm [REFR:00027F82] (places RockCliff01ReachGrass01Rocks01 [STAT:0006A8C7] in GRUP Cell Temporary Children of HarmugstahlExterior [CELL:00006FFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_106_-521_-2_77 Skyrim.esm [REFR:00019503] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-447_-873_-33_100 Skyrim.esm [REFR:000212DE] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_562_521_-85_79 Skyrim.esm [REFR:0001AA81] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:00009042] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_196_-396_-2_100 Skyrim.esm [REFR:0002295C] (places RockPileS01PineForest01 [STAT:00024F46] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-483_-826_-33_108 Skyrim.esm [REFR:0002191E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C63] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-516_739_-138_100 Skyrim.esm [REFR:0002C3F2] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-434_-823_-37_101 Skyrim.esm [REFR:00020231] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-149_419_-71_100 Skyrim.esm [REFR:0001D674] (places NorTmpExtPlatMid01Snow [STAT:00026FD3] in GRUP Cell Temporary Children of LabyrinthianExterior02 [CELL:0000945D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_909_928_-119_100 Skyrim.esm [REFR:0002C00E] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-401_-568_6_70 Skyrim.esm [REFR:0002CCF4] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1348_796_-46_100 Skyrim.esm [REFR:00029A33] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionroof01.nif_1880_-292_83_100 Skyrim.esm [REFR:000252A9] (places DweFacadePartitionRoof01Snow [STAT:0006DD61] in GRUP Cell Temporary Children of KagrenzelExterior04 [CELL:0000BABD] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-107_-665_14_100 Skyrim.esm [REFR:00029EEA] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009BD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_47_-397_42_100 Skyrim.esm [REFR:00026127] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_207_-353_3_111 Skyrim.esm [REFR:0002BABD] (places RockCliff05SnowLight [STAT:0005EB20] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-1375_558_-87_100 Skyrim.esm [REFR:00027F83] (places RockCliff02ReachGrass01Rocks01 [STAT:0004E121] in GRUP Cell Temporary Children of HarmugstahlExterior [CELL:00006FFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_198_-380_0_100 Skyrim.esm [REFR:0002295D] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024BAF] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1028_-569_108_109 Skyrim.esm [REFR:0001B825] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000975B] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_161_-384_24_100 Skyrim.esm [REFR:0001EF64] (places RockPileL02 [STAT:00027034] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_104_-523_-2_75 Skyrim.esm [REFR:00019504] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024BAF] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_561_516_-87_67 Skyrim.esm [REFR:0001AAC9] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00009042] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-474_-830_-33_104 Skyrim.esm [REFR:0002191F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C63] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-21))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024BAF] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid02.nif_-133_451_-69_100 Skyrim.esm [REFR:0001D675] (places NorTmpExtPlatStairMid02Light_SN [STAT:00026FD8] in GRUP Cell Temporary Children of ValkyggExterior01 [CELL:0000943C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1139_-767_128_117 Skyrim.esm [REFR:000220DB] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E5E0] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_78_-396_33_100 Skyrim.esm [REFR:00024BAF] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_211_-509_12_76 Skyrim.esm [REFR:00019A4A] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009750] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-656_-147_-50_98 Skyrim.esm [REFR:00020237] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:00009A37] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-4))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E5E0] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-453_-530_12_100 Skyrim.esm [REFR:0002CCFF] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest02 [CELL:00009B5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-462_-510_10_100 Skyrim.esm [REFR:0002BAC7] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest02 [CELL:00009B5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-514_742_-137_171 Skyrim.esm [REFR:0002C3F3] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-499_774_-139_100 Skyrim.esm [REFR:0002D301] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_199_-377_0_100 Skyrim.esm [REFR:0002295E] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_130_-391_27_100 Skyrim.esm [REFR:0001EF6A] (places RockL04SnowLight [STAT:0001EF5B] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_0_-403_50_83 Skyrim.esm [REFR:00028A71] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of BleakFallsBarrowExterior04 [CELL:00009AEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_1017_799_-58_100 Skyrim.esm [REFR:00029A34] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of SightlessPitExterior [CELL:00008F5E] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_48_-402_43_100 Skyrim.esm [REFR:00026128] (places RockL03SnowLight [STAT:0001EF49] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1154_324_-127_93 Skyrim.esm [REFR:0001E5E0] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_51_-523_-1_100 Skyrim.esm [REFR:00019505] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of [CELL:00009754] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-13))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-134_449_-69_100 Skyrim.esm [REFR:0001D676] (places NorTmpExtPlatStairCapR01snow [STAT:00026FD6] in GRUP Cell Temporary Children of LabyrinthianExterior02 [CELL:0000945D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-108_-665_14_119 Skyrim.esm [REFR:00029EEB] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009BD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-657_-145_-50_100 Skyrim.esm [REFR:0002023F] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009A37] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-4))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_1031_-574_110_100 Skyrim.esm [REFR:0001B828] (places RockPileL02FallForestLeaves01 [STAT:000669B6] in GRUP Cell Temporary Children of NilheimExterior01 [CELL:0000977A] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_562_513_-88_48 Skyrim.esm [REFR:0001AACC] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00009042] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-636_-489_-6_100 Skyrim.esm [REFR:00024067] (places DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE] in GRUP Cell Temporary Children of [CELL:00009B3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-328_-460_8_100 Skyrim.esm [REFR:0002CD02] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-531_730_-138_100 Skyrim.esm [REFR:0002C3F4] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:0000937F] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_206_-515_13_91 Skyrim.esm [REFR:00019A4F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009750] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-484_-836_-32_111 Skyrim.esm [REFR:00021923] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C63] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-472_-503_14_100 Skyrim.esm [REFR:0002BAC8] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest02 [CELL:00009B5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_848_1002_-126_100 Skyrim.esm [REFR:0002C010] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008EC7] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-1395_566_-82_100 Skyrim.esm [REFR:00027F85] (places RockCliff05ReachGrass01 [STAT:0007AAD9] in GRUP Cell Temporary Children of [CELL:00006FFF] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-500_759_-136_100 Skyrim.esm [REFR:0002D302] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024BB3] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024BB3] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1462_330_-136_100 Skyrim.esm [REFR:0002AD17] (places FenceWoven02Snow [STAT:00091A0A] in GRUP Cell Temporary Children of HlaaluFarmExterior [CELL:0000B4B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024BB3] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_52_-399_43_100 Skyrim.esm [REFR:00026129] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_86_-383_33_100 Skyrim.esm [REFR:00024BB3] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorin01.nif_-8_-428_56_100 Skyrim.esm [REFR:00026F9B] (places NorTmpExtPlatCorIn01Snow [STAT:00026FD1] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1112_-705_114_100 Skyrim.esm [REFR:0002C3F5] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of SarethiFarmExterior [CELL:000097D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_972_835_-76_100 Skyrim.esm [REFR:00029A35] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:00008F40] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_210_-331_11_80 Skyrim.esm [REFR:00018B37] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-133_454_-69_100 Skyrim.esm [REFR:0001D677] (places NorTmpExtPlatStairCapL01Snow [STAT:00026FD5] in GRUP Cell Temporary Children of ValkyggExterior01 [CELL:0000943C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-481_-833_-32_117 Skyrim.esm [REFR:00021924] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C63] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_561_509_-89_43 Skyrim.esm [REFR:0001AACD] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:00009042] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,12))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E5E1] (places RockPileL02Rocks01Light_SN [STAT:000B244D] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-343_-462_7_100 Skyrim.esm [REFR:0002CD03] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-497_762_-139_100 Skyrim.esm [REFR:0002D303] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001E5E1] (places RockPileL02Rocks01Light_SN [STAT:000B244D] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-468_-496_12_100 Skyrim.esm [REFR:0002BACA] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest02 [CELL:00009B5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-38_-655_18_100 Skyrim.esm [REFR:00029EED] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of POIPineForest21 [CELL:00009BD4] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1150_323_-122_76 Skyrim.esm [REFR:0001E5E1] (places RockPileL02Rocks01Light_SN [STAT:000B244D] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_1350_-1122_107_100 Skyrim.esm [REFR:0002C012] (places DirtCliffs03FallForestGrass01 [STAT:00050928] in GRUP Cell Temporary Children of LargashburExterior04 [CELL:0000BD5E] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-28))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif_1880_-287_83_100 Skyrim.esm [REFR:000252BB] (places DweFacadeTower01Snow [STAT:0006DD63] in GRUP Cell Temporary Children of KagrenzelExterior04 [CELL:0000BABD] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001EF76] (places RockPileM01Rocks01 [STAT:0001EF89] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_54_-398_44_95 Skyrim.esm [REFR:0002612A] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif_1023_-575_111_100 Skyrim.esm [REFR:0001B82B] (places Campfire01LandBurning_ReachDirt01 [MSTT:00090CA4] in GRUP Cell Temporary Children of NilheimExterior03 [CELL:0000977B] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-654_-150_-50_106 Skyrim.esm [REFR:00020240] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009A36] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-4))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001EF76] (places RockPileM01Rocks01 [STAT:0001EF89] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-638_-481_-4_100 Skyrim.esm [REFR:00024068] (places RockCliff01PineForest02 [STAT:00054C92] in GRUP Cell Temporary Children of [CELL:00009B3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1102_-705_110_100 Skyrim.esm [REFR:0002C3F6] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_200_-515_12_85 Skyrim.esm [REFR:00019A58] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027FA0] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027FA0] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_139_-392_25_100 Skyrim.esm [REFR:0001EF76] (places RockPileM01Rocks01 [STAT:0001EF89] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-515_753_-136_174 Skyrim.esm [REFR:0002D304] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-351_-455_6_100 Skyrim.esm [REFR:0002CD04] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-23_-446_56_100 Skyrim.esm [REFR:00026F9C] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-463_-483_6_100 Skyrim.esm [REFR:0002BACB] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POITundra08 [CELL:00009B3A] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-12))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1460_331_-136_100 Skyrim.esm [REFR:0002AD26] (places FenceWoven02Snow [STAT:00091A0A] in GRUP Cell Temporary Children of HlaaluFarmExterior [CELL:0000B4B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1049_930_-68_123 Skyrim.esm [REFR:00027FA0] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-29_-641_16_100 Skyrim.esm [REFR:00029EEE] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009BB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-16))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-512_-824_-28_103 Skyrim.esm [REFR:00021925] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C64] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_563_504_-89_19 Skyrim.esm [REFR:0001AACE] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:00009042] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_25_-392_43_88 Skyrim.esm [REFR:0002612B] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of BleakFallsBarrowExterior04 [CELL:00009AEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-390_-451_14_100 Skyrim.esm [REFR:000221CA] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of [CELL:00009B38] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-12))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-215_412_-65_100 Skyrim.esm [REFR:0001D6D6] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of LabyrinthianExterior03 [CELL:0000945F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-638_-481_-3_103 Skyrim.esm [REFR:0002406C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-538_761_-137_100 Skyrim.esm [REFR:0002D305] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of OLDTestFrozenMarsh [CELL:0000935F] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,18))>
[01:43] [BuildReferences] <Debug: Meshes\effects\fxrapidsrocks01.nif_1158_310_-131_75 Skyrim.esm [REFR:0001E5E2] (places FXrapidsRocks01 [MSTT:0001C756] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-361_-443_9_100 Skyrim.esm [REFR:0002CD05] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B16] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_199_-516_12_96 Skyrim.esm [REFR:00019A5A] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-458_-462_7_100 Skyrim.esm [REFR:0002BACC] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POITundra08 [CELL:00009B3A] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-12))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_9_-443_54_100 Skyrim.esm [REFR:00026F9D] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-655_-149_-50_94 Skyrim.esm [REFR:00020241] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:00009A36] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-4))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027FC7] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-723_-571_13_155 Skyrim.esm [REFR:0001EF78] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D7D9] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-524_733_-137_100 Skyrim.esm [REFR:0002C3F7] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000937F] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,17))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027FC7] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_556_779_-50_100 Skyrim.esm [REFR:0001D6D7] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D7D9] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-43_-618_4_113 Skyrim.esm [REFR:00022961] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009BB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-16))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-1325_808_-50_100 Skyrim.esm [REFR:00029A39] (places NorTmpExtPlatStairCapR01snow [STAT:00026FD6] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_563_505_-89_25 Skyrim.esm [REFR:0001AACF] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:00009042] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,12))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris05.nif_5_-447_55_100 Skyrim.esm [REFR:00028A7E] (places NorTmpExtDebris05Snow [STAT:00028A87] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1056_926_-64_120 Skyrim.esm [REFR:00027FC7] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-538_702_-130_100 Skyrim.esm [REFR:0002D7D9] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-34_-653_17_100 Skyrim.esm [REFR:00029EEF] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009BB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-16))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_23_-394_43_100 Skyrim.esm [REFR:0002612C] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of BleakFallsBarrowExterior04 [CELL:00009AEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1089_-792_115_80 Skyrim.esm [REFR:000221D9] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:00009814] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-20))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid01.nif_5_-432_54_100 Skyrim.esm [REFR:00026F9E] (places NorTmpExtPlatStairMid01Snow [STAT:00026FD7] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_1155_310_-130_96 Skyrim.esm [REFR:0001E5E3] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-659_-145_-50_97 Skyrim.esm [REFR:00020242] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:00009A37] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-4))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001EF8D] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-330_-570_-2_153 Skyrim.esm [REFR:0002CD0D] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009B79] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-14))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D7DD] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-519_-826_-26_110 Skyrim.esm [REFR:00021935] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C64] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_536_783_-49_100 Skyrim.esm [REFR:0001D6D8] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0001EF8D] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-517_757_-136_182 Skyrim.esm [REFR:0002D306] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_228_-325_13_96 Skyrim.esm [REFR:00018B39] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096B5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-8))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs1.nif_1468_339_-137_92 Skyrim.esm [REFR:0002AD51] (places WalkwayStairs1Snow [STAT:00091A0E] in GRUP Cell Temporary Children of HlaaluFarmExterior [CELL:0000B4B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-531_740_-138_100 Skyrim.esm [REFR:0002C3F8] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-473_-463_8_100 Skyrim.esm [REFR:0002BACD] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POITundra08 [CELL:00009B3A] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-867_98_-40_90 Skyrim.esm [REFR:0002366B] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of RoriksteadEdge [CELL:00009577] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,2))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D7DD] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1341_-1124_111_100 Skyrim.esm [REFR:0002C016] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of LargashburExterior04 [CELL:0000BD5E] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-28))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris06.nif_6_-446_54_100 Skyrim.esm [REFR:00028A7F] (places NorTmpExtDebris06Snow [STAT:00028A88] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_137_-389_27_100 Skyrim.esm [REFR:0001EF8D] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027FE4] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-534_708_-133_100 Skyrim.esm [REFR:0002D7DD] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof02.nif_1880_-287_83_100 Skyrim.esm [REFR:000252C8] (places DweFacadeTowerRoof02Snow [STAT:0006DD68] in GRUP Cell Temporary Children of KagrenzelExterior04 [CELL:0000BABD] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-8))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-1325_808_-50_100 Skyrim.esm [REFR:00029A3A] (places NorTmpExtPlatStairCapL01Snow [STAT:00026FD5] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027FE4] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-88_-594_5_101 Skyrim.esm [REFR:00022962] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of POIPineForest25 [CELL:00009B94] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_578_528_-83_53 Skyrim.esm [REFR:0001AAD0] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:00009041] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-465_-487_9_100 Skyrim.esm [REFR:0002BACE] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POITundra08 [CELL:00009B3A] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-12))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid01.nif_0_-451_54_100 Skyrim.esm [REFR:00026F9F] (places NorTmpExtPlatStairMid01Snow [STAT:00026FD7] in GRUP Cell Temporary Children of [CELL:00009B2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_1056_909_-66_114 Skyrim.esm [REFR:00027FE4] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-534_758_-138_150 Skyrim.esm [REFR:0002D307] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of OLDTestFrozenMarsh [CELL:0000935F] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-656_-148_-51_92 Skyrim.esm [REFR:00020243] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:00009A37] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-4))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_547_785_-53_100 Skyrim.esm [REFR:0001D6D9] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1458_333_-136_100 Skyrim.esm [REFR:0002AD53] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of HlaaluFarmExterior [CELL:0000B4B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,8))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif_1880_-287_83_100 Skyrim.esm [REFR:000252CA] (places DweFacadeTower01Snow [STAT:0006DD63] in GRUP Cell Temporary Children of KagrenzelExterior04 [CELL:0000BABD] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-372_-446_12_104 Skyrim.esm [REFR:000221DB] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B17] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris07.nif_3_-438_54_100 Skyrim.esm [REFR:00028A80] (places NorTmpExtDebris07Snow [STAT:00028A89] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_201_-517_13_85 Skyrim.esm [REFR:00019A5B] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_236_-354_6_77 Skyrim.esm [REFR:00018B3A] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-725_-560_14_107 Skyrim.esm [REFR:0001F02F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-329_-567_0_141 Skyrim.esm [REFR:0002CD0E] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B79] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1350_-1098_107_93 Skyrim.esm [REFR:0002C017] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of LargashburExterior02 [CELL:0000BD3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-27))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-517_-828_-26_118 Skyrim.esm [REFR:00021936] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C64] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-86_-594_6_100 Skyrim.esm [REFR:0002296D] (places RockPileM02FieldGrass02 [STAT:00054C38] in GRUP Cell Temporary Children of POIPineForest25 [CELL:00009B94] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-15))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_7_-453_54_100 Skyrim.esm [REFR:00026FA2] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of [CELL:00009B2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_584_528_-84_90 Skyrim.esm [REFR:0001AB59] (places RockL02SnowCustom02 [STAT:0002EE90] in GRUP Cell Temporary Children of [CELL:00009041] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-391_-470_7_105 Skyrim.esm [REFR:000221F6] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B38] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-487_-479_9_100 Skyrim.esm [REFR:0002BACF] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POITundra08 [CELL:00009B3A] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-12))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris08.nif_10_-435_54_100 Skyrim.esm [REFR:00028A81] (places NorTmpExtDebris08Snow [STAT:00028A8A] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027FF2] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadepartition2x1.nif_779_244_-75_100 Skyrim.esm [REFR:0001D6E5] (places DweFacadePartition2x1Snow [STAT:000FF8EA] in GRUP Cell Temporary Children of [CELL:00009115] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,5))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027FF2] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1101_238_-72_92 Skyrim.esm [REFR:00029A3C] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000910E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-655_-151_-50_91 Skyrim.esm [REFR:00020245] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009A37] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-4))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1054_927_-65_115 Skyrim.esm [REFR:00027FF2] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_243_-356_5_99 Skyrim.esm [REFR:00018B3B] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002612E] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of BleakFallsBarrowExterior04 [CELL:00009AEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1459_335_-137_86 Skyrim.esm [REFR:0002AD54] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of HlaaluFarmExterior [CELL:0000B4B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002612E] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of BleakFallsBarrowExterior04 [CELL:00009AEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002612E] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of BleakFallsBarrowExterior04 [CELL:00009AEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002612E] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of BleakFallsBarrowExterior04 [CELL:00009AEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-634_-483_-6_85 Skyrim.esm [REFR:00024091] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-288_-545_-11_100 Skyrim.esm [REFR:0002CD11] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of DoomstonePineForest01 [CELL:00009B78] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-14))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionroof01.nif_1885_-287_83_100 Skyrim.esm [REFR:000252CC] (places DweFacadePartitionRoof01Snow [STAT:0006DD61] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcordblend01.nif_7_-453_54_100 Skyrim.esm [REFR:00026FA3] (places NorTmpExtPlatCorDblEnd01Snow [STAT:00026FA0] in GRUP Cell Temporary Children of [CELL:00009B2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-521_-828_-28_115 Skyrim.esm [REFR:00021937] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C64] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-717_-567_15_107 Skyrim.esm [REFR:0001F030] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_203_-515_12_76 Skyrim.esm [REFR:00019A5C] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_31_-390_40_100 Skyrim.esm [REFR:0002612E] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of BleakFallsBarrowExterior04 [CELL:00009AEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1321_-750_112_100 Skyrim.esm [REFR:0002D309] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC35] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-91_-593_5_114 Skyrim.esm [REFR:0002296E] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of POIPineForest25 [CELL:00009B94] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-15))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D7FF] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D7FF] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-535_706_-132_100 Skyrim.esm [REFR:0002D7FF] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-504_-483_3_100 Skyrim.esm [REFR:0002BAD0] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-12))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_561_791_-50_100 Skyrim.esm [REFR:0001D6E8] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,19))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-1330_815_-55_100 Skyrim.esm [REFR:00029A3D] (places NorTmpExtPlatStairCapL01Snow [STAT:00026FD5] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris05.nif_8_-450_55_100 Skyrim.esm [REFR:00028A82] (places NorTmpExtDebris05Snow [STAT:00028A87] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif_1885_-287_83_100 Skyrim.esm [REFR:000252CE] (places DweFacadePartition01Snow [STAT:0006DD5F] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027FF3] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-658_-145_-50_101 Skyrim.esm [REFR:00020246] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009A37] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-4))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002366D] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000096AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027FF3] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-520_-843_-26_90 Skyrim.esm [REFR:00021938] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C64] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-535_735_-139_100 Skyrim.esm [REFR:0002C3FB] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD55] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:0000B4D8] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002366D] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000096AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-527_786_-138_100 Skyrim.esm [REFR:0002D30A] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000933D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD55] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:0000B4D8] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_580_529_-83_88 Skyrim.esm [REFR:0001AB5A] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00009041] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1034_910_-75_111 Skyrim.esm [REFR:00027FF3] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_623_-310_120_90 Skyrim.esm [REFR:0002366D] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000096AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD55] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:0000B4D8] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D814] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1490_318_-133_116 Skyrim.esm [REFR:0002AD55] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:0000B4D8] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D814] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-1330_815_-55_100 Skyrim.esm [REFR:00029A3E] (places NorTmpExtPlatStairCapR01snow [STAT:00026FD6] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif_1890_-287_83_100 Skyrim.esm [REFR:000252CF] (places DweFacadeTower01Snow [STAT:0006DD63] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-474_-496_14_100 Skyrim.esm [REFR:0002BAD1] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest02 [CELL:00009B5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-13))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcordblend01.nif_17_-456_54_100 Skyrim.esm [REFR:00026FA4] (places NorTmpExtPlatCorDblEnd01Snow [STAT:00026FA0] in GRUP Cell Temporary Children of [CELL:00009B2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-12))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-237_424_-65_100 Skyrim.esm [REFR:0001D6EB] (places NorTmpExtPlatStairCapR01snow [STAT:00026FD6] in GRUP Cell Temporary Children of LabyrinthianExterior03 [CELL:0000945F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_201_-513_12_64 Skyrim.esm [REFR:00019A5D] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009751] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-633_-480_-5_89 Skyrim.esm [REFR:00024092] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_203_-398_-2_100 Skyrim.esm [REFR:0002DE74] (places RockPileS01PineForest01 [STAT:00024F46] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002DCA8] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002DCA8] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002DCA8] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-223_-579_-4_100 Skyrim.esm [REFR:0002CD12] (places RockCliff02RiverBottom01 [STAT:0005A0DC] in GRUP Cell Temporary Children of [CELL:00009B97] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-15))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00029F11] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-538_701_-129_100 Skyrim.esm [REFR:0002D814] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00029F11] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_987_843_-75_85 Skyrim.esm [REFR:00029F11] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002DCA8] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif_17_-456_54_100 Skyrim.esm [REFR:00028A8E] (places NorTmpExtPlatTowerBridgeFree01Snow [STAT:00028A96] in GRUP Cell Temporary Children of [CELL:00009B2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1071_-699_111_87 Skyrim.esm [REFR:0002C3FC] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-806_37_-48_106 Skyrim.esm [REFR:00020247] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:000099B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,0))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002DCA8] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1912_-325_89_100 Skyrim.esm [REFR:0002DCA8] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-531_777_-136_100 Skyrim.esm [REFR:0002D30B] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-525_-844_-27_122 Skyrim.esm [REFR:00021939] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C64] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-21))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027FF8] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027FF8] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_20_-670_28_100 Skyrim.esm [REFR:0002BAE4] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid01.nif_-232_423_-65_100 Skyrim.esm [REFR:0001D6EC] (places NorTmpExtPlatStairMid01Snow [STAT:00026FD7] in GRUP Cell Temporary Children of LabyrinthianExterior03 [CELL:0000945F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD56] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:0000B4D8] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002366E] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000096AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD56] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:0000B4D8] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD56] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:0000B4D8] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1332_817_-55_100 Skyrim.esm [REFR:00029A3F] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1033_913_-71_120 Skyrim.esm [REFR:00027FF8] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-89_-592_6_100 Skyrim.esm [REFR:00022973] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of POIPineForest25 [CELL:00009B94] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_1475_303_-136_107 Skyrim.esm [REFR:0002AD56] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:0000B4D8] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002366E] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000096AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_630_-320_121_92 Skyrim.esm [REFR:0002366E] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000096AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-8))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof02.nif_1890_-297_83_100 Skyrim.esm [REFR:000252D0] (places DweFacadeTowerRoof02Snow [STAT:0006DD68] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcordblend01.nif_11_-435_54_100 Skyrim.esm [REFR:00026FA5] (places NorTmpExtPlatCorDblEnd01Snow [STAT:00026FA0] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-528_781_-138_100 Skyrim.esm [REFR:0002D30C] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000933D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_578_525_-85_42 Skyrim.esm [REFR:0001AB5B] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:00009041] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,12))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00029FE8] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00029FE8] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_208_-404_-2_109 Skyrim.esm [REFR:0002DE75] (places RockPileS02PineForest01 [STAT:000A9BE2] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-380_-506_1_100 Skyrim.esm [REFR:00022209] (places MountainTrim02RiverBottom01 [STAT:00061477] in GRUP Cell Temporary Children of [CELL:00009B59] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-13))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D81B] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_57_-616_32_100 Skyrim.esm [REFR:0002BAE8] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_990_846_-76_126 Skyrim.esm [REFR:00029FE8] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D81B] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_20_-456_54_100 Skyrim.esm [REFR:00028A8F] (places NorTmpExtPlatTowerBridge01Snow [STAT:00028A95] in GRUP Cell Temporary Children of [CELL:00009B2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-12))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002DCA9] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002DCA9] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif_773_242_-75_100 Skyrim.esm [REFR:0001D6F0] (places DweFacadeTowerArch01Snow [STAT:0006DD66] in GRUP Cell Temporary Children of [CELL:00009116] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-863_-309_-6_270 Skyrim.esm [REFR:0001F034] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of LostValleyRedoubt02 [CELL:00009AC0] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002DCA9] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_1350_-1104_108_100 Skyrim.esm [REFR:0002C018] (places RockPileM01Rocks01 [STAT:0001EF89] in GRUP Cell Temporary Children of LargashburExterior02 [CELL:0000BD3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-27))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-809_40_-49_110 Skyrim.esm [REFR:00020248] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:000099B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,0))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-567_668_-126_100 Skyrim.esm [REFR:0002D81B] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002DCA9] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof02.nif_1890_-287_83_100 Skyrim.esm [REFR:000252D1] (places DweFacadeTowerRoof02Snow [STAT:0006DD68] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-523_-840_-26_108 Skyrim.esm [REFR:0002193A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C64] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-21))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002DCA9] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027FF9] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-511_782_-137_100 Skyrim.esm [REFR:0002D30D] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000933D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-89_-591_6_100 Skyrim.esm [REFR:00022974] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of POIPineForest25 [CELL:00009B94] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1887_-308_77_100 Skyrim.esm [REFR:0002DCA9] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027FF9] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A1E0] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcordblend01.nif_21_-437_54_100 Skyrim.esm [REFR:00026FA6] (places NorTmpExtPlatCorDblEnd01Snow [STAT:00026FA0] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_581_530_-82_61 Skyrim.esm [REFR:0001AB5C] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:00009041] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1035_927_-73_104 Skyrim.esm [REFR:00027FF9] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-92_-592_6_100 Skyrim.esm [REFR:00022975] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of POIPineForest25 [CELL:00009B94] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-15))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A1E0] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif_22_-457_54_100 Skyrim.esm [REFR:00028A90] (places NorTmpExtPlatTower01Snow [STAT:00028A94] in GRUP Cell Temporary Children of [CELL:00009B2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1088_-789_116_96 Skyrim.esm [REFR:0002221F] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009814] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_1346_-1100_108_100 Skyrim.esm [REFR:0002C019] (places RockPileM01Rocks01 [STAT:0001EF89] in GRUP Cell Temporary Children of LargashburExterior02 [CELL:0000BD3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-27))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D81E] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of FortSnowhawkExterior01 [CELL:000093A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,16))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D81E] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of FortSnowhawkExterior01 [CELL:000093A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,16))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-806_39_-48_100 Skyrim.esm [REFR:00020249] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:000099B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,0))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-720_-555_13_108 Skyrim.esm [REFR:0001F037] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:43] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_-1261_652_-91_100 Skyrim.esm [REFR:00026138] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of BrucasLeapRedoubtExterior [CELL:000093D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_997_848_-76_88 Skyrim.esm [REFR:0002A1E0] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-508_783_-139_100 Skyrim.esm [REFR:0002D30E] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000933D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-581_663_-126_100 Skyrim.esm [REFR:0002D81E] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of FortSnowhawkExterior01 [CELL:000093A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,16))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionroofmid01.nif_1885_-292_83_100 Skyrim.esm [REFR:000252D3] (places DweFacadePartitionRoofMid01Snow [STAT:0006DD62] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-522_-847_-27_111 Skyrim.esm [REFR:00021947] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C64] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_238_-422_-1_94 Skyrim.esm [REFR:0002DE77] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-116_-597_2_100 Skyrim.esm [REFR:00022976] (places MountainTrim01RiverbedEdge01 [STAT:0005D0DF] in GRUP Cell Temporary Children of POIPineForest25 [CELL:00009B94] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-15))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif_-9_-465_56_100 Skyrim.esm [REFR:00028A91] (places NorTmpExtPlatTower01Snow [STAT:00028A94] in GRUP Cell Temporary Children of [CELL:00009B2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_1741_-368_-5_107 Skyrim.esm [REFR:0002DCAA] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of AnsilvundExterior [CELL:0000BAE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-9))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid01.nif_9_-443_54_100 Skyrim.esm [REFR:00026FA7] (places NorTmpExtPlatStairMid01Snow [STAT:00026FD7] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027FFA] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027FFA] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-507_768_-136_100 Skyrim.esm [REFR:0002D310] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_1348_-1099_107_119 Skyrim.esm [REFR:0002C01A] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of LargashburExterior02 [CELL:0000BD3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-27))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_578_526_-84_34 Skyrim.esm [REFR:0001AB5E] (places RockL04SnowCustom01 [STAT:0002EE93] in GRUP Cell Temporary Children of [CELL:00009041] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-804_38_-48_100 Skyrim.esm [REFR:0002024A] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000099B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,0))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-639_-492_-4_100 Skyrim.esm [REFR:00024096] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial02 [CELL:00009B5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-13))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1493_334_-133_100 Skyrim.esm [REFR:0002AD63] (places FenceWoven02Snow [STAT:00091A0A] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:43] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_-1257_653_-91_100 Skyrim.esm [REFR:00026139] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of BrucasLeapRedoubtExterior [CELL:000093D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_242_-420_-1_100 Skyrim.esm [REFR:0002DE78] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1009_816_-68_100 Skyrim.esm [REFR:0002A1E1] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of SightlessPitExterior [CELL:00008F5E] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,19))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif_1890_-287_83_100 Skyrim.esm [REFR:000252D4] (places DweFacadeTower01Snow [STAT:0006DD63] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1320_815_-50_100 Skyrim.esm [REFR:00029A42] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-103_-590_1_103 Skyrim.esm [REFR:00022977] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of POIPineForest25 [CELL:00009B94] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_1043_923_-69_82 Skyrim.esm [REFR:00027FFA] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-8_-463_56_100 Skyrim.esm [REFR:00028A92] (places NorTmpExtPlatTowerBridge01Snow [STAT:00028A95] in GRUP Cell Temporary Children of [CELL:00009B2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1087_-791_116_100 Skyrim.esm [REFR:0002222A] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:00009814] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_1760_-342_4_100 Skyrim.esm [REFR:0002DCAB] (places DirtCliffs01PineForest02 [STAT:0005B82C] in GRUP Cell Temporary Children of AnsilvundExterior [CELL:0000BAE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_796_-293_-62_270 Skyrim.esm [REFR:0002D82F] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:000096A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_1349_-1100_107_107 Skyrim.esm [REFR:0002C01B] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of LargashburExterior02 [CELL:0000BD3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-27))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-642_-493_-3_100 Skyrim.esm [REFR:00024097] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial02 [CELL:00009B5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-137_-530_12_100 Skyrim.esm [REFR:0002BAED] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of DragonLair03Exterior [CELL:00009B53] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-514_-834_-29_116 Skyrim.esm [REFR:00021948] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C64] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-504_749_-137_100 Skyrim.esm [REFR:0002C408] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-504_769_-138_100 Skyrim.esm [REFR:0002D311] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027FFB] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_91_-387_34_54 Skyrim.esm [REFR:00024BBD] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027FFB] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_794_-431_64_99 Skyrim.esm [REFR:0002E1AC] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif_1890_-297_83_100 Skyrim.esm [REFR:000252D5] (places DweFacadeTower01Snow [STAT:0006DD63] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_1320_810_-98_100 Skyrim.esm [REFR:0001AB77] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of JourneymansNookExterior01 [CELL:0000B350] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_127_464_-7_100 Skyrim.esm [REFR:0002AD64] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:43] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_-1233_647_-89_100 Skyrim.esm [REFR:0002613E] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of BrucasLeapRedoubtExterior [CELL:000093D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_1044_925_-69_100 Skyrim.esm [REFR:00027FFB] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_251_-421_-1_100 Skyrim.esm [REFR:0002DE79] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-802_35_-48_95 Skyrim.esm [REFR:0002024B] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:000099B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,0))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_694_-867_106_80 Skyrim.esm [REFR:0002CD1D] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000985C] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-154_-591_-6_90 Skyrim.esm [REFR:00022978] (places MountainTrim01RiverBottom01 [STAT:00061475] in GRUP Cell Temporary Children of [CELL:00009B95] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-862_78_-39_100 Skyrim.esm [REFR:00023670] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:00009598] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,1))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_1350_-1101_107_100 Skyrim.esm [REFR:0002C01C] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of LargashburExterior02 [CELL:0000BD3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-27))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif_-8_-460_56_100 Skyrim.esm [REFR:00028A93] (places NorTmpExtPlatTowerBridgeFree01Snow [STAT:00028A96] in GRUP Cell Temporary Children of [CELL:00009B2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-505_813_-139_100 Skyrim.esm [REFR:0002D312] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:0000933D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1757_-366_6_115 Skyrim.esm [REFR:0002DCAC] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of AnsilvundExterior [CELL:0000BAE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_126_467_-7_117 Skyrim.esm [REFR:0002AD65] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024BC1] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024BC1] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1086_-793_115_100 Skyrim.esm [REFR:0002222F] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:00009814] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-20))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1334_813_-50_100 Skyrim.esm [REFR:00029A43] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-637_-486_-4_111 Skyrim.esm [REFR:00024098] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-12))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00024BC1] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-507_-846_-31_111 Skyrim.esm [REFR:00021949] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C64] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-21))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024BC1] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_277_-335_-1_100 Skyrim.esm [REFR:0002BAF4] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027FFC] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A1E2] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of SightlessPitExterior [CELL:00008F5E] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-802_34_-48_109 Skyrim.esm [REFR:0002024C] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000099B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,0))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_791_-429_62_99 Skyrim.esm [REFR:0002E1B0] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-157_-619_-2_100 Skyrim.esm [REFR:00022979] (places RockCliff07RiverbedEdge01 [STAT:0002266F] in GRUP Cell Temporary Children of [CELL:00009BB6] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-16))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A1E2] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of SightlessPitExterior [CELL:00008F5E] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027FFC] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-259_-527_-3_100 Skyrim.esm [REFR:0002CD21] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of IlinaltasDeepExterior03 [CELL:00009B56] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_91_-390_32_100 Skyrim.esm [REFR:00024BC1] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-506_815_-138_100 Skyrim.esm [REFR:0002D313] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:0000933D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,19))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif_1890_-292_83_100 Skyrim.esm [REFR:000252D6] (places DweFacadePartition01Snow [STAT:0006DD5F] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023671] (places RockPileS03Rocks01Snow [STAT:000B5993] in GRUP Cell Temporary Children of [CELL:000096AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1010_819_-67_119 Skyrim.esm [REFR:0002A1E2] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of SightlessPitExterior [CELL:00008F5E] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,19))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_5_-453_54_100 Skyrim.esm [REFR:00026FA8] (places NorTmpExtPlatStairCapR01snow [STAT:00026FD6] in GRUP Cell Temporary Children of [CELL:00009B2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-12))>
[01:43] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_-1234_644_-89_100 Skyrim.esm [REFR:0002613F] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of BrucasLeapRedoubtExterior [CELL:000093D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,15))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023671] (places RockPileS03Rocks01Snow [STAT:000B5993] in GRUP Cell Temporary Children of [CELL:000096AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_637_-322_121_86 Skyrim.esm [REFR:00023671] (places RockPileS03Rocks01Snow [STAT:000B5993] in GRUP Cell Temporary Children of [CELL:000096AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_751_-315_-16_220 Skyrim.esm [REFR:0002D831] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000096A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1047_925_-68_111 Skyrim.esm [REFR:00027FFC] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1069_-701_112_78 Skyrim.esm [REFR:0002C40A] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_1292_784_-88_100 Skyrim.esm [REFR:0001AB78] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:00008F57] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1735_-403_-1_100 Skyrim.esm [REFR:0002DCAD] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000BB02] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_1347_-1100_107_107 Skyrim.esm [REFR:0002C01D] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of LargashburExterior02 [CELL:0000BD3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-27))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-636_-471_-3_117 Skyrim.esm [REFR:00024099] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_127_468_-6_128 Skyrim.esm [REFR:0002AD66] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-497_811_-136_100 Skyrim.esm [REFR:0002D314] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000933D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02down01.nif_279_-323_-1_100 Skyrim.esm [REFR:0002BAF6] (places RoadStraight02Down01 [STAT:000355D4] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorin01.nif_-1326_807_-50_100 Skyrim.esm [REFR:00029A44] (places NorTmpExtPlatCorIn01Snow [STAT:00026FD1] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024BC7] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-810_42_-49_99 Skyrim.esm [REFR:0002024D] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of RoriksteadExterior04 [CELL:00009596] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,1))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A1E3] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of SightlessPitExterior [CELL:00008F5E] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A1E3] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of SightlessPitExterior [CELL:00008F5E] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,19))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif_-25_-456_61_100 Skyrim.esm [REFR:00028A97] (places NorTmpExtPlatTowerBridgeFree01Snow [STAT:00028A96] in GRUP Cell Temporary Children of [CELL:00009B2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-12))>
[01:43] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_-1235_639_-87_100 Skyrim.esm [REFR:00026140] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of BrucasLeapRedoubtExterior [CELL:000093D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,15))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024BC7] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00024BC7] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024BC7] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_798_-432_62_97 Skyrim.esm [REFR:0002E1D8] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_71_-387_40_100 Skyrim.esm [REFR:00024BC7] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1094_-807_113_100 Skyrim.esm [REFR:00022233] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:00009814] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-20))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_-1_-451_54_100 Skyrim.esm [REFR:00026FA9] (places NorTmpExtPlatWall02Snow [STAT:00026FDA] in GRUP Cell Temporary Children of [CELL:00009B2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-503_754_-137_100 Skyrim.esm [REFR:0002C40B] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1010_813_-66_80 Skyrim.esm [REFR:0002A1E3] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of SightlessPitExterior [CELL:00008F5E] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023672] (places RockPileS03Rocks01Snow [STAT:000B5993] in GRUP Cell Temporary Children of [CELL:000096AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-8))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionroof01.nif_1890_-292_83_100 Skyrim.esm [REFR:000252D7] (places DweFacadePartitionRoof01Snow [STAT:0006DD61] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-591_723_-131_100 Skyrim.esm [REFR:0002C610] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023672] (places RockPileS03Rocks01Snow [STAT:000B5993] in GRUP Cell Temporary Children of [CELL:000096AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027FFD] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00008F01] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,22))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027FFD] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00008F01] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,22))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00027FFD] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00008F01] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-500_811_-138_100 Skyrim.esm [REFR:0002D315] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000933D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_1001_924_-90_100 Skyrim.esm [REFR:00027FFD] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00008F01] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_126_467_0_100 Skyrim.esm [REFR:0002AD67] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_42_-569_4_100 Skyrim.esm [REFR:00019A6C] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of EmbershardMineExterior01 [CELL:00009773] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_1347_-1101_107_116 Skyrim.esm [REFR:0002C01E] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of LargashburExterior02 [CELL:0000BD3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-27))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_1289_823_-95_100 Skyrim.esm [REFR:0001AB79] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of TestGlaciers [CELL:00008F38] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_640_-327_121_92 Skyrim.esm [REFR:00023672] (places RockPileS03Rocks01Snow [STAT:000B5993] in GRUP Cell Temporary Children of [CELL:000096AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-8))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-26_-459_61_100 Skyrim.esm [REFR:00028A98] (places NorTmpExtPlatTowerBridge01Snow [STAT:00028A95] in GRUP Cell Temporary Children of [CELL:00009B2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_841_-359_-21_187 Skyrim.esm [REFR:0002D834] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:000096C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_721_-872_109_113 Skyrim.esm [REFR:0002CD27] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000985B] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1750_-367_3_100 Skyrim.esm [REFR:0002DCAE] (places RockPileL02PineForest02 [STAT:0005B810] in GRUP Cell Temporary Children of AnsilvundExterior [CELL:0000BAE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-9))>
[01:43] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_-1233_635_-87_100 Skyrim.esm [REFR:00026141] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of BrucasLeapRedoubtExterior [CELL:000093D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,15))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid02.nif_1_-444_54_100 Skyrim.esm [REFR:00026FAA] (places NorTmpExtPlatMid02Snow [STAT:00026FD4] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-496_747_-139_100 Skyrim.esm [REFR:0002C40D] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris08.nif_-1326_829_-62_100 Skyrim.esm [REFR:00029A46] (places NorTmpExtDebris08Snow [STAT:00028A8A] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior01 [CELL:00006F24] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,20))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof01.nif_1900_-292_82_100 Skyrim.esm [REFR:000252D8] (places DweFacadeTowerRoof01Snow [STAT:0006DD67] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_792_-441_78_105 Skyrim.esm [REFR:0002E1D9] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A1E4] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of SightlessPitExterior [CELL:00008F5E] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,19))>
[01:43] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewoodbeamshort01.nif_1601_40_-35_55 Skyrim.esm [REFR:0002BB2F] (places StockadeWoodbeamShort01Light_SN [STAT:0002A34E] in GRUP Cell Temporary Children of [CELL:0000B9BB] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,0))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A1E4] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of SightlessPitExterior [CELL:00008F5E] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1081_-818_107_100 Skyrim.esm [REFR:0002223B] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:00009814] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024BC8] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of BleakFallsTower [CELL:00009716] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D835] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C611] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024BC8] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of BleakFallsTower [CELL:00009716] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024BC8] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of BleakFallsTower [CELL:00009716] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_65_-412_36_100 Skyrim.esm [REFR:00024BC8] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of BleakFallsTower [CELL:00009716] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D835] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1006_817_-67_114 Skyrim.esm [REFR:0002A1E4] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of SightlessPitExterior [CELL:00008F5E] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-809_38_-49_94 Skyrim.esm [REFR:0002024E] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:000099B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,0))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C611] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-595_706_-125_100 Skyrim.esm [REFR:0002D835] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-433_-584_8_100 Skyrim.esm [REFR:0002194D] (places RockPileM02FieldGrass02 [STAT:00054C38] in GRUP Cell Temporary Children of HalfMoonMillExterior [CELL:00009B9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-15))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid02.nif_2_-439_54_100 Skyrim.esm [REFR:00026FAB] (places NorTmpExtPlatMid02Snow [STAT:00026FD4] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-597_701_-125_100 Skyrim.esm [REFR:0002C611] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_232_-428_-1_100 Skyrim.esm [REFR:0002DE7C] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif_-27_-465_61_100 Skyrim.esm [REFR:00028A99] (places NorTmpExtPlatTower01Snow [STAT:00028A94] in GRUP Cell Temporary Children of [CELL:00009B2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-12))>
[01:43] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_-1231_632_-86_100 Skyrim.esm [REFR:00026142] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of BrucasLeapRedoubtExterior [CELL:000093D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_998_916_-90_100 Skyrim.esm [REFR:00027FFE] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:00008F01] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_107_-500_-3_99 Skyrim.esm [REFR:00019A6D] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-507_824_-139_100 Skyrim.esm [REFR:0002D316] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000931C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn02.nif_126_467_1_96 Skyrim.esm [REFR:0002AD68] (places RockCairn02Snow [STAT:0003D4B3] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris07.nif_-1314_833_-63_100 Skyrim.esm [REFR:00029A47] (places NorTmpExtDebris07Snow [STAT:00028A89] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior01 [CELL:00006F24] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002DCAF] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_718_-873_110_105 Skyrim.esm [REFR:0002CD28] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000985B] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_902_-436_58_110 Skyrim.esm [REFR:0002E582] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002DCAF] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023673] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:000096CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_878_903_-99_100 Skyrim.esm [REFR:0002C01F] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of POISnowy29 [CELL:00008F04] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,22))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002DCAF] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023673] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:000096CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-9))>
[01:43] [BuildReferences] <Debug: Meshes\clutter\common\candlelanternwithcandle01.nif_1601_40_-35_100 Skyrim.esm [REFR:0002BB30] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of [CELL:0000B9BB] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,0))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1767_-333_8_100 Skyrim.esm [REFR:0002DCAF] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024BCB] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024BCB] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024BCB] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-540_688_-132_100 Skyrim.esm [REFR:0002C612] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_640_-332_120_99 Skyrim.esm [REFR:00023673] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:000096CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-495_750_-139_100 Skyrim.esm [REFR:0002C40E] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_66_-394_37_100 Skyrim.esm [REFR:00024BCB] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_1900_-292_82_100 Skyrim.esm [REFR:000252D9] (places DweFacadeTower02Snow [STAT:0006DD64] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_700_-297_108_89 Skyrim.esm [REFR:0002E6D3] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000096A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-8))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif_14_-466_47_100 Skyrim.esm [REFR:00028A9A] (places NorTmpExtPlatTowerBridgeFree01Snow [STAT:00028A96] in GRUP Cell Temporary Children of [CELL:00009B2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1099_-837_111_100 Skyrim.esm [REFR:0002223C] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:00009833] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-494_831_-138_100 Skyrim.esm [REFR:0002D317] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000931C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-803_36_-48_91 Skyrim.esm [REFR:0002024F] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:000099B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,0))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1312_809_-50_100 Skyrim.esm [REFR:00029A48] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid01.nif_-1_-441_56_100 Skyrim.esm [REFR:00026FAC] (places NorTmpExtPlatStairMid01Snow [STAT:00026FD7] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D836] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1494_333_-133_100 Skyrim.esm [REFR:0002AD6A] (places FenceWoven02Snow [STAT:00091A0A] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D836] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_969_938_-102_100 Skyrim.esm [REFR:00027FFF] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_104_-502_-4_89 Skyrim.esm [REFR:00019A6E] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-605_708_-129_100 Skyrim.esm [REFR:0002D836] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002BB31] (places RockCliffMineEntranceHvSnow [STAT:00098354] in GRUP Cell Temporary Children of GloomboundMineExterior [CELL:0000B59B] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,1))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002BB31] (places RockCliffMineEntranceHvSnow [STAT:00098354] in GRUP Cell Temporary Children of GloomboundMineExterior [CELL:0000B59B] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,1))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1740_-263_-31_100 Skyrim.esm [REFR:0002DCB0] (places RockPileL03PineForest02 [STAT:0005B80D] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023674] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_879_878_-113_100 Skyrim.esm [REFR:0002C020] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008F23] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,21))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002BB31] (places RockCliffMineEntranceHvSnow [STAT:00098354] in GRUP Cell Temporary Children of GloomboundMineExterior [CELL:0000B59B] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,1))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-567_650_-131_77 Skyrim.esm [REFR:0002C614] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000093C2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,15))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-2_-446_56_100 Skyrim.esm [REFR:00026FAD] (places NorTmpExtPlatStairCapL01Snow [STAT:00026FD5] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif_13_-467_47_100 Skyrim.esm [REFR:00028A9B] (places NorTmpExtPlatTower01Snow [STAT:00028A94] in GRUP Cell Temporary Children of [CELL:00009B2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_144_272_-20_130 Skyrim.esm [REFR:0002E924] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009106] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,6))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023674] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliffmineentrance.nif_1600_48_-37_100 Skyrim.esm [REFR:0002BB31] (places RockCliffMineEntranceHvSnow [STAT:00098354] in GRUP Cell Temporary Children of GloomboundMineExterior [CELL:0000B59B] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,1))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1584_470_-46_100 Skyrim.esm [REFR:0002A2AB] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00007041] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-498_825_-135_100 Skyrim.esm [REFR:0002D318] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000931C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023674] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof01.nif_1906_-292_78_111 Skyrim.esm [REFR:000252DA] (places DweFacadeTowerRoof01Snow [STAT:0006DD67] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-720_-249_2_100 Skyrim.esm [REFR:0001ABA1] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-494_745_-139_100 Skyrim.esm [REFR:0002C40F] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_74_-389_38_100 Skyrim.esm [REFR:00024BCC] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-1429_258_-59_100 Skyrim.esm [REFR:0002223D] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of BlindCliffCaveExterior02 [CELL:000070D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,6))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1495_332_-133_100 Skyrim.esm [REFR:0002AD6B] (places FenceWoven02Snow [STAT:00091A0A] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_697_-297_109_83 Skyrim.esm [REFR:0002E6E9] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000096A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_599_-255_101_100 Skyrim.esm [REFR:00023674] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_903_-434_57_78 Skyrim.esm [REFR:0002E585] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_789_-439_78_109 Skyrim.esm [REFR:0002E1ED] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D837] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of FortSnowhawkExterior01 [CELL:000093A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,16))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D837] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of FortSnowhawkExterior01 [CELL:000093A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,16))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-908_271_-69_99 Skyrim.esm [REFR:00020250] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:000094F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1102_235_-71_118 Skyrim.esm [REFR:00029A49] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000910E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_965_900_-102_100 Skyrim.esm [REFR:000281F9] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_1349_-1099_107_107 Skyrim.esm [REFR:0002C021] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of LargashburExterior02 [CELL:0000BD3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-27))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-437_946_-131_109 Skyrim.esm [REFR:00026146] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000092B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-603_692_-126_100 Skyrim.esm [REFR:0002D837] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of FortSnowhawkExterior01 [CELL:000093A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,16))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-562_651_-131_113 Skyrim.esm [REFR:0002C616] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000093C2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_108_-497_-3_100 Skyrim.esm [REFR:00019A6F] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-188_-593_-4_90 Skyrim.esm [REFR:00022BA6] (places RockCliff07RiverbedEdge01 [STAT:0002266F] in GRUP Cell Temporary Children of [CELL:00009B96] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-1551_486_-48_100 Skyrim.esm [REFR:0002A2AC] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of POIReach03 [CELL:00007040] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1751_-251_-33_100 Skyrim.esm [REFR:0002DCB1] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_1_-436_56_100 Skyrim.esm [REFR:00026FAE] (places NorTmpExtPlatStairCapR01snow [STAT:00026FD6] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1497_332_-133_100 Skyrim.esm [REFR:0002AD6C] (places FenceWoven02Snow [STAT:00091A0A] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1430_259_-59_100 Skyrim.esm [REFR:0002223E] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of BlindCliffCaveExterior02 [CELL:000070D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,6))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-725_-248_2_100 Skyrim.esm [REFR:0001ABA2] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif_-14_-411_61_100 Skyrim.esm [REFR:00028A9D] (places NorTmpExtPlatTower01Snow [STAT:00028A94] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_218_316_-38_132 Skyrim.esm [REFR:0002E925] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000090E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_679_-315_106_91 Skyrim.esm [REFR:0002E6EA] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000096AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023675] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023675] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower03.nif_1906_-298_79_100 Skyrim.esm [REFR:000252DB] (places DweFacadeTower03Snow [STAT:0006DD65] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-911_273_-68_98 Skyrim.esm [REFR:00020251] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:000094F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,6))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002BB32] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of GloomboundMineExterior [CELL:0000B59B] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,1))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1067_-700_112_80 Skyrim.esm [REFR:0002C417] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_72_-392_40_100 Skyrim.esm [REFR:00024BCD] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D838] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of FortSnowhawkExterior01 [CELL:000093A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,16))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D838] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of FortSnowhawkExterior01 [CELL:000093A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,16))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002BB32] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of GloomboundMineExterior [CELL:0000B59B] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,1))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002BB32] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of GloomboundMineExterior [CELL:0000B59B] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,1))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002BB32] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of GloomboundMineExterior [CELL:0000B59B] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,1))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-602_692_-126_100 Skyrim.esm [REFR:0002D838] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of FortSnowhawkExterior01 [CELL:000093A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,16))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_600_-251_102_101 Skyrim.esm [REFR:00023675] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1347_-1097_107_100 Skyrim.esm [REFR:0002C022] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of LargashburExterior02 [CELL:0000BD3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-27))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1608_49_-32_100 Skyrim.esm [REFR:0002BB32] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of GloomboundMineExterior [CELL:0000B59B] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,1))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_97_-508_-3_81 Skyrim.esm [REFR:00019A70] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_811_-447_71_75 Skyrim.esm [REFR:0002E1F4] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_10_-433_54_100 Skyrim.esm [REFR:00026FAF] (places NorTmpExtPlatStairCapL01Snow [STAT:00026FD5] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris06.nif_-1335_810_-50_100 Skyrim.esm [REFR:00029A4C] (places NorTmpExtDebris06Snow [STAT:00028A88] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif_-3_-418_56_100 Skyrim.esm [REFR:00028A9E] (places NorTmpExtPlatTower01Snow [STAT:00028A94] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_675_-316_110_96 Skyrim.esm [REFR:0002E6ED] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000096AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_969_908_-101_100 Skyrim.esm [REFR:0002821C] (places RockCliff04Snow [STAT:00024C94] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D839] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of FortSnowhawkExterior01 [CELL:000093A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,16))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D839] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of FortSnowhawkExterior01 [CELL:000093A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,16))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-176_-597_-2_106 Skyrim.esm [REFR:00022E6B] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009B96] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_586_516_-87_62 Skyrim.esm [REFR:0001ABDB] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00009041] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_177_421_-25_100 Skyrim.esm [REFR:0002AD6D] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of StonehillBluffExterior02 [CELL:00009089] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1435_257_-46_100 Skyrim.esm [REFR:00022242] (places RockPileS01ReachDirt01 [STAT:00056B0F] in GRUP Cell Temporary Children of BlindCliffCaveExteriorUpper [CELL:000070D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-566_654_-130_93 Skyrim.esm [REFR:0002C618] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000093C2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,15))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A9D1] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008EC2] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,24))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A9D1] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008EC2] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,24))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_8_-448_54_100 Skyrim.esm [REFR:00026FB0] (places NorTmpExtPlatStairCapL01Snow [STAT:00026FD5] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_221_311_-41_76 Skyrim.esm [REFR:0002E926] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1607_36_-35_100 Skyrim.esm [REFR:0002BB33] (places RockCliff01Rocks01SnowLight [STAT:0002ED76] in GRUP Cell Temporary Children of [CELL:0000B9BB] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,0))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_65_-397_43_100 Skyrim.esm [REFR:00024BCE] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-603_690_-125_100 Skyrim.esm [REFR:0002D839] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of FortSnowhawkExterior01 [CELL:000093A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,16))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1038_985_-67_97 Skyrim.esm [REFR:0002A9D1] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008EC2] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-908_269_-69_90 Skyrim.esm [REFR:00020252] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:000094F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,6))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof01.nif_1906_-298_79_100 Skyrim.esm [REFR:000252DC] (places DweFacadeTowerRoof01Snow [STAT:0006DD67] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1055_-331_-6_100 Skyrim.esm [REFR:0002C41E] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009AE5] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_95_-509_-2_69 Skyrim.esm [REFR:00019A71] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_1341_-1114_111_100 Skyrim.esm [REFR:0002C023] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of LargashburExterior04 [CELL:0000BD5E] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-28))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif_-4_-419_56_100 Skyrim.esm [REFR:00028A9F] (places NorTmpExtPlatTowerBridgeFree01Snow [STAT:00028A96] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-199_-579_-3_96 Skyrim.esm [REFR:00022E6C] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009B96] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-15))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris07.nif_-1334_814_-54_75 Skyrim.esm [REFR:00029A4D] (places NorTmpExtDebris07Snow [STAT:00028A89] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00028243] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00028243] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00028243] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_679_-313_108_79 Skyrim.esm [REFR:0002E6F3] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000096AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_592_-250_101_125 Skyrim.esm [REFR:00023676] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD6E] (places RockCaveEntrance02SnowRocks01_HeavySN [STAT:000B77C0] in GRUP Cell Temporary Children of StonehillBluffExterior02 [CELL:00009089] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_1626_61_-8_100 Skyrim.esm [REFR:0002BB34] (places MountainCliff03_LightSN [STAT:00027DD9] in GRUP Cell Temporary Children of GloomboundMineExterior [CELL:0000B59B] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,1))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD6E] (places RockCaveEntrance02SnowRocks01_HeavySN [STAT:000B77C0] in GRUP Cell Temporary Children of StonehillBluffExterior02 [CELL:00009089] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002AD6E] (places RockCaveEntrance02SnowRocks01_HeavySN [STAT:000B77C0] in GRUP Cell Temporary Children of StonehillBluffExterior02 [CELL:00009089] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_1346_1085_-138_78 Skyrim.esm [REFR:0002E588] (places MountainCliffSm01_LightSN [STAT:00050DC1] in GRUP Cell Temporary Children of [CELL:0000B269] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,26))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD6E] (places RockCaveEntrance02SnowRocks01_HeavySN [STAT:000B77C0] in GRUP Cell Temporary Children of StonehillBluffExterior02 [CELL:00009089] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_1344_-1122_110_100 Skyrim.esm [REFR:0002C037] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of LargashburExterior04 [CELL:0000BD5E] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-28))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_979_892_-91_124 Skyrim.esm [REFR:00028243] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_67_-395_43_100 Skyrim.esm [REFR:00024BCF] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_10_-438_54_100 Skyrim.esm [REFR:00026FB1] (places NorTmpExtPlatStairCapR01snow [STAT:00026FD6] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-714_739_-129_96 Skyrim.esm [REFR:0002D83A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance02.nif_186_448_-19_100 Skyrim.esm [REFR:0002AD6E] (places RockCaveEntrance02SnowRocks01_HeavySN [STAT:000B77C0] in GRUP Cell Temporary Children of StonehillBluffExterior02 [CELL:00009089] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-910_271_-69_96 Skyrim.esm [REFR:00020253] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000094F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,6))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A2C1] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008EFE] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_259_303_-53_110 Skyrim.esm [REFR:0002E927] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A2C1] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008EFE] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,22))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower03.nif_1906_-298_79_100 Skyrim.esm [REFR:000252DD] (places DweFacadeTower03Snow [STAT:0006DD65] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-404_-511_1_100 Skyrim.esm [REFR:0002236D] (places RockShelf01RiverbedEdge01 [STAT:0002265B] in GRUP Cell Temporary Children of [CELL:00009B59] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1138_934_-77_124 Skyrim.esm [REFR:0002A2C1] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008EFE] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_100_-505_-3_86 Skyrim.esm [REFR:00019A72] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_96_489_2_106 Skyrim.esm [REFR:0002EAF8] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-197_-577_-3_111 Skyrim.esm [REFR:00022E71] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009B96] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-15))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AA26] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008EC2] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,24))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AA26] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008EC2] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,24))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif_23_-434_54_100 Skyrim.esm [REFR:00028AA0] (places NorTmpExtPlatTower01Snow [STAT:00028A94] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_262_306_-53_94 Skyrim.esm [REFR:0002E928] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00028257] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008EC3] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-712_736_-129_84 Skyrim.esm [REFR:0002D83B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of MeekosShackExterior02 [CELL:00009384] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,17))>
[01:43] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01.nif_1336_-1092_111_74 Skyrim.esm [REFR:0002C039] (places StockadeScaffoldTop0Sided01 [STAT:000533C0] in GRUP Cell Temporary Children of LargashburExterior02 [CELL:0000BD3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-27))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024BD0] (places RockPileL04SnowRocks01_LightSN [STAT:0010D4A1] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_588_-249_98_139 Skyrim.esm [REFR:00023677] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-499_822_-137_100 Skyrim.esm [REFR:0002D319] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000931C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00028257] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008EC3] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_679_-288_132_96 Skyrim.esm [REFR:0002E6F7] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000096AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A2C2] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008EFE] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,22))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A2C2] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008EFE] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,22))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00024BD0] (places RockPileL04SnowRocks01_LightSN [STAT:0010D4A1] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris08.nif_-1333_815_-55_73 Skyrim.esm [REFR:00029A4F] (places NorTmpExtDebris08Snow [STAT:00028A8A] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_584_516_-87_41 Skyrim.esm [REFR:0001AC07] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00009041] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,12))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_4_-431_54_100 Skyrim.esm [REFR:00026FB2] (places NorTmpExtPlatWall02Snow [STAT:00026FDA] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_1041_985_-69_129 Skyrim.esm [REFR:0002AA26] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008EC2] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,24))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00028257] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008EC3] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,24))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00028257] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008EC3] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,24))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs1.nif_1493_354_-133_92 Skyrim.esm [REFR:0002AD6F] (places WalkwayStairs1Snow [STAT:00091A0E] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024BD0] (places RockPileL04SnowRocks01_LightSN [STAT:0010D4A1] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1140_934_-77_78 Skyrim.esm [REFR:0002A2C2] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008EFE] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,22))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00028257] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008EC3] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,24))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof01.nif_1906_-286_79_100 Skyrim.esm [REFR:000252DE] (places DweFacadeTowerRoof01Snow [STAT:0006DD67] in GRUP Cell Temporary Children of KagrenzelExterior02 [CELL:0000BA9B] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-909_273_-69_93 Skyrim.esm [REFR:00020254] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:000094F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_114_478_-6_132 Skyrim.esm [REFR:0002EAFF] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_988_1005_-96_100 Skyrim.esm [REFR:00028257] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008EC3] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-199_-582_-4_100 Skyrim.esm [REFR:00022E77] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009B96] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_92_-397_30_100 Skyrim.esm [REFR:00024BD0] (places RockPileL04SnowRocks01_LightSN [STAT:0010D4A1] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif_22_-434_54_100 Skyrim.esm [REFR:00028AA1] (places NorTmpExtPlatTowerBridgeFree01Snow [STAT:00028A96] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00029A50] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00029A50] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-399_-519_1_100 Skyrim.esm [REFR:00022374] (places RockPileL01RiverbedEdge [STAT:0003F85D] in GRUP Cell Temporary Children of [CELL:00009B59] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1723_-394_-2_100 Skyrim.esm [REFR:0002DCB4] (places MountainTrim01PineForest02 [STAT:00055036] in GRUP Cell Temporary Children of [CELL:0000BB02] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_263_299_-55_75 Skyrim.esm [REFR:0002E929] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_90_-512_-2_71 Skyrim.esm [REFR:00019A73] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower03.nif_1906_-286_79_100 Skyrim.esm [REFR:000252DF] (places DweFacadeTower03Snow [STAT:0006DD65] in GRUP Cell Temporary Children of KagrenzelExterior02 [CELL:0000BA9B] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-512_820_-138_100 Skyrim.esm [REFR:0002D31B] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000931C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1218_506_-10_100 Skyrim.esm [REFR:0002AEF0] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:00009032] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_123_488_-4_94 Skyrim.esm [REFR:0002EB02] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1333_813_-55_100 Skyrim.esm [REFR:00029A50] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_12_-433_54_100 Skyrim.esm [REFR:00026FB3] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-711_739_-129_129 Skyrim.esm [REFR:0002D83C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-27_-463_61_100 Skyrim.esm [REFR:00028AA2] (places NorTmpExtPlatTowerBridge01Snow [STAT:00028A95] in GRUP Cell Temporary Children of [CELL:00009B2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-201_-581_-3_87 Skyrim.esm [REFR:00022E7A] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009B96] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_677_-290_133_88 Skyrim.esm [REFR:0002E6FA] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000096AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00028346] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008EC3] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-911_275_-68_103 Skyrim.esm [REFR:00020255] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:000094F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_631_539_-72_53 Skyrim.esm [REFR:0001AC09] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00009021] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,13))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00028346] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008EC3] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_-1433_450_-36_80 Skyrim.esm [REFR:0002A2CC] (places MountainPeak02 [STAT:00043F55] in GRUP Cell Temporary Children of [CELL:0000705C] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_83_-393_33_100 Skyrim.esm [REFR:00024BD1] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-534_810_-139_100 Skyrim.esm [REFR:0002D31C] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of DoomstoneTundraMarsh01 [CELL:0000933E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-555_658_-132_72 Skyrim.esm [REFR:0002C61A] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_912_-421_59_101 Skyrim.esm [REFR:0002E589] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1095_-844_109_100 Skyrim.esm [REFR:00022385] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:00009833] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_124_379_-5_85 Skyrim.esm [REFR:0002E92A] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,9))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00028346] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008EC3] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_83_-513_-2_100 Skyrim.esm [REFR:00019A74] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_123_485_-5_86 Skyrim.esm [REFR:0002EB0C] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00029A51] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00028346] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008EC3] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,24))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00029A51] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1154_554_-30_42 Skyrim.esm [REFR:0002AEF2] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1079_-320_-11_100 Skyrim.esm [REFR:0002C421] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of POIReach15 [CELL:00009AC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1762_-452_17_100 Skyrim.esm [REFR:0002DCB5] (places MountainTrim01PineForest02 [STAT:00055036] in GRUP Cell Temporary Children of TolvaldsCaveExterior [CELL:0000BB43] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_983_1005_-101_100 Skyrim.esm [REFR:00028346] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008EC3] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-175_-598_-3_113 Skyrim.esm [REFR:00022E7B] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009B96] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1314_809_-50_100 Skyrim.esm [REFR:00029A51] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024BD3] (places RockPileM01Snow01_LightSN [STAT:000D5573] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-708_742_-129_119 Skyrim.esm [REFR:0002D83D] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024BD3] (places RockPileM01Snow01_LightSN [STAT:000D5573] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_673_-286_137_95 Skyrim.esm [REFR:0002E6FB] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000968B] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_18_-454_49_100 Skyrim.esm [REFR:00026FB4] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of [CELL:00009B2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-12))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-14_-413_61_100 Skyrim.esm [REFR:00028AA3] (places NorTmpExtPlatTowerBridge01Snow [STAT:00028A95] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-906_270_-70_107 Skyrim.esm [REFR:00020256] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:000094F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-539_809_-138_100 Skyrim.esm [REFR:0002D31D] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of DoomstoneTundraMarsh01 [CELL:0000933E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,19))>
[01:43] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin512x128.nif_192_-391_5_116 Skyrim.esm [REFR:0002BCAC] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-167_-593_-5_100 Skyrim.esm [REFR:00022E80] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009B96] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-15))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\towers\nortowerruins01.nif_1691_505_-148_100 Skyrim.esm [REFR:0002E22D] (places NorTowerRuins01Snow [STAT:0002F1B4] in GRUP Cell Temporary Children of YngolBarrowExterior02 [CELL:0000B42E] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-1437_481_-29_83 Skyrim.esm [REFR:0002A2CD] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:0000703E] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_909_-418_59_96 Skyrim.esm [REFR:0002E58A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_71_-406_36_100 Skyrim.esm [REFR:00024BD3] (places RockPileM01Snow01_LightSN [STAT:000D5573] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_120_488_-5_84 Skyrim.esm [REFR:0002EB12] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AA36] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008EE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_91_-511_-2_67 Skyrim.esm [REFR:00019A75] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1082_-348_-1_143 Skyrim.esm [REFR:0002C423] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009AE6] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,-9))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023678] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023678] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AA36] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008EE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1161_551_-29_34 Skyrim.esm [REFR:0002AEF3] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00023678] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-708_737_-129_128 Skyrim.esm [REFR:0002D83E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MeekosShackExterior02 [CELL:00009384] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_128_382_-5_96 Skyrim.esm [REFR:0002E92C] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-430_1021_-136_90 Skyrim.esm [REFR:000261CF] (places RockPileL02CoastBeach01 [STAT:000B23FD] in GRUP Cell Temporary Children of [CELL:00009296] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-541_807_-140_100 Skyrim.esm [REFR:0002D31E] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of DoomstoneTundraMarsh01 [CELL:0000933E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_1035_980_-69_115 Skyrim.esm [REFR:0002AA36] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008EE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,23))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002DCB6] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_16_-466_47_100 Skyrim.esm [REFR:00026FB5] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of [CELL:00009B2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-12))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower03.nif_1906_-286_79_100 Skyrim.esm [REFR:000252E0] (places DweFacadeTower03Snow [STAT:0006DD65] in GRUP Cell Temporary Children of KagrenzelExterior02 [CELL:0000BA9B] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif_-37_-407_70_100 Skyrim.esm [REFR:00028AA4] (places NorTmpExtPlatTowerBridgeFree01Snow [STAT:00028A96] in GRUP Cell Temporary Children of [CELL:00009AED] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_581_-252_96_117 Skyrim.esm [REFR:00023678] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002DCB6] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002DCB6] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_132_422_-28_100 Skyrim.esm [REFR:0002AD70] (places MountainCliff03_HeavySN [STAT:00027DDA] in GRUP Cell Temporary Children of StonehillBluffExterior03 [CELL:0000908A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-423_-865_-38_110 Skyrim.esm [REFR:0002026E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-175_-605_-1_100 Skyrim.esm [REFR:00022E81] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009B96] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_632_540_-71_19 Skyrim.esm [REFR:0001AC0E] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:00009021] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1817_-235_14_100 Skyrim.esm [REFR:0002DCB6] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_681_-271_135_101 Skyrim.esm [REFR:0002E6FC] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000968B] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-1389_479_-35_83 Skyrim.esm [REFR:0002A2CE] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:0000703C] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_130_372_-8_88 Skyrim.esm [REFR:0002E92D] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-705_745_-128_85 Skyrim.esm [REFR:0002D840] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00024BD4] (places RockShelf01_HeavySN [STAT:000E3EB7] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_908_-426_57_106 Skyrim.esm [REFR:0002E58B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00024BD4] (places RockShelf01_HeavySN [STAT:000E3EB7] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-536_804_-138_100 Skyrim.esm [REFR:0002D31F] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of DoomstoneTundraMarsh01 [CELL:0000933E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_91_-512_-3_66 Skyrim.esm [REFR:00019A76] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009753] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_75_-381_38_100 Skyrim.esm [REFR:00024BD4] (places RockShelf01_HeavySN [STAT:000E3EB7] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_578_-247_94_84 Skyrim.esm [REFR:00023679] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-36_-404_70_100 Skyrim.esm [REFR:00028AA5] (places NorTmpExtPlatTowerBridge01Snow [STAT:00028A95] in GRUP Cell Temporary Children of [CELL:00009AED] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-457_1046_-140_110 Skyrim.esm [REFR:000261D1] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of KatariahExterior03 [CELL:00009276] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,25))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_829_836_-76_118 Skyrim.esm [REFR:000284EE] (places IcebergLedge01_HeavySN [STAT:0005E3F1] in GRUP Cell Temporary Children of [CELL:00008F43] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,20))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionroof01.nif_1895_-292_82_100 Skyrim.esm [REFR:000252E1] (places DweFacadePartitionRoof01Snow [STAT:0006DD61] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_20_-447_49_100 Skyrim.esm [REFR:00026FB6] (places NorTmpExtPlatWall02Snow [STAT:00026FDA] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1169_548_-28_87 Skyrim.esm [REFR:0002AEF4] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-173_-604_-2_100 Skyrim.esm [REFR:00022E89] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:00009B96] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-15))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD71] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of StonehillBluffExterior03 [CELL:0000908A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1617_-1216_119_100 Skyrim.esm [REFR:0002EB15] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of CrystaldriftCaveExterior [CELL:0000BD99] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-30))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD71] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of StonehillBluffExterior03 [CELL:0000908A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_683_-268_135_101 Skyrim.esm [REFR:0002E6FD] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000968B] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AA3E] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008EE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_20_-543_17_90 Skyrim.esm [REFR:00019A77] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-788_774_-126_100 Skyrim.esm [REFR:0002DE9E] (places RockCliff02PineForest02 [STAT:00054C32] in GRUP Cell Temporary Children of [CELL:00009365] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-696_734_-129_87 Skyrim.esm [REFR:0002D841] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009383] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_631_538_-73_70 Skyrim.esm [REFR:0001AC0F] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:00009021] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,13))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD71] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of StonehillBluffExterior03 [CELL:0000908A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1826_-189_45_119 Skyrim.esm [REFR:0002DCB7] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA5B] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1391_509_-35_63 Skyrim.esm [REFR:0002A2CF] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:0000701D] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-509_688_-140_145 Skyrim.esm [REFR:0002C43A] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:000093A0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,16))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-431_-841_-40_117 Skyrim.esm [REFR:0002026F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_149_443_-13_100 Skyrim.esm [REFR:0002AD71] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of StonehillBluffExterior03 [CELL:0000908A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AA3E] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008EE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,23))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024BD6] (places RockPileL04DirtSnowPathSnow [STAT:0001EFEA] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00024BD6] (places RockPileL04DirtSnowPathSnow [STAT:0001EFEA] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_91_385_-1_84 Skyrim.esm [REFR:0002E92E] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-531_823_-137_100 Skyrim.esm [REFR:0002D320] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000931C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024BD6] (places RockPileL04DirtSnowPathSnow [STAT:0001EFEA] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-1320_815_-60_50 Skyrim.esm [REFR:00029A52] (places NorTempleExteriorRibFree07Snow [STAT:00026FD0] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif_-36_-402_70_100 Skyrim.esm [REFR:00028AA6] (places NorTmpExtPlatTower01Snow [STAT:00028A94] in GRUP Cell Temporary Children of [CELL:00009AED] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C61B] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_73_-397_37_91 Skyrim.esm [REFR:00024BD6] (places RockPileL04DirtSnowPathSnow [STAT:0001EFEA] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-170_202_-63_100 Skyrim.esm [REFR:000261D2] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of DustmansCairnExterior01 [CELL:00009524] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,4))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_1029_956_-76_78 Skyrim.esm [REFR:0002AA3E] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008EE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_912_-428_57_107 Skyrim.esm [REFR:0002E58D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionroof01.nif_1895_-292_82_100 Skyrim.esm [REFR:000252E2] (places DweFacadePartitionRoof01Snow [STAT:0006DD61] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C61B] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1173_543_-27_86 Skyrim.esm [REFR:0002AEF6] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_1624_-1213_119_100 Skyrim.esm [REFR:0002EB16] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of CrystaldriftCaveExterior [CELL:0000BD99] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-30))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_962_948_-142_127 Skyrim.esm [REFR:0002C61B] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_576_-248_93_196 Skyrim.esm [REFR:0002367A] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000284FD] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_22_-439_49_100 Skyrim.esm [REFR:00026FB7] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:000284FD] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000284FD] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000284FD] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000284FD] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1847_-193_56_89 Skyrim.esm [REFR:0002DCB8] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-400_-583_10_97 Skyrim.esm [REFR:00022E8A] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009B9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-537_822_-139_100 Skyrim.esm [REFR:0002D321] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000931D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-699_730_-129_77 Skyrim.esm [REFR:0002D843] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MeekosShackExterior02 [CELL:00009384] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_995_825_-71_100 Skyrim.esm [REFR:000284FD] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_88_398_0_112 Skyrim.esm [REFR:0002E92F] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_688_-258_139_88 Skyrim.esm [REFR:0002E6FE] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000968B] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-428_-828_-40_132 Skyrim.esm [REFR:00020270] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_139_435_-15_116 Skyrim.esm [REFR:0002AD72] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of StonehillBluffExterior03 [CELL:0000908A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree06.nif_-1342_800_-49_50 Skyrim.esm [REFR:00029A53] (places NorTempleExteriorRibFree06Snow [STAT:00026FCF] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-772_781_-126_100 Skyrim.esm [REFR:0002DE9F] (places MountainTrim01PineForest02 [STAT:00055036] in GRUP Cell Temporary Children of [CELL:00009343] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-413_1056_-140_100 Skyrim.esm [REFR:000261D3] (places RockPileM01CoastBeach01 [STAT:000B2400] in GRUP Cell Temporary Children of [CELL:00009275] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,25))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AA41] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_634_534_-74_32 Skyrim.esm [REFR:0001AC10] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:00009021] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-1453_494_-38_100 Skyrim.esm [REFR:0002A2D0] (places MountainCliffSlopeReachGrass01 [STAT:0007104C] in GRUP Cell Temporary Children of DragonLair01Exterior01 [CELL:0000701F] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,12))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AA41] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_968_973_-103_98 Skyrim.esm [REFR:0002AA41] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-1268_919_-76_100 Skyrim.esm [REFR:000252F4] (places DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE] in GRUP Cell Temporary Children of VolskyggeExterior02 [CELL:000092EC] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,22))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00028501] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002367B] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:0000966E] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-6))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00028501] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_912_-419_59_96 Skyrim.esm [REFR:0002E58E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdeadsnowl03.nif_177_-377_23_67 Skyrim.esm [REFR:00024BD7] (places TreePineForestSnowL03Dead [TREE:000EF59E] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-558_656_-132_90 Skyrim.esm [REFR:0002C61C] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002367B] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:0000966E] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1838_-220_33_98 Skyrim.esm [REFR:0002DCB9] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1168_556_-28_77 Skyrim.esm [REFR:0002AEF7] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_0_-423_50_100 Skyrim.esm [REFR:00026FB8] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_989_844_-76_100 Skyrim.esm [REFR:00028501] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_582_-244_97_79 Skyrim.esm [REFR:0002367B] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:0000966E] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-696_731_-129_105 Skyrim.esm [REFR:0002D844] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009383] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-397_-580_7_90 Skyrim.esm [REFR:00022ED1] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_1608_-1211_118_107 Skyrim.esm [REFR:0002EB17] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of CrystaldriftCaveExterior [CELL:0000BD99] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-30))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree05.nif_-1329_798_-49_50 Skyrim.esm [REFR:00029A54] (places NorTempleExteriorRibFree05Snow [STAT:00026FCD] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree06.nif_-1375_924_-28_100 Skyrim.esm [REFR:00025305] (places NorTempleExteriorRibFree06Snow [STAT:00026FCF] in GRUP Cell Temporary Children of VolskyggeExterior04 [CELL:00006EE7] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_97_400_-2_86 Skyrim.esm [REFR:0002E930] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1004_-366_22_99 Skyrim.esm [REFR:0002C45B] (places RockPileL01ReachMossyRocks01 [STAT:00056AE2] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-532_819_-139_100 Skyrim.esm [REFR:0002D322] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000933D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1434_497_-43_100 Skyrim.esm [REFR:0002A2E4] (places MountainTrim01ReachDirt01 [STAT:0004195C] in GRUP Cell Temporary Children of DragonLair01Exterior01 [CELL:0000701F] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,12))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile05.nif_-1290_909_-79_70 Skyrim.esm [REFR:0002BD13] (places NorExtRubblePile05 [STAT:00044B87] in GRUP Cell Temporary Children of VolskyggeExterior01 [CELL:000092ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1806_-199_30_81 Skyrim.esm [REFR:0002DCBA] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA5B] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_149_439_-16_100 Skyrim.esm [REFR:0002AD73] (places RockCliff05Rocks01SnowCustom01 [STAT:0002EE88] in GRUP Cell Temporary Children of StonehillBluffExterior03 [CELL:0000908A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-173_161_-74_114 Skyrim.esm [REFR:000261D4] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009545] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,3))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_167_-391_23_74 Skyrim.esm [REFR:00024BD8] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_24_-541_17_84 Skyrim.esm [REFR:00019A79] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_236_-434_0_100 Skyrim.esm [REFR:0002AEF8] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-753_780_-126_100 Skyrim.esm [REFR:0002DEA0] (places MountainTrim02PineForest02 [STAT:00052EE9] in GRUP Cell Temporary Children of [CELL:00009343] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_693_-287_117_90 Skyrim.esm [REFR:0002E704] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000968B] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AA42] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008EC4] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-550_663_-135_107 Skyrim.esm [REFR:0002C61D] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-270_-789_11_100 Skyrim.esm [REFR:00028510] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-703_732_-129_102 Skyrim.esm [REFR:0002D849] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MeekosShackExterior02 [CELL:00009384] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,17))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AA42] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008EC4] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_1624_-1197_109_100 Skyrim.esm [REFR:0002EB18] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of CrystaldriftCaveExterior [CELL:0000BD99] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-30))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002367C] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:0000966E] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-6))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002367C] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:0000966E] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-6))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_10_-426_50_100 Skyrim.esm [REFR:00026FB9] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-400_-597_14_98 Skyrim.esm [REFR:00022EDE] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009B9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_588_-241_99_89 Skyrim.esm [REFR:0002367C] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:0000966E] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-6))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile01.nif_-662_545_-107_100 Skyrim.esm [REFR:000223AD] (places NorExtRubblePile01 [STAT:00044B83] in GRUP Cell Temporary Children of DeadMensRespiteExterior [CELL:00009407] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,13))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_239_-433_0_100 Skyrim.esm [REFR:0002AEF9] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_974_993_-99_91 Skyrim.esm [REFR:0002AA42] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008EC4] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-83_-52_-63_100 Skyrim.esm [REFR:000261D5] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of FortGreymoorExterior05 [CELL:000099E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-2))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree06.nif_-1322_805_-51_50 Skyrim.esm [REFR:00029A55] (places NorTempleExteriorRibFree06Snow [STAT:00026FCF] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-669_544_-107_100 Skyrim.esm [REFR:000223AE] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of DeadMensRespiteExterior [CELL:00009407] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_108_-389_29_100 Skyrim.esm [REFR:00024BD9] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-561_831_-139_100 Skyrim.esm [REFR:0002D323] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000931D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C61E] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree03.nif_-1374_941_-28_89 Skyrim.esm [REFR:00025306] (places NorTempleExteriorRibFree03Snow [STAT:00026FDD] in GRUP Cell Temporary Children of VolskyggeExterior04 [CELL:00006EE7] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-1425_478_-42_100 Skyrim.esm [REFR:0002A2E5] (places RockCliff02ReachDirt01Rocks01 [STAT:0004195D] in GRUP Cell Temporary Children of DragonLair01Exterior03 [CELL:0000703D] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C61E] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_24_-537_17_77 Skyrim.esm [REFR:00019A7A] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_-270_-782_11_100 Skyrim.esm [REFR:00028511] (places NorTmpExtPlatWall02Snow [STAT:00026FDA] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1796_-193_37_80 Skyrim.esm [REFR:0002DCBB] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA5C] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_146_393_-16_100 Skyrim.esm [REFR:0002AD74] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:000090A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_99_388_-2_94 Skyrim.esm [REFR:0002E932] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_957_946_-104_80 Skyrim.esm [REFR:0002C61E] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-750_741_-128_100 Skyrim.esm [REFR:0002DEA1] (places MountainTrim01PineForest02 [STAT:00055036] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-705_727_-129_79 Skyrim.esm [REFR:0002D84A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MeekosShackExterior02 [CELL:00009384] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-387_-607_13_79 Skyrim.esm [REFR:00022EDF] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_694_-284_115_83 Skyrim.esm [REFR:0002E705] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000968B] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-7))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_237_-433_0_100 Skyrim.esm [REFR:0002AEFA] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_915_-410_60_88 Skyrim.esm [REFR:0002E594] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AA43] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EA5] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,25))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-558_832_-138_100 Skyrim.esm [REFR:0002D324] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000931D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,20))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree06.nif_-1327_804_-51_50 Skyrim.esm [REFR:00029A56] (places NorTempleExteriorRibFree06Snow [STAT:00026FCF] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-678_544_-106_100 Skyrim.esm [REFR:000223AF] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of DeadMensRespiteExterior [CELL:00009407] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,13))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif_1895_-292_82_100 Skyrim.esm [REFR:0002530B] (places DweFacadePartition01Snow [STAT:0006DD5F] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AA43] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EA5] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,25))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-414_1059_-140_79 Skyrim.esm [REFR:000261D6] (places RockPileS01CoastBeach01 [STAT:000B2418] in GRUP Cell Temporary Children of [CELL:00009275] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,25))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_980_1041_-112_114 Skyrim.esm [REFR:0002AA43] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EA5] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,25))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1422_482_-42_100 Skyrim.esm [REFR:0002A2E6] (places MountainTrim01ReachDirt01 [STAT:0004195C] in GRUP Cell Temporary Children of DragonLair01Exterior03 [CELL:0000703D] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_-263_-789_11_100 Skyrim.esm [REFR:00028512] (places NorTmpExtPlatWall02Snow [STAT:00026FDA] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1869_-239_38_113 Skyrim.esm [REFR:0002DCBC] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-706_766_-135_100 Skyrim.esm [REFR:0002DEA4] (places MountainCliffSlopePineForest02 [STAT:00095960] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_27_-536_17_87 Skyrim.esm [REFR:00019A7B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_241_-431_0_100 Skyrim.esm [REFR:0002AEFB] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_91_392_-2_116 Skyrim.esm [REFR:0002E933] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_948_1137_-148_100 Skyrim.esm [REFR:0002C61F] (places MountainTrim01CoastBeach01 [STAT:000775FD] in GRUP Cell Temporary Children of [CELL:00008E67] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,27))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00029A57] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00029A57] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_168_397_-28_126 Skyrim.esm [REFR:0002AD75] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of StonehillBluffExterior04 [CELL:000090A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1329_795_-49_100 Skyrim.esm [REFR:00029A57] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif_1895_-292_82_100 Skyrim.esm [REFR:0002530C] (places DweFacadePartition01Snow [STAT:0006DD5F] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-587_823_-140_100 Skyrim.esm [REFR:0002D325] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000931E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_697_-288_112_95 Skyrim.esm [REFR:0002E706] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000096A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_823_-334_-23_78 Skyrim.esm [REFR:0002D892] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:000096C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-396_-609_11_103 Skyrim.esm [REFR:00022EE0] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_913_-411_61_95 Skyrim.esm [REFR:0002E595] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-699_765_-135_81 Skyrim.esm [REFR:0002DEA5] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid02.nif_-263_-782_11_100 Skyrim.esm [REFR:00028513] (places NorTmpExtPlatMid02Snow [STAT:00026FD4] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1594_-1198_115_100 Skyrim.esm [REFR:0002EB1A] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of [CELL:0000BD9A] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-30))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile01.nif_-661_539_-109_100 Skyrim.esm [REFR:000223B0] (places NorExtRubblePile01 [STAT:00044B83] in GRUP Cell Temporary Children of DeadMensRespiteExterior [CELL:00009407] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_979_1041_-113_100 Skyrim.esm [REFR:0002AA44] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00008EA5] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,25))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1454_464_-19_100 Skyrim.esm [REFR:0002A2E7] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:0000703E] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_239_-437_0_94 Skyrim.esm [REFR:0002AEFC] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_97_369_-3_81 Skyrim.esm [REFR:0002E934] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-80_-44_-63_100 Skyrim.esm [REFR:000261D7] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:000099E6] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-2))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1837_-257_27_101 Skyrim.esm [REFR:0002DCBD] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-598_819_-139_100 Skyrim.esm [REFR:0002D326] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000933F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_914_1021_-133_100 Skyrim.esm [REFR:0002C45F] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00008EC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,24))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile06.nif_-1288_909_-79_59 Skyrim.esm [REFR:0002BD32] (places NorExtRubblePile06 [STAT:00044B88] in GRUP Cell Temporary Children of VolskyggeExterior01 [CELL:000092ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_810_-445_71_85 Skyrim.esm [REFR:0002E254] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-240_-777_17_100 Skyrim.esm [REFR:00028514] (places NorTmpExtPlatStairCapR01snow [STAT:00026FD6] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_29_-530_17_117 Skyrim.esm [REFR:00019A7C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of AnisesCabinExterior01 [CELL:00009B4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_939_1145_-148_100 Skyrim.esm [REFR:0002C620] (places MountainTrim01CoastBeach01 [STAT:000775FD] in GRUP Cell Temporary Children of [CELL:00008E68] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,27))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-1331_797_-49_100 Skyrim.esm [REFR:00029A58] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_835_-339_-27_100 Skyrim.esm [REFR:0002D89D] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:000096C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-393_-595_14_119 Skyrim.esm [REFR:00022EE7] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-15))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower03.nif_1911_-286_79_100 Skyrim.esm [REFR:0002530E] (places DweFacadeTower03Snow [STAT:0006DD65] in GRUP Cell Temporary Children of KagrenzelExterior02 [CELL:0000BA9B] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD76] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of StonehillBluffExterior01 [CELL:0000906A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree01.nif_14_-444_49_100 Skyrim.esm [REFR:00026FBA] (places NorTempleExteriorRibFree01Snow [STAT:00026FCA] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD76] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of StonehillBluffExterior01 [CELL:0000906A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_92_352_-3_100 Skyrim.esm [REFR:0002E935] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_911_-409_61_81 Skyrim.esm [REFR:0002E596] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD76] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of StonehillBluffExterior01 [CELL:0000906A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AA46] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EA5] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,25))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_694_-281_116_78 Skyrim.esm [REFR:0002E707] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000968B] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AA46] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EA5] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,25))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_638_538_-70_42 Skyrim.esm [REFR:0001AC17] (places RockL04SnowCustom01 [STAT:0002EE93] in GRUP Cell Temporary Children of [CELL:00009021] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_185_462_-12_100 Skyrim.esm [REFR:0002AD76] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of StonehillBluffExterior01 [CELL:0000906A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-589_836_-140_100 Skyrim.esm [REFR:0002D327] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000931E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_979_1040_-113_114 Skyrim.esm [REFR:0002AA46] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EA5] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,25))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D8A7] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:0000BADD] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-9))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002D8A7] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:0000BADD] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-516_677_-140_100 Skyrim.esm [REFR:0002C460] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:000093A0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,16))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D8A7] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:0000BADD] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-9))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof01.nif_1911_-286_79_100 Skyrim.esm [REFR:0002530F] (places DweFacadeTowerRoof01Snow [STAT:0006DD67] in GRUP Cell Temporary Children of KagrenzelExterior02 [CELL:0000BA9B] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-240_-779_17_100 Skyrim.esm [REFR:00028515] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of ShriekwindBastionExterior05 [CELL:00009C3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-1446_465_-15_126 Skyrim.esm [REFR:0002A2E8] (places MountainTrim02ReachGrass01 [STAT:0006A8C6] in GRUP Cell Temporary Children of [CELL:0000703E] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-703_772_-136_87 Skyrim.esm [REFR:0002DEAA] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_814_-445_71_86 Skyrim.esm [REFR:0002E261] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-388_-603_13_104 Skyrim.esm [REFR:00022EEC] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_123_479_-6_89 Skyrim.esm [REFR:0002EB1D] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D8A7] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:0000BADD] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_886_1206_-140_100 Skyrim.esm [REFR:0002C621] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of [CELL:00008E2B] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,29))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D8A7] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:0000BADD] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_26_-524_17_72 Skyrim.esm [REFR:00019A7D] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of AnisesCabinExterior01 [CELL:00009B4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-367_-500_1_100 Skyrim.esm [REFR:000223B1] (places RockCliff01RiverBottom01 [STAT:00022668] in GRUP Cell Temporary Children of [CELL:00009B58] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-419_1058_-141_99 Skyrim.esm [REFR:000261D8] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009275] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,25))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1918_-337_105_100 Skyrim.esm [REFR:0002D8A7] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:0000BADD] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_92_366_-2_104 Skyrim.esm [REFR:0002E936] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1832_-314_38_109 Skyrim.esm [REFR:0002DCBE] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BABE] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-1339_792_-48_100 Skyrim.esm [REFR:00029A59] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_1033_933_-75_100 Skyrim.esm [REFR:0002AA4D] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_18_-456_47_100 Skyrim.esm [REFR:00026FBB] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of [CELL:00009B2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_913_-404_61_103 Skyrim.esm [REFR:0002E597] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1253_584_-41_100 Skyrim.esm [REFR:0002BD35] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of StillbornCaveBackEntrance [CELL:00008FF3] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-863_192_-52_100 Skyrim.esm [REFR:0002367E] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:00009535] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,4))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_637_538_-70_63 Skyrim.esm [REFR:0001AC18] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00009021] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,13))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs1.nif_1493_353_-133_92 Skyrim.esm [REFR:0002AD77] (places WalkwayStairs1Snow [STAT:00091A0E] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_700_-282_105_101 Skyrim.esm [REFR:0002E708] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000968A] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-572_855_-139_100 Skyrim.esm [REFR:0002D328] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000931D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-433_1064_-140_84 Skyrim.esm [REFR:000261D9] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:00009275] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,25))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-385_-610_11_110 Skyrim.esm [REFR:00022EF1] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-862_194_-52_100 Skyrim.esm [REFR:0002367F] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:00009535] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,4))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-674_538_-108_100 Skyrim.esm [REFR:000223B3] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of DeadMensRespiteExterior [CELL:00009407] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-572_655_-131_122 Skyrim.esm [REFR:0002C623] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000093C2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_917_1023_-134_100 Skyrim.esm [REFR:0002C461] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:00008EC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,24))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-240_-777_17_100 Skyrim.esm [REFR:00028516] (places NorTmpExtPlatStairCapL01Snow [STAT:00026FD5] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_30_-526_16_108 Skyrim.esm [REFR:00019A7E] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of AnisesCabinExterior01 [CELL:00009B4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-13))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall05.nif_1112_549_-38_100 Skyrim.esm [REFR:00024C20] (places ImpExtIceWall05 [STAT:0006F75B] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1434_471_-10_100 Skyrim.esm [REFR:0002A2E9] (places MountainTrim01Rocks01 [STAT:00060820] in GRUP Cell Temporary Children of [CELL:0000703E] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower03.nif_1911_-286_79_100 Skyrim.esm [REFR:00025310] (places DweFacadeTower03Snow [STAT:0006DD65] in GRUP Cell Temporary Children of KagrenzelExterior02 [CELL:0000BA9B] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_827_-444_73_83 Skyrim.esm [REFR:0002E263] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-699_733_-129_71 Skyrim.esm [REFR:0002D8AE] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of MeekosShackExterior02 [CELL:00009384] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,17))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00029A5A] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AA4E] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-706_762_-132_108 Skyrim.esm [REFR:0002DEB1] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_1256_586_-39_100 Skyrim.esm [REFR:0002BD36] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of StillbornCaveBackEntrance [CELL:00008FF3] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_904_-412_59_109 Skyrim.esm [REFR:0002E598] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_6_-464_47_100 Skyrim.esm [REFR:00026FBC] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of [CELL:00009B2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-12))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AA4E] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-571_852_-139_100 Skyrim.esm [REFR:0002D329] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000931D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_153_377_-16_97 Skyrim.esm [REFR:0002E937] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,9))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00029A5A] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1034_934_-76_98 Skyrim.esm [REFR:0002AA4E] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1824_-379_50_83 Skyrim.esm [REFR:0002DCBF] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BB00] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-433_1062_-140_72 Skyrim.esm [REFR:000261DA] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009275] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,25))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs1.nif_1493_351_-133_92 Skyrim.esm [REFR:0002AD78] (places WalkwayStairs1Snow [STAT:00091A0E] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_637_540_-68_55 Skyrim.esm [REFR:0001AC19] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:00009021] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1069_-700_112_100 Skyrim.esm [REFR:0002C462] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-853_200_-53_100 Skyrim.esm [REFR:00023680] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:00009534] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,4))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-393_-611_11_115 Skyrim.esm [REFR:00022EF2] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_701_-285_103_91 Skyrim.esm [REFR:0002E70D] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000968A] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1340_793_-48_100 Skyrim.esm [REFR:00029A5A] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1258_584_-40_100 Skyrim.esm [REFR:0002BD37] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of StillbornCaveBackEntrance [CELL:00008FF3] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-703_765_-132_46 Skyrim.esm [REFR:0002DEB2] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-684_518_-109_100 Skyrim.esm [REFR:000223B5] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of DeadMensRespiteExterior02 [CELL:00009428] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,12))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AA4F] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_832_-450_75_81 Skyrim.esm [REFR:0002E264] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_-242_-772_17_100 Skyrim.esm [REFR:00028517] (places NorTmpExtPlatWall02Snow [STAT:00026FDA] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AA4F] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_20_-428_50_100 Skyrim.esm [REFR:00026FBD] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1032_933_-75_86 Skyrim.esm [REFR:0002AA4F] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F00] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,22))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower03.nif_1911_-298_79_100 Skyrim.esm [REFR:00025311] (places DweFacadeTower03Snow [STAT:0006DD65] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-700_730_-129_95 Skyrim.esm [REFR:0002D8B3] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MeekosShackExterior02 [CELL:00009384] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-104_-538_14_100 Skyrim.esm [REFR:0002ED94] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009B73] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_150_370_-16_98 Skyrim.esm [REFR:0002E938] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-1456_447_-11_126 Skyrim.esm [REFR:0002A2ED] (places MountainTrim02ReachGrass01 [STAT:0006A8C6] in GRUP Cell Temporary Children of [CELL:0000705D] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-432_1065_-140_78 Skyrim.esm [REFR:000261DB] (places RockPileS03CoastBeach01 [STAT:000B241A] in GRUP Cell Temporary Children of [CELL:00009275] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,25))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_55_-417_54_46 Skyrim.esm [REFR:00024C3A] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of BleakFallsTower [CELL:00009716] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_919_1025_-134_100 Skyrim.esm [REFR:0002C463] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:00008EA6] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,25))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_639_535_-72_43 Skyrim.esm [REFR:0001AC1A] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00009021] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1821_-371_43_118 Skyrim.esm [REFR:0002DCC0] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BB00] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-1340_792_-48_82 Skyrim.esm [REFR:00029A5B] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-398_-605_11_114 Skyrim.esm [REFR:00022EF3] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_906_-410_60_107 Skyrim.esm [REFR:0002E599] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_19_-530_17_80 Skyrim.esm [REFR:00019A80] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of AnisesCabinExterior01 [CELL:00009B4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-664_516_-111_100 Skyrim.esm [REFR:000223B6] (places RockPileL02 [STAT:00027034] in GRUP Cell Temporary Children of DeadMensRespiteExterior02 [CELL:00009428] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1258_584_-41_100 Skyrim.esm [REFR:0002BD38] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of StillbornCaveBackEntrance [CELL:00008FF3] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-513_698_-137_100 Skyrim.esm [REFR:0002C464] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000937F] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-703_774_-135_61 Skyrim.esm [REFR:0002DEB7] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_835_-445_73_95 Skyrim.esm [REFR:0002E26C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid01.nif_5_-424_50_100 Skyrim.esm [REFR:00026FBE] (places NorTmpExtPlatStairMid01Snow [STAT:00026FD7] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-564_843_-138_100 Skyrim.esm [REFR:0002D32E] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000931D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-414_1079_-140_89 Skyrim.esm [REFR:000261DD] (places RockPileM01CoastBeach01 [STAT:000B2400] in GRUP Cell Temporary Children of [CELL:00009254] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,26))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-225_-775_17_100 Skyrim.esm [REFR:00028518] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023682] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000968E] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-1684_385_-23_100 Skyrim.esm [REFR:0002A2F8] (places MountainCliffSlopeReachGrass01 [STAT:0007104C] in GRUP Cell Temporary Children of POIReach22 [CELL:00007082] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,9))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023682] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000968E] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof01.nif_1911_-298_79_100 Skyrim.esm [REFR:00025312] (places DweFacadeTowerRoof01Snow [STAT:0006DD67] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_563_-257_90_109 Skyrim.esm [REFR:00023682] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000968E] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-1338_799_-49_100 Skyrim.esm [REFR:00029A5C] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_1392_925_-141_117 Skyrim.esm [REFR:0002AA55] (places IcebergLedge01_HeavySN [STAT:0005E3F1] in GRUP Cell Temporary Children of [CELL:0000B2EC] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_143_376_-13_89 Skyrim.esm [REFR:0002E939] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-523_705_-135_100 Skyrim.esm [REFR:0002C465] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000937F] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-287_-465_9_100 Skyrim.esm [REFR:0002ED95] (places RockCliff05PineForest02 [STAT:00052F71] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_120_-391_29_100 Skyrim.esm [REFR:00024C58] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-694_762_-136_80 Skyrim.esm [REFR:0002DEB8] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009362] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1791_-379_36_84 Skyrim.esm [REFR:0002DCC1] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BB01] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-394_-606_13_110 Skyrim.esm [REFR:00022F1D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-15))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower03.nif_1911_-298_79_100 Skyrim.esm [REFR:00025313] (places DweFacadeTower03Snow [STAT:0006DD65] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-568_824_-140_100 Skyrim.esm [REFR:0002D32F] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000931D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid01.nif_864_1142_-140_100 Skyrim.esm [REFR:0002C627] (places IceFloesSolid01 [STAT:0008CCFE] in GRUP Cell Temporary Children of [CELL:00008E69] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,27))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_10_-426_50_100 Skyrim.esm [REFR:00026FBF] (places NorTmpExtPlatStairCapL01Snow [STAT:00026FD5] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_-227_-768_17_100 Skyrim.esm [REFR:00028519] (places NorTmpExtPlatWall02Snow [STAT:00026FDA] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00029A5D] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_567_-267_87_149 Skyrim.esm [REFR:00023683] (places RockCliff04Snow [STAT:00024C94] in GRUP Cell Temporary Children of [CELL:0000968E] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD79] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of StonehillBluffExterior01 [CELL:0000906A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD79] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of StonehillBluffExterior01 [CELL:0000906A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall02.nif_1408_944_-139_138 Skyrim.esm [REFR:0002AA5B] (places IcebergSmall02_HeavySN [STAT:000180E5] in GRUP Cell Temporary Children of [CELL:0000B2CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_903_-409_58_96 Skyrim.esm [REFR:0002E59A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1682_398_-20_100 Skyrim.esm [REFR:0002A2FB] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of POIReach22 [CELL:00007082] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-696_773_-138_76 Skyrim.esm [REFR:0002DEBF] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_127_-389_29_100 Skyrim.esm [REFR:00024C5B] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002AD79] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of StonehillBluffExterior01 [CELL:0000906A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD79] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of StonehillBluffExterior01 [CELL:0000906A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00029A5D] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_921_-460_52_118 Skyrim.esm [REFR:0002F1C1] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009720] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_916_1025_-134_100 Skyrim.esm [REFR:0002C466] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of [CELL:00008EA6] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,25))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-254_-782_13_100 Skyrim.esm [REFR:0002851A] (places NorTmpExtPlatStairCapR01snow [STAT:00026FD6] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1337_799_-49_100 Skyrim.esm [REFR:00029A5D] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_180_461_-14_133 Skyrim.esm [REFR:0002AD79] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of StonehillBluffExterior01 [CELL:0000906A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_1900_-292_82_100 Skyrim.esm [REFR:00025314] (places DweFacadeTower02Snow [STAT:0006DD64] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcordblend01.nif_-47_-409_71_100 Skyrim.esm [REFR:00026FC0] (places NorTmpExtPlatCorDblEnd01Snow [STAT:00026FA0] in GRUP Cell Temporary Children of [CELL:00009AEE] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_144_370_-14_100 Skyrim.esm [REFR:0002E93A] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1620_-1210_124_107 Skyrim.esm [REFR:0002EB20] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of CrystaldriftCaveExterior [CELL:0000BD99] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-30))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1813_-334_30_111 Skyrim.esm [REFR:0002DCC2] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BADF] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_866_-442_74_92 Skyrim.esm [REFR:0002E295] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_-396_-183_-60_100 Skyrim.esm [REFR:000261E0] (places TundraPond01Tundra01 [STAT:00031331] in GRUP Cell Temporary Children of SleepingTreeCampExterior01 [CELL:00009A51] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-712_810_-137_74 Skyrim.esm [REFR:0002DEC0] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-561_817_-139_147 Skyrim.esm [REFR:0002D331] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of DoomstoneTundraMarsh01 [CELL:0000933E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\glaciertrim01.nif_1398_952_-139_100 Skyrim.esm [REFR:0002AA5C] (places GlacierTrim01_LightSN [STAT:0005E3F2] in GRUP Cell Temporary Children of [CELL:0000B2CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1122_-729_116_123 Skyrim.esm [REFR:0002C123] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of SarethiFarmExterior [CELL:000097D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_902_-402_57_89 Skyrim.esm [REFR:0002E59B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree05.nif_26_-397_42_100 Skyrim.esm [REFR:00022F26] (places NorTempleExteriorRibFree05Snow [STAT:00026FCD] in GRUP Cell Temporary Children of BleakFallsBarrowExterior04 [CELL:00009AEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_1900_-292_82_100 Skyrim.esm [REFR:00025315] (places DweFacadeTower02Snow [STAT:0006DD64] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_921_-455_52_112 Skyrim.esm [REFR:0002F1C2] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:00009720] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-12))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C467] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008EA6] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,25))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-528_802_-140_152 Skyrim.esm [REFR:0002C628] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:0000933D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-671_536_-107_100 Skyrim.esm [REFR:000223BC] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of DeadMensRespiteExterior [CELL:00009407] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,13))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C467] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008EA6] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,25))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-1631_399_-28_100 Skyrim.esm [REFR:0002A302] (places MountainCliffSlopeReachGrass01 [STAT:0007104C] in GRUP Cell Temporary Children of MilitaryCampReachImperial02 [CELL:00007080] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_600_-267_110_126 Skyrim.esm [REFR:00023685] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1593_-1211_126_100 Skyrim.esm [REFR:0002EB21] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of [CELL:0000BD9A] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-30))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-254_-784_13_100 Skyrim.esm [REFR:0002851B] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_916_1025_-135_74 Skyrim.esm [REFR:0002C467] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008EA6] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,25))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1084_243_-77_96 Skyrim.esm [REFR:00029A60] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000910E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_960_814_-70_100 Skyrim.esm [REFR:00028C47] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-576_822_-139_100 Skyrim.esm [REFR:0002D332] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000931E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_103_445_-1_117 Skyrim.esm [REFR:0002E93B] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C125] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcordblend01.nif_-37_-411_71_100 Skyrim.esm [REFR:00026FC1] (places NorTmpExtPlatCorDblEnd01Snow [STAT:00026FA0] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C125] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_1411_947_-137_100 Skyrim.esm [REFR:0002AA60] (places IcebergLedge01_HeavySN [STAT:0005E3F1] in GRUP Cell Temporary Children of [CELL:0000B2CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1820_-294_23_105 Skyrim.esm [REFR:0002DCC3] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BABE] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-713_811_-138_59 Skyrim.esm [REFR:0002DEC1] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_1890_-297_75_100 Skyrim.esm [REFR:00025316] (places DweFacadeTower02Snow [STAT:0006DD64] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree06.nif_44_-388_38_100 Skyrim.esm [REFR:00022F27] (places NorTempleExteriorRibFree06Snow [STAT:00026FCF] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_865_-444_75_89 Skyrim.esm [REFR:0002E29A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023686] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1033_895_-68_118 Skyrim.esm [REFR:0002C125] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-138_-495_31_100 Skyrim.esm [REFR:0002ED96] (places RockShelf01 [STAT:0001CB4C] in GRUP Cell Temporary Children of DragonLair03Exterior [CELL:00009B53] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-13))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023686] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_908_-397_58_78 Skyrim.esm [REFR:0002E59C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-1702_446_-31_100 Skyrim.esm [REFR:0002A303] (places MountainCliffSlopeReachDirt01 [STAT:00057D6E] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_180_400_-27_100 Skyrim.esm [REFR:0002AD7B] (places RockL02SnowCustom02 [STAT:0002EE90] in GRUP Cell Temporary Children of StonehillBluffExterior04 [CELL:000090A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,9))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C468] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EA6] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,25))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C468] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EA6] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,25))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-244_-784_13_100 Skyrim.esm [REFR:0002851C] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of ShriekwindBastionExterior05 [CELL:00009C3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_911_-464_55_93 Skyrim.esm [REFR:0002F1C4] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:00009720] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn03.nif_-675_537_-108_100 Skyrim.esm [REFR:000223C0] (places RockCairn03 [STAT:0003D4B5] in GRUP Cell Temporary Children of DeadMensRespiteExterior [CELL:00009407] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,13))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile06.nif_-1283_911_-79_100 Skyrim.esm [REFR:0002BD80] (places NorExtRubblePile06 [STAT:00044B88] in GRUP Cell Temporary Children of VolskyggeExterior01 [CELL:000092ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_604_-266_108_144 Skyrim.esm [REFR:00023686] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-599_770_-139_100 Skyrim.esm [REFR:0002D333] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_915_1024_-134_124 Skyrim.esm [REFR:0002C468] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EA6] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,25))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_100_446_-1_97 Skyrim.esm [REFR:0002E93C] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1087_242_-76_81 Skyrim.esm [REFR:00029A61] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000910E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-398_-467_7_200 Skyrim.esm [REFR:0002CD51] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B38] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-12))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C12F] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C12F] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif_1885_-297_75_100 Skyrim.esm [REFR:00025317] (places DweFacadePartition01Snow [STAT:0006DD5F] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall02.nif_1419_945_-131_100 Skyrim.esm [REFR:0002AA61] (places IcebergSmall02_HeavySN [STAT:000180E5] in GRUP Cell Temporary Children of [CELL:0000B2CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,23))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree06.nif_37_-412_42_100 Skyrim.esm [REFR:00022F28] (places NorTempleExteriorRibFree06Snow [STAT:00026FCF] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_634_542_-71_76 Skyrim.esm [REFR:0001AC1C] (places RockL04SnowCustom01 [STAT:0002EE93] in GRUP Cell Temporary Children of [CELL:00009021] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_1618_-1210_124_100 Skyrim.esm [REFR:0002EB23] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of CrystaldriftCaveExterior [CELL:0000BD99] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-30))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1822_-269_23_117 Skyrim.esm [REFR:0002DCC4] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn03.nif_-671_537_-108_100 Skyrim.esm [REFR:000223C1] (places RockCairn03 [STAT:0003D4B5] in GRUP Cell Temporary Children of DeadMensRespiteExterior [CELL:00009407] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1032_894_-67_77 Skyrim.esm [REFR:0002C12F] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_179_395_-27_100 Skyrim.esm [REFR:0002AD7C] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of StonehillBluffExterior04 [CELL:000090A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,9))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree01.nif_-45_-430_69_150 Skyrim.esm [REFR:00026FC4] (places NorTempleExteriorRibFree01Snow [STAT:00026FCA] in GRUP Cell Temporary Children of [CELL:00009B0F] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-612_708_-129_71 Skyrim.esm [REFR:0002C62B] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile08.nif_-1291_914_-79_75 Skyrim.esm [REFR:0002BD81] (places NorExtRubblePile08 [STAT:00044B8A] in GRUP Cell Temporary Children of VolskyggeExterior01 [CELL:000092ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-1665_398_-25_100 Skyrim.esm [REFR:0002A304] (places MountainTrim02ReachGrass01 [STAT:0006A8C6] in GRUP Cell Temporary Children of [CELL:00007081] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,9))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023687] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023687] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-234_-784_13_100 Skyrim.esm [REFR:0002851D] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of ShriekwindBastionExterior05 [CELL:00009C3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_106_451_-1_108 Skyrim.esm [REFR:0002E941] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-282_-455_17_100 Skyrim.esm [REFR:0002ED97] (places MountainTrim02PineForest02 [STAT:00052EE9] in GRUP Cell Temporary Children of IlinaltasDeepExterior04 [CELL:00009B35] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-713_816_-138_128 Skyrim.esm [REFR:0002DEC2] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree04.nif_-1322_803_-50_50 Skyrim.esm [REFR:00029A62] (places NorTempleExteriorRibFree04Snow [STAT:00026FCE] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_599_-258_108_99 Skyrim.esm [REFR:00023687] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_1880_-297_75_100 Skyrim.esm [REFR:00025318] (places DweFacadeTower02Snow [STAT:0006DD64] in GRUP Cell Temporary Children of KagrenzelExterior04 [CELL:0000BABD] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_630_541_-72_81 Skyrim.esm [REFR:0001AC1D] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:00009021] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_869_-332_-40_81 Skyrim.esm [REFR:0002EB24] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-611_786_-140_100 Skyrim.esm [REFR:0002D334] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000933F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1071_-702_112_100 Skyrim.esm [REFR:0002C46A] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif_-387_-182_-59_100 Skyrim.esm [REFR:000261E3] (places TundraStreamEnd01Tundra01 [STAT:0003BD73] in GRUP Cell Temporary Children of SleepingTreeCampExterior01 [CELL:00009A51] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_906_-400_58_87 Skyrim.esm [REFR:0002E59D] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-389_-597_15_106 Skyrim.esm [REFR:00022F45] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1802_-239_10_104 Skyrim.esm [REFR:0002DCC5] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C130] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn02.nif_-669_523_-109_100 Skyrim.esm [REFR:000223C2] (places RockCairn02 [STAT:0003D4B2] in GRUP Cell Temporary Children of DeadMensRespiteExterior02 [CELL:00009428] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\iceberglarge.nif_1414_928_-134_100 Skyrim.esm [REFR:0002AA62] (places IcebergLarge_LightSN [STAT:000180E2] in GRUP Cell Temporary Children of [CELL:0000B2EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,22))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E2A1] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of WhiteRiverWatchExterior03 [CELL:00009653] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-5))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C130] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002E2A1] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of WhiteRiverWatchExterior03 [CELL:00009653] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-5))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E2A1] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of WhiteRiverWatchExterior03 [CELL:00009653] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-608_707_-128_73 Skyrim.esm [REFR:0002C62D] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-708_804_-136_87 Skyrim.esm [REFR:0002DEC3] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree03.nif_50_-401_43_100 Skyrim.esm [REFR:00026FC5] (places NorTempleExteriorRibFree03Snow [STAT:00026FDD] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_91_460_1_113 Skyrim.esm [REFR:0002E942] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E2A1] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of WhiteRiverWatchExterior03 [CELL:00009653] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_637_534_-73_29 Skyrim.esm [REFR:0001AC1E] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:00009021] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1091_238_-76_117 Skyrim.esm [REFR:00029A68] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000910E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_184_397_-28_82 Skyrim.esm [REFR:0002AD7D] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of StonehillBluffExterior04 [CELL:000090A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,9))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_1890_-287_75_100 Skyrim.esm [REFR:00025319] (places DweFacadeTower02Snow [STAT:0006DD64] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1698_472_-17_100 Skyrim.esm [REFR:0002A305] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-865_176_-46_100 Skyrim.esm [REFR:00023688] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:00009535] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,4))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_445_-175_23_100 Skyrim.esm [REFR:0002E2A1] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of WhiteRiverWatchExterior03 [CELL:00009653] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-5))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_-254_-777_13_100 Skyrim.esm [REFR:0002851E] (places NorTmpExtPlatWall02Snow [STAT:00026FDA] in GRUP Cell Temporary Children of ShriekwindBastionExterior03 [CELL:00009C1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_1037_890_-64_78 Skyrim.esm [REFR:0002C130] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_1269_-860_108_100 Skyrim.esm [REFR:0002ED98] (places RockPileS04FallForestDirt01 [STAT:000C691A] in GRUP Cell Temporary Children of [CELL:0000984E] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_905_-396_57_109 Skyrim.esm [REFR:0002E59E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-384_-605_14_103 Skyrim.esm [REFR:00022F46] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-15))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-628_796_-140_148 Skyrim.esm [REFR:0002D338] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009340] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C46B] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EA6] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,25))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C46B] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EA6] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,25))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-336_-449_7_100 Skyrim.esm [REFR:0002F1C9] (places RockCliff07Dirt02_LightSN [STAT:0005FD56] in GRUP Cell Temporary Children of [CELL:00009B16] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn03.nif_-677_523_-109_100 Skyrim.esm [REFR:000223C3] (places RockCairn03 [STAT:0003D4B5] in GRUP Cell Temporary Children of DeadMensRespiteExterior02 [CELL:00009428] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_919_1024_-133_113 Skyrim.esm [REFR:0002C46B] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EA6] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,25))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_739_-863_107_121 Skyrim.esm [REFR:0002CD58] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000985A] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-22))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00024C5F] (places RockShelf01 [STAT:0001CB4C] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00024C5F] (places RockShelf01 [STAT:0001CB4C] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree03.nif_-11_-472_41_100 Skyrim.esm [REFR:00026FC6] (places NorTempleExteriorRibFree03Snow [STAT:00026FDD] in GRUP Cell Temporary Children of [CELL:00009B2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_93_474_5_80 Skyrim.esm [REFR:0002E943] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1821_-297_25_89 Skyrim.esm [REFR:0002DCC6] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BABE] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_165_-380_24_87 Skyrim.esm [REFR:00024C5F] (places RockShelf01 [STAT:0001CB4C] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_342_-942_137_100 Skyrim.esm [REFR:0002F455] (places ImpExtIceBlocks01 [STAT:0006F734] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-685_724_-129_80 Skyrim.esm [REFR:0002DEC4] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009383] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1062_228_-82_89 Skyrim.esm [REFR:00029A6A] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of UtteringHillsCaveExterior02 [CELL:0000910F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid01.nif_783_1219_-140_100 Skyrim.esm [REFR:0002C62E] (places IceFloesSolid01 [STAT:0008CCFE] in GRUP Cell Temporary Children of [CELL:00008E2D] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,29))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif_1885_-287_75_100 Skyrim.esm [REFR:0002531A] (places DweFacadePartition01Snow [STAT:0006DD5F] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023689] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\iceberglarge.nif_1448_934_-139_96 Skyrim.esm [REFR:0002AA63] (places IcebergLarge_LightSN [STAT:000180E2] in GRUP Cell Temporary Children of BleakcoastCaveExterior [CELL:0000B2EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,22))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C131] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1169_541_-27_34 Skyrim.esm [REFR:0002AF26] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs1.nif_1493_352_-133_92 Skyrim.esm [REFR:0002AD7E] (places WalkwayStairs1Snow [STAT:00091A0E] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00023689] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_901_-407_56_95 Skyrim.esm [REFR:0002E59F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C131] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-627_799_-140_100 Skyrim.esm [REFR:0002D33B] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009340] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00023689] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1209_266_-123_94 Skyrim.esm [REFR:0002F1CA] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090EC] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,6))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid02.nif_-247_-777_13_100 Skyrim.esm [REFR:0002851F] (places NorTmpExtPlatMid02Snow [STAT:00026FD4] in GRUP Cell Temporary Children of ShriekwindBastionExterior03 [CELL:00009C1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1710_440_-19_100 Skyrim.esm [REFR:0002A306] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn03.nif_-678_523_-109_100 Skyrim.esm [REFR:000223C4] (places RockCairn03 [STAT:0003D4B5] in GRUP Cell Temporary Children of DeadMensRespiteExterior02 [CELL:00009428] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_606_-284_115_105 Skyrim.esm [REFR:00023689] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000968D] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_-128_-531_12_100 Skyrim.esm [REFR:0002ED99] (places RockCaveEntrance01 [STAT:00017F1A] in GRUP Cell Temporary Children of DragonLair03Exterior [CELL:00009B53] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_63_-398_47_100 Skyrim.esm [REFR:00024C62] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1831_-317_35_68 Skyrim.esm [REFR:0002DCC7] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BABE] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_644_533_-70_45 Skyrim.esm [REFR:0001AC20] (places RockL02SnowCustom02 [STAT:0002EE90] in GRUP Cell Temporary Children of [CELL:00009021] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1037_892_-66_115 Skyrim.esm [REFR:0002C131] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks05.nif_337_-941_137_100 Skyrim.esm [REFR:0002F456] (places ImpExtIceBlocks05 [STAT:0006F738] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1063_230_-82_93 Skyrim.esm [REFR:00029A6E] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of UtteringHillsCaveExterior02 [CELL:0000910F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-683_725_-130_95 Skyrim.esm [REFR:0002DEC5] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009383] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-731_-277_-13_100 Skyrim.esm [REFR:0002AA64] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_442_-184_22_108 Skyrim.esm [REFR:0002E2A3] (places RockCliff04SnowLight [STAT:0002ED74] in GRUP Cell Temporary Children of WhiteRiverWatchExterior03 [CELL:00009653] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1164_548_-29_39 Skyrim.esm [REFR:0002AF27] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs1.nif_1493_350_-133_92 Skyrim.esm [REFR:0002AD7F] (places WalkwayStairs1Snow [STAT:00091A0E] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_98_463_2_118 Skyrim.esm [REFR:0002E944] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_66_-395_45_100 Skyrim.esm [REFR:00024C6A] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree03.nif_14_-398_42_100 Skyrim.esm [REFR:00026FC7] (places NorTempleExteriorRibFree03Snow [STAT:00026FDD] in GRUP Cell Temporary Children of BleakFallsBarrowExterior04 [CELL:00009AEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn03.nif_-666_511_-113_100 Skyrim.esm [REFR:000223C5] (places RockCairn03 [STAT:0003D4B5] in GRUP Cell Temporary Children of DeadMensRespiteExterior02 [CELL:00009428] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_745_-850_109_102 Skyrim.esm [REFR:0002CD7D] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000983B] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\unique\solituderockarch03.nif_-555_1046_-85_100 Skyrim.esm [REFR:00023698] (places SolitudeRockArch03 [STAT:00058832] in GRUP Cell Temporary Children of [CELL:00009278] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,25))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_1890_-297_75_100 Skyrim.esm [REFR:0002531B] (places DweFacadeTower02Snow [STAT:0006DD64] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1820_-273_24_81 Skyrim.esm [REFR:0002DCC8] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_-1808_453_15_100 Skyrim.esm [REFR:0002A350] (places MountainPeak02_HeavySN [STAT:00046031] in GRUP Cell Temporary Children of [CELL:00007047] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_-234_-777_13_100 Skyrim.esm [REFR:00028520] (places NorTmpExtPlatWall02Snow [STAT:00026FDA] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1203_271_-126_103 Skyrim.esm [REFR:0002F1CB] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090EC] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-609_722_-133_95 Skyrim.esm [REFR:0002C62F] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E2A5] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of WhiteRiverWatchExterior03 [CELL:00009653] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-5))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E2A5] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of WhiteRiverWatchExterior03 [CELL:00009653] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_900_-404_56_95 Skyrim.esm [REFR:0002E5A0] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E2A5] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of WhiteRiverWatchExterior03 [CELL:00009653] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-5))>
[01:43] [BuildReferences] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampmidon02.nif_-1280_938_-75_139 Skyrim.esm [REFR:0002BD8E] (places RuinsFloorCandleLampMidOn02 [STAT:000368BE] in GRUP Cell Temporary Children of VolskyggeExterior01 [CELL:000092ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-203_-507_13_100 Skyrim.esm [REFR:0002ED9A] (places RockCliff01Rocks01SnowLight [STAT:0002ED76] in GRUP Cell Temporary Children of BrittleshinPassExterior02 [CELL:00009B54] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_427_-181_17_100 Skyrim.esm [REFR:0002E2A5] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of WhiteRiverWatchExterior03 [CELL:00009653] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-5))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C132] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs1.nif_1493_349_-133_92 Skyrim.esm [REFR:0002AD80] (places WalkwayStairs1Snow [STAT:00091A0E] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C132] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-675_716_-131_96 Skyrim.esm [REFR:0002DEC6] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009383] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1034_899_-71_115 Skyrim.esm [REFR:0002C132] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_631_541_-71_38 Skyrim.esm [REFR:0001AC21] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:00009021] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1021_-430_12_102 Skyrim.esm [REFR:0002F457] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-11))>
[01:43] [BuildReferences] <Debug: Swapped [REFR:0002BD94] (places RuinsFloorCandleStandMid [MSTT:000368B6] in GRUP Cell Temporary Children of VolskyggeExterior01 [CELL:000092ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,22)) to PickTheUnpickable.esp PTU_Misc_RuinsFloorCandleStandMid "Подсвечник" [MISC:FE040839]>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_615_-304_118_130 Skyrim.esm [REFR:0002369D] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:000096AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-719_734_-129_101 Skyrim.esm [REFR:0002D8C0] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MeekosShackExterior02 [CELL:00009384] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_132_483_-6_97 Skyrim.esm [REFR:0002E945] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_83_-385_38_99 Skyrim.esm [REFR:00024C6D] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_917_-467_52_112 Skyrim.esm [REFR:0002F1CF] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:00009720] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-215_-493_8_100 Skyrim.esm [REFR:0002ED9B] (places MountainTrim01RiverbedEdge01 [STAT:0005D0DF] in GRUP Cell Temporary Children of [CELL:00009B55] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-13))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_27_-448_39_100 Skyrim.esm [REFR:00026FC9] (places NorTempleExteriorRibFree07Snow [STAT:00026FD0] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_1890_-287_75_100 Skyrim.esm [REFR:0002531C] (places DweFacadeTower02Snow [STAT:0006DD64] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1392_257_-129_90 Skyrim.esm [REFR:00028C4D] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of WindhelmBridge01 [CELL:0000B4FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1158_552_-30_90 Skyrim.esm [REFR:0002AF28] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1835_-197_45_96 Skyrim.esm [REFR:0002DCC9] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BA5B] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-5))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks04.nif_345_-939_137_100 Skyrim.esm [REFR:0002F458] (places ImpExtIceBlocks04 [STAT:0006F737] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1063_234_-84_107 Skyrim.esm [REFR:00029A6F] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of UtteringHillsCaveExterior02 [CELL:0000910F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1756_431_15_100 Skyrim.esm [REFR:0002A351] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_-258_-789_11_100 Skyrim.esm [REFR:00028521] (places NorTmpExtPlatWall02Snow [STAT:00026FDA] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-856_196_-51_100 Skyrim.esm [REFR:000236A6] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:00009534] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,4))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid01.nif_731_1237_-140_100 Skyrim.esm [REFR:0002C630] (places IceFloesSolid01 [STAT:0008CCFE] in GRUP Cell Temporary Children of [CELL:00008E10] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,30))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-705_-263_0_100 Skyrim.esm [REFR:0002C167] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn02.nif_188_396_-28_83 Skyrim.esm [REFR:0002AD81] (places RockCairn02Snow [STAT:0003D4B3] in GRUP Cell Temporary Children of StonehillBluffExterior04 [CELL:000090A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_922_-397_62_72 Skyrim.esm [REFR:0002E5A1] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-684_716_-129_82 Skyrim.esm [REFR:0002DEC7] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009383] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-644_791_-137_100 Skyrim.esm [REFR:0002D342] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009340] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,19))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile01.nif_-941_-378_16_100 Skyrim.esm [REFR:0001AC23] (places NorExtRubblePile01 [STAT:00044B83] in GRUP Cell Temporary Children of LostValleyRedoubt05 [CELL:00009B03] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-77_-496_34_100 Skyrim.esm [REFR:0002ED9C] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:00009B51] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-13))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A352] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007065] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_133_488_-6_104 Skyrim.esm [REFR:0002E946] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_916_-464_53_118 Skyrim.esm [REFR:0002F1D3] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:00009720] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-12))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif_1895_-292_74_100 Skyrim.esm [REFR:0002531D] (places DweFacadePartition01Snow [STAT:0006DD5F] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002A352] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007065] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A352] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007065] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorrib01base.nif_-6_-440_56_100 Skyrim.esm [REFR:00026FE2] (places NorTempleExteriorRib01BaseSnow [STAT:00026FE1] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A352] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007065] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_1401_260_-129_86 Skyrim.esm [REFR:00028C4F] (places RockM04Snow [STAT:0005C19B] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A352] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007065] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-1411_-16_-78_100 Skyrim.esm [REFR:000232A1] (places RockPileL03Rocks01 [STAT:0002EDA0] in GRUP Cell Temporary Children of ReachwaterRockExterior01 [CELL:000075C4] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-1))>
[01:43] [BuildReferences] <Debug: Swapped [REFR:000223CC] (places RuinsPot01 [MSTT:0003BC3E] in GRUP Cell Temporary Children of DeadMensRespiteExterior [CELL:00009407] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,13)) to PickTheUnpickable.esp PTU_Misc_RuinsPot01 "Тяжелая ваза" [MISC:FE040805]>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1081_249_-81_107 Skyrim.esm [REFR:00029A70] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_1826_-184_49_91 Skyrim.esm [REFR:0002DCCA] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000BA5B] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-5))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif_-709_-275_1_101 Skyrim.esm [REFR:0002BD9A] (places ImpExtTowerShellBase01 [STAT:00040B30] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1771_420_20_100 Skyrim.esm [REFR:0002A352] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007065] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-648_793_-140_100 Skyrim.esm [REFR:0002D343] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009340] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1029_-430_12_73 Skyrim.esm [REFR:0002F459] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_790_1204_-140_100 Skyrim.esm [REFR:0002C631] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of [CELL:00008E2D] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,29))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD82] (places RockCliff02Rocks01SnowCustom02 [STAT:0002EE86] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD82] (places RockCliff02Rocks01SnowCustom02 [STAT:0002EE86] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1115_-734_116_129 Skyrim.esm [REFR:0002C196] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of SarethiFarmExterior [CELL:000097D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-18))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD82] (places RockCliff02Rocks01SnowCustom02 [STAT:0002EE86] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-250_-789_11_100 Skyrim.esm [REFR:00028522] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-20))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris05.nif_-198_435_-90_100 Skyrim.esm [REFR:000236AE] (places NorTmpExtDebris05 [STAT:00028A75] in GRUP Cell Temporary Children of LabyrinthianExterior [CELL:0000945E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_925_-458_50_85 Skyrim.esm [REFR:0002F1F8] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:00009720] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_99_422_-3_100 Skyrim.esm [REFR:0002AD82] (places RockCliff02Rocks01SnowCustom02 [STAT:0002EE86] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_867_-445_74_89 Skyrim.esm [REFR:0002E2AC] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_1900_-292_74_100 Skyrim.esm [REFR:0002531E] (places DweFacadeTower02Snow [STAT:0006DD64] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-355_-452_8_100 Skyrim.esm [REFR:0002CD86] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_919_-399_62_89 Skyrim.esm [REFR:0002E5A2] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\glacierslab01.nif_1441_905_-129_83 Skyrim.esm [REFR:0002AA66] (places GlacierSlab01 [STAT:0009222A] in GRUP Cell Temporary Children of BleakcoastCaveExterior [CELL:0000B2EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-670_724_-132_71 Skyrim.esm [REFR:0002DEC8] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009383] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,17))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile03.nif_-935_-373_16_100 Skyrim.esm [REFR:0001AC24] (places NorExtRubblePile03 [STAT:00044B85] in GRUP Cell Temporary Children of LostValleyRedoubt05 [CELL:00009B03] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif_322_-925_131_100 Skyrim.esm [REFR:0002F45A] (places ImpExtIceBldgStraight03 [STAT:0006F732] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior01base.nif_-23_-435_61_100 Skyrim.esm [REFR:00026FE3] (places NorTempleExterior01BaseSnow [STAT:00026FDF] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-1416_-33_-67_142 Skyrim.esm [REFR:00023303] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of ReachwaterRockExterior01 [CELL:000075C4] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-1))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002ED9D] (places RockPileL04Snow01NoSnow [STAT:0008A0F4] in GRUP Cell Temporary Children of [CELL:00009B52] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-13))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002ED9D] (places RockPileL04Snow01NoSnow [STAT:0008A0F4] in GRUP Cell Temporary Children of [CELL:00009B52] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-13))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002ED9D] (places RockPileL04Snow01NoSnow [STAT:0008A0F4] in GRUP Cell Temporary Children of [CELL:00009B52] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-642_792_-137_100 Skyrim.esm [REFR:0002D344] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009340] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_121_-399_24_100 Skyrim.esm [REFR:00024C6F] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1166_553_-28_57 Skyrim.esm [REFR:0002AF29] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_924_-401_62_82 Skyrim.esm [REFR:0002E5A3] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid02.nif_-258_-782_11_100 Skyrim.esm [REFR:00028523] (places NorTmpExtPlatMid02Snow [STAT:00026FD4] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-100_-520_20_86 Skyrim.esm [REFR:0002ED9D] (places RockPileL04Snow01NoSnow [STAT:0008A0F4] in GRUP Cell Temporary Children of [CELL:00009B52] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_119_505_0_88 Skyrim.esm [REFR:0002E947] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000904D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,12))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A353] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007066] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002A353] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007066] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A353] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007066] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A353] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007066] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-944_-375_16_100 Skyrim.esm [REFR:0001AC28] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of [CELL:00009B04] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A353] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007066] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1118_-732_116_100 Skyrim.esm [REFR:0002C1A0] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of SarethiFarmExterior [CELL:000097D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_434_-173_18_100 Skyrim.esm [REFR:0002E2AD] (places RockCliff03SnowLight [STAT:0005B56A] in GRUP Cell Temporary Children of WhiteRiverWatchExterior03 [CELL:00009653] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-491_1027_-140_103 Skyrim.esm [REFR:000261F0] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of KatariahExterior03 [CELL:00009276] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,25))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris05.nif_-198_436_-91_100 Skyrim.esm [REFR:000236AF] (places NorTmpExtDebris05 [STAT:00028A75] in GRUP Cell Temporary Children of LabyrinthianExterior [CELL:0000945E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_247_-409_-2_129 Skyrim.esm [REFR:00023305] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:000096F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1823_-185_47_106 Skyrim.esm [REFR:0002DCCB] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BA5B] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-202_-521_6_100 Skyrim.esm [REFR:00026FEA] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of BrittleshinPassExterior02 [CELL:00009B54] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1802_417_30_100 Skyrim.esm [REFR:0002A353] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007066] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_117_-393_28_100 Skyrim.esm [REFR:00024C79] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1404_246_-125_100 Skyrim.esm [REFR:00028C50] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_831_-340_-22_197 Skyrim.esm [REFR:0002D8C2] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:000096C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1028_-349_10_100 Skyrim.esm [REFR:0002C46E] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009AE5] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-677_726_-130_75 Skyrim.esm [REFR:0002DECF] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009383] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-447_-459_8_100 Skyrim.esm [REFR:0002CD87] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B39] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1173_551_-27_91 Skyrim.esm [REFR:0002AF2B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\iceberglarge.nif_1432_894_-145_100 Skyrim.esm [REFR:0002AA68] (places IcebergLarge [STAT:000A545F] in GRUP Cell Temporary Children of [CELL:0000B30C] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_125_501_-3_119 Skyrim.esm [REFR:0002E948] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000904C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,12))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid02.nif_-252_-782_11_100 Skyrim.esm [REFR:00028524] (places NorTmpExtPlatMid02Snow [STAT:00026FD4] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_921_-409_59_83 Skyrim.esm [REFR:0002E5A4] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_97_432_-3_100 Skyrim.esm [REFR:0002AD83] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif_-709_-275_-3_101 Skyrim.esm [REFR:0002BD9B] (places ImpExtTowerShellBase01 [STAT:00040B30] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1092_261_-94_90 Skyrim.esm [REFR:00029A7D] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-637_796_-140_100 Skyrim.esm [REFR:0002D345] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009340] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024C7B] (places RockPileS01DirtSnowPathSnowLight [STAT:00024BBA] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_343_-925_131_100 Skyrim.esm [REFR:0002F45B] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-704_-267_7_100 Skyrim.esm [REFR:0002C1A1] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024C7B] (places RockPileS01DirtSnowPathSnowLight [STAT:00024BBA] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif_1895_-292_74_100 Skyrim.esm [REFR:0002531F] (places DweFacadePartition01Snow [STAT:0006DD5F] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-878_171_-48_100 Skyrim.esm [REFR:000236B1] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:00009535] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,4))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_630_535_-76_98 Skyrim.esm [REFR:0001AC52] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:00009021] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-413_-465_7_100 Skyrim.esm [REFR:0002CD88] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B39] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-681_723_-131_113 Skyrim.esm [REFR:0002DED0] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009383] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_248_-411_-2_121 Skyrim.esm [REFR:00023306] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A354] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00007065] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1470_924_-140_100 Skyrim.esm [REFR:0002AA7A] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of BleakcoastCaveExterior [CELL:0000B2EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_67_-379_38_100 Skyrim.esm [REFR:00024C7B] (places RockPileS01DirtSnowPathSnowLight [STAT:00024BBA] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00028C51] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:0000B51C] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,5))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00028C51] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:0000B51C] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf02.nif_-474_1026_-139_102 Skyrim.esm [REFR:000261F1] (places RockShelf02 [STAT:00086920] in GRUP Cell Temporary Children of KatariahExterior03 [CELL:00009276] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,25))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A354] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00007065] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif_-714_-275_5_100 Skyrim.esm [REFR:0002BD9D] (places ImpExtBldgSecondCorner01 [STAT:000513B6] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-106_-510_25_100 Skyrim.esm [REFR:0002ED9E] (places RockPileL02Rocks01 [STAT:00024C61] in GRUP Cell Temporary Children of [CELL:00009B52] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-13))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00028C51] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:0000B51C] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1800_-193_38_99 Skyrim.esm [REFR:0002DCCC] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BA5C] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-5))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A354] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00007065] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner03.nif_-699_-243_5_100 Skyrim.esm [REFR:0002C1A2] (places ImpExtBldgSecondCorner03 [STAT:000513B8] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A354] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00007065] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_122_492_-3_100 Skyrim.esm [REFR:0002E949] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000904D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,12))>
[01:43] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadestairs01.nif_431_-180_21_100 Skyrim.esm [REFR:0002E2AE] (places StockadeStairs01 [STAT:0001AE13] in GRUP Cell Temporary Children of WhiteRiverWatchExterior03 [CELL:00009653] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_871_-330_-42_72 Skyrim.esm [REFR:0002EB51] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-9))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002A354] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00007065] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_-1111_1161_-54_100 Skyrim.esm [REFR:00028534] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_327_-925_131_100 Skyrim.esm [REFR:0002F45D] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-877_164_-46_100 Skyrim.esm [REFR:000236B2] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:00009535] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,4))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1404_239_-127_127 Skyrim.esm [REFR:00028C51] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:0000B51C] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_921_-411_59_73 Skyrim.esm [REFR:0002E5A5] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-660_529_-108_100 Skyrim.esm [REFR:000223D8] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of DeadMensRespiteExterior02 [CELL:00009428] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-1782_427_29_100 Skyrim.esm [REFR:0002A354] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00007065] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-104_-514_23_100 Skyrim.esm [REFR:0002ED9F] (places RockPileL03Rocks01 [STAT:0002EDA0] in GRUP Cell Temporary Children of [CELL:00009B52] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1090_260_-92_112 Skyrim.esm [REFR:00029A7E] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,6))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_1900_-292_74_100 Skyrim.esm [REFR:00025320] (places DweFacadeTower02Snow [STAT:0006DD64] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1174_559_-27_35 Skyrim.esm [REFR:0002AF30] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024C8E] (places RockPileL04SnowRocks01_LightSN [STAT:0010D4A1] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-671_710_-129_89 Skyrim.esm [REFR:0002DED1] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009383] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,17))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00024C8E] (places RockPileL04SnowRocks01_LightSN [STAT:0010D4A1] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_638_537_-70_17 Skyrim.esm [REFR:0001AC53] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00009021] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,13))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00024C8E] (places RockPileL04SnowRocks01_LightSN [STAT:0010D4A1] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_137_497_-8_105 Skyrim.esm [REFR:0002E94A] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000904C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,12))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif_-709_-275_6_100 Skyrim.esm [REFR:0002BD9E] (places ImpExtBldgSecondCorner01 [STAT:000513B6] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_332_-925_131_100 Skyrim.esm [REFR:0002F45E] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_879_-328_-48_101 Skyrim.esm [REFR:0002EB53] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096A5] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-466_1029_-139_80 Skyrim.esm [REFR:000261F2] (places RockPileM01CoastBeach01 [STAT:000B2400] in GRUP Cell Temporary Children of KatariahExterior03 [CELL:00009276] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,25))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-878_173_-48_100 Skyrim.esm [REFR:000236B3] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:00009535] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,4))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_430_-143_-18_100 Skyrim.esm [REFR:0002E2AF] (places RockCaveEntrance01 [STAT:00017F1A] in GRUP Cell Temporary Children of WhiteRiverWatchExterior02 [CELL:00009634] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-4))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_59_-388_40_100 Skyrim.esm [REFR:00024C8E] (places RockPileL04SnowRocks01_LightSN [STAT:0010D4A1] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1850_-191_59_102 Skyrim.esm [REFR:0002DCCD] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BA5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-1765_444_23_78 Skyrim.esm [REFR:0002A355] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00007065] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_-1106_1158_-54_100 Skyrim.esm [REFR:00028535] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1466_931_-137_160 Skyrim.esm [REFR:0002AA7D] (places RockPileL01RiverBottom01 [STAT:0003AC70] in GRUP Cell Temporary Children of BleakcoastCaveExterior [CELL:0000B2EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,22))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-684_530_-108_100 Skyrim.esm [REFR:000223D9] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of DeadMensRespiteExterior02 [CELL:00009428] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-371_-387_-23_94 Skyrim.esm [REFR:0002330C] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of BloatedMansGrottoExterior02 [CELL:00009AF6] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1177_555_-26_88 Skyrim.esm [REFR:0002AF31] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_924_-408_59_105 Skyrim.esm [REFR:0002E5A6] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1092_269_-103_118 Skyrim.esm [REFR:00029A7F] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-677_720_-130_86 Skyrim.esm [REFR:0002DED2] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009383] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,17))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_338_-925_131_100 Skyrim.esm [REFR:0002F45F] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_960_815_-70_100 Skyrim.esm [REFR:00028C54] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-860_194_-52_100 Skyrim.esm [REFR:000236F9] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009535] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,4))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-642_707_-131_100 Skyrim.esm [REFR:0002D34E] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009382] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1874_-238_39_91 Skyrim.esm [REFR:0002DCCE] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BA7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-67_-547_11_81 Skyrim.esm [REFR:00026FEB] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_1271_-992_109_100 Skyrim.esm [REFR:0002EB5A] (places RoadChunkS02FallForestDirt01 [STAT:000669D7] in GRUP Cell Temporary Children of [CELL:000098AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-25))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_638_536_-71_42 Skyrim.esm [REFR:0001AC54] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:00009021] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_934_-446_48_105 Skyrim.esm [REFR:0002F221] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif_-708_-272_6_100 Skyrim.esm [REFR:0002BD9F] (places ImpExtBldgSecondCorner01 [STAT:000513B6] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_143_500_-8_102 Skyrim.esm [REFR:0002E94B] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000904C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_65_-377_36_100 Skyrim.esm [REFR:00024C8F] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_1010_814_-66_100 Skyrim.esm [REFR:0002A379] (places RockS03Snow [STAT:000658FD] in GRUP Cell Temporary Children of SightlessPitExterior [CELL:00008F5E] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_126_467_-4_100 Skyrim.esm [REFR:0002AD85] (places RockL04SnowLight [STAT:0001EF5B] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_861_-437_76_72 Skyrim.esm [REFR:0002E2B1] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_-232_-777_17_100 Skyrim.esm [REFR:00028536] (places NorTmpExtPlatWall02Snow [STAT:00026FDA] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-513_959_-128_87 Skyrim.esm [REFR:000261F3] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:000092B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-288_-517_-13_95 Skyrim.esm [REFR:0002330D] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-112_-484_34_198 Skyrim.esm [REFR:0002EDA1] (places RockL02SnowLight [STAT:0001EF56] in GRUP Cell Temporary Children of [CELL:00009B31] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1389_255_-128_100 Skyrim.esm [REFR:00028C59] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of WindhelmBridge01 [CELL:0000B4FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,6))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-669_530_-108_79 Skyrim.esm [REFR:000223DA] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of DeadMensRespiteExterior02 [CELL:00009428] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,12))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks05.nif_325_-925_137_100 Skyrim.esm [REFR:0002F460] (places ImpExtIceBlocks05 [STAT:0006F738] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_922_-419_57_94 Skyrim.esm [REFR:0002E5A7] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1796_-373_32_73 Skyrim.esm [REFR:0002DCCF] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BB01] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1087_268_-102_119 Skyrim.esm [REFR:00029A81] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1207_280_-133_89 Skyrim.esm [REFR:0002F223] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090EC] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-635_709_-132_100 Skyrim.esm [REFR:0002D34F] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009382] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_1269_-992_109_100 Skyrim.esm [REFR:0002EB64] (places RoadChunkS02FallForestDirt01 [STAT:000669D7] in GRUP Cell Temporary Children of [CELL:000098AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-25))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif_-715_-271_6_100 Skyrim.esm [REFR:0002BDA0] (places ImpExtBldgSecondCorner01 [STAT:000513B6] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-864_189_-51_72 Skyrim.esm [REFR:000236FE] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009535] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,4))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1469_943_-139_160 Skyrim.esm [REFR:0002AA7E] (places RockPileL01RiverBottom01 [STAT:0003AC70] in GRUP Cell Temporary Children of [CELL:0000B2C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_504_400_-93_35 Skyrim.esm [REFR:0001AC55] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:000090A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,9))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_-704_-243_5_100 Skyrim.esm [REFR:0002C1A3] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_1007_817_-67_100 Skyrim.esm [REFR:0002A383] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of SightlessPitExterior [CELL:00008F5E] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-689_758_-137_109 Skyrim.esm [REFR:0002DED3] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009362] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-124_-480_40_100 Skyrim.esm [REFR:00026FEE] (places RockCliff01Rocks01SnowLight [STAT:0002ED76] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_142_472_-7_91 Skyrim.esm [REFR:0002E94D] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-115_-532_14_100 Skyrim.esm [REFR:0002EDA2] (places RockPileL03Rocks01 [STAT:0002EDA0] in GRUP Cell Temporary Children of [CELL:00009B52] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-295_-520_-4_100 Skyrim.esm [REFR:0002330F] (places MountainTrim02RiverBottom01 [STAT:00061477] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_1270_-992_110_100 Skyrim.esm [REFR:0002EB65] (places RoadChunkS03FallForestDirt01 [STAT:000B0148] in GRUP Cell Temporary Children of [CELL:000098AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-25))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD86] (places RockCliffMineEntranceHvSnow [STAT:00098354] in GRUP Cell Temporary Children of [CELL:000090E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-636_706_-132_100 Skyrim.esm [REFR:0002D353] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009382] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-855_200_-54_98 Skyrim.esm [REFR:0002370D] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009534] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,4))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_1394_259_-129_117 Skyrim.esm [REFR:00028C5A] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-607_719_-130_72 Skyrim.esm [REFR:0002C634] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-677_530_-108_100 Skyrim.esm [REFR:000223DB] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of DeadMensRespiteExterior02 [CELL:00009428] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_861_-435_76_105 Skyrim.esm [REFR:0002E2B9] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD86] (places RockCliffMineEntranceHvSnow [STAT:00098354] in GRUP Cell Temporary Children of [CELL:000090E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1032_-430_13_71 Skyrim.esm [REFR:0002F461] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD86] (places RockCliffMineEntranceHvSnow [STAT:00098354] in GRUP Cell Temporary Children of [CELL:000090E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_1773_-354_13_116 Skyrim.esm [REFR:0002DCD0] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_950_976_-106_100 Skyrim.esm [REFR:0002C477] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1198_280_-132_99 Skyrim.esm [REFR:0002F224] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090EC] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_919_-419_58_95 Skyrim.esm [REFR:0002E5A8] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-698_-238_5_100 Skyrim.esm [REFR:0002C1A4] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliffmineentrance.nif_186_317_-30_100 Skyrim.esm [REFR:0002AD86] (places RockCliffMineEntranceHvSnow [STAT:00098354] in GRUP Cell Temporary Children of [CELL:000090E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif_-708_-269_5_100 Skyrim.esm [REFR:0002BDA2] (places ImpExtWallGate01 [STAT:0003F948] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1473_943_-139_100 Skyrim.esm [REFR:0002AA7F] (places RockPileL01RiverBottom01 [STAT:0003AC70] in GRUP Cell Temporary Children of [CELL:0000B2C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-102_-526_17_100 Skyrim.esm [REFR:00026FFD] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009B52] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1062_270_-98_95 Skyrim.esm [REFR:00029A82] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-688_806_-140_97 Skyrim.esm [REFR:0002DED4] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009341] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-1764_448_21_76 Skyrim.esm [REFR:0002A386] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00007065] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_767_-827_112_80 Skyrim.esm [REFR:0002CD94] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000983B] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_150_474_-6_95 Skyrim.esm [REFR:0002E94E] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002EDA4] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009B34] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-12))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002EDA4] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009B34] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-12))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002EDA4] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009B34] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-12))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002EDA4] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009B34] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-660_747_-140_100 Skyrim.esm [REFR:0002D361] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009362] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall01.nif_1264_1019_-140_76 Skyrim.esm [REFR:0002FBDA] (places IcebergSmall01 [STAT:000A98EE] in GRUP Cell Temporary Children of [CELL:00008EBD] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,24))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002EDA4] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009B34] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_709_-290_92_90 Skyrim.esm [REFR:0002E729] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000096A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_950_978_-106_100 Skyrim.esm [REFR:0002C478] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-209_-483_17_100 Skyrim.esm [REFR:0002EDA4] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009B34] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-290_-520_-10_101 Skyrim.esm [REFR:00023318] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD87] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:000090C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD87] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:000090C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_868_-437_73_103 Skyrim.esm [REFR:0002E2C3] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-589_732_-135_71 Skyrim.esm [REFR:0002C635] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_1401_258_-129_85 Skyrim.esm [REFR:00028C5B] (places RockS03Snow [STAT:000658FD] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD87] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:000090C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1780_-348_15_91 Skyrim.esm [REFR:0002DCD1] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_129_343_-14_100 Skyrim.esm [REFR:0002AD87] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:000090C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,8))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-733_-256_2_100 Skyrim.esm [REFR:0002BDA3] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1030_-429_12_79 Skyrim.esm [REFR:0002F462] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_927_-441_52_86 Skyrim.esm [REFR:0002E5A9] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1230_280_-137_96 Skyrim.esm [REFR:0002F228] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_997_-690_109_111 Skyrim.esm [REFR:000223ED] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of POIFallForest12b [CELL:000097B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-17))>
[01:43] [BuildReferences] <Debug: Swapped [REFR:0002D362] (places BoneDeerSkullHorned [MSTT:00073CBE] in GRUP Cell Temporary Children of BonestrewnCrestExterior02 [CELL:0000BA25] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-3)) to PickTheUnpickable.esp PTU_Misc_BoneDeerSkullHorned "Череп оленя с рогами" [MISC:FE04080E]>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-712_805_-135_129 Skyrim.esm [REFR:0002DED5] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-781_267_-78_96 Skyrim.esm [REFR:0002370E] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:000094F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,6))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid02.nif_-234_-770_17_100 Skyrim.esm [REFR:00028537] (places NorTmpExtPlatMid02Snow [STAT:00026FD4] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1111_-722_114_120 Skyrim.esm [REFR:0002C1A5] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of SarethiFarmExterior [CELL:000097D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-18))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C479] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1059_272_-98_70 Skyrim.esm [REFR:00029A83] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,6))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C479] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-515_954_-132_95 Skyrim.esm [REFR:000261F5] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:000092B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1747_-356_0_100 Skyrim.esm [REFR:0002333D] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of AnsilvundExterior [CELL:0000BAE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_948_976_-105_74 Skyrim.esm [REFR:0002C479] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-1789_416_25_74 Skyrim.esm [REFR:0002A39C] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00007065] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1774_-314_13_100 Skyrim.esm [REFR:0002DCD2] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AA85] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of [CELL:0000B2C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,23))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AA85] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of [CELL:0000B2C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,23))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_-734_-261_2_100 Skyrim.esm [REFR:0002BDA4] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_-1103_1154_-54_100 Skyrim.esm [REFR:00028538] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of [CELL:00009222] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,28))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_150_465_-7_97 Skyrim.esm [REFR:0002E94F] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_333_-923_137_100 Skyrim.esm [REFR:0002F463] (places ImpExtIceBlocks01 [STAT:0006F734] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1470_947_-140_100 Skyrim.esm [REFR:0002AA85] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of [CELL:0000B2C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_252_-412_-1_100 Skyrim.esm [REFR:00027008] (places RoadCurve90R01 [STAT:00027007] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1225_282_-137_101 Skyrim.esm [REFR:0002F229] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090EC] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-653_741_-137_100 Skyrim.esm [REFR:0002D366] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009361] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-586_733_-135_94 Skyrim.esm [REFR:0002C636] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_1412_264_-130_113 Skyrim.esm [REFR:00028C5C] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-524_970_-128_72 Skyrim.esm [REFR:000261F6] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:000092B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall02.nif_1262_1046_-140_100 Skyrim.esm [REFR:0002FBDC] (places IcebergSmall02 [STAT:000A98F8] in GRUP Cell Temporary Children of [CELL:00008E9E] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,25))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C47A] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-813_201_-44_112 Skyrim.esm [REFR:0002370F] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009533] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,4))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_106_480_0_99 Skyrim.esm [REFR:0002EB6A] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C47A] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_949_975_-104_72 Skyrim.esm [REFR:0002C47A] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_925_-443_53_101 Skyrim.esm [REFR:0002E5AA] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1032_-854_124_126 Skyrim.esm [REFR:00030146] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009834] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-21))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif_-1103_1150_-54_100 Skyrim.esm [REFR:00028539] (places ImpExtIceBldgStraight03 [STAT:0006F732] in GRUP Cell Temporary Children of [CELL:00009222] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,28))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1112_-737_116_128 Skyrim.esm [REFR:0002C1A6] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of SarethiFarmExterior [CELL:000097D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_998_-692_109_82 Skyrim.esm [REFR:000223F4] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of POIFallForest12b [CELL:000097B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_136_442_-6_112 Skyrim.esm [REFR:0002E950] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of StonehillBluffExterior03 [CELL:0000908A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-737_-250_2_100 Skyrim.esm [REFR:0002BDA5] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_1773_-318_13_94 Skyrim.esm [REFR:0002DCD3] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_1413_264_-129_100 Skyrim.esm [REFR:00028C5D] (places RockS03Snow [STAT:000658FD] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurveramp01.nif_244_-423_-2_100 Skyrim.esm [REFR:00027009] (places RoadSCurveRamp01 [STAT:0001CD86] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall02.nif_1280_1063_-140_100 Skyrim.esm [REFR:0002FBDD] (places IcebergSmall02 [STAT:000A98F8] in GRUP Cell Temporary Children of [CELL:00008E9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,25))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-588_734_-136_102 Skyrim.esm [REFR:0002C639] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_1771_-315_12_94 Skyrim.esm [REFR:0002DCD4] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1479_956_-140_100 Skyrim.esm [REFR:0002AA86] (places RockPileL04RiverBottom01 [STAT:00022665] in GRUP Cell Temporary Children of [CELL:0000B2C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1147_416_-63_100 Skyrim.esm [REFR:0002F22A] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:00009072] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-534_961_-133_67 Skyrim.esm [REFR:000261F7] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of POINorthernCoast10 [CELL:000092BA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,23))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C47B] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C47B] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_951_979_-105_74 Skyrim.esm [REFR:0002C47B] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1029_-438_12_75 Skyrim.esm [REFR:0002F464] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner02.nif_-1105_1146_-54_100 Skyrim.esm [REFR:0002853A] (places ImpExtIceBldgCorner02 [STAT:0006F761] in GRUP Cell Temporary Children of FortHraggstadExterior02 [CELL:00009243] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,27))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_928_-444_51_109 Skyrim.esm [REFR:0002E5AB] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_107_478_-2_104 Skyrim.esm [REFR:0002EB6B] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-720_731_-128_102 Skyrim.esm [REFR:0002D95F] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MeekosShackExterior02 [CELL:00009384] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1744_-353_-2_100 Skyrim.esm [REFR:00023348] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of AnsilvundExterior [CELL:0000BAE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-9))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid03.nif_-738_-255_2_100 Skyrim.esm [REFR:0002BDA6] (places ImpExtBldgMid03 [STAT:0003F971] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_255_-419_-2_100 Skyrim.esm [REFR:0002700A] (places DirtCliffs03 [STAT:00016D5F] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_319_-895_143_62 Skyrim.esm [REFR:000223F5] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of FortNeugradExterior01 [CELL:00009865] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1113_-740_117_90 Skyrim.esm [REFR:0002C1A7] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1777_-315_14_94 Skyrim.esm [REFR:0002DCD5] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_1412_263_-129_124 Skyrim.esm [REFR:00028C5E] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1440_997_-141_100 Skyrim.esm [REFR:0002AA88] (places RockPileL04RiverBottom01 [STAT:00022665] in GRUP Cell Temporary Children of [CELL:0000B2A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_958_988_-105_100 Skyrim.esm [REFR:0002C482] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00008EC4] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_166_473_-10_87 Skyrim.esm [REFR:0002E952] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of StonehillBluffExterior01 [CELL:0000906A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_-1123_1157_-54_100 Skyrim.esm [REFR:0002853B] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_-739_-260_2_100 Skyrim.esm [REFR:0002BDA7] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-580_731_-134_102 Skyrim.esm [REFR:0002C63A] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-380_-162_-58_100 Skyrim.esm [REFR:000261F9] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of SleepingTreeCampExterior03 [CELL:00009A30] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-4))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_113_471_-6_107 Skyrim.esm [REFR:0002EB6C] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-723_732_-128_113 Skyrim.esm [REFR:0002D960] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MeekosShackExterior02 [CELL:00009384] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_900_-456_59_102 Skyrim.esm [REFR:0002E5AC] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009721] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-303_-527_-7_100 Skyrim.esm [REFR:00023356] (places MountainTrim01RiverBottom01 [STAT:00061475] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-142_-667_11_100 Skyrim.esm [REFR:0002240C] (places RockPileL03PineForest02 [STAT:0005B80D] in GRUP Cell Temporary Children of POIPineForest29 [CELL:00009BD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1134_389_-96_93 Skyrim.esm [REFR:0002F22B] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:00009091] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,9))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-717_-266_-3_159 Skyrim.esm [REFR:0002C1A8] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_235_-378_-1_100 Skyrim.esm [REFR:0002700C] (places RoadCurve90R01 [STAT:00027007] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00028C61] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-1785_414_21_100 Skyrim.esm [REFR:0002A39D] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00007065] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00028C61] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid01.nif_1274_1025_-140_93 Skyrim.esm [REFR:0002FCD5] (places IceFloesSolid01 [STAT:0008CCFE] in GRUP Cell Temporary Children of [CELL:00008E9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,25))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_961_815_-70_100 Skyrim.esm [REFR:00028C61] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_960_990_-105_100 Skyrim.esm [REFR:0002C483] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00008EC4] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-650_739_-139_100 Skyrim.esm [REFR:0002D367] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009361] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,18))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-742_-249_2_100 Skyrim.esm [REFR:0002BDA8] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_899_-453_60_86 Skyrim.esm [REFR:0002E5AD] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009721] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1060_268_-97_101 Skyrim.esm [REFR:00029A85] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-754_729_-129_74 Skyrim.esm [REFR:0002D961] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009385] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-540_950_-138_88 Skyrim.esm [REFR:000261FA] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of POINorthernCoast10 [CELL:000092BA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-797_228_-65_100 Skyrim.esm [REFR:00023710] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of [CELL:00009512] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,5))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid02.nif_-1107_1153_-54_100 Skyrim.esm [REFR:0002853C] (places ImpExtIceBldgMid02 [STAT:0006F769] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-581_732_-135_118 Skyrim.esm [REFR:0002C643] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1443_976_-141_100 Skyrim.esm [REFR:0002AA89] (places RockPileL01RiverBottom01 [STAT:0003AC70] in GRUP Cell Temporary Children of [CELL:0000B2C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_260_-358_-1_100 Skyrim.esm [REFR:0002700D] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:000096D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-218_-475_15_100 Skyrim.esm [REFR:0002EDA7] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00009B34] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_146_455_-7_110 Skyrim.esm [REFR:0002E953] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002F22C] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009072] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002F22C] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009072] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_112_455_-3_148 Skyrim.esm [REFR:0002EB6D] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1087_-377_-66_109 Skyrim.esm [REFR:0002FCD8] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_-715_-263_3_100 Skyrim.esm [REFR:0002C1A9] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002F22C] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009072] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_958_817_-70_100 Skyrim.esm [REFR:00028C63] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-304_-509_0_90 Skyrim.esm [REFR:00023357] (places MountainTrim01RiverBottom01 [STAT:00061475] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002F22C] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009072] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner04.nif_-1110_1149_-54_100 Skyrim.esm [REFR:0002853D] (places ImpExtIceBldgICorner04 [STAT:0006F767] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif_-1723_-205_32_100 Skyrim.esm [REFR:00030AF0] (places NorTmpExtPlatTower01 [STAT:00028A8B] in GRUP Cell Temporary Children of [CELL:00007667] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-6))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002F22C] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009072] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-787_225_-63_100 Skyrim.esm [REFR:00023723] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009512] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-642_744_-140_100 Skyrim.esm [REFR:0002D368] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009361] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_1430_970_-141_100 Skyrim.esm [REFR:0002AA8A] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:0000B2CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-1787_420_26_72 Skyrim.esm [REFR:0002A3F3] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00007065] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-743_-254_2_100 Skyrim.esm [REFR:0002BDA9] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1061_274_-100_59 Skyrim.esm [REFR:00029A86] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_256_-412_-1_100 Skyrim.esm [REFR:0002700E] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_865_-465_69_75 Skyrim.esm [REFR:0002E5AE] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009721] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-552_951_-139_79 Skyrim.esm [REFR:000261FB] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of POINorthernCoast10 [CELL:000092BA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_1121_413_-69_100 Skyrim.esm [REFR:0002F22C] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009072] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-755_727_-128_88 Skyrim.esm [REFR:0002D962] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009385] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,17))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002EDA8] (places RockCliff08SnowRocks01_LightSN [STAT:000310A7] in GRUP Cell Temporary Children of [CELL:00009B73] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-14))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002EDA8] (places RockCliff08SnowRocks01_LightSN [STAT:000310A7] in GRUP Cell Temporary Children of [CELL:00009B73] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_117_453_-8_101 Skyrim.esm [REFR:0002EB78] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002EDA8] (places RockCliff08SnowRocks01_LightSN [STAT:000310A7] in GRUP Cell Temporary Children of [CELL:00009B73] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-785_224_-60_100 Skyrim.esm [REFR:00023725] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009512] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,5))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C485] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008EC4] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,24))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C485] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008EC4] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,24))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall01.nif_1023_-842_124_100 Skyrim.esm [REFR:00030150] (places Stonewall01 [STAT:0000099B] in GRUP Cell Temporary Children of [CELL:00009835] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_160_481_-10_115 Skyrim.esm [REFR:0002E954] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-720_-269_-2_100 Skyrim.esm [REFR:0002C1AA] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif_-1723_-205_32_100 Skyrim.esm [REFR:00030AF1] (places NorTmpExtPlatTower01 [STAT:00028A8B] in GRUP Cell Temporary Children of [CELL:00007667] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_960_987_-104_114 Skyrim.esm [REFR:0002C485] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008EC4] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_1405_251_-129_82 Skyrim.esm [REFR:00028CCD] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1029_-452_4_97 Skyrim.esm [REFR:0002F465] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000971D] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-665_714_-130_100 Skyrim.esm [REFR:0002D369] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009383] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif_1449_966_-139_100 Skyrim.esm [REFR:0002AA8B] (places RockL05Wet [STAT:000BB8C0] in GRUP Cell Temporary Children of [CELL:0000B2C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,23))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-254_-782_13_100 Skyrim.esm [REFR:0002853E] (places NorTmpExtPlatStairCapL01Snow [STAT:00026FD5] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-91_-537_16_92 Skyrim.esm [REFR:0002EDA8] (places RockCliff08SnowRocks01_LightSN [STAT:000310A7] in GRUP Cell Temporary Children of [CELL:00009B73] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1042_269_-95_87 Skyrim.esm [REFR:00029A87] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_257_-411_-1_100 Skyrim.esm [REFR:0002700F] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-300_-549_-8_100 Skyrim.esm [REFR:0002335B] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of DoomstonePineForest01 [CELL:00009B78] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-14))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_-744_-259_2_100 Skyrim.esm [REFR:0002BDAA] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A3F4] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1C] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_867_-465_68_82 Skyrim.esm [REFR:0002E5AF] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009721] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-12))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A3F4] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1C] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1119_394_-93_80 Skyrim.esm [REFR:0002F230] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:00009091] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1157_868_-73_90 Skyrim.esm [REFR:0002A3F4] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1C] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_1230_1009_-140_100 Skyrim.esm [REFR:0002FD41] (places RockPileS04CoastBeach01 [STAT:000BB8A7] in GRUP Cell Temporary Children of [CELL:00008EBD] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_110_449_-2_158 Skyrim.esm [REFR:0002EB7C] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-1711_-208_30_100 Skyrim.esm [REFR:00030AF2] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of [CELL:00007666] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,-6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_692_-344_87_149 Skyrim.esm [REFR:00023726] (places MountainTrimSlab_SparseSN [STAT:0008D123] in GRUP Cell Temporary Children of [CELL:000096C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-761_726_-127_102 Skyrim.esm [REFR:0002D963] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009385] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_256_-407_-1_100 Skyrim.esm [REFR:00027010] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000096F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD8B] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of StonehillBluffExterior03 [CELL:0000908A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD8B] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of StonehillBluffExterior03 [CELL:0000908A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C487] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008EC4] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1044_268_-94_99 Skyrim.esm [REFR:00029A88] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_1451_964_-139_100 Skyrim.esm [REFR:0002AA8C] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:0000B2C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,23))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C487] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008EC4] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1782_-314_14_111 Skyrim.esm [REFR:0002DCD6] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner03.nif_-727_-253_2_100 Skyrim.esm [REFR:0002BDAB] (places ImpExtBldgSecondCorner03 [STAT:000513B8] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_1022_-840_124_100 Skyrim.esm [REFR:00030151] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of [CELL:00009835] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-655_718_-131_100 Skyrim.esm [REFR:0002D36A] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009382] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_127_410_-7_100 Skyrim.esm [REFR:0002AD8B] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of StonehillBluffExterior03 [CELL:0000908A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_867_-467_67_79 Skyrim.esm [REFR:0002E5B0] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009721] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_961_993_-105_106 Skyrim.esm [REFR:0002C487] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008EC4] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,24))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner02.nif_-1112_1144_-54_100 Skyrim.esm [REFR:0002853F] (places ImpExtIceBldgCorner02 [STAT:0006F761] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_999_820_-69_100 Skyrim.esm [REFR:0002A3F5] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_1225_1013_-143_100 Skyrim.esm [REFR:0002FD45] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of POINorthernCoast21 [CELL:00008EBE] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_921_-466_50_81 Skyrim.esm [REFR:0002F232] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:00009720] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_244_-416_-2_100 Skyrim.esm [REFR:00027011] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-1712_-151_25_100 Skyrim.esm [REFR:00030AF3] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of HagRockRedoubtExterior02 [CELL:00007628] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,-4))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-647_714_-132_100 Skyrim.esm [REFR:0002D36B] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009382] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_115_449_-4_120 Skyrim.esm [REFR:0002EB7D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_1031_-444_8_190 Skyrim.esm [REFR:0002F467] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD8C] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of [CELL:000090A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-758_731_-129_82 Skyrim.esm [REFR:0002D964] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009385] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,17))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AD8C] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of [CELL:000090A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-399_-154_-57_100 Skyrim.esm [REFR:000261FC] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of SleepingTreeCampExterior03 [CELL:00009A30] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-4))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_1025_-844_124_100 Skyrim.esm [REFR:00030152] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of [CELL:00009834] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1805_-270_19_82 Skyrim.esm [REFR:0002DCD7] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-733_-254_-3_100 Skyrim.esm [REFR:0002BDAC] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_844_-464_76_86 Skyrim.esm [REFR:0002E5B1] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-754_260_-72_94 Skyrim.esm [REFR:0002372F] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:000094F0] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_128_404_-8_100 Skyrim.esm [REFR:0002AD8C] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of [CELL:000090A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-507_668_-140_100 Skyrim.esm [REFR:0002C488] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:000093A0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,16))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A3F6] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_-1117_1147_-54_100 Skyrim.esm [REFR:00028540] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1417_966_-140_100 Skyrim.esm [REFR:0002AA8D] (places RockPileL04RiverBottom01 [STAT:00022665] in GRUP Cell Temporary Children of [CELL:0000B2CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,23))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-725_-268_-2_100 Skyrim.esm [REFR:0002C1AB] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A3F6] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-219_-475_23_97 Skyrim.esm [REFR:0002EDAE] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009B34] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_1231_1011_-142_100 Skyrim.esm [REFR:0002FD46] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:00008EBD] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_259_-416_2_100 Skyrim.esm [REFR:00027012] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1028_-454_3_91 Skyrim.esm [REFR:0002F468] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000971D] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-12))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002F238] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00009072] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1000_823_-69_115 Skyrim.esm [REFR:0002A3F6] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif_-1714_-153_25_100 Skyrim.esm [REFR:00030AF4] (places NorTmpExtPlatTower01 [STAT:00028A8B] in GRUP Cell Temporary Children of HagRockRedoubtExterior02 [CELL:00007628] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,-4))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-643_721_-132_100 Skyrim.esm [REFR:0002D36C] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009382] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,17))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002F238] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00009072] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_1403_260_-129_107 Skyrim.esm [REFR:00028CD4] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_134_449_-6_115 Skyrim.esm [REFR:0002EB7E] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of StonehillBluffExterior03 [CELL:0000908A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-738_-253_-3_100 Skyrim.esm [REFR:0002BDAD] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1820_-270_19_116 Skyrim.esm [REFR:0002DCD8] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_842_-466_78_90 Skyrim.esm [REFR:0002E5B2] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_207_376_-28_115 Skyrim.esm [REFR:0002AD8D] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-169_-231_-61_108 Skyrim.esm [REFR:0002536E] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009A6D] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-549_946_-139_103 Skyrim.esm [REFR:000261FD] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of POINorthernCoast10 [CELL:000092BA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,23))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_1021_-839_124_100 Skyrim.esm [REFR:00030153] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of [CELL:00009835] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1129_413_-72_139 Skyrim.esm [REFR:0002F238] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00009072] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-859_336_-95_100 Skyrim.esm [REFR:00023734] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:000094B0] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-740_747_-128_126 Skyrim.esm [REFR:0002D965] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid02.nif_-1114_1152_-54_100 Skyrim.esm [REFR:00028541] (places ImpExtIceBldgMid02 [STAT:0006F769] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1034_-448_-2_138 Skyrim.esm [REFR:0002F469] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-644_713_-132_100 Skyrim.esm [REFR:0002D36F] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009382] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,17))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif_-1711_-150_25_100 Skyrim.esm [REFR:00030AF5] (places NorTmpExtPlatTower01 [STAT:00028A8B] in GRUP Cell Temporary Children of HagRockRedoubtExterior02 [CELL:00007628] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,-4))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A3F7] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1131_-706_115_71 Skyrim.esm [REFR:0002C1AC] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of SarethiFarmExterior [CELL:000097D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-18))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A3F7] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_131_445_-7_107 Skyrim.esm [REFR:0002EB7F] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of StonehillBluffExterior03 [CELL:0000908A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,10))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_1019_-837_125_100 Skyrim.esm [REFR:00030154] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of [CELL:00009835] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_193_386_-26_95 Skyrim.esm [REFR:0002AD8E] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of StonehillBluffExterior04 [CELL:000090A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,9))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-743_-252_-3_100 Skyrim.esm [REFR:0002BDAE] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner01.nif_-1121_1150_-54_100 Skyrim.esm [REFR:00028542] (places ImpExtIceBldgCorner01 [STAT:0006F760] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-868_300_-76_100 Skyrim.esm [REFR:0002373C] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:000094D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-417_-197_-54_100 Skyrim.esm [REFR:000261FE] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of SleepingTreeCampExterior02 [CELL:00009A52] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-213_-509_5_90 Skyrim.esm [REFR:0002EDAF] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of [CELL:00009B55] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-39_-104_-57_107 Skyrim.esm [REFR:0002335D] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-1269_929_-76_100 Skyrim.esm [REFR:00025371] (places DirtCliffsIsland01PineForest02 [STAT:0005B7E3] in GRUP Cell Temporary Children of VolskyggeExterior02 [CELL:000092EC] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_998_823_-70_118 Skyrim.esm [REFR:0002A3F7] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_175_475_-12_119 Skyrim.esm [REFR:0002E955] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of StonehillBluffExterior01 [CELL:0000906A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1743_-268_-28_117 Skyrim.esm [REFR:0002DF01] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-737_748_-129_119 Skyrim.esm [REFR:0002D966] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1036_275_-92_97 Skyrim.esm [REFR:00029A89] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_847_-461_75_78 Skyrim.esm [REFR:0002E5B3] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-670_739_-135_100 Skyrim.esm [REFR:0002D370] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009362] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-498_674_-140_96 Skyrim.esm [REFR:0002C495] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:000093A0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,16))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1839_-231_21_106 Skyrim.esm [REFR:0002DCD9] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1036_-421_10_93 Skyrim.esm [REFR:0002F46A] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif_-1731_-154_44_100 Skyrim.esm [REFR:00030AF6] (places NorTmpExtPlatTower01 [STAT:00028A8B] in GRUP Cell Temporary Children of HagRockRedoubtExterior03 [CELL:00007629] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-4))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_-705_-248_5_100 Skyrim.esm [REFR:0002C1AD] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_1027_-848_124_100 Skyrim.esm [REFR:0003015B] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of [CELL:00009834] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_255_-411_-1_85 Skyrim.esm [REFR:00027016] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-745_-253_-3_100 Skyrim.esm [REFR:0002BDAF] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-693_-239_5_100 Skyrim.esm [REFR:0002C1AE] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-1267_938_-75_100 Skyrim.esm [REFR:00025372] (places DirtCliffsIsland01PineForest02 [STAT:0005B7E3] in GRUP Cell Temporary Children of VolskyggeExterior02 [CELL:000092EC] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_157_472_-9_117 Skyrim.esm [REFR:0002E956] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1168_856_-77_100 Skyrim.esm [REFR:0002A403] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_-883_322_-110_100 Skyrim.esm [REFR:0002373D] (places MountainPeak02 [STAT:00043F55] in GRUP Cell Temporary Children of [CELL:000094D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_125_444_-5_104 Skyrim.esm [REFR:0002EB80] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of StonehillBluffExterior03 [CELL:0000908A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_194_373_-26_121 Skyrim.esm [REFR:0002AD8F] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of StonehillBluffExterior04 [CELL:000090A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-40_-105_-58_90 Skyrim.esm [REFR:00023360] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-271_-538_-1_100 Skyrim.esm [REFR:0002EDB1] (places RockCliff07RiverbedEdge01 [STAT:0002266F] in GRUP Cell Temporary Children of [CELL:00009B77] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-672_726_-133_100 Skyrim.esm [REFR:0002D371] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009383] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-737_744_-129_96 Skyrim.esm [REFR:0002D967] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_1744_-263_-30_83 Skyrim.esm [REFR:0002DF10] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif_-1731_-154_44_100 Skyrim.esm [REFR:00030AF7] (places NorTmpExtPlatTower01 [STAT:00028A8B] in GRUP Cell Temporary Children of HagRockRedoubtExterior03 [CELL:00007629] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-4))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-380_-196_-59_100 Skyrim.esm [REFR:000261FF] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of SleepingTreeCampExterior01 [CELL:00009A51] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_848_-464_74_78 Skyrim.esm [REFR:0002E5B4] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-745_-253_-8_100 Skyrim.esm [REFR:0002BDB0] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall01.nif_1197_974_-118_100 Skyrim.esm [REFR:0002FD48] (places IcebergSmall01 [STAT:000A98EE] in GRUP Cell Temporary Children of [CELL:00008EDD] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1034_-423_11_107 Skyrim.esm [REFR:0002F46B] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1037_278_-95_115 Skyrim.esm [REFR:00029B49] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,6))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_1031_-851_124_100 Skyrim.esm [REFR:0003015E] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of [CELL:00009834] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_121_442_-4_112 Skyrim.esm [REFR:0002EB81] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_177_489_-16_111 Skyrim.esm [REFR:0002E957] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of StonehillBluffExterior01 [CELL:0000906A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-673_728_-132_100 Skyrim.esm [REFR:0002D372] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009383] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,17))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner04.nif_-700_-248_5_100 Skyrim.esm [REFR:0002C1AF] (places ImpExtBldgSecondCorner04 [STAT:000513B9] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-735_739_-128_76 Skyrim.esm [REFR:0002D968] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-40_-106_-57_105 Skyrim.esm [REFR:00023361] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1751_-260_-24_104 Skyrim.esm [REFR:0002DF12] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_197_380_-27_86 Skyrim.esm [REFR:0002AD90] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of StonehillBluffExterior04 [CELL:000090A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-902_294_-65_92 Skyrim.esm [REFR:0002374C] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:000094D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall01.nif_1187_972_-114_100 Skyrim.esm [REFR:0002FD49] (places IcebergSmall01 [STAT:000A98EE] in GRUP Cell Temporary Children of WinterholdExteriorAttack [CELL:00008EDE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-410_-199_-55_100 Skyrim.esm [REFR:00026200] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of SleepingTreeCampExterior02 [CELL:00009A52] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-313_759_-133_100 Skyrim.esm [REFR:0002F46C] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of MovarthsLairExterior01 [CELL:00009359] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,18))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_-1802_-197_71_100 Skyrim.esm [REFR:00030AF8] (places NorTmpExtPlatWall02 [STAT:00026F7C] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A408] (places MountainTrim02Rocks01_LightSN [STAT:0005C10C] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A408] (places MountainTrim02Rocks01_LightSN [STAT:0005C10C] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_842_-463_77_86 Skyrim.esm [REFR:0002E5B5] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A408] (places MountainTrim02Rocks01_LightSN [STAT:0005C10C] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall02.nif_1029_-849_124_100 Skyrim.esm [REFR:0003015F] (places Stonewall02 [STAT:0000099D] in GRUP Cell Temporary Children of [CELL:00009834] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_244_548_-68_104 Skyrim.esm [REFR:0002EDB6] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000902B] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,13))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid02.nif_-1111_1156_-54_100 Skyrim.esm [REFR:00028543] (places ImpExtIceBldgMid02 [STAT:0006F769] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-743_-252_-8_100 Skyrim.esm [REFR:0002BDB1] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A408] (places MountainTrim02Rocks01_LightSN [STAT:0005C10C] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_129_450_-10_88 Skyrim.esm [REFR:0002EB84] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of StonehillBluffExterior03 [CELL:0000908A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002A408] (places MountainTrim02Rocks01_LightSN [STAT:0005C10C] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_-701_-253_5_100 Skyrim.esm [REFR:0002C1B0] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_184_504_-25_91 Skyrim.esm [REFR:0002E958] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-669_728_-134_144 Skyrim.esm [REFR:0002D373] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009383] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-751_753_-125_83 Skyrim.esm [REFR:0002D969] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-1695_420_-18_100 Skyrim.esm [REFR:0002A408] (places MountainTrim02Rocks01_LightSN [STAT:0005C10C] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall02.nif_1206_991_-128_100 Skyrim.esm [REFR:0002FD4B] (places IcebergSmall02 [STAT:000A98F8] in GRUP Cell Temporary Children of POINorthernCoast21 [CELL:00008EBE] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,24))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_220_374_-32_102 Skyrim.esm [REFR:0002AD92] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_-1520_575_-61_100 Skyrim.esm [REFR:0002E35B] (places RockCaveEntrance01ReachDirt01 [STAT:0008025F] in GRUP Cell Temporary Children of DruadachRedoubtExterior02 [CELL:00006FE3] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-314_760_-135_100 Skyrim.esm [REFR:0002F46D] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of MovarthsLairExterior01 [CELL:00009359] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-59_-104_-60_90 Skyrim.esm [REFR:00023362] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:00009A07] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-3))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid02.nif_-1116_1159_-54_100 Skyrim.esm [REFR:00028544] (places ImpExtIceBldgMid02 [STAT:0006F769] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_1033_-844_123_100 Skyrim.esm [REFR:00030160] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of [CELL:00009834] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-911_291_-67_100 Skyrim.esm [REFR:000237E6] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000094D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_-1794_-205_71_100 Skyrim.esm [REFR:00030AF9] (places NorTmpExtPlatWall02 [STAT:00026F7C] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-424_-204_-55_100 Skyrim.esm [REFR:00026201] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of SleepingTreeCampExterior02 [CELL:00009A52] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_810_-473_72_91 Skyrim.esm [REFR:0002E5B6] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1758_-250_-21_90 Skyrim.esm [REFR:0002DF13] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-682_770_-136_100 Skyrim.esm [REFR:0002D374] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009362] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,18))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-735_-258_-3_100 Skyrim.esm [REFR:0002BDB2] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-755_758_-125_123 Skyrim.esm [REFR:0002D96A] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-317_763_-136_100 Skyrim.esm [REFR:0002F46E] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of MovarthsLairExterior01 [CELL:00009359] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1799_-224_7_88 Skyrim.esm [REFR:0002DCDA] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:0000BA7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_104_459_-2_98 Skyrim.esm [REFR:0002E959] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1687_413_-22_100 Skyrim.esm [REFR:0002A44A] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_-693_-252_8_75 Skyrim.esm [REFR:0002C1B1] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_216_368_-30_92 Skyrim.esm [REFR:0002AD93] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,8))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner03.nif_-1118_1154_-54_100 Skyrim.esm [REFR:00028546] (places ImpExtIceBldgICorner03 [STAT:0006F766] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs1.nif_1398_258_-128_100 Skyrim.esm [REFR:00028CD7] (places WalkwayStairs1Snow [STAT:00091A0E] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_247_548_-70_117 Skyrim.esm [REFR:0002EDF2] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000902A] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,13))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-739_-256_-3_100 Skyrim.esm [REFR:0002BDB3] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-691_763_-138_100 Skyrim.esm [REFR:0002D375] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009362] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,18))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid02.nif_-1802_-205_71_100 Skyrim.esm [REFR:00030AFA] (places NorTmpExtPlatMid02 [STAT:00026F78] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall02.nif_1032_-842_123_100 Skyrim.esm [REFR:00030162] (places Stonewall02 [STAT:0000099D] in GRUP Cell Temporary Children of [CELL:00009834] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-907_302_-67_100 Skyrim.esm [REFR:000237E7] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of [CELL:000094D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-753_750_-125_125 Skyrim.esm [REFR:0002D96B] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_807_-471_72_95 Skyrim.esm [REFR:0002E5B7] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-744_-255_-3_100 Skyrim.esm [REFR:0002BDB4] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_97_468_2_97 Skyrim.esm [REFR:0002E95A] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1031_-421_10_86 Skyrim.esm [REFR:0002F46F] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid02.nif_-1120_1161_-54_100 Skyrim.esm [REFR:00028548] (places ImpExtIceBldgMid02 [STAT:0006F769] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_-689_-245_5_100 Skyrim.esm [REFR:0002C1B3] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1758_-252_-21_91 Skyrim.esm [REFR:0002DF15] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1791_-238_2_120 Skyrim.esm [REFR:0002DCDB] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000BA7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-6))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_1030_-840_123_100 Skyrim.esm [REFR:00030163] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of [CELL:00009834] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\bridges\bridge01.nif_1592_-1040_107_100 Skyrim.esm [REFR:0002C4E4] (places Bridge01FallForestDirt01 [STAT:000B27AE] in GRUP Cell Temporary Children of GoldenglowEstateStart [CELL:0000BD16] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-26))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-407_-202_-57_100 Skyrim.esm [REFR:00026203] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of SleepingTreeCampExterior01 [CELL:00009A51] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_236_554_-62_151 Skyrim.esm [REFR:0002EE06] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000902B] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,13))>
[01:43] [BuildReferences] <Debug: Meshes\clutter\hay\haymound01.nif_1000_-246_-93_100 Skyrim.esm [REFR:0002E362] (places HayMound01 [STAT:00019B13] in GRUP Cell Temporary Children of FortAmol04 [CELL:00009683] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid02.nif_-1807_-200_71_100 Skyrim.esm [REFR:00030AFB] (places NorTmpExtPlatMid02Snow [STAT:00026FD4] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_1168_855_-76_100 Skyrim.esm [REFR:0002A490] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_808_-477_69_84 Skyrim.esm [REFR:0002E5B8] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-744_-255_-8_100 Skyrim.esm [REFR:0002BDB5] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1758_-248_-23_82 Skyrim.esm [REFR:0002DF16] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks06.nif_-1109_1152_-48_100 Skyrim.esm [REFR:0002854D] (places ImpExtIceBlocks06 [STAT:0006F739] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-908_284_-66_100 Skyrim.esm [REFR:000237E9] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of [CELL:000094F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,6))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondicorner03.nif_-732_-251_2_100 Skyrim.esm [REFR:0002C1B4] (places ImpExtBldgSecondICorner03 [STAT:000513B0] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_202_366_-26_114 Skyrim.esm [REFR:0002AD94] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-305_770_-134_100 Skyrim.esm [REFR:0002F470] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of MovarthsLairExterior01 [CELL:00009359] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-687_763_-136_92 Skyrim.esm [REFR:0002D382] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009362] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-753_747_-127_110 Skyrim.esm [REFR:0002D96C] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_108_472_-4_83 Skyrim.esm [REFR:0002E95B] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_1022_-831_124_100 Skyrim.esm [REFR:00030167] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of [CELL:00009835] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_807_-478_69_82 Skyrim.esm [REFR:0002E5B9] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-408_-208_-57_100 Skyrim.esm [REFR:00026204] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009A72] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_236_549_-63_89 Skyrim.esm [REFR:0002EE08] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000902B] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,13))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_1787_-227_-1_119 Skyrim.esm [REFR:0002DCDC] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000BA7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-6))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_-1807_-186_74_100 Skyrim.esm [REFR:00030AFC] (places NorTmpExtPlatWall02 [STAT:00026F7C] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1134_-704_114_121 Skyrim.esm [REFR:0002C1B5] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of SarethiFarmExterior [CELL:000097D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-688_802_-140_100 Skyrim.esm [REFR:0002D383] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009341] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-903_309_-68_100 Skyrim.esm [REFR:000237EB] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000094D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_827_952_-108_100 Skyrim.esm [REFR:0002AD95] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008EE6] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1090_-386_-62_101 Skyrim.esm [REFR:0002FD5B] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_-1115_1149_-48_100 Skyrim.esm [REFR:0002854E] (places ImpExtIceBlocks01 [STAT:0006F734] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-499_694_-138_100 Skyrim.esm [REFR:0002C4E6] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:000093A0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,16))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree05.nif_-1323_798_-45_50 Skyrim.esm [REFR:00029C55] (places NorTempleExteriorRibFree05Snow [STAT:00026FCD] in GRUP Cell Temporary Children of DeepwoodRedoubtExterior02 [CELL:00006F43] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,19))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-739_-256_-8_100 Skyrim.esm [REFR:0002BDB6] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1036_-425_12_95 Skyrim.esm [REFR:0002F471] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall01.nif_1024_-833_124_100 Skyrim.esm [REFR:00030168] (places Stonewall01 [STAT:0000099B] in GRUP Cell Temporary Children of [CELL:00009835] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-722_781_-127_114 Skyrim.esm [REFR:0002D96D] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_110_463_-4_86 Skyrim.esm [REFR:0002E95C] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-548_949_-138_74 Skyrim.esm [REFR:00026206] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of POINorthernCoast10 [CELL:000092BA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1753_-259_-22_85 Skyrim.esm [REFR:0002DF1A] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_813_-479_69_103 Skyrim.esm [REFR:0002E5BA] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_94_-137_-54_100 Skyrim.esm [REFR:000237F1] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:0000963C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-4))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-1677_399_-21_106 Skyrim.esm [REFR:0002A562] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00007081] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,9))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif_-713_-263_3_100 Skyrim.esm [REFR:0002BDB7] (places ImpExtWall02 [STAT:00040B0C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-595_805_-142_100 Skyrim.esm [REFR:0002C1B7] (places DirtCliffsCornerOutFrozenMarshGrass01 [STAT:000B0189] in GRUP Cell Temporary Children of [CELL:0000933F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_1788_-235_-2_82 Skyrim.esm [REFR:0002DCDD] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000BA7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-6))>
[01:43] [BuildReferences] <Debug: Meshes\clutter\hay\haymound02.nif_999_-248_-93_100 Skyrim.esm [REFR:0002E363] (places HayMound02 [STAT:0003103A] in GRUP Cell Temporary Children of FortAmol04 [CELL:00009683] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_161_515_-20_100 Skyrim.esm [REFR:0002EE0D] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:0000904C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_96_394_-3_97 Skyrim.esm [REFR:0002E95D] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1807_-201_75_100 Skyrim.esm [REFR:00030AFD] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_1026_-835_124_100 Skyrim.esm [REFR:00030169] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of [CELL:00009834] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1735_-271_-29_81 Skyrim.esm [REFR:0002DF21] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1033_-420_10_119 Skyrim.esm [REFR:0002F472] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks02.nif_-1120_1158_-48_100 Skyrim.esm [REFR:0002854F] (places ImpExtIceBlocks02 [STAT:0006F735] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1088_-385_-61_87 Skyrim.esm [REFR:0002FD5C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-714_778_-128_120 Skyrim.esm [REFR:0002D96E] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-691_791_-138_100 Skyrim.esm [REFR:0002D391] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009341] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-501_710_-139_100 Skyrim.esm [REFR:0002C4E8] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000937F] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_876_924_-102_100 Skyrim.esm [REFR:0002AD97] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of POISnowy29 [CELL:00008F04] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,22))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-510_953_-131_90 Skyrim.esm [REFR:00026207] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000092B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,23))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbridge01.nif_-718_-261_8_100 Skyrim.esm [REFR:0002BDB8] (places ImpExtBridge01 [STAT:0003F943] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs1.nif_1398_257_-128_100 Skyrim.esm [REFR:00028CD8] (places WalkwayStairs1Snow [STAT:00091A0E] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-204_-295_-47_94 Skyrim.esm [REFR:000237F4] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009AAF] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_807_-464_75_73 Skyrim.esm [REFR:0002E5BB] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00029D20] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00029D20] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-593_801_-139_100 Skyrim.esm [REFR:0002C1B8] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000933F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_1169_-546_49_100 Skyrim.esm [REFR:0002E364] (places RoadChunkM04FallForestDirt01 [STAT:000669D6] in GRUP Cell Temporary Children of SnaplegCaveExterior [CELL:00009758] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1163_508_-15_100 Skyrim.esm [REFR:0002AF6E] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:00009033] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_234_508_-55_100 Skyrim.esm [REFR:0002EE12] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:0000904A] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_89_405_1_86 Skyrim.esm [REFR:0002E95E] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:43] [BuildReferences] <Debug: Meshes\furniture\clutter\milllogpile.nif_-384_704_-137_100 Skyrim.esm ResourceObjectSawMorthal [REFR:0002D3D3] (places ResourceObjectSawmill "Бревна" [FURN:00071C47] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -10,17)>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1790_-227_0_116 Skyrim.esm [REFR:0002DCDE] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000BA7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1028_-420_10_98 Skyrim.esm [REFR:0002F473] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatgaurdhouse01.nif_-1807_-184_69_100 Skyrim.esm [REFR:00030AFE] (places NorTmpExtPlatGuardHouse01 [STAT:0003493F] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1006_855_-75_83 Skyrim.esm [REFR:00029D20] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F3F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1095_-394_-59_76 Skyrim.esm [REFR:0002FD5D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-1138_1117_-61_100 Skyrim.esm [REFR:0003016F] (places RockCliff04Snow [STAT:00024C94] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-419_-178_-53_100 Skyrim.esm [REFR:00026208] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of SleepingTreeCampExterior02 [CELL:00009A52] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_911_994_-113_100 Skyrim.esm [REFR:0002AD98] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008EC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,24))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner02.nif_-718_-255_2_100 Skyrim.esm [REFR:0002BDB9] (places ImpExtBldgSecondCorner02 [STAT:000513B7] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_805_-463_75_102 Skyrim.esm [REFR:0002E5BC] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs1.nif_1398_259_-129_100 Skyrim.esm [REFR:00028CD9] (places WalkwayStairs1Snow [STAT:00091A0E] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-714_781_-130_119 Skyrim.esm [REFR:0002D96F] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1032_897_-71_100 Skyrim.esm [REFR:0002C1B9] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_715_-380_62_139 Skyrim.esm [REFR:0002383B] (places MountainCliffSm01_SparseSN [STAT:000A0EB3] in GRUP Cell Temporary Children of [CELL:000096E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002EE14] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002EE14] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-692_793_-139_139 Skyrim.esm [REFR:0002D3D4] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009341] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-510_762_-136_100 Skyrim.esm [REFR:0002C4EA] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_141_460_-7_101 Skyrim.esm [REFR:0002EB89] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_95_382_-2_82 Skyrim.esm [REFR:0002E95F] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatexsmfree01.nif_-1805_-199_76_100 Skyrim.esm [REFR:00030AFF] (places NorTmpExtPlatExSmFree01 [STAT:0002BE41] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_741_-400_74_100 Skyrim.esm [REFR:0003017D] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:000096E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-10))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002EE14] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:43] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs1.nif_1397_260_-129_100 Skyrim.esm [REFR:00028CDB] (places WalkwayStairs1Snow [STAT:00091A0E] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-319_765_-137_100 Skyrim.esm [REFR:0002F474] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of MovarthsLairExterior01 [CELL:00009359] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,18))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1094_-392_-60_83 Skyrim.esm [REFR:0002FD6E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_807_-460_76_92 Skyrim.esm [REFR:0002E5BD] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_836_957_-109_100 Skyrim.esm [REFR:0002AD99] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:00008EE6] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_218_460_-30_100 Skyrim.esm [REFR:0002EE14] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1779_-231_-9_96 Skyrim.esm [REFR:0002DCDF] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:0000BA7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-418_-168_-54_100 Skyrim.esm [REFR:00026209] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of SleepingTreeCampExterior02 [CELL:00009A52] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1755_-239_-32_93 Skyrim.esm [REFR:0002DF38] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial [CELL:0000BA7E] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-591_803_-139_100 Skyrim.esm [REFR:0002C1BA] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000933F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,19))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_-701_-267_6_100 Skyrim.esm [REFR:0002BDBB] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A56A] (places RockCaveEntrance02SnowRocks01_HeavySN [STAT:000B77C0] in GRUP Cell Temporary Children of YngolBarrowExterior [CELL:0000B452] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A56A] (places RockCaveEntrance02SnowRocks01_HeavySN [STAT:000B77C0] in GRUP Cell Temporary Children of YngolBarrowExterior [CELL:0000B452] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,11))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002A56A] (places RockCaveEntrance02SnowRocks01_HeavySN [STAT:000B77C0] in GRUP Cell Temporary Children of YngolBarrowExterior [CELL:0000B452] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-715_792_-130_96 Skyrim.esm [REFR:0002D970] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A56A] (places RockCaveEntrance02SnowRocks01_HeavySN [STAT:000B77C0] in GRUP Cell Temporary Children of YngolBarrowExterior [CELL:0000B452] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-1791_-198_71_100 Skyrim.esm [REFR:00030B01] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00030181] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:00009222] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,28))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00030181] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:00009222] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,28))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00030181] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:00009222] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,28))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-498_724_-139_100 Skyrim.esm [REFR:0002C4EB] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000937F] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance02.nif_1589_471_-136_100 Skyrim.esm [REFR:0002A56A] (places RockCaveEntrance02SnowRocks01_HeavySN [STAT:000B77C0] in GRUP Cell Temporary Children of YngolBarrowExterior [CELL:0000B452] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_1400_257_-129_85 Skyrim.esm [REFR:00028CDC] (places RockS03Snow [STAT:000658FD] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1126_369_-108_100 Skyrim.esm [REFR:0002F243] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:00009091] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-1088_1162_-53_100 Skyrim.esm [REFR:00030181] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:00009222] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,28))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_124_385_-6_118 Skyrim.esm [REFR:0002E960] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,9))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_330_-938_137_100 Skyrim.esm [REFR:0002F47B] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_1778_-240_-10_110 Skyrim.esm [REFR:0002DCE0] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000BA7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_843_-451_73_100 Skyrim.esm [REFR:0002E5BE] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif_-720_-271_2_100 Skyrim.esm [REFR:0002BDBC] (places ImpExtWall04 [STAT:00040B0A] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_1030_894_-69_100 Skyrim.esm [REFR:0002C1BB] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of [CELL:00008F1F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,21))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1758_-229_-30_109 Skyrim.esm [REFR:0002DF50] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial [CELL:0000BA7E] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-41_-569_8_95 Skyrim.esm [REFR:00029DD0] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_229_469_-38_49 Skyrim.esm [REFR:0002EE16] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1096_-396_-60_92 Skyrim.esm [REFR:0002FD6F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-722_792_-130_111 Skyrim.esm [REFR:0002D971] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_825_-348_-7_113 Skyrim.esm [REFR:0002385E] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:000096C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_876_-327_-48_92 Skyrim.esm [REFR:0002EB8B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096A5] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-521_962_-128_89 Skyrim.esm [REFR:0002620A] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000092B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-493_716_-141_100 Skyrim.esm [REFR:0002C4EC] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000937F] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-579_733_-136_111 Skyrim.esm [REFR:0002C670] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_1397_257_-129_107 Skyrim.esm [REFR:00028CDF] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif_-1797_-184_68_100 Skyrim.esm [REFR:00030B02] (places NorTmpExtPlatTower01 [STAT:00028A8B] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-759_1304_-133_97 Skyrim.esm [REFR:00031434] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif_-1112_1149_-48_100 Skyrim.esm [REFR:00028550] (places ImpExtIceBlocks03 [STAT:0006F736] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_335_-938_137_100 Skyrim.esm [REFR:0002F47C] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_132_375_-8_95 Skyrim.esm [REFR:0002E961] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_841_-448_73_70 Skyrim.esm [REFR:0002E5BF] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1789_-245_3_88 Skyrim.esm [REFR:0002DCE1] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:0000BA7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-6))>
[01:43] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenhouse03.nif_-1724_391_-5_100 Skyrim.esm [REFR:000238B6] (places HagravenHouse03_snow [STAT:00023910] in GRUP Cell Temporary Children of POIReach22b [CELL:00007083] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_818_-390_41_100 Skyrim.esm [REFR:00030184] (places MountainTrim02PineForest01 [STAT:00052EF2] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-42_-569_8_96 Skyrim.esm [REFR:00029DD1] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-590_813_-138_100 Skyrim.esm [REFR:0002C1BC] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000933F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1090_-393_-55_105 Skyrim.esm [REFR:0002FD70] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1580_455_-133_157 Skyrim.esm [REFR:0002A56B] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of YngolBarrowExterior [CELL:0000B452] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-683_811_-139_100 Skyrim.esm [REFR:0002D3D7] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009341] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,19))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight02.nif_339_-929_137_100 Skyrim.esm [REFR:0002F47D] (places ImpExtIceBldgSecondStraight02 [STAT:0006F72D] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-524_967_-128_83 Skyrim.esm [REFR:0002620F] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000092B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,23))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif_-725_-269_2_100 Skyrim.esm [REFR:0002BDBD] (places ImpExtWall03 [STAT:00040B09] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks04.nif_-1117_1152_-48_100 Skyrim.esm [REFR:00028551] (places ImpExtIceBlocks04 [STAT:0006F737] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_229_462_-37_95 Skyrim.esm [REFR:0002EE18] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_1396_258_-129_82 Skyrim.esm [REFR:00028CE1] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-755_1304_-133_100 Skyrim.esm [REFR:00031435] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-582_840_-140_122 Skyrim.esm [REFR:0002CF7A] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000931E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,20))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif_-1794_-198_71_100 Skyrim.esm [REFR:00030B03] (places NorTmpExtPlatTowerBridgeFree01 [STAT:00028A8D] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-495_726_-139_100 Skyrim.esm [REFR:0002C4EE] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000937F] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_840_-451_73_71 Skyrim.esm [REFR:0002E5C0] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-592_810_-140_100 Skyrim.esm [REFR:0002C1BD] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000933F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,19))>
[01:43] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenhouse03.nif_-1723_378_-5_100 Skyrim.esm [REFR:000238C4] (places HagravenHouse03_snow [STAT:00023910] in GRUP Cell Temporary Children of POIReach22b [CELL:00007083] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-1672_397_-24_116 Skyrim.esm [REFR:0002A570] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00007081] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,9))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks04.nif_-1122_1163_-48_100 Skyrim.esm [REFR:00028554] (places ImpExtIceBlocks04 [STAT:0006F737] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1081_-388_-50_108 Skyrim.esm [REFR:0002FD71] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1766_-252_-13_85 Skyrim.esm [REFR:0002DCE2] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000BA9E] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight02.nif_326_-929_137_100 Skyrim.esm [REFR:0002F47E] (places ImpExtIceBldgSecondStraight02 [STAT:0006F72D] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-45_-564_9_76 Skyrim.esm [REFR:00029DD2] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-729_-267_2_100 Skyrim.esm [REFR:0002BDBE] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-1803_-184_68_100 Skyrim.esm [REFR:00030B04] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-747_1301_-131_93 Skyrim.esm [REFR:00031436] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-680_810_-140_100 Skyrim.esm [REFR:0002D3D8] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009341] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_230_468_-39_42 Skyrim.esm [REFR:0002EE22] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-595_713_-127_72 Skyrim.esm [REFR:0002C67B] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_126_371_-9_118 Skyrim.esm [REFR:0002E963] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1096_1147_-54_116 Skyrim.esm [REFR:00030185] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of FortHraggstadExterior02 [CELL:00009243] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,27))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-593_813_-140_100 Skyrim.esm [REFR:0002C1BE] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000933F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-410_-157_-57_100 Skyrim.esm [REFR:00026210] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of SleepingTreeCampExterior04 [CELL:00009A31] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-4))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A5EB] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_820_-459_78_92 Skyrim.esm [REFR:0002E5C1] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-595_843_-140_127 Skyrim.esm [REFR:0002CF7D] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000931E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-497_721_-139_100 Skyrim.esm [REFR:0002C4EF] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:0000937F] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,17))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A5EB] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_828_892_-96_100 Skyrim.esm [REFR:0002AD9B] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008F24] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,21))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks04.nif_-1107_1150_-48_100 Skyrim.esm [REFR:00028556] (places ImpExtIceBlocks04 [STAT:0006F737] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_746_-450_126_86 Skyrim.esm [REFR:0002DF58] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009705] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-11))>
[01:43] [BuildReferences] <Debug: Swapped [REFR:0002D3D9] (places BoneHumanSkull [MSTT:000AF5FC] in GRUP Cell Temporary Children of BonestrewnCrestExterior02 [CELL:0000BA25] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-3)) to PickTheUnpickable.esp PTU_Misc_BoneHumanSkull "Череп без челюсти" [MISC:FE040820]>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1421_275_-130_114 Skyrim.esm [REFR:00028CE2] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_924_825_-73_71 Skyrim.esm [REFR:0002A5EB] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight02.nif_332_-925_137_100 Skyrim.esm [REFR:0002F47F] (places ImpExtIceBldgSecondStraight02 [STAT:0006F72D] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-718_798_-132_75 Skyrim.esm [REFR:0002D972] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_231_465_-40_69 Skyrim.esm [REFR:0002EE24] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner03.nif_-714_-267_5_100 Skyrim.esm [REFR:0002BDBF] (places ImpExtBldgSecondCorner03 [STAT:000513B8] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-594_842_-140_100 Skyrim.esm [REFR:0002CF7E] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000931E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_710_-286_89_81 Skyrim.esm [REFR:0002E751] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000968A] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-1787_-198_71_100 Skyrim.esm [REFR:00030B05] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-488_710_-138_100 Skyrim.esm [REFR:0002C4F0] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:0000937E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,17))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_1168_858_-77_100 Skyrim.esm [REFR:0002A5F1] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AF88] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00009033] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,12))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AF88] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00009033] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-749_1303_-132_87 Skyrim.esm [REFR:00031437] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_139_373_-13_113 Skyrim.esm [REFR:0002E964] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,9))>
[01:43] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif_-1719_385_-6_100 Skyrim.esm [REFR:000238FC] (places Campfire01LandBurningReachDirt01 [MSTT:000951D8] in GRUP Cell Temporary Children of POIReach22 [CELL:00007082] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1768_-221_-16_107 Skyrim.esm [REFR:0002DCE3] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:0000BA7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1083_-388_-52_103 Skyrim.esm [REFR:0002FD73] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_739_1253_-140_100 Skyrim.esm [REFR:0002C67C] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of [CELL:00008E0F] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,30))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner03.nif_327_-930_137_100 Skyrim.esm [REFR:0002F480] (places ImpExtIceBldgSecondCorner03 [STAT:0006F76D] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks05.nif_-1105_1151_-48_100 Skyrim.esm [REFR:00028557] (places ImpExtIceBlocks05 [STAT:0006F738] in GRUP Cell Temporary Children of [CELL:00009222] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,28))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-45_-561_10_71 Skyrim.esm [REFR:00029DD3] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1177_510_-8_100 Skyrim.esm [REFR:0002AF88] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00009033] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,12))>
[01:43] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenhouse01.nif_1165_-562_56_141 Skyrim.esm [REFR:0002E36D] (places HagravenHouse01 [STAT:000ACB04] in GRUP Cell Temporary Children of SnaplegCaveExterior [CELL:00009758] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-712_830_-139_100 Skyrim.esm [REFR:0002D3DA] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009321] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1431_284_-131_100 Skyrim.esm [REFR:00028D03] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1749_-255_-31_114 Skyrim.esm [REFR:0002DF5A] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid03.nif_-714_-267_5_100 Skyrim.esm [REFR:0002BDC0] (places ImpExtBldgMid03 [STAT:0003F971] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -18,-7)>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00030187] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00030187] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00030187] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_236_462_-42_110 Skyrim.esm [REFR:0002EE25] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-714_797_-132_87 Skyrim.esm [REFR:0002D973] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A602] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A602] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1169_856_-76_127 Skyrim.esm [REFR:0002A602] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-592_835_-140_100 Skyrim.esm [REFR:0002CF7F] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000931E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,20))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif_-1785_-198_71_100 Skyrim.esm [REFR:00030B06] (places NorTmpExtPlatTower01 [STAT:00028A8B] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-741_1307_-131_86 Skyrim.esm [REFR:0003143C] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-1128_1113_-58_100 Skyrim.esm [REFR:00030187] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_147_365_-17_104 Skyrim.esm [REFR:0002E966] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,8))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AF89] (places RockPileS02Snow01Snow [STAT:00077C8E] in GRUP Cell Temporary Children of [CELL:00009033] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,12))>
[01:43] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AF89] (places RockPileS02Snow01Snow [STAT:00077C8E] in GRUP Cell Temporary Children of [CELL:00009033] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1176_510_-9_107 Skyrim.esm [REFR:0002AF89] (places RockPileS02Snow01Snow [STAT:00077C8E] in GRUP Cell Temporary Children of [CELL:00009033] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,12))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1075_-383_-48_81 Skyrim.esm [REFR:0002FD77] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_678_-304_121_86 Skyrim.esm [REFR:0002E754] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000096AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-8))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner03.nif_333_-930_137_100 Skyrim.esm [REFR:0002F481] (places ImpExtIceBldgSecondCorner03 [STAT:0006F76D] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-598_829_-139_100 Skyrim.esm [REFR:0002CF82] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000931E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,20))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner01.nif_-1131_1139_-54_100 Skyrim.esm [REFR:00028558] (places ImpExtIceBldgCorner01 [STAT:0006F760] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_717_1225_-140_100 Skyrim.esm [REFR:0002C681] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of [CELL:00008E2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,29))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-707_833_-138_83 Skyrim.esm [REFR:0002D3DB] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009321] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-609_804_-140_100 Skyrim.esm [REFR:0002C1C0] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000933F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,19))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_321_-907_129_100 Skyrim.esm [REFR:0002E5C4] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1724_-399_0_80 Skyrim.esm [REFR:0002DF65] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BB02] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1773_-229_-16_116 Skyrim.esm [REFR:0002DCE4] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000BA7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-6))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_857_-427_79_84 Skyrim.esm [REFR:0002E36E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1419_272_-130_100 Skyrim.esm [REFR:00028D04] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_322_-912_129_100 Skyrim.esm [REFR:0002E5CD] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-484_958_-124_95 Skyrim.esm [REFR:00026212] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000092B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1073_-380_-47_82 Skyrim.esm [REFR:0002FD7A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-500_685_-139_100 Skyrim.esm [REFR:0002C4F2] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:000093A0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,16))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-39_-556_11_90 Skyrim.esm [REFR:00029DD4] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009B71] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-14))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-729_774_-125_88 Skyrim.esm [REFR:0002D974] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:43] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid02.nif_331_-931_137_100 Skyrim.esm [REFR:0002F482] (places ImpExtIceBldgMid02 [STAT:0006F769] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_202_377_-29_108 Skyrim.esm [REFR:0002E967] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of StonehillBluffExterior04 [CELL:000090A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,9))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1739_-401_1_115 Skyrim.esm [REFR:0002DF66] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BB02] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-10))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-723_832_-139_100 Skyrim.esm [REFR:0002D3DC] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009321] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,20))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_241_467_-46_87 Skyrim.esm [REFR:0002EE2B] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-611_802_-140_100 Skyrim.esm [REFR:0002C1C1] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000933F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,19))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_674_-305_123_90 Skyrim.esm [REFR:0002E755] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000096AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-8))>
[01:43] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-1789_-196_57_146 Skyrim.esm [REFR:00030B07] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-505_685_-139_100 Skyrim.esm [REFR:0002C4F3] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:000093A0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,16))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_859_-428_78_85 Skyrim.esm [REFR:0002E36F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-743_1305_-131_99 Skyrim.esm [REFR:00031443] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A609] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A609] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_-1128_1143_-54_100 Skyrim.esm [REFR:00028559] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00030188] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00030188] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1785_-231_-5_118 Skyrim.esm [REFR:0002DCE5] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000BA7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-6))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AF8D] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00009033] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-610_825_-138_100 Skyrim.esm [REFR:0002CF84] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000931E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-731_769_-126_130 Skyrim.esm [REFR:0002D975] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AF8D] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00009033] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,12))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00030188] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-479_961_-125_102 Skyrim.esm [REFR:00026213] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000092B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_922_827_-74_125 Skyrim.esm [REFR:0002A609] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1177_508_-6_100 Skyrim.esm [REFR:0002AF8D] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00009033] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,12))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_-719_-266_5_100 Skyrim.esm [REFR:0002BDCE] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-42_-554_11_92 Skyrim.esm [REFR:00029DD5] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1070_-381_-44_82 Skyrim.esm [REFR:0002FD7B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-713_841_-140_100 Skyrim.esm [REFR:0002D3DD] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009321] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,20))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid02.nif_334_-931_137_100 Skyrim.esm [REFR:0002F483] (places ImpExtIceBldgMid02 [STAT:0006F769] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1356_1068_-142_100 Skyrim.esm [REFR:0002E75B] (places RockCliff03SnowLight [STAT:0005B56A] in GRUP Cell Temporary Children of PrideofTelVosExterior02 [CELL:0000B268] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,26))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1402_1076_-146_100 Skyrim.esm [REFR:0002E37E] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of PrideofTelVosExterior03 [CELL:0000B267] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,26))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-502_681_-139_100 Skyrim.esm [REFR:0002C4F4] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:000093A0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,16))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_192_378_-28_110 Skyrim.esm [REFR:0002E968] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of StonehillBluffExterior04 [CELL:000090A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-585_779_-140_100 Skyrim.esm [REFR:0002C1C2] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000933F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-1120_1107_-57_100 Skyrim.esm [REFR:00030188] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_1766_-270_-13_82 Skyrim.esm [REFR:0002DCE6] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000BA9E] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-494_968_-125_75 Skyrim.esm [REFR:00026218] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000092B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_877_-483_62_102 Skyrim.esm [REFR:0002EE42] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009721] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-1789_-200_58_100 Skyrim.esm [REFR:00030B08] (places RockCliff02ReachDirt01Rocks01 [STAT:0004195D] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-477_-866_-30_99 Skyrim.esm [REFR:000239BC] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-741_1304_-130_90 Skyrim.esm [REFR:00031445] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-713_-262_5_100 Skyrim.esm [REFR:0002BDCF] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1203_503_-3_100 Skyrim.esm [REFR:0002AF8F] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:00009032] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,12))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner02.nif_-1122_1151_-54_100 Skyrim.esm [REFR:0002855A] (places ImpExtIceBldgCorner02 [STAT:0006F761] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid02.nif_332_-930_137_100 Skyrim.esm [REFR:0002F484] (places ImpExtIceBldgMid02 [STAT:0006F769] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterrace01.nif_-1528_589_-67_100 Skyrim.esm [REFR:0002E38A] (places StonewallTerrace01ReachGrass01 [STAT:00080327] in GRUP Cell Temporary Children of DruadachRedoubtExterior02 [CELL:00006FE3] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,14))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-717_817_-136_100 Skyrim.esm [REFR:0002D3DE] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-607_825_-137_100 Skyrim.esm [REFR:0002CF86] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000931E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-730_763_-127_122 Skyrim.esm [REFR:0002D976] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-523_689_-140_100 Skyrim.esm [REFR:0002C4F5] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:000093A0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,16))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-37_-548_13_64 Skyrim.esm [REFR:00029DD6] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009B71] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-14))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1068_-374_-50_74 Skyrim.esm [REFR:0002FD83] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A60E] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A60E] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_883_-324_-48_92 Skyrim.esm [REFR:0002EB94] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096A5] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-576_776_-139_100 Skyrim.esm [REFR:0002C1C4] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_200_390_-31_86 Skyrim.esm [REFR:0002E969] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of StonehillBluffExterior04 [CELL:000090A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_1141_881_-62_100 Skyrim.esm [REFR:0002A60E] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AF90] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of [CELL:00009033] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,12))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_-709_-268_5_100 Skyrim.esm [REFR:0002BDD1] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AF90] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of [CELL:00009033] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_875_-484_62_82 Skyrim.esm [REFR:0002EE43] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:00009721] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-584_724_-130_86 Skyrim.esm [REFR:0002C693] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif_337_-923_137_100 Skyrim.esm [REFR:0002F485] (places ImpExtIceBlocks03 [STAT:0006F736] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00030189] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:00009265] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,26))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-130_-157_-63_83 Skyrim.esm [REFR:00025399] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009A2A] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-4))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-736_1319_-131_91 Skyrim.esm [REFR:00031446] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00030189] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:00009265] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,26))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-1799_-184_68_100 Skyrim.esm [REFR:00030B09] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1771_-312_11_81 Skyrim.esm [REFR:0002DCE7] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-469_-867_-30_106 Skyrim.esm [REFR:000239BD] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_817_-459_78_114 Skyrim.esm [REFR:0002E5D2] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00030189] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:00009265] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,26))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-623_826_-139_100 Skyrim.esm [REFR:0002CFA1] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000931F] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_1186_495_13_100 Skyrim.esm [REFR:0002AF90] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of [CELL:00009033] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_245_-427_0_109 Skyrim.esm [REFR:0002AD9F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem03wet.nif_1377_1035_-140_100 Skyrim.esm [REFR:0002E394] (places RockPileM03WetCoastBeach01 [STAT:00039824] in GRUP Cell Temporary Children of PrideofTelVosExterior01 [CELL:0000B289] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,25))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-577_771_-140_100 Skyrim.esm [REFR:0002C1C5] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-1108_1077_-55_100 Skyrim.esm [REFR:00030189] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:00009265] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,26))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-520_687_-139_100 Skyrim.esm [REFR:0002C4F6] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:000093A0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,16))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A610] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-733_765_-126_73 Skyrim.esm [REFR:0002D977] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_-1130_1144_-48_100 Skyrim.esm [REFR:0002855B] (places ImpExtIceBlocks01 [STAT:0006F734] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A610] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-35_-546_14_68 Skyrim.esm [REFR:00029DD7] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009B71] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-14))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner02.nif_-714_-267_5_100 Skyrim.esm [REFR:0002BDD2] (places ImpExtBldgSecondCorner02 [STAT:000513B7] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-717_814_-137_100 Skyrim.esm [REFR:0002D3E0] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_231_379_-41_101 Skyrim.esm [REFR:0002E96A] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1068_-372_-51_88 Skyrim.esm [REFR:0002FDAC] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_1131_878_-58_100 Skyrim.esm [REFR:0002A610] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadestairs01.nif_318_-937_135_100 Skyrim.esm [REFR:0002F487] (places StockadeStairs01Light_SN [STAT:0002A295] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-736_1316_-131_92 Skyrim.esm [REFR:00031447] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_1390_1053_-143_100 Skyrim.esm [REFR:0002E395] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of PrideofTelVosExterior01 [CELL:0000B289] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,25))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-627_824_-139_100 Skyrim.esm [REFR:0002CFA2] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000931F] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl01.nif_301_-915_130_85 Skyrim.esm [REFR:0002E761] (places SnowDriftL01 [STAT:0006021D] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1736_-393_-2_95 Skyrim.esm [REFR:0002DF94] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BB02] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-10))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner02.nif_-694_-244_5_100 Skyrim.esm [REFR:0002C1C6] (places ImpExtBldgSecondCorner02 [STAT:000513B7] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_228_475_-39_146 Skyrim.esm [REFR:0002EE45] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-522_681_-140_100 Skyrim.esm [REFR:0002C4F7] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:000093A0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,16))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid02.nif_-1132_1146_-54_100 Skyrim.esm [REFR:0002855C] (places ImpExtIceBldgMid02 [STAT:0006F769] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01end.nif_280_-314_-3_100 Skyrim.esm [REFR:0002C697] (places RoadStraight01End [STAT:000355D3] in GRUP Cell Temporary Children of [CELL:000096B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-8))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003018A] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of FortHraggstadExterior03 [CELL:00009264] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,26))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AF91] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00009052] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-708_768_-131_126 Skyrim.esm [REFR:0002D978] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-42_-569_8_84 Skyrim.esm [REFR:00029DD8] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AF91] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00009052] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,11))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003018A] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of FortHraggstadExterior03 [CELL:00009264] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,26))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow01.nif_1823_-250_18_102 Skyrim.esm [REFR:0002DCE8] (places TreePineForestSnow01 [TREE:0005C072] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-471_-867_-30_104 Skyrim.esm [REFR:000239C1] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-525_685_-140_100 Skyrim.esm [REFR:0002C4F8] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:000093A0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,16))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_249_-428_0_90 Skyrim.esm [REFR:0002ADA0] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-692_837_-136_100 Skyrim.esm [REFR:0002D3E1] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009320] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,20))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif_320_-934_137_100 Skyrim.esm [REFR:0002F489] (places ImpExtIceBlocks03 [STAT:0006F736] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003018A] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of FortHraggstadExterior03 [CELL:00009264] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,26))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A611] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_820_-461_78_86 Skyrim.esm [REFR:0002E5D3] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1739_-393_-3_87 Skyrim.esm [REFR:0002DF9B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BB02] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-616_820_-137_100 Skyrim.esm [REFR:0002CFA3] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000931F] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-1073_1106_-53_100 Skyrim.esm [REFR:0003018A] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of FortHraggstadExterior03 [CELL:00009264] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,26))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A611] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-741_1316_-132_86 Skyrim.esm [REFR:00031448] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00003DB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,32))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner04.nif_-714_-267_5_100 Skyrim.esm [REFR:0002BDD4] (places ImpExtBldgSecondCorner04 [STAT:000513B9] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_871_-430_72_109 Skyrim.esm [REFR:0002E39C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_220_368_-35_94 Skyrim.esm [REFR:0002E96B] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,8))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-700_-248_5_100 Skyrim.esm [REFR:0002C1C7] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1183_484_21_118 Skyrim.esm [REFR:0002AF91] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00009052] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1134_869_-59_90 Skyrim.esm [REFR:0002A611] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1062_-376_-43_71 Skyrim.esm [REFR:0002FDAF] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_224_466_-36_172 Skyrim.esm [REFR:0002EE46] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_196_-466_-2_100 Skyrim.esm [REFR:0002C699] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatexsmfree01.nif_-1806_-200_76_117 Skyrim.esm [REFR:00030B0D] (places NorTmpExtPlatExSmFree01 [STAT:0002BE41] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-715_764_-128_74 Skyrim.esm [REFR:0002D979] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_909_-393_57_99 Skyrim.esm [REFR:0002EB95] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1054_-418_5_93 Skyrim.esm [REFR:0002F48A] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-528_689_-139_100 Skyrim.esm [REFR:0002C4F9] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:000093A0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,16))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-472_988_-127_98 Skyrim.esm [REFR:0002621D] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009297] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,24))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow01.nif_1799_-312_17_95 Skyrim.esm [REFR:0002DCE9] (places TreePineForestSnow01 [TREE:0005C072] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003018B] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of FortHraggstadExterior02 [CELL:00009243] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,27))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-619_819_-140_100 Skyrim.esm [REFR:0002CFA4] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009340] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,19))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_-1125_1147_-54_100 Skyrim.esm [REFR:0002855E] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-46_-563_10_91 Skyrim.esm [REFR:00029DD9] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_251_-431_0_109 Skyrim.esm [REFR:0002ADA1] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003018B] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of FortHraggstadExterior02 [CELL:00009243] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,27))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-467_-868_-31_95 Skyrim.esm [REFR:000239C2] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_825_-466_78_120 Skyrim.esm [REFR:0002E5D4] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A612] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A612] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003018B] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of FortHraggstadExterior02 [CELL:00009243] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,27))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif_-714_-267_5_100 Skyrim.esm [REFR:0002BDD5] (places ImpExtBldgSecondCorner01 [STAT:000513B6] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_223_383_-38_98 Skyrim.esm [REFR:0002E96C] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1144_867_-62_90 Skyrim.esm [REFR:0002A612] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-694_842_-139_100 Skyrim.esm [REFR:0002D3E3] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009320] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,20))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-694_-244_5_100 Skyrim.esm [REFR:0002C1C9] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_868_-428_72_109 Skyrim.esm [REFR:0002E3B1] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1745_-374_-1_109 Skyrim.esm [REFR:0002DFA2] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BB02] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-1069_1121_-54_100 Skyrim.esm [REFR:0003018B] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of FortHraggstadExterior02 [CELL:00009243] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,27))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AF92] (places RockPileL03Heavy_SN [STAT:00075DFC] in GRUP Cell Temporary Children of [CELL:00009051] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_250_-408_-1_100 Skyrim.esm [REFR:0002C69A] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:000096F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-10))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002AF92] (places RockPileL03Heavy_SN [STAT:00075DFC] in GRUP Cell Temporary Children of [CELL:00009051] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,11))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002AF92] (places RockPileL03Heavy_SN [STAT:00075DFC] in GRUP Cell Temporary Children of [CELL:00009051] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1057_-376_-39_107 Skyrim.esm [REFR:0002FDB0] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-10))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner03.nif_-1135_1142_-54_100 Skyrim.esm [REFR:0002855F] (places ImpExtIceBldgICorner03 [STAT:0006F766] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-607_816_-140_100 Skyrim.esm [REFR:0002CFA5] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000933F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-716_769_-126_102 Skyrim.esm [REFR:0002D97A] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1221_473_10_101 Skyrim.esm [REFR:0002AF92] (places RockPileL03Heavy_SN [STAT:00075DFC] in GRUP Cell Temporary Children of [CELL:00009051] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1796_-316_18_98 Skyrim.esm [REFR:0002DCEA] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-475_994_-130_73 Skyrim.esm [REFR:0002621E] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009297] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,24))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid03.nif_-699_-243_5_100 Skyrim.esm [REFR:0002C1CA] (places ImpExtBldgMid03 [STAT:0003F971] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_254_-430_0_120 Skyrim.esm [REFR:0002ADA2] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-738_1318_-131_101 Skyrim.esm [REFR:0003144A] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-465_-868_-31_108 Skyrim.esm [REFR:000239C3] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_-715_-272_5_100 Skyrim.esm [REFR:0002BDD6] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_811_-464_76_81 Skyrim.esm [REFR:0002E5D5] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1058_-421_5_106 Skyrim.esm [REFR:0002F48B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1421_993_-140_100 Skyrim.esm [REFR:0002AABB] (places RockPileL01RiverBottom01 [STAT:0003AC70] in GRUP Cell Temporary Children of [CELL:0000B2A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,24))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A613] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A613] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_228_419_-34_91 Skyrim.esm [REFR:0002E96D] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009088] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-38_-554_12_84 Skyrim.esm [REFR:00029DDC] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B71] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-14))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_214_-455_-1_100 Skyrim.esm [REFR:0002C69C] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1755_-370_6_90 Skyrim.esm [REFR:0002DFC7] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BB02] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1146_862_-60_92 Skyrim.esm [REFR:0002A613] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003018C] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of FortHraggstadExteriorEdge [CELL:00009242] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,27))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003018C] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of FortHraggstadExteriorEdge [CELL:00009242] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,27))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-699_-251_6_100 Skyrim.esm [REFR:0002C1CB] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_316_-916_132_100 Skyrim.esm [REFR:0002E766] (places StockadeWallStraight01Light_SN [STAT:000687A6] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_256_-435_-1_80 Skyrim.esm [REFR:0002ADA3] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003018C] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of FortHraggstadExteriorEdge [CELL:00009242] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,27))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1056_-373_-41_101 Skyrim.esm [REFR:0002FDC6] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-453_978_-131_82 Skyrim.esm [REFR:0002621F] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000092B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-601_809_-139_100 Skyrim.esm [REFR:0002CFA6] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000933F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1802_-310_18_86 Skyrim.esm [REFR:0002DCEB] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-465_-869_-31_102 Skyrim.esm [REFR:000239C4] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_871_-426_69_83 Skyrim.esm [REFR:0002E3B3] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_960_817_-70_100 Skyrim.esm [REFR:00028D39] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of [CELL:00008F5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_811_-450_73_81 Skyrim.esm [REFR:0002E5D6] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\towers\nortowerruins01.nif_-1002_-337_20_100 Skyrim.esm [REFR:0003144B] (places NorTowerRuins01 [STAT:00017EDE] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_-712_-268_6_100 Skyrim.esm [REFR:0002BDDA] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-685_-265_7_100 Skyrim.esm [REFR:0002C1CC] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_240_470_-46_54 Skyrim.esm [REFR:0002EE47] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_220_-449_-1_100 Skyrim.esm [REFR:0002C69D] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-532_668_-140_100 Skyrim.esm [REFR:0002C4FC] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:000093A0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,16))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-711_765_-129_97 Skyrim.esm [REFR:0002D97B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-1062_1126_-56_100 Skyrim.esm [REFR:0003018C] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of FortHraggstadExteriorEdge [CELL:00009242] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,27))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1761_-367_8_87 Skyrim.esm [REFR:0002DFC9] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of AnsilvundExterior [CELL:0000BAE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_224_402_-39_98 Skyrim.esm [REFR:0002E96E] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1425_1014_-140_100 Skyrim.esm [REFR:0002AABC] (places RockPileL04RiverBottom01 [STAT:00022665] in GRUP Cell Temporary Children of [CELL:0000B2A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,24))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1056_-416_3_92 Skyrim.esm [REFR:0002F48D] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A614] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A614] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1802_-315_16_104 Skyrim.esm [REFR:0002DCEC] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-37_-542_15_117 Skyrim.esm [REFR:00029DDF] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B71] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-14))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1147_865_-62_121 Skyrim.esm [REFR:0002A614] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1059_-370_-45_73 Skyrim.esm [REFR:0002FDD2] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-10))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadestairs01.nif_312_-904_134_100 Skyrim.esm [REFR:0002E767] (places StockadeStairs01Light_SN [STAT:0002A295] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00028D4C] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00028D4C] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_929_857_-82_129 Skyrim.esm [REFR:00028D4C] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_814_890_-97_100 Skyrim.esm [REFR:0002ADA4] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:00008F25] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-384_-188_-59_100 Skyrim.esm [REFR:00026221] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of SleepingTreeCampExterior01 [CELL:00009A51] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_813_-452_74_82 Skyrim.esm [REFR:0002E5D7] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-688_-259_7_100 Skyrim.esm [REFR:0002C1CD] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-599_827_-139_121 Skyrim.esm [REFR:0002CFC3] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000931E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_225_-445_-1_100 Skyrim.esm [REFR:0002C69E] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-463_-869_-31_98 Skyrim.esm [REFR:000239C6] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_908_-384_50_96 Skyrim.esm [REFR:0002EB97] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-532_665_-140_100 Skyrim.esm [REFR:0002C4FD] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:000093A0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,16))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_878_-434_70_98 Skyrim.esm [REFR:0002E3B5] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_231_410_-37_105 Skyrim.esm [REFR:0002E96F] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009088] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1074_1131_-56_116 Skyrim.esm [REFR:0003018D] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of FortHraggstadExterior02 [CELL:00009243] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,27))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-721_759_-127_126 Skyrim.esm [REFR:0002D97C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A618] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A618] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1758_-368_7_81 Skyrim.esm [REFR:0002DFCA] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of AnsilvundExterior [CELL:0000BAE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-42_-538_16_72 Skyrim.esm [REFR:00029DE0] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:44] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:0002F491] (places ImpStableDouble01Snow [STAT:00071847] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_673_-308_120_83 Skyrim.esm [REFR:0002E768] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000096AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_206_471_-19_79 Skyrim.esm [REFR:0002EE48] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_1150_855_-52_77 Skyrim.esm [REFR:0002A618] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_1416_986_-140_100 Skyrim.esm [REFR:0002AABD] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:0000B2A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,24))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1055_-370_-43_91 Skyrim.esm [REFR:0002FDE9] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-10))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif_-677_-263_7_100 Skyrim.esm [REFR:0002C1D6] (places ImpExtWall02 [STAT:00040B0C] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1831_-298_33_120 Skyrim.esm [REFR:0002DCED] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BABE] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-8))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\stablekit\impstabledouble01.nif_339_-905_130_100 Skyrim.esm [REFR:0002F491] (places ImpStableDouble01Snow [STAT:00071847] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_827_-456_77_107 Skyrim.esm [REFR:0002E5D8] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-458_-869_-32_99 Skyrim.esm [REFR:000239C7] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-379_-179_-59_100 Skyrim.esm [REFR:00026224] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of SleepingTreeCampExterior01 [CELL:00009A51] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-610_846_-139_100 Skyrim.esm [REFR:0002CFCA] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000931E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,20))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewoodbeam02.nif_1341_-1106_113_77 Skyrim.esm [REFR:0002EB98] (places StockadeWoodbeam02 [STAT:000533D1] in GRUP Cell Temporary Children of LargashburExterior04 [CELL:0000BD5E] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-28))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-745_1323_-134_97 Skyrim.esm [REFR:0003144D] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00003DB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_112_365_-7_118 Skyrim.esm [REFR:0002E970] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-847_-296_-2_100 Skyrim.esm [REFR:0002ADA5] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009ABF] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-717_756_-127_80 Skyrim.esm [REFR:0002D97D] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner01.nif_-1139_1138_-54_100 Skyrim.esm [REFR:00028560] (places ImpExtIceBldgCorner01 [STAT:0006F760] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-1075_1134_-56_116 Skyrim.esm [REFR:0003018E] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of FortHraggstadExterior02 [CELL:00009243] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,27))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-609_837_-137_100 Skyrim.esm [REFR:0002D425] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000931E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_213_452_-25_151 Skyrim.esm [REFR:0002EE4B] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-43_-533_15_100 Skyrim.esm [REFR:00029DE2] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_876_-440_70_75 Skyrim.esm [REFR:0002E3B6] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_1431_985_-141_100 Skyrim.esm [REFR:0002AABE] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:0000B2A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,24))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_311_-918_132_105 Skyrim.esm [REFR:0002E769] (places StockadeWallStraight01Light_SN [STAT:000687A6] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A61C] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F1C] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1755_-368_5_78 Skyrim.esm [REFR:0002DFCC] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of AnsilvundExterior [CELL:0000BAE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_828_-453_76_105 Skyrim.esm [REFR:0002E5D9] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-456_-870_-33_107 Skyrim.esm [REFR:000239C8] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1050_-369_-42_84 Skyrim.esm [REFR:0002FDEA] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096C0] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-9))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A61C] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F1C] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1079_-431_9_75 Skyrim.esm [REFR:0002F492] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1834_-315_39_53 Skyrim.esm [REFR:0002DCEE] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000BABE] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1148_889_-65_117 Skyrim.esm [REFR:0002A61C] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F1C] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_96_360_-4_92 Skyrim.esm [REFR:0002E971] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-598_759_-138_100 Skyrim.esm [REFR:0002C1FD] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_223_-443_-1_83 Skyrim.esm [REFR:0002C69F] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl01.nif_771_924_-106_100 Skyrim.esm [REFR:0002ADA6] (places SnowDriftL01 [STAT:0006021D] in GRUP Cell Temporary Children of [CELL:00008F07] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,22))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-608_844_-137_100 Skyrim.esm [REFR:0002CFD9] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000931E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-689_731_-131_94 Skyrim.esm [REFR:0002D97E] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009383] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-454_983_-132_94 Skyrim.esm [REFR:00026225] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009297] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,24))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif_1428_988_-141_100 Skyrim.esm [REFR:0002AABF] (places RockL05Wet [STAT:000BB8C0] in GRUP Cell Temporary Children of [CELL:0000B2A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,24))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-609_835_-139_115 Skyrim.esm [REFR:0002D426] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000931E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-47_-545_14_80 Skyrim.esm [REFR:00029DE3] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1046_-363_-47_79 Skyrim.esm [REFR:0002FDF0] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096C0] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenhouse01.nif_-1436_-47_-55_100 Skyrim.esm [REFR:0003144F] (places HagravenHouse01 [STAT:000ACB04] in GRUP Cell Temporary Children of POIReach12 [CELL:000075E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1772_-357_12_103 Skyrim.esm [REFR:0002DFCD] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_331_-900_132_100 Skyrim.esm [REFR:0002E76A] (places StockadeWallStraight01Light_SN [STAT:000687A6] in GRUP Cell Temporary Children of FortNeugradExterior03 [CELL:00009864] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-22))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_-1143_1141_-54_100 Skyrim.esm [REFR:00028561] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-560_-823_-27_100 Skyrim.esm [REFR:000239CA] (places RockCliff02PineForest02 [STAT:00054C32] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_836_-466_78_104 Skyrim.esm [REFR:0002E5DA] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A625] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A625] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_881_-437_68_106 Skyrim.esm [REFR:0002E3B7] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-585_752_-140_100 Skyrim.esm [REFR:0002C1FE] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-611_843_-139_100 Skyrim.esm [REFR:0002CFED] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000931E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_219_449_-28_85 Skyrim.esm [REFR:0002EE4C] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:00009088] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_928_833_-76_100 Skyrim.esm [REFR:0002A625] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00028E4E] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1878_-255_53_80 Skyrim.esm [REFR:0002DCEF] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of KagrenzelExterior03 [CELL:0000BA9C] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-7))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00028E4E] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_152_352_-17_85 Skyrim.esm [REFR:0002E972] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_757_938_-106_100 Skyrim.esm [REFR:0002ADA7] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:00008F07] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,22))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-691_739_-129_108 Skyrim.esm [REFR:0002D97F] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009362] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-582_725_-130_73 Skyrim.esm [REFR:0002C6AD] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_926_850_-79_100 Skyrim.esm [REFR:00028E4E] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-457_978_-130_99 Skyrim.esm [REFR:0002622A] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000092B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,23))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_335_-899_132_100 Skyrim.esm [REFR:0002E76B] (places StockadeWallStraight01Light_SN [STAT:000687A6] in GRUP Cell Temporary Children of FortNeugradExterior03 [CELL:00009864] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-22))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-37_-545_14_98 Skyrim.esm [REFR:00029DE4] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B71] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-14))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_79_-425_14_76 Skyrim.esm [REFR:00030222] (places MountainCliff03_LightSN [STAT:00027DD9] in GRUP Cell Temporary Children of BleakFallsTower [CELL:00009716] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-11))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenhouse02.nif_-1441_-53_-54_100 Skyrim.esm [REFR:00031450] (places HagravenHouse02 [STAT:000ACB05] in GRUP Cell Temporary Children of POIReach12 [CELL:000075E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel01wet.nif_1442_1010_-141_100 Skyrim.esm [REFR:0002AAC0] (places RockPileL01WetCoastBeach01 [STAT:000396AB] in GRUP Cell Temporary Children of [CELL:0000B2A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,24))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1045_-365_-45_89 Skyrim.esm [REFR:0002FDF3] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096C0] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_-1147_1144_-54_100 Skyrim.esm [REFR:00028562] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_1774_-357_14_86 Skyrim.esm [REFR:0002DFCE] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_837_-469_79_93 Skyrim.esm [REFR:0002E5DB] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_232_471_-41_35 Skyrim.esm [REFR:0002EE4D] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1134_-706_115_83 Skyrim.esm [REFR:0002C209] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of SarethiFarmExterior [CELL:000097D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-616_834_-139_100 Skyrim.esm [REFR:0002CFF0] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000931F] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_926_853_-80_100 Skyrim.esm [REFR:00028F1F] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_143_350_-14_95 Skyrim.esm [REFR:0002E973] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,8))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs01.nif_310_-928_132_100 Skyrim.esm [REFR:0002E76D] (places ImpExtIceStairs01 [STAT:0006F744] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1818_-364_36_118 Skyrim.esm [REFR:0002DCF0] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BADF] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-558_-838_-24_100 Skyrim.esm [REFR:000239CB] (places RockCliff01PineForest02 [STAT:00054C92] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_747_956_-113_100 Skyrim.esm [REFR:0002ADA8] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008EE8] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-453_933_-126_88 Skyrim.esm [REFR:0002622C] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of FolgunthurExterior04 [CELL:000092D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,22))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A629] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif_-1126_1154_-54_100 Skyrim.esm [REFR:00028563] (places ImpExtIceBldgStraight03 [STAT:0006F732] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A629] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-693_741_-129_92 Skyrim.esm [REFR:0002D980] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009362] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-39_-541_15_63 Skyrim.esm [REFR:00029DE5] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009B71] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-14))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenhouse02.nif_-1447_-50_-55_81 Skyrim.esm [REFR:00031451] (places HagravenHouse02 [STAT:000ACB05] in GRUP Cell Temporary Children of POIReach12 [CELL:000075E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_927_832_-74_92 Skyrim.esm [REFR:0002A629] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1781_-350_15_85 Skyrim.esm [REFR:0002DFD0] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_108_-407_16_51 Skyrim.esm [REFR:00030223] (places MountainCliff04_LightSN [STAT:00027DDB] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_230_455_-37_75 Skyrim.esm [REFR:0002EE4E] (places RockL02SnowCustom02 [STAT:0002EE90] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1043_-361_-48_78 Skyrim.esm [REFR:0002FDF4] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096C0] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_844_-473_77_85 Skyrim.esm [REFR:0002E5DC] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_879_-447_69_81 Skyrim.esm [REFR:0002E3C2] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-598_857_-140_100 Skyrim.esm [REFR:0002CFF1] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000931E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel03wet.nif_1468_1021_-140_100 Skyrim.esm [REFR:0002AAC1] (places RockPileL03WetCoastBeach01 [STAT:000396A5] in GRUP Cell Temporary Children of [CELL:0000B2A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,24))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif_-1130_1157_-54_100 Skyrim.esm [REFR:00028564] (places ImpExtIceBldgStraight03 [STAT:0006F732] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_706_971_-118_100 Skyrim.esm [REFR:0002ADA9] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008EE9] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1082_-430_7_106 Skyrim.esm [REFR:0002F495] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_137_353_-15_107 Skyrim.esm [REFR:0002E976] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000090C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-505_669_-140_100 Skyrim.esm [REFR:0002C502] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:000093A0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,16))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadebridgeextralong01.nif_310_-932_136_100 Skyrim.esm [REFR:0002E76E] (places StockadeBridgeExtraLong01Light_SN [STAT:0002A345] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1132_-703_114_81 Skyrim.esm [REFR:0002C20A] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of SarethiFarmExterior [CELL:000097D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1779_-350_14_113 Skyrim.esm [REFR:0002DFD7] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-691_743_-130_84 Skyrim.esm [REFR:0002D981] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009362] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1796_-376_37_93 Skyrim.esm [REFR:0002DCF1] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BB01] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-410_-185_-56_100 Skyrim.esm [REFR:0002622E] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of SleepingTreeCampExterior02 [CELL:00009A52] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-5))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\farmhouse\lumbermill01.nif_-384_704_-137_100 Skyrim.esm [REFR:0002D427] (places FarmLumbermill01 [STAT:0001F200] in GRUP Cell Temporary Children of MorthalExterior05 [CELL:0000937C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-550_-835_-26_100 Skyrim.esm [REFR:000239CC] (places RockPileL02PineForest02 [STAT:0005B810] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-42_-537_16_75 Skyrim.esm [REFR:00029DE6] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009B72] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-14))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A62A] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A62A] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid02.nif_-1129_1150_-54_100 Skyrim.esm [REFR:00028565] (places ImpExtIceBldgMid02 [STAT:0006F769] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_928_834_-75_105 Skyrim.esm [REFR:0002A62A] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_820_-439_69_93 Skyrim.esm [REFR:000302B0] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_862_-469_69_102 Skyrim.esm [REFR:0002E5DD] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009721] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_225_470_-35_65 Skyrim.esm [REFR:0002EE4F] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1038_-367_-37_91 Skyrim.esm [REFR:0002FE46] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096C0] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-632_832_-139_100 Skyrim.esm [REFR:0002CFF2] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000931F] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-45_-530_14_100 Skyrim.esm [REFR:00029DE7] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009B51] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel03wet.nif_1472_994_-140_100 Skyrim.esm [REFR:0002AAC2] (places RockPileL03WetCoastBeach01 [STAT:000396A5] in GRUP Cell Temporary Children of [CELL:0000B2A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,24))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_672_-296_136_100 Skyrim.esm [REFR:0002E772] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000096AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-8))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-675_-259_7_100 Skyrim.esm [REFR:0002C217] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_105_361_-7_91 Skyrim.esm [REFR:0002E977] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000090C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1087_-430_1_91 Skyrim.esm [REFR:0002F496] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1784_-348_16_81 Skyrim.esm [REFR:0002E006] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1795_-373_34_123 Skyrim.esm [REFR:0002DCF2] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BB01] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-733_726_-127_93 Skyrim.esm [REFR:0002D982] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MeekosShackExterior02 [CELL:00009384] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-405_-192_-56_100 Skyrim.esm [REFR:00026230] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of SleepingTreeCampExterior01 [CELL:00009A51] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_701_952_-111_100 Skyrim.esm [REFR:0002ADAE] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008EE9] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-502_671_-140_100 Skyrim.esm [REFR:0002C504] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:000093A0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,16))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-549_-824_-25_100 Skyrim.esm [REFR:000239CD] (places RockPileL04PineForest02 [STAT:00052EEC] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_861_-471_69_99 Skyrim.esm [REFR:0002E5DE] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009721] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-12))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A62C] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid02.nif_-1133_1153_-54_100 Skyrim.esm [REFR:00028566] (places ImpExtIceBldgMid02 [STAT:0006F769] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-646_832_-140_100 Skyrim.esm [REFR:0002CFF3] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000931F] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_218_465_-29_59 Skyrim.esm [REFR:0002EE50] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A62C] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_671_-294_137_99 Skyrim.esm [REFR:0002E776] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000096AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1035_-365_-37_108 Skyrim.esm [REFR:0002FE48] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096C0] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_817_-447_71_81 Skyrim.esm [REFR:000302B4] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_929_842_-77_71 Skyrim.esm [REFR:0002A62C] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_97_349_-7_91 Skyrim.esm [REFR:0002E978] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000090C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,8))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-673_-255_7_100 Skyrim.esm [REFR:0002C219] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1081_-423_-1_89 Skyrim.esm [REFR:0002F497] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel03wet.nif_1404_974_-142_100 Skyrim.esm [REFR:0002AAC3] (places RockPileL03WetCoastBeach01 [STAT:000396A5] in GRUP Cell Temporary Children of [CELL:0000B2CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1774_-355_14_88 Skyrim.esm [REFR:0002E007] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-485_647_-140_100 Skyrim.esm [REFR:0002C505] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:000093C0] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,15))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_625_1004_-122_100 Skyrim.esm [REFR:0002ADB0] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008ECC] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,24))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:0002BDF9] (places DirtCliffsIsland01Snow01 [STAT:00019885] in GRUP Cell Temporary Children of NarzulburExterior01 [CELL:0000B57B] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,2))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:0002BDF9] (places DirtCliffsIsland01Snow01 [STAT:00019885] in GRUP Cell Temporary Children of NarzulburExterior01 [CELL:0000B57B] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-734_730_-127_73 Skyrim.esm [REFR:0002D983] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MeekosShackExterior02 [CELL:00009384] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_216_463_-27_92 Skyrim.esm [REFR:0002EE51] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-648_843_-140_100 Skyrim.esm [REFR:0002CFF9] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000931F] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_1573_120_-47_100 Skyrim.esm [REFR:0002BDF9] (places DirtCliffsIsland01Snow01 [STAT:00019885] in GRUP Cell Temporary Children of NarzulburExterior01 [CELL:0000B57B] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_879_-448_68_98 Skyrim.esm [REFR:0002E3CA] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1791_-358_23_54 Skyrim.esm [REFR:0002DCF4] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_863_-468_69_114 Skyrim.esm [REFR:0002E5E0] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009721] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-12))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile02.nif_-999_-334_22_77 Skyrim.esm [REFR:000317E4] (places NorExtRubblePile02 [STAT:00044B84] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_100_392_-3_102 Skyrim.esm [REFR:0002E979] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A62E] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs01.nif_-698_-265_7_118 Skyrim.esm [REFR:0002C21F] (places ImpExtStairs01 [STAT:0003F93B] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1076_-421_1_87 Skyrim.esm [REFR:0002F498] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1030_-370_-30_94 Skyrim.esm [REFR:0002FF47] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-10))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A62E] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_668_-298_139_107 Skyrim.esm [REFR:0002E77B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000096AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_927_842_-77_88 Skyrim.esm [REFR:0002A62E] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenhouse03.nif_-1446_-47_-55_100 Skyrim.esm [REFR:00031453] (places HagravenHouse03 [STAT:000ACB06] in GRUP Cell Temporary Children of POIReach12 [CELL:000075E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-730_729_-127_127 Skyrim.esm [REFR:0002D984] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MeekosShackExterior02 [CELL:00009384] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,17))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-670_-253_3_100 Skyrim.esm [REFR:0002C222] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-664_839_-140_100 Skyrim.esm [REFR:0002D00D] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009320] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-477_650_-140_100 Skyrim.esm [REFR:0002C506] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:000093C0] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,15))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1398_1056_-139_100 Skyrim.esm [REFR:0002AAC4] (places RockPileL04CoastBeach01 [STAT:000B23FF] in GRUP Cell Temporary Children of [CELL:0000B288] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,25))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_663_1001_-123_100 Skyrim.esm [REFR:0002ADB1] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008ECB] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,24))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_747_-454_126_77 Skyrim.esm [REFR:0002E008] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009724] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-12))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-998_-335_24_100 Skyrim.esm [REFR:000317E6] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-407_-195_-54_100 Skyrim.esm [REFR:00026235] (places RockPileS01TundraRocks [STAT:0003F863] in GRUP Cell Temporary Children of SleepingTreeCampExterior01 [CELL:00009A51] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1026_-377_-27_78 Skyrim.esm [REFR:0002FF49] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_882_-455_66_100 Skyrim.esm [REFR:0002E3F5] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009721] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-587_844_-140_100 Skyrim.esm [REFR:0002D429] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000931E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_100_398_-3_103 Skyrim.esm [REFR:0002E97A] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_676_-308_118_92 Skyrim.esm [REFR:0002E77C] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000096AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1807_-332_25_107 Skyrim.esm [REFR:0002DCF5] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BADF] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-198_-532_1_100 Skyrim.esm [REFR:00029DFE] (places RockCliff02 [STAT:000206CF] in GRUP Cell Temporary Children of BrittleshinPassExterior02 [CELL:00009B54] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-13))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A62F] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A62F] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1387_1040_-140_100 Skyrim.esm [REFR:0002AAC5] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of PrideofTelVosExterior01 [CELL:0000B289] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,25))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_860_-469_70_94 Skyrim.esm [REFR:0002E5E1] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-667_842_-140_100 Skyrim.esm [REFR:0002D011] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009320] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_931_845_-77_92 Skyrim.esm [REFR:0002A62F] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble01.nif_-672_-252_4_100 Skyrim.esm [REFR:0002C223] (places ImpExtRubble01 [STAT:0003F95A] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1765_-335_7_109 Skyrim.esm [REFR:0002E009] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-600_-831_-16_117 Skyrim.esm [REFR:000239D2] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009C66] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-21))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadepike01.nif_325_-899_130_100 Skyrim.esm [REFR:0002F49A] (places StockadePike01_LightSN [STAT:00090CC8] in GRUP Cell Temporary Children of FortNeugradExterior01 [CELL:00009865] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-22))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-547_775_-138_100 Skyrim.esm [REFR:0002D42B] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of OLDTestFrozenMarsh [CELL:0000935F] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-729_783_-126_113 Skyrim.esm [REFR:0002D985] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-486_653_-140_69 Skyrim.esm [REFR:0002C507] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:000093C0] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,15))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-452_933_-128_92 Skyrim.esm [REFR:00026236] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of FolgunthurExterior04 [CELL:000092D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,22))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_104_390_-5_100 Skyrim.esm [REFR:0002E97B] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_891_-447_64_87 Skyrim.esm [REFR:0002E3F6] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1798_-317_18_78 Skyrim.esm [REFR:0002DCF6] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A630] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_666_-314_121_97 Skyrim.esm [REFR:0002E77D] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000096AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-193_-529_6_100 Skyrim.esm [REFR:00029DFF] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of BrittleshinPassExterior02 [CELL:00009B54] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_644_967_-109_100 Skyrim.esm [REFR:0002ADB3] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008EEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,23))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A630] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-664_835_-140_100 Skyrim.esm [REFR:0002D013] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009320] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_1135_878_-60_100 Skyrim.esm [REFR:0002A630] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-481_652_-140_100 Skyrim.esm [REFR:0002C508] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:000093C0] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,15))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-500_-863_-28_91 Skyrim.esm [REFR:000239EC] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009C85] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-22))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1020_-372_-25_77 Skyrim.esm [REFR:0002FF4A] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1473_1030_-139_100 Skyrim.esm [REFR:0002AAC6] (places RockPileM02RiverBottom01 [STAT:00022666] in GRUP Cell Temporary Children of [CELL:0000B287] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,25))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-1005_-335_24_100 Skyrim.esm [REFR:0003185F] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_216_469_-27_98 Skyrim.esm [REFR:0002EE52] (places RockL02SnowCustom02 [STAT:0002EE90] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1076_-419_0_76 Skyrim.esm [REFR:0002F49B] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_49_155_-49_100 Skyrim.esm [REFR:0002D43D] (places MountainCliffSlopeTundra01 [STAT:0006E0ED] in GRUP Cell Temporary Children of [CELL:00009165] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,3))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1771_-318_12_96 Skyrim.esm [REFR:0002E00A] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-732_785_-125_128 Skyrim.esm [REFR:0002D986] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-449_934_-129_96 Skyrim.esm [REFR:00026237] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000092D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,22))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_889_-446_65_74 Skyrim.esm [REFR:0002E3F7] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-745_1317_-133_78 Skyrim.esm [REFR:00031456] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00003DB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1794_-313_18_115 Skyrim.esm [REFR:0002DCF8] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-522_729_-136_100 Skyrim.esm [REFR:0002C509] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:0000937F] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_593_1163_-120_100 Skyrim.esm [REFR:0002ADB4] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of YngvildExterior [CELL:00008E51] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,28))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A631] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_662_-333_113_79 Skyrim.esm [REFR:0002E77E] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000096C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-152_-546_6_100 Skyrim.esm [REFR:00029E00] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of [CELL:00009B74] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-14))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A631] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble02.nif_-675_-253_6_100 Skyrim.esm [REFR:0002C22D] (places ImpExtRubble02 [STAT:0003F95B] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-662_840_-140_100 Skyrim.esm [REFR:0002D014] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009320] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1420_999_-139_100 Skyrim.esm [REFR:0002AAC7] (places RockPileM02RiverBottom01 [STAT:00022666] in GRUP Cell Temporary Children of [CELL:0000B2A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,24))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_1124_881_-53_107 Skyrim.esm [REFR:0002A631] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_865_-475_65_109 Skyrim.esm [REFR:0002E5E2] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009721] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1022_-373_-25_106 Skyrim.esm [REFR:0002FF4B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-486_-867_-29_109 Skyrim.esm [REFR:000239ED] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1819_-252_19_59 Skyrim.esm [REFR:0002DCFA] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-517_729_-136_100 Skyrim.esm [REFR:0002C50A] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000937F] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1092_-432_-8_89 Skyrim.esm [REFR:0002F49C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1779_-315_14_93 Skyrim.esm [REFR:0002E00B] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_177_366_-21_76 Skyrim.esm [REFR:0002ADB5] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_771_-411_62_78 Skyrim.esm [REFR:000302B7] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009705] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-11))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble05.nif_-676_-245_4_100 Skyrim.esm [REFR:0002C22E] (places ImpExtRubble05 [STAT:0003F958] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-731_788_-127_106 Skyrim.esm [REFR:0002D987] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem02wet.nif_1418_1008_-139_100 Skyrim.esm [REFR:0002AAC8] (places RockPileM02WetCoastBeach01 [STAT:00039691] in GRUP Cell Temporary Children of [CELL:0000B2A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,24))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_9_129_-59_73 Skyrim.esm [REFR:0002D43F] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_929_843_-77_100 Skyrim.esm [REFR:0002A632] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_661_-336_112_99 Skyrim.esm [REFR:0002E77F] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000096C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-674_828_-139_100 Skyrim.esm [REFR:0002D017] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009320] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_880_-468_64_117 Skyrim.esm [REFR:0002E5E3] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:00009721] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-746_1322_-134_96 Skyrim.esm [REFR:00031458] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1029_-362_-39_109 Skyrim.esm [REFR:0002FF4C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096C0] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-584_727_-131_108 Skyrim.esm [REFR:0002C747] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-477_-864_-30_106 Skyrim.esm [REFR:000239EE] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:00009C84] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-22))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_891_-444_64_88 Skyrim.esm [REFR:0002E42D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-140_-550_2_100 Skyrim.esm [REFR:00029E01] (places RockCliff02 [STAT:000206CF] in GRUP Cell Temporary Children of [CELL:00009B74] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-14))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif_-723_-259_2_100 Skyrim.esm [REFR:0002BE3A] (places ImpExtBldgSecondCorner01 [STAT:000513B6] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_100_379_-4_95 Skyrim.esm [REFR:0002E97D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_220_481_-28_97 Skyrim.esm [REFR:0002EE53] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_-670_-248_1_100 Skyrim.esm [REFR:0002C22F] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1086_-439_6_106 Skyrim.esm [REFR:0002F49D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-517_725_-136_100 Skyrim.esm [REFR:0002C50B] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000937F] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1724_-327_-21_110 Skyrim.esm [REFR:0002E00C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BAC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_173_356_-20_108 Skyrim.esm [REFR:0002ADB6] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-405_-192_-55_127 Skyrim.esm [REFR:0002623E] (places RockPileS01TundraRocks [STAT:0003F863] in GRUP Cell Temporary Children of SleepingTreeCampExterior01 [CELL:00009A51] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem03wet.nif_1384_953_-140_100 Skyrim.esm [REFR:0002AAC9] (places RockPileM03WetCoastBeach01 [STAT:00039824] in GRUP Cell Temporary Children of [CELL:0000B2CB] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,23))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A636] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_664_-335_111_85 Skyrim.esm [REFR:0002E78A] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000096C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-536_-836_-28_100 Skyrim.esm [REFR:000239F3] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_0_126_-60_100 Skyrim.esm [REFR:0002D440] (places RockPileS01TundraRocks [STAT:0003F863] in GRUP Cell Temporary Children of [CELL:00009541] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,3))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-676_830_-139_100 Skyrim.esm [REFR:0002D019] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009320] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-736_787_-126_95 Skyrim.esm [REFR:0002D988] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-136_-543_9_100 Skyrim.esm [REFR:00029E02] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009B74] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-14))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1822_-254_19_58 Skyrim.esm [REFR:0002DCFB] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-718_-264_-2_100 Skyrim.esm [REFR:0002BE4A] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A636] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile02.nif_-1005_-334_23_53 Skyrim.esm [REFR:00031860] (places NorExtRubblePile02 [STAT:00044B84] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif_1913_-292_79_100 Skyrim.esm [REFR:00025403] (places DweFacadeFreeExBg01Snow [STAT:00076602] in GRUP Cell Temporary Children of KagrenzelExterior01 [CELL:0000BABC] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_894_-437_62_81 Skyrim.esm [REFR:0002E42E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-572_751_-139_100 Skyrim.esm [REFR:0002C249] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of OLDTestFrozenMarsh [CELL:0000935F] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1032_-363_-39_101 Skyrim.esm [REFR:0002FF4D] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096C0] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_878_-469_64_99 Skyrim.esm [REFR:0002E5E4] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:00009721] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-514_729_-136_100 Skyrim.esm [REFR:0002C50C] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000937F] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1129_883_-53_114 Skyrim.esm [REFR:0002A636] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F1D] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1803_-299_17_63 Skyrim.esm [REFR:0002E00D] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000BABE] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_126_365_-9_84 Skyrim.esm [REFR:0002E97F] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_224_447_-32_126 Skyrim.esm [REFR:0002EE54] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00009088] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1084_-437_9_103 Skyrim.esm [REFR:0002F49F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-131_-551_5_100 Skyrim.esm [REFR:00029E03] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009B74] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-14))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-539_-837_-27_100 Skyrim.esm [REFR:000239F4] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_982_897_-91_100 Skyrim.esm [REFR:0002961C] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-767_744_-126_96 Skyrim.esm [REFR:0002D989] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-408_-188_-55_127 Skyrim.esm [REFR:00026240] (places RockPileS01TundraRocks [STAT:0003F863] in GRUP Cell Temporary Children of SleepingTreeCampExterior01 [CELL:00009A51] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-667_839_-139_100 Skyrim.esm [REFR:0002D01B] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009320] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1827_-250_19_104 Skyrim.esm [REFR:0002DCFC] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_896_-438_61_107 Skyrim.esm [REFR:0002E42F] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_173_339_-22_125 Skyrim.esm [REFR:0002ADB7] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,8))>
[01:44] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1438_-48_-54_70 Skyrim.esm [REFR:0003145A] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of POIReach12 [CELL:000075E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-2))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile03.nif_0_0_-59_100 Skyrim.esm [REFR:00031863] (places NorExtRubblePile03 [STAT:00044B85] in GRUP Cell Temporary Children of [CELL:000099C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-1))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_675_-338_106_105 Skyrim.esm [REFR:0002E78C] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000096C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-598_715_-133_104 Skyrim.esm [REFR:0002C749] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A637] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F1C] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,21))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002A637] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F1C] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1135_-705_114_100 Skyrim.esm [REFR:0002C24A] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of SarethiFarmExterior [CELL:000097D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-548_772_-138_127 Skyrim.esm [REFR:0002D442] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of OLDTestFrozenMarsh [CELL:0000935F] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1035_-364_-39_89 Skyrim.esm [REFR:0002FF4E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096C0] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01dark.nif_-742_-251_6_100 Skyrim.esm [REFR:0002BE52] (places ImpExtWindow01Dark [STAT:0002BC10] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1077_-438_10_78 Skyrim.esm [REFR:0002F4A0] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1158_898_-76_93 Skyrim.esm [REFR:0002A637] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F1C] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-512_724_-138_100 Skyrim.esm [REFR:0002C50D] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000937F] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_860_-450_73_89 Skyrim.esm [REFR:0002E5E5] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapr01.nif_1882_-322_74_100 Skyrim.esm [REFR:00025405] (places DwePlatBgStairCapR01Snow [STAT:00076607] in GRUP Cell Temporary Children of KagrenzelExterior04 [CELL:0000BABD] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_977_888_-91_100 Skyrim.esm [REFR:0002961F] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:00008F21] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1801_-299_16_78 Skyrim.esm [REFR:0002E013] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-770_749_-122_101 Skyrim.esm [REFR:0002D98A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-412_-187_-54_100 Skyrim.esm [REFR:00026243] (places RockPileS01TundraRocks [STAT:0003F863] in GRUP Cell Temporary Children of SleepingTreeCampExterior02 [CELL:00009A52] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-5))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris05.nif_944_666_-4_100 Skyrim.esm [REFR:00032AB5] (places NorTmpExtDebris05Snow [STAT:00028A87] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-537_-839_-28_84 Skyrim.esm [REFR:000239F5] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00029E0E] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:00009B30] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-12))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00029E0E] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:00009B30] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_134_371_-9_107 Skyrim.esm [REFR:0002E982] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,9))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00029E0E] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:00009B30] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-49_-488_18_100 Skyrim.esm [REFR:00029E0E] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:00009B30] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_793_-426_60_108 Skyrim.esm [REFR:000302BA] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-669_831_-140_100 Skyrim.esm [REFR:0002D01E] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009320] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_214_477_-24_84 Skyrim.esm [REFR:0002EE55] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_138_455_-8_119 Skyrim.esm [REFR:0002EBA4] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl04.nif_1195_534_-16_82 Skyrim.esm [REFR:0002AFCF] (places SnowDriftL04 [STAT:00060223] in GRUP Cell Temporary Children of [CELL:00009013] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1112_350_-115_100 Skyrim.esm [REFR:0002F27C] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1133_348_-119_71 Skyrim.esm [REFR:0002F27D] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1823_-247_18_96 Skyrim.esm [REFR:0002DCFD] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002F27E] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00009091] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,9))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002F27E] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00009091] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1819_-256_19_94 Skyrim.esm [REFR:0002DCFE] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1131_408_-77_100 Skyrim.esm [REFR:0002F27E] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00009091] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1836_-230_22_69 Skyrim.esm [REFR:0002DCFF] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_1178_404_-61_88 Skyrim.esm [REFR:0002F27F] (places MountainCliffSm01_HeavySN [STAT:00050DC0] in GRUP Cell Temporary Children of [CELL:00009090] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1839_-227_27_85 Skyrim.esm [REFR:0002DD00] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1843_-229_27_99 Skyrim.esm [REFR:0002DD01] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-540_-836_-27_100 Skyrim.esm [REFR:000239F6] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-734_1389_-139_96 Skyrim.esm [REFR:00033362] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenhouse01.nif_1452_-1187_159_100 Skyrim.esm [REFR:00029648] (places HagravenHouse01 [STAT:000ACB04] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-617_693_-129_87 Skyrim.esm [REFR:0002C74A] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000093A3] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,16))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-668_851_-140_100 Skyrim.esm [REFR:0002D021] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009320] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1833_-197_43_84 Skyrim.esm [REFR:0002DD02] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA5B] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_1213_522_-17_100 Skyrim.esm [REFR:0002AFD5] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:00009032] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1057_-366_-46_78 Skyrim.esm [REFR:0002FF4F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096C0] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-736_1328_-132_77 Skyrim.esm [REFR:0003145B] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-633_1353_-119_91 Skyrim.esm [REFR:00032E16] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_224_477_-34_88 Skyrim.esm [REFR:0002EE56] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1803_-302_17_64 Skyrim.esm [REFR:0002E014] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BABE] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-407_-186_-57_127 Skyrim.esm [REFR:00026257] (places RockPileS01TundraRocks [STAT:0003F863] in GRUP Cell Temporary Children of SleepingTreeCampExterior01 [CELL:00009A51] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-775_749_-122_120 Skyrim.esm [REFR:0002D98B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-588_768_-137_133 Skyrim.esm [REFR:0002C257] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_894_-434_62_98 Skyrim.esm [REFR:0002E430] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_858_-450_73_83 Skyrim.esm [REFR:0002E5E6] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-589_1309_-105_79 Skyrim.esm [REFR:00031864] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-540_-828_-27_124 Skyrim.esm [REFR:000239F7] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-614_740_-138_100 Skyrim.esm [REFR:0002D022] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-612_688_-127_80 Skyrim.esm [REFR:0002C74B] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of FortSnowhawkExterior01 [CELL:000093A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,16))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif_-1442_-49_-54_100 Skyrim.esm [REFR:0003145C] (places Campfire01LandBurning_ReachDirt01 [MSTT:00090CA4] in GRUP Cell Temporary Children of POIReach12 [CELL:000075E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-771_753_-122_98 Skyrim.esm [REFR:0002D98C] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1836_-199_45_107 Skyrim.esm [REFR:0002DD03] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA5B] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-762_1328_-139_77 Skyrim.esm [REFR:00033372] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00003DB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-618_690_-130_100 Skyrim.esm [REFR:0002C752] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000093A3] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,16))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_238_460_-42_84 Skyrim.esm [REFR:0002EE58] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1054_-366_-45_108 Skyrim.esm [REFR:0002FF50] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096C0] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-555_-848_-25_94 Skyrim.esm [REFR:000239F8] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1128_-681_116_100 Skyrim.esm [REFR:0002C25F] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of MilitaryCampRiftSons03 [CELL:000097B6] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-612_744_-140_100 Skyrim.esm [REFR:0002D02F] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-633_1349_-119_78 Skyrim.esm [REFR:00032E17] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_891_-428_64_97 Skyrim.esm [REFR:0002E431] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-406_-196_-54_100 Skyrim.esm [REFR:0002625A] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of SleepingTreeCampExterior01 [CELL:00009A51] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-5))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile01.nif_-1004_-335_24_52 Skyrim.esm [REFR:00031866] (places NorExtRubblePile01 [STAT:00044B83] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_861_-452_72_112 Skyrim.esm [REFR:0002E5E7] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:00009721] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-766_753_-122_83 Skyrim.esm [REFR:0002D98D] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1803_-299_16_77 Skyrim.esm [REFR:0002E015] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BABE] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_250_471_-51_76 Skyrim.esm [REFR:0002EE59] (places RockL02SnowCustom02 [STAT:0002EE90] in GRUP Cell Temporary Children of TowerofMzarkSurfaceExterior [CELL:00009068] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1850_-187_62_82 Skyrim.esm [REFR:0002DD04] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1079_-383_-50_94 Skyrim.esm [REFR:0002FF51] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1073_-434_9_99 Skyrim.esm [REFR:0002F4A2] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-734_1329_-131_102 Skyrim.esm [REFR:0003145E] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-616_754_-140_100 Skyrim.esm [REFR:0002D037] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009361] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_120_384_-6_115 Skyrim.esm [REFR:0002E983] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-582_765_-138_100 Skyrim.esm [REFR:0002C269] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_254_384_-50_104 Skyrim.esm [REFR:0002ADB8] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000090A6] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-515_734_-137_100 Skyrim.esm [REFR:0002C756] (places RockPileL02FrozenMarshLichen01 [STAT:000B01D8] in GRUP Cell Temporary Children of [CELL:0000937F] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-524_725_-136_53 Skyrim.esm [REFR:0002C50E] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000937F] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,17))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01dark.nif_-740_-252_6_100 Skyrim.esm [REFR:0002BE62] (places ImpExtWindow01Dark [STAT:0002BC10] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-761_766_-121_109 Skyrim.esm [REFR:0002D98E] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-566_-824_-20_113 Skyrim.esm [REFR:000239F9] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-611_1345_-128_82 Skyrim.esm [REFR:00032E18] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-590_1307_-105_85 Skyrim.esm [REFR:00031867] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_891_-431_64_110 Skyrim.esm [REFR:0002E432] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1805_-301_18_92 Skyrim.esm [REFR:0002E016] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BABE] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1074_-437_8_100 Skyrim.esm [REFR:0002F4A3] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_855_-444_75_104 Skyrim.esm [REFR:0002E5E8] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-614_752_-140_100 Skyrim.esm [REFR:0002D039] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1817_-254_20_92 Skyrim.esm [REFR:0002DD05] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-741_1326_-133_86 Skyrim.esm [REFR:0003145F] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00003DB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_244_367_-50_121 Skyrim.esm [REFR:0002ADB9] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000090C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_887_-427_65_72 Skyrim.esm [REFR:0002E433] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-611_769_-139_100 Skyrim.esm [REFR:0002D046] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-765_763_-123_123 Skyrim.esm [REFR:0002D98F] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-601_748_-138_100 Skyrim.esm [REFR:0002C26A] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_116_386_-9_117 Skyrim.esm [REFR:0002E984] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-523_760_-138_100 Skyrim.esm [REFR:0002C510] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1818_-272_23_123 Skyrim.esm [REFR:0002DD06] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-610_1346_-129_103 Skyrim.esm [REFR:00032E19] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris06.nif_946_670_-5_100 Skyrim.esm [REFR:00032AB6] (places NorTmpExtDebris06Snow [STAT:00028A88] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-1002_-338_23_53 Skyrim.esm [REFR:00031868] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-544_753_-140_100 Skyrim.esm [REFR:0002D44E] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of OLDTestFrozenMarsh [CELL:0000935F] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-761_1330_-139_109 Skyrim.esm [REFR:00033375] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00003DB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-403_-197_-55_100 Skyrim.esm [REFR:0002625B] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of SleepingTreeCampExterior01 [CELL:00009A51] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_838_-434_72_118 Skyrim.esm [REFR:0002E5E9] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_669_-338_109_93 Skyrim.esm [REFR:0002E7AA] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000096C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_256_471_-52_93 Skyrim.esm [REFR:0002EE5A] (places RockL02SnowCustom02 [STAT:0002EE90] in GRUP Cell Temporary Children of TowerofMzarkSurfaceExterior [CELL:00009068] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1805_-300_17_88 Skyrim.esm [REFR:0002E017] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BABE] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_790_-420_59_102 Skyrim.esm [REFR:000302BB] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-555_-843_-25_100 Skyrim.esm [REFR:000239FA] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_895_-427_63_75 Skyrim.esm [REFR:0002E434] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-47_-511_16_100 Skyrim.esm [REFR:00029E11] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B51] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-520_766_-137_100 Skyrim.esm [REFR:0002C511] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1834_-317_39_70 Skyrim.esm [REFR:0002DD07] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BABE] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-8))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_-737_-253_6_100 Skyrim.esm [REFR:0002BEB5] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris07.nif_949_680_-3_100 Skyrim.esm [REFR:00032AB7] (places NorTmpExtDebris07Snow [STAT:00028A89] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-524_750_-137_100 Skyrim.esm [REFR:0002D44F] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-810_-331_2_100 Skyrim.esm [REFR:0002B082] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009ADF] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_763_-826_112_94 Skyrim.esm [REFR:0002D047] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000983B] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1076_-367_-61_78 Skyrim.esm [REFR:0002FF52] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-756_1313_-136_104 Skyrim.esm [REFR:00031460] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00003DB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-769_769_-120_92 Skyrim.esm [REFR:0002D990] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-498_755_-139_100 Skyrim.esm [REFR:0002C75C] (places RockPileL02FrozenMarshGrass02 [STAT:000B01D7] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:00029652] (places HagravenDeadSkeever01 [MSTT:000ACAF6] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29)) to PickTheUnpickable.esp PTU_Misc_HagravenDeadSkeever01 "Тело злокрыса" [MISC:FE040828]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_138_483_-8_152 Skyrim.esm [REFR:0002EBA6] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-613_1346_-127_80 Skyrim.esm [REFR:00032E1A] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_119_374_-6_99 Skyrim.esm [REFR:0002E986] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1111_-690_112_75 Skyrim.esm [REFR:0002C26B] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of MilitaryCampRiftSons03 [CELL:000097B6] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-17))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile07.nif_-1002_-338_23_77 Skyrim.esm [REFR:0003186B] (places NorExtRubblePile07 [STAT:00044B89] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-450_949_-126_84 Skyrim.esm [REFR:0002625C] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000092B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_248_465_-52_129 Skyrim.esm [REFR:0002EE5B] (places RockL04SnowCustom01 [STAT:0002EE93] in GRUP Cell Temporary Children of TowerofMzarkSurfaceExterior [CELL:00009068] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_671_-336_109_94 Skyrim.esm [REFR:0002E7B1] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000096C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-517_763_-138_100 Skyrim.esm [REFR:0002C512] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_230_353_-44_95 Skyrim.esm [REFR:0002ADBA] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000090C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1817_-227_13_125 Skyrim.esm [REFR:0002E018] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_840_-433_72_82 Skyrim.esm [REFR:0002E5EA] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-763_771_-120_77 Skyrim.esm [REFR:0002D991] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_761_-828_112_100 Skyrim.esm [REFR:0002D048] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000983B] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-503_737_-137_100 Skyrim.esm [REFR:0002D462] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000937F] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-48_-516_16_100 Skyrim.esm [REFR:00029E12] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009B51] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-748_1307_-132_78 Skyrim.esm [REFR:00031461] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-530_802_-140_100 Skyrim.esm [REFR:0002C762] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000933D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_888_-425_64_89 Skyrim.esm [REFR:0002E438] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-926_-436_14_138 Skyrim.esm [REFR:0002BED2] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of LostValleyRedoubt08 [CELL:00009B24] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1802_-317_19_79 Skyrim.esm [REFR:0002DD09] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_751_-394_69_109 Skyrim.esm [REFR:000302BC] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-10))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris08.nif_939_677_-1_100 Skyrim.esm [REFR:00032AB8] (places NorTmpExtDebris08Snow [STAT:00028A8A] in GRUP Cell Temporary Children of MountAnthorExterior04 [CELL:00008FBD] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,16))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-560_-845_-27_132 Skyrim.esm [REFR:00023A01] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenhouse03.nif_-971_-72_17_107 Skyrim.esm [REFR:0002B0BE] (places HagravenHouse03 [STAT:000ACB06] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior02 [CELL:000099FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1099_-367_-76_79 Skyrim.esm [REFR:0002FF53] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-513_760_-136_100 Skyrim.esm [REFR:0002C513] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-592_1310_-106_103 Skyrim.esm [REFR:0003186F] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-584_744_-142_100 Skyrim.esm [REFR:0002C26C] (places DirtCliffsIsland01FrozenMarshGrass01 [STAT:000B0188] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-451_946_-126_75 Skyrim.esm [REFR:0002625D] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000092B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_147_377_-14_109 Skyrim.esm [REFR:0002E987] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-592_1353_-135_78 Skyrim.esm [REFR:00032E1B] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAB] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-522_721_-136_100 Skyrim.esm [REFR:0002D465] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:0000937F] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-45_-517_16_100 Skyrim.esm [REFR:00029E13] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B51] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1853_-331_52_100 Skyrim.esm [REFR:0002DD0A] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of KagrenzelExterior05 [CELL:0000BADE] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_244_370_-48_115 Skyrim.esm [REFR:0002ADBB] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000090A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-608_767_-139_100 Skyrim.esm [REFR:0002D04A] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-769_773_-121_115 Skyrim.esm [REFR:0002D992] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-760_1302_-133_94 Skyrim.esm [REFR:00031462] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_898_-390_50_102 Skyrim.esm [REFR:0002EBA8] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-901_-420_19_100 Skyrim.esm [REFR:0002BED3] (places MountainCliffSlopeReachGrass01 [STAT:0007104C] in GRUP Cell Temporary Children of [CELL:00009B23] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1821_-217_19_105 Skyrim.esm [REFR:0002E01B] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:0002965B] (places HagravenDeadSkeeverHead01 [MSTT:000ACAF8] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29)) to PickTheUnpickable.esp PTU_Misc_HagravenDeadSkeeverHead01 "Голова злокрыса" [MISC:FE040829]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1065_-446_0_197 Skyrim.esm [REFR:0002F4A4] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-525_807_-140_100 Skyrim.esm [REFR:0002C76D] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000933D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_876_-422_68_93 Skyrim.esm [REFR:0002E439] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_242_472_-48_124 Skyrim.esm [REFR:0002EE5C] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_757_-397_67_71 Skyrim.esm [REFR:000302F3] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1101_-367_-77_89 Skyrim.esm [REFR:0002FF54] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_843_-433_73_107 Skyrim.esm [REFR:0002E5EB] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-769_1297_-134_77 Skyrim.esm [REFR:00031463] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-559_-850_-25_87 Skyrim.esm [REFR:00023A02] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-17_-531_17_100 Skyrim.esm [REFR:00029E14] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009B50] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1157_-685_121_115 Skyrim.esm [REFR:0002C26E] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of MilitaryCampRiftSons02 [CELL:000097B5] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-447_952_-129_73 Skyrim.esm [REFR:0002625E] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000092B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-575_1339_-127_92 Skyrim.esm [REFR:00032E1C] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-533_725_-137_100 Skyrim.esm [REFR:0002D466] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1848_-349_48_82 Skyrim.esm [REFR:0002DD0B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of KagrenzelExterior05 [CELL:0000BADE] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-777_764_-120_72 Skyrim.esm [REFR:0002D993] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-1000_-340_29_40 Skyrim.esm [REFR:0003187E] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_135_379_-7_92 Skyrim.esm [REFR:0002E988] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_765_-828_112_100 Skyrim.esm [REFR:0002D04B] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000983B] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_248_368_-50_114 Skyrim.esm [REFR:0002ADBC] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000090C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,8))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid01.nif_950_652_4_100 Skyrim.esm [REFR:00032ABD] (places NorTmpExtPlatStairMid01Snow [STAT:00026FD7] in GRUP Cell Temporary Children of MountAnthorExterior02 [CELL:00008FDB] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,15))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-522_780_-139_100 Skyrim.esm [REFR:0002C515] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000933D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,19))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif_1438_-1189_160_100 Skyrim.esm [REFR:00033ABF] (places ImpExtWall02 [STAT:00040B0C] in GRUP Cell Temporary Children of [CELL:0000BD9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-30))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:0002965C] (places HagravenElkHorn01 [MSTT:000ACAF7] in GRUP Cell Temporary Children of [CELL:0000BD9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-30)) to PickTheUnpickable.esp PTU_Misc_HagravenElkHorn01 "Олений рог" [MISC:FE04082A]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-519_773_-139_100 Skyrim.esm [REFR:0002C76E] (places RockPileL01FrozenMarshGrass01 [STAT:0002C75D] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1820_-219_17_73 Skyrim.esm [REFR:0002E03E] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_198_454_-14_15 Skyrim.esm [REFR:0002EE5D] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of StonehillBluffExterior01 [CELL:0000906A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_872_-421_69_97 Skyrim.esm [REFR:0002E43A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwall02.nif_320_-928_133_100 Skyrim.esm [REFR:000333D4] (places ShackWall02Snow [STAT:00071838] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1090_-378_-69_79 Skyrim.esm [REFR:0002FF55] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-23_-566_10_100 Skyrim.esm [REFR:00029E16] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009B71] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-14))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_730_-386_76_105 Skyrim.esm [REFR:000302F4] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000096E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-616_769_-139_100 Skyrim.esm [REFR:0002D04C] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009361] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-781_1305_-135_76 Skyrim.esm [REFR:00031464] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1154_-686_119_122 Skyrim.esm [REFR:0002C270] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of MilitaryCampRiftSons02 [CELL:000097B5] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_254_359_-51_101 Skyrim.esm [REFR:0002ADBD] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000090C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_835_-431_71_98 Skyrim.esm [REFR:0002E5EC] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid01.nif_950_658_-1_100 Skyrim.esm [REFR:00032ABE] (places NorTmpExtPlatStairMid01Snow [STAT:00026FD7] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-519_720_-135_149 Skyrim.esm [REFR:0002D486] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000937F] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_1068_-442_3_168 Skyrim.esm [REFR:0002F4A7] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-902_-386_9_100 Skyrim.esm [REFR:0002BED5] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of LostValleyRedoubt05 [CELL:00009B03] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-514_785_-139_100 Skyrim.esm [REFR:0002C516] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000933D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-576_1342_-128_76 Skyrim.esm [REFR:00032E1D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1833_-373_47_94 Skyrim.esm [REFR:0002DD0C] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BB00] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-10))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:0002965D] (places HagravenElkHorn01 [MSTT:000ACAF7] in GRUP Cell Temporary Children of [CELL:0000BD9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-30)) to PickTheUnpickable.esp PTU_Misc_HagravenElkHorn01 "Олений рог" [MISC:FE04082A]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_105_367_-5_86 Skyrim.esm [REFR:0002E989] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-745_775_-123_115 Skyrim.esm [REFR:0002D994] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_1458_-1168_156_100 Skyrim.esm [REFR:00033AC0] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-545_770_-138_100 Skyrim.esm [REFR:0002C770] (places RockPileM02FrozenMarshGrass01 [STAT:0002C76F] in GRUP Cell Temporary Children of OLDTestFrozenMarsh [CELL:0000935F] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_670_-345_106_84 Skyrim.esm [REFR:0002E7B3] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000096C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_5_-555_14_100 Skyrim.esm [REFR:00029E17] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-431_947_-130_102 Skyrim.esm [REFR:0002625F] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000092B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-583_746_-140_100 Skyrim.esm [REFR:0002C271] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-602_758_-140_100 Skyrim.esm [REFR:0002D051] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1822_-220_18_107 Skyrim.esm [REFR:0002E03F] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1089_-376_-69_89 Skyrim.esm [REFR:0002FF56] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_202_452_-15_42 Skyrim.esm [REFR:0002EE5F] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of StonehillBluffExterior01 [CELL:0000906A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,11))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\hay\haymound02.nif_-1001_-341_29_100 Skyrim.esm [REFR:00032ABF] (places HayMound02 [STAT:0003103A] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenhouse01.nif_-961_-74_16_140 Skyrim.esm [REFR:0002B0C0] (places HagravenHouse01 [STAT:000ACB04] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior02 [CELL:000099FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_727_-385_77_88 Skyrim.esm [REFR:000302F5] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000096E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_621_1176_-130_100 Skyrim.esm [REFR:0002ADBE] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008E50] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,28))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-518_782_-138_100 Skyrim.esm [REFR:0002C517] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000933D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1123_-379_-81_101 Skyrim.esm [REFR:0002F4AB] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_850_-432_77_91 Skyrim.esm [REFR:0002E5ED] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-572_1337_-125_83 Skyrim.esm [REFR:00032E1E] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-793_1313_-135_83 Skyrim.esm [REFR:00031465] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00003DB6] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,32))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframerend02.nif_322_-931_134_100 Skyrim.esm [REFR:000333D6] (places ShackFrameREnd02Snow [STAT:00071827] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-743_769_-122_116 Skyrim.esm [REFR:0002D9CB] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-501_701_-138_100 Skyrim.esm [REFR:0002D49D] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000937F] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,17))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif_1460_-1171_156_100 Skyrim.esm [REFR:00033AC1] (places ImpExtWallGate01 [STAT:0003F948] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-597_741_-138_100 Skyrim.esm [REFR:0002C273] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1797_-363_28_114 Skyrim.esm [REFR:0002DD0D] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_761_-838_109_113 Skyrim.esm [REFR:0002D05D] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000983B] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_109_376_-5_83 Skyrim.esm [REFR:0002E98A] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_671_-343_106_100 Skyrim.esm [REFR:0002E7B5] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000096C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-427_949_-129_79 Skyrim.esm [REFR:00026260] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000092B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1823_-214_22_51 Skyrim.esm [REFR:0002E040] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_722_-394_81_97 Skyrim.esm [REFR:000302F6] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000096E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1097_-405_-56_100 Skyrim.esm [REFR:0002FF57] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl03.nif_333_-899_130_72 Skyrim.esm [REFR:0002F4B1] (places SnowDriftL03 [STAT:00060222] in GRUP Cell Temporary Children of FortNeugradExterior03 [CELL:00009864] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-22))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-14_-545_13_100 Skyrim.esm [REFR:00029E18] (places DirtCliffsCornerIn01 [STAT:00013976] in GRUP Cell Temporary Children of [CELL:00009B71] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-14))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-767_1297_-134_104 Skyrim.esm [REFR:00031466] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_1438_-1177_158_100 Skyrim.esm [REFR:00033AC2] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside04.nif_322_-931_134_100 Skyrim.esm [REFR:000333D8] (places ShackRoofSide04Snow [STAT:00071836] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_712_1132_-133_100 Skyrim.esm [REFR:0002ADBF] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of POISnowy30 [CELL:00008E6D] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,27))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_851_-434_77_93 Skyrim.esm [REFR:0002E5EE] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_973_686_-5_100 Skyrim.esm [REFR:00032ACA] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-600_782_-140_100 Skyrim.esm [REFR:0002C277] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:0000933F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-524_745_-137_100 Skyrim.esm [REFR:0002C777] (places RockPileL02FrozenMarshLichen01 [STAT:000B01D8] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-525_782_-141_63 Skyrim.esm [REFR:0002C518] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000933D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-492_694_-138_184 Skyrim.esm [REFR:0002D49F] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:000093A0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,16))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1821_-221_16_57 Skyrim.esm [REFR:0002E041] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1780_-369_22_98 Skyrim.esm [REFR:0002DD0E] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BB01] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-747_770_-122_114 Skyrim.esm [REFR:0002D9CD] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-619_725_-131_100 Skyrim.esm [REFR:0002D05E] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009382] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-425_950_-129_86 Skyrim.esm [REFR:00026263] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000092B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,23))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadepike01.nif_325_-899_130_100 Skyrim.esm [REFR:0002F4B3] (places StockadePike01_LightSN [STAT:00090CC8] in GRUP Cell Temporary Children of FortNeugradExterior01 [CELL:00009865] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-22))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframelend02.nif_322_-931_134_100 Skyrim.esm [REFR:000333D9] (places ShackFrameLEnd02Snow [STAT:00071821] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-578_1332_-116_101 Skyrim.esm [REFR:00032E20] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_120_361_-8_113 Skyrim.esm [REFR:0002E98B] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-598_779_-137_100 Skyrim.esm [REFR:0002C278] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000933F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_855_-431_78_76 Skyrim.esm [REFR:0002E5EF] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_728_-383_76_103 Skyrim.esm [REFR:000302F7] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000096E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-19_-550_12_100 Skyrim.esm [REFR:00029E19] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:00009B71] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-14))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1101_-408_-50_83 Skyrim.esm [REFR:0002FF59] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-535_1253_-138_161 Skyrim.esm [REFR:00033CCB] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000091D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,30))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_701_1138_-137_100 Skyrim.esm [REFR:0002ADC0] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of POISnowy30 [CELL:00008E6D] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,27))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-1191_221_-14_100 Skyrim.esm [REFR:0002B12C] (places NorTempleExteriorRibFree07 [STAT:00026FC3] in GRUP Cell Temporary Children of RedEagleRedoubtExterior04 [CELL:0000951C] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_873_-417_68_82 Skyrim.esm [REFR:0002E43C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-523_785_-141_100 Skyrim.esm [REFR:0002C519] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000933D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_228_460_-36_62 Skyrim.esm [REFR:0002EE61] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1873_-241_43_107 Skyrim.esm [REFR:0002DD0F] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-589_1291_-101_88 Skyrim.esm [REFR:00031886] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-767_1300_-134_78 Skyrim.esm [REFR:00031467] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-429_952_-129_103 Skyrim.esm [REFR:00026268] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000092B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,23))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadepike01.nif_324_-899_130_100 Skyrim.esm [REFR:0002F4B4] (places StockadePike01_LightSN [STAT:00090CC8] in GRUP Cell Temporary Children of FortNeugradExterior01 [CELL:00009865] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-22))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1818_-221_16_81 Skyrim.esm [REFR:0002E042] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-612_1334_-122_87 Skyrim.esm [REFR:00032ADE] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-497_679_-140_100 Skyrim.esm [REFR:0002D4A0] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:000093A0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,16))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-617_727_-132_100 Skyrim.esm [REFR:0002D064] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009382] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1266_569_-44_91 Skyrim.esm [REFR:00033F6B] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009012] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_676_-348_102_77 Skyrim.esm [REFR:0002E7BC] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000096C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-602_781_-140_100 Skyrim.esm [REFR:0002C279] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000933F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-13_-549_12_120 Skyrim.esm [REFR:00029E1A] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:00009B71] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-14))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-758_788_-129_74 Skyrim.esm [REFR:0002D9CE] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009343] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_86_412_2_118 Skyrim.esm [REFR:0002E98E] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1105_-409_-50_97 Skyrim.esm [REFR:0002FF5A] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_1464_-1175_156_100 Skyrim.esm [REFR:00033AC7] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-1203_217_-13_100 Skyrim.esm [REFR:0002B12D] (places NorTmpExtPlatStairCapL01 [STAT:00026F76] in GRUP Cell Temporary Children of RedEagleRedoubtExterior04 [CELL:0000951C] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_174_313_-23_62 Skyrim.esm [REFR:0002ADCF] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000090E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_729_-395_79_99 Skyrim.esm [REFR:000302F8] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000096E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-10))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframeturncorner02.nif_324_-931_134_100 Skyrim.esm [REFR:000333DA] (places ShackFrameTurnCorner02Snow [STAT:0007182A] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-572_1326_-120_77 Skyrim.esm [REFR:00032E21] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_911_-459_55_78 Skyrim.esm [REFR:0002E5F0] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009720] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-593_782_-140_100 Skyrim.esm [REFR:0002C27A] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000933F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-531_1253_-139_163 Skyrim.esm [REFR:00033CCC] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of DaintySloadExterior02 [CELL:000091D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,30))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_143_495_-9_150 Skyrim.esm [REFR:0002EBAC] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000904C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-613_1332_-121_84 Skyrim.esm [REFR:00032B0C] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile08.nif_-1003_-335_23_65 Skyrim.esm [REFR:00031887] (places NorExtRubblePile08 [STAT:00044B8A] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-621_728_-134_100 Skyrim.esm [REFR:0002D065] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009382] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-760_1291_-132_93 Skyrim.esm [REFR:00031468] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-427_946_-131_83 Skyrim.esm [REFR:00026271] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000092B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1809_-236_12_119 Skyrim.esm [REFR:0002DD10] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_865_-413_66_84 Skyrim.esm [REFR:0002E43E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_714_-370_79_83 Skyrim.esm [REFR:000302F9] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000096E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1824_-223_16_79 Skyrim.esm [REFR:0002E043] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_676_-344_103_79 Skyrim.esm [REFR:0002E7BF] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000096C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-478_791_-139_100 Skyrim.esm [REFR:0002D4A3] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of TestFrozenMarsh [CELL:0000933C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,19))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif_1442_-1174_157_100 Skyrim.esm [REFR:00033AC8] (places ImpExtWall02 [STAT:00040B0C] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00033F6C] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009013] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,13))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00033F6C] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009013] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_149_303_-20_88 Skyrim.esm [REFR:0002ADD3] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000090E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,7))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid02.nif_-1201_217_-13_100 Skyrim.esm [REFR:0002B12E] (places NorTmpExtPlatStairMid02 [STAT:00026F98] in GRUP Cell Temporary Children of RedEagleRedoubtExterior04 [CELL:0000951C] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,5))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00033F6C] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009013] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-572_1320_-107_81 Skyrim.esm [REFR:00032E22] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-281_-536_-1_113 Skyrim.esm [REFR:0002FF5C] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B77] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-14))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwalll01.nif_324_-925_133_100 Skyrim.esm [REFR:000333DB] (places ShackWallL01Snow [STAT:0007183D] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1203_556_-28_74 Skyrim.esm [REFR:00033F6C] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009013] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_83_421_6_88 Skyrim.esm [REFR:0002E991] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-762_1285_-132_103 Skyrim.esm [REFR:0003146D] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00032B11] (places RockCaveEntrance01SnowLightCustom01 [STAT:00093EC8] in GRUP Cell Temporary Children of BroodCavernExterior [CELL:00009467] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-429_962_-134_70 Skyrim.esm [REFR:00026273] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000092B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_909_-455_56_76 Skyrim.esm [REFR:0002E5F1] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009720] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-536_769_-137_100 Skyrim.esm [REFR:0002C51C] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of OLDTestFrozenMarsh [CELL:0000935F] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-756_784_-129_94 Skyrim.esm [REFR:0002D9CF] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009343] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,19))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00032B11] (places RockCaveEntrance01SnowLightCustom01 [STAT:00093EC8] in GRUP Cell Temporary Children of BroodCavernExterior [CELL:00009467] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,10))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-846_-343_-7_100 Skyrim.esm [REFR:00033CCD] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of LostValleyRedoubt04 [CELL:00009AE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-9))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00032B11] (places RockCaveEntrance01SnowLightCustom01 [STAT:00093EC8] in GRUP Cell Temporary Children of BroodCavernExterior [CELL:00009467] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,10))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif_1447_-1171_157_100 Skyrim.esm [REFR:00033AC9] (places ImpExtWall03 [STAT:00040B09] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_694_-358_93_96 Skyrim.esm [REFR:000302FA] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000096C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-584_790_-139_100 Skyrim.esm [REFR:0002C27B] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000933F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,19))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00032B11] (places RockCaveEntrance01SnowLightCustom01 [STAT:00093EC8] in GRUP Cell Temporary Children of BroodCavernExterior [CELL:00009467] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_234_469_-42_16 Skyrim.esm [REFR:0002EE63] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-481_788_-140_100 Skyrim.esm [REFR:0002D4A5] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of TestFrozenMarsh [CELL:0000933C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-632_736_-137_122 Skyrim.esm [REFR:0002D066] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009382] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,17))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-1001_-332_25_55 Skyrim.esm [REFR:00031888] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-1198_218_-13_100 Skyrim.esm [REFR:0002B130] (places NorTmpExtPlatStairCapR01 [STAT:00026F75] in GRUP Cell Temporary Children of RedEagleRedoubtExterior04 [CELL:0000951C] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1827_-247_18_92 Skyrim.esm [REFR:0002DD11] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_868_-413_65_91 Skyrim.esm [REFR:0002E43F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_-549_425_-87_100 Skyrim.esm [REFR:00032B11] (places RockCaveEntrance01SnowLightCustom01 [STAT:00093EC8] in GRUP Cell Temporary Children of BroodCavernExterior [CELL:00009467] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_655_-351_123_86 Skyrim.esm [REFR:0002E7C1] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000096CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_168_329_-22_108 Skyrim.esm [REFR:0002ADD5] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000090C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-279_-533_1_89 Skyrim.esm [REFR:0002FF5D] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B77] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-14))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofcorner01.nif_324_-931_134_100 Skyrim.esm [REFR:0003340F] (places ShackRoofCorner01Snow [STAT:0007182C] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-534_767_-137_100 Skyrim.esm [REFR:0002C51D] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of OLDTestFrozenMarsh [CELL:0000935F] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,18))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble01.nif_323_-902_129_100 Skyrim.esm [REFR:0002F4B5] (places ImpExtIceRubble01 [STAT:0006F73E] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_89_417_3_86 Skyrim.esm [REFR:0002E992] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-566_1301_-102_80 Skyrim.esm [REFR:00032E23] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_149_500_-11_112 Skyrim.esm [REFR:0002EBB0] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000904C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-613_851_-140_100 Skyrim.esm [REFR:0002D4A6] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000931E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-761_1283_-132_81 Skyrim.esm [REFR:00031471] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-432_964_-133_100 Skyrim.esm [REFR:00026278] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000092B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,23))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1458_-1169_156_100 Skyrim.esm [REFR:00033ACA] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-762_784_-127_70 Skyrim.esm [REFR:0002D9D1] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009343] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-577_794_-139_100 Skyrim.esm [REFR:0002C27C] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000933F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_911_-457_55_80 Skyrim.esm [REFR:0002E5F2] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009720] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_696_-360_91_88 Skyrim.esm [REFR:000302FB] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000096C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-280_-533_-1_96 Skyrim.esm [REFR:0002FF5E] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009B77] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-14))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid02.nif_-1203_226_-8_100 Skyrim.esm [REFR:0002B132] (places NorTmpExtPlatStairMid02 [STAT:00026F98] in GRUP Cell Temporary Children of RedEagleRedoubtExterior04 [CELL:0000951C] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_874_-478_63_94 Skyrim.esm [REFR:0002EE64] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:00009721] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-552_420_-81_112 Skyrim.esm [REFR:00032B20] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of BroodCavernExterior [CELL:00009467] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,10))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframeturncorner02.nif_324_-931_134_100 Skyrim.esm [REFR:00033410] (places ShackFrameTurnCorner02Snow [STAT:0007182A] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1758_-391_18_72 Skyrim.esm [REFR:0002DD12] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BB02] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_252_339_-50_112 Skyrim.esm [REFR:0002ADD7] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000090C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_658_-354_124_103 Skyrim.esm [REFR:0002E7C4] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000096C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_756_-838_110_82 Skyrim.esm [REFR:0002D067] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000983B] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-522_804_-140_100 Skyrim.esm [REFR:0002C787] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000933D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-535_771_-137_100 Skyrim.esm [REFR:0002C51E] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of OLDTestFrozenMarsh [CELL:0000935F] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_92_411_0_80 Skyrim.esm [REFR:0002E993] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_156_510_-15_106 Skyrim.esm [REFR:0002EBB1] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000904C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,12))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1462_-1173_156_100 Skyrim.esm [REFR:00033ACB] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1444_-46_-56_100 Skyrim.esm [REFR:00031472] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of POIReach12 [CELL:000075E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-568_1299_-100_78 Skyrim.esm [REFR:00032E24] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,31))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\hay\haymound02.nif_-1002_-341_29_100 Skyrim.esm [REFR:00032B22] (places HayMound02 [STAT:0003103A] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_908_-460_57_83 Skyrim.esm [REFR:0002E5F3] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009720] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-427_967_-137_101 Skyrim.esm [REFR:0002627B] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000092B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,23))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-1205_226_-8_100 Skyrim.esm [REFR:0002B133] (places NorTmpExtPlatStairCapL01 [STAT:00026F76] in GRUP Cell Temporary Children of RedEagleRedoubtExterior04 [CELL:0000951C] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_686_-363_96_91 Skyrim.esm [REFR:000302FC] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000096C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-522_835_-139_100 Skyrim.esm [REFR:0002C791] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:0000931C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-615_850_-140_100 Skyrim.esm [REFR:0002D4AD] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000931F] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-580_788_-139_156 Skyrim.esm [REFR:0002C27D] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000933F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-280_-535_1_98 Skyrim.esm [REFR:0002FF60] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009B77] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-14))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_133_317_-17_108 Skyrim.esm [REFR:0002ADDE] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000090E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-636_736_-137_100 Skyrim.esm [REFR:0002D069] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009382] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1132_-372_-93_125 Skyrim.esm [REFR:0002F4B6] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:000096DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-768_788_-128_112 Skyrim.esm [REFR:0002D9D2] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009343] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_654_-353_126_90 Skyrim.esm [REFR:0002E7C5] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000096CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-9))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwalll01.nif_322_-931_134_100 Skyrim.esm [REFR:00033412] (places ShackWallL01Snow [STAT:0007183D] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_126_482_-6_84 Skyrim.esm [REFR:0002E995] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-12_-547_14_130 Skyrim.esm [REFR:00029E1E] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009B71] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-14))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1763_-412_27_99 Skyrim.esm [REFR:0002DD13] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BB22] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1817_-207_24_70 Skyrim.esm [REFR:0002E044] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_214_439_-26_60 Skyrim.esm [REFR:0002EE67] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:00009088] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,10))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble01.nif_1453_-1168_156_100 Skyrim.esm [REFR:00033ACC] (places ImpExtRubble01 [STAT:0003F95A] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-451_1007_-134_101 Skyrim.esm [REFR:00026283] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009297] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,24))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-557_770_-138_66 Skyrim.esm [REFR:0002C51F] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of OLDTestFrozenMarsh [CELL:0000935F] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-565_1299_-102_105 Skyrim.esm [REFR:00032E25] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,31))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\hay\haymound02.nif_-1002_-341_29_103 Skyrim.esm [REFR:00032B23] (places HayMound02 [STAT:0003103A] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-644_839_-140_100 Skyrim.esm [REFR:0002D4AE] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000931F] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_168_489_-12_101 Skyrim.esm [REFR:0002EBB2] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of StonehillBluffExterior01 [CELL:0000906A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-605_730_-133_100 Skyrim.esm [REFR:0002D077] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_113_352_-6_122 Skyrim.esm [REFR:0002ADDF] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000090C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-522_-665_-8_100 Skyrim.esm [REFR:0002C7A9] (places DirtCliffsCornerIn01PineForest02 [STAT:0001EF3C] in GRUP Cell Temporary Children of EvergreenGroveExterior [CELL:00009BE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_914_-444_54_97 Skyrim.esm [REFR:0002E5F4] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-559_800_-139_100 Skyrim.esm [REFR:0002C27E] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of DoomstoneTundraMarsh01 [CELL:0000933E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,19))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1206_216_-13_100 Skyrim.esm [REFR:0002B134] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of RedEagleRedoubtExterior04 [CELL:0000951C] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-281_-539_1_87 Skyrim.esm [REFR:0002FF61] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009B77] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-14))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_690_-367_94_97 Skyrim.esm [REFR:0003030B] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000096C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-749_1285_-131_105 Skyrim.esm [REFR:00031474] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1134_-405_-73_100 Skyrim.esm [REFR:0002F4B7] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:000096DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1816_-453_45_116 Skyrim.esm [REFR:0002DD14] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BB42] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_131_478_-7_109 Skyrim.esm [REFR:0002E996] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_654_-366_139_93 Skyrim.esm [REFR:0002E7CB] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000096CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_1430_-95_-101_65 Skyrim.esm [REFR:00034912] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of SteamcragCampExterior02 [CELL:0000BA23] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-3))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwalll01.nif_322_-931_133_100 Skyrim.esm [REFR:0003341A] (places ShackWallL01Snow [STAT:0007183D] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-607_732_-135_100 Skyrim.esm [REFR:0002D078] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble02.nif_1454_-1166_156_100 Skyrim.esm [REFR:00033ACD] (places ImpExtRubble02 [STAT:0003F95B] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\hay\haymound02.nif_-1001_-340_29_100 Skyrim.esm [REFR:00032B24] (places HayMound02 [STAT:0003103A] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_221_434_-30_121 Skyrim.esm [REFR:0002EE68] (places RockL02SnowCustom02 [STAT:0002EE90] in GRUP Cell Temporary Children of [CELL:00009088] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1828_-207_31_94 Skyrim.esm [REFR:0002E045] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-517_777_-138_126 Skyrim.esm [REFR:0002C520] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-649_834_-139_100 Skyrim.esm [REFR:0002D4AF] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:0000931F] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-565_1290_-100_98 Skyrim.esm [REFR:00032E26] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-518_-656_-5_100 Skyrim.esm [REFR:0002C7AA] (places DirtCliffs03PineForest02 [STAT:0005B7E2] in GRUP Cell Temporary Children of EvergreenGroveExterior [CELL:00009BE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-17))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwallr01.nif_322_-931_133_100 Skyrim.esm [REFR:0003341C] (places ShackWallR01Snow [STAT:0007183F] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_161_492_-12_102 Skyrim.esm [REFR:0002EBB3] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000904C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_102_331_-10_93 Skyrim.esm [REFR:0002ADE0] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000090C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,8))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_1021_-831_125_100 Skyrim.esm [REFR:000303C5] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of [CELL:00009835] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-558_796_-140_134 Skyrim.esm [REFR:0002C27F] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of DoomstoneTundraMarsh01 [CELL:0000933E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_917_-445_54_97 Skyrim.esm [REFR:0002E5F5] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1301_564_-62_100 Skyrim.esm [REFR:00033F70] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:00009011] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,13))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1196_218_-13_100 Skyrim.esm [REFR:0002B135] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RedEagleRedoubtExterior04 [CELL:0000951C] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-560_1335_-121_80 Skyrim.esm [REFR:00032B3E] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-270_-532_6_102 Skyrim.esm [REFR:0002FF62] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of IlinaltasDeepExterior03 [CELL:00009B56] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1142_-391_-84_101 Skyrim.esm [REFR:0002F4B8] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-507_777_-138_100 Skyrim.esm [REFR:0002C521] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_655_-368_140_93 Skyrim.esm [REFR:0002E7CC] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000096CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-649_837_-140_100 Skyrim.esm [REFR:0002D4B0] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000931F] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,20))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1449_-1170_156_100 Skyrim.esm [REFR:00033AD4] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_215_429_-29_116 Skyrim.esm [REFR:0002EE69] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:00009088] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,10))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-865_-361_-7_100 Skyrim.esm [REFR:00033CD2] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1762_-414_26_82 Skyrim.esm [REFR:0002DD15] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BB22] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_759_-838_109_109 Skyrim.esm [REFR:0002D079] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000983B] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1803_-284_18_52 Skyrim.esm [REFR:0002E046] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_138_502_-8_94 Skyrim.esm [REFR:0002E997] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000904C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-505_-692_-11_100 Skyrim.esm [REFR:0002C7AB] (places DirtCliffsCornerOut01PineForest03 [STAT:00061923] in GRUP Cell Temporary Children of EvergreenGroveExterior [CELL:00009BE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-562_1302_-105_79 Skyrim.esm [REFR:00032E28] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,31))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwall04.nif_320_-925_133_100 Skyrim.esm [REFR:0003341D] (places ShackWall04Snow [STAT:0007183A] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-564_796_-137_100 Skyrim.esm [REFR:0002C281] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of DoomstoneTundraMarsh01 [CELL:0000933E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,19))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1445_-1172_157_100 Skyrim.esm [REFR:00033AD5] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_1463_-75_-103_100 Skyrim.esm [REFR:00034927] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of [CELL:0000BA01] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-562_1333_-121_82 Skyrim.esm [REFR:00032B41] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_154_500_-11_81 Skyrim.esm [REFR:0002EBB4] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000904C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_160_355_-18_108 Skyrim.esm [REFR:0002ADE1] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000090C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-647_837_-139_100 Skyrim.esm [REFR:0002D4B1] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:0000931F] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_915_-439_55_100 Skyrim.esm [REFR:0002E5F6] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-271_-535_6_112 Skyrim.esm [REFR:0002FF63] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B77] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-14))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1308_556_-66_58 Skyrim.esm [REFR:00033F71] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:00009011] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-508_774_-138_100 Skyrim.esm [REFR:0002C524] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1798_-357_23_83 Skyrim.esm [REFR:0002E047] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-606_743_-140_100 Skyrim.esm [REFR:0002D086] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_1736_-397_-2_97 Skyrim.esm [REFR:0002DD16] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:0000BB02] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-10))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframerend02.nif_322_-931_133_100 Skyrim.esm [REFR:0003341E] (places ShackFrameREnd02 [STAT:0005CCC2] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_1207_291_-135_100 Skyrim.esm [REFR:0002EE6B] (places RoadChunkL01Snow [STAT:000B2415] in GRUP Cell Temporary Children of [CELL:000090CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-771_794_-130_114 Skyrim.esm [REFR:0002D9D3] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009343] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,19))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1185_220_-13_100 Skyrim.esm [REFR:0002B136] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of [CELL:0000951B] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-555_1294_-112_86 Skyrim.esm [REFR:00032E2B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_658_-366_137_83 Skyrim.esm [REFR:0002E7CD] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000096C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-9))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif_-865_-346_-7_100 Skyrim.esm [REFR:00033CD3] (places NorTmpExtPlatTower01 [STAT:00028A8B] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-565_785_-137_100 Skyrim.esm [REFR:0002C2B2] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of DoomstoneTundraMarsh01 [CELL:0000933E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1131_-389_-82_95 Skyrim.esm [REFR:0002F4BD] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_1462_-93_-103_100 Skyrim.esm [REFR:00034928] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of SteamcragCampExterior01 [CELL:0000BA22] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-3))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile05.nif_-1718_447_-51_100 Skyrim.esm [REFR:00030443] (places DweRubblePile05 [STAT:00036AC3] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1810_-339_27_74 Skyrim.esm [REFR:0002E048] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BADF] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-9))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1441_-1176_158_100 Skyrim.esm [REFR:00033AE1] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_929_-401_61_87 Skyrim.esm [REFR:0002E5F7] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-10))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\hay\haymound02.nif_-1001_-340_29_118 Skyrim.esm [REFR:00032B98] (places HayMound02 [STAT:0003103A] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-623_735_-137_100 Skyrim.esm [REFR:0002D087] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009382] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_125_496_-3_94 Skyrim.esm [REFR:0002E99A] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000904C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,12))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif_-865_-364_-7_100 Skyrim.esm [REFR:00033CD4] (places NorTmpExtPlatTowerBridgeFree01 [STAT:00028A8D] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_139_463_-7_113 Skyrim.esm [REFR:0002EBB5] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_1210_291_-136_100 Skyrim.esm [REFR:0002EE6C] (places RoadChunkL02Snow [STAT:000B23F3] in GRUP Cell Temporary Children of [CELL:000090CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_154_334_-19_88 Skyrim.esm [REFR:0002ADE2] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000090C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-500_768_-139_100 Skyrim.esm [REFR:0002C529] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl01.nif_1759_-336_4_85 Skyrim.esm [REFR:0002DD17] (places TreePineForestSnowL01 [TREE:0005D2DB] in GRUP Cell Temporary Children of AnsilvundExterior [CELL:0000BAE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-564_789_-139_100 Skyrim.esm [REFR:0002C2B4] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of DoomstoneTundraMarsh01 [CELL:0000933E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,19))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframelend02.nif_322_-931_133_100 Skyrim.esm [REFR:0003341F] (places ShackFrameLEnd02 [STAT:0005CCC8] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-555_1296_-111_95 Skyrim.esm [REFR:00032E2D] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-776_789_-129_111 Skyrim.esm [REFR:0002D9D4] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009343] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-269_-535_6_111 Skyrim.esm [REFR:0002FF64] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B77] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-14))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1196_208_-18_100 Skyrim.esm [REFR:0002B137] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RedEagleRedoubtExterior04 [CELL:0000951C] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1129_-387_-82_91 Skyrim.esm [REFR:0002F4BE] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_1461_-109_-104_100 Skyrim.esm [REFR:00034929] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of SteamcragCampExterior01 [CELL:0000BA22] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-3))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-640_715_-132_100 Skyrim.esm [REFR:0002D088] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009382] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-558_790_-138_100 Skyrim.esm [REFR:0002C2B7] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of DoomstoneTundraMarsh01 [CELL:0000933E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-558_1330_-119_80 Skyrim.esm [REFR:00032B9B] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E04A] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:0000BABE] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-8))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002E04A] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:0000BABE] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_652_-363_139_103 Skyrim.esm [REFR:0002E7CF] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000096CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-9))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E457] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E04A] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:0000BABE] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-501_767_-138_100 Skyrim.esm [REFR:0002C52A] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E457] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1362_-1102_107_100 Skyrim.esm [REFR:0002EBB6] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of LargashburExterior01 [CELL:0000BD3C] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-27))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_1213_291_-137_100 Skyrim.esm [REFR:0002EE6D] (places RoadChunkL03Snow [STAT:000B2416] in GRUP Cell Temporary Children of [CELL:000090CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl01.nif_1747_-266_-29_119 Skyrim.esm [REFR:0002DD18] (places TreePineForestSnowL01 [TREE:0005D2DB] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E457] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-865_-357_-7_100 Skyrim.esm [REFR:00033CD5] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-683_858_-140_100 Skyrim.esm [REFR:0002D4B3] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009320] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_151_470_-6_119 Skyrim.esm [REFR:0002E99D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-586_1293_-102_96 Skyrim.esm [REFR:0003189F] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_-1715_438_-51_88 Skyrim.esm [REFR:00030444] (places DweRubblePile04 [STAT:00036AC2] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_758_-840_109_100 Skyrim.esm [REFR:0002D089] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000983B] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1820_-298_24_100 Skyrim.esm [REFR:0002E04A] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:0000BABE] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-8))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:00032BA0] (places HagravenBowl01 [MSTT:000ACAF4] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9)) to PickTheUnpickable.esp PTU_Misc_HagravenBowl01 "Окровавленная чаша" [MISC:FE040826]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_347_-939_125_117 Skyrim.esm [REFR:0002E457] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-749_1288_-131_81 Skyrim.esm [REFR:00031478] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-557_1294_-109_79 Skyrim.esm [REFR:00032E2E] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_157_316_-21_84 Skyrim.esm [REFR:0002ADE5] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000090E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-777_793_-130_93 Skyrim.esm [REFR:0002D9D5] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009343] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1132_-388_-83_92 Skyrim.esm [REFR:0002F4BF] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1157_-687_119_100 Skyrim.esm [REFR:0002C2BA] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of MilitaryCampRiftSons02 [CELL:000097B5] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-756_1346_-139_96 Skyrim.esm [REFR:00033422] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00003DB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,32))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1206_208_-18_100 Skyrim.esm [REFR:0002B138] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of RedEagleRedoubtExterior04 [CELL:0000951C] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,5))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-865_-348_-7_100 Skyrim.esm [REFR:00033CD6] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile06.nif_-1710_444_-51_100 Skyrim.esm [REFR:00030445] (places DweRubblePile06 [STAT:00036AC4] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_124_404_-7_166 Skyrim.esm [REFR:0002EBB7] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000090A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_668_-378_142_97 Skyrim.esm [REFR:0002E7D0] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000096E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-10))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C52C] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C52C] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E04B] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:0000BA5B] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-5))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002E04B] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:0000BA5B] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_958_916_-100_111 Skyrim.esm [REFR:0002C52C] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E04B] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:0000BA5B] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-684_855_-140_100 Skyrim.esm [REFR:0002D4B4] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009320] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45lramp01.nif_1221_289_-138_88 Skyrim.esm [REFR:0002EE6E] (places RoadCurveLong45LRamp01Snow [STAT:000B2423] in GRUP Cell Temporary Children of [CELL:000090CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1820_-201_29_100 Skyrim.esm [REFR:0002E04B] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:0000BA5B] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-5))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif_-922_-326_-21_100 Skyrim.esm [REFR:00033CD8] (places NorTmpExtPlatTowerBridgeFree01 [STAT:00028A8D] in GRUP Cell Temporary Children of LostValleyRedoubt01 [CELL:00009AC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-768_809_-132_75 Skyrim.esm [REFR:0002D9DB] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009343] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,19))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile07.nif_-1706_440_-51_100 Skyrim.esm [REFR:00030446] (places DweRubblePile07 [STAT:00036AC5] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl01.nif_1736_-307_-21_117 Skyrim.esm [REFR:0002DD1A] (places TreePineForestSnowL01 [TREE:0005D2DB] in GRUP Cell Temporary Children of [CELL:0000BAC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-8))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase4sided01.nif_352_-950_124_100 Skyrim.esm [REFR:0002E458] (places StockadeScaffoldBase4Sided01 [STAT:000533B8] in GRUP Cell Temporary Children of FortNeugradExterior05 [CELL:000098A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-24))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-975_-391_28_100 Skyrim.esm [REFR:0002C2E9] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009B04] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-501_778_-138_100 Skyrim.esm [REFR:0002C52D] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_701_-865_105_106 Skyrim.esm [REFR:0002D08A] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000985B] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-22))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_260_335_-51_149 Skyrim.esm [REFR:0002ADE6] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000090C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-751_1350_-139_81 Skyrim.esm [REFR:00033423] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00003DB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-665_864_-138_100 Skyrim.esm [REFR:0002D4BF] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:000092FF] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,21))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1186_207_-18_100 Skyrim.esm [REFR:0002B139] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of [CELL:0000951B] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,5))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_-705_-243_-1_125 Skyrim.esm [REFR:00034ECB] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_145_463_-6_107 Skyrim.esm [REFR:0002E9A1] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_930_-404_59_81 Skyrim.esm [REFR:0002E5F8] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-10))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1437_-1179_158_100 Skyrim.esm [REFR:00033AEF] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-547_1292_-118_85 Skyrim.esm [REFR:00032E2F] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_670_-375_139_85 Skyrim.esm [REFR:0002E7D1] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000096E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-10))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-922_-323_-21_100 Skyrim.esm [REFR:00033CD9] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of LostValleyRedoubt01 [CELL:00009AC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_699_-862_104_120 Skyrim.esm [REFR:0002D08B] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000985B] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-22))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-559_1322_-119_85 Skyrim.esm [REFR:00032BA8] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-556_758_-139_100 Skyrim.esm [REFR:0002C2ED] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of OLDTestFrozenMarsh [CELL:0000935F] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-665_862_-140_100 Skyrim.esm [REFR:0002D4C0] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:000092FF] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,21))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1806_-183_66_100 Skyrim.esm [REFR:00035D9E] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_-1709_437_-51_73 Skyrim.esm [REFR:00030447] (places DweRubblePile04 [STAT:00036AC2] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01.nif_352_-950_126_100 Skyrim.esm [REFR:0002E459] (places StockadeScaffoldTop0Sided01 [STAT:000533C0] in GRUP Cell Temporary Children of FortNeugradExterior05 [CELL:000098A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-24))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-1181_208_-18_100 Skyrim.esm [REFR:0002B13A] (places NorTmpExtPlatStairCapR01 [STAT:00026F75] in GRUP Cell Temporary Children of [CELL:0000951B] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-775_808_-133_114 Skyrim.esm [REFR:0002D9DC] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009343] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_940_-405_57_99 Skyrim.esm [REFR:0002E5F9] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1213_-849_110_100 Skyrim.esm [REFR:0002F2C8] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:00009830] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-739_1281_-129_100 Skyrim.esm [REFR:0003147A] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E04C] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:0000BA7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1733_-313_-20_94 Skyrim.esm [REFR:0002DD1B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BAC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-747_1376_-139_97 Skyrim.esm [REFR:00033432] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00003DB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-527_774_-137_185 Skyrim.esm [REFR:0002C52E] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-249_-495_7_97 Skyrim.esm [REFR:0002FF6B] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of IlinaltasDeepExterior03 [CELL:00009B56] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-13))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002E04C] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:0000BA7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-635_868_-140_100 Skyrim.esm [REFR:0002D4C1] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:000092FE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_184_-477_-2_100 Skyrim.esm [REFR:00034ECC] (places DirtCliffs03 [STAT:00016D5F] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif_-922_-317_-21_100 Skyrim.esm [REFR:00033CDA] (places NorTmpExtPlatTower01 [STAT:00028A8B] in GRUP Cell Temporary Children of LostValleyRedoubt01 [CELL:00009AC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_149_483_-10_99 Skyrim.esm [REFR:0002E9A2] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_1449_-1169_153_100 Skyrim.esm [REFR:00033AF2] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E04C] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:0000BA7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-653_715_-131_100 Skyrim.esm [REFR:0002D08C] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009382] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,17))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01.nif_349_-950_126_100 Skyrim.esm [REFR:0002E45A] (places StockadeScaffoldTop0Sided01 [STAT:000533C0] in GRUP Cell Temporary Children of FortNeugradExterior05 [CELL:000098A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-24))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-714_-241_1_100 Skyrim.esm [REFR:0003496E] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_665_-371_138_102 Skyrim.esm [REFR:0002E7D2] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000096E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-772_810_-133_104 Skyrim.esm [REFR:0002D9DD] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009343] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,19))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:0002EBBA] (places HotIron [MSTT:00056627] in GRUP Cell Temporary Children of LargashburExterior04 [CELL:0000BD5E] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-28)) to PickTheUnpickable.esp PTU_Misc_HotIron "Раскаленное железо" [MISC:FE040844]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1795_-232_3_110 Skyrim.esm [REFR:0002E04C] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:0000BA7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1739_-303_-19_81 Skyrim.esm [REFR:0002DD1C] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000BAC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-554_751_-139_100 Skyrim.esm [REFR:0002C310] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of OLDTestFrozenMarsh [CELL:0000935F] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,18))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-1806_-193_66_100 Skyrim.esm [REFR:00035D9F] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid02.nif_-1190_208_-18_100 Skyrim.esm [REFR:0002B13B] (places NorTmpExtPlatStairMid02 [STAT:00026F98] in GRUP Cell Temporary Children of RedEagleRedoubtExterior04 [CELL:0000951C] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-524_775_-137_100 Skyrim.esm [REFR:0002C52F] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-637_865_-139_100 Skyrim.esm [REFR:0002D4C3] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:000092FE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-546_1289_-118_88 Skyrim.esm [REFR:00032E30] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-761_1340_-138_87 Skyrim.esm [REFR:00033433] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00003DB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-655_712_-130_100 Skyrim.esm [REFR:0002D08D] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009382] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-496_-671_-7_100 Skyrim.esm [REFR:0002E45B] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of EvergreenGroveExterior [CELL:00009BE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-17))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-725_-242_0_100 Skyrim.esm [REFR:0003497C] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-554_432_-89_100 Skyrim.esm [REFR:0002FF6C] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of BroodCavernExterior [CELL:00009467] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,10))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-1800_-183_66_100 Skyrim.esm [REFR:00035DA0] (places NorTmpExtPlatStairCapL01 [STAT:00026F76] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-922_-319_-21_100 Skyrim.esm [REFR:00033CDB] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of LostValleyRedoubt01 [CELL:00009AC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-524_834_-139_97 Skyrim.esm [REFR:0002C7DD] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000931C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,20))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif_1447_-1196_159_100 Skyrim.esm [REFR:00033AF3] (places ImpExtWall02 [STAT:00040B0C] in GRUP Cell Temporary Children of [CELL:0000BD9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-30))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-559_1318_-118_90 Skyrim.esm [REFR:00032BBD] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-529_772_-137_100 Skyrim.esm [REFR:0002C530] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-553_754_-140_100 Skyrim.esm [REFR:0002C311] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of OLDTestFrozenMarsh [CELL:0000935F] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_178_-468_-2_100 Skyrim.esm [REFR:00034ECE] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E04D] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002E04D] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-773_816_-133_120 Skyrim.esm [REFR:0002D9DE] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009343] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_700_-862_104_100 Skyrim.esm [REFR:0002D08E] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000985B] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-22))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_683_-392_140_93 Skyrim.esm [REFR:0002E7D4] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000096E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-10))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E04D] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_154_490_-11_104 Skyrim.esm [REFR:0002E9B1] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif_1000_-226_-94_85 Skyrim.esm [REFR:00034981] (places ImpExtWallGate01 [STAT:0003F948] in GRUP Cell Temporary Children of FortAmolExterior [CELL:00009664] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-543_1279_-121_96 Skyrim.esm [REFR:00032E31] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1104_-406_-53_105 Skyrim.esm [REFR:0002FF6D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1801_-335_19_100 Skyrim.esm [REFR:0002E04D] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-496_807_-137_100 Skyrim.esm [REFR:0002C7DE] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000933D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_1737_-312_-18_81 Skyrim.esm [REFR:0002DD1D] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000BAC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-764_1311_-138_130 Skyrim.esm [REFR:0003343A] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00003DB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,32))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif_1443_-1192_159_100 Skyrim.esm [REFR:00033AFA] (places ImpExtWallGate01 [STAT:0003F948] in GRUP Cell Temporary Children of [CELL:0000BD9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-30))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-548_755_-139_100 Skyrim.esm [REFR:0002C312] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of OLDTestFrozenMarsh [CELL:0000935F] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_708_-864_105_100 Skyrim.esm [REFR:0002D08F] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000985B] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-22))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C531] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C531] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-648_867_-141_100 Skyrim.esm [REFR:0002D4C5] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:000092FE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,21))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-1193_208_-18_100 Skyrim.esm [REFR:0002B13C] (places NorTmpExtPlatStairCapL01 [STAT:00026F76] in GRUP Cell Temporary Children of RedEagleRedoubtExterior04 [CELL:0000951C] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,5))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid01.nif_-1805_-183_66_100 Skyrim.esm [REFR:00035DA1] (places NorTmpExtPlatStairMid01 [STAT:00026F74] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_932_-412_58_103 Skyrim.esm [REFR:0002E5FA] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1440_-1190_160_100 Skyrim.esm [REFR:00033AFB] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of [CELL:0000BD9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-30))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_955_917_-101_120 Skyrim.esm [REFR:0002C531] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\ship\shiprowboat01.nif_351_-952_126_100 Skyrim.esm [REFR:0002E45E] (places ShipRowBoat01 [STAT:00050368] in GRUP Cell Temporary Children of FortNeugradExterior05 [CELL:000098A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-24))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_682_-388_135_86 Skyrim.esm [REFR:0002E7E5] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000096E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1141_-397_-79_101 Skyrim.esm [REFR:0002FF70] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-562_1320_-117_86 Skyrim.esm [REFR:00032BBE] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C532] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C532] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_200_509_-37_116 Skyrim.esm [REFR:0002E9B3] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_225_-448_-2_100 Skyrim.esm [REFR:00034EDA] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-694_877_-140_176 Skyrim.esm [REFR:0002D4C9] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:000092FF] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,21))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-1190_198_-23_100 Skyrim.esm [REFR:0002B13D] (places NorTmpExtPlatStairCapL01 [STAT:00026F76] in GRUP Cell Temporary Children of RedEagleRedoubtExterior03 [CELL:0000953D] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,4))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-744_795_-129_70 Skyrim.esm [REFR:0002D9DF] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009343] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,19))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1445_-1194_159_100 Skyrim.esm [REFR:00033AFC] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of [CELL:0000BD9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-30))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1737_-304_-20_82 Skyrim.esm [REFR:0002DD1E] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000BAC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-546_1273_-119_95 Skyrim.esm [REFR:00032E32] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-763_1314_-139_113 Skyrim.esm [REFR:0003343B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00003DB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,32))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E04E] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:0000BA7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_958_913_-99_75 Skyrim.esm [REFR:0002C532] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F02] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,22))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002E04E] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:0000BA7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1801_-157_55_100 Skyrim.esm [REFR:00035DA4] (places RockPileM01ReachDirt01 [STAT:00053925] in GRUP Cell Temporary Children of DeadCroneRockExterior [CELL:0000762A] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-4))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E04E] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:0000BA7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_733_-851_108_109 Skyrim.esm [REFR:0002D090] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of AlchemistsShackExterior [CELL:0000983C] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-548_753_-142_100 Skyrim.esm [REFR:0002C314] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of OLDTestFrozenMarsh [CELL:0000935F] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,18))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_230_-453_-1_100 Skyrim.esm [REFR:00034EDC] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:00031481] (places HagravenElkHorn02 [MSTT:000ACAF2] in GRUP Cell Temporary Children of POIReach12 [CELL:000075E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-2)) to PickTheUnpickable.esp PTU_Misc_HagravenElkHorn02 "Олений рог" [MISC:FE04082B]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1141_-395_-81_82 Skyrim.esm [REFR:0002FF71] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-551_1352_-119_92 Skyrim.esm [REFR:00032BBF] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1845_-237_21_122 Skyrim.esm [REFR:0002E04E] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:0000BA7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_942_-409_55_102 Skyrim.esm [REFR:0002E5FD] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E1] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-10))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadebuildingend01.nif_352_-951_125_75 Skyrim.esm [REFR:0002E45F] (places StockadeBuildingEnd01 [STAT:00054629] in GRUP Cell Temporary Children of FortNeugradExterior05 [CELL:000098A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-24))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_684_-390_137_94 Skyrim.esm [REFR:0002E7E7] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000096E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-10))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1437_-1187_160_100 Skyrim.esm [REFR:00033B11] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-506_814_-136_100 Skyrim.esm [REFR:0002C7E7] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000933D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,19))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-727_-247_0_100 Skyrim.esm [REFR:00034986] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-1190_198_-23_100 Skyrim.esm [REFR:0002B13E] (places NorTmpExtPlatStairCapR01 [STAT:00026F75] in GRUP Cell Temporary Children of RedEagleRedoubtExterior03 [CELL:0000953D] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,4))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-749_795_-130_125 Skyrim.esm [REFR:0002D9E1] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009343] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-762_1316_-138_108 Skyrim.esm [REFR:0003343C] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:00003DB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-544_1274_-120_99 Skyrim.esm [REFR:00032E33] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_219_500_-38_113 Skyrim.esm [REFR:0002E9B4] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000904A] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-1797_-167_56_100 Skyrim.esm [REFR:00035DA7] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_1751_-271_-27_95 Skyrim.esm [REFR:0002DD1F] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:00031482] (places HagravenBowl01 [MSTT:000ACAF4] in GRUP Cell Temporary Children of POIReach12 [CELL:000075E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-2)) to PickTheUnpickable.esp PTU_Misc_HagravenBowl01 "Окровавленная чаша" [MISC:FE040826]>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1449_-1197_159_100 Skyrim.esm [REFR:00033B12] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of [CELL:0000BD9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-30))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_217_-460_-1_100 Skyrim.esm [REFR:00034EE0] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-545_780_-139_100 Skyrim.esm [REFR:0002C533] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of DoomstoneTundraMarsh01 [CELL:0000933E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_730_-851_107_77 Skyrim.esm [REFR:0002D091] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of AlchemistsShackExterior [CELL:0000983C] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_941_-420_51_89 Skyrim.esm [REFR:0002E5FE] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1137_-390_-82_82 Skyrim.esm [REFR:0002FF72] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-554_1360_-121_77 Skyrim.esm [REFR:00032BC0] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-501_831_-138_100 Skyrim.esm [REFR:0002C7E8] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000931C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-698_812_-140_100 Skyrim.esm [REFR:0002D4EE] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadebuildingend01.nif_354_-951_125_75 Skyrim.esm [REFR:0002E460] (places StockadeBuildingEnd01 [STAT:00054629] in GRUP Cell Temporary Children of FortNeugradExterior05 [CELL:000098A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-24))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1797_-172_58_100 Skyrim.esm [REFR:00035DA9] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-535_783_-138_100 Skyrim.esm [REFR:0002C534] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of DoomstoneTundraMarsh01 [CELL:0000933E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-555_1281_-109_93 Skyrim.esm [REFR:00032E34] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,31))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:00031483] (places HagravenDeadSkeever01 [MSTT:000ACAF6] in GRUP Cell Temporary Children of POIReach12 [CELL:000075E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-2)) to PickTheUnpickable.esp PTU_Misc_HagravenDeadSkeever01 "Тело злокрыса" [MISC:FE040828]>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1190_203_-23_100 Skyrim.esm [REFR:0002B13F] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RedEagleRedoubtExterior03 [CELL:0000953D] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,4))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-745_797_-130_93 Skyrim.esm [REFR:0002D9E2] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009343] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-653_710_-130_100 Skyrim.esm [REFR:0002D092] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009382] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-765_1311_-138_79 Skyrim.esm [REFR:0003343D] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00003DB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-538_750_-139_100 Skyrim.esm [REFR:0002C317] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of OLDTestFrozenMarsh [CELL:0000935F] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_937_-420_53_74 Skyrim.esm [REFR:0002E5FF] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1055_-395_-19_104 Skyrim.esm [REFR:0002FF73] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-10))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif_1454_-1200_160_100 Skyrim.esm [REFR:00033B14] (places ImpExtTowerShellBase01 [STAT:00040B30] in GRUP Cell Temporary Children of [CELL:0000BD9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-30))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1756_-271_-23_117 Skyrim.esm [REFR:0002DD20] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_1020_-228_-95_100 Skyrim.esm [REFR:00034991] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortAmolExterior [CELL:00009664] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-688_836_-139_100 Skyrim.esm [REFR:0002D4F0] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009320] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,20))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:00031484] (places HagravenDeadSkeeverHead01 [MSTT:000ACAF8] in GRUP Cell Temporary Children of POIReach12 [CELL:000075E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-2)) to PickTheUnpickable.esp PTU_Misc_HagravenDeadSkeeverHead01 "Голова злокрыса" [MISC:FE040829]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-554_1282_-110_91 Skyrim.esm [REFR:00032E35] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-547_763_-136_100 Skyrim.esm [REFR:0002C536] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of OLDTestFrozenMarsh [CELL:0000935F] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_731_-853_106_128 Skyrim.esm [REFR:0002D093] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of AlchemistsShackExterior [CELL:0000983C] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-21))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1186_193_-23_100 Skyrim.esm [REFR:0002B140] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of RedEagleRedoubtExterior02 [CELL:0000953C] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,4))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-768_1309_-138_96 Skyrim.esm [REFR:0003343E] (places RockPileS01CoastBeach01 [STAT:000B2418] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1056_-394_-20_85 Skyrim.esm [REFR:0002FF74] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1083_-699_111_92 Skyrim.esm [REFR:0002C31B] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadebuildingend01.nif_352_-949_125_75 Skyrim.esm [REFR:0002E461] (places StockadeBuildingEnd01 [STAT:00054629] in GRUP Cell Temporary Children of FortNeugradExterior05 [CELL:000098A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-24))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-748_798_-130_123 Skyrim.esm [REFR:0002D9E3] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009343] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-716_829_-137_100 Skyrim.esm [REFR:0002D4F4] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009321] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,20))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-708_-259_2_100 Skyrim.esm [REFR:00034992] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1753_-274_-25_81 Skyrim.esm [REFR:0002DD21] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-554_765_-138_100 Skyrim.esm [REFR:0002C538] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of OLDTestFrozenMarsh [CELL:0000935F] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,18))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall01.nif_1454_-1200_160_100 Skyrim.esm [REFR:00033B22] (places ImpExtTowerShellWall01 [STAT:00040B34] in GRUP Cell Temporary Children of [CELL:0000BD9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-30))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1177_197_-23_100 Skyrim.esm [REFR:0002B141] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RedEagleRedoubtExterior02 [CELL:0000953C] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,4))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-543_1330_-130_96 Skyrim.esm [REFR:00032E36] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1331_1071_-143_100 Skyrim.esm [REFR:0002E806] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:0000B269] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,26))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_-1713_448_-51_63 Skyrim.esm [REFR:00030455] (places DweRubblePile04 [STAT:00036AC2] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-556_427_-88_100 Skyrim.esm [REFR:0002FF75] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of BroodCavernExterior [CELL:00009467] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-773_1306_-138_84 Skyrim.esm [REFR:0003343F] (places RockPileS01CoastBeach01 [STAT:000B2418] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_730_-855_107_96 Skyrim.esm [REFR:0002D094] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of AlchemistsShackExterior [CELL:0000983C] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-570_738_-141_100 Skyrim.esm [REFR:0002C31D] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of OLDTestFrozenMarsh [CELL:0000935F] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,18))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-707_-254_2_100 Skyrim.esm [REFR:00034999] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-751_810_-131_77 Skyrim.esm [REFR:0002D9E4] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009343] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-540_1362_-124_100 Skyrim.esm [REFR:00032BC5] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-555_430_-88_100 Skyrim.esm [REFR:0002FF76] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of BroodCavernExterior [CELL:00009467] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,10))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadebuildingend01.nif_354_-949_125_75 Skyrim.esm [REFR:0002E463] (places StockadeBuildingEnd01 [STAT:00054629] in GRUP Cell Temporary Children of FortNeugradExterior05 [CELL:000098A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-24))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall02.nif_1454_-1200_160_100 Skyrim.esm [REFR:00033B24] (places ImpExtTowerShellWall02 [STAT:00040B35] in GRUP Cell Temporary Children of [CELL:0000BD9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-30))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-544_1327_-130_76 Skyrim.esm [REFR:00032E37] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_728_-853_106_100 Skyrim.esm [REFR:0002D0B3] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of AlchemistsShackExterior [CELL:0000983C] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-727_1285_-126_82 Skyrim.esm [REFR:00031487] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_692_-387_119_71 Skyrim.esm [REFR:0002E807] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000096E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-1588_-176_1_100 Skyrim.esm [REFR:00035DB2] (places RockCliff01RiverbedEdge01 [STAT:0002FF5B] in GRUP Cell Temporary Children of PurewaterRunExterior [CELL:00007644] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-575_741_-139_100 Skyrim.esm [REFR:0002C321] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-564_826_-137_100 Skyrim.esm [REFR:0002C7E9] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000931D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-556_429_-88_100 Skyrim.esm [REFR:0002FF77] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of BroodCavernExterior [CELL:00009467] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-629_709_-132_100 Skyrim.esm [REFR:0002D0C6] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009382] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,17))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_1002_-252_-95_100 Skyrim.esm [REFR:0003499A] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortAmol04 [CELL:00009683] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_939_-421_52_107 Skyrim.esm [REFR:0002E602] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-1217_227_-15_100 Skyrim.esm [REFR:0002B146] (places NorTempleExteriorRibFree07 [STAT:00026FC3] in GRUP Cell Temporary Children of RedEagleRedoubtExterior04 [CELL:0000951C] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-539_1307_-136_102 Skyrim.esm [REFR:00032E38] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_220_505_-41_90 Skyrim.esm [REFR:0002E9B5] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000904A] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-728_1286_-127_104 Skyrim.esm [REFR:00031488] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-758_811_-131_117 Skyrim.esm [REFR:0002D9E5] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009343] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_694_-387_117_84 Skyrim.esm [REFR:0002E808] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000096E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-586_768_-140_100 Skyrim.esm [REFR:0002C322] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-566_827_-140_100 Skyrim.esm [REFR:0002C7EA] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000931D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,20))>
[01:44] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_-1581_-193_6_103 Skyrim.esm [REFR:00035DB4] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of PurewaterRunExterior [CELL:00007644] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01snow.nif_152_-913_114_125 Skyrim.esm [REFR:00033441] (places TreePineForestStump01Snow [STAT:0005D041] in GRUP Cell Temporary Children of GreywaterGrottoExterior01 [CELL:00009888] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-629_704_-132_100 Skyrim.esm [REFR:0002D0C7] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009382] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,17))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_-877_-313_-21_100 Skyrim.esm [REFR:000340DD] (places NorTmpExtPlatWall02 [STAT:00026F7C] in GRUP Cell Temporary Children of LostValleyRedoubt02 [CELL:00009AC0] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-723_1303_-125_86 Skyrim.esm [REFR:00031489] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-693_-251_8_118 Skyrim.esm [REFR:000349A9] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-505_1400_-140_94 Skyrim.esm [REFR:00033B30] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00003D79] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,34))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-547_420_-81_135 Skyrim.esm [REFR:0002FF78] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of BroodCavernExterior [CELL:00009467] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-574_829_-140_140 Skyrim.esm [REFR:0002C7EB] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000931E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1086_-701_111_100 Skyrim.esm [REFR:0002C325] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-758_815_-131_110 Skyrim.esm [REFR:0002D9E6] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009343] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_225_504_-43_105 Skyrim.esm [REFR:0002E9B6] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000904A] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-590_1294_-102_95 Skyrim.esm [REFR:000319BB] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-1227_248_-2_100 Skyrim.esm [REFR:0002B147] (places NorTempleExteriorRibFree07 [STAT:00026FC3] in GRUP Cell Temporary Children of RedEagleRedoubtExterior07 [CELL:000094FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-632_707_-130_100 Skyrim.esm [REFR:0002D0C9] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009382] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1367_1063_-139_100 Skyrim.esm [REFR:0002E80C] (places MountainTrim01CoastBeach01 [STAT:000775FD] in GRUP Cell Temporary Children of PrideofTelVosExterior01 [CELL:0000B289] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,25))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_1015_-222_-94_100 Skyrim.esm [REFR:000349FA] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of FortAmolExterior [CELL:00009664] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1586_-185_6_100 Skyrim.esm [REFR:00035DB6] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of PurewaterRunExterior [CELL:00007644] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-531_1293_-138_99 Skyrim.esm [REFR:00032E39] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-526_1388_-139_93 Skyrim.esm [REFR:00033B31] (places RockPileS01CoastBeach01 [STAT:000B2418] in GRUP Cell Temporary Children of [CELL:00003DA7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-575_818_-140_100 Skyrim.esm [REFR:0002C7EC] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000933F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-585_763_-139_100 Skyrim.esm [REFR:0002C326] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1062_-400_-16_87 Skyrim.esm [REFR:0002FF79] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-727_1300_-127_86 Skyrim.esm [REFR:0003148A] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-768_827_-135_119 Skyrim.esm [REFR:0002D9E7] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009322] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_-462_-695_-10_110 Skyrim.esm [REFR:0002E469] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of [CELL:00009BDF] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-17))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1204_258_11_100 Skyrim.esm [REFR:0002B148] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RedEagleRedoubtExterior07 [CELL:000094FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1099_-731_115_100 Skyrim.esm [REFR:0002C53E] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-590_1279_-102_99 Skyrim.esm [REFR:000319F0] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-539_1363_-125_97 Skyrim.esm [REFR:00032BF6] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-622_718_-130_100 Skyrim.esm [REFR:0002D0D3] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009382] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_236_543_-64_91 Skyrim.esm [REFR:0002E9B7] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000902B] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_684_-377_110_93 Skyrim.esm [REFR:0002E80E] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000096E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-254_-497_7_74 Skyrim.esm [REFR:0002FF7A] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of IlinaltasDeepExterior03 [CELL:00009B56] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-13))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00033B32] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00009248] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,27))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1079_-674_110_123 Skyrim.esm [REFR:0002C327] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-1575_-189_3_100 Skyrim.esm [REFR:00035DB7] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of PurewaterRunExterior [CELL:00007644] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,-5))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00033B32] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00009248] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,27))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00033B32] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00009248] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,27))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-772_1306_-137_85 Skyrim.esm [REFR:00033444] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-573_814_-139_100 Skyrim.esm [REFR:0002C7ED] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of DoomstoneTundraMarsh01 [CELL:0000933E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_934_-425_53_90 Skyrim.esm [REFR:0002E60C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-1299_1144_-105_100 Skyrim.esm [REFR:00033B32] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00009248] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,27))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid02.nif_-1198_278_11_100 Skyrim.esm [REFR:0002B14A] (places NorTmpExtPlatStairMid02 [STAT:00026F98] in GRUP Cell Temporary Children of RedEagleRedoubtExterior07 [CELL:000094FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-728_1304_-127_79 Skyrim.esm [REFR:0003148B] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-532_1369_-129_85 Skyrim.esm [REFR:00032BF7] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DA7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-766_831_-137_89 Skyrim.esm [REFR:0002D9E8] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009322] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-593_1279_-102_86 Skyrim.esm [REFR:00031A1C] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1058_-398_-16_78 Skyrim.esm [REFR:0002FF7B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_239_541_-64_117 Skyrim.esm [REFR:0002E9B8] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000902B] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-591_1281_-102_91 Skyrim.esm [REFR:00031A2B] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-528_1394_-140_76 Skyrim.esm [REFR:00033B33] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:00003D79] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,34))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-729_1301_-127_86 Skyrim.esm [REFR:0003148C] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_925_-433_54_84 Skyrim.esm [REFR:0002E60D] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1349_474_-112_100 Skyrim.esm [REFR:0002E471] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:0000B458] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,11))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-1200_278_11_100 Skyrim.esm [REFR:0002B14B] (places NorTmpExtPlatStairCapR01 [STAT:00026F75] in GRUP Cell Temporary Children of RedEagleRedoubtExterior07 [CELL:000094FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-1588_-199_4_100 Skyrim.esm [REFR:00035DBA] (places RockCliff05 [STAT:0002BAB8] in GRUP Cell Temporary Children of PurewaterRunExterior [CELL:00007644] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-556_852_-138_100 Skyrim.esm [REFR:0002C7EE] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000931D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-528_1393_-140_71 Skyrim.esm [REFR:00033B34] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of [CELL:00003D79] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,34))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-652_-469_-1_109 Skyrim.esm [REFR:00034A8E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-12))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1203_279_11_100 Skyrim.esm [REFR:0002B14C] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of RedEagleRedoubtExterior07 [CELL:000094FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_923_-431_55_71 Skyrim.esm [REFR:0002E60E] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-1579_-196_6_100 Skyrim.esm [REFR:00035DC2] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of PurewaterRunExterior [CELL:00007644] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1097_-729_115_100 Skyrim.esm [REFR:0002C541] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-560_844_-138_100 Skyrim.esm [REFR:0002C7EF] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000931D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-585_757_-140_100 Skyrim.esm [REFR:0002C328] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower02.nif_-865_-352_-7_100 Skyrim.esm [REFR:00034103] (places NorTmpExtPlatTower02 [STAT:00028AA7] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_226_-465_-1_100 Skyrim.esm [REFR:00034EE9] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_106_352_-6_84 Skyrim.esm [REFR:0002EBC6] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000090C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-562_856_-139_100 Skyrim.esm [REFR:0002C7F0] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000931D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-512_1379_-140_97 Skyrim.esm [REFR:00033B35] (places RockPileM01CoastBeach01 [STAT:000B2400] in GRUP Cell Temporary Children of [CELL:00003DA7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,33))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1204_248_11_100 Skyrim.esm [REFR:0002B14D] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of RedEagleRedoubtExterior07 [CELL:000094FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-656_-468_0_116 Skyrim.esm [REFR:00034A8F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-12))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframerend01.nif_324_-925_133_100 Skyrim.esm [REFR:00033446] (places ShackFrameREnd01 [STAT:0005CCC1] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-768_835_-137_74 Skyrim.esm [REFR:0002D9E9] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009322] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_934_-421_54_87 Skyrim.esm [REFR:0002E60F] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-593_741_-140_100 Skyrim.esm [REFR:0002C329] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-725_1307_-126_100 Skyrim.esm [REFR:0003148D] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-251_-499_7_116 Skyrim.esm [REFR:0002FF7C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of IlinaltasDeepExterior03 [CELL:00009B56] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_687_-377_106_88 Skyrim.esm [REFR:0002E810] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000096E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-536_1379_-133_78 Skyrim.esm [REFR:00032BF8] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_223_-473_-1_100 Skyrim.esm [REFR:00034EEA] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_864_-382_37_134 Skyrim.esm [REFR:0002DD8A] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-614_720_-132_100 Skyrim.esm [REFR:0002D15D] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-564_853_-139_100 Skyrim.esm [REFR:0002C7F8] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000931D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,20))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:0003148E] (places HagravenEyeball01 [MSTT:000ACAF3] in GRUP Cell Temporary Children of POIReach12 [CELL:000075E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-2)) to PickTheUnpickable.esp PTU_Misc_HagravenEyeball01 "Глазное яблоко" [MISC:FE04082C]>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid02.nif_-879_-326_-21_100 Skyrim.esm [REFR:00034104] (places NorTmpExtPlatStairMid02 [STAT:00026F98] in GRUP Cell Temporary Children of LostValleyRedoubt02 [CELL:00009AC0] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-514_1379_-139_83 Skyrim.esm [REFR:00033B36] (places RockPileS01CoastBeach01 [STAT:000B2418] in GRUP Cell Temporary Children of [CELL:00003DA7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_847_-398_56_89 Skyrim.esm [REFR:0002E610] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-10))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1194_248_11_100 Skyrim.esm [REFR:0002B14E] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RedEagleRedoubtExterior07 [CELL:000094FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-760_840_-139_124 Skyrim.esm [REFR:0002D9EB] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009322] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_666_-823_109_100 Skyrim.esm [REFR:0002D160] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000983D] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-245_-488_9_80 Skyrim.esm [REFR:0002FF7D] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009B34] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_691_-375_96_78 Skyrim.esm [REFR:0002E811] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000096E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-10))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:0003148F] (places HagravenEyeball01 [MSTT:000ACAF3] in GRUP Cell Temporary Children of POIReach12 [CELL:000075E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-2)) to PickTheUnpickable.esp PTU_Misc_HagravenEyeball01 "Глазное яблоко" [MISC:FE04082C]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_139_366_-12_112 Skyrim.esm [REFR:0002EBC9] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000090C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-539_1376_-131_75 Skyrim.esm [REFR:00032BFC] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-651_-461_-3_104 Skyrim.esm [REFR:00034A91] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-666_-808_-7_100 Skyrim.esm [REFR:00034EEB] (places RockCliff02PineForest02 [STAT:00054C32] in GRUP Cell Temporary Children of POITundra33 [CELL:00009C47] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_906_-474_55_155 Skyrim.esm [REFR:0002DD8B] (places RockCliff01FallForestGrass01 [STAT:000BC556] in GRUP Cell Temporary Children of [CELL:00009720] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-12))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-882_-326_-21_100 Skyrim.esm [REFR:00034105] (places NorTmpExtPlatStairCapR01 [STAT:00026F75] in GRUP Cell Temporary Children of LostValleyRedoubt02 [CELL:00009AC0] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-544_857_-137_100 Skyrim.esm [REFR:0002C7F9] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000931D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_849_-400_56_87 Skyrim.esm [REFR:0002E611] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-766_844_-139_73 Skyrim.esm [REFR:0002D9EC] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009322] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-508_1371_-139_72 Skyrim.esm [REFR:00033B39] (places RockPileS01CoastBeach01 [STAT:000B2418] in GRUP Cell Temporary Children of [CELL:00003DA7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-255_-483_11_80 Skyrim.esm [REFR:0002FF7E] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of IlinaltasDeepExterior04 [CELL:00009B35] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-12))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:00031490] (places HagravenEyeball01 [MSTT:000ACAF3] in GRUP Cell Temporary Children of POIReach12 [CELL:000075E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-2)) to PickTheUnpickable.esp PTU_Misc_HagravenEyeball01 "Глазное яблоко" [MISC:FE04082C]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_-1586_-213_8_100 Skyrim.esm [REFR:00035DC3] (places RockCaveEntrance01 [STAT:00017F1A] in GRUP Cell Temporary Children of [CELL:00007663] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,-6))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-726_-262_3_100 Skyrim.esm [REFR:00034EED] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-764_1280_-132_100 Skyrim.esm [REFR:00031078] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_696_-377_93_105 Skyrim.esm [REFR:0002E812] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000096E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-556_1376_-133_81 Skyrim.esm [REFR:00032BFD] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-541_857_-139_100 Skyrim.esm [REFR:0002C7FA] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000931D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_130_368_-8_80 Skyrim.esm [REFR:0002E9B9] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-622_738_-139_100 Skyrim.esm [REFR:0002D17D] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009361] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-656_-462_-6_102 Skyrim.esm [REFR:00034A92] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-12))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1193_278_11_100 Skyrim.esm [REFR:0002B14F] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RedEagleRedoubtExterior07 [CELL:000094FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-598_743_-140_100 Skyrim.esm [REFR:0002C32B] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-516_1291_-133_78 Skyrim.esm [REFR:00032E3A] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:00031491] (places HagravenEyeball01 [MSTT:000ACAF3] in GRUP Cell Temporary Children of POIReach12 [CELL:000075E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-2)) to PickTheUnpickable.esp PTU_Misc_HagravenEyeball01 "Глазное яблоко" [MISC:FE04082C]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_711_-397_99_157 Skyrim.esm [REFR:0002DD8C] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:000096E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-10))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframerend02.nif_323_-930_133_100 Skyrim.esm [REFR:0003349A] (places ShackFrameREnd02 [STAT:0005CCC2] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-589_1276_-103_100 Skyrim.esm [REFR:00031A2C] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-505_1380_-140_78 Skyrim.esm [REFR:00033B3A] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:00003DA7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1062_-396_-19_96 Skyrim.esm [REFR:0002FF7F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-756_840_-139_128 Skyrim.esm [REFR:0002D9ED] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009322] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-156_79_-76_100 Skyrim.esm [REFR:00036C3E] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of RedoransRetreatExterior [CELL:00009586] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,1))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-715_826_-138_100 Skyrim.esm [REFR:0002D4FB] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009321] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-662_737_-136_100 Skyrim.esm [REFR:0002D1AE] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009383] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,17))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_-729_-261_1_70 Skyrim.esm [REFR:00034EEE] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_-1585_-216_7_100 Skyrim.esm [REFR:00035DC4] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of [CELL:00007663] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-542_854_-139_100 Skyrim.esm [REFR:0002C801] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000931D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,20))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid02.nif_-1196_271_11_100 Skyrim.esm [REFR:0002B150] (places NorTmpExtPlatMid02 [STAT:00026F78] in GRUP Cell Temporary Children of RedEagleRedoubtExterior07 [CELL:000094FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_848_-402_58_73 Skyrim.esm [REFR:0002E612] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-518_1292_-133_100 Skyrim.esm [REFR:00032E3B] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-652_-454_-6_114 Skyrim.esm [REFR:00034A93] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-12))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:00031492] (places HagravenEyeball01 [MSTT:000ACAF3] in GRUP Cell Temporary Children of POIReach12 [CELL:000075E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-2)) to PickTheUnpickable.esp PTU_Misc_HagravenEyeball01 "Глазное яблоко" [MISC:FE04082C]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1264_402_-111_80 Skyrim.esm [REFR:0002E472] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:0000908E] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-684_819_-139_100 Skyrim.esm [REFR:0002D4FC] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009341] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,19))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframemend02.nif_322_-930_133_100 Skyrim.esm [REFR:0003349B] (places ShackFrameMEnd02Snow [STAT:00071824] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_133_368_-9_88 Skyrim.esm [REFR:0002E9BA] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1067_-401_-18_109 Skyrim.esm [REFR:0002FF80] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-506_1373_-140_78 Skyrim.esm [REFR:00033B3B] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00003DA7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-159_72_-74_100 Skyrim.esm [REFR:00036C3F] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of RedoransRetreatExterior [CELL:00009586] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,1))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1077_-677_111_87 Skyrim.esm [REFR:0002C32C] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-668_714_-128_100 Skyrim.esm [REFR:0002D1C8] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009383] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-757_842_-140_79 Skyrim.esm [REFR:0002D9EE] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009322] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_694_-374_93_96 Skyrim.esm [REFR:0002E813] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000096E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-588_1270_-104_94 Skyrim.esm [REFR:00031A31] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\hay\haymoundl01.nif_1351_-1092_107_100 Skyrim.esm [REFR:0002EBCB] (places HayMoundL01 [STAT:00031038] in GRUP Cell Temporary Children of LargashburExterior02 [CELL:0000BD3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-27))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_772_-408_47_211 Skyrim.esm [REFR:0002DD8D] (places RockCliff02 [STAT:000206CF] in GRUP Cell Temporary Children of [CELL:000096E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-661_-472_-6_100 Skyrim.esm [REFR:00034A94] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-12))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwall01.nif_323_-925_133_100 Skyrim.esm [REFR:0003349F] (places ShackWall01 [STAT:0005CCDE] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid02.nif_-1196_266_11_100 Skyrim.esm [REFR:0002B151] (places NorTmpExtPlatMid02 [STAT:00026F78] in GRUP Cell Temporary Children of RedEagleRedoubtExterior07 [CELL:000094FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_861_-483_64_100 Skyrim.esm [REFR:0002EE76] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:00009721] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-12))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:00031493] (places HagravenEyeball01 [MSTT:000ACAF3] in GRUP Cell Temporary Children of POIReach12 [CELL:000075E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-2)) to PickTheUnpickable.esp PTU_Misc_HagravenEyeball01 "Глазное яблоко" [MISC:FE04082C]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_866_-419_69_99 Skyrim.esm [REFR:0002E473] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1670_-330_-20_100 Skyrim.esm [REFR:00034F32] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of CragslaneCavernExterior [CELL:0000BAE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-588_742_-140_100 Skyrim.esm [REFR:0002C330] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-1575_-202_7_130 Skyrim.esm [REFR:00035DC6] (places RockCliff08ReachGrass01 [STAT:0006A8E4] in GRUP Cell Temporary Children of PurewaterRunExterior [CELL:00007644] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-517_1288_-134_86 Skyrim.esm [REFR:00032E3C] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_853_-404_57_92 Skyrim.esm [REFR:0002E613] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-649_-474_-1_114 Skyrim.esm [REFR:00034A95] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-12))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid02.nif_-1196_255_11_100 Skyrim.esm [REFR:0002B152] (places NorTmpExtPlatMid02 [STAT:00026F78] in GRUP Cell Temporary Children of RedEagleRedoubtExterior07 [CELL:000094FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_698_-380_92_90 Skyrim.esm [REFR:0002E814] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000096E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_109_371_-6_103 Skyrim.esm [REFR:0002E9BB] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-767_843_-139_81 Skyrim.esm [REFR:0002D9EF] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009322] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,20))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwall03.nif_323_-928_133_100 Skyrim.esm [REFR:000334A0] (places ShackWall03 [STAT:0005CCE0] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1346_-1089_108_100 Skyrim.esm [REFR:0002EBCE] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of LargashburExterior02 [CELL:0000BD3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-27))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-590_738_-139_100 Skyrim.esm [REFR:0002C335] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1067_-413_-3_76 Skyrim.esm [REFR:0002FF81] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_849_-426_77_87 Skyrim.esm [REFR:0002E474] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_1679_-331_-20_100 Skyrim.esm [REFR:00034F33] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of CragslaneCavernExterior [CELL:0000BAE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-9))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile05.nif_-1669_431_-33_100 Skyrim.esm [REFR:00030468] (places DweRubblePile05 [STAT:00036AC3] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-586_1271_-104_78 Skyrim.esm [REFR:00031A32] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-278_-540_-5_100 Skyrim.esm [REFR:0002EE77] (places RockCliff02RiverBottom01 [STAT:0005A0DC] in GRUP Cell Temporary Children of [CELL:00009B77] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-14))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_783_-433_73_162 Skyrim.esm [REFR:0002DD8E] (places MountainTrim02Dirt02 [STAT:000A68B8] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-729_1306_-127_88 Skyrim.esm [REFR:00031494] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1536_-146_-27_100 Skyrim.esm [REFR:00036EFB] (places MountainTrim01ReachMoss01 [STAT:00041B04] in GRUP Cell Temporary Children of [CELL:00007624] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,-4))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_854_-407_58_90 Skyrim.esm [REFR:0002E614] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-644_-478_-1_116 Skyrim.esm [REFR:00034A96] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-1589_-193_8_100 Skyrim.esm [REFR:00035DC8] (places RockCliff08ReachGrass01 [STAT:0006A8E4] in GRUP Cell Temporary Children of PurewaterRunExterior [CELL:00007644] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,-5))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid02.nif_-1196_261_11_100 Skyrim.esm [REFR:0002B153] (places NorTmpExtPlatMid02 [STAT:00026F78] in GRUP Cell Temporary Children of RedEagleRedoubtExterior07 [CELL:000094FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,6))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-918_-336_-21_100 Skyrim.esm [REFR:00034116] (places NorTmpExtPlatStairCapL01 [STAT:00026F76] in GRUP Cell Temporary Children of BardsLeapSummitExterior [CELL:00009AE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-511_1293_-134_98 Skyrim.esm [REFR:00032E3D] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwall05.nif_323_-931_133_100 Skyrim.esm [REFR:000334A1] (places ShackWall05 [STAT:0005CD79] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_123_391_-7_95 Skyrim.esm [REFR:0002E9BC] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:00031495] (places HagravenEyeball01 [MSTT:000ACAF3] in GRUP Cell Temporary Children of POIReach12 [CELL:000075E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-2)) to PickTheUnpickable.esp PTU_Misc_HagravenEyeball01 "Глазное яблоко" [MISC:FE04082C]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-553_862_-140_100 Skyrim.esm [REFR:0002C807] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:000092FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_701_-376_87_92 Skyrim.esm [REFR:0002E815] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000096E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-595_776_-140_100 Skyrim.esm [REFR:0002C337] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-714_800_-133_82 Skyrim.esm [REFR:0002D9F0] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1066_-415_0_76 Skyrim.esm [REFR:0002FF82] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-643_-492_-2_101 Skyrim.esm [REFR:00034A97] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial02 [CELL:00009B5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_852_-426_78_91 Skyrim.esm [REFR:0002E476] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:00031496] (places HagravenEyeball01 [MSTT:000ACAF3] in GRUP Cell Temporary Children of POIReach12 [CELL:000075E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-2)) to PickTheUnpickable.esp PTU_Misc_HagravenEyeball01 "Глазное яблоко" [MISC:FE04082C]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_1375_-1102_106_100 Skyrim.esm [REFR:0002EBD0] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of LargashburExterior01 [CELL:0000BD3C] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-27))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_-1657_446_-38_62 Skyrim.esm [REFR:00030469] (places DweRubblePile04 [STAT:00036AC2] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-514_1381_-140_83 Skyrim.esm [REFR:00033B3C] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00003DA7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,33))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-918_-336_-21_100 Skyrim.esm [REFR:00034117] (places NorTmpExtPlatStairCapR01 [STAT:00026F75] in GRUP Cell Temporary Children of BardsLeapSummitExterior [CELL:00009AE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1714_-262_62_100 Skyrim.esm [REFR:00036EFC] (places MountainTrim01ReachMoss01 [STAT:00041B04] in GRUP Cell Temporary Children of [CELL:00007685] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-583_1268_-105_77 Skyrim.esm [REFR:00031A36] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-557_1377_-134_90 Skyrim.esm [REFR:00032C03] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_856_-405_57_80 Skyrim.esm [REFR:0002E615] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-10))>
[01:44] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin4096x256.nif_-1584_-163_0_100 Skyrim.esm [REFR:00035DCA] (places FXWaterfallThin4096x256 [MSTT:0003441F] in GRUP Cell Temporary Children of POIReach31 [CELL:00007625] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,-4))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1204_268_11_100 Skyrim.esm [REFR:0002B154] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RedEagleRedoubtExterior07 [CELL:000094FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_99_403_-5_103 Skyrim.esm [REFR:0002E9BD] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_793_-450_67_210 Skyrim.esm [REFR:0002DD8F] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside01.nif_323_-925_133_100 Skyrim.esm [REFR:000334A5] (places ShackRoofSide01 [STAT:0005CCDD] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_1670_-343_-19_181 Skyrim.esm [REFR:00034F39] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of CragslaneCavernExterior [CELL:0000BAE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-672_720_-131_100 Skyrim.esm [REFR:0002D1E6] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009383] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-510_1291_-134_101 Skyrim.esm [REFR:00032E40] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_1340_1011_-141_134 Skyrim.esm [REFR:0002F303] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:0000B2AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,24))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1082_-680_109_100 Skyrim.esm [REFR:0002C33E] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:000097B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-581_1267_-106_96 Skyrim.esm [REFR:00031A37] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_704_-382_88_94 Skyrim.esm [REFR:0002E816] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000096E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-537_831_-138_100 Skyrim.esm [REFR:0002C54D] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:0000931D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,20))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_-1662_458_-38_62 Skyrim.esm [REFR:0003046A] (places DweRubblePile04 [STAT:00036AC2] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_102_384_-4_80 Skyrim.esm [REFR:0002E9BE] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1058_-413_0_95 Skyrim.esm [REFR:0002FF83] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extpylons01.nif_-261_-722_17_100 Skyrim.esm [REFR:00031089] (places NorDwelling03ExtPylons01 [STAT:0002520D] in GRUP Cell Temporary Children of ShriekwindBastionExterior02 [CELL:00009BFB] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-507_1338_-140_99 Skyrim.esm [REFR:00033B3D] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00003DA8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1666_-341_-19_155 Skyrim.esm [REFR:00034F3A] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of CragslaneCavernExterior [CELL:0000BAE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_848_-420_76_92 Skyrim.esm [REFR:0002E477] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-606_-452_4_95 Skyrim.esm [REFR:00034A98] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-712_793_-131_119 Skyrim.esm [REFR:0002D9F1] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:44] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_-1004_-338_30_92 Skyrim.esm [REFR:00032C04] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside01.nif_323_-928_133_100 Skyrim.esm [REFR:000334AC] (places ShackRoofSide01 [STAT:0005CCDD] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-1588_114_-53_100 Skyrim.esm [REFR:00036F02] (places RoadStraight01ReachDirt01 [STAT:0008863F] in GRUP Cell Temporary Children of [CELL:00007158] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-664_722_-132_149 Skyrim.esm [REFR:0002D1F5] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009383] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,17))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree05.nif_-1209_257_0_55 Skyrim.esm [REFR:0002B158] (places NorTempleExteriorRibFree05 [STAT:00022F20] in GRUP Cell Temporary Children of RedEagleRedoubtExterior07 [CELL:000094FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_847_-410_64_91 Skyrim.esm [REFR:0002E616] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-1589_-165_-8_143 Skyrim.esm [REFR:00035DCB] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of PurewaterRunExterior [CELL:00007644] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_162_379_-19_129 Skyrim.esm [REFR:0002EBD2] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000090A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,9))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:00031498] (places HagravenDeadGoat01 [MSTT:000ACAF5] in GRUP Cell Temporary Children of POIReach12 [CELL:000075E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-2)) to PickTheUnpickable.esp PTU_Misc_HagravenDeadGoat01 "Голова козы" [MISC:FE040827]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_686_-367_97_97 Skyrim.esm [REFR:0002E817] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000096C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-512_1288_-134_101 Skyrim.esm [REFR:00032E41] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-506_1340_-140_103 Skyrim.esm [REFR:00033B3F] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00003DA8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_798_-461_73_206 Skyrim.esm [REFR:0002DD90] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-587_1267_-106_103 Skyrim.esm [REFR:00031A38] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile05.nif_-1661_456_-38_89 Skyrim.esm [REFR:0003046B] (places DweRubblePile05 [STAT:00036AC3] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-598_-456_7_87 Skyrim.esm [REFR:00034A99] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-717_788_-129_75 Skyrim.esm [REFR:0002D9F2] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_1665_-339_-19_155 Skyrim.esm [REFR:00034F47] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of CragslaneCavernExterior [CELL:0000BAE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-557_1381_-135_79 Skyrim.esm [REFR:00032C05] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-1195_249_3_100 Skyrim.esm [REFR:0002B15A] (places NorTempleExteriorRibFree07 [STAT:00026FC3] in GRUP Cell Temporary Children of RedEagleRedoubtExterior07 [CELL:000094FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,6))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:00031499] (places HagravenEyeball01 [MSTT:000ACAF3] in GRUP Cell Temporary Children of POIReach12 [CELL:000075E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-2)) to PickTheUnpickable.esp PTU_Misc_HagravenEyeball01 "Глазное яблоко" [MISC:FE04082C]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_681_-361_98_88 Skyrim.esm [REFR:0002E818] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000096C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1054_-414_2_106 Skyrim.esm [REFR:0002FF84] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside01.nif_323_-931_133_100 Skyrim.esm [REFR:000334AD] (places ShackRoofSide01 [STAT:0005CCDD] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-661_723_-133_100 Skyrim.esm [REFR:0002D1F7] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009383] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_843_-409_64_94 Skyrim.esm [REFR:0002E617] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_841_-422_73_91 Skyrim.esm [REFR:0002E478] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-1580_-172_0_100 Skyrim.esm [REFR:00035DCC] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of PurewaterRunExterior [CELL:00007644] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_823_969_-123_100 Skyrim.esm [REFR:0002C33F] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of [CELL:00008EE6] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow01.nif_170_378_-22_101 Skyrim.esm [REFR:0002EBDF] (places TreePineForestSnow01 [TREE:0005C072] in GRUP Cell Temporary Children of StonehillBluffExterior04 [CELL:000090A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_386_396_-87_100 Skyrim.esm [REFR:0003413C] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of BlizzardRestExterior [CELL:000090A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_89_440_4_86 Skyrim.esm [REFR:0002E9BF] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-504_1290_-135_94 Skyrim.esm [REFR:00032E42] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-727_789_-128_114 Skyrim.esm [REFR:0002D9F3] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-593_1247_-101_93 Skyrim.esm [REFR:00031A39] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble01.nif_-314_-472_6_93 Skyrim.esm [REFR:0002EE79] (places ImpExtRubble01 [STAT:0003F95A] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-527_1328_-140_84 Skyrim.esm [REFR:00033B41] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00003DA8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1520_-808_95_100 Skyrim.esm [REFR:000334BB] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of AutumnshadeClearingExterior [CELL:0000BC51] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-606_-457_1_92 Skyrim.esm [REFR:00034A9A] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-12))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:0003149A] (places HagravenEyeball01 [MSTT:000ACAF3] in GRUP Cell Temporary Children of POIReach12 [CELL:000075E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-2)) to PickTheUnpickable.esp PTU_Misc_HagravenEyeball01 "Глазное яблоко" [MISC:FE04082C]>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_-1202_216_-18_100 Skyrim.esm [REFR:0002B15D] (places NorTmpExtPlatWall02 [STAT:00026F7C] in GRUP Cell Temporary Children of RedEagleRedoubtExterior04 [CELL:0000951C] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-549_1377_-130_82 Skyrim.esm [REFR:00032C06] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-663_725_-131_100 Skyrim.esm [REFR:0002D1FB] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009383] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn03.nif_1265_-984_110_100 Skyrim.esm [REFR:0002EBF1] (places RockCairn03 [STAT:0003D4B5] in GRUP Cell Temporary Children of [CELL:000098AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-25))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_839_-414_68_82 Skyrim.esm [REFR:0002E618] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1031_-226_-51_100 Skyrim.esm [REFR:0002C344] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A82] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_838_-424_73_93 Skyrim.esm [REFR:0002E479] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1577_-172_1_125 Skyrim.esm [REFR:00035DCD] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of PurewaterRunExterior [CELL:00007644] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_-750_767_-122_38 Skyrim.esm [REFR:0002E89A] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_745_-461_118_352 Skyrim.esm [REFR:0002DD91] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:00009724] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1041_-420_8_105 Skyrim.esm [REFR:0002FF85] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_94_444_0_98 Skyrim.esm [REFR:0002E9C0] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_1518_-799_97_100 Skyrim.esm [REFR:000334BC] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of AutumnshadeClearingExterior [CELL:0000BC51] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-20))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:0003149B] (places HagravenEyeball01 [MSTT:000ACAF3] in GRUP Cell Temporary Children of POIReach12 [CELL:000075E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-2)) to PickTheUnpickable.esp PTU_Misc_HagravenEyeball01 "Глазное яблоко" [MISC:FE04082C]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-722_785_-127_115 Skyrim.esm [REFR:0002D9F4] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-506_1291_-135_97 Skyrim.esm [REFR:00032E43] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-524_1375_-136_89 Skyrim.esm [REFR:00032C07] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00003DA7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-595_1242_-100_87 Skyrim.esm [REFR:00031A3E] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-503_1308_-140_91 Skyrim.esm [REFR:00033B42] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_858_-485_64_93 Skyrim.esm [REFR:0002EE7B] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-1581_-170_0_100 Skyrim.esm [REFR:00035DCE] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of PurewaterRunExterior [CELL:00007644] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-604_1389_-144_157 Skyrim.esm [REFR:00031093] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00003DAB] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong02.nif_-1603_89_-53_100 Skyrim.esm [REFR:00036F35] (places RoadStraightLong02ReachDirt01 [STAT:0009202B] in GRUP Cell Temporary Children of [CELL:00007159] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,2))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_-1265_631_-90_100 Skyrim.esm [REFR:00034ACF] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of BrucasLeapRedoubtExterior [CELL:000093D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,15))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenfence04.nif_-999_-339_25_70 Skyrim.esm [REFR:00032C09] (places HagravenFence04 [STAT:000ACB30] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_759_-458_110_250 Skyrim.esm [REFR:0002DD92] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of [CELL:00009724] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_839_-421_73_81 Skyrim.esm [REFR:0002E47B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1534_-815_95_100 Skyrim.esm [REFR:000334BD] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of AutumnshadeClearingExterior [CELL:0000BC51] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_93_439_-1_117 Skyrim.esm [REFR:0002E9C1] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1045_-426_9_80 Skyrim.esm [REFR:0002FF86] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_17_-103_-55_100 Skyrim.esm [REFR:00035096] (places RockM01TundraMoss [STAT:00035095] in GRUP Cell Temporary Children of TestTundra [CELL:00009A05] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-3))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-711_782_-130_97 Skyrim.esm [REFR:0002D9F5] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_-768_773_-122_54 Skyrim.esm [REFR:0002E89B] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00034169] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of BlizzardRestExterior [CELL:000090A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,9))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00034169] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of BlizzardRestExterior [CELL:000090A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,9))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00034169] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of BlizzardRestExterior [CELL:000090A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,9))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\tents\largenordictent01.nif_-1183_1307_-140_100 Skyrim.esm [REFR:0002C815] (places NorTentLarge [STAT:000800DE] in GRUP Cell Temporary Children of OrphansTearExterior02 [CELL:000091C1] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_836_-415_68_103 Skyrim.esm [REFR:0002E619] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_1213_-55_-120_100 Skyrim.esm [REFR:00032E44] (places RockCaveEntrance01 [STAT:00017F1A] in GRUP Cell Temporary Children of CronvangrHallExterior [CELL:000095E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-2))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00034169] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of BlizzardRestExterior [CELL:000090A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-596_1246_-100_76 Skyrim.esm [REFR:00031A40] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1576_-170_1_100 Skyrim.esm [REFR:00035DCF] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of PurewaterRunExterior [CELL:00007644] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,-5))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree03.nif_-1196_196_-31_61 Skyrim.esm [REFR:0002B162] (places NorTempleExteriorRibFree03 [STAT:00022F21] in GRUP Cell Temporary Children of RedEagleRedoubtExterior03 [CELL:0000953D] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,4))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-502_1305_-140_93 Skyrim.esm [REFR:00033B43] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-607_1401_-132_209 Skyrim.esm [REFR:0003109F] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00003D7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,34))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_388_385_-87_100 Skyrim.esm [REFR:00034169] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of BlizzardRestExterior [CELL:000090A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,9))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_-1696_443_-50_69 Skyrim.esm [REFR:00030473] (places DweRubblePile04 [STAT:00036AC2] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_185_369_-22_105 Skyrim.esm [REFR:0002EBFC] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of StonehillBluffExterior04 [CELL:000090A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,9))>
[01:44] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-995_-338_26_90 Skyrim.esm [REFR:00032C0A] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenfence02.nif_-1439_-51_-54_72 Skyrim.esm [REFR:0003149C] (places HagravenFence02 [STAT:000ACB33] in GRUP Cell Temporary Children of POIReach12 [CELL:000075E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-763_1310_-136_110 Skyrim.esm [REFR:000334BE] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1047_-425_9_78 Skyrim.esm [REFR:0002FF87] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1074_-304_-12_143 Skyrim.esm [REFR:0002C35C] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of POIReach15 [CELL:00009AC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_17_-96_-55_100 Skyrim.esm [REFR:00035097] (places RockM01TundraMoss [STAT:00035095] in GRUP Cell Temporary Children of TestTundra [CELL:00009A05] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-3))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_90_435_3_96 Skyrim.esm [REFR:0002E9C2] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-605_1239_-88_93 Skyrim.esm [REFR:00031A42] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestuprooted01.nif_-735_803_-131_100 Skyrim.esm [REFR:0002E89C] (places TreePineForestUprooted01 [STAT:00013B33] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_754_-466_115_238 Skyrim.esm [REFR:0002DD93] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:00009724] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_835_-424_72_91 Skyrim.esm [REFR:0002E47C] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-1576_-170_1_100 Skyrim.esm [REFR:00035DD0] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of PurewaterRunExterior [CELL:00007644] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-713_773_-127_92 Skyrim.esm [REFR:0002D9F6] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-490_1294_-139_75 Skyrim.esm [REFR:00033B44] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of SolitudeLighthouseExterior01 [CELL:000091B0] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1201_215_-17_100 Skyrim.esm [REFR:0002B164] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of RedEagleRedoubtExterior04 [CELL:0000951C] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,5))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003416A] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of BlizzardRestExterior [CELL:000090A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1213_-45_-117_100 Skyrim.esm [REFR:00032E45] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of CronvangrHallExterior [CELL:000095E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-2))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile06.nif_-1701_439_-51_100 Skyrim.esm [REFR:00030474] (places DweRubblePile06 [STAT:00036AC4] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_837_-412_66_78 Skyrim.esm [REFR:0002E61A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003416A] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of BlizzardRestExterior [CELL:000090A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,9))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003416A] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of BlizzardRestExterior [CELL:000090A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1102_-722_113_94 Skyrim.esm [REFR:0002C555] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1080_-675_109_105 Skyrim.esm [REFR:0002C35E] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-684_1402_-129_108 Skyrim.esm [REFR:000310A3] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of BrokenOarGrottoExterior01 [CELL:00003D7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,34))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1545_-805_94_100 Skyrim.esm [REFR:000334BF] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of AutumnshadeClearingExterior [CELL:0000BC51] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-20))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\ship\shiprowboat01.nif_376_-939_119_100 Skyrim.esm [REFR:0002E47D] (places ShipRowBoat01 [STAT:00050368] in GRUP Cell Temporary Children of FortNeugradSecretEntrance [CELL:00009882] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_389_383_-94_100 Skyrim.esm [REFR:0003416A] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of BlizzardRestExterior [CELL:000090A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-1576_-171_1_100 Skyrim.esm [REFR:00035DD1] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of PurewaterRunExterior [CELL:00007644] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1023_-413_5_87 Skyrim.esm [REFR:0002FF88] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-999_-338_25_42 Skyrim.esm [REFR:00032C0B] (places RockPileM02ReachMossyRocks01 [STAT:00058F04] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-719_775_-126_71 Skyrim.esm [REFR:0002D9F7] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_139_491_-8_114 Skyrim.esm [REFR:0002E9C3] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_895_-401_53_96 Skyrim.esm [REFR:0002EC24] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_786_-473_73_100 Skyrim.esm [REFR:0002DD94] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-605_1245_-88_93 Skyrim.esm [REFR:00031A43] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile07.nif_-1701_444_-51_100 Skyrim.esm [REFR:00030475] (places DweRubblePile07 [STAT:00036AC5] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_831_-420_71_92 Skyrim.esm [REFR:0002E61B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002EE82] (places RockCaveEntrance01SnowLightCustom01 [STAT:00093EC8] in GRUP Cell Temporary Children of BrittleshinPassExterior01 [CELL:00009AD1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-9))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002EE82] (places RockCaveEntrance01SnowLightCustom01 [STAT:00093EC8] in GRUP Cell Temporary Children of BrittleshinPassExterior01 [CELL:00009AD1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-9))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002EE82] (places RockCaveEntrance01SnowLightCustom01 [STAT:00093EC8] in GRUP Cell Temporary Children of BrittleshinPassExterior01 [CELL:00009AD1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-597_781_-140_100 Skyrim.esm [REFR:0002C364] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000933F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,19))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002EE82] (places RockCaveEntrance01SnowLightCustom01 [STAT:00093EC8] in GRUP Cell Temporary Children of BrittleshinPassExterior01 [CELL:00009AD1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_382_378_-94_100 Skyrim.esm [REFR:0003416B] (places RockCliff03SnowLight [STAT:0005B56A] in GRUP Cell Temporary Children of BlizzardRestExterior [CELL:000090A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-1576_-172_1_100 Skyrim.esm [REFR:00035DD2] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of PurewaterRunExterior [CELL:00007644] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_-232_-364_-42_100 Skyrim.esm [REFR:0002EE82] (places RockCaveEntrance01SnowLightCustom01 [STAT:00093EC8] in GRUP Cell Temporary Children of BrittleshinPassExterior01 [CELL:00009AD1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge02.nif_-703_1346_-120_100 Skyrim.esm [REFR:000310A4] (places MountainRidge02_Sparse_SN [STAT:000310A5] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-766_1309_-136_78 Skyrim.esm [REFR:000334C0] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1022_-411_4_97 Skyrim.esm [REFR:0002FF89] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1180_-948_122_100 Skyrim.esm [REFR:0002F4FE] (places RockPileS02FallForestDirt01 [STAT:000ADF1F] in GRUP Cell Temporary Children of [CELL:0000988E] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-24))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_126_488_-4_99 Skyrim.esm [REFR:0002E9C4] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_826_-424_70_95 Skyrim.esm [REFR:0002E47E] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1447_-48_-55_44 Skyrim.esm [REFR:0003149E] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of POIReach12 [CELL:000075E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_1214_-64_-121_95 Skyrim.esm [REFR:00032E46] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of CronvangrHallExterior [CELL:000095E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-2))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000310A6] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_186_376_-24_81 Skyrim.esm [REFR:0002EC2B] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of StonehillBluffExterior04 [CELL:000090A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-719_782_-127_108 Skyrim.esm [REFR:0002D9F8] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-605_1242_-88_84 Skyrim.esm [REFR:00031A44] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000310A6] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel01wet.nif_795_-463_63_169 Skyrim.esm [REFR:0002DD95] (places RockPileL01Wet [STAT:00039653] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-571_799_-140_100 Skyrim.esm [REFR:0002C366] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of DoomstoneTundraMarsh01 [CELL:0000933E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,19))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000310A6] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_796_-384_38_72 Skyrim.esm [REFR:0002E8A0] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_-1691_438_-48_64 Skyrim.esm [REFR:00030476] (places DweRubblePile04 [STAT:00036AC2] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_828_-419_71_100 Skyrim.esm [REFR:0002E61C] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000310A6] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-1256_642_-92_100 Skyrim.esm [REFR:00034AE1] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of BrucasLeapRedoubtExterior [CELL:000093D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,15))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenfence04.nif_-998_-332_29_84 Skyrim.esm [REFR:00032C0D] (places HagravenFence04 [STAT:000ACB30] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-1577_-170_1_100 Skyrim.esm [REFR:00035DD3] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of PurewaterRunExterior [CELL:00007644] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-725_1368_-133_100 Skyrim.esm [REFR:000310A6] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1176_-943_122_100 Skyrim.esm [REFR:0002F4FF] (places RockPileS01FallForestDirt01 [STAT:000ADFFB] in GRUP Cell Temporary Children of [CELL:0000988E] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-24))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-725_1309_-127_83 Skyrim.esm [REFR:0003149F] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_364_-948_120_100 Skyrim.esm [REFR:0002E47F] (places MountainTrim01Rocks01 [STAT:00060820] in GRUP Cell Temporary Children of FortNeugradExterior05 [CELL:000098A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-24))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_1293_947_-139_100 Skyrim.esm [REFR:0002F310] (places RockPileS04CoastBeach01 [STAT:000BB8A7] in GRUP Cell Temporary Children of [CELL:00008EDB] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-572_794_-140_100 Skyrim.esm [REFR:0002C36A] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of DoomstoneTundraMarsh01 [CELL:0000933E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_129_501_-5_97 Skyrim.esm [REFR:0002E9C5] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000904C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1027_-413_6_93 Skyrim.esm [REFR:0002FF8A] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-603_1243_-89_86 Skyrim.esm [REFR:00031A45] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_829_-416_70_109 Skyrim.esm [REFR:0002E61D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-224_-350_-45_100 Skyrim.esm [REFR:0002EE87] (places RockCliff05Rocks01 [STAT:0001EF6D] in GRUP Cell Temporary Children of BrittleshinPassExterior01 [CELL:00009AD1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_1213_-70_-122_83 Skyrim.esm [REFR:00032E47] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of CronvangrHallExterior [CELL:000095E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-708_774_-131_78 Skyrim.esm [REFR:0002D9F9] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-1581_-170_0_100 Skyrim.esm [REFR:00035DD4] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of PurewaterRunExterior [CELL:00007644] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-537_830_-138_100 Skyrim.esm [REFR:0002C559] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000931D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_794_-386_39_77 Skyrim.esm [REFR:0002E8A1] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_206_515_-37_89 Skyrim.esm [REFR:0002EC2D] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000904A] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-712_1333_-118_176 Skyrim.esm [REFR:000310C0] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenfence05.nif_-997_-332_29_82 Skyrim.esm [REFR:00032C0E] (places HagravenFence05 [STAT:000ACB31] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_790_-465_64_179 Skyrim.esm [REFR:0002DD96] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1448_-48_-55_41 Skyrim.esm [REFR:000314A0] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of POIReach12 [CELL:000075E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1031_-405_-3_81 Skyrim.esm [REFR:0002FF8D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-10))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_-1694_439_-49_64 Skyrim.esm [REFR:00030477] (places DweRubblePile04 [STAT:00036AC2] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-567_812_-140_100 Skyrim.esm [REFR:0002C36C] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of DoomstoneTundraMarsh01 [CELL:0000933E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_794_-383_38_84 Skyrim.esm [REFR:0002E8A2] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-233_-340_-46_100 Skyrim.esm [REFR:0002EE89] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of BrittleshinPassExterior01 [CELL:00009AD1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1217_-55_-113_100 Skyrim.esm [REFR:00032E48] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of CronvangrHallExterior [CELL:000095E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-603_1247_-90_82 Skyrim.esm [REFR:00031A46] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_131_496_-6_94 Skyrim.esm [REFR:0002E9C6] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000904C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1578_-197_10_141 Skyrim.esm [REFR:00035DD5] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of PurewaterRunExterior [CELL:00007644] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-710_761_-128_91 Skyrim.esm [REFR:0002D9FA] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1253_373_-123_90 Skyrim.esm [REFR:0002E480] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:0000908E] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_827_-429_69_89 Skyrim.esm [REFR:0002E61E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-1004_-340_29_41 Skyrim.esm [REFR:00032C0F] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1276_-978_109_106 Skyrim.esm [REFR:0002EC30] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000988B] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-24))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-240_-723_19_50 Skyrim.esm [REFR:000310C5] (places NorTempleExteriorRibFree07 [STAT:00026FC3] in GRUP Cell Temporary Children of [CELL:00009BFA] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-18))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile05.nif_-1692_439_-48_52 Skyrim.esm [REFR:00030478] (places DweRubblePile05 [STAT:00036AC3] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-570_809_-139_100 Skyrim.esm [REFR:0002C36D] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of DoomstoneTundraMarsh01 [CELL:0000933E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-226_-339_-46_100 Skyrim.esm [REFR:0002EE8A] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of BrittleshinPassExterior01 [CELL:00009AD1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_802_-384_37_93 Skyrim.esm [REFR:0002E8A3] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1030_-404_-5_93 Skyrim.esm [REFR:0002FF8E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel01wet.nif_790_-461_69_193 Skyrim.esm [REFR:0002DD97] (places RockPileL01Wet [STAT:00039653] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-673_734_-134_100 Skyrim.esm [REFR:0002D246] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009383] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_150_506_-15_88 Skyrim.esm [REFR:0002E9C7] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000904C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1691_440_-48_100 Skyrim.esm [REFR:00030479] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-609_1264_-97_80 Skyrim.esm [REFR:00031A47] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1217_-59_-111_100 Skyrim.esm [REFR:00032E49] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of CronvangrHallExterior [CELL:000095E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1585_-198_8_150 Skyrim.esm [REFR:00035DD6] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of PurewaterRunExterior [CELL:00007644] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1282_345_-131_78 Skyrim.esm [REFR:0002E482] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000090AC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-715_759_-127_129 Skyrim.esm [REFR:0002D9FB] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbghenge01.nif_-253_-716_16_128 Skyrim.esm [REFR:000310C6] (places NorExtWallBgHenge01 [STAT:000744CC] in GRUP Cell Temporary Children of ShriekwindBastionExterior02 [CELL:00009BFB] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_830_-430_69_87 Skyrim.esm [REFR:0002E61F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile05.nif_-1004_-340_29_55 Skyrim.esm [REFR:00032C10] (places NorExtRubblePile05 [STAT:00044B87] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1073_-670_111_100 Skyrim.esm [REFR:0002C36E] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-229_-365_-34_100 Skyrim.esm [REFR:0002EE8B] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of BrittleshinPassExterior01 [CELL:00009AD1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-265_-464_20_62 Skyrim.esm [REFR:0002FF93] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of IlinaltasDeepExterior04 [CELL:00009B35] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_789_-394_44_75 Skyrim.esm [REFR:0002E8A4] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-666_711_-127_100 Skyrim.esm [REFR:0002D247] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009383] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,17))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree06.nif_-260_-716_20_69 Skyrim.esm [REFR:000310C7] (places NorTempleExteriorRibFree06 [STAT:00022F1F] in GRUP Cell Temporary Children of ShriekwindBastionExterior02 [CELL:00009BFB] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-607_1259_-95_86 Skyrim.esm [REFR:00031A48] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_161_502_-14_112 Skyrim.esm [REFR:0002E9C8] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000904C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,12))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile07.nif_-1004_-338_29_46 Skyrim.esm [REFR:00032C11] (places NorExtRubblePile07 [STAT:00044B89] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_1204_-60_-122_100 Skyrim.esm [REFR:00032E4A] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of CronvangrHallExterior [CELL:000095E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_207_521_-39_108 Skyrim.esm [REFR:0002EC32] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000904A] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-1690_444_-48_100 Skyrim.esm [REFR:0003047A] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-677_750_-138_100 Skyrim.esm [REFR:0002D248] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009362] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1068_-667_111_94 Skyrim.esm [REFR:0002C36F] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-232_-367_-34_100 Skyrim.esm [REFR:0002EE8C] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of BrittleshinPassExterior01 [CELL:00009AD1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1579_-208_8_150 Skyrim.esm [REFR:00035DD7] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00007663] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,-6))>
[01:44] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin2048x512.nif_784_-461_85_121 Skyrim.esm [REFR:0002DD98] (places FXWaterfallThin2048x512 [MSTT:00105CC2] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-713_754_-126_126 Skyrim.esm [REFR:0002D9FC] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile06.nif_-504_-667_-9_100 Skyrim.esm [REFR:00037FE0] (places NorExtRubblePile06 [STAT:00044B88] in GRUP Cell Temporary Children of EvergreenGroveExterior [CELL:00009BE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-258_-468_20_91 Skyrim.esm [REFR:0002FF96] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of IlinaltasDeepExterior04 [CELL:00009B35] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_783_-396_45_106 Skyrim.esm [REFR:0002E8A5] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-1695_439_-49_100 Skyrim.esm [REFR:0003047B] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_183_509_-29_114 Skyrim.esm [REFR:0002E9C9] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-622_1269_-95_91 Skyrim.esm [REFR:00031A49] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091D5] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,30))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-608_1391_-135_74 Skyrim.esm [REFR:000310CA] (places MountainCliff02_SparseSN [STAT:00098E90] in GRUP Cell Temporary Children of [CELL:00003DAB] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-722_1312_-127_77 Skyrim.esm [REFR:000314A2] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-710_756_-128_116 Skyrim.esm [REFR:0002D9FD] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-1004_-338_29_36 Skyrim.esm [REFR:00032C12] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_822_-440_70_83 Skyrim.esm [REFR:0002E621] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile07.nif_-515_-668_-10_100 Skyrim.esm [REFR:00037FE1] (places NorExtRubblePile07 [STAT:00044B89] in GRUP Cell Temporary Children of EvergreenGroveExterior [CELL:00009BE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-236_-366_-35_100 Skyrim.esm [REFR:0002EE8D] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of BrittleshinPassExterior01 [CELL:00009AD1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-677_748_-137_130 Skyrim.esm [REFR:0002D249] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009362] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1585_-189_8_150 Skyrim.esm [REFR:00035DD8] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of PurewaterRunExterior [CELL:00007644] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_781_-396_46_87 Skyrim.esm [REFR:0002E8A6] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-1692_440_-48_77 Skyrim.esm [REFR:00030480] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1145_-947_128_100 Skyrim.esm [REFR:0002F505] (places RockPileS01FallForestDirt01 [STAT:000ADFFB] in GRUP Cell Temporary Children of AngarvundeExterior01 [CELL:0000988F] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-24))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-264_-467_19_114 Skyrim.esm [REFR:0002FF97] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of IlinaltasDeepExterior04 [CELL:00009B35] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_226_513_-49_85 Skyrim.esm [REFR:0002E9CA] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000904A] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_374_-917_115_121 Skyrim.esm [REFR:0002E484] (places RockCliff02Rocks01 [STAT:0002BABB] in GRUP Cell Temporary Children of FortNeugradSecretEntrance [CELL:00009882] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-625_1269_-94_83 Skyrim.esm [REFR:00031A4A] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091D5] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,30))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-708_748_-127_129 Skyrim.esm [REFR:0002DA01] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-669_748_-139_100 Skyrim.esm [REFR:0002D24A] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009362] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,18))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile06.nif_-502_-669_-10_100 Skyrim.esm [REFR:00037FE2] (places NorExtRubblePile06 [STAT:00044B88] in GRUP Cell Temporary Children of EvergreenGroveExterior [CELL:00009BE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-224_-361_-40_100 Skyrim.esm [REFR:0002EE8E] (places RockCliff03SnowLight [STAT:0005B56A] in GRUP Cell Temporary Children of BrittleshinPassExterior01 [CELL:00009AD1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1695_444_-49_100 Skyrim.esm [REFR:00030481] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_812_-437_65_91 Skyrim.esm [REFR:0002E622] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_1044_-874_123_100 Skyrim.esm [REFR:0002FF98] (places RockPileS04FallForestDirt01 [STAT:000C691A] in GRUP Cell Temporary Children of [CELL:00009853] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-22))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge01.nif_229_491_-38_109 Skyrim.esm [REFR:0002E9CB] (places MountainRidge01_HeavySN [STAT:0005205B] in GRUP Cell Temporary Children of [CELL:00009069] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-728_1319_-127_87 Skyrim.esm [REFR:000314A3] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-533_832_-139_100 Skyrim.esm [REFR:0002C55E] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000931D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_784_-388_40_99 Skyrim.esm [REFR:0002E8A7] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-624_1272_-96_92 Skyrim.esm [REFR:00031A4B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-682_759_-137_100 Skyrim.esm [REFR:0002D25C] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009362] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1267_336_-135_87 Skyrim.esm [REFR:0002E485] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000090AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-701_743_-129_110 Skyrim.esm [REFR:0002DA02] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1703_83_-33_100 Skyrim.esm [REFR:0003800B] (places MountainTrim01ReachMoss01 [STAT:00041B04] in GRUP Cell Temporary Children of [CELL:0000715B] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-678_759_-139_100 Skyrim.esm [REFR:0002D25F] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009362] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_397_387_-94_100 Skyrim.esm [REFR:00034178] (places RockCliff03SnowLight [STAT:0005B56A] in GRUP Cell Temporary Children of BlizzardRestExterior [CELL:000090A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_1136_-934_128_100 Skyrim.esm [REFR:0002F508] (places DirtCliffsCornerOutFallForest01 [STAT:00050931] in GRUP Cell Temporary Children of [CELL:00009870] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-23))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall01.nif_1020_-829_125_100 Skyrim.esm [REFR:00030496] (places Stonewall01 [STAT:0000099B] in GRUP Cell Temporary Children of [CELL:00009835] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-726_1317_-127_94 Skyrim.esm [REFR:000314A4] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-239_-363_-43_100 Skyrim.esm [REFR:0002EE8F] (places RockCliff04SnowLight [STAT:0002ED74] in GRUP Cell Temporary Children of BrittleshinPassExterior01 [CELL:00009AD1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-9))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000310CB] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of [CELL:00003DAB] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,33))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000310CB] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of [CELL:00003DAB] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,33))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000310CB] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of [CELL:00003DAB] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1200_-54_-123_100 Skyrim.esm [REFR:00032E4B] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of CronvangrHallExterior [CELL:000095E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-2))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:000310CB] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of [CELL:00003DAB] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_172_530_-25_93 Skyrim.esm [REFR:0002E9CC] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000310CB] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of [CELL:00003DAB] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim03.nif_-613_1352_-130_100 Skyrim.esm [REFR:000310CB] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of [CELL:00003DAB] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1260_341_-132_80 Skyrim.esm [REFR:0002E486] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_866_-451_67_115 Skyrim.esm [REFR:0002DD99] (places RockCliff05PineForest01 [STAT:00062954] in GRUP Cell Temporary Children of [CELL:00009721] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-568_806_-140_100 Skyrim.esm [REFR:0002C370] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of DoomstoneTundraMarsh01 [CELL:0000933E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_781_-389_40_83 Skyrim.esm [REFR:0002E8A8] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-1292_1147_-105_100 Skyrim.esm [REFR:00033B4E] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of SteepfallBurrowExterior01 [CELL:00009227] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,28))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-632_1267_-91_75 Skyrim.esm [REFR:00031A4C] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091D5] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,30))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-712_732_-129_107 Skyrim.esm [REFR:0002DA03] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MeekosShackExterior02 [CELL:00009384] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_819_-451_74_106 Skyrim.esm [REFR:0002E624] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-679_764_-138_100 Skyrim.esm [REFR:0002D261] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009362] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_1206_-47_-122_100 Skyrim.esm [REFR:00032E4C] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of CronvangrHallExterior [CELL:000095E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1642_85_-42_100 Skyrim.esm [REFR:00038013] (places MountainTrim01ReachDirt01 [STAT:0004195C] in GRUP Cell Temporary Children of [CELL:0000715A] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_177_529_-28_53 Skyrim.esm [REFR:0002E9CD] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:00032C19] (places RuinsLargeUrnDestroyed [MSTT:0002A44C] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9)) to PickTheUnpickable.esp PTU_Misc_RuinsLargeUrnDestroyed "Нижний обломок урны" [MISC:FE040833]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-229_-345_-45_100 Skyrim.esm [REFR:0002EE92] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of BrittleshinPassExterior01 [CELL:00009AD1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-639_1364_-117_131 Skyrim.esm [REFR:000310CC] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-524_-163_-56_100 Skyrim.esm [REFR:00033BBF] (places RockPileM02TundraRocks01 [STAT:0009704B] in GRUP Cell Temporary Children of BrokenFangCaveExterior [CELL:00009A33] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-4))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_1018_-827_125_100 Skyrim.esm [REFR:0003049A] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of [CELL:00009835] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-729_1316_-128_91 Skyrim.esm [REFR:000314A5] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1260_336_-134_92 Skyrim.esm [REFR:0002E487] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_842_-413_67_154 Skyrim.esm [REFR:0002DD9A] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-565_810_-140_100 Skyrim.esm [REFR:0002C371] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of DoomstoneTundraMarsh01 [CELL:0000933E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-686_739_-130_90 Skyrim.esm [REFR:0002DA04] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009362] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1206_-60_-120_100 Skyrim.esm [REFR:00032E4D] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of CronvangrHallExterior [CELL:000095E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-1641_83_-42_100 Skyrim.esm [REFR:00038014] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000715A] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_794_-413_54_85 Skyrim.esm [REFR:0002E8A9] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-697_1346_-106_135 Skyrim.esm [REFR:000334CA] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\hay\haymound02.nif_-1000_-333_29_100 Skyrim.esm [REFR:00032C1A] (places HayMound02 [STAT:0003103A] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-519_-168_-57_100 Skyrim.esm [REFR:00033BC0] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009A54] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_176_532_-28_30 Skyrim.esm [REFR:0002E9CE] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000310CD] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-721_1327_-123_80 Skyrim.esm [REFR:000314A6] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000310CD] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_839_-383_34_81 Skyrim.esm [REFR:0002E488] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_852_-413_66_100 Skyrim.esm [REFR:0002DD9B] (places MountainTrim02PineForest01 [STAT:00052EF2] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-697_738_-129_122 Skyrim.esm [REFR:0002DA44] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-895_-306_-39_100 Skyrim.esm [REFR:00033D0E] (places NorTempleExteriorRibFree07 [STAT:00026FC3] in GRUP Cell Temporary Children of LostValleyRedoubt02 [CELL:00009AC0] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-636_1366_-119_83 Skyrim.esm [REFR:000310CD] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellstairs01.nif_-1134_1160_-48_100 Skyrim.esm [REFR:00038166] (places ImpExtIceTowerShellStairs01 [STAT:0006F750] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-566_816_-139_100 Skyrim.esm [REFR:0002C372] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of DoomstoneTundraMarsh01 [CELL:0000933E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,19))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-1004_-340_25_31 Skyrim.esm [REFR:00031A84] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1133_-422_-56_91 Skyrim.esm [REFR:0002F526] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-11))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00035F19] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:0000912F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,4))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_914_-48_-85_107 Skyrim.esm [REFR:00034B0D] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-2))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00035F19] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:0000912F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,4))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_797_-417_56_82 Skyrim.esm [REFR:0002E8AA] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00035F19] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:0000912F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,4))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1206_-66_-120_100 Skyrim.esm [REFR:00032E4E] (places RockPileL02 [STAT:00027034] in GRUP Cell Temporary Children of CronvangrHallExterior [CELL:000095E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-631_1365_-122_167 Skyrim.esm [REFR:000334CB] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_1022_201_-83_100 Skyrim.esm [REFR:00035F19] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:0000912F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,4))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_869_-409_60_100 Skyrim.esm [REFR:0002DD9F] (places MountainTrim01PineForest01 [STAT:0005C09F] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-728_739_-128_100 Skyrim.esm [REFR:0002DA45] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\hay\haymound02.nif_-1000_-333_29_100 Skyrim.esm [REFR:00032C1B] (places HayMound02 [STAT:0003103A] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1392_85_-102_91 Skyrim.esm [REFR:00034218] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of Kynesgrove [CELL:0000B580] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-637_1371_-118_166 Skyrim.esm [REFR:000310CE] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1264_336_-135_91 Skyrim.esm [REFR:0002E489] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_178_532_-29_90 Skyrim.esm [REFR:0002E9CF] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-615_1261_-89_97 Skyrim.esm [REFR:00031AC7] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091D5] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,30))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-718_1324_-123_84 Skyrim.esm [REFR:000314A7] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-551_777_-139_100 Skyrim.esm [REFR:0002C374] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of OLDTestFrozenMarsh [CELL:0000935F] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_914_-48_-86_112 Skyrim.esm [REFR:00034B0E] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-2))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall03.nif_1454_-1200_160_100 Skyrim.esm [REFR:00033BC2] (places ImpExtTowerShellWall03 [STAT:00040B32] in GRUP Cell Temporary Children of [CELL:0000BD9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-30))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00035F23] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:0000912F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,4))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-688_761_-138_135 Skyrim.esm [REFR:0002D275] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009362] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,18))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000334CC] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000334CC] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:000334CC] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00035F23] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:0000912F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,4))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00035F23] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:0000912F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,4))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershelldoor03.nif_-1134_1160_-48_100 Skyrim.esm [REFR:00038167] (places ImpExtIceTowerShellDoor03 [STAT:0006F74D] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-557_775_-139_100 Skyrim.esm [REFR:0002C37C] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of OLDTestFrozenMarsh [CELL:0000935F] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1372_180_-114_100 Skyrim.esm [REFR:0002E48A] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000B53E] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,4))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-724_743_-129_87 Skyrim.esm [REFR:0002DA46] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_800_-418_56_99 Skyrim.esm [REFR:0002E8AB] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1016_189_-81_100 Skyrim.esm [REFR:00035F23] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:0000912F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,4))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_-751_1280_-131_100 Skyrim.esm [REFR:000310CF] (places RoadCurve90R01 [STAT:00027007] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_880_-420_55_144 Skyrim.esm [REFR:0002DDA0] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_181_536_-30_99 Skyrim.esm [REFR:0002E9D0] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:0000902C] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_817_-453_74_93 Skyrim.esm [REFR:0002E625] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall04.nif_1454_-1200_160_100 Skyrim.esm [REFR:00033BC3] (places ImpExtTowerShellWall04 [STAT:00040B33] in GRUP Cell Temporary Children of [CELL:0000BD9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-30))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-601_1344_-130_104 Skyrim.esm [REFR:000334CC] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1358_67_-114_91 Skyrim.esm [REFR:00034219] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of KynesgroveExterior04 [CELL:0000B5A1] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,1))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-506_1288_-135_83 Skyrim.esm [REFR:00032E53] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-613_1257_-90_82 Skyrim.esm [REFR:00031AEE] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_-700_-251_6_100 Skyrim.esm [REFR:000352C3] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-721_1324_-124_86 Skyrim.esm [REFR:000314A8] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs02.nif_-1140_1158_-44_100 Skyrim.esm [REFR:00038168] (places ImpExtIceStairs02 [STAT:0006F745] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-681_777_-137_100 Skyrim.esm [REFR:0002D276] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009362] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,18))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:0002DDA1] (places BoneDeerSkullHorned [MSTT:00073CBE] in GRUP Cell Temporary Children of BonestrewnCrestExterior02 [CELL:0000BA25] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-3)) to PickTheUnpickable.esp PTU_Misc_BoneDeerSkullHorned "Череп оленя с рогами" [MISC:FE04080E]>
[01:44] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif_195_-473_-1_100 Skyrim.esm [REFR:00035F48] (places Campfire01LandBurning [MSTT:00035F47] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-722_738_-129_106 Skyrim.esm [REFR:0002DA6D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-560_772_-140_100 Skyrim.esm [REFR:0002C37D] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of OLDTestFrozenMarsh [CELL:0000935F] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1284_357_-132_82 Skyrim.esm [REFR:0002E48B] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090AC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-261_-464_20_87 Skyrim.esm [REFR:0002FF9C] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of IlinaltasDeepExterior04 [CELL:00009B35] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-12))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:0002DDA2] (places BoneDeerSkullHorned [MSTT:00073CBE] in GRUP Cell Temporary Children of BonestrewnCrestExterior02 [CELL:0000BA25] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-3)) to PickTheUnpickable.esp PTU_Misc_BoneDeerSkullHorned "Череп оленя с рогами" [MISC:FE04080E]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_-777_1289_-133_100 Skyrim.esm [REFR:000310D0] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_181_533_-31_27 Skyrim.esm [REFR:0002E9D1] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:0000902C] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_812_-450_73_114 Skyrim.esm [REFR:0002E626] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-687_-270_7_100 Skyrim.esm [REFR:000352C9] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-687_771_-138_100 Skyrim.esm [REFR:0002D277] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009362] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_-594_1339_-128_84 Skyrim.esm [REFR:000334CD] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_787_-416_58_99 Skyrim.esm [REFR:0002E8AC] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-1179_197_-23_100 Skyrim.esm [REFR:0002C99A] (places NorTmpExtPlatStairCapL01 [STAT:00026F76] in GRUP Cell Temporary Children of RedEagleRedoubtExterior02 [CELL:0000953C] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,4))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-637_1273_-95_84 Skyrim.esm [REFR:00031AF1] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-509_1309_-138_89 Skyrim.esm [REFR:00032E54] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelltop01.nif_1454_-1200_160_100 Skyrim.esm [REFR:00033BC4] (places ImpExtTowerShellTop01 [STAT:00040B37] in GRUP Cell Temporary Children of [CELL:0000BD9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-30))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_-1140_1160_-49_100 Skyrim.esm [REFR:00038169] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-968_-64_19_132 Skyrim.esm [REFR:00034290] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior02 [CELL:000099FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-716_725_-127_119 Skyrim.esm [REFR:0002DA6E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MeekosShackExterior02 [CELL:00009384] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\road3way01.nif_-599_668_-125_100 Skyrim.esm [REFR:0002C37E] (places Road3way01 [STAT:0001CD87] in GRUP Cell Temporary Children of FortSnowhawkExterior01 [CELL:000093A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,16))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:0002DDA3] (places BoneDeerSkullHorned [MSTT:00073CBE] in GRUP Cell Temporary Children of BonestrewnCrestExterior01 [CELL:0000BA46] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-4)) to PickTheUnpickable.esp PTU_Misc_BoneDeerSkullHorned "Череп оленя с рогами" [MISC:FE04080E]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_832_-441_72_100 Skyrim.esm [REFR:0002E627] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-743_1285_-130_100 Skyrim.esm [REFR:000310D1] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1277_361_-130_98 Skyrim.esm [REFR:0002E48C] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090AC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_170_522_-23_91 Skyrim.esm [REFR:0002E9D2] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_-677_-273_7_100 Skyrim.esm [REFR:000352CA] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-1179_197_-23_100 Skyrim.esm [REFR:0002C99B] (places NorTmpExtPlatStairCapR01 [STAT:00026F75] in GRUP Cell Temporary Children of RedEagleRedoubtExterior02 [CELL:0000953C] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,4))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1035_-404_-6_90 Skyrim.esm [REFR:0002FF9D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-10))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:00034B14] (places BoneHumanArmL [MSTT:000AF5F2] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-2)) to PickTheUnpickable.esp PTU_Misc_BoneHumanArmL "Кость левой руки" [MISC:FE04080F]>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6AE] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of KagrenzelExterior02 [CELL:0000BA9B] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-512_1308_-135_77 Skyrim.esm [REFR:00032E55] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6AE] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of KagrenzelExterior02 [CELL:0000BA9B] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-7))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:0002D2A9] (places BoneDeerSkull [MSTT:00073CC1] in GRUP Cell Temporary Children of BonestrewnCrestExterior02 [CELL:0000BA25] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-3)) to PickTheUnpickable.esp PTU_Misc_BoneDeerSkull "Череп оленя" [MISC:FE04080D]>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6AE] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of KagrenzelExterior02 [CELL:0000BA9B] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-967_-65_17_100 Skyrim.esm [REFR:00034291] (places RockPileM02TundraRocks01 [STAT:0009704B] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior02 [CELL:000099FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_789_-417_58_109 Skyrim.esm [REFR:0002E8AD] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_-681_1337_-109_95 Skyrim.esm [REFR:000334CE] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-715_1313_-124_95 Skyrim.esm [REFR:000314AB] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_188_532_-34_66 Skyrim.esm [REFR:0002E9D3] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-724_725_-127_73 Skyrim.esm [REFR:0002DA6F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MeekosShackExterior02 [CELL:00009384] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_1906_-268_73_100 Skyrim.esm [REFR:0002D6AE] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of KagrenzelExterior02 [CELL:0000BA9B] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-635_1274_-96_82 Skyrim.esm [REFR:00032118] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-593_661_-125_100 Skyrim.esm [REFR:0002C37F] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of FortSnowhawkExterior01 [CELL:000093A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,16))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-523_1379_-136_82 Skyrim.esm [REFR:00032C1F] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DA7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,33))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_-676_-269_7_100 Skyrim.esm [REFR:000352CB] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_830_-441_72_84 Skyrim.esm [REFR:0002E628] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_-732_1292_-127_100 Skyrim.esm [REFR:000310D2] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:00034B15] (places BoneHumanArmR [MSTT:000AF5F3] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-2)) to PickTheUnpickable.esp PTU_Misc_BoneHumanArmR "Кость правой руки" [MISC:FE040810]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1037_-410_3_77 Skyrim.esm [REFR:0002FF9E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1271_358_-128_83 Skyrim.esm [REFR:0002E48D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090AC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,8))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif_-682_-272_7_100 Skyrim.esm [REFR:000352CC] (places ImpExtBldgSecondCorner01 [STAT:000513B6] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris07.nif_-1181_194_-29_132 Skyrim.esm [REFR:0002C99C] (places NorTmpExtDebris07 [STAT:00028A73] in GRUP Cell Temporary Children of RedEagleRedoubtExterior02 [CELL:0000953C] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,4))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_-726_-238_-1_100 Skyrim.esm [REFR:00035F5E] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-19_-147_-56_100 Skyrim.esm [REFR:00038231] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:00009A27] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-4))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-973_-52_17_47 Skyrim.esm [REFR:0003429F] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior02 [CELL:000099FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-514_1309_-136_76 Skyrim.esm [REFR:00032E56] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:00034B16] (places BoneHumanHandL [MSTT:000AF5F6] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-2)) to PickTheUnpickable.esp PTU_Misc_BoneHumanHandL "Кость левой кисти" [MISC:FE04081A]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-737_732_-127_97 Skyrim.esm [REFR:0002DA70] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009385] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_787_-412_57_75 Skyrim.esm [REFR:0002E8AE] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampsmon02.nif_-1001_-333_30_100 Skyrim.esm [REFR:00032C25] (places RuinsFloorCandleLampSmallOn02 [STAT:000368C2] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-724_1297_-126_111 Skyrim.esm [REFR:000310D3] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1273_380_-126_87 Skyrim.esm [REFR:0002E48E] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000908D] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-638_1277_-98_99 Skyrim.esm [REFR:000326A9] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,31))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_1467_-1180_156_100 Skyrim.esm [REFR:00033BCC] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1040_-410_2_104 Skyrim.esm [REFR:0002FFA3] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_197_517_-36_94 Skyrim.esm [REFR:0002E9D5] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_210_524_-40_84 Skyrim.esm [REFR:0002EC40] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000904A] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-686_774_-138_100 Skyrim.esm [REFR:0002D2C3] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009362] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_-657_1334_-110_86 Skyrim.esm [REFR:000334D0] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_824_-437_69_112 Skyrim.esm [REFR:0002E629] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_-711_-262_4_76 Skyrim.esm [REFR:00035F60] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:00034B17] (places BoneHumanHandR [MSTT:000AF5F7] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-2)) to PickTheUnpickable.esp PTU_Misc_BoneHumanHandR "Кость правой кисти" [MISC:FE04081B]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_888_-412_58_100 Skyrim.esm [REFR:0002DDA7] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-973_-52_17_100 Skyrim.esm [REFR:000342A7] (places RockPileS01Tundra01 [STAT:000992B3] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior02 [CELL:000099FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1243_357_-122_100 Skyrim.esm [REFR:0002E48F] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000090AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_799_-423_59_89 Skyrim.esm [REFR:0002E8AF] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-16_-131_-55_100 Skyrim.esm [REFR:00038234] (places RockTundraLand03Tundra01 [STAT:0003925E] in GRUP Cell Temporary Children of [CELL:00009A27] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-4))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampsmon.nif_-1002_-333_30_100 Skyrim.esm [REFR:00032C26] (places RuinsFloorCandleLampSmallOn [STAT:000368B8] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-734_734_-128_78 Skyrim.esm [REFR:0002DA7A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MeekosShackExterior02 [CELL:00009384] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-509_1349_-136_100 Skyrim.esm [REFR:00032E57] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DA8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-635_1277_-98_100 Skyrim.esm [REFR:000326AA] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,31))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000310DE] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of [CELL:000091D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,30))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000310DE] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of [CELL:000091D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,30))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000310DE] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of [CELL:000091D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,30))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-904_-359_2_100 Skyrim.esm [REFR:00033D12] (places NorTempleExteriorRibFree07 [STAT:00026FC3] in GRUP Cell Temporary Children of BardsLeapSummitExterior [CELL:00009AE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-9))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1466_-1178_156_100 Skyrim.esm [REFR:00033BCD] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:000310DE] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of [CELL:000091D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,30))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_198_515_-36_36 Skyrim.esm [REFR:0002E9D7] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000310DE] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of [CELL:000091D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,30))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble03.nif_-710_-257_4_63 Skyrim.esm [REFR:00035F61] (places ImpExtRubble03 [STAT:0003F95C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:00034B18] (places BoneHumanRibcage [MSTT:000AF5FA] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-2)) to PickTheUnpickable.esp PTU_Misc_BoneHumanRibcage "Грудная клетка" [MISC:FE04081E]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim03.nif_-713_1254_-116_100 Skyrim.esm [REFR:000310DE] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of [CELL:000091D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,30))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_805_-458_75_126 Skyrim.esm [REFR:0002DDA8] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-685_770_-137_121 Skyrim.esm [REFR:0002D2C4] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009362] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-957_-81_9_90 Skyrim.esm [REFR:000342BF] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior02 [CELL:000099FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_850_-444_74_93 Skyrim.esm [REFR:0002E62A] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-732_747_-129_105 Skyrim.esm [REFR:0002DA7B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1244_353_-123_96 Skyrim.esm [REFR:0002E490] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_1003_783_-56_100 Skyrim.esm [REFR:00035F7C] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of SightlessPitExterior [CELL:00008F5E] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_803_-423_59_107 Skyrim.esm [REFR:0002E8B0] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1262_-856_108_100 Skyrim.esm [REFR:0002EEAC] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000982F] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-21))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-928_-361_1_100 Skyrim.esm [REFR:00033D13] (places NorTempleExteriorRibFree07 [STAT:00026FC3] in GRUP Cell Temporary Children of BardsLeapSummitExterior [CELL:00009AE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-603_673_-125_100 Skyrim.esm [REFR:0002C381] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of FortSnowhawkExterior01 [CELL:000093A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,16))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_-644_1373_-114_110 Skyrim.esm [REFR:000334D2] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1041_-413_4_101 Skyrim.esm [REFR:0002FFBA] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-508_1348_-137_86 Skyrim.esm [REFR:00032E58] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00003DA8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-711_1223_-71_271 Skyrim.esm [REFR:000310DF] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of POINorthernCoast08 [CELL:000091F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,29))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-637_1280_-99_78 Skyrim.esm [REFR:000326AB] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,31))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6AF] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:0000BA9A] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-693_775_-138_84 Skyrim.esm [REFR:0002D2C5] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009362] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-937_-61_8_100 Skyrim.esm [REFR:000342C1] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior01 [CELL:000099FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-2))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\common\candlelanternwithcandle01.nif_-1203_1305_-140_100 Skyrim.esm [REFR:0002DDAB] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of OrphansTearExterior [CELL:000091C2] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,31))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6AF] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:0000BA9A] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_201_512_-36_40 Skyrim.esm [REFR:0002E9D8] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_850_-457_73_120 Skyrim.esm [REFR:0002E62B] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6AF] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:0000BA9A] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1538_-811_95_100 Skyrim.esm [REFR:000334D3] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of AutumnshadeClearingExterior [CELL:0000BC51] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_999_784_-56_100 Skyrim.esm [REFR:00035F7D] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of SightlessPitExterior [CELL:00008F5E] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,19))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6AF] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:0000BA9A] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1059_-404_-13_100 Skyrim.esm [REFR:0002FFBB] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-712_1311_-123_98 Skyrim.esm [REFR:000314B2] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong02.nif_-613_680_-127_100 Skyrim.esm [REFR:0002C382] (places RoadStraightLong02 [STAT:00025D61] in GRUP Cell Temporary Children of FortSnowhawkExterior01 [CELL:000093A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,16))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_806_-433_62_96 Skyrim.esm [REFR:0002E8B1] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-742_742_-128_110 Skyrim.esm [REFR:0002DA7D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-624_1280_-100_91 Skyrim.esm [REFR:000326AC] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-712_1225_-74_229 Skyrim.esm [REFR:000310E0] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of POINorthernCoast08 [CELL:000091F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,29))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1933_-272_92_90 Skyrim.esm [REFR:0002D6AF] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:0000BA9A] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-700_780_-137_100 Skyrim.esm [REFR:0002D2C6] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_207_529_-39_114 Skyrim.esm [REFR:0002EC47] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000904A] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,12))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:00034B1C] (places BoneHumanLegR [MSTT:000AF5F9] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-2)) to PickTheUnpickable.esp PTU_Misc_BoneHumanLegR "Кость правой ноги" [MISC:FE04081D]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-508_1351_-139_98 Skyrim.esm [REFR:00032E59] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00003DA8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_831_-455_77_104 Skyrim.esm [REFR:0002E62C] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-941_-73_14_100 Skyrim.esm [REFR:000342C7] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior01 [CELL:000099FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_200_514_-36_86 Skyrim.esm [REFR:0002E9D9] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-715_1310_-124_92 Skyrim.esm [REFR:000314B4] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6B0] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_-710_-258_5_100 Skyrim.esm [REFR:00036063] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-625_1279_-100_76 Skyrim.esm [REFR:000326AD] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,31))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6B0] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_807_-436_64_107 Skyrim.esm [REFR:0002E8B2] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6B0] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6B0] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:00034B1D] (places BoneHumanFootR [MSTT:000AF5F5] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-2)) to PickTheUnpickable.esp PTU_Misc_BoneHumanFootR "Кость правой стопы" [MISC:FE040819]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_1035_-390_-17_100 Skyrim.esm [REFR:0002FFBC] (places MountainTrim02PineForest01 [STAT:00052EF2] in GRUP Cell Temporary Children of [CELL:000096DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-693_781_-138_123 Skyrim.esm [REFR:0002D2C7] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009341] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-746_748_-127_113 Skyrim.esm [REFR:0002DA7E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_961_-428_33_87 Skyrim.esm [REFR:0002F322] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009700] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1791_-364_23_100 Skyrim.esm [REFR:0002D6B0] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-954_-75_14_100 Skyrim.esm [REFR:000342D1] (places RockPileM02TundraRocks01 [STAT:0009704B] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior02 [CELL:000099FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-519_1360_-130_91 Skyrim.esm [REFR:00032E5A] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00003DA7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong01.nif_-635_690_-130_100 Skyrim.esm [REFR:0002C388] (places RoadStraightLong01 [STAT:0001C433] in GRUP Cell Temporary Children of [CELL:000093A3] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,16))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_1011_-823_127_100 Skyrim.esm [REFR:000304D2] (places RoadChunkL03FallForestDirt01 [STAT:000B0147] in GRUP Cell Temporary Children of [CELL:00009835] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-21))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble03.nif_-703_-253_6_100 Skyrim.esm [REFR:00036066] (places ImpExtRubble03 [STAT:0003F95C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_842_-382_35_92 Skyrim.esm [REFR:0002E492] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-10))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-885_-368_-3_100 Skyrim.esm [REFR:00033D16] (places NorTempleExteriorRibFree07 [STAT:00026FC3] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-1628_33_-52_100 Skyrim.esm [REFR:0003836D] (places RockCliff01ReachDirt01 [STAT:0007A083] in GRUP Cell Temporary Children of MarkarthAttackStart03 [CELL:000075AA] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,0))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_1541_-807_95_88 Skyrim.esm [REFR:000334D5] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of AutumnshadeClearingExterior [CELL:0000BC51] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_827_-466_78_105 Skyrim.esm [REFR:0002E62D] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-704_1307_-121_102 Skyrim.esm [REFR:000314B5] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_206_510_-38_86 Skyrim.esm [REFR:0002E9DA] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:0000904A] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-606_1288_-104_82 Skyrim.esm [REFR:000326AE] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:00034B1E] (places BoneHumanFootL [MSTT:000AF5F4] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-2)) to PickTheUnpickable.esp PTU_Misc_BoneHumanFootL "Кость левой стопы" [MISC:FE040818]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_780_-422_61_91 Skyrim.esm [REFR:0002E8B3] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_825_-473_62_186 Skyrim.esm [REFR:0002DDAF] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-680_781_-137_83 Skyrim.esm [REFR:0002D2C8] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009341] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-732_760_-127_119 Skyrim.esm [REFR:0002DA7F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1731_-305_-26_100 Skyrim.esm [REFR:0002D6B1] (places RockCliff08 [STAT:00017F19] in GRUP Cell Temporary Children of [CELL:0000BAC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-8))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-729_-252_-1_128 Skyrim.esm [REFR:000352E9] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000310E3] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000310E3] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-530_1381_-135_101 Skyrim.esm [REFR:00032E5B] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DA7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_961_-424_33_92 Skyrim.esm [REFR:0002F323] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009700] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-11))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble03.nif_-692_-261_8_100 Skyrim.esm [REFR:00036067] (places ImpExtRubble03 [STAT:0003F95C] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-700_1391_-115_116 Skyrim.esm [REFR:000310E3] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_211_528_-39_138 Skyrim.esm [REFR:0002EC4D] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000904A] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_778_-420_61_78 Skyrim.esm [REFR:0002E8B4] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009705] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-609_1287_-103_103 Skyrim.esm [REFR:000326AF] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-1597_43_-54_100 Skyrim.esm [REFR:0003836E] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00007177] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,1))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:00032C2C] (places RuinsPot01 [MSTT:0003BC3E] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9)) to PickTheUnpickable.esp PTU_Misc_RuinsPot01 "Тяжелая ваза" [MISC:FE040805]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-599_-432_0_95 Skyrim.esm [REFR:00034B4B] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_1007_-818_128_100 Skyrim.esm [REFR:000304D4] (places RoadChunkL03FallForestDirt01 [STAT:000B0147] in GRUP Cell Temporary Children of [CELL:00009816] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_834_-469_79_118 Skyrim.esm [REFR:0002E62E] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-685_786_-138_100 Skyrim.esm [REFR:0002D2C9] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009341] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-624_686_-129_100 Skyrim.esm [REFR:0002C389] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:000093A3] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,16))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-717_1304_-125_96 Skyrim.esm [REFR:000314B6] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_838_-381_33_72 Skyrim.esm [REFR:0002E495] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-10))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-846_-344_-23_100 Skyrim.esm [REFR:00033D17] (places NorTempleExteriorRibFree07 [STAT:00026FC3] in GRUP Cell Temporary Children of LostValleyRedoubt04 [CELL:00009AE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-726_769_-126_123 Skyrim.esm [REFR:0002DA80] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_207_499_-35_39 Skyrim.esm [REFR:0002E9DB] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:0000904A] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_827_-484_68_131 Skyrim.esm [REFR:0002DDB0] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_-696_-268_7_100 Skyrim.esm [REFR:00036068] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_209_517_-39_83 Skyrim.esm [REFR:0002EC4E] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000904A] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,12))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:00032C2D] (places BoneDeerSkull [MSTT:00073CC1] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9)) to PickTheUnpickable.esp PTU_Misc_BoneDeerSkull "Череп оленя" [MISC:FE04080D]>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-736_-254_-3_115 Skyrim.esm [REFR:000352EA] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1773_-367_15_137 Skyrim.esm [REFR:0002D6B2] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-611_1290_-104_80 Skyrim.esm [REFR:000326B0] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_780_-414_60_78 Skyrim.esm [REFR:0002E8B5] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45rramp02.nif_-710_1301_-122_100 Skyrim.esm [REFR:000310E5] (places RoadCurveLong45RRamp02Snow [STAT:000B2427] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-1134_513_-61_100 Skyrim.esm [REFR:0002D2CA] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of LiarsRetreatExterior [CELL:00009433] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_835_-481_78_98 Skyrim.esm [REFR:0002E62F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1596_51_-57_52 Skyrim.esm [REFR:0003838C] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00007177] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,1))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_957_-429_34_102 Skyrim.esm [REFR:0002F325] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009700] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-11))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks06.nif_-716_-263_8_147 Skyrim.esm [REFR:00036069] (places ImpExtBlocks06 [STAT:0003F987] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1061_-728_113_100 Skyrim.esm [REFR:0002C38A] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:000097D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_806_-469_65_61 Skyrim.esm [REFR:0002DDB2] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_209_500_-36_83 Skyrim.esm [REFR:0002E9DD] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:0000904A] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-728_779_-126_90 Skyrim.esm [REFR:0002DA84] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:44] [BuildReferences] <Debug: Swapped [REFR:00032C2E] (places BoneHumanSkull [MSTT:000AF5FC] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9)) to PickTheUnpickable.esp PTU_Misc_BoneHumanSkull "Череп без челюсти" [MISC:FE040820]>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-525_1388_-139_106 Skyrim.esm [REFR:00033BE8] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00003DA7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-715_1293_-126_98 Skyrim.esm [REFR:000314B7] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_1517_-803_95_100 Skyrim.esm [REFR:000334D8] (places DirtCliffs03FallForestGrass01 [STAT:00050928] in GRUP Cell Temporary Children of AutumnshadeClearingExterior [CELL:0000BC51] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1281_377_-128_87 Skyrim.esm [REFR:0002E496] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000908D] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,9))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6B3] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-741_-253_-3_126 Skyrim.esm [REFR:000352EB] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1127_507_-63_100 Skyrim.esm [REFR:0002D2CB] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of LiarsRetreatExterior [CELL:00009433] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-538_1365_-126_97 Skyrim.esm [REFR:00032E5C] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-486_753_-140_100 Skyrim.esm [REFR:0002C38B] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of POINorthernCoast07 [CELL:0000935D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,18))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6B3] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_773_-408_61_83 Skyrim.esm [REFR:0002E8B6] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-599_1302_-105_78 Skyrim.esm [REFR:000326B1] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1623_55_-51_80 Skyrim.esm [REFR:0003838D] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002D6B3] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_213_519_-43_94 Skyrim.esm [REFR:0002EC4F] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000904A] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,12))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6B3] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_840_-474_78_105 Skyrim.esm [REFR:0002E630] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1023_-389_-11_79 Skyrim.esm [REFR:0002FFBD] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_211_501_-37_31 Skyrim.esm [REFR:0002E9DE] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:0000904A] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_24_172_-53_100 Skyrim.esm [REFR:00034B4F] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith [CELL:0000951F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,4))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_982_-434_33_72 Skyrim.esm [REFR:0002F326] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009700] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-737_778_-124_125 Skyrim.esm [REFR:0002DA85] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MeekosShackExterior01 [CELL:00009363] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1768_-308_6_100 Skyrim.esm [REFR:0002D6B3] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1006_-815_127_100 Skyrim.esm [REFR:000304D8] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:00009816] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-20))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-737_-257_-4_124 Skyrim.esm [REFR:000352ED] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1365_184_-120_100 Skyrim.esm [REFR:0002E497] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000B53E] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,4))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-531_1361_-127_102 Skyrim.esm [REFR:00032E5D] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00003DA7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-688_798_-139_100 Skyrim.esm [REFR:0002D2CC] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009341] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_211_514_-39_170 Skyrim.esm [REFR:0002EC51] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000904A] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_1537_-806_94_100 Skyrim.esm [REFR:000334DA] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of AutumnshadeClearingExterior [CELL:0000BC51] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-527_1390_-139_106 Skyrim.esm [REFR:00033BE9] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00003DA7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,33))>
[01:44] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirttallfront.nif_-916_-351_-22_153 Skyrim.esm [REFR:00033D1C] (places FXWaterfallSkirtTallFront [MSTT:0001AC95] in GRUP Cell Temporary Children of BardsLeapSummitExterior [CELL:00009AE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1020_-387_-12_89 Skyrim.esm [REFR:0002FFBE] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-1626_67_-53_100 Skyrim.esm [REFR:0003839A] (places RockCliff07ReachMoss01 [STAT:0007E606] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-700_1292_-119_76 Skyrim.esm [REFR:000314B8] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1060_-724_115_126 Skyrim.esm [REFR:0002C38D] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-18))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6B4] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6B4] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_774_-410_61_91 Skyrim.esm [REFR:0002E8B7] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009705] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-11))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002D6B4] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6B4] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-686_799_-139_100 Skyrim.esm [REFR:0002D2CD] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009341] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-600_-429_-2_112 Skyrim.esm [REFR:00034B55] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-743_774_-123_106 Skyrim.esm [REFR:0002DA86] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-524_826_-137_100 Skyrim.esm [REFR:0002C578] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000931C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_820_-484_67_95 Skyrim.esm [REFR:0002E631] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-597_1303_-105_76 Skyrim.esm [REFR:000326B2] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1373_178_-115_104 Skyrim.esm [REFR:0002E49A] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000B53E] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,4))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-697_1292_-119_78 Skyrim.esm [REFR:000314B9] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_201_505_-35_36 Skyrim.esm [REFR:0002E9E0] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-742_-255_-6_165 Skyrim.esm [REFR:000352EE] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1773_-346_11_100 Skyrim.esm [REFR:0002D6B4] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1069_-720_114_109 Skyrim.esm [REFR:0002C393] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_892_-464_62_88 Skyrim.esm [REFR:0002EC5F] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009721] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1009_-389_-6_79 Skyrim.esm [REFR:0002FFBF] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_983_-437_33_97 Skyrim.esm [REFR:0002F328] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-680_813_-139_100 Skyrim.esm [REFR:0002D2CE] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009341] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-597_-426_1_46 Skyrim.esm [REFR:00034B56] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-11))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-518_826_-140_100 Skyrim.esm [REFR:0002C579] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000931C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,20))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\common\candlelanternwithcandle01.nif_-682_-261_9_100 Skyrim.esm [REFR:000360C4] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1069_-722_114_100 Skyrim.esm [REFR:0002C395] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile02.nif_1338_-126_-83_100 Skyrim.esm [REFR:0002DDB8] (places NorExtRubblePile02 [STAT:00044B84] in GRUP Cell Temporary Children of BonestrewnCrestExterior01 [CELL:0000BA46] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-4))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1273_-904_109_100 Skyrim.esm [REFR:0002EC63] (places RockPileS01FallForestDirt01 [STAT:000ADFFB] in GRUP Cell Temporary Children of [CELL:0000986C] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-23))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-730_-266_2_100 Skyrim.esm [REFR:000352EF] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-747_765_-122_80 Skyrim.esm [REFR:0002DA87] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1374_181_-113_92 Skyrim.esm [REFR:0002E49C] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000B53E] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,4))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-503_789_-140_100 Skyrim.esm [REFR:0002D2CF] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000933D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,19))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_203_503_-36_54 Skyrim.esm [REFR:0002E9E1] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-636_-495_-5_103 Skyrim.esm [REFR:00034B5E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial02 [CELL:00009B5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1011_-390_-6_89 Skyrim.esm [REFR:0002FFC0] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-1617_80_-54_100 Skyrim.esm [REFR:000383A8] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-563_1239_-128_82 Skyrim.esm [REFR:00033BEC] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:000091D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,30))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-910_-360_-4_100 Skyrim.esm [REFR:00033D2A] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of BardsLeapSummitExterior [CELL:00009AE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-9))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile02.nif_1351_-111_-90_100 Skyrim.esm [REFR:0002DDB9] (places NorExtRubblePile02 [STAT:00044B84] in GRUP Cell Temporary Children of BonestrewnCrestExterior02 [CELL:0000BA25] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-3))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-753_771_-121_100 Skyrim.esm [REFR:0002DA8B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1074_-731_115_82 Skyrim.esm [REFR:0002C396] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-1309_67_-85_100 Skyrim.esm [REFR:00036118] (places RockCliff02ReachGrass01Rocks01 [STAT:0004E121] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel01wet.nif_1082_-465_-24_156 Skyrim.esm [REFR:0002F32F] (places RockPileL01Wet [STAT:00039653] in GRUP Cell Temporary Children of DarkwaterCavernExterior [CELL:0000971C] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-526_827_-139_157 Skyrim.esm [REFR:0002C57A] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000931C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,20))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-728_-269_2_100 Skyrim.esm [REFR:000352F0] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-494_773_-138_100 Skyrim.esm [REFR:0002D2D1] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_202_537_-37_162 Skyrim.esm [REFR:0002EC66] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000902C] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-635_-498_-5_118 Skyrim.esm [REFR:00034B5F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial02 [CELL:00009B5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1015_-382_-16_79 Skyrim.esm [REFR:0002FFC1] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-537_1352_-122_79 Skyrim.esm [REFR:00032E5E] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-481_1370_-141_135 Skyrim.esm [REFR:00033BED] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00003DA5] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,33))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree06.nif_1330_-113_-82_100 Skyrim.esm [REFR:0002DDBA] (places NorTempleExteriorRibFree06 [STAT:00022F1F] in GRUP Cell Temporary Children of BonestrewnCrestExterior02 [CELL:0000BA25] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-3))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_206_501_-36_60 Skyrim.esm [REFR:0002E9E3] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:0000904A] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_835_-381_33_73 Skyrim.esm [REFR:0002E49E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_779_-504_83_88 Skyrim.esm [REFR:0002E634] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009742] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-13))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-723_-270_2_100 Skyrim.esm [REFR:000352F1] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-758_747_-126_107 Skyrim.esm [REFR:0002DA8C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002F330] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-1326_66_-78_100 Skyrim.esm [REFR:0003611E] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of KarthspireRedoubtExterior [CELL:00007171] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,1))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6B5] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1013_-381_-17_89 Skyrim.esm [REFR:0002FFC9] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1077_-731_115_70 Skyrim.esm [REFR:0002C39B] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002F330] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C57B] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F25] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,21))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6B5] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002F330] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-631_-494_-6_105 Skyrim.esm [REFR:00034B61] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial02 [CELL:00009B5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-13))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002C57B] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F25] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-697_1294_-119_98 Skyrim.esm [REFR:000314BA] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6B5] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-600_1300_-105_81 Skyrim.esm [REFR:000326B3] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_348_-939_131_100 Skyrim.esm [REFR:0002EF05] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_206_505_-37_33 Skyrim.esm [REFR:0002E9E4] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:0000904A] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,12))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\hay\haymound02.nif_-960_-72_16_100 Skyrim.esm [REFR:000342F5] (places HayMound02 [STAT:0003103A] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior02 [CELL:000099FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-2))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_1766_-360_5_107 Skyrim.esm [REFR:0002D6B5] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-718_-271_2_100 Skyrim.esm [REFR:000352F2] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-1005_-335_36_37 Skyrim.esm [REFR:00032C34] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_323_-942_127_100 Skyrim.esm [REFR:0002F330] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_803_861_-112_89 Skyrim.esm [REFR:0002C57B] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F25] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,21))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_846_-375_32_104 Skyrim.esm [REFR:0002E4A3] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-700_836_-138_100 Skyrim.esm [REFR:0002D2D2] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009321] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-486_1364_-140_101 Skyrim.esm [REFR:00033BEE] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00003DA5] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,33))>
[01:44] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif_1458_-1183_159_100 Skyrim.esm [REFR:000304F8] (places Campfire01LandBurningFallForestDirt01 [MSTT:000C6918] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_780_-505_80_91 Skyrim.esm [REFR:0002E635] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009742] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-13))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_1341_-130_-95_100 Skyrim.esm [REFR:0002DDBB] (places NorTempleExteriorRibFree07 [STAT:00026FC3] in GRUP Cell Temporary Children of BonestrewnCrestExterior01 [CELL:0000BA46] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-4))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-538_1353_-122_86 Skyrim.esm [REFR:00032E5F] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1074_-733_115_94 Skyrim.esm [REFR:0002C39D] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1013_-376_-21_78 Skyrim.esm [REFR:0002FFCA] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-754_744_-127_98 Skyrim.esm [REFR:0002DA8D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-708_1287_-121_91 Skyrim.esm [REFR:000314BB] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-697_840_-138_100 Skyrim.esm [REFR:0002D2D3] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009321] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1780_-340_12_100 Skyrim.esm [REFR:0002D6B6] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:44] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-914_-381_13_100 Skyrim.esm [REFR:00033D36] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of LostValleyRedoubt05 [CELL:00009B03] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-10))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_-679_-264_6_100 Skyrim.esm [REFR:000352F4] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E9E6] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000902C] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,13))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_348_-934_131_100 Skyrim.esm [REFR:0002EF06] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E9E6] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000902C] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-653_-528_-1_104 Skyrim.esm [REFR:00034B62] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial02 [CELL:00009B5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-13))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E9E6] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000902C] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,13))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E9E6] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000902C] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-1314_49_-72_105 Skyrim.esm [REFR:00036122] (places RockCliff01ReachGrass01Rocks01 [STAT:0006A8C7] in GRUP Cell Temporary Children of KarthspireRedoubtExterior [CELL:00007171] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,1))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-601_1301_-106_83 Skyrim.esm [REFR:000326B4] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_349_-944_126_100 Skyrim.esm [REFR:0002E4A4] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of FortNeugradExterior05 [CELL:000098A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-24))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_783_-503_78_78 Skyrim.esm [REFR:0002E636] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009742] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-691_1284_-113_101 Skyrim.esm [REFR:000314BC] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile07.nif_-1005_-335_36_57 Skyrim.esm [REFR:00032C35] (places NorExtRubblePile07 [STAT:00044B89] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_181_548_-30_100 Skyrim.esm [REFR:0002E9E6] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000902C] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-484_1366_-139_82 Skyrim.esm [REFR:00033BEF] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:00003DA5] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-547_1355_-120_77 Skyrim.esm [REFR:00032E62] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-682_-262_8_104 Skyrim.esm [REFR:000352F5] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1109_412_-70_104 Skyrim.esm [REFR:0002F331] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009072] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,10))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner03.nif_343_-929_131_100 Skyrim.esm [REFR:0002EF07] (places ImpExtIceBldgICorner03 [STAT:0006F766] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1075_-734_115_124 Skyrim.esm [REFR:0002C3B5] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_783_-501_80_78 Skyrim.esm [REFR:0002E637] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009742] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-316_-464_7_88 Skyrim.esm [REFR:0002FFCF] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_27_175_-49_100 Skyrim.esm [REFR:00034B63] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith [CELL:0000951F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,4))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6B7] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:0000BADF] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-9))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002D6B7] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:0000BADF] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-9))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-1180_207_-23_100 Skyrim.esm [REFR:0002C9B0] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of [CELL:0000951B] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,5))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-616_1308_-110_85 Skyrim.esm [REFR:000326B5] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-763_744_-126_119 Skyrim.esm [REFR:0002DA8E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6B7] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:0000BADF] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-9))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6B7] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:0000BADF] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-9))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6B7] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:0000BADF] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-795_-568_41_100 Skyrim.esm [REFR:000371C2] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of GlenmorilCovenExterior [CELL:00009B84] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-14))>
[01:44] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-919_-347_-22_117 Skyrim.esm [REFR:00033D37] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of BardsLeapSummitExterior [CELL:00009AE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-481_1370_-139_88 Skyrim.esm [REFR:00033BF0] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:00003DA5] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-695_1283_-113_82 Skyrim.esm [REFR:000314BD] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree04.nif_1355_-142_-98_100 Skyrim.esm [REFR:0002DDBC] (places NorTempleExteriorRibFree04 [STAT:00026FC8] in GRUP Cell Temporary Children of BonestrewnCrestExterior06 [CELL:0000BA45] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-4))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_171_526_-25_67 Skyrim.esm [REFR:0002E9E7] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1814_-337_29_100 Skyrim.esm [REFR:0002D6B7] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:0000BADF] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-9))>
[01:44] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframemend02.nif_326_-925_133_100 Skyrim.esm [REFR:00036146] (places ShackFrameMEnd02 [STAT:0005CCBF] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-556_1359_-120_102 Skyrim.esm [REFR:00032E63] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_338_-920_131_100 Skyrim.esm [REFR:0002EF08] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_-684_-263_11_100 Skyrim.esm [REFR:000352F6] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbghenge01.nif_-246_-727_22_128 Skyrim.esm [REFR:00031106] (places NorExtWallBgHenge01 [STAT:000744CC] in GRUP Cell Temporary Children of [CELL:00009BFA] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_843_-373_29_107 Skyrim.esm [REFR:0002E4A6] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1104_410_-70_86 Skyrim.esm [REFR:0002F332] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of AngasMillEdge [CELL:00009092] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_173_525_-25_56 Skyrim.esm [REFR:0002E9E9] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif_1354_-359_-101_100 Skyrim.esm [REFR:000383FA] (places ImpExtTower01 [STAT:0003F1F9] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-795_-550_40_100 Skyrim.esm [REFR:000371C5] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of GlenmorilCovenExterior [CELL:00009B84] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-14))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-313_-475_7_81 Skyrim.esm [REFR:0002FFD0] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_1517_-811_94_100 Skyrim.esm [REFR:000334E3] (places DirtCliffsCornerInFallForest01 [STAT:0005092B] in GRUP Cell Temporary Children of AutumnshadeClearingExterior [CELL:0000BC51] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-563_1048_-141_100 Skyrim.esm [REFR:0002D2D5] (places RockCliff08PineForest02 [STAT:0006100A] in GRUP Cell Temporary Children of [CELL:00009278] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,25))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_785_-499_79_83 Skyrim.esm [REFR:0002E638] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009742] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-13))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-778_740_-124_106 Skyrim.esm [REFR:0002DA8F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile06.nif_-1002_-335_33_64 Skyrim.esm [REFR:00032C57] (places NorExtRubblePile06 [STAT:00044B88] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-657_-538_6_113 Skyrim.esm [REFR:00034B64] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial03 [CELL:00009B81] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-14))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1086_-719_114_100 Skyrim.esm [REFR:0002C3C5] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-619_1310_-110_101 Skyrim.esm [REFR:000326B8] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,31))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6B8] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-553_1359_-121_102 Skyrim.esm [REFR:00032E68] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-493_1374_-140_75 Skyrim.esm [REFR:00033BF2] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00003DA7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,33))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6B8] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:44] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6B8] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_1828_-287_25_100 Skyrim.esm [REFR:0002D6B8] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-1266_80_-79_100 Skyrim.esm [REFR:0003615D] (places RockCliff02Rocks01 [STAT:0002BABB] in GRUP Cell Temporary Children of [CELL:000095A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,1))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-695_1285_-115_87 Skyrim.esm [REFR:000314BE] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_-687_-262_11_100 Skyrim.esm [REFR:000352FA] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_881_-395_48_72 Skyrim.esm [REFR:0002E8BE] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-800_-556_41_100 Skyrim.esm [REFR:000371CC] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of GlenmorilCovenExterior [CELL:00009B84] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-14))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner01.nif_343_-920_131_100 Skyrim.esm [REFR:0002EF09] (places ImpExtIceBldgCorner01 [STAT:0006F760] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_782_-480_84_91 Skyrim.esm [REFR:0002E639] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_1358_-350_-92_100 Skyrim.esm [REFR:000383FB] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-656_-551_6_114 Skyrim.esm [REFR:00034B65] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial03 [CELL:00009B81] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-14))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01dark.nif_-690_-261_11_100 Skyrim.esm [REFR:000352FB] (places ImpExtWindow01Dark [STAT:0002BC10] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1015_-375_-21_91 Skyrim.esm [REFR:0002FFD6] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-482_752_-138_100 Skyrim.esm [REFR:0002C3CE] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of POINorthernCoast07 [CELL:0000935D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,18))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_172_522_-24_53 Skyrim.esm [REFR:0002E9EA] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-477_1371_-140_86 Skyrim.esm [REFR:00033BF3] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00003DA5] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,33))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-771_734_-125_98 Skyrim.esm [REFR:0002DA90] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009385] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_1523_-812_96_100 Skyrim.esm [REFR:000334E4] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of AutumnshadeClearingExterior [CELL:0000BC51] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-20))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1112_413_-68_88 Skyrim.esm [REFR:0002F333] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009072] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-554_1343_-116_94 Skyrim.esm [REFR:00032E69] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_1337_-110_-95_100 Skyrim.esm [REFR:0002DDBE] (places NorTempleExteriorRibFree07 [STAT:00026FC3] in GRUP Cell Temporary Children of BonestrewnCrestExterior02 [CELL:0000BA25] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-3))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-583_1046_-133_100 Skyrim.esm [REFR:0002D2D7] (places MountainTrim01Rocks01 [STAT:00060820] in GRUP Cell Temporary Children of SolitudeDocksEntrance [CELL:00009279] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,25))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_842_-375_32_96 Skyrim.esm [REFR:0002E4A7] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-632_1302_-106_105 Skyrim.esm [REFR:000326B9] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,31))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-498_-145_-60_100 Skyrim.esm [REFR:00032C58] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of BrokenFangCaveExterior [CELL:00009A33] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-4))>
[01:44] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-914_-392_14_100 Skyrim.esm [REFR:00033D39] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of LostValleyRedoubt05 [CELL:00009B03] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1753_-392_5_100 Skyrim.esm [REFR:0002D6B9] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:0000BB02] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_877_-396_47_75 Skyrim.esm [REFR:0002E8BF] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-786_-561_39_100 Skyrim.esm [REFR:000371CD] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of GlenmorilCovenExterior [CELL:00009B84] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-14))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_1354_-353_-92_100 Skyrim.esm [REFR:000383FC] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:44] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_-692_-262_11_100 Skyrim.esm [REFR:000352FC] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_782_-482_84_95 Skyrim.esm [REFR:0002E63A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-547_1343_-117_92 Skyrim.esm [REFR:00032E6C] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-772_730_-125_117 Skyrim.esm [REFR:0002DA91] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009385] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,17))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_174_529_-26_35 Skyrim.esm [REFR:0002E9EB] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1015_-388_-8_108 Skyrim.esm [REFR:0002FFD7] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:44] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-655_-548_6_93 Skyrim.esm [REFR:00034B66] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial03 [CELL:00009B81] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-14))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_327_-920_131_100 Skyrim.esm [REFR:0002EF0B] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_-971_-75_18_106 Skyrim.esm [REFR:00034302] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior02 [CELL:000099FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-2))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-577_1052_-137_100 Skyrim.esm [REFR:0002D2D8] (places RockPileL01PineForest02 [STAT:0005DB00] in GRUP Cell Temporary Children of SolitudeDocksEntrance [CELL:00009279] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_852_-376_31_83 Skyrim.esm [REFR:0002E4A8] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_877_-394_46_101 Skyrim.esm [REFR:0002E8C1] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-633_1300_-105_81 Skyrim.esm [REFR:000326BA] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,31))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile07.nif_-1002_-335_33_43 Skyrim.esm [REFR:00032C59] (places NorExtRubblePile07 [STAT:00044B89] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:45] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-925_-393_14_100 Skyrim.esm [REFR:00033D3A] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of LostValleyRedoubt05 [CELL:00009B03] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-788_-556_35_100 Skyrim.esm [REFR:000371CE] (places RockCliff05Rocks01 [STAT:0001EF6D] in GRUP Cell Temporary Children of GlenmorilCovenExterior [CELL:00009B84] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-14))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6BA] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:0000BA7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_783_-486_81_72 Skyrim.esm [REFR:0002E63B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6BA] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:0000BA7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-547_1345_-118_76 Skyrim.esm [REFR:00032E6D] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_1362_-353_-92_100 Skyrim.esm [REFR:000383FD] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_1448_724_-93_100 Skyrim.esm [REFR:0002DDC2] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of SnowVeilSanctumExterior [CELL:0000B38F] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,17))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner02.nif_322_-920_131_100 Skyrim.esm [REFR:0002EF0C] (places ImpExtIceBldgCorner02 [STAT:0006F761] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_173_527_-26_83 Skyrim.esm [REFR:0002E9EC] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6BA] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:0000BA7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-6))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01dark.nif_-694_-264_10_100 Skyrim.esm [REFR:00035300] (places ImpExtWindow01Dark [STAT:0002BC10] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-652_-544_5_72 Skyrim.esm [REFR:00034B67] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial04 [CELL:00009B80] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-14))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D6BA] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:0000BA7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_676_-824_109_100 Skyrim.esm [REFR:0002C9BE] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000983D] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-21))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-767_734_-126_91 Skyrim.esm [REFR:0002DA92] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009385] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,17))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1013_-415_8_94 Skyrim.esm [REFR:0002FFD8] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-11))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002D6BA] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:0000BA7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1127_-436_-50_108 Skyrim.esm [REFR:0002F56C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-494_736_-139_100 Skyrim.esm [REFR:0002C3D9] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000937F] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,17))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_1769_-227_-19_100 Skyrim.esm [REFR:0002D6BA] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:0000BA7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-6))>
[01:45] [BuildReferences] <Debug: Meshes\effects\fxrapidsrocks01.nif_-918_-378_13_100 Skyrim.esm [REFR:00033D3B] (places FXrapidsRocks01 [MSTT:0001C756] in GRUP Cell Temporary Children of LostValleyRedoubt05 [CELL:00009B03] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1101_406_-72_83 Skyrim.esm [REFR:0002F337] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of AngasMillEdge [CELL:00009092] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-784_732_-125_104 Skyrim.esm [REFR:0002DA99] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009386] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,17))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_1358_-357_-92_100 Skyrim.esm [REFR:000383FE] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-799_-557_41_100 Skyrim.esm [REFR:000371D1] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of GlenmorilCovenExterior [CELL:00009B84] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_874_-400_51_92 Skyrim.esm [REFR:0002E8C2] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_852_-373_27_85 Skyrim.esm [REFR:0002E4A9] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-549_1356_-120_101 Skyrim.esm [REFR:00032E71] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_1361_1117_-144_172 Skyrim.esm [REFR:0002EC9A] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:0000B247] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,27))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner03.nif_317_-944_131_100 Skyrim.esm [REFR:0002EF0D] (places ImpExtIceBldgCorner03 [STAT:0006F762] in GRUP Cell Temporary Children of [CELL:000098A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_170_530_-24_33 Skyrim.esm [REFR:0002E9ED] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_781_-477_88_92 Skyrim.esm [REFR:0002E63C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif_1449_730_-98_100 Skyrim.esm [REFR:0002DDC3] (places NorExtWallBg1Way01snow [STAT:000609DE] in GRUP Cell Temporary Children of SnowVeilSanctumExterior [CELL:0000B38F] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,17))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_692_-821_107_113 Skyrim.esm [REFR:0002C9BF] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000983D] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-21))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1214_-849_110_100 Skyrim.esm [REFR:0002F338] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:00009830] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-21))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1030_-413_6_78 Skyrim.esm [REFR:0002FFD9] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks01.nif_-680_-273_9_100 Skyrim.esm [REFR:00036168] (places ImpExtBlocks01 [STAT:0003F988] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1754_-204_-19_100 Skyrim.esm [REFR:0002D6BB] (places MountainTrim01Dirt02 [STAT:00066723] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial02 [CELL:0000BA5D] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-590_1032_-137_100 Skyrim.esm [REFR:0002D2D9] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of SolitudeDocksEntrance [CELL:00009279] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1084_-716_113_86 Skyrim.esm [REFR:0002C3DA] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_-914_-370_13_100 Skyrim.esm [REFR:00033D3C] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of LostValleyRedoubt05 [CELL:00009B03] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1126_-439_-48_94 Skyrim.esm [REFR:0002F56F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-675_1299_-113_90 Skyrim.esm [REFR:000314BF] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile01.nif_-1004_-339_33_33 Skyrim.esm [REFR:00032C5C] (places NorExtRubblePile01 [STAT:00044B83] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_696_-821_106_72 Skyrim.esm [REFR:0002C9C0] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000983D] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-21))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_1365_-350_-92_100 Skyrim.esm [REFR:000383FF] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-630_1299_-105_80 Skyrim.esm [REFR:000326BC] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-543_1357_-122_103 Skyrim.esm [REFR:00032E75] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_856_-375_29_82 Skyrim.esm [REFR:0002E4AA] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_875_-404_55_102 Skyrim.esm [REFR:0002E8C3] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-790_741_-121_124 Skyrim.esm [REFR:0002DA9B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009365] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-799_-556_41_100 Skyrim.esm [REFR:000371D2] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of GlenmorilCovenExterior [CELL:00009B84] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-14))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner04.nif_322_-929_131_100 Skyrim.esm [REFR:0002EF0E] (places ImpExtIceBldgICorner04 [STAT:0006F767] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks01.nif_-678_-267_9_100 Skyrim.esm [REFR:00036169] (places ImpExtBlocks01 [STAT:0003F988] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_784_-484_79_85 Skyrim.esm [REFR:0002E63D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_709_200_1_100 Skyrim.esm [REFR:0003531C] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of ShearpointExterior06 [CELL:00009136] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_180_521_-28_47 Skyrim.esm [REFR:0002E9EE] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif_-921_-370_13_100 Skyrim.esm [REFR:00033D3D] (places RockL05Wet [STAT:000BB8C0] in GRUP Cell Temporary Children of LostValleyRedoubt05 [CELL:00009B03] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-613_1030_-133_100 Skyrim.esm [REFR:0002D2DA] (places MountainTrim01Rocks01 [STAT:00060820] in GRUP Cell Temporary Children of SolitudeDocksEntrance [CELL:00009279] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_1352_1116_-145_172 Skyrim.esm [REFR:0002EC9B] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:0000B247] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,27))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1050_-408_-4_77 Skyrim.esm [REFR:0002FFEE] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-677_1299_-114_102 Skyrim.esm [REFR:000314C0] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_1365_-357_-92_100 Skyrim.esm [REFR:00038400] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-498_735_-138_137 Skyrim.esm [REFR:0002C3DB] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000937F] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,17))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_326_-941_137_100 Skyrim.esm [REFR:0002F33C] (places ImpExtIceBlocks01 [STAT:0006F734] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif_-679_-274_8_100 Skyrim.esm [REFR:0003616A] (places ImpExtRubble04 [STAT:0003F957] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif_-664_-392_-11_100 Skyrim.esm [REFR:00034B68] (places TundraStreamEnd01PineForest02 [STAT:0005F2B4] in GRUP Cell Temporary Children of [CELL:00009AFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_1920_-353_112_158 Skyrim.esm [REFR:0002D6BC] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of [CELL:0000BADD] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_867_-377_35_92 Skyrim.esm [REFR:0002E4AB] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif_317_-934_131_100 Skyrim.esm [REFR:0002EF0F] (places ImpExtIceBldgStraight03 [STAT:0006F732] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-779_748_-121_98 Skyrim.esm [REFR:0002DAC2] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009365] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-641_1321_-110_78 Skyrim.esm [REFR:000326BD] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-521_1365_-131_75 Skyrim.esm [REFR:00032E76] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00003DA7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,33))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcordblend01.nif_-1777_305_11_100 Skyrim.esm [REFR:000372B8] (places NorTmpExtPlatCorDblEnd01 [STAT:00026F7A] in GRUP Cell Temporary Children of RagnvaldExterior04 [CELL:000070C2] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-699_1303_-122_96 Skyrim.esm [REFR:00031142] (places RoadChunkL03Snow [STAT:000B2416] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_937_-438_49_78 Skyrim.esm [REFR:0002E8C4] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1128_-439_-51_78 Skyrim.esm [REFR:0002F570] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-11))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_1362_-360_-92_100 Skyrim.esm [REFR:00038401] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1115_-708_115_83 Skyrim.esm [REFR:0002C3DC] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of SarethiFarmExterior [CELL:000097D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_693_-823_106_100 Skyrim.esm [REFR:0002C9C2] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000983D] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-21))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_810_-377_27_100 Skyrim.esm [REFR:0002E63E] (places MountainTrim02Dirt02 [STAT:000A68B8] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_174_522_-25_16 Skyrim.esm [REFR:0002E9EF] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_707_196_8_100 Skyrim.esm [REFR:0003531F] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of ShearpointExterior06 [CELL:00009136] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,4))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile07.nif_-1003_-338_33_70 Skyrim.esm [REFR:00032C5D] (places NorExtRubblePile07 [STAT:00044B89] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-608_1027_-136_100 Skyrim.esm [REFR:0002D2DC] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of SolitudeDocksEntrance [CELL:00009279] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-686_1297_-117_76 Skyrim.esm [REFR:000314C1] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:0002D6BE] (places DirtCliffs03Snow01 [STAT:000197C2] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif_321_-941_137_100 Skyrim.esm [REFR:0002F33E] (places ImpExtIceBlocks03 [STAT:0006F736] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif_317_-939_131_100 Skyrim.esm [REFR:0002EF10] (places ImpExtIceBldgStraight03 [STAT:0006F732] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:0002D6BE] (places DirtCliffs03Snow01 [STAT:000197C2] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-776_754_-121_74 Skyrim.esm [REFR:0002DAC5] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_872_-379_38_99 Skyrim.esm [REFR:0002E4AC] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_1355_-353_-91_100 Skyrim.esm [REFR:00038407] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_-662_-405_-12_100 Skyrim.esm [REFR:00034B69] (places TundraPond01PineForest02 [STAT:0005F2B2] in GRUP Cell Temporary Children of [CELL:00009AFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_1800_-310_15_100 Skyrim.esm [REFR:0002D6BE] (places DirtCliffs03Snow01 [STAT:000197C2] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1134_-444_-57_106 Skyrim.esm [REFR:0002F572] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-11))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000334FC] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000334FC] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_936_-435_50_83 Skyrim.esm [REFR:0002E8C5] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000334FC] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000334FC] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:000334FC] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_655_-829_109_97 Skyrim.esm [REFR:0002C9C3] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000983E] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-21))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1072_-427_8_106 Skyrim.esm [REFR:0002FFF8] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-660_1288_-102_100 Skyrim.esm [REFR:000334FC] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1775_303_4_100 Skyrim.esm [REFR:000372B9] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RagnvaldExterior04 [CELL:000070C2] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-523_1366_-131_105 Skyrim.esm [REFR:00032E7A] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DA7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,33))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile05.nif_-1003_-339_33_49 Skyrim.esm [REFR:00032C5E] (places NorExtRubblePile05 [STAT:00044B87] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-616_1013_-137_100 Skyrim.esm [REFR:0002D2DE] (places RockPileS03Rocks01 [STAT:000B353D] in GRUP Cell Temporary Children of SolitudeDocks02 [CELL:0000929B] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_173_521_-25_31 Skyrim.esm [REFR:0002E9F0] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile05.nif_-1004_-340_25_43 Skyrim.esm [REFR:000326CB] (places NorExtRubblePile05 [STAT:00044B87] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_820_-378_28_108 Skyrim.esm [REFR:0002E63F] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks05.nif_320_-940_137_100 Skyrim.esm [REFR:0002F33F] (places ImpExtIceBlocks05 [STAT:0006F738] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:0002D6BF] (places DirtCliffsIsland01Snow01 [STAT:00019885] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-684_1299_-116_75 Skyrim.esm [REFR:000314C2] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003532D] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of ShearpointExterior01 [CELL:00009137] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,4))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003532D] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of ShearpointExterior01 [CELL:00009137] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,4))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:0002D6BF] (places DirtCliffsIsland01Snow01 [STAT:00019885] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-970_-77_19_100 Skyrim.esm [REFR:0003430C] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior02 [CELL:000099FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-2))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif_327_-944_131_100 Skyrim.esm [REFR:0002EF11] (places ImpExtIceBldgStraight04 [STAT:0006F733] in GRUP Cell Temporary Children of [CELL:000098A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_870_-377_36_99 Skyrim.esm [REFR:0002E4AD] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0003532D] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of ShearpointExterior01 [CELL:00009137] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-774_759_-121_112 Skyrim.esm [REFR:0002DACB] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-527_819_-140_88 Skyrim.esm [REFR:0002C586] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000933D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,19))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_1351_-355_-91_100 Skyrim.esm [REFR:00038408] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Temporary Children of MistwatchExterior02 [CELL:0000BAEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-9))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003532D] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of ShearpointExterior01 [CELL:00009137] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_1792_-316_15_100 Skyrim.esm [REFR:0002D6BF] (places DirtCliffsIsland01Snow01 [STAT:00019885] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-684_-412_-11_100 Skyrim.esm [REFR:00034B6B] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002DDC4] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of SnowVeilSanctumExterior [CELL:0000B38F] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,17))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002DDC4] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of SnowVeilSanctumExterior [CELL:0000B38F] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,17))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1133_-449_-60_81 Skyrim.esm [REFR:0002F575] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_659_-826_109_84 Skyrim.esm [REFR:0002C9C4] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000983D] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-21))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_939_-433_50_91 Skyrim.esm [REFR:0002E8C6] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1451_736_-95_100 Skyrim.esm [REFR:0002DDC4] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of SnowVeilSanctumExterior [CELL:0000B38F] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,17))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_675_197_11_100 Skyrim.esm [REFR:0003532D] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of ShearpointExterior01 [CELL:00009137] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-733_1270_-126_87 Skyrim.esm [REFR:00033514] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_322_-931_137_100 Skyrim.esm [REFR:0002F340] (places ImpExtIceBlocks01 [STAT:0006F734] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-684_1312_-113_94 Skyrim.esm [REFR:000314C3] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree01.nif_-1743_270_0_123 Skyrim.esm [REFR:000372BA] (places NorTempleExteriorRibFree01 [STAT:00022F23] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_171_520_-24_87 Skyrim.esm [REFR:0002E9F1] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-517_1359_-131_94 Skyrim.esm [REFR:00032E7E] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00003DA7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,33))>
[01:45] [BuildReferences] <Debug: Swapped [REFR:000326CD] (places RuinsPot01 [MSTT:0003BC3E] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9)) to PickTheUnpickable.esp PTU_Misc_RuinsPot01 "Тяжелая ваза" [MISC:FE040805]>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-294_-472_8_80 Skyrim.esm [REFR:0002FFFE] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-768_759_-122_100 Skyrim.esm [REFR:0002DAD9] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-548_1070_-144_100 Skyrim.esm [REFR:0002D2DF] (places RockCliff02PineForest02 [STAT:00054C32] in GRUP Cell Temporary Children of [CELL:00009257] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,26))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1353_-353_-91_100 Skyrim.esm [REFR:00038411] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1470_730_-96_100 Skyrim.esm [REFR:0002DDC5] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of SnowVeilSanctumExterior [CELL:0000B38F] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,17))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_652_-829_109_127 Skyrim.esm [REFR:0002C9C5] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:0000983E] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-21))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_882_-373_37_75 Skyrim.esm [REFR:0002E4AE] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_823_-367_17_112 Skyrim.esm [REFR:0002E640] (places MountainTrim01Dirt02 [STAT:00066723] in GRUP Cell Temporary Children of [CELL:000096C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-516_-145_-57_100 Skyrim.esm [REFR:00032C60] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of BrokenFangCaveExterior [CELL:00009A33] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-673_-418_-11_100 Skyrim.esm [REFR:00034B6C] (places RockCliff05PineForest02 [STAT:00052F71] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-683_1316_-112_86 Skyrim.esm [REFR:000314C4] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:45] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif_116_1019_-132_100 Skyrim.esm [REFR:00038A6F] (places Campfire01LandBurningRocks01 [MSTT:000CBB2F] in GRUP Cell Temporary Children of POISnowy16 [CELL:00008ED9] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,24))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1743_270_4_100 Skyrim.esm [REFR:000372C0] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_945_-424_46_95 Skyrim.esm [REFR:0002E8C7] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009700] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_673_199_12_100 Skyrim.esm [REFR:0003532E] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of ShearpointExterior01 [CELL:00009137] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_170_519_-22_53 Skyrim.esm [REFR:0002E9F2] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-730_1282_-126_86 Skyrim.esm [REFR:00033516] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-541_1375_-130_100 Skyrim.esm [REFR:00032EF5] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-274_-469_13_120 Skyrim.esm [REFR:00030003] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of IlinaltasDeepExterior04 [CELL:00009B35] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-772_766_-120_120 Skyrim.esm [REFR:0002DAE1] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-623_1019_-135_100 Skyrim.esm [REFR:0002D2E0] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of SolitudeDocks02 [CELL:0000929B] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_698_-871_108_74 Skyrim.esm [REFR:0002C9C6] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:0000985B] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-22))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_882_-370_36_89 Skyrim.esm [REFR:0002E4AF] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-695_1301_-121_112 Skyrim.esm [REFR:00031143] (places RoadChunkL02Snow [STAT:000B23F3] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:45] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin512x128.nif_1114_-483_-58_481 Skyrim.esm [REFR:0002F341] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of DarkwaterCavernLowerExterior [CELL:0000971B] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_673_199_9_100 Skyrim.esm [REFR:0003532F] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of ShearpointExterior01 [CELL:00009137] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,4))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extpylons01.nif_1475_716_-95_100 Skyrim.esm [REFR:0002DDC6] (places NorDwelling03ExtPylons01Snow [STAT:0002521F] in GRUP Cell Temporary Children of POINorthernCoast05 [CELL:0000B38E] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,17))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05moss.nif_-1625_76_-52_100 Skyrim.esm [REFR:0003841D] (places DirtCliffs05Moss [STAT:00058EF5] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_798_-364_25_72 Skyrim.esm [REFR:0002E641] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-9))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-1753_273_4_100 Skyrim.esm [REFR:000372C5] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_948_-421_44_117 Skyrim.esm [REFR:0002E8C9] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:00009700] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-976_-73_17_100 Skyrim.esm [REFR:0003430F] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior02 [CELL:000099FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-2))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-499_-151_-56_100 Skyrim.esm [REFR:00032C61] (places RockCliff08 [STAT:00017F19] in GRUP Cell Temporary Children of BrokenFangCaveExterior [CELL:00009A33] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-619_1021_-135_100 Skyrim.esm [REFR:0002D2E1] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of SolitudeDocks02 [CELL:0000929B] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-530_1370_-130_77 Skyrim.esm [REFR:00032EF6] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00003DA7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,33))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif_338_-944_131_100 Skyrim.esm [REFR:0002EF13] (places ImpExtIceBldgStraight04 [STAT:0006F733] in GRUP Cell Temporary Children of FortNeugradExterior05 [CELL:000098A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-762_760_-121_70 Skyrim.esm [REFR:0002DAE2] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_893_-467_62_106 Skyrim.esm [REFR:0002ECBA] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009721] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-12))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002DDC7] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of SnowVeilSanctumExterior [CELL:0000B38F] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,17))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif_325_-929_137_100 Skyrim.esm [REFR:0002F343] (places ImpExtIceBlocks03 [STAT:0006F736] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002DDC7] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of SnowVeilSanctumExterior [CELL:0000B38F] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,17))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_1361_-357_-82_100 Skyrim.esm [REFR:00038420] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1068_-429_9_81 Skyrim.esm [REFR:00030009] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_889_-373_39_93 Skyrim.esm [REFR:0002E4B0] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-685_1318_-113_83 Skyrim.esm [REFR:000314C6] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1447_706_-92_100 Skyrim.esm [REFR:0002DDC7] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of SnowVeilSanctumExterior [CELL:0000B38F] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,17))>
[01:45] [BuildReferences] <Debug: Swapped [REFR:0002D74E] (places BoneHumanRibcageFull [MSTT:000AF5FB] in GRUP Cell Temporary Children of BonestrewnCrestExterior02 [CELL:0000BA25] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-3)) to PickTheUnpickable.esp PTU_Misc_BoneHumanRibcageFull "Грудная клетка с тазом" [MISC:FE04081F]>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_798_-361_24_77 Skyrim.esm [REFR:0002E642] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_122_1006_-126_150 Skyrim.esm [REFR:00038A85] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of POISnowy16 [CELL:00008ED9] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,24))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner03.nif_-692_-267_7_100 Skyrim.esm [REFR:0003534A] (places ImpExtBldgSecondCorner03 [STAT:000513B8] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-533_1371_-129_89 Skyrim.esm [REFR:00032EF7] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-969_-67_17_100 Skyrim.esm [REFR:00034310] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior02 [CELL:000099FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-2))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-653_-397_-11_76 Skyrim.esm [REFR:00034B72] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIPineForest10 [CELL:00009AFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_1366_-357_-82_100 Skyrim.esm [REFR:00038421] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_731_-338_35_70 Skyrim.esm [REFR:0002E8CA] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-9))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner04.nif_348_-944_131_100 Skyrim.esm [REFR:0002EF14] (places ImpExtIceBldgCorner04 [STAT:0006F763] in GRUP Cell Temporary Children of FortNeugradExterior05 [CELL:000098A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-24))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif_328_-923_137_100 Skyrim.esm [REFR:0002F346] (places ImpExtIceBlocks03 [STAT:0006F736] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-492_-150_-58_100 Skyrim.esm [REFR:00032C62] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of BrokenFangCaveExterior [CELL:00009A33] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-758_767_-120_108 Skyrim.esm [REFR:0002DAE6] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-585_1047_-130_100 Skyrim.esm [REFR:0002D2E2] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of SolitudeDocksEntrance [CELL:00009279] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1141_-450_-60_109 Skyrim.esm [REFR:0002F576] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1068_-430_9_109 Skyrim.esm [REFR:0003000A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_169_518_-22_58 Skyrim.esm [REFR:0002E9F4] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_121_1006_-126_150 Skyrim.esm [REFR:00038A86] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of POISnowy16 [CELL:00008ED9] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,24))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid02.nif_338_-939_131_100 Skyrim.esm [REFR:0002EF15] (places ImpExtIceBldgMid02 [STAT:0006F769] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_1447_713_-93_100 Skyrim.esm [REFR:0002DDC8] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of SnowVeilSanctumExterior [CELL:0000B38F] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,17))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf02.nif_-516_1397_-139_93 Skyrim.esm [REFR:00033520] (places RockShelf02 [STAT:00086920] in GRUP Cell Temporary Children of [CELL:00003D79] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,34))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_804_-362_21_84 Skyrim.esm [REFR:0002E643] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-543_-616_5_100 Skyrim.esm [REFR:0003534C] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of BannermistTowerExterior02 [CELL:00009BC0] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-16))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_887_-370_37_81 Skyrim.esm [REFR:0002E4B1] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_1366_-357_-88_100 Skyrim.esm [REFR:00038422] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-548_1375_-130_93 Skyrim.esm [REFR:00032EFA] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\farmhouse\inn01.nif_239_-445_-2_100 Skyrim.esm [REFR:0002D763] (places FarmInn01 [STAT:0002D762] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks02.nif_340_-929_137_100 Skyrim.esm [REFR:0002F347] (places ImpExtIceBlocks02 [STAT:0006F735] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_735_-340_32_75 Skyrim.esm [REFR:0002E8CB] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-759_773_-120_91 Skyrim.esm [REFR:0002DAE7] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-501_-151_-55_100 Skyrim.esm [REFR:00032C63] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of BrokenFangCaveExterior [CELL:00009A33] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-270_-467_16_100 Skyrim.esm [REFR:0002F57C] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of IlinaltasDeepExterior04 [CELL:00009B35] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-12))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-1742_275_4_100 Skyrim.esm [REFR:000372C6] (places NorTmpExtPlatStairCapR01 [STAT:00026F75] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-968_-66_17_100 Skyrim.esm [REFR:00034315] (places RockPileS01TundraRocks [STAT:0003F863] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior02 [CELL:000099FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-2))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_170_512_-21_53 Skyrim.esm [REFR:0002E9F6] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-633_1019_-130_77 Skyrim.esm [REFR:0002D2E3] (places MountainTrim02Rocks01 [STAT:0006081F] in GRUP Cell Temporary Children of SolitudeDocks02 [CELL:0000929B] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-536_1313_-141_76 Skyrim.esm [REFR:00033C02] (places RockCliff07Rocks01 [STAT:0005FCED] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_734_999_-140_80 Skyrim.esm [REFR:0002CA87] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of [CELL:00008ECA] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-686_1316_-113_95 Skyrim.esm [REFR:000314C8] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:45] [BuildReferences] <Debug: Swapped [REFR:00032C64] (places RuinsFloorCandleStandMid [MSTT:000368B6] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9)) to PickTheUnpickable.esp PTU_Misc_RuinsFloorCandleStandMid "Подсвечник" [MISC:FE040839]>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1062_-432_6_101 Skyrim.esm [REFR:0003000B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-521_1369_-135_78 Skyrim.esm [REFR:00033521] (places MountainCliffSlopeCoastBeach01 [STAT:000B244C] in GRUP Cell Temporary Children of [CELL:00003DA7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_803_-360_21_93 Skyrim.esm [REFR:0002E644] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_898_-378_43_87 Skyrim.esm [REFR:0002E4B2] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_1361_-357_-88_100 Skyrim.esm [REFR:00038423] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-669_1269_-86_82 Skyrim.esm [REFR:00032EFB] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091D6] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-767_777_-123_98 Skyrim.esm [REFR:0002DAE8] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_740_-334_20_84 Skyrim.esm [REFR:0002E8CC] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-250_-451_23_80 Skyrim.esm [REFR:0002F57D] (places MountainCliffSm01_LightSN [STAT:00050DC1] in GRUP Cell Temporary Children of IlinaltasDeepExterior04 [CELL:00009B35] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1468_708_-94_100 Skyrim.esm [REFR:0002DDCA] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of SnowVeilSanctumExterior [CELL:0000B38F] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,17))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-639_1319_-111_105 Skyrim.esm [REFR:000326E7] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-534_1388_-140_91 Skyrim.esm [REFR:00033522] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-676_-395_-11_100 Skyrim.esm [REFR:00034B78] (places RockPileM01PineForest01 [STAT:00054C44] in GRUP Cell Temporary Children of [CELL:00009AFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel01wet.nif_1116_-485_-64_167 Skyrim.esm [REFR:0002F348] (places RockPileL01Wet [STAT:00039653] in GRUP Cell Temporary Children of DarkwaterCavernLowerExterior [CELL:0000971B] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-500_-149_-53_90 Skyrim.esm [REFR:00032C65] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of BrokenFangCaveExterior [CELL:00009A33] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-620_1032_-127_100 Skyrim.esm [REFR:0002D2E4] (places RockPileL02Rocks01 [STAT:00024C61] in GRUP Cell Temporary Children of SolitudeExterior02 [CELL:0000927A] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_900_-381_45_91 Skyrim.esm [REFR:0002E4B3] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-671_1266_-82_103 Skyrim.esm [REFR:00032EFC] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091D6] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_740_-337_22_73 Skyrim.esm [REFR:0002E8CD] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_1366_-363_-82_100 Skyrim.esm [REFR:00038424] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_806_-362_20_75 Skyrim.esm [REFR:0002E645] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1059_-431_7_87 Skyrim.esm [REFR:0003000C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-533_1306_-140_74 Skyrim.esm [REFR:00033C03] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of [CELL:000091B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-682_1321_-112_75 Skyrim.esm [REFR:000314CA] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-264_-516_6_89 Skyrim.esm [REFR:0002F580] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of IlinaltasDeepExterior03 [CELL:00009B56] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_890_-470_62_98 Skyrim.esm [REFR:0002ECC0] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009721] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-539_1389_-139_108 Skyrim.esm [REFR:00033523] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_327_-929_131_100 Skyrim.esm [REFR:0002EF19] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\towers\nortowerruins01.nif_-1805_-193_63_100 Skyrim.esm [REFR:00030A55] (places NorTowerRuins01 [STAT:00017EDE] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-781_764_-120_75 Skyrim.esm [REFR:0002DB4A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009365] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-693_1303_-120_105 Skyrim.esm [REFR:00031148] (places RoadChunkL01Snow [STAT:000B2415] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_736_-333_25_106 Skyrim.esm [REFR:0002E8CE] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-9))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_1361_-363_-82_100 Skyrim.esm [REFR:00038425] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_173_517_-24_66 Skyrim.esm [REFR:0002EA01] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_1735_-353_-10_81 Skyrim.esm [REFR:0002D76D] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of AnsilvundExterior [CELL:0000BAE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1114_416_-64_89 Skyrim.esm [REFR:0002F34B] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009072] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-605_1030_-136_100 Skyrim.esm [REFR:0002D2E5] (places RockPileL03Rocks01 [STAT:0002EDA0] in GRUP Cell Temporary Children of SolitudeDocksEntrance [CELL:00009279] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_895_-392_50_81 Skyrim.esm [REFR:0002E4B4] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_875_-382_40_174 Skyrim.esm [REFR:0002DDCB] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-639_1324_-111_98 Skyrim.esm [REFR:000326E9] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-670_1265_-81_81 Skyrim.esm [REFR:00032EFD] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091D6] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1064_-438_5_76 Skyrim.esm [REFR:0003000D] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-688_1336_-109_89 Skyrim.esm [REFR:000314CB] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-495_-150_-51_100 Skyrim.esm [REFR:00032C67] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of BrokenFangCaveExterior [CELL:00009A33] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-532_1386_-138_95 Skyrim.esm [REFR:00033524] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00003DA7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-536_1306_-139_178 Skyrim.esm [REFR:00033C04] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:000091B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_232_-430_0_100 Skyrim.esm [REFR:0002D76E] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_1356_-363_-82_100 Skyrim.esm [REFR:00038426] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1118_-455_-45_79 Skyrim.esm [REFR:0002F584] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of DarkwaterCavernLowerExterior [CELL:0000971B] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-12))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1769_-145_50_100 Skyrim.esm [REFR:00030A58] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of DeadCroneRockExterior [CELL:0000762A] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_-549_-592_-17_100 Skyrim.esm [REFR:0003535C] (places MountainPeak02 [STAT:00043F55] in GRUP Cell Temporary Children of [CELL:00009B9F] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-15))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-774_770_-120_95 Skyrim.esm [REFR:0002DB58] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1122_420_-53_95 Skyrim.esm [REFR:0002F34F] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009072] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_792_-371_29_72 Skyrim.esm [REFR:0002E647] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_170_524_-24_128 Skyrim.esm [REFR:0002EA05] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-606_1037_-132_100 Skyrim.esm [REFR:0002D2E6] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of SolitudeDocksEntrance [CELL:00009279] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_893_-390_50_92 Skyrim.esm [REFR:0002E4B5] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_1356_-368_-82_100 Skyrim.esm [REFR:00038427] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_748_-337_11_72 Skyrim.esm [REFR:0002E8CF] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1067_-438_5_83 Skyrim.esm [REFR:0003000E] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-640_1328_-112_79 Skyrim.esm [REFR:000326EA] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-540_816_-139_100 Skyrim.esm [REFR:0002C591] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of DoomstoneTundraMarsh01 [CELL:0000933E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_690_-868_108_89 Skyrim.esm [REFR:0002CC6B] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000985C] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-22))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_327_-934_131_100 Skyrim.esm [REFR:0002EF1B] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-661_1271_-87_102 Skyrim.esm [REFR:00032EFE] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-685_1337_-109_98 Skyrim.esm [REFR:000314CC] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1771_-155_50_100 Skyrim.esm [REFR:00030A59] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of DeadCroneRockExterior [CELL:0000762A] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-561_1390_-139_70 Skyrim.esm [REFR:00033525] (places RockPileM01CoastBeach01 [STAT:000B2400] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_-684_1304_-117_107 Skyrim.esm [REFR:0003117D] (places RoadStraight02Snow [STAT:000B242B] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_1748_-440_8_100 Skyrim.esm [REFR:0002D76F] (places RockCliff02Rocks01 [STAT:0002BABB] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1126_428_-45_95 Skyrim.esm [REFR:0002F350] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009072] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-499_1256_-140_100 Skyrim.esm [REFR:00033C06] (places RockCliff05CoastBeach01 [STAT:00033C0E] in GRUP Cell Temporary Children of DaintySloadExterior02 [CELL:000091D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-734_-553_19_75 Skyrim.esm [REFR:0003535F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-284_-505_2_123 Skyrim.esm [REFR:0002F58D] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of IlinaltasDeepExterior03 [CELL:00009B56] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-624_1024_-131_100 Skyrim.esm [REFR:0002D2E7] (places RockPileS03Rocks01 [STAT:000B353D] in GRUP Cell Temporary Children of SolitudeExterior02 [CELL:0000927A] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_793_-373_30_104 Skyrim.esm [REFR:0002E648] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_889_-391_49_72 Skyrim.esm [REFR:0002E4B6] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extcourtb.nif_1455_716_-93_100 Skyrim.esm [REFR:0002DDCD] (places NorDwelling03ExtCourtBSnow [STAT:00025845] in GRUP Cell Temporary Children of SnowVeilSanctumExterior [CELL:0000B38F] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,17))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_1351_-363_-82_100 Skyrim.esm [REFR:00038429] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of MistwatchExterior02 [CELL:0000BAEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-641_1326_-111_86 Skyrim.esm [REFR:000326EB] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_837_-343_-25_126 Skyrim.esm [REFR:0002DB64] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_176_523_-27_31 Skyrim.esm [REFR:0002EA06] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-662_1272_-87_77 Skyrim.esm [REFR:00032EFF] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1773_-165_50_100 Skyrim.esm [REFR:00030A5A] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_750_-340_13_104 Skyrim.esm [REFR:0002E8D0] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-495_-152_-56_100 Skyrim.esm [REFR:00032C6A] (places RockCliff05 [STAT:0002BAB8] in GRUP Cell Temporary Children of BrokenFangCaveExterior [CELL:00009A33] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_1350_-545_83_100 Skyrim.esm [REFR:00036202] (places RockCliff02FallForestDirt01 [STAT:0005EA7E] in GRUP Cell Temporary Children of ClearspringTarnExterior01 [CELL:0000BB90] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-687_1334_-110_98 Skyrim.esm [REFR:000314CD] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-511_1247_-142_100 Skyrim.esm [REFR:00033C08] (places RockCliff07CoastBeach01 [STAT:000BD4A6] in GRUP Cell Temporary Children of DaintySloadExterior02 [CELL:000091D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45rramp01.nif_-666_1309_-112_100 Skyrim.esm [REFR:0003117F] (places RoadCurveLong45RRamp01Snow [STAT:000B2426] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extbaseb.nif_1455_716_-93_100 Skyrim.esm [REFR:0002DDCE] (places NorDwelling03ExtBaseBSnow [STAT:00025843] in GRUP Cell Temporary Children of SnowVeilSanctumExterior [CELL:0000B38F] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,17))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_887_-390_48_73 Skyrim.esm [REFR:0002E4B7] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid01.nif_-1743_270_4_100 Skyrim.esm [REFR:000372C9] (places NorTmpExtPlatStairMid01 [STAT:00026F74] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_1351_-368_-82_100 Skyrim.esm [REFR:0003842A] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of MistwatchExterior02 [CELL:0000BAEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1129_444_-26_79 Skyrim.esm [REFR:0002F355] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009072] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_327_-939_131_100 Skyrim.esm [REFR:0002EF1D] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1745_-447_12_129 Skyrim.esm [REFR:0002D770] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1094_-722_112_85 Skyrim.esm [REFR:0002C5A2] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-563_1388_-139_103 Skyrim.esm [REFR:0003352C] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-261_-515_6_100 Skyrim.esm [REFR:0002F58E] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of IlinaltasDeepExterior03 [CELL:00009B56] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-735_-544_18_88 Skyrim.esm [REFR:00035360] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1066_-440_5_105 Skyrim.esm [REFR:0003000F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_1336_1063_-141_100 Skyrim.esm [REFR:0002ECCF] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:0000B28A] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-639_1339_-113_84 Skyrim.esm [REFR:000326EC] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_790_-379_33_90 Skyrim.esm [REFR:0002E649] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-3_140_-59_100 Skyrim.esm [REFR:00034B7C] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009541] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-195_-420_39_100 Skyrim.esm [REFR:0002CCA8] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00009B12] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-651_1265_-80_99 Skyrim.esm [REFR:00032F00] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091D5] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-763_789_-128_123 Skyrim.esm [REFR:0002DB8F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009343] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_751_-338_11_90 Skyrim.esm [REFR:0002E8D1] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1775_-176_50_100 Skyrim.esm [REFR:00030A5B] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-702_1324_-118_96 Skyrim.esm [REFR:000314CE] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-715_925_-140_100 Skyrim.esm [REFR:0002D2E8] (places RockPileL02 [STAT:00027034] in GRUP Cell Temporary Children of [CELL:000092DF] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,22))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1327_-538_78_113 Skyrim.esm [REFR:00036203] (places RockCliff01Rocks01 [STAT:000BACAD] in GRUP Cell Temporary Children of ClearspringTarnExterior01 [CELL:0000BB90] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_159_555_-21_113 Skyrim.esm [REFR:0002EA07] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:0000902D] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,13))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif_1366_-349_-103_100 Skyrim.esm [REFR:0003842F] (places ImpExtTowerShellBase01 [STAT:00040B30] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_1205_-858_110_100 Skyrim.esm [REFR:0002F356] (places RockPileS04FallForestDirt01 [STAT:000C691A] in GRUP Cell Temporary Children of [CELL:00009830] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-21))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_198_-476_-2_96 Skyrim.esm [REFR:0002D771] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-732_-262_2_100 Skyrim.esm [REFR:000372D3] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_888_-384_47_104 Skyrim.esm [REFR:0002E4B8] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-641_1339_-113_95 Skyrim.esm [REFR:000326ED] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-653_1309_-111_95 Skyrim.esm [REFR:00031180] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of [CELL:000091B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-512_1152_-137_242 Skyrim.esm [REFR:00033D62] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009214] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_786_-381_34_95 Skyrim.esm [REFR:0002E64A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-6_136_-60_100 Skyrim.esm [REFR:00034B7D] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009541] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,3))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif_1359_-337_-100_100 Skyrim.esm [REFR:00038432] (places ImpExtWallGate01 [STAT:0003F948] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-728_913_-140_100 Skyrim.esm [REFR:0002D2E9] (places RockPileL02 [STAT:00027034] in GRUP Cell Temporary Children of [CELL:000092DF] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,22))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-735_-548_18_112 Skyrim.esm [REFR:00035361] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-578_1370_-139_93 Skyrim.esm [REFR:0003352D] (places RockPileL02CoastBeach01 [STAT:000B23FD] in GRUP Cell Temporary Children of [CELL:00003DAB] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_904_-490_58_147 Skyrim.esm [REFR:0002EF1E] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:00009720] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-649_1264_-79_98 Skyrim.esm [REFR:00032F19] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091D5] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1312_1005_-140_100 Skyrim.esm [REFR:0002ECD5] (places MountainTrim01CoastBeachSnowRocks [STAT:0007E903] in GRUP Cell Temporary Children of [CELL:0000B2AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-987_-50_17_100 Skyrim.esm [REFR:00034325] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior03 [CELL:000099FD] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-2))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_1330_-545_80_94 Skyrim.esm [REFR:00036204] (places RockCaveEntrance01 [STAT:00017F1A] in GRUP Cell Temporary Children of ClearspringTarnExterior01 [CELL:0000BB90] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-14))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_225_-447_-2_100 Skyrim.esm [REFR:0002D777] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\towers\nortowerruins01.nif_-1716_-142_20_100 Skyrim.esm [REFR:00030A5C] (places NorTowerRuins01 [STAT:00017EDE] in GRUP Cell Temporary Children of HagRockRedoubtExterior02 [CELL:00007628] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-758_792_-130_130 Skyrim.esm [REFR:0002DB91] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009343] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-152_-440_72_89 Skyrim.esm [REFR:0002CCAB] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of [CELL:00009B11] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1136_429_-44_78 Skyrim.esm [REFR:0002F358] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009072] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-701_1321_-118_99 Skyrim.esm [REFR:000314CF] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_135_555_-8_100 Skyrim.esm [REFR:0002EA08] (places MountainCliffSm01_HeavySN [STAT:00050DC0] in GRUP Cell Temporary Children of [CELL:0000902D] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_754_-340_10_95 Skyrim.esm [REFR:0002E8D2] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurveramp01.nif_-642_1302_-108_100 Skyrim.esm [REFR:00031181] (places RoadSCurveRamp01Snow [STAT:000B2429] in GRUP Cell Temporary Children of [CELL:000091B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-637_1338_-113_79 Skyrim.esm [REFR:000326EE] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-729_-266_-5_122 Skyrim.esm [REFR:000372D4] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-599_1373_-139_93 Skyrim.esm [REFR:0003352E] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00003DAB] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,33))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1359_-339_-100_100 Skyrim.esm [REFR:00038433] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1765_-178_50_100 Skyrim.esm [REFR:00030A5D] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-517_1167_-137_134 Skyrim.esm [REFR:00033D66] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009214] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1057_-445_-2_108 Skyrim.esm [REFR:00030010] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-728_-535_15_101 Skyrim.esm [REFR:00035362] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-647_1268_-81_99 Skyrim.esm [REFR:00032F22] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091D5] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-976_-56_18_100 Skyrim.esm [REFR:00034326] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior02 [CELL:000099FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-2))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_787_-379_33_99 Skyrim.esm [REFR:0002E64B] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-517_1254_-135_115 Skyrim.esm [REFR:00033C09] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of DaintySloadExterior02 [CELL:000091D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,30))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_226_-445_-2_100 Skyrim.esm [REFR:0002D778] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_885_-386_46_107 Skyrim.esm [REFR:0002E4B9] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-494_-148_-51_128 Skyrim.esm [REFR:00032C6C] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of BrokenFangCaveExterior [CELL:00009A33] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-752_786_-128_113 Skyrim.esm [REFR:0002DB9E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009343] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-100_-500_28_86 Skyrim.esm [REFR:0002CCB2] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009B52] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_109_408_-6_117 Skyrim.esm [REFR:0002EA09] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1337_-542_78_100 Skyrim.esm [REFR:00036208] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of ClearspringTarnExterior01 [CELL:0000BB90] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-640_1342_-113_85 Skyrim.esm [REFR:000326F0] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-601_1371_-139_103 Skyrim.esm [REFR:00033551] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00003DAB] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,33))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid02.nif_-1761_290_4_100 Skyrim.esm [REFR:000372DB] (places NorTmpExtPlatMid02 [STAT:00026F78] in GRUP Cell Temporary Children of RagnvaldExterior02 [CELL:000070C1] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,7))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif_1360_-342_-100_100 Skyrim.esm [REFR:00038434] (places ImpExtWall03 [STAT:00040B09] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02wet.nif_1315_984_-141_100 Skyrim.esm [REFR:0002ECD6] (places MountainTrim02Wet_CoastBeach [STAT:000732B5] in GRUP Cell Temporary Children of [CELL:0000B2AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-979_-66_18_100 Skyrim.esm [REFR:00034327] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior02 [CELL:000099FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-2))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_908_-491_56_208 Skyrim.esm [REFR:0002EF1F] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of [CELL:00009720] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-610_1279_-103_104 Skyrim.esm [REFR:000311CF] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1767_-188_50_100 Skyrim.esm [REFR:00030A5E] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1068_-452_-2_95 Skyrim.esm [REFR:00030011] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of DarkwaterCavernExterior [CELL:0000971C] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-650_-396_-11_100 Skyrim.esm [REFR:00034B7E] (places RockPileM01PineForest01 [STAT:00054C44] in GRUP Cell Temporary Children of POIPineForest10 [CELL:00009AFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_774_-382_34_74 Skyrim.esm [REFR:0002E64C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-10))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_225_-446_-2_100 Skyrim.esm [REFR:0002D779] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-599_1382_-139_99 Skyrim.esm [REFR:00033552] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00003DAB] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-642_1264_-85_100 Skyrim.esm [REFR:00032F23] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091D5] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-95_-498_31_100 Skyrim.esm [REFR:0002CCB3] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009B52] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-757_779_-125_119 Skyrim.esm [REFR:0002DBA0] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009343] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_878_-386_45_83 Skyrim.esm [REFR:0002E4BA] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1328_-544_86_129 Skyrim.esm [REFR:00036214] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of ClearspringTarnExterior01 [CELL:0000BB90] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-541_815_-139_100 Skyrim.esm [REFR:0002C5AC] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of DoomstoneTundraMarsh01 [CELL:0000933E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-730_-538_17_107 Skyrim.esm [REFR:00035363] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-522_1174_-139_191 Skyrim.esm [REFR:00033D67] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009214] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,28))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid02.nif_-1766_291_4_100 Skyrim.esm [REFR:000372DC] (places NorTmpExtPlatMid02 [STAT:00026F78] in GRUP Cell Temporary Children of RagnvaldExterior04 [CELL:000070C2] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,7))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-1773_-168_45_100 Skyrim.esm [REFR:00030A5F] (places NorTmpExtPlatStairCapR01 [STAT:00026F75] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1360_-345_-100_100 Skyrim.esm [REFR:00038435] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_112_403_-5_112 Skyrim.esm [REFR:0002EA0C] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-492_-150_-52_116 Skyrim.esm [REFR:00032C6D] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of BrokenFangCaveExterior [CELL:00009A33] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl01.nif_1446_691_-91_100 Skyrim.esm [REFR:0002DDD4] (places SnowDriftL01 [STAT:0006021D] in GRUP Cell Temporary Children of SnowVeilSanctumOrigin [CELL:0000B3B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,16))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002ECD7] (places RockCliff05Snow01Snow [STAT:0006592C] in GRUP Cell Temporary Children of [CELL:00008EBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-10_126_-61_100 Skyrim.esm [REFR:00034B7F] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009541] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,3))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_332_-920_131_100 Skyrim.esm [REFR:0002EF20] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002ECD7] (places RockCliff05Snow01Snow [STAT:0006592C] in GRUP Cell Temporary Children of [CELL:00008EBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,24))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002ECD7] (places RockCliff05Snow01Snow [STAT:0006592C] in GRUP Cell Temporary Children of [CELL:00008EBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-595_1379_-140_88 Skyrim.esm [REFR:00033553] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:00003DAB] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-763_826_-136_74 Skyrim.esm [REFR:0002DBB2] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009322] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,20))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-616_1273_-98_97 Skyrim.esm [REFR:00032F2C] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_1302_1018_-141_100 Skyrim.esm [REFR:0002ECD7] (places RockCliff05Snow01Snow [STAT:0006592C] in GRUP Cell Temporary Children of [CELL:00008EBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-603_1273_-103_98 Skyrim.esm [REFR:000311FC] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:45] [BuildReferences] <Debug: Swapped [REFR:00034330] (places HagravenDeadSkeeverHead01 [MSTT:000ACAF8] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior02 [CELL:000099FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-2)) to PickTheUnpickable.esp PTU_Misc_HagravenDeadSkeeverHead01 "Голова злокрыса" [MISC:FE040829]>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1740_-410_3_100 Skyrim.esm [REFR:0002D77B] (places RockCliff08 [STAT:00017F19] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_746_-336_13_99 Skyrim.esm [REFR:0002E8D3] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid02.nif_-1770_293_4_100 Skyrim.esm [REFR:000372DD] (places NorTmpExtPlatMid02 [STAT:00026F78] in GRUP Cell Temporary Children of RagnvaldExterior04 [CELL:000070C2] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-491_-147_-53_100 Skyrim.esm [REFR:00032C6E] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009A32] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-4))>
[01:45] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_-548_426_-87_100 Skyrim.esm [REFR:00030016] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of BroodCavernExterior [CELL:00009467] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-728_-565_18_106 Skyrim.esm [REFR:00035365] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_777_-382_35_79 Skyrim.esm [REFR:0002E64D] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_879_-384_44_83 Skyrim.esm [REFR:0002E4BB] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_1361_-328_-101_100 Skyrim.esm [REFR:00038438] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner03.nif_325_-933_137_100 Skyrim.esm [REFR:0002EF21] (places ImpExtIceBldgSecondCorner03 [STAT:0006F76D] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-456_1195_-141_131 Skyrim.esm [REFR:00033D80] (places RockCliff07CoastBeach01 [STAT:000BD4A6] in GRUP Cell Temporary Children of [CELL:000091F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1340_-546_88_100 Skyrim.esm [REFR:00036219] (places RockCliff01RiverBottom01 [STAT:00022668] in GRUP Cell Temporary Children of ClearspringTarnExterior01 [CELL:0000BB90] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1265_-884_110_100 Skyrim.esm [REFR:0002ECD8] (places RockPileS01FallForestDirt01 [STAT:000ADFFB] in GRUP Cell Temporary Children of [CELL:0000984E] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-22))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-11_123_-62_117 Skyrim.esm [REFR:00034B80] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009541] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-773_824_-135_75 Skyrim.esm [REFR:0002DBC2] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009322] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,20))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-1774_-173_45_100 Skyrim.esm [REFR:00030A60] (places NorTmpExtPlatStairCapL01 [STAT:00026F76] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-582_1368_-140_79 Skyrim.esm [REFR:00033554] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:00003DAB] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,33))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior01base.nif_-1758_275_4_100 Skyrim.esm [REFR:000372DF] (places NorTempleExterior01Base [STAT:00026FDE] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-634_1332_-112_103 Skyrim.esm [REFR:0003270F] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_1360_-328_-96_100 Skyrim.esm [REFR:00038439] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-44_-460_54_116 Skyrim.esm [REFR:0002CCB7] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00009B30] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-509_1261_-136_100 Skyrim.esm [REFR:00033C0A] (places RockCliff07CoastBeach01 [STAT:000BD4A6] in GRUP Cell Temporary Children of DaintySloadExterior02 [CELL:000091D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge03.nif_-619_1261_-90_73 Skyrim.esm [REFR:00032F2D] (places MountainRidge03_Light_SN [STAT:00053908] in GRUP Cell Temporary Children of [CELL:000091D5] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_1761_-276_-23_128 Skyrim.esm [REFR:0002D77C] (places RockCliff06SnowLight [STAT:0005EB21] in GRUP Cell Temporary Children of [CELL:0000BA9E] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_755_-350_20_74 Skyrim.esm [REFR:0002E8D4] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_828_-382_33_88 Skyrim.esm [REFR:0002EA0F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_873_-388_44_85 Skyrim.esm [REFR:0002E4BC] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_-626_1291_-104_101 Skyrim.esm [REFR:00031228] (places RoadStraight02Snow [STAT:000B242B] in GRUP Cell Temporary Children of [CELL:000091B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,31))>
[01:45] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin512x128.nif_-552_435_-87_153 Skyrim.esm [REFR:00030017] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of BroodCavernExterior [CELL:00009467] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extpylons01.nif_1436_716_-94_100 Skyrim.esm [REFR:0002DDD6] (places NorDwelling03ExtPylons01Snow [STAT:0002521F] in GRUP Cell Temporary Children of SnowVeilSanctumExterior [CELL:0000B38F] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,17))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-257_-508_5_86 Skyrim.esm [REFR:0002F5C2] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of IlinaltasDeepExterior03 [CELL:00009B56] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1090_-710_110_77 Skyrim.esm [REFR:0002C5B3] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_779_-378_32_99 Skyrim.esm [REFR:0002E64E] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-763_837_-138_104 Skyrim.esm [REFR:0002DBC3] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009322] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,20))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-8_125_-61_123 Skyrim.esm [REFR:00034B81] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009541] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-705_1324_-118_82 Skyrim.esm [REFR:000314D5] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight03.nif_325_-938_137_100 Skyrim.esm [REFR:0002EF22] (places ImpExtIceBldgSecondStraight03 [STAT:0006F72E] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-634_1329_-112_95 Skyrim.esm [REFR:00032710] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-87_-508_27_55 Skyrim.esm [REFR:0002CCB9] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of [CELL:00009B52] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-13))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid02.nif_-1774_-170_45_100 Skyrim.esm [REFR:00030A61] (places NorTmpExtPlatStairMid02 [STAT:00026F98] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior01.nif_-1758_275_4_100 Skyrim.esm [REFR:000372E0] (places NorTempleExterior01 [STAT:0001F6D5] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_1334_-542_85_164 Skyrim.esm [REFR:0003621A] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of ClearspringTarnExterior01 [CELL:0000BB90] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-14))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1358_-328_-100_100 Skyrim.esm [REFR:0003843C] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of [CELL:0000BAC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_199_545_-38_97 Skyrim.esm [REFR:0002ECDA] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000902C] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,13))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-1003_-341_33_39 Skyrim.esm [REFR:00032C70] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_757_-352_20_79 Skyrim.esm [REFR:0002E8D5] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-554_433_-88_100 Skyrim.esm [REFR:00030018] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of BroodCavernExterior [CELL:00009467] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-502_1266_-139_100 Skyrim.esm [REFR:00033C0B] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of DaintySloadExterior02 [CELL:000091D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-438_1179_-133_94 Skyrim.esm [REFR:00033D81] (places MountainCliffSlopeCoastBeach01 [STAT:000B244C] in GRUP Cell Temporary Children of [CELL:00009212] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_835_-373_30_81 Skyrim.esm [REFR:0002EA10] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-564_1377_-137_146 Skyrim.esm [REFR:00032F3E] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-540_1392_-139_77 Skyrim.esm [REFR:00033555] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\riften\rtpawnedprawn01.nif_1720_-952_111_100 Skyrim.esm [REFR:0002C5B8] (places RTPawnedPrawn01 [STAT:0002C5B6] in GRUP Cell Temporary Children of [CELL:0000BCD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_871_-398_49_82 Skyrim.esm [REFR:0002E4BD] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1119_-458_-52_89 Skyrim.esm [REFR:0002F5C4] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of DarkwaterCavernLowerExterior [CELL:0000971B] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-12))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D78A] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of KagrenzelExterior05 [CELL:0000BADE] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-9))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D78A] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of KagrenzelExterior05 [CELL:0000BADE] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-9))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D78A] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of KagrenzelExterior05 [CELL:0000BADE] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-9))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002D78A] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of KagrenzelExterior05 [CELL:0000BADE] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-617_1285_-103_90 Skyrim.esm [REFR:00031246] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of [CELL:000091B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_769_-377_32_97 Skyrim.esm [REFR:0002E64F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight01.nif_340_-933_137_100 Skyrim.esm [REFR:0002EF23] (places ImpExtIceBldgSecondStraight01 [STAT:0006F72C] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002D78A] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of KagrenzelExterior05 [CELL:0000BADE] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-553_431_-88_100 Skyrim.esm [REFR:00030019] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of BroodCavernExterior [CELL:00009467] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,10))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002ECDB] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008EBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,24))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif_1437_716_-98_100 Skyrim.esm [REFR:0002DDD7] (places NorExtWallBg1Way01snow [STAT:000609DE] in GRUP Cell Temporary Children of SnowVeilSanctumExterior [CELL:0000B38F] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,17))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002ECDB] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008EBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-643_1342_-113_99 Skyrim.esm [REFR:00032719] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1774_-170_45_100 Skyrim.esm [REFR:00030A62] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-772_841_-138_93 Skyrim.esm [REFR:0002DBE4] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009322] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,20))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-710_1331_-116_102 Skyrim.esm [REFR:000314D6] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_739_-350_35_97 Skyrim.esm [REFR:0002E8D6] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_1334_-542_87_120 Skyrim.esm [REFR:0003621C] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of ClearspringTarnExterior01 [CELL:0000BB90] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-14))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile07.nif_-1004_-341_33_73 Skyrim.esm [REFR:00032C71] (places NorExtRubblePile07 [STAT:00044B89] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_1847_-336_48_100 Skyrim.esm [REFR:0002D78A] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of KagrenzelExterior05 [CELL:0000BADE] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1296_1017_-139_151 Skyrim.esm [REFR:0002ECDB] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008EBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,24))>
[01:45] [BuildReferences] <Debug: Copying XEMI from [REFR:0002C5B7] (places RTPawnedPrawn01 [STAT:0002C5B6] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-24)) to Skyrim.esm [REFR:0002C5B8] (places RTPawnedPrawn01 [STAT:0002C5B6] in GRUP Cell Temporary Children of [CELL:0000BCD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-24))>
[01:45] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm [CELL:0000BCD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-24) --> 10 unofficial skyrim special edition patch.esp [CELL:0000BCD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-24)>
[01:45] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm unofficial skyrim special edition patch.esp [CELL:0000BCD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-24)>
[01:45] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:0002C5B8] (places RTPawnedPrawn01 [STAT:0002C5B6] in GRUP Cell Temporary Children of [CELL:0000BCD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-24))>
[01:45] [CopyMainRecordToFile] <Debug: Upgrading form version 25 to 44 DynDOLOD.esm [REFR:0002C5B8] (places RTPawnedPrawn01 [STAT:0002C5B6] in GRUP Cell Temporary Children of [CELL:0000BCD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-501_1271_-137_121 Skyrim.esm [REFR:00033C0C] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow01.nif_115_417_-3_99 Skyrim.esm [REFR:0002EA11] (places TreePineForestSnow01 [TREE:0005C072] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_773_-374_29_105 Skyrim.esm [REFR:0002E650] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-259_-511_6_89 Skyrim.esm [REFR:0002F618] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of IlinaltasDeepExterior03 [CELL:00009B56] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-13))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight01.nif_340_-938_137_100 Skyrim.esm [REFR:0002EF24] (places ImpExtIceBldgSecondStraight01 [STAT:0006F72C] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-47_-699_40_106 Skyrim.esm [REFR:0002CCC2] (places MountainPeak01_LightSN [STAT:00045AB5] in GRUP Cell Temporary Children of [CELL:00009BF6] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1340_-550_88_100 Skyrim.esm [REFR:0003621D] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of ClearspringTarnExterior01 [CELL:0000BB90] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-706_1338_-112_84 Skyrim.esm [REFR:000314D7] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-682_-394_-10_100 Skyrim.esm [REFR:00034B84] (places RockPileM02PineForest01 [STAT:0005C10B] in GRUP Cell Temporary Children of [CELL:00009AFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-532_-160_-55_100 Skyrim.esm [REFR:00032C72] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of BrokenFangCaveExterior [CELL:00009A33] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-4))>
[01:45] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_-552_436_-92_100 Skyrim.esm [REFR:0003001A] (places FXCreekFlatLong01_TundraRocks01 [MSTT:000C1F9E] in GRUP Cell Temporary Children of BroodCavernExterior [CELL:00009467] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_335_-937_144_100 Skyrim.esm [REFR:00032F3F] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenfence01.nif_-986_-54_14_90 Skyrim.esm [REFR:00034335] (places HagravenFence01 [STAT:000ACB32] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior03 [CELL:000099FD] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-2))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-509_1272_-132_77 Skyrim.esm [REFR:00033C0D] (places MountainTrim01Dirt02 [STAT:00066723] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-653_1349_-112_93 Skyrim.esm [REFR:0003271B] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-595_1266_-105_103 Skyrim.esm [REFR:0003126F] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-783_846_-139_103 Skyrim.esm [REFR:0002DBF9] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009323] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,20))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1330_1093_-140_100 Skyrim.esm [REFR:0002EA12] (places RockPileL04CoastBeach01 [STAT:000B23FF] in GRUP Cell Temporary Children of [CELL:0000B269] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,26))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\riften\rtbeebarb01.nif_1729_-955_111_100 Skyrim.esm [REFR:0002C5B9] (places RTBeeBarb01 [STAT:0003C59F] in GRUP Cell Temporary Children of [CELL:0000BCD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-458_1172_-135_61 Skyrim.esm [REFR:00033D94] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009213] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm03wet.nif_1329_-555_87_100 Skyrim.esm [REFR:00036220] (places RockM03Wet [STAT:000BB8C3] in GRUP Cell Temporary Children of ClearspringTarnExterior01 [CELL:0000BB90] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1309_1025_-142_100 Skyrim.esm [REFR:0002ECDC] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:00008E9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-278_-461_14_103 Skyrim.esm [REFR:0003001B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of IlinaltasDeepExterior04 [CELL:00009B35] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_775_-371_28_109 Skyrim.esm [REFR:0002E651] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-296_-458_11_90 Skyrim.esm [REFR:0002F382] (places RockCliff05PineForest02 [STAT:00052F71] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-1745_265_4_100 Skyrim.esm [REFR:000372E3] (places NorTmpExtPlatStairCapL01 [STAT:00026F76] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-212_-740_35_100 Skyrim.esm [REFR:0002CCC7] (places MountainPeak01_LightSN [STAT:00045AB5] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-19))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble02.nif_308_-929_132_76 Skyrim.esm [REFR:00032F41] (places ImpExtIceRubble02 [STAT:0006F73F] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-707_1339_-111_103 Skyrim.esm [REFR:000314D8] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1121_-453_-47_108 Skyrim.esm [REFR:0002F6EC] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of DarkwaterCavernLowerExterior [CELL:0000971B] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-651_1351_-113_86 Skyrim.esm [REFR:0003271D] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-484_1247_-141_151 Skyrim.esm [REFR:00033C0F] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000091D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-523_1138_-140_73 Skyrim.esm [REFR:00038B4E] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009235] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,27))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1322_1071_-144_100 Skyrim.esm [REFR:0002EA15] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:0000B269] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,26))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_824_-335_-19_139 Skyrim.esm [REFR:0002DBFA] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000096C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1039_-439_9_105 Skyrim.esm [REFR:0003001D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm04wet.nif_1338_-557_88_100 Skyrim.esm [REFR:00036221] (places RockM04Wet [STAT:000BB8C4] in GRUP Cell Temporary Children of ClearspringTarnExterior01 [CELL:0000BB90] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-557_1382_-136_132 Skyrim.esm [REFR:00032F47] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-680_-397_-11_95 Skyrim.esm [REFR:00034B86] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009AFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-443_1190_-137_76 Skyrim.esm [REFR:00033D95] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:000091F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-706_1336_-112_102 Skyrim.esm [REFR:000314D9] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_771_-369_28_75 Skyrim.esm [REFR:0002E652] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-486_1248_-140_110 Skyrim.esm [REFR:00033C10] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000091D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-284_-744_21_119 Skyrim.esm [REFR:0002CCCD] (places MountainPeak01_LightSN [STAT:00045AB5] in GRUP Cell Temporary Children of ShriekwindBastionExterior03 [CELL:00009C1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-19))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\riften\rthaelgasbunkhouse01.nif_1734_-934_111_100 Skyrim.esm [REFR:0002C5BA] (places RTHaelgasBunkhouse01 [STAT:0004FA53] in GRUP Cell Temporary Children of RiftenCityNorthGateExterior [CELL:0000BCAF] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-654_1352_-112_91 Skyrim.esm [REFR:00032737] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1126_-451_-56_94 Skyrim.esm [REFR:0002F6ED] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of DarkwaterCavernLowerExterior [CELL:0000971B] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-12))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree03.nif_-1726_279_-6_123 Skyrim.esm [REFR:000372E6] (places NorTempleExteriorRibFree03 [STAT:00022F21] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1332_1053_-140_100 Skyrim.esm [REFR:0002EA16] (places RockPileL04CoastBeach01 [STAT:000B23FF] in GRUP Cell Temporary Children of [CELL:0000B28A] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-1617_99_-51_100 Skyrim.esm [REFR:00038444] (places MountainCliffSlopeReachMoss01 [STAT:00041A88] in GRUP Cell Temporary Children of [CELL:00007159] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,2))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_761_-363_26_109 Skyrim.esm [REFR:0002E8D7] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1039_-432_12_87 Skyrim.esm [REFR:00030021] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rocks01wet.nif_1338_-556_88_100 Skyrim.esm [REFR:00036222] (places RockS01Wet [STAT:000BB8C5] in GRUP Cell Temporary Children of ClearspringTarnExterior01 [CELL:0000BB90] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-772_819_-134_130 Skyrim.esm [REFR:0002DBFB] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009343] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_1471_674_-94_100 Skyrim.esm [REFR:0002DDDB] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of SnowVeilSanctumOrigin [CELL:0000B3B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,16))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-717_1332_-121_78 Skyrim.esm [REFR:000314DA] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-654_1360_-110_104 Skyrim.esm [REFR:00032739] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-1784_-171_50_100 Skyrim.esm [REFR:00030A63] (places NorTmpExtPlatStairCapL01 [STAT:00026F76] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-734_1403_-139_91 Skyrim.esm [REFR:00032F48] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:00003D7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,34))>
[01:45] [BuildReferences] <Debug: Copying XEMI from [REFR:0004FA54] (places RTHaelgasBunkhouse01 [STAT:0004FA53] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23)) to Skyrim.esm [REFR:0002C5BA] (places RTHaelgasBunkhouse01 [STAT:0004FA53] in GRUP Cell Temporary Children of RiftenCityNorthGateExterior [CELL:0000BCAF] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-23))>
[01:45] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm RiftenCityNorthGateExterior [CELL:0000BCAF] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-23) --> 10 unofficial skyrim special edition patch.esp RiftenCityNorthGateExterior [CELL:0000BCAF] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-23)>
[01:45] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm unofficial skyrim special edition patch.esp RiftenCityNorthGateExterior [CELL:0000BCAF] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-23)>
[01:45] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:0002C5BA] (places RTHaelgasBunkhouse01 [STAT:0004FA53] in GRUP Cell Temporary Children of RiftenCityNorthGateExterior [CELL:0000BCAF] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-23))>
[01:45] [CopyMainRecordToFile] <Debug: Upgrading form version 31 to 44 DynDOLOD.esm [REFR:0002C5BA] (places RTHaelgasBunkhouse01 [STAT:0004FA53] in GRUP Cell Temporary Children of RiftenCityNorthGateExterior [CELL:0000BCAF] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-511_-157_-58_100 Skyrim.esm [REFR:00032C76] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of BrokenFangCaveExterior [CELL:00009A33] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_763_-371_30_85 Skyrim.esm [REFR:0002E653] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif_1366_-329_-101_100 Skyrim.esm [REFR:00038446] (places ImpExtWall04 [STAT:00040B0A] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-694_-426_3_60 Skyrim.esm [REFR:00034B87] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-353_-620_7_100 Skyrim.esm [REFR:0002CCD1] (places DirtCliffsCornerIn01 [STAT:00013976] in GRUP Cell Temporary Children of [CELL:00009BBB] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-16))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-489_1251_-139_108 Skyrim.esm [REFR:00033C11] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:000091D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1374_1087_-139_100 Skyrim.esm [REFR:0002EA17] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of PrideofTelVosExterior02 [CELL:0000B268] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,26))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02wet.nif_1291_1033_-139_100 Skyrim.esm [REFR:0002ECDD] (places MountainTrim02Wet_CoastBeach [STAT:000732B5] in GRUP Cell Temporary Children of [CELL:00008E9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,25))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-1706_267_-13_123 Skyrim.esm [REFR:000372E7] (places NorTempleExteriorRibFree07 [STAT:00026FC3] in GRUP Cell Temporary Children of RagnvaldExterior01 [CELL:000070DF] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-289_-484_6_100 Skyrim.esm [REFR:0002F38C] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_758_-364_28_75 Skyrim.esm [REFR:0002E8D8] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1040_-430_12_76 Skyrim.esm [REFR:00030022] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_1342_-577_93_100 Skyrim.esm [REFR:00036223] (places RockCliff02Rocks01 [STAT:0002BABB] in GRUP Cell Temporary Children of [CELL:0000BBB1] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-15))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-444_1197_-137_73 Skyrim.esm [REFR:00033D96] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of [CELL:000091F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-588_1259_-110_99 Skyrim.esm [REFR:00031270] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-775_774_-120_96 Skyrim.esm [REFR:0002DBFC] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1132_-450_-59_78 Skyrim.esm [REFR:0002F6EE] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-722_1364_-129_80 Skyrim.esm [REFR:000314DB] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-516_-156_-57_100 Skyrim.esm [REFR:00032C77] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of BrokenFangCaveExterior [CELL:00009A33] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem03wet.nif_1317_1084_-140_100 Skyrim.esm [REFR:0002EA18] (places RockPileM03WetCoastBeach01 [STAT:00039824] in GRUP Cell Temporary Children of [CELL:0000B269] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,26))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_36_126_-58_100 Skyrim.esm [REFR:00034B88] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-485_1244_-140_106 Skyrim.esm [REFR:00033C12] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:000091D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,30))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid02.nif_-1784_-168_50_100 Skyrim.esm [REFR:00030A64] (places NorTmpExtPlatStairMid02 [STAT:00026F98] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-292_-486_6_100 Skyrim.esm [REFR:0002F390] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-725_1416_-139_106 Skyrim.esm [REFR:00032F49] (places RockPileL02CoastBeach01 [STAT:000B23FD] in GRUP Cell Temporary Children of [CELL:00003D7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,34))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1364_-328_-101_100 Skyrim.esm [REFR:0003844C] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-371_-611_8_100 Skyrim.esm [REFR:0002CCD3] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009B9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-15))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_1457_678_-92_100 Skyrim.esm [REFR:0002DDDC] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of SnowVeilSanctumOrigin [CELL:0000B3B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,16))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1033_-448_2_106 Skyrim.esm [REFR:00030023] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks01.nif_-716_-273_7_100 Skyrim.esm [REFR:000354E7] (places ImpExtBlocks01 [STAT:0003F988] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1091_-712_111_103 Skyrim.esm [REFR:0002C5BE] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:000097D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-18))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-1729_242_-13_123 Skyrim.esm [REFR:000372E8] (places NorTempleExteriorRibFree07 [STAT:00026FC3] in GRUP Cell Temporary Children of [CELL:000070FF] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-658_1364_-109_100 Skyrim.esm [REFR:00032743] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAF] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-775_798_-131_118 Skyrim.esm [REFR:0002DC00] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009343] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1335_1009_-143_100 Skyrim.esm [REFR:0002ECDE] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:0000B2AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,24))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000312D5] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000091D6] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,30))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000312D5] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000091D6] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_1358_-563_90_100 Skyrim.esm [REFR:00036224] (places RockCliff02FallForestDirt01 [STAT:0005EA7E] in GRUP Cell Temporary Children of [CELL:0000BB8F] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-14))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002EA19] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000B269] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,26))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1133_-439_-57_77 Skyrim.esm [REFR:0002F6EF] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-11))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002EA19] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000B269] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,26))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000312D5] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000091D6] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,30))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000312D5] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000091D6] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-512_-146_-59_100 Skyrim.esm [REFR:00032C78] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of BrokenFangCaveExterior [CELL:00009A33] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-441_1196_-137_114 Skyrim.esm [REFR:00033D98] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000091F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-288_-486_6_95 Skyrim.esm [REFR:0002F394] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-1783_-166_50_100 Skyrim.esm [REFR:00030A65] (places NorTmpExtPlatStairCapR01 [STAT:00026F75] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs01.nif_1388_-347_-101_100 Skyrim.esm [REFR:00038453] (places ImpExtStairs01 [STAT:0003F93B] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:000312D5] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000091D6] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-355_-589_3_116 Skyrim.esm [REFR:0002CCD5] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of POIPineForest18 [CELL:00009B9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-15))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1334_1078_-138_175 Skyrim.esm [REFR:0002EA19] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000B269] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,26))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-719_1364_-128_84 Skyrim.esm [REFR:000314DC] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-496_1258_-139_89 Skyrim.esm [REFR:00033C13] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of DaintySloadExterior02 [CELL:000091D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1037_-457_-4_103 Skyrim.esm [REFR:00030024] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000971D] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-12))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-681_-255_7_100 Skyrim.esm [REFR:000354E8] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-700_-423_4_45 Skyrim.esm [REFR:00034B89] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B1F] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-11))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile02.nif_1339_-112_-83_100 Skyrim.esm [REFR:0002DDDD] (places NorExtRubblePile02 [STAT:00044B84] in GRUP Cell Temporary Children of BonestrewnCrestExterior02 [CELL:0000BA25] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-672_1240_-44_151 Skyrim.esm [REFR:000312D5] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000091D6] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_1059_-693_111_100 Skyrim.esm [REFR:0002C5BF] (places RoadChunkL02FallForestDirt01 [STAT:000669D4] in GRUP Cell Temporary Children of POIFallForest12 [CELL:000097B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-17))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-494_1259_-140_96 Skyrim.esm [REFR:00033C14] (places RockPileS02CoastBeach01 [STAT:000B2419] in GRUP Cell Temporary Children of DaintySloadExterior02 [CELL:000091D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,30))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-677_-257_7_100 Skyrim.esm [REFR:000354E9] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif_914_-486_54_157 Skyrim.esm [REFR:0002EF27] (places RockL05Wet [STAT:000BB8C0] in GRUP Cell Temporary Children of [CELL:00009720] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-721_1416_-140_110 Skyrim.esm [REFR:00032F4A] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00003D7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,34))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_1368_-555_93_100 Skyrim.esm [REFR:00036227] (places RockCliff07FallForestGrass01 [STAT:0008BF21] in GRUP Cell Temporary Children of [CELL:0000BB8F] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-748_731_-129_94 Skyrim.esm [REFR:0002DC01] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009385] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,17))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem03wet.nif_1388_1113_-139_100 Skyrim.esm [REFR:0002EA1B] (places RockPileM03WetCoastBeach01 [STAT:00039824] in GRUP Cell Temporary Children of [CELL:0000B247] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,27))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorin01.nif_-1783_-163_50_100 Skyrim.esm [REFR:00030A66] (places NorTmpExtPlatCorIn01 [STAT:00026F79] in GRUP Cell Temporary Children of DeadCroneRockExterior [CELL:0000762A] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-4))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1766_254_13_100 Skyrim.esm [REFR:000372EA] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RagnvaldExterior03 [CELL:000070E1] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-513_-155_-58_100 Skyrim.esm [REFR:00032C79] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of BrokenFangCaveExterior [CELL:00009A33] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_774_-363_24_89 Skyrim.esm [REFR:0002E659] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-675_1273_-100_100 Skyrim.esm [REFR:000312D8] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-674_-257_7_100 Skyrim.esm [REFR:000354EA] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-493_1260_-140_102 Skyrim.esm [REFR:00033C15] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of DaintySloadExterior02 [CELL:000091D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-461_-507_2_152 Skyrim.esm [REFR:0002CCDE] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of POIPineForest02 [CELL:00009B5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1630_70_-46_100 Skyrim.esm [REFR:00038455] (places RockPileM01ReachMoss01 [STAT:00055ED0] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-470_1182_-141_127 Skyrim.esm [REFR:00033D9C] (places RockCliff02CoastBeach01 [STAT:00033D9A] in GRUP Cell Temporary Children of [CELL:00009213] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-666_1364_-106_95 Skyrim.esm [REFR:00032745] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DAF] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1320_1013_-139_100 Skyrim.esm [REFR:0002ECE0] (places MountainTrim01CoastBeachSnowRocks [STAT:0007E903] in GRUP Cell Temporary Children of [CELL:0000B2AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-698_-423_2_82 Skyrim.esm [REFR:00034B8A] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B1F] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-978_-62_18_42 Skyrim.esm [REFR:00034340] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior02 [CELL:000099FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-2))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-715_1415_-140_112 Skyrim.esm [REFR:00032F4B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00003D7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,34))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-517_-138_-58_100 Skyrim.esm [REFR:00032C7A] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of BrokenFangCaveExterior [CELL:00009A33] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1110_-419_-41_106 Skyrim.esm [REFR:0002F6F0] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-721_1367_-127_77 Skyrim.esm [REFR:000314DD] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1400_1112_-140_100 Skyrim.esm [REFR:0002EA1C] (places RockPileM02RiverBottom01 [STAT:00022666] in GRUP Cell Temporary Children of [CELL:0000B246] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,27))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel01wet.nif_912_-487_55_100 Skyrim.esm [REFR:0002EF28] (places RockPileL01Wet [STAT:00039653] in GRUP Cell Temporary Children of [CELL:00009720] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-12))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1776_258_13_100 Skyrim.esm [REFR:000372EB] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RagnvaldExterior03 [CELL:000070E1] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1306_1016_-140_100 Skyrim.esm [REFR:0002ECE1] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00008EBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-265_-479_13_100 Skyrim.esm [REFR:0002F398] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of IlinaltasDeepExterior04 [CELL:00009B35] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-12))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorin01.nif_-1785_-173_50_100 Skyrim.esm [REFR:00030A67] (places NorTmpExtPlatCorIn01 [STAT:00026F79] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-771_741_-126_87 Skyrim.esm [REFR:0002DC02] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-469_1177_-134_116 Skyrim.esm [REFR:00033DA1] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009213] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_771_-364_25_89 Skyrim.esm [REFR:0002E65A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1618_82_-47_100 Skyrim.esm [REFR:00038456] (places RockPileM02ReachMoss01 [STAT:0004E78F] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-717_1376_-123_100 Skyrim.esm [REFR:000314DE] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-447_-532_10_100 Skyrim.esm [REFR:0002CCE3] (places RockCliff01PineForest02 [STAT:00054C92] in GRUP Cell Temporary Children of POIPineForest30 [CELL:00009B5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-488_1253_-140_94 Skyrim.esm [REFR:00033C16] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:000091D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-661_1265_-86_100 Skyrim.esm [REFR:00031320] (places MountainCliffSlopeSnowRocks01 [STAT:0006E1ED] in GRUP Cell Temporary Children of [CELL:000091D6] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-682_-421_-4_81 Skyrim.esm [REFR:00034B8B] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-528_-136_-59_100 Skyrim.esm [REFR:00032C7B] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of BrokenFangCaveExterior [CELL:00009A33] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1378_195_-109_100 Skyrim.esm [REFR:0002E4EF] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000B53E] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_812_-369_21_95 Skyrim.esm [REFR:0002E8DC] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1106_-417_-42_81 Skyrim.esm [REFR:0002F6F1] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-11))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid02.nif_330_-933_137_100 Skyrim.esm [REFR:0002EF29] (places ImpExtIceBldgMid02 [STAT:0006F769] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02wet.nif_1373_1118_-140_100 Skyrim.esm [REFR:0002EA1D] (places MountainTrim02Wet_CoastBeach [STAT:000732B5] in GRUP Cell Temporary Children of [CELL:0000B247] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,27))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-717_1417_-139_73 Skyrim.esm [REFR:00032F4C] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of [CELL:00003D7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,34))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1805_-199_73_100 Skyrim.esm [REFR:00032747] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-459_1181_-131_115 Skyrim.esm [REFR:00033DA6] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009213] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,28))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1786_261_13_100 Skyrim.esm [REFR:000372EC] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RagnvaldExterior03 [CELL:000070E1] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_769_-362_24_72 Skyrim.esm [REFR:0002E65B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-674_-256_-1_171 Skyrim.esm [REFR:00035513] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-756_762_-123_99 Skyrim.esm [REFR:0002DC03] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009364] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-482_1235_-140_106 Skyrim.esm [REFR:00033C17] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:000091D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_988_-367_-34_109 Skyrim.esm [REFR:00030028] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096C1] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1300_1003_-140_100 Skyrim.esm [REFR:0002ECE2] (places RockPileL04CoastBeach01 [STAT:000B23FF] in GRUP Cell Temporary Children of [CELL:00008EBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_1351_-583_99_100 Skyrim.esm [REFR:00036230] (places RockCliff07FallForestGrass01 [STAT:0008BF21] in GRUP Cell Temporary Children of [CELL:0000BBB1] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-15))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1377_198_-109_100 Skyrim.esm [REFR:0002E4F0] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000B53E] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,4))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1779_-143_50_100 Skyrim.esm [REFR:00030A68] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of DeadCroneRockExterior [CELL:0000762A] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-678_-425_-8_72 Skyrim.esm [REFR:00034B8C] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge01.nif_-727_1196_-32_118 Skyrim.esm [REFR:00031323] (places MountainRidge01_HeavySN [STAT:0005205B] in GRUP Cell Temporary Children of POINorthernCoast08 [CELL:000091F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-717_1375_-123_95 Skyrim.esm [REFR:0003159D] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid03.nif_335_-933_137_100 Skyrim.esm [REFR:0002EF2A] (places ImpExtIceBldgMid03 [STAT:0006F76A] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_801_-372_26_89 Skyrim.esm [REFR:0002E8DD] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1366_1120_-145_100 Skyrim.esm [REFR:0002EA1E] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:0000B247] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,27))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1105_-414_-45_101 Skyrim.esm [REFR:0002F6F2] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1804_-203_71_100 Skyrim.esm [REFR:00032748] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1769_246_13_100 Skyrim.esm [REFR:000372ED] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RagnvaldExterior03 [CELL:000070E1] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-385_-573_1_117 Skyrim.esm [REFR:0002CCE4] (places RockCliff02FieldGrass02 [STAT:000614A3] in GRUP Cell Temporary Children of [CELL:00009B7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-14))>
[01:45] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenfence03.nif_-978_-66_18_75 Skyrim.esm [REFR:00034344] (places HagravenFence03 [STAT:000ACB2F] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior02 [CELL:000099FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-2))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_806_-359_17_100 Skyrim.esm [REFR:0002DC0B] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:000096C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1115_-522_12_109 Skyrim.esm [REFR:0002F3B1] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000973A] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-463_1182_-134_153 Skyrim.esm [REFR:00033DA8] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009213] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-724_1375_-127_100 Skyrim.esm [REFR:0003159E] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1367_-562_100_100 Skyrim.esm [REFR:00036232] (places RockCliff08FallForestGrass01 [STAT:0008BF22] in GRUP Cell Temporary Children of [CELL:0000BB8F] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-14))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1789_-141_50_100 Skyrim.esm [REFR:00030A69] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of DeadCroneRockExterior [CELL:0000762A] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_831_-371_28_99 Skyrim.esm [REFR:0002EA1F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1329_1000_-139_100 Skyrim.esm [REFR:0002ECE3] (places RockPileL04CoastBeach01 [STAT:000B23FF] in GRUP Cell Temporary Children of [CELL:0000B2AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-680_-421_-7_120 Skyrim.esm [REFR:00034B8D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_1325_1061_-139_100 Skyrim.esm [REFR:0002E8EA] (places MountainTrim02RiverBottom01 [STAT:00061477] in GRUP Cell Temporary Children of [CELL:0000B28A] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,25))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-676_-261_2_125 Skyrim.esm [REFR:00035515] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1801_-202_71_100 Skyrim.esm [REFR:00032749] (places RockPileM01ReachDirt01 [STAT:00053925] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1115_-425_-41_87 Skyrim.esm [REFR:0002F6F3] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-11))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1779_249_13_100 Skyrim.esm [REFR:000372EE] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RagnvaldExterior03 [CELL:000070E1] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,6))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner02.nif_335_-928_137_100 Skyrim.esm [REFR:0002EF2B] (places ImpExtIceBldgSecondCorner02 [STAT:0006F76C] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_985_-370_-34_73 Skyrim.esm [REFR:0003002A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-730_1373_-132_90 Skyrim.esm [REFR:000315AE] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00031330] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of [CELL:000091B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,31))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00031330] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of [CELL:000091B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,31))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00031330] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of [CELL:000091B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,31))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00031330] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of [CELL:000091B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_814_-349_3_100 Skyrim.esm [REFR:0002DC12] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:000096C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_869_-400_51_92 Skyrim.esm [REFR:0002E4F2] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenfence04.nif_-975_-61_18_100 Skyrim.esm [REFR:00034345] (places HagravenFence04 [STAT:000ACB30] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior02 [CELL:000099FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-2))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00031330] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of [CELL:000091B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-688_1419_-138_91 Skyrim.esm [REFR:00032F4D] (places RockPileL04CoastBeach01 [STAT:000B23FF] in GRUP Cell Temporary Children of BrokenOarGrottoExterior01 [CELL:00003D7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,34))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-395_-570_6_100 Skyrim.esm [REFR:0002CCE7] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-14))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-1791_-151_50_100 Skyrim.esm [REFR:00030A6B] (places NorTmpExtPlatMid01Snow [STAT:00026FD3] in GRUP Cell Temporary Children of DeadCroneRockExterior [CELL:0000762A] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-1804_-201_71_100 Skyrim.esm [REFR:0003274B] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1122_-525_17_79 Skyrim.esm [REFR:0002F3FB] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000973A] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1118_-404_-57_81 Skyrim.esm [REFR:0002F6FC] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim03.nif_-558_1290_-109_107 Skyrim.esm [REFR:00031330] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of [CELL:000091B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_799_-371_28_88 Skyrim.esm [REFR:0002E8EC] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-730_1363_-134_87 Skyrim.esm [REFR:000315AF] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight03.nif_325_-933_137_100 Skyrim.esm [REFR:0002EF2C] (places ImpExtIceBldgSecondStraight03 [STAT:0006F72E] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_1350_1060_-142_125 Skyrim.esm [REFR:0002EA20] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:0000B28A] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-697_-406_-6_111 Skyrim.esm [REFR:00034B8F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest11 [CELL:00009AFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1124_-523_14_89 Skyrim.esm [REFR:0002F3FC] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000973A] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-13))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid02.nif_-1757_-167_40_100 Skyrim.esm [REFR:00030A6C] (places NorTmpExtPlatStairMid02 [STAT:00026F98] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01dark.nif_-702_-247_9_100 Skyrim.esm [REFR:0003551E] (places ImpExtWindow01Dark [STAT:0002BC10] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-687_1422_-140_99 Skyrim.esm [REFR:00032F50] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of BrokenOarGrottoExterior01 [CELL:00003D7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,34))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-451_1184_-130_153 Skyrim.esm [REFR:00033DB9] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009213] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,28))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1789_253_13_100 Skyrim.esm [REFR:000372EF] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RagnvaldExterior03 [CELL:000070E1] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1359_-582_104_100 Skyrim.esm [REFR:00036233] (places RockCliff08FallForestGrass01 [STAT:0008BF22] in GRUP Cell Temporary Children of [CELL:0000BBB0] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-15))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_986_-371_-34_79 Skyrim.esm [REFR:0003002B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_836_-410_51_126 Skyrim.esm [REFR:0002DC13] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_14_-46_-58_100 Skyrim.esm [REFR:00031332] (places TundraPond01Tundra01 [STAT:00031331] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 0,-2)>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_810_-396_46_91 Skyrim.esm [REFR:0002EA21] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner04.nif_330_-943_137_100 Skyrim.esm [REFR:0002EF2D] (places ImpExtIceBldgSecondCorner04 [STAT:0006F76E] in GRUP Cell Temporary Children of FortNeugradExterior05 [CELL:000098A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-131_-393_65_145 Skyrim.esm [REFR:0002CCEA] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of [CELL:00009AF0] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1131_-393_-79_83 Skyrim.esm [REFR:0002F6FF] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-702_-406_-5_57 Skyrim.esm [REFR:00034B90] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest11 [CELL:00009AFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_802_-381_34_85 Skyrim.esm [REFR:0002E8EE] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-1760_-166_40_100 Skyrim.esm [REFR:00030A6D] (places NorTmpExtPlatStairCapR01 [STAT:00026F75] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-733_1360_-135_85 Skyrim.esm [REFR:000315B0] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1108_-525_17_78 Skyrim.esm [REFR:0002F3FD] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000973A] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-451_1185_-130_111 Skyrim.esm [REFR:00033DBA] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009213] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_1372_-550_96_100 Skyrim.esm [REFR:00036239] (places RockCliff02FallForestDirt01 [STAT:0005EA7E] in GRUP Cell Temporary Children of [CELL:0000BB8F] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-702_1422_-139_72 Skyrim.esm [REFR:00032F51] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:00003D7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,34))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner01.nif_340_-938_137_100 Skyrim.esm [REFR:0002EF2E] (places ImpExtIceBldgSecondCorner01 [STAT:0006F76B] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1124_-382_-80_79 Skyrim.esm [REFR:0002F700] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-792_783_-127_127 Skyrim.esm [REFR:0002DC14] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of DragonMoundTundraMarsh02 [CELL:00009344] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,19))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-1755_-168_40_100 Skyrim.esm [REFR:00030A6E] (places NorTmpExtPlatStairCapL01 [STAT:00026F76] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_806_-396_45_78 Skyrim.esm [REFR:0002EA22] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:45] [BuildReferences] <Debug: Meshes\water\water1024.nif_13_-45_-58_119 Skyrim.esm [REFR:00031333] (places Water1024Creek [ACTI:00015428] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 0,-2)>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1757_251_13_100 Skyrim.esm [REFR:000372F0] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-1609_46_-52_100 Skyrim.esm [REFR:00038477] (places RoadStraight01ReachDirt01 [STAT:0008863F] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_1340_1015_-141_134 Skyrim.esm [REFR:0002ECE5] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:0000B2AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,24))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_-702_-244_9_100 Skyrim.esm [REFR:00035523] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_984_-363_-33_75 Skyrim.esm [REFR:0003002C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096C1] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-475_-505_14_76 Skyrim.esm [REFR:0002CCEB] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest02 [CELL:00009B5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-681_-404_-11_72 Skyrim.esm [REFR:00034B91] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009AFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1375_1101_-138_100 Skyrim.esm [REFR:0002E8FB] (places MountainTrim01CoastBeach01 [STAT:000775FD] in GRUP Cell Temporary Children of PrideofTelVosExterior02 [CELL:0000B268] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,26))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-700_1422_-139_97 Skyrim.esm [REFR:00032F52] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:00003D7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,34))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-737_1365_-137_79 Skyrim.esm [REFR:000315B1] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif_322_-944_131_100 Skyrim.esm [REFR:0002EF2F] (places ImpExtIceBldgStraight04 [STAT:0006F733] in GRUP Cell Temporary Children of [CELL:000098A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-9_-96_-55_100 Skyrim.esm [REFR:000362B8] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-454_1193_-133_103 Skyrim.esm [REFR:00033DBB] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000091F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1110_-526_19_91 Skyrim.esm [REFR:0002F3FE] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000973A] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-13))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1747_260_4_100 Skyrim.esm [REFR:000372F1] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1129_-376_-86_93 Skyrim.esm [REFR:0002F701] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-593_1031_-137_100 Skyrim.esm [REFR:0002D2F7] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of SolitudeDocksEntrance [CELL:00009279] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_810_-391_42_78 Skyrim.esm [REFR:0002EA23] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-393_-584_14_100 Skyrim.esm [REFR:0002CCEC] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-15))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-784_785_-129_77 Skyrim.esm [REFR:0002DC15] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of DragonMoundTundraMarsh02 [CELL:00009344] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,19))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorin01.nif_-1762_-165_40_100 Skyrim.esm [REFR:00030A6F] (places NorTmpExtPlatCorIn01 [STAT:00026F79] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewoodbeam02.nif_778_788_-49_100 Skyrim.esm [REFR:0002DDFA] (places StockadeWoodbeam02 [STAT:000533D1] in GRUP Cell Temporary Children of AlftandExterior01 [CELL:00008F63] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-684_-401_-11_72 Skyrim.esm [REFR:00034B93] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009AFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_990_-395_-18_228 Skyrim.esm [REFR:0003002D] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1300_1040_-139_100 Skyrim.esm [REFR:0002ECE6] (places RockPileM02RiverBottom01 [STAT:00022666] in GRUP Cell Temporary Children of [CELL:00008E9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_-1610_69_-52_100 Skyrim.esm [REFR:00038478] (places RoadSCurveR01ReachDirt01 [STAT:00038479] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-734_1405_-139_97 Skyrim.esm [REFR:00032F53] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00003D7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,34))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_773_-353_17_83 Skyrim.esm [REFR:0002E65E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid03.nif_322_-939_131_100 Skyrim.esm [REFR:0002EF30] (places ImpExtIceBldgMid03 [STAT:0006F76A] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00036316] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of ThalmorEmbassyExterior03 [CELL:0000921C] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1118_-521_11_108 Skyrim.esm [REFR:0002F3FF] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000973A] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-13))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00036316] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of ThalmorEmbassyExterior03 [CELL:0000921C] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-664_1342_-107_78 Skyrim.esm [REFR:0003274D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1366_1106_-140_100 Skyrim.esm [REFR:0002E8FC] (places RockCliff03SnowLight [STAT:0005B56A] in GRUP Cell Temporary Children of [CELL:0000B247] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,27))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00031338] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-736_1375_-137_76 Skyrim.esm [REFR:000315B2] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-538_1115_-136_88 Skyrim.esm [REFR:00033DBD] (places MountainCliffSlopeCoastBeach01 [STAT:000B244C] in GRUP Cell Temporary Children of [CELL:00009236] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,27))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-794_782_-127_93 Skyrim.esm [REFR:0002DC1D] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of DragonMoundTundraMarsh02 [CELL:00009344] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,19))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00036316] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of ThalmorEmbassyExterior03 [CELL:0000921C] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-595_1033_-137_100 Skyrim.esm [REFR:0002D2F8] (places RockPileS03Rocks01 [STAT:000B353D] in GRUP Cell Temporary Children of SolitudeDocksEntrance [CELL:00009279] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,25))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00031338] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1750_251_4_100 Skyrim.esm [REFR:000372F2] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00036316] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of ThalmorEmbassyExterior03 [CELL:0000921C] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_802_-395_43_83 Skyrim.esm [REFR:0002EA24] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid02.nif_322_-934_131_100 Skyrim.esm [REFR:0002EF31] (places ImpExtIceBldgMid02 [STAT:0006F769] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1132_-381_-85_79 Skyrim.esm [REFR:0002F702] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-392_-576_8_100 Skyrim.esm [REFR:0002CCED] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009B9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-15))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00031338] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00031338] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-656_-395_-12_114 Skyrim.esm [REFR:00034B95] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009AFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_-835_1169_-54_100 Skyrim.esm [REFR:00036316] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of ThalmorEmbassyExterior03 [CELL:0000921C] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-589_1321_-114_128 Skyrim.esm [REFR:00031338] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1753_-169_40_100 Skyrim.esm [REFR:00030A70] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_867_-397_47_99 Skyrim.esm [REFR:0002E4FD] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1115_-520_9_94 Skyrim.esm [REFR:0002F400] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000973A] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1082_-422_-4_79 Skyrim.esm [REFR:0003002E] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1323_1025_-140_100 Skyrim.esm [REFR:0002ECE7] (places RockPileL04CoastBeach01 [STAT:000B23FF] in GRUP Cell Temporary Children of [CELL:0000B28A] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,25))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner01.nif_348_-929_131_100 Skyrim.esm [REFR:0002EF32] (places ImpExtIceBldgCorner01 [STAT:0006F760] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall01.nif_769_768_-58_87 Skyrim.esm [REFR:0002DDFC] (places IcebergSmall01 [STAT:000A98EE] in GRUP Cell Temporary Children of AlftandExterior03 [CELL:00008F83] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-737_1374_-137_76 Skyrim.esm [REFR:000315B3] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_829_-380_31_94 Skyrim.esm [REFR:0002E8FD] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-805_764_-121_95 Skyrim.esm [REFR:0002DC20] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009365] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-736_1408_-139_109 Skyrim.esm [REFR:00032F54] (places RockPileS01CoastBeach01 [STAT:000B2418] in GRUP Cell Temporary Children of [CELL:00003D7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,34))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1144_-389_-86_109 Skyrim.esm [REFR:0002F703] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-665_1341_-107_77 Skyrim.esm [REFR:0003274E] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_795_-397_44_91 Skyrim.esm [REFR:0002EA25] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-595_1032_-137_47 Skyrim.esm [REFR:0002D2F9] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of SolitudeDocksEntrance [CELL:00009279] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-391_-585_15_100 Skyrim.esm [REFR:0002CCEE] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009B9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-15))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-1756_264_4_100 Skyrim.esm [REFR:000372F3] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem03wet.nif_1321_997_-140_100 Skyrim.esm [REFR:0002ECE8] (places RockPileM03WetCoastBeach01 [STAT:00039824] in GRUP Cell Temporary Children of [CELL:0000B2AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-1627_50_-46_66 Skyrim.esm [REFR:0003847C] (places RockPileL04ReachDirt01 [STAT:0001F1C8] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-540_1345_-130_100 Skyrim.esm [REFR:00031339] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_749_-455_124_82 Skyrim.esm [REFR:0002E109] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009724] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-663_-371_-1_106 Skyrim.esm [REFR:00034B96] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009AFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-782_1078_-39_100 Skyrim.esm [REFR:0003631E] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:0000925D] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,26))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-533_1101_-134_46 Skyrim.esm [REFR:00033DBE] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009257] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,26))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1376_1076_-138_100 Skyrim.esm [REFR:0002E8FE] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of PrideofTelVosExterior02 [CELL:0000B268] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,26))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1751_-192_40_100 Skyrim.esm [REFR:00030A71] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1094_-417_-29_89 Skyrim.esm [REFR:0003002F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif_343_-944_131_100 Skyrim.esm [REFR:0002EF33] (places ImpExtIceBldgStraight04 [STAT:0006F733] in GRUP Cell Temporary Children of FortNeugradExterior05 [CELL:000098A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-733_1409_-139_83 Skyrim.esm [REFR:00032F55] (places RockPileS02CoastBeach01 [STAT:000B2419] in GRUP Cell Temporary Children of [CELL:00003D7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,34))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-814_766_-125_97 Skyrim.esm [REFR:0002DC33] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009365] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-728_1381_-134_86 Skyrim.esm [REFR:000315B4] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1122_-516_3_78 Skyrim.esm [REFR:0002F401] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000973A] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_867_-395_44_99 Skyrim.esm [REFR:0002E4FE] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1146_-389_-87_101 Skyrim.esm [REFR:0002F704] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_1306_997_-142_100 Skyrim.esm [REFR:0002ECE9] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:00008EBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,24))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif_-1395_-127_-14_75 Skyrim.esm [REFR:00032C8B] (places DweFacadeFreeExBg01 [STAT:00055116] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-662_1342_-108_86 Skyrim.esm [REFR:0003274F] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1357_1114_-140_100 Skyrim.esm [REFR:0002EA26] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000B247] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,27))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-1760_254_4_100 Skyrim.esm [REFR:000372F4] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_767_-352_17_89 Skyrim.esm [REFR:0002E662] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-559_1357_-131_85 Skyrim.esm [REFR:0003133A] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1091_-426_-10_78 Skyrim.esm [REFR:00030030] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_727_-412_109_94 Skyrim.esm [REFR:0002E10A] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009706] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-11))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_343_-939_131_100 Skyrim.esm [REFR:0002EF34] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-390_-593_15_100 Skyrim.esm [REFR:0002CCF0] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-15))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_975_-249_-94_100 Skyrim.esm [REFR:00039AB5] (places RockPileS02PineForest02 [STAT:00052F76] in GRUP Cell Temporary Children of FortAmol03 [CELL:00009684] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-7))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1765_-197_40_100 Skyrim.esm [REFR:00030A72] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-668_-368_1_90 Skyrim.esm [REFR:00034BA1] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009ADC] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-604_836_-139_100 Skyrim.esm [REFR:0002D2FC] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000931E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,20))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_1376_1069_-138_100 Skyrim.esm [REFR:0002EA27] (places RockPileS04CoastBeach01 [STAT:000BB8A7] in GRUP Cell Temporary Children of PrideofTelVosExterior02 [CELL:0000B268] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,26))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-667_1327_-110_103 Skyrim.esm [REFR:00032750] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_1302_996_-143_100 Skyrim.esm [REFR:0002ECEA] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:00008EBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_118_416_-3_100 Skyrim.esm [REFR:0002E905] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1122_-519_8_77 Skyrim.esm [REFR:0002F402] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000973A] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-13))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1757_288_12_100 Skyrim.esm [REFR:000372F5] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of RagnvaldExterior02 [CELL:000070C1] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1141_-385_-87_99 Skyrim.esm [REFR:0002F705] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-726_1403_-137_89 Skyrim.esm [REFR:00032F5E] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00003D7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,34))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-706_1360_-122_96 Skyrim.esm [REFR:000315B5] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_769_-347_15_71 Skyrim.esm [REFR:0002E663] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_726_-411_107_85 Skyrim.esm [REFR:0002E10B] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009706] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_887_-401_54_109 Skyrim.esm [REFR:0002E501] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_973_-249_-94_100 Skyrim.esm [REFR:00039AB6] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of FortAmol03 [CELL:00009684] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-7))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid03.nif_343_-934_131_100 Skyrim.esm [REFR:0002EF35] (places ImpExtIceBldgMid03 [STAT:0006F76A] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_839_-363_13_79 Skyrim.esm [REFR:0002DC34] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:000096C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1093_-426_-12_91 Skyrim.esm [REFR:00030031] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-388_-588_15_100 Skyrim.esm [REFR:0002CCF1] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-15))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_1372_1074_-138_100 Skyrim.esm [REFR:0002EA28] (places RockPileS04CoastBeach01 [STAT:000BB8A7] in GRUP Cell Temporary Children of PrideofTelVosExterior02 [CELL:0000B268] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,26))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_-1755_-148_40_100 Skyrim.esm [REFR:00030A73] (places NorTmpExtPlatWall02 [STAT:00026F7C] in GRUP Cell Temporary Children of HagRockRedoubtExterior03 [CELL:00007629] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-4))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1769_312_13_100 Skyrim.esm [REFR:000372F6] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RagnvaldExterior04 [CELL:000070C2] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-559_1343_-120_234 Skyrim.esm [REFR:00031357] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_505_-32_-29_100 Skyrim.esm [REFR:0003847E] (places RockCaveEntrance01 [STAT:00017F1A] in GRUP Cell Temporary Children of GraywinterWatchExterior [CELL:000095D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-1))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-678_-366_3_113 Skyrim.esm [REFR:00034BA2] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009ADC] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-670_1326_-110_96 Skyrim.esm [REFR:00032756] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-599_800_-139_100 Skyrim.esm [REFR:0002D2FD] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000933F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_884_-402_54_75 Skyrim.esm [REFR:0002E502] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem03wet.nif_1300_990_-140_100 Skyrim.esm [REFR:0002ECEB] (places RockPileM03WetCoastBeach01 [STAT:00039824] in GRUP Cell Temporary Children of [CELL:00008EBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,24))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchlarge01.nif_-1406_-132_-13_53 Skyrim.esm [REFR:00032C8E] (places DweClutterArchLarge01 [STAT:00074EBA] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-731_1398_-137_78 Skyrim.esm [REFR:00032F5F] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:00003D7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,34))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_730_-413_107_95 Skyrim.esm [REFR:0002E10C] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009706] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-11))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner02.nif_317_-929_131_100 Skyrim.esm [REFR:0002EF36] (places ImpExtIceBldgCorner02 [STAT:0006F761] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl03.nif_148_474_-6_100 Skyrim.esm [REFR:0002E906] (places SnowDriftL03 [STAT:00060222] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-704_1358_-121_86 Skyrim.esm [REFR:000315B6] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_1455_144_-85_100 Skyrim.esm [REFR:000343AA] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of KynesgroveBurialMound01 [CELL:0000B55D] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-816_800_-131_123 Skyrim.esm [REFR:0002DC58] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of DragonMoundTundraMarsh02 [CELL:00009344] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-528_1105_-142_128 Skyrim.esm [REFR:00033DBF] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of KatariahExterior01 [CELL:00009256] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,26))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1160_-397_-86_81 Skyrim.esm [REFR:0002F706] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096DC] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1087_-419_-14_108 Skyrim.esm [REFR:00030032] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_755_-339_7_119 Skyrim.esm [REFR:0002E665] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_811_-403_54_95 Skyrim.esm [REFR:0002EA45] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-507_1236_-139_100 Skyrim.esm [REFR:00033C22] (places RockPileS01CoastBeach01 [STAT:000B2418] in GRUP Cell Temporary Children of DaintySloadExterior02 [CELL:000091D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,30))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall04.nif_317_-937_130_100 Skyrim.esm [REFR:0002EF37] (places ImpExtIceWall04 [STAT:0006F75A] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-1514_812_-66_95 Skyrim.esm [REFR:0003A005] (places RoadChunkS03ReachDirt01 [STAT:000885F4] in GRUP Cell Temporary Children of MorKhazgurExterior02 [CELL:00006F47] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-703_1376_-117_80 Skyrim.esm [REFR:000315B7] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-610_817_-138_100 Skyrim.esm [REFR:0002D2FE] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000933F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_793_782_-47_134 Skyrim.esm [REFR:0002DDFD] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of AlftandExterior01 [CELL:00008F63] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,19))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1758_-155_40_100 Skyrim.esm [REFR:00030A74] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of HagRockRedoubtExterior03 [CELL:00007629] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-682_-365_2_120 Skyrim.esm [REFR:00034BA3] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009ADC] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_880_-405_56_89 Skyrim.esm [REFR:0002E505] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_1305_990_-143_100 Skyrim.esm [REFR:0002ECEC] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:00008EBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,24))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1767_292_12_100 Skyrim.esm [REFR:000372F9] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RagnvaldExterior04 [CELL:000070C2] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_1456_131_-85_100 Skyrim.esm [REFR:000343AE] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of KynesgroveBurialMound01 [CELL:0000B55D] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_500_-23_-31_100 Skyrim.esm [REFR:0003847F] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of GraywinterWatchExterior [CELL:000095D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-1))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile01.nif_-1407_-136_-15_50 Skyrim.esm [REFR:00032C8F] (places DweRubblePile01 [STAT:00036ABF] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl01.nif_130_485_-6_100 Skyrim.esm [REFR:0002E907] (places SnowDriftL01 [STAT:0006021D] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge02.nif_-548_1182_-126_87 Skyrim.esm [REFR:00031358] (places MountainRidge02 [STAT:0005304B] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-664_1322_-110_103 Skyrim.esm [REFR:00032757] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-534_1274_-135_117 Skyrim.esm [REFR:00033C23] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:000091B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_741_-418_101_96 Skyrim.esm [REFR:0002E10E] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009705] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_816_-401_53_81 Skyrim.esm [REFR:0002EA47] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1095_-419_-26_94 Skyrim.esm [REFR:00030033] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-705_1377_-117_80 Skyrim.esm [REFR:000315B9] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1156_-396_-86_102 Skyrim.esm [REFR:0002F707] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096DC] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-745_-452_11_106 Skyrim.esm [REFR:0003A78E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B41] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_879_-402_54_107 Skyrim.esm [REFR:0002E50B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-1516_802_-64_105 Skyrim.esm [REFR:0003A006] (places RoadChunkS03ReachDirt01 [STAT:000885F4] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-552_1212_-136_95 Skyrim.esm [REFR:00038C20] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000091F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-681_1323_-111_93 Skyrim.esm [REFR:00032758] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1752_-141_40_100 Skyrim.esm [REFR:00030A75] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of HagRockRedoubtExterior03 [CELL:00007629] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1295_985_-139_100 Skyrim.esm [REFR:0002ECED] (places RockPileM02RiverBottom01 [STAT:00022666] in GRUP Cell Temporary Children of [CELL:00008EBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,24))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerspacer01.nif_-1392_-124_-6_72 Skyrim.esm [REFR:00039B1B] (places DweFacadeTowerSpacer01 [STAT:00055C0B] in GRUP Cell Temporary Children of [CELL:00007620] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,-4))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellbase01.nif_358_-919_131_100 Skyrim.esm [REFR:0002EF38] (places ImpExtIceTowerShellBase01 [STAT:0006F74A] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_795_790_-48_128 Skyrim.esm [REFR:0002DDFE] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of AlftandExterior01 [CELL:00008F63] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-547_1266_-132_100 Skyrim.esm [REFR:00031359] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:000091D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,30))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-1763_301_12_100 Skyrim.esm [REFR:000372FA] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of RagnvaldExterior04 [CELL:000070C2] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1070_-401_-21_78 Skyrim.esm [REFR:00030034] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_50_-128_-51_89 Skyrim.esm [REFR:0003960A] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of WhiterunWatchtowerExterior02 [CELL:0000963D] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-4))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_-720_-260_6_100 Skyrim.esm [REFR:0003553D] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-680_-383_-6_100 Skyrim.esm [REFR:00034BA6] (places RockCliff08PineForest02 [STAT:0006100A] in GRUP Cell Temporary Children of [CELL:00009AFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-514_1265_-132_178 Skyrim.esm [REFR:00033C24] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of DaintySloadExterior02 [CELL:000091D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,30))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile01.nif_-1403_-135_-15_50 Skyrim.esm [REFR:00032C90] (places DweRubblePile01 [STAT:00036ABF] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_100_482_4_138 Skyrim.esm [REFR:0002E908] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem03wet.nif_1294_1007_-140_100 Skyrim.esm [REFR:0002ECEE] (places RockPileM03WetCoastBeach01 [STAT:00039824] in GRUP Cell Temporary Children of [CELL:00008EBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-705_1375_-118_90 Skyrim.esm [REFR:000315BA] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_744_-420_100_93 Skyrim.esm [REFR:0002E10F] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009705] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1127_-512_-3_106 Skyrim.esm [REFR:0002F403] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000973A] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_764_-339_4_257 Skyrim.esm [REFR:0002E666] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerspacer01.nif_-1141_-156_-58_36 Skyrim.esm [REFR:0003A78F] (places DweFacadeTowerSpacer01 [STAT:00055C0B] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1156_-402_-83_91 Skyrim.esm [REFR:0002F708] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096DC] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-683_1323_-112_85 Skyrim.esm [REFR:00032759] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapl01.nif_-1397_-129_-13_100 Skyrim.esm [REFR:00039B1F] (places DwePlatBgStairCapL01 [STAT:0005B097] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_495_-47_-30_133 Skyrim.esm [REFR:00038482] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of DoomstoneTundra01 [CELL:000095F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-2))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-544_1211_-139_69 Skyrim.esm [REFR:00038C21] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000091F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,29))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1762_-137_40_100 Skyrim.esm [REFR:00030A76] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of DeadCroneRockExterior [CELL:0000762A] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-4))>
[01:45] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif_315_-923_133_100 Skyrim.esm [REFR:0003356B] (places Campfire01LandBurning [MSTT:00035F47] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldramp01.nif_314_-918_131_100 Skyrim.esm [REFR:0002EF39] (places StockadeScaffoldRamp01Light_SN [STAT:0002A2A0] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_744_-418_98_97 Skyrim.esm [REFR:0002E11D] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009705] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1071_-414_-3_77 Skyrim.esm [REFR:00030035] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall01.nif_784_783_-54_87 Skyrim.esm [REFR:0002DDFF] (places IcebergSmall01 [STAT:000A98EE] in GRUP Cell Temporary Children of AlftandExterior01 [CELL:00008F63] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_106_511_5_114 Skyrim.esm [REFR:0002E909] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:0000904D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-1512_812_-66_106 Skyrim.esm [REFR:0003A00E] (places RoadChunkS04ReachDirt01 [STAT:00088A4B] in GRUP Cell Temporary Children of MorKhazgurExterior02 [CELL:00006F47] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-682_-391_-9_100 Skyrim.esm [REFR:00034BA7] (places DirtCliffs01PineForest02 [STAT:0005B82C] in GRUP Cell Temporary Children of [CELL:00009AFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-1773_305_12_100 Skyrim.esm [REFR:000372FB] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of RagnvaldExterior04 [CELL:000070C2] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_801_-405_53_72 Skyrim.esm [REFR:0002EA54] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_1297_996_-143_100 Skyrim.esm [REFR:0002ECEF] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:00008EBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1130_-512_-2_81 Skyrim.esm [REFR:0002F404] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000973A] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-515_1264_-131_108 Skyrim.esm [REFR:00033C25] (places RockPileS01CoastBeach01 [STAT:000B2418] in GRUP Cell Temporary Children of DaintySloadExterior02 [CELL:000091D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge03.nif_-573_1295_-100_73 Skyrim.esm [REFR:0003135A] (places MountainRidge03_Light_SN [STAT:00053908] in GRUP Cell Temporary Children of [CELL:000091B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-689_1362_-114_97 Skyrim.esm [REFR:000315BB] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAF] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-749_-430_12_64 Skyrim.esm [REFR:0003A790] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of BilegulchMineExterior03 [CELL:00009B20] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_497_-26_-29_100 Skyrim.esm [REFR:00038485] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of GraywinterWatchExterior [CELL:000095D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-1))>
[01:45] [BuildReferences] <Debug: Meshes\clutter\statues\shrineofazura01.nif_1105_796_23_100 Skyrim.esm [REFR:00033DCB] (places ShrineOfAzura01 [STAT:00033DCA] in GRUP Cell Temporary Children of ShrineofAzuraExterior03 [CELL:00008F5C] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-693_1337_-108_87 Skyrim.esm [REFR:0003275A] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:45] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01b.nif_780_787_-50_100 Skyrim.esm [REFR:0002DE00] (places StockadeScaffoldTop1Sided01Light_SN [STAT:0002A342] in GRUP Cell Temporary Children of AlftandExterior01 [CELL:00008F63] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,19))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapr01.nif_-1397_-129_-13_100 Skyrim.esm [REFR:00039B23] (places DwePlatBgStairCapR01 [STAT:0005B098] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel01wet.nif_768_-338_8_115 Skyrim.esm [REFR:0002E667] (places RockPileL01Wet [STAT:00039653] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_1316_-134_-97_193 Skyrim.esm [REFR:00035547] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of BonestrewnCrestExterior01 [CELL:0000BA46] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-4))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn02.nif_-1403_-128_-15_110 Skyrim.esm [REFR:00032C92] (places DweRubbleColumn02 [STAT:00058FFA] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1771_-133_40_100 Skyrim.esm [REFR:00030A77] (places NorTmpExtPlatWall01Snow [STAT:00026FD9] in GRUP Cell Temporary Children of DeadCroneRockExterior [CELL:0000762A] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_916_-484_52_143 Skyrim.esm [REFR:0002EF3A] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of [CELL:00009720] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-12))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1753_298_12_100 Skyrim.esm [REFR:000372FC] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RagnvaldExterior02 [CELL:000070C1] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1159_-404_-84_88 Skyrim.esm [REFR:0002F714] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096DC] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_803_-404_53_75 Skyrim.esm [REFR:0002EA55] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-1489_830_-66_103 Skyrim.esm [REFR:0003A012] (places RoadChunkL01ReachDirt01 [STAT:000885AA] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-993_-95_13_93 Skyrim.esm [REFR:00034571] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior04 [CELL:00009A1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_127_459_-6_113 Skyrim.esm [REFR:0002E90A] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-752_-430_13_57 Skyrim.esm [REFR:0003A791] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of BilegulchMineExterior03 [CELL:00009B20] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_501_-22_-29_100 Skyrim.esm [REFR:00038486] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of GraywinterWatchExterior [CELL:000095D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-1))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_754_-336_0_188 Skyrim.esm [REFR:0002E668] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-686_-374_-2_100 Skyrim.esm [REFR:00034BA8] (places RockPileL03PineForest02 [STAT:0005B80D] in GRUP Cell Temporary Children of [CELL:00009AFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1135_-506_-12_109 Skyrim.esm [REFR:0002F405] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000973A] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-13))>
[01:45] [BuildReferences] <Debug: Meshes\clutter\statues\shrineofboethiah01.nif_1636_260_-36_100 Skyrim.esm ShrineOfBoethiahRef [REFR:00033DCD] (places ShrineOfBoethiah [STAT:00033DCC] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 39,6)>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1396_-129_-13_100 Skyrim.esm [REFR:00039B28] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_1067_-425_8_102 Skyrim.esm [REFR:00030036] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-691_1365_-115_92 Skyrim.esm [REFR:000315BC] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAF] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-551_1185_-132_84 Skyrim.esm [REFR:0003135B] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_797_-402_50_101 Skyrim.esm [REFR:0002EA56] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs02.nif_333_-914_130_100 Skyrim.esm [REFR:0002EF3B] (places ImpExtIceStairs02 [STAT:0006F745] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-515_1259_-132_94 Skyrim.esm [REFR:00033C26] (places RockPileS02CoastBeach01 [STAT:000B2419] in GRUP Cell Temporary Children of DaintySloadExterior02 [CELL:000091D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-692_1336_-108_90 Skyrim.esm [REFR:00032760] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_-1402_-127_-15_50 Skyrim.esm [REFR:00032C93] (places DweRubblePile04 [STAT:00036AC2] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_105_444_-1_100 Skyrim.esm [REFR:0002E90B] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01.nif_-1153_1142_-56_100 Skyrim.esm [REFR:0002F725] (places ImpExtIceTower01 [STAT:0006F747] in GRUP Cell Temporary Children of FortHraggstadExterior05 [CELL:00009245] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,27))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-764_-579_30_95 Skyrim.esm [REFR:0003A05D] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BA4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-15))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_779_785_-50_121 Skyrim.esm [REFR:0002DE02] (places StockadeWoodplanks01_LightSN [STAT:000B0FA0] in GRUP Cell Temporary Children of AlftandExterior01 [CELL:00008F63] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-993_-93_10_73 Skyrim.esm [REFR:00034579] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior04 [CELL:00009A1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-3))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-1766_-147_40_100 Skyrim.esm [REFR:00030A78] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of DeadCroneRockExterior [CELL:0000762A] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_1327_-132_-87_100 Skyrim.esm [REFR:00035549] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of BonestrewnCrestExterior01 [CELL:0000BA46] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-757_-428_14_85 Skyrim.esm [REFR:0003A792] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of BilegulchMineExterior03 [CELL:00009B20] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-11))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-1750_283_4_100 Skyrim.esm [REFR:000372FD] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_878_-400_53_96 Skyrim.esm [REFR:0002E512] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1138_-506_-10_101 Skyrim.esm [REFR:0002F406] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000973A] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1129_368_-109_80 Skyrim.esm [REFR:00033DD0] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_506_-25_-32_141 Skyrim.esm [REFR:00038487] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of GraywinterWatchExterior [CELL:000095D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-1))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1597_43_-53_115 Skyrim.esm [REFR:00038C54] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00007177] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,1))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dwehitchpost01.nif_-1398_-127_-13_100 Skyrim.esm [REFR:00039B35] (places DweHitchPost01 [STAT:00065FE3] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-684_1355_-107_101 Skyrim.esm [REFR:000315BD] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAF] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,33))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003135C] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01wet.nif_755_-335_-4_90 Skyrim.esm [REFR:0002E669] (places MountainTrim01Wet [STAT:000955B8] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003135C] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:45] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadestairs01.nif_323_-916_132_100 Skyrim.esm [REFR:0002EF3C] (places StockadeStairs01Light_SN [STAT:0002A295] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-281_-463_15_102 Skyrim.esm [REFR:0003003E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of IlinaltasDeepExterior04 [CELL:00009B35] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-762_-576_29_62 Skyrim.esm [REFR:0003A05E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BA4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-15))>
[01:45] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldramp01snow.nif_794_777_-47_100 Skyrim.esm [REFR:0002DE03] (places StockadeScaffoldStairs01Light_SN [STAT:0002A335] in GRUP Cell Temporary Children of AlftandExterior02 [CELL:00008F82] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-504_1246_-136_78 Skyrim.esm [REFR:00033C27] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of DaintySloadExterior02 [CELL:000091D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,30))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-1775_-143_40_100 Skyrim.esm [REFR:00030A79] (places NorTmpExtPlatMid01Snow [STAT:00026FD3] in GRUP Cell Temporary Children of DeadCroneRockExterior [CELL:0000762A] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-586_1239_-115_77 Skyrim.esm [REFR:0003135C] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-693_1339_-107_78 Skyrim.esm [REFR:00032763] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-761_-416_21_55 Skyrim.esm [REFR:0003A793] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of BilegulchMineExterior03 [CELL:00009B20] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_807_-413_58_92 Skyrim.esm [REFR:0002EA72] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-704_-392_-5_100 Skyrim.esm [REFR:00034BA9] (places RockPileM01PineForest02 [STAT:0005B884] in GRUP Cell Temporary Children of POIPineForest11 [CELL:00009AFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_767_-436_90_95 Skyrim.esm [REFR:0002E124] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009705] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_123_378_-5_121 Skyrim.esm [REFR:0002E90C] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:000090A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_886_-406_57_107 Skyrim.esm [REFR:0002E515] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1324_-137_-88_100 Skyrim.esm [REFR:0003554A] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of BonestrewnCrestExterior01 [CELL:0000BA46] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1132_366_-110_87 Skyrim.esm [REFR:00033DD1] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall04.nif_348_-932_132_100 Skyrim.esm [REFR:0002EF3D] (places ImpExtIceWall04 [STAT:0006F75A] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-258_-503_6_100 Skyrim.esm [REFR:0002F750] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of IlinaltasDeepExterior03 [CELL:00009B56] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1138_-500_-21_87 Skyrim.esm [REFR:0002F407] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000973A] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1407_-134_-15_50 Skyrim.esm [REFR:00032C95] (places MountainTrim01ReachDirt01 [STAT:0004195C] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-686_1355_-107_104 Skyrim.esm [REFR:000315BE] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAF] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,33))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-1756_296_4_100 Skyrim.esm [REFR:000372FE] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of RagnvaldExterior02 [CELL:000070C1] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_107_1026_-134_100 Skyrim.esm [REFR:00038C55] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of [CELL:00008EBA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_765_-401_61_199 Skyrim.esm [REFR:0002E66A] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-505_1245_-136_88 Skyrim.esm [REFR:00033C28] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of DaintySloadExterior02 [CELL:000091D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,30))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003135D] (places RockPileS04Rocks01Snow [STAT:000B5994] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-697_1343_-107_90 Skyrim.esm [REFR:00032764] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-761_-573_30_64 Skyrim.esm [REFR:0003A05F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B83] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1080_-434_9_109 Skyrim.esm [REFR:0003004F] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003135D] (places RockPileS04Rocks01Snow [STAT:000B5994] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl03.nif_167_380_-21_100 Skyrim.esm [REFR:0002E90D] (places SnowDriftL03 [STAT:00060222] in GRUP Cell Temporary Children of StonehillBluffExterior04 [CELL:000090A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-588_1236_-113_122 Skyrim.esm [REFR:0003135D] (places RockPileS04Rocks01Snow [STAT:000B5994] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1396_-130_-15_100 Skyrim.esm [REFR:00039B39] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1129_365_-111_102 Skyrim.esm [REFR:00033DD6] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-1766_-174_40_100 Skyrim.esm [REFR:00030A7A] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs02.nif_321_-913_133_100 Skyrim.esm [REFR:0002EF3E] (places ImpExtIceStairs02 [STAT:0006F745] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_808_-411_58_92 Skyrim.esm [REFR:0002EA7A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1627_4_-51_100 Skyrim.esm [REFR:0003961E] (places MountainTrim01ReachMoss01 [STAT:00041B04] in GRUP Cell Temporary Children of MarkarthAttackStart03 [CELL:000075AA] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,0))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-761_-419_22_107 Skyrim.esm [REFR:0003A794] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of BilegulchMineExterior03 [CELL:00009B20] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-257_-510_5_84 Skyrim.esm [REFR:0002F760] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of IlinaltasDeepExterior03 [CELL:00009B56] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-994_-89_11_100 Skyrim.esm [REFR:0003458E] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior04 [CELL:00009A1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_110_1026_-132_82 Skyrim.esm [REFR:00038C57] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:00008EBA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,25))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-1743_302_4_100 Skyrim.esm [REFR:000372FF] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of RagnvaldExterior02 [CELL:000070C1] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1141_-501_-22_76 Skyrim.esm [REFR:0002F408] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000973A] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-688_1354_-106_77 Skyrim.esm [REFR:000315BF] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DAF] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,33))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\tents\smallnordictent01.nif_786_775_-46_100 Skyrim.esm [REFR:0002DE04] (places NorTentSmallSnow [STAT:00085FE4] in GRUP Cell Temporary Children of AlftandExterior02 [CELL:00008F82] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_1288_1024_-144_138 Skyrim.esm [REFR:0002ECF2] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:00008E9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-694_1347_-104_81 Skyrim.esm [REFR:00032765] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1321_-137_-89_100 Skyrim.esm [REFR:0003554B] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of BonestrewnCrestExterior01 [CELL:0000BA46] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-289_-461_16_103 Skyrim.esm [REFR:00030059] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-484_1245_-138_103 Skyrim.esm [REFR:00033C2D] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:000091D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-587_1236_-116_110 Skyrim.esm [REFR:0003135E] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:45] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallwalkway01.nif_327_-900_132_100 Skyrim.esm [REFR:0002EF3F] (places StockadeWallWalkway01Light_SN [STAT:0002A29C] in GRUP Cell Temporary Children of FortNeugradExterior01 [CELL:00009865] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-22))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-1769_-195_40_100 Skyrim.esm [REFR:00030A7B] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl01.nif_200_371_-26_115 Skyrim.esm [REFR:0002E90E] (places SnowDriftL01 [STAT:0006021D] in GRUP Cell Temporary Children of StonehillBluffExterior04 [CELL:000090A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_1285_1030_-144_138 Skyrim.esm [REFR:0002ECF3] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:00008E9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_804_-411_56_102 Skyrim.esm [REFR:0002EA7B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_110_1028_-132_97 Skyrim.esm [REFR:00038C58] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of [CELL:00008EBA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-658_1371_-109_104 Skyrim.esm [REFR:000315C0] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAF] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_764_-436_92_81 Skyrim.esm [REFR:0002E134] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009705] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-500_1254_-136_91 Skyrim.esm [REFR:00033C2E] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of DaintySloadExterior02 [CELL:000091D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_53_-124_-52_62 Skyrim.esm [REFR:0003961F] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of WhiterunWatchtowerExterior02 [CELL:0000963D] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1626_67_-45_113 Skyrim.esm [REFR:00038490] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-766_-413_20_112 Skyrim.esm [REFR:0003A795] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of BilegulchMineExterior03 [CELL:00009B20] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02wet.nif_1377_1008_-141_100 Skyrim.esm [REFR:0002F766] (places MountainTrim02Wet_CoastBeach [STAT:000732B5] in GRUP Cell Temporary Children of PrideofTelVosExterior [CELL:0000B2AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1140_-499_-27_83 Skyrim.esm [REFR:0002F409] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000973A] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-13))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1740_280_4_100 Skyrim.esm [REFR:00037300] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallwalkway01.nif_331_-900_132_100 Skyrim.esm [REFR:0002EF40] (places StockadeWallWalkway01Light_SN [STAT:0002A29C] in GRUP Cell Temporary Children of FortNeugradExterior03 [CELL:00009864] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-22))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_759_-399_63_212 Skyrim.esm [REFR:0002E66B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000096E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-299_-472_9_118 Skyrim.esm [REFR:0003005A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_395_-930_121_100 Skyrim.esm [REFR:0002E516] (places MountainTrim02Rocks01 [STAT:0006081F] in GRUP Cell Temporary Children of FortNeugradSecretEntrance [CELL:00009882] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-23))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00038C5C] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of POISnowy16 [CELL:00008ED9] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,24))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00038C5C] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of POISnowy16 [CELL:00008ED9] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_207_510_-37_100 Skyrim.esm [REFR:0002E90F] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:0000904A] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-1752_-172_32_100 Skyrim.esm [REFR:00030A7D] (places RockCliff05ReachGrass01 [STAT:0007AAD9] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1283_1017_-140_100 Skyrim.esm [REFR:0002ECF4] (places RockPileM02RiverBottom01 [STAT:00022666] in GRUP Cell Temporary Children of [CELL:00008EBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-986_-95_9_100 Skyrim.esm [REFR:00034590] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior04 [CELL:00009A1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_109_1023_-132_100 Skyrim.esm [REFR:00038C5C] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of POISnowy16 [CELL:00008ED9] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1398_-124_-15_67 Skyrim.esm [REFR:00039B40] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-655_1369_-110_85 Skyrim.esm [REFR:000315C1] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn02.nif_-1400_-133_-15_100 Skyrim.esm [REFR:00032C9B] (places DweRubbleColumn02 [STAT:00058FFA] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_793_-401_48_103 Skyrim.esm [REFR:0002EA7E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_-720_-257_6_100 Skyrim.esm [REFR:00035550] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-501_1256_-135_78 Skyrim.esm [REFR:00033C2F] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of DaintySloadExterior02 [CELL:000091D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_760_-430_92_92 Skyrim.esm [REFR:0002E135] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009705] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1356_1021_-147_100 Skyrim.esm [REFR:0002F767] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of PrideofTelVosExterior [CELL:0000B2AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,24))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1737_289_4_100 Skyrim.esm [REFR:00037301] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RagnvaldExterior02 [CELL:000070C1] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_753_-391_60_100 Skyrim.esm [REFR:0002E66C] (places MountainTrim01PineForest01 [STAT:0005C09F] in GRUP Cell Temporary Children of [CELL:000096E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-10))>
[01:45] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallwalkway01.nif_335_-900_132_100 Skyrim.esm [REFR:0002EF41] (places StockadeWallWalkway01Light_SN [STAT:0002A29C] in GRUP Cell Temporary Children of FortNeugradExterior03 [CELL:00009864] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-22))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall05.nif_320_-902_129_100 Skyrim.esm [REFR:0002E51C] (places ImpExtIceWall05 [STAT:0006F75B] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble02.nif_302_-922_135_100 Skyrim.esm [REFR:00033DE8] (places ImpExtIceRubble02 [STAT:0006F73F] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris06.nif_-1803_-165_57_100 Skyrim.esm [REFR:0003276A] (places NorTmpExtDebris06 [STAT:00028A74] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-290_-471_8_109 Skyrim.esm [REFR:0003005B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-769_-416_19_111 Skyrim.esm [REFR:0003A796] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of BilegulchMineExterior03 [CELL:00009B20] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-11))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_-719_-255_6_100 Skyrim.esm [REFR:0003555D] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1404_-128_-15_75 Skyrim.esm [REFR:00039B41] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-1777_-191_50_100 Skyrim.esm [REFR:00030A7E] (places RockCliff08ReachDirt01 [STAT:0007CC91] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_747_-437_112_72 Skyrim.esm [REFR:0002E137] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009705] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-11))>
[01:45] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadestairs01.nif_325_-899_132_100 Skyrim.esm [REFR:0002EF43] (places StockadeStairs01Light_SN [STAT:0002A295] in GRUP Cell Temporary Children of FortNeugradExterior01 [CELL:00009865] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-22))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_1291_987_-142_100 Skyrim.esm [REFR:0002F776] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:00008EBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-1488_827_-67_102 Skyrim.esm [REFR:0003A06E] (places RoadChunkL02ReachDirt01 [STAT:000885AB] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\tents\smallnordictent01.nif_785_777_-46_100 Skyrim.esm [REFR:0002DE05] (places NorTentSmallSnow [STAT:00085FE4] in GRUP Cell Temporary Children of AlftandExterior02 [CELL:00008F82] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_980_-403_-9_209 Skyrim.esm [REFR:0002F40A] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000096E1] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_743_-390_68_148 Skyrim.esm [REFR:0002E66D] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-495_1275_-137_73 Skyrim.esm [REFR:00033C30] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-589_1232_-123_100 Skyrim.esm [REFR:0003135F] (places RockCliff04SnowLight [STAT:0002ED74] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_832_-324_-36_91 Skyrim.esm [REFR:0002EA7F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096A6] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-659_1368_-108_92 Skyrim.esm [REFR:000315C2] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DAF] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,33))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1781_265_12_100 Skyrim.esm [REFR:00037305] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RagnvaldExterior03 [CELL:000070E1] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-766_-417_18_116 Skyrim.esm [REFR:0003A797] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of BilegulchMineExterior03 [CELL:00009B20] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-11))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalcony01.nif_-1397_-126_-13_75 Skyrim.esm [REFR:00039B42] (places DweFacadeBalcony01 [STAT:00055197] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble01.nif_302_-919_135_79 Skyrim.esm [REFR:00033DE9] (places ImpExtIceRubble01 [STAT:0006F73E] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_322_-900_129_100 Skyrim.esm [REFR:0002EF44] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortNeugradExterior01 [CELL:00009865] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-22))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_747_-435_110_73 Skyrim.esm [REFR:0002E138] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009705] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_134_528_-34_100 Skyrim.esm [REFR:0002E910] (places MountainPeak02_HeavySN [STAT:00046031] in GRUP Cell Temporary Children of [CELL:0000904C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-309_-478_7_116 Skyrim.esm [REFR:0003005C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_748_-383_55_77 Skyrim.esm [REFR:0002E66E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-496_1277_-137_66 Skyrim.esm [REFR:00033C31] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-684_1344_-106_101 Skyrim.esm [REFR:0003276C] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-1782_-198_50_100 Skyrim.esm [REFR:00030A7F] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-1488_824_-67_99 Skyrim.esm [REFR:0003A074] (places RoadChunkL03ReachDirt01 [STAT:000885AD] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel01wet.nif_987_-382_-28_146 Skyrim.esm [REFR:0002F40D] (places RockPileL01Wet [STAT:00039653] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble05.nif_307_-930_131_100 Skyrim.esm [REFR:00032FAB] (places ImpExtIceRubble05 [STAT:0006F742] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-587_1214_-128_114 Skyrim.esm [REFR:00031360] (places RockCliff04SnowLight [STAT:0002ED74] in GRUP Cell Temporary Children of SolitudeEntranceExterior [CELL:000091F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,29))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1769_297_12_100 Skyrim.esm [REFR:00037306] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RagnvaldExterior04 [CELL:000070C2] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_747_-381_55_84 Skyrim.esm [REFR:0002E66F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_895_-424_59_160 Skyrim.esm [REFR:0002DE09] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_96_533_10_100 Skyrim.esm [REFR:0002E911] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:0000902E] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,13))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_-1393_-125_-14_100 Skyrim.esm [REFR:00032CA0] (places DweFacadeTower02 [STAT:00055121] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_1070_-420_3_163 Skyrim.esm [REFR:0003005E] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-646_1380_-113_99 Skyrim.esm [REFR:000315C4] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-683_1345_-106_93 Skyrim.esm [REFR:0003276D] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalcony01.nif_-1394_-129_-13_75 Skyrim.esm [REFR:00039B43] (places DweFacadeBalcony01 [STAT:00055197] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_774_-429_76_104 Skyrim.esm [REFR:0002E13A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009705] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-11))>
[01:45] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadestairs01.nif_338_-900_132_85 Skyrim.esm [REFR:0002EF45] (places StockadeStairs01Light_SN [STAT:0002A295] in GRUP Cell Temporary Children of FortNeugradExterior03 [CELL:00009864] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-22))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-771_-420_21_112 Skyrim.esm [REFR:0003A799] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of BilegulchMineExterior03 [CELL:00009B20] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-11))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframerend02.nif_324_-928_134_100 Skyrim.esm [REFR:00032FAC] (places ShackFrameREnd02Snow [STAT:00071827] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-503_1253_-135_102 Skyrim.esm [REFR:00033C32] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of DaintySloadExterior02 [CELL:000091D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_751_-382_51_93 Skyrim.esm [REFR:0002E670] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1042_-407_-5_131 Skyrim.esm [REFR:0002F40E] (places MountainTrim01PineForest01 [STAT:0005C09F] in GRUP Cell Temporary Children of [CELL:000096DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1616_73_-52_100 Skyrim.esm [REFR:00038494] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-818_-551_62_84 Skyrim.esm [REFR:0003A076] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of GlenmorilCovenExterior [CELL:00009B84] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem02wet.nif_-453_1136_-140_100 Skyrim.esm [REFR:0003965A] (places RockPileM02WetCoastBeach01 [STAT:00039691] in GRUP Cell Temporary Children of [CELL:00009234] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,27))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E912] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:0000902A] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,13))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif_-1393_-125_-14_100 Skyrim.esm [REFR:00032CA1] (places DweFacadeTower01 [STAT:00055120] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadstrtocurverampl01.nif_-576_1237_-121_100 Skyrim.esm [REFR:00031361] (places RoadStrToCurveRampL01 [STAT:0001DA56] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E912] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:0000902A] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,13))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-1777_-186_50_100 Skyrim.esm [REFR:00030A81] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-310_-462_10_78 Skyrim.esm [REFR:0003005F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_253_553_-75_100 Skyrim.esm [REFR:0002E912] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:0000902A] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,13))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1745_252_1_100 Skyrim.esm [REFR:00037307] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel01wet.nif_922_-480_49_100 Skyrim.esm [REFR:0002EF46] (places RockPileL01Wet [STAT:00039653] in GRUP Cell Temporary Children of [CELL:00009720] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-12))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendpost01.nif_-1141_-156_-59_226 Skyrim.esm [REFR:0003A79A] (places DweCivWarWallEndpost01 [STAT:0008CC94] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_954_-290_-95_100 Skyrim.esm [REFR:00039B53] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of LostKnifeHideoutExterior [CELL:000096A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_895_-425_61_137 Skyrim.esm [REFR:0002DE0A] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-681_1343_-108_90 Skyrim.esm [REFR:0003276E] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_772_-427_75_107 Skyrim.esm [REFR:0002E13C] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009705] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-643_1382_-114_75 Skyrim.esm [REFR:000315C5] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1610_83_-53_100 Skyrim.esm [REFR:00038495] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00007159] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,2))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif_-1393_-125_-14_100 Skyrim.esm [REFR:00032CA2] (places DweFacadeTowerArch01 [STAT:00055123] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframelend01.nif_324_-925_134_100 Skyrim.esm [REFR:00032FAD] (places ShackFrameLEnd01Snow [STAT:00071820] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-657_-412_-12_76 Skyrim.esm [REFR:00034BBA] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01dark.nif_-725_-251_6_100 Skyrim.esm [REFR:00035575] (places ImpExtWindow01Dark [STAT:0002BC10] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-504_1255_-134_93 Skyrim.esm [REFR:00033C33] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of DaintySloadExterior02 [CELL:000091D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1007_-393_-4_83 Skyrim.esm [REFR:0002F40F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-1787_-184_50_100 Skyrim.esm [REFR:00030A82] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1741_262_1_100 Skyrim.esm [REFR:00037309] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E913] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:0000902A] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-732_-438_7_100 Skyrim.esm [REFR:0003A79B] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of [CELL:00009B1F] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-11))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E913] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:0000902A] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_-579_1249_-117_100 Skyrim.esm [REFR:00031362] (places RoadCurve90R01 [STAT:00027007] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-990_-95_7_100 Skyrim.esm [REFR:00034595] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior04 [CELL:00009A1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-3))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E913] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:0000902A] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,13))>
[01:45] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadestairs01.nif_327_-901_130_100 Skyrim.esm [REFR:0002EF47] (places StockadeStairs01Light_SN [STAT:0002A295] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_-1393_-125_-14_100 Skyrim.esm [REFR:00032CA3] (places DweFacadeTower02 [STAT:00055121] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1139_-416_-64_71 Skyrim.esm [REFR:0002F795] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1066_-434_6_135 Skyrim.esm [REFR:00030060] (places RockPileL02 [STAT:00027034] in GRUP Cell Temporary Children of [CELL:000096FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-647_1382_-113_81 Skyrim.esm [REFR:000315C6] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-727_1345_-132_76 Skyrim.esm [REFR:0003276F] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1732_290_1_100 Skyrim.esm [REFR:0003730A] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of RagnvaldExterior02 [CELL:000070C1] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_766_-422_75_96 Skyrim.esm [REFR:0002E13D] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009705] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_892_-409_56_90 Skyrim.esm [REFR:0002E533] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_874_-453_67_112 Skyrim.esm [REFR:0002DE0B] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009721] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-12))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_-722_-251_6_100 Skyrim.esm [REFR:00035576] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-724_-437_13_102 Skyrim.esm [REFR:0003A79C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B1F] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-11))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframerend01.nif_324_-925_134_100 Skyrim.esm [REFR:00032FAE] (places ShackFrameREnd01Snow [STAT:00071826] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_262_537_-80_100 Skyrim.esm [REFR:0002E913] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:0000902A] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1601_65_-53_111 Skyrim.esm [REFR:00038496] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-670_-403_-11_111 Skyrim.esm [REFR:00034BBB] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009AFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_1298_980_-139_100 Skyrim.esm [REFR:0002ECF7] (places RockPileS04CoastBeach01 [STAT:000BB8A7] in GRUP Cell Temporary Children of [CELL:00008EDB] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-517_1260_-132_81 Skyrim.esm [REFR:00033C34] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of DaintySloadExterior02 [CELL:000091D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,30))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticelighthouse01.nif_323_-938_136_100 Skyrim.esm [REFR:0002EF48] (places ImpExtIceLighthouse01 [STAT:000732E9] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1011_-392_-4_97 Skyrim.esm [REFR:0002F410] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_-1393_-125_-6_100 Skyrim.esm [REFR:00032CA4] (places DweFacadeTower02 [STAT:00055121] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorin01.nif_-1757_-178_40_100 Skyrim.esm [REFR:00030A83] (places NorTmpExtPlatCorIn01 [STAT:00026F79] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-562_1216_-131_84 Skyrim.esm [REFR:00038CE1] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000091F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-727_1348_-132_93 Skyrim.esm [REFR:00032797] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E914] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextsupport01.nif_-715_-261_3_100 Skyrim.esm [REFR:00035578] (places ImpExtSupport01 [STAT:0003F648] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_-561_-487_13_100 Skyrim.esm [REFR:0003730D] (places RockCaveEntrance01 [STAT:00017F1A] in GRUP Cell Temporary Children of [CELL:00009B3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-583_1254_-114_91 Skyrim.esm [REFR:00031363] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E914] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_770_-422_70_83 Skyrim.esm [REFR:0002E13E] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009705] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_893_-418_61_83 Skyrim.esm [REFR:0002E540] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_512_-60_-22_100 Skyrim.esm [REFR:0003849C] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of DoomstoneTundra01 [CELL:000095F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-2))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_933_-476_44_151 Skyrim.esm [REFR:00030061] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:00009720] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-12))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002E914] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframerend02.nif_323_-928_133_100 Skyrim.esm [REFR:00032FAF] (places ShackFrameREnd02 [STAT:0005CCC2] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif_-1393_-125_-6_100 Skyrim.esm [REFR:00032CA5] (places DweFacadeTowerArch01 [STAT:00055123] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-635_1371_-118_90 Skyrim.esm [REFR:000315C7] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E914] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-728_-436_14_101 Skyrim.esm [REFR:0003A79D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B1F] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_200_501_-32_121 Skyrim.esm [REFR:0002E914] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_906_-467_57_95 Skyrim.esm [REFR:0002ECF9] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009720] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-670_-397_-11_111 Skyrim.esm [REFR:00034BBC] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009AFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticelighthouse01.nif_342_-938_136_100 Skyrim.esm [REFR:0002EF49] (places ImpExtIceLighthouse01 [STAT:000732E9] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_835_-325_-36_78 Skyrim.esm [REFR:0002EA84] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096A6] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-515_1258_-132_65 Skyrim.esm [REFR:00033C35] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of DaintySloadExterior02 [CELL:000091D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_103_-62_-47_90 Skyrim.esm [REFR:00039666] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000095FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-2))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-1489_828_-67_99 Skyrim.esm [REFR:0003A089] (places RoadChunkS03ReachDirt01 [STAT:000885F4] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-563_1217_-129_94 Skyrim.esm [REFR:00038CEB] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1006_-395_-3_105 Skyrim.esm [REFR:0002F411] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1747_-182_40_100 Skyrim.esm [REFR:00030A84] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-718_1352_-129_94 Skyrim.esm [REFR:00032799] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_773_-423_67_83 Skyrim.esm [REFR:0002E13F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009705] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_744_-358_36_82 Skyrim.esm [REFR:0002E671] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_-1393_-125_-6_100 Skyrim.esm [REFR:00032CA6] (places DweFacadeTower02 [STAT:00055121] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_101_-66_-47_64 Skyrim.esm [REFR:00039667] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000095FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-2))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_896_-415_59_108 Skyrim.esm [REFR:0002E543] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframemend01.nif_322_-925_133_100 Skyrim.esm [REFR:00032FB0] (places ShackFrameMEnd01Snow [STAT:00071823] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-510_1247_-134_103 Skyrim.esm [REFR:00033C36] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of DaintySloadExterior02 [CELL:000091D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-720_-436_12_111 Skyrim.esm [REFR:0003A79E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B1F] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-634_1369_-119_82 Skyrim.esm [REFR:000315C8] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1737_275_1_100 Skyrim.esm [REFR:0003730F] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Swapped [REFR:000327B5] (places HagravenElkHorn02 [MSTT:000ACAF2] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9)) to PickTheUnpickable.esp PTU_Misc_HagravenElkHorn02 "Олений рог" [MISC:FE04082B]>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_141_451_-6_90 Skyrim.esm [REFR:0002EA85] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-976_-104_2_100 Skyrim.esm [REFR:00034599] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:00009A1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_504_-45_-27_127 Skyrim.esm [REFR:000384A0] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of DoomstoneTundra01 [CELL:000095F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-2))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-323_-459_8_88 Skyrim.esm [REFR:00030064] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-825_-547_64_104 Skyrim.esm [REFR:0003A08C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B85] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_206_541_-40_97 Skyrim.esm [REFR:0002ED47] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000902B] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1005_-393_-5_91 Skyrim.esm [REFR:0002F412] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-1761_-188_40_100 Skyrim.esm [REFR:00030A85] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebridge01.nif_327_-938_143_75 Skyrim.esm [REFR:0002EF4A] (places ImpExtIceBridge01 [STAT:0006F73A] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_746_-365_42_103 Skyrim.esm [REFR:0002E672] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-567_1222_-127_75 Skyrim.esm [REFR:00038D03] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000091F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,29))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_1335_105_-124_100 Skyrim.esm [REFR:000336B1] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of KynesgroveExterior03 [CELL:0000B581] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,2))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_897_-418_60_75 Skyrim.esm [REFR:0002E544] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower03.nif_-1393_-125_-6_100 Skyrim.esm [REFR:00032CA7] (places DweFacadeTower03 [STAT:00055122] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframelend01.nif_320_-925_133_100 Skyrim.esm [REFR:00032FB1] (places ShackFrameLEnd01Snow [STAT:00071820] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-513_1285_-134_94 Skyrim.esm [REFR:00033C37] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-727_-441_15_101 Skyrim.esm [REFR:0003A79F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B1F] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_779_-442_87_85 Skyrim.esm [REFR:0002E140] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_110_-61_-47_100 Skyrim.esm [REFR:00039668] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:000095FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-2))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-973_-100_2_100 Skyrim.esm [REFR:0003459A] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009A1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-338_-462_6_100 Skyrim.esm [REFR:00030065] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_140_468_-9_85 Skyrim.esm [REFR:0002EA86] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_-1734_282_1_100 Skyrim.esm [REFR:00037310] (places NorTmpExtPlatWall02 [STAT:00026F7C] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_787_787_-51_184 Skyrim.esm [REFR:0002DE12] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of AlftandExterior01 [CELL:00008F63] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_195_539_-37_97 Skyrim.esm [REFR:0002ED48] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000902C] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,13))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1755_-201_40_100 Skyrim.esm [REFR:00030A86] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-633_1372_-118_79 Skyrim.esm [REFR:000315C9] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_518_-60_-21_100 Skyrim.esm [REFR:000384A3] (places RockCliff05FieldGrass01 [STAT:0006E0AD] in GRUP Cell Temporary Children of DoomstoneTundra01 [CELL:000095F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-2))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_1337_110_-124_100 Skyrim.esm [REFR:000336B2] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of KynesgroveExterior03 [CELL:0000B581] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,2))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1030_-396_-6_107 Skyrim.esm [REFR:0002F413] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-824_-543_62_112 Skyrim.esm [REFR:0003A08D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B85] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_-445_1150_-141_73 Skyrim.esm [REFR:00039697] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:00009212] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-575_1224_-125_91 Skyrim.esm [REFR:00031364] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of SolitudeEntranceExterior [CELL:000091F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_749_-366_39_104 Skyrim.esm [REFR:0002E673] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-567_1231_-125_104 Skyrim.esm [REFR:00038D25] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000091D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-719_1350_-129_97 Skyrim.esm [REFR:000327BB] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebridge01.nif_338_-938_143_75 Skyrim.esm [REFR:0002EF4B] (places ImpExtIceBridge01 [STAT:0006F73A] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframelend02.nif_320_-928_133_100 Skyrim.esm [REFR:00032FB2] (places ShackFrameLEnd02Snow [STAT:00071821] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_207_535_-39_113 Skyrim.esm [REFR:0002ED49] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000902B] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_117_497_1_88 Skyrim.esm [REFR:0002EA89] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000904D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1026_-394_-5_110 Skyrim.esm [REFR:0002F414] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_782_-443_87_82 Skyrim.esm [REFR:0002E141] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-634_1376_-118_95 Skyrim.esm [REFR:000315CA] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-358_-449_8_95 Skyrim.esm [REFR:00030066] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009B16] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem02wet.nif_-447_1153_-140_100 Skyrim.esm [REFR:00039698] (places RockPileM02WetCoastBeach01 [STAT:00039691] in GRUP Cell Temporary Children of [CELL:00009212] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-1794_-188_52_100 Skyrim.esm [REFR:00030A8A] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframemend02.nif_322_-928_133_100 Skyrim.esm [REFR:00032FB3] (places ShackFrameMEnd02Snow [STAT:00071824] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_753_-361_29_82 Skyrim.esm [REFR:0002E674] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-824_-545_63_70 Skyrim.esm [REFR:0003A093] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B85] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-716_1359_-127_92 Skyrim.esm [REFR:000327BC] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1527_801_-61_45 Skyrim.esm [REFR:00039B65] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-570_1229_-124_96 Skyrim.esm [REFR:00038D2C] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000091F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,29))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner03.nif_329_-918_132_75 Skyrim.esm [REFR:0002EF4D] (places ImpExtIceBldgSecondCorner03 [STAT:0006F76D] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwall01.nif_-1390_-122_-6_50 Skyrim.esm [REFR:00032CA9] (places DweCivWarWall01 [STAT:0008CC92] in GRUP Cell Temporary Children of [CELL:00007601] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,-3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_104_486_1_114 Skyrim.esm [REFR:0002EA8A] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks03.nif_776_774_-58_100 Skyrim.esm [REFR:0002DE14] (places StockadeWoodplanks03Light_SN [STAT:000687A7] in GRUP Cell Temporary Children of AlftandExterior03 [CELL:00008F83] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,18))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall05.nif_307_-925_130_106 Skyrim.esm [REFR:0002E54B] (places ImpExtIceWall05 [STAT:0006F75B] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_212_539_-41_105 Skyrim.esm [REFR:0002ED4A] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000902B] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-625_1381_-121_84 Skyrim.esm [REFR:000315CB] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_-573_1209_-127_91 Skyrim.esm [REFR:00031365] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:000091F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1764_-188_40_100 Skyrim.esm [REFR:00030A8C] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1025_-396_-4_109 Skyrim.esm [REFR:0002F415] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-10))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E915] (places RockCliff02Rocks01SnowCustom02 [STAT:0002EE86] in GRUP Cell Temporary Children of [CELL:0000902B] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-341_-464_7_100 Skyrim.esm [REFR:00030067] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E915] (places RockCliff02Rocks01SnowCustom02 [STAT:0002EE86] in GRUP Cell Temporary Children of [CELL:0000902B] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-571_1231_-124_70 Skyrim.esm [REFR:00038D2D] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_-427_1201_-141_92 Skyrim.esm [REFR:000396AD] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of [CELL:000091F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,29))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E915] (places RockCliff02Rocks01SnowCustom02 [STAT:0002EE86] in GRUP Cell Temporary Children of [CELL:0000902B] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-832_-539_60_71 Skyrim.esm [REFR:0003A097] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B85] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_752_-358_30_88 Skyrim.esm [REFR:0002E675] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwallr01.nif_324_-925_134_100 Skyrim.esm [REFR:00032FB4] (places ShackWallR01Snow [STAT:0007183F] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_-1489_836_-66_100 Skyrim.esm [REFR:00039B66] (places RoadCurve90R01ReachDirt01 [STAT:0004200E] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendcap01.nif_-1390_-122_-6_50 Skyrim.esm [REFR:00032CAA] (places DweCivWarWallEndcap01 [STAT:0008CC93] in GRUP Cell Temporary Children of [CELL:00007601] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,-3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-715_1357_-127_99 Skyrim.esm [REFR:000327CA] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_119_483_-4_104 Skyrim.esm [REFR:0002EA8B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_214_523_-42_88 Skyrim.esm [REFR:0002ED4E] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000904A] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-574_1218_-127_85 Skyrim.esm [REFR:00031366] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of SolitudeEntranceExterior [CELL:000091F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_235_533_-65_100 Skyrim.esm [REFR:0002E915] (places RockCliff02Rocks01SnowCustom02 [STAT:0002EE86] in GRUP Cell Temporary Children of [CELL:0000902B] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-621_1394_-123_86 Skyrim.esm [REFR:000315CC] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003D7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,34))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1761_-189_40_100 Skyrim.esm [REFR:00030A8D] (places RockPileM01ReachMossyRocks01 [STAT:00058F05] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:45] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_914_-478_53_112 Skyrim.esm [REFR:0002EF4E] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:00009720] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-336_-465_7_108 Skyrim.esm [REFR:00030068] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1137_-412_-66_81 Skyrim.esm [REFR:0002F7C5] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-533_1297_-138_72 Skyrim.esm [REFR:00033C38] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1018_-400_0_88 Skyrim.esm [REFR:0002F416] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-979_-98_3_100 Skyrim.esm [REFR:0003459E] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009A1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-3))>
[01:45] [BuildReferences] <Debug: Swapped [REFR:000327D0] (places HagravenEyeball01 [MSTT:000ACAF3] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9)) to PickTheUnpickable.esp PTU_Misc_HagravenEyeball01 "Глазное яблоко" [MISC:FE04082C]>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-565_1248_-119_101 Skyrim.esm [REFR:00038D2F] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000091D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,30))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall05.nif_321_-905_129_100 Skyrim.esm [REFR:0002E550] (places ImpExtIceWall05 [STAT:0006F75B] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_223_507_-44_106 Skyrim.esm [REFR:0002ED50] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000904A] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-628_-460_-2_104 Skyrim.esm [REFR:00034C1E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-12))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframelend02.nif_324_-928_134_100 Skyrim.esm [REFR:00032FB6] (places ShackFrameLEnd02Snow [STAT:00071821] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_754_-356_26_89 Skyrim.esm [REFR:0002E676] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_779_-439_85_92 Skyrim.esm [REFR:0002E14A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009704] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-576_1219_-127_72 Skyrim.esm [REFR:00031368] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of SolitudeEntranceExterior [CELL:000091F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,29))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendcap01.nif_-1390_-122_-6_50 Skyrim.esm [REFR:00032CAB] (places DweCivWarWallEndcap01 [STAT:0008CC93] in GRUP Cell Temporary Children of [CELL:00007601] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,-3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-624_1392_-121_82 Skyrim.esm [REFR:000315CD] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-1532_798_-57_102 Skyrim.esm [REFR:00039B67] (places RoadChunkL03ReachDirt01 [STAT:000885AD] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_225_539_-56_100 Skyrim.esm [REFR:0002E916] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:0000902B] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_927_-448_50_100 Skyrim.esm [REFR:0002EF52] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-347_-458_7_92 Skyrim.esm [REFR:00030069] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_116_492_-1_151 Skyrim.esm [REFR:0002EA8C] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000904D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-526_1299_-140_67 Skyrim.esm [REFR:00033C39] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside02.nif_324_-925_134_100 Skyrim.esm [REFR:00032FB7] (places ShackRoofSide02Snow [STAT:00071834] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1015_-400_1_107 Skyrim.esm [REFR:0002F417] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1133_-412_-59_75 Skyrim.esm [REFR:0002F7C6] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-621_1391_-123_80 Skyrim.esm [REFR:000315CE] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_227_507_-45_170 Skyrim.esm [REFR:0002ED51] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000904A] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-975_-104_2_100 Skyrim.esm [REFR:000345A0] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:00009A1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_734_-352_40_107 Skyrim.esm [REFR:0002E677] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-565_1245_-120_101 Skyrim.esm [REFR:00038D33] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-706_1363_-122_92 Skyrim.esm [REFR:00032808] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif_316_-903_129_111 Skyrim.esm [REFR:0002E551] (places ImpExtIceWall02 [STAT:0006F758] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-1726_253_-1_100 Skyrim.esm [REFR:0003731F] (places NorTmpExtPlatStairCapL01 [STAT:00026F76] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-743_-575_17_100 Skyrim.esm [REFR:000355D7] (places RockPileL03 [STAT:000185BD] in GRUP Cell Temporary Children of [CELL:00009BA4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-15))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E917] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E917] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerspacer01.nif_-1392_-124_-6_82 Skyrim.esm [REFR:00032CAE] (places DweFacadeTowerSpacer01 [STAT:00055C0B] in GRUP Cell Temporary Children of [CELL:00007620] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-1533_801_-56_109 Skyrim.esm [REFR:00039B68] (places RoadChunkL02ReachDirt01 [STAT:000885AB] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E917] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside03.nif_324_-928_134_100 Skyrim.esm [REFR:00032FB8] (places ShackRoofSide03Snow [STAT:00071835] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-502_1302_-139_68 Skyrim.esm [REFR:00033C3A] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:45] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00033DF2] (places SnowDriftL03 [STAT:00060222] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_191_511_-31_100 Skyrim.esm [REFR:0002E917] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-348_-454_5_104 Skyrim.esm [REFR:0003006A] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_104_502_3_122 Skyrim.esm [REFR:0002EA8D] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000904D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1098_-373_-73_79 Skyrim.esm [REFR:0002F7C7] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl03.nif_318_-928_132_55 Skyrim.esm [REFR:00033DF2] (places SnowDriftL03 [STAT:00060222] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-615_1379_-124_86 Skyrim.esm [REFR:000315CF] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-970_-105_2_100 Skyrim.esm [REFR:000345A1] (places RockPileM01TundraRocks01 [STAT:00099248] in GRUP Cell Temporary Children of [CELL:00009A1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_744_-417_77_100 Skyrim.esm [REFR:0002DE19] (places MountainCliffSm01_SparseSN [STAT:000A0EB3] in GRUP Cell Temporary Children of [CELL:00009705] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1017_-397_-1_101 Skyrim.esm [REFR:0002F418] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_738_-354_39_96 Skyrim.esm [REFR:0002E678] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_934_-452_45_142 Skyrim.esm [REFR:0002EF55] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009720] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-742_-555_20_100 Skyrim.esm [REFR:000355D8] (places RockPileL03 [STAT:000185BD] in GRUP Cell Temporary Children of [CELL:00009B83] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-571_1246_-119_69 Skyrim.esm [REFR:00038D35] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000091D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_246_558_-70_90 Skyrim.esm [REFR:0002ED54] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000902A] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,13))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticesupport01.nif_300_-916_129_124 Skyrim.esm [REFR:0002E552] (places ImpExtIceSupport01 [STAT:0006F746] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim03.nif_857_-374_26_100 Skyrim.esm [REFR:0002DC90] (places MountainTrim03Dirt02 [STAT:000E2C13] in GRUP Cell Temporary Children of [CELL:000096E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-10))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframerend01.nif_323_-925_133_100 Skyrim.esm [REFR:00032FB9] (places ShackFrameREnd01 [STAT:0005CCC1] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-501_1303_-139_90 Skyrim.esm [REFR:00033C3B] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-1536_809_-54_93 Skyrim.esm [REFR:00039B6A] (places RoadChunkL01ReachDirt01 [STAT:000885AA] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_219_309_-39_119 Skyrim.esm [REFR:0002E918] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1098_-370_-74_89 Skyrim.esm [REFR:0002F7C8] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-351_-440_7_100 Skyrim.esm [REFR:0003006B] (places RockCliff07Rocks01_LightSN [STAT:0002F57E] in GRUP Cell Temporary Children of [CELL:00009B16] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_772_-440_90_99 Skyrim.esm [REFR:0002E14B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009705] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-128_-472_46_100 Skyrim.esm [REFR:000345FA] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif_-1392_-124_-6_80 Skyrim.esm [REFR:00032CAF] (places DweFacadeFreeExBg01 [STAT:00055116] in GRUP Cell Temporary Children of [CELL:00007620] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,-4))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif_-1719_-146_36_100 Skyrim.esm [REFR:00030A93] (places NorTmpExtPlatTowerBridgeFree01 [STAT:00028A8D] in GRUP Cell Temporary Children of HagRockRedoubtExterior02 [CELL:00007628] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-575_1217_-127_69 Skyrim.esm [REFR:00031369] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of SolitudeEntranceExterior [CELL:000091F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-709_1361_-123_103 Skyrim.esm [REFR:0003281C] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-627_-464_-2_119 Skyrim.esm [REFR:00034C2D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-613_1383_-125_83 Skyrim.esm [REFR:000315D0] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAB] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1010_-401_3_73 Skyrim.esm [REFR:0002F419] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_759_-437_97_94 Skyrim.esm [REFR:0002DE1A] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009705] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_318_-214_-34_100 Skyrim.esm [REFR:0003AB1D] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_-419_1194_-140_121 Skyrim.esm [REFR:000396AF] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:000091F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_732_-348_40_107 Skyrim.esm [REFR:0002E679] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-9))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticesupport01.nif_300_-923_129_124 Skyrim.esm [REFR:0002E553] (places ImpExtIceSupport01 [STAT:0006F746] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-495_1293_-139_84 Skyrim.esm [REFR:00033C3C] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_249_553_-72_112 Skyrim.esm [REFR:0002ED56] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000902A] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-570_1247_-119_68 Skyrim.esm [REFR:00038D37] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000091D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_936_-447_45_145 Skyrim.esm [REFR:0002EF59] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwallr01.nif_320_-925_133_100 Skyrim.esm [REFR:00032FBA] (places ShackWallR01Snow [STAT:0007183F] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-326_-467_7_100 Skyrim.esm [REFR:0003006C] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-700_1363_-119_91 Skyrim.esm [REFR:0003281D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-133_-482_37_128 Skyrim.esm [REFR:000345FB] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1006_-409_9_87 Skyrim.esm [REFR:0002F41A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1600_63_-53_100 Skyrim.esm [REFR:0003853B] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-574_1220_-127_107 Skyrim.esm [REFR:0003136A] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of SolitudeEntranceExterior [CELL:000091F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-1395_-130_-14_61 Skyrim.esm [REFR:00039B83] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_756_-435_99_84 Skyrim.esm [REFR:0002DE1B] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009705] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_243_302_-50_120 Skyrim.esm [REFR:0002E919] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1103_-372_-75_78 Skyrim.esm [REFR:0002F7C9] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-615_1382_-124_75 Skyrim.esm [REFR:000315D1] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-1722_-147_36_100 Skyrim.esm [REFR:00030A94] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of HagRockRedoubtExterior03 [CELL:00007629] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-632_-464_0_101 Skyrim.esm [REFR:00034C2E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_319_-216_-34_100 Skyrim.esm [REFR:0003AB1E] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-431_1153_-140_80 Skyrim.esm [REFR:000396B0] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009212] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-323_-462_8_100 Skyrim.esm [REFR:0003006D] (places RockPileM01PineForest02 [STAT:0005B884] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid01.nif_-1723_257_-1_100 Skyrim.esm [REFR:00037320] (places NorTmpExtPlatStairMid01 [STAT:00026F74] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-557_1210_-131_102 Skyrim.esm [REFR:00033C42] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,29))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwalll01.nif_320_-928_133_100 Skyrim.esm [REFR:00032FBB] (places ShackWallL01 [STAT:0005CCE2] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl01.nif_-570_1244_-120_77 Skyrim.esm [REFR:00038DAB] (places TreePineForestSnowL01 [TREE:0005D2DB] in GRUP Cell Temporary Children of [CELL:000091D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_724_-348_51_90 Skyrim.esm [REFR:0002E67A] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-9))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendcap01.nif_-1141_-156_-58_100 Skyrim.esm [REFR:0003A7A4] (places DweCivWarWallEndcap01 [STAT:0008CC93] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_899_-420_59_85 Skyrim.esm [REFR:0002E554] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_242_553_-67_97 Skyrim.esm [REFR:0002ED57] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000902B] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1600_59_-53_100 Skyrim.esm [REFR:00038592] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-800_-484_49_70 Skyrim.esm [REFR:0003A123] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B42] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-132_-481_39_100 Skyrim.esm [REFR:000345FC] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks03.nif_773_779_-58_100 Skyrim.esm [REFR:0002DE1C] (places StockadeWoodplanks03Light_SN [STAT:000687A7] in GRUP Cell Temporary Children of [CELL:00008F64] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1008_-412_10_90 Skyrim.esm [REFR:0002F41B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_244_291_-51_125 Skyrim.esm [REFR:0002E91A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-618_1369_-127_82 Skyrim.esm [REFR:000315D2] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-694_1363_-116_90 Skyrim.esm [REFR:00032826] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DAF] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_112_506_3_118 Skyrim.esm [REFR:0002EA8E] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000904D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1098_-380_-68_91 Skyrim.esm [REFR:0002F7CA] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof01.nif_-1393_-125_-6_100 Skyrim.esm [REFR:00032CB2] (places DweFacadeTowerRoof01 [STAT:00055125] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_250_-158_-46_100 Skyrim.esm [REFR:0003AB1F] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of [CELL:00009638] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-573_1216_-127_91 Skyrim.esm [REFR:0003136C] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:000091F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,29))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside01.nif_320_-925_133_100 Skyrim.esm [REFR:00032FBC] (places ShackRoofSide01Snow [STAT:00071833] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000336DF] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of KynesgroveExterior01 [CELL:0000B55F] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1398_-127_-14_85 Skyrim.esm [REFR:00039B87] (places RockPileM02ReachMossyRocks01 [STAT:00058F04] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000336DF] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of KynesgroveExterior01 [CELL:0000B55F] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,3))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000336DF] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of KynesgroveExterior01 [CELL:0000B55F] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,3))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower02.nif_-1725_-150_36_100 Skyrim.esm [REFR:00030A95] (places NorTmpExtPlatTower02 [STAT:00028AA7] in GRUP Cell Temporary Children of HagRockRedoubtExterior03 [CELL:00007629] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-549_1220_-136_87 Skyrim.esm [REFR:00033C44] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000091F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1372_145_-115_100 Skyrim.esm [REFR:000336DF] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of KynesgroveExterior01 [CELL:0000B55F] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1598_42_-53_113 Skyrim.esm [REFR:00038DDA] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-501_1164_-143_58 Skyrim.esm [REFR:000396B1] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009214] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1166_363_-112_87 Skyrim.esm [REFR:0002EF75] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:000090AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_726_-349_49_108 Skyrim.esm [REFR:0002E67B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-9))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\tents\smallnordictent01.nif_-837_937_-120_100 Skyrim.esm [REFR:00034839] (places NorTentSmall [STAT:000800E2] in GRUP Cell Temporary Children of SolitudeAttackStart03 [CELL:000092E2] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,22))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_901_-434_59_72 Skyrim.esm [REFR:0002E556] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-772_-439_16_52 Skyrim.esm [REFR:0003A7A5] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of BilegulchMineExterior03 [CELL:00009B20] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_241_557_-66_81 Skyrim.esm [REFR:0002ED58] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000902B] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-803_-479_49_88 Skyrim.esm [REFR:0003A124] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B42] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_191_292_-32_119 Skyrim.esm [REFR:0002E91B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1009_-409_7_102 Skyrim.esm [REFR:0002F41C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1107_-369_-79_108 Skyrim.esm [REFR:0002F7CB] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-10))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside02.nif_320_-928_133_100 Skyrim.esm [REFR:00032FBD] (places ShackRoofSide02Snow [STAT:00071834] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_109_500_-2_112 Skyrim.esm [REFR:0002EA8F] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000904D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-575_1215_-127_109 Skyrim.esm [REFR:0003136D] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of SolitudeEntranceExterior [CELL:000091F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1602_36_-52_119 Skyrim.esm [REFR:00038DDC] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MarkarthAttackStart03 [CELL:000075AA] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,0))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-1729_-152_36_100 Skyrim.esm [REFR:00030A96] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of HagRockRedoubtExterior03 [CELL:00007629] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong02.nif_231_-152_-46_100 Skyrim.esm [REFR:0003AB20] (places RoadStraightLong02 [STAT:00025D61] in GRUP Cell Temporary Children of WhiterunExterior17 [CELL:00009639] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-618_1366_-127_84 Skyrim.esm [REFR:000315D5] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem02wet.nif_-754_1389_-140_76 Skyrim.esm [REFR:000396B2] (places RockPileM02WetCoastBeach01 [STAT:00039691] in GRUP Cell Temporary Children of [CELL:00003DB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-550_1215_-136_73 Skyrim.esm [REFR:00033C45] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000091F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,29))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\tents\smallnordictent01.nif_792_775_-46_100 Skyrim.esm [REFR:0002DE1D] (places NorTentSmallSnow [STAT:00085FE4] in GRUP Cell Temporary Children of AlftandExterior02 [CELL:00008F82] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,18))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\tents\smallnordictent01.nif_-841_938_-120_100 Skyrim.esm [REFR:0003483A] (places NorTentSmall [STAT:000800E2] in GRUP Cell Temporary Children of SolitudeAttackStart03 [CELL:000092E2] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,22))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-1530_797_-58_106 Skyrim.esm [REFR:00039B88] (places RoadChunkS03ReachDirt01 [STAT:000885F4] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-1720_262_-1_100 Skyrim.esm [REFR:00037321] (places NorTmpExtPlatStairCapR01 [STAT:00026F75] in GRUP Cell Temporary Children of RagnvaldExterior01 [CELL:000070DF] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_723_-344_48_75 Skyrim.esm [REFR:0002E67C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1186_301_-129_92 Skyrim.esm [REFR:0002EFCE] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticesupport01.nif_312_-893_129_124 Skyrim.esm [REFR:0002E557] (places ImpExtIceSupport01 [STAT:0006F746] in GRUP Cell Temporary Children of FortNeugradExterior01 [CELL:00009865] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-22))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-768_-436_15_66 Skyrim.esm [REFR:0003A7A6] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of BilegulchMineExterior03 [CELL:00009B20] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_156_291_-23_110 Skyrim.esm [REFR:0002E91C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,7))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofmid01.nif_322_-925_133_100 Skyrim.esm [REFR:00032FBE] (places ShackRoofMid01Snow [STAT:0007182E] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-324_-441_14_104 Skyrim.esm [REFR:00030071] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009B15] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_843_-333_-35_91 Skyrim.esm [REFR:0002EA91] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_243_550_-66_93 Skyrim.esm [REFR:0002ED59] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000902B] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_999_-411_12_106 Skyrim.esm [REFR:0002F41D] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-575_1215_-127_97 Skyrim.esm [REFR:0003136E] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of SolitudeEntranceExterior [CELL:000091F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-699_-565_3_100 Skyrim.esm [REFR:000355DB] (places RockPileL03PineForest02 [STAT:0005B80D] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1112_-372_-79_94 Skyrim.esm [REFR:0002F7CC] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-10))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\tents\smallnordictent01.nif_-840_943_-119_100 Skyrim.esm [REFR:0003483B] (places NorTentSmall [STAT:000800E2] in GRUP Cell Temporary Children of SolitudeAttackStart02 [CELL:000092C1] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-1532_800_-57_105 Skyrim.esm [REFR:00039B89] (places RoadChunkS03ReachDirt01 [STAT:000885F4] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-804_-461_38_82 Skyrim.esm [REFR:0003A125] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009B42] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-550_1218_-135_100 Skyrim.esm [REFR:00033C46] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-615_1368_-129_82 Skyrim.esm [REFR:00031637] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-574_1179_-126_94 Skyrim.esm [REFR:00038E04] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009216] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_218_-149_-46_100 Skyrim.esm [REFR:0003AB21] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of WhiterunExterior17 [CELL:00009639] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-4))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif_-695_-249_8_75 Skyrim.esm [REFR:00034C79] (places ImpExtBldgSecondCorner01 [STAT:000513B6] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_729_-357_48_85 Skyrim.esm [REFR:0002E67D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-9))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofmid03.nif_322_-928_133_100 Skyrim.esm [REFR:00032FBF] (places ShackRoofMid03Snow [STAT:00071830] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-326_-445_14_115 Skyrim.esm [REFR:00030072] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009B15] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-690_1368_-115_96 Skyrim.esm [REFR:00032828] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DAF] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-757_1370_-140_79 Skyrim.esm [REFR:000396B3] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00003DB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-777_-443_17_53 Skyrim.esm [REFR:0003A7A7] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of BilegulchMineExterior03 [CELL:00009B20] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_158_282_-24_104 Skyrim.esm [REFR:0002E91D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009106] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,6))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1723_257_-1_100 Skyrim.esm [REFR:00037322] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_841_-334_-33_78 Skyrim.esm [REFR:0002EA9A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_247_540_-68_141 Skyrim.esm [REFR:0002ED5E] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000902A] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,13))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\tents\smallnordictent01.nif_-836_943_-119_100 Skyrim.esm [REFR:0003483C] (places NorTentSmall [STAT:000800E2] in GRUP Cell Temporary Children of SolitudeAttackStart02 [CELL:000092C1] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1187_298_-130_90 Skyrim.esm [REFR:0002EFD4] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticesupport01.nif_320_-894_131_124 Skyrim.esm [REFR:0002E55A] (places ImpExtIceSupport01 [STAT:0006F746] in GRUP Cell Temporary Children of FortNeugradExterior01 [CELL:00009865] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-22))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1000_-409_11_73 Skyrim.esm [REFR:0002F41E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-573_1182_-126_88 Skyrim.esm [REFR:00038E25] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_-1397_-126_-13_40 Skyrim.esm [REFR:00039B8B] (places DweRubblePile04 [STAT:00036AC2] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-541_1204_-140_110 Skyrim.esm [REFR:00033C47] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:000091F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-573_1199_-126_96 Skyrim.esm [REFR:0003136F] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:000091F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_198_323_-28_98 Skyrim.esm [REFR:0002E91E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,7))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner04.nif_-695_-249_8_75 Skyrim.esm [REFR:00034CA5] (places ImpExtBldgSecondCorner04 [STAT:000513B9] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:45] [BuildReferences] <Debug: Initially disabled large reference in Landscape and Water Fixes.esp [REFR:00030A98] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00007647] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,-5))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwalltopwindow01.nif_322_-925_133_100 Skyrim.esm [REFR:00032FC0] (places ShackWallTopWindow01Snow [STAT:00071842] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-698_1388_-115_75 Skyrim.esm [REFR:00032829] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-604_1337_-127_99 Skyrim.esm [REFR:00031638] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwall01.nif_-1389_-123_-6_50 Skyrim.esm [REFR:00032CB7] (places DweCivWarWall01 [STAT:0008CC92] in GRUP Cell Temporary Children of [CELL:00007620] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_730_-355_47_72 Skyrim.esm [REFR:0002E67E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-777_-440_16_58 Skyrim.esm [REFR:0003A7A8] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of BilegulchMineExterior03 [CELL:00009B20] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-11))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1729_249_-1_100 Skyrim.esm [REFR:00037323] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-331_-444_20_118 Skyrim.esm [REFR:00030073] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009B16] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-11))>
[01:45] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01burning.nif_-839_940_-120_100 Skyrim.esm [REFR:0003483D] (places Campfire01Burning [MSTT:00035F49] in GRUP Cell Temporary Children of SolitudeAttackStart03 [CELL:000092E2] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,22))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-130_-482_32_107 Skyrim.esm [REFR:0002ED6F] (places RockCliff05SnowLight [STAT:0005EB20] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00033E03] (places RockPileS04 [STAT:000B0106] in GRUP Cell Temporary Children of [CELL:000090AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,8))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00033E03] (places RockPileS04 [STAT:000B0106] in GRUP Cell Temporary Children of [CELL:000090AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,8))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile06.nif_-1395_-129_-13_40 Skyrim.esm [REFR:00039B8E] (places DweRubblePile06 [STAT:00036AC4] in GRUP Cell Temporary Children of ReachwindEyrieExterior01 [CELL:00007621] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_1158_337_-124_100 Skyrim.esm [REFR:00033E03] (places RockPileS04 [STAT:000B0106] in GRUP Cell Temporary Children of [CELL:000090AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_198_-146_-46_100 Skyrim.esm [REFR:0003AB22] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of WhiterunExterior16 [CELL:0000963A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-4))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1716_266_-1_100 Skyrim.esm [REFR:00037326] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RagnvaldExterior01 [CELL:000070DF] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45rramp02.nif_-570_1187_-125_100 Skyrim.esm [REFR:00031370] (places RoadCurveLong45RRamp02 [STAT:0008AF6C] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframerend02.nif_323_-925_133_100 Skyrim.esm [REFR:00032FC3] (places ShackFrameREnd02 [STAT:0005CCC2] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1009_-421_18_110 Skyrim.esm [REFR:0002F41F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-571_1180_-126_87 Skyrim.esm [REFR:00039003] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendcap01.nif_-1389_-123_-6_50 Skyrim.esm [REFR:00032CB8] (places DweCivWarWallEndcap01 [STAT:0008CC93] in GRUP Cell Temporary Children of [CELL:00007620] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_220_340_-39_90 Skyrim.esm [REFR:0002E91F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-699_1388_-114_84 Skyrim.esm [REFR:00032841] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1099_-360_-81_78 Skyrim.esm [REFR:0002F7CD] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-9))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif_320_-914_129_100 Skyrim.esm [REFR:0002E560] (places ImpExtIceWall03 [STAT:0006F759] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-458_1148_-140_90 Skyrim.esm [REFR:00038684] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009213] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,28))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_-692_-247_8_75 Skyrim.esm [REFR:00034CB0] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-1709_-187_19_117 Skyrim.esm [REFR:00030A99] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of [CELL:00007647] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-641_-547_2_83 Skyrim.esm [REFR:0003A7A9] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial04 [CELL:00009B80] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-601_1340_-128_91 Skyrim.esm [REFR:00031644] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_-598_1430_-141_100 Skyrim.esm [REFR:000396B6] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:00003D7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,34))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-691_-566_2_100 Skyrim.esm [REFR:000355DC] (places RockPileL02PineForest02 [STAT:0005B810] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial03 [CELL:00009B81] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_719_-334_48_110 Skyrim.esm [REFR:0002E680] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-9))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside01.nif_324_-925_134_100 Skyrim.esm [REFR:00032FC4] (places ShackRoofSide01 [STAT:0005CCDD] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\tents\largenordictent01.nif_-823_953_-117_100 Skyrim.esm [REFR:00034844] (places NorTentLarge [STAT:000800DE] in GRUP Cell Temporary Children of SolitudeAttackStart02 [CELL:000092C1] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-324_-447_8_100 Skyrim.esm [REFR:00030074] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009B15] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1602_39_-52_100 Skyrim.esm [REFR:00039012] (places RockPileM02ReachMoss01 [STAT:0004E78F] in GRUP Cell Temporary Children of MarkarthAttackStart03 [CELL:000075AA] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,0))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1735_241_-1_100 Skyrim.esm [REFR:00037327] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of [CELL:000070FF] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-149_-466_50_67 Skyrim.esm [REFR:0002ED70] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1011_-424_18_89 Skyrim.esm [REFR:0002F420] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-11))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewallgate01.nif_321_-910_129_100 Skyrim.esm [REFR:0002E571] (places ImpExtIceWallGate01 [STAT:0006F75D] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_210_-149_-46_100 Skyrim.esm [REFR:0003AB23] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of WhiterunExterior17 [CELL:00009639] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_150_320_-20_96 Skyrim.esm [REFR:0002E921] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-638_-546_2_116 Skyrim.esm [REFR:0003A7AA] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial04 [CELL:00009B80] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-697_-566_2_99 Skyrim.esm [REFR:000355DD] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwall01.nif_-1391_-121_-6_50 Skyrim.esm [REFR:00032CB9] (places DweCivWarWall01 [STAT:0008CC92] in GRUP Cell Temporary Children of [CELL:00007601] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,-3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-558_1161_-129_107 Skyrim.esm [REFR:00031377] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-1534_805_-56_95 Skyrim.esm [REFR:00039B9D] (places RoadChunkS01ReachDirt01 [STAT:00088A4A] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-606_1340_-128_78 Skyrim.esm [REFR:00031660] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_718_-330_49_78 Skyrim.esm [REFR:0002E681] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-9))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1710_274_-1_100 Skyrim.esm [REFR:00037331] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of RagnvaldExterior01 [CELL:000070DF] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-703_1391_-113_90 Skyrim.esm [REFR:00032842] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-457_1150_-140_72 Skyrim.esm [REFR:00038685] (places RockPileS01CoastBeach01 [STAT:000B2418] in GRUP Cell Temporary Children of [CELL:00009213] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_317_486_-97_100 Skyrim.esm [REFR:00034D11] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009067] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1099_-362_-79_77 Skyrim.esm [REFR:0002F7CE] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-321_-446_8_100 Skyrim.esm [REFR:00030075] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009B15] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-1733_-181_28_129 Skyrim.esm [REFR:00030AA3] (places RockCliff05ReachGrass01 [STAT:0007AAD9] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside01.nif_324_-928_134_100 Skyrim.esm [REFR:00032FC5] (places ShackRoofSide01 [STAT:0005CCDD] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif_329_-917_126_111 Skyrim.esm [REFR:0002E572] (places ImpExtIceWall03 [STAT:0006F759] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_-595_1426_-141_78 Skyrim.esm [REFR:000396B7] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of [CELL:00003D7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,34))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002ED71] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-1575_77_-62_112 Skyrim.esm [REFR:00039022] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00007177] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,1))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1012_-432_20_82 Skyrim.esm [REFR:0002F421] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-11))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002ED71] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1364_77_-114_110 Skyrim.esm [REFR:00033713] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of KynesgroveExterior04 [CELL:0000B5A1] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,1))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendcap01.nif_-1391_-121_-6_50 Skyrim.esm [REFR:00032CBA] (places DweCivWarWallEndcap01 [STAT:0008CC93] in GRUP Cell Temporary Children of [CELL:00007601] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,-3))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid02.nif_-1730_260_-1_100 Skyrim.esm [REFR:00037332] (places NorTmpExtPlatMid02 [STAT:00026F78] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002ED71] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_720_-331_46_101 Skyrim.esm [REFR:0002E682] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_318_478_-88_100 Skyrim.esm [REFR:00034D1C] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009067] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_183_-141_-47_100 Skyrim.esm [REFR:0003AB24] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of WhiterunExterior16 [CELL:0000963A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-639_-550_2_111 Skyrim.esm [REFR:0003A7AB] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial04 [CELL:00009B80] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-660_-575_0_100 Skyrim.esm [REFR:000355DE] (places DirtCliffsIsland01PineForest02 [STAT:0005B7E3] in GRUP Cell Temporary Children of POIPineForest04 [CELL:00009BA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-15))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-145_-478_36_114 Skyrim.esm [REFR:0002ED71] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-596_1348_-133_91 Skyrim.esm [REFR:00031662] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-693_1394_-118_82 Skyrim.esm [REFR:00032856] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of BrokenOarGrottoExterior01 [CELL:00003D7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,34))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_160_287_-24_108 Skyrim.esm [REFR:0002E922] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000090E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1097_-358_-80_106 Skyrim.esm [REFR:0002F7CF] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-1535_807_-55_106 Skyrim.esm [REFR:00039BA6] (places RoadChunkS01ReachDirt01 [STAT:00088A4A] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1357_81_-115_110 Skyrim.esm [REFR:00033715] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of KynesgroveExterior04 [CELL:0000B5A1] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,1))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwalll01.nif_323_-925_133_100 Skyrim.esm [REFR:00032FC6] (places ShackWallL01Snow [STAT:0007183D] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-564_1174_-127_97 Skyrim.esm [REFR:0003137D] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1012_-445_19_86 Skyrim.esm [REFR:0002F422] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-1731_-148_30_89 Skyrim.esm [REFR:00030AA7] (places RockCliff05ReachGrass01 [STAT:0007AAD9] in GRUP Cell Temporary Children of HagRockRedoubtExterior03 [CELL:00007629] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-462_1187_-132_103 Skyrim.esm [REFR:00038687] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009213] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,28))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-1737_256_-1_100 Skyrim.esm [REFR:00037348] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1397_233_-125_100 Skyrim.esm [REFR:0003A12F] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:0000B51C] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-1556_98_-53_58 Skyrim.esm [REFR:00039055] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00007157] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,2))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow01.nif_328_491_-92_108 Skyrim.esm [REFR:00034D1D] (places TreePineForestSnow01 [TREE:0005C072] in GRUP Cell Temporary Children of [CELL:00009066] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_361_-165_-49_100 Skyrim.esm [REFR:0003AC4A] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-522_1374_-137_76 Skyrim.esm [REFR:00032D4F] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00003DA7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-672_-568_1_100 Skyrim.esm [REFR:000355DF] (places DirtCliffsCornerIn01PineForest02 [STAT:0001EF3C] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial03 [CELL:00009B81] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-14))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00030078] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of IlinaltasDeepExterior04 [CELL:00009B35] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-12))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002DE22] (places RockCliffMineEntrance02Snow [STAT:000C585E] in GRUP Cell Temporary Children of DawnstarExterior08 [CELL:00008EB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1365_63_-111_103 Skyrim.esm [REFR:0003371E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of KynesgroveExterior04 [CELL:0000B5A1] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,1))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00030078] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of IlinaltasDeepExterior04 [CELL:00009B35] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-12))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002DE22] (places RockCliffMineEntrance02Snow [STAT:000C585E] in GRUP Cell Temporary Children of DawnstarExterior08 [CELL:00008EB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_176_-133_-48_100 Skyrim.esm [REFR:0003AB25] (places RoadCurve90R01 [STAT:00027007] in GRUP Cell Temporary Children of WhiterunExterior16 [CELL:0000963A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-4))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00033E0C] (places RockPileS03 [STAT:000AF8E0] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00033E0C] (places RockPileS03 [STAT:000AF8E0] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-261_-466_20_100 Skyrim.esm [REFR:00030078] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of IlinaltasDeepExterior04 [CELL:00009B35] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-12))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002DE22] (places RockCliffMineEntrance02Snow [STAT:000C585E] in GRUP Cell Temporary Children of DawnstarExterior08 [CELL:00008EB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,25))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002ED72] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:00009B31] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-12))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002ED72] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:00009B31] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1013_-449_19_86 Skyrim.esm [REFR:0002F423] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-11))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002ED72] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:00009B31] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliffmineentrance02.nif_269_1049_-136_100 Skyrim.esm [REFR:0002DE22] (places RockCliffMineEntrance02Snow [STAT:000C585E] in GRUP Cell Temporary Children of DawnstarExterior08 [CELL:00008EB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong02.nif_-557_1142_-132_100 Skyrim.esm [REFR:0003137E] (places RoadStraightLong02 [STAT:00025D61] in GRUP Cell Temporary Children of [CELL:00009236] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,27))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_142_276_-21_118 Skyrim.esm [REFR:0002E923] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009106] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-115_-478_37_100 Skyrim.esm [REFR:0002ED72] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:00009B31] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_1179_292_-129_100 Skyrim.esm [REFR:00033E0C] (places RockPileS03 [STAT:000AF8E0] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-594_1348_-132_82 Skyrim.esm [REFR:00031664] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-1722_-197_26_100 Skyrim.esm [REFR:00030AAA] (places RockCliff05ReachGrass01 [STAT:0007AAD9] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-1488_832_-66_91 Skyrim.esm [REFR:0003A131] (places RoadChunkS03ReachDirt01 [STAT:000885F4] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_313_482_-90_90 Skyrim.esm [REFR:00034D1E] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009067] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1105_-356_-88_79 Skyrim.esm [REFR:0002F7D1] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_-1563_86_-55_52 Skyrim.esm [REFR:00039056] (places MountainCliff03 [STAT:00027D1F] in GRUP Cell Temporary Children of [CELL:00007158] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,2))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-1745_262_-1_100 Skyrim.esm [REFR:0003738D] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-448_1186_-129_84 Skyrim.esm [REFR:00038688] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009212] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_841_170_33_98 Skyrim.esm [REFR:0003A7AF] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009133] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-536_1382_-136_81 Skyrim.esm [REFR:00032D50] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_261_-164_-45_100 Skyrim.esm [REFR:0003AB26] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of WhiterunSiegeAttackerCamp [CELL:00009657] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-5))>
[01:45] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_358_-163_-46_100 Skyrim.esm [REFR:0003AC4C] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00033E0D] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000090ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-690_1394_-119_82 Skyrim.esm [REFR:00032895] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of BrokenOarGrottoExterior01 [CELL:00003D7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,34))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid02.nif_-1734_263_-1_100 Skyrim.esm [REFR:0003738E] (places NorTmpExtPlatMid02 [STAT:00026F78] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00033E0D] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000090ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-801_-480_49_52 Skyrim.esm [REFR:0003A132] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B42] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_908_-417_58_158 Skyrim.esm [REFR:0002F087] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009701] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1727_-326_-21_101 Skyrim.esm [REFR:0003B21A] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:0000BAC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-558_1152_-131_116 Skyrim.esm [REFR:0003137F] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-130_-473_47_126 Skyrim.esm [REFR:0002ED75] (places RockL02SnowLight [STAT:0001EF56] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_1186_286_-130_100 Skyrim.esm [REFR:00033E0D] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000090ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_842_168_34_100 Skyrim.esm [REFR:0003A7D1] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009133] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1658_114_-24_118 Skyrim.esm [REFR:00039C2F] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000715A] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,2))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_323_522_-91_94 Skyrim.esm [REFR:00034D1F] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of POISnowy09 [CELL:00009048] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-454_1187_-131_106 Skyrim.esm [REFR:00038689] (places RockPileS01CoastBeach01 [STAT:000B2418] in GRUP Cell Temporary Children of [CELL:00009213] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-566_1185_-126_67 Skyrim.esm [REFR:00039077] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-552_1386_-136_85 Skyrim.esm [REFR:00032D51] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_756_-431_96_78 Skyrim.esm [REFR:0002DE26] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009705] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_1235_284_-139_95 Skyrim.esm [REFR:0003AEE6] (places RoadChunkM02Snow [STAT:000B23F6] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1101_-353_-88_89 Skyrim.esm [REFR:0002F7D2] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-9))>
[01:45] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_354_-164_-46_76 Skyrim.esm [REFR:0003AC4D] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:45] [BuildReferences] <Debug: Swapped [REFR:00032899] (places HagravenEyeball01 [MSTT:000ACAF3] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9)) to PickTheUnpickable.esp PTU_Misc_HagravenEyeball01 "Глазное яблоко" [MISC:FE04082C]>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid02.nif_-1738_267_-1_100 Skyrim.esm [REFR:0003738F] (places NorTmpExtPlatMid02 [STAT:00026F78] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_264_-163_-45_100 Skyrim.esm [REFR:0003AB27] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:00009638] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-4))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\tents\smallnordictent01.nif_-815_960_-117_100 Skyrim.esm [REFR:0003485C] (places NorTentSmall [STAT:000800E2] in GRUP Cell Temporary Children of SolitudeAttackStart01 [CELL:000092C0] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1733_-291_-26_97 Skyrim.esm [REFR:0003B21B] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:0000BAC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_702_-323_79_79 Skyrim.esm [REFR:0002E683] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000096A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_853_142_43_100 Skyrim.esm [REFR:0003A7EC] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009152] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,3))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00033E0E] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:000090CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,7))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00033E0E] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:000090CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1132_444_-27_94 Skyrim.esm [REFR:0002F42A] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009072] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-555_1152_-131_97 Skyrim.esm [REFR:00031380] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-106_-452_65_100 Skyrim.esm [REFR:0002ED78] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00009B31] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1405_232_-119_85 Skyrim.esm [REFR:0003A133] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000B51C] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-458_1184_-131_92 Skyrim.esm [REFR:0003868A] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:00009213] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_260_-162_-45_100 Skyrim.esm [REFR:0003AB28] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:00009638] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1196_294_-132_100 Skyrim.esm [REFR:00033E0E] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:000090CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-554_1385_-136_90 Skyrim.esm [REFR:00032D52] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1101_-351_-88_78 Skyrim.esm [REFR:0002F7D3] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-9))>
[01:45] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_354_-153_-47_100 Skyrim.esm [REFR:0003AC4E] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_1232_285_-139_97 Skyrim.esm [REFR:0003AEE9] (places RoadChunkM04Snow [STAT:000B241D] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1183_298_-129_79 Skyrim.esm [REFR:0002F10D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-1711_-200_17_132 Skyrim.esm [REFR:00030AAF] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00007647] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,-5))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1718_280_-1_100 Skyrim.esm [REFR:00037390] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of RagnvaldExterior01 [CELL:000070DF] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_855_136_47_103 Skyrim.esm [REFR:0003A7EE] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009152] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-690_1397_-120_83 Skyrim.esm [REFR:0003289F] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of BrokenOarGrottoExterior01 [CELL:00003D7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,34))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-779_491_-120_100 Skyrim.esm [REFR:00034D49] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of RobbersGorgeExterior03 [CELL:0000944C] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-671_-576_1_115 Skyrim.esm [REFR:000355E4] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest04 [CELL:00009BA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-15))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_263_-163_-45_100 Skyrim.esm [REFR:0003AB29] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009638] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1402_239_-124_99 Skyrim.esm [REFR:0003A13C] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000B51C] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl01.nif_1727_-294_-28_88 Skyrim.esm [REFR:0003B21C] (places TreePineForestSnowL01 [TREE:0005D2DB] in GRUP Cell Temporary Children of [CELL:0000BAC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-94_-486_32_100 Skyrim.esm [REFR:0002ED79] (places RockCliff04Snow [STAT:00024C94] in GRUP Cell Temporary Children of [CELL:00009B31] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_699_-323_83_77 Skyrim.esm [REFR:0002E684] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000096A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1183_326_-129_101 Skyrim.esm [REFR:0002F124] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1134_443_-28_102 Skyrim.esm [REFR:0002F42B] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009072] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1101_-329_-95_108 Skyrim.esm [REFR:0002F7D4] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-568_1212_-128_58 Skyrim.esm [REFR:0003907D] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000091F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-558_1122_-133_100 Skyrim.esm [REFR:00031381] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:00009236] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,27))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-591_1352_-135_76 Skyrim.esm [REFR:00031665] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-1728_-138_30_100 Skyrim.esm [REFR:00030AB2] (places RockCliff08ReachGrass01 [STAT:0006A8E4] in GRUP Cell Temporary Children of HagRockRedoubtExterior03 [CELL:00007629] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-450_1196_-133_89 Skyrim.esm [REFR:0003868B] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:000091F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,29))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\tents\smallnordictent01.nif_-820_957_-117_100 Skyrim.esm [REFR:00034867] (places NorTentSmall [STAT:000800E2] in GRUP Cell Temporary Children of SolitudeAttackStart02 [CELL:000092C1] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_857_137_44_99 Skyrim.esm [REFR:0003A7F1] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009152] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,3))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_-1723_274_-1_100 Skyrim.esm [REFR:00037391] (places NorTmpExtPlatWall02 [STAT:00026F7C] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-560_1377_-134_79 Skyrim.esm [REFR:00032D57] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:45] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1613_625_-62_77 Skyrim.esm [REFR:0003AC4F] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:00006FC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,15))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-571_1213_-128_79 Skyrim.esm [REFR:0003907F] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000091F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_328_-901_130_91 Skyrim.esm [REFR:000328A2] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of FortNeugradExterior03 [CELL:00009864] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-22))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-132_-478_41_100 Skyrim.esm [REFR:0002ED7B] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_239_-155_-46_100 Skyrim.esm [REFR:0003AB2A] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of WhiterunExterior17 [CELL:00009639] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-672_-574_2_92 Skyrim.esm [REFR:000355E6] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIPineForest04 [CELL:00009BA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-15))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_701_-319_83_76 Skyrim.esm [REFR:0002E685] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000096A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-8))>
[01:45] [BuildReferences] <Debug: Swapped [REFR:000328A3] (places HagravenEyeball01 [MSTT:000ACAF3] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9)) to PickTheUnpickable.esp PTU_Misc_HagravenEyeball01 "Глазное яблоко" [MISC:FE04082C]>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1011_-449_20_84 Skyrim.esm [REFR:0002F42C] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1400_230_-118_96 Skyrim.esm [REFR:0003A13D] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000B51C] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1724_-297_-28_106 Skyrim.esm [REFR:0003B21D] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:0000BAC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-449_1208_-139_110 Skyrim.esm [REFR:0003868C] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:000091F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadstrtocurverampl01.nif_-554_1102_-135_100 Skyrim.esm [REFR:00031382] (places RoadStrToCurveRampL01 [STAT:0001DA56] in GRUP Cell Temporary Children of [CELL:00009257] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,26))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-1725_-126_22_157 Skyrim.esm [REFR:00030AB3] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of HagRockRedoubtExterior03 [CELL:00007629] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_361_-161_-47_104 Skyrim.esm [REFR:0003AC50] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1085_-333_-93_94 Skyrim.esm [REFR:0002F7D5] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-9))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorin01.nif_-1728_268_-1_100 Skyrim.esm [REFR:00037392] (places NorTmpExtPlatCorIn01 [STAT:00026F79] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_863_136_42_106 Skyrim.esm [REFR:0003A7F2] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of RaldbtharExterior04 [CELL:00009151] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,3))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003007E] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009B11] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-572_1227_-124_85 Skyrim.esm [REFR:00039080] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000091F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_240_-155_-46_100 Skyrim.esm [REFR:0003AB2B] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of WhiterunExterior17 [CELL:00009639] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-582_1346_-132_82 Skyrim.esm [REFR:000316B8] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003007E] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009B11] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-674_-572_2_102 Skyrim.esm [REFR:000355E8] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial03 [CELL:00009B81] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-675_-454_-6_100 Skyrim.esm [REFR:00034DDD] (places MountainTrim02PineForest01 [STAT:00052EF2] in GRUP Cell Temporary Children of [CELL:00009B3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-570_1363_-135_95 Skyrim.esm [REFR:00032D59] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003007E] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009B11] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-11))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_315_-936_130_100 Skyrim.esm [REFR:0002F12B] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_703_-329_74_94 Skyrim.esm [REFR:0002E686] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000096C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_-111_-454_68_102 Skyrim.esm [REFR:0002ED7C] (places MountainCliff04_HeavySN [STAT:00027DDC] in GRUP Cell Temporary Children of [CELL:00009B31] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-12))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003007E] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009B11] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-553_1083_-137_100 Skyrim.esm [REFR:00031383] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:00009257] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,26))>
[01:45] [BuildReferences] <Debug: Swapped [REFR:000328A5] (places HagravenEyeball01 [MSTT:000ACAF3] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9)) to PickTheUnpickable.esp PTU_Misc_HagravenEyeball01 "Глазное яблоко" [MISC:FE04082C]>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0003007E] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009B11] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1728_-302_-28_109 Skyrim.esm [REFR:0003B21E] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:0000BAC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1405_235_-120_87 Skyrim.esm [REFR:0003A13E] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000B51C] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,5))>
[01:45] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_354_-157_-47_76 Skyrim.esm [REFR:0003AC51] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:45] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif_-815_956_-117_100 Skyrim.esm [REFR:00034868] (places Campfire01LandBurning [MSTT:00035F47] in GRUP Cell Temporary Children of SolitudeAttackStart01 [CELL:000092C0] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1082_-334_-92_78 Skyrim.esm [REFR:0002F7D6] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-466_1184_-133_94 Skyrim.esm [REFR:0003868D] (places RockPileS01CoastBeach01 [STAT:000B2418] in GRUP Cell Temporary Children of [CELL:00009213] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,28))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1736_274_-1_100 Skyrim.esm [REFR:00037393] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-132_-426_93_100 Skyrim.esm [REFR:0003007E] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009B11] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1133_452_-14_82 Skyrim.esm [REFR:0002F42D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009053] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-578_1260_-111_76 Skyrim.esm [REFR:00039081] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-585_1345_-131_103 Skyrim.esm [REFR:000316C5] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_222_-148_-46_100 Skyrim.esm [REFR:0003AB2C] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of WhiterunExterior17 [CELL:00009639] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-4))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_-1390_-124_-6_43 Skyrim.esm [REFR:00039C5B] (places DweRubblePile04 [STAT:00036AC2] in GRUP Cell Temporary Children of [CELL:00007620] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadstrtocurverampl01.nif_-560_1067_-137_100 Skyrim.esm [REFR:00031384] (places RoadStrToCurveRampL01 [STAT:0001DA56] in GRUP Cell Temporary Children of [CELL:00009257] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,26))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-152_-539_8_100 Skyrim.esm [REFR:0002ED80] (places RockCliff08 [STAT:00017F19] in GRUP Cell Temporary Children of [CELL:00009B74] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-14))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwall01.nif_-1141_-156_-58_100 Skyrim.esm [REFR:0003A7F3] (places DweCivWarWall01 [STAT:0008CC92] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_1231_286_-139_109 Skyrim.esm [REFR:0003AF12] (places RoadChunkM01Snow [STAT:000B23F4] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:45] [BuildReferences] <Debug: Swapped [REFR:000328A6] (places HagravenEyeball01 [MSTT:000ACAF3] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9)) to PickTheUnpickable.esp PTU_Misc_HagravenEyeball01 "Глазное яблоко" [MISC:FE04082C]>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1724_-290_-30_116 Skyrim.esm [REFR:0003B21F] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:0000BAC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-1710_-138_14_107 Skyrim.esm [REFR:00030AB7] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of HagRockRedoubtExterior02 [CELL:00007628] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,-4))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorin01.nif_-1733_299_4_100 Skyrim.esm [REFR:00037394] (places NorTmpExtPlatCorIn01 [STAT:00026F79] in GRUP Cell Temporary Children of RagnvaldExterior02 [CELL:000070C1] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,7))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\towers\nortowerruins01.nif_-1428_492_-46_93 Skyrim.esm [REFR:00034DDE] (places NorTowerRuins01 [STAT:00017EDE] in GRUP Cell Temporary Children of DragonLair01Exterior02 [CELL:0000701E] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,12))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E68A] (places RockCliff07SnowRocks01_Snow [STAT:000B679A] in GRUP Cell Temporary Children of [CELL:0000B269] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,26))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E68A] (places RockCliff07SnowRocks01_Snow [STAT:000B679A] in GRUP Cell Temporary Children of [CELL:0000B269] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,26))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-571_1360_-134_78 Skyrim.esm [REFR:00032D5C] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:45] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_361_-151_-47_100 Skyrim.esm [REFR:0003AC52] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002E68A] (places RockCliff07SnowRocks01_Snow [STAT:000B679A] in GRUP Cell Temporary Children of [CELL:0000B269] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,26))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-472_1168_-139_102 Skyrim.esm [REFR:0003868E] (places RockPileS01CoastBeach01 [STAT:000B2418] in GRUP Cell Temporary Children of [CELL:00009213] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-1487_822_-67_107 Skyrim.esm [REFR:0003A13F] (places RoadChunkM04ReachDirt01 [STAT:000885AC] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:45] [BuildReferences] <Debug: Swapped [REFR:000328A7] (places HagravenEyeball01 [MSTT:000ACAF3] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9)) to PickTheUnpickable.esp PTU_Misc_HagravenEyeball01 "Глазное яблоко" [MISC:FE04082C]>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-576_1259_-112_89 Skyrim.esm [REFR:00039082] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_214_-150_-46_100 Skyrim.esm [REFR:0003AB2D] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of WhiterunExterior17 [CELL:00009639] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1118_452_-22_98 Skyrim.esm [REFR:0002F42E] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009053] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_1351_1085_-137_100 Skyrim.esm [REFR:0002E68A] (places RockCliff07SnowRocks01_Snow [STAT:000B679A] in GRUP Cell Temporary Children of [CELL:0000B269] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,26))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-613_-596_0_114 Skyrim.esm [REFR:0003A7F5] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BA0] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-15))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1188_332_-132_101 Skyrim.esm [REFR:0002F12E] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090AE] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-348_-615_6_100 Skyrim.esm [REFR:0002ED81] (places RockShelf01RiverbedEdge01 [STAT:0002265B] in GRUP Cell Temporary Children of [CELL:00009BBB] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-16))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1730_-291_-28_112 Skyrim.esm [REFR:0003B220] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000BAC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_1242_279_-139_98 Skyrim.esm [REFR:0003AF13] (places RoadChunkM01Snow [STAT:000B23F4] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-573_1361_-136_81 Skyrim.esm [REFR:00032D5F] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile05.nif_-1392_-123_-6_47 Skyrim.esm [REFR:00039C69] (places DweRubblePile05 [STAT:00036AC3] in GRUP Cell Temporary Children of [CELL:00007601] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,-3))>
[01:45] [BuildReferences] <Debug: Swapped [REFR:000328A8] (places HagravenEyeball01 [MSTT:000ACAF3] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9)) to PickTheUnpickable.esp PTU_Misc_HagravenEyeball01 "Глазное яблоко" [MISC:FE04082C]>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1714_292_4_100 Skyrim.esm [REFR:00037396] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of [CELL:000070C0] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-584_1350_-133_78 Skyrim.esm [REFR:000316C6] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-577_1257_-113_97 Skyrim.esm [REFR:00039083] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_189_-143_-47_100 Skyrim.esm [REFR:0003AB2E] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of WhiterunExterior16 [CELL:0000963A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1125_453_-17_78 Skyrim.esm [REFR:0002F42F] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009053] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-673_-577_1_119 Skyrim.esm [REFR:000355E9] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIPineForest04 [CELL:00009BA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-15))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00033E18] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00033E18] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_322_-916_132_100 Skyrim.esm [REFR:00033E18] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif_-1732_-154_36_100 Skyrim.esm [REFR:00030ABB] (places NorTmpExtPlatTowerBridgeFree01 [STAT:00028A8D] in GRUP Cell Temporary Children of HagRockRedoubtExterior03 [CELL:00007629] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-620_-594_-2_100 Skyrim.esm [REFR:0003A7F6] (places RockPileL03PineForest02 [STAT:0005B80D] in GRUP Cell Temporary Children of [CELL:00009BA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-15))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1418_208_-93_96 Skyrim.esm [REFR:0003A146] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000B51C] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,5))>
[01:45] [BuildReferences] <Debug: Swapped [REFR:000328AA] (places HagravenDeadSkeeverHead01 [MSTT:000ACAF8] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9)) to PickTheUnpickable.esp PTU_Misc_HagravenDeadSkeeverHead01 "Голова злокрыса" [MISC:FE040829]>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-477_1170_-139_73 Skyrim.esm [REFR:0003868F] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009213] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_706_-327_72_84 Skyrim.esm [REFR:0002E68B] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000096A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_1240_280_-139_98 Skyrim.esm [REFR:0003AF14] (places RoadChunkM03Snow [STAT:000B241C] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:45] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_361_-156_-47_88 Skyrim.esm [REFR:0003AC53] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_1309_1037_-145_125 Skyrim.esm [REFR:0002F132] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of [CELL:00008E9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_-79_-427_65_107 Skyrim.esm [REFR:0002ED84] (places MountainPeak02_HeavySN [STAT:00046031] in GRUP Cell Temporary Children of [CELL:00009B0F] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1731_-295_-27_109 Skyrim.esm [REFR:0003B221] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:0000BAC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-571_1329_-121_92 Skyrim.esm [REFR:000316C7] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-591_1367_-140_97 Skyrim.esm [REFR:00033768] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00003DAB] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_179_-136_-47_100 Skyrim.esm [REFR:0003AB2F] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of WhiterunExterior16 [CELL:0000963A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-4))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_-1390_-124_-6_32 Skyrim.esm [REFR:00039C6A] (places DweRubblePile04 [STAT:00036AC2] in GRUP Cell Temporary Children of [CELL:00007620] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,-4))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\towers\nortowerruins01.nif_-1414_522_-55_100 Skyrim.esm [REFR:00034DE0] (places NorTowerRuins01 [STAT:00017EDE] in GRUP Cell Temporary Children of DragonLair01Exterior02 [CELL:0000701E] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1167_440_-20_90 Skyrim.esm [REFR:0002F434] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009071] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-665_-578_1_100 Skyrim.esm [REFR:000355EA] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of POIPineForest04 [CELL:00009BA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-15))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-568_1349_-133_159 Skyrim.esm [REFR:00032D82] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_324_-916_131_100 Skyrim.esm [REFR:00033E1D] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-637_1399_-136_157 Skyrim.esm [REFR:00033011] (places RockCliff02RockTile01 [STAT:0007E5F6] in GRUP Cell Temporary Children of [CELL:00003D7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,34))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-583_1259_-111_75 Skyrim.esm [REFR:00039084] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_196_-475_-2_69 Skyrim.esm [REFR:0003975F] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_-572_1050_-137_100 Skyrim.esm [REFR:00031385] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of [CELL:00009278] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1422_208_-93_114 Skyrim.esm [REFR:0003A148] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000B51C] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-467_1196_-139_87 Skyrim.esm [REFR:00038690] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:000091F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_1248_275_-138_96 Skyrim.esm [REFR:0003AF16] (places RoadChunkM03Snow [STAT:000B241C] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_366_-162_-45_112 Skyrim.esm [REFR:0003AC54] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_177_-137_-48_100 Skyrim.esm [REFR:0003AB30] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of WhiterunExterior16 [CELL:0000963A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-4))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_-1392_-122_-6_27 Skyrim.esm [REFR:00039C6B] (places DweRubblePile04 [STAT:00036AC2] in GRUP Cell Temporary Children of [CELL:00007601] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,-3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1734_-330_-15_113 Skyrim.esm [REFR:0003B222] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of AnsilvundExterior [CELL:0000BAE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-582_1371_-140_89 Skyrim.esm [REFR:0003376B] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00003DAB] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_326_-914_130_100 Skyrim.esm [REFR:000328AB] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1302_1039_-140_119 Skyrim.esm [REFR:0002F133] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00008E9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_705_-330_71_95 Skyrim.esm [REFR:0002E68C] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000096C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-9))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002ED88] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-569_1330_-121_76 Skyrim.esm [REFR:000316C8] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002ED88] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-1724_291_0_80 Skyrim.esm [REFR:000373A4] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of RagnvaldExterior02 [CELL:000070C1] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_1083_-915_126_100 Skyrim.esm [REFR:0002F7DD] (places RockPileS03FallForestDirt01 [STAT:000B0BD9] in GRUP Cell Temporary Children of [CELL:00009871] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-23))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002ED88] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1423_209_-94_88 Skyrim.esm [REFR:0003A149] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000B51C] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-1717_-132_16_115 Skyrim.esm [REFR:00030ABD] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of HagRockRedoubtExterior02 [CELL:00007628] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1011_-452_21_106 Skyrim.esm [REFR:0002F435] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000971E] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-138_-476_35_140 Skyrim.esm [REFR:0002ED88] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-685_-588_4_100 Skyrim.esm [REFR:000355EC] (places RockPileL02PineForest02 [STAT:0005B810] in GRUP Cell Temporary Children of POIPineForest04 [CELL:00009BA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-15))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks01.nif_-696_-241_11_150 Skyrim.esm [REFR:00034DF1] (places ImpExtBlocks01 [STAT:0003F988] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_178_-137_-47_100 Skyrim.esm [REFR:0003AB31] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of WhiterunExterior16 [CELL:0000963A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-4))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00033E23] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009070] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-218_-461_27_75 Skyrim.esm [REFR:00030080] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009B34] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_192_-475_-2_100 Skyrim.esm [REFR:00039761] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-587_1252_-108_102 Skyrim.esm [REFR:00039085] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00033E23] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009070] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,10))>
[01:45] [BuildReferences] <Debug: Swapped [REFR:000328AC] (places HagravenEyeball01 [MSTT:000ACAF3] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9)) to PickTheUnpickable.esp PTU_Misc_HagravenEyeball01 "Глазное яблоко" [MISC:FE04082C]>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-426_1177_-139_82 Skyrim.esm [REFR:00038691] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009212] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,28))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00033E23] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009070] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_356_-157_-47_76 Skyrim.esm [REFR:0003AC55] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm03wet.nif_1337_1022_-141_123 Skyrim.esm [REFR:0002F134] (places RockM03Wet [STAT:000BB8C3] in GRUP Cell Temporary Children of [CELL:0000B2AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,24))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatexsmfree01.nif_-1768_-152_45_100 Skyrim.esm [REFR:00033012] (places NorTmpExtPlatExSmFree01 [STAT:0002BE41] in GRUP Cell Temporary Children of DeadCroneRockExterior [CELL:0000762A] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_693_-330_88_81 Skyrim.esm [REFR:0002E695] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000096C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-9))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00033E23] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009070] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,10))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00033E23] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009070] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-589_1030_-137_100 Skyrim.esm [REFR:00031387] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of SolitudeDocksEntrance [CELL:00009279] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_1254_273_-137_97 Skyrim.esm [REFR:0003AF17] (places RoadChunkM03Snow [STAT:000B241C] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_1214_430_0_100 Skyrim.esm [REFR:00033E23] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009070] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-566_1388_-140_91 Skyrim.esm [REFR:0003376C] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_1085_-915_126_100 Skyrim.esm [REFR:0002F7E2] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of [CELL:00009871] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-1712_264_-6_84 Skyrim.esm [REFR:000373A7] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of RagnvaldExterior01 [CELL:000070DF] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_125_-986_170_100 Skyrim.esm [REFR:0003B223] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:000098C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_198_-483_0_100 Skyrim.esm [REFR:00039763] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-567_1327_-120_81 Skyrim.esm [REFR:000316C9] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\tents\smallnordictent01.nif_-828_936_-121_100 Skyrim.esm [REFR:00034873] (places NorTentSmall [STAT:000800E2] in GRUP Cell Temporary Children of SolitudeAttackStart03 [CELL:000092E2] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,22))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-129_-486_32_100 Skyrim.esm [REFR:0002ED89] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurveramp01.nif_1370_224_-123_100 Skyrim.esm [REFR:0003A14D] (places RoadSCurveRamp01Snow [STAT:000B2429] in GRUP Cell Temporary Children of WindhelmAttackStart05 [CELL:0000B51D] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1177_436_-20_95 Skyrim.esm [REFR:0002F436] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009071] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-222_-464_25_97 Skyrim.esm [REFR:00030081] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009B34] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-12))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-697_-246_8_75 Skyrim.esm [REFR:00034DF2] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_241_-153_-46_100 Skyrim.esm [REFR:0003AB32] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of WhiterunExterior17 [CELL:00009639] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_205_-404_-2_100 Skyrim.esm [REFR:0002DE6F] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-1741_-199_32_100 Skyrim.esm [REFR:00033014] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-1723_247_-6_100 Skyrim.esm [REFR:000373A8] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of RagnvaldExterior05 [CELL:000070E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-594_1249_-102_90 Skyrim.esm [REFR:00039086] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockanimalden01.nif_-1052_-321_-9_100 Skyrim.esm [REFR:00039C76] (places RockAnimalDenReachDirt01 [STAT:00039C7F] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-708_-591_16_55 Skyrim.esm [REFR:000355ED] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BA3] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-15))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-547_1393_-140_81 Skyrim.esm [REFR:0003376D] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00003D7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,34))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_190_-473_-2_100 Skyrim.esm [REFR:00039764] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:45] [BuildReferences] <Debug: Swapped [REFR:000328AD] (places HagravenEyeball01 [MSTT:000ACAF3] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9)) to PickTheUnpickable.esp PTU_Misc_HagravenEyeball01 "Глазное яблоко" [MISC:FE04082C]>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-1486_818_-67_92 Skyrim.esm [REFR:0003A153] (places RoadChunkM02ReachDirt01 [STAT:000885AE] in GRUP Cell Temporary Children of MorKhazgurExterior02 [CELL:00006F47] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_359_-159_-47_76 Skyrim.esm [REFR:0003AC56] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-589_1327_-114_83 Skyrim.esm [REFR:000316CA] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_690_-314_95_98 Skyrim.esm [REFR:0002E696] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000096AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_839_145_52_98 Skyrim.esm [REFR:0003AB34] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009152] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,3))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\tents\smallnordictent01.nif_-823_936_-121_100 Skyrim.esm [REFR:00034874] (places NorTentSmall [STAT:000800E2] in GRUP Cell Temporary Children of SolitudeAttackStart03 [CELL:000092E2] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,22))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_837_-333_-31_78 Skyrim.esm [REFR:0002EAAE] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1327_1019_-140_124 Skyrim.esm [REFR:0002F136] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000B2AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-1741_-198_31_100 Skyrim.esm [REFR:00033015] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-226_-475_12_85 Skyrim.esm [REFR:0002ED8B] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:00009B34] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1181_428_-24_90 Skyrim.esm [REFR:0002F437] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009071] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_-612_1020_-136_97 Skyrim.esm [REFR:000313A1] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:0000929A] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,24))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_-698_-251_8_75 Skyrim.esm [REFR:00034DF3] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_196_-470_-2_65 Skyrim.esm [REFR:00039766] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1720_-138_23_100 Skyrim.esm [REFR:00030AC0] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of HagRockRedoubtExterior02 [CELL:00007628] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,-4))>
[01:45] [BuildReferences] <Debug: Swapped [REFR:000328AE] (places HagravenEyeball01 [MSTT:000ACAF3] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9)) to PickTheUnpickable.esp PTU_Misc_HagravenEyeball01 "Глазное яблоко" [MISC:FE04082C]>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-706_-592_15_84 Skyrim.esm [REFR:000355EE] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BA3] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-15))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-545_1393_-139_103 Skyrim.esm [REFR:0003376F] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00003D7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,34))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-1036_-329_5_100 Skyrim.esm [REFR:00039C79] (places MountainCliffSlopeReachGrass01 [STAT:0007104C] in GRUP Cell Temporary Children of [CELL:00009AE5] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_1369_211_-117_110 Skyrim.esm [REFR:0003A159] (places RoadChunkS02Snow [STAT:000B241F] in GRUP Cell Temporary Children of WindhelmAttackStart05 [CELL:0000B51D] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-223_-473_22_79 Skyrim.esm [REFR:00030082] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009B34] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-596_1261_-106_101 Skyrim.esm [REFR:00039087] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-588_1329_-115_85 Skyrim.esm [REFR:000316CB] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_841_143_53_92 Skyrim.esm [REFR:0003AB35] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009152] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-617_-623_-2_100 Skyrim.esm [REFR:0003A7FA] (places RockPileL02PineForest02 [STAT:0005B810] in GRUP Cell Temporary Children of [CELL:00009BC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-16))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\tents\smallnordictent01.nif_-818_938_-122_100 Skyrim.esm [REFR:00034875] (places NorTentSmall [STAT:000800E2] in GRUP Cell Temporary Children of SolitudeSawmillexterior01 [CELL:000092E1] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,22))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_356_-159_-48_96 Skyrim.esm [REFR:0003AC57] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1329_1021_-140_114 Skyrim.esm [REFR:0002F137] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000B2AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,24))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1740_-201_31_100 Skyrim.esm [REFR:00033016] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_108_492_-4_116 Skyrim.esm [REFR:0002EAB0] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000904D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1178_433_-22_97 Skyrim.esm [REFR:0002F438] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009071] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1758_-282_-15_100 Skyrim.esm [REFR:0003B225] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1719_-140_22_100 Skyrim.esm [REFR:00030AC1] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of HagRockRedoubtExterior02 [CELL:00007628] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_-601_1024_-137_93 Skyrim.esm [REFR:000313A2] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of SolitudeDocksEntrance [CELL:00009279] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-710_-589_15_112 Skyrim.esm [REFR:000355F0] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BA3] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-15))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-1060_-328_-8_100 Skyrim.esm [REFR:00039C7A] (places RockCliff01ReachDirt01 [STAT:0007A083] in GRUP Cell Temporary Children of [CELL:00009AE5] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_237_-432_0_100 Skyrim.esm [REFR:00033773] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-598_1260_-105_77 Skyrim.esm [REFR:00039088] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-695_-249_8_75 Skyrim.esm [REFR:00034DF4] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-585_1327_-115_77 Skyrim.esm [REFR:000316CC] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:45] [BuildReferences] <Debug: Swapped [REFR:000328B0] (places HagravenEyeball01 [MSTT:000ACAF3] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9)) to PickTheUnpickable.esp PTU_Misc_HagravenEyeball01 "Глазное яблоко" [MISC:FE04082C]>
[01:45] [BuildReferences] <Debug: Meshes\architecture\tents\smallnordictent01.nif_-832_944_-119_100 Skyrim.esm [REFR:00034877] (places NorTentSmall [STAT:000800E2] in GRUP Cell Temporary Children of SolitudeAttackStart02 [CELL:000092C1] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-1487_820_-67_102 Skyrim.esm [REFR:0003A172] (places RoadChunkS01ReachDirt01 [STAT:00088A4A] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_217_-398_-2_61 Skyrim.esm [REFR:0002DE72] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_834_161_38_91 Skyrim.esm [REFR:0003AB36] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009152] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-219_-465_26_116 Skyrim.esm [REFR:00030083] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009B34] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1742_-198_33_100 Skyrim.esm [REFR:00033017] (places RockPileM01ReachMoss01 [STAT:00055ED0] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_1245_286_-140_104 Skyrim.esm [REFR:0003AF1A] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-1720_-142_22_100 Skyrim.esm [REFR:00030AC2] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of HagRockRedoubtExterior02 [CELL:00007628] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,-4))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00033E46] (places RockCaveEntrance02_LightSnow [STAT:0010802E] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:45] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodyslope.nif_354_-164_-46_76 Skyrim.esm [REFR:0003AC58] (places FXWaterfallBodySlope_static [STAT:000FC85F] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1769_-269_-13_111 Skyrim.esm [REFR:0003B227] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:0000BA9E] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-523_1173_-139_107 Skyrim.esm [REFR:00033C5B] (places RockCliff05CoastBeach01 [STAT:00033C0E] in GRUP Cell Temporary Children of [CELL:00009214] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-693_-601_6_109 Skyrim.esm [REFR:000355F1] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest04 [CELL:00009BA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-15))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_189_-471_-2_100 Skyrim.esm [REFR:00033776] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00033E46] (places RockCaveEntrance02_LightSnow [STAT:0010802E] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00033E46] (places RockCaveEntrance02_LightSnow [STAT:0010802E] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00033E46] (places RockCaveEntrance02_LightSnow [STAT:0010802E] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-1067_-329_-13_76 Skyrim.esm [REFR:00039C7D] (places RockCliff07ReachMoss01 [STAT:0007E606] in GRUP Cell Temporary Children of [CELL:00009AE6] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1163_439_-24_94 Skyrim.esm [REFR:0002F439] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009071] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_1368_210_-117_95 Skyrim.esm [REFR:0003A178] (places RoadChunkS02Snow [STAT:000B241F] in GRUP Cell Temporary Children of WindhelmAttackStart05 [CELL:0000B51D] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-582_1262_-110_98 Skyrim.esm [REFR:00039089] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-275_-469_7_100 Skyrim.esm [REFR:0002ED8D] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of IlinaltasDeepExterior04 [CELL:00009B35] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance02.nif_-757_1236_-127_100 Skyrim.esm [REFR:00033E46] (places RockCaveEntrance02_LightSnow [STAT:0010802E] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble06.nif_323_-913_129_100 Skyrim.esm [REFR:000328B1] (places ImpExtIceRubble06 [STAT:0006F743] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_216_-400_-2_100 Skyrim.esm [REFR:0002DE73] (places RockPileM02RiverbedEdge [STAT:00046867] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-699_-252_10_118 Skyrim.esm [REFR:00034DF5] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-825_948_-119_100 Skyrim.esm [REFR:00034878] (places RockCliff01PineForest02 [STAT:00054C92] in GRUP Cell Temporary Children of SolitudeAttackStart02 [CELL:000092C1] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_697_-311_95_79 Skyrim.esm [REFR:0002E6A7] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000096A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-1720_-141_22_100 Skyrim.esm [REFR:00030AC3] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of HagRockRedoubtExterior02 [CELL:00007628] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-225_-474_22_100 Skyrim.esm [REFR:00030084] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009B34] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-732_1026_-102_116 Skyrim.esm [REFR:000313A3] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of [CELL:0000927C] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_1246_285_-140_99 Skyrim.esm [REFR:0003AF1B] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_165_-473_-1_100 Skyrim.esm [REFR:00033778] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-599_1318_-111_105 Skyrim.esm [REFR:000316CD] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_832_159_38_109 Skyrim.esm [REFR:0003AB37] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009152] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-1041_-333_-1_100 Skyrim.esm [REFR:00039C7E] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009AE5] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_351_-162_-50_100 Skyrim.esm [REFR:0003AC59] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_1725_-313_-25_120 Skyrim.esm [REFR:0003B228] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000BAC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-672_1385_-117_102 Skyrim.esm [REFR:000328B2] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAF] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1150_296_-120_100 Skyrim.esm [REFR:0003B435] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000090CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1166_437_-22_105 Skyrim.esm [REFR:0002F43A] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009071] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_-698_-250_6_100 Skyrim.esm [REFR:00034DF6] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-690_-602_6_84 Skyrim.esm [REFR:000355F2] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest04 [CELL:00009BA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-15))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-518_1149_-141_100 Skyrim.esm [REFR:00033C5C] (places RockCliff07CoastBeach01 [STAT:000BD4A6] in GRUP Cell Temporary Children of [CELL:00009214] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-1486_819_-67_97 Skyrim.esm [REFR:0003A186] (places RoadChunkS04ReachDirt01 [STAT:00088A4B] in GRUP Cell Temporary Children of MorKhazgurExterior02 [CELL:00006F47] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,19))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-678_-264_12_104 Skyrim.esm [REFR:000363BB] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-629_-642_2_107 Skyrim.esm [REFR:0003A7FE] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-16))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-599_1315_-110_81 Skyrim.esm [REFR:000316CE] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1350_1064_-142_100 Skyrim.esm [REFR:0002E6A8] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:0000B28A] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,25))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-188_-501_8_100 Skyrim.esm [REFR:0002ED8E] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of BrittleshinPassExterior02 [CELL:00009B54] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-208_-522_7_91 Skyrim.esm [REFR:00030085] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009B55] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-762_1388_-140_97 Skyrim.esm [REFR:00033019] (places RockPileS01CoastBeach01 [STAT:000B2418] in GRUP Cell Temporary Children of [CELL:00003DB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-1720_-139_23_100 Skyrim.esm [REFR:00030AC4] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of HagRockRedoubtExterior02 [CELL:00007628] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-516_1399_-139_95 Skyrim.esm [REFR:000339C4] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00003D79] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,34))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-585_1261_-110_79 Skyrim.esm [REFR:0003908A] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\tents\smallnordictent01.nif_-1181_-1_-42_100 Skyrim.esm [REFR:00039C85] (places NorTentSmall [STAT:000800E2] in GRUP Cell Temporary Children of POIReach14 [CELL:000099E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-1))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-1677_32_-44_100 Skyrim.esm [REFR:00037B2D] (places RockCliff01ReachMoss01 [STAT:0007FC4B] in GRUP Cell Temporary Children of LeftHandMineExterior02 [CELL:000075AB] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,0))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_1234_286_-140_88 Skyrim.esm [REFR:0003AF1C] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-569_1353_-131_198 Skyrim.esm [REFR:00032DA5] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00003DA9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_296_-225_-28_100 Skyrim.esm [REFR:0003AB38] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-1486_817_-68_96 Skyrim.esm [REFR:0003A188] (places RoadChunkS03ReachDirt01 [STAT:000885F4] in GRUP Cell Temporary Children of MorKhazgurExterior02 [CELL:00006F47] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,19))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble05.nif_323_-914_130_100 Skyrim.esm [REFR:000328B3] (places ImpExtIceRubble05 [STAT:0006F742] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif_-1177_1_-42_100 Skyrim.esm [REFR:00039C86] (places Campfire01LandBurningReachDirt01 [MSTT:000951D8] in GRUP Cell Temporary Children of POIReach14b [CELL:000099BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,0))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1169_436_-22_78 Skyrim.esm [REFR:0002F43B] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009071] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-212_-526_5_86 Skyrim.esm [REFR:00030086] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B55] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-13))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00037B64] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of POISnowy22 [CELL:00008F7E] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,18))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree06.nif_-1735_-176_31_100 Skyrim.esm [REFR:00030AC5] (places NorTempleExteriorRibFree06 [STAT:00022F1F] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_345_-157_-48_100 Skyrim.esm [REFR:0003AC5A] (places RockCliff08 [STAT:00017F19] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-601_1318_-112_80 Skyrim.esm [REFR:000316CF] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_-693_-246_6_100 Skyrim.esm [REFR:00034DFA] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00037B64] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of POISnowy22 [CELL:00008F7E] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-740_1010_-106_119 Skyrim.esm [REFR:000313A4] (places RockCliff08PineForest02 [STAT:0006100A] in GRUP Cell Temporary Children of [CELL:0000929E] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,24))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif_1471_-1164_131_113 Skyrim.esm [REFR:000339C9] (places ImpExtTower01 [STAT:0003F1F9] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-594_1273_-104_87 Skyrim.esm [REFR:00039095] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00037B64] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of POISnowy22 [CELL:00008F7E] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-691_-598_6_80 Skyrim.esm [REFR:000355F3] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest04 [CELL:00009BA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-15))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-644_-623_1_113 Skyrim.esm [REFR:0003A7FF] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-16))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_970_775_-52_100 Skyrim.esm [REFR:00037B64] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of POISnowy22 [CELL:00008F7E] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_878_129_26_105 Skyrim.esm [REFR:0003AB39] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of RaldbtharExterior04 [CELL:00009151] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,3))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003A189] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of WindhelmAttackStart05 [CELL:0000B51D] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,5))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003A189] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of WindhelmAttackStart05 [CELL:0000B51D] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-737_1351_-135_92 Skyrim.esm [REFR:00032DAB] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_1380_220_-117_100 Skyrim.esm [REFR:0003A189] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of WindhelmAttackStart05 [CELL:0000B51D] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1178_4_-43_100 Skyrim.esm [REFR:00039C87] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of POIReach14b [CELL:000099BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,0))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-208_-509_11_90 Skyrim.esm [REFR:00030087] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009B55] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-610_1270_-99_102 Skyrim.esm [REFR:00039096] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-760_1388_-141_84 Skyrim.esm [REFR:00033044] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00003DB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_-591_1400_-141_97 Skyrim.esm [REFR:00039771] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:00003D7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,34))>
[01:45] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodyslope.nif_356_-208_-39_138 Skyrim.esm [REFR:0003AC5B] (places FXWaterfallBodySlope_static [STAT:000FC85F] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-687_-600_6_107 Skyrim.esm [REFR:000355F4] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest04 [CELL:00009BA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-15))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-579_1310_-103_78 Skyrim.esm [REFR:000316D0] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-908_1167_-48_100 Skyrim.esm [REFR:000313A5] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:0000921E] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_144_-689_59_89 Skyrim.esm [REFR:0003B438] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of [CELL:000097CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-17))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_876_123_26_98 Skyrim.esm [REFR:0003AB3A] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of RaldbtharExterior04 [CELL:00009151] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,3))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-1770_-156_40_100 Skyrim.esm [REFR:00030AC6] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of DeadCroneRockExterior [CELL:0000762A] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-4))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif_1471_-1164_144_102 Skyrim.esm [REFR:000339CA] (places ImpExtTower01 [STAT:0003F1F9] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1141_436_-35_85 Skyrim.esm [REFR:0002F43E] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009072] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,10))>
[01:45] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-56_-177_-58_100 Skyrim.esm [REFR:000390BC] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of TestTundra2 [CELL:00009A49] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_1233_280_-139_88 Skyrim.esm [REFR:0003AF63] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-1486_816_-68_100 Skyrim.esm [REFR:0003A18A] (places RoadChunkS02ReachDirt01 [STAT:000885B9] in GRUP Cell Temporary Children of MorKhazgurExterior02 [CELL:00006F47] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,19))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_329_-928_138_100 Skyrim.esm [REFR:00032DAC] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_695_-313_94_89 Skyrim.esm [REFR:0002E6BF] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000096AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-207_-514_11_100 Skyrim.esm [REFR:00030088] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B55] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-603_1269_-103_100 Skyrim.esm [REFR:000390D9] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,30))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_889_126_3_94 Skyrim.esm [REFR:0003AB3B] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of RaldbtharExterior04 [CELL:00009151] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,3))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003AF6D] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-577_1312_-104_105 Skyrim.esm [REFR:000316D1] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003AF6D] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-269_-468_13_100 Skyrim.esm [REFR:0002ED8F] (places RockCliff05PineForest02 [STAT:00052F71] in GRUP Cell Temporary Children of IlinaltasDeepExterior04 [CELL:00009B35] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-12))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-1774_-166_40_100 Skyrim.esm [REFR:00030AC7] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003AF6D] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-690_-590_4_106 Skyrim.esm [REFR:000355F5] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest04 [CELL:00009BA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-15))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_697_-300_107_81 Skyrim.esm [REFR:0002E6C2] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000096A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-8))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1103_371_-106_78 Skyrim.esm [REFR:0002F440] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of AngasMillEdge [CELL:00009092] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,9))>
[01:45] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodyslope.nif_361_-193_-41_103 Skyrim.esm [REFR:0003AC5C] (places FXWaterfallBodySlope_static [STAT:000FC85F] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000313A6] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of IrontreeMillExterior [CELL:0000921D] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-1676_40_-44_100 Skyrim.esm [REFR:00037BB6] (places MountainTrim02ReachMoss01 [STAT:00041B09] in GRUP Cell Temporary Children of LeftHandMineExterior02 [CELL:000075AB] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,0))>
[01:45] [BuildReferences] <Debug: Swapped [REFR:000328B6] (places HagravenBowl01 [MSTT:000ACAF4] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9)) to PickTheUnpickable.esp PTU_Misc_HagravenBowl01 "Окровавленная чаша" [MISC:FE040826]>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_1253_281_-143_100 Skyrim.esm [REFR:0003AF6D] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000313A6] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of IrontreeMillExterior [CELL:0000921D] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-218_-534_3_100 Skyrim.esm [REFR:00030089] (places MountainTrim01RiverbedEdge01 [STAT:0005D0DF] in GRUP Cell Temporary Children of [CELL:00009B76] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-14))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-897_1182_-73_122 Skyrim.esm [REFR:000313A6] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of IrontreeMillExterior [CELL:0000921D] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-574_1311_-103_98 Skyrim.esm [REFR:000316D2] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid02.nif_-871_-370_-7_100 Skyrim.esm [REFR:00033C63] (places NorTmpExtPlatStairMid02 [STAT:00026F98] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-592_1210_-105_99 Skyrim.esm [REFR:000390DA] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of SolitudeEntranceExterior [CELL:000091F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-270_-469_16_100 Skyrim.esm [REFR:0002F441] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of IlinaltasDeepExterior04 [CELL:00009B35] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-12))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner03.nif_-695_-249_8_75 Skyrim.esm [REFR:00034DFB] (places ImpExtBldgSecondCorner03 [STAT:000513B8] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_348_-182_-42_64 Skyrim.esm [REFR:0003AB3C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:45] [BuildReferences] <Debug: Swapped [REFR:000328B7] (places HagravenDeadGoat01 [MSTT:000ACAF5] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9)) to PickTheUnpickable.esp PTU_Misc_HagravenDeadGoat01 "Голова козы" [MISC:FE040827]>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-869_-370_-7_100 Skyrim.esm [REFR:00033C64] (places NorTmpExtPlatStairCapL01 [STAT:00026F76] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:45] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_361_-193_-40_69 Skyrim.esm [REFR:0003AC5D] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1794_-443_36_100 Skyrim.esm [REFR:0003B230] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BB22] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-272_-455_19_100 Skyrim.esm [REFR:0002ED90] (places RockCliff01Rocks01SnowLight [STAT:0002ED76] in GRUP Cell Temporary Children of IlinaltasDeepExterior04 [CELL:00009B35] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-715_239_-61_150 Skyrim.esm [REFR:00036562] (places RockCliff05 [STAT:0002BAB8] in GRUP Cell Temporary Children of TalkingStoneCampExterior02 [CELL:00009510] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_855_148_37_103 Skyrim.esm [REFR:0003A805] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009152] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-1681_33_-41_25 Skyrim.esm [REFR:00037BB7] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of MarkarthExteior02 [CELL:000075AC] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,0))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge02.nif_-933_1137_-30_79 Skyrim.esm [REFR:000313A7] (places MountainRidge02_Heavy_SN [STAT:0005304E] in GRUP Cell Temporary Children of IronbackHideoutExterior01 [CELL:0000923F] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,27))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-514_1395_-139_109 Skyrim.esm [REFR:000339CF] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00003D79] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,34))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-577_1301_-101_79 Skyrim.esm [REFR:000316D3] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\tents\smallnordictent01.nif_-820_944_-121_100 Skyrim.esm [REFR:0003487D] (places NorTentSmall [STAT:000800E2] in GRUP Cell Temporary Children of SolitudeAttackStart02 [CELL:000092C1] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,23))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner04.nif_-695_-249_8_75 Skyrim.esm [REFR:00034DFC] (places ImpExtBldgSecondCorner04 [STAT:000513B9] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1015_-436_18_96 Skyrim.esm [REFR:0002F444] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-592_1209_-105_87 Skyrim.esm [REFR:000390DB] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of SolitudeEntranceExterior [CELL:000091F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-222_-521_8_80 Skyrim.esm [REFR:0003008A] (places RockPileL03 [STAT:000185BD] in GRUP Cell Temporary Children of [CELL:00009B55] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_1251_278_-138_88 Skyrim.esm [REFR:0003AF80] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000328BA] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendcap01.nif_-1141_-156_-58_100 Skyrim.esm [REFR:0003A806] (places DweCivWarWallEndcap01 [STAT:0008CC93] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_349_-184_-42_52 Skyrim.esm [REFR:0003AB3D] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000328BA] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1791_-440_35_83 Skyrim.esm [REFR:0003B231] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BB22] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-3_-100_-55_100 Skyrim.esm [REFR:0003BDA5] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-1692_70_-39_79 Skyrim.esm [REFR:00037C04] (places MountainTrim02ReachMoss01 [STAT:00041B09] in GRUP Cell Temporary Children of MarkarthExterior01 [CELL:0000717A] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,1))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-512_1394_-139_71 Skyrim.esm [REFR:000339D0] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00003D79] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,34))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-119_-490_31_100 Skyrim.esm [REFR:0002ED91] (places RockPileL03 [STAT:000185BD] in GRUP Cell Temporary Children of [CELL:00009B31] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-12))>
[01:45] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodyslope.nif_353_-194_-42_102 Skyrim.esm [REFR:0003AC5E] (places FXWaterfallBodySlope_static [STAT:000FC85F] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_330_-914_131_100 Skyrim.esm [REFR:000328BA] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-697_-247_11_122 Skyrim.esm [REFR:00034E00] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000313A8] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:0000921E] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-605_1186_-68_99 Skyrim.esm [REFR:000390DC] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009216] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,28))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000313A8] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:0000921E] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-1733_-158_33_60 Skyrim.esm [REFR:00030AD4] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of HagRockRedoubtExterior03 [CELL:00007629] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-681_214_-67_129 Skyrim.esm [REFR:00036574] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of TalkingStoneCampExterior01 [CELL:0000950F] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,5))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000313A8] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:0000921E] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,28))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\tents\smallnordictent01.nif_-824_944_-120_100 Skyrim.esm [REFR:0003487E] (places NorTentSmall [STAT:000800E2] in GRUP Cell Temporary Children of SolitudeAttackStart02 [CELL:000092C1] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-932_1157_-46_142 Skyrim.esm [REFR:000313A8] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:0000921E] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-778_-509_33_100 Skyrim.esm [REFR:000355FA] (places RockPileL02 [STAT:00027034] in GRUP Cell Temporary Children of [CELL:00009B62] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-735_-646_30_100 Skyrim.esm [REFR:0003A807] (places RockCliff01PineForest02 [STAT:00054C92] in GRUP Cell Temporary Children of KnifepointRidgeExterior03 [CELL:00009BC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-16))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1794_-438_35_74 Skyrim.esm [REFR:0003B232] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BB22] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-739_1350_-137_75 Skyrim.esm [REFR:00032DAF] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00003DB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1109_371_-108_99 Skyrim.esm [REFR:0002F448] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009091] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,9))>
[01:45] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_1064_-565_67_233 Skyrim.esm [REFR:0003008B] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of [CELL:0000975B] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-14))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_-675_-259_7_100 Skyrim.esm [REFR:00034E01] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1253_282_-139_99 Skyrim.esm [REFR:0003AF88] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-630_1214_-41_93 Skyrim.esm [REFR:000390DD] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091F6] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,29))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\orclonghouse\orcawninghalf01.nif_-548_-883_-23_90 Skyrim.esm [REFR:00037D74] (places OrcAwningHalf01 [STAT:000AF1A3] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1730_-154_31_100 Skyrim.esm [REFR:00030AD5] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of HagRockRedoubtExterior03 [CELL:00007629] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_825_-326_-29_91 Skyrim.esm [REFR:0002EAD5] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096A6] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-8))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\tents\smallnordictent01.nif_-829_944_-119_100 Skyrim.esm [REFR:0003487F] (places NorTentSmall [STAT:000800E2] in GRUP Cell Temporary Children of SolitudeAttackStart02 [CELL:000092C1] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1626_129_-32_60 Skyrim.esm [REFR:00039CE9] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:0000713A] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,3))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendcap01.nif_-1141_-156_-58_100 Skyrim.esm [REFR:0003A808] (places DweCivWarWallEndcap01 [STAT:0008CC93] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:45] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_354_-195_-41_83 Skyrim.esm [REFR:0003AC5F] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1817_-455_47_65 Skyrim.esm [REFR:0003B233] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BB42] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-737_1353_-136_97 Skyrim.esm [REFR:00032DB1] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-930_1168_-48_86 Skyrim.esm [REFR:000313A9] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000921E] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,28))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree06.nif_-254_-732_31_64 Skyrim.esm [REFR:000316EA] (places NorTempleExteriorRibFree06Snow [STAT:00026FCF] in GRUP Cell Temporary Children of ShriekwindBastionExterior02 [CELL:00009BFB] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-18))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel01wet.nif_-566_1403_-142_100 Skyrim.esm [REFR:00039788] (places RockPileL01WetCoastBeach01 [STAT:000396AB] in GRUP Cell Temporary Children of [CELL:00003D7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,34))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-784_-502_33_100 Skyrim.esm [REFR:000355FB] (places RockPileL03Dirt01 [STAT:00097715] in GRUP Cell Temporary Children of GlenmorilCovenExterior02 [CELL:00009B63] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-638_1220_-43_77 Skyrim.esm [REFR:000390DE] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091F6] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1017_-440_18_72 Skyrim.esm [REFR:0002F449] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-11))>
[01:45] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_323_-938_140_193 Skyrim.esm [REFR:000328BC] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid02.nif_-883_-394_4_100 Skyrim.esm [REFR:00033C67] (places NorTmpExtPlatStairMid02 [STAT:00026F98] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_-548_1322_-135_100 Skyrim.esm [REFR:000365AA] (places RockCaveEntrance01 [STAT:00017F1A] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1786_-184_49_100 Skyrim.esm [REFR:00030AD8] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1249_266_-136_91 Skyrim.esm [REFR:0003AF89] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_96_475_3_92 Skyrim.esm [REFR:0002EAF2] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\orclonghouse\orcawninghalf01.nif_-542_-885_-23_100 Skyrim.esm [REFR:00037D75] (places OrcAwningHalf01 [STAT:000AF1A3] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwallendcap01.nif_-1141_-156_-58_100 Skyrim.esm [REFR:0003A809] (places DweCivWarWallEndcap01 [STAT:0008CC93] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1637_105_-36_100 Skyrim.esm [REFR:00039CEB] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00007159] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,2))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002ED92] (places RockPileL04DirtSnowPath [STAT:0002ED93] in GRUP Cell Temporary Children of DragonLair03Exterior [CELL:00009B53] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-13))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0002ED92] (places RockPileL04DirtSnowPath [STAT:0002ED93] in GRUP Cell Temporary Children of DragonLair03Exterior [CELL:00009B53] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-13))>
[01:45] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0002ED92] (places RockPileL04DirtSnowPath [STAT:0002ED93] in GRUP Cell Temporary Children of DragonLair03Exterior [CELL:00009B53] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-13))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_1759_-1244_170_100 Skyrim.esm [REFR:00034E08] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of DragonLair07Exterior03 [CELL:0000BDCD] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-737_1349_-135_84 Skyrim.esm [REFR:00032DB2] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-128_-499_29_100 Skyrim.esm [REFR:0002ED92] (places RockPileL04DirtSnowPath [STAT:0002ED93] in GRUP Cell Temporary Children of DragonLair03Exterior [CELL:00009B53] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-13))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1812_-408_65_75 Skyrim.esm [REFR:0003B234] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BB00] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong01.nif_133_-128_-49_100 Skyrim.esm [REFR:0003AB3E] (places RoadStraightLong01 [STAT:0001C433] in GRUP Cell Temporary Children of WhiterunExterior15 [CELL:0000963B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-4))>
[01:45] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodyslope.nif_350_-207_-39_118 Skyrim.esm [REFR:0003AC60] (places FXWaterfallBodySlope_static [STAT:000FC85F] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-454_1208_-140_99 Skyrim.esm [REFR:000386A0] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000091F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_-562_1403_-142_138 Skyrim.esm [REFR:00039789] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:00003D7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,34))>
[01:45] [BuildReferences] <Debug: Meshes\architecture\orclonghouse\orcawninghalf01.nif_-561_-865_-24_125 Skyrim.esm [REFR:00037D76] (places OrcAwningHalf01 [STAT:000AF1A3] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_1057_-549_34_207 Skyrim.esm [REFR:0003008F] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:0000975B] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-14))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-883_-392_4_100 Skyrim.esm [REFR:00033C68] (places NorTmpExtPlatStairCapR01 [STAT:00026F75] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1021_-433_14_78 Skyrim.esm [REFR:0002F44A] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-535_1324_-136_100 Skyrim.esm [REFR:000365AC] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-926_1168_-49_98 Skyrim.esm [REFR:000313AA] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000921E] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_102_472_1_115 Skyrim.esm [REFR:0002EAF3] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:45] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_342_-938_140_193 Skyrim.esm [REFR:000328BD] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-635_1219_-42_103 Skyrim.esm [REFR:000390DF] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091F6] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,29))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecivwarwall01.nif_-1141_-156_-58_100 Skyrim.esm [REFR:0003A80A] (places DweCivWarWall01 [STAT:0008CC92] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-747_1332_-137_100 Skyrim.esm [REFR:00032DB3] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00003DB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1778_-187_50_100 Skyrim.esm [REFR:00030AD9] (places RockPileM01ReachDirt01 [STAT:00053925] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_1479_-1163_127_100 Skyrim.esm [REFR:000339D4] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-465_1185_-133_93 Skyrim.esm [REFR:000386A1] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:00009213] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1812_-410_64_105 Skyrim.esm [REFR:0003B235] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BB21] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-635_1177_-32_85 Skyrim.esm [REFR:000390E0] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009217] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_185_-467_-2_100 Skyrim.esm [REFR:0003B44B] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_120_-129_-49_100 Skyrim.esm [REFR:0003AB3F] (places RoadCurve90R01 [STAT:00027007] in GRUP Cell Temporary Children of [CELL:0000963C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_357_-185_-46_121 Skyrim.esm [REFR:0003AC61] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_1749_-1242_170_100 Skyrim.esm [REFR:00034E09] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of DragonLair07Exterior03 [CELL:0000BDCD] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-31))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif_-917_-362_16_100 Skyrim.esm [REFR:00033C6D] (places NorTmpExtPlatTower01 [STAT:00028A8B] in GRUP Cell Temporary Children of BardsLeapSummitExterior [CELL:00009AE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-9))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-959_1169_-55_101 Skyrim.esm [REFR:000313B3] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of DoomstoneNorthernPineForest01 [CELL:0000921F] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1645_117_-33_93 Skyrim.esm [REFR:00039D77] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000715A] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,2))>
[01:45] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_1058_-625_106_161 Skyrim.esm [REFR:0003009A] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00009799] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-16))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-532_1324_-145_100 Skyrim.esm [REFR:000365AD] (places RockCliff02Rocks01 [STAT:0002BABB] in GRUP Cell Temporary Children of [CELL:00003DA8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,32))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif_329_-929_143_100 Skyrim.esm [REFR:000328BF] (places ImpExtIceBlocks03 [STAT:0006F736] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1019_-429_12_76 Skyrim.esm [REFR:0002F44B] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-11))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1807_-178_74_100 Skyrim.esm [REFR:00030ADC] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_918_-65_-87_100 Skyrim.esm [REFR:000348A1] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-2))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_1479_-1168_127_100 Skyrim.esm [REFR:000339D5] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-746_1335_-137_78 Skyrim.esm [REFR:00032DB4] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1635_121_-34_100 Skyrim.esm [REFR:00039D78] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00007159] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,2))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif_336_-929_143_100 Skyrim.esm [REFR:000328C0] (places ImpExtIceBlocks03 [STAT:0006F736] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree03.nif_1750_-1251_169_100 Skyrim.esm [REFR:00034E0A] (places NorTempleExteriorRibFree03 [STAT:00022F21] in GRUP Cell Temporary Children of DragonLair07Exterior03 [CELL:0000BDCD] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_124_-129_-49_94 Skyrim.esm [REFR:0003AB40] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of WhiterunExterior15 [CELL:0000963B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-613_1191_-58_89 Skyrim.esm [REFR:000390E1] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of SolitudeEntranceExterior [CELL:000091F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,29))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_232_-383_-1_100 Skyrim.esm [REFR:0003B44C] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_357_-166_-46_99 Skyrim.esm [REFR:0003AC62] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1810_-408_64_115 Skyrim.esm [REFR:0003B236] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BB00] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-10))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_1474_-1163_127_100 Skyrim.esm [REFR:000339E3] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-902_-346_-21_100 Skyrim.esm [REFR:00033C6E] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of BardsLeapSummitExterior [CELL:00009AE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-9))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble02.nif_-554_-887_-15_54 Skyrim.esm [REFR:00037D79] (places ImpExtRubble02 [STAT:0003F95B] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_917_-60_-85_100 Skyrim.esm [REFR:000348A4] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-2))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-954_1168_-55_78 Skyrim.esm [REFR:000313B4] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of DoomstoneNorthernPineForest01 [CELL:0000921F] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,28))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-1631_119_-35_100 Skyrim.esm [REFR:00039D79] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00007159] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,2))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner03.nif_333_-914_132_75 Skyrim.esm [REFR:0002F44D] (places ImpExtIceBldgSecondCorner03 [STAT:0006F76D] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1794_-197_71_100 Skyrim.esm [REFR:00030ADD] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_255_-779_95_100 Skyrim.esm [REFR:0003BDBD] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009828] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-20))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1141_-159_-59_50 Skyrim.esm [REFR:0003A80C] (places MountainTrim01ReachDirt01 [STAT:0004195C] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks04.nif_332_-927_143_100 Skyrim.esm [REFR:000328C1] (places ImpExtIceBlocks04 [STAT:0006F737] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_15_-58_-58_100 Skyrim.esm [REFR:000300E5] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:000099E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-2))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-748_1333_-138_76 Skyrim.esm [REFR:00032DB5] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00003DB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,32))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_124_-126_-49_99 Skyrim.esm [REFR:0003AB41] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of WhiterunExterior15 [CELL:0000963B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-4))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_104_467_0_115 Skyrim.esm [REFR:0002EAF4] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1811_-423_59_76 Skyrim.esm [REFR:0003B237] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BB21] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-11))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_1479_-1152_127_100 Skyrim.esm [REFR:00033A02] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-913_-336_-21_100 Skyrim.esm [REFR:00033C6F] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of BardsLeapSummitExterior [CELL:00009AE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-9))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellbase01.nif_332_-940_127_95 Skyrim.esm [REFR:0002F145] (places ImpExtIceTowerShellBase01 [STAT:0006F74A] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_926_-67_-85_100 Skyrim.esm [REFR:000348A8] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-2))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-613_1189_-58_91 Skyrim.esm [REFR:000390E3] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of SolitudeEntranceExterior [CELL:000091F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,29))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif_-1774_-165_50_100 Skyrim.esm [REFR:00030AE4] (places NorTmpExtPlatTowerBridgeFree01 [STAT:00028A8D] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1052_-893_123_100 Skyrim.esm [REFR:0002F825] (places RockPileS01FallForestDirt01 [STAT:000ADFFB] in GRUP Cell Temporary Children of [CELL:00009853] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-22))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_343_-931_137_100 Skyrim.esm [REFR:0002F453] (places ImpExtIceBlocks01 [STAT:0006F734] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:45] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_1757_-1254_170_100 Skyrim.esm [REFR:00034E0B] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of DragonLair07Exterior03 [CELL:0000BDCD] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-31))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1628_121_-36_110 Skyrim.esm [REFR:00039D7A] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00007159] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,2))>
[01:45] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-907_1177_-65_77 Skyrim.esm [REFR:000313B5] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000921E] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,28))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\ship\shiprowboat01.nif_-524_1313_-140_100 Skyrim.esm [REFR:000365B0] (places ShipRowBoat01 [STAT:00050368] in GRUP Cell Temporary Children of [CELL:00003DA8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1833_-417_69_89 Skyrim.esm [REFR:0003B238] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BB21] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-11))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks02.nif_337_-934_143_100 Skyrim.esm [REFR:000328C2] (places ImpExtIceBlocks02 [STAT:0006F735] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1050_-893_122_100 Skyrim.esm [REFR:0002F827] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009853] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-22))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_1463_-1157_127_100 Skyrim.esm [REFR:00033A07] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1604_59_-52_100 Skyrim.esm [REFR:000390E5] (places RockPileM01ReachMoss01 [STAT:00055ED0] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_1053_-628_106_204 Skyrim.esm [REFR:000300E7] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00009799] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_366_-185_-49_100 Skyrim.esm [REFR:0003AC64] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_142_-129_-49_90 Skyrim.esm [REFR:0003AB42] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of WhiterunExterior15 [CELL:0000963B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-746_1333_-137_82 Skyrim.esm [REFR:00032DB6] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00003DB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,32))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-1775_-168_50_100 Skyrim.esm [REFR:00030AE5] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorin01.nif_-902_-336_-21_100 Skyrim.esm [REFR:00033C70] (places NorTmpExtPlatCorIn01 [STAT:00026F79] in GRUP Cell Temporary Children of BardsLeapSummitExterior [CELL:00009AE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_925_-67_-86_100 Skyrim.esm [REFR:000348AA] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-2))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_1469_-1157_127_100 Skyrim.esm [REFR:00033A09] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:46] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase0sided02.nif_-527_1312_-142_100 Skyrim.esm [REFR:000365B3] (places StockadeScaffoldBase0Sided02 [STAT:0005AD59] in GRUP Cell Temporary Children of [CELL:00003DA8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-900_1179_-70_77 Skyrim.esm [REFR:000313B6] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of IrontreeMillExterior [CELL:0000921D] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,28))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_1722_-1247_170_100 Skyrim.esm [REFR:00034E0C] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of DragonLair07Exterior03 [CELL:0000BDCD] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-31))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks02.nif_327_-934_143_100 Skyrim.esm [REFR:000328C3] (places ImpExtIceBlocks02 [STAT:0006F735] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-1775_-172_50_100 Skyrim.esm [REFR:00030AE6] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatcorout01.nif_-1135_-153_-59_100 Skyrim.esm [REFR:0003A80F] (places DwePlatCorOut01 [STAT:00052B4E] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1618_124_-36_112 Skyrim.esm [REFR:00039D7B] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000713A] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,3))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks05.nif_345_-935_137_100 Skyrim.esm [REFR:0002F454] (places ImpExtIceBlocks05 [STAT:0006F738] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-311_-465_9_103 Skyrim.esm [REFR:0003B483] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_931_907_-122_100 Skyrim.esm [REFR:0003C17B] (places StockadeWoodplanks01_LightSN [STAT:000B0FA0] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner04.nif_1484_-1157_127_100 Skyrim.esm [REFR:00033A0F] (places ImpExtBldgICorner04 [STAT:0003F96E] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:46] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase0sided02.nif_-526_1315_-142_100 Skyrim.esm [REFR:000365B5] (places StockadeScaffoldBase0Sided02 [STAT:0005AD59] in GRUP Cell Temporary Children of [CELL:00003DA8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_143_-129_-49_103 Skyrim.esm [REFR:0003AB43] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of WhiterunExterior15 [CELL:0000963B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1804_-421_54_92 Skyrim.esm [REFR:0003B239] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BB21] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-11))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodytall.nif_-914_-368_14_118 Skyrim.esm [REFR:00033C72] (places FXWaterfallBodyTall_static [STAT:000FC85E] in GRUP Cell Temporary Children of BardsLeapSummitExterior [CELL:00009AE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-734_1354_-135_103 Skyrim.esm [REFR:00032DBC] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_1062_-604_97_112 Skyrim.esm [REFR:000300EB] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of NilheimExterior01 [CELL:0000977A] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_926_-66_-85_100 Skyrim.esm [REFR:000348AB] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-902_1179_-70_101 Skyrim.esm [REFR:000313B7] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000921E] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1195_328_-135_78 Skyrim.esm [REFR:0002F14F] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090AE] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,8))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior01base.nif_1821_-1127_187_100 Skyrim.esm [REFR:00034E1F] (places NorTempleExterior01BaseSnow [STAT:00026FDF] in GRUP Cell Temporary Children of ForelhostExterior02 [CELL:0000BD52] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-605_1183_-69_83 Skyrim.esm [REFR:000390E6] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009216] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,28))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif_-1776_-175_50_100 Skyrim.esm [REFR:00030AE7] (places NorTmpExtPlatTowerBridgeFree01 [STAT:00028A8D] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_359_-184_-49_90 Skyrim.esm [REFR:0003AC65] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_1489_-1163_127_100 Skyrim.esm [REFR:00033A10] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-674_1386_-117_82 Skyrim.esm [REFR:000328C4] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAF] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,33))>
[01:46] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase0sided02.nif_-526_1315_-144_100 Skyrim.esm [REFR:000365B7] (places StockadeScaffoldBase0Sided02 [STAT:0005AD59] in GRUP Cell Temporary Children of [CELL:00003DA8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,32))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-917_-364_16_100 Skyrim.esm [REFR:00033C77] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of BardsLeapSummitExterior [CELL:00009AE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-9))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_1057_-603_97_100 Skyrim.esm [REFR:000300EC] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of NilheimExterior01 [CELL:0000977A] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-15))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C62D] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of WinterholdExterior03 [CELL:00008EE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,23))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1623_124_-36_88 Skyrim.esm [REFR:00039D7C] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000713A] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_159_-705_62_89 Skyrim.esm [REFR:0003B488] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of HelgenExterior04 [CELL:000097ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-18))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C62D] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of WinterholdExterior03 [CELL:00008EE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,23))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0003C62D] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of WinterholdExterior03 [CELL:00008EE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,23))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwall01.nif_-1135_-155_-59_100 Skyrim.esm [REFR:0003A811] (places DwePlatWall01 [STAT:00052B5B] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-896_1186_-76_77 Skyrim.esm [REFR:000313B8] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of IrontreeMillExterior [CELL:0000921D] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,28))>
[01:46] [BuildReferences] <Debug: Swapped [REFR:000328C5] (places HagravenDeadSkeever01 [MSTT:000ACAF6] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9)) to PickTheUnpickable.esp PTU_Misc_HagravenDeadSkeever01 "Тело злокрыса" [MISC:FE040828]>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-732_1365_-135_75 Skyrim.esm [REFR:00032DBF] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1803_-429_51_96 Skyrim.esm [REFR:0003B23A] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BB21] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-11))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_1710_-1224_164_100 Skyrim.esm [REFR:00034E25] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of DragonLair07Exterior01 [CELL:0000BD97] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-30))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif_-1749_-185_40_100 Skyrim.esm [REFR:00030AE8] (places NorTmpExtPlatTowerBridgeFree01 [STAT:00028A8D] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_927_-65_-86_100 Skyrim.esm [REFR:000348AC] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-1486_815_-68_107 Skyrim.esm [REFR:0003A195] (places RoadChunkS01ReachDirt01 [STAT:00088A4A] in GRUP Cell Temporary Children of MorKhazgurExterior02 [CELL:00006F47] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-649_1205_-17_100 Skyrim.esm [REFR:000390E7] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091F6] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1070_981_-63_118 Skyrim.esm [REFR:0003C62D] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of WinterholdExterior03 [CELL:00008EE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,23))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_359_-185_-45_113 Skyrim.esm [REFR:0003AC66] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_1489_-1168_127_100 Skyrim.esm [REFR:00033A21] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:46] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase0sided02.nif_-527_1312_-144_100 Skyrim.esm [REFR:000365B8] (places StockadeScaffoldBase0Sided02 [STAT:0005AD59] in GRUP Cell Temporary Children of [CELL:00003DA8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_926_-66_-86_100 Skyrim.esm [REFR:000348AE] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-2))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_1489_-1173_127_100 Skyrim.esm [REFR:00033A22] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif_-1740_-189_40_100 Skyrim.esm [REFR:00030AE9] (places NorTmpExtPlatTower01 [STAT:00028A8B] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-315_-468_8_109 Skyrim.esm [REFR:0003B489] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-913_-326_-21_100 Skyrim.esm [REFR:00033C78] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of LostValleyRedoubt01 [CELL:00009AC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-8))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirttallfront.nif_1057_-611_96_124 Skyrim.esm [REFR:000300ED] (places FXWaterfallSkirtTallFront [MSTT:0001AC95] in GRUP Cell Temporary Children of NilheimExterior01 [CELL:0000977A] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-15))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_1708_-1234_164_100 Skyrim.esm [REFR:00034E26] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of DragonLair07Exterior04 [CELL:0000BDCF] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-730_1360_-134_81 Skyrim.esm [REFR:00032DC0] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-1614_114_-41_147 Skyrim.esm [REFR:00039D7D] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00007159] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,2))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_355_-170_-45_100 Skyrim.esm [REFR:0003AC68] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-893_1186_-77_98 Skyrim.esm [REFR:000313B9] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of IrontreeMillExterior [CELL:0000921D] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,28))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_-559_-861_-23_100 Skyrim.esm [REFR:00037D8B] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C62E] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of WinterholdExterior03 [CELL:00008EE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,23))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_1484_-1173_127_100 Skyrim.esm [REFR:00033A3B] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-701_-633_11_100 Skyrim.esm [REFR:0003A812] (places RockCliff02PineForest02 [STAT:00054C32] in GRUP Cell Temporary Children of KnifepointRidgeExterior03 [CELL:00009BC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-16))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C62E] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of WinterholdExterior03 [CELL:00008EE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,23))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1089_954_-51_113 Skyrim.esm [REFR:0003C62E] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of WinterholdExterior03 [CELL:00008EE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,23))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-555_1330_-129_138 Skyrim.esm [REFR:000365BD] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-1746_-186_40_100 Skyrim.esm [REFR:00030AEA] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_85_-132_-49_91 Skyrim.esm [REFR:000397A0] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:0000963C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-647_1204_-19_105 Skyrim.esm [REFR:000390E9] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091F6] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-736_1367_-136_90 Skyrim.esm [REFR:00032DC1] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_366_-166_-47_102 Skyrim.esm [REFR:0003AC69] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1596_93_-55_180 Skyrim.esm [REFR:00039D7E] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00007158] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_261_-782_94_104 Skyrim.esm [REFR:0003BDD6] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:00009828] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-20))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_1063_-588_89_205 Skyrim.esm [REFR:000300EE] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of NilheimExterior01 [CELL:0000977A] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-15))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_1718_-1236_164_100 Skyrim.esm [REFR:00034E27] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of DragonLair07Exterior04 [CELL:0000BDCF] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-31))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner04.nif_1489_-1157_127_100 Skyrim.esm [REFR:00033A3C] (places ImpExtBldgCorner04 [STAT:0003F979] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-1742_-188_40_100 Skyrim.esm [REFR:00030AEB] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn01.nif_-1166_-4_-43_100 Skyrim.esm [REFR:0003A1A0] (places RockCairn01 [STAT:0003CED5] in GRUP Cell Temporary Children of POIReach14 [CELL:000099E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_1088_956_-52_100 Skyrim.esm [REFR:0003C62F] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of WinterholdExterior03 [CELL:00008EE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,23))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwallstair01.nif_-1136_-157_-59_100 Skyrim.esm [REFR:0003A813] (places DwePlatWallStair01 [STAT:00052B5C] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-903_1187_-79_86 Skyrim.esm [REFR:000313BA] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000921E] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_926_-69_-86_100 Skyrim.esm [REFR:000348B3] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-649_1212_-19_101 Skyrim.esm [REFR:000390EA] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091F6] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1768_-427_31_103 Skyrim.esm [REFR:0003B23C] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BB22] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-11))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid03.nif_-562_-878_-33_100 Skyrim.esm [REFR:00037DE4] (places ImpExtBldgMid03 [STAT:0003F971] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:46] [BuildReferences] <Debug: Meshes\clutter\candles\candlehorntable01.nif_-1434_-46_-54_80 Skyrim.esm [REFR:0003174A] (places CandleHornTable01 [STAT:0001F24A] in GRUP Cell Temporary Children of POIReach12 [CELL:000075E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_141_-131_-49_93 Skyrim.esm [REFR:0003AB44] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of WhiterunExterior15 [CELL:0000963B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-733_1335_-132_82 Skyrim.esm [REFR:00032DC2] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-551_1314_-135_148 Skyrim.esm [REFR:000365BE] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_363_-165_-46_73 Skyrim.esm [REFR:0003AC6A] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1191_279_-130_103 Skyrim.esm [REFR:0002F157] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090EC] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,6))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_1720_-1226_164_100 Skyrim.esm [REFR:00034E28] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of DragonLair07Exterior02 [CELL:0000BD96] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-30))>
[01:46] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenfence01.nif_-1001_-341_29_120 Skyrim.esm [REFR:000328C9] (places HagravenFence01 [STAT:000ACB32] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwall01.nif_-1137_-160_-59_100 Skyrim.esm [REFR:0003A814] (places DwePlatWall01 [STAT:00052B5B] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner01.nif_1463_-1152_127_100 Skyrim.esm [REFR:00033A3D] (places ImpExtBldgCorner01 [STAT:0003F976] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-749_-493_20_100 Skyrim.esm [REFR:00035601] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009B62] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1778_-419_42_130 Skyrim.esm [REFR:0003B23D] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BB22] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-893_1183_-74_87 Skyrim.esm [REFR:000313BB] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of IrontreeMillExterior [CELL:0000921D] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-1177_8_-42_100 Skyrim.esm [REFR:00039D81] (places RockPileL02ReachGrass01 [STAT:000539B7] in GRUP Cell Temporary Children of POIReach14b [CELL:000099BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,0))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif_-1710_-207_30_100 Skyrim.esm [REFR:00030AEE] (places NorTmpExtPlatTower01 [STAT:00028A8B] in GRUP Cell Temporary Children of [CELL:00007666] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-654_1192_-11_101 Skyrim.esm [REFR:000390EB] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091F6] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-267_-521_5_116 Skyrim.esm [REFR:0002F9D7] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of IlinaltasDeepExterior03 [CELL:00009B56] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-13))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\solitude\clutter\slightpost01.nif_185_-467_-2_100 Skyrim.esm [REFR:0003AFAC] (places RoadSignPost [STAT:0003AF9D] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin512x128.nif_1067_-572_76_345 Skyrim.esm [REFR:000300EF] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of [CELL:0000975A] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-14))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C630] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of WinterholdExterior03 [CELL:00008EE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,23))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatcorout01.nif_-1138_-162_-59_100 Skyrim.esm [REFR:0003A815] (places DwePlatCorOut01 [STAT:00052B4E] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-735_1333_-133_76 Skyrim.esm [REFR:00032DC3] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C630] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of WinterholdExterior03 [CELL:00008EE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,23))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0003C630] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of WinterholdExterior03 [CELL:00008EE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,23))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_111_-135_-48_100 Skyrim.esm [REFR:0003AB45] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:0000963C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-4))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree05.nif_1728_-1246_169_100 Skyrim.esm [REFR:00034E29] (places NorTempleExteriorRibFree05 [STAT:00022F20] in GRUP Cell Temporary Children of DragonLair07Exterior03 [CELL:0000BDCD] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-628_1394_-120_92 Skyrim.esm [REFR:000328CA] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00003D7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,34))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000313BC] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of IronbackHideoutExterior01 [CELL:0000923F] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,27))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-923_-336_-21_100 Skyrim.esm [REFR:00033C7A] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of BardsLeapSummitExterior [CELL:00009AE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-9))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000313BC] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of IronbackHideoutExterior01 [CELL:0000923F] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,27))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_365_-170_-45_97 Skyrim.esm [REFR:0003AC6B] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-556_1320_-130_116 Skyrim.esm [REFR:000365BF] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-916_1119_-31_107 Skyrim.esm [REFR:000313BC] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of IronbackHideoutExterior01 [CELL:0000923F] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1195_275_-129_100 Skyrim.esm [REFR:0002F15B] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090EC] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-275_-526_3_100 Skyrim.esm [REFR:0002F9D9] (places RockCliff01RiverbedEdge01 [STAT:0002FF5B] in GRUP Cell Temporary Children of IlinaltasDeepExterior03 [CELL:00009B56] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-13))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_1486_-1169_130_100 Skyrim.esm [REFR:00033A3F] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwall01.nif_-1140_-162_-59_100 Skyrim.esm [REFR:0003A816] (places DwePlatWall01 [STAT:00052B5B] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif_-1711_-210_30_100 Skyrim.esm [REFR:00030AEF] (places NorTmpExtPlatTower01 [STAT:00028A8B] in GRUP Cell Temporary Children of [CELL:00007666] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-567_867_-137_100 Skyrim.esm [REFR:00037E19] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:000092FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,21))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1082_964_-54_89 Skyrim.esm [REFR:0003C630] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of WinterholdExterior03 [CELL:00008EE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,23))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-661_1180_3_103 Skyrim.esm [REFR:000390EC] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of POINorthernCoast04 [CELL:00009218] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_155_-723_66_88 Skyrim.esm [REFR:0003B4B4] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of HelgenExterior04 [CELL:000097ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-18))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble03.nif_-726_-234_-1_100 Skyrim.esm [REFR:000356BB] (places ImpExtRubble03 [STAT:0003F95C] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_97_-143_-49_100 Skyrim.esm [REFR:0003AB46] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:0000963C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-4))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_1728_-1227_154_100 Skyrim.esm [REFR:00034E2A] (places NorTempleExteriorRibFree07 [STAT:00026FC3] in GRUP Cell Temporary Children of DragonLair07Exterior02 [CELL:0000BD96] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-30))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_1486_-1162_130_100 Skyrim.esm [REFR:00033A40] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-734_1337_-133_88 Skyrim.esm [REFR:00032DC4] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-321_-467_7_100 Skyrim.esm [REFR:0002F15D] (places DirtCliffsCornerIn01PineForest02 [STAT:0001EF3C] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-923_-326_-21_100 Skyrim.esm [REFR:00033C7B] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of LostValleyRedoubt01 [CELL:00009AC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-8))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-542_1328_-135_100 Skyrim.esm [REFR:000365C0] (places RockCliff05 [STAT:0002BAB8] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-659_1179_3_98 Skyrim.esm [REFR:000390ED] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of POINorthernCoast04 [CELL:00009218] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-507_1297_-141_152 Skyrim.esm [REFR:000313BD] (places RockCliff05Rocks01 [STAT:0001EF6D] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_-731_-240_-2_100 Skyrim.esm [REFR:000356BC] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwall01.nif_-1137_-152_-59_100 Skyrim.esm [REFR:0003A817] (places DwePlatWall01 [STAT:00052B5B] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-624_1396_-122_101 Skyrim.esm [REFR:000328CB] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003D7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,34))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_358_-180_-45_100 Skyrim.esm [REFR:0003AC6C] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_83_-34_-51_100 Skyrim.esm [REFR:0003AB47] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:000095DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-1))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_1484_-1160_130_100 Skyrim.esm [REFR:00033A41] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_1759_-1234_152_100 Skyrim.esm [REFR:00034E2B] (places NorTempleExteriorRibFree07 [STAT:00026FC3] in GRUP Cell Temporary Children of DragonLair07Exterior03 [CELL:0000BDCD] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-31))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorin01.nif_-933_-336_-21_100 Skyrim.esm [REFR:00033C7C] (places NorTmpExtPlatCorIn01 [STAT:00026F79] in GRUP Cell Temporary Children of BardsLeapSummitExterior [CELL:00009AE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-603_891_-138_100 Skyrim.esm [REFR:00037E1A] (places DirtCliffsIsland01FrozenMarshGrass01 [STAT:000B0188] in GRUP Cell Temporary Children of POITundra25 [CELL:000092FD] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,21))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-424_1185_-140_78 Skyrim.esm [REFR:000386AA] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009212] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,28))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwallstair01.nif_-1142_-161_-59_100 Skyrim.esm [REFR:0003A818] (places DwePlatWallStair01 [STAT:00052B5C] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1086_973_-62_100 Skyrim.esm [REFR:0003C631] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of WinterholdExterior03 [CELL:00008EE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,23))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks04.nif_-724_-245_0_100 Skyrim.esm [REFR:000356BD] (places ImpExtBlocks04 [STAT:0003F985] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-367_-458_6_107 Skyrim.esm [REFR:0003BE7B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-665_1174_10_84 Skyrim.esm [REFR:000390EE] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of POINorthernCoast04 [CELL:00009218] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-1516_818_-65_105 Skyrim.esm [REFR:0003A1A5] (places RoadChunkM02ReachDirt01 [STAT:000885AE] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-723_1346_-130_91 Skyrim.esm [REFR:00032DC5] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_1481_-1158_130_100 Skyrim.esm [REFR:00033A48] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:46] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenfence02.nif_-1002_-341_29_80 Skyrim.esm [REFR:000328CC] (places HagravenFence02 [STAT:000ACB33] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-313_-452_4_85 Skyrim.esm [REFR:0002F15E] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_134_-679_58_100 Skyrim.esm [REFR:0003B4B6] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of [CELL:000097CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1320_-550_81_100 Skyrim.esm [REFR:000365C2] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of ClearspringTarnExterior01 [CELL:0000BB90] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-14))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-425_1183_-140_98 Skyrim.esm [REFR:000386AB] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of [CELL:00009212] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-516_1299_-138_133 Skyrim.esm [REFR:000313C2] (places RockCliff08CoastBeach01 [STAT:000B4A7E] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-933_-326_-21_100 Skyrim.esm [REFR:00033C7D] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of LostValleyRedoubt01 [CELL:00009AC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-8))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwallstair01.nif_-1139_-151_-59_100 Skyrim.esm [REFR:0003A819] (places DwePlatWallStair01 [STAT:00052B5C] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_365_-179_-45_119 Skyrim.esm [REFR:0003AC6D] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_114_29_-48_100 Skyrim.esm [REFR:0003AB48] (places RockTundraLand03Tundra01 [STAT:0003925E] in GRUP Cell Temporary Children of [CELL:000095C0] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,0))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid02.nif_1709_-1232_164_100 Skyrim.esm [REFR:00034E3D] (places NorTmpExtPlatStairMid02 [STAT:00026F98] in GRUP Cell Temporary Children of DragonLair07Exterior04 [CELL:0000BDCF] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-31))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_1478_-1155_130_100 Skyrim.esm [REFR:00033A49] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-1518_818_-65_99 Skyrim.esm [REFR:0003A1A6] (places RoadChunkM03ReachDirt01 [STAT:000885AF] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_-722_-244_0_100 Skyrim.esm [REFR:000356BE] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-664_1176_9_91 Skyrim.esm [REFR:000390EF] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of POINorthernCoast04 [CELL:00009218] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,28))>
[01:46] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenfence03.nif_-1000_-341_29_77 Skyrim.esm [REFR:000328CD] (places HagravenFence03 [STAT:000ACB2F] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_353_-175_-45_100 Skyrim.esm [REFR:0003AC6F] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-739_1354_-136_104 Skyrim.esm [REFR:00032DCA] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,33))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow01.nif_-715_1280_-123_100 Skyrim.esm [REFR:000313C3] (places TreePineForestSnow01 [TREE:0005C072] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-888_-381_10_100 Skyrim.esm [REFR:00033C7E] (places NorTmpExtPlatStairCapR01 [STAT:00026F75] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1091_-350_-83_79 Skyrim.esm [REFR:0002FA73] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-9))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin512x128.nif_1065_-571_76_345 Skyrim.esm [REFR:000300F4] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of [CELL:0000975A] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-14))>
[01:46] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewoodbeam01.nif_-535_1325_-134_100 Skyrim.esm [REFR:000365C4] (places StockadeWoodbeam01 [STAT:000533D0] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwall01.nif_-1142_-150_-59_100 Skyrim.esm [REFR:0003A81A] (places DwePlatWall01 [STAT:00052B5B] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong02.nif_80_-147_-50_100 Skyrim.esm [REFR:0003AB49] (places RoadStraightLong02 [STAT:00025D61] in GRUP Cell Temporary Children of WhiterunWatchtowerExterior02 [CELL:0000963D] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-716_-243_1_100 Skyrim.esm [REFR:000356BF] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_1709_-1229_164_100 Skyrim.esm [REFR:00034E3E] (places NorTmpExtPlatStairCapL01 [STAT:00026F76] in GRUP Cell Temporary Children of DragonLair07Exterior04 [CELL:0000BDCF] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_1595_655_-140_100 Skyrim.esm [REFR:0003D28F] (places TundraPond01Coast1 [STAT:00017CD2] in GRUP Cell Temporary Children of [CELL:0000B3CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\ice\frozenmarshicefloel01.nif_-120_765_-140_100 Skyrim.esm [REFR:0003BE7D] (places FrozenMarshIceFloeL01 [STAT:000E758D] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-666_1179_7_80 Skyrim.esm [REFR:000390F0] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of POINorthernCoast04 [CELL:00009218] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm02wet.nif_356_-173_-46_100 Skyrim.esm [REFR:0003AC71] (places RockM02Wet [STAT:000BB8C2] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_1473_-1155_130_100 Skyrim.esm [REFR:00033A4A] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid02.nif_-900_-375_15_100 Skyrim.esm [REFR:00033C7F] (places NorTmpExtPlatStairMid02 [STAT:00026F98] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-1517_818_-65_91 Skyrim.esm [REFR:0003A1A7] (places RoadChunkS03ReachDirt01 [STAT:000885F4] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-710_1268_-116_81 Skyrim.esm [REFR:000313C4] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-598_888_-140_100 Skyrim.esm [REFR:00037E1B] (places DirtCliffs01FrozenMarshLichen01 [STAT:000B018C] in GRUP Cell Temporary Children of POITundra25 [CELL:000092FD] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,21))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-613_1404_-131_103 Skyrim.esm [REFR:000328CE] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003D7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,34))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-731_1339_-132_92 Skyrim.esm [REFR:00032DCE] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwall01.nif_-1145_-160_-59_100 Skyrim.esm [REFR:0003A81B] (places DwePlatWall01 [STAT:00052B5B] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-719_-243_1_100 Skyrim.esm [REFR:000356C0] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:46] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewoodbeamshort01.nif_-535_1325_-133_65 Skyrim.esm [REFR:000365C5] (places StockadeWoodbeamShort01 [STAT:000533D3] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsrocks01.nif_360_-178_-46_100 Skyrim.esm [REFR:0003AC72] (places FXrapidsRocks01 [MSTT:0001C756] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1093_-352_-83_89 Skyrim.esm [REFR:0002FA76] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-9))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_1063_-587_89_64 Skyrim.esm [REFR:000300F7] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of NilheimExterior01 [CELL:0000977A] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-15))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-900_-373_15_100 Skyrim.esm [REFR:00033C80] (places NorTmpExtPlatStairCapR01 [STAT:00026F75] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_1469_-1155_130_100 Skyrim.esm [REFR:00033A4B] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_5_-199_-54_100 Skyrim.esm [REFR:0003AB4A] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:00009A47] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-5))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid02.nif_1692_-1233_156_100 Skyrim.esm [REFR:00034E3F] (places NorTmpExtPlatStairMid02 [STAT:00026F98] in GRUP Cell Temporary Children of DragonLair07Exterior04 [CELL:0000BDCF] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-674_1176_7_81 Skyrim.esm [REFR:000390F4] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of POINorthernCoast04 [CELL:00009218] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-703_1270_-112_78 Skyrim.esm [REFR:000313C5] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_155_-975_163_100 Skyrim.esm [REFR:0003B240] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:000098A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-24))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm02wet.nif_359_-188_-44_100 Skyrim.esm [REFR:0003AC74] (places RockM02Wet [STAT:000BB8C2] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-602_878_-140_100 Skyrim.esm [REFR:00037E1C] (places DirtCliffs03FrozenMarshGrass01 [STAT:000B0187] in GRUP Cell Temporary Children of POITundra25 [CELL:000092FD] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,21))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-616_1405_-130_105 Skyrim.esm [REFR:000328CF] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00003D7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,34))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif_-714_-245_1_100 Skyrim.esm [REFR:000356C1] (places ImpExtRubble04 [STAT:0003F957] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-1516_818_-66_94 Skyrim.esm [REFR:0003A1A8] (places RoadChunkS03ReachDirt01 [STAT:000885F4] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-733_1326_-129_103 Skyrim.esm [REFR:00032DD1] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_1692_-1230_156_100 Skyrim.esm [REFR:00034E40] (places NorTmpExtPlatStairCapL01 [STAT:00026F76] in GRUP Cell Temporary Children of DragonLair07Exterior04 [CELL:0000BDCF] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-700_-634_18_118 Skyrim.esm [REFR:0003A81C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of KnifepointRidgeExterior03 [CELL:00009BC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-16))>
[01:46] [BuildReferences] <Debug: Meshes\clutter\common\candlelanternwithcandle01.nif_-535_1324_-133_100 Skyrim.esm [REFR:000365C7] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_351_-233_-40_100 Skyrim.esm [REFR:0003AB4B] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_1010_-508_38_152 Skyrim.esm [REFR:000300FB] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:0000973D] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-512_1392_-140_92 Skyrim.esm [REFR:00033A51] (places RockPileS01CoastBeach01 [STAT:000B2418] in GRUP Cell Temporary Children of [CELL:00003DA7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,33))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower02.nif_-918_-369_16_100 Skyrim.esm [REFR:00033C81] (places NorTmpExtPlatTower02 [STAT:00028AA7] in GRUP Cell Temporary Children of LostValleyRedoubt05 [CELL:00009B03] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-675_1187_1_81 Skyrim.esm [REFR:000390F5] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of POINorthernCoast04 [CELL:00009218] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,28))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks04.nif_-719_-251_2_100 Skyrim.esm [REFR:000356C2] (places ImpExtBlocks04 [STAT:0003F985] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm03wet.nif_363_-190_-42_100 Skyrim.esm [REFR:0003AC75] (places RockM03Wet [STAT:000BB8C3] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-586_882_-140_100 Skyrim.esm [REFR:00037E1D] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of POITundra25 [CELL:000092FD] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,21))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-701_1271_-112_105 Skyrim.esm [REFR:000313C6] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1095_-347_-88_78 Skyrim.esm [REFR:0002FA77] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-9))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile07.nif_-1000_-340_29_72 Skyrim.esm [REFR:000328D0] (places NorExtRubblePile07 [STAT:00044B89] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-1513_812_-66_106 Skyrim.esm [REFR:0003A1A9] (places RoadChunkM03ReachDirt01 [STAT:000885AF] in GRUP Cell Temporary Children of MorKhazgurExterior02 [CELL:00006F47] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-700_-629_17_111 Skyrim.esm [REFR:0003A81D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of KnifepointRidgeExterior03 [CELL:00009BC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-16))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid02.nif_1679_-1227_146_100 Skyrim.esm [REFR:00034E41] (places NorTmpExtPlatStairMid02 [STAT:00026F98] in GRUP Cell Temporary Children of [CELL:0000BD98] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_165_-968_157_100 Skyrim.esm [REFR:0003B241] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:000098A6] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-24))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-599_881_-140_100 Skyrim.esm [REFR:00037E1E] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of POITundra25 [CELL:000092FD] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,21))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_926_-53_-88_65 Skyrim.esm [REFR:000348BA] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_831_121_63_103 Skyrim.esm [REFR:0003AB4C] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009171] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1089_-344_-87_91 Skyrim.esm [REFR:0002FB53] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-672_1187_1_77 Skyrim.esm [REFR:000390F6] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of POINorthernCoast04 [CELL:00009218] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,28))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble06.nif_319_-937_132_100 Skyrim.esm [REFR:00033A52] (places ImpExtIceRubble06 [STAT:0006F743] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-723_1272_-123_86 Skyrim.esm [REFR:000313C7] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_1024_-517_15_167 Skyrim.esm [REFR:000300FC] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:0000973D] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-727_1337_-130_115 Skyrim.esm [REFR:00032DD2] (places RockL02SnowLight [STAT:0001EF56] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-918_-377_16_100 Skyrim.esm [REFR:00033C82] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of LostValleyRedoubt05 [CELL:00009B03] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-10))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece03.nif_-729_-233_-1_100 Skyrim.esm [REFR:000356C9] (places ImpRubblePiece03 [STAT:0003E231] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile08.nif_-1000_-339_29_62 Skyrim.esm [REFR:000328D1] (places NorExtRubblePile08 [STAT:00044B8A] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_1677_-1225_146_100 Skyrim.esm [REFR:00034E42] (places NorTmpExtPlatStairCapR01 [STAT:00026F75] in GRUP Cell Temporary Children of [CELL:0000BD98] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-30))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatcorout01.nif_-1147_-159_-59_100 Skyrim.esm [REFR:0003A81E] (places DwePlatCorOut01 [STAT:00052B4E] in GRUP Cell Temporary Children of [CELL:00009A43] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-104_752_-136_83 Skyrim.esm [REFR:0003BE82] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_1277_258_-136_110 Skyrim.esm [REFR:0003A1AA] (places RoadChunkS02Snow [STAT:000B241F] in GRUP Cell Temporary Children of [CELL:000090EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_167_-958_157_100 Skyrim.esm [REFR:0003B242] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:000098A6] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-24))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-918_-373_16_100 Skyrim.esm [REFR:00033C83] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of LostValleyRedoubt05 [CELL:00009B03] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1328_-543_87_100 Skyrim.esm [REFR:000365C9] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of ClearspringTarnExterior01 [CELL:0000BB90] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-14))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-598_880_-141_100 Skyrim.esm [REFR:00037E1F] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of POITundra25 [CELL:000092FD] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,21))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_1473_-1168_130_100 Skyrim.esm [REFR:00033A56] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_356_-238_-35_100 Skyrim.esm [REFR:0003AB4D] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_358_-194_-44_100 Skyrim.esm [REFR:0003AC76] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1087_-342_-88_108 Skyrim.esm [REFR:0002FBAE] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-9))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_1689_-1215_140_100 Skyrim.esm [REFR:00034E43] (places NorTmpExtPlatStairCapR01 [STAT:00026F75] in GRUP Cell Temporary Children of DragonLair07Exterior01 [CELL:0000BD97] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-30))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif_-15_-416_61_100 Skyrim.esm [REFR:0003D29A] (places NorTmpExtPlatTowerBridgeFree01Snow [STAT:00028A96] in GRUP Cell Temporary Children of BleakFallsBarrowExterior [CELL:00009B0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-724_1339_-130_103 Skyrim.esm [REFR:00032DD4] (places RockL03SnowLight [STAT:0001EF49] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece02.nif_-725_-231_0_100 Skyrim.esm [REFR:000356CA] (places ImpRubblePiece02 [STAT:0003E230] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-672_1189_1_79 Skyrim.esm [REFR:000390F7] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091F7] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-728_1261_-124_91 Skyrim.esm [REFR:000313C8] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,30))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwall01.nif_-1147_-157_-59_100 Skyrim.esm [REFR:0003A81F] (places DwePlatWall01 [STAT:00052B5B] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-370_-458_7_100 Skyrim.esm [REFR:0003BE83] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of [CELL:00009B38] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_1023_-543_46_209 Skyrim.esm [REFR:000300FD] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:0000975C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-14))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-618_1405_-129_75 Skyrim.esm [REFR:000328D2] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00003D7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,34))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_1491_-1143_118_100 Skyrim.esm [REFR:00033A58] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of [CELL:0000BD5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-28))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble03.nif_-723_-260_8_100 Skyrim.esm [REFR:000356CB] (places ImpExtRubble03 [STAT:0003F95C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid02.nif_1690_-1217_140_100 Skyrim.esm [REFR:00034E44] (places NorTmpExtPlatStairMid02 [STAT:00026F98] in GRUP Cell Temporary Children of DragonLair07Exterior01 [CELL:0000BD97] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_922_-50_-88_65 Skyrim.esm [REFR:000348BB] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif_358_-191_-43_128 Skyrim.esm [REFR:0003AC77] (places RockL05Wet [STAT:000BB8C0] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_1303_255_-137_93 Skyrim.esm [REFR:0003A1AB] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:000090EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-380_-458_5_100 Skyrim.esm [REFR:0003BE84] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009B38] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_363_-212_-37_100 Skyrim.esm [REFR:0003AB4E] (places RockCliff01FieldGrass01 [STAT:000485E7] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorin01.nif_-877_-326_-21_100 Skyrim.esm [REFR:00033C89] (places NorTmpExtPlatCorIn01 [STAT:00026F79] in GRUP Cell Temporary Children of LostValleyRedoubt02 [CELL:00009AC0] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-8))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-727_1336_-130_140 Skyrim.esm [REFR:00032DD7] (places RockL04SnowLight [STAT:0001EF5B] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1623_84_-47_100 Skyrim.esm [REFR:00039D99] (places RockPileM01ReachGrass01 [STAT:00041B8C] in GRUP Cell Temporary Children of [CELL:00007159] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-315_-478_6_100 Skyrim.esm [REFR:0003C68C] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1091_-344_-88_78 Skyrim.esm [REFR:0002FBAF] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-9))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwallstair01.nif_-1146_-154_-59_100 Skyrim.esm [REFR:0003A820] (places DwePlatWallStair01 [STAT:00052B5C] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-690_1181_-3_99 Skyrim.esm [REFR:000390F8] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of POINorthernCoast04 [CELL:00009218] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1012_-414_8_93 Skyrim.esm [REFR:000300FE] (places RockPileM02FallForestGrass01 [STAT:000AF177] in GRUP Cell Temporary Children of [CELL:000096FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-11))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif_1500_-1146_117_100 Skyrim.esm [REFR:00033A59] (places ImpExtWall04 [STAT:00040B0A] in GRUP Cell Temporary Children of [CELL:0000BD5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_354_-182_-48_100 Skyrim.esm [REFR:0003AC78] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02.nif_-581_888_-140_100 Skyrim.esm [REFR:00037E22] (places DirtCliffs02FrozenMarshGrass01 [STAT:000B018A] in GRUP Cell Temporary Children of POITundra25 [CELL:000092FD] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,21))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_1697_-1207_133_100 Skyrim.esm [REFR:00034E45] (places NorTmpExtPlatStairCapR01 [STAT:00026F75] in GRUP Cell Temporary Children of DragonLair07Exterior01 [CELL:0000BD97] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-30))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B245] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000098C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-25))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B245] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000098C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-25))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1328_-545_87_100 Skyrim.esm [REFR:000365CC] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of ClearspringTarnExterior01 [CELL:0000BB90] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-14))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_1304_255_-137_107 Skyrim.esm [REFR:0003A1AC] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000090EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_160_-1017_174_100 Skyrim.esm [REFR:0003B245] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000098C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-25))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_-747_-253_5_75 Skyrim.esm [REFR:000356CC] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-669_-632_5_109 Skyrim.esm [REFR:0003A821] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of KnifepointRidgeExterior01 [CELL:00009BC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-16))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-999_-339_29_46 Skyrim.esm [REFR:000328D3] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-722_1341_-129_90 Skyrim.esm [REFR:00032DD8] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:00003DB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1081_-375_-62_77 Skyrim.esm [REFR:0002FBB0] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-690_1186_-4_81 Skyrim.esm [REFR:000390F9] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of POINorthernCoast04 [CELL:00009218] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-577_1299_-101_86 Skyrim.esm [REFR:00031765] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl01.nif_165_-993_162_100 Skyrim.esm [REFR:0003B246] (places SnowDriftL01 [STAT:0006021D] in GRUP Cell Temporary Children of [CELL:000098C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-25))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_365_-206_-36_75 Skyrim.esm [REFR:0003AB4F] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-1627_112_-36_100 Skyrim.esm [REFR:00039D9A] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00007159] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,2))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodytall.nif_330_-231_-31_105 Skyrim.esm [REFR:0003AC79] (places FXWaterfallBodyTall_static [STAT:000FC85E] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwall01.nif_-1145_-152_-59_100 Skyrim.esm [REFR:0003A822] (places DwePlatWall01 [STAT:00052B5B] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid02.nif_1699_-1208_133_100 Skyrim.esm [REFR:00034E46] (places NorTmpExtPlatStairMid02 [STAT:00026F98] in GRUP Cell Temporary Children of DragonLair07Exterior01 [CELL:0000BD97] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-30))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif_1508_-1152_117_100 Skyrim.esm [REFR:00033A5A] (places ImpExtWall02 [STAT:00040B0C] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-382_-460_4_103 Skyrim.esm [REFR:0003BE85] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009B38] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1185_490_17_67 Skyrim.esm [REFR:00033E6B] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009052] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1078_-373_-59_106 Skyrim.esm [REFR:0002FBC2] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-581_897_-139_100 Skyrim.esm [REFR:00037E23] (places DirtCliffsCornerOutFrozenMarshGrass01 [STAT:000B0189] in GRUP Cell Temporary Children of POITundra25 [CELL:000092FD] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,21))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1337_-17_-98_100 Skyrim.esm [REFR:0003C69B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of WitchmistGroveExterior [CELL:0000B9E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-617_1414_-135_82 Skyrim.esm [REFR:000328D8] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00003D7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,34))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_-744_-257_5_75 Skyrim.esm [REFR:000356CD] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-1508_795_-62_100 Skyrim.esm [REFR:0003A1AF] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of MorKhazgurExterior02 [CELL:00006F47] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_45_-108_-53_82 Skyrim.esm [REFR:000397AE] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000961E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-712_1383_-119_227 Skyrim.esm [REFR:00032DD9] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of [CELL:00003DB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,33))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-579_1301_-101_91 Skyrim.esm [REFR:00031788] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_363_-208_-35_93 Skyrim.esm [REFR:0003AB50] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-672_-620_6_109 Skyrim.esm [REFR:0003A823] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of KnifepointRidgeExterior01 [CELL:00009BC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-729_1263_-124_95 Skyrim.esm [REFR:000313C9] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_173_-987_160_110 Skyrim.esm [REFR:0003B248] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:000098C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-25))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_1336_-48_-96_100 Skyrim.esm [REFR:0003C69F] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000BA04] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-2))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_-740_-258_5_75 Skyrim.esm [REFR:000356CE] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1189_485_17_61 Skyrim.esm [REFR:00033E6C] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009051] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-580_889_-141_100 Skyrim.esm [REFR:00037E24] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of POITundra25 [CELL:000092FD] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,21))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_1702_-1208_133_100 Skyrim.esm [REFR:00034E47] (places NorTmpExtPlatStairCapL01 [STAT:00026F76] in GRUP Cell Temporary Children of DragonLair07Exterior01 [CELL:0000BD97] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-382_-463_5_107 Skyrim.esm [REFR:0003BE86] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009B38] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_1302_255_-137_104 Skyrim.esm [REFR:0003A1B4] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:000090EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,6))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodytall.nif_328_-228_-31_86 Skyrim.esm [REFR:0003AC7A] (places FXWaterfallBodyTall_static [STAT:000FC85E] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1079_-375_-58_81 Skyrim.esm [REFR:0002FBD3] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-10))>
[01:46] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenfence05.nif_-1002_-341_29_92 Skyrim.esm [REFR:000328E3] (places HagravenFence05 [STAT:000ACB31] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif_1504_-1149_118_100 Skyrim.esm [REFR:00033A5B] (places ImpExtWallGate01 [STAT:0003F948] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-654_1296_-107_94 Skyrim.esm [REFR:00032DDA] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-346_-623_5_97 Skyrim.esm [REFR:0003D2B0] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009BBB] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-682_1182_0_83 Skyrim.esm [REFR:000390FA] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of POINorthernCoast04 [CELL:00009218] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_1014_-419_8_192 Skyrim.esm [REFR:00030110] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:000096FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_343_-241_-30_100 Skyrim.esm [REFR:0003AB51] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_-735_-256_5_75 Skyrim.esm [REFR:000356CF] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\solitude\clutter\slightpost01.nif_232_-383_-2_100 Skyrim.esm [REFR:0003AFB4] (places RoadSignPost [STAT:0003AF9D] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-380_-462_6_100 Skyrim.esm [REFR:0003BE87] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of [CELL:00009B38] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-12))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif_1485_-1144_116_100 Skyrim.esm [REFR:00033A5C] (places ImpExtWall03 [STAT:00040B09] in GRUP Cell Temporary Children of [CELL:0000BD5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-725_1260_-123_79 Skyrim.esm [REFR:000313CA] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1202_483_12_100 Skyrim.esm [REFR:00033E6E] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009051] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-657_1297_-107_86 Skyrim.esm [REFR:00032DDB] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1326_-29_-98_100 Skyrim.esm [REFR:0003C6A0] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of WitchmistGroveExterior [CELL:0000B9E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-591_886_-141_100 Skyrim.esm [REFR:00037E25] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of POITundra25 [CELL:000092FD] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,21))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-579_1297_-101_95 Skyrim.esm [REFR:0003178B] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_926_-56_-87_65 Skyrim.esm [REFR:000348C4] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-606_1376_-134_105 Skyrim.esm [REFR:000328FC] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DAB] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,33))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_919_-457_53_102 Skyrim.esm [REFR:0002F19D] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:00009720] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-673_-635_5_128 Skyrim.esm [REFR:0003A824] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of KnifepointRidgeExterior01 [CELL:00009BC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurveramp01.nif_1261_268_-137_100 Skyrim.esm [REFR:0003A1B5] (places RoadSCurveRamp01Snow [STAT:000B2429] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_335_-232_-41_100 Skyrim.esm [REFR:0003AC7B] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-380_-460_5_100 Skyrim.esm [REFR:0003BE88] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009B38] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-345_-620_5_100 Skyrim.esm [REFR:0003D2B1] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009BBB] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-687_1167_1_104 Skyrim.esm [REFR:000390FB] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of POINorthernCoast04 [CELL:00009218] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1221_480_5_95 Skyrim.esm [REFR:00033E70] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009051] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1325_-543_83_150 Skyrim.esm [REFR:000365D7] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of ClearspringTarnExterior01 [CELL:0000BB90] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-14))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-659_1295_-107_80 Skyrim.esm [REFR:00032DDC] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif_1480_-1144_116_100 Skyrim.esm [REFR:00033A5D] (places ImpExtWall02 [STAT:00040B0C] in GRUP Cell Temporary Children of [CELL:0000BD5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1353_-21_-97_100 Skyrim.esm [REFR:0003C6A2] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000B9E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-727_1257_-123_85 Skyrim.esm [REFR:000313CB] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,30))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-738_-251_5_75 Skyrim.esm [REFR:000356D0] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1246_266_-135_108 Skyrim.esm [REFR:0003AFC5] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_784_-461_73_281 Skyrim.esm [REFR:00030116] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-587_872_-142_100 Skyrim.esm [REFR:00037E26] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of POITundra25 [CELL:000092FD] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,21))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_356_-216_-37_116 Skyrim.esm [REFR:0003AB52] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-346_-619_5_100 Skyrim.esm [REFR:0003D2B4] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:00009BBB] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-16))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree03.nif_1727_-1250_165_100 Skyrim.esm [REFR:00034E69] (places NorTempleExteriorRibFree03 [STAT:00022F21] in GRUP Cell Temporary Children of DragonLair07Exterior03 [CELL:0000BDCD] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_916_-454_53_111 Skyrim.esm [REFR:0002F19E] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:00009720] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-692_1159_-2_86 Skyrim.esm [REFR:000390FD] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of POINorthernCoast04 [CELL:00009218] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-1507_798_-64_80 Skyrim.esm [REFR:0003A1BF] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of MorKhazgurExterior02 [CELL:00006F47] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1211_515_-14_97 Skyrim.esm [REFR:00033E71] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009032] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,12))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif_1468_-1148_121_100 Skyrim.esm [REFR:00033A5F] (places ImpExtWall04 [STAT:00040B0A] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-727_1239_-110_103 Skyrim.esm [REFR:000313CC] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-605_1363_-134_91 Skyrim.esm [REFR:000328FD] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00003DAB] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,33))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1345_-14_-97_100 Skyrim.esm [REFR:0003C6A3] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of WitchmistGroveExterior [CELL:0000B9E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-1))>
[01:46] [BuildReferences] <Debug: Meshes\clutter\common\candlelanternwithcandle01.nif_-541_1325_-133_100 Skyrim.esm [REFR:000365D9] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\ice\glacierpillarlg01.nif_1235_1049_-146_100 Skyrim.esm [REFR:0003D2C3] (places GlacierPillarLg01 [STAT:0009D999] in GRUP Cell Temporary Children of [CELL:00008E9E] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,25))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_332_-224_-39_75 Skyrim.esm [REFR:0003AC7C] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-586_873_-141_100 Skyrim.esm [REFR:00037E27] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of POITundra25 [CELL:000092FD] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,21))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_780_-461_84_135 Skyrim.esm [REFR:00030117] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-411_406_-5_100 Skyrim.esm [REFR:00034E74] (places RockCliff03SnowLight [STAT:0005B56A] in GRUP Cell Temporary Children of DragonLair10Exterior04 [CELL:00009485] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-666_1300_-111_80 Skyrim.esm [REFR:00032DDF] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1510_-1154_117_100 Skyrim.esm [REFR:00033A61] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-742_-250_5_75 Skyrim.esm [REFR:000356F2] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_919_-454_53_89 Skyrim.esm [REFR:0002F19F] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:00009720] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-606_1366_-135_91 Skyrim.esm [REFR:00032903] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00003DAB] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,33))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-729_1237_-110_88 Skyrim.esm [REFR:000313CD] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1208_516_-13_109 Skyrim.esm [REFR:00033E72] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009032] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-692_1162_-2_86 Skyrim.esm [REFR:000390FE] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of POINorthernCoast04 [CELL:00009218] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1777_-422_42_88 Skyrim.esm [REFR:0003B24C] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BB22] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-11))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_347_-211_-37_112 Skyrim.esm [REFR:0003AB53] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerspacer01.nif_-1141_-156_-58_50 Skyrim.esm [REFR:0003A825] (places DweFacadeTowerSpacer01 [STAT:00055C0B] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1339_-5_-97_100 Skyrim.esm [REFR:0003C6A5] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of WitchmistGroveExterior [CELL:0000B9E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_757_-408_68_122 Skyrim.esm [REFR:00030119] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:000096E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_980_194_-62_100 Skyrim.esm [REFR:0003A1DD] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009130] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall01.nif_1222_1073_-128_128 Skyrim.esm [REFR:0003D2C4] (places IcebergSmall01_HeavySN [STAT:0008E2C0] in GRUP Cell Temporary Children of [CELL:00008E80] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,26))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00034E75] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00034E75] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-662_1302_-111_82 Skyrim.esm [REFR:00032DE0] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_721_-393_79_192 Skyrim.esm [REFR:0003E698] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000096E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-10))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1506_-1151_117_100 Skyrim.esm [REFR:00033A62] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00034E75] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-604_1364_-136_100 Skyrim.esm [REFR:00032904] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00003DAB] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,33))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-737_-255_8_100 Skyrim.esm [REFR:0003570B] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_337_-229_-38_100 Skyrim.esm [REFR:0003AC7D] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-399_402_-2_100 Skyrim.esm [REFR:00034E75] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-694_1158_-2_103 Skyrim.esm [REFR:000390FF] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of POINorthernCoast04 [CELL:00009218] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-732_1237_-111_96 Skyrim.esm [REFR:000313CE] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_974_196_-64_114 Skyrim.esm [REFR:0003A1DE] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009130] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,4))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1502_-1147_117_100 Skyrim.esm [REFR:00033A63] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_710_-383_81_195 Skyrim.esm [REFR:0003E699] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000096E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-665_1304_-112_85 Skyrim.esm [REFR:00032DE1] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-424_406_-7_100 Skyrim.esm [REFR:00034E76] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of DragonLair10Exterior04 [CELL:00009485] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,9))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-743_-254_5_75 Skyrim.esm [REFR:0003575D] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_1725_-205_-25_100 Skyrim.esm [REFR:0003B24E] (places RockPileM01Rocks01 [STAT:0001EF89] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial [CELL:0000BA7E] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-6))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_352_-214_-37_96 Skyrim.esm [REFR:0003AB54] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall01.nif_1217_1091_-121_122 Skyrim.esm [REFR:0003D2C5] (places IcebergSmall01_HeavySN [STAT:0008E2C0] in GRUP Cell Temporary Children of [CELL:00008E80] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,26))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1488_-1143_118_100 Skyrim.esm [REFR:00033A64] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of [CELL:0000BD5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-377_-458_6_100 Skyrim.esm [REFR:0003BE8D] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009B38] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1257_257_-134_91 Skyrim.esm [REFR:0003AFD2] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_992_197_-72_90 Skyrim.esm [REFR:0003A1E2] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000912F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-604_-653_-4_100 Skyrim.esm [REFR:0003A827] (places DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE] in GRUP Cell Temporary Children of BannermistTowerExterior01 [CELL:00009BC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-736_1244_-117_99 Skyrim.esm [REFR:000313CF] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-676_1301_-114_88 Skyrim.esm [REFR:00032DE2] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall01.nif_1217_1099_-120_100 Skyrim.esm [REFR:0003D2C6] (places IcebergSmall01_HeavySN [STAT:0008E2C0] in GRUP Cell Temporary Children of [CELL:00008E80] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,26))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00034E78] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-498_1287_-137_104 Skyrim.esm [REFR:00033C8F] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1257_258_-134_99 Skyrim.esm [REFR:0003AFD4] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_350_-218_-39_100 Skyrim.esm [REFR:0003AB56] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00034E78] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_715_-385_80_100 Skyrim.esm [REFR:0003E69A] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:000096E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-10))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00034E78] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-406_399_3_100 Skyrim.esm [REFR:00034E78] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_856_150_35_100 Skyrim.esm [REFR:0003A82B] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009152] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,3))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1483_-1144_116_100 Skyrim.esm [REFR:00033A65] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of [CELL:0000BD5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1210_518_-15_91 Skyrim.esm [REFR:00033E75] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009032] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,12))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-739_-255_5_75 Skyrim.esm [REFR:0003575E] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-373_-459_6_100 Skyrim.esm [REFR:0003BE8E] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of [CELL:00009B38] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1751_-174_-12_100 Skyrim.esm [REFR:0003B24F] (places MountainCliffSlopeSnowRocks01 [STAT:0006E1ED] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial02 [CELL:0000BA5D] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-504_1286_-135_76 Skyrim.esm [REFR:00033C90] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-694_1172_-3_91 Skyrim.esm [REFR:00039101] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of POINorthernCoast04 [CELL:00009218] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,28))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B4C6] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-671_1286_-100_90 Skyrim.esm [REFR:00032DE3] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\ice\iceberglarge.nif_1193_1087_-139_100 Skyrim.esm [REFR:0003D2C7] (places IcebergLarge_LightSN [STAT:000180E2] in GRUP Cell Temporary Children of [CELL:00008E80] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,26))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1365_-25_-97_100 Skyrim.esm [REFR:0003C6C4] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000B9E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-1))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B4C6] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_134_-639_52_100 Skyrim.esm [REFR:0003B4C6] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1476_-1146_116_100 Skyrim.esm [REFR:00033A74] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of [CELL:0000BD5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_994_200_-72_81 Skyrim.esm [REFR:0003A1E3] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000912F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-370_-461_6_100 Skyrim.esm [REFR:0003BE8F] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009B38] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-12))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_347_-219_-37_100 Skyrim.esm [REFR:0003AB57] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-736_1242_-116_93 Skyrim.esm [REFR:000313D0] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,30))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00034E79] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_1320_-18_-99_100 Skyrim.esm [REFR:0003C6C5] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of WitchmistGroveExterior [CELL:0000B9E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-668_1287_-101_86 Skyrim.esm [REFR:00032DE4] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00034E79] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif_-735_-256_5_75 Skyrim.esm [REFR:00035760] (places ImpExtBldgSecondCorner01 [STAT:000513B6] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00034E79] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1736_-440_8_100 Skyrim.esm [REFR:0003B250] (places RockPileL02PineForest02 [STAT:0005B810] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-352_-614_6_100 Skyrim.esm [REFR:0003D2CB] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of POIPineForest18 [CELL:00009B9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-502_1279_-135_86 Skyrim.esm [REFR:00033C92] (places RockPileS01CoastBeach01 [STAT:000B2418] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-668_1207_-10_81 Skyrim.esm [REFR:00039103] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091F7] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-395_394_3_100 Skyrim.esm [REFR:00034E79] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm01wet.nif_-374_-462_5_100 Skyrim.esm [REFR:0003BE90] (places RockM01Wet [STAT:000BB8C1] in GRUP Cell Temporary Children of [CELL:00009B38] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_135_-645_52_145 Skyrim.esm [REFR:0003B4C7] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_831_128_52_100 Skyrim.esm [REFR:0003A962] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00009152] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,3))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1470_-1148_121_100 Skyrim.esm [REFR:00033A75] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-351_-616_6_100 Skyrim.esm [REFR:0003D2CC] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009BBB] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-16))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_343_-222_-38_100 Skyrim.esm [REFR:0003AC7E] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_-1001_-341_32_92 Skyrim.esm [REFR:00032914] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-1526_807_-59_107 Skyrim.esm [REFR:0003A1EA] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece02.nif_-745_-255_9_75 Skyrim.esm [REFR:0003576A] (places ImpRubblePiece02 [STAT:0003E230] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-668_1284_-99_97 Skyrim.esm [REFR:00032DE6] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1314_-33_-99_100 Skyrim.esm [REFR:0003C6C6] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of WitchmistGroveExterior [CELL:0000B9E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1734_-416_3_100 Skyrim.esm [REFR:0003B251] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-744_1236_-117_86 Skyrim.esm [REFR:000313D1] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-653_1284_-100_92 Skyrim.esm [REFR:00032DE8] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1283_854_-64_100 Skyrim.esm [REFR:0003A218] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:0000932F] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,20))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1466_-1149_121_100 Skyrim.esm [REFR:00033A78] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_-877_-318_-21_100 Skyrim.esm [REFR:00033C93] (places NorTmpExtPlatWall02 [STAT:00026F7C] in GRUP Cell Temporary Children of LostValleyRedoubt02 [CELL:00009AC0] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-8))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-361_-455_6_101 Skyrim.esm [REFR:0003BE92] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1257_1355_-140_100 Skyrim.esm [REFR:0003E69C] (places MountainTrim01CoastBeach01 [STAT:000775FD] in GRUP Cell Temporary Children of [CELL:00003952] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,33))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-546_1325_-129_100 Skyrim.esm [REFR:000365E2] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-678_1204_-9_94 Skyrim.esm [REFR:00039104] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091F7] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,29))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece02.nif_-744_-251_9_75 Skyrim.esm [REFR:0003576B] (places ImpRubblePiece02 [STAT:0003E230] in GRUP Cell Temporary Children of FortSungardExterior03 [CELL:00009A9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-7))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00034E7C] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00034E7C] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1751_-427_10_100 Skyrim.esm [REFR:0003B252] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00034E7C] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00034E7C] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-652_1282_-99_104 Skyrim.esm [REFR:00032DEB] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-739_1237_-116_104 Skyrim.esm [REFR:000313D2] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1725_383_-6_100 Skyrim.esm [REFR:00037E34] (places RockL03SnowLight [STAT:0001EF49] in GRUP Cell Temporary Children of POIReach22b [CELL:00007083] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-393_386_8_114 Skyrim.esm [REFR:00034E7C] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirttallfront.nif_333_-227_-38_90 Skyrim.esm [REFR:0003AC7F] (places FXWaterfallSkirtTallFront [MSTT:0001AC95] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs01.nif_1498_-1156_119_100 Skyrim.esm [REFR:00033A82] (places ImpExtStairs01 [STAT:0003F93B] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-900_-378_15_100 Skyrim.esm [REFR:00033C97] (places NorTmpExtPlatStairCapL01 [STAT:00026F76] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-293_-636_6_115 Skyrim.esm [REFR:0003D2CD] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BBA] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-545_1325_-130_100 Skyrim.esm [REFR:000365E3] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of BrinewaterGrottoExterior [CELL:00003DAA] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-363_-457_6_100 Skyrim.esm [REFR:0003BE93] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-681_1204_-10_89 Skyrim.esm [REFR:00039105] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091F7] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1745_-436_9_100 Skyrim.esm [REFR:0003B253] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-718_1236_-106_100 Skyrim.esm [REFR:000313D3] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-494_1276_-137_100 Skyrim.esm [REFR:00033C98] (places RockPileS01CoastBeach01 [STAT:000B2418] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00034E7F] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00034E7F] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-620_1350_-124_99 Skyrim.esm [REFR:00032922] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-638_1292_-105_77 Skyrim.esm [REFR:00032DEC] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,31))>
[01:46] [BuildReferences] <Debug: Swapped [REFR:00037E36] (places HagravenBowl01 [MSTT:000ACAF4] in GRUP Cell Temporary Children of POIReach22b [CELL:00007083] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,9)) to PickTheUnpickable.esp PTU_Misc_HagravenBowl01 "Окровавленная чаша" [MISC:FE040826]>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00034E7F] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs01.nif_1490_-1165_124_100 Skyrim.esm [REFR:00033A83] (places ImpExtStairs01 [STAT:0003F93B] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00034E7F] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-381_383_3_114 Skyrim.esm [REFR:00034E7F] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-372_-372_-36_100 Skyrim.esm [REFR:0003D2CF] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of BloatedMansGrottoExterior02 [CELL:00009AF6] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-675_1209_-13_94 Skyrim.esm [REFR:00039107] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091F7] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1251_1378_-142_100 Skyrim.esm [REFR:0003E6A9] (places MountainTrim01CoastBeach01 [STAT:000775FD] in GRUP Cell Temporary Children of [CELL:00003952] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,33))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1731_-414_2_100 Skyrim.esm [REFR:0003B254] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\riften\rtcivilwartower01.nif_1741_-870_103_100 Skyrim.esm [REFR:0003EA92] (places RTCivilWarTower01 [STAT:0003EA8C] in GRUP Cell Temporary Children of [CELL:0000BC8E] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-22))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1180_-6_-42_100 Skyrim.esm [REFR:00039DDB] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of POIReach14 [CELL:000099E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-111_769_-140_74 Skyrim.esm [REFR:0003BEC5] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-493_1250_-138_95 Skyrim.esm [REFR:00033C99] (places RockPileS01CoastBeach01 [STAT:000B2418] in GRUP Cell Temporary Children of DaintySloadExterior02 [CELL:000091D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-639_1290_-104_100 Skyrim.esm [REFR:00032DED] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,31))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_1475_-1168_133_100 Skyrim.esm [REFR:00033A85] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_-486_1387_-141_106 Skyrim.esm [REFR:000397BA] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:00003DA5] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,33))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-722_1236_-106_83 Skyrim.esm [REFR:000313D4] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-621_1351_-124_79 Skyrim.esm [REFR:00032923] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1741_-447_10_100 Skyrim.esm [REFR:0003B255] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_333_-240_-35_100 Skyrim.esm [REFR:0003AB5D] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-673_-466_-6_100 Skyrim.esm [REFR:00034E82] (places RockPileL02PineForest02 [STAT:0005B810] in GRUP Cell Temporary Children of [CELL:00009B3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-507_722_-137_171 Skyrim.esm [REFR:0003EAA3] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000937F] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-176_-531_11_96 Skyrim.esm [REFR:00036811] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of BrittleshinPassExterior02 [CELL:00009B54] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1270_1329_-140_100 Skyrim.esm [REFR:0003E6B4] (places MountainTrim01CoastBeach01 [STAT:000775FD] in GRUP Cell Temporary Children of [CELL:00003951] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1751_-430_10_100 Skyrim.esm [REFR:0003B256] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-666_1218_-21_81 Skyrim.esm [REFR:00039108] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091F7] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,29))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_1481_-1155_126_100 Skyrim.esm [REFR:00033A87] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-885_-378_10_100 Skyrim.esm [REFR:00033C9A] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-642_1295_-106_97 Skyrim.esm [REFR:00032DEE] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-388_379_10_100 Skyrim.esm [REFR:00034E84] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_-484_1379_-140_77 Skyrim.esm [REFR:000397BB] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:00003DA5] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,33))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid03.nif_-692_-237_-6_100 Skyrim.esm [REFR:00035A09] (places ImpExtBldgMid03 [STAT:0003F971] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:46] [BuildReferences] <Debug: Meshes\water\water1024.nif_321_-235_-31_176 Skyrim.esm [REFR:0003AC84] (places Water1024RiverFlowNE [ACTI:000E717D] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 7,-6)>
[01:46] [BuildReferences] <Debug: Meshes\clutter\hay\haymound02.nif_-1001_-341_29_108 Skyrim.esm [REFR:00032924] (places HayMound02 [STAT:0003103A] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatcorout01.nif_-1144_-150_-59_100 Skyrim.esm [REFR:0003A996] (places DwePlatCorOut01 [STAT:00052B4E] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-479_695_-137_100 Skyrim.esm [REFR:0003EAA5] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000939F] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,16))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif_1469_-1158_133_100 Skyrim.esm [REFR:00033A8D] (places ImpExtRubble04 [STAT:0003F957] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_1303_1301_-139_100 Skyrim.esm [REFR:0003E6B9] (places MountainTrim02RiverMud01 [STAT:00084A4C] in GRUP Cell Temporary Children of [CELL:00008DE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl01.nif_1737_-422_4_86 Skyrim.esm [REFR:0003B257] (places TreePineForestSnowL01 [TREE:0005D2DB] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-666_1219_-21_91 Skyrim.esm [REFR:00039109] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091F7] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-181_-535_8_87 Skyrim.esm [REFR:00036812] (places MountainTrim01PineForest02 [STAT:00055036] in GRUP Cell Temporary Children of [CELL:00009B75] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-14))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_823_142_48_100 Skyrim.esm [REFR:0003A9A2] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009152] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,3))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks06.nif_-698_-239_0_100 Skyrim.esm [REFR:00035A0A] (places ImpExtBlocks06 [STAT:0003F987] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-389_379_11_100 Skyrim.esm [REFR:00034E85] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-314_-477_6_92 Skyrim.esm [REFR:0003C6E1] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_102_-675_53_100 Skyrim.esm [REFR:0003AFF2] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of HelgenExteriorExit [CELL:000097CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-17))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-888_-381_10_100 Skyrim.esm [REFR:00033C9B] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-483_1378_-140_97 Skyrim.esm [REFR:000397BC] (places RockPileS01CoastBeach01 [STAT:000B2418] in GRUP Cell Temporary Children of [CELL:00003DA5] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,33))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-478_691_-136_138 Skyrim.esm [REFR:0003EAA8] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000939F] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\ice\iceberglarge.nif_1228_1062_-137_93 Skyrim.esm [REFR:0003D307] (places IcebergLarge_LightSN [STAT:000180E2] in GRUP Cell Temporary Children of [CELL:00008E9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,25))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-621_1347_-123_95 Skyrim.esm [REFR:00032928] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-652_1299_-108_104 Skyrim.esm [REFR:00032DF0] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,31))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodytall.nif_312_-246_-25_120 Skyrim.esm [REFR:0003AC85] (places FXWaterfallBodyTall_static [STAT:000FC85E] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble02.nif_1494_-1144_118_100 Skyrim.esm [REFR:00033A8E] (places ImpExtRubble02 [STAT:0003F95B] in GRUP Cell Temporary Children of [CELL:0000BD5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-782_-498_33_76 Skyrim.esm [REFR:0003A22B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of GlenmorilCovenExterior02 [CELL:00009B63] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_1282_1328_-141_100 Skyrim.esm [REFR:0003E6BA] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:00003951] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_839_120_69_118 Skyrim.esm [REFR:0003AB5E] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009171] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm04wet.nif_-479_1356_-141_100 Skyrim.esm [REFR:000397BD] (places RockM04Wet [STAT:000BB8C4] in GRUP Cell Temporary Children of [CELL:00003DA5] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,33))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile03.nif_-1000_-334_22_58 Skyrim.esm [REFR:000317E0] (places NorExtRubblePile03 [STAT:00044B85] in GRUP Cell Temporary Children of CradleStoneTowerExterior01 [CELL:00009AE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_818_147_43_100 Skyrim.esm [REFR:0003A9A6] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009153] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-195_-545_3_100 Skyrim.esm [REFR:00036813] (places MountainTrim01RiverbedEdge01 [STAT:0005D0DF] in GRUP Cell Temporary Children of [CELL:00009B75] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-14))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-671_1226_-27_83 Skyrim.esm [REFR:0003910A] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091F7] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-323_-467_8_120 Skyrim.esm [REFR:0003C6E2] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-481_691_-138_100 Skyrim.esm [REFR:0003EAA9] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000939F] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,16))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00034E88] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-639_1361_-117_99 Skyrim.esm [REFR:00032929] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble01.nif_1495_-1145_118_100 Skyrim.esm [REFR:00033A98] (places ImpExtRubble01 [STAT:0003F95A] in GRUP Cell Temporary Children of [CELL:0000BD5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-28))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-892_-388_10_100 Skyrim.esm [REFR:00033C9C] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00034E88] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-721_1237_-107_86 Skyrim.esm [REFR:000313D5] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,30))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00034E88] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1252_257_-132_106 Skyrim.esm [REFR:0003AFF6] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirttallfront.nif_316_-240_-31_85 Skyrim.esm [REFR:0003AC86] (places FXWaterfallSkirtTallFront [MSTT:0001AC95] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-406_378_12_114 Skyrim.esm [REFR:00034E88] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-650_1311_-110_102 Skyrim.esm [REFR:00032DFD] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall02.nif_1209_1062_-140_100 Skyrim.esm [REFR:0003D32F] (places IcebergSmall02 [STAT:000A98F8] in GRUP Cell Temporary Children of [CELL:00008E9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,25))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_132_-647_52_96 Skyrim.esm [REFR:0003B4D3] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_347_-242_-28_100 Skyrim.esm [REFR:0003AB5F] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-696_-239_-1_116 Skyrim.esm [REFR:00035A0D] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-477_681_-141_100 Skyrim.esm [REFR:0003EAAA] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000939F] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-390_700_-139_73 Skyrim.esm [REFR:0003EEC6] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of MorthalExterior05 [CELL:0000937C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\ice\iceberglarge.nif_1722_839_-146_58 Skyrim.esm [REFR:0003E6BF] (places IcebergLarge [STAT:000A545F] in GRUP Cell Temporary Children of [CELL:0000B325] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,20))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-660_1233_-27_104 Skyrim.esm [REFR:0003910B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091D6] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,30))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-411_389_16_100 Skyrim.esm [REFR:00034E89] (places NorTmpExtPlatStairCapR01snow [STAT:00026FD6] in GRUP Cell Temporary Children of DragonLair10Exterior04 [CELL:00009485] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-640_1360_-117_82 Skyrim.esm [REFR:00032A35] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-888_-381_10_100 Skyrim.esm [REFR:00033C9D] (places NorTmpExtPlatStairCapL01 [STAT:00026F76] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-185_-529_9_100 Skyrim.esm [REFR:00036814] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of BrittleshinPassExterior02 [CELL:00009B54] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-13))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1496_-1145_116_100 Skyrim.esm [REFR:00033AAB] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of [CELL:0000BD5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1258_282_-139_98 Skyrim.esm [REFR:0003B040] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-647_1312_-110_85 Skyrim.esm [REFR:00032DFE] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_321_-237_-31_128 Skyrim.esm [REFR:0003AC87] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-481_676_-139_100 Skyrim.esm [REFR:0003EAAB] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000939F] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall02.nif_1253_1108_-139_100 Skyrim.esm [REFR:0003D33A] (places IcebergSmall02 [STAT:000A98F8] in GRUP Cell Temporary Children of [CELL:00008E60] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,27))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif_584_1118_-114_100 Skyrim.esm [REFR:00037E9E] (places NorTmpExtPlatTower01Snow [STAT:00028A94] in GRUP Cell Temporary Children of [CELL:00008E70] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,27))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_-693_-242_0_100 Skyrim.esm [REFR:00035A0E] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-718_1243_-109_103 Skyrim.esm [REFR:000313D6] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-400_700_-139_75 Skyrim.esm [REFR:0003EEC7] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of MorthalExterior05 [CELL:0000937C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-359_-456_6_100 Skyrim.esm [REFR:0003C1C5] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks01.nif_1487_-1165_133_100 Skyrim.esm [REFR:00033AAC] (places ImpExtBlocks01 [STAT:0003F988] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_1264_1359_-140_100 Skyrim.esm [REFR:0003E6C0] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:00003952] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,33))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid02.nif_-892_-375_10_100 Skyrim.esm [REFR:00033C9E] (places NorTmpExtPlatMid02 [STAT:00026F78] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid02.nif_-409_387_16_100 Skyrim.esm [REFR:00034E8A] (places NorTmpExtPlatStairMid02Light_SN [STAT:00026FD8] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif_583_1127_-114_100 Skyrim.esm [REFR:00037E9F] (places NorTmpExtPlatTowerBridgeFree01Snow [STAT:00028A96] in GRUP Cell Temporary Children of [CELL:00008E70] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-469_690_-139_100 Skyrim.esm [REFR:0003EAAC] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000939F] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-638_1358_-118_87 Skyrim.esm [REFR:00032A37] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-723_1414_-138_74 Skyrim.esm [REFR:0003311C] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00003D7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,34))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-189_-531_7_100 Skyrim.esm [REFR:00036815] (places RockPileL03PineForest02 [STAT:0005B80D] in GRUP Cell Temporary Children of BrittleshinPassExterior02 [CELL:00009B54] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1027_194_-83_96 Skyrim.esm [REFR:0003A25B] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of UtteringHillsCaveExterior01 [CELL:0000912E] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1336_-11_-98_75 Skyrim.esm [REFR:0003C6F0] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of WitchmistGroveExterior [CELL:0000B9E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-1))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif_-693_-238_0_100 Skyrim.esm [REFR:00035A0F] (places ImpExtRubble04 [STAT:0003F957] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-650_1314_-110_78 Skyrim.esm [REFR:00032DFF] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-759_1224_-91_115 Skyrim.esm [REFR:000313D7] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:000091F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_1124_-979_136_75 Skyrim.esm [REFR:0003B04B] (places RockCaveEntrance01FallForestDirt01 [STAT:000E0BA5] in GRUP Cell Temporary Children of AngarvundeExterior01 [CELL:0000988F] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-24))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-357_-455_7_100 Skyrim.esm [REFR:0003C1C7] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_326_-236_-31_89 Skyrim.esm [REFR:0003AC88] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks02.nif_1487_-1170_133_100 Skyrim.esm [REFR:00033AAD] (places ImpExtBlocks02 [STAT:0003F989] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-716_1416_-138_105 Skyrim.esm [REFR:0003311D] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00003D7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,34))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-469_688_-140_131 Skyrim.esm [REFR:0003EAAD] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000939F] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_328_-251_-26_100 Skyrim.esm [REFR:0003AB61] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of [CELL:00009693] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-319_788_-140_129 Skyrim.esm [REFR:0003EEC8] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MovarthsLairExterior02 [CELL:00009338] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,19))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-408_385_16_100 Skyrim.esm [REFR:00034E8B] (places NorTmpExtPlatStairCapL01Snow [STAT:00026FD5] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-700_-235_-5_100 Skyrim.esm [REFR:00035A10] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_1337_-11_-98_100 Skyrim.esm [REFR:0003C6F2] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of WitchmistGroveExterior [CELL:0000B9E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-1))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid02.nif_-894_-380_10_100 Skyrim.esm [REFR:00033C9F] (places NorTmpExtPlatMid02 [STAT:00026F78] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-660_1326_-109_75 Skyrim.esm [REFR:00032E00] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-1615_40_-51_100 Skyrim.esm [REFR:0003913D] (places RockPileL02ReachDirt01 [STAT:0001F1C5] in GRUP Cell Temporary Children of MarkarthAttackStart03 [CELL:000075AA] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-720_1288_-124_104 Skyrim.esm [REFR:000313D8] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-628_1335_-116_103 Skyrim.esm [REFR:00032A38] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl01.nif_307_-916_130_130 Skyrim.esm [REFR:00033E86] (places SnowDriftL01 [STAT:0006021D] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_721_584_-34_46 Skyrim.esm [REFR:0003F074] (places NorTempleExteriorRibFree07Snow [STAT:00026FD0] in GRUP Cell Temporary Children of IronBindBarrowExterior01 [CELL:00009000] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,14))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-685_1421_-139_82 Skyrim.esm [REFR:0003311E] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of BrokenOarGrottoExterior01 [CELL:00003D7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,34))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-321_786_-140_109 Skyrim.esm [REFR:0003EEC9] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of MovarthsLairExterior02 [CELL:00009338] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,19))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_318_-234_-31_128 Skyrim.esm [REFR:0003AC89] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorrib01.nif_582_1132_-118_100 Skyrim.esm [REFR:00037EA2] (places NorTempleExteriorRib01Snow [STAT:00026FCC] in GRUP Cell Temporary Children of [CELL:00008E70] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-627_1334_-116_81 Skyrim.esm [REFR:00032A82] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-472_691_-139_100 Skyrim.esm [REFR:0003EAAE] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000939F] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_327_-245_-33_100 Skyrim.esm [REFR:0003AB62] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1613_50_-52_98 Skyrim.esm [REFR:0003913E] (places RockPileS01ReachDirt01 [STAT:00056B0F] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-398_367_13_114 Skyrim.esm [REFR:00034E8F] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of DragonLair10Exterior02 [CELL:000094A5] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,8))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-693_-234_-7_132 Skyrim.esm [REFR:00035A11] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-659_1326_-109_81 Skyrim.esm [REFR:00032E03] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_745_-395_71_82 Skyrim.esm [REFR:0003E6DA] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:000096E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-395_-472_6_113 Skyrim.esm [REFR:0003C708] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009B38] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_325_-225_-34_100 Skyrim.esm [REFR:0003AC8A] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_725_580_-35_46 Skyrim.esm [REFR:0003F075] (places NorTempleExteriorRibFree07Snow [STAT:00026FD0] in GRUP Cell Temporary Children of IronBindBarrowExterior01 [CELL:00009000] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,14))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-719_1285_-124_101 Skyrim.esm [REFR:000313D9] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-327_799_-140_114 Skyrim.esm [REFR:0003EECA] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MovarthsLairExterior02 [CELL:00009338] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-465_1173_-133_109 Skyrim.esm [REFR:000386C2] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009213] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl04.nif_314_-906_131_54 Skyrim.esm [REFR:00033E87] (places SnowDriftL04 [STAT:00060223] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-480_703_-139_71 Skyrim.esm [REFR:0003EAAF] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000937E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-1612_44_-52_99 Skyrim.esm [REFR:0003913F] (places RockPileS02ReachDirt01 [STAT:000803E2] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-627_1329_-116_102 Skyrim.esm [REFR:00032A83] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-661_1328_-109_90 Skyrim.esm [REFR:00032E04] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-697_-233_-5_100 Skyrim.esm [REFR:00035A12] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-390_369_12_114 Skyrim.esm [REFR:00034E90] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1614_23_-54_95 Skyrim.esm [REFR:000397D0] (places MountainTrim01ReachDirt01 [STAT:0004195C] in GRUP Cell Temporary Children of MarkarthAttackStart03 [CELL:000075AA] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-730_1273_-125_93 Skyrim.esm [REFR:000313DA] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_741_-391_72_99 Skyrim.esm [REFR:0003E6DB] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:000096E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-10))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00033E92] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_328_-224_-38_100 Skyrim.esm [REFR:0003AC8C] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-327_801_-139_116 Skyrim.esm [REFR:0003EECB] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MovarthsLairExterior02 [CELL:00009338] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_157_-1028_175_93 Skyrim.esm [REFR:0003B261] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of DragonMoundPineForest01 [CELL:000098E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-26))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00033E92] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_324_-235_-31_104 Skyrim.esm [REFR:0003AB63] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-529_1093_-139_71 Skyrim.esm [REFR:000386C3] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of KatariahExterior01 [CELL:00009256] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,26))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-609_1323_-117_96 Skyrim.esm [REFR:00032A84] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_316_-907_131_100 Skyrim.esm [REFR:00033E92] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of FortNeugradExterior02 [CELL:00009884] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-23))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-222_-567_4_100 Skyrim.esm [REFR:00036816] (places RockCliff01RiverbedEdge01 [STAT:0002FF5B] in GRUP Cell Temporary Children of [CELL:00009B76] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-14))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble03.nif_-699_-240_0_100 Skyrim.esm [REFR:00035A2B] (places ImpExtRubble03 [STAT:0003F95C] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-481_704_-139_120 Skyrim.esm [REFR:0003EAB0] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000937E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-684_1421_-139_76 Skyrim.esm [REFR:0003311F] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of BrokenOarGrottoExterior01 [CELL:00003D7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,34))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-508_1395_-140_83 Skyrim.esm [REFR:00033AB3] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:00003D79] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,34))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-666_1335_-107_79 Skyrim.esm [REFR:00032E05] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1621_42_-50_93 Skyrim.esm [REFR:00039140] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-394_362_12_114 Skyrim.esm [REFR:00034E91] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of DragonLair10Exterior02 [CELL:000094A5] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,8))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_1726_-440_9_109 Skyrim.esm [REFR:0003B265] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_340_-286_-10_102 Skyrim.esm [REFR:0003C1C9] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009693] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-337_799_-139_75 Skyrim.esm [REFR:0003EECC] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of MovarthsLairExterior03 [CELL:00009339] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\volcanic\mineralpoolbig01.nif_1206_-195_-99_100 Skyrim.esm [REFR:0003B4DC] (places MineralPoolBig01 [STAT:0003B4D9] in GRUP Cell Temporary Children of [CELL:00009640] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-5))>
[01:46] [BuildReferences] <Debug: Enabled large reference in Landscape and Water Fixes.esp [REFR:0003B04D] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of HelgenExterior05 [CELL:0000980C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-19))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks04.nif_355_-924_136_100 Skyrim.esm [REFR:00033E9B] (places StockadeWoodplanks04Light_SN [STAT:000687A8] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_749_-400_71_93 Skyrim.esm [REFR:0003E6DC] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:000096E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-528_1096_-139_103 Skyrim.esm [REFR:000386C4] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of KatariahExterior01 [CELL:00009256] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,26))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-720_1270_-122_77 Skyrim.esm [REFR:000313DB] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-608_1322_-116_77 Skyrim.esm [REFR:00032A85] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B04D] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of HelgenExterior05 [CELL:0000980C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-19))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0003B04D] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of HelgenExterior05 [CELL:0000980C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-19))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B04D] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of HelgenExterior05 [CELL:0000980C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-19))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B04D] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of HelgenExterior05 [CELL:0000980C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-19))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B04D] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of HelgenExterior05 [CELL:0000980C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-249_759_-133_91 Skyrim.esm [REFR:0003F079] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009358] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-216_-570_0_100 Skyrim.esm [REFR:00036817] (places RockCliff05RiverbedEdge01 [STAT:00022460] in GRUP Cell Temporary Children of [CELL:00009B76] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-14))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1620_30_-52_100 Skyrim.esm [REFR:000397D1] (places RockPileM02ReachMoss01 [STAT:0004E78F] in GRUP Cell Temporary Children of MarkarthAttackStart03 [CELL:000075AA] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-478_705_-140_70 Skyrim.esm [REFR:0003EAB1] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000937E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_329_-229_-32_87 Skyrim.esm [REFR:0003AB64] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_128_-747_68_100 Skyrim.esm [REFR:0003B04D] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of HelgenExterior05 [CELL:0000980C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-19))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_-688_-241_0_100 Skyrim.esm [REFR:00035A43] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_1486_-1161_133_100 Skyrim.esm [REFR:00033AB4] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_1287_1328_-141_100 Skyrim.esm [REFR:0003E6EC] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of [CELL:00003951] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-340_805_-139_76 Skyrim.esm [REFR:0003EECD] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of MovarthsLairExterior03 [CELL:00009339] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_332_-276_-13_100 Skyrim.esm [REFR:0003C1CA] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009693] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-668_1337_-107_83 Skyrim.esm [REFR:00032E06] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid02.nif_-385_377_10_100 Skyrim.esm [REFR:00034E94] (places NorTmpExtPlatStairMid02Light_SN [STAT:00026FD8] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-666_1408_-140_84 Skyrim.esm [REFR:00033120] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of BrokenOarGrottoExterior01 [CELL:00003D7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,34))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1136_-148_-59_80 Skyrim.esm [REFR:0003AA15] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-534_1092_-139_85 Skyrim.esm [REFR:000386C5] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of [CELL:00009257] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,26))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_1267_1106_-142_100 Skyrim.esm [REFR:0003D33C] (places MountainTrim02RiverBottom01 [STAT:00061477] in GRUP Cell Temporary Children of [CELL:00008E60] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1726_-433_8_115 Skyrim.esm [REFR:0003B269] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1620_1_-52_100 Skyrim.esm [REFR:000397D2] (places RockPileM01ReachMoss01 [STAT:00055ED0] in GRUP Cell Temporary Children of MarkarthAttackStart03 [CELL:000075AA] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,0))>
[01:46] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadebridgeshort01.nif_350_-929_136_115 Skyrim.esm [REFR:00033E9F] (places StockadeBridgeShort01Light_SN [STAT:000687AA] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-217_-564_6_85 Skyrim.esm [REFR:00036818] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B76] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-14))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_319_-246_-26_100 Skyrim.esm [REFR:0003AB65] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:46] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:0003B04E] (places SnowDriftL04 [STAT:00060223] in GRUP Cell Temporary Children of POIPineForest34 [CELL:0000980D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-720_1268_-122_105 Skyrim.esm [REFR:000313DC] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000091D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,30))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_1484_-1160_133_100 Skyrim.esm [REFR:00033AB5] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-357_-458_5_100 Skyrim.esm [REFR:0003C1CC] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-611_1322_-116_99 Skyrim.esm [REFR:00032A86] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl04.nif_122_-743_62_100 Skyrim.esm [REFR:0003B04E] (places SnowDriftL04 [STAT:00060223] in GRUP Cell Temporary Children of POIPineForest34 [CELL:0000980D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-19))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-387_378_10_100 Skyrim.esm [REFR:00034E95] (places NorTmpExtPlatStairCapR01snow [STAT:00026FD6] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_-703_-242_0_100 Skyrim.esm [REFR:00035A44] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-488_686_-138_125 Skyrim.esm [REFR:0003EAB2] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000939F] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-316_795_-140_70 Skyrim.esm [REFR:0003EED0] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of MovarthsLairExterior02 [CELL:00009338] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1251_1362_-140_100 Skyrim.esm [REFR:0003E6ED] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of [CELL:00003952] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,33))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_1239_1092_-138_100 Skyrim.esm [REFR:0003D33E] (places IcebergLedge01 [STAT:000A98EF] in GRUP Cell Temporary Children of [CELL:00008E7F] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,26))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-658_1332_-109_89 Skyrim.esm [REFR:00032E07] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_132_-599_49_100 Skyrim.esm [REFR:0003B4DE] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-669_1404_-139_130 Skyrim.esm [REFR:00033223] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of BrokenOarGrottoExterior01 [CELL:00003D7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,34))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-541_1090_-137_92 Skyrim.esm [REFR:000386C6] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009257] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,26))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks01.nif_1481_-1157_133_100 Skyrim.esm [REFR:00033AB6] (places ImpExtBlocks01 [STAT:0003F988] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_324_-253_-20_100 Skyrim.esm [REFR:0003C1CD] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:46] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallcornerin01.nif_351_-928_132_100 Skyrim.esm [REFR:00033EA0] (places StockadeWallCornerIn01Light_SN [STAT:0002A293] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-493_1237_-139_89 Skyrim.esm [REFR:00033CA6] (places RockPileS01CoastBeach01 [STAT:000B2418] in GRUP Cell Temporary Children of DaintySloadExterior02 [CELL:000091D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_320_-244_-29_100 Skyrim.esm [REFR:0003AB66] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:46] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:0003B04F] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of POIPineForest34 [CELL:0000980D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-217_-562_4_93 Skyrim.esm [REFR:00036819] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009B76] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-14))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-383_376_10_100 Skyrim.esm [REFR:00034E96] (places NorTmpExtPlatStairCapL01Snow [STAT:00026FD5] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-735_1266_-127_75 Skyrim.esm [REFR:000313DD] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000091D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-318_796_-140_87 Skyrim.esm [REFR:0003EED1] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MovarthsLairExterior02 [CELL:00009338] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-617_1313_-111_103 Skyrim.esm [REFR:00032A87] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks06.nif_-696_-235_0_100 Skyrim.esm [REFR:00035A4A] (places ImpExtBlocks06 [STAT:0003F987] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1624_42_-49_95 Skyrim.esm [REFR:00039141] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_120_-748_63_100 Skyrim.esm [REFR:0003B04F] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of POIPineForest34 [CELL:0000980D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1277_1055_-140_100 Skyrim.esm [REFR:0003D347] (places RockPileM02RiverBottom01 [STAT:00022666] in GRUP Cell Temporary Children of [CELL:00008E9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,25))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-464_672_-140_120 Skyrim.esm [REFR:0003EAB6] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000939F] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-659_1335_-109_79 Skyrim.esm [REFR:00032E09] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_830_143_49_105 Skyrim.esm [REFR:0003AA24] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009152] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-529_1375_-134_105 Skyrim.esm [REFR:00033224] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00003DA7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,33))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_726_-391_78_97 Skyrim.esm [REFR:0003E6F8] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:000096E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-10))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B270] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000098A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-24))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B270] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000098A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-24))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_909_-52_-87_100 Skyrim.esm [REFR:000348D9] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-2))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-919_-386_16_100 Skyrim.esm [REFR:00033CA7] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of LostValleyRedoubt05 [CELL:00009B03] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-10))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks02.nif_1478_-1155_133_100 Skyrim.esm [REFR:00033AB7] (places ImpExtBlocks02 [STAT:0003F989] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-217_-564_4_109 Skyrim.esm [REFR:0003681A] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009B76] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-14))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_150_-983_164_100 Skyrim.esm [REFR:0003B270] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000098A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-24))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-538_1090_-137_73 Skyrim.esm [REFR:000386C7] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009257] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,26))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_336_-245_-25_100 Skyrim.esm [REFR:0003AB68] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_-692_-242_11_100 Skyrim.esm [REFR:00035A4C] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00034E97] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00034E97] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-631_1315_-110_97 Skyrim.esm [REFR:00032A88] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-627_-563_-3_100 Skyrim.esm [REFR:00039E30] (places DirtCliffsIsland01PineForest02 [STAT:0005B7E3] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial04 [CELL:00009B80] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-14))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-738_1266_-127_78 Skyrim.esm [REFR:000313DE] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-329_780_-139_97 Skyrim.esm [REFR:0003EED2] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MovarthsLairExterior03 [CELL:00009339] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,19))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00034E97] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_321_-233_-33_87 Skyrim.esm [REFR:0003AC90] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem03wet.nif_1271_1092_-140_100 Skyrim.esm [REFR:0003D37E] (places RockPileM03WetCoastBeach01 [STAT:00039824] in GRUP Cell Temporary Children of [CELL:00008E7E] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,26))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-401_399_3_100 Skyrim.esm [REFR:00034E97] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of DragonLair10Exterior01 [CELL:00009484] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1236_1368_-140_100 Skyrim.esm [REFR:0003E711] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of [CELL:00003952] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,33))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-458_673_-139_96 Skyrim.esm [REFR:0003EB3B] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000939F] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_128_-732_63_100 Skyrim.esm [REFR:0003B050] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of HelgenExterior04 [CELL:000097ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-667_1352_-105_98 Skyrim.esm [REFR:00032E0A] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAF] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,33))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rocks01wet.nif_-479_1359_-140_100 Skyrim.esm [REFR:000397D4] (places RockS01Wet [STAT:000BB8C5] in GRUP Cell Temporary Children of [CELL:00003DA5] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,33))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks02.nif_1470_-1155_133_100 Skyrim.esm [REFR:00033AB8] (places ImpExtBlocks02 [STAT:0003F989] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_932_-66_-88_100 Skyrim.esm [REFR:000348DB] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-2))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower02.nif_-919_-381_16_100 Skyrim.esm [REFR:00033CA8] (places NorTmpExtPlatTower02 [STAT:00028AA7] in GRUP Cell Temporary Children of LostValleyRedoubt05 [CELL:00009B03] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl01.nif_-750_1241_-128_100 Skyrim.esm [REFR:00033225] (places TreePineForestSnowL01 [TREE:0005D2DB] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-546_1091_-136_101 Skyrim.esm [REFR:000386C8] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009257] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,26))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_829_119_61_91 Skyrim.esm [REFR:0003AB69] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009171] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-222_-592_1_100 Skyrim.esm [REFR:0003681B] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009B97] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-736_1268_-127_89 Skyrim.esm [REFR:000313DF] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000091D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_308_-246_-27_123 Skyrim.esm [REFR:0003AC91] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-683_-251_7_100 Skyrim.esm [REFR:00034E9C] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-609_-575_-2_100 Skyrim.esm [REFR:00039E33] (places DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE] in GRUP Cell Temporary Children of [CELL:00009BA0] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-15))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks03.nif_-702_-248_11_150 Skyrim.esm [REFR:00035A51] (places ImpExtBlocks03 [STAT:0003F98A] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-668_1349_-106_95 Skyrim.esm [REFR:00032E0B] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rocks02wet.nif_-479_1359_-140_100 Skyrim.esm [REFR:000397D5] (places RockS02Wet [STAT:000BB8C6] in GRUP Cell Temporary Children of [CELL:00003DA5] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,33))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_604_1118_-129_86 Skyrim.esm [REFR:00037EF9] (places NorTempleExteriorRibFree07Snow [STAT:00026FD0] in GRUP Cell Temporary Children of [CELL:00008E70] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_366_-226_-40_100 Skyrim.esm [REFR:0003AB6A] (places RockCliff07Rocks01 [STAT:0005FCED] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-748_1244_-128_99 Skyrim.esm [REFR:00033226] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-503_1240_-139_79 Skyrim.esm [REFR:00033CA9] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of DaintySloadExterior02 [CELL:000091D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-216_-356_-39_100 Skyrim.esm [REFR:0003D3F6] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of BrittleshinPassExterior01 [CELL:00009AD1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1613_35_-52_100 Skyrim.esm [REFR:00039152] (places RockPileM01ReachMoss01 [STAT:00055ED0] in GRUP Cell Temporary Children of MarkarthAttackStart03 [CELL:000075AA] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1222_1336_-141_100 Skyrim.esm [REFR:0003E71C] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of [CELL:00003955] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,32))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree03.nif_1124_-966_132_100 Skyrim.esm [REFR:0003B051] (places NorTempleExteriorRibFree03 [STAT:00022F21] in GRUP Cell Temporary Children of AngarvundeExterior01 [CELL:0000988F] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-24))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks01.nif_1466_-1157_133_100 Skyrim.esm [REFR:00033AB9] (places ImpExtBlocks01 [STAT:0003F988] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks04.nif_1141_551_-29_100 Skyrim.esm [REFR:0003681C] (places StockadeWoodplanks04Light_SN [STAT:000687A8] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem01wet.nif_-497_1346_-140_100 Skyrim.esm [REFR:000397D6] (places RockPileM01WetCoastBeach01 [STAT:000396A4] in GRUP Cell Temporary Children of [CELL:00003DA8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,32))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-684_-246_7_100 Skyrim.esm [REFR:00034EA1] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-546_1080_-138_104 Skyrim.esm [REFR:000386C9] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009257] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,26))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-729_1271_-125_95 Skyrim.esm [REFR:000313E0] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000091B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,31))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcordblend01.nif_627_1152_-128_100 Skyrim.esm [REFR:00037EFA] (places NorTmpExtPlatCorDblEnd01Snow [STAT:00026FA0] in GRUP Cell Temporary Children of [CELL:00008E50] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,28))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_-701_-251_11_141 Skyrim.esm [REFR:00035A55] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-670_1349_-107_95 Skyrim.esm [REFR:00032E0C] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,32))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbridge01.nif_1495_-1145_123_100 Skyrim.esm [REFR:00033ABA] (places ImpExtBridge01 [STAT:0003F943] in GRUP Cell Temporary Children of [CELL:0000BD5A] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1217_1327_-139_100 Skyrim.esm [REFR:0003E71E] (places RockPileL02CoastBeach01 [STAT:000B23FD] in GRUP Cell Temporary Children of [CELL:00003955] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,32))>
[01:46] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:0003B052] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of POIPineForest34 [CELL:0000980D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-762_1249_-128_92 Skyrim.esm [REFR:00033227] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-687_-244_7_100 Skyrim.esm [REFR:00034EA6] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_-492_1342_-142_100 Skyrim.esm [REFR:000397D7] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:00003DA8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-214_-361_-33_100 Skyrim.esm [REFR:0003D3F7] (places RockCliff03SnowLight [STAT:0005B56A] in GRUP Cell Temporary Children of BrittleshinPassExterior01 [CELL:00009AD1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_825_117_56_81 Skyrim.esm [REFR:0003AB6B] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009171] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-636_-591_-2_100 Skyrim.esm [REFR:00039E34] (places DirtCliffsIsland01PineForest02 [STAT:0005B7E3] in GRUP Cell Temporary Children of [CELL:00009BA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-746_1277_-130_88 Skyrim.esm [REFR:000313E1] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_100_-744_59_100 Skyrim.esm [REFR:0003B052] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of POIPineForest34 [CELL:0000980D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-19))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks04.nif_-702_-243_11_142 Skyrim.esm [REFR:00035A57] (places ImpExtBlocks04 [STAT:0003F985] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-546_1083_-138_86 Skyrim.esm [REFR:000386CA] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009257] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,26))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-635_1314_-110_98 Skyrim.esm [REFR:00032A89] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-669_1363_-106_84 Skyrim.esm [REFR:00032E0D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAF] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,33))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-453_680_-138_100 Skyrim.esm [REFR:0003EB59] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000939F] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-332_777_-139_79 Skyrim.esm [REFR:0003EED3] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1018_194_-77_87 Skyrim.esm [REFR:0003A2C3] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000912F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif_-71_-162_-58_100 Skyrim.esm [REFR:00039159] (places TundraStreamEnd01Tundra01 [STAT:0003BD73] in GRUP Cell Temporary Children of [CELL:00009A28] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_712_-373_81_106 Skyrim.esm [REFR:0003E743] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:000096E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-756_1253_-129_93 Skyrim.esm [REFR:00033228] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_612_1173_-123_100 Skyrim.esm [REFR:00037EFD] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of YngvildExterior [CELL:00008E51] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-744_1279_-130_95 Skyrim.esm [REFR:000313E2] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1268_1089_-141_100 Skyrim.esm [REFR:0003D438] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00008E7F] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,26))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-630_1312_-109_76 Skyrim.esm [REFR:00032A8A] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-543_1088_-137_100 Skyrim.esm [REFR:000386CB] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009257] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,26))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece02.nif_-721_-252_9_100 Skyrim.esm [REFR:00035A5B] (places ImpRubblePiece02 [STAT:0003E230] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris08.nif_1134_-976_135_100 Skyrim.esm [REFR:0003B057] (places NorTmpExtDebris08 [STAT:00028A72] in GRUP Cell Temporary Children of AngarvundeExterior01 [CELL:0000988F] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-24))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_861_103_46_118 Skyrim.esm [REFR:0003AB6C] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009170] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-667_1362_-106_86 Skyrim.esm [REFR:00032E0E] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DAF] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,33))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner02.nif_1484_-1152_127_100 Skyrim.esm [REFR:00033ABD] (places ImpExtBldgCorner02 [STAT:0003F977] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-687_-243_0_139 Skyrim.esm [REFR:00034EBA] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-633_-586_0_100 Skyrim.esm [REFR:00039E37] (places RockPileL02PineForest02 [STAT:0005B810] in GRUP Cell Temporary Children of [CELL:00009BA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-455_675_-140_96 Skyrim.esm [REFR:0003EB63] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000939F] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1017_191_-78_85 Skyrim.esm [REFR:0003A2C8] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000912F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-334_770_-136_121 Skyrim.esm [REFR:0003EED4] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_309_-243_-26_92 Skyrim.esm [REFR:0003AC98] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_592_1173_-123_100 Skyrim.esm [REFR:00037EFE] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of YngvildExterior [CELL:00008E51] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-726_8_-51_100 Skyrim.esm [REFR:0003F425] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:000099B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,0))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece02.nif_-726_-250_9_100 Skyrim.esm [REFR:00035A5E] (places ImpRubblePiece02 [STAT:0003E230] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_364_-217_-36_100 Skyrim.esm [REFR:0003AB6D] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:0003B058] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of POIPineForest34 [CELL:0000980D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-676_1366_-109_82 Skyrim.esm [REFR:00032E0F] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAF] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,33))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-549_1075_-137_86 Skyrim.esm [REFR:000386CC] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009257] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,26))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-698_-238_-1_125 Skyrim.esm [REFR:00034EBC] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-745_1265_-129_90 Skyrim.esm [REFR:000313F7] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_106_-752_60_100 Skyrim.esm [REFR:0003B058] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of POIPineForest34 [CELL:0000980D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-660_1235_-28_87 Skyrim.esm [REFR:00039172] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091D6] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-629_1314_-110_76 Skyrim.esm [REFR:00032A8B] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAE] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-459_704_-139_84 Skyrim.esm [REFR:0003EB64] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000937E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-611_-603_-2_100 Skyrim.esm [REFR:00039E38] (places RockCliff02PineForest02 [STAT:00054C32] in GRUP Cell Temporary Children of [CELL:00009BA0] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_320_-283_-16_116 Skyrim.esm [REFR:0003AC99] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-325_758_-133_123 Skyrim.esm [REFR:0003EED5] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MovarthsLairExterior01 [CELL:00009359] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,18))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_-726_-251_8_158 Skyrim.esm [REFR:00035A6C] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1026_190_-82_100 Skyrim.esm [REFR:0003A2CE] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of UtteringHillsCaveExterior01 [CELL:0000912E] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-746_1263_-129_100 Skyrim.esm [REFR:000313FB] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-674_1368_-109_86 Skyrim.esm [REFR:00032E10] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DAF] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,33))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-708_32_-49_119 Skyrim.esm [REFR:0003F426] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:000099B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_864_103_46_109 Skyrim.esm [REFR:0003AB6E] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009170] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-558_1081_-136_76 Skyrim.esm [REFR:000386CD] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009257] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,26))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse04.nif_236_-476_0_100 Skyrim.esm [REFR:00034EC1] (places Farmhouse04 [STAT:0001307B] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-647_1414_-140_92 Skyrim.esm [REFR:00033243] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:00003D7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,34))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_1244_1135_-143_100 Skyrim.esm [REFR:0003D43A] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00008E60] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-606_-607_-1_100 Skyrim.esm [REFR:00039E39] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of [CELL:00009BA0] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-457_703_-140_82 Skyrim.esm [REFR:0003EB65] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000937E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,17))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_-727_-250_8_100 Skyrim.esm [REFR:00035A6D] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-729_128_-41_119 Skyrim.esm [REFR:0003F427] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009552] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-614_1334_-121_104 Skyrim.esm [REFR:00032A8C] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-659_1241_-30_89 Skyrim.esm [REFR:00039173] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091D6] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-670_1370_-109_83 Skyrim.esm [REFR:00032E11] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00003DAF] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,33))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_319_-281_-17_111 Skyrim.esm [REFR:0003AC9A] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-321_763_-132_96 Skyrim.esm [REFR:0003EED6] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MovarthsLairExterior01 [CELL:00009359] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-385_-458_6_100 Skyrim.esm [REFR:0003C224] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:00009B38] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-746_1252_-128_76 Skyrim.esm [REFR:000313FC] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-675_1417_-139_90 Skyrim.esm [REFR:00033244] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of BrokenOarGrottoExterior01 [CELL:00003D7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,34))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_235_-465_0_100 Skyrim.esm [REFR:00034EC2] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-455_696_-140_103 Skyrim.esm [REFR:0003EB9C] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:0000939F] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_1242_1139_-142_100 Skyrim.esm [REFR:0003D43B] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:00008E60] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-560_1104_-133_74 Skyrim.esm [REFR:000386CE] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009257] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,26))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_361_-203_-39_100 Skyrim.esm [REFR:0003AB6F] (places RockPileL01RiverBottom01 [STAT:0003AC70] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_190_-579_43_100 Skyrim.esm [REFR:0003B510] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00032A96] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_-725_-251_9_100 Skyrim.esm [REFR:00035A6E] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_557_1126_-120_150 Skyrim.esm [REFR:00037F04] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00008E71] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,27))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00032A96] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-715_146_-51_125 Skyrim.esm [REFR:0003F428] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009552] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1560_65_-40_103 Skyrim.esm [REFR:0003917F] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00007177] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,1))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00032A96] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem02wet.nif_-500_1337_-140_100 Skyrim.esm [REFR:000397E6] (places RockPileM02WetCoastBeach01 [STAT:00039691] in GRUP Cell Temporary Children of [CELL:00003DA8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_318_-280_-16_90 Skyrim.esm [REFR:0003AC9B] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-326_765_-135_75 Skyrim.esm [REFR:0003EED7] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MovarthsLairExterior01 [CELL:00009359] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-686_1364_-114_75 Skyrim.esm [REFR:00032E12] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAF] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,33))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_363_-201_-38_100 Skyrim.esm [REFR:0003AB70] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_961_694_-7_100 Skyrim.esm [REFR:00032A96] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16))>
[01:46] [BuildReferences] <Debug: Meshes\clutter\candles\candlehorntable01.nif_1583_45_-43_100 Skyrim.esm [REFR:0003F0A4] (places CandleHornTable01 [STAT:0001F24A] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-765_1257_-130_92 Skyrim.esm [REFR:000313FD] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_234_-464_0_100 Skyrim.esm [REFR:00034EC3] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-591_-601_-6_110 Skyrim.esm [REFR:00039E3A] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:00009BA0] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-456_700_-139_100 Skyrim.esm [REFR:0003EB9D] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000937E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,17))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_-721_-252_8_158 Skyrim.esm [REFR:00035A6F] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-560_1108_-133_66 Skyrim.esm [REFR:000386CF] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009236] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1291_1132_-137_100 Skyrim.esm [REFR:0003D43D] (places MountainCliffSlopeSnowRocks01 [STAT:0006E1ED] in GRUP Cell Temporary Children of [CELL:00008E5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_178_-580_44_100 Skyrim.esm [REFR:0003B511] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_824_72_35_113 Skyrim.esm [REFR:0003AB71] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009190] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-659_1399_-139_221 Skyrim.esm [REFR:00033246] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of BrokenOarGrottoExterior01 [CELL:00003D7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,34))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_980_692_-8_100 Skyrim.esm [REFR:00032A97] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_318_-277_-19_100 Skyrim.esm [REFR:0003AC9C] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-668_148_-53_119 Skyrim.esm [REFR:0003F429] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009551] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-329_742_-138_129 Skyrim.esm [REFR:0003EED8] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:46] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-37_-190_-56_100 Skyrim.esm [REFR:00039186] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:00009A48] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-635_1359_-119_84 Skyrim.esm [REFR:00032E13] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_342_-931_132_40 Skyrim.esm [REFR:00033EB2] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of FortNeugradExterior04 [CELL:00009883] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-23))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_232_-462_0_100 Skyrim.esm [REFR:00034EC4] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:46] [BuildReferences] <Debug: Meshes\clutter\common\candlelanternwithcandle01.nif_1582_46_-43_100 Skyrim.esm [REFR:0003F0AD] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-767_1257_-129_98 Skyrim.esm [REFR:000313FF] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_368_-191_-39_100 Skyrim.esm [REFR:0003AB72] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-607_-621_-1_100 Skyrim.esm [REFR:00039E3B] (places RockCliff08PineForest02 [STAT:0006100A] in GRUP Cell Temporary Children of BannermistTowerExterior01 [CELL:00009BC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-445_693_-140_107 Skyrim.esm [REFR:0003EB9E] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MorthalExterior07 [CELL:0000939E] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-635_1362_-119_99 Skyrim.esm [REFR:00032E14] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00003DAD] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,33))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_233_-463_0_100 Skyrim.esm [REFR:00034EC5] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-723_71_-48_108 Skyrim.esm [REFR:0003F42A] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009594] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_863_240_-20_110 Skyrim.esm [REFR:0003AC9E] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of RaldbtharExterior02 [CELL:00009113] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,5))>
[01:46] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_18_-48_-58_80 Skyrim.esm [REFR:00039187] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:000099E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1312_1123_-137_100 Skyrim.esm [REFR:0003D45F] (places MountainCliffSlopeSnowRocks01 [STAT:0006E1ED] in GRUP Cell Temporary Children of [CELL:0000B248] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-329_748_-137_97 Skyrim.esm [REFR:0003EED9] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-763_1252_-127_98 Skyrim.esm [REFR:00031400] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-627_1424_-140_119 Skyrim.esm [REFR:00033247] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00003D7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,34))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-447_691_-140_100 Skyrim.esm [REFR:0003EB9F] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MorthalExterior07 [CELL:0000939E] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,16))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_742_-23_-31_121 Skyrim.esm [REFR:0003F678] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of ValtheimKeepExterior03 [CELL:000095CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-1))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree03.nif_554_1131_-123_100 Skyrim.esm [REFR:00037F1D] (places NorTempleExteriorRibFree03Snow [STAT:00026FDD] in GRUP Cell Temporary Children of [CELL:00008E71] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_372_-190_-37_100 Skyrim.esm [REFR:0003AB73] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:00009654] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-644_-621_-2_100 Skyrim.esm [REFR:00039E3C] (places DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE] in GRUP Cell Temporary Children of [CELL:00009BC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-734_31_-49_105 Skyrim.esm [REFR:0003F42B] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:000099B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,0))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_230_-463_0_100 Skyrim.esm [REFR:00034EC6] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1635_36_-47_100 Skyrim.esm [REFR:000397F1] (places RockPileM02ReachMoss01 [STAT:0004E78F] in GRUP Cell Temporary Children of MarkarthAttackStart03 [CELL:000075AA] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_349_-206_-39_105 Skyrim.esm [REFR:0003AC9F] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1568_63_-45_119 Skyrim.esm [REFR:00039188] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00007177] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,1))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif_-157_-83_-54_100 Skyrim.esm [REFR:00035A71] (places ImpExtTowerShellBase01 [STAT:00040B30] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_742_-26_-33_70 Skyrim.esm [REFR:0003F679] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of ValtheimKeepExterior03 [CELL:000095CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_368_-197_-37_100 Skyrim.esm [REFR:0003AB74] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_1301_1112_-136_125 Skyrim.esm [REFR:0003D460] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of [CELL:00008E5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-760_1267_-131_86 Skyrim.esm [REFR:00031405] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_150_-873_95_103 Skyrim.esm [REFR:0003B296] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00009869] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-22))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_955_691_-6_100 Skyrim.esm [REFR:00032A99] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-607_1416_-139_109 Skyrim.esm [REFR:00033248] (places RockPileL02CoastBeach01 [STAT:000B23FD] in GRUP Cell Temporary Children of [CELL:00003D7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,34))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-353_777_-138_78 Skyrim.esm [REFR:0003EEDA] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\bridges\norbridgewoodplanks02.nif_742_-24_-30_100 Skyrim.esm [REFR:0003F67A] (places NorBridgeWoodPlanks02 [STAT:000302C7] in GRUP Cell Temporary Children of ValtheimKeepExterior03 [CELL:000095CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_353_-208_-39_107 Skyrim.esm [REFR:0003ACA0] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_-490_1337_-142_100 Skyrim.esm [REFR:000397F4] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of [CELL:00003DA6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-449_693_-140_123 Skyrim.esm [REFR:0003EC43] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of MorthalExterior07 [CELL:0000939E] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,16))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-856_-364_-7_100 Skyrim.esm [REFR:00033CB3] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of LostValleyRedoubt04 [CELL:00009AE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_1302_1120_-134_100 Skyrim.esm [REFR:0003D461] (places RockCliff05SnowLight [STAT:0005EB20] in GRUP Cell Temporary Children of [CELL:00008E5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,27))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-692_-239_-1_125 Skyrim.esm [REFR:00034EC7] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_157_-881_101_99 Skyrim.esm [REFR:0003B297] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00009869] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-22))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_826_72_29_108 Skyrim.esm [REFR:0003AB75] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009190] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_978_681_-7_100 Skyrim.esm [REFR:00032A9A] (places RockCliff04Snow [STAT:00024C94] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-762_1266_-131_99 Skyrim.esm [REFR:00031417] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\bridges\norbridgewoodplanks02.nif_742_-23_-30_79 Skyrim.esm [REFR:0003F67B] (places NorBridgeWoodPlanks02 [STAT:000302C7] in GRUP Cell Temporary Children of ValtheimKeepExterior03 [CELL:000095CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1602_55_-53_80 Skyrim.esm [REFR:0003918A] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel02wet.nif_-493_1334_-141_100 Skyrim.esm [REFR:000397F5] (places RockPileL02WetCoastBeach01 [STAT:000396AA] in GRUP Cell Temporary Children of [CELL:00003DA8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-434_711_-137_108 Skyrim.esm [REFR:0003EC56] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1417_-93_-100_115 Skyrim.esm [REFR:000348EA] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of SteamcragCampExterior02 [CELL:0000BA23] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-602_1407_-139_96 Skyrim.esm [REFR:00033249] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of [CELL:00003D7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,34))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl04.nif_109_-838_72_100 Skyrim.esm [REFR:0003B05F] (places SnowDriftL04 [STAT:00060223] in GRUP Cell Temporary Children of [CELL:0000984B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-21))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1284_1154_-139_100 Skyrim.esm [REFR:0003D462] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:00008E40] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-355_779_-139_127 Skyrim.esm [REFR:0003EEDB] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MovarthsLairExterior03 [CELL:00009339] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,19))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_-720_-252_9_100 Skyrim.esm [REFR:00035B27] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-866_-364_-7_100 Skyrim.esm [REFR:00033CB4] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_341_-211_-38_100 Skyrim.esm [REFR:0003AB76] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_175_-597_45_96 Skyrim.esm [REFR:0003B52A] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_229_-463_0_100 Skyrim.esm [REFR:00034EC8] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-763_1263_-131_98 Skyrim.esm [REFR:00031418] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1615_52_-53_87 Skyrim.esm [REFR:0003918B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-1534_806_-55_101 Skyrim.esm [REFR:00039E3D] (places RoadChunkS03ReachDirt01 [STAT:000885F4] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_867_-933_124_100 Skyrim.esm [REFR:0003B060] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009876] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-23))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-438_712_-137_126 Skyrim.esm [REFR:0003EC97] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_-492_1303_-142_121 Skyrim.esm [REFR:000397F6] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1425_-87_-97_100 Skyrim.esm [REFR:000348EB] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of SteamcragCampExterior02 [CELL:0000BA23] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-3))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003D463] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:00008E5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,27))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\bridges\norbridgewoodplanks02.nif_742_-24_-31_79 Skyrim.esm [REFR:0003F67C] (places NorBridgeWoodPlanks02 [STAT:000302C7] in GRUP Cell Temporary Children of ValtheimKeepExterior03 [CELL:000095CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-1))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003D463] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:00008E5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-760_1272_-131_99 Skyrim.esm [REFR:0003141B] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003D463] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:00008E5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-358_742_-134_94 Skyrim.esm [REFR:0003EEDC] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-846_-354_-7_100 Skyrim.esm [REFR:00033CB5] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of LostValleyRedoubt04 [CELL:00009AE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_343_-209_-38_100 Skyrim.esm [REFR:0003AB77] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_227_-464_-1_100 Skyrim.esm [REFR:00034EC9] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_194_-599_43_96 Skyrim.esm [REFR:0003B52B] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1305_1146_-134_100 Skyrim.esm [REFR:0003D463] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:00008E5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1615_59_-52_100 Skyrim.esm [REFR:0003918C] (places RockPileM02ReachDirt01 [STAT:0005392E] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_336_-222_-37_130 Skyrim.esm [REFR:0003ACA6] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1722_-440_10_82 Skyrim.esm [REFR:0003B29C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1690_80_-33_63 Skyrim.esm [REFR:00037F76] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of MarkarthExterior01 [CELL:0000717A] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-1534_806_-55_109 Skyrim.esm [REFR:00039E3E] (places RoadChunkS02ReachDirt01 [STAT:000885B9] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1419_-95_-101_100 Skyrim.esm [REFR:000348F1] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of SteamcragCampExterior02 [CELL:0000BA23] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_843_84_17_81 Skyrim.esm [REFR:0003AB78] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009171] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem02wet.nif_-489_1303_-140_100 Skyrim.esm [REFR:000397F7] (places RockPileM02WetCoastBeach01 [STAT:00039691] in GRUP Cell Temporary Children of SolitudeLighthouseExterior01 [CELL:000091B0] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-772_1269_-132_97 Skyrim.esm [REFR:0003141C] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-436_712_-136_96 Skyrim.esm [REFR:0003ECA8] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00032A9B] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of MountAnthorExterior05 [CELL:00008FBB] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_860_-901_120_119 Skyrim.esm [REFR:0003B063] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009877] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-23))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner03.nif_-699_-244_-1_125 Skyrim.esm [REFR:00034ECA] (places ImpExtBldgSecondCorner03 [STAT:000513B8] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1730_-433_7_104 Skyrim.esm [REFR:0003B29D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00032A9B] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of MountAnthorExterior05 [CELL:00008FBB] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1616_62_-52_117 Skyrim.esm [REFR:0003918D] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorin01.nif_-846_-364_-7_100 Skyrim.esm [REFR:00033CB6] (places NorTmpExtPlatCorIn01 [STAT:00026F79] in GRUP Cell Temporary Children of LostValleyRedoubt04 [CELL:00009AE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-9))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00032A9B] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of MountAnthorExterior05 [CELL:00008FBB] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1302_1106_-141_100 Skyrim.esm [REFR:0003D464] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:00008E5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_986_689_-5_130 Skyrim.esm [REFR:00032A9B] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of MountAnthorExterior05 [CELL:00008FBB] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,16))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapids02.nif_342_-216_-37_131 Skyrim.esm [REFR:0003ACA7] (places FXRapids02 [MSTT:00106A1D] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\bridges\norbridgewoodplanks02.nif_742_-26_-31_100 Skyrim.esm [REFR:0003F688] (places NorBridgeWoodPlanks02 [STAT:000302C7] in GRUP Cell Temporary Children of ValtheimKeepExterior03 [CELL:000095CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-449_729_-137_99 Skyrim.esm [REFR:0003ECAC] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_839_77_13_118 Skyrim.esm [REFR:0003AB79] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009190] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-866_90_-40_100 Skyrim.esm [REFR:0003F9BA] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of RoriksteadEdge [CELL:00009577] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-640_-642_2_84 Skyrim.esm [REFR:00039E40] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1559_71_-39_100 Skyrim.esm [REFR:0003918E] (places RockPileM02ReachGrass01 [STAT:00041B8E] in GRUP Cell Temporary Children of [CELL:00007177] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-772_1272_-132_76 Skyrim.esm [REFR:0003141D] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_969_690_-3_137 Skyrim.esm [REFR:00032A9C] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1308_1151_-140_100 Skyrim.esm [REFR:0003D476] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00008E40] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1720_-444_9_118 Skyrim.esm [REFR:0003B29E] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_851_-918_123_100 Skyrim.esm [REFR:0003B064] (places RockCliff08FallForestGrass01 [STAT:0008BF22] in GRUP Cell Temporary Children of [CELL:00009877] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-23))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_745_9_-23_100 Skyrim.esm [REFR:0003F689] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-360_745_-134_82 Skyrim.esm [REFR:0003EEDD] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_339_-227_-37_140 Skyrim.esm [REFR:0003ACA8] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-447_731_-136_76 Skyrim.esm [REFR:0003ECAD] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_1310_1143_-141_125 Skyrim.esm [REFR:0003D477] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of [CELL:00008E5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp02.nif_-871_116_-43_100 Skyrim.esm [REFR:0003F9BB] (places RoadStraightLongRamp02 [STAT:0001E93C] in GRUP Cell Temporary Children of RoriksteadEdge [CELL:00009577] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-775_1270_-132_99 Skyrim.esm [REFR:0003141E] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1629_35_-51_100 Skyrim.esm [REFR:000397FA] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of MarkarthAttackStart03 [CELL:000075AA] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_360_-57_-45_100 Skyrim.esm [REFR:0003AB7A] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of BattleBornFarmExterior [CELL:000095F8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-2))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_746_9_-24_100 Skyrim.esm [REFR:0003F68A] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree06.nif_852_-920_125_100 Skyrim.esm [REFR:0003B065] (places NorTempleExteriorRibFree06 [STAT:00022F1F] in GRUP Cell Temporary Children of [CELL:00009877] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-23))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_341_-235_-39_100 Skyrim.esm [REFR:0003ACA9] (places RockCliff02Rocks01 [STAT:0002BABB] in GRUP Cell Temporary Children of [CELL:00009674] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-640_-638_2_107 Skyrim.esm [REFR:00039E43] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_968_690_-5_138 Skyrim.esm [REFR:00032A9D] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of MountAnthorExterior01 [CELL:00008FBC] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1744_-433_8_99 Skyrim.esm [REFR:0003B29F] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-362_742_-134_82 Skyrim.esm [REFR:0003EEDE] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-770_1268_-132_77 Skyrim.esm [REFR:0003141F] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003D478] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008E5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-872_107_-41_100 Skyrim.esm [REFR:0003F9BC] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of RoriksteadEdge [CELL:00009577] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,2))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003D478] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008E5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,27))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_746_10_-24_100 Skyrim.esm [REFR:0003F68B] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1296_1115_-137_175 Skyrim.esm [REFR:0003D478] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008E5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_360_-44_-45_100 Skyrim.esm [REFR:0003AB7B] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of BattleBornFarmExterior [CELL:000095F8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-2))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree04.nif_1124_-964_133_100 Skyrim.esm [REFR:0003B066] (places NorTempleExteriorRibFree04 [STAT:00026FC8] in GRUP Cell Temporary Children of AngarvundeExterior01 [CELL:0000988F] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-24))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_1420_-97_-100_100 Skyrim.esm [REFR:000348F8] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of SteamcragCampExterior02 [CELL:0000BA23] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-445_732_-136_115 Skyrim.esm [REFR:0003ECAE] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-645_-637_2_115 Skyrim.esm [REFR:00039E44] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-16))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_322_-231_-31_103 Skyrim.esm [REFR:0003ACAA] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_-722_-251_8_100 Skyrim.esm [REFR:00035B44] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-869_107_-41_100 Skyrim.esm [REFR:0003F9BD] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of RoriksteadEdge [CELL:00009577] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_1740_-419_5_99 Skyrim.esm [REFR:0003B2A0] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-337_688_-140_124 Skyrim.esm [REFR:0003EEDF] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of MorthalExterior03 [CELL:0000939C] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-771_1277_-132_80 Skyrim.esm [REFR:00031428] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1140_-155_-57_46 Skyrim.esm [REFR:0003AA5D] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_1419_-98_-99_100 Skyrim.esm [REFR:000348F9] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of SteamcragCampExterior02 [CELL:0000BA23] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-469_750_-140_126 Skyrim.esm [REFR:0003ECAF] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of POINorthernCoast07 [CELL:0000935D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1320_1143_-139_100 Skyrim.esm [REFR:0003D479] (places RockPileL04CoastBeach01 [STAT:000B23FF] in GRUP Cell Temporary Children of [CELL:0000B248] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,27))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\clutterkits\impwoodbeam01.nif_743_10_-25_110 Skyrim.esm [REFR:0003F68C] (places ImpWoodbeam01 [STAT:0003E227] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-329_709_-140_92 Skyrim.esm [REFR:0003EEE0] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000937B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-872_107_-41_100 Skyrim.esm [REFR:0003F9BE] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of RoriksteadEdge [CELL:00009577] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_862_-921_126_100 Skyrim.esm [REFR:0003B069] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009876] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-23))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-651_-639_0_105 Skyrim.esm [REFR:00039E45] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-16))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-326_-483_1_100 Skyrim.esm [REFR:00040373] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1737_-419_4_107 Skyrim.esm [REFR:0003B2A1] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_358_-142_-47_100 Skyrim.esm [REFR:0003ACAB] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-772_1279_-133_103 Skyrim.esm [REFR:00031429] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_1420_-98_-100_100 Skyrim.esm [REFR:000348FA] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of SteamcragCampExterior02 [CELL:0000BA23] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-682_378_-84_150 Skyrim.esm [REFR:00035BA3] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of OrotheimExterior02 [CELL:0000948B] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,9))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1141_-155_-57_46 Skyrim.esm [REFR:0003AA5E] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02down01.nif_-872_147_-43_100 Skyrim.esm [REFR:0003F9BF] (places RoadStraight02Down01 [STAT:000355D4] in GRUP Cell Temporary Children of [CELL:00009556] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-468_746_-140_128 Skyrim.esm [REFR:0003ECD6] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of POINorthernCoast07 [CELL:0000935D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,18))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif_-328_-485_1_100 Skyrim.esm [REFR:00040374] (places ImpExtWall03 [STAT:00040B09] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_865_-924_126_100 Skyrim.esm [REFR:0003B06A] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009876] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-23))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-325_708_-139_118 Skyrim.esm [REFR:0003EEE1] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000937A] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel02wet.nif_1223_1344_-140_100 Skyrim.esm [REFR:0003E754] (places RockPileL02Wet [STAT:00039393] in GRUP Cell Temporary Children of [CELL:00003955] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-769_1277_-132_81 Skyrim.esm [REFR:0003142A] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile08.nif_-1146_-157_-59_54 Skyrim.esm [REFR:0003AA5F] (places DweRubblePile08 [STAT:00036AC6] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_362_-130_-47_100 Skyrim.esm [REFR:0003ACAC] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-384_-458_6_100 Skyrim.esm [REFR:0003C270] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009B38] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp02.nif_-872_132_-44_100 Skyrim.esm [REFR:0003F9C0] (places RoadStraightLongRamp02 [STAT:0001E93C] in GRUP Cell Temporary Children of [CELL:00009556] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1736_-426_5_84 Skyrim.esm [REFR:0003B2A2] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_864_-921_126_100 Skyrim.esm [REFR:0003B06B] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:00009876] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-23))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-692_370_-92_150 Skyrim.esm [REFR:00035BA6] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of OrotheimExterior02 [CELL:0000948B] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1422_-118_-101_122 Skyrim.esm [REFR:000348FB] (places RockPileL01VolcanicDirt01 [STAT:000936C5] in GRUP Cell Temporary Children of SteamcragCampExterior02 [CELL:0000BA23] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-3))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_-273_139_-77_100 Skyrim.esm [REFR:000369B0] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of GreenSpringHollowExterior01 [CELL:00009547] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,3))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif_-321_-476_4_100 Skyrim.esm [REFR:00040375] (places ImpExtWallGate01 [STAT:0003F948] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif_-9_-225_-54_100 Skyrim.esm [REFR:0003919D] (places TundraStreamEnd01Tundra01 [STAT:0003BD73] in GRUP Cell Temporary Children of [CELL:00009A69] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-452_751_-139_74 Skyrim.esm [REFR:0003ECD7] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of POINorthernCoast07 [CELL:0000935D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-355_802_-140_120 Skyrim.esm [REFR:0003EEE2] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MovarthsLairExterior03 [CELL:00009339] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-781_1276_-133_80 Skyrim.esm [REFR:0003142B] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000091B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,31))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_1384_-276_-116_40 Skyrim.esm [REFR:0003C275] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of POIVolcanicTundra09 [CELL:0000BAA8] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_1417_-95_-101_100 Skyrim.esm [REFR:000348FC] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of SteamcragCampExterior02 [CELL:0000BA23] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-3))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodyslope.nif_386_-85_-48_160 Skyrim.esm [REFR:0003ACAD] (places FXWaterfallBodySlope_static [STAT:000FC85F] in GRUP Cell Temporary Children of [CELL:00009616] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-453_751_-139_82 Skyrim.esm [REFR:0003ECD8] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of POINorthernCoast07 [CELL:0000935D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1141_-968_133_93 Skyrim.esm [REFR:0003B06D] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of AngarvundeExterior01 [CELL:0000988F] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-24))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-323_-479_3_100 Skyrim.esm [REFR:00040376] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_1741_-425_6_81 Skyrim.esm [REFR:0003B2A3] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-10_-223_-55_100 Skyrim.esm [REFR:0003919E] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:00009A69] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-260_139_-77_100 Skyrim.esm [REFR:000369B4] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of GreenSpringHollowExterior01 [CELL:00009547] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-353_806_-140_126 Skyrim.esm [REFR:0003EEE3] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MovarthsLairExterior03 [CELL:00009339] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,19))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid02.nif_-905_-336_-21_100 Skyrim.esm [REFR:00033CBD] (places NorTmpExtPlatStairMid02 [STAT:00026F98] in GRUP Cell Temporary Children of BardsLeapSummitExterior [CELL:00009AE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp01.nif_-873_161_-47_100 Skyrim.esm [REFR:0003F9C1] (places RoadStraightLongRamp01 [STAT:0001E1B9] in GRUP Cell Temporary Children of [CELL:00009556] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1610_97_-52_100 Skyrim.esm [REFR:00039801] (places MountainTrim01ReachMoss01 [STAT:00041B04] in GRUP Cell Temporary Children of [CELL:00007159] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,2))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_-1584_-175_1_100 Skyrim.esm [REFR:00035D84] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of PurewaterRunExterior [CELL:00007644] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-792_1279_-131_89 Skyrim.esm [REFR:0003142C] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-272_139_-77_100 Skyrim.esm [REFR:000369B6] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of GreenSpringHollowExterior01 [CELL:00009547] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_1144_-972_134_91 Skyrim.esm [REFR:0003B06E] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of AngarvundeExterior01 [CELL:0000988F] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-24))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\bridges\bridge01.nif_343_-144_-45_100 Skyrim.esm [REFR:0003ACAE] (places Bridge01 [STAT:00022468] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif_-318_-473_4_100 Skyrim.esm [REFR:00040377] (places ImpExtWall03 [STAT:00040B09] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-452_753_-139_86 Skyrim.esm [REFR:0003ECD9] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of POINorthernCoast07 [CELL:0000935D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_-567_1188_-126_44 Skyrim.esm [REFR:000386DD] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of [CELL:000091F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_168_-738_71_153 Skyrim.esm [REFR:0003B534] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of HelgenExterior [CELL:0000980B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-19))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-908_-336_-21_100 Skyrim.esm [REFR:00033CBE] (places NorTmpExtPlatStairCapL01 [STAT:00026F76] in GRUP Cell Temporary Children of BardsLeapSummitExterior [CELL:00009AE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-836_12_-37_100 Skyrim.esm [REFR:0003F9C2] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:000099B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_843_89_22_115 Skyrim.esm [REFR:0003AB7D] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009171] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn02.nif_163_-389_24_100 Skyrim.esm [REFR:0003D4B4] (places RockCairn02Snow [STAT:0003D4B3] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-25_946_-112_89 Skyrim.esm [REFR:0003BF70] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of MilitaryCampPaleImperial06 [CELL:000092AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,23))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_1739_-415_6_95 Skyrim.esm [REFR:0003B2A4] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_-59_-175_-58_56 Skyrim.esm [REFR:0003919F] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of TestTundra2 [CELL:00009A49] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-1360_951_-63_105 Skyrim.esm [REFR:000408A3] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00006EC8] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,23))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_367_-105_-48_100 Skyrim.esm [REFR:0003ACAF] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:00009617] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-275_139_-77_100 Skyrim.esm [REFR:000369B7] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of GreenSpringHollowExterior01 [CELL:00009547] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-357_807_-139_125 Skyrim.esm [REFR:0003EEE4] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MovarthsLairExterior03 [CELL:00009339] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-790_1288_-133_75 Skyrim.esm [REFR:0003142D] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000091B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1604_112_-50_100 Skyrim.esm [REFR:00039802] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00007159] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,2))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_-1584_-182_5_100 Skyrim.esm [REFR:00035D85] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of PurewaterRunExterior [CELL:00007644] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-447_759_-140_111 Skyrim.esm [REFR:0003ECDA] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_-1139_-160_-59_45 Skyrim.esm [REFR:0003AA62] (places DweRubblePile04 [STAT:00036AC2] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-564_1189_-126_120 Skyrim.esm [REFR:000386DE] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:000091F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1190_1320_-141_100 Skyrim.esm [REFR:0003E755] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of [CELL:00003955] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,32))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-319_-474_4_100 Skyrim.esm [REFR:00040378] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-657_-636_1_112 Skyrim.esm [REFR:00039E5B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of KnifepointRidgeExterior01 [CELL:00009BC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-16))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid02.nif_-931_-336_-21_100 Skyrim.esm [REFR:00033CBF] (places NorTmpExtPlatStairMid02 [STAT:00026F98] in GRUP Cell Temporary Children of BardsLeapSummitExterior [CELL:00009AE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1253_316_-138_97 Skyrim.esm [REFR:0003B085] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090CC] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_362_-27_-45_100 Skyrim.esm [REFR:0003AB7F] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:000095D9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-863_84_-40_100 Skyrim.esm [REFR:0003F9C4] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of RoriksteadEdge [CELL:00009577] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn03.nif_113_-398_27_100 Skyrim.esm [REFR:0003D4B7] (places RockCairn03Snow [STAT:0003D4B6] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm03wet.nif_362_-107_-47_100 Skyrim.esm [REFR:0003ACB0] (places RockM03Wet [STAT:000BB8C3] in GRUP Cell Temporary Children of [CELL:00009617] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1606_110_-48_100 Skyrim.esm [REFR:00039803] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00007159] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-439_762_-140_120 Skyrim.esm [REFR:0003ECDB] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-52_-179_-57_53 Skyrim.esm [REFR:000391A4] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of TestTundra2 [CELL:00009A49] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-274_142_-76_100 Skyrim.esm [REFR:000369B8] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of GreenSpringHollowExterior01 [CELL:00009547] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,3))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-303_-495_0_100 Skyrim.esm [REFR:0004037A] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-770_1286_-133_79 Skyrim.esm [REFR:0003142E] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_1733_-420_4_113 Skyrim.esm [REFR:0003B2A5] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1188_1338_-140_100 Skyrim.esm [REFR:0003E756] (places RockPileL02CoastBeach01 [STAT:000B23FD] in GRUP Cell Temporary Children of [CELL:00003955] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadstrtocurverampl01.nif_-849_73_-42_100 Skyrim.esm [REFR:0003F9C5] (places RoadStrToCurveRampL01 [STAT:0001DA56] in GRUP Cell Temporary Children of RoriksteadExterior03 [CELL:00009597] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,1))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-928_-336_-21_100 Skyrim.esm [REFR:00033CC0] (places NorTmpExtPlatStairCapR01 [STAT:00026F75] in GRUP Cell Temporary Children of BardsLeapSummitExterior [CELL:00009AE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-556_1179_-126_82 Skyrim.esm [REFR:000386DF] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-387_800_-139_122 Skyrim.esm [REFR:0003EEE5] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000933A] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-654_-636_2_117 Skyrim.esm [REFR:00039E5C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn04.nif_82_-401_34_100 Skyrim.esm [REFR:0003D4BA] (places RockCairn04Snow [STAT:0003D4B9] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-309_-496_0_100 Skyrim.esm [REFR:0004037B] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-443_765_-140_122 Skyrim.esm [REFR:0003ECDC] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsrocks01.nif_367_-109_-48_100 Skyrim.esm [REFR:0003ACB1] (places FXrapidsRocks01 [MSTT:0001C756] in GRUP Cell Temporary Children of [CELL:00009617] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong02.nif_366_-9_-45_100 Skyrim.esm [REFR:0003AB80] (places RoadStraightLong02 [STAT:00025D61] in GRUP Cell Temporary Children of [CELL:000095D9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_1262_1362_-141_100 Skyrim.esm [REFR:0003E757] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:00003952] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,33))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-304_-498_0_100 Skyrim.esm [REFR:0004037C] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-272_142_-77_100 Skyrim.esm [REFR:000369B9] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of GreenSpringHollowExterior01 [CELL:00009547] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp01.nif_-836_62_-45_100 Skyrim.esm [REFR:0003F9C6] (places RoadStraightLongRamp01 [STAT:0001E1B9] in GRUP Cell Temporary Children of RoriksteadExterior03 [CELL:00009597] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-387_791_-140_106 Skyrim.esm [REFR:0003EEE6] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000933A] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-768_1288_-133_90 Skyrim.esm [REFR:0003142F] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1021_181_-82_100 Skyrim.esm [REFR:0003A4A3] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000912F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,4))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallstop.nif_378_-92_-47_100 Skyrim.esm [REFR:0003ACB2] (places FXrapidsFallsTop [MSTT:0001B363] in GRUP Cell Temporary Children of [CELL:00009616] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_1265_1365_-142_100 Skyrim.esm [REFR:0003E758] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of [CELL:00003952] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,33))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-302_-493_0_100 Skyrim.esm [REFR:0004037D] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn03.nif_72_-392_40_100 Skyrim.esm [REFR:0003D4BB] (places RockCairn03Snow [STAT:0003D4B6] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-545_1166_-127_101 Skyrim.esm [REFR:000386E0] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-278_129_-78_100 Skyrim.esm [REFR:000369BF] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of GreenSpringHollowExterior01 [CELL:00009547] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1745_-413_7_86 Skyrim.esm [REFR:0003B2A6] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02down01.nif_372_9_-45_100 Skyrim.esm [REFR:0003AB81] (places RoadStraight02Down01 [STAT:000355D4] in GRUP Cell Temporary Children of [CELL:000095B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-657_-631_1_118 Skyrim.esm [REFR:00039E5D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of KnifepointRidgeExterior01 [CELL:00009BC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-424_763_-140_108 Skyrim.esm [REFR:0003ECDD] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-842_7_-31_100 Skyrim.esm [REFR:0003F9C9] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:000099B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,0))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extpylons01.nif_-507_-676_-12_83 Skyrim.esm [REFR:00037FCD] (places NorDwelling03ExtPylons01 [STAT:0002520D] in GRUP Cell Temporary Children of EvergreenGroveExterior [CELL:00009BE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1771_-784_81_100 Skyrim.esm [REFR:0004037E] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of RiftenAttackStart02 [CELL:0000BC4B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-20))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-390_791_-140_78 Skyrim.esm [REFR:0003EEE7] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000933A] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,19))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile08.nif_-1422_500_-42_100 Skyrim.esm [REFR:000408A9] (places NorExtRubblePile08 [STAT:00044B8A] in GRUP Cell Temporary Children of DragonLair01Exterior02 [CELL:0000701E] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-629_1428_-139_80 Skyrim.esm [REFR:00033250] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00003D7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,34))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1202_1318_-140_100 Skyrim.esm [REFR:0003E75B] (places RockPileL03CoastBeach01 [STAT:000B23FC] in GRUP Cell Temporary Children of [CELL:00003955] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_385_-83_-48_102 Skyrim.esm [REFR:0003ACB3] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:00009616] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-547_1167_-127_74 Skyrim.esm [REFR:000386E1] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-1236_468_-96_124 Skyrim.esm [REFR:0003AA80] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:00009457] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-754_1291_-131_87 Skyrim.esm [REFR:00031430] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_62_-66_-52_100 Skyrim.esm [REFR:0003AB82] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:000095FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-432_739_-136_74 Skyrim.esm [REFR:0003ECDE] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-275_130_-77_100 Skyrim.esm [REFR:000369C0] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of GreenSpringHollowExterior01 [CELL:00009547] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-400_829_-139_80 Skyrim.esm [REFR:0003EEE8] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009319] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,20))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\clutter\norsculpturehead01.nif_-503_-668_-10_100 Skyrim.esm [REFR:00037FCE] (places NorSculptureHead01 [STAT:00042D04] in GRUP Cell Temporary Children of EvergreenGroveExterior [CELL:00009BE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1017_182_-81_94 Skyrim.esm [REFR:0003A4A5] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000912F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,4))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-291_-492_0_100 Skyrim.esm [REFR:00040380] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-657_-623_0_117 Skyrim.esm [REFR:00039E5E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of KnifepointRidgeExterior01 [CELL:00009BC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1724_-434_9_96 Skyrim.esm [REFR:0003B2A7] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-547_1162_-127_93 Skyrim.esm [REFR:000386E2] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn04.nif_198_-358_15_100 Skyrim.esm [REFR:0003D4BC] (places RockCairn04 [STAT:0003D4B8] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatgaurdhouse01.nif_-1779_-156_50_100 Skyrim.esm [REFR:00035D95] (places NorTmpExtPlatGuardHouse01 [STAT:0003493F] in GRUP Cell Temporary Children of DeadCroneRockExterior [CELL:0000762A] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-855_7_-28_100 Skyrim.esm [REFR:0003F9CA] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:000099B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,0))>
[01:46] [BuildReferences] <Debug: Meshes\clutter\candles\candlehornfloor01.nif_742_12_-38_100 Skyrim.esm [REFR:0003F699] (places CandleHornFloor01 [STAT:0001F249] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif_1654_745_-141_100 Skyrim.esm [REFR:0003E75C] (places RockL05Wet [STAT:000BB8C0] in GRUP Cell Temporary Children of [CELL:0000B369] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_371_1_-45_109 Skyrim.esm [REFR:0003AB83] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:000095B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_379_-83_-48_98 Skyrim.esm [REFR:0003ACB4] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:00009616] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-625_1427_-140_79 Skyrim.esm [REFR:00033251] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:00003D7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,34))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-416_730_-137_123 Skyrim.esm [REFR:0003ECDF] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_33_882_-110_81 Skyrim.esm [REFR:0003BF76] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:000092EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,21))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-274_128_-78_100 Skyrim.esm [REFR:000369C1] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of GreenSpringHollowExterior01 [CELL:00009547] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-753_1289_-131_101 Skyrim.esm [REFR:00031431] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn02.nif_228_-351_7_100 Skyrim.esm [REFR:0003D4BD] (places RockCairn02 [STAT:0003D4B2] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-1235_477_-96_124 Skyrim.esm [REFR:0003AA81] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:00009457] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,11))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-297_-495_0_100 Skyrim.esm [REFR:00040381] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid02.nif_-1778_-151_50_100 Skyrim.esm [REFR:00035D96] (places NorTmpExtPlatMid02 [STAT:00026F78] in GRUP Cell Temporary Children of DeadCroneRockExterior [CELL:0000762A] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1282_1321_-139_100 Skyrim.esm [REFR:0003E75D] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:00003951] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,32))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_-12_-220_-55_55 Skyrim.esm [REFR:000391B0] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of [CELL:00009A69] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1728_-446_9_99 Skyrim.esm [REFR:0003B2A8] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-657_-628_-2_94 Skyrim.esm [REFR:00039E5F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of KnifepointRidgeExterior01 [CELL:00009BC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1619_96_-46_110 Skyrim.esm [REFR:00039804] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00007159] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_368_1_-45_95 Skyrim.esm [REFR:0003AB84] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:000095BA] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1257_314_-139_108 Skyrim.esm [REFR:0003B0ED] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090CC] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-403_831_-139_115 Skyrim.esm [REFR:0003EEE9] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009319] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,20))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\clutter\norsculpturehead01.nif_-516_-669_-10_100 Skyrim.esm [REFR:00037FD0] (places NorSculptureHead01 [STAT:00042D04] in GRUP Cell Temporary Children of EvergreenGroveExterior [CELL:00009BE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn04.nif_46_-398_43_100 Skyrim.esm [REFR:0003D4BE] (places RockCairn04Snow [STAT:0003D4B9] in GRUP Cell Temporary Children of BleakfallsBarrowPath02 [CELL:000096F7] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_315_-248_-26_99 Skyrim.esm [REFR:0003ACB6] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-626_1428_-140_84 Skyrim.esm [REFR:00033252] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of [CELL:00003D7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,34))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-553_1163_-129_82 Skyrim.esm [REFR:000386E4] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0003BF77] (places RockShelf01Snow01_LightSN [STAT:0007A085] in GRUP Cell Temporary Children of [CELL:000092EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,21))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-700_1225_-60_95 Skyrim.esm [REFR:000391F2] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of POINorthernCoast08 [CELL:000091F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-867_100_-41_100 Skyrim.esm [REFR:0003F9CB] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of RoriksteadEdge [CELL:00009577] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,2))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid02.nif_-1784_-155_50_100 Skyrim.esm [REFR:00035D97] (places NorTmpExtPlatMid02 [STAT:00026F78] in GRUP Cell Temporary Children of DeadCroneRockExterior [CELL:0000762A] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-427_748_-139_89 Skyrim.esm [REFR:0003ECE0] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0003BF77] (places RockShelf01Snow01_LightSN [STAT:0007A085] in GRUP Cell Temporary Children of [CELL:000092EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,21))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1288_1306_-140_100 Skyrim.esm [REFR:0003E75E] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:00008DE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,31))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-299_-500_0_100 Skyrim.esm [REFR:00040382] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-669_-626_4_100 Skyrim.esm [REFR:00039E60] (places DirtCliffsCornerIn01PineForest02 [STAT:0001EF3C] in GRUP Cell Temporary Children of KnifepointRidgeExterior01 [CELL:00009BC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_369_3_-45_107 Skyrim.esm [REFR:0003AB85] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000095B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_317_-247_-26_87 Skyrim.esm [REFR:0003ACB7] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1256_315_-139_100 Skyrim.esm [REFR:0003B0F1] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000090CC] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_22_883_-112_100 Skyrim.esm [REFR:0003BF77] (places RockShelf01Snow01_LightSN [STAT:0007A085] in GRUP Cell Temporary Children of [CELL:000092EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,21))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-855_79_-40_100 Skyrim.esm [REFR:0003F9CC] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of RoriksteadExterior03 [CELL:00009597] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-756_1289_-131_85 Skyrim.esm [REFR:00031432] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1625_113_-37_118 Skyrim.esm [REFR:00039805] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00007159] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-695_1232_-68_94 Skyrim.esm [REFR:000391F3] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091D6] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,30))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-1190_441_-93_158 Skyrim.esm [REFR:0003AA82] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:00009477] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,10))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid01.nif_-1796_-163_55_100 Skyrim.esm [REFR:00035D98] (places NorTmpExtPlatStairMid01 [STAT:00026F74] in GRUP Cell Temporary Children of DeadCroneRockExterior [CELL:0000762A] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-627_-732_-3_90 Skyrim.esm [REFR:00040A43] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C04] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-18))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_-300_-488_0_100 Skyrim.esm [REFR:00040383] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-553_1172_-126_79 Skyrim.esm [REFR:000386E5] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1731_-443_9_94 Skyrim.esm [REFR:0003B2A9] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn02.nif_15_-410_45_100 Skyrim.esm [REFR:0003D4BF] (places RockCairn02Snow [STAT:0003D4B3] in GRUP Cell Temporary Children of BleakFallsBarrowExterior03 [CELL:00009B0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-405_828_-140_112 Skyrim.esm [REFR:0003EEEA] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009319] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,20))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1282_1316_-140_100 Skyrim.esm [REFR:0003E760] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00003951] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-425_745_-138_86 Skyrim.esm [REFR:0003ECE1] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1020_192_-78_91 Skyrim.esm [REFR:0003A4BF] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000912F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1251_315_-139_100 Skyrim.esm [REFR:0003B105] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000090CC] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-856_76_-40_100 Skyrim.esm [REFR:0003F9CD] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of RoriksteadExterior03 [CELL:00009597] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-551_1172_-126_89 Skyrim.esm [REFR:000386E6] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_303_-257_-23_121 Skyrim.esm [REFR:0003ACB8] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-636_1422_-140_104 Skyrim.esm [REFR:00033254] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00003D7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,34))>
[01:46] [BuildReferences] <Debug: Meshes\clutter\candles\candlehorntable01.nif_745_9_-35_100 Skyrim.esm [REFR:0003F69B] (places CandleHornTable01 [STAT:0001F24A] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-639_-734_-1_76 Skyrim.esm [REFR:00040A44] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C04] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-697_1232_-69_91 Skyrim.esm [REFR:000391F4] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000091D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1817_-816_96_100 Skyrim.esm [REFR:00040384] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of POIFallForest21 [CELL:0000BC4A] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-20))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-386_842_-139_125 Skyrim.esm [REFR:0003EEEB] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009319] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,20))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-758_1305_-134_76 Skyrim.esm [REFR:00031433] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000091B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1730_-446_9_112 Skyrim.esm [REFR:0003B2AA] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_362_-18_-45_109 Skyrim.esm [REFR:0003AB86] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:000095D9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-1))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid01.nif_-1790_-155_55_100 Skyrim.esm [REFR:00035D99] (places NorTmpExtPlatStairMid01 [STAT:00026F74] in GRUP Cell Temporary Children of DeadCroneRockExterior [CELL:0000762A] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-4))>
[01:46] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:0003B55C] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of HelgenExterior [CELL:0000980B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1272_1171_-143_100 Skyrim.esm [REFR:0003D4D6] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00008E40] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1255_1366_-139_100 Skyrim.esm [REFR:0003E761] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:00003952] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,33))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-841_68_-43_100 Skyrim.esm [REFR:0003F9CE] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of RoriksteadExterior03 [CELL:00009597] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-286_160_-73_100 Skyrim.esm [REFR:000369D6] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of GreenSpringHollowExterior01 [CELL:00009547] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_1790_-319_17_87 Skyrim.esm [REFR:0003B120] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-552_1169_-127_98 Skyrim.esm [REFR:000386E7] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1218_471_-93_148 Skyrim.esm [REFR:0003AA84] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of MilitaryCampReachSons05 [CELL:00009456] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_170_-761_79_100 Skyrim.esm [REFR:0003B55C] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of HelgenExterior [CELL:0000980B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-637_-731_-2_46 Skyrim.esm [REFR:00040A45] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C04] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-18))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner01.nif_-310_-501_0_100 Skyrim.esm [REFR:00040385] (places ImpExtBldgCorner01 [STAT:0003F976] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-598_1408_-140_73 Skyrim.esm [REFR:00033255] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00003D7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,34))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel01wet.nif_1214_1342_-142_100 Skyrim.esm [REFR:0003E762] (places RockPileL01Wet [STAT:00039653] in GRUP Cell Temporary Children of [CELL:00003955] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_310_-260_-27_106 Skyrim.esm [REFR:0003ACB9] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1735_-440_7_106 Skyrim.esm [REFR:0003B2AB] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-387_839_-139_92 Skyrim.esm [REFR:0003EEEC] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009319] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,20))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-1798_-157_55_100 Skyrim.esm [REFR:00035D9A] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of DeadCroneRockExterior [CELL:0000762A] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_-903_1259_-139_47 Skyrim.esm [REFR:0003A4C6] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of RavenscarHollowExterior01 [CELL:000091DC] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-563_1165_-129_71 Skyrim.esm [REFR:000386E8] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_318_-296_-12_82 Skyrim.esm [REFR:0003BF8D] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-698_1237_-77_83 Skyrim.esm [REFR:000391F6] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1278_1162_-138_100 Skyrim.esm [REFR:0003D50F] (places MountainTrim01CoastBeach01 [STAT:000775FD] in GRUP Cell Temporary Children of [CELL:00008E40] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,28))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_-306_-503_0_100 Skyrim.esm [REFR:00040386] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_-276_129_-77_100 Skyrim.esm [REFR:000369D7] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of GreenSpringHollowExterior01 [CELL:00009547] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_1792_-318_17_99 Skyrim.esm [REFR:0003B121] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_10_-234_-50_64 Skyrim.esm [REFR:0003C0C6] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009A68] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-625_-734_-3_46 Skyrim.esm [REFR:00040A46] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C04] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_1742_-433_8_118 Skyrim.esm [REFR:0003B2AC] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1606_123_-44_107 Skyrim.esm [REFR:0003980C] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00007159] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,2))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-1792_-148_55_100 Skyrim.esm [REFR:00035D9B] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of DeadCroneRockExterior [CELL:0000762A] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_-902_1260_-140_47 Skyrim.esm [REFR:0003A4CC] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of RavenscarHollowExterior01 [CELL:000091DC] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-370_827_-139_118 Skyrim.esm [REFR:0003EEED] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009319] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,20))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1218_461_-93_138 Skyrim.esm [REFR:0003AA85] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of MilitaryCampReachSons05 [CELL:00009456] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-599_1410_-139_75 Skyrim.esm [REFR:00033256] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00003D7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,34))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-679_1241_-57_100 Skyrim.esm [REFR:000391F7] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000091D6] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-563_1162_-129_67 Skyrim.esm [REFR:000386E9] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_323_-301_-9_108 Skyrim.esm [REFR:0003BF8E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-8))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1819_-727_69_100 Skyrim.esm [REFR:000408B9] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000BC08] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_1791_-315_15_85 Skyrim.esm [REFR:0003B122] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_10_-239_-50_73 Skyrim.esm [REFR:0003C0C7] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009A68] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-6))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-1796_-193_66_100 Skyrim.esm [REFR:00035D9C] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner02.nif_-296_-490_0_100 Skyrim.esm [REFR:00040387] (places ImpExtBldgICorner02 [STAT:0003F96C] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm02wet.nif_-495_1307_-141_100 Skyrim.esm [REFR:00039825] (places RockM02Wet [STAT:000BB8C2] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_1746_-429_8_92 Skyrim.esm [REFR:0003B2AD] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_-903_1261_-141_47 Skyrim.esm [REFR:0003A4CD] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of RavenscarHollowExterior01 [CELL:000091DC] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-548_1140_-133_85 Skyrim.esm [REFR:000386EA] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009236] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-632_-736_-1_116 Skyrim.esm [REFR:00040A47] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009C04] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-372_830_-139_95 Skyrim.esm [REFR:0003EEEE] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009319] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,20))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_365_-18_-45_93 Skyrim.esm [REFR:0003AB87] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:000095D9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-676_1245_-58_87 Skyrim.esm [REFR:000391F8] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000091D6] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,30))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1221_458_-93_113 Skyrim.esm [REFR:0003AA86] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of MilitaryCampReachSons05 [CELL:00009456] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,11))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_928_919_-116_100 Skyrim.esm [REFR:0003C0C8] (places StockadeWoodplanks01_LightSN [STAT:000B0FA0] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1796_-183_66_100 Skyrim.esm [REFR:00035D9D] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm03wet.nif_-494_1309_-141_100 Skyrim.esm [REFR:00039826] (places RockM03Wet [STAT:000BB8C3] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_1798_-325_18_103 Skyrim.esm [REFR:0003B123] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-292_-497_0_100 Skyrim.esm [REFR:00040388] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel01wet.nif_1264_1169_-143_175 Skyrim.esm [REFR:0003D563] (places RockPileL01Wet [STAT:00039653] in GRUP Cell Temporary Children of [CELL:00008E41] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-546_1142_-133_82 Skyrim.esm [REFR:000386EB] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009236] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-651_-579_0_100 Skyrim.esm [REFR:00039E69] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009BA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_201_-977_149_100 Skyrim.esm [REFR:0003B561] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of [CELL:000098A6] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-24))>
[01:46] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:0003B2B2] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of HelgenExterior07 [CELL:0000984A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-21))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_134_-853_87_100 Skyrim.esm [REFR:0003B2B2] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of HelgenExterior07 [CELL:0000984A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-21))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-630_-738_-1_101 Skyrim.esm [REFR:00040A48] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_361_-20_-45_91 Skyrim.esm [REFR:0003AB88] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000095D9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-368_829_-139_114 Skyrim.esm [REFR:0003EEEF] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009318] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,20))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003A4EC] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:0000912F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,4))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003A4EC] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:0000912F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,4))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_929_913_-116_100 Skyrim.esm [REFR:0003C0C9] (places StockadeWoodplanks01_LightSN [STAT:000B0FA0] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-667_-613_0_100 Skyrim.esm [REFR:00039E6A] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of POIPineForest04 [CELL:00009BA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-506_-372_-32_116 Skyrim.esm [REFR:0004109C] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009AF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_998_178_-72_100 Skyrim.esm [REFR:0003A4EC] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:0000912F] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_1292_1093_-139_100 Skyrim.esm [REFR:0003D591] (places RockPileS04CoastBeach01 [STAT:000BB8A7] in GRUP Cell Temporary Children of [CELL:00008E7E] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,26))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-672_1230_-31_105 Skyrim.esm [REFR:000391F9] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000091D6] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,30))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-301_-497_3_100 Skyrim.esm [REFR:0004038A] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1622_-604_72_108 Skyrim.esm [REFR:00041340] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of ShorsStoneExterior01 [CELL:0000BBAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-622_-730_-6_115 Skyrim.esm [REFR:00040A49] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C04] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-18))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1220_469_-93_129 Skyrim.esm [REFR:0003AA87] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of MilitaryCampReachSons05 [CELL:00009456] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-412_741_-139_93 Skyrim.esm [REFR:0003ECE2] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_364_-19_-45_100 Skyrim.esm [REFR:0003AB89] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000095D9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-1))>
[01:46] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:0003B2B6] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of HelgenExterior06 [CELL:0000982B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-20))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-549_1143_-133_73 Skyrim.esm [REFR:00038737] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009236] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,27))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_307_-250_-24_78 Skyrim.esm [REFR:0003ACBE] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rocks01wet.nif_-501_1313_-140_81 Skyrim.esm [REFR:00039827] (places RockS01Wet [STAT:000BB8C5] in GRUP Cell Temporary Children of [CELL:00003DA8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_1809_-315_20_95 Skyrim.esm [REFR:0003B124] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:0000BABE] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-8))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1294_1099_-139_100 Skyrim.esm [REFR:0003D61E] (places RockPileM02RiverBottom01 [STAT:00022666] in GRUP Cell Temporary Children of [CELL:00008E7E] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,26))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-371_800_-139_72 Skyrim.esm [REFR:0003EEF1] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000933A] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_327_-273_-14_99 Skyrim.esm [REFR:0003BF93] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_123_-810_78_100 Skyrim.esm [REFR:0003B2B6] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of HelgenExterior06 [CELL:0000982B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-20))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_934_913_-116_100 Skyrim.esm [REFR:0003C0CA] (places StockadeWoodplanks01_LightSN [STAT:000B0FA0] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner04.nif_-299_-492_3_100 Skyrim.esm [REFR:0004038C] (places ImpExtBldgCorner04 [STAT:0003F979] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1648_-614_73_108 Skyrim.esm [REFR:00041341] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of ShorsStoneExterior04 [CELL:0000BBA9] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\volcanic\mineralpoolbig01.nif_1284_-278_-103_100 Skyrim.esm [REFR:0003C295] (places MineralPoolBig01 [STAT:0003B4D9] in GRUP Cell Temporary Children of [CELL:0000967C] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-507_-386_-29_121 Skyrim.esm [REFR:0004109D] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009AF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_1591_51_-43_100 Skyrim.esm [REFR:0003F0C3] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-649_1145_-5_85 Skyrim.esm [REFR:000391FA] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009238] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,27))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1243_476_-95_112 Skyrim.esm [REFR:0003AA88] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:00009457] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-633_-741_-1_119 Skyrim.esm [REFR:00040A4A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_361_-37_-45_90 Skyrim.esm [REFR:0003AB8A] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:000095D9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_1818_-282_23_96 Skyrim.esm [REFR:0003B125] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-542_1119_-135_93 Skyrim.esm [REFR:00038738] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009236] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-414_743_-139_129 Skyrim.esm [REFR:0003ECE3] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B569] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:000090EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,6))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B569] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:000090EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,6))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\bridges\norbridgewoodplanks01.nif_743_13_-27_100 Skyrim.esm [REFR:0003F6D0] (places NorBridgeWoodPlanks01 [STAT:000302C8] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_1290_1092_-139_100 Skyrim.esm [REFR:0003D621] (places RockPileS04CoastBeach01 [STAT:000BB8A7] in GRUP Cell Temporary Children of [CELL:00008E7E] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,26))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0003B569] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:000090EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_337_-288_-10_100 Skyrim.esm [REFR:0003BFC4] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-8))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B569] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:000090EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-647_1142_-7_89 Skyrim.esm [REFR:000391FB] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009238] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_1591_49_-43_100 Skyrim.esm [REFR:0003F0C4] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1613_-601_76_97 Skyrim.esm [REFR:00041343] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of ShorsStoneExterior01 [CELL:0000BBAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1096_282_-116_100 Skyrim.esm [REFR:0003B569] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:000090EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,6))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner01.nif_-302_-501_3_100 Skyrim.esm [REFR:0004038D] (places ImpExtBldgCorner01 [STAT:0003F976] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_309_-252_-24_95 Skyrim.esm [REFR:0003ACBF] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_128_-811_80_91 Skyrim.esm [REFR:0003B2B7] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of HelgenExterior06 [CELL:0000982B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-20))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\volcanic\mineralpoolsm01.nif_1288_-276_-105_183 Skyrim.esm [REFR:0003C296] (places MineralPoolSm01 [STAT:00052B86] in GRUP Cell Temporary Children of [CELL:0000967C] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_362_-36_-45_103 Skyrim.esm [REFR:0003AB8B] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:000095D9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-370_798_-140_116 Skyrim.esm [REFR:0003EEF2] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000933A] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm03wet.nif_-466_1249_-141_100 Skyrim.esm [REFR:00039829] (places RockM03Wet [STAT:000BB8C3] in GRUP Cell Temporary Children of [CELL:000091D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,30))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\bridges\norbridgewoodplanks01.nif_739_13_-27_100 Skyrim.esm [REFR:0003F6D1] (places NorBridgeWoodPlanks01 [STAT:000302C8] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_6_-230_-50_42 Skyrim.esm [REFR:0003C0CB] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009A68] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_-903_1259_-140_47 Skyrim.esm [REFR:0003A4F2] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of RavenscarHollowExterior01 [CELL:000091DC] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_1819_-250_19_101 Skyrim.esm [REFR:0003B126] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-412_744_-139_76 Skyrim.esm [REFR:0003ECE4] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-1085_973_-77_125 Skyrim.esm [REFR:00036B6B] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of ClearpinePondExterior02 [CELL:000092C7] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,23))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-1530_796_-58_97 Skyrim.esm [REFR:00039E6D] (places RoadChunkS02ReachDirt01 [STAT:000885B9] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_891_-406_54_114 Skyrim.esm [REFR:0003E773] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000096E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-640_1154_-8_95 Skyrim.esm [REFR:000391FC] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009217] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-634_-743_-1_103 Skyrim.esm [REFR:00040A4B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-544_1119_-134_85 Skyrim.esm [REFR:0003873B] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009236] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,27))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracecorner01.nif_781_-658_108_100 Skyrim.esm [REFR:0003FB08] (places StonewallTerraceCorner01FallForest [STAT:00093077] in GRUP Cell Temporary Children of IvarsteadExterior06 [CELL:000097BE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1620_-597_72_108 Skyrim.esm [REFR:00041344] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of ShorsStoneExterior01 [CELL:0000BBAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_1592_47_-43_100 Skyrim.esm [REFR:0003F0C5] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel01wet.nif_1278_1176_-143_175 Skyrim.esm [REFR:0003D6AC] (places RockPileL01Wet [STAT:00039653] in GRUP Cell Temporary Children of [CELL:00008E40] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,28))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_-297_-503_3_100 Skyrim.esm [REFR:0004038E] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem02wet.nif_-473_1248_-140_100 Skyrim.esm [REFR:00039837] (places RockPileM02WetCoastBeach01 [STAT:00039691] in GRUP Cell Temporary Children of [CELL:000091D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_126_-811_80_87 Skyrim.esm [REFR:0003B2B8] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of HelgenExterior06 [CELL:0000982B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-20))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_-1235_468_-95_106 Skyrim.esm [REFR:0003AA8A] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:00009457] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_15_-229_-51_66 Skyrim.esm [REFR:0003C0CC] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009A68] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-374_799_-139_84 Skyrim.esm [REFR:0003EEF3] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000933A] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_361_-36_-45_107 Skyrim.esm [REFR:0003AB8C] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:000095D9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\volcanic\mineralpoolsm01.nif_1289_-281_-105_183 Skyrim.esm [REFR:0003C29D] (places MineralPoolSm01 [STAT:00052B86] in GRUP Cell Temporary Children of [CELL:0000967C] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-644_1152_-5_91 Skyrim.esm [REFR:000391FD] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009217] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,28))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_303_-252_-24_118 Skyrim.esm [REFR:0003ACC0] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_-906_1263_-141_47 Skyrim.esm [REFR:0003A4F4] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of RavenscarHollowExterior01 [CELL:000091DC] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-423_753_-140_125 Skyrim.esm [REFR:0003ECE5] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracestairs01.nif_775_-650_108_100 Skyrim.esm [REFR:0003FB09] (places StonewallTerraceStairs01FallForest [STAT:00093076] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1830_-239_18_114 Skyrim.esm [REFR:0003B127] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-296_-498_3_100 Skyrim.esm [REFR:0004038F] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-1527_791_-60_91 Skyrim.esm [REFR:00039E6E] (places RoadChunkS04ReachDirt01 [STAT:00088A4B] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_1250_-1044_113_100 Skyrim.esm [REFR:00041346] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of AvanchnzelExterior02 [CELL:000098CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-26))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_1596_42_-39_100 Skyrim.esm [REFR:0003F0CB] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-629_-735_-2_103 Skyrim.esm [REFR:00040A4C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C04] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-1093_952_-77_88 Skyrim.esm [REFR:00036B6C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of ClearpinePondExterior02 [CELL:000092C7] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,23))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_18_-222_-50_44 Skyrim.esm [REFR:0003C0CD] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009A68] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-6))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_-1236_476_-96_100 Skyrim.esm [REFR:0003AA8B] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:00009457] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-540_1122_-135_68 Skyrim.esm [REFR:0003873E] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009236] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,27))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004109E] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:00009AF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-10))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004109E] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:00009AF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-403_813_-140_111 Skyrim.esm [REFR:0003EEF4] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000933A] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,19))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004109E] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:00009AF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-10))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004109E] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:00009AF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-10))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004109E] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:00009AF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_361_-51_-45_104 Skyrim.esm [REFR:0003AB8D] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of BattleBornFarmExterior [CELL:000095F8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_1747_-348_1_100 Skyrim.esm [REFR:0003D713] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of AnsilvundExterior [CELL:0000BAE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-9))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree04.nif_567_408_-89_100 Skyrim.esm [REFR:0003C2C0] (places NorTempleExteriorRibFree04Snow [STAT:00026FCE] in GRUP Cell Temporary Children of KorvanjundExterior04 [CELL:0000909F] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,9))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracelong02.nif_785_-654_108_100 Skyrim.esm [REFR:0003FB0A] (places StonewallTerraceLong02FallForest [STAT:0009307A] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem03.nif_862_-419_70_139 Skyrim.esm [REFR:0003E775] (places RockPileM03PineForest02 [STAT:000B6042] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-450_744_-137_100 Skyrim.esm [REFR:0003ECE6] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_306_-253_-24_100 Skyrim.esm [REFR:0003ACC1] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_-294_-493_3_100 Skyrim.esm [REFR:00040391] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_1597_48_-40_100 Skyrim.esm [REFR:0003F0CC] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-525_-388_-19_79 Skyrim.esm [REFR:0004109E] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:00009AF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1636_-586_71_100 Skyrim.esm [REFR:00041347] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of ShorsStoneExterior01 [CELL:0000BBAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1733_-400_-2_97 Skyrim.esm [REFR:0003B2BA] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BB02] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-481_1230_-140_75 Skyrim.esm [REFR:00039844] (places RockPileS01CoastBeach01 [STAT:000B2418] in GRUP Cell Temporary Children of [CELL:000091D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_14_-225_-51_49 Skyrim.esm [REFR:0003C0CE] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009A68] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-1081_959_-78_104 Skyrim.esm [REFR:00036B6D] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of ClearpinePondExterior02 [CELL:000092C7] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,23))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_-907_1264_-141_47 Skyrim.esm [REFR:0003A51C] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of RavenscarHollowExterior01 [CELL:000091DC] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,30))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-619_-726_-7_116 Skyrim.esm [REFR:00040A4D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C04] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1289_1164_-139_100 Skyrim.esm [REFR:0003D730] (places RockPileM02RiverBottom01 [STAT:00022666] in GRUP Cell Temporary Children of [CELL:00008E40] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-405_810_-140_112 Skyrim.esm [REFR:0003EEF5] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000933A] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,19))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterraceendr01.nif_789_-651_108_100 Skyrim.esm [REFR:0003FB0B] (places StonewallTerraceEndR01FallForest [STAT:0009307B] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_359_-50_-45_92 Skyrim.esm [REFR:0003AB8E] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of BattleBornFarmExterior [CELL:000095F8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_855_-422_77_101 Skyrim.esm [REFR:0003E776] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_1597_49_-39_100 Skyrim.esm [REFR:0003F0CD] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_-1192_439_-93_89 Skyrim.esm [REFR:0003AA8C] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:00009477] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,10))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_742_14_-25_105 Skyrim.esm [REFR:0003F6D5] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-453_743_-138_107 Skyrim.esm [REFR:0003ECE7] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of POINorthernCoast07 [CELL:0000935D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1729_-448_9_102 Skyrim.esm [REFR:0003B2BC] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-539_1156_-131_98 Skyrim.esm [REFR:00038743] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-611_-729_-7_110 Skyrim.esm [REFR:00040A4E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIPineForest09 [CELL:00009C03] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1640_-582_71_125 Skyrim.esm [REFR:00041348] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of ShorsStoneExterior04 [CELL:0000BBA9] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_298_-249_-24_100 Skyrim.esm [REFR:0003ACC2] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_1_-239_-50_67 Skyrim.esm [REFR:0003C0CF] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009A68] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-1520_792_-61_94 Skyrim.esm [REFR:00039E71] (places RoadChunkS04ReachDirt01 [STAT:00088A4B] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower01dark.nif_-290_-501_2_100 Skyrim.esm [REFR:00040392] (places ImpExtTower01Dark [STAT:0002BC0F] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-636_1138_-28_85 Skyrim.esm [REFR:000391FE] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009238] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_1298_1165_-140_100 Skyrim.esm [REFR:0003D731] (places RockPileS04CoastBeach01 [STAT:000BB8A7] in GRUP Cell Temporary Children of [CELL:00008E40] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-526_-369_-28_85 Skyrim.esm [REFR:0004109F] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009AF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_361_-63_-45_109 Skyrim.esm [REFR:0003AB8F] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of BattleBornFarmExterior [CELL:000095F8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-2))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracecorner01.nif_771_-646_108_100 Skyrim.esm [REFR:0003FB0C] (places StonewallTerraceCorner01FallForest [STAT:00093077] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-16))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner03.nif_-301_-505_0_100 Skyrim.esm [REFR:00040393] (places ImpExtBldgICorner03 [STAT:0003F96D] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-247_756_-133_100 Skyrim.esm [REFR:0003F0CE] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009358] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-409_819_-140_107 Skyrim.esm [REFR:0003EEF6] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000933A] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem03wet.nif_1306_1168_-140_100 Skyrim.esm [REFR:0003DC36] (places RockPileM03WetCoastBeach01 [STAT:00039824] in GRUP Cell Temporary Children of [CELL:00008E40] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_863_-425_74_109 Skyrim.esm [REFR:0003E777] (places RockShelf01PineForest02 [STAT:0008D069] in GRUP Cell Temporary Children of [CELL:00009702] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_3_-238_-50_47 Skyrim.esm [REFR:0003C0D0] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009A68] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-436_748_-139_125 Skyrim.esm [REFR:0003ECE8] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-504_-348_-38_100 Skyrim.esm [REFR:000410A1] (places RockPileL02 [STAT:00027034] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_-1070_971_-77_100 Skyrim.esm [REFR:00036B70] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of ClearpinePondExterior02 [CELL:000092C7] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,23))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1823_-813_94_100 Skyrim.esm [REFR:00040394] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of POIFallForest21 [CELL:0000BC4A] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-20))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-607_-731_-7_119 Skyrim.esm [REFR:00040A4F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIPineForest09 [CELL:00009C03] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-541_1156_-130_70 Skyrim.esm [REFR:00038746] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-636_1140_-28_95 Skyrim.esm [REFR:000391FF] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009238] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl01.nif_582_436_-88_90 Skyrim.esm [REFR:0003C2CB] (places TreePineForestSnowL01 [TREE:0005D2DB] in GRUP Cell Temporary Children of ShroudedGroveExterior [CELL:0000907F] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,10))>
[01:46] [BuildReferences] <Debug: Meshes\clutter\candles\candlehorntable01.nif_741_12_-27_100 Skyrim.esm [REFR:0003F6D8] (places CandleHornTable01 [STAT:0001F24A] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1828_-240_18_55 Skyrim.esm [REFR:0003B128] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003A541] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:0000914F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,3))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003A541] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:0000914F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,3))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003A541] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:0000914F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-1521_791_-61_91 Skyrim.esm [REFR:00039E74] (places RoadChunkS03ReachDirt01 [STAT:000885F4] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003A541] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:0000914F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,3))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0003A541] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:0000914F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_359_-63_-45_91 Skyrim.esm [REFR:0003AB90] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of BattleBornFarmExterior [CELL:000095F8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-413_819_-140_86 Skyrim.esm [REFR:0003EEF7] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000931A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,20))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_1313_1157_-140_100 Skyrim.esm [REFR:0003DD6C] (places RockPileS04CoastBeach01 [STAT:000BB8A7] in GRUP Cell Temporary Children of [CELL:0000B227] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,28))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-296_-506_0_100 Skyrim.esm [REFR:00040395] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-503_-358_-36_100 Skyrim.esm [REFR:000410A2] (places RockPileL03 [STAT:000185BD] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow01.nif_595_425_-87_100 Skyrim.esm [REFR:0003C2CC] (places TreePineForestSnow01 [TREE:0005C072] in GRUP Cell Temporary Children of ShroudedGroveExterior [CELL:0000907F] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-256_795_-140_103 Skyrim.esm [REFR:0003F0D0] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009337] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,19))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\bridges\norbridgewoodplanks01.nif_740_13_-24_100 Skyrim.esm [REFR:0003F6D9] (places NorBridgeWoodPlanks01 [STAT:000302C8] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-437_750_-139_88 Skyrim.esm [REFR:0003ECE9] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-543_1153_-131_78 Skyrim.esm [REFR:00038748] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_955_159_-56_100 Skyrim.esm [REFR:0003A541] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:0000914F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-607_-726_-7_103 Skyrim.esm [REFR:00040A50] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIPineForest09 [CELL:00009C03] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-647_1146_-7_89 Skyrim.esm [REFR:00039200] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009238] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_9_-232_-50_77 Skyrim.esm [REFR:0003C0D2] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009A68] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_815_-335_-11_86 Skyrim.esm [REFR:0003E778] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:000096C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-9))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_-1192_444_-93_89 Skyrim.esm [REFR:0003AA8D] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:00009477] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,10))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_-298_-511_0_100 Skyrim.esm [REFR:0004039A] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-1521_794_-62_99 Skyrim.esm [REFR:00039E77] (places RockPileS04ReachDirt01 [STAT:00039ECC] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1828_-238_17_97 Skyrim.esm [REFR:0003B129] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem03wet.nif_1330_1147_-141_100 Skyrim.esm [REFR:0003DDC4] (places RockPileM03WetCoastBeach01 [STAT:00039824] in GRUP Cell Temporary Children of [CELL:0000B227] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-422_728_-136_73 Skyrim.esm [REFR:0003ECEA] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_356_-81_-45_93 Skyrim.esm [REFR:0003AB91] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of BattleBornFarmExterior [CELL:000095F8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-1098_924_-77_100 Skyrim.esm [REFR:00036B73] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000092E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,22))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-515_-354_-34_128 Skyrim.esm [REFR:000410A3] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-610_-727_-8_88 Skyrim.esm [REFR:00040A51] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest09 [CELL:00009C03] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-262_765_-134_120 Skyrim.esm [REFR:0003F0D1] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009358] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-421_779_-139_123 Skyrim.esm [REFR:0003EEF8] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow01.nif_596_438_-82_106 Skyrim.esm [REFR:0003C2CD] (places TreePineForestSnow01 [TREE:0005C072] in GRUP Cell Temporary Children of ShroudedGroveExterior [CELL:0000907F] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-641_1151_-11_91 Skyrim.esm [REFR:00039201] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009217] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_805_-337_-4_66 Skyrim.esm [REFR:0003E784] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:000096C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1617_-609_75_108 Skyrim.esm [REFR:00041349] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of ShorsStoneExterior01 [CELL:0000BBAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-15))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner02.nif_-293_-513_0_100 Skyrim.esm [REFR:0004039D] (places ImpExtBldgCorner02 [STAT:0003F977] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterracelong02.nif_775_-643_108_100 Skyrim.esm [REFR:0003FB0D] (places StonewallTerraceLong02FallForest [STAT:0009307A] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-1074_935_-78_80 Skyrim.esm [REFR:00036B74] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000092E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,22))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_296_-256_-23_93 Skyrim.esm [REFR:0003ACC3] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_1322_1138_-139_100 Skyrim.esm [REFR:0003DDCA] (places RockPileS04CoastBeach01 [STAT:000BB8A7] in GRUP Cell Temporary Children of [CELL:0000B248] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1831_-242_18_60 Skyrim.esm [REFR:0003B12A] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-548_-339_-37_100 Skyrim.esm [REFR:000410A4] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009AD9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-288_765_-131_100 Skyrim.esm [REFR:0003F0D2] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MovarthsLairExterior01 [CELL:00009359] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-417_780_-139_110 Skyrim.esm [REFR:0003EEFA] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-604_-729_-7_113 Skyrim.esm [REFR:00040A52] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest09 [CELL:00009C03] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-650_1175_-5_100 Skyrim.esm [REFR:00039202] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009217] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-421_729_-136_115 Skyrim.esm [REFR:0003ECEB] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01dark.nif_-298_-497_7_100 Skyrim.esm [REFR:000403A0] (places ImpExtWindow01Dark [STAT:0002BC10] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_358_-81_-45_91 Skyrim.esm [REFR:0003AB92] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of BattleBornFarmExterior [CELL:000095F8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_-601_1423_-141_82 Skyrim.esm [REFR:0003325F] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:00003D7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,34))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-1067_981_-77_92 Skyrim.esm [REFR:00036B75] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of ClearpinePondExterior02 [CELL:000092C7] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,23))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterraceendl01.nif_779_-639_108_100 Skyrim.esm [REFR:0003FB0E] (places StonewallTerraceEndL01FallForest [STAT:0009307C] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1627_-615_73_100 Skyrim.esm [REFR:0004134A] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of ShorsStoneExterior02 [CELL:0000BBCB] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-548_1155_-131_90 Skyrim.esm [REFR:0003876B] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_808_-340_-2_78 Skyrim.esm [REFR:0003E785] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of [CELL:000096C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-1519_795_-63_91 Skyrim.esm [REFR:00039E7A] (places RockPileS03ReachDirt01 [STAT:00039EC4] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1788_-751_75_100 Skyrim.esm [REFR:000408C8] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_306_-244_-26_94 Skyrim.esm [REFR:0003ACC4] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1828_-241_18_52 Skyrim.esm [REFR:0003B12B] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel01wet.nif_1307_1099_-142_175 Skyrim.esm [REFR:0003DDCB] (places RockPileL01Wet [STAT:00039653] in GRUP Cell Temporary Children of [CELL:00008E7E] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,26))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1773_-776_79_100 Skyrim.esm [REFR:000403A1] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-291_765_-132_116 Skyrim.esm [REFR:0003F0D3] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MovarthsLairExterior01 [CELL:00009359] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-418_776_-139_85 Skyrim.esm [REFR:0003EF01] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-418_727_-136_86 Skyrim.esm [REFR:0003ECEC] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\bridges\norbridgewoodplanks01.nif_740_14_-24_100 Skyrim.esm [REFR:0003F6DA] (places NorBridgeWoodPlanks01 [STAT:000302C8] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1820_-246_20_79 Skyrim.esm [REFR:0003B12C] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-557_-277_-37_82 Skyrim.esm [REFR:000410A5] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:00009A97] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-599_1421_-140_90 Skyrim.esm [REFR:00033260] (places RockPileS03CoastBeach01 [STAT:000B241A] in GRUP Cell Temporary Children of [CELL:00003D7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,34))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterrace01.nif_779_-655_108_100 Skyrim.esm [REFR:0003FB12] (places StonewallTerrace01FallForest [STAT:00093079] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-609_-734_-7_97 Skyrim.esm [REFR:00040A53] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest09 [CELL:00009C03] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-639_1178_-28_77 Skyrim.esm [REFR:00039203] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009217] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_358_-82_-45_105 Skyrim.esm [REFR:0003AB93] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:00009617] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_808_-328_-11_131 Skyrim.esm [REFR:0003E786] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:000096C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1794_-758_75_100 Skyrim.esm [REFR:000408C9] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_-304_-492_3_100 Skyrim.esm [REFR:000403A2] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_312_-235_-33_100 Skyrim.esm [REFR:0003ACC5] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1639_-588_71_101 Skyrim.esm [REFR:0004134B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of ShorsStoneExterior04 [CELL:0000BBA9] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-15))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1177_439_-90_130 Skyrim.esm [REFR:0003AA8E] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00009476] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1140_-160_-59_68 Skyrim.esm [REFR:0003A562] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallterrace02.nif_777_-653_108_100 Skyrim.esm [REFR:0003FB13] (places StonewallTerrace02FallForest [STAT:00093078] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge02.nif_-592_-286_-19_71 Skyrim.esm [REFR:000410A7] (places MountainRidge02 [STAT:0005304B] in GRUP Cell Temporary Children of [CELL:00009A98] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-317_740_-134_126 Skyrim.esm [REFR:0003F0D4] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MovarthsLairExterior01 [CELL:00009359] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-548_1152_-131_81 Skyrim.esm [REFR:0003879C] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1818_-269_21_62 Skyrim.esm [REFR:0003B12D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_352_-89_-45_108 Skyrim.esm [REFR:0003AB94] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:00009617] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-3))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs8.nif_1629_-618_74_100 Skyrim.esm [REFR:0004134C] (places WalkwayStairs8 [STAT:0004D7C1] in GRUP Cell Temporary Children of ShorsStoneExterior02 [CELL:0000BBCB] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1793_-760_76_100 Skyrim.esm [REFR:000408CA] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_-306_-497_3_100 Skyrim.esm [REFR:000403A3] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-453_717_-137_85 Skyrim.esm [REFR:0003ECED] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000937E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel01wet.nif_310_-241_-28_100 Skyrim.esm [REFR:0003ACC6] (places RockPileL01Wet [STAT:00039653] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-631_1175_-35_81 Skyrim.esm [REFR:00039204] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009217] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-317_743_-135_97 Skyrim.esm [REFR:0003F0D5] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MovarthsLairExterior01 [CELL:00009359] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1176_7_-42_100 Skyrim.esm [REFR:00039E9A] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of POIReach14b [CELL:000099BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-591_-293_-30_71 Skyrim.esm [REFR:000410AB] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of POITundra09 [CELL:00009AB9] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-8))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_791_1027_-113_100 Skyrim.esm [REFR:0003A564] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:00008EA9] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,25))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1799_-757_76_100 Skyrim.esm [REFR:000408CB] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1806_-271_19_96 Skyrim.esm [REFR:0003B12E] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_354_-90_-45_108 Skyrim.esm [REFR:0003AB95] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009617] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-546_1153_-131_76 Skyrim.esm [REFR:0003879D] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1766_-777_80_100 Skyrim.esm [REFR:000403A4] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_743_11_-21_76 Skyrim.esm [REFR:0003F6E2] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs1.nif_1615_-613_75_100 Skyrim.esm [REFR:0004134D] (places WalkwayStairs1 [STAT:0004D7AF] in GRUP Cell Temporary Children of ShorsStoneExterior01 [CELL:0000BBAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-447_717_-137_94 Skyrim.esm [REFR:0003ECEE] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_315_-257_-26_100 Skyrim.esm [REFR:0003ACC7] (places RockCliff05 [STAT:0002BAB8] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-572_1138_-122_79 Skyrim.esm [REFR:00039205] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009236] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_988_144_-65_100 Skyrim.esm [REFR:0003A567] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000914E] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-312_677_-140_82 Skyrim.esm [REFR:0003EF1C] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000939B] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1788_-744_74_100 Skyrim.esm [REFR:000408CC] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-310_724_-135_128 Skyrim.esm [REFR:0003F0D6] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000937A] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-555_1125_-133_94 Skyrim.esm [REFR:0003879E] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009236] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,27))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_747_9_-21_71 Skyrim.esm [REFR:0003F6E3] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_348_-110_-45_102 Skyrim.esm [REFR:0003AB96] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:00009617] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-3))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs1.nif_1620_-613_75_100 Skyrim.esm [REFR:0004134E] (places WalkwayStairs1 [STAT:0004D7AF] in GRUP Cell Temporary Children of ShorsStoneExterior01 [CELL:0000BBAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_29_-194_-51_69 Skyrim.esm [REFR:0003C0DA] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009A47] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge03.nif_-571_-242_-41_81 Skyrim.esm [REFR:000410AD] (places MountainRidge03 [STAT:00053904] in GRUP Cell Temporary Children of [CELL:00009A76] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_577_422_-89_100 Skyrim.esm [REFR:0003C2E7] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of ShroudedGroveExterior [CELL:0000907F] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-451_715_-138_71 Skyrim.esm [REFR:0003ECEF] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000937E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,17))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif_-285_-481_4_100 Skyrim.esm [REFR:000403A5] (places ImpExtWall02 [STAT:00040B0C] in GRUP Cell Temporary Children of IlinaltasDeepExterior04 [CELL:00009B35] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-1748_453_6_71 Skyrim.esm [REFR:0004171C] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00007045] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,11))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1177_443_-90_98 Skyrim.esm [REFR:0003AA8F] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00009476] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1806_-268_20_63 Skyrim.esm [REFR:0003B12F] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-575_1142_-121_86 Skyrim.esm [REFR:00039206] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of SolitudeMountainside [CELL:00009237] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_777_-618_108_102 Skyrim.esm [REFR:0003FB1B] (places DirtCliffsCornerInFallForest01 [STAT:0005092B] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1772_-754_77_100 Skyrim.esm [REFR:000408CD] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_285_-215_-37_100 Skyrim.esm [REFR:0003ACC8] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of WhiterunAttackStart [CELL:00009676] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_1191_1327_-141_100 Skyrim.esm [REFR:0003E787] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:00003955] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,32))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_990_143_-65_109 Skyrim.esm [REFR:0003A56C] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000914E] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-310_675_-140_105 Skyrim.esm [REFR:0003EF1D] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000939B] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_31_-196_-51_79 Skyrim.esm [REFR:0003C0DB] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009A47] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_577_422_-89_100 Skyrim.esm [REFR:0003C2E8] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of ShroudedGroveExterior [CELL:0000907F] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1525_794_-60_95 Skyrim.esm [REFR:00039EB3] (places RockPileS01ReachDirt01 [STAT:00056B0F] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif_-280_-493_1_100 Skyrim.esm [REFR:000403A6] (places ImpExtWall03 [STAT:00040B09] in GRUP Cell Temporary Children of IlinaltasDeepExterior03 [CELL:00009B56] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-13))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_745_11_-22_90 Skyrim.esm [REFR:0003F6E4] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_346_-108_-45_105 Skyrim.esm [REFR:0003AB97] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009617] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-292_721_-131_103 Skyrim.esm [REFR:0003F0D7] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000937A] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,17))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041351] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of POISnowy19 [CELL:0000B434] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-559_-288_-38_100 Skyrim.esm [REFR:000410B0] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041351] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of POISnowy19 [CELL:0000B434] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-1744_468_10_115 Skyrim.esm [REFR:00041724] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00007045] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,11))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041351] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of POISnowy19 [CELL:0000B434] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,12))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_767_-604_105_100 Skyrim.esm [REFR:0003FB1E] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1796_-226_4_68 Skyrim.esm [REFR:0003B130] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000BA7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_995_143_-65_100 Skyrim.esm [REFR:0003A589] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000914E] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_756_-349_16_129 Skyrim.esm [REFR:0003E788] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-574_1142_-122_89 Skyrim.esm [REFR:00039207] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of SolitudeMountainside [CELL:00009237] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_1455_532_-123_100 Skyrim.esm [REFR:00041351] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of POISnowy19 [CELL:0000B434] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_27_-201_-52_63 Skyrim.esm [REFR:0003C0DC] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009A47] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_296_-215_-34_100 Skyrim.esm [REFR:0003ACC9] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-553_1126_-133_87 Skyrim.esm [REFR:000387B6] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009236] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1771_-768_79_100 Skyrim.esm [REFR:000408CE] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-442_721_-136_84 Skyrim.esm [REFR:0003ECF0] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-305_680_-139_77 Skyrim.esm [REFR:0003EF1E] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000939B] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,16))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_745_9_-22_92 Skyrim.esm [REFR:0003F6E5] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif_-329_-493_-1_100 Skyrim.esm [REFR:000403B2] (places ImpExtWall03 [STAT:00040B09] in GRUP Cell Temporary Children of [CELL:00009B58] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-617_1418_-140_123 Skyrim.esm [REFR:00033264] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00003D7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,34))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-578_1140_-118_83 Skyrim.esm [REFR:00039208] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of SolitudeMountainside [CELL:00009237] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_579_420_-89_114 Skyrim.esm [REFR:0003C2E9] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of ShroudedGroveExterior [CELL:0000907F] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_976_135_-61_101 Skyrim.esm [REFR:0003A58A] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000914F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1767_-762_78_100 Skyrim.esm [REFR:000408CF] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-1740_466_7_77 Skyrim.esm [REFR:0004172F] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00007045] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_345_-130_-45_107 Skyrim.esm [REFR:0003AB98] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-600_-339_-32_133 Skyrim.esm [REFR:000410B2] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:00009ADA] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-297_726_-130_120 Skyrim.esm [REFR:0003F0D8] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000937A] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_762_-345_12_100 Skyrim.esm [REFR:0003E78A] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1797_-216_14_101 Skyrim.esm [REFR:0003B131] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000BA7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-6))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_762_-605_105_100 Skyrim.esm [REFR:0003FB20] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_747_11_-21_75 Skyrim.esm [REFR:0003F6E6] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_32_-191_-51_55 Skyrim.esm [REFR:0003C0DD] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009A47] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-444_719_-136_120 Skyrim.esm [REFR:0003ECF1] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1770_-788_82_100 Skyrim.esm [REFR:000403B3] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of RiftenAttackStart02 [CELL:0000BC4B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-20))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\inn01.nif_-1126_-80_-54_100 Skyrim.esm [REFR:00041352] (places FarmInn01 [STAT:0002D762] in GRUP Cell Temporary Children of OldHroldanExterior02 [CELL:00009A00] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-2))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_579_421_-88_100 Skyrim.esm [REFR:0003C2EA] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of ShroudedGroveExterior [CELL:0000907F] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_273_-219_-36_100 Skyrim.esm [REFR:0003ACCA] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of WhiterunAttackStart [CELL:00009676] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_972_126_-57_92 Skyrim.esm [REFR:0003A58B] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000914F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-313_723_-135_82 Skyrim.esm [REFR:0003EF1F] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000937A] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-1740_469_9_113 Skyrim.esm [REFR:00041730] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00007045] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1761_-761_78_100 Skyrim.esm [REFR:000408D0] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC2B] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-569_1145_-125_97 Skyrim.esm [REFR:00039209] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009236] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\ice\iceberglarge.nif_1521_1208_-152_108 Skyrim.esm [REFR:0003FB21] (places IcebergLarge [STAT:000A545F] in GRUP Cell Temporary Children of DoomstoneNorthernCoast04 [CELL:0000B201] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,29))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_743_9_-22_72 Skyrim.esm [REFR:0003F6E7] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_580_422_-88_100 Skyrim.esm [REFR:0003C2EB] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of ShroudedGroveExterior [CELL:0000907F] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_28_-204_-52_80 Skyrim.esm [REFR:0003C0DE] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009A47] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_761_-344_10_151 Skyrim.esm [REFR:0003E78C] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_343_-130_-45_109 Skyrim.esm [REFR:0003AB99] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble03.nif_-299_-504_1_100 Skyrim.esm [REFR:000403B7] (places ImpExtRubble03 [STAT:0003F95C] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_1248_-1057_117_100 Skyrim.esm [REFR:00041353] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of AvanchnzelExterior02 [CELL:000098CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-26))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-296_722_-131_107 Skyrim.esm [REFR:0003F0D9] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000937A] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,17))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1178_434_-90_117 Skyrim.esm [REFR:0003AA90] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00009476] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-424_707_-137_124 Skyrim.esm [REFR:0003ECF2] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-586_-357_-33_143 Skyrim.esm [REFR:000410B4] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00009ADA] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-564_1155_-129_82 Skyrim.esm [REFR:0003920A] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1762_-755_77_100 Skyrim.esm [REFR:000408D1] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_-553_1124_-133_63 Skyrim.esm [REFR:00038812] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of [CELL:00009236] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,27))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_-1587_635_-71_152 Skyrim.esm [REFR:0003ACCF] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of [CELL:00006FC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_967_126_-56_107 Skyrim.esm [REFR:0003A58C] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000914F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1799_-208_22_81 Skyrim.esm [REFR:0003B132] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-6))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\bridges\norbridgewoodplanks01.nif_745_10_-20_100 Skyrim.esm [REFR:0003F6E8] (places NorBridgeWoodPlanks01 [STAT:000302C8] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-313_721_-136_87 Skyrim.esm [REFR:0003EF20] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000937A] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-1732_507_24_107 Skyrim.esm [REFR:00041731] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00007026] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_19_-247_-49_75 Skyrim.esm [REFR:0003C0DF] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009A89] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_344_-129_-45_96 Skyrim.esm [REFR:0003AB9A] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall02.nif_1543_1215_-140_100 Skyrim.esm [REFR:0003FB22] (places IcebergSmall02 [STAT:000A98F8] in GRUP Cell Temporary Children of DoomstoneNorthernCoast04 [CELL:0000B201] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_760_-349_16_91 Skyrim.esm [REFR:0003E78D] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-292_677_-139_85 Skyrim.esm [REFR:0003F0DA] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000939B] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_1243_-1053_116_105 Skyrim.esm [REFR:00041354] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of AvanchnzelExterior02 [CELL:000098CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-26))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1816_-766_79_100 Skyrim.esm [REFR:000408D2] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-420_707_-138_73 Skyrim.esm [REFR:0003ECF3] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_30_11_-60_61 Skyrim.esm [REFR:00033F57] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of BleakwindBasinExterior01 [CELL:000099A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-566_1153_-127_85 Skyrim.esm [REFR:0003920B] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_305_-149_-47_100 Skyrim.esm [REFR:0003ACD1] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of ChillfurrowFarmEdge [CELL:00009637] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_1432_1112_-140_100 Skyrim.esm [REFR:00040A5F] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of [CELL:0000B246] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1784_-158_45_94 Skyrim.esm [REFR:0003B133] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000BA3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_343_-161_-45_106 Skyrim.esm [REFR:0003AB9B] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_745_11_-19_100 Skyrim.esm [REFR:0003F6E9] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_969_128_-56_96 Skyrim.esm [REFR:0003A58D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000914F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-294_678_-139_82 Skyrim.esm [REFR:0003F0DB] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000939B] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-568_-304_-36_110 Skyrim.esm [REFR:000410B5] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1814_-771_78_100 Skyrim.esm [REFR:000408D3] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-1728_505_21_102 Skyrim.esm [REFR:00041746] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00007026] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-307_737_-138_100 Skyrim.esm [REFR:0003EF21] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of MovarthsLairExterior01 [CELL:00009359] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_763_-360_21_101 Skyrim.esm [REFR:0003E78F] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_18_-240_-50_56 Skyrim.esm [REFR:0003C0E0] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009A68] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-553_1129_-132_69 Skyrim.esm [REFR:0003881A] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009236] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_1507_952_-140_100 Skyrim.esm [REFR:0003CA06] (places TundraPond01Coast1 [STAT:00017CD2] in GRUP Cell Temporary Children of [CELL:0000B2C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,23))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-422_705_-138_92 Skyrim.esm [REFR:0003ECF4] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall02.nif_1556_1194_-143_178 Skyrim.esm [REFR:0003FB23] (places IcebergSmall02 [STAT:000A98F8] in GRUP Cell Temporary Children of DoomstoneNorthernCoast04 [CELL:0000B201] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm04wet.nif_-344_-469_5_100 Skyrim.esm [REFR:0003C30E] (places RockM04Wet [STAT:000BB8C4] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1774_-145_44_67 Skyrim.esm [REFR:0003B134] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BA3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1810_-767_78_100 Skyrim.esm [REFR:000408D4] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_745_9_-21_100 Skyrim.esm [REFR:0003F6EA] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall01.nif_1417_1139_-140_72 Skyrim.esm [REFR:00040A61] (places IcebergSmall01 [STAT:000A98EE] in GRUP Cell Temporary Children of [CELL:0000B246] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_290_-160_-48_100 Skyrim.esm [REFR:0003ACD2] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of ChillfurrowFarmEdge [CELL:00009637] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-550_-297_-37_100 Skyrim.esm [REFR:000410B6] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif_1548_862_-140_100 Skyrim.esm [REFR:0003CA07] (places TundraStreamBend01Coast01 [STAT:00017CD3] in GRUP Cell Temporary Children of POINorthernCoast06b [CELL:0000B309] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,21))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_342_-162_-44_108 Skyrim.esm [REFR:0003AB9C] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-291_755_-134_100 Skyrim.esm [REFR:0003EF22] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of MovarthsLairExterior01 [CELL:00009359] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-1722_488_12_82 Skyrim.esm [REFR:00041747] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00007045] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_972_138_-61_102 Skyrim.esm [REFR:0003A58E] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000914F] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,3))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_757_-613_105_100 Skyrim.esm [REFR:0003FB25] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-301_691_-138_81 Skyrim.esm [REFR:0003F0DC] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000939B] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,16))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble05.nif_-305_-503_1_100 Skyrim.esm [REFR:000403B8] (places ImpExtRubble05 [STAT:0003F958] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-347_-472_4_105 Skyrim.esm [REFR:0003C30F] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1812_-756_75_100 Skyrim.esm [REFR:000408D5] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-547_-290_-37_100 Skyrim.esm [REFR:000410B7] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-563_1123_-132_92 Skyrim.esm [REFR:00038824] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009236] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,27))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_757_-608_105_100 Skyrim.esm [REFR:0003FB29] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1775_-163_41_68 Skyrim.esm [REFR:0003B135] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BA3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1177_-5_-42_94 Skyrim.esm [REFR:00039EBA] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of POIReach14 [CELL:000099E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-1))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\bridges\norbridgewoodplanks02.nif_742_14_-26_93 Skyrim.esm [REFR:0003F6EE] (places NorBridgeWoodPlanks02 [STAT:000302C7] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-475_726_-140_87 Skyrim.esm [REFR:0003ECF5] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000937E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-1723_483_12_85 Skyrim.esm [REFR:00041753] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00007045] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-295_770_-141_100 Skyrim.esm [REFR:0003EF23] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of MovarthsLairExterior01 [CELL:00009359] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_944_194_-48_90 Skyrim.esm [REFR:0003A58F] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009130] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_344_-175_-43_104 Skyrim.esm [REFR:0003AB9D] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif_1524_906_-140_100 Skyrim.esm [REFR:0003CA08] (places TundraStreamStraight01Coast01 [STAT:00017CD1] in GRUP Cell Temporary Children of [CELL:0000B2E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,22))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1776_-791_81_100 Skyrim.esm [REFR:000403BB] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of RiftenAttackStart02 [CELL:0000BC4B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-20))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-303_694_-137_82 Skyrim.esm [REFR:0003F0DD] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000939B] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1815_-757_77_100 Skyrim.esm [REFR:000408D6] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_757_-610_105_100 Skyrim.esm [REFR:0003FB2A] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-548_-294_-38_100 Skyrim.esm [REFR:000410B8] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B580] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000098A6] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-24))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B580] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000098A6] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-24))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041359] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of POISnowy19 [CELL:0000B434] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif_-346_-475_5_92 Skyrim.esm [REFR:0003C310] (places RockL05Wet [STAT:000BB8C0] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_190_-964_151_89 Skyrim.esm [REFR:0003B580] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000098A6] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-24))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-1726_486_14_79 Skyrim.esm [REFR:00041757] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00007045] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,11))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1179_431_-90_110 Skyrim.esm [REFR:0003AA91] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00009476] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,10))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041359] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of POISnowy19 [CELL:0000B434] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,12))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_311_-252_-24_86 Skyrim.esm [REFR:0003ACD4] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00009694] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-558_1108_-133_74 Skyrim.esm [REFR:0003882D] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009236] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1763_-154_29_71 Skyrim.esm [REFR:0003B136] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000BA3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-4))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041359] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of POISnowy19 [CELL:0000B434] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_1462_528_-127_100 Skyrim.esm [REFR:00041359] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of POISnowy19 [CELL:0000B434] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-587_-761_-2_100 Skyrim.esm [REFR:00040A64] (places RockCliff01PineForest02 [STAT:00054C92] in GRUP Cell Temporary Children of [CELL:00009C24] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-19))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\bridges\norbridgewoodplanks02.nif_742_15_-26_93 Skyrim.esm [REFR:0003F6EF] (places NorBridgeWoodPlanks02 [STAT:000302C7] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-465_721_-138_91 Skyrim.esm [REFR:0003ECF6] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000937E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-303_692_-138_99 Skyrim.esm [REFR:0003F0DE] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000939B] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,16))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004175D] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007045] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-531_1152_-133_93 Skyrim.esm [REFR:0003882F] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009214] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,28))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_757_-611_105_100 Skyrim.esm [REFR:0003FB2B] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-323_743_-144_157 Skyrim.esm [REFR:0003EF24] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of MovarthsLairExterior01 [CELL:00009359] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,18))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004175D] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007045] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,11))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004175D] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007045] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_762_-358_21_68 Skyrim.esm [REFR:0003E790] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-351_-476_4_98 Skyrim.esm [REFR:0003C311] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004175D] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007045] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif_1483_892_-140_100 Skyrim.esm [REFR:0003CA09] (places TundraStreamStraight01Coast01 [STAT:00017CD1] in GRUP Cell Temporary Children of [CELL:0000B30A] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,21))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004175D] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007045] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1814_-747_74_100 Skyrim.esm [REFR:000408D7] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_264_-172_-44_100 Skyrim.esm [REFR:0003ACD8] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of WhiterunSiegeAttackerCamp [CELL:00009657] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem02wet.nif_-488_1175_-140_100 Skyrim.esm [REFR:00039881] (places RockPileM02WetCoastBeach01 [STAT:00039691] in GRUP Cell Temporary Children of [CELL:00009213] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1734_478_14_100 Skyrim.esm [REFR:0004175D] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007045] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge02.nif_-1159_-34_-45_92 Skyrim.esm [REFR:0004135A] (places MountainRidge02 [STAT:0005304B] in GRUP Cell Temporary Children of POIReach14 [CELL:000099E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-588_-751_-5_101 Skyrim.esm [REFR:00040A65] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009C24] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-547_-281_-37_100 Skyrim.esm [REFR:000410BB] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009A97] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-7))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\bridges\norbridgewoodplanks02.nif_742_15_-26_93 Skyrim.esm [REFR:0003F6F0] (places NorBridgeWoodPlanks02 [STAT:000302C7] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl01.nif_232_-972_142_100 Skyrim.esm [REFR:0003B581] (places SnowDriftL01 [STAT:0006021D] in GRUP Cell Temporary Children of ChargenStart [CELL:000098A5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-24))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1196_444_-93_107 Skyrim.esm [REFR:0003AA92] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:00009477] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1755_-156_22_101 Skyrim.esm [REFR:0003B137] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA3C] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall02.nif_1488_1190_-141_100 Skyrim.esm [REFR:0003FB2E] (places IcebergSmall02 [STAT:000A98F8] in GRUP Cell Temporary Children of DoomstoneNorthernCoast03 [CELL:0000B202] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,29))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-466_718_-138_86 Skyrim.esm [REFR:0003ECF7] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000937E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_761_-356_20_98 Skyrim.esm [REFR:0003E791] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1812_-765_78_100 Skyrim.esm [REFR:000408D8] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_930_921_-116_100 Skyrim.esm [REFR:0003C31D] (places StockadeWoodplanks01_LightSN [STAT:000B0FA0] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-256_681_-138_114 Skyrim.esm [REFR:0003F0DF] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000939A] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim03wet.nif_1522_852_-141_100 Skyrim.esm [REFR:0003CA0A] (places MountainTrim03WetRiverMud [STAT:00080AFD] in GRUP Cell Temporary Children of [CELL:0000B32A] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,20))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-266_752_-137_100 Skyrim.esm [REFR:0003EF25] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00009358] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,18))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004175F] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_273_-175_-44_87 Skyrim.esm [REFR:0003ACD9] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of WhiterunSiegeAttackerCamp [CELL:00009657] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-5))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004175F] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004175F] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004175F] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004175F] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_-487_1178_-141_92 Skyrim.esm [REFR:00039882] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:00009213] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-589_-762_-1_105 Skyrim.esm [REFR:00040A67] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C24] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-1615_413_-37_100 Skyrim.esm [REFR:0004135D] (places RockCliff07ReachGrass01 [STAT:0004DC57] in GRUP Cell Temporary Children of [CELL:00007061] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,10))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1207_454_-93_107 Skyrim.esm [REFR:0003AA93] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of MilitaryCampReachSons05 [CELL:00009456] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,11))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\bridges\norbridgewoodplanks02.nif_738_14_-23_100 Skyrim.esm [REFR:0003F6F1] (places NorBridgeWoodPlanks02 [STAT:000302C7] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1718_478_5_100 Skyrim.esm [REFR:0004175F] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1808_-771_78_100 Skyrim.esm [REFR:000408D9] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-533_1153_-133_94 Skyrim.esm [REFR:000388AF] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extcourtcap01.nif_795_-623_113_100 Skyrim.esm [REFR:0003FB36] (places NorDwelling03ExtCourtCap01 [STAT:0002520B] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-530_-283_-41_128 Skyrim.esm [REFR:000410BC] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009A96] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-7))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_780_-370_25_149 Skyrim.esm [REFR:0003E792] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1770_-816_86_100 Skyrim.esm [REFR:000403BC] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of RiftenAttackStart02 [CELL:0000BC4B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-20))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-459_721_-137_118 Skyrim.esm [REFR:0003ECF8] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000937E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_344_-174_-43_101 Skyrim.esm [REFR:0003AB9E] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-349_-475_4_94 Skyrim.esm [REFR:0003C323] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1759_-161_20_63 Skyrim.esm [REFR:0003B138] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BA3C] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1214_553_-32_88 Skyrim.esm [REFR:00033F63] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009013] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-254_678_-139_94 Skyrim.esm [REFR:0003F0E0] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000939A] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-301_717_-135_109 Skyrim.esm [REFR:0003EF26] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000937A] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,17))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\bridges\norbridgewoodplanks02.nif_738_13_-23_100 Skyrim.esm [REFR:0003F6F2] (places NorBridgeWoodPlanks02 [STAT:000302C7] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim03.nif_1599_851_-141_100 Skyrim.esm [REFR:0003CA0B] (places MountainTrim03RiverMud01 [STAT:000BAF09] in GRUP Cell Temporary Children of [CELL:0000B328] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,20))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004176C] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1816_-774_78_100 Skyrim.esm [REFR:000408DA] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004176C] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004176C] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_-473_1158_-141_110 Skyrim.esm [REFR:00039883] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:00009213] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1756_-160_18_100 Skyrim.esm [REFR:0003B139] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BA3C] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-677_-606_3_144 Skyrim.esm [REFR:00039EC8] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of POIPineForest04 [CELL:00009BA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-15))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004176C] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004176C] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1220_547_-31_100 Skyrim.esm [REFR:00033F64] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009013] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1695_479_-20_100 Skyrim.esm [REFR:0004176C] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-317_-487_5_100 Skyrim.esm [REFR:0003C326] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-590_-758_-3_108 Skyrim.esm [REFR:00040A68] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C24] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-257_678_-140_75 Skyrim.esm [REFR:0003F0E1] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000939A] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_117_-132_-48_90 Skyrim.esm [REFR:0003AB9F] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:0000963C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-712_1412_-138_120 Skyrim.esm [REFR:0003326B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00003D7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,34))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-511_-334_-38_100 Skyrim.esm [REFR:000410BF] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-293_713_-133_105 Skyrim.esm [REFR:0003EF27] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000937A] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem02wet.nif_-490_1151_-140_100 Skyrim.esm [REFR:00039884] (places RockPileM02WetCoastBeach01 [STAT:00039691] in GRUP Cell Temporary Children of [CELL:00009213] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_782_-367_25_80 Skyrim.esm [REFR:0003E794] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of [CELL:000096C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-1639_424_-29_100 Skyrim.esm [REFR:0004135E] (places MountainCliffSlopeReachGrass01 [STAT:0007104C] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1804_-770_78_100 Skyrim.esm [REFR:000408DB] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004176D] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_232_-965_139_100 Skyrim.esm [REFR:0003B582] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of ChargenStart [CELL:000098A5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-24))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1181_389_-87_100 Skyrim.esm [REFR:0003AA9B] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:00009497] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,9))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004176D] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004176D] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004176D] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004176D] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_-40_-188_-57_79 Skyrim.esm [REFR:0003921B] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of [CELL:00009A48] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1754_-157_19_114 Skyrim.esm [REFR:0003B13A] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA3C] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_205_-132_-46_100 Skyrim.esm [REFR:0003ACDA] (places DirtCliffsCornerIn01FieldGrass01 [STAT:0004D715] in GRUP Cell Temporary Children of WhiterunExterior17 [CELL:00009639] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1222_553_-33_77 Skyrim.esm [REFR:00033F65] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009013] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1703_479_-11_100 Skyrim.esm [REFR:0004176D] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-316_-486_5_100 Skyrim.esm [REFR:0003C330] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-702_1415_-138_121 Skyrim.esm [REFR:0003326C] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00003D7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,34))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-246_699_-134_84 Skyrim.esm [REFR:0003F0E2] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009379] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-512_-332_-38_100 Skyrim.esm [REFR:000410C0] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-673_-609_1_100 Skyrim.esm [REFR:00039EC9] (places RockCliff01PineForest02 [STAT:00054C92] in GRUP Cell Temporary Children of POIPineForest04 [CELL:00009BA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-597_-761_-3_108 Skyrim.esm [REFR:00040A69] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C24] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_783_-621_107_105 Skyrim.esm [REFR:0003FB38] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_115_-129_-48_93 Skyrim.esm [REFR:0003ABA0] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:0000963C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-4))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B583] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of ChargenStart [CELL:000098A5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-24))>
[01:46] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-19_-201_-55_100 Skyrim.esm [REFR:0003921C] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:00009A48] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-299_712_-136_85 Skyrim.esm [REFR:0003EF28] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000937A] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,17))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B583] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of ChargenStart [CELL:000098A5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-24))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-1659_425_-36_100 Skyrim.esm [REFR:0004135F] (places RockCliff02ReachGrass01Rocks01 [STAT:0004E121] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-462_737_-140_92 Skyrim.esm [REFR:0003ECF9] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000937E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1803_-756_76_100 Skyrim.esm [REFR:000408DC] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1766_-813_86_100 Skyrim.esm [REFR:000403BD] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of RiftenAttackStart02 [CELL:0000BC4B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-20))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1217_561_-32_94 Skyrim.esm [REFR:00033F66] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009013] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_216_-951_142_100 Skyrim.esm [REFR:0003B583] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of ChargenStart [CELL:000098A5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-24))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1143_-151_-59_91 Skyrim.esm [REFR:0003A593] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-322_-486_3_107 Skyrim.esm [REFR:0003C332] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004176E] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-242_693_-137_118 Skyrim.esm [REFR:0003F0E3] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009399] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-601_-770_-3_116 Skyrim.esm [REFR:00040A6A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C24] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-19))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004176E] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1757_-163_13_108 Skyrim.esm [REFR:0003B13B] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BA3C] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-4))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004176E] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004176E] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004176E] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-514_-333_-38_100 Skyrim.esm [REFR:000410C1] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1811_-745_74_100 Skyrim.esm [REFR:000408DD] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_769_-634_106_100 Skyrim.esm [REFR:0003FB39] (places DirtCliffs03FallForestGrass01 [STAT:00050928] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1716_462_-3_100 Skyrim.esm [REFR:0004176E] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-296_708_-135_112 Skyrim.esm [REFR:0003EF29] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000937A] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_-1192_-33_-58_71 Skyrim.esm [REFR:00041360] (places MountainPeak02 [STAT:00043F55] in GRUP Cell Temporary Children of [CELL:000099E1] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,-1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-460_728_-141_105 Skyrim.esm [REFR:0003ECFA] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000937E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,17))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-1548_638_-74_124 Skyrim.esm [REFR:0003ACDF] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of DruadachRedoubtExterior01 [CELL:00006FC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,15))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_89_-145_-50_90 Skyrim.esm [REFR:0003ABA1] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:0000963C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-4))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_-306_-498_0_100 Skyrim.esm [REFR:000403BE] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:46] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_-20_-198_-56_39 Skyrim.esm [REFR:0003921E] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of [CELL:00009A48] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_217_-946_141_98 Skyrim.esm [REFR:0003B584] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of ChargenStart [CELL:000098A5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-24))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-605_-769_-4_111 Skyrim.esm [REFR:00040A6B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C24] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-245_695_-136_113 Skyrim.esm [REFR:0003F0E4] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009399] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_791_-400_45_93 Skyrim.esm [REFR:0003E797] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1218_552_-33_88 Skyrim.esm [REFR:00033F67] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009013] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-510_-336_-38_100 Skyrim.esm [REFR:000410C2] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1764_-177_15_102 Skyrim.esm [REFR:0003B13C] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BA5C] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-1712_465_-2_100 Skyrim.esm [REFR:00041771] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim03wet.nif_1541_838_-141_100 Skyrim.esm [REFR:0003CA0C] (places MountainTrim03WetRiverMud [STAT:00080AFD] in GRUP Cell Temporary Children of [CELL:0000B32A] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,20))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_858_242_-20_101 Skyrim.esm [REFR:0003ACE1] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009114] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-320_-480_5_100 Skyrim.esm [REFR:0003C336] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1796_-753_75_100 Skyrim.esm [REFR:000408DE] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-541_1146_-134_85 Skyrim.esm [REFR:000389A0] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009236] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-463_730_-141_72 Skyrim.esm [REFR:0003ECFB] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000937E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_752_-637_105_100 Skyrim.esm [REFR:0003FB3F] (places DirtCliffs01FallForestLeaves01 [STAT:0005092D] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-305_710_-136_81 Skyrim.esm [REFR:0003EF2A] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000937A] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-611_-772_-4_109 Skyrim.esm [REFR:00040A6C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C24] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1217_556_-33_100 Skyrim.esm [REFR:00033F68] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009013] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-242_717_-131_81 Skyrim.esm [REFR:0003F0E5] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_90_-144_-50_97 Skyrim.esm [REFR:0003ABA2] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:0000963C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1776_-821_85_100 Skyrim.esm [REFR:000403BF] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of RiftenAttackStart03 [CELL:0000BC6C] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-21))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-310_-487_5_100 Skyrim.esm [REFR:0003C337] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_793_-398_45_85 Skyrim.esm [REFR:0003E798] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1803_-362_29_74 Skyrim.esm [REFR:0003B13D] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000BADF] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_860_244_-22_92 Skyrim.esm [REFR:0003ACE2] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of RaldbtharExterior02 [CELL:00009113] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1794_-746_74_100 Skyrim.esm [REFR:000408DF] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-510_-334_-38_100 Skyrim.esm [REFR:000410C3] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-1710_469_-5_107 Skyrim.esm [REFR:00041857] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-461_733_-139_79 Skyrim.esm [REFR:0003ECFC] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000937E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-543_1145_-134_85 Skyrim.esm [REFR:00038A3E] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009236] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,27))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif_1624_799_-140_100 Skyrim.esm [REFR:0003CA0D] (places TundraStreamStraight01Coast01 [STAT:00017CD1] in GRUP Cell Temporary Children of [CELL:0000B349] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_65_-148_-51_100 Skyrim.esm [REFR:0003ABA3] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of WhiterunWatchtowerExterior02 [CELL:0000963D] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_943_192_-48_93 Skyrim.esm [REFR:0003A596] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009130] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_784_-661_109_123 Skyrim.esm [REFR:0003FB41] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of IvarsteadExterior06 [CELL:000097BE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-17))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\bridges\norbridgewoodplanks01.nif_741_-25_-34_100 Skyrim.esm [REFR:0003F706] (places NorBridgeWoodPlanks01 [STAT:000302C8] in GRUP Cell Temporary Children of ValtheimKeepExterior03 [CELL:000095CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-607_-767_-5_117 Skyrim.esm [REFR:00040A6D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C24] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-509_-335_-39_100 Skyrim.esm [REFR:000410C4] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1264_571_-42_79 Skyrim.esm [REFR:00033F69] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009012] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-286_713_-132_78 Skyrim.esm [REFR:0003EF2B] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009379] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1817_-795_81_100 Skyrim.esm [REFR:000403C0] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of POIFallForest21 [CELL:0000BC4A] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-20))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1800_-365_30_98 Skyrim.esm [REFR:0003B13E] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_863_274_-45_87 Skyrim.esm [REFR:0003ACE3] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of RaldbtharExterior01 [CELL:000090F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1783_-744_74_100 Skyrim.esm [REFR:000408E0] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_48_-84_-55_100 Skyrim.esm [REFR:000392C5] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:0000961E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_197_-480_-1_90 Skyrim.esm [REFR:0003C354] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_783_-402_48_99 Skyrim.esm [REFR:0003E79C] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-1711_473_0_91 Skyrim.esm [REFR:0004187D] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-443_739_-137_117 Skyrim.esm [REFR:0003ECFD] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_946_191_-50_100 Skyrim.esm [REFR:0003A597] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009130] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-287_708_-133_75 Skyrim.esm [REFR:0003EF2D] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000937A] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1804_-793_79_100 Skyrim.esm [REFR:000403C2] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of POIFallForest21 [CELL:0000BC4A] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-20))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_104_-138_-49_107 Skyrim.esm [REFR:0003ABA4] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:0000963C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-859_247_-70_100 Skyrim.esm [REFR:00041362] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:000094F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-542_1148_-133_94 Skyrim.esm [REFR:00038A3F] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009215] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1789_-737_73_100 Skyrim.esm [REFR:000408E1] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC09] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_776_-632_108_100 Skyrim.esm [REFR:0003FB42] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1806_-362_29_58 Skyrim.esm [REFR:0003B13F] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BADF] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-602_-767_-3_103 Skyrim.esm [REFR:00040A6E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C24] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif_1591_825_-140_100 Skyrim.esm [REFR:0003CA0E] (places TundraStreamBend01Coast01 [STAT:00017CD3] in GRUP Cell Temporary Children of [CELL:0000B329] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,20))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-511_-335_-38_100 Skyrim.esm [REFR:000410C5] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\bridges\norbridgewoodplanks02.nif_744_-24_-34_100 Skyrim.esm [REFR:0003F708] (places NorBridgeWoodPlanks02 [STAT:000302C7] in GRUP Cell Temporary Children of ValtheimKeepExterior03 [CELL:000095CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_868_268_-38_108 Skyrim.esm [REFR:0003ACE4] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of RaldbtharExterior01 [CELL:000090F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-1708_474_-5_84 Skyrim.esm [REFR:0004187F] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-446_741_-137_77 Skyrim.esm [REFR:0003ECFE] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1267_571_-43_91 Skyrim.esm [REFR:00033F6A] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009012] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,13))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_192_-482_-1_100 Skyrim.esm [REFR:0003C355] (places DirtCliffsIsland01 [STAT:00013974] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1800_-743_74_100 Skyrim.esm [REFR:000408E2] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_766_-640_108_100 Skyrim.esm [REFR:0003FB44] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_773_-400_38_140 Skyrim.esm [REFR:0003E79D] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:000096E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_905_162_-26_100 Skyrim.esm [REFR:0003A59C] (places MountainCliff04_HeavySN [STAT:00027DDC] in GRUP Cell Temporary Children of [CELL:00009150] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,3))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_-534_-309_-40_100 Skyrim.esm [REFR:000410C6] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif_1629_788_-141_100 Skyrim.esm [REFR:0003CA0F] (places RockL05Wet [STAT:000BB8C0] in GRUP Cell Temporary Children of [CELL:0000B349] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-599_-762_-3_119 Skyrim.esm [REFR:00040A6F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C24] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-859_245_-63_93 Skyrim.esm [REFR:00041363] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009513] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-274_695_-134_108 Skyrim.esm [REFR:0003EF2E] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:0000939A] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-527_1173_-132_91 Skyrim.esm [REFR:00038A40] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009214] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_105_-138_-49_92 Skyrim.esm [REFR:0003ABA5] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:0000963C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1789_-368_27_123 Skyrim.esm [REFR:0003B140] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:46] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_-535_-311_-40_100 Skyrim.esm [REFR:000410C7] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_781_-394_44_82 Skyrim.esm [REFR:0003E79E] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-242_713_-132_90 Skyrim.esm [REFR:0003F0E6] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-865_246_-64_61 Skyrim.esm [REFR:00041364] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000094F3] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1812_-735_71_100 Skyrim.esm [REFR:000408E3] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC08] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-1681_33_-39_75 Skyrim.esm [REFR:00041FFA] (places RockPileS02ReachMoss01 [STAT:00056B14] in GRUP Cell Temporary Children of MarkarthExteior02 [CELL:000075AC] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_225_-954_139_100 Skyrim.esm [REFR:0003B587] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of ChargenStart [CELL:000098A5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-24))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-443_743_-137_105 Skyrim.esm [REFR:0003ECFF] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-1695_488_-20_101 Skyrim.esm [REFR:00041881] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-267_697_-134_88 Skyrim.esm [REFR:0003EF2F] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009379] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_194_-477_-1_90 Skyrim.esm [REFR:0003C357] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_761_-640_107_100 Skyrim.esm [REFR:0003FB49] (places RoadChunkL02FallForestDirt01 [STAT:000669D4] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_918_164_-31_97 Skyrim.esm [REFR:0003A5A2] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009131] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1783_-363_23_71 Skyrim.esm [REFR:0003B141] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02.nif_-574_-337_-37_100 Skyrim.esm [REFR:000410C9] (places DirtCliffs02FieldGrass01 [STAT:0004D709] in GRUP Cell Temporary Children of [CELL:00009ADA] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-585_-746_-4_117 Skyrim.esm [REFR:00040A70] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C24] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-19))>
[01:46] [BuildReferences] <Debug: Meshes\clutter\candles\candlehornfloor01.nif_747_-29_-42_100 Skyrim.esm [REFR:0003F70B] (places CandleHornFloor01 [STAT:0001F249] in GRUP Cell Temporary Children of ValtheimKeepExterior03 [CELL:000095CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1814_-734_71_100 Skyrim.esm [REFR:000408E4] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC08] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_107_-140_-49_106 Skyrim.esm [REFR:0003ABA6] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:0000963C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_274_-923_132_100 Skyrim.esm [REFR:0003B589] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00009885] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-23))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-245_714_-132_82 Skyrim.esm [REFR:0003F0E7] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-405_747_-141_126 Skyrim.esm [REFR:0003ED00] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_782_-392_41_107 Skyrim.esm [REFR:0003E79F] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000096E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-1691_484_-23_108 Skyrim.esm [REFR:00041883] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_866_268_-39_104 Skyrim.esm [REFR:0003ACE5] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of RaldbtharExterior01 [CELL:000090F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_761_-642_108_100 Skyrim.esm [REFR:0003FB4A] (places RoadChunkM03FallForestDirt01 [STAT:000BC54B] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1681_40_-38_77 Skyrim.esm [REFR:00041FFB] (places RockPileM02ReachMoss01 [STAT:0004E78F] in GRUP Cell Temporary Children of MarkarthExteior02 [CELL:000075AC] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-582_-329_-36_100 Skyrim.esm [REFR:000410CA] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009ADA] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-862_244_-62_107 Skyrim.esm [REFR:00041365] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009514] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1786_-362_24_57 Skyrim.esm [REFR:0003B142] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-279_703_-134_115 Skyrim.esm [REFR:0003EF30] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009379] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_919_161_-32_81 Skyrim.esm [REFR:0003A5A3] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009150] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-593_-752_-5_100 Skyrim.esm [REFR:00040A71] (places RockPileL02PineForest02 [STAT:0005B810] in GRUP Cell Temporary Children of [CELL:00009C24] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-246_736_-130_125 Skyrim.esm [REFR:0003F0E8] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009379] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1756_-729_77_100 Skyrim.esm [REFR:000408E5] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_71_-148_-50_110 Skyrim.esm [REFR:0003ABA7] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of WhiterunWatchtowerExterior02 [CELL:0000963D] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-4))>
[01:46] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_738_14_-24_105 Skyrim.esm [REFR:0003F70D] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-1534_801_-56_99 Skyrim.esm [REFR:00039EE1] (places RockPileS04ReachDirt01 [STAT:00039ECC] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-416_749_-141_85 Skyrim.esm [REFR:0003ED01] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_192_-477_-1_84 Skyrim.esm [REFR:0003C358] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1784_-365_23_75 Skyrim.esm [REFR:0003B143] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_772_-387_39_82 Skyrim.esm [REFR:0003E7A1] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000096E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_760_-637_107_100 Skyrim.esm [REFR:0003FB4C] (places RoadChunkM01FallForestDirt01 [STAT:000669D3] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-16))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-1691_489_-23_97 Skyrim.esm [REFR:000418C7] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-1680_41_-39_63 Skyrim.esm [REFR:00041FFC] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of MarkarthExteior02 [CELL:000075AC] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,0))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-582_-340_-35_100 Skyrim.esm [REFR:000410CD] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009ADA] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-9))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-903_241_-62_106 Skyrim.esm [REFR:00041368] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009515] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,5))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_885_264_-40_100 Skyrim.esm [REFR:0003ACE6] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of RaldbtharExterior01 [CELL:000090F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,6))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-519_1177_-140_89 Skyrim.esm [REFR:00038A44] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:00009214] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,28))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-271_702_-134_121 Skyrim.esm [REFR:0003EF31] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009379] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_920_173_-36_118 Skyrim.esm [REFR:0003A5A5] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009131] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_66_-90_-52_70 Skyrim.esm [REFR:0003988B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000961E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1749_-733_79_100 Skyrim.esm [REFR:000408E6] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-243_734_-130_72 Skyrim.esm [REFR:0003F0E9] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-413_748_-141_72 Skyrim.esm [REFR:0003ED02] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_54_-147_-52_100 Skyrim.esm [REFR:0003ABA8] (places RoadCurve90R01 [STAT:00027007] in GRUP Cell Temporary Children of WhiterunWatchtowerExterior02 [CELL:0000963D] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-4))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-1527_813_-54_99 Skyrim.esm [REFR:00039EE3] (places RockPileS03ReachDirt01 [STAT:00039EC4] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-1600_58_-53_100 Skyrim.esm [REFR:00038A4D] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of SalviusFarmExterior01 [CELL:00007178] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,1))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-580_-320_-36_105 Skyrim.esm [REFR:000410CE] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of POITundra09 [CELL:00009AB9] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-8))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1814_-792_79_100 Skyrim.esm [REFR:000403C5] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of POIFallForest21 [CELL:0000BC4A] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-20))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1787_-375_27_79 Skyrim.esm [REFR:0003B144] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000BB01] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-10))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1765_-749_77_100 Skyrim.esm [REFR:000408E7] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_926_160_-40_98 Skyrim.esm [REFR:0003A5A7] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009150] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,3))>
[01:46] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-1682_483_-27_90 Skyrim.esm [REFR:000418CA] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_772_-385_37_65 Skyrim.esm [REFR:0003E7A3] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:000096E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-935_232_-54_92 Skyrim.esm [REFR:0004136A] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009515] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-268_708_-135_73 Skyrim.esm [REFR:0003EF32] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009379] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_882_260_-35_103 Skyrim.esm [REFR:0003ACE7] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of RaldbtharExterior01 [CELL:000090F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,6))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1259_485_-95_130 Skyrim.esm [REFR:0003AAB0] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:00009457] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_747_-648_107_107 Skyrim.esm [REFR:0003FB4F] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1683_42_-42_124 Skyrim.esm [REFR:00041FFD] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of MarkarthExterior01 [CELL:0000717A] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-1679_479_-28_99 Skyrim.esm [REFR:000418CB] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-916_180_-40_100 Skyrim.esm [REFR:0004136B] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of LundsHutExterior01 [CELL:00009536] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong01.nif_44_-139_-53_100 Skyrim.esm [REFR:0003ABA9] (places RoadStraightLong01 [STAT:0001C433] in GRUP Cell Temporary Children of WhiterunWatchtowerExterior02 [CELL:0000963D] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-246_732_-129_82 Skyrim.esm [REFR:0003F0EA] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009379] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-408_746_-140_71 Skyrim.esm [REFR:0003ED03] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_889_258_-42_91 Skyrim.esm [REFR:0003ACE8] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of RaldbtharExterior01 [CELL:000090F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-583_-320_-35_114 Skyrim.esm [REFR:000410CF] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of POITundra09 [CELL:00009AB9] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_768_-644_108_100 Skyrim.esm [REFR:0003FB50] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-515_1174_-140_87 Skyrim.esm [REFR:00038A54] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009214] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,28))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-264_707_-136_122 Skyrim.esm [REFR:0003EF33] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009379] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_768_-381_34_101 Skyrim.esm [REFR:0003E7A4] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:000096E6] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-10))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_-314_-473_5_100 Skyrim.esm [REFR:000403C6] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1766_-758_78_100 Skyrim.esm [REFR:000408E8] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-589_-740_-13_100 Skyrim.esm [REFR:00040A72] (places RockCliff02PineForest02 [STAT:00054C32] in GRUP Cell Temporary Children of [CELL:00009C24] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-19))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1380_622_-77_140 Skyrim.esm [REFR:0003AAB2] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00006FC0] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1784_-374_27_73 Skyrim.esm [REFR:0003B145] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BB01] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-929_181_-36_100 Skyrim.esm [REFR:0004136C] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of LundsHutExterior01 [CELL:00009536] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-223_734_-131_107 Skyrim.esm [REFR:0003F0EB] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_77_-77_-50_89 Skyrim.esm [REFR:0003988D] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:000095FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-409_747_-142_110 Skyrim.esm [REFR:0003ED04] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_30_-128_-54_100 Skyrim.esm [REFR:0003ABAA] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of WhiterunWatchtowerExterior [CELL:00009A26] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-4))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-315_-472_4_100 Skyrim.esm [REFR:000403C8] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-227_712_-136_74 Skyrim.esm [REFR:0003EF34] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_894_155_1_98 Skyrim.esm [REFR:0003A5A9] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of RaldbtharExterior04 [CELL:00009151] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_1290_1137_-130_100 Skyrim.esm [REFR:0003E15C] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00008E5F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,27))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1773_-762_79_100 Skyrim.esm [REFR:000408E9] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-1677_484_-29_105 Skyrim.esm [REFR:000418CF] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_754_-366_34_97 Skyrim.esm [REFR:0003E7A5] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:000096C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-567_-313_-36_100 Skyrim.esm [REFR:000410DD] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1786_-377_29_86 Skyrim.esm [REFR:0003B146] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BB01] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_874_246_-27_86 Skyrim.esm [REFR:0003ACE9] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of RaldbtharExterior02 [CELL:00009113] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-438_728_-138_129 Skyrim.esm [REFR:0003ED05] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-206_699_-135_124 Skyrim.esm [REFR:0003F0EC] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_54_-113_-51_78 Skyrim.esm [REFR:000395C4] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000961E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1793_-798_80_100 Skyrim.esm [REFR:000408EA] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of RiftenAttackStart02 [CELL:0000BC4B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-1693_55_-41_100 Skyrim.esm [REFR:0004200A] (places RoadCurveLong45R01ReachDirt01 [STAT:0008862D] in GRUP Cell Temporary Children of MarkarthExterior01 [CELL:0000717A] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-929_174_-33_100 Skyrim.esm [REFR:0004136D] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of LundsHutExterior01 [CELL:00009536] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong01.nif_12_-123_-54_100 Skyrim.esm [REFR:0003ABAB] (places RoadStraightLong01 [STAT:0001C433] in GRUP Cell Temporary Children of TestTundra [CELL:00009A05] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-219_709_-136_117 Skyrim.esm [REFR:0003EF35] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1787_-373_26_88 Skyrim.esm [REFR:0003B147] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BB01] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-10))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_-543_-310_-38_100 Skyrim.esm [REFR:000410DE] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_824_-382_32_89 Skyrim.esm [REFR:0003E7A6] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:000096E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_40_-96_-54_67 Skyrim.esm [REFR:000395C5] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of TestTundra [CELL:00009A05] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1792_-794_80_100 Skyrim.esm [REFR:000408EB] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of RiftenAttackStart02 [CELL:0000BC4B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-437_725_-135_71 Skyrim.esm [REFR:0003ED06] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-201_697_-135_109 Skyrim.esm [REFR:0003F0ED] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of KjenstagRuinsExterior [CELL:00009377] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_883_166_2_100 Skyrim.esm [REFR:0003A5C0] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of RaldbtharExterior03 [CELL:00009132] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_877_246_-29_98 Skyrim.esm [REFR:0003ACEA] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of RaldbtharExterior01 [CELL:000090F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_768_-646_108_100 Skyrim.esm [REFR:0003FB51] (places RockPileM01FallForestDirt01 [STAT:000669A9] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_-7_-117_-55_100 Skyrim.esm [REFR:0003ABAC] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-1682_60_-41_100 Skyrim.esm [REFR:0004200B] (places RoadStraight01ReachDirt01 [STAT:0008863F] in GRUP Cell Temporary Children of MarkarthExterior01 [CELL:0000717A] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,1))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_-545_-310_-38_100 Skyrim.esm [REFR:000410DF] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-223_706_-137_129 Skyrim.esm [REFR:0003EF36] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-896_173_-39_100 Skyrim.esm [REFR:0004136E] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009535] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1802_-333_21_67 Skyrim.esm [REFR:0003B148] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1779_-811_84_100 Skyrim.esm [REFR:000408EC] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of RiftenAttackStart02 [CELL:0000BC4B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-208_678_-133_83 Skyrim.esm [REFR:0003F0EE] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009399] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_806_-556_83_127 Skyrim.esm [REFR:0003E7A7] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:00009761] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_770_-643_108_100 Skyrim.esm [REFR:0003FB53] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_3_-120_-55_95 Skyrim.esm [REFR:0003ABAD] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of TestTundra [CELL:00009A05] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-440_725_-137_57 Skyrim.esm [REFR:0003ED07] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble02.nif_-284_-485_5_100 Skyrim.esm [REFR:000403C9] (places ImpExtRubble02 [STAT:0003F95B] in GRUP Cell Temporary Children of IlinaltasDeepExterior04 [CELL:00009B35] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-12))>
[01:47] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01burning.nif_-1313_914_-68_100 Skyrim.esm [REFR:00041901] (places Campfire01Burning [MSTT:00035F49] in GRUP Cell Temporary Children of VolskyggeExterior03 [CELL:00006EE6] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,22))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_878_248_-29_90 Skyrim.esm [REFR:0003ACEB] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of RaldbtharExterior01 [CELL:000090F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_-1676_66_-41_100 Skyrim.esm [REFR:0004200C] (places RoadCurve90R01ReachDirt01 [STAT:0004200E] in GRUP Cell Temporary Children of SalviusFarmExterior02 [CELL:00007179] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-501_1176_-139_99 Skyrim.esm [REFR:00038A55] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009214] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,28))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1359_611_-87_116 Skyrim.esm [REFR:0003AAB3] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of POIReach05 [CELL:00006FDF] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-611_-744_-8_100 Skyrim.esm [REFR:00040A74] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009C24] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-19))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall01ivy.nif_-562_-310_-37_100 Skyrim.esm [REFR:000410E0] (places Stonewall01Ivy [STAT:0000099C] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_197_-488_0_100 Skyrim.esm [REFR:0003C360] (places DirtCliffsIsland01 [STAT:00013974] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-226_699_-137_81 Skyrim.esm [REFR:0003EF37] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_767_-632_106_115 Skyrim.esm [REFR:0003FB57] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1800_-333_19_78 Skyrim.esm [REFR:0003B149] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-206_680_-134_117 Skyrim.esm [REFR:0003F0EF] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009399] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-917_104_-27_100 Skyrim.esm [REFR:00041370] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009578] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1769_-756_77_100 Skyrim.esm [REFR:000408ED] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_766_1056_-112_100 Skyrim.esm [REFR:0003A671] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008EAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,25))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_196_-471_-2_84 Skyrim.esm [REFR:0003C361] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_765_-636_108_100 Skyrim.esm [REFR:0003FB5A] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_950_204_-50_74 Skyrim.esm [REFR:0003ACEC] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009130] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,4))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_-564_-310_-37_100 Skyrim.esm [REFR:000410E1] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1712_52_-40_100 Skyrim.esm [REFR:00042010] (places RockPileM02ReachMoss01 [STAT:0004E78F] in GRUP Cell Temporary Children of MarkarthExterior01 [CELL:0000717A] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_791_-552_85_103 Skyrim.esm [REFR:0003E7A8] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:00009761] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-668_-608_-1_108 Skyrim.esm [REFR:00039EF3] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest04 [CELL:00009BA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1587_-842_112_100 Skyrim.esm [REFR:00042333] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of POIFallForest30 [CELL:0000BC71] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-235_708_-135_75 Skyrim.esm [REFR:0003EF38] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble05.nif_-295_-502_5_100 Skyrim.esm [REFR:000403CB] (places ImpExtRubble05 [STAT:0003F958] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_2_-123_-55_96 Skyrim.esm [REFR:0003ABAE] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of TestTundra [CELL:00009A05] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-499_1178_-140_87 Skyrim.esm [REFR:00038A56] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009214] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,28))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-456_721_-137_74 Skyrim.esm [REFR:0003ED08] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000937E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1829_-348_38_80 Skyrim.esm [REFR:0003B14A] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BADF] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-612_-737_-8_100 Skyrim.esm [REFR:00040A76] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of POIPineForest09 [CELL:00009C03] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-18))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1360_614_-87_139 Skyrim.esm [REFR:0003AAB4] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of POIReach05 [CELL:00006FDF] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,14))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_-559_-310_-37_100 Skyrim.esm [REFR:000410E2] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-914_123_-24_100 Skyrim.esm [REFR:00041371] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009557] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_200_-477_-1_100 Skyrim.esm [REFR:0003C362] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1768_-751_76_100 Skyrim.esm [REFR:000408EE] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-603_-756_-7_100 Skyrim.esm [REFR:00040A77] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009C24] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1684_35_-39_100 Skyrim.esm [REFR:00042011] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MarkarthExteior02 [CELL:000075AC] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,0))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-558_-307_-37_100 Skyrim.esm [REFR:000410E6] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-204_678_-134_88 Skyrim.esm [REFR:0003F0F0] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_21_-123_-54_104 Skyrim.esm [REFR:0003ABAF] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of WhiterunWatchtowerExterior [CELL:00009A26] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-4))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks01.nif_-298_-497_9_100 Skyrim.esm [REFR:000403CC] (places ImpExtBlocks01 [STAT:0003F988] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-669_-603_1_103 Skyrim.esm [REFR:00039EF4] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIPineForest04 [CELL:00009BA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_953_225_-43_118 Skyrim.esm [REFR:0003ACED] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009111] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-236_719_-133_85 Skyrim.esm [REFR:0003EF39] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-455_719_-137_128 Skyrim.esm [REFR:0003ED09] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000937E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_1190_1330_-141_100 Skyrim.esm [REFR:0003E7A9] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:00003955] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,32))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1336_613_-94_121 Skyrim.esm [REFR:0003AAB5] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00006FDE] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1821_-331_36_75 Skyrim.esm [REFR:0003B14B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BADF] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-913_118_-27_100 Skyrim.esm [REFR:00041372] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009578] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1756_-756_78_100 Skyrim.esm [REFR:000408EF] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC2B] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-558_-305_-37_100 Skyrim.esm [REFR:000410E7] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_-1143_-153_-59_41 Skyrim.esm [REFR:0003A673] (places DweRubblePile04 [STAT:00036AC2] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:47] [BuildReferences] <Debug: Meshes\clutter\candles\candlehorntable01.nif_746_-26_-37_100 Skyrim.esm [REFR:0003F74D] (places CandleHornTable01 [STAT:0001F24A] in GRUP Cell Temporary Children of ValtheimKeepExterior03 [CELL:000095CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-1))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof01.nif_-1683_431_-29_100 Skyrim.esm [REFR:0003E1C7] (places DweFacadeTowerRoof01 [STAT:00055125] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:47] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:0003B2D4] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of HelgenExterior04 [CELL:000097ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-18))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks02.nif_-295_-496_9_100 Skyrim.esm [REFR:000403CD] (places ImpExtBlocks02 [STAT:0003F989] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_145_-716_64_100 Skyrim.esm [REFR:0003B2D4] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of HelgenExterior04 [CELL:000097ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-232_688_-137_90 Skyrim.esm [REFR:0003F0F1] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009399] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-457_718_-137_84 Skyrim.esm [REFR:0003ED0A] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000937E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-210_710_-134_86 Skyrim.esm [REFR:0003EF3A] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-665_-618_2_120 Skyrim.esm [REFR:00039EF5] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of KnifepointRidgeExterior01 [CELL:00009BC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1784_-323_14_77 Skyrim.esm [REFR:0003B14C] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks02.nif_-297_-501_9_100 Skyrim.esm [REFR:000403CE] (places ImpExtBlocks02 [STAT:0003F989] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_21_-125_-54_95 Skyrim.esm [REFR:0003ABB0] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of WhiterunWatchtowerExterior [CELL:00009A26] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_789_-577_97_99 Skyrim.esm [REFR:0003E7AA] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:00009780] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-557_-296_-36_100 Skyrim.esm [REFR:000410E8] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_768_-639_108_102 Skyrim.esm [REFR:0003FB5B] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-16))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1338_610_-94_121 Skyrim.esm [REFR:0003AAB6] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00006FDE] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_36_-63_-56_64 Skyrim.esm [REFR:00039898] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000099E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-2))>
[01:47] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:0003B2D5] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of HelgenExterior04 [CELL:000097ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_145_-708_61_100 Skyrim.esm [REFR:0003B2D5] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of HelgenExterior04 [CELL:000097ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-1679_472_-27_74 Skyrim.esm [REFR:00041936] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1208_225_-8_100 Skyrim.esm [REFR:0003E1C8] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of RedEagleRedoubtExterior04 [CELL:0000951C] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1747_-770_81_100 Skyrim.esm [REFR:000408F0] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC2B] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-231_692_-138_82 Skyrim.esm [REFR:0003F0F2] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009399] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-940_96_-19_100 Skyrim.esm [REFR:00041373] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009578] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-222_722_-133_94 Skyrim.esm [REFR:0003EF3B] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-456_716_-139_128 Skyrim.esm [REFR:0003ED0B] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000937E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1809_-798_80_100 Skyrim.esm [REFR:000403CF] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of POIFallForest21 [CELL:0000BC4A] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_66_-113_-51_100 Skyrim.esm [REFR:0003989C] (places RockTundraLand03Tundra01 [STAT:0003925E] in GRUP Cell Temporary Children of [CELL:0000961E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1773_-359_13_61 Skyrim.esm [REFR:0003B14D] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_777_-636_108_100 Skyrim.esm [REFR:0003FB5E] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-558_-314_-37_100 Skyrim.esm [REFR:000410E9] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_887_164_3_65 Skyrim.esm [REFR:0003A67B] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of RaldbtharExterior04 [CELL:00009151] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1738_-769_81_100 Skyrim.esm [REFR:000408F1] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC2B] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_134_-701_60_100 Skyrim.esm [REFR:0003B2D6] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of HelgenExterior04 [CELL:000097ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_38_-132_-54_106 Skyrim.esm [REFR:0003ABB1] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of WhiterunWatchtowerExterior [CELL:00009A26] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-4))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B5B1] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009885] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-23))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_-1683_431_-29_100 Skyrim.esm [REFR:0003E1C9] (places DweFacadeTower02 [STAT:00055121] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B5B1] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009885] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-23))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-768_-573_31_77 Skyrim.esm [REFR:00039EF6] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B83] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1709_48_-39_97 Skyrim.esm [REFR:00042018] (places RockPileS01ReachMoss01 [STAT:00056B11] in GRUP Cell Temporary Children of MarkarthExterior01 [CELL:0000717A] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,1))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_741_-606_103_87 Skyrim.esm [REFR:0003E7AD] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_-294_-501_9_100 Skyrim.esm [REFR:000403D0] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-237_669_-140_79 Skyrim.esm [REFR:0003F0F3] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009399] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1744_-731_78_100 Skyrim.esm [REFR:000408F2] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-562_-312_-36_100 Skyrim.esm [REFR:000410EA] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_263_-923_135_100 Skyrim.esm [REFR:0003B5B1] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009885] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-23))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-224_716_-139_107 Skyrim.esm [REFR:0003EF3C] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-437_705_-141_106 Skyrim.esm [REFR:0003ED0C] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-1322_607_-96_134 Skyrim.esm [REFR:0003AAB7] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:00006FDE] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1771_-156_34_99 Skyrim.esm [REFR:0003B14E] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000BA3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_78_-105_-49_92 Skyrim.esm [REFR:000395F6] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:0000961E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-1676_474_-27_64 Skyrim.esm [REFR:00041937] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_44_-122_-53_86 Skyrim.esm [REFR:0003989D] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:0000961E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_36_-133_-54_95 Skyrim.esm [REFR:0003ABB2] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of WhiterunWatchtowerExterior [CELL:00009A26] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-927_86_-21_100 Skyrim.esm [REFR:00041374] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009578] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,2))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks02.nif_-304_-492_6_100 Skyrim.esm [REFR:000403D1] (places ImpExtBlocks02 [STAT:0003F989] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-1667_61_-42_100 Skyrim.esm [REFR:0004201B] (places RoadChunkL01ReachDirt01 [STAT:000885AA] in GRUP Cell Temporary Children of SalviusFarmExterior02 [CELL:00007179] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_778_-654_109_100 Skyrim.esm [REFR:0003FB60] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-769_-569_33_98 Skyrim.esm [REFR:00039EF7] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B83] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-230_676_-138_128 Skyrim.esm [REFR:0003EF3D] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009399] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,16))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif_-1683_431_-29_100 Skyrim.esm [REFR:0003E1CA] (places DweFacadeTowerArch01 [STAT:00055123] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1700_-724_82_100 Skyrim.esm [REFR:000408F3] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of FortGreenwallExterior01 [CELL:0000BC0B] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_892_160_2_90 Skyrim.esm [REFR:0003A67C] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of RaldbtharExterior04 [CELL:00009151] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-598_-313_-31_100 Skyrim.esm [REFR:000410EB] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of POITundra09 [CELL:00009AB9] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_949_225_-43_88 Skyrim.esm [REFR:0003ACEE] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009111] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-1668_65_-42_100 Skyrim.esm [REFR:0004201D] (places RoadChunkL02ReachDirt01 [STAT:000885AB] in GRUP Cell Temporary Children of SalviusFarmExterior02 [CELL:00007179] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-429_703_-141_128 Skyrim.esm [REFR:0003ED0D] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_746_-624_105_158 Skyrim.esm [REFR:0003E7C4] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-1671_478_-28_84 Skyrim.esm [REFR:0004193A] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1797_-136_63_122 Skyrim.esm [REFR:0003B14F] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1221_253_0_100 Skyrim.esm [REFR:0003E1CB] (places RockPileM01ReachGrass01 [STAT:00041B8C] in GRUP Cell Temporary Children of RedEagleRedoubtExterior07 [CELL:000094FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_199_-480_-1_100 Skyrim.esm [REFR:0003C368] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_779_-655_110_100 Skyrim.esm [REFR:0003FB61] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks03.nif_-306_-499_6_100 Skyrim.esm [REFR:000403D2] (places ImpExtBlocks03 [STAT:0003F98A] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_36_-134_-54_93 Skyrim.esm [REFR:0003ABB3] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of WhiterunWatchtowerExterior [CELL:00009A26] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-925_87_-21_100 Skyrim.esm [REFR:00041375] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:00009578] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-238_671_-140_116 Skyrim.esm [REFR:0003F0F4] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009399] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1672_-767_90_74 Skyrim.esm [REFR:0004233C] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of FortGreenwallExterior03 [CELL:0000BC2D] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-19))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-1347_611_-94_159 Skyrim.esm [REFR:0003AABF] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:00006FDE] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1711_-714_80_100 Skyrim.esm [REFR:000408F4] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of FortGreenwallExterior01 [CELL:0000BC0B] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-586_-741_-6_101 Skyrim.esm [REFR:00040A7D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C24] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_887_158_4_120 Skyrim.esm [REFR:0003A67D] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of RaldbtharExterior04 [CELL:00009151] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-1668_64_-42_100 Skyrim.esm [REFR:0004201E] (places RoadChunkS04ReachDirt01 [STAT:00088A4B] in GRUP Cell Temporary Children of SalviusFarmExterior02 [CELL:00007179] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-224_678_-137_93 Skyrim.esm [REFR:0003EF3E] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009399] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_952_222_-43_85 Skyrim.esm [REFR:0003ACEF] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009111] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-573_-312_-36_100 Skyrim.esm [REFR:000410EC] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1797_-139_63_76 Skyrim.esm [REFR:0003B150] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-443_702_-141_125 Skyrim.esm [REFR:0003ED0E] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_750_-613_103_123 Skyrim.esm [REFR:0003E7C5] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-238_782_-136_111 Skyrim.esm [REFR:0003F0F5] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial03 [CELL:00009336] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1715_-746_80_100 Skyrim.esm [REFR:000408F6] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of FortGreenwallExteriorEdge01 [CELL:0000BC2C] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_778_-664_109_100 Skyrim.esm [REFR:0003FB62] (places RoadChunkL02FallForestDirt01 [STAT:000669D4] in GRUP Cell Temporary Children of IvarsteadExterior02 [CELL:000097BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-812_274_-91_100 Skyrim.esm [REFR:00041377] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:000094F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-766_-566_31_78 Skyrim.esm [REFR:00039EFC] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B83] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-14))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B2D8] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000097CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1675_-770_91_123 Skyrim.esm [REFR:0004233D] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of FortGreenwallExterior03 [CELL:0000BC2D] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-19))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B2D8] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000097CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-1672_474_-31_101 Skyrim.esm [REFR:0004193D] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks06.nif_-305_-495_6_100 Skyrim.esm [REFR:000403D3] (places ImpExtBlocks06 [STAT:0003F987] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-1667_64_-42_100 Skyrim.esm [REFR:00042025] (places RoadChunkM03ReachDirt01 [STAT:000885AF] in GRUP Cell Temporary Children of SalviusFarmExterior02 [CELL:00007179] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_811_577_-24_100 Skyrim.esm [REFR:0003CA1E] (places RockM04Snow [STAT:0005C19B] in GRUP Cell Temporary Children of [CELL:00008FFE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_51_-144_-53_98 Skyrim.esm [REFR:0003ABB4] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of WhiterunWatchtowerExterior02 [CELL:0000963D] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-229_682_-138_94 Skyrim.esm [REFR:0003EF3F] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009399] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-572_-314_-36_100 Skyrim.esm [REFR:000410ED] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_132_-670_56_100 Skyrim.esm [REFR:0003B2D8] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000097CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_951_208_-49_97 Skyrim.esm [REFR:0003ACF0] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009111] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-585_-737_-6_120 Skyrim.esm [REFR:00040A7E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest09 [CELL:00009C03] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_891_153_5_78 Skyrim.esm [REFR:0003A67E] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of RaldbtharExterior04 [CELL:00009151] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-319_-470_7_111 Skyrim.esm [REFR:0003B5D2] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_-1683_431_-29_100 Skyrim.esm [REFR:0003E1CE] (places DweFacadeTower02 [STAT:00055121] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1799_-138_65_94 Skyrim.esm [REFR:0003B151] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_743_-615_101_179 Skyrim.esm [REFR:0003E7C8] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-241_777_-135_111 Skyrim.esm [REFR:0003F0F6] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009357] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_776_-662_108_100 Skyrim.esm [REFR:0003FB63] (places RoadChunkM04FallForestDirt01 [STAT:000669D6] in GRUP Cell Temporary Children of IvarsteadExterior02 [CELL:000097BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1715_-741_81_100 Skyrim.esm [REFR:000408F7] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of FortGreenwallExteriorEdge01 [CELL:0000BC2C] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-432_706_-141_109 Skyrim.esm [REFR:0003ED0F] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1684_-756_87_115 Skyrim.esm [REFR:0004233E] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of FortGreenwallExteriorEdge01 [CELL:0000BC2C] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-829_260_-78_100 Skyrim.esm [REFR:00041378] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000094F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-578_-313_-35_100 Skyrim.esm [REFR:000410EE] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of POITundra09 [CELL:00009AB9] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-1667_58_-43_100 Skyrim.esm [REFR:00042026] (places RoadChunkL01ReachDirt01 [STAT:000885AA] in GRUP Cell Temporary Children of SalviusFarmExterior02 [CELL:00007179] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-763_-583_30_109 Skyrim.esm [REFR:00039EFD] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BA4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-586_-733_-8_113 Skyrim.esm [REFR:00040A7F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest09 [CELL:00009C03] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-1669_476_-28_117 Skyrim.esm [REFR:00041942] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks02.nif_-301_-491_6_100 Skyrim.esm [REFR:000403D4] (places ImpExtBlocks02 [STAT:0003F989] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-216_687_-136_114 Skyrim.esm [REFR:0003EF40] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009399] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1798_-133_65_122 Skyrim.esm [REFR:0003B152] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-316_-478_6_108 Skyrim.esm [REFR:0003B5D4] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_932_243_-45_61 Skyrim.esm [REFR:0003ACF1] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009112] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_742_-609_104_83 Skyrim.esm [REFR:0003E7C9] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_50_-146_-53_91 Skyrim.esm [REFR:0003ABB5] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of WhiterunWatchtowerExterior02 [CELL:0000963D] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_788_-660_106_100 Skyrim.esm [REFR:0003FB65] (places DirtCliffs03FallForestGrass01 [STAT:00050928] in GRUP Cell Temporary Children of IvarsteadExterior06 [CELL:000097BE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-245_781_-136_113 Skyrim.esm [REFR:0003F0F7] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial03 [CELL:00009336] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1748_-730_79_100 Skyrim.esm [REFR:000408F8] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BC0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-587_-744_-5_110 Skyrim.esm [REFR:00040A80] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C24] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_-581_-312_-34_100 Skyrim.esm [REFR:000410EF] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of POITundra09 [CELL:00009AB9] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_198_-478_-1_100 Skyrim.esm [REFR:0003C36A] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-440_704_-145_125 Skyrim.esm [REFR:0003ED10] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1685_-762_87_119 Skyrim.esm [REFR:0004233F] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of FortGreenwallExteriorEdge01 [CELL:0000BC2C] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_954_206_-52_80 Skyrim.esm [REFR:0003ACF2] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009111] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,5))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041944] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-1368_616_-87_148 Skyrim.esm [REFR:0003AAD1] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:00006FC0] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_-1666_54_-44_89 Skyrim.esm [REFR:00042027] (places RoadChunkM01ReachDirt01 [STAT:000885B0] in GRUP Cell Temporary Children of SalviusFarmExterior02 [CELL:00007179] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,1))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041944] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_876_258_-41_100 Skyrim.esm [REFR:0003A680] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of RaldbtharExterior01 [CELL:000090F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,6))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041944] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1783_-160_50_71 Skyrim.esm [REFR:0003B153] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-842_284_-84_100 Skyrim.esm [REFR:0004137A] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:000094F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,6))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks02.nif_-304_-501_6_100 Skyrim.esm [REFR:000403D5] (places ImpExtBlocks02 [STAT:0003F989] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-211_691_-135_106 Skyrim.esm [REFR:0003EF41] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009399] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,16))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041944] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1687_429_-37_192 Skyrim.esm [REFR:0003E1D0] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_50_-146_-53_97 Skyrim.esm [REFR:0003ABB6] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of WhiterunWatchtowerExterior02 [CELL:0000963D] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-4))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00041944] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_741_-622_105_135 Skyrim.esm [REFR:0003E7CA] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-1526_809_-57_94 Skyrim.esm [REFR:00039F35] (places RockPileS04ReachDirt01 [STAT:00039ECC] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodyslope.nif_741_-656_107_120 Skyrim.esm [REFR:0003FB7E] (places FXWaterfallBodySlope_static [STAT:000FC85F] in GRUP Cell Temporary Children of IvarsteadExterior02 [CELL:000097BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-1677_491_-31_100 Skyrim.esm [REFR:00041944] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-279_756_-129_74 Skyrim.esm [REFR:0003F0F8] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009358] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-584_-314_-34_100 Skyrim.esm [REFR:000410F0] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of POITundra09 [CELL:00009AB9] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_955_264_-51_96 Skyrim.esm [REFR:0003ACF3] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-433_704_-140_118 Skyrim.esm [REFR:0003ED11] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-212_684_-134_106 Skyrim.esm [REFR:0003EF42] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009399] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-1666_52_-44_100 Skyrim.esm [REFR:00042028] (places RoadChunkM02ReachDirt01 [STAT:000885AE] in GRUP Cell Temporary Children of SalviusFarmExterior02 [CELL:00007179] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1661_-774_94_71 Skyrim.esm [REFR:00042340] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of FortGreenwallExterior03 [CELL:0000BC2D] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-19))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01dark.nif_-296_-496_7_100 Skyrim.esm [REFR:000403D7] (places ImpExtWindow01Dark [STAT:0002BC10] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-306_-481_5_89 Skyrim.esm [REFR:0003C36B] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-597_-743_-9_104 Skyrim.esm [REFR:00040A81] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C24] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1785_-145_52_124 Skyrim.esm [REFR:0003B154] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-833_268_-78_96 Skyrim.esm [REFR:0004137B] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:000094F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1529_809_-54_108 Skyrim.esm [REFR:00039F37] (places RockPileS01ReachDirt01 [STAT:00056B0F] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-580_-312_-35_100 Skyrim.esm [REFR:000410F1] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of POITundra09 [CELL:00009AB9] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-8))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_747_10_-22_56 Skyrim.esm [REFR:0003F766] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_50_-145_-53_109 Skyrim.esm [REFR:0003ABB7] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of WhiterunWatchtowerExterior02 [CELL:0000963D] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-4))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif_-1669_453_-33_100 Skyrim.esm [REFR:0003E1D2] (places DweFacadeTowerArch01 [STAT:00055123] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-1668_479_-29_92 Skyrim.esm [REFR:00041948] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-303_753_-130_127 Skyrim.esm [REFR:0003F0F9] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of MovarthsLairExterior01 [CELL:00009359] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-310_-481_6_100 Skyrim.esm [REFR:0003C36C] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01dark.nif_-297_-500_7_100 Skyrim.esm [REFR:000403D8] (places ImpExtWindow01Dark [STAT:0002BC10] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodyslope.nif_734_-657_107_98 Skyrim.esm [REFR:0003FB8B] (places FXWaterfallBodySlope_static [STAT:000FC85F] in GRUP Cell Temporary Children of [CELL:000097C0] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-1533_812_-52_97 Skyrim.esm [REFR:00039F3A] (places RockPileS03ReachDirt01 [STAT:00039EC4] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_737_-650_105_129 Skyrim.esm [REFR:0003E7CD] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of IvarsteadExterior03 [CELL:000097A1] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-298_751_-131_113 Skyrim.esm [REFR:0003EF43] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of MovarthsLairExterior01 [CELL:00009359] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-584_-312_-33_100 Skyrim.esm [REFR:000410F3] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of POITundra09 [CELL:00009AB9] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1774_-147_42_117 Skyrim.esm [REFR:0003B155] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-636_-756_-2_114 Skyrim.esm [REFR:00040A82] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_952_268_-51_118 Skyrim.esm [REFR:0003ACF5] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-413_721_-138_72 Skyrim.esm [REFR:0003ED12] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_-1662_40_-45_100 Skyrim.esm [REFR:0004202E] (places RoadCurve90R01ReachDirt01 [STAT:0004200E] in GRUP Cell Temporary Children of LeftHandMineExterior02 [CELL:000075AB] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,0))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerspacer01.nif_-1141_-156_-58_29 Skyrim.esm [REFR:0003A684] (places DweFacadeTowerSpacer01 [STAT:00055C0B] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_-1669_453_-33_100 Skyrim.esm [REFR:0003E1D3] (places DweFacadeTower02 [STAT:00055121] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1659_-773_94_97 Skyrim.esm [REFR:00042343] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of FortGreenwallExterior03 [CELL:0000BC2D] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1524_804_-64_100 Skyrim.esm [REFR:00039F41] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-922_276_-67_100 Skyrim.esm [REFR:0004137C] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:000094F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_58_-146_-52_107 Skyrim.esm [REFR:0003ABB8] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of WhiterunWatchtowerExterior02 [CELL:0000963D] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-295_746_-132_108 Skyrim.esm [REFR:0003EF44] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of MovarthsLairExterior01 [CELL:00009359] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,18))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsrocks01.nif_740_-668_105_100 Skyrim.esm [REFR:0003FB95] (places FXrapidsRocks01 [MSTT:0001C756] in GRUP Cell Temporary Children of IvarsteadExterior02 [CELL:000097BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-575_-314_-36_100 Skyrim.esm [REFR:000410F4] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of POITundra09 [CELL:00009AB9] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1640_79_-44_106 Skyrim.esm [REFR:0004202F] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of SalviusFarmExterior02 [CELL:00007179] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1681_476_-27_100 Skyrim.esm [REFR:00041959] (places MountainTrim01ReachDirt01 [STAT:0004195C] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-288_737_-128_86 Skyrim.esm [REFR:0003F0FA] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000937A] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_838_138_56_109 Skyrim.esm [REFR:0003AAD5] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009152] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-635_-752_-2_108 Skyrim.esm [REFR:00040A83] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_737_-648_103_99 Skyrim.esm [REFR:0003E7CE] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-16))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004139A] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of MilitaryCampWinterholdSons [CELL:0000B413] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1770_-158_34_117 Skyrim.esm [REFR:0003B156] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA3B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-4))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004139A] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of MilitaryCampWinterholdSons [CELL:0000B413] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,13))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecluttercolmlarge01.nif_-1141_-156_-58_75 Skyrim.esm [REFR:0003A685] (places DweClutterColmLarge01 [STAT:00074EBC] in GRUP Cell Temporary Children of POIReach16 [CELL:00009A42] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1660_-772_94_100 Skyrim.esm [REFR:00042344] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of FortGreenwallExterior03 [CELL:0000BC2D] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-19))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble01.nif_-291_-507_4_100 Skyrim.esm [REFR:000403D9] (places ImpExtRubble01 [STAT:0003F95A] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-399_-476_5_100 Skyrim.esm [REFR:0003CB15] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009B38] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_39_-118_-54_100 Skyrim.esm [REFR:000398A9] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of TestTundra [CELL:00009A05] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-3))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004139A] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of MilitaryCampWinterholdSons [CELL:0000B413] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_955_271_-55_98 Skyrim.esm [REFR:0003ACF6] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,6))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_-1669_458_-33_100 Skyrim.esm [REFR:0003E1D4] (places DweFacadeTower02 [STAT:00055121] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-1522_826_-61_99 Skyrim.esm [REFR:00039F42] (places RockPileS04ReachDirt01 [STAT:00039ECC] in GRUP Cell Temporary Children of MorKhazgurExterior04 [CELL:00006F29] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_178_-140_-47_101 Skyrim.esm [REFR:0003ABB9] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of WhiterunExterior16 [CELL:0000963A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-420_714_-138_116 Skyrim.esm [REFR:0003ED13] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_1470_554_-118_100 Skyrim.esm [REFR:0004139A] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of MilitaryCampWinterholdSons [CELL:0000B413] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1755_-725_77_100 Skyrim.esm [REFR:000408F9] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-302_744_-133_86 Skyrim.esm [REFR:0003EF45] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of MovarthsLairExterior01 [CELL:00009359] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_947_298_-68_113 Skyrim.esm [REFR:0003ACFB] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-547_-259_-46_100 Skyrim.esm [REFR:000410F7] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009A97] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1678_-769_91_100 Skyrim.esm [REFR:00042345] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of FortGreenwallExterior03 [CELL:0000BC2D] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1823_-175_59_125 Skyrim.esm [REFR:0003B157] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA5B] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-1666_59_-43_100 Skyrim.esm [REFR:00042030] (places RoadChunkS03ReachDirt01 [STAT:000885F4] in GRUP Cell Temporary Children of SalviusFarmExterior02 [CELL:00007179] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,1))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks03.nif_-298_-506_6_100 Skyrim.esm [REFR:000403DB] (places ImpExtBlocks03 [STAT:0003F98A] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-628_-753_-3_111 Skyrim.esm [REFR:00040A84] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-283_738_-127_127 Skyrim.esm [REFR:0003F0FB] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009358] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1664_486_-37_100 Skyrim.esm [REFR:00041961] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1753_-733_79_100 Skyrim.esm [REFR:000408FA] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-18))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004139B] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of POISnowy19 [CELL:0000B434] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,12))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004139B] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of POISnowy19 [CELL:0000B434] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,12))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodyslope.nif_746_-613_105_102 Skyrim.esm [REFR:0003FB98] (places FXWaterfallBodySlope_static [STAT:000FC85F] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof01.nif_-1669_458_-33_100 Skyrim.esm [REFR:0003E1D5] (places DweFacadeTowerRoof01 [STAT:00055125] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004139B] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of POISnowy19 [CELL:0000B434] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_844_155_33_100 Skyrim.esm [REFR:0003A68B] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00009152] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-394_-475_4_94 Skyrim.esm [REFR:0003CB66] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009B38] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-414_712_-138_123 Skyrim.esm [REFR:0003ED14] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_177_-138_-48_108 Skyrim.esm [REFR:0003ABBA] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of WhiterunExterior16 [CELL:0000963A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1462_498_-129_100 Skyrim.esm [REFR:0004139B] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of POISnowy19 [CELL:0000B434] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-308_748_-132_121 Skyrim.esm [REFR:0003EF46] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of MovarthsLairExterior01 [CELL:00009359] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_943_299_-69_91 Skyrim.esm [REFR:0003ACFC] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,7))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks01.nif_-299_-502_6_100 Skyrim.esm [REFR:000403DC] (places ImpExtBlocks01 [STAT:0003F988] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1734_-423_5_109 Skyrim.esm [REFR:0003B2E8] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1767_-742_76_100 Skyrim.esm [REFR:000408FB] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1685_-758_87_100 Skyrim.esm [REFR:00042346] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of FortGreenwallExteriorEdge01 [CELL:0000BC2C] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-597_-247_-38_63 Skyrim.esm [REFR:000410FE] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:00009A98] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-7))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1317_601_-95_80 Skyrim.esm [REFR:0003AAD7] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:00006FDE] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1862_-221_42_90 Skyrim.esm [REFR:0003B158] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_834_203_6_100 Skyrim.esm [REFR:0003A68C] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00009133] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-285_741_-128_97 Skyrim.esm [REFR:0003F0FC] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009358] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_55_-50_-53_54 Skyrim.esm [REFR:000398AF] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000095FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_175_-137_-48_101 Skyrim.esm [REFR:0003ABBB] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of WhiterunExterior16 [CELL:0000963A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-1667_55_-43_100 Skyrim.esm [REFR:00042031] (places RoadChunkS03ReachDirt01 [STAT:000885F4] in GRUP Cell Temporary Children of SalviusFarmExterior02 [CELL:00007179] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,1))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_-1669_458_-33_100 Skyrim.esm [REFR:0003E1D6] (places DweFacadeTower02 [STAT:00055121] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-631_-759_-4_101 Skyrim.esm [REFR:00040A86] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-1520_826_-63_91 Skyrim.esm [REFR:00039F61] (places RockPileS03ReachDirt01 [STAT:00039EC4] in GRUP Cell Temporary Children of MorKhazgurExterior04 [CELL:00006F29] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-1654_481_-43_86 Skyrim.esm [REFR:00041966] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1762_-751_77_100 Skyrim.esm [REFR:000408FC] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-304_759_-130_102 Skyrim.esm [REFR:0003EF47] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of MovarthsLairExterior01 [CELL:00009359] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1793_-772_78_100 Skyrim.esm [REFR:000403DE] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1725_-430_8_84 Skyrim.esm [REFR:0003B2E9] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-412_705_-138_80 Skyrim.esm [REFR:0003ED15] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodyslope.nif_740_-613_105_91 Skyrim.esm [REFR:0003FB99] (places FXWaterfallBodySlope_static [STAT:000FC85F] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1314_608_-95_84 Skyrim.esm [REFR:0003AAD8] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:00006FDE] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1873_-253_46_118 Skyrim.esm [REFR:0003B159] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of KagrenzelExterior03 [CELL:0000BA9C] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_947_296_-67_117 Skyrim.esm [REFR:0003ACFD] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_171_-139_-48_91 Skyrim.esm [REFR:0003ABBC] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of WhiterunExterior16 [CELL:0000963A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-4))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_-1669_458_-33_100 Skyrim.esm [REFR:0003E1D7] (places DweFacadeTower02 [STAT:00055121] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-586_-229_-55_111 Skyrim.esm [REFR:00041100] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009A77] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-292_692_-136_104 Skyrim.esm [REFR:0003F0FD] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000939B] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-1666_55_-43_100 Skyrim.esm [REFR:00042032] (places RoadChunkS03ReachDirt01 [STAT:000885F4] in GRUP Cell Temporary Children of SalviusFarmExterior02 [CELL:00007179] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1653_474_-43_100 Skyrim.esm [REFR:00041967] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_59_-44_-54_47 Skyrim.esm [REFR:000398B0] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000095FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-632_-754_-3_115 Skyrim.esm [REFR:00040A87] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-281_748_-128_107 Skyrim.esm [REFR:0003EF48] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009358] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,18))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks01.nif_-293_-507_5_100 Skyrim.esm [REFR:000403E0] (places ImpExtBlocks01 [STAT:0003F988] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1759_-755_77_100 Skyrim.esm [REFR:000408FD] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC2B] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-19))>
[01:47] [BuildReferences] <Debug: Meshes\clutter\common\candlelanternwithcandle01.nif_-1179_4_-42_100 Skyrim.esm [REFR:00039F66] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of POIReach14b [CELL:000099BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,0))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1389_631_-77_100 Skyrim.esm [REFR:0003AAD9] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:00006FC0] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-408_702_-139_127 Skyrim.esm [REFR:0003ED16] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of MorthalExterior05 [CELL:0000937C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,17))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_-1669_453_-33_100 Skyrim.esm [REFR:0003E1D8] (places DweFacadeTower02 [STAT:00055121] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-1668_60_-43_100 Skyrim.esm [REFR:00042033] (places RoadChunkS03ReachDirt01 [STAT:000885F4] in GRUP Cell Temporary Children of SalviusFarmExterior02 [CELL:00007179] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_954_296_-68_104 Skyrim.esm [REFR:0003ACFE] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-289_691_-136_77 Skyrim.esm [REFR:0003F0FE] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000939B] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_738_-657_105_136 Skyrim.esm [REFR:0003FB9A] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of IvarsteadExterior02 [CELL:000097BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_264_-166_-45_107 Skyrim.esm [REFR:0003ABBD] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of WhiterunSiegeAttackerCamp [CELL:00009657] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-576_-240_-40_123 Skyrim.esm [REFR:00041104] (places RockPileL02Rocks01 [STAT:00024C61] in GRUP Cell Temporary Children of [CELL:00009A77] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-1656_469_-44_94 Skyrim.esm [REFR:0004197C] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_60_-48_-53_47 Skyrim.esm [REFR:000398B1] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:000095FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_780_-661_108_100 Skyrim.esm [REFR:0003FB9B] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of IvarsteadExterior06 [CELL:000097BE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-17))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks02.nif_-297_-509_5_100 Skyrim.esm [REFR:000403E1] (places ImpExtBlocks02 [STAT:0003F989] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1527_639_-74_185 Skyrim.esm [REFR:0003AADA] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of DruadachRedoubtExterior01 [CELL:00006FC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1870_-253_44_82 Skyrim.esm [REFR:0003B15B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of KagrenzelExterior03 [CELL:0000BA9C] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-296_738_-130_94 Skyrim.esm [REFR:0003EF49] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of MovarthsLairExterior01 [CELL:00009359] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1177_0_-43_74 Skyrim.esm [REFR:00039F6D] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of POIReach14b [CELL:000099BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,0))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-406_698_-142_89 Skyrim.esm [REFR:0003ED17] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of MorthalExterior05 [CELL:0000937C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_193_-469_-2_61 Skyrim.esm [REFR:0003C372] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1752_-756_79_100 Skyrim.esm [REFR:000408FE] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC2B] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_154_-686_60_87 Skyrim.esm [REFR:0003B2EB] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of [CELL:000097CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_959_285_-70_100 Skyrim.esm [REFR:0003ACFF] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:000090F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-1667_52_-44_100 Skyrim.esm [REFR:00042034] (places RoadChunkS03ReachDirt01 [STAT:000885F4] in GRUP Cell Temporary Children of SalviusFarmExterior02 [CELL:00007179] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-291_695_-136_129 Skyrim.esm [REFR:0003F0FF] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000939B] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,16))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks04.nif_-296_-493_6_100 Skyrim.esm [REFR:000403E2] (places ImpExtBlocks04 [STAT:0003F985] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_113_-26_-48_100 Skyrim.esm [REFR:0003ABBE] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:000095DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-630_-750_-1_112 Skyrim.esm [REFR:00040A88] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-572_-236_-46_100 Skyrim.esm [REFR:00041105] (places RockPileL03Rocks01 [STAT:0002EDA0] in GRUP Cell Temporary Children of [CELL:00009A76] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_772_-663_108_100 Skyrim.esm [REFR:0003FB9C] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of IvarsteadExterior02 [CELL:000097BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_100_-57_-45_33 Skyrim.esm [REFR:000398B2] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000095FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1494_-1167_125_100 Skyrim.esm [REFR:000419BF] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_194_-475_-2_65 Skyrim.esm [REFR:0003C373] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003AD01] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009110] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,5))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003AD01] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009110] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,5))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0003AD01] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009110] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1001_228_-65_100 Skyrim.esm [REFR:0003AD01] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009110] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-224_744_-131_88 Skyrim.esm [REFR:0003EF4A] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009357] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,18))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble02.nif_-287_-506_3_100 Skyrim.esm [REFR:000403EA] (places ImpExtRubble02 [STAT:0003F95B] in GRUP Cell Temporary Children of IlinaltasDeepExterior02 [CELL:00009B57] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-13))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1540_641_-74_111 Skyrim.esm [REFR:0003AADC] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of DruadachRedoubtExterior01 [CELL:00006FC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-562_-253_-37_100 Skyrim.esm [REFR:00041107] (places RockPileM01Rocks01 [STAT:0001EF89] in GRUP Cell Temporary Children of [CELL:00009A97] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1826_-241_18_101 Skyrim.esm [REFR:0003B15C] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-410_698_-141_94 Skyrim.esm [REFR:0003ED18] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1754_-751_78_100 Skyrim.esm [REFR:000408FF] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC2B] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-1667_49_-44_100 Skyrim.esm [REFR:0004209D] (places RoadChunkS03ReachDirt01 [STAT:000885F4] in GRUP Cell Temporary Children of SalviusFarmExterior02 [CELL:00007179] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_1496_-1151_119_100 Skyrim.esm [REFR:000419C0] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-207_765_-139_100 Skyrim.esm [REFR:0003F100] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:00009357] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_773_-663_108_100 Skyrim.esm [REFR:0003FB9D] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of IvarsteadExterior02 [CELL:000097BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1716_-429_7_87 Skyrim.esm [REFR:0003B2EC] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BB24] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_194_-482_-1_80 Skyrim.esm [REFR:0003C374] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_100_-60_-46_40 Skyrim.esm [REFR:000398B3] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:000095FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-1195_267_11_100 Skyrim.esm [REFR:0003E1DC] (places RockPileL03ReachDirt01 [STAT:0001F1C6] in GRUP Cell Temporary Children of RedEagleRedoubtExterior07 [CELL:000094FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_825_169_30_100 Skyrim.esm [REFR:0003A68D] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00009133] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-230_750_-134_105 Skyrim.esm [REFR:0003EF4B] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009357] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,18))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1565_638_-71_128 Skyrim.esm [REFR:0003AADD] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00006FC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-1664_43_-45_100 Skyrim.esm [REFR:0004209E] (places RoadChunkS03ReachDirt01 [STAT:000885F4] in GRUP Cell Temporary Children of SalviusFarmExterior02 [CELL:00007179] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_774_-669_107_100 Skyrim.esm [REFR:0003FB9E] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of IvarsteadExterior02 [CELL:000097BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-212_794_-141_100 Skyrim.esm [REFR:0003F101] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial03 [CELL:00009336] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-698_-807_-5_61 Skyrim.esm [REFR:000403EB] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1838_-227_26_121 Skyrim.esm [REFR:0003B15D] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1767_-766_79_100 Skyrim.esm [REFR:00040900] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_105_-122_-47_51 Skyrim.esm [REFR:000398B4] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000961D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-565_-258_-35_123 Skyrim.esm [REFR:00041108] (places RockPileL02Rocks01 [STAT:00024C61] in GRUP Cell Temporary Children of [CELL:00009A97] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-668_-754_4_113 Skyrim.esm [REFR:00040A91] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C26] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-456_757_-141_103 Skyrim.esm [REFR:0003ED19] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of POINorthernCoast07 [CELL:0000935D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_828_192_24_104 Skyrim.esm [REFR:0003A692] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009133] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-224_750_-131_87 Skyrim.esm [REFR:0003EF4C] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009357] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1721_-431_7_95 Skyrim.esm [REFR:0003B2ED] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-1650_491_-47_81 Skyrim.esm [REFR:00041A1C] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_1002_235_-76_100 Skyrim.esm [REFR:0003AD02] (places MountainCliffSm01_HeavySN [STAT:00050DC0] in GRUP Cell Temporary Children of [CELL:00009110] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-583_-240_-40_100 Skyrim.esm [REFR:00041109] (places RockPileM01Rocks01 [STAT:0001EF89] in GRUP Cell Temporary Children of [CELL:00009A77] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1805_-816_93_100 Skyrim.esm [REFR:000403EC] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIFallForest21 [CELL:0000BC4A] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_1727_-437_8_100 Skyrim.esm [REFR:0003B2EE] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-253_818_-140_109 Skyrim.esm [REFR:0003F102] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009337] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-1667_49_-44_100 Skyrim.esm [REFR:0004209F] (places RoadChunkS04ReachDirt01 [STAT:00088A4B] in GRUP Cell Temporary Children of SalviusFarmExterior02 [CELL:00007179] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\volcanic\mineralpoolbig01.nif_1390_-214_-112_100 Skyrim.esm [REFR:0003C382] (places MineralPoolBig01 [STAT:0003B4D9] in GRUP Cell Temporary Children of [CELL:0000BA87] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_788_-638_111_113 Skyrim.esm [REFR:0003FBA3] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1563_640_-71_113 Skyrim.esm [REFR:0003AADE] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00006FC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1804_-271_19_75 Skyrim.esm [REFR:0003B15E] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1781_-788_79_100 Skyrim.esm [REFR:00040901] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of RiftenAttackStart02 [CELL:0000BC4B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-665_-756_2_103 Skyrim.esm [REFR:00040A92] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C26] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1023_-408_1_122 Skyrim.esm [REFR:0003E7D7] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_104_-117_-47_35 Skyrim.esm [REFR:000398B5] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:0000961D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1000_227_-64_100 Skyrim.esm [REFR:0003AD03] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009110] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_123_-23_-46_100 Skyrim.esm [REFR:0003ABBF] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:000095DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-573_-261_-31_100 Skyrim.esm [REFR:0004110A] (places RockPileL03Rocks01 [STAT:0002EDA0] in GRUP Cell Temporary Children of [CELL:00009A97] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-1648_471_-46_80 Skyrim.esm [REFR:00041A49] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_830_189_22_90 Skyrim.esm [REFR:0003A693] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009133] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-217_752_-131_121 Skyrim.esm [REFR:0003EF4D] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009357] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\volcanic\mineralpoolsm01.nif_1388_-219_-113_87 Skyrim.esm [REFR:0003C388] (places MineralPoolSm01 [STAT:00052B86] in GRUP Cell Temporary Children of [CELL:0000BA87] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1813_-815_96_111 Skyrim.esm [REFR:000403F4] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIFallForest21 [CELL:0000BC4A] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_777_-659_108_100 Skyrim.esm [REFR:0003FBA4] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of IvarsteadExterior02 [CELL:000097BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1782_-782_78_100 Skyrim.esm [REFR:00040902] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of RiftenAttackStart02 [CELL:0000BC4B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-665_-762_2_107 Skyrim.esm [REFR:00040A93] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C26] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-261_817_-140_87 Skyrim.esm [REFR:0003F103] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009337] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1003_236_-65_100 Skyrim.esm [REFR:0003AD0C] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009110] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-1665_55_-43_100 Skyrim.esm [REFR:000420B1] (places RoadChunkS04ReachDirt01 [STAT:00088A4B] in GRUP Cell Temporary Children of SalviusFarmExterior02 [CELL:00007179] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-456_754_-140_73 Skyrim.esm [REFR:0003ED1A] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of POINorthernCoast07 [CELL:0000935D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1807_-266_19_119 Skyrim.esm [REFR:0003B15F] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1577_636_-71_112 Skyrim.esm [REFR:0003AADF] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:00006FC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_329_-7_-37_100 Skyrim.esm [REFR:0003ABC0] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:000095D9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1010_-445_21_100 Skyrim.esm [REFR:0003E7E2] (places RockPileL02 [STAT:00027034] in GRUP Cell Temporary Children of [CELL:000096FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-1668_489_-36_73 Skyrim.esm [REFR:00041A4A] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_783_-662_108_100 Skyrim.esm [REFR:0003FBA5] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of IvarsteadExterior06 [CELL:000097BE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\volcanic\mineralpoolsm01.nif_1393_-219_-112_89 Skyrim.esm [REFR:0003C389] (places MineralPoolSm01 [STAT:00052B86] in GRUP Cell Temporary Children of [CELL:0000BA86] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-230_758_-134_85 Skyrim.esm [REFR:0003EF4E] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009357] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1817_-821_96_100 Skyrim.esm [REFR:00040405] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BC6B] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-606_-279_-25_100 Skyrim.esm [REFR:0004110F] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:00009A98] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_837_183_20_107 Skyrim.esm [REFR:0003A698] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009133] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1794_-792_79_100 Skyrim.esm [REFR:00040904] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of RiftenAttackStart02 [CELL:0000BC4B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-711_-790_-7_63 Skyrim.esm [REFR:00040A97] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1817_-270_21_91 Skyrim.esm [REFR:0003B160] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-1666_55_-43_100 Skyrim.esm [REFR:000420B7] (places RoadChunkS04ReachDirt01 [STAT:00088A4B] in GRUP Cell Temporary Children of SalviusFarmExterior02 [CELL:00007179] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-261_823_-140_117 Skyrim.esm [REFR:0003F104] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009316] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_998_229_-65_91 Skyrim.esm [REFR:0003AD0D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009110] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_792_-655_108_100 Skyrim.esm [REFR:0003FBA8] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerbase01.nif_-1669_458_-33_100 Skyrim.esm [REFR:0003E26F] (places DweFacadeTowerBase01 [STAT:00055124] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1802_-817_92_100 Skyrim.esm [REFR:00040905] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of RiftenAttackStart02 [CELL:0000BC4B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1827_-818_95_100 Skyrim.esm [REFR:00040406] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIFallForest21 [CELL:0000BC4A] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-459_752_-140_111 Skyrim.esm [REFR:0003ED1B] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of POINorthernCoast07 [CELL:0000935D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-1522_824_-62_100 Skyrim.esm [REFR:00039FBC] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of MorKhazgurExterior04 [CELL:00006F29] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_838_184_19_104 Skyrim.esm [REFR:0003A73A] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009133] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1008_-452_24_100 Skyrim.esm [REFR:0003E7E3] (places RockPileL03 [STAT:000185BD] in GRUP Cell Temporary Children of [CELL:0000971E] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-1666_60_-43_100 Skyrim.esm [REFR:000420B9] (places RoadChunkS04ReachDirt01 [STAT:00088A4B] in GRUP Cell Temporary Children of SalviusFarmExterior02 [CELL:00007179] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-234_764_-133_123 Skyrim.esm [REFR:0003EF4F] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009357] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-535_-268_-48_100 Skyrim.esm [REFR:00041110] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009A97] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-7))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1605_629_-63_118 Skyrim.esm [REFR:0003AAE0] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00006FC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-260_826_-140_100 Skyrim.esm [REFR:0003F105] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009316] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-1232_434_-80_100 Skyrim.esm [REFR:00041A4D] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009478] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1819_-275_24_121 Skyrim.esm [REFR:0003B161] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-717_-800_-6_105 Skyrim.esm [REFR:00040A98] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1819_-834_108_100 Skyrim.esm [REFR:00040407] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BC6B] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1812_-808_89_100 Skyrim.esm [REFR:00040906] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of POIFallForest21 [CELL:0000BC4A] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1000_233_-64_97 Skyrim.esm [REFR:0003AD0F] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009110] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_790_-657_108_100 Skyrim.esm [REFR:0003FBA9] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of IvarsteadExterior06 [CELL:000097BE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-17))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif_-1683_431_-29_100 Skyrim.esm [REFR:0003E270] (places DweFacadeTowerArch01 [STAT:00055123] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-397_751_-139_89 Skyrim.esm [REFR:0003ED1C] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_324_-128_-44_100 Skyrim.esm [REFR:0003ABC2] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of ChillfurrowFarmEdge [CELL:00009637] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-534_-277_-42_100 Skyrim.esm [REFR:00041111] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:00009A97] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-1667_47_-45_100 Skyrim.esm [REFR:000420BD] (places RoadChunkS04ReachDirt01 [STAT:00088A4B] in GRUP Cell Temporary Children of SalviusFarmExterior02 [CELL:00007179] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-223_763_-132_118 Skyrim.esm [REFR:0003EF50] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009357] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-742_-817_39_64 Skyrim.esm [REFR:00040A9E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C49] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-782_-502_32_120 Skyrim.esm [REFR:0003A755] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of GlenmorilCovenExterior02 [CELL:00009B63] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1802_-301_17_105 Skyrim.esm [REFR:0003B162] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_782_-663_108_100 Skyrim.esm [REFR:0003FBAB] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of IvarsteadExterior06 [CELL:000097BE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-540_-280_-40_100 Skyrim.esm [REFR:00041112] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A97] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-270_824_-140_74 Skyrim.esm [REFR:0003F106] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009316] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1816_-829_104_100 Skyrim.esm [REFR:00040409] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BC6B] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-1524_826_-59_100 Skyrim.esm [REFR:00039FC6] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of MorKhazgurExterior04 [CELL:00006F29] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,20))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1605_631_-63_109 Skyrim.esm [REFR:0003AAE1] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00006FC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1003_232_-65_109 Skyrim.esm [REFR:0003AD10] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009110] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,5))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalcony01.nif_-1683_431_-29_100 Skyrim.esm [REFR:0003E272] (places DweFacadeBalcony01 [STAT:00055197] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-1254_457_-89_100 Skyrim.esm [REFR:00041A74] (places MountainCliffSlopeReachMoss01 [STAT:00041A88] in GRUP Cell Temporary Children of [CELL:00009457] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-400_750_-139_100 Skyrim.esm [REFR:0003ED1D] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-1666_52_-44_100 Skyrim.esm [REFR:000420C3] (places RoadChunkS02ReachDirt01 [STAT:000885B9] in GRUP Cell Temporary Children of SalviusFarmExterior02 [CELL:00007179] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,1))>
[01:47] [BuildReferences] <Debug: Meshes\clutter\candles\candlehornfloor01.nif_738_12_-31_100 Skyrim.esm [REFR:0003F792] (places CandleHornFloor01 [STAT:0001F249] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_112_-123_-48_48 Skyrim.esm [REFR:000398B6] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:0000961D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-3))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1646_608_-56_117 Skyrim.esm [REFR:0003ABC3] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00006FE6] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-234_793_-137_109 Skyrim.esm [REFR:0003F107] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial03 [CELL:00009336] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_790_-658_108_100 Skyrim.esm [REFR:0003FBAC] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of IvarsteadExterior06 [CELL:000097BE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1814_-837_110_111 Skyrim.esm [REFR:0004040A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BC6B] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1804_-305_18_97 Skyrim.esm [REFR:0003B163] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BABE] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-1596_630_-63_100 Skyrim.esm [REFR:0003AAE2] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00006FC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,15))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B313] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000097CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-17))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B313] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000097CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1025_243_-79_105 Skyrim.esm [REFR:0003AD16] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of UtteringHillsCaveExterior02 [CELL:0000910F] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-739_-822_39_98 Skyrim.esm [REFR:00040A9F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C6A] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1656_-760_86_72 Skyrim.esm [REFR:00042366] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of FortGreenwallExterior03 [CELL:0000BC2D] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-211_752_-128_73 Skyrim.esm [REFR:0003EF51] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009357] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-1667_60_-43_100 Skyrim.esm [REFR:000420D6] (places RoadChunkS02ReachDirt01 [STAT:000885B9] in GRUP Cell Temporary Children of SalviusFarmExterior02 [CELL:00007179] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-594_-307_-31_110 Skyrim.esm [REFR:00041113] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of POITundra09 [CELL:00009AB9] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-8))>
[01:47] [BuildReferences] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampsmon.nif_745_9_-31_100 Skyrim.esm [REFR:0003F793] (places RuinsFloorCandleLampSmallOn [STAT:000368B8] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-1280_447_-73_100 Skyrim.esm [REFR:00041A79] (places MountainCliffSlopeReachGrass01 [STAT:0007104C] in GRUP Cell Temporary Children of [CELL:00009479] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_155_-688_61_94 Skyrim.esm [REFR:0003B313] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000097CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-392_755_-140_109 Skyrim.esm [REFR:0003ED1E] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_785_-635_109_100 Skyrim.esm [REFR:0003FBAE] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:47] [BuildReferences] <Debug: Meshes\clutter\giant\giantcampfire01burning.nif_10_5_-59_100 Skyrim.esm [REFR:00040911] (places GiantCampfire01Burning [MSTT:00051577] in GRUP Cell Temporary Children of BleakwindBasinExterior01 [CELL:000099A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,0))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-745_-823_40_92 Skyrim.esm [REFR:00040AA0] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C6A] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1841_-733_78_100 Skyrim.esm [REFR:0004040B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BC08] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1657_-758_85_100 Skyrim.esm [REFR:00042371] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of FortGreenwallExterior03 [CELL:0000BC2D] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\volcanic\mineralpoolbig01.nif_1435_-255_-114_100 Skyrim.esm [REFR:0003C395] (places MineralPoolBig01 [STAT:0003B4D9] in GRUP Cell Temporary Children of POIVolcanicTundra13 [CELL:0000BAA6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-7))>
[01:47] [BuildReferences] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampsmon.nif_744_9_-31_100 Skyrim.esm [REFR:0003F794] (places RuinsFloorCandleLampSmallOn [STAT:000368B8] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-166_-537_7_100 Skyrim.esm [REFR:0003B314] (places RockPileL03 [STAT:000185BD] in GRUP Cell Temporary Children of [CELL:00009B75] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05moss.nif_-1281_479_-95_100 Skyrim.esm [REFR:00041A94] (places DirtCliffs05Moss [STAT:00058EF5] in GRUP Cell Temporary Children of [CELL:00009458] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_782_-628_109_100 Skyrim.esm [REFR:0003FBAF] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000413A2] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of POISnowy19 [CELL:0000B434] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-390_750_-138_71 Skyrim.esm [REFR:0003ED1F] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-593_-310_-31_83 Skyrim.esm [REFR:00041114] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of POITundra09 [CELL:00009AB9] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-239_748_-132_117 Skyrim.esm [REFR:0003EF52] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009357] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,18))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000413A2] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of POISnowy19 [CELL:0000B434] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_3_-172_-56_95 Skyrim.esm [REFR:0003BFFE] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:00009A47] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-1667_49_-44_100 Skyrim.esm [REFR:000420E1] (places RoadChunkS02ReachDirt01 [STAT:000885B9] in GRUP Cell Temporary Children of SalviusFarmExterior02 [CELL:00007179] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,1))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-1637_615_-63_134 Skyrim.esm [REFR:0003AAE4] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:00006FC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1022_246_-78_81 Skyrim.esm [REFR:0003AD27] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009110] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1811_-290_20_87 Skyrim.esm [REFR:0003B164] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BABE] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1445_496_-126_100 Skyrim.esm [REFR:000413A2] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of POISnowy19 [CELL:0000B434] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1687_426_-28_192 Skyrim.esm [REFR:0003E273] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-785_-507_36_100 Skyrim.esm [REFR:0003A756] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of GlenmorilCovenExterior02 [CELL:00009B63] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1819_-675_67_100 Skyrim.esm [REFR:0004040C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BBE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\volcanic\mineralpoolsm01.nif_1430_-260_-114_108 Skyrim.esm [REFR:0003C399] (places MineralPoolSm01 [STAT:00052B86] in GRUP Cell Temporary Children of [CELL:0000BAA7] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-738_-826_38_99 Skyrim.esm [REFR:00040AA1] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C6A] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1010_-450_21_78 Skyrim.esm [REFR:0003E7E4] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:000096FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-600_-316_-31_100 Skyrim.esm [REFR:00041115] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of POITundra09 [CELL:00009AB9] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-234_791_-137_94 Skyrim.esm [REFR:0003F108] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial03 [CELL:00009336] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-1301_473_-76_100 Skyrim.esm [REFR:00041A97] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:00009458] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_238_-163_-45_48 Skyrim.esm [REFR:0003ABC7] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of WhiterunExterior17 [CELL:00009639] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-650_-792_-3_100 Skyrim.esm [REFR:00040920] (places RockPileL04PineForest02 [STAT:00052EEC] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-1687_433_-29_100 Skyrim.esm [REFR:0003E274] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-394_753_-141_104 Skyrim.esm [REFR:0003ED20] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_336_-179_-42_100 Skyrim.esm [REFR:0003AAE5] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_782_-634_109_100 Skyrim.esm [REFR:0003FBB0] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-700_-793_-7_111 Skyrim.esm [REFR:00040414] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm02wet.nif_-511_1116_-141_109 Skyrim.esm [REFR:00039989] (places RockM02Wet [STAT:000BB8C2] in GRUP Cell Temporary Children of [CELL:00009235] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,27))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-736_-830_37_76 Skyrim.esm [REFR:00040AA2] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C69] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-235_741_-131_94 Skyrim.esm [REFR:0003EF53] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009357] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1582_-680_93_72 Skyrim.esm [REFR:000420EA] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BBED] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-17))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000413A3] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:0000B477] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1014_245_-74_107 Skyrim.esm [REFR:0003AD28] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009110] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,5))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000413A3] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:0000B477] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1796_-327_18_71 Skyrim.esm [REFR:0003B165] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BABF] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\volcanic\mineralpoolsm01.nif_1426_-256_-115_89 Skyrim.esm [REFR:0003C39A] (places MineralPoolSm01 [STAT:00052B86] in GRUP Cell Temporary Children of [CELL:0000BAA7] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1010_-406_5_84 Skyrim.esm [REFR:0003E7E5] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-584_-307_-32_100 Skyrim.esm [REFR:00041116] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of POITundra09 [CELL:00009AB9] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_338_-162_-45_100 Skyrim.esm [REFR:0003AAE7] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_-654_-785_-2_100 Skyrim.esm [REFR:00040925] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-237_791_-137_116 Skyrim.esm [REFR:0003F109] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial03 [CELL:00009336] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1658_-763_87_100 Skyrim.esm [REFR:00042373] (places MountainTrim01FallForestDirt01 [STAT:000AF069] in GRUP Cell Temporary Children of FortGreenwallExterior03 [CELL:0000BC2D] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-388_757_-140_50 Skyrim.esm [REFR:0003ED21] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1418_440_-130_100 Skyrim.esm [REFR:000413A3] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:0000B477] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_782_-635_109_100 Skyrim.esm [REFR:0003FBB1] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_825_95_35_100 Skyrim.esm [REFR:0003ABC8] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00009171] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-784_-492_37_104 Skyrim.esm [REFR:0003A757] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of GlenmorilCovenExterior02 [CELL:00009B63] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-674_-795_-6_81 Skyrim.esm [REFR:00040418] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of POITundra33 [CELL:00009C47] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1688_434_-29_100 Skyrim.esm [REFR:0003E275] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1435_254_-122_100 Skyrim.esm [REFR:0003AD29] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of WindhelmAttackStart04 [CELL:0000B4FA] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_-1324_461_-86_100 Skyrim.esm [REFR:00041A9E] (places MountainPeak02 [STAT:00043F55] in GRUP Cell Temporary Children of [CELL:0000703B] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-586_-318_-34_100 Skyrim.esm [REFR:00041117] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of POITundra09 [CELL:00009AB9] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_336_-163_-45_100 Skyrim.esm [REFR:0003AAE8] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem02wet.nif_-513_1117_-140_100 Skyrim.esm [REFR:0003998A] (places RockPileM02WetCoastBeach01 [STAT:00039691] in GRUP Cell Temporary Children of [CELL:00009235] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,27))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-241_743_-131_123 Skyrim.esm [REFR:0003EF55] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009357] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1795_-346_17_81 Skyrim.esm [REFR:0003B166] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1844_-742_79_100 Skyrim.esm [REFR:00040419] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BC28] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_1023_-400_-3_79 Skyrim.esm [REFR:0003E7E9] (places RockPileS03 [STAT:000AF8E0] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_789_-636_110_118 Skyrim.esm [REFR:0003FBB9] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-737_-836_37_84 Skyrim.esm [REFR:00040AA3] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C69] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\volcanic\mineralpoolbig01.nif_1431_-252_-115_100 Skyrim.esm [REFR:0003C39B] (places MineralPoolBig01 [STAT:0003B4D9] in GRUP Cell Temporary Children of [CELL:0000BAA7] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-7))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000413A4] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000B477] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,10))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003AD2A] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of WindhelmAttackStart04 [CELL:0000B4FA] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,6))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003AD2A] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of WindhelmAttackStart04 [CELL:0000B4FA] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,6))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0003AD2A] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of WindhelmAttackStart04 [CELL:0000B4FA] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-224_780_-132_117 Skyrim.esm [REFR:0003F10A] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial03 [CELL:00009336] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,19))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000413A4] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000B477] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-655_-779_-2_92 Skyrim.esm [REFR:0004092B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:000413A4] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000B477] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-368_729_-134_82 Skyrim.esm [REFR:0003ED22] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000937B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-786_-493_39_118 Skyrim.esm [REFR:0003A758] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of GlenmorilCovenExterior02 [CELL:00009B63] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1416_441_-130_100 Skyrim.esm [REFR:000413A4] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000B477] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm02wet.nif_-513_1133_-141_100 Skyrim.esm [REFR:0003998B] (places RockM02Wet [STAT:000BB8C2] in GRUP Cell Temporary Children of [CELL:00009235] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,27))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-1387_428_-33_100 Skyrim.esm [REFR:00041ABA] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:0000705B] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1434_268_-123_100 Skyrim.esm [REFR:0003AD2A] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of WindhelmAttackStart04 [CELL:0000B4FA] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,6))>
[01:47] <Error: Deleted reference Update.esm [REFR:00042013] (places Water1024RiverFlowNE [ACTI:000E717D] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]))>
[01:47] <Error: Deleted reference Update.esm [REFR:00042014] (places Water1024RiverFlowNE [ACTI:000E717D] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-590_-313_-32_100 Skyrim.esm [REFR:00041118] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of POITundra09 [CELL:00009AB9] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1845_-736_79_100 Skyrim.esm [REFR:0004041A] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BC07] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\road3way01.nif_341_-170_-44_100 Skyrim.esm [REFR:0003AAE9] (places Road3way01 [STAT:0001CD87] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-374_734_-135_85 Skyrim.esm [REFR:0003ED23] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of MorthalExterior05 [CELL:0000937C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-1636_162_-25_100 Skyrim.esm [REFR:0004211F] (places RockPileL03ReachDirt01 [STAT:0001F1C6] in GRUP Cell Temporary Children of [CELL:0000713A] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_259_-125_-48_100 Skyrim.esm [REFR:0003ABCA] (places DirtCliffsCornerOut01FieldGrass01 [STAT:0006E0DD] in GRUP Cell Temporary Children of [CELL:00009638] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1435_267_-121_100 Skyrim.esm [REFR:0003AD2B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of WindhelmAttackStart04 [CELL:0000B4FA] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\volcanic\mineralpoolsm01.nif_1428_-295_-111_74 Skyrim.esm [REFR:0003C39D] (places MineralPoolSm01 [STAT:00052B86] in GRUP Cell Temporary Children of [CELL:0000BAC8] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_1674_759_-140_100 Skyrim.esm [REFR:0003E27F] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of [CELL:0000B369] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-732_-850_39_45 Skyrim.esm [REFR:00040AA4] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C69] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_764_-589_97_100 Skyrim.esm [REFR:0003FBBF] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1802_-336_20_74 Skyrim.esm [REFR:0003B167] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_955_267_-52_99 Skyrim.esm [REFR:0003B628] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-223_786_-133_76 Skyrim.esm [REFR:0003F10B] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial03 [CELL:00009336] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-608_-312_-29_100 Skyrim.esm [REFR:00041119] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of POITundra09 [CELL:00009AB9] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_36_26_-61_100 Skyrim.esm [REFR:0003AAEA] (places DirtCliffsCornerIn01FieldGrass01 [STAT:0004D715] in GRUP Cell Temporary Children of BleakwindBasinExterior01 [CELL:000099A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,0))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1842_-740_79_100 Skyrim.esm [REFR:0004041B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-652_-796_-3_59 Skyrim.esm [REFR:0004093C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-770_-505_31_104 Skyrim.esm [REFR:0003A759] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B62] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1586_-792_99_100 Skyrim.esm [REFR:0004239B] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC50] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-20))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B31C] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000097CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-17))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodyslope.nif_-1228_476_-93_110 Skyrim.esm [REFR:00041AFA] (places FXWaterfallBodySlope_static [STAT:000FC85F] in GRUP Cell Temporary Children of MilitaryCampReachSons05 [CELL:00009456] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-736_124_-43_100 Skyrim.esm [REFR:0003EF5B] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:00009552] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,3))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B31C] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000097CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1579_-686_94_100 Skyrim.esm [REFR:00042127] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BBED] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-730_-852_38_102 Skyrim.esm [REFR:00040AA5] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C69] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1432_266_-121_101 Skyrim.esm [REFR:0003AD2C] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_138_-683_58_102 Skyrim.esm [REFR:0003B31C] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000097CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1809_-340_26_97 Skyrim.esm [REFR:0003B168] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BADF] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-603_-310_-30_100 Skyrim.esm [REFR:0004111B] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of POITundra09 [CELL:00009AB9] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1846_-729_80_100 Skyrim.esm [REFR:0004041C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BC07] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_974_280_-71_101 Skyrim.esm [REFR:0003B629] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,6))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\orclonghouse\orcawning01.nif_-1536_830_-48_100 Skyrim.esm [REFR:00039FDE] (places OrcAwning01 [STAT:000AF19F] in GRUP Cell Temporary Children of MorKhazgurExterior04 [CELL:00006F29] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-218_786_-132_129 Skyrim.esm [REFR:0003F10C] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial03 [CELL:00009336] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,19))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_250_-111_-40_100 Skyrim.esm [REFR:0003ABCB] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of WhiterunExterior03 [CELL:00009619] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\volcanic\mineralpoolsm01.nif_1436_-287_-111_78 Skyrim.esm [REFR:0003C3A0] (places MineralPoolSm01 [STAT:00052B86] in GRUP Cell Temporary Children of [CELL:0000BAC7] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-369_734_-134_122 Skyrim.esm [REFR:0003ED25] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of MorthalExterior05 [CELL:0000937C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-757_-507_25_109 Skyrim.esm [REFR:0003A75A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B62] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-13))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-1654_607_-56_120 Skyrim.esm [REFR:0003AAEB] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:00006FE6] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_766_-601_105_123 Skyrim.esm [REFR:0003FBC5] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_-1685_432_-29_62 Skyrim.esm [REFR:0003E296] (places DweRubblePile04 [STAT:00036AC2] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-700_125_-49_100 Skyrim.esm [REFR:0003EF5C] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:00009552] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-1234_453_-94_100 Skyrim.esm [REFR:00041AFD] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009457] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1812_-341_29_122 Skyrim.esm [REFR:0003B169] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BADF] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-308_-484_5_100 Skyrim.esm [REFR:0003C3A9] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-1668_206_-18_100 Skyrim.esm [REFR:00042128] (places MountainCliffSlopeReachGrass01 [STAT:0007104C] in GRUP Cell Temporary Children of [CELL:000070FD] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1431_264_-122_101 Skyrim.esm [REFR:0003AD2D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-725_-849_39_63 Skyrim.esm [REFR:00040AA6] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C69] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1831_-791_78_100 Skyrim.esm [REFR:00040421] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIFallForest21 [CELL:0000BC4A] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-205_749_-129_125 Skyrim.esm [REFR:0003F10D] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial02 [CELL:00009356] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-648_-793_-2_48 Skyrim.esm [REFR:0004093F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_757_-603_105_100 Skyrim.esm [REFR:0003FBC7] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_978_282_-73_108 Skyrim.esm [REFR:0003B62A] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-365_734_-135_57 Skyrim.esm [REFR:0003ED26] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000937B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-1480_815_-68_99 Skyrim.esm [REFR:00039FDF] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of MorKhazgurExterior02 [CELL:00006F47] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1831_-786_78_100 Skyrim.esm [REFR:00040423] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIFallForest21 [CELL:0000BC4A] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1686_435_-29_93 Skyrim.esm [REFR:0003E297] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-711_124_-49_100 Skyrim.esm [REFR:0003EF5D] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009552] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-567_-336_-37_99 Skyrim.esm [REFR:0004111C] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009AD9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_354_43_-45_100 Skyrim.esm [REFR:0003AAEC] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:0000919C] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1635_188_-24_100 Skyrim.esm [REFR:00042137] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_757_-604_105_100 Skyrim.esm [REFR:0003FBC8] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\volcanic\mineralpoolsm01.nif_1431_-287_-112_108 Skyrim.esm [REFR:0003C3AD] (places MineralPoolSm01 [STAT:00052B86] in GRUP Cell Temporary Children of [CELL:0000BAC8] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1220_467_-96_50 Skyrim.esm [REFR:00041AFE] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of MilitaryCampReachSons05 [CELL:00009456] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-760_-496_27_105 Skyrim.esm [REFR:0003A75B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B62] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-13))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_251_-120_-45_100 Skyrim.esm [REFR:0003ABCD] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of WhiterunExterior03 [CELL:00009619] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1805_-342_22_95 Skyrim.esm [REFR:0003B16A] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BADF] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-9))>
[01:47] [BuildReferences] <Debug: Enabled large reference in Landscape and Water Fixes.esp [REFR:0003B31F] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of HelgenExterior04 [CELL:000097ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-705_-790_-8_95 Skyrim.esm [REFR:00040AA8] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-208_754_-128_125 Skyrim.esm [REFR:0003F10E] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009357] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_984_248_-63_90 Skyrim.esm [REFR:0003B62B] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_1715_889_-140_107 Skyrim.esm [REFR:0003E298] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of [CELL:0000B305] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_163_-705_63_100 Skyrim.esm [REFR:0003B31F] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of HelgenExterior04 [CELL:000097ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1828_-782_79_100 Skyrim.esm [REFR:00040424] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIFallForest21 [CELL:0000BC4A] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-20))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_757_-606_105_100 Skyrim.esm [REFR:0003FBC9] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse03.nif_-289_-886_-30_100 Skyrim.esm [REFR:00041125] (places Farmhouse03 [STAT:0001307A] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-750_125_-50_100 Skyrim.esm [REFR:0003EF5E] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00009553] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-649_-797_-3_76 Skyrim.esm [REFR:00040942] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-371_737_-134_63 Skyrim.esm [REFR:0003ED27] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of MorthalExterior05 [CELL:0000937C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1803_-349_22_75 Skyrim.esm [REFR:0003B16B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BADF] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-203_753_-129_118 Skyrim.esm [REFR:0003F10F] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial02 [CELL:00009356] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-1202_480_-94_80 Skyrim.esm [REFR:00041AFF] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of MilitaryCampReachSons05 [CELL:00009456] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,11))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble01.nif_1187_219_-98_100 Skyrim.esm [REFR:000427AA] (places ImpExtIceRubble01_NoIce [STAT:000E6472] in GRUP Cell Temporary Children of MorvunskarExterior03 [CELL:0000910C] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_988_247_-64_107 Skyrim.esm [REFR:0003B62C] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_71_-13_-52_84 Skyrim.esm [REFR:0003AAED] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000095E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-1))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_756_-602_105_100 Skyrim.esm [REFR:0003FBCA] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-257_-860_-25_45 Skyrim.esm [REFR:0004112D] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of FalkreathExterior03 [CELL:00009C5E] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-713_-804_-4_115 Skyrim.esm [REFR:00040AAA] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile05.nif_-1683_430_-29_90 Skyrim.esm [REFR:0003E299] (places DweRubblePile05 [STAT:00036AC3] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1826_-786_80_111 Skyrim.esm [REFR:00040425] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIFallForest21 [CELL:0000BC4A] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-361_710_-143_116 Skyrim.esm [REFR:0003ED28] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000937B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-644_-793_-2_98 Skyrim.esm [REFR:00040944] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-210_728_-130_80 Skyrim.esm [REFR:0003F110] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1578_-680_94_100 Skyrim.esm [REFR:00042139] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BBED] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-736_133_-48_100 Skyrim.esm [REFR:0003EF60] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of [CELL:00009552] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,3))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_255_-135_-47_100 Skyrim.esm [REFR:0003ABCF] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of [CELL:00009638] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1803_-340_20_53 Skyrim.esm [REFR:0003B16D] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000BADF] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-9))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_755_-601_105_100 Skyrim.esm [REFR:0003FBCC] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-313_-878_-32_100 Skyrim.esm [REFR:0004114F] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_161_-676_63_100 Skyrim.esm [REFR:0003B328] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:000097CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-364_712_-140_74 Skyrim.esm [REFR:0003ED29] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000937B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1675_458_-37_192 Skyrim.esm [REFR:0003E2AE] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodyslope.nif_-1228_464_-93_100 Skyrim.esm [REFR:00041B00] (places FXWaterfallBodySlope_static [STAT:000FC85F] in GRUP Cell Temporary Children of MilitaryCampReachSons05 [CELL:00009456] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-670_-788_-5_114 Skyrim.esm [REFR:0004042A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POITundra33 [CELL:00009C47] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1592_-685_91_100 Skyrim.esm [REFR:00042140] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BBED] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-644_-788_-2_45 Skyrim.esm [REFR:00040945] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-306_-483_5_100 Skyrim.esm [REFR:0003C3B6] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-756_-497_25_115 Skyrim.esm [REFR:0003A75C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B62] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-669_123_-49_100 Skyrim.esm [REFR:0003EF61] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of [CELL:00009551] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,3))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000427AD] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000981F] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_219_-131_-47_100 Skyrim.esm [REFR:0003ABD0] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of WhiterunExterior17 [CELL:00009639] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01snow.nif_1433_250_-117_100 Skyrim.esm [REFR:0003AD2F] (places TreePineForestStump01Snow [STAT:0005D041] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000427AD] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000981F] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1822_-766_79_100 Skyrim.esm [REFR:0004042B] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_753_-601_105_100 Skyrim.esm [REFR:0003FBCD] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_742_9_-23_87 Skyrim.esm [REFR:0003F7BB] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_632_-803_125_100 Skyrim.esm [REFR:000427AD] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000981F] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl01.nif_152_-668_60_100 Skyrim.esm [REFR:0003B329] (places SnowDriftL01 [STAT:0006021D] in GRUP Cell Temporary Children of [CELL:000097CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_271_-195_-39_75 Skyrim.esm [REFR:0003AAF1] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of WhiterunSiegeAttackerCamp [CELL:00009657] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1640_174_-22_100 Skyrim.esm [REFR:0004218F] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:0000711C] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-364_709_-140_76 Skyrim.esm [REFR:0003ED2B] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000937B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-323_-827_-35_85 Skyrim.esm [REFR:00041152] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of FalkreathExterior04 [CELL:00009C5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_400_74_-46_67 Skyrim.esm [REFR:00042D62] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000919B] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1675_461_-34_192 Skyrim.esm [REFR:0003E2AF] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-757_-496_26_118 Skyrim.esm [REFR:0003A75D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B62] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-13))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_752_-601_105_100 Skyrim.esm [REFR:0003FBCE] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-725_152_-54_100 Skyrim.esm [REFR:0003EF62] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009552] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,3))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_202_-96_-41_100 Skyrim.esm [REFR:0003ABD1] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of WhiterunExterior01 [CELL:0000961B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1827_-768_78_100 Skyrim.esm [REFR:00040436] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-640_-787_-2_109 Skyrim.esm [REFR:00040946] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B32A] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B32A] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-210_731_-130_92 Skyrim.esm [REFR:0003F111] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_741_9_-27_118 Skyrim.esm [REFR:0003F7BC] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_163_-651_62_100 Skyrim.esm [REFR:0003B32A] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1643_198_-22_100 Skyrim.esm [REFR:00042190] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:0000711C] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_815_143_45_120 Skyrim.esm [REFR:0003AAF2] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009153] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-359_705_-141_100 Skyrim.esm [REFR:0003ED2C] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000937B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-737_321_-88_100 Skyrim.esm [REFR:000423C8] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000094CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,7))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse03walkway.nif_-311_-868_-31_100 Skyrim.esm [REFR:00041153] (places Farmhouse03Walkway [STAT:0004D7AC] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_397_75_-46_61 Skyrim.esm [REFR:00042D63] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000919B] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_986_250_-65_105 Skyrim.esm [REFR:0003B62D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,6))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_-1137_1129_-55_100 Skyrim.esm [REFR:0004043F] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-603_-724_-9_112 Skyrim.esm [REFR:00040F9A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest09 [CELL:00009C03] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-707_147_-55_100 Skyrim.esm [REFR:0003EF63] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009552] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,3))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_202_-117_-46_100 Skyrim.esm [REFR:0003ABD2] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of WhiterunExterior01 [CELL:0000961B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-756_-510_23_107 Skyrim.esm [REFR:0003A75E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B62] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-208_728_-130_97 Skyrim.esm [REFR:0003F112] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_393_52_-48_100 Skyrim.esm [REFR:00042D64] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:0000919B] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-743_310_-86_113 Skyrim.esm [REFR:000423C9] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:000094CF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-361_700_-140_77 Skyrim.esm [REFR:0003ED2D] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000937B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-1591_186_-23_100 Skyrim.esm [REFR:00042192] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:0000711A] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,4))>
[01:47] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01burning.nif_931_-55_-88_72 Skyrim.esm [REFR:000399B3] (places Campfire01Burning [MSTT:00035F49] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_744_-804_128_82 Skyrim.esm [REFR:000427C0] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000981C] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-304_-482_6_100 Skyrim.esm [REFR:0003C407] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-261_-848_-28_100 Skyrim.esm [REFR:00041159] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of FalkreathExterior03 [CELL:00009C5E] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_826_135_53_85 Skyrim.esm [REFR:0003AAF3] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009152] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,3))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B69B] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000090F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,6))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0003B69B] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000090F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,6))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B69B] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000090F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,6))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B69B] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000090F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-640_-793_-4_104 Skyrim.esm [REFR:00040947] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif_-1133_1127_-55_100 Skyrim.esm [REFR:00040440] (places ImpExtIceWall02 [STAT:0006F758] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-212_705_-134_97 Skyrim.esm [REFR:0003F113] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-725_128_-47_100 Skyrim.esm [REFR:0003EF64] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009552] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-753_-510_21_118 Skyrim.esm [REFR:0003A75F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B62] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-590_-700_-13_115 Skyrim.esm [REFR:00040F9B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest09 [CELL:00009C03] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-18))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B69B] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000090F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_987_278_-75_100 Skyrim.esm [REFR:0003B69B] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000090F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-597_-710_-11_100 Skyrim.esm [REFR:00040AB6] (places MountainTrim02PineForest01 [STAT:00052EF2] in GRUP Cell Temporary Children of POIPineForest09 [CELL:00009C03] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_810_576_-24_100 Skyrim.esm [REFR:0003CB78] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of [CELL:00008FFE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge02.nif_-1599_172_-29_80 Skyrim.esm [REFR:00042193] (places MountainRidge02 [STAT:0005304B] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B33A] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:000090EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-738_308_-84_115 Skyrim.esm [REFR:000423CA] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000094CF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,7))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B33A] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:000090EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,6))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0003B33A] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:000090EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-357_710_-140_74 Skyrim.esm [REFR:0003ED2E] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:0000937B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,17))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B33A] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:000090EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-209_704_-134_100 Skyrim.esm [REFR:0003F114] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_741_-804_128_81 Skyrim.esm [REFR:000427C4] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000981C] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-305_-488_3_98 Skyrim.esm [REFR:0003C565] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1270_276_-140_100 Skyrim.esm [REFR:0003B33A] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:000090EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-582_-726_-12_116 Skyrim.esm [REFR:00040F9C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest09 [CELL:00009C03] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-1229_471_-99_77 Skyrim.esm [REFR:00041B01] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of MilitaryCampReachSons05 [CELL:00009456] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_810_577_-24_100 Skyrim.esm [REFR:0003CB79] (places RockS03Snow [STAT:000658FD] in GRUP Cell Temporary Children of [CELL:00008FFE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-294_-878_-30_100 Skyrim.esm [REFR:0004115A] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-646_-796_-3_111 Skyrim.esm [REFR:00040948] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-740_-496_21_113 Skyrim.esm [REFR:0003A760] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B62] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-13))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-1506_640_-78_164 Skyrim.esm [REFR:0003AD35] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of POIReach02 [CELL:00006FC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-744_139_-51_100 Skyrim.esm [REFR:0003EF65] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009553] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-301_-485_4_100 Skyrim.esm [REFR:0003C566] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-574_-732_-10_117 Skyrim.esm [REFR:00040F9D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest09 [CELL:00009C03] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-344_717_-140_80 Skyrim.esm [REFR:0003ED3D] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:0000937B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,17))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1647_610_-56_117 Skyrim.esm [REFR:0003AAF6] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00006FE6] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,14))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif_-1127_1125_-55_100 Skyrim.esm [REFR:00040441] (places ImpExtIceWall02 [STAT:0006F758] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1587_-681_91_92 Skyrim.esm [REFR:00042194] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BBED] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_748_-790_134_85 Skyrim.esm [REFR:000427C8] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:0000981C] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1838_-349_42_98 Skyrim.esm [REFR:0003B16F] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:0000BADF] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_841_240_-15_95 Skyrim.esm [REFR:0003B6CC] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009114] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-229_708_-136_100 Skyrim.esm [REFR:0003F115] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-1230_459_-97_100 Skyrim.esm [REFR:00041B02] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009457] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_383_60_-50_113 Skyrim.esm [REFR:00042D66] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000919B] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-783_236_-68_133 Skyrim.esm [REFR:000423CB] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009512] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_803_578_-24_100 Skyrim.esm [REFR:0003CB7A] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00008FFE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,14))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse02walkway.nif_-325_-888_-31_100 Skyrim.esm [REFR:00041162] (places Farmhouse02Walkway [STAT:0004D7AA] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-723_132_-49_75 Skyrim.esm [REFR:0003EF66] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009552] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-738_-494_21_79 Skyrim.esm [REFR:0003A761] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B62] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-1496_839_-66_98 Skyrim.esm [REFR:00039FED] (places RoadChunkS03ReachDirt01 [STAT:000885F4] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-577_-721_-14_115 Skyrim.esm [REFR:00040F9E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest09 [CELL:00009C03] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-658_-794_-9_100 Skyrim.esm [REFR:00040949] (places RockCliff02PineForest02 [STAT:00054C32] in GRUP Cell Temporary Children of POITundra33 [CELL:00009C47] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_343_-163_-44_100 Skyrim.esm [REFR:0003AAF7] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn01.nif_900_-64_-87_100 Skyrim.esm [REFR:000399B8] (places RockCairn01 [STAT:0003CED5] in GRUP Cell Temporary Children of [CELL:000095EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-306_-489_4_100 Skyrim.esm [REFR:0003C567] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_744_-802_129_80 Skyrim.esm [REFR:000427C9] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000981C] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1828_-772_77_100 Skyrim.esm [REFR:00040442] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_842_241_-16_90 Skyrim.esm [REFR:0003B6CD] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009114] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-229_705_-136_76 Skyrim.esm [REFR:0003F116] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-358_701_-140_84 Skyrim.esm [REFR:0003ED3F] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000937B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1805_-320_19_122 Skyrim.esm [REFR:0003B170] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:0000BABE] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_-1611_204_-22_50 Skyrim.esm [REFR:00042195] (places MountainCliff01 [STAT:000485BF] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_943_95_-35_90 Skyrim.esm [REFR:0003ABD6] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000916E] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1731_-437_8_119 Skyrim.esm [REFR:0003B372] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-1493_839_-66_108 Skyrim.esm [REFR:00039FEE] (places RoadChunkL02ReachDirt01 [STAT:000885AB] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_900_-64_-88_100 Skyrim.esm [REFR:000399BE] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000095EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-2))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs8.nif_-314_-883_-31_100 Skyrim.esm [REFR:00041163] (places WalkwayStairs8 [STAT:0004D7C1] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1215_475_-91_90 Skyrim.esm [REFR:00041B05] (places MountainTrim01ReachMossyRocks01 [STAT:00041B07] in GRUP Cell Temporary Children of MilitaryCampReachSons05 [CELL:00009456] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-737_151_-52_99 Skyrim.esm [REFR:0003EF67] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:00009553] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_342_-160_-45_100 Skyrim.esm [REFR:0003AAF8] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_1711_861_-140_107 Skyrim.esm [REFR:0003E2D6] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of [CELL:0000B305] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_805_577_-24_81 Skyrim.esm [REFR:0003CB7B] (places RockS03Snow [STAT:000658FD] in GRUP Cell Temporary Children of [CELL:00008FFE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-305_-488_4_100 Skyrim.esm [REFR:0003C56B] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_847_187_12_106 Skyrim.esm [REFR:0003A764] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009133] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-602_-612_5_100 Skyrim.esm [REFR:00040FA1] (places RockPileM01PineForest02 [STAT:0005B884] in GRUP Cell Temporary Children of [CELL:00009BA0] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1824_-265_23_73 Skyrim.esm [REFR:0003B171] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000BA9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_746_-789_135_75 Skyrim.esm [REFR:000427CC] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000981C] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1845_-769_85_100 Skyrim.esm [REFR:00040443] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BC28] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_937_254_-55_100 Skyrim.esm [REFR:0003B6D8] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:000090F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-231_705_-136_125 Skyrim.esm [REFR:0003F117] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn03.nif_896_-62_-90_100 Skyrim.esm [REFR:000399C0] (places RockCairn03 [STAT:0003D4B5] in GRUP Cell Temporary Children of [CELL:000095EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-2))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs8.nif_-309_-880_-32_100 Skyrim.esm [REFR:00041165] (places WalkwayStairs8 [STAT:0004D7C1] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-788_230_-66_100 Skyrim.esm [REFR:000423CD] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009512] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-394_736_-137_115 Skyrim.esm [REFR:0003ED40] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of MorthalExterior05 [CELL:0000937C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1178_488_-81_100 Skyrim.esm [REFR:00041B06] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of MilitaryCampReachSons02 [CELL:00009455] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1574_200_-15_100 Skyrim.esm [REFR:00042196] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:0000711A] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,4))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_1393_-345_-103_100 Skyrim.esm [REFR:0003F801] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Temporary Children of MistwatchExterior03 [CELL:0000BAE9] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-9))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_210_-131_-47_100 Skyrim.esm [REFR:0003ABD7] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of WhiterunExterior17 [CELL:00009639] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-1494_837_-66_95 Skyrim.esm [REFR:00039FEF] (places RoadChunkS01ReachDirt01 [STAT:00088A4A] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_787_576_-27_90 Skyrim.esm [REFR:0003CB7C] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:00008FFE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-740_154_-52_79 Skyrim.esm [REFR:0003EF68] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009553] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,3))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs3.nif_-319_-884_-31_100 Skyrim.esm [REFR:00041167] (places WalkwayStairs3 [STAT:0004D7B0] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_788_576_-27_100 Skyrim.esm [REFR:0003CB7D] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of [CELL:00008FFE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1844_-249_22_103 Skyrim.esm [REFR:0003B172] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of KagrenzelExterior03 [CELL:0000BA9C] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-604_-612_5_76 Skyrim.esm [REFR:00040FA2] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009BA0] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-790_231_-66_100 Skyrim.esm [REFR:000423CE] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009512] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,5))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_937_907_-120_100 Skyrim.esm [REFR:0003C12A] (places StockadeWoodplanks01_LightSN [STAT:000B0FA0] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1812_-796_79_100 Skyrim.esm [REFR:00040444] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIFallForest21 [CELL:0000BC4A] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_343_-159_-45_100 Skyrim.esm [REFR:0003AAF9] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-302_773_-134_73 Skyrim.esm [REFR:0003F118] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MovarthsLairExterior01 [CELL:00009359] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-753_-617_35_85 Skyrim.esm [REFR:0003A765] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-1168_469_-81_100 Skyrim.esm [REFR:00041B08] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of MilitaryCampReachSons02 [CELL:00009455] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-1643_193_-19_100 Skyrim.esm [REFR:0004219F] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000711C] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall01.nif_1685_855_-140_73 Skyrim.esm [REFR:0003E33C] (places IcebergSmall01 [STAT:000A98EE] in GRUP Cell Temporary Children of [CELL:0000B326] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,20))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1359_-334_-100_100 Skyrim.esm [REFR:0003F809] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-1492_838_-66_98 Skyrim.esm [REFR:00039FF0] (places RoadChunkS03ReachDirt01 [STAT:000885F4] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1832_-342_45_76 Skyrim.esm [REFR:0003B173] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BADF] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_341_-163_-44_100 Skyrim.esm [REFR:0003AAFA] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-405_734_-138_81 Skyrim.esm [REFR:0003ED41] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of MorthalExterior05 [CELL:0000937C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-930_59_-14_100 Skyrim.esm [REFR:00040AC5] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:00009599] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,1))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse04walkway.nif_-304_-854_-31_100 Skyrim.esm [REFR:00041168] (places Farmhouse04Walkway [STAT:0004D7AD] in GRUP Cell Temporary Children of FalkreathExterior04 [CELL:00009C5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-788_232_-66_70 Skyrim.esm [REFR:000423CF] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009512] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_790_576_-26_100 Skyrim.esm [REFR:0003CB7E] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of [CELL:00008FFE] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1226_482_-96_100 Skyrim.esm [REFR:00041B0A] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of MilitaryCampReachSons05 [CELL:00009456] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-307_774_-136_126 Skyrim.esm [REFR:0003F119] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MovarthsLairExterior01 [CELL:00009359] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-659_-764_1_100 Skyrim.esm [REFR:0004094C] (places MountainTrim02PineForest02 [STAT:00052EE9] in GRUP Cell Temporary Children of [CELL:00009C26] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-714_145_-53_97 Skyrim.esm [REFR:0003EF69] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009552] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,3))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_1005_59_-82_100 Skyrim.esm [REFR:000421BC] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-604_-619_2_106 Skyrim.esm [REFR:00040FA3] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of BannermistTowerExterior01 [CELL:00009BC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-754_-611_32_109 Skyrim.esm [REFR:0003A766] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BA4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_938_241_-41_96 Skyrim.esm [REFR:0003B6D9] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009112] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_744_-792_132_121 Skyrim.esm [REFR:000427CD] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000981C] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-392_729_-136_79 Skyrim.esm [REFR:0003ED42] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of MorthalExterior05 [CELL:0000937C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-1491_839_-66_107 Skyrim.esm [REFR:00039FF1] (places RoadChunkS02ReachDirt01 [STAT:000885B9] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-920_73_-20_100 Skyrim.esm [REFR:00040AC7] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009599] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_1663_845_-140_107 Skyrim.esm [REFR:0003E33D] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of [CELL:0000B327] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1825_-339_41_125 Skyrim.esm [REFR:0003B174] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BADF] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-9))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframebend01.nif_-690_-255_8_135 Skyrim.esm [REFR:000399C7] (places ShackFrameBEnd01 [STAT:0005EAC6] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1222_488_-90_90 Skyrim.esm [REFR:00041B0B] (places MountainTrim01ReachMoss01 [STAT:00041B04] in GRUP Cell Temporary Children of MilitaryCampReachSons05 [CELL:00009456] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_334_-202_-38_100 Skyrim.esm [REFR:0003AAFB] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse03walkway.nif_-286_-883_-30_100 Skyrim.esm [REFR:00041169] (places Farmhouse03Walkway [STAT:0004D7AC] in GRUP Cell Temporary Children of FalkreathExterior02 [CELL:00009C7F] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-22))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-747_-611_32_83 Skyrim.esm [REFR:0003A767] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BA4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_1367_-327_-107_100 Skyrim.esm [REFR:0003F80D] (places RockCliff02 [STAT:000206CF] in GRUP Cell Temporary Children of [CELL:0000BAC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-271_769_-133_100 Skyrim.esm [REFR:0003F11A] (places RockPileL01FrozenMarshGrass01 [STAT:0002C75D] in GRUP Cell Temporary Children of [CELL:00009358] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_934_244_-44_95 Skyrim.esm [REFR:0003B6DA] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009112] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-629_-799_-13_100 Skyrim.esm [REFR:0004094D] (places RockCliff02PineForest02 [STAT:00054C32] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-679_130_-53_150 Skyrim.esm [REFR:0003EF6A] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009551] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-922_69_-18_96 Skyrim.esm [REFR:00040AC8] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009599] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-398_721_-137_77 Skyrim.esm [REFR:0003ED43] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of MorthalExterior05 [CELL:0000937C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-613_-626_-2_103 Skyrim.esm [REFR:00040FA4] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of BannermistTowerExterior01 [CELL:00009BC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-304_-872_-31_100 Skyrim.esm [REFR:0004116B] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-746_-602_26_51 Skyrim.esm [REFR:0003A768] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BA4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1327_229_-137_100 Skyrim.esm [REFR:0003AD3A] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:0000B51E] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-1495_838_-66_99 Skyrim.esm [REFR:00039FF2] (places RoadChunkS02ReachDirt01 [STAT:000885B9] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_342_-189_-41_100 Skyrim.esm [REFR:0003AAFC] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-635_-815_-5_69 Skyrim.esm [REFR:0004094F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1825_-356_37_122 Skyrim.esm [REFR:0003B175] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BADF] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1225_493_-90_100 Skyrim.esm [REFR:00041B0D] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MilitaryCampReachSons01DUPLICATE000 [CELL:00009435] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-285_806_-140_100 Skyrim.esm [REFR:0003F11B] (places RockPileL01FrozenMarshGrass01 [STAT:0002C75D] in GRUP Cell Temporary Children of [CELL:00009337] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_930_247_-46_102 Skyrim.esm [REFR:0003B6DB] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_177_-371_21_79 Skyrim.esm [REFR:00040B4D] (places RockL03SnowLight [STAT:0001EF49] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-831_221_-59_135 Skyrim.esm [REFR:000423D1] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009513] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-607_-624_1_108 Skyrim.esm [REFR:00040FA5] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of BannermistTowerExterior01 [CELL:00009BC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1377_-327_-103_100 Skyrim.esm [REFR:0003F80E] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of [CELL:0000BAC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-397_727_-136_95 Skyrim.esm [REFR:0003ED44] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of MorthalExterior05 [CELL:0000937C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-690_131_-50_105 Skyrim.esm [REFR:0003EF6B] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009551] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-299_-874_-31_100 Skyrim.esm [REFR:0004116C] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1220_487_-89_100 Skyrim.esm [REFR:00041B0E] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MilitaryCampReachSons05 [CELL:00009456] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-744_-605_28_91 Skyrim.esm [REFR:0003A769] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BA4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-1494_838_-66_99 Skyrim.esm [REFR:00039FF3] (places RoadChunkS04ReachDirt01 [STAT:00088A4B] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_341_-194_-40_100 Skyrim.esm [REFR:0003AAFD] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_1320_231_-138_165 Skyrim.esm [REFR:0003AD3B] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:0000B51E] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-637_-811_-7_110 Skyrim.esm [REFR:00040950] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-240_800_-139_100 Skyrim.esm [REFR:0003F11C] (places RockPileL02FrozenMarshLichen01 [STAT:000B01D8] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial03 [CELL:00009336] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,19))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_1008_63_-82_100 Skyrim.esm [REFR:000421BD] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_1688_832_-140_107 Skyrim.esm [REFR:0003E342] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of [CELL:0000B326] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,20))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewallgate01.nif_-1111_1130_-54_100 Skyrim.esm [REFR:00040446] (places ImpExtIceWallGate01 [STAT:0006F75D] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1822_-355_36_60 Skyrim.esm [REFR:0003B176] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BADF] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-826_230_-63_89 Skyrim.esm [REFR:000423D2] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009513] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_927_249_-49_60 Skyrim.esm [REFR:0003B6DD] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-398_730_-137_121 Skyrim.esm [REFR:0003ED53] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of MorthalExterior05 [CELL:0000937C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-749_190_-51_100 Skyrim.esm [REFR:0003F81A] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009532] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-309_-875_-31_100 Skyrim.esm [REFR:0004116D] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_340_-195_-40_100 Skyrim.esm [REFR:0003AAFE] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-690_118_-44_86 Skyrim.esm [REFR:0003EF6C] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:00009572] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_181_23_-45_100 Skyrim.esm [REFR:0003ABDB] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:000095BE] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,0))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-607_-609_5_79 Skyrim.esm [REFR:00040FA6] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BA0] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-15))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_1003_54_-82_100 Skyrim.esm [REFR:000421BE] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-741_-599_23_112 Skyrim.esm [REFR:0003A76A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BA4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-626_-811_-10_99 Skyrim.esm [REFR:00040951] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-254_781_-139_100 Skyrim.esm [REFR:0003F11D] (places RockCliff01FrozenMarshGrass01 [STAT:000B4386] in GRUP Cell Temporary Children of [CELL:00009337] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,19))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif_-1108_1134_-54_100 Skyrim.esm [REFR:00040447] (places ImpExtIceWall03 [STAT:0006F759] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_903_268_-57_108 Skyrim.esm [REFR:0003B6DE] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-823_245_-66_109 Skyrim.esm [REFR:000423D3] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009513] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1742_-375_-1_88 Skyrim.esm [REFR:0003B177] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BB02] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1202_430_-88_100 Skyrim.esm [REFR:00041B10] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009477] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-304_-870_-31_100 Skyrim.esm [REFR:00041170] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-369_775_-140_112 Skyrim.esm [REFR:0003ED5D] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif_-758_195_-53_100 Skyrim.esm [REFR:0003F81B] (places TundraStreamEnd01Tundra01 [STAT:0003BD73] in GRUP Cell Temporary Children of [CELL:00009532] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01end.nif_343_-182_-42_100 Skyrim.esm [REFR:0003AAFF] (places RoadStraight01End [STAT:000355D3] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner02.nif_996_53_-82_100 Skyrim.esm [REFR:000421BF] (places ImpExtBldgICorner02 [STAT:0003F96C] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-739_-610_32_107 Skyrim.esm [REFR:0003A76B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BA4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_143_3_-45_100 Skyrim.esm [REFR:0003ABDC] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:000095BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,0))>
[01:47] [BuildReferences] <Debug: Swapped [REFR:000399CA] (places BoneHumanFootL [MSTT:000AF5F4] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-2)) to PickTheUnpickable.esp PTU_Misc_BoneHumanFootL "Кость левой стопы" [MISC:FE040818]>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-635_-803_-8_91 Skyrim.esm [REFR:00040952] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1776_-784_79_100 Skyrim.esm [REFR:0004044A] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of RiftenAttackStart02 [CELL:0000BC4B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1725_-436_9_102 Skyrim.esm [REFR:0003B3B8] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-708_104_-46_100 Skyrim.esm [REFR:0003EF6D] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009573] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-827_242_-66_100 Skyrim.esm [REFR:000423D4] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009513] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_926_272_-58_115 Skyrim.esm [REFR:0003B6DF] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-241_755_-133_100 Skyrim.esm [REFR:0003F11E] (places RockPileL02FrozenMarshGrass02 [STAT:000B01D7] in GRUP Cell Temporary Children of [CELL:00009357] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif_-783_191_-45_100 Skyrim.esm [REFR:0003F81C] (places TundraStreamEnd01Tundra01 [STAT:0003BD73] in GRUP Cell Temporary Children of [CELL:00009533] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_795_569_-26_100 Skyrim.esm [REFR:0003CBBF] (places RockM04Snow [STAT:0005C19B] in GRUP Cell Temporary Children of BlackreachQuickExitAlftand [CELL:0000901D] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-730_-587_15_69 Skyrim.esm [REFR:0003A76C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BA3] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-368_777_-140_82 Skyrim.esm [REFR:0003ED5F] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_344_-186_-42_100 Skyrim.esm [REFR:0003AB00] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-827_233_-64_100 Skyrim.esm [REFR:000423D5] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:00009513] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,5))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks04.nif_-1538_830_-48_103 Skyrim.esm [REFR:00039FF8] (places StockadeWoodplanks04 [STAT:000533D8] in GRUP Cell Temporary Children of MorKhazgurExterior04 [CELL:00006F29] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_63_17_-56_100 Skyrim.esm [REFR:0003ABDD] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:000095C1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,0))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner03.nif_1007_70_-82_100 Skyrim.esm [REFR:000421C0] (places ImpExtBldgICorner03 [STAT:0003F96D] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1217_430_-77_100 Skyrim.esm [REFR:00041B11] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:00009477] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1770_-773_80_111 Skyrim.esm [REFR:0004044B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-632_-794_-5_60 Skyrim.esm [REFR:00040953] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1753_-369_2_112 Skyrim.esm [REFR:0003B179] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BB02] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-586_-653_-5_100 Skyrim.esm [REFR:00040B73] (places RockPileL04PineForest01 [STAT:00022831] in GRUP Cell Temporary Children of BannermistTowerExterior01 [CELL:00009BC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_921_268_-57_97 Skyrim.esm [REFR:0003B6E0] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1729_-445_9_97 Skyrim.esm [REFR:0003B3B9] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-702_111_-44_98 Skyrim.esm [REFR:0003EF6E] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009573] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-260_733_-129_100 Skyrim.esm [REFR:0003F11F] (places RockCliff01FrozenMarshGrass01 [STAT:000B4386] in GRUP Cell Temporary Children of [CELL:00009379] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,17))>
[01:47] [BuildReferences] <Debug: Swapped [REFR:000399CD] (places BoneHumanHandL [MSTT:000AF5F6] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-2)) to PickTheUnpickable.esp PTU_Misc_BoneHumanHandL "Кость левой кисти" [MISC:FE04081A]>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1648_195_-18_116 Skyrim.esm [REFR:000421C1] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000711C] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,4))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_-1105_1156_-54_100 Skyrim.esm [REFR:0004044C] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of [CELL:00009222] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,28))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-739_-582_15_112 Skyrim.esm [REFR:0003A76D] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BA4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-15))>
[01:47] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-770_202_-54_123 Skyrim.esm [REFR:0003F81D] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:00009532] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-366_779_-141_85 Skyrim.esm [REFR:0003ED6F] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of MovarthsLairExterior03 [CELL:00009339] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-396_-471_7_100 Skyrim.esm [REFR:0003CBC9] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009B38] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-12))>
[01:47] [BuildReferences] <Debug: Meshes\water\tundrastreambend01watera.nif_-790_239_-69_100 Skyrim.esm [REFR:000423D6] (places TundraStreamBend01WaterA [ACTI:000176AB] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -20,5)>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_344_-187_-41_100 Skyrim.esm [REFR:0003AB01] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks04.nif_-1538_831_-48_95 Skyrim.esm [REFR:00039FFA] (places StockadeWoodplanks04 [STAT:000533D8] in GRUP Cell Temporary Children of MorKhazgurExterior04 [CELL:00006F29] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-310_-876_-31_100 Skyrim.esm [REFR:00041171] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_22_-22_-59_100 Skyrim.esm [REFR:0003ABDE] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:000099C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-630_-797_-5_106 Skyrim.esm [REFR:00040954] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-279_725_-127_80 Skyrim.esm [REFR:0003F120] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009379] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,17))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif_-1109_1160_-54_100 Skyrim.esm [REFR:0004044D] (places ImpExtIceWall02 [STAT:0006F758] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-1223_437_-77_100 Skyrim.esm [REFR:00041B12] (places MountainTrim02ReachGrass01 [STAT:0006A8C6] in GRUP Cell Temporary Children of [CELL:00009477] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1652_197_-19_100 Skyrim.esm [REFR:000421C2] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:0000711C] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,4))>
[01:47] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-768_205_-55_100 Skyrim.esm [REFR:0003F81E] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-407_-449_13_100 Skyrim.esm [REFR:0003CBCA] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:00009B17] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-701_121_-44_99 Skyrim.esm [REFR:0003EF6F] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009573] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-608_-627_1_59 Skyrim.esm [REFR:00040FA7] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of BannermistTowerExterior01 [CELL:00009BC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1722_-421_0_100 Skyrim.esm [REFR:0003E412] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000BB23] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_920_278_-60_108 Skyrim.esm [REFR:0003B6E1] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_343_-179_-42_100 Skyrim.esm [REFR:0003AB02] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003ED70] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of IronBindBarrowExterior01 [CELL:00009000] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,14))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0003ED70] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of IronBindBarrowExterior01 [CELL:00009000] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,14))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003ED70] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of IronBindBarrowExterior01 [CELL:00009000] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,14))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003ED70] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of IronBindBarrowExterior01 [CELL:00009000] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_721_582_-39_100 Skyrim.esm [REFR:0003ED70] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of IronBindBarrowExterior01 [CELL:00009000] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-743_-454_11_101 Skyrim.esm [REFR:0003A76E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B41] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-622_-802_-11_103 Skyrim.esm [REFR:00040955] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-1537_812_-53_97 Skyrim.esm [REFR:00039FFB] (places RoadChunkM02ReachDirt01 [STAT:000885AE] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:47] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-767_209_-56_100 Skyrim.esm [REFR:0003F81F] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-777_242_-68_100 Skyrim.esm [REFR:000423D7] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-299_-877_-31_100 Skyrim.esm [REFR:00041172] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_345_-176_-43_100 Skyrim.esm [REFR:0003AB03] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_47_-49_-55_100 Skyrim.esm [REFR:0003ABDF] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:000095FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-281_725_-128_84 Skyrim.esm [REFR:0003F121] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009379] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-702_115_-43_100 Skyrim.esm [REFR:0003EF70] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009573] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1211_439_-88_100 Skyrim.esm [REFR:00041B14] (places MountainTrim01ReachMoss01 [STAT:00041B04] in GRUP Cell Temporary Children of [CELL:00009477] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,10))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_998_57_-82_100 Skyrim.esm [REFR:000421C3] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1072_-330_-94_95 Skyrim.esm [REFR:0003E81B] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:000096BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-9))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_-1113_1163_-54_100 Skyrim.esm [REFR:0004044F] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-760_-417_15_100 Skyrim.esm [REFR:0003A76F] (places RockCliff02PineForest02 [STAT:00054C32] in GRUP Cell Temporary Children of BilegulchMineExterior03 [CELL:00009B20] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\road3way01.nif_377_62_-49_100 Skyrim.esm [REFR:00042D70] (places Road3way01 [STAT:0001CD87] in GRUP Cell Temporary Children of [CELL:0000919B] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_1713_-151_-39_86 Skyrim.esm [REFR:0003E413] (places MountainCliff04_SparseSN [STAT:0006E1E9] in GRUP Cell Temporary Children of MzulftExterior [CELL:0000BA3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-306_-871_-31_100 Skyrim.esm [REFR:00041173] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_933_284_-63_111 Skyrim.esm [REFR:0003B6E2] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-622_-815_-9_119 Skyrim.esm [REFR:00040956] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_342_-175_-43_100 Skyrim.esm [REFR:0003AB04] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-736_132_-45_100 Skyrim.esm [REFR:0003EF71] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009552] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-1646_194_-18_100 Skyrim.esm [REFR:000421C4] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000711C] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,4))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_-759_196_-54_100 Skyrim.esm [REFR:0003F820] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of [CELL:00009532] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,4))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_-1118_1165_-54_100 Skyrim.esm [REFR:00040450] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_100_-81_-48_100 Skyrim.esm [REFR:0003ABE1] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:000095FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-2))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin2048x128.nif_-778_239_-64_100 Skyrim.esm [REFR:000423D8] (places FXWaterfallThin2048x128 [MSTT:0002BCC8] in GRUP Cell Temporary Children of [CELL:00009512] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-304_-869_-31_100 Skyrim.esm [REFR:00041174] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-280_722_-130_122 Skyrim.esm [REFR:0003F122] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009379] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-616_-493_-6_55 Skyrim.esm [REFR:0003A770] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial02 [CELL:00009B5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_384_63_-49_101 Skyrim.esm [REFR:00042D71] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:0000919B] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_343_-177_-43_100 Skyrim.esm [REFR:0003AB05] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1744_-185_-18_100 Skyrim.esm [REFR:0003E414] (places RockPileL04Rocks01SnowLight [STAT:00024B98] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial02 [CELL:0000BA5D] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_940_284_-62_90 Skyrim.esm [REFR:0003B6E4] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1072_-362_-61_94 Skyrim.esm [REFR:0003E81C] (places RockPileL02Rocks01 [STAT:00024C61] in GRUP Cell Temporary Children of [CELL:000096BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-1652_198_-19_100 Skyrim.esm [REFR:000421C5] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000711C] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-735_141_-51_100 Skyrim.esm [REFR:0003EF72] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009552] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-628_-824_-7_114 Skyrim.esm [REFR:00040957] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C67] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1777_-779_79_100 Skyrim.esm [REFR:00040451] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of RiftenAttackStart02 [CELL:0000BC4B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-301_-873_-31_100 Skyrim.esm [REFR:00041175] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_-780_194_-50_100 Skyrim.esm [REFR:0003F821] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of [CELL:00009533] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,4))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin2048x128.nif_-797_251_-69_95 Skyrim.esm [REFR:000423D9] (places FXWaterfallThin2048x128 [MSTT:0002BCC8] in GRUP Cell Temporary Children of [CELL:000094F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-278_713_-131_100 Skyrim.esm [REFR:0003F123] (places RockPileM02FrozenMarshGrass01 [STAT:0002C76F] in GRUP Cell Temporary Children of [CELL:00009379] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_61_-167_-50_100 Skyrim.esm [REFR:0003ABE2] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:0000965C] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-618_-498_-7_112 Skyrim.esm [REFR:0003A771] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial02 [CELL:00009B5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-13))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B3BD] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of HelgenExterior04 [CELL:000097ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_344_-173_-43_100 Skyrim.esm [REFR:0003AB06] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B3BD] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of HelgenExterior04 [CELL:000097ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-705_141_-53_100 Skyrim.esm [REFR:0003EF73] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009552] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_387_64_-49_97 Skyrim.esm [REFR:00042D72] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:0000919B] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_739_-774_144_87 Skyrim.esm [REFR:00042825] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000097FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-19))>
[01:47] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-780_193_-48_100 Skyrim.esm [REFR:0003F822] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:00009533] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-1517_802_-64_94 Skyrim.esm [REFR:00039FFD] (places RoadChunkS01ReachDirt01 [STAT:00088A4A] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-309_-873_-31_100 Skyrim.esm [REFR:00041176] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1060_-363_-55_100 Skyrim.esm [REFR:0003E833] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:000096C0] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_158_-704_62_90 Skyrim.esm [REFR:0003B3BD] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of HelgenExterior04 [CELL:000097ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_862_205_-6_99 Skyrim.esm [REFR:0003B6E5] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of RaldbtharExterior02 [CELL:00009113] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1763_-776_81_100 Skyrim.esm [REFR:00040452] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-1195_421_-78_86 Skyrim.esm [REFR:00041B1A] (places MountainCliffSlopeReachGrass01 [STAT:0007104C] in GRUP Cell Temporary Children of [CELL:00009477] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,10))>
[01:47] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-796_248_-70_100 Skyrim.esm [REFR:000423DA] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:000094F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-621_-482_-6_102 Skyrim.esm [REFR:0003A772] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1739_-186_-16_69 Skyrim.esm [REFR:0003E417] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial02 [CELL:0000BA5D] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-273_715_-131_100 Skyrim.esm [REFR:0003F124] (places RockPileL02FrozenMarshLichen01 [STAT:000B01D8] in GRUP Cell Temporary Children of [CELL:00009379] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1598_-703_93_98 Skyrim.esm [REFR:000421C6] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_39_-218_-53_100 Skyrim.esm [REFR:0003ABE4] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009A68] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_342_-173_-43_100 Skyrim.esm [REFR:0003AB07] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_374_71_-50_100 Skyrim.esm [REFR:00042D73] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:0000919B] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-652_-811_-4_120 Skyrim.esm [REFR:0004095A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:47] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif_711_575_-39_63 Skyrim.esm [REFR:0003ED73] (places Campfire01LandBurningDirt01 [MSTT:000DB682] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 17,14)>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_743_-774_143_104 Skyrim.esm [REFR:00042826] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000097FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-290_-879_-30_100 Skyrim.esm [REFR:0004117B] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:47] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-780_239_-69_100 Skyrim.esm [REFR:000423DB] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:00009512] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,5))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_-1141_1157_-49_100 Skyrim.esm [REFR:00040454] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_854_212_-6_85 Skyrim.esm [REFR:0003B724] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009114] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-698_143_-54_100 Skyrim.esm [REFR:0003EF75] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009552] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_1761_-348_5_116 Skyrim.esm [REFR:0003B17D] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of AnsilvundExterior [CELL:0000BAE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1601_-703_90_100 Skyrim.esm [REFR:000421C7] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-608_-453_3_101 Skyrim.esm [REFR:0003A773] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-773_196_-53_117 Skyrim.esm [REFR:0003F823] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009532] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_160_-732_68_101 Skyrim.esm [REFR:0003B3BE] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of HelgenExterior04 [CELL:000097ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1745_-187_-18_95 Skyrim.esm [REFR:0003E418] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial02 [CELL:0000BA5D] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1054_-360_-53_105 Skyrim.esm [REFR:0003E835] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:000096C0] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-237_698_-136_100 Skyrim.esm [REFR:0003F125] (places RockPileL02FrozenMarshLichen01 [STAT:000B01D8] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-1198_414_-72_95 Skyrim.esm [REFR:00041B1B] (places RoadCurveLong45R01ReachDirt01 [STAT:0008862D] in GRUP Cell Temporary Children of [CELL:00009477] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-290_-880_-31_100 Skyrim.esm [REFR:00041182] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_1757_-343_4_116 Skyrim.esm [REFR:0003B17E] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of AnsilvundExterior [CELL:0000BAE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-770_198_-55_143 Skyrim.esm [REFR:0003F824] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009532] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,4))>
[01:47] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadeleanto01.nif_709_577_-39_100 Skyrim.esm [REFR:0003ED74] (places StockadeLeanTo01Light_SN [STAT:0002A30A] in GRUP Cell Temporary Children of IronBindBarrowExterior01 [CELL:00009000] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,14))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_-1144_1154_-49_100 Skyrim.esm [REFR:00040455] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortHraggstadExterior04 [CELL:00009223] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,28))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-725_119_-44_100 Skyrim.esm [REFR:0003EF76] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009573] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1601_154_-33_100 Skyrim.esm [REFR:000421C8] (places RockPileM02ReachGrass01 [STAT:00041B8E] in GRUP Cell Temporary Children of [CELL:0000713A] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1046_-379_-34_100 Skyrim.esm [REFR:0003E850] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:000096DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_744_-778_141_90 Skyrim.esm [REFR:00042827] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000097FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\volcanic\mineralpoolbig01.nif_1476_-282_-113_100 Skyrim.esm [REFR:0003C5C9] (places MineralPoolBig01 [STAT:0003B4D9] in GRUP Cell Temporary Children of [CELL:0000BAA5] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdeadsnowl04.nif_1735_-176_-15_66 Skyrim.esm [REFR:0003E419] (places TreePineForestSnowL04Dead [TREE:000EF59D] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial02 [CELL:0000BA5D] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1744_-343_1_116 Skyrim.esm [REFR:0003B17F] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of AnsilvundExterior [CELL:0000BAE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-9))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1667_596_-53_147 Skyrim.esm [REFR:0003ABE5] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00006FE6] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_161_-722_65_93 Skyrim.esm [REFR:0003B3BF] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of HelgenExterior04 [CELL:000097ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-302_-874_-31_100 Skyrim.esm [REFR:0004118A] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-614_-413_-7_102 Skyrim.esm [REFR:0003A774] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-236_678_-139_100 Skyrim.esm [REFR:0003F126] (places RockPileL02FrozenMarshLichen01 [STAT:000B01D8] in GRUP Cell Temporary Children of [CELL:00009399] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-1191_422_-74_106 Skyrim.esm [REFR:00041B1C] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009477] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_375_67_-49_109 Skyrim.esm [REFR:00042D74] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:0000919B] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-726_122_-44_100 Skyrim.esm [REFR:0003EF77] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009573] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,2))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor03.nif_993_67_-81_100 Skyrim.esm [REFR:000421C9] (places ImpExtTowerShellDoor03 [STAT:00040B2E] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_-1147_1150_-49_100 Skyrim.esm [REFR:00040456] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of [CELL:00009224] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,28))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_728_597_-25_81 Skyrim.esm [REFR:0003ED76] (places MountainCliffSm01_HeavySN [STAT:00050DC0] in GRUP Cell Temporary Children of IronBindBarrowExterior01 [CELL:00009000] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-656_-815_0_112 Skyrim.esm [REFR:0004095B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POITundra33 [CELL:00009C47] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-770_205_-55_122 Skyrim.esm [REFR:0003F825] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_780_133_47_100 Skyrim.esm [REFR:0003B728] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00009153] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_751_-773_140_114 Skyrim.esm [REFR:00042828] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000097FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-629_-423_-9_105 Skyrim.esm [REFR:0003A775] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\volcanic\mineralpoolsm01.nif_1478_-277_-113_91 Skyrim.esm [REFR:0003C5CA] (places MineralPoolSm01 [STAT:00052B86] in GRUP Cell Temporary Children of [CELL:0000BAA5] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_114_-831_71_83 Skyrim.esm [REFR:0003B180] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000984B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-21))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_-316_-855_-31_100 Skyrim.esm [REFR:0004119B] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of FalkreathExterior04 [CELL:00009C5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_208_-139_-45_40 Skyrim.esm [REFR:0003ABE6] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of WhiterunExterior17 [CELL:00009639] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_370_78_-50_100 Skyrim.esm [REFR:00042D75] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:0000919B] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-283_697_-134_100 Skyrim.esm [REFR:0003F127] (places RockPileL02FrozenMarshLichen01 [STAT:000B01D8] in GRUP Cell Temporary Children of [CELL:00009379] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1201_419_-73_105 Skyrim.esm [REFR:00041B22] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009477] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_1738_-186_-16_82 Skyrim.esm [REFR:0003E41A] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial02 [CELL:0000BA5D] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-5))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_-780_239_-69_33 Skyrim.esm [REFR:000423DE] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:00009512] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1576_187_-20_100 Skyrim.esm [REFR:000421CA] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:0000711A] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,4))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframelend01.nif_-690_-255_8_135 Skyrim.esm [REFR:00039A08] (places ShackFrameLEnd01 [STAT:0005CCC7] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_-1150_1146_-49_100 Skyrim.esm [REFR:00040457] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortHraggstadExterior05 [CELL:00009245] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,27))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_1053_-380_-37_96 Skyrim.esm [REFR:0003E851] (places RockPileS03 [STAT:000AF8E0] in GRUP Cell Temporary Children of [CELL:000096DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-722_125_-46_100 Skyrim.esm [REFR:0003EF78] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009552] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-630_-427_-9_112 Skyrim.esm [REFR:0003A776] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1740_-365_-1_95 Skyrim.esm [REFR:0003B181] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of AnsilvundExterior [CELL:0000BAE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_346_-170_-44_100 Skyrim.esm [REFR:0003AB08] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_782_161_38_100 Skyrim.esm [REFR:0003B782] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00009153] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,3))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_-317_-854_-31_100 Skyrim.esm [REFR:0004119C] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of FalkreathExterior04 [CELL:00009C5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-364_781_-140_104 Skyrim.esm [REFR:0003ED85] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of MovarthsLairExterior03 [CELL:00009339] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,19))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_-1148_1140_-54_100 Skyrim.esm [REFR:00040458] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortHraggstadExterior05 [CELL:00009245] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,27))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1498_637_-77_87 Skyrim.esm [REFR:0003AD4B] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of POIReach02 [CELL:00006FC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_531_148_-28_100 Skyrim.esm [REFR:00043006] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:0000915A] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_372_75_-50_103 Skyrim.esm [REFR:00042D76] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:0000919B] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-716_130_-50_100 Skyrim.esm [REFR:0003EF79] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009552] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,3))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall02.nif_993_67_-81_100 Skyrim.esm [REFR:000421CB] (places ImpExtTowerShellWall02 [STAT:00040B35] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-633_-428_-8_113 Skyrim.esm [REFR:0003A777] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-1200_420_-74_113 Skyrim.esm [REFR:00041B23] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009477] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_346_-171_-44_100 Skyrim.esm [REFR:0003AB09] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-659_-807_-3_112 Skyrim.esm [REFR:0004095D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POITundra33 [CELL:00009C47] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1742_-372_-1_84 Skyrim.esm [REFR:0003B182] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BB02] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-10))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside04.nif_-712_-261_4_100 Skyrim.esm [REFR:00039A09] (places ShackRoofSide04 [STAT:0005CD76] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_-318_-852_-31_100 Skyrim.esm [REFR:0004119D] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of FalkreathExterior04 [CELL:00009C5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-362_778_-139_105 Skyrim.esm [REFR:0003ED86] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1422_-293_-111_100 Skyrim.esm [REFR:0003B3C4] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BAC8] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_747_-774_141_104 Skyrim.esm [REFR:0004282C] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000097FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-19))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif_-1144_1136_-54_100 Skyrim.esm [REFR:00040459] (places ImpExtIceWall02 [STAT:0006F758] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong02.nif_363_90_-50_100 Skyrim.esm [REFR:00042D77] (places RoadStraightLong02 [STAT:00025D61] in GRUP Cell Temporary Children of [CELL:0000917D] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,2))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_-784_240_-69_59 Skyrim.esm [REFR:000423E0] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of [CELL:00009512] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-637_-423_-9_113 Skyrim.esm [REFR:0003A778] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_769_138_52_118 Skyrim.esm [REFR:0003B786] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009154] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,3))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframebend01.nif_-712_-261_4_100 Skyrim.esm [REFR:00039A0A] (places ShackFrameBEnd01 [STAT:0005EAC6] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_569_153_-19_100 Skyrim.esm [REFR:00043007] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:00009159] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1612_178_-27_100 Skyrim.esm [REFR:000421CC] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_327_-168_-44_100 Skyrim.esm [REFR:0003AB0A] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of HonningbrewMeaderyExterior01 [CELL:00009656] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-640_-810_-6_100 Skyrim.esm [REFR:0004095E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1200_418_-72_100 Skyrim.esm [REFR:00041B24] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:00009477] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1733_-370_-2_84 Skyrim.esm [REFR:0003B183] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BB02] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-10))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1481_636_-77_91 Skyrim.esm [REFR:0003AD4D] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of POIReach02 [CELL:00006FC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-719_121_-45_100 Skyrim.esm [REFR:0003EF7A] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009573] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,2))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_-318_-853_-31_100 Skyrim.esm [REFR:0004119E] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of FalkreathExterior04 [CELL:00009C5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-21))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif_-1141_1133_-55_100 Skyrim.esm [REFR:0004045A] (places ImpExtIceWall03 [STAT:0006F759] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-360_782_-142_98 Skyrim.esm [REFR:0003ED87] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of MovarthsLairExterior03 [CELL:00009339] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_772_141_56_100 Skyrim.esm [REFR:0003B80C] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009154] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-639_-426_-8_105 Skyrim.esm [REFR:0003A779] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_747_-777_140_73 Skyrim.esm [REFR:00042831] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000097FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_357_99_-50_99 Skyrim.esm [REFR:00042D7C] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:0000917D] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-721_132_-50_100 Skyrim.esm [REFR:0003EF7B] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009552] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_1034_-384_-26_90 Skyrim.esm [REFR:0003E85B] (places RockPileS03 [STAT:000AF8E0] in GRUP Cell Temporary Children of [CELL:000096DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-10))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside03.nif_-690_-255_8_137 Skyrim.esm [REFR:00039A0B] (places ShackRoofSide03 [STAT:0005CD75] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1767_-771_79_100 Skyrim.esm [REFR:0004045B] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelltop01.nif_993_67_-81_100 Skyrim.esm [REFR:000421CD] (places ImpExtTowerShellTop01 [STAT:00040B37] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1731_-373_-4_98 Skyrim.esm [REFR:0003B184] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BB02] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_338_-168_-44_100 Skyrim.esm [REFR:0003AB0B] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1366_597_-85_116 Skyrim.esm [REFR:0003AD4F] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of POIReach05 [CELL:00006FDF] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-1219_408_-67_86 Skyrim.esm [REFR:00041B25] (places MountainCliffSlopeReachGrass01 [STAT:0007104C] in GRUP Cell Temporary Children of [CELL:00009498] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-780_236_-67_135 Skyrim.esm [REFR:000423E1] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009512] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall01.nif_1447_1150_-140_100 Skyrim.esm [REFR:000411AA] (places IcebergSmall01 [STAT:000A98EE] in GRUP Cell Temporary Children of [CELL:0000B224] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,28))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_743_-781_140_90 Skyrim.esm [REFR:00042832] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000981C] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-693_157_-58_100 Skyrim.esm [REFR:0003EF7C] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009551] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1776_-798_83_100 Skyrim.esm [REFR:0004045C] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of RiftenAttackStart02 [CELL:0000BC4B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_787_112_38_107 Skyrim.esm [REFR:0003B814] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009172] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-337_778_-141_80 Skyrim.esm [REFR:0003ED89] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of MovarthsLairExterior03 [CELL:00009339] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1753_-187_-14_106 Skyrim.esm [REFR:0003E421] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial02 [CELL:0000BA5D] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_354_100_-50_109 Skyrim.esm [REFR:00042D7D] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:0000917D] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,2))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside02.nif_-690_-255_8_137 Skyrim.esm [REFR:00039A0C] (places ShackRoofSide02 [STAT:0005CD77] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_584_137_-17_100 Skyrim.esm [REFR:0004300B] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:00009158] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,3))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif_993_67_-81_100 Skyrim.esm [REFR:000421CE] (places ImpExtTowerShellBase01 [STAT:00040B30] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1734_-372_-3_113 Skyrim.esm [REFR:0003B185] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BB02] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-655_-813_-1_109 Skyrim.esm [REFR:0004095F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POITundra33 [CELL:00009C47] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-340_-836_-34_143 Skyrim.esm [REFR:000411AB] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of FalkreathExterior06 [CELL:00009C60] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-673_120_-45_100 Skyrim.esm [REFR:0003EF7E] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009572] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-1193_422_-80_100 Skyrim.esm [REFR:00041B26] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009477] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-284_701_-135_100 Skyrim.esm [REFR:0003F128] (places RockPileL03FrozenMarshGrass01 [STAT:000B01D9] in GRUP Cell Temporary Children of [CELL:00009379] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_337_-170_-44_100 Skyrim.esm [REFR:0003AB0C] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-340_779_-140_79 Skyrim.esm [REFR:0003ED8B] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of MovarthsLairExterior03 [CELL:00009339] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,19))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin2048x128.nif_-797_251_-69_125 Skyrim.esm [REFR:000423E3] (places FXWaterfallThin2048x128 [MSTT:0002BCC8] in GRUP Cell Temporary Children of [CELL:000094F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_356_96_-50_109 Skyrim.esm [REFR:00042D7E] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:0000917D] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1619_201_-23_100 Skyrim.esm [REFR:000421CF] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1763_-206_-13_92 Skyrim.esm [REFR:0003E424] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000BA7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-330_-831_-31_94 Skyrim.esm [REFR:000411AC] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of FalkreathExterior06 [CELL:00009C60] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1733_-364_-3_114 Skyrim.esm [REFR:0003B186] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of AnsilvundExterior [CELL:0000BAE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-658_-797_-2_119 Skyrim.esm [REFR:00040961] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POITundra33 [CELL:00009C47] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-315_714_-137_100 Skyrim.esm [REFR:0003F129] (places RockPileL03FrozenMarshGrass01 [STAT:000B01D9] in GRUP Cell Temporary Children of [CELL:0000937A] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-726_92_-48_100 Skyrim.esm [REFR:0003EF7F] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009573] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-685_-456_-4_107 Skyrim.esm [REFR:0003A77C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_825_111_51_112 Skyrim.esm [REFR:0003B82A] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009171] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong01.nif_308_-166_-45_100 Skyrim.esm [REFR:0003AB0D] (places RoadStraightLong01 [STAT:0001C433] in GRUP Cell Temporary Children of HonningbrewMeaderyExterior01 [CELL:00009656] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1189_422_-75_100 Skyrim.esm [REFR:00041B27] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009477] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-725_112_-44_100 Skyrim.esm [REFR:0003EF80] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009573] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_377_40_-47_100 Skyrim.esm [REFR:00042D7F] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:000095B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,0))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1771_-810_86_100 Skyrim.esm [REFR:0004045E] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of RiftenAttackStart02 [CELL:0000BC4B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-20))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapids02.nif_-795_245_-69_49 Skyrim.esm [REFR:000423E4] (places FXRapids02 [MSTT:00106A1D] in GRUP Cell Temporary Children of [CELL:00009512] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_1374_237_-125_92 Skyrim.esm [REFR:0003AE27] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of WindhelmAttackStart05 [CELL:0000B51D] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-347_791_-140_103 Skyrim.esm [REFR:0003ED94] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of MovarthsLairExterior03 [CELL:00009339] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,19))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower02.nif_993_67_-69_85 Skyrim.esm [REFR:000421D0] (places ImpExtTower02 [STAT:00040B10] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-316_-834_-31_109 Skyrim.esm [REFR:000411AD] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of FalkreathExterior04 [CELL:00009C5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1743_-362_0_84 Skyrim.esm [REFR:0003B187] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of AnsilvundExterior [CELL:0000BAE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_317_-165_-44_100 Skyrim.esm [REFR:0003AB0E] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of HonningbrewMeaderyExterior01 [CELL:00009656] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-327_793_-140_100 Skyrim.esm [REFR:0003F12A] (places RockPileL03FrozenMarshGrass01 [STAT:000B01D9] in GRUP Cell Temporary Children of MovarthsLairExterior02 [CELL:00009338] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-697_-453_3_113 Skyrim.esm [REFR:0003A77D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B40] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1371_-221_-109_100 Skyrim.esm [REFR:0003C5D7] (places MountainTrim01VolcanicDirt01 [STAT:000924A4] in GRUP Cell Temporary Children of [CELL:0000BA87] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_780_109_30_100 Skyrim.esm [REFR:0003B872] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00009172] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1809_-791_79_100 Skyrim.esm [REFR:00040471] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of POIFallForest21 [CELL:0000BC4A] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-1198_398_-81_75 Skyrim.esm [REFR:00041B2F] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:00009498] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_969_-238_-95_100 Skyrim.esm [REFR:00039AB3] (places RockPileS02PineForest02 [STAT:00052F76] in GRUP Cell Temporary Children of FortAmolEntrance [CELL:00009665] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-794_246_-70_100 Skyrim.esm [REFR:000423E5] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:000094F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-687_72_-50_100 Skyrim.esm [REFR:0003EF81] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009593] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-354_762_-138_100 Skyrim.esm [REFR:0003F12B] (places RockPileL03FrozenMarshGrass01 [STAT:000B01D9] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1762_-361_11_82 Skyrim.esm [REFR:0003B188] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_369_37_-45_100 Skyrim.esm [REFR:00042D80] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:000095B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,0))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_562_174_-13_85 Skyrim.esm [REFR:0004300C] (places MountainPeak01_LightSN [STAT:00045AB5] in GRUP Cell Temporary Children of [CELL:0000913A] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1800_-795_79_100 Skyrim.esm [REFR:000404E2] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of RiftenAttackStart02 [CELL:0000BC4B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-20))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_988_51_-82_100 Skyrim.esm [REFR:000421D1] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-343_779_-143_112 Skyrim.esm [REFR:0003ED95] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of MovarthsLairExterior03 [CELL:00009339] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_315_-165_-44_100 Skyrim.esm [REFR:0003AB0F] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of HonningbrewMeaderyExterior01 [CELL:00009656] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1369_-214_-105_115 Skyrim.esm [REFR:0003C5DE] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000BA87] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-701_-462_2_100 Skyrim.esm [REFR:0003A77E] (places RockPileL03 [STAT:000185BD] in GRUP Cell Temporary Children of [CELL:00009B40] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_806_75_19_100 Skyrim.esm [REFR:0003B873] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00009191] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-1206_408_-72_100 Skyrim.esm [REFR:00041B31] (places RoadChunkL02ReachDirt01 [STAT:000885AB] in GRUP Cell Temporary Children of [CELL:00009498] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-378_758_-137_100 Skyrim.esm [REFR:0003F12C] (places RockPileL03FrozenMarshGrass01 [STAT:000B01D9] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1768_-347_7_108 Skyrim.esm [REFR:0003B189] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-348_819_-142_79 Skyrim.esm [REFR:0003ED98] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of MovarthsLairExterior03 [CELL:00009339] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-515_-64_-61_91 Skyrim.esm [REFR:0004300E] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000099F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-666_149_-54_95 Skyrim.esm [REFR:0003EF82] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009551] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,3))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_984_54_-82_100 Skyrim.esm [REFR:000421D2] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1822_-794_80_100 Skyrim.esm [REFR:0004055B] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of POIFallForest21 [CELL:0000BC4A] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall02.nif_1418_1123_-140_122 Skyrim.esm [REFR:000411CA] (places IcebergSmall02 [STAT:000A98F8] in GRUP Cell Temporary Children of [CELL:0000B246] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,27))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_275_-166_-45_100 Skyrim.esm [REFR:0003AB10] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of WhiterunSiegeAttackerCamp [CELL:00009657] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-1204_405_-72_100 Skyrim.esm [REFR:00041B32] (places RoadChunkL01ReachDirt01 [STAT:000885AA] in GRUP Cell Temporary Children of [CELL:00009498] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-400_737_-139_100 Skyrim.esm [REFR:0003F12D] (places RockPileL01FrozenMarshGrass01 [STAT:0002C75D] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-670_-802_-5_112 Skyrim.esm [REFR:00040962] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POITundra33 [CELL:00009C47] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1757_-191_-18_98 Skyrim.esm [REFR:0003E425] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial02 [CELL:0000BA5D] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-717_-459_6_100 Skyrim.esm [REFR:0003A77F] (places RockPileL04 [STAT:0001EFA2] in GRUP Cell Temporary Children of [CELL:00009B40] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_814_87_35_116 Skyrim.esm [REFR:0003B874] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009172] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-767_201_-55_118 Skyrim.esm [REFR:0003F834] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009532] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_1736_-299_-26_100 Skyrim.esm [REFR:0003B18A] (places RockCliff05PineForest02 [STAT:00052F71] in GRUP Cell Temporary Children of [CELL:0000BAC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-172_-542_7_100 Skyrim.esm [REFR:0003B3CB] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of [CELL:00009B75] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1822_-781_79_100 Skyrim.esm [REFR:0004055C] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of POIFallForest21 [CELL:0000BC4A] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-740_26_-49_100 Skyrim.esm [REFR:0003F4CE] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:000099B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,0))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-398_739_-137_100 Skyrim.esm [REFR:0003F12E] (places RockPileM02FrozenMarshGrass01 [STAT:0002C76F] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1632_178_-25_75 Skyrim.esm [REFR:000421D3] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-513_-64_-64_100 Skyrim.esm [REFR:0004300F] (places DirtCliffsCornerOut01FieldGrass01 [STAT:0006E0DD] in GRUP Cell Temporary Children of [CELL:000099F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-350_794_-142_78 Skyrim.esm [REFR:0003ED99] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of MovarthsLairExterior03 [CELL:00009339] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-277_-826_-31_117 Skyrim.esm [REFR:000411D7] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of FalkreathExterior03 [CELL:00009C5E] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-1203_408_-72_100 Skyrim.esm [REFR:00041B33] (places RoadChunkS02ReachDirt01 [STAT:000885B9] in GRUP Cell Temporary Children of [CELL:00009498] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-759_203_-54_65 Skyrim.esm [REFR:0003F835] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009532] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_292_-167_-45_100 Skyrim.esm [REFR:0003AB11] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of HonningbrewMeaderyExterior01 [CELL:00009656] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_932_96_-30_111 Skyrim.esm [REFR:0003ABF0] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000916F] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1750_-205_-19_108 Skyrim.esm [REFR:0003E429] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial [CELL:0000BA7E] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-704_-776_11_111 Skyrim.esm [REFR:00040966] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C27] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_792_108_33_92 Skyrim.esm [REFR:0003B875] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009172] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_1729_-235_-38_100 Skyrim.esm [REFR:0003B18F] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial [CELL:0000BA7E] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-336_719_-140_112 Skyrim.esm [REFR:0003ED9A] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:0000937B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1825_-775_80_100 Skyrim.esm [REFR:0004055E] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-718_-458_6_68 Skyrim.esm [REFR:0003A780] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B40] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-389_740_-136_100 Skyrim.esm [REFR:0003F12F] (places RockPileL03FrozenMarshGrass01 [STAT:000B01D9] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-523_-64_-64_100 Skyrim.esm [REFR:00043010] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:000099F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-2))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend03.nif_-273_-862_-31_100 Skyrim.esm [REFR:000411D8] (places WalkwayCWallEnd03 [STAT:000C0431] in GRUP Cell Temporary Children of FalkreathExterior02 [CELL:00009C7F] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-22))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-743_38_-50_85 Skyrim.esm [REFR:0003F4CF] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:000099B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,0))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-1204_407_-72_100 Skyrim.esm [REFR:00041B34] (places RoadChunkS03ReachDirt01 [STAT:000885F4] in GRUP Cell Temporary Children of [CELL:00009498] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-1630_174_-27_94 Skyrim.esm [REFR:000421D4] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_286_-167_-45_100 Skyrim.esm [REFR:0003AB12] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of WhiterunSiegeAttackerCamp [CELL:00009657] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-578_-650_-6_90 Skyrim.esm [REFR:00040CBB] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of BannermistTowerExterior01 [CELL:00009BC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-689_-817_8_61 Skyrim.esm [REFR:00040969] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POITundra33 [CELL:00009C47] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_923_102_-30_115 Skyrim.esm [REFR:0003ABF1] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000916F] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1825_-766_81_100 Skyrim.esm [REFR:00040560] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_1711_-717_80_100 Skyrim.esm [REFR:00040FC8] (places RockPileM01FallForestGrass01 [STAT:000BC53A] in GRUP Cell Temporary Children of FortGreenwallExterior01 [CELL:0000BC0B] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-770_201_-54_97 Skyrim.esm [REFR:0003F836] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009532] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-787_248_-70_112 Skyrim.esm [REFR:000423EB] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000094F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1728_-195_-20_90 Skyrim.esm [REFR:0003E42A] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial02 [CELL:0000BA5D] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_846_552_-43_100 Skyrim.esm [REFR:0003CC35] (places RockM04Snow [STAT:0005C19B] in GRUP Cell Temporary Children of [CELL:0000901C] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-714_-457_5_115 Skyrim.esm [REFR:0003A781] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B40] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-682_157_-57_82 Skyrim.esm [REFR:0003EF83] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:00009551] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_286_-169_-45_100 Skyrim.esm [REFR:0003AB13] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of WhiterunSiegeAttackerCamp [CELL:00009657] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-5))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwall01.nif_-274_-857_-31_100 Skyrim.esm [REFR:000411E6] (places WalkwayCWall01 [STAT:0004D7D7] in GRUP Cell Temporary Children of FalkreathExterior03 [CELL:00009C5E] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-762_24_-44_100 Skyrim.esm [REFR:0003F4D0] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:000099B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,0))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1735_-224_-36_100 Skyrim.esm [REFR:0003B190] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial [CELL:0000BA7E] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-428_735_-136_100 Skyrim.esm [REFR:0003F130] (places RockPileL02FrozenMarshLichen01 [STAT:000B01D8] in GRUP Cell Temporary Children of [CELL:0000937D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-1642_204_-23_74 Skyrim.esm [REFR:000421D5] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000711C] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-340_716_-140_90 Skyrim.esm [REFR:0003ED9B] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000937B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-503_-71_-66_100 Skyrim.esm [REFR:00043011] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:000099F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1791_-768_77_100 Skyrim.esm [REFR:00040561] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1730_-762_80_100 Skyrim.esm [REFR:00040FCB] (places RockPileM02FallForestGrass01 [STAT:000AF177] in GRUP Cell Temporary Children of [CELL:0000BC2B] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1723_-197_-20_112 Skyrim.esm [REFR:0003E42B] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial02 [CELL:0000BA5D] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1198_409_-72_110 Skyrim.esm [REFR:00041B35] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009498] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_108_-227_-32_83 Skyrim.esm [REFR:0003ABF5] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:0000967A] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-620_-797_-10_73 Skyrim.esm [REFR:0004096A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-587_-647_-5_94 Skyrim.esm [REFR:00040CBC] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of BannermistTowerExterior01 [CELL:00009BC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_847_551_-44_100 Skyrim.esm [REFR:0003CC36] (places RockS03Snow [STAT:000658FD] in GRUP Cell Temporary Children of [CELL:0000901C] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_128_-830_76_100 Skyrim.esm [REFR:0003B191] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of HelgenExterior07 [CELL:0000984A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_299_-168_-45_100 Skyrim.esm [REFR:0003AB14] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of HonningbrewMeaderyExterior01 [CELL:00009656] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-366_742_-134_100 Skyrim.esm [REFR:0003F131] (places RockPileM02FrozenMarshGrass01 [STAT:0002C76F] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-343_722_-140_105 Skyrim.esm [REFR:0003ED9D] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000937B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-319_-835_-31_129 Skyrim.esm [REFR:000411F1] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of FalkreathExterior04 [CELL:00009C5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-689_153_-57_100 Skyrim.esm [REFR:0003EF85] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009551] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-1635_208_-24_77 Skyrim.esm [REFR:000421D6] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000070FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1817_-813_94_100 Skyrim.esm [REFR:00040562] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of POIFallForest21 [CELL:0000BC4A] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-793_232_-69_100 Skyrim.esm [REFR:000423EC] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009512] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_299_-166_-45_100 Skyrim.esm [REFR:0003AB15] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of HonningbrewMeaderyExterior01 [CELL:00009656] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-175_-553_5_100 Skyrim.esm [REFR:0003B3D3] (places MountainTrim02RiverbedEdge01 [STAT:0005D095] in GRUP Cell Temporary Children of [CELL:00009B75] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_390_66_-48_101 Skyrim.esm [REFR:00042D84] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:0000919B] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1728_-203_-20_89 Skyrim.esm [REFR:0003E42E] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial02 [CELL:0000BA5D] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif_-764_221_-57_100 Skyrim.esm [REFR:0003F838] (places TundraStreamStraight01Tundra01 [STAT:0001608F] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-510_-54_-64_91 Skyrim.esm [REFR:00043012] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000099F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_848_551_-43_100 Skyrim.esm [REFR:0003CC3B] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of [CELL:0000901C] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-369_741_-135_100 Skyrim.esm [REFR:0003F132] (places RockPileL01FrozenMarshGrass01 [STAT:0002C75D] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1724_-227_-31_100 Skyrim.esm [REFR:0003B192] (places MountainTrim01PineForest02 [STAT:00055036] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial [CELL:0000BA7E] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-617_-799_-13_49 Skyrim.esm [REFR:0004096B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-713_170_-56_95 Skyrim.esm [REFR:0003F4D1] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009531] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_794_105_32_92 Skyrim.esm [REFR:0003B876] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009172] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,2))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1668_600_-53_116 Skyrim.esm [REFR:0003ABF6] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00006FE6] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,14))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_1005_77_-82_100 Skyrim.esm [REFR:000421D7] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1194_413_-72_119 Skyrim.esm [REFR:00041B3C] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009477] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-581_-655_-6_108 Skyrim.esm [REFR:00040CBE] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of BannermistTowerExterior01 [CELL:00009BC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1803_-822_95_100 Skyrim.esm [REFR:00040564] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC6B] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_299_-168_-45_100 Skyrim.esm [REFR:0003AB16] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of HonningbrewMeaderyExterior01 [CELL:00009656] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-294_-849_-31_93 Skyrim.esm [REFR:000411F2] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of FalkreathExterior04 [CELL:00009C5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-21))>
[01:47] [BuildReferences] <Debug: Meshes\water\tundrastreamstraight01waterb.nif_-764_221_-57_100 Skyrim.esm [REFR:0003F839] (places TundraStreamStraight01WaterB [ACTI:000176A9] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -19,5)>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-508_-58_-64_100 Skyrim.esm [REFR:00043013] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000099F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-795_233_-66_88 Skyrim.esm [REFR:000423ED] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009512] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-688_152_-58_66 Skyrim.esm [REFR:0003EF86] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009551] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-340_724_-139_106 Skyrim.esm [REFR:0003ED9E] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000937B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-177_-560_6_115 Skyrim.esm [REFR:0003B3D4] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B75] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_422_62_-45_100 Skyrim.esm [REFR:00042D85] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:0000919A] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-373_716_-139_100 Skyrim.esm [REFR:0003F133] (places RockPileL01FrozenMarshGrass01 [STAT:0002C75D] in GRUP Cell Temporary Children of MorthalExterior05 [CELL:0000937C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1722_-197_-21_93 Skyrim.esm [REFR:0003E432] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial02 [CELL:0000BA5D] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-5))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_1001_80_-82_100 Skyrim.esm [REFR:000421D8] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-630_-793_-5_101 Skyrim.esm [REFR:0004096C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_779_83_19_111 Skyrim.esm [REFR:0003B877] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009172] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-732_176_-53_105 Skyrim.esm [REFR:0003F4D2] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009531] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1806_-813_92_100 Skyrim.esm [REFR:00040565] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of POIFallForest21 [CELL:0000BC4A] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1725_-372_-7_100 Skyrim.esm [REFR:0003B193] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000BB02] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01end.nif_325_-209_-36_100 Skyrim.esm [REFR:0003AB17] (places RoadStraight01End [STAT:000355D3] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_650_-50_-37_91 Skyrim.esm [REFR:000438F6] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:000095F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-2))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_-766_214_-57_82 Skyrim.esm [REFR:0003F83A] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1224_418_-65_96 Skyrim.esm [REFR:00041B3D] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:00009477] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-580_-659_-7_113 Skyrim.esm [REFR:00040CD6] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-849_230_-60_100 Skyrim.esm [REFR:000411FD] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009513] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,5))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_-1676_591_-53_138 Skyrim.esm [REFR:0003ABF7] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of [CELL:00006FE6] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-172_-533_9_110 Skyrim.esm [REFR:0003B3D5] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B75] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-669_143_-53_70 Skyrim.esm [REFR:0003EF87] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009551] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_845_498_-66_100 Skyrim.esm [REFR:0003CC3E] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:0000903B] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-520_-51_-63_88 Skyrim.esm [REFR:00043014] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:000099F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1753_-767_80_100 Skyrim.esm [REFR:00040FCF] (places RockPileM02FallForestGrass01 [STAT:000AF177] in GRUP Cell Temporary Children of [CELL:0000BC2B] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_428_64_-45_90 Skyrim.esm [REFR:00042D86] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:0000919A] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,1))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner03.nif_1000_50_-82_100 Skyrim.esm [REFR:000421D9] (places ImpExtBldgCorner03 [STAT:0003F978] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-344_699_-140_126 Skyrim.esm [REFR:0003EDA0] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000937B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-375_717_-137_100 Skyrim.esm [REFR:0003F134] (places RockPileM02FrozenMarshGrass01 [STAT:0002C76F] in GRUP Cell Temporary Children of MorthalExterior05 [CELL:0000937C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1735_-194_-20_106 Skyrim.esm [REFR:0003E433] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial02 [CELL:0000BA5D] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-798_242_-69_85 Skyrim.esm [REFR:000423EE] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009512] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1818_-836_110_100 Skyrim.esm [REFR:00040566] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC6B] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_321_-212_-35_100 Skyrim.esm [REFR:0003AB18] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_783_86_22_99 Skyrim.esm [REFR:0003B878] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009172] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_649_-49_-37_105 Skyrim.esm [REFR:000438F7] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:000095F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-593_-642_-4_100 Skyrim.esm [REFR:00040CDC] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of BannermistTowerExterior01 [CELL:00009BC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1758_-772_80_100 Skyrim.esm [REFR:00040FD4] (places RockPileM02FallForestDirt01 [STAT:000ADFF7] in GRUP Cell Temporary Children of [CELL:0000BC2B] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-497_-54_-67_100 Skyrim.esm [REFR:00043015] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:000099F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_425_56_-45_86 Skyrim.esm [REFR:00042D87] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:0000919A] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-643_-789_-2_65 Skyrim.esm [REFR:0004096D] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-184_-541_7_119 Skyrim.esm [REFR:0003B3D6] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B75] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-336_740_-139_100 Skyrim.esm [REFR:0003F135] (places RockPileM02FrozenMarshGrass01 [STAT:0002C76F] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_846_497_-66_100 Skyrim.esm [REFR:0003CC5F] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of [CELL:0000903B] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,12))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner03.nif_993_49_-82_100 Skyrim.esm [REFR:000421DA] (places ImpExtBldgCorner03 [STAT:0003F978] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_144_-187_-46_100 Skyrim.esm [REFR:0003ABF8] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:0000965A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_321_-214_-34_100 Skyrim.esm [REFR:0003AB19] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-799_236_-67_101 Skyrim.esm [REFR:000423EF] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009512] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-343_694_-139_82 Skyrim.esm [REFR:0003EDA1] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of MorthalExterior03 [CELL:0000939C] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-587_-675_-7_117 Skyrim.esm [REFR:00040CE0] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_649_-51_-37_96 Skyrim.esm [REFR:000438F8] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:000095F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_844_496_-66_100 Skyrim.esm [REFR:0003CC62] (places RockS03Snow [STAT:000658FD] in GRUP Cell Temporary Children of [CELL:0000903B] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1721_-351_-17_100 Skyrim.esm [REFR:0003B195] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of AnsilvundExterior [CELL:0000BAE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-507_-60_-64_100 Skyrim.esm [REFR:00043016] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:000099F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1222_411_-64_113 Skyrim.esm [REFR:00041B3F] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009477] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_796_117_39_104 Skyrim.esm [REFR:0003B879] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009172] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-727_166_-54_100 Skyrim.esm [REFR:0003F4D4] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009531] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-400_771_-140_100 Skyrim.esm [REFR:0003F136] (places RockPileM02FrozenMarshGrass01 [STAT:0002C76F] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1739_-747_79_100 Skyrim.esm [REFR:00040FD7] (places RockPileL04FallForestRocks01 [STAT:000BA3EF] in GRUP Cell Temporary Children of [CELL:0000BC2B] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-645_-774_-3_95 Skyrim.esm [REFR:0004096E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_316_-217_-33_100 Skyrim.esm [REFR:0003AB1A] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner01.nif_1011_67_-82_100 Skyrim.esm [REFR:000421DB] (places ImpExtBldgCorner01 [STAT:0003F976] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_642_-52_-36_104 Skyrim.esm [REFR:000438F9] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:000095F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-709_301_-80_96 Skyrim.esm [REFR:000423F0] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:000094CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-339_697_-140_77 Skyrim.esm [REFR:0003EDA2] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000937B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-600_141_-58_80 Skyrim.esm [REFR:0003AE4D] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000954F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-773_228_-61_100 Skyrim.esm [REFR:0003F83E] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-674_144_-53_104 Skyrim.esm [REFR:0003EF88] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:00009551] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-584_-674_-7_112 Skyrim.esm [REFR:00040CE1] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1807_-831_105_100 Skyrim.esm [REFR:00040567] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC6B] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-1246_412_-42_100 Skyrim.esm [REFR:00041B40] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009478] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-509_-56_-64_100 Skyrim.esm [REFR:00043017] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:000099F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-396_780_-141_100 Skyrim.esm [REFR:0003F137] (places RockPileL03FrozenMarshGrass01 [STAT:000B01D9] in GRUP Cell Temporary Children of [CELL:0000933A] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_1745_-235_-36_100 Skyrim.esm [REFR:0003B196] (places RockPileM01Rocks01 [STAT:0001EF89] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial [CELL:0000BA7E] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_324_-213_-35_100 Skyrim.esm [REFR:0003AB1B] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1392_-192_-109_115 Skyrim.esm [REFR:0003C5F0] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of BonestrewnCrestExterior03 [CELL:0000BA66] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-5))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner01.nif_1010_74_-82_100 Skyrim.esm [REFR:000421DC] (places ImpExtBldgCorner01 [STAT:0003F976] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-652_-775_-2_114 Skyrim.esm [REFR:0004096F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_796_83_24_83 Skyrim.esm [REFR:0003B87A] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009172] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1749_-201_-19_118 Skyrim.esm [REFR:0003E43D] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial02 [CELL:0000BA5D] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-591_-663_-6_108 Skyrim.esm [REFR:00040CE2] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-718_-489_14_113 Skyrim.esm [REFR:0003A786] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B40] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_637_-55_-34_100 Skyrim.esm [REFR:000438FA] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:000095F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_760_-717_134_124 Skyrim.esm [REFR:00042885] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000097DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1046_-396_-17_102 Skyrim.esm [REFR:0003E874] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:000096DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-316_698_-138_120 Skyrim.esm [REFR:0003EDA3] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000937A] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,17))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner02.nif_997_83_-82_100 Skyrim.esm [REFR:000421DD] (places ImpExtBldgCorner02 [STAT:0003F977] in GRUP Cell Temporary Children of [CELL:0000916D] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-590_143_-62_100 Skyrim.esm [REFR:0003AE4E] (places RockPileS01TundraRocks [STAT:0003F863] in GRUP Cell Temporary Children of [CELL:0000954F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-780_219_-60_100 Skyrim.esm [REFR:0003F83F] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:00009512] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-517_-75_-64_88 Skyrim.esm [REFR:00043018] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:000099F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1749_-229_-35_100 Skyrim.esm [REFR:0003B197] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial [CELL:0000BA7E] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_794_81_22_117 Skyrim.esm [REFR:0003B87B] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009191] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-418_775_-142_100 Skyrim.esm [REFR:0003F138] (places DirtCliffsCornerOutFrozenMarshGrass01 [STAT:000B0189] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-655_-768_0_111 Skyrim.esm [REFR:00040970] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_323_-210_-36_100 Skyrim.esm [REFR:0003AB1C] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009675] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_763_-719_134_106 Skyrim.esm [REFR:00042886] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000097DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1749_-204_-19_117 Skyrim.esm [REFR:0003E441] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial02 [CELL:0000BA5D] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_621_-56_-32_100 Skyrim.esm [REFR:000438FB] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:000095F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-603_-661_-4_120 Skyrim.esm [REFR:00040CE3] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_146_-198_-41_100 Skyrim.esm [REFR:0003ABF9] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of [CELL:0000965A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-769_222_-56_110 Skyrim.esm [REFR:0003F840] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-725_172_-54_100 Skyrim.esm [REFR:0003F4D5] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009531] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-592_151_-63_100 Skyrim.esm [REFR:0003AE4F] (places RockPileS01TundraRocks [STAT:0003F863] in GRUP Cell Temporary Children of [CELL:0000954F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-323_690_-140_104 Skyrim.esm [REFR:0003EDA4] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000939B] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-719_-475_8_109 Skyrim.esm [REFR:0003A787] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B40] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-671_145_-53_100 Skyrim.esm [REFR:0003EF89] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009551] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1749_-247_-34_100 Skyrim.esm [REFR:0003B198] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-514_-71_-64_120 Skyrim.esm [REFR:00043019] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:000099F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_800_169_33_100 Skyrim.esm [REFR:0003B87C] (places MountainCliffSm01_HeavySN [STAT:00050DC0] in GRUP Cell Temporary Children of [CELL:00009134] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-620_-652_1_110 Skyrim.esm [REFR:00040CE4] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-406_-453_11_100 Skyrim.esm [REFR:0003CC73] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:00009B38] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-446_803_-140_100 Skyrim.esm [REFR:0003F13A] (places DirtCliffsCornerIn01FrozenMarshGrass01 [STAT:000B425E] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_760_-714_133_130 Skyrim.esm [REFR:00042887] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000097DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_622_-60_-33_94 Skyrim.esm [REFR:000438FC] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000095F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-725_307_-83_100 Skyrim.esm [REFR:000423F2] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:000094CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-726_173_-54_86 Skyrim.esm [REFR:0003F4D6] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009531] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-322_696_-140_120 Skyrim.esm [REFR:0003EDA5] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000939B] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_1725_-176_-21_100 Skyrim.esm [REFR:0003E442] (places MountainTrim02PineForest02 [STAT:00052EE9] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial02 [CELL:0000BA5D] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_147_-243_-36_100 Skyrim.esm [REFR:0003ABFB] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00009679] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1742_-768_81_100 Skyrim.esm [REFR:00040FE0] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC2B] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-19))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextsupport01.nif_1001_58_-81_100 Skyrim.esm [REFR:000421DF] (places ImpExtSupport01 [STAT:0003F648] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-558_-62_-63_100 Skyrim.esm [REFR:0004301A] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:000099F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-592_146_-64_100 Skyrim.esm [REFR:0003AE50] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:0000954F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-668_146_-54_100 Skyrim.esm [REFR:0003EF8A] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009551] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_1191_1333_-141_100 Skyrim.esm [REFR:0003E889] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of [CELL:00003955] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,32))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-651_-768_0_111 Skyrim.esm [REFR:00040971] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-773_211_-55_100 Skyrim.esm [REFR:0003F841] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_861_492_-65_100 Skyrim.esm [REFR:0003CC96] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of ForsakenCaveExterior [CELL:0000903A] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-724_174_-55_100 Skyrim.esm [REFR:0003F4D7] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009531] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_547_-14_-40_94 Skyrim.esm [REFR:00043DEB] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:000095D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-704_-460_2_106 Skyrim.esm [REFR:0003A788] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B40] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-594_-700_-13_103 Skyrim.esm [REFR:00040D18] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest09 [CELL:00009C03] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_619_-59_-33_67 Skyrim.esm [REFR:000438FD] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000095F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1740_-248_-36_100 Skyrim.esm [REFR:0003B199] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_752_-724_145_113 Skyrim.esm [REFR:00042888] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000097DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1741_-765_80_100 Skyrim.esm [REFR:00040FE1] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC2B] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-184_-550_6_100 Skyrim.esm [REFR:0003B3DB] (places RockPileM01PineForest02 [STAT:0005B884] in GRUP Cell Temporary Children of [CELL:00009B75] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_137_-235_-32_100 Skyrim.esm [REFR:0003ABFC] (places RockCliff05Rocks01 [STAT:0001EF6D] in GRUP Cell Temporary Children of [CELL:00009679] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-317_692_-140_114 Skyrim.esm [REFR:0003EDA6] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000939B] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-727_172_-54_100 Skyrim.esm [REFR:0003F4D8] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009531] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-737_303_-84_100 Skyrim.esm [REFR:000423F3] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000094CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,7))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextsupport01.nif_1005_63_-81_100 Skyrim.esm [REFR:000421E0] (places ImpExtSupport01 [STAT:0003F648] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1726_-167_-19_92 Skyrim.esm [REFR:0003E443] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial02 [CELL:0000BA5D] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-469_725_-142_100 Skyrim.esm [REFR:0003F13B] (places DirtCliffsIsland01FrozenMarshLichen01 [STAT:000B0191] in GRUP Cell Temporary Children of [CELL:0000937E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-625_-774_-4_115 Skyrim.esm [REFR:00040972] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-548_-54_-63_100 Skyrim.esm [REFR:0004301B] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:000099F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-312_-479_7_111 Skyrim.esm [REFR:0003B8D2] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-665_152_-56_79 Skyrim.esm [REFR:0003EF8B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009551] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-701_-459_3_111 Skyrim.esm [REFR:0003A789] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B40] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_571_-74_-24_97 Skyrim.esm [REFR:00043DED] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000095F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-590_-693_-10_102 Skyrim.esm [REFR:00040D1C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_1741_-246_-36_100 Skyrim.esm [REFR:0003B19A] (places RockPileM01Rocks01 [STAT:0001EF89] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1749_-771_81_100 Skyrim.esm [REFR:00040FE2] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC2B] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_748_-725_146_123 Skyrim.esm [REFR:00042889] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000097DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_625_-53_-34_71 Skyrim.esm [REFR:000438FE] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000095F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-711_295_-78_61 Skyrim.esm [REFR:000423F4] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000094CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_122_-232_-31_100 Skyrim.esm [REFR:0003ABFD] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:0000967A] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-313_686_-140_119 Skyrim.esm [REFR:0003EDA7] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:0000939B] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_1012_-406_3_84 Skyrim.esm [REFR:0003E895] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of [CELL:000096E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-665_161_-56_73 Skyrim.esm [REFR:0003EF8C] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009551] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-182_-548_7_115 Skyrim.esm [REFR:0003B3DC] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B75] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-428_831_-142_100 Skyrim.esm [REFR:0003F13C] (places DirtCliffs03FrozenMarshGrass01 [STAT:000B0187] in GRUP Cell Temporary Children of [CELL:0000931A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-619_-772_-5_101 Skyrim.esm [REFR:00040973] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-727_167_-55_63 Skyrim.esm [REFR:0003F4D9] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009531] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,4))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextsupport01.nif_1003_69_-81_100 Skyrim.esm [REFR:000421E1] (places ImpExtSupport01 [STAT:0003F648] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1747_-765_80_100 Skyrim.esm [REFR:00040FE3] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BC2B] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_645_-95_-28_100 Skyrim.esm [REFR:00043DEE] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009610] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1200_425_-76_110 Skyrim.esm [REFR:00041B7F] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009477] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-580_-679_-8_108 Skyrim.esm [REFR:00040D1D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_1721_-247_-33_97 Skyrim.esm [REFR:0003B19B] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1751_-204_-21_76 Skyrim.esm [REFR:0003E44B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial02 [CELL:0000BA5D] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-554_-52_-63_100 Skyrim.esm [REFR:0004301C] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:000099F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-2))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_-1654_608_-56_100 Skyrim.esm [REFR:0003ABFE] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:00006FE6] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1204_429_-77_100 Skyrim.esm [REFR:00041B8D] (places RockPileM01ReachGrass01 [STAT:00041B8C] in GRUP Cell Temporary Children of [CELL:00009477] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_750_-723_144_109 Skyrim.esm [REFR:0004288A] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000097DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-662_129_-51_100 Skyrim.esm [REFR:0003EF8D] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009551] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,3))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextsupport01.nif_995_56_-81_100 Skyrim.esm [REFR:000421E2] (places ImpExtSupport01 [STAT:0003F648] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-781_197_-50_100 Skyrim.esm [REFR:0003F842] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009533] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1798_-734_71_100 Skyrim.esm [REFR:00040D90] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BC09] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-716_302_-81_99 Skyrim.esm [REFR:000423F5] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000094CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_630_-57_-33_96 Skyrim.esm [REFR:000438FF] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:000095F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-629_-773_-5_107 Skyrim.esm [REFR:00040976] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-327_694_-140_73 Skyrim.esm [REFR:0003EDA8] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000939B] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1734_-752_80_100 Skyrim.esm [REFR:00040FE4] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC2B] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1721_-250_-33_91 Skyrim.esm [REFR:0003B19C] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1767_-239_-22_89 Skyrim.esm [REFR:0003E44C] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:0000BA7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1206_415_-72_100 Skyrim.esm [REFR:00041B8F] (places RockPileM02ReachGrass01 [STAT:00041B8E] in GRUP Cell Temporary Children of [CELL:00009477] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,10))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextsupport01.nif_994_62_-76_100 Skyrim.esm [REFR:000421E3] (places ImpExtSupport01 [STAT:0003F648] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-561_-75_-63_80 Skyrim.esm [REFR:0004301D] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:000099F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-779_191_-49_77 Skyrim.esm [REFR:0003F843] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009533] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_927_101_-30_83 Skyrim.esm [REFR:0003AC00] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000916F] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-737_292_-79_109 Skyrim.esm [REFR:000423F6] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000094CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-666_132_-52_71 Skyrim.esm [REFR:0003EF8E] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009551] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1786_-732_72_100 Skyrim.esm [REFR:00040D91] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BC09] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_752_-719_141_123 Skyrim.esm [REFR:0004288B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000097DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl01.nif_1718_-248_-33_81 Skyrim.esm [REFR:0003B19D] (places TreePineForestSnowL01 [TREE:0005D2DB] in GRUP Cell Temporary Children of [CELL:0000BAA0] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1734_-738_76_100 Skyrim.esm [REFR:00040FE6] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BC2B] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-278_678_-141_72 Skyrim.esm [REFR:0003EDAA] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000939A] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1765_-264_-15_90 Skyrim.esm [REFR:0003E44D] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:0000BA9E] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-7))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextsupport01.nif_998_68_-76_100 Skyrim.esm [REFR:000421E4] (places ImpExtSupport01 [STAT:0003F648] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_924_108_-28_86 Skyrim.esm [REFR:0003AC01] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000916F] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-777_190_-49_83 Skyrim.esm [REFR:0003F844] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009532] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1791_-739_72_100 Skyrim.esm [REFR:00040D92] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000413CF] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000B476] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,10))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000413CF] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000B476] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-556_-73_-63_100 Skyrim.esm [REFR:0004301E] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:000099F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-2))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:000413CF] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000B476] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-670_133_-51_60 Skyrim.esm [REFR:0003EF8F] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009551] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-186_-546_7_116 Skyrim.esm [REFR:0003B3E0] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B75] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1436_444_-132_100 Skyrim.esm [REFR:000413CF] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000B476] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-692_-454_2_119 Skyrim.esm [REFR:0003A78A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl01.nif_1731_-268_-33_92 Skyrim.esm [REFR:0003B19E] (places TreePineForestSnowL01 [TREE:0005D2DB] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-360_822_-140_100 Skyrim.esm [REFR:0003F13D] (places DirtCliffsCornerIn01FrozenMarshLichen01 [STAT:000B425F] in GRUP Cell Temporary Children of [CELL:00009318] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_754_-735_151_83 Skyrim.esm [REFR:0004288C] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000097DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-275_676_-141_88 Skyrim.esm [REFR:0003EDAD] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000939A] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1733_-729_75_100 Skyrim.esm [REFR:00040FE7] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BC0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1772_-342_9_79 Skyrim.esm [REFR:0003E44E] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:0000BAE0] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1792_-727_72_111 Skyrim.esm [REFR:00040D93] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BC09] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-725_293_-75_100 Skyrim.esm [REFR:000423F7] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000094CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-551_-72_-64_100 Skyrim.esm [REFR:0004301F] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:000099F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-2))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextsupport01.nif_992_72_-76_100 Skyrim.esm [REFR:000421E5] (places ImpExtSupport01 [STAT:0003F648] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_902_100_-13_111 Skyrim.esm [REFR:0003AC02] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000916F] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_629_-56_-33_109 Skyrim.esm [REFR:00043900] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:000095F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_875_489_-65_100 Skyrim.esm [REFR:0003CCF2] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:00009059] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-683_139_-52_79 Skyrim.esm [REFR:0003EF90] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009551] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-182_-555_6_103 Skyrim.esm [REFR:0003B3E1] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B75] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-593_143_-61_100 Skyrim.esm [REFR:0003AE54] (places RockPileS01Tundra01 [STAT:000992B3] in GRUP Cell Temporary Children of [CELL:0000954F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-302_-479_6_114 Skyrim.esm [REFR:0003B928] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-291_816_-142_100 Skyrim.esm [REFR:0003F13E] (places RockCliff08FrozenMarshGrass01 [STAT:000B9259] in GRUP Cell Temporary Children of MovarthsLairExterior02 [CELL:00009338] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,19))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextsupport01.nif_988_69_-76_100 Skyrim.esm [REFR:000421E6] (places ImpExtSupport01 [STAT:0003F648] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-768_233_-64_102 Skyrim.esm [REFR:0003F846] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Swapped [REFR:0003FC90] (places HandCart01Wheel [MSTT:0001C0C3] in GRUP Cell Temporary Children of IvarsteadExterior02 [CELL:000097BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-17)) to PickTheUnpickable.esp PTU_Misc_HandCart01Wheel "Ручная тележка" [MISC:FE040847]>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl01.nif_1730_-231_-31_87 Skyrim.esm [REFR:0003B19F] (places TreePineForestSnowL01 [TREE:0005D2DB] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial [CELL:0000BA7E] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-554_-73_-64_94 Skyrim.esm [REFR:00043020] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:000099F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_756_-736_150_98 Skyrim.esm [REFR:0004288D] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000097DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-1228_433_-70_100 Skyrim.esm [REFR:00041B93] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009477] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1760_-344_5_100 Skyrim.esm [REFR:0003E44F] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of AnsilvundExterior [CELL:0000BAE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-265_680_-140_70 Skyrim.esm [REFR:0003EDAE] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000939A] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-678_141_-52_100 Skyrim.esm [REFR:0003EF91] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009551] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-872_195_-52_100 Skyrim.esm [REFR:0004120B] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009535] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_127_-209_-37_100 Skyrim.esm [REFR:0003AC04] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009679] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-6))>
[01:47] [BuildReferences] <Debug: Swapped [REFR:0003FC91] (places HandCart01Wheel [MSTT:0001C0C3] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-16)) to PickTheUnpickable.esp PTU_Misc_HandCart01Wheel "Ручная тележка" [MISC:FE040847]>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-176_-544_7_115 Skyrim.esm [REFR:0003B3E2] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B75] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-14))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks01.nif_1006_65_-76_100 Skyrim.esm [REFR:000421E7] (places ImpExtBlocks01 [STAT:0003F988] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-769_231_-59_100 Skyrim.esm [REFR:0003F847] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1730_-733_78_111 Skyrim.esm [REFR:00040FE8] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BC0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_630_-55_-33_107 Skyrim.esm [REFR:00043901] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:000095F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-299_-481_7_106 Skyrim.esm [REFR:0003B92A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-628_-781_-4_108 Skyrim.esm [REFR:00040979] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1742_-704_73_111 Skyrim.esm [REFR:00040D94] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BC0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-410_-452_11_98 Skyrim.esm [REFR:0003CCFD] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009B39] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-12))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000413D1] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000B435] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,12))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000413D1] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000B435] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,12))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:000413D1] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000B435] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,12))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks03.nif_1004_60_-76_100 Skyrim.esm [REFR:000421E9] (places ImpExtBlocks03 [STAT:0003F98A] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1073_810_-26_100 Skyrim.esm [REFR:0003C5FE] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of ShrineofAzuraExterior03 [CELL:00008F5C] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1424_532_-115_100 Skyrim.esm [REFR:000413D1] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000B435] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_754_-738_150_94 Skyrim.esm [REFR:0004288E] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000097FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1718_-253_-32_104 Skyrim.esm [REFR:0003B1A0] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000BAA0] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-671_159_-56_100 Skyrim.esm [REFR:0003EF92] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009551] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-387_814_-142_100 Skyrim.esm [REFR:0003F13F] (places RockCliff08FrozenMarshGrass01 [STAT:000B9259] in GRUP Cell Temporary Children of [CELL:0000933A] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif_-790_239_-69_100 Skyrim.esm [REFR:0003F848] (places TundraStreamBend01Tundra01 [STAT:0001542D] in GRUP Cell Temporary Children of [CELL:00009512] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_136_-215_-36_100 Skyrim.esm [REFR:0003AC05] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009679] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1747_-710_71_100 Skyrim.esm [REFR:00040D95] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BC0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-169_-536_7_82 Skyrim.esm [REFR:0003B3E5] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B75] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-554_-69_-64_100 Skyrim.esm [REFR:00043021] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000099F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1825_-704_67_100 Skyrim.esm [REFR:00040FEA] (places RockPileL04Rocks01 [STAT:00024B97] in GRUP Cell Temporary Children of [CELL:0000BC08] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-18))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsrocks01.nif_-1219_459_-94_100 Skyrim.esm [REFR:00041B94] (places FXrapidsRocks01ReachMossyRocks01 [MSTT:00041B9E] in GRUP Cell Temporary Children of MilitaryCampReachSons05 [CELL:00009456] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_630_-54_-33_99 Skyrim.esm [REFR:00043902] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000095F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-277_681_-140_109 Skyrim.esm [REFR:0003EDAF] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000939A] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-622_-769_-5_107 Skyrim.esm [REFR:0004097A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_877_488_-64_100 Skyrim.esm [REFR:0003CCFF] (places RockM04Snow [STAT:0005C19B] in GRUP Cell Temporary Children of [CELL:00009059] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-730_289_-76_100 Skyrim.esm [REFR:000423F9] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:000094CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_785_-624_111_97 Skyrim.esm [REFR:0003FC92] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_756_-740_149_117 Skyrim.esm [REFR:0004288F] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000097FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-305_-461_11_116 Skyrim.esm [REFR:0003B92B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks02.nif_997_55_-76_100 Skyrim.esm [REFR:000421EA] (places ImpExtBlocks02 [STAT:0003F989] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-686_136_-51_100 Skyrim.esm [REFR:0003EF93] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009551] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,3))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_-766_239_-64_100 Skyrim.esm [REFR:0003F849] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_527_1221_-140_100 Skyrim.esm [REFR:0003C5FF] (places RockCliff08CoastBeach01 [STAT:000B4A7E] in GRUP Cell Temporary Children of HelasFollyExterior02 [CELL:00008E34] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,29))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1715_-251_-32_115 Skyrim.esm [REFR:0003B1A1] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:0000BAA0] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1736_-708_72_100 Skyrim.esm [REFR:00040D96] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BC0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-172_-539_8_115 Skyrim.esm [REFR:0003B3E6] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B75] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_1829_-233_18_100 Skyrim.esm [REFR:0003E456] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-271_678_-139_105 Skyrim.esm [REFR:0003EDB1] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000939A] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_628_-56_-33_107 Skyrim.esm [REFR:00043903] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:000095F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-1053_-315_-3_106 Skyrim.esm [REFR:0003E8A8] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-728_276_-72_100 Skyrim.esm [REFR:0003F4E1] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000094EF] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01snow.nif_213_-576_48_100 Skyrim.esm [REFR:00042896] (places TreePineForestStump01Snow [STAT:0005D041] in GRUP Cell Temporary Children of [CELL:0000978E] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1826_-690_67_100 Skyrim.esm [REFR:00040FEB] (places RockPileL04FallForestDirt01 [STAT:0005EA5A] in GRUP Cell Temporary Children of [CELL:0000BBE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-558_-70_-64_98 Skyrim.esm [REFR:00043022] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000099F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_786_-627_111_100 Skyrim.esm [REFR:0003FC95] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks02.nif_1005_68_-76_100 Skyrim.esm [REFR:000421EB] (places ImpExtBlocks02 [STAT:0003F989] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-326_-464_8_117 Skyrim.esm [REFR:0003B92C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsrocks01.nif_-1219_469_-94_75 Skyrim.esm [REFR:00041B9D] (places FXrapidsRocks01ReachMossyRocks01 [MSTT:00041B9E] in GRUP Cell Temporary Children of MilitaryCampReachSons05 [CELL:00009456] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-621_-767_-6_117 Skyrim.esm [REFR:0004097B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C600] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00008E33] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,29))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_-1682_591_-53_113 Skyrim.esm [REFR:0003AC06] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of DeepFolkCrossingExterior01 [CELL:00006FE7] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,14))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C600] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00008E33] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,29))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-698_131_-49_65 Skyrim.esm [REFR:0003EF94] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009552] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,3))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C600] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00008E33] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,29))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-405_-435_20_88 Skyrim.esm [REFR:0003CD07] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009B17] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-11))>
[01:47] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-765_237_-63_100 Skyrim.esm [REFR:0003F84A] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1741_-716_72_100 Skyrim.esm [REFR:00040D97] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BC0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_548_1226_-139_100 Skyrim.esm [REFR:0003C600] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00008E33] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,29))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1716_-245_-32_85 Skyrim.esm [REFR:0003B1A2] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial03 [CELL:0000BA7F] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-718_293_-78_100 Skyrim.esm [REFR:0003F4E2] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of [CELL:000094CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-284_681_-138_74 Skyrim.esm [REFR:0003EDB2] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000939A] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-467_781_-140_102 Skyrim.esm [REFR:0003F141] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of TestFrozenMarsh [CELL:0000933C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1051_-316_-9_100 Skyrim.esm [REFR:0003E8A9] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks02.nif_990_54_-76_100 Skyrim.esm [REFR:000421EC] (places ImpExtBlocks02 [STAT:0003F989] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_790_-632_112_100 Skyrim.esm [REFR:0003FC97] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_1808_-229_8_100 Skyrim.esm [REFR:0003E458] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of [CELL:0000BA7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1197_488_-79_116 Skyrim.esm [REFR:00041BA0] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MilitaryCampReachSons05 [CELL:00009456] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_258_-212_-37_100 Skyrim.esm [REFR:0003AC07] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of WhiterunAttackStart [CELL:00009676] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-343_-465_6_107 Skyrim.esm [REFR:0003B932] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-200_-529_7_106 Skyrim.esm [REFR:0003B3E7] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of BrittleshinPassExterior02 [CELL:00009B54] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-882_200_-50_100 Skyrim.esm [REFR:0004120D] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009535] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-761_310_-90_100 Skyrim.esm [REFR:000423FC] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000094CF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-544_-66_-64_113 Skyrim.esm [REFR:00043023] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:000099F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_874_492_-65_100 Skyrim.esm [REFR:0003CD08] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of ForsakenCaveExterior [CELL:0000903A] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_560_-52_-29_100 Skyrim.esm [REFR:00043DFD] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000095F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-2))>
[01:47] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-763_232_-59_100 Skyrim.esm [REFR:0003F84B] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1809_-688_69_120 Skyrim.esm [REFR:00040D98] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BBE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_555_1227_-138_128 Skyrim.esm [REFR:0003C601] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of [CELL:00008E33] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,29))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_241_-209_-38_100 Skyrim.esm [REFR:0003AC08] (places RockPileL03 [STAT:000185BD] in GRUP Cell Temporary Children of WhiterunAttackStart02 [CELL:00009677] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1719_-243_-32_104 Skyrim.esm [REFR:0003B1A3] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial03 [CELL:0000BA7F] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_628_-54_-33_100 Skyrim.esm [REFR:00043904] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:000095F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-738_114_-44_100 Skyrim.esm [REFR:0003EF95] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009574] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-545_-68_-63_100 Skyrim.esm [REFR:00043024] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:000099F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-464_781_-140_126 Skyrim.esm [REFR:0003F142] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of TestFrozenMarsh [CELL:0000933C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-269_680_-139_84 Skyrim.esm [REFR:0003EDB3] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:0000939A] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-729_301_-82_100 Skyrim.esm [REFR:0003F4E3] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:000094CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,7))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks02.nif_985_57_-76_100 Skyrim.esm [REFR:000421ED] (places ImpExtBlocks02 [STAT:0003F989] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_876_492_-64_100 Skyrim.esm [REFR:0003CD0B] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of ForsakenCaveExterior [CELL:0000903A] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_788_-633_111_100 Skyrim.esm [REFR:0003FC99] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_432_52_-42_100 Skyrim.esm [REFR:00042D92] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000919A] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-1192_474_-84_100 Skyrim.esm [REFR:00041BA1] (places MountainTrim02ReachGrass01 [STAT:0006A8C6] in GRUP Cell Temporary Children of MilitaryCampReachSons05 [CELL:00009456] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-758_234_-64_100 Skyrim.esm [REFR:0003F84C] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-883_196_-49_79 Skyrim.esm [REFR:0004120E] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009535] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-205_-525_6_114 Skyrim.esm [REFR:0003B3E8] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of BrittleshinPassExterior02 [CELL:00009B54] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1821_-691_67_120 Skyrim.esm [REFR:00040D99] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BBE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1722_-244_-33_100 Skyrim.esm [REFR:0003B1A4] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial [CELL:0000BA7E] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-540_-67_-64_100 Skyrim.esm [REFR:00043025] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:000099F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_544_-50_-28_100 Skyrim.esm [REFR:00043DFE] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:000095F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-2))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks04.nif_993_54_-76_100 Skyrim.esm [REFR:000421EE] (places ImpExtBlocks04 [STAT:0003F985] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-751_307_-86_100 Skyrim.esm [REFR:000423FE] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000094CF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-734_116_-44_82 Skyrim.esm [REFR:0003EF96] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009573] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_558_1234_-141_100 Skyrim.esm [REFR:0003C602] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of DeekusCamp [CELL:00008E14] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,30))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-298_791_-139_104 Skyrim.esm [REFR:0003EDB9] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of MovarthsLairExterior02 [CELL:00009338] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-471_771_-140_105 Skyrim.esm [REFR:0003F143] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of POINorthernCoast07 [CELL:0000935D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_25_-119_-52_100 Skyrim.esm [REFR:0003CD1E] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of TestTundra [CELL:00009A05] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1375_-353_-101_100 Skyrim.esm [REFR:000443ED] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapids02.nif_-762_228_-58_82 Skyrim.esm [REFR:0003F84D] (places FXRapids02 [MSTT:00106A1D] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_1505_561_-123_100 Skyrim.esm [REFR:000413D4] (places MountainCliffSm01_HeavySN [STAT:00050DC0] in GRUP Cell Temporary Children of MilitaryCampWinterholdSons02 [CELL:0000B412] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-222_-528_7_119 Skyrim.esm [REFR:0003B3E9] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B55] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-13))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks04.nif_1005_71_-76_100 Skyrim.esm [REFR:000421EF] (places ImpExtBlocks04 [STAT:0003F985] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1724_-246_-34_102 Skyrim.esm [REFR:0003B1A5] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-744_117_-43_89 Skyrim.esm [REFR:0003EF97] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009574] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_872_488_-65_100 Skyrim.esm [REFR:0003CD20] (places RockS03Snow [STAT:000658FD] in GRUP Cell Temporary Children of [CELL:00009059] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1203_486_-85_100 Skyrim.esm [REFR:00041CCD] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of MilitaryCampReachSons05 [CELL:00009456] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-541_-66_-63_100 Skyrim.esm [REFR:00043026] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:000099F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1816_-704_67_120 Skyrim.esm [REFR:00040D9A] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC08] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-330_198_-60_100 Skyrim.esm [REFR:0003AE5D] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:00009528] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-304_786_-140_116 Skyrim.esm [REFR:0003EDBA] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of MovarthsLairExterior02 [CELL:00009338] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,19))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks02.nif_1004_75_-76_100 Skyrim.esm [REFR:000421F0] (places ImpExtBlocks02 [STAT:0003F989] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-461_769_-140_112 Skyrim.esm [REFR:0003F144] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of POINorthernCoast07 [CELL:0000935D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,18))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif_1114_514_-25_100 Skyrim.esm [REFR:00044421] (places ImpExtIceBlocks03 [STAT:0006F736] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin512x128.nif_-763_235_-59_83 Skyrim.esm [REFR:0003F84E] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000413D5] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000B433] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_552_1228_-135_128 Skyrim.esm [REFR:0003C603] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of [CELL:00008E33] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,29))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000413D5] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000B433] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,12))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000413D5] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000B433] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,12))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000413D5] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000B433] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-711_90_-48_100 Skyrim.esm [REFR:0003EF98] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009573] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-229_-533_7_114 Skyrim.esm [REFR:0003B3EA] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B76] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1482_528_-128_100 Skyrim.esm [REFR:000413D5] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000B433] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-462_766_-139_100 Skyrim.esm [REFR:0003F145] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of POINorthernCoast07 [CELL:0000935D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1796_-682_67_120 Skyrim.esm [REFR:00040DBA] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of POIFallForest18 [CELL:0000BBE8] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_664_-63_-35_100 Skyrim.esm [REFR:00042D95] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:000095F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-307_786_-139_84 Skyrim.esm [REFR:0003EDBB] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of MovarthsLairExterior02 [CELL:00009338] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-566_-48_-62_100 Skyrim.esm [REFR:00043027] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:000099F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1727_-235_-31_86 Skyrim.esm [REFR:0003B1A6] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial [CELL:0000BA7E] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_792_-645_110_107 Skyrim.esm [REFR:0003FD50] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-326_233_-44_147 Skyrim.esm [REFR:0003AE5E] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009506] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,5))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks04.nif_1111_512_-26_100 Skyrim.esm [REFR:00044422] (places ImpExtIceBlocks04 [STAT:0006F737] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin512x128.nif_-762_235_-59_83 Skyrim.esm [REFR:0003F84F] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-724_89_-46_100 Skyrim.esm [REFR:0003EF99] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009573] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1094_816_-17_100 Skyrim.esm [REFR:0003C604] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of ShrineofAzuraExterior03 [CELL:00008F5C] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1193_471_-87_92 Skyrim.esm [REFR:00041CD3] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of MilitaryCampReachSons05 [CELL:00009456] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_99_-207_-39_100 Skyrim.esm [REFR:0003AC0C] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000967A] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-468_762_-140_100 Skyrim.esm [REFR:0003F146] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of POINorthernCoast07 [CELL:0000935D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-225_-530_6_112 Skyrim.esm [REFR:0003B3EB] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B55] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-13))>
[01:47] [BuildReferences] <Debug: Swapped [REFR:0003E8B4] (places BoneHumanBloodySkull [MSTT:0003E6A1] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodySkull "Окровавленный череп" [MISC:FE040817]>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003EDBC] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1732_-226_-30_110 Skyrim.esm [REFR:0003B1A7] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial [CELL:0000BA7E] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1777_-714_72_120 Skyrim.esm [REFR:00040DBB] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC09] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-18))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003EDBC] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003EDBC] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-858_240_-60_100 Skyrim.esm [REFR:0004120F] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009513] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-567_-47_-63_100 Skyrim.esm [REFR:00043028] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:000099F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_673_-46_-44_100 Skyrim.esm [REFR:00042D9A] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000095F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-2))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B998] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of [CELL:00009885] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-23))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003B998] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of [CELL:00009885] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-23))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-762_233_-66_100 Skyrim.esm [REFR:0003F850] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-344_-446_6_100 Skyrim.esm [REFR:0003FD51] (places RockCliff04SnowLight [STAT:0002ED74] in GRUP Cell Temporary Children of [CELL:00009B16] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-11))>
[01:47] [BuildReferences] <Debug: Swapped [REFR:0003E8B5] (places BoneHumanBloodyArm [MSTT:0003E6A0] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyArm "Окровавленная рука" [MISC:FE040811]>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1479_495_-140_110 Skyrim.esm [REFR:000413D6] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:0000B433] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_716_572_-46_100 Skyrim.esm [REFR:0003EDBC] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks05.nif_1113_509_-26_100 Skyrim.esm [REFR:00044423] (places ImpExtIceBlocks05 [STAT:0006F738] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_273_-941_131_99 Skyrim.esm [REFR:0003B998] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of [CELL:00009885] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-23))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-218_-526_6_62 Skyrim.esm [REFR:0003B3EC] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B55] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1189_472_-86_91 Skyrim.esm [REFR:00041CD4] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of MilitaryCampReachSons05 [CELL:00009456] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-735_85_-47_100 Skyrim.esm [REFR:0003EF9A] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009573] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-481_764_-140_157 Skyrim.esm [REFR:0003F147] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of POINorthernCoast07 [CELL:0000935D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl03.nif_1853_-239_25_100 Skyrim.esm [REFR:0003E461] (places SnowDriftL03 [STAT:00060222] in GRUP Cell Temporary Children of [CELL:0000BA7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-332_235_-46_100 Skyrim.esm [REFR:0003AE5F] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009507] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-774_3_-41_96 Skyrim.esm [REFR:0003F4E5] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:000099B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,0))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1080_832_-44_100 Skyrim.esm [REFR:0003C605] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00008F3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_95_-206_-41_100 Skyrim.esm [REFR:0003AC0D] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:0000967A] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-565_-52_-63_100 Skyrim.esm [REFR:00043029] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:000099F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-2))>
[01:47] [BuildReferences] <Debug: Swapped [REFR:0003E8B6] (places BoneHumanBloodyShoulder [MSTT:0003E6A6] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyShoulder "Окровавленная лопатка" [MISC:FE040816]>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_1121_520_-34_100 Skyrim.esm [REFR:00044424] (places ImpExtIceBlocks01 [STAT:0006F734] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003FD52] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of [CELL:00009B16] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-11))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000413D7] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:0000B456] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-862_235_-58_100 Skyrim.esm [REFR:00041210] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009514] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,5))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000413D7] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:0000B456] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1728_-226_-29_98 Skyrim.esm [REFR:0003B1A8] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial [CELL:0000BA7E] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_627_-65_-31_100 Skyrim.esm [REFR:00042D9F] (places RockTundraLand03Tundra01 [STAT:0003925E] in GRUP Cell Temporary Children of [CELL:000095F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-483_768_-140_100 Skyrim.esm [REFR:0003F149] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of POINorthernCoast07 [CELL:0000935D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-309_786_-140_111 Skyrim.esm [REFR:0003EDBF] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of MovarthsLairExterior02 [CELL:00009338] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-569_-58_-62_100 Skyrim.esm [REFR:0004302A] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:000099F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-2))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003FD52] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of [CELL:00009B16] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-223_-523_8_100 Skyrim.esm [REFR:0003B3ED] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:00009B55] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-13))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003FD52] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of [CELL:00009B16] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1419_461_-127_100 Skyrim.esm [REFR:000413D7] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:0000B456] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-336_223_-47_100 Skyrim.esm [REFR:0003AE60] (places RockPileS01TundraRocks [STAT:0003F863] in GRUP Cell Temporary Children of [CELL:00009507] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-1188_468_-87_113 Skyrim.esm [REFR:00041CD5] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of MilitaryCampReachSons05 [CELL:00009456] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_99_-205_-41_100 Skyrim.esm [REFR:0003AC0E] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000967A] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-6))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C606] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008F3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-330_-437_15_150 Skyrim.esm [REFR:0003FD52] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of [CELL:00009B16] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-11))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C606] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008F3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,20))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_-763_234_-59_41 Skyrim.esm [REFR:0003F851] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Swapped [REFR:0003E8B7] (places BoneHumanBloodyArm [MSTT:0003E6A0] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyArm "Окровавленная рука" [MISC:FE040811]>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_1314_-266_-116_28 Skyrim.esm [REFR:0003B9C0] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:0000BAA9] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-7))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C606] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008F3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,20))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_1113_520_-34_100 Skyrim.esm [REFR:00044425] (places ImpExtIceBlocks01 [STAT:0006F734] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C606] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008F3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-863_236_-56_100 Skyrim.esm [REFR:00041212] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009514] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-765_60_-49_100 Skyrim.esm [REFR:0003F4E6] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009595] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1097_847_-45_100 Skyrim.esm [REFR:0003C606] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00008F3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1768_-718_74_120 Skyrim.esm [REFR:00040DBC] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC09] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-551_-69_-62_100 Skyrim.esm [REFR:0004302B] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:000099F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1725_-231_-30_83 Skyrim.esm [REFR:0003B1A9] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of MilitaryCampEastmarchImperial [CELL:0000BA7E] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-6))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks02.nif_999_78_-76_100 Skyrim.esm [REFR:000421F1] (places ImpExtBlocks02 [STAT:0003F989] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-336_806_-140_84 Skyrim.esm [REFR:0003F14A] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MovarthsLairExterior03 [CELL:00009339] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-695_125_-43_100 Skyrim.esm [REFR:0003EF9B] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009551] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-299_789_-140_112 Skyrim.esm [REFR:0003EDC4] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of MovarthsLairExterior02 [CELL:00009338] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-335_247_-47_100 Skyrim.esm [REFR:0003AE62] (places RockPileS01TundraRocks [STAT:0003F863] in GRUP Cell Temporary Children of [CELL:000094E6] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-625_-731_-6_100 Skyrim.esm [REFR:0004098B] (places MountainTrim01PineForest02 [STAT:00055036] in GRUP Cell Temporary Children of [CELL:00009C04] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-230_-511_4_100 Skyrim.esm [REFR:0003B3EE] (places MountainTrim01RiverbedEdge01 [STAT:0005D0DF] in GRUP Cell Temporary Children of [CELL:00009B55] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_642_-63_-34_100 Skyrim.esm [REFR:00042DA0] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000095F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-2))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0003AC0F] (places RockTundraLand03Snow01Snow [STAT:000B6266] in GRUP Cell Temporary Children of [CELL:0000967B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-6))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:0003AC0F] (places RockTundraLand03Snow01Snow [STAT:000B6266] in GRUP Cell Temporary Children of [CELL:0000967B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-6))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003AC0F] (places RockTundraLand03Snow01Snow [STAT:000B6266] in GRUP Cell Temporary Children of [CELL:0000967B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-326_-453_5_100 Skyrim.esm [REFR:0003FD53] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003AC0F] (places RockTundraLand03Snow01Snow [STAT:000B6266] in GRUP Cell Temporary Children of [CELL:0000967B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-6))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0003AC0F] (places RockTundraLand03Snow01Snow [STAT:000B6266] in GRUP Cell Temporary Children of [CELL:0000967B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-6))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:0003AC0F] (places RockTundraLand03Snow01Snow [STAT:000B6266] in GRUP Cell Temporary Children of [CELL:0000967B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-349_-460_6_119 Skyrim.esm [REFR:0003B9E4] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:0003AC0F] (places RockTundraLand03Snow01Snow [STAT:000B6266] in GRUP Cell Temporary Children of [CELL:0000967B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1198_449_-95_100 Skyrim.esm [REFR:00041CD6] (places MountainTrim01ReachMossyRocks01 [STAT:00041B07] in GRUP Cell Temporary Children of [CELL:00009477] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,10))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003AC0F] (places RockTundraLand03Snow01Snow [STAT:000B6266] in GRUP Cell Temporary Children of [CELL:0000967B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-6))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0003AC0F] (places RockTundraLand03Snow01Snow [STAT:000B6266] in GRUP Cell Temporary Children of [CELL:0000967B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-6))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble05.nif_996_61_-76_100 Skyrim.esm [REFR:000421F2] (places ImpExtRubble05 [STAT:0003F958] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Swapped [REFR:0003E8B8] (places BoneHumanBloodyBone [MSTT:0003E6A7] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyBone "Окровавленная кость" [MISC:FE040812]>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-761_64_-49_100 Skyrim.esm [REFR:0003F4E7] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009595] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,1))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:0003AC0F] (places RockTundraLand03Snow01Snow [STAT:000B6266] in GRUP Cell Temporary Children of [CELL:0000967B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp02.nif_-843_263_-75_100 Skyrim.esm [REFR:00041213] (places RoadStraightLongRamp02 [STAT:0001E93C] in GRUP Cell Temporary Children of [CELL:000094F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-166_-533_8_82 Skyrim.esm [REFR:0003B1AA] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009B75] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-14))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003AC0F] (places RockTundraLand03Snow01Snow [STAT:000B6266] in GRUP Cell Temporary Children of [CELL:0000967B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-551_-75_-63_100 Skyrim.esm [REFR:0004302C] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:000099F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-2))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif_1108_520_-34_100 Skyrim.esm [REFR:00044426] (places ImpExtIceBlocks03 [STAT:0006F736] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:47] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-764_237_-64_100 Skyrim.esm [REFR:0003F852] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1772_-713_72_120 Skyrim.esm [REFR:00040DBD] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC09] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-18))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003EDC7] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-687_117_-44_100 Skyrim.esm [REFR:0003EF9C] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009572] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-290_772_-133_88 Skyrim.esm [REFR:0003F14B] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MovarthsLairExterior01 [CELL:00009359] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,18))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003EDC7] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-590_-716_-12_100 Skyrim.esm [REFR:0004098C] (places MountainTrim01PineForest02 [STAT:00055036] in GRUP Cell Temporary Children of POIPineForest09 [CELL:00009C03] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_56_-213_-49_100 Skyrim.esm [REFR:0003AC0F] (places RockTundraLand03Snow01Snow [STAT:000B6266] in GRUP Cell Temporary Children of [CELL:0000967B] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-6))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif_998_68_-76_100 Skyrim.esm [REFR:000421F3] (places ImpExtRubble04 [STAT:0003F957] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003EDC7] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_698_573_-41_100 Skyrim.esm [REFR:0003EDC7] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-229_-527_7_101 Skyrim.esm [REFR:0003B3EF] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B55] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-361_-451_9_101 Skyrim.esm [REFR:0003B9EF] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-845_255_-69_100 Skyrim.esm [REFR:00041214] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:000094F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-545_-71_-64_100 Skyrim.esm [REFR:0004302D] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:000099F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-343_-456_7_100 Skyrim.esm [REFR:0003FD54] (places RockPileL03Rocks01 [STAT:0002EDA0] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1732_-262_-32_119 Skyrim.esm [REFR:0003B1AB] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-750_55_-51_88 Skyrim.esm [REFR:0003F4E8] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:00009595] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-677_115_-46_100 Skyrim.esm [REFR:0003EF9D] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009572] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-1242_444_-76_100 Skyrim.esm [REFR:00041CD7] (places RockPileL03ReachGrass01 [STAT:00041CD8] in GRUP Cell Temporary Children of [CELL:00009478] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-718_-761_18_106 Skyrim.esm [REFR:0004098D] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C27] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_724_575_-43_100 Skyrim.esm [REFR:0003EDC9] (places RockCliff04Snow [STAT:00024C94] in GRUP Cell Temporary Children of IronBindBarrowExterior01 [CELL:00009000] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1769_-706_71_120 Skyrim.esm [REFR:00040DBF] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC09] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-289_773_-133_93 Skyrim.esm [REFR:0003F14C] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MovarthsLairExterior01 [CELL:00009359] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,18))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C607] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,20))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0003C607] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,20))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C607] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,20))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C607] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-326_-457_8_100 Skyrim.esm [REFR:0003FD55] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble03.nif_1005_64_-82_101 Skyrim.esm [REFR:000421F4] (places ImpExtRubble03 [STAT:0003F95C] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-369_-452_8_112 Skyrim.esm [REFR:0003B9F5] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B38] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-12))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C607] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,20))>
[01:47] [BuildReferences] <Debug: Meshes\clutter\hay\haymound01.nif_-1050_-321_-9_100 Skyrim.esm [REFR:0003E8BC] (places HayMound01 [STAT:00019B13] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-717_102_-47_100 Skyrim.esm [REFR:0003EF9E] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009573] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_31_-102_-54_100 Skyrim.esm [REFR:0003E4AF] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of TestTundra [CELL:00009A05] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_46_-253_-47_100 Skyrim.esm [REFR:0003AC10] (places RockCliff02 [STAT:000206CF] in GRUP Cell Temporary Children of [CELL:0000969A] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-773_69_-49_100 Skyrim.esm [REFR:0003F4E9] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009595] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-1242_442_-74_100 Skyrim.esm [REFR:00041CD9] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009478] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1091_839_-35_100 Skyrim.esm [REFR:0003C607] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00008F3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-213_-503_10_89 Skyrim.esm [REFR:0003B3F0] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B55] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-848_266_-75_70 Skyrim.esm [REFR:00041215] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000094F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1724_-255_-34_120 Skyrim.esm [REFR:0003B1AC] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1786_-692_68_120 Skyrim.esm [REFR:00040DC3] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of POIFallForest18 [CELL:0000BBE8] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-17))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_1007_66_-82_100 Skyrim.esm [REFR:000421F5] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-247_768_-135_100 Skyrim.esm [REFR:0003F14D] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009358] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-302_782_-138_57 Skyrim.esm [REFR:0003EDCA] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of MovarthsLairExterior02 [CELL:00009338] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-707_98_-47_100 Skyrim.esm [REFR:0003EF9F] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009573] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,2))>
[01:47] [BuildReferences] <Debug: Meshes\clutter\hay\haymound02.nif_-1051_-321_-9_100 Skyrim.esm [REFR:0003E8BD] (places HayMound02 [STAT:0003103A] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1723_-275_-32_100 Skyrim.esm [REFR:0003B1AD] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-847_256_-70_69 Skyrim.esm [REFR:00041216] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000094F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-334_-460_7_100 Skyrim.esm [REFR:0003FD56] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-247_772_-136_100 Skyrim.esm [REFR:0003F14E] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009358] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-712_-763_17_50 Skyrim.esm [REFR:0004098E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C27] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-366_-453_9_102 Skyrim.esm [REFR:0003BA3B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble03.nif_1004_62_-82_100 Skyrim.esm [REFR:000421F6] (places ImpExtRubble03 [STAT:0003F95C] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_55_-260_-27_83 Skyrim.esm [REFR:0003AC11] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:0000969A] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1235_446_-77_108 Skyrim.esm [REFR:00041CDA] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009478] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-738_111_-44_100 Skyrim.esm [REFR:0003EFA0] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009574] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-271_-524_6_113 Skyrim.esm [REFR:0003B3F4] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of IlinaltasDeepExterior03 [CELL:00009B56] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-1622_187_-25_100 Skyrim.esm [REFR:00042488] (places RockPileL04ReachGrass01 [STAT:0007CC45] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-743_81_-46_100 Skyrim.esm [REFR:0003F4F4] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009595] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1780_-699_69_120 Skyrim.esm [REFR:00040DD5] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC09] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-18))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C608] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-611_-72_-61_100 Skyrim.esm [REFR:0004302E] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:000099F3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-2))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C608] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-243_731_-130_100 Skyrim.esm [REFR:0003F14F] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-327_226_-46_100 Skyrim.esm [REFR:0003AE85] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009506] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,5))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C608] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,20))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C608] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_96_-968_157_100 Skyrim.esm [REFR:000428A2] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:000098A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-24))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0003C608] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-837_278_-82_100 Skyrim.esm [REFR:00041217] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:000094F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-330_-458_7_100 Skyrim.esm [REFR:0003FD57] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-743_122_-41_100 Skyrim.esm [REFR:0003EFA1] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009574] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-312_809_-140_117 Skyrim.esm [REFR:0003EDCC] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of MovarthsLairExterior02 [CELL:00009338] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,19))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif_1103_518_-34_100 Skyrim.esm [REFR:00044427] (places ImpExtIceBlocks03 [STAT:0006F736] in GRUP Cell Temporary Children of FortKastavExterior04 [CELL:00009035] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-701_-756_12_87 Skyrim.esm [REFR:0004098F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C27] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-19))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_998_54_-81_100 Skyrim.esm [REFR:000421F7] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1724_-281_-31_93 Skyrim.esm [REFR:0003B1AE] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-1604_193_-18_100 Skyrim.esm [REFR:00042489] (places RockPileL04ReachGrass01 [STAT:0007CC45] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_1083_831_-27_100 Skyrim.esm [REFR:0003C608] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008F3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1788_-699_68_120 Skyrim.esm [REFR:00040DD6] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC09] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_346_-120_-45_100 Skyrim.esm [REFR:0003AC14] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of [CELL:00009617] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-605_-73_-57_102 Skyrim.esm [REFR:00043031] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:000099F3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-278_834_-140_123 Skyrim.esm [REFR:0003F151] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009316] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-732_120_-43_100 Skyrim.esm [REFR:0003EFA2] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009573] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_-842_271_-77_100 Skyrim.esm [REFR:00041218] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:000094F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-352_-457_7_107 Skyrim.esm [REFR:0003BA3E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_995_56_-80_100 Skyrim.esm [REFR:000421F8] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks06.nif_1105_520_-34_100 Skyrim.esm [REFR:00044428] (places ImpExtIceBlocks06 [STAT:0006F739] in GRUP Cell Temporary Children of FortKastavExterior04 [CELL:00009035] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1725_-278_-32_99 Skyrim.esm [REFR:0003B1AF] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-698_-758_14_54 Skyrim.esm [REFR:00040990] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C27] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-314_807_-140_119 Skyrim.esm [REFR:0003EDCF] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of MovarthsLairExterior02 [CELL:00009338] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,19))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C609] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_76_-922_114_144 Skyrim.esm [REFR:000428A3] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:0000988A] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-23))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C609] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-264_-519_6_110 Skyrim.esm [REFR:0003B3F7] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of IlinaltasDeepExterior03 [CELL:00009B56] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_350_-99_-45_100 Skyrim.esm [REFR:0003AC15] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of [CELL:00009617] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-3))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C609] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-734_121_-42_100 Skyrim.esm [REFR:0003EFA3] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009573] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1745_-707_74_120 Skyrim.esm [REFR:00040DD9] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-272_830_-140_105 Skyrim.esm [REFR:0003F152] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009316] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1090_872_-58_100 Skyrim.esm [REFR:0003C609] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-602_-78_-59_82 Skyrim.esm [REFR:00043032] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:000099F3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_-828_287_-89_100 Skyrim.esm [REFR:00041219] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:000094F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,6))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble01.nif_1001_58_-82_100 Skyrim.esm [REFR:000421F9] (places ImpExtRubble01 [STAT:0003F95A] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1251_448_-81_100 Skyrim.esm [REFR:00041CDF] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009478] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,10))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif_1103_514_-34_100 Skyrim.esm [REFR:00044429] (places ImpExtIceBlocks03 [STAT:0006F736] in GRUP Cell Temporary Children of FortKastavExterior04 [CELL:00009035] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1721_-279_-33_120 Skyrim.esm [REFR:0003B1B1] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of StonyCreekCaveExterior01 [CELL:0000BA9F] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_174_-123_-47_100 Skyrim.esm [REFR:0004248B] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of WhiterunExterior01 [CELL:0000961B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_75_-922_112_160 Skyrim.esm [REFR:000428A4] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:0000988A] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-23))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-692_-762_14_58 Skyrim.esm [REFR:00040991] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C26] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-668_93_-49_92 Skyrim.esm [REFR:0003EFA4] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:00009572] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,2))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003EDD0] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003EDD0] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_358_-73_-45_100 Skyrim.esm [REFR:0003AC16] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of BattleBornFarmExterior [CELL:000095F8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-411_-437_16_109 Skyrim.esm [REFR:0003CDBD] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009B18] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1834_-738_73_100 Skyrim.esm [REFR:000405E5] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003EDD0] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-250_-489_9_69 Skyrim.esm [REFR:0003B3F8] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of IlinaltasDeepExterior04 [CELL:00009B35] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-12))>
[01:47] [BuildReferences] <Debug: Meshes\clutter\hay\haymound02.nif_-1050_-320_-9_100 Skyrim.esm [REFR:0003E8BE] (places HayMound02 [STAT:0003103A] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-757_230_-59_88 Skyrim.esm [REFR:0003F85B] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-762_112_-42_100 Skyrim.esm [REFR:0003F4F5] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009574] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-613_-78_-59_100 Skyrim.esm [REFR:00043033] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:000099F3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_714_552_-52_100 Skyrim.esm [REFR:0003EDD0] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C60A] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1739_-712_73_120 Skyrim.esm [REFR:00040DDC] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1268_439_-71_100 Skyrim.esm [REFR:00041CE0] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009478] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,10))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble02.nif_1006_68_-81_100 Skyrim.esm [REFR:000421FA] (places ImpExtRubble02 [STAT:0003F95B] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C60A] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_172_-109_-47_100 Skyrim.esm [REFR:0004248C] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of WhiterunExterior01 [CELL:0000961B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-667_91_-49_100 Skyrim.esm [REFR:0003EFA5] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009572] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge03.nif_-801_-484_44_100 Skyrim.esm [REFR:00040993] (places MountainRidge03 [STAT:00053904] in GRUP Cell Temporary Children of [CELL:00009B42] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-291_837_-140_73 Skyrim.esm [REFR:0003F153] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009317] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,20))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks04.nif_1104_504_-34_100 Skyrim.esm [REFR:0004442A] (places ImpExtIceBlocks04 [STAT:0006F737] in GRUP Cell Temporary Children of FortKastavExterior04 [CELL:00009035] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1087_867_-57_100 Skyrim.esm [REFR:0003C60A] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1729_-324_-21_100 Skyrim.esm [REFR:0003B1B2] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000BAC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp01.nif_-825_299_-95_100 Skyrim.esm [REFR:0004121A] (places RoadStraightLongRamp01 [STAT:0001E1B9] in GRUP Cell Temporary Children of [CELL:000094D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_355_-86_-45_100 Skyrim.esm [REFR:0003AC17] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009617] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-3))>
[01:47] [BuildReferences] <Debug: Meshes\clutter\hay\haymound02.nif_-1051_-321_-9_100 Skyrim.esm [REFR:0003E8BF] (places HayMound02 [STAT:0003103A] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-249_-486_11_100 Skyrim.esm [REFR:0003B3F9] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of IlinaltasDeepExterior04 [CELL:00009B35] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-672_92_-49_100 Skyrim.esm [REFR:0003EFA6] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009572] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-428_-547_7_115 Skyrim.esm [REFR:0003CDF0] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of HalfMoonMillExterior02 [CELL:00009B7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-14))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-609_-69_-55_100 Skyrim.esm [REFR:00043034] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000099F3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-291_839_-140_130 Skyrim.esm [REFR:0003F154] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009317] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,20))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000428A6] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:0000986A] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-22))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-327_-461_7_100 Skyrim.esm [REFR:0003FD58] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000428A6] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:0000986A] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-22))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif_1105_518_-34_100 Skyrim.esm [REFR:0004442B] (places ImpExtIceRubble04 [STAT:0006F741] in GRUP Cell Temporary Children of FortKastavExterior04 [CELL:00009035] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_156_-103_-48_100 Skyrim.esm [REFR:0004248D] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of WhiterunExterior14 [CELL:0000961C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-772_235_-64_100 Skyrim.esm [REFR:0003F85C] (places RockPileL01RiverbedEdge [STAT:0003F85D] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1270_441_-74_85 Skyrim.esm [REFR:00041CE1] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:00009479] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_53_881_-118_100 Skyrim.esm [REFR:00040DE0] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00008F37] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-749_98_-44_95 Skyrim.esm [REFR:0003F4F6] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009574] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-800_-475_44_106 Skyrim.esm [REFR:00040994] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B42] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-297_816_-140_80 Skyrim.esm [REFR:0003EDD1] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of MovarthsLairExterior02 [CELL:00009338] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,19))>
[01:47] [BuildReferences] <Debug: Meshes\clutter\hay\haymound02.nif_-1051_-321_-9_100 Skyrim.esm [REFR:0003E8C0] (places HayMound02 [STAT:0003103A] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble01.nif_996_54_-80_100 Skyrim.esm [REFR:000421FB] (places ImpExtRubble01 [STAT:0003F95A] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-252_-484_11_100 Skyrim.esm [REFR:0003B3FA] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of IlinaltasDeepExterior04 [CELL:00009B35] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_122_-874_91_100 Skyrim.esm [REFR:000428A6] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:0000986A] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-22))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_1088_865_-56_100 Skyrim.esm [REFR:0003C60B] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-831_281_-86_108 Skyrim.esm [REFR:0004121B] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:000094F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_838_489_-67_100 Skyrim.esm [REFR:0003CDF8] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:0000905A] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-674_102_-48_100 Skyrim.esm [REFR:0003EFA7] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009572] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01end.nif_174_-139_-48_100 Skyrim.esm [REFR:0003AC1A] (places RoadStraight01End [STAT:000355D3] in GRUP Cell Temporary Children of WhiterunExterior16 [CELL:0000963A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-628_-74_-57_100 Skyrim.esm [REFR:00043035] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000099F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1747_-703_74_100 Skyrim.esm [REFR:00040DEB] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-785_-462_21_112 Skyrim.esm [REFR:00040995] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B42] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-285_845_-140_89 Skyrim.esm [REFR:0003F155] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009316] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,20))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble05.nif_1145_538_-28_100 Skyrim.esm [REFR:0004442C] (places ImpExtIceRubble05 [STAT:0006F742] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-329_-461_8_100 Skyrim.esm [REFR:0003FD59] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:47] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:000428A7] (places FXAmbSnowBlowingDriftTip [MSTT:000197CA] in GRUP Cell Temporary Children of [CELL:00009869] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-22))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_719_562_-39_50 Skyrim.esm [REFR:0003EDDD] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1283_1313_-139_100 Skyrim.esm [REFR:0003E8C2] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:00003951] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,32))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C60C] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-755_242_-65_100 Skyrim.esm [REFR:0003F85F] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-833_283_-87_93 Skyrim.esm [REFR:0004121C] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000094F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-231_-524_6_115 Skyrim.esm [REFR:0003B3FB] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B55] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-13))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C60C] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-346_-461_6_98 Skyrim.esm [REFR:0003BA71] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble03.nif_989_72_-77_100 Skyrim.esm [REFR:000421FC] (places ImpExtRubble03 [STAT:0003F95C] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1091_867_-57_114 Skyrim.esm [REFR:0003C60C] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks04.nif_1145_534_-28_100 Skyrim.esm [REFR:0004442D] (places ImpExtIceBlocks04 [STAT:0006F737] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_840_488_-67_90 Skyrim.esm [REFR:0003CDF9] (places RockM04Snow [STAT:0005C19B] in GRUP Cell Temporary Children of [CELL:0000905A] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-687_104_-47_82 Skyrim.esm [REFR:0003EFA8] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009572] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-336_-459_7_100 Skyrim.esm [REFR:0003FD5A] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-788_-466_21_107 Skyrim.esm [REFR:00040999] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B42] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_161_-137_-48_100 Skyrim.esm [REFR:0003AC1B] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of WhiterunExterior15 [CELL:0000963B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_163_-89_-46_100 Skyrim.esm [REFR:0004248E] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of WhiterunExterior14 [CELL:0000961C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-344_-459_7_100 Skyrim.esm [REFR:0003BA76] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-626_-80_-58_93 Skyrim.esm [REFR:00043036] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:000099F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-286_853_-140_110 Skyrim.esm [REFR:0003F156] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009316] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,20))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif_992_62_-76_100 Skyrim.esm [REFR:000421FD] (places ImpExtRubble04 [STAT:0003F957] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_-826_291_-92_93 Skyrim.esm [REFR:0004121D] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:000094D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_1558_1219_-139_100 Skyrim.esm [REFR:0003FDD9] (places IcebergLedge01 [STAT:000A98EF] in GRUP Cell Temporary Children of [CELL:0000B200] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,29))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C60D] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-745_229_-57_100 Skyrim.esm [REFR:0003F860] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C60D] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble02.nif_1145_541_-28_100 Skyrim.esm [REFR:0004442F] (places ImpExtIceRubble02 [STAT:0006F73F] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_765_556_-41_100 Skyrim.esm [REFR:0003CDFD] (places RockL01SnowLight [STAT:0001EF48] in GRUP Cell Temporary Children of [CELL:0000901E] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,13))>
[01:47] [BuildReferences] <Debug: Meshes\clutter\hay\haymound02.nif_-1051_-320_-9_100 Skyrim.esm [REFR:0003E8C5] (places HayMound02 [STAT:0003103A] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1740_-698_72_100 Skyrim.esm [REFR:00040DEC] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_148_-133_-48_100 Skyrim.esm [REFR:0003AC1C] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of WhiterunExterior15 [CELL:0000963B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-730_-384_-3_100 Skyrim.esm [REFR:0004099A] (places RockCliff05PineForest02 [STAT:00052F71] in GRUP Cell Temporary Children of POIPineForest11 [CELL:00009AFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1074_880_-58_124 Skyrim.esm [REFR:0003C60D] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-301_816_-140_96 Skyrim.esm [REFR:0003EDEB] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of MovarthsLairExterior02 [CELL:00009338] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_644_-73_-31_96 Skyrim.esm [REFR:0004390E] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:000095F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_297_-1031_163_100 Skyrim.esm [REFR:000428AA] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of SouthfringeSanctumExterior [CELL:000098E1] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-26))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-379_-449_8_104 Skyrim.esm [REFR:0003BA77] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B17] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-622_-80_-58_80 Skyrim.esm [REFR:00043037] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000099F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_759_662_-12_100 Skyrim.esm [REFR:0003CDFE] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:00008FC1] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-824_291_-91_98 Skyrim.esm [REFR:0004121E] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:000094D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,7))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif_1366_-349_-99_100 Skyrim.esm [REFR:0003F525] (places ImpExtTower01 [STAT:0003F1F9] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000413E7] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:0000B456] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,11))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble05.nif_994_71_-76_100 Skyrim.esm [REFR:000421FE] (places ImpExtRubble05 [STAT:0003F958] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-742_210_-56_100 Skyrim.esm [REFR:0003F861] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-282_856_-140_81 Skyrim.esm [REFR:0003F157] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009316] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,20))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks04.nif_1149_536_-28_100 Skyrim.esm [REFR:00044430] (places ImpExtIceBlocks04 [STAT:0006F737] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall02.nif_1573_1237_-143_100 Skyrim.esm [REFR:0003FDDA] (places IcebergSmall02 [STAT:000A98F8] in GRUP Cell Temporary Children of [CELL:0000B1DF] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,30))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000413E7] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:0000B456] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1764_-712_73_100 Skyrim.esm [REFR:00040DED] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC09] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1428_452_-130_100 Skyrim.esm [REFR:000413E7] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:0000B456] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_596_-126_6_100 Skyrim.esm [REFR:00043910] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:00009630] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-4))>
[01:47] [BuildReferences] <Debug: Meshes\clutter\hay\haymound02.nif_-1050_-320_-9_100 Skyrim.esm [REFR:0003E8C6] (places HayMound02 [STAT:0003103A] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003BA78] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of FortNeugradExteriorEdge [CELL:000098A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-24))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003BA78] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of FortNeugradExteriorEdge [CELL:000098A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-24))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-299_819_-140_70 Skyrim.esm [REFR:0003EDEC] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of MovarthsLairExterior02 [CELL:00009338] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1074_884_-58_100 Skyrim.esm [REFR:0003C60E] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_337_-1047_161_100 Skyrim.esm [REFR:000428AB] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:000098E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-26))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-740_211_-56_100 Skyrim.esm [REFR:0003F862] (places RockPileS01TundraRocks [STAT:0003F863] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-320_827_-137_100 Skyrim.esm [REFR:0003F15C] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009317] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,20))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble03.nif_992_67_-65_100 Skyrim.esm [REFR:00042200] (places ImpExtRubble03 [STAT:0003F95C] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirttallfront.nif_-1637_614_-62_100 Skyrim.esm [REFR:0003AC1F] (places FXWaterfallSkirtTallFront [MSTT:0001AC95] in GRUP Cell Temporary Children of [CELL:00006FE5] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,14))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif_1142_542_-28_100 Skyrim.esm [REFR:00044431] (places ImpExtIceBlocks03 [STAT:0006F736] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_271_-944_132_94 Skyrim.esm [REFR:0003BA78] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of FortNeugradExteriorEdge [CELL:000098A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-24))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1782_-695_69_100 Skyrim.esm [REFR:00040DEE] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of POIFallForest18 [CELL:0000BBE8] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_-820_322_-103_100 Skyrim.esm [REFR:0004121F] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of [CELL:000094D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,7))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif_1354_-359_-88_100 Skyrim.esm [REFR:0003F528] (places ImpExtTower01 [STAT:0003F1F9] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockanimalden01.nif_-1203_735_-105_100 Skyrim.esm [REFR:00043912] (places RockAnimalDenDirt01 [STAT:000D7957] in GRUP Cell Temporary Children of [CELL:00009390] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-744_-380_-2_100 Skyrim.esm [REFR:0004099B] (places RockCliff02PineForest02 [STAT:00054C32] in GRUP Cell Temporary Children of BilegulchMineExterior04 [CELL:00009AFF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-10))>
[01:47] [BuildReferences] <Debug: Swapped [REFR:0003E8C8] (places BoneDeerSkullHorned [MSTT:00073CBE] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneDeerSkullHorned "Череп оленя с рогами" [MISC:FE04080E]>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1276_461_-84_100 Skyrim.esm [REFR:00041CE6] (places MountainTrim01ReachMoss01 [STAT:00041B04] in GRUP Cell Temporary Children of [CELL:00009458] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,11))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks05.nif_1149_541_-28_100 Skyrim.esm [REFR:00044434] (places ImpExtIceBlocks05 [STAT:0006F738] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_757_662_-13_88 Skyrim.esm [REFR:0003CE02] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00008FC1] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-778_229_-67_100 Skyrim.esm [REFR:0003F866] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1398_460_-126_104 Skyrim.esm [REFR:000413E8] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B456] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall02.nif_1558_1204_-137_100 Skyrim.esm [REFR:0003FDDB] (places IcebergSmall02_HeavySN [STAT:000180E5] in GRUP Cell Temporary Children of [CELL:0000B200] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,29))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_1026_65_-84_100 Skyrim.esm [REFR:00042201] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of [CELL:0000918B] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel03wet.nif_960_-592_106_100 Skyrim.esm [REFR:0003EDF2] (places RockPileL03WetRiverMud01 [STAT:000C39E8] in GRUP Cell Temporary Children of [CELL:0000977C] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-15))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_905_96_-17_88 Skyrim.esm [REFR:0003AC22] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000916F] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-327_827_-138_120 Skyrim.esm [REFR:0003F15D] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009317] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-260_-516_6_100 Skyrim.esm [REFR:0003B403] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of IlinaltasDeepExterior03 [CELL:00009B56] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-13))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C60F] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C60F] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1077_879_-58_95 Skyrim.esm [REFR:0003C60F] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_267_-931_134_100 Skyrim.esm [REFR:0003BA7A] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00009885] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-23))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_318_-1011_152_100 Skyrim.esm [REFR:000428AC] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of POIPineForest31 [CELL:000098C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-25))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1780_-688_68_100 Skyrim.esm [REFR:00040DEF] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of POIFallForest18 [CELL:0000BBE8] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_173_-71_-40_100 Skyrim.esm [REFR:00042493] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of WhiterunExterior04 [CELL:000095FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-686_106_-46_100 Skyrim.esm [REFR:0003EFA9] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009572] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_758_661_-12_100 Skyrim.esm [REFR:0003CE03] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of [CELL:00008FC1] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1253_462_-88_100 Skyrim.esm [REFR:00041CE7] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009457] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1205_272_-127_100 Skyrim.esm [REFR:0003B1CD] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000090EC] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,6))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif_1372_-361_-88_100 Skyrim.esm [REFR:0003F52A] (places ImpExtTower01 [STAT:0003F1F9] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-825_311_-99_100 Skyrim.esm [REFR:00041220] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:000094D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-296_813_-140_120 Skyrim.esm [REFR:0003EDF8] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of MovarthsLairExterior02 [CELL:00009338] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-1198_733_-105_100 Skyrim.esm [REFR:00043913] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009390] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-253_-509_6_100 Skyrim.esm [REFR:0003B406] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of IlinaltasDeepExterior03 [CELL:00009B56] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_905_92_-15_109 Skyrim.esm [REFR:0003AC23] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000916F] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1394_467_-121_101 Skyrim.esm [REFR:000413E9] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B456] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,11))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks06.nif_1150_538_-28_100 Skyrim.esm [REFR:00044435] (places ImpExtIceBlocks06 [STAT:0006F739] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-695_94_-46_100 Skyrim.esm [REFR:0003EFAA] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009572] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-773_218_-55_96 Skyrim.esm [REFR:0003F867] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1795_-697_68_100 Skyrim.esm [REFR:00040DF0] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC09] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1194_282_-131_100 Skyrim.esm [REFR:0003B1D2] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000090EC] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,6))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif_1021_74_-87_100 Skyrim.esm [REFR:00042202] (places ImpExtWall03 [STAT:00040B09] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C610] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C610] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-628_-83_-59_100 Skyrim.esm [REFR:00043038] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of GjukarsMonumentExterior [CELL:00009A15] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1266_455_-84_100 Skyrim.esm [REFR:00041CE8] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009457] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-332_818_-139_102 Skyrim.esm [REFR:0003F15F] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MovarthsLairExterior03 [CELL:00009339] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,19))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif_1372_-361_-75_94 Skyrim.esm [REFR:0003F52B] (places ImpExtTower01 [STAT:0003F1F9] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_150_-64_-46_100 Skyrim.esm [REFR:00042494] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of WhiterunExterior13 [CELL:000095FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_310_-1010_153_100 Skyrim.esm [REFR:000428AD] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of POIPineForest31 [CELL:000098C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-25))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1070_880_-60_96 Skyrim.esm [REFR:0003C610] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_900_111_-12_120 Skyrim.esm [REFR:0003AC24] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009170] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-257_-509_6_100 Skyrim.esm [REFR:0003B407] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of IlinaltasDeepExterior03 [CELL:00009B56] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1405_469_-124_97 Skyrim.esm [REFR:000413EA] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B456] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,11))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-823_314_-100_97 Skyrim.esm [REFR:00041221] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:000094D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-290_817_-141_85 Skyrim.esm [REFR:0003EDF9] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of MovarthsLairExterior02 [CELL:00009338] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,19))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif_988_40_-81_100 Skyrim.esm [REFR:00042203] (places ImpExtWall04 [STAT:00040B0A] in GRUP Cell Temporary Children of [CELL:000095AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,0))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_468_-80_-31_100 Skyrim.esm [REFR:00043914] (places DirtCliffsCornerOut01FieldGrass01 [STAT:0006E0DD] in GRUP Cell Temporary Children of [CELL:000095F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-773_226_-52_119 Skyrim.esm [REFR:0003F868] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1804_-692_68_100 Skyrim.esm [REFR:00040DF1] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BBE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-321_814_-139_100 Skyrim.esm [REFR:0003F162] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of MovarthsLairExterior02 [CELL:00009338] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-673_99_-48_63 Skyrim.esm [REFR:0003EFAB] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009572] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1405_467_-124_100 Skyrim.esm [REFR:000413EB] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B456] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,11))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_1359_-331_-100_100 Skyrim.esm [REFR:0003F52F] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_997_88_-83_100 Skyrim.esm [REFR:00042204] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Temporary Children of [CELL:0000916D] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-213_-497_7_100 Skyrim.esm [REFR:0003B408] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:00009B55] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-629_-82_-57_118 Skyrim.esm [REFR:00043039] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:000099F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-826_314_-100_107 Skyrim.esm [REFR:00041222] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000094D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-803_16_-44_100 Skyrim.esm [REFR:0003F86A] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:000099B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,0))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C611] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-348_859_-138_100 Skyrim.esm [REFR:0003F163] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009318] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1816_-689_68_100 Skyrim.esm [REFR:00040DF2] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BBE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-17))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C611] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1437_446_-131_101 Skyrim.esm [REFR:000413EC] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B476] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-212_-497_8_100 Skyrim.esm [REFR:0003B409] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of [CELL:00009B55] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_464_-63_-32_100 Skyrim.esm [REFR:00043915] (places RockTundraLand03Tundra01 [STAT:0003925E] in GRUP Cell Temporary Children of [CELL:000095F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1071_883_-58_79 Skyrim.esm [REFR:0003C611] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-698_94_-47_67 Skyrim.esm [REFR:0003EFAC] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009573] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-273_814_-140_92 Skyrim.esm [REFR:0003EDFA] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009337] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-1254_481_-98_100 Skyrim.esm [REFR:00041DC0] (places MountainTrim02RiverBottom01 [STAT:00061477] in GRUP Cell Temporary Children of [CELL:00009457] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,11))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_1001_90_-84_100 Skyrim.esm [REFR:00042205] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of [CELL:0000916D] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,2))>
[01:47] [BuildReferences] <Debug: Swapped [REFR:0003E8CB] (places BoneDeerSkullHorned [MSTT:00073CBE] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneDeerSkullHorned "Череп оленя с рогами" [MISC:FE04080E]>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_-590_-142_-63_100 Skyrim.esm [REFR:0004303A] (places TundraPond01Tundra01 [STAT:00031331] in GRUP Cell Temporary Children of POITundra10 [CELL:00009A35] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1604_197_-15_111 Skyrim.esm [REFR:00042497] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1813_-698_67_100 Skyrim.esm [REFR:00040DF3] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC08] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-210_-497_9_100 Skyrim.esm [REFR:0003B40A] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009B55] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_1364_-328_-105_100 Skyrim.esm [REFR:0003F8C3] (places RockCliff05 [STAT:0002BAB8] in GRUP Cell Temporary Children of [CELL:0000BAC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-8))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C612] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C612] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-346_856_-139_111 Skyrim.esm [REFR:0003F164] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009318] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1284_437_-64_100 Skyrim.esm [REFR:00041DE3] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:00009479] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1436_443_-131_100 Skyrim.esm [REFR:000413ED] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B476] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-720_-373_-4_103 Skyrim.esm [REFR:000409A3] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of POIPineForest11 [CELL:00009AFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1072_885_-57_86 Skyrim.esm [REFR:0003C612] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1805_-678_67_100 Skyrim.esm [REFR:00040DF5] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BBE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-17))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif_1019_53_-83_100 Skyrim.esm [REFR:00042206] (places ImpExtWallGate01 [STAT:0003F948] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_130_-989_168_100 Skyrim.esm [REFR:0003B1DD] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:000098C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-25))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_640_-43_-37_100 Skyrim.esm [REFR:00042DAF] (places RockTundraLand03Tundra01 [STAT:0003925E] in GRUP Cell Temporary Children of [CELL:000095F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_596_-65_-29_100 Skyrim.esm [REFR:00043918] (places RockTundraLand03Tundra01 [STAT:0003925E] in GRUP Cell Temporary Children of [CELL:000095F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-380_-452_10_109 Skyrim.esm [REFR:0003BBE7] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B38] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-210_-499_10_100 Skyrim.esm [REFR:0003B40B] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009B55] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_196_-103_-44_100 Skyrim.esm [REFR:00042498] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of WhiterunExterior01 [CELL:0000961B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-3))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif_-588_-152_-62_100 Skyrim.esm [REFR:0004303B] (places TundraStreamEnd01Tundra01 [STAT:0003BD73] in GRUP Cell Temporary Children of POITundra10 [CELL:00009A35] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-269_814_-141_90 Skyrim.esm [REFR:0003EDFB] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009337] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1284_427_-60_116 Skyrim.esm [REFR:00041DE4] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009479] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1438_444_-131_100 Skyrim.esm [REFR:000413EE] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000B476] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,10))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C613] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003C613] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_1252_274_-138_109 Skyrim.esm [REFR:0003AEDC] (places RoadChunkL01Snow [STAT:000B2415] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_982_48_-80_100 Skyrim.esm [REFR:00042207] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of [CELL:0000918D] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-808_5_-39_97 Skyrim.esm [REFR:0003F90D] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:000099B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,0))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1790_-693_68_100 Skyrim.esm [REFR:00040DF6] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of POIFallForest18 [CELL:0000BBE8] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-357_863_-139_81 Skyrim.esm [REFR:0003F165] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:000092F7] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1090_874_-56_76 Skyrim.esm [REFR:0003C613] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00008F1E] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_742_678_-17_100 Skyrim.esm [REFR:0003CE05] (places RockM04Snow [STAT:0005C19B] in GRUP Cell Temporary Children of [CELL:00008FC1] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,16))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-719_-388_-3_106 Skyrim.esm [REFR:000409AA] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest11 [CELL:00009AFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1734_-310_-20_92 Skyrim.esm [REFR:0003B1DE] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:0000BAC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_652_-36_-40_86 Skyrim.esm [REFR:00042DB0] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000095D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_305_-1003_149_100 Skyrim.esm [REFR:000428B2] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of POIPineForest31 [CELL:000098C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-25))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-210_-498_9_100 Skyrim.esm [REFR:0003B40C] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of [CELL:00009B55] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_903_108_-15_90 Skyrim.esm [REFR:0003AC25] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000916F] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_606_-72_-28_100 Skyrim.esm [REFR:00043919] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000095F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-272_807_-141_92 Skyrim.esm [REFR:0003EDFC] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009337] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1310_1296_-140_100 Skyrim.esm [REFR:0003E8E4] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00008DE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,31))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-814_9_-40_100 Skyrim.esm [REFR:0003F90E] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:000099B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,0))>
[01:47] [BuildReferences] <Debug: Meshes\water\water1024.nif_-590_-144_-62_137 Skyrim.esm [REFR:0004303C] (places Water1024Creek [ACTI:00015428] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -15,-4)>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_984_46_-80_100 Skyrim.esm [REFR:00042208] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1356_501_-93_109 Skyrim.esm [REFR:000413F3] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B436] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-210_-496_9_100 Skyrim.esm [REFR:0003B40D] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009B55] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-13))>
[01:47] [BuildReferences] <Debug: Patches DynDOLOD.esm [REFR:0003F61C] (places WRSkyForge01LOD [STAT:00099F23] in GRUP Cell Temporary Children of WhiterunExterior10 [CELL:000095DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-359_861_-139_100 Skyrim.esm [REFR:0003F166] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:000092F7] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,21))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-1299_409_-60_100 Skyrim.esm [REFR:00041DE5] (places MountainTrim02ReachGrass01 [STAT:0006A8C6] in GRUP Cell Temporary Children of KarthwastenExterior04 [CELL:0000949A] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,9))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-722_-387_-2_101 Skyrim.esm [REFR:000409AB] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest11 [CELL:00009AFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_1245_278_-138_108 Skyrim.esm [REFR:0003AEDD] (places RoadChunkL01Snow [STAT:000B2415] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1737_-310_-19_100 Skyrim.esm [REFR:0003B218] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:0000BAC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-8))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1204_737_-106_100 Skyrim.esm [REFR:0004391A] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009390] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_956_115_-52_96 Skyrim.esm [REFR:0003AC27] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000916E] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_651_-41_-40_110 Skyrim.esm [REFR:00042DB1] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000095D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-677_117_-46_100 Skyrim.esm [REFR:0003EFAD] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009572] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,2))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-551_-26_-64_100 Skyrim.esm [REFR:00042A73] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:000099D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_1733_-721_76_100 Skyrim.esm [REFR:00041017] (places RockPileM01FallForestGrass01 [STAT:000BC53A] in GRUP Cell Temporary Children of [CELL:0000BC0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-18))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-590_-159_-62_100 Skyrim.esm [REFR:0004303D] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of POITundra10 [CELL:00009A35] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-4))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_986_42_-81_100 Skyrim.esm [REFR:00042209] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece04.nif_1147_538_-27_100 Skyrim.esm [REFR:00044438] (places ImpRubblePiece04snow [STAT:0009E2B9] in GRUP Cell Temporary Children of FortKastavExterior03 [CELL:00009014] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,13))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_938_908_-120_100 Skyrim.esm [REFR:0003C16D] (places StockadeWoodplanks01_LightSN [STAT:000B0FA0] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-268_810_-142_58 Skyrim.esm [REFR:0003EDFD] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009337] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1352_503_-93_99 Skyrim.esm [REFR:000413F4] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B436] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,12))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-214_-494_6_100 Skyrim.esm [REFR:0003B40E] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009B55] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-822_315_-100_103 Skyrim.esm [REFR:00041223] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:000094D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,7))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-905_77_-25_100 Skyrim.esm [REFR:00041DE6] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:00009599] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_952_119_-52_83 Skyrim.esm [REFR:0003AC29] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000916E] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,2))>
[01:47] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrterrain\wrskyforge01.nif_294_-34_-37_100 Skyrim.esm [REFR:0003F61C] (places WRSkyForge01LOD [STAT:00099F23] in GRUP Cell Temporary Children of WhiterunExterior10 [CELL:000095DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_1237_282_-139_92 Skyrim.esm [REFR:0003AEDE] (places RoadChunkL02Snow [STAT:000B23F3] in GRUP Cell Temporary Children of [CELL:000090EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,6))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-397_-450_16_117 Skyrim.esm [REFR:0003BC2F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B17] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-11))>
[01:47] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks05.nif_1146_545_-28_100 Skyrim.esm [REFR:00044439] (places ImpExtIceBlocks05 [STAT:0006F738] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-337_852_-139_118 Skyrim.esm [REFR:0003F167] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009318] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,20))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-720_-382_-5_105 Skyrim.esm [REFR:000409AC] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest11 [CELL:00009AFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-10))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-688_102_-46_82 Skyrim.esm [REFR:0003EFAE] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009572] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,2))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003FEDC] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:0000B51E] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,5))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003FEDC] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:0000B51E] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,5))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1731_-319_-20_109 Skyrim.esm [REFR:0003B219] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:0000BAC0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-8))>
[01:47] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003FEDC] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:0000B51E] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,5))>
[01:47] [BuildReferences] <Debug: Copying XEMI from [REFR:0003E769] (places WRSkyForge01 [STAT:0003E740] in GRUP Cell Temporary Children of WhiterunSkyforge [CELL:0001A272] (in WhiterunWorld "Вайтран" [WRLD:0001A26F] at 7,-1)) to DynDOLOD.esm [REFR:0003F61C] (places WRSkyForge01LOD [STAT:00099F23] in GRUP Cell Temporary Children of WhiterunExterior10 [CELL:000095DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_751_716_-32_100 Skyrim.esm [REFR:0003CE07] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00008FA2] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,17))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_652_-39_-40_91 Skyrim.esm [REFR:00042DB2] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000095D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-1))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-216_-500_6_100 Skyrim.esm [REFR:0003B40F] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of [CELL:00009B55] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-13))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-589_-160_-56_71 Skyrim.esm [REFR:0004303E] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of POITundra10 [CELL:00009A35] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-4))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-275_810_-140_120 Skyrim.esm [REFR:0003EDFE] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009337] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,19))>
[01:47] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-901_265_-69_100 Skyrim.esm [REFR:00041224] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:000094F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_826_209_11_113 Skyrim.esm [REFR:0003AC2B] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009114] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,5))>
[01:48] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1626_619_-62_100 Skyrim.esm [REFR:0003AC38] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:00006FC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,15))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_828_213_3_111 Skyrim.esm [REFR:0003AC3A] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009114] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_832_225_-6_100 Skyrim.esm [REFR:0003AC3B] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009114] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_834_225_-6_80 Skyrim.esm [REFR:0003AC3C] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009114] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_836_225_-7_88 Skyrim.esm [REFR:0003AC3D] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009114] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_850_226_-11_90 Skyrim.esm [REFR:0003AC3E] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009114] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_852_225_-11_114 Skyrim.esm [REFR:0003AC3F] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009114] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_850_229_-12_99 Skyrim.esm [REFR:0003AC40] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009114] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\bridges\bridge01.nif_359_-170_-43_95 Skyrim.esm [REFR:0003AC46] (places Bridge01 [STAT:00022468] in GRUP Cell Temporary Children of Whiterun [CELL:00009655] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1726_-710_75_71 Skyrim.esm [REFR:00041018] (places RockPileL04Rocks01 [STAT:00024B97] in GRUP Cell Temporary Children of [CELL:0000BC0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-18))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_921_907_-125_100 Skyrim.esm [REFR:0003C16E] (places StockadeWoodplanks01_LightSN [STAT:000B0FA0] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-861_115_-40_98 Skyrim.esm [REFR:00041DE7] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of RoriksteadEdge [CELL:00009577] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1349_205_-127_120 Skyrim.esm [REFR:0003FEDC] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:0000B51E] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-212_-495_7_100 Skyrim.esm [REFR:0003B410] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009B55] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-13))>
[01:48] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodyslope.nif_362_-163_-45_100 Skyrim.esm [REFR:0003AC47] (places FXWaterfallBodySlope_static [STAT:000FC85F] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-890_261_-70_100 Skyrim.esm [REFR:00041225] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:000094F3] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_636_-51_-36_90 Skyrim.esm [REFR:00042DB3] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000095F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-685_94_-48_100 Skyrim.esm [REFR:0003EFAF] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009572] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,2))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_990_39_-82_100 Skyrim.esm [REFR:0004220A] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of [CELL:000095AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1811_-710_68_100 Skyrim.esm [REFR:00040DF8] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC08] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-334_848_-138_117 Skyrim.esm [REFR:0003F168] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009318] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-804_4_-39_100 Skyrim.esm [REFR:0003F90F] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:000099B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_685_-38_-46_100 Skyrim.esm [REFR:00043920] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:000095D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1353_500_-93_95 Skyrim.esm [REFR:000413F5] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B436] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-254_806_-140_71 Skyrim.esm [REFR:0003EDFF] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009337] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-600_-160_-59_100 Skyrim.esm [REFR:0004303F] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of POITundra10 [CELL:00009A35] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-547_-40_-64_100 Skyrim.esm [REFR:00042A75] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:000099D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-1))>
[01:48] [BuildReferences] <Debug: Meshes\effects\fxrapidsrocks01.nif_357_-147_-48_100 Skyrim.esm [REFR:0003AC48] (places FXrapidsRocks01 [MSTT:0001C756] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-769_8_-43_100 Skyrim.esm [REFR:0003F626] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:000099B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_617_97_-11_100 Skyrim.esm [REFR:00042DB6] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of FellglowKeepExterior02 [CELL:00009176] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,2))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1018_50_-83_100 Skyrim.esm [REFR:0004220B] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1795_-784_78_100 Skyrim.esm [REFR:00041019] (places RockPileL04FallForestDirt01 [STAT:0005EA5A] in GRUP Cell Temporary Children of RiftenAttackStart02 [CELL:0000BC4B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-525_-269_-49_100 Skyrim.esm [REFR:00044992] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:00009A96] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1816_-718_68_100 Skyrim.esm [REFR:00040DFB] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC08] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-18))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_918_908_-125_100 Skyrim.esm [REFR:0003C170] (places StockadeWoodplanks01_LightSN [STAT:000B0FA0] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_627_84_-10_100 Skyrim.esm [REFR:00042DB7] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of FellglowKeepExterior02 [CELL:00009176] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1337_213_-132_100 Skyrim.esm [REFR:0003FEDF] (places RockCliff01Rocks01SnowLight [STAT:0002ED76] in GRUP Cell Temporary Children of [CELL:0000B51E] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-815_2_-39_100 Skyrim.esm [REFR:0003F910] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:000099B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim03.nif_1626_699_-141_100 Skyrim.esm [REFR:0003CE09] (places MountainTrim03RiverMud01 [STAT:000BAF09] in GRUP Cell Temporary Children of [CELL:0000B38B] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01end.nif_-913_275_-68_100 Skyrim.esm [REFR:00041226] (places RoadStraight01End [STAT:000355D3] in GRUP Cell Temporary Children of [CELL:000094F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-732_72_-49_100 Skyrim.esm [REFR:0003EFB0] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009594] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_231_-947_139_93 Skyrim.esm [REFR:0003BC73] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of ChargenStart [CELL:000098A5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-24))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-520_-265_-49_100 Skyrim.esm [REFR:00044993] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A96] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-565_-5_-61_117 Skyrim.esm [REFR:00042A76] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000099D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1798_-728_70_100 Skyrim.esm [REFR:00040DFC] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC09] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-898_85_-28_100 Skyrim.esm [REFR:00041DEA] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of RoriksteadEdge [CELL:00009577] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-390_822_-140_121 Skyrim.esm [REFR:0003F169] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009319] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1317_489_-79_101 Skyrim.esm [REFR:000413F6] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B458] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,11))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-716_-387_-2_100 Skyrim.esm [REFR:000409B7] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest11 [CELL:00009AFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-10))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1020_55_-84_100 Skyrim.esm [REFR:0004220C] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-919_287_-66_100 Skyrim.esm [REFR:00041227] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:000094D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_688_-35_-49_182 Skyrim.esm [REFR:00043921] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000095D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-707_52_-51_100 Skyrim.esm [REFR:0003EFB1] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009594] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-253_810_-140_101 Skyrim.esm [REFR:0003EE00] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009337] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_553_67_-39_116 Skyrim.esm [REFR:00042DBA] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009197] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02down01.nif_-777_20_-43_100 Skyrim.esm [REFR:0003F627] (places RoadStraight02Down01 [STAT:000355D4] in GRUP Cell Temporary Children of [CELL:000099B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,0))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003FEE0] (places RockPileL03SnowRocks [STAT:0003FF09] in GRUP Cell Temporary Children of [CELL:0000B51E] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,5))>
[01:48] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:0003BCC5] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00009886] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-23))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-522_-265_-49_100 Skyrim.esm [REFR:00044994] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A96] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1808_-715_69_100 Skyrim.esm [REFR:00040DFD] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC08] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-18))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003FEE0] (places RockPileL03SnowRocks [STAT:0003FF09] in GRUP Cell Temporary Children of [CELL:0000B51E] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-213_-501_8_100 Skyrim.esm [REFR:0003B412] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009B55] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-13))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0003FEE0] (places RockPileL03SnowRocks [STAT:0003FF09] in GRUP Cell Temporary Children of [CELL:0000B51E] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,5))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003CE28] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of TolvaldsCaveExterior [CELL:0000BB43] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-12))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0003CE28] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of TolvaldsCaveExterior [CELL:0000BB43] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-713_-392_-5_102 Skyrim.esm [REFR:000409B8] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest11 [CELL:00009AFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-393_819_-140_100 Skyrim.esm [REFR:0003F16A] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009319] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,20))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003BCC5] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00009886] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-23))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003BCC5] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00009886] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-23))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-899_106_-30_100 Skyrim.esm [REFR:00041DED] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of RoriksteadEdge [CELL:00009577] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-567_-9_-61_80 Skyrim.esm [REFR:00042A77] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000099D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1333_216_-133_100 Skyrim.esm [REFR:0003FEE0] (places RockPileL03SnowRocks [STAT:0003FF09] in GRUP Cell Temporary Children of [CELL:0000B51E] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,5))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003CE28] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of TolvaldsCaveExterior [CELL:0000BB43] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1320_489_-82_105 Skyrim.esm [REFR:000413F7] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B458] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,11))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_235_-902_127_100 Skyrim.esm [REFR:0003BCC5] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00009886] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-23))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003CE28] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of TolvaldsCaveExterior [CELL:0000BB43] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-12))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif_263_785_-103_100 Skyrim.esm [REFR:000458E2] (places NorExtWallBgDivider01snow [STAT:000609E0] in GRUP Cell Temporary Children of [CELL:00008F70] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,19))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_1022_57_-84_100 Skyrim.esm [REFR:0004220D] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_1797_-459_28_100 Skyrim.esm [REFR:0003CE28] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of TolvaldsCaveExterior [CELL:0000BB43] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-12))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate01.nif_-274_-850_-31_100 Skyrim.esm [REFR:00041038] (places WalkwayCWallGate01 [STAT:0004D7DA] in GRUP Cell Temporary Children of FalkreathExterior03 [CELL:00009C5E] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_-916_278_-67_108 Skyrim.esm [REFR:00041228] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:000094F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-213_-507_11_100 Skyrim.esm [REFR:0003B413] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009B55] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-13))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_674_-37_-46_110 Skyrim.esm [REFR:00043922] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:000095D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1808_-697_67_100 Skyrim.esm [REFR:00040DFE] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC08] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-575_-158_-63_100 Skyrim.esm [REFR:00043040] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of POITundra10 [CELL:00009A35] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-896_49_-19_100 Skyrim.esm [REFR:00041DEF] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009598] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-709_-393_-4_113 Skyrim.esm [REFR:000409C0] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest11 [CELL:00009AFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-731_49_-51_88 Skyrim.esm [REFR:0003EFB2] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009594] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp02.nif_-789_28_-47_100 Skyrim.esm [REFR:0003F628] (places RoadStraightLongRamp02 [STAT:0001E93C] in GRUP Cell Temporary Children of [CELL:000099B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-246_805_-141_118 Skyrim.esm [REFR:0003EE01] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009337] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-419_805_-139_88 Skyrim.esm [REFR:0003F16B] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1023_60_-85_100 Skyrim.esm [REFR:0004220E] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_504_31_-44_128 Skyrim.esm [REFR:00042DBC] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000095B6] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-429_-549_5_90 Skyrim.esm [REFR:0003CECE] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of HalfMoonMillExterior02 [CELL:00009B7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-14))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-565_-29_-62_96 Skyrim.esm [REFR:00042A78] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:000099D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1328_494_-87_98 Skyrim.esm [REFR:000413F8] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B437] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_574_-70_-27_100 Skyrim.esm [REFR:00043E18] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000095F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1779_-791_78_100 Skyrim.esm [REFR:0004069F] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of RiftenAttackStart02 [CELL:0000BC4B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-20))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif_219_785_-104_100 Skyrim.esm [REFR:000458E3] (places NorExtWallBgDivider01snow [STAT:000609E0] in GRUP Cell Temporary Children of RedRoadPassExterior [CELL:00008F71] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_672_-36_-45_93 Skyrim.esm [REFR:00043923] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:000095D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_36_-106_-55_100 Skyrim.esm [REFR:0003BCCD] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of TestTundra [CELL:00009A05] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-614_-61_-61_100 Skyrim.esm [REFR:00043041] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000099F3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-725_49_-51_100 Skyrim.esm [REFR:0003EFB3] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009594] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-920_298_-65_100 Skyrim.esm [REFR:00041229] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:000094D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01end.nif_-799_33_-48_100 Skyrim.esm [REFR:0003F629] (places RoadStraight01End [STAT:000355D3] in GRUP Cell Temporary Children of [CELL:000099B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,0))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate02.nif_-334_-891_-30_100 Skyrim.esm [REFR:00041039] (places WalkwayCWallGate02 [STAT:000F1D82] in GRUP Cell Temporary Children of FalkreathExterior05 [CELL:00009C81] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-801_80_-45_89 Skyrim.esm [REFR:0003F912] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of RoriksteadExterior04 [CELL:00009596] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-708_-391_-5_118 Skyrim.esm [REFR:000409C1] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIPineForest11 [CELL:00009AFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-540_-7_-64_100 Skyrim.esm [REFR:00042A79] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:000099D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-386_-574_9_120 Skyrim.esm [REFR:0003CECF] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-15))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_44_-121_-52_100 Skyrim.esm [REFR:0003BCEF] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000961E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-3))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif_1016_45_-84_100 Skyrim.esm [REFR:0004220F] (places ImpExtWall02 [STAT:00040B0C] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-251_807_-141_127 Skyrim.esm [REFR:0003EE02] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009337] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-900_32_-21_100 Skyrim.esm [REFR:00041DF0] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:000099B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-604_-59_-58_100 Skyrim.esm [REFR:00043042] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:000099F3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-780_25_-45_100 Skyrim.esm [REFR:0003F62A] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:000099B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_500_15_-55_116 Skyrim.esm [REFR:00042DBD] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000095B6] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-417_806_-140_93 Skyrim.esm [REFR:0003F16C] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-789_51_-49_100 Skyrim.esm [REFR:0003F913] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of RoriksteadExterior04 [CELL:00009596] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_546_-11_-51_122 Skyrim.esm [REFR:00043E1B] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000095D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_671_-37_-45_108 Skyrim.esm [REFR:00043924] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:000095D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1724_-791_84_93 Skyrim.esm [REFR:000406A2] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of RiftenAttackStart01 [CELL:0000BC4C] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1645_409_-24_100 Skyrim.esm [REFR:00041461] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:00007081] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-386_-585_17_112 Skyrim.esm [REFR:0003CED0] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-15))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile03.nif_265_785_-100_100 Skyrim.esm [REFR:000458E4] (places NorExtRubblePile03_HeavySN [STAT:00076924] in GRUP Cell Temporary Children of [CELL:00008F70] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-262_-836_-32_115 Skyrim.esm [REFR:0004103A] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of FalkreathExterior03 [CELL:00009C5E] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-704_-378_-1_104 Skyrim.esm [REFR:000409C2] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIPineForest11 [CELL:00009AFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-245_799_-141_130 Skyrim.esm [REFR:0003EE03] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial03 [CELL:00009336] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-912_320_-68_100 Skyrim.esm [REFR:0004122A] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:000094D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,7))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1014_44_-85_100 Skyrim.esm [REFR:00042210] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-734_50_-51_100 Skyrim.esm [REFR:0003EFB4] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009594] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1330_239_-134_100 Skyrim.esm [REFR:0003FEE5] (places RockCliff01Rocks01SnowLight [STAT:0002ED76] in GRUP Cell Temporary Children of [CELL:0000B51E] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,5))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbasesupportw01.nif_156_202_-45_108 Skyrim.esm [REFR:000449DF] (places StockadeScaffoldBaseSupportW01 [STAT:000533DA] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-872_178_-50_100 Skyrim.esm [REFR:00041DF1] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:00009535] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1819_-696_67_100 Skyrim.esm [REFR:00040DFF] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BBE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-1569_188_-21_100 Skyrim.esm [REFR:000424A5] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000711A] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,4))>
[01:48] [BuildReferences] <Debug: Swapped [REFR:0003E938] (places BoneHumanBloodyBone [MSTT:0003E6A7] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyBone "Окровавленная кость" [MISC:FE040812]>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-504_-30_-69_100 Skyrim.esm [REFR:00042A7A] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of POITundra29 [CELL:000099D0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_388_76_-47_100 Skyrim.esm [REFR:00042DBE] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:0000919B] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-581_-56_-61_100 Skyrim.esm [REFR:00043043] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:000099F3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-793_42_-48_100 Skyrim.esm [REFR:0003F915] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of RoriksteadExterior04 [CELL:00009596] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-433_791_-137_100 Skyrim.esm [REFR:0003F16D] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-781_24_-45_100 Skyrim.esm [REFR:0003F62B] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:000099B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-411_-90_-68_89 Skyrim.esm [REFR:00045B6A] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009A10] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1829_-698_67_100 Skyrim.esm [REFR:00040E00] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC08] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_672_-39_-45_93 Skyrim.esm [REFR:00043925] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:000095D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-221_822_-143_123 Skyrim.esm [REFR:0003EE04] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009315] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,20))>
[01:48] [BuildReferences] <Debug: Swapped [REFR:0003E939] (places BoneHumanBloodyBone [MSTT:0003E6A7] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyBone "Окровавленная кость" [MISC:FE040812]>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-1174_-34_-51_152 Skyrim.esm [REFR:00041467] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of POIReach14 [CELL:000099E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-873_170_-48_100 Skyrim.esm [REFR:00041DF2] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:00009535] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-379_-599_15_115 Skyrim.esm [REFR:0003CED3] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-15))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_788_-645_110_86 Skyrim.esm [REFR:0003FEE6] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_-917_308_-66_100 Skyrim.esm [REFR:0004122B] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:000094D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_538_-12_-45_155 Skyrim.esm [REFR:00043E1C] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000095D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-1))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile05.nif_266_786_-98_100 Skyrim.esm [REFR:000458E5] (places NorExtRubblePile05 [STAT:00044B87] in GRUP Cell Temporary Children of [CELL:00008F70] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1723_-788_84_111 Skyrim.esm [REFR:000406B4] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of RiftenAttackStart01 [CELL:0000BC4C] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-1634_200_-23_74 Skyrim.esm [REFR:00042211] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-706_56_-51_100 Skyrim.esm [REFR:0003EFB5] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009594] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,1))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmlonghouse01.nif_-290_-868_-32_100 Skyrim.esm [REFR:0004103C] (places FarmLonghouse01 [STAT:000F1D04] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01.nif_162_201_-43_106 Skyrim.esm [REFR:000449E6] (places StockadeScaffoldTop0Sided01 [STAT:000533C0] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-781_57_-47_100 Skyrim.esm [REFR:0003F918] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of RoriksteadExterior04 [CELL:00009596] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-783_22_-45_100 Skyrim.esm [REFR:0003F62C] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000099B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-510_-23_-68_100 Skyrim.esm [REFR:00042A7B] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of POITundra29 [CELL:000099D0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_194_-132_-47_100 Skyrim.esm [REFR:000424A6] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of WhiterunExterior16 [CELL:0000963A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-435_801_-137_85 Skyrim.esm [REFR:0003F170] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-582_-52_-61_100 Skyrim.esm [REFR:00043044] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:000099F3] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-286_-472_6_102 Skyrim.esm [REFR:0003B418] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of IlinaltasDeepExterior04 [CELL:00009B35] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1812_-683_68_100 Skyrim.esm [REFR:00040E01] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BBE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-17))>
[01:48] [BuildReferences] <Debug: Swapped [REFR:0003E93A] (places BoneHumanBloodyBone [MSTT:0003E6A7] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyBone "Окровавленная кость" [MISC:FE040812]>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-400_-84_-69_74 Skyrim.esm [REFR:00045B6B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of POITundra37 [CELL:00009A0F] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_785_-641_110_100 Skyrim.esm [REFR:0003FEE7] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-222_810_-141_121 Skyrim.esm [REFR:0003EE1C] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial03 [CELL:00009336] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,19))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbasesupportw01.nif_163_201_-44_100 Skyrim.esm [REFR:000449E8] (places StockadeScaffoldBaseSupportW01 [STAT:000533DA] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif_1013_41_-84_100 Skyrim.esm [REFR:00042212] (places ImpExtWall03 [STAT:00040B09] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn01.nif_214_-333_11_100 Skyrim.esm [REFR:0003CED6] (places RockCairn01 [STAT:0003CED5] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_542_-22_-39_111 Skyrim.esm [REFR:00043E1D] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000095D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-701_57_-51_96 Skyrim.esm [REFR:0003EFB6] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:00009594] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-1567_189_-20_100 Skyrim.esm [REFR:000424A7] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:0000711A] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,4))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse03.nif_-314_-864_-31_100 Skyrim.esm [REFR:0004103D] (places Farmhouse03 [STAT:0001307A] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_664_-42_-43_98 Skyrim.esm [REFR:00043926] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:000095F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-782_10_-44_106 Skyrim.esm [REFR:0003F62D] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000099B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02down01.nif_-867_190_-51_100 Skyrim.esm [REFR:00041DF3] (places RoadStraight02Down01 [STAT:000355D4] in GRUP Cell Temporary Children of [CELL:00009535] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,4))>
[01:48] [BuildReferences] <Debug: Swapped [REFR:0003E93B] (places BoneHumanBloodyLeg [MSTT:0003E69E] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyLeg "Окровавленная нога" [MISC:FE040814]>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_219_802_-103_100 Skyrim.esm [REFR:000458E8] (places RockL01SnowLight [STAT:0001EF48] in GRUP Cell Temporary Children of RedRoadPassExterior [CELL:00008F71] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-920_302_-65_103 Skyrim.esm [REFR:0004122C] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:000094D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-297_-479_8_118 Skyrim.esm [REFR:0003B419] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-506_-25_-68_86 Skyrim.esm [REFR:00042A7C] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of POITundra29 [CELL:000099D0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-699_-385_-4_100 Skyrim.esm [REFR:000409C3] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of POIPineForest11 [CELL:00009AFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-10))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif_1366_-352_-86_100 Skyrim.esm [REFR:00044445] (places ImpExtRubble04 [STAT:0003F957] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurveramp01.nif_-821_49_-48_100 Skyrim.esm [REFR:0003F919] (places RoadSCurveRamp01 [STAT:0001CD86] in GRUP Cell Temporary Children of RoriksteadExterior03 [CELL:00009597] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-437_811_-138_156 Skyrim.esm [REFR:0003F171] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-640_-71_-54_84 Skyrim.esm [REFR:00043046] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:000099F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-1116_-43_-35_93 Skyrim.esm [REFR:00041468] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of OldHroldanExterior02 [CELL:00009A00] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_787_-638_110_100 Skyrim.esm [REFR:0003FEE8] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of ShroudHearthBarrowExterior [CELL:0000979F] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-16))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1808_-677_67_100 Skyrim.esm [REFR:00040E02] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BBE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn01.nif_179_-371_21_100 Skyrim.esm [REFR:0003CED8] (places RockCairn01Snow [STAT:0003CED7] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01.nif_158_203_-43_105 Skyrim.esm [REFR:00044A0D] (places StockadeScaffoldTop0Sided01 [STAT:000533C0] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-223_805_-138_109 Skyrim.esm [REFR:0003EE25] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial03 [CELL:00009336] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-702_50_-51_100 Skyrim.esm [REFR:0003EFB7] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009594] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,1))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif_1009_39_-85_98 Skyrim.esm [REFR:00042213] (places ImpExtWall04 [STAT:00040B0A] in GRUP Cell Temporary Children of [CELL:000095AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,0))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\farmhouse\inn01.nif_-327_-875_-33_100 Skyrim.esm [REFR:0004103E] (places FarmInn01 [STAT:0002D762] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_663_-40_-43_106 Skyrim.esm [REFR:00043927] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:000095D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-293_-98_-63_100 Skyrim.esm [REFR:00045B6C] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009A0D] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-3))>
[01:48] [BuildReferences] <Debug: Swapped [REFR:0003E93C] (places BoneHumanBloodyHand [MSTT:0003E69F] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyHand "Окровавленная кисть" [MISC:FE040813]>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-289_-475_8_110 Skyrim.esm [REFR:0003B41A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-787_17_-45_100 Skyrim.esm [REFR:0003F62E] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000099B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp01.nif_-858_200_-54_100 Skyrim.esm [REFR:00041DF4] (places RoadStraightLongRamp01 [STAT:0001E1B9] in GRUP Cell Temporary Children of [CELL:00009534] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-919_301_-65_95 Skyrim.esm [REFR:0004122D] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:000094D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-440_810_-138_105 Skyrim.esm [REFR:0003F172] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_176_-119_-47_100 Skyrim.esm [REFR:000424A9] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of WhiterunExterior01 [CELL:0000961B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-788_254_-85_100 Skyrim.esm [REFR:00042A7F] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:000094F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,6))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble02.nif_1022_61_-83_100 Skyrim.esm [REFR:00042214] (places ImpExtRubble02 [STAT:0003F95B] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-301_-111_-64_100 Skyrim.esm [REFR:00045B6D] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:00009A0D] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-625_-61_-55_92 Skyrim.esm [REFR:00043047] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:000099F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-731_28_-51_100 Skyrim.esm [REFR:0003EFB8] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000099B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1343_227_-132_100 Skyrim.esm [REFR:0003FEEA] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000B51E] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,5))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks02.nif_915_909_-125_100 Skyrim.esm [REFR:0003C17A] (places StockadeWoodplanks02Light_SN [STAT:000F630B] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:48] [BuildReferences] <Debug: Swapped [REFR:0003E93D] (places BoneHumanBloodyShoulder [MSTT:0003E6A6] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyShoulder "Окровавленная лопатка" [MISC:FE040816]>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_662_-41_-43_94 Skyrim.esm [REFR:00043928] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:000095D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-1))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01.nif_154_204_-42_137 Skyrim.esm [REFR:00044A14] (places StockadeScaffoldTop0Sided01 [STAT:000533C0] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\docks\dockstrsol01.nif_-530_1305_-140_100 Skyrim.esm [REFR:0003CFD6] (places DockStrSol01 [STAT:000AE62E] in GRUP Cell Temporary Children of [CELL:000091B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,31))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-770_90_-44_100 Skyrim.esm [REFR:0003F62F] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:00009574] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-217_809_-141_98 Skyrim.esm [REFR:0003EE26] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial03 [CELL:00009336] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_-1190_-81_-67_69 Skyrim.esm [REFR:00041471] (places MountainCliff03 [STAT:00027D1F] in GRUP Cell Temporary Children of [CELL:00009A02] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1800_-690_68_100 Skyrim.esm [REFR:00040E03] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of POIFallForest18 [CELL:0000BBE8] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-297_-470_10_103 Skyrim.esm [REFR:0003B41C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong01.nif_-324_-885_-31_100 Skyrim.esm [REFR:00041040] (places RoadStraightLong01 [STAT:0001C433] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01end.nif_-813_41_-49_100 Skyrim.esm [REFR:0003F91A] (places RoadStraight01End [STAT:000355D3] in GRUP Cell Temporary Children of [CELL:000099B6] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-844_219_-57_100 Skyrim.esm [REFR:00041DF5] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:00009513] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,5))>
[01:48] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_202_-107_-43_100 Skyrim.esm [REFR:000424AB] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of WhiterunExterior01 [CELL:0000961B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-3))>
[01:48] [BuildReferences] <Debug: Swapped [REFR:0003E93E] (places BoneHumanBloodyShoulder [MSTT:0003E6A6] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyShoulder "Окровавленная лопатка" [MISC:FE040816]>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-446_810_-138_73 Skyrim.esm [REFR:0003F173] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadestairs01.nif_153_198_-45_100 Skyrim.esm [REFR:00044A15] (places StockadeStairs01 [STAT:0001AE13] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble02.nif_1026_68_-83_100 Skyrim.esm [REFR:00042215] (places ImpExtRubble02 [STAT:0003F95B] in GRUP Cell Temporary Children of [CELL:0000918B] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_216_774_-101_100 Skyrim.esm [REFR:000458EB] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00008F90] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-918_301_-65_101 Skyrim.esm [REFR:0004122E] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:000094D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-678_-68_-48_100 Skyrim.esm [REFR:00043048] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000099F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1789_-687_67_100 Skyrim.esm [REFR:00040E04] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of POIFallForest18 [CELL:0000BBE8] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-770_87_-44_100 Skyrim.esm [REFR:0003F630] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009574] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_775_-608_107_115 Skyrim.esm [REFR:0003FEEE] (places RockPileM02FallForestDirt01 [STAT:000ADFF7] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-793_250_-77_203 Skyrim.esm [REFR:00042A80] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000094F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_667_-39_-44_107 Skyrim.esm [REFR:00043929] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:000095D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-289_-465_14_108 Skyrim.esm [REFR:0003B41D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks04.nif_1111_549_-33_100 Skyrim.esm [REFR:00044449] (places ImpExtIceBlocks04 [STAT:0006F737] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-310_-105_-65_100 Skyrim.esm [REFR:00045B6E] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:00009A0D] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-3))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\farmhouse\smith01.nif_-306_-886_-32_100 Skyrim.esm [REFR:00041041] (places FarmhouseSmith01 [STAT:00018FE1] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-721_42_-51_80 Skyrim.esm [REFR:0003EFB9] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009594] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,1))>
[01:48] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin2048x128.nif_-768_237_-58_31 Skyrim.esm [REFR:0003F91B] (places FXWaterfallThin2048x128 [MSTT:0002BCC8] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-447_810_-139_130 Skyrim.esm [REFR:0003F174] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-914_312_-66_99 Skyrim.esm [REFR:0004122F] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:000094D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,7))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided02.nif_154_195_-44_100 Skyrim.esm [REFR:00044A6A] (places StockadeScaffoldTop2Sided02 [STAT:000533B7] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:48] [BuildReferences] <Debug: Swapped [REFR:0003E93F] (places BoneHumanBloodySkull [MSTT:0003E6A1] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodySkull "Окровавленный череп" [MISC:FE040817]>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-850_209_-54_100 Skyrim.esm [REFR:00041DF6] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009513] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,5))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble05.nif_1017_48_-82_100 Skyrim.esm [REFR:00042216] (places ImpExtRubble05 [STAT:0003F958] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_1650_698_-140_100 Skyrim.esm [REFR:0003D0FC] (places TundraPond01Coast1 [STAT:00017CD2] in GRUP Cell Temporary Children of POISnowy20 [CELL:0000B38A] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1813_-665_68_100 Skyrim.esm [REFR:00040E05] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BBE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-769_88_-44_117 Skyrim.esm [REFR:0003F631] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009574] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-684_-81_-48_100 Skyrim.esm [REFR:00043049] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000099F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-2))>
[01:48] [BuildReferences] <Debug: Swapped [REFR:0003E940] (places BoneHumanBloodySkull [MSTT:0003E6A1] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodySkull "Окровавленный череп" [MISC:FE040817]>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-445_824_-137_89 Skyrim.esm [REFR:0003F175] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000931A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,20))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_1364_-351_-87_100 Skyrim.esm [REFR:00044484] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse04.nif_-306_-848_-31_100 Skyrim.esm [REFR:00041042] (places Farmhouse04 [STAT:0001307B] in GRUP Cell Temporary Children of FalkreathExterior04 [CELL:00009C5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-793_253_-79_100 Skyrim.esm [REFR:00042A82] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000094F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_775_-620_106_126 Skyrim.esm [REFR:0003FEEF] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-16))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-768_236_-59_100 Skyrim.esm [REFR:0003F91C] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif_42_-42_-57_100 Skyrim.esm [REFR:0003BD74] (places TundraStreamEnd01Tundra01 [STAT:0003BD73] in GRUP Cell Temporary Children of [CELL:000095FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-316_-108_-65_100 Skyrim.esm [REFR:00045B6F] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:00009A0D] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-3))>
[01:48] [BuildReferences] <Debug: Swapped [REFR:0003E941] (places BoneHumanBloodyRibcage [MSTT:0003E69D] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyRibcage "Окровавленная грудная клетка" [MISC:FE040815]>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-761_-378_5_100 Skyrim.esm [REFR:000409CD] (places RockCliff02PineForest02 [STAT:00054C32] in GRUP Cell Temporary Children of BilegulchMineExterior04 [CELL:00009AFF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-713_-251_3_100 Skyrim.esm [REFR:00044AA9] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1823_-657_70_100 Skyrim.esm [REFR:00040E07] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BBE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-875_268_-70_82 Skyrim.esm [REFR:00041230] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:000094F3] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_205_796_-103_100 Skyrim.esm [REFR:000458EE] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RedRoadPassExterior [CELL:00008F71] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-797_250_-71_76 Skyrim.esm [REFR:00042A84] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000094F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-678_-78_-49_100 Skyrim.esm [REFR:0004304A] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:000099F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-769_237_-58_46 Skyrim.esm [REFR:0003F91D] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif_1014_43_-82_100 Skyrim.esm [REFR:00042217] (places ImpExtRubble04 [STAT:0003F957] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_1361_-353_-87_100 Skyrim.esm [REFR:00044485] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_1642_739_-140_100 Skyrim.esm [REFR:0003D147] (places TundraPond01Coast1 [STAT:00017CD2] in GRUP Cell Temporary Children of [CELL:0000B369] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,18))>
[01:48] [BuildReferences] <Debug: Swapped [REFR:0003E942] (places BoneHumanBloodyBone [MSTT:0003E6A7] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyBone "Окровавленная кость" [MISC:FE040812]>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-709_-253_5_100 Skyrim.esm [REFR:00044AAA] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-618_-669_1_110 Skyrim.esm [REFR:0003FEF1] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BE3] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1821_-665_68_100 Skyrim.esm [REFR:00040E08] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BBE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-459_824_-136_110 Skyrim.esm [REFR:0003F176] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000931B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-773_44_-46_63 Skyrim.esm [REFR:0003EFBE] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009595] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,1))>
[01:48] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_41_-41_-58_90 Skyrim.esm [REFR:0003BD75] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:000095FF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-764_-383_11_100 Skyrim.esm [REFR:000409CE] (places RockCliff02PineForest02 [STAT:00054C32] in GRUP Cell Temporary Children of BilegulchMineExterior04 [CELL:00009AFF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-10))>
[01:48] [BuildReferences] <Debug: Swapped [REFR:0003E943] (places BoneHumanBloodyBone [MSTT:0003E6A7] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyBone "Окровавленная кость" [MISC:FE040812]>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-679_-82_-48_83 Skyrim.esm [REFR:0004304B] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009A16] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-322_-101_-64_100 Skyrim.esm [REFR:00045B70] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:00009A0D] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-713_-249_3_100 Skyrim.esm [REFR:00044AAB] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-801_251_-78_100 Skyrim.esm [REFR:00042A85] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000094F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-885_247_-68_100 Skyrim.esm [REFR:00041231] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:000094F3] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-219_802_-138_86 Skyrim.esm [REFR:0003EE27] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial03 [CELL:00009336] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,19))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble02.nif_1364_-355_-87_100 Skyrim.esm [REFR:00044486] (places ImpExtRubble02 [STAT:0003F95B] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-1149_-106_-63_74 Skyrim.esm [REFR:00041472] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of OldHroldanExterior04 [CELL:00009A22] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-498_-344_-39_100 Skyrim.esm [REFR:0004104F] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble05.nif_1011_41_-82_100 Skyrim.esm [REFR:00042218] (places ImpExtRubble05 [STAT:0003F958] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-455_824_-136_81 Skyrim.esm [REFR:0003F177] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000931B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-617_-662_1_107 Skyrim.esm [REFR:0003FEF2] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BE3] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1822_-682_67_100 Skyrim.esm [REFR:00040E09] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BBE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-17))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_1359_-362_-76_100 Skyrim.esm [REFR:000444A4] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-768_237_-58_73 Skyrim.esm [REFR:0003F91E] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009511] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-712_-261_4_100 Skyrim.esm [REFR:00044AAC] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-774_46_-47_89 Skyrim.esm [REFR:0003EFBF] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009595] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-744_1238_-128_92 Skyrim.esm [REFR:0003D15B] (places RockCliff02Rocks01 [STAT:0002BABB] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-369_-456_6_101 Skyrim.esm [REFR:0003BD83] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B38] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-750_-381_5_96 Skyrim.esm [REFR:000409D2] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of BilegulchMineExterior04 [CELL:00009AFF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-249_673_-140_110 Skyrim.esm [REFR:0003EE28] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000939A] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,16))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_1357_-360_-76_100 Skyrim.esm [REFR:000444A5] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-875_-22_-16_100 Skyrim.esm [REFR:00042A86] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000099D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-303_-110_-64_100 Skyrim.esm [REFR:00045B71] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A0D] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-916_258_-66_100 Skyrim.esm [REFR:00041232] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000094F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_312_115_-49_91 Skyrim.esm [REFR:00045E05] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:0000917E] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,2))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble01.nif_992_40_-80_100 Skyrim.esm [REFR:00042219] (places ImpExtRubble01 [STAT:0003F95A] in GRUP Cell Temporary Children of [CELL:000095AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-690_-61_-46_100 Skyrim.esm [REFR:0004304C] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:000099F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-537_-314_-39_100 Skyrim.esm [REFR:00041050] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1807_-709_68_100 Skyrim.esm [REFR:00040E0A] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC08] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-665_-267_0_81 Skyrim.esm [REFR:00044AAF] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_464_-68_-31_97 Skyrim.esm [REFR:00043E32] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000095F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_201_105_-43_86 Skyrim.esm [REFR:00045F05] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009181] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,2))>
[01:48] [BuildReferences] <Debug: Swapped [REFR:0003E946] (places BoneHumanBloodyLeg [MSTT:0003E69E] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyLeg "Окровавленная нога" [MISC:FE040814]>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-455_837_-138_124 Skyrim.esm [REFR:0003F178] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000931B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-610_-661_-1_109 Skyrim.esm [REFR:0003FEF3] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-299_-113_-64_100 Skyrim.esm [REFR:00045B72] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A0D] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-752_2_-47_100 Skyrim.esm [REFR:0003EFC2] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of [CELL:000099B5] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-895_-8_-18_100 Skyrim.esm [REFR:00042A87] (places DirtCliffsCornerOut01FieldGrass01 [STAT:0006E0DD] in GRUP Cell Temporary Children of [CELL:000099D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-669_-75_-52_100 Skyrim.esm [REFR:0004304D] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:000099F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-758_1245_-128_100 Skyrim.esm [REFR:0003D160] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-252_674_-140_55 Skyrim.esm [REFR:0003EE29] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000939A] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,16))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\road3way01.nif_-843_252_-69_100 Skyrim.esm [REFR:00041DF7] (places Road3way01 [STAT:0001CD87] in GRUP Cell Temporary Children of [CELL:000094F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-926_277_-65_100 Skyrim.esm [REFR:00041233] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000094F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1813_-720_68_100 Skyrim.esm [REFR:00040E0B] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC08] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_675_-39_-45_104 Skyrim.esm [REFR:0004392A] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:000095D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_-519_-328_-37_100 Skyrim.esm [REFR:00041051] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_314_102_-48_93 Skyrim.esm [REFR:00045E06] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000917E] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-450_836_-138_100 Skyrim.esm [REFR:0003F179] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000931A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_161_75_-47_94 Skyrim.esm [REFR:00045F06] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000091A1] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-704_29_-53_100 Skyrim.esm [REFR:0003EFC3] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:000099B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-757_-368_5_56 Skyrim.esm [REFR:000409DE] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of DragonMoundPineForest03 [CELL:00009ADE] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-665_-264_-1_81 Skyrim.esm [REFR:00044AB2] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:48] [BuildReferences] <Debug: Swapped [REFR:0003E947] (places BoneHumanBloodyBone [MSTT:0003E6A7] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyBone "Окровавленная кость" [MISC:FE040812]>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_457_-78_-31_63 Skyrim.esm [REFR:00043E33] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000095F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-896_-17_-14_100 Skyrim.esm [REFR:00042A89] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:000099D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-668_-87_-51_100 Skyrim.esm [REFR:0004304E] (places DirtCliffsCornerOut01FieldGrass01 [STAT:0006E0DD] in GRUP Cell Temporary Children of [CELL:00009A16] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-312_-111_-65_98 Skyrim.esm [REFR:00045B73] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A0D] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-249_669_-140_100 Skyrim.esm [REFR:0003EE2A] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:0000939A] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,16))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1812_-733_71_100 Skyrim.esm [REFR:00040E0C] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC08] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_438_48_-44_93 Skyrim.esm [REFR:00042DD2] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:0000919A] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp02.nif_-841_234_-65_100 Skyrim.esm [REFR:00041DF8] (places RoadStraightLongRamp02 [STAT:0001E93C] in GRUP Cell Temporary Children of [CELL:00009513] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-747_1246_-128_100 Skyrim.esm [REFR:0003D161] (places RockPileL02Rocks01 [STAT:00024C61] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_164_78_-45_81 Skyrim.esm [REFR:00045F07] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000091A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,1))>
[01:48] [BuildReferences] <Debug: Swapped [REFR:0003E948] (places BoneHumanBloodyBone [MSTT:0003E6A7] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyBone "Окровавленная кость" [MISC:FE040812]>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-915_268_-68_100 Skyrim.esm [REFR:00041234] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:000094F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-837_-12_-29_100 Skyrim.esm [REFR:00042A8A] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:000099D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-431_851_-137_124 Skyrim.esm [REFR:0003F17A] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000931A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_676_-36_-46_93 Skyrim.esm [REFR:0004392B] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:000095D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-528_-315_-39_100 Skyrim.esm [REFR:00041052] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:00009AB7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-619_-272_-20_100 Skyrim.esm [REFR:00044AB6] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009A99] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-756_-375_7_119 Skyrim.esm [REFR:000409E1] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of BilegulchMineExterior04 [CELL:00009AFF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-800_115_-39_100 Skyrim.esm [REFR:0003F924] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009575] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-432_856_-137_100 Skyrim.esm [REFR:0003F17B] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000931A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,20))>
[01:48] [BuildReferences] <Debug: Swapped [REFR:0003E94A] (places BoneHumanBloodyBone [MSTT:0003E6A7] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyBone "Окровавленная кость" [MISC:FE040812]>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-756_1247_-129_100 Skyrim.esm [REFR:0003D162] (places RockPileL03Rocks01 [STAT:0002EDA0] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-847_211_-55_100 Skyrim.esm [REFR:00041DF9] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:00009513] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_441_51_-43_100 Skyrim.esm [REFR:00042DD4] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:0000919A] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-242_671_-142_112 Skyrim.esm [REFR:0003EE2B] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009399] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,16))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1809_-737_72_100 Skyrim.esm [REFR:00040E0D] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_680_-37_-46_90 Skyrim.esm [REFR:0004392C] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:000095D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-687_-47_-47_100 Skyrim.esm [REFR:0004304F] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:000099F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-718_4_-51_99 Skyrim.esm [REFR:0003EFC4] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:000099B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,0))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003BD8E] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of DuskglowCreviceExterior [CELL:00009006] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,14))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_443_-535_200_101 Skyrim.esm [REFR:00045934] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of HHpathShrine06 [CELL:0000976A] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-14))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble05.nif_1391_-354_-101_100 Skyrim.esm [REFR:000444A7] (places ImpExtRubble05 [STAT:0003F958] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_160_79_-46_84 Skyrim.esm [REFR:00045F08] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:000091A1] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-324_-111_-67_100 Skyrim.esm [REFR:00045B74] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009A0D] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-3))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0003BD8E] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of DuskglowCreviceExterior [CELL:00009006] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,14))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-506_-338_-39_100 Skyrim.esm [REFR:0004105A] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-846_-26_-22_100 Skyrim.esm [REFR:00042A8B] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:000099D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-746_-377_4_115 Skyrim.esm [REFR:000409E2] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of BilegulchMineExterior04 [CELL:00009AFF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-931_252_-58_100 Skyrim.esm [REFR:00041235] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:000094F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,6))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003BD8E] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of DuskglowCreviceExterior [CELL:00009006] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,14))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-1162_-78_-55_133 Skyrim.esm [REFR:0004149F] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of OldHroldanExterior01 [CELL:00009A01] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-848_213_-55_100 Skyrim.esm [REFR:00041DFA] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:00009513] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-430_866_-139_100 Skyrim.esm [REFR:0003F17C] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:000092F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,21))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003BD8E] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of DuskglowCreviceExterior [CELL:00009006] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,14))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-800_106_-40_88 Skyrim.esm [REFR:0003F925] (places RockTundraLand01FieldGrass01 [STAT:0003F926] in GRUP Cell Temporary Children of [CELL:00009575] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_472_604_-75_100 Skyrim.esm [REFR:0003BD8E] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of DuskglowCreviceExterior [CELL:00009006] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,14))>
[01:48] [BuildReferences] <Debug: Swapped [REFR:0003E94B] (places BoneHumanBloodyBone [MSTT:0003E6A7] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyBone "Окровавленная кость" [MISC:FE040812]>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_439_54_-44_85 Skyrim.esm [REFR:00042DD5] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000919A] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1801_-731_71_100 Skyrim.esm [REFR:00040E0E] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC09] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_681_-37_-46_105 Skyrim.esm [REFR:0004392D] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:000095D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_146_-89_-47_100 Skyrim.esm [REFR:000424AD] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of WhiterunExterior14 [CELL:0000961C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-842_-15_-25_100 Skyrim.esm [REFR:00042A8C] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000099D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-743_1243_-127_100 Skyrim.esm [REFR:0003D163] (places RockPileM01Rocks01 [STAT:0001EF89] in GRUP Cell Temporary Children of ShadowgreenCavernExterior [CELL:000091D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,30))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-715_82_-48_100 Skyrim.esm [REFR:0003EFC5] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009573] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-245_674_-140_83 Skyrim.esm [REFR:0003EE2C] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009399] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,16))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-525_-295_-42_100 Skyrim.esm [REFR:0004105E] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009AB7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-664_-48_-49_100 Skyrim.esm [REFR:00043050] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:000099F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-602_-671_-6_107 Skyrim.esm [REFR:0003FEF4] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-846_212_-55_100 Skyrim.esm [REFR:00041DFB] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009513] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,5))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_-1111_-208_-19_45 Skyrim.esm [REFR:00045F09] (places DweRubblePile04 [STAT:00036AC2] in GRUP Cell Temporary Children of POIReach17 [CELL:00009A84] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-752_-378_5_100 Skyrim.esm [REFR:000409E3] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of BilegulchMineExterior04 [CELL:00009AFF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-306_-73_-57_100 Skyrim.esm [REFR:00045B75] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:000099EC] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-2))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble01.nif_1395_-351_-98_100 Skyrim.esm [REFR:000444A8] (places ImpExtRubble01 [STAT:0003F95A] in GRUP Cell Temporary Children of MistwatchExterior03 [CELL:0000BAE9] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-782_104_-44_100 Skyrim.esm [REFR:0003F929] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009575] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-434_875_-139_120 Skyrim.esm [REFR:0003F17D] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:000092F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1795_-724_71_100 Skyrim.esm [REFR:00040E0F] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC09] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-399_-611_11_119 Skyrim.esm [REFR:0003D164] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-15))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_162_-48_-42_100 Skyrim.esm [REFR:000424AF] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of WhiterunExterior13 [CELL:000095FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-852_206_-54_100 Skyrim.esm [REFR:00041DFC] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:00009513] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-895_270_-69_97 Skyrim.esm [REFR:00041238] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:000094F3] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_-764_-60_-41_100 Skyrim.esm [REFR:00043051] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of [CELL:000099F7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-544_-312_-38_100 Skyrim.esm [REFR:0004105F] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece05.nif_1394_-352_-97_100 Skyrim.esm [REFR:000444A9] (places ImpRubblePiece05 [STAT:0003E233] in GRUP Cell Temporary Children of MistwatchExterior03 [CELL:0000BAE9] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-783_-12_-39_100 Skyrim.esm [REFR:00042A8D] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:000099D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-697_79_-48_100 Skyrim.esm [REFR:0003EFC6] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009594] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-448_882_-139_100 Skyrim.esm [REFR:0003F17E] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:000092F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-603_-676_-6_108 Skyrim.esm [REFR:0003FEF5] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_123_78_-49_100 Skyrim.esm [REFR:00045F0A] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000091A1] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp01.nif_-349_-320_-50_100 Skyrim.esm [REFR:0004593B] (places RoadStraightLongRamp01 [STAT:0001E1B9] in GRUP Cell Temporary Children of [CELL:00009AB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-760_-367_6_113 Skyrim.esm [REFR:000409E4] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of DragonMoundPineForest03 [CELL:00009ADE] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-270_736_-127_110 Skyrim.esm [REFR:0003EE3C] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009379] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_680_-38_-46_106 Skyrim.esm [REFR:0004392E] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:000095D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-851_206_-54_100 Skyrim.esm [REFR:00041DFD] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009513] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-527_-302_-40_100 Skyrim.esm [REFR:00041060] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:00009AB7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-1563_191_-19_100 Skyrim.esm [REFR:000424B0] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000711A] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-343_-109_-63_100 Skyrim.esm [REFR:00045B76] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009A0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-785_95_-43_96 Skyrim.esm [REFR:0003F92A] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009575] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-878_276_-70_118 Skyrim.esm [REFR:00041239] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:000094F3] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1789_-729_72_100 Skyrim.esm [REFR:00040E10] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC09] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-777_-46_-41_100 Skyrim.esm [REFR:00043052] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:000099F7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-771_-13_-42_100 Skyrim.esm [REFR:00042A90] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:000099D6] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-441_844_-138_86 Skyrim.esm [REFR:0003F17F] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000931A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-729_70_-48_100 Skyrim.esm [REFR:0003EFC7] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009594] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-353_-610_6_100 Skyrim.esm [REFR:0003D23C] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of POIPineForest18 [CELL:00009B9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-15))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece01.nif_1397_-352_-97_100 Skyrim.esm [REFR:000444AA] (places ImpRubblePiece01 [STAT:0003E22F] in GRUP Cell Temporary Children of MistwatchExterior03 [CELL:0000BAE9] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_681_-39_-46_107 Skyrim.esm [REFR:0004392F] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000095D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid01.nif_1234_1177_-140_100 Skyrim.esm [REFR:0003E581] (places IceFloesSolid01 [STAT:0008CCFE] in GRUP Cell Temporary Children of [CELL:00008E41] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,28))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02down01.nif_375_24_-46_100 Skyrim.esm [REFR:000414AC] (places RoadStraight02Down01 [STAT:000355D4] in GRUP Cell Temporary Children of [CELL:000095B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_126_53_-49_100 Skyrim.esm [REFR:00045F0C] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:000091A1] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-1636_203_-24_106 Skyrim.esm [REFR:00042220] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:48] [BuildReferences] <Debug: Swapped [REFR:0003E960] (places BoneHumanBloodyBone [MSTT:0003E6A7] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyBone "Окровавленная кость" [MISC:FE040812]>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01end.nif_-843_246_-68_100 Skyrim.esm [REFR:00041DFE] (places RoadStraight01End [STAT:000355D3] in GRUP Cell Temporary Children of [CELL:000094F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-259_725_-128_79 Skyrim.esm [REFR:0003EE3E] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009379] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1783_-727_72_100 Skyrim.esm [REFR:00040E11] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC09] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01end.nif_-767_-1_-42_100 Skyrim.esm [REFR:00042A91] (places RoadStraight01End [STAT:000355D3] in GRUP Cell Temporary Children of [CELL:000099D6] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-528_-300_-41_100 Skyrim.esm [REFR:00041061] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:00009AB7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-709_68_-51_100 Skyrim.esm [REFR:0003EFC9] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:00009594] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-875_276_-70_100 Skyrim.esm [REFR:0004123A] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:000094F3] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_695_-40_-47_100 Skyrim.esm [REFR:00043930] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:000095D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-439_841_-138_102 Skyrim.esm [REFR:0003F180] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000931A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01end.nif_-360_-326_-48_100 Skyrim.esm [REFR:0004593C] (places RoadStraight01End [STAT:000355D3] in GRUP Cell Temporary Children of [CELL:00009AB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_493_-68_-25_98 Skyrim.esm [REFR:00043E37] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of DoomstoneTundra01 [CELL:000095F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-2))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_1399_-352_-98_100 Skyrim.esm [REFR:000444AB] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of MistwatchExterior03 [CELL:0000BAE9] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-1631_171_-25_118 Skyrim.esm [REFR:00042226] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-774_-52_-41_100 Skyrim.esm [REFR:00043053] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:000099F7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-336_-103_-63_103 Skyrim.esm [REFR:00045B77] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009A0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid01.nif_1169_1172_-140_100 Skyrim.esm [REFR:0003E582] (places IceFloesSolid01 [STAT:0008CCFE] in GRUP Cell Temporary Children of [CELL:00008E43] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,28))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-922_1240_-130_150 Skyrim.esm [REFR:0003D240] (places RockCliff03SnowLight [STAT:0005B56A] in GRUP Cell Temporary Children of RavenscarHollowExterior01 [CELL:000091DC] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,30))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-788_99_-42_100 Skyrim.esm [REFR:0003F92E] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009575] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,2))>
[01:48] [BuildReferences] <Debug: Swapped [REFR:0003E967] (places BoneHumanBloodyBone [MSTT:0003E6A7] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyBone "Окровавленная кость" [MISC:FE040812]>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_91_87_-53_100 Skyrim.esm [REFR:00045F0E] (places DirtCliffsIsland01Tundra [STAT:00043947] in GRUP Cell Temporary Children of [CELL:00009183] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1767_-736_76_100 Skyrim.esm [REFR:000409EA] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC09] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurveramp01.nif_-859_256_-71_100 Skyrim.esm [REFR:00041DFF] (places RoadSCurveRamp01 [STAT:0001CD86] in GRUP Cell Temporary Children of [CELL:000094F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-271_724_-128_100 Skyrim.esm [REFR:0003EE80] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009379] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-780_-33_-42_100 Skyrim.esm [REFR:00042A92] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:000099D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_435_97_-42_90 Skyrim.esm [REFR:000414AD] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:0000917B] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1778_-719_72_100 Skyrim.esm [REFR:00040E12] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC09] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-18))>
[01:48] [BuildReferences] <Debug: Swapped [REFR:0003E968] (places BoneHumanBloodyBone [MSTT:0003E6A7] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyBone "Окровавленная кость" [MISC:FE040812]>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_158_-28_-43_100 Skyrim.esm [REFR:000424B4] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of [CELL:000095DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-1))>
[01:48] [BuildReferences] <Debug: Swapped [REFR:0003E969] (places BoneHumanBloodyBone [MSTT:0003E6A7] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyBone "Окровавленная кость" [MISC:FE040812]>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-598_-678_-6_47 Skyrim.esm [REFR:0003FEF6] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_766_34_-23_143 Skyrim.esm [REFR:0004657D] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-322_104_-76_119 Skyrim.esm [REFR:00046C7E] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009569] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-1052_-313_-12_100 Skyrim.esm [REFR:0003E996] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcordblend01.nif_-1380_933_-22_100 Skyrim.esm [REFR:00040864] (places NorTmpExtPlatCorDblEnd01Snow [STAT:00026FA0] in GRUP Cell Temporary Children of VolskyggeExterior04 [CELL:00006EE7] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_323_119_-50_100 Skyrim.esm [REFR:00045E10] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:0000917E] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-769_148_-49_108 Skyrim.esm [REFR:0003F638] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009553] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-528_-305_-40_100 Skyrim.esm [REFR:00041063] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:00009AB7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-542_-315_-38_100 Skyrim.esm [REFR:00041064] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewalllong01.nif_-546_-317_-38_100 Skyrim.esm [REFR:00041069] (places StonewallLong01 [STAT:000009A2] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_-542_-317_-38_100 Skyrim.esm [REFR:0004106A] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall01ivy.nif_-550_-317_-38_100 Skyrim.esm [REFR:0004106B] (places Stonewall01Ivy [STAT:0000099C] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_-552_-317_-38_100 Skyrim.esm [REFR:0004106C] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-513_-313_-40_100 Skyrim.esm [REFR:0004106D] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:00009AB7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-510_-294_-42_102 Skyrim.esm [REFR:0004106E] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009AB7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-517_-305_-38_128 Skyrim.esm [REFR:00041070] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009AB7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-8))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewalllong01.nif_-531_-302_-40_100 Skyrim.esm [REFR:00041073] (places StonewallLong01 [STAT:000009A2] in GRUP Cell Temporary Children of [CELL:00009AB7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-8))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_-530_-299_-41_100 Skyrim.esm [REFR:00041074] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of [CELL:00009AB7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-8))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_-532_-306_-40_100 Skyrim.esm [REFR:00041075] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of [CELL:00009AB7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-533_-320_-37_88 Skyrim.esm [REFR:00041076] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009AB7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_472_14_-43_100 Skyrim.esm [REFR:00042DFD] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:000095B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_419_123_-45_100 Skyrim.esm [REFR:000414AE] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:0000915C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1771_-709_72_100 Skyrim.esm [REFR:00040E13] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC09] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong02.nif_-334_-312_-50_100 Skyrim.esm [REFR:0004593D] (places RoadStraightLong02 [STAT:00025D61] in GRUP Cell Temporary Children of [CELL:00009AB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-853_260_-76_100 Skyrim.esm [REFR:00041E00] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000094F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_-735_-76_-42_100 Skyrim.esm [REFR:00043054] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:000099F6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-706_67_-51_90 Skyrim.esm [REFR:0003EFCA] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009594] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_1245_1207_-136_100 Skyrim.esm [REFR:0003E584] (places IcebergLedge01_HeavySN [STAT:0005E3F1] in GRUP Cell Temporary Children of [CELL:00008E22] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,29))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-597_-673_-6_111 Skyrim.esm [REFR:0003FEF7] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_754_29_-28_100 Skyrim.esm [REFR:0004657F] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-909_1240_-134_189 Skyrim.esm [REFR:0003D241] (places RockCliff03SnowLight [STAT:0005B56A] in GRUP Cell Temporary Children of RavenscarHollowExterior01 [CELL:000091DC] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,30))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcordblend01.nif_-1391_933_-22_100 Skyrim.esm [REFR:00040865] (places NorTmpExtPlatCorDblEnd01Snow [STAT:00026FA0] in GRUP Cell Temporary Children of VolskyggeExterior04 [CELL:00006EE7] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_192_61_-44_90 Skyrim.esm [REFR:00045F10] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:000091A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1776_-711_71_100 Skyrim.esm [REFR:00040E14] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC09] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_417_99_-43_82 Skyrim.esm [REFR:000414AF] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000917B] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_462_22_-42_100 Skyrim.esm [REFR:00042DFF] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:000095B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-708_67_-51_100 Skyrim.esm [REFR:0003EFCB] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009594] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong02.nif_-748_-70_-41_100 Skyrim.esm [REFR:00043055] (places RoadStraightLong02 [STAT:00025D61] in GRUP Cell Temporary Children of [CELL:000099F7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_-876_260_-70_100 Skyrim.esm [REFR:00041E01] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of [CELL:000094F3] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-606_-689_-5_63 Skyrim.esm [REFR:0003FEF8] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-17))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-1380_936_-22_100 Skyrim.esm [REFR:00040866] (places NorTmpExtPlatStairCapR01snow [STAT:00026FD6] in GRUP Cell Temporary Children of VolskyggeExterior04 [CELL:00006EE7] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_1268_1257_-137_100 Skyrim.esm [REFR:0003E585] (places IcebergLedge01_HeavySN [STAT:0005E3F1] in GRUP Cell Temporary Children of [CELL:00008E03] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,30))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\hay\haybale01.nif_-1430_253_-52_100 Skyrim.esm [REFR:00046583] (places HayBale01 [STAT:0005B198] in GRUP Cell Temporary Children of BlindCliffCaveExterior02 [CELL:000070D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp01.nif_-320_-303_-51_100 Skyrim.esm [REFR:0004593E] (places RoadStraightLongRamp01 [STAT:0001E1B9] in GRUP Cell Temporary Children of [CELL:00009AB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1763_-705_72_100 Skyrim.esm [REFR:00040E15] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC09] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-18))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid02.nif_-1380_933_-22_100 Skyrim.esm [REFR:00040867] (places NorTmpExtPlatStairMid02Light_SN [STAT:00026FD8] in GRUP Cell Temporary Children of VolskyggeExterior04 [CELL:00006EE7] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,22))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\hay\haybale01.nif_-1429_252_-52_100 Skyrim.esm [REFR:00046585] (places HayBale01 [STAT:0005B198] in GRUP Cell Temporary Children of BlindCliffCaveExterior02 [CELL:000070D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-866_260_-71_100 Skyrim.esm [REFR:00041E02] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000094F3] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_1261_1237_-138_100 Skyrim.esm [REFR:0003E587] (places IcebergLedge01 [STAT:000A98EF] in GRUP Cell Temporary Children of [CELL:00008E03] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,30))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1599_45_-39_100 Skyrim.esm [REFR:0003EFD2] (places RockCliff01Rocks01SnowLight [STAT:0002ED76] in GRUP Cell Temporary Children of GloomboundMineExterior [CELL:0000B59B] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp01.nif_-714_-84_-44_100 Skyrim.esm [REFR:00043056] (places RoadStraightLongRamp01 [STAT:0001E1B9] in GRUP Cell Temporary Children of [CELL:00009A17] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-729_-373_-2_100 Skyrim.esm [REFR:000409EC] (places RockPileL02 [STAT:00027034] in GRUP Cell Temporary Children of POIPineForest11 [CELL:00009AFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp01.nif_-306_-292_-52_100 Skyrim.esm [REFR:0004593F] (places RoadStraightLongRamp01 [STAT:0001E1B9] in GRUP Cell Temporary Children of [CELL:00009AB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-616_-686_-4_85 Skyrim.esm [REFR:0003FEF9] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BE3] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1751_-705_74_100 Skyrim.esm [REFR:00040E16] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-534_-307_-37_144 Skyrim.esm [REFR:0004107B] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-1380_931_-22_100 Skyrim.esm [REFR:00040868] (places NorTmpExtPlatStairCapL01Snow [STAT:00026FD5] in GRUP Cell Temporary Children of VolskyggeExterior04 [CELL:00006EE7] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-750_165_-50_100 Skyrim.esm [REFR:0003F639] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009532] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_689_-38_-47_92 Skyrim.esm [REFR:00043932] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:000095D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-662_-385_-10_88 Skyrim.esm [REFR:000409ED] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009AFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid01.nif_1280_1247_-140_100 Skyrim.esm [REFR:0003E589] (places IceFloesSolid01 [STAT:0008CCFE] in GRUP Cell Temporary Children of [CELL:00008E02] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,30))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-347_-113_-63_64 Skyrim.esm [REFR:00045B78] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_432_130_-47_88 Skyrim.esm [REFR:000414B1] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:0000915C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-431_832_-139_73 Skyrim.esm [REFR:0003F181] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000931A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-726_-80_-42_100 Skyrim.esm [REFR:00043057] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:000099F6] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-606_-693_-7_51 Skyrim.esm [REFR:0003FEFA] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1745_-703_74_100 Skyrim.esm [REFR:00040E17] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-777_-23_-43_100 Skyrim.esm [REFR:00042A93] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:000099D6] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-281_-275_-55_100 Skyrim.esm [REFR:00045940] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of POITundra35 [CELL:00009A90] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-7))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece04.nif_1392_-354_-97_100 Skyrim.esm [REFR:000444AC] (places ImpRubblePiece04 [STAT:0003E232] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1596_54_-38_100 Skyrim.esm [REFR:0003EFD3] (places RockCliff01Rocks01SnowLight [STAT:0002ED76] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-867_257_-71_100 Skyrim.esm [REFR:00041E03] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:000094F3] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-517_-315_-38_159 Skyrim.esm [REFR:0004107C] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009AB7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-1057_-326_-13_100 Skyrim.esm [REFR:0003E9EF] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_197_59_-45_64 Skyrim.esm [REFR:00045F14] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000091A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall01.nif_1196_1227_-109_100 Skyrim.esm [REFR:0003E58C] (places IcebergSmall01_HeavySN [STAT:0008E2C0] in GRUP Cell Temporary Children of SkytempleRuinsExterior01 [CELL:00008E23] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,29))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-347_-106_-59_110 Skyrim.esm [REFR:00045B79] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-655_-399_-10_110 Skyrim.esm [REFR:000409EE] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest10 [CELL:00009AFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-758_134_-47_100 Skyrim.esm [REFR:0003F63A] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009553] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_688_-40_-46_106 Skyrim.esm [REFR:00043933] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000095D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-432_831_-139_85 Skyrim.esm [REFR:0003F182] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000931A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,20))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_1369_-330_-100_100 Skyrim.esm [REFR:000444B0] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1743_-700_73_100 Skyrim.esm [REFR:00040E18] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1596_41_-45_100 Skyrim.esm [REFR:0003EFD4] (places RockCliff03SnowLight [STAT:0005B56A] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1053_-316_-10_64 Skyrim.esm [REFR:0003E9F7] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-768_-67_-41_100 Skyrim.esm [REFR:00043058] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:000099F7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-271_-271_-56_100 Skyrim.esm [REFR:00045941] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of POITundra35 [CELL:00009A90] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_200_57_-46_67 Skyrim.esm [REFR:00045F15] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000091A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,1))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\towers\nortowerruins01.nif_744_-26_-47_100 Skyrim.esm [REFR:0003F64F] (places NorTowerRuins01 [STAT:00017EDE] in GRUP Cell Temporary Children of ValtheimKeepExterior03 [CELL:000095CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-514_-347_-38_100 Skyrim.esm [REFR:00041081] (places RockTundraLand01FieldGrass01 [STAT:0003F926] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-666_-387_-11_110 Skyrim.esm [REFR:000409EF] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009AFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-10))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_1373_-330_-100_100 Skyrim.esm [REFR:000444B1] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-354_-105_-57_100 Skyrim.esm [REFR:00045B7A] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009A0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-882_21_-23_100 Skyrim.esm [REFR:00041E06] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000099B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-431_830_-139_100 Skyrim.esm [REFR:0003F183] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000931A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_681_-31_-49_100 Skyrim.esm [REFR:00043934] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:000095D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall02.nif_1186_1242_-126_100 Skyrim.esm [REFR:0003E58D] (places IcebergSmall02_HeavySN [STAT:000180E5] in GRUP Cell Temporary Children of [CELL:00008E05] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,30))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatexsmfree01.nif_-1381_926_-22_100 Skyrim.esm [REFR:0004086B] (places NorTmpExtPlatExSmFree01_LightSN [STAT:0005E83E] in GRUP Cell Temporary Children of VolskyggeExterior04 [CELL:00006EE7] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-902_1250_-141_150 Skyrim.esm [REFR:0003D242] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of RavenscarHollowExterior01 [CELL:000091DC] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,30))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1780_-685_67_100 Skyrim.esm [REFR:00040E19] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of POIFallForest18 [CELL:0000BBE8] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_192_43_-47_100 Skyrim.esm [REFR:00045F16] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:000091A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,1))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble03.nif_1371_-330_-100_100 Skyrim.esm [REFR:000444B2] (places ImpExtRubble03 [STAT:0003F95C] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-266_776_-135_79 Skyrim.esm [REFR:0003EFD5] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009358] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-761_-75_-41_100 Skyrim.esm [REFR:00043059] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:000099F7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-654_-410_-11_108 Skyrim.esm [REFR:000409F0] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-11))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-887_276_-68_100 Skyrim.esm [REFR:0004123B] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:000094F3] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1053_-310_-11_81 Skyrim.esm [REFR:0003EA24] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-766_-14_-45_100 Skyrim.esm [REFR:00042A94] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:000099D6] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-876_29_-26_100 Skyrim.esm [REFR:00041E0A] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:000099B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,0))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\towers\nortowerruins01.nif_742_12_-40_100 Skyrim.esm [REFR:0003F650] (places NorTowerRuins01 [STAT:00017EDE] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_426_135_-48_96 Skyrim.esm [REFR:000414B4] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000915C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-351_-610_6_100 Skyrim.esm [REFR:0003D243] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of POIPineForest18 [CELL:00009B9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-15))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1780_-695_69_100 Skyrim.esm [REFR:00040E1A] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of POIFallForest18 [CELL:0000BBE8] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-597_-325_-31_100 Skyrim.esm [REFR:00041082] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of POITundra09 [CELL:00009AB9] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_-294_-283_-53_100 Skyrim.esm [REFR:00045942] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of POITundra14 [CELL:00009A91] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-265_728_-127_108 Skyrim.esm [REFR:0003EE84] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009379] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_1461_1213_-140_100 Skyrim.esm [REFR:0003F1BB] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of [CELL:0000B203] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,29))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-1367_933_-41_67 Skyrim.esm [REFR:0004086C] (places NorTempleExteriorRibFree07Snow [STAT:00026FD0] in GRUP Cell Temporary Children of VolskyggeExterior04 [CELL:00006EE7] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,22))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece02.nif_1372_-332_-101_100 Skyrim.esm [REFR:000444B3] (places ImpRubblePiece02 [STAT:0003E230] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1605_36_-44_100 Skyrim.esm [REFR:0003EFD6] (places RockCliff03SnowLight [STAT:0005B56A] in GRUP Cell Temporary Children of [CELL:0000B9BB] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_187_82_-44_100 Skyrim.esm [REFR:00045F17] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009181] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-923_218_-54_100 Skyrim.esm [REFR:0004123E] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009515] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-332_-95_-63_96 Skyrim.esm [REFR:00045B7D] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009A0E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-797_-28_-36_100 Skyrim.esm [REFR:00042A95] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:000099D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-495_-329_-39_100 Skyrim.esm [REFR:00041085] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-1562_194_-19_107 Skyrim.esm [REFR:000424C4] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:0000711A] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-870_40_-27_86 Skyrim.esm [REFR:00041E0F] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000099B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-752_-85_-42_100 Skyrim.esm [REFR:0004305A] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009A18] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-642_-386_-11_103 Skyrim.esm [REFR:000409F1] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest10 [CELL:00009AFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1769_-696_70_100 Skyrim.esm [REFR:00040E1B] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of POIFallForest18 [CELL:0000BBE8] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-1054_-323_-10_78 Skyrim.esm [REFR:0003EA27] (places RockPileL02 [STAT:00027034] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-270_730_-127_73 Skyrim.esm [REFR:0003EE85] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009379] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,17))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece04.nif_1370_-332_-100_100 Skyrim.esm [REFR:000444B4] (places ImpRubblePiece04 [STAT:0003E232] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-853_284_-77_83 Skyrim.esm [REFR:0004123F] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000094F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_178_80_-44_100 Skyrim.esm [REFR:00045F18] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:000091A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong01.nif_-259_-268_-57_100 Skyrim.esm [REFR:00045943] (places RoadStraightLong01 [STAT:0001C433] in GRUP Cell Temporary Children of POITundra35 [CELL:00009A90] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-865_22_-29_100 Skyrim.esm [REFR:00041E10] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:000099B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_153_-46_-42_100 Skyrim.esm [REFR:000424CB] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of WhiterunExterior13 [CELL:000095FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-459_-75_-69_100 Skyrim.esm [REFR:00045B7F] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:000099F0] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-2))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatmid01.nif_-1108_-208_-20_75 Skyrim.esm [REFR:00045E14] (places DwePlatMid01 [STAT:00052B4F] in GRUP Cell Temporary Children of POIReach17 [CELL:00009A84] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-789_-38_-39_100 Skyrim.esm [REFR:00042A96] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:000099D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_1421_1197_-140_100 Skyrim.esm [REFR:0003F1BC] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of [CELL:0000B204] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,29))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1782_-691_68_100 Skyrim.esm [REFR:00040E1C] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of POIFallForest18 [CELL:0000BBE8] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-752_-55_-43_100 Skyrim.esm [REFR:0004305B] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:000099F7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-643_-389_-11_110 Skyrim.esm [REFR:000409F2] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest10 [CELL:00009AFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-522_-357_-37_114 Skyrim.esm [REFR:00041086] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-551_-708_-18_100 Skyrim.esm [REFR:0003FEFD] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of [CELL:00009C02] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-18))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_1601_44_-37_100 Skyrim.esm [REFR:0003EFF8] (places StockadeWoodplanks01 [STAT:000533D5] in GRUP Cell Temporary Children of GloomboundMineExterior [CELL:0000B59B] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1306_1295_-139_100 Skyrim.esm [REFR:0003EA29] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00008DE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,31))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece04.nif_1373_-329_-100_100 Skyrim.esm [REFR:000444B5] (places ImpRubblePiece04 [STAT:0003E232] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_182_64_-43_100 Skyrim.esm [REFR:00045F19] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:000091A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-803_245_-72_100 Skyrim.esm [REFR:0003F930] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009512] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_498_-70_-25_94 Skyrim.esm [REFR:00043E39] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of DoomstoneTundra01 [CELL:000095F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_1188_1250_-129_100 Skyrim.esm [REFR:0003E58E] (places IcebergLedge01_HeavySN [STAT:0005E3F1] in GRUP Cell Temporary Children of SkytempleRuinsExterior02 [CELL:00008E04] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,30))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-483_-61_-68_100 Skyrim.esm [REFR:00045B80] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:000099F0] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-270_742_-127_76 Skyrim.esm [REFR:0003EE86] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009358] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_721_87_16_100 Skyrim.esm [REFR:000465B4] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:00009174] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-328_-297_-50_100 Skyrim.esm [REFR:00045944] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:00009AB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-851_270_-76_97 Skyrim.esm [REFR:00041240] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000094F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_1404_1175_-140_100 Skyrim.esm [REFR:0003F1BD] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of [CELL:0000B225] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,28))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_151_-35_-41_100 Skyrim.esm [REFR:000424CC] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:000095DE] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-868_29_-29_86 Skyrim.esm [REFR:00041E11] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:000099B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,0))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_740_-21_-38_100 Skyrim.esm [REFR:0003F654] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of ValtheimKeepExterior03 [CELL:000095CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-1))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_1601_43_-37_100 Skyrim.esm [REFR:0003EFF9] (places StockadeWoodplanks01 [STAT:000533D5] in GRUP Cell Temporary Children of GloomboundMineExterior [CELL:0000B59B] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-497_-361_-36_100 Skyrim.esm [REFR:00041087] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_1366_-328_-101_100 Skyrim.esm [REFR:000444B6] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of [CELL:0000BAC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1778_-703_70_100 Skyrim.esm [REFR:00040E1D] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC09] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-751_-59_-42_117 Skyrim.esm [REFR:0004305C] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000099F7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-647_-392_-11_112 Skyrim.esm [REFR:000409F3] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest10 [CELL:00009AFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-1399_917_-29_100 Skyrim.esm [REFR:00040871] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00006EE8] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-544_-711_-11_100 Skyrim.esm [REFR:0003FEFE] (places RockPileL02PineForest02 [STAT:0005B810] in GRUP Cell Temporary Children of [CELL:00009C02] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-754_-19_-47_89 Skyrim.esm [REFR:00042A97] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:000099D6] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_188_72_-44_99 Skyrim.esm [REFR:00045F1A] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000091A0] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_501_-70_-24_102 Skyrim.esm [REFR:00043E3A] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of DoomstoneTundra01 [CELL:000095F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1315_1296_-141_135 Skyrim.esm [REFR:0003EA2A] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of [CELL:0000B1C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,31))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-787_254_-79_100 Skyrim.esm [REFR:0003F931] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:000094F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1569_201_-15_108 Skyrim.esm [REFR:000424CE] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000711A] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-852_281_-78_108 Skyrim.esm [REFR:00041241] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:000094F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_1190_1270_-137_100 Skyrim.esm [REFR:0003E591] (places IcebergLedge01 [STAT:000A98EF] in GRUP Cell Temporary Children of [CELL:00008DE5] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,31))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-789_-64_-36_100 Skyrim.esm [REFR:0004305D] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:000099F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-2))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_740_-17_-38_100 Skyrim.esm [REFR:0003F655] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of ValtheimKeepExterior03 [CELL:000095CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-1391_944_-29_100 Skyrim.esm [REFR:00040872] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of [CELL:00006EC8] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,23))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatgaurdhouse01.nif_-255_-787_11_100 Skyrim.esm [REFR:00046620] (places NorTmpExtPlatGuardHouse01Snow [STAT:00034940] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-20))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_1601_44_-37_100 Skyrim.esm [REFR:0003EFFA] (places StockadeWoodplanks01 [STAT:000533D5] in GRUP Cell Temporary Children of GloomboundMineExterior [CELL:0000B59B] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-262_739_-128_89 Skyrim.esm [REFR:0003EE88] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009358] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-337_-304_-50_100 Skyrim.esm [REFR:00045945] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:00009AB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\glacierslab01.nif_1535_1172_-139_100 Skyrim.esm [REFR:0003F207] (places GlacierSlab01 [STAT:0009222A] in GRUP Cell Temporary Children of DoomstoneNorthernCoast02 [CELL:0000B222] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,28))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif_1366_-327_-101_100 Skyrim.esm [REFR:000444B7] (places ImpExtRubble04 [STAT:0003F957] in GRUP Cell Temporary Children of [CELL:0000BAC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1787_-704_69_100 Skyrim.esm [REFR:00040E1E] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC09] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-742_-30_-47_90 Skyrim.esm [REFR:00042A98] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:000099D6] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1601_180_-21_99 Skyrim.esm [REFR:000424CF] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-864_26_-30_105 Skyrim.esm [REFR:00041E12] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:000099B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-524_-343_-37_113 Skyrim.esm [REFR:00041088] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-533_-685_-11_100 Skyrim.esm [REFR:0003FEFF] (places RockPileM01PineForest01 [STAT:00054C44] in GRUP Cell Temporary Children of [CELL:00009BE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-897_1253_-140_172 Skyrim.esm [REFR:0003D245] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000091DB] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,30))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1237_1339_-140_100 Skyrim.esm [REFR:0003EA2E] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00003953] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,32))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-1633_203_-24_106 Skyrim.esm [REFR:00042227] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-640_-382_-12_112 Skyrim.esm [REFR:000409F4] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest10 [CELL:00009AFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-10))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_1600_44_-37_100 Skyrim.esm [REFR:0003EFFB] (places StockadeWoodplanks01 [STAT:000533D5] in GRUP Cell Temporary Children of GloomboundMineExterior [CELL:0000B59B] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-848_276_-78_100 Skyrim.esm [REFR:00041242] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:000094F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-347_-308_-50_100 Skyrim.esm [REFR:00045946] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:00009AB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-794_250_-76_100 Skyrim.esm [REFR:0003F932] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000094F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,6))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextarchsupport01.nif_1357_-328_-101_100 Skyrim.esm [REFR:000444B8] (places ImpExtArchSupport01 [STAT:0003F93D] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior01base.nif_-1321_920_-71_100 Skyrim.esm [REFR:0004087D] (places NorTempleExterior01Base [STAT:00026FDE] in GRUP Cell Temporary Children of VolskyggeExterior03 [CELL:00006EE6] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-326_105_-77_84 Skyrim.esm [REFR:00046C81] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009569] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-341_755_-137_73 Skyrim.esm [REFR:0003EE89] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-774_-75_-37_100 Skyrim.esm [REFR:0004305E] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:000099F7] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall02.nif_1202_1236_-122_100 Skyrim.esm [REFR:0003E593] (places IcebergSmall02_HeavySN [STAT:000180E5] in GRUP Cell Temporary Children of SkytempleRuinsExterior02 [CELL:00008E04] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,30))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-258_-789_11_100 Skyrim.esm [REFR:00046621] (places NorExtRubblePile04_HeavySN [STAT:00061434] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1604_178_-22_118 Skyrim.esm [REFR:000424D0] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-1056_-324_-10_64 Skyrim.esm [REFR:0003EA34] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8))>
[01:48] <Warning: Overwritten large reference in cutting room floor.esp [REFR:000424AC] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of WhiterunExterior01 [CELL:0000961B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1803_-713_69_100 Skyrim.esm [REFR:00040E1F] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC08] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\glacierslab01.nif_1496_1198_-139_100 Skyrim.esm [REFR:0003F20B] (places GlacierSlab01 [STAT:0009222A] in GRUP Cell Temporary Children of DoomstoneNorthernCoast03 [CELL:0000B202] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,29))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-332_-458_7_100 Skyrim.esm [REFR:0003FF0A] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_740_-1_-38_100 Skyrim.esm [REFR:0003F656] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of ValtheimKeepExterior03 [CELL:000095CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-810_-32_-33_100 Skyrim.esm [REFR:00042A99] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:000099D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-923_1245_-133_180 Skyrim.esm [REFR:0003D248] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of RavenscarHollowExterior01 [CELL:000091DC] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,30))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-511_-325_-39_100 Skyrim.esm [REFR:00041089] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009AB7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-1639_206_-24_102 Skyrim.esm [REFR:00042228] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000070FD] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_419_138_-46_97 Skyrim.esm [REFR:000414B7] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:0000915C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,3))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextarchsupport01.nif_1394_-331_-106_100 Skyrim.esm [REFR:000444B9] (places ImpExtArchSupport01 [STAT:0003F93D] in GRUP Cell Temporary Children of MistwatchExterior03 [CELL:0000BAE9] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-921_29_-17_100 Skyrim.esm [REFR:00041E13] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of DragonMoundTundra03 [CELL:000099B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,0))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_1599_43_-38_100 Skyrim.esm [REFR:0003EFFC] (places StockadeWoodplanks01 [STAT:000533D5] in GRUP Cell Temporary Children of GloomboundMineExterior [CELL:0000B59B] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-300_-892_-30_115 Skyrim.esm [REFR:00041256] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcordblend01.nif_-1312_927_-68_100 Skyrim.esm [REFR:0004087F] (places NorTmpExtPlatCorDblEnd01 [STAT:00026F7A] in GRUP Cell Temporary Children of VolskyggeExterior03 [CELL:00006EE6] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,22))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_740_3_-38_100 Skyrim.esm [REFR:0003F657] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-349_-289_-51_100 Skyrim.esm [REFR:00045947] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009AB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-622_-371_-14_116 Skyrim.esm [REFR:000409F5] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest10 [CELL:00009AFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-332_93_-74_81 Skyrim.esm [REFR:00046C82] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000956A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,2))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextarchsupport01.nif_1388_-326_-106_100 Skyrim.esm [REFR:000444BA] (places ImpExtArchSupport01 [STAT:0003F93D] in GRUP Cell Temporary Children of [CELL:0000BAC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-8))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris07.nif_-268_-788_12_100 Skyrim.esm [REFR:00046622] (places NorTmpExtDebris07Snow [STAT:00028A89] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-20))>
[01:48] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodyslope.nif_-802_281_-88_100 Skyrim.esm [REFR:0003F934] (places FXWaterfallBodySlope_static [STAT:000FC85F] in GRUP Cell Temporary Children of [CELL:000094F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-805_-81_-28_100 Skyrim.esm [REFR:0004305F] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:000099F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\glacierslab01.nif_1548_1182_-143_106 Skyrim.esm [REFR:0003F210] (places GlacierSlab01 [STAT:0009222A] in GRUP Cell Temporary Children of DoomstoneNorthernCoast02 [CELL:0000B222] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,28))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-1609_186_-25_107 Skyrim.esm [REFR:000424D3] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-342_750_-137_119 Skyrim.esm [REFR:0003EE8A] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\glaciertrim02.nif_1250_1325_-139_100 Skyrim.esm [REFR:0003E594] (places GlacierTrim02_LightSN [STAT:0005E3F3] in GRUP Cell Temporary Children of [CELL:00003953] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,32))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1813_-705_68_100 Skyrim.esm [REFR:00040E20] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC08] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-926_1260_-134_173 Skyrim.esm [REFR:0003D249] (places RockCliff01Rocks01 [STAT:000BACAD] in GRUP Cell Temporary Children of RavenscarHollowExterior01 [CELL:000091DC] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,30))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_740_7_-38_100 Skyrim.esm [REFR:0003F658] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-534_-350_-36_110 Skyrim.esm [REFR:0004108B] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009AD9] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-16_-264_-39_100 Skyrim.esm [REFR:00047095] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-1628_175_-26_116 Skyrim.esm [REFR:00042229] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_1599_42_-38_100 Skyrim.esm [REFR:0003EFFD] (places StockadeWoodplanks01 [STAT:000533D5] in GRUP Cell Temporary Children of GloomboundMineExterior [CELL:0000B59B] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-801_-15_-37_138 Skyrim.esm [REFR:00042A9A] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000099D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-926_52_-16_100 Skyrim.esm [REFR:00041E14] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009599] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,1))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcordblend01.nif_-1311_916_-68_100 Skyrim.esm [REFR:00040887] (places NorTmpExtPlatCorDblEnd01 [STAT:00026F7A] in GRUP Cell Temporary Children of VolskyggeExterior03 [CELL:00006EE6] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,22))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_1377_-332_-101_100 Skyrim.esm [REFR:000444BB] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-313_84_-74_74 Skyrim.esm [REFR:00046C84] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009569] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,2))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris05.nif_-247_-783_14_100 Skyrim.esm [REFR:00046624] (places NorTmpExtDebris05Snow [STAT:00028A87] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-620_-366_-13_106 Skyrim.esm [REFR:000409F6] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009ADB] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-296_-892_-30_105 Skyrim.esm [REFR:00041257] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\glaciertrim01.nif_1231_1326_-138_100 Skyrim.esm [REFR:0003E595] (places GlacierTrim01_LightSN [STAT:0005E3F2] in GRUP Cell Temporary Children of [CELL:00003953] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,32))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-817_-66_-26_100 Skyrim.esm [REFR:00043060] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:000099F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-2))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_740_-10_-38_100 Skyrim.esm [REFR:0003F659] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of ValtheimKeepExterior03 [CELL:000095CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-1))>
[01:48] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodytall.nif_-799_291_-94_100 Skyrim.esm [REFR:0003F935] (places FXWaterfallBodyTall_static [STAT:000FC85E] in GRUP Cell Temporary Children of [CELL:000094D0] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-347_752_-137_96 Skyrim.esm [REFR:0003EE8B] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1808_-702_68_100 Skyrim.esm [REFR:00040E21] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC08] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1603_-714_91_121 Skyrim.esm [REFR:0004222A] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-798_-32_-36_89 Skyrim.esm [REFR:00042A9B] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:000099D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_480_203_-56_100 Skyrim.esm [REFR:00046641] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:0000913C] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-313_91_-76_125 Skyrim.esm [REFR:00046C85] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009569] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif_137_-66_-48_100 Skyrim.esm [REFR:000424D5] (places TundraStreamBend01Tundra01 [STAT:0001542D] in GRUP Cell Temporary Children of WhiterunExterior13 [CELL:000095FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-618_-365_-12_100 Skyrim.esm [REFR:000409F7] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009ADB] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-518_-318_-38_100 Skyrim.esm [REFR:0004108C] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:00009AB7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-8))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1390_-338_-103_100 Skyrim.esm [REFR:000444BF] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-935_72_-15_100 Skyrim.esm [REFR:00041E17] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009599] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid02.nif_1458_1143_-140_100 Skyrim.esm [REFR:0004088A] (places IceFloesSolid02 [STAT:00092217] in GRUP Cell Temporary Children of [CELL:0000B245] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,27))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\glaciertrim01.nif_1271_1311_-139_100 Skyrim.esm [REFR:0003E598] (places GlacierTrim01_LightSN [STAT:0005E3F2] in GRUP Cell Temporary Children of [CELL:00003951] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,32))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-814_-60_-30_100 Skyrim.esm [REFR:00043061] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:000099F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-2))>
[01:48] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodyslope.nif_-740_313_-83_100 Skyrim.esm [REFR:0003F93A] (places FXWaterfallBodySlope_static [STAT:000FC85F] in GRUP Cell Temporary Children of [CELL:000094CF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-871_-40_-13_100 Skyrim.esm [REFR:00042A9C] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000099D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1804_-707_68_100 Skyrim.esm [REFR:00040E22] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC08] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-315_73_-72_69 Skyrim.esm [REFR:00046C86] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:0000958A] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-345_757_-136_88 Skyrim.esm [REFR:0003EE8D] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-909_1264_-147_112 Skyrim.esm [REFR:0003D24C] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of RavenscarHollowExterior01 [CELL:000091DC] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,30))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_740_-13_-38_100 Skyrim.esm [REFR:0003F65A] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of ValtheimKeepExterior03 [CELL:000095CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-1))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1wayarch01.nif_702_563_-43_100 Skyrim.esm [REFR:0003F00F] (places NorExtWallBg1WayArch01snow [STAT:000609DC] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-20_-264_-42_100 Skyrim.esm [REFR:00047097] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-355_-287_-52_100 Skyrim.esm [REFR:0004594A] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009AB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-8))>
[01:48] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_162_-59_-44_100 Skyrim.esm [REFR:000424D6] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of WhiterunExterior13 [CELL:000095FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-931_125_-21_100 Skyrim.esm [REFR:00041E18] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009557] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-895_-34_-8_100 Skyrim.esm [REFR:00042A9D] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:000099D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1801_-698_68_100 Skyrim.esm [REFR:00040E23] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC09] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-615_-367_-11_105 Skyrim.esm [REFR:000409F8] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009ADB] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-828_-73_-21_100 Skyrim.esm [REFR:00043062] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000099F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-893_1263_-142_138 Skyrim.esm [REFR:0003D24D] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000091DB] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,30))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_240_12_-27_100 Skyrim.esm [REFR:00045F23] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of POITundra01 [CELL:000095BD] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-882_-10_-19_100 Skyrim.esm [REFR:00042A9E] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:000099D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-260_784_-138_108 Skyrim.esm [REFR:0003F010] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009337] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-314_63_-71_90 Skyrim.esm [REFR:00046C87] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000958A] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,1))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwall05.nif_163_188_-46_100 Skyrim.esm [REFR:0004671A] (places ShackWall05 [STAT:0005CD79] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-354_758_-137_123 Skyrim.esm [REFR:0003EE95] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower02.nif_740_-5_-38_100 Skyrim.esm [REFR:0003F65B] (places NorTmpExtPlatTower02 [STAT:00028AA7] in GRUP Cell Temporary Children of ValtheimKeepExterior03 [CELL:000095CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-310_-893_-31_76 Skyrim.esm [REFR:0004125A] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of FalkreathExterior01 [CELL:00009C80] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1802_-680_67_100 Skyrim.esm [REFR:00040E24] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BBE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-939_184_-30_100 Skyrim.esm [REFR:00041E1B] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of LundsHutExterior01 [CELL:00009536] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-347_-620_6_100 Skyrim.esm [REFR:0003D24E] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009BBB] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-16))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-21_-263_-43_100 Skyrim.esm [REFR:00047098] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-531_-290_-43_100 Skyrim.esm [REFR:00041090] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009AB7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-839_-59_-19_100 Skyrim.esm [REFR:00043063] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000099F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-2))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046720] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-327_-278_-51_85 Skyrim.esm [REFR:0004594B] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of POITundra14 [CELL:00009A91] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-7))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046720] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin512x128.nif_147_-62_-43_139 Skyrim.esm [REFR:000424D7] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of WhiterunExterior13 [CELL:000095FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-885_-11_-18_100 Skyrim.esm [REFR:00042A9F] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:000099D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_387_14_-46_100 Skyrim.esm [REFR:000414BB] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:000095B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,0))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_1584_58_-50_100 Skyrim.esm [REFR:0003F014] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_667_312_-72_100 Skyrim.esm [REFR:00046720] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-322_67_-68_108 Skyrim.esm [REFR:00046C88] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000958A] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-624_-363_-15_113 Skyrim.esm [REFR:000409F9] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009ADB] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_173_7_-42_100 Skyrim.esm [REFR:00045F24] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:000095BE] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1807_-684_69_100 Skyrim.esm [REFR:00040E25] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BBE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-312_-844_-31_93 Skyrim.esm [REFR:00041260] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of FalkreathExterior04 [CELL:00009C5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-352_766_-137_63 Skyrim.esm [REFR:0003EE98] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower02.nif_-1305_922_-66_100 Skyrim.esm [REFR:0004088E] (places NorTmpExtPlatTower02 [STAT:00028AA7] in GRUP Cell Temporary Children of VolskyggeExterior01 [CELL:000092ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-538_-319_-38_100 Skyrim.esm [REFR:00041091] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-16_-263_-38_67 Skyrim.esm [REFR:0004709A] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1808_-662_67_100 Skyrim.esm [REFR:00040E26] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BBE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-251_778_-138_120 Skyrim.esm [REFR:0003F02E] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009337] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-884_-9_-19_100 Skyrim.esm [REFR:00042AA0] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:000099D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-826_-81_-19_100 Skyrim.esm [REFR:00043064] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000099F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-360_757_-137_85 Skyrim.esm [REFR:0003EE99] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\giant\giantcampfire01burning.nif_680_308_-71_100 Skyrim.esm [REFR:00046721] (places GiantCampfire01BurningDirt01 [MSTT:000F597F] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-622_-359_-14_116 Skyrim.esm [REFR:00040A00] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009ADB] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-16_-264_-38_100 Skyrim.esm [REFR:0004709B] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-293_-855_-31_79 Skyrim.esm [REFR:00041261] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of FalkreathExterior04 [CELL:00009C5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-21))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-1306_927_-66_100 Skyrim.esm [REFR:0004088F] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of VolskyggeExterior01 [CELL:000092ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-361_-257_-56_87 Skyrim.esm [REFR:0004594C] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009A92] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-7))>
[01:48] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_157_-60_-44_100 Skyrim.esm [REFR:000424D8] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of WhiterunExterior13 [CELL:000095FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_436_56_-46_100 Skyrim.esm [REFR:000414BE] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:0000919A] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-325_76_-70_93 Skyrim.esm [REFR:00046C89] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000958A] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\glacierpillarlg01.nif_1515_1166_-154_100 Skyrim.esm [REFR:0003F22F] (places GlacierPillarLg01 [STAT:0009D999] in GRUP Cell Temporary Children of DoomstoneNorthernCoast01 [CELL:0000B223] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,28))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-533_-318_-40_100 Skyrim.esm [REFR:00041092] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-610_-669_-7_100 Skyrim.esm [REFR:0003FF17] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of [CELL:00009BE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1817_-658_68_100 Skyrim.esm [REFR:00040E27] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BBE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-936_189_-33_101 Skyrim.esm [REFR:00041E1C] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of LundsHutExterior01 [CELL:00009536] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-881_-11_-20_100 Skyrim.esm [REFR:00042AA1] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:000099D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-341_741_-138_129 Skyrim.esm [REFR:0003EE9A] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1290_-481_-4_100 Skyrim.esm [REFR:0004709C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009717] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-859_34_-32_100 Skyrim.esm [REFR:0003F9B6] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of [CELL:000099B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\glaciertrim01.nif_1241_1298_-139_100 Skyrim.esm [REFR:0003E599] (places GlacierTrim01_LightSN [STAT:0005E3F2] in GRUP Cell Temporary Children of [CELL:00008DE4] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,31))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_147_-52_-44_100 Skyrim.esm [REFR:000424D9] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of WhiterunExterior13 [CELL:000095FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-244_770_-135_116 Skyrim.esm [REFR:0003F030] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009357] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,18))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046722] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046722] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_1559_1213_-139_100 Skyrim.esm [REFR:0003F230] (places IcebergLedge01 [STAT:000A98EF] in GRUP Cell Temporary Children of [CELL:0000B200] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,29))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-846_-59_-15_100 Skyrim.esm [REFR:00043065] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000099F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-2))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046722] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-320_102_-77_128 Skyrim.esm [REFR:00046C8A] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009569] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_375_16_-47_109 Skyrim.esm [REFR:000414BF] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:000095B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-352_-283_-52_100 Skyrim.esm [REFR:0004594D] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009A92] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_664_295_-69_100 Skyrim.esm [REFR:00046722] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextsupport01.nif_1108_-809_113_100 Skyrim.esm [REFR:00047668] (places ImpExtSupport01 [STAT:0003F648] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse01walkway.nif_-343_-843_-34_100 Skyrim.esm [REFR:00041264] (places Farmhouse01Walkway [STAT:0004D7A8] in GRUP Cell Temporary Children of FalkreathExterior06 [CELL:00009C60] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-536_-318_-39_100 Skyrim.esm [REFR:00041093] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009AB8] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1818_-669_68_100 Skyrim.esm [REFR:00040E28] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BBE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-935_184_-32_60 Skyrim.esm [REFR:00041E1D] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of LundsHutExterior01 [CELL:00009536] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-626_-358_-16_117 Skyrim.esm [REFR:00040A01] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009ADB] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-895_-10_-15_87 Skyrim.esm [REFR:00042AA2] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:000099D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall01.nif_1212_1315_-138_100 Skyrim.esm [REFR:0003E59A] (places IcebergSmall01 [STAT:000A98EE] in GRUP Cell Temporary Children of [CELL:00003955] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,32))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-19_-263_-38_100 Skyrim.esm [REFR:0004709D] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-868_82_-39_100 Skyrim.esm [REFR:0003F9B7] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009598] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,1))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046723] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046723] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1625_177_-29_113 Skyrim.esm [REFR:000424DA] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046723] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-529_-323_-39_100 Skyrim.esm [REFR:00041094] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009AB7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-362_97_-77_100 Skyrim.esm [REFR:00046C8C] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000956A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1820_-670_67_100 Skyrim.esm [REFR:00040E29] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BBE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_685_293_-71_100 Skyrim.esm [REFR:00046723] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif_1108_-825_111_100 Skyrim.esm [REFR:00047669] (places ImpExtWall04 [STAT:00040B0A] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-258_780_-138_80 Skyrim.esm [REFR:0003F031] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009337] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-832_-49_-23_95 Skyrim.esm [REFR:00043067] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:000099F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-19_-263_-38_100 Skyrim.esm [REFR:0004709E] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_175_116_-44_100 Skyrim.esm [REFR:00045F2A] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009181] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-361_-296_-50_94 Skyrim.esm [REFR:0004594E] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009AB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-1617_141_-31_100 Skyrim.esm [REFR:000424DB] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000713A] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-333_-866_-34_116 Skyrim.esm [REFR:00041265] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of FalkreathExterior05 [CELL:00009C81] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-929_139_-23_100 Skyrim.esm [REFR:00041E1E] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009557] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall02.nif_1184_1304_-139_100 Skyrim.esm [REFR:0003E59C] (places IcebergSmall02 [STAT:000A98F8] in GRUP Cell Temporary Children of [CELL:00008DE6] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,31))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-629_-356_-17_111 Skyrim.esm [REFR:00040A02] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009ADB] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-595_-663_-6_100 Skyrim.esm [REFR:0003FF1B] (places RockPileM01PineForest02 [STAT:0005B884] in GRUP Cell Temporary Children of [CELL:00009BE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-863_-24_-17_95 Skyrim.esm [REFR:00042AA3] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:000099D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp01.nif_-869_99_-41_100 Skyrim.esm [REFR:0003F9B8] (places RoadStraightLongRamp01 [STAT:0001E1B9] in GRUP Cell Temporary Children of RoriksteadEdge [CELL:00009577] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,2))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1108_-822_111_100 Skyrim.esm [REFR:0004766A] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1604_-710_90_85 Skyrim.esm [REFR:0004224B] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-880_-54_-3_89 Skyrim.esm [REFR:00043068] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:000099FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1801_-657_64_100 Skyrim.esm [REFR:00040E2A] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of POIFallForest18 [CELL:0000BBE8] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_375_29_-47_109 Skyrim.esm [REFR:000414C0] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:000095B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_679_297_-69_113 Skyrim.esm [REFR:00046724] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-331_-864_-32_109 Skyrim.esm [REFR:00041266] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of FalkreathExterior05 [CELL:00009C81] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-372_89_-77_119 Skyrim.esm [REFR:00046C8D] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of POITundra12 [CELL:0000956B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-924_129_-20_100 Skyrim.esm [REFR:00041E1F] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009557] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_206_96_-44_95 Skyrim.esm [REFR:00045F2B] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009180] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1616_135_-31_105 Skyrim.esm [REFR:000424DC] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000713A] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-359_-265_-54_84 Skyrim.esm [REFR:0004594F] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009A92] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-868_90_-39_100 Skyrim.esm [REFR:0003F9B9] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of RoriksteadEdge [CELL:00009577] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-16_-264_-38_95 Skyrim.esm [REFR:0004709F] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_718_573_-41_52 Skyrim.esm [REFR:0003F032] (places NorTempleExteriorRibFree07Snow [STAT:00026FD0] in GRUP Cell Temporary Children of IronBindBarrowExterior01 [CELL:00009000] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,14))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1762_-685_70_100 Skyrim.esm [REFR:00040E2B] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of POIFallForest18 [CELL:0000BBE8] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_648_2_-54_100 Skyrim.esm [REFR:0004393F] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000095B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-645_-365_-14_108 Skyrim.esm [REFR:00040A03] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009ADB] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-9))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1108_-827_111_100 Skyrim.esm [REFR:0004766C] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-870_-50_-7_100 Skyrim.esm [REFR:0004306B] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:000099FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-337_-867_-32_109 Skyrim.esm [REFR:00041267] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of FalkreathExterior05 [CELL:00009C81] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_376_33_-47_109 Skyrim.esm [REFR:000414C1] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:000095B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif_-493_0_-67_100 Skyrim.esm [REFR:00042AA4] (places TundraStreamEnd01Tundra01 [STAT:0003BD73] in GRUP Cell Temporary Children of POITundra29 [CELL:000099D0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-643_-690_-10_100 Skyrim.esm [REFR:0003FF1C] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of [CELL:00009BE3] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-367_91_-74_100 Skyrim.esm [REFR:00046C8E] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000956A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_671_299_-68_100 Skyrim.esm [REFR:00046725] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-364_-284_-52_92 Skyrim.esm [REFR:00045950] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009A92] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1605_-716_90_100 Skyrim.esm [REFR:0004224C] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-931_321_-64_100 Skyrim.esm [REFR:00041E25] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:000094D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,7))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\bridges\norbridgewoodplanks01.nif_745_10_-22_100 Skyrim.esm [REFR:0003F669] (places NorBridgeWoodPlanks01 [STAT:000302C8] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1755_-702_72_100 Skyrim.esm [REFR:00040E2C] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-375_748_-135_71 Skyrim.esm [REFR:0003EEA3] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_205_93_-45_99 Skyrim.esm [REFR:00045F2C] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009180] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,2))>
[01:48] [BuildReferences] <Debug: Meshes\water\tundrastreambend01watera.nif_-506_-10_-68_100 Skyrim.esm [REFR:00042AA5] (places TundraStreamBend01WaterA [ACTI:000176AB] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -13,-1)>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_1105_-836_108_100 Skyrim.esm [REFR:0004766D] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of [CELL:00009833] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_699_-631_152_100 Skyrim.esm [REFR:00047A0D] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of IvarsteadExterior03 [CELL:000097A1] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-16))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_629_10_-49_100 Skyrim.esm [REFR:00043940] (places RockTundraLand02RiverbedEdge [STAT:00043941] in GRUP Cell Temporary Children of [CELL:000095B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-863_-49_-13_100 Skyrim.esm [REFR:0004306D] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000099FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-637_-375_-14_109 Skyrim.esm [REFR:00040A04] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest10 [CELL:00009AFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-531_-321_-38_79 Skyrim.esm [REFR:00041096] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of [CELL:00009AB7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-18_-261_-42_100 Skyrim.esm [REFR:000470A0] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_672_313_-74_100 Skyrim.esm [REFR:00046727] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-627_-685_-7_100 Skyrim.esm [REFR:0003FF3D] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of [CELL:00009BE3] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-256_781_-139_89 Skyrim.esm [REFR:0003F033] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009337] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-344_-296_-48_100 Skyrim.esm [REFR:00045951] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009AB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_1239_1349_-140_100 Skyrim.esm [REFR:0003E5A8] (places IcebergLedge01_HeavySN [STAT:0005E3F1] in GRUP Cell Temporary Children of [CELL:00003953] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,32))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_743_9_-23_46 Skyrim.esm [REFR:0003F66A] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_376_31_-47_107 Skyrim.esm [REFR:000414C2] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000095B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-381_719_-136_92 Skyrim.esm [REFR:0003EEA5] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of MorthalExterior05 [CELL:0000937C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1733_-705_73_100 Skyrim.esm [REFR:00040E2D] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif_-506_-10_-68_100 Skyrim.esm [REFR:00042AA6] (places TundraStreamBend01Tundra01 [STAT:0001542D] in GRUP Cell Temporary Children of POITundra29 [CELL:000099D0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_613_11_-51_100 Skyrim.esm [REFR:00043943] (places RockTundraLand02RiverbedEdge [STAT:00043941] in GRUP Cell Temporary Children of [CELL:000095B4] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-16_-263_-42_100 Skyrim.esm [REFR:000470A1] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_717_571_-39_100 Skyrim.esm [REFR:0003F2DD] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_1110_-831_108_100 Skyrim.esm [REFR:0004766E] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-895_-44_-5_100 Skyrim.esm [REFR:0004306E] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:000099FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-934_314_-65_100 Skyrim.esm [REFR:00041E26] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:000094D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1600_-711_93_71 Skyrim.esm [REFR:0004224F] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BC0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-619_-665_0_54 Skyrim.esm [REFR:00040A05] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BE3] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-520_-333_-37_100 Skyrim.esm [REFR:00041097] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046728] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046728] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00046728] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-277_770_-132_100 Skyrim.esm [REFR:0003F034] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009358] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,18))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046728] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-360_-309_-49_100 Skyrim.esm [REFR:00045952] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009AB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-650_-701_-10_100 Skyrim.esm [REFR:0003FF7E] (places RockCliff02PineForest02 [STAT:00054C32] in GRUP Cell Temporary Children of [CELL:00009C04] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\ice\glaciertrim01.nif_1310_1287_-138_100 Skyrim.esm [REFR:0003E5AA] (places GlacierTrim01_LightSN [STAT:0005E3F2] in GRUP Cell Temporary Children of [CELL:00008DE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,31))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-358_52_-74_100 Skyrim.esm [REFR:00046C8F] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of DragonMoundTundra04 [CELL:0000958B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_449_-407_212_100 Skyrim.esm [REFR:00046728] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1758_-726_77_100 Skyrim.esm [REFR:00040E30] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_709_568_-41_100 Skyrim.esm [REFR:0003F2E1] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-384_718_-138_72 Skyrim.esm [REFR:0003EEA6] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of MorthalExterior05 [CELL:0000937C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1619_137_-30_100 Skyrim.esm [REFR:000424DD] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:0000713A] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,3))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_745_11_-23_100 Skyrim.esm [REFR:0003F66B] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_193_115_-42_92 Skyrim.esm [REFR:00045F2E] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:00009181] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_648_-28_-46_100 Skyrim.esm [REFR:00043944] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000095D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif_-517_-6_-68_100 Skyrim.esm [REFR:00042AA7] (places TundraStreamEnd01Tundra01 [STAT:0003BD73] in GRUP Cell Temporary Children of POITundra29 [CELL:000099D0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-517_-335_-37_100 Skyrim.esm [REFR:00041098] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-361_-312_-49_100 Skyrim.esm [REFR:00045953] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009AB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-8))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_1111_-846_108_100 Skyrim.esm [REFR:00047670] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-18_-267_-42_100 Skyrim.esm [REFR:000470A2] (places RockPileS01TundraRocks [STAT:0003F863] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\riften\rtmjollandtroutpurse01.nif_1752_-934_111_100 Skyrim.esm [REFR:0004128C] (places RTMjollandTroutPurse01 [STAT:0004128A] in GRUP Cell Temporary Children of RiftenCityNorthGateExterior [CELL:0000BCAF] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-23))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-899_-46_-1_73 Skyrim.esm [REFR:0004306F] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000099FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-276_773_-132_108 Skyrim.esm [REFR:0003F035] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009358] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1571_-705_97_100 Skyrim.esm [REFR:00042250] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC0E] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-934_316_-62_92 Skyrim.esm [REFR:00041E27] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000094D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-383_64_-77_100 Skyrim.esm [REFR:00046C90] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000958C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-622_-673_-1_111 Skyrim.esm [REFR:00040A06] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BE3] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1764_-730_76_100 Skyrim.esm [REFR:00040E31] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC09] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-18))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_745_10_-24_100 Skyrim.esm [REFR:0003F66C] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-525_-328_-38_100 Skyrim.esm [REFR:00041099] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-1305_918_-66_100 Skyrim.esm [REFR:00040893] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of VolskyggeExterior01 [CELL:000092ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1623_145_-30_105 Skyrim.esm [REFR:000424DE] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000713A] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_623_-28_-47_100 Skyrim.esm [REFR:00043945] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000095D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_704_554_-46_82 Skyrim.esm [REFR:0003F2E3] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-380_716_-137_106 Skyrim.esm [REFR:0003EEA7] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of MorthalExterior05 [CELL:0000937C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,17))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_1116_-846_108_100 Skyrim.esm [REFR:00047671] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046729] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of HHpathShrine08 [CELL:0000970D] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-11))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046729] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of HHpathShrine08 [CELL:0000970D] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-11))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-290_787_-137_93 Skyrim.esm [REFR:0003F036] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MovarthsLairExterior02 [CELL:00009338] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-17_-279_-42_100 Skyrim.esm [REFR:000470A3] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-347_-333_-51_100 Skyrim.esm [REFR:00045954] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009AD4] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-9))>
[01:48] [BuildReferences] <Debug: Copying XEMI from [REFR:0004128B] (places RTMjollandTroutPurse01 [STAT:0004128A] in GRUP Cell Temporary Children of RiftenCityNorth [CELL:00042249] (in RiftenWorld "Рифтен" [WRLD:00016BB4] at 42,-23)) to Skyrim.esm [REFR:0004128C] (places RTMjollandTroutPurse01 [STAT:0004128A] in GRUP Cell Temporary Children of RiftenCityNorthGateExterior [CELL:0000BCAF] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-23))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046729] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of HHpathShrine08 [CELL:0000970D] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-11))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-1630_142_-29_100 Skyrim.esm [REFR:000424DF] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000713A] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,3))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00046729] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of HHpathShrine08 [CELL:0000970D] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-11))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-497_-21_-68_81 Skyrim.esm [REFR:00042AA8] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of POITundra29 [CELL:000099D0] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-680_1019_-95_134 Skyrim.esm [REFR:0003E612] (places RockCliff08 [STAT:00017F19] in GRUP Cell Temporary Children of EastEmpireWarehouseExterior [CELL:0000929C] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,24))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046729] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of HHpathShrine08 [CELL:0000970D] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-11))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-938_314_-61_100 Skyrim.esm [REFR:00041E28] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:000094D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-613_-666_-1_56 Skyrim.esm [REFR:00040A07] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-17))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_744_10_-24_100 Skyrim.esm [REFR:0003F66D] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:48] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:0004128C] (places RTMjollandTroutPurse01 [STAT:0004128A] in GRUP Cell Temporary Children of RiftenCityNorthGateExterior [CELL:0000BCAF] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-23))>
[01:48] [CopyMainRecordToFile] <Debug: Upgrading form version 31 to 44 DynDOLOD.esm [REFR:0004128C] (places RTMjollandTroutPurse01 [STAT:0004128A] in GRUP Cell Temporary Children of RiftenCityNorthGateExterior [CELL:0000BCAF] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-23))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-387_65_-77_81 Skyrim.esm [REFR:00046C91] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:0000958C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_463_80_-43_100 Skyrim.esm [REFR:000414C3] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:00009199] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1803_-725_69_100 Skyrim.esm [REFR:00040E32] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC08] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_698_553_-46_100 Skyrim.esm [REFR:0003F2E9] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_-1304_914_-66_100 Skyrim.esm [REFR:00040894] (places NorTmpExtPlatTowerBridge01 [STAT:00028A8C] in GRUP Cell Temporary Children of VolskyggeExterior01 [CELL:000092ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim03.nif_447_-415_212_100 Skyrim.esm [REFR:00046729] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of HHpathShrine08 [CELL:0000970D] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-11))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\riften\rtlandc01.nif_1741_-965_109_100 Skyrim.esm [REFR:00042251] (places RTLandC01 [STAT:00042254] in GRUP Cell Temporary Children of [CELL:0000BCD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-24))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_623_-36_-38_100 Skyrim.esm [REFR:00043946] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000095D2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-1))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_1105_-841_108_100 Skyrim.esm [REFR:00047672] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of [CELL:00009833] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-379_743_-135_129 Skyrim.esm [REFR:0003EEA8] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\bridges\norbridgewoodplanks01.nif_745_-26_-34_100 Skyrim.esm [REFR:0003F670] (places NorBridgeWoodPlanks01 [STAT:000302C8] in GRUP Cell Temporary Children of ValtheimKeepExterior03 [CELL:000095CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1806_-743_74_100 Skyrim.esm [REFR:00040E33] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-289_789_-138_122 Skyrim.esm [REFR:0003F037] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MovarthsLairExterior02 [CELL:00009338] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-19_-249_-43_100 Skyrim.esm [REFR:000470A4] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-683_1021_-92_133 Skyrim.esm [REFR:0003E613] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of EastEmpireWarehouseExterior [CELL:0000929C] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,24))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-339_-334_-50_100 Skyrim.esm [REFR:00045955] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009AD4] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-818_-43_-28_100 Skyrim.esm [REFR:00042AA9] (places DirtCliffsCornerIn01FieldGrass01 [STAT:0004D715] in GRUP Cell Temporary Children of [CELL:000099F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_471_97_-40_100 Skyrim.esm [REFR:000414C4] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of ShimmermistCaveExterior [CELL:0000917A] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_159_-70_-45_100 Skyrim.esm [REFR:000424E3] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of WhiterunExterior13 [CELL:000095FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl04.nif_726_569_-38_117 Skyrim.esm [REFR:0003F2F0] (places SnowDriftL04 [STAT:00060223] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-417_72_-77_82 Skyrim.esm [REFR:00046C92] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner02.nif_1106_-846_108_100 Skyrim.esm [REFR:00047673] (places ImpExtBldgCorner02 [STAT:0003F977] in GRUP Cell Temporary Children of [CELL:00009833] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-668_-692_21_65 Skyrim.esm [REFR:00040A08] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of KnifepointRidgeExterior02 [CELL:00009BE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-17))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\bridges\norbridgewoodplanks01.nif_741_-25_-31_100 Skyrim.esm [REFR:0003F671] (places NorBridgeWoodPlanks01 [STAT:000302C8] in GRUP Cell Temporary Children of ValtheimKeepExterior03 [CELL:000095CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-903_-48_1_116 Skyrim.esm [REFR:00043070] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior01 [CELL:000099FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-378_745_-136_74 Skyrim.esm [REFR:0003EEA9] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse04.nif_1627_-590_71_100 Skyrim.esm [REFR:0004128F] (places Farmhouse04 [STAT:0001307B] in GRUP Cell Temporary Children of ShorsStoneExterior01 [CELL:0000BBAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-15))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_555_12_-52_117 Skyrim.esm [REFR:00043948] (places DirtCliffsIsland01Tundra [STAT:00043947] in GRUP Cell Temporary Children of [CELL:000095B5] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1764_-700_70_100 Skyrim.esm [REFR:00040E34] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC09] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-805_-13_-37_100 Skyrim.esm [REFR:00042AAA] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:000099D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-285_796_-138_100 Skyrim.esm [REFR:0003F038] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009337] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,19))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatedrawbridge01.nif_181_-56_-39_100 Skyrim.esm [REFR:000424E7] (places WRWallGateDrawBridge01 [STAT:000424E6] in GRUP Cell Temporary Children of WhiterunExterior04 [CELL:000095FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1762_-693_71_100 Skyrim.esm [REFR:00040E35] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of POIFallForest18 [CELL:0000BBE8] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-17))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecluttercolmlarge01.nif_1239_-1070_122_100 Skyrim.esm [REFR:00041291] (places DweClutterColmLarge01 [STAT:00074EBC] in GRUP Cell Temporary Children of AvanchnzelExterior03 [CELL:000098E9] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-27))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif_1126_-839_109_100 Skyrim.esm [REFR:00047674] (places ImpExtWallGate01 [STAT:0003F948] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-353_-339_-47_102 Skyrim.esm [REFR:00045956] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009AD4] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_737_547_-48_132 Skyrim.esm [REFR:0003F2F3] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-674_-695_20_56 Skyrim.esm [REFR:00040A09] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of KnifepointRidgeExterior02 [CELL:00009BE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-411_58_-78_87 Skyrim.esm [REFR:00046C93] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_458_106_-42_100 Skyrim.esm [REFR:000414C5] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of ShimmermistCaveExterior [CELL:0000917A] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-296_802_-139_129 Skyrim.esm [REFR:0003F046] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MovarthsLairExterior02 [CELL:00009338] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-3_-263_-43_100 Skyrim.esm [REFR:000470A6] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\bridges\norbridgewoodplanks01.nif_741_-21_-29_100 Skyrim.esm [REFR:0003F673] (places NorBridgeWoodPlanks01 [STAT:000302C8] in GRUP Cell Temporary Children of ValtheimKeepExterior03 [CELL:000095CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-715_-20_-50_100 Skyrim.esm [REFR:00042AAB] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:000099D5] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-383_743_-135_87 Skyrim.esm [REFR:0003EEAA] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-886_-69_2_119 Skyrim.esm [REFR:00043071] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000099FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_478_89_-38_100 Skyrim.esm [REFR:000414C6] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of ShimmermistCaveExterior [CELL:0000917A] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-332_-323_-50_100 Skyrim.esm [REFR:00045957] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:00009AB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-300_801_-139_123 Skyrim.esm [REFR:0003F047] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MovarthsLairExterior02 [CELL:00009338] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-664_-682_22_100 Skyrim.esm [REFR:00040A0C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of KnifepointRidgeExterior02 [CELL:00009BE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-17))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_1121_-840_108_100 Skyrim.esm [REFR:00047675] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_1563_-600_114_104 Skyrim.esm [REFR:000412E7] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:0000BBAB] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-15))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-395_47_-78_93 Skyrim.esm [REFR:00046C94] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:0000958C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_193_-45_-38_84 Skyrim.esm [REFR:000424EC] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of WhiterunExterior04 [CELL:000095FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-2))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_742_-21_-29_100 Skyrim.esm [REFR:0003F674] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of ValtheimKeepExterior03 [CELL:000095CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_524_-98_-14_100 Skyrim.esm [REFR:00043E44] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:00009613] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-657_-13_-51_100 Skyrim.esm [REFR:00042AAC] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:000099D4] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-1))>
[01:48] [BuildReferences] <Debug: Swapped [REFR:0003F052] (places HandCart01Wheel [MSTT:0001C0C3] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1)) to PickTheUnpickable.esp PTU_Misc_HandCart01Wheel "Ручная тележка" [MISC:FE040847]>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-358_726_-135_124 Skyrim.esm [REFR:0003EEAE] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000937B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,17))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\riften\rtdockwallr01.nif_1716_-996_109_100 Skyrim.esm [REFR:0004225C] (places RTDockWallR01 [STAT:00042256] in GRUP Cell Temporary Children of RiftenPlankside02 [CELL:0000BCF2] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-25))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-593_60_-56_100 Skyrim.esm [REFR:00047DB8] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:00009591] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_557_27_-50_100 Skyrim.esm [REFR:00043949] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:000095B5] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-881_-55_-3_83 Skyrim.esm [REFR:00043072] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000099FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-2))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner03.nif_1121_-845_108_100 Skyrim.esm [REFR:00047676] (places ImpExtBldgCorner03 [STAT:0003F978] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1_-263_-42_100 Skyrim.esm [REFR:000470A8] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-619_-687_-2_47 Skyrim.esm [REFR:00040A0D] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BE3] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_488_114_-32_100 Skyrim.esm [REFR:000414C7] (places RockCaveEntrance01 [STAT:00017F1A] in GRUP Cell Temporary Children of ShimmermistCaveExterior [CELL:0000917A] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,2))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_740_-21_-29_100 Skyrim.esm [REFR:0003F675] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of ValtheimKeepExterior03 [CELL:000095CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-398_51_-78_89 Skyrim.esm [REFR:00046C95] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:0000958C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_1594_-562_87_113 Skyrim.esm [REFR:000412E9] (places MountainCliff03 [STAT:00027D1F] in GRUP Cell Temporary Children of [CELL:0000BB8A] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-14))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_680_316_-74_100 Skyrim.esm [REFR:0004672B] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-336_-327_-50_100 Skyrim.esm [REFR:00045958] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009AB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-725_-30_-47_100 Skyrim.esm [REFR:00042AAE] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:000099D5] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-929_316_-65_93 Skyrim.esm [REFR:00041E29] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000094D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-594_59_-55_100 Skyrim.esm [REFR:00047DB9] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009591] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,1))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_1110_-836_108_100 Skyrim.esm [REFR:00047677] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-358_722_-135_127 Skyrim.esm [REFR:0003EEAF] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000937B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_530_-133_-10_100 Skyrim.esm [REFR:00043E48] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of MilitaryCampWhiterunSons [CELL:00009632] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-926_-91_6_100 Skyrim.esm [REFR:00043078] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009A1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1201_-437_-92_137 Skyrim.esm [REFR:000470A9] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000096FA] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-11))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_740_-21_-30_100 Skyrim.esm [REFR:0003F676] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of ValtheimKeepExterior03 [CELL:000095CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_710_572_-40_100 Skyrim.esm [REFR:0003F40B] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\riften\rtdockwalll01.nif_1716_-940_109_100 Skyrim.esm [REFR:0004225D] (places RTDockWallL01 [STAT:0004225E] in GRUP Cell Temporary Children of [CELL:0000BCB0] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-23))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_486_117_-27_100 Skyrim.esm [REFR:000414C8] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of ShimmermistCaveExterior [CELL:0000917A] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-623_-692_-5_99 Skyrim.esm [REFR:00040A0E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BE3] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_1378_251_-128_100 Skyrim.esm [REFR:000412ED] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of WindhelmBridge01 [CELL:0000B4FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_190_-35_-39_100 Skyrim.esm [REFR:000424ED] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of WhiterunExterior07 [CELL:000095DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_591_-33_-35_100 Skyrim.esm [REFR:0004394B] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000095D3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-590_62_-56_100 Skyrim.esm [REFR:00047DBA] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009591] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-278_775_-133_90 Skyrim.esm [REFR:0003F055] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009358] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-356_79_-75_112 Skyrim.esm [REFR:00046C96] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of DragonMoundTundra04 [CELL:0000958B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-704_-23_-50_89 Skyrim.esm [REFR:00042AAF] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000099D5] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-932_327_-65_85 Skyrim.esm [REFR:00041E2B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000094D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,7))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003F40C] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif_-1297_933_-67_100 Skyrim.esm [REFR:00040899] (places NorTmpExtPlatTower01 [STAT:00028A8B] in GRUP Cell Temporary Children of VolskyggeExterior01 [CELL:000092ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,22))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid03.nif_1110_-841_108_100 Skyrim.esm [REFR:00047678] (places ImpExtBldgMid03 [STAT:0003F971] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\shafts\norrmshaftbeam01.nif_742_-21_-30_100 Skyrim.esm [REFR:0003F677] (places NorRmShaftBeam01 [STAT:0002B86C] in GRUP Cell Temporary Children of ValtheimKeepExterior03 [CELL:000095CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-367_754_-135_82 Skyrim.esm [REFR:0003EEB0] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0003F40C] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-353_-345_-46_100 Skyrim.esm [REFR:00045959] (places DirtCliffsCornerIn01FieldGrass01 [STAT:0004D715] in GRUP Cell Temporary Children of [CELL:00009AD4] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_714_572_-40_100 Skyrim.esm [REFR:0003F40C] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-7_-252_-42_100 Skyrim.esm [REFR:000470AA] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_504_-156_-3_100 Skyrim.esm [REFR:00043E49] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of MilitaryCampWhiterunSons [CELL:00009632] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-623_-686_-2_72 Skyrim.esm [REFR:00040A0F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BE3] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-17))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchlarge01.nif_1245_-1056_118_100 Skyrim.esm [REFR:000412EF] (places DweClutterArchLarge01 [STAT:00074EBA] in GRUP Cell Temporary Children of AvanchnzelExterior02 [CELL:000098CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-26))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-941_-71_10_100 Skyrim.esm [REFR:0004307F] (places RockTundraLand01FieldGrass01 [STAT:0003F926] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior01 [CELL:000099FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-2))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\riften\rtlandl01.nif_1732_-934_109_100 Skyrim.esm [REFR:0004225F] (places RTLandL01 [STAT:00042255] in GRUP Cell Temporary Children of RiftenCityNorthGateExterior [CELL:0000BCAF] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-23))>
[01:48] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_171_-53_-42_100 Skyrim.esm [REFR:000424F1] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of WhiterunExterior04 [CELL:000095FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-813_294_-92_100 Skyrim.esm [REFR:00041E2F] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:000094D0] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif_-298_65_-76_100 Skyrim.esm [REFR:00046C97] (places TundraStreamEnd01Tundra01 [STAT:0003BD73] in GRUP Cell Temporary Children of [CELL:0000958A] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,1))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattower01.nif_-1294_914_-67_100 Skyrim.esm [REFR:0004089B] (places NorTmpExtPlatTower01 [STAT:00028A8B] in GRUP Cell Temporary Children of VolskyggeExterior01 [CELL:000092ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,22))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_1116_-840_108_100 Skyrim.esm [REFR:00047679] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-701_-9_-52_95 Skyrim.esm [REFR:00042AB0] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:000099D5] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-276_777_-134_98 Skyrim.esm [REFR:0003F056] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009358] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_430_-420_205_98 Skyrim.esm [REFR:0004672D] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of HHpathShrine08 [CELL:0000970D] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-11))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_495_124_-20_49 Skyrim.esm [REFR:000414C9] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:0000915A] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-722_17_-52_100 Skyrim.esm [REFR:0003F417] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:000099B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1757_-733_78_100 Skyrim.esm [REFR:00040A11] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC0A] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1211_-442_-82_66 Skyrim.esm [REFR:000470AB] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:000096FA] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-11))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-819_315_-100_100 Skyrim.esm [REFR:00041E30] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:000094D0] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_695_-635_162_95 Skyrim.esm [REFR:00047A2B] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-372_755_-135_126 Skyrim.esm [REFR:0003EEB1] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004672E] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004672E] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1124_-840_109_100 Skyrim.esm [REFR:0004767D] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_688_297_-71_100 Skyrim.esm [REFR:0004672E] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_173_-35_-41_100 Skyrim.esm [REFR:000424F2] (places RockCliff05FieldGrass01 [STAT:0006E0AD] in GRUP Cell Temporary Children of WhiterunExterior07 [CELL:000095DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_1639_-582_63_110 Skyrim.esm [REFR:000412F4] (places RockCliff02FallForestDirt01 [STAT:0005EA7E] in GRUP Cell Temporary Children of ShorsStoneExterior04 [CELL:0000BBA9] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-15))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-267_757_-130_98 Skyrim.esm [REFR:0003F057] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009358] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-18_-279_-41_100 Skyrim.esm [REFR:000470AC] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1824_-744_73_100 Skyrim.esm [REFR:00040A13] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-710_6_-52_100 Skyrim.esm [REFR:0003F418] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:000099B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-704_1_-53_100 Skyrim.esm [REFR:00042AB1] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:000099B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif_-290_73_-76_100 Skyrim.esm [REFR:00046C98] (places TundraStreamBend01Tundra01 [STAT:0001542D] in GRUP Cell Temporary Children of [CELL:0000958A] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_508_134_-20_61 Skyrim.esm [REFR:000414CA] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:0000915A] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,3))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid02.nif_-1307_933_-69_100 Skyrim.esm [REFR:0004089D] (places NorTmpExtPlatStairMid02 [STAT:00026F98] in GRUP Cell Temporary Children of VolskyggeExterior01 [CELL:000092ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-149_-120_-59_66 Skyrim.esm [REFR:00047FF1] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_613_-41_-35_97 Skyrim.esm [REFR:0004394E] (places RockPileL02 [STAT:00027034] in GRUP Cell Temporary Children of [CELL:000095F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_-83_-796_13_100 Skyrim.esm [REFR:00047A2E] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of [CELL:00009C39] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-20))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1129_-839_109_100 Skyrim.esm [REFR:0004767E] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-1307_930_-69_100 Skyrim.esm [REFR:0004089E] (places NorTmpExtPlatStairCapL01 [STAT:00026F76] in GRUP Cell Temporary Children of VolskyggeExterior01 [CELL:000092ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,22))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dwecluttercolmlarge01.nif_1229_-1069_125_100 Skyrim.esm [REFR:000412F5] (places DweClutterColmLarge01 [STAT:00074EBC] in GRUP Cell Temporary Children of AvanchnzelExterior03 [CELL:000098E9] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-27))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-818_285_-89_100 Skyrim.esm [REFR:00041E31] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:000094F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,6))>
[01:48] [BuildReferences] <Debug: Meshes\water\tundrastreambend01waterb.nif_-290_73_-76_100 Skyrim.esm [REFR:00046C99] (places TundraStreamBend01WaterB [ACTI:000176AE] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -8,1)>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046732] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046732] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-731_-7_-50_100 Skyrim.esm [REFR:00042AB2] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:000099D5] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-369_758_-136_119 Skyrim.esm [REFR:0003EEB2] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-12_-278_-42_100 Skyrim.esm [REFR:000470AD] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-729_23_-51_100 Skyrim.esm [REFR:0003F419] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:000099B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_507_95_-22_100 Skyrim.esm [REFR:000414CB] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:00009179] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_683_300_-71_100 Skyrim.esm [REFR:00046732] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_606_-56_-30_100 Skyrim.esm [REFR:0004394F] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:000095F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1820_-739_73_100 Skyrim.esm [REFR:00040A14] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-1306_914_-69_100 Skyrim.esm [REFR:0004089F] (places NorTmpExtPlatStairCapR01 [STAT:00026F75] in GRUP Cell Temporary Children of VolskyggeExterior01 [CELL:000092ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,22))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchsmall01.nif_1248_-1044_115_125 Skyrim.esm [REFR:000412F7] (places DweClutterArchSmall01 [STAT:00074EBB] in GRUP Cell Temporary Children of AvanchnzelExterior02 [CELL:000098CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-26))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_342_103_-51_82 Skyrim.esm [REFR:00045E27] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:0000917D] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,2))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01burning.nif_1369_-350_-86_100 Skyrim.esm [REFR:00044519] (places Campfire01Burning [MSTT:00035F49] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-152_-120_-60_98 Skyrim.esm [REFR:00047FF2] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_699_-636_154_85 Skyrim.esm [REFR:00047A30] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of IvarsteadExterior03 [CELL:000097A1] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-16))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-914_-51_6_100 Skyrim.esm [REFR:00043081] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior01 [CELL:000099FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_196_-52_-38_100 Skyrim.esm [REFR:00042507] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of WhiterunExterior04 [CELL:000095FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-308_-316_-48_100 Skyrim.esm [REFR:0004595A] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009AB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-8))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046733] (places RockPileM01Snow01_LightSN [STAT:000D5573] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_523_-72_-22_76 Skyrim.esm [REFR:00043E4C] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of DoomstoneTundra01 [CELL:000095F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-721_32_-51_100 Skyrim.esm [REFR:0003F41A] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:000099B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,0))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble01.nif_1136_-840_110_100 Skyrim.esm [REFR:00047684] (places ImpExtRubble01 [STAT:0003F95A] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-343_97_-76_69 Skyrim.esm [REFR:00046C9A] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000956A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_96_125_-49_100 Skyrim.esm [REFR:00045F35] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009164] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,3))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046733] (places RockPileM01Snow01_LightSN [STAT:000D5573] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_1200_-447_-87_150 Skyrim.esm [REFR:000470AE] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000096FA] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-11))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_525_122_-22_100 Skyrim.esm [REFR:000414CC] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:00009179] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_614_-55_-31_105 Skyrim.esm [REFR:00043950] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:000095F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_665_300_-69_100 Skyrim.esm [REFR:00046733] (places RockPileM01Snow01_LightSN [STAT:000D5573] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid02.nif_-1305_911_-69_100 Skyrim.esm [REFR:000408A0] (places NorTmpExtPlatStairMid02 [STAT:00026F98] in GRUP Cell Temporary Children of VolskyggeExterior01 [CELL:000092ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-729_-7_-50_100 Skyrim.esm [REFR:00042AB3] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:000099D5] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-385_767_-140_93 Skyrim.esm [REFR:0003EEB3] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\riften\rtlandr01.nif_1732_-996_109_100 Skyrim.esm [REFR:00042260] (places RTLandR01 [STAT:00042257] in GRUP Cell Temporary Children of RiftenCitySouthGateExterior [CELL:0000BCF1] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-25))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1609_-597_75_100 Skyrim.esm [REFR:000412F8] (places RockCliff08FallForestGrass01 [STAT:0008BF22] in GRUP Cell Temporary Children of ShorsStoneExterior01 [CELL:0000BBAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-15))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-814_314_-100_341 Skyrim.esm [REFR:00041E32] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:000094D0] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_351_98_-51_64 Skyrim.esm [REFR:00045E28] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:0000917D] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-153_-125_-60_70 Skyrim.esm [REFR:00047FF3] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A2A] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-725_14_-52_100 Skyrim.esm [REFR:0003F41B] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:000099B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-25_-250_-42_100 Skyrim.esm [REFR:000470AF] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble02.nif_1134_-844_109_100 Skyrim.esm [REFR:00047685] (places ImpExtRubble02 [STAT:0003F95B] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-514_-98_-65_100 Skyrim.esm [REFR:00043086] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of POITundra30 [CELL:00009A12] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-3))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046734] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046734] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-267_753_-130_82 Skyrim.esm [REFR:0003F058] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009358] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_473_106_-37_100 Skyrim.esm [REFR:000414CD] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of ShimmermistCaveExterior [CELL:0000917A] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-345_98_-76_100 Skyrim.esm [REFR:00046C9B] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:0000956A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-732_-9_-49_100 Skyrim.esm [REFR:00042AB4] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:000099D5] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_542_79_-28_85 Skyrim.esm [REFR:00042E1F] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:00009197] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-304_-298_-52_103 Skyrim.esm [REFR:0004595B] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009AB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_527_-70_-23_99 Skyrim.esm [REFR:00043E4D] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of DoomstoneTundra01 [CELL:000095F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1406_516_-106_106 Skyrim.esm [REFR:000412F9] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000B435] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_670_301_-68_100 Skyrim.esm [REFR:00046734] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-386_764_-140_77 Skyrim.esm [REFR:0003EEB4] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\solitude\slighthouse01.nif_-472_1286_-135_100 Skyrim.esm [REFR:00047A34] (places SLighthouse01 [STAT:00075262] in GRUP Cell Temporary Children of SolitudeLighthouseExterior01 [CELL:000091B0] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,31))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_615_-56_-31_91 Skyrim.esm [REFR:00043951] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:000095F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_164_-52_-43_100 Skyrim.esm [REFR:0004250C] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of WhiterunExterior04 [CELL:000095FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_98_129_-49_92 Skyrim.esm [REFR:00045F36] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:00009164] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-723_18_-52_92 Skyrim.esm [REFR:0003F41C] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:000099B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance02.nif_1722_-696_69_100 Skyrim.esm [REFR:00042261] (places RockCaveEntrance02FallForestDirt01 [STAT:000843F3] in GRUP Cell Temporary Children of [CELL:0000BBE9] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1268_403_-110_100 Skyrim.esm [REFR:00040123] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:0000908E] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,9))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble03.nif_1137_-843_109_100 Skyrim.esm [REFR:00047686] (places ImpExtRubble03 [STAT:0003F95C] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-834_317_-99_80 Skyrim.esm [REFR:00041E33] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:000094D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-504_-89_-65_106 Skyrim.esm [REFR:00043087] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of POITundra30 [CELL:00009A12] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-250_755_-133_114 Skyrim.esm [REFR:0003F059] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009358] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01moss.nif_-1585_346_-23_100 Skyrim.esm [REFR:00040E40] (places DirtCliffsIsland01Moss [STAT:00056AD9] in GRUP Cell Temporary Children of [CELL:0000709E] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_470_71_-40_100 Skyrim.esm [REFR:000414CE] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:00009199] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-397_775_-140_82 Skyrim.esm [REFR:0003EEB5] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-726_-12_-48_100 Skyrim.esm [REFR:00042AB5] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:000099D5] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-1))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_1469_-1152_127_100 Skyrim.esm [REFR:00040129] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_34_83_-59_147 Skyrim.esm [REFR:00048201] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009561] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-705_25_-51_100 Skyrim.esm [REFR:0003F41D] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:000099B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1622_-610_73_100 Skyrim.esm [REFR:000412FA] (places RockCliff01FallForestDirt01 [STAT:0010B138] in GRUP Cell Temporary Children of ShorsStoneExterior01 [CELL:0000BBAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-15))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_612_-56_-31_102 Skyrim.esm [REFR:00043952] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:000095F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-2))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif_1136_-843_110_100 Skyrim.esm [REFR:00047689] (places ImpExtRubble04 [STAT:0003F957] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-300_-303_-50_100 Skyrim.esm [REFR:0004595C] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of [CELL:00009AB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-499_-92_-66_100 Skyrim.esm [REFR:00043088] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of POITundra30 [CELL:00009A12] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_797_-749_113_100 Skyrim.esm [REFR:0004673A] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of HoneystrandGroveExterior [CELL:000097FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-707_1_-50_100 Skyrim.esm [REFR:00042AB6] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:000099B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1581_189_-15_118 Skyrim.esm [REFR:00042262] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000711A] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-845_323_-95_98 Skyrim.esm [REFR:00041E34] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:000094D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-701_26_-52_100 Skyrim.esm [REFR:0003F41E] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:000099B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,0))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_1484_-1163_127_100 Skyrim.esm [REFR:0004012A] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif_713_560_-43_100 Skyrim.esm [REFR:0003F06E] (places NorExtWallBg1Way01snow [STAT:000609DE] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_787_-759_111_100 Skyrim.esm [REFR:0004673B] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of HoneystrandGroveExterior [CELL:000097FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-651_-182_-52_100 Skyrim.esm [REFR:00044546] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009A57] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-5))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs01.nif_1128_-824_114_100 Skyrim.esm [REFR:0004768C] (places ImpExtStairs01 [STAT:0003F93B] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-517_-126_-67_100 Skyrim.esm [REFR:0004308B] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of BrokenFangCaveExterior [CELL:00009A33] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-34_-258_-42_100 Skyrim.esm [REFR:000470B0] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1404_511_-103_97 Skyrim.esm [REFR:000412FB] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000B435] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-399_778_-140_84 Skyrim.esm [REFR:0003EEB6] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000933A] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-355_123_-76_117 Skyrim.esm [REFR:00046C9F] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009549] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_613_-57_-31_94 Skyrim.esm [REFR:00043953] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:000095F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-286_-311_-49_100 Skyrim.esm [REFR:0004595D] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009AB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-733_-23_-47_63 Skyrim.esm [REFR:00042AB7] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000099D5] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-22_119_-63_94 Skyrim.esm [REFR:00048204] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:00009562] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1574_179_-26_108 Skyrim.esm [REFR:00042263] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000711A] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,4))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_1484_-1168_127_100 Skyrim.esm [REFR:0004012B] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_789_-753_111_83 Skyrim.esm [REFR:0004673C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of HoneystrandGroveExterior [CELL:000097FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-701_31_-52_100 Skyrim.esm [REFR:0003F41F] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:000099B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,0))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1129_-821_112_100 Skyrim.esm [REFR:0004768D] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif_707_562_-43_100 Skyrim.esm [REFR:0003F070] (places NorExtWallBgDivider01snow [STAT:000609E0] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1406_508_-104_119 Skyrim.esm [REFR:000412FC] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000B435] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_613_-56_-31_94 Skyrim.esm [REFR:00043954] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:000095F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1559_194_-19_101 Skyrim.esm [REFR:0004226A] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000711A] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-713_259_-64_100 Skyrim.esm [REFR:00041E37] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:000094EF] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1221_-437_-71_111 Skyrim.esm [REFR:000470B1] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000096FA] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-11))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-731_-20_-48_100 Skyrim.esm [REFR:00042AB8] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000099D5] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-361_124_-75_105 Skyrim.esm [REFR:00046CA0] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009549] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,3))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_1479_-1157_127_100 Skyrim.esm [REFR:0004012C] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-710_24_-52_100 Skyrim.esm [REFR:0003F420] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:000099B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-520_-131_-62_120 Skyrim.esm [REFR:0004308C] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of BrokenFangCaveExterior [CELL:00009A33] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-400_776_-140_80 Skyrim.esm [REFR:0003EEB7] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1411_504_-108_103 Skyrim.esm [REFR:000412FD] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B435] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_81_132_-48_100 Skyrim.esm [REFR:00045F3B] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009165] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,3))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_1127_-828_109_100 Skyrim.esm [REFR:0004768E] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_1474_-1157_127_100 Skyrim.esm [REFR:0004012D] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_614_-57_-31_103 Skyrim.esm [REFR:00043955] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:000095F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-2))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif_697_565_-43_100 Skyrim.esm [REFR:0003F071] (places NorExtWallBgDivider01snow [STAT:000609E0] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1561_204_-20_100 Skyrim.esm [REFR:0004226F] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:0000711A] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-705_16_-52_100 Skyrim.esm [REFR:0003F421] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:000099B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-365_127_-73_117 Skyrim.esm [REFR:00046CA1] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009549] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-626_-694_-6_111 Skyrim.esm [REFR:00040A2A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BE3] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-658_-177_-51_81 Skyrim.esm [REFR:00044547] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A58] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-716_284_-72_100 Skyrim.esm [REFR:00041E38] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:000094EF] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-406_763_-140_94 Skyrim.esm [REFR:0003EEB8] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs01.nif_1126_-823_111_100 Skyrim.esm [REFR:0004768F] (places ImpExtStairs01 [STAT:0003F93B] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-648_-25_-49_95 Skyrim.esm [REFR:00042ABF] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial04 [CELL:000099D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-1))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_1474_-1152_127_100 Skyrim.esm [REFR:0004012E] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_607_94_-14_83 Skyrim.esm [REFR:00042E2F] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009177] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1408_522_-110_102 Skyrim.esm [REFR:000412FE] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B435] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_110_93_-53_100 Skyrim.esm [REFR:00045F3D] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009183] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_808_-764_109_100 Skyrim.esm [REFR:00046743] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of HoneystrandGroveExterior [CELL:000097FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_1714_-688_68_123 Skyrim.esm [REFR:00042272] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:0000BBEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-716_1_-50_100 Skyrim.esm [REFR:0003F422] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:000099B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_461_113_-40_100 Skyrim.esm [REFR:000414CF] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of ShimmermistCaveExterior [CELL:0000917A] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-343_123_-77_113 Skyrim.esm [REFR:00046CA2] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:0000956A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-501_-106_-63_83 Skyrim.esm [REFR:0004308D] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of POITundra30 [CELL:00009A12] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_600_-54_-30_97 Skyrim.esm [REFR:00043956] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:000095F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-661_-164_-51_93 Skyrim.esm [REFR:00044548] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:00009A58] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-5))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_1129_-823_109_100 Skyrim.esm [REFR:00047690] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-401_765_-140_75 Skyrim.esm [REFR:0003EEB9] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-629_-696_-7_119 Skyrim.esm [REFR:00040A2B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BE3] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-643_-16_-50_100 Skyrim.esm [REFR:00042AC0] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial04 [CELL:000099D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1416_480_-119_102 Skyrim.esm [REFR:000412FF] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B456] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,11))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-701_286_-74_87 Skyrim.esm [REFR:00041E39] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:000094EF] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-733_38_-50_69 Skyrim.esm [REFR:0003F423] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000099B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-562_-103_-64_100 Skyrim.esm [REFR:0004308F] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009A13] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-3))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046745] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00046745] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_193_140_-41_92 Skyrim.esm [REFR:00045F3E] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009162] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-591_-646_-4_100 Skyrim.esm [REFR:00040263] (places RockPileL02PineForest02 [STAT:0005B810] in GRUP Cell Temporary Children of BannermistTowerExterior01 [CELL:00009BC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-16))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046745] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble03.nif_1129_-830_112_100 Skyrim.esm [REFR:00047691] (places ImpExtRubble03 [STAT:0003F95C] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046745] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046745] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_431_-408_207_82 Skyrim.esm [REFR:00046745] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_590_-54_-30_100 Skyrim.esm [REFR:00043957] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of [CELL:000095F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-735_265_-68_72 Skyrim.esm [REFR:00041E3A] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000094EF] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-330_123_-77_99 Skyrim.esm [REFR:00046CA3] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009549] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_475_115_-33_129 Skyrim.esm [REFR:000414D0] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of ShimmermistCaveExterior [CELL:0000917A] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-344_770_-136_102 Skyrim.esm [REFR:0003EEBA] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-727_9_-51_100 Skyrim.esm [REFR:0003F424] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:000099B4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-666_-176_-51_92 Skyrim.esm [REFR:00044549] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A58] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1414_478_-119_93 Skyrim.esm [REFR:00041300] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B456] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,11))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-646_-20_-50_100 Skyrim.esm [REFR:00042AC1] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial04 [CELL:000099D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-4_-987_154_100 Skyrim.esm [REFR:00042F1A] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of DragonLair02Exterior02 [CELL:00009CDC] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-25))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-643_-702_-9_120 Skyrim.esm [REFR:00040A2C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C04] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-18))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble03.nif_1125_-829_111_100 Skyrim.esm [REFR:00047692] (places ImpExtRubble03 [STAT:0003F95C] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_594_550_-78_89 Skyrim.esm [REFR:000402CA] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of SilverdriftLairExterior [CELL:00009022] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,13))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_190_133_-41_100 Skyrim.esm [REFR:00045F3F] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009162] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-307_-323_-45_120 Skyrim.esm [REFR:00045963] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009AB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-35_-271_-41_100 Skyrim.esm [REFR:000470B3] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_478_119_-31_100 Skyrim.esm [REFR:000414D1] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of ShimmermistCaveExterior [CELL:0000917A] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-328_127_-75_100 Skyrim.esm [REFR:00046CA4] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009549] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,3))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046747] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-725_-186_-27_100 Skyrim.esm [REFR:0004454A] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of FortSungardExteriorEdge [CELL:00009A59] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-6_-987_150_100 Skyrim.esm [REFR:00042F1B] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of DragonLair02Exterior02 [CELL:00009CDC] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-25))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046747] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046747] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1216_-439_-73_71 Skyrim.esm [REFR:000470B4] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000096FA] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-11))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif_693_567_-43_100 Skyrim.esm [REFR:0003F072] (places NorExtWallBg1Way01snow [STAT:000609DE] in GRUP Cell Temporary Children of [CELL:00009020] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,13))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_444_-395_202_100 Skyrim.esm [REFR:00046747] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-626_-701_-7_100 Skyrim.esm [REFR:00040A2D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C04] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-342_767_-137_76 Skyrim.esm [REFR:0003EEBB] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_567_-56_-29_100 Skyrim.esm [REFR:00043958] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of [CELL:000095F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-746_269_-72_100 Skyrim.esm [REFR:00041E3B] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:000094F0] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif_137_150_-51_100 Skyrim.esm [REFR:00045F4D] (places TundraStreamStraight01Tundra01 [STAT:0001608F] in GRUP Cell Temporary Children of [CELL:00009163] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1416_483_-117_110 Skyrim.esm [REFR:00041302] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B456] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,11))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\whiterun\wrcitywalls\wrwallgatetartrap01.nif_161_-80_-45_100 Skyrim.esm [REFR:00042516] (places WRWallGateTarTrap01 [STAT:00042515] in GRUP Cell Temporary Children of WhiterunExterior13 [CELL:000095FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-634_-24_-52_100 Skyrim.esm [REFR:00042AC4] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial04 [CELL:000099D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-563_-107_-63_119 Skyrim.esm [REFR:00043090] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A13] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-613_-697_-6_102 Skyrim.esm [REFR:00040A2E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIPineForest09 [CELL:00009C03] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_472_120_-38_115 Skyrim.esm [REFR:000414D2] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of ShimmermistCaveExterior [CELL:0000917A] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-6_-986_150_108 Skyrim.esm [REFR:00042F1C] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of DragonLair02Exterior02 [CELL:00009CDC] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-25))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-698_251_-65_83 Skyrim.esm [REFR:00041E41] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000094EF] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-582_50_-56_100 Skyrim.esm [REFR:00047DC9] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009591] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1411_481_-118_82 Skyrim.esm [REFR:00041303] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000B456] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,11))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-340_770_-137_71 Skyrim.esm [REFR:0003EEBC] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_550_-64_-26_100 Skyrim.esm [REFR:00043959] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of [CELL:000095F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1218_-437_-73_109 Skyrim.esm [REFR:000470B5] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000096FA] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-11))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-721_-173_-30_100 Skyrim.esm [REFR:0004454B] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of FortSungardExteriorEdge [CELL:00009A59] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif_115_133_-51_100 Skyrim.esm [REFR:00045F4E] (places TundraStreamBend01Tundra01 [STAT:0001542D] in GRUP Cell Temporary Children of [CELL:00009164] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1593_174_-21_100 Skyrim.esm [REFR:00042273] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000711A] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-616_-13_-52_100 Skyrim.esm [REFR:00042AC5] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial04 [CELL:000099D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-1))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_711_580_-40_52 Skyrim.esm [REFR:0003F073] (places NorTempleExteriorRibFree07Snow [STAT:00026FD0] in GRUP Cell Temporary Children of IronBindBarrowExterior01 [CELL:00009000] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,14))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-4_-985_152_100 Skyrim.esm [REFR:00042F1D] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of DragonLair02Exterior02 [CELL:00009CDC] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-25))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_459_124_-46_115 Skyrim.esm [REFR:000414D3] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of DragonMoundTundra02 [CELL:0000915B] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-522_-123_-62_100 Skyrim.esm [REFR:00043091] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of BrokenFangCaveExterior [CELL:00009A33] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-728_265_-67_100 Skyrim.esm [REFR:00041E44] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:000094EF] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,6))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041304] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000B456] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,11))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_763_-592_104_127 Skyrim.esm [REFR:00042519] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of IvarsteadExterior04 [CELL:00009781] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-15))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-588_50_-56_100 Skyrim.esm [REFR:00047DCA] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009591] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,1))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041304] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000B456] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,11))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-614_-688_-3_103 Skyrim.esm [REFR:00040A2F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-17))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041304] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000B456] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,11))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041304] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000B456] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,11))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_526_-76_-22_100 Skyrim.esm [REFR:0004395A] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of DoomstoneTundra01 [CELL:000095F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1396_479_-118_100 Skyrim.esm [REFR:00041304] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000B456] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,11))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_723_-496_162_100 Skyrim.esm [REFR:0004849A] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of HHpathShrine02 [CELL:00009744] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-13))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1627_195_-23_111 Skyrim.esm [REFR:00042289] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041305] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000B435] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_155_-83_-46_111 Skyrim.esm [REFR:0004251F] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of WhiterunExterior14 [CELL:0000961C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-543_56_-66_100 Skyrim.esm [REFR:00047DCF] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:00009590] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,1))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041305] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000B435] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,12))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041305] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000B435] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_796_-750_112_100 Skyrim.esm [REFR:0004674E] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of HoneystrandGroveExterior [CELL:000097FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-351_123_-76_87 Skyrim.esm [REFR:00046CA5] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009549] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,3))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_1120_-835_108_100 Skyrim.esm [REFR:00047695] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1831_-816_89_100 Skyrim.esm [REFR:00040303] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of POIFallForest21 [CELL:0000BC4A] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-25_-965_156_100 Skyrim.esm [REFR:00042F1E] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of DragonLair02Exterior01 [CELL:00009CBB] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-24))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-1590_336_-24_110 Skyrim.esm [REFR:00040E46] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000709E] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,8))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041305] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000B435] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1424_503_-119_100 Skyrim.esm [REFR:00041305] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000B435] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-557_49_-58_112 Skyrim.esm [REFR:00047DD0] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009590] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1617_168_-26_105 Skyrim.esm [REFR:0004228A] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-483_-213_-56_85 Skyrim.esm [REFR:00045364] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009A74] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_726_-497_161_107 Skyrim.esm [REFR:0004849B] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of HHpathShrine02 [CELL:00009744] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-13))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_1115_-830_108_100 Skyrim.esm [REFR:00047696] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble06.nif_438_707_-88_100 Skyrim.esm [REFR:00044BB2] (places ImpExtIceRubble06 [STAT:0006F743] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-26_-967_155_100 Skyrim.esm [REFR:00042F20] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of DragonLair02Exterior01 [CELL:00009CBB] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-24))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-597_-697_-9_116 Skyrim.esm [REFR:00040E49] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest09 [CELL:00009C03] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_1781_-759_75_100 Skyrim.esm [REFR:00040304] (places DirtCliffs03FallForestGrass01 [STAT:00050928] in GRUP Cell Temporary Children of [CELL:0000BC2A] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-485_-211_-57_100 Skyrim.esm [REFR:00045365] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009A74] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_695_-532_164_102 Skyrim.esm [REFR:0004849C] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009745] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-13))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid03.nif_1115_-835_108_100 Skyrim.esm [REFR:00047697] (places ImpExtBldgMid03 [STAT:0003F971] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks04.nif_930_921_-116_100 Skyrim.esm [REFR:0004849E] (places StockadeWoodplanks04Light_SN [STAT:000687A8] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_795_-751_112_100 Skyrim.esm [REFR:00046753] (places RockPileS01_Dirt01 [STAT:000CC766] in GRUP Cell Temporary Children of HoneystrandGroveExterior [CELL:000097FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_1804_-741_71_100 Skyrim.esm [REFR:00040305] (places DirtCliffs03FallForestGrass01 [STAT:00050928] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_-1139_1131_-55_100 Skyrim.esm [REFR:0004228F] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortHraggstadExterior01 [CELL:00009244] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,27))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1423_502_-116_93 Skyrim.esm [REFR:00041307] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000B435] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_174_-83_-51_118 Skyrim.esm [REFR:00042525] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of WhiterunExterior01 [CELL:0000961B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_347_116_-51_72 Skyrim.esm [REFR:00045E2F] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000917D] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,2))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004849F] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004849F] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-483_-212_-55_122 Skyrim.esm [REFR:00045366] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009A74] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_931_920_-116_100 Skyrim.esm [REFR:0004849F] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks01.nif_1140_-836_117_100 Skyrim.esm [REFR:000476A1] (places ImpExtBlocks01 [STAT:0003F988] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-52_68_-65_109 Skyrim.esm [REFR:00048214] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009584] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_565_110_-21_92 Skyrim.esm [REFR:00042FB2] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:00009178] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif_87_72_-52_100 Skyrim.esm [REFR:00045F4F] (places TundraStreamStraight01Tundra01 [STAT:0001608F] in GRUP Cell Temporary Children of Wilderness [CELL:000091A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-559_-115_-63_100 Skyrim.esm [REFR:00043092] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009A13] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_462_118_-40_100 Skyrim.esm [REFR:000414D4] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of ShimmermistCaveExterior [CELL:0000917A] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_538_-71_-23_100 Skyrim.esm [REFR:0004395B] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:000095F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-741_268_-70_100 Skyrim.esm [REFR:00041E45] (places RockPileS01TundraRocks [STAT:0003F863] in GRUP Cell Temporary Children of [CELL:000094F0] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-334_757_-137_79 Skyrim.esm [REFR:0003EEBD] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_675_306_-72_77 Skyrim.esm [REFR:00046759] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1616_166_-27_100 Skyrim.esm [REFR:0004229A] (places RockPileM01ReachGrass01 [STAT:00041B8C] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-644_-727_-5_100 Skyrim.esm [REFR:00040A30] (places RockPileM01PineForest02 [STAT:0005B884] in GRUP Cell Temporary Children of [CELL:00009C04] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-18))>
[01:48] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_92_82_-52_100 Skyrim.esm [REFR:00045F50] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of Wilderness [CELL:000091A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1421_509_-116_103 Skyrim.esm [REFR:00041308] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000B435] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-66_64_-67_99 Skyrim.esm [REFR:00048215] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009584] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_1808_-730_68_100 Skyrim.esm [REFR:00040307] (places DirtCliffs03FallForestGrass01 [STAT:00050928] in GRUP Cell Temporary Children of [CELL:0000BC08] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_685_309_-74_100 Skyrim.esm [REFR:0004675A] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of TumbleArchPassExterior [CELL:000090DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_467_113_-39_165 Skyrim.esm [REFR:000414D5] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of ShimmermistCaveExterior [CELL:0000917A] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1622_166_-27_100 Skyrim.esm [REFR:0004229E] (places RockPileM02ReachGrass01 [STAT:00041B8E] in GRUP Cell Temporary Children of POIReach24 [CELL:0000711B] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_501_-75_-23_100 Skyrim.esm [REFR:0004395C] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of DoomstoneTundra01 [CELL:000095F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-701_255_-65_100 Skyrim.esm [REFR:00041E46] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:000094EF] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_570_117_-21_100 Skyrim.esm [REFR:00042FB3] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:00009178] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-645_-721_-7_100 Skyrim.esm [REFR:00040A31] (places RockPileM01PineForest02 [STAT:0005B884] in GRUP Cell Temporary Children of [CELL:00009C04] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-537_-103_-64_84 Skyrim.esm [REFR:00043093] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009A13] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-336_758_-137_75 Skyrim.esm [REFR:0003EEBE] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-63_66_-66_80 Skyrim.esm [REFR:00048216] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009584] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1815_-737_71_100 Skyrim.esm [REFR:00040308] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000BC08] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif_111_110_-52_100 Skyrim.esm [REFR:00045F51] (places TundraStreamStraight01Tundra01 [STAT:0001608F] in GRUP Cell Temporary Children of [CELL:00009183] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1424_512_-117_89 Skyrim.esm [REFR:00041309] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000B435] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_449_137_-45_100 Skyrim.esm [REFR:000414D6] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:0000915C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_585_148_-20_100 Skyrim.esm [REFR:00042FB4] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009158] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-766_-219_-9_100 Skyrim.esm [REFR:0004454C] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of FortSungardPath [CELL:00009A7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-642_-41_-50_84 Skyrim.esm [REFR:00042AC6] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000099F4] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_489_-71_-26_100 Skyrim.esm [REFR:0004395D] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:000095F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1624_140_-28_116 Skyrim.esm [REFR:000422A0] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000713A] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-699_253_-65_100 Skyrim.esm [REFR:00041E47] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:000094EF] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-659_-718_-9_100 Skyrim.esm [REFR:00040A33] (places RockPileL04PineForest02 [STAT:00052EEC] in GRUP Cell Temporary Children of [CELL:00009C05] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-336_755_-138_117 Skyrim.esm [REFR:0003EEBF] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_146_163_-51_100 Skyrim.esm [REFR:00045F52] (places TundraPond01Tundra01 [STAT:00031331] in GRUP Cell Temporary Children of [CELL:00009163] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-74_54_-67_100 Skyrim.esm [REFR:00048217] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009584] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-571_-127_-64_100 Skyrim.esm [REFR:00043094] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:00009A34] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1820_-742_72_100 Skyrim.esm [REFR:00040309] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_152_-68_-44_100 Skyrim.esm [REFR:00042537] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of WhiterunExterior13 [CELL:000095FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_417_-383_133_219 Skyrim.esm [REFR:00046761] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1435_493_-123_83 Skyrim.esm [REFR:0004130A] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of POISnowy19 [CELL:0000B434] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_468_132_-36_100 Skyrim.esm [REFR:000414D7] (places RockTundraLand01FieldGrass01 [STAT:0003F926] in GRUP Cell Temporary Children of DragonMoundTundra02 [CELL:0000915B] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_551_134_-26_100 Skyrim.esm [REFR:00042FB5] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009159] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-479_-209_-57_106 Skyrim.esm [REFR:0004536B] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A74] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-6))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatmid01.nif_-1111_-206_-20_75 Skyrim.esm [REFR:00045E33] (places DwePlatMid01 [STAT:00052B4F] in GRUP Cell Temporary Children of POIReach17 [CELL:00009A84] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_514_-76_-22_100 Skyrim.esm [REFR:0004395E] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of DoomstoneTundra01 [CELL:000095F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-624_-30_-54_100 Skyrim.esm [REFR:00042AC9] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial04 [CELL:000099D3] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-485_-73_-67_100 Skyrim.esm [REFR:00045BB7] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:000099F0] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-719_284_-71_100 Skyrim.esm [REFR:00041E48] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:000094EF] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,6))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01b.nif_904_908_-121_100 Skyrim.esm [REFR:000484A6] (places StockadeScaffoldTop1Sided01Light_SN [STAT:0002A342] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_165_-69_-44_100 Skyrim.esm [REFR:00042538] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of WhiterunExterior04 [CELL:000095FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-657_-722_-7_100 Skyrim.esm [REFR:00040A34] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of [CELL:00009C05] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-497_-110_-63_87 Skyrim.esm [REFR:00043095] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of POITundra30 [CELL:00009A12] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1437_491_-123_98 Skyrim.esm [REFR:0004130B] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B455] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,11))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-76_53_-67_80 Skyrim.esm [REFR:00048218] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009584] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-334_731_-139_72 Skyrim.esm [REFR:0003EEC0] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000937B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_591_128_-17_100 Skyrim.esm [REFR:00042FB6] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:00009158] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_100_83_-54_100 Skyrim.esm [REFR:00045F53] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009183] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-424_-218_-54_100 Skyrim.esm [REFR:0004536C] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A73] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-485_-75_-67_100 Skyrim.esm [REFR:00045BB8] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:000099F0] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_482_136_-31_61 Skyrim.esm [REFR:000414D8] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of DragonMoundTundra02 [CELL:0000915B] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_578_-53_-29_99 Skyrim.esm [REFR:0004395F] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:000095F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-2))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatcorout01.nif_-1114_-207_-20_75 Skyrim.esm [REFR:00045E34] (places DwePlatCorOut01 [STAT:00052B4E] in GRUP Cell Temporary Children of POIReach17 [CELL:00009A84] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-676_-737_1_100 Skyrim.esm [REFR:00040A35] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:00009C26] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-19))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldramp01.nif_914_911_-127_100 Skyrim.esm [REFR:000484A7] (places StockadeScaffoldRamp01Light_SN [STAT:0002A2A0] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1441_498_-124_101 Skyrim.esm [REFR:0004130C] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of POISnowy19 [CELL:0000B434] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-573_-1_-59_100 Skyrim.esm [REFR:00042ACA] (places DirtCliffsCornerOut01FieldGrass01 [STAT:0006E0DD] in GRUP Cell Temporary Children of [CELL:000099D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-1))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_-277_-728_25_100 Skyrim.esm [REFR:00044C15] (places NorTmpExtPlatWall02 [STAT:00026F7C] in GRUP Cell Temporary Children of ShriekwindBastionExterior02 [CELL:00009BFB] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1617_156_-28_115 Skyrim.esm [REFR:000422A1] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000713A] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_462_131_-39_100 Skyrim.esm [REFR:000414D9] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of DragonMoundTundra02 [CELL:0000915B] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-332_731_-139_112 Skyrim.esm [REFR:0003EEC1] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000937B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-78_50_-67_94 Skyrim.esm [REFR:00048219] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009584] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_101_101_-56_100 Skyrim.esm [REFR:00045F54] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009183] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1832_-480_54_102 Skyrim.esm [REFR:00041E8C] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:0000BB42] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-12))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks03.nif_1145_-834_117_100 Skyrim.esm [REFR:000476A3] (places ImpExtBlocks03 [STAT:0003F98A] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-501_-119_-63_91 Skyrim.esm [REFR:00043096] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of POITundra30 [CELL:00009A12] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-446_-34_-65_100 Skyrim.esm [REFR:00045BB9] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000099CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-419_-309_-43_100 Skyrim.esm [REFR:0004536D] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009AB5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_576_-52_-29_101 Skyrim.esm [REFR:00043960] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000095F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_602_129_-13_95 Skyrim.esm [REFR:00042FB7] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009158] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-725_-201_-21_100 Skyrim.esm [REFR:0004454E] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of FortSungardExteriorEdge [CELL:00009A59] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-5))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif_1448_-912_122_100 Skyrim.esm [REFR:00042544] (places ImpExtTowerShellBase01 [STAT:00040B30] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_253_140_-39_86 Skyrim.esm [REFR:00045E35] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:00009160] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,3))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldramp01.nif_925_907_-125_100 Skyrim.esm [REFR:000484A8] (places StockadeScaffoldRamp01Light_SN [STAT:0002A2A0] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-589_-16_-57_100 Skyrim.esm [REFR:00042ACB] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:000099D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_439_168_-49_100 Skyrim.esm [REFR:000414DA] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:0000913D] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,4))>
[01:48] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_112_118_-51_100 Skyrim.esm [REFR:00045F55] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:00009183] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-674_-744_2_101 Skyrim.esm [REFR:00040A36] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C26] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-332_727_-139_106 Skyrim.esm [REFR:0003EEC2] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000937B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,17))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-285_-728_25_100 Skyrim.esm [REFR:00044C16] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of ShriekwindBastionExterior02 [CELL:00009BFB] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1635_-706_83_100 Skyrim.esm [REFR:000422A6] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1443_501_-123_105 Skyrim.esm [REFR:0004130D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of POISnowy19 [CELL:0000B434] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_580_-54_-30_105 Skyrim.esm [REFR:00043961] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:000095F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-513_-126_-62_68 Skyrim.esm [REFR:00043097] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of BrokenFangCaveExterior [CELL:00009A33] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-449_-40_-68_100 Skyrim.esm [REFR:00045BBB] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000099CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-1))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble03.nif_1134_-826_117_100 Skyrim.esm [REFR:000476A5] (places ImpExtRubble03 [STAT:0003F95C] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_604_110_-138_100 Skyrim.esm [REFR:00042FB8] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009177] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-460_-312_-43_100 Skyrim.esm [REFR:0004536E] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of DragonMoundTundra01 [CELL:00009AB6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-8))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01b.nif_914_908_-125_100 Skyrim.esm [REFR:000484A9] (places StockadeScaffoldTop1Sided01Light_SN [STAT:0002A342] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor03.nif_1448_-912_122_100 Skyrim.esm [REFR:00042545] (places ImpExtTowerShellDoor03 [STAT:00040B2E] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1308_411_-56_113 Skyrim.esm [REFR:00041EB3] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009479] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1714_-827_104_100 Skyrim.esm [REFR:000422A7] (places MountainTrim01FallForestGrass01 [STAT:0005E928] in GRUP Cell Temporary Children of [CELL:0000BC6E] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_580_-51_-30_108 Skyrim.esm [REFR:00043962] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000095F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-320_-314_-49_73 Skyrim.esm [REFR:0004596C] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009AB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1819_-733_70_100 Skyrim.esm [REFR:0004030D] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000BC08] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-738_-223_-9_100 Skyrim.esm [REFR:00044555] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of FortSungardPath [CELL:00009A7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_108_127_-52_100 Skyrim.esm [REFR:00045F56] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009164] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-459_-328_-38_100 Skyrim.esm [REFR:0004536F] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009AD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-9))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwallstair01.nif_-1113_-205_-20_75 Skyrim.esm [REFR:00045E36] (places DwePlatWallStair01 [STAT:00052B5C] in GRUP Cell Temporary Children of POIReach17 [CELL:00009A84] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-432_-44_-64_100 Skyrim.esm [REFR:00045BBC] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of POITundra32 [CELL:000099EF] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-673_-747_2_118 Skyrim.esm [REFR:00040A37] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C26] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1443_494_-125_102 Skyrim.esm [REFR:0004130E] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of POISnowy19 [CELL:0000B434] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,12))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_-275_-733_31_100 Skyrim.esm [REFR:00044C1D] (places NorTmpExtPlatWall02_LightSN [STAT:0005E83F] in GRUP Cell Temporary Children of ShriekwindBastionExterior02 [CELL:00009BFB] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-18))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01b.nif_922_907_-125_100 Skyrim.esm [REFR:000484AA] (places StockadeScaffoldTop1Sided01Light_SN [STAT:0002A342] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellstairs01.nif_1448_-912_122_100 Skyrim.esm [REFR:00042546] (places ImpExtTowerShellStairs01 [STAT:00040B36] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-320_-315_-49_100 Skyrim.esm [REFR:0004596D] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009AB2] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-346_739_-137_88 Skyrim.esm [REFR:0003EEC3] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-443_-46_-66_83 Skyrim.esm [REFR:00045BBD] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of POITundra32 [CELL:000099EF] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_473_151_-42_100 Skyrim.esm [REFR:000414DB] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of DragonMoundTundra02 [CELL:0000915B] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1881_-587_121_179 Skyrim.esm [REFR:00041ECF] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:0000BBA4] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-15))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-568_-98_-64_85 Skyrim.esm [REFR:00043098] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A13] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_599_109_-15_103 Skyrim.esm [REFR:00042FB9] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009177] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1822_-759_78_100 Skyrim.esm [REFR:00040317] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_1144_-826_117_100 Skyrim.esm [REFR:000476A6] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_558_-61_-28_94 Skyrim.esm [REFR:00043963] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000095F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-455_-227_-53_100 Skyrim.esm [REFR:00045370] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:00009A74] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-6))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldramp01.nif_917_913_-129_100 Skyrim.esm [REFR:000484AB] (places StockadeScaffoldRamp01Light_SN [STAT:0002A2A0] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-791_-210_-11_100 Skyrim.esm [REFR:00044556] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009A7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_114_118_-52_87 Skyrim.esm [REFR:00045F57] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009183] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_282_156_-47_100 Skyrim.esm [REFR:00045E37] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:00009160] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-656_-727_-6_108 Skyrim.esm [REFR:00040A38] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C05] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1429_519_-119_96 Skyrim.esm [REFR:0004130F] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B435] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1722_-738_79_100 Skyrim.esm [REFR:000422AA] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC2B] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-19))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif_1137_-833_117_100 Skyrim.esm [REFR:000476A7] (places ImpExtRubble04 [STAT:0003F957] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_1820_-761_78_100 Skyrim.esm [REFR:00040318] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-283_-733_31_100 Skyrim.esm [REFR:00044C1E] (places NorTmpExtPlatCorOut01_LightSN [STAT:0005E833] in GRUP Cell Temporary Children of ShriekwindBastionExterior02 [CELL:00009BFB] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-597_-92_-61_100 Skyrim.esm [REFR:00043099] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009A14] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-441_-46_-65_100 Skyrim.esm [REFR:00045BBE] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of POITundra32 [CELL:000099EF] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-381_-319_-47_100 Skyrim.esm [REFR:00045371] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:00009AB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_545_-76_-25_100 Skyrim.esm [REFR:00043E66] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000095F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-2))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif_1478_-918_111_100 Skyrim.esm [REFR:00042547] (places ImpExtTowerShellBase01 [STAT:00040B30] in GRUP Cell Temporary Children of FaldarsToothExterior02 [CELL:0000BCB5] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-23))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-347_735_-137_119 Skyrim.esm [REFR:0003EEC4] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000937B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1706_-738_81_100 Skyrim.esm [REFR:000422AB] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of FortGreenwallExteriorEdge01 [CELL:0000BC2C] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1828_-754_78_100 Skyrim.esm [REFR:00040319] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_557_-59_-28_108 Skyrim.esm [REFR:00043964] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:000095F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_506_148_-33_100 Skyrim.esm [REFR:000414DC] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:0000915A] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,3))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01b.nif_915_914_-127_100 Skyrim.esm [REFR:000484AC] (places StockadeScaffoldTop1Sided01Light_SN [STAT:0002A342] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_1942_-567_135_142 Skyrim.esm [REFR:00041ED0] (places MountainPeak02_HeavySN [STAT:00046031] in GRUP Cell Temporary Children of [CELL:0000BB81] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-14))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_131_133_-51_100 Skyrim.esm [REFR:00045F58] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009163] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-374_-237_-57_100 Skyrim.esm [REFR:00045372] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:00009A72] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-578_-10_-58_100 Skyrim.esm [REFR:00042ACC] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:000099D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-456_-44_-68_90 Skyrim.esm [REFR:00045BBF] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:000099F0] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-2))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_-285_-736_25_100 Skyrim.esm [REFR:00044C1F] (places NorTmpExtPlatWall02 [STAT:00026F7C] in GRUP Cell Temporary Children of ShriekwindBastionExterior02 [CELL:00009BFB] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-654_-724_-8_118 Skyrim.esm [REFR:00040A39] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C04] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_174_172_-46_113 Skyrim.esm [REFR:000476A9] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-349_738_-137_128 Skyrim.esm [REFR:0003EEC5] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-491_-395_-20_99 Skyrim.esm [REFR:000484AD] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009AF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-768_-200_-11_100 Skyrim.esm [REFR:00044557] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009A5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1311_410_-58_110 Skyrim.esm [REFR:00041ED3] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009479] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-596_-112_-62_100 Skyrim.esm [REFR:0004309A] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009A14] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-3))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor03.nif_1478_-918_111_100 Skyrim.esm [REFR:00042548] (places ImpExtTowerShellDoor03 [STAT:00040B2E] in GRUP Cell Temporary Children of FaldarsToothExterior02 [CELL:0000BCB5] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-23))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1828_-765_81_100 Skyrim.esm [REFR:0004031A] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid02.nif_-273_-728_19_100 Skyrim.esm [REFR:00044C22] (places NorTmpExtPlatMid02 [STAT:00026F78] in GRUP Cell Temporary Children of ShriekwindBastionExterior02 [CELL:00009BFB] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-465_-30_-69_99 Skyrim.esm [REFR:00045BC0] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:000099CF] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-1))>
[01:48] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_113_121_-51_100 Skyrim.esm [REFR:00045F5A] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:00009183] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-586_-31_-60_100 Skyrim.esm [REFR:00042ACD] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:000099D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-646_-715_-10_100 Skyrim.esm [REFR:00040325] (places RockPileL04PineForest02 [STAT:00052EEC] in GRUP Cell Temporary Children of [CELL:00009C04] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-18))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwalll01.nif_163_189_-46_100 Skyrim.esm [REFR:000467A6] (places ShackWallL01 [STAT:0005CCE2] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_541_-68_-24_107 Skyrim.esm [REFR:00043965] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:000095F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_930_907_-125_100 Skyrim.esm [REFR:000484AE] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-759_-170_-26_100 Skyrim.esm [REFR:00044558] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009A5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-42_-640_12_100 Skyrim.esm [REFR:00047AB6] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009BB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-16))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-394_-219_-57_96 Skyrim.esm [REFR:00045373] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009A72] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-675_-726_-4_110 Skyrim.esm [REFR:00040A3A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C05] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1313_408_-59_100 Skyrim.esm [REFR:00041ED4] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of KarthwastenExterior01 [CELL:00007079] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,9))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif_1115_-814_118_91 Skyrim.esm [REFR:000476AA] (places ImpExtRubble04 [STAT:0003F957] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\hay\haymound01.nif_228_-465_0_100 Skyrim.esm [REFR:000414E9] (places HayMound01 [STAT:00019B13] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellstairs01.nif_1478_-918_111_100 Skyrim.esm [REFR:00042549] (places ImpExtTowerShellStairs01 [STAT:00040B36] in GRUP Cell Temporary Children of FaldarsToothExterior02 [CELL:0000BCB5] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-23))>
[01:48] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_121_136_-51_100 Skyrim.esm [REFR:00045F5B] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:00009164] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_928_906_-125_100 Skyrim.esm [REFR:000484AF] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-428_-332_-31_128 Skyrim.esm [REFR:00045972] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009AD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_307_137_-51_100 Skyrim.esm [REFR:00045E38] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of WhitewatchTowerExterior01 [CELL:0000915F] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-591_-102_-62_98 Skyrim.esm [REFR:0004309B] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009A14] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-419_-66_-63_100 Skyrim.esm [REFR:00045BC1] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of POITundra32 [CELL:000099EF] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-2))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwallr01.nif_163_187_-46_100 Skyrim.esm [REFR:000467BD] (places ShackWallR01 [STAT:0005CCE3] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem03.nif_1826_-770_80_100 Skyrim.esm [REFR:00040327] (places RockPileM03Rocks01 [STAT:000BBA00] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-589_-6_-54_98 Skyrim.esm [REFR:00042ACE] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:000099D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-414_-337_-40_100 Skyrim.esm [REFR:00045374] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:00009AD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_542_-71_-24_102 Skyrim.esm [REFR:00043966] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000095F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-2))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks02.nif_1117_-802_118_100 Skyrim.esm [REFR:000476AC] (places ImpExtBlocks02 [STAT:0003F989] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-670_-723_-7_109 Skyrim.esm [REFR:00040A3B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C05] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-743_-173_-23_93 Skyrim.esm [REFR:00044559] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009A5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-5))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif_1455_-913_122_100 Skyrim.esm [REFR:0004254A] (places ImpExtWall02 [STAT:00040B0C] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_699_-530_162_100 Skyrim.esm [REFR:000484B0] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of HHpathShrine02 [CELL:00009744] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-13))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1832_-570_87_148 Skyrim.esm [REFR:00041ED5] (places MountainCliffSlopeSnowRocks01 [STAT:0006E1ED] in GRUP Cell Temporary Children of [CELL:0000BB84] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-14))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldramp01.nif_169_181_-47_100 Skyrim.esm [REFR:0004609C] (places StockadeScaffoldRamp01 [STAT:0003FB06] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-579_-38_-62_100 Skyrim.esm [REFR:00042ACF] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:000099D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-580_-110_-63_100 Skyrim.esm [REFR:0004309C] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:00009A14] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp01.nif_-418_-347_-42_100 Skyrim.esm [REFR:00045375] (places RoadStraightLongRamp01 [STAT:0001E1B9] in GRUP Cell Temporary Children of [CELL:00009AD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem03.nif_1833_-795_81_100 Skyrim.esm [REFR:00040329] (places RockPileM03Rocks01 [STAT:000BBA00] in GRUP Cell Temporary Children of POIFallForest21 [CELL:0000BC4A] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_577_-359_225_100 Skyrim.esm [REFR:00044C7A] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:000096CB] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_99_59_-51_100 Skyrim.esm [REFR:00045E3A] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of Wilderness [CELL:000091A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,1))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_1107_-803_118_100 Skyrim.esm [REFR:000476AF] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwalltop01.nif_163_188_-46_100 Skyrim.esm [REFR:000467C2] (places ShackWallTop01 [STAT:0005CCE4] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_535_-72_-23_100 Skyrim.esm [REFR:00043967] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000095F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-2))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\hay\haymound02.nif_227_-466_0_100 Skyrim.esm [REFR:000414ED] (places HayMound02 [STAT:0003103A] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-675_-723_-2_98 Skyrim.esm [REFR:00040A3C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C05] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-434_-71_-68_100 Skyrim.esm [REFR:00045BC2] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of POITundra32 [CELL:000099EF] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1840_-573_96_100 Skyrim.esm [REFR:00041ED7] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BB84] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-14))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextsupport01.nif_1115_-802_113_100 Skyrim.esm [REFR:000476B1] (places ImpExtSupport01 [STAT:0003F648] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_1465_-915_119_100 Skyrim.esm [REFR:0004254B] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_697_-526_162_106 Skyrim.esm [REFR:000484B1] (places RockL04SnowLight [STAT:0001EF5B] in GRUP Cell Temporary Children of HHpathShrine02 [CELL:00009744] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-13))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1623_-793_107_100 Skyrim.esm [REFR:000422C3] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:0000BC4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_704_-639_153_75 Skyrim.esm [REFR:00047ABF] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of IvarsteadExterior03 [CELL:000097A1] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-16))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-733_-227_-6_100 Skyrim.esm [REFR:0004455A] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-607_-117_-62_100 Skyrim.esm [REFR:0004309D] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:00009A14] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurveramp01.nif_-435_-350_-40_100 Skyrim.esm [REFR:00045376] (places RoadSCurveRamp01 [STAT:0001CD86] in GRUP Cell Temporary Children of [CELL:00009AD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-9))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000467C8] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:000467C8] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000467C8] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000467C8] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000467C8] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1596_-791_100_100 Skyrim.esm [REFR:000422C4] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:0000BC50] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-597_-26_-56_100 Skyrim.esm [REFR:00042AD0] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:000099D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_446_-386_203_90 Skyrim.esm [REFR:000467C8] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1832_-783_79_100 Skyrim.esm [REFR:0004032A] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of POIFallForest21 [CELL:0000BC4A] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_540_-325_175_192 Skyrim.esm [REFR:00044C7B] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:000096AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-8))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase1sided01.nif_922_907_-127_100 Skyrim.esm [REFR:000484B2] (places StockadeScaffoldBase1Sided01Light_SN [STAT:0002A33B] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-439_-67_-67_102 Skyrim.esm [REFR:00045BC3] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of POITundra32 [CELL:000099EF] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_535_-74_-23_103 Skyrim.esm [REFR:00043968] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:000095F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_561_-314_168_100 Skyrim.esm [REFR:00044C7C] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:000096AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-550_-111_-63_100 Skyrim.esm [REFR:0004309E] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:00009A13] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_169_-72_-46_138 Skyrim.esm [REFR:00042B38] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of WhiterunExterior04 [CELL:000095FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_606_-406_246_110 Skyrim.esm [REFR:000467DB] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of HighHrothgarExterior03 [CELL:000096EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1821_-768_78_100 Skyrim.esm [REFR:0004032B] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-731_-217_-9_111 Skyrim.esm [REFR:0004455B] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-697_-688_26_62 Skyrim.esm [REFR:00040A3E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of KnifepointRidgeExterior04 [CELL:00009BE5] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-449_-352_-38_100 Skyrim.esm [REFR:00045377] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009AD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-9))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks02.nif_1132_-836_117_100 Skyrim.esm [REFR:000476B2] (places ImpExtBlocks02 [STAT:0003F989] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01b.nif_919_908_-125_100 Skyrim.esm [REFR:000484B3] (places StockadeScaffoldTop1Sided01Light_SN [STAT:0002A342] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_536_-74_-23_109 Skyrim.esm [REFR:00043969] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:000095F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-579_-113_-60_100 Skyrim.esm [REFR:0004309F] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A14] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-1654_418_-25_100 Skyrim.esm [REFR:000414F2] (places RockPileL03ReachGrass01 [STAT:00041CD8] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-441_-80_-66_100 Skyrim.esm [REFR:00045BC4] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of POITundra32 [CELL:000099EF] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-2))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01.nif_645_895_-52_100 Skyrim.esm [REFR:000471A9] (places ImpExtIceTower01 [STAT:0006F747] in GRUP Cell Temporary Children of FrostflowLighthouseExterior01 [CELL:00008F29] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong02.nif_-462_-353_-37_100 Skyrim.esm [REFR:00045378] (places RoadStraightLong02 [STAT:00025D61] in GRUP Cell Temporary Children of [CELL:00009AD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1816_-779_78_100 Skyrim.esm [REFR:0004032C] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of POIFallForest21 [CELL:0000BC4A] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-758_-230_-8_93 Skyrim.esm [REFR:0004455C] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of FortSungardPath [CELL:00009A7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-6))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower02.nif_1462_-942_111_100 Skyrim.esm [REFR:0004254E] (places ImpExtTower02 [STAT:00040B10] in GRUP Cell Temporary Children of [CELL:0000BCD7] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-24))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase1sided01.nif_919_908_-127_100 Skyrim.esm [REFR:000484B4] (places StockadeScaffoldBase1Sided01Light_SN [STAT:0002A33B] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-110_-8_-67_100 Skyrim.esm [REFR:00047F00] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:000099C6] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-705_-693_27_75 Skyrim.esm [REFR:00040A3F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of KnifepointRidgeExterior04 [CELL:00009BE5] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_515_-345_178_182 Skyrim.esm [REFR:00044C8C] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of HighHrothgarEntrance [CELL:000096CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_700_-612_128_100 Skyrim.esm [REFR:000467F0] (places RockPileL04Dirt01 [STAT:000DB67F] in GRUP Cell Temporary Children of [CELL:00009782] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-15))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_1136_-812_112_100 Skyrim.esm [REFR:000476B8] (places RockCliff07Rocks01 [STAT:0005FCED] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-610_-108_-61_100 Skyrim.esm [REFR:000430A0] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A14] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_518_-76_-21_97 Skyrim.esm [REFR:0004396A] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of DoomstoneTundra01 [CELL:000095F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1801_-801_80_100 Skyrim.esm [REFR:0004033C] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of RiftenAttackStart02 [CELL:0000BC4B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-20))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif_1470_-934_112_100 Skyrim.esm [REFR:00042552] (places ImpExtWall04 [STAT:00040B0A] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01b.nif_917_908_-125_100 Skyrim.esm [REFR:000484B5] (places StockadeScaffoldTop1Sided01Light_SN [STAT:0002A342] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-113_0_-68_107 Skyrim.esm [REFR:00047F01] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:000099C6] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-430_-61_-67_100 Skyrim.esm [REFR:00045BC5] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of POITundra32 [CELL:000099EF] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1610_-813_115_100 Skyrim.esm [REFR:000422CB] (places MountainTrim01FallForestDirt01 [STAT:000AF069] in GRUP Cell Temporary Children of [CELL:0000BC4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-486_-350_-38_100 Skyrim.esm [REFR:00045379] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:00009AD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-98_-162_-61_67 Skyrim.esm [REFR:0004800A] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009A29] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1832_-576_95_100 Skyrim.esm [REFR:00041EE0] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BBA5] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-15))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_519_-75_-21_110 Skyrim.esm [REFR:0004396B] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of DoomstoneTundra01 [CELL:000095F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-574_-93_-63_100 Skyrim.esm [REFR:000430A1] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A14] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-693_-680_26_81 Skyrim.esm [REFR:00040A40] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of KnifepointRidgeExterior02 [CELL:00009BE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-17))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif_1473_-930_112_100 Skyrim.esm [REFR:00042553] (places ImpExtWallGate01 [STAT:0003F948] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase1sided01.nif_917_908_-127_100 Skyrim.esm [REFR:000484B6] (places StockadeScaffoldBase1Sided01Light_SN [STAT:0002A33B] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_697_-593_132_100 Skyrim.esm [REFR:000467F1] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009782] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-15))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_1143_-833_108_94 Skyrim.esm [REFR:000476BF] (places RockCliff07Rocks01 [STAT:0005FCED] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-637_-711_-10_100 Skyrim.esm [REFR:0004034B] (places RockPileS01PineForest02 [STAT:00052F17] in GRUP Cell Temporary Children of [CELL:00009C04] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-93_-29_-63_100 Skyrim.esm [REFR:00047F02] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:000099C6] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1615_-832_119_119 Skyrim.esm [REFR:000422CC] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC70] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-100_-161_-61_90 Skyrim.esm [REFR:0004800B] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009A29] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-4))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif_1476_-926_111_100 Skyrim.esm [REFR:00042554] (places ImpExtWall03 [STAT:00040B09] in GRUP Cell Temporary Children of FaldarsToothExterior02 [CELL:0000BCB5] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-23))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_593_-378_227_100 Skyrim.esm [REFR:00044C8E] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of HighHrothgarExterior03 [CELL:000096EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1809_-570_70_100 Skyrim.esm [REFR:00041EE1] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:0000BB84] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-14))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1653_419_-24_100 Skyrim.esm [REFR:000414FD] (places RockPileM02ReachGrass01 [STAT:00041B8E] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_919_908_-128_100 Skyrim.esm [REFR:000484B7] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-748_-215_-12_83 Skyrim.esm [REFR:0004455D] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of FortSungardPath [CELL:00009A7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-474_-353_-37_100 Skyrim.esm [REFR:0004537A] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009AD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-627_-727_-4_60 Skyrim.esm [REFR:00040A42] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C04] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-101_-20_-65_100 Skyrim.esm [REFR:00047F03] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:000099C6] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_518_-78_-21_93 Skyrim.esm [REFR:0004396C] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of DoomstoneTundra01 [CELL:000095F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1617_-827_120_95 Skyrim.esm [REFR:000422CD] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC70] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-641_-105_-56_118 Skyrim.esm [REFR:000430A2] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of GjukarsMonumentExterior [CELL:00009A15] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-435_-55_-68_100 Skyrim.esm [REFR:00045BC6] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of POITundra32 [CELL:000099EF] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-2))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif_1460_-913_122_100 Skyrim.esm [REFR:0004255A] (places ImpExtWall03 [STAT:00040B09] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00044C8F] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of HighHrothgarExterior01 [CELL:000096CC] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-9))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00044C8F] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of HighHrothgarExterior01 [CELL:000096CC] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-9))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00044C8F] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of HighHrothgarExterior01 [CELL:000096CC] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-628_-699_-10_100 Skyrim.esm [REFR:0004034D] (places DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE] in GRUP Cell Temporary Children of [CELL:00009C04] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-18))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks03.nif_1129_-834_117_100 Skyrim.esm [REFR:000476C0] (places ImpExtBlocks03 [STAT:0003F98A] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_572_-357_237_100 Skyrim.esm [REFR:00044C8F] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of HighHrothgarExterior01 [CELL:000096CC] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-1648_431_-38_101 Skyrim.esm [REFR:00041505] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_700_-524_159_112 Skyrim.esm [REFR:000484B8] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of HHpathShrine02 [CELL:00009744] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-13))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-469_-339_-38_100 Skyrim.esm [REFR:0004537B] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009AD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_182_206_-42_100 Skyrim.esm [REFR:00046814] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009124] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-764_-244_-9_100 Skyrim.esm [REFR:0004455E] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of FortSungardPath [CELL:00009A7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-6))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif_1470_-917_119_100 Skyrim.esm [REFR:0004255B] (places ImpExtWall04 [STAT:00040B0A] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-454_-84_-66_100 Skyrim.esm [REFR:00045BC7] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:00009A11] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-104_-16_-65_109 Skyrim.esm [REFR:00047F04] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000099C6] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_71_81_-52_100 Skyrim.esm [REFR:00045E3E] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of POITundra05 [CELL:000091A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-653_307_-78_93 Skyrim.esm [REFR:00048A6A] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:000094CC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1613_151_-31_102 Skyrim.esm [REFR:000422CE] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000713A] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1864_-627_97_130 Skyrim.esm [REFR:00041EE3] (places MountainCliffSlopeSnowRocks01 [STAT:0006E1ED] in GRUP Cell Temporary Children of [CELL:0000BBC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-16))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_700_-526_160_100 Skyrim.esm [REFR:000484B9] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of HHpathShrine02 [CELL:00009744] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-13))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1827_-679_67_100 Skyrim.esm [REFR:00040E60] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BBE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_170_224_-36_100 Skyrim.esm [REFR:00046815] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009124] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-514_63_-67_100 Skyrim.esm [REFR:00047DEA] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:0000958F] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-105_-17_-65_99 Skyrim.esm [REFR:00047F05] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:000099C6] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-439_-338_-38_92 Skyrim.esm [REFR:0004537C] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009AD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-653_311_-78_100 Skyrim.esm [REFR:00048A6B] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:000094CC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_512_-76_-22_107 Skyrim.esm [REFR:0004396D] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of DoomstoneTundra01 [CELL:000095F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-1001_-264_-54_100 Skyrim.esm [REFR:00043154] (places RockCliff02 [STAT:000206CF] in GRUP Cell Temporary Children of GloomreachExterior [CELL:00009AA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1598_-832_113_90 Skyrim.esm [REFR:000422D3] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC70] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-774_-216_-8_81 Skyrim.esm [REFR:00044560] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of FortSungardPath [CELL:00009A7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-6))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000484BA] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of HHpathShrine02 [CELL:00009744] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-13))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000484BA] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of HHpathShrine02 [CELL:00009744] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-13))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1827_-667_68_100 Skyrim.esm [REFR:00040E61] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BBE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_702_-516_159_100 Skyrim.esm [REFR:000484BA] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of HHpathShrine02 [CELL:00009744] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-13))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_-660_304_-78_83 Skyrim.esm [REFR:00048A6C] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:000094CD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge01.nif_1961_-624_166_167 Skyrim.esm [REFR:00041EE4] (places MountainRidge01_HeavySN [STAT:0005205B] in GRUP Cell Temporary Children of [CELL:0000BBC3] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-16))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-515_98_-66_100 Skyrim.esm [REFR:00047DEB] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:0000956E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-87_-35_-62_97 Skyrim.esm [REFR:00047F06] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:000099C6] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_176_223_-37_81 Skyrim.esm [REFR:00046816] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:00009124] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-472_-360_-36_100 Skyrim.esm [REFR:0004537D] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009AD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-1018_-252_-54_100 Skyrim.esm [REFR:00043156] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of GloomreachExterior [CELL:00009AA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1594_-828_113_92 Skyrim.esm [REFR:000422D4] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of POIFallForest30 [CELL:0000BC71] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1832_-690_66_100 Skyrim.esm [REFR:00040E62] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BBE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-623_-745_-10_100 Skyrim.esm [REFR:0004034F] (places RockCliff02PineForest02 [STAT:00054C32] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:48] <Error: Deleted reference Dawnguard.esm [REFR:00041ED9] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of DLC1RuunvaldExterior01 [CELL:0000BBA5] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-15))>
[01:48] <Error: Deleted reference Dawnguard.esm [REFR:00041EDB] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BB84] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-14))>
[01:48] <Error: Deleted reference Dawnguard.esm [REFR:00041EDF] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of DLC1RuunvaldExterior01 [CELL:0000BBA5] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-15))>
[01:48] <Error: Deleted reference Dawnguard.esm [REFR:00041EE2] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of DLC1RuunvaldExterior01 [CELL:0000BBA5] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-15))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1471_-932_112_105 Skyrim.esm [REFR:00042560] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_511_-78_-21_95 Skyrim.esm [REFR:0004396E] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of DoomstoneTundra01 [CELL:000095F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_694_-543_167_100 Skyrim.esm [REFR:000484BB] (places RockPileM01Dirt01 [STAT:00087272] in GRUP Cell Temporary Children of [CELL:00009764] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-14))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_174_220_-37_100 Skyrim.esm [REFR:00046817] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009124] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_561_-327_199_123 Skyrim.esm [REFR:00044C92] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:000096AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_1921_-635_118_100 Skyrim.esm [REFR:00041EE8] (places MountainCliff04_HeavySN [STAT:00027DDC] in GRUP Cell Temporary Children of [CELL:0000BBC4] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-16))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-520_118_-68_108 Skyrim.esm [REFR:00047DEC] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000956E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-1008_-265_-53_100 Skyrim.esm [REFR:00043157] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of GloomreachExterior [CELL:00009AA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_214_-302_5_100 Skyrim.esm [REFR:00046133] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of [CELL:000096B5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-8))>
[01:48] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_-658_308_-77_74 Skyrim.esm [REFR:00048A6D] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:000094CD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1601_-813_111_96 Skyrim.esm [REFR:000422D5] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-628_-744_-4_100 Skyrim.esm [REFR:00040350] (places RockCliff01PineForest02 [STAT:00054C92] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-89_-37_-63_91 Skyrim.esm [REFR:00047F07] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000099C6] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_479_94_-37_147 Skyrim.esm [REFR:00041556] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of ShimmermistCaveExterior [CELL:0000917A] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,2))>
[01:48] [BuildReferences] <Debug: Duplicate reference ignored for LOD. Skyrim.esm [REFR:00040E63] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19)) adds same model at same position, rotation and scale as Skyrim.esm [REFR:0004041B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1842_-740_79_100 Skyrim.esm [REFR:00040E63] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BC29] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_172_217_-38_109 Skyrim.esm [REFR:00046818] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009124] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1603_-809_111_113 Skyrim.esm [REFR:000422D6] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-654_308_-78_61 Skyrim.esm [REFR:00048A6E] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000094CC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_430_155_-50_100 Skyrim.esm [REFR:00041557] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:0000915C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,3))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01burning.nif_1139_-822_121_100 Skyrim.esm [REFR:000476CE] (places Campfire01Burning [MSTT:00035F49] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1818_-683_66_100 Skyrim.esm [REFR:00040E64] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BBE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1815_-723_65_100 Skyrim.esm [REFR:00040E65] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BC08] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1649_-820_116_82 Skyrim.esm [REFR:000422D7] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC6F] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-581_191_-71_110 Skyrim.esm [REFR:000486A9] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000952E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-1013_-265_-48_100 Skyrim.esm [REFR:00043158] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of GloomreachExterior [CELL:00009AA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-7))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01burning.nif_1113_-839_115_100 Skyrim.esm [REFR:000476CF] (places Campfire01Burning [MSTT:00035F49] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-778_-227_-7_89 Skyrim.esm [REFR:00044562] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of FortSungardPath [CELL:00009A7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-513_118_-69_100 Skyrim.esm [REFR:00047DED] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:0000956E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_478_-365_203_100 Skyrim.esm [REFR:00044C95] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:000096CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-9))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase1sided01.nif_914_908_-127_100 Skyrim.esm [REFR:000484BC] (places StockadeScaffoldBase1Sided01Light_SN [STAT:0002A33B] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1474_-928_111_105 Skyrim.esm [REFR:00042562] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_431_159_-50_93 Skyrim.esm [REFR:00041558] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:0000915C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-607_-738_-8_100 Skyrim.esm [REFR:00040351] (places DirtCliffsIsland01PineForest02 [STAT:0005B7E3] in GRUP Cell Temporary Children of [CELL:00009C24] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-19))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1890_-788_103_100 Skyrim.esm [REFR:00048CE5] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000BC48] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-20))>
[01:48] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-659_308_-77_104 Skyrim.esm [REFR:00048A70] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:000094CD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1644_-818_116_120 Skyrim.esm [REFR:000422DB] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC4E] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-791_-218_-8_87 Skyrim.esm [REFR:00044563] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1000_-257_-53_100 Skyrim.esm [REFR:0004315A] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of GloomreachExterior [CELL:00009AA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_503_-350_212_100 Skyrim.esm [REFR:00044C99] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of HighHrothgarEntrance [CELL:000096CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-524_111_-69_100 Skyrim.esm [REFR:00047DEE] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:0000956E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_217_-386_-2_100 Skyrim.esm [REFR:00048507] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_-696_316_-78_97 Skyrim.esm [REFR:00048A71] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:000094CD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-798_-214_-12_115 Skyrim.esm [REFR:00044564] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1646_-816_116_119 Skyrim.esm [REFR:000422DC] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC4E] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-604_-730_-10_100 Skyrim.esm [REFR:00040352] (places DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE] in GRUP Cell Temporary Children of POIPineForest09 [CELL:00009C03] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1013_-248_-52_100 Skyrim.esm [REFR:0004315B] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of GloomreachExterior [CELL:00009AA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-7))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00044C9A] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of HighHrothgarEntrance [CELL:000096CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-9))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00044C9A] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of HighHrothgarEntrance [CELL:000096CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-9))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00044C9A] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of HighHrothgarEntrance [CELL:000096CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_539_-66_-24_61 Skyrim.esm [REFR:00043E7A] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000095F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-479_-572_11_94 Skyrim.esm [REFR:00048A72] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:00009B7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-14))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1468_-916_119_105 Skyrim.esm [REFR:00042564] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-507_109_-65_99 Skyrim.esm [REFR:00047DEF] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000956E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_515_-351_220_100 Skyrim.esm [REFR:00044C9A] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of HighHrothgarEntrance [CELL:000096CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_691_-560_163_86 Skyrim.esm [REFR:000471CA] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009764] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-14))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_219_-309_8_100 Skyrim.esm [REFR:0004613B] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:000096B5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-687_-819_8_72 Skyrim.esm [REFR:00040354] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C68] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-21))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_170_-96_-47_100 Skyrim.esm [REFR:00042B40] (places FenceWoven01 [STAT:000008A6] in GRUP Cell Temporary Children of WhiterunExterior01 [CELL:0000961B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_219_-384_-1_90 Skyrim.esm [REFR:00048508] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1632_-838_121_78 Skyrim.esm [REFR:000422DD] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC70] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_2022_-710_221_140 Skyrim.esm [REFR:00041EE9] (places MountainCliff04_HeavySN [STAT:00027DDC] in GRUP Cell Temporary Children of [CELL:0000BC03] (in Tamriel "Скайрим" [WRLD:0000003C] at 49,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-801_-217_-12_82 Skyrim.esm [REFR:00044566] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009A7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-485_-363_-37_100 Skyrim.esm [REFR:0004537E] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009AD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-699_317_-84_100 Skyrim.esm [REFR:00048A73] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000094CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-152_21_-71_100 Skyrim.esm [REFR:00048230] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:000099A6] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_585_108_-19_100 Skyrim.esm [REFR:00042FD3] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009177] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-510_109_-65_116 Skyrim.esm [REFR:00047DF0] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:0000956E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,2))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1463_-914_119_105 Skyrim.esm [REFR:00042565] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_219_-309_8_100 Skyrim.esm [REFR:0004613C] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000096B5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-683_-818_10_99 Skyrim.esm [REFR:0004035A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POITundra33 [CELL:00009C47] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_584_-338_185_190 Skyrim.esm [REFR:00044CAF] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:000096CB] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1625_-838_121_105 Skyrim.esm [REFR:000422DE] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC70] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_166_-101_-47_100 Skyrim.esm [REFR:00042B43] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of WhiterunExterior01 [CELL:0000961B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-783_-231_-11_100 Skyrim.esm [REFR:00044567] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:00009A7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_2002_-657_180_152 Skyrim.esm [REFR:00041EEA] (places MountainCliff03_HeavySN [STAT:00027DDA] in GRUP Cell Temporary Children of [CELL:0000BBE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-471_-366_-33_100 Skyrim.esm [REFR:0004537F] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009AD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_219_-381_-1_85 Skyrim.esm [REFR:0004850A] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_561_-67_-28_98 Skyrim.esm [REFR:00043E7C] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000095F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-700_306_-83_107 Skyrim.esm [REFR:00048A74] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000094CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_585_101_-18_62 Skyrim.esm [REFR:00042FD4] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009177] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-660_-811_0_61 Skyrim.esm [REFR:0004035C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POITundra33 [CELL:00009C47] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_217_-309_5_100 Skyrim.esm [REFR:0004613D] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000096B5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_167_-98_-47_100 Skyrim.esm [REFR:00042B44] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of WhiterunExterior01 [CELL:0000961B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-785_-227_-6_91 Skyrim.esm [REFR:00044568] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-6))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1473_-918_118_105 Skyrim.esm [REFR:00042567] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1631_-834_121_107 Skyrim.esm [REFR:000422DF] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC70] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-446_-74_-68_100 Skyrim.esm [REFR:00045D0D] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of POITundra32 [CELL:000099EF] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-470_-364_-36_100 Skyrim.esm [REFR:00045380] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009AD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-87_-38_-62_93 Skyrim.esm [REFR:00047F08] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:000099C6] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1962_-702_156_165 Skyrim.esm [REFR:00041EEB] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:0000BC05] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_513_-78_-22_100 Skyrim.esm [REFR:0004396F] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of DoomstoneTundra01 [CELL:000095F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_219_-381_-2_95 Skyrim.esm [REFR:0004850B] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\dwemer\clutter\dweclutterarchsmall01.nif_1252_-1033_113_143 Skyrim.esm [REFR:00041322] (places DweClutterArchSmall01 [STAT:00074EBB] in GRUP Cell Temporary Children of AvanchnzelExterior02 [CELL:000098CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-26))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-706_308_-83_100 Skyrim.esm [REFR:00048A75] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:000094CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-458_-360_-36_100 Skyrim.esm [REFR:00045381] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:00009AD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-669_-807_0_87 Skyrim.esm [REFR:0004035D] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POITundra33 [CELL:00009C47] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_221_-303_6_116 Skyrim.esm [REFR:0004613E] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000096B5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-626_247_-71_100 Skyrim.esm [REFR:000486AD] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:000094ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,6))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1468_-936_112_105 Skyrim.esm [REFR:00042568] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1936_-832_106_120 Skyrim.esm [REFR:00048D45] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of FallowstoneCaveExterior02 [CELL:0000BC68] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-786_-221_-7_86 Skyrim.esm [REFR:00044569] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009A7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-703_316_-84_115 Skyrim.esm [REFR:00048A76] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000094CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-84_-28_-62_90 Skyrim.esm [REFR:00047F09] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:000099C6] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-391_-344_-44_100 Skyrim.esm [REFR:00045382] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of BloatedMansGrottoExterior01 [CELL:00009AD5] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-652_-817_-2_104 Skyrim.esm [REFR:0004035E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_492_-74_-25_99 Skyrim.esm [REFR:00043970] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of DoomstoneTundra01 [CELL:000095F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-433_-56_-66_113 Skyrim.esm [REFR:00045D0E] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of POITundra32 [CELL:000099EF] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_220_-304_6_100 Skyrim.esm [REFR:0004613F] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000096B5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-8))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1610_-614_75_92 Skyrim.esm [REFR:00041323] (places RockPileL02Rocks01 [STAT:00024C61] in GRUP Cell Temporary Children of ShorsStoneExterior01 [CELL:0000BBAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-15))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_492_-71_-25_101 Skyrim.esm [REFR:00043971] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of DoomstoneTundra01 [CELL:000095F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-793_-225_-9_100 Skyrim.esm [REFR:0004456A] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009A7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-402_-344_-43_100 Skyrim.esm [REFR:00045383] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of BloatedMansGrottoExterior01 [CELL:00009AD5] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1627_-822_122_97 Skyrim.esm [REFR:000422E3] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC70] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-700_-810_-6_108 Skyrim.esm [REFR:0004035F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble01.nif_-1065_392_-56_100 Skyrim.esm [REFR:00048D46] (places ImpExtRubble01 [STAT:0003F95A] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:48] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-702_311_-82_99 Skyrim.esm [REFR:00048A77] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:000094CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-502_-437_-1_102 Skyrim.esm [REFR:000486AF] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:00009B1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-11))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_152_195_-45_100 Skyrim.esm [REFR:000445C2] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_216_-383_-1_85 Skyrim.esm [REFR:0004850E] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_485_-71_-27_104 Skyrim.esm [REFR:00043972] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000095F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_672_71_-9_96 Skyrim.esm [REFR:00042FD9] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:00009194] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-101_-36_-64_96 Skyrim.esm [REFR:00047F0A] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:000099C6] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-385_-336_-45_100 Skyrim.esm [REFR:00045384] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of BloatedMansGrottoExterior01 [CELL:00009AD5] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-129_38_-69_76 Skyrim.esm [REFR:00048236] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000099A6] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,0))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_-1080_387_-50_50 Skyrim.esm [REFR:00048D47] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1625_-828_121_77 Skyrim.esm [REFR:000422E4] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC70] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-1658_396_-26_100 Skyrim.esm [REFR:0004157E] (places RockPileL03ReachDirt01 [STAT:0001F1C6] in GRUP Cell Temporary Children of [CELL:00007081] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,9))>
[01:48] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_-703_312_-83_80 Skyrim.esm [REFR:00048A78] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:000094CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-703_-814_-4_87 Skyrim.esm [REFR:00040360] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-503_-440_-1_109 Skyrim.esm [REFR:000486B0] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:00009B1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-11))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_430_697_-85_100 Skyrim.esm [REFR:000446C0] (places ImpExtIceBlocks01 [STAT:0006F734] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_706_85_10_100 Skyrim.esm [REFR:00042FDB] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:00009174] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_485_-69_-27_101 Skyrim.esm [REFR:00043973] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:000095F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-2))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041325] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000B414] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,13))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041325] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000B414] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,13))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00041325] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000B414] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,13))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-371_-332_-47_100 Skyrim.esm [REFR:00045385] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of BloatedMansGrottoExterior01 [CELL:00009AD5] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-227_-16_-68_100 Skyrim.esm [REFR:00048237] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of POITundra36 [CELL:000099C9] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1925_-831_97_120 Skyrim.esm [REFR:00048D48] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-108_-27_-65_100 Skyrim.esm [REFR:00047F0B] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000099C6] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1432_543_-116_100 Skyrim.esm [REFR:00041325] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000B414] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,13))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-502_-439_-1_95 Skyrim.esm [REFR:000486B1] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009B1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-11))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-1716_422_-12_100 Skyrim.esm [REFR:0004157F] (places MountainCliffSlope_LightSN [STAT:0006E03F] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-714_-830_4_72 Skyrim.esm [REFR:00040363] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C69] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-21))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks06.nif_433_699_-85_100 Skyrim.esm [REFR:000446C1] (places ImpExtIceBlocks06 [STAT:0006F739] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1624_-823_121_119 Skyrim.esm [REFR:000422E5] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC70] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-21))>
[01:48] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-689_310_-77_108 Skyrim.esm [REFR:00048A79] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:000094CD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-151_-20_-66_100 Skyrim.esm [REFR:00047F0C] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:000099C7] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-390_-357_-42_100 Skyrim.esm [REFR:00045386] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of BloatedMansGrottoExterior01 [CELL:00009AD5] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1924_-822_97_120 Skyrim.esm [REFR:00048D49] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_486_-70_-27_93 Skyrim.esm [REFR:00043974] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000095F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_666_77_-9_96 Skyrim.esm [REFR:00042FDC] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:00009194] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-57_-139_-59_100 Skyrim.esm [REFR:0004801A] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:00009A28] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-4))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse01.nif_1643_-622_73_100 Skyrim.esm [REFR:00041326] (places Farmhouse01 [STAT:0000084A] in GRUP Cell Temporary Children of ShorsStoneExterior03 [CELL:0000BBCA] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-16))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-220_-4_-70_100 Skyrim.esm [REFR:00048238] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of POITundra36 [CELL:000099C9] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-1))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_427_720_-87_100 Skyrim.esm [REFR:000446C2] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-142_149_-74_100 Skyrim.esm [REFR:00048347] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009544] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1626_-815_121_129 Skyrim.esm [REFR:000422E6] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-20))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1475_-928_111_105 Skyrim.esm [REFR:00042569] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1799_-803_80_100 Skyrim.esm [REFR:00040366] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of RiftenAttackStart02 [CELL:0000BC4B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-20))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041581] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00041581] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01.nif_155_202_-43_100 Skyrim.esm [REFR:00044EFC] (places StockadeScaffoldTop1Sided01 [STAT:000533C1] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041581] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041581] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041581] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1724_446_-6_120 Skyrim.esm [REFR:00041581] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-501_-436_-2_99 Skyrim.esm [REFR:000486B2] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009B1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-11))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks01.nif_-1070_396_-51_100 Skyrim.esm [REFR:00048D4A] (places ImpExtBlocks01 [STAT:0003F988] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_155_-90_-47_100 Skyrim.esm [REFR:00042B48] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of WhiterunExterior14 [CELL:0000961C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1647_-609_67_100 Skyrim.esm [REFR:00041328] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of ShorsStoneExterior04 [CELL:0000BBA9] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-15))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-381_-352_-44_100 Skyrim.esm [REFR:00045387] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of BloatedMansGrottoExterior01 [CELL:00009AD5] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-9))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_419_707_-88_100 Skyrim.esm [REFR:000446C3] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-123_-14_-66_100 Skyrim.esm [REFR:00047F0D] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:000099C6] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-1))>
[01:48] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-691_313_-77_88 Skyrim.esm [REFR:00048A7A] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:000094CD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,7))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-191_19_-72_100 Skyrim.esm [REFR:00048239] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:000099A7] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,0))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041583] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-122_86_-72_81 Skyrim.esm [REFR:00048348] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009564] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,2))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1458_-913_122_100 Skyrim.esm [REFR:0004256C] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041583] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadestairs01.nif_165_200_-45_100 Skyrim.esm [REFR:00044F14] (places StockadeStairs01 [STAT:0001AE13] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041583] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_219_-387_-1_85 Skyrim.esm [REFR:00048510] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_531_43_-40_100 Skyrim.esm [REFR:00041EF6] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of POITundra07 [CELL:00009198] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,1))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041583] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:48] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00041583] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_163_-100_-48_100 Skyrim.esm [REFR:00042B49] (places RockPileS03FieldGrass01 [STAT:000BFB77] in GRUP Cell Temporary Children of WhiterunExterior14 [CELL:0000961C] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-3))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs4.nif_1638_-618_73_100 Skyrim.esm [REFR:0004132A] (places WalkwayStairs4 [STAT:0004D7B1] in GRUP Cell Temporary Children of ShorsStoneExterior02 [CELL:0000BBCB] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-16))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-1723_431_-8_100 Skyrim.esm [REFR:00041583] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-387_-348_-44_93 Skyrim.esm [REFR:0004538A] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of BloatedMansGrottoExterior01 [CELL:00009AD5] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-9))>
[01:48] [BuildReferences] <Debug: Meshes\effects\fxrapidsrocks01.nif_-688_311_-78_96 Skyrim.esm [REFR:00048A7B] (places FXrapidsRocks01 [MSTT:0001C756] in GRUP Cell Temporary Children of [CELL:000094CD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,7))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble06.nif_419_707_-89_124 Skyrim.esm [REFR:000446C4] (places ImpExtIceRubble06 [STAT:0006F743] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-119_86_-71_63 Skyrim.esm [REFR:00048349] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009564] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1766_-820_88_100 Skyrim.esm [REFR:00040367] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of RiftenAttackStart03 [CELL:0000BC6C] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-503_-439_-1_99 Skyrim.esm [REFR:000486B4] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009B1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-11))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_128_20_-45_77 Skyrim.esm [REFR:00045E4D] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000095BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-122_-42_-63_96 Skyrim.esm [REFR:00047F10] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of FortGreymoorExterior05 [CELL:000099E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-2))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_152_191_-46_107 Skyrim.esm [REFR:00044F1C] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-1285_419_-59_100 Skyrim.esm [REFR:00041EF7] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009479] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,10))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs4.nif_1642_-615_73_100 Skyrim.esm [REFR:0004132B] (places WalkwayStairs4 [STAT:0004D7B1] in GRUP Cell Temporary Children of ShorsStoneExterior03 [CELL:0000BBCA] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-16))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-11_-680_27_100 Skyrim.esm [REFR:00047BCF] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest21 [CELL:00009BD4] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-17))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner04.nif_-1060_392_-57_100 Skyrim.esm [REFR:00048AD6] (places ImpExtBldgCorner04 [STAT:0003F979] in GRUP Cell Temporary Children of [CELL:00009494] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_179_-133_-47_100 Skyrim.esm [REFR:00042B4A] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of WhiterunExterior16 [CELL:0000963A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-411_-360_-37_100 Skyrim.esm [REFR:0004538B] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009AD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_460_-372_208_100 Skyrim.esm [REFR:0004617D] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_646_66_-10_97 Skyrim.esm [REFR:00042FE4] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of FellglowKeepExterior01 [CELL:00009195] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-183_-7_-68_100 Skyrim.esm [REFR:0004823A] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:000099C8] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_220_-386_-1_77 Skyrim.esm [REFR:00048511] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_484_-70_-27_100 Skyrim.esm [REFR:00043975] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:000095F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1734_462_3_100 Skyrim.esm [REFR:00041584] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:00007045] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,11))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-120_84_-72_88 Skyrim.esm [REFR:0004834A] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009564] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,2))>
[01:48] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse04walkway.nif_1628_-596_71_100 Skyrim.esm [REFR:0004132D] (places Farmhouse04Walkway [STAT:0004D7AD] in GRUP Cell Temporary Children of ShorsStoneExterior01 [CELL:0000BBAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-15))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_442_713_-84_100 Skyrim.esm [REFR:000446C5] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-738_-841_42_77 Skyrim.esm [REFR:0004036A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C6A] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-21))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided01.nif_168_179_-45_100 Skyrim.esm [REFR:00044F52] (places StockadeScaffoldTop3Sided01 [STAT:000533BF] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-93_-36_-63_72 Skyrim.esm [REFR:00047F11] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000099C6] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-35_-660_20_85 Skyrim.esm [REFR:00047C28] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest21 [CELL:00009BD4] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-506_-436_-3_100 Skyrim.esm [REFR:000486B5] (places DirtCliffsIsland01PineForest02 [STAT:0005B7E3] in GRUP Cell Temporary Children of [CELL:00009B1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-11))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-1070_388_-57_100 Skyrim.esm [REFR:00048AD8] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_435_722_-87_100 Skyrim.esm [REFR:000446C6] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_491_26_-43_100 Skyrim.esm [REFR:00041EF9] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:000095B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-568_114_-61_110 Skyrim.esm [REFR:00047E01] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:0000956F] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_456_-74_-31_98 Skyrim.esm [REFR:00043976] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:000095F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-492_-393_-21_109 Skyrim.esm [REFR:00048516] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009AF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-10))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldramp01.nif_156_193_-46_100 Skyrim.esm [REFR:00044F58] (places StockadeScaffoldRamp01 [STAT:0003FB06] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1772_-823_86_100 Skyrim.esm [REFR:0004036B] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of RiftenAttackStart03 [CELL:0000BC6C] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1709_516_-2_100 Skyrim.esm [REFR:00041585] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:00007025] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-126_88_-73_81 Skyrim.esm [REFR:0004834B] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-382_-359_-39_100 Skyrim.esm [REFR:0004538D] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of BloatedMansGrottoExterior01 [CELL:00009AD5] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-124_80_-72_100 Skyrim.esm [REFR:00047F12] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of RedoransRetreatExterior [CELL:00009586] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_698_66_2_95 Skyrim.esm [REFR:00042FE5] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:00009193] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1631_-609_72_80 Skyrim.esm [REFR:0004132E] (places RockPileL02Rocks01 [STAT:00024C61] in GRUP Cell Temporary Children of ShorsStoneExterior01 [CELL:0000BBAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-15))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks03.nif_-1083_390_-38_100 Skyrim.esm [REFR:00048D4B] (places ImpExtBlocks03 [STAT:0003F98A] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1770_-792_83_100 Skyrim.esm [REFR:0004036C] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of RiftenAttackStart02 [CELL:0000BC4B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-43_-667_24_90 Skyrim.esm [REFR:00047C29] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BD5] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-17))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_434_713_-89_100 Skyrim.esm [REFR:000446C7] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-490_-400_-17_102 Skyrim.esm [REFR:00048539] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:00009AF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-10))>
[01:48] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_172_181_-45_100 Skyrim.esm [REFR:00046180] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-1075_389_-57_100 Skyrim.esm [REFR:00048AD9] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_589_56_-29_100 Skyrim.esm [REFR:00041EFC] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:00009196] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-600_257_-77_100 Skyrim.esm [REFR:000486B7] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:000094EC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,6))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1662_-839_118_114 Skyrim.esm [REFR:000422EA] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC6F] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-261_-109_-63_100 Skyrim.esm [REFR:00047E03] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009A0C] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-3))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-713_-826_2_87 Skyrim.esm [REFR:0004036E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C69] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_-1745_550_-7_100 Skyrim.esm [REFR:0004158F] (places MountainCliff01_LightSN [STAT:00048DDF] in GRUP Cell Temporary Children of [CELL:00007007] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,13))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_-1082_386_-38_100 Skyrim.esm [REFR:00048D4C] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-394_-359_-37_119 Skyrim.esm [REFR:0004538E] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of BloatedMansGrottoExterior01 [CELL:00009AD5] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01end.nif_1634_-617_73_100 Skyrim.esm [REFR:0004132F] (places RoadStraight01EndFallForestDirt01 [STAT:000669D1] in GRUP Cell Temporary Children of ShorsStoneExterior02 [CELL:0000BBCB] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-16))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_457_-76_-31_106 Skyrim.esm [REFR:00043977] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:000095F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-2))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble06.nif_434_713_-88_100 Skyrim.esm [REFR:000446C8] (places ImpExtIceRubble06 [STAT:0006F743] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn04.nif_219_-361_3_100 Skyrim.esm [REFR:00046187] (places RockCairn04 [STAT:0003D4B8] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_605_71_-22_100 Skyrim.esm [REFR:00041EFD] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:00009196] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_171_-27_-40_100 Skyrim.esm [REFR:00042B5F] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of WhiterunExterior07 [CELL:000095DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-1))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_-1088_390_-45_100 Skyrim.esm [REFR:00048D4D] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid03.nif_1137_-823_111_100 Skyrim.esm [REFR:000476ED] (places ImpExtBldgMid03 [STAT:0003F971] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-490_-403_-16_101 Skyrim.esm [REFR:0004853B] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:00009AF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-10))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_695_60_2_98 Skyrim.esm [REFR:00042FE6] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009194] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1765_-785_82_100 Skyrim.esm [REFR:0004036F] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of RiftenAttackStart02 [CELL:0000BC4B] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-20))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1658_-833_118_110 Skyrim.esm [REFR:000422EB] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC6F] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01end.nif_1631_-627_75_100 Skyrim.esm [REFR:00041330] (places RoadStraight01EndFallForestDirt01 [STAT:000669D1] in GRUP Cell Temporary Children of ShorsStoneExterior02 [CELL:0000BBCB] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-16))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-249_-126_-62_85 Skyrim.esm [REFR:00047E04] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of POITundra11b [CELL:00009A2D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-4))>
[01:48] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-292_89_-77_108 Skyrim.esm [REFR:00046CD1] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:00009569] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-1204_738_-105_100 Skyrim.esm [REFR:00043978] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000936F] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-1746_497_28_100 Skyrim.esm [REFR:00041590] (places MountainPeak01_LightSN [STAT:00045AB5] in GRUP Cell Temporary Children of [CELL:00007026] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,12))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid03.nif_-1080_389_-57_100 Skyrim.esm [REFR:00048ADD] (places ImpExtBldgMid03 [STAT:0003F971] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_1129_-821_117_100 Skyrim.esm [REFR:000476EE] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks01.nif_-1075_384_-38_100 Skyrim.esm [REFR:00048D4E] (places ImpExtBlocks01 [STAT:0003F988] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatexsmfree01.nif_210_-702_114_96 Skyrim.esm [REFR:00048588] (places NorTmpExtPlatExSmFree01_LightSN [STAT:0005E83E] in GRUP Cell Temporary Children of SouthSkyboundWatchExterior02 [CELL:000097EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_612_54_-14_100 Skyrim.esm [REFR:00041EFE] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of [CELL:00009196] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,1))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_174_157_-42_100 Skyrim.esm [REFR:0004618E] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009162] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,3))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble06.nif_433_713_-88_107 Skyrim.esm [REFR:000446C9] (places ImpExtIceRubble06 [STAT:0006F743] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1663_-833_118_113 Skyrim.esm [REFR:000422EC] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC6F] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-21))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-1084_400_-57_100 Skyrim.esm [REFR:00048ADE] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_1631_-621_74_100 Skyrim.esm [REFR:00041331] (places RoadChunkL03FallForestDirt01 [STAT:000B0147] in GRUP Cell Temporary Children of ShorsStoneExterior02 [CELL:0000BBCB] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-16))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_631_36_-29_80 Skyrim.esm [REFR:00042FE7] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:000095B3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,0))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif_-329_-490_1_100 Skyrim.esm [REFR:00040370] (places ImpExtWall02 [STAT:00040B0C] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-214_-145_-63_100 Skyrim.esm [REFR:00047E05] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:00009A2C] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-483_-31_-69_100 Skyrim.esm [REFR:00045D1D] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:000099CF] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-1))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-1086_390_-57_100 Skyrim.esm [REFR:00048ADF] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_184_-29_-34_100 Skyrim.esm [REFR:00042B60] (places RockTundraLand01FieldGrass01 [STAT:0003F926] in GRUP Cell Temporary Children of WhiterunExterior07 [CELL:000095DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-1))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks04.nif_-1079_384_-38_100 Skyrim.esm [REFR:00048D4F] (places ImpExtBlocks04 [STAT:0003F985] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_1126_-833_114_100 Skyrim.esm [REFR:000476F1] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_1633_-623_74_100 Skyrim.esm [REFR:00041332] (places RoadChunkL02FallForestDirt01 [STAT:000669D4] in GRUP Cell Temporary Children of ShorsStoneExterior02 [CELL:0000BBCB] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-16))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1605_-850_117_94 Skyrim.esm [REFR:000422F0] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC70] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_-1827_498_20_100 Skyrim.esm [REFR:00041591] (places MountainPeak02_HeavySN [STAT:00046031] in GRUP Cell Temporary Children of [CELL:00007028] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm01wet.nif_-633_19_-55_100 Skyrim.esm [REFR:000485CF] (places RockM01Wet [STAT:000BB8C1] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial [CELL:000099B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_165_139_-45_100 Skyrim.esm [REFR:00046190] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009162] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,3))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner04.nif_-1064_398_-57_100 Skyrim.esm [REFR:00048AE0] (places ImpExtBldgCorner04 [STAT:0003F979] in GRUP Cell Temporary Children of [CELL:00009494] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-328_-196_-62_100 Skyrim.esm [REFR:00045980] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009A50] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-5))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1201_740_-106_100 Skyrim.esm [REFR:0004397B] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:0000936F] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,18))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-479_-36_-69_100 Skyrim.esm [REFR:00045D1E] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:000099CF] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-1))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1369_-329_-101_100 Skyrim.esm [REFR:00042BEE] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_1473_-920_113_100 Skyrim.esm [REFR:000425D7] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-264_-141_-60_96 Skyrim.esm [REFR:00047E06] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of POITundra11b [CELL:00009A2D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-4))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_673_50_-7_87 Skyrim.esm [REFR:00042FE8] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009194] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,1))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-328_-488_1_100 Skyrim.esm [REFR:00040371] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of [CELL:00009B37] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-12))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_1128_-833_114_100 Skyrim.esm [REFR:000476F2] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_618_48_-18_120 Skyrim.esm [REFR:00041EFF] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of FellglowKeepExterior01 [CELL:00009195] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,1))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks04.nif_-1086_390_-38_100 Skyrim.esm [REFR:00048D50] (places ImpExtBlocks04 [STAT:0003F985] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1600_-847_116_108 Skyrim.esm [REFR:000422F1] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC70] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-21))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_1629_-637_77_100 Skyrim.esm [REFR:00041333] (places RoadStraight02FallForestDirt01 [STAT:00094260] in GRUP Cell Temporary Children of ShorsStoneExterior02 [CELL:0000BBCB] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-16))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-290_107_-79_100 Skyrim.esm [REFR:00046CD2] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009569] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,2))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm02wet.nif_-633_20_-55_65 Skyrim.esm [REFR:000485D0] (places RockM02Wet [STAT:000BB8C2] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial [CELL:000099B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,0))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_144_136_-48_80 Skyrim.esm [REFR:00046191] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:00009163] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,3))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif_433_722_-87_100 Skyrim.esm [REFR:0004475D] (places ImpExtIceWall02 [STAT:0006F758] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif_-324_-481_2_100 Skyrim.esm [REFR:00040372] (places ImpExtWall02 [STAT:00040B0C] in GRUP Cell Temporary Children of IlinaltasDeepExterior01 [CELL:00009B36] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-12))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-1085_395_-57_100 Skyrim.esm [REFR:00048AE1] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge03.nif_-1777_512_44_100 Skyrim.esm [REFR:00041592] (places MountainRidge03_Light_SN [STAT:00053908] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-454_-5_-67_100 Skyrim.esm [REFR:00045D1F] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:000099CF] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-1))>
[01:48] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1379_-331_-102_100 Skyrim.esm [REFR:00042BEF] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:48] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_617_47_-26_100 Skyrim.esm [REFR:00041F00] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of FellglowKeepExterior01 [CELL:00009195] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_479_-66_-27_106 Skyrim.esm [REFR:0004397C] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000095F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-2))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks01.nif_-1064_390_-51_100 Skyrim.esm [REFR:00048D51] (places ImpExtBlocks01 [STAT:0003F988] in GRUP Cell Temporary Children of [CELL:00009494] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-345_-180_-62_100 Skyrim.esm [REFR:00045981] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009A50] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_1630_-632_76_100 Skyrim.esm [REFR:00041334] (places RoadChunkL02FallForestDirt01 [STAT:000669D4] in GRUP Cell Temporary Children of ShorsStoneExterior02 [CELL:0000BBCB] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-16))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_145_140_-50_100 Skyrim.esm [REFR:00046192] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009163] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm01wet.nif_-636_20_-54_64 Skyrim.esm [REFR:000485D1] (places RockM01Wet [STAT:000BB8C1] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial [CELL:000099B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-175_210_-69_95 Skyrim.esm [REFR:00048F57] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of HamvirsRestExterior01 [CELL:00009503] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-193_85_-76_100 Skyrim.esm [REFR:00048351] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:00009566] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,2))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticearchsupport01.nif_439_703_-88_100 Skyrim.esm [REFR:0004475E] (places ImpExtIceArchSupport01 [STAT:0006F75F] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-1095_396_-57_100 Skyrim.esm [REFR:00048AE2] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_588_-80_-19_99 Skyrim.esm [REFR:00043E8A] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:000095F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-2))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041593] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00041593] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041593] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1374_-330_-102_100 Skyrim.esm [REFR:00042BF0] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-444_-17_-66_100 Skyrim.esm [REFR:00045D20] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:000099CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-1))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041593] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_1112_-815_110_100 Skyrim.esm [REFR:000476F3] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041593] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-265_106_-79_112 Skyrim.esm [REFR:00046CD3] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:00009568] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_1637_-610_71_100 Skyrim.esm [REFR:00041335] (places RoadChunkL01FallForestDirt01 [STAT:000669D5] in GRUP Cell Temporary Children of ShorsStoneExterior01 [CELL:0000BBAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-15))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_477_-67_-28_106 Skyrim.esm [REFR:0004397D] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000095F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-2))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks04.nif_-1067_393_-51_100 Skyrim.esm [REFR:00048D52] (places ImpExtBlocks04 [STAT:0003F985] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif_1376_-330_-102_100 Skyrim.esm [REFR:00042BF3] (places ImpExtWall02 [STAT:00040B0C] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-305_-184_-61_100 Skyrim.esm [REFR:00045982] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009A4F] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_571_55_-36_75 Skyrim.esm [REFR:00041F01] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:00009197] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-460_-13_-67_100 Skyrim.esm [REFR:00045D21] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:000099CF] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1780_498_41_100 Skyrim.esm [REFR:00041593] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_438_707_-85_100 Skyrim.esm [REFR:0004475F] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner02.nif_-1095_401_-57_100 Skyrim.esm [REFR:00048AE3] (places ImpExtBldgICorner02 [STAT:0003F96C] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_-587_102_-56_100 Skyrim.esm [REFR:000485D2] (places TundraPond01Tundra01 [STAT:00031331] in GRUP Cell Temporary Children of [CELL:00009570] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-174_214_-70_95 Skyrim.esm [REFR:00048F58] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of HamvirsRestExterior01 [CELL:00009503] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,5))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_1112_-825_109_100 Skyrim.esm [REFR:000476F4] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_621_-94_-17_99 Skyrim.esm [REFR:00043E8B] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009610] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_151_138_-48_96 Skyrim.esm [REFR:00046193] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:00009163] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,3))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041594] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041594] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_1639_-605_70_100 Skyrim.esm [REFR:00041336] (places RoadChunkM01FallForestDirt01 [STAT:000669D3] in GRUP Cell Temporary Children of ShorsStoneExterior04 [CELL:0000BBA9] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-15))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif_445_706_-85_100 Skyrim.esm [REFR:00044760] (places ImpExtIceBldgStraight03 [STAT:0006F732] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_481_-67_-27_106 Skyrim.esm [REFR:0004397E] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000095F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-2))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041594] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks02.nif_-1086_397_-51_100 Skyrim.esm [REFR:00048D53] (places ImpExtBlocks02 [STAT:0003F989] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbridge01.nif_1371_-330_-96_100 Skyrim.esm [REFR:00042BF4] (places ImpExtBridge01 [STAT:0003F943] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041594] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00041594] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_551_107_-22_100 Skyrim.esm [REFR:00041F04] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009178] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-294_118_-77_100 Skyrim.esm [REFR:00046CD4] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009569] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,2))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_1117_-820_110_100 Skyrim.esm [REFR:000476F5] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-1794_525_33_100 Skyrim.esm [REFR:00041594] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-291_-183_-60_100 Skyrim.esm [REFR:00045983] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of [CELL:00009A4F] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-5))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner04.nif_-1094_406_-57_100 Skyrim.esm [REFR:00048AE4] (places ImpExtBldgCorner04 [STAT:0003F979] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_1381_-331_-102_100 Skyrim.esm [REFR:00042BF5] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-429_-34_-64_100 Skyrim.esm [REFR:00045D22] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000099CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-172_212_-69_90 Skyrim.esm [REFR:00048F59] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of HamvirsRestExterior01 [CELL:00009503] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif_-641_99_-49_100 Skyrim.esm [REFR:000485D3] (places TundraStreamEnd01Tundra01 [STAT:0003BD73] in GRUP Cell Temporary Children of [CELL:00009571] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_1638_-606_70_100 Skyrim.esm [REFR:00041337] (places RoadChunkM03FallForestDirt01 [STAT:000BC54B] in GRUP Cell Temporary Children of ShorsStoneExterior01 [CELL:0000BBAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-15))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1205_734_-106_100 Skyrim.esm [REFR:0004397F] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:00009390] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-292_117_-77_100 Skyrim.esm [REFR:00046CD5] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009569] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,2))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif_446_714_-85_100 Skyrim.esm [REFR:00044761] (places ImpExtIceBldgStraight04 [STAT:0006F733] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner03.nif_1117_-825_109_100 Skyrim.esm [REFR:000476F6] (places ImpExtBldgCorner03 [STAT:0003F978] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041595] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00041595] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041595] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041595] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041595] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor01.nif_1388_-333_-103_100 Skyrim.esm [REFR:00042BF6] (places ImpExtTowerShellDoor01 [STAT:00040B31] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks06.nif_-1081_397_-51_100 Skyrim.esm [REFR:00048D54] (places ImpExtBlocks06 [STAT:0003F987] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_547_104_-22_100 Skyrim.esm [REFR:00041F05] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009178] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1773_527_30_100 Skyrim.esm [REFR:00041595] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-604_271_-76_100 Skyrim.esm [REFR:000486B8] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000094EC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_569_-104_-15_100 Skyrim.esm [REFR:00043E8D] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009612] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif_-207_97_-77_100 Skyrim.esm [REFR:00048352] (places TundraStreamEnd01Tundra01 [STAT:0003BD73] in GRUP Cell Temporary Children of [CELL:00009567] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,2))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-1099_407_-57_100 Skyrim.esm [REFR:00048AE5] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-174_218_-69_94 Skyrim.esm [REFR:00048F5A] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of HamvirsRestExterior01 [CELL:00009503] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-281_-188_-60_100 Skyrim.esm [REFR:00045984] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of POITundra11 [CELL:00009A4E] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif_-629_104_-50_100 Skyrim.esm [REFR:000485D4] (places TundraStreamStraight01Tundra01 [STAT:0001608F] in GRUP Cell Temporary Children of [CELL:00009571] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1604_-845_116_116 Skyrim.esm [REFR:000422F2] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC70] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-418_-30_-59_106 Skyrim.esm [REFR:00045D23] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000099CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_1637_-607_71_100 Skyrim.esm [REFR:00041338] (places RoadChunkM04FallForestDirt01 [STAT:000669D6] in GRUP Cell Temporary Children of ShorsStoneExterior01 [CELL:0000BBAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-15))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner04.nif_1117_-815_110_100 Skyrim.esm [REFR:000476F7] (places ImpExtBldgCorner04 [STAT:0003F979] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-294_115_-77_100 Skyrim.esm [REFR:00046CD6] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:00009569] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_1953_-677_129_100 Skyrim.esm [REFR:00041F1A] (places MountainCliffSm01_LightSN [STAT:00050DC1] in GRUP Cell Temporary Children of [CELL:0000BBE4] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-17))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041596] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007026] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,12))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00041596] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007026] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-12_-787_35_65 Skyrim.esm [REFR:00047C94] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif_1388_-333_-102_100 Skyrim.esm [REFR:00042BF7] (places ImpExtTowerShellBase01 [STAT:00040B30] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks04.nif_-1075_396_-51_100 Skyrim.esm [REFR:00048D55] (places ImpExtBlocks04 [STAT:0003F985] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041596] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007026] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,12))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041596] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007026] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,12))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-1104_407_-57_100 Skyrim.esm [REFR:00048AE6] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_479_-57_-29_80 Skyrim.esm [REFR:00043980] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000095F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-2))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00041596] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007026] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1618_-830_120_100 Skyrim.esm [REFR:000422F3] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC70] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-286_-176_-57_100 Skyrim.esm [REFR:00045985] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of POITundra11 [CELL:00009A4E] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-5))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_1112_-820_110_100 Skyrim.esm [REFR:000476F8] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_573_-120_-14_127 Skyrim.esm [REFR:00043E8E] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009612] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1753_521_30_100 Skyrim.esm [REFR:00041596] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00007026] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_-212_84_-77_100 Skyrim.esm [REFR:00048353] (places TundraPond01Tundra01 [STAT:00031331] in GRUP Cell Temporary Children of [CELL:00009567] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-174_220_-68_61 Skyrim.esm [REFR:00048F5B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of HamvirsRestExterior01 [CELL:00009503] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-416_-36_-59_100 Skyrim.esm [REFR:00045D24] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of [CELL:000099CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-1))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif_1388_-333_-108_100 Skyrim.esm [REFR:00042BF8] (places ImpExtTowerShellBase01 [STAT:00040B30] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_2024_-625_196_141 Skyrim.esm [REFR:00041F4B] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:0000BBC1] (in Tamriel "Скайрим" [WRLD:0000003C] at 49,-16))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_1641_-603_70_100 Skyrim.esm [REFR:00041339] (places RoadChunkM02FallForestDirt01 [STAT:000B0171] in GRUP Cell Temporary Children of ShorsStoneExterior04 [CELL:0000BBA9] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-15))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif_-603_113_-55_100 Skyrim.esm [REFR:000485D5] (places TundraStreamBend01Tundra01 [STAT:0001542D] in GRUP Cell Temporary Children of [CELL:00009570] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1615_-830_119_100 Skyrim.esm [REFR:000422F4] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC70] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-21))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks06.nif_-1078_396_-51_100 Skyrim.esm [REFR:00048D56] (places ImpExtBlocks06 [STAT:0003F987] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif_1110_-822_115_100 Skyrim.esm [REFR:000476F9] (places ImpExtRubble04 [STAT:0003F957] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner01.nif_-1109_408_-57_100 Skyrim.esm [REFR:00048AE7] (places ImpExtBldgCorner01 [STAT:0003F976] in GRUP Cell Temporary Children of [CELL:00009496] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-213_131_-76_100 Skyrim.esm [REFR:00048354] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:00009546] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_4_850_-112_73 Skyrim.esm [REFR:00043E8F] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000930F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,20))>
[01:49] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-617_107_-50_100 Skyrim.esm [REFR:000485D6] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:00009571] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1462_536_-122_100 Skyrim.esm [REFR:0004133C] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of MilitaryCampWinterholdSons [CELL:0000B413] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,13))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_435_718_-85_100 Skyrim.esm [REFR:00044762] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor02.nif_1388_-333_-103_100 Skyrim.esm [REFR:00042BF9] (places ImpExtTowerShellDoor02 [STAT:00040B38] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-178_215_-70_83 Skyrim.esm [REFR:00048F5C] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of HamvirsRestExterior01 [CELL:00009503] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1287_418_-58_116 Skyrim.esm [REFR:00041F55] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009479] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,10))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_400_263_-78_87 Skyrim.esm [REFR:00046832] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of LoreiusFarmExterior04 [CELL:00009100] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-433_-39_-62_100 Skyrim.esm [REFR:00045D25] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:000099CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-280_-185_-54_87 Skyrim.esm [REFR:00045986] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of POITundra11 [CELL:00009A4E] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-35_-847_36_87 Skyrim.esm [REFR:00047C97] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall03.nif_1388_-333_-103_100 Skyrim.esm [REFR:00042BFA] (places ImpExtTowerShellWall03 [STAT:00040B32] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:49] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-612_108_-55_100 Skyrim.esm [REFR:000485D7] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:00009570] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,2))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_-1110_403_-57_100 Skyrim.esm [REFR:00048AE8] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of [CELL:00009496] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,9))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_-1098_399_-51_50 Skyrim.esm [REFR:00048D57] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01end.nif_1645_-597_68_100 Skyrim.esm [REFR:0004133D] (places RoadStraight01EndFallForestDirt01 [STAT:000669D1] in GRUP Cell Temporary Children of ShorsStoneExterior04 [CELL:0000BBA9] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-15))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_435_711_-85_100 Skyrim.esm [REFR:00044763] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-1100_401_-57_100 Skyrim.esm [REFR:00048AE9] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_466_244_-68_100 Skyrim.esm [REFR:00046833] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:0000911D] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1616_-826_120_115 Skyrim.esm [REFR:00042300] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BC70] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-430_-41_-61_85 Skyrim.esm [REFR:00045D26] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of POITundra32 [CELL:000099EF] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-2))>
[01:49] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-594_108_-55_100 Skyrim.esm [REFR:000485D8] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:00009570] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_1624_-638_77_100 Skyrim.esm [REFR:0004133E] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of ShorsStoneExterior02 [CELL:0000BBCB] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-16))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall04.nif_1388_-333_-103_100 Skyrim.esm [REFR:00042BFF] (places ImpExtTowerShellWall04 [STAT:00040B33] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_477_-52_-37_130 Skyrim.esm [REFR:00043984] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000095F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-2))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif_443_717_-85_100 Skyrim.esm [REFR:00044764] (places ImpExtIceBldgStraight04 [STAT:0006F733] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_738_-536_117_100 Skyrim.esm [REFR:00047701] (places MountainTrim01FallForestDirt01 [STAT:000AF069] in GRUP Cell Temporary Children of PinepeakCavernExterior [CELL:00009762] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1937_-852_95_120 Skyrim.esm [REFR:00048D58] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of FallowstoneCaveExterior02 [CELL:0000BC68] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-607_258_-70_133 Skyrim.esm [REFR:000486BB] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000094EC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,6))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-1105_402_-57_100 Skyrim.esm [REFR:00048AEB] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-1809_542_30_100 Skyrim.esm [REFR:00041597] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00007009] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-267_-164_-59_100 Skyrim.esm [REFR:00047E0F] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of POITundra11b [CELL:00009A2D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_377_275_-79_100 Skyrim.esm [REFR:00046834] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of LoreiusFarmExterior04 [CELL:00009100] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1627_-830_121_79 Skyrim.esm [REFR:00042301] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BC70] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-21))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_439_707_-88_100 Skyrim.esm [REFR:00044765] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-423_-39_-60_77 Skyrim.esm [REFR:00045D27] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000099CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-1))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelltop01.nif_1388_-333_-103_100 Skyrim.esm [REFR:00042C00] (places ImpExtTowerShellTop01 [STAT:00040B37] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_480_-49_-31_119 Skyrim.esm [REFR:00043985] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000095F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-1766_489_30_100 Skyrim.esm [REFR:00041598] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:00007046] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1928_-836_97_100 Skyrim.esm [REFR:00048D59] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of FallowstoneCaveExterior02 [CELL:0000BC68] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1621_-609_73_61 Skyrim.esm [REFR:0004133F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of ShorsStoneExterior01 [CELL:0000BBAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-15))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1587_-683_91_116 Skyrim.esm [REFR:00041FE0] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BBED] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-17))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin512x128.nif_-615_107_-50_137 Skyrim.esm [REFR:000485D9] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of [CELL:00009571] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1625_-816_122_103 Skyrim.esm [REFR:00042302] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BC4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-426_-39_-59_88 Skyrim.esm [REFR:00045D28] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000099CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-1))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs02.nif_438_710_-84_100 Skyrim.esm [REFR:00044767] (places ImpExtIceStairs02 [STAT:0006F745] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-601_250_-73_170 Skyrim.esm [REFR:000486BC] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000094EC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1763_489_29_100 Skyrim.esm [REFR:00041599] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of [CELL:00007046] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-303_-230_-60_100 Skyrim.esm [REFR:00045398] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009A70] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1922_-826_96_100 Skyrim.esm [REFR:00048D5A] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-723_-108_-42_83 Skyrim.esm [REFR:00043A29] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A17] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-323_-691_3_110 Skyrim.esm [REFR:000493EB] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of POITundra26 [CELL:00009BDB] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-176_104_-74_100 Skyrim.esm [REFR:00048355] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009566] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1363_-621_128_100 Skyrim.esm [REFR:00047214] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BBD1] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-16))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-306_-171_-61_100 Skyrim.esm [REFR:00045987] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:00009A4F] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-617_106_-57_100 Skyrim.esm [REFR:000485DA] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009571] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,2))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner02.nif_441_703_-85_100 Skyrim.esm [REFR:00044768] (places ImpExtIceBldgCorner02 [STAT:0006F761] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-610_245_-72_100 Skyrim.esm [REFR:000486BD] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of POITundra28 [CELL:0000950D] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1650_-816_116_76 Skyrim.esm [REFR:00042303] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BC4E] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1584_-685_93_85 Skyrim.esm [REFR:00041FE1] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BBED] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_-450_15_-69_100 Skyrim.esm [REFR:00045D29] (places RockCaveEntrance01 [STAT:00017F1A] in GRUP Cell Temporary Children of [CELL:000099AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-324_-691_3_108 Skyrim.esm [REFR:000493EC] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of POITundra26 [CELL:00009BDB] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-17))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble05.nif_-1086_394_-51_80 Skyrim.esm [REFR:00048D5B] (places ImpExtRubble05 [STAT:0003F958] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-290_-227_-62_100 Skyrim.esm [REFR:00045399] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:00009A70] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-6))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004159A] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-722_-100_-42_100 Skyrim.esm [REFR:00043A2A] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009A17] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-3))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004159A] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1713_30_-38_100 Skyrim.esm [REFR:00041FE3] (places RockPileM02ReachMoss01 [STAT:0004E78F] in GRUP Cell Temporary Children of MarkarthExteior02 [CELL:000075AC] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,0))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004159A] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004159A] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004159A] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-172_98_-75_94 Skyrim.esm [REFR:00048356] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009566] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1901_-835_92_100 Skyrim.esm [REFR:00048D5C] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-1764_497_36_100 Skyrim.esm [REFR:0004159A] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner03.nif_449_710_-85_100 Skyrim.esm [REFR:00044769] (places ImpExtIceBldgCorner03 [STAT:0006F762] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_-330_-691_2_101 Skyrim.esm [REFR:000493ED] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:00009BDC] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1642_-818_117_116 Skyrim.esm [REFR:00042304] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BC4E] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-20))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif_-1068_380_-52_113 Skyrim.esm [REFR:00048AEC] (places ImpExtTowerShellBase01 [STAT:00040B30] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-616_109_-54_115 Skyrim.esm [REFR:000485DB] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009571] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-731_-88_-43_100 Skyrim.esm [REFR:00043A2B] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:00009A17] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_159_35_-44_84 Skyrim.esm [REFR:00045E5A] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:000095BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_398_31_-44_68 Skyrim.esm [REFR:000434D4] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000095B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1713_23_-36_100 Skyrim.esm [REFR:00041FE4] (places RockPileM02ReachMoss01 [STAT:0004E78F] in GRUP Cell Temporary Children of MarkarthExteior02 [CELL:000075AC] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_663_22_-31_93 Skyrim.esm [REFR:00042FF1] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:000095B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1898_-830_91_100 Skyrim.esm [REFR:00048D5E] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-421_-24_-63_97 Skyrim.esm [REFR:00045D2A] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:000099CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-292_-231_-60_80 Skyrim.esm [REFR:0004539A] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A70] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-171_94_-75_89 Skyrim.esm [REFR:00048357] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009566] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,2))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner04.nif_439_721_-85_100 Skyrim.esm [REFR:0004476A] (places ImpExtIceBldgCorner04 [STAT:0006F763] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-200_-2_-72_115 Skyrim.esm [REFR:00048251] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000099C8] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-1))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif_1391_-340_-103_100 Skyrim.esm [REFR:00042C01] (places ImpExtWallGate01 [STAT:0003F948] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-975_239_-37_100 Skyrim.esm [REFR:000493EE] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009516] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1717_31_-38_100 Skyrim.esm [REFR:00041FE5] (places RockPileM02ReachMoss01 [STAT:0004E78F] in GRUP Cell Temporary Children of MarkarthExteior02 [CELL:000075AC] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_404_30_-44_93 Skyrim.esm [REFR:000434D5] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000095B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-332_-167_-63_112 Skyrim.esm [REFR:0004598C] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009A50] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1630_-836_121_119 Skyrim.esm [REFR:00042314] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BC70] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-21))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif_-1068_380_-46_100 Skyrim.esm [REFR:00048AED] (places ImpExtTower01 [STAT:0003F1F9] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-718_-120_-43_91 Skyrim.esm [REFR:00043A2C] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009A17] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1895_-833_90_100 Skyrim.esm [REFR:00048D5F] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-597_124_-56_100 Skyrim.esm [REFR:000485DC] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:0000954F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-291_-229_-60_107 Skyrim.esm [REFR:0004539B] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009A70] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_681_3_-39_93 Skyrim.esm [REFR:00042FF2] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:000095B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,0))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_439_714_-85_100 Skyrim.esm [REFR:0004476B] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-205_2_-70_61 Skyrim.esm [REFR:00048252] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000099A8] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_406_25_-45_100 Skyrim.esm [REFR:000434D6] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:000095B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-163_100_-74_88 Skyrim.esm [REFR:00048358] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-433_-20_-64_100 Skyrim.esm [REFR:00045D2B] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:000099CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-1))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1392_-342_-103_100 Skyrim.esm [REFR:00042C02] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-505_-434_-1_108 Skyrim.esm [REFR:000486BF] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-11))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-1079_399_-57_100 Skyrim.esm [REFR:00048AEE] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-290_-195_-59_100 Skyrim.esm [REFR:0004598D] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009A4F] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-977_234_-37_115 Skyrim.esm [REFR:000493EF] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009516] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_149_48_-46_100 Skyrim.esm [REFR:00045E5C] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:000091A1] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-1715_28_-38_99 Skyrim.esm [REFR:00041FE7] (places RockPileS02ReachMoss01 [STAT:00056B14] in GRUP Cell Temporary Children of MarkarthExteior02 [CELL:000075AC] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,0))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxfirewithemberslogs01.nif_-1101_397_-48_100 Skyrim.esm [REFR:00048D60] (places FXfireWithEmbersLogs01 [MSTT:0004318B] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_729_-519_144_72 Skyrim.esm [REFR:000477EF] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of HHpathShrine02 [CELL:00009744] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-784_-89_-31_100 Skyrim.esm [REFR:00043A2D] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:00009A19] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid03.nif_442_710_-85_100 Skyrim.esm [REFR:0004476C] (places ImpExtIceBldgMid03 [STAT:0006F76A] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1607_-847_117_91 Skyrim.esm [REFR:00042315] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BC70] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_477_-70_-28_100 Skyrim.esm [REFR:000434D7] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:000095F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_720_36_-13_93 Skyrim.esm [REFR:00042FF3] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:000095B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-341_-220_-60_100 Skyrim.esm [REFR:0004539C] (places DirtCliffsCornerOut01FieldGrass01 [STAT:0006E0DD] in GRUP Cell Temporary Children of [CELL:00009A71] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-6))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid03.nif_-1080_394_-57_100 Skyrim.esm [REFR:00048AEF] (places ImpExtBldgMid03 [STAT:0003F971] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-1805_475_51_76 Skyrim.esm [REFR:0004159B] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00007047] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-210_16_-69_88 Skyrim.esm [REFR:00048253] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:000099A8] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1489_-528_136_100 Skyrim.esm [REFR:00047807] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of DragonLair06Exterior04 [CELL:0000BB6B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-605_138_-59_100 Skyrim.esm [REFR:000485DD] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:0000954F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-319_-180_-61_100 Skyrim.esm [REFR:0004598E] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A4F] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-523_230_-64_100 Skyrim.esm [REFR:000486C0] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of RannveigsFastExterior03 [CELL:0000950B] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,5))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower02.nif_1395_-351_-103_100 Skyrim.esm [REFR:00042C03] (places ImpExtTower02 [STAT:00040B10] in GRUP Cell Temporary Children of MistwatchExterior03 [CELL:0000BAE9] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-965_236_-44_100 Skyrim.esm [REFR:000493F0] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009516] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1604_-848_116_100 Skyrim.esm [REFR:00042316] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC70] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-742_-86_-41_100 Skyrim.esm [REFR:00043A2E] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:00009A18] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_456_-74_-31_97 Skyrim.esm [REFR:000434D8] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:000095F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-1804_480_51_103 Skyrim.esm [REFR:0004159C] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00007047] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,11))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-1090_400_-57_100 Skyrim.esm [REFR:00048AF0] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif_436_704_-90_100 Skyrim.esm [REFR:0004476D] (places ImpExtIceWall02 [STAT:0006F758] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-319_-171_-61_100 Skyrim.esm [REFR:00045990] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:00009A4F] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_696_14_-28_89 Skyrim.esm [REFR:00042FF6] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:000095B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_729_-523_142_72 Skyrim.esm [REFR:00047808] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of HHpathShrine02 [CELL:00009744] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-330_-218_-60_100 Skyrim.esm [REFR:0004539D] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:00009A71] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-209_19_-70_76 Skyrim.esm [REFR:00048254] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000099A8] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-779_-120_-23_100 Skyrim.esm [REFR:00043A2F] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009A19] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_1391_-331_-110_100 Skyrim.esm [REFR:00042C06] (places RockCliff05 [STAT:0002BAB8] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-964_226_-46_94 Skyrim.esm [REFR:000493F1] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009516] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,5))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif_-1101_402_-48_100 Skyrim.esm [REFR:00048D66] (places ImpExtRubble04 [STAT:0003F957] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-1090_395_-57_100 Skyrim.esm [REFR:00048AF1] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-498_222_-61_100 Skyrim.esm [REFR:000486C1] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of RannveigsFastExterior03 [CELL:0000950B] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1702_30_-40_101 Skyrim.esm [REFR:00041FEB] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MarkarthExteior02 [CELL:000075AC] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-1798_473_49_69 Skyrim.esm [REFR:0004159D] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00007046] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_717_14_-35_100 Skyrim.esm [REFR:00042FF7] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:000095B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_462_-73_-30_100 Skyrim.esm [REFR:000434D9] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:000095F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-2))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall05.nif_431_699_-90_100 Skyrim.esm [REFR:0004476E] (places ImpExtIceWall05 [STAT:0006F75B] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-228_32_-72_86 Skyrim.esm [REFR:00048256] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:000099A8] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1385_-327_-104_100 Skyrim.esm [REFR:00042C07] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000BAC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-355_-183_-60_96 Skyrim.esm [REFR:00045991] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009A50] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-766_-115_-25_100 Skyrim.esm [REFR:00043A30] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009A18] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_-1157_1141_-77_100 Skyrim.esm [REFR:00048D98] (places MountainCliff03_HeavySN [STAT:00027DDA] in GRUP Cell Temporary Children of FortHraggstadExterior05 [CELL:00009245] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,27))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-272_-141_-61_100 Skyrim.esm [REFR:00047E19] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of POITundra11b [CELL:00009A2D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_140_49_-48_76 Skyrim.esm [REFR:00045E60] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000091A1] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-492_-406_-15_105 Skyrim.esm [REFR:000485DE] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:00009AF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-10))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00042675] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000983F] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-21))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00042675] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000983F] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-955_276_-46_100 Skyrim.esm [REFR:000493F2] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000094F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,6))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00042675] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000983F] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-21))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewallgate01.nif_437_711_-89_100 Skyrim.esm [REFR:0004476F] (places ImpExtIceWallGate01 [STAT:0006F75D] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-339_-228_-60_100 Skyrim.esm [REFR:0004539E] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:00009A71] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_612_-74_-24_97 Skyrim.esm [REFR:00043E9B] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000095F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-2))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00042675] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000983F] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1600_-843_114_100 Skyrim.esm [REFR:0004231D] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC70] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-21))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00042675] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000983F] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_604_-850_113_117 Skyrim.esm [REFR:00042675] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000983F] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-170_204_-69_100 Skyrim.esm [REFR:00048F68] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of DustmansCairnExterior01 [CELL:00009524] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-1763_527_29_80 Skyrim.esm [REFR:0004159E] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_708_21_-26_100 Skyrim.esm [REFR:00042FF8] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:000095B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-764_-106_-25_95 Skyrim.esm [REFR:00043A31] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A18] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-215_38_-72_100 Skyrim.esm [REFR:00048257] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000099A8] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_1392_-328_-107_100 Skyrim.esm [REFR:00042C08] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1889_-829_88_100 Skyrim.esm [REFR:00048D99] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-332_-169_-63_84 Skyrim.esm [REFR:00045992] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A50] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-500_236_-61_100 Skyrim.esm [REFR:000486C2] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of RannveigsFastExterior03 [CELL:0000950B] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-278_-139_-62_100 Skyrim.esm [REFR:00047E1A] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of POITundra11b [CELL:00009A2D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_452_-76_-31_100 Skyrim.esm [REFR:000434DA] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:000095F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1598_-829_113_100 Skyrim.esm [REFR:0004231E] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC70] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1899_-855_80_100 Skyrim.esm [REFR:00048D9A] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs02.nif_428_716_-85_100 Skyrim.esm [REFR:00044770] (places ImpExtIceStairs02 [STAT:0006F745] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_613_-71_-25_66 Skyrim.esm [REFR:00043E9C] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000095F2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_1393_-330_-108_100 Skyrim.esm [REFR:00042C09] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of MistwatchExterior03 [CELL:0000BAE9] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_-326_-699_2_97 Skyrim.esm [REFR:000493F3] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of ShriekwindBastionExterior01 [CELL:00009BFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-768_-112_-25_100 Skyrim.esm [REFR:00043A32] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009A18] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-3))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004267D] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00009801] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_673_26_-19_100 Skyrim.esm [REFR:00042FF9] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:000095B2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-177_194_-69_100 Skyrim.esm [REFR:00048F69] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of DustmansCairnExterior01 [CELL:00009524] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-1760_525_29_114 Skyrim.esm [REFR:0004159F] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00007026] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-361_-229_-58_100 Skyrim.esm [REFR:0004539F] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009A71] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_674_-642_194_95 Skyrim.esm [REFR:00047CB6] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-294_-102_-62_100 Skyrim.esm [REFR:00047E1D] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A0D] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-3))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004267D] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00009801] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1596_-833_113_100 Skyrim.esm [REFR:00042328] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of POIFallForest30 [CELL:0000BC71] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-236_54_-73_100 Skyrim.esm [REFR:00048258] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:00009588] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1889_-851_81_100 Skyrim.esm [REFR:00048D9B] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_587_-759_128_100 Skyrim.esm [REFR:0004267D] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00009801] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_387_223_-71_100 Skyrim.esm [REFR:0004683F] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:0000911F] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-648_-113_-57_100 Skyrim.esm [REFR:000434DE] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of GjukarsMonumentExterior [CELL:00009A15] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_429_721_-88_106 Skyrim.esm [REFR:00044771] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1874_-768_99_100 Skyrim.esm [REFR:000493F7] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000BC28] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-1759_528_27_107 Skyrim.esm [REFR:000415A0] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00007026] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-307_-221_-60_100 Skyrim.esm [REFR:000453A0] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009A70] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1892_-856_79_100 Skyrim.esm [REFR:00048D9C] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1649_-815_115_100 Skyrim.esm [REFR:00042329] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC4E] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-263_-99_-63_100 Skyrim.esm [REFR:00047E1E] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009A0C] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-3))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-292_91_-77_57 Skyrim.esm [REFR:00046CE6] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:00009569] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1399_-349_-103_100 Skyrim.esm [REFR:00042C0A] (places RockCliff08VolcanicDirt01 [STAT:0008976A] in GRUP Cell Temporary Children of MistwatchExterior03 [CELL:0000BAE9] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-776_-114_-24_83 Skyrim.esm [REFR:00043A33] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009A18] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-204_197_-70_100 Skyrim.esm [REFR:00048F6A] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of DustmansCairnExterior01 [CELL:00009524] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_2_829_-112_100 Skyrim.esm [REFR:00043EA2] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:0000930F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_681_-646_186_76 Skyrim.esm [REFR:00047CB8] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-652_-102_-57_100 Skyrim.esm [REFR:000434DF] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of GjukarsMonumentExterior [CELL:00009A15] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall05.nif_425_718_-87_100 Skyrim.esm [REFR:00044772] (places ImpExtIceWall05 [STAT:0006F75B] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-218_70_-76_100 Skyrim.esm [REFR:00048259] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:00009588] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-491_-415_-11_92 Skyrim.esm [REFR:000485DF] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:00009B19] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_368_226_-73_100 Skyrim.esm [REFR:00046840] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of LoreiusFarmExterior03 [CELL:00009120] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1874_-712_94_100 Skyrim.esm [REFR:000493FF] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000BC07] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-18))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-1091_390_-57_100 Skyrim.esm [REFR:00048AF2] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1634_-836_120_100 Skyrim.esm [REFR:0004232A] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC70] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1358_-327_-100_100 Skyrim.esm [REFR:00042C0B] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000BAC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-1771_486_31_78 Skyrim.esm [REFR:000415A1] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00007046] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-759_-118_-22_100 Skyrim.esm [REFR:00043A34] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:00009A18] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-293_-238_-60_100 Skyrim.esm [REFR:000453A2] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009A70] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-666_-106_-50_100 Skyrim.esm [REFR:000434E0] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:00009A16] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-268_-106_-62_89 Skyrim.esm [REFR:00047E1F] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:00009A0C] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1870_-718_91_100 Skyrim.esm [REFR:00049400] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000BC07] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1626_-838_121_100 Skyrim.esm [REFR:0004232B] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC70] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-573_132_-64_100 Skyrim.esm [REFR:000485E0] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of [CELL:0000954F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-225_41_-71_88 Skyrim.esm [REFR:0004825A] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:00009588] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_1739_-1081_117_100 Skyrim.esm [REFR:00047D24] (places RockCaveEntrance01FallForestDirt01 [STAT:000E0BA5] in GRUP Cell Temporary Children of NightingaleHallExterior [CELL:0000BD33] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-27))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-219_200_-67_92 Skyrim.esm [REFR:00048F6B] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:00009525] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-594_246_-77_100 Skyrim.esm [REFR:000486C3] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:000094EC] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,6))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall04.nif_420_713_-88_100 Skyrim.esm [REFR:00044773] (places ImpExtIceWall04 [STAT:0006F75A] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1888_-842_85_100 Skyrim.esm [REFR:00048D9D] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1357_-330_-100_100 Skyrim.esm [REFR:00042C0C] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif_-1093_389_-52_113 Skyrim.esm [REFR:00048AF4] (places ImpExtTowerShellBase01 [STAT:00040B30] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1609_-847_118_100 Skyrim.esm [REFR:0004232C] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC70] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-1767_484_29_77 Skyrim.esm [REFR:000415A2] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00007046] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-299_61_-75_100 Skyrim.esm [REFR:00046CE8] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:0000958A] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-651_-128_-55_100 Skyrim.esm [REFR:000434E1] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009A36] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-758_-120_-23_113 Skyrim.esm [REFR:00043A35] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A18] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-255_-96_-63_88 Skyrim.esm [REFR:00047E20] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A0C] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-282_-243_-59_100 Skyrim.esm [REFR:000453A3] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:00009A6F] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1876_-718_95_100 Skyrim.esm [REFR:00049401] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000BC07] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-556_138_-70_100 Skyrim.esm [REFR:000485E1] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:0000954E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-242_25_-72_100 Skyrim.esm [REFR:0004825B] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:000099A8] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-194_143_-73_88 Skyrim.esm [REFR:00048F6C] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:00009545] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_419_710_-88_100 Skyrim.esm [REFR:00044774] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_1362_-340_-100_100 Skyrim.esm [REFR:00042C0D] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-592_245_-77_79 Skyrim.esm [REFR:000486C4] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of POITundra28 [CELL:0000950D] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-328_-212_-60_100 Skyrim.esm [REFR:000453A4] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:00009A70] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-291_53_-75_100 Skyrim.esm [REFR:00046CE9] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:0000958A] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1893_-826_89_100 Skyrim.esm [REFR:00048D9E] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif_-1093_389_-46_100 Skyrim.esm [REFR:00048AF5] (places ImpExtTower01 [STAT:0003F1F9] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-649_-132_-55_100 Skyrim.esm [REFR:000434E2] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009A36] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-255_-93_-64_81 Skyrim.esm [REFR:00047E21] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009A0C] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-1774_459_32_120 Skyrim.esm [REFR:000415A3] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00007046] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1593_-860_112_100 Skyrim.esm [REFR:0004232D] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of POIFallForest30 [CELL:0000BC71] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-62_-89_-59_100 Skyrim.esm [REFR:0004802F] (places RockTundraLand03Tundra01 [STAT:0003925E] in GRUP Cell Temporary Children of [CELL:00009A07] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_-1059_858_-103_100 Skyrim.esm [REFR:0004940C] (places MountainCliff01_LightSN [STAT:00048DDF] in GRUP Cell Temporary Children of DragonBridgeExterior02 [CELL:00009329] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-226_4_-65_100 Skyrim.esm [REFR:0004825C] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:000099A8] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-192_122_-74_89 Skyrim.esm [REFR:00048F6D] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:00009566] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-310_57_-69_101 Skyrim.esm [REFR:00046CEB] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000958A] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1899_-819_92_100 Skyrim.esm [REFR:00048D9F] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-511_172_-78_100 Skyrim.esm [REFR:000485E2] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:0000952C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-291_-220_-62_100 Skyrim.esm [REFR:000453A5] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A70] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-506_-440_0_117 Skyrim.esm [REFR:000486C5] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-11))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewallgate01.nif_424_701_-90_108 Skyrim.esm [REFR:00044775] (places ImpExtIceWallGate01 [STAT:0006F75D] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1353_-338_-100_100 Skyrim.esm [REFR:00042C0E] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-1770_461_28_109 Skyrim.esm [REFR:000415A4] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00007046] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,11))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-1075_381_-44_100 Skyrim.esm [REFR:00048AF7] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1888_-804_95_100 Skyrim.esm [REFR:00048DA0] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC48] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-655_-133_-51_105 Skyrim.esm [REFR:000434E3] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A37] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1881_-747_92_100 Skyrim.esm [REFR:00049416] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000BC28] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1584_-842_111_103 Skyrim.esm [REFR:0004232E] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of POIFallForest30 [CELL:0000BC71] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-589_222_-77_100 Skyrim.esm [REFR:000486C6] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of POITundra28 [CELL:0000950D] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_1358_-346_-97_100 Skyrim.esm [REFR:00042C10] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-237_-139_-62_99 Skyrim.esm [REFR:00047E23] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009A2C] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-22_-90_-55_100 Skyrim.esm [REFR:00048030] (places RockTundraLand03Tundra01 [STAT:0003925E] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall05.nif_427_698_-90_100 Skyrim.esm [REFR:00044776] (places ImpExtIceWall05 [STAT:0006F75B] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-1769_457_24_72 Skyrim.esm [REFR:000415A5] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00007046] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-302_53_-70_100 Skyrim.esm [REFR:00046CEC] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:0000958A] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-294_-220_-61_100 Skyrim.esm [REFR:000453A6] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A70] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-526_173_-76_100 Skyrim.esm [REFR:000485E3] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of [CELL:0000952C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-1677_40_-45_100 Skyrim.esm [REFR:00041FF8] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of LeftHandMineExterior02 [CELL:000075AB] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1883_-809_90_100 Skyrim.esm [REFR:00048DA1] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC49] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-183_123_-74_84 Skyrim.esm [REFR:00048F6E] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:00009566] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-227_-1_-64_85 Skyrim.esm [REFR:0004825D] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of POITundra36 [CELL:000099C9] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1368_-357_-88_100 Skyrim.esm [REFR:00042C13] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1587_-844_112_96 Skyrim.esm [REFR:00042331] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of POIFallForest30 [CELL:0000BC71] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-21))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_425_714_-90_100 Skyrim.esm [REFR:00044777] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-640_-96_-57_100 Skyrim.esm [REFR:000434E4] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of GjukarsMonumentExterior [CELL:00009A15] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-1074_386_-44_100 Skyrim.esm [REFR:00048AF8] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-426_86_-77_100 Skyrim.esm [REFR:00046CED] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:0000956C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1075_-596_96_100 Skyrim.esm [REFR:0004722B] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of NilheimExterior02 [CELL:00009779] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-15))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-106_-55_-61_100 Skyrim.esm [REFR:00047F30] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of FortGreymoorExterior05 [CELL:000099E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1880_-808_89_100 Skyrim.esm [REFR:00048DA2] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC49] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-77_107_-63_100 Skyrim.esm [REFR:00048366] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009563] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-369_-771_-19_97 Skyrim.esm [REFR:00049C28] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:00009C1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-504_171_-78_100 Skyrim.esm [REFR:000485E4] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:0000952C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_1368_-354_-87_100 Skyrim.esm [REFR:00042C14] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:49] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01.nif_1489_-521_132_100 Skyrim.esm [REFR:0004788F] (places StockadeScaffoldTop0Sided01 [STAT:000533C0] in GRUP Cell Temporary Children of DragonLair06Exterior04 [CELL:0000BB6B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-41_-117_-58_100 Skyrim.esm [REFR:00048031] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-224_-134_-64_95 Skyrim.esm [REFR:00047E24] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A2C] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-1762_453_19_92 Skyrim.esm [REFR:000415A6] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00007046] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-645_-119_-56_111 Skyrim.esm [REFR:000434E5] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of GjukarsMonumentExterior [CELL:00009A15] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1584_-840_111_88 Skyrim.esm [REFR:00042332] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of POIFallForest30 [CELL:0000BC71] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-21))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-1069_386_-44_100 Skyrim.esm [REFR:00048AF9] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-231_-7_-64_95 Skyrim.esm [REFR:0004825E] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of POITundra36 [CELL:000099C9] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-1))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif_441_716_-91_120 Skyrim.esm [REFR:00044778] (places ImpExtIceWall03 [STAT:0006F759] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurveramp01.nif_-88_-52_-63_100 Skyrim.esm [REFR:00047F31] (places RoadSCurveRamp01 [STAT:0001CD86] in GRUP Cell Temporary Children of FortGreymoorExterior05 [CELL:000099E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1077_-597_96_100 Skyrim.esm [REFR:0004722C] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of NilheimExterior02 [CELL:00009779] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-15))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-538_178_-76_100 Skyrim.esm [REFR:000485E5] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:0000952D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1881_-810_89_100 Skyrim.esm [REFR:00048DA3] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC49] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-1758_456_17_96 Skyrim.esm [REFR:000415A7] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00007045] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_-382_-783_-24_100 Skyrim.esm [REFR:00049C2F] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:00009C40] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_1368_-354_-86_128 Skyrim.esm [REFR:00042C15] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1880_-743_93_111 Skyrim.esm [REFR:00049455] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:0000BC28] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-68_-114_-60_100 Skyrim.esm [REFR:00048032] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009A07] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-657_-94_-53_104 Skyrim.esm [REFR:000434E6] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A16] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner02.nif_-1079_387_-44_100 Skyrim.esm [REFR:00048AFA] (places ImpExtBldgICorner02 [STAT:0003F96C] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-1784_498_46_102 Skyrim.esm [REFR:000415A8] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_-390_-788_-27_100 Skyrim.esm [REFR:00049C31] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:00009C40] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-20))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframelend01.nif_1489_-521_131_100 Skyrim.esm [REFR:00047894] (places ShackFrameLEnd01 [STAT:0005CCC7] in GRUP Cell Temporary Children of DragonLair06Exterior04 [CELL:0000BB6B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-500_145_-75_100 Skyrim.esm [REFR:000485E6] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of [CELL:0000954D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_-93_-71_-62_100 Skyrim.esm [REFR:00047F32] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of FortGreymoorExterior05 [CELL:000099E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1372_-355_-87_109 Skyrim.esm [REFR:00042C16] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_1071_-613_96_193 Skyrim.esm [REFR:0004722D] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of NilheimExterior02 [CELL:00009779] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-15))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-435_-33_-62_78 Skyrim.esm [REFR:00045D38] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000099CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-806_-95_-23_100 Skyrim.esm [REFR:00043A3E] (places DirtCliffsCornerOut01FieldGrass01 [STAT:0006E0DD] in GRUP Cell Temporary Children of [CELL:00009A19] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_445_711_-91_120 Skyrim.esm [REFR:00044779] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-76_-108_-60_87 Skyrim.esm [REFR:00048033] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:00009A07] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-1084_393_-44_100 Skyrim.esm [REFR:00048AFB] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-1772_498_38_73 Skyrim.esm [REFR:000415A9] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-244_-18_-69_110 Skyrim.esm [REFR:0004825F] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of POITundra36 [CELL:000099C9] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_727_-530_136_95 Skyrim.esm [REFR:00047895] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of HHpathShrine02 [CELL:00009744] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-655_-103_-50_64 Skyrim.esm [REFR:000434E7] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of GjukarsMonumentExterior [CELL:00009A15] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1081_-612_100_100 Skyrim.esm [REFR:0004722E] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of NilheimExterior02 [CELL:00009779] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-15))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-948_273_-50_94 Skyrim.esm [REFR:00049456] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:000094F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-397_-793_-30_108 Skyrim.esm [REFR:00049C3C] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:00009C40] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-83_-72_-61_100 Skyrim.esm [REFR:00047F33] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of FortGreymoorExterior05 [CELL:000099E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-554_188_-73_100 Skyrim.esm [REFR:000485E8] (places RockCliff01FieldGrass01 [STAT:000485E7] in GRUP Cell Temporary Children of [CELL:0000952D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_1374_-362_-92_100 Skyrim.esm [REFR:00042C17] (places RockCliff05 [STAT:0002BAB8] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-48_109_-62_100 Skyrim.esm [REFR:00048367] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:00009563] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,2))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwalll01.nif_1489_-521_131_100 Skyrim.esm [REFR:00047896] (places ShackWallL01 [STAT:0005CCE2] in GRUP Cell Temporary Children of DragonLair06Exterior04 [CELL:0000BB6B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-443_-17_-66_70 Skyrim.esm [REFR:00045D39] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:000099CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1895_-798_98_100 Skyrim.esm [REFR:00048DA4] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC48] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-786_-125_-21_100 Skyrim.esm [REFR:00043A3F] (places DirtCliffsCornerOut01FieldGrass01 [STAT:0006E0DD] in GRUP Cell Temporary Children of [CELL:00009A3A] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-4))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-1089_393_-44_100 Skyrim.esm [REFR:00048AFC] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-71_-107_-60_100 Skyrim.esm [REFR:00048034] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A07] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1361_-358_-86_100 Skyrim.esm [REFR:00042C18] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-976_279_-36_100 Skyrim.esm [REFR:00049457] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:000094F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,6))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_445_709_-91_120 Skyrim.esm [REFR:0004477A] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-1772_494_33_107 Skyrim.esm [REFR:000415AA] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_129_75_-45_100 Skyrim.esm [REFR:00045E67] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:000091A1] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-651_-96_-55_114 Skyrim.esm [REFR:000434E8] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of GjukarsMonumentExterior [CELL:00009A15] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1122_-590_104_100 Skyrim.esm [REFR:0004722F] (places MountainTrim01FallForestGrass01 [STAT:0005E928] in GRUP Cell Temporary Children of [CELL:00009778] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-15))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-495_130_-67_100 Skyrim.esm [REFR:000485E9] (places RockCliff01FieldGrass01 [STAT:000485E7] in GRUP Cell Temporary Children of [CELL:0000954D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-444_-12_-65_100 Skyrim.esm [REFR:00045D3A] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000099CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-1))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwallr01.nif_1489_-521_131_100 Skyrim.esm [REFR:00047897] (places ShackWallR01 [STAT:0005CCE3] in GRUP Cell Temporary Children of DragonLair06Exterior04 [CELL:0000BB6B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1902_-803_99_100 Skyrim.esm [REFR:00048DA5] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC48] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_672_-562_180_100 Skyrim.esm [REFR:00049C54] (places RockPileL03Dirt01 [STAT:00097715] in GRUP Cell Temporary Children of [CELL:00009764] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-241_78_-75_87 Skyrim.esm [REFR:00048261] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009588] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-406_28_-72_96 Skyrim.esm [REFR:00046CF9] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000099AC] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-55_124_-60_100 Skyrim.esm [REFR:00048368] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009542] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner04.nif_-1079_392_-44_100 Skyrim.esm [REFR:00048AFD] (places ImpExtBldgCorner04 [STAT:0003F979] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-782_-121_-23_104 Skyrim.esm [REFR:00043A40] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A19] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-23_-117_-56_85 Skyrim.esm [REFR:00048035] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-395_-792_-30_105 Skyrim.esm [REFR:00049C63] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009C40] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-971_283_-38_100 Skyrim.esm [REFR:00049458] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:000094F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,6))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwalll01.nif_1489_-521_131_100 Skyrim.esm [REFR:00047898] (places ShackWallL01 [STAT:0005CCE2] in GRUP Cell Temporary Children of DragonLair06Exterior04 [CELL:0000BB6B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1907_-816_95_100 Skyrim.esm [REFR:00048DA6] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC48] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_1120_-579_92_100 Skyrim.esm [REFR:00047230] (places MountainTrim02FallForestGrass01 [STAT:000B27B0] in GRUP Cell Temporary Children of [CELL:00009778] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-15))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-1074_399_-57_100 Skyrim.esm [REFR:00048AFF] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-517_147_-76_100 Skyrim.esm [REFR:000485EA] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:0000954D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-426_-32_-58_100 Skyrim.esm [REFR:00045D3B] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000099CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-1785_481_40_85 Skyrim.esm [REFR:000415AB] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00007046] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-397_37_-74_101 Skyrim.esm [REFR:00046CFA] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000099AC] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_319_183_-61_100 Skyrim.esm [REFR:00045E68] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009140] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-625_-116_-60_100 Skyrim.esm [REFR:000434E9] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of GjukarsMonumentExterior [CELL:00009A15] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-237_79_-75_92 Skyrim.esm [REFR:00048263] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009588] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-18_-118_-56_80 Skyrim.esm [REFR:00048037] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-793_-121_-17_100 Skyrim.esm [REFR:00043A41] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009A19] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_441_706_-91_120 Skyrim.esm [REFR:0004477B] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-52_116_-60_81 Skyrim.esm [REFR:00048369] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:00009563] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1902_-815_94_100 Skyrim.esm [REFR:00048DA7] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC48] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-20))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1358_-354_-91_100 Skyrim.esm [REFR:00042C1B] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwallr01.nif_1489_-521_131_100 Skyrim.esm [REFR:00047899] (places ShackWallR01 [STAT:0005CCE3] in GRUP Cell Temporary Children of DragonLair06Exterior04 [CELL:0000BB6B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-13))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-1069_398_-57_100 Skyrim.esm [REFR:00048B00] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-529_143_-73_100 Skyrim.esm [REFR:000485EB] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of [CELL:0000954D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-973_273_-39_110 Skyrim.esm [REFR:00049459] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000094F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-1783_476_39_92 Skyrim.esm [REFR:000415AC] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00007046] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1066_-458_-5_100 Skyrim.esm [REFR:00047231] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of DarkwaterCavernExterior [CELL:0000971C] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-374_31_-76_100 Skyrim.esm [REFR:00046CFB] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:000099AC] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-792_-91_-28_100 Skyrim.esm [REFR:00043A42] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009A19] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-36_-112_-57_67 Skyrim.esm [REFR:00048038] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_330_181_-66_98 Skyrim.esm [REFR:00045E69] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:0000913F] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-245_73_-74_83 Skyrim.esm [REFR:00048264] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:00009588] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,1))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble02.nif_440_705_-84_55 Skyrim.esm [REFR:0004477C] (places ImpExtIceRubble02 [STAT:0006F73F] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_470_59_-46_123 Skyrim.esm [REFR:00042D2C] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009199] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-1782_481_37_77 Skyrim.esm [REFR:000415AD] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00007046] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-514_14_-65_88 Skyrim.esm [REFR:00047D29] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:000099AF] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,0))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-1070_393_-57_100 Skyrim.esm [REFR:00048B01] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1877_-750_94_111 Skyrim.esm [REFR:0004945A] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:0000BC28] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-62_111_-61_82 Skyrim.esm [REFR:0004836A] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009563] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-28_-103_-57_94 Skyrim.esm [REFR:00048039] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside03.nif_1489_-521_131_100 Skyrim.esm [REFR:0004789A] (places ShackRoofSide03 [STAT:0005CD75] in GRUP Cell Temporary Children of DragonLair06Exterior04 [CELL:0000BB6B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-849_-120_-6_100 Skyrim.esm [REFR:00043A43] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009A1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-488_149_-76_100 Skyrim.esm [REFR:000485EC] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:0000954C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1885_-743_91_100 Skyrim.esm [REFR:0004945B] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000BC27] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-19))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble05.nif_436_716_-84_57 Skyrim.esm [REFR:0004477D] (places ImpExtIceRubble05 [STAT:0006F742] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-280_75_-76_88 Skyrim.esm [REFR:00048265] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of FenrigBattlefieldExterior [CELL:00009589] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_348_269_-73_89 Skyrim.esm [REFR:00046CFD] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of LoreiusFarmExterior02 [CELL:00009101] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-327_-174_-62_125 Skyrim.esm [REFR:000459A3] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009A4F] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-5))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-1075_394_-57_100 Skyrim.esm [REFR:00048B02] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-1789_477_44_62 Skyrim.esm [REFR:000415AE] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00007046] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,11))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside02.nif_1489_-521_131_100 Skyrim.esm [REFR:0004789B] (places ShackRoofSide02 [STAT:0005CD77] in GRUP Cell Temporary Children of DragonLair06Exterior04 [CELL:0000BB6B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-19_-102_-54_60 Skyrim.esm [REFR:0004803A] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-531_153_-75_100 Skyrim.esm [REFR:000485ED] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:0000954D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble02.nif_443_709_-84_100 Skyrim.esm [REFR:0004477E] (places ImpExtIceRubble02 [STAT:0006F73F] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwall04.nif_1487_-520_131_100 Skyrim.esm [REFR:0004789C] (places ShackWall04 [STAT:0005CD78] in GRUP Cell Temporary Children of DragonLair06Exterior04 [CELL:0000BB6B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-825_-120_-9_100 Skyrim.esm [REFR:00043A45] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:00009A1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1890_-716_99_100 Skyrim.esm [REFR:0004945C] (places RockPileL04Rocks01SnowLight [STAT:00024B98] in GRUP Cell Temporary Children of [CELL:0000BC06] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-18))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-1082_390_-51_100 Skyrim.esm [REFR:00048B03] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_336_250_-70_86 Skyrim.esm [REFR:00046CFE] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of LoreiusFarmExterior02 [CELL:00009101] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-1779_477_35_105 Skyrim.esm [REFR:000415AF] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00007046] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_-399_-794_-31_96 Skyrim.esm [REFR:00049C94] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:00009C40] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-267_66_-76_100 Skyrim.esm [REFR:00048266] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of FenrigBattlefieldExterior [CELL:00009589] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,1))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwalldoor01.nif_1489_-521_131_100 Skyrim.esm [REFR:0004789D] (places ShackWallDoor01 [STAT:0005CCE1] in GRUP Cell Temporary Children of DragonLair06Exterior04 [CELL:0000BB6B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1926_-833_96_100 Skyrim.esm [REFR:00048DA8] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of FallowstoneCaveExterior02 [CELL:0000BC68] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-508_152_-77_100 Skyrim.esm [REFR:000485EE] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:0000954D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_436_710_-91_100 Skyrim.esm [REFR:0004477F] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-629_-99_-59_100 Skyrim.esm [REFR:000434EA] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of GjukarsMonumentExterior [CELL:00009A15] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_560_34_-48_100 Skyrim.esm [REFR:00042D2D] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:000095B5] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,0))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-1087_390_-51_100 Skyrim.esm [REFR:00048B04] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-37_100_-63_103 Skyrim.esm [REFR:0004836B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009562] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,2))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004945D] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of [CELL:0000BC06] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1926_-828_97_100 Skyrim.esm [REFR:00048DA9] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of FallowstoneCaveExterior02 [CELL:0000BC68] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-21))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004945D] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of [CELL:0000BC06] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-7_-112_-56_94 Skyrim.esm [REFR:0004803B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1907_-723_106_100 Skyrim.esm [REFR:0004945D] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of [CELL:0000BC06] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-400_-795_-31_101 Skyrim.esm [REFR:00049C96] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009C40] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-806_-90_-22_87 Skyrim.esm [REFR:000452CB] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009A19] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-1763_477_26_81 Skyrim.esm [REFR:000415B0] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00007046] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-865_-112_0_100 Skyrim.esm [REFR:00043A46] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:00009A1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall04.nif_420_706_-89_100 Skyrim.esm [REFR:00044780] (places ImpExtIceWall04 [STAT:0006F75A] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01.nif_1501_-538_132_100 Skyrim.esm [REFR:0004789E] (places StockadeScaffoldTop0Sided01 [STAT:000533C0] in GRUP Cell Temporary Children of DragonLair06Exterior02 [CELL:0000BB8C] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-518_153_-75_113 Skyrim.esm [REFR:000485EF] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000954D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-36_90_-64_83 Skyrim.esm [REFR:0004836C] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009562] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-254_-3_-71_92 Skyrim.esm [REFR:0004826D] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:000099CA] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-1))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner04.nif_-1076_394_-51_100 Skyrim.esm [REFR:00048B05] (places ImpExtBldgCorner04 [STAT:0003F979] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_349_261_-74_86 Skyrim.esm [REFR:00046CFF] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of LoreiusFarmExterior02 [CELL:00009101] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_429_88_-43_100 Skyrim.esm [REFR:00042D33] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:0000917B] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-642_-111_-57_99 Skyrim.esm [REFR:000434EB] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of GjukarsMonumentExterior [CELL:00009A15] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1921_-822_97_100 Skyrim.esm [REFR:00048DAA] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-398_-794_-31_103 Skyrim.esm [REFR:00049C9F] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009C40] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1889_-758_98_100 Skyrim.esm [REFR:0004945E] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000BC27] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-854_-98_-4_100 Skyrim.esm [REFR:00043A47] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009A1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-688_-97_-46_100 Skyrim.esm [REFR:000434EC] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:00009A16] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-496_156_-76_100 Skyrim.esm [REFR:000485F0] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000954D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-1760_475_24_80 Skyrim.esm [REFR:000415B1] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00007045] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,11))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_429_717_-90_100 Skyrim.esm [REFR:00044781] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-251_4_-72_100 Skyrim.esm [REFR:0004826E] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:000099A9] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1885_-757_97_100 Skyrim.esm [REFR:0004945F] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000BC27] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-39_86_-64_74 Skyrim.esm [REFR:0004836D] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009562] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-398_-793_-31_93 Skyrim.esm [REFR:00049CA0] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009C40] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_424_96_-41_71 Skyrim.esm [REFR:00042D34] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000917B] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurveramp01.nif_-675_-110_-48_100 Skyrim.esm [REFR:000434ED] (places RoadSCurveRamp01 [STAT:0001CD86] in GRUP Cell Temporary Children of [CELL:00009A16] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif_433_715_-89_100 Skyrim.esm [REFR:00044782] (places ImpExtIceWall03 [STAT:0006F759] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-855_-111_-5_100 Skyrim.esm [REFR:00043A48] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009A1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_341_259_-71_98 Skyrim.esm [REFR:00046D00] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of LoreiusFarmExterior02 [CELL:00009101] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1932_-850_95_100 Skyrim.esm [REFR:00048DAB] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of FallowstoneCaveExterior02 [CELL:0000BC68] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-21))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner02.nif_-1077_389_-51_100 Skyrim.esm [REFR:00048B07] (places ImpExtBldgICorner02 [STAT:0003F96C] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-1804_529_36_83 Skyrim.esm [REFR:000415B2] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00007028] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_731_-526_137_113 Skyrim.esm [REFR:000478A1] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of HHpathShrine02 [CELL:00009744] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-13))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticearchsupport01.nif_434_712_-88_100 Skyrim.esm [REFR:00044783] (places ImpExtIceArchSupport01 [STAT:0006F75F] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-515_152_-76_90 Skyrim.esm [REFR:000485F1] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:0000954D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_-701_-90_-45_100 Skyrim.esm [REFR:000434EE] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:00009A17] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-836_-121_-7_94 Skyrim.esm [REFR:00043A49] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-401_-796_-32_91 Skyrim.esm [REFR:00049CA1] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009C40] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1916_-845_93_100 Skyrim.esm [REFR:00048DAC] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-1799_531_34_81 Skyrim.esm [REFR:000415B3] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00007027] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_341_270_-70_87 Skyrim.esm [REFR:00046D01] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of LoreiusFarmExterior02 [CELL:00009101] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1867_-726_90_100 Skyrim.esm [REFR:00049461] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000BC07] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-18))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_9_731_-115_100 Skyrim.esm [REFR:00043EAF] (places NorExtRubblePile04_HeavySN [STAT:00061434] in GRUP Cell Temporary Children of POISnowy03 [CELL:00009372] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,17))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-1072_388_-51_100 Skyrim.esm [REFR:00048B08] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-621_142_-55_100 Skyrim.esm [REFR:000485F2] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009550] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-401_-794_-32_107 Skyrim.esm [REFR:00049CA3] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:00009C40] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_733_-531_131_86 Skyrim.esm [REFR:000478A2] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of HHpathShrine02 [CELL:00009744] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp01.nif_-662_-131_-50_100 Skyrim.esm [REFR:000434EF] (places RoadStraightLongRamp01 [STAT:0001E1B9] in GRUP Cell Temporary Children of [CELL:00009A37] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-4))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner02.nif_-1065_392_-57_100 Skyrim.esm [REFR:00048B09] (places ImpExtBldgICorner02 [STAT:0003F96C] in GRUP Cell Temporary Children of [CELL:00009494] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-844_-101_-7_74 Skyrim.esm [REFR:00043A4A] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1906_-839_95_100 Skyrim.esm [REFR:00048DAD] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1726_403_-7_100 Skyrim.esm [REFR:000415B4] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of POIReach22b [CELL:00007083] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,9))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree05.nif_8_731_-116_100 Skyrim.esm [REFR:00043EB0] (places NorTempleExteriorRibFree05Snow [STAT:00026FCD] in GRUP Cell Temporary Children of POISnowy03 [CELL:00009372] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_362_262_-76_81 Skyrim.esm [REFR:00046D02] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of LoreiusFarmExterior02 [CELL:00009101] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_403_108_-45_88 Skyrim.esm [REFR:00042D36] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:0000917C] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,2))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwalll01.nif_1501_-538_132_100 Skyrim.esm [REFR:000478A4] (places ShackWallL01 [STAT:0005CCE2] in GRUP Cell Temporary Children of DragonLair06Exterior02 [CELL:0000BB8C] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-417_-614_8_100 Skyrim.esm [REFR:00049CA4] (places RockPileS03 [STAT:000AF8E0] in GRUP Cell Temporary Children of HalfMoonMillExterior [CELL:00009B9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-15))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_-1060_387_-57_100 Skyrim.esm [REFR:00048B0A] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of [CELL:00009494] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-668_-120_-48_100 Skyrim.esm [REFR:000434F0] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009A16] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs01.nif_423_706_-89_100 Skyrim.esm [REFR:00044784] (places ImpExtIceStairs01_NoIce [STAT:000C9B5D] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1912_-847_91_60 Skyrim.esm [REFR:00048DAE] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:49] <Warning: Overwritten large reference in Landscape and Water Fixes - Patch - LFfGM.esp [REFR:00047F30] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of FortGreymoorExterior05 [CELL:000099E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-489_6_-68_100 Skyrim.esm [REFR:00045D41] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of SwindlersDenExterior [CELL:000099AE] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,0))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile05.nif_7_728_-115_100 Skyrim.esm [REFR:00043EB1] (places NorExtRubblePile05_HeavySN [STAT:00076938] in GRUP Cell Temporary Children of POISnowy03 [CELL:00009372] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-936_-104_6_92 Skyrim.esm [REFR:00043A4E] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009A1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-1742_443_2_83 Skyrim.esm [REFR:000415B5] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_332_223_-67_100 Skyrim.esm [REFR:0004684C] (places RockTundraLand03Tundra01 [STAT:0003925E] in GRUP Cell Temporary Children of LoreiusFarmExterior03 [CELL:00009120] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_75_62_-54_100 Skyrim.esm [REFR:000461A8] (places DirtCliffsIsland01Tundra [STAT:00043947] in GRUP Cell Temporary Children of POITundra05 [CELL:000091A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,1))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-1065_387_-57_100 Skyrim.esm [REFR:00048B0B] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-690_-115_-46_100 Skyrim.esm [REFR:000434F1] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009A16] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-3))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwallr01.nif_1501_-538_132_100 Skyrim.esm [REFR:000478A5] (places ShackWallR01 [STAT:0005CCE3] in GRUP Cell Temporary Children of DragonLair06Exterior02 [CELL:0000BB8C] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_682_-554_175_100 Skyrim.esm [REFR:00049CAA] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:00009764] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-1742_438_0_108 Skyrim.esm [REFR:000415B6] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-498_8_-67_100 Skyrim.esm [REFR:00045D42] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:000099AF] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_292_204_-50_100 Skyrim.esm [REFR:00045E70] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:00009140] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-442_-166_-58_100 Skyrim.esm [REFR:000459AE] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of SleepingTreeCampExterior02 [CELL:00009A52] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-620_163_-60_100 Skyrim.esm [REFR:000485F4] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009550] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris05.nif_8_730_-115_100 Skyrim.esm [REFR:00043EB2] (places NorTmpExtDebris05Snow [STAT:00028A87] in GRUP Cell Temporary Children of POISnowy03 [CELL:00009372] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-237_-156_-63_100 Skyrim.esm [REFR:00047E31] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009A2C] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-923_-98_6_99 Skyrim.esm [REFR:00043A4F] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009A1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-3))>
[01:49] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_81_61_-52_100 Skyrim.esm [REFR:000461A9] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of POITundra05 [CELL:000091A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,1))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner04.nif_-1066_388_-51_100 Skyrim.esm [REFR:00048B0D] (places ImpExtBldgCorner04 [STAT:0003F979] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwalll01.nif_1501_-538_132_100 Skyrim.esm [REFR:000478A6] (places ShackWallL01 [STAT:0005CCE2] in GRUP Cell Temporary Children of DragonLair06Exterior02 [CELL:0000BB8C] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_343_220_-70_91 Skyrim.esm [REFR:0004684D] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of LoreiusFarmExterior03 [CELL:00009120] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-781_-86_-24_113 Skyrim.esm [REFR:000452D7] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009A19] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-663_-97_-50_83 Skyrim.esm [REFR:000434F3] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009A16] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1915_-852_88_68 Skyrim.esm [REFR:00048DAF] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_422_710_-91_108 Skyrim.esm [REFR:00044785] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatcorout01.nif_-1112_-204_-20_75 Skyrim.esm [REFR:00045E71] (places DwePlatCorOut01 [STAT:00052B4E] in GRUP Cell Temporary Children of [CELL:00009A63] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-1731_442_-4_114 Skyrim.esm [REFR:000415B7] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwallr01.nif_1501_-538_132_100 Skyrim.esm [REFR:000478A7] (places ShackWallR01 [STAT:0005CCE3] in GRUP Cell Temporary Children of DragonLair06Exterior02 [CELL:0000BB8C] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-14))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_-1067_383_-51_100 Skyrim.esm [REFR:00048B0E] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-445_5_-63_100 Skyrim.esm [REFR:00045D43] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000099AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-643_154_-56_100 Skyrim.esm [REFR:000485F5] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009550] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-601_-200_-48_122 Skyrim.esm [REFR:000452D8] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009A56] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1898_-838_91_60 Skyrim.esm [REFR:00048DB0] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-220_143_-76_99 Skyrim.esm [REFR:00048F85] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009546] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_345_239_-71_98 Skyrim.esm [REFR:0004684E] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of LoreiusFarmExterior03 [CELL:00009120] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,5))>
[01:49] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_78_59_-53_104 Skyrim.esm [REFR:000461AA] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of POITundra05 [CELL:000091A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,1))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs02.nif_423_711_-86_100 Skyrim.esm [REFR:00044786] (places ImpExtIceStairs02 [STAT:0006F745] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside03.nif_1501_-538_132_100 Skyrim.esm [REFR:000478A8] (places ShackRoofSide03 [STAT:0005CD75] in GRUP Cell Temporary Children of DragonLair06Exterior02 [CELL:0000BB8C] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-666_-97_-50_100 Skyrim.esm [REFR:000434F4] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009A16] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-1081_395_-51_100 Skyrim.esm [REFR:00048B0F] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-506_-272_-45_117 Skyrim.esm [REFR:000452D9] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009A96] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-1727_438_-6_92 Skyrim.esm [REFR:000415B8] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-557_-145_-62_100 Skyrim.esm [REFR:00043A52] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009A34] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-444_15_-67_100 Skyrim.esm [REFR:00045D44] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000099AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1899_-843_91_68 Skyrim.esm [REFR:00048DB1] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-649_155_-56_100 Skyrim.esm [REFR:000485F6] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:00009550] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,3))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside03.nif_1501_-538_132_100 Skyrim.esm [REFR:000478A9] (places ShackRoofSide03 [STAT:0005CD75] in GRUP Cell Temporary Children of DragonLair06Exterior02 [CELL:0000BB8C] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-677_-94_-47_100 Skyrim.esm [REFR:000434F5] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A16] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-326_-217_-58_120 Skyrim.esm [REFR:000453AF] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009A70] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_347_244_-72_100 Skyrim.esm [REFR:0004684F] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of LoreiusFarmExterior03 [CELL:00009120] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,5))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-1086_395_-51_100 Skyrim.esm [REFR:00048B10] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-678_-92_-47_100 Skyrim.esm [REFR:000434F6] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A16] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-3))>
[01:49] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_82_64_-52_105 Skyrim.esm [REFR:000461AB] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of Wilderness [CELL:000091A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,1))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwallwindow02.nif_1499_-540_132_100 Skyrim.esm [REFR:000478AA] (places ShackWallWindow02 [STAT:0005CCE7] in GRUP Cell Temporary Children of DragonLair06Exterior02 [CELL:0000BB8C] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-549_-149_-59_100 Skyrim.esm [REFR:00043A53] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009A34] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-424_-237_-54_100 Skyrim.esm [REFR:000452DA] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009A73] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-488_34_-65_100 Skyrim.esm [REFR:00045D46] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of SwindlersDenExterior [CELL:000099AE] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1882_-836_84_100 Skyrim.esm [REFR:00048DB2] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BC6A] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-1722_446_-6_102 Skyrim.esm [REFR:000415B9] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-1091_396_-51_100 Skyrim.esm [REFR:00048B11] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif_429_695_-90_100 Skyrim.esm [REFR:00044787] (places ImpExtRubble04 [STAT:0003F957] in GRUP Cell Temporary Children of [CELL:00008FC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,16))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-1726_422_-6_114 Skyrim.esm [REFR:000415BA] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-569_-138_-64_100 Skyrim.esm [REFR:00043A54] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009A34] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-4))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-1092_391_-51_100 Skyrim.esm [REFR:00048B12] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_131_227_-30_100 Skyrim.esm [REFR:000461B5] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009125] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,5))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwalldoor01.nif_1501_-538_132_100 Skyrim.esm [REFR:000478AB] (places ShackWallDoor01 [STAT:0005CCE1] in GRUP Cell Temporary Children of DragonLair06Exterior02 [CELL:0000BB8C] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-446_-172_-58_100 Skyrim.esm [REFR:000459AF] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of SleepingTreeCampExterior02 [CELL:00009A52] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-5))>
[01:49] [BuildReferences] <Debug: Swapped [REFR:00043A55] (places BoneDeerSkull [MSTT:00073CC1] in GRUP Cell Temporary Children of [CELL:00009390] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,17)) to PickTheUnpickable.esp PTU_Misc_BoneDeerSkull "Череп оленя" [MISC:FE04080D]>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-345_-757_-10_100 Skyrim.esm [REFR:0004A184] (places RockPileS03 [STAT:000AF8E0] in GRUP Cell Temporary Children of [CELL:00009C1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-413_-260_-54_100 Skyrim.esm [REFR:000452DC] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009A94] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1884_-825_86_100 Skyrim.esm [REFR:00048DB4] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_318_159_-56_89 Skyrim.esm [REFR:00045E72] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of WhitewatchTowerExterior01 [CELL:0000915F] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble03.nif_426_700_-85_66 Skyrim.esm [REFR:00044788] (places ImpExtIceRubble03 [STAT:0006F740] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-180_171_-73_100 Skyrim.esm [REFR:00048F89] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of DustmansCairnExterior01 [CELL:00009524] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,4))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-1082_384_-51_100 Skyrim.esm [REFR:00048B13] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-1731_417_-4_64 Skyrim.esm [REFR:000415BB] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_105_157_-46_93 Skyrim.esm [REFR:000461B7] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:00009164] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1907_-805_99_100 Skyrim.esm [REFR:00048DB5] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BC48] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-20))>
[01:49] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01.nif_1516_-538_132_100 Skyrim.esm [REFR:000478AC] (places StockadeScaffoldTop0Sided01 [STAT:000533C0] in GRUP Cell Temporary Children of DragonLair06Exterior03 [CELL:0000BB8B] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-455_-170_-58_110 Skyrim.esm [REFR:000459B0] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A53] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-1728_418_-4_71 Skyrim.esm [REFR:000415BC] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_304_165_-53_80 Skyrim.esm [REFR:00045E73] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:00009140] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-474_-281_-49_100 Skyrim.esm [REFR:000452DE] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009A95] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-540_-148_-59_110 Skyrim.esm [REFR:00043A56] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A34] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-470_15_-66_100 Skyrim.esm [REFR:00045D47] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of SwindlersDenExterior [CELL:000099AE] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1910_-811_103_100 Skyrim.esm [REFR:00048DB6] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BC48] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_1696_508_-140_100 Skyrim.esm [REFR:00043573] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of YngolBarrowExterior02 [CELL:0000B42E] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,12))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif_437_720_-91_120 Skyrim.esm [REFR:00044789] (places ImpExtIceWall02 [STAT:0006F758] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-1077_384_-51_100 Skyrim.esm [REFR:00048B14] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_112_191_-40_65 Skyrim.esm [REFR:000461B9] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009145] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-540_-134_-62_100 Skyrim.esm [REFR:00043A57] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:00009A34] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-443_-187_-57_90 Skyrim.esm [REFR:000459B2] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of SleepingTreeCampExterior02 [CELL:00009A52] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-442_-268_-53_100 Skyrim.esm [REFR:000452E0] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009A94] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_740_-535_117_80 Skyrim.esm [REFR:000478AD] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of PinepeakCavernExterior [CELL:00009762] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-482_26_-65_92 Skyrim.esm [REFR:00045D48] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of SwindlersDenExterior [CELL:000099AE] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-1730_421_-5_110 Skyrim.esm [REFR:000415BE] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall04.nif_436_722_-88_100 Skyrim.esm [REFR:0004478A] (places ImpExtIceWall04 [STAT:0006F75A] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-1072_383_-51_100 Skyrim.esm [REFR:00048B15] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00043574] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of YngolBarrowExterior02 [CELL:0000B42E] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,12))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00043574] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of YngolBarrowExterior02 [CELL:0000B42E] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1920_-811_105_68 Skyrim.esm [REFR:00048DB7] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BC48] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-607_-138_-61_100 Skyrim.esm [REFR:00043A58] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of POITundra10 [CELL:00009A35] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-4))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00043574] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of YngolBarrowExterior02 [CELL:0000B42E] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-490_830_-140_100 Skyrim.esm [REFR:0004A189] (places RockCliff08FrozenMarshGrass01 [STAT:000B9259] in GRUP Cell Temporary Children of [CELL:0000931B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,20))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00043574] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of YngolBarrowExterior02 [CELL:0000B42E] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1685_504_-132_100 Skyrim.esm [REFR:00043574] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of YngolBarrowExterior02 [CELL:0000B42E] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,12))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall05.nif_430_719_-89_100 Skyrim.esm [REFR:0004478B] (places ImpExtIceWall05 [STAT:0006F75B] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-326_-698_3_108 Skyrim.esm [REFR:00049469] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of ShriekwindBastionExterior01 [CELL:00009BFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_742_-537_116_116 Skyrim.esm [REFR:000478AE] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of PinepeakCavernExterior [CELL:00009762] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-1737_413_-3_105 Skyrim.esm [REFR:000415BF] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-380_-262_-55_100 Skyrim.esm [REFR:000452E1] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009A93] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-487_17_-65_100 Skyrim.esm [REFR:00045D49] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of SwindlersDenExterior [CELL:000099AE] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_1876_-823_86_100 Skyrim.esm [REFR:00048DB8] (places RockPileM01FallForestGrass01 [STAT:000BC53A] in GRUP Cell Temporary Children of [CELL:0000BC6A] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-21))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-1080_382_-44_100 Skyrim.esm [REFR:00048B16] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000461BB] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000461BB] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_457_-376_211_100 Skyrim.esm [REFR:000461BB] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-613_-133_-60_95 Skyrim.esm [REFR:00043A59] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of POITundra10 [CELL:00009A35] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-4))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble06.nif_422_703_-90_100 Skyrim.esm [REFR:0004478C] (places ImpExtIceRubble06 [STAT:0006F743] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Swapped [REFR:00048DB9] (places BoneDeerSkullHorned [MSTT:00073CBE] in GRUP Cell Temporary Children of FallowstoneCaveExterior02 [CELL:0000BC68] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-21)) to PickTheUnpickable.esp PTU_Misc_BoneDeerSkullHorned "Череп оленя с рогами" [MISC:FE04080E]>
[01:49] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwalll01.nif_1516_-538_132_100 Skyrim.esm [REFR:000478AF] (places ShackWallL01 [STAT:0005CCE2] in GRUP Cell Temporary Children of DragonLair06Exterior03 [CELL:0000BB8B] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1690_500_-138_126 Skyrim.esm [REFR:00043575] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of YngolBarrowExterior02 [CELL:0000B42E] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-454_-174_-59_85 Skyrim.esm [REFR:000459B3] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009A53] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-1735_410_-2_90 Skyrim.esm [REFR:000415C0] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-1084_388_-44_100 Skyrim.esm [REFR:00048B17] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-399_-258_-51_95 Skyrim.esm [REFR:000452E4] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A93] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-7))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif_433_701_-89_100 Skyrim.esm [REFR:0004478D] (places ImpExtIceRubble04 [STAT:0006F741] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-452_37_-66_100 Skyrim.esm [REFR:00045D4A] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of SwindlersDenExterior [CELL:000099AE] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,0))>
[01:49] [BuildReferences] <Debug: Swapped [REFR:00048DBA] (places BoneDeerSkull [MSTT:00073CC1] in GRUP Cell Temporary Children of FallowstoneCaveExterior02 [CELL:0000BC68] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-21)) to PickTheUnpickable.esp PTU_Misc_BoneDeerSkull "Череп оленя" [MISC:FE04080D]>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1684_509_-140_100 Skyrim.esm [REFR:00043576] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of YngolBarrowExterior02 [CELL:0000B42E] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-477_-175_-57_100 Skyrim.esm [REFR:000459B4] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009A53] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-5))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwallr01.nif_1516_-538_132_100 Skyrim.esm [REFR:000478B0] (places ShackWallR01 [STAT:0005CCE3] in GRUP Cell Temporary Children of DragonLair06Exterior03 [CELL:0000BB8B] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-385_-266_-53_82 Skyrim.esm [REFR:000452E5] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A93] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-141_189_-66_100 Skyrim.esm [REFR:00048F8D] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009523] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-1737_403_-1_111 Skyrim.esm [REFR:000415D5] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of POIReach22b [CELL:00007083] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_331_127_-53_91 Skyrim.esm [REFR:00045E76] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:0000915E] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-613_-127_-62_100 Skyrim.esm [REFR:00043A5A] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of POITundra10 [CELL:00009A35] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_417_216_-71_100 Skyrim.esm [REFR:00046858] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:0000911E] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,5))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-1089_388_-44_100 Skyrim.esm [REFR:00048B18] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-470_-171_-58_100 Skyrim.esm [REFR:000459B5] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:00009A53] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1923_-834_96_100 Skyrim.esm [REFR:00048DBB] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwalll01.nif_1516_-538_132_100 Skyrim.esm [REFR:000478B8] (places ShackWallL01 [STAT:0005CCE2] in GRUP Cell Temporary Children of DragonLair06Exterior03 [CELL:0000BB8B] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-14))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble03.nif_435_715_-84_100 Skyrim.esm [REFR:0004478F] (places ImpExtIceRubble03 [STAT:0006F740] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-480_-250_-53_100 Skyrim.esm [REFR:000452E6] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009A95] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_1686_505_-136_148 Skyrim.esm [REFR:00043577] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of YngolBarrowExterior02 [CELL:0000B42E] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,12))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000415D6] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000415D6] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-1085_382_-44_100 Skyrim.esm [REFR:00048B19] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000415D6] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-608_-125_-62_96 Skyrim.esm [REFR:00043A5B] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of POITundra10 [CELL:00009A35] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-4))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwallr01.nif_1516_-538_132_100 Skyrim.esm [REFR:000478BD] (places ShackWallR01 [STAT:0005CCE3] in GRUP Cell Temporary Children of DragonLair06Exterior03 [CELL:0000BB8B] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-327_-702_2_105 Skyrim.esm [REFR:0004946D] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of ShriekwindBastionExterior01 [CELL:00009BFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-18))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000415D6] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1930_-829_98_100 Skyrim.esm [REFR:00048DBC] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of FallowstoneCaveExterior02 [CELL:0000BC68] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-21))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:000415D6] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-1734_430_-4_100 Skyrim.esm [REFR:000415D6] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks05.nif_430_716_-85_125 Skyrim.esm [REFR:00044790] (places ImpExtIceBlocks05 [STAT:0006F738] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_357_250_-76_97 Skyrim.esm [REFR:00046D0A] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of LoreiusFarmExterior02 [CELL:00009101] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_875_-482_61_117 Skyrim.esm [REFR:00047245] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:00009721] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_325_134_-53_82 Skyrim.esm [REFR:00045E77] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of WhitewatchTowerExterior01 [CELL:0000915F] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-141_184_-67_98 Skyrim.esm [REFR:00048F8E] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:00009523] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,4))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00043578] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of YngolBarrowExterior02 [CELL:0000B42E] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,12))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00043578] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of YngolBarrowExterior02 [CELL:0000B42E] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,12))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00043578] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of YngolBarrowExterior02 [CELL:0000B42E] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,12))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00045D6F] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:0000972C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-474_-259_-52_100 Skyrim.esm [REFR:000452E7] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:00009A95] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-7))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside03.nif_1516_-538_132_100 Skyrim.esm [REFR:000478C0] (places ShackRoofSide03 [STAT:0005CD75] in GRUP Cell Temporary Children of DragonLair06Exterior03 [CELL:0000BB8B] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-14))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00045D6F] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:0000972C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-12))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00045D6F] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:0000972C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_425_-467_202_100 Skyrim.esm [REFR:00045D6F] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:0000972C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-478_-163_-58_100 Skyrim.esm [REFR:000459B6] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009A32] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_330_136_-53_100 Skyrim.esm [REFR:00045E78] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:0000915E] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-1073_388_-51_100 Skyrim.esm [REFR:00048B1C] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-618_-162_-58_100 Skyrim.esm [REFR:00043A5C] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:00009A36] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_1690_505_-136_100 Skyrim.esm [REFR:00043578] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of YngolBarrowExterior02 [CELL:0000B42E] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,12))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble06.nif_423_704_-88_100 Skyrim.esm [REFR:00044793] (places ImpExtIceRubble06 [STAT:0006F743] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_354_251_-75_69 Skyrim.esm [REFR:00046D0B] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of LoreiusFarmExterior02 [CELL:00009101] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_875_-479_61_117 Skyrim.esm [REFR:00047246] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:00009721] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-1714_460_-16_120 Skyrim.esm [REFR:000415D7] (places RockCliff04Snow [STAT:00024C94] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-402_-276_-49_100 Skyrim.esm [REFR:000452EB] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of [CELL:00009A93] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_328_150_-56_100 Skyrim.esm [REFR:00045E79] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:0000915E] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,3))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside04.nif_1516_-538_132_100 Skyrim.esm [REFR:000478C1] (places ShackRoofSide04 [STAT:0005CD76] in GRUP Cell Temporary Children of DragonLair06Exterior03 [CELL:0000BB8B] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-638_-150_-59_100 Skyrim.esm [REFR:00043A5D] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of [CELL:00009A36] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-4))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00043579] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of YngolBarrowExterior02 [CELL:0000B42E] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,12))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00043579] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of YngolBarrowExterior02 [CELL:0000B42E] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-459_-187_-57_94 Skyrim.esm [REFR:000459B7] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009A53] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-5))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00043579] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of YngolBarrowExterior02 [CELL:0000B42E] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,12))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00043579] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of YngolBarrowExterior02 [CELL:0000B42E] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_259_220_-44_100 Skyrim.esm [REFR:0004685C] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:00009122] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,5))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs01.nif_-1095_397_-51_100 Skyrim.esm [REFR:00048B1D] (places ImpExtStairs01 [STAT:0003F93B] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble01.nif_429_714_-89_100 Skyrim.esm [REFR:00044794] (places ImpExtIceRubble01 [STAT:0006F73E] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-70_126_-62_92 Skyrim.esm [REFR:00048F8F] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:00009542] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1691_514_-141_100 Skyrim.esm [REFR:00043579] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of YngolBarrowExterior02 [CELL:0000B42E] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_354_248_-75_95 Skyrim.esm [REFR:00046D0C] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of LoreiusFarmExterior02 [CELL:00009101] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-407_-288_-50_100 Skyrim.esm [REFR:000452EC] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009AB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_309_160_-53_100 Skyrim.esm [REFR:00045E7A] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of WhitewatchTowerExterior01 [CELL:0000915F] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_856_-486_64_100 Skyrim.esm [REFR:00047247] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwall05.nif_1517_-540_132_100 Skyrim.esm [REFR:000478C2] (places ShackWall05 [STAT:0005CD79] in GRUP Cell Temporary Children of DragonLair06Exterior03 [CELL:0000BB8B] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-1141_905_-77_93 Skyrim.esm [REFR:0004A2B8] (places MountainPeak01_LightSN [STAT:00045AB5] in GRUP Cell Temporary Children of [CELL:000092E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,22))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble03.nif_442_707_-85_100 Skyrim.esm [REFR:00044796] (places ImpExtIceRubble03 [STAT:0006F740] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1888_-807_94_100 Skyrim.esm [REFR:00048DBE] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC48] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-1663_489_-41_100 Skyrim.esm [REFR:000415D8] (places MountainCliffSlopeRocks01 [STAT:0006E129] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_87_191_-39_100 Skyrim.esm [REFR:000461C2] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:00009145] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-480_-194_-58_100 Skyrim.esm [REFR:000459B8] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009A53] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01end.nif_-654_-152_-51_100 Skyrim.esm [REFR:00043A5E] (places RoadStraight01End [STAT:000355D3] in GRUP Cell Temporary Children of [CELL:00009A36] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-221_-77_-61_100 Skyrim.esm [REFR:00047E45] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:000099EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-2))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextarchsupport01.nif_-1078_385_-44_100 Skyrim.esm [REFR:00048B1E] (places ImpExtArchSupport01 [STAT:0003F93D] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004357A] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of YngolBarrowExterior [CELL:0000B452] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,11))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004357A] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of YngolBarrowExterior [CELL:0000B452] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_322_170_-60_100 Skyrim.esm [REFR:00045E7B] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009140] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,4))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004357A] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of YngolBarrowExterior [CELL:0000B452] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,11))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004357A] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of YngolBarrowExterior [CELL:0000B452] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1586_478_-135_100 Skyrim.esm [REFR:0004357A] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of YngolBarrowExterior [CELL:0000B452] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_351_250_-74_100 Skyrim.esm [REFR:00046D0D] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of LoreiusFarmExterior02 [CELL:00009101] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,6))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble03.nif_444_712_-85_100 Skyrim.esm [REFR:00044797] (places ImpExtIceRubble03 [STAT:0006F740] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_859_-486_63_84 Skyrim.esm [REFR:00047248] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackwalldoor01.nif_1516_-538_132_100 Skyrim.esm [REFR:000478C3] (places ShackWallDoor01 [STAT:0005CCE1] in GRUP Cell Temporary Children of DragonLair06Exterior03 [CELL:0000BB8B] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-433_-333_-40_100 Skyrim.esm [REFR:000452ED] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009AD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-9))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatmid01.nif_-1109_-206_-20_75 Skyrim.esm [REFR:00045E7C] (places DwePlatMid01 [STAT:00052B4F] in GRUP Cell Temporary Children of POIReach17 [CELL:00009A84] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-6))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif_440_718_-84_100 Skyrim.esm [REFR:00044798] (places ImpExtIceRubble04 [STAT:0006F741] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004357B] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of YngolBarrowExterior [CELL:0000B452] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,11))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004357B] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of YngolBarrowExterior [CELL:0000B452] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,11))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004357B] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of YngolBarrowExterior [CELL:0000B452] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-643_-165_-51_100 Skyrim.esm [REFR:00043A5F] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:00009A57] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-1668_477_-36_110 Skyrim.esm [REFR:000415D9] (places RockCliff02Rocks01 [STAT:0002BABB] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_357_261_-75_100 Skyrim.esm [REFR:00046D0E] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of LoreiusFarmExterior02 [CELL:00009101] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,6))>
[01:49] [BuildReferences] <Debug: Swapped [REFR:000478C4] (places HandCart01Wheel [MSTT:0001C0C3] in GRUP Cell Temporary Children of DragonLair06Exterior02 [CELL:0000BB8C] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-14)) to PickTheUnpickable.esp PTU_Misc_HandCart01Wheel "Ручная тележка" [MISC:FE040847]>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_1583_462_-137_100 Skyrim.esm [REFR:0004357B] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of YngolBarrowExterior [CELL:0000B452] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,11))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextarchsupport01.nif_-1072_384_-44_100 Skyrim.esm [REFR:00048B1F] (places ImpExtArchSupport01 [STAT:0003F93D] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1898_-800_98_100 Skyrim.esm [REFR:00048DBF] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC48] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn03.nif_-1177_4_-43_100 Skyrim.esm [REFR:00045D8B] (places RockCairn03 [STAT:0003D4B5] in GRUP Cell Temporary Children of POIReach14b [CELL:000099BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,0))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble03.nif_441_715_-84_100 Skyrim.esm [REFR:00044799] (places ImpExtIceRubble03 [STAT:0006F740] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-429_-328_-37_370 Skyrim.esm [REFR:000452F0] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009AD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-1750_461_11_97 Skyrim.esm [REFR:0004162B] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00007045] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem02wet.nif_-416_62_-77_100 Skyrim.esm [REFR:00046868] (places RockPileM02Wet [STAT:0003962F] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-567_35_-60_100 Skyrim.esm [REFR:00047D43] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of POITundra34 [CELL:000099B0] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-651_-158_-51_100 Skyrim.esm [REFR:00043A60] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009A36] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-4))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004357D] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of YngolBarrowExterior [CELL:0000B452] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,11))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004357D] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of YngolBarrowExterior [CELL:0000B452] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_348_250_-73_100 Skyrim.esm [REFR:00046D0F] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of LoreiusFarmExterior02 [CELL:00009101] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1877_-808_88_100 Skyrim.esm [REFR:00048DC0] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC49] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-20))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004357D] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of YngolBarrowExterior [CELL:0000B452] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,11))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwallstair01.nif_-1108_-204_-20_75 Skyrim.esm [REFR:00045E7D] (places DwePlatWallStair01 [STAT:00052B5C] in GRUP Cell Temporary Children of [CELL:00009A63] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1588_481_-135_100 Skyrim.esm [REFR:0004357D] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of YngolBarrowExterior [CELL:0000B452] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,11))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextarchsupport01.nif_-1085_391_-44_100 Skyrim.esm [REFR:00048B20] (places ImpExtArchSupport01 [STAT:0003F93D] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn04.nif_-1179_3_-43_82 Skyrim.esm [REFR:00045D8C] (places RockCairn04 [STAT:0003D4B8] in GRUP Cell Temporary Children of POIReach14b [CELL:000099BF] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-416_76_-77_100 Skyrim.esm [REFR:00046869] (places RockPileM02RiverbedEdge [STAT:00046867] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-50_181_-62_100 Skyrim.esm [REFR:00048F91] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009521] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,4))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble05.nif_443_717_-87_100 Skyrim.esm [REFR:0004479A] (places ImpExtIceRubble05 [STAT:0006F742] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-431_-320_-42_100 Skyrim.esm [REFR:000452F1] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009AB5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-1748_458_9_115 Skyrim.esm [REFR:00041635] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00007045] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp02.nif_-627_-171_-55_100 Skyrim.esm [REFR:00043A61] (places RoadStraightLongRamp02 [STAT:0001E93C] in GRUP Cell Temporary Children of [CELL:00009A57] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_81_136_-46_78 Skyrim.esm [REFR:000461C6] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009165] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,3))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004357E] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of YngolBarrowExterior [CELL:0000B452] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,11))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004357E] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of YngolBarrowExterior [CELL:0000B452] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,11))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextarchsupport01.nif_-1088_393_-51_100 Skyrim.esm [REFR:00048B21] (places ImpExtArchSupport01 [STAT:0003F93D] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-563_51_-61_100 Skyrim.esm [REFR:00047D44] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009590] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_827_-461_77_104 Skyrim.esm [REFR:0004724C] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004357E] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of YngolBarrowExterior [CELL:0000B452] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,11))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_435_719_-90_100 Skyrim.esm [REFR:0004479B] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-396_49_-77_100 Skyrim.esm [REFR:0004686A] (places RockPileM02RiverbedEdge [STAT:00046867] in GRUP Cell Temporary Children of [CELL:0000958C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-644_-137_-55_86 Skyrim.esm [REFR:00043A62] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009A36] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-209_-76_-63_100 Skyrim.esm [REFR:00047E47] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:000099EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-56_150_-67_100 Skyrim.esm [REFR:00048F92] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009542] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextarchsupport01.nif_-1082_393_-51_100 Skyrim.esm [REFR:00048B22] (places ImpExtArchSupport01 [STAT:0003F93D] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1589_461_-135_145 Skyrim.esm [REFR:0004357E] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of YngolBarrowExterior [CELL:0000B452] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_830_-460_78_107 Skyrim.esm [REFR:0004724D] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-442_-326_-39_100 Skyrim.esm [REFR:000452F2] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:00009AB5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-343_-239_-57_100 Skyrim.esm [REFR:000453C0] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009A71] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1889_-826_88_100 Skyrim.esm [REFR:00048DC1] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00045D8E] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000972C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-12))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00045D8E] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000972C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-12))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00045D8E] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000972C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-12))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00045D8E] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000972C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-12))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticearchsupport01.nif_436_714_-84_134 Skyrim.esm [REFR:0004479C] (places ImpExtIceArchSupport01 [STAT:0006F75F] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-558_41_-62_100 Skyrim.esm [REFR:00047D45] (places DirtCliffsCornerOut01FieldGrass01 [STAT:0006E0DD] in GRUP Cell Temporary Children of [CELL:00009590] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_401_64_-47_121 Skyrim.esm [REFR:00042D4B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000919B] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-334_-241_-56_100 Skyrim.esm [REFR:000453C1] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A71] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_447_-480_213_100 Skyrim.esm [REFR:00045D8E] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:0000972C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-12))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextarchsupport01.nif_-1075_386_-51_100 Skyrim.esm [REFR:00048B23] (places ImpExtArchSupport01 [STAT:0003F93D] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1881_-829_85_100 Skyrim.esm [REFR:00048DC2] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC6A] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn02.nif_1579_474_-136_100 Skyrim.esm [REFR:00043584] (places RockCairn02Snow [STAT:0003D4B3] in GRUP Cell Temporary Children of YngolBarrowExterior [CELL:0000B452] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-327_-707_2_100 Skyrim.esm [REFR:00049475] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of ShriekwindBastionExterior01 [CELL:00009BFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-188_-155_-58_100 Skyrim.esm [REFR:00047E48] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:00009A2B] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_825_-459_77_93 Skyrim.esm [REFR:0004724E] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009722] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_461_-378_213_105 Skyrim.esm [REFR:000461C8] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif_439_715_-79_100 Skyrim.esm [REFR:0004479D] (places ImpExtIceRubble04 [STAT:0006F741] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-557_18_-62_100 Skyrim.esm [REFR:00047D46] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of POITundra34 [CELL:000099B0] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-433_-327_-37_82 Skyrim.esm [REFR:000452F3] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009AB5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-8))>
[01:49] [BuildReferences] <Debug: Swapped [REFR:00045D8F] (places BoneHumanBloodyLeg [MSTT:0003E69E] in GRUP Cell Temporary Children of POIReach15b [CELL:00009AC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-8)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyLeg "Окровавленная нога" [MISC:FE040814]>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_403_57_-47_102 Skyrim.esm [REFR:00042D4C] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:0000919B] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1886_-833_86_100 Skyrim.esm [REFR:00048DC3] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextarchsupport01.nif_-1072_386_-51_100 Skyrim.esm [REFR:00048B24] (places ImpExtArchSupport01 [STAT:0003F93D] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn03.nif_1578_471_-137_100 Skyrim.esm [REFR:00043585] (places RockCairn03Snow [STAT:0003D4B6] in GRUP Cell Temporary Children of YngolBarrowExterior [CELL:0000B452] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-327_-714_2_100 Skyrim.esm [REFR:00049476] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of ShriekwindBastionExterior01 [CELL:00009BFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-201_44_-73_94 Skyrim.esm [REFR:0004828A] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009587] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-555_18_-62_100 Skyrim.esm [REFR:00047D47] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of POITundra34 [CELL:000099B0] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-359_-242_-56_84 Skyrim.esm [REFR:000453C3] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009A71] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-6))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks06.nif_438_715_-79_100 Skyrim.esm [REFR:0004479E] (places ImpExtIceBlocks06 [STAT:0006F739] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_811_-456_75_100 Skyrim.esm [REFR:0004724F] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-425_-334_-42_100 Skyrim.esm [REFR:000452F4] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00009AD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-9))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextarchsupport01.nif_-1102_405_-57_100 Skyrim.esm [REFR:00048B25] (places ImpExtArchSupport01 [STAT:0003F93D] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_405_53_-47_71 Skyrim.esm [REFR:00042D4D] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:0000919B] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_71_150_-49_100 Skyrim.esm [REFR:000461CA] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009165] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\ice\icefloessolid01.nif_1449_1043_-140_100 Skyrim.esm [REFR:00041680] (places IceFloesSolid01 [STAT:0008CCFE] in GRUP Cell Temporary Children of [CELL:0000B287] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,25))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-557_21_-62_100 Skyrim.esm [REFR:00047D48] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of POITundra34 [CELL:000099B0] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,0))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_1580_472_-136_100 Skyrim.esm [REFR:00043586] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of YngolBarrowExterior [CELL:0000B452] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-327_-721_2_100 Skyrim.esm [REFR:00049477] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of ShriekwindBastionExterior01 [CELL:00009BFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_332_194_-68_90 Skyrim.esm [REFR:00045E81] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:0000913F] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1893_-853_80_100 Skyrim.esm [REFR:00048DC4] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-195_52_-75_94 Skyrim.esm [REFR:0004828B] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:00009587] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-430_-340_-39_100 Skyrim.esm [REFR:000452F5] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009AD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-9))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextarchsupport01.nif_-1089_399_-57_100 Skyrim.esm [REFR:00048B26] (places ImpExtArchSupport01 [STAT:0003F93D] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble05.nif_433_721_-84_57 Skyrim.esm [REFR:0004479F] (places ImpExtIceRubble05 [STAT:0006F742] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-361_-246_-56_89 Skyrim.esm [REFR:000453C4] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009A92] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-7))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00043FDC] (places RockCaveEntrance01SnowCustom03 [STAT:0002EE94] in GRUP Cell Temporary Children of BonechillPassageExterior01 [CELL:00009C99] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-23))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00043FDC] (places RockCaveEntrance01SnowCustom03 [STAT:0002EE94] in GRUP Cell Temporary Children of BonechillPassageExterior01 [CELL:00009C99] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-23))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00043FDC] (places RockCaveEntrance01SnowCustom03 [STAT:0002EE94] in GRUP Cell Temporary Children of BonechillPassageExterior01 [CELL:00009C99] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-23))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00043FDC] (places RockCaveEntrance01SnowCustom03 [STAT:0002EE94] in GRUP Cell Temporary Children of BonechillPassageExterior01 [CELL:00009C99] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-23))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-1745_463_9_105 Skyrim.esm [REFR:000416E8] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00007045] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1904_-833_93_100 Skyrim.esm [REFR:00048DC7] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-180_-130_-62_100 Skyrim.esm [REFR:00047E49] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009A2B] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_112_13_-46_100 Skyrim.esm [REFR:00045D9C] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:000095C0] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_23_-921_88_100 Skyrim.esm [REFR:00043FDC] (places RockCaveEntrance01SnowCustom03 [STAT:0002EE94] in GRUP Cell Temporary Children of BonechillPassageExterior01 [CELL:00009C99] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-23))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_61_225_-27_100 Skyrim.esm [REFR:000461CB] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009127] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_352_148_-55_100 Skyrim.esm [REFR:00045E82] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:0000915E] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextarchsupport01.nif_-1080_398_-57_100 Skyrim.esm [REFR:00048B27] (places ImpExtArchSupport01 [STAT:0003F93D] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif_438_719_-84_57 Skyrim.esm [REFR:000447A0] (places ImpExtIceRubble04 [STAT:0006F741] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-399_-318_-46_100 Skyrim.esm [REFR:000452F6] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:00009AB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-44_153_-65_100 Skyrim.esm [REFR:00048F93] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009542] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-646_-141_-54_119 Skyrim.esm [REFR:00043A63] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009A36] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-354_-242_-56_85 Skyrim.esm [REFR:000453C5] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009A71] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_458_-381_211_110 Skyrim.esm [REFR:000461CF] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-253_-289_-55_100 Skyrim.esm [REFR:0004A50C] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00009AB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-332_-736_-2_100 Skyrim.esm [REFR:0004947A] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of FalkreathWatchtowerExterior [CELL:00009BFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1911_-838_95_100 Skyrim.esm [REFR:00048DC8] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-187_-96_-64_100 Skyrim.esm [REFR:00047E4A] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:00009A0A] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextarchsupport01.nif_-1072_397_-57_100 Skyrim.esm [REFR:00048B28] (places ImpExtArchSupport01 [STAT:0003F93D] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-58_-61_-56_100 Skyrim.esm [REFR:00047F49] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:000099E6] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-2))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00043FDE] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of BonechillPassageExterior01 [CELL:00009C99] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-23))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00043FDE] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of BonechillPassageExterior01 [CELL:00009C99] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-23))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble03.nif_437_717_-84_57 Skyrim.esm [REFR:000447A1] (places ImpExtIceRubble03 [STAT:0006F740] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatcorout01.nif_-1109_-203_-20_75 Skyrim.esm [REFR:00045E83] (places DwePlatCorOut01 [STAT:00052B4E] in GRUP Cell Temporary Children of [CELL:00009A63] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-5))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00043FDE] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of BonechillPassageExterior01 [CELL:00009C99] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-23))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-403_-331_-43_100 Skyrim.esm [REFR:000452F7] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of BloatedMansGrottoExterior01 [CELL:00009AD5] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-473_-137_-61_100 Skyrim.esm [REFR:000459BE] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009A32] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_34_-915_86_100 Skyrim.esm [REFR:00043FDE] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of BonechillPassageExterior01 [CELL:00009C99] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-23))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_68_186_-39_100 Skyrim.esm [REFR:000461D0] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith02 [CELL:00009146] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-7_190_-58_100 Skyrim.esm [REFR:00048F94] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009520] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-635_-136_-57_90 Skyrim.esm [REFR:00043A64] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009A36] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-198_-121_-62_81 Skyrim.esm [REFR:00047E4B] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009A0A] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-1085_399_-57_100 Skyrim.esm [REFR:00048B29] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of BrokenTowerRedoubtExterior [CELL:00009495] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-251_-286_-50_90 Skyrim.esm [REFR:0004A50D] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of POITundra35 [CELL:00009A90] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_359_171_-59_100 Skyrim.esm [REFR:00045E84] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:0000913F] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-621_-138_-59_100 Skyrim.esm [REFR:00043A65] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009A36] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-4))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_427_719_-82_75 Skyrim.esm [REFR:000447A2] (places ImpExtIceBlocks01 [STAT:0006F734] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-328_-726_1_106 Skyrim.esm [REFR:0004947C] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of FalkreathWatchtowerExterior [CELL:00009BFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_63_130_-50_100 Skyrim.esm [REFR:000461D1] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:00009165] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-419_-133_-61_100 Skyrim.esm [REFR:000459C0] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of SleepingTreeCampExterior04 [CELL:00009A31] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-33_195_-55_100 Skyrim.esm [REFR:00048F95] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009520] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-394_-312_-45_92 Skyrim.esm [REFR:000452F8] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009AB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-245_-286_-52_71 Skyrim.esm [REFR:0004A50E] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009A8F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_15_-912_87_100 Skyrim.esm [REFR:00043FDF] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of BonechillPassageExterior01 [CELL:00009C99] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-23))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble03.nif_419_711_-83_57 Skyrim.esm [REFR:000447A3] (places ImpExtIceRubble03 [STAT:0006F740] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_856_-437_75_104 Skyrim.esm [REFR:00047269] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_29_-29_-57_68 Skyrim.esm [REFR:00048061] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000099C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_10_-908_85_100 Skyrim.esm [REFR:00043FE0] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of BonechillPassageExterior01 [CELL:00009C99] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-23))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-326_-725_1_104 Skyrim.esm [REFR:0004947D] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of ShriekwindBastionExterior01 [CELL:00009BFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_135_207_-38_100 Skyrim.esm [REFR:000461D2] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:00009125] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurveramp01.nif_-184_-237_-63_100 Skyrim.esm [REFR:0004A50F] (places RoadSCurveRamp01 [STAT:0001CD86] in GRUP Cell Temporary Children of [CELL:00009A6D] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-412_-131_-60_100 Skyrim.esm [REFR:000459C1] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of SleepingTreeCampExterior04 [CELL:00009A31] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-462_140_-82_100 Skyrim.esm [REFR:00048F96] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of [CELL:0000954C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-410_-309_-42_92 Skyrim.esm [REFR:000452F9] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:00009AB5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_854_-437_76_97 Skyrim.esm [REFR:0004726A] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_103_205_-39_100 Skyrim.esm [REFR:000461D3] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009126] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_27_-30_-58_90 Skyrim.esm [REFR:00048062] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000099C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-56_-69_-58_100 Skyrim.esm [REFR:00047F4A] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:000099E6] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-2))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks06.nif_420_711_-86_146 Skyrim.esm [REFR:000447A4] (places ImpExtIceBlocks06 [STAT:0006F739] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp01.nif_-171_-224_-64_100 Skyrim.esm [REFR:0004A510] (places RoadStraightLongRamp01 [STAT:0001E1B9] in GRUP Cell Temporary Children of [CELL:00009A6D] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-471_146_-78_100 Skyrim.esm [REFR:00048F97] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:0000954C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,3))>
[01:49] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01.nif_153_193_-44_100 Skyrim.esm [REFR:00044029] (places StockadeScaffoldTop1Sided01 [STAT:000533C1] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-375_-147_-63_100 Skyrim.esm [REFR:000459C4] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of SleepingTreeCampExterior03 [CELL:00009A30] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-4))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks06.nif_423_713_-85_116 Skyrim.esm [REFR:000447A5] (places ImpExtIceBlocks06 [STAT:0006F739] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_99_208_-38_80 Skyrim.esm [REFR:000461D4] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:00009126] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-648_156_-53_100 Skyrim.esm [REFR:0004860D] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009550] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_46_-5_-56_89 Skyrim.esm [REFR:00048063] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:000095E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong02.nif_-159_-212_-64_100 Skyrim.esm [REFR:0004A511] (places RoadStraightLong02 [STAT:00025D61] in GRUP Cell Temporary Children of [CELL:00009A6C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-414_-314_-42_82 Skyrim.esm [REFR:000452FA] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009AB5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_99_29_-52_73 Skyrim.esm [REFR:00045DA1] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000095C0] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_315_211_-62_89 Skyrim.esm [REFR:00046D15] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009121] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-476_131_-72_100 Skyrim.esm [REFR:00048F98] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:0000954C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_688_-623_168_100 Skyrim.esm [REFR:000478DE] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks05.nif_422_712_-86_116 Skyrim.esm [REFR:000447A6] (places ImpExtIceBlocks05 [STAT:0006F738] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-328_-729_0_101 Skyrim.esm [REFR:0004947E] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of FalkreathWatchtowerExterior [CELL:00009BFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-389_-127_-65_100 Skyrim.esm [REFR:000459C5] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of SleepingTreeCampExterior03 [CELL:00009A30] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong01.nif_-147_-199_-64_100 Skyrim.esm [REFR:0004A512] (places RoadStraightLong01 [STAT:0001C433] in GRUP Cell Temporary Children of [CELL:00009A4B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-626_-143_-59_115 Skyrim.esm [REFR:00043A66] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A36] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_104_209_-39_82 Skyrim.esm [REFR:000461D5] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009126] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-448_-304_-46_100 Skyrim.esm [REFR:000452FB] (places DirtCliffsCornerIn01FieldGrass01 [STAT:0004D715] in GRUP Cell Temporary Children of [CELL:00009AB5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_6_-16_-58_98 Skyrim.esm [REFR:00048064] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:000099C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_278_249_-52_100 Skyrim.esm [REFR:00046D16] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of POITundra03 [CELL:00009103] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,6))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif_421_711_-86_81 Skyrim.esm [REFR:000447A7] (places ImpExtIceRubble04 [STAT:0006F741] in GRUP Cell Temporary Children of FortFellhammerExterior [CELL:00008FAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,17))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00048B4E] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of ForsakenCaveExterior [CELL:0000903A] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,12))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00048B4E] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of ForsakenCaveExterior [CELL:0000903A] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,12))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00048B4E] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of ForsakenCaveExterior [CELL:0000903A] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-448_138_-79_102 Skyrim.esm [REFR:00048F99] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:0000954B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,3))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00048B4E] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of ForsakenCaveExterior [CELL:0000903A] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-436_-297_-50_100 Skyrim.esm [REFR:000452FC] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009AB5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-130_-172_-64_100 Skyrim.esm [REFR:0004A513] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:00009A4B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-619_-151_-60_119 Skyrim.esm [REFR:00043A67] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009A36] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_881_513_-64_100 Skyrim.esm [REFR:00048B4E] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of ForsakenCaveExterior [CELL:0000903A] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_95_204_-39_89 Skyrim.esm [REFR:000461D6] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009145] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_852_-437_76_96 Skyrim.esm [REFR:0004726B] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-445_-147_-61_92 Skyrim.esm [REFR:000459C8] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of SleepingTreeCampExterior04 [CELL:00009A31] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_21_-497_14_100 Skyrim.esm [REFR:00048DDC] (places RockPileL02Rocks01 [STAT:00024C61] in GRUP Cell Temporary Children of AnisesCabinExterior01 [CELL:00009B4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_4_-34_-58_85 Skyrim.esm [REFR:00048065] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:000099C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-1))>
[01:49] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_165_200_-44_116 Skyrim.esm [REFR:0004485C] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-454_134_-78_100 Skyrim.esm [REFR:00048F9A] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:0000954C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-425_-316_-43_109 Skyrim.esm [REFR:000452FE] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009AB5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_268_253_-50_100 Skyrim.esm [REFR:00046D17] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of POITundra03 [CELL:00009103] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_857_-435_76_100 Skyrim.esm [REFR:0004726C] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of POIFallForest25 [CELL:00009703] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,-11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_695_-539_166_100 Skyrim.esm [REFR:00048B8C] (places RockPileM02Dirt01 [STAT:00060E2F] in GRUP Cell Temporary Children of [CELL:00009764] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-435_-152_-61_100 Skyrim.esm [REFR:000459C9] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of SleepingTreeCampExterior04 [CELL:00009A31] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_-139_-187_-64_100 Skyrim.esm [REFR:0004A514] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:00009A4B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-447_21_-66_100 Skyrim.esm [REFR:000461DF] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:000099AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-675_-140_-49_100 Skyrim.esm [REFR:00043A68] (places DirtCliffsCornerOut01FieldGrass01 [STAT:0006E0DD] in GRUP Cell Temporary Children of [CELL:00009A37] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance02.nif_1613_-1202_114_100 Skyrim.esm [REFR:0004485D] (places RockCaveEntrance02 [STAT:000AD254] in GRUP Cell Temporary Children of CrystaldriftCaveExterior [CELL:0000BD99] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-30))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-28_22_-61_100 Skyrim.esm [REFR:00048066] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:000099A3] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_33_-501_13_100 Skyrim.esm [REFR:00048DDD] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of AnisesCabinExterior01 [CELL:00009B4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-658_-127_-50_100 Skyrim.esm [REFR:00043A69] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A37] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_696_-536_165_100 Skyrim.esm [REFR:00048B8D] (places RockPileM01Dirt01 [STAT:00087272] in GRUP Cell Temporary Children of [CELL:00009764] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-224_12_-67_100 Skyrim.esm [REFR:0004829A] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:000099A8] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-603_132_-54_84 Skyrim.esm [REFR:00048612] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000954F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-430_-156_-57_110 Skyrim.esm [REFR:000459CA] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of SleepingTreeCampExterior04 [CELL:00009A31] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_278_275_-59_100 Skyrim.esm [REFR:00046D18] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of POITundra03 [CELL:00009103] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_-134_-180_-64_100 Skyrim.esm [REFR:0004A515] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:00009A4B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-14_29_-60_88 Skyrim.esm [REFR:00048067] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:000099A3] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,0))>
[01:49] [BuildReferences] <Debug: Swapped [REFR:00044860] (places BoneDeerSkullHorned [MSTT:00073CBE] in GRUP Cell Temporary Children of [CELL:0000BD78] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-29)) to PickTheUnpickable.esp PTU_Misc_BoneDeerSkullHorned "Череп оленя с рогами" [MISC:FE04080E]>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-669_-140_-48_105 Skyrim.esm [REFR:00043A6A] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009A37] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-605_129_-55_100 Skyrim.esm [REFR:00048613] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000954F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-447_18_-64_129 Skyrim.esm [REFR:000461E0] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000099AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-405_-119_-64_100 Skyrim.esm [REFR:000459CB] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of POITundra37 [CELL:00009A0F] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-416_-331_-38_100 Skyrim.esm [REFR:000452FF] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009AD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_253_279_-55_100 Skyrim.esm [REFR:00046D19] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of POITundra03 [CELL:00009103] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-447_128_-79_113 Skyrim.esm [REFR:00048F9B] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:0000954B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-172_49_-71_86 Skyrim.esm [REFR:0004829B] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:00009587] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_693_-537_169_107 Skyrim.esm [REFR:00048B8E] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009764] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_362_186_-64_81 Skyrim.esm [REFR:00045E8D] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:0000913F] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-136_-180_-64_100 Skyrim.esm [REFR:0004A516] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:00009A4B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-5))>
[01:49] [BuildReferences] <Debug: Swapped [REFR:00044864] (places BoneHumanHandR [MSTT:000AF5F7] in GRUP Cell Temporary Children of CrystaldriftCaveExterior [CELL:0000BD99] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-30)) to PickTheUnpickable.esp PTU_Misc_BoneHumanHandR "Кость правой кисти" [MISC:FE04081B]>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif_-462_70_-70_100 Skyrim.esm [REFR:000461E1] (places TundraStreamEnd01Tundra01 [STAT:0003BD73] in GRUP Cell Temporary Children of [CELL:0000958E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-405_88_-78_100 Skyrim.esm [REFR:00046878] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of POITundra12 [CELL:0000956B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-6_34_-60_94 Skyrim.esm [REFR:00048068] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:000099A3] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-677_-161_-50_100 Skyrim.esm [REFR:00043A6B] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009A37] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-4))>
[01:49] [BuildReferences] <Debug: Swapped [REFR:00044865] (places BoneHumanBloodyShoulder [MSTT:0003E6A6] in GRUP Cell Temporary Children of CrystaldriftCaveExterior [CELL:0000BD99] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-30)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyShoulder "Окровавленная лопатка" [MISC:FE040816]>
[01:49] [BuildReferences] <Debug: Duplicate reference ignored for LOD. Skyrim.esm [REFR:00047271] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12)) adds same model at same position, rotation and scale as Skyrim.esm [REFR:0002E5D5] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-410_86_-78_100 Skyrim.esm [REFR:00046879] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:0000956C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_356_191_-69_100 Skyrim.esm [REFR:00045E8E] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:0000913F] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_811_-464_76_81 Skyrim.esm [REFR:00047271] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:49] [BuildReferences] <Debug: Meshes\water\tundrastreambend01waterb.nif_-454_62_-70_100 Skyrim.esm [REFR:000461E2] (places TundraStreamBend01WaterB [ACTI:000176AE] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -12,1)>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-8_49_-61_100 Skyrim.esm [REFR:00048069] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009583] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,1))>
[01:49] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided01.nif_152_185_-45_100 Skyrim.esm [REFR:00044176] (places StockadeScaffoldTop3Sided01 [STAT:000533BF] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:49] [BuildReferences] <Debug: Swapped [REFR:00044866] (places BoneHumanBloodyArm [MSTT:0003E6A0] in GRUP Cell Temporary Children of CrystaldriftCaveExterior [CELL:0000BD99] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-30)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyArm "Окровавленная рука" [MISC:FE040811]>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-456_108_-67_100 Skyrim.esm [REFR:0004687A] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:0000956D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_809_-466_75_78 Skyrim.esm [REFR:00047272] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:49] [BuildReferences] <Debug: Swapped [REFR:00044867] (places BoneHumanArmR [MSTT:000AF5F3] in GRUP Cell Temporary Children of [CELL:0000BD78] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-29)) to PickTheUnpickable.esp PTU_Misc_BoneHumanArmR "Кость правой руки" [MISC:FE040810]>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif_-454_62_-70_100 Skyrim.esm [REFR:000461E3] (places TundraStreamBend01Tundra01 [STAT:0001542D] in GRUP Cell Temporary Children of [CELL:0000958E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-9_16_-59_100 Skyrim.esm [REFR:0004806A] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:000099A3] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-557_149_-70_100 Skyrim.esm [REFR:00048617] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000954E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_117_66_-47_100 Skyrim.esm [REFR:00045DA6] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of Wilderness [CELL:000091A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-448_115_-68_110 Skyrim.esm [REFR:0004687B] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000956C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-134_-182_-64_100 Skyrim.esm [REFR:0004A517] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009A4B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-394_-115_-65_92 Skyrim.esm [REFR:000459CC] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of POITundra37 [CELL:00009A0F] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_264_285_-52_89 Skyrim.esm [REFR:00046D1B] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of POITundra03 [CELL:00009103] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-149_36_-70_97 Skyrim.esm [REFR:0004829C] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:000099A6] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_811_-467_73_100 Skyrim.esm [REFR:00047273] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:00009723] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong02.nif_-610_-171_-55_100 Skyrim.esm [REFR:0004419D] (places RoadStraightLong02 [STAT:00025D61] in GRUP Cell Temporary Children of [CELL:00009A56] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-5))>
[01:49] [BuildReferences] <Debug: Swapped [REFR:00044868] (places BoneHumanRibcage [MSTT:000AF5FA] in GRUP Cell Temporary Children of [CELL:0000BD78] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-29)) to PickTheUnpickable.esp PTU_Misc_BoneHumanRibcage "Грудная клетка" [MISC:FE04081E]>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-170_-153_-61_100 Skyrim.esm [REFR:00047E5A] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009A2B] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_-329_-731_0_102 Skyrim.esm [REFR:00049483] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of FalkreathWatchtowerExterior [CELL:00009BFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-18))>
[01:49] [BuildReferences] <Debug: Swapped [REFR:00044869] (places BoneHumanBloodyLeg [MSTT:0003E69E] in GRUP Cell Temporary Children of CrystaldriftCaveExterior [CELL:0000BD99] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-30)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyLeg "Окровавленная нога" [MISC:FE040814]>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-457_50_-71_100 Skyrim.esm [REFR:000461E4] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of [CELL:0000958E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-38_27_-63_83 Skyrim.esm [REFR:0004806B] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:000099A3] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-493_98_-65_100 Skyrim.esm [REFR:0004687D] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of [CELL:0000956E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_272_275_-53_100 Skyrim.esm [REFR:00046D1C] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of POITundra03 [CELL:00009103] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-188_62_-76_100 Skyrim.esm [REFR:0004829D] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009587] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_679_-640_187_101 Skyrim.esm [REFR:000483E7] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-192_-244_-62_100 Skyrim.esm [REFR:0004A518] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009A6D] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-691_-151_-45_96 Skyrim.esm [REFR:0004419F] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009A37] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-458_-140_-62_100 Skyrim.esm [REFR:000459CD] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:00009A32] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-4))>
[01:49] [BuildReferences] <Debug: Swapped [REFR:0004486A] (places BoneHumanBloodyArm [MSTT:0003E6A0] in GRUP Cell Temporary Children of CrystaldriftCaveExterior [CELL:0000BD99] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-30)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyArm "Окровавленная рука" [MISC:FE040811]>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_153_17_-44_95 Skyrim.esm [REFR:00045DA8] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:000095BF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-41_17_-63_82 Skyrim.esm [REFR:0004806C] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:000099A4] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-490_117_-69_100 Skyrim.esm [REFR:0004687E] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:0000956D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,2))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile02.nif_24_-486_14_100 Skyrim.esm [REFR:000478EE] (places NorExtRubblePile02 [STAT:00044B84] in GRUP Cell Temporary Children of [CELL:00009B2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-12))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxrapids02.nif_-204_-214_-63_74 Skyrim.esm [REFR:0004A519] (places FXRapids02 [MSTT:00106A1D] in GRUP Cell Temporary Children of [CELL:00009A6D] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-466_63_-68_100 Skyrim.esm [REFR:000461E5] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:0000958E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-698_-160_-44_100 Skyrim.esm [REFR:000441A1] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009A38] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_277_268_-57_100 Skyrim.esm [REFR:00046D1D] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of POITundra03 [CELL:00009103] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-429_-150_-60_82 Skyrim.esm [REFR:000459CE] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of SleepingTreeCampExterior04 [CELL:00009A31] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-1271_747_-66_100 Skyrim.esm [REFR:0004A1A7] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:00009371] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,18))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\rubble\norrubblepile05.nif_37_-495_13_100 Skyrim.esm [REFR:000478EF] (places NorRubblePile05 [STAT:0003011F] in GRUP Cell Temporary Children of AnisesCabinExterior01 [CELL:00009B4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-476_-307_-43_100 Skyrim.esm [REFR:00045300] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of DragonMoundTundra01 [CELL:00009AB6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_688_-532_168_100 Skyrim.esm [REFR:00048B8F] (places RockPileL04Dirt01 [STAT:000DB67F] in GRUP Cell Temporary Children of [CELL:00009745] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-479_95_-65_100 Skyrim.esm [REFR:0004687F] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:0000956D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_89_28_-52_100 Skyrim.esm [REFR:00045DA9] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:000095C0] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-613_756_-139_143 Skyrim.esm [REFR:0004A2D1] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009360] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-684_-160_-50_100 Skyrim.esm [REFR:00043A6C] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009A37] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1845_-746_82_100 Skyrim.esm [REFR:00049486] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000BC28] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-62_22_-69_100 Skyrim.esm [REFR:0004806D] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:000099A4] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-265_-262_-57_100 Skyrim.esm [REFR:0004A51B] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of POITundra35 [CELL:00009A90] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-403_-626_6_100 Skyrim.esm [REFR:00049F94] (places RockPileS03 [STAT:000AF8E0] in GRUP Cell Temporary Children of [CELL:00009BBC] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-16))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-487_46_-66_100 Skyrim.esm [REFR:000461E6] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:0000958E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge01.nif_-1025_1083_-54_100 Skyrim.esm [REFR:0004A1AA] (places MountainRidge01_LightSN [STAT:0005055C] in GRUP Cell Temporary Children of [CELL:00009263] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,26))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-416_-121_-64_91 Skyrim.esm [REFR:000459CF] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009A10] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_249_245_-48_100 Skyrim.esm [REFR:00046D1E] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009122] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-471_-328_-39_100 Skyrim.esm [REFR:00045301] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:00009AD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-636_267_-70_100 Skyrim.esm [REFR:000486E7] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000094ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-393_-635_5_100 Skyrim.esm [REFR:00049F95] (places RockPileS03 [STAT:000AF8E0] in GRUP Cell Temporary Children of [CELL:00009BBC] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-16))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-692_-158_-46_86 Skyrim.esm [REFR:000441A2] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A37] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-481_-568_12_110 Skyrim.esm [REFR:00048B90] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009B7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-1131_903_-70_100 Skyrim.esm [REFR:0004A2D2] (places RockCliff04SnowLight [STAT:0002ED74] in GRUP Cell Temporary Children of [CELL:000092E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,22))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-461_-326_-41_100 Skyrim.esm [REFR:00045302] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of DragonMoundTundra01 [CELL:00009AB6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-722_-142_-36_100 Skyrim.esm [REFR:00043A6D] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009A38] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-385_-132_-64_117 Skyrim.esm [REFR:000459D0] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of SleepingTreeCampExterior03 [CELL:00009A30] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-329_-732_-1_93 Skyrim.esm [REFR:00049487] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of FalkreathWatchtowerExterior [CELL:00009BFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-503_38_-65_100 Skyrim.esm [REFR:000461E7] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000099AF] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,0))>
[01:49] [BuildReferences] <Debug: Meshes\clutter\common\candlelanternwithcandle01.nif_1617_-1201_115_100 Skyrim.esm [REFR:00044870] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of CrystaldriftCaveExterior [CELL:0000BD99] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-30))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004A1AB] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:000092A6] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,24))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004A1AB] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:000092A6] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,24))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004A1AB] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:000092A6] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,24))>
[01:49] [BuildReferences] <Debug: Swapped [REFR:00043A6E] (places BoneDeerSkullHorned [MSTT:00073CBE] in GRUP Cell Temporary Children of [CELL:00009390] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,17)) to PickTheUnpickable.esp PTU_Misc_BoneDeerSkullHorned "Череп оленя с рогами" [MISC:FE04080E]>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-392_-639_5_100 Skyrim.esm [REFR:00049F96] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:00009BBC] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-16))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-1105_991_-74_100 Skyrim.esm [REFR:0004A1AB] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:000092A6] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,24))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-479_-570_11_108 Skyrim.esm [REFR:00048B94] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009B7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-260_-263_-57_112 Skyrim.esm [REFR:0004A51C] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of POITundra35 [CELL:00009A90] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-642_247_-71_100 Skyrim.esm [REFR:000486E8] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:000094ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_204_284_-46_130 Skyrim.esm [REFR:00046D23] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of CWCampsiteWhiterun [CELL:00009105] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-531_804_-140_71 Skyrim.esm [REFR:0004A2D3] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000933D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-404_-235_-55_100 Skyrim.esm [REFR:00045303] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009A72] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-487_65_-67_100 Skyrim.esm [REFR:000461E8] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:0000958E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-328_-728_1_96 Skyrim.esm [REFR:00049488] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of FalkreathWatchtowerExterior [CELL:00009BFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-398_-640_5_100 Skyrim.esm [REFR:00049F97] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:00009BBC] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-16))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_387_143_-44_100 Skyrim.esm [REFR:00045E93] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:0000915D] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_670_-645_198_80 Skyrim.esm [REFR:000483EB] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-260_-274_-56_100 Skyrim.esm [REFR:0004A51D] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of POITundra35 [CELL:00009A90] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_194_278_-42_100 Skyrim.esm [REFR:00046D24] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of CWCampsiteWhiterun [CELL:00009105] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1861_-817_85_100 Skyrim.esm [REFR:00049489] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC49] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_-455_-589_9_100 Skyrim.esm [REFR:00048B9E] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-653_289_-76_100 Skyrim.esm [REFR:000486E9] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000094CC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-539_819_-140_96 Skyrim.esm [REFR:0004A2D4] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of DoomstoneTundraMarsh01 [CELL:0000933E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-522_151_-74_100 Skyrim.esm [REFR:0004861A] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000954D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif_-12_79_-63_100 Skyrim.esm [REFR:00048071] (places TundraStreamStraight01Tundra01 [STAT:0001608F] in GRUP Cell Temporary Children of [CELL:00009583] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-463_-592_10_100 Skyrim.esm [REFR:00048E2F] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong01.nif_348_108_-50_100 Skyrim.esm [REFR:00045DAB] (places RoadStraightLong01 [STAT:0001C433] in GRUP Cell Temporary Children of [CELL:0000917D] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-437_-224_-54_97 Skyrim.esm [REFR:00045306] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:00009A73] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-264_-274_-56_100 Skyrim.esm [REFR:0004A51E] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of POITundra35 [CELL:00009A90] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_401_166_-51_83 Skyrim.esm [REFR:00045E94] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:0000913E] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1866_-815_86_100 Skyrim.esm [REFR:0004948A] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC49] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-450_-591_9_106 Skyrim.esm [REFR:00048B9F] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of HalfMoonMillExterior [CELL:00009B9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-15))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-1404_476_-40_181 Skyrim.esm [REFR:000483F1] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of DragonLair01Exterior03 [CELL:0000703D] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-533_660_-140_101 Skyrim.esm [REFR:0004A2D5] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_228_271_-47_100 Skyrim.esm [REFR:00046D26] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:00009104] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,6))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree06.nif_866_514_-67_100 Skyrim.esm [REFR:00048E55] (places NorTempleExteriorRibFree06Snow [STAT:00026FCF] in GRUP Cell Temporary Children of ForsakenCaveExterior [CELL:0000903A] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-97_-68_-63_90 Skyrim.esm [REFR:00047F59] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of FortGreymoorExterior05 [CELL:000099E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_359_98_-50_108 Skyrim.esm [REFR:00045DAC] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:0000917D] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-269_-265_-57_100 Skyrim.esm [REFR:0004A51F] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of POITundra35 [CELL:00009A90] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-586_33_-57_100 Skyrim.esm [REFR:00047D63] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial02 [CELL:000099B1] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_398_145_-45_99 Skyrim.esm [REFR:00045E95] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:0000915D] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif_3_97_-63_100 Skyrim.esm [REFR:00048072] (places TundraStreamBend01Tundra01 [STAT:0001542D] in GRUP Cell Temporary Children of [CELL:00009561] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-79_-632_7_100 Skyrim.esm [REFR:00047973] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009BB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-16))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-693_-156_-45_84 Skyrim.esm [REFR:000441A3] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A37] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-1111_998_-71_100 Skyrim.esm [REFR:0004A1AC] (places RockCliff03SnowLight [STAT:0005B56A] in GRUP Cell Temporary Children of [CELL:000092A7] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,24))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-334_-740_-3_93 Skyrim.esm [REFR:0004948B] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:00009C1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-1419_472_-39_161 Skyrim.esm [REFR:000483F2] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of DragonLair01Exterior03 [CELL:0000703D] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_1862_-831_83_100 Skyrim.esm [REFR:00048FB8] (places RockPileM01FallForestDirt01 [STAT:000669A9] in GRUP Cell Temporary Children of [CELL:0000BC6A] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_229_256_-44_100 Skyrim.esm [REFR:00046D27] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009104] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,6))>
[01:49] [BuildReferences] <Debug: Meshes\clutter\candles\candlehornfloor01.nif_1479_-918_116_100 Skyrim.esm [REFR:00043623] (places CandleHornFloor01 [STAT:0001F249] in GRUP Cell Temporary Children of FaldarsToothExterior02 [CELL:0000BCB5] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-23))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-265_-276_-55_100 Skyrim.esm [REFR:0004A520] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of POITundra35 [CELL:00009A90] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-7))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatcorout01.nif_-1106_-205_-20_75 Skyrim.esm [REFR:00045E96] (places DwePlatCorOut01 [STAT:00052B4E] in GRUP Cell Temporary Children of POIReach17 [CELL:00009A84] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_358_97_-50_107 Skyrim.esm [REFR:00045DAD] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:0000917D] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-645_293_-77_100 Skyrim.esm [REFR:000486EA] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000094CC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-103_-68_-62_86 Skyrim.esm [REFR:00047F5A] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of FortGreymoorExterior05 [CELL:000099E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-2))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodytall.nif_-709_347_-83_76 Skyrim.esm [REFR:00048E8D] (places FXWaterfallBodyTall_static [STAT:000FC85E] in GRUP Cell Temporary Children of [CELL:000094AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_21_94_-64_100 Skyrim.esm [REFR:00048073] (places TundraPond01Tundra01 [STAT:00031331] in GRUP Cell Temporary Children of [CELL:00009561] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,2))>
[01:49] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadepike01.nif_172_191_-46_108 Skyrim.esm [REFR:00045796] (places StockadePike01 [STAT:0005A835] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-685_-141_-45_76 Skyrim.esm [REFR:000441A4] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A37] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1880_-823_86_100 Skyrim.esm [REFR:0004948C] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC6A] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-1112_988_-73_100 Skyrim.esm [REFR:0004A1AD] (places RockCliff03SnowLight [STAT:0005B56A] in GRUP Cell Temporary Children of [CELL:000092A7] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,24))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticesupport01.nif_1109_512_-34_100 Skyrim.esm [REFR:00044883] (places ImpExtIceSupport01 [STAT:0006F746] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:49] [BuildReferences] <Debug: Meshes\clutter\candles\candlehornfloor01.nif_1446_-909_135_100 Skyrim.esm [REFR:00043624] (places CandleHornFloor01 [STAT:0001F249] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_1857_-839_85_100 Skyrim.esm [REFR:00048FB9] (places MountainTrim02Rocks01 [STAT:0006081F] in GRUP Cell Temporary Children of [CELL:0000BC6A] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1884_-830_86_100 Skyrim.esm [REFR:0004948D] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC6A] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_355_99_-50_101 Skyrim.esm [REFR:00045DAE] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:0000917D] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-454_80_-69_100 Skyrim.esm [REFR:000461E9] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:0000958E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,1))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticesupport01.nif_1121_516_-34_100 Skyrim.esm [REFR:00044884] (places ImpExtIceSupport01 [STAT:0006F746] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-447_-592_9_101 Skyrim.esm [REFR:00048BB0] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of HalfMoonMillExterior [CELL:00009B9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-15))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-100_-74_-62_84 Skyrim.esm [REFR:00047F5B] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of FortGreymoorExterior05 [CELL:000099E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_66_54_-53_100 Skyrim.esm [REFR:00048074] (places TundraPond01Tundra01 [STAT:00031331] in GRUP Cell Temporary Children of POITundra05 [CELL:000091A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-465_-592_10_100 Skyrim.esm [REFR:00048E90] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_359_158_-57_100 Skyrim.esm [REFR:00045E97] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:0000915E] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-254_-308_-53_100 Skyrim.esm [REFR:0004A521] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of [CELL:00009AB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-1115_977_-77_100 Skyrim.esm [REFR:0004A1AE] (places RockCliff03SnowLight [STAT:0005B56A] in GRUP Cell Temporary Children of [CELL:000092C8] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,23))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1878_-832_84_120 Skyrim.esm [REFR:0004948E] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC6A] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-497_647_-140_77 Skyrim.esm [REFR:0004A2D8] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:000093C1] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,15))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_359_99_-50_101 Skyrim.esm [REFR:00045DAF] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:0000917D] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-463_78_-68_91 Skyrim.esm [REFR:000461EA] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:0000958E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-718_-135_-40_100 Skyrim.esm [REFR:000441A5] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009A38] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-4))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif_1114_536_-39_100 Skyrim.esm [REFR:0004488A] (places ImpExtIceRubble04 [STAT:0006F741] in GRUP Cell Temporary Children of FortKastavExterior01 [CELL:00009015] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1845_-844_97_100 Skyrim.esm [REFR:00048FBA] (places RockPileL02Rocks01 [STAT:00024C61] in GRUP Cell Temporary Children of [CELL:0000BC6A] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-449_-203_-54_100 Skyrim.esm [REFR:00045307] (places DirtCliffsCornerIn01FieldGrass01 [STAT:0004D715] in GRUP Cell Temporary Children of SleepingTreeCampExterior02 [CELL:00009A52] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-72_-59_-58_100 Skyrim.esm [REFR:00047F5C] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:000099E6] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-638_292_-73_114 Skyrim.esm [REFR:000486EB] (places RockCliff01FieldGrass01 [STAT:000485E7] in GRUP Cell Temporary Children of [CELL:000094CC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-248_-320_-48_100 Skyrim.esm [REFR:0004A522] (places RockCliff01FieldGrass01 [STAT:000485E7] in GRUP Cell Temporary Children of [CELL:00009AB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-8))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_-708_318_-83_114 Skyrim.esm [REFR:00048E91] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of [CELL:000094CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_360_97_-50_105 Skyrim.esm [REFR:00045DB0] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:0000917D] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1876_-838_82_120 Skyrim.esm [REFR:0004948F] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC6A] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-506_766_-138_84 Skyrim.esm [REFR:0004A2D9] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-1127_982_-75_100 Skyrim.esm [REFR:0004A1AF] (places RockCliff04SnowLight [STAT:0002ED74] in GRUP Cell Temporary Children of [CELL:000092C8] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,23))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_-797_250_-70_33 Skyrim.esm [REFR:00048BB5] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:000094F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_349_131_-54_100 Skyrim.esm [REFR:00045E98] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:0000915E] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-475_79_-65_100 Skyrim.esm [REFR:000461EB] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:0000958E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-511_-493_8_100 Skyrim.esm [REFR:00048FBB] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:00009B5C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-690_-176_-45_87 Skyrim.esm [REFR:000441AB] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009A58] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-393_-287_-47_110 Skyrim.esm [REFR:00045308] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009AB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-74_-62_-59_100 Skyrim.esm [REFR:00047F5D] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:000099E6] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_357_96_-50_98 Skyrim.esm [REFR:00045DB1] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:0000917D] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-651_292_-75_69 Skyrim.esm [REFR:000486EC] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000094CC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-267_-303_-50_100 Skyrim.esm [REFR:0004A523] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009AB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-8))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004A1B0] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of [CELL:000092A7] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,24))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-168_73_-75_100 Skyrim.esm [REFR:000482A6] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009587] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,1))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004A1B0] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of [CELL:000092A7] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,24))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-501_770_-138_83 Skyrim.esm [REFR:0004A2DA] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1136_988_-66_88 Skyrim.esm [REFR:0004A1B0] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of [CELL:000092A7] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,24))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-697_-154_-42_100 Skyrim.esm [REFR:000441AC] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:00009A38] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1880_-841_83_100 Skyrim.esm [REFR:00049490] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC6A] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-21))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxrapidsrocks01.nif_-730_313_-84_77 Skyrim.esm [REFR:00048E92] (places FXrapidsRocks01 [MSTT:0001C756] in GRUP Cell Temporary Children of [CELL:000094CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-473_81_-65_100 Skyrim.esm [REFR:000461EC] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:0000958E] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-69_-48_-59_100 Skyrim.esm [REFR:00047F5E] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:000099E6] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-1202_729_-105_100 Skyrim.esm [REFR:00043AC9] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009390] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_356_149_-53_85 Skyrim.esm [REFR:00045E99] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:0000915E] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-395_-288_-47_102 Skyrim.esm [REFR:00045309] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009AB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_1161_-803_111_100 Skyrim.esm [REFR:00047991] (places RockCaveEntrance01 [STAT:00017F1A] in GRUP Cell Temporary Children of TrevasWatchCamp [CELL:00009812] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_355_98_-50_104 Skyrim.esm [REFR:00045DB2] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:0000917D] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-629_260_-69_100 Skyrim.esm [REFR:000486ED] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:000094ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-266_-253_-58_100 Skyrim.esm [REFR:0004A524] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of POITundra35 [CELL:00009A90] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1875_-830_84_100 Skyrim.esm [REFR:00049491] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BC6A] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-1423_506_-40_112 Skyrim.esm [REFR:000483FF] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of DragonLair01Exterior02 [CELL:0000701E] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,12))>
[01:49] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm MQ206AlduinLandingMarker [REFR:00043785] (places DragonMarker [STAT:000138C0] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 13,-12)>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl01.nif_-1106_973_-77_100 Skyrim.esm [REFR:0004A1B6] (places TreePineForestSnowL01 [TREE:0005D2DB] in GRUP Cell Temporary Children of ClearpinePondExterior02 [CELL:000092C7] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,23))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxrapidsrocks01.nif_-709_328_-84_100 Skyrim.esm [REFR:00048E94] (places FXrapidsRocks01 [MSTT:0001C756] in GRUP Cell Temporary Children of [CELL:000094AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,8))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatexsmfree01.nif_-913_-336_-21_100 Skyrim.esm [REFR:0004A6B9] (places NorTmpExtPlatExSmFree01 [STAT:0002BE41] in GRUP Cell Temporary Children of BardsLeapSummitExterior [CELL:00009AE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-9))>
[01:49] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-440_64_-70_100 Skyrim.esm [REFR:000461ED] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-622_719_-132_70 Skyrim.esm [REFR:0004A2DB] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009382] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-719_-164_-32_82 Skyrim.esm [REFR:000441AD] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A38] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_388_100_-47_100 Skyrim.esm [REFR:00045E9A] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:0000917C] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-150_-152_-62_100 Skyrim.esm [REFR:00047F5F] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009A2A] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-627_286_-74_100 Skyrim.esm [REFR:000486EE] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:000094ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-387_-303_-49_100 Skyrim.esm [REFR:0004530A] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:00009AB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_339_124_-52_100 Skyrim.esm [REFR:00045DB3] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:0000915E] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_1856_-801_86_100 Skyrim.esm [REFR:00048FC2] (places MountainTrim02Rocks01 [STAT:0006081F] in GRUP Cell Temporary Children of [CELL:0000BC49] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-6_-64_-57_100 Skyrim.esm [REFR:00047E64] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:000099E5] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-693_790_-139_75 Skyrim.esm [REFR:0004A2DD] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009341] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-336_-743_-4_98 Skyrim.esm [REFR:00049493] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:00009C1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-19))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxrapidsrocks01.nif_-709_338_-84_100 Skyrim.esm [REFR:00048E95] (places FXrapidsRocks01 [MSTT:0001C756] in GRUP Cell Temporary Children of [CELL:000094AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-699_-155_-42_96 Skyrim.esm [REFR:000441AE] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009A38] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-4))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatmid01.nif_-1110_-207_-20_75 Skyrim.esm [REFR:00045E9B] (places DwePlatMid01 [STAT:00052B4F] in GRUP Cell Temporary Children of POIReach17 [CELL:00009A84] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-6))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble02.nif_1103_512_-39_100 Skyrim.esm [REFR:00044892] (places ImpExtIceRubble02 [STAT:0006F73F] in GRUP Cell Temporary Children of FortKastavExterior04 [CELL:00009035] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,12))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin512x128.nif_-438_64_-70_124 Skyrim.esm [REFR:000461EE] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-1072_840_-101_90 Skyrim.esm [REFR:0004A1B8] (places MountainPeak01_LightSN [STAT:00045AB5] in GRUP Cell Temporary Children of [CELL:0000932A] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,20))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxrapids02.nif_-623_106_-50_100 Skyrim.esm [REFR:00048BBA] (places FXRapids02 [MSTT:00106A1D] in GRUP Cell Temporary Children of [CELL:00009571] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-30_-61_-57_100 Skyrim.esm [REFR:00047E65] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:000099E5] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-649_742_-139_88 Skyrim.esm [REFR:0004A2DE] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009361] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-627_290_-75_108 Skyrim.esm [REFR:000486EF] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000094CC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-413_-302_-46_100 Skyrim.esm [REFR:0004530B] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009AB5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-1418_523_-47_100 Skyrim.esm [REFR:00048401] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of DragonLair01Exterior02 [CELL:0000701E] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_1854_-812_85_100 Skyrim.esm [REFR:00048FC3] (places RockPileM01FallForestDirt01 [STAT:000669A9] in GRUP Cell Temporary Children of [CELL:0000BC49] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-439_65_-71_100 Skyrim.esm [REFR:000461EF] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxrapidsrocks01.nif_-704_358_-87_100 Skyrim.esm [REFR:00048E96] (places FXrapidsRocks01 [MSTT:0001C756] in GRUP Cell Temporary Children of [CELL:000094AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-139_-130_-62_100 Skyrim.esm [REFR:00047F61] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:00009A2A] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-739_-126_-36_100 Skyrim.esm [REFR:000441B0] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009A39] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-4))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatmid01.nif_-1111_-209_-20_75 Skyrim.esm [REFR:00045E9C] (places DwePlatMid01 [STAT:00052B4F] in GRUP Cell Temporary Children of POIReach17 [CELL:00009A84] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-6))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_1372_-328_-105_100 Skyrim.esm [REFR:00043AD1] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Temporary Children of MistwatchExterior01 [CELL:0000BAEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-337_-745_-5_98 Skyrim.esm [REFR:000494E1] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:00009C1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\bridges\bridge01.nif_1064_-599_99_100 Skyrim.esm [REFR:0004A1BB] (places Bridge01FallForestDirt01 [STAT:000B27AE] in GRUP Cell Temporary Children of NilheimExterior01 [CELL:0000977A] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-15))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-20_-65_-55_88 Skyrim.esm [REFR:00047E66] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000099E5] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-325_-143_-65_93 Skyrim.esm [REFR:000459DF] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009A2E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1309_532_-72_100 Skyrim.esm [REFR:0004579F] (places RockCliff01Rocks01SnowLight [STAT:0002ED76] in GRUP Cell Temporary Children of [CELL:00009030] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-405_-302_-45_118 Skyrim.esm [REFR:0004530C] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009AB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-696_837_-138_88 Skyrim.esm [REFR:0004A2DF] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009320] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-22_-67_-55_100 Skyrim.esm [REFR:00047E67] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000099E5] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-2))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_lite.nif_-1448_-238_-9_83 Skyrim.esm [REFR:00044912] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-766_-152_-26_100 Skyrim.esm [REFR:000441B4] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009A39] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-4))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-708_341_-83_100 Skyrim.esm [REFR:00048E97] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:000094AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_1869_-808_89_100 Skyrim.esm [REFR:00048FC4] (places RockPileM01Rocks01 [STAT:0001EF89] in GRUP Cell Temporary Children of [CELL:0000BC49] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-113_-115_-61_100 Skyrim.esm [REFR:00047F62] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_480_-81_-26_100 Skyrim.esm [REFR:000438D7] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:000095F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_-1102_800_-100_100 Skyrim.esm [REFR:00049506] (places MountainCliff04_LightSN [STAT:00027DDB] in GRUP Cell Temporary Children of [CELL:0000934B] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,19))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxrapids02.nif_-444_64_-70_72 Skyrim.esm [REFR:000461F0] (places FXRapids02 [MSTT:00106A1D] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_lite.nif_-1450_-248_-7_97 Skyrim.esm [REFR:00044913] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of DushnikhYalExterior03 [CELL:0000767F] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-714_831_-139_80 Skyrim.esm [REFR:0004A2E0] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009321] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1304_540_-73_100 Skyrim.esm [REFR:000457A0] (places RockCliff01Rocks01SnowLight [STAT:0002ED76] in GRUP Cell Temporary Children of [CELL:00009011] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1865_-810_87_100 Skyrim.esm [REFR:00048FC5] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000BC49] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif_-423_-266_-54_100 Skyrim.esm [REFR:0004530D] (places TundraStreamEnd01Tundra01 [STAT:0003BD73] in GRUP Cell Temporary Children of [CELL:00009A94] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif_-339_-128_-66_100 Skyrim.esm [REFR:000459E0] (places TundraStreamEnd01Tundra01 [STAT:0003BD73] in GRUP Cell Temporary Children of [CELL:00009A2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-97_-104_-61_100 Skyrim.esm [REFR:00047F63] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_685_-545_171_100 Skyrim.esm [REFR:0004A1BD] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009764] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-810_-141_-13_100 Skyrim.esm [REFR:000441B6] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009A3A] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02down01.nif_337_138_-52_100 Skyrim.esm [REFR:00045DB5] (places RoadStraight02Down01 [STAT:000355D4] in GRUP Cell Temporary Children of [CELL:0000915E] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,3))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\riften\rtstables01.nif_1989_-983_96_100 Skyrim.esm [REFR:00046DF8] (places RTStables01 [STAT:000BB7B3] in GRUP Cell Temporary Children of BlackBriarLodgeExterior02 [CELL:0000BCEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-25))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-710_341_-83_94 Skyrim.esm [REFR:00048E98] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:000094AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_681_-555_177_101 Skyrim.esm [REFR:00049521] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009764] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-107_-108_-61_100 Skyrim.esm [REFR:00047F64] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1869_-804_90_100 Skyrim.esm [REFR:00048FC6] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000BC49] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif_-427_-255_-55_100 Skyrim.esm [REFR:0004530E] (places TundraStreamStraight01Tundra01 [STAT:0001608F] in GRUP Cell Temporary Children of [CELL:00009A94] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_338_132_-53_96 Skyrim.esm [REFR:00045DB6] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:0000915E] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-719_817_-138_118 Skyrim.esm [REFR:0004A2E1] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009342] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1307_537_-77_100 Skyrim.esm [REFR:000457A1] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:00009011] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-815_-152_-9_96 Skyrim.esm [REFR:000441B8] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009A3A] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_715_-555_121_103 Skyrim.esm [REFR:00047455] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of HHPathShrine01 [CELL:00009763] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_687_-553_170_100 Skyrim.esm [REFR:0004A1BF] (places RockL05SnowLight [STAT:00077333] in GRUP Cell Temporary Children of [CELL:00009764] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-14))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxrapids.nif_-607_109_-55_77 Skyrim.esm [REFR:00048BBB] (places FXRapids [MSTT:0001B37D] in GRUP Cell Temporary Children of [CELL:00009570] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_1170_-811_108_150 Skyrim.esm [REFR:00047996] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of TrevasWatchCamp [CELL:00009812] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-20))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers02.nif_-1442_-258_-2_96 Skyrim.esm [REFR:00044915] (places FXfireWithEmbersLight [MSTT:00033DA9] in GRUP Cell Temporary Children of DushnikhYalExterior03 [CELL:0000767F] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-7))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_1985_-986_94_100 Skyrim.esm [REFR:00046DF9] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of BlackBriarLodgeExterior02 [CELL:0000BCEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-25))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-712_347_-83_90 Skyrim.esm [REFR:00048E99] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000094AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif_-326_-129_-66_100 Skyrim.esm [REFR:000459E1] (places TundraStreamStraight01Tundra01 [STAT:0001608F] in GRUP Cell Temporary Children of [CELL:00009A2E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1874_-808_88_100 Skyrim.esm [REFR:00048FC7] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000BC49] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-620_285_-75_114 Skyrim.esm [REFR:000486F0] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000094ED] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_686_-553_172_104 Skyrim.esm [REFR:0004953F] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009764] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-180_79_-74_100 Skyrim.esm [REFR:000482AF] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009587] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-104_-107_-61_106 Skyrim.esm [REFR:00047F65] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_436_120_-47_94 Skyrim.esm [REFR:00045E9D] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:0000917B] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-643_809_-140_183 Skyrim.esm [REFR:0004A2E2] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009340] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_336_132_-53_97 Skyrim.esm [REFR:00045DB7] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:0000915E] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,3))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_1986_-988_94_100 Skyrim.esm [REFR:00046DFA] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of BlackBriarLodgeExterior02 [CELL:0000BCEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-25))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_683_-555_173_100 Skyrim.esm [REFR:0004A1C1] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of [CELL:00009764] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_1292_529_-72_100 Skyrim.esm [REFR:000457A5] (places RockCliff04Snow [STAT:00024C94] in GRUP Cell Temporary Children of [CELL:00009030] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,12))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif_-879_-362_-9_100 Skyrim.esm [REFR:0004A6C4] (places NorExtWallBg1Way01 [STAT:0004447A] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-807_-145_-14_100 Skyrim.esm [REFR:000441B9] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009A3A] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1871_-812_87_100 Skyrim.esm [REFR:00048FC8] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000BC49] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-20))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble02.nif_-529_-875_-24_151 Skyrim.esm [REFR:000474C6] (places ImpExtRubble02 [STAT:0003F95B] in GRUP Cell Temporary Children of [CELL:00009C85] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-22))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_689_-556_167_87 Skyrim.esm [REFR:00049540] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009764] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-14))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_1987_-988_94_100 Skyrim.esm [REFR:00046DFC] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of BlackBriarLodgeExterior02 [CELL:0000BCEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-25))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-654_301_-78_100 Skyrim.esm [REFR:000486F1] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:000094CC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-1172_870_-78_100 Skyrim.esm [REFR:0004A2E4] (places DirtCliffsCornerIn01PineForest02 [STAT:0001EF3C] in GRUP Cell Temporary Children of [CELL:0000930B] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-178_-28_-67_100 Skyrim.esm [REFR:000482B0] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of [CELL:000099C8] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-1))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_-708_350_-86_47 Skyrim.esm [REFR:00048E9A] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:000094AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_-309_-128_-67_100 Skyrim.esm [REFR:000459E2] (places TundraPond01Tundra01 [STAT:00031331] in GRUP Cell Temporary Children of [CELL:00009A2E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp01.nif_-509_-222_-55_100 Skyrim.esm [REFR:0004496E] (places RoadStraightLongRamp01 [STAT:0001E1B9] in GRUP Cell Temporary Children of [CELL:00009A75] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02down01.nif_337_150_-55_100 Skyrim.esm [REFR:00045DB8] (places RoadStraight02Down01 [STAT:000355D4] in GRUP Cell Temporary Children of [CELL:0000915E] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1wayarch01.nif_-877_-352_-14_100 Skyrim.esm [REFR:0004A6C5] (places NorExtWallBg1WayArch01 [STAT:00044B82] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000457A6] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00009011] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,13))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000457A6] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00009011] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-1492_149_-59_100 Skyrim.esm [REFR:0004A2FA] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of KolskeggrMineExterior [CELL:00007137] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-459_815_-137_111 Skyrim.esm [REFR:0004997E] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of TestFrozenMarsh [CELL:0000933C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,19))>
[01:49] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000457A6] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00009011] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_1298_533_-74_100 Skyrim.esm [REFR:000457A6] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00009011] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1858_-832_84_100 Skyrim.esm [REFR:00048FC9] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000BC6A] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-818_-157_-12_100 Skyrim.esm [REFR:000441BB] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:00009A3A] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-4))>
[01:49] [BuildReferences] <Debug: Meshes\water\tundrastreambend01watera.nif_-603_113_-55_100 Skyrim.esm [REFR:00048704] (places TundraStreamBend01WaterA [ACTI:000176AB] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -15,2)>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif_-434_-239_-55_100 Skyrim.esm [REFR:0004530F] (places TundraStreamBend01Tundra01 [STAT:0001542D] in GRUP Cell Temporary Children of [CELL:00009A73] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-6))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall02.nif_1991_-985_94_100 Skyrim.esm [REFR:00046DFD] (places Stonewall02 [STAT:0000099D] in GRUP Cell Temporary Children of BlackBriarLodgeExterior02 [CELL:0000BCEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-25))>
[01:49] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-316_-129_-66_100 Skyrim.esm [REFR:000459E3] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:00009A2E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-513_-211_-55_100 Skyrim.esm [REFR:0004496F] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009A75] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-171_-36_-63_100 Skyrim.esm [REFR:000482B1] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000099C8] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-1))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-787_332_-116_100 Skyrim.esm [REFR:00048E9B] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:000094AF] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,8))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif_-875_-343_-15_100 Skyrim.esm [REFR:0004A6C6] (places NorExtWallBg1Way01 [STAT:0004447A] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-700_323_-84_100 Skyrim.esm [REFR:00048BBC] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:000094CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1848_-803_82_100 Skyrim.esm [REFR:00048FCA] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000BC49] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_377_52_-48_100 Skyrim.esm [REFR:00045DB9] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:0000919B] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,1))>
[01:49] [BuildReferences] <Debug: Meshes\water\tundrastreamstraight01waterb.nif_-326_-129_-66_100 Skyrim.esm [REFR:000459E4] (places TundraStreamStraight01WaterB [ACTI:000176A9] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -8,-4)>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-438_775_-139_128 Skyrim.esm [REFR:0004997F] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif_-870_-333_-17_100 Skyrim.esm [REFR:0004A6C7] (places NorExtWallBg1Way01 [STAT:0004447A] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-504_-244_-52_100 Skyrim.esm [REFR:00044970] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:00009A75] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-749_-158_-26_82 Skyrim.esm [REFR:000441BE] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A39] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-4))>
[01:49] [BuildReferences] <Debug: Swapped [REFR:00043B49] (places FXSpiderWebKitDinner01 [MSTT:000486FB] in GRUP Cell Temporary Children of CronvangrHallExterior [CELL:000095E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-2)) to PickTheUnpickable.esp PTU_Cont_FXSpiderWebKitDinner01 "Паутина" [CONT:FE04084D]>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_378_58_-49_92 Skyrim.esm [REFR:00045DBA] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:0000919B] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif_-447_-239_-55_100 Skyrim.esm [REFR:00045310] (places TundraStreamEnd01Tundra01 [STAT:0003BD73] in GRUP Cell Temporary Children of [CELL:00009A73] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-6))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxrapidsrocks01.nif_-792_346_-118_100 Skyrim.esm [REFR:00048E9C] (places FXrapidsRocks01 [MSTT:0001C756] in GRUP Cell Temporary Children of [CELL:000094AF] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-173_-27_-66_123 Skyrim.esm [REFR:000482B2] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000099C8] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-1))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall01.nif_1989_-987_94_100 Skyrim.esm [REFR:00046DFE] (places Stonewall01 [STAT:0000099B] in GRUP Cell Temporary Children of BlackBriarLodgeExterior02 [CELL:0000BCEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-25))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers03.nif_-541_-885_-23_189 Skyrim.esm [REFR:000474F9] (places FXfireWithEmbersOut [MSTT:0003BD2E] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_-438_64_-74_100 Skyrim.esm [REFR:000461F3] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1871_-794_95_100 Skyrim.esm [REFR:00048FCB] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000BC49] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-1490_147_-60_150 Skyrim.esm [REFR:0004A306] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of KolskeggrMineExterior [CELL:00007137] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,3))>
[01:49] [BuildReferences] <Debug: Meshes\water\water1024.nif_-309_-128_-66_115 Skyrim.esm [REFR:000459E5] (places Water1024Creek [ACTI:00015428] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -8,-4)>
[01:49] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadepike01.nif_172_190_-46_108 Skyrim.esm [REFR:000457C9] (places StockadePike01 [STAT:0005A835] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif_-876_-347_-14_106 Skyrim.esm [REFR:0004A6C8] (places NorExtWallBgDivider01 [STAT:0004447E] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-437_772_-140_109 Skyrim.esm [REFR:00049980] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall01.nif_1993_-984_94_100 Skyrim.esm [REFR:00046E00] (places Stonewall01 [STAT:0000099B] in GRUP Cell Temporary Children of BlackBriarLodgeExterior02 [CELL:0000BCEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-25))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-103_-102_-61_104 Skyrim.esm [REFR:00047F66] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxrapidsrocks01.nif_-628_303_-78_77 Skyrim.esm [REFR:00048BBD] (places FXrapidsRocks01 [MSTT:0001C756] in GRUP Cell Temporary Children of [CELL:000094CC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_377_58_-49_103 Skyrim.esm [REFR:00045DBB] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:0000919B] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-697_353_-88_100 Skyrim.esm [REFR:00048E9D] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:000094AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-741_-147_-30_92 Skyrim.esm [REFR:000441BF] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A39] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-189_-42_-63_100 Skyrim.esm [REFR:000482B3] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of FortGreymoorExterior04 [CELL:000099E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-505_-231_-54_100 Skyrim.esm [REFR:00044971] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009A75] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1834_-810_83_100 Skyrim.esm [REFR:00048FCC] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of POIFallForest21 [CELL:0000BC4A] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-1489_147_-57_100 Skyrim.esm [REFR:0004A308] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of KolskeggrMineExterior [CELL:00007137] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-418_834_-140_123 Skyrim.esm [REFR:00049981] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000931A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-341_-146_-66_100 Skyrim.esm [REFR:000459E6] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009A2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_678_-37_-46_102 Skyrim.esm [REFR:000438DF] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:000095D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-1))>
[01:49] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-430_-245_-55_100 Skyrim.esm [REFR:00045312] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:00009A73] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-724_-158_-32_100 Skyrim.esm [REFR:000441C0] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009A38] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-101_-101_-61_96 Skyrim.esm [REFR:00047F67] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif_-873_-338_-16_100 Skyrim.esm [REFR:0004A6C9] (places NorExtWallBgDivider01 [STAT:0004447E] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_-911_332_-70_100 Skyrim.esm [REFR:00048BBE] (places RoadCurve90R01 [STAT:00027007] in GRUP Cell Temporary Children of CWMission07ImperialCamp01 [CELL:000094B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-702_348_-88_107 Skyrim.esm [REFR:00048E9E] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000094AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_377_66_-49_95 Skyrim.esm [REFR:00045DBC] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:0000919B] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-416_830_-140_112 Skyrim.esm [REFR:00049982] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000931A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-196_-48_-61_100 Skyrim.esm [REFR:000482B4] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of FortGreymoorExterior04 [CELL:000099E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_1511_-456_40_100 Skyrim.esm [REFR:00047501] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of NorthwindMineExterior01 [CELL:0000BB4A] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-12))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_1995_-982_94_100 Skyrim.esm [REFR:00046E1E] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of BlackBriarLodgeExterior [CELL:0000BCCA] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-24))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_669_-39_-45_92 Skyrim.esm [REFR:000438E0] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:000095D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-289_-148_-63_100 Skyrim.esm [REFR:000459E7] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009A2E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-509_-482_6_100 Skyrim.esm [REFR:00048FF4] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009B3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-12))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif_-864_-324_-17_100 Skyrim.esm [REFR:0004A6CA] (places NorExtWallBg1Way01 [STAT:0004447A] in GRUP Cell Temporary Children of LostValleyRedoubt02 [CELL:00009AC0] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-8))>
[01:49] [BuildReferences] <Debug: Meshes\water\tundrastreamstraight01watera.nif_-629_104_-50_100 Skyrim.esm [REFR:00048705] (places TundraStreamStraight01WaterA [ACTI:0001608E] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -16,2)>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-743_-136_-31_87 Skyrim.esm [REFR:000441C1] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009A39] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_-922_340_-68_100 Skyrim.esm [REFR:00048BBF] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of CWMission07ImperialCamp01 [CELL:000094B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-102_-97_-61_101 Skyrim.esm [REFR:00047F68] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurveramp01.nif_402_283_-82_100 Skyrim.esm [REFR:00045DBD] (places RoadSCurveRamp01 [STAT:0001CD86] in GRUP Cell Temporary Children of LoreiusFarmExterior04 [CELL:00009100] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,6))>
[01:49] [BuildReferences] <Debug: Swapped [REFR:0004A316] (places HandCart01Wheel [MSTT:0001C0C3] in GRUP Cell Temporary Children of KolskeggrMineExterior [CELL:00007137] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,3)) to PickTheUnpickable.esp PTU_Misc_HandCart01Wheel "Ручная тележка" [MISC:FE040847]>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-213_-27_-70_100 Skyrim.esm [REFR:000482B5] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of POITundra36 [CELL:000099C9] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-713_359_-85_100 Skyrim.esm [REFR:00048E9F] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of [CELL:000094AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,8))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_-431_67_-76_100 Skyrim.esm [REFR:000461F4] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-396_841_-140_71 Skyrim.esm [REFR:00049983] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009319] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,20))>
[01:49] [BuildReferences] <Debug: Meshes\water\tundrastreambend01watera.nif_-434_-239_-55_100 Skyrim.esm [REFR:00045313] (places TundraStreamBend01WaterA [ACTI:000176AB] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -11,-6)>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02down01.nif_660_-43_-40_100 Skyrim.esm [REFR:000438E1] (places RoadStraight02Down01 [STAT:000355D4] in GRUP Cell Temporary Children of [CELL:000095F0] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-509_-469_4_100 Skyrim.esm [REFR:00048FF5] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009B3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-13_-58_-56_100 Skyrim.esm [REFR:00047E6E] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:000099E5] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp01.nif_-937_350_-67_100 Skyrim.esm [REFR:00048BC0] (places RoadStraightLongRamp01 [STAT:0001E1B9] in GRUP Cell Temporary Children of CWMission07ImperialCamp01 [CELL:000094B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,8))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif_-867_-329_-17_100 Skyrim.esm [REFR:0004A6CB] (places NorExtWallBgDivider01 [STAT:0004447E] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-314_-150_-63_92 Skyrim.esm [REFR:000459E8] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009A2E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_384_258_-77_100 Skyrim.esm [REFR:00045DBE] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of LoreiusFarmExterior04 [CELL:00009100] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-710_349_-86_120 Skyrim.esm [REFR:00048EA0] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:000094AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-764_-133_-24_88 Skyrim.esm [REFR:000441C2] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:00009A39] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-613_102_-57_119 Skyrim.esm [REFR:00048706] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009570] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,2))>
[01:49] [BuildReferences] <Debug: Meshes\water\tundrastreamstraight01waterb.nif_-427_-256_-55_100 Skyrim.esm [REFR:00045314] (places TundraStreamStraight01WaterB [ACTI:000176A9] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -11,-7)>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-394_837_-140_113 Skyrim.esm [REFR:00049984] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009319] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-212_-18_-73_100 Skyrim.esm [REFR:000482B6] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of POITundra36 [CELL:000099C9] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-1))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-421_64_-77_48 Skyrim.esm [REFR:000461F5] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-644_780_-138_117 Skyrim.esm [REFR:0004A37D] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009340] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,19))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwallstair01.nif_-1112_-210_-20_75 Skyrim.esm [REFR:00045EA3] (places DwePlatWallStair01 [STAT:00052B5C] in GRUP Cell Temporary Children of POIReach17 [CELL:00009A84] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-10_-56_-56_100 Skyrim.esm [REFR:00047E6F] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:000099E5] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-702_350_-83_118 Skyrim.esm [REFR:00048EA1] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000094AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-511_-465_3_100 Skyrim.esm [REFR:00048FF6] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009B3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_-429_141_-77_100 Skyrim.esm [REFR:0004A1C9] (places TundraPond01Tundra01 [STAT:00031331] in GRUP Cell Temporary Children of [CELL:0000954B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_-910_329_-70_100 Skyrim.esm [REFR:00048BC1] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of CWMission07ImperialCamp01 [CELL:000094B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_652_-48_-38_100 Skyrim.esm [REFR:000438E2] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:000095F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-297_-157_-61_83 Skyrim.esm [REFR:000459E9] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009A2E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_396_274_-79_100 Skyrim.esm [REFR:00045DBF] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of LoreiusFarmExterior04 [CELL:00009100] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-614_111_-55_100 Skyrim.esm [REFR:00048707] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009570] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-472_-248_-50_100 Skyrim.esm [REFR:00045315] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009A95] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-441_786_-139_108 Skyrim.esm [REFR:00049985] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-103_-100_-61_102 Skyrim.esm [REFR:00047F69] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-199_-21_-71_100 Skyrim.esm [REFR:000482B7] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000099C8] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_257_188_-43_100 Skyrim.esm [REFR:00045EA4] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009141] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-641_777_-138_87 Skyrim.esm [REFR:0004A37E] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009361] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurveramp01.nif_-509_-259_-51_100 Skyrim.esm [REFR:00044972] (places RoadSCurveRamp01 [STAT:0001CD86] in GRUP Cell Temporary Children of [CELL:00009A96] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-814_348_-112_100 Skyrim.esm [REFR:00048BC2] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:000094AF] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,8))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif_1113_-807_118_100 Skyrim.esm [REFR:0004761C] (places ImpExtTowerShellBase01 [STAT:00040B30] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-511_-462_3_100 Skyrim.esm [REFR:00048FF7] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:00009B3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_391_268_-78_100 Skyrim.esm [REFR:00045DC0] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of LoreiusFarmExterior04 [CELL:00009100] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-616_111_-51_88 Skyrim.esm [REFR:00048708] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009571] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-419_-275_-53_100 Skyrim.esm [REFR:00045316] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009A94] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-103_-103_-61_105 Skyrim.esm [REFR:00047F6A] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-440_782_-139_80 Skyrim.esm [REFR:00049986] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-430_24_-68_100 Skyrim.esm [REFR:000461F7] (places DirtCliffsCornerIn01FieldGrass01 [STAT:0004D715] in GRUP Cell Temporary Children of [CELL:000099AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-512_-464_3_100 Skyrim.esm [REFR:00048FF9] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009B3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-12))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_-814_336_-108_100 Skyrim.esm [REFR:00048BC3] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:000094AF] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_244_183_-38_100 Skyrim.esm [REFR:00045EA5] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009142] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-618_110_-51_100 Skyrim.esm [REFR:00048709] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009571] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-649_778_-139_100 Skyrim.esm [REFR:0004A37F] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009340] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-195_-31_-66_100 Skyrim.esm [REFR:000482B8] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:000099C8] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-1))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerspacer01.nif_-1110_-207_-18_29 Skyrim.esm [REFR:00045DC3] (places DweFacadeTowerSpacer01 [STAT:00055C0B] in GRUP Cell Temporary Children of POIReach17 [CELL:00009A84] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp02.nif_-516_-277_-48_100 Skyrim.esm [REFR:00044973] (places RoadStraightLongRamp02 [STAT:0001E93C] in GRUP Cell Temporary Children of [CELL:00009A96] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-438_39_-69_100 Skyrim.esm [REFR:000461F8] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:000099AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-383_142_-68_100 Skyrim.esm [REFR:0004A1CD] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:0000954A] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif_1113_-807_123_89 Skyrim.esm [REFR:0004761D] (places ImpExtTower01 [STAT:0003F1F9] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-202_-31_-63_100 Skyrim.esm [REFR:000482B9] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000099C8] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-444_-320_-41_99 Skyrim.esm [REFR:00045317] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009AB5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_-822_361_-114_100 Skyrim.esm [REFR:00048BC4] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:000094B0] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-101_-99_-61_92 Skyrim.esm [REFR:00047F6B] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1wayarch01.nif_-858_-375_-2_100 Skyrim.esm [REFR:0004A6CD] (places NorExtWallBg1WayArch01 [STAT:00044B82] in GRUP Cell Temporary Children of LostValleyRedoubt07 [CELL:00009B01] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-10))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_230_169_-38_100 Skyrim.esm [REFR:00045EA6] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009142] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-439_790_-139_76 Skyrim.esm [REFR:00049987] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-801_-147_-15_83 Skyrim.esm [REFR:000441C4] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009A3A] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_663_-40_-43_106 Skyrim.esm [REFR:000438EE] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:000095D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstrtocurverampl01.nif_371_248_-75_100 Skyrim.esm [REFR:00045DC4] (places RoadStrToCurveRampL01 [STAT:0001DA56] in GRUP Cell Temporary Children of LoreiusFarmExterior04 [CELL:00009100] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-438_62_-74_139 Skyrim.esm [REFR:000461F9] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-290_-131_-65_100 Skyrim.esm [REFR:000459EA] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:00009A2E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-742_318_-86_106 Skyrim.esm [REFR:00048EA5] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:000094CF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-616_104_-51_118 Skyrim.esm [REFR:0004870A] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009571] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-521_-289_-44_100 Skyrim.esm [REFR:00044974] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009AB7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-8))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid03.nif_1111_-809_108_100 Skyrim.esm [REFR:0004761E] (places ImpExtBldgMid03 [STAT:0003F971] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-487_-314_-40_100 Skyrim.esm [REFR:00045318] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of DragonMoundTundra01 [CELL:00009AB6] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-101_-98_-61_98 Skyrim.esm [REFR:00047F6C] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-193_-19_-65_81 Skyrim.esm [REFR:000482BA] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:000099C8] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-442_789_-140_121 Skyrim.esm [REFR:00049988] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatcorout01.nif_-1110_-211_-20_75 Skyrim.esm [REFR:00045EA7] (places DwePlatCorOut01 [STAT:00052B4E] in GRUP Cell Temporary Children of POIReach17 [CELL:00009A84] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-6))>
[01:49] [BuildReferences] <Debug: Meshes\water\water1024.nif_-708_337_-83_188 Skyrim.esm [REFR:00048BC5] (places Water1024RiverFlowNW [ACTI:00107FC5] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -18,8)>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn02.nif_-374_-676_1_100 Skyrim.esm [REFR:00049FB1] (places RockCairn02 [STAT:0003D4B2] in GRUP Cell Temporary Children of [CELL:00009BDD] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-744_318_-89_100 Skyrim.esm [REFR:00048EA6] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000094CF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-402_126_-70_93 Skyrim.esm [REFR:0004A1CE] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:0000954A] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-438_64_-73_119 Skyrim.esm [REFR:000461FA] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_665_-40_-44_104 Skyrim.esm [REFR:000438EF] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:000095D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_505_-95_-20_100 Skyrim.esm [REFR:00043DCD] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009613] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-475_-100_-62_91 Skyrim.esm [REFR:000459EB] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009A11] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_1105_-809_112_100 Skyrim.esm [REFR:0004761F] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of [CELL:00009814] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-613_114_-54_117 Skyrim.esm [REFR:0004870B] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009570] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,2))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif_-880_-377_0_100 Skyrim.esm [REFR:0004A6CF] (places NorExtWallBg1Way01 [STAT:0004447A] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:49] <Warning: Overwritten large reference in Landscape and Water Fixes - Patch - LFfGM.esp [REFR:00048DDC] (places RockPileL02Rocks01 [STAT:00024C61] in GRUP Cell Temporary Children of AnisesCabinExterior01 [CELL:00009B4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-100_-101_-61_100 Skyrim.esm [REFR:00047F6D] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-443_781_-143_120 Skyrim.esm [REFR:00049989] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_1972_-966_96_100 Skyrim.esm [REFR:00046E26] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of BlackBriarLodgeExterior [CELL:0000BCCA] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-24))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-737_310_-84_83 Skyrim.esm [REFR:00048EA7] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000094CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-381_-300_-49_100 Skyrim.esm [REFR:00045319] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009AB4] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-8))>
[01:49] [BuildReferences] <Debug: Meshes\water\water1024.nif_-707_359_-86_196 Skyrim.esm [REFR:00048BC6] (places Water1024RiverFlowNW [ACTI:00107FC5] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -18,8)>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-519_-206_-56_100 Skyrim.esm [REFR:00044975] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:00009A75] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-438_65_-73_82 Skyrim.esm [REFR:000461FB] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_1115_-799_112_100 Skyrim.esm [REFR:00047620] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_646_-51_-36_100 Skyrim.esm [REFR:000438F0] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:000095F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-494_-115_-62_100 Skyrim.esm [REFR:000459EF] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of POITundra30 [CELL:00009A12] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_236_155_-36_100 Skyrim.esm [REFR:00045EA8] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009161] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-444_787_-142_95 Skyrim.esm [REFR:0004998A] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif_-848_-372_-2_100 Skyrim.esm [REFR:0004A6D0] (places NorExtWallBg1Way01 [STAT:0004447A] in GRUP Cell Temporary Children of LostValleyRedoubt07 [CELL:00009B01] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-10))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-522_-200_-55_100 Skyrim.esm [REFR:00044976] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009A54] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-609_97_-54_100 Skyrim.esm [REFR:0004870C] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:00009570] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-804_-138_-14_90 Skyrim.esm [REFR:000441C5] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009A3A] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-439_118_-77_100 Skyrim.esm [REFR:000468A0] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:0000956C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,2))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_1110_-820_112_100 Skyrim.esm [REFR:00047621] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-938_336_-64_108 Skyrim.esm [REFR:00048BC7] (places RockCliff01FieldGrass01 [STAT:000485E7] in GRUP Cell Temporary Children of CWMission07ImperialCamp01 [CELL:000094B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,8))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-731_311_-83_108 Skyrim.esm [REFR:00048EA8] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:000094CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-437_68_-73_119 Skyrim.esm [REFR:000461FC] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurveramp01.nif_359_239_-74_100 Skyrim.esm [REFR:00045DC5] (places RoadSCurveRamp01 [STAT:0001CD86] in GRUP Cell Temporary Children of LoreiusFarmExterior03 [CELL:00009120] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-99_-98_-61_106 Skyrim.esm [REFR:00047F6E] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-491_-120_-60_103 Skyrim.esm [REFR:000459F0] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A11] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatexsmfree01.nif_323_-598_131_100 Skyrim.esm [REFR:00049004] (places NorTmpExtPlatExSmFree01Snow [STAT:00030B00] in GRUP Cell Temporary Children of NorthSkyboundWatchExterior03 [CELL:0000978C] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-15))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-495_-239_-56_100 Skyrim.esm [REFR:00044977] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009A75] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-6_-5_-57_100 Skyrim.esm [REFR:00047E73] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:000099C4] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-1))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif_-838_-372_-2_100 Skyrim.esm [REFR:0004A6D1] (places NorExtWallBg1Way01 [STAT:0004447A] in GRUP Cell Temporary Children of LostValleyRedoubt07 [CELL:00009B01] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-10))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-810_-135_-12_100 Skyrim.esm [REFR:000441C6] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009A3A] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_143_199_-48_106 Skyrim.esm [REFR:00046E53] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_218_144_-39_83 Skyrim.esm [REFR:00045EA9] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009161] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-933_331_-67_100 Skyrim.esm [REFR:00048BC8] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of CWMission07ImperialCamp01 [CELL:000094B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_351_223_-72_100 Skyrim.esm [REFR:00045DC6] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of LoreiusFarmExterior03 [CELL:00009120] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-432_59_-73_109 Skyrim.esm [REFR:000461FD] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-431_107_-76_100 Skyrim.esm [REFR:000468A2] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:0000956C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-441_793_-140_58 Skyrim.esm [REFR:0004998B] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-489_-117_-60_100 Skyrim.esm [REFR:000459F1] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:00009A11] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_1120_-814_112_100 Skyrim.esm [REFR:00047622] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-336_129_-74_82 Skyrim.esm [REFR:0004A1D0] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009549] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_329_-593_126_100 Skyrim.esm [REFR:00049007] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of NorthSkyboundWatchExterior02 [CELL:0000978B] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-15))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-38_-25_-59_100 Skyrim.esm [REFR:00047E74] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:000099C4] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-100_-99_-61_93 Skyrim.esm [REFR:00047F6F] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-730_315_-83_112 Skyrim.esm [REFR:00048EA9] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:000094CE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-576_106_-57_100 Skyrim.esm [REFR:0004870D] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009570] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_348_206_-70_100 Skyrim.esm [REFR:00045DC7] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of LoreiusFarmExterior03 [CELL:00009120] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-496_-231_-52_103 Skyrim.esm [REFR:00044978] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A75] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-813_-161_-11_108 Skyrim.esm [REFR:000441C7] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A3A] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-435_61_-74_100 Skyrim.esm [REFR:000461FE] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-183_-18_-67_93 Skyrim.esm [REFR:000482BB] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:000099C8] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-433_121_-78_102 Skyrim.esm [REFR:000468A3] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:0000956C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-417_794_-141_101 Skyrim.esm [REFR:0004998C] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-15_-35_-57_100 Skyrim.esm [REFR:00047E75] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:000099C4] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-1))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_319_-593_126_100 Skyrim.esm [REFR:00049008] (places NorTmpExtPlatCorOut01Snow [STAT:00026FD2] in GRUP Cell Temporary Children of NorthSkyboundWatchExterior03 [CELL:0000978C] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-15))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatexsmfree01.nif_-884_-376_10_100 Skyrim.esm [REFR:0004A6D2] (places NorTmpExtPlatExSmFree01 [STAT:0002BE41] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-477_-108_-61_100 Skyrim.esm [REFR:000459F2] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:00009A11] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-99_-92_-61_100 Skyrim.esm [REFR:00047F70] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_-640_14_-54_100 Skyrim.esm [REFR:00047D86] (places TundraPond01Tundra01 [STAT:00031331] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial [CELL:000099B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,0))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_1105_-814_112_100 Skyrim.esm [REFR:00047623] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of [CELL:00009814] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-20))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatcorout01.nif_-1113_-209_-20_75 Skyrim.esm [REFR:00045EAA] (places DwePlatCorOut01 [STAT:00052B4E] in GRUP Cell Temporary Children of POIReach17 [CELL:00009A84] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-615_99_-51_117 Skyrim.esm [REFR:0004870E] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009571] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-441_66_-70_100 Skyrim.esm [REFR:000461FF] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_-917_355_-85_79 Skyrim.esm [REFR:00048EAA] (places MountainCliff01 [STAT:000485BF] in GRUP Cell Temporary Children of CWMission07ImperialCamp01 [CELL:000094B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-20_90_-64_78 Skyrim.esm [REFR:00048099] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009562] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-391_146_-68_86 Skyrim.esm [REFR:0004A1D1] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:0000954A] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_340_191_-69_100 Skyrim.esm [REFR:00045DC8] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of [CELL:0000913F] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-415_793_-140_90 Skyrim.esm [REFR:0004998D] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_-521_-233_-55_100 Skyrim.esm [REFR:00044979] (places TundraPond01Tundra01 [STAT:00031331] in GRUP Cell Temporary Children of [CELL:00009A75] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-6))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_1105_-804_112_100 Skyrim.esm [REFR:00047624] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of [CELL:00009814] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-617_113_-51_112 Skyrim.esm [REFR:0004870F] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009571] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-1453_527_-47_100 Skyrim.esm [REFR:0004841C] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of DragonLair01Exterior01 [CELL:0000701F] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,12))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerbase01.nif_-1110_-207_-19_46 Skyrim.esm [REFR:00045EAB] (places DweFacadeTowerBase01 [STAT:00055124] in GRUP Cell Temporary Children of POIReach17 [CELL:00009A84] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-29_2_-59_100 Skyrim.esm [REFR:00047E77] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:000099A3] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-418_117_-78_100 Skyrim.esm [REFR:000468A4] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:0000956C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,2))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatexsmfree01.nif_-836_-372_7_100 Skyrim.esm [REFR:0004A6D3] (places NorTmpExtPlatExSmFree01 [STAT:0002BE41] in GRUP Cell Temporary Children of LostValleyRedoubt07 [CELL:00009B01] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-10))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-442_73_-71_91 Skyrim.esm [REFR:00046200] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_-628_27_-54_100 Skyrim.esm [REFR:00047D87] (places TundraPond01Tundra01 [STAT:00031331] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial [CELL:000099B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-161_-23_-63_97 Skyrim.esm [REFR:000482BC] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:000099C7] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-15_107_-64_96 Skyrim.esm [REFR:0004809A] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009562] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-468_-110_-62_100 Skyrim.esm [REFR:000459F3] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:00009A11] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-915_344_-72_100 Skyrim.esm [REFR:00048EAB] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of CWMission07ImperialCamp01 [CELL:000094B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,8))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_1115_-820_112_100 Skyrim.esm [REFR:00047625] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_336_176_-66_100 Skyrim.esm [REFR:00045DC9] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:0000913F] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_249_179_-37_96 Skyrim.esm [REFR:00045EAC] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009141] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_151_174_-51_111 Skyrim.esm [REFR:00046E89] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-109_-678_14_100 Skyrim.esm [REFR:000479CC] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009BD6] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-495_258_-56_100 Skyrim.esm [REFR:0004A1D2] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of RannveigsFastExterior02 [CELL:000094EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-410_109_-76_100 Skyrim.esm [REFR:000468A5] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of [CELL:0000956C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-414_795_-140_87 Skyrim.esm [REFR:0004998E] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif_-874_-377_-1_108 Skyrim.esm [REFR:0004A6D4] (places NorExtWallBgDivider01 [STAT:0004447E] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-11_-23_-58_94 Skyrim.esm [REFR:00047E78] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000099C4] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-648_119_-50_95 Skyrim.esm [REFR:00048710] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009571] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-424_45_-74_100 Skyrim.esm [REFR:00046201] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-16_102_-64_93 Skyrim.esm [REFR:0004809B] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:00009562] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,2))>
[01:49] [BuildReferences] <Debug: Meshes\water\water1024.nif_-630_25_-54_130 Skyrim.esm [REFR:00047D88] (places Water1024Creek [ACTI:00015428] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -16,0)>
[01:49] [BuildReferences] <Debug: Meshes\water\water1024.nif_-523_-234_-55_137 Skyrim.esm [REFR:0004497A] (places Water1024Creek [ACTI:00015428] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -13,-6)>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_1110_-799_112_100 Skyrim.esm [REFR:00047627] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-455_-122_-63_100 Skyrim.esm [REFR:000459F4] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A11] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_703_-524_156_91 Skyrim.esm [REFR:00046E8A] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of HHpathShrine02 [CELL:00009744] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_233_182_-39_69 Skyrim.esm [REFR:00045EAD] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009142] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong01.nif_336_163_-61_100 Skyrim.esm [REFR:00045DCA] (places RoadStraightLong01 [STAT:0001C433] in GRUP Cell Temporary Children of [CELL:0000915E] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-961_60_-6_100 Skyrim.esm [REFR:00048EAC] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:0000959A] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-784_-136_-21_100 Skyrim.esm [REFR:000441C8] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009A3A] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-413_111_-70_112 Skyrim.esm [REFR:000468A6] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000956C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-170_-19_-64_84 Skyrim.esm [REFR:000482BD] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:000099C8] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-1))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif_-863_-377_-3_113 Skyrim.esm [REFR:0004A6D5] (places NorExtWallBgDivider01 [STAT:0004447E] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-416_790_-140_92 Skyrim.esm [REFR:0004998F] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-14_-19_-58_93 Skyrim.esm [REFR:00047E7A] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000099C4] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-9_104_-64_100 Skyrim.esm [REFR:0004809C] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009562] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,2))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_1120_-799_112_100 Skyrim.esm [REFR:00047628] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-98_-97_-61_101 Skyrim.esm [REFR:00047F71] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-459_-125_-62_100 Skyrim.esm [REFR:000459F5] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A32] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-4))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_-501_-347_-39_100 Skyrim.esm [REFR:00048429] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif_-529_-239_-54_100 Skyrim.esm [REFR:0004497B] (places TundraStreamEnd01Tundra01 [STAT:0003BD73] in GRUP Cell Temporary Children of [CELL:00009A75] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-6))>
[01:49] [BuildReferences] <Debug: Meshes\water\water1024.nif_-639_15_-54_130 Skyrim.esm [REFR:00047D89] (places Water1024Creek [ACTI:00015428] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -16,0)>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-429_54_-74_100 Skyrim.esm [REFR:00046202] (places DirtCliffsCornerOut01FieldGrass01 [STAT:0006E0DD] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-263_113_-78_100 Skyrim.esm [REFR:000482BF] (places RockTundraLand01FieldGrass01 [STAT:0003F926] in GRUP Cell Temporary Children of [CELL:00009568] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-34_99_-63_100 Skyrim.esm [REFR:0004809D] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009562] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-424_813_-139_42 Skyrim.esm [REFR:00049990] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-444_99_-69_100 Skyrim.esm [REFR:000468A7] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:0000956C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,2))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_-501_-350_-39_100 Skyrim.esm [REFR:0004842A] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_1120_-804_112_100 Skyrim.esm [REFR:00047629] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-970_88_-11_100 Skyrim.esm [REFR:00048EAD] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009579] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1844_-814_84_100 Skyrim.esm [REFR:000490CC] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000BC49] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-417_53_-75_100 Skyrim.esm [REFR:00046204] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-782_-135_-21_80 Skyrim.esm [REFR:000441C9] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009A3A] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-4))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif_-853_-373_-2_100 Skyrim.esm [REFR:0004A6D6] (places NorExtWallBgDivider01 [STAT:0004447E] in GRUP Cell Temporary Children of LostValleyRedoubt07 [CELL:00009B01] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-10))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_-98_-101_-61_93 Skyrim.esm [REFR:00047F72] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_-634_20_-55_101 Skyrim.esm [REFR:00047D8A] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial [CELL:000099B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_222_191_-40_100 Skyrim.esm [REFR:00045EAF] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009142] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-490_-223_-54_100 Skyrim.esm [REFR:0004497C] (places DirtCliffsCornerOut01FieldGrass01 [STAT:0006E0DD] in GRUP Cell Temporary Children of [CELL:00009A74] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-460_-118_-63_100 Skyrim.esm [REFR:000459F6] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009A11] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-359_-682_0_100 Skyrim.esm [REFR:00049FBF] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:00009BDC] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-17))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-270_115_-79_100 Skyrim.esm [REFR:000482C0] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009568] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-441_119_-71_100 Skyrim.esm [REFR:000468A9] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000956C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_707_-523_156_75 Skyrim.esm [REFR:00046E93] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of HHpathShrine02 [CELL:00009744] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_336_154_-58_104 Skyrim.esm [REFR:00045DCB] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:0000915E] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-423_814_-139_115 Skyrim.esm [REFR:00049991] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_-488_-354_-39_100 Skyrim.esm [REFR:0004842B] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of [CELL:00009AD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-9))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_1115_-814_112_100 Skyrim.esm [REFR:0004762A] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_-97_-87_-62_91 Skyrim.esm [REFR:00047F73] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-463_-585_10_100 Skyrim.esm [REFR:00048EAE] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm01wet.nif_-414_59_-77_100 Skyrim.esm [REFR:00046205] (places RockM01Wet [STAT:000BB8C1] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_122_-399_24_100 Skyrim.esm [REFR:00045873] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-784_-152_-22_86 Skyrim.esm [REFR:000441CA] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A3A] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-4))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif_-843_-371_-2_100 Skyrim.esm [REFR:0004A6D7] (places NorExtWallBgDivider01 [STAT:0004447E] in GRUP Cell Temporary Children of LostValleyRedoubt07 [CELL:00009B01] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-10))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-633_2_-54_100 Skyrim.esm [REFR:00047D8B] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial [CELL:000099B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-501_-213_-55_100 Skyrim.esm [REFR:0004497D] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009A75] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-6))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_-492_-352_-39_100 Skyrim.esm [REFR:0004842C] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-391_116_-73_100 Skyrim.esm [REFR:000468AA] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of POITundra12 [CELL:0000956B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-423_67_-77_100 Skyrim.esm [REFR:00046206] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-301_114_-79_100 Skyrim.esm [REFR:000482C1] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:00009569] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_-97_-84_-62_91 Skyrim.esm [REFR:00047F74] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid03.nif_1110_-814_112_100 Skyrim.esm [REFR:0004762B] (places ImpExtBldgMid03 [STAT:0003F971] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-373_-775_-21_97 Skyrim.esm [REFR:0004A1D3] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:00009C1F] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-427_817_-139_78 Skyrim.esm [REFR:00049992] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-839_-375_3_100 Skyrim.esm [REFR:0004A6D8] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of LostValleyRedoubt07 [CELL:00009B01] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-10))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-452_-81_-69_106 Skyrim.esm [REFR:000459F8] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000099F0] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_707_-529_152_118 Skyrim.esm [REFR:00046EB6] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of HHpathShrine02 [CELL:00009744] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-952_140_-17_100 Skyrim.esm [REFR:00048EAF] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:00009558] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,3))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall01.nif_-490_-353_-39_100 Skyrim.esm [REFR:0004842D] (places Stonewall01 [STAT:0000099B] in GRUP Cell Temporary Children of [CELL:00009AD7] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_338_156_-58_102 Skyrim.esm [REFR:00045DCC] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:0000915E] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-841_-375_2_100 Skyrim.esm [REFR:0004A6D9] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of LostValleyRedoubt07 [CELL:00009B01] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-10))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-621_4_-54_100 Skyrim.esm [REFR:00047D8C] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial [CELL:000099B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-274_121_-79_100 Skyrim.esm [REFR:000482C4] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009568] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-402_112_-73_79 Skyrim.esm [REFR:000468AB] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of POITundra12 [CELL:0000956B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-531_-226_-54_100 Skyrim.esm [REFR:0004497E] (places DirtCliffsIsland01Tundra [STAT:00043947] in GRUP Cell Temporary Children of [CELL:00009A75] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-97_-81_-62_93 Skyrim.esm [REFR:00047F75] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of FortGreymoorExterior05 [CELL:000099E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-2))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_1110_-804_112_100 Skyrim.esm [REFR:0004762C] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-65_125_-62_60 Skyrim.esm [REFR:0004A1D4] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009542] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-428_819_-140_101 Skyrim.esm [REFR:00049993] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000931A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_135_-396_25_55 Skyrim.esm [REFR:00045875] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_-496_-352_-39_100 Skyrim.esm [REFR:0004842E] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-419_-90_-67_100 Skyrim.esm [REFR:000459FB] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009A10] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_336_144_-54_90 Skyrim.esm [REFR:00045DCD] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:0000915E] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_718_-530_150_117 Skyrim.esm [REFR:00046EC3] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of HHpathShrine02 [CELL:00009744] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-13))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatexsmfree01.nif_-881_-365_0_100 Skyrim.esm [REFR:0004A6DA] (places NorTmpExtPlatExSmFree01 [STAT:0002BE41] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-787_-160_-22_92 Skyrim.esm [REFR:000441CB] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A3A] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-670_28_-55_100 Skyrim.esm [REFR:00047D8D] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial03 [CELL:000099B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-970_147_-18_100 Skyrim.esm [REFR:00048EB0] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009558] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_554_13_-49_61 Skyrim.esm [REFR:00043DDB] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000095B5] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_-241_121_-78_100 Skyrim.esm [REFR:000482C6] (places TundraPond01Tundra01 [STAT:00031331] in GRUP Cell Temporary Children of [CELL:00009567] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-436_80_-74_100 Skyrim.esm [REFR:00046207] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif_-1442_1162_-138_100 Skyrim.esm [REFR:0004B304] (places ImpExtIceWall02 [STAT:0006F758] in GRUP Cell Temporary Children of NorthwatchKeepExterior03 [CELL:00006E2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,28))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-402_101_-78_100 Skyrim.esm [REFR:000468AC] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of POITundra12 [CELL:0000956B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,2))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall01.nif_-496_-354_-39_100 Skyrim.esm [REFR:0004842F] (places Stonewall01 [STAT:0000099B] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-96_-86_-62_92 Skyrim.esm [REFR:00047F76] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_130_-340_55_69 Skyrim.esm [REFR:00045876] (places MountainPeak02_HeavySN [STAT:00046031] in GRUP Cell Temporary Children of [CELL:000096D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-429_812_-138_62 Skyrim.esm [REFR:00049994] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_1115_-809_112_100 Skyrim.esm [REFR:0004762D] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-492_-233_-50_83 Skyrim.esm [REFR:0004497F] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009A75] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_338_144_-54_110 Skyrim.esm [REFR:00045DCE] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:0000915E] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-838_-149_-5_100 Skyrim.esm [REFR:000441CC] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009A3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-420_-82_-64_100 Skyrim.esm [REFR:000459FC] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of POITundra32 [CELL:000099EF] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-2))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_1110_-809_112_100 Skyrim.esm [REFR:0004762E] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_715_-532_151_117 Skyrim.esm [REFR:00046EC4] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of HHpathShrine02 [CELL:00009744] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-957_152_-18_100 Skyrim.esm [REFR:00048EB1] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009558] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_46_-425_35_58 Skyrim.esm [REFR:00045877] (places MountainPeak02_HeavySN [STAT:00046031] in GRUP Cell Temporary Children of BleakFallsTower [CELL:00009716] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-11))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-428_82_-74_95 Skyrim.esm [REFR:00046208] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-687_17_-54_100 Skyrim.esm [REFR:00047D8E] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial03 [CELL:000099B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif_-247_102_-78_121 Skyrim.esm [REFR:000482C7] (places RockL05Wet [STAT:000BB8C0] in GRUP Cell Temporary Children of [CELL:00009568] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-97_-89_-62_105 Skyrim.esm [REFR:00047F77] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_539_4_-53_125 Skyrim.esm [REFR:00043DDC] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:000095B5] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-431_820_-139_41 Skyrim.esm [REFR:00049995] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000931A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_-418_-101_-69_100 Skyrim.esm [REFR:000459FE] (places TundraPond01Tundra01 [STAT:00031331] in GRUP Cell Temporary Children of [CELL:00009A10] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid03.nif_1115_-804_112_100 Skyrim.esm [REFR:0004762F] (places ImpExtBldgMid03 [STAT:0003F971] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_-495_-357_-38_100 Skyrim.esm [REFR:00048430] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-378_85_-76_100 Skyrim.esm [REFR:000468AD] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of POITundra12 [CELL:0000956B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_338_143_-54_103 Skyrim.esm [REFR:00045DCF] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:0000915E] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-845_-144_-5_100 Skyrim.esm [REFR:000441CE] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:00009A3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-495_-222_-55_93 Skyrim.esm [REFR:00044980] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009A75] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_717_-521_155_104 Skyrim.esm [REFR:00046EC5] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of HHpathShrine02 [CELL:00009744] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-13))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-429_78_-76_100 Skyrim.esm [REFR:00046209] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-975_72_-8_100 Skyrim.esm [REFR:00048EB2] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:0000959A] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,1))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_-506_-342_-39_100 Skyrim.esm [REFR:00048431] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-684_30_-53_97 Skyrim.esm [REFR:00047D8F] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial03 [CELL:000099B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-368_90_-77_100 Skyrim.esm [REFR:000468AE] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:0000956A] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-98_-85_-62_101 Skyrim.esm [REFR:00047F78] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-853_-145_-6_100 Skyrim.esm [REFR:000441CF] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_551_-23_-37_94 Skyrim.esm [REFR:00043DDD] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:000095D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-1))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatexsmfree01.nif_-864_-325_-7_126 Skyrim.esm [REFR:0004A6DC] (places NorTmpExtPlatExSmFree01 [STAT:0002BE41] in GRUP Cell Temporary Children of LostValleyRedoubt02 [CELL:00009AC0] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-500_-233_-53_100 Skyrim.esm [REFR:00044981] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009A75] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-425_75_-76_85 Skyrim.esm [REFR:0004620A] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-982_66_-4_100 Skyrim.esm [REFR:00048EB3] (places RockCliff01FieldGrass01 [STAT:000485E7] in GRUP Cell Temporary Children of [CELL:0000959A] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif_-248_113_-78_108 Skyrim.esm [REFR:000482C8] (places RockL05Wet [STAT:000BB8C0] in GRUP Cell Temporary Children of [CELL:00009568] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,2))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall01.nif_-503_-343_-39_100 Skyrim.esm [REFR:00048432] (places Stonewall01 [STAT:0000099B] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_338_132_-53_98 Skyrim.esm [REFR:00045DD0] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:0000915E] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerspacer01.nif_-1110_-207_-19_43 Skyrim.esm [REFR:00045EB4] (places DweFacadeTowerSpacer01 [STAT:00055C0B] in GRUP Cell Temporary Children of POIReach17 [CELL:00009A84] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_558_-31_-33_100 Skyrim.esm [REFR:00043DDE] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:000095D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-1))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-1373_253_-87_175 Skyrim.esm [REFR:00046EC8] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:000070D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-856_-148_-5_100 Skyrim.esm [REFR:000441D0] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-96_-85_-62_108 Skyrim.esm [REFR:00047F79] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif_-377_68_-75_100 Skyrim.esm [REFR:000468AF] (places TundraStreamEnd01Tundra01 [STAT:0003BD73] in GRUP Cell Temporary Children of [CELL:0000958C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-529_-224_-52_100 Skyrim.esm [REFR:00044982] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009A75] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-471_-581_10_100 Skyrim.esm [REFR:00048EB4] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-243_99_-77_84 Skyrim.esm [REFR:000482C9] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009567] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-423_30_-71_98 Skyrim.esm [REFR:0004620C] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:000099AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,0))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner01.nif_1105_-799_112_100 Skyrim.esm [REFR:00047630] (places ImpExtBldgCorner01 [STAT:0003F976] in GRUP Cell Temporary Children of [CELL:00009814] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_286_174_-44_89 Skyrim.esm [REFR:00045EB5] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009141] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,4))>
[01:49] [BuildReferences] <Debug: Meshes\water\water1024.nif_-418_-101_-69_115 Skyrim.esm [REFR:000459FF] (places Water1024Creek [ACTI:00015428] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -11,-3)>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-488_175_-75_100 Skyrim.esm [REFR:00048633] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:0000952B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-424_816_-141_90 Skyrim.esm [REFR:00049996] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_338_146_-55_105 Skyrim.esm [REFR:00045DD1] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:0000915E] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-957_126_-14_100 Skyrim.esm [REFR:00048EB5] (places RockTundraLand01FieldGrass01 [STAT:0003F926] in GRUP Cell Temporary Children of [CELL:00009558] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-85_-102_-61_100 Skyrim.esm [REFR:00047F7A] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_-1372_254_-88_123 Skyrim.esm [REFR:00046EFE] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:000070D7] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-817_-127_-12_100 Skyrim.esm [REFR:000441D1] (places DirtCliffsCornerOut01FieldGrass01 [STAT:0006E0DD] in GRUP Cell Temporary Children of [CELL:00009A3A] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-4))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner03.nif_1120_-820_112_100 Skyrim.esm [REFR:00047631] (places ImpExtBldgCorner03 [STAT:0003F978] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-241_99_-77_83 Skyrim.esm [REFR:000482CA] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009567] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge01.nif_-1089_1014_-69_100 Skyrim.esm [REFR:0004916C] (places MountainRidge01_LightSN [STAT:0005055C] in GRUP Cell Temporary Children of [CELL:000092A6] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,24))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_-414_67_-78_84 Skyrim.esm [REFR:0004620D] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-518_-208_-55_96 Skyrim.esm [REFR:00044983] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009A75] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_338_170_-64_108 Skyrim.esm [REFR:00045DD2] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:0000913F] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif_-423_-96_-68_100 Skyrim.esm [REFR:00045A00] (places TundraStreamEnd01Tundra01 [STAT:0003BD73] in GRUP Cell Temporary Children of [CELL:00009A10] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-3))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner01.nif_1120_-809_112_100 Skyrim.esm [REFR:00047633] (places ImpExtBldgICorner01 [STAT:0003F96B] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-474_165_-77_100 Skyrim.esm [REFR:00048634] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:0000952B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,4))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_-378_67_-76_100 Skyrim.esm [REFR:000468B0] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of [CELL:0000958C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-412_778_-141_88 Skyrim.esm [REFR:00049997] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-977_156_-20_100 Skyrim.esm [REFR:00048EB6] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009558] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-90_-89_-64_100 Skyrim.esm [REFR:00047F7B] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-236_104_-77_100 Skyrim.esm [REFR:000482CB] (places RockTundraLand03Tundra01 [STAT:0003925E] in GRUP Cell Temporary Children of [CELL:00009567] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,2))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_-501_-345_-39_100 Skyrim.esm [REFR:00048434] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-531_-215_-52_100 Skyrim.esm [REFR:00044984] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009A75] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-850_-158_-5_100 Skyrim.esm [REFR:000441D2] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:00009A3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-4))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner02.nif_1105_-820_112_100 Skyrim.esm [REFR:00047639] (places ImpExtBldgCorner02 [STAT:0003F977] in GRUP Cell Temporary Children of [CELL:00009833] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_658_-596_194_100 Skyrim.esm [REFR:0004BAF7] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm03wet.nif_-417_66_-78_83 Skyrim.esm [REFR:0004620E] (places RockM03Wet [STAT:000BB8C3] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-398_68_-77_100 Skyrim.esm [REFR:000468B1] (places RockPileM02RiverbedEdge [STAT:00046867] in GRUP Cell Temporary Children of [CELL:0000958C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-486_169_-77_100 Skyrim.esm [REFR:00048635] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:0000952B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_335_169_-64_97 Skyrim.esm [REFR:00045DD3] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:0000913F] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-416_782_-140_77 Skyrim.esm [REFR:00049998] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_-501_-351_-39_100 Skyrim.esm [REFR:00048435] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-825_-172_-6_100 Skyrim.esm [REFR:000441D5] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009A5C] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-5))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif_1109_-820_111_100 Skyrim.esm [REFR:0004763B] (places ImpExtWall02 [STAT:00040B0C] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-687_11_-56_100 Skyrim.esm [REFR:00047D90] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial03 [CELL:000099B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-527_-222_-53_100 Skyrim.esm [REFR:00044985] (places RockPileS02TundraRocks01 [STAT:000398A8] in GRUP Cell Temporary Children of [CELL:00009A75] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-960_158_-21_100 Skyrim.esm [REFR:00048EB7] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of [CELL:00009558] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-88_-95_-61_87 Skyrim.esm [REFR:00047F7C] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-415_72_-77_100 Skyrim.esm [REFR:00046210] (places RockPileM01RiverbedEdge [STAT:0004620F] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-396_65_-77_100 Skyrim.esm [REFR:000468B2] (places RockPileM01RiverbedEdge [STAT:0004620F] in GRUP Cell Temporary Children of [CELL:0000958C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,1))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_-501_-353_-39_100 Skyrim.esm [REFR:00048436] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-255_80_-74_90 Skyrim.esm [REFR:000482CC] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of FenrigBattlefieldExterior [CELL:00009589] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_534_-744_191_91 Skyrim.esm [REFR:000458C7] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009802] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-415_780_-141_75 Skyrim.esm [REFR:00049999] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-676_18_-54_84 Skyrim.esm [REFR:00047D91] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial03 [CELL:000099B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,0))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1109_-817_111_100 Skyrim.esm [REFR:0004763D] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1384_241_-83_130 Skyrim.esm [REFR:00046F0D] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of POIReach30 [CELL:000070F6] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_676_-553_177_100 Skyrim.esm [REFR:0004A3BD] (places RockPileM02Dirt01 [STAT:00060E2F] in GRUP Cell Temporary Children of [CELL:00009764] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-14))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-529_-216_-53_80 Skyrim.esm [REFR:00044986] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009A75] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-814_-175_-15_100 Skyrim.esm [REFR:000441D6] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009A5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-394_62_-77_100 Skyrim.esm [REFR:000468B3] (places RockPileM02RiverbedEdge [STAT:00046867] in GRUP Cell Temporary Children of [CELL:0000958C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-971_117_-14_100 Skyrim.esm [REFR:00048EB8] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009579] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-85_-97_-61_62 Skyrim.esm [REFR:00047F7D] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_-494_-362_-36_100 Skyrim.esm [REFR:00048437] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_209_171_-41_100 Skyrim.esm [REFR:00045EB8] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009142] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-664_26_-55_99 Skyrim.esm [REFR:00047D92] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial03 [CELL:000099B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,0))>
[01:49] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewoodbeamshort02.nif_157_201_-42_138 Skyrim.esm [REFR:0004763E] (places StockadeWoodbeamShort02 [STAT:000533D4] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-404_49_-77_100 Skyrim.esm [REFR:00046211] (places RockPileM01RiverbedEdge [STAT:0004620F] in GRUP Cell Temporary Children of [CELL:0000958C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-93_104_-67_95 Skyrim.esm [REFR:0004A1DA] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:00009564] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-551_-220_-53_100 Skyrim.esm [REFR:00044987] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009A76] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-414_773_-139_71 Skyrim.esm [REFR:0004999A] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-907_-130_-3_88 Skyrim.esm [REFR:000441D7] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009A3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-426_-101_-69_100 Skyrim.esm [REFR:00045A01] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009A10] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-3))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1387_243_-83_150 Skyrim.esm [REFR:00046F0F] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of POIReach30 [CELL:000070F6] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-395_64_-78_99 Skyrim.esm [REFR:000468B4] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:0000958C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-236_84_-74_83 Skyrim.esm [REFR:000482CD] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:00009567] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_337_170_-64_94 Skyrim.esm [REFR:00045DD4] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:0000913F] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,4))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_-494_-364_-34_100 Skyrim.esm [REFR:00048438] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_537_-741_190_77 Skyrim.esm [REFR:000458C8] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009802] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-45_-42_-57_88 Skyrim.esm [REFR:00047E8E] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:000099E6] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_457_-382_211_100 Skyrim.esm [REFR:00046212] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_1142_-828_115_100 Skyrim.esm [REFR:0004763F] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-426_775_-140_124 Skyrim.esm [REFR:0004999B] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_680_-574_178_108 Skyrim.esm [REFR:0004A3E9] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-486_192_-67_120 Skyrim.esm [REFR:00048636] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:0000952B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-553_-226_-49_113 Skyrim.esm [REFR:00044988] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A76] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-970_123_-14_100 Skyrim.esm [REFR:00048EB9] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009558] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_339_169_-64_90 Skyrim.esm [REFR:00045DD5] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:0000913F] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,4))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_-506_-342_-39_100 Skyrim.esm [REFR:00048439] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-895_-116_2_100 Skyrim.esm [REFR:000441D8] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009A1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-3))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1388_238_-83_100 Skyrim.esm [REFR:00046F12] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of POIReach30 [CELL:000070F6] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-81_-91_-61_100 Skyrim.esm [REFR:00047F7E] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009A07] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-83_-720_26_100 Skyrim.esm [REFR:000479DA] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009BF7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-664_8_-54_88 Skyrim.esm [REFR:00047D93] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial03 [CELL:000099B3] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,0))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-245_83_-76_87 Skyrim.esm [REFR:000482CE] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009567] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_529_-746_194_114 Skyrim.esm [REFR:000458C9] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009803] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-606_97_-54_99 Skyrim.esm [REFR:00048724] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009570] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-417_75_-77_94 Skyrim.esm [REFR:000468B5] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-493_189_-69_100 Skyrim.esm [REFR:00048637] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:0000952C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,4))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin512x128.nif_-878_-358_-4_119 Skyrim.esm [REFR:0004A6E3] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-50_-42_-57_100 Skyrim.esm [REFR:00047E8F] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:000099E6] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_683_-591_182_119 Skyrim.esm [REFR:0004A3EA] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-424_771_-139_108 Skyrim.esm [REFR:0004999C] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_334_170_-64_104 Skyrim.esm [REFR:00045DD6] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:0000913F] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_174_189_-46_100 Skyrim.esm [REFR:00046228] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-542_-240_-53_100 Skyrim.esm [REFR:0004498A] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of [CELL:00009A76] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-6))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall01.nif_-508_-340_-39_100 Skyrim.esm [REFR:0004843A] (places Stonewall01 [STAT:0000099B] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-426_-103_-68_108 Skyrim.esm [REFR:00045A02] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A10] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_36_104_-65_128 Skyrim.esm [REFR:000480B4] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009561] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-962_79_-11_100 Skyrim.esm [REFR:00048EBA] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:0000959A] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,1))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1403_225_-83_101 Skyrim.esm [REFR:00046F19] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of BlindCliffCaveExterior [CELL:000070F7] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,5))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-669_49_-53_100 Skyrim.esm [REFR:00047D94] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:00009593] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,1))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_-874_-370_-7_100 Skyrim.esm [REFR:0004A6E8] (places NorTmpExtPlatStairCapR01 [STAT:00026F75] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-48_-43_-57_100 Skyrim.esm [REFR:00047E90] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:000099E6] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-517_188_-71_89 Skyrim.esm [REFR:00048638] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:0000952C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-249_93_-77_82 Skyrim.esm [REFR:000482CF] (places RockPileM01RiverbedEdge [STAT:0004620F] in GRUP Cell Temporary Children of [CELL:00009568] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-895_-132_-1_93 Skyrim.esm [REFR:000441D9] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009A3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-428_771_-140_93 Skyrim.esm [REFR:0004999D] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-611_119_-54_100 Skyrim.esm [REFR:00048725] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009570] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-413_72_-78_102 Skyrim.esm [REFR:000468B6] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:0000958D] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_528_-741_192_98 Skyrim.esm [REFR:000458CA] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009803] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-19))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_141_72_-46_100 Skyrim.esm [REFR:00045EBD] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:000091A1] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,1))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_-510_-339_-39_100 Skyrim.esm [REFR:0004843B] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extpylons01.nif_109_306_-14_100 Skyrim.esm [REFR:000480D5] (places NorDwelling03ExtPylons01Snow [STAT:0002521F] in GRUP Cell Temporary Children of VolunruudExterior [CELL:000090E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,7))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_176_189_-47_113 Skyrim.esm [REFR:00046229] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_1148_-823_115_100 Skyrim.esm [REFR:00047640] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of [CELL:00009831] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_335_182_-67_96 Skyrim.esm [REFR:00045DD7] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:0000913F] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-581_-216_-55_85 Skyrim.esm [REFR:0004498B] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009A77] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-6))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-615_114_-52_100 Skyrim.esm [REFR:00048726] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009571] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-973_136_-14_94 Skyrim.esm [REFR:00048EBB] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009558] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,3))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1455_188_-76_108 Skyrim.esm [REFR:00046F1C] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00007117] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-383_57_-77_100 Skyrim.esm [REFR:000468B7] (places RockPileM02RiverbedEdge [STAT:00046867] in GRUP Cell Temporary Children of [CELL:0000958C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-434_-113_-66_89 Skyrim.esm [REFR:00045A03] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009A10] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-41_-40_-58_100 Skyrim.esm [REFR:00047E91] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:000099C5] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-1))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatexsmfree01.nif_-923_-337_-21_100 Skyrim.esm [REFR:0004A6EE] (places NorTmpExtPlatExSmFree01 [STAT:0002BE41] in GRUP Cell Temporary Children of BardsLeapSummitExterior [CELL:00009AE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-430_769_-143_46 Skyrim.esm [REFR:0004999E] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-493_183_-70_81 Skyrim.esm [REFR:00048639] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:0000952C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-251_84_-76_96 Skyrim.esm [REFR:000482D2] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009568] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_175_191_-47_100 Skyrim.esm [REFR:0004622C] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extbaseb.nif_101_314_-15_100 Skyrim.esm [REFR:000480DB] (places NorDwelling03ExtBaseBSnowLight [STAT:000C2B11] in GRUP Cell Temporary Children of VolunruudExterior [CELL:000090E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,7))>
[01:49] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_1137_-828_115_100 Skyrim.esm [REFR:00047641] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-608_101_-54_100 Skyrim.esm [REFR:00048727] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009570] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,2))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-654_63_-51_97 Skyrim.esm [REFR:00047D95] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial05 [CELL:00009592] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_508_-731_195_78 Skyrim.esm [REFR:000458CB] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-502_-278_-50_100 Skyrim.esm [REFR:0004498C] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:00009A96] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-7))>
[01:49] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1455_190_-76_119 Skyrim.esm [REFR:00046F1D] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00007117] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-875_-157_-1_100 Skyrim.esm [REFR:000441DA] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of [CELL:00009A3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-419_-609_8_100 Skyrim.esm [REFR:0004920F] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of HalfMoonMillExterior [CELL:00009B9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-15))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_156_69_-46_98 Skyrim.esm [REFR:00045EBE] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:000091A1] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-48_-31_-57_100 Skyrim.esm [REFR:00047E92] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:000099C5] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_337_182_-68_95 Skyrim.esm [REFR:00045DD8] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:0000913F] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-379_62_-77_100 Skyrim.esm [REFR:000468B8] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000958C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-429_-107_-67_99 Skyrim.esm [REFR:00045A04] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A10] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-3))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-433_768_-141_98 Skyrim.esm [REFR:0004999F] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:0000935C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,18))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-964_46_-4_97 Skyrim.esm [REFR:00048EBC] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:0000959A] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-922_350_-68_100 Skyrim.esm [REFR:00048BD5] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of CWMission07ImperialCamp01 [CELL:000094B2] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,8))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-638_65_-52_100 Skyrim.esm [REFR:00047D96] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial05 [CELL:00009592] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,1))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_512_-720_195_103 Skyrim.esm [REFR:000458CC] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframelend01.nif_163_187_-46_100 Skyrim.esm [REFR:0004622D] (places ShackFrameLEnd01 [STAT:0005CCC7] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-609_104_-55_91 Skyrim.esm [REFR:00048728] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009570] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,2))>
[01:49] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_-499_-363_-36_100 Skyrim.esm [REFR:0004843D] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:49] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-494_-277_-49_100 Skyrim.esm [REFR:0004498D] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009A96] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_351_231_-73_106 Skyrim.esm [REFR:00045DD9] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of LoreiusFarmExterior03 [CELL:00009120] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-868_-157_-4_100 Skyrim.esm [REFR:000441DB] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009A3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-87_-715_24_100 Skyrim.esm [REFR:000479DC] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009BF7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-445_-88_-64_103 Skyrim.esm [REFR:00045A06] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009A10] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-259_119_-76_95 Skyrim.esm [REFR:000482D4] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:00009568] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-426_799_-136_82 Skyrim.esm [REFR:000499A0] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-493_195_-66_88 Skyrim.esm [REFR:0004863A] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000952C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn03.nif_-424_-973_0_100 Skyrim.esm [REFR:0004BAFD] (places RockCairn03 [STAT:0003D4B5] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_216_111_-44_93 Skyrim.esm [REFR:00045EBF] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009180] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,2))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extcourtb.nif_101_314_-15_100 Skyrim.esm [REFR:000480DD] (places NorDwelling03ExtCourtBSnowLight [STAT:000C2B13] in GRUP Cell Temporary Children of VolunruudExterior [CELL:000090E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-382_67_-76_110 Skyrim.esm [REFR:000468B9] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:0000958C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_447_-540_198_63 Skyrim.esm [REFR:000458CD] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of HHpathShrine06 [CELL:0000976A] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-14))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-1444_184_-83_134 Skyrim.esm [REFR:00046F26] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:00007117] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_465_-374_214_100 Skyrim.esm [REFR:0004623F] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-869_-136_-3_100 Skyrim.esm [REFR:000441DC] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:00009A3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-964_95_-11_124 Skyrim.esm [REFR:00048EBD] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009579] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,2))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairl01.nif_-865_-329_-17_100 Skyrim.esm [REFR:0004A6F0] (places NorExtWallBgStairL01 [STAT:0004447F] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-376_-778_-22_97 Skyrim.esm [REFR:0004A1E0] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:00009C40] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-630_75_-50_100 Skyrim.esm [REFR:00047D98] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial05 [CELL:00009592] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,1))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_1148_-818_115_100 Skyrim.esm [REFR:00047642] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of TrevasWatchCamp [CELL:00009812] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_364_245_-75_100 Skyrim.esm [REFR:00045DDA] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of LoreiusFarmExterior03 [CELL:00009120] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_238_124_-43_100 Skyrim.esm [REFR:00045EC0] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009161] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-424_797_-137_71 Skyrim.esm [REFR:000499A1] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:50] [BuildReferences] <Debug: Meshes\water\water1024.nif_-589_104_-55_128 Skyrim.esm [REFR:00048729] (places Water1024Creek [ACTI:00015428] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -15,2)>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-498_188_-70_69 Skyrim.esm [REFR:0004863B] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000952C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1889_-1206_118_100 Skyrim.esm [REFR:0004BB48] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-414_-612_8_100 Skyrim.esm [REFR:00049210] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of HalfMoonMillExterior [CELL:00009B9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-873_-148_-2_101 Skyrim.esm [REFR:000441DD] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-4))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046240] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046240] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-619_92_-51_100 Skyrim.esm [REFR:00047D99] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009571] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,2))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-1470_198_-76_122 Skyrim.esm [REFR:00046F27] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:00007117] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_463_-376_215_100 Skyrim.esm [REFR:00046240] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-257_117_-77_95 Skyrim.esm [REFR:000482D5] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009568] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,2))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_1132_-823_115_100 Skyrim.esm [REFR:00047643] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_-499_-365_-35_100 Skyrim.esm [REFR:0004843E] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of [CELL:00009AD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-593_110_-56_104 Skyrim.esm [REFR:0004872A] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009570] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-390_72_-76_95 Skyrim.esm [REFR:000468BA] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:0000958C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_234_124_-43_100 Skyrim.esm [REFR:00045EC1] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009161] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,3))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairmid01.nif_-864_-326_-17_100 Skyrim.esm [REFR:0004A6F1] (places NorExtWallBgStairMid01 [STAT:00044480] in GRUP Cell Temporary Children of LostValleyRedoubt02 [CELL:00009AC0] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1906_-1230_114_100 Skyrim.esm [REFR:0004BB49] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of POIFallForest14 [CELL:0000BDC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-31))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_366_244_-77_90 Skyrim.esm [REFR:00045DDB] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of LoreiusFarmExterior03 [CELL:00009120] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-427_797_-137_111 Skyrim.esm [REFR:000499A2] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000933B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-506_174_-72_107 Skyrim.esm [REFR:0004863C] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:0000952C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_428_-543_200_110 Skyrim.esm [REFR:00046244] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of HHpathShrine06 [CELL:0000976A] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-625_53_-53_91 Skyrim.esm [REFR:00047D9A] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial05 [CELL:00009592] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-583_89_-53_100 Skyrim.esm [REFR:0004872B] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009570] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-378_56_-78_100 Skyrim.esm [REFR:000468BB] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000958C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,1))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_1132_-818_115_100 Skyrim.esm [REFR:00047644] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-495_-379_-28_100 Skyrim.esm [REFR:00048440] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009AF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-10))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_-1480_200_-62_100 Skyrim.esm [REFR:00046F2C] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of DoomstoneReach01 [CELL:00007118] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-911_-130_-2_86 Skyrim.esm [REFR:000441E0] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009A3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-510_-289_-48_100 Skyrim.esm [REFR:0004498E] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of [CELL:00009AB7] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_363_244_-75_104 Skyrim.esm [REFR:00045DDC] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of LoreiusFarmExterior03 [CELL:00009120] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-383_858_-141_94 Skyrim.esm [REFR:000499A3] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009319] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_212_806_-103_100 Skyrim.esm [REFR:000458D1] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of RedRoadPassExterior [CELL:00008F71] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-500_173_-75_84 Skyrim.esm [REFR:0004863D] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000952C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,4))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid03.nif_1137_-823_115_100 Skyrim.esm [REFR:00047645] (places ImpExtBldgMid03 [STAT:0003F971] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-586_88_-53_100 Skyrim.esm [REFR:0004872C] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009570] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,2))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extpylons01.nif_-1323_-211_13_100 Skyrim.esm [REFR:00048166] (places NorDwelling03ExtPylons01 [STAT:0002520D] in GRUP Cell Temporary Children of POIReach26 [CELL:0000765D] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,-6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-376_55_-78_108 Skyrim.esm [REFR:000468BC] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:0000958C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-49_-30_-55_100 Skyrim.esm [REFR:00047E98] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:000099C5] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-496_-385_-25_100 Skyrim.esm [REFR:00048442] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009AF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-10))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-387_848_-140_109 Skyrim.esm [REFR:000499A4] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009319] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-590_-176_-58_100 Skyrim.esm [REFR:000441E2] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009A56] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_410_295_-84_100 Skyrim.esm [REFR:00045DDD] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:000090E0] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,7))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_-1499_198_-43_100 Skyrim.esm [REFR:00046F34] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of DoomstoneReach01 [CELL:00007118] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,4))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid03.nif_1142_-823_115_100 Skyrim.esm [REFR:00047646] (places ImpExtBldgMid03 [STAT:0003F971] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-632_64_-52_84 Skyrim.esm [REFR:00047D9B] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial05 [CELL:00009592] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-491_168_-77_74 Skyrim.esm [REFR:0004863E] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000952B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-498_-267_-50_100 Skyrim.esm [REFR:0004498F] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009A96] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-7))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif_224_788_-104_100 Skyrim.esm [REFR:000458D3] (places NorExtWallBg1Way01snow [STAT:000609DE] in GRUP Cell Temporary Children of RedRoadPassExterior [CELL:00008F71] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-502_-448_1_111 Skyrim.esm [REFR:0004872D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-11))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-377_53_-78_100 Skyrim.esm [REFR:000468BD] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000958C] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-494_-390_-23_100 Skyrim.esm [REFR:00048443] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009AF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-10))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_425_-468_205_75 Skyrim.esm [REFR:0004624B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000972C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-12))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_1137_-818_115_100 Skyrim.esm [REFR:00047647] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_3_49_-57_84 Skyrim.esm [REFR:000481B4] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:00009582] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-388_858_-142_98 Skyrim.esm [REFR:000499A5] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009319] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,20))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\common\candlelanternwithcandle01.nif_163_190_-45_100 Skyrim.esm [REFR:000479DF] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_-880_-381_5_100 Skyrim.esm [REFR:0004A6F5] (places NorTmpExtPlatWall02 [STAT:00026F7C] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_408_292_-84_101 Skyrim.esm [REFR:00045DDE] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:000090E1] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-619_80_-53_82 Skyrim.esm [REFR:00047D9C] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial05 [CELL:00009592] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_-591_-170_-57_100 Skyrim.esm [REFR:000441E3] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of [CELL:00009A56] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-524_-257_-52_100 Skyrim.esm [REFR:00044990] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009A96] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-509_-460_2_109 Skyrim.esm [REFR:0004872E] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:00009B3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-12))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg2way01.nif_215_782_-105_100 Skyrim.esm [REFR:000458D4] (places NorExtWallBg2Way01Snow [STAT:00076922] in GRUP Cell Temporary Children of RedRoadPassExterior [CELL:00008F71] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,19))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_-1491_208_-51_100 Skyrim.esm [REFR:00046F35] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of [CELL:000070F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,5))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_1142_-818_115_100 Skyrim.esm [REFR:00047648] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_-514_163_-78_61 Skyrim.esm [REFR:0004863F] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of [CELL:0000954D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn04.nif_-451_-587_9_100 Skyrim.esm [REFR:00048BDD] (places RockCairn04 [STAT:0003D4B8] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-387_862_-139_83 Skyrim.esm [REFR:000499A6] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:000092F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,21))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase4sided01.nif_927_914_-125_100 Skyrim.esm [REFR:00048447] (places StockadeScaffoldBase4Sided01Light_SN [STAT:0002A337] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-565_-169_-56_100 Skyrim.esm [REFR:000441E4] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:00009A55] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_378_254_-76_92 Skyrim.esm [REFR:00045DDF] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of LoreiusFarmExterior04 [CELL:00009100] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_234_110_-45_99 Skyrim.esm [REFR:00045EC3] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009180] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-509_-463_3_108 Skyrim.esm [REFR:0004872F] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:00009B3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-12))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframelend02.nif_166_187_-46_100 Skyrim.esm [REFR:000462DF] (places ShackFrameLEnd02 [STAT:0005CCC8] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-629_69_-52_75 Skyrim.esm [REFR:00047D9D] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial05 [CELL:00009592] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-528_-282_-45_100 Skyrim.esm [REFR:00044991] (places DirtCliffsCornerOut01FieldGrass01 [STAT:0006E0DD] in GRUP Cell Temporary Children of [CELL:00009A96] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-7))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner02.nif_1132_-828_115_100 Skyrim.esm [REFR:00047649] (places ImpExtBldgCorner02 [STAT:0003F977] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-364_62_-75_100 Skyrim.esm [REFR:000468C0] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of DragonMoundTundra04 [CELL:0000958B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-391_854_-140_101 Skyrim.esm [REFR:000499A7] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009319] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-519_166_-78_98 Skyrim.esm [REFR:00048640] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:0000952C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,4))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase2sided01.nif_927_914_-127_100 Skyrim.esm [REFR:00048448] (places StockadeScaffoldBase2Sided01Light_SN [STAT:0002A33F] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_-882_-386_4_100 Skyrim.esm [REFR:0004A6F6] (places NorTmpExtPlatWall02 [STAT:00026F7C] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairssingle01.nif_222_786_-102_100 Skyrim.esm [REFR:000458D5] (places NorExtWallBgStairsSingle01Snow [STAT:0006C7B5] in GRUP Cell Temporary Children of RedRoadPassExterior [CELL:00008F71] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,19))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:0004BBC2] (places BoneHumanBloodyBone [MSTT:0003E6A7] in GRUP Cell Temporary Children of SteepfallBurrowExterior01 [CELL:00009227] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,28)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyBone "Окровавленная кость" [MISC:FE040812]>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1576_100_-58_100 Skyrim.esm [REFR:00046F38] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:00007158] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-578_-168_-57_100 Skyrim.esm [REFR:000441E5] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009A56] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-5))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_-1109_-205_-19_50 Skyrim.esm [REFR:00045EC4] (places DweRubblePile04 [STAT:00036AC2] in GRUP Cell Temporary Children of [CELL:00009A63] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_343_69_-43_100 Skyrim.esm [REFR:00045DE0] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:0000919C] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,1))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatexsmfree01.nif_-261_-775_23_100 Skyrim.esm [REFR:00046350] (places NorTmpExtPlatExSmFree01Snow [STAT:00030B00] in GRUP Cell Temporary Children of ShriekwindBastionExterior03 [CELL:00009C1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_663_-638_204_103 Skyrim.esm [REFR:0004BEDD] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-506_166_-78_100 Skyrim.esm [REFR:00048641] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000952C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-281_785_-137_99 Skyrim.esm [REFR:000499A8] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009337] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,19))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_1148_-828_111_100 Skyrim.esm [REFR:0004764A] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of [CELL:00009831] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-21))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:0004BBDF] (places BoneHumanBloodyBone [MSTT:0003E6A7] in GRUP Cell Temporary Children of [CELL:00009248] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,27)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyBone "Окровавленная кость" [MISC:FE040812]>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_221_793_-102_100 Skyrim.esm [REFR:000458D6] (places RockL01SnowLight [STAT:0001EF48] in GRUP Cell Temporary Children of RedRoadPassExterior [CELL:00008F71] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,19))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_-879_-374_5_100 Skyrim.esm [REFR:0004A6F7] (places NorTmpExtPlatWall02 [STAT:00026F7C] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01b.nif_927_907_-124_100 Skyrim.esm [REFR:0004844A] (places StockadeScaffoldTop1Sided01Light_SN [STAT:0002A342] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1580_84_-58_92 Skyrim.esm [REFR:00046F39] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:00007158] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02down01.nif_-573_-179_-58_100 Skyrim.esm [REFR:000441E6] (places RoadStraight02Down01 [STAT:000355D4] in GRUP Cell Temporary Children of [CELL:00009A55] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-5))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframerend01.nif_163_189_-46_100 Skyrim.esm [REFR:00046353] (places ShackFrameREnd01 [STAT:0005CCC1] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1110_-207_-20_50 Skyrim.esm [REFR:00045EC5] (places MountainTrim01ReachDirt01 [STAT:0004195C] in GRUP Cell Temporary Children of POIReach17 [CELL:00009A84] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-354_81_-75_100 Skyrim.esm [REFR:000468C1] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of DragonMoundTundra04 [CELL:0000958B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-510_-469_4_109 Skyrim.esm [REFR:00048730] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:00009B3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-12))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_665_-630_204_88 Skyrim.esm [REFR:0004BEDE] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-503_167_-78_100 Skyrim.esm [REFR:00048642] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000952C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_337_94_-48_100 Skyrim.esm [REFR:00045DE1] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:0000917D] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-280_789_-137_93 Skyrim.esm [REFR:000499A9] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009337] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,19))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_1148_-834_111_100 Skyrim.esm [REFR:0004764B] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of [CELL:00009831] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-21))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-72_-24_-62_100 Skyrim.esm [REFR:00047E9C] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:000099C5] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-1))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframerend02.nif_166_189_-46_100 Skyrim.esm [REFR:00046354] (places ShackFrameREnd02 [STAT:0005CCC2] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-632_76_-48_85 Skyrim.esm [REFR:00047D9E] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial05 [CELL:00009592] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-803_335_-115_100 Skyrim.esm [REFR:00048BDF] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:000094AF] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,8))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-879_-367_5_100 Skyrim.esm [REFR:0004A6F8] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge01.nif_927_910_-124_100 Skyrim.esm [REFR:0004844B] (places StockadeScaffoldBridge01_LightSN [STAT:000F3E30] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_232_88_-44_100 Skyrim.esm [REFR:00045EC6] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009180] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_-548_-175_-56_100 Skyrim.esm [REFR:000441E7] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of [CELL:00009A55] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-5))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:0004BC17] (places BoneHumanBloodyRibcage [MSTT:0003E69D] in GRUP Cell Temporary Children of [CELL:00009248] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,27)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyRibcage "Окровавленная грудная клетка" [MISC:FE040815]>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_669_-628_197_100 Skyrim.esm [REFR:0004BEDF] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-354_46_-77_100 Skyrim.esm [REFR:000468C3] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of DragonMoundTundra04 [CELL:0000958B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-525_175_-73_87 Skyrim.esm [REFR:00048643] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000952C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-74_-33_-60_100 Skyrim.esm [REFR:00047E9E] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:000099C5] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-1))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner03.nif_1148_-828_115_100 Skyrim.esm [REFR:0004764D] (places ImpExtBldgCorner03 [STAT:0003F978] in GRUP Cell Temporary Children of [CELL:00009831] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-21))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1590_30_-53_113 Skyrim.esm [REFR:00046F3A] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of MarkarthAttackStart02 [CELL:000075A9] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,0))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01b.nif_927_914_-124_100 Skyrim.esm [REFR:0004844C] (places StockadeScaffoldTop2Sided01Light_SN [STAT:0002A341] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-635_73_-49_63 Skyrim.esm [REFR:00047D9F] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial05 [CELL:00009592] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-277_790_-137_90 Skyrim.esm [REFR:000499AA] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009337] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,19))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BEE0] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:0004BC18] (places BoneHumanBloodySkull [MSTT:0003E6A1] in GRUP Cell Temporary Children of SteepfallBurrowExterior01 [CELL:00009227] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,28)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodySkull "Окровавленный череп" [MISC:FE040817]>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BEE0] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-70_-37_-60_100 Skyrim.esm [REFR:00047E9F] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:000099C5] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-526_-187_-55_100 Skyrim.esm [REFR:000441E8] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:00009A54] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-5))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner03.nif_1148_-839_111_100 Skyrim.esm [REFR:0004764E] (places ImpExtBldgCorner03 [STAT:0003F978] in GRUP Cell Temporary Children of [CELL:00009831] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-21))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-366_60_-75_100 Skyrim.esm [REFR:000468C4] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of DragonMoundTundra04 [CELL:0000958B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-798_333_-116_100 Skyrim.esm [REFR:00048BE1] (places RockTundraLand01 [STAT:00039222] in GRUP Cell Temporary Children of [CELL:000094AF] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_665_-632_205_100 Skyrim.esm [REFR:0004BEE0] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046357] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HHpathShrine08 [CELL:0000970D] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-11))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-553_184_-76_98 Skyrim.esm [REFR:00048644] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:0000952D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_362_120_-49_100 Skyrim.esm [REFR:00045DE7] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:0000917D] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-884_-366_1_143 Skyrim.esm [REFR:0004A6F9] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00046357] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HHpathShrine08 [CELL:0000970D] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-11))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_419_-438_210_100 Skyrim.esm [REFR:00046357] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HHpathShrine08 [CELL:0000970D] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-11))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-636_59_-53_66 Skyrim.esm [REFR:00047DA0] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of MilitaryCampWhiterunImperial05 [CELL:00009592] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,1))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase1sided01.nif_927_907_-125_100 Skyrim.esm [REFR:0004844D] (places StockadeScaffoldBase1Sided01Light_SN [STAT:0002A33B] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1590_53_-58_84 Skyrim.esm [REFR:00046F3B] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:00007177] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-283_780_-135_91 Skyrim.esm [REFR:000499AB] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009337] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,19))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:0004BC19] (places BoneHumanBloodyShoulder [MSTT:0003E6A6] in GRUP Cell Temporary Children of [CELL:00009248] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,27)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyShoulder "Окровавленная лопатка" [MISC:FE040816]>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-510_-465_3_109 Skyrim.esm [REFR:00048734] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:00009B3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-12))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_345_123_-51_86 Skyrim.esm [REFR:00045DE8] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:0000917D] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-536_-180_-56_100 Skyrim.esm [REFR:000441E9] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009A55] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-561_189_-76_100 Skyrim.esm [REFR:00048645] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000952D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-885_-370_5_100 Skyrim.esm [REFR:0004A6FA] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_1132_-839_111_100 Skyrim.esm [REFR:00047652] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:0004BC1A] (places BoneHumanBloodyLeg [MSTT:0003E69E] in GRUP Cell Temporary Children of [CELL:00009248] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,27)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyLeg "Окровавленная нога" [MISC:FE040814]>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-806_338_-110_90 Skyrim.esm [REFR:00048BE2] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000094AF] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_662_-635_205_100 Skyrim.esm [REFR:0004BEE1] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-362_58_-73_66 Skyrim.esm [REFR:000468C5] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of DragonMoundTundra04 [CELL:0000958B] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-558_187_-76_100 Skyrim.esm [REFR:00048646] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000952D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-338_-746_-5_100 Skyrim.esm [REFR:000499AC] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:00009C1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-19))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1528_110_-67_143 Skyrim.esm [REFR:00046F3C] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00007157] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,2))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframemend01.nif_166_188_-46_99 Skyrim.esm [REFR:0004635B] (places ShackFrameMEnd01 [STAT:0005CCBE] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-618_97_-50_74 Skyrim.esm [REFR:00047DA1] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009571] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,2))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:0004BC1B] (places BoneHumanBloodyHand [MSTT:0003E69F] in GRUP Cell Temporary Children of [CELL:00009248] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,27)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyHand "Окровавленная кисть" [MISC:FE040813]>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_348_122_-51_73 Skyrim.esm [REFR:00045DE9] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000917D] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,2))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile02.nif_231_788_-101_100 Skyrim.esm [REFR:000458D7] (places NorExtRubblePile02_HeavySN [STAT:0005FCB7] in GRUP Cell Temporary Children of RedRoadPassExterior [CELL:00008F71] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_-408_-615_8_100 Skyrim.esm [REFR:0004927D] (places RoadCurve90R01 [STAT:00027007] in GRUP Cell Temporary Children of [CELL:00009BBC] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01end.nif_-516_-205_-55_100 Skyrim.esm [REFR:000441EA] (places RoadStraight01End [STAT:000355D3] in GRUP Cell Temporary Children of [CELL:00009A75] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-6))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackframemend01.nif_163_188_-46_100 Skyrim.esm [REFR:0004635C] (places ShackFrameMEnd01 [STAT:0005CCBE] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BEE2] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BEE2] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_1127_-823_111_100 Skyrim.esm [REFR:00047654] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-318_836_-140_76 Skyrim.esm [REFR:000499AD] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009317] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-884_-373_5_78 Skyrim.esm [REFR:0004A6FB] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of LostValleyRedoubt06 [CELL:00009B02] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-10))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-803_342_-116_100 Skyrim.esm [REFR:00048BE3] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000094AF] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,8))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:0004BC1C] (places BoneHumanBloodyShoulder [MSTT:0003E6A6] in GRUP Cell Temporary Children of SteepfallBurrowExterior01 [CELL:00009227] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,28)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyShoulder "Окровавленная лопатка" [MISC:FE040816]>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_661_-646_205_100 Skyrim.esm [REFR:0004BEE2] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile07.nif_225_788_-101_100 Skyrim.esm [REFR:000458D8] (places NorExtRubblePile07_HeavySN [STAT:0009B77D] in GRUP Cell Temporary Children of RedRoadPassExterior [CELL:00008F71] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,19))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof01.nif_82_851_-120_100 Skyrim.esm [REFR:00045A30] (places DweFacadeTowerRoof01Snow [STAT:0006DD67] in GRUP Cell Temporary Children of MzinchaleftExterior [CELL:00008F56] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,20))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1530_113_-67_169 Skyrim.esm [REFR:00046F3D] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:00007157] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-517_177_-71_100 Skyrim.esm [REFR:00048647] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:0000952C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,4))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcordblend01.nif_-260_-793_11_100 Skyrim.esm [REFR:0004635F] (places NorTmpExtPlatCorDblEnd01Snow [STAT:00026FA0] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-323_838_-138_123 Skyrim.esm [REFR:000499AE] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009317] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-511_-473_5_98 Skyrim.esm [REFR:00048735] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:00009B3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-12))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_226_785_-100_100 Skyrim.esm [REFR:000458D9] (places NorExtRubblePile04_HeavySN [STAT:00061434] in GRUP Cell Temporary Children of RedRoadPassExterior [CELL:00008F71] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-815_363_-116_100 Skyrim.esm [REFR:00048BE4] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:000094AF] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_706_-569_137_100 Skyrim.esm [REFR:00046A68] (places RockPileM02FallForestDirt01 [STAT:000ADFF7] in GRUP Cell Temporary Children of HHPathShrine01 [CELL:00009763] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-14))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_1132_-818_111_100 Skyrim.esm [REFR:00047655] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-529_180_-72_100 Skyrim.esm [REFR:00048648] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:0000952C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,4))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BEE4] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BEE4] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1110_-207_-18_68 Skyrim.esm [REFR:00045EC7] (places RockPileS01ReachGrass01 [STAT:000802FA] in GRUP Cell Temporary Children of POIReach17 [CELL:00009A84] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-6))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof01.nif_90_842_-120_100 Skyrim.esm [REFR:00045A31] (places DweFacadeTowerRoof01Snow [STAT:0006DD67] in GRUP Cell Temporary Children of [CELL:00008F55] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_663_-631_206_100 Skyrim.esm [REFR:0004BEE4] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-340_-748_-6_102 Skyrim.esm [REFR:000499AF] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:00009C1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-19))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldramp01.nif_930_907_-124_100 Skyrim.esm [REFR:0004844E] (places StockadeScaffoldRamp01Light_SN [STAT:0002A2A0] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofmid04.nif_163_188_-46_100 Skyrim.esm [REFR:00046362] (places ShackRoofMid04 [STAT:0005CD72] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner02.nif_1127_-839_111_100 Skyrim.esm [REFR:00047656] (places ImpExtBldgCorner02 [STAT:0003F977] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-826_347_-113_100 Skyrim.esm [REFR:00048BE5] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:000094B0] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_443_-557_199_53 Skyrim.esm [REFR:000458DA] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of HHpathShrine06 [CELL:0000976A] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-527_180_-72_100 Skyrim.esm [REFR:00048649] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:0000952C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,4))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower03.nif_90_842_-120_100 Skyrim.esm [REFR:00045A32] (places DweFacadeTower03Snow [STAT:0006DD65] in GRUP Cell Temporary Children of [CELL:00008F55] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1864_-818_85_100 Skyrim.esm [REFR:000492B1] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC49] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-309_833_-142_86 Skyrim.esm [REFR:000499B0] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009317] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,20))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid03.nif_1132_-823_111_100 Skyrim.esm [REFR:00047657] (places ImpExtBldgMid03 [STAT:0003F971] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase1sided01.nif_932_907_-123_91 Skyrim.esm [REFR:00048452] (places StockadeScaffoldBase1Sided01Light_SN [STAT:0002A33B] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofmid01.nif_166_188_-46_100 Skyrim.esm [REFR:00046363] (places ShackRoofMid01 [STAT:0005CCDB] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1543_119_-66_116 Skyrim.esm [REFR:00046F3E] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:00007157] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-511_-475_5_95 Skyrim.esm [REFR:00048736] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:00009B3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-12))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow01.nif_210_786_-101_100 Skyrim.esm [REFR:000458DD] (places TreePineForestSnow01 [TREE:0005C072] in GRUP Cell Temporary Children of RedRoadPassExterior [CELL:00008F71] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-834_355_-115_100 Skyrim.esm [REFR:00048BE6] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:000094B0] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1862_-814_86_100 Skyrim.esm [REFR:000492B2] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC49] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-20))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided02b.nif_933_907_-122_100 Skyrim.esm [REFR:00048453] (places StockadeScaffoldTop2Sided02Light_SN [STAT:0002A339] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_1132_-828_111_100 Skyrim.esm [REFR:00047658] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_452_-548_204_110 Skyrim.esm [REFR:00045A33] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009769] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-308_836_-139_82 Skyrim.esm [REFR:000499B1] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009317] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,20))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcordblend01.nif_-233_-771_25_100 Skyrim.esm [REFR:00046365] (places NorTmpExtPlatCorDblEnd01Snow [STAT:00026FA0] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_233_797_-100_100 Skyrim.esm [REFR:000458DE] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of RedRoadPassExterior [CELL:00008F71] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong02.nif_-833_370_-117_100 Skyrim.esm [REFR:00048BE7] (places RoadStraightLong02 [STAT:00025D61] in GRUP Cell Temporary Children of [CELL:0000948F] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1847_-817_85_100 Skyrim.esm [REFR:000492B3] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC49] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-503_-192_-57_100 Skyrim.esm [REFR:000441EB] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009A54] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_660_-650_206_118 Skyrim.esm [REFR:0004BEE6] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-344_-752_-8_100 Skyrim.esm [REFR:000499B2] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009C1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-19))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_1132_-834_111_100 Skyrim.esm [REFR:00047659] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-511_-475_5_93 Skyrim.esm [REFR:00048737] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009B3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-12))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1502_108_-71_115 Skyrim.esm [REFR:00046F3F] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of KolskeggrMineExterior02 [CELL:00007156] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,2))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01b.nif_907_911_-121_100 Skyrim.esm [REFR:00048454] (places StockadeScaffoldTop1Sided01Light_SN [STAT:0002A342] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_216_811_-103_100 Skyrim.esm [REFR:000458DF] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of RedRoadPassExterior [CELL:00008F71] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_652_-656_208_109 Skyrim.esm [REFR:0004BEE7] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-825_335_-108_100 Skyrim.esm [REFR:00048BE8] (places DirtCliffsCornerIn01FieldGrass01 [STAT:0004D715] in GRUP Cell Temporary Children of [CELL:000094B0] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1858_-797_87_100 Skyrim.esm [REFR:000492B5] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC49] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_926_907_-127_100 Skyrim.esm [REFR:00048455] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-550_-192_-56_100 Skyrim.esm [REFR:000441EC] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009A55] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-324_-696_3_100 Skyrim.esm [REFR:0004A023] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of POITundra26 [CELL:00009BDB] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow01.nif_228_802_-102_100 Skyrim.esm [REFR:000458E0] (places TreePineForestSnow01 [TREE:0005C072] in GRUP Cell Temporary Children of RedRoadPassExterior [CELL:00008F71] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,19))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-228_-766_3_100 Skyrim.esm [REFR:00046366] (places NorTempleExteriorRibFree07Snow [STAT:00026FD0] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_698_-555_143_100 Skyrim.esm [REFR:00046ADB] (places RockPileM02Dirt01 [STAT:00060E2F] in GRUP Cell Temporary Children of HHPathShrine01 [CELL:00009763] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-363_802_-139_72 Skyrim.esm [REFR:000499B3] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of MovarthsLairExterior03 [CELL:00009339] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-511_-471_4_91 Skyrim.esm [REFR:00048738] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009B3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-12))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_1137_-834_111_100 Skyrim.esm [REFR:0004765A] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-1509_110_-72_120 Skyrim.esm [REFR:00046F41] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of KolskeggrMineExterior02 [CELL:00007156] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-322_-695_3_100 Skyrim.esm [REFR:0004A025] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of POITundra26 [CELL:00009BDB] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-17))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01b.nif_907_913_-121_100 Skyrim.esm [REFR:00048456] (places StockadeScaffoldTop2Sided01Light_SN [STAT:0002A341] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid03.nif_1137_-828_111_100 Skyrim.esm [REFR:0004765B] (places ImpExtBldgMid03 [STAT:0003F971] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-240_-770_3_100 Skyrim.esm [REFR:00046367] (places NorTempleExteriorRibFree07Snow [STAT:00026FD0] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-368_803_-138_109 Skyrim.esm [REFR:000499B4] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of MovarthsLairExterior03 [CELL:00009339] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-539_-195_-55_116 Skyrim.esm [REFR:000441ED] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A55] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-831_334_-106_101 Skyrim.esm [REFR:00048BE9] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000094B0] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-884_-362_-9_115 Skyrim.esm [REFR:0004A703] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1waycurve01.nif_258_788_-103_100 Skyrim.esm [REFR:000458E1] (places NorExtWallBg1WayCurve01snow [STAT:0006C0E9] in GRUP Cell Temporary Children of [CELL:00008F70] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,19))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-1474_109_-83_150 Skyrim.esm [REFR:00046F45] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:00007155] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-885_-360_-12_100 Skyrim.esm [REFR:0004A704] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-829_355_-115_83 Skyrim.esm [REFR:00048BEA] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000094B0] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,8))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01b.nif_904_913_-121_100 Skyrim.esm [REFR:00048457] (places StockadeScaffoldTop1Sided01Light_SN [STAT:0002A342] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-573_-182_-58_84 Skyrim.esm [REFR:000441EE] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009A55] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-5))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid03.nif_1142_-834_111_100 Skyrim.esm [REFR:0004765C] (places ImpExtBldgMid03 [STAT:0003F971] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BEEB] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-365_807_-137_119 Skyrim.esm [REFR:000499B5] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of MovarthsLairExterior03 [CELL:00009339] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,19))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BEEB] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile01.nif_-238_-771_17_100 Skyrim.esm [REFR:00046368] (places NorExtRubblePile01_HeavySN [STAT:0005FCB6] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-882_-360_-12_100 Skyrim.esm [REFR:0004A705] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BEEB] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BEEB] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-94_-119_-61_100 Skyrim.esm [REFR:00047F8B] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-131_87_-74_100 Skyrim.esm [REFR:000482F3] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_620_-661_211_100 Skyrim.esm [REFR:0004BEEB] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1489_107_-72_151 Skyrim.esm [REFR:00046F4B] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of KolskeggrMineExterior02 [CELL:00007156] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-52_6_-63_100 Skyrim.esm [REFR:00047EAB] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000099A4] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,0))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01b.nif_904_911_-121_112 Skyrim.esm [REFR:00048458] (places StockadeScaffoldTop0Sided01Light_SN [STAT:0002A344] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_1142_-828_111_100 Skyrim.esm [REFR:0004765D] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_227_71_-41_84 Skyrim.esm [REFR:00045ECD] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:0000919F] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-562_-208_-57_100 Skyrim.esm [REFR:000441EF] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009A76] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-395_804_-140_115 Skyrim.esm [REFR:000499B6] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000933A] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,19))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile03.nif_-238_-780_13_100 Skyrim.esm [REFR:00046369] (places NorExtRubblePile03_HeavySN [STAT:00076924] in GRUP Cell Temporary Children of ShriekwindBastionExterior05 [CELL:00009C3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-880_-359_-15_166 Skyrim.esm [REFR:0004A706] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_1137_-839_111_100 Skyrim.esm [REFR:0004765E] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01b.nif_907_908_-121_100 Skyrim.esm [REFR:00048459] (places StockadeScaffoldTop2Sided01Light_SN [STAT:0002A341] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_-142_97_-74_100 Skyrim.esm [REFR:000482F4] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-57_-10_-60_99 Skyrim.esm [REFR:00047EAC] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:000099C5] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-86_-135_-59_100 Skyrim.esm [REFR:00047F8C] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009A29] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-4))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1488_110_-72_144 Skyrim.esm [REFR:00046F57] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of KolskeggrMineExterior02 [CELL:00007156] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_629_-682_202_100 Skyrim.esm [REFR:0004BEEC] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_1142_-839_111_100 Skyrim.esm [REFR:0004765F] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-578_-197_-56_100 Skyrim.esm [REFR:000441F0] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009A56] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-5))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile08.nif_-236_-782_13_100 Skyrim.esm [REFR:0004636A] (places NorExtRubblePile08Snow [STAT:0009A73F] in GRUP Cell Temporary Children of ShriekwindBastionExterior05 [CELL:00009C3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-393_800_-140_84 Skyrim.esm [REFR:000499B7] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000933A] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-882_-357_-16_100 Skyrim.esm [REFR:0004A707] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbasesupportw01.nif_907_913_-123_100 Skyrim.esm [REFR:0004845A] (places StockadeScaffoldBaseSupportW01Light_SN [STAT:0002A33E] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-51_-7_-61_89 Skyrim.esm [REFR:00047EAD] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of [CELL:000099C5] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_266_153_-39_99 Skyrim.esm [REFR:00045ECF] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009160] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,3))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BEED] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurveramp01.nif_-151_116_-75_100 Skyrim.esm [REFR:000482F5] (places RoadSCurveRamp01 [STAT:0001CD86] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1864_-796_92_100 Skyrim.esm [REFR:000492BE] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC49] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-20))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbasesupportw01.nif_907_911_-123_100 Skyrim.esm [REFR:0004845B] (places StockadeScaffoldBaseSupportW01Light_SN [STAT:0002A33E] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-570_-197_-56_100 Skyrim.esm [REFR:000441F1] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009A55] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-5))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BEED] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004BEED] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-109_60_-71_100 Skyrim.esm [REFR:00047F8D] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:00009585] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_636_-671_207_100 Skyrim.esm [REFR:0004BEED] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_1127_-828_111_100 Skyrim.esm [REFR:00047660] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxwaterfallskirtslope.nif_-1508_111_-71_100 Skyrim.esm [REFR:00046F69] (places FXWaterfallSkirtSlope [MSTT:0001ACAC] in GRUP Cell Temporary Children of KolskeggrMineExterior02 [CELL:00007156] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-394_798_-139_120 Skyrim.esm [REFR:000499B8] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:0000933A] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,19))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile02.nif_-226_-769_17_100 Skyrim.esm [REFR:0004636B] (places NorExtRubblePile02_HeavySN [STAT:0005FCB7] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-19))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbasesupportw01.nif_907_908_-123_100 Skyrim.esm [REFR:0004845C] (places StockadeScaffoldBaseSupportW01Light_SN [STAT:0002A33E] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-154_127_-75_100 Skyrim.esm [REFR:000482F6] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009544] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,3))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_1127_-834_111_100 Skyrim.esm [REFR:00047661] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-119_73_-72_100 Skyrim.esm [REFR:00047F8E] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009585] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-543_-168_-55_100 Skyrim.esm [REFR:000441F2] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A55] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn02.nif_647_-659_209_103 Skyrim.esm [REFR:0004BEEE] (places RockCairn02Snow [STAT:0003D4B3] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewoodbeamshort02.nif_166_189_-43_179 Skyrim.esm [REFR:00046BED] (places StockadeWoodbeamShort02 [STAT:000533D4] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-394_807_-140_125 Skyrim.esm [REFR:000499B9] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:0000933A] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-540_-167_-55_100 Skyrim.esm [REFR:000441F3] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A55] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-5))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside02.nif_166_189_-46_100 Skyrim.esm [REFR:0004636C] (places ShackRoofSide02 [STAT:0005CD77] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1887_-786_104_72 Skyrim.esm [REFR:000492BF] (places RockPileL04Rocks01 [STAT:00024B97] in GRUP Cell Temporary Children of [CELL:0000BC48] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-121_77_-72_108 Skyrim.esm [REFR:00047F8F] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:00009585] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,1))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs01.nif_1136_-828_117_100 Skyrim.esm [REFR:00047664] (places ImpExtStairs01 [STAT:0003F93B] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-77_192_-68_100 Skyrim.esm [REFR:0004A1F8] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009521] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-388_833_-140_76 Skyrim.esm [REFR:000499BA] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009319] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-492_-394_-20_95 Skyrim.esm [REFR:0004845D] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:00009AF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-10))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn03.nif_626_-675_207_102 Skyrim.esm [REFR:0004BEEF] (places RockCairn03Snow [STAT:0003D4B6] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFE2] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004BFE2] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFE2] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_325_30_-26_100 Skyrim.esm [REFR:00045DF0] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of WhiterunExterior12 [CELL:000095BB] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,0))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFE2] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFE2] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside03.nif_163_189_-46_100 Skyrim.esm [REFR:0004636D] (places ShackRoofSide03 [STAT:0005CD75] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_458_-616_213_100 Skyrim.esm [REFR:0004BFE2] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-319_70_-70_100 Skyrim.esm [REFR:00046C7B] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:0000958A] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-120_77_-71_100 Skyrim.esm [REFR:00047F90] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009585] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,1))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_1132_-813_115_100 Skyrim.esm [REFR:00047665] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1868_-774_97_72 Skyrim.esm [REFR:000492C0] (places RockPileL04Rocks01 [STAT:00024B97] in GRUP Cell Temporary Children of [CELL:0000BC28] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_664_-650_204_101 Skyrim.esm [REFR:0004845E] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-386_831_-139_118 Skyrim.esm [REFR:000499BB] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009319] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,20))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFE3] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097A6] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-69_198_-66_119 Skyrim.esm [REFR:0004A1F9] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009521] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,4))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004BFE3] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097A6] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-16))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFE3] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097A6] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-16))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside01.nif_166_187_-46_100 Skyrim.esm [REFR:0004636E] (places ShackRoofSide01 [STAT:0005CCDD] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFE3] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097A6] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_620_-674_210_119 Skyrim.esm [REFR:0004BEF1] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFE3] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097A6] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-16))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldramp01.nif_935_907_-122_100 Skyrim.esm [REFR:0004845F] (places StockadeScaffoldRamp01Light_SN [STAT:0002A2A0] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid03.nif_1137_-813_115_100 Skyrim.esm [REFR:00047666] (places ImpExtBldgMid03 [STAT:0003F971] in GRUP Cell Temporary Children of TrevasWatchExterior02 [CELL:00009813] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_501_-646_213_100 Skyrim.esm [REFR:0004BFE3] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097A6] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-153_136_-75_100 Skyrim.esm [REFR:000482F7] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009544] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-122_76_-72_92 Skyrim.esm [REFR:00047F91] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009585] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil01.nif_379_-697_125_100 Skyrim.esm [REFR:0004C1DF] (places RockCairnEvil01 [STAT:000B7E7F] in GRUP Cell Temporary Children of MilitaryCampFalkreathSons02 [CELL:000097E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-18))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile01.nif_-1109_-211_-20_50 Skyrim.esm [REFR:00045ED3] (places DweRubblePile01 [STAT:00036ABF] in GRUP Cell Temporary Children of POIReach17 [CELL:00009A84] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_323_39_-26_98 Skyrim.esm [REFR:00045DF1] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of WhiterunExterior12 [CELL:000095BB] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,0))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\shackkit\shackroofside04.nif_163_187_-46_100 Skyrim.esm [REFR:0004636F] (places ShackRoofSide04 [STAT:0005CD76] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-78_173_-69_100 Skyrim.esm [REFR:0004A1FA] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009521] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,4))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided01b.nif_938_909_-120_100 Skyrim.esm [REFR:00048462] (places StockadeScaffoldTop3Sided01Light_SN [STAT:0002A340] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-387_829_-140_120 Skyrim.esm [REFR:000499BC] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009319] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,20))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFE4] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_624_-669_211_67 Skyrim.esm [REFR:0004BEF2] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004BFE4] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-514_-178_-56_100 Skyrim.esm [REFR:000441F4] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:00009A54] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_378_-697_124_100 Skyrim.esm [REFR:0004C1E0] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of MilitaryCampFalkreathSons02 [CELL:000097E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-18))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFE4] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-116_70_-72_100 Skyrim.esm [REFR:00047F92] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009585] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,1))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFE4] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-17))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFE4] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_506_-659_214_100 Skyrim.esm [REFR:0004BFE4] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-17))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01b.nif_938_907_-120_100 Skyrim.esm [REFR:00048463] (places StockadeScaffoldTop1Sided01Light_SN [STAT:0002A342] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_626_-662_211_84 Skyrim.esm [REFR:0004BEF3] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-399_769_-140_94 Skyrim.esm [REFR:000499BD] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile06.nif_-231_-768_25_100 Skyrim.esm [REFR:00046371] (places NorExtRubblePile06_HeavySN [STAT:0005FCC5] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_171_485_-11_141 Skyrim.esm [REFR:0004C76E] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of StonehillBluffExterior01 [CELL:0000906A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,11))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-71_174_-67_88 Skyrim.esm [REFR:0004A1FB] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:00009521] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_367_-693_127_100 Skyrim.esm [REFR:0004C1E1] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-386_-100_-67_96 Skyrim.esm [REFR:00045B5D] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of POITundra37 [CELL:00009A0F] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-3))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbasesupportw01.nif_938_909_-122_100 Skyrim.esm [REFR:00048464] (places StockadeScaffoldBaseSupportW01Light_SN [STAT:0002A33E] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_56_56_-54_67 Skyrim.esm [REFR:000481D4] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of POITundra05 [CELL:000091A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-594_-201_-53_100 Skyrim.esm [REFR:000441F5] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009A56] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_437_-585_208_103 Skyrim.esm [REFR:0004BFE5] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009789] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_265_133_-41_91 Skyrim.esm [REFR:00045ED5] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009160] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_164_480_-10_80 Skyrim.esm [REFR:0004C76F] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-112_68_-71_103 Skyrim.esm [REFR:00047F93] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009585] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_366_-693_127_100 Skyrim.esm [REFR:0004C1E2] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_621_-665_212_77 Skyrim.esm [REFR:0004BEF4] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-400_-104_-68_93 Skyrim.esm [REFR:00045B5E] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of POITundra37 [CELL:00009A0F] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_649_-629_208_101 Skyrim.esm [REFR:00048465] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of HHPathShrine03 [CELL:000097A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-607_-198_-53_100 Skyrim.esm [REFR:000441F6] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009A56] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_77_330_-5_100 Skyrim.esm [REFR:0004C777] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000090CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-67_163_-66_84 Skyrim.esm [REFR:0004A1FC] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009542] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_267_116_-45_62 Skyrim.esm [REFR:00045ED6] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:0000917F] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-113_-727_28_100 Skyrim.esm [REFR:000479F9] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009BF7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_-154_131_-75_95 Skyrim.esm [REFR:000482F8] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:00009544] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_645_-619_212_78 Skyrim.esm [REFR:00048466] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of HHPathShrine03 [CELL:000097A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_634_-660_207_111 Skyrim.esm [REFR:0004BEF5] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-510_-466_4_91 Skyrim.esm [REFR:0004874D] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009B3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-12))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_110_325_-12_88 Skyrim.esm [REFR:0004C778] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of VolunruudExterior [CELL:000090E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,7))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_366_-693_129_90 Skyrim.esm [REFR:0004C1E4] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_269_131_-43_100 Skyrim.esm [REFR:00045ED7] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009160] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-18_-724_44_100 Skyrim.esm [REFR:000479FC] (places MountainTrimSlab_SparseSN [STAT:0008D123] in GRUP Cell Temporary Children of [CELL:00009BF5] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_696_108_29_78 Skyrim.esm [REFR:00046557] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:00009175] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_654_-619_208_86 Skyrim.esm [REFR:00048467] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of HHPathShrine03 [CELL:000097A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-154_116_-75_93 Skyrim.esm [REFR:000482F9] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewallgate01.nif_-1447_1160_-138_100 Skyrim.esm [REFR:0004B443] (places ImpExtIceWallGate01 [STAT:0006F75D] in GRUP Cell Temporary Children of NorthwatchKeepExterior03 [CELL:00006E2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,28))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_113_337_-9_103 Skyrim.esm [REFR:0004C779] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000090C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_644_-665_207_100 Skyrim.esm [REFR:0004BEF6] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-509_-464_3_102 Skyrim.esm [REFR:0004874E] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009B3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-12))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1390_-15_-83_123 Skyrim.esm [REFR:00046F70] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:000075C3] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,-1))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldramp01.nif_938_904_-120_100 Skyrim.esm [REFR:00048468] (places StockadeScaffoldRamp01Light_SN [STAT:0002A2A0] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_273_117_-44_87 Skyrim.esm [REFR:00045ED8] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:0000917F] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-155_114_-75_107 Skyrim.esm [REFR:000482FA] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl03.nif_457_-630_211_100 Skyrim.esm [REFR:0004BFE9] (places SnowDriftL03 [STAT:00060222] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_88_335_-8_89 Skyrim.esm [REFR:0004C77A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000090C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn03.nif_1076_1004_-88_100 Skyrim.esm [REFR:00046F74] (places RockCairn03Snow [STAT:0003D4B6] in GRUP Cell Temporary Children of WinterholdExterior02 [CELL:00008EC1] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,24))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif_-1452_1158_-138_100 Skyrim.esm [REFR:0004B444] (places ImpExtIceWall03 [STAT:0006F759] in GRUP Cell Temporary Children of NorthwatchKeepExterior03 [CELL:00006E2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,28))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-388_-83_-66_100 Skyrim.esm [REFR:00045B5F] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of POITundra37 [CELL:00009A0F] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-3))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BEF7] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BEF7] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:0004C1E6] (places FXMistLow01 [MSTT:00077772] in GRUP Cell Temporary Children of OrphanRockExterior02 [CELL:000097C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_617_-679_207_100 Skyrim.esm [REFR:0004BEF7] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01b.nif_938_902_-118_100 Skyrim.esm [REFR:0004846A] (places StockadeScaffoldTop2Sided01Light_SN [STAT:0002A341] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-156_116_-75_98 Skyrim.esm [REFR:000482FB] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn04.nif_1045_988_-70_100 Skyrim.esm [REFR:00046F75] (places RockCairn04Snow [STAT:0003D4B9] in GRUP Cell Temporary Children of [CELL:00008EC2] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-610_-192_-55_85 Skyrim.esm [REFR:000441F7] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009A56] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-397_770_-140_119 Skyrim.esm [REFR:000499BE] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-113_67_-72_100 Skyrim.esm [REFR:00047F94] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009585] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_86_321_-8_67 Skyrim.esm [REFR:0004C77B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of VolunruudExterior [CELL:000090E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_727_9_-45_86 Skyrim.esm [REFR:0004655B] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:000095B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,0))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_-512_-477_5_105 Skyrim.esm [REFR:0004874F] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:00009B3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-12))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01b.nif_940_902_-118_100 Skyrim.esm [REFR:0004846B] (places StockadeScaffoldTop2Sided01Light_SN [STAT:0002A341] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFEB] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFEB] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_477_-619_214_100 Skyrim.esm [REFR:0004BFEB] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:50] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:0004C1E7] (places FXMistLow01 [MSTT:00077772] in GRUP Cell Temporary Children of OrphanRockExterior02 [CELL:000097C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-154_113_-75_107 Skyrim.esm [REFR:000482FC] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-601_-199_-51_100 Skyrim.esm [REFR:000441F8] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:00009A56] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-5))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_-1445_1161_-138_100 Skyrim.esm [REFR:0004B446] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of NorthwatchKeepExterior03 [CELL:00006E2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,28))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn04.nif_936_957_-108_100 Skyrim.esm [REFR:00046F76] (places RockCairn04Snow [STAT:0003D4B9] in GRUP Cell Temporary Children of [CELL:00008EE4] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,23))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-410_-883_-37_100 Skyrim.esm [REFR:0004A718] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009C83] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-404_-621_7_100 Skyrim.esm [REFR:000492E5] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009BBC] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-399_766_-141_103 Skyrim.esm [REFR:000499BF] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,18))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase1sided01.nif_938_902_-120_100 Skyrim.esm [REFR:0004846C] (places StockadeScaffoldBase1Sided01Light_SN [STAT:0002A33B] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-105_52_-70_104 Skyrim.esm [REFR:00047F95] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:00009585] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_101_327_-10_109 Skyrim.esm [REFR:0004C77C] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of VolunruudExterior [CELL:000090E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_-514_-497_9_99 Skyrim.esm [REFR:00048750] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:00009B5C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-13))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_368_-694_128_100 Skyrim.esm [REFR:0004C1E8] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn03.nif_965_958_-100_100 Skyrim.esm [REFR:00046F7A] (places RockCairn03Snow [STAT:0003D4B6] in GRUP Cell Temporary Children of [CELL:00008EE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,23))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_452_-595_210_100 Skyrim.esm [REFR:0004BFEC] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:00009788] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_757_18_-49_218 Skyrim.esm [REFR:00046561] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_-1449_1159_-138_100 Skyrim.esm [REFR:0004B447] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of NorthwatchKeepExterior03 [CELL:00006E2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,28))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-158_113_-75_100 Skyrim.esm [REFR:000482FD] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-590_-197_-55_101 Skyrim.esm [REFR:000441F9] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A56] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-5))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase1sided01.nif_940_902_-120_100 Skyrim.esm [REFR:0004846D] (places StockadeScaffoldBase1Sided01Light_SN [STAT:0002A33B] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-400_-627_6_100 Skyrim.esm [REFR:000492EB] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009BBC] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_107_329_-10_118 Skyrim.esm [REFR:0004C77D] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000090C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_-105_51_-69_95 Skyrim.esm [REFR:00047F96] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:00009585] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-459_773_-142_106 Skyrim.esm [REFR:000499C0] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of POINorthernCoast07 [CELL:0000935D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-514_-497_9_106 Skyrim.esm [REFR:00048751] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009B5C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-13))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_357_-698_127_100 Skyrim.esm [REFR:0004C1EA] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of OrphanRockExterior03 [CELL:000097E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-18))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_-1454_1156_-138_100 Skyrim.esm [REFR:0004B448] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of NorthwatchKeepExterior03 [CELL:00006E2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,28))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldramp01.nif_940_904_-118_100 Skyrim.esm [REFR:0004846E] (places StockadeScaffoldRamp01Light_SN [STAT:0002A2A0] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-600_-189_-55_66 Skyrim.esm [REFR:000441FA] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A56] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-162_111_-75_101 Skyrim.esm [REFR:000482FE] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-398_-633_6_100 Skyrim.esm [REFR:000492EC] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009BBC] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn02.nif_989_948_-91_102 Skyrim.esm [REFR:00046F7F] (places RockCairn02Snow [STAT:0003D4B3] in GRUP Cell Temporary Children of [CELL:00008EE2] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,23))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-106_52_-70_102 Skyrim.esm [REFR:00047F97] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:00009585] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1003_43_-82_100 Skyrim.esm [REFR:0004CDA8] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:50] <Warning: Overwritten large reference in cutting room floor.esp [REFR:00049210] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -11,-15)>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-466_776_-140_80 Skyrim.esm [REFR:000499C1] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of POINorthernCoast07 [CELL:0000935D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_-516_-539_13_100 Skyrim.esm [REFR:00048753] (places RoadCurve90R01 [STAT:00027007] in GRUP Cell Temporary Children of [CELL:00009B7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_451_-625_209_102 Skyrim.esm [REFR:0004BFEE] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_357_-693_128_100 Skyrim.esm [REFR:0004C1EB] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn04.nif_1018_936_-81_100 Skyrim.esm [REFR:00046F80] (places RockCairn04Snow [STAT:0003D4B9] in GRUP Cell Temporary Children of [CELL:00008F01] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,22))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase1sided01.nif_940_904_-120_100 Skyrim.esm [REFR:0004846F] (places StockadeScaffoldBase1Sided01Light_SN [STAT:0002A33B] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-395_-639_5_100 Skyrim.esm [REFR:000492ED] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009BBC] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-88_-40_-63_104 Skyrim.esm [REFR:00047F98] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:000099C6] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-606_725_-132_95 Skyrim.esm [REFR:0004B5F4] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-161_112_-75_109 Skyrim.esm [REFR:000482FF] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-610_-180_-56_100 Skyrim.esm [REFR:000441FB] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:00009A56] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_646_-667_207_48 Skyrim.esm [REFR:0004BEFC] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_358_-691_128_100 Skyrim.esm [REFR:0004C1ED] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-463_774_-140_129 Skyrim.esm [REFR:000499C2] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of POINorthernCoast07 [CELL:0000935D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_463_-634_212_112 Skyrim.esm [REFR:0004BFEF] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-513_-543_13_104 Skyrim.esm [REFR:00048756] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:00009B7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-552_861_-140_108 Skyrim.esm [REFR:0004B5F5] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:000092FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,21))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-158_115_-75_96 Skyrim.esm [REFR:00048300] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn01.nif_1038_956_-72_93 Skyrim.esm [REFR:00046F82] (places RockCairn01Snow [STAT:0003CED7] in GRUP Cell Temporary Children of [CELL:00008EE1] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,23))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-91_-61_-62_110 Skyrim.esm [REFR:00047F99] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of FortGreymoorExterior05 [CELL:000099E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_464_-630_213_100 Skyrim.esm [REFR:0004BFF0] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_652_-633_208_89 Skyrim.esm [REFR:00048471] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of HHPathShrine03 [CELL:000097A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-607_-180_-56_100 Skyrim.esm [REFR:000441FC] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A56] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_357_-690_128_100 Skyrim.esm [REFR:0004C1EE] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_645_-669_208_57 Skyrim.esm [REFR:0004BEFD] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-462_777_-139_103 Skyrim.esm [REFR:000499C3] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of POINorthernCoast07 [CELL:0000935D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-155_118_-75_92 Skyrim.esm [REFR:00048301] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\bridges\norbridgewoodplanks01.nif_-1431_260_-48_66 Skyrim.esm [REFR:00046563] (places NorBridgeWoodPlanks01 [STAT:000302C8] in GRUP Cell Temporary Children of BlindCliffCaveExterior02 [CELL:000070D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_934_900_-124_100 Skyrim.esm [REFR:00048472] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of [CELL:00008F22] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,21))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-633_-177_-54_100 Skyrim.esm [REFR:000441FD] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:00009A57] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_359_-689_128_100 Skyrim.esm [REFR:0004C1EF] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_989_948_-92_93 Skyrim.esm [REFR:00046F83] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:00008EE2] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,23))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_468_-632_215_100 Skyrim.esm [REFR:0004BFF1] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_261_108_-46_85 Skyrim.esm [REFR:00045EDD] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:0000917F] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_-71_-101_-60_100 Skyrim.esm [REFR:00047F9A] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of [CELL:00009A07] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_642_-670_207_59 Skyrim.esm [REFR:0004BEFE] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_-510_-545_13_104 Skyrim.esm [REFR:00048757] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:00009B7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_361_-688_128_100 Skyrim.esm [REFR:0004C1F1] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_466_-630_214_86 Skyrim.esm [REFR:0004BFF2] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-510_797_-140_120 Skyrim.esm [REFR:000499C4] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000933D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-635_-197_-52_100 Skyrim.esm [REFR:000441FE] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009A57] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-393_-645_4_100 Skyrim.esm [REFR:0004931C] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009BBC] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_-50_-102_-59_100 Skyrim.esm [REFR:00047F9B] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of [CELL:00009A07] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_453_-630_209_89 Skyrim.esm [REFR:0004BFF3] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_642_-667_208_108 Skyrim.esm [REFR:0004BEFF] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_-401_-891_-36_100 Skyrim.esm [REFR:0004AFE2] (places FenceWoven01 [STAT:000008A6] in GRUP Cell Temporary Children of [CELL:00009C82] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-785_-187_-20_100 Skyrim.esm [REFR:000441FF] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009A5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-5))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFF4] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000097A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-508_800_-140_119 Skyrim.esm [REFR:000499C5] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000933D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,19))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFF4] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000097A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_213_61_-46_100 Skyrim.esm [REFR:00045EDF] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:0000919F] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-390_-651_3_100 Skyrim.esm [REFR:0004931D] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009BBC] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-16))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\glazedcandles01.nif_-1432_260_-48_100 Skyrim.esm [REFR:00046566] (places GlazedCandlesStatic [STAT:000C841C] in GRUP Cell Temporary Children of BlindCliffCaveExterior02 [CELL:000070D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong02.nif_-30_-107_-56_100 Skyrim.esm [REFR:00047F9C] (places RoadStraightLong02 [STAT:00025D61] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1290_566_-54_97 Skyrim.esm [REFR:0004C557] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009011] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,13))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided02b.nif_940_913_-116_100 Skyrim.esm [REFR:00048473] (places StockadeScaffoldTop2Sided02Light_SN [STAT:0002A339] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_447_-622_212_100 Skyrim.esm [REFR:0004BFF4] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000097A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_211_-377_0_82 Skyrim.esm [REFR:00049B65] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-802_-176_-16_100 Skyrim.esm [REFR:00044200] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009A5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-508_-547_13_103 Skyrim.esm [REFR:00048763] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:00009B7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_-156_113_-75_98 Skyrim.esm [REFR:00048302] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_375_-689_127_74 Skyrim.esm [REFR:0004C1F7] (places RockPileS02PineForest02 [STAT:00052F76] in GRUP Cell Temporary Children of OrphanRockExterior02 [CELL:000097C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1905_-1232_114_100 Skyrim.esm [REFR:0004CDEB] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of POIFallForest14 [CELL:0000BDC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-31))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree06.nif_223_-361_1_100 Skyrim.esm [REFR:00049B66] (places NorTempleExteriorRibFree06 [STAT:00022F1F] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-475_-575_11_100 Skyrim.esm [REFR:00048ED5] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1294_567_-55_100 Skyrim.esm [REFR:0004C558] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009011] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,13))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge02.nif_940_909_-116_100 Skyrim.esm [REFR:00048474] (places StockadeScaffoldBridge02Light_SN [STAT:000F3E54] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_63_102_-52_100 Skyrim.esm [REFR:000481E3] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:00009184] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-503_798_-140_103 Skyrim.esm [REFR:000499C6] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000933D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1908_-1230_114_100 Skyrim.esm [REFR:0004CDEC] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of POIFallForest14 [CELL:0000BDC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-31))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-19_-111_-55_100 Skyrim.esm [REFR:00047F9D] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\glazedcandlesstatic02.nif_-1431_260_-48_100 Skyrim.esm [REFR:00046567] (places GlazedCandlesStatic02 [STAT:000C842B] in GRUP Cell Temporary Children of BlindCliffCaveExterior02 [CELL:000070D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_488_-622_214_100 Skyrim.esm [REFR:0004BFF5] (places RockM04Snow [STAT:0005C19B] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-382_-664_2_100 Skyrim.esm [REFR:0004931E] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:00009BDD] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-17))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatexsmfree01.nif_-932_-325_-20_100 Skyrim.esm [REFR:0004A48B] (places NorTmpExtPlatExSmFree01 [STAT:0002BE41] in GRUP Cell Temporary Children of LostValleyRedoubt01 [CELL:00009AC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn03.nif_230_-377_-1_100 Skyrim.esm [REFR:00049B68] (places RockCairn03 [STAT:0003D4B5] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFF6] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFF6] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_375_-689_127_90 Skyrim.esm [REFR:0004C1F9] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of OrphanRockExterior02 [CELL:000097C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_637_-676_204_75 Skyrim.esm [REFR:0004BF01] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-509_-546_13_96 Skyrim.esm [REFR:00048764] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009B7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_483_-621_213_100 Skyrim.esm [REFR:0004BFF6] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_-121_-133_-62_100 Skyrim.esm [REFR:00047F9E] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of [CELL:00009A29] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-4))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase1sided01.nif_940_913_-118_100 Skyrim.esm [REFR:00048475] (places StockadeScaffoldBase1Sided01Light_SN [STAT:0002A33B] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-161_118_-76_95 Skyrim.esm [REFR:00048303] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1904_-1235_114_100 Skyrim.esm [REFR:0004CDEF] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of POIFallForest14 [CELL:0000BDC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-31))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatwallstair01.nif_-1107_-209_-20_75 Skyrim.esm [REFR:00045EE1] (places DwePlatWallStair01 [STAT:00052B5C] in GRUP Cell Temporary Children of POIReach17 [CELL:00009A84] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-496_770_-140_98 Skyrim.esm [REFR:000499C7] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1293_563_-56_81 Skyrim.esm [REFR:0004C559] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009011] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,13))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatexsmfree01.nif_-912_-325_-20_100 Skyrim.esm [REFR:0004A48C] (places NorTmpExtPlatExSmFree01 [STAT:0002BE41] in GRUP Cell Temporary Children of LostValleyRedoubt01 [CELL:00009AC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_749_40_-14_100 Skyrim.esm [REFR:00046568] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of ValtheimKeepExterior02 [CELL:000095B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,0))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris06.nif_224_-383_-1_100 Skyrim.esm [REFR:00049B69] (places NorTmpExtDebris06 [STAT:00028A74] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil02.nif_368_-674_122_100 Skyrim.esm [REFR:0004C1FC] (places RockCairnEvil02SnowLight [STAT:0006AF20] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-387_-657_3_104 Skyrim.esm [REFR:0004931F] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:00009BDD] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-17))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_-402_-888_-36_100 Skyrim.esm [REFR:0004B00D] (places FenceWoven01 [STAT:000008A6] in GRUP Cell Temporary Children of [CELL:00009C82] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_-126_-153_-63_100 Skyrim.esm [REFR:00047F9F] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of [CELL:00009A2A] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-4))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks04.nif_939_914_-116_100 Skyrim.esm [REFR:00048476] (places StockadeWoodplanks04Light_SN [STAT:000687A8] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_480_-620_213_100 Skyrim.esm [REFR:0004BFF7] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-505_-549_13_103 Skyrim.esm [REFR:00048765] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:00009B7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1900_-1235_113_100 Skyrim.esm [REFR:0004CDF0] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of POIFallForest14 [CELL:0000BDC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-31))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_624_-684_201_81 Skyrim.esm [REFR:0004BF02] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-161_1087_-131_99 Skyrim.esm [REFR:0004D854] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:0000924D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,26))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_988_53_-80_100 Skyrim.esm [REFR:0004D118] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-494_770_-141_105 Skyrim.esm [REFR:000499C8] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000935E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-815_-382_13_100 Skyrim.esm [REFR:0004A493] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of BilegulchMineExterior01 [CELL:00009B00] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-10))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatcorout01.nif_-1108_-211_-20_75 Skyrim.esm [REFR:00045EE2] (places DwePlatCorOut01 [STAT:00052B4E] in GRUP Cell Temporary Children of POIReach17 [CELL:00009A84] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-6))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile05.nif_224_-385_-2_100 Skyrim.esm [REFR:00049B6A] (places NorExtRubblePile05 [STAT:00044B87] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-155_94_-72_92 Skyrim.esm [REFR:00048304] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-54_-3_-61_100 Skyrim.esm [REFR:00047ECC] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:000099C5] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-388_-654_3_102 Skyrim.esm [REFR:00049320] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:00009BBC] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1886_-1215_114_100 Skyrim.esm [REFR:0004CDF2] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-260_-277_-55_94 Skyrim.esm [REFR:0004A55D] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of POITundra35 [CELL:00009A90] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-7))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks04.nif_937_909_-121_100 Skyrim.esm [REFR:00048477] (places StockadeWoodplanks04Light_SN [STAT:000687A8] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile06.nif_-251_-788_11_85 Skyrim.esm [REFR:00048766] (places NorExtRubblePile06_HeavySN [STAT:0005FCC5] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-20))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatcorout01.nif_-1106_-208_-20_75 Skyrim.esm [REFR:00045EE3] (places DwePlatCorOut01 [STAT:00052B4E] in GRUP Cell Temporary Children of [CELL:00009A83] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,-6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_626_-684_202_105 Skyrim.esm [REFR:0004BF03] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_363_-699_128_100 Skyrim.esm [REFR:0004C1FE] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of OrphanRockExterior03 [CELL:000097E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-18))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile06.nif_226_-384_-2_100 Skyrim.esm [REFR:00049B6B] (places NorExtRubblePile06 [STAT:00044B88] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-124_-144_-63_92 Skyrim.esm [REFR:00047FA0] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:00009A2A] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_500_-638_213_87 Skyrim.esm [REFR:0004BFF8] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:000097A6] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_-856_-451_41_100 Skyrim.esm [REFR:0004A496] (places MountainCliff01 [STAT:000485BF] in GRUP Cell Temporary Children of [CELL:00009B43] (in Tamriel "Скайрим" [WRLD:0000003C] at -21,-12))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1890_-1208_117_100 Skyrim.esm [REFR:0004CDF3] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D855] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000924D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,26))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D855] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000924D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,26))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-162_1090_-133_74 Skyrim.esm [REFR:0004D855] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000924D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,26))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-156_107_-75_100 Skyrim.esm [REFR:00048305] (places DirtCliffsIsland01Tundra [STAT:00043947] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble03.nif_1203_178_-103_105 Skyrim.esm [REFR:0004DC99] (places ImpExtIceRubble03_NoIce [STAT:000E6476] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenfence03.nif_379_-681_127_100 Skyrim.esm [REFR:0004C200] (places HagravenFence03 [STAT:000ACB2F] in GRUP Cell Temporary Children of OrphanRockExterior02 [CELL:000097C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-17))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris08.nif_223_-388_-2_100 Skyrim.esm [REFR:00049B6C] (places NorTmpExtDebris08 [STAT:00028A72] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-249_-284_-50_89 Skyrim.esm [REFR:0004A55E] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of POITundra35 [CELL:00009A90] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_634_-676_206_108 Skyrim.esm [REFR:0004BF04] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1879_-1206_116_100 Skyrim.esm [REFR:0004CDF4] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD93] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_495_-668_212_95 Skyrim.esm [REFR:0004BFF9] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:000097C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_-1000_-435_41_100 Skyrim.esm [REFR:0004A498] (places MountainCliff01 [STAT:000485BF] in GRUP Cell Temporary Children of [CELL:00009B26] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-11))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-151_760_-139_88 Skyrim.esm [REFR:0004E2FD] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-122_-144_-63_101 Skyrim.esm [REFR:00047FA1] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009A29] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-4))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris08.nif_220_-363_2_100 Skyrim.esm [REFR:00049B6D] (places NorTmpExtDebris08 [STAT:00028A72] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-497_778_-141_78 Skyrim.esm [REFR:000499C9] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000933D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_227_53_-44_92 Skyrim.esm [REFR:00045EE4] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:0000919F] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,1))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif_1191_177_-103_92 Skyrim.esm [REFR:0004DC9A] (places ImpExtIceRubble04_NoIce [STAT:000E6477] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-148_107_-74_104 Skyrim.esm [REFR:00048306] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-102_1038_-116_124 Skyrim.esm [REFR:0004D856] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:0000926D] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,25))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_449_-624_211_100 Skyrim.esm [REFR:0004BFFA] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:000097A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1110_-881_108_100 Skyrim.esm [REFR:0004B49F] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of TrevasWatchStalleosCamp [CELL:00009851] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-150_764_-140_92 Skyrim.esm [REFR:0004E2FE] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenhouse03.nif_386_-680_129_100 Skyrim.esm [REFR:0004C201] (places HagravenHouse03 [STAT:000ACB06] in GRUP Cell Temporary Children of OrphanRockExterior02 [CELL:000097C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_636_-678_206_102 Skyrim.esm [REFR:0004BF05] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-244_-283_-53_100 Skyrim.esm [REFR:0004A55F] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009A8F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-7))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_-403_-886_-36_100 Skyrim.esm [REFR:0004B035] (places FenceWoven01 [STAT:000008A6] in GRUP Cell Temporary Children of [CELL:00009C82] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_651_-641_206_73 Skyrim.esm [REFR:0004847D] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of HHPathShrine03 [CELL:000097A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-125_-143_-62_95 Skyrim.esm [REFR:00047FA2] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009A2A] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-4))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_1190_174_-108_100 Skyrim.esm [REFR:0004DC9B] (places ImpExtIceWallDivider01_NoIce [STAT:000C1DB8] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile05.nif_225_-363_2_100 Skyrim.esm [REFR:00049B6E] (places NorExtRubblePile05 [STAT:00044B87] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1907_-1208_113_100 Skyrim.esm [REFR:0004CDF7] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_55_71_-53_96 Skyrim.esm [REFR:000481E7] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of POITundra05 [CELL:000091A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-75_32_-68_100 Skyrim.esm [REFR:00047ECD] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:000099A4] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,0))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-485_742_-140_75 Skyrim.esm [REFR:000499CA] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of POINorthernCoast07 [CELL:0000935D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-991_-416_45_100 Skyrim.esm [REFR:0004A499] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:00009B26] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-11))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-148_105_-74_91 Skyrim.esm [REFR:00048307] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-252_-272_-56_100 Skyrim.esm [REFR:0004A560] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of POITundra35 [CELL:00009A90] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-7))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile06.nif_225_-360_3_100 Skyrim.esm [REFR:00049B6F] (places NorExtRubblePile06 [STAT:00044B88] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D857] (places RockCliff05Snow01Snow [STAT:0006592C] in GRUP Cell Temporary Children of [CELL:0000924D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,26))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-406_-892_-36_100 Skyrim.esm [REFR:0004B036] (places RockPileS04 [STAT:000B0106] in GRUP Cell Temporary Children of [CELL:00009C82] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_456_-622_211_85 Skyrim.esm [REFR:0004BFFB] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_384_-678_128_100 Skyrim.esm [REFR:0004C202] (places RockPileM02PineForest01 [STAT:0005C10B] in GRUP Cell Temporary Children of OrphanRockExterior02 [CELL:000097C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-17))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D857] (places RockCliff05Snow01Snow [STAT:0006592C] in GRUP Cell Temporary Children of [CELL:0000924D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,26))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-641_-298_-22_104 Skyrim.esm [REFR:0004E30E] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D857] (places RockCliff05Snow01Snow [STAT:0006592C] in GRUP Cell Temporary Children of [CELL:0000924D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,26))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1910_-1202_114_100 Skyrim.esm [REFR:0004CE09] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1186_192_-105_100 Skyrim.esm [REFR:0004DC9E] (places ImpExtIceBldgMid01_NoIce [STAT:000C1DBE] in GRUP Cell Temporary Children of MorvunskarExterior02 [CELL:0000912B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-120_-123_-61_103 Skyrim.esm [REFR:00047FA3] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009A29] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1287_579_-41_72 Skyrim.esm [REFR:0004C5BE] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:00008FF2] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_996_51_-80_113 Skyrim.esm [REFR:0004D119] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_662_-608_197_106 Skyrim.esm [REFR:0004847E] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif_-108_13_-70_100 Skyrim.esm [REFR:00047ECE] (places TundraStreamStraight01Tundra01 [STAT:0001608F] in GRUP Cell Temporary Children of [CELL:000099A5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,0))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris05.nif_212_-371_1_100 Skyrim.esm [REFR:00049B70] (places NorTmpExtDebris05 [STAT:00028A75] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_56_75_-54_119 Skyrim.esm [REFR:000481E8] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of POITundra05 [CELL:000091A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-144_1085_-132_114 Skyrim.esm [REFR:0004D857] (places RockCliff05Snow01Snow [STAT:0006592C] in GRUP Cell Temporary Children of [CELL:0000924D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,26))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-259_-261_-58_86 Skyrim.esm [REFR:0004A561] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of POITundra35 [CELL:00009A90] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_451_-629_210_100 Skyrim.esm [REFR:0004BFFC] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-147_107_-74_93 Skyrim.esm [REFR:00048308] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1013_60_-82_90 Skyrim.esm [REFR:0004D11A] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1916_-1197_114_100 Skyrim.esm [REFR:0004CE0A] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-484_746_-140_111 Skyrim.esm [REFR:000499CB] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of POINorthernCoast07 [CELL:0000935D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,18))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1186_197_-105_100 Skyrim.esm [REFR:0004DC9F] (places ImpExtIceBldgMid01_NoIce [STAT:000C1DBE] in GRUP Cell Temporary Children of MorvunskarExterior02 [CELL:0000912B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-118_-123_-61_103 Skyrim.esm [REFR:00047FA4] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:00009A29] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_715_-505_164_115 Skyrim.esm [REFR:0004847F] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of HHpathShrine02 [CELL:00009744] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-13))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-165_-226_-65_100 Skyrim.esm [REFR:0004A562] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009A6D] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_156_451_-18_100 Skyrim.esm [REFR:0004C5C9] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\bridges\bridge01.nif_-109_14_-68_100 Skyrim.esm [REFR:00047ECF] (places Bridge01 [STAT:00022468] in GRUP Cell Temporary Children of [CELL:000099A5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,0))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_367_-704_122_96 Skyrim.esm [REFR:0004C203] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of OrphanRockExterior03 [CELL:000097E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_450_-630_209_92 Skyrim.esm [REFR:0004BFFD] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:000097A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1858_-683_82_100 Skyrim.esm [REFR:00048C3A] (places MountainCliffSlopeFallForestDirt01 [STAT:000ADF38] in GRUP Cell Temporary Children of [CELL:0000BBE6] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1015_60_-81_100 Skyrim.esm [REFR:0004D11B] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellbase01.nif_-1454_1186_-136_109 Skyrim.esm [REFR:0004BD1B] (places ImpExtIceTowerShellBase01 [STAT:0006F74A] in GRUP Cell Temporary Children of NorthwatchKeepExterior03 [CELL:00006E2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,28))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1920_-1195_113_100 Skyrim.esm [REFR:0004CE0B] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-180_1021_-106_146 Skyrim.esm [REFR:0004D858] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:00009290] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-659_-301_-21_292 Skyrim.esm [REFR:0004E313] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009ABB] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-8))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1186_207_-105_100 Skyrim.esm [REFR:0004DCA1] (places ImpExtIceBldgMid01_NoIce [STAT:000C1DBE] in GRUP Cell Temporary Children of MorvunskarExterior03 [CELL:0000910C] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-486_749_-142_85 Skyrim.esm [REFR:000499CC] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of POINorthernCoast07 [CELL:0000935D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,18))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris08.nif_220_-370_1_90 Skyrim.esm [REFR:00049B73] (places NorTmpExtDebris08 [STAT:00028A72] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenfence03.nif_381_-696_125_100 Skyrim.esm [REFR:0004C204] (places HagravenFence03 [STAT:000ACB2F] in GRUP Cell Temporary Children of MilitaryCampFalkreathSons02 [CELL:000097E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_137_109_-46_92 Skyrim.esm [REFR:00045EE7] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:00009182] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-387_-658_3_95 Skyrim.esm [REFR:00049321] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:00009BDD] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-135_90_-74_109 Skyrim.esm [REFR:00048309] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_623_-649_215_75 Skyrim.esm [REFR:0004BF0A] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of HHPathShrine03 [CELL:000097A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-118_-124_-61_97 Skyrim.esm [REFR:00047FA5] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009A29] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_446_-615_211_99 Skyrim.esm [REFR:0004BFFE] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:000097A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif_-127_18_-70_100 Skyrim.esm [REFR:00047ED0] (places TundraStreamBend01Tundra01 [STAT:0001542D] in GRUP Cell Temporary Children of [CELL:000099A6] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,0))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_716_-503_165_111 Skyrim.esm [REFR:00048480] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of HHpathShrine02 [CELL:00009744] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-13))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01burning.nif_1008_50_-81_100 Skyrim.esm [REFR:0004D11C] (places Campfire01Burning [MSTT:00035F49] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1931_-1205_114_100 Skyrim.esm [REFR:0004CE12] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD91] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_168_465_-18_116 Skyrim.esm [REFR:0004C5CA] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of StonehillBluffExterior01 [CELL:0000906A] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,11))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-147_-210_-65_100 Skyrim.esm [REFR:0004A563] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:00009A6C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-6))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenfence04.nif_378_-696_125_100 Skyrim.esm [REFR:0004C205] (places HagravenFence04 [STAT:000ACB30] in GRUP Cell Temporary Children of OrphanRockExterior02 [CELL:000097C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-304_1086_-139_98 Skyrim.esm [REFR:0004D859] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of IcerunnerExterior01 [CELL:00009251] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,26))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01b.nif_930_913_-116_100 Skyrim.esm [REFR:00048481] (places StockadeScaffoldTop1Sided01Light_SN [STAT:0002A342] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_495_-671_211_100 Skyrim.esm [REFR:0004BFFF] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:000097C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-623_-321_-25_100 Skyrim.esm [REFR:0004E315] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1186_212_-105_100 Skyrim.esm [REFR:0004DCA2] (places ImpExtIceBldgMid01_NoIce [STAT:000C1DBE] in GRUP Cell Temporary Children of MorvunskarExterior03 [CELL:0000910C] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_145_102_-45_100 Skyrim.esm [REFR:00045EE8] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009182] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-136_89_-74_93 Skyrim.esm [REFR:0004830A] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-89_-102_-61_100 Skyrim.esm [REFR:00047FA6] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile02.nif_218_-349_7_100 Skyrim.esm [REFR:00049B74] (places NorExtRubblePile02 [STAT:00044B84] in GRUP Cell Temporary Children of RiverwoodPath [CELL:000096D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-483_743_-141_89 Skyrim.esm [REFR:000499CD] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of POINorthernCoast07 [CELL:0000935D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,18))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01burning.nif_1003_63_-76_100 Skyrim.esm [REFR:0004D11D] (places Campfire01Burning [MSTT:00035F49] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_168_439_-17_100 Skyrim.esm [REFR:0004C5CB] (places RockL02SnowLight [STAT:0001EF56] in GRUP Cell Temporary Children of StonehillBluffExterior02 [CELL:00009089] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,10))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_625_-652_213_105 Skyrim.esm [REFR:0004BF0B] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of HHPathShrine03 [CELL:000097A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-16))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-249_-785_-8_100 Skyrim.esm [REFR:00048772] (places NorTempleExteriorRibFree07Snow [STAT:00026FD0] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_-953_-340_-1_100 Skyrim.esm [REFR:0004A49B] (places MountainCliff01 [STAT:000485BF] in GRUP Cell Temporary Children of [CELL:00009AE3] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_146_135_-48_100 Skyrim.esm [REFR:00045EE9] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009163] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,3))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1186_202_-105_100 Skyrim.esm [REFR:0004DCA5] (places ImpExtIceBldgMid01_NoIce [STAT:000C1DBE] in GRUP Cell Temporary Children of MorvunskarExterior02 [CELL:0000912B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-305_1093_-138_141 Skyrim.esm [REFR:0004D85B] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of IcerunnerExterior01 [CELL:00009251] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,26))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1931_-1197_113_100 Skyrim.esm [REFR:0004CE18] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD91] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_569_-662_222_100 Skyrim.esm [REFR:0004BF0C] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:000097C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_-144_2_-71_96 Skyrim.esm [REFR:00047ED1] (places TundraPond01Tundra01 [STAT:00031331] in GRUP Cell Temporary Children of [CELL:000099A6] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,0))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01b.nif_928_913_-116_100 Skyrim.esm [REFR:00048482] (places StockadeScaffoldTop2Sided01Light_SN [STAT:0002A341] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadeleanto01.nif_999_65_-75_100 Skyrim.esm [REFR:0004D11E] (places StockadeLeanTo01 [STAT:00054623] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-442_830_-139_94 Skyrim.esm [REFR:000499CE] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000931A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-630_-330_-18_56 Skyrim.esm [REFR:0004E316] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009ADB] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-177_-207_-62_82 Skyrim.esm [REFR:0004A564] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009A6D] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-375_-671_0_93 Skyrim.esm [REFR:00049322] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:00009BDD] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_1126_-893_107_100 Skyrim.esm [REFR:0004B4A4] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of TrevasWatchStalleosCamp [CELL:00009851] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-22))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-233_-780_-6_100 Skyrim.esm [REFR:00048773] (places NorTempleExteriorRibFree07Snow [STAT:00026FD0] in GRUP Cell Temporary Children of ShriekwindBastionExterior05 [CELL:00009C3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-20))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree06.nif_191_-353_18_100 Skyrim.esm [REFR:00049B77] (places NorTempleExteriorRibFree06Snow [STAT:00026FCF] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\giant\giantcampfire01burning.nif_173_450_-16_100 Skyrim.esm [REFR:0004C5CD] (places GiantCampfire01BurningDirt02Blank [MSTT:000F6304] in GRUP Cell Temporary Children of StonehillBluffExterior02 [CELL:00009089] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,10))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-80_-101_-61_109 Skyrim.esm [REFR:00047FA7] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:00009A07] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-972_-291_-30_100 Skyrim.esm [REFR:0004A49C] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:00009AC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-8))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadeleanto01.nif_1004_52_-80_100 Skyrim.esm [REFR:0004D121] (places StockadeLeanTo01 [STAT:00054623] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01b.nif_933_913_-116_100 Skyrim.esm [REFR:00048483] (places StockadeScaffoldTop1Sided01Light_SN [STAT:0002A342] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_145_111_-45_100 Skyrim.esm [REFR:00045EEA] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:00009182] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn04.nif_616_-675_207_100 Skyrim.esm [REFR:0004BF0D] (places RockCairn04Snow [STAT:0003D4B9] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1926_-1199_113_100 Skyrim.esm [REFR:0004CE1F] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD91] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1856_-650_85_100 Skyrim.esm [REFR:00048C3B] (places MountainTrimSlab_SparseSN [STAT:0008D123] in GRUP Cell Temporary Children of [CELL:0000BBC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-305_1094_-138_91 Skyrim.esm [REFR:0004D85C] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of IcerunnerExterior01 [CELL:00009251] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,26))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1117_-882_108_100 Skyrim.esm [REFR:0004B4A5] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of TrevasWatchStalleosCamp [CELL:00009851] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong01.nif_1197_177_-107_100 Skyrim.esm [REFR:0004DCA9] (places RoadStraightLong01 [STAT:0001C433] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-446_830_-138_110 Skyrim.esm [REFR:000499CF] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000931A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,20))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\hay\haymound02.nif_1004_52_-81_100 Skyrim.esm [REFR:0004D122] (places HayMound02 [STAT:0003103A] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-615_-290_-27_100 Skyrim.esm [REFR:0004E31F] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-181_-191_-59_91 Skyrim.esm [REFR:0004A565] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of [CELL:00009A4C] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1930_-1208_114_100 Skyrim.esm [REFR:0004CE20] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD91] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif_-87_16_-70_100 Skyrim.esm [REFR:00047ED2] (places TundraStreamStraight01Tundra01 [STAT:0001608F] in GRUP Cell Temporary Children of [CELL:000099A5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,0))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-252_-791_-10_100 Skyrim.esm [REFR:00048774] (places NorTempleExteriorRibFree07Snow [STAT:00026FD0] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-127_85_-73_103 Skyrim.esm [REFR:0004830B] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1125_-886_109_100 Skyrim.esm [REFR:0004B4A6] (places RockPileL02Rocks01 [STAT:00024C61] in GRUP Cell Temporary Children of TrevasWatchStalleosCamp [CELL:00009851] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-307_1095_-138_126 Skyrim.esm [REFR:0004D85E] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of IcerunnerExterior01 [CELL:00009251] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,26))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-373_-673_1_102 Skyrim.esm [REFR:00049323] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:00009BDD] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-17))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01b.nif_928_918_-116_100 Skyrim.esm [REFR:00048484] (places StockadeScaffoldTop1Sided01Light_SN [STAT:0002A342] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris06.nif_174_-373_22_100 Skyrim.esm [REFR:00049B79] (places NorTmpExtDebris06Snow [STAT:00028A88] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_496_-675_210_100 Skyrim.esm [REFR:0004C000] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:000097C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_588_-608_262_106 Skyrim.esm [REFR:0004BF0E] (places MountainCliff03_LightSN [STAT:00027DD9] in GRUP Cell Temporary Children of [CELL:00009785] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-15))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00048C3C] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000BBE6] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-17))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00048C3C] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000BBE6] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-17))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00048C3C] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000BBE6] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-17))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_-1109_-206_-20_56 Skyrim.esm [REFR:00045EEB] (places DweRubblePile04 [STAT:00036AC2] in GRUP Cell Temporary Children of POIReach17 [CELL:00009A84] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-766_-810_51_134 Skyrim.esm [REFR:0004B047] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009C49] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-60_-100_-59_108 Skyrim.esm [REFR:00047FA8] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:00009A07] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-3))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00048C3C] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000BBE6] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp02.nif_1192_163_-110_100 Skyrim.esm [REFR:0004DCAA] (places RoadStraightLongRamp02 [STAT:0001E93C] in GRUP Cell Temporary Children of MorvunskarExterior06 [CELL:00009149] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-443_825_-137_94 Skyrim.esm [REFR:000499D0] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000931A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,20))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00048C3C] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000BBE6] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-194_-194_-64_100 Skyrim.esm [REFR:0004A566] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of [CELL:00009A4C] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1882_-682_97_100 Skyrim.esm [REFR:00048C3C] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000BBE6] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-97_9_-71_75 Skyrim.esm [REFR:00047ED3] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000099A5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,0))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-139_722_-129_84 Skyrim.esm [REFR:0004E326] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree06.nif_148_-388_25_100 Skyrim.esm [REFR:00049B7A] (places NorTempleExteriorRibFree06Snow [STAT:00026FCF] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1937_-1218_118_100 Skyrim.esm [REFR:0004CE21] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD91] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-30))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF0F] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004BF0F] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF0F] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-269_-791_-10_100 Skyrim.esm [REFR:00048775] (places NorTempleExteriorRibFree07Snow [STAT:00026FD0] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-20))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF0F] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1115_-887_110_75 Skyrim.esm [REFR:0004B4A7] (places RockPileL03 [STAT:000185BD] in GRUP Cell Temporary Children of TrevasWatchStalleosCamp [CELL:00009851] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-1025_-164_-57_100 Skyrim.esm [REFR:0004D88D] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009A61] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-126_84_-73_100 Skyrim.esm [REFR:0004830C] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01b.nif_928_915_-116_100 Skyrim.esm [REFR:00048485] (places StockadeScaffoldTop1Sided01Light_SN [STAT:0002A342] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF0F] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-368_-675_0_99 Skyrim.esm [REFR:00049325] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:00009BDC] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_495_-673_210_100 Skyrim.esm [REFR:0004C001] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:000097C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp02.nif_1185_148_-114_100 Skyrim.esm [REFR:0004DCAB] (places RoadStraightLongRamp02 [STAT:0001E93C] in GRUP Cell Temporary Children of MorvunskarExterior05 [CELL:0000914A] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_42_85_-54_100 Skyrim.esm [REFR:000481EE] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009184] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,2))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\hay\haymound02.nif_998_65_-76_100 Skyrim.esm [REFR:0004D127] (places HayMound02 [STAT:0003103A] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_606_-675_207_100 Skyrim.esm [REFR:0004BF0F] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-57_-101_-59_95 Skyrim.esm [REFR:00047FA9] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:00009A07] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-3))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris08.nif_153_-396_24_100 Skyrim.esm [REFR:00049B7B] (places NorTmpExtDebris08Snow [STAT:00028A8A] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-194_-184_-59_100 Skyrim.esm [REFR:0004A567] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009A4C] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1848_-658_80_100 Skyrim.esm [REFR:00048C40] (places MountainTrim01Rocks01 [STAT:00060820] in GRUP Cell Temporary Children of [CELL:0000BBE6] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-437_830_-139_72 Skyrim.esm [REFR:000499D1] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000931A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-98_18_-71_91 Skyrim.esm [REFR:00047ED4] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000099A5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,0))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01b.nif_928_923_-116_100 Skyrim.esm [REFR:00048486] (places StockadeScaffoldTop2Sided01Light_SN [STAT:0002A341] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-141_729_-131_80 Skyrim.esm [REFR:0004E328] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-954_136_-12_99 Skyrim.esm [REFR:00048EE3] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009558] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1940_-1231_116_100 Skyrim.esm [REFR:0004CE22] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BDC3] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-31))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-1024_-166_-57_100 Skyrim.esm [REFR:0004D894] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009A60] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_504_-671_212_100 Skyrim.esm [REFR:0004C002] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:000097C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-17))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-265_-780_-4_100 Skyrim.esm [REFR:00048776] (places NorTempleExteriorRibFree07Snow [STAT:00026FD0] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-20))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble03.nif_1452_-1195_159_100 Skyrim.esm [REFR:0004B085] (places ImpExtRubble03 [STAT:0003F95C] in GRUP Cell Temporary Children of [CELL:0000BD9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_47_74_-54_96 Skyrim.esm [REFR:000481EF] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of POITundra05 [CELL:000091A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,1))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01b.nif_928_920_-116_100 Skyrim.esm [REFR:00048487] (places StockadeScaffoldTop1Sided01Light_SN [STAT:0002A342] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1844_-658_76_100 Skyrim.esm [REFR:00048C41] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000BBE6] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1122_-889_110_100 Skyrim.esm [REFR:0004B4A8] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of TrevasWatchStalleosCamp [CELL:00009851] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-22))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004C003] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00009789] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-647_-310_-23_100 Skyrim.esm [REFR:0004DCAD] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-100_16_-71_91 Skyrim.esm [REFR:00047ED5] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000099A5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,0))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-57_-100_-59_92 Skyrim.esm [REFR:00047FAA] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009A07] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-440_834_-138_79 Skyrim.esm [REFR:000499D2] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000931A] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_-1088_-452_53_116 Skyrim.esm [REFR:0004A4A3] (places MountainCliff01 [STAT:000485BF] in GRUP Cell Temporary Children of [CELL:00009B49] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,-12))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004C003] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00009789] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-168_-184_-61_100 Skyrim.esm [REFR:0004A568] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:00009A4C] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1920_-1219_114_100 Skyrim.esm [REFR:0004CE23] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_443_-578_206_100 Skyrim.esm [REFR:0004C003] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00009789] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-15))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif_1456_-1195_159_100 Skyrim.esm [REFR:0004B086] (places ImpExtRubble04 [STAT:0003F957] in GRUP Cell Temporary Children of [CELL:0000BD9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1849_-652_82_100 Skyrim.esm [REFR:00048C42] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000BBC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-14_135_-60_45 Skyrim.esm [REFR:00049328] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009541] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-134_730_-130_103 Skyrim.esm [REFR:0004E329] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-500_-550_13_100 Skyrim.esm [REFR:0004877A] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009B7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-14))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01b.nif_930_915_-116_100 Skyrim.esm [REFR:00048488] (places StockadeScaffoldTop0Sided01Light_SN [STAT:0002A344] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif_-76_21_-70_100 Skyrim.esm [REFR:00047ED6] (places TundraStreamEnd01Tundra01 [STAT:0003BD73] in GRUP Cell Temporary Children of [CELL:000099A4] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,0))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1920_-1225_115_100 Skyrim.esm [REFR:0004CE2A] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-127_84_-73_102 Skyrim.esm [REFR:0004830D] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-1006_-181_-59_100 Skyrim.esm [REFR:0004D8AB] (places RockPileL02ReachMossyRocks01 [STAT:00056B07] in GRUP Cell Temporary Children of [CELL:00009A60] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_494_-673_209_100 Skyrim.esm [REFR:0004C004] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:000097C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-347_-755_-10_95 Skyrim.esm [REFR:000499D3] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:00009C1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-19))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_1437_-1186_159_100 Skyrim.esm [REFR:0004B087] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1847_-648_83_100 Skyrim.esm [REFR:00048C43] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000BBC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-39_-105_-57_95 Skyrim.esm [REFR:00047FAB] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-16_132_-60_42 Skyrim.esm [REFR:00049329] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009541] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-481_-562_12_100 Skyrim.esm [REFR:00048EE4] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009B7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-14))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF10] (places RockPileS04Snow01Light_SN [STAT:00077569] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF10] (places RockPileS04Snow01Light_SN [STAT:00077569] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_616_-676_208_100 Skyrim.esm [REFR:0004BF10] (places RockPileS04Snow01Light_SN [STAT:00077569] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-198_733_-130_77 Skyrim.esm [REFR:0004E32C] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of KjenstagRuinsExterior [CELL:00009377] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1936_-1214_118_100 Skyrim.esm [REFR:0004CE77] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD91] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-30))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\mines\scaffolding\minescaffoldtop0sided01.nif_930_923_-116_100 Skyrim.esm [REFR:00048489] (places StockadeScaffoldTop0Sided01PlanksLight_SN [STAT:000F6308] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-106_30_-68_109 Skyrim.esm [REFR:00047ED8] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:000099A5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,0))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-22_-110_-56_98 Skyrim.esm [REFR:00047FAD] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1847_-655_80_100 Skyrim.esm [REFR:00048C44] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000BBC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_504_-667_212_92 Skyrim.esm [REFR:0004C005] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:000097C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-127_83_-73_106 Skyrim.esm [REFR:0004830E] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_720_-516_156_103 Skyrim.esm [REFR:00046FF3] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of HHpathShrine02 [CELL:00009744] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-13))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-490_-556_13_100 Skyrim.esm [REFR:00048EE5] (places RockPileS03 [STAT:000AF8E0] in GRUP Cell Temporary Children of [CELL:00009B7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-14))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_1438_-1180_159_100 Skyrim.esm [REFR:0004B088] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-29_131_-62_71 Skyrim.esm [REFR:0004932A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009541] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-223_-886_-5_100 Skyrim.esm [REFR:0004C7CC] (places RockPileS03 [STAT:000AF8E0] in GRUP Cell Temporary Children of [CELL:00009C7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-22_-109_-56_109 Skyrim.esm [REFR:00047FAE] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01b.nif_936_913_-116_100 Skyrim.esm [REFR:0004848B] (places StockadeScaffoldTop2Sided01Light_SN [STAT:0002A341] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-642_-308_-24_100 Skyrim.esm [REFR:0004DD3E] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-202_739_-132_107 Skyrim.esm [REFR:0004E330] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial02 [CELL:00009356] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1854_-665_85_100 Skyrim.esm [REFR:00048C45] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000BBE6] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-171_-167_-61_100 Skyrim.esm [REFR:0004A569] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009A4C] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-34_132_-62_76 Skyrim.esm [REFR:0004932B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009541] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-226_-881_-5_100 Skyrim.esm [REFR:0004C7CD] (places RockPileS04 [STAT:000B0106] in GRUP Cell Temporary Children of [CELL:00009C7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_453_-612_213_113 Skyrim.esm [REFR:0004C007] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:00009788] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_715_-517_155_115 Skyrim.esm [REFR:00046FF5] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of HHpathShrine02 [CELL:00009744] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-13))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-106_35_-69_100 Skyrim.esm [REFR:00047ED9] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:000099A5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,0))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1863_-656_96_100 Skyrim.esm [REFR:00048C46] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BBE6] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-957_168_-26_100 Skyrim.esm [REFR:00048EE6] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009537] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-196_738_-131_83 Skyrim.esm [REFR:0004E331] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial02 [CELL:00009356] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,18))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbasesupportw01.nif_928_915_-117_100 Skyrim.esm [REFR:0004848C] (places StockadeScaffoldBaseSupportW01Light_SN [STAT:0002A33E] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-487_-556_13_100 Skyrim.esm [REFR:0004877B] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009B7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-14))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF13] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-16_-113_-55_98 Skyrim.esm [REFR:00047FAF] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009A06] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-3))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris06.nif_84_-396_33_100 Skyrim.esm [REFR:00049B7D] (places NorTmpExtDebris06Snow [STAT:00028A88] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-647_-307_-23_100 Skyrim.esm [REFR:0004DD3F] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF13] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-1019_-170_-58_100 Skyrim.esm [REFR:0004D8B4] (places RockPileS04 [STAT:000B0106] in GRUP Cell Temporary Children of [CELL:00009A60] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-33_126_-62_53 Skyrim.esm [REFR:0004932C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009541] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1864_-650_94_100 Skyrim.esm [REFR:00048C47] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BBC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-16))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble05.nif_1439_-1183_159_100 Skyrim.esm [REFR:0004B089] (places ImpExtRubble05 [STAT:0003F958] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_620_-678_208_100 Skyrim.esm [REFR:0004BF13] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_-105_44_-69_100 Skyrim.esm [REFR:00047EDA] (places RoadStraight02 [STAT:0001C435] in GRUP Cell Temporary Children of [CELL:00009585] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-496_-549_13_100 Skyrim.esm [REFR:00048EE7] (places RockPileS03 [STAT:000AF8E0] in GRUP Cell Temporary Children of [CELL:00009B7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-1013_-173_-58_100 Skyrim.esm [REFR:0004D8C3] (places RockPileS04 [STAT:000B0106] in GRUP Cell Temporary Children of [CELL:00009A60] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-5))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbasesupportw01.nif_928_913_-117_100 Skyrim.esm [REFR:0004848D] (places StockadeScaffoldBaseSupportW01Light_SN [STAT:0002A33E] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-129_84_-73_106 Skyrim.esm [REFR:0004830F] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-644_-309_-23_100 Skyrim.esm [REFR:0004DD40] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-198_747_-131_80 Skyrim.esm [REFR:0004E332] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial02 [CELL:00009356] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1869_-644_96_100 Skyrim.esm [REFR:00048C48] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BBC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_152_185_-48_91 Skyrim.esm [REFR:00046FFF] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of HaltedStreamCampExterior02 [CELL:00009144] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_940_-304_-93_113 Skyrim.esm [REFR:000487FD] (places RockCliff02Rocks01 [STAT:0002BABB] in GRUP Cell Temporary Children of [CELL:000096A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-23_126_-63_68 Skyrim.esm [REFR:0004932D] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009541] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,3))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif_1454_-1195_159_100 Skyrim.esm [REFR:0004B08A] (places ImpExtRubble04 [STAT:0003F957] in GRUP Cell Temporary Children of [CELL:0000BD9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-98_55_-70_100 Skyrim.esm [REFR:00047FB1] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009585] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1943_-1222_119_100 Skyrim.esm [REFR:0004CE79] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD91] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-103_30_-69_77 Skyrim.esm [REFR:00047EDB] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000099A5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,0))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-642_-310_-24_100 Skyrim.esm [REFR:0004DD41] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree06.nif_214_-379_-1_100 Skyrim.esm [REFR:00049BC0] (places NorTempleExteriorRibFree06 [STAT:00022F1F] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbasesupportw01.nif_928_918_-117_100 Skyrim.esm [REFR:0004848E] (places StockadeScaffoldBaseSupportW01Light_SN [STAT:0002A33E] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1838_-613_91_100 Skyrim.esm [REFR:00048C49] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BBA5] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-123_-184_-65_100 Skyrim.esm [REFR:0004A56A] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009A4B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-127_83_-73_97 Skyrim.esm [REFR:00048310] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-976_173_-22_83 Skyrim.esm [REFR:00048EE8] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009537] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-167_750_-137_119 Skyrim.esm [REFR:0004E333] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial02 [CELL:00009356] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_683_-553_174_100 Skyrim.esm [REFR:0004A083] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:00009764] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1091_-323_-6_100 Skyrim.esm [REFR:0004C098] (places RockPileM02ReachMossyRocks01 [STAT:00058F04] in GRUP Cell Temporary Children of POIReach15 [CELL:00009AC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-30_123_-63_100 Skyrim.esm [REFR:0004932E] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009562] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-522_-603_9_75 Skyrim.esm [REFR:0004D8CC] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009B9E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_954_-303_-94_100 Skyrim.esm [REFR:000487FE] (places RockCaveEntrance01 [STAT:00017F1A] in GRUP Cell Temporary Children of LostKnifeHideoutExterior [CELL:000096A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-102_31_-69_92 Skyrim.esm [REFR:00047EDC] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000099A5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,0))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbasesupportw01.nif_928_920_-117_100 Skyrim.esm [REFR:0004848F] (places StockadeScaffoldBaseSupportW01Light_SN [STAT:0002A33E] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile05.nif_-1109_-205_-19_54 Skyrim.esm [REFR:00045EF1] (places DweRubblePile05 [STAT:00036AC3] in GRUP Cell Temporary Children of POIReach17 [CELL:00009A84] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1932_-1183_113_100 Skyrim.esm [REFR:0004CE8D] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of StendarrsBeaconExterior02 [CELL:0000BD70] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-29))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-19_-262_-42_100 Skyrim.esm [REFR:0004708B] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-100_44_-69_71 Skyrim.esm [REFR:00047FB2] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009585] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1018_-161_-57_100 Skyrim.esm [REFR:0004D8CD] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009A3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-508_-549_13_100 Skyrim.esm [REFR:00048EE9] (places RockPileS03 [STAT:000AF8E0] in GRUP Cell Temporary Children of [CELL:00009B7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1093_-340_-1_100 Skyrim.esm [REFR:0004C099] (places RockPileM02ReachMossyRocks01 [STAT:00058F04] in GRUP Cell Temporary Children of [CELL:00009AE6] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,-9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1075_-200_-55_97 Skyrim.esm [REFR:0004DD85] (places RockPileL01ReachMossyRocks01 [STAT:00056AE2] in GRUP Cell Temporary Children of [CELL:00009A62] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_-502_-634_-2_100 Skyrim.esm [REFR:0004D210] (places TundraPond01PineForest02 [STAT:0005F2B2] in GRUP Cell Temporary Children of POIPineForest06 [CELL:00009BBF] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-16))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbasesupportw01.nif_928_923_-117_100 Skyrim.esm [REFR:00048490] (places StockadeScaffoldBaseSupportW01Light_SN [STAT:0002A33E] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-157_740_-134_127 Skyrim.esm [REFR:0004E334] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-111_27_-69_81 Skyrim.esm [REFR:00047EDD] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000099A5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,0))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:0004C217] (places HagravenElkHorn01 [MSTT:000ACAF7] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17)) to PickTheUnpickable.esp PTU_Misc_HagravenElkHorn01 "Олений рог" [MISC:FE04082A]>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1843_-617_93_100 Skyrim.esm [REFR:00048C4A] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BBC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-122_77_-72_92 Skyrim.esm [REFR:00048311] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:00009585] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-109_49_-70_105 Skyrim.esm [REFR:00047FB3] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009585] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-20_149_-60_100 Skyrim.esm [REFR:0004932F] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009541] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_150_97_-46_100 Skyrim.esm [REFR:00045EF2] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:00009182] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1927_-1179_114_100 Skyrim.esm [REFR:0004CE91] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of StendarrsBeaconExterior02 [CELL:0000BD70] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-29))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-18_-264_-42_100 Skyrim.esm [REFR:0004708C] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_969_-303_-98_138 Skyrim.esm [REFR:000487FF] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of LostKnifeHideoutExterior [CELL:000096A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1437_-658_125_84 Skyrim.esm [REFR:0004DD9D] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of BoulderfallCaveExterior01 [CELL:0000BBF0] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_717_-499_164_100 Skyrim.esm [REFR:00048491] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of HHpathShrine02 [CELL:00009744] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-13))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1840_-606_93_100 Skyrim.esm [REFR:00048C4B] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BBA5] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_1485_-1204_173_90 Skyrim.esm [REFR:0004B08D] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:0000BD9C] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-506_-545_13_100 Skyrim.esm [REFR:00048EEA] (places RockPileS04 [STAT:000B0106] in GRUP Cell Temporary Children of [CELL:00009B7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-113_29_-69_100 Skyrim.esm [REFR:00047EDE] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of [CELL:000099A5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,0))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:0004C218] (places HagravenElkHorn02 [MSTT:000ACAF2] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17)) to PickTheUnpickable.esp PTU_Misc_HagravenElkHorn02 "Олений рог" [MISC:FE04082B]>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-218_-882_-4_100 Skyrim.esm [REFR:0004C7D1] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:00009C7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_932_-301_-95_100 Skyrim.esm [REFR:00048803] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:000096A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-19_-264_-41_100 Skyrim.esm [REFR:0004708D] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile06.nif_-1115_-209_-20_95 Skyrim.esm [REFR:00045EF3] (places DweRubblePile06 [STAT:00036AC4] in GRUP Cell Temporary Children of POIReach17 [CELL:00009A84] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1125_357_-113_96 Skyrim.esm [REFR:0004BD23] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_621_-668_211_118 Skyrim.esm [REFR:0004BF17] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-163_731_-132_105 Skyrim.esm [REFR:0004E335] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-645_-310_-23_100 Skyrim.esm [REFR:0004DDA7] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbasesupportw01.nif_930_913_-117_100 Skyrim.esm [REFR:00048492] (places StockadeScaffoldBaseSupportW01Light_SN [STAT:0002A33E] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif_-475_-627_6_100 Skyrim.esm [REFR:0004D29F] (places TundraStreamBend01PineForest02 [STAT:0004D721] in GRUP Cell Temporary Children of [CELL:00009BBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1851_-622_96_100 Skyrim.esm [REFR:00048C4C] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000BBC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-312_822_-137_100 Skyrim.esm [REFR:000499DE] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009317] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-980_172_-22_75 Skyrim.esm [REFR:00048EEB] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009537] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-115_108_-72_100 Skyrim.esm [REFR:00048312] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009564] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-113_24_-69_100 Skyrim.esm [REFR:00047EDF] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:000099A5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,0))>
[01:50] [BuildReferences] <Debug: Meshes\water\water1024.nif_962_-286_-96_233 Skyrim.esm [REFR:00048805] (places Water1024 [ACTI:0003AC83] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 23,-7)>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1923_-1183_114_100 Skyrim.esm [REFR:0004CE92] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1123_355_-114_76 Skyrim.esm [REFR:0004BD24] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-16_-264_-42_100 Skyrim.esm [REFR:0004708E] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_1470_-1228_170_100 Skyrim.esm [REFR:0004B08F] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:0000BD9D] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-116_33_-69_100 Skyrim.esm [REFR:00047EE0] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:000099A5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,0))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_24_84_-63_84 Skyrim.esm [REFR:000481F9] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009561] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_1842_-631_88_100 Skyrim.esm [REFR:00048C4D] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000BBC6] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-16))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbasesupportw01.nif_933_913_-117_100 Skyrim.esm [REFR:00048493] (places StockadeScaffoldBaseSupportW01Light_SN [STAT:0002A33E] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-514_-544_13_100 Skyrim.esm [REFR:00048EEC] (places RockPileS04 [STAT:000B0106] in GRUP Cell Temporary Children of [CELL:00009B7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1062_-202_-55_100 Skyrim.esm [REFR:0004D8FF] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A61] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-130_725_-128_107 Skyrim.esm [REFR:0004E336] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1431_-666_128_81 Skyrim.esm [REFR:0004DDB4] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BBF1] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-130_125_-73_100 Skyrim.esm [REFR:00048313] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009544] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_28_85_-63_74 Skyrim.esm [REFR:000481FA] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009561] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-19_-265_-42_100 Skyrim.esm [REFR:0004708F] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1928_-1170_116_100 Skyrim.esm [REFR:0004CE93] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of StendarrsBeaconExterior02 [CELL:0000BD70] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-29))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1126_354_-114_78 Skyrim.esm [REFR:0004BD25] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin2048x128.nif_961_-297_-88_120 Skyrim.esm [REFR:00048806] (places FXWaterfallThin2048x128 [MSTT:0002BCC8] in GRUP Cell Temporary Children of LostKnifeHideoutExterior [CELL:000096A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-124_-192_-65_100 Skyrim.esm [REFR:0004A56B] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:00009A4B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1432_-1177_160_146 Skyrim.esm [REFR:0004B090] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000BD7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-29))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1064_-200_-56_100 Skyrim.esm [REFR:0004D900] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A61] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-117_30_-70_74 Skyrim.esm [REFR:00047EE1] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000099A5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,0))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbasesupportw01.nif_936_913_-117_100 Skyrim.esm [REFR:00048494] (places StockadeScaffoldBaseSupportW01Light_SN [STAT:0002A33E] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1847_-640_84_100 Skyrim.esm [REFR:00048C4E] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:0000BBC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-519_-541_13_100 Skyrim.esm [REFR:00048EED] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:00009B7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_960_-300_-88_109 Skyrim.esm [REFR:00048807] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of LostKnifeHideoutExterior [CELL:000096A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-137_119_-74_100 Skyrim.esm [REFR:00048314] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_30_83_-61_117 Skyrim.esm [REFR:000481FB] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009561] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_626_-649_216_119 Skyrim.esm [REFR:0004BF1A] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of HHPathShrine03 [CELL:000097A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn02.nif_-520_-542_13_100 Skyrim.esm [REFR:00048EEE] (places RockCairn02 [STAT:0003D4B2] in GRUP Cell Temporary Children of [CELL:00009B7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1937_-1166_116_100 Skyrim.esm [REFR:0004CE94] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of StendarrsBeaconExterior02 [CELL:0000BD70] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-29))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_1429_-1176_160_100 Skyrim.esm [REFR:0004B091] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:0000BD7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-29))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-19_-281_-43_100 Skyrim.esm [REFR:00047090] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-1054_-215_-53_100 Skyrim.esm [REFR:0004D901] (places RockPileS02ReachMoss01 [STAT:00056B14] in GRUP Cell Temporary Children of [CELL:00009A82] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-6))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbasesupportw01.nif_930_923_-117_100 Skyrim.esm [REFR:00048495] (places StockadeScaffoldBaseSupportW01Light_SN [STAT:0002A33E] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-152_-179_-64_98 Skyrim.esm [REFR:0004A56C] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009A4B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-101_29_-69_94 Skyrim.esm [REFR:00047EE2] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000099A5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,0))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_961_-300_-87_100 Skyrim.esm [REFR:00048808] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of LostKnifeHideoutExterior [CELL:000096A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-8))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxrapidsrocks01.nif_-445_-604_4_83 Skyrim.esm [REFR:0004D2A0] (places FXrapidsRocks01 [MSTT:0001C756] in GRUP Cell Temporary Children of HalfMoonMillExterior [CELL:00009B9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-521_-529_12_100 Skyrim.esm [REFR:00048EEF] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009B5C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-13))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-17_-265_-43_100 Skyrim.esm [REFR:00047091] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-133_94_-74_79 Skyrim.esm [REFR:00048315] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-584_194_-79_100 Skyrim.esm [REFR:00048672] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:0000952E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1926_-1228_117_100 Skyrim.esm [REFR:0004CE95] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD91] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-154_374_-64_100 Skyrim.esm [REFR:0004E343] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of LabyrinthianExterior05 [CELL:0000947E] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_22_58_-58_69 Skyrim.esm [REFR:000481FE] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009582] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_599_-648_225_82 Skyrim.esm [REFR:0004BF1B] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000097A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-116_9_-70_84 Skyrim.esm [REFR:00047EE3] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000099A5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,0))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1437_-1176_159_100 Skyrim.esm [REFR:0004B093] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-218_-278_-58_86 Skyrim.esm [REFR:0004A56D] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:00009A8F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1906_-1226_113_100 Skyrim.esm [REFR:0004CE96] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-17_-262_-42_100 Skyrim.esm [REFR:00047092] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_967_-304_-92_175 Skyrim.esm [REFR:00048809] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of LostKnifeHideoutExterior [CELL:000096A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1119_358_-113_96 Skyrim.esm [REFR:0004BD28] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-576_180_-76_100 Skyrim.esm [REFR:00048673] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of [CELL:0000952E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-134_99_-74_95 Skyrim.esm [REFR:00048316] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009565] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-950_161_-26_109 Skyrim.esm [REFR:00048EF0] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00009558] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-82_-1_-65_67 Skyrim.esm [REFR:00047EE4] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000099C6] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_610_-652_219_100 Skyrim.esm [REFR:0004BF1C] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000097A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-16))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004E345] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of LabyrinthianExterior05 [CELL:0000947E] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-20_-264_-41_100 Skyrim.esm [REFR:00047093] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-491_-397_-19_101 Skyrim.esm [REFR:00048497] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:00009AF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-10))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_-370_-674_0_101 Skyrim.esm [REFR:00049350] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:00009BDD] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-585_189_-72_100 Skyrim.esm [REFR:00048674] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:0000952E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,4))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004E345] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of LabyrinthianExterior05 [CELL:0000947E] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,9))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004E345] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of LabyrinthianExterior05 [CELL:0000947E] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_957_-302_-87_168 Skyrim.esm [REFR:0004880D] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of LostKnifeHideoutExterior [CELL:000096A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-577_-331_-35_100 Skyrim.esm [REFR:0004E78A] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009ADA] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-9))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004E345] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of LabyrinthianExterior05 [CELL:0000947E] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1897_-1216_113_100 Skyrim.esm [REFR:0004CE97] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_-211_-329_-42_70 Skyrim.esm [REFR:0004A56E] (places MountainCliff01 [STAT:000485BF] in GRUP Cell Temporary Children of BrittleshinPassExterior01 [CELL:00009AD1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-162_380_-64_100 Skyrim.esm [REFR:0004E345] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of LabyrinthianExterior05 [CELL:0000947E] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_1456_-1187_158_100 Skyrim.esm [REFR:0004B095] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-947_158_-18_117 Skyrim.esm [REFR:00048EF1] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009558] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,3))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00048498] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1817_-618_82_100 Skyrim.esm [REFR:00048C4F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BBC6] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-16))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00048498] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-365_-675_0_100 Skyrim.esm [REFR:00049351] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:00009BDC] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-94_7_-71_97 Skyrim.esm [REFR:00047EE5] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000099A5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,0))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1895_-1216_113_100 Skyrim.esm [REFR:0004CE98] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-559_196_-77_100 Skyrim.esm [REFR:00048675] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:0000952D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_932_915_-116_100 Skyrim.esm [REFR:00048498] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_-168_-309_-35_75 Skyrim.esm [REFR:0004A56F] (places MountainCliff01_LightSN [STAT:00048DDF] in GRUP Cell Temporary Children of [CELL:00009AAF] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-16_-264_-41_111 Skyrim.esm [REFR:00047094] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of SecundasKissExterior [CELL:00009A8A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1447_-1180_158_133 Skyrim.esm [REFR:0004B096] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_608_-643_226_112 Skyrim.esm [REFR:0004BF1D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000097A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_959_-300_-91_162 Skyrim.esm [REFR:0004880E] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of LostKnifeHideoutExterior [CELL:000096A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-983_198_-28_100 Skyrim.esm [REFR:00048EF2] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009537] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-150_377_-65_100 Skyrim.esm [REFR:0004E34C] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of LabyrinthianExterior05 [CELL:0000947E] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1906_-1209_112_100 Skyrim.esm [REFR:0004CE99] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1841_-622_92_100 Skyrim.esm [REFR:00048C50] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:0000BBC6] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-16))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00048499] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00048499] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_930_916_-116_100 Skyrim.esm [REFR:00048499] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-81_740_-122_104 Skyrim.esm [REFR:0004EA75] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009353] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-520_-522_12_100 Skyrim.esm [REFR:00048EF3] (places RockPileS04 [STAT:000B0106] in GRUP Cell Temporary Children of [CELL:00009B5C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-13))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_600_-658_219_119 Skyrim.esm [REFR:0004BF1E] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_362_-686_128_90 Skyrim.esm [REFR:0004C226] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1907_-1228_113_100 Skyrim.esm [REFR:0004CE9A] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1701_-1125_128_100 Skyrim.esm [REFR:0004EE43] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD55] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-28))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1858_-678_89_100 Skyrim.esm [REFR:00048C51] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:0000BBE6] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_-174_-354_-26_98 Skyrim.esm [REFR:0004A570] (places MountainPeak02_HeavySN [STAT:00046031] in GRUP Cell Temporary Children of [CELL:00009AD0] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_595_-663_218_97 Skyrim.esm [REFR:0004BF1F] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-134_736_-128_119 Skyrim.esm [REFR:0004E34E] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-514_-530_13_100 Skyrim.esm [REFR:00048F16] (places RockPileS03 [STAT:000AF8E0] in GRUP Cell Temporary Children of [CELL:00009B5C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-13))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower02.nif_1434_-1183_159_100 Skyrim.esm [REFR:0004B098] (places ImpExtTower02 [STAT:00040B10] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1861_-670_91_100 Skyrim.esm [REFR:00048C52] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000BBE6] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1905_-1233_113_100 Skyrim.esm [REFR:0004CE9B] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of POIFallForest14 [CELL:0000BDC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-31))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-87_739_-123_128 Skyrim.esm [REFR:0004EA76] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif_959_-295_-97_159 Skyrim.esm [REFR:00048811] (places RockL05Wet [STAT:000BB8C0] in GRUP Cell Temporary Children of LostKnifeHideoutExterior [CELL:000096A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-153_726_-130_112 Skyrim.esm [REFR:0004E34F] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1697_-1131_127_100 Skyrim.esm [REFR:0004EE44] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD55] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-28))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_598_-661_218_107 Skyrim.esm [REFR:0004BF20] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-353_-920_-28_100 Skyrim.esm [REFR:0004B4CF] (places RockPileS04 [STAT:000B0106] in GRUP Cell Temporary Children of FalkreathExteriorEdge [CELL:00009CA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-23))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-216_-345_-40_105 Skyrim.esm [REFR:0004A571] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of BrittleshinPassExterior01 [CELL:00009AD1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1901_-1234_113_100 Skyrim.esm [REFR:0004CE9C] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of POIFallForest14 [CELL:0000BDC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-31))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1871_-651_100_100 Skyrim.esm [REFR:00048C53] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BBC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-161_147_-74_100 Skyrim.esm [REFR:00048F17] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:00009544] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-105_761_-140_75 Skyrim.esm [REFR:0004EA77] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxrapidsrocks01.nif_-425_-587_4_80 Skyrim.esm [REFR:0004D2A1] (places FXrapidsRocks01 [MSTT:0001C756] in GRUP Cell Temporary Children of HalfMoonMillExterior [CELL:00009B9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1123_348_-115_100 Skyrim.esm [REFR:0004BD2B] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_1453_-1176_155_55 Skyrim.esm [REFR:0004B099] (places RockCliff07FallForestGrass01 [STAT:0008BF21] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-818_-329_-6_106 Skyrim.esm [REFR:0004A4B1] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:00009ADF] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-607_189_-68_100 Skyrim.esm [REFR:00048679] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:0000952E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_365_-683_127_75 Skyrim.esm [REFR:0004C229] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif_960_-298_-97_159 Skyrim.esm [REFR:00048812] (places RockL05Wet [STAT:000BB8C0] in GRUP Cell Temporary Children of LostKnifeHideoutExterior [CELL:000096A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-144_765_-142_82 Skyrim.esm [REFR:0004E351] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1689_-1136_124_100 Skyrim.esm [REFR:0004EE45] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD55] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-28))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-585_-330_-30_100 Skyrim.esm [REFR:0004E78D] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009ADA] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-9))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:0004C22A] (places HagravenBowl01 [MSTT:000ACAF4] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17)) to PickTheUnpickable.esp PTU_Misc_HagravenBowl01 "Окровавленная чаша" [MISC:FE040826]>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1852_-637_88_100 Skyrim.esm [REFR:00048C54] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:0000BBC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1919_-1225_115_100 Skyrim.esm [REFR:0004CE9F] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_600_-675_210_118 Skyrim.esm [REFR:0004BF21] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_696_-535_163_70 Skyrim.esm [REFR:00049362] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009764] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-98_756_-133_121 Skyrim.esm [REFR:0004EA78] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-183_159_-72_100 Skyrim.esm [REFR:00048F18] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:00009545] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-155_382_-66_100 Skyrim.esm [REFR:0004E357] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of LabyrinthianExterior05 [CELL:0000947E] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1694_-1159_124_100 Skyrim.esm [REFR:0004EE46] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1121_346_-116_100 Skyrim.esm [REFR:0004BD2C] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif_963_-298_-96_75 Skyrim.esm [REFR:00048813] (places RockL05Wet [STAT:000BB8C0] in GRUP Cell Temporary Children of LostKnifeHideoutExterior [CELL:000096A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_165_97_-45_100 Skyrim.esm [REFR:00045EFE] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:00009181] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1847_-644_84_100 Skyrim.esm [REFR:00048C55] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:0000BBC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1957_-1067_90_100 Skyrim.esm [REFR:0004E78E] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1050_-217_-54_100 Skyrim.esm [REFR:0004D910] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A82] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-6))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:0004C22B] (places HagravenDeadSkeeverHead01 [MSTT:000ACAF8] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17)) to PickTheUnpickable.esp PTU_Misc_HagravenDeadSkeeverHead01 "Голова злокрыса" [MISC:FE040829]>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1921_-1224_115_100 Skyrim.esm [REFR:0004CEA0] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_686_-541_170_100 Skyrim.esm [REFR:00049386] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009764] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-14))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF22] (places RockAnimalDenSnow01_HeavySN [STAT:00054963] in GRUP Cell Temporary Children of [CELL:000097A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-16))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF22] (places RockAnimalDenSnow01_HeavySN [STAT:00054963] in GRUP Cell Temporary Children of [CELL:000097A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-96_751_-131_125 Skyrim.esm [REFR:0004EA79] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF22] (places RockAnimalDenSnow01_HeavySN [STAT:00054963] in GRUP Cell Temporary Children of [CELL:000097A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-16))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif_-912_-309_-31_100 Skyrim.esm [REFR:0004A4B4] (places NorExtWallBg1Way01 [STAT:0004447A] in GRUP Cell Temporary Children of LostValleyRedoubt01 [CELL:00009AC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1945_-1062_86_100 Skyrim.esm [REFR:0004E790] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-26))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004BF22] (places RockAnimalDenSnow01_HeavySN [STAT:00054963] in GRUP Cell Temporary Children of [CELL:000097A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-769_-493_30_100 Skyrim.esm [REFR:0004C0B2] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:00009B62] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-13))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004E358] (places RockShelf01_HeavySN [STAT:000E3EB7] in GRUP Cell Temporary Children of LabyrinthianExterior05 [CELL:0000947E] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,9))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner04.nif_980_57_-82_100 Skyrim.esm [REFR:0004D2B2] (places ImpExtBldgCorner04 [STAT:0003F979] in GRUP Cell Temporary Children of [CELL:0000918D] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1124_345_-116_97 Skyrim.esm [REFR:0004BD2D] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-194_171_-69_100 Skyrim.esm [REFR:00048F19] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of DustmansCairnExterior01 [CELL:00009524] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,4))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004E358] (places RockShelf01_HeavySN [STAT:000E3EB7] in GRUP Cell Temporary Children of LabyrinthianExterior05 [CELL:0000947E] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockanimalden01.nif_614_-646_218_50 Skyrim.esm [REFR:0004BF22] (places RockAnimalDenSnow01_HeavySN [STAT:00054963] in GRUP Cell Temporary Children of [CELL:000097A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1865_-634_97_100 Skyrim.esm [REFR:00048C56] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BBC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_702_-540_147_100 Skyrim.esm [REFR:00049387] (places RockPileM02Dirt01 [STAT:00060E2F] in GRUP Cell Temporary Children of HHPathShrine01 [CELL:00009763] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_160_96_-47_83 Skyrim.esm [REFR:00045EFF] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009182] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-152_381_-65_100 Skyrim.esm [REFR:0004E358] (places RockShelf01_HeavySN [STAT:000E3EB7] in GRUP Cell Temporary Children of LabyrinthianExterior05 [CELL:0000947E] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,9))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_961_-297_-95_35 Skyrim.esm [REFR:00048814] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of LostKnifeHideoutExterior [CELL:000096A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-1047_-216_-54_100 Skyrim.esm [REFR:0004D915] (places RockPileS02ReachMoss01 [STAT:00056B14] in GRUP Cell Temporary Children of [CELL:00009A82] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1926_-1230_117_100 Skyrim.esm [REFR:0004CEA1] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BDC3] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-31))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:0004C22D] (places HagravenEyeball01 [MSTT:000ACAF3] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17)) to PickTheUnpickable.esp PTU_Misc_HagravenEyeball01 "Глазное яблоко" [MISC:FE04082C]>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF23] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-16))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004BF23] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-16))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF23] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-16))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF23] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1935_-1067_86_100 Skyrim.esm [REFR:0004E791] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-86_775_-124_103 Skyrim.esm [REFR:0004EA7A] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble02.nif_1434_-1180_163_92 Skyrim.esm [REFR:0004B09D] (places ImpExtRubble02 [STAT:0003F95B] in GRUP Cell Temporary Children of DarklightTowerExterior02 [CELL:0000BD7C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-29))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1wayarch01.nif_-912_-320_-31_100 Skyrim.esm [REFR:0004A4B5] (places NorExtWallBg1WayArch01 [STAT:00044B82] in GRUP Cell Temporary Children of LostValleyRedoubt01 [CELL:00009AC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-8))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_991_74_-82_100 Skyrim.esm [REFR:0004D2B4] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF23] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_613_-640_224_100 Skyrim.esm [REFR:0004BF23] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097A4] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-194_194_-68_100 Skyrim.esm [REFR:00048F1A] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of DustmansCairnExterior01 [CELL:00009524] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_694_-562_156_100 Skyrim.esm [REFR:00049389] (places MountainTrim01Dirt01 [STAT:00060E2D] in GRUP Cell Temporary Children of [CELL:00009764] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-186_-386_24_121 Skyrim.esm [REFR:0004A573] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of [CELL:00009AF1] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-10))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-588_205_-77_100 Skyrim.esm [REFR:0004867B] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of POITundra28 [CELL:0000950D] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_154_84_-47_63 Skyrim.esm [REFR:00045F00] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009182] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_1015_64_-83_100 Skyrim.esm [REFR:0004CEA2] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1961_-1076_86_100 Skyrim.esm [REFR:0004EBCA] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1122_342_-117_101 Skyrim.esm [REFR:0004BD2E] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_988_64_-76_100 Skyrim.esm [REFR:0004D2B5] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif_-932_-320_-31_100 Skyrim.esm [REFR:0004A4B6] (places NorExtWallBg1Way01 [STAT:0004447A] in GRUP Cell Temporary Children of LostValleyRedoubt01 [CELL:00009AC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-8))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodytall.nif_-696_311_-77_100 Skyrim.esm [REFR:00048A2D] (places FXWaterfallBodyTall_static [STAT:000FC85E] in GRUP Cell Temporary Children of [CELL:000094CD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-628_-363_-17_100 Skyrim.esm [REFR:0004E795] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009ADB] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1868_-620_102_100 Skyrim.esm [REFR:00048C57] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BBC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-16))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble03.nif_1432_-1184_163_92 Skyrim.esm [REFR:0004B09E] (places ImpExtRubble03 [STAT:0003F95C] in GRUP Cell Temporary Children of [CELL:0000BD7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-29))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_616_-638_217_100 Skyrim.esm [REFR:0004BF24] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of HHPathShrine03 [CELL:000097A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-507_-611_1_100 Skyrim.esm [REFR:0004D91D] (places RockCliff02PineForest02 [STAT:00054C32] in GRUP Cell Temporary Children of [CELL:00009B9E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-197_182_-68_100 Skyrim.esm [REFR:00048F1B] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of DustmansCairnExterior01 [CELL:00009524] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-108_739_-128_84 Skyrim.esm [REFR:0004EA7B] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_156_85_-48_85 Skyrim.esm [REFR:00045F01] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009182] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1018_78_-80_100 Skyrim.esm [REFR:0004CEA3] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_984_59_-76_100 Skyrim.esm [REFR:0004D2B6] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_-139_-342_-4_120 Skyrim.esm [REFR:0004A574] (places MountainCliff04_HeavySN [STAT:00027DDC] in GRUP Cell Temporary Children of [CELL:00009ACF] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1880_-632_98_100 Skyrim.esm [REFR:00048C58] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BBC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-666_281_-71_60 Skyrim.esm [REFR:00048A2E] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000094EE] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,6))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadeleanto01.nif_1089_524_-47_100 Skyrim.esm [REFR:0004EE47] (places StockadeLeanTo01 [STAT:00054623] in GRUP Cell Temporary Children of FortKastavExterior04 [CELL:00009035] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,12))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif_-932_-310_-31_100 Skyrim.esm [REFR:0004A4B7] (places NorExtWallBg1Way01 [STAT:0004447A] in GRUP Cell Temporary Children of LostValleyRedoubt01 [CELL:00009AC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-8))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks06.nif_997_78_-76_100 Skyrim.esm [REFR:0004D2BC] (places ImpExtBlocks06 [STAT:0003F987] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim03.nif_693_-615_157_131 Skyrim.esm [REFR:0004938A] (places MountainTrim03Dirt01 [STAT:000DB65F] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF25] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of HHPathShrine03 [CELL:000097A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-628_-361_-17_100 Skyrim.esm [REFR:0004E796] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:00009ADB] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-9))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_-1115_-209_-20_65 Skyrim.esm [REFR:00045F02] (places DweRubblePile04 [STAT:00036AC2] in GRUP Cell Temporary Children of POIReach17 [CELL:00009A84] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-6))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF25] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of HHPathShrine03 [CELL:000097A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-16))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF25] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of HHPathShrine03 [CELL:000097A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-110_733_-127_105 Skyrim.esm [REFR:0004EA7C] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1872_-679_95_100 Skyrim.esm [REFR:00048C59] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BBE6] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-17))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004BF25] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of HHPathShrine03 [CELL:000097A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-16))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF25] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of HHPathShrine03 [CELL:000097A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-190_202_-69_102 Skyrim.esm [REFR:00048F1C] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of DustmansCairnExterior01 [CELL:00009524] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,4))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1waycurve01.nif_-934_-300_-31_100 Skyrim.esm [REFR:0004A4B8] (places NorExtWallBg1WayCurve01 [STAT:00044B95] in GRUP Cell Temporary Children of LostValleyRedoubt01 [CELL:00009AC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1924_-1221_114_100 Skyrim.esm [REFR:0004CEA4] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim03.nif_625_-632_219_100 Skyrim.esm [REFR:0004BF25] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of HHPathShrine03 [CELL:000097A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1873_-673_97_100 Skyrim.esm [REFR:00048C5A] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BBE6] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-672_295_-74_100 Skyrim.esm [REFR:00048A2F] (places DirtCliffsCornerIn01FieldGrass01 [STAT:0004D715] in GRUP Cell Temporary Children of [CELL:000094CD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-628_-362_-17_100 Skyrim.esm [REFR:0004E79F] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:00009ADB] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1931_-1209_114_100 Skyrim.esm [REFR:0004CEA5] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD91] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_-312_-407_-42_88 Skyrim.esm [REFR:0004A576] (places MountainPeak02_LightSN [STAT:00046032] in GRUP Cell Temporary Children of [CELL:00009AF4] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-10))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif_1431_-1181_163_100 Skyrim.esm [REFR:0004B09F] (places ImpExtRubble04 [STAT:0003F957] in GRUP Cell Temporary Children of [CELL:0000BD7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-29))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif_-941_-291_-31_100 Skyrim.esm [REFR:0004A4B9] (places NorExtWallBg1Way01 [STAT:0004447A] in GRUP Cell Temporary Children of LostValleyRedoubt01 [CELL:00009AC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-114_740_-132_83 Skyrim.esm [REFR:0004EA7D] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_698_-581_150_116 Skyrim.esm [REFR:0004938B] (places MountainTrim01Dirt01 [STAT:00060E2D] in GRUP Cell Temporary Children of [CELL:00009782] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_181_105_-45_86 Skyrim.esm [REFR:00045F03] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:00009181] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1955_-1060_82_100 Skyrim.esm [REFR:0004EC0A] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-26))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_632_-628_213_100 Skyrim.esm [REFR:0004BF26] (places RockCliff04SnowLight [STAT:0002ED74] in GRUP Cell Temporary Children of HHPathShrine03 [CELL:000097A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-189_205_-69_108 Skyrim.esm [REFR:00048F1D] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of HamvirsRestExterior01 [CELL:00009503] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-669_302_-78_100 Skyrim.esm [REFR:00048A30] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:000094CD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-629_-365_-17_100 Skyrim.esm [REFR:0004E7A5] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009ADB] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1121_339_-117_92 Skyrim.esm [REFR:0004BD30] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1929_-1211_114_100 Skyrim.esm [REFR:0004CEA6] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD91] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1852_-684_81_100 Skyrim.esm [REFR:00048C5B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BBE6] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-603_168_-64_97 Skyrim.esm [REFR:0004867D] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000952E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1689_-1154_124_100 Skyrim.esm [REFR:0004EE4A] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_685_-561_171_100 Skyrim.esm [REFR:0004938C] (places MountainTrim01Dirt01 [STAT:00060E2D] in GRUP Cell Temporary Children of [CELL:00009764] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-117_688_-119_87 Skyrim.esm [REFR:0004EA7E] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009396] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,16))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1waycurve01.nif_-947_-283_-31_100 Skyrim.esm [REFR:0004A4BA] (places NorExtWallBg1WayCurve01 [STAT:00044B95] in GRUP Cell Temporary Children of [CELL:00009AA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_188_100_-45_95 Skyrim.esm [REFR:00045F04] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009181] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_627_-640_217_115 Skyrim.esm [REFR:0004BF27] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of HHPathShrine03 [CELL:000097A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1846_-697_75_100 Skyrim.esm [REFR:00048C5C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BC07] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_-189_204_-69_93 Skyrim.esm [REFR:00048F1E] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of DustmansCairnExterior01 [CELL:00009524] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1928_-1206_113_100 Skyrim.esm [REFR:0004CEA7] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD91] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-30))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall01.nif_-324_-959_0_100 Skyrim.esm [REFR:0004B657] (places Stonewall01 [STAT:0000099B] in GRUP Cell Temporary Children of [CELL:00009CC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-675_191_-61_100 Skyrim.esm [REFR:00048A31] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009530] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,4))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_-360_-766_-17_100 Skyrim.esm [REFR:0004A578] (places FenceWoven01 [STAT:000008A6] in GRUP Cell Temporary Children of [CELL:00009C1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1930_-1064_83_100 Skyrim.esm [REFR:0004E7A6] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-26))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-156_763_-139_83 Skyrim.esm [REFR:0004E381] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-576_172_-74_100 Skyrim.esm [REFR:0004867E] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:0000952E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1719_-1114_132_100 Skyrim.esm [REFR:0004EE4B] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD55] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-28))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_1355_239_-129_100 Skyrim.esm [REFR:0004F09D] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of WindhelmAttackStart05 [CELL:0000B51D] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-118_694_-120_73 Skyrim.esm [REFR:0004EA7F] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009396] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1834_-657_71_100 Skyrim.esm [REFR:00048C5D] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BBE7] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-360_-678_0_100 Skyrim.esm [REFR:0004938F] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009BDC] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1728_-1106_123_100 Skyrim.esm [REFR:0004EC57] (places MountainCliffSlopeFallForestGrass01 [STAT:0005092A] in GRUP Cell Temporary Children of NightingaleHallExterior [CELL:0000BD33] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-27))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_608_-663_219_118 Skyrim.esm [REFR:0004BF28] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-222_-283_-48_100 Skyrim.esm [REFR:0004A57A] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A8F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-7))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_-322_-958_0_100 Skyrim.esm [REFR:0004B658] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of [CELL:00009CC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-192_616_-116_102 Skyrim.esm [REFR:0004E802] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1931_-1200_113_100 Skyrim.esm [REFR:0004CEA8] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD91] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-188_206_-69_92 Skyrim.esm [REFR:00048F1F] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of HamvirsRestExterior01 [CELL:00009503] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-645_-308_-23_100 Skyrim.esm [REFR:0004DE6C] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin512x128.nif_-912_-305_-26_148 Skyrim.esm [REFR:0004A4BC] (places FXWaterfallThin512x128 [MSTT:0002BCAB] in GRUP Cell Temporary Children of LostValleyRedoubt01 [CELL:00009AC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-166_777_-139_74 Skyrim.esm [REFR:0004E382] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial02 [CELL:00009356] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,18))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall02.nif_-326_-961_0_100 Skyrim.esm [REFR:0004B659] (places Stonewall02 [STAT:0000099D] in GRUP Cell Temporary Children of [CELL:00009CC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_1838_-621_93_100 Skyrim.esm [REFR:00048C5F] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:0000BBC6] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-122_688_-119_115 Skyrim.esm [REFR:0004EA80] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009396] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1938_-1209_118_100 Skyrim.esm [REFR:0004CEA9] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD91] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-30))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadeleanto01.nif_1091_530_-47_100 Skyrim.esm [REFR:0004EE4D] (places StockadeLeanTo01 [STAT:00054623] in GRUP Cell Temporary Children of FortKastavExterior04 [CELL:00009035] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,12))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1729_-1080_116_100 Skyrim.esm [REFR:0004EC5C] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of NightingaleHallExterior [CELL:0000BD33] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-27))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-677_277_-72_100 Skyrim.esm [REFR:00048A32] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:000094EE] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-353_-680_0_100 Skyrim.esm [REFR:00049390] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009BDC] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-17))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01burning.nif_386_-685_128_100 Skyrim.esm [REFR:0004C235] (places Campfire01Burning [MSTT:00035F49] in GRUP Cell Temporary Children of OrphanRockExterior02 [CELL:000097C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1122_337_-118_80 Skyrim.esm [REFR:0004BD32] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_1365_236_-127_100 Skyrim.esm [REFR:0004F09F] (places RoadCurveLong45R01Snow [STAT:000B2425] in GRUP Cell Temporary Children of WindhelmAttackStart05 [CELL:0000B51D] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1864_-692_85_100 Skyrim.esm [REFR:00048C60] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000BBE6] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-17))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall01.nif_993_67_-81_100 Skyrim.esm [REFR:0004D2C0] (places ImpExtTowerShellWall01 [STAT:00040B34] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-191_619_-116_127 Skyrim.esm [REFR:0004E847] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-225_-295_-50_100 Skyrim.esm [REFR:0004A57B] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009AB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-8))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_-328_-962_0_100 Skyrim.esm [REFR:0004B65A] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of [CELL:00009CC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-187_207_-69_102 Skyrim.esm [REFR:00048F20] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of HamvirsRestExterior01 [CELL:00009503] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,5))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif_-932_-305_-31_100 Skyrim.esm [REFR:0004A4C1] (places NorExtWallBgDivider01 [STAT:0004447E] in GRUP Cell Temporary Children of LostValleyRedoubt01 [CELL:00009AC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-8))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\solitude\spatiowall45.nif_-699_1029_-92_100 Skyrim.esm [REFR:0004DE71] (places SPatioWall45 [STAT:0007BC6C] in GRUP Cell Temporary Children of [CELL:0000927C] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,25))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1944_-1189_123_100 Skyrim.esm [REFR:0004CEAA] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD91] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_675_-558_182_115 Skyrim.esm [REFR:00049395] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009764] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-59_808_-97_79 Skyrim.esm [REFR:0004EA81] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of POISnowy08 [CELL:00009332] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-1178_887_-79_100 Skyrim.esm [REFR:0004E853] (places DirtCliffs01PineForest02 [STAT:0005B82C] in GRUP Cell Temporary Children of [CELL:0000930B] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,21))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1736_-1069_116_100 Skyrim.esm [REFR:0004EC5D] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of NightingaleHallExterior [CELL:0000BD33] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-27))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_1371_231_-125_100 Skyrim.esm [REFR:0004F0A0] (places RoadCurve90R01Snow [STAT:000B2422] in GRUP Cell Temporary Children of WindhelmAttackStart05 [CELL:0000B51D] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1716_-1110_128_100 Skyrim.esm [REFR:0004EE51] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD55] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-28))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-219_-267_-57_100 Skyrim.esm [REFR:0004A57C] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009A8F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1947_-1191_127_100 Skyrim.esm [REFR:0004CEAB] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD91] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_605_-661_219_74 Skyrim.esm [REFR:0004BF29] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\solitude\spatiowall01.nif_-728_996_-110_108 Skyrim.esm [REFR:0004DE74] (places SPatioWall01 [STAT:00057A17] in GRUP Cell Temporary Children of SolitudeExterior03 [CELL:0000929D] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_1949_-773_123_100 Skyrim.esm [REFR:00048C61] (places MountainPeak02_LightSN [STAT:00046032] in GRUP Cell Temporary Children of POIFallForest28 [CELL:0000BC26] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-19))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall04.nif_993_67_-81_100 Skyrim.esm [REFR:0004D2D0] (places ImpExtTowerShellWall04 [STAT:00040B33] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-174_152_-74_105 Skyrim.esm [REFR:00048F21] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:00009545] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-1132_1018_-66_100 Skyrim.esm [REFR:0004939A] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:000092A7] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-1187_871_-78_100 Skyrim.esm [REFR:0004E854] (places DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE] in GRUP Cell Temporary Children of [CELL:0000930B] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,21))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_-324_-951_0_100 Skyrim.esm [REFR:0004B65C] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of [CELL:00009CC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-24))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif_-937_-295_-31_100 Skyrim.esm [REFR:0004A4C2] (places NorExtWallBgDivider01 [STAT:0004447E] in GRUP Cell Temporary Children of LostValleyRedoubt01 [CELL:00009AC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_389_-681_128_100 Skyrim.esm [REFR:0004C23E] (places RockL05SnowLight [STAT:00077333] in GRUP Cell Temporary Children of OrphanRockExterior02 [CELL:000097C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1731_-1068_115_120 Skyrim.esm [REFR:0004EC5E] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of NightingaleHallExterior [CELL:0000BD33] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-27))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-63_813_-98_91 Skyrim.esm [REFR:0004EA82] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of POISnowy08 [CELL:00009332] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-228_-281_-52_100 Skyrim.esm [REFR:0004A57D] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009A8F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1924_-1184_113_100 Skyrim.esm [REFR:0004CEAC] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif_995_63_-76_100 Skyrim.esm [REFR:0004D2D1] (places ImpExtRubble04 [STAT:0003F957] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_1371_228_-124_95 Skyrim.esm [REFR:0004F0A1] (places RoadChunkL02Snow [STAT:000B23F3] in GRUP Cell Temporary Children of WindhelmAttackStart05 [CELL:0000B51D] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-660_296_-74_117 Skyrim.esm [REFR:00048A33] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000094CD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1722_-1106_129_100 Skyrim.esm [REFR:0004EE52] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of NightingaleHallExterior [CELL:0000BD33] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-27))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01burning.nif_-894_-338_-21_100 Skyrim.esm [REFR:0004A4C3] (places Campfire01Burning [MSTT:00035F49] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:0004EC5F] (places BoneHumanBloodySkull [MSTT:0003E6A1] in GRUP Cell Temporary Children of [CELL:00009248] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,27)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodySkull "Окровавленный череп" [MISC:FE040817]>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1917_-1198_113_100 Skyrim.esm [REFR:0004CEAD] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_607_-657_218_76 Skyrim.esm [REFR:0004BF2A] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_2038_-758_223_163 Skyrim.esm [REFR:00048C62] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of [CELL:0000BC24] (in Tamriel "Скайрим" [WRLD:0000003C] at 49,-19))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\solitude\spatiowall01.nif_-725_996_-110_108 Skyrim.esm [REFR:0004DE75] (places SPatioWall01 [STAT:00057A17] in GRUP Cell Temporary Children of SolitudeExterior03 [CELL:0000929D] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-1191_868_-79_100 Skyrim.esm [REFR:0004E855] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of [CELL:0000930C] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,21))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall01.nif_-326_-953_0_100 Skyrim.esm [REFR:0004B65D] (places Stonewall01 [STAT:0000099B] in GRUP Cell Temporary Children of [CELL:00009CC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-62_806_-99_110 Skyrim.esm [REFR:0004EA83] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of POISnowy08 [CELL:00009332] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_-172_153_-74_94 Skyrim.esm [REFR:00048F22] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:00009545] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-510_-583_12_100 Skyrim.esm [REFR:0004E387] (places MountainTrim02PineForest02 [STAT:00052EE9] in GRUP Cell Temporary Children of [CELL:00009B9E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-173_154_-74_100 Skyrim.esm [REFR:00048F23] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:00009545] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-220_-321_-49_100 Skyrim.esm [REFR:0004A57E] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of [CELL:00009AB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_2013_-776_198_175 Skyrim.esm [REFR:00048C68] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:0000BC24] (in Tamriel "Скайрим" [WRLD:0000003C] at 49,-19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1126_341_-117_80 Skyrim.esm [REFR:0004BD33] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_-327_-954_0_100 Skyrim.esm [REFR:0004B65E] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of [CELL:00009CC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1732_-1111_138_100 Skyrim.esm [REFR:0004EE53] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD54] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-28))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-65_808_-99_72 Skyrim.esm [REFR:0004EA84] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of POISnowy08 [CELL:00009332] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1963_-1075_85_100 Skyrim.esm [REFR:0004F430] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-1236_1019_-78_91 Skyrim.esm [REFR:0004939B] (places MountainPeak01_LightSN [STAT:00045AB5] in GRUP Cell Temporary Children of [CELL:000092AA] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-220_-330_-48_100 Skyrim.esm [REFR:0004A57F] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of BrittleshinPassExterior01 [CELL:00009AD1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-499_-589_9_100 Skyrim.esm [REFR:0004E388] (places RockCliff05PineForest02 [STAT:00052F71] in GRUP Cell Temporary Children of [CELL:00009B9E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif_-1097_926_-78_100 Skyrim.esm [REFR:0004E856] (places TundraStreamEnd01PineForest02 [STAT:0005F2B4] in GRUP Cell Temporary Children of [CELL:000092E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-175_154_-74_94 Skyrim.esm [REFR:00048F24] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:00009545] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,3))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\solitude\spatiowall01.nif_-723_992_-110_150 Skyrim.esm [REFR:0004DE77] (places SPatioWall01 [STAT:00057A17] in GRUP Cell Temporary Children of SolitudeExterior03 [CELL:0000929D] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1733_-1107_136_100 Skyrim.esm [REFR:0004EE54] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD54] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-28))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_1368_213_-118_105 Skyrim.esm [REFR:0004F0A3] (places RoadChunkL02Snow [STAT:000B23F3] in GRUP Cell Temporary Children of WindhelmAttackStart05 [CELL:0000B51D] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-661_266_-69_100 Skyrim.esm [REFR:00048A34] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:000094EE] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1957_-1080_90_100 Skyrim.esm [REFR:0004F43B] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_2003_-731_188_152 Skyrim.esm [REFR:00048C69] (places MountainCliff03_HeavySN [STAT:00027DDA] in GRUP Cell Temporary Children of [CELL:0000BC04] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1118_340_-117_88 Skyrim.esm [REFR:0004BD34] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-45_795_-101_127 Skyrim.esm [REFR:0004EA85] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of POISnowy08 [CELL:00009332] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,19))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\solitude\spatiowall01.nif_-718_989_-109_150 Skyrim.esm [REFR:0004DE78] (places SPatioWall01 [STAT:00057A17] in GRUP Cell Temporary Children of SolitudeExterior03 [CELL:0000929D] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-246_-338_-47_100 Skyrim.esm [REFR:0004A580] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of BrittleshinPassExterior01 [CELL:00009AD1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-185_613_-114_119 Skyrim.esm [REFR:0004E858] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-1213_999_-72_100 Skyrim.esm [REFR:0004939C] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:000092A9] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1735_-1124_146_100 Skyrim.esm [REFR:0004EE56] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD54] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-28))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-171_151_-74_99 Skyrim.esm [REFR:00048F25] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:00009545] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,3))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\clutterkits\impstoneblock01.nif_1470_-931_114_173 Skyrim.esm [REFR:0004DA85] (places ImpStoneBlock01 [STAT:0003E221] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-528_-594_17_111 Skyrim.esm [REFR:0004E389] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B9E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-15))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:00049BD1] (places RuinsLargeUrnDestroyed [MSTT:0002A44C] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22)) to PickTheUnpickable.esp PTU_Misc_RuinsLargeUrnDestroyed "Нижний обломок урны" [MISC:FE040833]>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1691_-1071_111_115 Skyrim.esm [REFR:0004EC60] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of DoomstoneFallForest01 [CELL:0000BD34] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-27))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-55_802_-101_105 Skyrim.esm [REFR:0004EA86] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of POISnowy08 [CELL:00009332] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_2045_-785_186_137 Skyrim.esm [REFR:00048C6A] (places MountainCliffSm01_HeavySN [STAT:00050DC0] in GRUP Cell Temporary Children of [CELL:0000BC45] (in Tamriel "Скайрим" [WRLD:0000003C] at 49,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1679_-1146_120_100 Skyrim.esm [REFR:0004EE57] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD56] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-28))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-172_604_-113_61 Skyrim.esm [REFR:0004E859] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_616_-663_215_108 Skyrim.esm [REFR:0004BF2E] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-170_152_-74_96 Skyrim.esm [REFR:00048F26] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009545] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-241_-321_-51_96 Skyrim.esm [REFR:0004A581] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009AB0] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-146_-478_40_100 Skyrim.esm [REFR:0004DA9A] (places RockL02SnowLight [STAT:0001EF56] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:00049BD2] (places RuinsLargeUrnDestroyed [MSTT:0002A44C] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22)) to PickTheUnpickable.esp PTU_Misc_RuinsLargeUrnDestroyed "Нижний обломок урны" [MISC:FE040833]>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxfirewithemberslogs01.nif_-866_-352_-9_93 Skyrim.esm [REFR:0004A4C8] (places FXfireWithEmbersLogs01 [MSTT:0004318B] in GRUP Cell Temporary Children of LostValleyRedoubt03 [CELL:00009AE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -22,-9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_2085_-784_175_100 Skyrim.esm [REFR:00048C6B] (places MountainCliff01_HeavySN [STAT:00048DE0] in GRUP Cell Temporary Children of [CELL:0000BC44] (in Tamriel "Скайрим" [WRLD:0000003C] at 50,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1949_-1091_96_100 Skyrim.esm [REFR:0004F43C] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_-322_-950_1_100 Skyrim.esm [REFR:0004B661] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of [CELL:00009CC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-528_-596_16_76 Skyrim.esm [REFR:0004E38A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B9E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1686_-1068_111_132 Skyrim.esm [REFR:0004EC61] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of DoomstoneFallForest01 [CELL:0000BD34] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-27))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\hagraven\hagravenfence05.nif_384_-680_128_100 Skyrim.esm [REFR:0004C246] (places HagravenFence05 [STAT:000ACB31] in GRUP Cell Temporary Children of OrphanRockExterior02 [CELL:000097C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-17))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01burning.nif_992_66_-76_100 Skyrim.esm [REFR:0004D2DB] (places Campfire01Burning [MSTT:00035F49] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-1089_918_-77_100 Skyrim.esm [REFR:0004E85A] (places RockCliff02PineForest02 [STAT:00054C32] in GRUP Cell Temporary Children of [CELL:000092E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-173_153_-74_97 Skyrim.esm [REFR:00048F27] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009545] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_615_-666_216_102 Skyrim.esm [REFR:0004BF2F] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1692_-1130_125_100 Skyrim.esm [REFR:0004EE58] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD55] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-28))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-956_-378_19_100 Skyrim.esm [REFR:0004A4CD] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B04] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-10))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:00049BD3] (places RuinsLargeUrnChunk01 [MSTT:0002A5FB] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22)) to PickTheUnpickable.esp PTU_Misc_RuinsLargeUrnChunk01 "Осколок урны" [MISC:FE040831]>
[01:50] [BuildReferences] <Debug: Swapped [REFR:0004C247] (places BoneHumanSkull [MSTT:000AF5FC] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17)) to PickTheUnpickable.esp PTU_Misc_BoneHumanSkull "Череп без челюсти" [MISC:FE040820]>
[01:50] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_-320_-949_1_100 Skyrim.esm [REFR:0004B662] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of [CELL:00009CC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1691_-1082_111_100 Skyrim.esm [REFR:0004EC62] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of DoomstoneFallForest01 [CELL:0000BD34] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-27))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-247_-302_-53_100 Skyrim.esm [REFR:0004A582] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009AB1] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1945_-1089_97_100 Skyrim.esm [REFR:0004F43D] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-347_-683_0_100 Skyrim.esm [REFR:000493A8] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009BDC] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1713_-1174_126_100 Skyrim.esm [REFR:0004EE59] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:00049BD4] (places RuinsLargeUrnChunk01 [MSTT:0002A5FB] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22)) to PickTheUnpickable.esp PTU_Misc_RuinsLargeUrnChunk01 "Осколок урны" [MISC:FE040831]>
[01:50] [BuildReferences] <Debug: Swapped [REFR:0004EC63] (places BoneHumanBloodyArm [MSTT:0003E6A0] in GRUP Cell Temporary Children of SteepfallBurrowExterior01 [CELL:00009227] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,28)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyArm "Окровавленная рука" [MISC:FE040811]>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge02.nif_2035_-860_151_149 Skyrim.esm [REFR:00048C6D] (places MountainRidge02_Light_SN [STAT:0005304F] in GRUP Cell Temporary Children of [CELL:0000BC66] (in Tamriel "Скайрим" [WRLD:0000003C] at 49,-21))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF31] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000097E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-514_-575_12_112 Skyrim.esm [REFR:0004E396] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B9E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-15))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble03.nif_992_63_-76_100 Skyrim.esm [REFR:0004D2DD] (places ImpExtRubble03 [STAT:0003F95C] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF31] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000097E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-954_-379_17_100 Skyrim.esm [REFR:0004A4CE] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009B04] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-10))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-1102_919_-74_100 Skyrim.esm [REFR:0004E85B] (places RockCliff01PineForest02 [STAT:00054C92] in GRUP Cell Temporary Children of [CELL:000092E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,22))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-176_152_-74_110 Skyrim.esm [REFR:00048F28] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009545] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,3))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece04.nif_-1430_1160_-136_73 Skyrim.esm [REFR:0004BD35] (places ImpRubblePiece04snow [STAT:0009E2B9] in GRUP Cell Temporary Children of NorthwatchKeepExterior04 [CELL:00006E2E] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,28))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_579_-698_205_100 Skyrim.esm [REFR:0004BF31] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000097E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_1369_212_-117_99 Skyrim.esm [REFR:0004F0A4] (places RoadChunkS03Snow [STAT:000B2420] in GRUP Cell Temporary Children of WindhelmAttackStart05 [CELL:0000B51D] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,5))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_-329_-956_0_100 Skyrim.esm [REFR:0004B663] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of [CELL:00009CC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1945_-1101_100_100 Skyrim.esm [REFR:0004F43E] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_-357_-766_-16_100 Skyrim.esm [REFR:0004A583] (places FenceWoven01 [STAT:000008A6] in GRUP Cell Temporary Children of [CELL:00009C1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-19))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:00049BD5] (places RuinsLargeUrnChunk02 [MSTT:0002A5FD] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22)) to PickTheUnpickable.esp PTU_Misc_RuinsLargeUrnChunk02 "Осколок урны" [MISC:FE040832]>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-948_-380_16_100 Skyrim.esm [REFR:0004A4CF] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009B04] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-10))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1354_-722_131_100 Skyrim.esm [REFR:0004DAEF] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:0000BC13] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1735_-1072_116_100 Skyrim.esm [REFR:0004EC64] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of NightingaleHallExterior [CELL:0000BD33] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-27))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1710_-1119_129_100 Skyrim.esm [REFR:0004EE5A] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD55] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-28))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_680_-564_178_108 Skyrim.esm [REFR:000493A9] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009764] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-518_-579_12_101 Skyrim.esm [REFR:0004E398] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B9E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-154_141_-74_98 Skyrim.esm [REFR:00048F29] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:00009544] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_2008_-872_116_151 Skyrim.esm [REFR:00048C6E] (places MountainTrimSlab_SparseSN [STAT:0008D123] in GRUP Cell Temporary Children of [CELL:0000BC87] (in Tamriel "Скайрим" [WRLD:0000003C] at 49,-22))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF32] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:00049BD6] (places RuinsLargeUrnChunk01 [MSTT:0002A5FB] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22)) to PickTheUnpickable.esp PTU_Misc_RuinsLargeUrnChunk01 "Осколок урны" [MISC:FE040831]>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF32] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_1369_214_-118_105 Skyrim.esm [REFR:0004F0A5] (places RoadChunkL02Snow [STAT:000B23F3] in GRUP Cell Temporary Children of WindhelmAttackStart05 [CELL:0000B51D] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,5))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall02.nif_-331_-957_0_100 Skyrim.esm [REFR:0004B666] (places Stonewall02 [STAT:0000099D] in GRUP Cell Temporary Children of [CELL:00009CC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-24))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif_-1430_1161_-137_100 Skyrim.esm [REFR:0004BD36] (places ImpExtRubble04 [STAT:0003F957] in GRUP Cell Temporary Children of NorthwatchKeepExterior04 [CELL:00006E2E] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,28))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1935_-1100_103_100 Skyrim.esm [REFR:0004F43F] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_582_-692_207_118 Skyrim.esm [REFR:0004BF32] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-744_-498_21_100 Skyrim.esm [REFR:0004C0C2] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:00009B62] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-13))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-256_-342_-47_100 Skyrim.esm [REFR:0004A584] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009AD2] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-1075_856_-75_100 Skyrim.esm [REFR:0004E876] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000932A] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-52_792_-102_124 Skyrim.esm [REFR:0004EA87] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of POISnowy08 [CELL:00009332] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1355_-703_142_177 Skyrim.esm [REFR:0004DAF0] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000BC13] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1690_-1087_111_100 Skyrim.esm [REFR:0004EC66] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of DoomstoneFallForest01 [CELL:0000BD34] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-27))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-170_791_-141_125 Skyrim.esm [REFR:0004E39B] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial [CELL:00009335] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-156_140_-74_95 Skyrim.esm [REFR:00048F2A] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:00009544] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1985_-868_99_100 Skyrim.esm [REFR:00048C6F] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of LostProspectMineExterior02 [CELL:0000BC88] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-22))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall01.nif_-333_-958_0_100 Skyrim.esm [REFR:0004B667] (places Stonewall01 [STAT:0000099B] in GRUP Cell Temporary Children of [CELL:00009CC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1019_77_-81_100 Skyrim.esm [REFR:0004CEEB] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-983_230_-38_100 Skyrim.esm [REFR:000493CC] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:00009516] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1706_-1192_129_100 Skyrim.esm [REFR:0004EE5C] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of DragonLair07Exterior01 [CELL:0000BD97] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1938_-1099_103_100 Skyrim.esm [REFR:0004F440] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_1368_240_-127_109 Skyrim.esm [REFR:0004F0A6] (places RoadChunkL03Snow [STAT:000B2416] in GRUP Cell Temporary Children of WindhelmAttackStart05 [CELL:0000B51D] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,5))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:00049BD7] (places RuinsLargeUrnDestroyed [MSTT:0002A44C] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22)) to PickTheUnpickable.esp PTU_Misc_RuinsLargeUrnDestroyed "Нижний обломок урны" [MISC:FE040833]>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1687_-1071_111_100 Skyrim.esm [REFR:0004EC67] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of DoomstoneFallForest01 [CELL:0000BD34] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-27))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1703_-1193_129_100 Skyrim.esm [REFR:0004EE5D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of DragonLair07Exterior01 [CELL:0000BD97] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-30))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_-362_-767_-17_100 Skyrim.esm [REFR:0004A585] (places FenceWoven01 [STAT:000008A6] in GRUP Cell Temporary Children of [CELL:00009C1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-1072_854_-76_100 Skyrim.esm [REFR:0004E877] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000932A] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1360_-694_146_81 Skyrim.esm [REFR:0004DAF1] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BBF2] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-981_243_-33_100 Skyrim.esm [REFR:000493CD] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of [CELL:00009516] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,5))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF33] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-500_-593_10_118 Skyrim.esm [REFR:0004E39D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B9E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-15))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF33] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF33] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-155_139_-74_101 Skyrim.esm [REFR:00048F2B] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:00009544] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_996_50_-80_100 Skyrim.esm [REFR:0004CEEC] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_603_-691_195_100 Skyrim.esm [REFR:0004BF33] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1922_-1106_105_100 Skyrim.esm [REFR:0004F441] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BD50] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-28))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:0004EC68] (places BoneHumanBloodyArm [MSTT:0003E6A0] in GRUP Cell Temporary Children of SteepfallBurrowExterior01 [CELL:00009227] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,28)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyArm "Окровавленная рука" [MISC:FE040811]>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_1935_-733_124_100 Skyrim.esm [REFR:00048C70] (places MountainCliff03_LightSN [STAT:00027DD9] in GRUP Cell Temporary Children of [CELL:0000BC05] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-65_770_-111_112 Skyrim.esm [REFR:0004EA88] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009353] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_1368_238_-127_109 Skyrim.esm [REFR:0004F0A7] (places RoadChunkM03Snow [STAT:000B241C] in GRUP Cell Temporary Children of WindhelmAttackStart05 [CELL:0000B51D] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,5))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_-364_-769_-18_100 Skyrim.esm [REFR:0004A586] (places FenceWoven01 [STAT:000008A6] in GRUP Cell Temporary Children of [CELL:00009C1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-1070_851_-75_122 Skyrim.esm [REFR:0004E879] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000932A] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1420_-691_136_81 Skyrim.esm [REFR:0004DAF2] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BBF1] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-17))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:00049BD8] (places RuinsLargeUrnDestroyedTop [MSTT:0002A44E] in GRUP Cell Temporary Children of SaarthalExterior [CELL:00008F03] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,22)) to PickTheUnpickable.esp PTU_Misc_RuinsLargeUrnDestroyedTop "Верхний обломок урны" [MISC:FE040834]>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn04.nif_-173_-856_2_100 Skyrim.esm [REFR:0004C7ED] (places RockCairn04 [STAT:0003D4B8] in GRUP Cell Temporary Children of [CELL:00009C5C] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-21))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_-336_-960_0_100 Skyrim.esm [REFR:0004B66A] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of [CELL:00009CC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-24))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:0004EC69] (places BoneHumanBloodyBone [MSTT:0003E6A7] in GRUP Cell Temporary Children of SteepfallBurrowExterior01 [CELL:00009227] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,28)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyBone "Окровавленная кость" [MISC:FE040812]>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_989_45_-79_100 Skyrim.esm [REFR:0004CEED] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_508_-736_194_114 Skyrim.esm [REFR:0004BF34] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-411_-808_-35_100 Skyrim.esm [REFR:0004A587] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of RoadsideRuinsExterior [CELL:00009C41] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-20))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower03.nif_1448_-912_130_98 Skyrim.esm [REFR:0004D300] (places ImpExtTower03 [STAT:0004CECA] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticesupport01.nif_1109_503_-34_100 Skyrim.esm [REFR:0004E880] (places ImpExtIceSupport01 [STAT:0006F746] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticesupport01.nif_-1445_1159_-138_100 Skyrim.esm [REFR:0004BD38] (places ImpExtIceSupport01 [STAT:0006F746] in GRUP Cell Temporary Children of NorthwatchKeepExterior03 [CELL:00006E2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,28))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1916_-805_106_100 Skyrim.esm [REFR:00048C71] (places MountainCliffSlopeFallForestGrass01 [STAT:0005092A] in GRUP Cell Temporary Children of [CELL:0000BC48] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-186_180_-69_100 Skyrim.esm [REFR:00048F2C] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of DustmansCairnExterior01 [CELL:00009524] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-48_777_-107_123 Skyrim.esm [REFR:0004EA89] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009353] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_688_-591_181_117 Skyrim.esm [REFR:0004B66D] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-492_-606_7_115 Skyrim.esm [REFR:0004E39F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B9E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_997_82_-79_100 Skyrim.esm [REFR:0004CEEE] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:0000916D] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_509_-741_192_99 Skyrim.esm [REFR:0004BF35] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009803] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-642_-309_-24_100 Skyrim.esm [REFR:0004DEA4] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1731_-1093_130_100 Skyrim.esm [REFR:0004EC6A] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of NightingaleHallExterior [CELL:0000BD33] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-27))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1358_-690_142_81 Skyrim.esm [REFR:0004DAF3] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BBF2] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-748_-500_22_100 Skyrim.esm [REFR:0004C0C5] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009B62] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-13))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_-335_-967_0_100 Skyrim.esm [REFR:0004B670] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of [CELL:00009CC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-165_606_-112_122 Skyrim.esm [REFR:0004E8A9] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:0004D360] (places BoneHumanBloodyRibcage [MSTT:0003E69D] in GRUP Cell Temporary Children of [CELL:00009248] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,27)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyRibcage "Окровавленная грудная клетка" [MISC:FE040815]>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-143_-239_-59_100 Skyrim.esm [REFR:0004A588] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009A6C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_1370_241_-127_101 Skyrim.esm [REFR:0004F0A9] (places RoadChunkM01Snow [STAT:000B23F4] in GRUP Cell Temporary Children of WindhelmAttackStart05 [CELL:0000B51D] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1879_-786_94_100 Skyrim.esm [REFR:00048C73] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:0000BC49] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-20))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticesupport01.nif_-1448_1158_-138_100 Skyrim.esm [REFR:0004BD39] (places ImpExtIceSupport01 [STAT:0006F746] in GRUP Cell Temporary Children of NorthwatchKeepExterior03 [CELL:00006E2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,28))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-967_224_-43_100 Skyrim.esm [REFR:000493CF] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:00009516] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-488_-606_9_114 Skyrim.esm [REFR:0004E3A0] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_1009_89_-81_100 Skyrim.esm [REFR:0004CEEF] (places RockM04Snow [STAT:0005C19B] in GRUP Cell Temporary Children of [CELL:0000916D] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,2))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-51_770_-109_91 Skyrim.esm [REFR:0004EA8A] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009353] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-640_-311_-24_100 Skyrim.esm [REFR:0004DEA7] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_542_-741_190_106 Skyrim.esm [REFR:0004BF36] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009802] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1358_-701_146_100 Skyrim.esm [REFR:0004DAF4] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BC13] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1734_-1095_131_100 Skyrim.esm [REFR:0004EC6B] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of NightingaleHallExterior [CELL:0000BD33] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-27))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-186_191_-71_100 Skyrim.esm [REFR:00048F2E] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of DustmansCairnExterior01 [CELL:00009524] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,4))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewall01.nif_-333_-966_0_100 Skyrim.esm [REFR:0004B673] (places Stonewall01 [STAT:0000099B] in GRUP Cell Temporary Children of [CELL:00009CC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_1370_240_-127_97 Skyrim.esm [REFR:0004F0AB] (places RoadChunkM03Snow [STAT:000B241C] in GRUP Cell Temporary Children of WindhelmAttackStart05 [CELL:0000B51D] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-968_221_-40_100 Skyrim.esm [REFR:000493D0] (places RockTundraLand01TundraRocks01 [STAT:00039231] in GRUP Cell Temporary Children of [CELL:00009516] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_-75_-338_-29_105 Skyrim.esm [REFR:0004A589] (places MountainPeak02_HeavySN [STAT:00046031] in GRUP Cell Temporary Children of [CELL:00009ACD] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_1911_-743_111_100 Skyrim.esm [REFR:00048C74] (places MountainCliff01_LightSN [STAT:00048DDF] in GRUP Cell Temporary Children of [CELL:0000BC27] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-171_597_-116_91 Skyrim.esm [REFR:0004E8B7] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-54_768_-110_100 Skyrim.esm [REFR:0004EA8B] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009353] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-650_-311_-22_100 Skyrim.esm [REFR:0004DEB3] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-488_-602_8_69 Skyrim.esm [REFR:0004E3A2] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1010_73_-80_100 Skyrim.esm [REFR:0004CEF0] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_572_-684_214_64 Skyrim.esm [REFR:0004BF37] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000097C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1363_-704_148_81 Skyrim.esm [REFR:0004DAF5] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BC13] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-177_-852_2_100 Skyrim.esm [REFR:0004C7F0] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of [CELL:00009C5C] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-21))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_-331_-964_0_100 Skyrim.esm [REFR:0004B678] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of [CELL:00009CC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-110_-343_17_100 Skyrim.esm [REFR:0004A58A] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00009ACE] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_1371_244_-127_105 Skyrim.esm [REFR:0004F0AC] (places RoadChunkL02Snow [STAT:000B23F3] in GRUP Cell Temporary Children of WindhelmAttackStart05 [CELL:0000B51D] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_566_-690_212_111 Skyrim.esm [REFR:0004BF38] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000097C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1731_-1064_116_100 Skyrim.esm [REFR:0004EC6C] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD12] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-26))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-967_237_-43_100 Skyrim.esm [REFR:000493D1] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009516] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-644_-307_-23_100 Skyrim.esm [REFR:0004DEBF] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-495_-577_15_106 Skyrim.esm [REFR:0004E3A3] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B9E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-15))>
[01:50] <Error: Deleted reference Update.esm [REFR:0004F0A2] (places RoadChunkL01Snow [STAT:000B2415] in GRUP Cell Temporary Children of [CELL:0000B51E] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-64_736_-116_81 Skyrim.esm [REFR:0004EA8C] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01.nif_-341_-964_1_100 Skyrim.esm [REFR:0004B680] (places StonewallEndL01 [STAT:0000099E] in GRUP Cell Temporary Children of [CELL:00009CC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-92_69_-69_100 Skyrim.esm [REFR:00047FD0] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009585] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_1371_242_-127_102 Skyrim.esm [REFR:0004F0AD] (places RoadChunkM03Snow [STAT:000B241C] in GRUP Cell Temporary Children of WindhelmAttackStart05 [CELL:0000B51D] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,5))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF39] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of [CELL:000097C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-17))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF39] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of [CELL:000097C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-17))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF39] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of [CELL:000097C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-17))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004BF39] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of [CELL:000097C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1727_-1067_115_100 Skyrim.esm [REFR:0004EC6D] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of NightingaleHallExterior [CELL:0000BD33] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-27))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-99_-185_-63_100 Skyrim.esm [REFR:0004A58C] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of FortGreymoorExteriorEdge [CELL:00009A4A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-645_-307_-23_100 Skyrim.esm [REFR:0004DEC0] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF39] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of [CELL:000097C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim03.nif_569_-687_212_100 Skyrim.esm [REFR:0004BF39] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of [CELL:000097C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-972_239_-39_90 Skyrim.esm [REFR:000493D2] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009516] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,5))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00048C79] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000BC07] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-18))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01.nif_-339_-962_1_100 Skyrim.esm [REFR:0004B683] (places StonewallEndR01 [STAT:000009A0] in GRUP Cell Temporary Children of [CELL:00009CC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1407_-676_136_100 Skyrim.esm [REFR:0004DAF6] (places MountainTrim01FallForestRocks01 [STAT:000ADEC7] in GRUP Cell Temporary Children of [CELL:0000BBF1] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-17))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00048C79] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000BC07] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-18))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00048C79] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000BC07] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-18))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00048C79] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000BC07] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-18))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00048C79] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000BC07] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland03.nif_-173_141_-75_100 Skyrim.esm [REFR:00048F2F] (places RockTundraLand03FieldGrass01 [STAT:0003925F] in GRUP Cell Temporary Children of [CELL:00009545] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-46_737_-113_80 Skyrim.esm [REFR:0004EA8D] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009353] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1874_-707_93_100 Skyrim.esm [REFR:00048C79] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000BC07] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-18))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\candles\candlehornchandelier01.nif_1448_-912_132_100 Skyrim.esm [REFR:0004D3C8] (places CandleHornChandelier01 [STAT:00024F20] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_1374_247_-128_100 Skyrim.esm [REFR:0004F0AE] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of WindhelmBridge01 [CELL:0000B4FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-963_238_-44_100 Skyrim.esm [REFR:000493D3] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009516] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-646_-306_-23_100 Skyrim.esm [REFR:0004DEC1] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-95_-176_-62_100 Skyrim.esm [REFR:0004A58D] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of FortGreymoorExteriorEdge [CELL:00009A4A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1403_-633_125_100 Skyrim.esm [REFR:0004DAF7] (places MountainTrim01FallForestRocks01 [STAT:000ADEC7] in GRUP Cell Temporary Children of [CELL:0000BBD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_567_-683_218_55 Skyrim.esm [REFR:0004BF3A] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000097C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-651_-323_-24_100 Skyrim.esm [REFR:0004DEC3] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-52_736_-114_121 Skyrim.esm [REFR:0004EA8E] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif_-1460_1175_-136_100 Skyrim.esm [REFR:0004BD3C] (places ImpExtIceRubble04 [STAT:0006F741] in GRUP Cell Temporary Children of NorthwatchKeepExterior03 [CELL:00006E2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,28))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00048C7A] (places MountainTrim02Rocks01_LightSN [STAT:0005C10C] in GRUP Cell Temporary Children of [CELL:0000BC06] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-18))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00048C7A] (places MountainTrim02Rocks01_LightSN [STAT:0005C10C] in GRUP Cell Temporary Children of [CELL:0000BC06] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-949_226_-50_100 Skyrim.esm [REFR:000493D4] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009516] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,5))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00048C7A] (places MountainTrim02Rocks01_LightSN [STAT:0005C10C] in GRUP Cell Temporary Children of [CELL:0000BC06] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-18))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00048C7A] (places MountainTrim02Rocks01_LightSN [STAT:0005C10C] in GRUP Cell Temporary Children of [CELL:0000BC06] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-165_601_-114_127 Skyrim.esm [REFR:0004E8CC] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_1388_260_-129_100 Skyrim.esm [REFR:0004F0AF] (places RoadCurveLong45R01Snow [STAT:000B2425] in GRUP Cell Temporary Children of WindhelmBridge01 [CELL:0000B4FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,6))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00048C7A] (places MountainTrim02Rocks01_LightSN [STAT:0005C10C] in GRUP Cell Temporary Children of [CELL:0000BC06] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-201_166_-71_100 Skyrim.esm [REFR:00048F31] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of DustmansCairnExterior01 [CELL:00009524] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_1889_-733_96_100 Skyrim.esm [REFR:00048C7A] (places MountainTrim02Rocks01_LightSN [STAT:0005C10C] in GRUP Cell Temporary Children of [CELL:0000BC06] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-47_744_-112_114 Skyrim.esm [REFR:0004EA8F] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009353] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1390_-652_134_100 Skyrim.esm [REFR:0004DAF8] (places RockCliff08FallForestGrass01 [STAT:0008BF22] in GRUP Cell Temporary Children of [CELL:0000BBD1] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-495_-582_15_101 Skyrim.esm [REFR:0004E3A7] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B9E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-951_232_-50_100 Skyrim.esm [REFR:000493D5] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009516] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_571_-691_209_93 Skyrim.esm [REFR:0004BF3B] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000097C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_1396_263_-129_93 Skyrim.esm [REFR:0004F0B0] (places RoadChunkM01Snow [STAT:000B23F4] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-143_623_-111_88 Skyrim.esm [REFR:0004E8CF] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1433_-676_127_100 Skyrim.esm [REFR:0004DAF9] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:0000BBF1] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-231_193_-72_100 Skyrim.esm [REFR:00048F33] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:00009525] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1914_-822_94_100 Skyrim.esm [REFR:00048C7C] (places MountainTrim01FallForestRocks01 [STAT:000ADEC7] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-165_785_-142_93 Skyrim.esm [REFR:0004E3A8] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial [CELL:00009335] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-956_217_-48_100 Skyrim.esm [REFR:000493D6] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009516] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1696_-1080_111_100 Skyrim.esm [REFR:0004EC71] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of DoomstoneFallForest01 [CELL:0000BD34] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-27))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif_-912_-300_-37_100 Skyrim.esm [REFR:0004A4DB] (places NorExtWallBg1Way01 [STAT:0004447A] in GRUP Cell Temporary Children of LostValleyRedoubt01 [CELL:00009AC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-8))>
[01:50] [BuildReferences] <Debug: Meshes\clutter\common\candlelanternwithcandle01.nif_387_-680_129_100 Skyrim.esm [REFR:0004C259] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of OrphanRockExterior02 [CELL:000097C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-81_767_-120_116 Skyrim.esm [REFR:0004EA90] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009353] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_576_-690_207_99 Skyrim.esm [REFR:0004BF3C] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-628_195_-64_81 Skyrim.esm [REFR:00048698] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:0000952F] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-227_169_-74_100 Skyrim.esm [REFR:00048F34] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:00009525] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-492_-579_15_114 Skyrim.esm [REFR:0004E3A9] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B9E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_1398_263_-129_104 Skyrim.esm [REFR:0004F0B1] (places RoadChunkL02Snow [STAT:000B23F3] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1370_-662_139_100 Skyrim.esm [REFR:0004DAFA] (places MountainTrim01FallForestDirt01 [STAT:000AF069] in GRUP Cell Temporary Children of [CELL:0000BBF2] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1688_-1084_111_100 Skyrim.esm [REFR:0004EC72] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of DoomstoneFallForest01 [CELL:0000BD34] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-27))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-942_234_-54_100 Skyrim.esm [REFR:000493D7] (places DirtCliffs01FieldGrass01 [STAT:00024E48] in GRUP Cell Temporary Children of [CELL:00009516] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_1897_-837_84_100 Skyrim.esm [REFR:00048C7D] (places RockCliff07FallForestGrass01 [STAT:0008BF21] in GRUP Cell Temporary Children of FallowstoneCaveExterior01 [CELL:0000BC69] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-21))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-79_772_-117_79 Skyrim.esm [REFR:0004EA91] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009353] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_572_-694_207_75 Skyrim.esm [REFR:0004BF3D] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000097C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-520_-577_12_106 Skyrim.esm [REFR:0004E3AE] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B9E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1386_-701_143_100 Skyrim.esm [REFR:0004DAFB] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000BC13] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1692_-1079_111_100 Skyrim.esm [REFR:0004EC73] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of DoomstoneFallForest01 [CELL:0000BD34] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-27))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004B720] (places RockCaveEntrance02SnowRocks01_HeavySN [STAT:000B77C0] in GRUP Cell Temporary Children of [CELL:00009248] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,27))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_1401_264_-130_107 Skyrim.esm [REFR:0004F0B2] (places RoadChunkL03Snow [STAT:000B2416] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-68_788_-109_119 Skyrim.esm [REFR:0004EA92] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of POISnowy08 [CELL:00009332] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-239_176_-71_100 Skyrim.esm [REFR:00048F35] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009525] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,4))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004B720] (places RockCaveEntrance02SnowRocks01_HeavySN [STAT:000B77C0] in GRUP Cell Temporary Children of [CELL:00009248] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,27))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004B720] (places RockCaveEntrance02SnowRocks01_HeavySN [STAT:000B77C0] in GRUP Cell Temporary Children of [CELL:00009248] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,27))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1884_-805_91_100 Skyrim.esm [REFR:00048C7E] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000BC49] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-20))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004B720] (places RockCaveEntrance02SnowRocks01_HeavySN [STAT:000B77C0] in GRUP Cell Temporary Children of [CELL:00009248] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,27))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance02.nif_-1286_1143_-105_100 Skyrim.esm [REFR:0004B720] (places RockCaveEntrance02SnowRocks01_HeavySN [STAT:000B77C0] in GRUP Cell Temporary Children of [CELL:00009248] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,27))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_580_-694_206_104 Skyrim.esm [REFR:0004BF3E] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-200_-733_34_96 Skyrim.esm [REFR:0004F4DD] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:00009BF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1400_-699_141_120 Skyrim.esm [REFR:0004DB00] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC12] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-68_783_-108_99 Skyrim.esm [REFR:0004EA93] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of POISnowy08 [CELL:00009332] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-498_-579_12_112 Skyrim.esm [REFR:0004E3AF] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B9E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_1404_265_-130_98 Skyrim.esm [REFR:0004F0B3] (places RoadChunkL01Snow [STAT:000B2415] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_-1290_1141_-96_79 Skyrim.esm [REFR:0004B721] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00009248] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,27))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_585_-697_202_100 Skyrim.esm [REFR:0004BF3F] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:000097E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-282_198_-68_100 Skyrim.esm [REFR:00048F37] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009526] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-949_252_-51_100 Skyrim.esm [REFR:000493D9] (places RockCliff01FieldGrass01 [STAT:000485E7] in GRUP Cell Temporary Children of [CELL:000094F5] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,6))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:0004D408] (places BoneHumanBloodyHand [MSTT:0003E69F] in GRUP Cell Temporary Children of SteepfallBurrowExterior01 [CELL:00009227] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,28)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyHand "Окровавленная кисть" [MISC:FE040813]>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-84_743_-123_104 Skyrim.esm [REFR:0004EA94] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-180_773_-140_128 Skyrim.esm [REFR:0004E3B1] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial02 [CELL:00009356] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,18))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin4096x256.nif_-912_-294_-33_99 Skyrim.esm [REFR:0004A4DF] (places FXWaterfallThin4096x256 [MSTT:0003441F] in GRUP Cell Temporary Children of LostValleyRedoubt01 [CELL:00009AC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-8))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_91_-843_70_100 Skyrim.esm [REFR:0004F4DE] (places MountainCliff02_SparseSN [STAT:00098E90] in GRUP Cell Temporary Children of [CELL:0000984B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-21))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_1135_586_-32_100 Skyrim.esm [REFR:0004E8D0] (places MountainCliff01_HeavySN [STAT:00048DE0] in GRUP Cell Temporary Children of [CELL:00008FF6] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1407_-700_141_120 Skyrim.esm [REFR:0004DB02] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC12] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-18))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:0004B723] (places BoneHumanBloodyArm [MSTT:0003E6A0] in GRUP Cell Temporary Children of [CELL:00009248] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,27)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyArm "Окровавленная рука" [MISC:FE040811]>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-288_183_-70_100 Skyrim.esm [REFR:00048F38] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:00009527] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_1400_265_-129_99 Skyrim.esm [REFR:0004F0B4] (places RoadChunkS01Snow [STAT:000B241E] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_586_-693_204_108 Skyrim.esm [REFR:0004BF40] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin4096x256.nif_-948_-277_-25_100 Skyrim.esm [REFR:0004A4E0] (places FXWaterfallThin4096x256 [MSTT:0003441F] in GRUP Cell Temporary Children of [CELL:00009AA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-73_732_-118_84 Skyrim.esm [REFR:0004EA95] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-1215_1022_-71_100 Skyrim.esm [REFR:00048C80] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:000092A9] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,24))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble01.nif_-1456_1161_-138_100 Skyrim.esm [REFR:0004BD3F] (places ImpExtIceRubble01 [STAT:0006F73E] in GRUP Cell Temporary Children of NorthwatchKeepExterior03 [CELL:00006E2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,28))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-143_788_-140_105 Skyrim.esm [REFR:0004E3B3] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxrapidsrocks01.nif_-416_-572_5_83 Skyrim.esm [REFR:0004D495] (places FXrapidsRocks01 [MSTT:0001C756] in GRUP Cell Temporary Children of HalfMoonMillExterior02 [CELL:00009B7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_586_-702_199_89 Skyrim.esm [REFR:0004BF41] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:000097E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1406_-654_132_120 Skyrim.esm [REFR:0004DB03] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BBD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-147_623_-111_120 Skyrim.esm [REFR:0004E8D1] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-72_743_-119_90 Skyrim.esm [REFR:0004EA96] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009353] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-351_-758_-12_100 Skyrim.esm [REFR:00049A16] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009C1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-19))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_744_535_-59_46 Skyrim.esm [REFR:0004B724] (places NorTempleExteriorRibFree07Snow [STAT:00026FD0] in GRUP Cell Temporary Children of [CELL:0000901E] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,13))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-65_135_-63_90 Skyrim.esm [REFR:00048F39] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of [CELL:00009542] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_1397_262_-129_94 Skyrim.esm [REFR:0004F0B5] (places RoadChunkS01Snow [STAT:000B241E] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-1202_1084_-79_100 Skyrim.esm [REFR:00048C81] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of [CELL:00009267] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,26))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-109_79_-71_96 Skyrim.esm [REFR:00047FDD] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009585] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-140_794_-140_101 Skyrim.esm [REFR:0004E3B4] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_586_-707_195_95 Skyrim.esm [REFR:0004BF42] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:000097E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-18))>
[01:50] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-484_-631_5_90 Skyrim.esm [REFR:0004D568] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:00009BBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1399_-665_136_120 Skyrim.esm [REFR:0004DB04] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BBF1] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-17))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004B119] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004B119] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-53_744_-113_74 Skyrim.esm [REFR:0004EA97] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009353] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_680_-582_178_110 Skyrim.esm [REFR:0004B119] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_1394_262_-129_96 Skyrim.esm [REFR:0004F0B6] (places RoadChunkS01Snow [STAT:000B241E] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_583_-704_199_101 Skyrim.esm [REFR:0004BF43] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:000097E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-107_-708_21_100 Skyrim.esm [REFR:0004F4E0] (places DirtCliffs03PineForest02 [STAT:0005B7E2] in GRUP Cell Temporary Children of [CELL:00009BF7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-18))>
[01:50] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_-486_-632_5_100 Skyrim.esm [REFR:0004D57D] (places FXCreekFlatLong01 [MSTT:000205F1] in GRUP Cell Temporary Children of [CELL:00009BBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-1159_1108_-71_122 Skyrim.esm [REFR:00048C82] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of FortHraggstadExterior05 [CELL:00009245] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,27))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_588_-708_194_100 Skyrim.esm [REFR:0004BF44] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:000097E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-18))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_738_530_-59_46 Skyrim.esm [REFR:0004B725] (places NorTempleExteriorRibFree07Snow [STAT:00026FD0] in GRUP Cell Temporary Children of [CELL:0000903D] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,12))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-83_59_-67_98 Skyrim.esm [REFR:00047FDE] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:00009585] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,1))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-621_180_-64_91 Skyrim.esm [REFR:0004869A] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:0000952F] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1401_-654_133_120 Skyrim.esm [REFR:0004DB05] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BBD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-519_208_-68_84 Skyrim.esm [REFR:0004A609] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of RannveigsFastExterior03 [CELL:0000950B] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-50_731_-114_83 Skyrim.esm [REFR:0004EA98] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_1399_262_-129_102 Skyrim.esm [REFR:0004F0B7] (places RoadChunkS02Snow [STAT:000B241F] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_581_-710_195_100 Skyrim.esm [REFR:0004BF45] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:000097E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1887_-807_91_100 Skyrim.esm [REFR:00048C97] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000BC48] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-497_-561_12_100 Skyrim.esm [REFR:0004E3B8] (places DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE] in GRUP Cell Temporary Children of [CELL:00009B7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-111_134_-72_100 Skyrim.esm [REFR:00048F3C] (places RockTundraLand02Tundra01 [STAT:0003925D] in GRUP Cell Temporary Children of [CELL:00009543] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-40_-1003_169_100 Skyrim.esm [REFR:0004F4E1] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of DragonLair02Exterior02 [CELL:00009CDC] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-25))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_366_-688_127_100 Skyrim.esm [REFR:0004C26E] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-251_-229_-65_100 Skyrim.esm [REFR:0004A4E8] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:00009A6F] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_-108_-151_-63_100 Skyrim.esm [REFR:00047FE0] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009A29] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1863_-767_93_100 Skyrim.esm [REFR:000493DF] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BC28] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1423_-635_123_120 Skyrim.esm [REFR:0004DB06] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BBD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-46_753_-111_89 Skyrim.esm [REFR:0004EA99] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009353] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-416_-804_-35_100 Skyrim.esm [REFR:0004A610] (places RockPileS03 [STAT:000AF8E0] in GRUP Cell Temporary Children of RoadsideRuinsExterior [CELL:00009C41] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland02.nif_-675_172_-60_100 Skyrim.esm [REFR:0004869B] (places RockTundraLand02FieldGrass01 [STAT:0003925C] in GRUP Cell Temporary Children of [CELL:00009530] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_579_-692_208_103 Skyrim.esm [REFR:0004BF46] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-114_147_-72_100 Skyrim.esm [REFR:00048F3D] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of [CELL:00009543] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1880_-805_89_100 Skyrim.esm [REFR:00048CAE] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000BC49] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_1174_480_-15_85 Skyrim.esm [REFR:0004E8DB] (places MountainPeak02_HeavySN [STAT:00046031] in GRUP Cell Temporary Children of [CELL:00009052] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,11))>
[01:50] [BuildReferences] <Debug: Meshes\architecture\farmhouse\lumbermill01.nif_-292_-837_-29_100 Skyrim.esm [REFR:0004F4E3] (places FarmLumbermill01 [STAT:0001F200] in GRUP Cell Temporary Children of FalkreathExterior04 [CELL:00009C5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-21))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_1395_263_-129_97 Skyrim.esm [REFR:0004F0B8] (places RoadChunkS02Snow [STAT:000B241F] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-255_-239_-59_100 Skyrim.esm [REFR:0004A4E9] (places RockCliff01FieldGrass01 [STAT:000485E7] in GRUP Cell Temporary Children of [CELL:00009A6F] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1858_-769_93_111 Skyrim.esm [REFR:000493E0] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BC28] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-489_-569_14_100 Skyrim.esm [REFR:0004E3BA] (places RockCliff01PineForest02 [STAT:00054C92] in GRUP Cell Temporary Children of [CELL:00009B7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-41_736_-112_90 Skyrim.esm [REFR:0004EA9A] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-114_-127_-62_100 Skyrim.esm [REFR:00047FE1] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009A29] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1427_-641_125_120 Skyrim.esm [REFR:0004DB07] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BBD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-16))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF47] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-18))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004BF47] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-18))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF47] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-18))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF47] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-18))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF47] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_1886_-800_96_100 Skyrim.esm [REFR:00048CAF] (places RockPileM01Rocks01 [STAT:0001EF89] in GRUP Cell Temporary Children of [CELL:0000BC48] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1860_-773_92_100 Skyrim.esm [REFR:000493E1] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BC28] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-106_178_-69_100 Skyrim.esm [REFR:00048F3E] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009522] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_579_-712_194_100 Skyrim.esm [REFR:0004BF47] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1425_-664_131_120 Skyrim.esm [REFR:0004DB08] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BBF1] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-145_627_-111_94 Skyrim.esm [REFR:0004E8EC] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn01.nif_-322_-667_9_100 Skyrim.esm [REFR:0004C271] (places RockCairn01 [STAT:0003CED5] in GRUP Cell Temporary Children of POITundra26 [CELL:00009BDB] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-118_-138_-62_61 Skyrim.esm [REFR:00047FE2] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A29] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-484_-576_11_100 Skyrim.esm [REFR:0004E3BB] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_1406_264_-130_104 Skyrim.esm [REFR:0004F0B9] (places RoadChunkM04Snow [STAT:000B241D] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-61_765_-110_86 Skyrim.esm [REFR:0004EA9B] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009353] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1859_-779_90_100 Skyrim.esm [REFR:000493E2] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000BC49] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1883_-801_93_100 Skyrim.esm [REFR:00048CCA] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000BC49] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-99_173_-71_100 Skyrim.esm [REFR:00048F3F] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009522] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_607_-689_202_106 Skyrim.esm [REFR:0004BF48] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-157_628_-109_96 Skyrim.esm [REFR:0004E8EE] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_-349_1089_-146_135 Skyrim.esm [REFR:0004D6E4] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of IcerunnerExterior02 [CELL:00009252] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,26))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_1889_-812_91_100 Skyrim.esm [REFR:00048CCB] (places RockPileM01Rocks01 [STAT:0001EF89] in GRUP Cell Temporary Children of [CELL:0000BC48] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-20))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_705_544_-52_46 Skyrim.esm [REFR:0004B726] (places NorTempleExteriorRibFree07Snow [STAT:00026FD0] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1387_-609_117_120 Skyrim.esm [REFR:0004DB09] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BBB0] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-119_-141_-63_83 Skyrim.esm [REFR:00047FE3] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009A29] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_604_-691_202_63 Skyrim.esm [REFR:0004BF49] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-720_-363_-2_100 Skyrim.esm [REFR:0004C0D7] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:00009ADD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-9))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-66_774_-110_117 Skyrim.esm [REFR:0004EA9C] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009353] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-494_-552_13_100 Skyrim.esm [REFR:00048A4C] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009B7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_1410_266_-130_100 Skyrim.esm [REFR:0004F0BA] (places RoadCurve90R01Snow [STAT:000B2422] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-486_-576_15_100 Skyrim.esm [REFR:0004E3BC] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-136_-703_22_78 Skyrim.esm [REFR:0004F6A8] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-274_-185_-60_100 Skyrim.esm [REFR:0004A4EB] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of POITundra11 [CELL:00009A4E] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1872_-790_98_111 Skyrim.esm [REFR:000493E3] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BC49] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-150_630_-112_75 Skyrim.esm [REFR:0004E8EF] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1901_-791_104_100 Skyrim.esm [REFR:00048CCC] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000BC48] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-20))>
[01:50] [BuildReferences] <Debug: Swapped [REFR:0004CFBA] (places BoneDeerSkullHorned [MSTT:00073CBE] in GRUP Cell Temporary Children of [CELL:0000BD93] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-30)) to PickTheUnpickable.esp PTU_Misc_BoneDeerSkullHorned "Череп оленя с рогами" [MISC:FE04080E]>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-132_-153_-64_125 Skyrim.esm [REFR:00047FE4] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009A2A] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1891_-770_103_100 Skyrim.esm [REFR:000493E4] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000BC27] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-715_-364_-2_158 Skyrim.esm [REFR:0004C0D8] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:00009ADD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-9))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_718_547_-55_46 Skyrim.esm [REFR:0004B727] (places NorTempleExteriorRibFree07Snow [STAT:00026FD0] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_-491_-554_13_94 Skyrim.esm [REFR:00048A4D] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:00009B7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_691_-552_168_95 Skyrim.esm [REFR:00049C02] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009764] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-9_-805_45_69 Skyrim.esm [REFR:0004F4E4] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-499_-567_14_100 Skyrim.esm [REFR:0004E3BE] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009B7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-132_-705_23_84 Skyrim.esm [REFR:0004F6A9] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-264_-181_-59_89 Skyrim.esm [REFR:0004A4EC] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of POITundra11 [CELL:00009A4E] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_600_-689_200_82 Skyrim.esm [REFR:0004BF4A] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_1415_272_-131_100 Skyrim.esm [REFR:0004F0BB] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1900_-801_99_100 Skyrim.esm [REFR:00048CE2] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000BC48] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1392_-605_115_120 Skyrim.esm [REFR:0004DB0A] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BBB0] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-44_764_-109_103 Skyrim.esm [REFR:0004EA9D] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009353] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-176_632_-113_119 Skyrim.esm [REFR:0004E8F2] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn01.nif_741_534_-54_100 Skyrim.esm [REFR:0004B728] (places RockCairn01Snow [STAT:0003CED7] in GRUP Cell Temporary Children of [CELL:0000901E] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,13))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_597_-692_200_78 Skyrim.esm [REFR:0004BF4B] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-54_770_-109_71 Skyrim.esm [REFR:0004EA9E] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009353] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-356_-760_-13_95 Skyrim.esm [REFR:00049C04] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:00009C1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1889_-766_104_111 Skyrim.esm [REFR:000493E5] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:0000BC27] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_1418_278_-131_94 Skyrim.esm [REFR:0004F0BC] (places RoadChunkL01Snow [STAT:000B2415] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-115_-159_-63_91 Skyrim.esm [REFR:00047FE5] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009A29] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-4))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1958_-1212_127_100 Skyrim.esm [REFR:0004CFBB] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000BD91] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-494_-567_14_82 Skyrim.esm [REFR:0004E3BF] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009B7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-215_-185_-62_100 Skyrim.esm [REFR:0004A4ED] (places RockCliff01FieldGrass01 [STAT:000485E7] in GRUP Cell Temporary Children of [CELL:00009A4D] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-170_631_-110_84 Skyrim.esm [REFR:0004E8F3] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-145_-703_23_73 Skyrim.esm [REFR:0004F6AA] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1369_-648_138_120 Skyrim.esm [REFR:0004DB0B] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BBD1] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn03.nif_738_529_-56_100 Skyrim.esm [REFR:0004B729] (places RockCairn03Snow [STAT:0003D4B6] in GRUP Cell Temporary Children of [CELL:0000903D] (in Tamriel "Скайрим" [WRLD:0000003C] at 18,12))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-4_-789_36_100 Skyrim.esm [REFR:0004F4E6] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-43_777_-107_106 Skyrim.esm [REFR:0004EA9F] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009353] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-113_-1042_161_114 Skyrim.esm [REFR:0004FA4F] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009CFF] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-26))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_582_-698_202_89 Skyrim.esm [REFR:0004BF4C] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000097E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-156_791_-140_71 Skyrim.esm [REFR:0004E3C3] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1877_-763_99_111 Skyrim.esm [REFR:000493E6] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BC28] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_-484_-560_13_97 Skyrim.esm [REFR:00048A4E] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:00009B7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_-347_1086_-145_104 Skyrim.esm [REFR:0004D6E5] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of IcerunnerExterior02 [CELL:00009252] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,26))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-173_628_-112_71 Skyrim.esm [REFR:0004E8F4] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-205_-175_-62_100 Skyrim.esm [REFR:0004A4EE] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of [CELL:00009A4C] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_1420_276_-131_98 Skyrim.esm [REFR:0004F0BD] (places RoadChunkM04Snow [STAT:000B241D] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-143_-706_24_105 Skyrim.esm [REFR:0004F6AB] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-578_-512_8_100 Skyrim.esm [REFR:0004FA50] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009B5E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-13))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-42_791_-102_87 Skyrim.esm [REFR:0004EAA0] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of POISnowy08 [CELL:00009332] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1380_-647_137_120 Skyrim.esm [REFR:0004DB0C] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BBD1] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_580_-703_202_103 Skyrim.esm [REFR:0004BF4D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000097E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-10_-822_40_100 Skyrim.esm [REFR:0004F4E7] (places RockCliff02PineForest02 [STAT:00054C32] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_1688_-1221_140_100 Skyrim.esm [REFR:0004EE82] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of DragonLair07Exterior01 [CELL:0000BD97] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-30))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_679_-592_182_79 Skyrim.esm [REFR:0004B129] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-108_163_-72_100 Skyrim.esm [REFR:00048F40] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of [CELL:00009543] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,3))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_-359_-763_-16_105 Skyrim.esm [REFR:00049C05] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:00009C1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_1424_282_-132_100 Skyrim.esm [REFR:0004F0BF] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-341_-686_1_100 Skyrim.esm [REFR:000493E7] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009BDC] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-17))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6E6] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00009290] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,24))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6E6] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00009290] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-156_812_-140_110 Skyrim.esm [REFR:0004E3C5] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-481_-565_12_102 Skyrim.esm [REFR:00048A4F] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:00009B7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-14))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6E6] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00009290] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-555_-536_15_60 Skyrim.esm [REFR:0004FA51] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of HuntersRestExterior01 [CELL:00009B7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1379_-655_138_120 Skyrim.esm [REFR:0004DB0D] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BBD1] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-148_-716_29_66 Skyrim.esm [REFR:0004F6AC] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6E6] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00009290] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-53_786_-103_86 Skyrim.esm [REFR:0004EAA1] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of POISnowy08 [CELL:00009332] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-175_626_-112_82 Skyrim.esm [REFR:0004E8F5] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-203_1016_-121_124 Skyrim.esm [REFR:0004D6E6] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00009290] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-250_-233_-58_97 Skyrim.esm [REFR:0004A4EF] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009A6F] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-6))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_1685_-1231_151_100 Skyrim.esm [REFR:0004EE83] (places NorTmpExtPlatStairCapL01 [STAT:00026F76] in GRUP Cell Temporary Children of DragonLair07Exterior04 [CELL:0000BDCF] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-31))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_583_-701_202_73 Skyrim.esm [REFR:0004BF4E] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000097E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-18_-808_39_50 Skyrim.esm [REFR:0004F4E8] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-358_-761_-14_96 Skyrim.esm [REFR:00049C06] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:00009C1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn04.nif_717_541_-51_100 Skyrim.esm [REFR:0004B72C] (places RockCairn04Snow [STAT:0003D4B9] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_680_-584_179_111 Skyrim.esm [REFR:0004B12A] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_1421_279_-131_95 Skyrim.esm [REFR:0004F0C0] (places RoadChunkL03Snow [STAT:000B2416] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-146_-717_26_92 Skyrim.esm [REFR:0004F6AD] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-334_-689_2_100 Skyrim.esm [REFR:000493E8] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009BDC] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1397_-712_143_100 Skyrim.esm [REFR:0004DB0E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BC12] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-164_817_-140_103 Skyrim.esm [REFR:0004E3C6] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial [CELL:00009335] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-190_603_-114_121 Skyrim.esm [REFR:0004E8F6] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-357_-761_-14_100 Skyrim.esm [REFR:00049C07] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009C1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-234_-188_-64_100 Skyrim.esm [REFR:0004A4F0] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009A4D] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn03.nif_700_548_-46_100 Skyrim.esm [REFR:0004B72D] (places RockCairn03Snow [STAT:0003D4B6] in GRUP Cell Temporary Children of IronBindBarrowExterior02 [CELL:0000901F] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,13))>
[01:50] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid02.nif_1684_-1234_151_100 Skyrim.esm [REFR:0004EE84] (places NorTmpExtPlatStairMid02 [STAT:00026F98] in GRUP Cell Temporary Children of DragonLair07Exterior04 [CELL:0000BDCF] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-31))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-56_808_-95_105 Skyrim.esm [REFR:0004EAA2] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of POISnowy08 [CELL:00009332] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_591_-706_195_92 Skyrim.esm [REFR:0004BF4F] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000097E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\road3way01.nif_-326_-692_3_100 Skyrim.esm [REFR:000493E9] (places Road3way01 [STAT:0001CD87] in GRUP Cell Temporary Children of POITundra26 [CELL:00009BDB] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-150_1016_-107_120 Skyrim.esm [REFR:0004D6EA] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:0000928F] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,24))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-23_-820_37_50 Skyrim.esm [REFR:0004F4E9] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf01.nif_-230_-181_-63_100 Skyrim.esm [REFR:0004A4F1] (places RockShelf01FieldGrass01 [STAT:0003554E] in GRUP Cell Temporary Children of [CELL:00009A4D] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-482_-562_13_94 Skyrim.esm [REFR:00048A50] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:00009B7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-153_826_-139_91 Skyrim.esm [REFR:0004E3C7] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_686_-580_174_102 Skyrim.esm [REFR:00049C0C] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-149_-717_30_106 Skyrim.esm [REFR:0004F6AE] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-195_603_-114_99 Skyrim.esm [REFR:0004E8F7] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_690_-578_173_103 Skyrim.esm [REFR:00049C0E] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-323_-694_3_110 Skyrim.esm [REFR:000493EA] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of POITundra26 [CELL:00009BDB] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-17))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_1430_289_-132_100 Skyrim.esm [REFR:0004F0C1] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of [CELL:0000B4DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-8_-828_46_100 Skyrim.esm [REFR:0004F4EA] (places MountainTrim01Dirt02 [STAT:00066723] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-208_-180_-61_100 Skyrim.esm [REFR:0004A4F2] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009A4D] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-5))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-483_-564_12_110 Skyrim.esm [REFR:00048A51] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:00009B7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-14))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004B73C] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_-1059_1189_-87_100 Skyrim.esm [REFR:00048F42] (places MountainCliff01_HeavySN [STAT:00048DE0] in GRUP Cell Temporary Children of WidowsWatchRuinsExterior02 [CELL:00009200] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,29))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004B73C] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004B73C] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004B73C] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:50] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004B73C] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-180_831_-138_75 Skyrim.esm [REFR:0004E3C8] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-132_-702_23_109 Skyrim.esm [REFR:0004F6AF] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-461_-617_2_100 Skyrim.esm [REFR:0004D6EE] (places RockCliff02PineForest02 [STAT:00054C32] in GRUP Cell Temporary Children of [CELL:00009BBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-16))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_1436_293_-132_101 Skyrim.esm [REFR:0004F0C3] (places RoadChunkS02Snow [STAT:000B241F] in GRUP Cell Temporary Children of [CELL:0000B4D9] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_676_-598_188_100 Skyrim.esm [REFR:0004B73C] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn04.nif_1949_-1113_99_100 Skyrim.esm [REFR:0004DF80] (places RockCairn04 [STAT:0003D4B8] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01tundra.nif_-268_-224_-63_100 Skyrim.esm [REFR:0004A4F3] (places RockPileM01FieldGrass01Moss [STAT:0001BFB0] in GRUP Cell Temporary Children of [CELL:00009A6F] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-132_576_-117_86 Skyrim.esm [REFR:0004E8F8] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_689_-585_175_93 Skyrim.esm [REFR:00049C12] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-700_-433_-2_100 Skyrim.esm [REFR:0004FA5A] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009B1F] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-11))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-480_-569_11_102 Skyrim.esm [REFR:00048A52] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:00009B7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-14))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-51_803_-95_93 Skyrim.esm [REFR:0004EAA3] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of POISnowy08 [CELL:00009332] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_-199_319_-8_100 Skyrim.esm [REFR:00048F43] (places MountainPeak02_HeavySN [STAT:00046031] in GRUP Cell Temporary Children of [CELL:000094C1] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,7))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_-202_-790_4_50 Skyrim.esm [REFR:0004F6B0] (places MountainCliff01 [STAT:000485BF] in GRUP Cell Temporary Children of [CELL:00009C3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_1428_285_-132_107 Skyrim.esm [REFR:0004F0C4] (places RoadChunkM01Snow [STAT:000B23F4] in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-271_-225_-63_100 Skyrim.esm [REFR:0004A4F4] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A6F] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-6))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn03.nif_1937_-1134_108_100 Skyrim.esm [REFR:0004DF81] (places RockCairn03 [STAT:0003D4B5] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-175_823_-142_89 Skyrim.esm [REFR:0004E3C9] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-634_-454_-6_100 Skyrim.esm [REFR:0004FA92] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009B3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-12))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-358_-762_-15_110 Skyrim.esm [REFR:00049C13] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:00009C1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-19))>
[01:50] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-134_572_-116_123 Skyrim.esm [REFR:0004E8F9] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6EF] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of HighGateRuinsExterior [CELL:0000926F] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1961_-1218_127_100 Skyrim.esm [REFR:0004CFCC] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BD91] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-164_223_-67_100 Skyrim.esm [REFR:00048F44] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of HamvirsRestExterior01 [CELL:00009503] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,5))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6EF] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of HighGateRuinsExterior [CELL:0000926F] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-190_-812_0_100 Skyrim.esm [REFR:0004F6B1] (places MountainCliffSlopePineForest02 [STAT:00095960] in GRUP Cell Temporary Children of [CELL:00009C3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-20))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif_1191_207_-105_100 Skyrim.esm [REFR:0004FF65] (places ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-60_812_-97_119 Skyrim.esm [REFR:0004EAA4] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of POISnowy08 [CELL:00009332] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-478_-574_11_101 Skyrim.esm [REFR:00048A53] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6EF] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of HighGateRuinsExterior [CELL:0000926F] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_1436_295_-132_109 Skyrim.esm [REFR:0004F0C6] (places RoadChunkM04Snow [STAT:000B241D] in GRUP Cell Temporary Children of [CELL:0000B4D9] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,7))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6EF] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of HighGateRuinsExterior [CELL:0000926F] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1955_-1139_105_100 Skyrim.esm [REFR:0004DF82] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-267_-222_-63_100 Skyrim.esm [REFR:0004A4F5] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009A6F] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-115_-960_93_200 Skyrim.esm [REFR:0004F4EC] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009CBD] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1391_-720_142_100 Skyrim.esm [REFR:0004DB0F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BC13] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-183_1038_-114_105 Skyrim.esm [REFR:0004D6EF] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of HighGateRuinsExterior [CELL:0000926F] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-345_-968_1_100 Skyrim.esm [REFR:0004B73E] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:00009CC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-116_757_-142_122 Skyrim.esm [REFR:0004E3D2] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-362_-765_-17_107 Skyrim.esm [REFR:00049C14] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:00009C1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-19))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif_1191_202_-105_100 Skyrim.esm [REFR:0004FF66] (places ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-137_579_-118_120 Skyrim.esm [REFR:0004E8FA] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_594_-707_192_113 Skyrim.esm [REFR:0004BF50] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000097E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-195_232_-69_100 Skyrim.esm [REFR:00048F46] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of HamvirsRestExterior01 [CELL:00009503] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-477_-577_11_106 Skyrim.esm [REFR:00048A54] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-618_-456_0_102 Skyrim.esm [REFR:0004FA93] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1924_-1085_99_100 Skyrim.esm [REFR:0004B21C] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1955_-1141_105_100 Skyrim.esm [REFR:0004DF83] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_1479_336_-136_100 Skyrim.esm [REFR:0004F0C8] (places FenceWoven02Snow [STAT:00091A0A] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-211_-171_-64_84 Skyrim.esm [REFR:0004A4F6] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009A4D] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-182_-804_5_100 Skyrim.esm [REFR:0004F6B2] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009C3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-60_-970_148_126 Skyrim.esm [REFR:0004F4ED] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00009CBC] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-89_773_-126_112 Skyrim.esm [REFR:0004EAA6] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-208_224_-68_100 Skyrim.esm [REFR:00048F47] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of [CELL:00009504] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-123_779_-140_74 Skyrim.esm [REFR:0004E3D6] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_586_-712_193_90 Skyrim.esm [REFR:0004BF51] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000097E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1953_-1144_106_100 Skyrim.esm [REFR:0004DF84] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1392_-707_145_81 Skyrim.esm [REFR:0004DB10] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BC13] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-18))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1189_202_-109_100 Skyrim.esm [REFR:0004FF67] (places ImpExtIceBldgMid01_NoIce [STAT:000C1DBE] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-108_773_-138_100 Skyrim.esm [REFR:0004E3D8] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-619_-450_0_118 Skyrim.esm [REFR:0004FA96] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-219_-187_-63_100 Skyrim.esm [REFR:0004A4F7] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009A4D] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-5))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_1480_329_-136_100 Skyrim.esm [REFR:0004F0CA] (places FenceWoven01Snow [STAT:00091A09] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1930_-1076_94_114 Skyrim.esm [REFR:0004B21F] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-360_-764_-16_96 Skyrim.esm [REFR:00049C15] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:00009C1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_-74_-995_160_75 Skyrim.esm [REFR:0004F4EE] (places MountainCliff03_HeavySN [STAT:00027DDA] in GRUP Cell Temporary Children of [CELL:00009CDD] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-154_570_-118_127 Skyrim.esm [REFR:0004E8FB] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\rubble\norrubblepiece03.nif_-722_-352_-1_100 Skyrim.esm [REFR:0004C0E7] (places NorRubblePiece03 [STAT:0003445A] in GRUP Cell Temporary Children of [CELL:00009ADD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-77_760_-118_93 Skyrim.esm [REFR:0004EAA7] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009353] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_670_-546_185_100 Skyrim.esm [REFR:0004B73F] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:00009764] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-223_213_-67_100 Skyrim.esm [REFR:00048F48] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of [CELL:00009504] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1704_-1259_180_100 Skyrim.esm [REFR:0004EE87] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of DragonLair07Exterior04 [CELL:0000BDCF] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-31))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1186_197_-109_100 Skyrim.esm [REFR:0004FF68] (places ImpExtIceBldgMid01_NoIce [STAT:000C1DBE] in GRUP Cell Temporary Children of MorvunskarExterior02 [CELL:0000912B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1408_-718_140_100 Skyrim.esm [REFR:0004DB11] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BC12] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-167_-803_1_100 Skyrim.esm [REFR:0004F6B3] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009C3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_154_-360_39_70 Skyrim.esm [REFR:0004D6F0] (places MountainCliff04_HeavySN [STAT:00027DDC] in GRUP Cell Temporary Children of [CELL:000096D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_587_-715_190_68 Skyrim.esm [REFR:0004BF52] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000097E2] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-207_718_-131_80 Skyrim.esm [REFR:0004E3D9] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_1478_326_-136_100 Skyrim.esm [REFR:0004F0CB] (places FenceWoven01Snow [STAT:00091A09] in GRUP Cell Temporary Children of [CELL:0000B4D8] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,7))>
[01:51] [BuildReferences] <Debug: Meshes\water\water1024.nif_-213_-207_-63_115 Skyrim.esm [REFR:0004A4F8] (places Water1024Creek [ACTI:00015428] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -6,-6)>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1948_-1148_109_100 Skyrim.esm [REFR:0004DFC0] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of StendarrsBeaconExterior02 [CELL:0000BD70] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_663_-575_191_109 Skyrim.esm [REFR:0004B740] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-72_772_-113_121 Skyrim.esm [REFR:0004EAA8] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009353] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-621_-453_0_102 Skyrim.esm [REFR:0004FA9C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-12))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1192_206_-109_100 Skyrim.esm [REFR:0004FF69] (places ImpExtIceBldgMid01_NoIce [STAT:000C1DBE] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\rubble\norrubblepiece01.nif_-729_-361_-1_100 Skyrim.esm [REFR:0004C0E8] (places NorRubblePiece01 [STAT:00034458] in GRUP Cell Temporary Children of [CELL:00009ADD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_683_-561_174_119 Skyrim.esm [REFR:00049C17] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009764] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1704_-1234_162_100 Skyrim.esm [REFR:0004EE88] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of DragonLair07Exterior04 [CELL:0000BDCF] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-155_578_-118_94 Skyrim.esm [REFR:0004E8FC] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,14))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_1471_323_-136_100 Skyrim.esm [REFR:0004F0CC] (places FenceWoven01Snow [STAT:00091A09] in GRUP Cell Temporary Children of [CELL:0000B4D9] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge02.nif_-211_-992_103_82 Skyrim.esm [REFR:0004F4F0] (places MountainRidge02_Heavy_SN [STAT:0005304E] in GRUP Cell Temporary Children of [CELL:00009CE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_559_-699_210_104 Skyrim.esm [REFR:0004BF53] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1410_-712_140_100 Skyrim.esm [REFR:0004DB12] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000BC12] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-214_220_-66_117 Skyrim.esm [REFR:00048F49] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009504] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-188_-782_14_104 Skyrim.esm [REFR:0004F6B4] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009C3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1734_-1121_141_100 Skyrim.esm [REFR:0004ECCD] (places MountainCliffSlopeFallForestDirt01 [STAT:000ADF38] in GRUP Cell Temporary Children of [CELL:0000BD54] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-28))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6F1] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_-213_-207_-64_100 Skyrim.esm [REFR:0004A4F9] (places TundraPond01Tundra01 [STAT:00031331] in GRUP Cell Temporary Children of [CELL:00009A6E] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-6))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6F1] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1955_-1124_105_120 Skyrim.esm [REFR:0004CFD2] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6F1] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6F1] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-83_770_-121_112 Skyrim.esm [REFR:0004EAA9] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\rubble\norrubblepiece04.nif_-741_-364_1_100 Skyrim.esm [REFR:0004C0E9] (places NorRubblePiece04 [STAT:0003445B] in GRUP Cell Temporary Children of DragonMoundPineForest03 [CELL:00009ADE] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-9))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004D6F1] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1962_-1132_105_100 Skyrim.esm [REFR:0004DFC1] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_659_-570_195_85 Skyrim.esm [REFR:0004B741] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009764] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_142_-383_33_78 Skyrim.esm [REFR:0004D6F1] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-621_-456_0_102 Skyrim.esm [REFR:0004FA9D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-12))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1195_210_-109_100 Skyrim.esm [REFR:0004FF6A] (places ImpExtIceBldgMid01_NoIce [STAT:000C1DBE] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_1474_323_-136_100 Skyrim.esm [REFR:0004F0CD] (places FenceWoven01Snow [STAT:00091A09] in GRUP Cell Temporary Children of [CELL:0000B4D9] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-203_716_-131_87 Skyrim.esm [REFR:0004E3F1] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of KjenstagRuinsExterior [CELL:00009377] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1957_-1125_105_100 Skyrim.esm [REFR:0004CFD3] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_558_-703_208_113 Skyrim.esm [REFR:0004BF54] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1705_-1225_160_100 Skyrim.esm [REFR:0004EE89] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of DragonLair07Exterior01 [CELL:0000BD97] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-157_573_-118_89 Skyrim.esm [REFR:0004E8FD] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-183_219_-69_92 Skyrim.esm [REFR:00048F51] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of HamvirsRestExterior01 [CELL:00009503] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1954_-1124_104_100 Skyrim.esm [REFR:0004DFC2] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-184_-777_16_108 Skyrim.esm [REFR:0004F6B5] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009C1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-19))>
[01:51] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-206_-211_-64_100 Skyrim.esm [REFR:0004A4FA] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:00009A6E] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-139_-950_79_100 Skyrim.esm [REFR:0004F4F1] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1147_353_-118_94 Skyrim.esm [REFR:0004BD4C] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_670_-588_190_101 Skyrim.esm [REFR:0004B742] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1356_-697_145_81 Skyrim.esm [REFR:0004DB13] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BC13] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-616_-453_1_109 Skyrim.esm [REFR:0004FA9E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-91_758_-129_125 Skyrim.esm [REFR:0004EAAA] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_168_-394_9_63 Skyrim.esm [REFR:0004D6F2] (places MountainCliff03_LightSN [STAT:00027DD9] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1954_-1122_104_100 Skyrim.esm [REFR:0004CFD5] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_1476_324_-136_100 Skyrim.esm [REFR:0004F0CE] (places FenceWoven01Snow [STAT:00091A09] in GRUP Cell Temporary Children of [CELL:0000B4D8] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_554_-701_210_100 Skyrim.esm [REFR:0004BF55] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_1196_203_-109_100 Skyrim.esm [REFR:0004FF6B] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-231_726_-132_72 Skyrim.esm [REFR:0004E3F7] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1774_-1088_180_133 Skyrim.esm [REFR:0004ECCE] (places MountainTrimSlab_SparseSN [STAT:0008D123] in GRUP Cell Temporary Children of ForelhostExterior03 [CELL:0000BD32] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1692_-1227_154_100 Skyrim.esm [REFR:0004EE8B] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of DragonLair07Exterior01 [CELL:0000BD97] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-189_208_-69_92 Skyrim.esm [REFR:00048F54] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of HamvirsRestExterior01 [CELL:00009503] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1951_-1128_104_100 Skyrim.esm [REFR:0004DFC3] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-110_564_-111_106 Skyrim.esm [REFR:0004E8FE] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1412_-695_139_100 Skyrim.esm [REFR:0004DB14] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BBF1] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-646_301_-76_114 Skyrim.esm [REFR:00048A5A] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000094CC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-365_-768_-18_104 Skyrim.esm [REFR:00049C20] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:00009C1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1951_-1123_104_100 Skyrim.esm [REFR:0004CFD6] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-102_755_-134_103 Skyrim.esm [REFR:0004EAAB] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_1478_338_-136_100 Skyrim.esm [REFR:0004F0D2] (places FenceWoven01Snow [STAT:00091A09] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble01.nif_-1439_1182_-137_100 Skyrim.esm [REFR:0004BD4D] (places ImpExtIceRubble01 [STAT:0006F73E] in GRUP Cell Temporary Children of NorthwatchKeepExterior03 [CELL:00006E2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-195_-773_15_85 Skyrim.esm [REFR:0004F6B6] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009C1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_666_-588_190_108 Skyrim.esm [REFR:0004B743] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-230_724_-130_100 Skyrim.esm [REFR:0004E3F9] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamend01.nif_-198_-233_-63_100 Skyrim.esm [REFR:0004A4FB] (places TundraStreamEnd01Tundra01 [STAT:0003BD73] in GRUP Cell Temporary Children of [CELL:00009A6D] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif_-330_-815_-29_100 Skyrim.esm [REFR:0004F4F2] (places TundraStreamBend01PineForest02 [STAT:0004D721] in GRUP Cell Temporary Children of [CELL:00009C3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-20))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_1200_201_-109_100 Skyrim.esm [REFR:0004FF6C] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-648_-466_-2_92 Skyrim.esm [REFR:0004FA9F] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_551_-713_201_115 Skyrim.esm [REFR:0004BF56] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1950_-1126_105_100 Skyrim.esm [REFR:0004DFC4] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-364_-767_-17_92 Skyrim.esm [REFR:00049C21] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009C1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-187_208_-69_110 Skyrim.esm [REFR:00048F55] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of HamvirsRestExterior01 [CELL:00009503] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1401_-693_140_100 Skyrim.esm [REFR:0004DB15] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BBF1] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1150_349_-120_100 Skyrim.esm [REFR:0004BD4E] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_432_-583_203_112 Skyrim.esm [REFR:0004C139] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009789] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-677_295_-75_83 Skyrim.esm [REFR:00048A5B] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:000094CD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1956_-1120_104_100 Skyrim.esm [REFR:0004CFD7] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1199_208_-109_100 Skyrim.esm [REFR:0004FF6D] (places ImpExtIceBldgMid01_NoIce [STAT:000C1DBE] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:51] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-284_-784_4_100 Skyrim.esm [REFR:0004F4F4] (places TundraStreamTransition01SnowRocks01 [MSTT:0004F4F8] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-20))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_1477_341_-136_100 Skyrim.esm [REFR:0004F0D3] (places FenceWoven01Snow [STAT:00091A09] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-113_568_-113_86 Skyrim.esm [REFR:0004E900] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_668_-574_191_106 Skyrim.esm [REFR:0004B744] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-672_-416_-11_100 Skyrim.esm [REFR:0004FAA0] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-212_744_-127_100 Skyrim.esm [REFR:0004E3FA] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009357] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1950_-1123_104_100 Skyrim.esm [REFR:0004DFC5] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-201_-786_12_111 Skyrim.esm [REFR:0004F6B7] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009C3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-87_750_-125_78 Skyrim.esm [REFR:0004EAAC] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_435_-581_204_109 Skyrim.esm [REFR:0004C13A] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009789] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-15))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1203_205_-109_100 Skyrim.esm [REFR:0004FF6E] (places ImpExtIceBldgMid01_NoIce [STAT:000C1DBE] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1393_-704_143_100 Skyrim.esm [REFR:0004DB16] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC12] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif_-196_-221_-64_100 Skyrim.esm [REFR:0004A4FC] (places TundraStreamBend01Tundra01 [STAT:0001542D] in GRUP Cell Temporary Children of [CELL:00009A6D] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-6))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_1500_335_-133_100 Skyrim.esm [REFR:0004F0D4] (places FenceWoven01Snow [STAT:00091A09] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1146_350_-119_88 Skyrim.esm [REFR:0004BD4F] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_669_-585_189_114 Skyrim.esm [REFR:0004B74B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_544_-714_202_102 Skyrim.esm [REFR:0004BF57] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-287_-790_-8_100 Skyrim.esm [REFR:0004F4F5] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-367_-769_-19_94 Skyrim.esm [REFR:00049C22] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:00009C1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-206_-782_13_104 Skyrim.esm [REFR:0004F6B8] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of ShriekwindBastionExterior05 [CELL:00009C3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-716_-439_11_109 Skyrim.esm [REFR:0004FAA1] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B1F] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_1133_480_-4_100 Skyrim.esm [REFR:0004E903] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of [CELL:00009053] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-629_316_-76_84 Skyrim.esm [REFR:00048A5C] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:000094CC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1964_-1129_105_100 Skyrim.esm [REFR:0004CFD8] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-98_746_-128_90 Skyrim.esm [REFR:0004EAAD] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_1127_-831_109_100 Skyrim.esm [REFR:0004B297] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_445_-569_203_106 Skyrim.esm [REFR:0004C13B] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of HHpathShrine06 [CELL:0000976A] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-14))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_1499_333_-133_100 Skyrim.esm [REFR:0004F0D5] (places FenceWoven01Snow [STAT:00091A09] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1948_-1131_104_100 Skyrim.esm [REFR:0004DFC6] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-210_741_-129_127 Skyrim.esm [REFR:0004E3FB] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009357] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,18))>
[01:51] [BuildReferences] <Debug: Meshes\water\tundrastreambend01waterb.nif_-196_-221_-63_100 Skyrim.esm [REFR:0004A4FD] (places TundraStreamBend01WaterB [ACTI:000176AE] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -5,-6)>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif_1203_203_-103_99 Skyrim.esm [REFR:0004FF6F] (places ImpExtIceRubble04_NoIce [STAT:000E6477] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1391_-688_141_100 Skyrim.esm [REFR:0004DB17] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BBF2] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1151_351_-118_104 Skyrim.esm [REFR:0004BD50] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,8))>
[01:51] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif_-1315_78_-78_100 Skyrim.esm [REFR:00050B8A] (places Campfire01LandBurning [MSTT:00035F47] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -33,1)>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_58_-453_20_112 Skyrim.esm [REFR:0004D6F3] (places MountainCliff02_SparseSN [STAT:00098E90] in GRUP Cell Temporary Children of [CELL:00009735] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_554_-706_206_88 Skyrim.esm [REFR:0004BF58] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1768_-1150_145_100 Skyrim.esm [REFR:0004ECCF] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000BD74] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1716_-1333_267_193 Skyrim.esm [REFR:0004EE90] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:000111BB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-33))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-712_-442_8_116 Skyrim.esm [REFR:0004FAA2] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B1F] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-11))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif_1126_-829_109_100 Skyrim.esm [REFR:0004B298] (places ImpExtWall02 [STAT:00040B0C] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1948_-1129_104_100 Skyrim.esm [REFR:0004CFD9] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodyslope.nif_-656_310_-77_100 Skyrim.esm [REFR:00048A5D] (places FXWaterfallBodySlope_static [STAT:000FC85F] in GRUP Cell Temporary Children of [CELL:000094CD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,7))>
[01:51] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_-285_-784_3_150 Skyrim.esm [REFR:0004F4F6] (places FXCreekFlatLong01Rocks01 [MSTT:00071D06] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-20))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_1502_338_-133_100 Skyrim.esm [REFR:0004F0D6] (places FenceWoven01Snow [STAT:00091A09] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-105_743_-129_112 Skyrim.esm [REFR:0004EAAE] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-212_740_-127_100 Skyrim.esm [REFR:0004E3FC] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009357] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-192_-790_13_80 Skyrim.esm [REFR:0004F6B9] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009C3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1942_-1140_107_100 Skyrim.esm [REFR:0004DFC7] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_443_-566_203_85 Skyrim.esm [REFR:0004C13C] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of HHpathShrine06 [CELL:0000976A] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-204_-223_-64_100 Skyrim.esm [REFR:0004A4FE] (places DirtCliffsIsland01Tundra [STAT:00043947] in GRUP Cell Temporary Children of [CELL:00009A6D] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1307_72_-82_100 Skyrim.esm [REFR:00050B8D] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif_1196_207_-103_99 Skyrim.esm [REFR:0004FF72] (places ImpExtIceRubble04_NoIce [STAT:000E6477] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-109_569_-113_126 Skyrim.esm [REFR:0004E90C] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_1503_343_-133_100 Skyrim.esm [REFR:0004F0D7] (places FenceWoven01Snow [STAT:00091A09] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-435_248_-42_100 Skyrim.esm [REFR:000515B0] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of [CELL:000094E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_17_-464_28_61 Skyrim.esm [REFR:0004D6F4] (places MountainCliff01_LightSN [STAT:00048DDF] in GRUP Cell Temporary Children of [CELL:00009B2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_529_-699_212_109 Skyrim.esm [REFR:0004BF59] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:51] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodyslope.nif_-656_306_-77_100 Skyrim.esm [REFR:00048A5E] (places FXWaterfallBodySlope_static [STAT:000FC85F] in GRUP Cell Temporary Children of [CELL:000094CD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,7))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif_1128_-829_113_100 Skyrim.esm [REFR:0004B299] (places ImpExtRubble04 [STAT:0003F957] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1768_-1137_156_100 Skyrim.esm [REFR:0004ECD4] (places RockPileL03Rocks01 [STAT:0002EDA0] in GRUP Cell Temporary Children of ForelhostExterior04 [CELL:0000BD53] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1148_347_-120_104 Skyrim.esm [REFR:0004BD51] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000090AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:0004EE93] (places DirtCliffs03Snow01Snow [STAT:0005C107] in GRUP Cell Temporary Children of FortKastavExterior04 [CELL:00009035] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,12))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:0004EE93] (places DirtCliffs03Snow01Snow [STAT:0005C107] in GRUP Cell Temporary Children of FortKastavExterior04 [CELL:00009035] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1953_-1143_106_100 Skyrim.esm [REFR:0004CFDA] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1382_-686_141_100 Skyrim.esm [REFR:0004DB18] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BBF2] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-185_-799_8_109 Skyrim.esm [REFR:0004F6BA] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_434_-538_199_77 Skyrim.esm [REFR:0004C13D] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of HHpathShrine06 [CELL:0000976A] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-14))>
[01:51] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-282_-781_7_82 Skyrim.esm [REFR:0004F4F7] (places TundraStreamTransition01SnowRocks01 [MSTT:0004F4F8] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-704_-452_5_101 Skyrim.esm [REFR:0004FAA3] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B40] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_1083_524_-51_100 Skyrim.esm [REFR:0004EE93] (places DirtCliffs03Snow01Snow [STAT:0005C107] in GRUP Cell Temporary Children of FortKastavExterior04 [CELL:00009035] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-114_727_-126_88 Skyrim.esm [REFR:0004EAAF] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-99_698_-118_95 Skyrim.esm [REFR:0004E912] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1308_74_-82_100 Skyrim.esm [REFR:00050B8E] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-234_-243_-58_100 Skyrim.esm [REFR:0004A4FF] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of [CELL:00009A6E] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-6))>
[01:51] [BuildReferences] <Debug: Swapped [REFR:0004B75B] (places BoneHumanBloodyBone [MSTT:0003E6A7] in GRUP Cell Temporary Children of [CELL:00009248] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,27)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyBone "Окровавленная кость" [MISC:FE040812]>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_1197_204_-108_105 Skyrim.esm [REFR:0004FF73] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_1503_340_-133_100 Skyrim.esm [REFR:0004F0D8] (places FenceWoven01Snow [STAT:00091A09] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6F5] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009B2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-12))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004D6F5] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009B2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-12))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6F5] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009B2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-12))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-434_238_-42_100 Skyrim.esm [REFR:000515B1] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of [CELL:00009509] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,5))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6F5] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009B2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-12))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6F5] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009B2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_524_-696_214_100 Skyrim.esm [REFR:0004BF5A] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000097C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-708_-452_6_99 Skyrim.esm [REFR:0004FAA4] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B40] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_14_-474_27_100 Skyrim.esm [REFR:0004D6F5] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009B2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1952_-1148_109_100 Skyrim.esm [REFR:0004CFDB] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of StendarrsBeaconExterior02 [CELL:0000BD70] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_-655_314_-77_93 Skyrim.esm [REFR:00048A5F] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:000094CC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_1759_-1140_139_140 Skyrim.esm [REFR:0004ECD5] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:0000BD54] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-115_736_-128_104 Skyrim.esm [REFR:0004EAB0] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1394_-663_137_100 Skyrim.esm [REFR:0004DB19] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BBF1] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-17))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:0004EE95] (places DirtCliffsCornerOut01Snow01 [STAT:00019856] in GRUP Cell Temporary Children of FortKastavExterior05 [CELL:00009016] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-193_-804_5_80 Skyrim.esm [REFR:0004F6BB] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-20))>
[01:51] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-300_-788_-6_100 Skyrim.esm [REFR:0004F4F9] (places TundraStreamTransition01Rocks01 [MSTT:00071D05] in GRUP Cell Temporary Children of [CELL:00009C3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_434_-534_200_62 Skyrim.esm [REFR:0004C13E] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of HHpathShrine06 [CELL:0000976A] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-102_705_-119_76 Skyrim.esm [REFR:0004E913] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:0004EE95] (places DirtCliffsCornerOut01Snow01 [STAT:00019856] in GRUP Cell Temporary Children of FortKastavExterior05 [CELL:00009016] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_1200_202_-108_105 Skyrim.esm [REFR:0004FF74] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_1503_345_-133_100 Skyrim.esm [REFR:0004F0D9] (places FenceWoven01Snow [STAT:00091A09] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks02.nif_-1283_84_-81_150 Skyrim.esm [REFR:00050B94] (places StockadeWoodplanks02 [STAT:000533D6] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1949_-1147_109_100 Skyrim.esm [REFR:0004CFDC] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of StendarrsBeaconExterior02 [CELL:0000BD70] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-346_-975_1_100 Skyrim.esm [REFR:0004B765] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:00009CC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_1090_561_-42_80 Skyrim.esm [REFR:0004EE95] (places DirtCliffsCornerOut01Snow01 [STAT:00019856] in GRUP Cell Temporary Children of FortKastavExterior05 [CELL:00009016] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_526_-702_210_100 Skyrim.esm [REFR:0004BF5B] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-475_233_-42_100 Skyrim.esm [REFR:000515B2] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of [CELL:0000950A] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_-658_314_-78_96 Skyrim.esm [REFR:00048A60] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:000094CD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1744_-1137_148_100 Skyrim.esm [REFR:0004ECD6] (places RockCliff01Rocks01 [STAT:000BACAD] in GRUP Cell Temporary Children of [CELL:0000BD54] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-705_-448_6_111 Skyrim.esm [REFR:0004FAA5] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B1F] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-232_-253_-57_100 Skyrim.esm [REFR:0004A500] (places DirtCliffsIsland01FieldGrass01 [STAT:00042A88] in GRUP Cell Temporary Children of [CELL:00009A8F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-109_816_-124_88 Skyrim.esm [REFR:0004EAB2] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009333] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,19))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_1492_336_-133_100 Skyrim.esm [REFR:0004F0DE] (places FenceWoven01Snow [STAT:00091A09] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1941_-1148_111_100 Skyrim.esm [REFR:0004CFDD] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of StendarrsBeaconExterior02 [CELL:0000BD70] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_132_-409_8_74 Skyrim.esm [REFR:0004D6F7] (places MountainCliff04_LightSN [STAT:00027DDB] in GRUP Cell Temporary Children of SnowFX [CELL:000096F5] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1399_-659_135_100 Skyrim.esm [REFR:0004DB1A] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BBF1] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-17))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks03.nif_-1284_85_-81_150 Skyrim.esm [REFR:00050B95] (places StockadeWoodplanks03 [STAT:000533D7] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-170_-801_7_107 Skyrim.esm [REFR:0004F6BC] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-298_-787_-12_100 Skyrim.esm [REFR:0004F4FA] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009C3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_1197_205_-108_105 Skyrim.esm [REFR:0004FF75] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_436_-536_200_104 Skyrim.esm [REFR:0004C13F] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of HHpathShrine06 [CELL:0000976A] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-14))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-465_234_-42_100 Skyrim.esm [REFR:000515B3] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of [CELL:0000950A] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,5))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004EE98] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-106_702_-119_79 Skyrim.esm [REFR:0004E914] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_-656_304_-78_95 Skyrim.esm [REFR:00048A61] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:000094CD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,7))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004EE98] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1739_-1149_139_100 Skyrim.esm [REFR:0004ECD7] (places MountainCliffSlopeFallForestDirt01 [STAT:000ADF38] in GRUP Cell Temporary Children of DragonMoundFallForest01 [CELL:0000BD75] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-235_-234_-56_109 Skyrim.esm [REFR:0004A501] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009A6E] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1942_-1142_107_100 Skyrim.esm [REFR:0004DFC8] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004EE98] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1966_-1358_261_116 Skyrim.esm [REFR:0004B778] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:000111D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-34))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_1492_338_-133_100 Skyrim.esm [REFR:0004F0DF] (places FenceWoven01Snow [STAT:00091A09] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-703_-317_-13_100 Skyrim.esm [REFR:0004C2A0] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009ABC] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1943_-1152_113_120 Skyrim.esm [REFR:0004CFDE] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of StendarrsBeaconExterior02 [CELL:0000BD70] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-714_-448_8_75 Skyrim.esm [REFR:0004FAA6] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B1F] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-110_832_-128_96 Skyrim.esm [REFR:0004EAB3] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_529_-694_215_102 Skyrim.esm [REFR:0004BF5C] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000097C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-166_-794_8_71 Skyrim.esm [REFR:0004F6BD] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009C3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_1116_501_-32_100 Skyrim.esm [REFR:0004EE98] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1410_-660_132_100 Skyrim.esm [REFR:0004DB1B] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BBF1] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1743_-1125_151_100 Skyrim.esm [REFR:0004ECD8] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BD54] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-298_-791_-6_100 Skyrim.esm [REFR:0004F4FB] (places RockPileM01Rocks01 [STAT:0001EF89] in GRUP Cell Temporary Children of [CELL:00009C3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1946_-1143_107_100 Skyrim.esm [REFR:0004DFC9] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_1200_200_-108_105 Skyrim.esm [REFR:0004FF76] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-94_704_-117_92 Skyrim.esm [REFR:0004E917] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-655_303_-77_85 Skyrim.esm [REFR:00048A62] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:000094CC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,7))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-455_235_-42_100 Skyrim.esm [REFR:000515B4] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of [CELL:0000950A] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_452_-537_200_95 Skyrim.esm [REFR:0004C140] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009769] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-14))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_-1280_89_-81_150 Skyrim.esm [REFR:00050B96] (places StockadeWoodplanks01 [STAT:000533D5] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-694_-321_-15_100 Skyrim.esm [REFR:0004C2A1] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009ABB] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-132_796_-136_90 Skyrim.esm [REFR:0004EAB4] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-295_-791_-5_100 Skyrim.esm [REFR:0004F4FC] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:00009C3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_462_-631_213_100 Skyrim.esm [REFR:0004C141] (places RockM04Snow [STAT:0005C19B] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1946_-1149_110_120 Skyrim.esm [REFR:0004CFDF] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of StendarrsBeaconExterior02 [CELL:0000BD70] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-29))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\solitude\scastlewall04.nif_-617_1042_-84_100 Skyrim.esm [REFR:0004B77A] (places SCastleWall04 [STAT:00051582] in GRUP Cell Temporary Children of SolitudeExterior02 [CELL:0000927A] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-221_-237_-57_100 Skyrim.esm [REFR:0004A502] (places RockPileL04TundraRocks01 [STAT:0003ABE3] in GRUP Cell Temporary Children of [CELL:00009A6E] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1771_-1165_141_100 Skyrim.esm [REFR:0004ECD9] (places RockPileL03Rocks01 [STAT:0002EDA0] in GRUP Cell Temporary Children of [CELL:0000BD74] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1422_-658_130_100 Skyrim.esm [REFR:0004DB1C] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BBF1] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_521_-711_204_107 Skyrim.esm [REFR:0004BF5D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:0004EE99] (places DirtCliffsCornerIn01Snow01Snow [STAT:0005C16E] in GRUP Cell Temporary Children of FortKastavExterior05 [CELL:00009016] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,13))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:0004EE99] (places DirtCliffsCornerIn01Snow01Snow [STAT:0005C16E] in GRUP Cell Temporary Children of FortKastavExterior05 [CELL:00009016] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-300_-780_-10_100 Skyrim.esm [REFR:0004F4FE] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009C3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_-652_312_-78_84 Skyrim.esm [REFR:00048A63] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of [CELL:000094CC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1930_-1140_114_100 Skyrim.esm [REFR:0004DFCA] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-168_-785_9_102 Skyrim.esm [REFR:0004F6BE] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009C3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-20))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_1492_341_-133_100 Skyrim.esm [REFR:0004F0E0] (places FenceWoven01Snow [STAT:00091A09] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks02.nif_-1282_89_-81_150 Skyrim.esm [REFR:00050B97] (places StockadeWoodplanks02 [STAT:000533D6] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_1201_199_-107_105 Skyrim.esm [REFR:0004FF77] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_1076_542_-48_100 Skyrim.esm [REFR:0004EE99] (places DirtCliffsCornerIn01Snow01Snow [STAT:0005C16E] in GRUP Cell Temporary Children of FortKastavExterior05 [CELL:00009016] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-98_701_-118_109 Skyrim.esm [REFR:0004E91B] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-705_-443_7_77 Skyrim.esm [REFR:0004FAA7] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B1F] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong02.nif_-242_-265_-57_100 Skyrim.esm [REFR:0004A503] (places RoadStraightLong02 [STAT:00025D61] in GRUP Cell Temporary Children of [CELL:00009A8F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1772_-1157_149_100 Skyrim.esm [REFR:0004ECDA] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BD74] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1940_-1155_114_120 Skyrim.esm [REFR:0004CFE0] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of StendarrsBeaconExterior02 [CELL:0000BD70] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_450_-628_210_111 Skyrim.esm [REFR:0004C142] (places RockS03Snow [STAT:000658FD] in GRUP Cell Temporary Children of [CELL:000097A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-708_-321_-12_100 Skyrim.esm [REFR:0004C2A3] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:00009ABC] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1429_-663_130_100 Skyrim.esm [REFR:0004DB1D] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BBF1] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_84_-404_25_100 Skyrim.esm [REFR:0004D6F8] (places RockCliff04SnowLight [STAT:0002ED74] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_524_-714_202_73 Skyrim.esm [REFR:0004BF5E] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_1492_344_-133_100 Skyrim.esm [REFR:0004F0E1] (places FenceWoven01Snow [STAT:00091A09] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-286_-788_1_100 Skyrim.esm [REFR:0004F4FF] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-163_-782_13_104 Skyrim.esm [REFR:0004F6BF] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of POIPineForest17 [CELL:00009C3A] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-185_735_-131_82 Skyrim.esm [REFR:0004E3FF] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of KjenstagRuinsExterior [CELL:00009377] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1909_-1148_128_100 Skyrim.esm [REFR:0004DFCB] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-73_699_-118_108 Skyrim.esm [REFR:0004E91E] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\solitude\scastlewall02.nif_-634_1038_-84_100 Skyrim.esm [REFR:0004B77B] (places SCastleWall02 [STAT:00051583] in GRUP Cell Temporary Children of SolitudeExterior02 [CELL:0000927A] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,25))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_-1281_89_-81_150 Skyrim.esm [REFR:00050B98] (places StockadeWoodplanks01 [STAT:000533D5] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1926_-1155_120_120 Skyrim.esm [REFR:0004CFE1] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of StendarrsBeaconExterior02 [CELL:0000BD70] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1737_-1119_145_100 Skyrim.esm [REFR:0004ECDB] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BD54] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_-659_303_-78_116 Skyrim.esm [REFR:00048A64] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of [CELL:000094CD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-698_-325_-13_100 Skyrim.esm [REFR:0004C2A4] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009ABC] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-698_-441_5_76 Skyrim.esm [REFR:0004FAA9] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B1F] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-231_-262_-57_100 Skyrim.esm [REFR:0004A504] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009A8F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_1203_197_-107_105 Skyrim.esm [REFR:0004FF78] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_1492_346_-133_100 Skyrim.esm [REFR:0004F0E2] (places FenceWoven01Snow [STAT:00091A09] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-289_-791_-3_100 Skyrim.esm [REFR:0004F500] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_462_-632_211_114 Skyrim.esm [REFR:0004C143] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1419_-638_124_100 Skyrim.esm [REFR:0004DB1F] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BBD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1729_-1127_139_100 Skyrim.esm [REFR:0004ECDD] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BD54] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-28))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6F9] (places RockCliff01Snow01_LightSN [STAT:000D5558] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-190_724_-130_100 Skyrim.esm [REFR:0004E400] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of KjenstagRuinsExterior [CELL:00009377] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,17))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6F9] (places RockCliff01Snow01_LightSN [STAT:000D5558] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004D6F9] (places RockCliff01Snow01_LightSN [STAT:000D5558] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6F9] (places RockCliff01Snow01_LightSN [STAT:000D5558] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-70_707_-114_89 Skyrim.esm [REFR:0004E920] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\solitude\cwtower01.nif_-726_998_-105_100 Skyrim.esm [REFR:0004B77D] (places CWTower01 [STAT:0004B77C] in GRUP Cell Temporary Children of SolitudeExterior03 [CELL:0000929D] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1981_-1081_79_100 Skyrim.esm [REFR:0004F0E3] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD2D] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1910_-1143_128_100 Skyrim.esm [REFR:0004DFCD] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD50] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-28))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatstairmid02.nif_-1315_62_-72_100 Skyrim.esm [REFR:00050B9A] (places SkyHavenTmpExtPlatStairMid02 [STAT:00065FFF] in GRUP Cell Temporary Children of KarthspireRedoubtExterior [CELL:00007171] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,1))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_520_-715_201_71 Skyrim.esm [REFR:0004BF5F] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_99_-404_27_100 Skyrim.esm [REFR:0004D6F9] (places RockCliff01Snow01_LightSN [STAT:000D5558] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-695_-442_3_117 Skyrim.esm [REFR:0004FAAA] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-123_799_-131_127 Skyrim.esm [REFR:0004EAB5] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp02.nif_-219_-259_-60_100 Skyrim.esm [REFR:0004A505] (places RoadStraightLongRamp02 [STAT:0001E93C] in GRUP Cell Temporary Children of [CELL:00009A8F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-166_-790_9_101 Skyrim.esm [REFR:0004F6C0] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009C3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1928_-1156_118_120 Skyrim.esm [REFR:0004CFE2] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of StendarrsBeaconExterior02 [CELL:0000BD70] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-29))>
[01:51] [BuildReferences] <Debug: Meshes\effects\fxrapidsrocks01.nif_-646_308_-78_100 Skyrim.esm [REFR:00048A65] (places FXrapidsRocks01 [MSTT:0001C756] in GRUP Cell Temporary Children of [CELL:000094CC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1730_-1119_140_100 Skyrim.esm [REFR:0004ECDE] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BD54] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-28))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-445_236_-42_100 Skyrim.esm [REFR:000515B5] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of [CELL:00009509] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_1202_199_-107_105 Skyrim.esm [REFR:0004FF79] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1427_-634_123_100 Skyrim.esm [REFR:0004DB20] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BBD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-193_713_-132_100 Skyrim.esm [REFR:0004E401] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of KjenstagRuinsExterior [CELL:00009377] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_501_-641_214_100 Skyrim.esm [REFR:0004C144] (places RockM04Snow [STAT:0005C19B] in GRUP Cell Temporary Children of [CELL:000097A6] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_1180_-815_110_99 Skyrim.esm [REFR:0004C2C1] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of TrevasWatchCamp [CELL:00009812] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-294_-790_-5_96 Skyrim.esm [REFR:0004F501] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1977_-1073_81_100 Skyrim.esm [REFR:0004F0E4] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD2D] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-27))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatstaircapl01.nif_-1312_62_-72_100 Skyrim.esm [REFR:00050B9B] (places SkyHavenTmpExtPlatStairCapL01 [STAT:00066011] in GRUP Cell Temporary Children of KarthspireRedoubtExterior [CELL:00007171] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,1))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6FA] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1918_-1155_123_100 Skyrim.esm [REFR:0004DFCE] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6FA] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:51] [BuildReferences] <Debug: Meshes\effects\fxrapidsrocks01.nif_-666_310_-78_100 Skyrim.esm [REFR:00048A66] (places FXrapidsRocks01 [MSTT:0001C756] in GRUP Cell Temporary Children of [CELL:000094CD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1739_-1125_149_100 Skyrim.esm [REFR:0004ECDF] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BD54] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-70_713_-114_72 Skyrim.esm [REFR:0004E928] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1899_-1256_117_100 Skyrim.esm [REFR:0004B7BD] (places RockPileL04Rocks01 [STAT:00024B97] in GRUP Cell Temporary Children of POIFallForest14 [CELL:0000BDC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_95_-408_25_100 Skyrim.esm [REFR:0004D6FA] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_535_-728_201_96 Skyrim.esm [REFR:0004BF60] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-687_-442_1_116 Skyrim.esm [REFR:0004FAAB] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1928_-1152_118_100 Skyrim.esm [REFR:0004CFE3] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of StendarrsBeaconExterior02 [CELL:0000BD70] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-165_-811_4_105 Skyrim.esm [REFR:0004F6C1] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-198_-251_-62_100 Skyrim.esm [REFR:0004A506] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:00009A8E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-134_820_-135_120 Skyrim.esm [REFR:0004EAB6] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_469_-629_214_100 Skyrim.esm [REFR:0004C145] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_1203_198_-107_105 Skyrim.esm [REFR:0004FF7A] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin2048x128.nif_-6_-854_69_100 Skyrim.esm [REFR:0004F502] (places FXWaterfallThin2048x128 [MSTT:0002BCC8] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1740_-1129_147_100 Skyrim.esm [REFR:0004ECE1] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BD54] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-28))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatcorout01.nif_-1308_68_-79_100 Skyrim.esm [REFR:00050B9D] (places SkyHavenTmpExtPlatCorOut01 [STAT:00066009] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-438_268_-42_100 Skyrim.esm [REFR:000515B6] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of [CELL:000094E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,6))>
[01:51] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-648_310_-77_100 Skyrim.esm [REFR:00048A67] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:000094CC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1455_277_-131_100 Skyrim.esm [REFR:0004F0E5] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of WindhelmAttackStart04 [CELL:0000B4FA] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-136_828_-135_128 Skyrim.esm [REFR:0004EAB7] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-184_-811_6_114 Skyrim.esm [REFR:0004F6C2] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_1204_198_-107_105 Skyrim.esm [REFR:0004FF7B] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-64_707_-115_88 Skyrim.esm [REFR:0004E92B] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1604_-1235_130_123 Skyrim.esm [REFR:0004B830] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000BDD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1944_-1149_111_100 Skyrim.esm [REFR:0004CFE4] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of StendarrsBeaconExterior02 [CELL:0000BD70] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_540_-727_201_76 Skyrim.esm [REFR:0004BF61] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-208_-256_-61_100 Skyrim.esm [REFR:0004A507] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009A8F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-685_-445_-1_118 Skyrim.esm [REFR:0004FAAC] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:51] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-9_-865_73_100 Skyrim.esm [REFR:0004F503] (places TundraStreamTransition01SnowRocks01 [MSTT:0004F4F8] in GRUP Cell Temporary Children of [CELL:00009C79] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-22))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_102_-353_59_84 Skyrim.esm [REFR:0004D6FB] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:000096D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1771_-1161_142_100 Skyrim.esm [REFR:0004ED3C] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BD74] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1751_-1292_208_193 Skyrim.esm [REFR:0004EE9F] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:0000BDCE] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-32))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatcorout01.nif_-1309_79_-79_100 Skyrim.esm [REFR:00050B9E] (places SkyHavenTmpExtPlatCorOut01 [STAT:00066009] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1260_550_-51_89 Skyrim.esm [REFR:0004C342] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009012] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,13))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-448_267_-42_100 Skyrim.esm [REFR:000515B7] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of [CELL:000094E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_543_-728_200_94 Skyrim.esm [REFR:0004BF62] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-201_-250_-62_100 Skyrim.esm [REFR:0004A508] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:00009A8E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1768_-1160_142_100 Skyrim.esm [REFR:0004ED3D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BD74] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1527_321_-130_100 Skyrim.esm [REFR:0004F0E6] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:0000B4D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-61_715_-115_78 Skyrim.esm [REFR:0004E92C] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:51] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-649_305_-77_88 Skyrim.esm [REFR:00048A68] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:000094CC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-188_-809_5_99 Skyrim.esm [REFR:0004F6C3] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1587_-1204_125_100 Skyrim.esm [REFR:0004B831] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of [CELL:0000BD9A] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-683_-444_-3_79 Skyrim.esm [REFR:0004FAAD] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1929_-1119_111_100 Skyrim.esm [REFR:0004CFE5] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_162_-340_53_93 Skyrim.esm [REFR:0004D6FC] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of [CELL:000096D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1265_542_-55_87 Skyrim.esm [REFR:0004C343] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009012] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,13))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatcorout01.nif_-1309_61_-72_100 Skyrim.esm [REFR:00050BA0] (places SkyHavenTmpExtPlatCorOut01 [STAT:00066009] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_1203_195_-108_105 Skyrim.esm [REFR:0004FF7C] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_1120_-835_106_100 Skyrim.esm [REFR:0004B2A5] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-458_266_-42_100 Skyrim.esm [REFR:000515B8] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of RannveigsFastExterior01 [CELL:000094E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-125_829_-132_126 Skyrim.esm [REFR:0004EABB] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:51] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_-12_-863_72_100 Skyrim.esm [REFR:0004F504] (places FXCreekFlatLong01Rocks01 [MSTT:00071D06] in GRUP Cell Temporary Children of [CELL:00009C79] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-22))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_447_-616_212_105 Skyrim.esm [REFR:0004C146] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of [CELL:000097A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-16))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-716_-240_1_100 Skyrim.esm [REFR:0004E40A] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-183_-817_5_83 Skyrim.esm [REFR:0004F6C5] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-20))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C5D] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1919_-1156_122_100 Skyrim.esm [REFR:0004DFCF] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C5D] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1725_-1255_173_174 Skyrim.esm [REFR:0004EEB4] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of DragonLair07Exterior03 [CELL:0000BDCD] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1767_-1129_164_100 Skyrim.esm [REFR:0004ED50] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of ForelhostExterior04 [CELL:0000BD53] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-199_-249_-62_100 Skyrim.esm [REFR:0004A509] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:00009A8E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-78_703_-115_93 Skyrim.esm [REFR:0004E92D] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1426_-650_127_100 Skyrim.esm [REFR:0004DB21] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BBD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-676_-422_-6_104 Skyrim.esm [REFR:0004FAAE] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-85_702_-117_100 Skyrim.esm [REFR:00051C5D] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_548_-727_197_93 Skyrim.esm [REFR:0004BF63] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1511_342_-132_91 Skyrim.esm [REFR:0004F0E7] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1541_-1205_155_141 Skyrim.esm [REFR:0004B832] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:0000BD9B] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-30))>
[01:51] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-11_-863_72_100 Skyrim.esm [REFR:0004F505] (places TundraStreamTransition01SnowRocks01 [MSTT:0004F4F8] in GRUP Cell Temporary Children of [CELL:00009C79] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-22))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1262_546_-53_91 Skyrim.esm [REFR:0004C345] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009012] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1922_-1116_114_100 Skyrim.esm [REFR:0004CFE6] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD50] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_1205_197_-108_105 Skyrim.esm [REFR:0004FF7D] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6FD] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096B6] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-129_814_-134_127 Skyrim.esm [REFR:0004EABC] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\skyhaventemple\clutter\skyhaventmpextplatcorout01.nif_-1319_64_-72_100 Skyrim.esm [REFR:00050BA1] (places SkyHavenTmpExtPlatCorOut01 [STAT:00066009] in GRUP Cell Temporary Children of KarthspireRedoubtExterior [CELL:00007171] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,1))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6FD] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096B6] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_451_-616_212_100 Skyrim.esm [REFR:0004C147] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6FD] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096B6] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6FD] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096B6] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004D6FD] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096B6] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1770_-1134_159_100 Skyrim.esm [REFR:0004ED54] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of ForelhostExterior04 [CELL:0000BD53] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1433_-652_126_100 Skyrim.esm [REFR:0004DB22] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BBD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1927_-1154_119_100 Skyrim.esm [REFR:0004DFD0] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of StendarrsBeaconExterior02 [CELL:0000BD70] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1924_-1113_109_100 Skyrim.esm [REFR:0004CFE7] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD50] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_546_-726_200_113 Skyrim.esm [REFR:0004BF64] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C5E] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1507_332_-130_95 Skyrim.esm [REFR:0004F0E9] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C5E] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-667_-425_-9_99 Skyrim.esm [REFR:0004FAB0] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_173_-312_25_100 Skyrim.esm [REFR:0004D6FD] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096B6] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1539_-1211_158_100 Skyrim.esm [REFR:0004B833] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:0000BD9B] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-84_704_-116_74 Skyrim.esm [REFR:00051C5E] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks04.nif_-1308_98_-81_150 Skyrim.esm [REFR:00050BA4] (places StockadeWoodplanks04 [STAT:000533D8] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1258_559_-48_99 Skyrim.esm [REFR:0004C346] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009012] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1128_363_-112_104 Skyrim.esm [REFR:0004BD5B] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_1120_-833_110_100 Skyrim.esm [REFR:0004B2A7] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-200_-783_13_102 Skyrim.esm [REFR:0004F6C6] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009C3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_1204_194_-108_105 Skyrim.esm [REFR:0004FF7E] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_444_-611_211_119 Skyrim.esm [REFR:0004C148] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:00009789] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-12_-860_70_100 Skyrim.esm [REFR:0004F506] (places RockCliff01Rocks01SnowLight [STAT:0002ED76] in GRUP Cell Temporary Children of [CELL:00009C79] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-22))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-251_-280_-57_105 Skyrim.esm [REFR:0004A50A] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of POITundra35 [CELL:00009A90] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1928_-1154_117_100 Skyrim.esm [REFR:0004DFD1] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of StendarrsBeaconExterior02 [CELL:0000BD70] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_537_-725_202_117 Skyrim.esm [REFR:0004BF65] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1508_329_-129_100 Skyrim.esm [REFR:0004F0EA] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1926_-1118_112_100 Skyrim.esm [REFR:0004CFE8] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1130_361_-112_82 Skyrim.esm [REFR:0004BD5C] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-189_-790_13_120 Skyrim.esm [REFR:0004F6C7] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009C3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1381_-643_134_100 Skyrim.esm [REFR:0004DB23] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BBD1] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-146_667_-120_91 Skyrim.esm [REFR:0004E94C] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-468_265_-42_100 Skyrim.esm [REFR:000515B9] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of RannveigsFastExterior01 [CELL:000094E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-135_869_-123_115 Skyrim.esm [REFR:0004EABE] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons03 [CELL:000092F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-659_-448_-7_86 Skyrim.esm [REFR:0004FAB4] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_178_-267_-25_100 Skyrim.esm [REFR:0004D6FE] (places MountainCliff03 [STAT:00027D1F] in GRUP Cell Temporary Children of [CELL:00009697] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1258_555_-50_75 Skyrim.esm [REFR:0004C347] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009012] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1559_-1180_124_100 Skyrim.esm [REFR:0004B834] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD79] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-29))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C5F] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_-1306_101_-81_150 Skyrim.esm [REFR:00050BA5] (places StockadeWoodplanks01 [STAT:000533D5] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C5F] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1506_331_-130_100 Skyrim.esm [REFR:0004F0EB] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_1121_-837_111_100 Skyrim.esm [REFR:0004B2A8] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-50_707_-116_100 Skyrim.esm [REFR:00051C5F] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_527_-714_205_120 Skyrim.esm [REFR:0004BF66] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_1202_193_-107_105 Skyrim.esm [REFR:0004FF7F] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1929_-1150_117_100 Skyrim.esm [REFR:0004DFD2] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of StendarrsBeaconExterior02 [CELL:0000BD70] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1375_-648_137_100 Skyrim.esm [REFR:0004DB24] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BBD1] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_443_-605_211_94 Skyrim.esm [REFR:0004C149] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:00009789] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1127_358_-113_81 Skyrim.esm [REFR:0004BD5D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-439_278_-42_100 Skyrim.esm [REFR:000515BA] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of [CELL:000094E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,6))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-952_-404_17_100 Skyrim.esm [REFR:0004C348] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of [CELL:00009B04] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-10))>
[01:51] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin2048x128.nif_-5_-854_69_93 Skyrim.esm [REFR:0004F507] (places FXWaterfallThin2048x128 [MSTT:0002BCC8] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1934_-1120_109_100 Skyrim.esm [REFR:0004CFE9] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6FF] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:00009698] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-262_-285_-54_100 Skyrim.esm [REFR:0004A50B] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of POITundra35 [CELL:00009A90] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-659_-445_-7_102 Skyrim.esm [REFR:0004FABF] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004D6FF] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:00009698] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-147_671_-122_92 Skyrim.esm [REFR:0004E950] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1766_-1133_161_100 Skyrim.esm [REFR:0004ED55] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of ForelhostExterior04 [CELL:0000BD53] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-28))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6FF] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:00009698] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1563_-1190_129_100 Skyrim.esm [REFR:0004B835] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD9A] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-30))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif_1119_-838_111_100 Skyrim.esm [REFR:0004B2A9] (places ImpExtRubble04 [STAT:0003F957] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1509_344_-132_100 Skyrim.esm [REFR:0004F0EC] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6FF] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:00009698] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-7))>
[01:51] [BuildReferences] <Debug: Meshes\clutter\ruins\ruinsfloorcandlelampsmon.nif_-30_1199_-139_100 Skyrim.esm [REFR:0004C9A0] (places RuinsFloorCandleLampSmallOn [STAT:000368B8] in GRUP Cell Temporary Children of BrinehammerExterior02 [CELL:000091E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,29))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D6FF] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:00009698] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1936_-1122_107_100 Skyrim.esm [REFR:0004DFD3] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_1201_189_-107_105 Skyrim.esm [REFR:0004FF80] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1384_-656_138_100 Skyrim.esm [REFR:0004DB25] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BBF2] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-116_870_-124_124 Skyrim.esm [REFR:0004EABF] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons04 [CELL:000092F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_154_-261_-8_100 Skyrim.esm [REFR:0004D6FF] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:00009698] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1909_-1166_129_100 Skyrim.esm [REFR:0004CFEA] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C60] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C60] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_450_-609_212_100 Skyrim.esm [REFR:0004C14A] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:00009789] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_552_-726_198_118 Skyrim.esm [REFR:0004BF67] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1868_-1248_119_100 Skyrim.esm [REFR:00051E8D] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BDC7] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-204_-776_15_92 Skyrim.esm [REFR:0004F6C9] (places RockL02SnowLight [STAT:0001EF56] in GRUP Cell Temporary Children of [CELL:00009C1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-4_-857_60_56 Skyrim.esm [REFR:0004F508] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_1747_-1260_170_100 Skyrim.esm [REFR:0004EEB9] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of DragonLair07Exterior03 [CELL:0000BDCD] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-49_708_-116_97 Skyrim.esm [REFR:00051C60] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks02.nif_1145_-823_121_100 Skyrim.esm [REFR:0004B2AB] (places ImpExtBlocks02 [STAT:0003F989] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1255_554_-50_80 Skyrim.esm [REFR:0004C349] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009012] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1509_349_-132_100 Skyrim.esm [REFR:0004F0ED] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-449_277_-42_100 Skyrim.esm [REFR:000515BB] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of [CELL:000094E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-140_671_-120_92 Skyrim.esm [REFR:0004E952] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_1202_191_-107_105 Skyrim.esm [REFR:0004FF81] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-118_851_-128_104 Skyrim.esm [REFR:0004EAC0] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1937_-1123_106_100 Skyrim.esm [REFR:0004DFD4] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1867_-1243_118_100 Skyrim.esm [REFR:00051E8E] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BDC7] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1394_-611_117_100 Skyrim.esm [REFR:0004DB26] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BBAF] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1912_-1163_127_100 Skyrim.esm [REFR:0004CFEB] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-656_-442_-7_79 Skyrim.esm [REFR:0004FAC5] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C61] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C61] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_451_-605_212_98 Skyrim.esm [REFR:0004C14B] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:00009788] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-47_711_-116_129 Skyrim.esm [REFR:00051C61] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks03.nif_1143_-826_121_100 Skyrim.esm [REFR:0004B2AC] (places ImpExtBlocks03 [STAT:0003F98A] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_66_-325_19_100 Skyrim.esm [REFR:0004D700] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:000096B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D83] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000BD73] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1517_348_-132_100 Skyrim.esm [REFR:0004F0EE] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000B4B6] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D83] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000BD73] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_1726_-1259_177_100 Skyrim.esm [REFR:0004EEBA] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of DragonLair07Exterior03 [CELL:0000BDCD] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1806_-1166_164_100 Skyrim.esm [REFR:00051D83] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000BD73] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1876_-1245_119_100 Skyrim.esm [REFR:00051E8F] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BDC7] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-31))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks04.nif_-1304_95_-81_150 Skyrim.esm [REFR:00050BA6] (places StockadeWoodplanks04 [STAT:000533D8] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:51] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthinspray2048.nif_-5_-853_59_75 Skyrim.esm [REFR:0004F509] (places FXWaterfallThinSpray2048 [MSTT:00034417] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-459_276_-42_100 Skyrim.esm [REFR:000515BC] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of RannveigsFastExterior01 [CELL:000094E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,6))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif_1197_216_-107_100 Skyrim.esm [REFR:0004FF83] (places ImpExtIceWall03_NoIce [STAT:000C1DB5] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1913_-1167_127_100 Skyrim.esm [REFR:0004CFEC] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-142_659_-118_75 Skyrim.esm [REFR:0004E953] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-126_850_-128_109 Skyrim.esm [REFR:0004EAC1] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1937_-1122_105_100 Skyrim.esm [REFR:0004DFD5] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-161_-955_73_95 Skyrim.esm [REFR:0004F6CA] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D701] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1562_-1186_127_100 Skyrim.esm [REFR:0004B836] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD79] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-29))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D701] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D701] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D701] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C62] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C62] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004D701] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1385_-605_116_100 Skyrim.esm [REFR:0004DB27] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BBB0] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_56_-297_5_100 Skyrim.esm [REFR:0004D701] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1485_338_-134_100 Skyrim.esm [REFR:0004F0EF] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-91_743_-125_71 Skyrim.esm [REFR:00051C62] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1735_-1258_169_100 Skyrim.esm [REFR:0004EEBB] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of DragonLair07Exterior03 [CELL:0000BDCD] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-671_-436_-6_119 Skyrim.esm [REFR:0004FACE] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1916_-1161_125_100 Skyrim.esm [REFR:0004CFED] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1851_-1223_118_100 Skyrim.esm [REFR:00051E90] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD93] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1800_-1178_145_100 Skyrim.esm [REFR:00051D84] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BD74] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-140_851_-128_110 Skyrim.esm [REFR:0004EAC2] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1722_-1202_137_100 Skyrim.esm [REFR:0004ED56] (places MountainCliffSlopeFallForestGrass01 [STAT:0005092A] in GRUP Cell Temporary Children of DragonLair07Exterior02 [CELL:0000BD96] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-30))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_-1438_1191_-139_100 Skyrim.esm [REFR:0004B2EA] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of NorthwatchKeepExterior01 [CELL:00006E10] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_-6_-850_48_100 Skyrim.esm [REFR:0004F50A] (places TundraPond01PineForest02 [STAT:0005F2B2] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_-195_-981_89_56 Skyrim.esm [REFR:0004F6CB] (places MountainCliff01_LightSN [STAT:00048DDF] in GRUP Cell Temporary Children of [CELL:00009CBF] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1933_-1116_107_100 Skyrim.esm [REFR:0004DFD6] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif_1193_218_-103_100 Skyrim.esm [REFR:0004FF84] (places ImpExtIceWall03_NoIce [STAT:000C1DB5] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks04.nif_-1310_92_-81_135 Skyrim.esm [REFR:00050BA7] (places StockadeWoodplanks04 [STAT:000533D8] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1566_-1189_125_100 Skyrim.esm [REFR:0004B837] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD9A] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1432_-624_118_100 Skyrim.esm [REFR:0004DB28] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BBD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-16))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C63] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1486_339_-133_100 Skyrim.esm [REFR:0004F0F1] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C63] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1808_-1176_152_100 Skyrim.esm [REFR:00051D85] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BD73] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-29))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D702] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009AAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004D702] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009AAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1741_-1253_169_174 Skyrim.esm [REFR:0004EEBC] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of DragonLair07Exterior03 [CELL:0000BDCD] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-31))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D702] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009AAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-8))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif_-1453_1169_-139_100 Skyrim.esm [REFR:0004B2EC] (places ImpExtIceBldgStraight03 [STAT:0006F732] in GRUP Cell Temporary Children of NorthwatchKeepExterior03 [CELL:00006E2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,28))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D702] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009AAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D702] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009AAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1428_-626_119_100 Skyrim.esm [REFR:0004DB29] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BBD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-16))>
[01:51] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_-17_-839_43_100 Skyrim.esm [REFR:0004F50B] (places FXCreekFlatLong01Rocks01 [MSTT:00071D06] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_1194_186_-103_100 Skyrim.esm [REFR:0004FF8C] (places ImpExtIceBlocks01_NoIce [STAT:000C9B57] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1933_-1120_109_100 Skyrim.esm [REFR:0004DFD7] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_36_-314_-6_100 Skyrim.esm [REFR:0004D702] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009AAA] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-92_745_-126_215 Skyrim.esm [REFR:00051C63] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-666_-440_-7_107 Skyrim.esm [REFR:0004FAD2] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-158_849_-130_128 Skyrim.esm [REFR:0004EAC3] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F0F2] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F0F2] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1175_-190_-13_100 Skyrim.esm [REFR:0004E957] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of POIReach34 [CELL:00009A64] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_497_-663_213_102 Skyrim.esm [REFR:0004C14C] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of [CELL:000097C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1711_-1221_152_100 Skyrim.esm [REFR:0004ED63] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of DragonLair07Exterior01 [CELL:0000BD97] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1796_-1172_152_100 Skyrim.esm [REFR:00051D86] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BD74] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1486_340_-134_100 Skyrim.esm [REFR:0004F0F2] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-164_-976_91_69 Skyrim.esm [REFR:0004F6CC] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_-1307_94_-81_150 Skyrim.esm [REFR:00050BA8] (places StockadeWoodplanks01 [STAT:000533D5] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1731_-1256_177_138 Skyrim.esm [REFR:0004EEBD] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of DragonLair07Exterior03 [CELL:0000BDCD] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-31))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF6E] (places RockPileS04Rocks01Snow [STAT:000B5994] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-469_275_-42_100 Skyrim.esm [REFR:000515BD] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of RannveigsFastExterior01 [CELL:000094E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,6))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF6E] (places RockPileS04Rocks01Snow [STAT:000B5994] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F0F4] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1422_-602_115_100 Skyrim.esm [REFR:0004DB2A] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BBAF] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-15))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_-1443_1185_-139_100 Skyrim.esm [REFR:0004B2ED] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of NorthwatchKeepExterior03 [CELL:00006E2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1927_-1110_104_100 Skyrim.esm [REFR:0004DFD8] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F0F4] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_-64_-377_43_119 Skyrim.esm [REFR:0004D703] (places MountainCliff03_HeavySN [STAT:00027DDA] in GRUP Cell Temporary Children of [CELL:00009AEE] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1489_346_-133_100 Skyrim.esm [REFR:0004F0F4] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:51] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_-26_-839_38_100 Skyrim.esm [REFR:0004F50D] (places FXCreekFlatLong01Rocks01 [MSTT:00071D06] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_559_-714_196_100 Skyrim.esm [REFR:0004BF6E] (places RockPileS04Rocks01Snow [STAT:000B5994] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks02.nif_1196_189_-103_100 Skyrim.esm [REFR:0004FF8D] (places ImpExtIceBlocks02_NoIce [STAT:000C9B58] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1811_-1181_147_100 Skyrim.esm [REFR:00051D87] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BD73] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-177_737_-132_75 Skyrim.esm [REFR:0004E423] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial02 [CELL:00009356] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-180_855_-131_73 Skyrim.esm [REFR:0004EAC4] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C64] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C64] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-668_-437_-7_114 Skyrim.esm [REFR:0004FAF8] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_496_-662_212_115 Skyrim.esm [REFR:0004C14D] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:000097C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1939_-1114_103_100 Skyrim.esm [REFR:0004DFDB] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1425_-605_115_100 Skyrim.esm [REFR:0004DB2B] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BBAF] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1750_-1251_170_138 Skyrim.esm [REFR:0004EEBE] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of DragonLair07Exterior03 [CELL:0000BDCD] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-1376_-57_-68_103 Skyrim.esm [REFR:00050386] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:000075E2] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,-2))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorin01.nif_-478_264_-42_100 Skyrim.esm [REFR:000515BE] (places NorTmpExtPlatCorIn01 [STAT:00026F79] in GRUP Cell Temporary Children of RannveigsFastExterior01 [CELL:000094E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-94_771_-131_100 Skyrim.esm [REFR:00051C64] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif_-1433_1185_-139_100 Skyrim.esm [REFR:0004B2EE] (places ImpExtIceBldgStraight04 [STAT:0006F733] in GRUP Cell Temporary Children of NorthwatchKeepExterior04 [CELL:00006E2E] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_1691_-1229_138_137 Skyrim.esm [REFR:0004ED64] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of DragonLair07Exterior04 [CELL:0000BDCF] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_-174_-993_102_61 Skyrim.esm [REFR:0004F6CD] (places MountainCliff03_HeavySN [STAT:00027DDA] in GRUP Cell Temporary Children of [CELL:00009CE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1570_-1196_128_100 Skyrim.esm [REFR:0004B838] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD9A] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-129_624_-113_90 Skyrim.esm [REFR:0004E958] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,15))>
[01:51] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-12_-841_47_100 Skyrim.esm [REFR:0004F50E] (places TundraStreamTransition01Rocks01 [MSTT:00071D05] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks05.nif_1200_195_-103_100 Skyrim.esm [REFR:0004FF8F] (places ImpExtIceBlocks05_NoIce [STAT:000C9B5B] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1789_-1178_144_100 Skyrim.esm [REFR:00051D88] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BD74] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-29))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks02.nif_-1307_97_-81_150 Skyrim.esm [REFR:00050BA9] (places StockadeWoodplanks02 [STAT:000533D6] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF6F] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF6F] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_562_-711_197_100 Skyrim.esm [REFR:0004BF6F] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-175_740_-133_109 Skyrim.esm [REFR:0004E424] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial02 [CELL:00009356] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_503_-679_209_100 Skyrim.esm [REFR:0004C14E] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:000097C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-165_865_-128_126 Skyrim.esm [REFR:0004EAC5] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000092F3] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1563_-1177_119_100 Skyrim.esm [REFR:0004B839] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD79] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1434_-628_119_100 Skyrim.esm [REFR:0004DB2C] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BBCF] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-16))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF70] (places RockPileS04Rocks01Snow [STAT:000B5994] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-1446_524_-58_100 Skyrim.esm [REFR:00050387] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of DragonLair01Exterior01 [CELL:0000701F] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1940_-1117_102_100 Skyrim.esm [REFR:0004DFDC] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF70] (places RockPileS04Rocks01Snow [STAT:000B5994] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1793_-1187_134_100 Skyrim.esm [REFR:00051D89] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BD74] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_14_-374_26_77 Skyrim.esm [REFR:0004D704] (places MountainCliff01_HeavySN [STAT:00048DE0] in GRUP Cell Temporary Children of BleakFallsBarrowExterior04 [CELL:00009AEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_1684_-1229_150_100 Skyrim.esm [REFR:0004ED65] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of DragonLair07Exterior04 [CELL:0000BDCF] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_1275_438_-96_100 Skyrim.esm [REFR:0004FAFB] (places MountainCliff04_HeavySN [STAT:00027DDC] in GRUP Cell Temporary Children of [CELL:0000906E] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,10))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C65] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks03.nif_-1306_95_-81_150 Skyrim.esm [REFR:00050BAA] (places StockadeWoodplanks03 [STAT:000533D7] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_500_-635_214_100 Skyrim.esm [REFR:0004C14F] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:000097A6] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-16))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C65] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:51] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-14_-843_47_100 Skyrim.esm [REFR:0004F510] (places TundraStreamTransition01Rocks01 [MSTT:00071D05] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid01.nif_-476_264_-42_100 Skyrim.esm [REFR:000515BF] (places NorTmpExtPlatStairMid01 [STAT:00026F74] in GRUP Cell Temporary Children of RannveigsFastExterior01 [CELL:000094E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,6))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif_1204_202_-103_100 Skyrim.esm [REFR:0004FF90] (places ImpExtIceBlocks03_NoIce [STAT:000C9B59] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_562_-717_196_100 Skyrim.esm [REFR:0004BF70] (places RockPileS04Rocks01Snow [STAT:000B5994] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-166_-957_76_95 Skyrim.esm [REFR:0004F6CE] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009CBF] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-93_771_-130_81 Skyrim.esm [REFR:00051C65] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-155_862_-127_105 Skyrim.esm [REFR:0004EAC6] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons03 [CELL:000092F2] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1952_-1112_99_100 Skyrim.esm [REFR:0004DFDD] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-129_628_-113_79 Skyrim.esm [REFR:0004E95C] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,15))>
[01:51] [BuildReferences] <Debug: Meshes\water\tundrastreamstraight01watera.nif_87_72_-52_100 Skyrim.esm [REFR:00050389] (places TundraStreamStraight01WaterA [ACTI:0001608E] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 2,1)>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1722_-1251_171_174 Skyrim.esm [REFR:0004EEBF] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of DragonLair07Exterior03 [CELL:0000BDCD] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1683_-1228_145_100 Skyrim.esm [REFR:0004ED66] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of DragonLair07Exterior01 [CELL:0000BD97] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1794_-1176_146_100 Skyrim.esm [REFR:00051D8A] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BD74] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-29))>
[01:51] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-15_-840_45_100 Skyrim.esm [REFR:0004F511] (places TundraStreamTransition01Rocks01 [MSTT:00071D05] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-481_264_-42_100 Skyrim.esm [REFR:000515C0] (places NorTmpExtPlatStairCapL01 [STAT:00026F76] in GRUP Cell Temporary Children of RannveigsFastExterior01 [CELL:000094E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-144_858_-126_94 Skyrim.esm [REFR:0004EAC7] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C66] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C66] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks04.nif_-1295_79_-81_150 Skyrim.esm [REFR:00050BAD] (places StockadeWoodplanks04 [STAT:000533D8] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-79_-490_44_55 Skyrim.esm [REFR:0004D706] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00009B30] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-94_769_-131_76 Skyrim.esm [REFR:00051C66] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1954_-1111_99_100 Skyrim.esm [REFR:0004DFDE] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner03.nif_-1433_1180_-139_100 Skyrim.esm [REFR:0004B2F1] (places ImpExtIceBldgCorner03 [STAT:0006F762] in GRUP Cell Temporary Children of NorthwatchKeepExterior04 [CELL:00006E2E] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1180_-184_-11_100 Skyrim.esm [REFR:0004E95F] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of POIReach34 [CELL:00009A64] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1786_-1179_144_100 Skyrim.esm [REFR:00051D8B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BD74] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1247_433_-54_197 Skyrim.esm [REFR:0004FB04] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:0000906F] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,10))>
[01:51] [BuildReferences] <Debug: Meshes\water\tundrastreambend01waterb.nif_115_133_-51_100 Skyrim.esm [REFR:0005038A] (places TundraStreamBend01WaterB [ACTI:000176AE] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 2,3)>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_1683_-1228_147_125 Skyrim.esm [REFR:0004ED67] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of DragonLair07Exterior01 [CELL:0000BD97] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-164_-953_76_113 Skyrim.esm [REFR:0004F6CF] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1550_-1180_127_100 Skyrim.esm [REFR:0004B83A] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD7A] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-29))>
[01:51] [BuildReferences] <Debug: Meshes\water\water1024.nif_-7_-849_48_150 Skyrim.esm [REFR:0004F513] (places Water1024CreekFlowSW [ACTI:00106A25] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -1,-21)>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1963_-1109_97_100 Skyrim.esm [REFR:0004DFDF] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-489_263_-42_100 Skyrim.esm [REFR:000515C1] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of RannveigsFastExterior01 [CELL:000094E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,6))>
[01:51] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-473_-615_6_100 Skyrim.esm [REFR:0004D707] (places TundraStreamTransition01 [MSTT:00043F4B] in GRUP Cell Temporary Children of [CELL:00009BBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-134_626_-114_128 Skyrim.esm [REFR:0004E961] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,15))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C68] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009353] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,18))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C68] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009353] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-149_850_-128_114 Skyrim.esm [REFR:0004EAC8] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00051C68] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009353] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,18))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner04.nif_-1433_1191_-139_100 Skyrim.esm [REFR:0004B2F2] (places ImpExtIceBldgCorner04 [STAT:0006F763] in GRUP Cell Temporary Children of NorthwatchKeepExterior02 [CELL:00006E0F] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1555_-1192_134_100 Skyrim.esm [REFR:0004B83B] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BD9B] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1803_-1196_127_100 Skyrim.esm [REFR:00051D8D] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-47_757_-111_100 Skyrim.esm [REFR:00051C68] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009353] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,18))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_-1292_75_-81_150 Skyrim.esm [REFR:00050BAE] (places StockadeWoodplanks01 [STAT:000533D5] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-154_-955_82_71 Skyrim.esm [REFR:0004F6D0] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1702_-1211_134_100 Skyrim.esm [REFR:0004ED68] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of DragonLair07Exterior01 [CELL:0000BD97] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_1231_409_-95_113 Skyrim.esm [REFR:0004FB05] (places MountainCliffSm01_HeavySN [STAT:00050DC0] in GRUP Cell Temporary Children of [CELL:0000908E] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-173_737_-133_121 Skyrim.esm [REFR:0004E425] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of KjenstagRuinsExterior [CELL:00009377] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1429_-637_124_100 Skyrim.esm [REFR:0004DB2D] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BBD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1576_-1213_140_100 Skyrim.esm [REFR:0004B83C] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BD9A] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-30))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C69] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C69] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-1179_-182_-13_100 Skyrim.esm [REFR:0004E963] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of POIReach34 [CELL:00009A64] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-5))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid03.nif_-1438_1185_-139_100 Skyrim.esm [REFR:0004B2F3] (places ImpExtIceBldgMid03 [STAT:0006F76A] in GRUP Cell Temporary Children of NorthwatchKeepExterior03 [CELL:00006E2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,28))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00051C69] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_-65_-489_26_81 Skyrim.esm [REFR:0004D708] (places MountainCliff04_LightSN [STAT:00027DDB] in GRUP Cell Temporary Children of [CELL:00009B30] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1959_-1108_96_100 Skyrim.esm [REFR:0004DFE0] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-65_832_-105_100 Skyrim.esm [REFR:00051C69] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_1699_-1212_134_100 Skyrim.esm [REFR:0004ED6D] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of DragonLair07Exterior01 [CELL:0000BD97] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-30))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-490_273_-42_100 Skyrim.esm [REFR:000515C2] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RannveigsFastExterior01 [CELL:000094E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,6))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks04.nif_-1292_69_-81_150 Skyrim.esm [REFR:00050BAF] (places StockadeWoodplanks04 [STAT:000533D8] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1921_-1152_122_100 Skyrim.esm [REFR:0004CFFB] (places RockPileM02FallForestDirt01 [STAT:000ADFF7] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1431_-649_126_100 Skyrim.esm [REFR:0004DB2E] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BBD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-86_837_-118_73 Skyrim.esm [REFR:0004EAC9] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticearchsupport01.nif_1190_193_-103_70 Skyrim.esm [REFR:0004FF92] (places ImpExtIceArchSupport01_NoIce [STAT:000C9B55] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-151_-960_86_66 Skyrim.esm [REFR:0004F6D1] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-657_-432_-8_76 Skyrim.esm [REFR:0004FB06] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn02.nif_436_-558_200_90 Skyrim.esm [REFR:0004C153] (places RockCairn02Snow [STAT:0003D4B3] in GRUP Cell Temporary Children of HHpathShrine06 [CELL:0000976A] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1570_-1203_137_100 Skyrim.esm [REFR:0004B83D] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BD9A] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-12_-842_48_100 Skyrim.esm [REFR:0004F515] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D70A] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009B31] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-12))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D70A] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009B31] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-160_755_-137_100 Skyrim.esm [REFR:0004E426] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D70A] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009B31] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1970_-1108_96_100 Skyrim.esm [REFR:0004DFE1] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD4E] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-28))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D70A] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009B31] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1431_-656_128_100 Skyrim.esm [REFR:0004DB2F] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BBF1] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-17))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-491_283_-42_100 Skyrim.esm [REFR:000515C3] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of RannveigsFastExterior01 [CELL:000094E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,6))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004D70A] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009B31] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-115_-470_53_82 Skyrim.esm [REFR:0004D70A] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009B31] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-12))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C6A] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C6A] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1925_-1150_119_100 Skyrim.esm [REFR:0004CFFC] (places RockPileM02FallForestDirt01 [STAT:000ADFF7] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-10_-840_47_100 Skyrim.esm [REFR:0004F516] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-66_856_-110_100 Skyrim.esm [REFR:00051C6A] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_1696_-1219_137_100 Skyrim.esm [REFR:0004ED70] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of DragonLair07Exterior01 [CELL:0000BD97] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-30))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks02.nif_-1290_73_-81_150 Skyrim.esm [REFR:00050BB0] (places StockadeWoodplanks02 [STAT:000533D6] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-658_-429_-8_71 Skyrim.esm [REFR:0004FB07] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1571_-1209_142_100 Skyrim.esm [REFR:0004B83E] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BD9A] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-30))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticearchsupport01.nif_1189_203_-103_70 Skyrim.esm [REFR:0004FF93] (places ImpExtIceArchSupport01_NoIce [STAT:000C9B55] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F0FD] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000B496] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,9))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F0FD] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000B496] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,9))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004F0FD] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000B496] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-154_-958_85_105 Skyrim.esm [REFR:0004F6D2] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-89_839_-120_93 Skyrim.esm [REFR:0004EACA] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-163_756_-137_79 Skyrim.esm [REFR:0004E427] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1504_387_-134_100 Skyrim.esm [REFR:0004F0FD] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000B496] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1410_-656_131_100 Skyrim.esm [REFR:0004DB30] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BBF1] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1572_-1207_140_100 Skyrim.esm [REFR:0004B83F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BD9A] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-30))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-480_284_-42_100 Skyrim.esm [REFR:000515C4] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of RannveigsFastExterior01 [CELL:000094E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1937_-1090_100_120 Skyrim.esm [REFR:0004DFE2] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-655_-429_-8_73 Skyrim.esm [REFR:0004FB08] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-8_-841_48_75 Skyrim.esm [REFR:0004F519] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004C155] (places RockPileS04Snow01Light_SN [STAT:00077569] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-119_625_-114_96 Skyrim.esm [REFR:0004E966] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,15))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004C155] (places RockPileS04Snow01Light_SN [STAT:00077569] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-158_-953_79_80 Skyrim.esm [REFR:0004F6D3] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-74_853_-113_86 Skyrim.esm [REFR:00051C6B] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-154_681_-124_71 Skyrim.esm [REFR:0004EACB] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1702_-1152_127_100 Skyrim.esm [REFR:0004ED82] (places RockPileL03Rocks01 [STAT:0002EDA0] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F0FE] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:0000B496] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,9))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks03.nif_-1289_72_-81_150 Skyrim.esm [REFR:00050BB1] (places StockadeWoodplanks03 [STAT:000533D7] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F0FE] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:0000B496] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1809_-1279_135_143 Skyrim.esm [REFR:00051D8E] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000BDCA] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-32))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-479_274_-42_100 Skyrim.esm [REFR:000515C5] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of RannveigsFastExterior01 [CELL:000094E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1913_-1137_128_171 Skyrim.esm [REFR:0004CFFE] (places RockPileL02Rocks01 [STAT:00024C61] in GRUP Cell Temporary Children of [CELL:0000BD50] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-28))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1197_215_-109_100 Skyrim.esm [REFR:0004FF94] (places ImpExtIceBldgMid01_NoIce [STAT:000C1DBE] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_625_-671_208_100 Skyrim.esm [REFR:0004C155] (places RockPileS04Snow01Light_SN [STAT:00077569] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:51] [BuildReferences] <Debug: Swapped [REFR:0004C355] (places BoneHumanBloodyArm [MSTT:0003E6A0] in GRUP Cell Temporary Children of [CELL:00009248] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,27)) to PickTheUnpickable.esp PTU_Misc_BoneHumanBloodyArm "Окровавленная рука" [MISC:FE040811]>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-124_-471_50_49 Skyrim.esm [REFR:0004D70B] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-161_760_-138_112 Skyrim.esm [REFR:0004E428] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1507_381_-133_100 Skyrim.esm [REFR:0004F0FE] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:0000B496] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1940_-1094_101_120 Skyrim.esm [REFR:0004DFE3] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1402_-657_134_100 Skyrim.esm [REFR:0004DB31] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BBF1] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-134_608_-113_109 Skyrim.esm [REFR:0004E969] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-658_-415_-11_119 Skyrim.esm [REFR:0004FB0A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BD6C] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:000090CC] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1565_-1196_133_100 Skyrim.esm [REFR:0004B840] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD9A] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-171_-1025_126_74 Skyrim.esm [REFR:0004F6D4] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BD6C] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:000090CC] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,7))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004C156] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004C156] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-17_-846_47_100 Skyrim.esm [REFR:0004F51A] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1694_-1140_125_100 Skyrim.esm [REFR:0004ED83] (places RockPileL03Rocks01 [STAT:0002EDA0] in GRUP Cell Temporary Children of [CELL:0000BD55] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1907_-1150_130_100 Skyrim.esm [REFR:0004CFFF] (places RockPileM02FallForestDirt01 [STAT:000ADFF7] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-78_850_-114_109 Skyrim.esm [REFR:00051C6C] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks03.nif_-1290_75_-81_150 Skyrim.esm [REFR:00050BB2] (places StockadeWoodplanks03 [STAT:000533D7] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1254_312_-141_100 Skyrim.esm [REFR:0004BD6C] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:000090CC] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,7))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F0FF] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:0000B496] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,9))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcordblend01.nif_-482_253_-47_100 Skyrim.esm [REFR:000515C6] (places NorTmpExtPlatCorDblEnd01 [STAT:00026F7A] in GRUP Cell Temporary Children of RannveigsFastExterior01 [CELL:000094E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,6))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F0FF] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:0000B496] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,9))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble03.nif_1200_211_-103_95 Skyrim.esm [REFR:0004FF95] (places ImpExtIceRubble03_NoIce [STAT:000E6476] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1922_-1220_114_100 Skyrim.esm [REFR:0004C9B6] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_456_-627_212_100 Skyrim.esm [REFR:0004C156] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1491_379_-135_100 Skyrim.esm [REFR:0004F0FF] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:0000B496] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1946_-1090_97_120 Skyrim.esm [REFR:0004DFE4] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1420_-665_132_100 Skyrim.esm [REFR:0004DB33] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BBF1] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-17))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D70C] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-660_-442_-7_118 Skyrim.esm [REFR:0004FB0C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1811_-1274_126_130 Skyrim.esm [REFR:00051D90] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000BDCA] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-32))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D70C] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D70C] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D70C] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004D70C] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-171_770_-138_110 Skyrim.esm [REFR:0004E429] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial02 [CELL:00009356] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-97_467_-52_100 Skyrim.esm [REFR:0004E96A] (places MountainCliffSm01_HeavySN [STAT:00050DC0] in GRUP Cell Temporary Children of ValkyggExterior02 [CELL:0000943B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-137_-475_47_89 Skyrim.esm [REFR:0004D70C] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of BleakFallsBarrowExterior02 [CELL:00009B32] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-429_-837_-39_100 Skyrim.esm [REFR:0004A641] (places RockPileS04 [STAT:000B0106] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:51] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01burning.nif_-1446_1183_-131_100 Skyrim.esm [REFR:0004BD6D] (places Campfire01Burning [MSTT:00035F49] in GRUP Cell Temporary Children of NorthwatchKeepExterior03 [CELL:00006E2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-184_-1029_128_63 Skyrim.esm [REFR:0004F6D5] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004C157] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000097A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1719_-1141_134_100 Skyrim.esm [REFR:0004ED84] (places RockPileL02Rocks01 [STAT:00024C61] in GRUP Cell Temporary Children of [CELL:0000BD55] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-28))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcordblend01.nif_-483_263_-47_100 Skyrim.esm [REFR:000515C7] (places NorTmpExtPlatCorDblEnd01 [STAT:00026F7A] in GRUP Cell Temporary Children of RannveigsFastExterior01 [CELL:000094E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,6))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1190_213_-109_100 Skyrim.esm [REFR:0004FF99] (places ImpExtIceBldgMid01_NoIce [STAT:000C1DBE] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004C157] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000097A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1425_-675_134_100 Skyrim.esm [REFR:0004DB34] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BBF1] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-26_-844_39_100 Skyrim.esm [REFR:0004F51B] (places MountainTrim01PineForest02 [STAT:00055036] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1922_-1133_119_100 Skyrim.esm [REFR:0004D000] (places RockPileM02FallForestDirt01 [STAT:000ADFF7] in GRUP Cell Temporary Children of [CELL:0000BD50] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-85_854_-117_129 Skyrim.esm [REFR:00051C6D] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-428_-844_-39_100 Skyrim.esm [REFR:0004A642] (places RockPileS03 [STAT:000AF8E0] in GRUP Cell Temporary Children of DarkBrotherhoodSanctuaryExterior [CELL:00009C62] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_450_-625_212_100 Skyrim.esm [REFR:0004C157] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000097A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1928_-1084_99_120 Skyrim.esm [REFR:0004DFE5] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-656_-446_-7_110 Skyrim.esm [REFR:0004FB10] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1727_-1177_127_100 Skyrim.esm [REFR:0004ED85] (places MountainTrim01Rocks01 [STAT:00060820] in GRUP Cell Temporary Children of DragonMoundFallForest01 [CELL:0000BD75] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_-82_-464_57_100 Skyrim.esm [REFR:0004D70D] (places MountainCliff03_HeavySN [STAT:00027DDA] in GRUP Cell Temporary Children of [CELL:00009B31] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-78_472_-23_106 Skyrim.esm [REFR:0004E96B] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of SkybornAltarExterior01 [CELL:0000943A] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1413_-691_139_100 Skyrim.esm [REFR:0004DB35] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BBF1] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-17))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1188_209_-109_100 Skyrim.esm [REFR:0004FF9A] (places ImpExtIceBldgMid01_NoIce [STAT:000C1DBE] in GRUP Cell Temporary Children of MorvunskarExterior03 [CELL:0000910C] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,5))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004C158] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004C158] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_-482_253_-47_100 Skyrim.esm [REFR:000515C8] (places NorTmpExtPlatStairCapL01 [STAT:00026F76] in GRUP Cell Temporary Children of RannveigsFastExterior01 [CELL:000094E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_452_-626_212_100 Skyrim.esm [REFR:0004C158] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-173_771_-137_94 Skyrim.esm [REFR:0004E42A] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial02 [CELL:00009356] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-73_841_-114_98 Skyrim.esm [REFR:00051C6E] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-726_-537_9_100 Skyrim.esm [REFR:00050391] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:51] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-38_-839_37_100 Skyrim.esm [REFR:0004F51D] (places TundraStreamTransition01Rocks01 [MSTT:00071D05] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-189_-1029_128_67 Skyrim.esm [REFR:0004F6D6] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1935_-1086_98_100 Skyrim.esm [REFR:0004DFE6] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1931_-1203_113_100 Skyrim.esm [REFR:0004C9B9] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD91] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1924_-1128_119_100 Skyrim.esm [REFR:0004D001] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BD50] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1411_-704_141_100 Skyrim.esm [REFR:0004DB36] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC12] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1573_-1194_123_100 Skyrim.esm [REFR:0004B841] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD9A] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-653_-441_-7_111 Skyrim.esm [REFR:0004FB11] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1719_-1122_131_100 Skyrim.esm [REFR:0004ED86] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000BD55] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1811_-1276_132_100 Skyrim.esm [REFR:00051D91] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000BDCA] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-32))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1193_217_-109_100 Skyrim.esm [REFR:0004FF9B] (places ImpExtIceBldgMid01_NoIce [STAT:000C1DBE] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-150_685_-126_94 Skyrim.esm [REFR:0004EACC] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks03.nif_-1289_75_-81_150 Skyrim.esm [REFR:00050BB3] (places StockadeWoodplanks03 [STAT:000533D7] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-477_-609_8_103 Skyrim.esm [REFR:0004E42E] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-73_847_-112_120 Skyrim.esm [REFR:00051C6F] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin2048x128.nif_-40_-839_36_100 Skyrim.esm [REFR:0004F51E] (places FXWaterfallThin2048x128 [MSTT:0002BCC8] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-119_391_-43_100 Skyrim.esm [REFR:0004E96C] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:0000947D] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_455_-627_211_96 Skyrim.esm [REFR:0004C159] (places RockS03Snow [STAT:000658FD] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-74_-443_97_100 Skyrim.esm [REFR:0004D70E] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00009B0F] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1948_-1081_94_100 Skyrim.esm [REFR:0004DFE7] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1943_-1098_101_100 Skyrim.esm [REFR:0004D002] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstairmid01.nif_-477_253_-47_100 Skyrim.esm [REFR:000515C9] (places NorTmpExtPlatStairMid01 [STAT:00026F74] in GRUP Cell Temporary Children of RannveigsFastExterior01 [CELL:000094E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-761_-518_23_100 Skyrim.esm [REFR:0005039C] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009B62] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1563_-1185_123_100 Skyrim.esm [REFR:0004B842] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD79] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-180_-1018_126_104 Skyrim.esm [REFR:0004F6D7] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009CE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1395_-686_140_100 Skyrim.esm [REFR:0004DB37] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BBF1] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-17))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall05.nif_1192_216_-105_100 Skyrim.esm [REFR:0004FF9E] (places ImpExtIceWall05_NoIce [STAT:000C1DB7] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-660_-433_-8_115 Skyrim.esm [REFR:0004FB16] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks02.nif_-1288_76_-81_150 Skyrim.esm [REFR:00050BB4] (places StockadeWoodplanks02 [STAT:000533D6] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1558_-1185_127_100 Skyrim.esm [REFR:0004B843] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BD79] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1707_-1194_129_100 Skyrim.esm [REFR:0004ED87] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of DragonLair07Exterior01 [CELL:0000BD97] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-52_822_-94_84 Skyrim.esm [REFR:00051C70] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-149_683_-125_102 Skyrim.esm [REFR:0004EACD] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1925_-1132_118_100 Skyrim.esm [REFR:0004DFE8] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BD50] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-28))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_1189_192_-99_100 Skyrim.esm [REFR:0004FFA7] (places ImpExtIceBlocks01_NoIce [STAT:000C9B57] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-753_-538_21_100 Skyrim.esm [REFR:000503B4] (places MountainCliffSlopePineForest02 [STAT:00095960] in GRUP Cell Temporary Children of [CELL:00009B83] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1386_-689_141_100 Skyrim.esm [REFR:0004DB38] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BBF2] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-182_378_-47_164 Skyrim.esm [REFR:0004E96D] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:0000947F] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1925_-1126_117_100 Skyrim.esm [REFR:0004D003] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_263_615_-95_100 Skyrim.esm [REFR:0005242C] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-176_-1012_125_109 Skyrim.esm [REFR:0004F6D8] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009CE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-25))>
[01:51] [BuildReferences] <Debug: Meshes\effects\fxrapidsrocks01.nif_-461_-609_5_83 Skyrim.esm [REFR:0004D70F] (places FXrapidsRocks01 [MSTT:0001C756] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_446_-549_201_106 Skyrim.esm [REFR:0004C15A] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of HHpathShrine06 [CELL:0000976A] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-14))>
[01:51] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin2048x128.nif_-41_-840_36_152 Skyrim.esm [REFR:0004F51F] (places FXWaterfallThin2048x128 [MSTT:0002BCC8] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_1709_-1190_128_100 Skyrim.esm [REFR:0004ED92] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of DragonLair07Exterior01 [CELL:0000BD97] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-736_-551_20_100 Skyrim.esm [REFR:000503B5] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1804_-1264_124_100 Skyrim.esm [REFR:00051D92] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000BDC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-31))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_-1292_79_-81_127 Skyrim.esm [REFR:00050BB8] (places StockadeWoodplanks01 [STAT:000533D5] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1941_-1083_96_100 Skyrim.esm [REFR:0004DFE9] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1386_-683_140_100 Skyrim.esm [REFR:0004DB39] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BBF2] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-17))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks02.nif_1189_199_-98_100 Skyrim.esm [REFR:0004FFA8] (places ImpExtIceBlocks02_NoIce [STAT:000C9B58] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-58_820_-98_124 Skyrim.esm [REFR:00051C71] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebridge01.nif_272_601_-90_122 Skyrim.esm [REFR:0005242D] (places ImpExtIceBridge01 [STAT:0006F73A] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-150_679_-124_97 Skyrim.esm [REFR:0004EACE] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1927_-1142_117_100 Skyrim.esm [REFR:0004D004] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004E96E] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009480] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-483_-595_10_115 Skyrim.esm [REFR:0004E430] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_446_-542_200_110 Skyrim.esm [REFR:0004C15B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of HHpathShrine06 [CELL:0000976A] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_1812_-1219_121_100 Skyrim.esm [REFR:0004EED3] (places TundraPond01FallForestGrass01 [STAT:000AF8FA] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004E96E] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009480] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,9))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004E96E] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009480] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,9))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004E96E] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009480] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,9))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004E96E] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009480] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-139_-956_92_80 Skyrim.esm [REFR:0004F6D9] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_-100_-378_54_100 Skyrim.esm [REFR:0004D710] (places MountainCliff04_HeavySN [STAT:00027DDC] in GRUP Cell Temporary Children of [CELL:00009AEF] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-10))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree03.nif_-471_259_-43_100 Skyrim.esm [REFR:000515CC] (places NorTempleExteriorRibFree03 [STAT:00022F21] in GRUP Cell Temporary Children of RannveigsFastExterior01 [CELL:000094E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1404_-709_142_100 Skyrim.esm [REFR:0004DB3A] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC12] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1926_-1080_98_100 Skyrim.esm [REFR:0004E054] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-208_379_-27_100 Skyrim.esm [REFR:0004E96E] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009480] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,9))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks04.nif_1189_207_-99_100 Skyrim.esm [REFR:0004FFA9] (places ImpExtIceBlocks04_NoIce [STAT:000C9B5A] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_1690_-1182_127_100 Skyrim.esm [REFR:0004ED93] (places DirtCliffsCornerOutFallForest01 [STAT:00050931] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1268_74_-73_100 Skyrim.esm [REFR:00050BB9] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000095A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,1))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1813_-1268_126_100 Skyrim.esm [REFR:00051D93] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000BDC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-58_827_-99_104 Skyrim.esm [REFR:00051C72] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-39_-836_32_36 Skyrim.esm [REFR:0004F520] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1929_-1142_115_100 Skyrim.esm [REFR:0004D005] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-118_701_-121_127 Skyrim.esm [REFR:0004EACF] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreambend01.nif_1829_-1222_121_100 Skyrim.esm [REFR:0004EED4] (places TundraStreamBend01FallForestGrass01 [STAT:000AF8FD] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BD74] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-453_-594_7_118 Skyrim.esm [REFR:0004E431] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-721_-532_11_100 Skyrim.esm [REFR:000503BA] (places MountainTrim01PineForest02 [STAT:00055036] in GRUP Cell Temporary Children of [CELL:00009B61] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1380_-663_139_100 Skyrim.esm [REFR:0004DB3C] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BBF2] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-17))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BD74] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1946_-1084_96_100 Skyrim.esm [REFR:0004E0A4] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-78_-386_86_100 Skyrim.esm [REFR:0004D711] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:00009AEE] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-10))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks04.nif_1186_215_-98_100 Skyrim.esm [REFR:0004FFAE] (places ImpExtBlocks04 [STAT:0003F985] in GRUP Cell Temporary Children of MorvunskarExterior03 [CELL:0000910C] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-168_574_-116_99 Skyrim.esm [REFR:0004E96F] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif_-469_234_-41_100 Skyrim.esm [REFR:000515CD] (places NorExtWallBg1Way01 [STAT:0004447A] in GRUP Cell Temporary Children of [CELL:0000950A] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_684_-589_181_110 Skyrim.esm [REFR:0004BD74] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1933_-1141_113_100 Skyrim.esm [REFR:0004D006] (places RockPileM02FallForestDirt01 [STAT:000ADFF7] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-38_-837_36_100 Skyrim.esm [REFR:0004F521] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:51] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01.nif_-1273_92_-79_150 Skyrim.esm [REFR:00050BBB] (places StockadeScaffoldTop0Sided01 [STAT:000533C0] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF83] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF83] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebridge01.nif_284_605_-90_118 Skyrim.esm [REFR:00052434] (places ImpExtIceBridge01 [STAT:0006F73A] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-113_703_-120_77 Skyrim.esm [REFR:0004EAD0] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-656_-427_-8_118 Skyrim.esm [REFR:0004FB18] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_571_-709_200_100 Skyrim.esm [REFR:0004BF83] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-451_-597_8_108 Skyrim.esm [REFR:0004E432] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1400_-608_116_100 Skyrim.esm [REFR:0004DB3E] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BBAF] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1795_-1277_143_99 Skyrim.esm [REFR:00051D94] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:0000BDCC] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-32))>
[01:51] [BuildReferences] <Debug: Meshes\water\water1024.nif_1814_-1220_121_405 Skyrim.esm [REFR:0004EED5] (places Water1024 [ACTI:0003AC83] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 44,-30)>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-39_-838_35_100 Skyrim.esm [REFR:0004F522] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks01.nif_1462_-916_123_132 Skyrim.esm [REFR:0004E0A7] (places ImpExtBlocks01 [STAT:0003F988] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticearchsupport01.nif_1199_192_-107_84 Skyrim.esm [REFR:0004FFB0] (places ImpExtIceArchSupport01_NoIce [STAT:000C9B55] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-167_561_-116_101 Skyrim.esm [REFR:0004E970] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-37_-390_57_109 Skyrim.esm [REFR:0004D712] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00009AED] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-10))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1waycurve01.nif_-458_234_-41_100 Skyrim.esm [REFR:000515CE] (places NorExtWallBg1WayCurve01 [STAT:00044B95] in GRUP Cell Temporary Children of [CELL:0000950A] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,5))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF84] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_292_632_-94_100 Skyrim.esm [REFR:00052435] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortDunstadExterior01 [CELL:00008FEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-1273_102_-86_100 Skyrim.esm [REFR:00050BBD] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF84] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-116_707_-121_92 Skyrim.esm [REFR:0004EAD1] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_1752_-1223_139_100 Skyrim.esm [REFR:0004EED6] (places MountainCliff03 [STAT:00027D1F] in GRUP Cell Temporary Children of DragonLair07Exterior02 [CELL:0000BD96] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_565_-714_197_100 Skyrim.esm [REFR:0004BF84] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1403_-650_131_100 Skyrim.esm [REFR:0004DB41] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BBD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-202_-964_69_100 Skyrim.esm [REFR:0004F6DA] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009CBF] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_-43_-839_25_100 Skyrim.esm [REFR:0004F523] (places TundraPond01PineForest02 [STAT:0005F2B2] in GRUP Cell Temporary Children of POIPineForest33 [CELL:00009C59] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-21))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\clutterkits\impstoneblock06.nif_1468_-918_118_267 Skyrim.esm [REFR:0004E0AB] (places ImpStoneBlock06 [STAT:0003E226] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-481_-592_11_107 Skyrim.esm [REFR:0004E433] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif_289_622_-95_104 Skyrim.esm [REFR:00052437] (places ImpExtIceWall02 [STAT:0006F758] in GRUP Cell Temporary Children of FortDunstadExterior01 [CELL:00008FEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_1199_187_-107_105 Skyrim.esm [REFR:0004FFB1] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1301_109_-83_100 Skyrim.esm [REFR:00050BC0] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF85] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF85] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif_-449_240_-41_100 Skyrim.esm [REFR:000515CF] (places NorExtWallBg1Way01 [STAT:0004447A] in GRUP Cell Temporary Children of [CELL:00009509] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-13_-486_25_90 Skyrim.esm [REFR:0004D713] (places MountainCliff02_SparseSN [STAT:00098E90] in GRUP Cell Temporary Children of [CELL:00009B2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-121_695_-120_72 Skyrim.esm [REFR:0004EAD3] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009396] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_566_-706_199_100 Skyrim.esm [REFR:0004BF85] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000097E3] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-36_-836_37_100 Skyrim.esm [REFR:0004F524] (places RockPileM01PineForest02 [STAT:0005B884] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-732_-517_14_100 Skyrim.esm [REFR:000503BB] (places DirtCliffs01PineForest02 [STAT:0005B82C] in GRUP Cell Temporary Children of [CELL:00009B61] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1391_-663_138_100 Skyrim.esm [REFR:0004DB43] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BBF2] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-168_-932_52_100 Skyrim.esm [REFR:0004F6DB] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009C9E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-23))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\clutterkits\impstoneblock06.nif_1468_-918_119_267 Skyrim.esm [REFR:0004E0AC] (places ImpStoneBlock06 [STAT:0003E226] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-481_-607_10_63 Skyrim.esm [REFR:0004E43F] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-66_826_-103_74 Skyrim.esm [REFR:00051C73] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_1200_187_-107_105 Skyrim.esm [REFR:0004FFB2] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks03.nif_-1306_73_-81_150 Skyrim.esm [REFR:00050BC6] (places StockadeWoodplanks03 [STAT:000533D7] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-124_699_-122_91 Skyrim.esm [REFR:0004EAD4] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs02.nif_280_597_-91_111 Skyrim.esm [REFR:0005243E] (places ImpExtIceStairs02 [STAT:0006F745] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-733_-519_17_100 Skyrim.esm [REFR:000503BC] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B61] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-13))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF87] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-478_-602_10_84 Skyrim.esm [REFR:0004E452] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_155_-410_5_104 Skyrim.esm [REFR:0004D714] (places MountainCliff02_SparseSN [STAT:00098E90] in GRUP Cell Temporary Children of [CELL:00009714] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-11))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF87] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_684_-577_177_100 Skyrim.esm [REFR:0004BD78] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_575_-691_208_100 Skyrim.esm [REFR:0004BF87] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-64_838_-108_113 Skyrim.esm [REFR:00051C74] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1416_-687_138_100 Skyrim.esm [REFR:0004DB44] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BBF1] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-17))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks01.nif_1467_-917_121_132 Skyrim.esm [REFR:0004E0AF] (places ImpExtBlocks01 [STAT:0003F988] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-121_709_-125_104 Skyrim.esm [REFR:0004EADD] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-168_-991_105_70 Skyrim.esm [REFR:0004F6DE] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:00009CE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-57_-1144_180_96 Skyrim.esm [REFR:0004FFB8] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009D40] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1567_-1193_126_100 Skyrim.esm [REFR:0004B84C] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000BD9A] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-30))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks02.nif_-1293_77_-81_150 Skyrim.esm [REFR:00050BC7] (places StockadeWoodplanks02 [STAT:000533D6] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_289_624_-94_100 Skyrim.esm [REFR:00052440] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortDunstadExterior01 [CELL:00008FEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_684_-574_175_100 Skyrim.esm [REFR:0004BD79] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-160_771_-139_100 Skyrim.esm [REFR:0004E462] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-735_-516_16_113 Skyrim.esm [REFR:000503BD] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B61] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1409_-693_139_100 Skyrim.esm [REFR:0004DB45] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BBF1] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_1476_-158_-108_100 Skyrim.esm [REFR:0004C405] (places DirtCliffsIsland01VolcanicDirt01 [STAT:0008976C] in GRUP Cell Temporary Children of [CELL:0000BA42] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-54_-1142_178_100 Skyrim.esm [REFR:0004FFBE] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D40] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-28))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1waycurve01.nif_-441_248_-41_100 Skyrim.esm [REFR:000515D0] (places NorExtWallBg1WayCurve01 [STAT:00044B95] in GRUP Cell Temporary Children of [CELL:000094E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1932_-1194_112_100 Skyrim.esm [REFR:0004CBAA] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD91] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-87_862_-118_108 Skyrim.esm [REFR:00051C75] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons04 [CELL:000092F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1564_-1182_119_100 Skyrim.esm [REFR:0004B84D] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000BD79] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-29))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6DF] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009CBF] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-24))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004F6DF] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009CBF] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-24))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_287_614_-95_100 Skyrim.esm [REFR:00052441] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortDunstadExterior03 [CELL:0000900A] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,14))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6DF] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009CBF] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-24))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6DF] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009CBF] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-24))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6DF] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009CBF] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-24))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF88] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF88] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004BF88] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1728_-1225_160_142 Skyrim.esm [REFR:0004EED7] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of DragonLair07Exterior02 [CELL:0000BD96] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-93_676_-117_115 Skyrim.esm [REFR:0004EADE] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009396] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,16))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks02.nif_1468_-917_121_132 Skyrim.esm [REFR:0004E0B0] (places ImpExtBlocks02 [STAT:0003F989] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-180_-963_72_100 Skyrim.esm [REFR:0004F6DF] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009CBF] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-24))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks04.nif_-1305_92_-81_150 Skyrim.esm [REFR:00050BCC] (places StockadeWoodplanks04 [STAT:000533D8] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1421_-675_135_100 Skyrim.esm [REFR:0004DB47] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BBF1] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-757_-539_26_72 Skyrim.esm [REFR:000503BE] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B83] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_579_-686_208_100 Skyrim.esm [REFR:0004BF88] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-168_560_-116_99 Skyrim.esm [REFR:0004E973] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-670_-440_-5_114 Skyrim.esm [REFR:0004FB1A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1805_-1282_136_99 Skyrim.esm [REFR:00051D95] (places MountainTrimSlab_SparseSN [STAT:0008D123] in GRUP Cell Temporary Children of [CELL:0000BDCA] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-32))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_680_-573_175_100 Skyrim.esm [REFR:0004BD7A] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009764] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-44_-846_29_50 Skyrim.esm [REFR:0004F525] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of POIPineForest33 [CELL:00009C59] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-21))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_265_607_-96_100 Skyrim.esm [REFR:00052442] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_174_-103_-47_100 Skyrim.esm [REFR:0004C414] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of WhiterunExterior01 [CELL:0000961B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-131_-1145_202_70 Skyrim.esm [REFR:0004FFBF] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D42] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-28))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_1003_73_-82_100 Skyrim.esm [REFR:0004CBCB] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-86_848_-118_119 Skyrim.esm [REFR:00051C76] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6E0] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009CBF] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1563_-1201_135_126 Skyrim.esm [REFR:0004B84E] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000BD9A] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1419_-659_131_100 Skyrim.esm [REFR:0004DB48] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BBF1] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-17))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004F6E0] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009CBF] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-98_674_-117_107 Skyrim.esm [REFR:0004EADF] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009396] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,16))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6E0] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009CBF] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_1784_-1190_126_100 Skyrim.esm [REFR:00051D96] (places RockCliff05FallForestGrass01 [STAT:00050960] in GRUP Cell Temporary Children of [CELL:0000BD95] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-30))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6E0] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009CBF] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-24))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6E0] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009CBF] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-1274_790_-52_100 Skyrim.esm [REFR:0004A169] (places MountainPeak01_LightSN [STAT:00045AB5] in GRUP Cell Temporary Children of [CELL:00009350] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-751_-539_24_78 Skyrim.esm [REFR:000503BF] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B83] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-14))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_267_601_-96_100 Skyrim.esm [REFR:00052443] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif_-439_258_-41_100 Skyrim.esm [REFR:000515D1] (places NorExtWallBg1Way01 [STAT:0004447A] in GRUP Cell Temporary Children of [CELL:000094E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-35_-843_24_100 Skyrim.esm [REFR:0004F526] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1729_-1221_158_175 Skyrim.esm [REFR:0004EED8] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of DragonLair07Exterior02 [CELL:0000BD96] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-166_-960_77_100 Skyrim.esm [REFR:0004F6E0] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009CBF] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1948_-1098_98_100 Skyrim.esm [REFR:0004E0B2] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-170_558_-115_109 Skyrim.esm [REFR:0004E976] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_681_-574_177_113 Skyrim.esm [REFR:0004BD7B] (places RockPileS04Dirt01 [STAT:000DB661] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_998_76_-82_100 Skyrim.esm [REFR:0004CC31] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1781_-1194_128_100 Skyrim.esm [REFR:00051D97] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000BD95] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-30))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_263_612_-96_100 Skyrim.esm [REFR:00052444] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-664_-437_-7_104 Skyrim.esm [REFR:0004FB1C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-132_-1153_202_117 Skyrim.esm [REFR:0004FFC0] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009D63] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1512_-1174_142_100 Skyrim.esm [REFR:0004B84F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of DarklightTowerExterior01 [CELL:0000BD7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1952_-1093_95_100 Skyrim.esm [REFR:0004E0DC] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1426_-657_129_100 Skyrim.esm [REFR:0004DB49] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BBF1] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-91_856_-119_127 Skyrim.esm [REFR:00051C77] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-156_771_-139_90 Skyrim.esm [REFR:0004E46F] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6E1] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-97_679_-117_79 Skyrim.esm [REFR:0004EAE0] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009396] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_183_-381_8_87 Skyrim.esm [REFR:0004D716] (places MountainCliff02_SparseSN [STAT:00098E90] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004F6E1] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_583_-686_207_100 Skyrim.esm [REFR:0004BF8A] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6E1] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-754_-542_27_120 Skyrim.esm [REFR:000503C0] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B83] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-179_548_-115_93 Skyrim.esm [REFR:0004E979] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6E1] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6E1] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthinspray2048.nif_-41_-841_32_60 Skyrim.esm [REFR:0004F527] (places FXWaterfallThinSpray2048 [MSTT:00034417] in GRUP Cell Temporary Children of POIPineForest33 [CELL:00009C59] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-21))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_262_617_-95_100 Skyrim.esm [REFR:00052445] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1778_-1187_133_100 Skyrim.esm [REFR:00051D98] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BD74] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_199_-396_-2_100 Skyrim.esm [REFR:0004D717] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-171_797_-140_89 Skyrim.esm [REFR:0004E486] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial [CELL:00009335] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1425_-648_127_100 Skyrim.esm [REFR:0004DB4B] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BBD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-156_-958_81_100 Skyrim.esm [REFR:0004F6E1] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-75_861_-113_125 Skyrim.esm [REFR:00051C78] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000092F0] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-133_-1148_200_102 Skyrim.esm [REFR:0004FFC1] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D63] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-768_-486_29_97 Skyrim.esm [REFR:0004FB1E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B41] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-12))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_263_622_-95_100 Skyrim.esm [REFR:00052446] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-748_-551_27_70 Skyrim.esm [REFR:000503C1] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B83] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1419_-634_122_100 Skyrim.esm [REFR:0004DB4C] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BBD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-103_654_-116_71 Skyrim.esm [REFR:0004EAE1] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_609_-690_202_118 Skyrim.esm [REFR:0004BF8B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-764_-488_28_81 Skyrim.esm [REFR:0004FB20] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B41] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-12))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_995_71_-82_100 Skyrim.esm [REFR:0004CC5C] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_1842_-1199_125_100 Skyrim.esm [REFR:00051D99] (places RockPileL02FallForestLeaves01 [STAT:000669B6] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-41_-825_28_50 Skyrim.esm [REFR:0004F528] (places MountainCliffSlopePineForest02 [STAT:00095960] in GRUP Cell Temporary Children of POIPineForest33 [CELL:00009C59] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn03.nif_-166_-961_79_100 Skyrim.esm [REFR:0004F6E2] (places RockCairn03Snow [STAT:0003D4B6] in GRUP Cell Temporary Children of [CELL:00009CBF] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-75_831_-111_84 Skyrim.esm [REFR:00051C79] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif_-474_275_-41_100 Skyrim.esm [REFR:000515D2] (places NorExtWallBg1Way01 [STAT:0004447A] in GRUP Cell Temporary Children of RannveigsFastExterior01 [CELL:000094E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-157_-1144_201_70 Skyrim.esm [REFR:0004FFC2] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D42] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-188_751_-131_103 Skyrim.esm [REFR:0004E48A] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial02 [CELL:00009356] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-454_-575_11_79 Skyrim.esm [REFR:0004E4A3] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_1762_-1261_167_100 Skyrim.esm [REFR:0004EED9] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:0000BDCB] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-176_548_-115_104 Skyrim.esm [REFR:0004E980] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1936_-1078_95_100 Skyrim.esm [REFR:0004E0DD] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1823_-1255_126_130 Skyrim.esm [REFR:00051D9A] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000BDC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1424_-629_120_100 Skyrim.esm [REFR:0004DB4D] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BBD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-154_-1138_200_117 Skyrim.esm [REFR:0004FFC3] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009D42] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1268_63_-73_146 Skyrim.esm [REFR:00050BDE] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000095A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,1))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1912_-1071_98_100 Skyrim.esm [REFR:0004E0DE] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-749_-545_25_80 Skyrim.esm [REFR:000503C2] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B83] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_602_-693_202_110 Skyrim.esm [REFR:0004BF8C] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_264_627_-94_100 Skyrim.esm [REFR:00052447] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_191_-391_2_77 Skyrim.esm [REFR:0004D719] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-765_-483_26_77 Skyrim.esm [REFR:0004FB21] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B41] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-12))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_994_78_-82_100 Skyrim.esm [REFR:0004CC7C] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-108_653_-116_114 Skyrim.esm [REFR:0004EAE3] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn02.nif_-156_-960_84_100 Skyrim.esm [REFR:0004F6E5] (places RockCairn02Snow [STAT:0003D4B3] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1429_-624_118_100 Skyrim.esm [REFR:0004DB4E] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BBD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-16))>
[01:51] [BuildReferences] <Debug: Meshes\water\water1024.nif_-46_-841_25_150 Skyrim.esm [REFR:0004F52A] (places Water1024CreekFlowSW [ACTI:00106A25] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -2,-21)>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-82_845_-115_83 Skyrim.esm [REFR:00051C7A] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_1511_-1252_150_172 Skyrim.esm [REFR:0004D014] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:0000BDD9] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1776_-1235_146_100 Skyrim.esm [REFR:00051D9B] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BDCB] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-31))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1waycurve01.nif_-485_276_-41_100 Skyrim.esm [REFR:000515D3] (places NorExtWallBg1WayCurve01 [STAT:00044B95] in GRUP Cell Temporary Children of RannveigsFastExterior01 [CELL:000094E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,6))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_291_629_-94_100 Skyrim.esm [REFR:0005244A] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortDunstadExterior01 [CELL:00008FEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1786_-1248_138_137 Skyrim.esm [REFR:0004EEDA] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:0000BDCB] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-158_-1140_199_102 Skyrim.esm [REFR:0004FFC4] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D42] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1906_-1069_102_100 Skyrim.esm [REFR:0004E0ED] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_987_59_-82_100 Skyrim.esm [REFR:0004CC7D] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-192_751_-130_109 Skyrim.esm [REFR:0004E4A8] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial02 [CELL:00009356] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-167_572_-116_97 Skyrim.esm [REFR:0004E981] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece04.nif_-1451_1155_-137_100 Skyrim.esm [REFR:0004BD7F] (places ImpRubblePiece04snow [STAT:0009E2B9] in GRUP Cell Temporary Children of NorthwatchKeepExterior03 [CELL:00006E2F] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-743_-506_20_95 Skyrim.esm [REFR:000503C4] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B62] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_603_-688_203_111 Skyrim.esm [REFR:0004BF8D] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-107_656_-116_126 Skyrim.esm [REFR:0004EAE4] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009396] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-753_-482_25_69 Skyrim.esm [REFR:0004FB22] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B41] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-76_845_-113_113 Skyrim.esm [REFR:00051C7B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-175_-961_72_105 Skyrim.esm [REFR:0004F6E7] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009CBF] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1427_-603_116_100 Skyrim.esm [REFR:0004DB50] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BBAF] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_2004_-1052_96_100 Skyrim.esm [REFR:00052A37] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD0C] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-26))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1781_-1243_150_100 Skyrim.esm [REFR:00051D9C] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BDCB] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1520_-1242_148_100 Skyrim.esm [REFR:0004B854] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of RkundExterior01 [CELL:0000BDD7] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1906_-1073_103_100 Skyrim.esm [REFR:0004E0F3] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-135_743_-129_92 Skyrim.esm [REFR:0004E4A9] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-156_-1147_199_79 Skyrim.esm [REFR:0004FFC5] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D63] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_1515_-1246_152_172 Skyrim.esm [REFR:0004D015] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:0000BDD9] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-31))>
[01:51] [BuildReferences] <Debug: Meshes\water\water1024.nif_-61_-843_25_150 Skyrim.esm [REFR:0004F52B] (places Water1024CreekFlowSW [ACTI:00106A25] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -2,-21)>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF8E] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004BF8E] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF8E] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_288_593_-96_110 Skyrim.esm [REFR:00052456] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortDunstadExterior03 [CELL:0000900A] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,14))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF8E] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_991_56_-82_100 Skyrim.esm [REFR:0004CC7E] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF8E] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1818_-1307_172_100 Skyrim.esm [REFR:0004EEDC] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:0000BDCA] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-32))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_599_-681_203_100 Skyrim.esm [REFR:0004BF8E] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C3] (in Tamriel "Скайрим" [WRLD:0000003C] at 14,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1389_-634_131_100 Skyrim.esm [REFR:0004DB51] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BBD1] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-68_826_-105_114 Skyrim.esm [REFR:00051C7C] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1777_-1240_150_100 Skyrim.esm [REFR:00051D9D] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BDCB] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-755_-480_22_87 Skyrim.esm [REFR:0004FB23] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B41] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-177_-958_68_75 Skyrim.esm [REFR:0004F6E8] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009CBF] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1987_-1044_87_100 Skyrim.esm [REFR:00052A38] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD0C] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-26))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D016] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of RkundExterior01 [CELL:0000BDD7] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_188_-388_9_98 Skyrim.esm [REFR:0004D71A] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-131_584_-117_127 Skyrim.esm [REFR:0004E989] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_1903_-1065_102_73 Skyrim.esm [REFR:0004E0F4] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-137_-1135_200_95 Skyrim.esm [REFR:0004FFC6] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D42] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-128_663_-117_114 Skyrim.esm [REFR:0004EAE5] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_990_63_-82_100 Skyrim.esm [REFR:0004CC7F] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004D016] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of RkundExterior01 [CELL:0000BDD7] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1389_-652_137_100 Skyrim.esm [REFR:0004DB52] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BBD1] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-16))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D016] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of RkundExterior01 [CELL:0000BDD7] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-80_-827_15_75 Skyrim.esm [REFR:0004F52C] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of POIPineForest33 [CELL:00009C59] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-21))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_288_608_-95_100 Skyrim.esm [REFR:0005245B] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortDunstadExterior03 [CELL:0000900A] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,14))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D016] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of RkundExterior01 [CELL:0000BDD7] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-31))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D016] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of RkundExterior01 [CELL:0000BDD7] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-31))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_-1269_74_-72_150 Skyrim.esm [REFR:00050BE5] (places StockadeWoodplanks01 [STAT:000533D5] in GRUP Cell Temporary Children of [CELL:000095A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,1))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-751_-479_23_85 Skyrim.esm [REFR:0004FB29] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B41] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1548_-1235_152_100 Skyrim.esm [REFR:0004D016] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of RkundExterior01 [CELL:0000BDD7] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1905_-1061_100_100 Skyrim.esm [REFR:0004E0F5] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BD0E] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-26))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6E9] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1845_-1255_127_100 Skyrim.esm [REFR:00051EC8] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000BDC7] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_1824_-1210_122_100 Skyrim.esm [REFR:0004EEDD] (places DirtCliffsCornerInFallForest01 [STAT:0005092B] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004F6E9] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-66_836_-108_120 Skyrim.esm [REFR:00051C7D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-132_744_-127_105 Skyrim.esm [REFR:0004E4B6] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1989_-1046_88_100 Skyrim.esm [REFR:00052A3A] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD0C] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-26))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6E9] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6E9] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6E9] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-132_660_-117_117 Skyrim.esm [REFR:0004EAE7] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-151_-972_91_100 Skyrim.esm [REFR:0004F6E9] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1394_-653_136_100 Skyrim.esm [REFR:0004DB53] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BBD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-16))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_276_609_-101_100 Skyrim.esm [REFR:0005245D] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D017] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000BD9C] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-30))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004D017] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000BD9C] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-30))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D017] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000BD9C] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-30))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D017] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000BD9C] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-30))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1waycurve01.nif_-495_282_-41_100 Skyrim.esm [REFR:000515D4] (places NorExtWallBg1WayCurve01 [STAT:00044B95] in GRUP Cell Temporary Children of RannveigsFastExterior02 [CELL:000094EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1989_-1047_87_100 Skyrim.esm [REFR:00052A3B] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD0C] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-26))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D017] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000BD9C] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-142_-1142_201_102 Skyrim.esm [REFR:0004FFC7] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D42] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1942_-1069_89_100 Skyrim.esm [REFR:0004E100] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_-100_-851_20_100 Skyrim.esm [REFR:0004F52D] (places TundraPond01PineForest02 [STAT:0005F2B2] in GRUP Cell Temporary Children of BearsCaveMillEdge [CELL:00009C5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-59_829_-100_71 Skyrim.esm [REFR:00051C7E] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_1792_-1212_123_100 Skyrim.esm [REFR:0004EEDE] (places DirtCliffsCornerInFallForest01 [STAT:0005092B] in GRUP Cell Temporary Children of [CELL:0000BD95] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1505_-1223_163_100 Skyrim.esm [REFR:0004D017] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:0000BD9C] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-737_-456_12_109 Skyrim.esm [REFR:0004FB2B] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B41] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_1762_-1198_129_100 Skyrim.esm [REFR:00051EC9] (places DirtCliffsCornerInFallForest01 [STAT:0005092B] in GRUP Cell Temporary Children of [CELL:0000BD95] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-30))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_271_608_-101_100 Skyrim.esm [REFR:0005245E] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1941_-1088_98_100 Skyrim.esm [REFR:0004E101] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_1794_-1235_121_100 Skyrim.esm [REFR:0004EEDF] (places DirtCliffsCornerOutFallForest01 [STAT:00050931] in GRUP Cell Temporary Children of [CELL:0000BDCB] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1986_-1047_84_100 Skyrim.esm [REFR:00052A3C] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD0C] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-26))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-121_737_-128_100 Skyrim.esm [REFR:0004E4B8] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-132_665_-118_119 Skyrim.esm [REFR:0004EAE8] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1498_-1222_167_100 Skyrim.esm [REFR:0004D01A] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:0000BD9C] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-139_-1140_200_115 Skyrim.esm [REFR:0004FFC8] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009D42] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-741_-510_19_116 Skyrim.esm [REFR:000503C5] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B62] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1190_526_-21_100 Skyrim.esm [REFR:0004E990] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00009032] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1252_554_-50_98 Skyrim.esm [REFR:0004C4D7] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009012] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-740_-463_16_115 Skyrim.esm [REFR:0004FB2D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B41] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1780_-1238_147_100 Skyrim.esm [REFR:00051D9E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BDCB] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1271_331_-136_104 Skyrim.esm [REFR:0004BD85] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090AC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-108_-833_12_75 Skyrim.esm [REFR:0004F52E] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of BearsCaveMillEdge [CELL:00009C5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_193_-364_8_89 Skyrim.esm [REFR:0004D71B] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:000096D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-9))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_267_602_-101_100 Skyrim.esm [REFR:00052460] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1956_-1078_91_100 Skyrim.esm [REFR:0004E103] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-54_816_-95_94 Skyrim.esm [REFR:00051C7F] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of POISnowy08 [CELL:00009332] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_1814_-1254_121_100 Skyrim.esm [REFR:0004EEE0] (places DirtCliffs03FallForestGrass01 [STAT:00050928] in GRUP Cell Temporary Children of [CELL:0000BDC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1778_-1218_124_100 Skyrim.esm [REFR:00051ECA] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000BD95] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-144_-1007_121_75 Skyrim.esm [REFR:0004F6EB] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:00009CDF] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1249_554_-49_83 Skyrim.esm [REFR:0004C4D8] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009012] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1990_-1038_93_100 Skyrim.esm [REFR:00052A3D] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD0C] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-26))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004B554] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-144_581_-118_79 Skyrim.esm [REFR:0004E992] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,14))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004B554] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004B554] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-114_631_-115_127 Skyrim.esm [REFR:0004EAEA] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,15))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004B554] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004B554] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1275_329_-138_95 Skyrim.esm [REFR:0004BD86] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090AC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,8))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_272_603_-101_100 Skyrim.esm [REFR:00052461] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-738_-506_18_74 Skyrim.esm [REFR:000503C6] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B62] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_133_464_-7_31 Skyrim.esm [REFR:0004C651] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-127_-1120_201_114 Skyrim.esm [REFR:0004FFCA] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009D42] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1944_-1078_95_100 Skyrim.esm [REFR:0004E106] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_684_-602_178_100 Skyrim.esm [REFR:0004B554] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\clutter\hay\haymoundl01.nif_-126_-92_-55_121 Skyrim.esm [REFR:00051B2E] (places HayMoundL01 [STAT:00031038] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-741_-466_17_94 Skyrim.esm [REFR:0004FB44] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B41] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-12))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004B878] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of [CELL:0000BDC6] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-32))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6EC] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:00009CDF] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-25))>
[01:51] [BuildReferences] <Debug: Meshes\clutter\statues\statueofmeridia01.nif_-938_987_-70_100 Skyrim.esm DA09MeridiaStatueRef [REFR:0004E4D6] (places DA09MeridiaStatue [ACTI:0004E4D5] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -23,24)>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6EC] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:00009CDF] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_217_-301_-1_100 Skyrim.esm [REFR:0004D71E] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000096B5] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6EC] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:00009CDF] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-25))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004B878] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of [CELL:0000BDC6] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-32))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-97_-862_24_50 Skyrim.esm [REFR:0004F52F] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6EC] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:00009CDF] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1502_-1216_166_118 Skyrim.esm [REFR:0004D01B] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000BD9C] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1986_-1045_85_100 Skyrim.esm [REFR:00052A3E] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD0C] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-26))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-50_825_-94_74 Skyrim.esm [REFR:00051C80] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_1768_-1182_132_100 Skyrim.esm [REFR:0004EEE1] (places DirtCliffsCornerInFallForest01 [STAT:0005092B] in GRUP Cell Temporary Children of [CELL:0000BD74] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1247_553_-49_77 Skyrim.esm [REFR:0004C4D9] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009012] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-137_571_-116_96 Skyrim.esm [REFR:0004E993] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1902_-1280_135_100 Skyrim.esm [REFR:0004B878] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of [CELL:0000BDC6] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-32))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-735_-510_17_100 Skyrim.esm [REFR:000503C7] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B61] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1274_322_-138_95 Skyrim.esm [REFR:0004BD87] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090CB] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,7))>
[01:51] [BuildReferences] <Debug: Initially disabled large reference in Skyrim.esm DA09SkyPlaneCollision [REFR:0004E4D7] (places CollisionMarker [STAT:00000021] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -23,24)>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-135_-985_106_100 Skyrim.esm [REFR:0004F6EC] (places MountainCliffSlopeSnow01_LightSN [STAT:00086C2C] in GRUP Cell Temporary Children of [CELL:00009CDF] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-118_632_-114_113 Skyrim.esm [REFR:0004EAEC] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-125_-1116_201_103 Skyrim.esm [REFR:0004FFCB] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009D42] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-131_-534_16_100 Skyrim.esm [REFR:0004D722] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009B74] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-14))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_277_604_-101_100 Skyrim.esm [REFR:00052462] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1953_-1074_91_100 Skyrim.esm [REFR:0004E10C] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1waycurve01.nif_-506_284_-41_100 Skyrim.esm [REFR:000515D5] (places NorExtWallBg1WayCurve01 [STAT:00044B95] in GRUP Cell Temporary Children of RannveigsFastExterior02 [CELL:000094EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-745_-469_19_82 Skyrim.esm [REFR:0004FB45] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B41] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-66_811_-100_101 Skyrim.esm [REFR:00051C81] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of POISnowy08 [CELL:00009332] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1502_-1208_169_75 Skyrim.esm [REFR:0004D01C] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:0000BD9C] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_132_463_-7_52 Skyrim.esm [REFR:0004C652] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6ED] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00009CE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-25))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6ED] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00009CE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-25))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004E9A5] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00008FF6] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-738_-518_17_93 Skyrim.esm [REFR:000503C8] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B62] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-13))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6ED] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00009CE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1244_554_-48_87 Skyrim.esm [REFR:0004C4DA] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009012] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-131_-1120_201_116 Skyrim.esm [REFR:0004FFCC] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009D42] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-104_-859_22_100 Skyrim.esm [REFR:0004F530] (places MountainTrim01Rocks01 [STAT:00060820] in GRUP Cell Temporary Children of BearsCaveMillEdge [CELL:00009C5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-21))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6ED] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00009CE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-25))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004E9A5] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00008FF6] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,14))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004E9A5] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00008FF6] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1934_-1157_114_100 Skyrim.esm [REFR:0004B879] (places MountainTrim01FallForestDirt01 [STAT:000AF069] in GRUP Cell Temporary Children of StendarrsBeaconExterior02 [CELL:0000BD70] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1272_327_-137_80 Skyrim.esm [REFR:0004BD88] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000090CB] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,7))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_281_610_-101_100 Skyrim.esm [REFR:00052463] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-186_-1017_121_100 Skyrim.esm [REFR:0004F6ED] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00009CE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-153_1062_-123_90 Skyrim.esm [REFR:0004D723] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:0000926E] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_1116_577_-37_100 Skyrim.esm [REFR:0004E9A5] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00008FF6] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-123_630_-114_76 Skyrim.esm [REFR:0004EAED] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_134_463_-8_49 Skyrim.esm [REFR:0004C653] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-638_-289_-19_100 Skyrim.esm [REFR:0004E11E] (places RockCliff02Tundra01 [STAT:000A94DA] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-61_820_-99_78 Skyrim.esm [REFR:00051C82] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-760_-462_20_113 Skyrim.esm [REFR:0004FB46] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B41] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-141_-1137_200_114 Skyrim.esm [REFR:0004FFCD] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009D42] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_-221_-409_-4_100 Skyrim.esm [REFR:0004D724] (places MountainCliff03_HeavySN [STAT:00027DDA] in GRUP Cell Temporary Children of [CELL:00009AF2] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-10))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks02.nif_-1269_73_-72_150 Skyrim.esm [REFR:00050BEE] (places StockadeWoodplanks02 [STAT:000533D6] in GRUP Cell Temporary Children of [CELL:000095A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,1))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1983_-1043_83_100 Skyrim.esm [REFR:00052A64] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD0C] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-26))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_509_-733_195_111 Skyrim.esm [REFR:0004BF96] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1251_557_-49_93 Skyrim.esm [REFR:0004C4DB] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009012] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1824_-1187_133_100 Skyrim.esm [REFR:0004EEE2] (places MountainCliffSlopeFallForestGrass01 [STAT:0005092A] in GRUP Cell Temporary Children of [CELL:0000BD73] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-29))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_282_605_-101_100 Skyrim.esm [REFR:00052464] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-114_633_-115_120 Skyrim.esm [REFR:0004EAEE] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-738_-526_17_111 Skyrim.esm [REFR:000503C9] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B62] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1278_324_-139_101 Skyrim.esm [REFR:0004BD89] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090CB] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-113_572_-114_73 Skyrim.esm [REFR:0004E9C4] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_1943_-1237_120_100 Skyrim.esm [REFR:0004B882] (places MountainTrim02Rocks01 [STAT:0006081F] in GRUP Cell Temporary Children of [CELL:0000BDC3] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1828_-1245_124_120 Skyrim.esm [REFR:00051DA2] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BDC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-636_-289_-13_92 Skyrim.esm [REFR:0004E11F] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_130_466_-6_82 Skyrim.esm [REFR:0004C654] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_-259_-396_-25_100 Skyrim.esm [REFR:0004D725] (places MountainCliff04_LightSN [STAT:00027DDB] in GRUP Cell Temporary Children of [CELL:00009AF3] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-10))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_286_611_-101_100 Skyrim.esm [REFR:00052465] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-762_-465_22_101 Skyrim.esm [REFR:0004FB47] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B41] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-92_680_-117_75 Skyrim.esm [REFR:0004EAEF] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009396] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,16))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004C4DC] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:00009012] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-708_-403_-3_100 Skyrim.esm [REFR:0004C18B] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of POIPineForest11 [CELL:00009AFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_511_-724_197_111 Skyrim.esm [REFR:0004BF97] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1747_-1198_133_100 Skyrim.esm [REFR:0004EEE3] (places MountainTrim01FallForestRocks01 [STAT:000ADEC7] in GRUP Cell Temporary Children of DragonLair07Exterior02 [CELL:0000BD96] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1278_328_-137_77 Skyrim.esm [REFR:0004BD8A] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090AC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004C4DC] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:00009012] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-124_575_-117_121 Skyrim.esm [REFR:0004E9C9] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,14))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C84] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C84] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004C4DC] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:00009012] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1829_-1240_123_120 Skyrim.esm [REFR:00051DA3] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BDC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_1964_-1230_131_100 Skyrim.esm [REFR:0004B89C] (places MountainTrim02Rocks01 [STAT:0006081F] in GRUP Cell Temporary Children of [CELL:0000BDC3] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-31))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004C4DC] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:00009012] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,13))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_287_606_-101_100 Skyrim.esm [REFR:00052466] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior03 [CELL:0000900A] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,14))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00051C84] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1264_565_-46_100 Skyrim.esm [REFR:0004C4DC] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:00009012] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-633_-290_-14_96 Skyrim.esm [REFR:0004E120] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-493_-637_2_100 Skyrim.esm [REFR:0004D728] (places RockCliff01PineForest02 [STAT:00054C92] in GRUP Cell Temporary Children of POIPineForest06 [CELL:00009BBF] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_131_464_-7_62 Skyrim.esm [REFR:0004C655] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:0000906B] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-78_837_-115_100 Skyrim.esm [REFR:00051C84] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009311] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-101_668_-117_81 Skyrim.esm [REFR:0004EAF0] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009396] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-170_-1048_139_75 Skyrim.esm [REFR:0004F6EE] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:51] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-82_-848_23_100 Skyrim.esm [REFR:0004F531] (places TundraStreamTransition01Rocks01 [MSTT:00071D05] in GRUP Cell Temporary Children of BearsCaveMillEdge [CELL:00009C5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-758_-466_20_120 Skyrim.esm [REFR:0004FB48] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B41] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1773_-1172_135_100 Skyrim.esm [REFR:0004EEE4] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000BD74] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-29))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF99] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-105_576_-112_96 Skyrim.esm [REFR:0004E9CE] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C85] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of StonehillsExterior02 [CELL:00009395] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,16))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BF99] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C85] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of StonehillsExterior02 [CELL:00009395] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_104_432_-2_60 Skyrim.esm [REFR:0004C656] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-66_691_-115_100 Skyrim.esm [REFR:00051C85] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of StonehillsExterior02 [CELL:00009395] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_497_-715_197_100 Skyrim.esm [REFR:0004BF99] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-250_1072_-141_100 Skyrim.esm [REFR:0004D738] (places RockCliff02CoastBeach01 [STAT:00033D9A] in GRUP Cell Temporary Children of [CELL:00009250] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,26))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-639_-297_-22_100 Skyrim.esm [REFR:0004E122] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-994_-224_-59_129 Skyrim.esm [REFR:0004C18D] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:00009A81] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-100_676_-117_116 Skyrim.esm [REFR:0004EAF2] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009396] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1934_-1186_113_100 Skyrim.esm [REFR:0004CCAC] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of StendarrsBeaconExterior02 [CELL:0000BD70] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-29))>
[01:51] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_-83_-849_22_100 Skyrim.esm [REFR:0004F532] (places FXCreekFlatLong01Rocks01 [MSTT:00071D06] in GRUP Cell Temporary Children of BearsCaveMillEdge [CELL:00009C5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1969_-1097_90_100 Skyrim.esm [REFR:0004EEE7] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD2D] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-27))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051F0D] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of DawnstarExterior05 [CELL:00008E76] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-774_-468_26_110 Skyrim.esm [REFR:0004FB49] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B41] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_-142_-1018_135_50 Skyrim.esm [REFR:0004F6EF] (places MountainCliff01_LightSN [STAT:00048DDF] in GRUP Cell Temporary Children of [CELL:00009CDF] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-25))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051F0D] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of DawnstarExterior05 [CELL:00008E76] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,27))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C86] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of StonehillsExterior02 [CELL:00009395] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,16))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051F0D] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of DawnstarExterior05 [CELL:00008E76] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,27))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C86] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of StonehillsExterior02 [CELL:00009395] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-115_559_-111_82 Skyrim.esm [REFR:0004E9D7] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_105_435_-2_10 Skyrim.esm [REFR:0004C657] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_330_1112_-130_100 Skyrim.esm [REFR:00051F0D] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of DawnstarExterior05 [CELL:00008E76] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-120_756_-137_118 Skyrim.esm [REFR:0004E4E5] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-63_686_-115_100 Skyrim.esm [REFR:00051C86] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of StonehillsExterior02 [CELL:00009395] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-614_-305_-29_100 Skyrim.esm [REFR:0004E123] (places DirtCliffs03FieldGrass01 [STAT:0003ACD3] in GRUP Cell Temporary Children of POITundra09 [CELL:00009AB9] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-112_688_-119_91 Skyrim.esm [REFR:0004EAF5] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009396] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,16))>
[01:51] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin4096x256.nif_-497_-633_3_75 Skyrim.esm [REFR:0004D73D] (places FXWaterfallThin4096x256 [MSTT:0003441F] in GRUP Cell Temporary Children of POIPineForest06 [CELL:00009BBF] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1964_-1098_92_100 Skyrim.esm [REFR:0004EEE8] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_136_-366_58_100 Skyrim.esm [REFR:0004CCC5] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:000096D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-9))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6F0] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009CDF] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-25))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004F6F0] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009CDF] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-770_-471_25_106 Skyrim.esm [REFR:0004FB4B] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009B41] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_106_435_-2_39 Skyrim.esm [REFR:0004C658] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6F0] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009CDF] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-25))>
[01:51] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_-72_-845_24_100 Skyrim.esm [REFR:0004F533] (places FXCreekFlatLong01Rocks01 [MSTT:00071D06] in GRUP Cell Temporary Children of POIPineForest33 [CELL:00009C59] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-21))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6F0] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009CDF] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-25))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F6F0] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009CDF] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_304_1137_-140_150 Skyrim.esm [REFR:00051F0E] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of DawnstarDBSanctuaryExterior [CELL:00008E77] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,27))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C87] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of StonehillsExterior02 [CELL:00009395] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-144_-1139_200_104 Skyrim.esm [REFR:0004FFCE] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009D42] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-117_564_-113_104 Skyrim.esm [REFR:0004E9D8] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_1362_270_-138_100 Skyrim.esm [REFR:0004F111] (places MountainCliffSm01_HeavySN [STAT:00050DC0] in GRUP Cell Temporary Children of WindhelmBridge01 [CELL:0000B4FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,6))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C87] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of StonehillsExterior02 [CELL:00009395] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-132_-986_115_100 Skyrim.esm [REFR:0004F6F0] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:00009CDF] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-25))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_283_600_-101_100 Skyrim.esm [REFR:00052468] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-66_695_-115_100 Skyrim.esm [REFR:00051C87] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of StonehillsExterior02 [CELL:00009395] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1977_-1077_81_120 Skyrim.esm [REFR:0004EEE9] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BD2D] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-27))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004C4E0] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000090AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004C4E0] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000090AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-125_683_-118_108 Skyrim.esm [REFR:0004EAF6] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:51] [BuildReferences] <Debug: Meshes\clutter\hay\haymoundl01.nif_-127_-94_-55_121 Skyrim.esm [REFR:00051B31] (places HayMoundL01 [STAT:00031038] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1834_-1202_127_120 Skyrim.esm [REFR:00051DA4] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_106_431_-2_32 Skyrim.esm [REFR:0004C659] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1162_340_-124_86 Skyrim.esm [REFR:0004C4E0] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000090AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1960_-1222_125_100 Skyrim.esm [REFR:0004B89D] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000BD91] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-957_-178_-46_100 Skyrim.esm [REFR:0004D73F] (places RockPileM02ReachMoss01 [STAT:0004E78F] in GRUP Cell Temporary Children of [CELL:00009A5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-766_-472_20_106 Skyrim.esm [REFR:0004FB4C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B41] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-604_-787_-11_100 Skyrim.esm [REFR:0004FFCF] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009C45] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_320_1152_-140_117 Skyrim.esm [REFR:00051F3F] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00008E58] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,28))>
[01:51] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-70_-845_25_100 Skyrim.esm [REFR:0004F534] (places TundraStreamTransition01Rocks01 [MSTT:00071D05] in GRUP Cell Temporary Children of POIPineForest33 [CELL:00009C59] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_161_-333_56_100 Skyrim.esm [REFR:0004CCC7] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:000096D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1442_329_-142_100 Skyrim.esm [REFR:0004F112] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of HlaaluFarmExterior [CELL:0000B4B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,8))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_278_599_-101_100 Skyrim.esm [REFR:00052469] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-147_546_-108_97 Skyrim.esm [REFR:0004E9D9] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-132_-995_115_115 Skyrim.esm [REFR:0004F6F1] (places RockCliff03SnowLight [STAT:0005B56A] in GRUP Cell Temporary Children of [CELL:00009CDF] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-126_688_-120_74 Skyrim.esm [REFR:0004EAF7] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1839_-1194_128_120 Skyrim.esm [REFR:00051DA5] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-945_-180_-45_100 Skyrim.esm [REFR:0004D742] (places RockPileM02ReachMoss01 [STAT:0004E78F] in GRUP Cell Temporary Children of [CELL:00009A5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_1965_-1217_132_100 Skyrim.esm [REFR:0004B8A2] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000BD91] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-601_-798_-16_100 Skyrim.esm [REFR:0004FFD0] (places MountainTrim01PineForest02 [STAT:00055036] in GRUP Cell Temporary Children of [CELL:00009C45] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_1206_380_-96_124 Skyrim.esm [REFR:0004FB98] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of [CELL:0000908F] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurveramp01.nif_-124_-110_-59_100 Skyrim.esm [REFR:00051B33] (places RoadSCurveRamp01 [STAT:0001CD86] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_273_598_-101_100 Skyrim.esm [REFR:0005246A] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_117_-375_44_100 Skyrim.esm [REFR:0004CCC8] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of BleakfallsBarrowPath [CELL:000096F6] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-10))>
[01:51] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthin2048x512.nif_-302_-788_-7_80 Skyrim.esm [REFR:0004F539] (places FXWaterfallThin2048x512 [MSTT:00105CC2] in GRUP Cell Temporary Children of [CELL:00009C3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-153_545_-111_126 Skyrim.esm [REFR:0004E9DA] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-454_-580_11_89 Skyrim.esm [REFR:0004E503] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_107_432_-2_10 Skyrim.esm [REFR:0004C65A] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_324_1143_-141_100 Skyrim.esm [REFR:00051F63] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of DawnstarDBSanctuaryExterior [CELL:00008E77] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_1440_324_-144_100 Skyrim.esm [REFR:0004F113] (places RockCliff04Snow [STAT:00024C94] in GRUP Cell Temporary Children of [CELL:0000B4D9] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,7))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_268_597_-101_100 Skyrim.esm [REFR:0005246B] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-128_669_-117_127 Skyrim.esm [REFR:0004EAF8] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-735_-523_16_71 Skyrim.esm [REFR:000503CA] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B61] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-259_1073_-140_100 Skyrim.esm [REFR:0004D755] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of [CELL:00009250] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,26))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1968_-1219_136_100 Skyrim.esm [REFR:0004B8A3] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000BD90] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-611_-798_-13_70 Skyrim.esm [REFR:0004FFD1] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C45] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1545_142_-56_101 Skyrim.esm [REFR:00052AC6] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004CCCA] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-9))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004CCCA] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-9))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004CCCA] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-9))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004CCCA] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-9))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004CCCA] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_99_-332_54_100 Skyrim.esm [REFR:0004CCCA] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-167_549_-114_112 Skyrim.esm [REFR:0004E9DB] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1801_-1204_125_120 Skyrim.esm [REFR:00051DA6] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BD95] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_-128_-951_82_51 Skyrim.esm [REFR:0004F6F2] (places MountainCliff03_LightSN [STAT:00027DD9] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_309_1134_-140_100 Skyrim.esm [REFR:0005204D] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of DawnstarDBSanctuaryExterior [CELL:00008E77] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-751_-457_16_92 Skyrim.esm [REFR:0004FB9A] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B41] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_108_435_-2_20 Skyrim.esm [REFR:0004C65B] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-463_-575_12_114 Skyrim.esm [REFR:0004E506] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-135_664_-118_117 Skyrim.esm [REFR:0004EAF9] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F114] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HlaaluFarmExterior [CELL:0000B4B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F114] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HlaaluFarmExterior [CELL:0000B4B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,8))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_269_628_-98_100 Skyrim.esm [REFR:0005246D] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-613_-802_-13_102 Skyrim.esm [REFR:0004FFD2] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C45] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-1540_142_-56_120 Skyrim.esm [REFR:00052AC7] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1458_359_-139_100 Skyrim.esm [REFR:0004F114] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HlaaluFarmExterior [CELL:0000B4B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-127_-974_97_100 Skyrim.esm [REFR:0004F6F3] (places RockCliff03SnowLight [STAT:0005B56A] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_-308_-792_-23_100 Skyrim.esm [REFR:0004F53A] (places TundraPond01PineForest02 [STAT:0005F2B2] in GRUP Cell Temporary Children of [CELL:00009C3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-723_-523_13_108 Skyrim.esm [REFR:000503CB] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B61] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-159_549_-113_72 Skyrim.esm [REFR:0004E9DC] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005204E] (places RockPileS03Rocks01Snow [STAT:000B5993] in GRUP Cell Temporary Children of DawnstarDBSanctuaryExterior [CELL:00008E77] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,27))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004CCCB] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004CCCB] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004CCCB] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004CCCB] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004CCCB] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005204E] (places RockPileS03Rocks01Snow [STAT:000B5993] in GRUP Cell Temporary Children of DawnstarDBSanctuaryExterior [CELL:00008E77] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-754_-454_15_99 Skyrim.esm [REFR:0004FBB1] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B41] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_94_-299_35_100 Skyrim.esm [REFR:0004CCCB] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_318_1140_-139_100 Skyrim.esm [REFR:0005204E] (places RockPileS03Rocks01Snow [STAT:000B5993] in GRUP Cell Temporary Children of DawnstarDBSanctuaryExterior [CELL:00008E77] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_108_434_-3_29 Skyrim.esm [REFR:0004C65C] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-476_-587_11_115 Skyrim.esm [REFR:0004E50C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1940_-1177_111_100 Skyrim.esm [REFR:0004B8BB] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of StendarrsBeaconExterior02 [CELL:0000BD70] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1518_154_-40_105 Skyrim.esm [REFR:00052AC8] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1784_-1188_134_120 Skyrim.esm [REFR:00051DA7] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BD95] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-135_657_-117_71 Skyrim.esm [REFR:0004EAFA] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs01.nif_274_624_-97_109 Skyrim.esm [REFR:0005246E] (places ImpExtIceStairs01 [STAT:0006F744] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-306_-806_-30_90 Skyrim.esm [REFR:0004F53B] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009C3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-654_-322_-23_100 Skyrim.esm [REFR:0004E127] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-972_-294_-5_100 Skyrim.esm [REFR:0004F00A] (places MountainTrim01ReachMoss01 [STAT:00041B04] in GRUP Cell Temporary Children of [CELL:00009AC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-724_-516_14_78 Skyrim.esm [REFR:000503CC] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B61] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-138_-959_95_116 Skyrim.esm [REFR:0004F6F4] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00052050] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of DawnstarDBSanctuaryExterior [CELL:00008E77] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,27))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00052050] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of DawnstarDBSanctuaryExterior [CELL:00008E77] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_306_1135_-138_100 Skyrim.esm [REFR:00052050] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of DawnstarDBSanctuaryExterior [CELL:00008E77] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,27))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004CCCC] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-162_544_-113_75 Skyrim.esm [REFR:0004E9DD] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004CCCC] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-9))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs01.nif_268_606_-94_100 Skyrim.esm [REFR:0005246F] (places ImpExtIceStairs01 [STAT:0006F744] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004CCCC] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-9))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004CCCC] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_1945_-1165_113_100 Skyrim.esm [REFR:0004B8BC] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of StendarrsBeaconExterior02 [CELL:0000BD70] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-651_-318_-23_100 Skyrim.esm [REFR:0004E128] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1772_-1177_134_120 Skyrim.esm [REFR:00051DA8] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BD74] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-29))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004CCCC] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_110_-336_69_100 Skyrim.esm [REFR:0004CCCC] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000096D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-716_-513_12_105 Skyrim.esm [REFR:000503CD] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B61] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-161_-982_103_94 Skyrim.esm [REFR:0004F6F5] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1213_407_-47_122 Skyrim.esm [REFR:0004FBB2] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:0000908F] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-121_596_-117_129 Skyrim.esm [REFR:0004EAFB] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_268_605_-99_100 Skyrim.esm [REFR:00052470] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-992_-282_-21_100 Skyrim.esm [REFR:0004F00B] (places MountainTrim01ReachMoss01 [STAT:00041B04] in GRUP Cell Temporary Children of GloomreachExterior [CELL:00009AA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-173_537_-114_80 Skyrim.esm [REFR:0004E9DE] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-653_-315_-22_100 Skyrim.esm [REFR:0004E129] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-469_-584_10_100 Skyrim.esm [REFR:0004D781] (places RoadCurveLong45R01 [STAT:0001E93E] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_190_-390_3_77 Skyrim.esm [REFR:00052054] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:000096F4] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-10))>
[01:51] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_-315_-799_-24_150 Skyrim.esm [REFR:0004F53C] (places FXCreekFlatLong01Rocks01 [MSTT:00071D06] in GRUP Cell Temporary Children of [CELL:00009C3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1918_-1214_112_100 Skyrim.esm [REFR:0004B8BD] (places MountainTrim01FallForestDirt01 [STAT:000AF069] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-158_-980_100_115 Skyrim.esm [REFR:0004F6F6] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-715_-521_10_99 Skyrim.esm [REFR:000503CE] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B61] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_63_-306_-2_100 Skyrim.esm [REFR:0004CCCD] (places MountainCliff01_HeavySN [STAT:00048DE0] in GRUP Cell Temporary Children of [CELL:000096B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-8))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_268_609_-99_100 Skyrim.esm [REFR:00052471] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-752_-434_12_95 Skyrim.esm [REFR:0004FBB3] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of BilegulchMineExterior03 [CELL:00009B20] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance02.nif_-1010_-256_-53_100 Skyrim.esm [REFR:0004F00C] (places RockCaveEntrance02 [STAT:000AD254] in GRUP Cell Temporary Children of GloomreachExterior [CELL:00009AA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-7))>
[01:51] [BuildReferences] <Debug: Swapped [REFR:0004D047] (places BoneDeerSkull [MSTT:00073CC1] in GRUP Cell Temporary Children of RkundExterior01 [CELL:0000BDD7] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-31)) to PickTheUnpickable.esp PTU_Misc_BoneDeerSkull "Череп оленя" [MISC:FE04080D]>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-115_605_-116_76 Skyrim.esm [REFR:0004EAFD] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-182_557_-115_111 Skyrim.esm [REFR:0004E9DF] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-47_-720_40_100 Skyrim.esm [REFR:00052059] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:00009BF6] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_-332_-803_-29_100 Skyrim.esm [REFR:0004F53D] (places TundraPond01PineForest02 [STAT:0005F2B2] in GRUP Cell Temporary Children of [CELL:00009C3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1935_-1235_118_77 Skyrim.esm [REFR:0004B8BE] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BDC3] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1819_-1191_138_120 Skyrim.esm [REFR:00051DA9] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree05.nif_-452_249_-43_100 Skyrim.esm [REFR:000515E8] (places NorTempleExteriorRibFree05 [STAT:00022F20] in GRUP Cell Temporary Children of RannveigsFastExterior01 [CELL:000094E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_108_-291_25_100 Skyrim.esm [REFR:0004CCCF] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:000096B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1020_-247_-49_100 Skyrim.esm [REFR:0004F00D] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of GloomreachExterior [CELL:00009AA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-250_1074_-136_174 Skyrim.esm [REFR:0004D788] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009250] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,26))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-102_586_-110_110 Skyrim.esm [REFR:0004EAFF] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-651_-315_-23_100 Skyrim.esm [REFR:0004E19F] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-155_-977_98_86 Skyrim.esm [REFR:0004F6F7] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-760_-447_17_104 Skyrim.esm [REFR:0004FBB4] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of BilegulchMineExterior03 [CELL:00009B20] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1796_-1200_126_100 Skyrim.esm [REFR:00051DAA] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD95] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-30))>
[01:51] [BuildReferences] <Debug: Meshes\effects\fxwaterfallthinspray2048.nif_-304_-789_-9_97 Skyrim.esm [REFR:0004F53E] (places FXWaterfallThinSpray2048 [MSTT:00034417] in GRUP Cell Temporary Children of [CELL:00009C3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-93_601_-106_116 Skyrim.esm [REFR:0004EB01] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1939_-1233_114_100 Skyrim.esm [REFR:0004B8BF] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BDC3] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge01.nif_-114_-435_99_100 Skyrim.esm [REFR:0005205A] (places MountainRidge01_HeavySN [STAT:0005205B] in GRUP Cell Temporary Children of [CELL:00009B10] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-1019_-289_-15_111 Skyrim.esm [REFR:0004F00E] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009AC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-704_-526_4_109 Skyrim.esm [REFR:00050498] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B61] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_139_-310_28_100 Skyrim.esm [REFR:0004CCD0] (places MountainCliff03_HeavySN [STAT:00027DDA] in GRUP Cell Temporary Children of [CELL:000096B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_105_433_-2_39 Skyrim.esm [REFR:0004C65D] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-154_-974_98_67 Skyrim.esm [REFR:0004F6F8] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01snow.nif_1528_-1241_152_89 Skyrim.esm [REFR:0004D04C] (places TreePineForestStump01Snow [STAT:0005D041] in GRUP Cell Temporary Children of RkundExterior01 [CELL:0000BDD7] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-31))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs02.nif_271_610_-96_100 Skyrim.esm [REFR:00052472] (places ImpExtIceStairs02 [STAT:0006F745] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-131_786_-138_98 Skyrim.esm [REFR:0004E519] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-749_-433_13_103 Skyrim.esm [REFR:0004FBB5] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of BilegulchMineExterior03 [CELL:00009B20] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1798_-1205_124_100 Skyrim.esm [REFR:00051DAB] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD95] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1935_-1232_116_100 Skyrim.esm [REFR:0004B8C0] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BDC3] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-31))>
[01:51] [BuildReferences] <Debug: Meshes\water\water1024.nif_-311_-795_-23_100 Skyrim.esm [REFR:0004F540] (places Water1024CreekFlowSW [ACTI:00106A25] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -8,-20)>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1520_145_-49_110 Skyrim.esm [REFR:00052AC9] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-90_603_-106_92 Skyrim.esm [REFR:0004EB05] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_103_431_-2_43 Skyrim.esm [REFR:0004C65E] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D04D] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of RkundExterior01 [CELL:0000BDD7] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-31))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate01.nif_-506_-993_11_100 Skyrim.esm [REFR:0004BDF7] (places WalkwayCWallGate01 [STAT:0004D7DA] in GRUP Cell Temporary Children of [CELL:00009CE8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-129_782_-139_100 Skyrim.esm [REFR:0004E51A] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_268_602_-96_100 Skyrim.esm [REFR:00052473] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D04D] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of RkundExterior01 [CELL:0000BDD7] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_134_-274_7_96 Skyrim.esm [REFR:0004CCD1] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:00009698] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1025_-277_-27_113 Skyrim.esm [REFR:0004F010] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009AA3] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1532_-1247_149_100 Skyrim.esm [REFR:0004D04D] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of RkundExterior01 [CELL:0000BDD7] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-158_-974_95_89 Skyrim.esm [REFR:0004F6F9] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1944_-1207_120_100 Skyrim.esm [REFR:0004B8C1] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BD91] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-709_-529_6_77 Skyrim.esm [REFR:00050503] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B61] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-91_607_-107_104 Skyrim.esm [REFR:0004EB0B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:51] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-313_-797_-23_100 Skyrim.esm [REFR:0004F541] (places TundraStreamTransition01Rocks01 [MSTT:00071D05] in GRUP Cell Temporary Children of [CELL:00009C3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-133_783_-139_100 Skyrim.esm [REFR:0004E51B] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-759_-430_14_108 Skyrim.esm [REFR:0004FBB6] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of BilegulchMineExterior03 [CELL:00009B20] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-1520_142_-52_111 Skyrim.esm [REFR:00052ACA] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1831_-1200_128_100 Skyrim.esm [REFR:00051DAC] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_288_619_-96_110 Skyrim.esm [REFR:00052476] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortDunstadExterior01 [CELL:00008FEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1943_-1211_123_100 Skyrim.esm [REFR:0004B8C2] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BD91] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-425_-942_-9_100 Skyrim.esm [REFR:0004FBB7] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009CA4] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-23))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-165_-977_96_93 Skyrim.esm [REFR:0004F6FA] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009CBF] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-713_-525_8_106 Skyrim.esm [REFR:00050525] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B61] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_67_-286_0_91 Skyrim.esm [REFR:0004CCD2] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:0000969A] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-994_-274_-32_111 Skyrim.esm [REFR:0004F012] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of GloomreachExterior [CELL:00009AA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-609_-801_-15_86 Skyrim.esm [REFR:0004FFD3] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C45] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-1100_-281_-20_100 Skyrim.esm [REFR:0004C195] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009AA4] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1535_141_-56_100 Skyrim.esm [REFR:00052ACB] (places RockPileM02ReachDirt01 [STAT:0005392E] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1840_-1204_124_100 Skyrim.esm [REFR:00051DAD] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-137_761_-138_80 Skyrim.esm [REFR:0004E51C] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_-195_595_-114_100 Skyrim.esm [REFR:0004EB0C] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-609_-809_-15_111 Skyrim.esm [REFR:0004FFD4] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C45] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-320_-791_-24_75 Skyrim.esm [REFR:0004F542] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009C3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1905_-1242_114_100 Skyrim.esm [REFR:0004B8C3] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIFallForest14 [CELL:0000BDC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1565_178_-29_100 Skyrim.esm [REFR:00052ACD] (places RockPileM02ReachGrass01 [STAT:00041B8E] in GRUP Cell Temporary Children of [CELL:0000711A] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,4))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend01.nif_-509_-987_11_100 Skyrim.esm [REFR:0004BDF8] (places WalkwayCWallEnd01 [STAT:0004D7D8] in GRUP Cell Temporary Children of [CELL:00009CE8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-710_-523_7_110 Skyrim.esm [REFR:00050526] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B61] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-179_563_-116_100 Skyrim.esm [REFR:0004E9E0] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-149_-986_102_82 Skyrim.esm [REFR:0004F6FB] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009CDF] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-134_757_-139_100 Skyrim.esm [REFR:0004E51D] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004CCD3] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009A89] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-7))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004CCD3] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009A89] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1838_-1197_128_100 Skyrim.esm [REFR:00051DAE] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004CCD3] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009A89] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-7))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004CCD3] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009A89] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-1096_-274_-24_190 Skyrim.esm [REFR:0004C196] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009AA4] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,-7))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004CCD3] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009A89] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl01.nif_-166_602_-114_100 Skyrim.esm [REFR:0004EB0D] (places SnowDriftL01 [STAT:0006021D] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree03.nif_-448_252_-45_100 Skyrim.esm [REFR:000515E9] (places NorTempleExteriorRibFree03 [STAT:00022F21] in GRUP Cell Temporary Children of [CELL:000094E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-359_-711_1_75 Skyrim.esm [REFR:0004FBBA] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of FalkreathWatchtowerExterior [CELL:00009BFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_501_-725_196_100 Skyrim.esm [REFR:0004BFA8] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-605_-811_-15_114 Skyrim.esm [REFR:0004FFD5] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C45] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-272_1085_-141_100 Skyrim.esm [REFR:0004D78B] (places RockCliff07CoastBeach01 [STAT:000BD4A6] in GRUP Cell Temporary Children of [CELL:00009250] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,26))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_39_-284_-25_100 Skyrim.esm [REFR:0004CCD3] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009A89] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1966_-1098_92_100 Skyrim.esm [REFR:00052483] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1903_-1247_114_100 Skyrim.esm [REFR:0004B8C4] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIFallForest14 [CELL:0000BDC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-993_-284_-16_87 Skyrim.esm [REFR:0004F013] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of GloomreachExterior [CELL:00009AA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_-500_-988_11_100 Skyrim.esm [REFR:0004BDFA] (places RoadCurve90R01 [STAT:00027007] in GRUP Cell Temporary Children of [CELL:00009CE8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1562_125_-53_92 Skyrim.esm [REFR:00052AD2] (places RockPileS01ReachMoss01 [STAT:00056B11] in GRUP Cell Temporary Children of [CELL:00007139] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-147_-985_101_80 Skyrim.esm [REFR:0004F6FC] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009CDF] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-124_757_-140_117 Skyrim.esm [REFR:0004E51E] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-202_555_-115_72 Skyrim.esm [REFR:0004E9E1] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:51] [BuildReferences] <Debug: Meshes\water\water1024.nif_-327_-814_-28_150 Skyrim.esm [REFR:0004F544] (places Water1024CreekFlowSE [ACTI:00106A21] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -8,-20)>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-720_-520_13_80 Skyrim.esm [REFR:00050527] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B61] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1845_-1197_125_100 Skyrim.esm [REFR:00051DAF] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD93] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_506_-733_194_101 Skyrim.esm [REFR:0004BFA9] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-1098_-271_-25_136 Skyrim.esm [REFR:0004C197] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009AA4] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-994_-286_-14_82 Skyrim.esm [REFR:0004F015] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of GloomreachExterior [CELL:00009AA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-152_607_-113_61 Skyrim.esm [REFR:0004EB0E] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs05moss.nif_-1571_138_-52_100 Skyrim.esm [REFR:00052AD3] (places DirtCliffs05Moss [STAT:00058EF5] in GRUP Cell Temporary Children of [CELL:00007139] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-505_-992_11_100 Skyrim.esm [REFR:0004BDFB] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009CE8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_103_434_-2_15 Skyrim.esm [REFR:0004C65F] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_124_-305_50_91 Skyrim.esm [REFR:0004CCD4] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:000096B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-471_-524_16_85 Skyrim.esm [REFR:0004FBBC] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest02 [CELL:00009B5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-277_1081_-144_122 Skyrim.esm [REFR:0004D78D] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00009250] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,26))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-599_-813_-17_97 Skyrim.esm [REFR:0004FFD6] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C45] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-20))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFAA] (places RockPileL02Rocks01Light_SN [STAT:000B244D] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-724_-512_15_101 Skyrim.esm [REFR:00050528] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B61] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-13))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFAA] (places RockPileL02Rocks01Light_SN [STAT:000B244D] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1905_-1239_114_100 Skyrim.esm [REFR:0004B8C7] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIFallForest14 [CELL:0000BDC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1569_136_-50_100 Skyrim.esm [REFR:00052AD4] (places RockPileM02ReachDirt01 [STAT:0005392E] in GRUP Cell Temporary Children of [CELL:00007139] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_510_-721_196_100 Skyrim.esm [REFR:0004BFAA] (places RockPileL02Rocks01Light_SN [STAT:000B244D] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-194_548_-114_91 Skyrim.esm [REFR:0004E9E2] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-726_-505_16_110 Skyrim.esm [REFR:00050529] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B61] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-13))>
[01:51] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-332_-809_-28_111 Skyrim.esm [REFR:0004F545] (places TundraStreamTransition01Rocks01 [MSTT:00071D05] in GRUP Cell Temporary Children of [CELL:00009C3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1932_-1180_113_100 Skyrim.esm [REFR:0004CD1D] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of StendarrsBeaconExterior02 [CELL:0000BD70] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-1010_-285_-16_93 Skyrim.esm [REFR:0004F016] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of GloomreachExterior [CELL:00009AA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-511_-995_11_100 Skyrim.esm [REFR:0004BDFD] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009CE8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-25))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris07.nif_-451_252_-41_100 Skyrim.esm [REFR:000515EC] (places NorTmpExtDebris07 [STAT:00028A73] in GRUP Cell Temporary Children of RannveigsFastExterior01 [CELL:000094E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1821_-1196_132_100 Skyrim.esm [REFR:00051DB0] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-468_-526_15_62 Skyrim.esm [REFR:0004FBBD] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIPineForest02 [CELL:00009B5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_126_422_-5_33 Skyrim.esm [REFR:0004C660] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of StonehillBluffExterior03 [CELL:0000908A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-592_-811_-19_76 Skyrim.esm [REFR:0004FFD7] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C45] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl03.nif_-166_549_-115_100 Skyrim.esm [REFR:0004EB12] (places SnowDriftL03 [STAT:00060222] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1577_133_-50_100 Skyrim.esm [REFR:00052AD5] (places RockPileM02ReachMoss01 [STAT:0004E78F] in GRUP Cell Temporary Children of [CELL:00007139] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-280_1074_-141_182 Skyrim.esm [REFR:0004D790] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009250] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,26))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1897_-1200_117_100 Skyrim.esm [REFR:0004B8CA] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-717_-508_14_75 Skyrim.esm [REFR:0005052A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B61] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-194_532_-114_80 Skyrim.esm [REFR:0004E9E3] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000941C] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-1012_-286_-15_96 Skyrim.esm [REFR:0004F017] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of GloomreachExterior [CELL:00009AA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-1156_-28_-38_100 Skyrim.esm [REFR:00052AD6] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of POIReach14 [CELL:000099E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-1))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFAD] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_129_421_-5_10 Skyrim.esm [REFR:0004C661] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of StonehillBluffExterior03 [CELL:0000908A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif_-274_-833_-32_87 Skyrim.esm [REFR:0004F546] (places TundraStreamStraight01PineForest02 [STAT:0005957B] in GRUP Cell Temporary Children of FalkreathExterior03 [CELL:00009C5E] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-518_-1000_10_100 Skyrim.esm [REFR:0004BE17] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009CE8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-124_-954_95_112 Skyrim.esm [REFR:0004F6FE] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-587_-809_-20_110 Skyrim.esm [REFR:0004FFD8] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C45] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-20))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFAD] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1893_-1202_118_100 Skyrim.esm [REFR:0004B8DF] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_-163_536_-113_100 Skyrim.esm [REFR:0004EB14] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-185_535_-114_85 Skyrim.esm [REFR:0004E9E4] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-464_-514_14_116 Skyrim.esm [REFR:0004FBBE] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest02 [CELL:00009B5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_227_-380_-1_100 Skyrim.esm [REFR:0004D793] (places RoadCurve90R01 [STAT:00027007] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:51] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif_167_194_-46_100 Skyrim.esm [REFR:00050545] (places Campfire01LandBurning [MSTT:00035F47] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-70_807_-121_183 Skyrim.esm [REFR:0004CD34] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of POISnowy08 [CELL:00009332] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_501_-717_197_100 Skyrim.esm [REFR:0004BFAD] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00052536] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of [CELL:00009840] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-21))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00052536] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of [CELL:00009840] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-21))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00052536] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of [CELL:00009840] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-21))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00052536] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of [CELL:00009840] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_127_420_-5_43 Skyrim.esm [REFR:0004C662] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of StonehillBluffExterior03 [CELL:0000908A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1891_-1209_116_120 Skyrim.esm [REFR:0004B8E7] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_552_-825_154_100 Skyrim.esm [REFR:00052536] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of [CELL:00009840] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-128_-954_92_94 Skyrim.esm [REFR:0004F6FF] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-1011_-282_-19_105 Skyrim.esm [REFR:0004F018] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of GloomreachExterior [CELL:00009AA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-594_-807_-18_97 Skyrim.esm [REFR:0004FFD9] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C45] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_231_-380_-1_100 Skyrim.esm [REFR:0004D794] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1581_164_-33_100 Skyrim.esm [REFR:00052AD7] (places RockPileM02ReachGrass01 [STAT:00041B8E] in GRUP Cell Temporary Children of [CELL:0000711A] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_-172_539_-115_100 Skyrim.esm [REFR:0004EB15] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFAE] (places RockPileS04Snow01Light_SN [STAT:00077569] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-192_535_-114_89 Skyrim.esm [REFR:0004E9E5] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFAE] (places RockPileS04Snow01Light_SN [STAT:00077569] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:51] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-319_-819_-29_132 Skyrim.esm [REFR:0004F547] (places TundraStreamTransition01Rocks01 [MSTT:00071D05] in GRUP Cell Temporary Children of [CELL:00009C3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-177_754_-135_96 Skyrim.esm [REFR:0004E527] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial02 [CELL:00009356] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-460_-513_12_85 Skyrim.esm [REFR:0004FBBF] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest02 [CELL:00009B5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_502_-720_197_100 Skyrim.esm [REFR:0004BFAE] (places RockPileS04Snow01Light_SN [STAT:00077569] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1813_-1188_140_100 Skyrim.esm [REFR:00051DB1] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-38_843_-103_141 Skyrim.esm [REFR:0004CD35] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:00009310] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_221_-379_-1_100 Skyrim.esm [REFR:0004D795] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1898_-1208_114_120 Skyrim.esm [REFR:0004B8E8] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-1022_-278_-27_91 Skyrim.esm [REFR:0004F019] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of GloomreachExterior [CELL:00009AA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-201_530_-112_100 Skyrim.esm [REFR:0004E9E6] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000941C] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-125_-951_95_106 Skyrim.esm [REFR:0004F700] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-465_245_-50_100 Skyrim.esm [REFR:000515EF] (places NorTempleExteriorRibFree07 [STAT:00026FC3] in GRUP Cell Temporary Children of [CELL:0000950A] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-601_-809_-16_88 Skyrim.esm [REFR:0004FFDA] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C45] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-20))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00052538] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of HaemarsShameExterior02 [CELL:00009822] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-20))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00052538] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of HaemarsShameExterior02 [CELL:00009822] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-458_-523_13_97 Skyrim.esm [REFR:0004FBC0] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest02 [CELL:00009B5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-13))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFAF] (places RockPileS04Snow01Light_SN [STAT:00077569] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-97_855_-126_86 Skyrim.esm [REFR:0004CD36] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00052538] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of HaemarsShameExterior02 [CELL:00009822] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-20))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00052538] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of HaemarsShameExterior02 [CELL:00009822] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_220_-377_0_100 Skyrim.esm [REFR:0004D796] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_-191_552_-115_100 Skyrim.esm [REFR:0004EB19] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1824_-1241_122_100 Skyrim.esm [REFR:00051DB2] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BDC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-31))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFAF] (places RockPileS04Snow01Light_SN [STAT:00077569] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_128_417_-6_49 Skyrim.esm [REFR:0004C663] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of StonehillBluffExterior03 [CELL:0000908A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_515_-800_167_100 Skyrim.esm [REFR:00052538] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of HaemarsShameExterior02 [CELL:00009822] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1886_-1213_115_120 Skyrim.esm [REFR:0004B8EE] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-1020_-288_-16_99 Skyrim.esm [REFR:0004F01A] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009AC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_499_-719_197_100 Skyrim.esm [REFR:0004BFAF] (places RockPileS04Snow01Light_SN [STAT:00077569] in GRUP Cell Temporary Children of HHpathShrine04 [CELL:000097E4] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-18))>
[01:51] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_-317_-820_-29_109 Skyrim.esm [REFR:0004F54A] (places FXCreekFlatLong01Rocks01 [MSTT:00071D06] in GRUP Cell Temporary Children of FalkreathExterior04 [CELL:00009C5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-203_572_-115_75 Skyrim.esm [REFR:0004E9E7] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-462_-595_9_107 Skyrim.esm [REFR:0004E5AA] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1112_-27_-27_100 Skyrim.esm [REFR:0005216D] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:000099DF] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-1))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_222_-381_-1_100 Skyrim.esm [REFR:0004D797] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-606_-806_-17_95 Skyrim.esm [REFR:0004FFDB] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C45] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-145_-964_90_72 Skyrim.esm [REFR:0004F701] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl01.nif_-194_576_-116_100 Skyrim.esm [REFR:0004EB1A] (places SnowDriftL01 [STAT:0006021D] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-456_-520_12_103 Skyrim.esm [REFR:0004FBC1] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest02 [CELL:00009B5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-87_845_-131_194 Skyrim.esm [REFR:0004CD37] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1819_-1235_122_100 Skyrim.esm [REFR:00051DB3] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BDC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1906_-1234_114_120 Skyrim.esm [REFR:0004B8EF] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of POIFallForest14 [CELL:0000BDC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_128_422_-5_27 Skyrim.esm [REFR:0004C664] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of StonehillBluffExterior03 [CELL:0000908A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-148_-962_87_110 Skyrim.esm [REFR:0004F702] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of POIPineForest32 [CELL:00009CBE] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-194_572_-116_99 Skyrim.esm [REFR:0004E9E8] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_546_-830_154_104 Skyrim.esm [REFR:0005253D] (places RockCliff04SnowLight [STAT:0002ED74] in GRUP Cell Temporary Children of [CELL:00009840] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_223_-378_-1_100 Skyrim.esm [REFR:0004D798] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-178_756_-135_87 Skyrim.esm [REFR:0004E5E1] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial02 [CELL:00009356] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1586_158_-32_100 Skyrim.esm [REFR:00052AD8] (places RockPileM01ReachGrass01 [STAT:00041B8C] in GRUP Cell Temporary Children of [CELL:00007139] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-296_-817_-32_75 Skyrim.esm [REFR:0004F54B] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009C3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-602_-801_-17_103 Skyrim.esm [REFR:0004FFDC] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C45] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-722_-503_15_106 Skyrim.esm [REFR:00050552] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B61] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_-203_650_-127_100 Skyrim.esm [REFR:0004EB28] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-994_-294_-2_101 Skyrim.esm [REFR:0004F01B] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009AC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-463_-521_10_107 Skyrim.esm [REFR:0004FBC2] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest02 [CELL:00009B5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1925_-1171_117_100 Skyrim.esm [REFR:0004CD38] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of StendarrsBeaconExterior02 [CELL:0000BD70] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1901_-1238_113_120 Skyrim.esm [REFR:0004B8F8] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of POIFallForest14 [CELL:0000BDC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_127_422_-5_10 Skyrim.esm [REFR:0004C665] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of StonehillBluffExterior03 [CELL:0000908A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1811_-1242_121_100 Skyrim.esm [REFR:00051DB4] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BDC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn01.nif_-186_-965_74_100 Skyrim.esm [REFR:0004F703] (places RockCairn01Snow [STAT:0003CED7] in GRUP Cell Temporary Children of [CELL:00009CBF] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-24))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-197_585_-114_80 Skyrim.esm [REFR:0004E9E9] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-715_-504_14_60 Skyrim.esm [REFR:0005055A] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B61] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-613_-781_-5_112 Skyrim.esm [REFR:0004FFDE] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C45] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl03.nif_-187_639_-119_100 Skyrim.esm [REFR:0004EB2B] (places SnowDriftL03 [STAT:00060222] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-459_-520_13_105 Skyrim.esm [REFR:0004FBC3] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIPineForest02 [CELL:00009B5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_231_-383_-1_100 Skyrim.esm [REFR:0004D799] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1569_158_-39_100 Skyrim.esm [REFR:00052AD9] (places RockPileM02ReachGrass01 [STAT:00041B8E] in GRUP Cell Temporary Children of [CELL:00007139] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-974_-294_-1_94 Skyrim.esm [REFR:0004F01C] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009AC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-172_663_-129_143 Skyrim.esm [REFR:0004CD39] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_677_-619_199_97 Skyrim.esm [REFR:0004BE1E] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_126_418_-6_56 Skyrim.esm [REFR:0004C666] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of StonehillBluffExterior03 [CELL:0000908A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1919_-1222_114_120 Skyrim.esm [REFR:0004B8FF] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1813_-1260_124_100 Skyrim.esm [REFR:00051DB5] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BDC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_231_-382_-1_100 Skyrim.esm [REFR:0004D79A] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-190_582_-115_102 Skyrim.esm [REFR:0004E9EA] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-616_-784_-8_99 Skyrim.esm [REFR:0004FFDF] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_678_-616_198_100 Skyrim.esm [REFR:0004BE1F] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-455_-517_11_114 Skyrim.esm [REFR:0004FBC5] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIPineForest02 [CELL:00009B5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-130_837_-136_101 Skyrim.esm [REFR:0004CD3A] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl01.nif_-146_625_-111_100 Skyrim.esm [REFR:0004EB2F] (places SnowDriftL01 [STAT:0006021D] in GRUP Cell Temporary Children of [CELL:000093B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1923_-1228_116_120 Skyrim.esm [REFR:0004B900] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1563_141_-49_100 Skyrim.esm [REFR:00052ADA] (places RockPileM02ReachMoss01 [STAT:0004E78F] in GRUP Cell Temporary Children of [CELL:00007139] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-1377_525_-69_113 Skyrim.esm [REFR:0005055D] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:0000701D] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1817_-1251_124_100 Skyrim.esm [REFR:00051DB6] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BDC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-969_-292_-7_111 Skyrim.esm [REFR:0004F01D] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009AC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1970_-1100_90_100 Skyrim.esm [REFR:00052550] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD2D] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_449_-527_204_118 Skyrim.esm [REFR:0004C1A0] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of HHpathShrine07 [CELL:0000974B] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1974_-1077_82_100 Skyrim.esm [REFR:00052199] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD2D] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_232_-382_-1_100 Skyrim.esm [REFR:0004D79B] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_493_-691_204_119 Skyrim.esm [REFR:0004BFB3] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000097C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_676_-609_196_100 Skyrim.esm [REFR:0004BE20] (places RockM04Snow [STAT:0005C19B] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-190_575_-116_98 Skyrim.esm [REFR:0004E9EB] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1795_-1236_123_100 Skyrim.esm [REFR:00051DB7] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BDCB] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-467_-530_17_105 Skyrim.esm [REFR:0004FBC6] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIPineForest02 [CELL:00009B5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1571_159_-37_100 Skyrim.esm [REFR:00052ADB] (places RockPileM01ReachGrass01 [STAT:00041B8C] in GRUP Cell Temporary Children of [CELL:00007139] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_-184_616_-114_100 Skyrim.esm [REFR:0004EB31] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-627_-787_-4_102 Skyrim.esm [REFR:0004FFE1] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-127_742_-141_194 Skyrim.esm [REFR:0004CD3B] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_-644_-260_-17_88 Skyrim.esm [REFR:0005219B] (places MountainCliff04 [STAT:00027D1D] in GRUP Cell Temporary Children of [CELL:00009A99] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_217_-376_0_100 Skyrim.esm [REFR:0004D79C] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_675_-613_199_100 Skyrim.esm [REFR:0004BE21] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_1125_-841_114_100 Skyrim.esm [REFR:0004E1FD] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1799_-1247_122_100 Skyrim.esm [REFR:00051DB8] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BDCB] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-302_-797_-22_94 Skyrim.esm [REFR:0004F54F] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009C3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1596_154_-33_108 Skyrim.esm [REFR:00052ADC] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00007139] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,3))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004CD3C] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-184_587_-115_79 Skyrim.esm [REFR:0004E9EC] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004CD3C] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004CD3C] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_-179_629_-115_100 Skyrim.esm [REFR:0004EB35] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004CD3C] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-623_-788_-5_117 Skyrim.esm [REFR:0004FFE2] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-101_720_-121_100 Skyrim.esm [REFR:0004CD3C] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_672_-606_196_100 Skyrim.esm [REFR:0004BE22] (places RockM04Snow [STAT:0005C19B] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-474_-590_10_112 Skyrim.esm [REFR:0004E607] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-153_-917_48_100 Skyrim.esm [REFR:0004F704] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009C9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-23))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_223_-379_-1_100 Skyrim.esm [REFR:0004D79D] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif_-664_-279_-6_100 Skyrim.esm [REFR:0005219C] (places ImpExtTower01 [STAT:0003F1F9] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_1124_-828_114_100 Skyrim.esm [REFR:0004E1FE] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of TrevasWatchExterior01 [CELL:00009832] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1825_-1237_122_100 Skyrim.esm [REFR:00051DB9] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BDC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-629_-783_-3_112 Skyrim.esm [REFR:0004FFE3] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C46] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1957_-1103_96_100 Skyrim.esm [REFR:00052588] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-70_751_-120_204 Skyrim.esm [REFR:0004CD3D] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:00009353] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_1428_-330_-100_101 Skyrim.esm [REFR:0004C1A3] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of MistwatchExterior03 [CELL:0000BAE9] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-321_-794_-22_100 Skyrim.esm [REFR:0004F550] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of [CELL:00009C3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_220_-379_0_100 Skyrim.esm [REFR:0004D79E] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_676_-622_200_100 Skyrim.esm [REFR:0004BE23] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-186_595_-114_87 Skyrim.esm [REFR:0004E9ED] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_-166_629_-109_100 Skyrim.esm [REFR:0004EB3B] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-472_-597_9_84 Skyrim.esm [REFR:0004E608] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -12,-15)>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif_-691_-268_8_100 Skyrim.esm [REFR:0005219F] (places ImpExtTower01 [STAT:0003F1F9] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1820_-1246_122_100 Skyrim.esm [REFR:00051DBA] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BDC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_-133_-891_32_50 Skyrim.esm [REFR:0004F705] (places MountainCliff04 [STAT:00027D1D] in GRUP Cell Temporary Children of [CELL:00009C7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-22))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_220_-378_-1_100 Skyrim.esm [REFR:0004D79F] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_1328_-269_-116_100 Skyrim.esm [REFR:0004C1A4] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000BAA9] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge01.nif_-1340_541_-80_100 Skyrim.esm [REFR:0005258A] (places MountainRidge01 [STAT:00052171] in GRUP Cell Temporary Children of [CELL:00006FFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_675_-621_201_100 Skyrim.esm [REFR:0004BE24] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-177_592_-114_81 Skyrim.esm [REFR:0004E9EE] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-701_-263_6_100 Skyrim.esm [REFR:000521A0] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-196_826_-139_100 Skyrim.esm [REFR:0004E628] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_-204_660_-129_100 Skyrim.esm [REFR:0004EB3C] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1933_-1199_113_120 Skyrim.esm [REFR:0004B901] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BD91] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_219_-375_0_100 Skyrim.esm [REFR:0004D7A0] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-1431_680_-63_95 Skyrim.esm [REFR:00050DBF] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:00006FA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-369_-811_-24_64 Skyrim.esm [REFR:0004F551] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009C3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-720_-500_15_119 Skyrim.esm [REFR:0005055E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B61] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-984_-295_3_104 Skyrim.esm [REFR:0004F01F] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009AC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1830_-1236_123_100 Skyrim.esm [REFR:00051DBB] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BDC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_1329_-265_-117_80 Skyrim.esm [REFR:0004C1A5] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000BAA9] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-7))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif_-727_-244_0_100 Skyrim.esm [REFR:000521A1] (places ImpExtWallGate01 [STAT:0003F948] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-196_590_-113_115 Skyrim.esm [REFR:0004E9EF] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1933_-1185_112_120 Skyrim.esm [REFR:0004B902] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of StendarrsBeaconExterior02 [CELL:0000BD70] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1144_353_-117_103 Skyrim.esm [REFR:0004C4F1] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_287_613_-95_100 Skyrim.esm [REFR:0005258D] (places ImpExtIceWallDivider01 [STAT:0006F75C] in GRUP Cell Temporary Children of FortDunstadExterior03 [CELL:0000900A] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-192_826_-139_92 Skyrim.esm [REFR:0004E629] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_-142_611_-112_100 Skyrim.esm [REFR:0004EB3E] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:000093D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_676_-615_199_91 Skyrim.esm [REFR:0004BE25] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_218_-374_0_100 Skyrim.esm [REFR:0004D7A1] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif_-130_-97_-56_100 Skyrim.esm [REFR:00050DC3] (places ImpExtWallGate01 [STAT:0003F948] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1813_-1256_124_100 Skyrim.esm [REFR:00051DBC] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BDC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_148_416_-17_17 Skyrim.esm [REFR:0004C66A] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of StonehillBluffExterior03 [CELL:0000908A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-346_-785_-21_75 Skyrim.esm [REFR:0004F552] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009C3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1909_-1204_113_120 Skyrim.esm [REFR:0004B904] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-1054_-272_-24_85 Skyrim.esm [REFR:0004F022] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009AA3] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_1327_-266_-117_88 Skyrim.esm [REFR:0004C1A6] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000BAA9] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-725_-556_17_104 Skyrim.esm [REFR:0005055F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFB9] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1141_354_-116_104 Skyrim.esm [REFR:0004C4F2] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif_-728_-249_0_100 Skyrim.esm [REFR:000521A2] (places ImpExtWall03 [STAT:00040B09] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004BFB9] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-17))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFB9] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-194_598_-114_92 Skyrim.esm [REFR:0004E9F0] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFB9] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-17))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFB9] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1799_-1242_122_100 Skyrim.esm [REFR:00051DBD] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BDCB] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-31))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1983_-1108_88_100 Skyrim.esm [REFR:000525CC] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD4E] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_485_-675_205_100 Skyrim.esm [REFR:0004BFB9] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge03.nif_1234_416_-73_100 Skyrim.esm [REFR:0004FBD5] (places MountainRidge03_Heavy_SN [STAT:00053909] in GRUP Cell Temporary Children of [CELL:0000906F] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-174_809_-140_98 Skyrim.esm [REFR:0004E62A] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial [CELL:00009335] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,19))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-133_-97_-52_100 Skyrim.esm [REFR:00050DC4] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_218_-373_0_100 Skyrim.esm [REFR:0004D7A2] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_147_410_-18_68 Skyrim.esm [REFR:0004C66B] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of StonehillBluffExterior03 [CELL:0000908A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1906_-1206_113_100 Skyrim.esm [REFR:0004B905] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-727_-571_17_110 Skyrim.esm [REFR:00050560] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-1056_-274_-24_101 Skyrim.esm [REFR:0004F023] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009AA3] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_1394_-291_-116_100 Skyrim.esm [REFR:0004C1A7] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000BAC8] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1590_140_-45_113 Skyrim.esm [REFR:00052ADD] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00007139] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_-129_628_-113_100 Skyrim.esm [REFR:0004EB3F] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:000093B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1940_-1080_95_100 Skyrim.esm [REFR:000525CD] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1804_-1208_125_100 Skyrim.esm [REFR:00051DBE] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-135_692_-124_156 Skyrim.esm [REFR:0004CD3E] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-729_-254_0_100 Skyrim.esm [REFR:000521A3] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn04.nif_497_-659_213_105 Skyrim.esm [REFR:0004BFBA] (places RockCairn04Snow [STAT:0003D4B9] in GRUP Cell Temporary Children of [CELL:000097C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-653_-317_-23_100 Skyrim.esm [REFR:0004E233] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1142_352_-117_89 Skyrim.esm [REFR:0004C4F3] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_218_-377_0_100 Skyrim.esm [REFR:0004D7A3] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-512_-1001_10_83 Skyrim.esm [REFR:0004BE27] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009CE8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-25))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-127_-96_-52_100 Skyrim.esm [REFR:00050DC5] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_1392_-289_-117_100 Skyrim.esm [REFR:0004C1A8] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000BAC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-205_595_-114_98 Skyrim.esm [REFR:0004E9F1] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093DB] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1943_-1083_96_100 Skyrim.esm [REFR:000525CE] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1592_136_-47_100 Skyrim.esm [REFR:00052ADE] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00007139] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-339_-791_-23_100 Skyrim.esm [REFR:0004F555] (places MountainTrim02PineForest02 [STAT:00052EE9] in GRUP Cell Temporary Children of [CELL:00009C3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_1441_487_-135_100 Skyrim.esm [REFR:0004F12C] (places MountainCliffSm01_HeavySN [STAT:00050DC0] in GRUP Cell Temporary Children of [CELL:0000B455] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-179_811_-140_73 Skyrim.esm [REFR:0004E669] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial [CELL:00009335] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-731_-559_19_99 Skyrim.esm [REFR:00050563] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-1059_-268_-31_91 Skyrim.esm [REFR:0004F025] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009AA3] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1791_-1200_125_100 Skyrim.esm [REFR:00051DBF] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD95] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-653_-319_-23_100 Skyrim.esm [REFR:0004E237] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-585_-811_-19_111 Skyrim.esm [REFR:0004FFEA] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C45] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_1395_-288_-117_100 Skyrim.esm [REFR:0004C1A9] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000BAC8] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1920_-1193_113_100 Skyrim.esm [REFR:0004CD3F] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_-138_583_-118_100 Skyrim.esm [REFR:0004EB40] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:000093D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn04.nif_465_-623_214_95 Skyrim.esm [REFR:0004BFBC] (places RockCairn04Snow [STAT:0003D4B9] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif_-725_-240_0_100 Skyrim.esm [REFR:000521A4] (places ImpExtWall02 [STAT:00040B0C] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-1073_-254_-36_103 Skyrim.esm [REFR:0004F027] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009AA4] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,-7))>
[01:51] [BuildReferences] <Debug: Meshes\water\water1024.nif_-333_-803_-28_100 Skyrim.esm [REFR:0004F556] (places Water1024CreekFlowSE [ACTI:00106A21] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -9,-20)>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BE28] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-211_591_-115_83 Skyrim.esm [REFR:0004E9F2] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093DB] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,14))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BE28] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_676_-611_197_100 Skyrim.esm [REFR:0004BE28] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1791_-1191_132_100 Skyrim.esm [REFR:00051DC0] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD95] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_189_405_-27_22 Skyrim.esm [REFR:0004C672] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of StonehillBluffExterior04 [CELL:000090A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,9))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F130] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000B455] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,11))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F130] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000B455] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,11))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004F130] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000B455] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1464_451_-137_100 Skyrim.esm [REFR:0004F130] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000B455] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-653_-320_-23_100 Skyrim.esm [REFR:0004E238] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1928_-1082_99_100 Skyrim.esm [REFR:000525CF] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_1416_-249_-117_100 Skyrim.esm [REFR:0004C1AA] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000BAA7] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1918_-1196_113_100 Skyrim.esm [REFR:0004CD40] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BE29] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BE29] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_1477_-922_110_105 Skyrim.esm [REFR:0004E66A] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FaldarsToothExterior02 [CELL:0000BCB5] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,-23))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_669_-608_198_100 Skyrim.esm [REFR:0004BE29] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-734_-561_20_120 Skyrim.esm [REFR:00050564] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_224_-377_-1_75 Skyrim.esm [REFR:0004D7A5] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of RiverwoodBridge [CELL:000096F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1782_-1190_132_100 Skyrim.esm [REFR:00051DC1] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD95] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-30))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif_-712_-241_1_100 Skyrim.esm [REFR:000521A5] (places ImpExtWall02 [STAT:00040B0C] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_1377_-251_-116_100 Skyrim.esm [REFR:0004C1AB] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of POIVolcanicTundra09 [CELL:0000BAA8] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1909_-1065_99_100 Skyrim.esm [REFR:000525D0] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_-151_572_-118_100 Skyrim.esm [REFR:0004EB41] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-652_-322_-23_100 Skyrim.esm [REFR:0004E244] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_472_-692_183_73 Skyrim.esm [REFR:0004BFBD] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000097C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-308_-791_-23_125 Skyrim.esm [REFR:0004F557] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009C3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1370_494_-100_133 Skyrim.esm [REFR:0004FBDF] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:0000B436] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_1484_447_-140_107 Skyrim.esm [REFR:0004F132] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000B475] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,10))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-200_607_-116_85 Skyrim.esm [REFR:0004E9F3] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_183_396_-27_45 Skyrim.esm [REFR:0004C673] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of StonehillBluffExterior04 [CELL:000090A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-597_-813_-18_113 Skyrim.esm [REFR:0004FFEB] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C45] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_670_-600_194_107 Skyrim.esm [REFR:0004BE2A] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1909_-1208_113_100 Skyrim.esm [REFR:0004CD41] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-705_-467_5_60 Skyrim.esm [REFR:00050565] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B40] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-183_810_-140_81 Skyrim.esm [REFR:0004E66B] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial [CELL:00009335] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-130_-899_45_80 Skyrim.esm [REFR:0004F70A] (places MountainTrim01Dirt02 [STAT:00066723] in GRUP Cell Temporary Children of [CELL:00009C7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-22))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1560_129_-52_102 Skyrim.esm [REFR:00052ADF] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00007139] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_1311_-243_-116_100 Skyrim.esm [REFR:0004C1AC] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000BA88] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-6))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif_-720_-239_0_100 Skyrim.esm [REFR:000521A6] (places ImpExtWall03 [STAT:00040B09] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_-111_571_-114_100 Skyrim.esm [REFR:0004EB42] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1907_-1062_99_100 Skyrim.esm [REFR:000525D2] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD0E] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-26))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_476_-686_191_88 Skyrim.esm [REFR:0004BFBE] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000097C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-303_-784_-5_100 Skyrim.esm [REFR:0004F55B] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:00009C3E] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-20))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse02walkway.nif_218_-455_-1_100 Skyrim.esm [REFR:0004D7AB] (places Farmhouse02Walkway [STAT:0004D7AA] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-198_613_-117_125 Skyrim.esm [REFR:0004E9F4] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_1496_467_-140_99 Skyrim.esm [REFR:0004F133] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000B454] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,11))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight01.nif_-155_-65_-55_100 Skyrim.esm [REFR:00050DC9] (places ImpExtBldgSecondStraight01 [STAT:000513B2] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-703_-469_5_102 Skyrim.esm [REFR:00050566] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B40] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-158_798_-140_78 Skyrim.esm [REFR:0004E66C] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-612_-805_-13_111 Skyrim.esm [REFR:0004FFEC] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C45] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1901_-1206_114_100 Skyrim.esm [REFR:0004CD42] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_184_394_-28_30 Skyrim.esm [REFR:0004C674] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of StonehillBluffExterior04 [CELL:000090A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_1311_-246_-116_70 Skyrim.esm [REFR:0004C1AD] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000965D] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-364_-792_-18_100 Skyrim.esm [REFR:0004F55D] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:00009C3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-513_-1010_9_106 Skyrim.esm [REFR:0004BE2B] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009CE8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1818_-1185_140_100 Skyrim.esm [REFR:00051DC2] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD73] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1906_-1076_105_100 Skyrim.esm [REFR:000525D3] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-160_-74_-55_100 Skyrim.esm [REFR:00050DCA] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse04walkway.nif_235_-470_0_100 Skyrim.esm [REFR:0004D7AE] (places Farmhouse04Walkway [STAT:0004D7AD] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl01.nif_-130_574_-117_100 Skyrim.esm [REFR:0004EB47] (places SnowDriftL01 [STAT:0006021D] in GRUP Cell Temporary Children of [CELL:000093D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-120_-914_49_90 Skyrim.esm [REFR:0004F70B] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009C9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-23))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_471_-685_193_76 Skyrim.esm [REFR:0004BFBF] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000097C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-708_-469_6_102 Skyrim.esm [REFR:00050567] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B40] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1892_-1211_115_100 Skyrim.esm [REFR:0004CD43] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-183_610_-113_72 Skyrim.esm [REFR:0004E9F5] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs3.nif_210_-455_-1_100 Skyrim.esm [REFR:0004D7B2] (places WalkwayStairs3 [STAT:0004D7B0] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_182_398_-27_52 Skyrim.esm [REFR:0004C675] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of StonehillBluffExterior04 [CELL:000090A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-161_799_-140_74 Skyrim.esm [REFR:0004E66D] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif_-163_-78_-55_100 Skyrim.esm [REFR:00050DCB] (places ImpExtBldgSecondCorner01 [STAT:000513B6] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1494_460_-140_104 Skyrim.esm [REFR:0004F135] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:0000B454] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1912_-1075_99_100 Skyrim.esm [REFR:000525D4] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of BrokenHelmHollowExterior01 [CELL:0000BD2F] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-363_-790_-17_100 Skyrim.esm [REFR:0004F55F] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of [CELL:00009C3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-776_-307_-6_100 Skyrim.esm [REFR:0004FFED] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009ABD] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-653_-323_-23_100 Skyrim.esm [REFR:0004E245] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-707_-242_1_100 Skyrim.esm [REFR:000521A9] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_1295_-200_-102_100 Skyrim.esm [REFR:0004C1AE] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of BonestrewnCrestExterior04 [CELL:0000963E] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-108_-898_46_100 Skyrim.esm [REFR:0004F70C] (places MountainTrim02PineForest02 [STAT:00052EE9] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_462_-694_178_100 Skyrim.esm [REFR:0004BFC0] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000097C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl01.nif_-98_703_-118_100 Skyrim.esm [REFR:0004EB48] (places SnowDriftL01 [STAT:0006021D] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight02.nif_-158_-81_-55_100 Skyrim.esm [REFR:00050DCC] (places ImpExtBldgSecondStraight02 [STAT:000513B3] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1280_347_-132_84 Skyrim.esm [REFR:0004BE2D] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090AC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-118_-884_39_100 Skyrim.esm [REFR:0004F70D] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-710_-473_6_86 Skyrim.esm [REFR:00050568] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B40] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1936_-1064_85_100 Skyrim.esm [REFR:000525D5] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-26))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_-651_-321_-23_100 Skyrim.esm [REFR:0004E246] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-702_-244_1_100 Skyrim.esm [REFR:000521AA] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-154_787_-140_126 Skyrim.esm [REFR:0004E66E] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_1498_466_-140_81 Skyrim.esm [REFR:0004F136] (places RockPileM01CoastBeach01 [STAT:000B2400] in GRUP Cell Temporary Children of [CELL:0000B454] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,11))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs3.nif_216_-449_-1_100 Skyrim.esm [REFR:0004D7B3] (places WalkwayStairs3 [STAT:0004D7B0] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_1261_-194_-102_100 Skyrim.esm [REFR:0004C1AF] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000963F] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_468_-696_179_80 Skyrim.esm [REFR:0004BFC1] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000097E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1494_290_-116_100 Skyrim.esm [REFR:0004F034] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:0000B4D8] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-181_604_-114_108 Skyrim.esm [REFR:0004E9F6] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-737_-335_1_75 Skyrim.esm [REFR:0004FFEE] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009ADD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_178_399_-27_32 Skyrim.esm [REFR:0004C676] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of StonehillBluffExterior04 [CELL:000090A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_-71_704_-115_100 Skyrim.esm [REFR:0004EB49] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1827_-1193_133_100 Skyrim.esm [REFR:00051DC3] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight04.nif_-149_-63_-55_100 Skyrim.esm [REFR:00050DCD] (places ImpExtBldgSecondStraight04 [STAT:000513B5] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-143_774_-140_100 Skyrim.esm [REFR:0004E670] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-117_-880_36_100 Skyrim.esm [REFR:0004F70E] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs3.nif_219_-446_-1_100 Skyrim.esm [REFR:0004D7B4] (places WalkwayStairs3 [STAT:0004D7B0] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-732_-259_2_100 Skyrim.esm [REFR:000521B5] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1282_342_-132_96 Skyrim.esm [REFR:0004BE2E] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090AC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-652_-319_-23_100 Skyrim.esm [REFR:0004E247] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_1262_-196_-104_100 Skyrim.esm [REFR:0004C1B0] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000963F] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim03.nif_-349_-800_-24_88 Skyrim.esm [REFR:0004F561] (places MountainTrim03PineForest02 [STAT:000B6043] in GRUP Cell Temporary Children of [CELL:00009C3F] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1946_-1060_84_100 Skyrim.esm [REFR:000525D6] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-26))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-705_-487_11_93 Skyrim.esm [REFR:00050569] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B40] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_471_-699_178_65 Skyrim.esm [REFR:0004BFC2] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000097E5] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-116_-894_44_100 Skyrim.esm [REFR:0004F70F] (places RockPileS03 [STAT:000AF8E0] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1835_-1205_125_100 Skyrim.esm [REFR:00051DC4] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-717_-312_-14_100 Skyrim.esm [REFR:0004FFF2] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009ABC] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_1508_482_-140_77 Skyrim.esm [REFR:0004F137] (places RockPileS03CoastBeach01 [STAT:000B241A] in GRUP Cell Temporary Children of [CELL:0000B454] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-179_629_-115_100 Skyrim.esm [REFR:0004E9F7] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_1476_268_-113_100 Skyrim.esm [REFR:0004F035] (places MountainCliffSm01_HeavySN [STAT:00050DC0] in GRUP Cell Temporary Children of WindhelmAttackStart03 [CELL:0000B4F9] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,6))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner04.nif_-153_-60_-55_100 Skyrim.esm [REFR:00050DCE] (places ImpExtBldgSecondCorner04 [STAT:000513B9] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs4.nif_192_-435_-1_100 Skyrim.esm [REFR:0004D7B5] (places WalkwayStairs4 [STAT:0004D7B1] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_177_403_-26_17 Skyrim.esm [REFR:0004C677] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of StonehillBluffExterior04 [CELL:000090A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,9))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs01.nif_-703_-259_5_100 Skyrim.esm [REFR:000521B6] (places ImpExtStairs01 [STAT:0003F93B] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-136_772_-138_71 Skyrim.esm [REFR:0004E671] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-654_-314_-22_100 Skyrim.esm [REFR:0004E248] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl02.nif_-52_739_-114_100 Skyrim.esm [REFR:0004EB4A] (places SnowDriftL02 [STAT:0006021E] in GRUP Cell Temporary Children of [CELL:00009353] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_1257_-167_-101_100 Skyrim.esm [REFR:0004C1B1] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000963F] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,-5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1273_343_-131_102 Skyrim.esm [REFR:0004BE97] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090AC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1844_-1205_123_100 Skyrim.esm [REFR:00051DC5] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD93] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-30))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F036] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of WindhelmAttackStart04 [CELL:0000B4FA] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-323_-822_-28_112 Skyrim.esm [REFR:0004F562] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of FalkreathExterior04 [CELL:00009C5F] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-21))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbridge01.nif_-700_-260_10_100 Skyrim.esm [REFR:000521B7] (places ImpExtBridge01 [STAT:0003F943] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F036] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of WindhelmAttackStart04 [CELL:0000B4FA] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-167_634_-109_112 Skyrim.esm [REFR:0004E9F8] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-118_-890_42_100 Skyrim.esm [REFR:0004F710] (places RockPileS04 [STAT:000B0106] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-708_-489_13_78 Skyrim.esm [REFR:0005056A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B40] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-12))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner03.nif_-140_-68_-55_100 Skyrim.esm [REFR:00050DCF] (places ImpExtBldgCorner03 [STAT:0003F978] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-645_-315_-23_100 Skyrim.esm [REFR:0004E249] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_451_-695_177_79 Skyrim.esm [REFR:0004BFC3] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000097C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_175_402_-27_27 Skyrim.esm [REFR:0004C678] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of StonehillBluffExterior04 [CELL:000090A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,9))>
[01:51] [BuildReferences] <Debug: Meshes\clutter\hay\haymoundl01.nif_1447_-912_128_100 Skyrim.esm [REFR:0004E678] (places HayMoundL01 [STAT:00031038] in GRUP Cell Temporary Children of FaldarsToothExterior01 [CELL:0000BCB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-23))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1446_252_-113_100 Skyrim.esm [REFR:0004F036] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of WindhelmAttackStart04 [CELL:0000B4FA] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-740_-311_-12_100 Skyrim.esm [REFR:0004FFF3] (places MountainCliffSlopeReachDirt01 [STAT:00057D6E] in GRUP Cell Temporary Children of [CELL:00009ABD] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-8))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs1.nif_217_-479_0_100 Skyrim.esm [REFR:0004D7B6] (places WalkwayStairs1 [STAT:0004D7AF] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1275_348_-130_101 Skyrim.esm [REFR:0004BE9A] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090AC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_1370_-177_-109_100 Skyrim.esm [REFR:0004C1B2] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of BonestrewnCrestExterior03 [CELL:0000BA66] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1841_-1191_128_100 Skyrim.esm [REFR:00051DC6] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_-166_850_-132_100 Skyrim.esm [REFR:0004EB4B] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-690_-239_-2_100 Skyrim.esm [REFR:000521BB] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-69_-841_24_107 Skyrim.esm [REFR:0004F564] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of POIPineForest33 [CELL:00009C59] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1885_-1208_116_100 Skyrim.esm [REFR:0004CD44] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-649_-314_-23_100 Skyrim.esm [REFR:0004E24A] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-708_-485_11_116 Skyrim.esm [REFR:0005056B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B40] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_684_-595_180_115 Skyrim.esm [REFR:0004B925] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-154_-939_65_117 Skyrim.esm [REFR:0004F711] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009C9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-23))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_-147_-81_-55_100 Skyrim.esm [REFR:00050DD0] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_424_-658_178_78 Skyrim.esm [REFR:0004BFC4] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000097C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-470_-595_10_119 Skyrim.esm [REFR:0004E689] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-166_622_-110_129 Skyrim.esm [REFR:0004E9F9] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1280_340_-131_78 Skyrim.esm [REFR:0004BE9B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000090AC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_1406_-160_-109_100 Skyrim.esm [REFR:0004C1B3] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000BA44] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1829_-1211_124_100 Skyrim.esm [REFR:00051DC7] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-715_-303_-16_100 Skyrim.esm [REFR:0004FFF4] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:00009ABC] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1939_-1218_119_100 Skyrim.esm [REFR:0004CD45] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD91] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-30))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-690_-244_7_100 Skyrim.esm [REFR:000521BC] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-646_-319_-24_100 Skyrim.esm [REFR:0004E24B] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-712_-479_8_76 Skyrim.esm [REFR:0005056C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B40] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl03.nif_-155_855_-129_100 Skyrim.esm [REFR:0004EB4C] (places SnowDriftL03 [STAT:00060222] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:51] [BuildReferences] <Debug: Meshes\water\water1024.nif_-98_-850_20_150 Skyrim.esm [REFR:0004F565] (places Water1024CreekFlowSW [ACTI:00106A25] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -3,-21)>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_680_-597_183_79 Skyrim.esm [REFR:0004B926] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_427_-656_183_108 Skyrim.esm [REFR:0004BFC5] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000097C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-17))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_-142_-72_-55_100 Skyrim.esm [REFR:00050DD1] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-150_-939_63_109 Skyrim.esm [REFR:0004F712] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009C9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-23))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-135_769_-140_100 Skyrim.esm [REFR:0004E690] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1276_342_-131_93 Skyrim.esm [REFR:0004BE9D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090AC] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-174_621_-112_91 Skyrim.esm [REFR:0004E9FA] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1927_-1201_113_100 Skyrim.esm [REFR:0004CD46] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD91] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-30))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-685_-244_7_100 Skyrim.esm [REFR:000521BD] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_174_404_-26_27 Skyrim.esm [REFR:0004C679] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of StonehillBluffExterior04 [CELL:000090A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-647_-320_-25_107 Skyrim.esm [REFR:0004E24C] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_1458_-149_-107_100 Skyrim.esm [REFR:0004C1B4] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:0000BA43] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem02wet.nif_-100_-845_20_100 Skyrim.esm [REFR:0004F567] (places RockPileM02WetCoastBeach01 [STAT:00039691] in GRUP Cell Temporary Children of BearsCaveMillEdge [CELL:00009C5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_429_-663_183_91 Skyrim.esm [REFR:0004BFC6] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000097C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-579_-525_9_112 Skyrim.esm [REFR:0004FFF8] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B5E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-13))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner02.nif_-149_-86_-55_100 Skyrim.esm [REFR:00050DD2] (places ImpExtBldgCorner02 [STAT:0003F977] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_-127_853_-128_100 Skyrim.esm [REFR:0004EB4D] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-698_-475_5_88 Skyrim.esm [REFR:0005056D] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B40] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-146_-936_61_71 Skyrim.esm [REFR:0004F713] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009C9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-23))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-647_-330_-25_100 Skyrim.esm [REFR:0004E25D] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009ADB] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-149_807_-140_100 Skyrim.esm [REFR:0004E691] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1510_496_-139_75 Skyrim.esm [REFR:0004F13C] (places RockPileL02CoastBeach01 [STAT:000B23FD] in GRUP Cell Temporary Children of [CELL:0000B433] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1267_345_-130_92 Skyrim.esm [REFR:0004BE9F] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000090AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1928_-1174_115_100 Skyrim.esm [REFR:0004CD47] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of StendarrsBeaconExterior02 [CELL:0000BD70] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-29))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs01.nif_-716_-250_1_100 Skyrim.esm [REFR:000521BF] (places ImpExtStairs01 [STAT:0003F93B] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-147_617_-110_96 Skyrim.esm [REFR:0004E9FB] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,15))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-156_-76_-55_100 Skyrim.esm [REFR:00050DD3] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-556_-548_16_100 Skyrim.esm [REFR:0004FC00] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of HuntersRestExterior01 [CELL:00009B7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_1456_-146_-108_100 Skyrim.esm [REFR:0004C1B5] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000BA43] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-646_-332_-24_100 Skyrim.esm [REFR:0004E25E] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of [CELL:00009ADB] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-9))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-130_-926_58_79 Skyrim.esm [REFR:0004F714] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009C9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-23))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-582_-525_6_114 Skyrim.esm [REFR:0004FFFB] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B5E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_-122_858_-128_100 Skyrim.esm [REFR:0004EB4E] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-147_812_-139_92 Skyrim.esm [REFR:0004E692] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif_-101_-845_19_102 Skyrim.esm [REFR:0004F568] (places RockL05Wet [STAT:000BB8C0] in GRUP Cell Temporary Children of BearsCaveMillEdge [CELL:00009C5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_1456_-149_-108_100 Skyrim.esm [REFR:0004C1B6] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:0000BA43] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,-4))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-151_-67_-55_100 Skyrim.esm [REFR:00050DD4] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_424_-664_177_88 Skyrim.esm [REFR:0004BFC7] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000097C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-17))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F03C] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of WindhelmAttackStart01 [CELL:0000B51B] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-698_-484_7_103 Skyrim.esm [REFR:0005056E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B40] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-12))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F03C] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of WindhelmAttackStart01 [CELL:0000B51B] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1268_342_-133_83 Skyrim.esm [REFR:0004BEA1] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F03C] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of WindhelmAttackStart01 [CELL:0000B51B] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_1512_500_-139_79 Skyrim.esm [REFR:0004F13D] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000B433] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-142_611_-112_121 Skyrim.esm [REFR:0004E9FD] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,14))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F03C] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of WindhelmAttackStart01 [CELL:0000B51B] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1916_-1220_114_100 Skyrim.esm [REFR:0004CD48] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_106_867_-111_124 Skyrim.esm [REFR:00051CB4] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00008F36] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,21))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif_-712_-246_-1_109 Skyrim.esm [REFR:000521C0] (places ImpExtWall02 [STAT:00040B0C] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-568_-546_15_118 Skyrim.esm [REFR:0004FC01] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of HuntersRestExterior01 [CELL:00009B7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1459_221_-97_100 Skyrim.esm [REFR:0004F03C] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of WindhelmAttackStart01 [CELL:0000B51B] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-165_778_-142_100 Skyrim.esm [REFR:0004E286] (places DirtCliffsIsland01FrozenMarshGrass01 [STAT:000B0188] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial [CELL:00009335] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-126_-925_57_81 Skyrim.esm [REFR:0004F715] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009C9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-23))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-146_809_-140_129 Skyrim.esm [REFR:0004E693] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_-48_798_-99_100 Skyrim.esm [REFR:0004EB4F] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of POISnowy08 [CELL:00009332] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\volcanic\mineralpoolbig01.nif_1344_-172_-102_100 Skyrim.esm [REFR:0004C1B7] (places MineralPoolBig01 [STAT:0003B4D9] in GRUP Cell Temporary Children of BonestrewnCrestExterior07 [CELL:0000BA67] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-84_-855_23_79 Skyrim.esm [REFR:0004F56A] (places MountainTrim01PineForest01 [STAT:0005C09F] in GRUP Cell Temporary Children of BearsCaveMillEdge [CELL:00009C5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-137_603_-115_79 Skyrim.esm [REFR:0004E9FE] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-704_-472_7_105 Skyrim.esm [REFR:0005056F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B40] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-12))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-123_-95_-57_100 Skyrim.esm [REFR:00050DD5] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1943_-1060_84_100 Skyrim.esm [REFR:00052624] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-26))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_1496_479_-139_74 Skyrim.esm [REFR:0004F13E] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000B454] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_103_862_-112_74 Skyrim.esm [REFR:00051CB5] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00008F36] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_419_-655_176_107 Skyrim.esm [REFR:0004BFC8] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000097A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_703_-633_148_103 Skyrim.esm [REFR:0004BEA2] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of IvarsteadExterior03 [CELL:000097A1] (in Tamriel "Скайрим" [WRLD:0000003C] at 17,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-401_-978_-2_100 Skyrim.esm [REFR:0004B9E8] (places RockPileS04 [STAT:000B0106] in GRUP Cell Temporary Children of [CELL:00009CC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-24))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-720_-252_-1_100 Skyrim.esm [REFR:000521C1] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-571_-543_14_79 Skyrim.esm [REFR:0004FC02] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of HuntersRestExterior01 [CELL:00009B7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-191_740_-130_100 Skyrim.esm [REFR:0004E289] (places RockPileL02FrozenMarshLichen01 [STAT:000B01D8] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial02 [CELL:00009356] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_-48_790_-102_100 Skyrim.esm [REFR:0004EB50] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of POISnowy08 [CELL:00009332] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-184_814_-140_74 Skyrim.esm [REFR:0004E698] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial [CELL:00009335] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,19))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-128_-96_-57_100 Skyrim.esm [REFR:00050DD7] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-708_-476_7_117 Skyrim.esm [REFR:00050571] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B40] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-123_-922_55_96 Skyrim.esm [REFR:0004F716] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009C9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-23))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-7_-814_50_109 Skyrim.esm [REFR:0004F56B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\volcanic\mineralpoolsm01.nif_1338_-173_-102_116 Skyrim.esm [REFR:0004C1B8] (places MineralPoolSm01 [STAT:00052B86] in GRUP Cell Temporary Children of BonestrewnCrestExterior07 [CELL:0000BA67] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_108_862_-111_89 Skyrim.esm [REFR:00051CB6] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00008F36] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,21))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-125_612_-115_123 Skyrim.esm [REFR:0004E9FF] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-594_-540_7_79 Skyrim.esm [REFR:0004FFFC] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B7F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-14))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycend01.nif_187_-430_-1_100 Skyrim.esm [REFR:0004D7C3] (places WalkwayCEnd01 [STAT:0001F237] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_442_-691_177_101 Skyrim.esm [REFR:0004BFC9] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000097C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-661_-324_-22_100 Skyrim.esm [REFR:0004DBCA] (places DirtCliffsCornerIn01ReachGrass01 [STAT:0006A8C8] in GRUP Cell Temporary Children of [CELL:00009ABB] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-394_-977_-2_100 Skyrim.esm [REFR:0004B9FC] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of [CELL:00009CC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-24))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-725_-252_-1_100 Skyrim.esm [REFR:000521C2] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-132_-97_-57_100 Skyrim.esm [REFR:00050DD8] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-571_-548_14_85 Skyrim.esm [REFR:0004FC03] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of HuntersRestExterior01 [CELL:00009B7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl03.nif_-48_769_-109_100 Skyrim.esm [REFR:0004EB51] (places SnowDriftL03 [STAT:00060222] in GRUP Cell Temporary Children of [CELL:00009353] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1473_204_-69_91 Skyrim.esm [REFR:0004F03F] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of KynesgroveBurialMound02 [CELL:0000B53C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1564_124_-53_100 Skyrim.esm [REFR:00052AEB] (places RockPileM02ReachMoss01 [STAT:0004E78F] in GRUP Cell Temporary Children of [CELL:00007139] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1952_-1067_89_100 Skyrim.esm [REFR:00052637] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-201_723_-131_100 Skyrim.esm [REFR:0004E28A] (places RockPileL01FrozenMarshGrass01 [STAT:0002C75D] in GRUP Cell Temporary Children of KjenstagRuinsExterior [CELL:00009377] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-641_-571_-1_115 Skyrim.esm [REFR:00050577] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial04 [CELL:00009B80] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-6_-810_48_99 Skyrim.esm [REFR:0004F56C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-162_-926_57_92 Skyrim.esm [REFR:0004F717] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009C9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-23))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-501_-1006_13_120 Skyrim.esm [REFR:0004C4FD] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009CE8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_446_-694_176_117 Skyrim.esm [REFR:0004BFCA] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000097C7] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-26_-605_5_100 Skyrim.esm [REFR:00052F6B] (places RockPileL04RiverbedEdge [STAT:0005B4F7] in GRUP Cell Temporary Children of POIPineForest01 [CELL:00009B92] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-15))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycend02.nif_191_-433_-1_100 Skyrim.esm [REFR:0004D7C4] (places WalkwayCEnd02 [STAT:0004D7BC] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-158_565_-117_84 Skyrim.esm [REFR:0004EA00] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-728_-248_-5_100 Skyrim.esm [REFR:000521C4] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\volcanic\mineralpoolsm01.nif_1346_-178_-102_96 Skyrim.esm [REFR:0004C1B9] (places MineralPoolSm01 [STAT:00052B86] in GRUP Cell Temporary Children of BonestrewnCrestExterior07 [CELL:0000BA67] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-580_-544_10_97 Skyrim.esm [REFR:0004FFFD] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B7F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-14))>
[01:51] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallcornerin01.nif_-121_-67_-56_100 Skyrim.esm [REFR:00050DDB] (places StockadeWallCornerIn01 [STAT:0001AE16] in GRUP Cell Temporary Children of FortGreymoorExterior05 [CELL:000099E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-2))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-638_-568_-1_115 Skyrim.esm [REFR:000505CB] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial04 [CELL:00009B80] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1564_122_-54_100 Skyrim.esm [REFR:00052AEC] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00007158] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,2))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1478_208_-73_111 Skyrim.esm [REFR:0004F040] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of WindhelmAttackStart02 [CELL:0000B51A] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_1293_-165_-102_100 Skyrim.esm [REFR:0004C1BA] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of BonestrewnCrestExterior04 [CELL:0000963E] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-579_-552_13_80 Skyrim.esm [REFR:0004FC04] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B7F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1957_-1065_89_100 Skyrim.esm [REFR:00052639] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFCB] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1489_479_-140_108 Skyrim.esm [REFR:0004F141] (places RockPileL03CoastBeach01 [STAT:000B23FC] in GRUP Cell Temporary Children of [CELL:0000B454] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-639_-322_-26_100 Skyrim.esm [REFR:0004DBCB] (places RockCliff07ReachGrass01 [STAT:0004DC57] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004BFCB] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-155_-927_61_116 Skyrim.esm [REFR:0004F719] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009C9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-23))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-155_748_-136_100 Skyrim.esm [REFR:0004E28C] (places RockPileL01FrozenMarshGrass01 [STAT:0002C75D] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFCB] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-17))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFCB] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-17))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwayrend01.nif_185_-428_-1_100 Skyrim.esm [REFR:0004D7C5] (places WalkwayREnd01 [STAT:0004D7BD] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-404_-977_-2_100 Skyrim.esm [REFR:0004BA5B] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of [CELL:00009CC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-24))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFCB] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-21_-639_12_100 Skyrim.esm [REFR:00052F6C] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00009BB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-164_578_-117_120 Skyrim.esm [REFR:0004EA01] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:51] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallwalkway01.nif_-117_-79_-55_100 Skyrim.esm [REFR:00050DDC] (places StockadeWallWalkway01 [STAT:000349A8] in GRUP Cell Temporary Children of FortGreymoorExterior05 [CELL:000099E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-2))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-729_-253_-5_100 Skyrim.esm [REFR:000521C5] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_484_-658_215_100 Skyrim.esm [REFR:0004BFCB] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097C6] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-4_-814_51_105 Skyrim.esm [REFR:0004F56D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-583_-549_13_108 Skyrim.esm [REFR:0004FFFE] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B7F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_1290_-163_-102_100 Skyrim.esm [REFR:0004C1BB] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of BonestrewnCrestExterior05 [CELL:0000961F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1953_-1076_92_100 Skyrim.esm [REFR:0005266E] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-149_735_-131_123 Skyrim.esm [REFR:0004E699] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-153_-923_60_80 Skyrim.esm [REFR:0004F71A] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009C9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-23))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-137_760_-140_100 Skyrim.esm [REFR:0004E28D] (places RockPileL03FrozenMarshGrass01 [STAT:000B01D9] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-642_-567_0_77 Skyrim.esm [REFR:000505CD] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial04 [CELL:00009B80] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1482_209_-73_104 Skyrim.esm [REFR:0004F041] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of WindhelmAttackStart02 [CELL:0000B51A] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-151_583_-117_75 Skyrim.esm [REFR:0004EA02] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-522_-998_9_126 Skyrim.esm [REFR:0004C4FF] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009CE8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-578_-549_13_73 Skyrim.esm [REFR:0004FC05] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B7F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1565_123_-53_80 Skyrim.esm [REFR:00052AED] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00007139] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1493_479_-139_84 Skyrim.esm [REFR:0004F142] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:0000B454] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,11))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs8.nif_229_-458_0_100 Skyrim.esm [REFR:0004D7C7] (places WalkwayStairs8 [STAT:0004D7C1] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1941_-1068_88_100 Skyrim.esm [REFR:0005266F] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-713_-251_0_100 Skyrim.esm [REFR:000521C6] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-13_-645_23_100 Skyrim.esm [REFR:00052F6D] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009BB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl01.nif_494_-663_212_100 Skyrim.esm [REFR:0004BFCC] (places SnowDriftL01 [STAT:0006021D] in GRUP Cell Temporary Children of [CELL:000097C5] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_1281_-133_-102_100 Skyrim.esm [REFR:0004C1BC] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of BonestrewnCrestExterior05 [CELL:0000961F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-9_-811_51_113 Skyrim.esm [REFR:0004F56E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble01.nif_-117_-90_-57_93 Skyrim.esm [REFR:00050DDE] (places ImpExtRubble01 [STAT:0003F95A] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1497_487_-140_109 Skyrim.esm [REFR:0004F143] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:0000B454] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-151_572_-118_125 Skyrim.esm [REFR:0004EA03] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-359_-697_3_90 Skyrim.esm [REFR:00050000] (places MountainTrim01PineForest02 [STAT:00055036] in GRUP Cell Temporary Children of FalkreathWatchtowerExterior [CELL:00009BFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1952_-1059_82_100 Skyrim.esm [REFR:00052672] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-26))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-726_-240_-5_100 Skyrim.esm [REFR:000521C9] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-513_-1005_11_80 Skyrim.esm [REFR:0004C500] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009CE8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1486_212_-75_92 Skyrim.esm [REFR:0004F042] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of WindhelmAttackStart02 [CELL:0000B51A] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-149_731_-130_106 Skyrim.esm [REFR:0004E69A] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-139_750_-135_100 Skyrim.esm [REFR:0004E28F] (places RockPileL01FrozenMarshGrass01 [STAT:0002C75D] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-151_-927_58_109 Skyrim.esm [REFR:0004F71B] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009C9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-23))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs1.nif_230_-460_0_100 Skyrim.esm [REFR:0004D7C8] (places WalkwayStairs1 [STAT:0004D7AF] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-15_-643_19_100 Skyrim.esm [REFR:00052F6E] (places RockCliff05PineForest02 [STAT:00052F71] in GRUP Cell Temporary Children of [CELL:00009BB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1576_136_-50_88 Skyrim.esm [REFR:00052AEE] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00007139] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-583_-553_13_72 Skyrim.esm [REFR:0004FC06] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B7F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-14))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_-119_-93_-57_100 Skyrim.esm [REFR:00050DE2] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of FortGreymoorExterior02 [CELL:00009A08] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1972_-1070_81_100 Skyrim.esm [REFR:000521CA] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD2D] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-338_-703_3_98 Skyrim.esm [REFR:00050002] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of FalkreathWatchtowerExterior [CELL:00009BFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-18))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFCD] (places RockPileL03Snow_LightSN [STAT:000CD0AF] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1947_-1057_83_100 Skyrim.esm [REFR:00052673] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-26))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-128_635_-114_129 Skyrim.esm [REFR:0004EA04] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,15))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFCD] (places RockPileL03Snow_LightSN [STAT:000CD0AF] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1489_214_-79_94 Skyrim.esm [REFR:0004F043] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of WindhelmAttackStart02 [CELL:0000B51A] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1492_498_-140_88 Skyrim.esm [REFR:0004F144] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:0000B433] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-135_757_-138_100 Skyrim.esm [REFR:0004E290] (places RockPileM02FrozenMarshGrass01 [STAT:0002C76F] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_3_-811_52_109 Skyrim.esm [REFR:0004F572] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIPineForest28 [CELL:00009C36] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-20))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004BFCD] (places RockPileL03Snow_LightSN [STAT:000CD0AF] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:51] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs1.nif_211_-430_-1_100 Skyrim.esm [REFR:0004D7C9] (places WalkwayStairs1 [STAT:0004D7AF] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\road3way01.nif_-652_-308_-22_100 Skyrim.esm [REFR:0004DBCC] (places Road3way01 [STAT:0001CD87] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-144_-922_53_101 Skyrim.esm [REFR:0004F71C] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009C9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-23))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-504_-1003_11_80 Skyrim.esm [REFR:0004C501] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009CE8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-25))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01snow.nif_-135_612_-113_65 Skyrim.esm [REFR:0004EB55] (places TreePineForestStump01Snow [STAT:0005D041] in GRUP Cell Temporary Children of [CELL:000093D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,14))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-721_-239_-4_100 Skyrim.esm [REFR:000521CB] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-12_-642_25_100 Skyrim.esm [REFR:00052F70] (places RockPileL03PineForest02 [STAT:0005B80D] in GRUP Cell Temporary Children of [CELL:00009BB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-153_747_-135_112 Skyrim.esm [REFR:0004E69D] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_479_-628_214_100 Skyrim.esm [REFR:0004BFCD] (places RockPileL03Snow_LightSN [STAT:000CD0AF] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-153_-72_-55_100 Skyrim.esm [REFR:00050DE4] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1964_-1065_82_100 Skyrim.esm [REFR:00052674] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-582_-565_9_63 Skyrim.esm [REFR:0004FC07] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B7F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-17_-797_36_96 Skyrim.esm [REFR:0004F574] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-153_640_-113_101 Skyrim.esm [REFR:0004EA07] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-176_766_-139_100 Skyrim.esm [REFR:0004E291] (places RockPileM02FrozenMarshGrass01 [STAT:0002C76F] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial02 [CELL:00009356] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_1497_485_-140_93 Skyrim.esm [REFR:0004F145] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000B454] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1487_222_-85_95 Skyrim.esm [REFR:0004F044] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of WindhelmAttackStart02 [CELL:0000B51A] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,5))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-716_-240_-4_100 Skyrim.esm [REFR:000521CC] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_-653_-327_-23_100 Skyrim.esm [REFR:0004DBCD] (places RoadCurve90R01 [STAT:00027007] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_-144_-77_-55_100 Skyrim.esm [REFR:00050DE5] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-143_-927_54_108 Skyrim.esm [REFR:0004F71D] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009C9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-23))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_224_-438_-2_126 Skyrim.esm [REFR:0004D7CF] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1963_-1070_83_100 Skyrim.esm [REFR:000526A6] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01snow.nif_-180_596_-114_90 Skyrim.esm [REFR:0004EB56] (places TreePineForestStump01Snow [STAT:0005D041] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1895_-1205_116_100 Skyrim.esm [REFR:0004BA76] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-585_-568_8_119 Skyrim.esm [REFR:0004FC08] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B7F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-153_745_-134_71 Skyrim.esm [REFR:0004E69E] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-18_-645_21_100 Skyrim.esm [REFR:00052F72] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009BB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1683_-1188_131_146 Skyrim.esm [REFR:0004EDDE] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-159_632_-109_76 Skyrim.esm [REFR:0004EA08] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_1512_510_-139_84 Skyrim.esm [REFR:0004F146] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000B433] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,12))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-711_-241_-4_100 Skyrim.esm [REFR:000521CD] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-45_-788_32_88 Skyrim.esm [REFR:0004F575] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C38] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-143_-912_52_108 Skyrim.esm [REFR:0004F71E] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009C9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-23))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-192_781_-138_86 Skyrim.esm [REFR:0004E69F] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial [CELL:00009335] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-173_768_-139_167 Skyrim.esm [REFR:0004E29B] (places RockPileM02FrozenMarshGrass01 [STAT:0002C76F] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial02 [CELL:00009356] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-651_-561_1_80 Skyrim.esm [REFR:000505CE] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial04 [CELL:00009B80] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-582_-560_11_69 Skyrim.esm [REFR:0004FCA8] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B7F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1484_224_-87_99 Skyrim.esm [REFR:0004F045] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of WindhelmAttackStart02 [CELL:0000B51A] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,5))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1678_-1186_130_120 Skyrim.esm [REFR:0004EDDF] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of POIFallForest03 [CELL:0000BD77] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01snow.nif_-123_691_-120_43 Skyrim.esm [REFR:0004EB57] (places TreePineForestStump01Snow [STAT:0005D041] in GRUP Cell Temporary Children of [CELL:00009396] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1512_512_-140_98 Skyrim.esm [REFR:0004F147] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:0000B433] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,12))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-136_673_-120_78 Skyrim.esm [REFR:0004EA09] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-169_736_-133_100 Skyrim.esm [REFR:0004E2A2] (places RockPileM02FrozenMarshGrass01 [STAT:0002C76F] in GRUP Cell Temporary Children of KjenstagRuinsExterior [CELL:00009377] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-18_-648_19_100 Skyrim.esm [REFR:00052F74] (places DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE] in GRUP Cell Temporary Children of [CELL:00009BB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-193_779_-138_78 Skyrim.esm [REFR:0004E6A0] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial [CELL:00009335] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-584_-559_9_71 Skyrim.esm [REFR:0004FCAB] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B7F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_682_-600_182_105 Skyrim.esm [REFR:0004BAA5] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-140_-903_45_106 Skyrim.esm [REFR:0004F721] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009C9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-23))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1457_193_-69_109 Skyrim.esm [REFR:0004F046] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of KynesgroveBurialMound02 [CELL:0000B53C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-647_-560_2_80 Skyrim.esm [REFR:000505CF] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial04 [CELL:00009B80] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1684_-1178_129_145 Skyrim.esm [REFR:0004EDE0] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_-119_693_-120_100 Skyrim.esm [REFR:0004EB58] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:00009396] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-190_778_-138_71 Skyrim.esm [REFR:0004E6A1] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial02 [CELL:00009356] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-143_675_-122_103 Skyrim.esm [REFR:0004EA0A] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-28_-656_20_81 Skyrim.esm [REFR:00052F77] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest21 [CELL:00009BD4] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-167_821_-140_100 Skyrim.esm [REFR:0004E2A3] (places RockPileL03FrozenMarshGrass01 [STAT:000B01D9] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_666_-597_194_101 Skyrim.esm [REFR:0004BAB6] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-594_-559_10_72 Skyrim.esm [REFR:0004FCAD] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B7F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-14))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004C504] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000090AE] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004C504] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000090AE] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,8))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004C504] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000090AE] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1958_-1074_89_100 Skyrim.esm [REFR:000526DE] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1709_-1148_131_120 Skyrim.esm [REFR:0004EDE1] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_-154_-83_-55_100 Skyrim.esm [REFR:00050DE6] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-141_-907_49_117 Skyrim.esm [REFR:0004F722] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009C9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-23))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-341_-703_4_87 Skyrim.esm [REFR:00050003] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of FalkreathWatchtowerExterior [CELL:00009BFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-18))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-707_-242_-4_100 Skyrim.esm [REFR:000521CE] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_-111_733_-127_100 Skyrim.esm [REFR:0004EB59] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1197_352_-121_100 Skyrim.esm [REFR:0004C504] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000090AE] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-652_-557_4_63 Skyrim.esm [REFR:000505D0] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial04 [CELL:00009B80] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_668_-605_198_115 Skyrim.esm [REFR:0004BABE] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-226_729_-131_100 Skyrim.esm [REFR:0004E2A7] (places RockPileL02FrozenMarshGrass02 [STAT:000B01D7] in GRUP Cell Temporary Children of [CELL:00009378] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,17))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-151_-79_-55_100 Skyrim.esm [REFR:00050DE7] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-185_792_-139_88 Skyrim.esm [REFR:0004E6A2] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial [CELL:00009335] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1955_-1074_91_100 Skyrim.esm [REFR:000526E1] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-150_673_-122_98 Skyrim.esm [REFR:0004EA0B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_142_918_-121_100 Skyrim.esm [REFR:00051CC0] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008F16] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,22))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1714_-1144_131_120 Skyrim.esm [REFR:0004EDE2] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BD55] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-28))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-698_-270_6_100 Skyrim.esm [REFR:000521D0] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior01 [CELL:00009A9B] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-597_-559_9_109 Skyrim.esm [REFR:0004FCDE] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B7F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl01.nif_-95_762_-131_100 Skyrim.esm [REFR:0004EB5B] (places SnowDriftL01 [STAT:0006021D] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-137_-906_49_115 Skyrim.esm [REFR:0004F723] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009C9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-23))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-347_-698_5_101 Skyrim.esm [REFR:00050004] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of FalkreathWatchtowerExterior [CELL:00009BFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-644_-558_2_90 Skyrim.esm [REFR:000505D1] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial04 [CELL:00009B80] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_673_-609_198_120 Skyrim.esm [REFR:0004BAC0] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1978_-1076_80_100 Skyrim.esm [REFR:000526E2] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD2D] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-27))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-37_-629_6_92 Skyrim.esm [REFR:00052F78] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-16))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-149_-74_-55_100 Skyrim.esm [REFR:00050DE8] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-166_735_-133_100 Skyrim.esm [REFR:0004E2A9] (places RockPileL02FrozenMarshGrass02 [STAT:000B01D7] in GRUP Cell Temporary Children of KjenstagRuinsExterior [CELL:00009377] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-156_650_-114_77 Skyrim.esm [REFR:0004EA0C] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_154_946_-126_79 Skyrim.esm [REFR:00051CC1] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00008EF7] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,23))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-594_-554_12_107 Skyrim.esm [REFR:0004FCE3] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B7F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-196_799_-139_92 Skyrim.esm [REFR:0004E6A3] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial [CELL:00009335] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-350_-700_4_80 Skyrim.esm [REFR:00050005] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of FalkreathWatchtowerExterior [CELL:00009BFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-18))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_672_-605_195_113 Skyrim.esm [REFR:0004BADF] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1720_-1119_133_120 Skyrim.esm [REFR:0004EDE3] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BD55] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-28))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1990_-1115_88_100 Skyrim.esm [REFR:000526E3] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD4E] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-28))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif_-679_-271_-5_108 Skyrim.esm [REFR:000521D8] (places ImpExtTower01 [STAT:0003F1F9] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl03.nif_-78_734_-120_100 Skyrim.esm [REFR:0004EB5C] (places SnowDriftL03 [STAT:00060222] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_149_943_-125_76 Skyrim.esm [REFR:00051CC2] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00008EF7] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,23))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-41_-790_32_119 Skyrim.esm [REFR:0004F578] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C38] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-135_-902_47_89 Skyrim.esm [REFR:0004F724] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009C9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-23))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1109_366_-110_100 Skyrim.esm [REFR:0004C505] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-138_654_-117_114 Skyrim.esm [REFR:0004EA0D] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-148_791_-142_79 Skyrim.esm [REFR:0004E2AB] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-146_-70_-55_100 Skyrim.esm [REFR:00050DE9] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-648_-554_4_118 Skyrim.esm [REFR:000506AE] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial04 [CELL:00009B80] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-14))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-675_-259_3_100 Skyrim.esm [REFR:000521DA] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-589_-554_10_87 Skyrim.esm [REFR:0004FCEA] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B7F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_152_942_-125_103 Skyrim.esm [REFR:00051CC3] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00008F16] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,22))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-195_801_-139_82 Skyrim.esm [REFR:0004E6A4] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial [CELL:00009335] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,19))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_2002_-1048_101_100 Skyrim.esm [REFR:000526E4] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD0C] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-26))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_670_-609_199_105 Skyrim.esm [REFR:0004BAE0] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009783] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-15))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftl01.nif_-156_695_-128_100 Skyrim.esm [REFR:0004EB5D] (places SnowDriftL01 [STAT:0006021D] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1713_-1187_128_120 Skyrim.esm [REFR:0004EDE4] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1464_192_-68_101 Skyrim.esm [REFR:0004F047] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of KynesgroveBurialMound02 [CELL:0000B53C] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,4))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-357_-689_1_85 Skyrim.esm [REFR:00050006] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BDC] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-17))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-671_-256_2_100 Skyrim.esm [REFR:000521DB] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:51] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_-144_-65_-55_100 Skyrim.esm [REFR:00050DEA] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-626_-561_0_73 Skyrim.esm [REFR:000506AF] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial04 [CELL:00009B80] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-14))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFD6] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:51] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFD6] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-120_-904_47_92 Skyrim.esm [REFR:0004F725] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-23))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_472_-626_214_100 Skyrim.esm [REFR:0004BFD6] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-3_-632_25_90 Skyrim.esm [REFR:00052F7D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-16))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-597_-543_10_116 Skyrim.esm [REFR:0004FCEB] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B7F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-14))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-80_706_-114_97 Skyrim.esm [REFR:0004EA0E] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-29_-793_29_81 Skyrim.esm [REFR:0004F57A] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_2003_-1045_104_100 Skyrim.esm [REFR:000526E5] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD0C] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-26))>
[01:51] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1465_454_-135_100 Skyrim.esm [REFR:0004F14D] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000B455] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_156_935_-124_83 Skyrim.esm [REFR:00051CC4] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00008F16] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-367_-693_2_72 Skyrim.esm [REFR:00050007] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BDC] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-17))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-677_-263_3_100 Skyrim.esm [REFR:000521DC] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-137_-63_-57_100 Skyrim.esm [REFR:00050DEB] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-629_-559_1_107 Skyrim.esm [REFR:000506B9] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial04 [CELL:00009B80] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-53_-801_30_74 Skyrim.esm [REFR:0004F57C] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C38] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_2000_-1045_100_100 Skyrim.esm [REFR:000526E6] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD0C] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-203_815_-139_102 Skyrim.esm [REFR:0004E6A5] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial [CELL:00009335] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1462_452_-136_107 Skyrim.esm [REFR:0004F14E] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B455] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,11))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFD7] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1755_-1165_133_120 Skyrim.esm [REFR:0004EDE5] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of DragonMoundFallForest01 [CELL:0000BD75] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-29))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFD7] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1496_194_-66_90 Skyrim.esm [REFR:0004F048] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of KynesgroveBurialMound09 [CELL:0000B53B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-602_-542_8_78 Skyrim.esm [REFR:0004FCEC] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B7F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-144_719_-128_122 Skyrim.esm [REFR:0004EB5E] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-4_-624_20_59 Skyrim.esm [REFR:00052F7E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-76_716_-115_75 Skyrim.esm [REFR:0004EA0F] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-128_-863_20_86 Skyrim.esm [REFR:0004F726] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009C7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_468_-623_214_100 Skyrim.esm [REFR:0004BFD7] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif_-681_-244_6_100 Skyrim.esm [REFR:000521DD] (places ImpExtWall03 [STAT:00040B09] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_153_931_-123_79 Skyrim.esm [REFR:00051CC5] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00008F16] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-371_-694_3_73 Skyrim.esm [REFR:00050008] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BDD] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-53_-804_30_107 Skyrim.esm [REFR:0004F57E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C38] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1451_471_-128_95 Skyrim.esm [REFR:0004F14F] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B455] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-209_796_-138_113 Skyrim.esm [REFR:0004E6A6] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial03 [CELL:00009336] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-628_-293_-23_75 Skyrim.esm [REFR:0004DC53] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_987_-814_123_100 Skyrim.esm [REFR:000506BC] (places DirtCliffsCornerOutFallForest01 [STAT:00050931] in GRUP Cell Temporary Children of [CELL:00009816] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-20))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs01.nif_-137_-63_-53_110 Skyrim.esm [REFR:00050DF2] (places ImpExtStairs01 [STAT:0003F93B] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1492_194_-66_104 Skyrim.esm [REFR:0004F049] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of KynesgroveBurialMound09 [CELL:0000B53B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-23_-648_21_100 Skyrim.esm [REFR:00052F7F] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of [CELL:00009BB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1748_-1168_132_142 Skyrim.esm [REFR:0004EDE6] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of DragonMoundFallForest01 [CELL:0000BD75] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-56_716_-115_86 Skyrim.esm [REFR:0004EA10] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFD8] (places RockPileS02Snow01Snow [STAT:00077C8E] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFD8] (places RockPileS02Snow01Snow [STAT:00077C8E] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-601_-546_5_101 Skyrim.esm [REFR:0004FCF5] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B7F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_150_936_-124_97 Skyrim.esm [REFR:00051CC6] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00008F16] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_464_-623_214_100 Skyrim.esm [REFR:0004BFD8] (places RockPileS02Snow01Snow [STAT:00077C8E] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-59_-817_24_87 Skyrim.esm [REFR:0004F582] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C38] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-20))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-672_-250_-1_105 Skyrim.esm [REFR:000521DE] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-621_-323_-30_100 Skyrim.esm [REFR:0004DC54] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-129_-872_28_100 Skyrim.esm [REFR:0004F727] (places MountainTrim01PineForest02 [STAT:00055036] in GRUP Cell Temporary Children of [CELL:00009C7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1453_475_-128_107 Skyrim.esm [REFR:0004F150] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B455] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-216_778_-132_89 Skyrim.esm [REFR:0004E6AA] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial03 [CELL:00009336] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1108_360_-111_77 Skyrim.esm [REFR:0004C506] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-627_-555_1_108 Skyrim.esm [REFR:000506D3] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial04 [CELL:00009B80] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-655_-335_-24_100 Skyrim.esm [REFR:0004E2BF] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00009ADB] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-371_-697_3_119 Skyrim.esm [REFR:00050009] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-18))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelltop01.nif_-145_-63_-54_100 Skyrim.esm [REFR:00050DF3] (places ImpExtTowerShellTop01 [STAT:00040B37] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1496_199_-67_101 Skyrim.esm [REFR:0004F04A] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of KynesgroveBurialMound09 [CELL:0000B53B] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,4))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFD9] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-604_-563_6_79 Skyrim.esm [REFR:0004FCFC] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B7F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1720_-1187_127_100 Skyrim.esm [REFR:0004EDE7] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-67_723_-115_121 Skyrim.esm [REFR:0004EA11] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFD9] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif_-695_-234_-5_100 Skyrim.esm [REFR:000521E0] (places ImpExtWall04 [STAT:00040B0A] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_468_-628_214_100 Skyrim.esm [REFR:0004BFD9] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-45_-802_32_119 Skyrim.esm [REFR:0004F588] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C38] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-633_-303_-24_100 Skyrim.esm [REFR:0004DC55] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_-680_-254_7_100 Skyrim.esm [REFR:00052709] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_186_-433_-3_118 Skyrim.esm [REFR:0004D7D6] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-116_-901_46_89 Skyrim.esm [REFR:0004F728] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-190_719_-131_114 Skyrim.esm [REFR:0004E6AD] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of KjenstagRuinsExterior [CELL:00009377] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1456_480_-131_106 Skyrim.esm [REFR:0004F151] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B455] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_141_936_-123_99 Skyrim.esm [REFR:00051CC7] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00008F16] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1466_282_-122_92 Skyrim.esm [REFR:0004F04B] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of WindhelmAttackStart04 [CELL:0000B4FA] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,6))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor01.nif_-145_-63_-54_100 Skyrim.esm [REFR:00050DF4] (places ImpExtTowerShellDoor01 [STAT:00040B31] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-335_-705_4_107 Skyrim.esm [REFR:0005000A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of FalkreathWatchtowerExterior [CELL:00009BFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1712_-1183_127_109 Skyrim.esm [REFR:0004EDE8] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1111_363_-111_96 Skyrim.esm [REFR:0004C507] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000090B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,8))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-654_-336_-24_100 Skyrim.esm [REFR:0004E2C0] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:00009ADB] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-57_700_-118_113 Skyrim.esm [REFR:0004EA12] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-84_-859_26_112 Skyrim.esm [REFR:0004F58B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of BearsCaveMillEdge [CELL:00009C5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-21))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-691_-235_-5_100 Skyrim.esm [REFR:000521E1] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_987_-794_121_100 Skyrim.esm [REFR:000506D8] (places DirtCliffs01FallForestLeaves01 [STAT:0005092D] in GRUP Cell Temporary Children of [CELL:00009816] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,-20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-122_-878_36_100 Skyrim.esm [REFR:0004F729] (places RockPileS04 [STAT:000B0106] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_-677_-256_7_100 Skyrim.esm [REFR:0005270A] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of FortSungardCourtyard [CELL:00009A9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-7))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFDA] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BFDA] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-146_716_-128_101 Skyrim.esm [REFR:0004EB5F] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate01.nif_198_-464_-1_100 Skyrim.esm [REFR:0004D7DC] (places WalkwayCWallGate01 [STAT:0004D7DA] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_-630_-311_-26_100 Skyrim.esm [REFR:0004DC56] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1450_479_-128_101 Skyrim.esm [REFR:0004F152] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000B455] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-333_-709_4_115 Skyrim.esm [REFR:0005000B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of FalkreathWatchtowerExterior [CELL:00009BFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1467_286_-123_102 Skyrim.esm [REFR:0004F04C] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of WindhelmAttackStart04 [CELL:0000B4FA] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,6))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_469_-622_215_107 Skyrim.esm [REFR:0004BFDA] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of HHpathShrine05 [CELL:000097A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-174_719_-131_113 Skyrim.esm [REFR:0004E6AE] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of KjenstagRuinsExterior [CELL:00009377] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-655_-333_-24_100 Skyrim.esm [REFR:0004E2C1] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:00009ADB] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-606_-559_5_71 Skyrim.esm [REFR:0004FD16] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B7F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-14))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-689_-238_-5_100 Skyrim.esm [REFR:000521E2] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-78_698_-117_126 Skyrim.esm [REFR:0004EA13] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_-678_-245_5_100 Skyrim.esm [REFR:0005270B] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-161_713_-128_100 Skyrim.esm [REFR:0004EB60] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1711_-1188_128_100 Skyrim.esm [REFR:0004EDE9] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of DragonLair07Exterior01 [CELL:0000BD97] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-632_-551_0_93 Skyrim.esm [REFR:000506E7] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial04 [CELL:00009B80] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-126_-877_35_71 Skyrim.esm [REFR:0004F72A] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1592_125_-52_100 Skyrim.esm [REFR:00052AFE] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00007139] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,3))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershelldoor04.nif_-145_-63_-54_100 Skyrim.esm [REFR:00050DF5] (places ImpExtTowerShellDoor04 [STAT:00040B2F] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-60_-816_25_107 Skyrim.esm [REFR:0004F58C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C38] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_141_932_-123_105 Skyrim.esm [REFR:00051CC8] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00008F16] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1478_500_-135_107 Skyrim.esm [REFR:0004F153] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000B433] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,12))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwall01.nif_201_-470_-1_100 Skyrim.esm [REFR:0004D7DD] (places WalkwayCWall01 [STAT:0004D7D7] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BEB9] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall03.nif_-145_-63_-54_100 Skyrim.esm [REFR:00050DF6] (places ImpExtTowerShellWall03 [STAT:00040B32] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif_-699_-234_-5_100 Skyrim.esm [REFR:000521E3] (places ImpExtWall02 [STAT:00040B0C] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BEB9] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-160_716_-130_100 Skyrim.esm [REFR:0004EB61] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BEB9] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-1591_127_-51_100 Skyrim.esm [REFR:00052AFF] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00007139] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-172_727_-132_97 Skyrim.esm [REFR:0004E6AF] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of KjenstagRuinsExterior [CELL:00009377] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-82_721_-117_112 Skyrim.esm [REFR:0004EA14] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1707_-1183_127_89 Skyrim.esm [REFR:0004EDEA] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1461_281_-121_97 Skyrim.esm [REFR:0004F04D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of WindhelmAttackStart04 [CELL:0000B4FA] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,6))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwall01.nif_202_-472_-1_100 Skyrim.esm [REFR:0004D7DE] (places WalkwayCWall01 [STAT:0004D7D7] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-125_-874_33_111 Skyrim.esm [REFR:0004F72B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-619_-554_3_106 Skyrim.esm [REFR:0004FD19] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial04 [CELL:00009B80] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-339_-705_4_117 Skyrim.esm [REFR:0005000C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of FalkreathWatchtowerExterior [CELL:00009BFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_456_-401_209_100 Skyrim.esm [REFR:0004BEB9] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_138_929_-122_89 Skyrim.esm [REFR:00051CC9] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00008F16] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_89_451_3_82 Skyrim.esm [REFR:0004C68C] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-42_-812_32_112 Skyrim.esm [REFR:0004F58E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C38] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1483_500_-136_96 Skyrim.esm [REFR:0004F154] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B433] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_893_-754_130_180 Skyrim.esm [REFR:00050722] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000097FA] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-649_-349_-20_111 Skyrim.esm [REFR:0004DC5A] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009ADB] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-190_737_-130_70 Skyrim.esm [REFR:0004E6B0] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of KjenstagRuinsExterior [CELL:00009377] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-165_713_-130_98 Skyrim.esm [REFR:0004EB62] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of KjenstagRuinsExterior [CELL:00009377] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,17))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwall01.nif_203_-474_-1_100 Skyrim.esm [REFR:0004D7DF] (places WalkwayCWall01 [STAT:0004D7D7] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1682_-1183_130_100 Skyrim.esm [REFR:0004EDEB] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellwall02.nif_-145_-63_-54_100 Skyrim.esm [REFR:00050DF7] (places ImpExtTowerShellWall02 [STAT:00040B35] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-701_-237_-5_100 Skyrim.esm [REFR:000521E4] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_140_930_-122_81 Skyrim.esm [REFR:00051CCA] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00008F16] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-118_-867_28_91 Skyrim.esm [REFR:0004F72C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-349_-698_5_107 Skyrim.esm [REFR:0005000D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of FalkreathWatchtowerExterior [CELL:00009BFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-45_-791_33_107 Skyrim.esm [REFR:0004F58F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C38] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-145_797_-142_85 Skyrim.esm [REFR:0004E2E9] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall01.nif_205_-477_-1_100 Skyrim.esm [REFR:0004D7E0] (places WalkwayCEntWall01 [STAT:0004D7DB] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1485_299_-127_90 Skyrim.esm [REFR:0004F04E] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B4D8] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,7))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_1185_187_-104_100 Skyrim.esm [REFR:0004DC5B] (places ImpExtIceWall01_NoIce [STAT:000C1DAD] in GRUP Cell Temporary Children of MorvunskarExterior02 [CELL:0000912B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_97_458_2_81 Skyrim.esm [REFR:0004C68D] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-138_805_-139_100 Skyrim.esm [REFR:0004EB63] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-702_-242_-5_100 Skyrim.esm [REFR:000521E5] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-190_743_-130_100 Skyrim.esm [REFR:0004E6B1] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial02 [CELL:00009356] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-41_-800_33_111 Skyrim.esm [REFR:0004F590] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1688_-1186_130_100 Skyrim.esm [REFR:0004EDEC] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif_-132_-63_-57_100 Skyrim.esm [REFR:00050DF8] (places ImpExtWall04 [STAT:00040B0A] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_1186_185_-104_100 Skyrim.esm [REFR:0004DC5D] (places ImpExtIceWallDivider01_NoIce [STAT:000C1DB8] in GRUP Cell Temporary Children of MorvunskarExterior02 [CELL:0000912B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1476_496_-133_91 Skyrim.esm [REFR:0004F155] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B433] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,12))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend01.nif_206_-479_-1_100 Skyrim.esm [REFR:0004D7E1] (places WalkwayCWallEnd01 [STAT:0004D7D8] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-120_-869_30_100 Skyrim.esm [REFR:0004F72D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_947_-849_143_89 Skyrim.esm [REFR:00050724] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:00009836] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-21))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-21_-646_22_73 Skyrim.esm [REFR:00052FB4] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-353_-689_1_104 Skyrim.esm [REFR:0005000E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BDC] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_160_925_-121_103 Skyrim.esm [REFR:00051CCB] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00008F16] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-617_-557_2_66 Skyrim.esm [REFR:0004FD27] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial04 [CELL:00009B80] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-14))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadetower01.nif_-740_-235_-6_100 Skyrim.esm [REFR:000521EB] (places StockadeTower01 [STAT:0001AE1B] in GRUP Cell Temporary Children of FortSungardPath [CELL:00009A7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-6))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-98_708_-118_76 Skyrim.esm [REFR:0004EA15] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-189_566_-115_100 Skyrim.esm [REFR:0004E6B2] (places RoadCurveLong45R01Snow [STAT:000B2425] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-145_791_-142_130 Skyrim.esm [REFR:0004E2EA] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-202_847_-134_75 Skyrim.esm [REFR:0004EB64] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif_-127_-64_-57_100 Skyrim.esm [REFR:00050DF9] (places ImpExtWall02 [STAT:00040B0C] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1481_301_-127_106 Skyrim.esm [REFR:0004F04F] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B4D8] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,7))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif_1187_184_-104_100 Skyrim.esm [REFR:0004DC5F] (places ImpExtWall04 [STAT:00040B0A] in GRUP Cell Temporary Children of MorvunskarExterior02 [CELL:0000912B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-45_-805_32_106 Skyrim.esm [REFR:0004F591] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C38] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1688_-1172_127_100 Skyrim.esm [REFR:0004EDED] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_88_467_5_105 Skyrim.esm [REFR:0004C68E] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs15.nif_208_-474_-1_100 Skyrim.esm [REFR:0004D7E2] (places WalkwayStairs15 [STAT:0004D7C2] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-112_-907_52_109 Skyrim.esm [REFR:0004F72E] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-23))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-357_-701_6_109 Skyrim.esm [REFR:0005000F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of FalkreathWatchtowerExterior [CELL:00009BFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_161_915_-120_84 Skyrim.esm [REFR:00051CCC] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00008F16] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-154_818_-140_128 Skyrim.esm [REFR:0004E2EC] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_1192_182_-108_100 Skyrim.esm [REFR:0004DC61] (places ImpExtIceWall01_NoIce [STAT:000C1DAD] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_979_-848_143_88 Skyrim.esm [REFR:0005073A] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:00009836] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-21))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1705_-1142_130_100 Skyrim.esm [REFR:0004EDEE] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD55] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-108_707_-120_91 Skyrim.esm [REFR:0004EA16] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-597_-589_3_70 Skyrim.esm [REFR:0004FD2B] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BA0] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-56_-803_29_117 Skyrim.esm [REFR:0004F592] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C38] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_81_479_10_81 Skyrim.esm [REFR:0004C68F] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000906D] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-195_840_-135_126 Skyrim.esm [REFR:0004EB65] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1502_312_-126_95 Skyrim.esm [REFR:0004F050] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B4D8] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,7))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-200_564_-115_100 Skyrim.esm [REFR:0004E6B3] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_161_920_-121_104 Skyrim.esm [REFR:00051CCD] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00008F16] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1483_517_-130_91 Skyrim.esm [REFR:0004F156] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B433] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-157_820_-140_104 Skyrim.esm [REFR:0004E2ED] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Initially disabled large reference in Landscape and Water Fixes.esp [REFR:000521ED] (places TundraStreamStraight01Reachmoss [STAT:0001ECEB] in GRUP Cell Temporary Children of [CELL:000099BE] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,0))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-113_-904_49_105 Skyrim.esm [REFR:0004F72F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-23))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1711_-1151_131_100 Skyrim.esm [REFR:0004EDEF] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-199_839_-135_100 Skyrim.esm [REFR:0004EB66] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewallgate01.nif_1197_182_-108_100 Skyrim.esm [REFR:0004DC62] (places ImpExtIceWallGate01_NoIce [STAT:000C1DB9] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-107_694_-118_92 Skyrim.esm [REFR:0004EA17] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009396] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_975_-828_134_45 Skyrim.esm [REFR:00050767] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009836] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,-21))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-101_-812_10_119 Skyrim.esm [REFR:0004F595] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C39] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_156_916_-120_91 Skyrim.esm [REFR:00051CCE] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00008F16] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_198_-489_2_96 Skyrim.esm [REFR:0004D7E4] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of Riverwood [CELL:00009732] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-160_816_-139_110 Skyrim.esm [REFR:0004E2EE] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1506_314_-124_95 Skyrim.esm [REFR:0004F051] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B4D8] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,7))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_88_475_6_92 Skyrim.esm [REFR:0004C690] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-600_-589_2_80 Skyrim.esm [REFR:0004FD2E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BA0] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1153_-58_-52_100 Skyrim.esm [REFR:00053255] (places RockPileS01ReachDirt01 [STAT:00056B0F] in GRUP Cell Temporary Children of OldHroldanExterior01 [CELL:00009A01] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\road3way01.nif_-174_579_-116_100 Skyrim.esm [REFR:0004E6B4] (places Road3way01Snow [STAT:000B23F1] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1484_515_-133_93 Skyrim.esm [REFR:0004F157] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B433] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_654_-637_205_96 Skyrim.esm [REFR:0004BEBB] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of HHPathShrine03 [CELL:000097A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1727_-1160_130_100 Skyrim.esm [REFR:0004EDF0] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of DragonMoundFallForest01 [CELL:0000BD75] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-29))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif_1203_183_-108_100 Skyrim.esm [REFR:0004DC64] (places ImpExtIceWall02_NoIce [STAT:000C1DB4] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-124_-894_44_101 Skyrim.esm [REFR:0004F730] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-90_694_-116_92 Skyrim.esm [REFR:0004EA18] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009396] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-172_828_-140_124 Skyrim.esm [REFR:0004E2EF] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-205_846_-135_78 Skyrim.esm [REFR:0004EB67] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_88_482_7_109 Skyrim.esm [REFR:0004C691] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-99_-806_9_109 Skyrim.esm [REFR:0004F596] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C39] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-364_-716_4_95 Skyrim.esm [REFR:00050012] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of FalkreathWatchtowerExterior [CELL:00009BFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-584_-597_8_99 Skyrim.esm [REFR:0004FD32] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BA0] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1511_313_-124_94 Skyrim.esm [REFR:0004F052] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B4D8] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,7))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_655_-624_205_100 Skyrim.esm [REFR:0004BEBC] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of HHPathShrine03 [CELL:000097A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_156_926_-123_90 Skyrim.esm [REFR:00051CCF] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00008F16] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-109_-858_23_109 Skyrim.esm [REFR:0004F731] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of BearsCaveMillEdge [CELL:00009C5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-21))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-179_573_-116_100 Skyrim.esm [REFR:0004E6B7] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_1200_181_-108_100 Skyrim.esm [REFR:0004DC65] (places ImpExtIceWallDivider01_NoIce [STAT:000C1DB8] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1477_523_-127_107 Skyrim.esm [REFR:0004F158] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B433] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1755_-1170_133_100 Skyrim.esm [REFR:0004EDF1] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of DragonMoundFallForest01 [CELL:0000BD75] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-570_-602_14_100 Skyrim.esm [REFR:0004FD33] (places RockPileS03Rocks01 [STAT:000B353D] in GRUP Cell Temporary Children of [CELL:00009B9F] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_81_489_9_92 Skyrim.esm [REFR:0004C692] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000906D] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-176_828_-140_97 Skyrim.esm [REFR:0004E2F0] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-203_854_-133_100 Skyrim.esm [REFR:0004EB68] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1243_581_-41_85 Skyrim.esm [REFR:0004C50C] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of StillbornCaveBackEntrance [CELL:00008FF3] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-367_-720_3_66 Skyrim.esm [REFR:00050014] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of FalkreathWatchtowerExterior [CELL:00009BFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1752_-1166_133_100 Skyrim.esm [REFR:0004EDF2] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of DragonMoundFallForest01 [CELL:0000BD75] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_646_-616_212_62 Skyrim.esm [REFR:0004BEBD] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of HHPathShrine03 [CELL:000097A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_153_927_-123_95 Skyrim.esm [REFR:00051CD0] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00008F16] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1170_-105_-66_100 Skyrim.esm [REFR:0005325A] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of OldHroldanExterior04 [CELL:00009A22] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-3))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01dark.nif_1208_181_-112_100 Skyrim.esm [REFR:0004DC66] (places ImpExtIceTower01Dark_NoIce [STAT:0002BEB6] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-107_-853_21_86 Skyrim.esm [REFR:0004F732] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of BearsCaveMillEdge [CELL:00009C5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-21))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-95_-840_21_119 Skyrim.esm [REFR:0004F597] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of BearsCaveMillEdge [CELL:00009C5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-21))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1521_312_-123_90 Skyrim.esm [REFR:0004F053] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B4D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,7))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-1159_-31_-37_100 Skyrim.esm [REFR:0005286D] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of POIReach14 [CELL:000099E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-1))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_1903_-1224_113_76 Skyrim.esm [REFR:0004CD73] (places RockPileL02FallForestLeaves01 [STAT:000669B6] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1483_534_-123_106 Skyrim.esm [REFR:0004F159] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of MilitaryCampWinterholdSons02 [CELL:0000B412] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-175_833_-138_86 Skyrim.esm [REFR:0004E2F1] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-394_-692_0_62 Skyrim.esm [REFR:00050069] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BDD] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-578_-604_14_100 Skyrim.esm [REFR:0004FD3D] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of [CELL:00009BA0] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_81_446_5_93 Skyrim.esm [REFR:0004C693] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of POISnowy27a [CELL:0000908C] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_642_-617_214_103 Skyrim.esm [REFR:0004BEBE] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of HHPathShrine03 [CELL:000097A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-16))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall04.nif_1209_190_-112_100 Skyrim.esm [REFR:0004DC67] (places ImpExtIceWall04_NoIce [STAT:000C1DB6] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004E6B9] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of StillbornCaveExterior [CELL:00008FD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,15))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004E6B9] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of StillbornCaveExterior [CELL:00008FD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,15))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004E6B9] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of StillbornCaveExterior [CELL:00008FD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,15))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004E6B9] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of StillbornCaveExterior [CELL:00008FD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_149_918_-122_90 Skyrim.esm [REFR:00051CD1] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00008F16] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_1287_632_-61_100 Skyrim.esm [REFR:0004E6B9] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of StillbornCaveExterior [CELL:00008FD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1232_583_-39_87 Skyrim.esm [REFR:0004C50D] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of StillbornCaveBackEntrance [CELL:00008FF3] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-184_644_-119_76 Skyrim.esm [REFR:0004EA19] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-101_-842_21_113 Skyrim.esm [REFR:0004F598] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of BearsCaveMillEdge [CELL:00009C5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-21))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurveramp01.nif_-1551_135_-54_100 Skyrim.esm [REFR:000528AA] (places RoadSCurveRamp01ReachDirt01 [STAT:00088633] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1518_297_-113_104 Skyrim.esm [REFR:0004F054] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B4D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,7))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-152_-896_25_150 Skyrim.esm [REFR:0004F733] (places MountainTrim01Dirt02 [STAT:00066723] in GRUP Cell Temporary Children of [CELL:00009C7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-206_836_-138_75 Skyrim.esm [REFR:0004EB6A] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009315] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-391_-692_-1_102 Skyrim.esm [REFR:00050074] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BDD] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_638_-639_213_117 Skyrim.esm [REFR:0004BEBF] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of HHPathShrine03 [CELL:000097A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-168_786_-141_91 Skyrim.esm [REFR:0004E2F2] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial [CELL:00009335] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1484_532_-124_99 Skyrim.esm [REFR:0004F15A] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B433] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-163_586_-117_100 Skyrim.esm [REFR:0004E6BA] (places RoadCurveLong45R01Snow [STAT:000B2425] in GRUP Cell Temporary Children of [CELL:000093D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_84_453_4_81 Skyrim.esm [REFR:0004C694] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_127_918_-121_99 Skyrim.esm [REFR:00051CD2] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00008F16] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1744_-1170_131_100 Skyrim.esm [REFR:0004EDF3] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of DragonMoundFallForest01 [CELL:0000BD75] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1237_576_-41_96 Skyrim.esm [REFR:0004C50E] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of StillbornCaveBackEntrance [CELL:00008FF3] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-599_-598_5_70 Skyrim.esm [REFR:0004FD9A] (places MountainTrim01PineForest03 [STAT:0004FDA9] in GRUP Cell Temporary Children of [CELL:00009BA0] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-98_-840_19_107 Skyrim.esm [REFR:0004F599] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of BearsCaveMillEdge [CELL:00009C5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-21))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1519_292_-109_101 Skyrim.esm [REFR:0004F055] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B4D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,7))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp02.nif_-644_-344_-23_90 Skyrim.esm [REFR:0004DC68] (places RoadStraightLongRamp02 [STAT:0001E93C] in GRUP Cell Temporary Children of [CELL:00009ADB] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-189_639_-119_108 Skyrim.esm [REFR:0004EA1A] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-162_-887_12_109 Skyrim.esm [REFR:0004F734] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-1575_126_-53_100 Skyrim.esm [REFR:000528AB] (places RoadCurveLong45R01ReachDirt01 [STAT:0008862D] in GRUP Cell Temporary Children of [CELL:00007139] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-204_829_-140_101 Skyrim.esm [REFR:0004EB6B] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1487_539_-123_101 Skyrim.esm [REFR:0004F15B] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of MilitaryCampWinterholdSons02 [CELL:0000B412] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-279_1088_-137_132 Skyrim.esm [REFR:0004D7EA] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009250] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1751_-1172_132_100 Skyrim.esm [REFR:0004EDF4] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of DragonMoundFallForest01 [CELL:0000BD75] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1177_-101_-65_100 Skyrim.esm [REFR:00053280] (places RockPileS01ReachDirt01 [STAT:00056B0F] in GRUP Cell Temporary Children of OldHroldanExterior04 [CELL:00009A22] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_640_-635_216_101 Skyrim.esm [REFR:0004BEC0] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of HHPathShrine03 [CELL:000097A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-173_781_-139_88 Skyrim.esm [REFR:0004E2F3] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial [CELL:00009335] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_-150_590_-117_100 Skyrim.esm [REFR:0004E6BB] (places RoadStraight02Snow [STAT:000B242B] in GRUP Cell Temporary Children of [CELL:000093D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_80_467_7_96 Skyrim.esm [REFR:0004C696] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000906D] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1520_226_-76_96 Skyrim.esm [REFR:0004F056] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000B519] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_128_915_-121_97 Skyrim.esm [REFR:00051CD3] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00008F16] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1240_582_-40_101 Skyrim.esm [REFR:0004C52F] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of StillbornCaveBackEntrance [CELL:00008FF3] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-90_-831_18_100 Skyrim.esm [REFR:0004F59C] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of BearsCaveMillEdge [CELL:00009C5A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-21))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1543_134_-55_91 Skyrim.esm [REFR:00052B0E] (places RockPileS01ReachDirt01 [STAT:00056B0F] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-192_651_-125_70 Skyrim.esm [REFR:0004EA1B] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-652_-300_-22_80 Skyrim.esm [REFR:0004DC69] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-170_782_-141_86 Skyrim.esm [REFR:0004E2F4] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial [CELL:00009335] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1741_-1168_131_100 Skyrim.esm [REFR:0004EDF5] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of DragonMoundFallForest01 [CELL:0000BD75] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_658_-625_207_107 Skyrim.esm [REFR:0004BEC1] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_-1575_111_-60_28 Skyrim.esm [REFR:000528AC] (places MountainCliff01 [STAT:000485BF] in GRUP Cell Temporary Children of [CELL:00007158] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-160_-880_8_86 Skyrim.esm [REFR:0004F735] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-184_637_-117_128 Skyrim.esm [REFR:0004EA1C] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong02.nif_-137_594_-117_100 Skyrim.esm [REFR:0004E6BE] (places RoadStraightLong02Snow [STAT:000B242D] in GRUP Cell Temporary Children of [CELL:000093D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-574_-608_13_96 Skyrim.esm [REFR:0004FDB1] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009BA0] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_84_470_6_86 Skyrim.esm [REFR:0004C697] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1524_228_-75_89 Skyrim.esm [REFR:0004F057] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000B519] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_1509_527_-139_82 Skyrim.esm [REFR:0004F15C] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000B433] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_134_919_-121_82 Skyrim.esm [REFR:00051CD4] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00008F16] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_798_-783_111_132 Skyrim.esm [REFR:0005077D] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000981B] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1239_580_-40_81 Skyrim.esm [REFR:0004C530] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of StillbornCaveBackEntrance [CELL:00008FF3] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-208_834_-139_120 Skyrim.esm [REFR:0004EB6C] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009315] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-114_-813_8_101 Skyrim.esm [REFR:0004F59D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C39] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-20))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif_1210_200_-110_100 Skyrim.esm [REFR:0004DC6B] (places ImpExtIceWall03_NoIce [STAT:000C1DB5] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1738_-1146_143_100 Skyrim.esm [REFR:0004EDF6] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD54] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_657_-621_208_116 Skyrim.esm [REFR:0004BEC2] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-388_-699_-2_112 Skyrim.esm [REFR:0005007F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-567_-607_13_100 Skyrim.esm [REFR:0004FDB2] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of [CELL:00009B9F] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_324_609_-94_100 Skyrim.esm [REFR:00052FE9] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of FortDunstadExterior03 [CELL:0000900A] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-1176_-96_-63_100 Skyrim.esm [REFR:00053281] (places RockPileS02ReachDirt01 [STAT:000803E2] in GRUP Cell Temporary Children of OldHroldanExterior04 [CELL:00009A22] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-167_744_-135_101 Skyrim.esm [REFR:0004E2F5] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchImperial02 [CELL:00009356] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-1541_135_-55_99 Skyrim.esm [REFR:00052B0F] (places RockPileS02ReachDirt01 [STAT:000803E2] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-203_645_-125_103 Skyrim.esm [REFR:0004EA1D] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1537_223_-58_90 Skyrim.esm [REFR:0004F058] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000B519] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-155_-885_13_116 Skyrim.esm [REFR:0004F736] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge03.nif_-1553_127_-59_75 Skyrim.esm [REFR:000528AD] (places MountainRidge03 [STAT:00053904] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_1209_201_-110_100 Skyrim.esm [REFR:0004DC6D] (places ImpExtIceWallDivider01_NoIce [STAT:000C1DB8] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_86_436_5_96 Skyrim.esm [REFR:0004C699] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_-123_602_-117_100 Skyrim.esm [REFR:0004E6BF] (places RoadCurveLong45R01Snow [STAT:000B2425] in GRUP Cell Temporary Children of [CELL:000093D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-118_-814_10_116 Skyrim.esm [REFR:0004F5A6] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C39] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_131_915_-121_97 Skyrim.esm [REFR:00051CD5] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00008F16] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1734_-1153_139_132 Skyrim.esm [REFR:0004EDF7] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of DragonMoundFallForest01 [CELL:0000BD75] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-519_-1008_4_108 Skyrim.esm [REFR:0004C534] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009CE8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-205_832_-140_122 Skyrim.esm [REFR:0004EB6D] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009315] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_662_-623_206_104 Skyrim.esm [REFR:0004BEC3] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-247_1073_-136_131 Skyrim.esm [REFR:0004D810] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009250] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1503_521_-139_92 Skyrim.esm [REFR:0004F15E] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:0000B433] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-207_641_-127_78 Skyrim.esm [REFR:0004EA1E] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093BA] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1500_216_-81_88 Skyrim.esm [REFR:0004F059] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of WindhelmAttackStart02 [CELL:0000B51A] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_89_360_-1_84 Skyrim.esm [REFR:0004C69A] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,8))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-1089_10_-26_100 Skyrim.esm [REFR:00052230] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:000099BD] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,0))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-161_745_-134_93 Skyrim.esm [REFR:0004E2F6] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-152_-882_11_72 Skyrim.esm [REFR:0004F737] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-22))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall05.nif_1208_203_-110_100 Skyrim.esm [REFR:0004DC6F] (places ImpExtIceWall05_NoIce [STAT:000C1DB7] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1894_-1231_113_100 Skyrim.esm [REFR:0004CD7B] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of POIFallForest14 [CELL:0000BDC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-31))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_-114_613_-115_100 Skyrim.esm [REFR:0004E6C0] (places RoadStraight02Snow [STAT:000B242B] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01moss.nif_-1557_126_-55_100 Skyrim.esm [REFR:000528AE] (places DirtCliffs01Moss [STAT:00056AD2] in GRUP Cell Temporary Children of [CELL:00007139] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-527_-1001_-1_126 Skyrim.esm [REFR:0004C535] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009CE8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-191_834_-137_100 Skyrim.esm [REFR:0004EB6E] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_661_-619_207_119 Skyrim.esm [REFR:0004BEC4] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1723_-1115_133_100 Skyrim.esm [REFR:0004EDF8] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD54] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-116_-805_7_108 Skyrim.esm [REFR:0004F5A7] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C39] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-20))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_-704_-241_-3_100 Skyrim.esm [REFR:00052231] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_1205_206_-107_100 Skyrim.esm [REFR:0004DC70] (places ImpExtIceWallDivider01_NoIce [STAT:000C1DB8] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-245_1070_-138_120 Skyrim.esm [REFR:0004D811] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000924F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_1505_522_-139_97 Skyrim.esm [REFR:0004F15F] (places RockPileS03CoastBeach01 [STAT:000B241A] in GRUP Cell Temporary Children of [CELL:0000B433] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-151_-886_15_87 Skyrim.esm [REFR:0004F738] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-161_739_-134_130 Skyrim.esm [REFR:0004E2F7] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-565_-622_9_88 Skyrim.esm [REFR:0004FDCF] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of BannermistTowerExterior02 [CELL:00009BC0] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1721_-372_-8_76 Skyrim.esm [REFR:000500A0] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BB02] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1522_228_-75_107 Skyrim.esm [REFR:0004F05B] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B519] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_84_369_2_85 Skyrim.esm [REFR:0004C69B] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-632_-547_1_105 Skyrim.esm [REFR:0005077F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial04 [CELL:00009B80] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-210_652_-129_79 Skyrim.esm [REFR:0004EA1F] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093BA] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1716_-1114_131_100 Skyrim.esm [REFR:0004EDF9] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD55] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_651_-643_207_110 Skyrim.esm [REFR:0004BEC5] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of HHPathShrine03 [CELL:000097A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-186_832_-137_105 Skyrim.esm [REFR:0004EB70] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-6_-626_22_71 Skyrim.esm [REFR:00052FED] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-16))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs01.nif_1207_203_-105_100 Skyrim.esm [REFR:0004DC71] (places ImpExtIceStairs01_NoIce [STAT:000C9B5D] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-1362_432_-34_150 Skyrim.esm [REFR:0005391A] (places MountainTrim02ReachGrass01 [STAT:0006A8C6] in GRUP Cell Temporary Children of [CELL:0000705B] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-113_-810_8_116 Skyrim.esm [REFR:0004F5A8] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C39] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-120_605_-116_100 Skyrim.esm [REFR:0004E6C2] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:52] [BuildReferences] <Debug: Initially disabled large reference in unofficial skyrim special edition patch.esp [REFR:000528AF] (places DirtCliffsCornerIn01Moss [STAT:00056AD7] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-527_-1006_-3_135 Skyrim.esm [REFR:0004C536] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009CE8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1979_-1084_81_100 Skyrim.esm [REFR:00052265] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD2D] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-27))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-206_646_-127_106 Skyrim.esm [REFR:0004EA20] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000093BA] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1498_516_-139_96 Skyrim.esm [REFR:0004F160] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:0000B433] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-391_-701_-4_82 Skyrim.esm [REFR:000500C9] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-583_-626_5_108 Skyrim.esm [REFR:0004FDD1] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of BannermistTowerExterior01 [CELL:00009BC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-148_-876_11_91 Skyrim.esm [REFR:0004F739] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-22))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_1208_186_-112_113 Skyrim.esm [REFR:00052FFC] (places ImpExtIceWallDivider01_NoIce [STAT:000C1DB8] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-267_1080_-138_119 Skyrim.esm [REFR:0004D816] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009250] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1698_-1127_128_100 Skyrim.esm [REFR:0004EDFA] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD55] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_654_-640_206_115 Skyrim.esm [REFR:0004BEC6] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of HHPathShrine03 [CELL:000097A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_92_375_-1_84 Skyrim.esm [REFR:0004C69C] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01moss.nif_-1554_142_-53_100 Skyrim.esm [REFR:000528B0] (places DirtCliffsCornerIn01Moss [STAT:00056AD7] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-130_-818_10_117 Skyrim.esm [REFR:0004F5AB] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIPineForest17 [CELL:00009C3A] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1525_232_-76_93 Skyrim.esm [REFR:0004F05C] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B519] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-107_768_-143_118 Skyrim.esm [REFR:0004E2F8] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:52] [BuildReferences] <Debug: Initially disabled large reference in Skyrim.esm MS10EastEmpireShipInWindhelmREF [REFR:0005227F] (places ShipLongBoat01 [STAT:00050351] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 34,7)>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead05.nif_-190_829_-138_106 Skyrim.esm [REFR:0004EB71] (places TreePineForest05Dead [TREE:000B927E] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1539_136_-55_92 Skyrim.esm [REFR:00052B10] (places RockPileS01ReachDirt01 [STAT:00056B0F] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-97_502_-69_197 Skyrim.esm [REFR:0004E6C3] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-527_-1011_2_126 Skyrim.esm [REFR:0004C538] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009CE8] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-205_656_-128_103 Skyrim.esm [REFR:0004EA21] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009399] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-385_-709_-4_77 Skyrim.esm [REFR:000500CA] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-18))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\ship\shiplongboat01.nif_1402_325_-141_100 Skyrim.esm MS10EastEmpireShipInWindhelmREF [REFR:0005227F] (places ShipLongBoat01 [STAT:00050351] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 34,7)>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-1326_447_-40_90 Skyrim.esm [REFR:0005391B] (places MountainCliffSlopeReachGrass01 [STAT:0007104C] in GRUP Cell Temporary Children of KarthwastenExterior02 [CELL:0000705A] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1694_-1130_126_131 Skyrim.esm [REFR:0004EDFB] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD55] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-587_-630_2_78 Skyrim.esm [REFR:0004FDD3] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of BannermistTowerExterior01 [CELL:00009BC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-16))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble06.nif_1201_197_-107_100 Skyrim.esm [REFR:00052FFD] (places ImpExtIceRubble06_NoIce [STAT:000E6479] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_88_370_0_96 Skyrim.esm [REFR:0004C69D] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_1498_515_-138_93 Skyrim.esm [REFR:0004F161] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000B433] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1498_216_-81_99 Skyrim.esm [REFR:0004F05D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of WindhelmAttackStart02 [CELL:0000B51A] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1548_131_-56_100 Skyrim.esm [REFR:000528B1] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_654_-632_207_104 Skyrim.esm [REFR:0004BEC7] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of HHPathShrine03 [CELL:000097A3] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-637_-557_2_113 Skyrim.esm [REFR:00050807] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial04 [CELL:00009B80] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-128_-824_7_115 Skyrim.esm [REFR:0004F5AE] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-21))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-128_540_-109_100 Skyrim.esm [REFR:0004E6C4] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_-195_835_-136_126 Skyrim.esm [REFR:0004EB72] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif_1201_195_-108_100 Skyrim.esm [REFR:00052FFE] (places ImpExtIceRubble04_NoIce [STAT:000E6477] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-112_763_-143_117 Skyrim.esm [REFR:0004E2F9] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-209_646_-128_81 Skyrim.esm [REFR:0004EA22] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093BA] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1335_431_-50_105 Skyrim.esm [REFR:0005391C] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of KarthwastenExterior02 [CELL:0000705A] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-1540_133_-56_100 Skyrim.esm [REFR:00052B11] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatexsmfree01.nif_1128_-457_-62_100 Skyrim.esm [REFR:000522B9] (places NorTmpExtPlatExSmFree01 [STAT:0002BE41] in GRUP Cell Temporary Children of DarkwaterCavernLowerExterior [CELL:0000971B] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-254_1077_-136_119 Skyrim.esm [REFR:0004D819] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009250] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-391_-708_-7_110 Skyrim.esm [REFR:000500CB] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_86_381_1_85 Skyrim.esm [REFR:0004C69E] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-580_-620_9_69 Skyrim.esm [REFR:0004FDDA] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of BannermistTowerExterior01 [CELL:00009BC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_1483_456_-139_82 Skyrim.esm [REFR:0004F162] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000B454] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,11))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif_-145_-63_-59_102 Skyrim.esm [REFR:0005170A] (places ImpExtTowerShellBase01 [STAT:00040B30] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1501_219_-83_110 Skyrim.esm [REFR:0004F05E] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of WindhelmAttackStart02 [CELL:0000B51A] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-149_-880_14_119 Skyrim.esm [REFR:0004F73A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockanimalden01.nif_464_-561_207_100 Skyrim.esm [REFR:0004BEC8] (places RockAnimalDenSnow01_LightSN [STAT:00099548] in GRUP Cell Temporary Children of [CELL:00009769] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_1196_189_-107_100 Skyrim.esm [REFR:00052FFF] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1235_581_-40_101 Skyrim.esm [REFR:0004C53C] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of StillbornCaveBackEntrance [CELL:00008FF3] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-150_537_-110_85 Skyrim.esm [REFR:0004E6C5] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif_1203_208_-106_100 Skyrim.esm [REFR:0004DC72] (places ImpExtIceWall02_NoIce [STAT:000C1DB4] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-187_849_-133_77 Skyrim.esm [REFR:0004EB73] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1552_130_-54_100 Skyrim.esm [REFR:000528B2] (places RockPileM02ReachMoss01 [STAT:0004E78F] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1541_132_-56_100 Skyrim.esm [REFR:00052B12] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-621_-573_-1_66 Skyrim.esm [REFR:00050808] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial04 [CELL:00009B80] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-112_775_-141_115 Skyrim.esm [REFR:0004E2FA] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_1484_455_-140_76 Skyrim.esm [REFR:0004F163] (places RockPileS03CoastBeach01 [STAT:000B241A] in GRUP Cell Temporary Children of [CELL:0000B454] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-1331_433_-50_90 Skyrim.esm [REFR:0005391E] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of KarthwastenExterior02 [CELL:0000705A] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_1199_192_-107_100 Skyrim.esm [REFR:00053000] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-130_-64_-57_100 Skyrim.esm [REFR:0005170B] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-1151_-98_-55_100 Skyrim.esm [REFR:00053295] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of OldHroldanExterior04 [CELL:00009A22] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-393_-711_-8_79 Skyrim.esm [REFR:000500CC] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-18))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BEC9] (places RockAnimalDenSnow01_HeavySN [STAT:00054963] in GRUP Cell Temporary Children of [CELL:000097A6] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-592_-596_6_113 Skyrim.esm [REFR:0004FDDB] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BA0] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1723_-1197_137_100 Skyrim.esm [REFR:0004EDFC] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of DragonLair07Exterior02 [CELL:0000BD96] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-212_641_-131_109 Skyrim.esm [REFR:0004EA23] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093BA] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,15))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BEC9] (places RockAnimalDenSnow01_HeavySN [STAT:00054963] in GRUP Cell Temporary Children of [CELL:000097A6] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1537_224_-59_110 Skyrim.esm [REFR:0004F060] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B519] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-191_846_-134_74 Skyrim.esm [REFR:0004EB74] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_-356_1069_-140_75 Skyrim.esm [REFR:0004D81B] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of IcerunnerExterior02 [CELL:00009252] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-640_-301_-23_95 Skyrim.esm [REFR:0004DC73] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BEC9] (places RockAnimalDenSnow01_HeavySN [STAT:00054963] in GRUP Cell Temporary Children of [CELL:000097A6] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-16))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004BEC9] (places RockAnimalDenSnow01_HeavySN [STAT:00054963] in GRUP Cell Temporary Children of [CELL:000097A6] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-1556_128_-53_99 Skyrim.esm [REFR:000528B4] (places RockPileS02ReachMoss01 [STAT:00056B14] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockanimalden01.nif_497_-627_215_100 Skyrim.esm [REFR:0004BEC9] (places RockAnimalDenSnow01_HeavySN [STAT:00054963] in GRUP Cell Temporary Children of [CELL:000097A6] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_85_389_1_81 Skyrim.esm [REFR:0004C69F] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-137_-880_24_78 Skyrim.esm [REFR:0004F73B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1484_466_-140_77 Skyrim.esm [REFR:0004F164] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:0000B454] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-152_539_-111_79 Skyrim.esm [REFR:0004E6C7] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1193_186_-107_100 Skyrim.esm [REFR:00053001] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1327_425_-57_100 Skyrim.esm [REFR:00053920] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of KarthwastenExterior02 [CELL:0000705A] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-119_777_-143_104 Skyrim.esm [REFR:0004E2FB] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-378_-710_0_93 Skyrim.esm [REFR:000500CE] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-18))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-135_-63_-57_100 Skyrim.esm [REFR:0005170C] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-130_-827_7_116 Skyrim.esm [REFR:0004F5AF] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-21))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall04.nif_1200_213_-105_105 Skyrim.esm [REFR:0004DC75] (places ImpExtIceWall04_NoIce [STAT:000C1DB6] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-197_645_-124_103 Skyrim.esm [REFR:0004EA24] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-193_854_-134_102 Skyrim.esm [REFR:0004EB75] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1543_132_-57_107 Skyrim.esm [REFR:00052B13] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1537_226_-61_104 Skyrim.esm [REFR:0004F061] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B519] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-596_-594_5_75 Skyrim.esm [REFR:0004FDE9] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BA0] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-15))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris05.nif_1128_-463_-69_100 Skyrim.esm [REFR:000522BC] (places NorTmpExtDebris05 [STAT:00028A75] in GRUP Cell Temporary Children of DarkwaterCavernLowerExterior [CELL:0000971B] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_-357_1067_-141_94 Skyrim.esm [REFR:0004D81C] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of IcerunnerExterior02 [CELL:00009252] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_813_-761_113_160 Skyrim.esm [REFR:00050809] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of HoneystrandGroveExterior [CELL:000097FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-137_-876_22_82 Skyrim.esm [REFR:0004F73C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1554_129_-53_91 Skyrim.esm [REFR:000528B5] (places RockPileS01ReachMoss01 [STAT:00056B11] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_81_395_2_107 Skyrim.esm [REFR:0004C6A0] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1198_190_-107_100 Skyrim.esm [REFR:00053002] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-148_541_-109_83 Skyrim.esm [REFR:0004E6C8] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-1323_419_-58_100 Skyrim.esm [REFR:00053923] (places RockPileL03ReachDirt01 [STAT:0001F1C6] in GRUP Cell Temporary Children of KarthwastenExterior02 [CELL:0000705A] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,10))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-140_-63_-58_112 Skyrim.esm [REFR:0005170D] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-378_-705_1_89 Skyrim.esm [REFR:000500CF] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_-147_761_-139_77 Skyrim.esm [REFR:0004E2FC] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_-32_542_-41_100 Skyrim.esm [REFR:00051BE0] (places MountainCliff04_HeavySN [STAT:00027DDC] in GRUP Cell Temporary Children of [CELL:000093F7] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_351_-445_92_247 Skyrim.esm [REFR:0004BECA] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:0000970F] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1719_-1210_142_100 Skyrim.esm [REFR:0004EDFE] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of DragonLair07Exterior01 [CELL:0000BD97] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-191_643_-122_99 Skyrim.esm [REFR:0004EA25] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-178_842_-134_116 Skyrim.esm [REFR:0004EB76] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-592_-593_5_63 Skyrim.esm [REFR:0004FDEA] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BA0] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_1233_578_-40_88 Skyrim.esm [REFR:0004C547] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of StillbornCaveBackEntrance [CELL:00008FF3] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-142_-831_3_71 Skyrim.esm [REFR:0004F5B1] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-21))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-624_-570_-1_71 Skyrim.esm [REFR:0005080B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial04 [CELL:00009B80] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-14))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris05.nif_1130_-457_-65_100 Skyrim.esm [REFR:000522BD] (places NorTmpExtDebris05 [STAT:00028A75] in GRUP Cell Temporary Children of DarkwaterCavernLowerExterior [CELL:0000971B] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_1538_228_-63_96 Skyrim.esm [REFR:0004F062] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000B519] (in Tamriel "Скайрим" [WRLD:0000003C] at 37,5))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_1202_210_-106_110 Skyrim.esm [REFR:0004DC76] (places ImpExtIceWallDivider01_NoIce [STAT:000C1DB8] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-1516_133_-65_100 Skyrim.esm [REFR:000528B6] (places RockCliff02ReachMoss01 [STAT:0007E5FC] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-141_-877_18_91 Skyrim.esm [REFR:0004F73D] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-22))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble03.nif_1209_188_-107_55 Skyrim.esm [REFR:00053005] (places ImpExtIceRubble03_NoIce [STAT:000E6476] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-149_-96_-57_100 Skyrim.esm [REFR:0005170E] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1582_105_-58_100 Skyrim.esm [REFR:00052B18] (places MountainTrim01ReachDirt01 [STAT:0004195C] in GRUP Cell Temporary Children of [CELL:00007158] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-402_-710_-9_111 Skyrim.esm [REFR:000500E5] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1327_408_-59_100 Skyrim.esm [REFR:00053928] (places RockPileM01ReachDirt01 [STAT:00053925] in GRUP Cell Temporary Children of KarthwastenExterior01 [CELL:00007079] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-164_537_-113_118 Skyrim.esm [REFR:0004E6C9] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_187_506_-26_89 Skyrim.esm [REFR:0004C6A1] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000904B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-198_858_-133_85 Skyrim.esm [REFR:0004EB77] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-187_648_-121_126 Skyrim.esm [REFR:0004EA26] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BE1] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of ValkyggExterior02 [CELL:0000943B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,11))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BE1] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of ValkyggExterior02 [CELL:0000943B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,11))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00051BE1] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of ValkyggExterior02 [CELL:0000943B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_387_-553_135_145 Skyrim.esm [REFR:0004BECB] (places MountainCliff04_LightSN [STAT:00027DDB] in GRUP Cell Temporary Children of [CELL:0000976B] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-122_488_-73_100 Skyrim.esm [REFR:00051BE1] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of ValkyggExterior02 [CELL:0000943B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-568_-868_-26_62 Skyrim.esm [REFR:00050E5B] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatexsmfree01.nif_1048_-443_0_100 Skyrim.esm [REFR:000522BE] (places NorTmpExtPlatExSmFree01 [STAT:0002BE41] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1586_103_-57_100 Skyrim.esm [REFR:00052B19] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00007158] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,2))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01.nif_1206_190_-106_100 Skyrim.esm [REFR:00053007] (places StockadeScaffoldTop2Sided01 [STAT:000533BE] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif_1191_197_-105_100 Skyrim.esm [REFR:0004DC79] (places ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\lumbermill01.nif_193_-443_1_100 Skyrim.esm [REFR:0004F743] (places FarmLumbermill01 [STAT:0001F200] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-11))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-152_-91_-56_100 Skyrim.esm [REFR:0005170F] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1332_421_-58_100 Skyrim.esm [REFR:0005392F] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of KarthwastenExterior02 [CELL:0000705A] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-168_540_-114_108 Skyrim.esm [REFR:0004E6CA] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-406_-712_-10_77 Skyrim.esm [REFR:000500E6] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-180_643_-117_115 Skyrim.esm [REFR:0004EA27] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BE2] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BE2] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_116_513_3_85 Skyrim.esm [REFR:0004C6A2] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000904D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-194_851_-134_104 Skyrim.esm [REFR:0004EB78] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BE2] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris05.nif_1050_-445_-5_100 Skyrim.esm [REFR:000522BF] (places NorTmpExtDebris05 [STAT:00028A75] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BE2] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00051BE2] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif_1191_192_-105_100 Skyrim.esm [REFR:0004DC7B] (places ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif_-1250_83_-76_100 Skyrim.esm [REFR:00050EF5] (places Campfire01LandBurning [MSTT:00035F47] in GRUP Cell Temporary Children of KarthspireCamp [CELL:00009580] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_394_-493_149_306 Skyrim.esm [REFR:0004BECC] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:0000974C] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-108_519_-74_100 Skyrim.esm [REFR:00051BE2] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1331_420_-57_100 Skyrim.esm [REFR:00053930] (places RockPileM02ReachDirt01 [STAT:0005392E] in GRUP Cell Temporary Children of KarthwastenExterior02 [CELL:0000705A] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,10))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-155_-87_-56_100 Skyrim.esm [REFR:00051710] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-131_-825_7_62 Skyrim.esm [REFR:0004F5F4] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C5B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-21))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextdebris08.nif_1045_-444_-5_100 Skyrim.esm [REFR:000522C0] (places NorTmpExtDebris08 [STAT:00028A72] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-164_541_-113_128 Skyrim.esm [REFR:0004E6CB] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-1564_120_-60_100 Skyrim.esm [REFR:000528B9] (places RockCliff02ReachMoss01 [STAT:0007E5FC] in GRUP Cell Temporary Children of [CELL:00007158] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-182_849_-133_88 Skyrim.esm [REFR:0004EB79] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-183_630_-115_123 Skyrim.esm [REFR:0004EA28] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_1438_297_-132_100 Skyrim.esm [REFR:0004F068] (places RoadCurve90R01Snow [STAT:000B2422] in GRUP Cell Temporary Children of [CELL:0000B4D9] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,7))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-135_-871_23_74 Skyrim.esm [REFR:0004F751] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-22))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BE3] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BE3] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BE3] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_110_516_5_91 Skyrim.esm [REFR:0004C6A3] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000904D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BE3] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00051BE3] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-113_533_-90_100 Skyrim.esm [REFR:00051BE3] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_376_-589_139_100 Skyrim.esm [REFR:0004BECD] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:0000978A] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-15))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner03.nif_1191_187_-105_100 Skyrim.esm [REFR:0004DC7C] (places ImpExtIceBldgCorner03_NoIce [STAT:000C1DC7] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-189_528_-114_71 Skyrim.esm [REFR:0004E6CF] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000941C] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,12))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapl01.nif_1048_-445_-5_100 Skyrim.esm [REFR:000522C1] (places NorTmpExtPlatStairCapL01 [STAT:00026F76] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-197_846_-134_103 Skyrim.esm [REFR:0004EB7A] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-625_-574_-1_105 Skyrim.esm [REFR:0005081A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-73_-800_20_88 Skyrim.esm [REFR:0004F5F5] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C38] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-20))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BE4] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:0000941B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1322_433_-47_100 Skyrim.esm [REFR:00053932] (places MountainTrim01Rocks01 [STAT:00060820] in GRUP Cell Temporary Children of KarthwastenExterior02 [CELL:0000705A] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,10))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BE4] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:0000941B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,12))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif_1186_187_-105_100 Skyrim.esm [REFR:0004DC7D] (places ImpExtIceBldgStraight03_NoIce [STAT:000C1DC3] in GRUP Cell Temporary Children of MorvunskarExterior02 [CELL:0000912B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-189_633_-118_117 Skyrim.esm [REFR:0004EA29] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_1442_310_-134_100 Skyrim.esm [REFR:0004F069] (places RoadSCurveR01Snow [STAT:000B2428] in GRUP Cell Temporary Children of [CELL:0000B4D9] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,7))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-179_-889_11_80 Skyrim.esm [REFR:0004F753] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of PeaksShadeTowerExterior [CELL:00009C7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-22))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatstaircapr01.nif_1048_-445_-5_100 Skyrim.esm [REFR:000522C2] (places NorTmpExtPlatStairCapR01 [STAT:00026F75] in GRUP Cell Temporary Children of DarkwaterCavernUpperExterior [CELL:000096FE] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,-11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_396_-500_129_197 Skyrim.esm [REFR:0004BECE] (places MountainCliff03_HeavySN [STAT:00027DDA] in GRUP Cell Temporary Children of [CELL:0000974C] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_104_515_5_113 Skyrim.esm [REFR:0004C6A4] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000904D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-195_527_-113_79 Skyrim.esm [REFR:0004E6D0] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000941C] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-138_530_-104_100 Skyrim.esm [REFR:00051BE4] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:0000941B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,12))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadestairs01.nif_-128_-67_-56_100 Skyrim.esm [REFR:00051718] (places StockadeStairs01 [STAT:0001AE13] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif_1191_212_-105_100 Skyrim.esm [REFR:0004DC81] (places ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-181_843_-134_107 Skyrim.esm [REFR:0004EB7B] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-192_624_-117_113 Skyrim.esm [REFR:0004EA2A] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-66_-798_25_82 Skyrim.esm [REFR:0004F5F6] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C38] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-1558_108_-63_100 Skyrim.esm [REFR:000528BC] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00007158] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1329_443_-41_80 Skyrim.esm [REFR:00053933] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of KarthwastenExterior02 [CELL:0000705A] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_110_512_2_118 Skyrim.esm [REFR:0004C6A5] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000904D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-174_-883_10_76 Skyrim.esm [REFR:0004F75A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of PeaksShadeTowerExterior [CELL:00009C7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurvelong45r01.nif_1450_329_-136_100 Skyrim.esm [REFR:0004F06A] (places RoadCurveLong45R01Snow [STAT:000B2425] in GRUP Cell Temporary Children of HlaaluFarmExterior [CELL:0000B4B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,8))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner04.nif_1191_218_-105_100 Skyrim.esm [REFR:0004DC82] (places ImpExtIceBldgSecondCorner04_NoIce [STAT:000C9B60] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallwalkway01.nif_-129_-65_-55_100 Skyrim.esm [REFR:00051719] (places StockadeWallWalkway01 [STAT:000349A8] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BE5] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BE5] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1715_-1204_139_100 Skyrim.esm [REFR:0004EDFF] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of DragonLair07Exterior01 [CELL:0000BD97] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-399_-702_-5_75 Skyrim.esm [REFR:000500EB] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_401_-556_167_100 Skyrim.esm [REFR:0004BECF] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:0000976B] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1589_104_-53_109 Skyrim.esm [REFR:00052B1B] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00007158] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-194_530_-113_92 Skyrim.esm [REFR:0004E6D2] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000941C] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-121_528_-90_100 Skyrim.esm [REFR:00051BE5] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-179_859_-131_129 Skyrim.esm [REFR:0004EB7C] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallwalkway01.nif_-125_-65_-53_100 Skyrim.esm [REFR:0005171A] (places StockadeWallWalkway01 [STAT:000349A8] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-69_-802_22_108 Skyrim.esm [REFR:0004F60A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C38] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-20))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif_-145_-63_-54_99 Skyrim.esm [REFR:00050F3E] (places ImpExtTowerShellBase01 [STAT:00040B30] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn01.nif_446_-599_212_100 Skyrim.esm [REFR:0004BED0] (places RockCairn01Snow [STAT:0003CED7] in GRUP Cell Temporary Children of [CELL:00009789] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-1305_488_-73_100 Skyrim.esm [REFR:00053934] (places MountainTrim02ReachGrass01 [STAT:0006A8C6] in GRUP Cell Temporary Children of [CELL:00009458] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_97_505_4_108 Skyrim.esm [REFR:0004C6A6] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000904D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,12))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgicorner02.nif_1196_203_-109_100 Skyrim.esm [REFR:0004DC83] (places ImpExtBldgICorner02 [STAT:0003F96C] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_1455_336_-137_95 Skyrim.esm [REFR:0004F06B] (places RoadChunkM01Snow [STAT:000B23F4] in GRUP Cell Temporary Children of HlaaluFarmExterior [CELL:0000B4B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,8))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1589_121_-52_112 Skyrim.esm [REFR:00052B1C] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00007158] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-399_-705_-6_105 Skyrim.esm [REFR:000500F2] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-188_531_-114_88 Skyrim.esm [REFR:0004E6D3] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000941C] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1981_-1084_79_100 Skyrim.esm [REFR:00052392] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD2D] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-27))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-214_662_-131_89 Skyrim.esm [REFR:0004EA2B] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009399] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_897_-762_127_100 Skyrim.esm [REFR:0005082A] (places MountainCliffSlopeFallForestGrass01 [STAT:0005092A] in GRUP Cell Temporary Children of [CELL:000097FA] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-19))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-148_-98_-57_100 Skyrim.esm [REFR:00050F49] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-178_-885_11_91 Skyrim.esm [REFR:0004F75B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of PeaksShadeTowerExterior [CELL:00009C7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-22))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BE6] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:0000941B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BE6] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:0000941B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-1364_465_-28_100 Skyrim.esm [REFR:00053935] (places MountainCliffSlopeReachGrass01 [STAT:0007104C] in GRUP Cell Temporary Children of [CELL:0000703C] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1722_-1206_142_100 Skyrim.esm [REFR:0004EE00] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of DragonLair07Exterior02 [CELL:0000BD96] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-161_858_-129_98 Skyrim.esm [REFR:0004EB7D] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-99_-887_38_100 Skyrim.esm [REFR:0004F60C] (places MountainCliffSlopePineForest02 [STAT:00095960] in GRUP Cell Temporary Children of [CELL:00009C7B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-147_510_-98_100 Skyrim.esm [REFR:00051BE6] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:0000941B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-392_-689_-1_110 Skyrim.esm [REFR:000500F3] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BDD] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1570_122_-52_115 Skyrim.esm [REFR:00052B1D] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00007158] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1362_488_-41_100 Skyrim.esm [REFR:00053936] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:0000703C] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_92_510_6_119 Skyrim.esm [REFR:0004C6A9] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000904D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-625_-565_0_116 Skyrim.esm [REFR:000508CC] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial04 [CELL:00009B80] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-193_554_-115_109 Skyrim.esm [REFR:0004E6D4] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs01.nif_-153_-90_-53_107 Skyrim.esm [REFR:00050F4A] (places ImpExtStairs01 [STAT:0003F93B] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetowershellbase01.nif_292_596_-95_100 Skyrim.esm [REFR:000523B0] (places ImpExtIceTowerShellBase01 [STAT:0006F74A] in GRUP Cell Temporary Children of FortDunstadExterior03 [CELL:0000900A] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-191_-893_5_97 Skyrim.esm [REFR:0004F760] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of PeaksShadeTowerExterior [CELL:00009C7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-217_660_-132_118 Skyrim.esm [REFR:0004EA2C] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009399] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_92_504_5_97 Skyrim.esm [REFR:0004C6AA] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000904D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1332_492_-64_100 Skyrim.esm [REFR:00053937] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of POIReach33 [CELL:0000701C] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_-54_-859_29_50 Skyrim.esm [REFR:0004F60E] (places MountainCliff03 [STAT:00027D1F] in GRUP Cell Temporary Children of POIPineForest33 [CELL:00009C59] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-21))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1538_124_-66_70 Skyrim.esm [REFR:000528C1] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BE7] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00009333] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,19))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BE7] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00009333] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-168_849_-132_129 Skyrim.esm [REFR:0004EB7E] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif_289_605_-96_105 Skyrim.esm [REFR:000523B1] (places ImpExtIceWall02 [STAT:0006F758] in GRUP Cell Temporary Children of FortDunstadExterior03 [CELL:0000900A] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-751_-671_44_100 Skyrim.esm [REFR:000500F5] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009BE6] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn04.nif_662_-633_205_110 Skyrim.esm [REFR:0004BED3] (places RockCairn04Snow [STAT:0003D4B9] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-84_813_-112_100 Skyrim.esm [REFR:00051BE7] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00009333] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_229_-797_90_100 Skyrim.esm [REFR:00054430] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:00009829] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-20))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-154_-89_-56_100 Skyrim.esm [REFR:00050F4B] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-630_-562_0_106 Skyrim.esm [REFR:000508CD] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial04 [CELL:00009B80] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-186_552_-115_121 Skyrim.esm [REFR:0004E6D5] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1731_-1207_144_100 Skyrim.esm [REFR:0004EE01] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of DragonLair07Exterior02 [CELL:0000BD96] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-30))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BE8] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-205_-916_19_106 Skyrim.esm [REFR:0004F763] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C9F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-23))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-217_665_-133_93 Skyrim.esm [REFR:0004EA2D] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009399] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,16))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BE8] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif_288_611_-95_100 Skyrim.esm [REFR:000523B2] (places ImpExtIceWall03 [STAT:0006F759] in GRUP Cell Temporary Children of FortDunstadExterior03 [CELL:0000900A] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1588_133_-50_100 Skyrim.esm [REFR:000528C3] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:00007139] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-116_826_-129_100 Skyrim.esm [REFR:00051BE8] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewallgate01.nif_1196_173_-108_100 Skyrim.esm [REFR:0004DC84] (places ImpExtIceWallGate01_NoIce [STAT:000C1DB9] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1339_479_-44_100 Skyrim.esm [REFR:00053938] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:0000703B] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_226_-795_89_100 Skyrim.esm [REFR:00054431] (places RockL03SnowLight [STAT:0001EF49] in GRUP Cell Temporary Children of [CELL:00009829] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-20))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\orclonghouse\orcawningpartitiona01.nif_-542_-885_-23_100 Skyrim.esm [REFR:0004F2EF] (places OrcAwningPartitionA01 [STAT:000B233F] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_84_512_7_111 Skyrim.esm [REFR:0004C6AB] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000904D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-163_844_-132_88 Skyrim.esm [REFR:0004EB7F] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge02.nif_-79_-873_28_60 Skyrim.esm [REFR:0004F60F] (places MountainRidge02 [STAT:0005304B] in GRUP Cell Temporary Children of [CELL:00009C7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1707_-1187_128_100 Skyrim.esm [REFR:0004EE02] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-607_-678_-4_80 Skyrim.esm [REFR:000500F6] (places MountainTrim01PineForest02 [STAT:00055036] in GRUP Cell Temporary Children of [CELL:00009BE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-17))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BE9] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-202_-911_14_91 Skyrim.esm [REFR:0004F789] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C9E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-23))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BE9] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-116_820_-128_100 Skyrim.esm [REFR:00051BE9] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower03.nif_-120_-66_-62_100 Skyrim.esm [REFR:00050F4C] (places ImpExtTower03 [STAT:0004CECA] in GRUP Cell Temporary Children of FortGreymoorExterior05 [CELL:000099E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-1048_-350_1_100 Skyrim.esm [REFR:000532D3] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:00009AE5] (in Tamriel "Скайрим" [WRLD:0000003C] at -26,-9))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_1188_177_-107_100 Skyrim.esm [REFR:0004DC85] (places ImpExtIceWall01_NoIce [STAT:000C1DAD] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-195_556_-115_95 Skyrim.esm [REFR:0004E6F1] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-200_672_-132_97 Skyrim.esm [REFR:0004EA2E] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1355_486_-43_100 Skyrim.esm [REFR:00053939] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:0000703C] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1717_-1181_126_100 Skyrim.esm [REFR:0004EE03] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\orclonghouse\orcawningpartitiona01.nif_-542_-885_-23_100 Skyrim.esm [REFR:0004F2F0] (places OrcAwningPartitionA01 [STAT:000B233F] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-152_839_-135_111 Skyrim.esm [REFR:0004EB80] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-646_-573_0_119 Skyrim.esm [REFR:000508CE] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial04 [CELL:00009B80] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-608_-663_-1_101 Skyrim.esm [REFR:000500F7] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009BE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_-1528_132_-59_100 Skyrim.esm [REFR:000528C4] (places RoadSCurveR01ReachDirt01 [STAT:00038479] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_84_498_5_106 Skyrim.esm [REFR:0004C6AC] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000904D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-379_1038_-140_102 Skyrim.esm [REFR:0004D828] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009274] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_224_-794_89_100 Skyrim.esm [REFR:00054432] (places RockL02SnowLight [STAT:0001EF56] in GRUP Cell Temporary Children of [CELL:00009829] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1725_-1184_127_100 Skyrim.esm [REFR:0004EE04] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of DragonMoundFallForest01 [CELL:0000BD75] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-29))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BEA] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] <Error: Deleted reference Update.esm [REFR:000528B7] (places Water1024RiverFlowNE [ACTI:000E717D] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]))>
[01:52] <Error: Deleted reference Update.esm [REFR:000528B8] (places FXWaterfallBodyTall_static [STAT:000FC85E] in GRUP Cell Temporary Children of [CELL:00007158] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,2))>
[01:52] <Error: Deleted reference Update.esm [REFR:000528BA] (places Water1024RiverFlowNE [ACTI:000E717D] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]))>
[01:52] <Error: Deleted reference Update.esm [REFR:000528BB] (places Water1024RiverFlowNE [ACTI:000E717D] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BEA] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-186_-912_19_87 Skyrim.esm [REFR:0004F794] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C9E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-23))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-170_-775_13_90 Skyrim.esm [REFR:0004F610] (places MountainTrimSlab_SparseSN [STAT:0008D123] in GRUP Cell Temporary Children of [CELL:00009C1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-19))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_-118_-75_-55_100 Skyrim.esm [REFR:00050F4D] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of FortGreymoorExterior05 [CELL:000099E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-606_-663_-2_100 Skyrim.esm [REFR:000500FA] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009BE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_85_490_7_85 Skyrim.esm [REFR:0004C6AD] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-96_838_-125_100 Skyrim.esm [REFR:00051BEA] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1691_-1183_129_138 Skyrim.esm [REFR:0004EE05] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-188_587_-114_94 Skyrim.esm [REFR:0004E6F2] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-1355_500_-46_100 Skyrim.esm [REFR:0005393A] (places MountainTrim02ReachGrass01 [STAT:0006A8C6] in GRUP Cell Temporary Children of [CELL:0000701D] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-642_-574_0_111 Skyrim.esm [REFR:000508CF] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-200_668_-131_118 Skyrim.esm [REFR:0004EA2F] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_1456_338_-137_96 Skyrim.esm [REFR:0004F06C] (places RoadChunkM03Snow [STAT:000B241C] in GRUP Cell Temporary Children of HlaaluFarmExterior [CELL:0000B4B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,8))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_1201_177_-108_104 Skyrim.esm [REFR:0004DC86] (places ImpExtIceWall01_NoIce [STAT:000C1DAD] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-1520_123_-68_50 Skyrim.esm [REFR:000528C6] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_-117_-79_-55_100 Skyrim.esm [REFR:00050F4E] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of FortGreymoorExterior05 [CELL:000099E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-2))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F612] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:00009C1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-19))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004F612] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:00009C1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-19))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F612] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:00009C1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-19))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F612] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:00009C1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-190_-907_15_103 Skyrim.esm [REFR:0004F796] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C9E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-23))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F612] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:00009C1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_233_406_-38_80 Skyrim.esm [REFR:0004C6AE] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000090A7] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-663_-631_2_100 Skyrim.esm [REFR:000500FC] (places RockPileL04PineForest01 [STAT:00022831] in GRUP Cell Temporary Children of KnifepointRidgeExterior01 [CELL:00009BC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1692_-1167_125_100 Skyrim.esm [REFR:0004EE06] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1352_470_-36_100 Skyrim.esm [REFR:0005393B] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:0000703B] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,11))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewoodbeam02.nif_-541_-884_-21_78 Skyrim.esm [REFR:0004F2F5] (places StockadeWoodbeam02 [STAT:000533D1] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-186_-764_22_100 Skyrim.esm [REFR:0004F612] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:00009C1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-190_592_-113_94 Skyrim.esm [REFR:0004E6F4] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallwalkway01.nif_-118_-75_-55_100 Skyrim.esm [REFR:00050F4F] (places StockadeWallWalkway01 [STAT:000349A8] in GRUP Cell Temporary Children of FortGreymoorExterior05 [CELL:000099E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-2))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BEC] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons04 [CELL:000092F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,21))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-654_-567_2_115 Skyrim.esm [REFR:000508D0] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial04 [CELL:00009B80] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-14))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BEC] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons04 [CELL:000092F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,21))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-95_861_-120_100 Skyrim.esm [REFR:00051BEC] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons04 [CELL:000092F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,21))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_1193_177_-108_104 Skyrim.esm [REFR:0004DC87] (places ImpExtIceWall01_NoIce [STAT:000C1DAD] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\effects\fxwaterfallbodyslope.nif_-1517_111_-67_129 Skyrim.esm [REFR:000528C7] (places FXWaterfallBodySlope_static [STAT:000FC85F] in GRUP Cell Temporary Children of [CELL:00007157] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-201_-930_29_106 Skyrim.esm [REFR:0004F797] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009C9E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-23))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_1127_528_-37_100 Skyrim.esm [REFR:0004EE0E] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-185_590_-114_73 Skyrim.esm [REFR:0004E6F5] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_196_395_-29_110 Skyrim.esm [REFR:0004C6AF] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of StonehillBluffExterior04 [CELL:000090A8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,9))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadestairs01.nif_-127_-66_-54_100 Skyrim.esm [REFR:00050F54] (places StockadeStairs01 [STAT:0001AE13] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewoodbeam01.nif_-541_-885_-21_67 Skyrim.esm [REFR:0004F2F6] (places StockadeWoodbeam01 [STAT:000533D0] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01moss.nif_-1268_473_-94_100 Skyrim.esm [REFR:0005393C] (places DirtCliffsCornerIn01Moss [STAT:00056AD7] in GRUP Cell Temporary Children of [CELL:00009457] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-152_-766_26_107 Skyrim.esm [REFR:0004F613] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009C19] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-725_-693_35_109 Skyrim.esm [REFR:000500FD] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of KnifepointRidgeExterior04 [CELL:00009BE5] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-204_-934_33_81 Skyrim.esm [REFR:0004F798] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009C9E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-23))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BED] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BED] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewallgate01.nif_288_616_-95_100 Skyrim.esm [REFR:000523B3] (places ImpExtIceWallGate01 [STAT:0006F75D] in GRUP Cell Temporary Children of FortDunstadExterior01 [CELL:00008FEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-91_859_-119_100 Skyrim.esm [REFR:00051BED] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004EE10] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004EE10] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-1524_120_-70_100 Skyrim.esm [REFR:000528C9] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00007157] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_1127_530_-37_100 Skyrim.esm [REFR:0004EE10] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-198_595_-113_72 Skyrim.esm [REFR:0004E6F8] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BEE] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons04 [CELL:000092F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,21))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-745_-620_34_100 Skyrim.esm [REFR:00050112] (places MountainCliffSlopePineForest02 [STAT:00095960] in GRUP Cell Temporary Children of [CELL:00009BC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-16))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BEE] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons04 [CELL:000092F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,21))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewoodbeam02.nif_-542_-886_-21_78 Skyrim.esm [REFR:0004F2F7] (places StockadeWoodbeam02 [STAT:000533D1] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-152_-770_22_92 Skyrim.esm [REFR:0004F63B] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009C19] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-200_-935_36_77 Skyrim.esm [REFR:0004F799] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009C9E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-23))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_104_414_-2_95 Skyrim.esm [REFR:0004C6B0] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-601_-605_7_82 Skyrim.esm [REFR:0004FE0C] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BA0] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-102_869_-120_100 Skyrim.esm [REFR:00051BEE] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons04 [CELL:000092F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,21))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall05.nif_290_627_-94_100 Skyrim.esm [REFR:000523B4] (places ImpExtIceWall05 [STAT:0006F75B] in GRUP Cell Temporary Children of FortDunstadExterior01 [CELL:00008FEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow01.nif_140_899_-120_95 Skyrim.esm [REFR:00051CEC] (places TreePineForestSnow01 [TREE:0005C072] in GRUP Cell Temporary Children of [CELL:00008F35] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,21))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BED7] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1274_468_-90_75 Skyrim.esm [REFR:0005393D] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:00009458] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,11))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BED7] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BED7] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004BED7] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BED7] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-1519_118_-74_100 Skyrim.esm [REFR:000528CB] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00007157] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,2))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif_1191_174_-108_100 Skyrim.esm [REFR:0004DC88] (places ImpExtIceWall03_NoIce [STAT:000C1DB5] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewoodbeam01.nif_-542_-885_-21_62 Skyrim.esm [REFR:0004F2F8] (places StockadeWoodbeam01 [STAT:000533D0] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim03.nif_674_-637_192_100 Skyrim.esm [REFR:0004BED7] (places MountainTrim03_LightSN [STAT:000B23C3] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-719_-595_18_100 Skyrim.esm [REFR:00050113] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009BA3] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-15))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_-145_-72_-51_100 Skyrim.esm [REFR:00050F57] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1276_450_-74_100 Skyrim.esm [REFR:0005393E] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009479] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,10))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower01.nif_292_637_-94_102 Skyrim.esm [REFR:000523B6] (places ImpExtIceTower01 [STAT:0006F747] in GRUP Cell Temporary Children of FortDunstadExterior01 [CELL:00008FEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-101_869_-121_100 Skyrim.esm [REFR:00051BEF] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons04 [CELL:000092F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,21))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-659_-552_3_80 Skyrim.esm [REFR:0004FE12] (places MountainCliffSlopePineForest02 [STAT:00095960] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial03 [CELL:00009B81] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-158_-775_20_102 Skyrim.esm [REFR:0004F63C] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009C19] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-195_666_-129_114 Skyrim.esm [REFR:0004EA30] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-209_-927_25_85 Skyrim.esm [REFR:0004F79A] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009C9F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-23))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurveramp01.nif_-1506_123_-65_100 Skyrim.esm [REFR:000528CC] (places RoadSCurveRamp01ReachDirt01 [STAT:00088633] in GRUP Cell Temporary Children of KolskeggrMineExterior [CELL:00007137] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-737_-601_25_100 Skyrim.esm [REFR:00050114] (places MountainTrim01PineForest01 [STAT:0005C09F] in GRUP Cell Temporary Children of [CELL:00009BA4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_91_400_-3_115 Skyrim.esm [REFR:0004C6B1] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000090AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,9))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BED8] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-1321_484_-44_100 Skyrim.esm [REFR:00053940] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000703B] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,11))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BED8] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_1457_339_-137_108 Skyrim.esm [REFR:0004F06D] (places RoadChunkM04Snow [STAT:000B241D] in GRUP Cell Temporary Children of HlaaluFarmExterior [CELL:0000B4B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,8))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-202_588_-114_98 Skyrim.esm [REFR:0004E74C] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004BED8] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-646_-316_-23_80 Skyrim.esm [REFR:0004DC8A] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009ABA] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-8))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-113_866_-126_100 Skyrim.esm [REFR:00051BF0] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons04 [CELL:000092F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,21))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewoodbeam03.nif_-543_-885_-21_78 Skyrim.esm [REFR:0004F2F9] (places StockadeWoodbeam03 [STAT:000533D2] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_-671_-546_0_100 Skyrim.esm [REFR:0004FE15] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial03 [CELL:00009B81] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-14))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall04.nif_266_604_-96_100 Skyrim.esm [REFR:000523B7] (places ImpExtIceWall04 [STAT:0006F75A] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow01.nif_156_858_-111_86 Skyrim.esm [REFR:00051CEE] (places TreePineForestSnow01 [TREE:0005C072] in GRUP Cell Temporary Children of [CELL:00008F54] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_661_-648_198_100 Skyrim.esm [REFR:0004BED8] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-142_-771_22_84 Skyrim.esm [REFR:0004F63D] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009C19] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-19))>
[01:52] [BuildReferences] <Debug: Swapped [REFR:00051E24] (places BoneDeerSkull [MSTT:00073CC1] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30)) to PickTheUnpickable.esp PTU_Misc_BoneDeerSkull "Череп оленя" [MISC:FE04080D]>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-641_-592_1_113 Skyrim.esm [REFR:000508D7] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-15))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BF1] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons04 [CELL:000092F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,21))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-195_681_-130_94 Skyrim.esm [REFR:0004EA31] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BF1] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons04 [CELL:000092F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,21))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_458_-562_203_100 Skyrim.esm [REFR:0005451E] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009769] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-213_-933_31_114 Skyrim.esm [REFR:0004F79B] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009C9F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-23))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-1315_452_-34_100 Skyrim.esm [REFR:00053941] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000703B] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_1459_342_-137_100 Skyrim.esm [REFR:0004F06E] (places RoadChunkM01Snow [STAT:000B23F4] in GRUP Cell Temporary Children of HlaaluFarmExterior [CELL:0000B4B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,8))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewoodbeam03.nif_-542_-884_-21_66 Skyrim.esm [REFR:0004F2FA] (places StockadeWoodbeam03 [STAT:000533D2] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-114_864_-126_100 Skyrim.esm [REFR:00051BF1] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons04 [CELL:000092F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,21))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-741_-621_40_93 Skyrim.esm [REFR:00050115] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_107_439_-2_111 Skyrim.esm [REFR:0004C6B2] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall03.nif_264_609_-96_100 Skyrim.esm [REFR:000523B8] (places ImpExtIceWall03 [STAT:0006F759] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-198_591_-113_114 Skyrim.esm [REFR:0004E761] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge02.nif_-1501_115_-72_59 Skyrim.esm [REFR:000528CD] (places MountainRidge02 [STAT:0005304B] in GRUP Cell Temporary Children of KolskeggrMineExterior02 [CELL:00007156] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_667_-635_203_100 Skyrim.esm [REFR:0004BED9] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-147_-773_23_115 Skyrim.esm [REFR:0004F63F] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009C19] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-686_-560_1_100 Skyrim.esm [REFR:0004FE26] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of MilitaryCampFalkreathImperial03 [CELL:00009B81] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-14))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_1199_173_-108_100 Skyrim.esm [REFR:0004DC8C] (places ImpExtIceWallDivider01_NoIce [STAT:000C1DB8] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BF2] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons04 [CELL:000092F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,21))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BF2] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons04 [CELL:000092F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,21))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-197_684_-131_83 Skyrim.esm [REFR:0004EA32] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-113_868_-124_100 Skyrim.esm [REFR:00051BF2] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons04 [CELL:000092F1] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,21))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_262_620_-95_100 Skyrim.esm [REFR:000523B9] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\solitude\smaingate.nif_-656_1044_-80_100 Skyrim.esm [REFR:0005414F] (places SMainGate [STAT:0004E3E7] in GRUP Cell Temporary Children of SolitudeExterior01 [CELL:0000927B] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-211_-936_34_71 Skyrim.esm [REFR:0004F79C] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009C9F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-23))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_1458_341_-137_105 Skyrim.esm [REFR:0004F06F] (places RoadChunkS02Snow [STAT:000B241F] in GRUP Cell Temporary Children of HlaaluFarmExterior [CELL:0000B4B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,8))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_668_-629_204_100 Skyrim.esm [REFR:0004BEDA] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01snow.nif_153_849_-111_82 Skyrim.esm [REFR:00051CF0] (places TreePineForestStump01Snow [STAT:0005D041] in GRUP Cell Temporary Children of [CELL:00008F54] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-639_-582_0_91 Skyrim.esm [REFR:000508D8] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1600_114_-51_100 Skyrim.esm [REFR:00052B28] (places MountainTrim01ReachDirt01 [STAT:0004195C] in GRUP Cell Temporary Children of [CELL:00007159] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,2))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\orclonghouse\orcawningpartitiona01.nif_-561_-865_-24_125 Skyrim.esm [REFR:0004F2FB] (places OrcAwningPartitionA01 [STAT:000B233F] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-1516_118_-68_100 Skyrim.esm [REFR:000528CE] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00007157] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-116_-761_19_100 Skyrim.esm [REFR:0004F640] (places MountainTrim01PineForest01 [STAT:0005C09F] in GRUP Cell Temporary Children of PinewatchExterior [CELL:00009C18] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-454_-583_10_100 Skyrim.esm [REFR:0004E768] (places RockPileM02FieldGrass02 [STAT:00054C38] in GRUP Cell Temporary Children of [CELL:00009B9D] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-744_-623_40_111 Skyrim.esm [REFR:0005015B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-16))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadeleanto01.nif_1123_523_-33_100 Skyrim.esm [REFR:0004EE16] (places StockadeLeanTo01Light_SN [STAT:0002A30A] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-723_-554_9_100 Skyrim.esm [REFR:0004FE27] (places MountainCliffSlopePineForest02 [STAT:00095960] in GRUP Cell Temporary Children of [CELL:00009B82] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_442_-491_210_100 Skyrim.esm [REFR:00054520] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:0000972C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BF3] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BF3] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_238_-639_73_107 Skyrim.esm [REFR:00053812] (places MountainCliff01_LightSN [STAT:00048DDF] in GRUP Cell Temporary Children of [CELL:000097AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_95_450_1_114 Skyrim.esm [REFR:0004C6B3] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwindow01.nif_-148_-79_-51_100 Skyrim.esm [REFR:00050F58] (places ImpExtWindow01 [STAT:0003F64E] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-99_845_-127_100 Skyrim.esm [REFR:00051BF3] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-159_-889_15_73 Skyrim.esm [REFR:0004F79F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-22))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_1193_173_-108_100 Skyrim.esm [REFR:0004DC8D] (places ImpExtIceWallDivider01_NoIce [STAT:000C1DB8] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_670_-631_202_113 Skyrim.esm [REFR:0004BEDB] (places RockL04SnowLight [STAT:0001EF5B] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:52] [BuildReferences] <Debug: Copying XEMI from [REFR:0004E3E8] (places SMainGate [STAT:0004E3E7] in GRUP Cell Temporary Children of [CELL:0004E3DD] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF] at -17,25)) to Skyrim.esm [REFR:0005414F] (places SMainGate [STAT:0004E3E7] in GRUP Cell Temporary Children of SolitudeExterior01 [CELL:0000927B] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-100_846_-128_100 Skyrim.esm [REFR:00051BF4] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_263_625_-94_100 Skyrim.esm [REFR:000523BA] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_1456_337_-137_101 Skyrim.esm [REFR:0004F070] (places RoadChunkS02Snow [STAT:000B241F] in GRUP Cell Temporary Children of HlaaluFarmExterior [CELL:0000B4B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,8))>
[01:52] [CopyMainRecordToFile] <Debug: 0 Skyrim.esm SolitudeExterior01 [CELL:0000927B] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,25) --> 14 Landscape and Water Fixes.esp SolitudeExterior01 [CELL:0000927B] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,25)>
[01:52] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Landscape and Water Fixes.esp SolitudeExterior01 [CELL:0000927B] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,25)>
[01:52] [CopyMainRecordToFile] <Debug: Processing DynDOLOD.esm Skyrim.esm [REFR:0005414F] (places SMainGate [STAT:0004E3E7] in GRUP Cell Temporary Children of SolitudeExterior01 [CELL:0000927B] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,25))>
[01:52] [CopyMainRecordToFile] <Debug: Upgrading form version 37 to 44 DynDOLOD.esm [REFR:0005414F] (places SMainGate [STAT:0004E3E7] in GRUP Cell Temporary Children of SolitudeExterior01 [CELL:0000927B] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-183_700_-129_84 Skyrim.esm [REFR:0004EA33] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of KjenstagRuinsExterior [CELL:00009377] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-642_-581_0_80 Skyrim.esm [REFR:000508D9] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-751_-627_40_89 Skyrim.esm [REFR:0005015E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_86_445_4_81 Skyrim.esm [REFR:0004C6B4] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000908B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-156_-752_30_109 Skyrim.esm [REFR:0004F645] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009C19] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-19))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\orclonghouse\orcawningpartitionb01.nif_-561_-865_-23_103 Skyrim.esm [REFR:0004F2FC] (places OrcAwningPartitionB01 [STAT:000B233E] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1528_94_-53_108 Skyrim.esm [REFR:000528D5] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00007157] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_226_-543_25_78 Skyrim.esm [REFR:00053813] (places MountainCliff03_LightSN [STAT:00027DD9] in GRUP Cell Temporary Children of [CELL:0000976F] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1581_112_-53_100 Skyrim.esm [REFR:00052B2C] (places RockPileM01Rocks01 [STAT:0001EF89] in GRUP Cell Temporary Children of [CELL:00007158] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,2))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase4sided01.nif_1589_46_-42_100 Skyrim.esm [REFR:0005015F] (places StockadeScaffoldBase4Sided01Light_SN [STAT:0002A337] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-96_846_-127_100 Skyrim.esm [REFR:00051BF5] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_666_-634_204_100 Skyrim.esm [REFR:0004BEDC] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of HHpathShrine03b [CELL:000097A2] (in Tamriel "Скайрим" [WRLD:0000003C] at 16,-16))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01burning.nif_1121_522_-34_90 Skyrim.esm [REFR:0004EE18] (places Campfire01Burning [MSTT:00035F49] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-90_-927_74_81 Skyrim.esm [REFR:0004F7A4] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009C9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-23))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-639_-586_0_69 Skyrim.esm [REFR:000508DA] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-476_-533_15_98 Skyrim.esm [REFR:0004E76A] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009B7C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-14))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble03.nif_1189_179_-103_92 Skyrim.esm [REFR:0004DC8F] (places ImpExtIceRubble03_NoIce [STAT:000E6476] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_-120_-70_-55_100 Skyrim.esm [REFR:00050F5A] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of FortGreymoorExterior05 [CELL:000099E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-183_705_-130_98 Skyrim.esm [REFR:0004EA34] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of KjenstagRuinsExterior [CELL:00009377] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_1462_344_-137_100 Skyrim.esm [REFR:0004F071] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of HlaaluFarmExterior [CELL:0000B4B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,8))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-173_-1011_115_75 Skyrim.esm [REFR:0004FE3C] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00009CE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-25))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall04.nif_265_630_-94_104 Skyrim.esm [REFR:000523BB] (places ImpExtIceWall04 [STAT:0006F75A] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1520_158_-38_60 Skyrim.esm [REFR:000528D6] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:52] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers03.nif_-542_-885_-23_213 Skyrim.esm [REFR:0004F300] (places FXfireWithEmbersOut [MSTT:0003BD2E] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-154_-750_33_101 Skyrim.esm [REFR:0004F647] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009C19] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-19))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BF6] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BF6] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-108_856_-128_100 Skyrim.esm [REFR:00051BF6] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase3sided01.nif_1589_46_-40_100 Skyrim.esm [REFR:00050160] (places StockadeScaffoldBase3Sided01Light_SN [STAT:0002A33A] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_99_451_0_123 Skyrim.esm [REFR:0004C6B7] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000906C] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-161_-1040_129_100 Skyrim.esm [REFR:0004FE3D] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:00009D00] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1142_-319_0_106 Skyrim.esm [REFR:000532FB] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009AC6] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-8))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_-150_-65_-49_116 Skyrim.esm [REFR:00050F5E] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner01.nif_267_646_-95_100 Skyrim.esm [REFR:000523BC] (places ImpExtIceBldgCorner01 [STAT:0006F760] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-176_707_-131_98 Skyrim.esm [REFR:0004EA35] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of KjenstagRuinsExterior [CELL:00009377] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-609_-335_-28_108 Skyrim.esm [REFR:0004E76B] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009ADA] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-205_1093_-134_102 Skyrim.esm [REFR:00054936] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:0000924E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-86_-927_77_75 Skyrim.esm [REFR:0004F7A5] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009C9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-23))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticesupport01.nif_1113_516_-34_100 Skyrim.esm [REFR:0004EE19] (places ImpExtIceSupport01 [STAT:0006F746] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BF7] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BF7] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-642_-583_0_118 Skyrim.esm [REFR:000508DB] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-15))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall04.nif_1201_173_-108_100 Skyrim.esm [REFR:0004DC95] (places ImpExtIceWall04_NoIce [STAT:000C1DB6] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_1471_349_-137_100 Skyrim.esm [REFR:0004F072] (places RoadStraight02Snow [STAT:000B242B] in GRUP Cell Temporary Children of HlaaluFarmExterior [CELL:0000B4B8] (in Tamriel "Скайрим" [WRLD:0000003C] at 35,8))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_166_-567_30_100 Skyrim.esm [REFR:00053814] (places MountainCliffSm01_LightSN [STAT:00050DC1] in GRUP Cell Temporary Children of [CELL:00009770] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-105_856_-128_100 Skyrim.esm [REFR:00051BF7] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1527_143_-54_100 Skyrim.esm [REFR:000528D7] (places MountainTrim01ReachDirt01 [STAT:0004195C] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-151_-743_35_115 Skyrim.esm [REFR:0004F649] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009C19] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-19))>
[01:52] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_lite.nif_-542_-885_-23_137 Skyrim.esm [REFR:0004F30B] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner02.nif_261_632_-95_100 Skyrim.esm [REFR:000523BD] (places ImpExtIceBldgCorner02 [STAT:0006F761] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-87_-924_74_111 Skyrim.esm [REFR:0004F7A6] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009C9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-23))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_1203_173_-108_100 Skyrim.esm [REFR:0004DC96] (places ImpExtIceWallDivider01_NoIce [STAT:000C1DB8] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-197_577_-115_108 Skyrim.esm [REFR:0004E773] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-748_-628_40_72 Skyrim.esm [REFR:00050161] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-101_-1153_202_70 Skyrim.esm [REFR:0004FE4B] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D62] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-29))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif_1111_510_-29_100 Skyrim.esm [REFR:0004EE1A] (places ImpExtIceRubble04 [STAT:0006F741] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BF8] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BF8] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01_lite.nif_-541_-885_-23_157 Skyrim.esm [REFR:0004F312] (places FXfireWithEmbers01_lite [MSTT:000CD823] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks06.nif_-158_-76_-49_121 Skyrim.esm [REFR:00050F5F] (places ImpExtBlocks06 [STAT:0003F987] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-102_830_-127_100 Skyrim.esm [REFR:00051BF8] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-637_-584_0_106 Skyrim.esm [REFR:000508DE] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-162_-740_32_107 Skyrim.esm [REFR:0004F64A] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009C19] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1827_-1250_127_100 Skyrim.esm [REFR:00051E28] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BDC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-31))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1528_154_-46_100 Skyrim.esm [REFR:000528D8] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_1489_363_-134_100 Skyrim.esm [REFR:0004F073] (places RoadSCurveR01Snow [STAT:000B2428] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_265_641_-95_100 Skyrim.esm [REFR:000523C1] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-178_703_-130_101 Skyrim.esm [REFR:0004EA36] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of KjenstagRuinsExterior [CELL:00009377] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,17))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_1123_516_-29_100 Skyrim.esm [REFR:0004EE1B] (places ImpExtIceBlocks01 [STAT:0006F734] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall02.nif_1204_175_-108_100 Skyrim.esm [REFR:0004DC97] (places ImpExtIceWall02_NoIce [STAT:000C1DB4] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-193_577_-115_82 Skyrim.esm [REFR:0004E775] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093DA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,14))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01b.nif_1589_46_-38_100 Skyrim.esm [REFR:00050162] (places StockadeScaffoldTop0Sided01Light_SN [STAT:0002A344] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BF9] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BF9] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-92_-916_66_88 Skyrim.esm [REFR:0004F7A7] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009C9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-23))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1559_84_-41_113 Skyrim.esm [REFR:00052B33] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00007158] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_290_-475_30_117 Skyrim.esm [REFR:00053816] (places MountainCliff01_LightSN [STAT:00048DDF] in GRUP Cell Temporary Children of [CELL:0000972F] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005493B] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of [CELL:0000924E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,26))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005493B] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of [CELL:0000924E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-119_825_-130_100 Skyrim.esm [REFR:00051BF9] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks01.nif_-144_-71_-49_106 Skyrim.esm [REFR:00050F60] (places ImpExtBlocks01 [STAT:0003F988] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif_287_626_-95_100 Skyrim.esm [REFR:000523C2] (places ImpExtIceBldgStraight03 [STAT:0006F732] in GRUP Cell Temporary Children of FortDunstadExterior01 [CELL:00008FEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-106_-1150_202_117 Skyrim.esm [REFR:0004FE4E] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009D62] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1822_-1250_123_100 Skyrim.esm [REFR:00051E29] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BDC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-31))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewoodbeam02.nif_1589_46_-38_100 Skyrim.esm [REFR:00050163] (places StockadeWoodbeam02 [STAT:000533D1] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-159_-738_35_85 Skyrim.esm [REFR:0004F64E] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009C19] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-157_698_-128_118 Skyrim.esm [REFR:0004EA37] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-619_-582_-1_93 Skyrim.esm [REFR:000508DF] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-203_1078_-131_88 Skyrim.esm [REFR:0005493B] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of [CELL:0000924E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_1478_356_-136_91 Skyrim.esm [REFR:0004F074] (places RoadChunkM02Snow [STAT:000B23F6] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1203_177_-109_100 Skyrim.esm [REFR:0004DC98] (places ImpExtIceBldgMid01_NoIce [STAT:000C1DBE] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1552_138_-54_108 Skyrim.esm [REFR:000528D9] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks06.nif_-145_-68_-49_107 Skyrim.esm [REFR:00051759] (places ImpExtBlocks06 [STAT:0003F987] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-591_-349_-29_93 Skyrim.esm [REFR:0004E777] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009ADA] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-9))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks04.nif_1118_516_-29_100 Skyrim.esm [REFR:0004EE1C] (places ImpExtIceBlocks04 [STAT:0006F737] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1823_-1246_122_100 Skyrim.esm [REFR:00051E2A] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BDC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-31))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided01b.nif_1591_45_-39_100 Skyrim.esm [REFR:00050164] (places StockadeScaffoldTop3Sided01Light_SN [STAT:0002A340] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_263_636_-95_100 Skyrim.esm [REFR:000523C5] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-93_-920_68_66 Skyrim.esm [REFR:0004F7A8] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009C9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-23))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_161_862_-112_78 Skyrim.esm [REFR:00051CF7] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00008F35] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,21))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-214_1067_-133_105 Skyrim.esm [REFR:0005493C] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of [CELL:0000924F] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_322_-376_31_105 Skyrim.esm [REFR:00053817] (places MountainCliff01_LightSN [STAT:00048DDF] in GRUP Cell Temporary Children of [CELL:000096F1] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-10))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_-145_-68_-49_107 Skyrim.esm [REFR:0005175A] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-1290_477_-91_100 Skyrim.esm [REFR:00053381] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00009458] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-151_699_-130_86 Skyrim.esm [REFR:0004EA38] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-130_-741_35_87 Skyrim.esm [REFR:0004F64F] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009C19] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-19))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_-143_-68_-49_107 Skyrim.esm [REFR:00050F61] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks04.nif_1109_508_-29_100 Skyrim.esm [REFR:0004EE1D] (places ImpExtIceBlocks04 [STAT:0006F737] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-101_-1148_201_102 Skyrim.esm [REFR:0004FE50] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D62] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-623_-583_-1_85 Skyrim.esm [REFR:000508E0] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1548_145_-51_115 Skyrim.esm [REFR:000528DA] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1817_-1256_123_100 Skyrim.esm [REFR:00051E2B] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BDC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-31))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided02b.nif_1594_44_-38_100 Skyrim.esm [REFR:00050165] (places StockadeScaffoldTop2Sided02Light_SN [STAT:0002A339] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_1478_355_-136_92 Skyrim.esm [REFR:0004F075] (places RoadChunkM01Snow [STAT:000B23F4] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1264_469_-93_100 Skyrim.esm [REFR:0005394D] (places RockPileM02ReachMoss01 [STAT:0004E78F] in GRUP Cell Temporary Children of [CELL:00009457] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-991_-87_5_100 Skyrim.esm [REFR:00054B62] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior04 [CELL:00009A1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-593_-350_-27_105 Skyrim.esm [REFR:0004E778] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009ADA] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_-319_1019_-140_96 Skyrim.esm [REFR:0004D835] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:00009293] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,24))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_284_633_-95_100 Skyrim.esm [REFR:000523C6] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005493D] (places RockPileM02Rocks01SnowLight [STAT:0005493E] in GRUP Cell Temporary Children of [CELL:00009270] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-98_-940_83_73 Skyrim.esm [REFR:0004F7A9] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009C9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-23))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005493D] (places RockPileM02Rocks01SnowLight [STAT:0005493E] in GRUP Cell Temporary Children of [CELL:00009270] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-1661_171_-9_100 Skyrim.esm [REFR:00052B36] (places RockPileL04ReachDirt01 [STAT:0001F1C8] in GRUP Cell Temporary Children of [CELL:0000711C] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-215_1064_-132_81 Skyrim.esm [REFR:0005493D] (places RockPileM02Rocks01SnowLight [STAT:0005493E] in GRUP Cell Temporary Children of [CELL:00009270] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,25))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif_1109_501_-29_100 Skyrim.esm [REFR:0004EE1E] (places ImpExtIceBlocks03 [STAT:0006F736] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BFB] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1280_485_-91_100 Skyrim.esm [REFR:0005394E] (places RockPileM02ReachMoss01 [STAT:0004E78F] in GRUP Cell Temporary Children of [CELL:00009458] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftsm02.nif_440_-516_204_100 Skyrim.esm [REFR:00054527] (places SnowDriftSm02 [STAT:0007F949] in GRUP Cell Temporary Children of HHpathShrine07 [CELL:0000974B] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1288_491_-90_100 Skyrim.esm [REFR:00053382] (places MountainTrim01ReachMoss01 [STAT:00041B04] in GRUP Cell Temporary Children of [CELL:00009458] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,11))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase0sided02.nif_1592_45_-41_100 Skyrim.esm [REFR:00050166] (places StockadeScaffoldBase0Sided02Light_SN [STAT:0002A34A] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BFB] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-154_700_-129_87 Skyrim.esm [REFR:0004EA39] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-132_-746_34_106 Skyrim.esm [REFR:0004F651] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009C19] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_1684_-1229_148_177 Skyrim.esm [REFR:00051E2C] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of DragonLair07Exterior01 [CELL:0000BD97] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-146_843_-130_100 Skyrim.esm [REFR:00051BFB] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_289_631_-95_100 Skyrim.esm [REFR:000523C7] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior01 [CELL:00008FEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-991_-94_8_100 Skyrim.esm [REFR:00054B63] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior04 [CELL:00009A1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1536_130_-56_107 Skyrim.esm [REFR:000528DB] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks04.nif_-147_-77_-49_110 Skyrim.esm [REFR:00050F62] (places ImpExtBlocks04 [STAT:0003F985] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-109_-1133_202_79 Skyrim.esm [REFR:0004FE51] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D41] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-1693_203_-14_100 Skyrim.esm [REFR:00052B38] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:0000711D] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_1480_357_-136_101 Skyrim.esm [REFR:0004F076] (places RoadChunkS04Snow [STAT:000B2421] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-599_-341_-21_100 Skyrim.esm [REFR:0004E779] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009ADA] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-627_-587_-1_116 Skyrim.esm [REFR:000508E1] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-96_-937_80_106 Skyrim.esm [REFR:0004F7AA] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009C9C] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-23))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase0sided02.nif_1594_44_-40_100 Skyrim.esm [REFR:00050167] (places StockadeScaffoldBase0Sided02Light_SN [STAT:0002A34A] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks06.nif_1109_504_-29_100 Skyrim.esm [REFR:0004EE1F] (places ImpExtIceBlocks06 [STAT:0006F739] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner01.nif_264_597_-97_100 Skyrim.esm [REFR:000523C9] (places ImpExtIceBldgCorner01 [STAT:0006F760] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-155_705_-131_110 Skyrim.esm [REFR:0004EA3A] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-722_241_-61_129 Skyrim.esm [REFR:0005416C] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of TalkingStoneCampExterior02 [CELL:00009510] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-148_843_-132_100 Skyrim.esm [REFR:00051BFC] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005493F] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009270] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,25))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005493F] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009270] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,25))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0005493F] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009270] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-134_-742_36_103 Skyrim.esm [REFR:0004F652] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009C19] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-105_-1134_201_85 Skyrim.esm [REFR:0004FE6B] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009D41] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-216_1055_-133_93 Skyrim.esm [REFR:0005493F] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009270] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,25))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks03.nif_-149_-81_-49_112 Skyrim.esm [REFR:00050F63] (places ImpExtBlocks03 [STAT:0003F98A] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1312_458_-39_91 Skyrim.esm [REFR:00053383] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:0000703B] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1546_157_-41_112 Skyrim.esm [REFR:000528DC] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00007138] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,3))>
[01:52] [BuildReferences] <Debug: Swapped [REFR:00050168] (places HandCart01Wheel [MSTT:0001C0C3] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1)) to PickTheUnpickable.esp PTU_Misc_HandCart01Wheel "Ручная тележка" [MISC:FE040847]>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-986_-99_-1_50 Skyrim.esm [REFR:00054B64] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior04 [CELL:00009A1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1690_-1157_124_100 Skyrim.esm [REFR:0004EE20] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner02.nif_268_583_-97_100 Skyrim.esm [REFR:000523CA] (places ImpExtIceBldgCorner02 [STAT:0006F761] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F7AB] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00009CFF] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-26))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BFD] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1700_215_-7_72 Skyrim.esm [REFR:00052B39] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:000070FE] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,5))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BFD] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F7AB] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00009CFF] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_108_-590_28_69 Skyrim.esm [REFR:00053818] (places MountainCliff01_LightSN [STAT:00048DDF] in GRUP Cell Temporary Children of EmbershardMineExterior02 [CELL:00009791] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-130_704_-124_128 Skyrim.esm [REFR:0004EA3B] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F7AB] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00009CFF] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-26))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F7AB] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00009CFF] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-119_-1027_154_100 Skyrim.esm [REFR:0004F7AB] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00009CFF] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-632_-605_-1_91 Skyrim.esm [REFR:000508E3] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-15))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_1595_43_-38_100 Skyrim.esm [REFR:00050169] (places StockadeWoodplanks01 [STAT:000533D5] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-147_842_-131_100 Skyrim.esm [REFR:00051BFD] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-139_-741_38_65 Skyrim.esm [REFR:0004F653] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009C19] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1713_-1140_131_100 Skyrim.esm [REFR:0004EE21] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD55] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1530_89_-42_103 Skyrim.esm [REFR:000528DD] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00007157] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1299_457_-63_100 Skyrim.esm [REFR:00053384] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009458] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,11))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_265_593_-97_100 Skyrim.esm [REFR:000523CB] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-107_-1130_203_103 Skyrim.esm [REFR:0004FE6D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009D41] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1000_-89_8_100 Skyrim.esm [REFR:00054B6B] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior04 [CELL:00009A1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_-189_-1071_143_60 Skyrim.esm [REFR:0004F7AC] (places MountainCliff01_HeavySN [STAT:00048DE0] in GRUP Cell Temporary Children of [CELL:00009D22] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-27))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-155_1107_-133_80 Skyrim.esm [REFR:00054941] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000922C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,27))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-623_-609_-1_82 Skyrim.esm [REFR:000508E4] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-1714_209_-1_100 Skyrim.esm [REFR:00052B3A] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:000070FE] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-715_241_-55_121 Skyrim.esm [REFR:0005416E] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of TalkingStoneCampExterior02 [CELL:00009510] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,5))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_1596_43_-38_100 Skyrim.esm [REFR:0005016A] (places StockadeWoodplanks01 [STAT:000533D5] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-145_839_-134_100 Skyrim.esm [REFR:00051BFE] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_200_-579_43_100 Skyrim.esm [REFR:00053385] (places RockL01SnowLight [STAT:0001EF48] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1552_103_-53_111 Skyrim.esm [REFR:000528F1] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00007157] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-125_707_-123_85 Skyrim.esm [REFR:0004EA3C] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1719_-1153_132_100 Skyrim.esm [REFR:0004EE22] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_309_-521_62_124 Skyrim.esm [REFR:0005381B] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:0000974E] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_1687_-1228_150_149 Skyrim.esm [REFR:00051E2D] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of DragonLair07Exterior01 [CELL:0000BD97] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-30))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight02.nif_267_588_-97_100 Skyrim.esm [REFR:000523CC] (places ImpExtIceBldgStraight02 [STAT:0006F731] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_983_61_-82_100 Skyrim.esm [REFR:0004C72F] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of [CELL:0000918D] (in Tamriel "Скайрим" [WRLD:0000003C] at 23,1))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-136_-739_36_105 Skyrim.esm [REFR:0004F654] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009C19] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-19))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-141_-70_-60_100 Skyrim.esm [REFR:00050FBF] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-208_-1040_128_100 Skyrim.esm [REFR:0004F7AD] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:00009D02] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-26))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BFF] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_1685_-1229_151_100 Skyrim.esm [REFR:00051E2E] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of DragonLair07Exterior04 [CELL:0000BDCF] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-31))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051BFF] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_-998_-91_10_81 Skyrim.esm [REFR:00054B6E] (places RockPileL02FieldGrass01Moss [STAT:00024E7B] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior04 [CELL:00009A1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-91_-1126_201_70 Skyrim.esm [REFR:0004FE6E] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D41] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-145_838_-135_100 Skyrim.esm [REFR:00051BFF] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-634_-602_-2_107 Skyrim.esm [REFR:000508E5] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1708_-1153_130_100 Skyrim.esm [REFR:0004EE23] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-131_709_-125_115 Skyrim.esm [REFR:0004EA3D] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_277_607_-97_100 Skyrim.esm [REFR:000523CD] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-154_1084_-130_87 Skyrim.esm [REFR:00054942] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000924D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,26))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D843] (places RockCliff07SnowRocks01_Snow [STAT:000B679A] in GRUP Cell Temporary Children of HighGateRuinsExterior [CELL:0000926F] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,25))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-138_-73_-60_100 Skyrim.esm [REFR:00050FC0] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02tundra.nif_-608_-330_-27_100 Skyrim.esm [REFR:0004E77E] (places RockPileM02FieldGrass01Moss [STAT:00024E8F] in GRUP Cell Temporary Children of [CELL:00009ADA] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-9))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D843] (places RockCliff07SnowRocks01_Snow [STAT:000B679A] in GRUP Cell Temporary Children of HighGateRuinsExterior [CELL:0000926F] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,25))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D843] (places RockCliff07SnowRocks01_Snow [STAT:000B679A] in GRUP Cell Temporary Children of HighGateRuinsExterior [CELL:0000926F] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-756_-563_30_68 Skyrim.esm [REFR:0005016C] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009B83] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_318_-657_136_100 Skyrim.esm [REFR:00053386] (places MountainCliffSm01_LightSN [STAT:00050DC1] in GRUP Cell Temporary Children of [CELL:000097CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-172_1062_-131_109 Skyrim.esm [REFR:0004D843] (places RockCliff07SnowRocks01_Snow [STAT:000B679A] in GRUP Cell Temporary Children of HighGateRuinsExterior [CELL:0000926F] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,25))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-137_-77_-60_100 Skyrim.esm [REFR:00050FC1] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1819_-1243_122_100 Skyrim.esm [REFR:00051E2F] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BDC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-31))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-120_723_-126_122 Skyrim.esm [REFR:0004EA3E] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_288_-533_50_121 Skyrim.esm [REFR:0005381C] (places MountainPeak01_LightSN [STAT:00045AB5] in GRUP Cell Temporary Children of [CELL:0000976D] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-230_-1021_116_100 Skyrim.esm [REFR:0004F7AE] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:00009CE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-25))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_288_605_-97_100 Skyrim.esm [REFR:000523CE] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of FortDunstadExterior03 [CELL:0000900A] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,14))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_986_66_-82_100 Skyrim.esm [REFR:0004C733] (places ImpExtBldgStraight03 [STAT:0003F974] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-634_-610_0_98 Skyrim.esm [REFR:000508E6] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1723_-1158_130_100 Skyrim.esm [REFR:0004EE24] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of DragonMoundFallForest01 [CELL:0000BD75] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_1479_356_-136_97 Skyrim.esm [REFR:0004F077] (places RoadChunkM02Snow [STAT:000B23F6] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-140_1041_-111_82 Skyrim.esm [REFR:00054943] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000926E] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-86_-1130_200_117 Skyrim.esm [REFR:0004FE6F] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009D41] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-989_-88_10_100 Skyrim.esm [REFR:00054B73] (places RockPileL03TundraRocks01 [STAT:0003ABE0] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior04 [CELL:00009A1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-125_718_-126_75 Skyrim.esm [REFR:0004EA3F] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-1303_461_-51_100 Skyrim.esm [REFR:00053387] (places MountainTrim02ReachGrass01 [STAT:0006A8C6] in GRUP Cell Temporary Children of [CELL:00009458] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,11))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-139_-82_-60_100 Skyrim.esm [REFR:00050FC2] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-1704_203_-6_100 Skyrim.esm [REFR:00052B3B] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:0000711D] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,4))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif_1382_1059_-144_100 Skyrim.esm [REFR:00054534] (places ShipwreckLarge04 [STAT:0003CCDE] in GRUP Cell Temporary Children of PrideofTelVosExterior01 [CELL:0000B289] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-629_-606_-1_100 Skyrim.esm [REFR:000508E8] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-180_1069_-130_167 Skyrim.esm [REFR:0004D844] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:0000924E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,26))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif_288_589_-97_100 Skyrim.esm [REFR:000523CF] (places ImpExtIceBldgStraight03 [STAT:0006F732] in GRUP Cell Temporary Children of FortDunstadExterior03 [CELL:0000900A] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1827_-1240_123_100 Skyrim.esm [REFR:00051E30] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BDC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-31))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_1001_61_-82_100 Skyrim.esm [REFR:0004C73D] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1729_-1165_130_100 Skyrim.esm [REFR:0004EE25] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of DragonMoundFallForest01 [CELL:0000BD75] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-144_-1074_156_100 Skyrim.esm [REFR:0004F7AF] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:00009D21] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-27))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_227_-713_72_100 Skyrim.esm [REFR:0005381D] (places MountainPeak02_LightSN [STAT:00046032] in GRUP Cell Temporary Children of SouthSkyboundWatchExterior02 [CELL:000097EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-18))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_290_600_-97_100 Skyrim.esm [REFR:000523D2] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior03 [CELL:0000900A] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-97_-715_23_74 Skyrim.esm [REFR:0004F657] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BF7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-637_-590_1_109 Skyrim.esm [REFR:000508E9] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-15))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\ship\shiprowboat01.nif_1381_1086_-140_100 Skyrim.esm [REFR:00054535] (places ShipRowBoat01 [STAT:00050368] in GRUP Cell Temporary Children of PrideofTelVosExterior02 [CELL:0000B268] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,26))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-143_-83_-60_100 Skyrim.esm [REFR:00050FC3] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1298_449_-53_107 Skyrim.esm [REFR:00053957] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009479] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_1477_354_-136_100 Skyrim.esm [REFR:0004F078] (places RoadChunkM02Snow [STAT:000B23F6] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_197_-590_42_100 Skyrim.esm [REFR:00053388] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1685_188_-7_100 Skyrim.esm [REFR:00052B3E] (places MountainTrim01ReachDirt01 [STAT:0004195C] in GRUP Cell Temporary Children of [CELL:0000711D] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,4))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_1004_66_-82_100 Skyrim.esm [REFR:0004C73E] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-124_722_-127_111 Skyrim.esm [REFR:0004EA40] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-135_834_-135_100 Skyrim.esm [REFR:00051C01] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_285_599_-97_100 Skyrim.esm [REFR:000523D3] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-199_-995_117_88 Skyrim.esm [REFR:0004F7B0] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009CE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1821_-1234_122_100 Skyrim.esm [REFR:00051E31] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BDC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-31))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-970_-101_4_100 Skyrim.esm [REFR:00054B75] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:00009A1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_195_-546_32_123 Skyrim.esm [REFR:0005381E] (places MountainPeak01_LightSN [STAT:00045AB5] in GRUP Cell Temporary Children of [CELL:00009770] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1747_-1172_131_100 Skyrim.esm [REFR:0004EE26] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of DragonMoundFallForest01 [CELL:0000BD75] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1287_456_-70_104 Skyrim.esm [REFR:00053958] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00009458] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_1500_369_-132_100 Skyrim.esm [REFR:0004F079] (places RoadCurve90R01Snow [STAT:000B2422] in GRUP Cell Temporary Children of [CELL:0000B496] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-647_-595_0_116 Skyrim.esm [REFR:000508EA] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-15))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-147_-82_-60_100 Skyrim.esm [REFR:00050FC4] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-87_-1126_201_102 Skyrim.esm [REFR:0004FE74] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D41] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-137_1047_-114_80 Skyrim.esm [REFR:00054944] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000926E] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,25))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\ship\shipwrecklarge03.nif_1388_1075_-143_100 Skyrim.esm [REFR:00054536] (places ShipwreckLarge03 [STAT:0003CCDA] in GRUP Cell Temporary Children of PrideofTelVosExterior02 [CELL:0000B268] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,26))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_994_60_-82_100 Skyrim.esm [REFR:0004C74E] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-193_699_-133_112 Skyrim.esm [REFR:0004EA41] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of KjenstagRuinsExterior [CELL:00009377] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,17))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_272_589_-97_100 Skyrim.esm [REFR:000523D6] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-99_-720_25_104 Skyrim.esm [REFR:0004F658] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BF7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1671_203_-13_107 Skyrim.esm [REFR:00052B3F] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000711C] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1821_-1239_122_100 Skyrim.esm [REFR:00051E32] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BDC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-31))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005381F] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-1591_429_-40_100 Skyrim.esm [REFR:00053389] (places MountainCliffSlopeReachGrass01 [STAT:0007104C] in GRUP Cell Temporary Children of [CELL:00007060] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,10))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005381F] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C02] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00009333] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-196_-996_117_84 Skyrim.esm [REFR:0004F7B1] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009CE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-25))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C02] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00009333] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-120_799_-130_100 Skyrim.esm [REFR:00051C02] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00009333] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,19))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0005381F] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-632_-596_-1_110 Skyrim.esm [REFR:000508EB] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-15))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005381F] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif_273_584_-97_100 Skyrim.esm [REFR:000523D7] (places ImpExtIceBldgStraight03 [STAT:0006F732] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurveramp01.nif_1512_369_-132_100 Skyrim.esm [REFR:0004F07A] (places RoadSCurveRamp01Snow [STAT:000B2429] in GRUP Cell Temporary Children of [CELL:0000B496] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge02.nif_1179_477_16_135 Skyrim.esm [REFR:0004FEA7] (places MountainRidge02_Heavy_SN [STAT:0005304E] in GRUP Cell Temporary Children of [CELL:00009052] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-1002_-86_10_86 Skyrim.esm [REFR:00054B77] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior04 [CELL:00009A1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-3))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-143_-74_-61_100 Skyrim.esm [REFR:00050FC7] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_264_-461_4_154 Skyrim.esm [REFR:0005381F] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_997_64_-82_100 Skyrim.esm [REFR:0004C74F] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-757_-566_30_86 Skyrim.esm [REFR:00050170] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009B83] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1674_204_-13_100 Skyrim.esm [REFR:00052B40] (places RockPileM01ReachGrass01 [STAT:00041B8C] in GRUP Cell Temporary Children of [CELL:0000711C] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-138_1039_-110_74 Skyrim.esm [REFR:00054945] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000926E] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1813_-1242_122_100 Skyrim.esm [REFR:00051E33] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BDC9] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-31))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1337_427_-47_117 Skyrim.esm [REFR:0005395B] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of KarthwastenExterior02 [CELL:0000705A] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1758_-1171_132_100 Skyrim.esm [REFR:0004EE27] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of DragonMoundFallForest01 [CELL:0000BD75] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-29))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_270_594_-97_100 Skyrim.esm [REFR:000523D8] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F07B] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-624_-586_-1_105 Skyrim.esm [REFR:000508EC] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BA1] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-195_705_-133_87 Skyrim.esm [REFR:0004EA42] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of KjenstagRuinsExterior [CELL:00009377] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,17))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F07B] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C03] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00009333] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-188_-996_117_105 Skyrim.esm [REFR:0004F7B2] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009CE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-25))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C03] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00009333] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,19))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_1000_68_-82_100 Skyrim.esm [REFR:0004C759] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-95_-1126_202_79 Skyrim.esm [REFR:0004FEAE] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D41] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-114_804_-125_100 Skyrim.esm [REFR:00051C03] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00009333] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-756_-560_30_95 Skyrim.esm [REFR:00050171] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B83] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-14))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-145_-79_-61_100 Skyrim.esm [REFR:00050FC8] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif_1370_1081_-137_88 Skyrim.esm [REFR:0005453D] (places Campfire01LandBurningCoastalBeach01 [MSTT:000C2BF1] in GRUP Cell Temporary Children of PrideofTelVosExterior02 [CELL:0000B268] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,26))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D847] (places RockPileS04Rocks01Snow [STAT:000B5994] in GRUP Cell Temporary Children of [CELL:0000924E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_261_-478_0_113 Skyrim.esm [REFR:00053820] (places RockCliff03SnowLight [STAT:0005B56A] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1490_355_-133_100 Skyrim.esm [REFR:0004F07B] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HollyfrostFarmExterior [CELL:0000B4B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 36,8))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-996_-94_9_100 Skyrim.esm [REFR:00054B78] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior04 [CELL:00009A1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-3))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D847] (places RockPileS04Rocks01Snow [STAT:000B5994] in GRUP Cell Temporary Children of [CELL:0000924E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1802_-1247_121_100 Skyrim.esm [REFR:00051E34] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BDCB] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-31))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1745_-1154_141_100 Skyrim.esm [REFR:0004EE28] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of DragonMoundFallForest01 [CELL:0000BD75] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1702_202_3_110 Skyrim.esm [REFR:00052B41] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000711D] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-114_805_-126_100 Skyrim.esm [REFR:00051C04] (places RockM04Snow [STAT:0005C19B] in GRUP Cell Temporary Children of [CELL:00009333] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-134_1042_-114_78 Skyrim.esm [REFR:00054946] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000926E] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_197_-609_50_107 Skyrim.esm [REFR:0005338B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-106_-718_25_84 Skyrim.esm [REFR:0004F659] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BF7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-18))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-135_-79_-60_100 Skyrim.esm [REFR:00050FCC] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1351_425_-41_115 Skyrim.esm [REFR:0005395C] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of KarthwastenExterior02 [CELL:0000705A] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-182_1071_-129_107 Skyrim.esm [REFR:0004D847] (places RockPileS04Rocks01Snow [STAT:000B5994] in GRUP Cell Temporary Children of [CELL:0000924E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,26))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_268_599_-97_100 Skyrim.esm [REFR:000523D9] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-131_713_-126_93 Skyrim.esm [REFR:0004EA43] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-84_-1158_197_85 Skyrim.esm [REFR:0004FEB0] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009D62] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-185_-993_114_79 Skyrim.esm [REFR:0004F7E3] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009CE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-704_-353_-1_95 Skyrim.esm [REFR:000508ED] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009ADD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-755_-579_31_113 Skyrim.esm [REFR:00050172] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BA4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-15))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C05] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1796_-1244_123_100 Skyrim.esm [REFR:00051E35] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BDCB] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-31))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C05] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1688_201_-10_99 Skyrim.esm [REFR:00052B42] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000711D] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_100_493_1_101 Skyrim.esm [REFR:0004C76D] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000904D] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-131_812_-135_100 Skyrim.esm [REFR:00051C05] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif_283_587_-97_100 Skyrim.esm [REFR:000523DA] (places ImpExtIceBldgStraight03 [STAT:0006F732] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-137_-81_-60_100 Skyrim.esm [REFR:00050FCD] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1728_-1146_139_100 Skyrim.esm [REFR:0004EE29] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD54] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-989_-99_2_100 Skyrim.esm [REFR:00054B7C] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior04 [CELL:00009A1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_189_-607_52_105 Skyrim.esm [REFR:0005338C] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-155_1037_-107_97 Skyrim.esm [REFR:00054947] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000926E] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-180_-996_115_104 Skyrim.esm [REFR:0004F7E4] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009CE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-79_-1158_194_103 Skyrim.esm [REFR:0004FEB2] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009D61] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-29))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D84A] (places RockCliff05Snow01Snow [STAT:0006592C] in GRUP Cell Temporary Children of [CELL:00009270] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-135_706_-126_76 Skyrim.esm [REFR:0004EA44] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-704_-350_-2_62 Skyrim.esm [REFR:000508EF] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009ADD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-9))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D84A] (places RockCliff05Snow01Snow [STAT:0006592C] in GRUP Cell Temporary Children of [CELL:00009270] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1793_-1232_123_100 Skyrim.esm [REFR:00051E36] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BDCB] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-31))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_280_597_-97_100 Skyrim.esm [REFR:000523DC] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D84A] (places RockCliff05Snow01Snow [STAT:0006592C] in GRUP Cell Temporary Children of [CELL:00009270] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1736_-1137_146_100 Skyrim.esm [REFR:0004EE2A] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD54] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1691_201_-8_100 Skyrim.esm [REFR:00052B43] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:0000711D] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_186_-606_51_81 Skyrim.esm [REFR:0005338D] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C06] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-992_-98_6_61 Skyrim.esm [REFR:00054B7D] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior04 [CELL:00009A1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-206_1051_-131_100 Skyrim.esm [REFR:0004D84A] (places RockCliff05Snow01Snow [STAT:0006592C] in GRUP Cell Temporary Children of [CELL:00009270] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,25))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C06] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-140_-85_-60_106 Skyrim.esm [REFR:00050FCF] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-179_-999_118_62 Skyrim.esm [REFR:0004F7E5] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009CE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-134_802_-139_100 Skyrim.esm [REFR:00051C06] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1794_-1202_125_100 Skyrim.esm [REFR:00051E37] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD95] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-229_1025_-134_101 Skyrim.esm [REFR:00054948] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009270] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_140_673_-69_124 Skyrim.esm [REFR:00051D08] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00008FD0] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-1379_435_-22_111 Skyrim.esm [REFR:0005395F] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000705B] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-82_-1154_195_72 Skyrim.esm [REFR:0004FEB8] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009D61] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-29))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif_271_628_-95_100 Skyrim.esm [REFR:000523DD] (places ImpExtIceBldgStraight03 [STAT:0006F732] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-707_-351_-3_106 Skyrim.esm [REFR:000508F0] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009ADD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1696_198_-5_100 Skyrim.esm [REFR:00052B45] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000711D] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1713_-1120_130_100 Skyrim.esm [REFR:0004EE2B] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD55] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-28))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054DDD] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054DDD] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-137_711_-128_114 Skyrim.esm [REFR:0004EA45] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C07] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C07] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_445_-392_208_100 Skyrim.esm [REFR:00054DDD] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1802_-1201_126_100 Skyrim.esm [REFR:00051E38] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD95] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-1335_452_-32_100 Skyrim.esm [REFR:00053960] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000703B] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_181_-608_51_86 Skyrim.esm [REFR:0005338E] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-755_-574_30_96 Skyrim.esm [REFR:00050173] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BA4] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-15))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D84C] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of HighGateRuinsExterior [CELL:0000926F] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-110_-724_27_73 Skyrim.esm [REFR:0004F65B] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009BF7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-18))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D84C] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of HighGateRuinsExterior [CELL:0000926F] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,25))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-145_-84_-60_106 Skyrim.esm [REFR:00050FD1] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortGreymoorExterior01 [CELL:00009A09] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-126_550_-107_100 Skyrim.esm [REFR:00051C07] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-707_-343_-5_102 Skyrim.esm [REFR:000508F1] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009ADD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_1384_1070_-141_100 Skyrim.esm [REFR:00054549] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of PrideofTelVosExterior02 [CELL:0000B268] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,26))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_279_635_-95_100 Skyrim.esm [REFR:000523DE] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00053821] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D84C] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of HighGateRuinsExterior [CELL:0000926F] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,25))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00053821] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-203_995_-124_87 Skyrim.esm [REFR:00054949] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009290] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,24))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-1360_452_-23_100 Skyrim.esm [REFR:00053961] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of [CELL:0000703C] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,11))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00053821] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1722_-1109_130_100 Skyrim.esm [REFR:0004EE2C] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD54] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1250_474_-21_162 Skyrim.esm [REFR:0004FEDB] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of [CELL:00009050] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-202_1057_-128_84 Skyrim.esm [REFR:0004D84C] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of HighGateRuinsExterior [CELL:0000926F] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,25))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D1F] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1801_-1206_125_100 Skyrim.esm [REFR:00051E39] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD95] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-180_-1014_124_102 Skyrim.esm [REFR:0004F7E6] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009CE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-25))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D1F] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-121_727_-127_91 Skyrim.esm [REFR:0004EA46] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_269_-464_7_117 Skyrim.esm [REFR:00053821] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_288_643_-95_100 Skyrim.esm [REFR:000523DF] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of FortDunstadExterior01 [CELL:00008FEB] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn04.nif_1576_83_-44_100 Skyrim.esm [REFR:00050177] (places RockCairn04Snow [STAT:0003D4B9] in GRUP Cell Temporary Children of NarzulburExterior01 [CELL:0000B57B] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,2))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C08] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054DDE] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054DDE] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-115_724_-125_100 Skyrim.esm [REFR:00051D1F] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C08] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-135_-75_-60_106 Skyrim.esm [REFR:00050FD3] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-124_560_-112_100 Skyrim.esm [REFR:00051C08] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_460_-393_211_100 Skyrim.esm [REFR:00054DDE] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1726_-1100_127_100 Skyrim.esm [REFR:0004EE2D] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of NightingaleHallExterior [CELL:0000BD33] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-27))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1608_408_-33_100 Skyrim.esm [REFR:00053390] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of MilitaryCampReachImperial02 [CELL:00007080] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-705_-338_-8_116 Skyrim.esm [REFR:000508F2] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009ADD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-9))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D84D] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009290] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,24))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D84D] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009290] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,24))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D84D] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009290] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,24))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1393_1069_-140_100 Skyrim.esm [REFR:0005454E] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of PrideofTelVosExterior03 [CELL:0000B267] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-205_994_-128_98 Skyrim.esm [REFR:0005494A] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009290] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,24))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D84D] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009290] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,24))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004D84D] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009290] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,24))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D20] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D20] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-989_-99_5_66 Skyrim.esm [REFR:00054B83] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior04 [CELL:00009A1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge02.nif_-1422_620_-68_68 Skyrim.esm [REFR:0005304C] (places MountainRidge02 [STAT:0005304B] in GRUP Cell Temporary Children of TestReach [CELL:00006FC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,15))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_275_637_-95_100 Skyrim.esm [REFR:000523E0] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-228_-1043_125_114 Skyrim.esm [REFR:0004F7E7] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009D02] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-128_718_-127_102 Skyrim.esm [REFR:0004EA47] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-103_739_-127_100 Skyrim.esm [REFR:00051D20] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-177_1008_-105_134 Skyrim.esm [REFR:0004D84D] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00009290] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,24))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-757_-571_29_108 Skyrim.esm [REFR:00050179] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B83] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_215_-501_4_139 Skyrim.esm [REFR:00053822] (places RockCliff08 [STAT:00017F19] in GRUP Cell Temporary Children of [CELL:00009750] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1294_487_-69_184 Skyrim.esm [REFR:0004FEDD] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:0000904F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-116_-719_28_103 Skyrim.esm [REFR:0004F65C] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009BF7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-18))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C09] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C09] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-132_553_-107_100 Skyrim.esm [REFR:00051C09] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_277_642_-95_100 Skyrim.esm [REFR:000523E1] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-138_-70_-60_106 Skyrim.esm [REFR:00050FD4] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-980_-103_1_89 Skyrim.esm [REFR:00054B84] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-119_716_-124_90 Skyrim.esm [REFR:0004EA48] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D21] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D21] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1806_-1210_123_100 Skyrim.esm [REFR:00051E3A] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1384_1063_-141_100 Skyrim.esm [REFR:0005454F] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of PrideofTelVosExterior01 [CELL:0000B289] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1604_420_-37_100 Skyrim.esm [REFR:00053391] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:00007061] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,10))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C0A] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-182_694_-127_100 Skyrim.esm [REFR:00051D21] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_225_-466_-1_100 Skyrim.esm [REFR:00053823] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-228_-1035_121_112 Skyrim.esm [REFR:0004F7E8] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009D02] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-703_-342_-5_64 Skyrim.esm [REFR:000508F3] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009ADD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-9))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C0A] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-196_1013_-114_78 Skyrim.esm [REFR:0005494B] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009290] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,24))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1709_-1203_136_100 Skyrim.esm [REFR:0004EE2E] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of DragonLair07Exterior01 [CELL:0000BD97] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-986_-100_4_72 Skyrim.esm [REFR:00054B85] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior04 [CELL:00009A1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-143_562_-113_100 Skyrim.esm [REFR:00051C0A] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-151_705_-129_92 Skyrim.esm [REFR:0004EA49] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D22] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1830_-1203_127_100 Skyrim.esm [REFR:00051E3B] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner01.nif_277_630_-95_100 Skyrim.esm [REFR:000523E2] (places ImpExtIceBldgICorner01 [STAT:0006F764] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D84F] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of [CELL:00009290] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,24))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D22] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-104_-741_29_101 Skyrim.esm [REFR:0004F65D] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of PinewatchExterior [CELL:00009C18] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_624_-687_182_100 Skyrim.esm [REFR:00053050] (places MountainCliff01_HeavySN [STAT:00048DE0] in GRUP Cell Temporary Children of [CELL:000097C2] (in Tamriel "Скайрим" [WRLD:0000003C] at 15,-17))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D84F] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of [CELL:00009290] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,24))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_1310_506_-130_124 Skyrim.esm [REFR:0004FEE5] (places MountainPeak02_HeavySN [STAT:00046031] in GRUP Cell Temporary Children of [CELL:00009030] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-722_-614_36_86 Skyrim.esm [REFR:0005017B] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BA3] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1378_1062_-141_100 Skyrim.esm [REFR:0005455C] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of PrideofTelVosExterior01 [CELL:0000B289] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,25))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D84F] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of [CELL:00009290] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,24))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004D84F] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of [CELL:00009290] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,24))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D84F] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of [CELL:00009290] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,24))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_167_-608_49_104 Skyrim.esm [REFR:00053392] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-702_-330_-11_87 Skyrim.esm [REFR:000508F4] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009ADD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-184_693_-128_100 Skyrim.esm [REFR:00051D22] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_224_-467_-1_100 Skyrim.esm [REFR:00053824] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-158_706_-130_80 Skyrim.esm [REFR:0004EA4A] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009376] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim03.nif_-188_999_-116_130 Skyrim.esm [REFR:0004D84F] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of [CELL:00009290] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,24))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C0B] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:0000941B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-264_247_-37_100 Skyrim.esm [REFR:00052B63] (places RockPileM02TundraRocks01 [STAT:0009704B] in GRUP Cell Temporary Children of [CELL:000094E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,6))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-230_-1039_122_79 Skyrim.esm [REFR:0004F7EB] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009D02] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-26))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C0B] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:0000941B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,12))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner03.nif_275_626_-95_100 Skyrim.esm [REFR:000523E3] (places ImpExtIceBldgCorner03 [STAT:0006F762] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_222_-472_-1_100 Skyrim.esm [REFR:00053825] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-147_523_-105_100 Skyrim.esm [REFR:00051C0B] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:0000941B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D23] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm03wet.nif_1381_1072_-141_100 Skyrim.esm [REFR:00054561] (places RockM03Wet [STAT:000BB8C3] in GRUP Cell Temporary Children of PrideofTelVosExterior02 [CELL:0000B268] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,26))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D23] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1827_-1208_124_100 Skyrim.esm [REFR:00051E3C] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_174_-605_48_87 Skyrim.esm [REFR:00053393] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-985_-101_3_68 Skyrim.esm [REFR:00054B86] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior04 [CELL:00009A1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-699_-327_-13_111 Skyrim.esm [REFR:000508F5] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009ABC] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-8))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-191_681_-129_100 Skyrim.esm [REFR:00051D23] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D850] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:0000924E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-161_695_-127_113 Skyrim.esm [REFR:0004EA4B] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D850] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:0000924E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-226_1025_-135_103 Skyrim.esm [REFR:0005494C] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009291] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,24))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C0C] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:0000941B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C0C] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:0000941B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004D850] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:0000924E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,26))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D850] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:0000924E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,26))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_273_632_-95_100 Skyrim.esm [REFR:000523E4] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-233_-1009_113_110 Skyrim.esm [REFR:0004F7EC] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009CE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-168_1079_-131_143 Skyrim.esm [REFR:0004D850] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:0000924E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-135_528_-101_100 Skyrim.esm [REFR:00051C0C] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:0000941B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1835_-1207_124_100 Skyrim.esm [REFR:00051E3D] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallwalkway01.nif_-128_-66_-55_100 Skyrim.esm [REFR:00050FEF] (places StockadeWallWalkway01 [STAT:000349A8] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_226_-459_-1_100 Skyrim.esm [REFR:00053827] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\riften\rtplayerhouse01.nif_1722_-937_111_100 Skyrim.esm [REFR:00053055] (places RTPlayerHouse01 [STAT:00053052] in GRUP Cell Temporary Children of RiftenCityNorthGateExterior [CELL:0000BCAF] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-23))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-73_-1140_191_119 Skyrim.esm [REFR:0004FEF3] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009D40] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03moss.nif_-280_260_-40_100 Skyrim.esm [REFR:00052B64] (places RockPileL03FieldGrass01Moss [STAT:00024E4A] in GRUP Cell Temporary Children of [CELL:000094E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,6))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D24] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D24] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm01wet.nif_1380_1070_-140_100 Skyrim.esm [REFR:00054562] (places RockM01Wet [STAT:000BB8C1] in GRUP Cell Temporary Children of PrideofTelVosExterior02 [CELL:0000B268] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-213_1028_-122_88 Skyrim.esm [REFR:0005494D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009270] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_1341_239_-131_100 Skyrim.esm [REFR:0004F081] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of [CELL:0000B51E] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,5))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C0D] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif_282_628_-95_100 Skyrim.esm [REFR:000523E8] (places ImpExtIceBldgStraight03 [STAT:0006F732] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C0D] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-981_-103_0_100 Skyrim.esm [REFR:00054B87] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009A1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-192_682_-130_100 Skyrim.esm [REFR:00051D24] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-100_496_-55_100 Skyrim.esm [REFR:00051C0D] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1717_-1198_137_100 Skyrim.esm [REFR:0004EE2F] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of DragonLair07Exterior01 [CELL:0000BD97] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-165_703_-129_76 Skyrim.esm [REFR:0004EA4D] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of KjenstagRuinsExterior [CELL:00009377] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-226_-1004_112_80 Skyrim.esm [REFR:0004F7EF] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009CE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-182_1094_-136_139 Skyrim.esm [REFR:0004D851] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:0000924E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-75_-1143_191_113 Skyrim.esm [REFR:0004FEF4] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009D40] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-285_272_-41_100 Skyrim.esm [REFR:00052B65] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:000094E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,6))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble02.nif_-123_-66_-56_100 Skyrim.esm [REFR:00051005] (places ImpExtRubble02 [STAT:0003F95B] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_1278_258_-136_91 Skyrim.esm [REFR:0004F082] (places RoadChunkM01Snow [STAT:000B23F4] in GRUP Cell Temporary Children of [CELL:000090EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,6))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldstairs01.nif_1395_1070_-139_100 Skyrim.esm [REFR:00054567] (places StockadeScaffoldStairs01 [STAT:000533CD] in GRUP Cell Temporary Children of PrideofTelVosExterior03 [CELL:0000B267] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,26))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D25] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D25] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-214_1026_-122_85 Skyrim.esm [REFR:0005494E] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009270] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-189_660_-126_100 Skyrim.esm [REFR:00051D25] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1813_-1193_139_100 Skyrim.esm [REFR:00051E3E] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C0E] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif_266_630_-95_100 Skyrim.esm [REFR:000523EC] (places ImpExtIceBldgStraight03 [STAT:0006F732] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C0E] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-982_-102_3_68 Skyrim.esm [REFR:00054B88] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009A1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-103_493_-58_100 Skyrim.esm [REFR:00051C0E] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-154_691_-127_128 Skyrim.esm [REFR:0004EA4E] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-719_-618_35_96 Skyrim.esm [REFR:0005017E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of KnifepointRidgeExterior03 [CELL:00009BC4] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-98_-740_29_93 Skyrim.esm [REFR:0004F65E] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of PinewatchExterior [CELL:00009C18] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-228_-995_106_99 Skyrim.esm [REFR:0004F7F1] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009CE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_456_-382_211_100 Skyrim.esm [REFR:00054E1B] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_173_-607_48_87 Skyrim.esm [REFR:00053394] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble03.nif_-120_-64_-57_100 Skyrim.esm [REFR:00051006] (places ImpExtRubble03 [STAT:0003F95C] in GRUP Cell Temporary Children of FortGreymoorExterior05 [CELL:000099E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-173_1100_-131_131 Skyrim.esm [REFR:0004D852] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:0000924E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,26))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D26] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-699_-331_-11_108 Skyrim.esm [REFR:000508F6] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009ADD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-9))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D26] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_268_634_-95_100 Skyrim.esm [REFR:000523ED] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-238_245_-32_100 Skyrim.esm [REFR:00052B66] (places RockPileL02TundraRocks01 [STAT:000936E9] in GRUP Cell Temporary Children of [CELL:00009504] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,5))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C0F] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-212_1050_-131_78 Skyrim.esm [REFR:0005494F] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009270] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,25))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C0F] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-190_661_-127_100 Skyrim.esm [REFR:00051D26] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-975_-99_3_97 Skyrim.esm [REFR:00054BAB] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009A1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-96_511_-57_100 Skyrim.esm [REFR:00051C0F] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_1282_257_-135_100 Skyrim.esm [REFR:0004F083] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of [CELL:000090EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,6))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-174_700_-128_120 Skyrim.esm [REFR:0004EA4F] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of KjenstagRuinsExterior [CELL:00009377] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1726_-1204_142_100 Skyrim.esm [REFR:0004EE30] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of DragonLair07Exterior02 [CELL:0000BD96] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-98_-735_29_96 Skyrim.esm [REFR:0004F65F] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BF7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-18))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D853] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:0000924E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,26))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D853] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:0000924E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_169_-609_50_71 Skyrim.esm [REFR:00053395] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-718_-614_35_72 Skyrim.esm [REFR:0005017F] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BA3] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong02.nif_1636_-1066_108_100 Skyrim.esm [REFR:00054E1C] (places RoadStraightLong02FallForestDirt01 [STAT:000B0144] in GRUP Cell Temporary Children of [CELL:0000BD36] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-27))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks06.nif_-123_-63_-56_185 Skyrim.esm [REFR:00051007] (places ImpExtBlocks06 [STAT:0003F987] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004D853] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:0000924E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-728_-351_0_105 Skyrim.esm [REFR:000508F9] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009ADD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-9))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C10] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-199_1100_-136_100 Skyrim.esm [REFR:0004D853] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:0000924E] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-247_247_-33_105 Skyrim.esm [REFR:00052B67] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:000094E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,6))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_270_639_-95_100 Skyrim.esm [REFR:000523EE] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C10] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-216_1048_-132_79 Skyrim.esm [REFR:00054950] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009270] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,25))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D27] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_1289_256_-134_100 Skyrim.esm [REFR:0004F084] (places RoadStraight01Snow [STAT:000B242A] in GRUP Cell Temporary Children of [CELL:000090EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,6))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-225_-986_102_116 Skyrim.esm [REFR:0004F7F2] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009CE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-25))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks02.nif_1112_517_-29_100 Skyrim.esm [REFR:0004EE31] (places ImpExtIceBlocks02 [STAT:0006F735] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-99_510_-57_100 Skyrim.esm [REFR:00051C10] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-974_-100_2_79 Skyrim.esm [REFR:00054BAE] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009A1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-3))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D27] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-176_638_-114_100 Skyrim.esm [REFR:00051D27] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-728_-355_1_77 Skyrim.esm [REFR:000508FA] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009ADD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_235_-486_0_133 Skyrim.esm [REFR:00053829] (places RockL05SnowLight [STAT:00077333] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif_-117_-67_-57_100 Skyrim.esm [REFR:00051008] (places ImpExtRubble04 [STAT:0003F957] in GRUP Cell Temporary Children of FortGreymoorExterior05 [CELL:000099E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_170_-606_48_82 Skyrim.esm [REFR:00053396] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_1624_-1068_108_100 Skyrim.esm [REFR:00054E1D] (places RoadChunkM01FallForestDirt01 [STAT:000669D3] in GRUP Cell Temporary Children of [CELL:0000BD36] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-27))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_367_-705_121_100 Skyrim.esm [REFR:00055984] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of OrphanRockExterior03 [CELL:000097E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1816_-1186_140_100 Skyrim.esm [REFR:00051E3F] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD73] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-29))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner01.nif_283_645_-95_100 Skyrim.esm [REFR:000523EF] (places ImpExtIceBldgCorner01 [STAT:0006F760] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-251_249_-33_121 Skyrim.esm [REFR:00052B68] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of [CELL:000094E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,6))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-80_-1138_196_72 Skyrim.esm [REFR:0004FEF5] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D40] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-81_-734_24_109 Skyrim.esm [REFR:0004F660] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BF6] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-988_-93_7_75 Skyrim.esm [REFR:00054BAF] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior04 [CELL:00009A1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-732_-352_3_97 Skyrim.esm [REFR:000508FB] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009ADD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-224_-991_105_62 Skyrim.esm [REFR:0004F7F3] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009CE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-25))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\candles\candlehorntable01.nif_1391_1084_-138_100 Skyrim.esm [REFR:0005456C] (places CandleHornTable01 [STAT:0001F24A] in GRUP Cell Temporary Children of PrideofTelVosExterior02 [CELL:0000B268] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-215_1050_-131_85 Skyrim.esm [REFR:00054951] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009270] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_1294_255_-133_98 Skyrim.esm [REFR:0004F085] (places RoadChunkL01Snow [STAT:000B2415] in GRUP Cell Temporary Children of [CELL:000090EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,6))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_1109_513_-29_100 Skyrim.esm [REFR:0004EE32] (places ImpExtIceBlocks01 [STAT:0006F734] in GRUP Cell Temporary Children of FortKastavExterior02 [CELL:00009034] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1157_-200_-16_104 Skyrim.esm [REFR:0004EA51] (places RockPileL01ReachMossyRocks01 [STAT:00056AE2] in GRUP Cell Temporary Children of POIReach34 [CELL:00009A64] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-5))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D28] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_-116_-64_-58_100 Skyrim.esm [REFR:00051009] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of FortGreymoorExterior05 [CELL:000099E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-2))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D28] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_309_-643_104_100 Skyrim.esm [REFR:0005306F] (places MountainPeak02_LightSN [STAT:00046032] in GRUP Cell Temporary Children of [CELL:000097AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_1626_-1068_108_100 Skyrim.esm [REFR:00054E1E] (places RoadChunkM02FallForestDirt01 [STAT:000B0171] in GRUP Cell Temporary Children of [CELL:0000BD36] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-27))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_195_-614_53_106 Skyrim.esm [REFR:00053397] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000097AE] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-164_684_-125_100 Skyrim.esm [REFR:00051D28] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner03.nif_281_640_-95_100 Skyrim.esm [REFR:000523F0] (places ImpExtIceBldgICorner03 [STAT:0006F766] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-236_245_-32_117 Skyrim.esm [REFR:00052B69] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of [CELL:00009504] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_2001_-1046_98_100 Skyrim.esm [REFR:00052A35] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD0C] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-81_-1141_194_90 Skyrim.esm [REFR:0004FEF6] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009D40] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-745_-363_2_79 Skyrim.esm [REFR:000508FC] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of DragonMoundPineForest03 [CELL:00009ADE] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-188_704_-130_128 Skyrim.esm [REFR:0004EA52] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of KjenstagRuinsExterior [CELL:00009377] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,17))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D2B] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000093BA] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-197_1016_-113_80 Skyrim.esm [REFR:00054952] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009290] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,24))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_1297_255_-133_94 Skyrim.esm [REFR:0004F086] (places RoadChunkM02Snow [STAT:000B23F6] in GRUP Cell Temporary Children of [CELL:000090EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,6))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D2B] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000093BA] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-217_645_-133_100 Skyrim.esm [REFR:00051D2B] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000093BA] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1997_-1045_97_100 Skyrim.esm [REFR:00052A36] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD0C] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-984_-101_3_74 Skyrim.esm [REFR:00054BB4] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior04 [CELL:00009A1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-224_-996_107_109 Skyrim.esm [REFR:0004F7F6] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009CE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-25))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight03.nif_278_586_-97_100 Skyrim.esm [REFR:000523F1] (places ImpExtIceBldgStraight03 [STAT:0006F732] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_198_-617_54_71 Skyrim.esm [REFR:00053398] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000097AE] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-61_-1153_183_93 Skyrim.esm [REFR:0004FEF7] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D61] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-29))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C11] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:0000941C] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-281_261_-40_90 Skyrim.esm [REFR:00052B6A] (places RockPileS03Rocks01 [STAT:000B353D] in GRUP Cell Temporary Children of [CELL:000094E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,6))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C11] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:0000941C] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-76_1046_-119_100 Skyrim.esm [REFR:00054953] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D2C] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D2C] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-199_706_-134_99 Skyrim.esm [REFR:0004EA53] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of KjenstagRuinsExterior [CELL:00009377] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-201_523_-110_100 Skyrim.esm [REFR:00051C11] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:0000941C] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005382A] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005382A] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1821_-1187_138_100 Skyrim.esm [REFR:00051E40] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD73] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_256_-469_0_106 Skyrim.esm [REFR:0005382A] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_1299_255_-134_99 Skyrim.esm [REFR:0004F087] (places RoadChunkM04Snow [STAT:000B241D] in GRUP Cell Temporary Children of [CELL:000090EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,6))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-554_706_-129_100 Skyrim.esm [REFR:000564BD] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_275_596_-97_100 Skyrim.esm [REFR:000523F3] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-198_635_-121_100 Skyrim.esm [REFR:00051D2C] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C12] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:0000941C] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C12] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:0000941C] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_208_-615_52_73 Skyrim.esm [REFR:00053399] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000097AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-230_-1003_111_105 Skyrim.esm [REFR:0004F7F8] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009CE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1839_-1209_123_100 Skyrim.esm [REFR:00051E41] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-989_-98_5_58 Skyrim.esm [REFR:00054BB5] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior04 [CELL:00009A1E] (in Tamriel "Скайрим" [WRLD:0000003C] at -25,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-275_260_-39_111 Skyrim.esm [REFR:00052B6B] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:000094E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,6))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-67_-1155_186_75 Skyrim.esm [REFR:0004FEF8] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009D61] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-198_523_-110_100 Skyrim.esm [REFR:00051C12] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:0000941C] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-196_696_-133_126 Skyrim.esm [REFR:0004EA54] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-95_-728_27_109 Skyrim.esm [REFR:0004F662] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BF7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-18))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_212_-474_-1_100 Skyrim.esm [REFR:0005382B] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-558_709_-129_100 Skyrim.esm [REFR:000564BE] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-74_1042_-119_97 Skyrim.esm [REFR:00054954] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D2D] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_1296_254_-133_109 Skyrim.esm [REFR:0004F088] (places RoadChunkS02Snow [STAT:000B241F] in GRUP Cell Temporary Children of [CELL:000090EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,6))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D2D] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_213_-473_-1_100 Skyrim.esm [REFR:0005382C] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1730_-1196_135_100 Skyrim.esm [REFR:0004EE33] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of DragonLair07Exterior02 [CELL:0000BD96] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-30))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner03.nif_273_600_-97_100 Skyrim.esm [REFR:000523F4] (places ImpExtIceBldgICorner03 [STAT:0006F766] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C13] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:0000941D] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C13] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:0000941D] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge03.nif_305_-617_136_87 Skyrim.esm [REFR:0005308B] (places MountainRidge03_Light_SN [STAT:00053908] in GRUP Cell Temporary Children of [CELL:000097AB] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-277_259_-39_79 Skyrim.esm [REFR:00052B6C] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of [CELL:000094E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,6))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-198_634_-121_128 Skyrim.esm [REFR:00051D2D] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_257_-590_47_86 Skyrim.esm [REFR:0005339A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest12 [CELL:0000978D] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1837_-1202_126_100 Skyrim.esm [REFR:00051E42] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-209_518_-110_100 Skyrim.esm [REFR:00051C13] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:0000941D] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-65_-1152_184_74 Skyrim.esm [REFR:0004FEF9] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009D61] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-228_-1008_114_115 Skyrim.esm [REFR:0004F7F9] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009CE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-199_688_-133_129 Skyrim.esm [REFR:0004EA55] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-744_-357_3_106 Skyrim.esm [REFR:000508FD] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of DragonMoundPineForest03 [CELL:00009ADE] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1350_479_-41_115 Skyrim.esm [REFR:00053971] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000703B] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_1622_-1067_108_100 Skyrim.esm [REFR:00054E1F] (places RoadChunkM03FallForestDirt01 [STAT:000BC54B] in GRUP Cell Temporary Children of [CELL:0000BD36] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,-27))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_-569_713_-129_100 Skyrim.esm [REFR:000564BF] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-106_-724_28_119 Skyrim.esm [REFR:0004F664] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009BF7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-975_-104_0_98 Skyrim.esm [REFR:00054BB6] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009A1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -24,-3))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_215_-472_-1_100 Skyrim.esm [REFR:0005382D] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_1297_256_-133_91 Skyrim.esm [REFR:0004F089] (places RoadChunkS04Snow [STAT:000B2421] in GRUP Cell Temporary Children of [CELL:000090EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,6))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C14] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgicorner02.nif_283_603_-97_100 Skyrim.esm [REFR:000523F5] (places ImpExtIceBldgICorner02 [STAT:0006F765] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1712_-1178_126_100 Skyrim.esm [REFR:0004EE35] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-118_1104_-132_104 Skyrim.esm [REFR:00054955] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000924C] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,26))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C14] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D2E] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D2E] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-171_534_-114_100 Skyrim.esm [REFR:00051C14] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1836_-1194_130_100 Skyrim.esm [REFR:00051E43] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-192_637_-120_100 Skyrim.esm [REFR:00051D2E] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_253_-590_46_73 Skyrim.esm [REFR:000533A0] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIPineForest12 [CELL:0000978D] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-15))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_-554_698_-129_100 Skyrim.esm [REFR:000564C1] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-203_-1008_118_101 Skyrim.esm [REFR:0004F7FA] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009CE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-281_261_-39_107 Skyrim.esm [REFR:00052B6D] (places RockPileS03Rocks01 [STAT:000B353D] in GRUP Cell Temporary Children of [CELL:000094E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,6))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-199_678_-134_120 Skyrim.esm [REFR:0004EA56] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-47_-1144_174_97 Skyrim.esm [REFR:0004FEFA] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009D40] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_453_-382_209_100 Skyrim.esm [REFR:00054E21] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-748_-359_3_80 Skyrim.esm [REFR:000508FE] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of DragonMoundPineForest03 [CELL:00009ADE] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-9))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner01.nif_272_605_-97_100 Skyrim.esm [REFR:000523F6] (places ImpExtIceBldgCorner01 [STAT:0006F760] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D31] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:000093DB] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,14))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D31] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:000093DB] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1710_-1185_127_100 Skyrim.esm [REFR:0004EE36] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C15] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1296_261_-140_100 Skyrim.esm [REFR:0004F08A] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:000090EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,6))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C15] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-217_601_-116_100 Skyrim.esm [REFR:00051D31] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:000093DB] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-117_593_-117_100 Skyrim.esm [REFR:00051C15] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1845_-1196_125_100 Skyrim.esm [REFR:00051E44] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD93] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-30))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_223_-477_0_100 Skyrim.esm [REFR:0005382E] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-43_-1141_171_100 Skyrim.esm [REFR:0004FEFB] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D40] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-1659_193_-13_100 Skyrim.esm [REFR:00052B6F] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:0000711C] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-134_752_-137_73 Skyrim.esm [REFR:0005308E] (places RockPileL01FrozenMarshGrass01 [STAT:0002C75D] in GRUP Cell Temporary Children of [CELL:00009355] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,18))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_47_852_-121_100 Skyrim.esm [REFR:00054E40] (places DweFacadeTower02Snow [STAT:0006DD64] in GRUP Cell Temporary Children of MzinchaleftExterior [CELL:00008F56] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,20))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight04.nif_-558_695_-129_100 Skyrim.esm [REFR:000564C2] (places ImpExtBldgStraight04 [STAT:0003F975] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_399_-573_171_98 Skyrim.esm [REFR:00054BF3] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000976B] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-205_668_-131_116 Skyrim.esm [REFR:0004EA57] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgcorner04.nif_282_608_-97_100 Skyrim.esm [REFR:000523F7] (places ImpExtIceBldgCorner04 [STAT:0006F763] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-731_-355_0_111 Skyrim.esm [REFR:000508FF] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009ADD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-204_-1012_119_86 Skyrim.esm [REFR:0004F7FB] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009CE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1703_-1186_127_100 Skyrim.esm [REFR:0004EE37] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C16] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C16] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1847_-1200_123_100 Skyrim.esm [REFR:00051E45] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD93] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-104_-708_24_116 Skyrim.esm [REFR:0004F665] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BF7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-18))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_224_-479_0_100 Skyrim.esm [REFR:0005382F] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_1285_263_-144_100 Skyrim.esm [REFR:0004F08B] (places RockCliff04Snow [STAT:00024C94] in GRUP Cell Temporary Children of [CELL:000090EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,6))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-137_548_-106_100 Skyrim.esm [REFR:00051C16] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:000093FA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_1379_1054_-144_100 Skyrim.esm [REFR:00054574] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of PrideofTelVosExterior01 [CELL:0000B289] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-1657_194_-15_100 Skyrim.esm [REFR:00052B70] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000711C] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,4))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D32] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D32] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid03.nif_-561_706_-129_100 Skyrim.esm [REFR:000564C5] (places ImpExtBldgMid03 [STAT:0003F971] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_278_602_-97_100 Skyrim.esm [REFR:000523F8] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_1330_495_-101_107 Skyrim.esm [REFR:0004FEFD] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of [CELL:0000B437] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-184_696_-129_100 Skyrim.esm [REFR:00051D32] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-750_-349_6_64 Skyrim.esm [REFR:00050900] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of DragonMoundPineForest03 [CELL:00009ADE] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1816_-1208_124_100 Skyrim.esm [REFR:00051E46] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1707_-1178_126_100 Skyrim.esm [REFR:0004EE38] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-199_660_-129_88 Skyrim.esm [REFR:0004EA58] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-194_-1006_121_73 Skyrim.esm [REFR:0004F7FC] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009CE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-25))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C17] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C17] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-68_563_-84_100 Skyrim.esm [REFR:00051C17] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-558_702_-129_100 Skyrim.esm [REFR:000564C6] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_451_-386_208_113 Skyrim.esm [REFR:00054EB2] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_225_-480_0_100 Skyrim.esm [REFR:00053830] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_255_-589_45_72 Skyrim.esm [REFR:000533C5] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIPineForest12 [CELL:0000978D] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-15))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D33] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D33] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_-1812_-194_79_100 Skyrim.esm [REFR:00052ED4] (places NorTmpExtPlatWall02 [STAT:00026F7C] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1788_-1199_125_100 Skyrim.esm [REFR:00051E47] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD95] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_394_-575_169_94 Skyrim.esm [REFR:00054BF5] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000978A] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1722_-1161_130_100 Skyrim.esm [REFR:0004EE39] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of DragonMoundFallForest01 [CELL:0000BD75] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-29))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_268_599_-96_103 Skyrim.esm [REFR:000523F9] (places ImpExtIceWall01 [STAT:0006F757] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-565_709_-129_100 Skyrim.esm [REFR:000564C7] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-197_-1004_118_102 Skyrim.esm [REFR:0004F7FD] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009CE0] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-99_728_-122_100 Skyrim.esm [REFR:00051D33] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-191_660_-127_117 Skyrim.esm [REFR:0004EA59] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C18] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054958] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054958] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-44_-1131_167_87 Skyrim.esm [REFR:0004FF06] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D40] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-28))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C18] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-67_1038_-118_133 Skyrim.esm [REFR:00054958] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1729_-1168_129_100 Skyrim.esm [REFR:0004EE3A] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of DragonMoundFallForest01 [CELL:0000BD75] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-69_547_-70_100 Skyrim.esm [REFR:00051C18] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-561_713_-129_100 Skyrim.esm [REFR:000564C8] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1791_-1204_124_100 Skyrim.esm [REFR:00051E48] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD95] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-30))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_225_-481_0_100 Skyrim.esm [REFR:00053831] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_249_-600_51_106 Skyrim.esm [REFR:000533DE] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of POIPineForest12 [CELL:0000978D] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-215_670_-133_75 Skyrim.esm [REFR:0004EA5B] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009399] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,16))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054959] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticetower03.nif_292_596_-96_100 Skyrim.esm [REFR:00052405] (places ImpExtIceTower03 [STAT:0006F749] in GRUP Cell Temporary Children of FortDunstadExterior03 [CELL:0000900A] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-215_-1025_122_112 Skyrim.esm [REFR:0004F7FE] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009D02] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-26))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D34] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D34] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1808_-188_79_100 Skyrim.esm [REFR:00052ED5] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054959] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_1392_1063_-140_100 Skyrim.esm [REFR:00054578] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of PrideofTelVosExterior01 [CELL:0000B289] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_169_993_-130_97 Skyrim.esm [REFR:00055350] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:00008ED7] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,24))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054959] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-93_719_-116_100 Skyrim.esm [REFR:00051D34] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1741_-1171_130_100 Skyrim.esm [REFR:0004EE3B] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of DragonMoundFallForest01 [CELL:0000BD75] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-97_-718_25_109 Skyrim.esm [REFR:0004F666] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BF7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-72_1030_-118_100 Skyrim.esm [REFR:00054959] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_226_-483_0_100 Skyrim.esm [REFR:00053832] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-569_706_-129_100 Skyrim.esm [REFR:000564C9] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge03.nif_-1408_450_-18_100 Skyrim.esm [REFR:00053979] (places MountainRidge03 [STAT:00053904] in GRUP Cell Temporary Children of [CELL:0000705C] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,10))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C19] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of SkybornAltarExterior02 [CELL:00009419] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00051C19] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of SkybornAltarExterior02 [CELL:00009419] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C19] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of SkybornAltarExterior02 [CELL:00009419] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1805_-1224_122_100 Skyrim.esm [REFR:00051E49] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD94] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-30))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C19] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of SkybornAltarExterior02 [CELL:00009419] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C19] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of SkybornAltarExterior02 [CELL:00009419] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1402_502_-105_109 Skyrim.esm [REFR:0004FF09] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:0000B435] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_282_-571_55_106 Skyrim.esm [REFR:000533E0] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-1652_173_-15_102 Skyrim.esm [REFR:00052B72] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000711C] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-748_-346_7_89 Skyrim.esm [REFR:00050901] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of DragonMoundPineForest03 [CELL:00009ADE] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1744_-1173_130_100 Skyrim.esm [REFR:0004EE3C] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of DragonMoundFallForest01 [CELL:0000BD75] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-215_-1021_120_106 Skyrim.esm [REFR:0004F7FF] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009CE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-67_507_-29_175 Skyrim.esm [REFR:00051C19] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of SkybornAltarExterior02 [CELL:00009419] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-220_659_-133_78 Skyrim.esm [REFR:0004EA5C] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009399] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-33_-774_28_97 Skyrim.esm [REFR:00055360] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009C16] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-19))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_-1814_-183_79_100 Skyrim.esm [REFR:00052ED6] (places NorTmpExtPlatWall02 [STAT:00026F7C] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_-572_709_-129_100 Skyrim.esm [REFR:000564CA] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-95_-737_29_101 Skyrim.esm [REFR:0004F669] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of PinewatchExterior [CELL:00009C18] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-19))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D35] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D35] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_451_-383_208_114 Skyrim.esm [REFR:00054EB5] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_225_-486_0_100 Skyrim.esm [REFR:00053833] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1754_-1169_133_100 Skyrim.esm [REFR:0004EE3D] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of DragonMoundFallForest01 [CELL:0000BD75] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-87_730_-120_100 Skyrim.esm [REFR:00051D35] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-1369_450_-20_100 Skyrim.esm [REFR:0005397C] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of [CELL:0000705B] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,10))>
[01:52] [BuildReferences] <Debug: Meshes\water\water1024.nif_70_55_-53_168 Skyrim.esm [REFR:00051121] (places Water1024Creek [ACTI:00015428] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 1,1)>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-83_1064_-129_100 Skyrim.esm [REFR:0005495A] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:0000926D] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_280_-556_54_86 Skyrim.esm [REFR:000533E1] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner04.nif_-550_702_-129_100 Skyrim.esm [REFR:000564CE] (places ImpExtBldgCorner04 [STAT:0003F979] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-753_-343_5_105 Skyrim.esm [REFR:00050902] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of DragonMoundPineForest03 [CELL:00009ADE] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-1647_176_-17_99 Skyrim.esm [REFR:00052B73] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000711C] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge01.nif_1332_515_-82_100 Skyrim.esm [REFR:0004FF0A] (places MountainRidge01_HeavySN [STAT:0005205B] in GRUP Cell Temporary Children of [CELL:0000B437] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051E4A] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of ForelhostBrokenTower [CELL:0000BD30] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-27))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051E4A] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of ForelhostBrokenTower [CELL:0000BD30] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-27))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-212_658_-130_116 Skyrim.esm [REFR:0004EA5D] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009399] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,16))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C1A] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C1A] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051E4A] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of ForelhostBrokenTower [CELL:0000BD30] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-27))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C1A] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C1A] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00051C1A] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-206_-1051_136_77 Skyrim.esm [REFR:0004F800] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009D02] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-26))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D36] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D36] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1759_-1168_133_100 Skyrim.esm [REFR:0004EE3E] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of DragonMoundFallForest01 [CELL:0000BD75] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-24_-767_28_85 Skyrim.esm [REFR:00055361] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009C16] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_452_-381_208_100 Skyrim.esm [REFR:00054EBA] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_225_-484_0_100 Skyrim.esm [REFR:00053834] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_-1821_-179_79_100 Skyrim.esm [REFR:00052ED7] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_1871_-1085_158_112 Skyrim.esm [REFR:00051E4A] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of ForelhostBrokenTower [CELL:0000BD30] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-27))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_279_-550_54_83 Skyrim.esm [REFR:000533E2] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-93_735_-122_100 Skyrim.esm [REFR:00051D36] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-79_-735_24_109 Skyrim.esm [REFR:0004F66A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BF6] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-18))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005495B] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-50_564_-72_178 Skyrim.esm [REFR:00051C1A] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005495B] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_364_-679_122_100 Skyrim.esm [REFR:000559B2] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-561_698_-129_100 Skyrim.esm [REFR:000564CF] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1409_627_-70_100 Skyrim.esm [REFR:0004FF13] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of TestReach [CELL:00006FC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-76_1063_-123_78 Skyrim.esm [REFR:0005495B] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-1648_171_-17_120 Skyrim.esm [REFR:00052B75] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000711C] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-760_-354_4_101 Skyrim.esm [REFR:00050903] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of DragonMoundPineForest03 [CELL:00009ADE] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-39_-767_25_81 Skyrim.esm [REFR:00055363] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C16] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-200_-1048_132_77 Skyrim.esm [REFR:0004F801] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D37] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D37] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_1397_1087_-145_100 Skyrim.esm [REFR:0005457E] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of PrideofTelVosExterior03 [CELL:0000B267] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,26))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_225_-487_0_100 Skyrim.esm [REFR:00053835] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-174_857_-130_105 Skyrim.esm [REFR:0004EA5E] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-106_747_-132_100 Skyrim.esm [REFR:00051D37] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of [CELL:00009354] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1876_-1189_126_100 Skyrim.esm [REFR:00051E4C] (places MountainCliffSlopeFallForestDirt01 [STAT:000ADF38] in GRUP Cell Temporary Children of [CELL:0000BD93] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-81_1074_-135_100 Skyrim.esm [REFR:0005495C] (places RockCliff04Snow [STAT:00024C94] in GRUP Cell Temporary Children of [CELL:0000924B] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-122_-718_29_103 Skyrim.esm [REFR:0004F66B] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009BF7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-764_-345_5_118 Skyrim.esm [REFR:00050904] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of DragonMoundPineForest03 [CELL:00009ADE] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-9))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C1B] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-1414_651_-77_100 Skyrim.esm [REFR:0004FF17] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of TestReach [CELL:00006FC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,15))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\giant\giantcampfire01burning.nif_-715_217_-54_100 Skyrim.esm [REFR:000533E3] (places GiantCampfire01Burning [MSTT:00051577] in GRUP Cell Temporary Children of TalkingStoneCampExterior02 [CELL:00009510] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,5))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C1B] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_222_-476_0_100 Skyrim.esm [REFR:00053836] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-1663_190_-10_65 Skyrim.esm [REFR:00052B76] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000711C] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_365_-706_121_110 Skyrim.esm [REFR:00055A36] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of OrphanRockExterior03 [CELL:000097E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-204_-1047_134_105 Skyrim.esm [REFR:0004F802] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-70_567_-89_100 Skyrim.esm [REFR:00051C1B] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_1388_1086_-143_100 Skyrim.esm [REFR:0005457F] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of PrideofTelVosExterior02 [CELL:0000B268] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,26))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005495D] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:0000924C] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,26))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D38] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D38] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-167_854_-131_109 Skyrim.esm [REFR:0004EA5F] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005495D] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:0000924C] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-124_-720_30_87 Skyrim.esm [REFR:0004F66C] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-101_717_-118_100 Skyrim.esm [REFR:00051D38] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00009375] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-87_1069_-128_143 Skyrim.esm [REFR:0005495D] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:0000924C] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,26))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051E4E] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of [CELL:0000BD72] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1708_-1156_128_100 Skyrim.esm [REFR:0004EE3F] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD76] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-29))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_221_-475_0_100 Skyrim.esm [REFR:00053837] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051E4E] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of [CELL:0000BD72] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_264_-552_38_98 Skyrim.esm [REFR:000533E4] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-716_-326_-8_107 Skyrim.esm [REFR:00050905] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009ABC] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-8))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks06.nif_-123_-64_-55_185 Skyrim.esm [REFR:0005145D] (places ImpExtBlocks06 [STAT:0003F987] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-1664_193_-10_115 Skyrim.esm [REFR:00052B77] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000711C] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01snow.nif_-63_1074_-128_54 Skyrim.esm [REFR:000553A3] (places TreePineForestStump01Snow [STAT:0005D041] in GRUP Cell Temporary Children of [CELL:0000924B] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1878_-1150_153_100 Skyrim.esm [REFR:00051E4E] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of [CELL:0000BD72] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_379_-696_124_95 Skyrim.esm [REFR:00055A37] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of MilitaryCampFalkreathSons02 [CELL:000097E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1365_1087_-136_100 Skyrim.esm [REFR:00054580] (places RockCliff01Rocks01SnowLight [STAT:0002ED76] in GRUP Cell Temporary Children of PrideofTelVosExterior02 [CELL:0000B268] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,26))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner04.nif_-554_702_-123_100 Skyrim.esm [REFR:000564D6] (places ImpExtBldgSecondCorner04 [STAT:000513B9] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-173_852_-131_87 Skyrim.esm [REFR:0004EA60] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009314] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,20))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\ship\shipwrecklarge03.nif_1720_661_-143_100 Skyrim.esm [REFR:000542F3] (places ShipwreckLarge03 [STAT:0003CCDA] in GRUP Cell Temporary Children of WinterWarExterior03 [CELL:0000B3A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,16))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C1C] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-200_-1055_136_103 Skyrim.esm [REFR:0004F803] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00051C1C] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C1C] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-118_-728_29_107 Skyrim.esm [REFR:0004F66D] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009BF7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-18))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C1C] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_223_-488_0_100 Skyrim.esm [REFR:00053838] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_248_-554_42_95 Skyrim.esm [REFR:000533E5] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C1C] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-88_503_-48_104 Skyrim.esm [REFR:00051C1C] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:0000941A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-716_-331_-8_80 Skyrim.esm [REFR:00050906] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009ADD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1410_648_-78_84 Skyrim.esm [REFR:00056AE0] (places RockPileL01ReachMosssyRocks01 [STAT:00056AE1] in GRUP Cell Temporary Children of TestReach [CELL:00006FC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1704_-1147_130_100 Skyrim.esm [REFR:0004EE40] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD55] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_-45_1049_-121_39 Skyrim.esm [REFR:0005495E] (places MountainCliff04_LightSN [STAT:00027DDB] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn04.nif_1884_-1149_150_100 Skyrim.esm [REFR:00051E4F] (places RockCairn04Snow [STAT:0003D4B9] in GRUP Cell Temporary Children of [CELL:0000BD72] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_378_-679_124_110 Skyrim.esm [REFR:00055A38] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of OrphanRockExterior02 [CELL:000097C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1175_-24_-37_100 Skyrim.esm [REFR:00052EDC] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of POIReach14 [CELL:000099E0] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-1))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\clutterkits\impstoneblock01.nif_-122_-63_-56_165 Skyrim.esm [REFR:0005145E] (places ImpStoneBlock01 [STAT:0003E221] in GRUP Cell Temporary Children of FortGreymoorExterior05 [CELL:000099E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-1676_199_-12_84 Skyrim.esm [REFR:00052B78] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000711C] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-41_-1128_165_83 Skyrim.esm [REFR:0004FF1B] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009D40] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-11_-773_30_58 Skyrim.esm [REFR:000553A6] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C16] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-19))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054581] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of PrideofTelVosExterior02 [CELL:0000B268] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,26))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054581] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of PrideofTelVosExterior02 [CELL:0000B268] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,26))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif_1702_654_-140_100 Skyrim.esm [REFR:000542F4] (places ShipwreckLarge04 [STAT:0003CCDE] in GRUP Cell Temporary Children of WinterWarExterior01 [CELL:0000B3CB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-190_-1049_134_87 Skyrim.esm [REFR:0004F804] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_220_-474_-1_100 Skyrim.esm [REFR:00053839] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-156_856_-129_123 Skyrim.esm [REFR:0004EA61] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054581] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of PrideofTelVosExterior02 [CELL:0000B268] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-115_-729_29_107 Skyrim.esm [REFR:0004F66E] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009BF7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-18))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif_-565_713_-123_100 Skyrim.esm [REFR:000564D7] (places ImpExtBldgSecondCorner01 [STAT:000513B6] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C1D] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00051C1D] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C1D] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1420_648_-78_100 Skyrim.esm [REFR:00056AE4] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of TestReach [CELL:00006FC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1710_-1144_131_100 Skyrim.esm [REFR:0004EE41] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BD55] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1356_1076_-138_100 Skyrim.esm [REFR:00054581] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of PrideofTelVosExterior02 [CELL:0000B268] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliffmineentrance.nif_-675_221_-67_100 Skyrim.esm [REFR:000533E6] (places RockCliffMineEntrance [STAT:00043CD0] in GRUP Cell Temporary Children of TalkingStoneCampExterior01 [CELL:0000950F] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,5))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C1D] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C1D] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1878_-1152_150_100 Skyrim.esm [REFR:00051E50] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:0000BD72] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-29))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005495F] (places RockAnimalDenSnow01_HeavySN [STAT:00054963] in GRUP Cell Temporary Children of POINorthernCoast01 [CELL:00008EB7] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-719_-337_-6_77 Skyrim.esm [REFR:00050907] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009ADD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-9))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005495F] (places RockAnimalDenSnow01_HeavySN [STAT:00054963] in GRUP Cell Temporary Children of POINorthernCoast01 [CELL:00008EB7] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-63_535_-58_104 Skyrim.esm [REFR:00051C1D] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005495F] (places RockAnimalDenSnow01_HeavySN [STAT:00054963] in GRUP Cell Temporary Children of POINorthernCoast01 [CELL:00008EB7] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,25))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-563_695_-119_100 Skyrim.esm [REFR:000564D9] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0005495F] (places RockAnimalDenSnow01_HeavySN [STAT:00054963] in GRUP Cell Temporary Children of POINorthernCoast01 [CELL:00008EB7] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,25))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\clutterkits\impstoneblock03.nif_-124_-64_-55_214 Skyrim.esm [REFR:0005145F] (places ImpStoneBlock03 [STAT:0003E223] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1712_-1132_130_100 Skyrim.esm [REFR:0004EE42] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD55] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-1710_185_12_89 Skyrim.esm [REFR:00052B79] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000711D] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockanimalden01.nif_215_1056_-135_100 Skyrim.esm [REFR:0005495F] (places RockAnimalDenSnow01_HeavySN [STAT:00054963] in GRUP Cell Temporary Children of POINorthernCoast01 [CELL:00008EB7] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_352_-685_122_96 Skyrim.esm [REFR:00055A4A] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-151_855_-127_128 Skyrim.esm [REFR:0004EA62] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-1844_-182_82_213 Skyrim.esm [REFR:00052EDD] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:0000764B] (in Tamriel "Скайрим" [WRLD:0000003C] at -46,-5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-189_-1043_130_112 Skyrim.esm [REFR:0004F805] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_1881_-1150_151_100 Skyrim.esm [REFR:00051E51] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:0000BD72] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-29))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_210_-475_-1_100 Skyrim.esm [REFR:0005383A] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-259_319_-15_129 Skyrim.esm [REFR:00051D39] (places MountainCliff02_SparseSN [STAT:00098E90] in GRUP Cell Temporary Children of [CELL:000094C3] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,7))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-110_-744_28_100 Skyrim.esm [REFR:0004F670] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of PinewatchExterior [CELL:00009C18] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-704_231_-51_140 Skyrim.esm [REFR:000533E7] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of TalkingStoneCampExterior02 [CELL:00009510] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,5))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C1E] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1356_1083_-135_100 Skyrim.esm [REFR:00054582] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of PrideofTelVosExterior02 [CELL:0000B268] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,26))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C1E] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00051C1E] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs01.nif_-550_703_-131_100 Skyrim.esm [REFR:000564DE] (places ImpExtStairs01 [STAT:0003F93B] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-760_-328_0_92 Skyrim.esm [REFR:00050908] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of DragonMoundPineForest03 [CELL:00009ADE] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-500_-586_13_110 Skyrim.esm [REFR:000577E5] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B9E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-79_569_-94_100 Skyrim.esm [REFR:00051C1E] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-1708_187_13_65 Skyrim.esm [REFR:00052B7A] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:0000711D] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,4))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\ship\shipwrecklarge04.nif_518_1239_-146_100 Skyrim.esm [REFR:00054316] (places ShipwreckLarge04 [STAT:0003CCDE] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_211_-474_-1_100 Skyrim.esm [REFR:0005383B] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-154_853_-128_110 Skyrim.esm [REFR:0004EA63] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051E52] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of [CELL:0000BD72] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-29))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054964] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of POINorthernCoast01 [CELL:00008EB7] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,25))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticearchsupport01.nif_1198_180_-108_103 Skyrim.esm [REFR:0004FF20] (places ImpExtIceArchSupport01_NoIce [STAT:000C9B55] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00054964] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of POINorthernCoast01 [CELL:00008EB7] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-166_-769_21_119 Skyrim.esm [REFR:0004F671] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009C1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-187_-1047_134_97 Skyrim.esm [REFR:0004F806] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D01] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-26))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054964] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of POINorthernCoast01 [CELL:00008EB7] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-754_-331_1_100 Skyrim.esm [REFR:00050909] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of DragonMoundPineForest03 [CELL:00009ADE] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-9))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051E52] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of [CELL:0000BD72] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-29))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C1F] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_1358_1083_-135_113 Skyrim.esm [REFR:00054583] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of PrideofTelVosExterior02 [CELL:0000B268] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_229_1048_-126_90 Skyrim.esm [REFR:00054964] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of POINorthernCoast01 [CELL:00008EB7] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1878_-1158_145_100 Skyrim.esm [REFR:00051E52] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of [CELL:0000BD72] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-29))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C1F] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1427_661_-74_100 Skyrim.esm [REFR:00055A56] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00006FA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-244_1118_-141_118 Skyrim.esm [REFR:00054C10] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000922E] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,27))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-79_570_-94_100 Skyrim.esm [REFR:00051C1F] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:000093F8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-495_-585_15_67 Skyrim.esm [REFR:000577E6] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B9E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-15))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\ship\shipwrecklarge03.nif_504_1255_-152_100 Skyrim.esm [REFR:00054317] (places ShipwreckLarge03 [STAT:0003CCDA] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_208_-476_-1_100 Skyrim.esm [REFR:0005383C] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-105_1071_-127_90 Skyrim.esm [REFR:000553A8] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:0000924C] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-126_857_-131_128 Skyrim.esm [REFR:0004EA64] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-1677_201_-12_111 Skyrim.esm [REFR:00052B7B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000711C] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,4))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadepike01.nif_1557_106_-49_114 Skyrim.esm [REFR:00050199] (places StockadePike01_LightSN [STAT:00090CC8] in GRUP Cell Temporary Children of NarzulburExterior01 [CELL:0000B57B] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,2))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_-555_692_-129_100 Skyrim.esm [REFR:000564E1] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticearchsupport01.nif_1196_180_-108_103 Skyrim.esm [REFR:0004FF21] (places ImpExtIceArchSupport01_NoIce [STAT:000C9B55] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1380_1048_-143_100 Skyrim.esm [REFR:00054584] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of PrideofTelVosExterior01 [CELL:0000B289] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-525_-579_12_100 Skyrim.esm [REFR:000577E7] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009B9E] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1876_-1177_136_100 Skyrim.esm [REFR:00051E54] (places RockPileL04FallForestDirt01 [STAT:0005EA5A] in GRUP Cell Temporary Children of [CELL:0000BD72] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_68_-771_47_100 Skyrim.esm [REFR:00052EEA] (places RockPileL03PineForest02 [STAT:0005B80D] in GRUP Cell Temporary Children of [CELL:0000980E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-760_-336_3_72 Skyrim.esm [REFR:0005090A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of DragonMoundPineForest03 [CELL:00009ADE] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-9))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C20] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-241_1121_-140_108 Skyrim.esm [REFR:00054C11] (places RockPileS01CoastBeach01 [STAT:000B2418] in GRUP Cell Temporary Children of [CELL:0000922E] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,27))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_437_-403_207_90 Skyrim.esm [REFR:00054EC4] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C20] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-4_-774_32_65 Skyrim.esm [REFR:000553AA] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C16] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_-81_-1082_164_60 Skyrim.esm [REFR:0004F807] (places MountainCliff03_HeavySN [STAT:00027DDA] in GRUP Cell Temporary Children of [CELL:00009D1F] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-27))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-82_572_-96_100 Skyrim.esm [REFR:00051C20] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_521_1230_-144_100 Skyrim.esm [REFR:00054318] (places RockCliff05CoastBeach01 [STAT:00033C0E] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_207_-477_-1_100 Skyrim.esm [REFR:0005383D] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_1382_1076_-142_100 Skyrim.esm [REFR:00054585] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of PrideofTelVosExterior02 [CELL:0000B268] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,26))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadepike01.nif_1557_107_-49_114 Skyrim.esm [REFR:0005019A] (places StockadePike01_LightSN [STAT:00090CC8] in GRUP Cell Temporary Children of NarzulburExterior01 [CELL:0000B57B] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,2))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-554_699_-132_100 Skyrim.esm [REFR:000564E2] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_1880_-1160_144_100 Skyrim.esm [REFR:00051E55] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:0000BD72] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-704_196_-64_150 Skyrim.esm [REFR:000533EE] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:00009531] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-136_855_-130_95 Skyrim.esm [REFR:0004EA65] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticearchsupport01.nif_1197_177_-108_103 Skyrim.esm [REFR:0004FF22] (places ImpExtIceArchSupport01_NoIce [STAT:000C9B55] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_438_-401_208_100 Skyrim.esm [REFR:00054EC5] (places RockM04Snow [STAT:0005C19B] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-756_-338_3_118 Skyrim.esm [REFR:0005090B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of DragonMoundPineForest03 [CELL:00009ADE] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_58_-766_45_100 Skyrim.esm [REFR:00052EEB] (places RockPileL04PineForest02 [STAT:00052EEC] in GRUP Cell Temporary Children of [CELL:0000980E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-10_-760_32_99 Skyrim.esm [REFR:000553AB] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C16] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-19))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C21] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C21] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-168_-741_37_95 Skyrim.esm [REFR:0004F672] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009C1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-1408_412_-28_100 Skyrim.esm [REFR:00053985] (places MountainCliffSlopeReachGrass01 [STAT:0007104C] in GRUP Cell Temporary Children of [CELL:0000705C] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_528_1242_-143_100 Skyrim.esm [REFR:00054319] (places RockCliff02CoastBeach01 [STAT:00033D9A] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-111_554_-108_100 Skyrim.esm [REFR:00051C21] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_-549_699_-132_100 Skyrim.esm [REFR:000564E3] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadepike01.nif_1557_107_-50_114 Skyrim.esm [REFR:0005019B] (places StockadePike01_LightSN [STAT:00090CC8] in GRUP Cell Temporary Children of NarzulburExterior01 [CELL:0000B57B] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,2))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F808] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00009D20] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-27))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_219_-465_-1_100 Skyrim.esm [REFR:0005383E] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F808] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00009D20] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-27))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif_-529_-871_-24_100 Skyrim.esm [REFR:0004F39C] (places ImpExtRubble04 [STAT:0003F957] in GRUP Cell Temporary Children of [CELL:00009C85] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-22))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F808] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00009D20] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-27))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_246_-551_41_85 Skyrim.esm [REFR:000533EF] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1891_-1170_138_100 Skyrim.esm [REFR:00051E56] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticearchsupport01.nif_1196_177_-108_103 Skyrim.esm [REFR:0004FF23] (places ImpExtIceArchSupport01_NoIce [STAT:000C9B55] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F808] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00009D20] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-27))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_449_-400_209_100 Skyrim.esm [REFR:00054EC6] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-758_-333_2_92 Skyrim.esm [REFR:0005090C] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of DragonMoundPineForest03 [CELL:00009ADE] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-9))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054968] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:000091EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,29))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054968] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:000091EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-101_-1074_164_100 Skyrim.esm [REFR:0004F808] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:00009D20] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-27))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_52_-752_45_100 Skyrim.esm [REFR:00052EED] (places RockPileL02PineForest02 [STAT:0005B810] in GRUP Cell Temporary Children of [CELL:0000980E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-154_845_-132_78 Skyrim.esm [REFR:0004EA66] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00054968] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:000091EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,29))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054968] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:000091EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,29))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C22] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-162_1189_-139_100 Skyrim.esm [REFR:00054968] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:000091EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-171_-744_36_103 Skyrim.esm [REFR:0004F673] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009C1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-19))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C22] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-9_-755_33_68 Skyrim.esm [REFR:000553B4] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C16] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-19))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_216_-472_-1_100 Skyrim.esm [REFR:0005383F] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadepike01.nif_1557_106_-50_114 Skyrim.esm [REFR:0005019C] (places StockadePike01_LightSN [STAT:00090CC8] in GRUP Cell Temporary Children of NarzulburExterior01 [CELL:0000B57B] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,2))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif_-546_-883_-24_62 Skyrim.esm [REFR:0004F39D] (places ImpExtRubble04 [STAT:0003F957] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-113_552_-107_100 Skyrim.esm [REFR:00051C22] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticearchsupport01.nif_1196_175_-108_103 Skyrim.esm [REFR:0004FF24] (places ImpExtIceArchSupport01_NoIce [STAT:000C9B55] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-284_286_-34_159 Skyrim.esm [REFR:00051D3D] (places MountainTrim01Rocks01 [STAT:00060820] in GRUP Cell Temporary Children of [CELL:000094E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,6))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs01.nif_-554_695_-128_100 Skyrim.esm [REFR:000564E7] (places ImpExtStairs01 [STAT:0003F93B] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-763_-341_5_100 Skyrim.esm [REFR:0005090D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of DragonMoundPineForest03 [CELL:00009ADE] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_446_-404_209_100 Skyrim.esm [REFR:00054EC7] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:000096EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_521_1242_-145_100 Skyrim.esm [REFR:0005431B] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1891_-1188_125_100 Skyrim.esm [REFR:00051E57] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble04.nif_-549_-880_-24_100 Skyrim.esm [REFR:0004F39E] (places ImpExtRubble04 [STAT:0003F957] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-61_-1062_163_100 Skyrim.esm [REFR:0004F809] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:00009CFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_219_-474_-1_100 Skyrim.esm [REFR:00053840] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadestairs01.nif_-120_-74_-56_100 Skyrim.esm [REFR:00051497] (places StockadeStairs01 [STAT:0001AE13] in GRUP Cell Temporary Children of FortGreymoorExterior05 [CELL:000099E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-179_-738_42_81 Skyrim.esm [REFR:0004F674] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009C1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-133_825_-135_105 Skyrim.esm [REFR:0004EA67] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-165_1196_-139_110 Skyrim.esm [REFR:00054969] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of POINorthernCoast17 [CELL:000091EB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_7_-754_36_51 Skyrim.esm [REFR:000553B5] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C15] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-19))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_-559_695_-129_100 Skyrim.esm [REFR:000564E8] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1425_408_-18_100 Skyrim.esm [REFR:00053986] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of POIReach01 [CELL:0000707B] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_72_-731_50_100 Skyrim.esm [REFR:00052EEF] (places RockCliff02 [STAT:000206CF] in GRUP Cell Temporary Children of [CELL:000097EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_516_1235_-144_114 Skyrim.esm [REFR:0005431C] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-1454_631_-75_100 Skyrim.esm [REFR:00055A72] (places RockCliff02ReachMoss01 [STAT:0007E5FC] in GRUP Cell Temporary Children of [CELL:00006FC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-758_-370_6_65 Skyrim.esm [REFR:0005090F] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of BilegulchMineExterior04 [CELL:00009AFF] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-10))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticearchsupport01.nif_1197_174_-108_103 Skyrim.esm [REFR:0004FF25] (places ImpExtIceArchSupport01_NoIce [STAT:000C9B55] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_412_-429_189_100 Skyrim.esm [REFR:00054EC8] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of HHpathShrine08 [CELL:0000970D] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-11))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadepike01.nif_1557_102_-50_133 Skyrim.esm [REFR:0005019D] (places StockadePike01_LightSN [STAT:00090CC8] in GRUP Cell Temporary Children of NarzulburExterior01 [CELL:0000B57B] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1882_-1146_153_100 Skyrim.esm [REFR:00051E58] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of ForelhostExterior01 [CELL:0000BD51] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-28))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_286_638_-95_100 Skyrim.esm [REFR:00052417] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_537_-480_334_100 Skyrim.esm [REFR:00054C16] (places MountainCliff03_HeavySN [STAT:00027DDA] in GRUP Cell Temporary Children of ThroatoftheWorld02 [CELL:00009729] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-179_302_11_123 Skyrim.esm [REFR:00051D3E] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:000094C1] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,7))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif_-160_-68_-59_100 Skyrim.esm [REFR:0005149D] (places ImpExtTower01 [STAT:0003F1F9] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-130_820_-134_109 Skyrim.esm [REFR:0004EA68] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-1424_655_-77_100 Skyrim.esm [REFR:00056B06] (places RockPileL02ReachMossyRocks01 [STAT:00056B07] in GRUP Cell Temporary Children of TestReach [CELL:00006FC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,15))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_-563_-883_-23_85 Skyrim.esm [REFR:0004F3AC] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-719_233_-53_91 Skyrim.esm [REFR:000533F6] (places RockPileM01FieldGrass01 [STAT:0003AAE6] in GRUP Cell Temporary Children of TalkingStoneCampExterior02 [CELL:00009510] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,5))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewallgate01.nif_1197_176_-108_100 Skyrim.esm [REFR:0004FF26] (places ImpExtIceWallGate01_NoIce [STAT:000C1DB9] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-550_692_-129_100 Skyrim.esm [REFR:000564E9] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-158_-1086_158_89 Skyrim.esm [REFR:0004F80A] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D21] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-27))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_18_-757_36_71 Skyrim.esm [REFR:000553B7] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C15] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_516_1237_-145_100 Skyrim.esm [REFR:0005431D] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-141_1054_-116_207 Skyrim.esm [REFR:0005496A] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of [CELL:0000926E] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-182_-742_39_102 Skyrim.esm [REFR:0004F675] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009C1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge02.nif_-1435_593_-68_100 Skyrim.esm [REFR:00055A73] (places MountainRidge02 [STAT:0005304B] in GRUP Cell Temporary Children of [CELL:00006FE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,14))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight01.nif_272_644_-95_100 Skyrim.esm [REFR:00052418] (places ImpExtIceBldgStraight01 [STAT:0006F730] in GRUP Cell Temporary Children of FortDunstadExterior02 [CELL:00008FEC] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-721_-357_-2_108 Skyrim.esm [REFR:00050911] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009ADD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-1439_416_-6_100 Skyrim.esm [REFR:00053987] (places MountainTrim02ReachGrass01 [STAT:0006A8C6] in GRUP Cell Temporary Children of [CELL:0000705D] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,10))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadepike01.nif_1561_114_-49_119 Skyrim.esm [REFR:0005019F] (places StockadePike01_LightSN [STAT:00090CC8] in GRUP Cell Temporary Children of NarzulburExterior01 [CELL:0000B57B] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,2))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D3F] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:000094A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,8))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00051D3F] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:000094A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,8))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D3F] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:000094A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,8))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1878_-1152_152_100 Skyrim.esm [REFR:00051E59] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BD72] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-128_825_-133_87 Skyrim.esm [REFR:0004EA69] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_526_1237_-141_100 Skyrim.esm [REFR:0005431E] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewallgate01.nif_1197_178_-108_100 Skyrim.esm [REFR:0004FF27] (places ImpExtIceWallGate01_NoIce [STAT:000C1DB9] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D3F] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:000094A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,8))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D3F] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:000094A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,8))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-154_-1082_158_115 Skyrim.esm [REFR:0004F80B] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009D21] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-27))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-226_364_-7_142 Skyrim.esm [REFR:00051D3F] (places MountainTrim01SnowRocks01_LightSN [STAT:0006E1EC] in GRUP Cell Temporary Children of [CELL:000094A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,8))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner02.nif_272_585_-92_100 Skyrim.esm [REFR:00052419] (places ImpExtIceBldgSecondCorner02 [STAT:0006F76C] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-549_692_-129_100 Skyrim.esm [REFR:000564EA] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_-563_-881_-27_115 Skyrim.esm [REFR:0004F3AF] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_547_-461_347_90 Skyrim.esm [REFR:00054C17] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of ThroatoftheWorld02 [CELL:00009729] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_26_-754_40_49 Skyrim.esm [REFR:000553B9] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C15] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-186_-739_42_111 Skyrim.esm [REFR:0004F676] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009C1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-730_-366_-1_98 Skyrim.esm [REFR:00050912] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009ADD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_249_-549_35_76 Skyrim.esm [REFR:000533F8] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_444_-487_223_100 Skyrim.esm [REFR:00054EC9] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:0000972C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1361_410_-48_100 Skyrim.esm [REFR:00053988] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:0000705B] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge02.nif_-1491_596_-67_68 Skyrim.esm [REFR:00055A74] (places MountainRidge02 [STAT:0005304B] in GRUP Cell Temporary Children of [CELL:00006FE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,14))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extbasea.nif_40_176_-40_100 Skyrim.esm [REFR:00053F2B] (places NorDwelling03ExtBaseA [STAT:000251A5] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith [CELL:0000951F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel03wet.nif_-52_1187_-140_93 Skyrim.esm [REFR:0005496B] (places RockPileL03WetCoastBeach01 [STAT:000396A5] in GRUP Cell Temporary Children of [CELL:00009209] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,28))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight03.nif_277_586_-92_100 Skyrim.esm [REFR:0005241A] (places ImpExtIceBldgSecondStraight03 [STAT:0006F72E] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1868_-1143_185_100 Skyrim.esm [REFR:00051E5A] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of ForelhostExterior01 [CELL:0000BD51] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-157_844_-132_116 Skyrim.esm [REFR:0004EA6A] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_-563_-879_-28_100 Skyrim.esm [REFR:0004F3B1] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-1405_626_-72_100 Skyrim.esm [REFR:00056B0B] (places RockCliff01ReachGrass01Rocks01 [STAT:0006A8C7] in GRUP Cell Temporary Children of TestReach [CELL:00006FC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-154_-1086_159_69 Skyrim.esm [REFR:0004F80C] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D21] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-27))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054C1D] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of ThroatoftheWorld02 [CELL:00009729] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-12))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-553_692_-129_100 Skyrim.esm [REFR:000564EB] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054C1D] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of ThroatoftheWorld02 [CELL:00009729] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-12))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054C1D] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of ThroatoftheWorld02 [CELL:00009729] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-261_257_-33_100 Skyrim.esm [REFR:00051D40] (places RockPileL02Rocks01 [STAT:00024C61] in GRUP Cell Temporary Children of [CELL:000094E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,6))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_543_-473_359_100 Skyrim.esm [REFR:00054C1D] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of ThroatoftheWorld02 [CELL:00009729] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1700_197_2_100 Skyrim.esm [REFR:00052B81] (places RockPileM02ReachDirt01 [STAT:0005392E] in GRUP Cell Temporary Children of [CELL:0000711D] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_529_1232_-137_100 Skyrim.esm [REFR:0005431F] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-157_-68_-55_100 Skyrim.esm [REFR:000514E5] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1197_177_-109_100 Skyrim.esm [REFR:0004FF28] (places ImpExtIceBldgMid01_NoIce [STAT:000C1DBE] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C29] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:000093B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,15))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C29] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:000093B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-733_-368_-1_76 Skyrim.esm [REFR:00050913] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009ADD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-707_223_-63_100 Skyrim.esm [REFR:000533FD] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of TalkingStoneCampExterior02 [CELL:00009510] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_441_-460_214_100 Skyrim.esm [REFR:00054ECA] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:0000972C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-187_-743_43_66 Skyrim.esm [REFR:0004F677] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009C1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-684_-663_25_117 Skyrim.esm [REFR:000501A4] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of KnifepointRidgeExterior02 [CELL:00009BE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-17))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_-563_-881_-27_100 Skyrim.esm [REFR:0004F3B6] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-218_1180_-140_98 Skyrim.esm [REFR:0005496C] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000920D] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-1358_408_-51_91 Skyrim.esm [REFR:0005398A] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of KarthwastenExterior03 [CELL:0000707A] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-108_615_-116_100 Skyrim.esm [REFR:00051C29] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:000093B7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-118_857_-129_114 Skyrim.esm [REFR:0004EA6B] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-1611_472_-35_100 Skyrim.esm [REFR:00057964] (places RockPileL03ReachGrass01 [STAT:00041CD8] in GRUP Cell Temporary Children of BthardamzExterior01 [CELL:00007042] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge03.nif_-1461_594_-66_68 Skyrim.esm [REFR:00055A75] (places MountainRidge03 [STAT:00053904] in GRUP Cell Temporary Children of [CELL:00006FE1] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1865_-1167_160_100 Skyrim.esm [REFR:00051E5B] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BD72] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-29))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight02.nif_271_590_-92_100 Skyrim.esm [REFR:0005241B] (places ImpExtIceBldgSecondStraight02 [STAT:0006F72D] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1408_638_-78_100 Skyrim.esm [REFR:00056B0C] (places RockPileM02RiverbedEdgeReach [STAT:00056AE5] in GRUP Cell Temporary Children of TestReach [CELL:00006FC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-159_-1082_156_115 Skyrim.esm [REFR:0004F80D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009D21] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-27))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C2A] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C2A] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-113_607_-116_100 Skyrim.esm [REFR:00051C2A] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_20_-747_41_36 Skyrim.esm [REFR:000553BA] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C15] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_61_-725_50_100 Skyrim.esm [REFR:00052EF1] (places MountainTrim02PineForest01 [STAT:00052EF2] in GRUP Cell Temporary Children of [CELL:000097EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-259_254_-34_100 Skyrim.esm [REFR:00051D41] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:000094E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,6))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif_1194_171_-107_100 Skyrim.esm [REFR:0004FF29] (places ImpExtIceRubble04_NoIce [STAT:000E6477] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_527_1238_-138_100 Skyrim.esm [REFR:00054320] (places RockL01SnowLight [STAT:0001EF48] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-559_692_-124_100 Skyrim.esm [REFR:000564F0] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-733_-364_0_66 Skyrim.esm [REFR:00050914] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009ADD] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-123_849_-128_82 Skyrim.esm [REFR:0004EA6C] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1454_632_-68_100 Skyrim.esm [REFR:00055A7B] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00006FC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,15))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\dwellings\nordwelling03extcourtb.nif_40_176_-40_100 Skyrim.esm [REFR:00053F2D] (places NorDwelling03ExtCourtB [STAT:000251E2] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith [CELL:0000951F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-214_1178_-140_106 Skyrim.esm [REFR:0005496D] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000920D] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,28))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif_1198_179_-107_100 Skyrim.esm [REFR:0004FF2A] (places ImpExtIceRubble04_NoIce [STAT:000E6477] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-165_-755_28_107 Skyrim.esm [REFR:0004F678] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009C1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-19))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_-560_-877_-27_100 Skyrim.esm [REFR:0004F3B9] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1870_-1181_134_100 Skyrim.esm [REFR:00051E5C] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BD72] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge03.nif_440_-456_208_75 Skyrim.esm [REFR:00054ECB] (places MountainRidge03 [STAT:00053904] in GRUP Cell Temporary Children of [CELL:0000972C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-665_-668_23_94 Skyrim.esm [REFR:000501A5] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of KnifepointRidgeExterior02 [CELL:00009BE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1401_427_-20_101 Skyrim.esm [REFR:0005398D] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000705C] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-1598_484_-43_100 Skyrim.esm [REFR:00057965] (places MountainCliffSlopeReachGrass01 [STAT:0007104C] in GRUP Cell Temporary Children of BthardamzExterior01 [CELL:00007042] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_35_-751_43_40 Skyrim.esm [REFR:000553BB] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C15] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_521_1231_-139_100 Skyrim.esm [REFR:00054321] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1883_-1185_128_100 Skyrim.esm [REFR:00051E5D] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BD72] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-29))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_276_591_-92_100 Skyrim.esm [REFR:0005241C] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_42_-748_43_100 Skyrim.esm [REFR:00052EF3] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:0000980E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-19))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs01.nif_-553_692_-127_100 Skyrim.esm [REFR:000564F2] (places ImpExtStairs01 [STAT:0003F93B] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-153_-1055_151_79 Skyrim.esm [REFR:0004F80E] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009D00] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1395_654_-73_100 Skyrim.esm [REFR:00056B0D] (places RockPileL01ReachMosssyRocks01 [STAT:00056AE1] in GRUP Cell Temporary Children of TestReach [CELL:00006FC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-138_859_-128_112 Skyrim.esm [REFR:0004EA6D] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons02 [CELL:00009313] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-166_-752_31_117 Skyrim.esm [REFR:0004F679] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009C1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-254_261_-29_100 Skyrim.esm [REFR:00051D42] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of [CELL:000094E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,6))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C2C] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C2C] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-778_-331_2_103 Skyrim.esm [REFR:00050915] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009ADF] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-92_610_-109_100 Skyrim.esm [REFR:00051C2C] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_75_-775_48_100 Skyrim.esm [REFR:00052EF4] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:0000980E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-19))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\solitude\clutter\slightpost01.nif_51_-629_31_100 Skyrim.esm [REFR:00054C2C] (places RoadSignPost [STAT:0003AF9D] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-666_-661_22_81 Skyrim.esm [REFR:000501A6] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of KnifepointRidgeExterior02 [CELL:00009BE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-17))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1waycurve01.nif_36_189_-41_100 Skyrim.esm [REFR:00053F2E] (places NorExtWallBg1WayCurve01 [STAT:00044B95] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith [CELL:0000951F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,4))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-550_690_-128_100 Skyrim.esm [REFR:000564F4] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000553BC] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:0000924C] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn02.nif_1876_-1211_114_100 Skyrim.esm [REFR:00051E5E] (places RockCairn02 [STAT:0003D4B2] in GRUP Cell Temporary Children of [CELL:0000BD93] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-30))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000553BC] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:0000924C] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1412_413_-23_108 Skyrim.esm [REFR:0005398E] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000705C] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,10))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs01.nif_1196_202_-108_138 Skyrim.esm [REFR:0004FF2C] (places ImpExtIceStairs01_NoIce [STAT:000C9B5D] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-254_253_-32_100 Skyrim.esm [REFR:00051D43] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of [CELL:000094E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,6))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight04.nif_-155_-63_-55_100 Skyrim.esm [REFR:000514E6] (places ImpExtBldgSecondStraight04 [STAT:000513B5] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_263_-549_38_84 Skyrim.esm [REFR:00053402] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1399_655_-74_100 Skyrim.esm [REFR:00056B0E] (places RockPileS01ReachDirt01 [STAT:00056B0F] in GRUP Cell Temporary Children of TestReach [CELL:00006FC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1610_480_-37_114 Skyrim.esm [REFR:00057977] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of BthardamzExterior01 [CELL:00007042] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,11))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner01.nif_269_594_-92_100 Skyrim.esm [REFR:0005241D] (places ImpExtIceBldgSecondCorner01 [STAT:0006F76B] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_448_-469_235_150 Skyrim.esm [REFR:00054ECC] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:0000972C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_78_-777_49_100 Skyrim.esm [REFR:00052EF5] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:0000980E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-110_1068_-126_100 Skyrim.esm [REFR:000553BC] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:0000924C] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-178_-750_34_102 Skyrim.esm [REFR:0004F67A] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009C1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-108_832_-127_106 Skyrim.esm [REFR:0004EA6E] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C2D] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C2D] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-149_-1056_152_97 Skyrim.esm [REFR:0004F80F] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009D00] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-781_-328_3_87 Skyrim.esm [REFR:00050918] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009ADF] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-9))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif_31_186_-41_100 Skyrim.esm [REFR:00053F2F] (places NorExtWallBgDivider01 [STAT:0004447E] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith [CELL:0000951F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1877_-1196_126_100 Skyrim.esm [REFR:00051E5F] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BD93] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-243_252_-30_100 Skyrim.esm [REFR:00051D44] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of [CELL:000094E3] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,6))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif_1199_189_-109_100 Skyrim.esm [REFR:0004FF2F] (places ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1409_657_-75_100 Skyrim.esm [REFR:00056B10] (places RockPileS01ReachDirt01 [STAT:00056B0F] in GRUP Cell Temporary Children of [CELL:00006FA2] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_76_-777_49_100 Skyrim.esm [REFR:00052EF6] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000980E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_520_1232_-141_100 Skyrim.esm [REFR:00054323] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-93_612_-110_100 Skyrim.esm [REFR:00051C2D] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-558_695_-129_100 Skyrim.esm [REFR:000564F5] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-708_236_-57_100 Skyrim.esm [REFR:0005340C] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of TalkingStoneCampExterior02 [CELL:00009510] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,5))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner04.nif_-155_-63_-55_100 Skyrim.esm [REFR:000514E7] (places ImpExtBldgSecondCorner04 [STAT:000513B9] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\common\candlelanternwithcandle01.nif_-563_-866_-23_100 Skyrim.esm [REFR:0004F3BE] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight04.nif_290_596_-92_100 Skyrim.esm [REFR:0005241E] (places ImpExtIceBldgSecondStraight04 [STAT:0006F72F] in GRUP Cell Temporary Children of FortDunstadExterior03 [CELL:0000900A] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1408_405_-28_101 Skyrim.esm [REFR:0005398F] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of POIReach01 [CELL:0000707B] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,9))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054ECD] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054ECD] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1609_482_-38_93 Skyrim.esm [REFR:0005797C] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of BthardamzExterior01 [CELL:00007042] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-80_1096_-132_77 Skyrim.esm [REFR:000553BD] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:0000924B] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-150_-1052_150_70 Skyrim.esm [REFR:0004F810] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009D00] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1874_-1186_129_100 Skyrim.esm [REFR:00051E60] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BD72] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-29))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-253_271_-19_100 Skyrim.esm [REFR:00051D45] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:000094E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,6))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-169_-760_24_83 Skyrim.esm [REFR:0004F67B] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009C1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-246_1119_-140_90 Skyrim.esm [REFR:00054C2E] (places RockPileS03CoastBeach01 [STAT:000B241A] in GRUP Cell Temporary Children of [CELL:0000922E] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,27))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054ECD] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif_-561_716_-131_100 Skyrim.esm [REFR:000564FB] (places ImpExtWallGate01 [STAT:0003F948] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif_1202_193_-109_100 Skyrim.esm [REFR:0004FF30] (places ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-781_-335_3_91 Skyrim.esm [REFR:00050919] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009ADF] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_470_-372_209_100 Skyrim.esm [REFR:00054ECD] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-111_828_-128_75 Skyrim.esm [REFR:0004EA6F] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of MilitaryCampHjaalmarchSons [CELL:00009312] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,20))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_285_594_-92_100 Skyrim.esm [REFR:0005241F] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_72_-778_47_90 Skyrim.esm [REFR:00052EF7] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:0000980E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-138_587_-119_127 Skyrim.esm [REFR:00051C2E] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,14))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1waycurve01.nif_48_188_-41_100 Skyrim.esm [REFR:00053F30] (places NorExtWallBg1WayCurve01 [STAT:00044B95] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith02 [CELL:00009146] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-679_-670_24_109 Skyrim.esm [REFR:000501AA] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of KnifepointRidgeExterior02 [CELL:00009BE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-249_250_-34_100 Skyrim.esm [REFR:00051D46] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000094E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,6))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs01.nif_-153_-71_-50_105 Skyrim.esm [REFR:000514E8] (places ImpExtStairs01 [STAT:0003F93B] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1871_-1198_125_100 Skyrim.esm [REFR:00051E61] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BD93] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1609_491_-42_88 Skyrim.esm [REFR:0005797D] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of BthardamzExterior01 [CELL:00007042] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-49_1079_-127_79 Skyrim.esm [REFR:000553BE] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000924B] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-139_-1051_153_91 Skyrim.esm [REFR:0004F811] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009D00] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-172_-758_28_104 Skyrim.esm [REFR:0004F67C] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009C1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-774_-321_1_74 Skyrim.esm [REFR:0005091A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009ABD] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-8))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1198_196_-109_100 Skyrim.esm [REFR:0004FF31] (places ImpExtIceBldgMid01_NoIce [STAT:000C1DBE] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_60_-499_0_85 Skyrim.esm [REFR:00054C2F] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:00009754] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\volcanic\mineralpoolsm01.nif_1196_-191_-101_100 Skyrim.esm [REFR:00052B87] (places MineralPoolSm01 [STAT:00052B86] in GRUP Cell Temporary Children of [CELL:00009640] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-704_236_-62_100 Skyrim.esm [REFR:0005340D] (places RockCliff07FieldGrass01 [STAT:0003AB67] in GRUP Cell Temporary Children of TalkingStoneCampExterior02 [CELL:00009510] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-109_813_-124_128 Skyrim.esm [REFR:0004EA70] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009333] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-134_589_-118_120 Skyrim.esm [REFR:00051C2F] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1878_-1185_132_100 Skyrim.esm [REFR:00051E62] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BD72] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-29))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight02.nif_-161_-75_-55_100 Skyrim.esm [REFR:000514E9] (places ImpExtBldgSecondStraight02 [STAT:000513B3] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_61_-764_46_97 Skyrim.esm [REFR:00052EF8] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:0000980E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-248_248_-33_100 Skyrim.esm [REFR:00051D47] (places RockPileS03Rocks01 [STAT:000B353D] in GRUP Cell Temporary Children of [CELL:000094E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,6))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif_42_190_-41_100 Skyrim.esm [REFR:00053F31] (places NorExtWallBgDivider01 [STAT:0004447E] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith02 [CELL:00009146] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1584_54_-51_100 Skyrim.esm [REFR:000501B7] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight03.nif_287_589_-92_100 Skyrim.esm [REFR:00052420] (places ImpExtIceBldgSecondStraight03 [STAT:0006F72E] in GRUP Cell Temporary Children of FortDunstadExterior03 [CELL:0000900A] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_1327_248_-134_109 Skyrim.esm [REFR:0004F099] (places RoadChunkM01Snow [STAT:000B23F4] in GRUP Cell Temporary Children of WindhelmBridge02 [CELL:0000B4FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,6))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower03.nif_-551_722_-131_95 Skyrim.esm [REFR:000564FE] (places ImpExtTower03 [STAT:0004CECA] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1865_-1189_133_100 Skyrim.esm [REFR:00051E63] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000BD93] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-134_-1046_152_92 Skyrim.esm [REFR:0004F812] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009D00] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-172_-722_29_100 Skyrim.esm [REFR:0004F67E] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:00009BF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-18))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-158_-71_-55_100 Skyrim.esm [REFR:000514EA] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1612_469_-34_102 Skyrim.esm [REFR:000579E3] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of BthardamzExterior01 [CELL:00007042] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_905_-736_128_77 Skyrim.esm [REFR:00050924] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:000097DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-48_1076_-128_105 Skyrim.esm [REFR:000553BF] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000924B] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_36_-546_0_111 Skyrim.esm [REFR:00054C30] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of POIReach27 [CELL:00009B70] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\volcanic\mineralpoolsm01.nif_1198_-190_-101_83 Skyrim.esm [REFR:00052B88] (places MineralPoolSm01 [STAT:00052B86] in GRUP Cell Temporary Children of [CELL:00009640] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-5))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1192_188_-109_100 Skyrim.esm [REFR:0004FF32] (places ImpExtIceBldgMid01_NoIce [STAT:000C1DBE] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1583_57_-46_100 Skyrim.esm [REFR:000501B8] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-729_232_-53_127 Skyrim.esm [REFR:0005340E] (places RockCliff01FieldGrass01 [STAT:000485E7] in GRUP Cell Temporary Children of TalkingStoneCampExterior02 [CELL:00009510] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,5))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1waycurve01.nif_28_181_-41_100 Skyrim.esm [REFR:00053F32] (places NorExtWallBg1WayCurve01 [STAT:00044B95] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith [CELL:0000951F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-128_799_-135_103 Skyrim.esm [REFR:0004EA71] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight01.nif_274_596_-92_100 Skyrim.esm [REFR:00052421] (places ImpExtIceBldgSecondStraight01 [STAT:0006F72C] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_1331_247_-133_100 Skyrim.esm [REFR:0004F09A] (places RoadCurve90R01Snow [STAT:000B2422] in GRUP Cell Temporary Children of WindhelmBridge02 [CELL:0000B4FD] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,6))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_43_-754_43_86 Skyrim.esm [REFR:00052EF9] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:0000980E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-157_596_-116_130 Skyrim.esm [REFR:00051C30] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-250_248_-33_100 Skyrim.esm [REFR:00051D48] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:000094E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,6))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-135_-1049_154_102 Skyrim.esm [REFR:0004F813] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D00] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-26))>
[01:52] [BuildReferences] <Debug: Meshes\architecture\riften\rtorphanage01.nif_1715_-989_111_100 Skyrim.esm [REFR:00056B9B] (places RTOrphanage01 [STAT:00056B97] in GRUP Cell Temporary Children of RiftenPlankside02 [CELL:0000BCF2] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02moss.nif_-1483_662_-75_100 Skyrim.esm [REFR:00055A85] (places DirtCliffs02Moss [STAT:00056AD5] in GRUP Cell Temporary Children of [CELL:00006FA4] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1584_460_-42_118 Skyrim.esm [REFR:000579E4] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00007041] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge02.nif_307_-707_131_100 Skyrim.esm [REFR:000530BE] (places MountainRidge02_Light_SN [STAT:0005304F] in GRUP Cell Temporary Children of [CELL:000097E9] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_1894_-1363_201_145 Skyrim.esm [REFR:00051E65] (places MountainCliff01_HeavySN [STAT:00048DE0] in GRUP Cell Temporary Children of [CELL:000111D7] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-34))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif_1196_185_-109_100 Skyrim.esm [REFR:0004FF33] (places ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\volcanic\mineralpoolsm01.nif_1205_-187_-100_113 Skyrim.esm [REFR:00052B89] (places MineralPoolSm01 [STAT:00052B86] in GRUP Cell Temporary Children of [CELL:00009640] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,-5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-155_598_-115_113 Skyrim.esm [REFR:00051C31] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000093D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,14))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif_-161_-75_-55_100 Skyrim.esm [REFR:000514EB] (places ImpExtBldgSecondCorner01 [STAT:000513B6] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-129_794_-136_122 Skyrim.esm [REFR:0004EA72] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009334] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1587_62_-52_100 Skyrim.esm [REFR:000501B9] (places RockCliff03SnowLight [STAT:0005B56A] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-783_-331_3_104 Skyrim.esm [REFR:00050939] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009ADF] (in Tamriel "Скайрим" [WRLD:0000003C] at -20,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-175_-705_16_85 Skyrim.esm [REFR:0004F67F] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009BF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_38_-758_43_82 Skyrim.esm [REFR:000553C0] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C15] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-199_1152_-138_89 Skyrim.esm [REFR:00054C31] (places RockPileL03CoastBeach01 [STAT:000B23FC] in GRUP Cell Temporary Children of [CELL:0000920C] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,28))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight01.nif_284_599_-92_100 Skyrim.esm [REFR:00052422] (places ImpExtIceBldgSecondStraight01 [STAT:0006F72C] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_1335_242_-132_100 Skyrim.esm [REFR:0004F09B] (places RoadCurve90R01Snow [STAT:000B2422] in GRUP Cell Temporary Children of [CELL:0000B51E] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-247_250_-32_100 Skyrim.esm [REFR:00051D49] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:000094E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,6))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1waycurve01.nif_54_178_-41_100 Skyrim.esm [REFR:00053F33] (places NorExtWallBg1WayCurve01 [STAT:00044B95] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith02 [CELL:00009146] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-731_219_-56_100 Skyrim.esm [REFR:0005340F] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of TalkingStoneCampExterior02 [CELL:00009510] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02moss.nif_-1470_649_-77_100 Skyrim.esm [REFR:00055A86] (places DirtCliffs02Moss [STAT:00056AD5] in GRUP Cell Temporary Children of [CELL:00006FC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_522_1244_-144_100 Skyrim.esm [REFR:00054326] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-129_-1057_155_106 Skyrim.esm [REFR:0004F814] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D00] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-26))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner03.nif_292_591_-92_100 Skyrim.esm [REFR:00052423] (places ImpExtIceBldgSecondCorner03 [STAT:0006F76D] in GRUP Cell Temporary Children of FortDunstadExterior03 [CELL:0000900A] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1850_-1325_172_100 Skyrim.esm [REFR:00051E66] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:000111B7] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-33))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-240_249_-30_100 Skyrim.esm [REFR:00051D4A] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of [CELL:000094E3] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,6))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_29_-747_43_108 Skyrim.esm [REFR:000553C1] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C15] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_524_1242_-143_100 Skyrim.esm [REFR:00054327] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1195_192_-109_100 Skyrim.esm [REFR:0004FF34] (places ImpExtIceBldgMid01_NoIce [STAT:000C1DBE] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000501BA] (places RockTundraLand01_LightSN [STAT:000B0F71] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-77_742_-121_73 Skyrim.esm [REFR:0004EA73] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009353] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1217_350_-126_124 Skyrim.esm [REFR:00052B8D] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:000090AE] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,8))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000501BA] (places RockTundraLand01_LightSN [STAT:000B0F71] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000501BA] (places RockTundraLand01_LightSN [STAT:000B0F71] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks06.nif_-153_-65_-49_121 Skyrim.esm [REFR:000514F1] (places ImpExtBlocks06 [STAT:0003F987] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_1588_74_-44_100 Skyrim.esm [REFR:000501BA] (places RockTundraLand01_LightSN [STAT:000B0F71] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-199_1148_-139_138 Skyrim.esm [REFR:00054C33] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:0000920C] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,28))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1468_654_-74_100 Skyrim.esm [REFR:00055A87] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00006FC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_47_-752_44_74 Skyrim.esm [REFR:00052EFC] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000980E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-19))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1waycurve01.nif_51_167_-41_100 Skyrim.esm [REFR:00053F34] (places NorExtWallBg1WayCurve01 [STAT:00044B95] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith02 [CELL:00009146] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-153_597_-116_121 Skyrim.esm [REFR:00051C32] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,14))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif_-551_721_-130_100 Skyrim.esm [REFR:000564FF] (places ImpExtTowerShellBase01 [STAT:00040B30] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\roads\road3way01.nif_1348_239_-130_100 Skyrim.esm [REFR:0004F09C] (places Road3way01Snow [STAT:000B23F1] in GRUP Cell Temporary Children of [CELL:0000B51E] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-124_-1056_157_80 Skyrim.esm [REFR:0004F815] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D00] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-26))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054ECF] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000096CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-9))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner04.nif_289_600_-92_100 Skyrim.esm [REFR:00052424] (places ImpExtIceBldgSecondCorner04 [STAT:0006F76E] in GRUP Cell Temporary Children of FortDunstadExterior03 [CELL:0000900A] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,14))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054ECF] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000096CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-9))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00054ECF] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000096CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-82_737_-122_85 Skyrim.esm [REFR:0004EA74] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009374] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-703_230_-57_97 Skyrim.esm [REFR:00053413] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of TalkingStoneCampExterior02 [CELL:00009510] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-247_262_-26_100 Skyrim.esm [REFR:00051D4B] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:000094E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,6))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_1865_-1273_131_100 Skyrim.esm [REFR:00051E67] (places MountainCliffSm01_SparseSN [STAT:000A0EB3] in GRUP Cell Temporary Children of [CELL:0000BDC8] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-32))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_46_-757_43_98 Skyrim.esm [REFR:00052EFD] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000980E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-19))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1193_199_-109_100 Skyrim.esm [REFR:0004FF35] (places ImpExtIceBldgMid01_NoIce [STAT:000C1DBE] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1461_657_-74_101 Skyrim.esm [REFR:00055A88] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00006FA3] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-771_-319_1_105 Skyrim.esm [REFR:0005093B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009ABD] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-8))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif_-550_714_-131_100 Skyrim.esm [REFR:00056502] (places ImpExtWall02 [STAT:00040B0C] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-271_243_-37_79 Skyrim.esm [REFR:00052B9D] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of [CELL:00009505] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_488_-363_218_100 Skyrim.esm [REFR:00054ECF] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000096CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1623_27_-24_100 Skyrim.esm [REFR:000501BB] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:0000B9BB] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,0))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_513_1232_-144_120 Skyrim.esm [REFR:00054328] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1980_-1075_80_100 Skyrim.esm [REFR:0004F42E] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD2D] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-27))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight03.nif_282_588_-92_100 Skyrim.esm [REFR:00052426] (places ImpExtIceBldgSecondStraight03 [STAT:0006F72E] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-196_559_-115_71 Skyrim.esm [REFR:00051C33] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-132_-1055_155_112 Skyrim.esm [REFR:0004F816] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009D00] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-26))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif_53_184_-41_100 Skyrim.esm [REFR:00053F35] (places NorExtWallBgDivider01 [STAT:0004447E] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith02 [CELL:00009146] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-98_1014_-99_182 Skyrim.esm [REFR:00054C34] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of CWPatrolsPaleImperial [CELL:0000928E] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,24))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershort01.nif_-577_678_-124_100 Skyrim.esm [REFR:00057F30] (places ImpExtTowerShort01 [STAT:0006F729] in GRUP Cell Temporary Children of FortSnowhawkExterior01 [CELL:000093A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,16))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_-576_706_-129_100 Skyrim.esm [REFR:00056504] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_261_-552_37_83 Skyrim.esm [REFR:00053414] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-314_281_-42_100 Skyrim.esm [REFR:00051D4C] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of DrelassCottage [CELL:000094E5] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,6))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-160_-707_24_86 Skyrim.esm [REFR:0004F681] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1456_657_-75_101 Skyrim.esm [REFR:00055A89] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00006FA3] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-655_-652_13_107 Skyrim.esm [REFR:000501BD] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-16))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_280_593_-92_100 Skyrim.esm [REFR:00052427] (places ImpExtIceBldgMid01 [STAT:0006F768] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1191_195_-109_100 Skyrim.esm [REFR:0004FF36] (places ImpExtIceBldgMid01_NoIce [STAT:000C1DBE] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_58_-763_45_49 Skyrim.esm [REFR:00052EFE] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000980E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1974_-1079_83_100 Skyrim.esm [REFR:0004F42F] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD2D] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-27))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1853_-1197_124_100 Skyrim.esm [REFR:00051E68] (places MountainTrim01FallForestGrass01 [STAT:0005E928] in GRUP Cell Temporary Children of [CELL:0000BD93] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-259_238_-36_107 Skyrim.esm [REFR:00052BA0] (places RockPileS03Rocks01 [STAT:000B353D] in GRUP Cell Temporary Children of [CELL:00009505] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,5))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif_-568_687_-124_100 Skyrim.esm [REFR:00057F31] (places ImpExtWallGate01 [STAT:0003F948] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-667_-383_-7_114 Skyrim.esm [REFR:00050946] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009AFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-134_-1021_148_68 Skyrim.esm [REFR:0004F817] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009CDF] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_521_1241_-145_50 Skyrim.esm [REFR:00054329] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-138_1091_-129_55 Skyrim.esm [REFR:00054C35] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000924D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-210_557_-115_71 Skyrim.esm [REFR:00051C34] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000093FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_475_-367_212_100 Skyrim.esm [REFR:00054ED0] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of [CELL:000096CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-9))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-158_-705_23_100 Skyrim.esm [REFR:0004F682] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondstraight01.nif_279_597_-92_100 Skyrim.esm [REFR:00052428] (places ImpExtIceBldgSecondStraight01 [STAT:0006F72C] in GRUP Cell Temporary Children of FortDunstadExterior04 [CELL:0000900B] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_260_-550_37_108 Skyrim.esm [REFR:00053416] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-316_289_-39_100 Skyrim.esm [REFR:00051D4D] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:000094C4] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,7))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif_54_173_-41_100 Skyrim.esm [REFR:00053F36] (places NorExtWallBgDivider01 [STAT:0004447E] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith02 [CELL:00009146] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_16_-744_40_95 Skyrim.esm [REFR:000553C3] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C15] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1478_643_-76_100 Skyrim.esm [REFR:00055A8A] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of POIReach02 [CELL:00006FC3] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,15))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1188_190_-109_100 Skyrim.esm [REFR:0004FF37] (places ImpExtIceBldgMid01_NoIce [STAT:000C1DBE] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1877_-1283_143_100 Skyrim.esm [REFR:00051E69] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000BDC8] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-32))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-1602_483_-38_100 Skyrim.esm [REFR:00057A41] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of BthardamzExterior01 [CELL:00007042] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,11))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight03.nif_-579_698_-123_100 Skyrim.esm [REFR:00057F34] (places ImpExtBldgSecondStraight03 [STAT:000513B4] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-153_-713_27_100 Skyrim.esm [REFR:0004F683] (places RockPileS03Rocks01 [STAT:000B353D] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-135_-1025_149_100 Skyrim.esm [REFR:0004F818] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009D00] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-663_-376_-3_114 Skyrim.esm [REFR:00050949] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009AFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_423_-453_205_100 Skyrim.esm [REFR:00054ED1] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:0000972C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-12))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_19_-759_36_65 Skyrim.esm [REFR:000553C4] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C15] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-216_561_-115_94 Skyrim.esm [REFR:00051C35] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-312_294_-38_100 Skyrim.esm [REFR:00051D4E] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of [CELL:000094C4] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,7))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_1200_201_-109_100 Skyrim.esm [REFR:0004FF38] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_1867_-1285_142_100 Skyrim.esm [REFR:00051E6A] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:0000BDC8] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-32))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-132_1086_-129_84 Skyrim.esm [REFR:00054C36] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000924D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1596_460_-42_100 Skyrim.esm [REFR:00057A4C] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00007041] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_424_-456_206_100 Skyrim.esm [REFR:00054ED2] (places RockM04Snow [STAT:0005C19B] in GRUP Cell Temporary Children of [CELL:0000972C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-12))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif_46_163_-41_100 Skyrim.esm [REFR:00053F37] (places NorExtWallBgDivider01 [STAT:0004447E] in GRUP Cell Temporary Children of [CELL:00009165] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_248_-556_43_71 Skyrim.esm [REFR:00053417] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_60_-743_47_78 Skyrim.esm [REFR:00052F00] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000980E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_-1507_428_-35_75 Skyrim.esm [REFR:0005399E] (places MountainCliff01 [STAT:000485BF] in GRUP Cell Temporary Children of [CELL:0000705E] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-39_1065_-126_101 Skyrim.esm [REFR:000553C8] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000924A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,26))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewallgate01.nif_1202_199_-108_100 Skyrim.esm [REFR:0004FF39] (places ImpExtIceWallGate01_NoIce [STAT:000C1DB9] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-668_-374_-1_108 Skyrim.esm [REFR:0005094A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009AFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-10))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-576_702_-123_100 Skyrim.esm [REFR:00057F35] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewoodbeamshort01.nif_1599_48_-35_55 Skyrim.esm [REFR:000501C1] (places StockadeWoodbeamShort01 [STAT:000533D3] in GRUP Cell Temporary Children of GloomboundMineExterior [CELL:0000B59B] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,1))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1985_-1084_78_100 Skyrim.esm [REFR:0005242A] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BD2D] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-27))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-182_-727_36_100 Skyrim.esm [REFR:0004F684] (places MountainTrim01Dirt02 [STAT:00066723] in GRUP Cell Temporary Children of [CELL:00009BF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-18))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01burning.nif_-1765_-165_40_100 Skyrim.esm [REFR:00059735] (places Campfire01Burning [MSTT:00035F49] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-115_-1027_159_75 Skyrim.esm [REFR:0004F819] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009CFF] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-26))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks06.nif_-155_-66_-49_121 Skyrim.esm [REFR:000514F2] (places ImpExtBlocks06 [STAT:0003F987] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1888_-1288_141_100 Skyrim.esm [REFR:00051E6B] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:0000BDC6] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-32))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-302_287_-37_100 Skyrim.esm [REFR:00051D4F] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of DrelassCottage [CELL:000094E5] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,6))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_435_-450_207_100 Skyrim.esm [REFR:00054ED4] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of HHpathShrine08 [CELL:0000970D] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-213_560_-115_75 Skyrim.esm [REFR:00051C36] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-675_209_-67_105 Skyrim.esm [REFR:00053418] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of TalkingStoneCampExterior01 [CELL:0000950F] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_51_-768_44_72 Skyrim.esm [REFR:00052F01] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000980E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-19))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_28_175_-41_100 Skyrim.esm [REFR:00053F38] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith [CELL:0000951F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,4))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\common\candlelanternwithcandle01.nif_1599_48_-35_100 Skyrim.esm [REFR:000501C2] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of GloomboundMineExterior [CELL:0000B59B] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,1))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif_1207_201_-109_100 Skyrim.esm [REFR:0004FF3A] (places ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondstraight03.nif_-569_688_-123_100 Skyrim.esm [REFR:00057F36] (places ImpExtBldgSecondStraight03 [STAT:000513B4] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_77_1050_-134_103 Skyrim.esm [REFR:00059A5F] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00008EBB] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,25))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F685] (places MountainTrim02Rocks01_LightSN [STAT:0005C10C] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_-557_719_-131_100 Skyrim.esm [REFR:00056505] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01burning.nif_-1758_-183_40_100 Skyrim.esm [REFR:00059736] (places Campfire01Burning [MSTT:00035F49] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1867_-1295_143_100 Skyrim.esm [REFR:00051E6C] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000BDC8] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-32))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-43_1065_-125_105 Skyrim.esm [REFR:000553C9] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F685] (places MountainTrim02Rocks01_LightSN [STAT:0005C10C] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_-1482_444_-35_75 Skyrim.esm [REFR:0005399F] (places MountainCliff03 [STAT:00027D1F] in GRUP Cell Temporary Children of [CELL:0000705E] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-116_-1030_159_78 Skyrim.esm [REFR:0004F81A] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009CFF] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-26))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F685] (places MountainTrim02Rocks01_LightSN [STAT:0005C10C] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0004F685] (places MountainTrim02Rocks01_LightSN [STAT:0005C10C] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-300_286_-37_100 Skyrim.esm [REFR:00051D50] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of DrelassCottage [CELL:000094E5] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,6))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0004F685] (places MountainTrim02Rocks01_LightSN [STAT:0005C10C] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\ship\shiprowboat01.nif_1711_651_-140_100 Skyrim.esm [REFR:000545DD] (places ShipRowBoat01 [STAT:00050368] in GRUP Cell Temporary Children of WinterWarExterior01 [CELL:0000B3CB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-677_-380_-3_77 Skyrim.esm [REFR:0005094C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009AFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-10))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks06.nif_-159_-73_-49_121 Skyrim.esm [REFR:000514F3] (places ImpExtBlocks06 [STAT:0003F987] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-214_556_-115_97 Skyrim.esm [REFR:00051C37] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000093FC] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,13))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_261_-566_44_108 Skyrim.esm [REFR:00053419] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_422_-444_202_100 Skyrim.esm [REFR:00054ED5] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of HHpathShrine08 [CELL:0000970D] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_58_-770_45_86 Skyrim.esm [REFR:00052F02] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000980E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-648_-654_12_108 Skyrim.esm [REFR:000501C3] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-157_-728_34_100 Skyrim.esm [REFR:0004F685] (places MountainTrim02Rocks01_LightSN [STAT:0005C10C] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-684_-802_-5_100 Skyrim.esm [REFR:00059737] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of POITundra33 [CELL:00009C47] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-20))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_45_163_-41_100 Skyrim.esm [REFR:00053F39] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of [CELL:00009165] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,3))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase4sided01.nif_1198_177_-103_100 Skyrim.esm [REFR:0004FF3B] (places StockadeScaffoldBase4Sided01 [STAT:000533B8] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-549_717_-131_100 Skyrim.esm [REFR:00056507] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_1874_-1300_145_100 Skyrim.esm [REFR:00051E6D] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:0000BDC8] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-32))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid02.nif_-565_691_-123_100 Skyrim.esm [REFR:00057F37] (places ImpExtBldgMid02 [STAT:0003F970] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01burning.nif_1056_311_-104_100 Skyrim.esm [REFR:00057A76] (places Campfire01Burning [MSTT:00035F49] in GRUP Cell Temporary Children of AngasMillEnnodiusExterior02 [CELL:000090D1] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,7))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1493_476_-43_100 Skyrim.esm [REFR:000539A0] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:0000703F] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-40_1060_-124_91 Skyrim.esm [REFR:000553CA] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of MilitaryCampPaleImperial02 [CELL:0000926B] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow01.nif_-297_333_-19_118 Skyrim.esm [REFR:00051D51] (places TreePineForestSnow01 [TREE:0005C072] in GRUP Cell Temporary Children of [CELL:000094A3] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,8))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-111_-1033_160_103 Skyrim.esm [REFR:0004F81B] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009CFF] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_66_-774_47_103 Skyrim.esm [REFR:00052F03] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000980E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-19))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054ED6] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of HHpathShrine08 [CELL:0000970D] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-11))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054ED6] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of HHpathShrine08 [CELL:0000970D] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree01.nif_-1749_-139_36_100 Skyrim.esm [REFR:0005973C] (places TreeReachCliffTree01 [TREE:000B8A76] in GRUP Cell Temporary Children of HagRockRedoubtExterior03 [CELL:00007629] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-135_1089_-128_99 Skyrim.esm [REFR:00054976] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000924D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-685_-379_-2_106 Skyrim.esm [REFR:0005094E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009AFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_420_-441_208_100 Skyrim.esm [REFR:00054ED6] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of HHpathShrine08 [CELL:0000970D] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-128_578_-119_127 Skyrim.esm [REFR:00051C38] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000093D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,14))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_-571_683_-124_100 Skyrim.esm [REFR:00057F38] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1484_411_-15_100 Skyrim.esm [REFR:000539A1] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:0000705E] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrastreamstraight01.nif_-170_-62_-58_77 Skyrim.esm [REFR:000514F4] (places TundraStreamStraight01Tundra01 [STAT:0001608F] in GRUP Cell Temporary Children of FortGreymoorExterior04 [CELL:000099E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-2))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif_-554_716_-131_100 Skyrim.esm [REFR:00056508] (places ImpExtWallGate01 [STAT:0003F948] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-189_-714_20_100 Skyrim.esm [REFR:0004F686] (places MountainTrim01Dirt02 [STAT:00066723] in GRUP Cell Temporary Children of [CELL:00009BF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-18))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_36_169_-41_100 Skyrim.esm [REFR:00053F3A] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith [CELL:0000951F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-38_1061_-124_77 Skyrim.esm [REFR:000553CB] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of MilitaryCampPaleImperial02 [CELL:0000926B] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,25))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldstairs01.nif_1198_179_-103_100 Skyrim.esm [REFR:0004FF3C] (places StockadeScaffoldStairs01 [STAT:000533CD] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_204_-587_44_78 Skyrim.esm [REFR:00053422] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-130_1086_-128_100 Skyrim.esm [REFR:00054C37] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000924D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1735_-145_37_100 Skyrim.esm [REFR:0005973D] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of HagRockRedoubtExterior03 [CELL:00007629] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_43_-759_43_77 Skyrim.esm [REFR:00052F04] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000980E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-112_-1045_161_70 Skyrim.esm [REFR:0004F81C] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009CFF] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_1841_-1295_141_100 Skyrim.esm [REFR:00051E6E] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:0000BDCA] (in Tamriel "Скайрим" [WRLD:0000003C] at 44,-32))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-1133_-95_-58_100 Skyrim.esm [REFR:00057A8F] (places RockCliff02ReachGrass01Rocks01 [STAT:0004E121] in GRUP Cell Temporary Children of OldHroldanExterior03 [CELL:00009A21] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-303_336_-22_92 Skyrim.esm [REFR:00051D52] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000094A3] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,8))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_436_-452_206_100 Skyrim.esm [REFR:00054ED7] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:0000972C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-12))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-567_688_-119_100 Skyrim.esm [REFR:00057F39] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-551_715_-131_100 Skyrim.esm [REFR:00056509] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-680_-377_-2_85 Skyrim.esm [REFR:00050952] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009AFD] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-10))>
[01:52] [BuildReferences] <Debug: Meshes\water\tundrastreamstraight01watera.nif_-170_-62_-58_77 Skyrim.esm [REFR:000514F5] (places TundraStreamStraight01WaterA [ACTI:0001608E] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -5,-2)>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1481_434_-18_100 Skyrim.esm [REFR:000539A2] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:0000705E] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,10))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059A63] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008EBB] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-131_1089_-129_79 Skyrim.esm [REFR:00054C39] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000924D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,26))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner04.nif_-561_688_-123_100 Skyrim.esm [REFR:00057F3A] (places ImpExtBldgSecondCorner04 [STAT:000513B9] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059A63] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008EBB] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,25))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_40_192_-41_100 Skyrim.esm [REFR:00053F3B] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith [CELL:0000951F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-137_1087_-129_81 Skyrim.esm [REFR:00054977] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000924D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_201_-587_43_108 Skyrim.esm [REFR:00053423] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-43_1067_-125_92 Skyrim.esm [REFR:000553CC] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000924B] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_49_1048_-132_71 Skyrim.esm [REFR:00059A63] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00008EBB] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,25))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-559_718_-131_100 Skyrim.esm [REFR:0005650A] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1748_-152_35_132 Skyrim.esm [REFR:0005973E] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of HagRockRedoubtExterior03 [CELL:00007629] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-99_-1043_162_108 Skyrim.esm [REFR:0004F81D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009CFF] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_48_-759_43_70 Skyrim.esm [REFR:00052F05] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000980E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-19))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbridge04.nif_780_771_-58_75 Skyrim.esm [REFR:00054ED8] (places StockadeScaffoldBridge04Light_SN [STAT:000C2168] in GRUP Cell Temporary Children of AlftandExterior02 [CELL:00008F82] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-1142_-87_-54_85 Skyrim.esm [REFR:00057A90] (places RockCliff01ReachDirt01 [STAT:0007A083] in GRUP Cell Temporary Children of OldHroldanExterior03 [CELL:00009A21] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-3))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_512_1240_-146_100 Skyrim.esm [REFR:00054333] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_1846_-1214_119_100 Skyrim.esm [REFR:00051E6F] (places DirtCliffsCornerInFallForest01 [STAT:0005092B] in GRUP Cell Temporary Children of [CELL:0000BD93] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-30))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_-140_-81_-61_100 Skyrim.esm [REFR:000514F6] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of FortGreymoorExterior03 [CELL:000099E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-2))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01.nif_1198_177_-101_100 Skyrim.esm [REFR:0004FF3D] (places StockadeScaffoldTop2Sided01 [STAT:000533BE] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-654_-657_17_108 Skyrim.esm [REFR:000501C5] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BE3] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-17))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner03.nif_-561_688_-123_100 Skyrim.esm [REFR:00057F3B] (places ImpExtBldgSecondCorner03 [STAT:000513B8] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-556_718_-131_100 Skyrim.esm [REFR:0005650B] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-37_1067_-126_90 Skyrim.esm [REFR:000553CD] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000924A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,26))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_34_184_-41_100 Skyrim.esm [REFR:00053F3D] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith [CELL:0000951F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_170_-591_44_100 Skyrim.esm [REFR:00053424] (places DirtCliffs03PineForest01 [STAT:0001EF4A] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\ice\icebergledge01.nif_937_841_-80_100 Skyrim.esm [REFR:00056CF3] (places IcebergLedge01_HeavySN [STAT:0005E3F1] in GRUP Cell Temporary Children of [CELL:00008F41] (in Tamriel "Скайрим" [WRLD:0000003C] at 22,20))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-141_1089_-128_92 Skyrim.esm [REFR:00054978] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000924D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-85_-1050_165_101 Skyrim.esm [REFR:0004F81E] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009CFF] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-26))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059A64] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008EBB] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-1459_427_-6_94 Skyrim.esm [REFR:000539A4] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000705D] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,10))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_513_1238_-146_100 Skyrim.esm [REFR:00054334] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_60_-553_0_100 Skyrim.esm [REFR:00054C3A] (places RockCliff05PineForest02 [STAT:00052F71] in GRUP Cell Temporary Children of EmbershardMineExterior01 [CELL:00009773] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-14))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059A64] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008EBB] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-1145_-74_-54_103 Skyrim.esm [REFR:00057A91] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of OldHroldanExterior02 [CELL:00009A00] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_426_-426_210_114 Skyrim.esm [REFR:00054EDA] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of HHpathShrine08 [CELL:0000970D] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_43_-743_44_93 Skyrim.esm [REFR:00052F06] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000980E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-19))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_1198_180_-103_100 Skyrim.esm [REFR:0004FF3E] (places StockadeWoodplanks01 [STAT:000533D5] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-550_716_-126_100 Skyrim.esm [REFR:0005650C] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_180_-588_44_100 Skyrim.esm [REFR:00053425] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1875_-1243_118_100 Skyrim.esm [REFR:00051E70] (places RockPileL04FallForestDirt01 [STAT:0005EA5A] in GRUP Cell Temporary Children of [CELL:0000BDC7] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-31))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif_-579_706_-123_100 Skyrim.esm [REFR:00057F3C] (places ImpExtBldgSecondCorner01 [STAT:000513B6] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-45_1074_-127_100 Skyrim.esm [REFR:000553CE] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000924B] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_50_1049_-132_103 Skyrim.esm [REFR:00059A64] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008EBB] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-121_1057_-123_77 Skyrim.esm [REFR:00054979] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000926D] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,25))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_51_172_-41_100 Skyrim.esm [REFR:00053F3E] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith02 [CELL:00009146] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_48_-749_44_58 Skyrim.esm [REFR:00052F07] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000980E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_311_-748_120_100 Skyrim.esm [REFR:000530F7] (places MountainPeak01_LightSN [STAT:00045AB5] in GRUP Cell Temporary Children of [CELL:00009808] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-659_-666_23_114 Skyrim.esm [REFR:000501C6] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of KnifepointRidgeExterior02 [CELL:00009BE4] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-17))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-556_720_-126_100 Skyrim.esm [REFR:0005650D] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_428_-423_210_100 Skyrim.esm [REFR:00054EDB] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of HHpathShrine08 [CELL:0000970D] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_511_1238_-146_100 Skyrim.esm [REFR:00054335] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-87_-1030_165_110 Skyrim.esm [REFR:0004F81F] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009CFF] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1753_-149_36_84 Skyrim.esm [REFR:00059741] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of HagRockRedoubtExterior03 [CELL:00007629] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_350_-693_121_96 Skyrim.esm [REFR:00055AA6] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgsecondcorner02.nif_-579_706_-123_100 Skyrim.esm [REFR:00057F3D] (places ImpExtBldgSecondCorner02 [STAT:000513B7] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase4sided01.nif_1196_177_-103_100 Skyrim.esm [REFR:0004FF3F] (places StockadeScaffoldBase4Sided01 [STAT:000533B8] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1145_-78_-55_84 Skyrim.esm [REFR:00057A92] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of OldHroldanExterior02 [CELL:00009A00] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-2))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059A65] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of MilitaryCampPaleImperial09 [CELL:0000926A] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_61_-552_4_100 Skyrim.esm [REFR:00054C3B] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of EmbershardMineExterior01 [CELL:00009773] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-14))>
[01:52] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059A65] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of MilitaryCampPaleImperial09 [CELL:0000926A] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-1461_430_-7_104 Skyrim.esm [REFR:000539A6] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000705D] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,10))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01burning.nif_1722_655_-138_100 Skyrim.esm [REFR:000545EA] (places Campfire01Burning [MSTT:00035F49] in GRUP Cell Temporary Children of WinterWarExterior04 [CELL:0000B3CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,15))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1748_-164_33_100 Skyrim.esm [REFR:00059742] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_1865_-1240_116_100 Skyrim.esm [REFR:00051E71] (places DirtCliffs01FallForestLeaves01 [STAT:0005092D] in GRUP Cell Temporary Children of [CELL:0000BDC7] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-31))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif_-559_723_-133_100 Skyrim.esm [REFR:0005650E] (places ImpExtWall02 [STAT:00040B0C] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_440_-421_212_100 Skyrim.esm [REFR:00054EDC] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of HHpathShrine08 [CELL:0000970D] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-11))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-468_814_-136_78 Skyrim.esm [REFR:00056D8D] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of TestFrozenMarsh [CELL:0000933C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,19))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-32_1067_-128_112 Skyrim.esm [REFR:000553CF] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:0000924A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,26))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-144_-736_36_86 Skyrim.esm [REFR:0004F688] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-88_-1021_166_102 Skyrim.esm [REFR:0004F820] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009CDE] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_37_1035_-125_107 Skyrim.esm [REFR:00059A65] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of MilitaryCampPaleImperial09 [CELL:0000926A] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,25))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_512_1237_-146_100 Skyrim.esm [REFR:00054336] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-120_1059_-124_101 Skyrim.esm [REFR:0005497A] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000926D] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,25))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_48_186_-41_100 Skyrim.esm [REFR:00053F3F] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith02 [CELL:00009146] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-244_240_-35_107 Skyrim.esm [REFR:00052BAB] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:00009504] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,5))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase4sided01.nif_1206_190_-108_100 Skyrim.esm [REFR:00053130] (places StockadeScaffoldBase4Sided01 [STAT:000533B8] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-297_324_-22_99 Skyrim.esm [REFR:00051D53] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000094C4] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,7))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1453_425_-6_100 Skyrim.esm [REFR:000539A7] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:0000705D] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,10))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-556_722_-132_100 Skyrim.esm [REFR:0005650F] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:52] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided01.nif_1196_177_-101_100 Skyrim.esm [REFR:0004FF40] (places StockadeScaffoldTop3Sided01 [STAT:000533BF] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-589_-680_-7_93 Skyrim.esm [REFR:000501C7] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-17))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1142_-79_-53_119 Skyrim.esm [REFR:00057A93] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of OldHroldanExterior02 [CELL:00009A00] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-2))>
[01:52] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_371_-708_121_102 Skyrim.esm [REFR:00055AAC] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of MilitaryCampFalkreathSons02 [CELL:000097E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-18))>
[01:52] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-562_694_-125_117 Skyrim.esm [REFR:00057F3E] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachclifftree02.nif_-1738_-156_35_113 Skyrim.esm [REFR:00059743] (places TreeReachCliffTree02 [TREE:000B8A77] in GRUP Cell Temporary Children of HagRockRedoubtExterior03 [CELL:00007629] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-143_-732_34_85 Skyrim.esm [REFR:0004F689] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-674_-233_-15_100 Skyrim.esm [REFR:0005096E] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of FortSungardExterior04 [CELL:00009A79] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-6))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-466_813_-136_56 Skyrim.esm [REFR:00056D8E] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of TestFrozenMarsh [CELL:0000933C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,19))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059A66] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of MilitaryCampPaleImperial09 [CELL:0000926A] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_-19_1190_-141_199 Skyrim.esm [REFR:00054EDF] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of BrinehammerExterior02 [CELL:000091E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,29))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000553D0] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:0000924A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,26))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000553D0] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:0000924A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,26))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059A66] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of MilitaryCampPaleImperial09 [CELL:0000926A] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,25))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs01.nif_-561_720_-130_100 Skyrim.esm [REFR:00056512] (places ImpExtStairs01 [STAT:0003F93B] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_31_1058_-134_81 Skyrim.esm [REFR:00059A66] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of MilitaryCampPaleImperial09 [CELL:0000926A] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-697_206_-56_100 Skyrim.esm [REFR:0005342A] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of TalkingStoneCampExterior02 [CELL:00009510] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-269_245_-38_100 Skyrim.esm [REFR:00052BAC] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009505] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-28_1067_-127_98 Skyrim.esm [REFR:000553D0] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:0000924A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-63_-1050_172_94 Skyrim.esm [REFR:0004F821] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009CFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-136_1065_-120_91 Skyrim.esm [REFR:0005497B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000926E] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_514_1235_-145_150 Skyrim.esm [REFR:00054337] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldstairs01.nif_1207_193_-108_100 Skyrim.esm [REFR:00053131] (places StockadeScaffoldStairs01 [STAT:000533CD] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02tundra.nif_1855_-1240_117_100 Skyrim.esm [REFR:00051E72] (places RockPileL02FallForestLeaves01 [STAT:000669B6] in GRUP Cell Temporary Children of [CELL:0000BDC7] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-31))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_57_180_-41_100 Skyrim.esm [REFR:00053F40] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith02 [CELL:00009146] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1135_-92_-51_192 Skyrim.esm [REFR:00057A94] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of OldHroldanExterior03 [CELL:00009A21] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,-3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-286_331_-13_76 Skyrim.esm [REFR:00051D54] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000094A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,8))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgstraight04.nif_1194_181_-109_100 Skyrim.esm [REFR:0004FF41] (places ImpExtIceBldgStraight04_NoIce [STAT:000C1DC4] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_-710_-215_-22_88 Skyrim.esm [REFR:0005096F] (places MountainCliff04 [STAT:00027D1D] in GRUP Cell Temporary Children of FortSungardExterior02 [CELL:00009A7A] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-6))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1442_440_-6_100 Skyrim.esm [REFR:000539A8] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:0000705D] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-467_816_-136_48 Skyrim.esm [REFR:00056D8F] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of TestFrozenMarsh [CELL:0000933C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,19))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_-557_721_-132_100 Skyrim.esm [REFR:00056513] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_372_-678_122_107 Skyrim.esm [REFR:00055AAD] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of OrphanRockExterior02 [CELL:000097C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-559_691_-120_100 Skyrim.esm [REFR:00057F3F] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-152_-727_33_82 Skyrim.esm [REFR:0004F68A] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-591_-685_-6_106 Skyrim.esm [REFR:000501C9] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-254_228_-45_100 Skyrim.esm [REFR:00052BAD] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009505] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-21_1212_-143_99 Skyrim.esm [REFR:00054EE0] (places RockPileL01CoastOceanFloor01 [STAT:000E8FD3] in GRUP Cell Temporary Children of BrinehammerExterior02 [CELL:000091E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_64_-552_6_100 Skyrim.esm [REFR:00054C3E] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of EmbershardMineExterior01 [CELL:00009773] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-14))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgmid01.nif_1189_183_-109_100 Skyrim.esm [REFR:0004FF42] (places ImpExtIceBldgMid01_NoIce [STAT:000C1DBE] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-1737_-176_19_113 Skyrim.esm [REFR:00059744] (places NorTempleExteriorRibFree07 [STAT:00026FC3] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-82_1073_-127_87 Skyrim.esm [REFR:0005497C] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000924B] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_512_1236_-145_100 Skyrim.esm [REFR:00054338] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-78_-1036_169_72 Skyrim.esm [REFR:0004F823] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009CFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-302_328_-22_92 Skyrim.esm [REFR:00051D55] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:000094A3] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,8))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1438_429_-5_117 Skyrim.esm [REFR:000539A9] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000705D] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_35_1056_-134_96 Skyrim.esm [REFR:00059A67] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of MilitaryCampPaleImperial09 [CELL:0000926A] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1867_-1256_121_100 Skyrim.esm [REFR:00051E73] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000BDC7] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-31))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif_1206_189_-108_95 Skyrim.esm [REFR:00053132] (places ImpExtIceBlocks03_NoIce [STAT:000C9B59] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_362_-707_120_100 Skyrim.esm [REFR:00055AAE] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of OrphanRockExterior03 [CELL:000097E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-18))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-566_677_-125_100 Skyrim.esm [REFR:00057F41] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairl01.nif_35_174_-45_100 Skyrim.esm [REFR:00053F41] (places NorExtWallBgStairL01 [STAT:0004447F] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith [CELL:0000951F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-771_-86_-36_65 Skyrim.esm [REFR:00050970] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:00009A18] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,-3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_511_1242_-147_100 Skyrim.esm [REFR:00054339] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1149_-92_-55_125 Skyrim.esm [REFR:00057A96] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of OldHroldanExterior04 [CELL:00009A22] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-154_-722_32_106 Skyrim.esm [REFR:0004F68B] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallwalkway01.nif_-120_-70_-55_100 Skyrim.esm [REFR:00051539] (places StockadeWallWalkway01 [STAT:000349A8] in GRUP Cell Temporary Children of FortGreymoorExterior05 [CELL:000099E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_58_-551_1_100 Skyrim.esm [REFR:00054C3F] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of EmbershardMineExterior01 [CELL:00009773] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-14))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-577_717_-131_100 Skyrim.esm [REFR:00056515] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgmid01.nif_1185_186_-109_100 Skyrim.esm [REFR:0004FF43] (places ImpExtBldgMid01 [STAT:0003F96F] in GRUP Cell Temporary Children of MorvunskarExterior02 [CELL:0000912B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-586_-683_-7_113 Skyrim.esm [REFR:000501CA] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-578_700_-119_100 Skyrim.esm [REFR:00057F43] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-35_1221_-140_183 Skyrim.esm [REFR:00054EE1] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of BrinehammerExterior02 [CELL:000091E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1444_415_-5_113 Skyrim.esm [REFR:000539AA] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000705D] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,10))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks05.nif_1204_188_-107_95 Skyrim.esm [REFR:00053133] (places ImpExtIceBlocks05_NoIce [STAT:000C9B5B] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-77_-1049_167_70 Skyrim.esm [REFR:0004F824] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009CFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1867_-1251_120_100 Skyrim.esm [REFR:00051E74] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BDC7] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-31))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-80_1075_-128_93 Skyrim.esm [REFR:0005497D] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000924B] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,26))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairmid01.nif_37_172_-45_100 Skyrim.esm [REFR:00053F42] (places NorExtWallBgStairMid01 [STAT:00044480] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith [CELL:0000951F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-31_1060_-125_153 Skyrim.esm [REFR:000554DE] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of MilitaryCampPaleImperial02 [CELL:0000926B] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-308_331_-22_119 Skyrim.esm [REFR:00051D56] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000094A3] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,8))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_510_1241_-146_100 Skyrim.esm [REFR:0005433A] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-1763_-188_40_100 Skyrim.esm [REFR:00059748] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_73_-557_6_56 Skyrim.esm [REFR:00054C40] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of EmbershardMineExterior01 [CELL:00009773] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_84_1032_-130_89 Skyrim.esm [REFR:00059A68] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:00008EBA] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-615_-681_-1_100 Skyrim.esm [REFR:000501CB] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BE3] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-671_-758_3_113 Skyrim.esm [REFR:00050974] (places RockPileS03 [STAT:000AF8E0] in GRUP Cell Temporary Children of [CELL:00009C26] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-19))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwallgate01.nif_-580_699_-124_100 Skyrim.esm [REFR:00057F44] (places ImpExtWallGate01 [STAT:0003F948] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-167_-723_34_96 Skyrim.esm [REFR:0004F68C] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009BF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-75_-1062_162_108 Skyrim.esm [REFR:0004F825] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009CFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1158_-65_-52_110 Skyrim.esm [REFR:00057A97] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of OldHroldanExterior01 [CELL:00009A01] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-2))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-570_685_-124_100 Skyrim.esm [REFR:0005651D] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_60_-734_49_70 Skyrim.esm [REFR:00052F0E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000097EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_378_-682_124_106 Skyrim.esm [REFR:00055AF2] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of OrphanRockExterior02 [CELL:000097C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-44_1224_-139_115 Skyrim.esm [REFR:00054EE2] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000091E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1460_416_-7_105 Skyrim.esm [REFR:000539AB] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000705D] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,10))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_1194_182_-108_100 Skyrim.esm [REFR:0004FF47] (places ImpExtIceWallDivider01_NoIce [STAT:000C1DB8] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-253_226_-47_89 Skyrim.esm [REFR:00052BB0] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:00009505] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_1872_-1250_116_100 Skyrim.esm [REFR:00051E75] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000BDC7] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-31))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-44_1041_-114_89 Skyrim.esm [REFR:0005497E] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks04.nif_1205_189_-108_95 Skyrim.esm [REFR:00053134] (places ImpExtIceBlocks04_NoIce [STAT:000C9B5A] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-566_690_-123_100 Skyrim.esm [REFR:00057F45] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-471_810_-137_87 Skyrim.esm [REFR:00056D93] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of TestFrozenMarsh [CELL:0000933C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,19))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-563_681_-124_100 Skyrim.esm [REFR:0005651E] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-655_-756_3_108 Skyrim.esm [REFR:00050978] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairr01.nif_39_171_-45_100 Skyrim.esm [REFR:00053F43] (places NorExtWallBgStairR01 [STAT:00044481] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith [CELL:0000951F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1160_-65_-52_100 Skyrim.esm [REFR:00057A98] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of OldHroldanExterior01 [CELL:00009A01] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-2))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile01.nif_-1757_-197_40_100 Skyrim.esm [REFR:00059749] (places NorExtRubblePile01 [STAT:00044B83] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-588_-662_-6_108 Skyrim.esm [REFR:000501CC] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BE2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-162_-733_36_102 Skyrim.esm [REFR:0004F68D] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-79_-1057_165_98 Skyrim.esm [REFR:0004F826] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009CFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_62_998_-116_136 Skyrim.esm [REFR:00059A69] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of [CELL:00008EDA] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_58_-548_4_99 Skyrim.esm [REFR:00054C41] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of EmbershardMineExterior01 [CELL:00009773] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-301_322_-23_74 Skyrim.esm [REFR:00051D57] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000094C4] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,7))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_111_951_-125_119 Skyrim.esm [REFR:000554DF] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:00008EF8] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,23))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_60_-772_45_102 Skyrim.esm [REFR:00052F0F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000980E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-19))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01.nif_1205_202_-107_100 Skyrim.esm [REFR:0004FF49] (places StockadeScaffoldTop0Sided01 [STAT:000533C0] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-41_1226_-140_91 Skyrim.esm [REFR:00054EE3] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of BrinehammerExterior02 [CELL:000091E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_360_-687_127_102 Skyrim.esm [REFR:00055AF3] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif_-588_700_-124_100 Skyrim.esm [REFR:00056525] (places ImpExtWall02 [STAT:00040B0C] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-577_700_-123_100 Skyrim.esm [REFR:00057F46] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-659_-750_3_86 Skyrim.esm [REFR:00050979] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C26] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-40_1038_-114_76 Skyrim.esm [REFR:0005497F] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of MilitaryCampPaleImperial02 [CELL:0000926B] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,25))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-1780_-184_49_100 Skyrim.esm [REFR:0005974A] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-467_810_-137_100 Skyrim.esm [REFR:00056D94] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of TestFrozenMarsh [CELL:0000933C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,19))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks05.nif_1208_191_-108_95 Skyrim.esm [REFR:00053135] (places ImpExtIceBlocks05_NoIce [STAT:000C9B5B] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1855_-1246_120_120 Skyrim.esm [REFR:00051E76] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BDC7] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-31))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_64_993_-116_88 Skyrim.esm [REFR:00059A6A] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:00008EDA] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-13_-761_30_95 Skyrim.esm [REFR:000554E0] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C16] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_518_1244_-146_100 Skyrim.esm [REFR:0005433D] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-165_-730_37_83 Skyrim.esm [REFR:0004F68E] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009BF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-18))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks02.nif_1205_200_-107_100 Skyrim.esm [REFR:0004FF4A] (places StockadeWoodplanks02 [STAT:000533D6] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-76_-1058_164_82 Skyrim.esm [REFR:0004F827] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009CFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-26))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadepike01.nif_1357_-1093_105_112 Skyrim.esm [REFR:000501CD] (places StockadePike01 [STAT:0005A835] in GRUP Cell Temporary Children of LargashburExterior01 [CELL:0000BD3C] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_65_-549_5_80 Skyrim.esm [REFR:00054C42] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of EmbershardMineExterior01 [CELL:00009773] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-14))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairr01.nif_34_164_-51_100 Skyrim.esm [REFR:00053F44] (places NorExtWallBgStairR01 [STAT:00044481] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall02.nif_-590_705_-126_100 Skyrim.esm [REFR:0005652B] (places ImpExtWall02 [STAT:00040B0C] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-293_328_-17_89 Skyrim.esm [REFR:00051D58] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000094A3] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,8))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01moss.nif_-1524_463_-47_100 Skyrim.esm [REFR:00055B07] (places DirtCliffsCornerIn01Moss [STAT:00056AD7] in GRUP Cell Temporary Children of POIReach03 [CELL:00007040] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-79_1044_-118_98 Skyrim.esm [REFR:00054980] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1177_-75_-53_100 Skyrim.esm [REFR:00057A9B] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of OldHroldanExterior01 [CELL:00009A01] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-2))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadepike01.nif_1353_-1091_106_112 Skyrim.esm [REFR:000501CE] (places StockadePike01 [STAT:0005A835] in GRUP Cell Temporary Children of LargashburExterior01 [CELL:0000BD3C] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_66_-777_47_84 Skyrim.esm [REFR:00052F10] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000980E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-19))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif_-569_679_-126_123 Skyrim.esm [REFR:00057F47] (places ImpExtWall04 [STAT:00040B0A] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-474_824_-136_100 Skyrim.esm [REFR:00056D95] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000931B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-652_-738_3_95 Skyrim.esm [REFR:0005097B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif_1207_186_-108_95 Skyrim.esm [REFR:00053136] (places ImpExtIceRubble04_NoIce [STAT:000E6477] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-302_338_-20_92 Skyrim.esm [REFR:00051D59] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000094A3] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,8))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile02.nif_-1787_-180_49_100 Skyrim.esm [REFR:0005974B] (places NorExtRubblePile02 [STAT:00044B84] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_-166_-734_38_80 Skyrim.esm [REFR:0004F68F] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:00009BF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-81_1012_-110_100 Skyrim.esm [REFR:00059A6B] (places RockCliff04Snow [STAT:00024C94] in GRUP Cell Temporary Children of MilitaryCampPaleImperial04 [CELL:0000928D] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-99_-1069_165_78 Skyrim.esm [REFR:0004F82B] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D20] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-27))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase4sided01.nif_1205_202_-109_100 Skyrim.esm [REFR:0004FF4B] (places StockadeScaffoldBase4Sided01 [STAT:000533B8] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior01.nif_-456_265_-42_100 Skyrim.esm [REFR:000515A5] (places NorTempleExterior01 [STAT:0001F6D5] in GRUP Cell Temporary Children of RannveigsFastExterior01 [CELL:000094E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,6))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-132_1080_-128_163 Skyrim.esm [REFR:00054C43] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:0000924D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,26))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif_-572_721_-132_103 Skyrim.esm [REFR:00056533] (places ImpExtWall04 [STAT:00040B0A] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairmid01.nif_32_165_-51_100 Skyrim.esm [REFR:00053F45] (places NorExtWallBgStairMid01 [STAT:00044480] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith [CELL:0000951F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_519_1246_-145_100 Skyrim.esm [REFR:0005433E] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1858_-1245_119_120 Skyrim.esm [REFR:00051E77] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BDC7] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-31))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\common\candlelanternwithcandle01.nif_1720_656_-140_100 Skyrim.esm [REFR:00054605] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of WinterWarExterior02 [CELL:0000B3AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-1496_436_-31_100 Skyrim.esm [REFR:000539AF] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:0000705E] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-255_228_-43_82 Skyrim.esm [REFR:00052BB4] (places RockPileS01Rocks01 [STAT:00024BDD] in GRUP Cell Temporary Children of [CELL:00009505] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-4_983_-105_67 Skyrim.esm [REFR:000554E1] (places MountainCliff02_HeavySN [STAT:000201F7] in GRUP Cell Temporary Children of MilitaryCampPaleImperial06 [CELL:000092AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,23))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01.nif_1207_198_-105_100 Skyrim.esm [REFR:00053137] (places StockadeScaffoldTop0Sided01 [STAT:000533C0] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-141_1134_-134_93 Skyrim.esm [REFR:00054EE5] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000922C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1187_-78_-52_114 Skyrim.esm [REFR:00057A9F] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of OldHroldanExterior01 [CELL:00009A01] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-2))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairl01.nif_31_167_-51_100 Skyrim.esm [REFR:00053F46] (places NorExtWallBgStairL01 [STAT:0004447F] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith [CELL:0000951F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,4))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059A6C] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of CWPatrolsPaleImperial [CELL:0000928E] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_64_-769_47_81 Skyrim.esm [REFR:00052F11] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000980E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-19))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-467_255_-42_100 Skyrim.esm [REFR:000515A6] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of RannveigsFastExterior01 [CELL:000094E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,6))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadepike01.nif_1361_-1094_105_132 Skyrim.esm [REFR:000501D1] (places StockadePike01 [STAT:0005A835] in GRUP Cell Temporary Children of LargashburExterior01 [CELL:0000BD3C] (in Tamriel "Скайрим" [WRLD:0000003C] at 33,-27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-60_1049_-124_250 Skyrim.esm [REFR:00054981] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-248_352_-2_91 Skyrim.esm [REFR:00051D5A] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000094A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,8))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059A6C] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of CWPatrolsPaleImperial [CELL:0000928E] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,24))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_-577_713_-130_100 Skyrim.esm [REFR:00056542] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054C45] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000924D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,26))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks02.nif_1206_200_-107_100 Skyrim.esm [REFR:0004FF4C] (places StockadeWoodplanks02 [STAT:000533D6] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-648_-743_2_108 Skyrim.esm [REFR:0005097E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-172_-729_38_94 Skyrim.esm [REFR:0004F690] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009BF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-18))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054C45] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000924D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,26))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000554E2] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of MilitaryCampPaleImperial09 [CELL:0000926A] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,25))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000554E2] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of MilitaryCampPaleImperial09 [CELL:0000926A] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-484_802_-138_111 Skyrim.esm [REFR:00056D96] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of TestFrozenMarsh [CELL:0000933C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,19))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000554E2] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of MilitaryCampPaleImperial09 [CELL:0000926A] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,25))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile03.nif_-1780_-149_49_100 Skyrim.esm [REFR:0005974C] (places NorExtRubblePile03 [STAT:00044B85] in GRUP Cell Temporary Children of DeadCroneRockExterior [CELL:0000762A] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-92_996_-105_108 Skyrim.esm [REFR:00059A6C] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of CWPatrolsPaleImperial [CELL:0000928E] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,24))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000554E2] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of MilitaryCampPaleImperial09 [CELL:0000926A] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-128_1080_-128_92 Skyrim.esm [REFR:00054C45] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000924D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1868_-1238_118_120 Skyrim.esm [REFR:00051E78] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BDC7] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-31))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase3sided01.nif_1207_198_-109_100 Skyrim.esm [REFR:00053138] (places StockadeScaffoldBase3Sided01 [STAT:000533BD] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-99_-1072_168_102 Skyrim.esm [REFR:0004F82C] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009D20] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-27))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\common\candlelanternwithcandle01.nif_1707_655_-140_100 Skyrim.esm [REFR:00054608] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of WinterWarExterior01 [CELL:0000B3CB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_210_-490_1_96 Skyrim.esm [REFR:0005384E] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-676_-327_-14_111 Skyrim.esm [REFR:000593F0] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009ABB] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-8))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_24_1046_-125_100 Skyrim.esm [REFR:000554E2] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of MilitaryCampPaleImperial09 [CELL:0000926A] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-254_226_-46_94 Skyrim.esm [REFR:00052BB5] (places RockPileS03Rocks01 [STAT:000B353D] in GRUP Cell Temporary Children of [CELL:00009505] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,5))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif_-584_694_-124_100 Skyrim.esm [REFR:00057F4A] (places ImpExtWall04 [STAT:00040B0A] in GRUP Cell Temporary Children of FortSnowhawkExterior01 [CELL:000093A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-484_799_-138_95 Skyrim.esm [REFR:00056D97] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of TestFrozenMarsh [CELL:0000933C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-1515_454_-44_100 Skyrim.esm [REFR:00055B08] (places DirtCliffsCornerIn01ReachGrass01 [STAT:0006A8C8] in GRUP Cell Temporary Children of [CELL:0000703F] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,11))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairmid01.nif_28_160_-55_100 Skyrim.esm [REFR:00053F47] (places NorExtWallBgStairMid01 [STAT:00044480] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1157_-78_-52_110 Skyrim.esm [REFR:00057AA0] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of OldHroldanExterior01 [CELL:00009A01] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1806_-191_72_100 Skyrim.esm [REFR:00054982] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-245_348_1_87 Skyrim.esm [REFR:00051D5B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000094A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,8))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexterior01base.nif_-456_265_-42_100 Skyrim.esm [REFR:000515A8] (places NorTempleExterior01Base [STAT:00026FDE] in GRUP Cell Temporary Children of RannveigsFastExterior01 [CELL:000094E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,6))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner01.nif_-565_717_-129_100 Skyrim.esm [REFR:00056543] (places ImpExtBldgCorner01 [STAT:0003F976] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-176_-731_39_83 Skyrim.esm [REFR:0004F691] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009BF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1491_426_-19_100 Skyrim.esm [REFR:000539B0] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:0000705E] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_209_-486_0_100 Skyrim.esm [REFR:0005384F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile07.nif_-1786_-156_50_100 Skyrim.esm [REFR:0005974D] (places NorExtRubblePile07 [STAT:00044B89] in GRUP Cell Temporary Children of DeadCroneRockExterior [CELL:0000762A] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-94_1013_-100_134 Skyrim.esm [REFR:00059A6D] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of CWPatrolsPaleImperial [CELL:0000928E] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_46_-760_43_82 Skyrim.esm [REFR:00052F12] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000980E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-19))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_1207_196_-108_100 Skyrim.esm [REFR:00053139] (places StockadeWoodplanks01 [STAT:000533D5] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1878_-1235_116_120 Skyrim.esm [REFR:00051E79] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BDC7] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-31))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-160_1149_-139_94 Skyrim.esm [REFR:00054EE7] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:0000920B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-641_-739_0_114 Skyrim.esm [REFR:0005097F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000554E3] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of [CELL:00008EDA] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-125_1080_-128_101 Skyrim.esm [REFR:00054C46] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:0000924D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-55_-1072_163_79 Skyrim.esm [REFR:0004F82D] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009D1F] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_513_1271_-151_100 Skyrim.esm [REFR:00054341] (places RockCliff05CoastOceanFloor01 [STAT:000C2E6F] in GRUP Cell Temporary Children of [CELL:00008DF6] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,31))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwalldivider01.nif_-582_697_-124_112 Skyrim.esm [REFR:00057F4B] (places ImpExtWallDivider01 [STAT:0003F63C] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-1806_-192_74_93 Skyrim.esm [REFR:00054983] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-487_801_-138_103 Skyrim.esm [REFR:00056D98] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of TestFrozenMarsh [CELL:0000933C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-249_348_0_83 Skyrim.esm [REFR:00051D5C] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000094A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,8))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000554E3] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of [CELL:00008EDA] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,24))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000554E3] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of [CELL:00008EDA] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,24))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:000554E3] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of [CELL:00008EDA] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,24))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_885_-50_-96_100 Skyrim.esm [REFR:000502AA] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:000095EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 21,-2))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000554E3] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of [CELL:00008EDA] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,24))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-476_243_-42_100 Skyrim.esm [REFR:000515A9] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of [CELL:0000950A] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_-1523_477_-49_100 Skyrim.esm [REFR:00055B09] (places TundraPond01ReachMoss01 [STAT:00055B0B] in GRUP Cell Temporary Children of POIReach03 [CELL:00007040] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim03.nif_42_1002_-116_100 Skyrim.esm [REFR:000554E3] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of [CELL:00008EDA] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,24))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairl01.nif_26_162_-55_100 Skyrim.esm [REFR:00053F48] (places NorExtWallBgStairL01 [STAT:0004447F] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-71_987_-108_92 Skyrim.esm [REFR:00059A6E] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of MilitaryCampPaleImperial04 [CELL:0000928D] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,24))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_1208_196_-108_100 Skyrim.esm [REFR:0005313A] (places StockadeWoodplanks01 [STAT:000533D5] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-642_-735_1_73 Skyrim.esm [REFR:00050980] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C04] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1885_-1238_114_120 Skyrim.esm [REFR:00051E7B] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of POIFallForest14 [CELL:0000BDC5] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-31))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-254_236_-37_97 Skyrim.esm [REFR:00052BB8] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:00009505] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-1503_445_-35_100 Skyrim.esm [REFR:000539B1] (places MountainTrim02ReachGrass01 [STAT:0006A8C6] in GRUP Cell Temporary Children of [CELL:0000705E] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-173_-733_40_109 Skyrim.esm [REFR:0004F692] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009BF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_503_1248_-149_100 Skyrim.esm [REFR:00054342] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-162_1149_-139_93 Skyrim.esm [REFR:00054EE8] (places RockPileS01CoastBeach01 [STAT:000B2418] in GRUP Cell Temporary Children of [CELL:0000920B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-127_1036_-113_171 Skyrim.esm [REFR:00054C47] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of [CELL:0000926E] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_215_-475_-1_107 Skyrim.esm [REFR:00053851] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-619_-617_-1_81 Skyrim.esm [REFR:000502B3] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-58_-1082_163_86 Skyrim.esm [REFR:0004F848] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D1F] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-135_1166_-140_106 Skyrim.esm [REFR:00054984] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:0000920B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-246_350_0_79 Skyrim.esm [REFR:00051D5D] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000094A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,8))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-1310_430_-49_96 Skyrim.esm [REFR:00057AA4] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:00009479] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_440_-424_212_100 Skyrim.esm [REFR:00054EE9] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of HHpathShrine08 [CELL:0000970D] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_499_1253_-151_100 Skyrim.esm [REFR:00054343] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_61_1037_-136_126 Skyrim.esm [REFR:000554E4] (places RockCliff04Snow [STAT:00024C94] in GRUP Cell Temporary Children of [CELL:00008EBB] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-484_812_-135_113 Skyrim.esm [REFR:00056D99] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of TestFrozenMarsh [CELL:0000933C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,19))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewall01.nif_1206_186_-112_100 Skyrim.esm [REFR:0005313B] (places ImpExtIceWall01_NoIce [STAT:000C1DAD] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C49] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C49] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-73_990_-108_89 Skyrim.esm [REFR:00059A71] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of MilitaryCampPaleImperial04 [CELL:0000928D] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,24))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairr01.nif_30_159_-55_100 Skyrim.esm [REFR:00053F49] (places NorExtWallBgStairR01 [STAT:00044481] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-466_245_-42_100 Skyrim.esm [REFR:000515AA] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of [CELL:0000950A] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-164_686_-125_100 Skyrim.esm [REFR:00051C49] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of [CELL:00009398] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1861_-1206_118_100 Skyrim.esm [REFR:00051E7C] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD93] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1515_434_-33_100 Skyrim.esm [REFR:000539B2] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:0000705E] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-135_1083_-126_81 Skyrim.esm [REFR:00054C48] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000924D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-646_-762_0_109 Skyrim.esm [REFR:00050981] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-190_-724_34_112 Skyrim.esm [REFR:0004F693] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009BF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_223_-491_0_100 Skyrim.esm [REFR:00053852] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_349_-697_120_98 Skyrim.esm [REFR:00055BA4] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of OrphanRockExterior03 [CELL:000097E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-622_-618_-1_102 Skyrim.esm [REFR:000502B4] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-59_-1078_163_78 Skyrim.esm [REFR:0004F849] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009D1F] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-27))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticewalldivider01.nif_1204_184_-108_100 Skyrim.esm [REFR:0005313C] (places ImpExtIceWallDivider01_NoIce [STAT:000C1DB8] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-473_809_-137_105 Skyrim.esm [REFR:00056D9A] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of TestFrozenMarsh [CELL:0000933C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_46_-746_44_92 Skyrim.esm [REFR:00052F15] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000980E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_55_1031_-125_114 Skyrim.esm [REFR:000554E5] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:00008EBB] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-9_1180_-139_76 Skyrim.esm [REFR:00054EEA] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of BrinehammerExterior01 [CELL:00009208] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1851_-1209_120_100 Skyrim.esm [REFR:00051E7D] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD93] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-30))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005460F] (places RockCaveEntrance02SnowRocks01_HeavySN [STAT:000B77C0] in GRUP Cell Temporary Children of BronzeWaterCaveExterior [CELL:00009079] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,10))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005460F] (places RockCaveEntrance02SnowRocks01_HeavySN [STAT:000B77C0] in GRUP Cell Temporary Children of BronzeWaterCaveExterior [CELL:00009079] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-246_363_-7_98 Skyrim.esm [REFR:00051D5E] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000094A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,8))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge01.nif_-1350_451_-35_92 Skyrim.esm [REFR:00057AA5] (places MountainRidge01 [STAT:00052171] in GRUP Cell Temporary Children of [CELL:0000703B] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_220_-476_-1_100 Skyrim.esm [REFR:00053853] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-118_1021_-104_100 Skyrim.esm [REFR:00054C49] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of CWPatrolsPaleImperial [CELL:0000928E] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,24))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif_27_175_-41_100 Skyrim.esm [REFR:00053F4B] (places NorExtWallBgDivider01 [STAT:0004447E] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith [CELL:0000951F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-77_986_-108_85 Skyrim.esm [REFR:00059A72] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of MilitaryCampPaleImperial04 [CELL:0000928D] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,24))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0005460F] (places RockCaveEntrance02SnowRocks01_HeavySN [STAT:000B77C0] in GRUP Cell Temporary Children of BronzeWaterCaveExterior [CELL:00009079] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,10))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticestairs01.nif_1207_186_-106_100 Skyrim.esm [REFR:0005313D] (places ImpExtIceStairs01_NoIce [STAT:000C9B5D] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005460F] (places RockCaveEntrance02SnowRocks01_HeavySN [STAT:000B77C0] in GRUP Cell Temporary Children of BronzeWaterCaveExterior [CELL:00009079] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-636_-621_0_100 Skyrim.esm [REFR:000502C4] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-16))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-456_246_-42_100 Skyrim.esm [REFR:000515AB] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of [CELL:0000950A] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance02.nif_840_438_-86_95 Skyrim.esm [REFR:0005460F] (places RockCaveEntrance02SnowRocks01_HeavySN [STAT:000B77C0] in GRUP Cell Temporary Children of BronzeWaterCaveExterior [CELL:00009079] (in Tamriel "Скайрим" [WRLD:0000003C] at 20,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_363_-706_121_97 Skyrim.esm [REFR:00055BDA] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of OrphanRockExterior03 [CELL:000097E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-650_-762_1_97 Skyrim.esm [REFR:00050982] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-191_-728_37_112 Skyrim.esm [REFR:0004F694] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009BF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_51_-765_44_100 Skyrim.esm [REFR:00052F16] (places RockPileS01PineForest02 [STAT:00052F17] in GRUP Cell Temporary Children of [CELL:0000980E] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1866_-1208_117_100 Skyrim.esm [REFR:00051E7E] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD93] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-62_-1076_163_77 Skyrim.esm [REFR:0004F877] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009D1F] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-27))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000554E6] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008EDA] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,24))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000554E6] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008EDA] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,24))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000554E6] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008EDA] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,24))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000554E6] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008EDA] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-283_252_-40_91 Skyrim.esm [REFR:00052BBC] (places RockPileS03Rocks01 [STAT:000B353D] in GRUP Cell Temporary Children of [CELL:000094E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,6))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:000554E6] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008EDA] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_211_-480_0_100 Skyrim.esm [REFR:00053854] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-1593_465_-41_100 Skyrim.esm [REFR:00057AA6] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00007041] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_74_1002_-120_100 Skyrim.esm [REFR:000554E6] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008EDA] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-9_1184_-140_94 Skyrim.esm [REFR:00054EEB] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of BrinehammerExterior01 [CELL:00009208] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,28))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\mines\clutter\minewoodplanks01.nif_1205_202_-106_100 Skyrim.esm [REFR:0004FF50] (places StockadeWoodplanks01 [STAT:000533D5] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-69_989_-108_97 Skyrim.esm [REFR:00059A74] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of MilitaryCampPaleImperial04 [CELL:0000928D] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-632_-615_0_80 Skyrim.esm [REFR:000502CA] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1507_424_-20_100 Skyrim.esm [REFR:000539B8] (places RockPileM02ReachGrass01 [STAT:00041B8E] in GRUP Cell Temporary Children of [CELL:0000705E] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,10))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-457_256_-42_100 Skyrim.esm [REFR:000515AC] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of RannveigsFastExterior01 [CELL:000094E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,6))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble03.nif_1202_181_-103_105 Skyrim.esm [REFR:0005313E] (places ImpExtIceRubble03_NoIce [STAT:000E6476] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054C4A] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000922B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1884_-1190_126_100 Skyrim.esm [REFR:00051E7F] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-258_332_-2_77 Skyrim.esm [REFR:00051D5F] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:000094A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,8))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-648_-758_1_107 Skyrim.esm [REFR:00050994] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054C4A] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000922B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-198_-714_18_111 Skyrim.esm [REFR:0004F695] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_377_-696_123_90 Skyrim.esm [REFR:00055BDD] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of OrphanRockExterior02 [CELL:000097C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00054C4A] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000922B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,27))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01ivy.nif_205_-482_0_100 Skyrim.esm [REFR:00053855] (places StonewallEndL01Ivy [STAT:0000099F] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-691_-365_1_75 Skyrim.esm [REFR:000593FF] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009ADC] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-77_983_-108_89 Skyrim.esm [REFR:00059A75] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of MilitaryCampPaleImperial04 [CELL:0000928D] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-85_1113_-133_79 Skyrim.esm [REFR:00054C4A] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:0000922B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-278_248_-38_78 Skyrim.esm [REFR:00052BBD] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of [CELL:000094E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,6))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-79_-1046_166_79 Skyrim.esm [REFR:0004F878] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009CFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-26))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner01.nif_1203_204_-108_100 Skyrim.esm [REFR:00053143] (places ImpExtIceBldgSecondCorner01_NoIce [STAT:000C1D94] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewoodbeam02.nif_1205_202_-105_100 Skyrim.esm [REFR:0004FF51] (places StockadeWoodbeam02 [STAT:000533D1] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-1361_388_-60_100 Skyrim.esm [REFR:00057AA7] (places RockCliff02ReachGrass01Rocks01 [STAT:0004E121] in GRUP Cell Temporary Children of KarthwastenExterior03 [CELL:0000707A] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,9))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadepike01.nif_1558_93_-50_134 Skyrim.esm [REFR:000502CB] (places StockadePike01_LightSN [STAT:00090CC8] in GRUP Cell Temporary Children of NarzulburExterior01 [CELL:0000B57B] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,2))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-446_247_-42_100 Skyrim.esm [REFR:000515AD] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of [CELL:000094E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,6))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C4A] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1505_428_-22_115 Skyrim.esm [REFR:000539BA] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000705E] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,10))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C4A] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-35_1182_-138_125 Skyrim.esm [REFR:00054EEC] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of BrinehammerExterior01 [CELL:00009208] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-214_-693_13_103 Skyrim.esm [REFR:0004F696] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BD9] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_371_-695_123_73 Skyrim.esm [REFR:00055BDE] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of OrphanRockExterior02 [CELL:000097C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-459_814_-137_90 Skyrim.esm [REFR:00056D9B] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of TestFrozenMarsh [CELL:0000933C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,19))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01ivy.nif_205_-484_0_100 Skyrim.esm [REFR:00053856] (places StonewallEndR01Ivy [STAT:000009A1] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-148_1155_-139_125 Skyrim.esm [REFR:00054985] (places RockPileL03CoastBeach01 [STAT:000B23FC] in GRUP Cell Temporary Children of [CELL:0000920B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-660_-747_4_104 Skyrim.esm [REFR:00050995] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C26] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-159_689_-126_100 Skyrim.esm [REFR:00051C4A] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_100_-557_10_100 Skyrim.esm [REFR:00054C4B] (places RockPileM01PineForest02 [STAT:0005B884] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner01.nif_1200_199_-108_100 Skyrim.esm [REFR:00053144] (places ImpExtIceBldgSecondCorner01_NoIce [STAT:000C1D94] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatmid01.nif_-447_257_-42_100 Skyrim.esm [REFR:000515AE] (places NorTmpExtPlatMid01 [STAT:00026F77] in GRUP Cell Temporary Children of [CELL:000094E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,6))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-62_989_-110_80 Skyrim.esm [REFR:00059A76] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of MilitaryCampPaleImperial04 [CELL:0000928D] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliffmineentrance.nif_-1356_405_-57_100 Skyrim.esm [REFR:00057AA8] (places RockCliffMineEntranceReachGrass01A [STAT:00053989] in GRUP Cell Temporary Children of KarthwastenExterior03 [CELL:0000707A] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,9))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewoodbeam01.nif_1205_202_-105_100 Skyrim.esm [REFR:0004FF52] (places StockadeWoodbeam01 [STAT:000533D0] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-695_-363_1_67 Skyrim.esm [REFR:00059400] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009ADC] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-84_-1046_164_89 Skyrim.esm [REFR:0004F8B5] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009CFF] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-259_347_-4_82 Skyrim.esm [REFR:00051D60] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000094A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,8))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C4B] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-210_-695_14_115 Skyrim.esm [REFR:0004F697] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BD9] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C4B] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-654_-753_3_108 Skyrim.esm [REFR:00050996] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-79_989_-108_94 Skyrim.esm [REFR:00059A79] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of MilitaryCampPaleImperial04 [CELL:0000928D] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_391_-678_128_100 Skyrim.esm [REFR:00055BDF] (places RockCliff08PineForest01SnowLight [STAT:000531BE] in GRUP Cell Temporary Children of OrphanRockExterior02 [CELL:000097C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_99_-554_9_100 Skyrim.esm [REFR:00054C4C] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewoodbeam01.nif_1195_205_-106_100 Skyrim.esm [REFR:00053145] (places StockadeWoodbeam01 [STAT:000533D0] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-158_676_-124_100 Skyrim.esm [REFR:00051C4B] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_36_-736_44_135 Skyrim.esm [REFR:00052F19] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009BF4] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-680_-368_2_115 Skyrim.esm [REFR:00059402] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009ADC] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-9))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall01.nif_-437_258_-42_100 Skyrim.esm [REFR:000515AF] (places NorTmpExtPlatWall01 [STAT:00026F7D] in GRUP Cell Temporary Children of [CELL:000094E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,6))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-227_372_-13_73 Skyrim.esm [REFR:00051D61] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009480] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-639_-617_1_91 Skyrim.esm [REFR:000502DB] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BC2] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_207_-493_1_156 Skyrim.esm [REFR:00053857] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00009750] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-281_251_-40_100 Skyrim.esm [REFR:00052BC1] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000094E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,6))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-66_-1051_172_103 Skyrim.esm [REFR:0004F8BA] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009CFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-140_1157_-139_103 Skyrim.esm [REFR:00054986] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of [CELL:0000920B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_8_1054_-127_149 Skyrim.esm [REFR:000554E7] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of MilitaryCampPaleImperial09 [CELL:0000926A] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-652_-741_2_107 Skyrim.esm [REFR:00050997] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C25] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_-1395_442_-52_81 Skyrim.esm [REFR:00057AAB] (places MountainPeak02 [STAT:00043F55] in GRUP Cell Temporary Children of [CELL:0000705C] (in Tamriel "Скайрим" [WRLD:0000003C] at -35,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_68_1119_-143_100 Skyrim.esm [REFR:00054EED] (places MountainTrim01CoastOceanFloor01 [STAT:000E370D] in GRUP Cell Temporary Children of [CELL:00008E7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,27))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewoodbeam02.nif_1195_205_-106_100 Skyrim.esm [REFR:00053146] (places StockadeWoodbeam02 [STAT:000533D1] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1889_-1190_123_100 Skyrim.esm [REFR:00051E80] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C4C] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C4C] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1515_419_-18_102 Skyrim.esm [REFR:000539BB] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000705E] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow01.nif_-82_981_-108_92 Skyrim.esm [REFR:00059A7A] (places TreePineForestSnow01 [TREE:0005C072] in GRUP Cell Temporary Children of MilitaryCampPaleImperial05 [CELL:000092AE] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,23))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-154_668_-121_84 Skyrim.esm [REFR:00051C4C] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00009397] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_113_-571_10_100 Skyrim.esm [REFR:00054C4D] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_344_-672_124_100 Skyrim.esm [REFR:00055BE1] (places DirtCliffs03PineForest02 [STAT:0005B7E2] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1852_-1220_117_100 Skyrim.esm [REFR:00051E81] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD93] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_211_-494_2_111 Skyrim.esm [REFR:00053858] (places RockL03SnowLight [STAT:0001EF49] in GRUP Cell Temporary Children of [CELL:00009750] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-693_-367_-2_100 Skyrim.esm [REFR:00059459] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009ADC] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-594_-629_3_116 Skyrim.esm [REFR:000502E0] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of BannermistTowerExterior01 [CELL:00009BC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-60_-1053_171_120 Skyrim.esm [REFR:0004F8BB] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009CFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-143_1160_-140_129 Skyrim.esm [REFR:00054987] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000920B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-121_1248_-138_101 Skyrim.esm [REFR:00059C93] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:000091C8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-8_-702_39_100 Skyrim.esm [REFR:00052F1C] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:00009BF5] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-260_344_-4_85 Skyrim.esm [REFR:00051D62] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:000094A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,8))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000554E8] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:00009249] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,26))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewoodbeam01.nif_1195_205_-106_100 Skyrim.esm [REFR:00053147] (places StockadeWoodbeam01 [STAT:000533D0] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000554E8] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:00009249] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-221_-691_15_78 Skyrim.esm [REFR:0004F698] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BD9] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_-1336_431_-57_100 Skyrim.esm [REFR:00057AAC] (places RockCaveEntrance01ReachDirt01 [STAT:0008025F] in GRUP Cell Temporary Children of KarthwastenExterior02 [CELL:0000705A] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1871_-1231_116_100 Skyrim.esm [REFR:00051E82] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BDC7] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-31))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-83_1121_-134_171 Skyrim.esm [REFR:00054C4E] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of [CELL:0000922B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,27))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000554E8] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:00009249] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_4_1071_-135_100 Skyrim.esm [REFR:000554E8] (places RockCliff08Snow_HeavySN [STAT:000774BC] in GRUP Cell Temporary Children of [CELL:00009249] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf02.nif_-20_1101_-139_88 Skyrim.esm [REFR:00054EEE] (places RockShelf02 [STAT:00086920] in GRUP Cell Temporary Children of [CELL:0000924A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_25_165_-50_100 Skyrim.esm [REFR:00053F58] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith [CELL:0000951F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_382_-739_109_100 Skyrim.esm [REFR:00055BE2] (places MountainCliff03 [STAT:00027D1F] in GRUP Cell Temporary Children of MilitaryCampFalkreathSons [CELL:00009806] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-19))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C4E] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000093B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C4E] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000093B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-77_977_-108_97 Skyrim.esm [REFR:00059A7B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of MilitaryCampPaleImperial05 [CELL:000092AE] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,23))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-276_267_-36_120 Skyrim.esm [REFR:00052BC3] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of [CELL:000094E4] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,6))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-129_1238_-137_107 Skyrim.esm [REFR:00059C97] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:000091C9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-163_640_-110_88 Skyrim.esm [REFR:00051C4E] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000093B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_216_-473_-1_117 Skyrim.esm [REFR:00053859] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-682_-367_1_104 Skyrim.esm [REFR:00059483] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009ADC] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-49_1030_-115_157 Skyrim.esm [REFR:000554E9] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewoodbeam02.nif_1195_205_-106_100 Skyrim.esm [REFR:00053148] (places StockadeWoodbeam02 [STAT:000533D1] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-218_-694_15_75 Skyrim.esm [REFR:0004F699] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BD9] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-599_-623_4_86 Skyrim.esm [REFR:000502E2] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of BannermistTowerExterior01 [CELL:00009BC1] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1333_438_-44_100 Skyrim.esm [REFR:00057AAD] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of KarthwastenExterior02 [CELL:0000705A] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_112_-555_9_100 Skyrim.esm [REFR:00054C4F] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-260_334_-3_119 Skyrim.esm [REFR:00051D63] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000094A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,8))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1512_456_-45_100 Skyrim.esm [REFR:00055BE8] (places MountainTrim01ReachDirt01 [STAT:0004195C] in GRUP Cell Temporary Children of [CELL:0000703F] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_498_1255_-151_100 Skyrim.esm [REFR:0005434D] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1319_63_-74_100 Skyrim.esm [REFR:00050B02] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of KarthspireRedoubtExterior [CELL:00007171] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-144_1159_-139_87 Skyrim.esm [REFR:00054988] (places RockPileS01CoastBeach01 [STAT:000B2418] in GRUP Cell Temporary Children of [CELL:0000920B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-81_-1034_168_94 Skyrim.esm [REFR:0004F8BD] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009CFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_117_1007_-129_44 Skyrim.esm [REFR:00054EEF] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of POISnowy16 [CELL:00008ED9] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-45_1030_-115_137 Skyrim.esm [REFR:000554EA] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge01.nif_54_-702_46_60 Skyrim.esm [REFR:00052F1D] (places MountainRidge01 [STAT:00052171] in GRUP Cell Temporary Children of [CELL:000097EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-18))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble04.nif_1196_206_-108_64 Skyrim.esm [REFR:00053149] (places ImpExtIceRubble04_NoIce [STAT:000E6477] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-86_981_-108_87 Skyrim.esm [REFR:00059A7C] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000092AF] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,23))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C4F] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:000093B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C4F] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:000093B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_-640_-726_-6_50 Skyrim.esm [REFR:00059484] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:00009C04] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-1594_460_-42_100 Skyrim.esm [REFR:00057AAE] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00007041] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-261_329_-2_79 Skyrim.esm [REFR:00051D64] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000094A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,8))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1880_-1243_116_100 Skyrim.esm [REFR:00051E83] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BDC7] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-31))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-161_641_-111_100 Skyrim.esm [REFR:00051C4F] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:000093B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,15))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\riften\rtwarehouse01.nif_1696_-987_108_100 Skyrim.esm [REFR:00055C08] (places RTWarehouse01 [STAT:00055C07] in GRUP Cell Temporary Children of RiftenPlankside02 [CELL:0000BCF2] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_114_-549_8_100 Skyrim.esm [REFR:00054C50] (places RockPileM01PineForest02 [STAT:0005B884] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-106_-1020_157_66 Skyrim.esm [REFR:0004F8BE] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009CDE] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-25))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase2sided02.nif_-1281_92_-84_150 Skyrim.esm [REFR:00050B06] (places StockadeScaffoldBase2Sided02 [STAT:000533BC] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_96_1009_-134_127 Skyrim.esm [REFR:00054EF0] (places RockCliff04Snow [STAT:00024C94] in GRUP Cell Temporary Children of POISnowy16 [CELL:00008ED9] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-481_792_-139_127 Skyrim.esm [REFR:00056DA3] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of TestFrozenMarsh [CELL:0000933C] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,19))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile05.nif_-426_-968_-1_100 Skyrim.esm [REFR:00059485] (places NorExtRubblePile05 [STAT:00044B87] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-50_1039_-116_114 Skyrim.esm [REFR:000554EB] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_32_-692_24_100 Skyrim.esm [REFR:00052F1E] (places MountainCliff04 [STAT:00027D1D] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-217_-690_16_114 Skyrim.esm [REFR:0004F69A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BD9] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-316_283_-42_103 Skyrim.esm [REFR:00052BC5] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of DrelassCottage [CELL:000094E5] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,6))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticebldgsecondcorner01.nif_1201_206_-109_100 Skyrim.esm [REFR:0005314A] (places ImpExtIceBldgSecondCorner01_NoIce [STAT:000C1D94] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-171_1143_-137_120 Skyrim.esm [REFR:00054989] (places RockPileL02CoastBeach01 [STAT:000B23FD] in GRUP Cell Temporary Children of [CELL:0000922D] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1854_-1243_119_100 Skyrim.esm [REFR:00051E84] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BDC7] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-31))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow01.nif_-73_975_-110_96 Skyrim.esm [REFR:00059A87] (places TreePineForestSnow01 [TREE:0005C072] in GRUP Cell Temporary Children of MilitaryCampPaleImperial05 [CELL:000092AE] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,23))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase2sided02.nif_-1282_87_-84_150 Skyrim.esm [REFR:00050B0A] (places StockadeScaffoldBase2Sided02 [STAT:000533BC] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-1321_433_-56_116 Skyrim.esm [REFR:00057AAF] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of KarthwastenExterior02 [CELL:0000705A] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-242_368_-10_127 Skyrim.esm [REFR:00051D65] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000094A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,8))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-470_825_-133_100 Skyrim.esm [REFR:00056DA4] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of [CELL:0000931B] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-103_-1017_158_102 Skyrim.esm [REFR:0004F8C7] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009CDE] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-25))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C50] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C50] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-221_-689_15_108 Skyrim.esm [REFR:0004F69B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BD9] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00051C50] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile06.nif_-425_-970_0_100 Skyrim.esm [REFR:00059486] (places NorExtRubblePile06 [STAT:00044B88] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_1190_215_-104_100 Skyrim.esm [REFR:0005314F] (places ImpExtIceBlocks01_NoIce [STAT:000C9B57] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_123_1008_-128_119 Skyrim.esm [REFR:00054EF1] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of POISnowy16 [CELL:00008ED9] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1861_-1243_117_100 Skyrim.esm [REFR:00051E85] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BDC7] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-31))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_87_-571_13_75 Skyrim.esm [REFR:00054C51] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-174_1144_-138_109 Skyrim.esm [REFR:0005498A] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:0000922D] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-180_640_-117_100 Skyrim.esm [REFR:00051C50] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000093B9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000554EC] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of MilitaryCampPaleImperial02 [CELL:0000926B] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,25))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000554EC] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of MilitaryCampPaleImperial02 [CELL:0000926B] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,25))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:000554EC] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of MilitaryCampPaleImperial02 [CELL:0000926B] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,25))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase4sided01.nif_-1291_77_-84_150 Skyrim.esm [REFR:00050B0C] (places StockadeScaffoldBase4Sided01 [STAT:000533B8] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-20_1027_-113_84 Skyrim.esm [REFR:000554EC] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of MilitaryCampPaleImperial02 [CELL:0000926B] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-73_983_-108_101 Skyrim.esm [REFR:00059A89] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of MilitaryCampPaleImperial05 [CELL:000092AE] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,23))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-251_360_-7_124 Skyrim.esm [REFR:00051D66] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000094A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,8))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse02walkway.nif_-1338_378_-60_100 Skyrim.esm [REFR:00057AB0] (places Farmhouse02Walkway [STAT:0004D7AA] in GRUP Cell Temporary Children of KarthwastenExterior01 [CELL:00007079] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-109_-1018_156_98 Skyrim.esm [REFR:0004F981] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009CDE] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance02.nif_1938_-840_97_130 Skyrim.esm [REFR:00056E48] (places RockCaveEntrance02FallForestDirt01 [STAT:000843F3] in GRUP Cell Temporary Children of FallowstoneCaveExterior02 [CELL:0000BC68] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_126_1011_-130_160 Skyrim.esm [REFR:00054EF2] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of [CELL:00008ED8] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,24))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile07.nif_-431_-971_0_100 Skyrim.esm [REFR:00059488] (places NorExtRubblePile07 [STAT:00044B89] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_1194_211_-104_100 Skyrim.esm [REFR:00053151] (places ImpExtIceBlocks01_NoIce [STAT:000C9B57] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-224_-692_14_108 Skyrim.esm [REFR:0004F69C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BD9] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-174_1149_-139_80 Skyrim.esm [REFR:0005498B] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:0000920C] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,28))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C51] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000093B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C51] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000093B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00051C51] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000093B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-157_616_-111_100 Skyrim.esm [REFR:00051C51] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000093B8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1859_-1202_121_100 Skyrim.esm [REFR:00051E86] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD93] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-30))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase2sided01.nif_-1293_80_-84_150 Skyrim.esm [REFR:00050B0D] (places StockadeScaffoldBase2Sided01 [STAT:000533BB] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-76_970_-110_101 Skyrim.esm [REFR:00059A8A] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of MilitaryCampPaleImperial05 [CELL:000092AE] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,23))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_39_-714_48_205 Skyrim.esm [REFR:00052F21] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009BF4] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1_153_-58_100 Skyrim.esm [REFR:00053F5A] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of [CELL:00009541] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_102_-568_13_104 Skyrim.esm [REFR:00054C52] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-249_364_-9_96 Skyrim.esm [REFR:00051D67] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000094A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,8))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs8.nif_-1337_381_-62_100 Skyrim.esm [REFR:00057AB1] (places WalkwayStairs8 [STAT:0004D7C1] in GRUP Cell Temporary Children of KarthwastenExterior01 [CELL:00007079] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,9))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_1195_201_-103_100 Skyrim.esm [REFR:00053152] (places ImpExtIceBlocks01_NoIce [STAT:000C9B57] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-11_1026_-114_129 Skyrim.esm [REFR:000554ED] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of MilitaryCampPaleImperial02 [CELL:0000926B] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-314_293_-38_114 Skyrim.esm [REFR:00052BC8] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of [CELL:000094C4] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,7))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile08.nif_-431_-969_0_100 Skyrim.esm [REFR:00059489] (places NorExtRubblePile08 [STAT:00044B8A] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower01.nif_-570_697_-124_100 Skyrim.esm [REFR:00056629] (places ImpExtTower01 [STAT:0003F1F9] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-603_-378_-8_100 Skyrim.esm [REFR:000576FC] (places MountainTrim02PineForest02 [STAT:00052EE9] in GRUP Cell Temporary Children of SunderstoneGorgeExterior01 [CELL:00009AFB] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-76_-1012_169_106 Skyrim.esm [REFR:0004FA33] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009CDD] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1861_-1211_116_100 Skyrim.esm [REFR:00051E87] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD93] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-209_-692_15_110 Skyrim.esm [REFR:0004F69D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BD9] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-17))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase4sided01.nif_-1294_74_-84_150 Skyrim.esm [REFR:00050B0E] (places StockadeScaffoldBase4Sided01 [STAT:000533B8] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-237_1110_-139_122 Skyrim.esm [REFR:0005498C] (places RockPileL02CoastBeach01 [STAT:000B23FD] in GRUP Cell Temporary Children of [CELL:0000922E] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_82_-533_0_46 Skyrim.esm [REFR:00054C53] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C52] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-112_1264_-140_118 Skyrim.esm [REFR:00059CD3] (places RockPileM02CoastOceanFloor01 [STAT:000E36EE] in GRUP Cell Temporary Children of [CELL:000091C8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_181_1037_-132_226 Skyrim.esm [REFR:00054EF3] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00008EB8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,25))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C52] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00051C52] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\farmhouse01walkway.nif_-1343_389_-59_100 Skyrim.esm [REFR:00057AB2] (places Farmhouse01Walkway [STAT:0004D7A8] in GRUP Cell Temporary Children of KarthwastenExterior01 [CELL:00007079] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-237_360_-4_122 Skyrim.esm [REFR:00051D68] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000094A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,8))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-68_983_-108_75 Skyrim.esm [REFR:00059A96] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of MilitaryCampPaleImperial04 [CELL:0000928D] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,24))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000554EE] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of MilitaryCampPaleImperial02 [CELL:0000926B] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,25))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000554EE] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of MilitaryCampPaleImperial02 [CELL:0000926B] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-201_550_-115_100 Skyrim.esm [REFR:00051C52] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000093FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,13))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01.nif_1196_177_-99_100 Skyrim.esm [REFR:0004FF5E] (places StockadeScaffoldTop0Sided01 [STAT:000533C0] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-16_1030_-114_82 Skyrim.esm [REFR:000554EE] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of MilitaryCampPaleImperial02 [CELL:0000926B] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1872_-1188_131_100 Skyrim.esm [REFR:00051E88] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD93] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_194_-587_43_74 Skyrim.esm [REFR:0005345E] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-609_-367_-15_100 Skyrim.esm [REFR:000576FD] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00009ADA] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-72_-1019_171_97 Skyrim.esm [REFR:0004FA34] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00009CDD] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_499_1253_-150_119 Skyrim.esm [REFR:0005434F] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-22_1187_-136_88 Skyrim.esm [REFR:000566F4] (places RockPileS04CoastBeach01 [STAT:000BB8A7] in GRUP Cell Temporary Children of BrinehammerExterior01 [CELL:00009208] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge02.nif_-444_-426_25_100 Skyrim.esm [REFR:0005A124] (places MountainRidge02_Light_SN [STAT:0005304F] in GRUP Cell Temporary Children of [CELL:00009B18] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-11))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059B19] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:0000922B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,27))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs8.nif_-1340_388_-60_100 Skyrim.esm [REFR:00057AB3] (places WalkwayStairs8 [STAT:0004D7C1] in GRUP Cell Temporary Children of KarthwastenExterior01 [CELL:00007079] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,9))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000554EF] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of MilitaryCampPaleImperial09 [CELL:0000926A] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,25))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059B19] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:0000922B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-113_1275_-140_75 Skyrim.esm [REFR:00059CD6] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000091A7] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,31))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-303_302_-32_89 Skyrim.esm [REFR:00052BCA] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:000094C4] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,7))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-201_-713_19_102 Skyrim.esm [REFR:0004F69E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-18))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase4sided01.nif_-1297_77_-84_150 Skyrim.esm [REFR:00050B0F] (places StockadeScaffoldBase4Sided01 [STAT:000533B8] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-225_371_-12_103 Skyrim.esm [REFR:00051D69] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009480] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-232_1110_-139_108 Skyrim.esm [REFR:0005498D] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000922E] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,27))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_1201_200_-103_100 Skyrim.esm [REFR:00053153] (places ImpExtIceBlocks01_NoIce [STAT:000C9B57] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1889_-1187_127_100 Skyrim.esm [REFR:00051E89] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000554EF] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of MilitaryCampPaleImperial09 [CELL:0000926A] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-75_-1017_170_100 Skyrim.esm [REFR:0004FA35] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00009CDD] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-114_1124_-134_79 Skyrim.esm [REFR:00059B19] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:0000922B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,27))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000554EF] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of MilitaryCampPaleImperial09 [CELL:0000926A] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_190_-586_42_108 Skyrim.esm [REFR:00053460] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:000554EF] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of MilitaryCampPaleImperial09 [CELL:0000926A] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-621_-358_-14_86 Skyrim.esm [REFR:000576FE] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009ADB] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-9))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000554EF] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of MilitaryCampPaleImperial09 [CELL:0000926A] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,25))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054EF4] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008EB8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1657_-718_82_100 Skyrim.esm [REFR:0005A7F0] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of FortGreenwallExterior02 [CELL:0000BC0C] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-18))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054EF4] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008EB8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,25))>
[01:53] [BuildReferences] <Debug: Swapped [REFR:00059492] (places RuinsPot06 [MSTT:0003BC48] in GRUP Cell Temporary Children of HalldirsCairnExterior [CELL:00009CC5] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-24)) to PickTheUnpickable.esp PTU_Misc_RuinsPot06 "Ваза" [MISC:FE040801]>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-452_-418_4_100 Skyrim.esm [REFR:0005A125] (places MountainCliffSm01_LightSN [STAT:00050DC1] in GRUP Cell Temporary Children of [CELL:00009B19] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_181_1041_-133_99 Skyrim.esm [REFR:00054EF4] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008EB8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1871_-1235_117_100 Skyrim.esm [REFR:00051E8A] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BDC7] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-31))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-229_373_-13_105 Skyrim.esm [REFR:00051D6A] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009480] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim03.nif_1_1042_-122_100 Skyrim.esm [REFR:000554EF] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of MilitaryCampPaleImperial09 [CELL:0000926A] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,25))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks01.nif_1200_204_-103_100 Skyrim.esm [REFR:00053154] (places ImpExtIceBlocks01_NoIce [STAT:000C9B57] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs8.nif_-1343_382_-60_100 Skyrim.esm [REFR:00057AB4] (places WalkwayStairs8 [STAT:0004D7C1] in GRUP Cell Temporary Children of KarthwastenExterior01 [CELL:00007079] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-22_1188_-136_100 Skyrim.esm [REFR:000566F6] (places RockPileS01CoastBeach01 [STAT:000B2418] in GRUP Cell Temporary Children of BrinehammerExterior01 [CELL:00009208] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-242_1107_-140_94 Skyrim.esm [REFR:0005498E] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000922E] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_499_1247_-154_100 Skyrim.esm [REFR:00054351] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of HelasFollyExterior [CELL:00008E15] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,30))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_-1501_814_-63_100 Skyrim.esm [REFR:0005B124] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of MorKhazgurExterior02 [CELL:00006F47] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,19))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C55] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_51_-675_40_100 Skyrim.esm [REFR:00052F24] (places DirtCliffsCornerIn01PineForest02 [STAT:0001EF3C] in GRUP Cell Temporary Children of [CELL:000097D0] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C55] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-99_1261_-140_89 Skyrim.esm [REFR:00059CD7] (places RockPileM01CoastBeach01 [STAT:000B2400] in GRUP Cell Temporary Children of [CELL:000091C8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1850_-1248_122_100 Skyrim.esm [REFR:00051E8B] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BDC7] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-31))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-78_-1016_168_98 Skyrim.esm [REFR:0004FA36] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00009CDD] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-613_-382_-11_99 Skyrim.esm [REFR:000576FF] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of SunderstoneGorgeExterior01 [CELL:00009AFB] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-303_300_-32_87 Skyrim.esm [REFR:00052BCB] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:000094C4] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,7))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-115_596_-116_112 Skyrim.esm [REFR:00051C55] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase2sided01.nif_-1304_102_-84_150 Skyrim.esm [REFR:00050B10] (places StockadeScaffoldBase2Sided01 [STAT:000533BB] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs8.nif_-1323_382_-62_100 Skyrim.esm [REFR:00057AB6] (places WalkwayStairs8 [STAT:0004D7C1] in GRUP Cell Temporary Children of KarthwastenExterior01 [CELL:00007079] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_-399_-406_-20_100 Skyrim.esm [REFR:0005A126] (places MountainCliff03_LightSN [STAT:00027DD9] in GRUP Cell Temporary Children of BloatedMansGrottoExterior02 [CELL:00009AF6] (in Tamriel "Скайрим" [WRLD:0000003C] at -10,-10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-697_226_-61_100 Skyrim.esm [REFR:00053467] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of TalkingStoneCampExterior02 [CELL:00009510] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow01.nif_-93_1106_-133_57 Skyrim.esm [REFR:00054C55] (places TreePineForestSnow01 [TREE:0005C072] in GRUP Cell Temporary Children of [CELL:0000924C] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-230_369_-10_77 Skyrim.esm [REFR:00051D6B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009480] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_61_1006_-124_119 Skyrim.esm [REFR:000554F0] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:00008EDA] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,24))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif_1197_206_-103_100 Skyrim.esm [REFR:00053155] (places ImpExtIceBlocks03_NoIce [STAT:000C9B59] in GRUP Cell Temporary Children of MorvunskarExterior04 [CELL:0000910B] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-103_1265_-140_101 Skyrim.esm [REFR:00059CD8] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:000091C8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,30))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallcornerout01.nif_-1500_818_-65_100 Skyrim.esm [REFR:0005B125] (places StockadeWallCornerOut01 [STAT:0001AE17] in GRUP Cell Temporary Children of MorKhazgurExterior02 [CELL:00006F47] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_49_-694_43_100 Skyrim.esm [REFR:00052F26] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000097D0] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_177_1039_-130_189 Skyrim.esm [REFR:00054EF5] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of [CELL:00008EB8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,25))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorout01.nif_-1638_466_-38_100 Skyrim.esm [REFR:00056706] (places DwePlatBgCorOut01 [STAT:0005B094] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase1sided01.nif_-1304_98_-84_150 Skyrim.esm [REFR:00050B11] (places StockadeScaffoldBase1Sided01 [STAT:000533BA] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C56] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C56] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1858_-1240_117_100 Skyrim.esm [REFR:00051E8C] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BDC7] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-31))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-81_-1053_165_100 Skyrim.esm [REFR:0004FA37] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009CFE] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-615_-410_-8_100 Skyrim.esm [REFR:00057700] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:00009B1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-114_597_-116_83 Skyrim.esm [REFR:00051C56] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00057FC1] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00057FC1] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00057FC1] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00057FC1] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_79_-589_23_100 Skyrim.esm [REFR:00054C56] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009792] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-15))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallcornerin01.nif_-1498_822_-65_100 Skyrim.esm [REFR:0005B126] (places StockadeWallCornerIn01 [STAT:0001AE16] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_4_-609_6_100 Skyrim.esm [REFR:0005B4FB] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of GuardianStones [CELL:00009B91] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-15))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticeblocks03.nif_1198_199_-103_100 Skyrim.esm [REFR:00053156] (places ImpExtIceBlocks03_NoIce [STAT:000C9B59] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-520_-417_-3_100 Skyrim.esm [REFR:0005A127] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009B1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1706_-685_80_92 Skyrim.esm [REFR:0005A7F6] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BBEA] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-256_342_-2_108 Skyrim.esm [REFR:00051D6C] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000094A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,8))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-180_-692_9_116 Skyrim.esm [REFR:0004F6A1] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_-558_724_-140_100 Skyrim.esm [REFR:00057FC1] (places RockCaveEntrance01Rocks01Snow [STAT:0002ED73] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-121_1240_-136_115 Skyrim.esm [REFR:00059CE0] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:000091C8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_4_-1001_153_59 Skyrim.esm [REFR:00059499] (places MountainTrimSlab_HeavySN [STAT:0006F274] in GRUP Cell Temporary Children of [CELL:00009CDB] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-1370_413_-47_58 Skyrim.esm [REFR:00057AB7] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:0000705B] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,10))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01burning.nif_-1748_-147_36_100 Skyrim.esm [REFR:0005976C] (places Campfire01Burning [MSTT:00035F49] in GRUP Cell Temporary Children of HagRockRedoubtExterior03 [CELL:00007629] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_50_-686_39_100 Skyrim.esm [REFR:00052F27] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:000097D0] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054EF6] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:00008EB8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,25))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054EF6] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:00008EB8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,25))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_-1497_827_-63_100 Skyrim.esm [REFR:0005B127] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_178_1046_-133_79 Skyrim.esm [REFR:00054EF6] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:00008EB8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,25))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase2sided01.nif_-1303_93_-84_150 Skyrim.esm [REFR:00050B12] (places StockadeScaffoldBase2Sided01 [STAT:000533BB] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-128_276_-15_105 Skyrim.esm [REFR:00052BD3] (places RockPileS04Rocks01 [STAT:000B353E] in GRUP Cell Temporary Children of POISnowy06 [CELL:000094E1] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,6))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall01.nif_-1649_466_-38_100 Skyrim.esm [REFR:00056707] (places DwePlatBgWall01 [STAT:0005B09C] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_1210_445_3_138 Skyrim.esm [REFR:0004FA38] (places MountainPeak01_HeavySN [STAT:00043321] in GRUP Cell Temporary Children of [CELL:00009070] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood01.nif_-697_218_-56_125 Skyrim.esm [REFR:0005346C] (places TreeTundraDriftWoodTree01 [TREE:000B8F53] in GRUP Cell Temporary Children of TalkingStoneCampExterior02 [CELL:00009510] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,5))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C57] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C57] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-617_-380_-12_101 Skyrim.esm [REFR:00057701] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest10 [CELL:00009AFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-10))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00057FC4] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-99_573_-109_92 Skyrim.esm [REFR:00051C57] (places RockPileS02Rocks01Snow [STAT:00024F39] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-261_346_-5_126 Skyrim.esm [REFR:00051D6D] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:000094A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,8))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-271_1131_-140_89 Skyrim.esm [REFR:0005498F] (places RockPileM01CoastBeach01 [STAT:000B2400] in GRUP Cell Temporary Children of [CELL:0000922F] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,27))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00057FC4] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000554F1] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00008EDA] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_106_-560_10_100 Skyrim.esm [REFR:00054C57] (places RockPileL02 [STAT:00027034] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00057FC4] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-538_-516_12_100 Skyrim.esm [REFR:0005949A] (places RockPileS01PineForest02 [STAT:00052F17] in GRUP Cell Temporary Children of MossMotherCavernExterior01 [CELL:00009B5D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-552_719_-138_100 Skyrim.esm [REFR:00057FC4] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005A128] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:00009AF7] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_11_-591_6_100 Skyrim.esm [REFR:0005B4FC] (places RockPileL01RiverbedEdge [STAT:0003F85D] in GRUP Cell Temporary Children of GuardianStones [CELL:00009B91] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1340_400_-60_100 Skyrim.esm [REFR:00057AB8] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of KarthwastenExterior01 [CELL:00007079] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,9))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000554F1] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00008EDA] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,24))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallcornerin01.nif_-1496_830_-66_100 Skyrim.esm [REFR:0005B128] (places StockadeWallCornerIn01 [STAT:0001AE16] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_1692_-704_89_93 Skyrim.esm [REFR:0005A7F7] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of FortGreenwallExterior01 [CELL:0000BC0B] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-125_-731_35_107 Skyrim.esm [REFR:0004F6A2] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005A128] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:00009AF7] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-10))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapr01.nif_-1638_461_-38_100 Skyrim.esm [REFR:00056708] (places DwePlatBgStairCapR01 [STAT:0005B098] in GRUP Cell Temporary Children of BthardamzExterior01 [CELL:00007042] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_65_1019_-122_128 Skyrim.esm [REFR:000554F1] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00008EDA] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-124_1239_-136_85 Skyrim.esm [REFR:00059CE2] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:000091C9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,30))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005A128] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:00009AF7] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-10))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C58] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C58] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005A128] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:00009AF7] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-10))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exteriorice\impexticerubble05.nif_1187_188_-103_95 Skyrim.esm [REFR:00053157] (places ImpExtIceRubble05_NoIce [STAT:000E6478] in GRUP Cell Temporary Children of MorvunskarExterior02 [CELL:0000912B] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,4))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054EF7] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00008EB8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,25))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054EF7] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00008EB8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-96_575_-108_88 Skyrim.esm [REFR:00051C58] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of StonehillsExteriorEdge [CELL:000093D8] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,14))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0005A128] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:00009AF7] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-58_-1070_163_106 Skyrim.esm [REFR:0004FA4C] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009D1F] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-614_-398_-11_111 Skyrim.esm [REFR:00057702] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest10 [CELL:00009AFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-10))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase1sided01.nif_-1307_92_-84_150 Skyrim.esm [REFR:00050B13] (places StockadeScaffoldBase1Sided01 [STAT:000533BA] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-446_-388_-15_100 Skyrim.esm [REFR:0005A128] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:00009AF7] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-21_-586_6_100 Skyrim.esm [REFR:0005B4FE] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of POIPineForest01 [CELL:00009B92] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-15))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_-1502_837_-64_100 Skyrim.esm [REFR:0005B129] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01snow.nif_-131_1116_-131_43 Skyrim.esm [REFR:00059B20] (places TreePineForestStump01Snow [STAT:0005D041] in GRUP Cell Temporary Children of [CELL:0000922C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_168_1045_-131_128 Skyrim.esm [REFR:00054EF7] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00008EB8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-262_340_-4_79 Skyrim.esm [REFR:00051D6E] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000094A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,8))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-536_-516_12_100 Skyrim.esm [REFR:000594C6] (places RockPileS03FieldGrass02 [STAT:00059338] in GRUP Cell Temporary Children of MossMotherCavernExterior01 [CELL:00009B5D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-13))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00057FC5] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorin01.nif_-1635_467_-43_100 Skyrim.esm [REFR:00056709] (places DwePlatBgCorIn01 [STAT:0005B093] in GRUP Cell Temporary Children of BthardamzExterior01 [CELL:00007042] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1360_396_-58_100 Skyrim.esm [REFR:00057AB9] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of KarthwastenExterior03 [CELL:0000707A] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,9))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00057FC5] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-142_1244_-139_97 Skyrim.esm [REFR:00059CE4] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:000091C9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-269_1128_-140_81 Skyrim.esm [REFR:00054990] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000922F] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_106_-574_14_77 Skyrim.esm [REFR:00054C58] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of EmbershardMineExterior02 [CELL:00009791] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_-131_-731_33_103 Skyrim.esm [REFR:0004F6A3] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00057FC5] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-55_-1084_164_115 Skyrim.esm [REFR:0004FA4D] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009D1F] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,-27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_213_-475_-1_123 Skyrim.esm [REFR:00053862] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-469_-409_-6_100 Skyrim.esm [REFR:0005A129] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:00009AF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-41_1020_-112_74 Skyrim.esm [REFR:000554F2] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of MilitaryCampPaleImperial [CELL:0000928C] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,24))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C59] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-618_-384_-11_119 Skyrim.esm [REFR:00057703] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIPineForest10 [CELL:00009AFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-548_719_-136_100 Skyrim.esm [REFR:00057FC5] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C59] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01burning.nif_1196_195_-102_100 Skyrim.esm [REFR:00053158] (places Campfire01Burning [MSTT:00035F49] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_47_-713_54_59 Skyrim.esm [REFR:00052F29] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000097EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-18))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase2sided02.nif_-1308_96_-84_150 Skyrim.esm [REFR:00050B14] (places StockadeScaffoldBase2Sided02 [STAT:000533BC] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_1687_-731_82_100 Skyrim.esm [REFR:0005A7F9] (places RoadChunkL01FallForestDirt01 [STAT:000669D5] in GRUP Cell Temporary Children of FortGreenwallExterior01 [CELL:0000BC0B] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1104_801_6_100 Skyrim.esm [REFR:0005B500] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of ShrineofAzuraExterior03 [CELL:00008F5C] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-560_-510_15_110 Skyrim.esm [REFR:000594D9] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MossMotherCavernExterior01 [CELL:00009B5D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-223_1132_-139_106 Skyrim.esm [REFR:00054991] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:0000922E] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-113_542_-100_93 Skyrim.esm [REFR:00051C59] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapl01.nif_-1638_451_-38_100 Skyrim.esm [REFR:0005670A] (places DwePlatBgStairCapL01 [STAT:0005B097] in GRUP Cell Temporary Children of BthardamzExterior01 [CELL:00007042] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-256_352_-4_90 Skyrim.esm [REFR:00051D6F] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000094A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,8))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054EF8] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:00008EB8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,25))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054EF8] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:00008EB8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,25))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054EF8] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:00008EB8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_431_-516_204_100 Skyrim.esm [REFR:00054C59] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of HHpathShrine07 [CELL:0000974B] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_238_-489_4_123 Skyrim.esm [REFR:00053863] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-130_1251_-138_108 Skyrim.esm [REFR:00059CE5] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:000091C9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_-132_-727_34_114 Skyrim.esm [REFR:0004F6A4] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-1343_403_-58_100 Skyrim.esm [REFR:00057ABA] (places RockPileL02Rocks01 [STAT:00024C61] in GRUP Cell Temporary Children of KarthwastenExterior01 [CELL:00007079] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,9))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadegate01.nif_-1499_834_-66_100 Skyrim.esm [REFR:0005B12A] (places StockadeGate01 "Ворота" [DOOR:0001AE14] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-697_219_-59_52 Skyrim.esm [REFR:0005346D] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of TalkingStoneCampExterior02 [CELL:00009510] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_192_1033_-136_117 Skyrim.esm [REFR:00054EF8] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:00008EB8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-92_-1066_164_110 Skyrim.esm [REFR:0004FA4E] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009D20] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-43_1018_-112_43 Skyrim.esm [REFR:000554F3] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of MilitaryCampPaleImperial04 [CELL:0000928D] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1105_770_6_100 Skyrim.esm [REFR:0005B501] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:00008F7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,18))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase2sided01.nif_-1309_101_-84_150 Skyrim.esm [REFR:00050B15] (places StockadeScaffoldBase2Sided01 [STAT:000533BB] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1282_-797_108_92 Skyrim.esm [REFR:000539D1] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of TestFallForest [CELL:0000980F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-616_-396_-9_110 Skyrim.esm [REFR:00057704] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIPineForest10 [CELL:00009AFC] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-10))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C5A] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C5A] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-274_324_-8_107 Skyrim.esm [REFR:00051D70] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000094C3] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,7))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapr01.nif_-1635_469_-43_100 Skyrim.esm [REFR:0005670B] (places DwePlatBgStairCapR01 [STAT:0005B098] in GRUP Cell Temporary Children of BthardamzExterior01 [CELL:00007042] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,11))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059B23] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:0000922C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-440_-439_18_85 Skyrim.esm [REFR:0005A12A] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009B18] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_166_904_-119_76 Skyrim.esm [REFR:0005BA5D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of WindwardRuinsExterior [CELL:00008F15] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,22))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks01.nif_-563_689_-117_100 Skyrim.esm [REFR:00057FF4] (places ImpExtBlocks01 [STAT:0003F988] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairssingle01.nif_1101_761_14_103 Skyrim.esm [REFR:0005B502] (places NorExtWallBgStairsSingle01Snow [STAT:0006C7B5] in GRUP Cell Temporary Children of [CELL:00008F7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,18))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059B23] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:0000922C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_-138_-731_35_110 Skyrim.esm [REFR:0004F6A5] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-1588_462_-42_100 Skyrim.esm [REFR:00057ABB] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00007041] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel02wet.nif_-228_1137_-140_115 Skyrim.esm [REFR:00054992] (places RockPileL02WetCoastBeach01 [STAT:000396AA] in GRUP Cell Temporary Children of [CELL:0000922E] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-121_1201_-141_116 Skyrim.esm [REFR:00059CE7] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:000091E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-132_1114_-132_98 Skyrim.esm [REFR:00059B23] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:0000922C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_219_-463_-1_85 Skyrim.esm [REFR:00053864] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_204_1046_-138_134 Skyrim.esm [REFR:00054EF9] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of [CELL:00008EB8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-114_544_-102_125 Skyrim.esm [REFR:00051C5A] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000093F9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1301_-796_106_106 Skyrim.esm [REFR:000539D3] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of TestFallForest [CELL:0000980F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-42_1024_-112_88 Skyrim.esm [REFR:000554F4] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of MilitaryCampPaleImperial04 [CELL:0000928D] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,24))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallcornerin01.nif_-1506_838_-65_100 Skyrim.esm [REFR:0005B12B] (places StockadeWallCornerIn01 [STAT:0001AE16] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase4sided01.nif_-1298_86_-84_150 Skyrim.esm [REFR:00050B16] (places StockadeScaffoldBase4Sided01 [STAT:000533B8] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_46_-698_45_80 Skyrim.esm [REFR:00052F2C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000097EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1754_-884_107_100 Skyrim.esm [REFR:0005BA62] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC8E] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-22))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks04.nif_-568_691_-117_100 Skyrim.esm [REFR:00057FF5] (places ImpExtBlocks04 [STAT:0003F985] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_18_137_-59_100 Skyrim.esm [REFR:00053F63] (places RockPileL04 [STAT:0001EFA2] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgstairssingle01.nif_1107_764_17_100 Skyrim.esm [REFR:0005B503] (places NorExtWallBgStairsSingle01Snow [STAT:0006C7B5] in GRUP Cell Temporary Children of ShrineofAzuraExterior01 [CELL:00008F7A] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,18))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairmid02.nif_-1635_472_-43_100 Skyrim.esm [REFR:0005670C] (places DwePlatBgStairMid02 [STAT:0005B09A] in GRUP Cell Temporary Children of BthardamzExterior01 [CELL:00007042] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-135_-715_28_119 Skyrim.esm [REFR:0004F6A6] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-276_329_-9_119 Skyrim.esm [REFR:00051D71] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000094A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,8))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_1665_-714_82_100 Skyrim.esm [REFR:0005A800] (places RoadChunkL02FallForestDirt01 [STAT:000669D4] in GRUP Cell Temporary Children of FortGreenwallExterior02 [CELL:0000BC0C] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\tundra\rocktundraland01.nif_192_155_-42_100 Skyrim.esm [REFR:00054C62] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009162] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1300_-797_106_100 Skyrim.esm [REFR:000539D4] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of TestFallForest [CELL:0000980F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge02.nif_-424_-420_27_69 Skyrim.esm [REFR:0005A12B] (places MountainRidge02_Light_SN [STAT:0005304F] in GRUP Cell Temporary Children of [CELL:00009B18] (in Tamriel "Скайрим" [WRLD:0000003C] at -11,-11))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C5B] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of ValkyggExterior01 [CELL:0000943C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,11))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00051C5B] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of ValkyggExterior01 [CELL:0000943C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,11))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C5B] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of ValkyggExterior01 [CELL:0000943C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-602_-424_-3_85 Skyrim.esm [REFR:00057706] (places MountainTrim01PineForest02 [STAT:00055036] in GRUP Cell Temporary Children of [CELL:00009B1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-11))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054EFA] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:00008EB8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,25))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054EFA] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:00008EB8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-120_1199_-140_85 Skyrim.esm [REFR:00059CE8] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:000091E9] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-1353_410_-58_93 Skyrim.esm [REFR:00057ABC] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:0000705B] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-227_1143_-140_71 Skyrim.esm [REFR:00054993] (places RockPileM01CoastBeach01 [STAT:000B2400] in GRUP Cell Temporary Children of [CELL:0000922E] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-45_1023_-112_78 Skyrim.esm [REFR:000554F5] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of MilitaryCampPaleImperial04 [CELL:0000928D] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,24))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C5B] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of ValkyggExterior01 [CELL:0000943C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_201_1038_-131_93 Skyrim.esm [REFR:00054EFA] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of [CELL:00008EB8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,25))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051C5B] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of ValkyggExterior01 [CELL:0000943C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,11))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadetower01.nif_-1502_822_-65_100 Skyrim.esm [REFR:0005B12D] (places StockadeTower01 [STAT:0001AE1B] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B507] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_225_-465_-1_100 Skyrim.esm [REFR:00053865] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_28_-653_30_100 Skyrim.esm [REFR:00052F2D] (places DirtCliffs03PineForest02 [STAT:0005B7E2] in GRUP Cell Temporary Children of [CELL:00009BB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-129_491_-81_100 Skyrim.esm [REFR:00051C5B] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of ValkyggExterior01 [CELL:0000943C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,11))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks03.nif_-563_693_-117_100 Skyrim.esm [REFR:00057FF6] (places ImpExtBlocks03 [STAT:0003F98A] in GRUP Cell Temporary Children of FortSnowhawkExterior02 [CELL:000093A1] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,16))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01.nif_-1281_92_-81_150 Skyrim.esm [REFR:00050B1F] (places StockadeScaffoldTop1Sided01 [STAT:000533C1] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B507] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapl01.nif_-1635_474_-43_100 Skyrim.esm [REFR:0005670D] (places DwePlatBgStairCapL01 [STAT:0005B097] in GRUP Cell Temporary Children of BthardamzExterior01 [CELL:00007042] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge03.nif_-255_-750_45_100 Skyrim.esm [REFR:0005A135] (places MountainRidge03_Light_SN [STAT:00053908] in GRUP Cell Temporary Children of ShriekwindBastionExterior03 [CELL:00009C1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-277_326_-10_86 Skyrim.esm [REFR:00051D72] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:000094C3] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,7))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-230_1166_-140_77 Skyrim.esm [REFR:00054994] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:0000920D] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,28))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallwalkway01.nif_-1497_831_-64_100 Skyrim.esm [REFR:0005B12E] (places StockadeWallWalkway01 [STAT:000349A8] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-111_1166_-139_74 Skyrim.esm [REFR:00059CE9] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:0000920A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_150_-552_15_100 Skyrim.esm [REFR:0005B507] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1750_-888_106_100 Skyrim.esm [REFR:0005BA77] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BC8E] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-22))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_112_-575_17_56 Skyrim.esm [REFR:00054C64] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of EmbershardMineExterior02 [CELL:00009791] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_222_-464_-1_100 Skyrim.esm [REFR:00053866] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-612_-429_-7_88 Skyrim.esm [REFR:00057707] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009B1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-43_1021_-113_63 Skyrim.esm [REFR:000554F6] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of MilitaryCampPaleImperial04 [CELL:0000928D] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,24))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks01.nif_-560_704_-117_100 Skyrim.esm [REFR:00057FF9] (places ImpExtBlocks01 [STAT:0003F988] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1301_-802_107_106 Skyrim.esm [REFR:000539D5] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of TestFallForest [CELL:0000980F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1319_408_-60_84 Skyrim.esm [REFR:00057ABE] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of KarthwastenExterior01 [CELL:00007079] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,9))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile02.nif_29_174_-43_100 Skyrim.esm [REFR:00053F66] (places NorExtRubblePile02 [STAT:00044B84] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith [CELL:0000951F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,4))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcordblend01.nif_-1629_477_-43_100 Skyrim.esm [REFR:0005670E] (places DwePlatBgCorDblEnd01 [STAT:0005B092] in GRUP Cell Temporary Children of BthardamzExterior01 [CELL:00007042] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,11))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054EFB] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008EB8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,25))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided02.nif_-1282_87_-81_150 Skyrim.esm [REFR:00050B21] (places StockadeScaffoldTop2Sided02 [STAT:000533B7] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054EFB] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008EB8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-1522_790_-61_100 Skyrim.esm [REFR:0005B12F] (places RoadChunkL02ReachDirt01 [STAT:000885AB] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_198_1032_-130_71 Skyrim.esm [REFR:00054EFB] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:00008EB8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,25))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif_1107_764_19_100 Skyrim.esm [REFR:0005B509] (places NorTmpExtPlatTowerBridgeFree01Snow [STAT:00028A96] in GRUP Cell Temporary Children of ShrineofAzuraExterior01 [CELL:00008F7A] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,18))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D73] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of LabyrinthianExterior02 [CELL:0000945D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,10))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D73] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of LabyrinthianExterior02 [CELL:0000945D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-96_1105_-133_61 Skyrim.esm [REFR:00054C65] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000924C] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_230_-464_0_100 Skyrim.esm [REFR:00053867] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_186_-587_43_91 Skyrim.esm [REFR:00053472] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-228_1166_-141_162 Skyrim.esm [REFR:00054995] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:0000920D] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,28))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\hay\haymoundl01.nif_1195_190_-103_100 Skyrim.esm [REFR:00053160] (places HayMoundL01 [STAT:00031038] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-264_-737_31_50 Skyrim.esm [REFR:0005A136] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of ShriekwindBastionExterior02 [CELL:00009BFB] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-41_1016_-111_90 Skyrim.esm [REFR:000554F7] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of MilitaryCampPaleImperial04 [CELL:0000928D] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-148_429_-72_157 Skyrim.esm [REFR:00051D73] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of LabyrinthianExterior02 [CELL:0000945D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,10))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks02.nif_-563_707_-117_100 Skyrim.esm [REFR:00057FFA] (places ImpExtBlocks02 [STAT:0003F989] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_80_-711_47_100 Skyrim.esm [REFR:0005C0F1] (places RockPileM01PineForest01 [STAT:00054C44] in GRUP Cell Temporary Children of [CELL:000097EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-84_1173_-139_89 Skyrim.esm [REFR:00059CEB] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000920A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1296_-801_107_106 Skyrim.esm [REFR:000539D6] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of TestFallForest [CELL:0000980F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-614_-425_-9_117 Skyrim.esm [REFR:00057708] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009B1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1753_-885_107_100 Skyrim.esm [REFR:0005BAD5] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of [CELL:0000BC8E] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-22))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile03.nif_42_164_-42_100 Skyrim.esm [REFR:00053F67] (places NorExtRubblePile03 [STAT:00044B85] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith02 [CELL:00009146] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_-1525_791_-60_100 Skyrim.esm [REFR:0005B130] (places RoadChunkL03ReachDirt01 [STAT:000885AD] in GRUP Cell Temporary Children of MorKhazgurExterior03 [CELL:00006F48] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-1310_407_-66_100 Skyrim.esm [REFR:00057ABF] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of KarthwastenExterior04 [CELL:0000949A] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,9))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridge01.nif_1109_766_19_100 Skyrim.esm [REFR:0005B50B] (places NorTmpExtPlatTowerBridge01Snow [STAT:00028A95] in GRUP Cell Temporary Children of ShrineofAzuraExterior01 [CELL:00008F7A] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,18))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided02.nif_-1285_83_-81_150 Skyrim.esm [REFR:00050B22] (places StockadeScaffoldTop2Sided02 [STAT:000533B7] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_194_-593_43_100 Skyrim.esm [REFR:0005347E] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgmid01.nif_-1624_467_-43_100 Skyrim.esm [REFR:0005670F] (places DwePlatBgMid01 [STAT:0005B095] in GRUP Cell Temporary Children of BthardamzExterior01 [CELL:00007042] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1298_-804_107_106 Skyrim.esm [REFR:000539D7] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of TestFallForest [CELL:0000980F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_49_-640_30_100 Skyrim.esm [REFR:00052F2E] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_197_1030_-129_141 Skyrim.esm [REFR:00054EFC] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of [CELL:00008EB8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-134_-713_26_94 Skyrim.esm [REFR:0004F6A7] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D74] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of LabyrinthianExterior02 [CELL:0000945D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,10))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D74] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of LabyrinthianExterior02 [CELL:0000945D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-229_1163_-140_128 Skyrim.esm [REFR:00054996] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000920D] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-293_-764_13_100 Skyrim.esm [REFR:0005A137] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:00009C1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_-89_1111_-133_45 Skyrim.esm [REFR:00054C66] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:0000922B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-148_432_-70_100 Skyrim.esm [REFR:00051D74] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of LabyrinthianExterior02 [CELL:0000945D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-34_1004_-110_78 Skyrim.esm [REFR:000554F8] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of MilitaryCampPaleImperial [CELL:0000928C] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,24))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks04.nif_-567_707_-117_100 Skyrim.esm [REFR:00057FFB] (places ImpExtBlocks04 [STAT:0003F985] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallwalkway01.nif_-1502_810_-63_100 Skyrim.esm [REFR:0005B131] (places StockadeWallWalkway01 [STAT:000349A8] in GRUP Cell Temporary Children of MorKhazgurExterior02 [CELL:00006F47] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,19))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_44_164_-42_100 Skyrim.esm [REFR:00053F68] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith02 [CELL:00009146] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-122_1162_-138_93 Skyrim.esm [REFR:00059CF8] (places RockPileL02CoastBeach01 [STAT:000B23FD] in GRUP Cell Temporary Children of [CELL:0000920A] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_93_-699_50_100 Skyrim.esm [REFR:0005C0F2] (places RockPileL04Rocks01SnowLight [STAT:00024B98] in GRUP Cell Temporary Children of ChargenExit [CELL:000097EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-615_-431_-7_105 Skyrim.esm [REFR:00057709] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-11))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D75] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of LabyrinthianExterior02 [CELL:0000945D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_48_-656_32_100 Skyrim.esm [REFR:00052F2F] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:000097D0] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054EFD] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of [CELL:00008ED7] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,24))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054EFD] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of [CELL:00008ED7] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,24))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054EFD] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of [CELL:00008ED7] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,24))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00054EFD] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of [CELL:00008ED7] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,24))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01.nif_-1297_77_-81_150 Skyrim.esm [REFR:00050B23] (places StockadeScaffoldTop1Sided01 [STAT:000533C1] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054EFD] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of [CELL:00008ED7] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-1316_365_-75_106 Skyrim.esm [REFR:00057AC0] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:00007098] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,8))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00051D75] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of LabyrinthianExterior02 [CELL:0000945D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_152_-545_13_74 Skyrim.esm [REFR:0005B50C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgmid01.nif_-1624_456_-43_100 Skyrim.esm [REFR:00056710] (places DwePlatBgMid01 [STAT:0005B095] in GRUP Cell Temporary Children of BthardamzExterior01 [CELL:00007042] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_99_-571_14_100 Skyrim.esm [REFR:00054C67] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim03.nif_190_1002_-132_100 Skyrim.esm [REFR:00054EFD] (places MountainTrim03_HeavySN [STAT:000B23C2] in GRUP Cell Temporary Children of [CELL:00008ED7] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-150_431_-70_100 Skyrim.esm [REFR:00051D75] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of LabyrinthianExterior02 [CELL:0000945D] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,10))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallwalkway01.nif_-1503_806_-63_100 Skyrim.esm [REFR:0005B132] (places StockadeWallWalkway01 [STAT:000349A8] in GRUP Cell Temporary Children of MorKhazgurExterior02 [CELL:00006F47] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_129_-856_87_75 Skyrim.esm [REFR:0005C21C] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of HelgenExterior07 [CELL:0000984A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-141_-701_16_100 Skyrim.esm [REFR:0005A138] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00009BF8] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_202_-593_43_87 Skyrim.esm [REFR:00053486] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-137_1161_-139_107 Skyrim.esm [REFR:00059D05] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:0000920B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1288_-794_107_106 Skyrim.esm [REFR:000539D8] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of TestFallForest [CELL:0000980F] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,-20))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_44_166_-41_100 Skyrim.esm [REFR:00053F69] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith02 [CELL:00009146] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-21_997_-109_100 Skyrim.esm [REFR:000554F9] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of MilitaryCampPaleImperial [CELL:0000928C] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-587_-431_10_75 Skyrim.esm [REFR:0005770A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-11))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01.nif_-1294_74_-81_150 Skyrim.esm [REFR:00050B24] (places StockadeScaffoldTop1Sided01 [STAT:000533C1] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_155_-536_11_99 Skyrim.esm [REFR:0005B50D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_105_-563_11_89 Skyrim.esm [REFR:00054C68] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-1290_368_-73_72 Skyrim.esm [REFR:00057AC1] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:000094BB] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,8))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-1685_499_-35_100 Skyrim.esm [REFR:00056711] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:00007025] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-156_1225_-140_136 Skyrim.esm [REFR:00059D06] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:000091EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_134_-826_81_65 Skyrim.esm [REFR:0005C221] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of HelgenExterior07 [CELL:0000984A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-23_995_-108_102 Skyrim.esm [REFR:000554FA] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of MilitaryCampPaleImperial [CELL:0000928C] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,24))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadestairs01.nif_-1505_806_-64_100 Skyrim.esm [REFR:0005B133] (places StockadeStairs01 [STAT:0001AE13] in GRUP Cell Temporary Children of MorKhazgurExterior02 [CELL:00006F47] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-84_1059_-123_108 Skyrim.esm [REFR:00059B2C] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:0000926D] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_38_-641_29_100 Skyrim.esm [REFR:00052F30] (places RockCliff05PineForest02 [STAT:00052F71] in GRUP Cell Temporary Children of [CELL:00009BB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_182_-583_43_97 Skyrim.esm [REFR:00053487] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_43_162_-43_100 Skyrim.esm [REFR:00053F6A] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of [CELL:00009165] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,3))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054EFE] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008ED8] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1768_-1224_127_165 Skyrim.esm [REFR:00051D79] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:0000BD95] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-582_-432_14_77 Skyrim.esm [REFR:0005770B] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-11))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054EFE] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008ED8] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,24))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00054EFE] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008ED8] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,24))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01.nif_-1291_77_-81_150 Skyrim.esm [REFR:00050B25] (places StockadeScaffoldTop0Sided01 [STAT:000533C0] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-1341_385_-62_100 Skyrim.esm [REFR:00057AC3] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of KarthwastenExterior01 [CELL:00007079] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_119_-538_8_94 Skyrim.esm [REFR:00054C69] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_128_1013_-130_103 Skyrim.esm [REFR:00054EFE] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00008ED8] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_148_-540_12_65 Skyrim.esm [REFR:0005B50E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_28_172_-43_100 Skyrim.esm [REFR:00053F6B] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith [CELL:0000951F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,4))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054363] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of DeekusCamp [CELL:00008E14] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,30))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054363] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of DeekusCamp [CELL:00008E14] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-585_-436_14_80 Skyrim.esm [REFR:0005770C] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-11))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\riften\rtblacksmith01.nif_1718_-974_111_100 Skyrim.esm [REFR:0005348A] (places RTBlacksmith01 [STAT:0005347F] in GRUP Cell Temporary Children of RiftenPlankside01 [CELL:0000BCD1] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_145_-429_1_70 Skyrim.esm [REFR:0005C222] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009714] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-11))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059B2D] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00059B2D] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00054363] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of DeekusCamp [CELL:00008E14] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_42_-649_35_100 Skyrim.esm [REFR:00052F31] (places DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054363] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of DeekusCamp [CELL:00008E14] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,30))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059B2D] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01.nif_-1293_80_-81_150 Skyrim.esm [REFR:00050B26] (places StockadeScaffoldTop1Sided01 [STAT:000533C1] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-158_1231_-141_119 Skyrim.esm [REFR:00059D07] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:000091C9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_552_1239_-137_100 Skyrim.esm [REFR:00054363] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of DeekusCamp [CELL:00008E14] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_109_-545_9_65 Skyrim.esm [REFR:00054C6A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_138_-539_10_96 Skyrim.esm [REFR:0005B50F] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-25_999_-109_97 Skyrim.esm [REFR:000554FB] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of MilitaryCampPaleImperial [CELL:0000928C] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-66_1056_-123_97 Skyrim.esm [REFR:00059B2D] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:53] [BuildReferences] <Debug: Swapped [REFR:0005B14B] (places HandCart01Wheel [MSTT:0001C0C3] in GRUP Cell Temporary Children of MorKhazgurExterior02 [CELL:00006F47] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,19)) to PickTheUnpickable.esp PTU_Misc_HandCart01Wheel "Ручная тележка" [MISC:FE040847]>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_36_165_-46_100 Skyrim.esm [REFR:00053F6C] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith [CELL:0000951F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-1327_395_-61_138 Skyrim.esm [REFR:00057AC4] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of KarthwastenExterior01 [CELL:00007079] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_15_-790_30_85 Skyrim.esm [REFR:0005B7DA] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of POIPineForest28 [CELL:00009C36] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_1423_-332_-101_62 Skyrim.esm [REFR:00055CBF] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of MistwatchExterior03 [CELL:0000BAE9] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-9))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks03.nif_-570_704_-117_100 Skyrim.esm [REFR:00057FFD] (places ImpExtBlocks03 [STAT:0003F98A] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-611_-449_1_100 Skyrim.esm [REFR:0005770F] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00009B1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_114_-545_8_57 Skyrim.esm [REFR:00054C6B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_176_-585_45_70 Skyrim.esm [REFR:000534A3] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel02wet.nif_86_1096_-140_104 Skyrim.esm [REFR:00054EFF] (places RockPileL02WetCoastBeach01 [STAT:000396AA] in GRUP Cell Temporary Children of [CELL:00008E9B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_457_-550_205_120 Skyrim.esm [REFR:0005465B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00009769] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-14))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase1sided01.nif_1207_198_-107_100 Skyrim.esm [REFR:0005316B] (places StockadeScaffoldBase1Sided01 [STAT:000533BA] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_132_-822_81_81 Skyrim.esm [REFR:0005C223] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of HelgenExterior07 [CELL:0000984A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_133_-543_10_73 Skyrim.esm [REFR:0005B510] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054364] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of DeekusCamp [CELL:00008E14] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-183_-745_31_90 Skyrim.esm [REFR:0005A139] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of [CELL:00009C1A] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-19))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01.nif_-1298_86_-81_150 Skyrim.esm [REFR:00050B27] (places StockadeScaffoldTop0Sided01 [STAT:000533C0] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_33_169_-43_100 Skyrim.esm [REFR:00053F6D] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith [CELL:0000951F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-155_1230_-140_92 Skyrim.esm [REFR:00059D11] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:000091C9] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,30))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054364] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of DeekusCamp [CELL:00008E14] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,30))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054364] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of DeekusCamp [CELL:00008E14] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1422_-335_-100_106 Skyrim.esm [REFR:00055CC6] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MistwatchExterior03 [CELL:0000BAE9] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_543_1248_-141_100 Skyrim.esm [REFR:00054364] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of DeekusCamp [CELL:00008E14] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-262_-674_9_100 Skyrim.esm [REFR:0005C3E7] (places RoadStraight01 [STAT:0001C42F] in GRUP Cell Temporary Children of [CELL:00009BDA] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-1620_468_-46_115 Skyrim.esm [REFR:00056714] (places RockCliff02ReachGrass01Rocks01 [STAT:0004E121] in GRUP Cell Temporary Children of BthardamzExterior01 [CELL:00007042] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_221_-471_-1_100 Skyrim.esm [REFR:0005386D] (places RockPileS02 [STAT:00018BA6] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_51_-662_41_100 Skyrim.esm [REFR:00052F33] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:000097D0] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-17_1004_-110_136 Skyrim.esm [REFR:000554FC] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of MilitaryCampPaleImperial [CELL:0000928C] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,24))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks01.nif_-578_704_-117_100 Skyrim.esm [REFR:00057FFF] (places ImpExtBlocks01 [STAT:0003F988] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-611_-445_0_100 Skyrim.esm [REFR:00057710] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009B1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-11))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005465C] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of HHpathShrine06 [CELL:0000976A] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_-17_-785_32_100 Skyrim.esm [REFR:0005B7DB] (places DirtCliffsIsland01PineForest02 [STAT:0005B7E3] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile05.nif_33_164_-46_100 Skyrim.esm [REFR:00053F6E] (places NorExtRubblePile05 [STAT:00044B87] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-117_1036_-114_118 Skyrim.esm [REFR:00059B2E] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000926D] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-92_1111_-133_83 Skyrim.esm [REFR:00054C71] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000922B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,27))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005465C] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of HHpathShrine06 [CELL:0000976A] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-14))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01.nif_1207_198_-107_100 Skyrim.esm [REFR:0005316C] (places StockadeScaffoldTop2Sided01 [STAT:000533BE] in GRUP Cell Temporary Children of MorvunskarExterior01 [CELL:0000912A] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1738_-203_32_118 Skyrim.esm [REFR:0005977E] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_123_-827_75_70 Skyrim.esm [REFR:0005C224] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of HelgenExterior07 [CELL:0000984A] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-21))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005465C] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of HHpathShrine06 [CELL:0000976A] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_141_-543_11_97 Skyrim.esm [REFR:0005B511] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005465C] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of HHpathShrine06 [CELL:0000976A] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_170_-588_46_103 Skyrim.esm [REFR:000534A4] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_222_-470_-1_100 Skyrim.esm [REFR:0005386E] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0005465C] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of HHpathShrine06 [CELL:0000976A] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-1310_406_-61_105 Skyrim.esm [REFR:00057AC5] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of KarthwastenExterior04 [CELL:0000949A] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-168_1235_-140_88 Skyrim.esm [REFR:00059D13] (places RockPileM01CoastBeach01 [STAT:000B2400] in GRUP Cell Temporary Children of [CELL:000091CA] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_547_1242_-142_100 Skyrim.esm [REFR:00054365] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of DeekusCamp [CELL:00008E14] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1426_-331_-100_119 Skyrim.esm [REFR:00055CC7] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MistwatchExterior03 [CELL:0000BAE9] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_447_-549_200_100 Skyrim.esm [REFR:0005465C] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of HHpathShrine06 [CELL:0000976A] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-14))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01.nif_-1307_92_-81_150 Skyrim.esm [REFR:00050B28] (places StockadeScaffoldTop1Sided01 [STAT:000533C1] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_351_-673_123_103 Skyrim.esm [REFR:0005C3E8] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-22_1188_-136_71 Skyrim.esm [REFR:00056717] (places RockPileS02CoastBeach01 [STAT:000B2419] in GRUP Cell Temporary Children of BrinehammerExterior01 [CELL:00009208] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,28))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005C225] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:0000984C] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-21))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005C225] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:0000984C] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-617_-448_-1_100 Skyrim.esm [REFR:00057712] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009B1D] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,-11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-26_998_-108_88 Skyrim.esm [REFR:000554FD] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of MilitaryCampPaleImperial [CELL:0000928C] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-102_1076_-129_78 Skyrim.esm [REFR:00059B2F] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000924C] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,26))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks03.nif_-576_698_-117_100 Skyrim.esm [REFR:00058000] (places ImpExtBlocks03 [STAT:0003F98A] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_23_-779_39_100 Skyrim.esm [REFR:0005B7DC] (places DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE] in GRUP Cell Temporary Children of POIPineForest28 [CELL:00009C36] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_81_-718_50_100 Skyrim.esm [REFR:00052F34] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of [CELL:000097EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_91_-712_50_100 Skyrim.esm [REFR:0005C0F3] (places RockPileL04Rocks01SnowLight [STAT:00024B98] in GRUP Cell Temporary Children of ChargenExit [CELL:000097EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_70_-838_67_100 Skyrim.esm [REFR:0005C225] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:0000984C] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-21))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_27_161_-51_100 Skyrim.esm [REFR:00053F6F] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1729_-199_31_88 Skyrim.esm [REFR:0005977F] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_134_-535_9_100 Skyrim.esm [REFR:0005B512] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-90_1105_-133_81 Skyrim.esm [REFR:00054C72] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000924C] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,26))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01.nif_-1308_96_-81_150 Skyrim.esm [REFR:00050B29] (places StockadeScaffoldTop1Sided01 [STAT:000533C1] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_168_-592_47_101 Skyrim.esm [REFR:000534A5] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-1356_364_-61_100 Skyrim.esm [REFR:00057AC6] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:00007099] (in Tamriel "Скайрим" [WRLD:0000003C] at -34,8))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble06.nif_-559_697_-127_100 Skyrim.esm [REFR:00058006] (places ImpExtRubble06 [STAT:0003F959] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-1651_479_-49_100 Skyrim.esm [REFR:00056718] (places RockCliff02ReachDirt01Rocks01 [STAT:0004195D] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-21_-758_28_76 Skyrim.esm [REFR:000554FF] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C16] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_355_-674_123_97 Skyrim.esm [REFR:0005C3E9] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1428_-330_-100_101 Skyrim.esm [REFR:00055CC8] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MistwatchExterior03 [CELL:0000BAE9] (in Tamriel "Скайрим" [WRLD:0000003C] at 34,-9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-611_-451_1_100 Skyrim.esm [REFR:00057713] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009B3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_53_-712_52_100 Skyrim.esm [REFR:0005C0F4] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:000097EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-18))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005A1A5] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1735_-190_33_100 Skyrim.esm [REFR:00059780] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_23_-672_32_100 Skyrim.esm [REFR:00052F36] (places RockPileL03PineForest02 [STAT:0005B80D] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005A1A5] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005A1A5] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_66_-830_55_100 Skyrim.esm [REFR:0005B7DD] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:0000984C] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-21))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00055500] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of MilitaryCampPaleImperial02 [CELL:0000926B] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,25))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00055500] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of MilitaryCampPaleImperial02 [CELL:0000926B] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1016_69_-81_100 Skyrim.esm [REFR:0005A1A5] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_26_174_-44_100 Skyrim.esm [REFR:00053F70] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith [CELL:0000951F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,4))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks02.nif_-557_699_-123_95 Skyrim.esm [REFR:00058008] (places ImpExtBlocks02 [STAT:0003F989] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_51_-828_63_97 Skyrim.esm [REFR:0005C226] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000984C] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_144_-546_13_100 Skyrim.esm [REFR:0005B513] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-99_1105_-133_77 Skyrim.esm [REFR:00054C74] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000924C] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_69_-694_45_100 Skyrim.esm [REFR:0005C0F5] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:000097D0] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_-1302_383_-65_100 Skyrim.esm [REFR:00057AC9] (places RockCliff08ReachGrass01 [STAT:0006A8E4] in GRUP Cell Temporary Children of KarthwastenExterior04 [CELL:0000949A] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockshelf02.nif_-164_1219_-140_91 Skyrim.esm [REFR:00059D23] (places RockShelf02 [STAT:00086920] in GRUP Cell Temporary Children of POINorthernCoast17 [CELL:000091EB] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-22_1024_-112_104 Skyrim.esm [REFR:00055500] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of MilitaryCampPaleImperial02 [CELL:0000926B] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-611_-442_-1_100 Skyrim.esm [REFR:00057714] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00009B1C] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-11))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01.nif_-1309_101_-81_150 Skyrim.esm [REFR:00050B2A] (places StockadeScaffoldTop2Sided01 [STAT:000533BE] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_176_-594_45_87 Skyrim.esm [REFR:000534A6] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_20_-620_22_100 Skyrim.esm [REFR:00052F37] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:00009BB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_-249_-674_8_100 Skyrim.esm [REFR:0005C3EA] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of [CELL:00009BDA] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_81_-683_46_100 Skyrim.esm [REFR:0005C0F7] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:000097D0] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-17))>
[01:53] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00053A09] (places RockCliff02ReachGrass01Rocks01 [STAT:0004E121] in GRUP Cell Temporary Children of MarkarthMainGate [CELL:000075AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,0))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00055501] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of MilitaryCampPaleImperial [CELL:0000928C] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,24))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00055501] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of MilitaryCampPaleImperial [CELL:0000928C] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_140_-548_12_105 Skyrim.esm [REFR:0005B514] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00053872] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_163_-587_47_85 Skyrim.esm [REFR:000534A7] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks01.nif_-556_704_-123_100 Skyrim.esm [REFR:00058009] (places ImpExtBlocks01 [STAT:0003F988] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_65_-840_65_86 Skyrim.esm [REFR:0005C227] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000984C] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-546_-461_20_100 Skyrim.esm [REFR:00057715] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009B3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-1749_7_-26_126 Skyrim.esm [REFR:00053A09] (places RockCliff02ReachGrass01Rocks01 [STAT:0004E121] in GRUP Cell Temporary Children of MarkarthMainGate [CELL:000075AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,0))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00053872] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-23_1004_-111_92 Skyrim.esm [REFR:00055501] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of MilitaryCampPaleImperial [CELL:0000928C] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_264_-448_1_100 Skyrim.esm [REFR:00053872] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-146_1182_-140_83 Skyrim.esm [REFR:00059D2B] (places RockPileL03CoastBeach01 [STAT:000B23FC] in GRUP Cell Temporary Children of [CELL:0000920B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,28))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01.nif_-1305_102_-81_150 Skyrim.esm [REFR:00050B2B] (places StockadeScaffoldTop1Sided01 [STAT:000533C1] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-1614_488_-48_115 Skyrim.esm [REFR:0005671B] (places RockCliff02ReachGrass01Rocks01 [STAT:0004E121] in GRUP Cell Temporary Children of BthardamzExterior01 [CELL:00007042] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_1011_68_-81_81 Skyrim.esm [REFR:0005A1A7] (places RockCliff05SnowLight [STAT:0005EB20] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-96_1107_-133_74 Skyrim.esm [REFR:00054C75] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000922B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-244_-672_8_80 Skyrim.esm [REFR:0005C3EB] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BD9] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_73_-679_45_100 Skyrim.esm [REFR:0005C0F8] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:000097D0] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_27_-621_26_90 Skyrim.esm [REFR:00052F38] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of [CELL:00009BB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-7_1018_-113_114 Skyrim.esm [REFR:00055502] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of MilitaryCampPaleImperial [CELL:0000928C] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1545_465_-46_100 Skyrim.esm [REFR:00055D26] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of POIReach03 [CELL:00007040] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,11))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks04.nif_-562_711_-123_91 Skyrim.esm [REFR:0005800D] (places ImpExtBlocks04 [STAT:0003F985] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_168_-583_47_83 Skyrim.esm [REFR:000534A8] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-149_1179_-140_127 Skyrim.esm [REFR:00059D2C] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000920B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,28))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01.nif_-1304_98_-81_150 Skyrim.esm [REFR:00050B2C] (places StockadeScaffoldTop1Sided01 [STAT:000533C1] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_264_-443_0_164 Skyrim.esm [REFR:00053873] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge02.nif_-554_-475_20_90 Skyrim.esm [REFR:00057716] (places MountainRidge02 [STAT:0005304B] in GRUP Cell Temporary Children of [CELL:00009B3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1016_71_-81_100 Skyrim.esm [REFR:0005A1A8] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_69_-689_44_100 Skyrim.esm [REFR:0005C0F9] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:000097D0] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_63_-839_65_89 Skyrim.esm [REFR:0005C228] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000984C] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-21))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000531A7] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:00009808] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-19))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000531A7] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:00009808] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-19))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000531A7] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:00009808] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-19))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000531A7] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:00009808] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-19))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:000531A7] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:00009808] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_91_-554_11_101 Skyrim.esm [REFR:00054C7B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_295_-741_119_100 Skyrim.esm [REFR:000531A7] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:00009808] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_163_-595_47_107 Skyrim.esm [REFR:000534A9] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_36_-639_31_100 Skyrim.esm [REFR:00052F39] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009BB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1739_-180_34_123 Skyrim.esm [REFR:00059781] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_369_-637_129_104 Skyrim.esm [REFR:0005C3EC] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000097A9] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_81_-679_45_100 Skyrim.esm [REFR:0005C0FC] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000097D0] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs01.nif_-562_714_-127_100 Skyrim.esm [REFR:0005800E] (places ImpExtStairs01 [STAT:0003F93B] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_263_-438_-1_136 Skyrim.esm [REFR:00053874] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-1255_373_-79_100 Skyrim.esm [REFR:00057ACA] (places RockCliff01ReachDirt01 [STAT:0007A083] in GRUP Cell Temporary Children of KarthwastenExteriorEdge [CELL:00009499] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-30_-813_37_65 Skyrim.esm [REFR:0005B7E8] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-149_1187_-139_105 Skyrim.esm [REFR:00059D31] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:0000920B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,28))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01.nif_-1303_93_-81_150 Skyrim.esm [REFR:00050B2D] (places StockadeScaffoldTop1Sided01 [STAT:000533C1] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_136_-552_13_81 Skyrim.esm [REFR:0005B515] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_61_-838_65_92 Skyrim.esm [REFR:0005C229] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000984C] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-573_-491_15_100 Skyrim.esm [REFR:00057719] (places RockCliff01PineForest02 [STAT:00054C92] in GRUP Cell Temporary Children of [CELL:00009B3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_97_-554_9_74 Skyrim.esm [REFR:00054C7C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1541_442_-43_100 Skyrim.esm [REFR:00055D89] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:0000705F] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_-94_1088_-131_119 Skyrim.esm [REFR:00059B32] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:0000924C] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_200_-568_45_100 Skyrim.esm [REFR:000531B6] (places RockCliff04SnowLight [STAT:0002ED74] in GRUP Cell Temporary Children of [CELL:00009770] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-14))>
[01:53] [BuildReferences] <Debug: Enabled large reference in Skyrim.esm [REFR:00053A0C] (places RockCliff07ReachGrass01 [STAT:0004DC57] in GRUP Cell Temporary Children of MarkarthMainGate [CELL:000075AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,0))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_365_-638_128_84 Skyrim.esm [REFR:0005C3ED] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of NorthSkyboundWatchExterior01 [CELL:000097AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-12_-630_12_90 Skyrim.esm [REFR:00052F3A] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of [CELL:00009BB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005A1AA] (places RockCliff08SnowRocks01_LightSN [STAT:000310A7] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005A1AA] (places RockCliff08SnowRocks01_LightSN [STAT:000310A7] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_211_-520_15_100 Skyrim.esm [REFR:000534AA] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009750] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_47_-716_53_100 Skyrim.esm [REFR:0005C0FD] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000097EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-18))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005A1AA] (places RockCliff08SnowRocks01_LightSN [STAT:000310A7] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-572_708_-125_100 Skyrim.esm [REFR:00058012] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1740_-132_36_150 Skyrim.esm [REFR:00059782] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of HagRockRedoubtExterior03 [CELL:00007629] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-96_1101_-133_71 Skyrim.esm [REFR:00054C7D] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:0000924C] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_94_1089_-140_103 Skyrim.esm [REFR:00054F06] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00008E9B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-29_-805_36_67 Skyrim.esm [REFR:0005B7E9] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop3sided01.nif_-1290_88_-80_150 Skyrim.esm [REFR:00050B3C] (places StockadeScaffoldTop3Sided01 [STAT:000533BF] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-1736_11_-25_71 Skyrim.esm [REFR:00053A0C] (places RockCliff07ReachGrass01 [STAT:0004DC57] in GRUP Cell Temporary Children of MarkarthMainGate [CELL:000075AD] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,0))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-1282_414_-68_73 Skyrim.esm [REFR:00057ACD] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:00009479] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1018_72_-83_100 Skyrim.esm [REFR:0005A1AA] (places RockCliff08SnowRocks01_LightSN [STAT:000310A7] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1539_489_-46_100 Skyrim.esm [REFR:00055E12] (places MountainTrim01ReachDirt01 [STAT:0004195C] in GRUP Cell Temporary Children of POIReach03 [CELL:00007040] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_241_-484_1_139 Skyrim.esm [REFR:00053875] (places RockL02SnowLight [STAT:0001EF56] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_429_-521_203_100 Skyrim.esm [REFR:0005467B] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of HHpathShrine07 [CELL:0000974B] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_131_-541_9_71 Skyrim.esm [REFR:0005B516] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_64_-841_66_100 Skyrim.esm [REFR:0005C22A] (places RockPileS01PineForest02 [STAT:00052F17] in GRUP Cell Temporary Children of [CELL:0000984C] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-572_-487_15_85 Skyrim.esm [REFR:0005771A] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009B3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-141_1207_-140_98 Skyrim.esm [REFR:00059D35] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:000091EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_364_-641_128_106 Skyrim.esm [REFR:0005C3EE] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of NorthSkyboundWatchExterior01 [CELL:000097AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000531B9] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:000097AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-16))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks05.nif_-573_705_-123_132 Skyrim.esm [REFR:00058014] (places ImpExtBlocks05 [STAT:0003F986] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000531B9] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:000097AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000531B9] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:000097AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_89_-561_13_100 Skyrim.esm [REFR:00054C7E] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000531B9] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:000097AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_219_-515_14_100 Skyrim.esm [REFR:000534AB] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009750] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_91_1087_-140_73 Skyrim.esm [REFR:00054F07] (places RockPileL03CoastBeach01 [STAT:000B23FC] in GRUP Cell Temporary Children of [CELL:00008E9B] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,26))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:000531B9] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:000097AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1735_-132_35_100 Skyrim.esm [REFR:00059784] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of HagRockRedoubtExterior03 [CELL:00007629] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-4))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\towers\nortowerruins01.nif_35_130_-66_100 Skyrim.esm [REFR:00053F77] (places NorTowerRuins01 [STAT:00017EDE] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase1sided01.nif_-1290_87_-83_148 Skyrim.esm [REFR:00050B3D] (places StockadeScaffoldBase1Sided01 [STAT:000533BA] in GRUP Cell Temporary Children of [CELL:00009581] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_205_-622_60_100 Skyrim.esm [REFR:000531B9] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:000097AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-1721_441_-28_97 Skyrim.esm [REFR:00056720] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:00007064] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,10))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00053876] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:00009750] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-13))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00053876] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:00009750] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-13))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\woodfires\campfire01landburning.nif_513_1223_-139_100 Skyrim.esm [REFR:0005436C] (places Campfire01LandBurningCoastalBeach01 [MSTT:000C2BF1] in GRUP Cell Temporary Children of HelasFollyExterior02 [CELL:00008E34] (in Tamriel "Скайрим" [WRLD:0000003C] at 12,29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-564_-515_8_100 Skyrim.esm [REFR:0005771B] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of MossMotherCavernExterior01 [CELL:00009B5D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_171_-595_46_100 Skyrim.esm [REFR:000534AC] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble02.nif_-549_722_-125_100 Skyrim.esm [REFR:0005801B] (places ImpExtRubble02 [STAT:0003F95B] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-1290_392_-69_100 Skyrim.esm [REFR:00057ACE] (places RoadStraight01ReachDirt01 [STAT:0008863F] in GRUP Cell Temporary Children of KarthwastenExterior04 [CELL:0000949A] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,9))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00053876] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:00009750] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_41_-721_52_331 Skyrim.esm [REFR:0005C0FE] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000097EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_45_-857_64_85 Skyrim.esm [REFR:0005C22B] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:0000984C] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_131_-546_10_96 Skyrim.esm [REFR:0005B517] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_428_-514_204_100 Skyrim.esm [REFR:0005479F] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of HHpathShrine07 [CELL:0000974B] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1015_65_-80_152 Skyrim.esm [REFR:0005A1AE] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of GallowsRockExterior [CELL:0000918C] (in Tamriel "Скайрим" [WRLD:0000003C] at 24,1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_241_-529_19_119 Skyrim.esm [REFR:00053876] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:00009750] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-26_-812_37_90 Skyrim.esm [REFR:0005B7EB] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_57_1111_-142_142 Skyrim.esm [REFR:00054F08] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:00008E7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_79_-628_42_100 Skyrim.esm [REFR:00054C7F] (places DirtCliffsCornerIn01PineForest02 [STAT:0001EF3C] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_361_-636_129_73 Skyrim.esm [REFR:0005C3EF] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of NorthSkyboundWatchExterior01 [CELL:000097AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-16))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided02.nif_-1293_67_-81_150 Skyrim.esm [REFR:00050B49] (places StockadeScaffoldTop2Sided02 [STAT:000533B7] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_200_-608_46_100 Skyrim.esm [REFR:000534AD] (places RockL02SnowLight [STAT:0001EF56] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-142_1209_-140_72 Skyrim.esm [REFR:00059D37] (places RockPileS03CoastBeach01 [STAT:000B241A] in GRUP Cell Temporary Children of [CELL:000091EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_212_-626_58_100 Skyrim.esm [REFR:000531BA] (places RockCliff04SnowLight [STAT:0002ED74] in GRUP Cell Temporary Children of [CELL:000097AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-539_-536_11_100 Skyrim.esm [REFR:0005771C] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of HuntersRestExterior01 [CELL:00009B7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1574_458_-43_100 Skyrim.esm [REFR:00057ACF] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00007041] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,11))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble02.nif_-553_719_-126_100 Skyrim.esm [REFR:0005801E] (places ImpExtRubble02 [STAT:0003F95B] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-42_1231_-140_108 Skyrim.esm [REFR:00059B36] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:000091C7] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1580_-22_-58_100 Skyrim.esm [REFR:000547C3] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of CragwallowSlopeExterior [CELL:0000B9DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_4_-639_25_100 Skyrim.esm [REFR:00052F3C] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of [CELL:00009BB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_121_-552_10_104 Skyrim.esm [REFR:0005B518] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_223_-468_-1_100 Skyrim.esm [REFR:00053877] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_76_-629_34_100 Skyrim.esm [REFR:00054C80] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-24_-813_38_60 Skyrim.esm [REFR:0005B7ED] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_61_1112_-141_98 Skyrim.esm [REFR:00054F09] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of [CELL:00008E7D] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge02.nif_189_-676_73_100 Skyrim.esm [REFR:000534AE] (places MountainRidge02_Light_SN [STAT:0005304F] in GRUP Cell Temporary Children of [CELL:000097CD] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1waycurve01.nif_41_138_-55_100 Skyrim.esm [REFR:00053F7A] (places NorExtWallBg1WayCurve01 [STAT:00044B95] in GRUP Cell Temporary Children of [CELL:00009165] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1028_62_-84_81 Skyrim.esm [REFR:0005A1AF] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of [CELL:0000918B] (in Tamriel "Скайрим" [WRLD:0000003C] at 25,1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1522_453_-42_117 Skyrim.esm [REFR:00055E3F] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of POIReach03 [CELL:00007040] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,11))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase2sided02.nif_-1293_67_-84_150 Skyrim.esm [REFR:00050B4A] (places StockadeScaffoldBase2Sided02 [STAT:000533BC] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_1568_-37_-65_100 Skyrim.esm [REFR:000547C4] (places RockCliff02 [STAT:000206CF] in GRUP Cell Temporary Children of CragwallowSlopeExterior [CELL:0000B9DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-1))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BB20] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008FD6] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BB20] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008FD6] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_365_-629_129_78 Skyrim.esm [REFR:0005C3F0] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of NorthSkyboundWatchExterior01 [CELL:000097AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-75_1091_-133_146 Skyrim.esm [REFR:00055509] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:0000924B] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-144_1209_-140_99 Skyrim.esm [REFR:00059D38] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000091EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1152_654_7_100 Skyrim.esm [REFR:0005BB20] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008FD6] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-533_-490_8_100 Skyrim.esm [REFR:0005771D] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of [CELL:00009B3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_-61_1228_-140_99 Skyrim.esm [REFR:00059B37] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:000091E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_64_-696_47_100 Skyrim.esm [REFR:0005C101] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:000097D0] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece01.nif_-551_723_-123_100 Skyrim.esm [REFR:0005801F] (places ImpRubblePiece01 [STAT:0003E22F] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_201_-617_48_100 Skyrim.esm [REFR:000531BB] (places RockCliff03SnowLight [STAT:0005B56A] in GRUP Cell Temporary Children of [CELL:000097AE] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-37_-801_34_66 Skyrim.esm [REFR:0005B7EE] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_222_-470_-1_100 Skyrim.esm [REFR:00053878] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1572_467_-39_100 Skyrim.esm [REFR:00057ADD] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00007041] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_44_-853_63_90 Skyrim.esm [REFR:0005C22D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000984C] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_40_-677_36_97 Skyrim.esm [REFR:00052F3D] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadefreeexbg01.nif_-1688_442_-48_100 Skyrim.esm [REFR:00056723] (places DweFacadeFreeExBg01 [STAT:00055116] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_86_-636_43_100 Skyrim.esm [REFR:00054C81] (places DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE] in GRUP Cell Temporary Children of [CELL:000097B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead02.nif_127_-543_9_61 Skyrim.esm [REFR:0005B519] (places TreePineForest02Dead [TREE:000B927B] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl02wet.nif_33_1097_-141_132 Skyrim.esm [REFR:00054F0A] (places RockL02Wet [STAT:000BB8BD] in GRUP Cell Temporary Children of [CELL:00009249] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge02.nif_243_-673_101_100 Skyrim.esm [REFR:000534AF] (places MountainRidge02_Light_SN [STAT:0005304F] in GRUP Cell Temporary Children of SouthSkyboundWatchExterior01 [CELL:000097CC] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_352_-630_132_89 Skyrim.esm [REFR:0005C3F1] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of NorthSkyboundWatchExterior01 [CELL:000097AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-16))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif_38_133_-55_100 Skyrim.esm [REFR:00053F7B] (places NorExtWallBgDivider01 [STAT:0004447E] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\clutterkits\imprubblepiece02.nif_-549_724_-123_100 Skyrim.esm [REFR:00058020] (places ImpRubblePiece02 [STAT:0003E230] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_60_-695_48_100 Skyrim.esm [REFR:0005C102] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of [CELL:000097D0] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-17))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldramp01.nif_-1315_92_-84_100 Skyrim.esm [REFR:00050B4C] (places StockadeScaffoldRamp01 [STAT:0003FB06] in GRUP Cell Temporary Children of KarthspireRedoubtExterior02 [CELL:00007152] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,2))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks04.nif_-548_-884_-19_100 Skyrim.esm [REFR:00059D42] (places ImpExtBlocks04 [STAT:0003F985] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1578_458_-44_100 Skyrim.esm [REFR:00057ADE] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00007041] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,11))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_224_-474_0_100 Skyrim.esm [REFR:00053879] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000531BC] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:000531BC] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000531BC] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000531BC] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1518_469_-48_119 Skyrim.esm [REFR:00055E41] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of POIReach03 [CELL:00007040] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-539_-506_11_60 Skyrim.esm [REFR:0005771E] (places MountainPeak01 [STAT:00045AB4] in GRUP Cell Temporary Children of MossMotherCavernExterior01 [CELL:00009B5D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-13))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000531BC] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-38_-809_33_40 Skyrim.esm [REFR:0005B7EF] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1576_-17_-65_100 Skyrim.esm [REFR:000547C5] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of CragwallowSlopeExterior [CELL:0000B9DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_212_-616_51_100 Skyrim.esm [REFR:000531BC] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:000097AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_17_-677_32_86 Skyrim.esm [REFR:00052F3E] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BB22] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:00008F99] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_64_-643_37_100 Skyrim.esm [REFR:00054C82] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-1570_458_-43_100 Skyrim.esm [REFR:00057ADF] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00007041] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_49_-700_45_100 Skyrim.esm [REFR:0005C103] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:000097EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_196_-584_43_110 Skyrim.esm [REFR:000534B0] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BB22] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:00008F99] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BB22] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:00008F99] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_352_-660_125_99 Skyrim.esm [REFR:0005C3F2] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_39_-853_62_90 Skyrim.esm [REFR:0005C22E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C57] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_1131_712_4_100 Skyrim.esm [REFR:0005BB22] (places RockCliff07SnowSnow [STAT:0005B541] in GRUP Cell Temporary Children of [CELL:00008F99] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_33_1094_-139_86 Skyrim.esm [REFR:00054F0B] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:00009249] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1562_-13_-65_100 Skyrim.esm [REFR:000547C6] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of CragwallowSlopeExterior [CELL:0000B9DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_123_-539_8_95 Skyrim.esm [REFR:0005B51A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble05.nif_-552_722_-125_100 Skyrim.esm [REFR:00058024] (places ImpExtRubble05 [STAT:0003F958] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_225_-475_0_100 Skyrim.esm [REFR:0005387A] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1533_488_-46_119 Skyrim.esm [REFR:00055E42] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of POIReach03 [CELL:00007040] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,11))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided02.nif_-1312_92_-82_150 Skyrim.esm [REFR:00050B4D] (places StockadeScaffoldTop2Sided02 [STAT:000533B7] in GRUP Cell Temporary Children of KarthspireRedoubtExterior02 [CELL:00007152] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_185_-593_44_99 Skyrim.esm [REFR:000534B1] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorin01.nif_-1662_456_-38_100 Skyrim.esm [REFR:00056725] (places DwePlatBgCorIn01 [STAT:0005B093] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-540_-528_9_100 Skyrim.esm [REFR:00057720] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of MossMotherCavernExterior01 [CELL:00009B5D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-13))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000531BD] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1142_620_3_100 Skyrim.esm [REFR:0005BB23] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of POISnowy23 [CELL:00008FD7] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000531BD] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000531BD] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-1760_-159_35_100 Skyrim.esm [REFR:0005978A] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of HagRockRedoubtExterior03 [CELL:00007629] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-33_-809_37_43 Skyrim.esm [REFR:0005B7F0] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1562_457_-44_100 Skyrim.esm [REFR:00057AE0] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:00007041] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_187_-609_44_117 Skyrim.esm [REFR:000531BD] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase0sided01.nif_794_784_-48_100 Skyrim.esm [REFR:00054F0D] (places StockadeScaffoldBase0Sided01Light_SN [STAT:0002A33D] in GRUP Cell Temporary Children of AlftandExterior01 [CELL:00008F63] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_61_-681_37_100 Skyrim.esm [REFR:0005C104] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000097D0] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1563_-32_-66_100 Skyrim.esm [REFR:000547C7] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of CragwallowSlopeExterior [CELL:0000B9DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-1))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-573_709_-130_100 Skyrim.esm [REFR:00058025] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_118_-545_8_99 Skyrim.esm [REFR:0005B51B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_-63_1230_-140_75 Skyrim.esm [REFR:00059B38] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of [CELL:000091C7] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1538_473_-47_111 Skyrim.esm [REFR:00055E45] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of POIReach03 [CELL:00007040] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_45_-848_63_78 Skyrim.esm [REFR:0005C22F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000984C] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_345_-663_128_80 Skyrim.esm [REFR:0005C3F3] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-32_1155_-138_110 Skyrim.esm [REFR:0005550A] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of BrinehammerExterior01 [CELL:00009208] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,28))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BB25] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008FD8] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059D56] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000091EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-538_-534_18_61 Skyrim.esm [REFR:00059571] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of HuntersRestExterior01 [CELL:00009B7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_191_-602_45_102 Skyrim.esm [REFR:000534B2] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif_24_131_-59_100 Skyrim.esm [REFR:00053F7E] (places NorExtWallBg1Way01 [STAT:0004447A] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000531BF] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldbase2sided02.nif_-1312_92_-85_150 Skyrim.esm [REFR:00050B4E] (places StockadeScaffoldBase2Sided02 [STAT:000533BC] in GRUP Cell Temporary Children of KarthspireRedoubtExterior02 [CELL:00007152] (in Tamriel "Скайрим" [WRLD:0000003C] at -33,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-528_-529_12_98 Skyrim.esm [REFR:00057721] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009B5C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_76_-722_51_100 Skyrim.esm [REFR:0005C106] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:000097EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-18))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059D56] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000091EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,29))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BB25] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008FD8] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BB25] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008FD8] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BB25] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008FD8] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_21_-653_28_100 Skyrim.esm [REFR:00052F40] (places RockPileL04PineForest02 [STAT:00052EEC] in GRUP Cell Temporary Children of [CELL:00009BB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:000531BF] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0005BB25] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008FD8] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_78_-618_40_100 Skyrim.esm [REFR:00054C90] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000531BF] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000531BF] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000531BF] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-29_-809_36_100 Skyrim.esm [REFR:0005B7F1] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_1086_639_20_70 Skyrim.esm [REFR:0005BB25] (places MountainTrim02_HeavySN [STAT:0004CCD8] in GRUP Cell Temporary Children of [CELL:00008FD8] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1575_481_-44_100 Skyrim.esm [REFR:00057AE1] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:00007041] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-160_1204_-138_101 Skyrim.esm [REFR:00059D56] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of [CELL:000091EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1554_462_-43_113 Skyrim.esm [REFR:00055E47] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of POIReach03 [CELL:00007040] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_260_-537_31_85 Skyrim.esm [REFR:000531BF] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_118_-551_9_98 Skyrim.esm [REFR:0005B51C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009772] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1570_-17_-64_100 Skyrim.esm [REFR:000547C8] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of CragwallowSlopeExterior [CELL:0000B9DD] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,-1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_-68_1229_-141_124 Skyrim.esm [REFR:00059B39] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:000091E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_365_-657_130_74 Skyrim.esm [REFR:0005C3F4] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance01.nif_185_193_-51_100 Skyrim.esm [REFR:00053A66] (places RockCaveEntrance01 [STAT:00017F1A] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs01.nif_-574_717_-129_110 Skyrim.esm [REFR:00058029] (places ImpExtStairs01 [STAT:0003F93B] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall01.nif_-1662_446_-38_100 Skyrim.esm [REFR:00056727] (places DwePlatBgWall01 [STAT:0005B09C] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-542_-530_16_100 Skyrim.esm [REFR:00059572] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MossMotherCavernExterior01 [CELL:00009B5D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_76_-856_72_100 Skyrim.esm [REFR:0005C231] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:0000984C] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_26_-640_28_100 Skyrim.esm [REFR:00052F41] (places RockPileM01PineForest02 [STAT:0005B884] in GRUP Cell Temporary Children of [CELL:00009BB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-29_1157_-139_154 Skyrim.esm [REFR:0005550B] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of BrinehammerExterior01 [CELL:00009208] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_242_-467_0_100 Skyrim.esm [REFR:0005387C] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1587_487_-48_100 Skyrim.esm [REFR:00057AE2] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00007041] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,11))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgcorner03.nif_-550_-895_-24_100 Skyrim.esm [REFR:00059D59] (places ImpExtBldgCorner03 [STAT:0003F978] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop1sided01.nif_-1291_71_-81_150 Skyrim.esm [REFR:00050B4F] (places StockadeScaffoldTop1Sided01 [STAT:000533C1] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif_29_131_-59_100 Skyrim.esm [REFR:00053F7F] (places NorExtWallBgDivider01 [STAT:0004447E] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_181_-593_43_85 Skyrim.esm [REFR:000534B3] (places RockL03SnowLight [STAT:0001EF49] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_82_-615_42_100 Skyrim.esm [REFR:00054C91] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_245_-470_0_100 Skyrim.esm [REFR:0005387D] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_129_-547_10_90 Skyrim.esm [REFR:0005B51D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlong01.nif_-517_-526_13_100 Skyrim.esm [REFR:00057722] (places RoadStraightLong01 [STAT:0001C433] in GRUP Cell Temporary Children of [CELL:00009B5C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1538_451_-43_111 Skyrim.esm [REFR:00055E48] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of POIReach03 [CELL:00007040] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_1111_641_17_74 Skyrim.esm [REFR:0005BB26] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of POISnowy23 [CELL:00008FD7] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:0005C108] (places DirtCliffs01Snow01Snow [STAT:0005C164] in GRUP Cell Temporary Children of ChargenExit [CELL:000097EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-539_-532_18_119 Skyrim.esm [REFR:00059573] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MossMotherCavernExterior01 [CELL:00009B5D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-13))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005550C] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of BrinehammerExterior01 [CELL:00009208] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,28))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005550C] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of BrinehammerExterior01 [CELL:00009208] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-36_1154_-138_103 Skyrim.esm [REFR:0005550C] (places RockPileS01Rocks01SnowLight [STAT:0001EF4C] in GRUP Cell Temporary Children of BrinehammerExterior01 [CELL:00009208] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_29_-646_29_100 Skyrim.esm [REFR:00052F42] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009BB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:0005C108] (places DirtCliffs01Snow01Snow [STAT:0005C164] in GRUP Cell Temporary Children of ChargenExit [CELL:000097EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-18))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorout01.nif_-1662_436_-38_100 Skyrim.esm [REFR:00056728] (places DwePlatBgCorOut01 [STAT:0005B094] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_123_-735_61_100 Skyrim.esm [REFR:0005C108] (places DirtCliffs01Snow01Snow [STAT:0005C164] in GRUP Cell Temporary Children of ChargenExit [CELL:000097EE] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-47_1213_-139_99 Skyrim.esm [REFR:00059B3A] (places RockPileL02CoastBeach01 [STAT:000B23FD] in GRUP Cell Temporary Children of [CELL:000091E8] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-237_-673_8_96 Skyrim.esm [REFR:0005C3F5] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:00009BD9] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurveramp01.nif_-515_-506_10_100 Skyrim.esm [REFR:00057724] (places RoadSCurveRamp01 [STAT:0001CD86] in GRUP Cell Temporary Children of [CELL:00009B5C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_247_-473_0_100 Skyrim.esm [REFR:0005387E] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1180_657_-108_141 Skyrim.esm [REFR:00054812] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:000093B0] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,16))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldramp01.nif_-1271_76_-75_150 Skyrim.esm [REFR:00050B5D] (places StockadeScaffoldRamp01 [STAT:0003FB06] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_46_-632_31_70 Skyrim.esm [REFR:00054C93] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_36_-657_34_75 Skyrim.esm [REFR:00052F43] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-1621_424_-38_100 Skyrim.esm [REFR:00057AE3] (places RockPileL01ReachGrass01 [STAT:00057AE4] in GRUP Cell Temporary Children of [CELL:00007061] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,10))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BB27] (places RockPileL03Heavy_SN [STAT:00075DFC] in GRUP Cell Temporary Children of POISnowy23 [CELL:00008FD7] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-1524_495_-47_100 Skyrim.esm [REFR:00055E5F] (places MountainTrim02ReachGrass01 [STAT:0006A8C6] in GRUP Cell Temporary Children of [CELL:00007021] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_134_-559_16_58 Skyrim.esm [REFR:0005B51E] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_54_-850_64_90 Skyrim.esm [REFR:0005C232] (places MountainTrim02PineForest02 [STAT:00052EE9] in GRUP Cell Temporary Children of [CELL:0000984C] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-21))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BB27] (places RockPileL03Heavy_SN [STAT:00075DFC] in GRUP Cell Temporary Children of POISnowy23 [CELL:00008FD7] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_803_-536_71_56 Skyrim.esm [REFR:00054379] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009761] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_257_-537_31_88 Skyrim.esm [REFR:000531C0] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile02.nif_18_128_-59_100 Skyrim.esm [REFR:00053F80] (places NorExtRubblePile02 [STAT:00044B84] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0005BB27] (places RockPileL03Heavy_SN [STAT:00075DFC] in GRUP Cell Temporary Children of POISnowy23 [CELL:00008FD7] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,15))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextrubble03.nif_-545_-894_-19_93 Skyrim.esm [REFR:00059D5A] (places ImpExtRubble03 [STAT:0003F95C] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_186_-583_42_103 Skyrim.esm [REFR:000534B4] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-37_-782_29_80 Skyrim.esm [REFR:0005B7F6] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_-516_-518_13_100 Skyrim.esm [REFR:00057725] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009B5C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_255_-533_29_85 Skyrim.esm [REFR:000531C1] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1115_630_9_100 Skyrim.esm [REFR:0005BB27] (places RockPileL03Heavy_SN [STAT:00075DFC] in GRUP Cell Temporary Children of POISnowy23 [CELL:00008FD7] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,15))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_222_-488_0_100 Skyrim.esm [REFR:0005387F] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-34_1218_-140_118 Skyrim.esm [REFR:00059B3B] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of BrinehammerExterior02 [CELL:000091E7] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,29))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairmid02.nif_-1661_441_-38_100 Skyrim.esm [REFR:00056729] (places DwePlatBgStairMid02 [STAT:0005B09A] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-540_-537_19_113 Skyrim.esm [REFR:00059574] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of HuntersRestExterior01 [CELL:00009B7E] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_61_-718_50_119 Skyrim.esm [REFR:0005C10A] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:000097EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_319_-694_128_98 Skyrim.esm [REFR:0005C3F6] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of [CELL:000097CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_48_-630_32_61 Skyrim.esm [REFR:00054C94] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01b.nif_792_787_-47_119 Skyrim.esm [REFR:00054F0E] (places StockadeScaffoldTop0Sided01Light_SN [STAT:0002A344] in GRUP Cell Temporary Children of AlftandExterior01 [CELL:00008F63] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-31_-791_30_38 Skyrim.esm [REFR:0005B7F7] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1647_418_-24_117 Skyrim.esm [REFR:00057AE5] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1699_-18_26_117 Skyrim.esm [REFR:0005A948] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of MzulftExteriorB01 [CELL:0000B9DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1766_-182_40_100 Skyrim.esm [REFR:00059797] (places RockPileM01ReachMossyRocks01 [STAT:00058F05] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01.nif_-1274_72_-72_150 Skyrim.esm [REFR:00050B62] (places StockadeScaffoldTop2Sided01 [STAT:000533BE] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_128_-554_11_68 Skyrim.esm [REFR:0005B51F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_41_-664_36_67 Skyrim.esm [REFR:00052F44] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000097D0] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1529_483_-48_100 Skyrim.esm [REFR:00055E60] (places RockPileM02ReachMoss01 [STAT:0004E78F] in GRUP Cell Temporary Children of POIReach03 [CELL:00007040] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_193_-588_42_96 Skyrim.esm [REFR:000534B5] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_264_-523_27_93 Skyrim.esm [REFR:000531C2] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of [CELL:0000974F] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-158_1203_-139_94 Skyrim.esm [REFR:00059D62] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:000091EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_57_-840_63_100 Skyrim.esm [REFR:0005C233] (places RockPileL03PineForest02 [STAT:0005B80D] in GRUP Cell Temporary Children of [CELL:0000984C] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm04.nif_-518_-517_12_100 Skyrim.esm [REFR:00057726] (places RoadChunkM04 [STAT:00018145] in GRUP Cell Temporary Children of [CELL:00009B5C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-13))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapr01.nif_-1661_438_-38_100 Skyrim.esm [REFR:0005672A] (places DwePlatBgStairCapR01 [STAT:0005B098] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1177_1115_-135_100 Skyrim.esm [REFR:00058246] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of WinterholdCollegeExterior [CELL:00008E62] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_51_-632_32_100 Skyrim.esm [REFR:00054C95] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_1128_631_3_100 Skyrim.esm [REFR:0005BB28] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of POISnowy23 [CELL:00008FD7] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_34_-675_35_94 Skyrim.esm [REFR:00052F45] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_325_-691_128_91 Skyrim.esm [REFR:0005C3F7] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of [CELL:000097CA] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_125_-550_9_59 Skyrim.esm [REFR:0005B520] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1611_414_-31_91 Skyrim.esm [REFR:00057AE6] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00007061] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-106_1001_-103_94 Skyrim.esm [REFR:00059B3C] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of CWPatrolsPaleImperial [CELL:0000928E] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_104_-641_46_90 Skyrim.esm [REFR:0005C10E] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:000097B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-16))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1177_656_-108_141 Skyrim.esm [REFR:00054816] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:000093B0] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,16))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridge01.nif_1690_-57_12_100 Skyrim.esm [REFR:0005A94A] (places DweFacadeBridge01Snow [STAT:0006DD59] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1765_-185_40_100 Skyrim.esm [REFR:00059798] (places RockPileM01ReachMossyRocks01 [STAT:00058F05] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1517_481_-48_100 Skyrim.esm [REFR:00055E61] (places RockPileM02ReachMoss01 [STAT:0004E78F] in GRUP Cell Temporary Children of POIReach03 [CELL:00007040] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-9_-783_34_43 Skyrim.esm [REFR:0005B7F8] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_-516_-517_13_100 Skyrim.esm [REFR:00057727] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of [CELL:00009B5C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-13))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendr01ivy.nif_241_-462_0_100 Skyrim.esm [REFR:00053881] (places StonewallEndR01Ivy [STAT:000009A1] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_194_-588_42_106 Skyrim.esm [REFR:000534B6] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapl01.nif_-1661_444_-38_100 Skyrim.esm [REFR:0005672B] (places DwePlatBgStairCapL01 [STAT:0005B097] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_49_-836_62_100 Skyrim.esm [REFR:0005C234] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of [CELL:0000984C] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_263_-525_27_94 Skyrim.esm [REFR:000531C3] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:0000974F] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-13))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01.nif_-1275_68_-72_150 Skyrim.esm [REFR:00050B64] (places StockadeScaffoldTop2Sided01 [STAT:000533BE] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1604_433_-38_104 Skyrim.esm [REFR:00057AE7] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00007061] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1148_626_2_100 Skyrim.esm [REFR:0005BB2A] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:00008FD6] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_199_180_-50_100 Skyrim.esm [REFR:00053A6C] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_18_132_-59_100 Skyrim.esm [REFR:00053F81] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_128_-546_9_94 Skyrim.esm [REFR:0005B521] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of EmbershardMineExterior03 [CELL:00009771] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_83_-640_46_101 Skyrim.esm [REFR:0005C110] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000097B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_1179_1114_-134_100 Skyrim.esm [REFR:00058247] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of WinterholdCollegeExterior [CELL:00008E62] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,27))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00055510] (places RockPileS04Rocks01Snow [STAT:000B5994] in GRUP Cell Temporary Children of [CELL:0000924B] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-104_999_-103_75 Skyrim.esm [REFR:00059B3D] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of CWPatrolsPaleImperial [CELL:0000928E] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,24))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00055510] (places RockPileS04Rocks01Snow [STAT:000B5994] in GRUP Cell Temporary Children of [CELL:0000924B] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,26))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\stonewall\stonewallendl01ivy.nif_239_-460_-1_100 Skyrim.esm [REFR:00053882] (places StonewallEndL01Ivy [STAT:0000099F] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-1530_463_-46_100 Skyrim.esm [REFR:00055E62] (places RockPileM02ReachMoss01 [STAT:0004E78F] in GRUP Cell Temporary Children of POIReach03 [CELL:00007040] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,11))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile01.nif_1686_-58_10_100 Skyrim.esm [REFR:0005A94B] (places DweRubblePile01Snow [STAT:000765F5] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_357_-716_119_94 Skyrim.esm [REFR:0005C3F8] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of OrphanRockExterior03 [CELL:000097E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-18))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcordblend01.nif_-1672_441_-43_100 Skyrim.esm [REFR:0005672C] (places DwePlatBgCorDblEnd01 [STAT:0005B092] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-515_-518_13_100 Skyrim.esm [REFR:00057728] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009B5C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-13))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BB2D] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008FB7] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-18_-790_35_35 Skyrim.esm [REFR:0005B7F9] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BB2D] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008FB7] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_-73_1094_-131_91 Skyrim.esm [REFR:00055510] (places RockPileS04Rocks01Snow [STAT:000B5994] in GRUP Cell Temporary Children of [CELL:0000924B] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1607_415_-33_118 Skyrim.esm [REFR:00057AE8] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:00007061] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1187_682_-16_100 Skyrim.esm [REFR:0005BB2D] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008FB7] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks03.nif_-516_-517_13_100 Skyrim.esm [REFR:00057729] (places RoadChunkS03 [STAT:0001814E] in GRUP Cell Temporary Children of [CELL:00009B5C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-13))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided01.nif_-1288_74_-81_150 Skyrim.esm [REFR:00050B69] (places StockadeScaffoldTop2Sided01 [STAT:000533BE] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B522] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_248_-542_33_99 Skyrim.esm [REFR:000531C4] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B522] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_184_188_-47_100 Skyrim.esm [REFR:00053A6D] (places DirtCliffsIsland01Tundra [STAT:00043947] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_92_-632_46_88 Skyrim.esm [REFR:0005C111] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000097B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B522] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm03wet.nif_31_1094_-140_115 Skyrim.esm [REFR:00054F10] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00009249] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,26))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblecolumn01.nif_1695_-60_8_100 Skyrim.esm [REFR:0005A94C] (places DweRubbleColumn01Snow [STAT:000B7C66] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_244_-460_-1_116 Skyrim.esm [REFR:00053883] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif_42_144_-55_100 Skyrim.esm [REFR:00054385] (places NorExtWallBgDivider01 [STAT:0004447E] in GRUP Cell Temporary Children of [CELL:00009165] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,3))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapl01.nif_-1672_444_-43_100 Skyrim.esm [REFR:0005672D] (places DwePlatBgStairCapL01 [STAT:0005B097] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_149_-614_49_100 Skyrim.esm [REFR:0005B522] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbg1way01.nif_16_166_-53_100 Skyrim.esm [REFR:00053F82] (places NorExtWallBg1Way01 [STAT:0004447A] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith [CELL:0000951F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_348_-722_119_95 Skyrim.esm [REFR:0005C3F9] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of OrphanRockExterior03 [CELL:000097E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_63_-581_20_90 Skyrim.esm [REFR:00054C9C] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009792] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_83_-925_107_100 Skyrim.esm [REFR:0005C9A8] (places RockCliff04Snow [STAT:00024C94] in GRUP Cell Temporary Children of [CELL:00009889] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-23))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-1265_89_-77_100 Skyrim.esm [REFR:00050B76] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of KarthspireCamp [CELL:00009580] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-1532_455_-45_100 Skyrim.esm [REFR:00055E63] (places RockPileL03ReachGrass01 [STAT:00041CD8] in GRUP Cell Temporary Children of POIReach03 [CELL:00007040] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_1091_766_-6_100 Skyrim.esm [REFR:0005BB2E] (places MountainCliffSm01_HeavySN [STAT:00050DC0] in GRUP Cell Temporary Children of [CELL:00008F7B] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-102_1000_-103_97 Skyrim.esm [REFR:00059B3E] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of CWPatrolsPaleImperial [CELL:0000928E] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_192_188_-47_100 Skyrim.esm [REFR:00053A6E] (places DirtCliffsIsland01Tundra [STAT:00043947] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_106_-646_48_75 Skyrim.esm [REFR:0005C112] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000097B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-524_-521_11_80 Skyrim.esm [REFR:0005772A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B5C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_235_-541_37_89 Skyrim.esm [REFR:000531C5] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:0000976F] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_1952_-1086_94_100 Skyrim.esm [REFR:00055518] (places DirtCliffsCornerInFallForest01 [STAT:0005092B] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1117_720_-114_143 Skyrim.esm [REFR:00054822] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:0000938E] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_51_-839_62_81 Skyrim.esm [REFR:0005C236] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000984C] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-692_-840_11_100 Skyrim.esm [REFR:0005957A] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009C68] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-21))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059D67] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:000091EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,29))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059D67] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:000091EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-16_-785_34_94 Skyrim.esm [REFR:0005B7FB] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif_20_169_-52_100 Skyrim.esm [REFR:00053F83] (places NorExtWallBgDivider01 [STAT:0004447E] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith [CELL:0000951F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,4))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B524] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B524] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_251_-509_14_73 Skyrim.esm [REFR:00053884] (places MountainCliffSm01_LightSN [STAT:00050DC1] in GRUP Cell Temporary Children of [CELL:0000974F] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-13))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttowershellbase01.nif_-551_721_-135_101 Skyrim.esm [REFR:00058607] (places ImpExtTowerShellBase01 [STAT:00040B30] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile05.nif_1685_-51_10_100 Skyrim.esm [REFR:0005A94D] (places DweRubblePile05 [STAT:00036AC3] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_128_1059_-137_153 Skyrim.esm [REFR:00054F11] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00008EB9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,25))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstairmid02.nif_-1672_441_-43_100 Skyrim.esm [REFR:0005672E] (places DwePlatBgStairMid02 [STAT:0005B09A] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-159_1189_-138_99 Skyrim.esm [REFR:00059D67] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:000091EA] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,29))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B524] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1164_649_3_100 Skyrim.esm [REFR:0005BB2F] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:00008FD6] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_43_-636_32_71 Skyrim.esm [REFR:00054C9D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_150_-593_49_100 Skyrim.esm [REFR:0005B524] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-1265_100_-79_150 Skyrim.esm [REFR:00050B78] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of KarthspireCamp [CELL:00009580] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,2))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1120_716_-114_169 Skyrim.esm [REFR:00054828] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:0000938E] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_352_-735_117_97 Skyrim.esm [REFR:0005C3FA] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of OrphanRockExterior03 [CELL:000097E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-131_988_-104_104 Skyrim.esm [REFR:00059B3F] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000928F] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_1937_-1074_91_100 Skyrim.esm [REFR:00055519] (places DirtCliffs03FallForestGrass01 [STAT:00050928] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-521_-520_13_118 Skyrim.esm [REFR:0005772B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B5C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_48_-841_62_87 Skyrim.esm [REFR:0005C239] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000984C] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_24_176_-47_100 Skyrim.esm [REFR:00053F84] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of SilentMoonsCampBlacksmith [CELL:0000951F] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,4))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallwalkway01.nif_-563_723_-127_100 Skyrim.esm [REFR:0005860C] (places StockadeWallWalkway01 [STAT:000349A8] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_253_-524_24_98 Skyrim.esm [REFR:000531C6] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:0000974F] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_118_-643_50_84 Skyrim.esm [REFR:0005C113] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000097B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-16))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_-710_-832_4_90 Skyrim.esm [REFR:0005957C] (places FXCreekFlatLong01Rocks01 [MSTT:00071D06] in GRUP Cell Temporary Children of [CELL:00009C69] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-21))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgstaircapr01.nif_-1672_438_-43_100 Skyrim.esm [REFR:0005672F] (places DwePlatBgStairCapR01 [STAT:0005B098] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile08.nif_1686_-50_10_100 Skyrim.esm [REFR:0005A94E] (places DweRubblePile08Snow [STAT:000765FB] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_236_-466_0_100 Skyrim.esm [REFR:00053886] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-21_-798_38_60 Skyrim.esm [REFR:0005B7FD] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_33_-679_35_67 Skyrim.esm [REFR:00052F46] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_39_-646_37_75 Skyrim.esm [REFR:00054C9E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BB34] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F96] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BB34] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F96] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1245_712_-53_100 Skyrim.esm [REFR:0005BB34] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008F96] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_129_1058_-136_167 Skyrim.esm [REFR:00054F12] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of [CELL:00008EB9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,25))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B525] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1193_637_-100_121 Skyrim.esm [REFR:00054831] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:000093D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059B40] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:0000928F] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,24))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059B40] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:0000928F] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,24))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059B40] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:0000928F] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,24))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059B40] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:0000928F] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1960_-1080_87_100 Skyrim.esm [REFR:0005551A] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B525] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B525] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-154_1000_-103_100 Skyrim.esm [REFR:00059B40] (places MountainCliffSlopeSnow01_HeavySN [STAT:0006B52B] in GRUP Cell Temporary Children of [CELL:0000928F] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,24))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_219_-474_-1_100 Skyrim.esm [REFR:00053887] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile02.nif_9_164_-55_100 Skyrim.esm [REFR:00053F85] (places NorExtRubblePile02 [STAT:00044B84] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_-238_-674_8_93 Skyrim.esm [REFR:0005C3FB] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:00009BD9] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-17))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_-587_710_-124_112 Skyrim.esm [REFR:0005860F] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-532_-527_12_72 Skyrim.esm [REFR:0005772C] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B5C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-13))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005C9A9] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of BonechillPassageExterior01 [CELL:00009C99] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-23))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_137_-619_49_100 Skyrim.esm [REFR:0005B525] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_118_-639_50_99 Skyrim.esm [REFR:0005C114] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000097B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_192_180_-47_100 Skyrim.esm [REFR:00053A6F] (places DirtCliffsIsland01Tundra [STAT:00043947] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005C9A9] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of BonechillPassageExterior01 [CELL:00009C99] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-23))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BB35] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:00008FD6] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,15))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif_-1686_452_-48_100 Skyrim.esm [REFR:00056730] (places DweFacadeTowerArch01 [STAT:00055123] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-19_-797_38_70 Skyrim.esm [REFR:0005B7FE] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_46_-648_38_74 Skyrim.esm [REFR:00054C9F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-1308_80_-87_100 Skyrim.esm [REFR:00050B7F] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005C9A9] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of BonechillPassageExterior01 [CELL:00009C99] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-23))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgecurve03.nif_1693_-51_12_100 Skyrim.esm [REFR:0005A94F] (places DweFacadeBridgeCurve03Snow [STAT:0006DD5C] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_13_-668_30_98 Skyrim.esm [REFR:00052F47] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BB35] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:00008FD6] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow02.nif_165_1034_-131_75 Skyrim.esm [REFR:00054F13] (places TreePineForestSnow02 [TREE:0005C071] in GRUP Cell Temporary Children of [CELL:00008EB8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_265_-555_45_74 Skyrim.esm [REFR:000531C7] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_39_-922_96_100 Skyrim.esm [REFR:0005C9A9] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of BonechillPassageExterior01 [CELL:00009C99] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-23))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0005BB35] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:00008FD6] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_249_-478_0_100 Skyrim.esm [REFR:00053888] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BB35] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:00008FD6] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,15))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_13_161_-54_100 Skyrim.esm [REFR:00053F86] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1173_641_4_100 Skyrim.esm [REFR:0005BB35] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:00008FD6] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B527] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1217_606_-95_144 Skyrim.esm [REFR:0005483D] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:000093F3] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1959_-1074_87_100 Skyrim.esm [REFR:0005551B] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B527] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadestairs01.nif_-587_709_-124_100 Skyrim.esm [REFR:00058612] (places StockadeStairs01 [STAT:0001AE13] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxfirewithembers01.nif_-712_-813_-3_91 Skyrim.esm [REFR:0005957E] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0005B527] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldramp01.nif_-1307_73_-81_100 Skyrim.esm [REFR:00050B80] (places StockadeScaffoldRamp01 [STAT:0003FB06] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_199_-577_45_116 Skyrim.esm [REFR:000534B7] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_1688_12_3_100 Skyrim.esm [REFR:0005A950] (places MountainPeak02_LightSN [STAT:00046032] in GRUP Cell Temporary Children of [CELL:0000B9B9] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,0))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif_-1689_448_-48_100 Skyrim.esm [REFR:00056731] (places DweFacadePartition01 [STAT:0005511B] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_13_-658_29_81 Skyrim.esm [REFR:00052F48] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_144_-603_48_100 Skyrim.esm [REFR:0005B527] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_32_-656_33_83 Skyrim.esm [REFR:00054CA0] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_112_-640_48_100 Skyrim.esm [REFR:0005C115] (places RockPileL04Rocks01SnowLight [STAT:00024B98] in GRUP Cell Temporary Children of [CELL:000097B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-523_-539_13_100 Skyrim.esm [REFR:0005772D] (places RockPileL02FieldGrass02 [STAT:0005D0E5] in GRUP Cell Temporary Children of [CELL:00009B7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-14))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_11_162_-53_100 Skyrim.esm [REFR:00053F87] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_222_-469_-1_100 Skyrim.esm [REFR:00053889] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_167_1036_-131_75 Skyrim.esm [REFR:00054F14] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00008EB8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_193_187_-48_96 Skyrim.esm [REFR:00053A73] (places RockPileL01Dirt02 [STAT:0005DA4D] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-24_-797_37_94 Skyrim.esm [REFR:0005B7FF] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_246_-486_2_103 Skyrim.esm [REFR:000531C8] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1177_642_6_100 Skyrim.esm [REFR:0005BB36] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:00008FD6] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,15))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop2sided02.nif_-1304_74_-81_150 Skyrim.esm [REFR:00050B81] (places StockadeScaffoldTop2Sided02 [STAT:000533B7] in GRUP Cell Temporary Children of [CELL:000095A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,1))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B528] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-575_712_-126_100 Skyrim.esm [REFR:00058614] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_42_-645_37_61 Skyrim.esm [REFR:00054CA1] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_-159_1014_-96_116 Skyrim.esm [REFR:00059B43] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:0000928F] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-682_-802_-5_100 Skyrim.esm [REFR:000597A1] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of POITundra33 [CELL:00009C47] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-20))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B528] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_168_1033_-130_86 Skyrim.esm [REFR:00054F15] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00008EB8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,25))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionroof01.nif_-1689_448_-48_100 Skyrim.esm [REFR:00056732] (places DweFacadePartitionRoof01 [STAT:0005511E] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_-715_-836_9_90 Skyrim.esm [REFR:0005957F] (places FXCreekFlatLong01Rocks01 [MSTT:00071D06] in GRUP Cell Temporary Children of [CELL:00009C69] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_19_-657_30_102 Skyrim.esm [REFR:00052F49] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_159_-586_47_100 Skyrim.esm [REFR:0005B528] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_103_-646_46_56 Skyrim.esm [REFR:0005C117] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000097B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1160_654_4_100 Skyrim.esm [REFR:0005BB3C] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:00008FD6] (in Tamriel "Скайрим" [WRLD:0000003C] at 28,15))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1203_608_-95_120 Skyrim.esm [REFR:00054841] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:000093F3] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_202_-597_43_100 Skyrim.esm [REFR:000534B8] (places RockPileS01PineForest01 [STAT:00024F46] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile01.nif_0_150_-57_100 Skyrim.esm [REFR:00053F88] (places NorExtRubblePile01 [STAT:00044B83] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_43_-648_37_100 Skyrim.esm [REFR:00054CA2] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-549_-508_15_100 Skyrim.esm [REFR:0005772E] (places RockCliff01PineForest02 [STAT:00054C92] in GRUP Cell Temporary Children of MossMotherCavernExterior01 [CELL:00009B5D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_328_-733_122_72 Skyrim.esm [REFR:0005C3FC] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of OrphanRockExterior03 [CELL:000097E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_238_-494_4_93 Skyrim.esm [REFR:000531C9] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:00009750] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_164_1037_-131_56 Skyrim.esm [REFR:00054F16] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:00008EB9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,25))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif_-590_701_-125_100 Skyrim.esm [REFR:00058616] (places ImpExtWall03 [STAT:00040B09] in GRUP Cell Temporary Children of FortSnowhawkExterior03 [CELL:00009381] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1690_-51_9_150 Skyrim.esm [REFR:0005A952] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1961_-1072_85_100 Skyrim.esm [REFR:0005551C] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B529] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-2_-781_34_104 Skyrim.esm [REFR:0005B801] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_99_-644_45_42 Skyrim.esm [REFR:0005C118] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000097B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_36_-661_33_89 Skyrim.esm [REFR:00052F4A] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof01.nif_-1686_452_-48_100 Skyrim.esm [REFR:00056733] (places DweFacadeTowerRoof01 [STAT:00055125] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B529] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_161_-590_47_100 Skyrim.esm [REFR:0005B529] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_193_183_-47_139 Skyrim.esm [REFR:00053A75] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-1641_411_-23_100 Skyrim.esm [REFR:00057AF5] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_0_147_-58_100 Skyrim.esm [REFR:00053F89] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of [CELL:00009541] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_245_-488_2_96 Skyrim.esm [REFR:000531CA] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_167_-590_46_100 Skyrim.esm [REFR:000534B9] (places RockPileS01PineForest01 [STAT:00024F46] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcaveentrance02.nif_-717_-815_-4_100 Skyrim.esm [REFR:00059580] (places RockCaveEntrance02 [STAT:000AD254] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1206_608_-95_135 Skyrim.esm [REFR:00054846] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:000093F3] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,14))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextsupport01.nif_-593_690_-124_100 Skyrim.esm [REFR:0005862F] (places ImpExtSupport01 [STAT:0003F648] in GRUP Cell Temporary Children of FortSnowhawkExterior01 [CELL:000093A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_161_1035_-132_97 Skyrim.esm [REFR:00054F17] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00008EB9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_224_-469_0_100 Skyrim.esm [REFR:0005388C] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-5_-787_36_65 Skyrim.esm [REFR:0005B802] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_53_-642_37_84 Skyrim.esm [REFR:00054CA3] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-551_-529_12_80 Skyrim.esm [REFR:0005772F] (places RockCliff02PineForest02 [STAT:00054C32] in GRUP Cell Temporary Children of MossMotherCavernExterior01 [CELL:00009B5D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1694_-55_9_150 Skyrim.esm [REFR:0005A953] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif_-1688_435_-48_100 Skyrim.esm [REFR:00056734] (places DweFacadePartition01 [STAT:0005511B] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_330_-723_122_103 Skyrim.esm [REFR:0005C3FD] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of OrphanRockExterior03 [CELL:000097E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_160_-595_47_100 Skyrim.esm [REFR:0005B52A] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_27_-676_32_89 Skyrim.esm [REFR:00052F4B] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile02.nif_29_127_-59_100 Skyrim.esm [REFR:00053F8A] (places NorExtRubblePile02 [STAT:00044B84] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_1930_-1118_102_100 Skyrim.esm [REFR:0005551F] (places RockCliff07FallForestGrass01 [STAT:0008BF21] in GRUP Cell Temporary Children of [CELL:0000BD4F] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_168_-595_47_100 Skyrim.esm [REFR:000534BA] (places RockPileS01PineForest01 [STAT:00024F46] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_90_-658_45_60 Skyrim.esm [REFR:0005C11A] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of HelgenExteriorExit [CELL:000097CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_244_-489_3_92 Skyrim.esm [REFR:000531CB] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextsupport01.nif_-591_686_-124_100 Skyrim.esm [REFR:00058630] (places ImpExtSupport01 [STAT:0003F648] in GRUP Cell Temporary Children of FortSnowhawkExterior01 [CELL:000093A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059B46] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009290] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,24))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059B46] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009290] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-26_-787_32_102 Skyrim.esm [REFR:0005B804] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionroof01.nif_-1688_435_-48_100 Skyrim.esm [REFR:00056735] (places DweFacadePartitionRoof01 [STAT:0005511E] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-567_-503_13_100 Skyrim.esm [REFR:00057730] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of MossMotherCavernExterior01 [CELL:00009B5D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_162_1042_-131_86 Skyrim.esm [REFR:00054F18] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00008EB9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_331_-727_121_71 Skyrim.esm [REFR:0005C3FE] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of OrphanRockExterior03 [CELL:000097E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-18))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:00059B46] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009290] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_226_-515_10_101 Skyrim.esm [REFR:0005388D] (places RockCliff03SnowLight [STAT:0005B56A] in GRUP Cell Temporary Children of [CELL:00009750] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-1638_406_-23_100 Skyrim.esm [REFR:00057AF7] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of MilitaryCampReachImperial02 [CELL:00007080] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_1689_-54_10_150 Skyrim.esm [REFR:0005A954] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_144_-605_47_100 Skyrim.esm [REFR:0005B52B] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_-698_-783_-9_84 Skyrim.esm [REFR:00059581] (places MountainCliff04 [STAT:00027D1D] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatgaurdhouse01.nif_3_139_-58_100 Skyrim.esm [REFR:00053F8B] (places NorTmpExtPlatGuardHouse01 [STAT:0003493F] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-170_994_-107_103 Skyrim.esm [REFR:00059B46] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:00009290] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,24))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextsupport01.nif_-582_676_-124_100 Skyrim.esm [REFR:00058631] (places ImpExtSupport01 [STAT:0003F648] in GRUP Cell Temporary Children of FortSnowhawkExterior01 [CELL:000093A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_29_-656_33_37 Skyrim.esm [REFR:00052F4C] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_100_-641_45_77 Skyrim.esm [REFR:0005C11C] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000097B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_177_-589_44_100 Skyrim.esm [REFR:000534BB] (places RockPileS01PineForest01 [STAT:00024F46] in GRUP Cell Temporary Children of [CELL:0000978F] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_245_-489_2_98 Skyrim.esm [REFR:000531CC] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif_-1685_431_-48_100 Skyrim.esm [REFR:00056736] (places DweFacadeTower01 [STAT:00055120] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_-212_-673_9_100 Skyrim.esm [REFR:0005C3FF] (places RoadCurve90R01 [STAT:00027007] in GRUP Cell Temporary Children of [CELL:00009BD9] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-567_-501_13_100 Skyrim.esm [REFR:00057732] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of MossMotherCavernExterior01 [CELL:00009B5D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1691_-56_9_150 Skyrim.esm [REFR:0005A955] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_149_-606_48_100 Skyrim.esm [REFR:0005B52C] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraightlongramp02.nif_187_-770_81_100 Skyrim.esm [REFR:00053545] (places RoadStraightLongRamp02 [STAT:0001E93C] in GRUP Cell Temporary Children of HelgenExterior [CELL:0000980B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_33_-650_33_67 Skyrim.esm [REFR:00052F4D] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009BB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_159_1036_-132_96 Skyrim.esm [REFR:00054F19] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:00008EB9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,25))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextsupport01.nif_-577_673_-124_100 Skyrim.esm [REFR:00058632] (places ImpExtSupport01 [STAT:0003F648] in GRUP Cell Temporary Children of FortSnowhawkExterior01 [CELL:000093A2] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-1630_413_-24_100 Skyrim.esm [REFR:00057AF9] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:00007061] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,10))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1100_724_-123_100 Skyrim.esm [REFR:00054857] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:0000938D] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059B47] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000928F] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,24))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059B47] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000928F] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,24))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_10_160_-53_100 Skyrim.esm [REFR:00053F8C] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_350_-737_116_71 Skyrim.esm [REFR:0005C400] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of OrphanRockExterior03 [CELL:000097E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-161_990_-109_81 Skyrim.esm [REFR:00059B47] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000928F] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_5_157_-60_100 Skyrim.esm [REFR:00054390] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-23_-791_34_40 Skyrim.esm [REFR:0005B806] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_-681_-813_-9_80 Skyrim.esm [REFR:00059582] (places MountainCliff03 [STAT:00027D1F] in GRUP Cell Temporary Children of POITundra33 [CELL:00009C47] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_237_-496_4_96 Skyrim.esm [REFR:000531CD] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009750] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-13))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof01.nif_-1685_431_-48_100 Skyrim.esm [REFR:00056737] (places DweFacadeTowerRoof01 [STAT:00055125] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_1688_-47_11_100 Skyrim.esm [REFR:0005A956] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-1281_388_-72_100 Skyrim.esm [REFR:00057B3D] (places RoadStraight01ReachDirt01 [STAT:0008863F] in GRUP Cell Temporary Children of KarthwastenExterior04 [CELL:0000949A] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-573_-482_16_80 Skyrim.esm [REFR:00057733] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-12))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextsupport01.nif_-550_725_-134_100 Skyrim.esm [REFR:00058634] (places ImpExtSupport01 [STAT:0003F648] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_159_1038_-132_95 Skyrim.esm [REFR:00054F1A] (places RockS02Snow [STAT:0002695F] in GRUP Cell Temporary Children of [CELL:00008EB9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_191_181_-47_125 Skyrim.esm [REFR:00053A78] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B52D] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B52D] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1493_804_-66_88 Skyrim.esm [REFR:0005B176] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MorKhazgurExterior02 [CELL:00006F47] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_263_-512_24_113 Skyrim.esm [REFR:0005388F] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:0000974F] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_1967_-1117_100_100 Skyrim.esm [REFR:00055520] (places RockCliff08FallForestGrass01 [STAT:0008BF22] in GRUP Cell Temporary Children of [CELL:0000BD4E] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_38_-676_36_43 Skyrim.esm [REFR:00052F4E] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_94_-646_44_62 Skyrim.esm [REFR:0005C11D] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000097B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_159_-607_47_100 Skyrim.esm [REFR:0005B52D] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_235_-496_4_96 Skyrim.esm [REFR:000531CE] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of [CELL:00009750] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-13))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059B48] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000928F] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_6_150_-56_100 Skyrim.esm [REFR:00054391] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059B48] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000928F] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-32_-798_34_47 Skyrim.esm [REFR:0005B807] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_348_-728_119_100 Skyrim.esm [REFR:0005C401] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of OrphanRockExterior03 [CELL:000097E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-18))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_17_153_-53_100 Skyrim.esm [REFR:00053F8D] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1124_716_-114_120 Skyrim.esm [REFR:00054859] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:0000938E] (in Tamriel "Скайрим" [WRLD:0000003C] at -28,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-681_-762_4_100 Skyrim.esm [REFR:00059583] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00009C26] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-19))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextblocks04.nif_-566_712_-123_100 Skyrim.esm [REFR:00058638] (places ImpExtBlocks04 [STAT:0003F985] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-146_986_-109_75 Skyrim.esm [REFR:00059B48] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000928F] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-574_-485_14_90 Skyrim.esm [REFR:00057734] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_158_1037_-133_97 Skyrim.esm [REFR:00054F1B] (places RockS01Snow [STAT:0002695D] in GRUP Cell Temporary Children of [CELL:00008EB9] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-1811_-182_75_100 Skyrim.esm [REFR:000549B7] (places RockPileL02ReachDirt01 [STAT:0001F1C5] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_53_-645_38_68 Skyrim.esm [REFR:00054CAF] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_1970_-1111_90_100 Skyrim.esm [REFR:00055521] (places RockCliff07FallForestGrass01 [STAT:0008BF21] in GRUP Cell Temporary Children of [CELL:0000BD4E] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-1687_414_-31_97 Skyrim.esm [REFR:00056738] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_-1271_381_-75_100 Skyrim.esm [REFR:00057B3E] (places RoadCurve90R01ReachDirt01 [STAT:0004200E] in GRUP Cell Temporary Children of KarthwastenExterior04 [CELL:0000949A] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_156_-599_47_100 Skyrim.esm [REFR:0005B52E] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1498_842_-66_119 Skyrim.esm [REFR:0005B178] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_186_183_-48_146 Skyrim.esm [REFR:00053A79] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_240_-492_4_96 Skyrim.esm [REFR:000531CF] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of [CELL:00009750] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-667_-778_-4_100 Skyrim.esm [REFR:00059584] (places MountainCliffSlopePineForest02 [STAT:00095960] in GRUP Cell Temporary Children of [CELL:00009C26] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_21_162_-54_100 Skyrim.esm [REFR:00053F90] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_329_-731_122_79 Skyrim.esm [REFR:0005C402] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of OrphanRockExterior03 [CELL:000097E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_41_-671_36_65 Skyrim.esm [REFR:00052F4F] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_7_160_-55_100 Skyrim.esm [REFR:00054392] (places RockPileL01TundraRocks [STAT:000332C7] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-39_-797_33_71 Skyrim.esm [REFR:0005B808] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_89_-638_45_55 Skyrim.esm [REFR:0005C11E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000097B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-566_-477_19_108 Skyrim.esm [REFR:00057735] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009B3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-680_-801_-4_100 Skyrim.esm [REFR:000597AC] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of POITundra33 [CELL:00009C47] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_142_-610_48_100 Skyrim.esm [REFR:0005B52F] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextarchsupport01.nif_-562_708_-123_95 Skyrim.esm [REFR:00058639] (places ImpExtArchSupport01 [STAT:0003F93D] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1101_728_-123_137 Skyrim.esm [REFR:0005485A] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:0000938D] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1530_822_-50_100 Skyrim.esm [REFR:0005B179] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of MorKhazgurExterior04 [CELL:00006F29] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,20))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_0_136_-58_100 Skyrim.esm [REFR:00053F91] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm02.nif_247_-484_2_101 Skyrim.esm [REFR:000531D0] (places RoadChunkM02 [STAT:0002C69B] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_187_186_-47_100 Skyrim.esm [REFR:00053A7A] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight02.nif_-1258_381_-78_100 Skyrim.esm [REFR:00057B3F] (places RoadStraight02ReachDirt01 [STAT:00060E16] in GRUP Cell Temporary Children of KarthwastenExteriorEdge [CELL:00009499] (in Tamriel "Скайрим" [WRLD:0000003C] at -31,9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_-717_-759_18_100 Skyrim.esm [REFR:00059586] (places MountainCliffSlopePineForest02 [STAT:00095960] in GRUP Cell Temporary Children of [CELL:00009C27] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_-1680_468_-34_67 Skyrim.esm [REFR:00056739] (places MountainCliffSm01 [STAT:00050385] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_1301_1527_-140_100 Skyrim.esm [REFR:0005C9F2] (places MountainTrim02RiverBottom01 [STAT:00061477] in GRUP Cell Temporary Children of [CELL:000038D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,37))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_348_-735_116_102 Skyrim.esm [REFR:0005C403] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of OrphanRockExterior03 [CELL:000097E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-18))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00053890] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000974F] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-13))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00053890] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000974F] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-692_-804_-5_100 Skyrim.esm [REFR:000597AD] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of POITundra33 [CELL:00009C47] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_1962_-1164_120_100 Skyrim.esm [REFR:00055522] (places MountainCliffSm01_SparseSN [STAT:000A0EB3] in GRUP Cell Temporary Children of StendarrsBeaconExterior02 [CELL:0000BD70] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_82_-659_44_84 Skyrim.esm [REFR:00054CB1] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of HelgenExteriorExit [CELL:000097CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\ice\glaciertrim01.nif_1280_1521_-140_100 Skyrim.esm [REFR:0005CDB6] (places GlacierTrim01_LightSN [STAT:0005E3F2] in GRUP Cell Temporary Children of [CELL:000038D4] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,37))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B530] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_17_-669_30_42 Skyrim.esm [REFR:00052F50] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B530] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-565_-483_18_100 Skyrim.esm [REFR:00057736] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009B3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-12))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_17_153_-54_100 Skyrim.esm [REFR:00054394] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_269_-509_23_167 Skyrim.esm [REFR:00053890] (places RockPileL01Snow [STAT:00032A94] in GRUP Cell Temporary Children of [CELL:0000974F] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_139_-599_49_100 Skyrim.esm [REFR:0005B530] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_93_-634_46_83 Skyrim.esm [REFR:0005C11F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000097B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_1687_-48_11_100 Skyrim.esm [REFR:0005A957] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_10_136_-58_100 Skyrim.esm [REFR:00053F92] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextarchsupport01.nif_-559_705_-123_95 Skyrim.esm [REFR:0005863A] (places ImpExtArchSupport01 [STAT:0003F93D] in GRUP Cell Temporary Children of FortSnowhawkExterior04 [CELL:00009380] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1534_825_-49_129 Skyrim.esm [REFR:0005B17A] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of MorKhazgurExterior04 [CELL:00006F29] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-1706_460_-22_83 Skyrim.esm [REFR:0005673A] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:00007044] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_186_185_-48_120 Skyrim.esm [REFR:00053A7B] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_222_-595_45_100 Skyrim.esm [REFR:000531D2] (places DirtCliffsCornerOut01PineForest01 [STAT:0001EF4B] in GRUP Cell Temporary Children of [CELL:0000978E] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_1342_-1105_108_100 Skyrim.esm [REFR:00059DAC] (places DirtCliffs03FallForestGrass01 [STAT:00050928] in GRUP Cell Temporary Children of LargashburExterior02 [CELL:0000BD3D] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-1300_395_-66_100 Skyrim.esm [REFR:00057B40] (places RoadStraight01ReachDirt01 [STAT:0008863F] in GRUP Cell Temporary Children of KarthwastenExterior04 [CELL:0000949A] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,9))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1098_722_-123_137 Skyrim.esm [REFR:0005485B] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:0000938D] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-561_-483_20_100 Skyrim.esm [REFR:00057737] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of [CELL:00009B3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\ice\glaciertrim01.nif_1215_1525_-139_100 Skyrim.esm [REFR:0005CDB7] (places GlacierTrim01_LightSN [STAT:0005E3F2] in GRUP Cell Temporary Children of [CELL:000038D6] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,37))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_1687_-50_11_100 Skyrim.esm [REFR:0005A958] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurver01.nif_-202_-666_8_100 Skyrim.esm [REFR:0005C404] (places RoadSCurveR01 [STAT:0001DA55] in GRUP Cell Temporary Children of [CELL:00009BD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_77_-660_44_42 Skyrim.esm [REFR:00054CB2] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000097D0] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-17))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_-707_-819_-3_90 Skyrim.esm [REFR:00059587] (places FXCreekFlatLong01Rocks01 [MSTT:00071D06] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_8_-669_29_71 Skyrim.esm [REFR:00052F51] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-694_-804_-5_122 Skyrim.esm [REFR:000597AF] (places RockPileS03Rocks01 [STAT:000B353D] in GRUP Cell Temporary Children of POITundra33 [CELL:00009C47] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1898_-1131_146_117 Skyrim.esm [REFR:00055523] (places MountainTrimSlab_SparseSN [STAT:0008D123] in GRUP Cell Temporary Children of [CELL:0000BD50] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-1669_451_-48_115 Skyrim.esm [REFR:0005673C] (places RockCliff02ReachDirt01Rocks01 [STAT:0004195D] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_0_146_-58_100 Skyrim.esm [REFR:00053F93] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of [CELL:00009541] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_264_-508_22_126 Skyrim.esm [REFR:00053891] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:0000974F] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-13))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_8_149_-54_100 Skyrim.esm [REFR:00054395] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_115_-617_49_82 Skyrim.esm [REFR:0005C120] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000097B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054F1F] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00008ED7] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,24))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054F1F] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00008ED7] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,24))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxrapidsfallsline01.nif_-1101_724_-123_166 Skyrim.esm [REFR:0005485C] (places FXrapidsFallsLine01 [MSTT:0001B37E] in GRUP Cell Temporary Children of [CELL:0000938D] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_172_1024_-130_101 Skyrim.esm [REFR:00054F1F] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of [CELL:00008ED7] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,24))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000531D4] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000531D4] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000531D4] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadstraight01.nif_-1309_394_-64_100 Skyrim.esm [REFR:00057B41] (places RoadStraight01ReachDirt01 [STAT:0008863F] in GRUP Cell Temporary Children of KarthwastenExterior04 [CELL:0000949A] (in Tamriel "Скайрим" [WRLD:0000003C] at -32,9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-695_-797_-5_100 Skyrim.esm [REFR:000597B0] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of POITundra33 [CELL:00009C47] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01.nif_-25_-782_31_100 Skyrim.esm [REFR:0005B80B] (places TreePineForestStump01 [STAT:00013251] in GRUP Cell Temporary Children of [CELL:00009C37] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_353_-681_122_91 Skyrim.esm [REFR:0005C405] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-1666_453_-44_171 Skyrim.esm [REFR:0005673D] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-560_-481_21_103 Skyrim.esm [REFR:00057738] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_263_-571_44_100 Skyrim.esm [REFR:000531D4] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_100_-628_46_96 Skyrim.esm [REFR:0005C121] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000097B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-16))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_10_147_-58_100 Skyrim.esm [REFR:00053F94] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_256_-510_21_136 Skyrim.esm [REFR:00053892] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:0000974F] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_1699_-50_13_100 Skyrim.esm [REFR:0005A959] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1876_-1136_163_100 Skyrim.esm [REFR:00055524] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of ForelhostExterior01 [CELL:0000BD51] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_15_-654_28_77 Skyrim.esm [REFR:00052F52] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\tundra\tundrapond01.nif_-710_-795_-6_100 Skyrim.esm [REFR:00059588] (places TundraPond01PineForest02 [STAT:0005F2B2] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_189_188_-46_100 Skyrim.esm [REFR:00053A7E] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_175_1021_-131_97 Skyrim.esm [REFR:00054F20] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:00008ED7] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_93_-669_51_100 Skyrim.esm [REFR:0005C122] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of HelgenExteriorExit [CELL:000097CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-17))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-1087_731_-132_161 Skyrim.esm [REFR:0005485D] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:0000938D] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs02.nif_-1498_799_-66_100 Skyrim.esm [REFR:0005B180] (places DirtCliffs02ReachGrass01 [STAT:00055A6B] in GRUP Cell Temporary Children of MorKhazgurExterior02 [CELL:00006F47] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1880_-1137_159_100 Skyrim.esm [REFR:00055525] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of ForelhostExterior01 [CELL:0000BD51] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-28))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00053893] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:0000974F] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-13))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00053893] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:0000974F] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_-18_-777_30_100 Skyrim.esm [REFR:0005B80C] (places RockPileL03PineForest02 [STAT:0005B80D] in GRUP Cell Temporary Children of [CELL:00009C16] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_267_-514_25_100 Skyrim.esm [REFR:00053893] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:0000974F] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadcurve90r01.nif_-192_-658_7_100 Skyrim.esm [REFR:0005C406] (places RoadCurve90R01 [STAT:00027007] in GRUP Cell Temporary Children of [CELL:00009BD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-1767_-155_40_100 Skyrim.esm [REFR:0005A2FD] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of DeadCroneRockExterior [CELL:0000762A] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_129_-601_47_100 Skyrim.esm [REFR:0005B533] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-563_-479_21_110 Skyrim.esm [REFR:00057739] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-1679_451_-50_135 Skyrim.esm [REFR:0005673E] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_187_189_-47_100 Skyrim.esm [REFR:00053A7F] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\combined\dwefacadetower1x4.nif_800_758_-49_100 Skyrim.esm [REFR:00059DB7] (places DweFacadeTower1x4Snow [STAT:000F5409] in GRUP Cell Temporary Children of AlftandExterior02 [CELL:00008F82] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,18))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054F21] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008ED7] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_1697_-41_21_100 Skyrim.esm [REFR:0005A95A] (places RockCliff01Rocks01SnowLight [STAT:0002ED76] in GRUP Cell Temporary Children of MzulftExteriorB01 [CELL:0000B9DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-1))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00054F21] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008ED7] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1875_-1140_167_100 Skyrim.esm [REFR:00055526] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of ForelhostExterior01 [CELL:0000BD51] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_264_-587_44_100 Skyrim.esm [REFR:000531D5] (places RockCliff03SnowLight [STAT:0005B56A] in GRUP Cell Temporary Children of POIPineForest12 [CELL:0000978D] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-106_992_-106_122 Skyrim.esm [REFR:00059B4C] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of CWPatrolsPaleImperial [CELL:0000928E] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,24))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\ship\shiprowboat01.nif_-670_927_-140_100 Skyrim.esm [REFR:0005881C] (places ShipRowBoat01 [STAT:00050368] in GRUP Cell Temporary Children of [CELL:000092DE] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,22))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-1637_408_-23_100 Skyrim.esm [REFR:00057B4A] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of MilitaryCampReachImperial02 [CELL:00007080] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_66_-684_45_100 Skyrim.esm [REFR:0005C123] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:000097D0] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile05.nif_-1759_-149_40_100 Skyrim.esm [REFR:0005A2FE] (places NorExtRubblePile05 [STAT:00044B87] in GRUP Cell Temporary Children of HagRockRedoubtExterior03 [CELL:00007629] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-674_-800_-5_100 Skyrim.esm [REFR:000597B3] (places RockPileS01PineForest02 [STAT:00052F17] in GRUP Cell Temporary Children of POITundra33 [CELL:00009C47] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_176_1023_-130_97 Skyrim.esm [REFR:00054F21] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of [CELL:00008ED7] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_261_-509_23_105 Skyrim.esm [REFR:00053894] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000974F] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs01.nif_-1493_828_-67_100 Skyrim.esm [REFR:0005B181] (places DirtCliffs01ReachGrass01 [STAT:00055A69] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1891_-1129_158_100 Skyrim.esm [REFR:00055527] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of [CELL:0000BD50] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-576_-488_16_103 Skyrim.esm [REFR:0005773A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B3D] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_384_-703_124_108 Skyrim.esm [REFR:0005C407] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of MilitaryCampFalkreathSons02 [CELL:000097E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-18))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-1106_724_-123_161 Skyrim.esm [REFR:00054860] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:0000938D] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-1765_-175_40_100 Skyrim.esm [REFR:0005A2FF] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_190_188_-47_100 Skyrim.esm [REFR:00053A81] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_-598_1142_-91_118 Skyrim.esm [REFR:00058820] (places MountainCliff04_LightSN [STAT:00027DDB] in GRUP Cell Temporary Children of SolitudeMountainside [CELL:00009237] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-1634_402_-24_100 Skyrim.esm [REFR:00057B4C] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of MilitaryCampReachImperial02 [CELL:00007080] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_1692_-42_15_100 Skyrim.esm [REFR:0005A95B] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_191_187_-46_100 Skyrim.esm [REFR:00053A82] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1512_805_-64_100 Skyrim.esm [REFR:0005B182] (places RockPileS01ReachDirt01 [STAT:00056B0F] in GRUP Cell Temporary Children of MorKhazgurExterior02 [CELL:00006F47] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_265_-514_25_100 Skyrim.esm [REFR:00053895] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000974F] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_105_-653_47_100 Skyrim.esm [REFR:0005C124] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:000097B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_234_-540_37_105 Skyrim.esm [REFR:000531D6] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000976F] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-1677_435_-50_148 Skyrim.esm [REFR:0005673F] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_11_157_-54_100 Skyrim.esm [REFR:00054397] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_1_142_-59_100 Skyrim.esm [REFR:00053F98] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_1882_-1140_157_100 Skyrim.esm [REFR:00055528] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of ForelhostExterior01 [CELL:0000BD51] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_74_-659_44_82 Skyrim.esm [REFR:00054CB3] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000097D0] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-3_-831_49_100 Skyrim.esm [REFR:0005B80F] (places RockPileL02PineForest02 [STAT:0005B810] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof02.nif_800_758_-42_100 Skyrim.esm [REFR:00059DB9] (places DweFacadeTowerRoof02Snow [STAT:0006DD68] in GRUP Cell Temporary Children of AlftandExterior02 [CELL:00008F82] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_28_-671_33_56 Skyrim.esm [REFR:00052F53] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1508_810_-65_100 Skyrim.esm [REFR:0005B184] (places RockPileS01ReachDirt01 [STAT:00056B0F] in GRUP Cell Temporary Children of MorKhazgurExterior02 [CELL:00006F47] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,19))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadebarrier01.nif_-1752_-190_40_100 Skyrim.esm [REFR:000597B5] (places StockadeBarrier01 [STAT:0001AE18] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1079_737_-132_120 Skyrim.esm [REFR:00054861] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:0000938D] (in Tamriel "Скайрим" [WRLD:0000003C] at -27,17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_120_-694_55_61 Skyrim.esm [REFR:0005C125] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of HelgenExteriorExit [CELL:000097CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-551_-494_14_90 Skyrim.esm [REFR:0005773B] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of MossMotherCavernExterior01 [CELL:00009B5D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_240_-516_19_100 Skyrim.esm [REFR:00053896] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009750] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_189_188_-48_100 Skyrim.esm [REFR:00053A83] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_237_-538_36_128 Skyrim.esm [REFR:000531D7] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000976F] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1693_-44_17_100 Skyrim.esm [REFR:0005A95C] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_437_-427_212_100 Skyrim.esm [REFR:00054F23] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of HHpathShrine08 [CELL:0000970D] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-11))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-1757_-172_40_100 Skyrim.esm [REFR:0005A301] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile06.nif_5_138_-58_100 Skyrim.esm [REFR:00054398] (places NorExtRubblePile06 [STAT:00044B88] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_79_-648_43_64 Skyrim.esm [REFR:00054CB4] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B534] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0005B534] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadebarrier01.nif_-1751_-188_40_100 Skyrim.esm [REFR:000597B6] (places StockadeBarrier01 [STAT:0001AE18] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_-755_1074_-59_93 Skyrim.esm [REFR:00058822] (places MountainCliff03_LightSN [STAT:00027DD9] in GRUP Cell Temporary Children of [CELL:0000925C] (in Tamriel "Скайрим" [WRLD:0000003C] at -19,26))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B534] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalcony01.nif_800_758_-42_97 Skyrim.esm [REFR:00059DBA] (places DweFacadeBalcony01Snow [STAT:0006DD56] in GRUP Cell Temporary Children of AlftandExterior02 [CELL:00008F82] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_26_-658_33_95 Skyrim.esm [REFR:00052F54] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-559_-499_12_95 Skyrim.esm [REFR:0005773D] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of MossMotherCavernExterior01 [CELL:00009B5D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-13))>
[01:53] [BuildReferences] <Debug: Meshes\water\tundrastreamtransition01.nif_-707_-818_-3_100 Skyrim.esm [REFR:0005958D] (places TundraStreamTransition01Rocks01 [MSTT:00071D05] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_129_-607_48_100 Skyrim.esm [REFR:0005B534] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_438_-425_211_98 Skyrim.esm [REFR:00054F24] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of HHpathShrine08 [CELL:0000970D] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_372_-702_120_96 Skyrim.esm [REFR:0005C40A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of MilitaryCampFalkreathSons02 [CELL:000097E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_266_-517_25_100 Skyrim.esm [REFR:00053897] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000974F] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_119_-681_56_60 Skyrim.esm [REFR:0005C126] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of HelgenExteriorExit [CELL:000097CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile07.nif_-1749_-183_40_100 Skyrim.esm [REFR:0005A302] (places NorExtRubblePile07 [STAT:00044B89] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile07.nif_2_142_-58_100 Skyrim.esm [REFR:00054399] (places NorExtRubblePile07 [STAT:00044B89] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_-1503_811_-64_100 Skyrim.esm [REFR:0005B185] (places RockPileS02ReachMoss01 [STAT:00056B14] in GRUP Cell Temporary Children of MorKhazgurExterior02 [CELL:00006F47] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-104_993_-106_128 Skyrim.esm [REFR:00059B4D] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of CWPatrolsPaleImperial [CELL:0000928E] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_1692_-46_16_124 Skyrim.esm [REFR:0005A96C] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_231_-539_35_98 Skyrim.esm [REFR:000531D8] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000976F] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-14))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1169_678_-113_120 Skyrim.esm [REFR:00054862] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:000093B0] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1518_488_-47_100 Skyrim.esm [REFR:00055EC8] (places RockPileM01ReachGrass01 [STAT:00041B8C] in GRUP Cell Temporary Children of POIReach03 [CELL:00007040] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-550_-495_20_115 Skyrim.esm [REFR:0005773F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MossMotherCavernExterior01 [CELL:00009B5D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-620_1148_-53_125 Skyrim.esm [REFR:00058823] (places MountainPeak01_LightSN [STAT:00045AB5] in GRUP Cell Temporary Children of [CELL:00009217] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,28))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059B4E] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of CWPatrolsPaleImperial [CELL:0000928E] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,24))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059B4E] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of CWPatrolsPaleImperial [CELL:0000928E] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_437_-424_211_100 Skyrim.esm [REFR:00054F25] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of HHpathShrine08 [CELL:0000970D] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-11))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-1768_-168_40_100 Skyrim.esm [REFR:0005A303] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_265_-511_25_100 Skyrim.esm [REFR:00053898] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000974F] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_119_-689_55_62 Skyrim.esm [REFR:0005C127] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of HelgenExteriorExit [CELL:000097CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_39_-661_35_96 Skyrim.esm [REFR:00052F55] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIPineForest20 [CELL:00009BD3] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-104_991_-106_101 Skyrim.esm [REFR:00059B4E] (places RockPileM02Rocks01Snow [STAT:00020F27] in GRUP Cell Temporary Children of CWPatrolsPaleImperial [CELL:0000928E] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_366_-709_120_83 Skyrim.esm [REFR:0005C40B] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of OrphanRockExterior03 [CELL:000097E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1505_837_-65_100 Skyrim.esm [REFR:0005B186] (places RockPileS01ReachDirt01 [STAT:00056B0F] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1698_-44_19_100 Skyrim.esm [REFR:0005A973] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\ice\glaciertrim02.nif_1271_1478_-139_100 Skyrim.esm [REFR:0005CDC3] (places GlacierTrim02_LightSN [STAT:0005E3F3] in GRUP Cell Temporary Children of [CELL:000038F3] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,36))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_247_-530_28_96 Skyrim.esm [REFR:000531D9] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000974F] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_458_-391_210_100 Skyrim.esm [REFR:00054F26] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1537_472_-48_100 Skyrim.esm [REFR:00055ED1] (places RockPileM01ReachMoss01 [STAT:00055ED0] in GRUP Cell Temporary Children of POIReach03 [CELL:00007040] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,11))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxcreekflatlong01.nif_-705_-811_-4_90 Skyrim.esm [REFR:0005958E] (places FXCreekFlatLong01Rocks01 [MSTT:00071D06] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1183_654_-108_120 Skyrim.esm [REFR:00054865] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:000093D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B537] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-655_1123_-32_152 Skyrim.esm [REFR:00058825] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of ElenwensResidenceExterior [CELL:00009239] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,27))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B537] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_2_-643_28_161 Skyrim.esm [REFR:00052F56] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009BB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0005B537] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_242_-514_20_85 Skyrim.esm [REFR:00053899] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009750] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-13))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B537] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_139_-620_55_100 Skyrim.esm [REFR:0005B537] (places RockCliff01Snow01_HeavySN [STAT:00024BC5] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-568_-513_15_118 Skyrim.esm [REFR:00057741] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MossMotherCavernExterior01 [CELL:00009B5D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_114_-687_53_104 Skyrim.esm [REFR:0005C128] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of HelgenExteriorExit [CELL:000097CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_464_-390_212_100 Skyrim.esm [REFR:00054F27] (places RockM04Snow [STAT:0005C19B] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1701_-47_18_150 Skyrim.esm [REFR:0005A974] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_79_-658_45_100 Skyrim.esm [REFR:00054CB7] (places RockPileM02PineForest02 [STAT:00052FB3] in GRUP Cell Temporary Children of [CELL:000097D0] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_1891_-1126_159_100 Skyrim.esm [REFR:00055529] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of [CELL:0000BD50] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1473_476_-32_100 Skyrim.esm [REFR:00055ED4] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:0000703E] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_246_-535_29_72 Skyrim.esm [REFR:000531DA] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_380_-714_122_115 Skyrim.esm [REFR:0005C40C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MilitaryCampFalkreathSons02 [CELL:000097E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-676_-801_-5_112 Skyrim.esm [REFR:000597B8] (places RockPileS03 [STAT:000AF8E0] in GRUP Cell Temporary Children of POITundra33 [CELL:00009C47] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_259_-511_23_100 Skyrim.esm [REFR:0005389A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000974F] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-13))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B538] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_28_-642_28_36 Skyrim.esm [REFR:00052F57] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009BB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-16))>
[01:53] [BuildReferences] <Debug: Meshes\water\water1024.nif_-711_-795_-6_185 Skyrim.esm [REFR:0005958F] (places Water1024 [ACTI:0003AC83] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -18,-20)>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B538] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B538] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_149_-650_53_100 Skyrim.esm [REFR:0005B538] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak02.nif_-670_1158_-34_100 Skyrim.esm [REFR:00058826] (places MountainPeak02_LightSN [STAT:00046032] in GRUP Cell Temporary Children of POINorthernCoast04 [CELL:00009218] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_103_-683_52_101 Skyrim.esm [REFR:0005C12A] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of HelgenExteriorExit [CELL:000097CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_1694_-61_10_100 Skyrim.esm [REFR:0005A975] (places DweRubblePile04Snow [STAT:000765F4] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_473_-380_216_100 Skyrim.esm [REFR:00054F2D] (places RockM04Snow [STAT:0005C19B] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-565_-516_14_119 Skyrim.esm [REFR:00057743] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MossMotherCavernExterior01 [CELL:00009B5D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1971_-1092_87_100 Skyrim.esm [REFR:000549E4] (places RockPileL02FallForestGrass01 [STAT:000BAF4A] in GRUP Cell Temporary Children of [CELL:0000BD2D] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-27))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005552A] (places RockPileL02Rocks01Light_SN [STAT:000B244D] in GRUP Cell Temporary Children of [CELL:0000BD50] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-28))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1196_633_-100_120 Skyrim.esm [REFR:00054869] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:000093D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-1513_794_-62_100 Skyrim.esm [REFR:0005B187] (places RockPileS01ReachDirt01 [STAT:00056B0F] in GRUP Cell Temporary Children of MorKhazgurExterior02 [CELL:00006F47] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_246_-533_29_72 Skyrim.esm [REFR:000531DB] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005552A] (places RockPileL02Rocks01Light_SN [STAT:000B244D] in GRUP Cell Temporary Children of [CELL:0000BD50] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_-679_-796_-5_97 Skyrim.esm [REFR:000597B9] (places RockPileS03Rocks01 [STAT:000B353D] in GRUP Cell Temporary Children of POITundra33 [CELL:00009C47] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1909_-1138_133_171 Skyrim.esm [REFR:0005552A] (places RockPileL02Rocks01Light_SN [STAT:000B244D] in GRUP Cell Temporary Children of [CELL:0000BD50] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_83_-653_44_95 Skyrim.esm [REFR:00054CBB] (places RockPileL04PineForest02 [STAT:00052EEC] in GRUP Cell Temporary Children of [CELL:000097B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_216_-506_12_91 Skyrim.esm [REFR:0005389C] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009750] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-13))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile04.nif_-716_-807_-5_100 Skyrim.esm [REFR:00059590] (places NorExtRubblePile04 [STAT:00044B86] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-1487_453_-33_100 Skyrim.esm [REFR:00055ED5] (places MountainTrim01ReachGrass01 [STAT:0004DC5C] in GRUP Cell Temporary Children of [CELL:0000703F] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,11))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile07.nif_1692_-60_11_100 Skyrim.esm [REFR:0005A976] (places DweRubblePile07 [STAT:00036AC5] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_97_-673_52_64 Skyrim.esm [REFR:0005C12B] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of HelgenExteriorExit [CELL:000097CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_18_-653_28_60 Skyrim.esm [REFR:00052F58] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-677_-796_-5_100 Skyrim.esm [REFR:000597BA] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of POITundra33 [CELL:00009C47] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge02.nif_205_-666_92_91 Skyrim.esm [REFR:00054F81] (places MountainRidge02_Light_SN [STAT:0005304F] in GRUP Cell Temporary Children of SouthSkyboundWatchExterior01 [CELL:000097CC] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-1504_824_-65_100 Skyrim.esm [REFR:0005B188] (places RockPileM01ReachMossyRocks01 [STAT:00058F05] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_150_-667_54_100 Skyrim.esm [REFR:0005B539] (places RockCliff03Snow [STAT:00024BAD] in GRUP Cell Temporary Children of [CELL:000097CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-570_-495_13_105 Skyrim.esm [REFR:00057744] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of MossMotherCavernExterior01 [CELL:00009B5D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl02.nif_-188_-657_7_105 Skyrim.esm [REFR:0005C40D] (places RoadChunkL02 [STAT:0001812D] in GRUP Cell Temporary Children of [CELL:00009BD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge03.nif_-689_1150_3_114 Skyrim.esm [REFR:00058827] (places MountainRidge03_Light_SN [STAT:00053908] in GRUP Cell Temporary Children of POINorthernCoast04 [CELL:00009218] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,28))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgmid01.nif_-1682_434_-48_100 Skyrim.esm [REFR:00056743] (places DwePlatBgMid01 [STAT:0005B095] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen04.nif_1958_-1049_81_100 Skyrim.esm [REFR:000549E5] (places TreeAspen04 [TREE:0005FADA] in GRUP Cell Temporary Children of [CELL:0000BD0D] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_259_-529_28_87 Skyrim.esm [REFR:000531DC] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000974F] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-13))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059B4F] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of CWPatrolsPaleImperial [CELL:0000928E] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,24))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile05.nif_-709_-814_-4_100 Skyrim.esm [REFR:00059591] (places NorExtRubblePile05 [STAT:00044B87] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile08.nif_1692_-61_11_100 Skyrim.esm [REFR:0005A977] (places DweRubblePile08Snow [STAT:000765FB] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1217_601_-95_79 Skyrim.esm [REFR:0005486C] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:000093F3] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliffmineentrance.nif_-1445_-260_-3_100 Skyrim.esm [REFR:0005A348] (places RockCliffMineEntrance [STAT:00043CD0] in GRUP Cell Temporary Children of DushnikhYalExterior03 [CELL:0000767F] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-7))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestdead03.nif_205_-511_13_148 Skyrim.esm [REFR:0005389D] (places TreePineForest03Dead [TREE:000B927C] in GRUP Cell Temporary Children of [CELL:00009750] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-13))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059B4F] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of CWPatrolsPaleImperial [CELL:0000928E] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-90_994_-106_90 Skyrim.esm [REFR:00059B4F] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of CWPatrolsPaleImperial [CELL:0000928E] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_473_-383_217_100 Skyrim.esm [REFR:00054F82] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffslope.nif_1097_-601_100_66 Skyrim.esm [REFR:0005CDCD] (places MountainCliffSlopeFallForestGrass01 [STAT:0005092A] in GRUP Cell Temporary Children of NilheimExterior02 [CELL:00009779] (in Tamriel "Скайрим" [WRLD:0000003C] at 26,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_120_-666_56_55 Skyrim.esm [REFR:0005C12E] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of HelgenExteriorExit [CELL:000097CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_19_-646_28_65 Skyrim.esm [REFR:00052F59] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1897_-1161_136_100 Skyrim.esm [REFR:0005552B] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-1504_814_-65_100 Skyrim.esm [REFR:0005B189] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of MorKhazgurExterior02 [CELL:00006F47] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1485_471_-35_112 Skyrim.esm [REFR:00055ED6] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:0000703F] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,11))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B53A] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B53A] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B53A] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_126_-655_51_100 Skyrim.esm [REFR:0005B53A] (places RockCliff05Snow [STAT:0001EF6C] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_373_-728_124_104 Skyrim.esm [REFR:0005C40E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MilitaryCampFalkreathSons02 [CELL:000097E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-18))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile07.nif_-704_-806_-5_100 Skyrim.esm [REFR:00059592] (places NorExtRubblePile07 [STAT:00044B89] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:53] [BuildReferences] <Debug: Swapped [REFR:0005CDCE] (places BoneHumanRibcage [MSTT:000AF5FA] in GRUP Cell Temporary Children of HoneystrandGroveExterior [CELL:000097FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-19)) to PickTheUnpickable.esp PTU_Misc_BoneHumanRibcage "Грудная клетка" [MISC:FE04081E]>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-555_-517_12_117 Skyrim.esm [REFR:00057745] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MossMotherCavernExterior01 [CELL:00009B5D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-13))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadegate01.nif_-1466_-211_-14_100 Skyrim.esm [REFR:0005A34C] (places StockadeGate01 "Ворота" [DOOR:0001AE14] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgmid01.nif_-1682_444_-48_100 Skyrim.esm [REFR:00056744] (places DwePlatBgMid01 [STAT:0005B095] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1905_-1160_129_100 Skyrim.esm [REFR:0005552C] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff01.nif_-641_1117_-61_100 Skyrim.esm [REFR:00058828] (places MountainCliff01_LightSN [STAT:00048DDF] in GRUP Cell Temporary Children of [CELL:00009238] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_222_-597_48_87 Skyrim.esm [REFR:000531DD] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:0000978E] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-24_1187_-137_101 Skyrim.esm [REFR:00059DCA] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of BrinehammerExterior01 [CELL:00009208] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,28))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1228_591_-95_125 Skyrim.esm [REFR:00054877] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:000093F3] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_1720_-76_21_100 Skyrim.esm [REFR:0005A979] (places MountainCliff04_LightSN [STAT:00027DDB] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1755_-917_112_100 Skyrim.esm [REFR:0005BCA1] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of RiftenCityNorthGateExterior [CELL:0000BCAF] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-23))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_14_-651_28_59 Skyrim.esm [REFR:00052F5A] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_208_-509_6_101 Skyrim.esm [REFR:0005389E] (places RockCliff03SnowLight [STAT:0005B56A] in GRUP Cell Temporary Children of [CELL:00009750] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-13))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B53C] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B53C] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_111_-688_54_75 Skyrim.esm [REFR:0005C12F] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of HelgenExteriorExit [CELL:000097CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1913_-1147_123_100 Skyrim.esm [REFR:0005552D] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000BD50] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-28))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B53C] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-545_-517_12_56 Skyrim.esm [REFR:00057746] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of MossMotherCavernExterior01 [CELL:00009B5D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-13))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadegate01.nif_-1440_-228_-11_100 Skyrim.esm [REFR:0005A34D] (places StockadeGate01 "Ворота" [DOOR:0001AE14] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-722_-801_-5_89 Skyrim.esm [REFR:0005959C] (places MountainTrim01PineForest02 [STAT:00055036] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1484_458_-33_116 Skyrim.esm [REFR:00055ED7] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of [CELL:0000703F] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_160_-638_62_100 Skyrim.esm [REFR:0005B53C] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_217_-588_47_100 Skyrim.esm [REFR:000531DE] (places RockL01SnowLight [STAT:0001EF48] in GRUP Cell Temporary Children of [CELL:0000978E] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_373_-723_122_87 Skyrim.esm [REFR:0005C40F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of MilitaryCampFalkreathSons02 [CELL:000097E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-34_-825_35_95 Skyrim.esm [REFR:0005B818] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_-633_1195_-57_100 Skyrim.esm [REFR:0005882A] (places MountainCliff03_LightSN [STAT:00027DD9] in GRUP Cell Temporary Children of [CELL:000091F6] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn01.nif_551_-801_150_100 Skyrim.esm [REFR:0005CDCF] (places RockCairn01Snow [STAT:0003CED7] in GRUP Cell Temporary Children of HaemarsShameExterior01 [CELL:00009821] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-21_1184_-137_104 Skyrim.esm [REFR:00059DCF] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of BrinehammerExterior01 [CELL:00009208] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_117_-652_53_38 Skyrim.esm [REFR:0005C130] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of [CELL:000097B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1752_-916_112_100 Skyrim.esm [REFR:0005BCA9] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of RiftenCityNorthGateExterior [CELL:0000BCAF] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-23))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-1174_668_-114_161 Skyrim.esm [REFR:00054879] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:000093B0] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1706_-81_4_100 Skyrim.esm [REFR:0005A97A] (places MountainCliff02_LightSN [STAT:000201F6] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Swapped [REFR:0005B18C] (places HandCart01Wheel [MSTT:0001C0C3] in GRUP Cell Temporary Children of MorKhazgurExterior04 [CELL:00006F29] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,20)) to PickTheUnpickable.esp PTU_Misc_HandCart01Wheel "Ручная тележка" [MISC:FE040847]>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-703_-811_-4_113 Skyrim.esm [REFR:000595BE] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B53D] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairn02.nif_1917_-1140_121_100 Skyrim.esm [REFR:0005552E] (places RockCairn02 [STAT:0003D4B2] in GRUP Cell Temporary Children of [CELL:0000BD50] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-28))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxfirewithemberslogs01.nif_16_157_-53_100 Skyrim.esm [REFR:000543C6] (places FXfireWithEmbersLogs01 [MSTT:0004318B] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-1625_441_-38_100 Skyrim.esm [REFR:00057B61] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:00007061] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_33_-627_30_66 Skyrim.esm [REFR:00052F5B] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BB2] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-1440_-252_-11_100 Skyrim.esm [REFR:0005A357] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of DushnikhYalExterior03 [CELL:0000767F] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-7))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatexsmfree01.nif_30_149_-48_103 Skyrim.esm [REFR:0005404F] (places NorTmpExtPlatExSmFree01 [STAT:0002BE41] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-541_-513_11_107 Skyrim.esm [REFR:00057747] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MossMotherCavernExterior01 [CELL:00009B5D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-13))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B53D] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge03.nif_-661_1200_-5_100 Skyrim.esm [REFR:0005882B] (places MountainRidge03_Light_SN [STAT:00053908] in GRUP Cell Temporary Children of [CELL:000091F7] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_208_-513_13_104 Skyrim.esm [REFR:000531DF] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009750] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_77_-629_41_69 Skyrim.esm [REFR:00054CBE] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_383_-709_124_80 Skyrim.esm [REFR:0005C410] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of MilitaryCampFalkreathSons02 [CELL:000097E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-18))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_1689_-60_11_100 Skyrim.esm [REFR:0005A97B] (places DweRubblePile04Snow [STAT:000765F4] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1758_-913_111_100 Skyrim.esm [REFR:0005BCB0] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of RiftenCityNorthGateExterior [CELL:0000BCAF] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-23))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_143_-639_56_100 Skyrim.esm [REFR:0005B53D] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_471_-383_215_117 Skyrim.esm [REFR:00054F9C] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl04.nif_120_-676_55_80 Skyrim.esm [REFR:0005C131] (places TreePineForestSnowL04 [TREE:0005D2D8] in GRUP Cell Temporary Children of HelgenExteriorExit [CELL:000097CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-17))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-1186_646_-108_132 Skyrim.esm [REFR:0005487A] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:000093D1] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-19_1183_-138_91 Skyrim.esm [REFR:00059DD0] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of BrinehammerExterior01 [CELL:00009208] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1915_-1143_123_100 Skyrim.esm [REFR:0005552F] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000BD50] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-28_-826_36_87 Skyrim.esm [REFR:0005B81A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-1494_482_-42_100 Skyrim.esm [REFR:00055EE5] (places MountainTrim02ReachGrass01 [STAT:0006A8C6] in GRUP Cell Temporary Children of [CELL:0000703F] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-549_-522_12_82 Skyrim.esm [REFR:00057748] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of MossMotherCavernExterior01 [CELL:00009B5D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1945_-1104_99_100 Skyrim.esm [REFR:000549E6] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of BrokenHelmHollowExterior02 [CELL:0000BD2E] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-27))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree06.nif_-711_-806_-7_75 Skyrim.esm [REFR:000595BF] (places NorTempleExteriorRibFree06 [STAT:00022F1F] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallcornerin01.nif_-1440_-224_-12_100 Skyrim.esm [REFR:0005A359] (places StockadeWallCornerIn01 [STAT:0001AE16] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Meshes\furniture\smeltermarker.nif_-1667_-7_-42_100 Skyrim.esm ResourceObjectMineLeftHandMine [REFR:0005CA47] (places CraftingSmelterMarker1 "Плавильня" [FURN:0009C6CE] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -41,-1)>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_81_-622_43_100 Skyrim.esm [REFR:00054CBF] (places RockPileM01PineForest02 [STAT:0005B884] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile02.nif_1683_-48_9_100 Skyrim.esm [REFR:0005A97C] (places DweRubblePile02Snow [STAT:000765F6] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1757_-916_112_85 Skyrim.esm [REFR:0005BCBF] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of RiftenCityNorthGateExterior [CELL:0000BCAF] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-23))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_34_145_-48_100 Skyrim.esm [REFR:00054050] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_-10_-609_4_100 Skyrim.esm [REFR:00052F5C] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of POIPineForest01 [CELL:00009B92] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B53F] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-649_1235_-52_145 Skyrim.esm [REFR:0005882C] (places MountainPeak01_LightSN [STAT:00045AB5] in GRUP Cell Temporary Children of [CELL:000091D5] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_212_-522_16_75 Skyrim.esm [REFR:000531E0] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009750] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-13))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B53F] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0005B53F] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerbase01.nif_-1669_453_-33_100 Skyrim.esm [REFR:00056749] (places DweFacadeTowerBase01 [STAT:00055124] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-31_-823_36_61 Skyrim.esm [REFR:0005B81B] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1917_-1135_122_100 Skyrim.esm [REFR:00055530] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000BD50] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_139_-648_54_100 Skyrim.esm [REFR:0005B53F] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_386_-698_125_102 Skyrim.esm [REFR:0005C411] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of MilitaryCampFalkreathSons02 [CELL:000097E7] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_116_-654_54_92 Skyrim.esm [REFR:0005C132] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000097B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-16))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_-1442_-220_-10_100 Skyrim.esm [REFR:0005A35A] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_1917_-1167_125_100 Skyrim.esm [REFR:000549E7] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-1197_617_-100_107 Skyrim.esm [REFR:0005487B] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:000093D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,15))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree04.nif_-708_-810_-8_75 Skyrim.esm [REFR:000595C0] (places NorTempleExteriorRibFree04 [STAT:00026FC8] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_-1505_487_-47_100 Skyrim.esm [REFR:00055EE6] (places RockPileL04ReachDirt01 [STAT:0001F1C8] in GRUP Cell Temporary Children of [CELL:0000703F] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,11))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile05.nif_1685_-47_11_100 Skyrim.esm [REFR:0005A97D] (places DweRubblePile05Snow [STAT:000765F8] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-12_-604_5_100 Skyrim.esm [REFR:00052F5D] (places RockPileM01RiverbedEdge [STAT:0004620F] in GRUP Cell Temporary Children of POIPineForest01 [CELL:00009B92] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-15))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\common\candlelanternwithcandle01.nif_-1753_-192_41_100 Skyrim.esm [REFR:000597C2] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of HagRockRedoubtExterior [CELL:00007648] (in Tamriel "Скайрим" [WRLD:0000003C] at -43,-5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_77_-623_42_100 Skyrim.esm [REFR:00054CC0] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_230_-522_19_82 Skyrim.esm [REFR:000531E1] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009750] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen05.nif_1756_-915_112_100 Skyrim.esm [REFR:0005BCE4] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of RiftenCityNorthGateExterior [CELL:0000BCAF] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-23))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_-686_1211_-41_100 Skyrim.esm [REFR:0005882D] (places MountainCliff04_HeavySN [STAT:00027DDC] in GRUP Cell Temporary Children of [CELL:000091F7] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,29))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_26_151_-48_100 Skyrim.esm [REFR:00054051] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\cairns\rockcairnevil01.nif_545_-811_152_100 Skyrim.esm [REFR:0005CDD2] (places RockCairnEvil01Snow [STAT:0006AF1B] in GRUP Cell Temporary Children of HaemarsShameExterior01 [CELL:00009821] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_113_-650_51_100 Skyrim.esm [REFR:00054FA2] (places RockCliff01Rocks01SnowLight [STAT:0002ED76] in GRUP Cell Temporary Children of [CELL:000097B0] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-1635_410_-23_100 Skyrim.esm [REFR:00057B78] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:00007061] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,10))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadetower01.nif_-1442_-234_-11_100 Skyrim.esm [REFR:0005A35B] (places StockadeTower01 [STAT:0001AE1B] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000549E8] (places RockPileL02Rocks01Light_SN [STAT:000B244D] in GRUP Cell Temporary Children of StendarrsBeaconExterior01 [CELL:0000BD6F] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-29))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof02.nif_-1669_453_-33_100 Skyrim.esm [REFR:0005674A] (places DweFacadeTowerRoof02 [STAT:00055126] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-74_1014_-107_149 Skyrim.esm [REFR:00059B54] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of MilitaryCampPaleImperial04 [CELL:0000928D] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_100_-668_52_79 Skyrim.esm [REFR:0005C133] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of HelgenExteriorExit [CELL:000097CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000549E8] (places RockPileL02Rocks01Light_SN [STAT:000B244D] in GRUP Cell Temporary Children of StendarrsBeaconExterior01 [CELL:0000BD6F] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_383_-676_126_80 Skyrim.esm [REFR:0005C413] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of OrphanRockExterior02 [CELL:000097C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_136_-616_50_100 Skyrim.esm [REFR:0005B542] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile06.nif_1685_-53_10_100 Skyrim.esm [REFR:0005A97E] (places DweRubblePile06 [STAT:00036AC4] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif_-714_-806_-10_100 Skyrim.esm [REFR:000595C1] (places NorExtWallBgDivider01 [STAT:0004447E] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_1980_-1183_130_100 Skyrim.esm [REFR:000549E8] (places RockPileL02Rocks01Light_SN [STAT:000B244D] in GRUP Cell Temporary Children of StendarrsBeaconExterior01 [CELL:0000BD6F] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_265_-581_48_109 Skyrim.esm [REFR:000531E2] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest12 [CELL:0000978D] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1909_-1151_126_100 Skyrim.esm [REFR:00055531] (places RockPileL03Rocks01 [STAT:0002EDA0] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallcornerin01.nif_-1443_-213_-12_100 Skyrim.esm [REFR:0005A35E] (places StockadeWallCornerIn01 [STAT:0001AE16] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_32_159_-48_100 Skyrim.esm [REFR:00054052] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_78_-620_43_97 Skyrim.esm [REFR:00054CC1] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-19_-603_5_100 Skyrim.esm [REFR:00052F5F] (places RockPileM02RiverbedEdge [STAT:00046867] in GRUP Cell Temporary Children of POIPineForest01 [CELL:00009B92] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_-679_1241_-86_120 Skyrim.esm [REFR:0005882E] (places MountainCliff03_LightSN [STAT:00027DD9] in GRUP Cell Temporary Children of [CELL:000091D6] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,30))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxrapidsringheavy.nif_-1202_624_-100_86 Skyrim.esm [REFR:0005487C] (places FxRapidsRingHeavy [MSTT:0001B368] in GRUP Cell Temporary Children of [CELL:000093D2] (in Tamriel "Скайрим" [WRLD:0000003C] at -30,15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B543] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_93_-665_45_100 Skyrim.esm [REFR:00054FA3] (places RockCliff02 [STAT:000206CF] in GRUP Cell Temporary Children of HelgenExteriorExit [CELL:000097CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_110_-690_54_78 Skyrim.esm [REFR:0005C134] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of HelgenExteriorExit [CELL:000097CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1754_-916_112_100 Skyrim.esm [REFR:0005BD06] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of RiftenCityNorthGateExterior [CELL:0000BCAF] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-23))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_1979_-1181_131_100 Skyrim.esm [REFR:000549E9] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of StendarrsBeaconExterior01 [CELL:0000BD6F] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-29))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile08.nif_1686_-54_10_100 Skyrim.esm [REFR:0005A97F] (places DweRubblePile08Snow [STAT:000765FB] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B543] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-62_1025_-114_105 Skyrim.esm [REFR:00059B55] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_-1669_431_-33_100 Skyrim.esm [REFR:0005674C] (places DweFacadeTower02 [STAT:00055121] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-1612_414_-31_100 Skyrim.esm [REFR:00057B7A] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of [CELL:00007061] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,10))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallcornerin01.nif_-1439_-232_-11_100 Skyrim.esm [REFR:0005A360] (places StockadeWallCornerIn01 [STAT:0001AE16] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockm03wet.nif_-23_-593_5_100 Skyrim.esm [REFR:00052F61] (places RockM03Wet [STAT:000BB8C3] in GRUP Cell Temporary Children of POIPineForest01 [CELL:00009B92] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B543] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm01.nif_-184_-657_6_91 Skyrim.esm [REFR:0005C414] (places RoadChunkM01 [STAT:0002C698] in GRUP Cell Temporary Children of [CELL:00009BD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_223_-601_48_103 Skyrim.esm [REFR:000531E3] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000978E] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-36_-845_38_65 Skyrim.esm [REFR:0005B81D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile07.nif_-1766_-144_40_100 Skyrim.esm [REFR:000597C7] (places NorExtRubblePile07 [STAT:00044B89] in GRUP Cell Temporary Children of DeadCroneRockExterior [CELL:0000762A] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-4))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif_-708_-812_-10_100 Skyrim.esm [REFR:000595C2] (places NorExtWallBgDivider01 [STAT:0004447E] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_153_-620_55_100 Skyrim.esm [REFR:0005B543] (places RockCliff08_HeavySN [STAT:0002ED7A] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_41_153_-48_100 Skyrim.esm [REFR:00054053] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1907_-1154_127_100 Skyrim.esm [REFR:00055532] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_1976_-1183_132_100 Skyrim.esm [REFR:000549EA] (places RockL03SnowLight [STAT:0001EF49] in GRUP Cell Temporary Children of StendarrsBeaconExterior01 [CELL:0000BD6F] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_0_-749_36_100 Skyrim.esm [REFR:00054FA4] (places MountainTrim02PineForest02 [STAT:00052EE9] in GRUP Cell Temporary Children of [CELL:00009C15] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-19))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile03.nif_1689_-47_12_100 Skyrim.esm [REFR:0005A980] (places DweRubblePile03Snow [STAT:000765F7] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnowl03.nif_109_-686_54_96 Skyrim.esm [REFR:0005C135] (places TreePineForestSnowL03 [TREE:0005D2D9] in GRUP Cell Temporary Children of HelgenExteriorExit [CELL:000097CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005882F] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:000091F6] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,29))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005882F] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:000091F6] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,29))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005882F] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:000091F6] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-23_-621_7_100 Skyrim.esm [REFR:00052F65] (places RockPileL01RiverbedEdge [STAT:0003F85D] in GRUP Cell Temporary Children of [CELL:00009BB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif_-1669_431_-33_100 Skyrim.esm [REFR:0005674D] (places DweFacadeTowerArch01 [STAT:00055123] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005882F] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:000091F6] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,29))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0005882F] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:000091F6] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,29))>
[01:53] [BuildReferences] <Debug: Meshes\effects\fxrapidsbig01.nif_-1161_690_-113_120 Skyrim.esm [REFR:0005487D] (places FXrapidsBig01 [MSTT:0001CCBC] in GRUP Cell Temporary Children of [CELL:000093B0] (in Tamriel "Скайрим" [WRLD:0000003C] at -29,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1611_413_-31_100 Skyrim.esm [REFR:00057B7B] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00007061] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadscurveramp01.nif_-513_-485_6_100 Skyrim.esm [REFR:0005774D] (places RoadSCurveRamp01 [STAT:0001CD86] in GRUP Cell Temporary Children of [CELL:00009B3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-12))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_-1456_-212_-12_100 Skyrim.esm [REFR:0005A362] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-63_1023_-114_137 Skyrim.esm [REFR:00059B56] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of MilitaryCampPaleImperial04 [CELL:0000928D] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-641_1201_-26_116 Skyrim.esm [REFR:0005882F] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of [CELL:000091F6] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,29))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile06.nif_-1764_-143_40_100 Skyrim.esm [REFR:000597C8] (places NorExtRubblePile06 [STAT:00044B88] in GRUP Cell Temporary Children of DeadCroneRockExterior [CELL:0000762A] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1318_1278_-141_135 Skyrim.esm [REFR:0005C266] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of [CELL:0000B1C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,31))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_344_-688_121_96 Skyrim.esm [REFR:0005C415] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_155_-613_52_100 Skyrim.esm [REFR:0005B544] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:00009790] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-15))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\walls\norextwallbgdivider01.nif_-708_-801_-11_100 Skyrim.esm [REFR:00059607] (places NorExtWallBgDivider01 [STAT:0004447E] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-33_-828_36_89 Skyrim.esm [REFR:0005B81E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_79_-638_40_100 Skyrim.esm [REFR:00054CCD] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif_1702_-75_12_100 Skyrim.esm [REFR:0005A982] (places DweFacadeTower01Snow [STAT:0006DD63] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_218_-597_47_81 Skyrim.esm [REFR:000531E4] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000978E] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-2_-743_38_100 Skyrim.esm [REFR:00054FA5] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009C16] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-19))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif_-1669_431_-33_100 Skyrim.esm [REFR:0005674E] (places DweFacadeTower01 [STAT:00055120] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_22_149_-53_100 Skyrim.esm [REFR:00054054] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_114_-681_55_103 Skyrim.esm [REFR:0005C136] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of HelgenExteriorExit [CELL:000097CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif_1699_-31_16_100 Skyrim.esm [REFR:00055EF6] (places DweFacadePartition01 [STAT:0005511B] in GRUP Cell Temporary Children of MzulftExteriorB01 [CELL:0000B9DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1750_-921_112_100 Skyrim.esm [REFR:0005BD07] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of RiftenCityNorthGateExterior [CELL:0000BCAF] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-23))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-21_-612_7_100 Skyrim.esm [REFR:00052F66] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of POIPineForest01 [CELL:00009B92] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-15))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_-1459_-211_-12_100 Skyrim.esm [REFR:0005A363] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_349_-685_122_79 Skyrim.esm [REFR:0005C416] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_186_180_-47_100 Skyrim.esm [REFR:00053A91] (places DirtCliffsIsland01Tundra [STAT:00043947] in GRUP Cell Temporary Children of HaltedStreamCampExterior01 [CELL:00009143] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-538_-494_14_75 Skyrim.esm [REFR:0005774E] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of MossMotherCavernExterior01 [CELL:00009B5D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1910_-1154_126_100 Skyrim.esm [REFR:00055533] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_537_-821_153_114 Skyrim.esm [REFR:0005CDD8] (places RockL03Snow [STAT:00026959] in GRUP Cell Temporary Children of [CELL:00009840] (in Tamriel "Скайрим" [WRLD:0000003C] at 13,-21))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\rubble\norextrubblepile05.nif_-1767_-145_40_100 Skyrim.esm [REFR:000597C9] (places NorExtRubblePile05 [STAT:00044B87] in GRUP Cell Temporary Children of DeadCroneRockExterior [CELL:0000762A] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-4))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_1702_-75_12_100 Skyrim.esm [REFR:0005A983] (places DweFacadeTower02Snow [STAT:0006DD64] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_430_-513_204_100 Skyrim.esm [REFR:00054893] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of HHpathShrine07 [CELL:0000974B] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-71_1027_-111_97 Skyrim.esm [REFR:00059B5A] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_167_-626_50_100 Skyrim.esm [REFR:0005B545] (places MountainCliffSm01_LightSN [STAT:00050DC1] in GRUP Cell Temporary Children of [CELL:000097AE] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_75_-650_42_100 Skyrim.esm [REFR:00054CCE] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_429_-518_203_100 Skyrim.esm [REFR:00054A04] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of HHpathShrine07 [CELL:0000974B] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_218_-593_48_83 Skyrim.esm [REFR:000531E5] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000978E] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-15))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerbase01.nif_-1669_431_-33_100 Skyrim.esm [REFR:0005674F] (places DweFacadeTowerBase01 [STAT:00055124] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles02.nif_1918_-1138_121_100 Skyrim.esm [REFR:00055534] (places RockPileS02Rocks01 [STAT:00024E22] in GRUP Cell Temporary Children of [CELL:0000BD50] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-28))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_-1470_-219_-13_100 Skyrim.esm [REFR:0005A365] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif_1699_-26_24_100 Skyrim.esm [REFR:00055EF7] (places DweFacadeTower01 [STAT:00055120] in GRUP Cell Temporary Children of MzulftExteriorB01 [CELL:0000B9DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_-616_1201_-96_122 Skyrim.esm [REFR:00058830] (places MountainCliff04_LightSN [STAT:00027DDB] in GRUP Cell Temporary Children of [CELL:000091F6] (in Tamriel "Скайрим" [WRLD:0000003C] at -16,29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1332_1284_-140_100 Skyrim.esm [REFR:0005C267] (places RockPileL04CoastBeach01 [STAT:000B23FF] in GRUP Cell Temporary Children of [CELL:0000B1C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,31))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree07.nif_-710_-795_-20_80 Skyrim.esm [REFR:00059608] (places NorTempleExteriorRibFree07 [STAT:00026FC3] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_28_144_-53_100 Skyrim.esm [REFR:00054055] (places NorTmpExtPlatWall02 [STAT:00026F7C] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-19_-746_31_100 Skyrim.esm [REFR:00054FA6] (places MountainTrim01PineForest02 [STAT:00055036] in GRUP Cell Temporary Children of [CELL:00009C16] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-19))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_1702_-75_12_100 Skyrim.esm [REFR:0005A984] (places DweFacadeTower02Snow [STAT:0006DD64] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-25_-618_7_100 Skyrim.esm [REFR:00052F67] (places RockPileS01RiverbedEdge [STAT:00052F68] in GRUP Cell Temporary Children of [CELL:00009BB3] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-87_1140_-134_100 Skyrim.esm [REFR:00059DD7] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:0000922B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_102_-677_53_102 Skyrim.esm [REFR:0005C137] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of HelgenExteriorExit [CELL:000097CF] (in Tamriel "Скайрим" [WRLD:0000003C] at 2,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_343_-723_119_82 Skyrim.esm [REFR:0005C417] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of OrphanRockExterior03 [CELL:000097E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-18))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadestairs01.nif_-1498_829_-65_100 Skyrim.esm [REFR:0005B19B] (places StockadeStairs01 [STAT:0001AE13] in GRUP Cell Temporary Children of MorKhazgurExterior [CELL:00006F28] (in Tamriel "Скайрим" [WRLD:0000003C] at -37,20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-71_1030_-111_72 Skyrim.esm [REFR:00059B5B] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B546] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_-1442_-240_-9_100 Skyrim.esm [REFR:0005A368] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_-1610_415_-33_100 Skyrim.esm [REFR:00057B7E] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of [CELL:00007061] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,10))>
[01:53] [BuildReferences] <Debug: Meshes\furniture\smeltermarker.nif_-1356_398_-57_100 Skyrim.esm ResourceObjectMineKarthwasten1 [REFR:0005CA55] (places CraftingSmelterMarker1 "Плавильня" [FURN:0009C6CE] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -34,9)>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B546] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-540_-484_14_62 Skyrim.esm [REFR:0005774F] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_154_-649_59_100 Skyrim.esm [REFR:0005B546] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1911_-1144_127_100 Skyrim.esm [REFR:00055537] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000BD50] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_226_-596_47_75 Skyrim.esm [REFR:000531E6] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000978E] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1323_1284_-141_100 Skyrim.esm [REFR:0005C268] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000B1C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,31))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof02.nif_-1669_431_-33_100 Skyrim.esm [REFR:00056750] (places DweFacadeTowerRoof02 [STAT:00055126] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif_1699_-37_24_100 Skyrim.esm [REFR:00055EF8] (places DweFacadeTowerArch01Snow [STAT:0006DD66] in GRUP Cell Temporary Children of MzulftExteriorB01 [CELL:0000B9DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-1))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadebarrier01.nif_-1767_-181_50_100 Skyrim.esm [REFR:000597CF] (places StockadeBarrier01 [STAT:0001AE18] in GRUP Cell Temporary Children of [CELL:00007649] (in Tamriel "Скайрим" [WRLD:0000003C] at -44,-5))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_428_-518_202_88 Skyrim.esm [REFR:00054A05] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of HHpathShrine07 [CELL:0000974B] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_169_905_-119_95 Skyrim.esm [REFR:0005BD32] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of WindwardRuinsExterior [CELL:00008F15] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,22))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_81_-653_44_79 Skyrim.esm [REFR:00054CCF] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallcornerin01.nif_-1440_-237_-11_100 Skyrim.esm [REFR:0005A369] (places StockadeWallCornerIn01 [STAT:0001AE16] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof02.nif_1702_-75_12_100 Skyrim.esm [REFR:0005A985] (places DweFacadeTowerRoof02Snow [STAT:0006DD68] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_34_139_-53_100 Skyrim.esm [REFR:00054056] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_481_-382_219_88 Skyrim.esm [REFR:00055037] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of HHpathShrine09 [CELL:000096ED] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-10))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree06.nif_-700_-805_-8_75 Skyrim.esm [REFR:00059609] (places NorTempleExteriorRibFree06 [STAT:00022F1F] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_234_-730_110_100 Skyrim.esm [REFR:000548DC] (places MountainPeak01_LightSN [STAT:00045AB5] in GRUP Cell Temporary Children of SouthSkyboundWatchExterior02 [CELL:000097EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_424_-522_200_100 Skyrim.esm [REFR:00054A06] (places RockM04Snow [STAT:0005C19B] in GRUP Cell Temporary Children of HHpathShrine07 [CELL:0000974B] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-88_1144_-135_92 Skyrim.esm [REFR:00059DD8] (places RockM01Snow [STAT:0002695A] in GRUP Cell Temporary Children of [CELL:0000922B] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,27))>
[01:53] [BuildReferences] <Debug: Meshes\furniture\smeltermarker.nif_-1326_413_-58_100 Skyrim.esm ResourceObjectMineKarthwasten2 [REFR:0005CA56] (places CraftingSmelterMarker1 "Плавильня" [FURN:0009C6CE] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -33,10)>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_54_-671_41_47 Skyrim.esm [REFR:0005C139] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000097D0] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_-537_-484_14_84 Skyrim.esm [REFR:00057750] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:00009B3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl05.nif_350_-657_127_96 Skyrim.esm [REFR:0005C418] (places TreePineForestSnowL05 [TREE:0005D2D7] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_1699_-37_16_100 Skyrim.esm [REFR:00055EF9] (places DweFacadeTower02 [STAT:00055121] in GRUP Cell Temporary Children of MzulftExteriorB01 [CELL:0000B9DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-1))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif_1708_-75_12_100 Skyrim.esm [REFR:0005A986] (places DweFacadePartition01Snow [STAT:0006DD5F] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_78_-651_42_72 Skyrim.esm [REFR:00054CD0] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_222_-584_48_96 Skyrim.esm [REFR:000531E7] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000978E] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-1604_424_-37_100 Skyrim.esm [REFR:00057B80] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of [CELL:00007061] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl03wet.nif_1338_1298_-141_100 Skyrim.esm [REFR:0005C269] (places RockL03Wet [STAT:000BB8BE] in GRUP Cell Temporary Children of [CELL:0000B1C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,31))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_-1443_-244_-9_100 Skyrim.esm [REFR:0005A36A] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-89_-626_6_100 Skyrim.esm [REFR:00052F69] (places RockPileS01RiverbedEdge [STAT:00052F68] in GRUP Cell Temporary Children of POIPineForest24 [CELL:00009BB5] (in Tamriel "Скайрим" [WRLD:0000003C] at -3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1904_-1170_127_100 Skyrim.esm [REFR:00055538] (places MountainTrimSlab [STAT:0006F273] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_425_-522_201_100 Skyrim.esm [REFR:00054A07] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of HHpathShrine07 [CELL:0000974B] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-126_1160_-139_91 Skyrim.esm [REFR:00059DD9] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:0000920B] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,28))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_29_157_-53_100 Skyrim.esm [REFR:00054057] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif_-1669_431_-33_100 Skyrim.esm [REFR:00056752] (places DweFacadeTowerArch01 [STAT:00055123] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_426_-457_205_100 Skyrim.esm [REFR:00055038] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of [CELL:0000972C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-12))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortempleexteriorribfree04.nif_-701_-800_-10_75 Skyrim.esm [REFR:0005960D] (places NorTempleExteriorRibFree04 [STAT:00026FC8] in GRUP Cell Temporary Children of TwilightSepulcherExterior [CELL:00009C48] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-20))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_354_-606_126_100 Skyrim.esm [REFR:000548DD] (places MountainCliffSm01_LightSN [STAT:00050DC1] in GRUP Cell Temporary Children of NorthSkyboundWatchExterior02 [CELL:0000978B] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-696_-796_-6_100 Skyrim.esm [REFR:000597D3] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of POITundra33 [CELL:00009C47] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-20))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_1699_-26_16_100 Skyrim.esm [REFR:00055EFA] (places DweFacadeTower02 [STAT:00055121] in GRUP Cell Temporary Children of MzulftExteriorB01 [CELL:0000B9DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1606_423_-37_100 Skyrim.esm [REFR:00057B81] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00007061] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_223_-592_48_77 Skyrim.esm [REFR:000531E8] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000978E] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-15))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif_1708_-75_12_100 Skyrim.esm [REFR:0005A987] (places DweFacadePartition01Snow [STAT:0006DD5F] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_59_-704_47_51 Skyrim.esm [REFR:0005C13A] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000097EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforeststump01snow.nif_-68_1028_-112_46 Skyrim.esm [REFR:00059B6A] (places TreePineForestStump01Snow [STAT:0005D041] in GRUP Cell Temporary Children of MilitaryCampPaleImperial03 [CELL:0000926C] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-293_-658_9_100 Skyrim.esm [REFR:0005D0E7] (places RockPileM01 [STAT:00020548] in GRUP Cell Temporary Children of POITundra26 [CELL:00009BDB] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_423_-535_197_100 Skyrim.esm [REFR:00054A08] (places RockL04Snow [STAT:0001EF55] in GRUP Cell Temporary Children of HHpathShrine06 [CELL:0000976A] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-14))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallwalkway01.nif_-1443_-241_-9_100 Skyrim.esm [REFR:0005A36D] (places StockadeWallWalkway01 [STAT:000349A8] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnowl02.nif_360_-652_126_75 Skyrim.esm [REFR:0005C419] (places TreePineForestSnowL02 [TREE:0005D2DA] in GRUP Cell Temporary Children of NorthSkyboundWatchExterior01 [CELL:000097AA] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_434_-465_204_100 Skyrim.esm [REFR:00055039] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of [CELL:0000972C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl01wet.nif_1334_1299_-141_100 Skyrim.esm [REFR:0005C26A] (places RockL01Wet [STAT:000BB8BC] in GRUP Cell Temporary Children of [CELL:0000B1C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,31))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_1195_609_-19_66 Skyrim.esm [REFR:0005BD34] (places MountainCliff04_HeavySN [STAT:00027DDC] in GRUP Cell Temporary Children of [CELL:00008FF4] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-539_-489_15_90 Skyrim.esm [REFR:00057751] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009B3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-12))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalconycap01.nif_-1669_456_-33_100 Skyrim.esm [REFR:00056753] (places DweFacadeBalconyCap01 [STAT:00055198] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_1919_-1166_115_100 Skyrim.esm [REFR:00055539] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_71_-617_39_63 Skyrim.esm [REFR:00054CD1] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatwall02.nif_35_152_-53_100 Skyrim.esm [REFR:00054058] (places NorTmpExtPlatWall02 [STAT:00026F7C] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Swapped [REFR:0005CDDC] (places BoneDeerSkullHorned [MSTT:00073CBE] in GRUP Cell Temporary Children of HoneystrandGroveExterior [CELL:000097FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-19)) to PickTheUnpickable.esp PTU_Misc_BoneDeerSkullHorned "Череп оленя с рогами" [MISC:FE04080E]>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-9_-830_50_94 Skyrim.esm [REFR:0005B821] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POIPineForest15 [CELL:00009C58] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_-461_937_-130_95 Skyrim.esm [REFR:00058833] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of FolgunthurExterior04 [CELL:000092D9] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,22))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059B6B] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of MilitaryCampPaleImperial04 [CELL:0000928D] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,24))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059B6B] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of MilitaryCampPaleImperial04 [CELL:0000928D] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-1599_414_-35_100 Skyrim.esm [REFR:00057B82] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of [CELL:00007061] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_424_-531_198_100 Skyrim.esm [REFR:00054A09] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of HHpathShrine07 [CELL:0000974B] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-46_1023_-112_97 Skyrim.esm [REFR:00059B6B] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of MilitaryCampPaleImperial04 [CELL:0000928D] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,24))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartition01.nif_1699_-31_24_100 Skyrim.esm [REFR:00055EFB] (places DweFacadePartition01Snow [STAT:0006DD5F] in GRUP Cell Temporary Children of MzulftExteriorB01 [CELL:0000B9DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_436_-479_206_100 Skyrim.esm [REFR:0005503A] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:0000972C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-12))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionroof01.nif_1708_-75_12_100 Skyrim.esm [REFR:0005A988] (places DweFacadePartitionRoof01Snow [STAT:0006DD61] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallwalkway01.nif_-1444_-244_-9_100 Skyrim.esm [REFR:0005A36E] (places StockadeWallWalkway01 [STAT:000349A8] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_226_-589_48_101 Skyrim.esm [REFR:000531E9] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000978E] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-679_-819_12_116 Skyrim.esm [REFR:000597DF] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C68] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_367_-679_122_109 Skyrim.esm [REFR:0005C41A] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-536_-488_15_118 Skyrim.esm [REFR:00057752] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B3C] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge02.nif_379_-586_152_100 Skyrim.esm [REFR:000548DE] (places MountainRidge02_Light_SN [STAT:0005304F] in GRUP Cell Temporary Children of [CELL:0000978A] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000538A5] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-293_-651_9_100 Skyrim.esm [REFR:0005D0E8] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of [CELL:00009BBA] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000538A5] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_46_-666_38_49 Skyrim.esm [REFR:0005C13B] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:000097D0] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000538A5] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BD45] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008FD5] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,15))>
[01:53] [BuildReferences] <Debug: Swapped [REFR:0005CDDD] (places BoneHumanRibcage [MSTT:000AF5FA] in GRUP Cell Temporary Children of HoneystrandGroveExterior [CELL:000097FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-19)) to PickTheUnpickable.esp PTU_Misc_BoneHumanRibcage "Грудная клетка" [MISC:FE04081E]>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BD45] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008FD5] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_246_-557_36_100 Skyrim.esm [REFR:000538A5] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalconymid01.nif_-1669_451_-33_100 Skyrim.esm [REFR:00056754] (places DweFacadeBalconyMid01 [STAT:00055196] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1601_415_-35_100 Skyrim.esm [REFR:00057B83] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00007061] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-679_-817_12_116 Skyrim.esm [REFR:000597E2] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POITundra33 [CELL:00009C47] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-20))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_1699_-26_24_100 Skyrim.esm [REFR:00055EFC] (places DweFacadeTower02 [STAT:00055121] in GRUP Cell Temporary Children of MzulftExteriorB01 [CELL:0000B9DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_129_-653_52_100 Skyrim.esm [REFR:0005B548] (places RockL05Snow [STAT:00024B9B] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff04.nif_1626_79_-15_100 Skyrim.esm [REFR:00059619] (places MountainCliff04_LightSN [STAT:00027DDB] in GRUP Cell Temporary Children of GloomboundMineExterior [CELL:0000B59B] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1916_-1170_125_100 Skyrim.esm [REFR:0005553A] (places RockPileL03Rocks01 [STAT:0002EDA0] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1215_618_-30_177 Skyrim.esm [REFR:0005BD45] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008FD5] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_429_-460_204_100 Skyrim.esm [REFR:0005503B] (places RockM03Snow [STAT:0001EF47] in GRUP Cell Temporary Children of [CELL:0000972C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-12))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadestairs01.nif_-1442_-238_-9_100 Skyrim.esm [REFR:0005A36F] (places StockadeStairs01 [STAT:0001AE13] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059B6C] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of MilitaryCampPaleImperial04 [CELL:0000928D] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,24))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionroof01.nif_1708_-75_12_100 Skyrim.esm [REFR:0005A989] (places DweFacadePartitionRoof01Snow [STAT:0006DD61] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\unique\solituderockarch04.nif_-498_988_-126_100 Skyrim.esm [REFR:00058835] (places SolitudeRockArch04 [STAT:00058834] in GRUP Cell Temporary Children of [CELL:00009298] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1312_1292_-140_173 Skyrim.esm [REFR:0005C26B] (places RockL01SnowLight [STAT:0001EF48] in GRUP Cell Temporary Children of [CELL:0000B1C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,31))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:00059B6C] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of MilitaryCampPaleImperial04 [CELL:0000928D] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-323_-654_9_89 Skyrim.esm [REFR:0005D0E9] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BBA] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-49_1014_-110_102 Skyrim.esm [REFR:00059B6C] (places RockPileM02Snow [STAT:0005C19C] in GRUP Cell Temporary Children of MilitaryCampPaleImperial04 [CELL:0000928D] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_225_-583_49_75 Skyrim.esm [REFR:000531EA] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000978E] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_370_-674_122_64 Skyrim.esm [REFR:0005C41B] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of OrphanRockExterior02 [CELL:000097C8] (in Tamriel "Скайрим" [WRLD:0000003C] at 9,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-534_-493_14_115 Skyrim.esm [REFR:00057753] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of MossMotherCavernExterior01 [CELL:00009B5D] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-13))>
[01:53] [BuildReferences] <Debug: Swapped [REFR:0005CDDE] (places BoneHumanLegL [MSTT:000AF5F8] in GRUP Cell Temporary Children of HoneystrandGroveExterior [CELL:000097FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-19)) to PickTheUnpickable.esp PTU_Misc_BoneHumanLegL "Кость левой ноги" [MISC:FE04081C]>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallgate01.nif_247_-472_0_100 Skyrim.esm [REFR:000538A6] (places WalkwayCWallGate01 [STAT:0004D7DA] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_290_-556_61_100 Skyrim.esm [REFR:000548E0] (places RockCliff01Rocks01SnowLight [STAT:0002ED76] in GRUP Cell Temporary Children of [CELL:0000976D] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_1910_-1171_129_100 Skyrim.esm [REFR:0005553B] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalconymid01.nif_-1669_445_-33_100 Skyrim.esm [REFR:00056755] (places DweFacadeBalconyMid01 [STAT:00055196] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_1699_-26_16_100 Skyrim.esm [REFR:00055EFD] (places DweFacadeTower02 [STAT:00055121] in GRUP Cell Temporary Children of MzulftExteriorB01 [CELL:0000B9DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-685_-816_10_107 Skyrim.esm [REFR:000597E3] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of POITundra33 [CELL:00009C47] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-20))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BD67] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008FD4] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BD67] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008FD4] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_52_-677_40_78 Skyrim.esm [REFR:0005C13C] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000097D0] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1261_652_-49_100 Skyrim.esm [REFR:0005BD67] (places RockPileL01SnowSnow [STAT:0005B508] in GRUP Cell Temporary Children of [CELL:00008FD4] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_239_-573_44_83 Skyrim.esm [REFR:000531EB] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000976F] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-14))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_-1467_-215_-13_100 Skyrim.esm [REFR:0005A60E] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridge01.nif_1695_-72_11_100 Skyrim.esm [REFR:0005A98A] (places DweFacadeBridge01Snow [STAT:0006DD59] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_429_-527_201_100 Skyrim.esm [REFR:00054A1B] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of HHpathShrine07 [CELL:0000974B] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-531_-371_-28_100 Skyrim.esm [REFR:00057757] (places RockPileL01 [STAT:000226BA] in GRUP Cell Temporary Children of [CELL:00009AF9] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_1590_91_-52_100 Skyrim.esm [REFR:0005961A] (places MountainCliffSm01_LightSN [STAT:00050DC1] in GRUP Cell Temporary Children of NarzulburExterior01 [CELL:0000B57B] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_-48_993_-109_53 Skyrim.esm [REFR:00059B6D] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of MilitaryCampPaleImperial04 [CELL:0000928D] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,24))>
[01:53] [BuildReferences] <Debug: Swapped [REFR:0005CDDF] (places BoneDeerSkull [MSTT:00073CC1] in GRUP Cell Temporary Children of HoneystrandGroveExterior [CELL:000097FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-19)) to PickTheUnpickable.esp PTU_Misc_BoneDeerSkull "Череп оленя" [MISC:FE04080D]>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1295_1266_-139_100 Skyrim.esm [REFR:0005C26C] (places RockPileL04CoastBeach01 [STAT:000B23FF] in GRUP Cell Temporary Children of [CELL:00008E02] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_277_-569_51_100 Skyrim.esm [REFR:000548E1] (places RockL01SnowLight [STAT:0001EF48] in GRUP Cell Temporary Children of [CELL:0000976E] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-316_-649_9_56 Skyrim.esm [REFR:0005D0EA] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BBA] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-16))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_1699_-37_24_100 Skyrim.esm [REFR:00055EFE] (places DweFacadeTower02Snow [STAT:0006DD64] in GRUP Cell Temporary Children of MzulftExteriorB01 [CELL:0000B9DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_1903_-1189_116_100 Skyrim.esm [REFR:0005553C] (places RockCliff07FallForestGrass01 [STAT:0008BF21] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaystairs15.nif_248_-465_0_100 Skyrim.esm [REFR:000538A7] (places WalkwayStairs15 [STAT:0004D7C2] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BD6D] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of [CELL:00008FB5] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BD6D] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of [CELL:00008FB5] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_71_-703_45_83 Skyrim.esm [REFR:0005C13D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000097EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-18))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallcornerin01.nif_-1463_-209_-14_100 Skyrim.esm [REFR:0005A60F] (places StockadeWallCornerIn01 [STAT:0001AE16] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebridgerampcw01.nif_-1676_431_-29_100 Skyrim.esm [REFR:00056756] (places DweFacadeBridgeRampCW01 [STAT:0005585F] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile04.nif_1695_-78_8_100 Skyrim.esm [REFR:0005A98B] (places DweRubblePile04Snow [STAT:000765F4] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Swapped [REFR:0005CDE0] (places BoneHumanHandL [MSTT:000AF5F6] in GRUP Cell Temporary Children of HoneystrandGroveExterior [CELL:000097FC] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,-19)) to PickTheUnpickable.esp PTU_Misc_BoneHumanHandL "Кость левой кисти" [MISC:FE04081A]>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_1231_683_-39_100 Skyrim.esm [REFR:0005BD6D] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of [CELL:00008FB5] (in Tamriel "Скайрим" [WRLD:0000003C] at 30,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1598_429_-38_100 Skyrim.esm [REFR:00057B86] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00007061] (in Tamriel "Скайрим" [WRLD:0000003C] at -40,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-602_-524_-3_100 Skyrim.esm [REFR:0005775A] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of [CELL:00009B5E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_1598_28_-53_100 Skyrim.esm [REFR:0005961B] (places MountainCliffSm01_LightSN [STAT:00050DC1] in GRUP Cell Temporary Children of [CELL:0000B9BB] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,0))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_422_-528_198_100 Skyrim.esm [REFR:00054A1E] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of HHpathShrine07 [CELL:0000974B] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-13))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_221_-579_48_80 Skyrim.esm [REFR:000531EC] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:0000978E] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_0_-839_48_78 Skyrim.esm [REFR:0005B823] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009C57] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_69_-622_38_84 Skyrim.esm [REFR:00054CD2] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1339_1289_-140_100 Skyrim.esm [REFR:0005C26D] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:0000B1C4] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,31))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycentwall01.nif_251_-467_0_100 Skyrim.esm [REFR:000538A8] (places WalkwayCEntWall01 [STAT:0004D7DB] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-328_-660_8_100 Skyrim.esm [REFR:0005D0EB] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BDC] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalconymid01.nif_-1669_440_-33_100 Skyrim.esm [REFR:00056757] (places DweFacadeBalconyMid01 [STAT:00055196] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadetower01.nif_-1446_-216_-11_100 Skyrim.esm [REFR:0005A611] (places StockadeTower01 [STAT:0001AE1B] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplatcorout01.nif_41_147_-53_100 Skyrim.esm [REFR:00054059] (places NorTmpExtPlatCorOut01 [STAT:00026F7B] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower02.nif_1699_-37_16_100 Skyrim.esm [REFR:00055EFF] (places DweFacadeTower02 [STAT:00055121] in GRUP Cell Temporary Children of MzulftExteriorB01 [CELL:0000B9DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_-45_993_-108_73 Skyrim.esm [REFR:00059B6E] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of MilitaryCampPaleImperial04 [CELL:0000928D] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,24))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BD6F] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:00008FB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0005BD6F] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:00008FB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BD6F] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:00008FB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_1917_-1187_111_100 Skyrim.esm [REFR:0005553D] (places RockCliff02Rocks01 [STAT:0002BABB] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile08.nif_1693_-77_8_100 Skyrim.esm [REFR:0005A98C] (places DweRubblePile08 [STAT:00036AC6] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_214_-732_104_75 Skyrim.esm [REFR:000548E3] (places MountainPeak01_LightSN [STAT:00045AB5] in GRUP Cell Temporary Children of SouthSkyboundWatchExterior02 [CELL:000097EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-18))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B54D] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B54D] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel04.nif_1214_682_-32_100 Skyrim.esm [REFR:0005BD6F] (places RockPileL04Snow01 [STAT:00020F11] in GRUP Cell Temporary Children of [CELL:00008FB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_-185_-657_6_107 Skyrim.esm [REFR:0005C41C] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of [CELL:00009BD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel02.nif_-1808_-204_75_100 Skyrim.esm [REFR:00054A20] (places RockPileL02ReachDirt01 [STAT:0001F1C5] in GRUP Cell Temporary Children of DeadCroneRockExterior02 [CELL:0000764A] (in Tamriel "Скайрим" [WRLD:0000003C] at -45,-5))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\walkway\walkwaycwallend01.nif_253_-465_0_100 Skyrim.esm [REFR:000538A9] (places WalkwayCWallEnd01 [STAT:0004D7D8] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalconymid01.nif_-1669_435_-33_100 Skyrim.esm [REFR:00056758] (places DweFacadeBalconyMid01 [STAT:00055196] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_126_-623_49_100 Skyrim.esm [REFR:0005B54D] (places RockPileM01Snow01Heavy_SN [STAT:00077ED2] in GRUP Cell Temporary Children of [CELL:000097AF] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_66_-616_38_58 Skyrim.esm [REFR:00054CD3] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliffsm01.nif_1598_56_-53_100 Skyrim.esm [REFR:0005961C] (places MountainCliffSm01_LightSN [STAT:00050DC1] in GRUP Cell Temporary Children of GloomboundMineExterior [CELL:0000B59B] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1597_416_-36_100 Skyrim.esm [REFR:00057B8C] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00007060] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_69_-701_45_70 Skyrim.esm [REFR:0005C13E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000097EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-18))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall01.nif_1690_-76_8_100 Skyrim.esm [REFR:0005A98D] (places DwePlatBgWall01Snow [STAT:0007660B] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_-45_988_-109_104 Skyrim.esm [REFR:00059B83] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of MilitaryCampPaleImperial04 [CELL:0000928D] (in Tamriel "Скайрим" [WRLD:0000003C] at -2,24))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-330_-653_7_102 Skyrim.esm [REFR:0005D0EC] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009BBB] (in Tamriel "Скайрим" [WRLD:0000003C] at -9,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1904_-1183_124_100 Skyrim.esm [REFR:0005553E] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BD70] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008FB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005BD70] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008FB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_-594_-533_6_100 Skyrim.esm [REFR:0005775B] (places MountainTrim02PineForest02 [STAT:00052EE9] in GRUP Cell Temporary Children of [CELL:00009B7F] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_205_-581_45_78 Skyrim.esm [REFR:000531EE] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000978E] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000548E7] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of SouthSkyboundWatchExterior04 [CELL:000097EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-18))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_231_-454_-1_100 Skyrim.esm [REFR:00054A21] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_1288_1263_-140_135 Skyrim.esm [REFR:0005C26E] (places RockPileL01CoastBeach01 [STAT:000B23FE] in GRUP Cell Temporary Children of [CELL:00008E02] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_42_149_-56_100 Skyrim.esm [REFR:0005405A] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of [CELL:00009165] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,3))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000548E7] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of SouthSkyboundWatchExterior04 [CELL:000097EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-18))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000548E7] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of SouthSkyboundWatchExterior04 [CELL:000097EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_362_-676_120_83 Skyrim.esm [REFR:0005C41D] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof01.nif_1699_-37_24_100 Skyrim.esm [REFR:00055F00] (places DweFacadeTowerRoof01Snow [STAT:0006DD67] in GRUP Cell Temporary Children of MzulftExteriorB01 [CELL:0000B9DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_1218_679_-34_100 Skyrim.esm [REFR:0005BD70] (places RockPileS04Snow01Heavy_SN [STAT:000BB7AD] in GRUP Cell Temporary Children of [CELL:00008FB6] (in Tamriel "Скайрим" [WRLD:0000003C] at 29,16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl03.nif_249_-475_0_100 Skyrim.esm [REFR:000538AF] (places RoadChunkL03 [STAT:0001812F] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalcony01.nif_-1669_431_-33_100 Skyrim.esm [REFR:00056759] (places DweFacadeBalcony01 [STAT:00055197] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_272_-715_109_100 Skyrim.esm [REFR:000548E7] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of SouthSkyboundWatchExterior04 [CELL:000097EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainpeak01.nif_-28_-901_101_100 Skyrim.esm [REFR:0005B54E] (places MountainPeak01_LightSN [STAT:00045AB5] in GRUP Cell Temporary Children of [CELL:00009C9A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-23))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005503C] (places RockPileS04Snow01Light_SN [STAT:00077569] in GRUP Cell Temporary Children of [CELL:0000972C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-12))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005503C] (places RockPileS04Snow01Light_SN [STAT:00077569] in GRUP Cell Temporary Children of [CELL:0000972C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_-698_-771_13_93 Skyrim.esm [REFR:0005961D] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C27] (in Tamriel "Скайрим" [WRLD:0000003C] at -18,-19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1900_-1185_123_100 Skyrim.esm [REFR:0005553F] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles04.nif_428_-462_205_100 Skyrim.esm [REFR:0005503C] (places RockPileS04Snow01Light_SN [STAT:00077569] in GRUP Cell Temporary Children of [CELL:0000972C] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\unique\solituderockarch02.nif_-583_1076_-106_100 Skyrim.esm [REFR:00058836] (places SolitudeRockArch02 [STAT:00058813] in GRUP Cell Temporary Children of [CELL:00009258] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_69_-633_37_83 Skyrim.esm [REFR:00054CD4] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\furniture\smeltermarker.nif_-1480_151_-60_100 Skyrim.esm ResourceObjectMineKolskeggrMine [REFR:0005CA5B] (places CraftingSmelterMarker1 "Плавильня" [FURN:0009C6CE] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -37,3)>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1589_464_-42_100 Skyrim.esm [REFR:00057B8D] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00007041] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_1315_-545_80_143 Skyrim.esm [REFR:0005CDE4] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of ClearspringTarnExterior01 [CELL:0000BB90] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1307_1276_-139_100 Skyrim.esm [REFR:0005C273] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:00008DE3] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,31))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_247_-471_0_100 Skyrim.esm [REFR:000538B1] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_64_-692_45_80 Skyrim.esm [REFR:0005C13F] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000097D0] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-17))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_232_-455_-1_100 Skyrim.esm [REFR:00054A22] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_347_-711_118_81 Skyrim.esm [REFR:0005C41E] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of OrphanRockExterior03 [CELL:000097E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-607_-530_1_111 Skyrim.esm [REFR:0005775E] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009B5E] (in Tamriel "Скайрим" [WRLD:0000003C] at -15,-13))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerroof01.nif_1699_-26_24_100 Skyrim.esm [REFR:00055F01] (places DweFacadeTowerRoof01Snow [STAT:0006DD67] in GRUP Cell Temporary Children of MzulftExteriorB01 [CELL:0000B9DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_219_-585_49_95 Skyrim.esm [REFR:000531EF] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:0000978E] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen03.nif_1904_-1187_124_100 Skyrim.esm [REFR:00055540] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgcorout01.nif_1693_-86_8_100 Skyrim.esm [REFR:0005A98E] (places DwePlatBgCorOut01Snow [STAT:0007660D] in GRUP Cell Temporary Children of [CELL:0000BA1C] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-327_-650_7_77 Skyrim.esm [REFR:0005D0ED] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BBA] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_41_157_-49_100 Skyrim.esm [REFR:0005405B] (places RockCliff08FieldGrass01 [STAT:0003ACCD] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountainridge02.nif_5_-933_119_100 Skyrim.esm [REFR:0005B54F] (places MountainRidge02_Light_SN [STAT:0005304F] in GRUP Cell Temporary Children of BonechillPassageExterior01 [CELL:00009C99] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-23))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000548E9] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of SouthSkyboundWatchExterior04 [CELL:000097EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkm03.nif_244_-469_0_100 Skyrim.esm [REFR:000538B2] (places RoadChunkM03 [STAT:00018127] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000548E9] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of SouthSkyboundWatchExterior04 [CELL:000097EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_65_-629_34_96 Skyrim.esm [REFR:00054CD6] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000548E9] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of SouthSkyboundWatchExterior04 [CELL:000097EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_66_-694_46_62 Skyrim.esm [REFR:0005C140] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000097D0] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionroof01.nif_1699_-31_24_100 Skyrim.esm [REFR:00055F02] (places DweFacadePartitionRoof01Snow [STAT:0006DD61] in GRUP Cell Temporary Children of MzulftExteriorB01 [CELL:0000B9DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-1))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgmid02.nif_1698_-76_8_100 Skyrim.esm [REFR:0005A98F] (places DwePlatBgMid02 [STAT:0005B096] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_348_-701_119_87 Skyrim.esm [REFR:0005C41F] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of OrphanRockExterior03 [CELL:000097E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-18))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadegate01.nif_1566_117_-48_100 Skyrim.esm [REFR:0005961E] (places StockadeGate01Light_SN "Ворота" [DOOR:0002A289] in GRUP Cell Temporary Children of NarzulburExterior01 [CELL:0000B57B] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_211_-587_46_97 Skyrim.esm [REFR:000531F0] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000978E] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_284_-735_109_100 Skyrim.esm [REFR:000548E9] (places RockCliff02Rocks01SnowLight [STAT:0001EF59] in GRUP Cell Temporary Children of SouthSkyboundWatchExterior04 [CELL:000097EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-18))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_235_-457_0_100 Skyrim.esm [REFR:00054A23] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\ice\icebergsmall02.nif_1306_1223_-140_100 Skyrim.esm [REFR:0005C275] (places IcebergSmall02 [STAT:000A98F8] in GRUP Cell Temporary Children of [CELL:00008E21] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,29))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallwalkway01.nif_-1443_-220_-9_100 Skyrim.esm [REFR:0005A623] (places StockadeWallWalkway01 [STAT:000349A8] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_-28_-881_76_100 Skyrim.esm [REFR:0005B552] (places RockCliff04SnowLight [STAT:0002ED74] in GRUP Cell Temporary Children of [CELL:00009C79] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-22))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-565_-874_-25_100 Skyrim.esm [REFR:00059B87] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1954_-1203_123_100 Skyrim.esm [REFR:00055541] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:0000BD91] (in Tamriel "Скайрим" [WRLD:0000003C] at 47,-30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks01.nif_249_-481_1_100 Skyrim.esm [REFR:000538B3] (places RoadChunkS01 [STAT:0001814C] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-162_1146_-139_98 Skyrim.esm [REFR:00059DE3] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:0000922C] (in Tamriel "Скайрим" [WRLD:0000003C] at -4,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_-319_-651_9_75 Skyrim.esm [REFR:0005D0EE] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009BBA] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_211_-590_46_97 Skyrim.esm [REFR:000531F1] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000978E] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-502_-527_15_87 Skyrim.esm [REFR:00057761] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009B5C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-13))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadepartitionroof01.nif_1699_-31_24_100 Skyrim.esm [REFR:00055F03] (places DweFacadePartitionRoof01Snow [STAT:0006DD61] in GRUP Cell Temporary Children of MzulftExteriorB01 [CELL:0000B9DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-1))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_1558_104_-48_100 Skyrim.esm [REFR:0005961F] (places StockadeWallStraight01Light_SN [STAT:000687A6] in GRUP Cell Temporary Children of NarzulburExterior01 [CELL:0000B57B] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_63_-632_35_84 Skyrim.esm [REFR:00054CD7] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall02.nif_1700_-83_8_100 Skyrim.esm [REFR:0005A990] (places DwePlatBgWall02 [STAT:0005B09D] in GRUP Cell Temporary Children of [CELL:0000BA1C] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-3))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000548EC] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of SouthSkyboundWatchExterior03 [CELL:000097CB] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:000548EC] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of SouthSkyboundWatchExterior03 [CELL:000097CB] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-17))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_233_-456_-1_100 Skyrim.esm [REFR:00054A24] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000548EC] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of SouthSkyboundWatchExterior03 [CELL:000097CB] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-17))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadestairs01.nif_-1443_-217_-9_100 Skyrim.esm [REFR:0005A624] (places StockadeStairs01 [STAT:0001AE13] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000548EC] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of SouthSkyboundWatchExterior03 [CELL:000097CB] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000548EC] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of SouthSkyboundWatchExterior03 [CELL:000097CB] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_251_-687_107_100 Skyrim.esm [REFR:000548EC] (places MountainTrim01_LightSN [STAT:00030204] in GRUP Cell Temporary Children of SouthSkyboundWatchExterior03 [CELL:000097CB] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl04.nif_32_146_-54_100 Skyrim.esm [REFR:0005405E] (places RockL04 [STAT:0001A6E2] in GRUP Cell Temporary Children of SilentMoonsCampExterior [CELL:00009540] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,3))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_64_-687_45_103 Skyrim.esm [REFR:0005C142] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000097D0] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunkl01.nif_-181_-656_6_106 Skyrim.esm [REFR:0005C420] (places RoadChunkL01 [STAT:0001812A] in GRUP Cell Temporary Children of [CELL:00009BD8] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,-17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B553] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of BonechillPassageExterior03 [CELL:00009C78] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-22))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_171_908_-119_92 Skyrim.esm [REFR:0005BD84] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of WindwardRuinsExterior [CELL:00008F15] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,22))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B553] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of BonechillPassageExterior03 [CELL:00009C78] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-22))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B553] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of BonechillPassageExterior03 [CELL:00009C78] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-22))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_-560_-880_-29_100 Skyrim.esm [REFR:00059B88] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_14_-899_78_100 Skyrim.esm [REFR:0005B553] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of BonechillPassageExterior03 [CELL:00009C78] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-22))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks02.nif_248_-480_1_100 Skyrim.esm [REFR:000538B4] (places RoadChunkS02 [STAT:0001814D] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-929_-52_7_70 Skyrim.esm [REFR:0005C27F] (places RockCliff02FieldGrass01 [STAT:0003ACCB] in GRUP Cell Temporary Children of SerpentsBluffRedoubtExterior01 [CELL:000099FB] (in Tamriel "Скайрим" [WRLD:0000003C] at -23,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestdead04.nif_-693_-775_13_102 Skyrim.esm [REFR:00059620] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:00009C26] (in Tamriel "Скайрим" [WRLD:0000003C] at -17,-19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-1588_473_-44_100 Skyrim.esm [REFR:00057B94] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of [CELL:00007041] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-312_-655_8_79 Skyrim.esm [REFR:0005D0EF] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of [CELL:00009BBA] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_-191_1158_-139_97 Skyrim.esm [REFR:00059DE4] (places RockPileM01CoastBeach01 [STAT:000B2400] in GRUP Cell Temporary Children of [CELL:0000920C] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,28))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallwalkway01.nif_-1441_-224_-10_100 Skyrim.esm [REFR:0005A625] (places StockadeWallWalkway01 [STAT:000349A8] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower02.nif_-568_-883_-23_100 Skyrim.esm [REFR:00058DC9] (places ImpExtTower02 [STAT:00040B10] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrimslab.nif_1992_-1173_118_100 Skyrim.esm [REFR:00055542] (places MountainTrimSlab_SparseSN [STAT:0008D123] in GRUP Cell Temporary Children of StendarrsBeaconExterior01 [CELL:0000BD6F] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-29))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_236_-457_0_100 Skyrim.esm [REFR:00054A25] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetower01.nif_1699_-37_24_100 Skyrim.esm [REFR:00055F09] (places DweFacadeTower01 [STAT:00055120] in GRUP Cell Temporary Children of MzulftExteriorB01 [CELL:0000B9DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffs03.nif_-510_-518_11_100 Skyrim.esm [REFR:00057762] (places DirtCliffs03PineForest02 [STAT:0005B7E2] in GRUP Cell Temporary Children of [CELL:00009B5C] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-13))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\platforms\dweplatbgwall02.nif_1687_-69_8_100 Skyrim.esm [REFR:0005A991] (places DwePlatBgWall02 [STAT:0005B09D] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_1120_-721_115_100 Skyrim.esm [REFR:0005CE32] (places FenceWoven01 [STAT:000008A6] in GRUP Cell Temporary Children of SarethiFarmExterior [CELL:000097D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_345_-683_122_102 Skyrim.esm [REFR:0005C421] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_2_-844_47_70 Skyrim.esm [REFR:0005B828] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:00009C57] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_56_-681_42_100 Skyrim.esm [REFR:0005C143] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of [CELL:000097D0] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-17))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000548ED] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of SouthSkyboundWatchExterior02 [CELL:000097EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_218_-600_47_101 Skyrim.esm [REFR:000531F2] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000978E] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B554] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of BonechillPassageExterior03 [CELL:00009C78] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-22))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_59_-629_34_104 Skyrim.esm [REFR:00054CD8] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000548ED] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of SouthSkyboundWatchExterior02 [CELL:000097EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-18))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000548ED] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of SouthSkyboundWatchExterior02 [CELL:000097EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-18))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000548ED] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of SouthSkyboundWatchExterior02 [CELL:000097EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\roads\roadchunks04.nif_248_-482_1_100 Skyrim.esm [REFR:000538B5] (places RoadChunkS04 [STAT:0001814F] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B554] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of BonechillPassageExterior03 [CELL:00009C78] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-22))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:0005B554] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of BonechillPassageExterior03 [CELL:00009C78] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-22))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_1558_100_-47_100 Skyrim.esm [REFR:00059621] (places StockadeWallStraight01Light_SN [STAT:000687A6] in GRUP Cell Temporary Children of NarzulburExterior01 [CELL:0000B57B] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,2))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_-1442_-216_-10_100 Skyrim.esm [REFR:0005A626] (places StockadeWallStraight01 [STAT:0001AE15] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_227_-443_-2_100 Skyrim.esm [REFR:00054A28] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerbase01.nif_-1683_431_-29_100 Skyrim.esm [REFR:00056760] (places DweFacadeTowerBase01 [STAT:00055124] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab01mask.dds Skyrim.esm [REFR:000548ED] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of SouthSkyboundWatchExterior02 [CELL:000097EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-191_1162_-139_87 Skyrim.esm [REFR:00059DE5] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:0000920C] (in Tamriel "Скайрим" [WRLD:0000003C] at -5,28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks02.nif_-1585_473_-43_100 Skyrim.esm [REFR:00057B95] (places RockS02 [STAT:00018BA7] in GRUP Cell Temporary Children of [CELL:00007041] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim02.nif_242_-701_112_100 Skyrim.esm [REFR:000548ED] (places MountainTrim02_LightSN [STAT:0004CCD7] in GRUP Cell Temporary Children of SouthSkyboundWatchExterior02 [CELL:000097EB] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_16_-886_75_100 Skyrim.esm [REFR:0005B554] (places RockPileL03Snow_HeavySN [STAT:0005B506] in GRUP Cell Temporary Children of BonechillPassageExterior03 [CELL:00009C78] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-22))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_-316_-669_8_86 Skyrim.esm [REFR:0005D0F0] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of POITundra26 [CELL:00009BDB] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_-567_-876_-30_100 Skyrim.esm [REFR:00059B8A] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile08.nif_1696_-76_9_100 Skyrim.esm [REFR:0005A992] (places DweRubblePile08 [STAT:00036AC6] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower02.nif_-527_-875_-30_100 Skyrim.esm [REFR:00058DCA] (places ImpExtTower02 [STAT:00040B10] in GRUP Cell Temporary Children of [CELL:00009C85] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-22))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000550A8] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of HHpathShrine08 [CELL:0000970D] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_59_-699_48_57 Skyrim.esm [REFR:0005C144] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000097EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-18))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_1122_-723_115_100 Skyrim.esm [REFR:0005CE33] (places FenceWoven01 [STAT:000008A6] in GRUP Cell Temporary Children of SarethiFarmExterior [CELL:000097D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-18))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000550A8] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of HHpathShrine08 [CELL:0000970D] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilel01wet.nif_1295_1210_-143_175 Skyrim.esm [REFR:0005C284] (places RockPileL01Wet [STAT:00039653] in GRUP Cell Temporary Children of [CELL:00008E21] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_172_905_-119_100 Skyrim.esm [REFR:0005BD88] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of WindwardRuinsExterior [CELL:00008F15] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,22))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_1559_95_-47_100 Skyrim.esm [REFR:00059622] (places StockadeWallStraight01Light_SN [STAT:000687A6] in GRUP Cell Temporary Children of NarzulburExterior01 [CELL:0000B57B] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_341_-700_121_73 Skyrim.esm [REFR:0005C422] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of OrphanRockExterior03 [CELL:000097E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff02.nif_1998_-1141_99_100 Skyrim.esm [REFR:00055543] (places MountainCliff02 [STAT:000201F4] in GRUP Cell Temporary Children of [CELL:0000BD4E] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles03.nif_432_-421_212_100 Skyrim.esm [REFR:000550A8] (places RockPileS03Snow01Heavy_SN [STAT:000BB7AC] in GRUP Cell Temporary Children of HHpathShrine08 [CELL:0000970D] (in Tamriel "Скайрим" [WRLD:0000003C] at 10,-11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_244_-481_-1_117 Skyrim.esm [REFR:000538B6] (places RockL01SnowLight [STAT:0001EF48] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadestairs01.nif_-1441_-226_-11_100 Skyrim.esm [REFR:0005A627] (places StockadeStairs01 [STAT:0001AE13] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven02.nif_230_-440_-1_100 Skyrim.esm [REFR:00054A2A] (places FenceWoven02 [STAT:000008A7] in GRUP Cell Temporary Children of Riverwood02 [CELL:00009712] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-1587_472_-43_100 Skyrim.esm [REFR:00057B96] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:00007041] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,11))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\nordic\exterior\nortmpextplattowerbridgefree01.nif_1112_768_19_100 Skyrim.esm [REFR:0005B556] (places NorTmpExtPlatTowerBridgeFree01Snow [STAT:00028A96] in GRUP Cell Temporary Children of ShrineofAzuraExterior01 [CELL:00008F7A] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,18))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_1126_-722_115_100 Skyrim.esm [REFR:0005CE39] (places FenceWoven01 [STAT:000008A6] in GRUP Cell Temporary Children of SarethiFarmExterior [CELL:000097D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm02.nif_191_856_-106_100 Skyrim.esm [REFR:0005B82A] (places SnowDriftM02 [STAT:00060220] in GRUP Cell Temporary Children of [CELL:00008F53] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,20))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_1559_91_-47_100 Skyrim.esm [REFR:00059623] (places StockadeWallStraight01Light_SN [STAT:000687A6] in GRUP Cell Temporary Children of NarzulburExterior01 [CELL:0000B57B] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,2))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000548EE] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of [CELL:00009808] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_-210_1178_-140_94 Skyrim.esm [REFR:00059DE6] (places RockPileM02CoastBeach01 [STAT:000B2417] in GRUP Cell Temporary Children of [CELL:0000920D] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,28))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_234_-582_45_87 Skyrim.esm [REFR:000531F3] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000978E] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-15))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000548EE] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of [CELL:00009808] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-19))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\rubble\dwerubblepile07.nif_1694_-75_8_100 Skyrim.esm [REFR:0005A993] (places DweRubblePile07 [STAT:00036AC5] in GRUP Cell Temporary Children of MzulftExteriorB02 [CELL:0000B9FB] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-312_-669_9_82 Skyrim.esm [REFR:0005D0F1] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POITundra26 [CELL:00009BDB] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextstairs02.nif_-565_-876_-27_100 Skyrim.esm [REFR:00059B8B] (places ImpExtStairs02 [STAT:0003F93C] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower02.nif_-563_-860_-30_100 Skyrim.esm [REFR:00058DCB] (places ImpExtTower02 [STAT:00040B10] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000548EE] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of [CELL:00009808] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_344_-706_119_114 Skyrim.esm [REFR:0005C423] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of OrphanRockExterior03 [CELL:000097E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1292_1218_-140_100 Skyrim.esm [REFR:0005C285] (places RockPileM02RiverBottom01 [STAT:00022666] in GRUP Cell Temporary Children of [CELL:00008E21] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,29))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallwalkway01.nif_-1469_-219_-13_100 Skyrim.esm [REFR:0005A628] (places StockadeWallWalkway01 [STAT:000349A8] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff08.nif_290_-746_108_100 Skyrim.esm [REFR:000548EE] (places RockCliff08Snow_LightSN [STAT:000531B4] in GRUP Cell Temporary Children of [CELL:00009808] (in Tamriel "Скайрим" [WRLD:0000003C] at 7,-19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_253_-469_-1_95 Skyrim.esm [REFR:000538B7] (places RockL01SnowLight [STAT:0001EF48] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_175_904_-118_96 Skyrim.esm [REFR:0005BD8A] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of WindwardRuinsExterior [CELL:00008F15] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,22))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel03.nif_1999_-1186_112_100 Skyrim.esm [REFR:00055544] (places RockPileL03Rocks01 [STAT:0002EDA0] in GRUP Cell Temporary Children of StendarrsBeaconExterior01 [CELL:0000BD6F] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_50_-719_53_68 Skyrim.esm [REFR:0005C146] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000097EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-18))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B557] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00009C79] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-22))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_1124_-723_115_100 Skyrim.esm [REFR:0005CE3A] (places FenceWoven01 [STAT:000008A6] in GRUP Cell Temporary Children of SarethiFarmExterior [CELL:000097D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-18))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B557] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00009C79] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-22))>
[01:53] [BuildReferences] <Debug: Meshes\furniture\smeltermarker.nif_-57_653_-114_100 Skyrim.esm ResourceObjectMineStonehills [REFR:0005CA66] (places CraftingSmelterMarker1 "Плавильня" [FURN:0009C6CE] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -2,15)>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif_-535_-868_-28_100 Skyrim.esm [REFR:00058DCC] (places ImpExtWall03 [STAT:00040B09] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_1561_87_-47_100 Skyrim.esm [REFR:00059624] (places StockadeWallStraight01Light_SN [STAT:000687A6] in GRUP Cell Temporary Children of NarzulburExterior01 [CELL:0000B57B] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,2))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B557] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00009C79] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-22))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_-3_-867_69_100 Skyrim.esm [REFR:0005B557] (places RockCliff02Snow01 [STAT:0001EF3B] in GRUP Cell Temporary Children of [CELL:00009C79] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-22))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadebalconymid01.nif_1699_-37_24_100 Skyrim.esm [REFR:00055F0A] (places DweFacadeBalconyMid01 [STAT:00055196] in GRUP Cell Temporary Children of MzulftExteriorB01 [CELL:0000B9DA] (in Tamriel "Скайрим" [WRLD:0000003C] at 41,-1))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-319_-673_9_84 Skyrim.esm [REFR:0005D0F2] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POITundra26 [CELL:00009BDB] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\snowdrifts\snowdriftm01.nif_187_863_-107_100 Skyrim.esm [REFR:0005B82B] (places SnowDriftM01 [STAT:0006021F] in GRUP Cell Temporary Children of [CELL:00008F34] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_56_-625_32_64 Skyrim.esm [REFR:00054CD9] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_1293_1225_-140_100 Skyrim.esm [REFR:0005C286] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00008E21] (in Tamriel "Скайрим" [WRLD:0000003C] at 31,29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest01.nif_-39_-752_25_100 Skyrim.esm [REFR:000550F7] (places TreePineForest01 [TREE:0001306D] in GRUP Cell Temporary Children of [CELL:00009C16] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_218_-570_47_79 Skyrim.esm [REFR:000531F4] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000976F] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_254_-426_0_100 Skyrim.esm [REFR:00054A2C] (places RockL02 [STAT:0001819A] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_-212_1140_-139_103 Skyrim.esm [REFR:00059DE9] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of [CELL:0000922E] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_337_-710_120_69 Skyrim.esm [REFR:0005C424] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of OrphanRockExterior03 [CELL:000097E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_48_-720_52_89 Skyrim.esm [REFR:0005C147] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000097EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-18))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_1564_84_-47_100 Skyrim.esm [REFR:00059625] (places StockadeWallStraight01Light_SN [STAT:000687A6] in GRUP Cell Temporary Children of NarzulburExterior01 [CELL:0000B57B] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff04.nif_249_-712_106_100 Skyrim.esm [REFR:000548EF] (places RockCliff04SnowLight [STAT:0002ED74] in GRUP Cell Temporary Children of SouthSkyboundWatchExterior04 [CELL:000097EA] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1997_-1184_115_100 Skyrim.esm [REFR:00055545] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of StendarrsBeaconExterior01 [CELL:0000BD6F] (in Tamriel "Скайрим" [WRLD:0000003C] at 48,-29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow04.nif_177_906_-119_87 Skyrim.esm [REFR:0005BD8B] (places TreePineForestSnow04 [TREE:0005C06F] in GRUP Cell Temporary Children of WindwardRuinsExterior [CELL:00008F15] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,22))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallwalkway01.nif_-1467_-216_-13_100 Skyrim.esm [REFR:0005A629] (places StockadeWallWalkway01 [STAT:000349A8] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_251_-478_0_113 Skyrim.esm [REFR:000538B8] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B558] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of [CELL:00009C79] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-22))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_1118_-720_115_100 Skyrim.esm [REFR:0005CE3B] (places FenceWoven01 [STAT:000008A6] in GRUP Cell Temporary Children of SarethiFarmExterior [CELL:000097D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks03.nif_-1558_468_-40_100 Skyrim.esm [REFR:00057B99] (places RockS03 [STAT:0001B0A9] in GRUP Cell Temporary Children of [CELL:00007041] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,11))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif_-532_-872_-27_100 Skyrim.esm [REFR:00058DCD] (places ImpExtWall04 [STAT:00040B0A] in GRUP Cell Temporary Children of [CELL:00009C85] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-22))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:0005B558] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of [CELL:00009C79] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-22))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff01.nif_-1687_427_-31_125 Skyrim.esm [REFR:00056763] (places RockCliff01 [STAT:0001CF9F] in GRUP Cell Temporary Children of BthardamzExterior03 [CELL:00007063] (in Tamriel "Скайрим" [WRLD:0000003C] at -42,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_59_-627_32_58 Skyrim.esm [REFR:00054CDA] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilel01.nif_-10_-867_72_100 Skyrim.esm [REFR:0005B558] (places RockPileL01SnowLight [STAT:0001EF52] in GRUP Cell Temporary Children of [CELL:00009C79] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,-22))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_-314_-673_9_79 Skyrim.esm [REFR:0005D0F3] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of POITundra26 [CELL:00009BDB] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall01.nif_-559_-862_-26_100 Skyrim.esm [REFR:00058DD1] (places ImpExtWall01 [STAT:0003F201] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_250_-427_-1_111 Skyrim.esm [REFR:00054A2D] (places RockPileM02 [STAT:000233EF] in GRUP Cell Temporary Children of Riverwood03 [CELL:00009711] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_3_-837_49_52 Skyrim.esm [REFR:0005B82D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C57] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_214_-593_46_104 Skyrim.esm [REFR:000531F5] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000978E] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-15))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_1118_-718_115_100 Skyrim.esm [REFR:0005CE3C] (places FenceWoven01 [STAT:000008A6] in GRUP Cell Temporary Children of SarethiFarmExterior [CELL:000097D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-18))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall05.nif_-558_-877_-28_100 Skyrim.esm [REFR:00059B8E] (places ImpExtWall05 [STAT:00040B0B] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_366_-670_123_95 Skyrim.esm [REFR:0005C425] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforestsnow03.nif_175_908_-119_81 Skyrim.esm [REFR:0005BD8C] (places TreePineForestSnow03 [TREE:0005C070] in GRUP Cell Temporary Children of WindwardRuinsExterior [CELL:00008F15] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,22))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadewallstraight01.nif_1567_82_-47_100 Skyrim.esm [REFR:00059626] (places StockadeWallStraight01Light_SN [STAT:000687A6] in GRUP Cell Temporary Children of NarzulburExterior01 [CELL:0000B57B] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerout01.nif_-504_-533_13_100 Skyrim.esm [REFR:00057763] (places DirtCliffsCornerOut01PineForest02 [STAT:0005B7DE] in GRUP Cell Temporary Children of [CELL:00009B7D] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-14))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_1893_-1212_113_100 Skyrim.esm [REFR:00055546] (places DirtCliffsCornerInFallForest01 [STAT:0005092B] in GRUP Cell Temporary Children of [CELL:0000BD92] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-30))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_251_-476_0_100 Skyrim.esm [REFR:000538B9] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_1724_-858_98_100 Skyrim.esm [REFR:0005B559] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of RiftenRoadNorth [CELL:0000BC6D] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_51_-715_53_83 Skyrim.esm [REFR:0005C148] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000097EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl02.nif_-35_1047_-116_96 Skyrim.esm [REFR:000599AA] (places RockL02Snow [STAT:0002695B] in GRUP Cell Temporary Children of MilitaryCampPaleImperial02 [CELL:0000926B] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,25))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\farmhouse\fencewoven01.nif_1120_-716_115_100 Skyrim.esm [REFR:0005CE47] (places FenceWoven01 [STAT:000008A6] in GRUP Cell Temporary Children of SarethiFarmExterior [CELL:000097D5] (in Tamriel "Скайрим" [WRLD:0000003C] at 27,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-1559_468_-39_100 Skyrim.esm [REFR:00057B9A] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:00007041] (in Tamriel "Скайрим" [WRLD:0000003C] at -39,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_173_-772_78_100 Skyrim.esm [REFR:000540B9] (places RockCliff03SnowLight [STAT:0005B56A] in GRUP Cell Temporary Children of HelgenExterior [CELL:0000980B] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,-19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff03.nif_-1659_432_-46_133 Skyrim.esm [REFR:00056764] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of BthardamzExterior02 [CELL:00007062] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,10))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_57_-628_32_65 Skyrim.esm [REFR:00054CDB] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall04.nif_-541_-888_-26_100 Skyrim.esm [REFR:00058DD3] (places ImpExtWall04 [STAT:00040B0A] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem02.nif_1881_-1168_140_100 Skyrim.esm [REFR:00055547] (places RockPileM02Rocks01 [STAT:00020F37] in GRUP Cell Temporary Children of [CELL:0000BD72] (in Tamriel "Скайрим" [WRLD:0000003C] at 45,-29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-297_-646_8_100 Skyrim.esm [REFR:0005D0F4] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009BBA] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_244_-473_0_100 Skyrim.esm [REFR:000538BA] (places RockPileS01 [STAT:000196EF] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest04.nif_229_-613_52_80 Skyrim.esm [REFR:000531F6] (places TreePineForest04 [TREE:0004FBB0] in GRUP Cell Temporary Children of [CELL:0000978E] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_341_-713_119_88 Skyrim.esm [REFR:0005C426] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of OrphanRockExterior03 [CELL:000097E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-18))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadegate01.nif_1570_82_-47_100 Skyrim.esm [REFR:00059627] (places StockadeGate01Light_SN "Ворота" [DOOR:0002A289] in GRUP Cell Temporary Children of NarzulburExterior02 [CELL:0000B59C] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,1))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower03.nif_-563_-860_-31_94 Skyrim.esm [REFR:00059B90] (places ImpExtTower03 [STAT:0004CECA] in GRUP Cell Temporary Children of CrackedTuskKeepExterior01 [CELL:00009C65] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_0_-831_48_53 Skyrim.esm [REFR:0005B82E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:00009C57] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_61_-699_48_80 Skyrim.esm [REFR:0005C149] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000097EF] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffscornerin01.nif_-502_-484_7_100 Skyrim.esm [REFR:00057766] (places DirtCliffsCornerIn01PineForest02 [STAT:0001EF3C] in GRUP Cell Temporary Children of [CELL:00009B3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen06.nif_1723_-860_99_116 Skyrim.esm [REFR:0005B55A] (places TreeAspen06 [TREE:0007614A] in GRUP Cell Temporary Children of [CELL:0000BC8E] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-22))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000599AB] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of MilitaryCampPaleImperial02 [CELL:0000926B] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,25))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000599AB] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of MilitaryCampPaleImperial02 [CELL:0000926B] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_-301_-648_8_100 Skyrim.esm [REFR:0005D0F5] (places RockL03 [STAT:00018BA5] in GRUP Cell Temporary Children of [CELL:00009BBA] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpiles01.nif_-31_1045_-117_89 Skyrim.esm [REFR:000599AB] (places RockPileS01Snow [STAT:00026960] in GRUP Cell Temporary Children of MilitaryCampPaleImperial02 [CELL:0000926B] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_225_-615_53_77 Skyrim.esm [REFR:000531F7] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:000097AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockpilem03wet.nif_1345_1223_-140_98 Skyrim.esm [REFR:0005C28B] (places RockPileM03WetCoastBeach01 [STAT:00039824] in GRUP Cell Temporary Children of [CELL:0000B206] (in Tamriel "Скайрим" [WRLD:0000003C] at 32,29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_1900_-1160_133_100 Skyrim.esm [REFR:00055548] (places RockL01 [STAT:00018199] in GRUP Cell Temporary Children of [CELL:0000BD71] (in Tamriel "Скайрим" [WRLD:0000003C] at 46,-29))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_79_-634_44_86 Skyrim.esm [REFR:00054CDC] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree01.nif_-1455_-222_-11_65 Skyrim.esm [REFR:0005A64C] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_347_-668_127_99 Skyrim.esm [REFR:0005C427] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_-1674_454_-44_160 Skyrim.esm [REFR:00056765] (places RockCliff06 [STAT:0002B903] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaincliff03.nif_1603_114_-28_100 Skyrim.esm [REFR:00059628] (places MountainCliff03_LightSN [STAT:00027DD9] in GRUP Cell Temporary Children of [CELL:0000B57A] (in Tamriel "Скайрим" [WRLD:0000003C] at 39,2))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextwall03.nif_-533_-879_-27_112 Skyrim.esm [REFR:00058DD4] (places ImpExtWall03 [STAT:00040B09] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impexttower03.nif_-527_-875_-31_97 Skyrim.esm [REFR:00059B92] (places ImpExtTower03 [STAT:0004CECA] in GRUP Cell Temporary Children of [CELL:00009C85] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-22))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_139_-693_58_85 Skyrim.esm [REFR:0005C14C] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:000097CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_240_-468_0_86 Skyrim.esm [REFR:000538BB] (places RockM02 [STAT:0001819B] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_229_-611_52_74 Skyrim.esm [REFR:000531F8] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:0000978E] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-15))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_-1546_462_-46_100 Skyrim.esm [REFR:00057B9C] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of POIReach03 [CELL:00007040] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm03.nif_-215_1138_-139_102 Skyrim.esm [REFR:00059DEC] (places RockM03 [STAT:00019AF7] in GRUP Cell Temporary Children of [CELL:0000922E] (in Tamriel "Скайрим" [WRLD:0000003C] at -6,27))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_3_-839_49_70 Skyrim.esm [REFR:0005B82F] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of [CELL:00009C57] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl04wet.nif_-304_-615_4_100 Skyrim.esm [REFR:0005D0F6] (places RockL04Wet [STAT:000BB8BF] in GRUP Cell Temporary Children of [CELL:00009BBA] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff05.nif_-496_-463_3_100 Skyrim.esm [REFR:00057767] (places RockCliff05PineForest02 [STAT:00052F71] in GRUP Cell Temporary Children of [CELL:00009B3B] (in Tamriel "Скайрим" [WRLD:0000003C] at -13,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen02.nif_1722_-862_100_114 Skyrim.esm [REFR:0005B55B] (places TreeAspen02 [TREE:0006C9D5] in GRUP Cell Temporary Children of [CELL:0000BC8E] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-22))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-258_1103_-139_83 Skyrim.esm [REFR:00054904] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:00009250] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,26))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif_-1644_452_-38_100 Skyrim.esm [REFR:00056767] (places DweFacadeTowerArch01 [STAT:00055123] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight01.nif_-551_-877_-24_100 Skyrim.esm [REFR:00058DDA] (places ImpExtBldgStraight01 [STAT:0003F972] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_361_-736_120_82 Skyrim.esm [REFR:0005C428] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of OrphanRockExterior03 [CELL:000097E8] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-18))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl03.nif_252_-489_4_123 Skyrim.esm [REFR:000538BC] (places RockL03SnowLight [STAT:0001EF49] in GRUP Cell Temporary Children of Riverwood05 [CELL:00009730] (in Tamriel "Скайрим" [WRLD:0000003C] at 6,-12))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff06.nif_483_-365_213_100 Skyrim.esm [REFR:00055550] (places RockCliff06Snow [STAT:00024D15] in GRUP Cell Temporary Children of [CELL:000096CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 11,-9))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_75_-636_39_83 Skyrim.esm [REFR:00054CDD] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\wetrocks\rockl05wet.nif_-305_-628_4_100 Skyrim.esm [REFR:0005D0F7] (places RockL05Wet [STAT:000BB8C0] in GRUP Cell Temporary Children of [CELL:00009BBA] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1764_-899_109_100 Skyrim.esm [REFR:0005C28D] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of [CELL:0000BC8D] (in Tamriel "Скайрим" [WRLD:0000003C] at 43,-22))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:00059629] (places DirtCliffsIsland01Snow01 [STAT:00019885] in GRUP Cell Temporary Children of NarzulburExterior01 [CELL:0000B57B] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_158_-666_64_94 Skyrim.esm [REFR:0005C14D] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000097CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\mountains\mountaintrim01.nif_-8_1069_-131_92 Skyrim.esm [REFR:000599AD] (places MountainTrim01_HeavySN [STAT:0003B6A3] in GRUP Cell Temporary Children of [CELL:0000924A] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,26))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm01.nif_1679_-127_-35_100 Skyrim.esm [REFR:0005A99D] (places RockM01 [STAT:00018195] in GRUP Cell Temporary Children of MzulftExterior03 [CELL:0000BA3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-4))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\dirtcliffs\dirtcliffs01mask.dds Skyrim.esm [REFR:00059629] (places DirtCliffsIsland01Snow01 [STAT:00019885] in GRUP Cell Temporary Children of NarzulburExterior01 [CELL:0000B57B] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\dirtcliffs\dirtcliffsisland01.nif_1561_86_-50_100 Skyrim.esm [REFR:00059629] (places DirtCliffsIsland01Snow01 [STAT:00019885] in GRUP Cell Temporary Children of NarzulburExterior01 [CELL:0000B57B] (in Tamriel "Скайрим" [WRLD:0000003C] at 38,2))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rocks01.nif_-1548_467_-45_100 Skyrim.esm [REFR:00057B9D] (places RockS01 [STAT:00018198] in GRUP Cell Temporary Children of POIReach03 [CELL:00007040] (in Tamriel "Скайрим" [WRLD:0000003C] at -38,11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforestsnow05.nif_180_861_-108_102 Skyrim.esm [REFR:0005B831] (places TreePineForestSnow05 [TREE:0005C06E] in GRUP Cell Temporary Children of [CELL:00008F34] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff07.nif_-491_-450_-1_100 Skyrim.esm [REFR:00057768] (places RockCliff07PineForest02 [STAT:0005B7DF] in GRUP Cell Temporary Children of [CELL:00009B19] (in Tamriel "Скайрим" [WRLD:0000003C] at -12,-11))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockpilem01.nif_8_-770_36_100 Skyrim.esm [REFR:00055100] (places RockPileM01PineForest02 [STAT:0005B884] in GRUP Cell Temporary Children of [CELL:00009C15] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treeaspen01.nif_1721_-858_99_96 Skyrim.esm [REFR:0005B55C] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of RiftenRoadNorth [CELL:0000BC6D] (in Tamriel "Скайрим" [WRLD:0000003C] at 42,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm02.nif_239_-489_3_100 Skyrim.esm [REFR:000538BD] (places RockM02Snow [STAT:0002695E] in GRUP Cell Temporary Children of Riverwood04 [CELL:00009731] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-12))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\dwemer\facades\dwefacadetowerarch01.nif_-1644_462_-38_100 Skyrim.esm [REFR:00056769] (places DweFacadeTowerArch01 [STAT:00055123] in GRUP Cell Temporary Children of BthardamzExterior04 [CELL:00007043] (in Tamriel "Скайрим" [WRLD:0000003C] at -41,11))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadescaffoldtop0sided01b.nif_795_788_-47_119 Skyrim.esm [REFR:00059DF0] (places StockadeScaffoldTop0Sided01Light_SN [STAT:0002A344] in GRUP Cell Temporary Children of AlftandExterior01 [CELL:00008F63] (in Tamriel "Скайрим" [WRLD:0000003C] at 19,19))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_332_-695_123_89 Skyrim.esm [REFR:0005C429] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of OrphanRockExterior01 [CELL:000097C9] (in Tamriel "Скайрим" [WRLD:0000003C] at 8,-17))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight02.nif_-563_-876_-24_100 Skyrim.esm [REFR:00058DDB] (places ImpExtBldgStraight02 [STAT:0003F973] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\tundradriftwood02.nif_-269_1136_-140_98 Skyrim.esm [REFR:00054905] (places TreeTundraDriftWood02 [STAT:0003E4AE] in GRUP Cell Temporary Children of [CELL:0000922F] (in Tamriel "Скайрим" [WRLD:0000003C] at -7,27))>
[01:53] [BuildReferences] <Debug: Meshes\architecture\windhelm\doors\whdoorfrontgate.nif_1350_347_-124_100 Skyrim.esm [REFR:00055FCB] (places WHDoorFrontGate "Дверь" [DOOR:0009F27C] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 32,8)>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\treepineforest03.nif_77_-633_41_71 Skyrim.esm [REFR:00054CDE] (places TreePineForest03 [TREE:0004B016] in GRUP Cell Temporary Children of HelgenRiverwoodCrossroads [CELL:000097B1] (in Tamriel "Скайрим" [WRLD:0000003C] at 1,-16))>
[01:53] [BuildReferences] <Debug: Meshes\clutter\stockade\stockadestairs01.nif_-549_-891_-19_80 Skyrim.esm [REFR:00059B95] (places StockadeStairs01 [STAT:0001AE13] in GRUP Cell Temporary Children of CrackedTuskKeepExterior02 [CELL:00009C86] (in Tamriel "Скайрим" [WRLD:0000003C] at -14,-22))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl05.nif_-306_-639_6_100 Skyrim.esm [REFR:0005D0F8] (places RockL05 [STAT:0001B0A8] in GRUP Cell Temporary Children of [CELL:00009BBA] (in Tamriel "Скайрим" [WRLD:0000003C] at -8,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockm04.nif_1678_-125_-35_100 Skyrim.esm [REFR:0005A99E] (places RockM04 [STAT:0001B0A7] in GRUP Cell Temporary Children of MzulftExterior03 [CELL:0000BA3E] (in Tamriel "Скайрим" [WRLD:0000003C] at 40,-4))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest05.nif_152_-675_61_71 Skyrim.esm [REFR:0005C14E] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of [CELL:000097CE] (in Tamriel "Скайрим" [WRLD:0000003C] at 3,-17))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\srg_treepineforest02.nif_222_-615_52_81 Skyrim.esm [REFR:000531F9] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Temporary Children of [CELL:000097AD] (in Tamriel "Скайрим" [WRLD:0000003C] at 5,-16))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\trees\reachtree02.nif_-1463_-211_-13_82 Skyrim.esm [REFR:0005A66C] (places TreeReachTree02 [TREE:000B8A74] in GRUP Cell Temporary Children of DushnikhYalExterior02 [CELL:00007660] (in Tamriel "Скайрим" [WRLD:0000003C] at -36,-6))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000599AF] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of MilitaryCampPaleImperial02 [CELL:0000926B] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,25))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockcliff02.nif_35_-832_54_100 Skyrim.esm [REFR:0005B832] (places RockCliff02PineForest02 [STAT:00054C32] in GRUP Cell Temporary Children of [CELL:00009C57] (in Tamriel "Скайрим" [WRLD:0000003C] at 0,-21))>
[01:53] [BuildReferences] <Debug: Meshes\landscape\rocks\rockl01.nif_185_1031_-130_96 Skyrim.esm [REFR:0005510A] (places RockL01Snow [STAT:0002695C] in GRUP Cell Temporary Children of [CELL:00008EB8] (in Tamriel "Скайрим" [WRLD:0000003C] at 4,25))>
[01:53] [BuildReferences] <Debug: Ignoring textures\landscape\mountains\mountainslab02mask.dds Skyrim.esm [REFR:000599AF] (places RockPileL02Snow01Heavy_SN [STAT:00064EC6] in GRUP Cell Temporary Children of MilitaryCampPaleImperial02 [CELL:0000926B] (in Tamriel "Скайрим" [WRLD:0000003C] at -1,25))>
[01:53] [BuildReferences] <Debug: Meshes\dungeons\imperial\exterior\impextbldgstraight03.nif_-563_-888_-24_100 Skyrim.esm 